. h+S Player: Selgeron Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.16:04:51.ttyrec Time: (1745683502) Sat Apr 26 16:05:02 2025 / hA v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c/ h Selgeron the MarkselfDeep Elf of Hepliaklqana *.....Health: 40/49 ===================-----Magic: 19/32 ==============----------AC: 11Str: 9EV: 15Int: 24SH: 0Dex: 23XL: 11 Next:  0% Place: Dungeon:10Noise: ---------  Time: 8530.5 (0.0)H) +2 arbalest (flame)Nothing quiveredFast #...........######.#########.###.....#### #.##.........######.##########.≈≈~~≈~~.##..............##.≈≈####≈.##.###.###########..~(#.∩#~.##.# #.###...~≈(..#~.##.# #.###.#.()'(.#~@...###.#######[39/ hF I;49m ##.#.~≈'..#~..............#####...≈≈#.>#~....###.#####.#..#....≈≈####~........# #....#.##.~~~~~~≈...###### #....#......[.......#### ##.... #.#...####....^.○.######..... #.##### ####....○Y○#....#.## #.##..##.#°#.##...## Welcome back, Selgeron the Deep Elf Hexslinger.Hepliaklqana says: Your past becomes your present!/ hC~  _Press ? for a list of commands and other information.0 h5 #####.#########.# ##.....#### #.# ##.........######.###########.≈≈~~≈~~.##..............)##.≈≈####≈.##.###.###########..~(#.∩#~.##.# #.# #.#...~≈(..#~.##.# #.# #.#.#.()'(.#~....###.####### #<0 h6 k#.#.~≈'..#~.@............###.##...≈≈#.>#~....###.#####.#...#....≈≈####~........# #...#.##.~~~~~~≈...###### #.#......[.......#### ##.#.#...####....^.○.######..#.##### ####....○Y○#....#.####.# #..##.#°#.##...##.# #..##.#○#.###.#.#.0 hA 0 hB b1=1.2 (0.7 _0 h2K 0 hQ 2 hJ2 h2 hB2=20=2 h,2 h]2 hE 2 h E3=2 h2 h2 hV4=2 h22 hX2 h5=1=2 h2 h,2 hA"2 h%2 h#&2 h&O6=2 h_)2 h]9RR   Wemymur the ancestor2 hC-5.7 (4.52 hD7=2=6.4 (5.22 hN2 hP7 _Wemymur emerges from the mists of memory!2 h 2 h 2 h 2 h ,2 h` 2 ho 2 hò O8=2 hj 2 hɹ 2 h E9=2 h 2 h 0 _HP restored.2 h d3==2 h7 2 h3 2 he 8Fast 2 hd 2 h _Your extra speed is starting to run out.2 h 2 hg 2 hE =4==2 h 2 h ,2 h. 2 h ,2 h 2 h l5=2 h 2 h@ 2 hl 2 h~ 2 hv 72 h} 2 h k _You feel yourself slow down.2 h& 56=2 hY 2 h 2 h: ,2 h 2 h 2 h a7==2 h5 2 h ,2 h  2 h 2 hv R8==2 h 2 h 2 hr ,2 h 2 h! ,2 h" 2 h% 2 h'& #92 hE& 2=2 h/) 2 h+ ,2 h- 2 he0 2 h0 L30=2 h!3 2 h6 ,2 h8 2 h=< ~1==2 h> 2 hA ,2 hC 2 hI 2 hI a2==2 hM 2 hq e 58.2 (21.8) _Magic restored.2 hz 2 h8} E _Done exploring.3 ha3 hbWhere to? (? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines 3 h>A 3 hT I[?25h[?0c#####.#########.#3 hbT Selgeron the Markself##.....#### #.## Deep Elf of Hepliaklqana *.....#.........######.########## Health: 49/49 ========================3 hT #.≈≈~~≈~~.##..............) Magic: 32/32 ========================3 hT ##.≈≈####≈.##.###.#########. AC: 11Str: 9##..~(#.∩#~.##.# #.#3 hT /#. EV: 15Int: 24#...~≈(..#~.##.# #.#3 hU v#. SH: 0Dex: 233 h:U #.#.()'(.#~....###.####### #< XL: 11 Next:  0% Place: Dungeon:103 h^U V#.#.~≈'..#~.@R...........###. Noise: ---------  Time: 8558.2 (0.0)3 hU ##...≈≈#.>#~....###.#####.#... H) +2 arbalest (flame)3 hU #....≈≈####~........# #..... Nothing quivered#.##.~~~~~~≈...###### #.....#......[.......#### ##.....3 hU #.#...####....^.○.######...... R   Wemymur the ancestor3 h>V ]#.##### ####....○Y○#....#.####.##..##.#°#.##...####.##..##.#○#.###.#.#. _HP restored. _Your extra speed is starting to run out. 3 hwV _You feel yourself slow down. _Magic restored. _Done exploring.  What level of the Dungeon? (default 1, ? - help) 4 hC [?25l[?1c4 hY5114 h]4 hi4 hm4 hm/ _4 hs4 h#t4 hw4 hz,4 h{4 h~4 h4 hP,4 h]4 h4 h4 h,4 h4 hŕ4 h4 h,4 hƚ4 h$4 h4 h5,4 h 4 h4 h_,4 hB4 h$4 h44 h,4 h4 h4 h4 h,4 ho4 hH4 h4 h,4 h4 hOr extra speed is starting to run out.You feel yourself slow down. _Magic restored _Done exploring.  There is a stone staircase leading down, spattered with blood here.4 h4 h4 h$ _4 h4 h4 h  You climb downwards.  You feel a wave of frost pass over you.4 h/  --more--5 h  #....,,**,,*,>,,,* #######...#....##.,,,,,* #######...##......,,,,,* #######...####....,,,,,* #######...........,,,,,, ###...............,,,,,, ###.........###'#****+** ###.........##.#***,*,*,1 ###....@R...#.#,*,*,*,*, ###.>.......'.#,*,+,,,,, ###.........#.#,*,*,*,*, ****###.........###*,**,*,*,***,,...#...###+*****+**5 h**,,,,.............#.[#,,*,,,,,**,,,,,.......##....#=!#*,*,*,,,*,,*,,,....ß..##..#.'##,*,+**,,, **,,,,,,.......*#..#.#.#*,,*,,**,There is an entrance to an ice cave on this level. Hurry and find it before theportal melts!5 h5 h<5 h>.72.7 (14.5) 5 hqB5 hI _You hear the faint crackling of a very distant melting archway. _There is a stone staircase leading up here.7 h]7 ha-  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.7    -2   h - Spellcasting   7.0    +3      7 ha     b + Unarmed Combat   0.0    -2   i * Hexes   5.8  14%  +3   c + Throwing   0.0     0   j - Fire Magic   1.1    +1  7 h_b         d * Ranged Weapons  18.2  74%  +3   k + Invocations   0.0    +1  7 hbR    7 hb l + Evocations   0.0    +1  e + Armour7 hb0.6  12%  -2      7 hb f - Dodging   6.1    +2  7 hc$     g + Stealth   5.8    +3  7 h:c        7 hc        7 hca    7 hc_    7 hca    7 h&d        7 hd                    7 hd6    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  7 hd[?] Help[=] set a skill target  7 hOe[/] auto|manual mode [*] useful|all skills [!] training|cost|targets7 h7 h7 hl#....,,**,,*,>,,,* Selgeron the Markself#######...#....##.,,,,,* Deep Elf of Hepliaklqana *.....#######...##......,,,,,* Health: 49/49 ========================#######...####....,,,,,* Magic: 32/32 ========================#######...........,,,,,, AC: 11Str: 9###...............,,,,,, EV: 15Int: 24###.........###'#****+** SH: 07 hLDex: 23###.........##.#***,*,*, XL: 11 Next:  0% Place: Dungeon:11###....@R...#.#,*,*,*,*, Noise: ---------  Time: 8572.7 (0.0)7 h###.>.......'.#,*,+,,,,, H) +2 arbalest (flame)7 h+###.........#.#,*,*,*,*, Nothing quivered****###.........###*,**,*,*,***,,...#.........###+*****+**7 h**,,,,.............#.[#,,*,,,,, R   Wemymur the ancestor**,,,,,.......##....#=!#*,*,*,,,*,,*,,,....ß..##..#.'##,*,+**,,, 7 hY**,,,,,,.......*#..#.#.#*,,*,,**,You climb downwards.  7 hYou feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before theportal melts! 7 h_You hear the faint crackling of a very distant melting archway. _There is a stone staircase leading up here.7 h7 h+7 hK$7 h); hB #######...#....##.,,#.....###.#####.......,.....###'#****+**.#***,*,*,<R...#.#,*,>..@....'.#,*,+,,,,........#.#,*,*,*,*****; h a.....###*,****,,...+*****+****,,,,......[#,,*,,,,,**,,,,,.......##....#=!#*,*,*,,*ß..##..#.'##,*,+* **,,,,,,.......*#..#.#.#*,,*,,** *,###..........#...,; hX ; h ; h; 23.7 (1 _; hV ; h < hz#...##......,,,,,* #######...####....,,,,,*#######...........,###...............,###.###'#****+***###.##.#***,*,*,###....<R...#.#,*,*,*,*,*###.>.......'.#,*,+,,,,,+###.....@...#.#,*,*,*,*,*****###.........###*,**,*,*,****,,...#.###+*****+*****,,,,.....#.[#,,*,,,,, **,,,,,.......##....#=!#*,*,*,,,* *,,*,,,....ß..##..#.'##,*,+**,,,+ < h:*,,,,,,.......*#..#.#.#*,,*,,**,* ,,,,,,,###..........#...,,*,,*,,* ,,,***,,...###+#****+***< hg< hP.R< hH&4< h< he< h{##*#####........,.....,###'#****+***.#***,*,*,<....#.#,*,>...R...'.#,*,+,,,,,+........#.#,*,*,*,*,*****.@...###*,****,,...+*****+**< h**,,,,......[#,,*,,,,, **,....##....#=!#*,*,* *,,*ß..##..#.'##,*,+**,,,+,,,,.......*#..#.#.#*,,*,,**,* ,< h.u###..........#...,***,,......###+#****+**,,,,#### **,** *,< h< hL.R< h&5< hr< h< h?M....,.....,###'#****+***.#***,*,*,<....#.#,*,>.......'.#,*,+,,,,,+....R...#.#,*,*,*,*,*****.....###*,****,,...+*****+****,,,,......[#,,*,,,,, **,....##....#=!#*,*,* *,,*ß..##..#.'##,*,+**,,,+,,,,.......*#..#.#.#*,,*,,**,* ,###..........#...,***,,....###+#****+**,,,,####..# **,** *, ,*,,**** #.##.#....#**,*,***,,,< h< hL.R< h&6< h*< h = h r....,###'#****+***#.#***,*,*,<....#.#,*,>.......'.#,*,+,,,,,+........#.#,*,*,*,*,*****.R...###*,****,,....+*****+****,,,,......[#,,*,,,,, **,....##....#=!#*,*,* *,,*ß..##..#.'##,*,+**,,,+,,,,.......*#..#.#.#*,,*,,**,* ,###..........#...,***,,....###+#****+**,,,,####.# **,** *, ,*,,**** #.##.#....#**,*,***,,, ,,,** *,*###....+*,***+,*,*,+= h.= hfR= hi= h7= h== h= h)###.###'#****+****###.##.#***,*,*,*,###....<....#.#,*,*,*,*,*,###.>.......'.#,*,+,,,,,+,###.........#.#,*,*,*,*,*,****###.........###*,**,*,*,*,***,,...#.....R...###+*****+*** **,,,,.............#.[#,,*,,,,, *,,,,,.......##.@..#=!#*,*,*,,,*, ,,*,,,....ß..##..#.'##,*,+**,,,+ ,,,,,,.......*#..#.#.#*,,*,,**,** ,,,,,,###..........#...,,*,,*,,****,,............###+#****+***,,,####.........# **,** *,***, *,,**** #.##.#....#**,*,***,,, ,,** *,*###....+*,***+,*,*,+, ***[39;49= h*9m *,* #....#,** **,,,****.R8= h( ###.###'#****+*###.##.#***,*,*,*,###....<....#.#,*,*,*,*,*,###.>.......'.#,*,+,,,,,+,###.........#.#,*,*,*,*,*,*****###.###*,**,*,*,*, ***,,...#.###+*****+* *,,,,..........R..#.[#,,*,,,,,**, ,,,,,.##..@.#=!#*,*,*,,,*,* ,*,,,....ß..##..#.'##,*,+**,,,+*.*#..#.#.#*,,*,,**,*###..........#...,,*,,*,,* * ,***,,............###+#****+*####.........# **,** *,***,* ,,**** #.##.#....#**,*,***,,,**, ,**= h) [37m *,*###....+*,***+,*,*,+, *,* #....#,** **,,,****,= h3 <9= h4; = hc@ = h/ D###.###'#****+*****+###.= h ##.#***,*,*,*,###....<....#.#,*,*,*,*,*,###.>.......'.#,*,+,,,,,+,= h {###.........#.#,*,*,*,*,*,*,****###.= h ###*,**,*,*,*,,,...#.###+*****+*****+ ,,,,..........R..#.[#,,*,,,,,**,*.= h ##...@#=!#*,*,*,,,*,*, *,,,....ß..##..#.'##,*,+**,,,+**,.= hA *#..#.#.#*,,*,,**,***,= hg ###..........#...,,*,,*,,* * = h ***,,............###+#****+*****+####.........# **,** *,***,*, ,= h **** #.##.#....#**,*,***,,,**, ** *,*###....+*,***+,*,*,+, * *,* #....#,** **,,,****,= hb = h K.R= h '80= hL = hP% = h###.##.#***,*,*,*,,,,###....<....#.#,*,*,*,*,*,,,*###.>.......'.#,*,+,,,,,+,###.........#.#,*,*,*,*,*,* ****###.........###*,**,*,*,*,,, *,,...#.###+*****+*****+* ,,,.....= h\#.[#,,*,,,,,**,**.......##..R.#=!#*,*,*,,,*,....ß..##..#.@##,*,+**,,,+**,* ,,,.......*#..#.#.#*,,*,,**,***,*###..........#...,,*,,*,,* **,,......###+#****+*****+ = h3,,,####.........# **,** *,***,*,* **** #.##.#....#**,*,***,,,**,, = hJ* *,*###....+*,***+,*,*,+,, *,* #....#,** **,,,**** *,* *,,,,***,* *,*,*= h= h4= hK.R= h&1= h#= hg _There is an open door, spattered with blood here.> h8###.###'#****+*****+**###.........##.#***,*,*,*,,,,,###....<....#.#,*,*,*,*,*,,,*###.>.......'.#,*,+,,,,,+,,,  ###.........#.#,*,*,*,*,*,* ***###.........###*,**,*,*,*,,,,,...#.........###+*****+*****+.> h.....#.[#,,*,,,,,**,** .......##....#@!#*,*,*,,,*,*,*....ß..##..#R'##.#,+**,,,+**,*.......*#..#.#.#*..*,,**,***, ,,###....#...,.#,,*,,* **, *,,............###+#*#**+*****+* ,,####.........# **,** *,***,*,* *** #.##.#....#**,*,***,,,**,,,*> h;*,*###....+*,***+,*,*,+,,*,* #....#,** **,,,****,,> hU:.R2 _> h>=> hG> h/H+3.7 (2> hjN> h_S8 _L - a ring of protection from fire? hD ? hD ? h2K ? hyO N _There are no items here.@ hJv###.###'#****+*****+*###.##.#***,*,*,*,,,,,*###....<....#.#,*,*,*,*,*,,,*,*###.>.'.#,*,+,,,,,+,,,,,+###.#.#,*,*,*,*,*,*,,,*###.###*,**,*,*,*,,,,,* ,...#.###+*****+*****+* ,@ h.#.[#,,*,,,,,**,** * ,.##....#.@#*,*,*,,,*,*,* ,....ß..##..#.R##.#,+**,,,+**,**+ ,.*#..#.#.##..*,,**,***,*,* ,###....#.....#,,*,,* **,* ,,.@ h....###+###**+*****+* ,####.........# **,** *,***,*,*,*@ h(} #.##.#....#**,*,***,,,**,,,**,*###....+*,***+,*,*,+,,,,,+@ hQy*,* #....#,** **,,,****,,,*@ hu@ h:R'@ hƤ24.7 (1 _@ h<@ hV@ h+5.7 (2@ h@ h] _n - 3 grey potions (gained 2)@ h @ hv @ hډ @ h N _There are no items here.@ h  ###.###'#****+*****+ ###.##.#***,*,*,*,,,,, ###....<....#.#,*,*,*,*,*,,,*, ###.>.'.#,*,+,,,,,+,,,,, ###.#.#,*,*,*,*,*,*,,,*###.###*,**,*,*,*,,,,, ,,...#.###+*****+*****+ ,,.#.[#,,*,,,,,**,** ,.##....#@R#*,*,*,,,*,*, ,,....ß..##..#.'##.#,+**,,,+**,** ,,.*#..#.#.##..*,,**,***,*, ,,###....#.....#,,*,,* **, *,,.....###+###**+*****+ ,,####.........# **,** *,***,*,*,* #.##.#....#**,*,***,,,**,,, *,*###....+*,***+,*,*,+,,,,, *,* #....#,** **,,,****,,,@ h @ h +6.7 (1@ hã @ h3 & _You swap places.A hQA hd ###.##.#***,*,*,*,,,, ###....<....#.#,*,*,*,*,*,,,* ###.>.......'.#,*,+,,,,,+,,,A hi5 ###.........#.#,*,*,*,*,*,* ****###.........###*,**,*,*,*, *,,...#.........###+*****+*****+*A ht,.............#.[#,,*,,,,,**,,##....#.R#*,*,*,,,*,*,*,....ß..##..#.@##.#,+**,,,+**,A h,.......*#..#.#.##..*,,**,***,,###..........#.....#,,*,,* * A h.y**,,......###+###**+*****+ A hT3,,,####.........# **,** *,***,*, **** #.##.#....#**,*,***,,,**,, *A hy *,*###....+*,***+,*,*,+,,,,A hW *,* #....#,** **,,,**** *,* *,,,,**,** ***,* *,*A hA h9R.A hq&7A hdA hg _There is an open door, spattered with blood here.A hLqF ###....<....#.#,*,*,*,*,* ###.>.......'.#,*,+,,,,,+,,, ###.........#.#,*,*,*,*,*,*****###.........###*,**,*,*,*,,,...#.........###+*****+*****+ ,,,,.............#.[#,,*,,,,,**,,.......##....#R.#*,*,*,,,*,*, A hq *,,,....ß..##..#.'##.#,+**,,,+**,,.......*#..#@#.##..*,,**,***,,###..........#.....#,,*,,* * ***,,............###+###**+*****+ ,,,,####.........# **,** *,***,*, ,**** #.##.#....#**,*,***,,,**,,A hq+ *,*###....+*,***+,*,*,+ *,* #....#,** **,,,****A hr_ *,* #...[#*,** ***,* *,* *,* *,,,,***+*****+*****+A h}uA h}Q.RA h^~&8A hA h) _Found a scale mail.A h A h Inventory: 46/52 slots Hand Weapons (go to first with )) A h  H - a +2 arbalest of flaming (weapon)  a - a +1 slingx - a +0 orcbow Missiles (go to first with ()  g - 3 throwing nets A h Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5} A hn  R - a +3 troll leather armour (worn) {Snorg}c - a +0 robe Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  A h s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]D h D h{###....<....#.#,*,*,*,*,*,,, Selgeron the Markself###.>.......'.#,*,+,,,,,+,,, Deep Elf of Hepliaklqana *.....###.........#.#,*,*,*,*,*,*, Health: 49/49 ========================D h****###.........###*,**,*,*,*,,, Magic: 32/32 ======================== **,,...#.........###+*****+*****+ AC: 11Str: 9 ,,,,.............#.[#,,*,,,,,**,* EV: 15Int: 24 ,,,,.......##....#..#*,*,*,,,*,*, SH: 0Dex: 23 D hB*,,,....ß..##..#.R##.#,+**,,,+**, XL: 11 Next:  0% Place: Dungeon:11 D hv,,,,.......*#..#@#.##..*,,**,***, Noise: ---------  Time: 8588.7 (0.0) ,,,,###..........#.....#,,*,,* ** H) +2 arbalest (flame) D h***,,............###+###**+*****+ Nothing quivered ,,,,####.........# **,** *,***,*, D h,**** #.##.#....#**,*,***,,,**,, D h** *,*###....+*,***+,*,*,+,,, R   Wemymur the ancestor **,* #....#,** **,,,****,,D h8*,* #...[#*,** ***,* *,*,*,* *,,,,***+*****+*****+ _There are no items here. _n - 3 grey potions (gained 2) _There are no items here. _You swap places. _There is an open door, spattered with blood here. D h_Found a scale mail.D h4D hD h]E h>.......'.#,*,+,,,,,+........#.#,*,*,*,*,*,*****......###*,*, **,,...#.........###+*****+*****+ ,,,,.............#.[#,,*,,,,,**,*E hE##....#..#*,*,*,,,*,*, *ß..##..#.R##.#,+**,,,+* ,...##..#.#.##..*,,**,*###.........@#.....#,,*,,* ** E h.***,,.......##+###**+*****+ ,,,,####.... **,** *,***,*, ,E hT**** #.##.#....#**,*,***,,,**, ** *,*###....+*,***+,*,*,+, *E h  #....#,** **,,,**** E hÜ[#*,** ***,* *,*.#**+*****+*****+,,,,,*,,,,,*,,,E hGE hT'RE h+9.7 (1E hݮE hE hj.#.#,*,*,*,*,*,*****###.........###*,*, **,,...#.........###+*****+*****+ ,,,,.............#.[#,,*,,,,,**,*##....#..#*,*,*,,,*,*, *ß..##..#.'##.#,+**,,,+* ,...##..#R#.##..*,,**,*###..........#.....#,,*,,* ** ***,,.......##+###**+*****+ ,,,,####.... **,** *,***,*, ,**** #.##.#....#**,*,***,,,**, ** *,*###....+*,***+,*,*,+, *  #....#,** **,,,****E h- [#*,** ***,* *,*.#**+*****+*****+,,,,,*,,,,,*,,,***E hE h P.RE h'90E hPE hTE h+****##*,*, **,,...#.........###+*****+*****+ ,,,,.............#.[#,,*,,,,,**,*##....#..#*,*,*,,,*,*, *ß..##..#.'##.#,+**,,,+* ,E h...##..#.#.##..*,,**,*###.........R#.....#,,*,,* ** ***,,............###+###**+*****+ ,,,,####.... **,** *,***,*, ,**** #.##.#....#**,*,***,,,**, E hӗ"** *,*###....+*,***+,*,*,+, *  #....#,** **,,,**** E h<[#*,** ***,* *,*.#**+*****+*****+,,,,,*,,,,,*,,,***+,***,+,,,,,+E hE hOP.RE h&1E hiE hE h =**,,...+*****+*****+ ,,,,.............#.[#,,*,,,,,**,*##....#..#*,*,*,,,*,*, *ß..##..#.'##.#,+**,,,+* ,...##..#.#.##..*,,**,*E h* ###..........#.....#,,*,,* ** ***,,...........R###+###**+*****+ ,,,,####.........# **,** *,***,*, ,E hk **** #.##.#...@#**,*,***,,,**, ** *,*###....+*,***+,*,*,+, * E h ^ #....#,** **,,,**** [#*,** ***,* *,*.#**+*****+*****+E h _,,,,,*,,,,,*,,,***+,***,+,,,,,+E h ,*,*,*,*,,,,,*,,E hb! E hn* P.RE h+ &2E h2 E hY7 E h4 ,,,,.....[#,,*,,,,,**,*##.#*,*,*,,,*,*, *ß..##..#.'##.#,+**,,,+* ,...##..#.#.##..*,,**,*###..........#.....#,,*,,* ** ***,,.......##+###**+*****+ E h ,,,,####........R# **,** *,***,*, ,**** #.##.#....#**,*,***,,,**, ** *,*###...@+*,***+,*,*,+, *  #....#,** **,,,**** E hՍ *[#*,** ***,* *,*.#**+*****+*****+,,,,,*,,,,,*,,,***+,***,+,,,,,+E h@ K#,*,*,*,,,,,*,,,,,E h E h v.R3E h" E h F h##.#*,*,*,,,*,*, *ß..##..#.'##.#,+**,,,+* ,...##..#.#.##..*,,**,*###..........#.....#,,*,,* ** ***,,.......##+###**+*****+ ,,,,####....F h+ **,** *,***,*, ,**** #.##.#...R#**,*,***,,,**, ** *,*###....+*,***+,*,*,+, *  #...@#,** **,,,**** [#*,** ***,* *,*.#**+*****+*****+,,,,,*,,,,,*,,,***F hj+,***,+,,,,,+#,*,*,*,,,,,*,,,,,**+*****+*****+F h<F h&P.RF hf&&4F h-F h2F hkJ*ß#.'##.#,+**,,,+* ,...##..#.#.##..*,,**,*###..........#.....#,,*,,* ** ***,,.......##+###**+*****+ ,,,,####.... **,** *,***,*, ,F h;**** #.##.#....#**,*,***,,,**, ** *,*###...R+*,***+,*,*,+, *  #....#,** **,,,**** *,** ***,* *,*.#**+*****+*****+,,,,,*,,,,,*,,,***+,***,+,,,,,+#,*,*,*,,,,,*,,,,,**+*****+*****+,,,,,*,,,,,*,,*F hUF h P.RF h&5F hF h$S _You see here a +0 scale mail.F hH(,.#.##..*,,**,*###..........#.....#,,*,,* ** ***,,.......##+###**+*****+ ,,,,####.... **,** *,***,*, ,**** #.##.#....#**,*,***,,,**, ** *,*###....+*,***+,*,*,+, *  #...R#,** **,,,**** F h`[#*,** ***,* *,**+*****+*****+,,,,,*,,,,,*,,,***+,***,+,,,,,+#,*,*,*,,,,,*,,,,,**+*****+*****+,,,,,*,,,,,*,,*F h)**,*,,,F h?F h P.RF h-6 _F hF hnF hE ###..........#.....#,,*,,* ** ***,,.......##+###**+*****+ ,,,,####.... **,** *,***,*, ,**** #.##.#....#**,*,***,,,**, ** *,*###....+*,***+,*,*,+, * F hBF  #....#,** **,,,**** R#*,** ***,* *,*.#**+*****+*****+,,,,,*,,,,,*,,,***+,***,+,,,,,+#,*,*,*,,,,,*,,F hvF d,,,**+*****+*****+,,,,,*,,,,,*,,***,*,,,+,,,,,+,***,+*,*F hF F hI F hpQ D[RF hQ &7F hX F h] F h D***,,..##+###**+*****+ ,,,,####.... **,** *,***,*, ,**** #.##.#....#**,*,***,,,**, ** *,*###....+*,***+,*,*,+, *  #....#,** **,,,**** [#*,** ***,* *,*R#**+*****+*****+.#,,,,,*,,,,,*,,,F h ***+,***,+,,,,,+#,*,*,*,,,,,*,,,,,**+*****+*****+F h ,,,,,*,,,,,*,,***,*,,,+,,,,,+,***,+*,**,*,*,*,,*,,*,,,F hY F h P.RF h &8F h F h F h,,,,#### **,** *,***,*, ,**** #.##.#....#**,*,***,,,**, ** *,*###....+*,***+,*,*,+, *  #....#,** **,,,****F h [#*,** ***,* *,*.#**+*****+*****+R#,,,,,*,,,,,*,,,.#,,***+,***,+,,,,,+#,*,*,*,,,,,*,,F hȦ,,,**+*****+*****+,,,,,*,,,,,*,,***,*,,,+,,,,,+,***,+*,*#,*,*,*,,*,,*,,,*,,,,*,,,,,*,,*F hF hzF h,P.RF h&9F hyF h G h**** #.##.#....#**,*,***,,,**, ** *,*###....+*,***+,*,*,+, *  #....#,** **,,,**** [#*,** ***,* *,*.#**+*****+*****+,,,,,*,,,,,*,,,R#,,***.+,***,+,,,,,+#,*,*,*,,,,,*,,G hM,,,**+*****+*****+,,,,,*,,,,,*,,***,*,,,+,,,,,+,***,+*,*#,*,*,*,,*,,*,,,*,,,,*,,,,,*,,****,,*****+*****+*****+G hG hP.RG h! (600G h%G h )G h** *,*###....+*,***+,*,*,+, *  #....#,** **,,,**** [#*,** ***,* *,*.#**+*****+*****+,,,,,*,,,,,*,,,*G hL**R+,***,+,,,,,+.#,*,*,*,,,,,*,,,,,**+*****+*****+,,,,,*,,,,,*,,***,*,,,+,,,,,+,***,+*,*#,*,*,*,,*,,*,,,*G h[,,,,*,,,,,*,,****,,*****+*****+*****+,,,,**,,,,,,,,,,,,,,,,,,,,,,G h=G h~G hP.RG hU&1G hG hG hur  #....#,** **,,,**** [#*,** ***,* *,*.#**+*****+*****+,,,,,*,,,,,*,,,*G h۴**+,***,+,,,,,+R#,*,*,*,,,,,*,,.#,,,,**+*****+*****+,,,,,*,,,,,*,,**G hz*,*,,,+,,,,,+,***,+*,*#,*,*,*,,*,,*,,,*G hA8,,,,*,,,,,*,,****,,*****+*****+*****+G hcn,,,,**,......,,,,,,,,,,,,,,,,,***G hG hP.RG h&2G hG hhG h` I [#*,** ***,* *,*.#**+*****+*****+,,,,,*,,,,,*,,,***+,***,+,,,,,+#,*,*,*,,,,,*,,R#,,,,.#**+*****+*****+,,,,,*,,,,,*,,***,*,,,+,,,,,+,***,+*,*#,*,*,*,,*,,*,,,*,,,,*,,,,,*,,****,,*****+*****+*****+,,,,**,......,,,,,,,,,,,,,,,,,.***G hdc G hl W.RG hyl 3G h1s G hFy G h - .#**+*****+*****+,,,,,*,,,,,*,,,***+,***,+,,,,,+#,*,*,*,,,,,*,,,,,R#**+*****+*****+.#,,,,,*,,,,,*,,***,*,,,+,,,,,+,***,+*,*#,*,*,*,,*,,*,,,*,,,,*,,,,,*,,*G h- G***,,*****+*****+*****+,,,,**,......,,,,,,,,,,,,,,,,,.***...,,,,,>G h/ G h(6 P.RG h6 &4G h< G hw? H hS,,,,,*,,,,,*,,,***+,***,+,,,,,+#,*,*,*,,,,,*,,,,,**+*****+*****+R#,,,,,*,,,,,*,,*.#,,**,*,,,+,,,,,+,***,+*,*#,*,*,*,,*,,*,,,*,,,,*,,,,,*,,****,,*****+*****+*****+,,,,**.......,,,,,,,,,,,,,,,,..***..............,,,,,,,,,>*,,,*,H hH h'P.RH h&5H h{ H h H h^-T***+,***,+,,,,,+#,*,*,*,,,,,*,,,,,**+*****+*****+,,,,,*,,,,,*,,*R#,,**,*,,,.+,,,,,+,***,+*,*#,*,*,*,,*,,*,,,*,,,,*,,,,,*,,****,,*****+*****+*****+,,,,**.......,,,,,,,,,,,,,,,..***..................,,,,,,,,,>Y   yak (asleep)*,,,#.Y., *,,,,**H hq0H ha9.R, ally target)6H h0@H hEV _A yak comes into view.H hm+,***,+,,,,,+#,*,*,*,,,,,*,,,,,**+*****+*****+,,,,,*,,,,,*,,***,*,,,R+,,,,,+,***,+*,*.#,*,*,*,,*,,*,,,*,,,,*,,,,,*,,****,,*****+*****+*****+H hb,,,,*#.......,,,,,,,,,,,,,,,...,,,,***...............,,,,,,,>*,,,#.Y...,H h *,,,.......**~~~~~,**H hH hH h~P.RH h&7H hDH hI h  (((((YYou shoot a bolt. The bolt hits the yak. The bolt burns the yak.  The yak bellows!I hV  The yak is lightly wounded.I h?.R....Y.===8.8 (1.1I h?I hy- _You hear an angry hiss.I h\n(((((((I hJI hI hQ.R..Y...I h,90I hlI h0h _You shoot a bolt. The bolt closely misses the yak.I h~L  You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak!!  The bolt burns the yak!I h]Q y(((†I h jR..I h /210I h I h G _You kill the yak!I h‡I h4I hI hFH _No target in view!J h#,*,*,*,,,,,*,,,,,**+*****+*****+,,,,,*,,,,,*,,***,*,,,+,,,,,+,***,+*,*#,*,*,*,,*,,*,,,*,,,,*,,,,,*,,****,,***#..R@#**+*****+*****+,,,,*#.............,,,,,,,,,..............#**....†........$#.......,,,,>*,,,#...,,,,, *,,,......,,,,,**......≈≈≈≈≈.#******>J h#F---1J hrJ h+ _Found 10 gold pieces.J h,,,**+*****+*****+,,,,,*,,,,,*,,***,*,,,+,,,,,+,***,+*,*#,*,*,*,,*,,*,,,*,,,,*,,,,,*,,****,,*###..R.###+###**+*****+,,,,*#.....@.......,,,,,,,,,......#**....†.$.....,,,,>*,,,#, *,,,....**J h......≈≈≈≈≈.#*k   rime drake (wandering)....k..#####>**,*,**,,,,,,∩,J h J hJ h6.R, ally target)k.J hfB---2J h]J hu] _A rime drake comes into view.K h.u_ ((((((k  You shoot a bolt.  The rime drake hisses angrily.  The bolt hits the rime drake!! The bolt burns the rime drake.K hK h K hK h.R....k...===3K h K hc _The rime drake is severely wounded.K h]y (((( You shoot a bolt. The bolt hits the rime drake! The bolt burns the rime drake.K hOK h   ..R...catching breath, ally tar…)The rime drake is almost dead.K h ****The rime drake breathes ice at you.The icy flash freeze hits you!!K h*....32---------21---------====4Frozen K h$K h©W _You are encased in ice.K hvi s  You shoot a bolt. The bolt hits the rime drake! The bolt burns the rime drake.K hPn ((((.K h K h K hO  R.†....k   rime drake (distracted)kYou kill the rime drake!K h: 3=--------5===-5K h> K h  ] _A rime drake comes into view.K hx ((((((k  ally targeK hKy mt)You shoot a bolt. The bolt hits the rime drake. The bolt burns the rime drake.K h_ K h G ...R......catching breath, ally tar…)kThe rime drake is moderately wounded.K h v *******K h CThe rime drake breathes ice at you.K hf K hO @...R....K h Aally target)K h 35==2=--------====6.9 (1.1K hg K h @ _The icy flash freeze misses you.K h# L h[k(((((((L hQ~  You shoot a bolt. The bolt closely misses the rime drake.L hL hL h_....R.k..L hA6=L h$^===-8.0L hgL h` _The ice encasing you melts away.L hk(((((((L he% ....k.catching breath, ally tar…).  You shoot a bolt. The bolt closely misses the rime drake.L hs ****The rime drake breathes ice at you.The icy flash freeze hits you!L ht# ....  You are encased in ice.L hN$28----18---====90Frozen L h:,L h12 _Wemymur hits the rime drake.L hGLk(((((((L hUL hI ...k..ally target).  You shoot a bolt. The bolt barely misses the rime drake.L hJ9=---L hMU===-20L h_L h2 _Wemymur hits the rime drake.L h-T ((( You shoot a bolt. The bolt hits the rime drake! The bolt burns the rime drake.L h ,L hD }..Rk..L h 630=L h `9=---1.1 (1.1L h L he c _The rime drake is severely wounded.M hss  You shoot a bolt. The bolt hits the rime drake! The bolt burns the rime drake.M h@yp((†M h]  You kill the rime drake!M h`.R.M h  1=82M hz r0 _You hear the crackling of a melting archway very nearby.M h!M hg _Your Armour skill increases to level 1!M hM hM hM h|H _No target in view!M h44M h;M h@H _No target in view!M h  *,* #....#**+*****+***** *,* #....#,,,,,*,,,,,*,, *,* #....#,,*,,*,,,*,*,, *,* #....+,,,,,+,***,+* *,* #....#,*,*,*,,*,,*,,*,* #....#,,,,,*,,,,,****,,*###....###+###**+**** *,,,.##.............,,,,,,,, *,,,.......#** *,,,.....†..R.....$#** *,,,........†.......,,,,> **,,.#......M h, .,,,, *,,......,,,,,** *,,.........≈≈≈≈≈.#*,,,,** *,,........#####≈.#*,,>,** ***.#.##....,,∩*≈.**,,,,** *,,,**,~,,,,,*~,**,,,,**M hf M hϫ 3==20==M h 7---3.6 (1.5 _M h4 M h޶ M het  *,* #....#,,,,,*,,,,,*, *,* #....#,,*,,*,,,*,* *,* #....+,,,,,+,***,+* *,* #....#,*,*,*,,*,,*,* #....#,,,,,*,,,,,****,,*###....###+###**+**** *,,..##.............,,,,,,, *,,........M h*u #** *,,......†@.R.....$#** *,,.........†.......,,,,> **,..#.......,,,, *,.......,,,,,** *,..........≈≈≈≈≈.#*,,,,** *,.........#####≈.#*,,>,**M hu  **#.#.##....,,∩*≈.**,,,,** #...*#.≈..,,,*~,**,,,,** *,****,,*~,,,*~,**,,,,,M h x M h 2R.M hӀ i35==---M h )5.1M hL M h ` _The ice encasing you melts away.N h> *,* #....#,,*,,*,,,*,* *,* #....+,,,,,+,***,+ *,* #....#,*,*,*,,*,,#*,* #....#,,,,,*,,,,,*N h**#.,*###....###+###**+*** *,...##.............,,,,,, *,.........#** *,.......†.R$#**N h *,.......@..†.......,,,,> **...#.......,,,,N h/ *........,,,,,*N hR *...........≈≈≈≈≈.#*,,,,N hs" *..........#####≈.#*,,>,N h׸ *##.#.##....,,∩*≈.**,,,, #...*#.≈...,,*~,**,,,, #.##*#..#≈..,*~,**,,,,, *** *,,~*~,,*,,*******N hXN h;.RN h_N h{6=1=N h%60N h3N hN hT+,,,,,+,***,+#,*,*,*,,*,,*#,,,,*,,,**#.,*####+###**+**,...##.............,,,,,,......#**.......†.N hTv$........R.†.......,,,,>*...#...@..., *.......*......≈≈≈≈≈.#*N h ..........#####>##.#.##....,,∩*≈.**,,, #...*#.≈...,,*~,N h;#.##*#..#≈..,#* #..≈#≈..*,,*******N hQ **,,~*,,,,**N hN hQM7=7N h N hN hrI#,*,*,*,,*,,*##,,,,*,,,**#..*####+###**+**,...##.............,,,,,,......#**.......†.$........R.†.......,,,,>*...#......., *.......*N hNs ......≈≈≈≈≈.#*..........#####>##.#.##.....,∩*≈.**,,, #...*#.≈....,*~,.##*#..#≈...#,##* #..≈#≈..#,,*******N hs ##..~#...** ****,~,,**N hwN h~T.RN h]8=2N h1=8N h^N hN h 0##,* #....#,,,,,*,,,,,*,**#..*###....###+###**+****,...##.............,,,,,,,*,.........#***,.......†..N h $#**,*,..........†.,,,,>**...#...R....,,,,,,.........,,,,,**N h: *........@..≈≈≈≈≈.#*,,,,**..........#####≈.#*,,>,*N h *##.#.##.....,∩*≈.**,,,,* #...*#.≈.....*~,**,,,,*#.##*#..#≈...#~,**,,,,,,##* #..≈#≈..#,,******** ##..~#....**#*,≈..#N h ^* ******N hG N h P.RN hz T9=9N hג N h N h**#..*###....###+###**+******,...##.............,,,,,,,,*,.........#***,.......†..$#**,*,..........†.,,,,>**...#........,,,,,,........R,,,,,***...........≈≈≈≈≈.#*,,,,**,*.........@#####≈.#*,,>,**,*##.#.##......∩#≈.**,,,,**, #...*#.≈.....#~,**,,,,**,#.##*#..#≈...#~,**,,,,,,,##* #..≈#≈..#,,********* ##..~#..N h..** #*,≈..## **#### N h.R40=3==30N hN h<- _Found a frozen archway.O he*,...##.............,,,,,,,,,*,.................#***,.......†........$#**,*,....†.......,,,,>**...#..............,,,,,,..................,,,,,**O hَ*.........R.≈≈≈≈≈.#*,,,,**,*..........#####≈.#*,,>,**,*##.#.##...@..∩#≈.**,,,,**, #...*#.≈.....#~,**,,,,**,#.##*#..#≈...#~,**,,,,,,,##* #..≈#≈..#,,**********O hM ##..~#....**###*,≈..##  **##O h++## O hʒO hї.R1=O h1O hO hcO ho *,...##.,*,...........#**,*,.......†........$#**,*,..........†.,,,,>,**...#.......,*.....,,,,,**,*...........≈≈≈≈≈.#*,,,,**,*.........R#####≈.#*,,>,**,*##.#.##....@.∩#≈.**,,,,**,#...*#.≈.....#~,**,,,,**,#.##*#..#≈...#~,**,##* #..≈#≈..#,,*##..≈#....**####,≈..## O hp O h; K.RO h ]2=4O h N==2O h! O h O hj ?*,...##.,*,.#**,*,.......†.$#**,*,..........†.,,,,>,**...#....,*.........O h>k ,,,,,**,*...........≈≈≈≈≈.#*,,,,**,*..........#####≈.#*,,>,**,*##.#.##...R.@∩#≈.**,,,,**,#...*#.≈.....#~,**,,,,**,#.##*#..#≈...#~,**,O hjk ##* #..≈#≈..#,,*##O hk ####.≈..## *#####O hn O hNu @.RO hu #3O hu 1=3O h{ O h P hu*,...##.,*,.#**,**,.†.$#**,*P h*,.†.,,,,>,,,,,,***...#.,**.......,,,,,**,,,,**...........≈≈≈≈≈.#*,,,,**,,,,*P hFi*..........#####≈.#*,,>,**,,,,**##.#.##....R.@#≈.**,,,,**,,,,*#...*#.≈.....#~,**,,,,**,,,,*#.##*#..#≈...#~,**,P hj##* #..≈#≈..#,,*##..P h####.≈..## *#####P hP hb#@.RP h##4P h$T=5=P h=$4P h)P h/U _There is a frozen archway here.P h` P h P h$ P hv+ P hJ0 [5=5 _P h1 P h; P h2*   #### ##..## ##....### P h*  #..R....##.. an Ice Cave #.∩.@...Yh..  #........h.#  ##....##Y.##  ##..## ## #### P h2+ h   polar bear (asleep)YY 2 yaks (asleep)h   wolf (asleep)The world spins around you as you enter the gateway.P h, :=P hg5 P h 369 (1.8P hĥ P h+ _You enter an ice cave!  Found an ice covered gate leading back out of this place. _There is an ice choked empty arch of ancient stone here.S h< ## ##..##  ##....###  #..@....##.. #.∩.R...Yh.. #........h.#..##Y.##..## ######S hS hCS h∩RY.Y1 asleep, 1 ally target)S hA7=6=60S hS h& _You swap places.X hoR  Cast which spell? (? or * to list) Y hp4Y hs%Y h'P _You don't know that spell.Z hsvR  Cast which spell? (? or * to list) Z h8  Your spells (cast)TypeFailure Level  a - JinxbiteHexes1% 2 b - Inner FlameHexes/Fire7%3 Select a spell to cast[!]/[I] toggle spell headers[ h [ h [ h Selgeron the MarkselfDeep Elf of Hepliaklqana *.....[ h PHealth: 47/49 =======================-Magic: 26/32 ===================-----AC: 11Str: 9[ h^ \####EV: 15[ h Int: 24##..##SH: 0[ h .Dex: 23[ h# ##....###XL: 11 Next:  8% Place: an Ice Cave[ hM #..@....##..Noise: ---------  Time: 8636.9 (0.0)[ h %#.∩.∩R..Yh..H) +2 arbalest (flame)#......Y.h.#Nothing quivered##....##..##[ h ##..## ######[ h R   Wemymur the ancestorh   polar bear (asleep)[ h/ YY 2 yaks (1 asleep, 1 ally target)h   wolf (asleep)[ hh Found an ice covered gate leading back out of this place. _There is an ice choked empty arch of ancient stone here. _You swap places.  [ h Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) [ h$ [ h Selgeron the MarkselfDeep Elf of Hepliaklqana *.....Health: 47/49 =======================-[ h Magic: 26/32 ===================-----AC: 11Str: 9####EV: 15Int: 24##..##[ h# SH: 0Dex: 23##....###[ hK XL: 11 Next:  8% Place: an Ice Cave#..@....##..Noise: ---------  Time: 8636.9 (0.0)[ h #.∩.∩R..Yh..H) +2 arbalest (flame)[ h x#......Y.h.#Nothing quivered[ h 8##....##..####..## ######[ h R   Wemymur the ancestorh   polar bear (asleep)[ h pYY 2 yaks (1 asleep, 1 ally target)h   wolf (asleep)Found an ice covered gate leading back out of this place. _There is an ice choked empty arch of ancient stone here. _You swap places.  Cast which spell? (? or * to list) _You don't know that spell.  Cast which spell? (? or * to list) [ h ^  You beckon some vexing sprites to accompany your attacks.[ h N.R[ h #8[ hZ E4-==7.9 (1[ h HWill/2 Jinx [ hY [ h Z _You feel your willpower being sapped. The yak barely misses Wemymur.\ h tf  You shoot a bolt. The bolt hits the yak!! The bolt burns the yak!\ hx(((.   yak (asleep,\ hV  You kill the yak!\ hX\ hd  The yak bellows! The wolf howls! The polar bear growls angrily.\ hV∩..RYh..h. hYh\ h5\ h{ 9=5-10=9.0 (1.1 _The wolf barely misses Wemymur. The yak gores Wemymur!\ h7\ h) f _Your Hexes skill increases to level 6!\ h??M(((((((\ h   You shoot a bolt. Wemymur avoids your attack. The bolt closely misses the yak.The wolf barely misses Wemymur.  Wemymur hits the yak but does no damage.\ hm...RYh...\ h)40.1\ h\ h, _The yak gores Wemymur!\ h Q((((((\ hn :*\ hv  You shoot a bolt. The bolt misses the wolf.A giggling sprite leaps out and smacks the wolf with its own front paw.\ hb|  The wolf is moderately wounded.Wemymur barely misses the yak.The yak snorts and paws the ground.\ hm ∩.hRY...h..  \ h G(very drained)\ hQ S6=10\ h^ \ h\ , _The yak gores Wemymur!\ h}  ((((You shoot a bolt. The bolt completely misses the wolf.The bolt hits the polar bear. The bolt burns the polar bear.\ h@ ;*\ hc &  \ h pThe polar bear is lightly wounded.  A giggling sprite leaps out and smacks the wolf with its own front paw.\ hM l  The wolf is severely wounded.\ hp Q  Wemymur hits the yak. The yak gores Wemymur!\ h \ hu( #h\ h( ...h.h   polar bearY   yakh   wolf (very drained) \ h* &2\ h=. \ h0 K _Wemymur is destroyed!\ hH>((((\ h0*] h0_%  You shoot a bolt. The bolt barely misses the wolf.A giggling sprite leaps out and smacks the wolf with its own front paw.  The wolf is almost dead.] heh...hY.. ] h'f#=] hvfj7==3] hk] hnU _The wolf closely misses you. x2] h>((((] h90*] hO  You shoot a bolt. The bolt barely misses the wolf.A giggling sprite leaps out and smacks the wolf with its own front paw.] hQW  You kill the wolf!] hf] h0.h..Y. ] h$@14.2 (1.1] h6)] h+i _The jinxing sprites lose interest in you.] hǤ ( You shoot a bolt. The bolt hits the polar bear! The bolt burns the polar bear.] h',] h4.]hY.] h/s8==5.3] h4] hE7b _The polar bear is heavily wounded.] h9  ] hdYou shoot a bolt. The bolt hits the polar bear! The bolt burns the polar bear.] hc"m  The polar bear is almost dead.] h'Yh.h(berserk)] h(,60] h-] h0\ _The polar bear goes berserk!^ h^, {  You shoot a bolt. The bolt hits the polar bear!! The bolt burns the polar bear.^ hf2 †Y   yak ^ h" \ You kill the polar bear!^ h= f9=47^ h* ^ h Q _The yak closely misses you._ hM?(_ h[Y8_ h_ h _You shoot a bolt. The bolt barely misses the yak. The yak misses you._ ho!  You shoot a bolt. The bolt hits the yak! The bolt burns the yak._ hj  The yak is heavily wounded._ h5\30=9.4 (1.1_ h_ hе; _The yak gores you but does no damage._ hg  You shoot a bolt.  The bolt hits the yak but does no damage._ h8j  The yak is heavily wounded._ h94---26---50.5_ h=_ h}@( _The yak gores you!_ h>  You shoot a bolt. The bolt hits the yak! The bolt burns the yak._ h f  The yak is almost dead._ h 5=--7=--10_ h _ h" P _The yak barely misses you._ hN ?(_ hQ V YYou shoot a bolt. The bolt closely misses the yak.6=2.6 (1.1 _The yak gores you but does no damage.` hږf  You shoot a bolt. The bolt hits the yak!! The bolt burns the yak.` h1C.` h_!8.` h&7=8==630` h+` h-G _You kill the yak!` hQR## ## ##..@.### #...†...##.. #.∩.∩....... #..........# ##....##..##..## #######` h` hhh8=---4` h` h0 ` hF 4` h ` h :---` hY &0` hV Y9=5.6 (1` h ` h U _You start resting. HP restored.` h` hS` h&` h99` hu=` hY` h` hfM30=` h` h P=` h` ` hx 1==` h`` h(,` h` h_ _You start resting.` h,61.6 (6` hR2==` h@$2.6 (7` h!` h$% _Magic restored.a h\4a h]a hda hk` 0  You start waiting.a hl33.6 (1a hTpa hEs_ _You feel your willpower return.a hH ######..##....####...†@..##..#.∩.∩.......##..........####....##..##a hI ## ##### a h[P a hP &4a hU a h;W c h$3c h1%c h+=c h@.,c h.c h0,c h0c h2,c hF3c h 5,c h5c h7,c h8c h!:,c h:c h;,c h<c h=,c hf>c h[@,c h@c hB,c hCc h.E,c hEc hG,c hFHc hJ,c hKc h%M,c hMc hO,c hhPc hQ,c hcRc hCT,c hTc hlU,c hVc hX,c hXc hnZ,c h%[c h#],c h]c heRR   Wemymur the ancestorc h"m7 87.6 (23.0) c hom3_You start waiting.c hm,8.6 (24c hkvc hz? _Wemymur emerges from the mists of memory!c h c hH c h c h  c h c h c h Bc h c h+ ,c h c h! ,c h" c hq% c h% c h& c h( ,c h{0 c h2 c h2 c h[3 c h5 ,c h6 c h8 ,c h8 c hB: ,c h: c h< ,c h< c h= Bc h? ,c hy@ c h+B c hB c h.C c h@J c h!M ,c hM c hO c h P c hP c hS ,c hT c h8V ,c hV c hY ,c h^Z c hr\ ,c h] c h~^ ,c h^ c hZ` ,c h` c hHc ,c hc c hf Bc hj ,c hk c h=m ,c hm c hzo ,c h[p c hr ,c hRs c hu ,c hv c hx ,c hy c h+| c hx| c h} c h< ,c h c ht c h c hM c hx ,c h c h ,c h3 c h c h c h} c h ,c hʙ c hQ ,c h c h; c hp c h c h ,c hT c hr ,c h1 c h} c h c h@ c hB c h| c h% c h c h c h̯ c hر c h c h c h ,c h c h Bc h ,c hC c h c h2 c hؽ c h1 c h c h c h c h ,c h c hz ,c hM c h ,c h: c h ,c h c hz ,c h c hh c h c hM c hR ,c h( c h ,c h c h ,c hK c h c h c hw c h c h@ c h c h ,c h| c ho ,c h c hT c h c h c h c h, c h c hc ,c h c hD ,c h c h| c h c hE c h c h c h c hv ,c h6 c h ,c hA c h ,c h c h5 ,c h c h ,c hv c h c h c h c h ,c h c h c h ,c h Bc h% c h' ,c h ( c h* ,c hm+ c h- ,c ho. c hh1 ,c h62 c hp4 ,c h:5 c h 8 ,c h8 c h: c h; c h< c h~B Bc hH R787.6 (99. _You start waiting.c hH -8.6 (100.0)c h%M c hP # _Done waiting.d h2######..##....### ##...†.R.##....#.∩.∩.@.....#d h33#..........## ##....##..## ## #####d hg;d h;09.0) d hi@d hRBd h50######..####....### ..##d h56V#...†.R.##....#.∩.∩.......# #......@...## ##....##..## ## ### ## d hd8d h>L.Rd hU>'90d hTCd hEd h: #### ##..## ### ##....### #..## #...†...##....# d hr; #.∩.∩..R....# #.......@..## ##....##..## ##..###### ####d hB <1d hG d hI e hsYe h],e h/^e hb^e h^e h[`e hb,e hce hde hk#### ##..## #### e hYl##....#####..## #...†...##.@..# #.∩.∩....R..#......#..........## .....##....##..## #..h##..######..####.e hlh   polar bear (asleep)e hp+4.6 (3e hu~R., ally target)e hMv+5.6 (4e h{e hn~] _A polar bear comes into view.f hz ((((((h  f hYou shoot a bolt. The bolt hits the polar bear!! The bolt burns the polar bear.The polar bear growls angrily.f hsf hɟq  The polar bear is heavily wounded.f hf hqf hͣf hЪ.@.R#.....Yf h..hk..YYY 2 yaks (wandering)k   rime drake (wandering)===6.7 (1.1f hf h] _A rime drake comes into view. A yak comes into view. x2f h. ((((((YYkYou shoot a bolt. The bolt barely misses the polar bear.f hThe rime drake hisses angrily. The yak bellows!  The bolt hits the rime drake. The bolt burns the rime drake.f h|G  The rime drake is lightly wounded.f hr}f h~f hUf h%  f h݀0You hear an angry growl. You hear an angry hiss.f h܁f hff hɊ3R..#......h..hY.h 2 polar bearf has (1 ally target)   yak f h (7.8f hf h] _A polar bear comes into view.g hC  g h+Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g h+^  You beckon some vexing sprites to accompany your attacks.g hg hg hg hg h<g hg h W.R.h.kY.Y.Y.Y   death yakg h h   polar bear (ally target)YY 2 yaks(…)g h> 0---80Will/2 Jinx g hg h; _You feel your willpower being sapped. g hX_A death yak comes into view.g h ((( You shoot a bolt. The bolt hits the polar bear. The bolt burns the polar bear.g hE _  The polar bear is severely wounded. ..h.k.kY..Y..hh 2 polar bears (1 ally target)A yak comes into view. A rime drake comes into view.1=-=9 _Wemymur barely misses the polar bear.g h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the polar bear!  The bolt burns the polar bear.g hb ((.   polar bearg h ,g h~ ,g h  .R..k.kY..Y.Y.h.g h j(1 ally target)You kill the polar bear!g h ****The rime drake breathes ice at you.The icy flash freeze hits you!!g h g h) ....kk.YYdistracted, 1 ally target)You are encased in ice.g h X38------24g hX -----9====800 Frozen Jinx g h g h + _Wemymur hits the yak.g h ((Yally target)You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak!!  The bolt burns the yak.h h&Gh h,Hf  The yak is almost dead.h hHh h$Ih hJh hfJh h#L,h hLh hNh hVT.RkY..YYh.Y.. Y 3 yaks (1 ally target)h hWW9=-----5-----===-1.9 (1.1h h4`h hbY _The yak gores Wemymur! Wemymur hits the yak. The yak gores Wemymur!h hwL  You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak.  The bolt burns the yak.h hS ((† 2 yaksh h^ ,h hb V  You kill the yak!h h h h h hk h h .kRY.kYhY.h h$ 41==21-20h h& h h 2 _Wemymur hits the rime drake!i h[{  You shoot a bolt. The bolt hits the rime drake!! The bolt burns the rime drake!i h S(. i hi hr You kill the rime drake!i h8i hc.Yhk.Y. (1 ally target)i hףf2=43i h<i h3B _Wemymur hits the yak. The yak gores Wemymur!i hKy (You shoot a bolt. The bolt hits the yak! The bolt burns the yak.i h:*i h The yak is moderately wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is moderately wounded.  The ice encasing you melts away.   but does no damage.  The yak gores Wemymur! Yh.Y.####.drained)k   rime drake3=6=5.0 (1.1i h i h. K _Wemymur is destroyed!i h e  You shoot a bolt. The bolt hits the yak. The bolt burns the yak.i h :*i h]   The yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is severely wounded.i h_ i hp  YYYh† very drained)The death yak snorts and paws the ground.4=60i ht I _The yak misses you.j h $ e  You shoot a bolt. The bolt hits the yak! The bolt burns the yak.j h) †   yakj hj ,j hU xY.h.kj hϽ 5=7==67.1 (1.1j h[ j h G _You kill the yak!k hV  You shoot a bolt. The bolt hits the yak!! The bolt burns the yak.k hE:*k hK  The yak is almost dead.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is almost dead.k hx  The jinxing sprites lose interest in you.k hk h##YYk†(drained)k h#6=====80k h*k h).T _The yak completely misses you.l h)q  You shoot a bolt. The bolt hits the death yak! The bolt burns the death yak.l hfl h h.The death yak is lightly wounded.l hߴ57=l h8=====-l h &9.2 (1.1l hl h _The yak gores you but does no damage. The death yak completely misses you.m h  You shoot a bolt. The bolt hits the death yak! The bolt burns the death yak.m hs  The death yak is moderately wounded.m h8=-100m h^m h _The yak misses you. The death yak misses you.m h@q  You shoot a bolt. The bolt hits the death yak! The bolt burns the death yak.m hp  The death yak is heavily wounded.m h3--6--1m h\m hUj _The death yak gores you! The yak closely misses you.m h5  You shoot a bolt. The bolt hits the death yak!! The bolt burns the death yak.m h K The death yak is severely wounded.The yak seems less drained. The yak barely misses you.5=-2.3 (1.1m h. m h A _The death yak gores you but does no damage.n h<&q  You shoot a bolt. The bolt hits the death yak! The bolt burns the death yak.n h+ †####.n h'\  You kill the death yak!n hGk.n h? 2--n h\}5---333.4 _The yak gores you.n h/n hp _Your Ranged Weapons skill increases to level 19!n h81 g  You shoot a bolt.  The bolt hits the yak but does no damage.n h (catching breath)The yak is almost dead.n hM  The rime drake breathes ice at you.The icy flash freeze hits you!n hKn hT h.You are encased in ice.n h8U37----1----====4.5Frozen n hK[n h^; _The yak gores you but does no damage.o h' f  You shoot a bolt. The bolt hits the yak!! The bolt burns the yak.o hu†k   rime drake (catching breath) o hV  You kill the yak!o h h.The rime drake barely misses you.o h ****The rime drake breathes ice at you.o h2d@...o hU78--2=--5===-5.6o h=o h?V _The icy flash freeze misses you.o h?(o h kYou shoot a bolt. The bolt misses the rime drake. The polar bear bites you.  The polar bear claws you but does no damage.o h6-0--60o ho h _The polar bear misses you. The rime drake closely misses you.p h`  You shoot a bolt. The bolt hits the polar bear!! The bolt burns the polar bear.p h#e _The polar bear misses you. The rime drake closely misses you.  You shoot a bolt. The bolt hits the polar bear!! The bolt burns the polar bear.The polar bear is heavily wounded.  The rime drake barely misses you.  The polar bear bites you but does no damage.  The polar bear claws you but does no damage.p he p he A--7p hrk p hm / _The polar bear claws you.q hP  You shoot a bolt. The bolt hits the polar bear. The bolt burns the polar bear.q h hh(berserk)The polar bear is severely wounded.q hM7=8q h!q hV _The rime drake completely misses you. The polar bear goes berserk!q hAI:((q h-h.(catching breath)The ice encasing you melts away.  The polar bear misses you.   but does no damage.  The polar bear misses you. The rime drake misses you.  The polar bear misses you. The polar bear barely misses you.  The polar bear claws you but does no damage.q h  The rime drake breathes ice at you.The icy flash freeze hits you.q h#k 6-====9q hp q hs W _You are encased in ice.q hi :((q h h.You shoot a bolt. The bolt barely misses the polar bear.q hThe polar bear closely misses you. The polar bear misses you.The polar bear claws you but does no damage.q h6#7q hXn====-20.7 (1.1q hq h q h4_The rime drake bites you but does no damage.r h  You shoot a bolt. The bolt hits the polar bear! The bolt burns the polar bear.r hNe( (catching breath)The polar bear is almost dead.The polar bear bites you! The polar bear closely misses you.The polar bear claws you but does no damage.r hi ****The rime drake breathes ice at you.r h" @...The icy flash freeze misses you.The polar bear bites you but does no damage.  The polar bear claws you but does no damage.27-----15-----10 _The polar bear closely misses you.r hx{  You shoot a bolt. The bolt hits the polar bear!! The bolt burns the polar bear.r h{|†k   rime drake (catching breath) r h \ You kill the polar bear!r hJ o8-----82.8 (1.1r h r h> _The rime drake barely misses you. The rime drake closely misses you.r h$s  You shoot a bolt. The bolt hits the rime drake. The bolt burns the rime drake.s hhk} The rime drake is lightly wounded.s hk9=6=---30s hrs h+uB _The rime drake bites you but does no damage.s h  You shoot a bolt. The bolt hits the rime drake! The bolt burns the rime drake.s hu( (catching breath)The rime drake is moderately wounded.You feel your willpower return.The ice encasing you melts away.s h. ****The rime drake breathes ice at you.s hX@...30=4s h s hV _The icy flash freeze misses you.s h?(s hХ kYou shoot a bolt. The bolt closely misses the rime drake.s h/1=17=5.9 (1.1s hϮs hB _The rime drake bites you but does no damage.s h  You shoot a bolt. The bolt hits the rime drake! The bolt burns the rime drake.s h@  The rime drake is severely wounded.2=60s hs h[ _The rime drake completely misses you.s h ?(s hc f kYou shoot a bolt. The bolt barely misses the rime drake.The rime drake bites you but does no damage.3=8=s h 7s h s hΈ / _The rime drake bites you.t hs  You shoot a bolt. The bolt hits the rime drake! The bolt burns the rime drake.t h"E†t hHnt het 4=429.0 (1.1 _You kill the rime drake!t h/{t hT~g _Your Armour skill increases to level 2!t hB&## ## #### ##....#####.@## #...†...##..†.# t hCs#.∩.∩.......#...... #..........###†....##....##..## ##...#t hbC##..###### #..####.....t hLt hLo35=---300 _t hVTt hX  Things that are here: _a rime drake corpse; a death yak corpset h 3t h t h t h 6=9==t h, t h[ D7=t h t h t h 8=20==t hw t h t h K9=t h t h t40=1t h& 2=t h t h t h$ K1=t hK t hG t hx #2t h b=2=t h" t h[ t h D3=t h t h E4=3==6=t hE 97t h} ==4==t h;! t h# t h# U8=t hJ$ t h* --- _You start resting.t hx/ 0422.0)t h/ Z9=3.0 (13t h4 t hE7 " _HP restored.t h^ It hH t h' 5=t h~ t h K6=t hE t h t h 9=t ha t h ~7==t h t h t h t hU t h t hA a8==t h t h ,t h< t h k9=t h t h ,t h t h t h E30=t hL t h9 ,t h t h! t hv t h t h t h #1t h E==t h5 t hDRR   Wemymur the ancestort h g 57.0 (14 _You start resting.t h" ,8.0 (15t h%t h? _Wemymur emerges from the mists of memory!u h o######..## ######....#####.†#...†...##..†@# #.∩.∩......R#.......#u hm #..........###†.....###....##..## ##...#.###### #....u h U## .u h u h LR.u h #2u h X==9.0) u h u h v hF3v hGv hNBv hO,v hQv hS,v h;Tv hIVv hwV9=v hbWv hY,v hZv h ],v h1^v h`,v h@av hc,v hdv hg,v hbiv h&k,v hkv hn,v hov hq,v hrv hOu,v huv hx,v hOyv hC{,v h=|v h3~,v h~v h,v hZv h,v hBv hv hNJ,v hv h,v h5v hP,v hv h$,v hv h(,v hv h,v hv hv hv hv hM,v h"v h ,v hѤv hW,v hv hv hMv hv h!,v hv h,v hɱv hZ,v h´v h,v hv h,v hv h!,v h(v h,v hzv hjv hv h?v hM,v hv hB,v hv h,v hwv hv hv hbv h,v hv h,v hfv h,v hv h,v hBv hv hAv hv h,v hv hu,v hUv h,v hv h,v hv hY,v hv hI,v hv h7,v hv h*v h^v hv h,v hov h,v hv h,v hov h,v hv h v hF v h v h ,v h v hr,v hv h,v hv hD,v hv hyv hv hKv h,v h-v hv h v h v h",v h#v h%,v h&v h(,v h)v hM,,v h,v h.v h.v h/v h1,v h2v hC5,v h5v h8,v h8v h:v h;v h;v h=,v h>v h]@v h@v hDAv h9D,v hDv hFv h)Gv hGv hEJ,v h@Kv hL,v hMv hO,v hcPv hMRv hRv hTv hUv hUv huVv hX,v h6Yv h[,v h,\v h,^,v h+_v ha,v hav hd,v hdv hf,v h[gv hJi,v hiv hl,v hlv ho,v hdov hq,v hDsv hgt,v htv hw,v hixv hyv h_zv hzv h|,v h}v hak 958.0 (99.0) _You start waiting.v h-9.0 (100.0)v hv h}# _Done waiting.v h= 3v h/ v h v h v h Bv h v h ,v h v h/ v hq v h ,v h v h| v h v h ,v h? v h v hA ,v h v hW v h6 v h v h v h v h v h ,v hE v h< v hU v h ,v h v h v h v h ,v h v h v h v h v h v h v h v h ,v hp v h v hw v h ,v hb v h v ht ,v h v h v h1 v h# v hl v hv hv hv hv hv hv hv hv h v h v ht v h v h v hx,v h/v hv h,v h1v h"v hv h,v hv hv hv h[v hv hv hv h ,v h!v h"v h$v h%,v h{&v h(v h)v h/+,v h+v hy-v h/v h/v h0v h2v hW3v h4,v h>5v hB6v hM8,v h8v hr:v h;v h<,v h=v h>v h@v hnAv hAv hBv hsDv hFv hJG,v hHv hIv hK,v hKv h.Mv hNv hO,v hsPv hQv h1Sv h_UBv hJVv hBXv hX,v hoYv hZv hk\v hZ],v h]v h_v ha,v hav hcv hdv hev hev hEfv hgv h.j,v hjv hlv h.t######.##..####.! ##.#....### v ht#. ##.#.#.#...# #. ##R..######.###v ht #u#..### #...# #..@####..##v ht ##.## #...#v h(u ## ##.### v hUu#..# ##..# ##...#v hu ##...##u   white ugly thing (asleep)####v hu"##....#v hu##..## #### #.....#v hy 96.0 (37.0)  A white ugly thing comes into view.v hs.R, ally target)v h,7.0 (38v hAv h"X _Found a potion of haste.x h9 (u  You shoot a bolt. The bolt hits the white ugly thing!  The bolt burns the white ugly thing.  The white ugly thing gurgles horribly!x hEz  The white ugly thing is moderately wounded.x hL .u  You hear a bellow!====8.1 (1.1) x hQx hRT8 _Wemymur hits the white ugly thing.y hWH# ## #. ..#### .! ##.#....### #. ##.#.#.#...# #. ##...######.### #.#R@### #...# #.u##..## ##.##...# ####.###..#..# ...#  ##...### ##....#y h' uudistracted, ally ta…)The white ugly thing tail-slaps Wemymur but does no damage.=---90y hěy h8 _Wemymur hits the white ugly thing.z h7 (u  ally target)You shoot a bolt. The bolt hits the white ugly thing!!  The bolt burns the white ugly thing.z hީ7 u.# The white ugly thing is severely wounded.The white ugly thing completely misses Wemymur.====9000.2 (1.1z hz hX8 _Wemymur hits the white ugly thing.z hw (You shoot a bolt.  The bolt hits the white ugly thing but does no damage.z hs  The white ugly thing is almost dead.z h, Yu.Y   death yaku   white ugly thing (ally target)The white ugly thing misses Wemymur.  A death yak comes into view.z h]===-1.3z hjz h a _Wemymur barely misses the white ugly thing.z h0 (You shoot a bolt. The bolt hits the white ugly thing.  The bolt burns the white ugly thing.z h  The white ugly thing is almost dead.The white ugly thing tail-slaps Wemymur.  The white ugly thing freezes Wemymur!z h  .u. u   white ugly thing (ally target)  Wemymur resists.z h B-2.4z h z h b _Wemymur closely misses the white ugly thing.{ h  (You shoot a bolt. The bolt hits the white ugly thing.  The bolt burns the white ugly thing.{ h՗LYou shoot a bolt. The bolt hits the white ugly thing.bolt burns the white ugly thing.  The white ugly thing is almost dead.  The white ugly thing tail-slaps Wemymur!  The white ugly thing freezes Wemymur!  Wemymur resists.{ h{ h_..Yu.Y   death yak30{ h{ h>K _Wemymur is destroyed!{ h$  You shoot a bolt. The bolt hits the white ugly thing!  The bolt burns the white ugly thing.{ h a.({ h! { h{% a.Y.{ h( .74{ h, { h. T _You kill the white ugly thing!| hp ( You shoot a bolt. The bolt hits the death yak!! The bolt burns the death yak.| hՠ| h^_Y..| h-5.5 (1.1| h^| hd _The death yak is moderately wounded.| h   You shoot a bolt. The bolt hits the death yak!! The bolt burns the death yak!| hq  The death yak is severely wounded.| hz4---29---60| h̜| h. _The death yak gores you!} hpq  You shoot a bolt. The bolt hits the death yak. The bolt burns the death yak.} h  The death yak is severely wounded.6=--7.6 (1.1} h#} hO _The death yak misses you.} h  You shoot a bolt. The bolt hits the death yak! The bolt burns the death yak.} hhD   The death yak is almost dead.7==30=--8} hE 0} hJ} hjMO _The death yak misses you.} h,m  You shoot a bolt.  The bolt hits the death yak but does no damage.} hm l  The death yak is almost dead.} h 93-----} h 323-----} hM 9} h E _The death yak gores you!!} hV q  You shoot a bolt. The bolt hits the death yak. The bolt burns the death yak.} hZ G†} hG } h! 8-----4=----5410.7 (1.1} h } h M _You kill the death yak!~ hv4~ hN~ hH _No target in view!~ h3~ h~ ha9=~ h~ h'~ h40=5=~ hm~ ha1=~ h~ h~ h~ h482=~ hfD6=~ h&~ h~ h/#3~ hC(=~ h:~ h4=7==~ h`~ hb~ hK5=~ h~ h~ h#7~ h4E==~ h~ h~ hI8=8==~ h~ h j --- _You start resting.~ hQ-9.7 (9.0~ hp9=---20.7 (10.0) ~ h~ hW" _HP restored.~ h~ hݚ~ h}~ h<~ h)k9=~ h,~ hߢ~ hm:30~ h(=~ h~ h~ h9=~ ht~ h91~ hE==~ h ~ hB~ h_ _You start resting.~ h46.7 (6.0)2==~ hp$7.7 (7~ h2~ ha% _Magic restored.~ h I~ h n~ h ~ h ,~ h ~ h* ~ hu 9=~ h ~ hZ ,~ h ~ h ,~ h ~ h ,~ h ~ h ,~ h ~ h ~ h0 ~ h ~ hp ,~ h/ ~ h ~ h( ~ h ~ h B~ hq ,~ h ~ hv ,~ h B~ hX ~ h B~ h ,~ h ~ h ,~ hp ~ h} ,~ h] ~ h ,~ h ~ h6 ,~ h? ~ h; ,~ h ~ h ,~ h ~ h2 ,~ h ~ h ,~ h ~ hd ,~ h/ ~ h ~ h ,~ hT ~ h RR   Wemymur the ancestor~ h! j 56.7 (29.0) _You start waiting.~ hL" ,7.7 (30~ h& ~ h) ? _Wemymur emerges from the mists of memory! h I h  h{ , h , h , h0  h  h  h , h2  h)  h  h  h! , h#  h%  h' , h(  h6*  h+  h,  h,  hq-  h/ , ht0  h2 p _f - 2 potions of haste (gained 1) h@4 3 hZ5  hF7 5 _You swap places. h; _ hlA , h]B  hD t _M - 2 fizzy purple potions (gained 1) hF 3 h&G  hJ 5 _You swap places. h  hC?  h@ , h>@  hA  hOB  h0C  h^C  h D  h}E  hmF  hF , h2G  hH  hI  h_J , hJ  hL  h N  hO , hO  hP  hR , h\S  hT  hV  hW , hgX  hZ\  hx] , h]  h_  h`  ha  h b  hwb  hd  h@f  h7g , hg  hi  h=k  h\l , hl  h[n  hp X h q  hq  hIr , hr  ht  hdt  ht  hu  h?u  hKv  h(w  hw  hw  hx  hy  h{  h5| , h|  h}  h~  hi  h  h  h  hu  hR  h  h  h)  h  hZ  h  h  h  h  h  hŽ  hZ  hS  h  h , hF  hB  hܗ  h , h;  hV  h  hq , h  h  h  h#  hG  ht  h  hD  hǢ  h  h  h)  h  h8 , h  h8  h(  h , h  h˪  hԫ  h٬ , ht  h  h  h\ B hM  hX  h , h  hҳ  hL  hǴ  h  h  h  h  h , hT  h,  hݸ  hO  h , h  h  h  h  h  h  hN  h , h'  h  h  hf  h  h  h  h  hD , h  h  h  h3  h]  he  h  h[  h , hB  h.  h  h  h  h  h"  h  h , h  h  h  h , h  h  h  h  h  h~  h  h|  h  h&  hP  hE  h  h , h  h  hC  h , h  hq  h  h  hP  h  h  h  h , hR  h'  hv  hA  hn  h  h e  You see here a death yak corpse. hC  h  h  _ h9  h  h   h# , h  h[  h  h@ , h  h'  ha  h  , hn  h  h  hG , h  h  h  h , h~  h  h  h" , h  h  h  h) , h  h  hX  h , h1  h  h  h? , h|  h!  h<"  h" , hG#  h$  h$  h% , h%  h&  h(  hW(  h(  h(  h)  hs*  h+ , hY+  ha,  hL-  h- , h4.  h/  hr0  hU1  h1  h2  h3  hd4  h4  h5  h5  h96  hW7  h7  h+8  h^8  hw9  hC;  hy< , h4=  h>  h7@  h@ , hA  h5C  hCE  hF , hCG  h H  hH  hI , hJ  hJ  hK  hmL , hL  hM  h]O  hP , hP  hQ  h_W ^##...###...## ####....# .## #### #.....# # ..#####.†####....# I#  hW n†...##..÷.##....## ..## ∩.......#......R# ....# .......###÷.....##......  hW ..##..## ###...#@....# .###### ##........# ## h.X 8#........##  ##.......###.....####....# ##..## hzX  I   ice statue (unaware)####  h@[ 2192.7 (122.0) h\ &   h\ An ice statue comes into view.Marking area around an ice statue as unsafe for travelling. hp /  --more-- hW #...# ....R##............................, ally target) hX 7 33 _ h$^  hA_  hX((((( h\ I....IYou shoot a bolt. The bolt barely misses the ice statue. hC *****The ice statue gestures at you. h1)...@.33--------21---------====4.0)  hz9 hB<1 _The bolt of cold hits you!! hmB (((( You shoot a bolt. The bolt hits the ice statue!  The bolt melts the ice statue terribly. h M.... h 4--------===-5 h  h? e _The ice statue is moderately damaged. he7 ((((You shoot a bolt. The bolt hits the ice statue!  The bolt melts the ice statue terribly. h3 ....Y..Y   ice beast (summoned)The ice statue is moderately damaged. hb35=2=---------6.8 (1.1 h hpX _The ice statue gestures. h ` (((( hc ^You shoot a bolt.  The bolt hits the ice statue but does no damage. h  hU ...Y...6=70 hә  hɜ e _The ice statue is moderately damaged. hH ##..# ##...# ##...## ### ##....#  #### #.....# # ...#####.†####....# I# .†...##..÷.##....## ..## .∩.......#.......# ..Y.#......###÷....@##........##..## ###...#R....# ..###### ##........# ### #...##......#.##..###..######[9; hI17H haP hP^7=---8 h2X haZ& _You swap places. h?QP--- hW h[H _No target in view! h!b4 #..# hb ##..# ##...# ##...## #### ##....# #..## #### #.....# # . hb...#####.†####....# I . hb.†...##..÷.##....## ..## ∩.∩.......#.....@.# ..Y.# hc......###÷.....##........##..## ###...#R....# #..###### ##........# #### h(dJ #........##......#.####....#..## hf h*mRR. h*n8=3==9 _ hw hNy h### ##.### #..# ##..# ##...# ##...##  #### ##....#  h/<##..## #### #.....# # #....#####.†####....# I ...†...##..÷.##.@..## ..## . hu∩.∩.......#.......# ..Y.#......###÷....R##...... hu..##..## ##.....# h...###### ##........##### #........####...... h.#.##..# hx h2RR. hV9=200 h h h h hɕ hv h$ #..# #..#.#########....#..## #### #.....# #..#####.†####....# I#†...##..÷.# ..## #.∩.∩.......#...@.R.# ..Y.# #...###÷.....##...... ##....##..## ###...#..Y..#  ##..###### ##........#  h%%U #### ### ##....... ##.....##Y   ice beast (summoned) ##.... ##..## hZ& h& h$,xR.Y. ht,40=4==1 h2 h3 hҠ #..# ##..# ##...# ##...## #### ##....# ##..## #### #.....# #  ##....#####.÷####....# I#  hN #...†...##..÷.##....## ..##  #.∩.∩.#..@.R..# ..Y.#  #.###÷.....##......  ##....##..## ###...#.Y...# ##..######  hV##........#  #### #........## ##.......# ##.....## ##....#  ##..## hT h h_xR.Y. h51= hī2 hP h, hj % (((( , ally target)You shoot a bolt. Wemymur avoids your attack. The bolt hits the ice beast!  The bolt melts the ice beast terribly. h  hs h.R... h 2=5==== h 3 h  h a _The ice beast is heavily wounded. hҷM((((((( h@...RY...4=4 hH hJm _You shoot a bolt. The bolt barely misses the ice beast. hYM_You shoot a bolt. The bolt barely misses the ice beast.  Wemymur avoids your attack. The bolt hits the ice beast!  The bolt melts the ice beast terribly.  You kill the ice beast! hh(((§ h hR{.R.§ h5==6=5.9 (1.1 hK hb _The ice beast disappears in a puff of smoke! h  h  h  h H _No target in view! h 3 hk h h  hck6= h h7=7== h% hyk8= h h R.---. _You start resting. h&-8.9 (3.0 h'9=8==---9.9 (4 h- h/" _HP restored. hڂ#..# ##..# ##...# ##...## #### ##....#  ##..## #### #.....# #  hă##....#####.÷####....# I# #...†...##..÷.##....## ..## #.∩.∩.#..R@...# ..Y.# #.###÷.....##...... ##....##..## ###...#.....#  ##..###### # ##.......# ##.....####....#  hB10.9 (1 h͒ hQ& _You swap places. h!/#..# ##..# ##...# ##...##  #### ##....# ##..## #### #.....# # ....#####.÷####....# I#  h/...†...##..÷.##....## ..## .∩.∩.#..R.@..# ..Y.# .###÷.....##...... ....##..## ###...#.....#  #### #........## h0##.......# ##.....#  h72 hi9f.R1 hc? hXA hG #..# ##..# ##...# ##...## #### ##....#  h ..## #### #.....# # ....#####.÷####....# I# †...##..÷.##....## ..## ∩.∩.#...R.@.# ..Y.#  h+ ###÷.....##...... ....##..## ###...#.....# ##.......#  ht ##.....###  h  h @.R hZ ^9=2 h  hL  h]<##..# ##...# ##...## #####....# ..## #### #.....# # ...#####.÷####....# I# †...##..÷.##....## ..# .∩.......#....R..# ..Y.# ........###÷....@##...... ##..## ###...#.....#  h>###### ##........# ## #........## ##.......#....## ###..#### h  h4G.R hB=3 h hG hC hReally walk into a travel-excluded area? Y - Yes  N - No h hjt##...#Selgeron the Markself##...##Deep Elf of Hepliaklqana *..... ####....#Health: 49/49 ======================== .## #### #.....# #Magic: 29/32 =====================--- ..#####.÷####....# I#AC: 11Str: 9 †...##..÷.##....## ..##EV: 15Int: 24 ∩.......#.......# ....#SH: 0Dex: 23 .......###÷...R.##...... hvNXL: 11 Next: 54% Place: an Ice Cave ..##..## ###...#@....#Noise: ---------  Time: 9213.9 (0.0) .###### ##........#H) +2 arbalest (flame) ###........##Nothing quivered##.......###.....####....#R   Wemymur the ancestor##..##I   ice statue h+####You kill the ice beast! _The ice beast disappears in a puff of smoke! _No target in view! _You start resting. _HP restored. _You swap places. h hpY.R(ally target)Y   ice beast (summoned) h6Z30=4.9 (1 h hX _The ice statue gestures. hf4 hm hp ha  hb  hi  hk F _Unknown command. hs4 h h hzQ4 hV hYF _Unknown command. h9 h>Fire/throw/use which item? ([*] to toss any item) Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon) Missiles (go to first with ()  g - 3 throwing nets Wands (go to first with /)p - a wand of paralysis (43)  u - a wand of mindburst (25)  D - a wand of acid (11)  G - a wand of digging (4)  K - a wand of flame (23) Scrolls (go to first with ?)  i - 2 scrolls of vulnerability  o - 4 scrolls of immolation  A - a scroll of fear  J - 2 scrolls of blinking  h=?? S - a scroll of poison hj  hk| ##...#Selgeron the Markself##...##Deep Elf of Hepliaklqana *..... ####....#Health: 49/49 ======================== .## #### #.....# #Magic: 30/32 ======================-- ..#####.÷####....# I#AC: 11Str: 9 †...##..÷.##....## ..##EV: 15Int: 24 ∩.......#.......# .Y..#SH: 0Dex: 23 .......###÷....R##......XL: 11 Next: 54% Place: an Ice Cave ..##..## ###...#@....#Noise: ---------  Time: hA} L[m 9214.9 (0.0) .###### ##........#H) +2 arbalest (flame) ###........##Nothing quivered##.......###.....####....#R   Wemymur the ancestor##..##I   ice statue (ally target)####Y   ice beast (summoned) _HP restored. _You swap places. _The ice statue gestures. _Unknown command. _Unknown command.Okay, then. h ~  h  h9 . _ hg  h Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: H) +2 arbalest (flame)b - Throw: 3 throwing nets  c - Zap: wand of paralysis (43)  d - Zap: wand of mindburst (25)  e - Zap: wand of acid (11)  f - Zap: wand of flame (23)  hJ ySpells ([,] to cycle)  g - Cast: Jinxbite  h - Cast: Inner Flame (6%) Abilities ([,] to cycle)  i - Abil: Recall Ancestor  h G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on hi  hN ##...#Selgeron the Markself##...##Deep Elf of Hepliaklqana *..... ####....#Health: 49/49 ======================== .## #### #.....# #Magic: 30/32 ======================-- ..#####.÷####....# I#AC: 11Str: 9 †...##..÷.##....## ..##EV: 15Int: 24 ∩.......#.......# .Y..#SH: 0Dex: 23 .......###÷....R##......XL: 11 Next: 54% Place: an Ice Cave ..##..## ###...#@....#Noise: ---------  Time: hM l[m 9214.9 (0.0) .###### ##........#H) +2 arbalest (flame) ###........##Fire: H) +2 arbalest (flame) ##.......###.....####....#R   Wemymur the ancestor##..##I   ice statue (ally target)####Y   ice beast (summoned) _HP restored. _You swap places. _The ice statue gestures. _Unknown command. _Unknown command. _Okay, then. h  h  hE  h$v##...#Selgeron the Markself##...##Deep Elf of Hepliaklqana *..... ####....#Health: 49/49 ======================== .## #### #.....# #Magic: 30/32 ======================-- ..#####.÷####....# I#AC: 11Str: 9 †...##..÷.##....## ..##EV: 15Int: 24 ∩.......#.......# .Y..#SH: 0Dex: 23 .......###÷....R##**.... hgXL: 11 Next: 54% Place: an Ice Cave ..##..## ###...#@*...#Noise: ---------  Time: 9214.9 (0.0) .###### ##........#H) +2 arbalest (flame) ###........##Fire: H) +2 arbalest (flame) ##.......###.....####....#R   Wemymur the ancestor##..##I   ice statue (ally target)####Y   ice beast (summoned) _Unknown command. _Okay, then.Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (summoned, 70% to hit) h I.*Y.. hI*.YAim: an ice statue (moderately damaged, ally target, 95% to hit) hn ##...#Selgeron the Markself##...##Deep Elf of Hepliaklqana *..... ####....#Health: 49/49 ======================== .## #### #.....# #Magic: 30/32 ======================-- ..#####.÷####....# I#AC: 11Str: 9 †...##..÷.##....## (.##EV: 15Int: 24 ∩.......#.......# (Y..#SH: 0 h|o Dex: 23 .......###÷....R##(.....XL: 11 Next: 54% Place: an Ice Cave ..##..## ###...#@(...#Noise: ---------  Time: 9214.9 (0.0) .###### ##........#H) +2 arbalest (flame) ###........##Fire: H) +2 arbalest (flame) ##.......###.....####....#R   Wemymur the ancestor##..##I   ice statue (ally target)####Y   ice beast (summoned) ho 5Fire: H) +2 arbalest (flame) ho Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hp Aim: an ice statue (moderately damaged, ally target, 95% to hit)  You shoot a bolt. The bolt hits the ice statue!!  The bolt melts the ice statue terribly. h  ....Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ice statue (moderately damaged, ally target, 95% to hit)  You shoot a bolt. The bolt hits the ice statue!!  The bolt melts the ice statue terribly.  The ice statue is severely damaged. hu *****The ice statue gestures at you. h  h ....Y@.====5.9 (1 h  h R _The bolt of cold misses you. hP##...#Selgeron the Markself##...##Deep Elf of Hepliaklqana *..... ####....#Health: 49/49 ======================== .## #### #.....# #Magic: 30/32 ======================-- ..#####.÷####....# I#AC: 11Str: 9 †...##..÷.##....## *.##EV: 15 hInt: 24 ∩.......#.......# *...#SH: 0Dex: 23 .......###÷....R##*Y....XL: 11 Next: 54% Place: an Ice Cave ..##..## ###...#@*...#Noise: ====-----  Time: 9215.9 (0.0) .###### ##........#H) +2 arbalest (flame) ## h;X#........##Fire: H) +2 arbalest (flame) ##.......###.....####....#R   Wemymur the ancestor##..## hI   ice statue (ally target)####Y   ice beast (summoned)The ice statue gestures at you. _The bolt of cold misses you.Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (severely damaged, ally target, 95% to hit) hr##...#Selgeron the Markself##...##Deep Elf of Hepliaklqana *..... ####....#Health: 49/49 ======================== .## #### #.....# #Magic: 30/32 ======================-- ..#####.÷####....# I#AC: 11Str: 9 †...##..÷.##....## (.##EV: 15Int: 24  h∩.......#.......# (...#SH: 0Dex: 23 .......###÷....R##(Y....XL: 11 Next: 54% Place: an Ice Cave ..##..## ###...#@(...# h?Noise: ====-----  Time: 9215.9 (0.0) .###### ##........#H) +2 arbalest (flame) ###........## hoFire: H) +2 arbalest (flame) ##.......###.....## h ##....#R   Wemymur the ancestor##..##I   ice statue (ally target)####Y   ice beast (summoned)Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycle hShift-Dir - straight lineAim: an ice statue (severely damaged, ally target, 95% to hit)  You shoot a bolt. The bolt hits the ice statue.   hP'The bolt melts the ice statue terribly. hQ`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (severely damaged, ally target, 95% to hit)  You shoot a bolt. The bolt hits the ice statue.  The bolt melts the ice statue terribly.  The ice statue is severely damaged. hd.....Y h `````The ice statue gestures at you. h*c...@. hĢ1====-6.9 (1 hܪ hR _The shard of ice misses you. h##...#Selgeron the Markself##...##Deep Elf of Hepliaklqana *..... ####....#Health: 49/49 ======================== .## #### #.....# #Magic: 31/32 =======================- ..#####.÷####....# I#AC: 11Str: 9 †...##..÷.##....## *.##EV: 15Int: 24 ∩.......#.......# *...#SH: 0Dex: 23 .......###÷....R##*.....XL: 11 Next: 54% Place: an Ice Cave ..##..## ###...#@*Y..#Noise: ===---- hs--  Time: 9216.9 (0.0) .###### ##........#H) +2 arbalest (flame) ###........##Fire: H) +2 arbalest (flame) ##.......###.....####....#R   Wemymur the ancestor##..##I   ice statue (ally target)####Y   ice beast (summoned)The ice statue gestures at you. _The shard of ice misses you.Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (severely damaged, ally target, 95% to hit) h ##...#Selgeron the Markself##...##Deep Elf of Hepliaklqana *..... ####....#Health: 49/49 ======================== .## #### #.....# #Magic: 31/32 =======================- ..#####.÷####....# I#AC: 11Str: 9  h †...##..÷.##....## (.##EV: 15Int: 24 ∩.......#.......# (...#SH: 0Dex: 23 .......###÷....R##(.....XL: 11 Next: 54% Place: an Ice Cave ..##..## ###...#@(Y..#Noise: ===------  Time: 9216.9 (0.0) .###### ##........#H) +2 arbalest (flame) ###........##Fire: H) +2 arbalest (flame) ##.......###.....####....#R   Wemymur the ancestor##[34 hr "m..##I   ice statue (ally target)####Y   ice beast (summoned)Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (severely damaged, ally target, 95% to hit)  You shoot a bolt.  The bolt hits the ice statue but does no damage. hY KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (severely damaged, ally target, 95% to hit)  You shoot a bolt.  The bolt hits the ice statue but does no damage.  The ice statue is severely damaged. hle t...Y. h`l *****The ice statue gestures at you. h[ m...@Y h J====7.9 (1 hU  hD _The bolt of cold misses the ice beast. The bolt of cold misses you. h'=##...#Selgeron the Markself##...##Deep Elf of Hepliaklqana *..... ####....#Health: 49/49 ======================== .## #### #.....# # h'Magic: 31/32 =======================- ..#####.÷####....# I#AC: 11Str: 9 †...##..÷.##....## *.##EV: 15 h8(Int: 24 ∩.......#.......# *...#SH: 0Dex: 23  h}(1.......###÷....R##*.....XL: 11 Next: 54% Place: an Ice Cave  h(G..##..## ###...#@Y...#Noise: ====-----  Time: 9217.9 (0.0)  h(.###### ##........#H) +2 arbalest (flame) ###........##Fire: H) +2 arbalest (flame)  hF)##.......###.....####....#R   Wemymur the ancestor##..##I   ice statue (ally target) h)####Y   ice beast (summoned)The ice statue gestures at you. _The bolt of cold misses the ice beast. The bolt of cold misses you.Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (severely damaged, ally target, 95% to hit) h-##...#Selgeron the Markself##...##Deep Elf of Hepliaklqana *..... ####....#Health: 49/49 ======================== .## #### #.....# #Magic: 31/32 =======================- ..#####.÷####....# I#AC: 11Str: 9 †...##..÷.##....## ..##EV: 15Int: 24 ∩.......#.......# ....#SH: 0Dex: 23 .......###÷....R##......XL: 11 Next: 54% Place: an Ice Cave ..##..## ###...#@Y...# hNoise: ====-----  Time: 9217.9 (0.0) .###### ##........#H) +2 arbalest (flame) ###........##Fire: H) +2 arbalest (flame) ##.......###.....####....#R   Wemymur the ancestor##..##I   ice statue (ally target)####Y   ice beast (summoned)Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (severely damaged, ally target, 95% to hit)  You shoot a bolt. The bolt hits the ice beast!!  The bolt melts the ice beast terribly. h2YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (severely damaged, ally target, 95% to hit)  You shoot a bolt. The bolt hits the ice beast!!  The bolt melts the ice beast terribly.  The ice beast is almost dead. h?32====-9.0 (1.1 h: ha;@ _The ice beast hits you but does no damage. h ##...#Selgeron the Markself##...##Deep Elf of Hepliaklqana *..... ####....#Health: 49/49 ======================== .## #### #.....# #Magic: 32/32 ======================== ..#####.÷####....# I#AC: 11Str: 9 †...##..÷.##....## *.##EV: 15Int: 24 ∩.......#.......# *...#SH: 0Dex: 23 .......###÷....R##*.....XL: 11 Next: 54% Place: an Ice Cave  h( ..##..## ###...#@Y...#Noise: ===------  Time: 9219.0 (0.0) .###### ##........#H) +2 arbalest (flame) ###........##Fire: H) +2 arbalest (flame) ##.......###.....####....#R   Wemymur the ancestor##..##I   ice statue (ally target)####Y   ice beast (summoned)The ice beast is almost dead. _The ice beast hits you but does no damage.  Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (severely damaged, ally target, 95% to hit) h ##...#Selgeron the Markself##...##Deep Elf of Hepliaklqana *..... ####....#Health: 49/49 ======================== .## #### #.....# #Magic: 32/32 ======================== ..#####.÷####....# I#AC: 11Str: 9 †...##..÷.##....## ..##EV: 15Int: 24  h ∩.......#.......# ....#SH: 0Dex: 23 .......###÷....R##......XL: 11 Next: 54% Place: an Ice Cave ..##..## ###...#@Y...#Noise: ===------  Time: 9219.0 (0.0) .###### ##........#H) +2 arbalest (flame) ###........##Fire: H) +2 arbalest (flame) ##.......###.....####....#R   Wemymur the ancestor##..##I   ice statue (ally target)####Y   ice beast (summoned)Shift-Dir - straight lineAim:  hY J[37man ice statue (severely damaged, ally target, 95% to hit)  You shoot a bolt. The bolt hits the ice beast!!  The bolt melts the ice beast terribly.  You kill the ice beast!The ice beast disappears in a puff of smoke! hD§ h9§ h  *****The ice statue gestures at you. ho...@.§ h?37------24------====20.0 (1 h% h{(1 _The bolt of cold hits you!! h##...#Selgeron the Markself##...##Deep Elf of Hepliaklqana *..... ####....#Health: 37/49 ==================------ .## #### #.....# #Magic: 24/32 ==================------ ..#####.÷####....# I#AC: 11Str: 9 †...##..÷.##....## *.##EV: 15Int: 24 ∩.......#.......# *...#SH: 0 hDex: 23 .......###÷....R##*.....XL: 11 Next: 54% Place: an Ice Cave ..##..## ###...#@*§..#Noise: ====-----  Time: 9220.0 (0.0) .###### ##........#H) +2 arbalest (flame) ## h#........##Fire: H) +2 arbalest (flame) ##.......###.....####....# hR   Wemymur the ancestor##..##I   ice statue (ally target)####The ice statue gestures at you. _The bolt of cold hits you!!   hMFire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hAim: an ice statue (severely damaged, ally target, 95% to hit) hg1)##...#Selgeron the Markself##...##Deep Elf of Hepliaklqana *..... ####....#Health: 37/49 ==================------ .## #### #.....# #Magic: 24/32 ==================------ ..#####.÷####....# I#AC: 11Str: 9 †...##..÷.##....## (.##EV: 15Int: 24 ∩.......#.......# (...#SH: 0Dex: 23 .......###÷....R##(.....XL: 11 Next: 54% Place: an Ice Cave  hr2U..##..## ###...#@(§..#Noise: ====-----  Time: 9220.0 (0.0) .###### ##........#H) +2 arbalest (flame) ###........##Fire: H) +2 arbalest (flame) ##.......###.....####....#R   Wemymur the ancestor##..##I   ice statue (ally target)####Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (severely damaged, ally target, 95% to hit)  You shoot a bolt. The bolt hits the ice statue.  The bolt melts the ice statue terribly. h....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice statue (severely damaged, ally target, 95% to hit)  You shoot a bolt. The bolt hits the ice statue.  The bolt melts the ice statue terribly.  The ice statue is almost destroyed. hB ````The ice statue gestures at you. hRN..... h5S27-----17------===-1.1 (1.1 h1Z hc\1 _The shard of ice hits you!! h ##...#Selgeron the Markself##...##Deep Elf of Hepliaklqana *..... ####....#Health: 27/49 =============----------- .## #### #.....# #Magic: 17/32 ============------------ ..#####.÷####....# I#AC: 11Str: 9 †...##..÷.##....## *.##EV: 15Int: 24 ∩.......#.......# *...#SH: 0Dex: 23 .......###÷....R##*.....XL: 11 Next: 54% Place: an Ice Cave ..##..## ###...#@*...#Noise: ===------ h5 @[40m  Time: 9221.1 (0.0) .###### ##........#H) +2 arbalest (flame) ###........##Fire: H) +2 arbalest (flame) ##.......###.....####....#R   Wemymur the ancestor##..##I   ice statue (ally target)####The ice statue gestures at you. _The shard of ice hits you!!  Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (almost destroyed, ally target, 95% to hit) h##...#Selgeron the Markself##...##Deep Elf of Hepliaklqana *..... ## h##....#Health: 27/49 =============----------- .## #### #.....# #Magic: 17/32 ============------------ ..#####.÷####....# I#AC: 11Str: 9 †...##..÷.##....## ..##EV: 15 h7Int: 24 ∩.......#.......# ....#SH: 0Dex: 23 .......###÷....R##......XL: 11 Next: 54% Place: an Ice Cave ..##..## ###...#@....#Noise: ===------  Time: 9221.1 (0.0) .###### ##........# hH) +2 arbalest (flame) ###........##Fire: H) +2 arbalest (flame) ##.......###.....####....# h,WR   Wemymur the ancestor##..##I   ice statue (ally target)####Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice statue (almost destroyed, ally target, 95% to hit)  You shoot a bolt. The bolt hits the ice statue!  The bolt melts the ice statue terribly. hs.(((( h,...................................Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice statue (almost destroyed, ally target, 95% to hit)  You shoot a bolt. The bolt hits the ice statue!  The bolt melts the ice statue terribly.  You destroy the ice statue! h288=82.2 (1.1 _ hd9 hN; h& 3 h_  h  h S9= h 31==9== h  h a2= h  h 3=20== h}  h@ a4= h]  hP 35=1=6=7= hY  h  h> 8=2= h  h 99 hO (= h  hg :40 h =3== h]  h a1= h  h 92 h6 =4== h  h  hk K3= hi  h 5==5= h  h k6= hc  h 97 h  V=6= h  h/ 98 h~ 2= h.  h j --- _You start resting. h% 040.2 (18.0) h=& 59= h& z7==---1.2 (19 h,  h. " _HP restored. hج3 h0 hl h hB hĶ h hja8== h: hX h9= h hU h hd9= h> hy ho hz hE30= h hq, h[ h h h)a1== h$ hX h h} h_ _You start resting. h,50 hQR2== h%2.2 (11 hu h#% _Magic restored. hΏI hݔ, h, h%, h h, hE h hB, h h" h! h h29= h hҦ h h< h| h h h h] h h hZ h;, h hѷ hQ h hF hͻ h" h h h hq h h, h h h hL h h h h:##...## ##....# ### #.....# #.## ÷####....###..#  h h÷.##....###...## #.......##.....## ##÷#......##  ###...#.....##R.#  ##........###@#  #........## #..#  ##.......# ##.# ##.....##  hO.###....# ##..## #### .. hY   yak (asleep) #kY hk   rime drake (asleep) h'63 h.R, ally target)4.2 (12 h h0f _A rime drake and a yak come into view. h@] (((( h((k  You shoot a bolt. The bolt hits the rime drake!! The bolt burns the rime drake. hJ.... h..Ywandering)kYcatching breath, ally tar…)The rime drake is almost dead. h4^ **** hx**The rime drake breathes ice at you.The icy flash freeze hits you!! h(.....YY.35-------23-------====5.0)Frozen  h- h0W _You are encased in ice. hQ (( h[((( You shoot a bolt. The bolt hits the yak! The bolt burns the yak. h hj  The yak is heavily wounded. h, hZ h0x....kYh. hsh   wolf h#6 hDs-------===-6.3 (1.1 h hvW _A wolf comes into view. hȏ{  You shoot a bolt. The bolt hits the rime drake!! The bolt burns the rime drake. h1(( hV((.h   wolf  hA , h&  h" ...Yh...(ally target)  h) 7=4=------62-7 h6* H0 _You kill the rime drake! h1  h3 f _Your Hexes skill increases to level 7! hӝ f  You shoot a bolt. The bolt hits the yak!! The bolt burns the yak! h (((†h   wolf h*  h, ..h.(ally target) h*2 ]8=4 h2 8.4 (1.1 he9  h6< G _You kill the yak! h9 (( You shoot a bolt. The bolt hits the wolf! The bolt burns the wolf. hJ*, h4h.#.9=5=9.5 h9 h<] _The wolf is severely wounded. hSg  You shoot a bolt. The bolt hits the wolf! The bolt burns the wolf. hNZD. h0a .You kill the wolf! h! 41==5700 _The ice encasing you melts away. h hWp _Your Ranged Weapons skill increases to level 20! h4 h2 hH _No target in view! h*z C2=3=6= h} 4= hS~  hԀ K5= h5 a7== h  h 6= h+ K7= h a8== hl  h9 k8= hߊ  h~ ................##.--- _You start resting. hi +7.5 (7 hB 9=9=---8.5 (8 h  hС " _HP restored. hI hB h hd hE30= hK h, h h h =1== h h, h h', h h~2== h h~4 _Magic restored. h h* hx h hU h , h6  h h h h( h hl h h hx9= h h h h, h h"_  You see here a yak corpse. h%5 _ h& h6) h* h+ h+ ht, h". h2X h3 h4 h'6, h6 h7 h9, hi: h< h$> hH?, h? h@ hOFQ#........###.## ........## #..# #Y#.......# ##.# ..# ##.....## #..## #..  hFp ##....# ##†.# ..#  ##..## #..# #..#  #### #..##..# ##.R#..#  hG##.@.# ##. ####  Y   yak (asleep)  h)J096.5 (18.0) hPr.R, ally target) h2Q,7.5 (19 hmV hYV _A yak comes into view. h3 ((((((Y  You shoot a bolt. The bolt hits the yak!! The bolt burns the yak.  The yak bellows! h0B h;\ #Y.Y......RY 2 yaks (1 wandering, 1 ally target)The yak is severely wounded. h;;===8.0) h~A hCV _A yak comes into view. h  You shoot a bolt.  The yak bellows!  The bolt hits the yak!! The bolt burns the yak. h†(((((   yak h> h@V  You kill the yak! hME@.Y. hE....R.(ally target) hI.79 hJN hQk _The yak snorts and paws the ground. h a(((((( hQ# , h* †Y.....R h* (300 hF1  h'4 g _You shoot a bolt. The bolt barely misses the yak. hqs ((((You shoot a bolt. h  h  hJ ..Y...R. h -1.6 (1.1 h  h ? _The bolt hits the yak but does no damage. h8D((((( hZ9( h , h˼ h:†..Y.R.. h(2.7 h hcg _You shoot a bolt. The bolt barely misses the yak. h( (( You shoot a bolt. The bolt hits the yak!! The bolt burns the yak! ht h .Y.The yak is almost dead. h(3.8 hֺ h&+ _Wemymur hits the yak. hEe  You shoot a bolt. The bolt hits the yak! The bolt burns the yak. h e†(  h_ hdhS.R h1k4840 hp hsG _You kill the yak! hk h ha hH _No target in view! h  hT  h&  h H _No target in view! h h h h h _You swap places. hOX h h h, h h hK, h h h h h.# #.## ###..# k. ##...## #..  .. ##......## .# .....##..# ##.# .....###.## #.. ....## #..# ##.# ....# ##.# #.@# --- ...## #..## ##..# ...# ##†.# #.R## ..## #..###..# ### #..##†.####..#..###...## h{k   rime drake (wandering)##..##### h,12.8 (8 hz h!.kR., ally target) h1"G---3.8 (9 h' h, _A rime drake comes into view. _You see here a yak corpse. hC4R (((((k  You shoot a bolt.  The rime drake hisses angrily.  The bolt hits the rime drake!! The bolt burns the rime drake. hr  The rime drake is severely wounded. h h9e.k....R hD.  h7===4.9 (1.1 h. h( _You hear a bellow! h& {  You shoot a bolt. The bolt hits the rime drake!! The bolt burns the rime drake. h+ x†((((  h S....  hf 57250 h  h N _You kill the rime drake! h 4 h  hi H _No target in view! h hə hM hiH _No target in view! h@ h@ hXA h)C hKy##  #.#Y# .###..#  #...## #..## †. ##......# ..# ##.#.###.## #..## #..# ##.# ##.# #R† haL# #..## ##...# ##†.# #..## ..###.. ###..##†.####..#..Y   death yak (wandering)##... hLZ####.. h;O&0 h-Q, h3R h\a.hY.Rh   wolf (distracted, ally target)---6.9 (1 h_ hOb _A death yak comes into view. A wolf comes into view. hVJ (((((hYou shoot a bolt. h  h  hi ..hY.... h 0===7 h  h E _The bolt hits the death yak but does no damage. h (((( You shoot a bolt. The bolt hits the death yak! The bolt burns the death yak. h8g, hg ho..Yh.. hp-9.0 (1.1 hLv hx  hyV_The death yak is moderately wounded. h6" i.##..###.. ###...###.....##†Y .##h# .....##..##.#.## #..### #..# ##R#  ##.# #.## #..## ##.. ##†.# #..### #..###..# ### †.# ##..#..#  ##...# ##..#  ### h"  hf#  h$  hN, W.Yh h, .---20 h, 0 h2  h27 _You swap places. Wemymur closely misses the wolf. _You see here a yak corpse. h[m ((You shoot a bolt. Wemymur avoids your attack. h   The bolt completely misses the wolf. The wolf closely misses Wemymur. h.YhR hU0===1 h  hD _The wolf bites Wemymur. Wemymur hits the wolf. hd\  You shoot a bolt. Wemymur avoids your attack. The bolt hits the wolf!  The bolt burns the wolf! hbk†( h, h.YR.(ally target) h+.32 h hH _You kill the wolf! hb (You shoot a bolt. The bolt hits the death yak!! The bolt burns the death yak. h p  The death yak is heavily wounded. h X†Y h -3.1 (1.1 h  h 1 _Wemymur hits the death yak. h8J.###..# ...###.. .##.....## † .##......## .#.....##..# ##.#.###.## #†R# h9> #..# ##Y#.# ##.# #.†## #..## ##@.#.# ##†.# #..## #..## #..###.. ## #..##†.## ##..#.. ##...## ##.. ####  h= hDF=.Y hF0  hG'--- hpG40 h|RG _Wemymur hits the death yak! hT ;( h h)|  You shoot a bolt. The bolt barely misses the death yak. h# Y.RY.Y   yakThe death yak gores you!! hkX38------24 h̘@------===5 h̞ hV _A yak comes into view. h|4q  You shoot a bolt. The bolt hits the death yak! The bolt burns the death yak. hI  The death yak is severely wounded.Wemymur hits the death yak but does no damage..Y33--------1---------6.2 (1.1 h  h h _The death yak gores you! h1  You shoot a bolt. The bolt hits the death yak! The bolt burns the death yak. hj  The death yak is almost dead.Wemymur hits the death yak but does no damage.†Y4--2=--7.3 _The death yak closely misses you. h;xr  You shoot a bolt. The bolt hits the death yak!! The bolt burns the death yak. hr~†Y   yak h; h h\  You kill the death yak! h Y.YR.Y   death yakY   yak (ally target) h}b35=808.4 hZ\ _A death yak comes into view. h h (((You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak.  The bolt burns the yak. h;@  The yak is lightly wounded. h; hC.Y.YR.† hhD6=3==90 hI hLT _Wemymur barely misses the yak. h&  hF(( You shoot a bolt. The bolt hits the yak!! The bolt burns the yak! htf  The yak is almost dead. h|u h}.Y†Y† h~57= h~'30.5 (1.1 h h> _Wemymur hits the yak but does no damage. hjS(((( hV   You shoot a bolt. The bolt barely misses the yak. Wemymur avoids your attack..YR.Y†8=4==10 hZ  h] T _Wemymur barely misses the yak. he  You shoot a bolt. The bolt hits the yak! The bolt burns the yak. hE† hk  (ally target)You kill the yak!Wemymur hits the death yak but does no damage. ha"d40=22.6 (1.1 ha) h,3 _The death yak gores Wemymur!! h<  ((( You shoot a bolt. Wemymur avoids your attack. The bolt hits the death yak!!  The bolt burns the death yak. hrs  The death yak is moderately wounded. hƙ h|.YR.†  h hg1==5 h ==3.7 h2 h4 _Wemymur hits the death yak. x2 h f((((((( ha  ho z ....†Y†You shoot a bolt. The bolt barely misses the death yak.2=40 hat  h| D _Wemymur hits the death yak but does no damage. h[&  h((((You shoot a bolt. The bolt barely misses the death yak. h/ h0 hf7..RY† h83=6=5 h\? h/B1 _Wemymur avoids your attack. h  You shoot a bolt. The bolt hits the death yak!! The bolt burns the death yak! h=l  The death yak is almost dead. heT4===== hԎ&6.8 (1.1 h hkr _The death yak barely misses you. Wemymur hits the death yak. h ;( h  YYou shoot a bolt. The bolt barely misses the death yak.The death yak gores you!  Wemymur hits the death yak but does no damage. h B33----- h 19-----===-7.9 h[  h . _The death yak gores you. h  You shoot a bolt. The bolt hits the death yak! The bolt burns the death yak.† h h@S.R h 35=----90- hY_9.0 _You kill the death yak! hc hg _Your Armour skill increases to level 3! h( #.## ..###..#  ..#...## #..## †. .##......# . # hFp..# ##.#.###.## #†.## #.#..# ##.# #@†# #..## ##R. ....# ##†.# #..##..###.. #### h..##†.####..#..##...## h[##..#### hT h6=20=-------400 h h _You swap places.  Things that are here: _a yak corpse; a death yak corpse h% 7=8=1=9=40=2=1= hU* E2=3==3= h* k4= hh+  hz-  h- 5=4== h|.  h1  h2 N6= h2  h=5  h5 Q7=5 h5 2= hh6  h= p 9==--- hE> b _You start resting. h\D 051.0 (11.0) hSE H=2.0 (12 hmJ  hL " _HP restored. hI hL6= hZ,0.0) h+3.0 (1 hl$ h/^ _You start resting. Ancestor HP restored. h~m 3 hmn  hq B hw 7== h6x  h[z h8== hz  h{  h~ , hz  h , hA  hU  h U9= h  h  h , h L30= h#  h  h  h  h  h h1== h  h X hw  hϛ a2== hc  h 4 _Magic restored. hj  h  hz  h  h  h  ho  h  h  h `  You see here a wolf corpse. h  h  _ h  h  h  hD  h 9= h8  h  h  h , h  h2  h  h , h+  h! f  You see here a rime drake corpse. h  h  _ hy  h^  h  h  h  h8  h.  h , h  hb  h  h , hL  h  h  h , h`  h  hy h, hE h( hh h! h, h hE h , h  h`  h>  hN  h  h  h hj hZ, h h h|, h h hw hG hx h h h- h hW h h hr, h  hP! h" hj# h# h$ h% h& h (, h( h) h* hd+ h+ h+ h=- h;. h. h%/ h/ hp0 hx2, h2 h5 h5 h6, h,7 h8 h9 h[: h: h1; h; hA= hQ>, h> h@ hsH! #.Ch.  Y...  h.h#  k..  ..##  ..#  ##.#  #.@#   h%I##R##  #..#  ##..# #..## # #.## ## #..# C   frost giant (asleep) .# #..## hYIbY   death yak (asleep) ##..#h   polar bear (asleep)(…) hT 94.0 (41.0)  A frost giant, a death yak, a polar bear, 2 wolves and a rime drake come intoview.The frost giant is wielding a +1 battleaxe of freezing. h8U hU hU hJV hEW hW, h Y hbo..h.CY.h.khR.CYh hchwandering)===5.0 (42 hj hs` _The wolf howls! You hear a bellow! The frost giant shouts! The wolf howls! h  #.... h.C. Y.h# ... kh## ..# ##.# #@R# ##.## #..# ##..## #..## .# #.## .## #..#.# #..### ##..# h&  h' 16.0 (1.0) hL+  h- & _You swap places. h5V#.... h.C Y.h# ... kh## ..##.R##@###..# ## ##..# .#.###. ..## ###.. #   hW hX h_.hR.h   wolf (ally target) hA`0---7 he hWg h (((You shoot a bolt. Wemymur avoids your attack. h> hR.The bolt completely misses the wolf. The wolf misses Wemymur. hԏ 0===8 h  hԗ o _The wolf closely misses Wemymur. Wemymur misses the wolf. hƱ (( You shoot a bolt. Wemymur avoids your attack. The bolt hits the wolf!  The bolt burns the wolf. h@ rR.  The bolt burns the wolf.  The wolf is heavily wounded.  You hear an angry hiss.  Something bites Wemymur!  The wolf bites Wemymur but does no damage.  Something closely misses Wemymur. The wolf misses Wemymur. hA -9.1 (1.1 hE  hH U _Wemymur barely misses the wolf. ht  You shoot a bolt. Wemymur avoids your attack. The bolt hits the wolf!  The bolt burns the wolf. hil.(( h='W  You kill the wolf! h' h..hRh   wolf (ally target) h9L14000 hr;A _Something bites Wemymur but does no damage. hEF(( h h. You shoot a bolt. The bolt closely misses the wolf. The wolf bites Wemymur.1 hf hv _Wemymur closely misses the wolf. The wolf barely misses Wemymur. he F(( h h. You shoot a bolt. The bolt misses the wolf. The wolf barely misses Wemymur. hl -2.2 (1.1 h  h| , _Wemymur hits the wolf! h- ( You shoot a bolt. The bolt hits the wolf. The bolt burns the wolf. hw0  The wolf is severely wounded.The wolf closely misses Wemymur. The wolf bites Wemymur! h07 5C.C   frost gianth   wolf (ally target) h7 ,30 h =  h> U _Wemymur barely misses the wolf. hVh  You shoot a bolt. The bolt hits the wolf!! The bolt burns the wolf. he.( h hȨ R.. (ally target) hĴYou kill the wolf!The frost giant hits Wemymur with a +1 battleaxe of freezing!24 h hX _The frost giant freezes Wemymur. Something closely misses Wemymur. h0 ((You shoot a bolt. Wemymur avoids your attack. The bolt hits the frost giant!  The bolt burns the frost giant. hW lWemymur avoids your attack. The bolt hits the frost giant!  The bolt burns the frost giant.is lightly wounded.  Wemymur barely misses the frost giant.  The frost giant hits Wemymur with a +1 battleaxe of freezing.frost giant freezes Wemymur. hrb ? Y.C   frost giantY   death yak hb =Wemymur is destroyed! hVc -5.3 (1.1 hh  hJk ? _The death yak bellows! You hear a bellow! h. hPYRead which item? Scrolls  b - 2 scrolls of brand weapon  i - 2 scrolls of vulnerability  o - 4 scrolls of immolationr - 2 scrolls of enchant armour  A - a scroll of fear hB - a scroll of amnesia  J - 2 scrolls of blinking  O - 3 scrolls of teleportation  S - a scroll of poisonT - a scroll of identify [!] read|quaff|evoke[?] describe selected h  h_" #....Selgeron the Markselfh.C.Deep Elf of Hepliaklqana *.....Y.h#Health: 49/49 ========================...Magic: 32/32 ========================k.##AC: 11Str: 9.C#EV: 15Int: 24##Y#SH: 0Dex: 23#..#XL: 11 Next: 92% Place: an Ice Cave##@##Noise: ===------  Time: 9405.3 (0.0)#..#H) +2 arbalest (flame)##..# h# HFire: H) +2 arbalest (flame) ###..## .##.## .###..#C   frost giant ..##..##Y   death yak #####..# ##..#The frost giant is lightly wounded.   h# Wemymur barely misses the frost giant.The frost giant hits Wemymur with a +1 battleaxe of freezing.  The frost giant freezes Wemymur.  Wemymur is destroyed! _The death yak bellows! You hear a bellow! h+ 4Wemymur is destroyed! _The death yak bellows! You hear a bellow!  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The frost giant resists with almost no effort.  looks frightened! h<,  h1 tCYYY   death yak (fleeing)Y   yak====6.3 (1 hM5  h8 _You hear an angry hiss. You hear a bellow! You hear an angry hiss. _A yak comes into view. hzP h.C Y.h# ... k.## CY##Y..# hs{z##.###.@# # ###..# .#.###. ..# ###.. #  ##.## h WYY hE----7 hO hb= _Cornered, the death yak turns to fight! h | Y.h# ... k.## CY###Y# #..# h #.## # #..# ###@.# ### #..## ..# #.## #..# ...# #.## .### hP  ##..# .#  #..# .# ##.## .# #..# h  h  hT  h C..CYC   frost giantY   death yak h C----8 h"  h$  hf ... k.## ..##C.Y###.# #..# ####.@## ..## #.#.## .###..  ##.## #.. # hh hk hfk hk h4sYYC.YYY 2 yaks hs&9 hz h}V _A yak comes into view. h4 h6 hf hB hwzRead which item? Scrolls  b - 2 scrolls of brand weapon  i - 2 scrolls of vulnerability  o - 4 scrolls of immolationr - 2 scrolls of enchant armour  B - a scroll of amnesia  J - 2 scrolls of blinking  hP O - 3 scrolls of teleportation  S - a scroll of poisonT - a scroll of identify [!] read|quaff|evoke[?] describe selected h hH hh...Selgeron the Markselfk.##Deep Elf of Hepliaklqana *......Y#Health: 49/49 ========================##Y#Magic: 32/32 ========================#C.#AC: 11Str: 9##Y##EV: 15 h5Int: 24 ##..#SH: 0Dex: 23 ###..#XL: 11 Next: 92% Place: an Ice Cave ####.@##Noise: ---------  Time: 9409.3 (0.0) ..##.##H) +2 arbalest (flame) ..###..#Fire: H) +2 arbalest (flame) ...##..## .### h##..# .##..#C   frost giant .###.##Y   death yak .##..#YY 2 yaks ###..# hyThe frost giant resists with almost no effort.  The death yak looks frightened! _You hear an angry hiss. You hear a bellow! You hear an angry hiss. _A yak comes into view. _Cornered, the death yak turns to fight! _A yak comes into view. hx  As you read the scroll of teleportation, it crumbles to dust. h h..Y.Y   yak h]c10.3 (1Tele  h hֺ\ _You feel strangely unstable. h  k.## ..# h ##.# #CY##.## ## #Y.# .##..# .### #..## ...# # #..## #..# #...# #..## #.### ##..# ..#  #..#.# ##.## ..# #..## #..#  h .# ### ##.# h۱  h߲  h  hP  hֻ YY.C.YY 2 yaks h &1 h  h  hiVS ..##YY.###C# ##..# .##Y.###..## ...## #..##.#.####..# ..#  #..##.## #.. .## ####.##. h W.Y.C.Y hW&2 h] h2_ hJ B(( hw LY. h}  #### #####..## ##.####  ##.#..#### ###..≈≈≈#  #.#.#....## ##...#≈≈≈≈≈#  #..###.#..## #.#.###≈≈≈≈.# ##.## ##.#..## ##..## #≈≈##. ####..###@.## ### h~ ## #.#..##.## .##.#.#..# ##..# ###..#.#  #..####.## ##R#####  #.#.#  ##.##   #..#  # You shoot a bolt. The bolt barely misses the death yak. h  h@ D3 hb  hv @ _Your surroundings suddenly seem different. hOx  hQy  hy  h| , h X h , h  h  ho , hً  h , h X h2  h  h͟  h0 , h  h\ , hۦ  h , h  h  h  hҴ  h  he , h  hȺ , h@  h"  hb  hϽ  h* , h  he , h  h , h  h , h  h%  hs  h,  h  h  hh  hE  h  h  hi  h  h'  h , hl  hc  h  h  h7 , h  h  h  h  hH , h  h , h]  h  h  hv  h , h1  h  h  h  h,  he  h  h , hE  h , h  h , h  h , h=  hQ , h  hA RR   Wemymur the ancestor (wandering) h  h j 55.3 (42.0) _You start waiting. h ,6.3 (43 h*  h ? _Wemymur emerges from the mists of memory! hTI h h( h h/ h?, h h h, h h h h hI hO h h, h hm h h, h[ hg ] ### ### ..## ##.####  h y### ###@.≈≈≈# 61.3 (5.0) .#....## ##...#≈≈≈≈≈###.#..## #.#.###≈≈≈≈.# # h8 ##.#..## ##..## #≈≈##. ####..###..## ### #.#..##.##  ##.#.#R.# # ###..#.# # ###.## h h h^ h3 ### ## ##.#### ..#### ###.@≈≈≈# #....## ##...#≈≈≈≈≈# .#..## #.#.###≈≈≈≈.#  ##.#..## ##..## #≈≈##.####..###..## ####.#..##.##  ##.#.#R.#   h hTR. h-+2.3 (1 h h4 h5d 4 h)h  hi T _Why would you want to do that? hn2 hEInventory: 46/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)  a - a +1 slingx - a +0 orcbow Missiles (go to first with ()  g - 3 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}c - a +0 robe Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h t  q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower  P - an amulet of faith Wands (go to first with /)  p - a wand of paralysis (43)  u - a wand of mindburst (25)  D - a wand of acid (11)  G - a wand of digging (4)  K - a wand of flame (23) Scrolls (go to first with ?)b - 2 scrolls of brand weapon  i - 2 scrolls of vulnerability  o - 4 scrolls of immolationr - 2 scrolls of enchant armour  B - a scroll of amnesia  J - 2 scrolls of blinking  O - 2 scrolls of teleportation48% hl  N - a ring of willpower  p - a wand of paralysis (43)  S - a scroll of poisonT - a scroll of identify  h Potions (go to first with !)5 h  p - a wand of paralysis (43)  K - a wand of flame (23)d - 3 potions of brilliance   hV e - a potion of might  f - 2 potions of haste  k - 2 dark potions70 hoU R K - a wand of flame (23)  hV  b - 2 scrolls of brand weapon  n - 3 grey potions  v - a red potion7 hI+q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fireN - a ring of willpower  P - an amulet of faith Wands (go to first with /)  b - 2 scrolls of brand weapon48 hsJewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)  t - an amulet of reflection  L - a ring of protection from fire35 h  u - a wand of mindburst (25)  D - a wand of acid (11)  G - a wand of digging (4)  K - a wand of flame (23) Scrolls (go to first with ?)b - 2 scrolls of brand weapon  i - 2 scrolls of vulnerability  o - 4 scrolls of immolationr - 2 scrolls of enchant armour  B - a scroll of amnesia  J - 2 scrolls of blinking  O - 2 scrolls of teleportation  S - a scroll of poison  T - a scroll of identify Potions (go to first with !)d - 3 potions of brilliance  e - a potion of might  f - 2 potions of haste  k - 2 dark potions  n - 3 grey potions  v - a red potion  C - 2 potions of curing80 hb i - 2 scrolls of vulnerability  h B - a scroll of amnesia  E - a black potion  F - 2 clear potions  I - 2 sedimented orange potions9 hS  B - a scroll of amnesia  f - 2 potions of haste  M - 2 fizzy purple potionsQ - 2 potions of invisibility  h f U - a potion of heal woundsbot h  hE0 h6 h>Selgeron the MarkselfDeep Elf of Hepliaklqana *.....Health: 49/49 ========================Magic: 32/32 ========================AC: 11 ha?2Str: 9EV: 15Int: 24 #####SH: 0Dex: 23 .####.####XL: 11 Next: 92% Place: an Ice Cave ..#### h?###.@≈≈≈#Noise: ---------  Time: 9462.3 (0.0) #....## ##...#≈≈≈≈≈#H) +2 arbalest (flame) ##.#..## #.#.###≈≈≈≈.#Fire: H) +2 arbalest (flame)  heA##.#..## ##..## #≈≈##.####..###..## ####.#..##R##R   Wemymur the ancestor (wandering)##.#.#..####..#.####.## _You feel strangely unstable.You shoot a bolt. The bolt barely misses the death yak. _Your surroundings suddenly seem different. _You start waiting. _Wemymur emerges from the mists of memory! _Why would you want to do that? hF h1G hAL h[N hY h*]Read which item? Scrolls  b - 2 scrolls of brand weapon  i - 2 scrolls of vulnerability  o - 4 scrolls of immolation h]r - 2 scrolls of enchant armour  B - a scroll of amnesia  J - 2 scrolls of blinking  O - 2 scrolls of teleportation  S - a scroll of poisonT - a scroll of identify [!] read|quaff|evoke[?] describe selected h߶  h  h Selgeron the MarkselfDeep Elf of Hepliaklqana *.....Health: 49/49 ========================Magic: 32/32 ========================AC: 11Str: 9EV: 15 hI Int: 24 #####SH: 0Dex: 23 .####.####XL: 11 Next: 92% Place: an Ice Cave ..#######.@≈≈≈#Noise: ---------  Time: 9462.3 (0.0) #....## ##...#≈≈≈≈≈# h H) +2 arbalest (flame) ##.#..## #.#.###≈≈≈≈.#Fire: H) +2 arbalest (flame) ##.#..## ##..## #≈≈##.####..###..## ####.#..##R##R   Wemymur the ancestor (wandering)##.#.#..# hW ###..#.####.## _You feel strangely unstable.You shoot a bolt. The bolt barely misses the death yak.  h _Your surroundings suddenly seem different. _You start waiting. _Wemymur emerges from the mists of memory! _Why would you want to do that? hS  hH qIdentify which item? (\ to view known items)  h #Potions (select first with !)  k - 2 dark potions  n - 3 grey potions  v - a red potion  E - a black potion  F - 2 clear potions  I - 2 sedimented orange potions  h M - 2 fizzy purple potions[?] describe selected hT  h(\  ha `Selgeron the Markself hhb Deep Elf of Hepliaklqana *.....Health: 49/49 ========================Magic: 32/32 ========================AC: 11Str: 9EV: 15Int: 24 #####SH: 0Dex: 23 .####.####XL: 11 Next: 92% Place: an Ice Cave ..#######.@≈≈≈#Noise: ---------  Time: 9462.3 (0.0) #....## ##...#≈≈≈≈≈#H) +2 arbalest (flame) ##.#..## #.#.###≈≈≈≈.#Fire: H) +2 arbalest (flame)  hdc ##.#..## ##..## #≈≈##.####..###..## ####.#..##R##R   Wemymur the ancestor (wandering)##.#.#..####..#.####.## _You feel strangely unstable.You shoot a bolt. The bolt barely misses the death yak. _Your surroundings suddenly seem different. _You start waiting. _Wemymur emerges from the mists of memory! _Why would you want to do that? hp   You shoot a bolt. The bolt barely misses the death yak. _Your surroundings suddenly seem different. _You start waiting. _Wemymur emerges from the mists of memory!  hVq _Why would you want to do that?  As you read the scroll of identify, it crumbles to dust. hw UR. hx +3.3 (1 h|  hj Q _n - 3 potions of attraction h3 h h h hl hB hϞ, hH h  hu, h h5 _You swap places. h h3 h h h h, ẖ hf h h{, h h hC h hD h h  hu h  h h, hy hT hW h h+ h h  h hg h h" h h: h , h, h hB h h` h, h h h h, h! hc h h hy h h h h hY h3 h h, h| hj h( h  h0 , h  hFy##..####.#..#######.#.#....## ##.#..###.#..## #.###.## ##.#..## ##..#..# ####..###..#  h#.#.#..##.## #.R## ##.#.#R.# ##@.# ###..#.#86.3 (23.0) #..# ###.## h]D ##.## ### #.#.# ##.## #..# #.## #..# hG #..# h> hG h h hg h h  h h-X h h, h] hs h h, h h hV h&, h hg ho h hp h h hj h7 h h h h h , h  h  h , h  h  h  h&  h , h  h  h  h , hh  h \##R## ####R#.#  ##.###..##.###..##..###R#### #.@..# 96.3 (10##.#.#  #..### ####  #.#..## ##..#### #..#..# ##.#....## h U #.#.#.###.#.#.#... #..#.###...######. ##..#R#†.### #. ####...#### hI  hH  hS h h  h h h] h h, h h h hi h  h h, h h hS h, h5 hF h h h, h h h7 h| h h h)n h hB hh#....#  ##.#.# #..### #####.#..## ##..#####..#R.# ##.#....####.#.#.###.#.#.#...##..#.###...######.#####..#R#÷.### #...#####.@.####..##504.3 (8.0)## #...### ##.### #..# ##.. h# ##...#  ##...###### ##....# #####..## #### #.....# #. h hf hkXI h[ h] h^ htb, hj  You see here a death yak skeleton. _ h*rn hu, hv, hWw hy h| hf} h} hA~ h h h" h h hu hԈ hZ h h h h h h hI h h; h, h hr h h, hԛ h hX h0 h h h0 h hp, h h hϪ h h hi h hܰ h, h hδ h۷ h, h? hӺ h% h_ h h h h4 h  h hA h h h h h h h hg, hn hi..#.###...######.####Y #..#.#÷.### #...##. ####...## ##..## #.##.## #...# #.### ##.### ##  h#..# # ##..# # ##.R.#  ##..@##  23.3 (19.0) ####....# ### .## #### #.....# #.## ..#####.÷####....###..# †...##..÷.##....###...## #  h>C∩.......#.......##.....## # .......###÷.....##......## # ..##..## ###...#.....##..# .###### ##........###.## #† h] h? hy hHs  hs  ht  h w  hgy  hz  hV~ , h`  h  h  hA  h  h5  h|  h  h  he  h  h3  h^ , h: , hD  h˜  h  hЙ  hț  h  hş  h5  hՠ  h  h#  h|  hݧ  h  h\  h6  hU , hi  h  hô  h  hE  hж  hp  h  h&  h  h  h  ##...# #..  hf ##...## #. ##....# ### ### #.....# #.## #. ####.÷####....###..# #.. .##..÷.##....###...####..  h 4.....#.......##.....###†. ....###÷.....##......###.## #..## ###...#..R@.##..# ##.# h/ 30## ##........###.## #†.# #...# #..# ##.## h  ##.......# ##.# #††# ##. #..## ##..# ##....# ##†.# #..##  ##..## #..###..# #### #..##†.##  h: 3##..#..# h  h  ht  h I h h  h h7 h , h h, hn hQ h h h', h hO h h  hd h h h h h:  h  h  h h, hK h h h h hM hv hX h h2 h6 , h  h)k......##.....## #†.## ÷.....##......##.## ##...#.....##..# ##.#  ##........###.## #†.#  h* #........## #..# ##.##  ##.......# ##.# #††#  ##.....## #..## ##..#  ##....# ##÷R# #..##  ##..## #.@## 4 #### #..##†.##  h'+ ##..#..#  ##...## ##..# ####  hr+ h1 hX3 h4 4 h;  h!=  h1N###...## ##..# .##.....## #÷.## .##......## #.## #.....##..# ##.# ......###.## #÷.# .....## #..# ##.## .....# ##.# #÷÷# ....## #..## [ hT40m##..# ....# ##÷.# #.@## 50.3 (7.0) #..## #..###.R# #### #..##÷.## ##.R#..###...####..# #### hi h hZ h  h h: h7X hE h, hW ha  You see here a yak skeleton. h9  _ h  hT  h @## #..# # ### ##.# # #.## #..# ##..# ..# ##...## ##..  h /#.....## #÷.# #......## #.##..# ##.# ##.## #÷@# 4.3 (4  h ...## #..# ##R# ...# ##.# #÷÷# ..## #..## ##.. ..# ##÷.# #.. .## #..###.  h7 ## #..##÷.##.R#..# h ;##...## hH  h"  h ? h? hH@ h1B hD hBJX hL hdM hM hRN h P hR h1S, hS hqU hW hJX hX hCY h`###..#  #..#  ##.##  #..#  #..#  ### #.#  #.## .# ##..# #..# #...## ##@.#8 ha#..## #÷R##...## #.##.##..# ##..###.## #÷..## #..# ##.## ..# ##.# #÷÷ .## #..## ##..# .# ##÷.# #..## hb hi h,k h hs h h h h+ h h, hO h h h hey #..# .##..## ###..#  #..#  ##.##  #..#  #..# # ##.# ## #.@# 60.3 (2 #..# .R# ## ##...## ÷.##..## #.#..# ##.# ##.## #÷.#..# ##.###.# #÷÷# h hҨ hM h hT h Y.## # #Y## #..# .##..# ####..# #..# ##.# #.## #. #.##  #.R #..#  #..## ##..#..## #÷.##...## #.##Y   death yak (wandering).##..# ##..###.## #.#1.3 (1.R.2.3 (2 h~ I hS  hh  h  hc  h B h , h  h3  #.C# ##..# #..## h U # .## h&  ..### ###. ####@##4  h  #R.#  #..#  ## ##.#  # #..# ##..#  #..# #...##  h ! ##..#...# #÷.##... #.## h  h  h  h  ##.## # #.C# #  ##..# ### #..## .. #.### #.. ...# #..## .#####..# .# hʴ N #@.# .##.## .# #R.# ##  #..# # # ##.# #.## #..###.. #..# ## ##..# # #÷.## h  h RR. h +5.3 (1 h  h  h> #YY ##.## #.C # #.. ##.## ###..# ..#..####..# ##R## .# ## .## # #.##..#  #.. ##...## #.. hW@ h-A hrGYR.Y   death yak (ally target) h H&6 hM hN h)3 ##.# #.Y# ##.## ## #..# .#  ##..# .### #YY##. #.## #..## #.. #...# hq4 #@.## #.####..#.# #.R#.#### ..# #..# .##  #..# .# # ##.# .# #.## #..#YY 2 yaks (wandering) .###.. #..# h(7 h7 h88 h=.Y.YR.Y h==1 wandering) hf>&7 hWD hF hes #..# ##Y## ##..#  ##..# ####Y.## .# #Y## # ht #..# ...# #R.# .### ##@.# .# ..# # ##.## .# ..# ## #..# # ### ht ##.# # #.#..# ###..# #..#    yak ##...###..# hUw , hw  h} .YRY. h} &8 h  h & _You swap places. hsX##Y## #..#  ##..# ##..## .# #Y## ##RY#  #..# ### ##..# # #.@# # ##.## # ..# # #..#  #####.#  #.#..# #..# #..# ...###..# ..#÷.## hY.Y Ydistracted, ally target) he/==9 h5 hO _The death yak gores Wemymur!! Wemymur hits the death yak. h (YYou shoot a bolt. The bolt hits the yak. The bolt burns the yak. h@ hA, h  Y.Y..YY 2 yaks h1The yak is lightly wounded. h/=70 h hD _Wemymur hits the death yak but does no damage. hf  You shoot a bolt. The bolt hits the yak!! The bolt burns the yak! hO, hY .Y.Y#The yak is severely wounded. hXZ1----27----1 h_ hbm _The yak gores you! Wemymur barely misses the death yak. h ..# ## ##..# .Y## #R. ..#.Y## ####.Y  hp  #..###@## #..##  ####.###. ##.. #...####.. .....## h ÷.#.##.## h0  h  h.  ha b.YYY h. #2 ha >-------2 h=  h > _Wemymur hits the yak but does no damage. h| ( You shoot a bolt. The bolt hits the death yak! The bolt burns the death yak. hW hB[s  The death yak is moderately wounded. h!\ hb..YRY. hqc54= hca8=---===3.4 (1.1 h?j hlk _The yak snorts and paws the ground. h$ (You shoot a bolt. The bolt hits the yak. The bolt burns the yak. hk  The yak is severely wounded. h, h..RYY  hw5==40 h5 hs, _The yak gores Wemymur! h e  You shoot a bolt. The bolt hits the yak! The bolt burns the yak. h †   yak h=$  hH. x .YYou kill the yak! h2 937---- ht3 X3----45 h9  hr< J _The death yak gores you! Wemymur hits the death yak. h2 ((You shoot a bolt.  The bolt completely misses the death yak. h, h k.RYYk   rime drake (distracted)Wemymur avoids your attack.  A rime drake comes into view. hQ25---------- hHq14-----------6.5 (1.1 h hu _The death yak gores you!! Wemymur closely misses the death yak. h ##..# ##k.##  #.## ##..#  #..# ## ##.R#  #YY#  ##.## #.@#   h #..# ####.# #.#..# #.. ...###..# .#÷.## #.## ##..# ##.#  hp  h  h .k†Yk h 6------5=---------70 h  h Z _Wemymur barely misses the death yak. h   Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hm ^  You beckon some vexing sprites to accompany your attacks. hn , ho  hv .kYY  hNw 7=3--==-8Will/2 Jinx  hn}  h Q _You feel your willpower being sapped. Wemymur hits the yak. hKq  You shoot a bolt. The bolt hits the death yak! The bolt burns the death yak. hs:* hf  The death yak is moderately wounded.A giggling sprite leaps out and makes the death yak trip over its own hooves. h0q .kYdrained, ally target)The death yak is heavily wounded. hq\8==9 hx h> _Wemymur hits the yak but does no damage. hxB(( hJ1|  You shoot a bolt. The bolt barely misses the death yak. hs8W.kY h99=4=-80.6 (1.1 h? hBm _The death yak closely misses you. Wemymur hits the yak. h" q  You shoot a bolt. The bolt hits the death yak. The bolt burns the death yak. h| :* hZO Y The death yak is heavily wounded.A giggling sprite leaps out and smacks the death yak with its own front hoof.  The death yak is heavily wounded. h[n31==10 h` hlc  hc__The death yak closely misses you. Wemymur hits the yak! h[m  You shoot a bolt.  The bolt hits the death yak but does no damage. hn:* h+TYYou shoot a bolt.   h The bolt hits the death yak but does no damage.  A giggling sprite leaps out and smacks the death yak with its own front hoof.  The death yak is heavily wounded.death yak gores you! h26---2-2 h h> _Wemymur hits the yak but does no damage. hC.  You shoot a bolt. The bolt hits the death yak! The bolt burns the death yak. ha:* h  The death yak is almost dead.A giggling sprite leaps out and makes the death yak trip over its own hooves. h, hI .RYY h^very drained, ally target)The death yak is almost dead. hh7=--3 hv hN  h-_The rime drake bites Wemymur. h q  You shoot a bolt. The bolt hits the death yak! The bolt burns the death yak. hq '†Y   yakk   rime drake hfH (ally target)You kill the death yak!The yak barely misses you. The rime drake bites Wemymur. hcJ  hEP ##..#Selgeron the Markself ##..##Deep Elf of Hepliaklqana *..... ##.## hP Health: 28/49 =============----------- ###..#Magic: 13/32 =========--------------- .##..##AC: 11Str: 9  hP ####..#EV: 15 hP Int: 24#kR# h Q [SH: 0Dex: 23 hQ ##Y##XL: 11 Next: 101% Place: an Ice Cave#†@#Noise: ===------  Time: 9584.7 (1.1)#..#H) +2 arbalest (flame) #####.#Fire: H) +2 arbalest (flame) #.###..# hR Will/2 Jinx #..##..# ...####..#R   Wemymur the ancestor ....###÷.##Y   yak (ally target) .....###.##k   rime drake ..##..# ##.#A giggling sprite leaps out and makes the death yak trip over its own hooves.  The death yak is almost dead.  hES _The rime drake bites Wemymur.  You shoot a bolt. The bolt hits the death yak! The bolt burns the death yak.  You kill the death yak!The yak barely misses you. The rime drake bites Wemymur. hT U _Wemymur barely misses the yak. hT AYou have reached level 12! h_ /  --more-- hNJ   hJ 31/54352 1%  You feel clever. h@R  hU ^ _Wemymur remembers more of his old skill. h ((You shoot a bolt. The bolt barely misses the yak. h/:* h *(drained)The bolt barely misses the rime drake.A giggling sprite leaps out and makes the rime drake trip over its own feet. hr ha+kYdrained, ally target)A giggling sprite leaps out and makes the rime drake trip over its own feet.  The rime drake is lightly wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is heavily wounded.  The jinxing sprites lose interest in you.The yak gores you but does no damage. Tbarely misses Wemymur. hi2=5.8 h hX _Wemymur completely misses the yak. h:  hҧ_ You shoot a bolt. The bolt hits the yak! The bolt burns the yak. h`†k   rime drake (drained) hQ? †k, ally target)You kill the yak! hA3=4=260 hI hL _Wemymur barely misses the rime drake. The rime drake barely misses you. h({  You shoot a bolt. The bolt hits the rime drake!! The bolt burns the rime drake! hC†  h   h 4 1.R# 4=47 _You kill the rime drake! hΌ 4 h  h^ H _No target in view! h f4 hf hn5=5= ho h pT6= hp hSs hsx7=6= hnt hx{39= h}}40=17== h<b1= h h h‚2=8== h5 h hJL3= h h huV4= h h85=9= h h= h͐V6= h1 h hV720= h hb8= hC h9=1== hu h+ hF51= h hS+ 2==2==--- _You start resting. h16025.0) hH---3.8 (16 h h+ _Ancestor HP restored. hD  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description. h  h ##..#Selgeron the Markself ##..##Deep Elf of Hepliaklqana *..... ##.##Health: 52/54 =======================- ###..#Magic: 22/33 ================-------- .##..##AC: 11Str: 9 ####..#EV: 15Int: 25#†.#SH: 0Dex: 23 h ##R##XL: 12 Next:  4% Place: an Ice Cave#†@#Noise: ---------  Time: 9603.8 (0.0)#..#H) +2 arbalest (flame) #####.#Fire: H) +2 arbalest (flame) #.###..#Will/2 #..##..# ...####..#R   Wemymur the ancestor ....## h/ #÷.## .....###.## ..##..# ##.# _Wemymur barely misses the rime drake. The rime drake barely misses you.You shoot a bolt. The bolt hits the rime drake!! The bolt burns the rime drake!_You kill the rime drake! _No target in view! _You start resting. _Ancestor HP restored. h b[?25h[?0c  Remember Wemymur's name as what? Wemymur h [?25l[?1c  Okay, then.Was Wemymur a) male, b) female, or c) neither? (Currently male.) h$ s  Okay, then. hN  h . _ hJ h hiW  You start resting. hc;34.8 (1 h% h_ _You feel your willpower return. h h hd hp hF&0 ha4=35.8 (1 h hU _You start resting. HP restored. h}~ 3 hJ  h>  hr 4= h , h  h  ht 9= hH  h ;5 h E== hՑ  h֔ , hn  hߗ k6= h  h , hڜ  h4 a7= he  h٢ , hu  h, ~8== h֥  h , hI  hR  h a9== h  h* , h  h , h  hB l30= h  hG , hl  hR a1= h  hd , h  hW 92 h E== h1  h , h2  h _ _You start resting. h` 26.8 (21.0)3==7.8 (22 h9  h& % _Magic restored. h4 #..# ##..# ## #..## . #.### #.. ..# #..## #####..# # #†.# ###@## # #†R#  #..#  # ##.#  #.## #..# ##.. #..# # ##..# #÷.##....## #.## h: hc;18.8 (1.0) h@ hE _You swap places.  Things that are here: _a rime drake corpse; a yak corpse h ` ##Y## # #..# #  ##..# ### #..## .. #.### #.. ...# #..## .### h ##..# .# #@.# .###†## .# #†R# ##  #..# # # ##.# #.## #..###.. #..# ## ##..# # #÷.## hE  h RR. h -9 _ hr  h p _You see here a yak corpse. hT  #.. ##Y## # # #.. ##.## ###..# ..#..#####@.#†.#  h@ ##R## .†.# ## .## # #.##..#  #.. ##...## #.. h  h PR† h .30 _ h h hh ##.# #..# ##.## ## #..# .#  ##..# .### #..##. #.## #..## #.. #...# #@.## #.####..#.# #R.#.##†## ..# #†.# .##  #..# .# # ##.# .# #.## #..# .###.. #..# hj hR†=1 h g .#.# #.. ##.## # #..# #.. .##.## ...# ## ....## #.#####R.#†.# h{ r##†#.†.## .## # #.# h  h NR. h# &2 h  h  hkk.# .#.# #.. ##.## # #..# #..###.## ...# ###..# ..R.## #.#####..# hlo†.###†#.†.## .## # hn hEvUR. hKw3 h{ h} h... k.# .#.# #.. ##.## # # #..###.## ...# .##R.# ....# #.#####..# h`:†.# ##†#.†.## . h h(NR. h&4 hv h hh Y.h# ... k.## ..# ##.# ..#  ##.## # ..# # ##@.# ### #.. ..# #R## ..## #..# ...# #..#######..# # #†.## ##†## #†.# h؁  hx NR. h C5 h˟h.C. Y.h#... k.# .#.# #..# ##.##  ##.. ###.R## h Z ####....#####.†.###†# hX hNR. hb&6 h hٱ hR=#.... h.C. Y.h# ...  h>0k.## ..# ##.# ..#  ##@## #..#  ##R.# ## #. .#  hB?N#.#### #..# .# #..## #####..# # #†.# h=@ hGNR. hqH&7 hVN hO h_#...h.C.  hY.h#... k.# .#. #@.###.## #.R hT4 ##.. ##..## ### ....# ### h ##. h hhNR. h[&8 h h hv ##... ##.... ...... ......# ..... ...## #..# ##@# #..#  h ##R#..# ##..# # #. # #.## ## #..# .# #..## h  h NR. hc &9 h  hl  hƾ 9 ##.  #### ......#....... .......##.#. #.R#.## h# A # ##..#..## # # ## h  hB NR. h '40 hF  h  hV]& #.. ##.. ##...###.....##........@##.....##..##.. ##R## #..# ##.## #..# ##..# ## #..## . #.## ht`NR. h+a&1 hge hXg h. #..# #..# ##..# ##...####....#.#.#....##...##R.##.... ##.##... #..###.# ##.##  hS### #..# #  ##..# ### #..## hD hNR. hH&2 h h ha  #.## #..# hb k #..# ##..# ##...####....#.##...#..R.##.##..##.... ##.# hb  #...# #..# ##.# ##.##### #..# .#  ##. h"c .# hAe  hxj NR. hk &3 hKp  hq  h%s..# #  ## ##### ...##R..# .........####.....##..###.... ##....# #.. ##.# ##.## ###  hW' hs,NR. hG-&4 h1 h3 h@## ### # .# .. #.## #..# #..# ##..# ##...# ..###.@..#...# h+R.###.# ....##.##..##....###.# #...###..# .# ##.## hR.5 he3 hf h5i h0l hm hq hq ht, ht h u hv hx hy, hz h| hx~ h, hn h# h h+ h h hX h hN, he h#..## ### .##.###.. .# .#R.##.. ..# ..#.##.. #.## ##.## hj#.. #..#####.C #..##.. ##..##..## ##...# #..@###....#51.8 (6 #...R......# hÓ ##.........## ##.........# #.........## ##.....##..# h ##....###.#C   frost giant (wandering) ### #...###..# ..#### hYM ##.####.## h h hb _A frost giant is nearby! hi$.## #...# #R.# #.. ..# .# #.. #.# #.## #.. #..# # #.C #..#  #.. ##..# #..## ##...# #..R###....# #...@......# ##.........# .########.# ##...###..# .######.####.##..### #..# h% h. kk   rime drake (wandering)You swap places. h/+2.8 (1 hk4 h6] _A rime drake comes into view. hR.# #.. ..# .# #.. #.### #.. #..# # #.C #..#   hO#.. ##..# #..## ##...# #..R###.k..# #..........# ### .####..####.# # h...###..# ####.####.## ..#### #..##...#  ##..# h h h8.###..R....kdistracted, ally target) h&3 h  h hj.# #.. #.# ## #.. #..# # #.C #..#  #.. ##..# #..## ##...# #...###....# #...R....k.# ##.........## .#####..# ###.#...###..#####.####.## ..#### #..# hBk[40m #...#  ##..# ###.####..## hEp......R..kk hp&4 hv hxx h/# #.. #..#  #.C #..#  #.. ##..# #..## ##...# #...###....# #..........# ##...R..k..#......# #.## h&###..# ###.# ...###..# ####.####.## .#### #..# .#  ##..# #.####..##  #...# #.## hC h h(....Rkcatching breath, ally tar…) h. ****The rime drake breathes ice at you. h@...ally target) h0===5 h h]V _The icy flash freeze misses you. hނ { #.. #..# #.C #..# #.. ##..# #..## ##...# #...###....# #.# ##.## ##...Rk....# #.##  hM ##.....##..# ##....###.#  ##.####.## ### ### #..# # ##..#  h catching breath, ally tar…)Wemymur closely misses the rime drake. h *The rime drake breathes ice at you. h 8@ h! E====6 hQ) l _The icy flash freeze misses you. h^ #.. #..# #.C #..# #.. ##..# #..## ##...#  hO #...###....# #.# ##.## ##...Rk....# #.## ##.....##..# ##....###.# #...###..#  ### #..# # ##..#  hܶ  hc M.k  h [=---7 h  h   h= $_Wemymur hits the rime drake! h@#.. #..# #.C #..# #.. ##..# #..## ##...# #...###....# #. hMm# ##.## ##...R.....# #.....k.@.## ##.....##..# ##....###.# #...###..###.####.## ### #..# # ##..#  h  h h he .R.k h The rime drake attacks as it pursues you!1--1 hF-----8 h h  hf!_The rime drake bites you. h߼ P ((((((( h oYou shoot a bolt. The bolt closely misses the rime drake. h@  hCE d.....Rk hE h2=-==9 hI  hL s _Wemymur avoids your attack. The rime drake barely misses you. h= s  You shoot a bolt. The bolt hits the rime drake! The bolt burns the rime drake. hw ! kk  distracted, catching breaThe rime drake is heavily wounded.The rime drake misses you. Wemymur hits the rime drake. h}  (frozen)The rime drake breathes ice at Wemymur.The icy flash freeze hits Wemymur! hvkkcatching breath, ally tar hm3=2=-====60.9 (1.1 hn  hI _Wemymur partially resists. Wemymur is flash-frozen. hӁ{  You shoot a bolt. The bolt hits the rime drake!! The bolt burns the rime drake. h=A.  h+  hzK.R  htr4=6===- h2!2.0 h h_N _You kill the rime drake! hwN- h{ hH _No target in view! hv g hFz (0.0 ht~ 3==---3.0 (1 h  h# X _You start resting. Magic restored. h  #.. #..# #.C #..# #.. ##..# h R #..## ##...# #...###....# #.# ##.## ##.# #......@R.## ##.....##..# ##....###.# #... h ###..# ##.####.## ## ### #..# .# ##..# .### #..## ...# #.## h3  h #--- h: 4 h < _You swap places. h #.. #..# #.C #..# #.. ##..# #..## ##...# #...###....# #.# ##.## ##.# #.R.## ##.....##..# ##....###.# #...###..# # ##.####.### ### #..# ..# ##..# #.### #..## #...# #.##[39 h;49m hDR. h1&5 hњ h̜ hg# #.. #..# #.C #..# #.. ##..# h;` #..## ##...# #...###....# #.# ##.## ##.# #....@.R..## ##.....##..# h ##....###.#  #...###..# ## ##.####.## .### h)U ### #..# ...# ##..# ##.### #..##  #...# #.## h: hOB=6 h h: _Wemymur is no longer encased in ice. hH" # #.. #..# # #.C #..# #.. ##..# #..## ##...# #...###....# #.# ##.## ##.# #...@..R..## ##.....##..# ##....###.#  #...###..# ### ##.####.## ..### [0; h# A10;1m### #..# #...# ##..# ###.### #..##  #...# #.## hF* GR. h* B=7 h/0  h1  hm.## #.. #..# ## #.. #..# #.. ##..# #..## ##...# #...###....# # hn.# ##.## ##.# #..@..R...## ##.....##..# ##....###.# # #...###..# #### ##.####.##.### ### #..# .#...# ##..# ####.### ho #..##  #...# #.## hXq h"xGR. hy&8 h hx h(.# #.. #.## #.## #.. #..# ### h- #.. #..# #.. ##..# #..## ##...# #...###....# .###.@....... #....R....##.##..# ##....###.#  #...###..# .#### .####.## ....###### #..# #.#...#  ##. ho\.# #####.### #..## h hOR. h&9 h͛ h8 hM) R.# #.. .. ..#.# #.. #.##.## #.. #..#### #.. #..# #.. ##..# #..## ##...# #...###....# ..##...R..... ....##.##..# ##....###.# ###  #...###..##### .####.##...###### #..# .#.#...#  ##..# hb0 CR.C   frost giant (wandering) h-1 '70 h6  h8  h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description. h hZ h.#R.##.. ..#Selgeron the Markself ..#.##.. #.##Deep Elf of Hepliaklqana *..... ##.###.. #..#Health: 54/54 ========================####.C #..# h% Magic: 33/33 ========================#.. ##..#AC: 11Str: 9#..## ##...#EV: 15Int: 25#...###....#SH: 0Dex: 23#..........#XL: 12 Next:  6% Place: an Ice Cave##.@.R.....## hNoise: ---------  Time: 9670.0 (0.0)##.........#H) +2 arbalest (flame)#.........##Fire: H) +2 arbalest (flame) ##.....##..###....###.# ####...###..#R   Wemymur the ancestor ..######.####.## hMC   frost giant (wandering) #....###### #..# .#.#...###..#You shoot a bolt. The bolt hits the rime drake!! The bolt burns the rime drake._You kill the rime drake!  h_No target in view! _You start resting. Magic restored. _You swap places. _Wemymur is no longer encased in ice. hoP  Okay, then. h h h. _ h h?GRead which item? Scrolls  b - 2 scrolls of brand weapon  i - 2 scrolls of vulnerability  o - 4 scrolls of immolationr - 2 scrolls of enchant armour  B - a scroll of amnesia  hd J - 2 scrolls of blinking  O - 2 scrolls of teleportation  S - a scroll of poison [!] read|quaff|evoke[?] describe selected hR  h  h .#R.##.. ..#Selgeron the Markself ..#.##.. #.##Deep Elf of Hepliaklqana *..... ##.###.. #..#Health: 54/54 ========================####.C #..# h Magic: 33/33 ========================#.. ##..#AC: 11Str: 9#..## ##...#EV: 15Int: 25#...###....#SH: 0Dex: 23#..........#XL: 12 Next:  6% Place: an Ice Cave##.@.R.....##Noise: ---------  Time: 9670.0 (0.0)##.........#H) +2 arbalest (flame)#.........##Fire: H) +2 arbalest (flame) ##.....##..###....###.# ####...###..# hK CR   Wemymur the ancestor ..######.####.##C   frost giant (wandering) #....###### #..# .#.#...###..# _You kill the rime drake!  h _No target in view! _You start resting. Magic restored. _You swap places. _Wemymur is no longer encased in ice. _Okay, then. h  h Really read the scroll of poison? Y - Yes  hF ' N - No h4 hϢ.#R.##.. ..#Selgeron the Markself ..#.##.. #.##Deep Elf of Hepliaklqana *..... ##.###.. #..#Health: 54/54 ========================####.C #..#Magic: 33/33 ========================#.. ##..#AC: 11Str: 9#..## ##...#EV: 15Int: 25#...###....#SH: 0Dex: 23#..........#XL: 12 Next:  6% Place: an Ice Cave##.@.R.....##Noise: ---------  Time: 9670.0 (0.0)##.........#H) +2 arbalest (flame)#.... h .....##Fire: H) +2 arbalest (flame) ##.....##..###....###.# ####...###..#R   Wemymur the ancestor ..######.####.##C   frost giant (wandering) #....###### #..# .#.#...###..# _You start resting. Magic restored. _You swap places. _Wemymur is no longer encased in ice. _Okay, then.The air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust. hЪA§§§§§.§C§§§## ##§§§§§§###§§§§§§§R§§§§§§ h§@§.§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§Cally target) h(5===1.0 (1 hC hκ _You swap places. _Wemymur is no longer encased in ice. _Okay, then.   hThe air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust. _The frost giant shouts! hk (((You shoot a bolt. The bolt hits the frost giant!  The bolt burns the frost giant. hO hQz  The frost giant is lightly wounded.  The frost giant is engulfed in poison gas. hY§CR§§ poisoned, ally target)2.1 (1.1 h^ hba2 _The frost giant is poisoned. h (( You shoot a bolt. The bolt hits the frost giant.  The bolt burns the frost giant. h7'§§ very poisoned, ally targ…)The frost giant is moderately wounded.Wemymur hits the frost giant but does no damage.  engulfed in poison gas.   h99The frost giant looks even sicker.frost giant hits Wemymur with a +1 battleaxe of freezing!3.2 h? hB6 _The frost giant freezes Wemymur. h ((You shoot a bolt.  The bolt hits the frost giant but does no damage. h  The frost giant is moderately wounded.Wemymur hits the frost giant. The frost giant looks even sicker.  The frost giant hits Wemymur with a +1 battleaxe of freezing!!! h  h  hh h+§§ h☼ h* ☼ h ☼ h# ☼ h ☼ h2~C   frost giant (very poisoned) hܺlh   polar bear hP'Wemymur is destroyed! h h h4 h? 0 h# h  h{ h&_The polar bear growls angrily. hZ ((You shoot a bolt. The bolt hits the frost giant.  The bolt burns the frost giant. h|n  The frost giant is moderately wounded.The frost giant is engulfed in poison gas. hs  The frost giant looks as sick as possible!  The polar bear is engulfed in poison gas. hxD§h☼ hyH§§C☼§§§§§☼☼☼ hjzb☼extremely poisoned)(poisoned) hz-5.3 (1.1 h h>1 _The polar bear is poisoned. h   h ! h %( h  You shoot a bolt. The bolt hits the frost giant!!  The bolt burns the frost giant. h1@  The frost giant is severely wounded.You hear an angry hiss.  The frost giant is engulfed in poison gas. h1B  The frost giant looks as sick as possible!  The polar bear is engulfed in poison gas. hVJ ☼h§###§§☼C○○☼☼○○very poisoned) hK ,60 htQ  hS 7 _The polar bear looks even sicker. hp|  You shoot a bolt. The bolt hits the frost giant!  The bolt burns the frost giant. hwYou shoot a bolt. The bolt hits the frost giant!  The bolt burns the frost giant.  The frost giant is severely wounded.frost giant hits you with a +1 battleaxe of freezing!! h ○.h☼§###☼○☼○○ h ○☼§§§☼ 39------- h[24-------7.4 (1.1 h h 2 _The frost giant freezes you. h  }  You shoot a bolt. The bolt hits the frost giant!!  The bolt burns the frost giant! h ○h   polar bear (very poisoned) h~  You kill the frost giant!The polar bear is engulfed in poison gas. hA b○h○°§§☼§§○° h ☼@☼.§§☼°○○°°  h Crack Shot40-------14 h 780 _The polar bear looks even sicker. h  _Your Ranged Weapons skill increases to level 21! h ((You shoot a bolt. The bolt hits the polar bear. The bolt burns the polar bear. hp  The polar bear is moderately wounded.The polar bear is engulfed in poison gas. hw°°§☼☼○h###○§○☼☼§°§§☼§§°○°°°§§☼§°☼○☼§§○☼extremely poisoned) hx1=5=------9 hu~ h5? _The polar bear looks as sick as possible! hD B(( h.  You shoot a bolt. The bolt barely misses the polar bear.The polar bear is engulfed in poison gas. h" D☼☼☼§###○§°☼h§☼○§§°.○@○.§§○.° h Y°..  h\ _2=80 h  h ? _The polar bear looks as sick as possible! hr{  You shoot a bolt. The bolt hits the polar bear!! The bolt burns the polar bear. h{A$  hW☼..☼○○☼°§###°§°○○.☼°☼°.§...☼§○§.○°○§§°○ h<☼  h` 3=6=61.5 (1.1 h# hN _You kill the polar bear! h M#.## #R.. ..# ..#.☼# ##.##☼###§. #..☼. ##.§§☼## ##§○☼°§###°§°○#○☼@§☼○§§..# ##○.○.§☼°.°###§☼°.§..§.#  h! #§.☼§○§.○.#### h' L○○○....○@§○°§☼°.°.§☼°...☼ hL( /☼☼ hQ* g4=---20 hz0  h5 1 ○☼☼○°○.☼###.§.°°○@☼ h>6 ○.○..☼..☼☼.○☼°☼.°.°§☼.☼☼☼°☼○You now have 530 gold pieces (gained 78). h7 m5=---3.5 (2 h;  h,> ^ _You see here a +1 battleaxe of freezing. hp 3 h  h  h 7=7=8= h 9=8== hR  h  hx E50= hh  h  h6 1=9== h#  h  h K2= h  hp 3=30= h  h  ...........###......@................... h ................... _You start resting. h ,90.5 (7 h 54= hq $1.5 (8 h  h3 " _HP restored.  h3  h  h  h w1=  h!  h!  h#~2==  h$  h%O=  h&  h@(,  h(  h3/_ _You start resting.  h4+6.5 (5  h#5v3==7.5 (6  h9  h;% _Magic restored.  h #..## ###  .##.## #.... .# #.#R.# #... .. #..#.# #... #.## ###.## #... #..#### #..# #..# #..# ##..# #..## ##...# #.@.###....#  h  #..)..##......... #.......##.##..# ##....###.# ####  #...###..##### .####.##  h-   h   h kk   rime drake (wandering)  h +8.5 (1  hJ   h   hu (((((k    hvYou shoot a bolt.  The rime drake hisses angrily.  The bolt hits the rime drake! The bolt burns the rime drake!  h  hs..k.....  h7===9.6 (1.1  h  h* c _The rime drake is severely wounded.  h `(((((((  h~   h `...k...  h .7000  hh  _You shoot a bolt. The bolt closely misses the rime drake.  hM (((You shoot a bolt. The bolt hits the rime drake. The bolt burns the rime drake.  h| ...(catching breath)The rime drake is severely wounded.  hb ***The rime drake breathes ice at you.The icy flash freeze hits you!  h-...47----  h929---====1.7 (1.1Frozen   h  hW _You are encased in ice.  hz`(((((((  h,  h:.....k  hh.8=---  hZ===-20  h|   h o _You shoot a bolt. The bolt closely misses the rime drake.  h@ (You shoot a bolt.  The bolt hits the rime drake but does no damage.  h  h].k  h50==30----3.8 (1.1  h  hc _The rime drake is severely wounded.  h}`(((((((  hp ......kYou shoot a bolt. The bolt closely misses the rime drake.  hr Q=2940  hy   hu{ / _The rime drake bites you.  hu >(((((  h2 "((  h!  ......kYou shoot a bolt. The bolt barely misses the rime drake.  h =1305.9 (1.1  hU  hn   hM_The rime drake completely misses you.  hR0`(((((((  hC ......k(catching breath)You shoot a bolt. The bolt misses the rime drake.The ice encasing you melts away.  h`IThe rime drake barely misses you.  h  The rime drake breathes ice at you.The icy flash freeze hits you!!  hO=  hQ36------22-----====7.0  hV  hXW _You are encased in ice.  ho`(((((((  hSM ......kYou shoot a bolt. The bolt barely misses the rime drake.  hN7------3-----===-8.1  hT  hUX _The rime drake closely misses you.  hʲ`(((((((  h7 ......kYou shoot a bolt. The bolt barely misses the rime drake.  h8[8-9.2  h<  hV?P _The rime drake misses you.  h2 `(((((((  h > ......kRR   Wemymur the ancestork   rime drake (ally target)You shoot a bolt. The bolt misses the rime drake.Wemymur emerges from the mists of memory!  The ice encasing you melts away.  h 40=4=100  h   hP W _The rime drake barely misses you.  h s  You shoot a bolt. The bolt hits the rime drake! The bolt burns the rime drake.  h C.  h̞   h0 l.R.  h 1==81 _You kill the rime drake!  hV   hr f _Your Hexes skill increases to level 8!  hA-3  h\.  h1  h2]2=5  h6== _  h]7D3=  h(8  h:  h-;4=6=  h;  h$=  hy=K5=  h=  h?  h@6=7=  h@  hB;7  hoC  h#D98  hD(=  h2E  h'F99  hF}=8==  h!G  hHb50=  hJ  h9N  hN2==9==  h P  hRk3=  hYS  hU  h"V4=30=  hV  hY1 _HP restored.  h:Z  h>[  hT]  h]K1=  h^  ha`,  h`  hb  hc=2==  h.d  h@f,  hg  h*j  hjh3==  hk  h[n  h^o  h2p,  hp  hq  hr  ht,  hu  hw  hy  h{,  h|  h~  hh  h  h9=  hD  hL  h,  h  h"  h=  ht,  h  h̘ ##...#≈≈≈≈≈###..  #.#.###≈≈≈≈.#..  ##..## #≈≈##... #..## ####..### .## #.....## .# #R.# #.....}#..# .#.##......##.## #.###..R....#..# ####.R#@)..#..# ---  h#..#..}##..# #..##.##...# #...###....##..).###.........## ##.........# #.........## ##.....##..#  h##...#≈≈≈≈≈###..  #.#.###≈≈≈≈.#.. ##..## #≈≈##... ..## ####..### .## #.....## .# R.#   hg#.....}#..# #.# #......##.## .## #..R....#..#  #.R#.@..#..# #..#..}##..# #..##.##...# #...# ##.##   hd035.2 (24.0)  hЪQ.R  h]H---6.2 (25  h  hJ} _You see here a +0 partisan of freezing. hF3 hH h?L hM hS hT$ _ hIY h\9#.#.###≈≈≈≈.#.. #..## #≈≈##... ..## ####..### .## #.....## .# .#  hJ]#.....}#..# .# #......##.# ## #...# # #.R#.)..#..#  #..#.R@##..# #..##.##...# #...###....# #..)... h]....###...## .####..#### h]#.# he17.2 (1.0) hf+8.2 (2 hvl hoW _A - a +0 condenser vane h|3 h/ h! h, h h h hu, hF h h h, hi h hp h, h h, h hPx _A - a +1 condenser vane (improved by +1). hF h3 hr h hg, h  h  h h, h h h/ h, h h hO h , h h h h, h h} h hc , h  h" he# hJ$, h$ h) h., h/ h25 _You swap places. h 3 h43 h4 hC6 hL7 h8 hv8 h8 h9 ha: h.;, h< h*= hi> h$? hq? h? h@ h(B hC h D hE h2G h+H h I, h/J hX ###  ##.#####  ###..≈≈≈#≈ ##### hY##...#≈≈≈≈≈###...## ## #.#.###≈≈≈≈@#.....#50.0) .## ##..## ##≈≈##R.....## ..###..## #####..###..## #..##.## #.....##..# .#.#R.# #......#..# ##..#.# #......##.#####.## #.......#..#### #..#.)..#..# #..#...##..# hZ h^ h`_ _Partly explored, can't reach some places. hY]3 h{^ hn0.0).....###...##...... ht h.w_ _Partly explored, can't reach some places. h0 #####.########..≈≈≈#≈ #######...#≈≈≈≈≈###...###.#.###≈≈≈≈R#.....# ##..## ##≈≈##@.....##..## #####..### h@ .## #.....##..# #R.# #......#..# #..#.# #......##.##.## #...#  ### #..#.) #..#...##..##..##.##...# h  h` +9.2 (1 h  h & _You swap places. h*}#####.########..≈≈≈#≈ #######...#≈≈≈≈≈###...#.#.###≈≈≈≈R#.....# ##..## ##≈≈##......###..## #####.@###..#.## #.....##..# #R.# #......#..# ..#.# #......##.# ##.##  h*#...#  ### #..#.)..#..#  #..#...##..##..##.##...##...###....# hn+ h0L.R h0'60 h5 h6 h]#####.########..≈≈≈#≈ #######...#≈≈≈≈≈###...###.#.###≈≈≈≈.#.....#  ##..## ##≈≈##R.....## ##..## #####..###..#.## #...@.##..# #R.#  ho#......#..# .# #......##.# #.## #...## #..#.) #..#...##..# #..##.##...##...###....##..).......# h hvL.R hE&1 h h h,Read which item? Scrolls  b - 2 scrolls of brand weapon  i - 2 scrolls of vulnerability  o - 4 scrolls of immolationr - 2 scrolls of enchant armour  B - a scroll of amnesia  J - 2 scrolls of blinking  O - 2 scrolls of teleportation [!] read|quaff|evoke[?] describe selected h h h 8Selgeron the Crack Shot###Deep Elf of Hepliaklqana *.....##.#####Health: 54/54 ========================###..≈≈≈#≈ #####Magic: 33/33 ========================##...#≈≈≈≈≈###...##AC: 11Str: 9 h!#.#.###≈≈≈≈.#.....#EV: 15Int: 25  ##..## ##≈≈##......##SH: 0Dex: 23 ##..## #####.R###..##XL: 12 Next: 18% Place: an Ice Cave ##.###...@.##..#Noise: ---------  Time: 9761.2 (0.0) #R.##......#..#H) +2 arbalest (flame) .#.##......##.##Fire: H) +2 arbalest (flame) #.## h`"#.......#..# ####..#.)..#..##..#...##..#R   Wemymur the ancestor#..##.##...##...###....##..).......# _A - a +0 condenser vane _A - a +1 condenser vane (improved by +1). _You swap places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _You swap places. h)P  Okay, then. h* hb0 h2. _ hD Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description. h hl h&{Selgeron the Crack Shot###Deep Elf of Hepliaklqana *.....##.#####Health: 54/54 ========================###..≈≈≈#≈ #####Magic: 33/33 ======================== h##...#≈≈≈≈≈###...##AC: 11Str: 9#.#.###≈≈≈≈.#.....#EV: 15Int: 25  ##..## ##≈≈##......##SH: 0Dex: 23 ##..## #####.R###..##XL: 12 Next: 18% Place: an Ice Cave ##.###...@.##..#Noise: ---------  Time: 9761.2 (0.0) #R.##......#..#H) +2 arbalest (flame) .#.##......##.##Fire: H) +2 arbalest (flame) #.###.......#..# ####..#.)..#..##..#...[3 hW9;49m##..#R   Wemymur the ancestor#..##.##...##...###....##..).......# _A - a +1 condenser vane (improved by +1). _You swap places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _You swap places. _Okay, then. hP  Okay, then. hE hD _ h h>Inventory: 45/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)  h a - a +1 slingx - a +0 orcbow Missiles (go to first with ()  g - 3 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}c - a +0 robe Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn) hq - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hX9 Jewellery "=)j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)  q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  h: z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower  P - an amulet of faith Wands (go to first with /)  p - a wand of paralysis (43)  u - a wand of mindburst (25)  D - a wand of acid (11)  G - a wand of digging (4)  K - a wand of flame (23) Scrolls (go to first with ?)b - 2 scrolls of brand weapon  i - 2 scrolls of vulnerability  o - 4 scrolls of immolation35% h? s - a ring of wizardry  L - a ring of protection from firer - 2 scrolls of enchant armour   hB - a scroll of amnesia  J - 2 scrolls of blinking  O - 2 scrolls of teleportation48 h  i - 2 scrolls of vulnerability  o - 4 scrolls of immolationr - 2 scrolls of enchant armour  B - a scroll of amnesia  J - 2 scrolls of blinking  O - 2 scrolls of teleportation Potions (go to first with !)d - 3 potions of brilliance  h e - a potion of might  f - 2 potions of haste  k - 2 dark potions  n - 3 potions of attraction  v - a red potion  C - 2 potions of curing  E - a black potion  F - 2 clear potions  I - 2 sedimented orange potions  M - 2 fizzy purple potions  Q - 2 potions of invisibility  U - a potion of heal wounds Miscellaneous (go to first with })  A - a +1 condenser vane h8bot hR  e - a potion of might  f - 2 potions of haste h A - a +1 condenser vane. A magical device that condenses ambient energy into various destructive clouds. When evoked these clouds form around hostile monsters near the user. The quantity and lethality of these clouds increases with Evocations skill. At low power it will create noxious fumes, and as power increases this gives way to roaring flames, freezing vapours, and poisonous gas. At the highest tiers of power storm clouds, acidic fog and clouds of excruciating misery become available. Once activated, this device is rendered temporarily inert. However, it rechargesas you gain experience. Additional devices of the same type can be combined with it to improve the rate at which it recharges. Increasing your evocations skill will improve the rate at which it recharges. You found it in an ice cave. Stash search prefixes: {inventory} {evoker} {misc} Menu/colouring prefixes: identified evoker misc e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.# h%dInventory: 45/52 slots  i - 2 scrolls of vulnerability  o - 4 scrolls of immolation  r - 2 scrolls of enchant armour  B - a scroll of amnesia  J - 2 scrolls of blinking  O - 2 scrolls of teleportation Potions (go to first with !)  d - 3 potions of brilliance  e - a potion of might  f - 2 potions of haste  k - 2 dark potions  n - 3 potions of attraction  v - a red potion  C - 2 potions of curing  E - a black potion  F - 2 clear potions  I - 2 sedimented orange potions  M - 2 fizzy purple potions  Q - 2 potions of invisibility  U - a potion of heal wounds Miscellaneous (go to first with })  A - a +1 condenser vane [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]# h # h # h {Selgeron the Crack Shot###Deep Elf of Hepliaklqana *.....##.#####Health: 54/54 ========================###..≈≈≈#≈ #####Magic: 33/33 ========================# h B##...#≈≈≈≈≈###...##AC: 11Str: 9#.#.###≈≈≈≈.#.....#EV: 15Int: 25  ##..## ##≈≈##......##SH: 0Dex: 23 # h k##..## #####.R###..##XL: 12 Next: 18% Place: an Ice Cave ##.###...@.##..#Noise: ---------  Time: 9761.2 (0.0) #R.## h: P#......#..#H) +2 arbalest (flame) .#.##......##.### h Fire: H) +2 arbalest (flame) #.###.......#..# ####..#.)..#..##..#...##..#R   Wemymur the ancestor# h k#..##.##...##...###....##..).......# _You swap places. # h< _Partly explored, can't reach some places. _Partly explored, can't reach some places. _You swap places. _Okay, then. _Okay, then.# hO # h& # h{ # h $ hi  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.7    -2   h - Spellcasting   7.0    +3           b + Unarmed Combat   0.0    -2   i * Hexes   8.0  14%  +3   c + Throwing   0.0     0   j - Fire Magic   1.1    +1           d * Ranged Weapons  [$ h37m21.2  68%  +3   k + Invocations   0.0    +1       l + Evocations   0.0    +1  e + Armour3.5  18%  -2       f - Dodging   6.1    +2       g + Stealth   5.8    +3                          $ h                                    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets& hvR30 l * Evocations   0.0  12%4 g + Stealth 5.8   1%' h0521 g * Stealth   5.8  13' h 3603 g - Stealth   5.8   ) h0521 e * Armour   3.5  27) h8_ 4706 e - Armour   3.5   * h&* hi* hSelgeron the Crack Shot###Deep Elf of Hepliaklqana *.....##.#####Health: 54/54 ========================* h8###..≈≈≈#≈ #####Magic: 33/33 ========================##...#≈≈≈≈≈###...##AC: 11Str: 9#.#.###≈≈≈≈.#.....#EV: 15Int: 25  ##..## ##≈≈##......##SH: 0Dex: 23 ##..## #####.R###..##* h@XL: 12 Next: 18% Place: an Ice Cave ##.###...@.##..#Noise: ---------  Time: 9761.2 (0.0) #R.##......#..#* h H) +2 arbalest (flame) .#.##......##.##Fire: H) +2 arbalest (flame) #.###.......#..# ###* h#..#.)..#..##..#...##..#R   Wemymur the ancestor#..##.##...##...###....##..).......# _You swap places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. * hQs_You swap places. _Okay, then. _Okay, then.* hP* h* hf+ h3+ h+ hf4+ h+ h _Partly explored, can't reach some places. _You swap _Okay, then.Partly explored, can't reach some places.+ h" + h -  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.7    -2   h - Spellcasting   7.0    +3      + h V     b + Unarmed Combat   0.0    -2   i * Hexes   8.0  14%  +3   c + Throwing   0.0     0   j - Fire Magic   1.1    +1           d * Ranged Weapons  21.2  70%  +3   k + Invocations   0.0    +1  + hԊ <     l * Evocations   0.0  16%  +1   e - Armour   3.5    -2       f - Dodging   6.1    +2       g - Stealth   5.8    +3          + hb                     + hՋ                     + h3             The percentage of incoming experience used to train each skill is in brown.  + hь The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets, hV  a + Fighting 0.7  18%1583- h}- hT- hSelgeron the Crack Shot###Deep Elf of Hepliaklqana *.....##.#####Health: 54/54 ========================###..≈≈≈#≈ #####- h}Magic: 33/33 ========================##...#≈≈≈≈≈###...##AC: 11Str: 9#.#.###≈≈≈≈.#.....#EV: 15Int: 25  ##..## ##≈≈##......##SH: 0Dex: 23 ##..## #####.R###..##XL: 12 Next: 18% Place: an Ice Cave ##.###...@.##..#- hfwNoise: ---------  Time: 9761.2 (0.0) #R.##......#..#H) +2 arbalest (flame) .#.##......##.##Fire: H) +2 arbalest (flame) #.###.......#..# ####..#.)..#..#- hʐ#..#...##..#R   Wemymur the ancestor#..##.##...##...###....##..).......# _Partly explored, can't reach some places. - hw_Partly explored, can't reach some places. _You swap places. _Okay, then. _Okay, then. _Partly explored, can't reach some places.- h- h- h@- h. h4. h. hf_ _Sorry, you can't auto-travel out of here.0 h,J0 h.1 h)L1 h/M1 hN1 hR1 hT1 hW1 h[: _1 h^1 h;a1 hd,1 he1 h2j1 hl1 hn1 h$o1 h6p1 ht1 hw1 h z1 h|z1 h{1 h1 h1 hk1 hy1 hS1 h1 hŋ1 hō,1 h1 h1 h:1 hV,1 h1 h1 hi1 h/,1 ht1 h1 h?1 h,1 hƯ1 h41 h1 h1 hj1 h1 h1 h1 hx1 h1 h1 h1 h1 h,1 h1 h1 h1 hX1 h1 hS1 h1 hb1 hZ1 h1 h1 h1 h1 h1 hf1 h1 h1 h 1 h@1 h1 h@1 h1 hQ1 h,1 h1 h$1 h1 hj ,1 hp 1 h]1 h1 h,1 h1 h,1 hx,1 h:1 h1 hD1 h1 h 1 h 1 he#1 hg%1 h`&1 h&1 h]'1 h*1 h?,1 h-,1 h.1 h'21 h31 hy5,1 h61 h0:1 h;1 hA=1 h=1 h>1 hA1 hoC1 hD1 hD1 hE1 hHJ1 h]K1 hL,1 h)M1 hdQ  Things that are here:  a rime drake corpse; a yak corpse1 haR1 h#S1 hS _1 hS1 hU1 hV1 hd1 he1 hf1 hg1 hPg1 hi1 hWk1 h_l1 hIm,1 hn1 ho1 hjp1 hp,1 huh  You see here a rime drake skeleton.1 hxv1 hw1 h`x _1 hsy1 h{1 h}1 h~,1 h~1 h1 h1 hʄ,1 hu1 hIb  You see here a wolf skeleton.1 hT1 h1 h" _1 h1 h@1 hs1 h,1 hL1 h(  Things that are here:  a yak skeleton; a death yak skeleton1 h(1 h{1 h _1 h̞1 h1 h+1 h1 h1 hh1 h&1 h^1 hb1 h,1 h+1 hׯ1 hݰ1 h;1 hر1 hSa  You see here a yak skeleton.1 hз1 hF1 h _1 ht1 h1 h޾1 h1 hf,1 h1 h/1 h(1 h1 h1 hq1 h1 h,1 h1 hc1 h1 h1 h&1 h1 hA1 hm1 h~1 h1 h1 ha  You see here a yak skeleton.1 hx1 h1 h _1 h1 hd1 h1 h,1 h1 h1 h1 h1 h1 h1 ho1 h1 h1 hm1 h1 h1 h1 hS1 h,1 h1 h1 h1 h ,1 h1 h1 hK1 hn,1 hD1 h1 h1 h ,1 h1 h 1 h 1 hQ 1 h 1 hS1 h1 h|1 h1 h1 h1 h1 h`1 hI,1 h1 hV1 hN1 h)1 h1 h1 h!1 h#1 h%1 h%1 h>&1 h(1 h*1 h_,,1 h-1 h/1 h511 h21 hf31 h31 h_61 hV81 h91 h~:1 h;1 h_=1 h%?1 h@1 hA1 hA1 hzD1 hF1 h H,1 hH1 hJ1 hdL1 hPM1 hM1 hN1 h#P1 hQ1 hXS,1 h#T1 hSV1 hSX1 hY,1 hZ1 hG]1 h8^1 hb_1 h_1 hn`1 htb1 hc1 hd,1 hSg,1 hh1 h'j,1 hj1 hl1 hm1 h?o1 ho1 h!p1 hQr1 hs1 ht1 h5u,1 h?w1 h@L1 h1 hͫ1 h1 h+1 hX1 h=1 h31 h1 h,1 h31 hݼ1 h$1 hd,1 h1 h1 hF1 h81 h1,1 hY1 h1 h<,1 h1 h1 h/1 h,1 h\1 h1 h1 h1 h1 hl1 h1 hv1 hO1 h1 h:1 h1 h#1 h,1 h1 h1 h1 h,1 h1 h 1 ha1 h",1 h1 h1 h1 h,1 h1 h1 hF1 h1 hZ,1 h1 hz1 h,1 hM1 h1 h1 hB1 h1 hP1 hf,1 h 1 hI1 h1 hW1 h,1 h,1 h1,1 h1 h1 hG1 h,1 hw1 h,1 hF,1 hi1 h1 1 h# 1 h ,1 hg 1 h 1 h1 h,1 hw1 h1 h"B1 h1 h1 h1 h ,1 h1 hY1 h1 h9X1 h 1 h#n1 h$1 hv$1 h$1 h4&1 hS'1 h(,1 h)1 h)1 hO+1 h,,1 h;-1 h.1 h/1 hl0,1 h%11 h\21 h31 h4,1 hm51 h<  #### ### ##..## ##.#####1 hi=X ##.#..#### ###..≈≈≈#≈ #.#R#....## ##...#≈≈≈≈≈# #..###R#..## #.#.###≈≈≈≈. ##.## ##R#R@## ##..## ##≈≈##879.2 (118.0) #..# ####..###..## ##### #.## #.##.1 h= #..## ##.#.#R.# #. ##..# ###..#.# #.1 hC>#..# ###.## #.##.## ### #.#.#.##.##R##1 h>*#.1 h(?1 hD1 hE2 h7 _2 h+ ,2 h n2 h 2 hm 2 h ,2 h 2 h 2 h 2 h 2 hv ,2 h 2 h 2 h 2 hU 2 h 2 h 2 h* X2 h 2 h\ 2 h ,2 h 2 h 2 hT 2 hP 2 h 2 h) 2 h 2 h 2 h 2 h8 2 h 2 hF 2 hR 2 hF 2 h 2 h 2 h 2 h 2 h 2 h0 2 h 2 hY 2 h_ 2 h ,2 hN 2 h 2 h 2 h ,2 h_ 2 h? 2 h 2 h 2 h ,2 hD 2 h7 2 h 2 h 2 h 2 h )#.#.#....## ##.#..###.#..## #.###.## ##.#..## ##.. #..# ####..###..# 2 h! 4#.## #.#..##.## #..## ##.#.#R.# ##..# ###..#.#  #R.# ###.##  ##@## ### 94.2 (15.0) #.#.# ##R##   #..# #.## #..#   #..# 2 hs" h##.#### #....#2 h" 2 hW' 2 h( 3 h-33 h/3 h/3 h03 hy1B3 hM5,3 h8X3 h93 h':,3 h:3 h <3 h=3 h=,3 hK>3 h>3 hu?3 h/@,3 h@3 h$A3 h}A3 hSB,3 hB3 hC3 hED3 h%E3 hE3 hE3 hF3 h.H3 hI,3 hDJ3 huK3 hL3 hJM,3 hN3 hR#R#.###.###..##.###..##..###.#### #.R..# .# 903.2 (9.0)3 huS #..### #### #.#..## ##..#### #..#..# ##.#....## #.#.#.###.#.#.#... #..#.###...######. ##..#.#÷.### #. ####...####3 hSP ##.###3 hQT3 hX3 hZ3 h 33 h 3 h 3 h 3 h 3 hB 3 hE n3 h 3 h 3 h 3 h 3 h< 3 h 3 h 3 h 3 hx 3 h 3 h7 3 h 3 hw 3 h? 3 h ,3 hl 3 h 3 hj 3 h 3 h1 3 h 3 hd 3 h- ,3 hF 3 h #....# ##.#.# #..### #####.#..## ##..#####..#R.# ##.#....###3 h P#.#.#.###.#.#.#...##..#.###...######.#####..#R#÷.### #...#####.@.###..##10.2 (73 h" ##.## #...### ##. #..# ##..# ##...#  ##...###### ##....# ###..## #### #.....# #.3 h 3 h 3 h 4 h>B34 hVC4 h=E4 hF4 hG4 huL  You see here a death yak skeleton.4 hN4 h0O4 hO _4 hP4 hR4 hS4 hEU,4 hU4 hW4 hIY4 h-Z4 hZ,4 h\4 h]4 h^,4 h_4 ha4 hb4 hc,4 hd4 hf4 hg4 hh,4 hi4 hk4 hYl4 hTm,4 hn4 ho4 hp4 hr,4 hr4 h?t4 hu4 hw,4 hw4 hMy4 hvz4 h|{,4 h8|4 h}4 h~4 h,4 h`4 hƂ4 h4 h,4 hɅ4 h&4 hz4 h4 h4 h4 h4 h!4 hG4 h4 hF4 hx4 h4 h,4 hޓ4 h4 h4 h,4 hy4 h)4 h4 h ,4 hޝ4 h4 h 4 h%,4 hע4 h84 h84 h,4 hu4 h14 h4 h,4 h4 h####...## ##..####.## #...#### ##.###  #..#  4 h+##..#  ##...#  ##...## #### ##.R..# ### #..## #### #..@..# #.## 31.2 (21.0) 4 h....#####.÷####....###..# ..†...##..÷.##....###...## ∩.∩.......#.......##.....## .........###÷.....##......## 4 hhH....##..## ###...#.....##..# #..###### ##........###.## #### #........## #..#  ##.......# ##.# 4 ho4 h6 h%0I6 h16 h26 h46 h.56 h 9B6 h :,6 h:6 hl<6 h>6 h?6 h,@6 h@6 h`B6 hC6 hE,6 hE6 hkG6 hH6 h J6 hJ6 hK6 hZL6 hM6 hN,6 hO6 h T  Things that are here:  a yak skeleton; a yak skeleton6 hU6 hV6 hV _6 hW6 hX6 hY6 hZ6 h3[6 h[6 h\6 h]6 h^6 h]_6 h_6 h`6 hOb6 hc6 hnc6 hc6 he6 hf6 hg6 hh6 hh6 hi6 hj6 hk6 h}l6 h_m6 hen6 ho6 hq,6 hq6 hr6 hs6 hXu,6 hv6 hy]  There is an ice choked empty arch of ancient stone here.6 hyz6 h{6 h | _6 h|6 h~6 hv6 h6 h.,6 h # ## ##.## ##..6 hi_..## #### #.......#####.÷####.. #...÷...##..÷.##... #.@R∩.......#......47.2 (16 #..........###÷....6 hω ##....##..## ###... ##..###### ##.. #### #... ##..6 hP~ ##. #6 h6 h6 h#w _There is an ice covered gate leading back out of this place here.7 hE47 hK7 hQ7 hR88.0) _7 hX7 hRA*,...##.............,,,,,,,,,,,,*,.................#**,,,,,,,,,**,.......†........$#**,,,,,,,,,*7 h0C*,..........†.......,,,,>,,,,,,***...#..............,,,,,,,,,,,**..................,,,,,**,,,,**...........≈≈≈≈≈.#*,,,,**,,,,**..........#####≈.#*,,>,**,,,,*Dungeon:11*##.#.##......@#≈.**,,,,**,,,,*#...*#.≈...R.#~,**,,,,**,,,,*#.##*#..#≈...#~,**,,,,,,,,,,,##* #..≈#≈..#,,*************##..≈#....**####.≈..## *##### 7 hD7 hQ7 hڼ+9 (1.77 h7 hM} _Welcome back to the Dungeon! _There is a collapsed entrance here.@ hV@ h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone@ h0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.A hA h$A h9 *,...##.............,,,,,,,,,,,, Selgeron the Crack Shot*,.................#**,,,,,,,,,* Deep Elf of Hepliaklqana *.....*,.......†........$#**,,,,,,,,,* Health: 54/54 ========================*,..........†.......,,,,>,,,,,,* Magic: 33/33 ========================**...#..............,,,,,,,,,,,* AC: 11Str: 9*..................,,,,,**,,,,* EV: 15Int: 25*...........≈≈≈≈≈.#*,,,,**,,,,* SH: 0Dex: 23*..........#####≈.#*,,>,**,,,,* XL: 12 Next: 18% Place: Dungeon:11*##.#.##......@#≈.**,,,,**,,,,* Noise: ---------  Time: 9948.9 (0.0)#...*#.≈...R.# h~;;10m~,**,,,,**,,,,* H) +2 arbalest (flame)#.##*#..#≈...#~,**,,,,,,,,,,, Fire: H) +2 arbalest (flame) ##* #..≈#≈..#,,*************##..≈#....**####.≈..##R   Wemymur the ancestor*#####Things that are here: _a yak skeleton; a yak skeleton _There is an ice choked empty arch of ancient stone here. _There is an ice covered gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here.[?25h[?0c  Remember Wemymur's name as what? WemymurB hc B h [?25l[?1cB h) Wemymur  Okay, then.Was Wemymur a) male, b) female, or c) neither? (Currently male.)C hv  Okay, then.C hC h. _C hߛ 3C h C h C h C h $ _C h ,C h" C h C h C h C h C h* ,C hG C hֻ C h( C h C h' C h C h C h C ho C h C h C hv C h ! *,* #....#,*,*,*,,*,,* ##,* #....#,,,,,*,,*, **#..*###....###+####*+*****+ *,...##..............,,, *,.................#**, *,.......÷........$##*,,,,,,,, *,..........÷........,,,>,,,,, **...#...............,,,,,,,,, *...........@......),,,,**,,,53.9 (5*...........≈≈≈≈≈.##,,,,**,,,*.........R#####≈.#*,,>,**C h *##.#.##...R...#≈.#*,,,,**,,,#...*#.≈.....#~,**,,,,**,,,#.##*#..#≈...#~,**,,,,,,,,,##* #..≈#≈..#,,***********##..≈#....**####.≈..##C h C h RR.C h +4.9 (6C hg C h' + _Found a quarterstaff.D h)3D hdD hD h#D hoD hD hߨ,D hD h-,D h{D h*D h*,* #....#,,,,,*,,,**,* #....#,,*,,*,,,*,*,,,,* #....+,,,,,+,***,+*,*,*+,* #....#,*,*,*,,*,,*,,,,,**##,* #....#,,,,,*,,,,,*,,*,,* **#..*###....###+#####+*****+**** *,...##.........,,,,,, *,.........#**,,** *,.......÷..$###.,,,,,,,,* 6.9 (2 *,..........÷..........(>,,,,,,* **...#........R.........,,,,,,,*  D hf*..................)...,**,,,,*  *...........≈≈≈≈≈.##...,**,,,,*  *..........#####≈.#*,.>,**,,,,*  *##.#.##...R...#≈.#*,,.,**,,,,*#...*#.≈.....#≈.#*,,,,**,,,,**#.##*#..#≈...#≈.#*,,,,,,,,,,,,D heD hnRR.D hM+7.9 (3D hD h0K _Found 4 stones. Found a stone staircase leading down.D h 3D hx D h D hk /*,* #....#,,,,,*,,,,,*,,*,,*,**,* #....#,,*,,*,,,*,*,,,,,*,*,* #....+,,,,,+,***,+*,*,*+,*,* #....#,*,*,*,,*,,*,,,,,**,##,* #....#,,,,,*,,,,,*,,*,,*, *#..*###....###+#####+*****+* ,...##.., D h 2,...#**,* ,.÷.......@$###.,* *0 ,.÷..R.(>,,,,,,* * *...#..* * *.......)....**,,,,* * *.≈≈≈≈≈.##....**,,,,* * *.#####≈.#*..>.**,,,,* * D h *##.#.##...R...#≈.#*,...**,,,,* *#...*#.≈.....#≈.#*,,..**,,,,*#.##*#..#≈...#≈.#*,D h D hG BR.D h +8.9 (1D h D h ; _Found a stone staircase leading down.D h 3D h D h ,D h, D h D h\ D h ,D h D h N _You now have 540 gold pieces (gained 10).D h 3D h0 D h# D h& D h( ,D h* D h - D h^1 D h1 D h2 D h7 D he; D h= ,D h> D hA D hD D hSI BD h*K D hiO D h`Q ,D h S D hW D h[ ,D h@] D h a D hk #....#,,,,,*,,,,,*,,,,,**,*,**,#....#**+**#**+**#**+*****+****#....#,,,,,#.,,,.#,,*,,*,*,,,**#....#,,*,,#.,,*.#,,,,,*,,,*, #....+,,,,,+.#*#.+*,*,*+,,,,,+  #....#,*,*,*.Y#j.*,,,,,**,,,  #....#,,,,,*,...,*,,*,,*,,*,,* ###....###+#####'#####+#****+* #.......R@.......,,, ...###........,***,,** ...÷.........###* *,,** ......÷..........(>.....,* *,,,,, ................,* *,,,,, ......)....##...,* *,,,,, D h s .......≈≈≈≈≈.##....#*...,* *,,,,, Y   yak (asleep) ......#####≈.##..>.#*,..,* *,,,,, j   gnoll sergeant (polearm, asleep) .##...R...#≈.##....#*,,,,* *D hx 67.9 (9  You open the door.  A yak and a gnoll sergeant come into view.D hBy LThe gnoll sergeant is wielding a +4 spear of freezing.D h{  D h{ \ The yak bellows! You hear a shout! The gnoll sergeant shouts!D h| D h}| D h o.#.YjR.Yo   orc warrior (polearm)j   gnoll sergeant (polearm, ally target)D h N====8.9 (10.0)D h D h) { _An orc warrior comes into view. It is wielding a +0 glaive.F hs  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G hL  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The gnoll sergeant hits you from afar with a +4 spear of freezing!G hY .o#The gnoll sergeant freezes you. The yak barely misses Wemymur.G h[40-------24-------==--9.0)Will/2 Jinx G heG hOkI _Wemymur hits the gnoll sergeant but does no damage.G h ( You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak!  The bolt burns the yak.G h0G hx=j .jRj   gnoll sergeant (polearm, distracted, …)  The yak is moderately wounded.The gnoll sergeant completely misses you.G hB?1=------=-70G hFG hdLM _The yak gores Wemymur! Wemymur hits the gnoll sergeant!G h ( You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak!  The bolt burns the yak.G hҠl*jally target)G h}j  The yak is severely wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.G hye oYjR  yak (drained)o   orc warrior (polearm)j   gnoll sergeant (polearm, ally target)  The yak is almost dead.The gnoll sergeant hits you from afar with a +4 spear of freezing!  The gnoll sergeant freezes you. The yak gores Wemymur.G hz36--2--------1G hޅG hI _Wemymur hits the gnoll sergeant but does no damage.G h (You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak.  The bolt burns the yak.G h< :*G h)  The yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.G hL G hd  .oRo   orc warrior (polearm)j   gnoll sergeant (polearm, ally target)  You kill the yak!The gnoll sergeant hits you from afar with a +4 spear of freezing!G h 0-----17-----203.0 (1.1G h G h> V _The gnoll sergeant freezes you. Wemymur hits the gnoll sergeant.G h  You shoot a bolt. Wemymur avoids your attack.  The bolt hits the gnoll sergeant!! The bolt burns the gnoll sergeant.G hG e)(G h R, ally target)  You kill the gnoll sergeant!G h 1---8=---40G h G h{ w _The orc warrior closely misses you. Wemymur hits the orc warrior.G hc  You shoot a bolt. Wemymur avoids your attack. The bolt hits the orc warrior!!  The bolt burns the orc warrior!G hLjd)(G hu:RG h#k2=15.1 (1.1G hG h O _You kill the orc warrior!H hmH hH hH h\H _No target in view!H h4H hH h]H _No target in view!H h,*,****,,,,,,*,,,,,*,,,,,**,*,**,**+**#**+**#**+*****+**,,.#,,*,,*,*,,,**#,,*,,#.,,*.#,,,,,*,,,*,*+,,,,,+.#*#.+*,*,*+,,,,,+,*,*,#..#..#,,,,,**,,,***  ,,,,,#.))..#,,*,,*,,*,,*, ###....###+#####@#####+#****+**** #....R,,,,,,,,....##*÷.........###...***÷(>..............)....##.≈≈≈≈..#*......####>.#*,..H hW3H h 43=9=---60H hyAH hCi _You swap places. _There is an open door here.H hN JH hO :---H hZ ` 0  You start resting.H h9_ l5=7.1 (1H hd H h l l _The sprites lose interest in your situation.I h4I hI hLI h6==20=I hI hr 7= _You start resting.I hI hK&8I hЪ+9.1 (2I hI h+ _Ancestor HP restored.I hP#I h5$I h3&I ha-I hq.81==I h2I h37I hC8O39=I h$:I h>I h?40=2==I hAI hjFI hFL1=I hII hNI hO2=3=I htQI hXI h%YL3=I h[I hV`I h`V4=I hbI hUgI hg|5=4=I hiI hnI h.oV6=I hqI huI hu8=5==I h vI hxI h |I h|O9=I hg}I h I h50=6=I hI hI hV1=I h[I h܍I hZs2=7=I h<I hl3=I hwI hޢ_ _You start resting.I hz094.1 (15.0)I hd4=8==5.1 (16I hI h" _HP restored.I h4I hI hI h,I hjI h<k 6.0) _You start resting.I h237.1 (2I hǻI h_ _You feel your willpower return.I h=M9==I hQI hVR9=I h(TI h......................)....##....≈≈≈≈..#*.J h^&0J hfTR.J hg+7.1 (1J hlJ hq _Items here: ) [[ †.J h J hϷ J hm J h$ J h J h $ _J hw J h J hn J h J h J h J h J h= J h O=J hZ J h5 J hD J h J h J hE J h J h J h J h J h J hc J h ,J h5 J h J h J hZ ,J hE J hI ,J h  J h N _You now have 552 gold pieces (gained 12).J h/! J h! J h6# J h( J h1 [#*,** ***,* *,*,*,**,,,**,**+**###+###**+*****+****#$$$$$#,*,*,,,*,,#$H$uH#**,,,*,*,*,+,***,+$$$$$+**,**+,*,,*+*,*,*$u?Q$*,,,***,,*,*#,,,,,*,$$$,*,,,,,**,*,****+**###'###**+*****+*J h_2 .@R.*,,,**  ,,*,,#...#.#,,,,,*,,,*,*,  #....+,,,,,+.###.+*,*,*+,,,,,+  #....#,*,*,#..#..#,,,,,**,  #....#,,,,,#.))..#,,*,,*,,*,,*, ###....###+#####'#####+#****+**** #.........,,,,uu 2 ugly things (asleep)###........,***,,*** Q   tengu warrior (asleep)÷.........###.....*** HH 2 manticores (asleep)J ht? 16.1 (9 _Items here: ) [[ †. _You now have 552 gold pieces (gained 12).  You open the door.  A cyan ugly thing, a red ugly thing, a tengu warrior and 2 manticores come into view.  The cyan ugly thing gurgles horribly! The red ugly thing gurgles horribly!J hD@ J h@ ,J hfA ,J hI a$$$$HuH$?$uQR.uu1 ally target)QHHJ hJ ====7.1 (10.0)J hP J h[ _The tengu warrior shouts! _Found 346 gold pieces and a scroll of brand weapon.M h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M h ^  You beckon some vexing sprites to accompany your attacks.M ht M h2 M h> $$$HuHConfirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The red ugly thing barely misses Wemymur.  The tengu warrior barely misses Wemymur.  The tengu warrior pecks Wemymur but does no damage.M h 1--==--8.0)Will/2 Jinx M hX M h W _The tengu warrior claws Wemymur. Wemymur hits the red ugly thing.N hH (((((You shoot a bolt. Wemymur avoids your attack.  The bolt barely misses the red ugly thing.N h(N h\N hM  The bolt barely misses the manticore.The tengu warrior hits Wemymur with a +0 great sword!!  The tengu warrior pecks Wemymur. The tengu warrior claws Wemymur.N hO $$$H$uQuR uuN h(ally target)   manticoreThe red ugly thing misses Wemymur.N hw2=-=-9N h N h,b _Wemymur completely misses the tengu warrior.O h9O h(|Read which item? Scrolls  b - 2 scrolls of brand weapon  i - 2 scrolls of vulnerability  o - 4 scrolls of immolationr - 2 scrolls of enchant armour  B - a scroll of amnesia  J - 2 scrolls of blinking  O - 2 scrolls of teleportation [!] read|quaff|evoke[?] describe selectedT hT hT h #...[#*,** ***,* *,*,*,**,,,**, Selgeron the Crack Shot#....#**+**###+###**+*****+**** Deep Elf of Hepliaklqana *.....#....#,,,,,#$$$$$#,,,,,*,*,*,*, Health: 54/54 ========================#....#,,*,,#$$$$$#**,,,*,*,*,** Magic: 32/33 =======================-#....+,***,+$$$$$+**,**+,*,,*+* AC: 11Str: 9#....#,*,*,*$$H$$*,,,***,,*,**, EV: 15Int: 25#....#,,,,,*,uQu,*,,,,,**,*,**, SH: 0Dex: 23#....#**+**###R###**+*****+**** XL: 12 Next: 21% Place: Dungeon:11#....#,,,,,#..@..#,,*,,*,*,,,** Noise: ===------  Time: 10019.1 (0.0)#....#,,*,T hNR,#...#.#,,,,,*,,,*,*, H) +2 arbalest (flame)#....+,,,,,+.###.+*,*,*+,,,,,+, Fire: H) +2 arbalest (flame) #....#,*,*,#..#..#,,,,,**,,,*** Will/2 Jinx #....#,,,,,#.))..#,,*,,*,,*,,*, ###....###+#####'#####+#****+**** R   Wemymur the ancestor #.......................,,,,,,,,, uu 2 ugly things .............###........,***,,*** Q   tengu warrior (ally target) ...÷.........###........,* *,,*** H   manticoreThe bolt barely misses the red ugly thing.The bolt barely misses the manticore.The tengu warrior hits Wemymur with a +0 great sword!!  The tengu warrior pecks Wemymur. The tengu warrior claws Wemymur.  The red ugly thing misses Wemymur. _Wemymur completely misses the tengu warrior.T hP  Okay, then.T h4T hT h. _U h `* #....#**+**###+###**+*****+*** * #....#,,,,,#$$$$$#,,,,,*,*,*, * #....#,,*,,#$$$$$#**,,,*,*,*,* * #....+,***,+$$$$$+**,**+,*,,*+ * #....#,*,*,*$$H$$*,,,***,,*,* * #....#,,,,,*,uQu,*,,,,,**,*,** * #....#**+**###R###**+*****+*** * #....#,,,,,#.....#,,*,,*,*,,, * #....#,,*,,#.@.#.#,,,,,*,,,*, * #....+,,,,,+.###.+*,*,*+,,,,,+ * #....#,*,*,#..#..#,,,,,**,,,** * #....#,,,,,#.))..#,,*,,*,,*,, *###....###+#####'#####+#****+***.......................,,,,,,,, .###.,***,,** u   cyan ugly thing÷.###.,* *,,....÷..........(>.....,* *,,,,U h1 U hY T? _Okay, then.cyan ugly thing misses Wemymur.closely missetengu warrior pecks Wemymur but does no damage.  The tengu warrior claws Wemymur but does no damage.  Something barely misses Wemymur.U h 6---20.1 (1U h U h2 b _Wemymur completely misses the tengu warrior.W hD,* #....#,,,,,#$$$$$#,,,,,*,*,*, ,* #....#,,*,,#$$$$$#**,,,*,*,*, ,* #....+,***,+$$$$$+**,**+,*, ,* #....#,*,*,*$$?$$*,,,***,,*,* ,* #....#,,,,,*,uQu,*,,,,,**,*, ,* #....#**+**###R###**+*****+ ,* #....#,,,,,#.....#,,*,,*,*,,, ,* #....#,,*,,#...#.#,,,,,*,,,*, ,* #....+,,,,,+@###.+*,*,*+,,,,, ,* #....#,*,*,#..#..#,,,,,**,,,* ,* #....#,,,,,#.))..#,,*,,*,,*,, .*###....###+#####'#####+#****+* .##.......................,,,,,,, ..###........,***,,*÷.###........,* *,,....÷..........(>.....,* *,,, .#..............,* *W hW h  The cyan ugly thing barely misses Wemymur.  The tengu warrior hits Wemymur with a +0 great sword!  The tengu warrior pecks Wemymur.W h W h H$uuu 2 ugly thingsQ   tengu warriorW h H   manticore---1W h  W h K _Wemymur is destroyed!X h* #....#,,*,,#$$$$$#**,,,*,*,*,* * #....+,***,+$$$$$+**,**+,*,,*+ * #....#,*,*,*$$H$$*,,,***,,*,* * #....#,,,,,*,$Qu,*,,,,,**,*,* * #....#**+**###u###**+*****+** * #....#,,,,,#.....#,,*,,*,*,,, * #....#,,*,,#...#.#,,,,,*,,,*,* X h_* #....+,,,,,+.###.+*,*,*+,,,,,+ * #....#,*,*,#.@#..#,,,,,**,,,** * #....#,,,,,#.))..#,,*,,*,,* *###....###+#####'#####+#****+*** ##.......................,,,,,,,, ...###..,***,,**÷###.,* *,,*..÷...(>.....,* *,,,, #.........,* *, ..)....##...,* *,,,, X heX hT3=2X hX h X h  #....+,***,+$$$$$+**,**+,*,,*+  #....#,*,*,*$$H$$*,,,***,,*,**,  #....#,,,,,*,$Qu,*,,,,,**,*,**,  #....#**+**###u###**+*****+**  #....#,,,,,#.....#,,*,,*,*,,,  #....#,,*,,#...#.#,,,,,*,,,*,*,  #....+,,,,,+.###.+*,*,*+,,,,,+,  #....#,*,*,#..#..#,,,,,**,,,***  #....#,,,,,#.)@..#,,*,,*,,*,,*, ###....###+#####'#####+#****+*** #.......................,,,,,,,,, ..###..,***,,***÷###.,* *,,*..÷...(>.....,* *,,,,,..........,* *, X h" .)....##...,* *,≈≈≈≈≈.##....#*...,* *,X h|+ X h/ uu   red ugly thingX h/ &3X h: X hC _Items here: ) [[ †.X hx #,*,*,*$$H$$*,,,***,,*,**,,,,,*,$Qu,*,,,,,****+**###u###**+*****+****,,,,,#.....#,,*,,*,*,,,*,,#u..#.#,,,,,*,,,*,*,+,,,,,+.###.+*,*,*+,,,,,+#,*,*,#..#..#,,,,,**,,,***,,,,#.))..#,,*,,*,,*,,*, ####+#####@#####+#****+**** #.......................,,,,,,,,, .....###........,***,,***÷.........###........,* ...÷....(>.....,,,........)....##...≈≈≈≈≈.##....#*...#####>.#*,X h( X h] X h X h QuQ   tengu warriorX h/ -4 _X h X h Q _There is an open door here.Y h{N* #....#,,,,,*,$Qu,*,,,,,**,*,** * #....#**+**###u###**+*****+*** * #....#,,,,,#.....#,,*,,*,*,,, * #....#,,*,,#Q..#.#,,,,,*,,,*, * #....+,,,,,+.###.+*,*,*+,,,,,+ * #....#,*,*,#.u#..#,,,,,**,,,** * #....#,,,,,#.))..#,,*,,*,,*,, *###....###+#####'#####+#****+***..............@........,,,,,,,, .###.,***,,**÷..###.,* *,,....÷..........(>.....,* *,,,, #................,* *)....##...,* *Y h≈≈≈≈≈.##....#*...,* *#####≈.##..>.#*,..,* *,,,,  #.##...R...#≈.##....#*,,,,* *,,,, Y hfY hwY h!.uu   red ugly thing5 _Y hY hY h@e,* #....#,,,,,*,$Qu,*,,,,,**,*, ,* #....#**+**###u###**+*****+ ,* #....#,,,,,#.....#,,*,,*,*,,, ,* #....#,,*,,#Q..#.#,,,,,*,,,*, ,* #....+,,,,,+.###.+*,*,*+,,,,, ,* #....#,*,*,#..#..#,,,,,**,,, ,* #....#,,,,,#.)u..#,,*,,*,,*,, .*###....###+#####'#####+#****+ .##....###.,***,,.÷...###..,* *,,.÷..........(>.....,* * .#.................,* *.......)....##...,* *.≈≈≈≈≈.##....#*...,* *,,, .#####≈.##..>.#*,..,* *,,,  .#.##...R...#≈.##....#*,,,,* *,,, Y hF )uu   red ugly thing=6Y hY hY h" *,* #....#,,,,,*,$Qu,*,,,,,**,*, *,* #....#**+**###u###**+*****+ *,* #....#,,,,,#.....#,,*,,*,* *,* #....#,,*,,#Q..#.#,,,,,*,,,* *,* #....+,,,,,+.###.+*,*,*+ *,* #....#,*,*,#..#..#,,,,,**,,, #,* #....#,,,,,#.))..#,,*,,*,,* ..*###....###+#####u#####+#****+ ..##....###.,***,,.÷..###........,* *,,.÷..........(>.....,* * ..#...............,* *......)....##...,* *.≈≈≈≈≈.##....#*...,* *.#####≈.##..>.#*,..,* * #.#.##...R...#≈.##....#*,,,,* *Y hc' Y h6 n'u7Y h B Y hg Y h  *,* #....#,,,,,*,$Qu,*,,,,,**,*  *,* #....#**+**###u###**+*****+  *,* #....#,,,,,#.....#,,*,,*,*  *,* #....#,,*,,#Q..#.#,,,,,*,,,  *,* #....+,,,,,+.###.+*,*,*+  *,* #....#,*,*,#..#..#,,,,,** ##,* #....#,,,,,#.))..#,,*,,*,,* #..*###....###+#####'#####+#****+.##.u...###.,***.÷.###........,* *.÷..........(>.....,* *.#...,* *..)....##...,* *.≈≈≈≈≈.##....#*...,* *.#####≈.##..>.#*,..,* * ##.#.##...R...#≈.##....#*,,,,* *Y hz ,Y hnL Qu.Q   tengu warrior8Z h *,* #....#,,,,,*,$Qu,*,,,,,**, *,* #....#**+**###u###**+***** *,* #....#,,,,,#.....#,,*,,*,* *,* #....#,,*,,#Q..#.#,,,,,* *,* #....+,,,,,+.###.+*,*,*+ *,* #....#,*,*,#..#..#,,,,,**  ##,* #....#,,,,,#.))..#,,*,,*,, *#..*###....###+#####Q#####+#**** ,...##.u... ,..###.,*** ,.÷.###........,* * ,.÷....(>.....,* * *...#...,* * *.)....##...,* * *.≈≈≈≈≈.##....#*...,* * *.#####≈.##..>.#*,..,* * *##.#.##...R...#≈.##....#*,,,,* hS9m *'u.Q9Z h= Read which item? Scrolls  b - 2 scrolls of brand weapon  i - 2 scrolls of vulnerability  o - 4 scrolls of immolationr - 2 scrolls of enchant armour  B - a scroll of amnesia  J - 2 scrolls of blinking  O - 2 scrolls of teleportation [!] read|quaff|evoke[?] describe selected] h6] h] h *,* #....#,,,,,*,$Qu,*,,,,,**, Selgeron the Crack Shot*,* #....#**+**###u###**+***** Deep Elf of Hepliaklqana *.....*,* #....#,,,,,#.....#,,*,,*,* Health: 54/54 ========================*,* #....#,,*,,#Q..#.#,,,,,*,, Magic: 33/33 ========================*,* #....+,,,,,+.###.+*,*,*+,, AC: 11Str: 9*,* #....#,*,*,#..#..#,,,,,**, EV: 15Int: 25  ##,* #....#,,,,,#.))..#,,*,,*,, SH: 0Dex: 23 *#..*###....###+#####'#####+#**** XL: 12 Next: 21% Place: Dungeon:11 ,...##..........@.u.Q........,,,, Noise: ---------  Time: 10029.1 (0.0) ] h,.................###........,*** H) +2 arbalest (flame) ,.......÷.........###........,* * Fire: H) +2 arbalest (flame) ,..........÷..........(>.....,* * Will/2 Jinx *...#........................,* * *..................)....##...,* * u   red ugly thing *...........≈≈≈≈≈.##....#*...,* * Q   tengu warrior *..........#####≈.##..>.#*,..,* * *##.#.##...R...#≈.##....#*,,,,* *The cyan ugly thing barely misses Wemymur.  The tengu warrior hits Wemymur with a +0 great sword!  The tengu warrior pecks Wemymur. _Wemymur is destroyed! _Items here: ) [[ †. ] h_There is an open door here.] hv] hReally read the scroll of immolation? Y - Yes  N - No^ hÜ^ hg *,* #....#,,,,,*,$Qu,*,,,,,**, Selgeron the Crack Shot*,* #....#**+**###u###**+***** Deep Elf of Hepliaklqana *.....*,* #....#,,,,,#.....#,,*,,*,* Health: 54/54 ========================*,* #....#,,*,,#Q..#.#,,,,,*,, Magic: 33/33 ========================*,* #....+,,,,,+.###.+*,*,*+,, AC: 11Str: 9*,* #....#,*,*,#..#..#,,,,,**, EV: 15Int: 25  ##,* #....#,,,,,#.))..#,,*,,*,, SH: 0Dex: 23 ^ hv*#..*###....###+#####'#####+#**** XL: 12 Next: 21% Place: Dungeon:11 ,...##..........@.u.Q........,,,, Noise: ---------  Time: 10029.1 (0.0) ,.................###........,*** H) +2 arbalest (flame) ,.......÷.........###........,* * Fire: H) +2 arbalest (flame) ,..........÷..........(>.....,* * Will/2 Jinx *...#........................,* * *..................)....##...,* * u   red ugly thing *...........≈≈≈≈≈.##....#*...,* * Q   tengu warrior [0^ h;10m*..........#####≈.##..>.#*,..,* * *##.#.##...R...#≈.##....#*,,,,* *The tengu warrior hits Wemymur with a +0 great sword!  The tengu warrior pecks Wemymur. _Wemymur is destroyed! _Items here: ) [[ †. _There is an open door here.  Okay, then.^ h9^ h. __ hy_ hB$_ hBXRead which item? Scrolls  b - 2 scrolls of brand weapon  i - 2 scrolls of vulnerability  o - 4 scrolls of immolationr - 2 scrolls of enchant armour  B - a scroll of amnesia  J - 2 scrolls of blinking  O - 2 scrolls of teleportation [!] read|quaff|evoke[?] describe selecteda hra ha hj; *,* #....#,,,,,*,$Qu,*,,,,,**, Selgeron the Crack Shot*,* #....#**+**###u###**+***** Deep Elf of Hepliaklqana *.....*,* #....#,,,,,#.....#,,*,,*,* Health: 54/54 ========================*,* #....#,,*,,#Q..#.#,,,,,*,, Magic: 33/33 ========================*,* #....+,,,,,+.###.+*,*,*+,, AC: 11Str: 9*,* #....#,*,*,#..#..#,,,,,**, EV: 15Int: 25  ##,* #....#,,,,,#.))..#,,*,,*,, SH: 0a hPDex: 23 *#..*###....###+#####'#####+#**** XL: 12 Next: 21% Place: Dungeon:11 ,...##..........@.u.Q........,,,, Noise: ---------  Time: 10029.1 (0.0) ,.................###........,*** H) +2 arbalest (flame) ,.......÷.........###........,* * Fire: H) +2 arbalest (flame) ,..........÷..........(>.....,* * Will/2 Jinx *...#........................,* * *..................)....##...,* * u   red ugly thing *...........≈≈≈≈≈.##....#*...,* * Q   a h:[0;10;1mtengu warrior *..........#####≈.##..>.#*,..,* * *##.#.##...R...#≈.##....#*,,,,* *The tengu warrior hits Wemymur with a +0 great sword!  The tengu warrior pecks Wemymur. _Wemymur is destroyed! _Items here: ) [[ †. _There is an open door here. _Okay, then.a h e The tengu warrior pecks Wemymur. _Wemymur is destroyed!Items here: ) [[ †. _There is an open door here.  As you read the scroll of teleportation, it crumbles to dust.a hda ha h uu.Q.u 2 ugly thingsa h$30.1 (1Tele Will/2 Jinx a ha hK\ _You feel strangely unstable.a h & *,* #....#,,,,,*,$Qu,*,,,,,** *,* #....#**+**###u###**+ *,* #....#,,,,,#.....#,,*,,*, *,* #....#,,*,,#Q..#.#,,,,,* *,* #....+,,,,,+.###.+*,*,*+ *,* #....#,*,*,#..#..#,,,,,** ##,* #....#,,,,,#.))..#,,*,,* **#..*###....###+#####u#####+# *,...##.u.Q... *,a h :...###., *,.÷.###.,* *,.÷....(>.....,* *...#...,*  *.)....##...,*  *.≈≈≈≈≈.##....#*...,*  *.#####≈.##..>.#*,..,*  *##.#.##...R...#≈.##....#*,,,,*a h a h a hs a h 'u.Q.u1a h{ a h b hN *,* #....#,,,,,*,$Qu,*,,,,, *,* #....#**+**###u###**+ *,* #....#,,,,,#.....#,,*,,* *,* #....#,,*,,#Q..#.#,,,,,* *,* #....+,,,,,+.###.+*,*,*+ *,* #....#,*,*,#..#..#,,,,, ##,* #....#,,,,,#.))..#,,*,,* b hO **#..*###....###+#####'#####+#  *,...##.u.Q.u..  *,...###.,  *,.÷.###.,*  *,.÷...(>.....,*  **...#...,* *..)....##...,* *.....≈≈≈≈≈.##....#*...,* *b hP<....#####≈.##..>.#*,..,*  *##.#.##...R...#≈.##....#*,,,,*b hRb hSb hTb hr_vu.Q.u.b h`&2b hjb hdpb h sA *,* #....#,,,,,*,$Qu,*,,,,, *,* #....#**+**###u###**+ *,* #....#,,,,,#.....#,,*,,b ht *,* #....#,,*,,#Q..#.#,,,,, *,* #....+,,,,,+.###.+*,*,* *,* #....#,*,*,#..#..#,,,,, ##,* #....#,,,,,#.))..#,,*,, **#..*###....###+#####'#####+# *,...##.u.Q.u.. *,...###., *,.......÷.###., *,..........÷...(>....., **...#..., *b hu..)....##..., *...........≈≈≈≈≈.##....#*..., *..........#####≈.##..>.#*,.., *##.#.##...R...#≈.##....#*,,,,b hIb h****,,,,,*,,,******  ,,,**,,,*#........#  b h6,,,,**,**.........#  ,,,,,***,.........#  ,,,,,* *,.........#  ,,,,,* *,.........#  ,,<,,* *,.........#  ,,,,,***,.........#  ~,~~,~~~~~#  ,~,~,~,~,.........#  ~~~~~~~~~~~~.~#..##  ~~,,,,~~,..~~~.#.#  ~~~,,,,~,..~,.~~.#  b h ,,~,,∩,,,~~~.~≈..#   ,,,,,,,,~~,..~*.##   ,~~~~~~~~,~..~#.*    ,,,,,,,,,,,~,**,*   b h_b hb hv/3b hb h@ _Your surroundings suddenly seem different.c hpXc h_` 4 _You start waiting.c h`65.1 (2c hec hol _The sprites lose interest in your situation.c hjyc hz,c hc h,c hyBc hE,c h c hCc hc hc hG,c h2c hc hc hĝc h,c hc h,c hc hc hʭc hjc hٸc hf 44.1 (9 _You start waiting.c h˽75.1 (10.0)c hc h_ _You feel your willpower return.d h| d h} d h~ d hà d h d h) d h< d h d h d h d h d h d h d h) d h d h^ d h d h d h ,d h֞ d h5 ,d hТ d h` ,d h d hV ,d hէ d h[ ,d hD d h ,d h¯ d h: RR   Wemymur the ancestor (wandering)d hh g 56.1 (11 _You start waiting.d hn ,7.1 (12d h d h ? _Wemymur emerges from the mists of memory!e hbOe hwPe h(Qe hAUe hUYe hZe h[e h_e hV`5 _You swap places.e hee hfe hwge hhe htje hne hp,e hre hve hK|A  You enter the shallow water.e hi~VWater e he hN _Moving in this stuff is going to be slow.e he he h<e he hdže he h0e h;e h6e hэe hUe hĎe he he h`,e he he he h.e he he he hàe hߢe hq,e hce hJe h6,e he he he hΰe hwe h{e he hVe hce he he h}e he he h1,e hJe he h:e h,e hme he h|,e h!e he hd,,,,,,,,,~~,~~,~~~~~........# e h,~~,,,..S.~h~.~..........# **,*,~~,~~~~~~~~~~~~~~.~#..##  *,*,~~~~~~~....~≈...~~≈.#.#  *,*,~~~~~~~~....~...~..~~.#  *,*,,~~~...~..∩...~~~.~≈..#  *,*,~~,,.........~~...~#.## e h *,,,~~,,~.~~~~~~~~.~..~#.#  **,,~,~~.......@....~.##.#  *,,,,,*#####....R.......#  ******* ##############    h   polar bear (asleep)  S   electric eel (asleep)e h*e hf/73.7 (16.6e hRR.e h,4.7 (17e he h,p _A polar bear and an electric eel come into view.f h.SY ((((f hT((h  lly target)You shoot a bolt. The bolt hits the polar bear! The bolt burns the polar bear!  The polar bear growls angrily.f hf hf hf hV[~.~.S~~~h..∩.R.Sf hg;===5.7 (1.0)f hf hb _The polar bear is heavily wounded.f h\e (((((((You shoot a bolt. Wemymur avoids your attack.f h, f h f h f h2 ~~~~~~S....h..Rf h 8~f h 6f h# f hf \ _The bolt barely misses the polar bear.g h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the polar bear!!  The bolt burns the polar bear!g h†((((S   electric eelg hAg hO[ †.g h QR..~(ally target)  You kill the polar bear!g h Z ******The electric eel shoots out a bolt of lightning at you!g h~..~@.g h- 46g h----28----37.8 (1.1 _The bolt of electricity hits you!g hCg h'i _Your Fighting skill increases to level 1!g h (((( You shoot a bolt. The bolt hits the electric eel!  The bolt burns the electric eel.g hedg hDfg hfo~g hpS.R..∩.~7----8.9g hyg h0{e _The electric eel is severely wounded.g h)  You shoot a bolt. The bolt hits the electric eel!!  The bolt burns the electric eel.  You kill the electric eel!g h0 p†(((g h g h% †...R.~g h 9=9=---80.0g h g h ( _You hear a splash.g h g hk g h/ g h H _No target in view!h h3h h^h hjh h0h hp50== _h hh hh hh h1=30=h hjh h"a2=h hh hh h3=1=h hPh hh hK4=h hnh ho 8 _HP restored.h h\ a2==h h h h,h hh hh hh3==h hah h4 _Magic restored.h h#O=h h$h h(h h?*h h-h ho.h h.h h0h h@3h hp7,h h8h hC;h h=h h&@h h@9=h h^Ah hCh hJ***,,,,,~~,~~,~~~~~........,,,,,~~.....~.~.~.~..........*****,*.~~.~~~~~.~#..# *,*.~~~~~~~....†≈...~~≈.#.# *,*.~~~~~~~†....~...~..~~.# h h LE*,*..~~~...~..∩...~~~.~≈..# *,*.~~.....~~...~#.## *,,.~~..~.~~~~~~~~.~..~#.#  **,5~.~~..@.R.......~.##.# --- *,....######............#  **#**** ########  5   white imp (asleep)h hlO092.0 (12.0)h h(XmR., ally target)h hXH---3.0 (13h h_h hd\ _A white imp comes into view.h h2 P ((((((5  You shoot a bolt. The bolt hits the white imp.  The bolt burns the white imp terribly.  The white imp shouts, "Slither hence, thou bootless beef-witted tiler!"h h e h hf h hn R.5.~~..@.h ho ;===4.0)h htv h h{ b _The white imp is severely wounded.h hƼ  You shoot a bolt. The bolt hits the white imp.  The bolt burns the white imp terribly.h h d~(((((h hQ~.~~..h hAW&5h h]h hcM _You kill the white imp!i h/i h0i h"6i hG;H _No target in view!i hi h\i hi hhH _No target in view!i h3i h_43i h;8i hd;i h*<$ _i h@,i h@i hD,i hDi hGi h9LA  You enter the shallow water.i hOi hXP@Water i h#Qi hRN _Moving in this stuff is going to be slow.i hTi hGY4i hMZi h\i hb; i hci h!fi hhi hhi h~i0i hOli hpi hQqi hqi h~ri hPui hbxi hz,i hF{i h|i h.i hXi hfi h}i hi hki hi hai hi hi hi hi hǖi h,i hCi h]i h]i hi hi hi h#i h/,i h£i hi hi hHi hi h|i hi h........,* *,,****,,,,,,,,,**,,,* .(>.....,* #............,,,,**,*# ........,* #............,,,,,***. ...##...,* #............,,,,,* #. ...#*...,* #............,,,,,* #. .>.#*,..,* #............,,<,,* #. ...#*,,,,* #............,,,,,**#. ...#*,,,,###...........~~,~~,~~~~ ,,,,,,,,,.......@.~~.....~.~.~.~.--- *********#######.#.~~.~~~~~~~~~~~ i h#R#.~~H~~~~....†≈.#.#.~~~~~~~†....~.#.#..~~~...~..∩...#.#.~~...........~ #...~~..~.~~~~~~~~ H   manticore (wandering) ##..~.~~.......... #.....######.....i h1111.2 (16.2)i hi hR.#.~~~H, ally target)i hH---2.2 (17i hi hi hg ((((HYou shoot a bolt. The bolt hits the manticore! The bolt burns the manticore.i h ..~~HThe manticore is lightly wounded.i h ````  The manticore flicks its tail.The volley of spikes skewers you.i hfi h R.#.~~i h2-2-===3.3 (1.1)Barbs i hi hP? _Barbed spikes become lodged in your body.j h (((( You shoot a bolt. Wemymur avoids your attack. The bolt hits the manticore!!  The bolt burns the manticore!j h!xo R.~~j h%yGThe manticore is almost dead.j h~ ``` The manticore flicks its tail.j hj ho.R~~j hZ3-40j h j h; _The volley of spikes skewers Wemymur!j h ((((You shoot a bolt. Wemymur avoids your attack.  The bolt hits the manticore but does no damage.j hWI .R~~The manticore is almost dead.j hO `` The manticore flicks its tail.j hj h}.R~ j hg4=3=5j hEj h; _The volley of spikes skewers Wemymur!j hl  You shoot a bolt. Wemymur avoids your attack. The bolt hits the manticore!  The bolt burns the manticore.j hr((((~j h~6j h>u.R~~~j hDQ=76.4 (1.1j hJj hTM _You kill the manticore!j hr j hs j hly j h~ H _No target in view!k hpk hk hk hg _k hk h!k hkk h[ _You carefully extract the barbed spikes from your body.k htk hO=k hk hk hk h,k hk hpk h3,k hk h^k hk h,k hk hk h:k h&k hk ho k h k hk h k hk hk hk hk h,k hk h8 k h#Bk hS$k hS'k h*k hH+,k h+k h9-k h/k h1k h1k hd2k h3k h`8,k hp=,k h]?,k h^@k hCk hJ,*,,,,,**,*,**,,*,,*,*,***,,,**,, ##**+*****+*****+***,,,* *,,,**,, .#,,*,,*,*,,,*#,,#,*,*****,,,**,, .#,,,,,*,,,*,*.#,.*#,,,,,,,<,**,, .+*,*,*+,,,,,+,.#H.+,,..,,,***,,, .#,,,,,**,,,***..#.*,...,***,**,, .#,,*,,*,,*,,*,#..**...,,*,,,,**, k h%LR####+#*###+#####'###.#****,,,,,,, ......,,..@....# *,,,,,*,--- ......,*##..####R...####**,,,,,*, ......,* #..####........,**,,,*# >.....,* #..............,,**,*#. ......,* #..............,,,*** .##...,* #..............,,,* #... .#*...,* #..............,,,* #... H   manticore (asleep) .#*,..,* #..............<,,* # .#*,,,,* #..............,,,**#k hOJ 30.4 (14.0)  You open the door.k hfWR. , ally target)k hgXH---1.4 (15k h ^k hd\ _A manticore comes into view.k h  (((H  You shoot a bolt. The bolt hits the manticore! The bolt burns the manticore!k h]k hk hVz.H.R.k h;===2.0)k hk ha _The manticore is heavily wounded.l hBu  You shoot a bolt. Wemymur avoids your attack. The bolt hits the manticore!!  The bolt burns the manticore.l hzm†((l hi#.Rl h v 303 _You kill the manticore!l hl hk _Your Evocations skill increases to level 1!l h'l h5 l hy(l h.H _No target in view!l hm l h l h<l hkH _No target in view!l h _l h' Bl hr X _You swap places.  There is an open door here.l h* a _l h] l h l h l h l hi l h l h l h l h l h l hk l hD ,,,,*,*,*,*,**,,*,,,,,,,,,,*,, **,,,*,*,*,**,,*,*,,,,,,,,,,*,, **,**+,*,,*+*,,,*+,,,,,,,,,,,,, ,,,***,,*,**,*,*,*,,**,,,* ,,,,,**,*,**,,*,,*,*,***,,,**,,,* l h **+*****+***##+*#*,,,* *,,,**,,,* ,,*,,*,*,,,##..#.*,#####,,,**,,,* ,,,,,*,,,*,#.#..##...Y..,<,** *,*,*+,,,,,+..#.@'......,***,,,,--- ,,,,,**,,,**#.†#R#.....#**,**,,, l hK ,,*,,*,,*,,#.#..##.....#,,,,**,,, ##+#*###+#####'###.#####,,,,,,,,,,,.............# *,,,,,*,,, ....,*##..####....####**,,,,,*,,, ....,* #..####........,**,,,*Y   yak (asleep)l h ...,* #..............,,**,*#. ....,* #.......,,,***..l h E 7.4 (4  You open the door.l h` ~R., ally target)l h G---8.4 (5l h} l hW" V _A yak comes into view.m hl*> ((((Y  You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak!  The bolt burns the yak.  The yak bellows!m hLm hm hzm  The yak is moderately wounded.m h...'R.Y..YY 2 yaks (1 ally target)===9.4 (1 _A yak comes into view.m h (((You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak!  The bolt burns the yak!m hz|  The yak is almost dead.m h{{7  You hear a bellow!m hۆC Y'RY..Y.Y 3 yaks (1 ally target)A yak comes into view.m h'40m hm hƒT _Wemymur barely misses the yak.m h` (((((You shoot a bolt. Wemymur avoids your attack. The bolt barely misses the yak.The bolt hits the yak!! The bolt burns the yak.m h |  The yak is almost dead.m h Y  The yak barely misses Wemymur. Wemymur hits the yak!m h m h' )Y..'R†Y.. 211.5 (1.1m h, m h2 C _The yak dies!m h5 (((You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak.  The bolt burns the yak.m h |  The yak is almost dead.m hu Y.'.R m h ,20m hY m h , _The yak gores Wemymur!m h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak!  The bolt burns the yak.m h (((†   yakm h@e '.R(ally target)You kill the yak!m hi.23m hDpm huJ _Wemymur hits the yak. The yak barely misses Wemymur.n h8 ((( You shoot a bolt. The bolt hits the yak! The bolt burns the yak.n hj  The yak is heavily wounded.n h!uY.'. n hJ&4n hLn h> _Wemymur hits the yak but does no damage.n ha f  You shoot a bolt. The bolt hits the yak!! The bolt burns the yak.n h(†(n hn hm.'R†n h'545.6 (1.1n h̩n h\G _You kill the yak!n hrn hïn h@n h n hD:_No target in view!n he 4n h n hQ H _No target in view!n h> 3n h n h n h n h *,*,*,*,**,,*,*, *,,,*,*,*,**,,*,*..,...,,,,*, *,**+,*,,*+*,,,*+..,.Z***,,*,**,*,*,*....,,,,,**,,,***,*,**,,*,,*.#.***,,,**,,,* +*****+***##+*#*..,* *,,,**,,,* *,,*,*,,,##..#.*.#####.,,**,,,*n h f*,,,*,#.#..##.†.....<,**, ,*,*+,,,,,+..#..@R††....***,**,,,**#.†#.#.....##*,**, ,*,,*,,*,,#.#..##.....#,,,,**,,,* #+#*###+#####'###.#####,*,,.............# *,,,,,*,,,*,*##..####....####**,,,,,*,,,*,* #..####.,**,,,*#.Z   centaur warrior simulacrum (wandering),* #.n hV a,,**,*#.,* #.,,,***.n h (0.0n h n h) Z.R.…)n ht+ 5---6.6 (1n h)6 n h9 _A centaur warrior simulacrum comes into view. _There is an open door here.o hz (((((((You shoot a bolt.o h1o ho h.Z...R.†Zally taro h; 7===7.7 (1.1o ho hl _The bolt barely misses the centaur warrior simulacrum.o h-e (((((You shoot a bolt. Wemymur avoids your attack.  The bolt hits the centaur warrior simulacrum.  The bolt melts the centaur warrior simulacrum terribly.o ho ho h.Z.R..o h,80o h~o h H _The centaur warrior simulacrum is lightly damaged.o h9 ,M_The centaur warrior simulacrum is lightly damaged.  You shoot a bolt. Wemymur avoids your attack.  The bolt hits the centaur warrior simulacrum!!  The bolt melts the centaur warrior simulacrum terribly!o h%C K☼((o h D 0((o h o h ○..R.o h\ 559.8 (1.1o h o h _ _The centaur warrior simulacrum vaporises!o h4o h)o hH _No target in view!p hp h%p hp hH _No target in view!p hD*,*,*,*,**,,*,*, ,,,*,*,*,**,,*,#..,...,,,,*, ,**+,*,,*+*,,,*+..,.., ,p h***,,*,**,*,*,#..○.,,,,,**,,,***,*,**,,*,,#.#.***,,,**,,,* +*****+***##+*##..,* *,,,**,,,* *,,*,*,,,##..#.#R#####..,**,,,**,,,*,#.#..##.†.....<,**, *,*+,,,,,+..#..'@††....#**,0.0**,,,**#.†#.#.....###,**, *,,*,,*,,#.#..##.....#,,,,**,,,* +#*###+#####'###,,............,*##..####....####**,,,,,*,,,*,* #..####........,**,,,*#.,* #.......,,**,*#.,* #.,,,***.p hp hV.Rp h6---50.8 (1p hLp ha9 _Found a stone staircase leading up.p h P---p h֑ p h( H _No target in view!p h p h* p h p h p h- p h& p h a _You swap places. Ancestor HP restored.p h p h p h6 p h p hR p h p hT p h! p h p h p h p hv +,,,**+*,,,*+,,*,, **,**,,**,,*,#.......c..,,,,,,**,**,,#..........*,,,***** p ho ****+*****+**#..........*,,,** ,*,*,*,*,**,,#..........*,,,,,,,, ,*,*,*,**,,*,#..........*,,,,,,,, *+,*,,*+*,,,*+..........,,,,,,,,, **,,*,**,*,*,#.........#*,,,***** ,**,*,**,,*,,#.#@#**,,,**,,,* ****+***##+*##...# *,,,**,,,* ,*,*,,,##..#.#R#####..,**,,,*** ,*,,,*,#.#..##.†.....<,**p hu i,, *+,,,,,+..#..'.††....#**,,,,,,,,, ,**,,,**#.†#.#.....###,**,,,,,,,, ,*,,*,,#.#..##.....#,,,,**,,,**** c   centaur (wandering) *###+#####'###.#####,,,,,,,,,* ,,....# *,,,,,*,,,*p h +3.8 (3p h:kR., ally target)p hI+4.8 (4p h p hZ _A centaur comes into view.q hD  You shoot a bolt.  The centaur shouts!  The bolt hits the centaur!! The bolt burns the centaur!q h L)((((((q h   You kill the centaur!You hear a shout! x2  Something shouts, "Slither hence, thou churlish hell-hated bladder!"  You hear a howl!q hwW cc.......Rcc 2 centaurs (1 launcher, 1 wandering, …)A centaur comes into view. x2q h4 ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.q h;vq h a Y......Y   ice beast (wandering)cc 2 centaurs (1 launcher, 1 wandering, …)The arrow hits you!q h848---q hh0---6===5.9 (1.1q hq h] _An ice beast comes into view.r hx  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s h6d  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.s hLr cYY  The centaur shouts!s hRzc((((((s hs hU  The centaur shoots an arrow. The arrow hits you!s hs h_,ccc.h..Y..s h...h   wolf (wandering)ccc 3 centaurs (1 launcher, 1 wandering,…)s hY4-----25-------60Will/2 Jinx s hs hG0 _A wolf comes into view. _A centaur comes into view.s hR  You shoot a bolt.  The wolf howls! The centaur shouts!  The bolt hits the ice beast!! The bolt melts the ice beast terribly!s hY.(((((h   wolfccc 3 centaurs (1 launcher, 1 ally target)s ha\  You kill the ice beast!s hs h c)..c.h.....2s, 1 ally targ…  You hear a roar!s h> (((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.s h 9 ...s h* ...@launchers, 1 ally target)  The arrow barely misses you. The centaur wields a +0 orcbow.s hx i(((((((s h s hl! - .c.....h....@The centaur shoots an arrow. The arrow completely misses you.s hE) k(((((((s h o.....@.s hн n6=-=8.0 (1.1s h s hV p _The centaur shoots an arrow. The arrow closely misses you.t hD**,**,,**,,*,#.....cc).., ,**,,,**,**,.c...*,,,***** ****+*****+**.h.. ,*,*,*,*,**,,...*,,,,,,,,*,,*.... *+,*,,*+*,,,*+.........., **,,*,**,*,*,#.........#*,,,***** ,**,*,,#.#R#**,,,**,,,* ****+***##+*##..@# ,*,*,,,##..#.#.#####..****,,*,#.#..##.†.....<,,,,, *+,,,,,+..#..'.††....#**, ,**,,,**#.†#.#.....###,**,,*,,#.#..##,,,,**,,,**** *###+#####'###.#####,,,,,,,,,* ,,.............# *,,,,,*   centaur (launcher,*##..####....####*****t h t h!t h"t h...cc.hcc 3 centaurs (launchers, 1 ally target)t hw; ((((((You swap places. The centaur shoots an arrow. The arrow barely misses Wemymur.t ht ht h.....R.ccc 3 centaurs (launchers, 1 ally target)t h$ (((((((The arrow hits you. The centaur shoots an arrow. The arrow misses Wemymur.t h?f~  The arrow closely misses you. t hg t hh.ccct hic..t htj.t hk.t hk.t hzlRt hVm.t h$n@t hoQc 4 centaurs (3 launchers, 1 ally tar…)t hvDA centaur comes into view.t huyp(((( t h u ....  The centaur shoots an arrow. The arrow hits Wemymur!t h ?5=t h ^6-----90t ht h/( _You hear a bellow!t hx (((((You shoot a bolt. The bolt hits the centaur! The bolt burns the centaur.t hJ,t hOL ...h..R...h   wolfcccc 4 centaurs (3 launchers, 1 ally tar…)The centaur is severely wounded.t h (((((((The centaur shoots an arrow. The arrow misses Wemymur.t h1 ...R..@launchers, 1 ally target  The arrow barely misses you. The centaur wields a +0 orcbow.t hj(((((((t h/n......@t h7 ((The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.t h*.. t h(D(((((t he#(( t hW ,t hX G...Rt hZ ....@cccc 4 centaurs (launchers, 1 ally target) t hZ ?6==60.1 (1.1t hc t hh _The arrow hits Wemymur! The centaur shoots an arrow. The arrow misses you.t h%,**,**,,**,,*,#.).. *,**,,,**,**,,#.....ccc..*,,,*+*****+**#...c......*,,, ,,*,*,*,*,**,,#..........* ,,*,*,*,**,,*,#....R.h...* **+,*,,*+*,,,*+..........*,,*,**,*,*,#.........#*,,, ,,**,*,**,,*,,#.#.#**,,,**,,,**+***##+*##.@.# *,,,**,,,* ,,*,*,,,##..#.#.#####..,**,,, ,,*,,,*,#.#..##.†.....<,** t h ,*+,,,,,+..#..'.††....#** ,,**,,,**#.†#.#.....###,** ,,*,,*,,#.#..##.....#,,,,**,,, #*###+#####'###.#####,*h   wolf .,,......# *,,,,,*,,,*cccc 4 centaurs (launchers, 1 ally target).,*##..####....####**,,,,,*,,,t hzt hB0((t hO0((((u h#"D......u h, ((((((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.u h0 ..R...  The arrow closely misses Wemymur. The arrow hits you.u hH0((u h+(((u hD,u hP.c..Rh....u h4Y ((((((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.u hF......u h (( The arrow hits you but does no damage. The centaur shoots an arrow.u hu,..u h} ((((((The arrow hits Wemymur! The centaur shoots an arrow.u h,u h...Rc.....@ u h 2--3----10u hu hh% ((( _The arrow closely misses you.You shoot a bolt. The bolt hits the wolf! The bolt burns the wolf.u h:*u h!  The wolf is heavily wounded.A giggling sprite leaps out and makes the wolf trip over its own paws.u hߍ .h.. (very drained)  The wolf is severely wounded.u hb((((((u h<& ......  The centaur shoots an arrow. The arrow hits you but does no damage.u hw/ ((((((The centaur shoots an arrow. The arrow barely misses Wemymur.u hq.R....u h? (((((The arrow hits you but does no damage. The centaur shoots an arrow.u h[eR......c....h.0---2--==2u h`u hf) _The arrow hits you.u hg  You shoot a bolt. The bolt hits the wolf! The bolt burns the wolf.u h†(cccc 4 centaurs (launchers, 1 ally target)u ht u h/ .c.  You kill the wolf!u h b((((((u h .....@The centaur shoots an arrow. The arrow barely misses you.u h T(((((((u h u h ....†.@The centaur shoots an arrow. The arrow closely misses you.u h\ _(((((u htC k.†.@. u hF  u hG JThe centaur shoots an arrow. The arrow barely misses you.u hH WA splash of acid appears from out of your range of vision.  u hI <The splash of acid hits Wemymur!! The acid corrodes Wemymur!u hsQ u hFR *u hR .u hS Gcccc 4 centaurs (launchers)u hsT u h, u hP  u h !u h )Yc.u h .u h fY   yaku hd Kcccc 4 centaurs (launchers)  u h &Wemymur is destroyed!u h *A yak comes into view.u h u h; u h, #(u h (u h (u h! (u h (u h (u hB u h  u hŎ u hߏ .u h .u hk .u h .u h .u hx @u hP ZThe centaur shoots an arrow. The arrow closely misses you.u h u h@ u hA "(u h (u h (u h (u hL (u h (u hv u h_+ u h- .u h. .u h/ .u h0 .u h1 †u hi2 .u h8  u h9 u h: "(u hf; (u hA< (u h~= (u h2> (u h> cThe centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.u h ?.....u h P(((u hX6.†.u h]i30-----16u h^L-----73.2 (1.1u heu h5iZ _The arrow hits you. The centaur shoots an arrow. The arrow hits you.v h,**,,,**,**,,#.....Yc...*,,,*** +*****+*****+**#...cc.....*,,, ,,,*,*,*,*,**,,#..........*,,,,,,,*,*,*,**,,*,#.....c....* ,**+,*,,*+*,,,*+.......... ,***,,*,**,*,*,#...†.....#*,,,*** ,,,**,*,**,,*,,#.#.#**,,,**,,,* +*****+***##+*##...# *,,,**,,,* *,,*,*,,,##..#.#@#####..,**,,,***,*,,,*,#.#..##.†.....<,**,,,,,, *,*+,,,,,+..#..'.††....#,,**,,,**#.†#.#.....###,** *,,*,,*,,#.#..##.....#,,,,**,,,** +#*###+#####'###.#####,,,,,,,,,* ccc 3 centaurs (launchers) ..,,.............# *,,,,,*,,,*.,*##..####... hY49m.####**,,,,,*,,,** ..,* #..####........,**,,,*#.....((((((v hv h.v hŜ.v hl.v h .v h.v hɟ.v hv h v hŪ v h"(v ha(v hD(v h (v hɮ(v h(v hscThe centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.v h8v hg;v h?v hKv h1M..v hNcYv hN.v hO ....v hP5...cv hQ.v hPR.v hS .v hTfY   yakv h.ULcccc 4 centaurs (launchers)v hdbv hd#(v h%e(v he(v hf(v h%g(v hg(v hl(v hx......@v hz28-------40v hv h _The arrow hits you. The centaur shoots an arrow. The arrow barely misses you.v hVn I*****+*****+**#...cccY...*,,,* ,,*,*,*,*,**,,#..........*,,,,,,,*,*,*,**,,*,#..........*, **+,*,,*+*,,,*+....c.....,, ***,,*,**,*,*,#...†.....#*,,,**** ,,**,*,**,,*,,#.#.#**,,,**,,,* *****+***##+*##...# *,,,**,,,* ,,*,*,,,##..#.#.#####...**,,,**** ,,*,,,*,#.#..##.@.....<.**,,,,,,, ,*+,,,,,+..#..'.††....##*,, v ho ,,**,,,**#.†#.#.....###,*,,*,,#.#..##.....#,,,*** #*###+#####'###.#####,,,,,,,,,* .,,.............# *,,,,,*,,,*  .,*##..####....####**,,,,,*,,,***  .,* #..####........,**,,,*#......  .,* #.......,,**,*#.. v h{ v h4} 30=17=-------5v hl v h' p _You see here a yak corpse.w h+*****+**#...cccY...*,,,* ,*,*,*,*,**,,#..*, ,*,*,*,**,,*,#..*, *+,*,,*+*,,,*+....c.....,,,*,**,*,*,#...†.....#*,,,* ,**,*,**,,*,,#.#.#**,,,**,,,* +***##+*##...# *,,,#*,,,* w h*,*,,,##..#.#.#####...#*,,,* ,*,,,*,#.#..##.†@....<.#*, *+,,,,,+..#..'.††....###, ,**,,,**#.†#.#.....###,**, ,*,,*,,#.#..##.....#,,,,**,,,* *###+#####' ,,.......# *,,,,,*,,,* ,*##..####....####**,,,,,*,,,* ,* #..####........,**,,,*#. ,* #.,,**,*#.w hw h1u1=-6 _w h"w hw h +*****+**#...cccY...*,,,*****, *,*,*,*,**,,#.*, *,*,*,**,,*,#.*, +,*,,*+*,,,*+....c....., *,,*,**,*,*,#...†.....#*,,,* **,*,**,,*,,#.#.#**,,,**,,,* +***##+*##...# *,,.#*,,,* *,*,,,##..#.#.#####...#*,,,* *,,,*,#.#..##.†.@...<.#*, w h m+,,,,,+..#..'.††....###, **,,,**#.†#.#.....###,**, *,,*,,#.#..##.....#,,,,**,,,* ###+#####...# *,,,,,*,,,* *##..####....####**,,,,,*,,,* * #..####........,**,,,*#. * #.,,**,*#.w h w h w h cc   centaur (launcher)w hd w h 2=8==7w h w h l _The sprites lose interest in your situation.w h +*****+**#...cccY...*,,,*****,* ,*,*,*,**,,#.*,* ,*,*,**,,*,#.*,* w h,*,,*+*,,,*+....c.....,* ,,*,**,*,*,#...†.....#*,,,* *,*,**,,*,,#.#.#**,,.#*,,,* +***##+*##...# *,..#*,,,* ,*,,,##..#.#.#####...#*,,,* ,,,*,#.#..##.c..@..<.#*,* ,,,,,+..#..'.††....###,* *,,,**#.†#.#.....###,**,* ,,*,,#.#..##.....#,,,,**,,,* ....# *,,,,,*,,,* ##..####....####**,,,,,*,,,*  #..####........,**,,,*#.#  #.,,**,*#.#w hw h2†cw hT3=8w h3#w h)x h+*****+**#...cccY...*,,,*****,* *,*,*,**,,#..........#,x hg* *,*,**,,*,#..........#,* *,,*+*,,,*+....c.....,* *,**,*,*,#...†..c..#*,,,* ,*,**,,*,,#.#.#**...#*,,,* +***##+*##...# *...#*,,,* *,,,##..#.#.#####...#*,,,* *,#.#..##.†c..@.<.#*,* +..#..'.††....###,* ,,,**#.†#.#.....###,**,* *,,#.#..##.....#,,,,**,,,****** +#####'###.#####...# *,,,,,*,,,* c 2 centaurs (launchers)x h?..####.... #..####... x hx hX(((((x hx h,+ ..c#####.@.c 3 centaurs (launchers)  The centaur shoots an arrow. The arrow closely misses you.x h#C((x h&<x h:BU.c..x hI ((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.x hKx hB.cc..2===9x hxx h< _The arrow hits you but does no damage.x hӝO+*****+**#...cccY...*,,,*****,* ,*,*,**,,#..........#,* ,*,**,,*,#..........#,* ,,*+*,,,*+....c.....,* *,**,*,*,#...†.....#*,,,* *,**,,*,,#.#.#*#c..#*,,,* +***##+*##...# #...#*,,,* x hL,,,##..#.#.#####...#*,,,* *,#.#..##.cc...@<.#*,* +..#..'.††....###,* **#.†#.#.....###,**,* *,,#.#..##.....#,,,,**,,,****** +#####'###.####.# *,,,,,*,,,* ..####... x hx hXcc 4 centaurs (launchers)x hB((x hv6,x h7x hA:h  The centaur shoots an arrow. The arrow hits you but does no damage.x h%C.D..#####..ccx h%DD   acid dragoncccc 4 centaurs (launchers)3x h{E 70x h Kx hP_ _An acid dragon comes into view.x h *****+**#...cc.Y...*,,,*****,*  *,*,**,,#......D...#,*  *,**,,*,#..........#,*  ,*+*,,,*+..........,*  ,**,*,*,#...†.....#*,,,*  ,**,,*,,#.#.#*#c..#*,,,*  ***##+*##...# #...#*,,,*  ##..#.#.#####...#*,,,*  *,#.#..##.c.c...@.#*,*  +..#..'.†c....###,*  ,**#.†#.#.....###,**,*  ,,#.#..##.....#,,,,**,,,******  #####'###.#####,*  .# *,,,,,*,,,*  .####....####**,,,,,*,,,******  .####.,**,,,*#.#  x h o,,**,*#.#  x h F.cx hհ E((((((x h= ....The centaur shoots an arrow. The arrow hits you but does no damage.x hYC D(((x h( x h ,x h U  The centaur shoots an arrow. The arrow hits you!x h  .5DY†cc...Y   yakD   acid dragoncccc 4 centaurs (launchers)x hE 5   white impA white imp comes into view.x hH H((x h[ x hsf ..c..@The centaur shoots an arrow. The arrow barely misses you.x ho V((((((x hM z...@..x h? 26---15---=1x h x h _The centaur shoots an arrow. The arrow barely misses you. _There is a stone staircase leading up, spattered with blood here.y h 4y h)y h+y h=,y hu4i.c.cy h<V((((((y hR ...@..The centaur shoots an arrow. The arrow closely misses you.y hE((((y h,J,y hKy hUy h`..5D.Y.c..@.cy hap7=---2y hBky hw  #.# #.# # ##### #.# ##.############ ## ....# #.# #..#..........###. ....#######.# #.##.######....... ............# #.##.#####..##...# ....######### #.##......†###.#.# ....# #.##..####.###...# y h#.### #.##..........###.0 #.# #@##.#####..#.#.#. #.# #.##.# #....##.# #.# #.##.#####.###).#. ..# #.##.......#...#.# ##.########.###..#. ##...## #†...##.# ##.....## #..#.#.#.  #.......#####....###.  #.......###...# _The centaur shoots an arrow. The arrow barely misses you.y h$]=----y hSy hr96=--3.7 (2.5y hy h} _You climb upwards. _There is a stone staircase leading down here.z hyJz h~30=1=17==2=z h3=8==4=z hz hn9--z h<g 8.7 (5.0 _You start resting.z h3a5=9.7 (6z hDz hz_ _You feel your willpower return.z h Iz h06=9=8=z h 39=20=z hfz h5n40=z hܵz h1=1==z hk2=z h z h z h3=2==z h z hz hU4=z hz h׼z h5=3=z hXz hӾU6=z hDz hz hz hS74=z hz hz h9K8=z hz h}z hMi50==z hz h1=5==z hz hZ92z h>=z h+z h3=6=z hz hRR   Wemymur the ancestorz hj 95.7 (16.0) _You start resting.z hZ4=6.7 (17z hz hT? _Wemymur emerges from the mists of memory!z h~_z h-z hUZ7=z h Bz h8 ~8==z h z h z h O=z h z h& h9==z h z h z h ,z h) z h V30=z h< z h ,z h z h ,z h5 z h z hJ K1=z h z h~ ,z h% z h z h1 h2==z h z hg ,z h z h& .R _You start resting.z h- .209.7 (13z hp. x3==10.7 (14z h3 z h 5 % _Magic restored.| hT| h֘| h| h| h11.0)| h| hC*****+**#...cc.....*,,,*****,*  *,*,**,,#.......5..#,,,,,,,,,*  *,**,,*,#......D...#,,,,,,,,,*  ,*+*,,,*+........c.,,,,,,,,,,*  ,**,*,*,#...†.....#*,,,*******  ,**,,*,,#.#.#*#...#*,,,*  ***##+*##...# #...#*,,,*  ,,##..#.#.#####..Y#*,,,*******  | hPL1 *,#.#..##.†.c...@R#*,,,,,,,,,*  ,,+..#..'.††.c..###,,,,,,,,,,*  ,**#.†#.#.c...###,**,,,,,,,,,*  ,,#.#..##.....#,,,,**,,,******  ##'###.#####,,,,,,,,,*  ..........# *,,,,,*,,,*  .####....####**,,,,,*,,,******   Y   yak .####........,**,,,*#........#   D   acid dragon .............,,**,*#...#   cccc 4 centaurs (launchers)(…)=| h4| hL.c| h[ (((You climb downwards. The centaur shoots an arrow. The arrow misses you.| h | h| hp.c..@c.c..| h ((((The arrow hits the yak. The centaur shoots an arrow.| hGe| hd~, .| h5...@(catching breath)  The arrow closely misses you. The yak misses you.| hG *****The acid dragon spits acid at you.| h | h | he,| h.....ccc†..| hO(((| h| h%  | hޢNThe splash of acid hits you!! The centaur shoots an arrow. The arrow hits you!| hZ| h..D5....c, ally ta…)| hs&32----------19-----------====3.2 (2.5| h,| hm0 _The yak misses you. _There is a stone staircase leading up, spattered with blood here.| h,I 4| h R | h)] | ha O(((| h B| h  The centaur shoots an arrow. The arrow hits you but does no damage.  The yak gores you.| hQ ..5D....c1-----------8-----------==--4.2 (1.0| h | h    #.# #.# # ##### #.# ##.############ ## ....# #.# #..#..........###. ....#######.# #.##.######....... ............# #.##.#####..##...# ....######### #.##......†###.#.# ....# #.##..####.###...# #.### #R##..........###.| h 0 #.# #@##.#####..#.#.#. #.# #Y##.# #....##.# #.# #.##.#####.###).#. ..# #.##.......#...#.# ##.########.###..#. ##...## #†...##.# ##.....## #..#.#.#. #.......#####....###. #.............###...# _The white imp sputters.| hu:---| h} h:Ct3=9--5.7 (2.5} hJ} hWN} _You climb upwards. _There is a stone staircase leading down here.} h(N i(((((((} h^ Y.....(ally target).} h x4=====6.7 (1.0} h } h _You shoot a bolt. The bolt barely misses the yak. The yak misses you.~ h  You shoot a bolt. The bolt hits the yak. The bolt burns the yak.~ h|m  The yak is moderately wounded.~ h5=20=7~ h~ h; _The yak gores you but does no damage.~ hie  You shoot a bolt. The bolt hits the yak. The bolt burns the yak.~ hj  The yak is heavily wounded.~ h?c6=8.8 (1.1~ h~ hd; _The yak gores you but does no damage.~ h((~ h3A((((((~ hbBY..~ hc....7=1==9.9~ hn _You shoot a bolt. The bolt barely misses the yak. The yak closely misses you.~ h*i(((((((~ h Y......  You shoot a bolt. The bolt barely misses the yak.~ hjI8200~ hK~ h; _The yak gores you but does no damage.~ hf  You shoot a bolt. The bolt hits the yak!! The bolt burns the yak..~ h 9.~ h 40/55=2==8~ h9 1~ h ~ h G _You kill the yak!~ hZ g#######.############ # ......#..........###.#######.######...............##...#########.....†###.# ####.###.. #.##~ h 7R##..........###. >##.#####..#.#. #....##.#.##.#####.###).#. .......#...#.# ####.########.###..#. ##...## #†...##.###.....## #..#.#.#........#####....##............###...###########.#.###.#~ h ~ h P.R~ hq j1=---2~ h ~ hs ~ hBl......#..........###.#######.######...............##...#########.....†###.# ####.###.. #.##........###. R##.#####..#.#..##.# #....##.#####.###).#. .......#...#.# ####.########.###..#. ##...## #†...##.###.....## #..#.#.#........#####....##............###...#########.......###.#.###.#.......#.....## #....##..~ h5E~ hJL>R~ hK2=3=---3~ hP~ hS h33=4=4=6==7=5== h%:l89=50=6= h <a1= h< h>U2= h?Z7= hQA hBa3= hC hE4=8== hL_ _You start resting. h[34.9 (11.0)5=5.9 (12 h] h^" _HP restored. hI hB9== hu hul30= h h hO9= h h, he hq ha1= h, h h92 hO [== h7 , h  h_ _You start resting. h244.9 (9.0) hw3==5.9 (10.0) h" h$% _Magic restored. h_ h he= h, h hJ hB h, hL h, h h, h h, h  hq , h,  h , he h", h hx, h' h, hs h, h h, h h/, h h4, h hF, h h7! h! h6" h1$, h$ h&, h<- h.B hs4 hu5B h17, h7 h9, h: h;, hk< h=, hy> h?, hD@ hA, h{B hC, hD h%F, hF hbIB hK, hK h6T hU, hV hX, h6Y h[, h*\ h] he^, h`, h` hRb, hc hd hge he h'g, hXh hj, hj hl, h-m hn, hso hp h}q h r h,s, hs hKu, h(v hx, hx h-y hy, hz hD{, h|, h| h}}, h} h~ hq h h+ h h hd hރ h hZ, h h[, h h> h h h3 h h3 hZ hے hR h hM h[ h`, h h3, h  h h+ h h, h h, h h, h h$, hѪ h} h h h% h hH h , h h̴, hn hc, h4 h', h hټ h h2 hY, h h, h` hU, h h h} h* h h h" h h} h h ho, hm, h hm, hi huh 344.9 (99 _You start waiting. hq.5.9 (100.0) h! hf# _Done waiting. hJ J hL  h  h 3 h  hx  h , h 5 _You swap places. h  h I hu R  There is a stone staircase leading down here. h  h  h  _ h8  h  hO  hh  h  h  h  hQ  hڽ , hl  ht  hh  h  h/  ht  h  h  hZ  h  h  ha  h  h  h4  hL  h , hD  hh  h , h  h:  hy  h , h  h  h  h  h  h  h  h.  hV  hb B h"  h  h , h  h  h} , h  h  h  h  hK  h  h  h`  h  h , hU  h  h%  h  h]  h  h  h , h  h  h  h , hr  h P  There is a stone staircase leading up here. ht  h  hN  _ h  hI  h  h"  h , h  h  h.  h , h  h"  h"  hQ#  h#  h$  h\&  hJ'  h' , hr)  h*  h+  hK,  h,  h_.  h/  hA1  h1  hx2  h}3  h4  h5  h;6 , h7  h8  h9  h: , h,<  h=  h>  h?  h?  h@  hA  hB  huC  hC  hPE  hF  hH  hH , hJ  hL  hM , hN  hO  h>Q  h_R  hR  h\S  hT  hV  haW  hW  hSX  hFY  hZ  h\ , h]  h`} #####.####.#.##### #.##..........# #.##... #####.####.### #<#####.  #.# #.# #.# #.  #.# #.# #.# #.  #.# #.# #.# #.  #.# #.# ####### #.# ##.  #.# #.# #.....# #.# #..  ####.####.###..@R.#######.# #.#82.9 (37.0)  #..........##.............# #..########.##.....######### #.# ...##.##... h 2..# #. ###########.####.### #.# ............# #.# #># .############ #.# #. .# ###.# #. .######....# # h h3 hr  h7 , hJ  h  h , hV  h   h  h* , h`  h  hb  ho , hH  hA!  h!  h" , h#  h'  h(  h)  hE*  h*  h.  hL0  h@1  h1  h2  hg5  h$6  h6 B h9  h:  h9; , h;  h?  h@  hA , hQB  h3F  hdG  h.P  hS  hS  hT B hV  hW  hX , h{Y  h]  h^  h_ , hY`  hjc  hid , h%e , hi P  There is a stone staircase leading up here. hj  hk  hcl  _ hm  h

,,,* #######...#....##.,,,,,* #######...##......,,,,,* #######...####....,,,,,* #######...........,,,,,, ###...............,,,,,, ###.........###'#****+** ###.........##.#***,*,*,1 ###...R@....#.#,*,*,*,*, ###.>.......'.#,*,+,,,,, ###.........#.#,*,*,*,*, h  ****###.........###*,**,*,*,  ***,,...#.........###+*****+**  **,,,,.............#.[#,,*,,,,,  **,,,,,.......##....#..#*,*,*,,,  *,,*,,,....ß..##..#.'##.#,+**,,, **,,,,,,.......##..#.#.##..*,,**, h  hN -8.4 (2.5 hST  hW } _You climb downwards. _There is a stone staircase leading up here. h* hh hD hK hX h> h$ _ h2, h h, h h hT h{  h  h  h h  h h* h h  h h , h h@  There is an open door here. h! h$" h" _ hr# hR$ h)#####*,*,,,,,*,*** ****#....,,**,,#.>..,* *#######...#....##.....,* *#######...##..........,* *#######...####.,** *,,,*#######.............,,,,***,,,*###...............,,,,,,,,,,,,, h*###.........###'#****+*****+***###.........##@#***,*,*,*,,,,,*34.4 (6.0###....<....#.#.#,*,*,*,*,,,*,*###.>.......R.#.#,+,,,,,+,,,,,+###.........#.#.#,*,*,*,*,*,,,* **###.........####.**,*,*,*,,,,, ,...#.........###+#****+*****+*** ,.............#.[#,,*,,,,,**,** * ,.......##....#..#*,*,*,,,*,*,*** ,....ß..##..#.'##.#,+**,,,+**,**+ h/ h5RR' h6+5.4 (7 hc; h0>; _Found a stone staircase leading down. h3 hh h< h!3 *,**,,*,*,* ######.*,,,,.#.##* ***** #....,.##,,#.>...* *,,,*#...#....##......* *,,,*#...##..... h"* *,,,*#...####.........** *,,,*#######................,***,,,**###................h...,,,,,,,,,###.#*+*****+***###.........##.##**,*,*,*,,,,,*,###....<....#R#.#,*,*,*,*,,,*,*,###.>.......'.#.#,+,,,,,+,,,,,+  ###.........#.#.#,*,*,*,*,*,,,* *###.####.**,*,*,*,,,,,*, ...####+#****+*****+**** h   howler monkey (wandering) ......#.[#,,*,,,,,**,** *, .......##....#..#*,*,*,,,*,*,***, h+&&0 h) h2h.R., ally target) hn4+6.4 (1 h`; h? _A howler monkey comes into view. _There is an open door here. h (((((((You shoot a bolt. hKl hp hq hGy....h...h   howler monkey h{0===7 h( hQ_ _The bolt barely misses the howler monkey. h  You shoot a bolt. The bolt hits the howler monkey!  The bolt burns the howler monkey. hT  h[ g RR   Wemymur the ancestorh   howler monkey (ally target)  The howler monkey is severely wounded. h\ &8 ha  hMd   hd E_The howler monkey misses you. hGI  You shoot a bolt. The bolt hits the howler monkey!  The bolt burns the howler monkey. hN C. h 8. h &9 h  h Q _You kill the howler monkey! h= hy? hF hKH _No target in view! h3 hV h@  h ha hX$ _ h, h$, hE  h% h* h,, h{- h'/ h1 h2 h13 h3 h?6 h; hH= h= h> h@ hE hH, hLI huL hbS  ######**  *###.,...,*  *,...,..#,*  *,,..#Y.#.#  #.##..#.#.#   h]Tv ######.#.....#.### ******* #......##..#.>...# *,,,** #####...#....##.@....# *,,,**,,,--- #####...##.....R.....# *,,,**,, #####...####.........## *,,,**,, #####.................#**,,,**,,, #.......................,,,,,,,,, #...###'#####'####*+*****+* #.........##.##**,*.#,*,,,,,*,,Y   ice beast (asleep) #....<....#.#.#,*,*.#,*,,,*,*,,  hTe#.>.......'.#.#,+,,,,,+,,,,,+**,* h0Z,45.4 (6 h[ hc.YR.Ylly target) h@dG---6.4 (7 hjj hp] _An ice beast comes into view. hw ((You shoot a bolt. hn hN h .YR. hb5===7.4 (1 hh hME _The bolt hits the ice beast but does no damage. h ` ((((( hX K(You shoot a bolt. Wemymur avoids your attack. hR Y ....YR The bolt completely misses the ice beast.The ice beast hits Wemymur. The ice beast freezes Wemymur.  Wemymur resists. hT -8.5 (1.1 hGZ  h<` 1 _Wemymur hits the ice beast! h7 (You shoot a bolt. Wemymur avoids your attack. The bolt hits the ice beast.  The bolt melts the ice beast terribly. hm\ R The ice beast is heavily wounded. h] (9.6 hCd  hh W _The ice beast closely misses Wemymur. Wemymur hits the ice beast. hW ( You shoot a bolt. Wemymur avoids your attack. The bolt hits the ice beast.  The bolt melts the ice beast terribly. h  The ice beast is almost dead.The ice beast barely misses Wemymur. Wemymur hits the ice beast. h].R h%1950.7 h: h3I _The ice beast dies! h h  h&  hH _No target in view! h3 h h h, hK _You swap places. hV h3 h h hR hF, h5 h: _Ancestor HP restored. h h?3 h} ho hu h  h  h  h  h_ hC, h2 h" h=2w _You swap places. h4 h9I h; h@ hsB, hyC h E h|J hPB h`R hU hY, hZ h ^R  There is a stone staircase leading down here. h`b he hDg5 _ hi hqQ############......# #.......#.#  hHs#....#..#.# #.##..#.#.#  ######.#.....#.### ************#......##..#.R...# *,,,**,,,,,, ##...#....##......# *,,,**,,,***...##.........@.# *,,,**,,,* ---...####.........## *,,,**,,,* .................#**,,,**,,,*** ...............,,,,,,,,, .###'#####'#####+*****+**** .##.##**,#.#,*,,,,,*,,**,* ..<....#.#.#,*,#.#,*,,,*,*,,*,*T   troll (asleep) .......'.#.#,+,.T.,+,,,,,+**,**+ .......#.#.#,*,*,*,*,*,,,**,*,,* ht[11;76H hw062.7 (12.0) hʂr>R, ally target) hLH---3.7 (13 hh hX _A troll comes into view. h@  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hA^  You beckon some vexing sprites to accompany your attacks. h)V.R h*1--==4.0)Will/2 Jinx  h1 h8; _You feel your willpower being sapped. h> ((((((T  You shoot a bolt. The bolt hits the troll! The bolt burns the troll!  The troll shouts! h;;* h  The troll is severely wounded.A giggling sprite leaps out and doodles on the troll's face. h  hq.R...'. hcTdrained, ally target). h]2=-=5 h* h=,^ _The troll is severely wounded. h!Ji((((((( h5* hç  You shoot a bolt. The bolt completely misses the troll.A giggling sprite leaps out and makes the troll trip over its own feet. hs h..R..'T. very drained, ally target). h-6.8 (1.1 h hY _The troll is almost dead. hi((((((( hu5* h6N  You shoot a bolt. The bolt barely misses the troll.A giggling sprite leaps out and doodles on the troll's face. h'T hn]R...'†.. hb3==4170 hi hKmI _You kill the troll! h=  h  h  h H _No target in view! h 4 h  hG H _No target in view! hF4 hH h'O h0T, hKY.......>...--- h*f` 8 _You start waiting. hdgR---9.8 (2 hm hrl _The sprites lose interest in your situation. hQr  hs 4 hz  h , h f= h  h , hs  hר  W   freezing wraith (distracted)W _You start waiting. hӲ 72.8 (3WW3.8 (4 h  h b _A freezing wraith comes into view. h   ####......# #.......#.# #....#..#.# #.##..#.#.#  .....#.###  #..#.>...# .##......# .......@.#  .......R.##  ..........#............#'#####'#####.##**,#†# <#.# h F.W. hބ  ####......# #.......#.# #....#..#.# #.##..#.#.#  .....#.###  #..#.>...#  h{U.##......# .......@.#  .......R.##  ..........#............#'#####'#####.##**,#†# <#.#.W. h h h hBf _A freezing wraith is nearby! h  ####......# #.......#.# #....#..#.# #.##..#.#.#  .....#.###  #..#.>...# .##......# .......@.#  .......R.##  ..........#............#'#####'#####.##**,#†# <#.#.W. h"I  ####......# #.......#.# #....#..#.# #.##..#.#.#  .....#.###  #..#.>...# .##......# .......@.#  .......R.##  ..........#............#'#####'#####.##**,#†# <#.#.W. hA hl h hf _A freezing wraith is nearby! hGR (((((( (ally target)You shoot a bolt. Wemymur avoids your attack.  The bolt hits the freezing wraith!  The bolt burns the freezing wraith terribly. h$ h h.R.'†W. h5===4.8 (1 h hMg _The freezing wraith is heavily damaged. hOM((((( _The freezing wraith is heavily damaged.  You shoot a bolt. Wemymur avoids your attack.  The bolt hits the freezing wraith!  The bolt burns the freezing wraith terribly! h h hY..R'W.5.9 (1.1 h) hh _The freezing wraith is almost destroyed. hJ" (((((((You shoot a bolt. Wemymur avoids your attack. hۦ  hv ...RW (slow).. _The freezing wraith is almost destroyed.The bolt closely misses the freezing wraith.freezing wraith barely misses Wemymur.  The freezing wraith hits Wemymur!  The freezing wraith drains Wemymur's vigour! hD ,60 h  h 1 _Wemymur seems to slow down. hK ((((You shoot a bolt. Wemymur avoids your attack.  The bolt hits the freezing wraith but does no damage. h b...RThe bolt hits the freezing wraith but does no damage.  The freezing wraith is almost destroyed.Wemymur closely misses the freezing wraith.. h[ &7 h  h 1 _Wemymur seems to slow down. h  You shoot a bolt. Wemymur avoids your attack.  The bolt hits the freezing wraith!  The bolt burns the freezing wraith terribly. h ~((((† hR hf..R' h539.0 (1.1 h hV _You destroy the freezing wraith! h4 h hH _No target in view! h h h߷ hH _No target in view! h J h  hi  h  h$  h@(  h)  hm*  h)+  hW3  h4 , hx9 , h:  h@ , hA  h0F , h*G  h.N , hO  hS  hT , h[ , hp]  h\c W _You start resting. hd 4 hj  h/l , hs ---R.  h} [ 90.0 (11.0) _Wemymur is no longer moving slowly. hu P---1.0 (12 hq  h4 _ _You feel your willpower return. h[o hq3 hew hcx, h_ _You start resting. h|12.0) h+3.0 (2 h, hc+ _Ancestor HP restored. h3 h h4  h@ , h hH h hy, h h\  h! h! h.B h/0, hj1 h9, h: h\@, hSA hG, hfH hM, hN hPT, hU hwY, hZ haa, h,b hg, hjh hp, hq h-x, hry h, h h, h h, h  h&, h hz, h hO h hա h, h h* h h߰ hJ, hk h h h7 h , h hf, hO h, h h, h h, h3 h, h h:, h h, h h, hV hE, ht h , h  hN, h hy%B h& h(, h., h/ h6, h7 h0>, h7? hD, hKE hK, hL hQ, hR hZ, hs[ hEa hb hb hi, hj h&q, h r hy, hy h~, h h, hh h hٌ h h hn h hҚ, hқ h, h hө h h@ h, h h, h h, h h, h hv, h h5, hi h, h h:, h  hB h, h h h h h , h h h h- hAB h! h$* Y   ice beast (wandering)Y _You start waiting. h* h-1565.0 (72.0) h5x.Rdistracted, ally target) h5,6.0 (73 hR< h@] _An ice beast comes into view. h ` (((( h ((Y    You shoot a bolt. Wemymur avoids your attack. The bolt hits the ice beast!  The bolt melts the ice beast terribly. hjk hHn h)y..R'†Y.===7.1 (1.1) h h{a _The ice beast is heavily wounded. h" ((((( You shoot a bolt. Wemymur avoids your attack. The bolt hits the ice beast!  The bolt melts the ice beast terribly. h§ h h~...RY. h,80 hʸ hܾ] _The ice beast is almost dead. h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the ice beast!!  The bolt melts the ice beast terribly.  You kill the ice beast! h~((((† hC hJf..R' hO.49 hET hWJ _The ice beast's shape twists and changes as it dies. hxf 4 hj  h p H _No target in view! h  h@  h)  hך H _No target in view! h h93 h h h͵ hf h" h, hU hs, h hA, h hN h h h, h hE h h h hV h hZB hh, hV h, h h hQ h h, h h" h h? h , hr! h ', h' hp,, h+- h1, h}2 hl8, h9 hk?, hP@ hF, hG hM, hLN hoS, hT hWZ, h[ hp^, h_ ha, hb hh, hi hm, hn h~rB hw, hx h|, h} hk, h] h, h h", hҋ h(, hՏ h, h h hA h h, hG h, h  h, hª h, h[ h , h h, h h, hy h, h h, h h{ h" h h h\ h hB h, h hI, h h$ h h hv h h h, h2 h, h  h\ B h B hU  h  hk  h  h7  h?  h  hg  h  hL&  h&  h'  h,  hv-  h.  h4 , h5  hc:  h:  h;  hA , hB  hEG , hCH  hM , hN  hV B hZ , h[  hb , hwc  hg , hoh  hk  h\l  hl  hs , hu  hx , hy  h , h  hr , ho  hV , h)  h B hҙ , hǚ  hޡ , hɢ  h , hl  h , ht  h  h , h , h*  h  h , h  hp , h  h , h  h , h  h  hP  h  h , h  h , h-  h , h#  h , h  h , h  h0  h  h  h , h  h 668.1 (99.0)R. _You start waiting. h; 8---9.1 (100.0) hm#  h( # _Done waiting. h  h 3 h  h  h  hb  h  h  h  h  hx  h  h  h^  h , hs  h , ht  h  h  h8  h  h  hs  h- , h5 ` h_= B hC , hD  h5K , hjL  hsR , hS  h Z , h[  hn` , hfa  hg , hmh  hm  hdn  hn  ht , hu  h{ , h{  h , h  h- , h  hV , h@  hs , h;  hЛ , h˜  h , h  h , hp  hw J h B h B h B h{ , ha  h , hB  h=  h , h , h  h , h  h  h , h  h^  h  h B h  h  h)  h , hm  h , hn  h0 , h.  h' , hg(  h`/ , h60  h6 , h7  h>  h? , hCF , hF  hM , hLN  h{S , h=T  hZ , h[  ha , ha  h3h , hi  hn , hxo  hyv , h~w  h| , h~  h , h  h , h~  h1 , h  h , h]  h` , h  h , hզ  h- , hW  h  hX  h  h , h"  h$  hH  h  h , h  h , h  h , h  hb  h , h  h  hI  he , h'  h B h, h hk , hX  h, hZ hB h , h! h(, h) h-, h. h4, h5 hN8, h8 h<, h< hA, hB hH, hI hM, haN hMU, h^V hC_B hVh, hi ho, hp hv, hw hЅn 768.1 (99.0) _You start waiting. hXJ---9.1 (100.0) hS h _No target in view! _You start waiting.Done waiting. _You start waiting.Done waiting. h  h SInventory: 45/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)  a - a +1 slingx - a +0 orcbow  h Missiles (go to first with ()  g - 3 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}c - a +0 robe Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower  h= [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h/ Armour [hpair of boots (worn)  h-1 s w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  c - a +0 robe Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)m - a ring of magical power  q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower  P - an amulet of faith Wands (go to first with /)p - a wand of paralysis (43)   h"2 u - a wand of mindburst (25)  D - a wand of acid (11)  G - a wand of digging (4)19% hh l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)K - a wand of flame (23)  hScrolls (go to first with ?)25 h_  hjf########Selgeron the Crack Shot####......#Deep Elf of Hepliaklqana *.....#.......#.#Health: 55/55 ========================#....#..#.#Magic: 33/33 ======================== hg#.##..#.#.#AC: 11Str: 9  ######.#.....#.### ************ EV: 15Int: 25  #......##..#.>...# *,,,**,,,,,, SH: 0Dex: 23 ##...#....##......# *,,,**,,,*** XL: 12 Next: 44% Place: Dungeon:11 ##...##.........@.# *,,,**,,,*Noise: ---------  Time: 10769.1 (0.0) ##...####.......R.## *,,,**,,,*H) +2 arbalest (flame) ##.................#**,,,**,,,*** Fire: H) +2 arbalest (flame) .....................,,,,,,,,,,,, .......##[32 htiKm#'#####'#####+*****+**** .......##.##**,#†#,*,,,,,*,,**,* R   Wemymur the ancestor ..<....#.#.#,*,#.#,*,,,*,*,,*,*** .......'.#.#,+,...,+,,,,,+**,**+, .......#.#.#,*,*,*,*,*,,,**,*,,** _No target in view! _No target in view! _You start waiting. _Done waiting. _You start waiting. _Done waiting. ho h+q hv h{ hI h h; h0, h[ hk h, h h h, h h5 h  h , h  h h hx hV h h:* hL74.1 (5 _You start waiting.Done waiting. _You start waiting. h Done waiting.  You may now remember your ancestor's life. h-/  --more-- hV#....#..#.#  #.##..#.#.# ##.#.....#.### *####************ ...##..#.>...# *...#*,,,,,,,,,,, #....##......# *...#*,,,****,,,,  hX##...........# *.(.#*,,,* *,,,, ####.........## *...#*,,,* * ..............###...##..,****,,,, ..............R.@?......,,,,,,,,, ..###'#####'#####'#####+*****+*** ..##.##**,#†#,*,,...*,,**,* **,,#.#.#,*,#.#,*,,.#.#,,*,******,*'.#.#,+,...,+,,...+**,**+,***,+#.#.#,*,#.*,*,*..,#*,*,,**,,*,*####.**,*,*,*,,...*,**,,****,,###+#****+*****'##***+*****+***#.[#,,*,,,,,**,** *,,,,,*,,,,, hm.R5.1 (6 hr ht% _Found 7 stones. h h hD hH _No target in view! h h؝ h hL hx h$ h$ _ h| h<#....#..#.#  hֹ&#.##..#.#.# .#.....#.### #####*##..#.>...# #...#*, ....##......# #...#*,,,****,,,,* #....# #.(.#*,,,* *,,,,*...## #...#*,,,* *,,,,*###...##...****,,,,*..R@.###'#####'#####'#####+#****+***, . h##.##**,#†#,*,....*,,**,* **,,*, .#.#.#,*,#.#,*...#.#,,*,******,*, .'.#.#,+,...,+.....+**,**+,***,+, .#.#.#,*,#.*,#.#..,#*,*,,**,,*,*, .####.**,*,*,#.....*,**,,****,,*, .###+#****+**###'##***+*****+***, .#.[#,,*,,,,,**,** *,,,,,*,,,,,*, h+6.1 (1 h+7.1 (2 h h. _S - a scroll of identify hmx 3 hy  h@}  h  h҄  h V  There is an open door here. h  h-  h  _ h  hi  h  h , h2  hM  hƧ  h.  hϩ  hl  h  h , h  h 7 _You open the door. h 3 h]  h @  There is an open door here. h  h  h  _ hB  h  hs  h6 , hE  h -...####.........## #...#*,,,* *, .................###...##...****, ...................R........,,,,,...###'#####'#####'#####+#****+.##.##**,#÷#$#.....#,,**,* *  h <....#.#.#.#.#.#.#...#.#,,*,**** .....'.#.#.'.....'.....+**,**+,*#.#.#.#.#.#R#.#...#*,*,,**,,####.**,*,#@#.....#,**,,**** .....###+#****+#####'###**+*****+ .....#.[#,,*,,,,,**.## *,,,,,*,, #....#..#*,*,*,,,*,*,***,***, #..#.'##.#,+**,,,+**,**+,,,*,+,, #..#.#.##..*,,**,***,*,*,*** .....#.....#,,*,,* **,**,,,,,*,, .....###+###**+*****+*****+*****+ .....# **,** *,***,*,*,**,,,**,,* h ,85.1 (8 h +6.1 (9 h  h L _T - a scroll of poison h) h h8  hH _No target in view! h 4 h'  hL H _No target in view! hu hw3 hmy h~ h hۅK _You swap places. h҉ h3 hi hA, h, h, h hz, hu h, h' hN _You now have 568 gold pieces (gained 16). h hR h޹ h5 _You swap places. h h h h h h| h h h hj h6 h, h h hc hh h$ hE he @  There is an open door here. h h  h _ he h".........R........,,###'#####'#####'#####+#*** h=$##.##*#$#÷#.#.....#,,**,* <....#.#.#.#.#.#.#...#.#,,*,***..'.#.#.'.....'.....+**,**+, .......#.#.#.#...#*,*,,..####.**,#.#.#.....#,**,..###+#*###R#####'###**+****..#.[#,,#..@..#*.## *,,,,,*, .##....#..#*,#.#|?.#,*,***,***,*, .##..#.'##.#.'##?).'#*,**+,,,*,+ .##..#.#.##..#,.##.##*,*,*,** .......#.....#,.*,.# **,**,,,,,* .......###+#####+*##**+*****+**** h%..# **,** *,***,*,*,**,,,** #.#....#**,*,***,,,**,,,**,**,,*, ###....+*,***+,*,*,+,,,,,+,,,**+ h,###'#####'#####'#####+#***.##*#$#÷#.#.....#,,**,* <....#.#.#.#.#.#.#,,*,***.....'.#.#.'.....'.....+**,**+,#.#.#.#.#.#.#.#...#*,*,,** h=.H###.**,....#,*+#*###R#####'###**+**.[#,,#.....#*.## *,,,,,*, .##.#*,#.#@?.#,*,***,***#.'##.#.'##?).'#*,**+,,,*,+#.##..#,.##.##*,*,*,***,* .......#.....#..*,.# **,**,,,,##+#####+*##**+*****+**** **,** *,***,*,*,**,,,**, #.#....#**,*,***,,,**,,,**,**,, ###....+*,***+,*,*,+,,,,,+,,,**+*  #....#,** **,,,****,,,**,**,,* h7097.1 (11.0) hXAR'R h,8.1 (12 h  ht _You see here a staff of earth. hS 4 h4  h $ H _No target in view! h43 h46 hG9 hB hkD$ _ hGI hP, hQ hZ'###'#####'#####'#####+#*##.##*#$#÷#.#.....#,,**,* * .<....#.#.#.#.#.#.#...#.#,,*,*'.#.#.'.....'.....+**,**+,*#.#.#.#.#.#.#.#...#*,*,,**,####.**,#.#.#.....#,**,,*###+#*###'#####'###**+* h[#.[#,,#..R..#*.## *,,,,,*, ##....#..#*,#.#|@.#,*,***,***,*,* ##..#.'##.#.'##?).'#*,**+,,,*,+, ##..#.#.##..#..##.##*,*,*,***,*,*#.....#..*,.# **,**,,,,,*,###+#####+*##**+*****+*# **,** *,***,*,*,**,,,**, .#....#**,*,***,,,**,,,**,**,,*,*....+*,***+,*,*,+,,,,,+,,,**+*,#....#,** **,,,****,,,**,**,,**, hge .##*#$#÷#.#.....#,,**,* <....#.#.#.#.#.#.#,,*,*** ......'.#.#.'.....'.....+**,**+,#.#.#.#.#.#.#.#...#*,*,,**,###.**,....#,**,,***+#*###'#####'###**+**.[#,,#..R..#*.## *,,,,,*,, ## hkf.#*,#.#|..#.#,***,***,*,*#.'##.#.'##?@.'#*,**+,,,*,+,,#.##..#..##.##*,*,*,***,*,* ......#.....#..*,.# **,**,,,,,*,,##+#####+*##**+*****+***** **,** *,***,*,*,**,,,**,, .#....#**,*,***,,,**,,,**,**,,*,* ##....+*,***+,*,*,+,,,,,+,,,**+*,  #....#,** **,,,****,,,**,**,,*[#*,** ***,* *,*,*,**,,,**,* _S - 2 scrolls of identify (gained 1) hm3800.1 (2.0) hvU.R hx+1.1 (3 h hv _You see here a +1 whip of venom. hq"  h#  h$  h(  h<7 : _ h <  hA , hB  h G k _o - 5 scrolls of immolation (gained 1) hlM 3 hO  h}T c  You see here a staff of earth. h[  h\  _ h]  h_  hc  he , hh  hk @  There is an open door here. hqs  hwv  hbw  _ hgy  h8|  h!  hJ  h3  h  h@  h i###...#....##......# #...#*,,,* ###...##...........# #.(.#*,,,* ###...####.........## #...#*,,,* ###.................###...##...**................R........,,..###'#####'#####'#####+# h ..##.##*#$#÷#.#.....#,,**,* ...<....#.#.#.#.#.#.#...#.#,,*,* >.......'.#.#.'.@...'.....+**,**+8.1 (7 ........#.#.#.#.#.#.#.#...#*,*,..####.*#)#R#.#.....#,**,,*..###+#*###'#####'###**+..#.[#,,#.....#*.## *,,,,,* ..##....#..#*,#.#|..#.#,***,** ..##..#.'##.#.'##.).'#*,**+,,,*,+ ..##..#.#.##..#..##.##*,*,*,***,* ........#.....#..*,.# **,**,,,, hU  h QR. h~ +9.1 (8 hw  hZ % _Found a dagger. h3 hؠ hƥ hf h1 hǰ, h> hR h  h hv hk  You now have 586 gold pieces (gained 18). h hB _You see here a +0 chain mail. h3 h h-5 _You swap places. hg h' h  h; h@  There is an open door here. h h h _ h h{  h;####...####.........## #...#*,####........###...##..............R......###'#####'#####'##### ### hX##.####[#÷#.#.....# ###....<....#.#.#.#.#.#.#...#.#,, ###.>.......'.#.#.R.....'.....+* ###.........#.#.#.#.#.#.#.#...#*, ###.........####@##)#.#.#.....#,*#.........###'#####'#####'###*....#.[#,,#.....#*.## *,,##....#..#*,#.#|..#.#,***,ß..##..#.'##.#.'##.).'#*,**+,,....##..#.#.##..#..##.##*,*, ##..........#.....#..*,.# **,**,, H   manticore (wandering)........H.###+#####+*##**+****  hR###.........# **,** *,***,*,*,**, hJ,15.1 (6 h hp#'RH, ally target). h%+6.1 (7 h]- h>1 h/n  (((((HYou shoot a bolt. The bolt hits the manticore. The bolt burns the manticore. h  h1 '[.'H. h 5===7.1 (1 h1  h' 7 _The manticore is lightly wounded. h (((( You shoot a bolt. The bolt hits the manticore! The bolt burns the manticore. h- '[.'  The manticore is heavily wounded. h˪ ````  The manticore flicks its tail.The volley of spikes skewers you. h? '[.'  Barbed spikes become lodged in your body. hA2--2-8Barbs  hJ hO' _You hear a shout! hg (((( You shoot a bolt. The bolt hits the manticore! The bolt burns the manticore. ht= hI'[.H. hJf3=-9.2 (1.1 hRR h!Xb _The manticore is severely wounded. hDp((((((( h= '[.H...  You shoot a bolt. The bolt barely misses the manticore. h ```` The manticore flicks its tail. hl@'[. hn4=3=200 how hA|} _The volley of spikes misses you. The volley of spikes skewers Wemymur!! hip((((((( hΠ h'[H'... hVT5=1 h h+m _You shoot a bolt. The bolt barely misses the manticore. hp((((((( hv  '[H'...  You shoot a bolt. The bolt barely misses the manticore. h ``  The manticore flicks its tail.The volley of spikes skewers you! hS Y'[ h 0---0---2 h  h5" D _More barbed spikes become lodged in your body. h p((((((( h9E  h7G  hT X 'H.o'...o   orc wizard  You shoot a bolt. The bolt barely misses the manticore. hW `1=--3 h`_  hk z _An orc wizard comes into view. It is wielding a +0 dagger. h_r  You shoot a bolt. The bolt hits the manticore!! The bolt burns the manticore. h ([o   orc wizard ht- hr=f'.o(ally target) hD2 3==1=--74.3 (1.1 _You kill the manticore!Your Fighting skill increases to level 2! hP hpTk _Your Evocations skill increases to level 2! hwls  You shoot a bolt. The bolt hits the orc wizard! The bolt burns the orc wizard. htx((() hK s'[. hZ h4=85.4 h h3N _You kill the orc wizard! h hR hP hH _No target in view! h4 h h4H _No target in view! hpJ 4 hM  hqT  hY 5=2== h]b O _HP restored. hEe  hSk 3== hm  hDw R _Magic restored. hy  hƒ X= h  h _You carefully extract the barbed spikes from your body. hB  hm I h @  There is an open door here. h>  hũ  h @= _ h~  hw  h  hn X h  h , h  hg @  There is an open door here. h  hr  h  _ h  h  h  h  h-  h  hI  h  hP , h  h @  There is an open door here. hG .......####R##)#.#.#.....#,**,,** .......###'#####'#####'###**+**** .......#.[#..#.....##.## *,,,,,*, .#..##.#.#|..#.#,***,***,*, .##..#.)##.#.'##.).'#*,**+,,,*,+ .##..#.#.##..#..##.##*,*,*,***,* .......#.....#.R#..# **,**,,,,,*, .......###+#####'###**+*****+**** .......# **,** #@#**,*,*,**,,,**,--- ##**,*,**#..O#*,,,**,**,,*, ###....+*,***+,#.#.'.?,,,+,,,**+*  #....#,** **,..####..T**,**,,*  #...[#*,** **#.# *,*.#,**,,,**  #....#**+**###+###**+*****+***[42 h 4m  #....#,,,,,#$$$$$#,,,,,*,*,*,*, O   two-headed ogre (asleep)  #....#,,*,,#$$$$$#**,,,*,*,*,T   troll (asleep)  #....+,***,+$$$$$+**,**+,*,,*+* h 37.4 (12.0)  A troll and a two-headed ogre come into view. h  h- .RO.Olly target) h/ H---8.4 (13 h5  hG O _Found a scroll of poison. h3m.#.#.#.#...#*,##R##)#.#.#.....#,**,,##'#####'#####'###**+**** ...[#..#.....##.## *,,,,..#..##.#.#|..#.#,***,***,*)##.#.'##.).'#*,**+,,,*,+ .##..#.#.##..#..##.##*,*,*,***.....#..#..# **,**,,,,,*, h##+#####@###**+*****+**** .......# **,** #R#**,*,*,**,,,* #.#....#**,*,**#.O.#*,,,**,**,,*, ###....+*,***+,#.#.'.?,,,+,,,**+.#,** **,..####..T**,**,,**[#*,** **#.# *,*.#,**,,,**,**+**###+###**+*****+****,,,,#,,*,,#$$$$$#**,,,*,*,*,* hp  You swap places.  The two-headed ogre hits Wemymur with a +0 giant spiked club.  The two-headed ogre hits Wemymur with a +0 giant club! hU:==9.0) hv h`z _Wemymur hits the two-headed ogre! _There is an open door here. h-9  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. Wemymur hits the two-headed ogre!  The two-headed ogre hits Wemymur with a +0 giant spiked club!  The two-headed ogre hits Wemymur with a +0 giant club! h .O   two-headed ogre h 1--40Will/2 Jinx  h  h K _Wemymur is destroyed! hh (You shoot a bolt. The bolt hits the two-headed ogre!  The bolt burns the two-headed ogre. h]0;* h .O(drained)The two-headed ogre is heavily wounded.A giggling sprite leaps out and bonks the two-headed ogre with its +0 giant  spiked club. h5=1.5 (1.1 h# hK)g _The two-headed ogre is heavily wounded. hux ((You shoot a bolt. h  hSO. hO[2=-20 h h7b _The bolt closely misses the two-headed ogre. h s  You shoot a bolt.  The bolt hits the two-headed ogre but does no damage. h' ;* h O You shoot a bolt.  The bolt hits the two-headed ogre but does no damage.  The two-headed ogre is heavily wounded.  A giggling sprite leaps out and smacks the two-headed ogre with its own hand.  The two-headed ogre is severely wounded.The two-headed ogre closely misses you. ha &3 h  h F _The two-headed ogre hits you but does no damage. hV  You shoot a bolt. The bolt hits the two-headed ogre!  The bolt burns the two-headed ogre. h;* h Overy drained)The two-headed ogre is almost dead.A giggling sprite leaps out and smacks the two-headed ogre with its own hand.  The two-headed ogre is almost dead.3==4.6 (1.1 h  h| ` _The two-headed ogre closely misses you. x2 hs  You shoot a bolt. The bolt hits the two-headed ogre!!  The bolt burns the two-headed ogre. h d) h{{  h 55350 hh  h S _You kill the two-headed ogre! h h hߜ h) h, h4(--- h` 6 _You start waiting. hR---7.6 (2 h hMl _The sprites lose interest in your situation. hE' h( h* h1 h1:= h6 h9 h: h5@ hF, hI hP hP hQ hZ, h9^ heg, hi hq hMr hB hB h[ h- h h , h h h h h, h? hF, h hu, h h, h h, hm h, h h hj 64.6 (17.0) _You start waiting. hM45.6 (18 h h_ _You feel your willpower return. h*p3 hs h, h h, hI h, h h h֥ hߧ h), h h, hZ h, h hV, h h, h h, h4 h=, h h h h  h, h  h, h h&, hP h, hF  h', h* h^1, hE5 h>, h@B hK, hLP h_RR   Wemymur the ancestor hmg 85.6 (20 _You start waiting. hco,6.6 (21 hw h-z? _Wemymur emerges from the mists of memory! he  h  h  h.  h  h  h  h  h  hC  h , hu  hM  h  hw  h , h#  h' , h%!  h' , h*  h3 , h5  h; , h:?  hD , hF  haM , hP  hW , hY  he_ , h`  hi , hn  hs , h?v  h~ , h'  he , h  he , hU  h , h3  h , h  h , h  h , h  h , h  h: , h  h , h  h , hP  h, , h  h , h  h , h  h , hi  h  h  h:  h% , h)  h- , h/  h5 , h8  h> , hlA  hJ , hM  hXS , hU  h J h B h , h:  h , hJ  h, , h  h , hȞ  h , h}  h , h  hg , h  h , h  h , h@  h9 , h  h , h3  hF  h  hN  hh  hw  h  h B h+  h6  h  h , h  h! , h$  hI. , h1  h9 , hx<  hC , hF  hL , hMO  hNX , h0\  hf , hi  hu  h"w  hx  hT  h  hK  h  h  hJ  h3 , h  h , h^  h\ , hʧ  h1 , h  h , hS  hi  h  h  h  h  h  hm  h%  h)  h  hx  hF  h#  h  h  hW  h  h  hF , h  h#  h  h  hJ , h  hK  h  h  h , hX  h  h  hq  h , h  h] , h  h , h  h% , h,(  hJ0 , h4  h= , h?  hF , hI  hP , h2U  h]  h|^  h.`  hg , hj  h t , hUv  hG , hf  h , h  h 985.6 (99R. _You start waiting. h  .6.6 (100.0) hJ  h # _Done waiting. h9###R##)....#,*#'#####'#####'###**+**.[#..#.....##.## *,,,,,*, .##.##.#.#|..#.#,***,*** hc#.)##.#.'##.).'#*,**+,,,*,+#.##..#..##.##*,*,*,***,* .......#.....#..#..# **,**,,,,##+#####R###**+*****+**** **,** #@#**,*,*,**,,,**, #.#....#**,*,**#...#*,,,**,**,, ###....+*,***+,#.#.'.?,,,+,,,**+*  #....#,** **,..####..T**,**,,*[#*,** **#.# *,*.#,**,,,**,.#**+**###+###**+*****+****,,,,,#$$$$$#,,,,,*,*,*,*, T   troll (asleep)****+,***,+$$$$$+**,**+,*,,*+ h hI17.0) h9{ h  h?_You swap places.  Things that are here: _a +0 giant spiked club; a +0 giant club h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ^  You beckon some vexing sprites to accompany your attacks. hL , h F{{{. h 1--==8Will/2 Jinx  h{ ('. h ; _You feel your willpower being sapped. h@( h&9* hq6  You shoot a bolt. h  You hear a shout!  Something hits you.Deactivating autopickup; reactivate with Ctrl-A. h ..'CTC   cyclops (missile)T   trollSomething hits you.A cyclops comes into view.The troll shouts! You hear a bellow! You hear a horrible gurgling sound! h2--29---=9.7 (1.1 hN& hh** _You hear a shout! x3 hH h{ZO  You shoot a bolt.  You hear a shout! he\ hh] h^ hRa  ha Something hits you. Something hits you but does no damage. htm C.lTJJ   slime creatureC   cyclops (missile)T   troll(…)A basilisk comes into view. A slime creature comes into view. h,w--7---900 h hd2 _The basilisk hisses angrily. hs (( You shoot a bolt. The bolt hits the cyclops! The bolt burns the cyclops. h;* h  The cyclops is moderately wounded.A giggling sprite leaps out and makes the cyclops trip over its own feet. hq  The cyclops is moderately wounded. h  Something hits you but does no damage. h  A shadowghast comes into view...C.WlTT.C   cyclops (missile, drained)T   deep troll earth mage3=8=-1 h h, _Something barely misses you. _A deep troll earth mage comes into view. hk6  You shoot a bolt. h{ .Reactivating autopickup. hOS hU, hd0 .C'.WlTJJ   slime creatureC   cyclops (missile, drained, ally target)T   deep troll earth mageYou feel a bit more experienced. hl9* hG The shadowghast slips into darkness.The shadowghast flickers and vanishes! h<9{ hf 4=5 h 2 _Deactivating autopickup; reactivate with Ctrl-A. h hp _Your Ranged Weapons skill increases to level 22! h6 (You shoot a bolt. The bolt hits the cyclops. The bolt burns the cyclops. h"<;* h  The cyclops is heavily wounded.A giggling sprite leaps out and smacks the cyclops with its own hand. h hn  The cyclops is heavily wounded. h'{C.'W.very drained, ally … h#)W   wraith5=9==3.8 (1.1 h =o _A wraith comes into view. hc n  You shoot a bolt. The bolt hits the cyclops!! The bolt burns the cyclops! h (W   wraith h}B hZ  You kill the cyclops! h^:W.?,JYY   yakW   wraith (ally target) hoG=84 h 0 h hV _A yak comes into view. h (( You shoot a bolt. The bolt hits the wraith!! The bolt burns the wraith. hB h(W'.T.T   troll h'_30=5 h h_ _The wraith is almost destroyed. h .#.#.#.#...#*,##R##)#.#.#.....#,**,,##'#####'#####'###**+**** ...[#..#.....##.## *,,,,..#..##.#.#|..#.#,***,***,*)##.#.'##.).'#*,**+,,,*,+ .##..#.#.##..#..##.##*,*,*,***.....#..#..# **,**,,,,,*,##+#####@###**+*****+**** .......# **,** #R#**,*,*,**,,,* #.#....#**,*,**#.(W#*,,,**,**,,*, ###....+*,***+,#.#.'.T,T,+,,,**+.#,** **,..####J..**,**,,**[#*,** **#.# *,*.#,**,,,**,**+**###+###**+*****+****,,,,#,,*,,#$$$$$ h M[34m#**,,,*,*,*,** h W.W   wraith h 0---6 h\'  h, i _You swap places. _There is an open door here. h5>.'.#.#.'.....'.....+**,**+.#.#.#.#.#.#.#.#...#*,*,,.####R##)#.#.#.....#,**,,.###'#####'#####'###**+*** ........#.[#..#.....##.## *,,,,,* ..##....#..##.#.#|..#.#,***,***,* ..##..#.)##.#.'##.).'#*,**+,,,*,+##..#.#.##..#..##.##*,*,*,***,*.#.....#.@#..# **,**,,,,,.###+#####'###**+*****+*** ........# **,** #R#**,*,*,**,,,**.#....#**,*,**#.W.#*,,,**,**,, *###....+*,***+,#.#.'.T,T,+,,,**+ * #....#,..####J..**,**,,* * #...[#*,** **#.# *,*.#,**,,, * #....#**+**###+###**+*****+*** *[3 h9a7m #....#,,,,,#$$$$$#,,,,,*,*,*, h* (ally target)Wemymur hits the wraith but does no damage. hp,^1=---7 hz4 hC:; _The wraith completely misses Wemymur. ho ((You shoot a bolt. Wemymur avoids your attack.  The bolt hits the wraith but does no damage. hn  The wraith is almost destroyed. h%' hTYRJJ   slime creatureW   wraith (ally target)===8.9 (1.1 h  h  hl_Wemymur barely misses the wraith. The wraith closely misses Wemymur. h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the wraith!!  The bolt burns the wraith. h m((( h&  h}6 ')R (ally target)You destroy the wraith! hW; 6/562==601000.0 hD  h/I [ _The slime creature hits Wemymur! Something completely misses Wemymur. h ((( You shoot a bolt. Wemymur avoids your attack.  The bolt hits the slime creature!! The bolt burns the slime creature! hm ')R The slime creature is heavily wounded. h̯(1.1 h h6 _Wemymur hits the slime creature! h  You shoot a bolt. Wemymur avoids your attack.  The bolt hits the slime creature!! The bolt burns the slime creature. h,s(((. hq h%v'R(. hp3==1 hǔ20 hi hWR _You kill the slime creature! h/(4 hK/ h72H _No target in view! h~q  h8s  h_y  h{ H _No target in view! hwh h0y` 0  You start resting. h΄9 WW   shadowghast (ally target)The jinxing sprites lose interest in you.Wemymur completely misses something. Something claws Wemymur. h@---3.1 (1 h hX _Reactivating autopickup. he9 ((You shoot a bolt. Wemymur avoids your attack. The bolt hits the shadowghast.  The bolt burns the shadowghast. h^  The shadowghast is lightly damaged. h6 h'RTWYT   deep troll earth mage hY   yak===4 h h3 _Wemymur hits the shadowghast. hD (((ally target)You shoot a bolt. Wemymur avoids your attack. h 'RThe bolt hits the deep troll earth mage but does no damage. h&5 h7 hg _Wemymur closely misses the deep troll earth mage. hZ (((You shoot a bolt. Wemymur avoids your attack. h l##### _Wemymur closely misses the deep troll earth mage.  You shoot a bolt. Wemymur avoids your attack.  The bolt completely misses the deep troll earth mage.Wemymur barely misses the deep troll earth mage.  The deep troll earth mage points next to you and mumbles some strange words.The stone door frame shatters! The blast of rock fragments hits you. hR @#.'RTThe blast of rock fragments hits Wemymur! hgU3--2-=======6 h^ hd\ _You hear a horrible gurgling sound! You hear a shout! You hear a roar! h' (((You shoot a bolt. Wemymur avoids your attack. hb 'RT _You hear a horrible gurgling sound! You hear a shout! You hear a roar!  You shoot a bolt. Wemymur avoids your attack.  The bolt completely misses the deep troll earth mage.  Wemymur hits the deep troll earth mage but does no damage.  The deep troll earth mage bites Wemymur!  The deep troll earth mage completely misses Wemymur. hd4=-===----7 hl hoG _The deep troll earth mage closely misses Wemymur. hmh ((You shoot a bolt. Wemymur avoids your attack.  The bolt hits the deep troll earth mage!  The bolt burns the deep troll earth mage. h; 'RThe deep troll earth mage is lightly wounded.  Wemymur closely misses the deep troll earth mage.5=3=----8.2 (1.1 h h J _The deep troll earth mage closely misses Wemymur. x3 h" (((You shoot a bolt. Wemymur avoids your attack. hyb _The deep troll earth mage closely misses Wemymur. x3  You shoot a bolt. Wemymur avoids your attack.  The bolt barely misses the deep troll earth mage.Wemymur hits the deep troll earth mage but does no damage.    The deep troll earth mage claws Wemymur! h|E')TT   deep troll earth mageY   yak h[Z6=90 hd hK _Wemymur is destroyed! h=g hj$ hvnRead which item? Scrolls  b - 2 scrolls of brand weapon  i - 2 scrolls of vulnerability  o - 5 scrolls of immolationr - 2 scrolls of enchant armour  B - a scroll of amnesia  J - 2 scrolls of blinking  O - a scroll of teleportationS - 2 scrolls of identify  T - a scroll of poison [!] read|quaff|evoke[?] describe selected hk7  hsA  hP >.......'.#.#.'.....'.....+**,**+ Selgeron the Crack Shot ........#.#.#.#.#.#.#.#...#*,*,,* Deep Elf of Hepliaklqana **.... ........####R##)#.#.#.....#,**,,* Health: 56/56 ======================== ........###'#####'#####'###**+*** Magic: 33/33 ========================  hDR ........#.[#..#.....##.## *,,,,,* AC: 11Str: 9 ..##....#..##.#.#|..#.#,***,***,* EV: 15Int: 25 ..##..#.)##.#.'##.).'#*,**+,,,*,+ SH: 0Dex: 23 ..##..#.#.##..#..##.##*,*,*,***,* XL: 12 Next: 61% Place: Dungeon:11 ........#.....#.@#..# **,**,,,,,* Noise: ===------  Time: 11009.2 (0.0) ........###+#####'###**+*****+*** H) +2 arbalest (flame) ........# **,** #)#**,*,*,**,,,** Fire: H) +2 arbalest (flame) ##.#....#**,*,**#.TW#*,,,**,**,,* hS T[40m Will/2 *###....+*,***+,#.#Y'.T,T,+,,,**+ * #....#,** **,..####J..**,**,,* T   deep troll earth mage * #...[#*,** **#.# *,*.#,**,,,** Y   yak * #....#**+**###+###**+*****+*** * #....#,,,,,#$$$$$#,,,,,*,*,*,*You shoot a bolt. Wemymur avoids your attack.  The bolt barely misses the deep troll earth mage.Wemymur hits the deep troll earth mage but does no damage.  The deep troll earth mage closely misses Wemymur.  The deep troll earth mage claws Wemymur! _Wemymur is destroyed! h/\  hH] Really read the scroll of poison? Y - Yes  N - No h. hIk>.......'.#.#.'.....'.....+**,**+ Selgeron the Crack Shot ........#.#.#.#.#.#.#.#...#*,*,,* Deep Elf of Hepliaklqana **.... ........####R##)#.#.#.....#,**,,* Health: 56/56 ========================  hL........###'#####'#####'###**+*** Magic: 33/33 ======================== ........#.[#..#.....##.## *,,,,,* AC: 11Str: 9 ..##....#..##.#.#|..#.#,***,***,* EV: 15Int: 25 ..##..#.)##.#.'##.).'#*,**+,,,*,+ SH: 0Dex: 23 ..##..#.#.##..#..##.##*,*,*,***,* XL: 12 Next: 61% Place: Dungeon:11 ........#.....#.@#..# **,**,,,,,* Noise: ===------  Time: 11009.2 (0.0) ........###+#####'###**+*****+*** H) +2 arbalest (flame) ........# **,** hMH[m #)#**,*,*,**,,,** Fire: H) +2 arbalest (flame) ##.#....#**,*,**#.TW#*,,,**,**,,* Will/2 *###....+*,***+,#.#Y'.T,T,+,,,**+ * #....#,** **,..####J..**,**,,* T   deep troll earth mage * #...[#*,** **#.# *,*.#,**,,,** Y   yak * #....#**+**###+###**+*****+*** * #....#,,,,,#$$$$$#,,,,,*,*,*,*The bolt barely misses the deep troll earth mage.Wemymur hits the deep troll earth mage but does no damage.  The deep troll earth mage closely misses Wemymur.  The deep troll earth mage claws Wemymur! _Wemymur is destroyed!The air fills with toxic fumes! h2N hN hv[/§§§#####§§§#..§§§§#.#§§ h\§§##§§§§§T§Y§#T§§T   troll h&^6---10.2 (1 hf hq:  Wemymur hits the deep troll earth mage but does no damage.osely misses Wemymur.  The deep troll earth mage claws Wemymur! _Wemymur is destroyed!  The air fills with toxic fumes! _As you read the scroll of poison, it crumbles to dust. h  h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone h 0% H - Ancestor Life: KnightNone0%  I - Ancestor Life: BattlemageNone0%  J - Ancestor Life: HexerNone0%  a - Recall Ancestor2 MP0% G - Ancestor IdentityInstant0% [?] toggle between ability selection and description. h  h"  hN- >.......'.#.#.'.....'.....+**,**+ Selgeron the Crack Shot ........#.#.#.#.#§#.#.#...#*,*,,* Deep Elf of Hepliaklqana **.... ........####R##)#§#.#.....#,**,,* Health: 56/56 ======================== ........###§#####§#####'###**+*** Magic: 33/33 ======================== ........#.[#§§#..§§§##.## *,,,,,* AC: 11 h/ Str: 9 ..##....#..##§#.#§§.#.#,***,***,* EV: 15Int: 25 ..##..#.)##.#§§##§).'#*,**+,,,*,+ SH: 0Dex: 23 ..##..#.#.##..#§§##.##*,*,*,***,* XL: 12 Next: 61% Place: Dungeon:11 ........#.....#§@#..# **,**,,,,,* Noise: ---------  Time: 11010.2 (0.0) ........###+#####§###**+*****+*** H) +2 arbalest (flame) ........# **,** #T#**,*,*,**,,,** Fire: H) +2 arbalest (flame) ##.#....#**,*,**#§YW#*,,,**,**,,* Will/2 *###....+*,***+,#§#T'.T,T,+,,,**+ * #....#,** **,.§###[ h$1 34m#J..**,**,,* T   deep troll earth mage * #...[#*,** **#§# *,*.#,**,,,** Y   yak * #....#**+**###+###**+*****+*** T   troll * #....#,,,,,#$$$$$#,,,,,*,*,*,*Wemymur hits the deep troll earth mage but does no damage.  The deep troll earth mage closely misses Wemymur.  The deep troll earth mage claws Wemymur! _Wemymur is destroyed!The air fills with toxic fumes! _As you read the scroll of poison, it crumbles to dust. hC9 P  Okay, then. hL:  hB  hG . _ h1q  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hU#####(poisoned)  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Jinxbite.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The deep troll earth mage is poisoned.  The deep troll earth mage gestures next to you while chanting. h` §@#.§The wall shatters! The blast of rock fragments hits you!!36---------20----------=======1.2 (1Contam  hW hC _You hear a shout! x3; You hear an angry hiss. hJ ( You shoot a bolt.  The bolt hits the deep troll earth mage!!  The bolt burns the deep troll earth mage. h5  The deep troll earth mage is severely wounded.The deep troll earth mage is engulfed in poison gas. hD uT§very poisoned) heF 8=--------===----2.3 (1.1 h?P  hT] B _The deep troll earth mage looks even sicker. hq The deep troll earth mage is severely wounded.The deep troll earth mage is engulfed in poison gas. _The deep troll earth mage looks even sicker.  You shoot a bolt.bolt hits the deep troll earth mage!!  The bolt burns the deep troll earth mage. hqy §Y   yakT   troll h F☼§ h 9/57=1=---------6---- h< %30 h#  h@' Y _You kill the deep troll earth mage! h4 ((You shoot a bolt. The bolt hits the yak. The bolt burns the yak. h0 X☼☼§§ hR2 ^41=4.4 (1.1 h+8  h"> 1 _The yak is lightly wounded. hO((( hHs h&u h ☼☼○§YW.W   shadowghast h2=2==5.5 h hg _You shoot a bolt. The bolt barely misses the yak. h ( You shoot a bolt. The bolt hits the yak. The bolt burns the yak. h}  The yak is moderately wounded. h9  You feel your willpower return.A troll comes into view. hH h5○○YW((poisoned) hdc3=60 h hM _The yak is engulfed in poison gas. The yak is poisoned. haf  You shoot a bolt. The bolt hits the yak!! The bolt burns the yak. hh §T   trollW   shadowghast h, hX hcN §TQQ   tengu warriorT   trollW   shadowghastYou kill the yak!A tengu warrior comes into view. It is wielding a +0 great sword. h9* hٝ   The shadowghast slips into darkness.The shadowghast flickers and vanishes! hW* ○○°{Deactivating autopickup; reactivate with Ctrl-A. h{/4=3=77 h0 hk9 h6GK _Your magical contamination has completely faded away. hO((( h h°°#.#☼§§T☼ h.58 h h;i _You shoot a bolt. The bolt barely misses the troll. h  hB  °°☼.#..°§☼W☼☼W   shadowghastYou shoot a bolt.  The shadowghast strikes at you from the darkness! hD .49 h0M  hXR X _Reactivating autopickup. h}  You shoot a bolt. The bolt hits the shadowghast!!  The bolt burns the shadowghast! h"E§ h..#.#○☼§○ hW75920 h hGR _You destroy the shadowghast! h (( You shoot a bolt. The bolt hits the troll! The bolt burns the troll. hA ..○☼○☼☼☼§○○ h; 6=4=1 hp  h ` _The troll is moderately wounded. hRu ((You shoot a bolt. The bolt hits the troll. The bolt burns the troll. h  ☼°○☼☼☼°The troll is moderately wounded. h ^7=2 h hy& _You hear a roar! h~O((( hG h  °☼.#...○°☼☼☼○☼##D○○☼☼T°°D   acid dragon  You shoot a bolt. The bolt closely misses the troll. h/9=5==3 h h_ _An acid dragon comes into view. hp; (( You shoot a bolt. The bolt hits the troll!! The bolt burns the troll! hF h○|°○##. hD○○.50== h4 h h*Y _The troll is almost dead. h  h Read which item? Scrolls  b - 2 scrolls of brand weapon  i - 2 scrolls of vulnerability  hv  o - 5 scrolls of immolationr - 2 scrolls of enchant armour  B - a scroll of amnesia  J - 2 scrolls of blinking  O - a scroll of teleportationS - 2 scrolls of identify [!] read|quaff|evoke[?] describe selected h}  hZ  hy >.......'.#.#.'.....'.....+**,**+ Selgeron the Crack Shot ........#.#.#.#.#.#.#.#...#*,*,,* Deep Elf of Hepliaklqana **.... ........####R##)#.#.#.....#,**,,* Health: 50/57 =====================--- ........###°#####○#####'###**+*** Magic: 25/33 ==================------ ........#.[#☼.#...○°##.## *,,,,,* AC: 11Str: 9 ..##....#..##.#.#|☼.#.#,***,***,* EV: 15Int: 25 ..##..#.)##.#☼☼##°).'#*,**+,,,*,+ SH: 0Dex: 23 ..##..#.#.##..#○○##.##*,*,*,***,* XL hȕ : 12 Next: 69% Place: Dungeon:11 ........#.....#○@#D.# **,**,,,,,* Noise: ===------  Time: 11024.5 (0.0) ........###+#####○###**+*****+*** H) +2 arbalest (flame) ........# **,** #○#**,*,*,**,,,** Fire: H) +2 arbalest (flame) ##.#....#**,*,**#☼T.#*,,,**,**,,* *###....+*,***+,#°#Q'.T,T,+,,,**+ * #....#,** **,..####J..**,**,,* Q   tengu warrior * #...[#*,** **#°# *,*.#,**,,,** T   troll * #....#**+**###+###**+*****+*** D   acid dragon * hĖ [40m #....#,,,,,#$$$$$#,,,,,*,*,*,*The troll is moderately wounded. _You hear a roar!  You shoot a bolt. The bolt closely misses the troll. _An acid dragon comes into view.You shoot a bolt. The bolt hits the troll!! The bolt burns the troll! _The troll is almost dead. hޘ b  As you read the scroll of teleportation, it crumbles to dust. h '○.#...°.○○○°°@#.D○.. h z16---5.5 (1Tele  h  h \ _You feel strangely unstable. hjr (You shoot a bolt. h7 °.°D°The bolt closely misses the acid dragon.2===6 hT _The acid dragon misses you. The acid dragon closely misses you. hNe |  You shoot a bolt. The bolt hits the acid dragon.  The bolt burns the acid dragon. h r °.#....°°°..°The acid dragon is lightly wounded.  The acid dragon bites you but does no damage. h3=7=7.6 (1.1 h,  hC _The acid dragon claws you but does no damage. h@  You shoot a bolt. The bolt hits the acid dragon!  The bolt burns the acid dragon. h2 he9 ............R........,,,,,###'#####'#####'#####+#****+##.####[#÷#.#.....#,,**,* * <....#.#.#.#.#.#.#...#.#,,*,**'.#.#.'.....'.....+**,**+,*...#.#.#.#.#.#.#.#...#*,*,,**,,...####R##)#.#.#.....#,**,,****...###'#####°#####'###**+*****+#.[#°.#....@##.## *,,,,,*,,, #....#..##.#.#|°.#.#,***,***,*,*, #..#.)##.#°°##.).'#*,**+,,,*,+,,, #..#.#.##..#.°##.##*,*,*,***,*,*, .....#.....#.§#..# **,**,,,,,*,,, .....###+#####D###**+*****+*****+ .....# **,** #°#**,*,*,**,,,**,, #....#**,*,**#°T.#*,,,**,**,,*,*,  #....+*,***+,#.#Q'.T,T,+,,,**+*,, The acid dragon is almost dead. h"= hwLL'..'.D'D   acid dragon). h"Nt4=-80 h2V hX@ _Your surroundings seem slightly different. h'M_Your surroundings seem slightly different.  You shoot a bolt. The bolt hits the acid dragon!  The bolt burns the acid dragon.  You kill the acid dragon! h(((§ h_...§ hAe5=70=9 h h%G _The acid dragon scales are intact enough to wear. h#  hX  h$  hB.R..###'#####'#####'#####+#****.##.####[#÷#.#.....#,,**,* .<....#.#.#.#.#.#.#...#.#,,*,.'.#.#.'.....'.....+**,**+,.#.#.#.#.#.#.#.#...#*,*,,**.####R##)#.#.#.....#,**,,.###'#####'#####'###**+***** hD.#.[#..#...@.##.## *,,,,,* ##....#..##.#.#|..#.#,***,***,*,* ##..#.)##.#.'##.).'#*,**+,,,*,+ ##..#.#.##..#..##.##*,*,*,***,*,*.#.....#.§#..# **,**,,,,,*.###+#####'###**+*****+*****.# **,** #)#**,*,*,**,,,**,, .#....#**,*,**#.T.#*,,,**,**,,*,* ##....+*,***+,#.#Q'.T,T,+,,,**+* hO7[ hP6=8==---30 hT hY h#####...##...***...............R........,,,.###'#####'#####'#####+#** .......##.####[#÷#.#.....#,,**,* <....#.#.#.#.#.#.#...#.#,,*,**.'.#.#.'.....'.....+**,**+.#.#.#.#.#.#.#.#...#*,*,,.####R##)#.#.#.....#,**,,.###'#####@#####'###**+**** .......#.[#..#.....##.## *,,,,,*, .##....#..##.#.#|..#.#,***,***,*  h.##..#.)##.#.'##.).'#*,**+,,,*,+, .##..#.#.##..#..##.##*,*,*,***,*.#.....#.[#..# **,**,,,,,*,.###+#####'###**+*****+**** .......# **,** #)#**,*,*,**,,,**, #.#....#**,*,**#.T.#*,,,**,**,, h" hh7=---1 hr hQ _There is an open door here. hEM###### #...#*,,,* ## hpGw###...##...***..............R........,,,#'#####'#####'#####+#***.....##.####[#÷#.#.....#,,**,* <....#.#.#.#.#.#.#...#.#,,*,***'.#.#.'.....'.....+**,**+,.#.#.#.#...#*,#R##)#@#.#.....#,**,,##'#####'#####'###**+**** ...[#..#.....##.## *,,,, .##....#..##.#.#|..#.#,***,***,*,.#. ..# hX hZx9==2 _ hd hg h7M.. #.(###### #...#*,,,* #####...##...***..............R........,,,#'#####'#####'#####+#***.....##.####[#÷#.#.....#,,**,* <....#.#.#.#.#.#.#...#.#,,*,***'.#.#.'.....'.....+**,**+, h.#.#.#.#...#*,#R##)#.#.#.....#,**,,##'#####'#####'###**+**** .......#.[#..#.....##.## *,,,,,*,.#|..'##.).' .#..##.##..+#####'### h h haTT 2 trollsT#.T h)&3 hc h h*M....##.**...........# #.(###### #...#*,,,* #####...##...***..............R........,,,#'#####'#####'#####+#***.....##.####[#÷#.#.....#,,**,* <....#.#.#.#.#.#.#...#.#,,*,***'.#.#.'..@..'.....+**,**+, h~,2.#.#.#.#.#.#.#...#*,#R##)#.#.#.....#,**,, .......###'#####'#####'###**+****.T#.T#  h1/ h0 h:TT 2 trollsT##T[#.. h;_30=4 h{G hK h}M #......##..#.>,,,....##...** hB...........# #.(####.........## #...#*,,,* #####...##...***..............R........,,,#'#####'#####'#####+#***.....##.####[#÷#.#.....#,,**,* <....#.#.#.#.#@#.#...#.#,,*,***'.#.#.'.....'.....+**,**+,.#.#.#.#.#.#.#...#*, .......####R##)#.#.#.....#,**,,**###'###T##T  hǂ h"T   trollT. hB=5 h hx hM#####.#.....#.### #####*******  #......##..#.> hZ,,,....##...**...........# #.(####.........## #...#*,,,* ##.....###...##...***..............R........,,,#'#####'#####'#####+#***.....##.####[..#,,**,* <....#.#.#.#.#.#.#...#.#,,*,***'.#.#.'.....'.....+**,**+, .......#.#.#.#.#.#.#.#...#*,*,,**#T  he hw hj h>TT 2 trollsTT. h T1=6 h h{  Things that are here: _a shapeshifter skeleton; a troll skeleton hw`  #.##..#.#.######.#.....#.### #####*******  #......##..#.>,,,....##...**...... #.(####.........## #...#*,,,* ##..........###...##...***.......................,,,#'#####@#####'#####+#***.....##.####[#÷..#,,**,* <....#.#.#.#.#.#.#...#.#,,*,***'.#.#.'.....'.....+**,**+,.#.#.#.#.#.#.#...#*,#R##)#.#.#.....#,**,,   troll##'#####'#####'###**+**** ...[#..#..T..##.## *,,,,..#..##.#.#|T.#.#,***,***,* hgb  hg  hp T 2 trollsT.T. hs -7 _ h, g _There is an open door here. h] ...#. #.##..#.#.######.#.....#.### #####*******  #......##..#.>,,,....##...**..... #.(###### #...#*,,,* ##.###...##...***.........@.............,,,#'#####'#####'#####+#***.....##.####[#÷..#,,**,* <....#.#.#.#.#.#.#...#.#,,*,***'.#.#.'.....'.....+**,**+,.#.#.#.#...#*,   troll#R##)#.#.#.....#,**,,##'#####T#####'###**+**** ...[#..#...T.##.## *,,,, hW  h o2==8  h _ h  h  h AM....#.. #.##..#.#.######.#.....#.### #####*******  #......##..#.>,,,....##.. h .**..... #.(###### #...#*,,,* ##.###...##...***.......................,,,#'#####'#####'#####+#*** .......##.####[#÷#.#.....#,,**,*#T#  h* hT   trollT' h&9 h7# h& hAM###.............#.. #.##..#.#.######.#.....#.### #####*******  #......##..#.>,,,....##... hu**..... #.(###### #...#*,,,* ##.###...##...***.......................,,, .......###'#####'#####'#####+#***.#T#  h hf)T   trollT. h +r3==40 h3 h6 h,M ##########............#.. #.##..#.#.######.#.....#.### #####*******  #......##..#.>,,,....##...**..... #.(###### #...#*,,,* ##.###...##...*** ..............................,,,'##T#  h h hT   trollT. h]&1 h h# hYM ##########............#.. #.##..#.#.######.#.....#.### #####*******  #......##..#.>,,,....##...**..... #.(###### #...#*,,,* ##.................###...##...***.# .T.  h\ hhT   trollT hiz.2 hp ht h  ######## ..# #.......#.# #....#..#.# #.##..#.#.#  .....#.###  #..#.>...# #....@.# .........# #.( .........##  .....................#'#####'####.####[#÷# <#T# h8  ######## ..# #.......#.# #....#..#.# #.##..#.#.#  .....#.###   h: #..#.>...# #....@.# .........# #.( .........##  .....................#'#####'####.####[#÷#<#T# h,B  hC  hfJ  hN \ _A troll is nearby! hu ######## ..# #.......#.#  h@V#....#..#.# #.##..#.#.#  .....#.###  #..#.>...# #....@.# .........# #.( .........##  .....................#'#####'####.####[#÷# <#T# hdC ######## ..# #.......#.# #....#..#.# #.##..#.#.#  .....#.###  #..#.>...# #....@.# .........# #.( .........##  .....................#'#####'####.####[#÷#<#T# hJ hM hoR hV\ _A troll is nearby! h<  ((((( (You shoot a bolt. The bolt hits the troll!! The bolt burns the troll. h* hՔ....' T. h=0===3 h h:Y _The troll is almost dead. hj  You shoot a bolt. The bolt hits the troll!! The bolt burns the troll. hz(((((÷ hNV  h[ h^ heC....' hDfT   trollT h"n =24.7 (1.1 _You kill the troll! h>u hex  h:yX_Your Hexes skill increases to level 9! h ((((( You shoot a bolt. The bolt hits the troll! The bolt burns the troll. h h hr....TQ   tengu warrior÷T   trollQ h(5.8 hU h  hLP_The troll is severely wounded. hc  You shoot a bolt. The bolt hits the troll!! The bolt burns the troll.  You kill the troll! h|(((([ hW  hb t....Q. hf 036.9 hk  hq H _The troll leather armour is intact enough to wear. h9i((((((( h h*....Q÷.8.0 _You shoot a bolt. The bolt misses the tengu warrior. h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h )^  You beckon some vexing sprites to accompany your attacks. h5JQ[ h71---90Will/2 Jinx  h> hC; _You feel your willpower being sapped. h= ((( You shoot a bolt. The bolt hits the tengu warrior!!  The bolt burns the tengu warrior! hpk ;* hB  The tengu warrior is heavily wounded.A giggling sprite leaps out and makes the tengu warrior trip over its own feet. hO ..Q.(drained)  hQ 6=50.1 (1.1 h;Y  h^ e _The tengu warrior is heavily wounded. hzi((((((( h`5* h  You shoot a bolt. The bolt misses the tengu warrior.A giggling sprite leaps out and makes the tengu warrior trip over its own feet. hm.Q..[ ÷.  hW2=-1.2 h hf _The tengu warrior is severely wounded. h hRead which item? Scrolls  b - 2 scrolls of brand weapon  h1 i - 2 scrolls of vulnerability  o - 5 scrolls of immolationr - 2 scrolls of enchant armour  B - a scroll of amnesia  J - 2 scrolls of blinkingS - 2 scrolls of identify [!] read|quaff|evoke[?] describe selected h` h'f hpSelgeron the Crack Shot########Deep Elf of Hepliaklqana **....####......#Health: 57/57 ========================#.......#.# hNrMagic: 32/33 =======================-#....#..#.#AC: 11Str: 9#.##..#.#.#EV: 15Int: 25  ######.#.....#.### #####******* SH: 0Dex: 23  #......##..#.>...# #...#*,,,,,, XL: 12 Next: 73% Place: Dungeon:11 ##...#....##....@.# #...#*,,,*** Noise: ===------  Time: 11051.2 (0.0) ##...##...........# #.(.#*,,,*H) +2 arbalest (flame) ##...####.......Q.## #...#*,,,*Fire: H) +2 arbalest (flame) ##.......[ h_s040m..........###...##...*** Will/2 Jinx ..............................,,, .......###'#####[#####'#####+#*** Q   tengu warrior (drained) .......##.####[#÷#.#.....#,,**,* ..<....#.#.#.#.#.#.#...#.#,,*,*** .......'.#.#.'.....'.....+**,**+,The tengu warrior is heavily wounded.A giggling sprite leaps out and makes the tengu warrior trip over its own feet._The tengu warrior is heavily wounded.You shoot a bolt. The bolt misses the tengu warrior.A giggling sprite leaps out and makes the tengu warrior trip over its own feet._The tengu warrior is severely wounded. h  Selgeron the Crack Shot ######## Deep Elf of Hepliaklqana **.... ####......# Health: 57/57 ======================== #.......#.# Magic: 32/33 =======================- #....#..#.# AC: 11 hYStr: 9 #.##..#.#.# EV: 15Int: 25  ######.#.....#.### #####******* SH: 0Dex: 23  #......##..#.>...# #...#*,,,,,, XL: 12 Next: 73% Place: Dungeon:11 ##...#....##....@.# #...#*,,,*** Noise: ===------  Time: 11051.2 (0.0) ##...##...........# #.(.#*,,,*  H) +2 arbalest (flame) ##...####.......Q.## #...#*,,,*  Fire: H) +2 arbalest (flame) ##.................###...##...*** Will/2 Jinx ..............................,,, .......###'#####[#####'#####+#*** Q[39;49 hm   tengu warrior (drained) .......##.####[#÷#.#.....#,,**,* ..<....#.#.#.#.#.#.#...#.#,,*,*** .......'.#.#.'.....'.....+**,**+, _The tengu warrior is heavily wounded.You shoot a bolt. The bolt misses the tengu warrior.A giggling sprite leaps out and makes the tengu warrior trip over its own feet._The tengu warrior is severely wounded.Blink to where?Press: ? - help, Dir - move target h\A*@ hA6*. h+ C #.  You shoot a bolt. The bolt misses the tengu warrior.A giggling sprite leaps out and makes the tengu warrior trip over its own feet._The tengu warrior is severely wounded. h Blink to where?Press: ? - help, Dir - move targetThere is a wall there. h/ T *# h>p.#There is a wall there. hh;## hZ #* h?.* h@.* h 3#.......#.#Selgeron the Crack Shot#....#..#.#Deep Elf of Hepliaklqana **....#.##..#.#.#Health: 57/57 ========================######.#.....#.### ##### Magic: 32/33 =======================-#......##..#.>...# #...# AC: 11Str: 9#######...#....##....§.# #...# EV: 15Int: 25 h #######...##...........# #.(.# SH: 0Dex: 23#######...####.......Q.## #...# XL: 12 Next: 73% Place: Dungeon:11#######.......@.........###...# Noise: ===------  Time: 11051.2 (0.0)###............................ H) +2 arbalest (flame)###.........###'#####[#####'### Fire: H) +2 arbalest (flame) ###.........##.####[#÷#.#.....# Will/2 Jinx ###....<....#.#.#.#.#.#.#...#.####.>.......'.#.#.'.....'.....+ Q   tengu warrior (drained)###.........#.#.#.#.#.#.#.#...# **###.........####R##)#.#.#.....# ,. hX ..#.........###'#####'#####'###You shoot a bolt. The bolt misses the tengu warrior.A giggling sprite leaps out and makes the tengu warrior trip over its own feet._The tengu warrior is severely wounded.Blink to where?Press: ? - help, Dir - move target hp  hO$ S..Q h3& 5---2.2 (1 h1  h7 F _As you read the scroll of blinking, it crumbles to dust. h G  You shoot a bolt. The bolt hits the tengu warrior!!  The bolt burns the tengu warrior! hON((((() h;...... hb hf 3=8=== hR3.3 (1.1 _You kill the tengu warrior! h  h+k _Your Evocations skill increases to level 3! h h h h׾F _Unknown command. h  h h h h  h>--- hz  40 _You start waiting.---5.3 (2 h hl _The sprites lose interest in your situation. h֑4 hU hB hf= h, h  h, h hRR   Wemymur the ancestor he 9.3 (4 _You start waiting. h,60.3 (5 h h? _Wemymur emerges from the mists of memory! h{ 4 ht  hb  h  h  h[  h  h .RWW   wraith (distracted) _You start waiting. h: +1.3 (1 h.RWWally target) h+2.3 (2 h h"Y _A wraith comes into view. h# h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone hm0% H - Ancestor Life: KnightNone0%  I - Ancestor Life: BattlemageNone0%  J - Ancestor Life: HexerNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description. hK  h  h #.......#.#Selgeron the Crack Shot#....#..#.#Deep Elf of Hepliaklqana **....#.##..#.#.#Health: 57/57 ========================######.#.....#.### ##### Magic: 33/33 ========================#......##..#.>...# #...# AC: 11Str: 9 h #######...#....##......# #...# EV: 15Int: 25#######...##...........# #.(.# SH: 0Dex: 23#######...####.........## #...# XL: 12 Next: 78% Place: Dungeon:11#######.......@R....)...###...# Noise: ---------  Time: 11062.3 (0.0)###............................ H) +2 arbalest (flame)###.........###W#####[#####'### Fire: H) +2 arbalest (flame) ###.........##.####[#÷#.#.....# Will/2 ###....<....#.#.#.#.#.#.#...#.####.>..[39; h {49m.....'.#.#.'.....'.....+ R   Wemymur the ancestor###.........#.#.#.#.#.#.#.#...# W   wraith (ally target) **###.........####R##)#.#.#.....# ,...#.........###'#####'#####'### _You start waiting. _The sprites lose interest in your situation. _You start waiting. _Wemymur emerges from the mists of memory! _You start waiting. _A wraith comes into view. h  h Are you sure you want to remember your ancestor as a knight? Y - Yes  N - No h  h. w#.......#.#Selgeron the Crack Shot#....#..#.#Deep Elf of Hepliaklqana **....#.##..#.#.#Health: 57/57 ========================######.#.....#.### ##### Magic: 33/33 ======================== h #......##..#.>...# #...# AC: 11Str: 9#######...#....##......# #...# EV: 15Int: 25#######...##...........# #.(.# SH: 0Dex: 23#######...####.........## #...# XL: 12 Next: 78% Place: Dungeon:11#######.......@R....)...###...# Noise: ---------  Time: 11062.3 (0.0)###............................ H) +2 arbalest (flame)###.........###W#####[#####'### Fire: H) +2 arbalest (flame)  h  ###.........##.####[#÷#.#.....# Will/2 ###....<....#.#.#.#.#.#.#...#.####.>.......'.#.#.'.....'.....+ R   Wemymur the ancestor###.........#.#.#.#.#.#.#.#...# W   wraith (ally target) **###.........####R##)#.#.#.....# ,...#.........###'#####'#####'### _You start waiting. _The sprites lose interest in your situation. _You start waiting. _Wemymur emerges from the mists of memory! _You start waiting. _A wraith comes into view. h\ W'knightWdistracted, ally target)It is so. h 3=3.3 (1 h|  hl A _Wemymur hits the wraith but does no damage. h W  You shoot a bolt. The bolt hits the wraith!! The bolt burns the wraith. hKx W  The wraith is almost destroyed. hM/==4 hV h[= _The wraith hits you but does no damage. h k  You shoot a bolt. The bolt hits the wraith. The bolt burns the wraith. h֨ D. h7 '. h< 6805.4 (1.1 hoE  hJ M _You destroy the wraith! hBK  hLM  h.......'.#.#.'.....'.....+*###.........#.#R#.#.#.#.#.#...#* *###.........####.##)#.#.#.....#, ...#.........###@#####'#####'###*--- .............#.[#..#...T.##.## *, .......##....#..##.#.#|..#.#,***,  h֭....ß..##..#.)##.#.'##.).'#*,**+, .......##..#.#.##..#..##T##*,*,*, ###..........#.....#.[#..# **,**, H   manticore (wandering) ,............###+#####'###**+**** ####.........# **,** #H#**,*,*,** * #.##.#....#**,*,**#.T.#*,,,**, hr| 72.4 (7.0  A manticore comes into view. h hp.RR   Wemymur the knightHH   manticore (wandering, ally target))---3.4 (8 h hE _You feel your willpower return. _There is an open door here. h`(((((( hn h|..'.H'H hy~7===4.5 (1.1 h hm _You shoot a bolt. The bolt barely misses the manticore. h `(((((( hwn ..'.H'  You shoot a bolt. The bolt barely misses the manticore. h:y ````  The manticore flicks its tail.The volley of spikes skewers you! h ..'.2---1--50Barbs  h  h ? _Barbed spikes become lodged in your body. h| `(((((( h5  h'E n..'H[' hF `3=--6 hP  hCU m _You shoot a bolt. The bolt barely misses the manticore. h=s  You shoot a bolt. The bolt hits the manticore!!! The bolt burns the manticore! hr(((. h hX2 ..'.O   ogre mage (wandering, ally target)O(You kill the manticore! h4=2=-37 h. hI _An ogre mage comes into view. It is wielding a +5 lajatang of pain. h%p* ((((((O  You shoot a bolt. The bolt hits the ogre mage!! The bolt burns the ogre mage! h ..'.[#'O#The ogre mage is severely wounded. h8* h  ......)  .  R#####[  .####[#÷  <.#.#.#  ###.>.#.'.  .#.###R##)#*##.[#..# #..##.#.#|.)##.#.'##.)#.#.##..#......[#..# ...#'#....# **,** #O#  hU(The ogre mage casts a spell at you. h 8@ h܆ 6= 2 You suddenly lose the ability to move! h/  --more-- hj 8.6 (1.1+2 arbalest (flame) Para Barbs _ hc  h! h*9* hg   The ogre mage casts a spell.The ogre mage flickers and vanishes! hˤ;{ h# 7==3==Deactivating autopickup; reactivate with Ctrl-A. h3   h϶(--more-- hY@ ---9.6 (2 _ h h h+ h4K   kobold demonologistK---80.6 (3 h7, h*O  hP h:S  h~T*......)  hZ  hV[.  ht\  hd]4R#####[  h^  h_R.####[#÷  h`  hYb<.#.#.#  ###.>.#.'.  .#.###R##)#@##.[#..# #..##.#.#|.)##.#.'##.)#.#.##..#......[#..# ...#K#....# **,** #)#  h%c( _A kobold demonologist comes into view. It is wielding a staff of alchemy. hc15 1.6 (4+2 arbalest (flame)  hp hR _You can act again. h T(((( h r ..'.You shoot a bolt. h*   hn,  You carefully extract the barbed spikes from your body. h! y=====2.6 (1.0 h  h  hO n _Something tries to affect you, but you resist. he ((((((You shoot a bolt. hY hu  The bolt closely misses the kobold demonologist. hu  h.J..'.55K'555 2 iron imps (summoned)5   shadow imp (summoned) h0-3.7 (1.1 hA hFs _The kobold demonologist mumbles some strange words. h (((( You shoot a bolt. The bolt hits the kobold demonologist!  The bolt burns the kobold demonologist. hQ h, hH h٧k..'5K[ h(4.8 h _The kobold demonologist is heavily wounded. h 6  You shoot a bolt. h ()Reactivating autopickup. h , h  hA .555), ally target) h_ d 850 _You feel a bit more experienced. hN  h i _Your Fighting skill increases to level 3! hyP  You shoot a bolt. The bolt hits the iron imp!!  You kill the iron imp! hOZ(((§   iron imp h! h  h .)'5.5'   hKThe iron imp disappears in a puff of smoke! h) hך h&6 h% h`u _The kobold demonologist looks satisfied for a moment. h  (((( You shoot a bolt. The bolt closely misses the shadow imp.The bolt hits the iron imp! h# h, hA.)'5K.5 h&7 h  hw  hR_The iron imp is heavily wounded. h} ((( You shoot a bolt. The bolt hits the iron imp. h  h  h## .)'5K[ h!% &8 h/  hL \ _The iron imp is almost dead. h   You shoot a bolt. The bolt hits the iron imp.  You kill the iron imp! h"(((§5   shadow imp (summoned, ally target) h(G| .)55§'#5   iron imp (summoned)55 2 shadow imps (summoned, 1 ally target)The iron imp disappears in a puff of smoke! h!I&9 hV ho\w _The kobold demonologist gestures wildly while chanting. hR (( hd] You shoot a bolt. The bolt hits the iron imp! hއM .)3'#3   smoke demon (summoned)5   iron imp (summoned) h(…)The iron imp is severely wounded.90.9 (1.1 hW hf _The kobold demonologist casts a spell. h3% (( You shoot a bolt. The bolt hits the iron imp. h h hT h.553[ hƿ,10 h{ h\ _The iron imp is almost dead. hM  You shoot a bolt. The bolt hits the iron imp!!  You kill the iron imp! h(§55 2 shadow imps (summoned, 1 ally target) h&v  hx  h y.53. h &2 h  h> a _The iron imp disappears in a puff of smoke! h  You shoot a bolt. The bolt hits the shadow imp!! The bolt burns the shadow imp.You kill the shadow imp! hE (§   shadow imp (summoned, hHh  ho r  The shadow imp disappears in a puff of smoke! ha .3'544   ice devil (summoned)K   kobold demonologist3   smoke demon (summoned)(…) h &3 h8  hn f _The kobold demonologist casts a spell. hh  ( You shoot a bolt. The bolt hits the smoke demon! hB h$3 h)§54.4 h h3f _The smoke demon is moderately wounded. hB #######.............)...###...## Selgeron the Crack Shot###............................. Deep Elf of Hepliaklqana **....###.........###R#####[#####'#### Health: 57/57 ======================== h"###.........##.####[#÷#.#.....#, Magic: 33/33 ========================###....<....#.#.#.#.#.#.#...#.#, AC: 11Str: 9  ###.>.......'.#.#.'.....'.....+* EV: 15Int: 25  ###.........#.#.#.#.#.#.#.#...#* SH: 0Dex: 23 *###.........####R##)#.#.#.....#, XL: 12 Next: 88% Place: Dungeon:11 ...#.........###@#####'#####'###* Noise: ===------  Time: 11094.9 (0.0) .............#.[#3.#...T.##.## *, H) +2 arbalest (flame) .......##....#..##)#.#|..#.#,***, Fire: H) +2 arbalest (f hlame) ....ß..##..#.)##.#§5##.).'#*,**+, .......##..#.#.##..#4.##T##*,*,*, ###..........#.....#K[#..# **,**, R   Wemymur the knight ,............###+#####'###**+**** 4   ice devil (summoned) ####.........# **,** #)#**,*,*,** K   kobold demonologist * #.##.#....#**,*,**#.(.#*,,,**, 3   smoke demon (summoned)(…)You shoot a bolt. The bolt hits the smoke demon! _The smoke demon is moderately wounded.Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (moderately wounded[3 h&7m, summoned, 75% to hit) hB #######.............)...###...## Selgeron the Crack Shot###............................. Deep Elf of Hepliaklqana **....###.........###R#####[#####'#### Health: 57/57 ======================== hE###.........##.####[#÷#.#.....#, Magic: 33/33 ========================###....<....#.#.#.#.#.#.#...#.#, AC: 11Str: 9  ###.>.......'.#.#.'.....'.....+* EV: 15Int: 25  ###.........#.#.#.#.#.#.#.#...#* SH: 0Dex: 23 *###.........####R##)#.#.#.....#, XL: 12 Next: 88% Place: Dungeon:11 ...#.........###@#####'#####'###* Noise: ===------  Time: 11094.9 (0.0) .............#.[#3.#...T.##.## *, H) +2 arbalest (flame) .......##....#..##)#.#|..#.#,***, Fire: H) +2 arbalest (flame)  h ....ß..##..#.)##.#§5##.).'#*,**+, .......##..#.#.##..#4.##T##*,*,*, ###..........#.....#K[#..# **,**, R   Wemymur the knight ,............###+#####'###**+**** 4   ice devil (summoned) ####.........# **,** #)#**,*,*,** K   kobold demonologist * #.##.#....#**,*,**#.(.#*,,,**, 3   smoke demon (summoned)(…)_The smoke demon is moderately wounded.Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a smoke demon (moderately wounded, summoned, 75% to hit)  Okay, then.[ h.39;49m h h . _ h #...####.........## #...#*, #######....)...###...## ###..................... ###.###R#####[#####'#####  h:####.........##.####[#÷#.#.....#, ###....<....#.#.#.#.#.#.#...#.#,, ###.>'.#.#.'.....'.....+* ###.#.#.#.#.#.#.#.#...#* ###.#)#.#.#.....#,####R#####'#####'###**.....#.[#3.#...T.##.## *,..##....#..##)#.#|..#.#,***,*ß..##..#.)##.#§5##.).'#*,**+, ......##..#.#.##..#4.##T##*,*,*,* ##.#.....#K[#..# **,**,, ....###+#####'###**+***** ###.........# **,** #)#**,*,*,**, hn  You swap places. Something barely misses Wemymur. Something hits Wemymur. hQQ   tengu warrior hx4--5.9 (1 hN _Wemymur blocks something's attack. h e (((( h  (ally target)You shoot a bolt. Wemymur avoids your attack. The bolt hits the tengu warrior!!The bolt burns the tengu warrior. hQ  hR , hd 3R#...Q3   smoke demon (summoned) hf 6==7.0 (1.1 hq  hbv e _The tengu warrior is heavily wounded. h-(((  The bolt burns the tengu warrior. _The tengu warrior is heavily wounded.  You shoot a bolt.   hThe bolt closely misses the smoke demon.  Wemymur avoids your attack.  The bolt hits the tengu warrior but does no damage. hM hU]`3[R hits the tengu warrior but does no damage.  The smoke demon misses you. The smoke demon hits you.smoke demon barely misses you.   h^The tengu warrior hits Wemymur but does no damage.tengu warrior pecks Wemymur!5-80 hj hq@ _Wemymur blocks the tengu warrior's attack. h  You shoot a bolt. The bolt hits the smoke demon!! h!  The smoke demon is almost dead.You hear a roar!  Wemymur hits the tengu warrior with a +0 flail! h#+  The smoke demon gestures at you.The pyre arrow hits you. h` &   h jYou are covered in intense liquid fire! Move or burn!The tengu warrior hits Wemymur but does no damage.  Wemymur blocks the tengu warrior's attack.6-====9Fire+  hF  h 6 _The tengu warrior claws Wemymur. h  You shoot a bolt. The bolt hits the smoke demon!  You kill the smoke demon! h\E§ h5s  The smoke demon disappears in a puff of smoke! hâB 5 5   shadow imp (summoned)The liquid fire burns you!The tengu warrior hits Wemymur with a +0 great sword!   hWemymur blocks the tengu warrior's attack.4-2-===-100 h hI _The tengu warrior claws Wemymur but does no damage. hp!O...##...# #.(.#*,...####..## #...#*,,###)...###...##.......................###R#####[#####'#####+.........##.####[#÷#.#.....#,,*....<....#.#.#.#.#.#.#...#.#,,.>'.#.#.'.....'.....+*.#.#.#@#.#.#.#.#...#* ##. h#$####.##)#.#.#.....#, .####5#####'#####'###**+.....#.[#..#...T.##.## *,,,..##....#R.##)#.#|..#.#,***,**ß..##..#.Q##.#§5##.).'#*,**+,,, .....##..#.#.##..#4.##T##*,*,*,** #.#.....#K[#..# **,**,,, ...###+#####'###**+*****+ hu1  You shake off some of the fire as you move.  The liquid fire burns you!Wemymur hits the tengu warrior with a +0 flail!! h4 hF5'$5   shadow imp (summoned) hK48---29---93----1 h'W h=[M _The tengu warrior dies! h':  You shoot a bolt. The bolt hits the shadow imp! The bolt burns the shadow imp.  You kill the shadow imp! hHE§ hr  The shadow imp disappears in a puff of smoke! h h~KR.K   kobold demonologist (ally target) h]2-----5-----===2.1 (1.1 h h  h[L_The liquid fire burns you! h (((((((You shoot a bolt.  The bolt barely misses the kobold demonologist. hR+ §KR.$..  Wemymur avoids your attack.  The liquid fire burns you! hZ h .  The kobold demonologist looks braver for a moment. h36-----2-----3.2 hS h%] _Wemymur misses the kobold demonologist. hb ( You shoot a bolt. The bolt hits the kobold demonologist!  The bolt burns the kobold demonologist. h,}v  The kobold demonologist is almost dead. hF hM #K4 4   ice devil (summoned)K   kobold demonologist (ally target)The liquid fire burns you! h3----19-----4.3 hʥ hA _Wemymur hits the ice devil with a +0 flail! h2 . ( You shoot a bolt.  The bolt barely misses the kobold demonologist.The bolt hits the ice devil! The bolt burns the ice devil terribly! hG` A 5K5   ufetubus (summoned)The ice devil is severely wounded.The liquid fire burns you! hb 29---8---50 hm  hr s _The kobold demonologist mumbles some strange words. hx  You shoot a bolt. The bolt hits the kobold demonologist!!  The bolt burns the kobold demonologist.  You kill the kobold demonologist! h]p  The ufetubus disappears in a puff of smoke! h hz§|§ hGq  The ice devil disappears in a puff of smoke! h h+ §§.DR[D   five-headed hydra (wandering)The liquid fire burns you! h 14---14---5 h2 6 h> hCd _A five-headed hydra comes into view. hV  hY Read which item? Scrolls  b - 2 scrolls of brand weapon  h#[  i - 2 scrolls of vulnerability  o - 5 scrolls of immolationr - 2 scrolls of enchant armour  B - a scroll of amnesia  J - a scroll of blinkingS - 2 scrolls of identify [!] read|quaff|evoke[?] describe selected h [ h@i hw######...##...........# #.(.#*,, Selgeron the Crack Shot ######...####.........## #...#*,, Deep Elf of Hepliaklqana **.... ######.............)...###...##.. Health: 24/57 ==========-------------- ##............................... Magic: 14/33 ==========-------------- ##.........###R#####[#####'#####+ AC: 11Str: 9  hky##.........##.####[#÷#.#.....#,,* EV: 15Int: 25 ##....<....#.#.#.#.#.#.#...#.#,,* SH: 0Dex: 23 ##.>.......'.#.#§§.D...'.....+**, XL: 12 Next: 95% Place: Dungeon:11 ##.........#.#.#@#.#.#.#.#...#*,* Noise: ===------  Time: 11106.3 (0.0) ##.........####|##)#.#.#.....#,** H) +2 arbalest (flame) .#.........###R#####'#####'###**+ Fire: H) +2 arbalest (flame) ...........#.[#..#...T.##.## *,,, Fire+ .....##....#..##)#.#|..#.#,***,** ..ß..##..#.$##.#§5##.).'#*,**+,,, R[3 ht{7m   Wemymur the knight .....##..#.#.##..#4.##T##*,*,*,** D   five-headed hydra (wandering) #..........#.....#K[#..# **,**,,, ...........###+#####'###**+*****+The bolt burns the kobold demonologist.  You kill the kobold demonologist!The ufetubus disappears in a puff of smoke!The ice devil disappears in a puff of smoke!The liquid fire burns you! _A five-headed hydra comes into view. hz######...##...........# #.(.#*,, Selgeron the Crack Shot ######...####.........## #...#*,, Deep Elf of Hepliaklqana **.... ######.............)...###...##.. Health: 24/57 ==========--------------  h]##............................... Magic: 14/33 ==========-------------- ##.........###R#####[#####'#####+ AC: 11Str: 9 ##.........##.####[#÷#.#.....#,,* EV: 15Int: 25 ##....<....#.#.#.#.#.#.#...#.#,,* SH: 0Dex: 23 ##.>.......'.#.#§§.D...'.....+**, XL: 12 Next: 95% Place: Dungeon:11 ##.........#.#.#@#.#.#.#.#...#*,* Noise: ===------  Time: 11106.3 (0.0) ##.........####|##)#.#.#.....#,** H) +2 arbalest (flame) .#.........###R#####'#####'###**+ Fire: H) +2 arbalest (flame) ...........#.[#..#...T.##.## *,,, Fire+ .....##....#..##)#.#|..#.#,***,** ..ß..##..#.$##.#§5##.).'#*,**+,,,  h֞&R   Wemymur the knight .....##..#.#.##..#4.##T##*,*,*,** D   five-headed hydra (wandering) #..........#.....#K[#..# **,**,,, ...........###+#####'###**+*****+The ufetubus disappears in a puff of smoke!The ice devil disappears in a puff of smoke!The liquid fire burns you! _A five-headed hydra comes into view.Blink to where?Press: ? - help, Dir - move target hP<@* hv|RThe liquid fire burns you! _A five-headed hydra comes into view.  Blink to where?  Press: ? - help, Dir - move target  Aim: Wemymur the knight, wielding a +0 flail and wearing a +0 kite shield  (heavily damaged, friendly) h/m R* hF[* h <.* hqo <$* h<.* hp###.>.......'.#.#§§.D...'.. Selgeron the Crack Shot###.........#.#.#§#.#.#.#.# Deep Elf of Hepliaklqana **....****###.........####|##)#.#.#.. Health: 24/57 ==========-------------- ***,,...#.........###R#####'##### Magic: 14/33 ==========--------------  h,*,,,,.............#.[#..#...T.##. AC: 11Str: 9 ,,,,,.......##....#..##)#.#|..#.# EV: 15Int: 25 ,*,,,....ß..##..#.$##.#§5##.).'#* SH: 0Dex: 23 ,,,,,.......##..#.#.##..#4.##T##* XL: 12 Next: 95% Place: Dungeon:11 ,,,,,###........@.#.....#K[#..# * Noise: ===------  Time: 11106.3 (0.0) ,***,,............###+#####'###** H) +2 arbalest (flame) ,,,,,####.........# **,** #)#**,* [3 hWf3mFire: H) +2 arbalest (flame) ,,**** #.##.#....#**,*,**#.(.#*, Fire+ ,** *,*###....+*,***+,#.#Q'.T ***,* #....#,** **,..####J R   Wemymur the knight*,* #...[#*,** **#.# *,**,* #....#**+**###+###***,* #....#,,,,,#$$$$$#,,The liquid fire burns you! _A five-headed hydra comes into view.Blink to where?Press: ? - help, Dir - move target hɞUAs you read the scroll of blinking, it crumbles to dust. h'R20--1-----7.3 (1 h| hR _The liquid fire burns you! h@ ###.>.'.#.#§§.D...' ###.........#.#.#§#.#.#.#. ****###.........####|##)#.#.#  ***,,...#.........###'#####' **,,,,......#.R#..#...T.## *,,,,, hB.##....#..##)#.#|..#. ,,*,,,....ß..##..#.$##.#§5##.).'#,.......##..#.#.##..#4.##T##,###.......@..#.....#K[#..# ,***,,............###+#####'###,####.........# **,** #)#**, *,,**** #.##.#....#**,*,**#.(.#* ,,** #,*###....+*,***+,#.#Q'.* *,* #....#,** **,..#### *,* #...[#*,** **#.# *, *,* #....#**+**###+### *,* #....#,,,,,#$$$$$# h%D[m hH h7Vn[ h&Xe1-----8 h` hzd^ _You shake off the liquid fire. h}m ###.>.'.#.#§§.D...' h% ###.........#.#.#§#.#.#.# ****###.........####|##)#.#.# ***,,...#.........###'#####'  **,,,,......#.[#..#...T. **,,,,,.......##....#..##)#.#|..# *,,*,,,....ß..##..#.$##.#§5##.).' *,,,,,,.......##..#.#.##..#4.##T,###......@...#.....#K[#..#,***,,............###+#####'###,####.........# **,** #)#** ,*,,**** #.##.#....#**,*,**#.(.#,** #,*###....+*,***+,#.#Q'* *,* #....# hE/,** **,.. *,* #...[#*,** **#.# * *,* #....#**+**###+### *,* #....#,,,,,#$$$$$# h hԚ2=2--9 he hp h ###.>.'.#.#§§.D... ###.........#.#.#§#.#.#. ****###.........####|##)#.#. ***,,...#.........###'#####' **,,,,.............#.[#..#...T.  **,,,,,.......##....#..##)#.#|..  *,,*,,,....ß..##..#.$##.#§5##.). **,,,,,,.......##..#.#.##..#4.##T *,###.....@....#.....#K[#.. *,,,***,,............###+#####',####.........# **,** #)# *,*,,**** #.##.[40 hm#....#**,*,**#.(.,** #,*###....+*,***+,#.#Q* *,* #....#,** **,.. *,* #...[#*,** **#.#  *,* #....#**+**###+ *,* #....#,,,,,#$$$$$ hn hZ3=10 h hK h h ###.>.'.#.#§§.D ###.........#.#.#§#.#.# ***####.........####|##)#.# h  ***,,...#.........###'#####' **,,,,.............#.[#..#...T **,,,,,.......##....#..##)#.#| *,,*,,,....ß..##..#.$##.#§5##.)  **,,,,,,.......##..#.#.##..#4.##  *,###....@.....#.....#K[# **,,,***.......###+#####',####.........# **,** #)# **,*,,**** #.##.#....#**,*,**#.(,** #.*###....+*,***+,#.#* # h ?,* #....#,** **,.. *,* #...[#*,** **#.# *,* #....#**+**###+ *,* #....#,,,,,# h(  hy1 RR   Wemymur the knight h2 Z24=1 h8;  h@  h  ###.>.'.#.#§§.D ###.........#.#.#§#.#. #.........####|##)#. ***,....#.........###'#####' h  **...........#.[#..#... **...##....#..##)#.#| *,,*,,.....ß..##..#.$##.#§5##. **.......##..#R#.##..#4. *,###...@......#.....#K[#*,,,***.......###+#####'.####.........# **,** #)*,*,,**** #.##.#....#**,*,**#.,** #.*###....+*,***+,#.* #.* #....#,** **,.. h  #,* #...[#*,** **#. *,* #....#**+**###+ *,* #....#,,,,,# h'  h P.R hg 5=3=2 h  h]  hRF ###.> hxT.'.#.#§§.D ###.........#.#.#§#.# #.........####|##)# ***.....#.........###'##### **...........#.[#..# **...##....#..##)#.# *,,*,......ß..##..#.$##.#§5## **.......##..#.#.##..#4. *,###..@.....R.#.....#K[*,,,**#.......###+#####.####.........# **,** #*,*,,**** #.##.#....#**,*,**#,**  hU #.*###....+*,***+,#* #.* #....#,** **, #.* #...[#*,** **# #.* #....#**+**### *,* #....#,,,,,# hZ hhxR.63 hAo h~r hl ###.>.'.#.#§§. ###.........#.#.#§#. #.........####|##) h **#.....#.........###' **,................#.[#..# **...##....#..##)#. *,,*.......ß..##..#.$##.#§5 **,,,..........##..#.#.##..#4 *,###.@.....R..#.....#K*,,,**#.......###+.####.........# **,** ,****,*,,#*** #.##.#....#**,*,**,** #.####....+*,***+,* #.#[3 hC7m #....#,** **, #.# #...[#*,** ** #.# #....#**+** *,* #....#,,,,,# h h'6R. hB)8=4==4 hL. hy2 h~ ###.>.'.#.#§§ ###.........#.#.#§# #.........####|## *##.....#.........###' **.................#.[#..# **...##....#..##)# h *,,#.......ß..##..#.$##.#§5 **,,...........##..#.#.##..# *,###@.....R...#.....#*,,,**#.......###+ *.####.........# **,** *,****,*,.#*** #.##.#....#**,*, *,** #.####....+*,***+* #.# #....#,** ** #.# #...[#*,**  #.# #....#**+** *,* #....#,,,,,# h hk6R. h͐g9==5 hז h5 h  h 3 h  h,  h9 30=5= he  h  h S1= hP  h  h  h w2=6= h  h  hY  h0 93 hS  ht 4=17== h a5= h 6=8== hW w7= hJ 8= hY% 40=9= h& , hy-  h. N41= h/  h6  h7 2=20= h8  htS { 3=R.... _You start resting.272.0)8.3 (13 hV + _Ancestor HP restored. he3 h;g hm hXr4=1== h>s;5 ht hlx6=2== h~y h}k7= h~ h98 hx=3= hI hU9= h h50=4= h hk1= h  he hqK3= h; h h4=5== h ho hrK5= h3 hU6= hd6= h _ _You start resting. h-40.3 (12 hZ7=1.3 (13 h h" _HP restored. hI h  ha7= h, h h98 hX[== hO= h h hh9== h h, h h, h h  hO30= h h, h, h ha1= h, h~ hp ~2== h  h, h hA_ _You start resting. hd%'54 h&w3==5.3 (14 h-- h.% _Magic restored. hrP3 htR hU hAZ, hk_, h a hFe, h}f hi ho hr, hs h u h8x hcz hR{O= h} h h, h h7 h h, h hۙ h_###.........###R#####[#######.........##.####[#÷#.#.###....<....#.#.#.#.#.#.#.###.>.......'.#.#§§.D...'.###.........#.#.#§#.#.#.#.#######.........####|##)#.#.#.*##.....#.........###'#####'####  h~**............R....#.[#..#...T.# *,...........##.@..#..##)#.#|..#. ,,#.......ß..##..#.$##.#§5##.).' ,,...........##..#.#.##..#4.##T## ,,,...###..........#.V...#K[#..# ,,**#..............###+#####'###* ,,....####.........# **,** #)#**, *,.#*** #.##.#....#**,*,**#.(.#* V   vampire (polearm, wandering) ,,** #.####....+*,***+,#.#Q'. ***#.# #....#,** **,..### h{ 61.3 (6.0)VV)A vampire comes into view. It is wielding a +0 halberd. hH  The vampire points at you and mumbles some strange words. hRB hcPq.R, ally target) hR+2.3 (7 h` ho( _You easily resist. h (((( You shoot a bolt. The bolt hits the vampire! The bolt burns the vampire. h h h6.@.R#.$V. h5===3.3 (1 hO h_ _The vampire is heavily damaged. hN? ((( You shoot a bolt. The bolt hits the vampire. The bolt burns the vampire. h<  h  h kR.#.V. ho &4 h+  h8 ` _The vampire is severely damaged. h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the vampire!  The bolt burns the vampire. h f(($ hY+ RR. h/ .75 h:  h? N _You destroy the vampire! hp4 h h  h:_No target in view! h- h/ hX1 h6 h> hB, hJK _You swap places. h,N3 hyP h&[x###..##.####[#÷#.#...###....<....#.#.#.#.#.#.#..###.>.......'.#.#§'.D...'..###.........#.#.#.#.#.#.#.########.........####|##) h\3. ##.....#..###'#####'#####' ..........#.[#..#...T.##. ....##..R.#..##)#.#|..#.#, #.ß..##..#@$##.#§5##.).'#*,--- ....##..#.#.##..#4.##T##*, ,...###..........#.....#K[#..# ** **#.......###+#####'###**+ ....####.........# **,** #)#**,*, .#*** #.##.#....#**,*,**#.(.#*, ** #.####....+*,***+,#.#Q'.T, * #.# #....#,** **,..####J #.# #...[#*,** **#.# *,*. hIg(###.##.####[#÷#.#.###....<....#.#.#.#.#.#.#...####.>.......'.#.#.'.D...'.###.........#.#.#.#.#.#.#.#.  hhm#.####|##)#.#.#. #.....#.###'#####'#####'##.[#..#...T.##.###..R.#..##)#.#|..#.#,* .ß..##..#.@##.#§5##.).'#*,*##..#.#.##..#4.##T##*,* ...###....#.....#K[#..# **, *#......###+#####'###**+*####.........# **,** #)#**,*,* #*** #.##.#....#**,*,**#.(.#*, * #.####....+*,***+,#.#Q'.T,T #.# #....#,** **,..####J. hi#.# #...[#*,** **#.# *,*.# hHm+7.3 (2 hxQ.R hyG---8.3 (3 h h  You now have 767 gold pieces (gained 181).  There is an open door, spattered with blood here. h*+9.3 (4 hΞ hϣM _Items here: ))) [[[ ÷. h3 hp h hf h h, hZ h h, h hA  You see here a +0 ring mail. hH h h _ h h0*#######.....)...###...#####.............................###.........###R#####[#####'#######.........##.####[#÷#.#.....#,  ###....<....#.#.#.#.#.#.#...#.#,  ###.>.......'.#.#.'.D...'.....+*  ###.........#.#.#.#.#.#.#.#...#* ####...####|##)#.#.#.....#,#.........###@#####'#####'###...#.R#..#...T.##.## *,....##....#..##)#.#|..#.#,*  h2,n....ß..##..#.)##.#.'##.).'#*,**+,....##..#.#.##..#..##T##*,*,*, ###..........#.....#.[#..# **,** .............###+#####'###**+**** ####.........# **,** #)#**,*,*,** * #.##.#....#**,*,**#.(.#*,,,**, h;| #...####..## #...#*, #######)...###...## ###..................... ###.###R#####[#####'##### ###.........##.####[#÷#.#.....#, ###....<....#.#.#.#.#.#.#...#.#,, ###.> h<'.#.#.'.D...'.....+*.#.#.#.#.#.#.#.#...#* ###.####@##)#.#.#.....#,####'#####'#####'###**.....#.R#..#...T.##.## *,..##....#..##)#.#|..#.#,***,*ß..##..#.)##.#.'##.).'#*,**+, ......##..#.#.##..#..##T##*,*,*,* ##.#.....#.[#..# **,**,, ....###+#####'###**+*** ###.........# **,** #)#**,*,*There is an open door, spattered with blood here. hC,72.3 (3 hYUR[ h[23.3 (4 _ hzg hm   hojThings that are here: _a staff of alchemy; a +0 robe h 3 h h hl$, h* h2n _You swap places.  There is an open door, spattered with blood here. h!= hF hH _ hK h[Z..............................###R#####[#####'#######.####[#÷#.#.....#,,<....#.#.#.#.#.#.#...#.#,,>'.#.#.'.D...'.....+**.#.#.#.#.#.#.#...#*.####R##)#.#.#.....#, ..##R#####'#####'###** ....[#@.#...T.##.## *,,....##....#..##)#.#|..#.#,***, h[Iß..##..#.)##.#.'##.).'#*,**+#.#.##..#..##T##*,*, ##..........#.....#.[#..# **,**......###+#####'###**+****#...# **,** #)#**,*,*,**  #.##.#....#**,*,**#.(.#*,,,**,  #.####....+*,***+,#.#Q'.T,T,+, hf.###R#####[#####'#####+.##.####[#÷#.#.....#,,*....<....#.#.#.#.#.#.#...#.#,,*.>.......'.#.#.'.D...'.....+**...#.#.#.#.#.#.#.#...#*,.####R##)#.#.#.....#,** .#.###R#####'#####'###**+.#.[#..#...T.##.## *,,,##....#..##@#.#|..#.#,***,**ß..##..#.)##.#.'##.).'#*,**+,,,..##..#.#.##..#..##T##*,*,*,** #..........#.....#.[#..# **,**,,, .. hBh)###+#####'###**+*****+ ### **,** #)#**,*,*,**,,  #.##.#....#**,*,**#.(.#*,,,**,**#.####....+*,***+,#.#.'.T,T,+,,,#.# #....#,** **,..####J..**,** h(m+5.3 (2 h{Q'R h9}+6.3 (3 h h   Things that are here: _a +5 lajatang of pain; a +0 robe; an ogre corpse h8^ 3 hf  hUs  h!w  h|  h ~ $ _ h  hև @  There is an open door here. h  hw ^....<....#.#.#.#.#.#.#...#.#,,*,* .>'.#.#.'.D...'.....+**,* .........#*,*,, .........####R##)#.#.#.....#,**, ..###'#####'#####'###**+* ..#.[#..#...T.##.## *,,,,, . h ..##....#..##R#.#|..#.#,***,***, ß..##..#.)##.#.'##.).'#*,**+,,,*##..#.#.##..#@.##T##*,*,*,***,.......#.....#.[#..# **,**,,....###+#####'###**+*****+ .# **,** #)#**,*,*,**,,,* .##.#....#**,*,**#.(.#*,,,**,**,, .####....+*,***+,#.#V'.T,T,+,,,** .# #....#,** **,..####J..**,**,, V   vampire (wandering) .# #...[#*,** **#.# *,*.#,**,,,* .# #....#**+**###+###**+*****+ h$ +7.3 (1 hD {)Rdistracted, ally target) h +8.3 (2 h  h { _A vampire comes into view. It is wielding a +0 great sword. h} ((((VYou shoot a bolt. The bolt hits the vampire. The bolt burns the vampire. h  h  hS '[')V. h; V   vampire===9.3 (1 h}  h) 5 _The vampire is lightly damaged. h (((You shoot a bolt.  The bolt hits the vampire but does no damage. h hG h-iR['V(R   Wemymur the knightV   vampire (ally target) h5 _The vampire is lightly damaged. hG (( You shoot a bolt. The bolt hits the vampire! The bolt burns the vampire. hC hWZ[V) hY-1.4 (1.1 h(_ h c` _The vampire is severely damaged. h(n  You shoot a bolt. The bolt hits the vampire!! The bolt burns the vampire. h^() h79[ h;082.5 hH hMN _You destroy the vampire! h|  h~  h  h` H _No target in view! h  h`  h  h H _No target in view! h hX h h h h-: _ h h  Things that are here:  +0 acid dragon scales; an acid dragon corpse h h h _ hB hE|  There is an open door, spattered with blood here.  You see here a +0 great sword. h hf5 _ h1 h  Things that are here:  a +0 giant spiked club; a +0 giant club h\ h h _ hO hw  h_, h2 h/$  Things that are here:  3 large rocks; a cyclops corpse h, h2 h3 _ h^6 ha9 hC hG, hJ hoQ@  There is an open door here. h#W hR\ h] _ h` hc h{tD#.[#..#.....##.## *,,,,,*,,,, ..#..##)#.#|..#.#,**#.***,*,*,*, #.)##.#.'##.).'#*,*#',,,*,+,,,*,+ #.#.##..#..##.##*,#.*,***,*,*,*,*#.....#.[#..# *#.**,,,,,*,,,,,###+#####)####*'#*#**+*****+***# **,** #)###.#.#.#*,,,**,,**,* ..#**,*,**#.(.##.:.##.##,,*,*,,**+*,***+,#.#.R.@.!.'..[**+*,,,*+--- hu 90.5 (8.0#,** **...####...##.##,,**,,*,# .[#*,** ###.# *.#.#.#*,,,**,**,,##**+**###+####*'#*#**+*****+**# ..#,,,,,#$$$$$#,,..,*,*,*,*,**,,# ..#,,*,,#$$$$$#**...*,*,*,**,,*,# ..+,***,+$$$$$+**.##',*,,*+*,,,*+ ..#,*,*,*$$H$$*,,.#*#.,*,**,*,*,# ..#,,,,,*,$Qu,*,,,,,**,*,**,,*,,# hx hEM'R hG---1.5 (9 h h8 _Found a chain mail. h,2.5 (10.0) h h)L _J - a scroll of poison hL3 hV hMY h$[ hzb hc hi hz ###'#####'#####'###**+*****+***, .#.[#..#.....##.## *,,,,,*,,,,,*, .#..##)#.#|..#.#,**#.***,*,*,*,*, .)##.#.'##.).'#*,*#',,,*,+,,,*,+, .#.##..#..##.##*,#.*,***,*,*,*,*, . h|n#.....#.[#..# ##.**,,,,,*,,,,,*, .###+#####)#####'#*#**+*****+***, .# **,** #)###.#.#.#*,,,**,,**,*, .#**,*,**#.(.##R@.##.##,,*,*,,**, .+*,***+,#.#.'...!.'..[#*+*,,,*+, .#,** **...####...##.##.,**,,*,#. [#*,** ###.# *.#.#.#*..,**,**,,#. .#**+**###+#####'###**+#****+**#. .#,,,,,#$$$$$#,...,*,*,*,*,**,,#. .#,,*,,#$$$$$#*#...*,*,*,**,,*,#. .+,***,+$$$$$+*#.##',*,,*+*,,,*+. .#,*,*,*$$H$$*,,.#*#.,*,**,*,*,#.You pick up the Cyclopedia of Air and Cogs and begin reading... h)13.0) h+4.5 (2 h˝ h  You add the spells Poisonous Vapours, Iskenderun's Battlesphere and Alistair's _Walking Alembic to your library. hH3 h! h9 h h hY h) h, h h`y _I - 4 sedimented orange potions (gained 2) h3 h  h h$ h , h*% hX+ h<.##..#..##.##*,#.*,***,*,*,*,....#.[#..# ##.**,,,.##+#####)#####'###**'#****+** .# **,** #)###.#.#.#*..,**,,**,***,*,**#.(.##...##.##..*,*,,* . h=+*,***+,#.#.'.....'..[#*+*,,,*+,** **...####.R.##.##..**,,*,#. [#*,** ###.# #.#.#.#*..,**,**,,#.+**###+#####@###**+#****+**#.8.5 (4#,,,,,#$$$$$#[....#,*,*,*,**,,#.,*,,#$$$$$###...#,*,* .+,***,+$$$$$+*#.##'.*,,*+*,,,*+,*,*,*$$H$$*,..#*#..*,**,*,*,*,$Qu,*#%#,**,,**+**###u###*#'#***#'#**##+*# .#,,,,,#.....#,.#.,*,*.),##..#.#,*,,#Q..#.#,,,,,*,,,*,#.#..# h;@ hN}.R9.5 (5 h^ hd  hed_Found a robe and a dagger. _There is an open door here. h3 hq h h hU h$ _ h h| h h, h  h4$ h- h3, h5 h8@  There is an open door here. h(= hT@ hA _ hC hF hL, hN hQ hW`*,**#.(.##...##.##..*,*,,**,,,,, **+,#.#.'.....'..[#*+*,,,*+,,,,,  **...####...##.##..**,,*,#...... * ###.# #.#.#.#*...**,**,,#...... **###+#####'#####'#****+**#...cc. ,,#$$$$$#[....#}#.#,#,**,,#...... ,,#$$$$$###...#.#.#.#*,,*,#..... *,+$$$$$+*#.##R.#..#+*,,,*+..... *,*$$H$$*...###.@#,**,*,*,#...†. ,,*,$Qu,#....,##%#,**,,*,,#.#.#*# **###u#####'#**##'#**##+*##...# # ,,#.....#,.#.,*,*.).##..#.#.##### ,,#Q..#.#,.,,,*,,?#.#.#..##.†..cc ,,+.###.+*,*,*+,,...'..#..'.††..c *,#..#..#,,,,,**,W.*##.†#.#.....# W   h0b wraith (dormant) ,,#.))..#,,*,,*,,#0.#.#..##.....# #####'#####+#*###+#####'###.##### hecs 204  A wraith comes into view. hpkr'Rt, ally target) h.q+5.5 (6 ht hw+ _Found 3 flux baubles. hq([#  #. * ###.# #.#..##'#####'#$$$$$#[....#}#.#,#$$$$$###...#.#.#.#$$$$$+*#.##'.#..#$$H$$#R@#†$##%###' .)?#.†...'††.*##.†))#0. h ([#  #. ###.# #.# h ..##'#####'#$$$$$#[....#}#.#,#$$$$$###...#.#.#.#$$$$$+*#.##'.#..#$$H$$#R@#†$##%###' .)?#.†...'††.*##.†))#0. hM  h  h  ht ] _A wraith is nearby! h (((((WYou shoot a bolt. h h{a%'.? hf..===6.5 (1 h#+ h~5B _The bolt hits the wraith but does no damage. hS hW h_ hdH _No target in view! h4 h  hH _No target in view! h)4 h: h>H _No target in view! h!  hT#  hM%  h14 6'..'. h[> *+,#.#.'.....'..[#*+*,,,*+  **...####...##.##..**,,*,#...... * ###.# #.#.#.#*...**,**, **###+#####'#####'#****+**#...cc ,,#$$$$$#[....#}#.#,#,**,,#..... h? X##...#.#.#.#*,,* *,+$$$$$+*#.##'.#..#+*,,,*+*$$H$$*...###R.#,**,*,*,#...† ,,*,$Qu,#....,##,*,,#.#.#*# **###u#####'#**##'#**##+*##...# ,,#.....#,.#.,*,*.).##..#.#.####Q..#.#,.,,,*,,?#.#.#..##.†..cc+.###.+*,*,*+,,...'..#..'.††.. *,#..#..#,,,,,**,..*##.†#.#.....# ,,#.))..#,,*,,*,,#0.#.#..# #####'#####+#*###+#####'###.#### .Q.u.........,,.............# * hD &0 hF  hQ .RWW   wraith (ally target) hS <---7.5 (1 _ hDX  hc _You see here the rimehorn talisman of Kaxtofimn {rF+ Int-4 Dex+3}.  h '   h (( You shoot a bolt. The bolt hits the wraith! The bolt burns the wraith.  hUm  The wraith is heavily damaged.  h  hE 'W?yy   vampire mosquitoYou hear an angry buzzing noise.  h0===8  hI  hc _A vampire mosquito comes into view.  hW ( You shoot a bolt. The bolt hits the wraith. The bolt burns the wraith.  h  hm  h  h5Wy.  h-9.6 (1.1  h  hM_ _The wraith is severely damaged.  h T((((  hc W).'  You shoot a bolt. The bolt barely misses the wraith. The wraith hits you.5-  h Q1--10.7  h   hi = _The wraith hits you but does no damage.  hdDj  You shoot a bolt.  The bolt hits the wraith but does no damage.  hn  The wraith is severely damaged.  hw uu   green ugly thingW   wraith (ally target)y   vampire mosquitoYou hear a horrible gurgling sound!  A green ugly thing comes into view.  h8Z6-10  hD  h= _The wraith hits you but does no damage.  h (((You shoot a bolt. The bolt barely misses the wraith.The bolt hits the green ugly thing. The bolt burns the green ugly thing.  hu  h W)u'  The green ugly thing is lightly wounded.  h7=2=-2.8 (1.1  h  h   hҖF_The wraith closely misses you.  h  You shoot a bolt. The bolt hits the wraith! The bolt burns the wraith.  h'  h2n  The wraith is almost destroyed.  hGA u.uu 2 ugly thingsThe wraith closely misses you.  hB,30  hK  h3O   hOT_A cyan ugly thing comes into view.  h (You shoot a bolt. The bolt closely misses the wraith.The bolt hits the green ugly thing!! The bolt burns the green ugly thing.  hQ,  hS  h`kuWu'  hax3==4.9 (1.1  h)l  hoh _The green ugly thing is heavily wounded.  hm  You shoot a bolt.  The bolt closely misses the green ugly thing.The bolt hits the wraith! The bolt burns the wraith.  hw ()y   vampire mosquito  h   h uu.(1 ally target)  h L=96.0  hA   hQ M _You destroy the wraith!  h ,**#.(.##...##.##..*,*,,** **+,#.#.'.....'..[#*+*,,,*+,,,,,,  **...####...##.##..**,,* * ###.# #.#.#.#*...**,**,,#..... **###+#####'#####'#****+**#...cc[....#}#.#,#,**, ,,#$$$$$###...#.#.#.#*,,*,#  h -+$$$$$+*#.##'.#..#+*,,,*+.... *,*$$H$$*...###.*,*,#...†.. ,,*,$Qu,#....,##R#,**,,*,,#.#.#* **###u#####'#**##u#**##+*##...# .....#,.#.,*,*yu.##..#.#.######Q..#.#,.,,,*,,?#.#.#..##.†..c ,,+.###.+*,*,*+,,...'..#..'.††..c *,#..#..#,,,,,**,..*##.†#. ,,#.))..#,,*,,*,,#0.#.#..##..... #####'#####+#*###+#####'###.#####  h 5  You swap places.  h   h } uy  Wemymur blocks the green ugly thing's attack.  h 4-70  h  hUH _Wemymur hits the green ugly thing with a +0 flail!  hF (You shoot a bolt. Wemymur avoids your attack.  The bolt hits the green ugly thing! The bolt burns the green ugly thing.  h R The green ugly thing is severely wounded.=8.1 (1.1  hw  h9 _The green ugly thing kicks Wemymur!  h  You shoot a bolt. Wemymur avoids your attack.  The bolt hits the green ugly thing!! The bolt burns the green ugly thing.  h (†u   cyan ugly thing  h:m   h o ,  hȃ  Ruy) (ally target)You kill the green ugly thing!  h   h% *,**#.(.##...##.##..*,*,,**,,,,,, Selgeron the Crack Shot **+,#.#.'.....'..[#*+*,,,*+,,,,,, Deep Elf of Hepliaklqana **....**...####...##.##..**,,*,#...... Health: 57/57 ======================== * ###.# #.#.#.#*...**,**,,#...... Magic: 33/33 ======================== **###+#####'#####'#****+**#...cc. AC: 11Str: 9 ,,#$$$$$#[....#}#.#,#,**,,#...... EV: 15Int: 25 ,,#$$$$$###...#.#.#.#*,,*,#...... SH: 0Dex: 23 *,+$$$$$+*#.##'.#..#+*,,,*+...... XL: 12 Next: 103%   hؗ [33mPlace: Dungeon:11 *,*$$H$$*...###.@#,**,*,*,#...†.. Noise: ===------  Time: 11219.1 (1.0) ,,*,$Qu,#....,##R#,**,,*,,#.#.#*# H) +2 arbalest (flame) **###u#####'#**##u#**##+*##...# # Fire: H) +2 arbalest (flame) ,,#.....#,.#.,*,*y).##..#.#.##### ,,#Q..#.#,.,,,*,,?#.#.#..##.†..cc ,,+.###.+*,*,*+,,...'..#..'.††..c R   Wemymur the knight *,#..#..#,,,,,**,..*##.†#.#.....# u   cyan ugly thing ,,#.))..#,,*,,*,,#0.#.#..##.....# y   vampire mosquito (ally target) #####'#####+#*###+#####'###.#####The bolt hits the green ugly thing! The bolt burns the green ugly thing.  The green ugly thing is severely wounded. _The green ugly thing  hY w kicks Wemymur!  You shoot a bolt. Wemymur avoids your attack.  The bolt hits the green ugly thing!! The bolt burns the green ugly thing.  You kill the green ugly thing! _Wemymur hits the cyan ugly thing with a +0 flail!  You have reached level 13!  h /  --more-- hߛ F61/614/343 2%  h Gvampire mosquito (ally target) h ^ _Wemymur remembers more of his old skill. hb (You shoot a bolt. Wemymur avoids your attack.  The bolt hits the cyan ugly thing! The bolt burns the cyan ugly thing. hE R h' (ally target)  The cyan ugly thing is heavily wounded.Wemymur closely misses the cyan ugly thing.20.2 (1.1 h7  h B _Wemymur blocks the cyan ugly thing's attack. hPY ((( hYou shoot a bolt. Wemymur avoids your attack.  The bolt closely misses the cyan ugly thing. h Ruy  The bolt closely misses the vampire mosquito.The cyan ugly thing bites Wemymur but does no damage. h(1.3 h9 h=  hnR_Wemymur barely misses the cyan ugly thing. hu  You shoot a bolt. Wemymur avoids your attack.  The bolt hits the cyan ugly thing!! The bolt burns the cyan ugly thing! h(†y   vampire mosquito hm hy Ry.(ally target)  You kill the cyan ugly thing! h|+42 h} 0 h  hA _The vampire mosquito barely misses Wemymur. h (((You shoot a bolt. Wemymur avoids your attack. h1j  The bolt misses the vampire mosquito. hC Ry...ll   basilisky   vampire mosquito (ally target)  The vampire mosquito barely misses Wemymur.  Wemymur barely misses the vampire mosquito. hD-3.4 (1.1 hS hQXC _Wemymur blocks the vampire mosquito's attack. ht (((You shoot a bolt. Wemymur avoids your attack. h q  The bolt barely misses the vampire mosquito. h,- h Ry. h/ l'  The vampire mosquito closely misses Wemymur.  The vampire mosquito bites Wemymur!4.5 h=  h/A H _Wemymur hits the vampire mosquito with a +0 flail! hf (((You shoot a bolt. Wemymur avoids your attack. h q  The bolt barely misses the vampire mosquito. h Ry..y   vampire mosquito (ally target)  Wemymur blocks the vampire mosquito's attack. h ,50 h  hB9 _The vampire mosquito bites Wemymur. hLZ  You shoot a bolt. Wemymur avoids your attack.   hNHThe bolt hits the vampire mosquito! The bolt burns the vampire mosquito. hWh(† h hl h%Rll   basilisk (ally target) hC&6 h h W _You destroy the vampire mosquito! h (( You shoot a bolt. Wemymur avoids your attack. The bolt hits the basilisk!  The bolt burns the basilisk. hm  The basilisk is heavily wounded.Wemymur blocks the basilisk's attack. h. %Ro o   orc priest  Wemymur hits the basilisk with a +0 flail!7.6 (1.1 h h x _An orc priest comes into view. It is wielding a +0 mace. h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the basilisk!!  The bolt burns the basilisk. h(()o   orc priest ha c%R) hpd ,90 hk  hIn N _You kill the orc priest! hE  h*  h  h H _No target in view! h hٴ h hH _No target in view! h( ,*+,#.#.'.....'..[#*+*,,,*+  **...####...##.##..**,,*,#...... * ###.# #.#.#.#*...**,**, **###+#####'#####'#****+**#...cc  h_ ,,#$$$$$#[....#}#.#,#,**,,#.....##...#.#.#.#*,,* *,+$$$$$+*#.##'.#..#+*,,,*+*$$H$$*...###..#,**,*,*,#...† ,,*,$Qu,#....,##,*,,#.#.#*# **###u#####'#**##R#**##+*##...# ,,#.....#,.#.,*,*.).##..#.#.####Q..#.#,.,,,*,,?#$#.#..##.†..cc+.###.+*,*,*+,,...'..#..'.††.. *,#..#..#,,,,,**,..*##.†#.#.....# ,,#.))..#,,*,,*,,#0.#.#..# #####'#####+#*###+#####'###.#### .Q.u.........,,.............# * hG  h  h6 †Rll   komodo dragon (distracted, ally target)---30 _A komodo dragon comes into view. _You see here the rimehorn talisman of Kaxtofimn {rF+ Int-4 Dex+3}. h- (((((lYou shoot a bolt. Wemymur avoids your attack. The bolt hits the komodo dragon.  The bolt burns the komodo dragon. h? hA hQQ†)R'l. h-S7===1.8 (1.1 hN] hwb; _The komodo dragon is lightly wounded. h,y ((((  hAYou shoot a bolt. Wemymur avoids your attack. The bolt hits the komodo dragon.  The bolt burns the komodo dragon. h&=w  The komodo dragon is moderately wounded. hkN †)Rl. You hear a hideous shriek!   hDPWemymur hits the komodo dragon with a +0 flail.  Wemymur blocks the komodo dragon's attack.2.9 h^ hd9 _You hear a horrible gurgling sound! he ((( You shoot a bolt. Wemymur avoids your attack. The bolt hits the komodo dragon!  The bolt burns the komodo dragon. hF hu  The komodo dragon is severely wounded. hZ z) hRz   laughing skull  A laughing skull comes into view.Wemymur hits the komodo dragon with a +0 flail.4.0 hT hI _The komodo dragon bites Wemymur but does no damage. h{&  You shoot a bolt. The bolt hits the laughing skull! hj  The laughing skull is heavily damaged.The laughing skull misses you.The komodo dragon closely misses Wemymur. h8 0-3-50 h  h 7 _The laughing skull headbutts you. h5  You shoot a bolt. The bolt hits the laughing skull. h   The laughing skull is severely damaged.Wemymur hits the komodo dragon with a +0 flail.  The laughing skull barely misses you. hY [1=6.1 (1.1 h  h @ _Wemymur blocks the komodo dragon's attack. haX  You shoot a bolt. The bolt hits the laughing skull! hioF† h  You destroy the laughing skull!Wemymur barely misses the komodo dragon. hz=4=67.2 h hhI _The komodo dragon bites Wemymur but does no damage. h" (((You shoot a bolt. Wemymur avoids your attack.  The bolt hits the komodo dragon but does no damage. h߰ †)RThe komodo dragon is almost dead. h ,80 h  h= @ _Wemymur blocks the komodo dragon's attack. h|  You shoot a bolt. Wemymur avoids your attack. The bolt hits the komodo dragon!  The bolt burns the komodo dragon. h l(((† h}\  hl m†R$ h r .79 h  hm Q _You kill the komodo dragon! h hI h h`H _No target in view! h^ hՆ h hH _No target in view! hdH4 hS h0XH _No target in view! h_ ...####...##.##..**,,*,#.......###.# #.#.#.#*...**,**,,#. *###+#####'#####'###**+**#...cc ,#$$$$$#[....#}#.#.#,**,,#...... ,#$$$$$###...#.#.#.#*,,*,#. ,+$$$$$+*#.##'.#..#+*,,,*+. ,*$$H$$*...###..#.#*,*,*,#...†..5 ,*,$Qu,#....,##%#.#*,,*,,#.#.#*# *###u#####'#**##@#**##+*##...# #. ,#.....#,.#.,*,#.R.##..#.#.#####. ,#Q..#.#,.,,,*,.?#$#.#..##.†..cc. ,+.###.+*,*,*+[....†..#..'.††..c. , hIb #..#..#,,,,,##...*##.†#.#.....## ,#.))..#,,*,,*..#0.#.#..##.....#, ####'#####+#*###+#####'###.#####, Q.u.........,,.............# *, .###,*##..####....####**, hv G---40 h  h j _No target in view! _No target in view! _Found a leather armour.  There is an open door, spattered with blood here.  Things that are here:a vampire mosquito corpse; an ugly thing corpse h* h:--- h hH _No target in view! hVP3 hU h'Y hxc ###.# #.#.#.#*...**,**, *###+#####'#####'###**+**#...cc ,#$$$$$#[....#}#.#.#,**,,#.....##...#.#.#.#*,,* ,+$$$$$+*#.##'.#..#+*,,,*+ , he*$$H$$*...###..#.#*,*,*,#...†..5,$Qu,#....,##%#.#*,,*,,#.#.#*#. *###u#####'#**##†#####+*##...# ,#.....#,.#.,*,#@R.##..#.#.####Q..#.#,.,,,#..?#$#.#..##.†..cc ,+.###.+*,*,#'[....†..#..'.††.. ,#..#..#,,,..##...###.÷#.#.....##))..#,,#u,*..#0.#.#..#, ####'#####'#*###+#####'###.#### Q.u......u..,,.............# *, uu 2 ugly things (wandering) .###*##..####....####* ....,** hh&0 hfj hp, h{)Ru.u   red ugly thing h<}G=1.2 (1 h0 h+ _Found 13 gold pieces. hQ (((((ally target)You shoot a bolt. The bolt hits the red ugly thing. h.?'Ruu$u 2 ugly things (1 ally target)===2.3 (1.1 h< _The red ugly thing is lightly wounded. h& ^ (((( h( You shoot a bolt.  The bolt barely misses the red ugly thing.The bolt hits the cyan ugly thing! The bolt burns the cyan ugly thing. h  h  hy ..u..   red ugly thing ( hG eThe cyan ugly thing is lightly wounded.3.4 h  h F _Wemymur hits the red ugly thing with a +0 flail! h ((You shoot a bolt. The bolt hits the red ugly thing!  The bolt burns the red ugly thing. h h h)u.'uu 2 ugly things (1 ally target) h,,40 h: hI@f _The red ugly thing is heavily wounded. hr###.# #.#.#.#*...**,**,,#. ###+#####'#####'###**+**#...cc. #$$$$$#[....#}#.#.#,**,,#. #$$$$$###...#.#.#.#*,,*,#. +$$$$$+*#.##'.#..#+*,,,*+. *$$H$$*...###..#.#*,*,*,#...†..5D *,$Qu,#....,##%#.#*,,*,,#.#.#*#. ###u#####'#**##†#####+*##...# #. #.....#,.#.,*,#.@.##..#.#.#####.  hu7#Q..#.#,.,,,#u.?#$#.#..##.†..cc.< +.###.+*,*,#'R....†..#..'.††..c.# #..#..#,,..u##...###.÷#.#.....# #.))..#,,#$,*..#0.#.#..##.....#,'#####'#*###+#####'###.#####, .u...,,.# *, ###.,*##..####....####**, ###.,* #..####.,**, h6 h uu.uThe red ugly thing basks in the mutagenic energy from its kin and changes! hH0---5 h h _Wemymur hits the cyan ugly thing with a +0 flail!  Things that are here: _a +0 dagger; a basilisk corpse h]N ((You shoot a bolt. The bolt hits the cyan ugly thing!  The bolt burns the cyan ugly thing. h  The cyan ugly thing is almost dead.The cyan ugly thing pecks Wemymur but does no damage.  Wemymur hits the cyan ugly thing with a +0 flail! h .†.   cyan ugly thing ( hJ H2/62 9===6.5 (1.1 h  hB O _The cyan ugly thing dies! hV ((( hYou shoot a bolt. Wemymur avoids your attack.  The bolt hits the cyan ugly thing but does no damage. hӣ hӧ hQu?'R70 _The cyan ugly thing is lightly wounded. hh ( You shoot a bolt. The bolt hits the cyan ugly thing!  The bolt burns the cyan ugly thing. h;y  The cyan ugly thing is moderately wounded. h u.?8.6 (1.1 h hG _Wemymur hits the cyan ugly thing with a +0 flail! h8  You shoot a bolt. The bolt hits the cyan ugly thing.  The bolt burns the cyan ugly thing. hrv  The cyan ugly thing is heavily wounded. hUR[ h5----29----90 h hT _The cyan ugly thing pecks you. The cyan ugly thing shocks you! hj s  You shoot a bolt.  The bolt hits the cyan ugly thing but does no damage. h^Y  The cyan ugly thing is heavily wounded.The cyan ugly thing pecks you but does no damage. h[ _4----50.7 (1.1 hm  hr   hZt 9_Wemymur hits the cyan ugly thing with a +0 flail! h  You shoot a bolt. The bolt hits the cyan ugly thing!!  The bolt burns the cyan ugly thing. hr  The cyan ugly thing is almost dead. h5=30=---====10 h hb` _The cyan ugly thing completely misses you. hq (You shoot a bolt. h# uThe bolt barely misses the cyan ugly thing.Wemymur completely misses the cyan ugly thing. h'&6====-2 h2 h|6] _The cyan ugly thing closely misses you. h  You shoot a bolt. The bolt hits the cyan ugly thing!!  The bolt burns the cyan ugly thing. hPC. h8 hMBR. hQS57= hT1=11-3 hb hhhS _You kill the cyan ugly thing! h  h  h h H _No target in view! hU hl3 h hk8= hI hQ92= hb h^ hE60= h h{ hc1=3== h hXj --- _You start resting. hy+7.7 (4 hm2=---8.7 (5 h h" _HP restored. hv ###.# #.#.#.#*...**,**,,# *###+#####'#####'###**+**#...cc  hEx,#$$$$$#[....#}#.#.#,**,,# ,#$$$$$###...#.#.#.#*,,*,# ,+$$$$$+*#.##'.#..#+*,,,*+ ,*$$H$$*...###..#.#*,*,*,#...†..5 ,*,$Qu,#....,##%#.#*,,*,,#.#.#*# *###u#####'#**##†#####+*##...# # ,#.....#,.#.,*,#@R.##..#.#.##### ,#Q..#.#,.,,,#†.?#$#.#..##.†..cc. ,+.###.+*,*,#'[....†..#..'.††..c. ,#..#..#,,...##...###.÷#.#..... ,#.))..#,,#$,*..#0.#.#..##.....##'#####'#*###+#####'###.##### Q.u...,,.# * .###.,*##..####....####** .###.,*  hy2#..####.,** h֌ hv4==9.7 (1 hޙ h& _You swap places. hl k*###+#####'#####'###**+**#...cc ,#$$$$$#[....#}#.#.#,**,,#.....##...#.#.#.#*,,* ,+$$$$$+*#.##'.#..#+*,,,*+ ,*$$H$$*...###..#.#*,*,*,#...†..5,$Qu,#....,##%#.#*,,*,,#.#.#*#. *###u#####'#*###†#####+*##...#  hH ,#.....#,.#.,#.#.R.##..#.#.####Q..#.#,.,,,#†.@#$#.#..##.†..cc ,+.###.+*,*,#'[....†..#..'.††.. ,#..#..#,....##...###.÷#.#.....##))..#,.#$,*..#0.#.#..#, ####'#####'#*###+#####'###.#### Q.u.........,,.............# * .###........,*##..####....####* ....,** .....(>...., h+  h6 '60 h  h A1.7 (2 h  h/ c _O - a scroll labelled VOEKHO KATHRA h8 Read which item? Scrolls  b - 2 scrolls of brand weapon  i - 2 scrolls of vulnerability  o - 5 scrolls of immolationr - 2 scrolls of enchant armour  B - a scroll of amnesia  J - a scroll of poison  O - a scroll labelled VOEKHO KATHRAS - 2 scrolls of identify [!] read|quaff|evoke[?] describe selected h  h6 h~%*###+#####'#####'###**+**#...cc.. Selgeron the Crack Shot ,#$$$$$#[....#}#.#.#,**,,#....... Deep Elf of Hepliaklqana **.... ,#$$$$$###...#.#.#.#*,,*,#....... Health: 62/62 ======================== ,+$$$$$+*#.##'.#..#+*,,,*+....... Magic: 34/34 ========================  h=(,*$$H$$*...###..#.#*,*,*,#...†..5 AC: 11Str: 9 ,*,$Qu,#....,##%#.#*,,*,,#.#.#*#. EV: 15Int: 25 *###u#####'#*###†#####+*##...# #. SH: 0Dex: 23 ,#.....#,.#.,#.#.R.##..#.#.#####. XL: 13 Next: 11% Place: Dungeon:11 ,#Q..#.#,.,,,#†.@#$#.#..##.†..cc. Noise: ---------  Time: 11261.7 (0.0) ,+.###.+*,*,#'[....†..#..'.††..c. H) +2 arbalest (flame) ,#..#..#,....##...###.÷#.#.....## Fire: H) +2 arbalest (flame) ,#.))..#,.# h)[0;10;1m$,*..#0.#.#..##.....#, ####'#####'#*###+#####'###.#####, Q.u.........,,.............# *, R   Wemymur the knight .###........,*##..####....####**, .###........,* #..####........,** .....(>.....,* #..............,,* _You kill the cyan ugly thing! _No target in view! _You start resting. _HP restored. _You swap places. _O - a scroll labelled VOEKHO KATHRA h* h-Identify which item? (\ to view known items) Scrolls (select first with ?)  h. O - a scroll labelled VOEKHO KATHRA Potions (select first with !)  k - 2 dark potions  v - a red potion  E - a black potion  F - 2 clear potions  I - 4 sedimented orange potions  M - 2 fizzy purple potions[?] describe selected h h  h9 *###+#####'#####'###**+**#...cc.. Selgeron the Crack Shot ,#$$$$$#[....#}#.#.#,**,,#....... Deep Elf of Hepliaklqana **.... ,#$$$$$###...#.#.#.#*,,*,#....... Health: 62/62 ========================  h ,+$$$$$+*#.##'.#..#+*,,,*+....... Magic: 34/34 ======================== ,*$$H$$*...###..#.#*,*,*,#...†..5 AC: 11Str: 9 ,*,$Qu,#....,##%#.#*,,*,,#.#.#*#. EV: 15Int: 25 *###u#####'#*###†#####+*##...# #. SH: 0Dex: 23 ,#.....#,.#.,#.#.R.##..#.#.#####. XL: 13 Next: 11% Place: Dungeon:11 ,#Q..#.#,.,,,#†.@#$#.#..##.†..cc. Noise: ---------  Time: 11261.7 (0.0) ,+.###.+*,*,#'[....†..#..'.††..c. H) +2 arbalest (flame) ,#..#..#,....[ hE 40m##...###.÷#.#.....## Fire: H) +2 arbalest (flame) ,#.))..#,.#$,*..#0.#.#..##.....#, ####'#####'#*###+#####'###.#####, Q.u.........,,.............# *, R   Wemymur the knight .###........,*##..####....####**, .###........,* #..####........,** .....(>.....,* #..............,,* _You kill the cyan ugly thing! _No target in view! _You start resting. _HP restored. _You swap places. _O - a scroll labelled VOEKHO KATHRA h3 ]  As you read the scroll of identify, it crumbles to dust. h~6 +2.7 (1 h?  hC M _O - a scroll of torment  hRead which item? Scrolls  b - 2 scrolls of brand weapon  i - 2 scrolls of vulnerability  o - 5 scrolls of immolationr - 2 scrolls of enchant armour  B - a scroll of amnesia  J - a scroll of poison  O - a scroll of tormentS - a scroll of identify [!] read|quaff|evoke[?] describe selected  hŋ   h   hY *###+#####'#####'###**+**#...cc.. Selgeron the Crack Shot ,#$$$$$#[....#}#.#.#,**,,#....... Deep Elf of Hepliaklqana **.... ,#$$$$$###...#.#.#.#*,,*,#....... Health: 62/62 ========================   hE ,+$$$$$+*#.##'.#..#+*,,,*+....... Magic: 34/34 ======================== ,*$$H$$*...###..#.#*,*,*,#...†..5 AC: 11Str: 9 ,*,$Qu,#....,##%#.#*,,*,,#.#.#*#. EV: 15Int: 25 *###u#####'#*###†#####+*##...# #. SH: 0Dex: 23 ,#.....#,.#.,#.#.R.##..#.#.#####. XL: 13 Next: 11% Place: Dungeon:11 ,#Q..#.#,.,,,#†.@#$#.#..##.†..cc. Noise: ---------  Time: 11262.7 (0.0) ,+.###.+*,*,#'[....†..#..'.††..c. H) +2 arbalest (flame) ,#..#..#,....[  h̪ 40m##...###.÷#.#.....## Fire: H) +2 arbalest (flame) ,#.))..#,.#$,*..#0.#.#..##.....#, ####'#####'#*###+#####'###.#####, Q.u.........,,.............# *, R   Wemymur the knight .###........,*##..####....####**, .###........,* #..####........,** .....(>.....,* #..............,,* _You start resting. _HP restored. _You swap places. _O - a scroll labelled VOEKHO KATHRAAs you read the scroll of identify, it crumbles to dust. _O - a scroll of torment  h   h Identify which item? (\ to view known items) Potions (select first with !)   h " k - 2 dark potions  v - a red potion  E - a black potion  F - 2 clear potions  I - 4 sedimented orange potions  M - 2 fizzy purple potions[?] describe selected" h" h " hc*###+#####'#####'###**+**#...cc.. Selgeron the Crack Shot ,#$$$$$#[....#}#.#.#,**,,#....... Deep Elf of Hepliaklqana **.... " hg,#$$$$$###...#.#.#.#*,,*,#....... Health: 62/62 ======================== ,+$$$$$+*#.##'.#..#+*,,,*+....... Magic: 34/34 ======================== ,*$$H$$*...###..#.#*,*,*,#...†..5 AC: 11Str: 9 ,*,$Qu,#....,##%#.#*,,*,,#.#.#*#. EV: 15Int: 25 *###u#####'#*###†#####+*##...# #. SH: 0Dex: 23 ,#.....#,.#.,#.#.R.##..#.#.#####. XL: 13 Next: 11% Place: Dungeon:11 ,#Q..#.#,.,,,#†.@#$#.#..##.†..cc. Noise: ---------  Time: 11262.7 (0.0) ,+.###.+*,*,#'[[3" h 9;49m....†..#..'.††..c. H) +2 arbalest (flame) ,#..#..#,....##...###.÷#.#.....## Fire: H) +2 arbalest (flame) ,#.))..#,.#$,*..#0.#.#..##.....#, ####'#####'#*###+#####'###.#####, Q.u.........,,.............# *, R   Wemymur the knight .###........,*##..####....####**, .###........,* #..####........,** .....(>.....,* #..............,,* _You start resting. _HP restored. _You swap places. _O - a scroll labelled VOEKHO KATHRAAs you read the scroll of identify, it crumbles to dust. _O - a scroll of torment" h:]  As you read the scroll of identify, it crumbles to dust." hu<+3.7 (1" hF" hK " hLL_I - 4 potions of moonshine" h/3" h`" hH" h" ḫ" hH" h," h" h" h," h" h@  You now have 843 gold pieces (gained 76).  Things that are here:" h" h*A _a +0 mace; a +0 plate armour" h;3" h," h5 _You swap places." h" h3" h" h" h" h," h " h " h" h," h" h)F  You see here a +0 leather armour." h." hD2" hz3 _" h4" h9@  There is an open door here." h># hG# h[ _# hC# h# h0# h,# h# h- ,# h"## hd0N _You now have 856 gold pieces (gained 13).# h6# h<=3# hD# h}H# hM# h# #.......# hz 785.0)  A troll comes into view.# h۠# hr.T.RR   Wemymur the knightT   troll (ally target)==# h9.7 (16# h# h' _The troll shouts!$ h~ ((((( You shoot a bolt. The bolt hits the troll!! The bolt burns the troll!$ h$ h$ h.T$$'.R'$ h:=80.0)$ h!$ hJ&Y _The troll is almost dead.$ h&\((((((($ h.$ h̻..'T$'.$ h-1.8 (1.1$ h$ hDi _You shoot a bolt. The bolt barely misses the troll.% h i  You shoot a bolt. The bolt hits the troll! The bolt burns the troll.% hn$(((% hB$'.% h022.9% h% h I _You kill the troll!% h4% hZ% hH _No target in view!% hTH % hJ % h`L % h/W % hY % hJ` % ha $ _% hf % h\h % hn % hXu ,% hx % h @  There is an open door here.% h % h % h  _% h % hה  You now have 872 gold pieces (gained 16).  You now have 882 gold pieces (gained 10).% h % h2 M _You now have 889 gold pieces (gained 7).% hb % h 3% h2 % h  b - 3 scrolls of brand weapon (gained 1)  You now have 905 gold pieces (gained 16).  You now have 919 gold pieces (gained 14).% h\ % h % hǶ N _You now have 931 gold pieces (gained 12).% h % h 3% hk % h   You now have 947 gold pieces (gained 16).  You now have 964 gold pieces (gained 17).% h % hx % h M _You now have 970 gold pieces (gained 6).% hv % h .......###+#####)#####'###**'#*** .......# **,** #)###.#.#.#*..,**,#....#**,*,**#.(.##...##.##..* ###....+*,***+,#.#.'.....'..[#*+*  #....#,** **...####...##.##..** % h  #...[#*,** ###.# #.#.#.#*...**,  #....#*#+#*###+#####'#####'###*  #....#,....#$$$$$#[....#}#.#.#,  #....#,,#..#$$@$$###...#.#.#.#*---  #....+,**#.'$$.$$'##.##'.#..#+*  #....#,*,#.#$$R$$#...###..#.#*,  #....#,,.c,#.$.$.#....!##%#.#*,  #....#*#+**###'#####'#####†####  #....#,,,,,#.....#..#..#.#.).##  #....#,,*,,#...#.#.....#†..#)c   centaur (wandering)  #....+,,...'.###.'#R#.#'[....†  #....#,*.#.#..#..#.....##...###[39;4% h :9m90.9 (8.0% h. % h R..  A centaur comes into view.% h G---1.9 (9% h % h[ _The centaur moves out of view.  You now have 989 gold pieces (gained 19).  You now have 1009 gold pieces (gained 20).% h % hy* $c#Rc   centaur (ally target)2.9 (10.0)% h2 % h@ @ _You now have 1021 gold pieces (gained 12).% hJn  You shoot a bolt. The bolt hits the centaur!! The bolt burns the centaur.% hwr((($& h.& h 2$'$R$& hM9C3===3.0)& hC& htHK _You kill the centaur!& h4& h& hH _No target in view!& hf14& h;& h?H _No target in view!& h 3& h#$ & h) & hd. & hE9 & h; $ _& h~A & hF  You now have 1032 gold pieces (gained 11).  You now have 1050 gold pieces (gained 18).& hH & hCJ & hKP O _You now have 1071 gold pieces (gained 21).& hY 3& h\ & hgj  You now have 1090 gold pieces (gained 19).  You now have 1109 gold pieces (gained 19).& hk & hn & hw O _You now have 1122 gold pieces (gained 13).& hz & hR & hN & h+ & h!  You now have 1130 gold pieces (gained 8).  You now have 1140 gold pieces (gained 10).& h? & hM O _You now have 1166 gold pieces (gained 26).& h & hգ & h & hղ  You now have 1178 gold pieces (gained 12).  You now have 1198 gold pieces (gained 20).& h; & hD O _You now have 1224 gold pieces (gained 26).& h & h 3& h & h &  & h wYou now have 1242 gold pieces (gained 18).  You now have 1249 gold pieces (gained 7).& hl & hU O _You now have 1272 gold pieces (gained 23).& h _& h  You now have 1297 gold pieces (gained 25).  You now have 1312 gold pieces (gained 15).& h & h & hO _You now have 1325 gold pieces (gained 13).& hn3& h& h-  You now have 1342 gold pieces (gained 17).  You now have 1357 gold pieces (gained 15).& h/& hB1O _You now have 1372 gold pieces (gained 15).& h63& h(8& h=  You now have 1385 gold pieces (gained 13).  You now have 1397 gold pieces (gained 12).& h>& h?& hCO _You now have 1408 gold pieces (gained 11).& hL& hM& hO& hZ  You now have 1424 gold pieces (gained 16).  You now have 1435 gold pieces (gained 11).& ho]& haO _You now have 1451 gold pieces (gained 16).& h;g& h l& h|...R.---$.......'**###'.,,,#.W...W   wraith (distracted)& hɇx3118.0)WW& hH---2.9 (19& h& hY _A wraith comes into view.' hmw) **,** #)([    #...[#*,** ###.#  ###+### ' hoA #$$...#[....#}  #$$@R.#  #.'$$...'#  #$#$$...#...#  ..,#.$.$.#....!##%  #'**###'#####'#####†  ..)  ..#†..#)  ###[....†  ' hc ) **,** #)([    #...[#*,** ###.#  ###+###  #$$...#[....#} ' hE  #$$@R.#  #.'$$...'#  #$#$$...#...#  ..,#.$.$.#....!##%  #'**###'#####'#####†  ..)  ..#†..#)  ###[....†  ' h' h' h'' h(+] _A wraith is nearby!' hu) **,** #)([    #...[#*,** ###.#  ###+###  #$$...#[....#}  #$$@R.#  #.'$$...'#  #$#$$...#...#  ..,#.$.$.#....!##%  #'**###'#####'#####†  ..)  ..#†..#)  ###[....†  ' h!( hyG) **,** #)([    #...[#*,** ###.#  ( h|C###+###  #$$...#[....#}  #$$@R.#  #.'$$...'#  #$#$$...#...#  ..,#.$.$.#....!##%  #'**###'#####'#####†  ..)  ..#†..#)  ###[....†  ( h<( hS( h( h:] _A wraith is nearby!( h~`((((((( h( h( hY..R..W..(ally target)( h;===4.0 (1.1)( h( h#k _You shoot a bolt. The bolt closely misses the wraith.( hJ (((You shoot a bolt. The bolt hits the wraith. The bolt burns the wraith.( h ( h( hr..RW'( h(5.1( h( h4 _The wraith is lightly damaged.( hnt (( You shoot a bolt. Wemymur avoids your attack. The bolt hits the wraith!!  The bolt burns the wraith!( h{ .RThe wraith is almost destroyed.Wemymur hits the wraith with a +0 flail.6.2( hE ( h 7 _The wraith barely misses Wemymur.( hA  You shoot a bolt. Wemymur avoids your attack. The bolt hits the wraith!  The bolt burns the wraith.( h,K n((.( h ( h IR..( h 047.3( h! ( h M _You destroy the wraith!) h) h:) h) hH _No target in view!) h#3) h0) h) h) h$ _) h) h#  You now have 1459 gold pieces (gained 8).  You now have 1475 gold pieces (gained 16).) h8) h) h(O _You now have 1490 gold pieces (gained 15).) hg ) h) h) h) h0!  You now have 1492 gold pieces (gained 2).  You now have 1504 gold pieces (gained 12).) h") h$) h(O _You now have 1519 gold pieces (gained 15).) hz03) h{6) h=  You now have 1543 gold pieces (gained 24).  You now have 1564 gold pieces (gained 21).) h%?) h8@) hAO _You now have 1583 gold pieces (gained 19).) h%F) h G) hUH) h]  You now have 1599 gold pieces (gained 16).  You now have 1617 gold pieces (gained 18).) hh`O _You now have 1634 gold pieces (gained 17).) hg3) hj) hx  You now have 1650 gold pieces (gained 16).  You now have 1671 gold pieces (gained 21).) hZ|O _You now have 1685 gold pieces (gained 14).) h) hل) h݅) hk&  ) hwYou now have 1700 gold pieces (gained 15).  You now have 1708 gold pieces (gained 8).) h) h ) h!I_You now have 1723 gold pieces (gained 15).) hA) h) hN) h) h-&  ) hgxYou now have 1748 gold pieces (gained 25).  You now have 1766 gold pieces (gained 18).) h) h'O _You now have 1787 gold pieces (gained 21).) hn) h3) h) h  You now have 1807 gold pieces (gained 20).  You now have 1819 gold pieces (gained 12).) ha) h) hXO _You now have 1832 gold pieces (gained 13).) h0) h) hk) h  You now have 1850 gold pieces (gained 18).  You now have 1855 gold pieces (gained 5).) h) h) hO _You now have 1865 gold pieces (gained 10).) h) h) h) hU) hr@  There is an open door here.) h) h ) h0  _) h ) h O  You now have 1895 gold pieces (gained 30).) h) h8) h@ _You see here a +0 shortbow.) h%) h&3) h+ ) h,R_You swap places.  There is an open door here.) h0) h3) hW5 _) h6) h8) hY=) h$A,) hC) hE) h|J) hEM,) hO) hlR) hY) h^) h_) h`) h l&  ) hmxYou now have 1907 gold pieces (gained 12).  You now have 1918 gold pieces (gained 11).) ho) hyO _You now have 1936 gold pieces (gained 18).) h|) h3) h̓) h) h) h?) h) hH) h @  There is an open door here.) hԞ) hߢ) h _) h) h) hĬ) h) hy) h[) h$) h@) h,) h) h) h7) h>) h) h) h) he) h&,) hN) h,) h) hFm _E - 2 black potions (gained 1)) h3) h) hp5 _You swap places.) h) h3) h ) h$ ) hI) hz,) h) ho) h#) h7&,) h)) h-) h2) h4) h6) h6) hR9) h>) h#A,) hB) hF@  There is an open door here.) hJ) hO) h1Q _) hOS) hVW) h=]) ha,) h,+ hN...'.CC   cyclops (missile).+ hP5===9.3 (1+ h(Y+ hbo _You shoot a bolt. The bolt completely misses the cyclops.+ h&? (((( You shoot a bolt. The bolt hits the cyclops! The bolt burns the cyclops.+ h + hJ R...'.R   Wemymur the knightC   cyclops (missile, ally target)+ h0 .70.4 (1.1+ h + h b _The cyclops is moderately wounded.+ h1 ((((You shoot a bolt. The bolt hits the cyclops! The bolt burns the cyclops.+ h ..'.  The cyclops is heavily wounded.+ h ?(((((+ hPF + hX .@..'.C   cyclops (missile)+ hZ ,10+ hc + h4g | _The cyclops throws a large rock. The large rock completely misses you.+ h n  You shoot a bolt. The bolt hits the cyclops!! The bolt burns the cyclops!+ h(((((, hW, heR..'.R   Wemymur the knight, hls 62 _You kill the cyclops!, h|, hp _Your Ranged Weapons skill increases to level 23!, h4, h, hH _No target in view!, h, h, h{ , hl&, h),, h@FM.(.##...##.##..*,*,,**,,,,,,,,, , hG.#.'.....'..[#*+*,,,*+,* .####...##.##..**,,*,#.......).. .# #.#.#.#*...**,**,,#...* +#####'#####'###**+###...cc.....* ...#[....#.#.#.#,##..#..........####...#.#.#.##..#l#.#'##.##'R#..#R#...#'., hJ,#...###..#.##@#,*,#...†..5Dc#*#.....##%#.##..#,,#.#.#*#...#* '#####'#####†#####'###...# #...#* ...#..#..#.#.).##..#.#.#####..Y#* .#.#.....#†..#)#.#.(##.†..cc.<R#* ##.'#.#.#'[....†..#..'.††..c.###, #..#.....##...###.÷#.#.....###,** l   komodo dragon (wandering) [..#..#..#..#0.#.#..##.....#,,, '#####'#####'#####'###.#####,, h_&0, ha5---3.4 (1, hz, hJ _A komodo dragon comes into view., h, h  (((lally target)You shoot a bolt.  The komodo dragon hisses angrily.  The bolt hits the komodo dragon. The bolt burns the komodo dragon., h* J  The komodo dragon is lightly wounded., h< l...l, h` _A white imp is nearby!. hU:((. h0 5. You shoot a bolt. The bolt barely misses the white imp.The white imp misses you.Wemymur hits the white imp with a +0 flail!. hm  The white imp gestures at you.. h. h1--28--80.7 (1.1. h. h!1 _The puff of frost hits you!. hD  You shoot a bolt. The bolt hits the white imp!  The bolt burns the white imp terribly.. hC.. h2 &.. hN< a3=-1.8. hmD . hG M _You kill the white imp!. h 4. hR . h3 H _No target in view!. hV. hKY. h_. hd. h1e4=9=- _. hk. hq;5. ht. h{a6=. hu~. h;7=30==. h;. hVa8=. h“. h99. hߜj=1=. h. h<60. hx. hz1=2=. ha. h~3==. h. hv~3==. h. h,. he. hD~4==. h. h4 _Magic restored.. h . h/. h9=. h. h. h . h?,. h3. h&A  You see here a +0 ring mail.. h,3. hx/. h35 _You swap places.. h:. h9>O=/ h1/ hM/ h / h ,/ h/ hE/ h"/ h%,/ h'/ h#/@  There is an open door here./ hS4/ h@6/ hf7 _/ h`8/ h=/ hA/ hC,/ hD/ hF/ h4R.#,**#.***,*,*,*,*,*,*,*,*,*,*,,* #*,*#',,,*,+,,,*,+,*,,,,****,,,,* #*,#.*,***,*,*,*,*,**,,,* *,,,,*  ##.**,,,.,*,,,,,*,**,,,****,,,,* ##'###**'#*###+***,#*,..**,,*,,,* .#.#.#*..,*#..##,*.##...**,,,,,, #...##.##..#.#..*#......,,,,,,,,...'..[#*+#...#'....W.,,,,*,,, #...##.##..*#..#@#.......)..,,,---#.#.#*...**,##R.#..........*,,,* ##'#####'#####'###...cc.....*,,,* [....#.#.#.#[##R.#..........#,,, / h@T##...#.#.#.##.R#.#..........#,,, ##.##'R#..#'#...#'..........,,,, ...###..#.##.#.#.#...†..5Dc#*,,,* W   shadowghast (wandering)...##%#.##..#..#.#.#*#...#*,,,* ##'#####†#####'###...# #...#*,,,/ h/W1401.8 (20.0)/ h$X/ hbW..R, ally target)/ hdH---2.8 (21/ h,l/ hQo^ _A shadowghast comes into view./ hm}  You shoot a bolt. The bolt hits the shadowghast!!  The bolt burns the shadowghast!/ h1c((((./ h*'..../ h"C8===3.9 (1.1)/ h,/ h[/R _You destroy the shadowghast!0 hv!0 h#0 hV*0 h-H _No target in view!0 hH30 hF0 h*0 h0 h0 h)$ _0 h !0 hs'@  There is an open door here.0 h+0 hK/0 h}0 _0 h10 h30 h<,0 h>0 hD0 hH0 hI,0 hJ0 hM0 hU0 h`B0 hPh0 hp#**+*****+***,***,**+**,*,,***** *,,,,,*,,,,,#.#.,....,,,,,,* 0 hr.***,*,*,*,#.#.#.#.*,*,*,,* ',,,*,+,,,*,'.#....#***,,,,* *,***,*,*,*,#.##...# *,,,,* *,,,.,*,,,,,#.##...#***,,,,* **'#*###+**#.##...#*,,*,,,****** #*..,*#..##,#.##...##...,,,,,##..#.#..##.R.@.......,,,,--- '..[#*+#...#'..........#,,,,,,,,, #.##..*#..#.#.......)..c,,,,,,,,, #*...**,##..#..........#,,,*****#'#####'###..........#,,,***** #.#.#.#[##R.#..........#,,,, #.#.#.##.R#.#..........#,,,,,,,,, c   centaur (wandering) 'R#0 h*t..#'#...#'...........,,,,,,,,, #..#.##.#.#.#...÷....c#*,,,*****0 hr 8.9 (5.0cclauncher, ally target)  A centaur comes into view.The centaur shouts!0 hsZ (((((((0 hډRThe centaur wields a +0 orcbow. The centaur shoots an arrow.0 ha 0 h.R@......0 hGU==-9.9 (60 h9 0 h@: ((((((( _The arrow misses you.0 h  ......cYou shoot a bolt. The bolt barely misses the centaur.0 hQ((((((0 h\0 hw_0 ha6.@.R......58--1---=10.9 (10 hh0 hslF _The centaur shoots an arrow. The arrow hits you!0 hk M(((((((0 h^f 0 h+r  .....c..You shoot a bolt. The bolt barely misses the centaur.0 hy M(((((((0 h 0 h .@...R....0 h \9--2.0 (1.10 h 0 h Y _The centaur shoots an arrow. The arrow barely misses you.0 h 0 hv ((((( You shoot a bolt. The bolt hits the centaur! The bolt burns the centaur.0 hv .....  The centaur is severely wounded.0 h" M(((((((0 hh!0 h+.@...R...0 h@3 (((((The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.0 h _..... 0 h4--28-----300 h0 hs) _The arrow hits you!1 h;G((((((1 h .....cYou shoot a bolt. The bolt completely misses the centaur.1 hK(((((1 h'31 h=m...R..1 h@H--4.1 (1.11 hF1 hJF _The centaur shoots an arrow. The arrow hits you.1 hn  You shoot a bolt. The bolt hits the centaur!! The bolt burns the centaur.1 hyi((((()1 h 1 h.R....1 h 59=-5.2 _You kill the centaur!1 h&1 h*k _Your Evocations skill increases to level 4!1 h41 h~1 hH _No target in view!1 h: 1 h^ 1 h 1 hA 1 h5 1 h h6= _1 h 8==301 h E==1 hm 1 h 1 h U9=1 h& 1 h r601=1 h 1 hu 1 h K1=1 h 1 h2=2=1 h1 h a3=1 h 1 h931 h%E==1 h'1 h51 h1 hP1 h0&~4==1 h6(1 h41 h;O=1 h=1 hB5 _You swap places.1 h~G1 hK31 hM1 hlP1 hV1 h5Y,1 h [1 hb^1 hc1 hg1 hHh9=1 hi1 hk1 hz****+***,***,**+**,*,,*******  ,*,,,,,#.#......,,,,..#  ,*,*,*,#.#.#.#.*,*,#..#  ,+,,,*,'.#....#***....#  ,*,*,*,#.##...# *....#  ,*,,,,,#.##...####....#  *###+**#.##...##..#...##*****  *#..##,#.##...##........,,,,*  .#.#..##......R.@.......,,,,*  --- *+#...#'.........)#.....,,,,*  .*#..#.#.......)........,,,,*  **,##..#..........#...##***,* 1 hy}/ #'###..........#D..#****,*  .#[##R.#..........#,....,,,,*  .##.R#.#..........#,,...,,,,*   D   acid dragon (wandering) #'#...#'.....,,*  ##.#.#.#...÷....c#*,,,*******  29.2 (14.0)1 h.RD.Dally target)1 hI---30.2 (151 h1 hؐ2 he  You shoot a bolt. The bolt hits the acid dragon!!!  The bolt burns the acid dragon!  You kill the acid dragon!2 hk l(([2 h s)..2 h C9===1.3 (1.1)2 h 2 h G _The acid dragon scales are intact enough to wear.2 h 2 hU 2 hl 2 h H _No target in view!3 hD43 hY3 hH _No target in view!3 hQ33 h3 h3 hE3 h3 hh$ _3 h3 hu3 hQ3 h'3 h3 h3 h3 h3 h,3 hD3 h3 hM3 h&,3 h3 hC3 h3 h3 h,3 h 3 h)3 h3 hb,3 h[3 h+,,,,,,,*,,,,**,,,,* *,*  **+***,*,*,*,*,#.#* *,*   **,,*,*,,,,,,,...*#####*,*  ****,*,,,#,**+*#.#,[....,,*  **,+,,,..*,,,#........,,*  *,,*,*,,,*.',,,'.#......,,*  ***,,*,,,,,#.,,#.......,,,*  **+***,**#.##'##.#..#******  ,,,,,#.#........@...#  3 hl j---7.3 (6.0 ,*,*,#.#.#.#.#.#.#..#  ,,,*,'.#....##*#R...#  ,*,*,#.##...# #....#  ,,,,,#.##...####....#  ##+**#.##...##..#...###****  ..##,#.##...##..........,,*  .#..##..................,,*  #...#'.........)#.......,,*  3 hg"3 h+QR.3 h-G---8.3 (73 h33 hI6, _Found a pair of boots.3 h 3 h 3 h 3 h H _No target in view!4 h_4 h34 h4 h4 h$ _4 h,4 hd4 h4 hA4 h|4 h{4 h4 h,,4 h4 h4 h ,4 h 4 h@  There is an open door here.4 h4 h4 h _4 hR4 h"4 hy&4 h(,4 h*4 hN,4 h*04 h 3,4 h44 h>74 h";4 hl=,4 h`?4 hC@  There is an open door here.4 hJ4 hK5 _4 hKM4 hN4 hR4 hU,4 hHW4 ha/*************###### *** ,,,,,,,,*#....# *,* ,,,*#...,*#....# *,* * *,,,,*#...,*#....# *,*  *,,,,*#....*#....# *,* *,,,,*#....*#....# *,* ,,,,,,,,,#....##....# *,* ****+***,#.#.#.#@#.## *,*  **,,*.#......R...######*,* 4 hhc******,*...#.##'##.#.[....,,* *+,***,+.....#...#........,,* **,,*,*,,,#.'...'.#......,,* ,****,,*.....#...#.......,,,* ****+***.###.##'##.#..##***** ,*,,,,,#.#............# ,*,*,*,#.#.#.#.#.#.#..# 4 hll048.3 (10.0)4 hn,9.3 (114 hrs4 hu] _T - a scroll of teleportation5 hP   **************###### ***  ,,,,,,,,,,,,,*#....# *,*  ***,,,,*#...,*#....# *,*  5 h *,,,,*#...,*#....# *,*   *,,,,*#....*#....# *,*  ***,,,,*#....*#....# *,*  ,,,,,,,,#....##.@..# *,*  ***+***,#.#.#.#.#.## *,*  * **,,*.#......R...######*,*  *****,*...#.##'##.#.[....,,*  +,***,+.....#...#........,,*  **,,*,*,,,#.'...'.#*  ,,*.....#...#.......,,,*  ***+***.###.##'##.#..###****  *,,,,,#.#............#  5 h5 h*<R.5 h250.3 (1.0)5 h5 h5 hma  *************###### ***  ,,,,,,,,,,,,*#....# *,*  **,,,,*#...,*#....# *,*   *,,,,*#...,*#....# *,*  *,,,,*#....*#....# *,*  **,,,,*#....*#....# *,*  ,,,,,,,#....##....# *,*  5 hc **+***,#.#.#.#R#@## *,*   **,,*.#..........######*,*  ****,*...#.##'##.#.[....,,*  ,***,+.....#...#........,,*  *,,*,*,,,#.'...'.#......,,*  *,,*.....#...#........,,*  +***.###.##'##.#..####***    ,,,,,#.#............#    ,*,*,#.#.#.#.#.#.#..#   5 hf 5 hn .RR   Wemymur the knight5 hp &15 hu 5 hx 6 h************###### ***  ,,,,,,,,,,,*#....# *,*  *,,,,*#...,*#....# *,*  *,,,,*#...,*#....# *,*  *,,,,*#....*#....# *,*  *,,,,*#....*#....# *,*  ,,,,,,#....##....# *,*  *+***,#.#.#.#.#.## *,*  6 hٯ,,*.#.......R.@######*,*  ***,*...#.##'##.#.[.....,*  ,+.....#...#.........,*  ,,*,*,,,#.'...'.#.......,*  **,,*.....#...#....*  *+***.###.##'##.#..#####**  ,,,,#.#............#  *,*,#.#.#.#.#.#.#..#  ,,*,'.#....####....#  6 h6 hD.R6 h>&26 h)6 h6 h,,,,,,,,,,*#....# *,*  *#...,*#....# *,*  ,,,,*#...,*#....# *,*  ,,,,*#....*#....# *,*  6 h! ,,,,*#....*#....# *,*  ,,,,,#....##....# *,*  +***,#.#.#.#.#.## *,*  *,,*.#........R.#######.*  *...#.##'##.#@[......*  ,+.....#...#..........*  ,*,*,,,#.'...'.#.*  *,,*.....#...#...*  +***.###.##'##.#..######*  ,,,#.#............#  ,*,#.#.#.#.#.#.#..#  ,*,'.#....####....#  ,*,#.##...# #....#  6 hq$6 h,K.R6 h.&36 h46 hU66 h5*#....# *,*  *#...,*#....# *,*  *#...,*#....# *,*  *#....*#....# *,*  *#....*#....# *,*  #....##....# *,*  ***,#.#.#.#.#.## *,*  ,,*.#.R#.#  *6 h,*...#.##'##.#.@......#  *,+.....#...#.#  *,*,,,#.'...'.#.#  ,,*.....#...#.#  ***.###.##'##.#..#  #.#............#  *,#.#.#.#.#.#.#..#  *,'.#....####....#  *,#.##...# #....#  6 h96 hq.R46 h6 hV _You see here a +0 pair of boots.6 h 6 h &56 h 6 h , _V - a +0 pair of boots7 h7 h+Inventory: 48/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)  a - a +1 slingx - a +0 orcbow Missiles (go to first with ()  g - 3 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}c - a +0 robe  V - a +0 pair of boots 7 hJewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8 hA V - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. 8 hDBase armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 2.0 (11.8 -> 9.8). Your EV would remain unchanged. You found it on level 11 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.9 h#9 h*9 h1,,,,,,,,,*#....# *,*   Selgeron the Crack Shot ,,,*#...,*#....# *,*   Deep Elf of Hepliaklqana **.... ,,,*#...,*#....# *,*   Health: 63/63 ======================== ,,,*#....*#....# *,*   Magic: 34/34 ======================== 9 h7,,,*#....*#....# *,*   AC: 11Str: 9 ,,,,#....##....# *,*   EV: 15Int: 25 ***,#.#.#.#.#.## *,*   SH: 0Dex: 23 ,,*.#..........#######.#   XL: 13 Next: 19% Place: Dungeon:11 *,*...#.##'##.#R@......#   Noise: ---------  Time: 11455.3 (0.0) *,+.....#...#..........#   H) +2 arbalest (flame) *,*,,,#.'...'.#........#   Fire: H) +2 arbalest (flame) ,,*.....#...#..........# [39 h9 4m ***.###.##'##.#..#######  ,,#.#............#  R   Wemymur the knight *,#.#.#.#.#.#.#..# *,'.#....####....# *,#.##...# #....# _No target in view! _There is an open door here. _There is an open door here. _T - a scroll of teleportation _You see here a +0 pair of boots. _V - a +0 pair of boots9 h:49 hm?9 hJ%There is an open door here. _T - a scroll of teleportation _You see here a +0 pair of boots. _V - a +0 pair of boots  You start removing your armour.9 hlL+6.3 (19 hHR9 hD[9 h]+7.3 (29 h`9 hnj9 hk+8.3 (39 hm9 h9.3 (460.3 (59 hĉ  8 _You continue removing your +2 pair of boots. x59 h9 hИ  You finish removing your +2 pair of boots.  You start putting on your armour.1.3 (69 h 9 h9 h+2.3 (79 h]9 hA3.3 (89 hD9 h_9 h+4.3 (99 hѽ9 h9 hG,5.3 (10.0)9 h'9 h- 9 9 hu_You continue putting on your +0 pair of boots. x59 h9 hp 9 hNT_You finish putting on your +0 pair of boots.9 h_'39 h)9 h/9 h19 h39 h 5$ _9 h:,9 h;9 h<9 h=,9 hh>9 h@9 hB,9 hC9 h(E9 hUF9 h}G,9 hH,9 hwJ9 hcK,9 hdL,9 hM9 hN,9 hlO9 hP9 hT,9 hU9 hX9 h[9 h^,9 hB_9 hFe9 hE9 hIJ9 h'Ne _A boulder beetle is nearby!: h9F ((((B  ally target)You shoot a bolt. The bolt hits the boulder beetle!!  The bolt burns the boulder beetle.: h : hb: hB...@..#.##R: h;===7.3 (1.0): h : hBi _The boulder beetle is moderately wounded.: hY  ((( You shoot a bolt. The bolt hits the boulder beetle!!  The bolt burns the boulder beetle.: h:v  The boulder beetle is severely wounded.: ha..R'Brolling, ally target): hY-8.4 (1.1: hKBB: hN _The boulder beetle curls into a ball and begins rolling!: hz (((BYou shoot a bolt. Wemymur avoids your attack. The bolt hits the boulder beetle.The bolt burns the boulder beetle.: h: h: h °BR. BThe boulder beetle is severely wounded.The boulder beetle hits Wemymur!!====9.5 _The boulder beetle stops rolling and uncurls.: hDr  You shoot a bolt. Wemymur avoids your attack.  The bolt hits the boulder beetle!! The bolt burns the boulder beetle.: hGw a.((: h : h S...R: h g22===-90.6: ho : h R _You kill the boulder beetle!; hd-; hH _No target in view!; h>; h@3; hD; h)H; h2QP _; h S; hE[X; h`,; hb,; hGc; hke; hg; h!i,; hj; hn; hqX; hns; hv; hw,; hy; hN|; h,; hg; h|; h,; h^; h; h; h‘,; h; h; h; h5,; h^; hJ; hʟ; hͤ,; h; h; hI; h,; h; h; hر; h; h,; hµ; h2,; h޻; h; h¿; h,; h; h; h,; h; h_; h,; h; h; h,; h; hY7 _You open the door.; hm; h[; hN; h; hV@  There is an open door here.; hL; h; h5 _; h4; hd #####***################  #...#*,,...............##....#  #...#*,,,####....##....##....#  #.(.#*,,,* #....##....##....# ; h% #...##,,,* #....##....##....# ##...##...####....##....##....# ..................#....##....# #'#####'#####R###.#.#.#.#.#.## .....#,,**,* ##.@#.#..........###--- ...#.#,,*,****##.#...#.##'##.#... .....+**,**+,**#.'.....#...#..... .#...#*,*,,**,,#.#...#.'...'.#... .....#,**,,****V.#.....#...#..... ##'###**+*****+###.###.##'##.#..# #.## *,,,,,*,,,,,#.#............# V   vampire (dormant) .#,**#.***,*,*,*,#.#.#.#.#.#.#..# #*,*#',,,*,+,,,*,'.#....####....#; h; 1510.6 (20.0); hur'Rt, ally target); h H---1.6 (21; h; hD _A vampire comes into view.; h; hb6n  You shoot a bolt. The bolt hits the vampire!! The bolt burns the vampire.; h~;v(((.; hc....#; hC3===2.6 (1.0); hf; hN _You destroy the vampire!< h< h< h< hH _No target in view!< hx< hez< h~< h5H _No target in view!< hv3< hȬ< h[< hw< h$ _< h,< h< hw< h,< h< h< h,< h< h< hc...##,,,* #....##....##.... ##...##...####....##. ...................#. ##'#####'#####'###.#.#.#.#.#.# .....#,,**,* ##..#.#..........### ...#.#,,*,##**##.#...#.##'##.#...+**,*#'l#*#R'.....#...#..... < hK.#...#*,*,,*#..#.#...#.'...'.#...**,,***#.@#.....#...#.....--- ##'###**+****#'###.### #.## *,,,,,*...,,#.#............#,**#.***,#.#,*,#.#.#.#.#.#.#..# #*,*#',,,*.'.,,*,'.#....####....# #*,#.*,**#.#,*,*,#.##...# #..  ##.**,,,..#...####l   komodo dragon (asleep) ##'###**'#*###+**#.##...##..#. .#.#.#*..,*#..##,#.##...##.......< h+5.6 (3< h3r.R, ally target)< hrG---6.6 (4< h7< h8` _A komodo dragon comes into view.< hG (((lYou shoot a bolt. The bolt hits the komodo dragon.  The bolt burns the komodo dragon.  The komodo dragon hisses angrily.< h< hO< h.l.#.R< h5===7.6 (1< h8< h; _The komodo dragon is lightly wounded.< h (( You shoot a bolt. Wemymur avoids your attack. The bolt hits the komodo dragon!!The bolt burns the komodo dragon.< h3 < h6 u  The komodo dragon is severely wounded.< h>  R.oo   orc priest  An orc priest comes into view. It is wielding a +0 hand axe.< h@ &8< hD < hQ 7 _The komodo dragon misses Wemymur.< hP {  You shoot a bolt. The bolt hits the orc priest!! The bolt burns the orc priest.< h e() < hW. You kill the orc priest!Wemymur hits the komodo dragon with a +0 flail.< hB\&9< hb< he7 _The komodo dragon bites Wemymur!!= h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the komodo dragon!  The bolt burns the komodo dragon.= h_†((= h= hQ%p.R = h!*6420.7 (1.1= h]1= h3Q _You kill the komodo dragon!= h(|4= hu= hH _No target in view!= hh= hi= hWp= h"sH _No target in view!= hE 3= h = hl = h # #...##,,,* #....##....##....##...##...####....##....##....#.#....##....##'#####'#####'###.#.#.#.#.#.## #.....#,,**,* ##..#.#.... #...#.#,,*,##**##.#...#.##'##.# '.....+**,*#'.###.'.....#...# = hW #.#...#*,*,,*#†.#.#...#.'...'.# #.....#,**,,***#@R#.....#...#0.0#'###**+****#)###.###.##'##.#.. ##.## *,,,,,*...,,#.#. #.#,**#.***,#.#.*,#.#.#.#.#.#.#.. '#*,*#',,,*.'..[*,'.#....####.... ##*,#.*,**#.#,#.*,#.##...# #.... # ##.**,,...*,..,,#.##...####....#'###**'#*###'**#.##...##..#... #.#.#.#*..,*#..##,#.##...##= h K---1.7 (1= h = h" 9 _You swap places. Found a ring mail.= hb/ = h1 3---= hM7 = hf: H _No target in view!= h= h= h(= h_5H _No target in view!= h^3= h= h= h= h= h$ _= h= h8c  There is an open door here.  You see here a +0 hand axe.= hi= h= h _= h= h= h,= h0= h= h= hB= h= h= h= h= h= h= hF,= h= h@  There is an open door here.= h^ = h= h: _= h= h= h= hL= h= h= h$= h4(= hi)= h+= hd-= h0= h3= h4= h5= h7= h<,= hG>> hi@  There is an open door here.> h> h5 _> h> h > h> h ,> h > h> h,> h~> h> hZ> h,> h*!> h,##[#÷#.#.....#,,**,* ##..#.#.... #.#.#.#.#...#.#,,*,##**##.#...#.# #.'.D...'.....+**,*#'.###.'.....# #.#.#.#.#.#...#*,*,,*#†.#.#...#.' R##)#.#.#.....#,##,,**##..#..... #####'#####'#####'#####)###.###.# ..#.....##.## #.....#.....# #)#.#|..#.#,*##.###.#.#.#.#.#.#.#> hD/'##.).'#*,*#'.@?#.'..[#.' ..#..##.##*,#.#R###.#.#.#,#.##. ..#.[#..# ##.*#.R...#.## #####)#####'#####'#####'###.##. ,** #)###.#.#.##...##..##,#.## *,**#.(.##...##.##..#.#..##.. **+,#.#.'.....'..[##'#...#'..  **...####...##.##..##..#.#... * ###.# #.#.#.#*...**,##..> h5[#÷#.#.....#,,**,* ##..#.#. .#.#.#.#...#.#,,*,##**##.#...#.# .'.D...'.....+**,*#'.###.'.....#. .#.#.#.#.#...#*,*,,*#†.#.#...#.'. ##)#.#.#.....#,##,,**##..#.....#.'#####'#####'#####)###.###.# .#.....##.## #.....#.....#.#. > hw7()#.#|..#.#,*##.###.#.#.#.#.#.#.#. .'##.).'#*,*#'..@#.'..[#.'.#....# .#..##.##*,#.#R###.#.#.#,#.##...# .#.[#..# ##.*#.R...#.....#.##...#)#####'#####'#####'###.##...# ** #)###.#.#.##...##..##,#.##...# ,**#.(.##...##.##..#.#..##. *+,#.#.'.....'..[##'#...#'. **...####...##.##..##..#.#.  ###.# #.#.#.#*...**,##..#.> h:0365.0)> h3HTR.> hJ,7.7 (16> h,Q> h/`i  W - a scroll of revelation> hcb,8.7 (17> hi> hyc _You see here a +2 buckler of fire resistance.> h > h"> h\%> h0> h3,> h9K _You swap places.> h<> h?> hA3> h~C> h}F> hI,> hK> h>Q@  There is an open door here.> hT> hW> htX _> hZ> h `> hPb> hf,> h[k> hOq> h t> hV{,> hV~> h> he,> hd> hLW '.#.#.'.D...'.....+**,*#'.###.' #.#.#.#.#.#.#.#...#*,*..##†.#.#.. ####R##)#.#.#.....#,##..**##..#. ###'#####'#####'#####'#####)###.# #.[#..#.....##.## #.....#.....#.# #..##)#.#|..#.#.###.###.#.#.#.#. )##.#.'##.).'##.##'..[#.'..[#.'.# #.##..#..##.###R#.#.###.#.#.#,#.# #.....#.[#..# ##@##.....#.....#45.7 (7.0) ###+#####)#####'#####'#####'### # **,** #)###.#.#.##...##..##,# #**,*,**#.(.##...##.##..#.#..##.. +*,***+,#.#.'.....'..[##'#...#'.. #,** **...####...##.#> h#.# #*,** ###.# #.#.#.#*...**,##..# ###+#####+#####'#####'#####'### #.....#.....#[....#.#.#.#[##R.# _You swap places.> hһ> hRj _Key pressed, stopping explore.> h> h> hH _No target in view!> h 3> ho > h > hG" > h% > h|' $ _> h, ,> he. > h1 ,> h3 > h6 @  There is an open door here.> h9 > h; > ht<  _> hA > h8C > hD > h H > hI > hJJ > hmL > hP > h'S > h`T > hU > hX @  There is an open door here.> hY > h[ > h\ 5 _> h-g X> h i > hj > ho > hs ,> hew > hy > h< > h ,> h > h > h} > h > h > hz > h5 S#.### #####***################## >...# #...#*,,...............## ....# #...#*,,,####....##....## ....# #.(.#*,,,* #....##....##. ....## #...##,,,* #....##....##. .)...###...##...####....##....##. .........................#....##. ##[#####'#####'#####'###.#.#.#.#. [#÷#.#.....#..##@# ##..#.#....... .#.#.#...#.#..#R######.#...#.##' .D...'.....+*#.##'.###.'.....#... .#.#.#.#...##.#R.##†.#.#...#.'. )#.#.#.....#)##..#*##..#.....#. ##'#####'#####'#####)###.###.##'# > h T.....##.## #.....#.....#.#..... .#|..#.#.###.###.#.#.#.#.#.#.#.# ##.).'##.##'..[#.'..[#.'.#....###> h 055.7 (10.0)> hӫ ,6.7 (11> hT > hE . _X - a scroll of identify> h83> h:> hD>? hk,? hM? h$ 5 _You swap places.? h? h3? hP? hK? h? hX",? h#? hi/.......# #.(.#*,,,* #....##.... .......## #...##,,,* #....##...)...###...##...####....##...........................#... #####[#####'#####'#####'###.#.#.# ###[#÷#.#.....#..##.# ##..#.#... #.#.#.#.#...#.#..#.######.#...#.# #.'.D...'.....+##R##'.###.'.....# #.#.#.#.#.#.? h1..##†.#.#...#.' R##)#.#.#.....#)##..#*##..#..... #####'#####'#####'#####)###.###.# ..#.....##.## #.....#.....#.#. #)#.#|..#.#.###.###.#.#.#.#.#.#.# #.'##.).'##.##'..[#.'..[#.'.#....##.#.#.###.#.#.#,#.## ..#.[#..# ##.##.....#.....#.##..###)#####'#####'#####'###.##...? h:.## #...##,,,* #....##)...###...##...####....##.........................# R#####[#####'#####'#####'###.#.#[#÷#.#.....#..##.# ##..#.#... .#.#.#.#.#...#.#..#.######.#...# .#.'.D...'.....+##R##'.###.'..... .#.#.#.#.#.#...##.#..##†.#.#...#. #R##)#.#.#.....#@##..#*##..#..... '#####'#####'#####'#####)###.###. #? ht>~..#.....##.## #.....#.....#.#... ##)#.#|..#.#.###.###.#.#.#.#.#.# .#.'##.).'##.##'..[#.'..[#.'.#....#..##.###.#.#.###.#.#.#,#.##.#.[#..# ##.##.....#.....#.## +#####)#####'#####'#####'###.## *,** #)###.#.#.##...##..##,#.##9.7 (3.0)? h HS.R? hJ,60.7 (4? hT? h/l| _You see here a +2 bardiche of flaming.? h 3? h ? ha ? h ? h? a _You swap places.? h ? h ? h ? hA ? h ? hX ? h ? h: ? hF ? h ? h ? h ,? h ? hy ? hm ? h ,? h+ ? h @  There is an open door here.? h ? h0 ? h  _? h ? h ? h ? h( ,? hw ? ha# i  You see here a komodo dragon corpse.? h*( ? h* 5 _? h, ? h0 ? h4 ? h7 ,? h8 ? h9 ? h? ? h*A ,? hrC ? h3H c  There is an open door here.  You see here a +0 hand axe.? hL ? hN ? hLP  _? h`Q ? h\ ? h__ ? ha ,? hb ? h(f ? h/i ? hl ,? hq ? h A  You see here a +0 ring mail.? h ? ho ? h 5 _? hV ? hД ? hA ? h ? h ? hP ? hV ? h ,? hǩ ? hޮ @  There is an open door here.? hm ? h ? h  _? h ? hP ? h ? h ? h ? hK ? h| ? h ? h ,? h ? hw ? hm ,? hX ? hf 5 _You swap places.? hq ? h 3? h\ ? h! ? h ? h ,? h ? h ? hm ? hA ? h{ ? h ? h. @  There is an open door here.? hx% 3? hG' ? h6* 5 _You swap places.? h1 ? h8 3? h: ? h? ? hE ? hI ,? h2L ? haR ? h\Y ? h\ ,? hN^ ? h` ? he ? hg ? h:i ? hj ? hm @  There is an open door here.? h-s ? ht ? h?v  _? hx ? hYy ? h} ? hƀ ? h ? hS ? h ? h$ ? h ,? hƟ ? h There is an open door here. _You swap places.  There is an open door here. _You swap places. _There is an open door here.  ? hY ? h| ? h  _? h< ? hd ? h& ? hU ? h ? h ? hj ,? h ? h ? h ? h ,? h ? h ? hA ? h ,? h ? h ? hl ? h ,? ht ? h ? h ? h ,? hA ? h ? h$ ? h ,? h$ ? h( ? hY, ? h0 ,? h2 ? h 9 ? ha= ? h@ ,? h?B ? hC ? hG ? hEJ ,? hK ? hP ? hU ? hW ,? hNZ ? h] ? ha ? h]d ,? hf ? hi ? ho ,? hp ? hLs ? hv ? hiz ,? h{ ? hu~ ? h ? h ? hۄ ,? h ? h ###..........#...#####.#  ..#..........#.........#  #.#.#.........#  .#'....................#  #.#...÷.....##...######*  ..#.#.###...##...#  ###...# #...##..R#  #.#.#####...##...#######  ? h C(##.÷..c..<.##..@......#  ..'.÷†....###..........#  #.....###,##.........#  .##.....#,,,,##...######  ###.#####,,,,,....#  ....# *,,,,.#...#  ###**,,,,Y#...#*****   Y   ice beast (asleep) .......,**,,.*#........#  .......,,**,*#.........#  ? h 16088.0)? hx i.R, ally target)? h ,9.7 (49? h٤ ? h ] _An ice beast comes into view.? h ...#.... #..#.... '............... ÷#...# #...#  #...##...# ? h #.R.####### (##.÷..c..<.##..@......# ÷†#..........# ##.........# ##...###### ....#  *,,,,.#...# #...#***** .*#........#  @ h ...#.... ..#.... '............... ÷#...# #...#  #...##...# #.R.####### @ hr[(##.÷..c..<.##..@......# ÷†#..........# ##.........# ##...###### ....#  *,,,,.#...# #...#***** .*#........#  @ h@ h@ h@ ha _An ice beast is nearby!@ h (((((Y    You shoot a bolt. The bolt hits the ice beast!  The bolt melts the ice beast terribly.@ hR@ hT@ h0Z.R....Y.@ h\<===10.7 (1.0)@ hNc@ h&gb _The ice beast is severely wounded.@ h ((((You shoot a bolt.  The bolt hits the ice beast but does no damage.@ h @ h2 @ h! ].R..@ h# {.Y.1@ h+ @ h. b _The ice beast is severely wounded.@ h  You shoot a bolt. The bolt hits the ice beast!!  The bolt melts the ice beast terribly.@ h w(((.@ hp....@ h ((((((You kill the ice beast!An arrow appears from out of your range of vision.@ h@ h_.@ hp%.....@ hA @ h4"@ h'(((((((Wemymur blocks the arrow.  An arrow appears from out of your range of vision.A heR......A h}.52A hA h: _The arrow completely misses Wemymur.A h` A hA hA hH _No target in view!A h 4A h1'A h*H _No target in view!A hNt3A hvA h |A h5W..#.#.........# .#.#...#.........# ..#'............# A h.#...÷.....##...######* .#.#.###...##...# '###...# #...##...# .#.#.#####...##...####### .(##.÷..c..<.##..R......# #..'.÷†....###.# ÷#.#.....###,##..# ..##.....#,,,,##...###### '###.#####,,,,,....# .....# *,,,,.#...# ###**,,,,.#...#***** .....,**,,.*#........# c   centaur (launcher, distracted).,,**,*#c........# .,,,***.# hR37m A hy<0A h.Rccally target).A h5---3.7 (1A hPA hy& _You swap places.A h  #.... ..... ÷#...# #...#  #...##...# #...####### .(##.÷..c..<.##.........# ÷†#..@R......# ÷##.........# A h^ ##...###### ....#  #...# #...#***** #c.......# .........#  A h-  #.... ..... ÷#...# #...#  #...##...# #...####### (##.÷..c..<.##.........# A h0 ÷†#..@R......# ÷##.........# ##...###### ....#  #...# #...#***** #c.......# .........#  A h;9 A h: :---A hPB A hP _A centaur is nearby!You shoot a bolt. The bolt hits the centaur!! The bolt burns the centaur.A hW ((((()A h- ..R....ccc 2 centaurs (launchers, 1 distracted, …)c===4.8 (1.1A h K _You kill the centaur!A h7h(((((((B hxXB hf .....cccally target)..  You shoot a bolt. The bolt completely misses the centaur.B hoiB hnT(((((((B hoB hB hG,B h= .@B h3u...R..c.)c 3 centaurs (launchers, 1 ally target)cThe centaur shoots an arrow. The arrow completely misses you.B h+(B h3((((B hvt.....B hV1-5.9B h.B hzF _The centaur shoots an arrow. The arrow hits you.B hVX (((B hOXf(You shoot a bolt. The bolt hits the centaur! The bolt burns the centaur.B hkB hB hc^ ...c.B hyc.  The centaur is severely wounded.B h0((B h:(((((B hgB hjiB hpr.@...R.c.)B hzzi ((((((B h|(The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.B h]...@.B hd.. 2-7.0B hB h= _The arrow closely misses you.B h4B h[' n  You shoot a bolt. The bolt hits the centaur!! The bolt burns the centaur.B hb+ y((() 2B h r ...  You kill the centaur!B h ((The centaur shoots an arrow.B hI ..  The arrow hits Wemymur but does no damage.B hQ X((((B h ,B h ....)Rc.B h f58-1---B h )68.1B hg B h F _The centaur shoots an arrow. The arrow hits you!B hi n  You shoot a bolt. The bolt hits the centaur!! The bolt burns the centaur.B hp (((($   centaur (launcher,B har B hw ...#)You kill the centaur!B h6 B h B h"B hw  The centaur shoots an arrow. The arrow hits Wemymur.  Wemymur barely misses the centaur. The centaur unwields a +0 orcbow.  Wemymur blocks the centaur's attack. B hP9-9.2 _The centaur kicks Wemymur but does no damage.B h B hi _Your Fighting skill increases to level 4!C h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the centaur!!  The bolt burns the centaur.C h-{(((()C hqC h{..R..C hh602=--720.3C hC hDK _You kill the centaur!C hC hC h4C hH _No target in view!C h3 C h5 3C hp9 C hZ? ~1= _C hH 2=3==C hN a3=C hP C hT : _Ancestor HP restored.C hV h4==C h^Y C h_ C hf C hk C hq C h}v 5 _You swap places.C h%z C h)} C hf~ C h C h C hD C h C h: 9=C hÐ C hp C h C h C h 9=C h C h >  You see here a +0 orcbow.C h C h C h  _C hި C h` l  You now have 1955 gold pieces (gained 19).  Things that are here:C h C h C h} Z'###...# #...##...# #####...##...###### .(##.÷..c..<.##....... #..'.÷†....###..........# ÷#.#.....###.##.........# C h ..##.....#....##...###### '##......# ....# #.....#R..# ....####*#.....#@).#*****--- ........,##...*#)........,,##.##......... ........,,,##*..........#...,,,* #..........#....,,,* #..........#<,,* #..........,**#....~~.~~,~~~~~C h a .#.#.########## .(##.÷..c..<.##......... #..'.÷†....###........ C h t÷#.#.....###.##...... ..#....##...##### '###.#####.........# .....# #R####*#)).#####*....,##...*#@.......#,##.##....,###.* #<,,,**~~.~~,~~~~~ ~~.....~.~.~.~.. _a +0 orcbow; a centaur corpseC h /30.0)C h R)RC h1 H---1.3 (11C h. C h[  Things that are here: _a +0 orcbow; the +1 robe of Lies {rPois Archmagi}; a centaur corpseE hһE hKPick up what? 50/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 orcbow Armour (select all with [)  b - the +1 robe of Lies {rPois Archmagi} E h'Carrion a centaur corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]F h@  b + the +1 robe of Lies {rPois Archmagi}[Enter] accept (1 chosen)G h\G h^gG h-t4.#.#.#####...##...#######   Selgeron the Crack Shot .(##.÷..c..<.##.........#   Deep Elf of Hepliaklqana **.... #..'.÷†....###..........#   Health: 63/63 ======================== ÷#.#.....###.##.........#   Magic: 34/34 ======================== G hv..##.....#....##...######   AC: 9Str: 9 '###.#####.........#  EV: 15Int: 25 .....# #.....#)..#  SH: 0Dex: 23 ....####*#.....#R).#####*   XL: 13 Next: 27% Place: Dungeon:11 ........,##...*#@.......#   Noise: ---------  Time: 11631.3 (0.0) ........,,##.##.........#   H) +2 arbalest (flame) ........,,,###..........#   Fire: H) +2 arbalest (flame) ........,,,* #.........G hQx.#  ........,,,* #..........#  ........<,,* #..........#   R   Wemymur the knight ........,,,**#..........#  .....~~.~~,~~~~~........#  ~~.....~.~.~.~..........#  _You see here a +0 orcbow.  You now have 1955 gold pieces (gained 19).  Things that are here: _a +0 orcbow; a centaur corpseThings that are here: _a +0 orcbow; the +1 robe of Lies {rPois Archmagi}; a centaur corpseG h%G hP+2.3 (1G h׋G hp _Y - the +1 robe of Lies {rPois Archmagi}G hpG h y8Inventory: 51/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)  a - a +1 slingx - a +0 orcbow Missiles (go to first with ()  g - 3 throwing nets Armour (go to first with [)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  V - a +0 pair of boots (worn)c - a +0 robe  h - a +2 pair of boots  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion G h{[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J hY - the +1 robe of Lies {rPois Archmagi}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 rPois: It protects you from poison. Archmagi: It increases the power of your magical spells. If you switch to wearing this armour: Your AC would decrease by 3.2 (9.8 -> 6.6). Your EV would increase by 0.9 (15.1 -> 16.0). Your spell failure would improve by up to 1% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You took it off a centaur on level 11 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Q hI ]Inventory: 51/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)  a - a +1 sling  x - a +0 orcbow Missiles (go to first with ()  g - 3 throwing nets Armour (go to first with [) Q h m w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  V - a +0 pair of boots (worn)  c - a +0 robe  h - a +2 pair of boots  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)  q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]R hr R hI| R h^ Q.#.#.#####...##...#######   Selgeron the Crack Shot .(##.÷..c..<.##.........#   Deep Elf of Hepliaklqana **.... #..'.÷†....###..........#   Health: 63/63 ======================== ÷#.#.....###.##.........#   Magic: 34/34 ======================== ..##.....#....##...######   AC: 9Str: 9 R h '###.#####.........#  EV: 15Int: 25 .....# #.....#)..#  SH: 0Dex: 23 ....####*#.....#R).#####*   XL: 13 Next: 27% Place: Dungeon:11 ........,##...*#@.......#   Noise: ---------  Time: 11632.3 (0.0) ........,,##.##.........#   H) +2 arbalest (flame) ........,,,###..........#   Fire: H) +2 arbalest (flame) ........,,,* #..........#  ........,,,* #..........#  ........<,,* #R h_ ..........#   R   Wemymur the knight ........,,,**#..........#  .....~~.~~,~~~~~........#  ~~.....~.~.~.~..........#  You now have 1955 gold pieces (gained 19).  Things that are here: _a +0 orcbow; a centaur corpseThings that are here: _a +0 orcbow; the +1 robe of Lies {rPois Archmagi}; a centaur corpse _Y - the +1 robe of Lies {rPois Archmagi}R h R hm R h^ R h S hS hInventory: 51/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)  a - a +1 slingx - a +0 orcbow Missiles (go to first with ()  g - 3 throwing nets Armour (go to first with [)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  V - a +0 pair of boots (worn)c - a +0 robe  h - a +2 pair of boots  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  S h?t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]T hjH - a +2 arbalest of flaming (weapon). A large piece of machinery used for firing bolts, braced with steel and cranked with a windlass. It takes some time to load and fire. Base accuracy: -2 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.0) is reached at skill level 18. T h Your skill: 23.1 Your +3 troll leather armour {Snorg} slightly slows your attacks with this weapon.  Current attack delay: 1.0. Damage rating: 35 (Base 16 x 132% (Dex) x 155% (Skill) + 2 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You bought it in a shop on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Ranged Weapons} {two-handed}(q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.V hgPInventory: 51/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)  a - a +1 sling  x - a +0 orcbow Missiles (go to first with ()  g - 3 throwing nets Armour (go to first with [)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  V - a +0 pair of boots (worn)  c - a +0 robe  h - a +2 pair of boots  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)  q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]W ha$ h - a +2 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 2.0 (9.8 -> 11.8). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.W hrW h@W h .#.#.#####...##...#######   Selgeron the Crack Shot .(##.÷..c..<.##.........#   Deep Elf of Hepliaklqana **.... #..'.÷†....###..........#   Health: 63/63 ======================== W ha÷#.#.....###.##.........#   Magic: 34/34 ======================== ..##.....#....##...######   AC: 9Str: 9 '###.#####.........#  EV: 15Int: 25 .....# #.....#)..#  SH: 0Dex: 23 ....####*#.....#R).#####*   XL: 13 Next: 27% Place: Dungeon:11 ........,##...*#@.......#   Noise: ---------  Time: 11632.3 (0.0) ........,,##.##.........#   H) +2 arbalest (flame) ........,,,## h )37m#..........#   Fire: H) +2 arbalest (flame) ........,,,* #..........#  ........,,,* #..........#  ........<,,* #..........#   R   Wemymur the knight ........,,,**#..........#  .....~~.~~,~~~~~........#  ~~.....~.~.~.~..........#  You now have 1955 gold pieces (gained 19).  Things that are here: _a +0 orcbow; a centaur corpseThings that are here: _a +0 orcbow; the +1 robe of Lies {rPois Archmagi}; a centaur corpse _Y - the +1 robe of Lies {rPois Archmagi}W hǟW hġW h W h9Things that are here: _a +0 orcbow; a centaur corpse  Things that are here: _a +0 orcbow; the +1 robe of Lies {rPois Archmagi}; a centaur corpse _Y - the +1 robe of Lies {rPois Archmagi}  You start removing your armour.W h+3.3 (1W h>W hW h+4.3 (2W hW hW h(+5.3 (3W hW h)W hz+6.3 (4W hW h A7.3 (5W hRW hw 8 _You continue removing your +0 pair of boots. x5W hW hW h)  You finish removing your +0 pair of boots.  You start putting on your armour.W h++8.3 (6W hf1W h9W h;+9.3 (7W h@X h X hI ,40.3 (8X hX hX h+1.3 (9X h1&X h/1X hD3,2.3 (10.0)X h? 11 _You continue putting on your +2 pair of boots. x5X hEX h'Pb _You finish putting on your +2 pair of boots.X hIX hHInventory: 51/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)  a - a +1 slingx - a +0 orcbow Missiles (go to first with ()  g - 3 throwing nets Armour (go to first with [) X hʦ h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}c - a +0 robe  V - a +0 pair of boots  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Z h J v - a red potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.[ hY[ ha[ hl.#.#.#####...##...#######   Selgeron the Crack Shot [ hn.(##.÷..c..<.##.........#   Deep Elf of Hepliaklqana **.... #..'.÷†....###..........#   Health: 63/63 ======================== ÷#.#.....###.##.........#   Magic: 34/34 ======================== ..##.....#....##...######   AC: 11Str: 9 '###.#####.........#  EV: 15Int: 25 .....# #.....#)..#  SH: 0Dex: 23 ....####*#.....#R).#####*   XL: 13 Next: 27% Place: Dungeon[ hp:11 ........,##...*#@.......#   Noise: ---------  Time: 11642.3 (0.0) ........,,##.##.........#   H) +2 arbalest (flame) ........,,,###..........#   Fire: H) +2 arbalest (flame) ........,,,* #..........#  ........,,,* #..........#  ........<,,* #..........#   R   Wemymur the knight ........,,,**#..........#  .....~~.~~,~~~~~........#  ~~.....~.~.~.~..........#  You start removing your armour. _You continue removing your +0 pair of boots. x5  You finish removing your +0 pair of boots.  You start putting on your armour. _You continue putting on your +2 pair of boots.[ hSrV x5 _You finish putting on your +2 pair of boots.[ h{A3.3 (1[ h[ h3 _You continue removing your +0 pair of boots. x5  You finish removing your +0 pair of boots.  You start putting on your armour. _You continue putting on your +2 pair of boots. x5 [ hIw_You finish putting on your +2 pair of boots. _You drop a red potion.[ h)[ h2+Inventory: 50/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)  a - a +1 slingx - a +0 orcbow Missiles (go to first with ()  g - 3 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}c - a +0 robe  V - a +0 pair of boots [ h5 Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\ hc - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It \ h0offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 4.2 (11.8 -> 7.6). Your EV would increase by 0.9 (15.1 -> 16.0). Your spell failure would improve by up to 1% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.\ h\ h\ h.#.#.#####...##...#######   Selgeron the Crack Shot .(##.÷..c..<.##.........#   Deep Elf of Hepliaklqana **.... #..'.÷†....###..........#   Health: 63/63 ======================== ÷#.#.....###.##.........#   Magic: 34/34 ======================== ..##.....#....##...######   AC: 11Str: 9 '###.#####.........#  EV: 15Int: 25 .....# #.....#)..#\ h)  SH: 0Dex: 23 ....####*#.....#R).#####*   XL: 13 Next: 27% Place: Dungeon:11 ........,##...*#@.......#   Noise: ---------  Time: 11643.3 (0.0) ........,,##.##.........#   H) +2 arbalest (flame) ........,,,###..........#   Fire: H) +2 arbalest (flame) ........,,,* #..........#  ........,,,* #..........#  ........<,,* #..........#   R   Wemymur the knight ........,,,**#..........#  .....~~.~~,~~~~~........#\ hB[39;49m  ~~.....~.~.~.~..........#  _You continue removing your +0 pair of boots. x5  You finish removing your +0 pair of boots.  You start putting on your armour. _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots. _You drop a red potion.\ h\ h?+4.3 (1\ h(\ h-,g  You finish removing your +0 pair of boots.  You start putting on your armour. _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots. _You drop a red potion.+0 robe.\ h8] h`Inventory: 49/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)  a - a +1 slingx - a +0 orcbow Missiles (go to first with ()  g - 3 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}V - a +0 pair of boots  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)] hq - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^ h!_ h V - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 2.0 (11.8 -> 9.8). Your EV would remain unchanged. You found it on level 11 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _ hT(w)ear, (d)rop, (=)adjust, or (i)nscribe._ hr _ hi{ _ h2 &.#.#.#####...##...#######   Selgeron the Crack Shot .(##.÷..c..<.##.........#   Deep Elf of Hepliaklqana **.... #..'.÷†....###..........#   Health: 63/63 ======================== ÷#.#.....###.##.........#   Magic: 34/34 ======================== ..##.....#....##...######   AC: 11_ h Str: 9 '###.#####.........#  EV: 15Int: 25 .....# #.....#)..#  SH: 0Dex: 23 ....####*#.....#R).#####*   XL: 13 Next: 27% Place: Dungeon:11 _ hP k........,##...*#@.......#   Noise: ---------  Time: 11644.3 (0.0) ........,,##.##.........#   H) +2 arbalest (flame) ........,,,###..........#   Fire: H) +2 arbalest (flame) ........,,,* #..........#  ........,,,* #..........#  ........<,,* #..........#   R   Wemymur the knight _ h 4........,,,**#..........#  .....~~.~~,~~~~~........#  ~~.....~.~.~.~..........#  _ hdž You finish removing your +0 pair of boots.  You start putting on your armour. _You continue putting on your +2 pair of boots. x5 _ h _You finish putting on your +2 pair of boots. _You drop a red potion. _You drop a +0 robe._ h _ hX $5.3 (1_ h _ h I  You start putting on your armour. _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots. _You drop a red potion.+0 robe.pair of boots._ hc 3_ h _ h9 _ h _ h! _ h ,_ h7 _ h ,_ h _ h& _ h_ h8_ h:,_ h _ h _ h _ h_ h_ h_ h,_ h_ h9!_ h$_ h&,_ h)_ h,_ h._ h+0,_ h|1_ h5_ hD_ h6G,_ hUI_ h~K_ hOA  You enter the shallow water._ h0SVWater _ hT_ hXN _Moving in this stuff is going to be slow._ hac###....####*#.....#)).###### ###........,##...##[.......# ...........,,##.##.........# ...........,,,###..........# .........,,,* #..........# ...........,,,* #..........# _ hb......<,,* #..........# ..........###R.........# ~~.~~.~~@~~........# 54.3 (9~~.....~.~.~.~..........# #.#.~~.~~~~~~~~~~~~~~.~#..## #.#.~~~~~~~....÷≈...~~≈.#.# _ hc#.#.~~~~~~~÷....~...~..~~.# #.#..~~~...~..∩...~~~.~≈..# #.#.~~...........~~...~#.## _ h=c#...~~..~.~~~~~~~~.~..~#.# _ heE##..~.~~......~.##.# _ hs_ hs/5.9 (10.6)_ h|_ h9 _Found a stone staircase leading up.` h4` hv` h` h/ ` h ` hM` hA  You enter the shallow water.` hVWater ` h` hN _Moving in this stuff is going to be slow.` h` hl!<` hw#` h0` h5` h5` h7` hH` hM` hQP,` hR` hMV` hX` hZ,` h\` h`` hc` he,` h^f` hh` hi` hak,` hl` h$n` h5o` hp,` hoq` hs` hu` hv,` hw` h{` h}` h,` h` h` ho` h,` h` h5` h]` h` h.....##%#.##..#..#.#.###...##...'#####†#####'###...# #...##... #..#..#.#.).##..#.#.#####...##... #.....#†..#)#.#.(##.÷.....<.##... ` hN'#.#.#'[....÷..#..'.÷÷....###.... #.....##...###.÷#.#.....###.##... #..#..#..#0.#.#..##.....#....##.. ###'#####'#####'###.#####........` h,.........@R..# #.....#).` h...###.o####....######.....#)) ` hͱ......# #..####.........##...##[. ` h......# #................##.##... .....,* #.................###.... ##...,* #.................# #.... #*...,* #.................# #.... o   orc warrior (wandering)*,..,* #..............<..# #.... #*,,,,* #......###....` h v69.1 (13.2oo` hh-70.1 (14` h` hy _An orc warrior comes into view. It is wielding a +0 mace.a h (((((((You shoot a bolt.a h,a ho....@...####.R(ally target)a hN;===1.2 (1.1)a ha h^ _The bolt closely misses the orc warrior.a h (((( You shoot a bolt. The bolt hits the orc warrior!  The bolt burns the orc warrior.a hla hma ha.o..R.a hT(2.3a hpa hd _The orc warrior is severely wounded.a hu (((You shoot a bolt. Wemymur avoids your attack.  The bolt hits the orc warrior but does no damage.a ha ha h ].oR.a hV ,30a hoa hd _The orc warrior is severely wounded.a h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the orc warrior!  The bolt burns the orc warrior.a ha)((a h}Ya heQ.Ra hi-4.4 (1.1a hwa hzO _You kill the orc warrior!a h[ a h \ a hpk a hn H _No target in view!a h_ a h a hw a h H _No target in view!a h{W3a hYa hha hm,a hra hw5 _You swap places.a hnza h]}a h}a ha hwa hNa ha ha ha h[  Things that are here:  a +0 mace; a +0 plate armour; an orc corpsea ha hVa h _a hia hDa hia hѯ,a h$a ha ha h,a h<a ha ha h,a ha ha ha h,a ha h#'#####'#####'#####†#####'# ...,,#.....#..#..#.#.).##..#.#.## ..*,,#...#.#.....#÷..#)#.#.(##.÷ .....'.###.'#.#.#'[....÷..#..'.÷÷ .*.#.#..#..#.....##...###.÷#.# a h.,...#.[[..#..#..#..#0.#.#. ##'#####'#####'#####'#####'###.## ....Q.............R.....)......# ###........@###..####....###---8a hx0.0)###.........# #..####.......a hF...(>......# #.......................# #..........a hd.)....##....# #......... a h≈≈≈≈.##....##....# #......... #a h##≈.##..>.##....# #......... a h ..#≈.##....##...(# #......... ..#≈.#*,...#*,,,,###...........~~a h a hMR.a hWH---5.4 (11a hD(a hi+% _Found 7 stones.b hb h1b hb hH _No target in view!b h+3b h.b h>b h?b hZCb hC$ _b hHb hHb hGLb hRb hGRb h0Tb hWb hYb h\,b hS^b h`b h$cb hhBb hib hBlb hn,b hpb hrb h,tb hFub h`ub hvb h&wb hnxb h{,b h}b hu;  You see here 7 stones.b hb h-b hΐ _b h6b hb hb hWb hb hTb hb hb hb hb hb hb h,b hb hb hAb h,b hb hZb hb hJb hb hb hjb hob hb hb hb hb h'b h,b hb hb h$b h,b hb h:b hb h}b hb hb hND  You see here a +0 quarterstaff.b hb hb hB _b h>b h?"b h%b h4-Bb h-b h8; *,* #....#...,,#.....#..#..#.#  *,* #....#..#,,#...#.#.....#÷.  *,* #....'.....'.###.'#.#.#'[  *,* #....#.#.#.#..#..#.....##.  ##,* #....#.....#.[[..#..#..# b h)9S*#..*###....###'#####'#####'##### ,...##........................... ,..........###.........### ,.......÷b hO9M.###.........# ,..........÷..........(>......# # *...#......b hv9.R...........# # *b h9Y..)....##....# # *...........≈≈≈≈≈.##....##....# # b h:*........k.#####≈.##..>.##....# # *##.#.##...R...#≈.##....##...(# # k   wyvern (wandering)  #...*#.≈.....#≈.##....##....### b h:v #.##*#..#≈...#≈..........b h<.704.4 (19b h=b h^>b hH .R.  A wyvern comes into view.5.4 (20b hVTI _The wyvern moves out of view.b hL4b h^ _No target in view!b h[b hb hb hb h *,* #....###'#####'#####'### *,* #....#....,#.....#..#..# *,* #....#..#.,#...#.#.....#÷ *,* #....'.....'.###.'#.#.#'[ *,* #....#.#.#.#..#..#.....##  ##,* #....#.....#.[[..#..#..#. **#..*###....###'#####'#####'#### *,...##.................. *,....###..# *,÷..###.........# ,...÷..........(>......# *...#..............#  *......R.)....##....#  *..≈≈≈≈≈.##....##....#  *....... h>0;1mk..#####≈.##..>.##....# k   wyvern (wandering, ally target)*##.#.##...R...#≈.##....##...(# #...*#.≈.....#≈.##....##....##0.0)b hb hmm.R.b h(26.4 (1 _b hb hb h5Ob hOb hXb h[ b h[:_No target in view!b hȺ3b hb h(b h6b h[b hR: _b hBb hb h,b hb h@  There is an open door here.b hlb hb hb h _b hb h{b hgx b h0 b ha *,* #....+,**#.'.....'##.##'R*,* #....#,*,#)#.....#...###.b hʃ *,* #....#.....#.....#.....##%*,* #....###'#####'#####'#####*,* #....#.....#.....#..#..#.b h) >*,* #....#..#..#...#.#.....#÷  *,* #....'.....'.###.'#.#.#'[.  *,* #....#.#.#.#..#..#.....##  ##,* #....#...@.#.[[..#..#..#..9.4 (3b hQ #..*###....###'#####'#####'##### ,...##..................... b hy V,.................###...### ,.b h e÷..###.........# # ,.b hڄ k.÷..........(>......# # k   wyvern (distracted) *...#..................#b h  # *..................)....##....# # b h H*...........≈≈≈≈≈.##....##....# b h b h b hk _A wyvern is nearby!You shoot a bolt. The bolt hits the wyvern!! The bolt burns the wyvern.b h u((((((.b hʣ )b hb' b h2 E'........R.R   Wemymur the knight.b h|: %8b h: ===b hE; 10.5 (1.1b hKN ` _You kill the wyvern!b hv4b hb h~H _No target in view!c h4c hc hAH _No target in view!c hc hc hc hH _No target in view!c h 4c h c h H _No target in view!c h/ c h c h c he c h c h : _c h c h c h c h c h3 c hu c h c h@ ,c h) c h c h# ,c h% c h' c h* c h- ,c h/ c h4 @  There is an open door here.c h7 c h: c h:  _c h< c h? c hQA c hC c h:C c h;D c hL c hM c hxO c hO c hlP c hQ c h&T ,c hT c hV c hZ ,c h\ c h^ c h_ c hb ,c hc c h.f 7 _You open the door.c hh c hj 3c hMk c hp @  There is an open door here.c hdu c hu  _c h8y c h c hф c h ,c hQ c h c hE c h c h֓ c h̙ c hϝ ,c he c h6 c hl c h_ ,c h c h c h ,c h c h c h ,c hH c h _There is an open door here. _You open the door. _There is an open door here. _You open the door.c h c h 3c h c h. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.c h! c h  _c hk#c h*c h/,c h4c hv:There is an open door here. _You open the door. _There is an open door here. _You open the door. _c h ;5There is an open door here. _You swap places.c h@c hGc hFHc hLc h^Qc hUc h\,c hq_c hcc hec h hc hPhc hjc h%nc hq,c hrc hu7 _You open the door.c h9xc hzc hXzc h|c hW@  There is an open door here.c hc hDc hׅ _c hc hc h׌c h],c hc hhc hc h_,c hc h #######.........####R##)#.#.#.*##.....#.........###'#####'#### **.................#.[#..#.....## *,...........##....#..##)#.#|..#. ,,#.......ß..##..#.)##.#.'##.).' ,,...........##..#.#.##..#..##.## ,,,...###..........#.....#.[#..# ,,**#..............###+#####)#### ,,....####......@R.# ##.## #)###---40.5 (30.0),.#*** #.##.#....###.#R###.(. ,,** #.####....'#R###' hm.#.#.' *** #.# #....#.## ##...# #.# #...[##.## ###.# #. #.# #....###'#####+### *,* #....#.....#.....#[ *,* #....#..#..#.....# c hd*,* #....'R###.'.....'---c hc h _Key pressed, stopping explore.c hc hH _No target in view!d hM3d hNd hbd hdd h0gd hk: _d homd hz #######..####R##) *##.....#.........###'#####'  **.................#.[#..#.....  **,....##....#..##)#.#|.  *,,#....D..ß..##..#.)##.#.'##.). **,,d hz.....##..#.#.##..#..##. *,,,,...###..........#.....#.[#.. *,,,**#........###+#####),,....####....@.R..# ##.## #)##*,.#*** #.##.#....###.#R###.(.d h{.,,** #.####....'#R###'.#.#** #.# #....#.## ##... #.# #...[##.## ###.#d h{ #.# #....###'#####+ *,* #....#.....#..... D   five-headed hydra (wandering) *,* #....#..#..#..... *,* #....'R###.'.....d h}11.5 (1.0)d h[~d h.DR.Dally target)d hH+2.5 (2d hd hŔd h( (((((You shoot a bolt. The bolt hits the five-headed hydra!  The bolt burns the five-headed hydra.d hd hP d h.D.....R....d h5===3.5 (1d hd h#? _The five-headed hydra is lightly wounded.d h7 )  ..#.........#  ............#.[  ......##....#..##)#.#|  ..Dß..##..#.)#)d h7......##..#.###.....R....#[............#)#....@....# ##.## #) #.##.#....#( #.####....'# #.# #....#.##  #.# #...[##.## ###.#  d h7C#.# #....# *,* #....# *,* #....#d h7' *,* d h )  ..#.........#  d h............#.[  ......##....#..##)#.#|  ..Dß..##..#.)#)d hX......##..#.###.....R....#d h%[............#)#....@....# ##.## #) #.##.#....#(d h) #.####....'# #.# #....#.## d h #.# #...[##.##  d h*#.# #....# *,* #....#d hN *,* #....# *,* d h.d hd hzd hh _A five-headed hydra is nearby!d h (((( You shoot a bolt. The bolt hits the five-headed hydra.  The bolt burns the five-headed hydra.d hd hYd hd!.D..R..d h!&4d h,/d h2l _The five-headed hydra is moderately wounded.d hF (((((((You shoot a bolt.d h,d h....DR..... d h-5.6 (1.1d hd hc _The bolt barely misses the five-headed hydra.d h (( You shoot a bolt. The bolt hits the five-headed hydra!!!  The bolt burns the five-headed hydra!d hx y  The five-headed hydra is severely wounded.d hDŽ .D. ====60d h d h I _Wemymur hits the five-headed hydra with a +0 flail!d h\@  You shoot a bolt. The bolt hits the five-headed hydra!  The bolt burns the five-headed hydra.d h~G^†(d hd htm.R.d h=d31===-7d h d hU _You kill the five-headed hydra!e hQN-e he hH _No target in view!e h&3e hحe hp,e he h: _e he h3e h{e h'e hCe he h e hMe he he he h e h_e he he h6e h,e he hPe hXe hme he h,e he h e h e h,e hDe he h5e he hJe he h}e he h,e he h=e hKe he,e hBe h]e he h,e h]e hne he h,e h<e h e h e h,e he he hfe he h2e he he he h!,e he h]e h}e ha,e hOe he he h ,e hv e h!e h #e h#,e h$e h}&e hh'e h(,e hB)e ho*e h*e h+,e h,,e h.e h/e h0,e h31e h42e h3e h3,e h4e h5e h5e h6,e h6e h9e h:e hS;e hw;e hE<e hBe hCe hD,e hEe hGe hgIe h JBe hmKe hOLe h$M,e hMe hNe h_P,e hPe hRRe h Se h7T,e hUe hWe hXe hY,e h-Ze hh[e hd\e h]e h<]e hh^e hO`e hbe hc,e hde hlfe hge hhe hhe hie hke hme ho,e h e h`? ,e h? e h9B e hnC e hD ,e hD e h G e hH e hI ,e h(J e hFL e h_M e h\N ,e hO e hP e h"R e hR e hR e hS e hJU e h=V e hW e h5W e hW e h|Y e hiZ e hA[ ,e h[ e h] e h_ e hw` ,e hb e hb e hFc e hc ,e hid e hf e hf e hEg ,e hg e hh e hi e h'k e hm ,e h5n e ho e hq ,e hq e h1s e hs e ht e hu e hu e hv e hw e hIx ,e hx e hy e hz e h{ ,e h{ e h} e hm e h ,e hT e h" e hֈ #  #######.........###   ###.....#.........#   ##.................#.[   ##............##....#   #..#.......ß..##..#.)##   ##.............##..#.#.#   #.......###...†...... e h'  *****#5..###.R............#  *,,,,.......@####.........# ---  *,***#.#..#### #.##.#....###  *,,,,....** #.####....'#R e h_  *****###** #.# #....#.   #.# #...[##.   #.# #....#  e h ` #.# #....#5   white imp (asleep)   #.# #....#  e hˉ  #.# #....'R#e h 1823.6 (76.0)e hْ mR., ally target)e h$ H---4.6 (77e h* e h \ _A white imp comes into view.e hi  ###..... ##......[ ##....... #..#....) ##............. #.......###...†#5..###R.......e h .......@####.........# #.#..#### #.....** #.###** #.#  #.# #...[ #.#  #.#  #.#  #.# e hJ   ###..... ##......[ ##....... #..#....) ##............. #.......###...†#5..###R..............@####.........# #.#..#### #.....** #.e hJ /###** #.# #.# #...[#.# #.# #.# #.# e h_R 4e h)Y e h*\  e h]\ R_A white imp is nearby!f hlTp ###..... ##......[ ##....... #..#....) ##............. #.......###...†#5..###R..............@####.........# #.#..#### #.....** #.###** #.#  f hTo#.# #...[ #.#  #.#  #.#  #.# f h9  ###..... ##......[ ##....... #..#....) ##............. #.......###...†#5..###R..............@####.........# #.#..#### #.....** #.f h/###** #.# #.# #...[#.# #.# #.# #.# f h.4f h f h ` _A white imp is nearby!f hA  You shoot a bolt. The bolt hits the white imp!  The bolt burns the white imp terribly.f hGh.(((((f hYK......f h;===5.6 (1.0)f hf hMM _You kill the white imp!f hFqJf hKvH _No target in view!f h4f h f hZ H _No target in view!f h 3f hQ f h f h f h" P _f h# f hO% ,f h% f h' f h( f h) f h* f h* f h+ f h, ,f h, f hZ. f h. f hv/ ,f h/ f h0 f h2 ,f h3 f hN f hjO f hO f hO f hV 5 _You swap places.f hX f hY f h2Y f hY f hH` f ha f hb f hb f hc f hi f hSl f hm ,f hn f h/u f hv f hw ,f hx f hm f hր f hf f h f h f h f h f h ,f h f hh f h f hӒ f h f h f hS f h f h ,f h f hQ f h~ f hc ,f h f h f hѮ f hͰ ,f hh f h f ht f h ,f hy f h# f h f h ,f h@ f h f h f h ,f h f h f h f h' ,f h@ f hY f h f hu ,f h f h f h f h ,f h f h? f h f h` ,f h f h? @  There is an open door here.f hL f h 5 _f hv f h f h f h ,f h f h< f h f h ,f h f hw$ @  There is an open door here.f hs' f h) f h*  _f h, f h}0 f h3 f h6 ,f hn8 f hs< f h@ f hB ,f hD f hI f hL f hKO ,f hhS f h]X f h[ f hU^ ,f ha f hxe f h)i f h-p ,f hmr f hv f hCy f h| ,f h f hV f hÆ f h ,f hS f h f h f hM ,f h̥ f hީ f hƭ f h ,f hϳ f hȺ f hn f h ,f h; f hS f h f h ,f h f h f h[ f hZ ,f h f h f h f h" ,f hy f h f h f h~ f h f h$ f h f h f h ,f h f h% f h f h ,f h! f h& f hx( f h* ,f h+ f hq0 f h)2 f h;4 ,f h6 f hr: f hK< f h= f h>> f h? f hBC f h&E f hgG ,f hH f hM f hdP f h8R ,f hS f hW f hY f hZ ,f h|[ f hC` @  There is an open door here.f ha f h?c f hc  _f hd f hg f hi f hl ,f hXn f hq f ht f hpv ,f hWx f h| @  There is an open door here.f h~ f h f h.  _f ho f hv f h f h ,f h f h f hl f h ,f hL f hC f h f hS ,f h f hn f h f h f h5 f hϢ f hԬ #...####....##....##....# #. .............#....##....# #. ##'#####'###.#.#.#.#.#.## #.# ..##.# ##..#.#..........#######.# f h: ..#.######.#...#.##'##.#........ ##.##'.###.'.....#...#......... #R#..##†R#.#...#.'...'.#..# )##..####..#...R.#...#.... ##'#####)###.###@##'##.#..######---84.6 (5f ho 9.0) .....#.....#.#............# .###.#.#.#.#.#.#.#.#.#.#..# ..[#.'..[#.'.#....####...f h .# .###.#.#.#.#.##...# #....# .....#.....#.##...####....# ##'#####'###.##...##..#...###**** #...##..##.#.##...##..........,,* f hح ?.##..#.#..##..................,,*f hf :---f h̵ f h  _Key pressed, stopping explore. _f h Bf h{ f h7 ..........#....##....# #.#  #####'###.#.#.#.#.#.## #.#  #.# ##..#.#..........#######.#  .######.#...#.##'##.#........#  ##'.###.'.....#...#..........#  ..##†R#.#...#.'...'.#.#  ..####..#.....#...#..........#  #####)###.###.##'##.#..#######  ..#.....#.#....R@......#  7.6 (3.0) #.#.#.#.#.#.#.#.#.#.#..#  #.'..[#.'.#....####....#  #.#.#.#.#.#f h #...# #....#  ..#.....#.##...####....#  #####'###.##...##..#...###****  .##..##.#.##...##..........,,*  ..#.#..##...........,,*  ##R#...#'...)#,,*  f h1 There is an open door here. _Key pressed, stopping explore. _f h f h f h m _Key pressed, stopping explore. _No target in view!f h%c4f hkf hnm _Key pressed, stopping explore. _No target in view!f h;}If h{f hxf hf h[P _f hXf hf hf hȕf hf h+f hgf hf h,f hf hkf hCf hf hf hf hIf h(f h],f hEf h@f hf h,f hf hOf h#f hf hf hf hf hf h,f hdf hRf h f h,f hTf h\f hf h,f hof hf huf h},f hf hh,t#.#.#.#.#..#  ....####....#  ..# #....#  #...####....#  #...##..#...#######  #...##............#  ................#  .......)#.........#  ...).........R@.#  99.6 (12.0) f h,........#[..#####.#  ........#...#####.#  ........#.........#  .........#  ..................#  .÷.....##...#######  .f h'-###..#  .# #...##...#  f h .f h4f h8 _Key pressed, stopping explore. _No target in view! __Done exploring.g h4g hg hH _No target in view!g h=g hg hg hJ........0.0)g hSg h}V _No target in view! __Done exploring.No target in view!Done exploring.g hg hjg hg h(No target in view! __Done exploring.No target in view!Done exploring.No target in view!g h3g hg h94g hM>g hiA __Done exploring.No target in view!Done exploring.No target in view!Done exploring.g hY3g hg h 4g hg h _Done exploring.No target in view!Done exploring.No target in view!Done exploring.h hh hPWhere to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines h h9&h h9[?25h[?0c.#.#.#.#.#..#  Selgeron the Crack Shot ....####....#  Deep Elf of Hepliaklqana **.... #...# #....#h hJ:7  Health: 63/63 ======================== #...####....#  Magic: 34/34 ======================== #...##..#...#######   AC: 11Str: 9 #...##............#   EV: 15Int: 25 h hs:,..................#   SH: 0Dex: 23 h h:=.......)#.........#   XL: 13 Next: 31% Place: Dungeon:11 h h:.....).........R@.#   Noise: ---------  Time: 11899.6 (0.0) ........#[..#####.#   H) +2 arbalest (flame) h hZ;!........#...#####.#   Fire: H) +2 arbalest (flame) ........#.........#  ........#.........#  ..................#   R   Wemymur the knight .÷.....##...#######  h h;.###...##...# .# #...##...# _No target in view! h h;._Done exploring. _No target in view! _Done exploring. _Done exploring.  What level of the Dungeon? (default 10, ? - help) i hH [?25l[?1ci h7S Done exploring.No target in view!Done exploring.  What level of the Dungeon? (default 10, ? - help) Okay, then.i hS i hG[ i h] . _i hi h@Read which item? Scrolls  b - 3 scrolls of brand weapon  i - 2 scrolls of vulnerability  o - 5 scrolls of immolation i h r - 2 scrolls of enchant armourB - a scroll of amnesia  J - a scroll of poison  O - a scroll of torment  T - a scroll of teleportationW - a scroll of revelation  i hX - a scroll of identify [!] read|quaff|evokei hG[?] describe selectedk h6Ck hKk hT.#.#.#.#.#..#  Selgeron the Crack Shot ....####....#  Deep Elf of Hepliaklqana **.... #...# #....#  Health: 63/63 ======================== #...####....#  Magic: 34/34 ======================== #...##..#...#######   AC: 11Str: 9 #...##............#   EV: 15Int: 25 ..................#   SH: 0Dex: 23 .......)#.........#   XL: 13 Next: 31% Place: Dungeon:11 .....).........R@.#k hU[40m   Noise: ---------  Time: 11899.6 (0.0) ........#[..#####.#   H) +2 arbalest (flame) ........#...#####.#   Fire: H) +2 arbalest (flame) ........#.........#  ........#.........#  ..................#   R   Wemymur the knight .÷.....##...#######  .###...##...# .# #...##...# _Done exploring. _No target in view! _Done exploring. _Done exploring.  What level of the Dungeon? (default 10, ? - help) _Okay, then.k h]P  Okay, then.k hn^k hk k hl_k hLlm h8m hAnWhere to? (Tab - D:10 @ (x,y), ? - help) m hn D - Dungeon  T - TempleL - LairO - Orcish Mines m h^ m hp [?25h[?0c.#.#.#.#.#..#  Selgeron the Crack Shot m h q B....####....#  Deep Elf of Hepliaklqana **.... #...# #....#  Health: 63/63 ======================== #...####....#  Magic: 34/34 ======================== m h6q #...##..#...#######   AC: 11Str: 9 #...##............#   EV: 15m h\q ,Int: 25 ..................#   SH: 0m hq ,Dex: 23 m hq =.......)#.........#   XL: 13 Next: 31% Place: Dungeon:11 m hr .....).........R@.#   Noise: ---------  Time: 11899.6 (0.0) m h'r ........#[..#####.#   H) +2 arbalest (flame) ........#...#####.#   Fire: H) +2 arbalest (flame) m hSr ........#.........#  ........#.........#  m hr ..................#   R   Wemymur the knight m hr .÷.....##...#######  .###...##...# .# #...##...#m hr u _Done exploring. _Done exploring.  m hr hWhat level of the Dungeon? (default 10, ? - help) _Okay, then. m hs o_Okay, then.What level of the Dungeon? (default 10, ? - help) q h [?25l[?1cq h-512q h-q hsAq hD,q h;Iq hxO   What level of the Dungeon? (default 10, ? - help) _Okay, then.  What level of the Dungeon? (default 10, ? - help) _You swap places.q hQq hTT3q hUq hR_q hbq hc,q heq hXlq hmq hBo,q h_pq hvq hyq hz,q h}q hq hq h,q hߏq hq hƜq hџ,q h[q hq hҭq h,q hݲq hq hVq hM,q hq hq hq h,q hq hrq h>q hI,q hmq h-q hq hq h4q hsq hq hVq hz,q hTq hq hq h,q hDq hq h!q h}%q h%q hr(q h0q hM3q hN5,q h7q h\=q hN@q h C,q hDq hJq h:Nq h>P,q htVq hD\q hN_q h-c,q hcq hj@  There is an open door here.q hnq hirq hr _q htq hzq h}q hp,q hq hňq hq hBq h@  There is an open door here.q h=q h q hq _q hq hq h9q hK,q hq h`q hq h,q hq h[  There is an open door, spattered with blood here.  You see here a komodo dragon skeleton.q hq h5 _q h q hq hq h,q hq h<q hq h:q hq h/q hq hq hq hq hBq hq h Bq hq hUF  You see here a +0 leather armour.q h@q h:q h _q hq h#@  There is an open door here.q h{)q hB,q h, _q h0q hB4q h8q h?,q hBq hHq hLq h#P,q hSq hX@  There is an open door here.q h[q h_q h` _q h7cq h8gq h3kq htp,q h/uq hzq h}q hn,q hq hq hDq h,q hOq hc%  q h4There is a stone staircase leading down here.q hRq h5q h$ _q hYq hl 2q h< q h` q h q h q h"   .......#  .......#  #......# q hk"  #......#  #......#  +......#  ######.R....#  q h" .......@....# 939.4 (39.8) ######...####  #...#  q h# #...#  #....  #.....  #.....  ....... q h7# ' _You climb downwards.q h$ q h( q h+ a _There is a stone staircase leading up here.r h&r h&r h'r hg/r h4  #####..#  .#  .#  #......#  #......#  #......#  +......#  ######@R....# ........<....# Y######...####  #...#  #...#  #  #..... Y   yak (asleep) #...... ....... r h>8,0.0)r hAn.R, ally target)r h#,40.4 (1r hڳr hV _A yak comes into view.s h, ((((((Y    You shoot a bolt. The bolt hits the yak! The bolt burns the yak.  The yak bellows!s hۯs hAs hs hк Y....R.YY 2 yaks (1 ally target)  The yak is moderately wounded.s hƻ7===1.5 (1.1s hls h V _A yak comes into view.s h (((((You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak!!  The bolt burns the yak.s hbs hs hzs h݊Y..R..s hC(2.6s hRs hW _The yak is almost dead.s h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak!  The bolt burns the yak.s h†((((   yaks hs hs h$.Y.R..(ally target)s h\)4230s hJ/s h;2G _You kill the yak!s h* ((((You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak.  The bolt burns the yak.s h' s h s hb  R...YY 2 yaks (1 ally target)  The yak is lightly wounded.  A yak comes into view.s hC -4.7 (1.1s h s h" 6 _Wemymur blocks the yak's attack.s ha B(((((s h)  You shoot a bolt. Wemymur avoids your attack. The bolt barely misses the yak.s h s h2 YYR...Y 3 yaks (1 ally target)  Wemymur hits the yak with a +0 flail! The yak closely misses Wemymur.s h ,50s h! s h)% V _A yak comes into view.s h> ( s h ((((You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak.  The bolt burns the yak.s h`j  The yak is heavily wounded.s hXi|YYYR....s hj-6.8 (1.1s hos hss _The yak barely misses Wemymur. Wemymur barely misses the yak.t h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak!!  The bolt burns the yak.t hn†(((( 2 yakst ht hs.YR...(1 ally target)t hh7 37.9 t h:_You kill the yak!t ht hyg _Your Hexes skill increases to level 10!t hG ((((You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak!!  The bolt burns the yak.t hs  The yak is severely wounded.t h[; .YYR...Y Y 3 yaks (1 ally target)  Wemymur hits the yak with a +0 flail!  A yak comes into view.t h(9.0t ht h, _The yak gores Wemymur!t h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak.  The bolt burns the yak.t hn†(((( 2 yakst hvt hUwt h~ Y.YR....(1 ally target)  You kill the yak!t h54500t hUt h; _Wemymur hits the yak with a +0 flail!t h@b  You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak!!  The bolt burns the yak.t hf†((((   yakt ht hTt h.YR....# (ally target)t hv-1.1 (1.1t ht h=G _You kill the yak!t h ((((( You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak!  The bolt burns the yak.t h?  R.... The yak is heavily wounded.The yak gores Wemymur but does no damage.2.2t h~ t hR ; _Wemymur hits the yak with a +0 flail!t hu (((((((You shoot a bolt. Wemymur avoids your attack.t h) YR.....The bolt completely misses the yak.3.3t h.t h2? _The yak gores Wemymur but does no damage.u h2  You shoot a bolt. Wemymur avoids your attack. The bolt hits the yak!!  The bolt burns the yak.u hg†(((((u h^u h.gS†R...u hk054.4u h4qu hsG _You kill the yak!u h\u h\u hhau hdH _No target in view!u hu h.u hu hH _No target in view!u h-3u hu hu hu h?u hu h)u h ##...........#>.................'---u h50.R...< _You open the door.u hH[ _Found a stone staircase leading down.u h u hl :---u h u h H _No target in view!v h(4v h.v h#1H _No target in view!v hF6v h6v h.8v hM _  There is an open door here. _v hPR,v hLSv hSv hTv hXv hZv h^v h^v h#`v hbv hafv hk,v hmv ho$ v hp_Ancestor HP restored.v huv h.....#......# v hQs#..........#......# 9   gargoyle (dormant)#..........'......#v hwR#...########......#v hJ 75.4 (20.0)  You open the door.v hf~R.t, ally target)v hR,6.4 (21v h#v h/,u _A gargoyle comes into view. It is wielding a +0 mace.v h,p  You shoot a bolt. The bolt hits the gargoyle!! The bolt burns the gargoyle!v hI)(v hB!v h&'v hC7===7.5 (1.1)v hv hO _You destroy the gargoyle!v h v h v hC v h H _No target in view!w hw hRw h w h$H _No target in view!w h3w h:w hw hw h: _w h@  There is an open door here.w hw h9w h _w h<w h<  You see here a +0 mace.w hw hw h _w hw h~w hlw h4w hjw h4w hw h,w hw h,7 _You open the door.w hw h43w hw h @  There is an open door here.w hyw h:w h _w hw hw h,w hSw h#w hE&w ha),w h+w h-w h/w hZ4,w hr5w h7w hp:w h=,w h?w hAw hCw hFw h;Gw hGw hIw hLw hN,w hOw h4Rw hbTw hW,w hXw h[w h\w h`,w haw hjew h6hw hkw h lw hVmw h4pw hrw hv,w hww hzw h,w h΂w h(w hw h,w htw hw hژw h,w hw hw hw h֤,w hw hצw h w h,w hAw h9w hw h>,w hƹw h>,w hοw hq _C - 3 potions of curing (gained 1)w hw h3w hIw hw h8#.....# ..( #.....# ... #.....##### .... #.........#w hl ..... #.........# .....###++#.........# ............# .............# .......@.R..........#---2002.5 (25.0) .......?#######.....# ........# #.....# ........# #.....# ........# w h##.....# ........# #......# ........# w h#......# ........# #......#w hS #....######......#w h w hnw h;R.w hc#---w h%3.5 (26w hw h) _Found 3 boomerangs.w hw hw h}w hH _No target in view!w h[ w h\ w hOc w hf H _No target in view!w h 3w hDw hw hnw h$ _w hhw h ,w h)"w h!(K _W - 2 scrolls of revelation (gained 1)w h>,x hA3x hx h9 x h x h,x hx htx hfx h,,x hsx hx h#,x h%x h)x h{.,x h/x h25 _You swap places.x h5x hi83x h!:x h<x h>x hGXx hHx hK,x hPMx hPx hT,x hhVx hY= _You open the large door.x hT^3x h_x hegE  There is a large open door here.x h?o #....># ....... .....# .......##....# .......#....#.....# #..(..#....#.....# #.....#....#.....##### x ho#.....#....#.........# #.....#..@.#.........# 15.5 (12#.....###''#.........# #.......R............# #....................##..................#x h6ph#........#######.....# #........# ..#....# ..#x hWpc...........# ..#x hqx h{z~R.6.5 (13x hx h܂; _Found a stone staircase leading down.x h4x hTx hH _No target in view!x hw1 4x h<8 x h: H _No target in view!x h=_ 3x h` x hd x hf x h0i x hmm P _x hwo x hr ,x hs x hu x hw x hz x hz x h{ x h} x h x hw ,x hZ x h8 x h x h| ,x h x h֎ x hϐ x h x h ,x h x h x h. x hp x ho 5 _You swap places.x h; x h x h x h x hl x h x h{ ,x h x h x hڶ x h x h͹ x h[ x hػ x h x h ,x h x hG x h} x hC ,x h x hL x h x h- ,x h x hx E  There is a large open door here.x h x h x h=  _x h x h x h x h ,x hs x h x h x hL ,x h x hj x h x h ,x h x h x h2 x h ,x hb x hR x h\ x h\ ,x h x h x h x hk ,x h x h x h5 x h ,x h x h x h* ,x h\ x h@ x h; x h ,x h ,x h ,x h x h=# x h!% x h( ,x h;* x h+ x hh3  ........<#  ........#  #######.......# x h3 [#.....#.......#  #.....#.......#  #.....#.......#  #.....#.......####  #.....#...@......#  41.5 (25x h@4 #....>#..........#  ......#.....#...R......#  ......##....#..........#  .......#....#.....######  x h4 y#..(..#....#.....#  #.....#....#.....#####  #.....#....#.........#  #.....#....#.........#  x h6 x h.= QR.x h> ,2.5 (26x hC x hF ; _Found an escape hatch in the ceiling.x h 4x h x h H _No target in view!y hy hSy hy hKH _No target in view!y h}y hEy hy hH _No target in view!y hy hRy hKy hy hZo >... y h6<#  y h .#  #######.#y hb  #.....#.#  #.....#.#y h>  #.....#y h.#   #.....##### y hz0.0) #.....#..........#y h#  y h;#....>#...R......# y hei.#.....#....# y h#....#..........#  .......#....#.....######  y h #..(..#....#.....#   y h #.....#....#.....#####  #.....#....#.#y h] y hy h:>R.y h+3.5 (1y hy h ; _Found a stone staircase leading down.y h- 4y h3 y h6 H _No target in view!y hyJ 3y hK y h?O y hV  .T.. >.... <#  .#y hPW   #######.#  #.....#.#  #.....#.#  #.....#.#   #.....#.......####  #.....#..R.#  #....>#.#  .#.....#.##....#..........#y hW  .......#....#.....###### T   troll (asleep)y hW  #..(..#....#.....# #.....#....#.....#####y h`[ &0y he R., ally target)4.5 (1y hm y ho X _A troll comes into view.y hY5 ((((((T  You shoot a bolt. The bolt hits the troll! The bolt burns the troll.  The troll shouts!y hy hy h.T.....R.y h;0===5y hNy h] _The troll is heavily wounded.z hEj  You shoot a bolt. The bolt hits the troll!! The bolt burns the troll!z hKz.(((((z hKS......z h586.6 (1.1z hz hI _You kill the troll!z h^z hz h0 z hH _No target in view!z h6 Iz h͵ z h z h z hZ  z h _z h z h z h z h z ho z h z h z h, z h z h z h z h z h z h7 z ho z h z h z hV z h z h z h z hy z h z hW z h z h z h z hn z h z h z hg z h z h z h z hs z ha z h*$ z h& z h' z h) z h, z h*0 z h0 z h1 z h3 z h^5 z h7 z h98 z h9 z hA> z hA z hB z hC z hG z hK z hN z h_O z hP z hS z hbV z hX z hY z h6[ z h^ z h&b z hd z hse z hf z h]i z hp z hp z hTr z hu z h[y z h| z h| z h} z hU z h z hΏ z h z h z h z h̗ z h z h z hT z h z h z hǡ z h: z hA z h z h z h7 z h z hީ z h z h] z h z h z hL z hг z h+ z hٸ z h z h z h z h z h z h z h z h z h z hX z h z hh z h z h z h z he z hd z hF z h z h^ z hQ z h z h# z h z h z hJ z h z h z h z h z h z hT z ha z h% z h z h z h ,z h z h O _You now have 1975 gold pieces (gained 20).z h  Iz h z h1! z h" ,z hs# z h1% z h( z h+ ,z h - z h. z h=0 ,z h0 z h1 z h 6 z h6 z h6 z h7 z h8 z h; z hC= ,z h= z hj? z hB z heC ,z hcD z h'G z hI z hJ ,z hK z hVM z hQO ,z hO z hP z hqV z hW z hW z hX z hoZ z h] z h^ z h z hP ,z h z h z hf z h Bz hW Jz h Bz hM z hѾ *##########z h6 + #........# ########........# #...............# #...............# #...............# .#######...............# ........R##########....# .......@.# #.....---100.6 (54.z hc O0) .........# #..... .........# #..... .........# ###.....z h  #+#....... ......... z h c#........ ......... z hʿ #.?...### #####.... #.....# z h( _#.... #....z h :---z h z h _Key pressed, stopping explore.z hC z h H _No target in view!z h z hz h>z h٭H _No target in view!{ hB{ h{ h { h { hB_No target in view!{ h-3{ hG.{ h0{ h"3{ h4{ h:P _{ h;{ h=,{ h?{ hA{ h*E{ htF{ hF{ hG{ hH{ hnK{ hlL,{ hMM{ hN{ h@Q{ hLR{ hR{ heU{ h,Y{ h-]{ hT_,{ h`{ hj8....#######.........................##########..............# #..............# #..............# #..............### ###..####+#.......... ...... #.R........ ...... #.@...##### ##### #.....# # #.....# # #.....# # ......# #. # ## .#####.# #. .. { h&q16.6 (6.0){ hq+7.6 (7{ hDu{ h5w` _c - a scroll labelled PAESILUMEI{ hE{ hLF{ hK{ hNH _No target in view!{ h 4{ hV { h H _No target in view!{ h x{ hx{ h}{ hH _No target in view!| h,3| h-| h0| hQ3| h4| h+:P _| h;| hf=,| h>| h?| hC| hD,| hE| hG| hMK| hL,| hM| hO| hS,| h,T| hV| hPZ| hZ| h[| hU[| h2\| h_| h[`,| h`| h(d| hh,| hi| h=l7 _You open the door.| hUt  #...  #.....##### #### #.....#  #.....# ..####+##.....# ..............# .......R......# .#+####.#####.# ... 15.6 (8#...# ### # | htn#[..##.##### #..   #.. +.| hw| h}R.R| hu}+6.6 (9| h| hɅp _Found a leather armour. _There is an open door here.| h#J| hJ| hO| hIRH _No target in view!| hX 4| h^ | ha H _No target in view!| h- | h. | h. | h2 | h_5 | h9 P _| h< | h@ | hB ,| h*C | hE | h>I | hK ,| hK | hM | hFQ | hR ,| hT | hGV | hY | h[ ,| h\ | h$` | hYd | hQf | hf | hg | hj | hm | hno | ho | hq | hw N.#+####.#####.# #.'...#... #.#...# ####.#...#  #.#[..# # #.#####.# #.......# #R......# +@......#| hjx  #......... #......... #......... #.......^. .......... .......## .......#| h ##.#..#...##....#.....'23.6 (7#.....#....#...#..#.#| h | h L======4.6 (8| hb | h O _As you open the door, it creaks loudly! You hear a shout!| h | hs | hM | h+ H _No target in view!} h\} h} h} h H _No target in view!} h} h} h} hH _No target in view!} h23} h4} h8} hA .#+####.#####.##....#.'...#...#....#.#...# ### #....#.#...# #....#.#[..# # #....#.#####.# #....#.......# ##....#R......# #.....@.......# #.....#. #.....#. #.....#.. #..e.#.^. #.... .. #.... .......##e   deep elf pyromancer (wandering)#.... .......#} hQ 0ally target)A deep elf pyromancer comes into view. It is wielding a +0 long sword.The deep elf pyromancer shouts!} hKX ****The deep elf pyromancer points at you and mumbles some strange words.} hE} hfz.@R...} hq47-------25-------} hCA--5.6 (1} h} ht _The bolt of fire hits you!! _There is an open door here.} h  You shoot a bolt. The bolt hits the deep elf pyromancer!!  The bolt burns the deep elf pyromancer!} hHw((()} hE:} hF>f  You kill the deep elf pyromancer!} hGf..#.R..B.B   boulder beetle (ally target)} hMN9/64=------40===---6.7 (1.1} hU} h}Xa _A boulder beetle comes into view.} hk!   #....#.'  #....#.#...# ###  #....#.#...#  #....#.#[..# #  #....#.#####.#  #....#.......#  ##....#.......# } h'l] #.....@.......#  #.....#.R.......  #.....#.........  #.....#......B..  #..).##.......^.  #.... ..........  #.... .......##  #.... .......# } hZl} h    #....#.'  #....#.#...# ###  #....#.#...#  #....#.#[..# #  #....#.#####.#  #....#.......#  ##....#.......#  #.....@.......#  #.....#.R.......  #.....#.........  } h? #.....#...... #..).##.......^ #.... ..........  #.... .......##  #.... .......# } h N-} h= } h e _A boulder beetle is nearby!} h= ((((((You shoot a bolt. Wemymur avoids your attack.} hG ,} hQ w..R..B.} h=R 50=6=------70} h`[ } h^ J _The bolt hits the boulder beetle but does no damage.~ hK ((((( You shoot a bolt. The bolt hits the boulder beetle!!  The bolt burns the boulder beetle.~ h,~ h/b....RB.~ h[1=8.8 (1.1~ h~ hYi _The boulder beetle is moderately wounded.~ hV8 ((((You shoot a bolt. Wemymur avoids your attack. The bolt hits the boulder beetle!The bolt burns the boulder beetle!~ h ...R The boulder beetle is heavily wounded.The boulder beetle bites Wemymur!!~ hz2=7==9.9~ h~ hI _Wemymur hits the boulder beetle but does no damage.~ h (((( You shoot a bolt. Wemymur avoids your attack.  The bolt hits the boulder beetle!! The bolt burns the boulder beetle!~ hU~ ha...RB.~ hx53300~ hH~ h=b _The boulder beetle is almost dead.~ h  You shoot a bolt. The bolt hits the boulder beetle.  The bolt burns the boulder beetle.~ h%& ](((†~ h ~ h [..R..~ hy 5=8=32.0 (1.1~ h ~ h R _You kill the boulder beetle!~ hn ~ h ~ h ~ h/ H _No target in view! hX3 hf[ h\ h:a h:e6== _ hJh hl hdl7=9= hfn h_t;8 hv h|9=30== hQ~ hK h$60 hԃ2= hL hN91 h81= hB h#a2= h h hY3=2= h ha4= h h8 _HP restored. ha3== h hȫ, h| hԱ, h h hp#= ha4== h h4 _Magic restored. h h= h hO hN h h, h h h h h h5 _You swap places. h: h h#= h hm h@  There is an open door here. ho ht h _ hW h h? hG, h h h!  hy , h  h8 h  h, h h  h# h5', h( h{+ hi- h1, h2 h7 h9 h>, h? hWD hJ, hK hM hP h*T, hU hvX he\ h\ h] hb hd hh h&i hxj hm hGu #....#.#...#.##...#....#.#[..#.##...#....#.#####.##... hu#....#.......# #... ##....#.......##...  hv#.....'.......########## #... #.....#.......R..> ..... #.....#.......... hFv` ...... #.....#...†. ...... hqv1---60.0 (28.0)  hv#..).##.......^......... ..... #....#.............##### ....  hv|#....#.......#####.# ### #....#.......# .# ######....... .#  hv .... #  hw  h\x h_Q.R hH---1.0 (29 h‡ h9 _Found an escape hatch in the floor. h5x 4 h  h H _No target in view! h  h  h  h H _No target in view! hA3 ht hY h hp h]: _ h h h!, h" h$ h% h_(, h) hR, h- hW/, h/ hU1 hD2 h65, h5 h7 h8 h<, h9= h6> h? h*B, h h h, h! h h#  h  h....#...†............... ..... .).##.......^........... .... ...#.............#####. ... ...#.......#####.##### ...#.......# #.# # ####....... #.# # h@ .... #.#####.# # #R......# # #.  ....... ### ...o#+########.. # .. ... #..  h#.. #.. o   orc wizard (wandering) h,#..#.. h419.0 (8.0) h,70.0 (9 h h+z _An orc wizard comes into view. It is wielding a +0 dagger. h0 (((o  ally target)You shoot a bolt.  The orc wizard shouts!  The bolt hits the orc wizard. The bolt burns the orc wizard. h-t  The orc wizard is moderately wounded. h/ hJ19  You hear a shout! x3 h2 h <.o..Ro.o   orc (missile) h<7===1.1 (1.1 hC hSq _An orc comes into view. It is wielding a +0 club. h (((((((You shoot a bolt. The bolt closely misses the orc wizard. h  h8  h  hI o.oR..... h ,20 h%$  h' V _The bolt closely misses the orc. h<~ ((You shoot a bolt. Wemymur avoids your attack. h h  .ooR The bolt closely misses the orc wizard. Wemymur blocks the orc wizard's attack. h&3 h hB _Wemymur hits the orc wizard with a +0 flail! h^ ( You shoot a bolt. Wemymur avoids your attack. The bolt hits the orc wizard.  The bolt burns the orc wizard. h R'#.'o#....o 2 orcs (missiles, 1 wandering)The orc wizard is almost dead. h hx&4 h ho _Wemymur blocks the orc wizard's attack. An orc opens the door. _An orc comes into view. It is wielding a +0 hand axe. h  You shoot a bolt. Wemymur avoids your attack.  The orc shouts!  The bolt hits the orc wizard!! The bolt burns the orc wizard. h)(oo 2 orcs (missiles) h  Ro, 1 ally target)You kill the orc wizard!You hear two shouts! h9( hg9) h& (((The orc throws a stone. Wemymur blocks the stone. The orc throws a stone. h hnSR.'.' h&5 hn h/ _Wemymur blocks the stone. ho  You shoot a bolt. Wemymur avoids your attack. The bolt hits the orc!!  The bolt burns the orc. h@~)((   orc (missile) h$, h).Ro., ally target) h&6 h  h G _You kill the orc! hp n((((((( h  h  h   You shoot a bolt. Wemymur avoids your attack. The bolt closely misses the orc.An orc wizard comes into view. It is wielding a +0 dagger.Wemymur hits the orc with a +0 flail! h .R)o..owizard. h &7 h  h# C _The orc dies! hXp n((((((( h  hB .Ro'..(ally target).   h You shoot a bolt. Wemymur avoids your attack. The bolt misses the orc wizard.Something hits Wemymur but does no damage. h &8 h hI s _Something hits Wemymur. Wemymur barely misses the orc wizard. h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the orc wizard!!  The bolt burns the orc wizard. ho(() h z hhr .Ro o   orc (ally target)You kill the orc wizard!An orc comes into view. It is wielding a +0 flail. hB.49 hD hN _Something barely misses Wemymur. Something hits Wemymur! h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the orc!!!  The bolt burns the orc. hw((() hT h ]jR') ha'80 h i hElG _You kill the orc! hs h  #..).##.......^.....  #....#.............#####.  hg> F #....#.......#####.#  #....#.......#...#.#  ######.......#...#.# #  ........#...#.#####.#  h> #....#...#.......#  #....#'###.........  #...R@.)).......... --- h> < #......#)########..  #......#R....... .  h> #......).................#........ h? p####.....#........   h? U #.....#........ o   orc warrior (polearm, wandering)#.....#.o...... h? S#.....#.......#  You open the door. hA 094.2 (11.0) hJ e.R, ally…) hJ H---5.2 (12 hT  he { _An orc warrior comes into view. It is wielding a +0 glaive. hB ((((((o  ally target)  You shoot a bolt.  The orc warrior shouts!  The bolt hits the orc warrior. The bolt burns the orc warrior. h) h h...R.)..o. h;===6.0) he hןf _The orc warrior is moderately wounded. h W ((( h(( You shoot a bolt. The bolt hits the orc warrior.  The bolt burns the orc warrior. hq, h7y...R).o. hy-7.3 (1.1 hi hd _The orc warrior is severely wounded. h (((( You shoot a bolt. The bolt hits the orc warrior.  The bolt burns the orc warrior. h3   The orc warrior is almost dead.  An orc comes into view. It is wielding a +0 club....Ro.o.ooo 2 orcs (1 distracted)80 _An orc comes into view. It is wielding a +0 dagger. h< T  You shoot a bolt. Wemymur avoids your attack. The bolt hits the orc warrior!  The bolt burns the orc warrior.((()oo 2 orcs hc ..)Roo(1 ally target)...9 hl hopO _You kill the orc warrior! h+g((((((( h, hh h'  You shoot a bolt. The bolt closely misses the orc.An orc comes into view. It is wielding a +0 club. h hx huc...oo h....#.oo 3 orcs (1 ally target).200.4 (1.1 h) hM _Wemymur misses the orc. heg  You shoot a bolt. The bolt hits the orc!!! The bolt burns the orc. hw ((() 2 orcs h`V  You kill the orc! h h}...o.o.(1 ally target) hɤ(1.5 hg hI; _Wemymur hits the orc with a +0 flail. h&i((((((( hf{, h=| h.oR....#...   orc (. h(2.6 hu hvh _You shoot a bolt. The bolt closely misses the orc. h e  You shoot a bolt. The bolt hits the orc! The bolt burns the orc. h g() h] q.R. h` ,30 h  h G _You kill the orc! h  _No target in view! hj _No target in view! hI h h, h  h@$ _ h(, h he #.....#...†.... h #..).##.......^........... h^ #....#.......#####. #....#.#####.# #....#.#...#.# ######.#...#.# #........#...#.#####.# #....#...#.......# #...@#'###...---4 #......)).......... #......#)########.. #....).#R.. . #.....Ro. ......)..#).####.....#.o   orc (ally target) #.....#...... #.....#..--- h h[ _An orc is nearby! h?  (((You shoot a bolt. h , ho  h  hz {  The bolt hits the orc but does no damage.  Wemymur hits the orc with a +0 flail! h w..)) hY 0===5 h  h/ C _The orc dies! h  h  hvZ ^ _No target in view! h33 h? h Y hy _ h hq, h, hpX hO, h, h h h hz<, h? h n h h+ hT. hw/ h1 h3, h4 h6 hBT #.....#. #.....#...†....... . #..).##.......^.... .. #....#............. ... #....#.......#####. .... #....#.......#...#.######.......#...#............R......#...#........@######....#...#.---######..# #....#'###. #..# #..R...)).. hC} #..# #......#)## #..# #....))#R.. #..# #......)... +... ......)..#).. u   white ugly thing (asleep) #.u. ####.....#... #.....#... hM 10.0)  A white ugly thing comes into view. h%UR.uully target). hVV==-6.6 (11 hqR _The white ugly thing gurgles horribly! hR (((((((You shoot a bolt. h, hO hR....u...=7.6 (1.0) h hc _The bolt closely misses the white ugly thing. h] hV † . #..)^ ..  ...  .... .. .....######.... .........R...... .......@#. ######..# #.... #..# )) #..# ) #.u# #....)) #..# ) +... )..#) #...   hh. † . #..)^ ..  ...  .... .. .....######.... .........R...... .......@#.  hn/!######..# #.... #..# )) #..# ) #.u# #....)) #..# ) +... )..#) #...   h:4 he ((((((( _A white ugly thing is nearby!You shoot a bolt. h h h[R... hEKu....8 h hjb _The bolt barely misses the white ugly thing. hy ((You shoot a bolt. h[ hp hmR..u.9.7 (1.1 h hL _The bolt hits the white ugly thing but does no damage. hx6 (You shoot a bolt. The bolt hits the white ugly thing!  The bolt burns the white ugly thing. h , h .Ru. h% )20.8 hu  h > _The white ugly thing is lightly wounded. h  You shoot a bolt. The bolt hits the white ugly thing!  The bolt burns the white ugly thing. h  The white ugly thing is moderately wounded.Wemymur hits the white ugly thing with a +0 flail!1.9 h2  h a _The white ugly thing completely misses you. hU  You shoot a bolt. The bolt hits the white ugly thing!!  The bolt burns the white ugly thing! h #The white ugly thing is almost dead.The white ugly thing misses you. hG====3.0 h= hBb _Wemymur closely misses the white ugly thing. h? (((((((You shoot a bolt. h  The bolt barely misses the white ugly thing.The white ugly thing closely misses you.Wemymur hits the white ugly thing with a +0 flail!†......9===-4.1 hP _The white ugly thing dies! hN- h hAH _No target in view! h Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - Confusing TouchHexes1%3  c - Sigil of BindingHexes1%3  d - Cause FearHexes1% 4  e - Poisonous VapoursAlchemy/Air9%1  f - Summon Small MammalSummoning9%1  g - Dimensional BullseyeHexes/Translocation11% 4  h - Call ImpSummoning14%2  i - Call Canine FamiliarSummoning26% 3  j - Cigotuvi's PutrefactionNecromancy/Air65% 4  k - Eringya's Surprising Crocodile Summoning65% 4  l - Iskenderun's BattlesphereConjuration/Forgecraft 65% 4  m - Alistair's Walking AlembicAlchemy/Forgecraft94% 5 21 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hxDescribMemorise|Describe h2  Alistair's Walking Alembic Constructs a mobile and combat-capable alchemical manufactory. It uses the friction of melee combat to brew a variety of useful potions, venting clouds of their toxic byproducts at whatever it punches. When it has built up enough heat to complete its synthesis, it will automatically dispense the finished potions to nearby allies before falling apart.  hY3 XLevel: 5 Schools: Alchemy/Forgecraft Fail: 94% Power: 8% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or corrodes you. You can sustain at most one creature summoned by this spell. _________________ Despite its unwieldy appearance, it is widely considered Alistair's most popularwork; countless variations of this spell can be found in surface libraries, customised to prepare everything from floor polish to vegetable soup. In the  h4 depths of the dungeon, however, most mages favor the combat utility of the classic iteration.  hw Spells (Describe)TypeFailure Levela - SlowHexes1%1  b - Confusing TouchHexes1% 3  c - Sigil of BindingHexes1% 3  d - Cause FearHexes1% 4  e - Poisonous VapoursAlchemy/Air h 9% 1  f - Summon Small Mammal Summoning9%1  g - Dimensional BullseyeHexes/Translocation11% 4  h - Call ImpSummoning14%2  i - Call Canine FamiliarSummoning26% 3  j - Cigotuvi's PutrefactionNecromancy/Air65% 4  k - Eringya's Surprising Crocodile Summoning h:65% 4  l - Iskenderun's BattlesphereConjuration/Forgecraft 65% 4  hx m - Alistair's Walking Alembic Alchemy/Forgecraft 94% 5  h21 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h # Iskenderun's Battlesphere Conjures a small globe of destructive energy. Each time its creator casts a offensive spell, the battlesphere will also fire an unerring volley of energy atthe most injured nearby foe it can reach.  h9 The battlesphere's creator can freely fire through its position without harming it. Level: 4 Schools: Conjuration/ForgecraftFail: 65%  Power: 8% Damage: 2d7 (max 2d18)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 28 irresistible damage. Your battlesphere fires when you cast Inner Flame. _________________  h “Maxim 4: Close air support covereth a multitude of sins.”  -Howard Tayler, _The Seventy Maxims of Maximally Effective Mercenaries_, in _Schlock Mercenary_. 2008.  hu9 Spells (Describe)TypeFailure Levela - SlowHexes1%1  b - Confusing TouchHexes1% 3  c - Sigil of BindingHexes1% 3  d - Cause FearHexes1% 4  e - Poisonous VapoursAlchemy/Air9%1  f - Summon Small Mammal Summoning9% 1  g - Dimensional BullseyeHexes/Translocation11% 4  h - Call ImpSummoning14%2  i - Call Canine Familiar Summoning  26% 3  j - Cigotuvi's PutrefactionNecromancy/Air65% 4  k - Eringya's Surprising Crocodile Summoning65% 4  l - Iskenderun's Battlesphere Conjuration/Forgecraft 65% 4m - Alistair's Walking AlembicAlchemy/Forgecraft94% 5 21 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hU< Dimensional Bullseye  hWeaves a link between the caster's weaponry and a chosen target. Whenever the caster fires or throws something at a *different* enemy, a matching projectile will be teleported at the target. Spellpower increases their accuracy. Level: 4 Schools: Hexes/Translocation Fail: 11% Power: 17% Range: 7 Noise: A bit loud Miscasting this spell causes magic contamination and also either slows you or anchors you in place.  hxThis spell would have no effect right now because you can't see any hostile targets that would be affected. h  Spells (Describe)TypeFailure Levela - SlowHexes1% h a1  b - Confusing TouchHexes1% 3  c - Sigil of BindingHexes1% 3  d - Cause FearHexes1% 4  e - Poisonous VapoursAlchemy/Air9%1  f - Summon Small Mammal Summoning h  9%1  g - Dimensional Bullseye Hexes/Translocation 11% 4  h - Call Imp h QSummoning14%2  i - Call Canine FamiliarSummoning h2 26% 3  j - Cigotuvi's PutrefactionNecromancy/Air65% 4  h\  k - Eringya's Surprising Crocodile Summoning65% 4  l - Iskenderun's Battlesphere h Conjuration/Forgecraft 65% 4  m - Alistair's Walking AlembicAlchemy/Forgecraft h 894% 5  h/X21 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help h<[Esc] exit hHide) Describe|Hide hCall Imp Summoning 14% 2Canine Familiar26% 3igotuvi's PutrefactionNecromancy/Air65% 4Eringya's Surprising Crocodile Summoning Iskenderun's Battlesphere Conjuration/Forgecraft hvAlistair's Walking AlembicAlchemy/Forgecraft 94% 5 1 spell hidden hF/  h9#.....#............ Selgeron the Crack Shot#.....#...†........ Deep Elf of Hepliaklqana **..... #..).##.......^.... Health: 64/64 ========================.. #....#............. Magic: 34/34 ========================... #....#.......#####. AC: 11Str: 9.... #....#.......#...#. EV: 15Int: 25.....######.......#...#. SH: 0Dex: 23..................#...#. XL: 13 Next: 49% Place: Dungeon:12......R@######....#...#. Noise: ===------  Time: 12224.1 (0.0)######.†# #....#'###. H) +2 arbalest (flame)#..#  h: #..R...)).. Fire: H) +2 arbalest (flame) #..# #......#)###..# #....))#R..#..# #......)... R   Wemymur the knight+... ......)..#)..#... ####.....#...#.....#...You shoot a bolt.  The bolt barely misses the white ugly thing.The white ugly thing closely misses you.Wemymur hits the white ugly thing with a +0 flail! _The white ugly thing dies! _No target in view! hBwThe bolt barely misses the white ugly thing.white ugly thing closely misses you.  Wemymur hits the white ugly thing with a +0 flail! _The white ugly thing dies! _No target in view!  Okay, then. h^C hJ hL. _ h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h' hc. Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2 b - Inner FlameHexes/Fire2% h3 Select a spell to cast[!]/[I] toggle spell headers hCz  ĥ  h -#.....#............ Selgeron the Crack Shot#.....#...†........ Deep Elf of Hepliaklqana **..... #..).##.......^.... Health: 64/64 ========================.. #....#............. Magic: 34/34 ========================... #....#.......#####. AC: 11Str: 9.... #....#.......#...#. EV: 15Int: 25 h {.....######.......#...#. SH: 0Dex: 23..................#...#. XL: 13 Next: 49% Place: Dungeon:12......R@######....#...#. Noise: ===------  Time: 12224.1 (0.0)######.†# #....#'###. H) +2 arbalest (flame) hO #..# #..R...)).. Fire: H) +2 arbalest (flame) #..# #......#)###..# #....))#R..#..# #......)... R   Wemymur the knight+... ......)..#)..#... ####.....#... h #.....#...Wemymur hits the white ugly thing with a +0 flail! _The white ugly thing dies! _No target in view!  hnj _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  hӕ -#.....#............ Selgeron the Crack Shot#.....#...†........ Deep Elf of Hepliaklqana **..... #..).##.......^.... Health: 64/64 ========================.. #....#............. Magic: 34/34 ========================... #....#.......#####. AC: 11Str: 9.... #....#.......#...#. EV: 15Int: 25 hA .....######.......#...#. SH: 0Dex: 23..................#...#. XL: 13 Next: 49% Place: Dungeon:12 hz ......R@######....#...#. Noise: ===------  Time: 12224.1 (0.0)######.†# #....#'###. H) +2 arbalest (flame)#..# #..R...)).. Fire: H) +2 arbalest (flame) #..# #......#)###..# #....))#R.. h k#..# #......)... R   Wemymur the knight+... ......)..#)..#... ####.....#...#.....#...Wemymur hits the white ugly thing with a +0 flail! _The white ugly thing dies! _No target in view!  h _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h P  Okay, then. h؟  hZ  h{ . _ h+ h%  h2 Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.6  27%  -2   h - Spellcasting   7.0    +3       hw     b + Unarmed Combat   0.0    -2   i * Hexes  10.1  13%  +3   h5 c + Throwing   0.0     0   j - Fire Magic   1.1    +1           d * Ranged Weapons  23.5  48%  +3   k + Invocations   0.0    +1   hr     l * Evocations   4.7  12%  +1   e - Armour   3.5    -2       f - Dodging   6.1    +2       h g - Stealth   5.8    +3               h_     h         hA         hj         hn     h             h     The percentage of incoming experience used to train each skill is in brown.   h2The species aptitude is in white.  [?] Help hYG[=] set a skill target   h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h hg h#.....#............ Selgeron the Crack Shot#.....#...†........ Deep Elf of Hepliaklqana **..... #..).##.......^.... Health: 64/64 ========================.. #....#............. Magic: 34/34 ========================... #....#.......#####. AC: 11Str: 9.... #....#.......#...#. EV: 15Int: 25.....######.......#...#. SH: 0Dex: 23..................#...#. XL: 13 Next: 49% Place: Dungeon:12......R@######....#...#. Noise: ===------  Time: 12224.1 (0.0) h######.†# #....#'###. H) +2 arbalest (flame)#..# #..R...)).. Fire: H) +2 arbalest (flame) #..# #......#)###..# #....))#R..#..# #......)... R   Wemymur the knight+... ......)..#)..#... ####.....#...#.....#... _The white ugly thing dies! _No target in view! _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. h4 h h\ hΦ hvA Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - Confusing TouchHexes1%3  c - Sigil of BindingHexes1% h#|3  d - Cause FearHexes1% 4  e - Poisonous VapoursAlchemy/Air9%1  f - Summon Small MammalSummoning9%1  g - Call ImpSummoning14%2  h - Call Canine FamiliarSummoning26% 3  i - Cigotuvi's PutrefactionNecromancy/Air65% 4  j - Eringya's Surprising Crocodile Summoning65% 4  k - Iskenderun's Battlesphere hhConjuration/Forgecraft 65% 4  l - Alistair's Walking AlembicAlchemy/Forgecraft h94% 5 21 spell levels left 1 spell hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hS DescribMemorise|Describe hmHide) Describe|Hide h0MShowDimensional Bullseye/Translocation11% 4 Hide|Show h1  hjIMemorise)a - SlowHexes1%1  b - Confusing TouchHexes1%3  c - Sigil of BindingHexes1%3  d - Cause FearHexes1% 4  e - Poisonous VapoursAlchemy/Air9%1  f - Summon Small MammalSummoning9%1  g - Dimensional BullseyeHexes/Translocation11% 4  h - Call ImpSummoning14% hk2  i - Call Canine FamiliarSummoning26% 3  j - Cigotuvi's PutrefactionNecromancy/Air65% 4  k - Eringya's Surprising Crocodile Summoning65% 4  l - Iskenderun's BattlesphereConjuration/Forgecraft 65% 4  m - Alistair's Walking AlembicAlchemy/Forgecraft94% 5MemoriseShow hX  h@  hL -#.....#............ Selgeron the Crack Shot#.....#...†........ Deep Elf of Hepliaklqana **..... #..).##.......^.... Health: 64/64 ========================.. #....#............. Magic: 34/34 ========================... #....#.......#####. AC: 11Str: 9.... #....#.......#...#. EV: 15Int: 25 h; r.....######.......#...#. SH: 0Dex: 23..................#...#. XL: 13 Next: 49% Place: Dungeon:12......R@######....#...#. Noise: ===------  Time: 12224.1 (0.0)######.†# #....#'###. H) +2 arbalest (flame)#..# #..R...)).. Fire: H) +2 arbalest (flame) #..# #......#)###..# #....))#R..#..# #......)... R   Wemymur the knight h +... ......)..#)..#... ####.....#...#.....#... _The white ugly thing dies! _No target in view! _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)   h Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. h),  hR- Memorise Dimensional Bullseye, consuming 4 spell levels and leaving 17? Y - Yes  N - No hV  hp #.....#............ Selgeron the Crack Shot#.....#...†........ Deep Elf of Hepliaklqana **..... #..).##.......^.... Health: 64/64 ========================.. #....#............. Magic: 34/34 ========================... #....#.......#####. AC: 11Str: 9.... #....#.......#...#. EV: 15Int: 25.....######.......#...#. SH: 0Dex: 23..................#...#. XL: 13 Next: 49% Place: Dungeon:12......R@######....#...#. Noise: ===------  Time: 12224.1 (0.0)######.†# #....#'###. H) +2 arbalest (flame)#..#  hr & #..R...)).. Fire: H) +2 arbalest (flame) #..# #......#)###..# #....))#R..#..# #......)... R   Wemymur the knight+... ......)..#)..#... ####.....#...#.....#... _The white ugly thing dies! _No target in view! _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.---5.1 (1 hz  hH o _This spell is dangerous to cast! h G---6.1 (2 hb  h A7.1 (3 h  h_  h3 +8.1 (4 h  ht A9.1 (5 h1  h _You start memorising the spell. You continue memorising. x4 h  h+  h c _You finish memorising. Spell assigned to 'c'. h 3 h!  hl  hw  h+ $ _ hT  h  h" , h#  hO&  h)  h+  hP+  h1  h6  h:  h9> B h@  h'D  h?F , hG  hrK  hM  h3P , hQ  hT  hV  hX  h_Y  h[  h}^  hg  #....#.#...#.......∩. .#....#.#[..#....#... .#....#.#####...##.##.#....#.......##....#............#.....'........?..#.....#.........#.....#...... hZh .@..#.....#...†..36.1 (7..........#..).##.............R..#....#................#....#.................#....#.......#..........######.......#.......................###...........######....##...######.†# #....# hj  hr QR. hs +7.1 (8 h){  hN} 4 _Found Bianot's Gadget Gallery. h`  hHa  hc  hf  hh  hk  hp B h0u B hv  h t'##.## #.#... #.....∩. .##[..##... .########.##.#....#...##'.....#...† h B...#..).##....#....#....#..######...................... h +9.1 (2 hW ,40.1 (3 hG  hd X _v - a scroll of blinking ha  h  h  h  h[  h0 , h  h  h  hG  h  h  h%  hY  h  hu  hx  h  h  hm  h^  h,  hl  h7#  hB%  h%  h&  hT,  hw2 Welcome to Bianot's Gadget Gallery! What would you like to do?  h2  a -  680 gold a Gell's gravitambourine (2/2)b -  456 gold a wand of acid (6)  c -  88 gold a wand of flame (7)  d -  101 gold a wand of flame (8)  e -  130 gold a wand of paralysis (3)  h13 ^You have 1975 gold pieces. [Esc] exit[!] buy|examine items[a-e] mark item for purchase [/] sort (type)[A-E] put item on shopping list hq hdx hډ#..... Selgeron the Crack Shot######..####+##..... Deep Elf of Hepliaklqana **........ .............. Health: 64/64 ========================...: .............. Magic: 34/34 ========================... .#+####.#####. AC: 11Str: 9.#### ..# #....#.'...#. EV: 15Int: 25.....##.##.#....#.#...#. SH: 0Dex: 23.....#...#.#....#.#...#. XL: 13 Next: 49% Place: Dungeon:12.......@...#....#.#[..#. Noise: ---------  Time: 12245.1 (5.0).....#.R.#.#....#.#####. H) +2 arbalest (flame).....##.[32 hl.m##.#....#....... Fire: H) +2 arbalest (flame) ..........##....#.................#.....'.................#.....#....... R   Wemymur the knight..........#.....#.................#.....#...†.............#..).##....... _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. _Found Bianot's Gadget Gallery. _v - a scroll of blinkingThere is an entrance to Bianot's Gadget Gallery here. _ h  h1$C  Skill  Level Train  Apt Skill  Level Train  Apt  h$Pa + Fighting4.6  27%  -2   h - Spellcasting   7.0    +3           h$ b + Unarmed Combat   0.0    -2   i * Hexes  10.1  13%  +3   c + Throwing   0.0     0   j + Translocations   0.0    +1       k - Fire Magic   1.1    +1   d * Ranged Weapons  23.5  48%  +3   h%         h<% l + Invocations   0.0    +1   hr% e - Armour   3.5    -2   m * Evocations   4.7  12%  +1   h%. f - Dodging   6.1    +2       h% g - Stealth   5.8    +3   h%         h%n     h &_     h(&a     hD&_     ha&         h&         h&a     h&_     h&         h'    The percentage of incoming experience used to train each skill is in brown.   h>'The species aptitude is in white.  [?] Help hY'G[=] set a skill target   hv'[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h;8+ h=3 h * Spellcasting   7.0  11%231 hyQ1 9 j * Translocations   0.0  11%37 h 312 j - Translocations   0.0   43 h73 i - Hexes  10.1   82 hT h' h/ hU8#..... Selgeron the Crack Shot######..####+##..... Deep Elf of Hepliaklqana **........ .............. Health: 64/64 ========================...: .............. Magic: 34/34 ======================== h8.... .#+####.#####. AC: 11Str: 9.#### ..# #....#.'...#. EV: 15Int: 25.....##.##.#....#.#...#. SH: 0Dex: 23.....#...#.#....#.#...#. XL: 13 Next: 49% Place: Dungeon:12 h(9.......@...#....#.#[..#. Noise: ---------  Time: 12245.1 (0.0).....#.R.#.#....#.#####. H) +2 arbalest (flame).....##.##.#....#....... Fire: H) +2 arbalest (flame) ..........##....#.................#.....'....... hJ9'..........#.....#....... R   Wemymur the knight..........#.....#....... hj9l..........#.....#...†... h9..........#..).##....... _This spell is dangerous to cast!  h9_You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'.  h9X_Found Bianot's Gadget Gallery. _v - a scroll of blinking  h9^_There is an entrance to Bianot's Gadget Gallery here. h@ h@ h h^ h8 h Spells (Memorise)TypeFailure Level  a - SlowHexes h;1% 1b - Confusing TouchHexes1%3  c - Sigil of BindingHexes1%3  d - Cause FearHexes1% 4  e - Poisonous VapoursAlchemy/Air9%1  f - Summon Small MammalSummoning9%1  g - Call ImpSummoning h14%2  h - Call Canine FamiliarSummoning26% 3  i - Cigotuvi's PutrefactionNecromancy/Air h_65% 4  j - Eringya's Surprising Crocodile Summoning65% 4  k - Iskenderun's BattlesphereConjuration/Forgecraft 65% 4  l - Alistair's Walking AlembicAlchemy/Forgecraft h'94% 5 17 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help h<[Esc] exit hPQ  hR  h'\ #..... Selgeron the Crack Shot######..####+##..... Deep Elf of Hepliaklqana **........ .............. Health: 64/64 ========================...: .............. Magic: 34/34 ========================... .#+####.#####. AC: 11Str: 9.#### ..# #....#.'...#. EV: 15Int: 25.....##.##.#....#.#...#. SH: 0Dex: 23 h\ 9.....#...#.#....#.#...#. XL: 13 Next: 49% Place: Dungeon:12.......@...#....#.#[..#. Noise: ---------  Time: 12245.1 (0.0).....#.R.#.#....#.#####. H) +2 arbalest (flame).....##.##.#....#....... Fire: H) +2 arbalest (flame) ..........##....#.................#.....'.................#.....#....... R   Wemymur the knight..........#.....#.................#.....#...†.............#..).##.......  hD] _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. _Found Bianot's Gadget Gallery. _v - a scroll of blinking _There is an entrance to Bianot's Gadget Gallery here. he _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'c'. _Found Bianot's Gadget Gallery. _v - a scroll of blinkingOkay, then. hf  hkm  ho . _ h^  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2 b - Inner FlameHexes/Fire2%3  c - Dimensional Bullseye Hexes/Translocation 11% 4 Select a spell to cast[!]/[I] toggle spell headers h. hs h#..... Selgeron the Crack Shot######..####+##..... Deep Elf of Hepliaklqana **........ .............. Health: 64/64 ========================...: .............. Magic: 34/34 ========================... .#+####.#####. AC: 11Str: 9.#### ..# #....#.'...#. EV: 15Int: 25.....##.##.#....#.#...#. SH: 0Dex: 23.....#...#.#....#.#...#. XL: 13 Next: 49% Place: Dungeon:12.......@...#....#.#[..#. Noise: ---------  Time: 12245.1 (0.0).....#.R.#.#....#.#####. H) +2 arbalest (flame).....##.[32 hm##.#....#....... Fire: H) +2 arbalest (flame) ..........##....#.................#.....'.................#.....#....... R   Wemymur the knight..........#.....#.................#.....#...†.............#..).##....... _Found Bianot's Gadget Gallery. _v - a scroll of blinking _There is an entrance to Bianot's Gadget Gallery here. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h#..... Selgeron the Crack Shot######..####+##..... Deep Elf of Hepliaklqana **........ .............. Health: 64/64 ======================== h...: .............. Magic: 34/34 ========================... .#+####.#####. AC: 11Str: 9.#### ..# #....#.'...#. EV: 15Int: 25.....##.##.#....#.#...#. SH: 0Dex: 23 hZ.....#...#.#....#.#...#. XL: 13 Next: 49% Place: Dungeon:12.......@...#....#.#[..#. Noise: ---------  Time: 12245.1 (0.0).....#.R.#.#....#.#####. H) +2 arbalest (flame).....##.##.#....#....... Fire: H) +2 arbalest (flame) ..........##....#....... h%..........#.....'.................#.....#....... R   Wemymur the knight..........#.....#.................#.....#...†.............#..).##.......  h3_Found Bianot's Gadget Gallery. _v - a scroll of blinking _There is an entrance to Bianot's Gadget Gallery here. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h%   h2+Okay, then. h h h. _ h hҚ  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.6  27%  -2   h * Spellcasting   7.0  13%  +3           b + Unarmed Combat   0.0    -2   i - Hexes  10.1    +3   c + Throwing   0.0     0   j - Translocations   0.0    +1       k - Fire Magic   1.1    +1  hJ  d * Ranged Weapons  23.5  48%  +3           l + Invocations   0.0    +1   e - Armour   3.5    -2   m * Evocations   4.7  12%  +1   f - Dodging   6.1    +2       g - Stealth   5.8    +3                     h6                                           The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hV% 8+ hCZ32 j * Translocations   0.0  11%31 h  h  h@ #..... Selgeron the Crack Shot######..####+##..... Deep Elf of Hepliaklqana **........ .............. Health: 64/64 ========================...: .............. Magic: 34/34 ========================... .#+####.#####. AC: 11 h˛ Str: 9.#### ..# #....#.'...#. EV: 15Int: 25.....##.##.#....#.#...#. SH: 0Dex: 23.....#...#.#....#.#...#. XL: 13 Next: 49% Place: Dungeon:12.......@...#....#.#[..#. Noise: ---------  Time: 12245.1 (0.0) h .....#.R.#.#....#.#####. H) +2 arbalest (flame).....##.##.#....#....... Fire: H) +2 arbalest (flame)  h1 ..........##....#.................#.....'.................#.....#....... R   Wemymur the knight ha ..........#.....#.................#.....#...†.............#..).##.......  h _v - a scroll of blinking _There is an entrance to Bianot's Gadget Gallery here.  h _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. hɥ  hR  h  h  hrI hG h[ h# hgP _ h] hDX hC h9, h h h h, h- h h h, h` h  ....... . # #.....# #.....# #.....##########..####+##.....##.......#..............##+..............##......R#.#+####.#####.#.#####..## #....#.'...#.....##.##.#....#.#...#.#.....#...##.#...#.#.......∩...#....#.#[..#.#.....#...#.#....#.#####.#.....##.##.#....#.......#.##....#.#You pick up a book of Cantrips and begin reading... hw,50.1 (5 h+1.1 (6 h( hqY _You add the spells Kinetic Grapnel and Apportation to your library. hm\3 h\ h_ hb h=c hMgM _You open the door. hmd.#..#####+#. hn..# #...# #.....#..# #.....# ..# #.....# ##..####+##.....# #. hRn#.......# #.......@.......# #......R#.#+####.#####.#  hnR.#####..##9#....#.'...#......##.##.#....#.#...#.#.....#...#.# hn.......∩...#....#.#[..#.# .....#...#.#....#.#####.# 9   gargoyle (dormant) ho.....##.##.#  h_r+2.1 (1 hxR.t, ally target) hIy+3.1 (2 h8 h _A gargoyle comes into view. It is wielding a +0 mace. _There is an open door here. h< (9You shoot a bolt. h41, hb8n.R#9. h95===4.1 (1 hI> hZAD _The bolt hits the gargoyle but does no damage. h..#####+#...... ..# # ..# #.....# ..# #..... ..# #.....##########..####+##.....# #.......#..............# #.R.# #......@#9#+####.#####.#.#####..##.#....#.'...#.. .....##.##.#....#.#...#.# .....#...#.#....#.#...#. .......∩...#....#.#[..#.# .....#...#.#....#.#####.# .....##.##.#....#.......# ..........##....#.# .#.....'.# h h. h%'R9.9   gargoyle (ally target) hf&0---5 h , h.& _You swap places. h   You shoot a bolt. Wemymur avoids your attack. The bolt hits the gargoyle!!  The bolt burns the gargoyle! h"O(() ha h;R. h951===6 h hO _You destroy the gargoyle! hkw 4 h}  hf H _No target in view! hr ......####+#..#.# ..#  h*sr########..####+###..R.)........... #.......#.#+####.#####.######..##.#'...#..##.##...#....∩..[....#...#####...##.##.#....# hzz hz7---7 _ hi h h h<:--- hv^ _No target in view! h}y[.#..#####+#...# #...# #.....#..# #.....# ..# #.....# ##..####+##.....# #.#.# #......R@.).#  haz#.#.#+####.#####.# .#####..##.#....#.'...#......##.##.#....#.#...#.#.....#...#.#.......∩...#....#.#[..#.# .....#...#.#.....##.##.#  h hM&8 hɊ h  The bolt burns the gargoyle! _You destroy the gargoyle! _No target in view! _No target in view! _You swap places.There is an open door here. h@3 h+B hG hH hJ hOP _ h]Q hAS, hcT h W hY h[, h2] hd_ hPb h0d hd he hg hj hk, hl hn hp hAr, ht hAw hNz h|, h~ h hW h<, h† h, ht hO _You now have 1989 gold pieces (gained 14). h9 hΕ3 h h h$ h ho h h+ h hӥ, hߦ h hݬB h^ hX hi, hE h hy hǹ, h h, h۽ hf, h hW h h, h* h# hm h, h h7 h- hk h h h7 h, h h han hc h, hQ h h h , h h$ h> h hG h7 _You open the door. hn hl h* h h h/: ##  ####.........#  #####............###  #...................  #..#####............  #..#...#............   h #..#<..#............   #.R#...#............   #..@...+....#####+#.83.1 (25.0)   #..#...#....# #.   #..#####....# #   .............# #.   ..............# #.   #...#########..####+##.   #...#.......#..........  hK  #...#.......'.)..   #.......#.#+####.## h  h ,4.1 (26 h  hh| _Found a stone staircase leading up. _There is an open door here. hJ  hK  h L  hO  hP  hQ  hV f _ hwW  hW  h{X  heZ  hc\  h]  h]  hX^  hda  h]l  #..#####... #..#...#...  #..#<..#...  #..#...#  #..'...+....#####  #..#...#....#  ######R.#####....#  #................#  ###..@...........#  .#########..####+ .#.......#......  #...#.'.)....  #...#.#.#+####  #...#####..##.#....#  ........##.##.#....# D   acid dragon (asleep)  D.y......#...#.#....# y   vampi hm re mosquito (dormant)  .∩...#.... hn 17.1 (3.0) h`s i.R, ally target) h_t +8.1 (4 hoy  hu{ u _A vampire mosquito and an acid dragon come into view. hw #..#... #..#<. #..#. #..' #..#  ######..#####....#  #....R...........#  ###..@...........#  #...####### #...# #...#) #...# #...# ..... D.y... ∩ hw  #..#... #..#<. #..#. #..' #..#  ######..#####....#  #....R...........#  ###..@...........#  #...####### #...# #...#) #...# #...# ..... D.y... ∩ h h h hd _There are monsters nearby! hC ((((((D    You shoot a bolt. The bolt hits the acid dragon!  The bolt burns the acid dragon.  The acid dragon roars! h"u  The acid dragon is moderately wounded. h h hЗ h.R....yD...y h'=== h9.2 (1.1 h h: _The vampire mosquito buzzes angrily. hD ((((( You shoot a bolt.  The bolt barely misses the vampire mosquito.The bolt hits the acid dragon! The bolt burns the acid dragon. hmR, hpT ..y...(catching breath)  The acid dragon is almost dead. *****The acid dragon spits acid at you. h hx.R...... hl:51----- h27----- 7 ====90.3-2 arbalest (flame)Corr (-4)  hl ht _The splash of acid hits you!! The acid corrodes you! hV ((You shoot a bolt. The bolt hits the vampire mosquito.  The bolt burns the vampire mosquito. h , h   h G The vampire mosquito is lightly damaged. h  h.  hk  hI& .Ry..D..yy 2 vampire mosquitoes (1 ally target) h&  h& 2-----===-1 h2' 0 h-  h0 M _A vampire mosquito comes into view. hi1  hC (((((((You shoot a bolt. h q  The bolt barely misses the vampire mosquito. hx  h6 ^  The vampire mosquito barely misses you. h AWemymur barely misses the vampire mosquito. h} y..Dy...... hf )38 h =------2 h  h V _The vampire mosquito misses you. hJt  You shoot a bolt.  The bolt hits the vampire mosquito but does no damage. hBM  The vampire mosquito is lightly damaged. h  hA  The vampire mosquito misses you. The vampire mosquito bites you. h\  The vampire mosquito draws vitality from your injuries! hCDy.. h573.4 (1.1 h; hH _Wemymur hits the vampire mosquito with a +0 flail! hA'  hu(((((((You shoot a bolt. h?yy....(ally target).vampire mosquito draws vitality from your injuries!  Wemymur blocks the vampire mosquito's attack.  The vampire mosquito bites Wemymur!  Wemymur blocks the acid dragon's attack. h48-6-40 hΰ hLG _The acid dragon claws Wemymur but does no damage. h  You shoot a bolt. The bolt hits the vampire mosquito!!  The bolt burns the vampire mosquito. hZg†   vampire mosquito hQ hvZ  You destroy the vampire mosquito!Wemymur hits the acid dragon with a +0 flail. hd y..y   vampire mosquito  The acid dragon dies!The vampire mosquito bites you. hhQ9-5 hjiD--25 hDo h rM _The vampire mosquito draws vitality from your injuries! h4  (ally target)  You shoot a bolt. The bolt hits the vampire mosquito!  The bolt burns the vampire mosquito. h  The vampire mosquito is heavily damaged.The vampire mosquito bites you but does no damage.  Wemymur hits the vampire mosquito with a +0 flail! h 4† h c506=36 hv  h X _The vampire mosquito is destroyed! ho, 4 hM2  h4 H _No target in view! hQ4 hUX hbH _No target in view! h` hS2= _ h, h3=7== h h h!L4= h hp h5=8= h h hL6= hQ h h7=9= h) h<8 hU h  h9[32m=30==11  h? hV  hd_You are no longer corroded. hV60= h hQ h#1 h81= h h hOD3= h h h4==2= h< h%B h hh3== h; h , h  h'=4== h h1 hc, h: h"5 _You swap places. h# h$ h-% hm% h' hV( ht), h) h* h%, h-O= h- hs/ hn0 h&2, h2 h8n hy9 h; hR= h= hp> h@ hBB h]D, hiE hI, h]L hTO _You now have 2002 gold pieces (gained 13). hW hY3 h%Z h\ hL` ha hZa hTb hd h[f hg, hyh h`o, hq, hr ht hv hx hx hy h{ h,~ h! h| h h݋ hƎ hI h h  h h h[ h h~ h hK hX hS h} h h hN h h, h~ h h h, h% h  hl h\ h h h h h h h h h h, h h h h, h h/ h" h h h~ h h| h hm h h h h h hm hD h hw, hj h h h4 h h h h h h hC h7 h h, h h hx, h h h hZ, h h! hx hb  h  h  h  h  h> , h h4n h hW, h h67 _You open the door. h3 h h@  There is an open door here. h! hQ# h$ _ h% h' h_* h+ ht, h?- h. h 1 h2 h03 h3 h6 h8 h9 hE: h: hD hG hH hH hK hpN hN hpO hQ h_S hU, h$V hW hY h[ h[ h\ he^ h` hb, hc h,f hrp #...#....#..# #....))#R  hq #...#....#..######......)  #...#....+...........)..#)  #...#....#...######.....#  #...####'#...# #.....#....  #............# #.....#....  #...........R# #.....#....  #............# #.....#....  hTq, #^..........@# #.....#....---360.4 (64.0)  #............#+2 arbalest (flame)  #..............  #..#####........  hq #.. #........ ####......  #....... hql #.######<  hs h|R.R h}H---1.4 (65 h) h9 _Found a stone staircase leading up. h.N hN h7O hQ h,R hR h(S hS hrT hT hW hX h+Z hZ hw\ h{] h^ h_, ha hb hia#...#....+...........)..#). hhj&#...#....#...###.#...####'#...# #.....#..#............# #.....#.#............# #.....#.#............# #.....#.#^ hj.# #.....#.#.R######.. #...@....... #..#####.......#.. #...... ####..........  h6k#.... #.######<..## ...  hk*## h0l13.4 (2.0) hwl hv.R=4.4 (3 hY| h#  hN_Something barely misses you. h h h- hƢ h h' h #...#....#...######.....# #...####'#...# #.....# #............# #.....# #.# #.....# # hm.# #.....# #^.# #.....# # h3..######..  #.R........ #..#####..... hݭ #.. #. ####. h #. #.######<.. hF ## ... ##  h 0  Wemymur hits something with a +0 flail. Something hits you. hE3-3-5.4 (1 hʽ h[  h~_Deactivating autopickup; reactivate with Ctrl-A. h 3 h͢  hͪ T4=. hޫ R0 hS U.R hɷ +6.4 (1 h 6{ h P _Something hits you but does no damage. hm  hI h h` h5H _No target in view! h|,  hg-  h2  hY: H _No target in view! hF #...#....#...######.....#.... Selgeron the Crack Shot h#...####'#...# #.....#.... Deep Elf of Hepliaklqana **....#............# #.....#.... Health: 64/64 ========================#............# #.....#.... Magic: 33/34 =======================-#............# #.....#.... AC: 11Str: 9#^...........# #.....#.... EV: 15Int: 25#............######..SH: 0Dex: 23 hP#....................XL: 13 Next: 53% Place: Dungeon:12#..#####....@R.......Noise: =--------  Time: 12366.4 (0.0) h#.. #.............H) +2 arbalest (flame)####..{.......Fire: H) +2 arbalest (flame) #.......... hĸ#.######<..##... hR   Wemymur the knight## _Something hits you but does no damage.  h>k_No target in view! _No target in view!  Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycle h6Shift-Dir - straight line hC 1@. hJ.*{ hn #...#....#...######.....#.... Selgeron the Crack Shot#...####'#...# #.....#.... Deep Elf of Hepliaklqana **....#............# #.....#.... Health: 64/64 ========================#............# #.....#.... Magic: 33/34 =======================-#............# #.....#.... AC: 11Str: 9 h0 #^...........# #.....#.... EV: 15Int: 25#............######..SH: 0Dex: 23#....................XL: 13 Next: 53% Place: Dungeon:12#..#####....@R.......Noise: =--------  Time: 12366.4 (0.0)#.. #.............H) +2 arbalest (flame)####..{.......Fire: H) +2 arbalest (flame) #.......... ht#.######<..##...R   Wemymur the knight## _No target in view!  Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hIpYou shoot a bolt.  Reactivating autopickup. h\(. hQ..  Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a bolt.  Reactivating autopickup.You feel a bit more experienced. h͆j4=4==7.5 (1.1  h _ hٌ h h> 3 h  h , h X h , h  h  h 9= h  h  hd  h  hL , h)  h3 , h:  h , hy  h , h  h , h  h , h  h , h  h/  h  hN  hv , h~  h , h  h  h  h  h , h  h6" , h#  h% , h&  h( , hm+ B h+  h, , h-  h/ , hg0  h2 , h2  h3 , hy4  h5 , h6  hD  hhE B hBG , h@H  h7J , hKK  hM , hN  hP , hQ  h&S , hT  hFV , h@W  hY , hZ  hd\ , h)]  h_ , h/`  ha , hb  hd , he  hg , hh  hi , hn  hoo , hqp  hq , h^r  hs , hu  hv , hw  hy , hz  h| , h}  h n h{  h , h1  h , h  h , h  hV  h  h7  hQ , h:  hv , h  h, B h , hw  hd , hƗ  h , h  h , h  h: , h؝  h , h  hՠ , h`  h , h  h , h  h> , h  h , h  h , hڬ  h , h<  hm , h߰  hz , hc  h , h  hd , hڶ  h , h  h , h/  h= , h  hx  h| , h0  h& , h  h , hB  hi  h  h  h) , h  h , h  h , h  h , h<  hF , h X h  h~ k 466.5 (99.0) _You start waiting. h 8---7.5 (100.0) h  h # _Done waiting. h&! h! h&3 h8X h/9 h4; h<, h> hG? hEY#............# #.....#.. hE#............# #.....#..#^.# #.....#..#..######... #......... #..#####..............  h-Fc#.. #..............  ####..R  #...@. --- hiF #.######<...  ### ...o  ##  hF o   orc (asleep) hI270.5 (3.0) hOy.R, ally target) hSP+1.5 (4 hV h_eq _An orc comes into view. It is wielding a +0 club. h{   ((((((o  You shoot a bolt. The bolt hits the orc. The bolt burns the orc.  The orc shouts! h hŏ h.R..<.o. h7===2.6 (1.1 hf hsW _The orc is almost dead. h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the orc.  The bolt burns the orc. h g((((()  hP hR, hT h]@  There is an open door here. h6` hb hc _ hle hyh hj hv, hx h{ h?~ h! hy h h7 h4 h, h߈ h h h hF h5 h: h h h h% h h h, hK hg h* hڣ, h h, h hO _You now have 2017 gold pieces (gained 15). h h  h| h h; hX h  hE h h h h hC h h h7 _You open the door. hOh.............. ....# ##....... ....# #.^........... ...#.####. ..# #. .##### ####+####....######. .#...#.# #.......#........... . h!#...#.# # #.......#.........## .#...#.#####.#....)..#.........#. .#...#.......###@#####.........#.5054.0) .#'###.........R#) ...))..R...######.....'. ...#)##.......#....###'#.## .))#).......#.......#........#...  h....)........#.......#........#... )..#).......#.......#........###. ...#........#.......#....>.....#. ...#........#.......#..........#. h0 hQR. hq,6.7 (25 hq h#g _Found a sling. _There is an open door here. h:3 h@ hI hK h"M hRP _ hS h4U, hU h` ############ ## #.>.. # . ..# #...... ...# #. .^........... ..........# #. ......#####. .........# # #####.# ####+####....######.. #...#.# #.......#.. #...#.# # #...@...#.### h`~8.0) #...#.#####.#...R)..#...#.. #...#.......###'#####.........#. #'###........................R#). . h`.))........######.....'#)########.......#....###'#.### ))#). ha#.......#.#...).#.......#........#... hWaL#)#.......#.###. hb hi h3qj _Key pressed, stopping explore. hq h"y h{H _No target in view! h 3 ht hg hs hW hK: _ h h, h\  h"  hP#1_You open the door. h% h'3 hQ) h8  ....... .##........###### .################....... .>............. # ......!..........#.................. .^.......................# ......#####.......# # #### ####@####....######..11.7 (3 #...R..# # #.......## #...#.#####.#....)..#.#. #...####'#####.........# #'###........................R#). ..)...#####.....'#)########.###'#.### ))#)..There is an open door here. hA h.Jr _Key pressed, stopping explore. hJ h1Q hSH _No target in view! h\4 he hvgH _No target in view! h3 ha h h h h: _ h hZ h) h h hӬ h h, hV hv h hl, h3 hS, hͿ h%t _M - 3 fizzy purple potions (gained 1) h_ h h h hw h hA h, h hP  There is an escape hatch in the floor here. h h h _ h+ h h7 h, h h" h h- h h h h h , h  h  h]  h  h   h  h  hD  h  h  h  hF  h  hc  h  h  h  hN  h , h  hv  h"  h%  h%&  h'  h9*  h,  h0/  h/  h1  h74  h6  hZ8  h8  h9  h;  h=  hP?  h?  h@  hB  hYD  hF  heF  hG  hI  hJ  hSL , hXM  hN  hP  hR  h^R  h)S  hT  hV  hDX , h\  h]  h_  hra , hwb  heh  hcj  hhl  hl  hm  ho  h!r  hs , ht  hv  hx  h  hp?  h@  hgA  hA  h1B  hD  hF  hH , hgI  hK  hM  hEN , hN  hvP  hP  hQ , hR  hgT  hT  hU , hV  h W  h=X  hX , h!Y  h Z  hZ  hv[ , h[  h\  h]  h^  h,_ , h_  h`  hca  ha  ha  hb  hc  hod  hd  hd  he  hf  hDg  hh  hVh  hKi  hMj  hj  hk  hdk  hXl  h8m  hm , h_n  h1o  hp  hp  h q  hq  h8  h  hE , hg  h2  h  h , h  ho  hl , h  hs  h  h , h  hP  h  h. , h  h  h  h  h  h]  h  h  h , h  h  h` , h  h  hȼ  hd  h߿  h3  h  h  h}  h8  h  h  hY  h  h  h<  h  h  h@  h , h  hx  h  h  hL  h  h  h  h , h@  h7  h  h- , h  h'  h  h  hB  hZ  h  h  h  h  h  h  hx  h  h  h  h  h h;, h  h> h h/ , hq  h h h5, h h h0 h h$ h h hF h h h  h# h% h', ht) hR+ h, h^., h8/ h0 h1 h3 hR3 h3 h6 h8 h[:, h-; hr< h= h?, hA hC hEE h^F, h9G hI hGK hM, hN hP hS hU, hW h'Z h\ h^, h` hoc h f h6h, hi hr ht hw, h5z hʁm..#..##..........#..#........#.......#..........'..#.......##.......#...########..#.......'........#...#.††.R..#.......#........#####.####.#...........###'######........... hn# ........................# ...#####R@.......#------640.7 (96 ..)# #...# ...# ###....... .  hՂ)......)..# ############ #####  hƃ=------ hy hAj _Key pressed, stopping explore. h4 h h*H _No target in view! h+3 h- h4 h5 h7 h;: _ h h h hM  h  hD  hJ h , h h h  hS h h h h h hp h# h,! h" hB$ h$ hH% h' h=) h*, h* hq+ hc, h- h-, hB/ h0 hY2 h2 hD3 h4 hk7 h7, h09 h9 h8; hE< h< h'= h@ hSA hZB hB h3C hE hF hG hH, hJ h^K hL, h2M hRO hP hP h"Q hgQ hR h6T hU hU hPV hRX hY h5[ h[ h)\ hx] h_ h>`, h1a hE#...########  #...#.÷÷.R...<....#  #####.######...####  .....# #...#  .....# #...######  .....# ## .....# ## ..######.# ........# 58.7 (18  h S########################             h hE _Done exploring. h5{ h{ h h8H _No target in view! h hm h2 h U ...............0.0) h h h E _Done exploring. h-3 hT h4 h hE _Done exploring. h+ h h  h _No target in view! _Done exploring.No target in view!Done exploring.No target in view! h hCWhere to? (Tab - D:12, ? - help)  D - Dungeon  T - TempleL - Lair hO - Orcish Mines  h h#[?25h[?0c hV...#...########......#  Selgeron the Crack Shot ...#...#.÷÷.R...<....#  Deep Elf of Hepliaklqana **.... ...#####.######...####  Health: 64/64 ======================== .........# #...#  Magic: 34/34 ======================== .........# #...######  AC: 11Str: 9 .........# #........#  EV: 15Int: 25 .........# #........#  SH: 0Dex: 23 .........######........#  XL: 13 Next: 54% Place: Dungeon:12 ...............R@......# hϳn  Noise: ---------  Time: 12658.7 (0.0) ########################  H) +2 arbalest (flame)  Fire: H) +2 arbalest (flame)     R   Wemymur the knight   _Done exploring. _No target in view! _Done exploring. _Done exploring.  h_No target in view!  What level of the Dungeon? (default 12, ? - help)  h [?25l[?1c h$ 513 h  hq  h  h / _ h< B h  hY  h  hE h h hY h  hB h  ha , h  hz hD hu h h h hd h, h h h h, h  h" h$ hR& h& h' h) h]+ h, h- h- h1@  There is an open door here. h3 h5 h 6 _ hb8 hU; h = h>, h-@ hB hD hXF, hG hJ hEL hN, hYO hlQ hS h}U, h%W h Y h{[ hX], h>_ h?aY  There is a stone staircase leading down here. hf hbi hi$ _ hrk h%3 h hF h h hk _You climb downwards.  Found 19 gold pieces.  There is a stone staircase leading up here. h               #.#########   .....^.@..#  75.4 (16.7) ......RR..#  ..........# ...$......# ..........# ..........# ..........# hٯ R   efreet (asleep)########.##   hp h h\^ _An efreet is nearby! h Rlly target)You shoot a bolt. hh R The bolt hits the efreet but does no damage.  Wemymur hits the efreet with a +0 flail!  The efreet hits you with a +1 scimitar of flaming! h 58---1---===6.4 (1.0) _The efreet burns you. h P  You shoot a bolt. The bolt hits the efreet. hEU p  The efreet is moderately wounded. h5V h60=--7.5 (1.1 hyZ  hX] _Wemymur barely misses the efreet. The efreet closely misses you. hj  You shoot a bolt.  The bolt hits the efreet but does no damage. hp  The efreet is moderately wounded. h1=2=--80 h# h5&L _The efreet misses you. hj  You shoot a bolt.  The bolt hits the efreet but does no damage. h)r _The efreet misses you.You shoot a bolt.  The bolt hits the efreet but does no damage.  The efreet is moderately wounded.Wemymur hits the efreet with a +0 flail!efreet hits you with a +1 scimitar of flaming! h@56-29--9.6 (1.1 h h5+ _The efreet burns you. hQ  You shoot a bolt. The bolt hits the efreet!! hHF) hE hJ hK7-30=-680.7 hR hTJ _You kill the efreet! h8G hH h-N hPH _No target in view! h I h  h# B8 _ h  h= 9=1= h  h  h} O60= h  hv  h #2 hD V=2= h  h  h U3= hh  h  hM 4=3== h  h/ 8 _HP restored. h  h  h, h  hP~4== h h~&--- hI #.#########.....^.<...R..$. hA########.# .# _Magic restored. h=)9.7 (9.0=---90.7 (10.0) hP*| _You see here a +1 scimitar of flaming. hje3 hmf h#j h_m hm$ _ hr, h[t h|w, hy hd{ h" h9= h hz h h, h  hF, h hēO _You now have 2036 gold pieces (gained 19). hO hI3 h h) h h, h hp h h$ h hį h+ h6 h hѵ h? hQ hs h¼ hֽ h  h  h h h) h hO h hd h3 h h hf h h h h, hx h h, h, h  #.........# #......... #........ h y ....... $...>  ...   ####'#   #..R@#   h_705.7 (15 #.####   ##.#########  #.....^.<..#  #.......)..#  hI #..........#  #..........# #............# ###..........# _You open the door. h.[ _Found a stone staircase leading down. hk3 h...#.......>.#####0.0)..R. hwb #.#### #.########....^.<.....)... #.. hـ h+6.7 (1 hX hs  ho_Found a stone staircase leading down. _There is an open door here. h8s 4 hx  h{ H _No target in view! hZ`  ha  hTg  h_j H _No target in view! hTo h;p hq ht hw hoy h}: _ h h hB h~, h? hEO _You now have 2057 gold pieces (gained 21). h h hV h\ h hџ h hC h hk hS h h hϫ hͭ hK, h hִ h h߹ h^ hջ h h h hG h h, h hP _K - a wand of flame (29) (gained 6 charges) hl3 hO h2 h% h, h h hd hb, h, h h, h h7 _You open the door. h6 h3 h h!@  There is an open door here. h h h _ h| h h= h h h>7 _You open the door. hY hM3 h2 h@  There is an open door here. h hH h _ hy  hI  h+, h h h hQ h- h h h h h h_ h h h|", h/# h%7 _You open the door. hG' h(3 h) h* h-, h- h0You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door h1&.  There is an open door here. h1 h2 h03 _ h3 h4 hC5 h5 h@6 h6 h 7 hz8 h9, hw: h; h= h?, h @ hA hZ, h hs h h hP h h h-  h  hp  h  h- h, hK hmlThere is an open door here. _You open the door. _There is an open  hddoor here. _You open the door. _There is an open door here. _You open the door. h h h h hlYou open the door. _There is an open door here. _You open the door hId. _There is an open door here. _You open the door.  There is an open door here. h hR h _ hZ h h`  h  h! hJ" h# h% h% hK& hs' h) h* h +, h, h/B h0 h2 h64, h4 hd6 h;8 h9, h: h< h? h]A hA hB hqC hRE hG, h~G hI hJ haL, h M h[N hO h9Q hQ hR hnU, hV hXThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 2062 gold pieces (gained 5). hZ hT[ h[ h] h1_ hO`, h` hTb hc he, he hg hh hj, hvj hl h= h= h> h? h*A hZB hB hHC h4D h'F hG h0H hH h!J hL h{M hN hcN hEO hJQ hQ hQ hS hT hV, h W hY h(\, h\ h`_7 _You open the door. ha hc3 hKd h/g@  There is an open door here. hh hj hGk _ hel h@o hPq h*vX huw hy hy hfz h| hP~, h h h hG, h h hO##########.......#### ######+.......'....... #.......# h##..... #.......######........ #....R..# ####..... #....@..# #..... #####'### ##.### ..# #.#  #.## #.# ..  h..##c####c.c   centaur warrior (asleep)...c   centaur (asleep) hy 87.7 (22  You open the door.  A centaur warrior and a centaur come into view. h%g  The centaur warrior shouts! You hear a shout! You hear two shouts! h c.ccclly target)cc 2 centaurs (1 l hlaauncher, 1 distracted)  A centaur comes into view. h ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.  The arrow misses you. h2 h4 h7O  The arrow hits Wemymur but does no damage. hJ@.R@'...cc.ccc 3 centaurs (1 launcher, 1 wandering h@6===8.7 (23 h_J hSZ _A centaur comes into view. h ! ((( c)  You shoot a bolt.  The centaur shouts!  The bolt hits the centaur warrior! The bolt burns the centaur warrior. h39 q '..launcher, ally target) h9 ncThe centaur warrior is moderately wounded. hq@ K ( hA q((The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. h  h '...c2s)  The arrow hits you!! The centaur wields a +0 shortbow. h0 Z(((( hR  h$T  hU  haa  .R...O.O   two-headed ogrecc 2 centaurs (launchers)  The centaur shoots an arrow. The arrow hits you but does no damage.   hb vA two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. hFg e((  h ... h 52-----27-----9.7 (1.0) h&  h'R _The centaur warrior shoots an arrow. The arrow hits Wemymur! hD[ ((( hEYou shoot a bolt. Wemymur avoids your attack.  The bolt hits the centaur warrior! The bolt burns the centaur warrior. h'  hUR..  The centaur warrior is heavily wounded. h(((), 1 ally target) h`s ...  The centaur shoots an arrow. Wemymur blocks the arrow.(( h hs h'R.O. hY3-----90 h hT _The centaur warrior shoots an arrow. Wemymur blocks the arrow. h+  You shoot a bolt. The bolt hits the centaur warrior!!  The bolt burns the centaur warrior. h 6((()O   two-headed ogrecc 2 centaurs (launchers, 1 ally target)  ht '.#.  You kill the centaur warrior!(( h* B h  h .R.c.O hG 4=8-----91.8 (1.1 h  h J _The centaur shoots an arrow. The arrow hits Wemymur. h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the centaur!!  The bolt burns the centaur! h\ ((()   centaur (launcher) h:  h  '.Rcc 2 centaurs (1 launcher, 1 ally target)  You kill the centaur!A centaur comes into view. hc m (((((( h [(The centaur shoots an arrow. The arrow barely misses Wemymur. hd  hv  h  h  h ..@'..ROc.   centaur (launcher, h s6==2.9 h^  h j _The arrow misses you. The centaur moves out of view. h  h! h$( h( h( hK( h ( h( h( hCYou shoot a bolt. Wemymur avoids your attack. h h6 '. h.RO..cc 2 centaurs (1 launcher, 1 ally target)  The bolt barely misses the two-headed ogre. h hb7=9=4.0 h$ hG _Wemymur hits the two-headed ogre with a +0 flail! h- (((( You shoot a bolt. Wemymur avoids your attack.  The bolt hits the two-headed ogre!!! The bolt burns the two-headed ogre! h hв h hj h~ '..ROc hKk.  The two-headed ogre is almost dead. h$8 hW30==5.1 h h? _Wemymur hits the centaur with a +0 flail! h:  You shoot a bolt. The bolt hits the two-headed ogre!!  The bolt burns the two-headed ogre.((()cc 2 centaurs (1 launcher, 1 ally target) h-, h '..c.  You kill the two-headed ogre! h ((((The centaur shoots an arrow. The arrow closely misses Wemymur. h2h'..R h8 9==6260 _The arrow hits you but does no damage. h? hOBo _Your Translocations skill increases to level 1! h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the centaur!!  The bolt burns the centaur. hX(((()   centaur hg  hi Z  You kill the centaur! hir '..Rc. (launcher)  Wemymur hits the centaur with a +0 flail! h%x z , ally target)  The centaur wields a +0 shortbow. The centaur shoots an arrow. h8  hI o60=137 h  h / _Wemymur blocks the arrow. h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the centaur!  The bolt burns the centaur. h ~(((() h!4  h= _ '..Rcc   centaur (launcher, ally target)  You kill the centaur!Wemymur barely misses the centaur. The centaur wields a +0 shortbow. hD ((((The centaur shoots an arrow. The arrow completely misses Wemymur. h h'..R h .18 h@  hu < _The arrow hits you but does no damage. hK ( hp((((((You shoot a bolt. Wemymur avoids your attack. h&'..Rc.. h.  The bolt barely misses the centaur. The centaur shoots an arrow. hu hu3=2=9.2 (1.1 h| hd@ _The arrow hits Wemymur but does no damage. h   You shoot a bolt. Wemymur avoids your attack. The bolt hits the centaur!  The bolt burns the centaur! hg~(((() h hh'.R. h 4===48000 _You kill the centaur! h hi _Your Fighting skill increases to level 5! h4 hY hH _No target in view! h}4 h3 hFH _No target in view! hq  hr  h~t  hfu  hx  hy $ _ h]}  h  hr  hށ K3= h  hц , h  h  hP =4== h  h  h , h:  h͝ X _You swap places.  There is an open door here. h  h  h~  _ h  h2  ha  h+ , h  h  ha  h 9= h  h  hK Z  Items here: )))) †. h 5 _ hX  h  h  hm , h<  hO v _Ancestor HP restored.  Items here: ))) †. h  h  h  _ h  h  h@  hz  h  h2  hL  h  h , h  h  h"  h , h,  h4  hV , h  h3  h  h  hd  h  hl  hu  h , h  h  hz , h  h 7 _You open the door. hF 3 h  h]  h  hp , h  h $ @  There is an open door here. h&  h'  h'(  _ h)  h+  h.  h/  hg/  h/  h0  h1  h2 , hl3  h4  h6  hx8 , hA9  h:  h;  h]@ n hA , hjB  hD  hE  h.G  hlG  h@H  hI  hJ  h  h9 , h  hd  h  h , h  h  h  h , h  h  h  hS  hӔ  hA 7 _You open the door. hk  #......  #......... +......   #........ #......   h  #....... #......   #...... #.   #...). #.....   .... #####'#   hm  #'##### #..#   #@.R..# ##.##---42.2 (42.0)   h ( #####.# #.)#  #######'### ###)###   h N#.........####......   hX #.........'.##......  #.........#..#R..... h a  #.........##........   h  #.........####......  #.........# #...... h  hk MR. h H---3.2 (43 hR  h $ _Found a flail. hy~3 h h:* h####### #.+ +..#...##.........#.#...).....# #......#.........# #####' h##### #..0.0).R...#.## #####.# #.)# ######'### ###)###........####...'.##....#R..## h h+4.2 (1 h h= _You can now swap creatures with your ancestor. _There is an open door here. h 3 h@  h  h  h  h $ _ h  hX  h  h , h  h =  You see here a +0 flail. h  h,  h  _ h  h  h  h , h  h  h  h  h;  h  h  h  hy  h  h  hR  h4 , hK  h  hX , h  h~ 7 _You open the door. h 3 h  hR 5 _You swap places. h  hE  h  h.  h  h  h , h;  h  ht  h , h  h  h  h  hE  h^  h  h"  h$  h%  ha%  h~( @  There is an open door here. h*  h,  h,  _ h-  h/  h2  h4 , h6  h7  h9  h; , h<  hJ?  h@  h/B , hB  hK n hL @  There is an open door here. hN  h3Q  hQ  _ hR  hU  hW  hX , h7Z  h[  h<]  h_ , h `  h?a  hc  h&d , hd  hGe  h!f  hf , hUg  hh  hh  hi , hCj  hk  h m , hn  hp 7 _You open the door. hq  hr 3 hvs  h[v @  There is an open door here. h{  #######'### ###)#  #.........####.........#  #.........'.##.........#  #.........#..#R.... #.........##...........# #.........####.........#  #.......R.# #.........#  ########'## #.........#  h"|  #@# #.........#  #W...# ##...######  #..#### ###..  #. ... # W   wraith (dormant)  h} 071.2 (27.0) hI s.Rt, ally target) h ,2.2 (28 hZ  h Y _A wraith comes into view. h=7  '### ###)  #.........#  #.........'  #.........# #.........# ....#  ...#   #R##   #@#   #W...#   #..#### ###..  #. ...  # h  '### ###)  #.........#  #.........'  #.........# #.........# ....# h!   ...#   #R##   #@#   #W...#   #..#### ###..  #.  #  h  h  h=  h ] _A wraith is nearby! hW ((WYou shoot a bolt. The bolt hits the wraith. The bolt burns the wraith. h ! h^').W. h,(;===3.3 (1.1) hN- h/4 _The wraith is lightly damaged. hKL(((( hb h0.W.. h,40 h hk _You shoot a bolt. The bolt closely misses the wraith. hL  You shoot a bolt. The bolt hits the wraith! The bolt burns the wraith! hB  The wraith is severely damaged.The wraith hits you. The wraith drains your vigour!1--3-5Slow  h h5\ _You feel yourself slow down. hj<( h40 W   h4You shoot a bolt. The bolt completely misses the wraith. The wraith misses you.The wraith hits you. The wraith drains your vigour! h5b0---6.8 (1.5 h#A _You feel as though you will be slow longer. hcM1 '### ###) hON  #.........#  #.........'  #.........# #.........# ....#  ...#   #R##   #@#   #..W.#   #..#### ###..  #. ...  # h '### ###)  #.........#   h#.........'  #.........# #.........# ....#  ...#   #R##   #@#   hv #..W.#   #..#### ###..  #. ...  # hv%  hD h hN h] _A wraith is nearby! hs k  You shoot a bolt. The bolt hits the wraith! The bolt burns the wraith. h)y B.  hj .2=8.3 _You destroy the wraith! h  h1  hm$  h& H _No target in view! h%4 h& h) h*3=4= _ h.3 hl/E4= h/ h1 h3 h4, h5 hA7 h9, h: h; hK= h?f= h@ hlB hCP= hD hE hH, hcI hJ hL h N hN hO hlP hzS, hS h2U hzV hXB h[ h*b  #.........##.........   #.........####.......   #.........# #.......   ########'## #   ####.# #......   ##....# ##...###   #..#### ###..    ...   ---  hbo  #'#   ...   .....   .......  #........  #.....T...T   troll (asleep)   h c\#..........   hAl 93.3 (15.0), ally target)You open the door. hmJ---4.8 (16.5 hr hluX _A troll comes into view. hv     ####.#  ##....#  #..#### ###..  #R## ...  #@# #'# ...  hw..... .......  #........  #.....T...  #..........  hT       ####.#  ##....#  #..#### ###..  #R## ...  #@# #'# ... ..... ....... #........  #.....T...  #.......... h h8 h h  h;V_A troll is nearby! hm (((((T   hOYou shoot a bolt. The bolt hits the troll! The bolt burns the troll.  The troll shouts! hFl  The troll is heavily wounded. h h'..T... hOC===6.4 (1.6) h~ h[ _You feel yourself speed up. h ((( You shoot a bolt. The bolt hits the troll! The bolt burns the troll. h)0  h5 \'.T. hx6 ,70 h<  h> ^ _The troll is severely wounded. h (( You shoot a bolt. The bolt hits the troll. The bolt burns the troll. hc 'T. 8 hf  h7i Y _The troll is almost dead. ht  You shoot a bolt. The bolt hits the troll!! The bolt burns the troll.  You kill the troll! hg([ h5'' h0:S5-6 h:9.5 (1.1 h]@ hBH _The troll leather armour is intact enough to wear. h5 h  h h  h@:_No target in view! h h  h h H _No target in view! hq3 h h hR5= _ h7 h hף h, h hX@  There is an open door here. h[ h2 hݮ _ h& h  Things that are here:  a +0 troll leather armour; a troll corpse h h h _ h h h h h)9= h h h h h@ h he h hW, hw hK hg h, h h h, h\ h?7 _You open the door. h< h3 h h@  There is an open door here. h hS h _ h h( hj h hT h h  h  h8 , h  h  h  h  h , h  h  h , hr  hv  h  h  h  hx  h  h  h`  h  h   h  h , h@  ha  h  h  h  h_  h  h , hR  h'!  h"  h# , h$  h&  h'  h( , hA)  h*  h',  h'- , h-  hn/  h6   #.#  #.#  #.##  #..## ##..# ##.#  h7 R#  .#   ---922.5 (23.0) . #.#  ...  ...  .....   .....  <  h8  h= R.R h > H---3.5 (24 hB  hE 9 _Found a stone staircase leading up. h=3 h! ho h h} h hn h hn h h  h, h h hsX h h h[, h, h h ha h h h hZ, hʡ hբ h, hɤ hZ h h, ho h hʨ hw hЩ, h hy h, h h h h, h hn h h hY h hϵ hd, hζ hI hB h} h h, h h h۽ hѿB h= hj hG, h hp h #.#  #.#  #.#  hX9 #.# #####.### ### #.......# l.. #.......# ######.# #.......# ##..R...#  hr#.......####..##@### #.<..........###.......# #.......###### ######### #########  h8s l   basilisk (asleep)  h-41.5 (18 hc.R, ally target) h ,2.5 (19 h h[ _A basilisk comes into view. hy  ((l    You shoot a bolt. The bolt hits the basilisk! The bolt burns the basilisk.  The basilisk hisses angrily. h  h  h? o.l.R h0 ;===3.6 (1.1) h y _The basilisk is moderately wounded. ha (You shoot a bolt. Wemymur avoids your attack.  The bolt hits the basilisk but does no damage. h RThe basilisk is moderately wounded. h (4.7 hd  h n _Wemymur misses the basilisk. The basilisk bites Wemymur. hnM (You shoot a bolt. Wemymur avoids your attack. The bolt hits the basilisk!  The bolt burns the basilisk. h` R The basilisk is heavily wounded. h,50 h h1 _The basilisk bites Wemymur! h8  h9  h;#( h;( h<( h=CYou shoot a bolt. Wemymur avoids your attack. hj  The bolt closely misses the basilisk.Wemymur hits the basilisk with a +0 flail!! hs.†R  hh 6 _The basilisk dies! h  h<k _Your Evocations skill increases to level 5! h h h hH _No target in view! h  h  h  h  h  h, a _You swap places. h  h  h@  h  h  hS  h , h d  You see here a basilisk corpse. h  h+  h"  _ h  h  h , h  h  h  h  h  h  h[  h  h~ , h  h  h^ , h  hl  h  h& , h  h  h  hH , h  h=  h  h , h  h  h  h[ , h  h  hW  h  hB  h  h  h  hT  h  h  h^  hK , h  hm!  h.#  h# , hL$  hm&  h' , h(  h(  hn)  h* , hi+  h,  h,  he- , h-  h.  h;0  h1 , h2  hF4  h5  h&6 , h6  h7  h:  h; , h<  hh>  h3E  # #   ..#.####### R#.......# ...#####.#############.##.# #.....R.@.....!.--- ....# ###############D####   h+K D   eight-headed hydra (asleep)69.7 (23.0) hN n.R, ally targ…) hO I---70.7 (24 h'X  hZ f _An eight-headed hydra comes into view. hx  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hTy  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.D.Dlly target)3--==1.7 (1 hV.0)Will/2 Jinx  h h\3 _The eight-headed hydra roars! h` ((((( You shoot a bolt. The bolt hits the eight-headed hydra!  The bolt burns the eight-headed hydra. hq:* h;  h<h The eight-headed hydra is moderately wounded. ho=sA giggling sprite leaps out and smacks the eight-headed hydra with its own  front talon. hC....D!drained, ally tar…) hE]4=-=2 hK hLm _The eight-headed hydra is moderately wounded. hwr (((( You shoot a bolt. The bolt hits the eight-headed hydra!!  The bolt burns the eight-headed hydra. hL hf...D. h-3.8 (1.1 hQ hk _The eight-headed hydra is severely wounded. h4( ((( You shoot a bolt. The bolt hits the eight-headed hydra!  The bolt burns the eight-headed hydra. h  h~S..D. hds5==4.9 h  hf _The eight-headed hydra is almost dead. h w (((((((You shoot a bolt. h]  h"^  he D....!.6.0 h:i  hk d _The bolt barely misses the eight-headed hydra. h  You shoot a bolt. The bolt hits the eight-headed hydra!  The bolt burns the eight-headed hydra. h A.  hP/ &. h4 M=707.1 hM;  hB= V _You kill the eight-headed hydra! h,4 h|1 h3H _No target in view! h}4 h h hk hZ h5Q _ ho h hF) h h{ _The sprites lose interest in your situation. h/ h\ h© hz h hʭ hm hǯ h h h h, h h hٹ h h@ hU hE? # h. .# ##### ##.### ....# .....#####......  h #........# ---  ######.....#  .....# h<$###### h.83.1 (6.0 hG---4.1 (7 h hU _V - a sapphire potion hJ hʼ h h  hB h, h h h h h, h? h h" h} h hc h, h h h hc h h9 h h h_ h h h h hk, h h h h h h5 h h h h hh h h2, h  h ha h, h h h h, hq h% h^, h h hV h hw! h hn _You feel your willpower return. h9 hd3 h h hP hp h hE  h  h , h  h h h? h h h h h h hk h{ h h hi h h h!, h! h"7 _You open the door. h8$ h$ h$ h% hu' h( h) h) h,@  There is an open door here. h{. hG/ h/ _ h/ h0 h1 h2 h>3, hP4 h5 hW6, hX7 h:8 h99, h9 h?; hI< h= h~> h? hlA hCH#.....H.##.⌠...⌠.####....:...'...⌠...+.####  hH#.......# ....## #.⌠...⌠?# #..... #.......# #..... ##@###### #..... #..R..'.#### #..... hIU#.....#....###.....#.....####.........####### #####.....#..... hcI&##.### H   manticore (asleep)#+###.##..##.## hoM 3013.1 (29.0)  A manticore comes into view. h UxR., ally target) hU hV%4.1 (30 h\ hi`t _Found a scroll of identify. _There is an open door here. hb  #.....H.#  #.⌠...⌠.#  ###....:..#  .'...⌠...+ .####  #.......#  ht D #.⌠...⌠?#  #.......#  ##@######  #.R...'.####  #.....#.... #.....####..... ####### . #... ##.  #+###.#  #..##.##  h  #.....H.#  #.⌠...⌠.#  ###....:..#  .'...⌠...+ .####  #.......#  #.⌠...⌠?#  #.......#  ##@######  #.R...'.####   h #.....#.... #.....####..... ####### . #... ##.  #+###.  #..##. h  h{  hʹ  h ` _A manticore is nearby! h$' ((((((H   h@(bYou shoot a bolt. The bolt hits the manticore! The bolt burns the manticore! h h1v.H⌠:.... hƵ;===5.2 (1.1) hi ha _The manticore is heavily wounded. h1  (((((You shoot a bolt. The bolt hits the manticore. The bolt burns the manticore. h, h6.H:.....R h,60 h hVa _The manticore is heavily wounded. h] (((( h| You shoot a bolt. The bolt hits the manticore! The bolt burns the manticore. h.H h4S ⌠...R. h'TLThe manticore is severely wounded. hZz ````  The manticore flicks its tail. h[7The volley of spikes skewers you! hfN⌠... hr5----29-----7.3 (1.1Barbs  h h? _Barbed spikes become lodged in your body. hP (((( You shoot a bolt. The bolt hits the manticore! The bolt burns the manticore. h ⌠...  The manticore is almost dead. h `````  The manticore flicks its tail. h0m t⌠...@ ho g6=---80 hu  hx V _The volley of spikes misses you. h ((((You shoot a bolt. The bolt hits the manticore. The bolt burns the manticore. h ⌠...  The manticore is almost dead. h ````  The manticore flicks its tail. h#N⌠... h$7=30=----9 h+ h4.J _The volley of spikes skewers you but does no damage. hr  You shoot a bolt. The bolt hits the manticore!! The bolt burns the manticore. hky†(((( hxN⌠... hC~i8=220 hȃ h{M _You kill the manticore! h h h hH _No target in view! hc hd hm hpH _No target in view! hj  hl  hmn  h1s  hs T9= hwx  hp{ _You carefully extract the barbed spikes from your body. h(| 60=1= hf}  h3  h %1 h  hH 2=2=3=4=3=4== h , h!  h  h =5== h  hK  h  hȺ , h  h  h  h , hc  h R  There is a fountain of clear blue water here. h  h<  h  _ h%  h O= h  h I _X - 2 scrolls of identify (gained 1) h 3 h  h  h  h  hw  hp  h  h}  h3  h  h  h B ####+####  #.......#  #.⌠...⌠.#  ###...†@..# ---..'...⌠R..+ .#### ###.......# ....####.⌠...⌠.# #..#.......# #...####'###### #....#.....'.#### #...... h8  #.....#....###...... #.....####..........You pick up a book of Frost and begin reading... h0 x377.0)---8.3 (18 h  h _ _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library. h]  hg B hj  h]l , h?m  hp  hxt , hu  h J ###.....#####+###......##....<. .....  ...  ####'#### #...@...#41.3 (3.0) #.⌠.R.⌠.#  ###...†...# ...'...⌠...+ .########.......# ....## #.⌠...⌠.# ##.......# #####'###### # #.....'.#### #  h 1_You open the door. hׅ [ _Found an escape hatch in the ceiling. h3 h hN hH h ha: _ h:@  There is an open door here. h h h^ _ h hH h hB h4 h^ , h  hQ7 _You open the door. h1 h3 hY h @  There is an open door here. h hf h  _ h h# h4& h'(, h;) h + h]- h. h. hI0 h3 h 4, h4 hR6 hK8 h9, hk: hu< h>, h? hB hHF, h+G hI7 _You open the door. hK hL hmM hbO hR@  There is an open door here. hT h?V hUW _ hX hY hx\, h7] h1_ ha hb h0c hc hd hf hg hh, hi h7l, hl hp h_r, hr huThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You swap places. hx h-y hy hEz h{ h} h~, h h- h h, h h4 h- he h hk h h h, h h h h, hѡ h h h, hӨ h  hr hñ, hd he h7 h, h_ h h hI, h h˿ hP hoB h h h, h h: h h=, h? ht h h, h h h hV h h  hy h, hy h, h, h hG7 _You open the door. h h3 h[ h@  There is an open door here. h/ h _ h h: h, h- hYou open the door. _There is an open door here. _You swap places.open the door. _There is an open door here. _You swap places. h h h@ h h  h  hv, h, h h8 h hS h hK h' h, h[ h h| h , h! h# hV% h&, h( hs) h+ h,, h- h. h0 hx2, h-3 h"5 hL7 hS9, h: h< hQ> h@B hA hC hE, hE hG hI h+K, hL hM hRO hP h^Q hQ h*S hU hRW, hZX h\Z h\ h], h^ h` hb hc, hd hf hgh hj, hj hk hn h o ho h/p h^q h{# ####....### # #.#.......#####.#R#.###.'..######+## ###### #.#.#.#.R.##.##......# .....###.#.#.#.####.##....<.# .....+.#.#.#.#...##..'......# .....#.#.#.#.#########......#  h}.....#.#.#.#...R.# ####'#### .....#.'R#.#####@# #.......#98.3 (57.0) .....###.....#>..# #.⌠...⌠.# ###### #######+#.####...†...# #....'...⌠...+ ######.......# #.⌠...⌠.#  #.......# ####'###### #.....'.### hZX9.3 (58 h  _There is an open door here. _You swap places.open the door. _There is an open door here. _You swap places. _Found a stone staircase leading down. h9  h=  hO  h H _No target in view! h h h hH _No target in view! hW3 hX hZ hb] h^ hcP _ hd, he h@g7 _You open the door. hh h+j3 hj hKn@  There is an open door here. hbp hCq hq _ hQr hs h,u hJv hv hw hSx hy h`{B h| h~ h h^ hǀ hZ h, h4 h, h#, h h.7 _You open the door. h h\3 h. h h[, h h@  There is an open door here. h@ h h7 _ h h hR hߡ, h h hҦ, h h h h0 h h h h; h hc, h: h. h, h` h hĺ, h h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. h h hE3 hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. h h hV _ hV h[ h h[, h hv hp, h hThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You swap places. h hv3 h  h@  There is an open door here. h h h _ hZ h h hB h- h h, h hI hT h, h h? h h, hh h3 h h, h hX@  There is an open door here. ho h h _ h6 h h` hN, h h hI h, h$ h h hU , h  h  h  h , h<  h:@  There is an open door here. hl h hx _ h h h h\, h h h h3 h, h ha h hK  h  ha" h7# h#, hD$ h]% h.& h', h( h-@  There is an open door here. hV/ h0 h1 _ hY2 hd5 h:7 h,8, h8 hY: h; h'=, h_> hf@ h}C hD, h3F hHQ  There is a fountain of sparkling water here. hJJ hHK hK _ h4L hM hM hN, hDO hP hQ h#S, hDT hW h3Z, hZ h6\7 _You open the door. h] h^3 h_ ha@  There is an open door here. hMc h[d hQe _ he hg h i h j, hj hk h m hn hzn hn hp hYq h4r, hr hs hu hu, h v hv hw hxB hpy h@z, hz hH{ h%| h|, h1} h} h~, h~ h hO, h݃ hۅ7 _You open the door. h- h@3 h hY  hԌ: There is an open door here. h? h~5 _ h: hB hk +... #... #... #### #... #.## ### ####+##### ##.########+## #......... #.... #.##......#####.@......> #....160.3 (61 #.##....<.##..R......... #.... #..'......#..##......... #.... ####......#.###......... #......####'####.# #......... ###.... h$#.......#.# #......... #....#.⌠...⌠.#.# #......... ##### ###...†...#.# #......... ..'...⌠...'.# ###.##### h hmR'1.3 (62 h h9 _Found an escape hatch in the floor. h̿ h h hIH _No target in view! h3 h h9 h#.+.#.#....####'#.... #.#  hR## ####+###### ##.### .######+## #... #.0.0) .##......#####R>. #. .##....<.##..'.#. ..'......#..##. # ###......#.###.( #...####'####.# #.###.#.......#.# #.#.....  #.⌠...⌠.#.# #.###### ##...†...#.# #......... hN h BR. hK +2.3 (1 h h% _Found 8 stones. h! h h h h h , h7  h  h, h h #.+.#.#.####'######....##..#.# # ####'###.# ######+## #.# #.....^ h4.3 (2 ##......#####........>.# #. ##....<.##..'.+ #. .'......#..##.# #.......#.###.(##. ####'####.# #.####. #.#.# #.# #. #.⌠...⌠.#.# #.# # _You open the door. h; h% h5j _Key pressed, stopping explore. h6 h?> h@H _No target in view! h  h  hf ^ _No target in view! h 3 h  h  h  hG $ _ hf  h @  There is an open door here. h!  h"  h#  _ h%  h`'  h)  h+ , h,  h.  h8 #.......# #......D# ##.......#..+.......'. #.....>.. ....# #.......> ... ####' #####'# #....#  #.R.@.# #.####  ####'####### ##.####### h: )#+## #..........# #.....^.<....#####........>.# #.......) ...<.##..'..........+ #. .....#..##..........# #... .....#.###.........(##.....D   acid dragon (asleep)'####.# #..........####......... .....#.# #...# #......... h= +7.3 (3 h;F .R, ally target)8.3 (4 hLM  hP _ _An acid dragon comes into view. hyv }  You shoot a bolt. The bolt hits the acid dragon!!  The bolt burns the acid dragon! h5| †((((( h z......' h5===9.3 (1 h hO _You kill the acid dragon! h|(I h* h.B h5, h:#####'#####....9.....# #.#..........# #.'.........†# ##. hG; #..........#..+.......#..........'. #.....>...#..........# #.......>.#..........# ####'##########@# #....# --- #...R.# #.####   h;####'####### ##.######## ##+## #..# #.....^.<..#####.>.# #.)<.##..'.+ #.#..##.# #9   gargoyle (dormant) ....#.###. h6<u(##... '####.# #.####. h?'70 hIo.Rt, ally target) hGJG---1.3 (2 hIQ hc _A gargoyle comes into view. It is wielding a +0 mace. _There is an open door here. hBG ((((((9  You shoot a bolt. The bolt hits the gargoyle! The bolt burns the gargoyle. h, h h..9.....R. h97===2.4 (1.1 h h` _The gargoyle is heavily damaged. hp  You shoot a bolt. The bolt hits the gargoyle!! The bolt burns the gargoyle! h2y)(((( h^6.... hc043.5 h1k hmO _You destroy the gargoyle! h  h  hй  hv H _No target in view! hZ 3 h  h  h  h"  h' : _ h*  hD-  h0 , h(1  h3  h5  h&8  h9  h9  h==  h+@  h@  hA  hC  hE  hG , hH  h Q @  There is an open door here. h5T  hT  _ hU  h Y  h6[  h?] , h;^  h`  h+c  he  h_f  hg  hj  hal  hdn , hn  h9q  hs , h)t  hau  hw  hy  h;z  h={  h~  h.  hB , h  h  hh , hŒ  h @  There is an open door here. h  hҔ  hL  _ hǖ  hQ  h"  h8  h  h  hF  hT  h|  hߡ  hڢ  h  h , ha  h   h[ 1_You open the door. h  h8 3 h  h @  There is an open door here. h  h  h^  _ h  h;  hy  h  h  hU  h  h  h , h  h>  h  hD  h I _X - 3 scrolls of identify (gained 1) h O  hn /_You swap places. h  h 3 h  h  h  h , h  h @  There is an open door here. h  h  h  _ hl  h  h  h , h  h`  h0  hC , h\  hE  hx h<, h h @  There is an open door here. hE  hO h _ h^ h h h, h h h^ hL, h{  hM" h$ hn&, h( h+@  There is an open door here. h. h0 h0 _ h1 he4 h;j###.###### #...#...# #.# ###'##### #.# #..#  h<..# ##.# ###### #.# ..# ####'####### # ..#. #..........# # .... ....######..........# ..#. ....'..@.R....)....†####--- ..# h<=B...######..........#..+ ..# . #..........'. ..##..........######..........# # ##########'#### # ### h=#.....# # B   boulder beetle (asleep)#### ####'####### ## #.'..######+## #..........# # hA1207.5 (34.0) hA hDHR'.BBlly target) hH#--- h3I%8.5 (35 hN hoRa _A boulder beetle comes into view. h} (((((You shoot a bolt. h}> '..B..Brolling, ally target)The bolt hits the boulder beetle but does no damage.===9.5 (1.0) h ~BB _The boulder beetle curls into a ball and begins rolling! h!  #...#...#  #.# ###'#####  #.# #..#   h~..# ##.#  ### #.# ####'#  . #..........#  ....######..........#  ....'..@R'....)....† .B..######.......... . #..........'#............# '####       hwC!  #...#...#  #.# ###'#####  #.# #..#  ..# ##.#  ### #.# ####'#  . #..........#  ....######..........#  ....'..@R'....)....† hD .B..######.......... . #..........'#............# '####  # B     hL hM hS h,_ ((((( _A boulder beetle is nearby!You shoot a bolt. h hB.'..°..B10.6 (1.1 h&B h~J _The bolt hits the boulder beetle but does no damage. hc  #...#...#  #.# ###'#####  #.# #..#  ..# ##.#  ### #.# ####'#  hd . #..........#  ....######..........#  ..B.'..@R'....)....† .°..######.......... . #..........'#............# '####  # B     h  #...#...#  #.# ###'#####  #.# #..#  ..# ##.#  hA ### #.# ####'#  . #..........#  ....######..........#  ..B.'..@R'....)....† .°..######.......... . #..........'#............#  h'####       h=TB° h hY ]B° h e _A boulder beetle is nearby! hs ((((You shoot a bolt. The bolt hits the boulder beetle!   ht"The bolt burns the boulder beetle. h,, hdQ°°B... hb(1.7 hBB h < _The boulder beetle is lightly wounded. hz °°B(( You shoot a bolt. The bolt hits the boulder beetle!  The bolt burns the boulder beetle. h, h \..°°B h GB2.8 hg CB h i _The boulder beetle is moderately wounded. h< °You shoot a bolt. The bolt hits the boulder beetle.  The bolt burns the boulder beetle. h}  '.BBThe boulder beetle is heavily wounded.The boulder beetle hits you but does no damage.  The boulder beetle stops rolling and uncurls. h! 53-----29-----3.9 h )  h+ 3 _The boulder beetle bites you! hs  ##.###### #...#...# ##.# ###'##### ##.# #..# #..# ##.# # ### #.# # ####'# # .# . #..........# #. ....######..........# #. .#. ....'.BR@'....)....†####. .# ....######.#..+. .# . #....'.##. .# #..........####. .# #..........# # #######'#### #. #.....# #. .#### ####'# ##. .'..######+## # h K.# #. h  You swap places.  Wemymur hits the boulder beetle with a +0 flail. h p4=-----40 h  hS 7 _The boulder beetle bites Wemymur! h ( You shoot a bolt. Wemymur avoids your attack. The bolt hits the boulder beetle!The bolt burns the boulder beetle. hҋ RThe boulder beetle is severely wounded.Wemymur hits the boulder beetle with a +0 flail. h؍ 5=30=----=5 h W _Wemymur blocks the boulder beetle's attack. h ( You shoot a bolt. Wemymur avoids your attack. The bolt hits the boulder beetle.The bolt burns the boulder beetle. hRA R The boulder beetle is almost dead. hCT6=6 hK hN8 _The boulder beetle bites Wemymur!! hV (((((((You shoot a bolt. Wemymur avoids your attack. h' ...'.BRThe bolt completely misses the boulder beetle.Wemymur completely misses the boulder beetle. hI)7=1==8.0 (1.1 h/ hz2? _The boulder beetle barely misses Wemymur. ho  You shoot a bolt. Wemymur avoids your attack. The bolt hits the boulder beetle!The bolt burns the boulder beetle. hu`.( hPM.R hZe8=79 hT 0 h}  hR _You kill the boulder beetle! h` 4 h  h H _No target in view! h 3 hz  hj  h Z9=2 _ h 60= h  h  h y2=3= h,  hg  h U3= h  hw g4=4 h E== h  h , hc  h  hc h5== h  h  h , h  h6 5 _You swap places. hp  h  h0 9= h  hG  hV  h , h3  h  hk  h O= h  h0 V  There is an open door here. h 5 _ h!  hb"  h$ , h%  h)  hq+  h, , h-  h/  ha1  h,3 , hA4  h5  hV7  h&9 , hV:  h@  hB  hD , hE  hN n h O  h;Q  hS , hT  hX , hZ , hM[  h_ @  There is an open door here. ha  hc  hc  _ h|d  hf  h'j  h"l , hm  hv  hx , hay  hI| 5 _You swap places. hx~  h 3 h  hԄ @  There is an open door here. h"  h݇  h  _ h  h  hd  h7 , h  hB  h  h , h  h  h  h  hj  h1  hB  h2  h , h{  hu  hѧ  h@  h  h You swap places. _There is an open door here. _You swap places. _There is an ope h (n door here. _You open the door. h  hM  h  h}  h @  There is an open door here. h)  h  h  _ hC  h  h) , h  hu 7 _You open the door. h  h  h  h  h$ @  There is an open door here. h  h  h  _ hK  h  h  h B h  h  h , h  h  hF  h , h  h  h  h, h hDThere is an open door here. _You open the door. _There is an open door here. _You open the door h5. _There is an open door here.   h  h  h  _ h  h h h, h hThere is an open door here.   fountain of clear blue water here.  The fountain's ripples stir distant, transient memories. h h  h  _ hx! h$ h& h( h) h) h-@  There is an open door here. h/ hM1 hS2  h&3_ h3 hL6 h7 h!9, h9 h; h= h ?, h? hA hC hD h:E hE hH h J hK hK h\L h5N hLP hKQ h{R, hPT hIV hRW hW hIX hcZ h\ h[^, hM_ hc@  There is an open door here. he hf hvg _ hlh hTj hl hn h o ho hs hv hy, hz h h h, h ha h h, h h h9 h, h h h h hI hd h h hv, h hij hz h., h h) h h, h hk..# #..........'.##.....>...# ..# #..........####.......>.# ..# #..........# ####'###### ..# #######'#### #....# # #.....# #.####  h6.# ####'####### ##.######### '## #..........# #.....^.<..# #####........>.# #.......)..# <.##..'........R@+ #..........# ---.#..##..........# #..........# .#.###.........(##............# ###.# #..........####..........#.#.# #..........# #..........# ⌠.#.# #..........# #########.##  hf .R#.# #..........# .#.'.# ###.######## .#.### #....#### h###'..#80.0 (61.0)#.# hw h|M======1.0 (62 h h  h /_As you open the door, it creaks loudly! h{@3 hA hH h$K hM, h\RV  There is an open door here. hT hV hW _ h9Z hK` hb hYd hd he hh h@k h=m, hn hr ht hw, hTx hz h} h, h h h hg, hD h h hē, h h@ h hћ, h\ h h h, hk h| h h, h h h! h h_ hD h׹, hu h h hY h, h( h h hy, h h h hN, h h~ hZ[..'..#  ..##.....#  .(##.....#   h..####..........#  ....# #..........#  ....# #########.##  ....# #R#  ##### #.#  #### #@#  ------.# #..#   hd1.# #.##  ...# ..  .# ...  ...# ....  ...###. .....   p   arcanist (asleep) h..... ...p..  .###   h-97.0 (16 hr.R, ally target) hfK------8.0 (17 h hx _An arcanist comes into view. It is wielding a +0 dagger. h~ C ((((((p  You shoot a bolt. The bolt hits the arcanist!! The bolt burns the arcanist!  The arcanist shouts! h9 ...... pThe arcanist is severely wounded. hr@  The arcanist points at you and mumbles some strange words. hX Q===9.1 (1.1) h@  hw 2 _You resist with some effort. hq  You shoot a bolt. The bolt hits the arcanist!!! The bolt burns the arcanist. ht(((((( h)) hh|M...... h7803000 h hwL _You kill the arcanist! h" h8 h hH _No target in view! hu4 h| hY~H _No target in view! hV h h h h., h h$ _ h9, hB hU h1 h;, h  h_  h= h hT h h h h, h h0  hc# h^% h% h' hA) h+ h. h7....# #.# ######## #.# #### ##.# ..# #..# ..# #######.### ..# ###.........# ..# #...........#  h8......# #....R....# ......###. #....@....# ---....... #....)....# ...### #.........# #.##### #...$......# #.# #...###.#### #.#....# ..# #..# ...B ### B   entropy weaver (wandering)  h9##.### ...  R...###  h@|6.1 (6BB hAG---7.1 (7 h4H hKb _An entropy weaver comes into view. h (((((((You shoot a bolt. h *(ally target)The bolt closely misses the entropy weaver. h w  The entropy weaver casts a spell at you. h .R@..$. h .B.  The entropic weave corrodes you! h  7 ===8.2 (1.1-2 arbalest (flame)Corr (-4)  h  hw ' _You hear a shout! hq (((((( h/(You shoot a bolt. hm h,o hu.R..$.B.. h(w,90 h ~ h!a _The bolt closely misses the entropy weaver. h ((((You shoot a bolt. h1 h2, h<..R.B$.. h=.10.3 (1.1 h5D hEJ _The bolt hits the entropy weaver but does no damage. h T (( h rYou shoot a bolt. The bolt hits the entropy weaver.  The bolt burns the entropy weaver. hLq  hu  The entropy weaver is lightly wounded.  A vault guard comes into view. It is wielding a +0 great mace. hv  h i.B.pp   vault guardB   entropy weaver (ally target) h (1.4 h  h F _Wemymur hits the entropy weaver with a +0 flail. h  ( You shoot a bolt. The bolt hits the entropy weaver.  The bolt burns the entropy weaver. h, h+ h4RB...p h,20 h h+i _The entropy weaver is moderately wounded. hd (((((((You shoot a bolt.  The bolt closely misses the entropy weaver. hU&   hW9The bolt closely misses the vault guard. h`The entropy weaver hits you! The entropy weaver barely misses you.The entropy weaver hits you! x2 haB..p... hb<47------- h4cZ2-------3.5 (1.1 hej hnI _Wemymur hits the entropy weaver but does no damage. hO (((You shoot a bolt.  The bolt closely misses the entropy weaver. hveYou shoot a bolt.  The bolt closely misses the entropy weaver.bolt hits the vault guard but does no damage.  The entropy weaver barely misses you.  The entropy weaver hits you but does no damage.  The entropy weaver hits you! hq B.p.   h%The entropy weaver completely misses you.The entropy weaver misses you. The entropy weaver hits you. x239----------18------------ h,%40 h hoT _The entropy weaver misses you. hH   h l You shoot a bolt.  The bolt hits the entropy weaver but does no damage. h\  The entropy weaver is moderately wounded.Wemymur hits the entropy weaver with a +0 flail! h Kp. h 40=--9=----5 hū  hh _The entropy weaver barely misses you. x3; The entropy weaver misses you. h;  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hKConfirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The entropy weaver hits you but does no damage.  The entropy weaver barely misses you. The entropy weaver hits you!  The entropy weaver hits you. hTD.p hU33---14-----6Will/2 Corr (-4) Jinx  ht] hD`F _Wemymur hits the entropy weaver with a +0 flail!  h%F  hJERead which item? Scrolls  b - 3 scrolls of brand weapon  c - a scroll labelled PAESILUMEI  i - 2 scrolls of vulnerability  o - 5 scrolls of immolation  r - 2 scrolls of enchant armour  v - a scroll of blinkingB - a scroll of amnesia  J - a scroll of poison  O - 2 scrolls of torment  T - a scroll of teleportation  hKW - 2 scrolls of revelation  X - 3 scrolls of identify [!] read|quaff|evoke[?] describe selected  hr   h   h M.......##.#  Selgeron the Crack Shot #########.#  Deep Elf of Hepliaklqana ***... ...######.#  Health: 33/64 ============------------ ......#  h( #..#  Magic: 14/35 =========--------------- ......# #######.###  AC:  7  Str: 9 ......# ###.........#  EV: 15Int: 25 ......# #...........#  SH: 0Dex: 23 ......# #.........#  XL: 13 Next: 80% Place: Dungeon:13 ......###. #....@....#  Noise: ==-------  Time: 13316.5 (0.0) .......... #..RB)....#  H) -2 arbalest (flame) ......### #...p.....#  [33  h WmFire: H) +2 arbalest (flame) #.##### #...$......#  Will/2 Corr (-4) Jinx #.##...###.#### #.## ....# ..#  R   Wemymur the knight #..# .... ###  p   vault guard ##.### ...  B   entropy weaver (ally target) .R...### You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The entropy weaver hits you but does no damage.  The entropy weaver barely misses you. The entropy weaver hits you!  The entropy weaver hits you. _Wemymur hits the entropy weaver with a +0 flail!  h .......# #.#  Selgeron the Crack Shot ######## #.#  Deep Elf of Hepliaklqana ***... ...#### ##.#  Health: 33/64 ============------------ ......# #..#  Magic: 14/35 =========---------------   h ......# #######.###  AC:  7  Str: 9 ......# ###.........#  EV: 15Int: 25 ......# #...........#  SH: 0Dex: 23 ......# #.........#  XL: 13 Next: 80% Place: Dungeon:13 ......###. #....@....#  Noise: ==-------  Time: 13316.5 (0.0) .......... #..RB)....#  H) -2 arbalest (flame) ......### #...p.....#  Fire: H) +2 arbalest (flame) #.##### #...$......#  Will/2 Corr (-4) Jinx #.# #...###.#### #.## ....# .[  h 40m.# R   Wemymur the knight #..# .... ### p   vault guard ##.### ... B   entropy weaver (ally target) .R...###The entropy weaver hits you but does no damage.  The entropy weaver barely misses you. The entropy weaver hits you!  The entropy weaver hits you. _Wemymur hits the entropy weaver with a +0 flail!  Blink to where?Press: ? - help, Dir - move target  h[ C*@  h` C*.  h C*. h`A*. h&@*. h'$.....##.#..........#  Selgeron the Crack Shot ....(##............#  Deep Elf of Hepliaklqana ***... .....####..........#  Health: 33/64 ============------------ .....# #..........#  Magic: 14/35 =========--------------- .....# #########.##  AC:  7  Str: 9 .....##.#  EV: 15Int: 25 ###### h(#.#  SH: 0Dex: 23 .######.#  XL: 13 Next: 80% Place: Dungeon:13 ....##@.#  Noise: ==-------  Time: 13316.5 (0.0) ....# #######.###  H) -2 arbalest (flame) ....# ###.........#  Fire: H) +2 arbalest (flame) ....# #...........#  Will/2 Corr (-4) Jinx ....# #.........# ....###. #....§....#  R   Wemymur the knight ........ #..RB)....#  p   vault hj): guard ....### #...p.....#  B   entropy weaver (ally target) ##### #...$......# The entropy weaver hits you but does no damage.  The entropy weaver barely misses you. The entropy weaver hits you!  The entropy weaver hits you. _Wemymur hits the entropy weaver with a +0 flail!  Blink to where?Press: ? - help, Dir - move target h* h~+ h~3[Bp. h,4p45=--7.5 (1 h: h>l  The entropy weaver barely misses you. The entropy weaver hits you!  The entropy weaver hits you. _Wemymur hits the entropy weaver with a +0 flail!  Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust. hBP~ ((((  hlQrYou shoot a bolt. The bolt hits the entropy weaver!  The bolt burns the entropy weaver. h;* hm  The entropy weaver is severely wounded.A giggling sprite leaps out and doodles on the entropy weaver's face. h h0R ...B.R. drained, ally target)The entropy weaver is almost dead. hCm5====8.6 (1.1 h h"> _Wemymur blocks the vault guard's attack. h (((((((You shoot a bolt.   h KThe bolt closely misses the entropy weaver. h/G , h"I  hO ....R.p... hiP {6=6=90 hrU  hY 1 _Wemymur avoids your attack. h (((((((You shoot a bolt. Wemymur avoids your attack. h!Z*(ally target) hd  The bolt barely misses the vault guard.A giggling sprite leaps out and doodles on the vault guard's face.  The vault guard is lightly wounded. h h7.B.Rp..drained, ally target).B   entropy weaver (drained) hC720 h h] _Wemymur closely misses the vault guard. h (((((((You shoot a bolt.  The bolt completely misses the entropy weaver. h; ;* h  Wemymur avoids your attack.  A giggling sprite leaps out and smacks the entropy weaver with its own hand. h$ q  The entropy weaver is almost dead. hq B..pR.... very drained) h^ 8=7=1.7 (1.1 h  h" \ _Wemymur barely misses the vault guard. hó ((A giggling sprite leaps out and smacks the entropy weaver with its own hand.  The entropy weaver is almost dead. _Wemymur barely misses the vault guard.You shoot a bolt h .  The bolt barely misses the entropy weaver.  The bolt hits the vault guard but does no damage. h: ;* h makes the vault guard trip over its own feet.  The vault guard is lightly wounded.  You are no longer corroded.  The entropy weaver hits you but does no damage.entropy weaver closely misses you.  The entropy weaver completely misses you. h [Bp. h Z4--6 h. -11 20+2 arbalest (flame) h#  h& 2 _The entropy weaver hits you. h4  You shoot a bolt. The bolt hits the entropy weaver!!  The bolt burns the entropy weaver. hD. h) hR+ h:3zp.R. h: 6/65=-7=33  hx;_You kill the entropy weaver!Your Ranged Weapons skill increases to level 24! hC hFo _Your Translocations skill increases to level 2! h/\'..#.#  ##.#....#  (##......#  ####....#  # #..........#  # #########.## h^18 ....# #.#  #.#  #### ##@#  # #..#  # #######p###  # ###...#  # #.......R...#  # #.........#  ###. #.........#  ... #....)....#  h,2g ...###......#   h\3 h\4 h{> p.R.  The vault guard attacks as it pursues you! h?4-6---4 h hhD _The vault guard hits you with a +0 great mace. h:O  hS Read which item? Scrolls  b - 3 scrolls of brand weapon  c - a scroll labelled PAESILUMEI  i - 2 scrolls of vulnerability  hT  o - 5 scrolls of immolation  r - 2 scrolls of enchant armourB - a scroll of amnesia  J - a scroll of poison  O - 2 scrolls of torment  T - a scroll of teleportationW - 2 scrolls of revelation  X - 3 scrolls of identify [!] read|quaff|evoke[?] describe selected hG h hS....'..#..........#  Selgeron the Crack Shot ....##.#..........#  Deep Elf of Hepliaklqana ***... ...(##............#  Health: 34/65 ============------------ ....####..........#  Magic: 16/35 ==========-------------- ....# #..........#  AC: 11 hStr: 9 ....# #########.##  EV: 15Int: 25 ....##.#  SH: 0Dex: 23 ######.#  XL: 13 Next: 83% Place: Dungeon:13 ######@#  Noise: =--------  Time: 13324.7 (0.0) ...##.p#  H) +2 arbalest (flame) ...# #######.###  Fire: H) +2 arbalest (flame) ...# ###......R..#  Will/2 Jinx ...# #...........# ...# #.........#  R   Wemymur the knight ...###. #....[31 h(m.....#  p   vault guard (drained, ally target) ....... #....)....# ...### #.........# The bolt burns the entropy weaver. _You kill the entropy weaver!Your Ranged Weapons skill increases to level 24! _Your Translocations skill increases to level 2!The vault guard attacks as it pursues you! _The vault guard hits you with a +0 great mace. h'b  As you read the scroll of teleportation, it crumbles to dust. h` R.  You feel strangely unstable.1-4-5.7 (1Tele Will/2 Jinx  _The vault guard hits you with a +0 great mace. h-r >.###)'...##.#....#(##......# h{s ###..........#########.## ....# #####. #.p#  #######R####.....#...... #.....###. #.........) hov x  The jinxing sprites lose interest in you. h\ i p.  Wemymur closely misses the vault guard.The vault guard attacks as it pursues you!2-5=6 h/  h Y _The vault guard closely misses you. hRi..# ^.<>.####.......)'..#.......##.#......(##............###....#..........#########.## ....# #. ####p #..#  #######R## h)T##.....#....... #.....###. hVU, h\p.R. h4]d3=-7 hcb hc9 _The vault guard seems less drained. hR##### ##.########..# #.....^.<>.####.......)'..#.....##.#.....(##........###..........#..........##########@## .....# #p ####. #.R#  #######.####......#.......  hU, h\rp.R. hp]5=6=-8 hg hi h..#  ##### ##.########..# ^.<>.###)'..##.#(##..###........@.##########.## ....p# #. ####R #..#  #######.####......#.. h hI# ####'## .# #.#  #'####### #####'##### ......# #.........# ....# #...# )....†####...# .....#..+...#  h!....'.##.....>...# ....####.>.# ....# ####'###### ####'#### #....#  .....# #.####  '####### ##.######### ....# #.....^.<..# ..>.####.......)..# ....'..#..........#  ....##.#...#   h$ h  h e6=9 h V _Your surroundings suddenly seem different. h#4 hA h hx7=7= h8= h9=18== hQ40 h h1=9== h) hP h˻L2= h h hft320= h hj4= hQ h ho|6=1= h0 hD hO47= h| h8 h8=2== h{ h h h8L9= h hRR   Wemymur the knight htj 412.0) _You start resting. h9CR. hU50=3=2.7 (13 h h h5_ _You feel your willpower return. hKl #.# #. #'####### #####'##### .........# #.........# .# #.# )....†####.# .......#..+.# .'.##.....>...#  h.####.......>.# .# ####@###### #####'#### #.R..#  .....# #.#### #'####### ##.######### ........# #.....^.<..# >.####.......)..# ...'..#....# .##.#.# (##..#  h h[ h.Rpp   vault guard13.0) hQ _There is an open door here. h  #.# #.#  #####'#####  #.........#  #.........# )....†####.........# +.........# #.....>...# #.......>.#  ####@######  #..R.#  #p####  ##  ^.<..# >)..#   (  hf  #.# #.#  #####'#####  #.........#  #.........# )....†####.........# +.........# #.....>...# #.......>.#  ####@######  #..R.#  #p####  ##  ^.<..# >)..#   (  hy 4 h  hM b _A vault guard is nearby! h5 (( (ally target)You shoot a bolt. Wemymur avoids your attack. The bolt hits the vault guard!  The bolt burns the vault guard. hC h R. The vault guard is moderately wounded. h-2=4====4 hӣ hH _The vault guard hits Wemymur with a +0 great mace! hxI ((You shoot a bolt. Wemymur avoids your attack. The bolt hits the vault guard.  The bolt burns the vault guard. hD R.  The vault guard is moderately wounded.Wemymur hits the vault guard with a +0 flail!3=5.8 (1.1 h\ _The vault guard hits Wemymur but does no damage. hh[ (( You shoot a bolt. Wemymur avoids your attack. The bolt hits the vault guard!!  The bolt burns the vault guard. h R. The vault guard is severely wounded.The vault guard hits Wemymur with a +0 great mace! h 5=5==6.9 h  h C _Wemymur hits the vault guard with a +0 flail. hJ ((You shoot a bolt. Wemymur avoids your attack. The bolt hits the vault guard.  The bolt burns the vault guard. h R. The vault guard is almost dead.6= h %70 h  h I _The vault guard hits Wemymur with a +0 great mace!! h[ky  You shoot a bolt. Wemymur avoids your attack. The bolt hits the vault guard!   hIlThe bolt burns the vault guard. h;qj(($ h hnR.R hu7=6=68 h`  h O _You kill the vault guard! h 3 h  h*  h d8= h  h Q97= hk  hm b60= h  h  h 1=8== h  hѱ  hb %2 h  h  h 3=9= h  h)  h+ U4= h  h --- _You start resting. h| ,55.9 (7 hd m5=---6.9 (8 h  h " _HP restored. h. I h0 b30= h6 B hR8  hp; ~1== h<  hB e= hE k2= hrG  hJ , hL  h}N a3= h.P  hjS , hT  hpW  hW h4== hY  hX] , h^  ha  hb h5== hlc  hl g _Magic restored. hbn  hrq 5 _You swap places. hs  h#v 3 hw  hz  h|  ha , h  h m  You now have 2297 gold pieces (gained 214).  Things that are here: h 9= h  h w _a +0 great mace; a +0 plate armour; a human corpse h  h3 3 hG  hw  h  h , h  hV  h  h , h  h3  h  ha , h  he  h` B h  hL  h  h  h  h  h  hq  h , hU  h  h  h , hM  h  h  hs , h  h  h  h , h  h  hD  h , h.  hY  h  hF , hS  h  h  h , h  h  hW  h , h  h : _Ancestor HP restored. hr  h 3 h  hJ  hy!  h$ B h0'  h)  h-  h-  h?/  h8 X h9  h=  hF #.######## #.# ....#### ##. ### #..#  ## #######.###  hG ! #......# ###.........#  ## #...........# ### #.#...R.....# ###. #.........# ##... #..@.)....# 89.9 (33.0)  #......### #.........#  hUH  ##.##### #...$......#  #.# #...###.####  #.## ....# ..#   #..# ..... ###    h I  ###.### ......   #.R...###^...[  ##.......#   hKJ  hR .R90.9 (34 hX  h4\ # _Found a robe. h^3 h_ hLc hd hj, hm hMq ht hv h~w hx h6 _You now have 2315 gold pieces (gained 18). hގ hc h ho h hh hH #......# #######.###  #......# ###.........#  #......# #...........# .###......# #.#.........# ....###. #.........# ####.......... #....)....#  #......### ##.........#  ##.##### #..R.......#  hg #.# #.@.###.#### 5.9 (5.0)  #.## #ß.....## ..#   #..# #........ ###   ###.####........ #.R...###^...[∩.. ####.......##.....ß## .........#.....##.## ####.....# ##.. ##  # h h3+6.9 (6 h* h1 _Found a gate to the Vaults.  h3  h  h  h  h|  h  h&,  hC  h,  h  hA  h3  h,  h  hv  hB  h,  h  h  h  h  hS  h  h  h,  h  h  h  h,  h   hd,  h,  h  h  h,  h  hN  h}  h,  h>  h  hK' #.# ##.##...###.# #.## ##ß.....## ..#  #..# #........#####   h(  ###.####........##  #.R...###^...[∩..# ..##..R..ß## .........#....R##.## .# ####.....####...###.<.# #.....# ##..@.....# 406.9 (10.0)####### #........# #........# ##########    h(  h/gß...R  h0,7.9 (11  h5  hD<9 _Found a stone staircase leading up.! hq 3! hGs ! hv ! hw ! h)y ,! h} ,! h~ ! hـ ,! h9 ! h ! ho ! h͈ ,! h ! h ! h ! ha ,! h ! hE ! h ! h6 ! h ! h  ! h /_You swap places.! hl ! h< 3! h ! h, ! h ! hK ,! hA ! h9 ! h B! h ! hϯ ! h ! hK ! h ! hɳ ! h: ! h< ! h ,! h ! h ! h ! h ! ho ! h ! h[ ! h ! h ,! hu ! h ! h ! h{ ,! h ! hK ! h_ ! h ,! h ! h ! h ! hN ,! h ! hI ! hW ! h ! h ! h ! h] ! h ! h( ,! h ! h$ ! hu ,! h ! h ! h ! h&' X! h- X! h;/ ! h1 ! hE4 ! h4 ! h5 ! h59 ! h; ! h5> ,! h? ! hD ! hhG ! hG ! h I ! hN 5 _You swap places.! h,Q ! hS ! hS ! hT ! hX ! h[ ! hW^ ! h^ ! ha ! h=d ! hf ! hsh ,! h[j ! hl ! hm ! ho ,! hp ! hs ! hu ! hw ,! hx ! h.| ! h.~ ! h ,! hf ! h" ! h ! h< ,! h ! h # #..........# #.# # ###.######## #.# #..#### ##.# ##......# #..# #......# #######.### # #......# ###.........# #### #......# #...........# ...###......# ##R#R........# ##..........###.@#.........#! hQ 37.9 (30  #####..........##....)....##......######.........###.#########..........##.# ##.##...###.#####.## ##ß.....##...##..# #........########.####........##.##.R...###^...[∩..#.#! h ! h E _Done exploring." h3" hd" h.R.0.0)..........###....." h(" hy" hE _Done exploring.# h# hxWhere to? (Tab - D:13, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines  V - Vaults# hzh # h{ #[?25h[?0c# h9} # #..........##.#Selgeron the Crack Shot # ###.#########.#Deep Elf of Hepliaklqana ***... # #....######.#Health: 65/65 ========================##......##..#Magic: 35/35 ========================#......# #######.###AC: 11Str: 9 # #......# ###.........#EV: 15Int: 25 #### #......# #...........#SH: 0Dex: 23 ...###......# ##R#R........#XL: 13 Next: 86% Place: Dungeon:13 ##..........###.@#.........#Noise: ---------  Time: 13437.9 (0.0)  # h~ #####..........##....)....#H) +2 arbalest (flame)#......######.........#Fire: H) +2 arbalest (flame) ##.#########..........##.# ##.##...###.#####.## ##ß.....##...#R   Wemymur the knight#..# #........########.####........##.##.R...###^...[∩..#.# _Found a stone staircase leading up. _You swap places. _You swap places. _Done exploring. # h~ _Done exploring.  What level of the Dungeon? (default 13, ? - help) $ hJ [?25l[?1c$ hb514$ he$ hz$ h|$ hj}$ hā$ h5 _You swap places$ hZ. _Done exploring.  What level of the Dungeon? (default 13, ? - help) _You swap places.$ h$ h{$ h$ h$ h$ h[$ h,$ h$ h$ h5$ h$ hU$ h$ h۟$ hA$ h[$ hբ$ hO$ hV$ hX$ h?,$ ht$ hF$ h.$ h,$ h4$ h@$ h$ hƻ,$ h8$ h/$ h$ h\,$ h$ h$ h$ h,$ h$ h$ hl$ ha,$ h.$ h!$ h)$ h:,$ h$ h$ hM$ hW,$ hO$ h$ h$ hN,$ h$ h$ h$ h,$ h8$ h3$ h|$ h$ h,$ h$ hE$ h$ hW,$ h$ h$ h $ h $ h' $ hk$ h$ ha$ h,$ h$ h$ hB$ h$ h$ h!$ h$,$ h%$ h*$ h,$ h4/,$ h0$ h2$ h4$ h7$ h38$ hB:$ h%A  Things that are here:  a +0 great mace; a +0 plate armour; a human corpse$ h D$ hE$ hF _$ hG$ hI$ hK$ hM$ hHN$ h7O$ hR$ h'T$ hIV,$ hW$ hZ@  There is an open door here.$ hj\$ hz^$ h_ _$ h`$ hc$ hf$ hwi,$ hn  There is a stone staircase leading down here.$ hp$ h>q$ _$ hr$ hUu;4$ hvw,$ hx$ hF| _You climb downwards.  Found a scroll of identify and 5 stones.  There is a stone staircase leading up here.$ ha8 $ h@ ]     #.........#   #.........#  $ hA @ ##.........##   #..?.......(.   #............   ##.l........   #........#   #....R@..# 67.7 (29.8)  #........#   ########.#  $ hB  .# #  l   basilisk (asleep)  $ hC $ hJ $ h,N _ _A basilisk is nearby!% h0 ((l  lly target)  You shoot a bolt. The bolt hits the basilisk! The bolt burns the basilisk.  The basilisk hisses angrily.% h\p% h3| lR..  The basilisk is moderately wounded.% h;===8.8 (1.1)% h % h`1 _The basilisk bites Wemymur!% h (( You shoot a bolt. Wemymur avoids your attack. The bolt hits the basilisk!  The bolt burns the basilisk.% hD R. The basilisk is severely wounded.% hd %90% h % h! u _Wemymur barely misses the basilisk. The basilisk bites Wemymur.% hH*  You shoot a bolt. Wemymur avoids your attack. The bolt hits the basilisk!!  The bolt burns the basilisk.% hj/ e.((% h % hr ...R % h6 6770.9 (1.1% h{ % h7 L _You kill the basilisk!% h% h% h^ _No target in view!& hA& hC& hH& hKH _No target in view!& ha3& h& h*& h& h$ _& h& h& h+& h& h& h& hI& h& h& h& h& h& h& hm& h& h)& hX & h & h & hI _X - 4 scrolls of identify (gained 1)& h& h& h& h& h& h#& h&& h'& h4(& h*& hx0& h2& h3& h4& h7: _Ancestor HP restored.& h>& hxA& hB& hC& hyE& hlJ& hM& hM& hN& h{R& hW& hY,& hZ& h]& h&`& h'd& hd& h+ ? h+ ? h@, ? hd- ? h2 ? h4 ,? h5 ? h7 ? hU< ? hx> ,? h$? ? h@ ? hH ,? hI ? hCJ ? h8L ? hM ? hM ? h]N ? hUO ? hT ? hU ? hV ,? hW ? h+[ ? h] ,? h] ? h_ ? h#g ,? hg ? hAi ? h8l ? hn ,? ho ? hp ? hu ? hv ,? hx ? hx ? h{ ? h| ,? hR} ? hL ? h ,? h ? h 7 _You open the door.? h 3? h ? hd @  There is an open door here.? h@ ? h؞ ? h  _? hV ? h\ ? ho ? hz ? h ,? h ? h ? hx ? h ? h ? h ? hŹ ? h ? hb ,? h ? hO ? h9 ,? h4 ? h ? hX ? h ,? h ? h ? h ,? h: ? h   #.#####+# #.#.....# #.#.....# #.# .(..# . #.# ... ... #.####'##..... #....R@.......53.9 (48.0) #............. #.##+########. #.'....... ###.#....... #...#.......  ? h ####...########### #............ #...#####..####### _You open the door.? h _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found 6 stones.@ hy3@ h@ ha@ h/@ hi$ _@ h@ h@  There is an open door here.@ h@ h @ h4  _@ h @ hM@ h@ h@ h@ hs@ hL@ hi@ h]",@ h#@ h&@ h+@ h".@ h.@ h/@ h+2@ h#7@ h:,@ h;@ h;>@ hRC@ hE@ h`F@ h0G@ hI@ hO@ hS,@ hT@ h/V@ hv],@ h`^@ ha@ hh@ h+lB@ ho@ hxr@ hu,@ hv@ h]x@ h~@ h,@ hҁ@ h@ h]@ hB@ h@ hZ#.#.....#............#.####'##............#....................#.............#####.##+########.# #.'....... #.# ###.#....... #.# @ hJm#...#....... #R#+#####[ #...###########.66.9 (13 ............. .#####..#######....##### .# #..# ### ###..# .# #..##♣.♣≈≈≈##.# .# #..#♣...♣≈≈≈#.# .# #..'.._.ß≈≈≈#.# .##♣...♣≈≈≈#.# .###♣.♣≈≈≈##@ h?B7.9 (14@ hQ@ h$ _Found a cloak.@ h 3@ h5 @ h] @ h ,@ h M _You open the door.@ h @ h @ ha @ h @ h< @  There is an open door here.@ h%& @ h( @ h)  _@ h\* @ h, @ h3 @ h6 @ ha7 @ h7 @ h]: @ h^ @ hMo ".... ##'##................... ..................>..... ...#######....... +########.#.....#....... ...... #.#.....#....... ...... #.#.....#....... @ h:q ...... #.#'#####[.....i########.....R.#######....##########..# ### ###..#.##♣.♣≈≈≈##.#.#♣...♣≈≈≈#.# .'.._.ß≈≈≈#.# i   Agnes (asleep).#♣...♣≈≈≈#.# @ hu 73.9 (6.0)  Agnes the Wanderer comes into view. She is wielding a +1 lajatang of pain andwearing a +2 robe of resistance.@ h+z J  Found a stone staircase leading down.@ h .Rzz   laughing skull (wandering, ally target)@ h +4.9 (7@ h @ hG a _A laughing skull comes into view.A h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C hkB  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The laughing skull gives a hideous shriek!C hEC hGC hgJC h)KC h>T ..@....i..R....zizC hU1-- 7 ==5.9 (1Will/2 Jinx C h\C h^& _You hear a roar!E h.#.#'##..........>......#....... #+#.#.....#........ #.#.....#........ #.#.....#........ #.#'#####[......#......@.....i..E h0.R....z.. #..#....#. #..# ### ###..# #..##♣.♣≈≈≈##.# #..#♣...♣≈≈≈#.# #..'.._.ß≈≈≈#.# #..#♣...♣≈≈≈#.# #..##♣.♣≈≈≈##E h E h E hoE hE hi...R..z.E hq2=- 0 --6E hE h.E h C(((((((E h+8 E h9 X  You shoot a bolt. The bolt completely misses Agnes.E hP; E h< E h> p  A laughing skull comes into view.E h> E hE .iz.....zz 2 laughing skulls (1 ally target)E hF 0===7E hL E hO 9 _Wemymur hits Agnes with a +0 flail.F ha ( You shoot a bolt. The bolt hits Agnes!! The bolt burns Agnes.F hBF hsx iz..z.  Agnes is moderately wounded.64---0--8F hi@ _Agnes hits you with a +1 lajatang of pain!F h (((((((You shoot a bolt. The bolt barely misses Agnes.  The bolt misses the laughing skull.G h :*G hu" *very drained, 1 …)The bolt closely misses the laughing skull.A giggling sprite leaps out and makes the laughing skull trip over its own  underside.G h_  The laughing skull is moderately damaged.A giggling sprite leaps out and smacks the laughing skull with its own body.G h  The laughing skull is moderately damaged.Agnes closely misses you.G h i.z....zvery drained, 1 al  Wemymur hits the laughing skull with a +0 flail!G h[V5---9G hG h[ _The laughing skull barely misses you.H h@ ((You shoot a bolt. The bolt barely misses Agnes.  The bolt hits the laughing skull.H hE:*H hThe bolt hits the laughing skull.  The laughing skull is heavily damaged.A giggling sprite leaps out and makes the laughing skull trip over its own  underside.  The laughing skull is severely damaged.  Agnes hits you with a +1 lajatang of pain!!H h"~  You writhe in agony.  Agnes bows.H h/+ iz.zR.  Agnes hits you but does no damage. You writhe in agony.H h+49-----22-------81.0 (1.1H h0H h!4N _The laughing skull headbutts Wemymur but does no damage.I hZY  You shoot a bolt. The bolt hits the laughing skull!!I h.   laughing skull (very drained)I h.(ally target)You shoot a bolt. The bolt hits the laughing skull!!  You destroy the laughing skull!Agnes closely misses you.with a +1 lajatang of pain!  You writhe in agony.  The laughing skull barely misses Wemymur.I h/%3-------19--------I h=&%20I h,I h'06 _Wemymur completely misses Agnes.I h] (((((((You shoot a bolt. The bolt misses Agnes.I h^ :*I h*  The bolt completely misses the laughing skull.A giggling sprite leaps out and smacks the laughing skull with its own body.I h_ E*I h * >..... ... ....  .....  ......  #.#'#####[...... #...... ........R....... #....##########.  ### ###..#I hF !##.#_drained, ally target)You destroy the laughing skull!A giggling sprite leaps out and smacks Agnes with her own hand.  Agnes is moderately wounded.  The jinxing sprites lose interest in you.Agnes hits you with a +1 lajatang of pain!!  You writhe in agony.I h  >..... ... ....  .....  ......  #.#'#####[...... #...... I hf ........R....... #....##########.  ### ###..###.#_I h i......  Agnes hits you with a +1 lajatang of pain!!I h 14------------7/33 -----------I h 283I h I h  I h H_* * * LOW HITPOINT WARNING * * *K hK=K h@Drink which item? Potions  d - 3 potions of brillianceK h8B-e - a potion of might  f - 2 potions of hastek - 2 potions of enlightenment  n - 3 potions of attraction  C - 3 potions of curingE - 2 potions of cancellation  F - 2 clear potions  I - 4 potions of moonshine  M - a potion of mutationQ - 2 potions of invisibility  U - a potion of heal wounds  V - a sapphire potion [!] read|quaff|evoke[?] describe selectedM h M h@ M h M hW.....#............Selgeron the Crack Shot ###'##...................Deep Elf of Hepliaklqana ***... ...................>.....Health: 14/73 ====-------------------- ...........#######.......Magic: 7/33=====------------------- #+########.#.....#.......AC: 11Str: 9 ....... #.#.....#.......EV: 15Int: 25 ....... #.#.....#.......SH: 0M hDex: 23 ....... #.#'#####[......XL: 13 Next: 88% Place: Dungeon:14 ##########......@i.......Noise: ===------  Time: 13583.0 (0.0) .................R.......H) +2 arbalest (flame) #..#######....##########.Fire: H) +2 arbalest (flame) #..# ### ###..#Will/2 #..##♣.♣≈≈≈##.# #..#♣...♣≈≈≈#.#R   Wemymur the knight #..'.._.ß≈≈≈#.#i   Agnes (drained, ally target) #..#♣...♣≈≈≈#.# #..##♣.♣≈≈≈##Agnes is moderately wounded.The jinxing sprites lose interest in you.Agnes hits you with a +1 lajatang of pain!!  You writhe in agony.  Agnes hits you with a +1 lajatang of pain!! _* * * LOW HITPOINT WARNING * * *M h  You feel much better.  Agnes hits you with a +1 lajatang of pain!!  You writhe in agony. Wemymur hits Agnes with a +0 flail!M h25====5--4.0 (1M hQ&M hV)N _Agnes barely misses you.N hE N h Read which item? Scrolls  b - 3 scrolls of brand weapon  c - a scroll of fog  i - 2 scrolls of vulnerability  o - 5 scrolls of immolation  r - 2 scrolls of enchant armourB - a scroll of amnesia N hs E J - a scroll of poison  O - 2 scrolls of tormentW - 2 scrolls of revelation [!] read|quaff|evoke[?] describe selectedQ h Q h% .....#............Selgeron the Crack Shot ###'##...................Deep Elf of Hepliaklqana ***... ...................>.....Health: 25/73 ========---------------- ...........#######.......Magic: 5/33===--------------------- #+########.#.....#.......AC: 11Q h Str: 9 ....... #.#.....#.......EV: 15Int: 25 ....... #.#.....#.......SH: 0Dex: 23 ....... #.#'#####[......XL: 13 Next: 88% Place: Dungeon:14 ##########......@i.......Noise: ===------  Time: 13584.0 (0.0) .................R.......H) +2 arbalest (flame) #..#######....##########.Fire: H) +2 arbalest (flame) #..# ### ###..#Will/2 #..##♣.♣≈≈≈##.# #..#♣...♣≈≈≈#.#R   Wemymur the knight #..'.._.ß≈≈≈#.#i   Agnes (drained, ally target) #..#♣...♣≈≈Q h |#.# #..##♣.♣≈≈≈##Agnes hits you with a +1 lajatang of pain!! _* * * LOW HITPOINT WARNING * * *You feel much better.  Agnes hits you with a +1 lajatang of pain!!  You writhe in agony. Wemymur hits Agnes with a +0 flail! _Agnes barely misses you.Q h3 n  Okay, then.Q hS Q h . _R h1R hDrink which item? Potions  d - 3 potions of brilliancee - a potion of might  f - 2 potions of hasteR h k - 2 potions of enlightenment  n - 3 potions of attraction  C - 3 potions of curingE - 2 potions of cancellation  F - 2 clear potions  I - 4 potions of moonshine  M - a potion of mutationQ - 2 potions of invisibility  V - a sapphire potion [!] read|quaff|evoke[?] describe selected[ h7 [ h: .....#............Selgeron the Crack Shot ###'##...................Deep Elf of Hepliaklqana ***... ...................>.....Health: 25/73 ========---------------- ...........#######.......Magic: 5/33===--------------------- #+########.#.....#.......AC: 11Str: 9 ....... #.#.....#.......EV: 15Int: 25 ....... #.#.....#.......SH: 0Dex: 23 ....... #.#'#####[......XL: 13 Next: 88% Place: Dungeon:14 [ h; g##########......@i.......Noise: ===------  Time: 13584.0 (0.0) .................R.......H) +2 arbalest (flame) #..#######....##########.Fire: H) +2 arbalest (flame) #..# ### ###..#Will/2 #..##♣.♣≈≈≈##.# #..#♣...♣≈≈≈#.#R   Wemymur the knight #..'.._.ß≈≈≈#.#i   Agnes (drained, ally target) #..#♣...♣≈≈≈#.# #..##♣.♣≈≈≈## _* * * LOW HITPOINT WARNING * * *You feel much better.  Agnes hits you with a +1 lajatang of pain!!  You writhe in agony. Wemymur hits Agnes with a +0 flail! _Agnes barely misses you. _Okay, then.[ hgG   >..... ... ....  .....  ......  #.#'#####[...... #......@i....... [ hH ........R....... #....##########.  ### ###..###.#_You feel yourself speed up.  Agnes hits you with a +1 lajatang of pain.  Wemymur hits Agnes with a +0 flail.[ h  >..... ... ....  .....  ......  #.#'#####[...... #......@i....... [ h ........R....... #....##########.  ### ###..###.#_[ h%  >..... ... ....  ..... [ h& c ......  #.#'#####[...... #......@i....... ........R....... #....##########.  ### ###..###.#_Agnes hits you with a +1 lajatang of pain!  * * * LOW HITPOINT WARNING * * *[ h~ K >..... ... ....  .....  ......  #.#'#####[...... [ h #......@i....... ........R....... #....##########.  ### ###..###.#_[ hx 9  You writhe in agony.[ h 11-----3--5.0 (1Fast Will/2 [ hy [ hG V _* * * LOW HITPOINT WARNING * * *^ h@g Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-22% [?] toggle between ability selection and description.c h$FNescribe what?d h_ Transference Forces a targeted creature to pass through the realms of memory and exchange places with your ancestor. d hȮWith great piety, those near the target will be drained to a degree depending onInvocations skill. Range: 7 This ability costs: MP : 2 Piety : - (about 2% of your maximum possible piety)m hYo Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  a - Recall Ancestor 2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-22%  m hpw[?] toggle between ability selection and description.o hC .....#............Selgeron the Crack Shot ###'##...................Deep Elf of Hepliaklqana ***... ...................>.....Health: 11/73 ===--------------------- ...........#######.......Magic: 3/33==---------------------- #+########.#.....#.......AC: 11Str: 9 ....... #.#.....#.......EV: 15Int: 25 ....... #.#.....#.......SH: 0Dex: 23 ....... #.#'#####[......XL: 13 Next: 88% Place: Dungeon:14 ##########......@i.......Noise: ==-------  Time: 13585.0 (0.0) .................R.......H) +2 arbalest (flame)  h 0;10m#..#######....##########.Fire: H) +2 arbalest (flame) #..# ### ###..#Fast Will/2 #..##♣.♣≈≈≈##.# #..#♣...♣≈≈≈#.#R   Wemymur the knight #..'.._.ß≈≈≈#.#i   Agnes (drained, ally target) #..#♣...♣≈≈≈#.# #..##♣.♣≈≈≈##Agnes hits you with a +1 lajatang of pain.  Wemymur hits Agnes with a +0 flail.  Agnes hits you with a +1 lajatang of pain!  * * * LOW HITPOINT WARNING * * *You writhe in agony. _* * * LOW HITPOINT WARNING * * *o h :  Okay, then.o h o h o h o hA . _p hou Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-22% [?] toggle between ability selection and description.q hc#q h*q h1`.....#............Selgeron the Crack Shot ###'##...................Deep Elf of Hepliaklqana ***... ...................>.....Health: 11/73 ===--------------------- ...........#######.......Magic: 3/33q h2==---------------------- #+########.#.....#.......AC: 11Str: 9 ....... #.#.....#.......EV: 15Int: 25 ....... #.#.....#.......SH: 0Dex: 23 ....... #.#'#####[......XL: 13 Next: 88% Place: Dungeon:14 ##########......@i.......Noise: ==-------  Time: 13585.0 (0.0) .................R.......H) +2 arbalest (flame) #..#######....##########.Fire: H) +2 arbalest (flame) #..# ### ###..#q h3fFast Will/2 #..##♣.♣≈≈≈##.# #..#♣...♣≈≈≈#.#R   Wemymur the knight #..'.._.ß≈≈≈#.#i   Agnes (drained, ally target) #..#♣...♣≈≈≈#.# #..##♣.♣≈≈≈##Wemymur hits Agnes with a +0 flail.  Agnes hits you with a +1 lajatang of pain!  * * * LOW HITPOINT WARNING * * *You writhe in agony. _* * * LOW HITPOINT WARNING * * * _Okay, then.q h:=P  Okay, then.q h>q hNDq hF. _q hq hInventory: 47/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)  a - a +1 slingx - a +0 orcbow Missiles (go to first with ()  g - 3 throwing nets q hDArmour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower q ho[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]r hr hHr h.....#............Selgeron the Crack Shot ###'##...................Deep Elf of Hepliaklqana ***... ...................>.....Health: 11/73 ===--------------------- ...........#######.......Magic: 3/33==---------------------- #+########.#.....#.......AC: 11Str: 9 ....... #.#.....#.......EV: 15r hMInt: 25 ....... #.#.....#.......SH: 0Dex: 23 ....... #.#'#####[......XL: 13 Next: 88% Place: Dungeon:14 ##########......@i.......Noise: ==-------  Time: 13585.0 (0.0) .................R.......H) +2 arbalest (flame) #..#######....##########.Fire: H) +2 arbalest (flame) #..# ### ###..#Fast Will/2 #..##♣.♣≈≈≈##.# #..#♣...♣≈≈≈#.#r hRR   Wemymur the knight #..'.._.ß≈≈≈#.#i   Agnes (drained, ally target) #..#♣...♣≈≈≈#.# #..##♣.♣≈≈≈##Agnes hits you with a +1 lajatang of pain!  * * * LOW HITPOINT WARNING * * *You writhe in agony. _* * * LOW HITPOINT WARNING * * * _Okay, then. _Okay, then.r h%r h'r h-r h0t hInnate Abilities, Weirdness & MutationsYour life essence is reduced to manifest your ancestor. (-10% HP)a - You regenerate magic rapidly.b - Your magical capacity is low. (-10% MP)c - You are robust. (+10% HP)  d - A shield forms around you when casting spells or using Invocations. (SH +7)t h t h .....#............Selgeron the Crack Shot ###'##...................Deep Elf of Hepliaklqana ***... ...................>.....Health: 11/73 ===--------------------- ...........#######.......Magic: 3/33==---------------------- #+########.#.....#.......AC: 11Str: 9 ....... #.#.....#.......EV: 15Int: 25 ....... #.#.....#.......SH: 0Dex: 23 ....... #.#'#####[......XL: 13 Next: 88% Place: Dungeon:14 ##########......@i.......Noise: ==-------  Time: 13585.0 (0.0) .................R.......H) +2 arbalest (flame)  h 34m#..#######....##########.Fire: H) +2 arbalest (flame) #..# ### ###..#Fast Will/2 #..##♣.♣≈≈≈##.# #..#♣...♣≈≈≈#.#R   Wemymur the knight #..'.._.ß≈≈≈#.#i   Agnes (drained, ally target) #..#♣...♣≈≈≈#.# #..##♣.♣≈≈≈##Agnes hits you with a +1 lajatang of pain!  * * * LOW HITPOINT WARNING * * *You writhe in agony. _* * * LOW HITPOINT WARNING * * * _Okay, then. _Okay, then.u hu hSInventory: 47/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)  a - a +1 slingx - a +0 orcbow u hMissiles (go to first with ()  g - 3 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower u hv[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]w h!  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower  P - an amulet of faith Wands (go to first with /)  p - a wand of paralysis (43)  u - a wand of mindburst (25)  D - a wand of acid (11) w h G - a wand of digging (4)  K - a wand of flame (29) Scrolls ?)  b - 3 scrolls of brand weapon  c - a scroll of fog  i - 2 scrolls of vulnerability  o - 5 scrolls of immolation  r - 2 scrolls of enchant armour  B - a scroll of amnesia  J - a scroll of poison  O - 2 scrolls of torment  W - 2 scrolls of revelation Potions (go to first with !)54%x h  o - 5 scrolls of immolationr - 2 scrolls of enchant armour  B - a scroll of amnesia  J - a scroll of poison  O - 2 scrolls of torment  W - 2 scrolls of revelation Potions (go to first with !)d - 3 potions of brilliance  e - a potion of might  f - a potion of haste  k - 2 potions of enlightenment  n - 3 potions of attraction  C - 3 potions of curing  E - 2 potions of cancellation  F - 2 clear potions  I - 4 potions of moonshine  M - a potion of mutation  Q - 2 potions of invisibility  V - a sapphire potion Miscellaneous (go to first with })  A - a +1 condenser vane  S - a +0 sack of spidersbotx h  e - a potion of might  k - 2 potions of enlightenment| h4A - a +1 condenser vane. A magical device that condenses ambient energy into various destructive clouds. When evoked these clouds form around hostile monsters near the user. The quantity and lethality of these clouds increases with Evocations skill. At low power it will create noxious fumes, and as power increases this gives way to roaring flames, freezing vapours, and poisonous gas. At the highest tiers of power storm clouds, acidic fog and clouds of excruciating misery become available. Once activated, this device is rendered temporarily inert. However, it rechargesas you gain experience. Additional devices of the same type can be combined with it to improve the rate at which it recharges. Increasing your evocations skill will improve the rate at which it recharges. You found it in an ice cave. Stash search prefixes: {inventory} {evoker} {misc} Menu/colouring prefixes: identified evoker misc e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.~ h~ hO~ h`.....#............Selgeron the Crack Shot ###'##...................Deep Elf of Hepliaklqana ***... ...................>.....Health: 11/73 ===--------------------- ...........#######.......Magic: 3/33~ hn==---------------------- #+########.#.....#.......AC: 11Str: 9 ....... #.#.....#.......EV: 15Int: 25 ....... #.#.....#.......SH: 0Dex: 23 ....... #.#'#####[......XL: 13 Next: 88% Place: Dungeon:14 ##########......@i§......Noise: ==-------  Time: 13585.0 (0.0) .................R§......H) +2 arbalest (flame) #..#######....##########.Fire: H) +2 arbalest (flame) #..# ### ###..#Fast Will/2 #..##♣.♣≈≈≈##.# #..#♣...♣≈≈≈#.#~ hR   Wemymur the knight #..'.._.ß≈≈≈#.#i   Agnes (drained, ally target) #..#♣...♣≈≈≈#.# #..##♣.♣≈≈≈##Agnes hits you with a +1 lajatang of pain!  * * * LOW HITPOINT WARNING * * *You writhe in agony. _* * * LOW HITPOINT WARNING * * * _Okay, then. _Okay, then.~ h@J§§* * * LOW HITPOINT WARNING * * *  You writhe in agony. _* * * LOW HITPOINT WARNING * * * _Okay, then.  Clouds condense from the air! The condenser dries out!~ hR24-6 (0.6~ hw<§~ hk _Agnes is engulfed in noxious fumes. Agnes misses you. h  h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-22% [?] toggle between ability selection and description. h h h.....#............Selgeron the Crack Shot ###'##...................Deep Elf of Hepliaklqana ***... ...................>.....Health: 12/73 ===--------------------- ...........#######.......Magic: 4/33==---------------------- #+########.#.....#.......AC: 11Str: 9 ....... #.#.....#.......EV: 15Int: 25 ....... #.#.....#.......SH: 0Dex: 23 ....... #.#'#####[...... h74XL: 13 Next: 88% Place: Dungeon:14 ##########......@i§......Noise: =--------  Time: 13585.6 (0.0) .................R§......H) +2 arbalest (flame) #..#######....##########.Fire: H) +2 arbalest (flame) #..# ### ###..#Fast Will/2 #..##♣.♣≈≈≈##.# #..#♣...♣≈≈≈#.#R   Wemymur the knight #..'.._.ß≈≈≈#.#i   Agnes (drained, ally target) #..#♣...♣≈≈≈#.# #..##♣.♣≈≈≈##You writhe in agony. _* * * LOW HITPOINT WARNING * * * _Okay, then. _Okay, then.Clouds condense from the air! The condenser dries out! _Agnes is engulfed in noxious fumes. Agnes misses you. hP  Okay, then. h؟ hե h2. _ hInventory: 47/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)  a - a +1 slingx - a +0 orcbow Missiles (go to first with ()  g - 3 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h  h f.....#............Selgeron the Crack Shot ###'##...................Deep Elf of Hepliaklqana ***... ...................>..... h Health: 12/73 ===--------------------- ...........#######....... h Magic: 4/33==---------------------- #+########.#.....#.......AC: 11Str: 9 ....... #.#.....#.......EV: 15Int: 25 ....... #.#.....#.......SH: 0Dex: 23  hµ ....... #.#'#####[......XL: 13 Next: 88% Place: Dungeon:14 ##########......@i§......Noise: =--------  Time: 13585.6 (0.0) .................R§......H) +2 arbalest (flame) #..#######....##########. hM Fire: H) +2 arbalest (flame) #..# ### ###..#Fast Will/2 #..##♣.♣≈≈≈##.# #..#♣...♣≈≈≈#.#R   Wemymur the knight #..'.._.ß≈≈≈#.#i   Agnes (drained, ally target) #..#♣...♣≈≈≈#.#  h u#..##♣.♣≈≈≈## _* * * LOW HITPOINT WARNING * * * _Okay, then. _Okay, then.Clouds condense from the air! The condenser dries out! _Agnes is engulfed in noxious fumes. Agnes misses you. _Okay, then. h* <§ hؽ  h 9§ hg  h Drink which item? Potions  d - 3 potions of brilliancee - a potion of might  f - a potion of hastek - 2 potions of enlightenment  n - 3 potions of attraction  C - 3 potions of curingE - 2 potions of cancellation  F - 2 clear potions  I - 4 potions of moonshine  M - a potion of mutationQ - 2 potions of invisibility  V - a sapphire potion [!] read|quaff|evoke[?] describe selected h; h h2;.....#............Selgeron the Crack Shot ###'##...................Deep Elf of Hepliaklqana ***... ...................>.....Health: 12/73 ===--------------------- ...........#######.......Magic: 4/33==---------------------- #+########.#.....#.......AC: 11Str: 9  h....... #.#.....#.......EV: 15Int: 25 ....... #.#.....#.......SH: 0Dex: 23 ....... #.#'#####[......XL: 13 Next: 88% Place: Dungeon:14 ##########......@i§......Noise: =--------  Time: 13585.6 (0.0) .................R§......H) +2 arbalest (flame) #..#######....##########.Fire: H) +2 arbalest (flame) #..# ### ###..#Fast Will/2 #..##♣.♣≈≈≈##.# #..#♣...♣≈≈≈#.#R   Wemymur the knight #..'.._.ß≈≈≈#.#i   Agnes (drained, ally target) #..#♣...♣≈≈ h≈#.# #..##♣.♣≈≈≈## _* * * LOW HITPOINT WARNING * * * _Okay, then. _Okay, then.Clouds condense from the air! The condenser dries out! _Agnes is engulfed in noxious fumes. Agnes misses you. _Okay, then. hK §You feel better. Agnes is engulfed in noxious fumes. Agnes misses you. h]24====6.3 (0.7 hM§§ hԯ+ _Wemymur misses Agnes. h  h 9Drink which item? Potions  d - 3 potions of brilliancee - a potion of might  f - a potion of hastek - 2 potions of enlightenment  h g n - 3 potions of attraction  C - 2 potions of curingE - 2 potions of cancellation  F - 2 clear potions  I - 4 potions of moonshine  M - a potion of mutationQ - 2 potions of invisibility  V - a sapphire potion [!] read|quaff|evoke[?] describe selected hH hO hIY.....#............Selgeron the Crack Shot ###'##...................Deep Elf of Hepliaklqana ***... ...................>.....Health: 24/73 =======----------------- ...........#######.......Magic: 4/33==---------------------- #+########.#.....#....... hZ^AC: 11Str: 9 ....... #.#.....#.......EV: 15Int: 25 ....... #.#.....#.......SH: 0Dex: 23 ....... #.#'#####[......XL: 13 Next: 88% Place: Dungeon:14 ##########......@i§......Noise: =--------  Time: 13586.3 (0.0) .................R§......H) +2 arbalest (flame) #..#######....##########.Fire: H) +2 arbalest (flame) #..# ### ###..#Fast Will/2 #..##♣.♣≈≈≈##.# #..#♣...♣≈≈≈#.#R   Wemymur the knight  h\[#..'.._.ß≈≈≈#.#i   Agnes (drained, ally target) #..#♣...♣≈≈≈#.# #..##♣.♣≈≈≈## _Okay, then.Clouds condense from the air! The condenser dries out! _Agnes is engulfed in noxious fumes. Agnes misses you. _Okay, then.You feel better. Agnes is engulfed in noxious fumes. Agnes misses you. _Wemymur misses Agnes. hd  >..... ... ....  .....  ......  #.#'#####[...... #......@i§...... ........R§...... #....##########.  ### ###..###.# he_You feel better. Agnes seems less drained. Agnes is engulfed in noxious fumes. hL8K >..... ... ....  .....  ......  #.#'#####[......  h9#......@i§...... ........R§...... #....##########.  ### ###..###.#_ h@  >..... ... ....  .....  ......  #.#'#####[...... #......@i§......  h........R§...... #....##########.  ### ###..###.#_Agnes hits you with a +1 lajatang of pain!!  * * * LOW HITPOINT WARNING * * * h| >..... ... ....  .....  ......  #.#'#####[...... #......@i§...... ........R§...... #....##########.  ### ###..###.#_ h  #§You writhe in agony.6/73 ------1--====9 (0.6 hf hpV _* * * LOW HITPOINT WARNING * * * h] h6tDrink which item? Potions  hK+ d - 3 potions of brilliancee - a potion of might  f - a potion of hastek - 2 potions of enlightenment  n - 3 potions of attraction  C - a potion of curingE - 2 potions of cancellation  F - 2 clear potions  I - 4 potions of moonshine  M - a potion of mutationQ - 2 potions of invisibility  V - a sapphire potion [!] read|quaff|evoke[?] describe selected hc.....#............Selgeron the Crack Shot ###'##...................Deep Elf of Hepliaklqana ***... ...................>.....Health: 6/73=----------------------- ...........#######.......Magic: 1/33------------------------ #+########.#.....#.......AC: 11Str: 9 ....... #.#.....#.......EV: 15Int: 25 ....... #.#.....#.......SH: 0Dex: 23 ....... #.#'#####[......XL: 13 Next: 88% Place: Dungeon:14 ##########......@i§......Noise: ====-----  Time: 13586.9 (0.0) .................R§......H) +2 arbalest (flame) [0 h;10m#..#######....##########.Fire: H) +2 arbalest (flame) #..# ### ###..#Fast Will/2 #..##♣.♣≈≈≈##.# #..#♣...♣≈≈≈#.#R   Wemymur the knight #..'.._.ß≈≈≈#.#i   Agnes (ally target) #..#♣...♣≈≈≈#.# #..##♣.♣≈≈≈## _Wemymur misses Agnes.  You feel better. Agnes seems less drained. Agnes is engulfed in noxious fumes.  Agnes hits you with a +1 lajatang of pain!!  * * * LOW HITPOINT WARNING * * *You writhe in agony. _* * * LOW HITPOINT WARNING * * *  >..... ... ....  .....  ......  #.#'#####[...... #......@i§...... ........R§...... #....##########.  ### ###..###.#_You feel better. Agnes is engulfed in noxious fumes. h- >..... ... ....  .....  ......  #.#'#####[...... #......@i§...... ........R§...... #....##########.  ### ###..###.#_  >..... ... ....  .....  ......  #.#'#####[...... #......@i§...... ........R§...... #....##########.  ### ###..###.#_Agnes hits you with a +1 lajatang of pain.  [31 h<m* * * LOW HITPOINT WARNING * * * hLr >..... ... ....  .....  ......  #.#'#####[...... #......@i§...... ........R§...... #....##########.  ### ###..###.#_ hs §§You writhe in agony. h/u|5=---7.5 (0.6 h|U§§ hV _* * * LOW HITPOINT WARNING * * * hY####'##........ ......>.....#######....... ##+########.#.....#. '....... #.#.....# h. #. #.#.....#. #. #.#'#####[...... ###########.......i§...... ...........R§...... ##..#######....##########.  #..# ### ###..#  #..##♣.♣≈≈≈##.#  #..#♣...♣≈≈≈#.#  #..'.._.ß≈≈≈#.#  #..#♣...♣≈≈≈#.#  #..##♣#  #..# ##### h h] §§iR§iconfused, ally target)Agnes is engulfed in noxious fumes. Agnes appears confused.6---8.2 (0.7 hT§§ hx9 _Wemymur hits Agnes with a +0 flail! h/:  hK< rEvoke which item? Wands  p - a wand of paralysis (43)u - a wand of mindburst (25)  D - a wand of acid (11)  G - a wand of digging (4)  K - a wand of flame (29) Miscellaneous  A - a +1 condenser vane (inert)  hH>  S - a +0 sack of spiders [!] read|quaff|evoke[?] describe selected h  h  hK j####'##...................Selgeron the Crack Shot ....................>.....Deep Elf of Hepliaklqana ***... ............#######.......Health: 6/73=----------------------- ##+########.#.....#.......Magic: 1/33 h_ ------------------------ '....... #.#.....#.......AC: 11Str: 9 #....... #.#.....#.......EV: 15Int: 25 #....... #.#'#####[......SH: 0Dex: 23 ###########.......§§......XL: 13 Next: 88% Place: Dungeon:14 ................@iR§......Noise: =--------  Time: 13588.2 (0.0) ##..#######....##########.H) +2 arbalest (flame)#..# ### ###..#Fire: H) +2 arbalest (flame) #..##♣.♣≈≈≈##.#Fast Will/2 #..#♣...♣≈≈≈#.##..'.._.ß≈≈≈#.#R   Wemymur the knight#. h `.#♣...♣≈≈≈#.#i   Agnes (confused, ally target)#..##♣.♣≈≈≈###..# #######Agnes hits you with a +1 lajatang of pain.  * * * LOW HITPOINT WARNING * * *You writhe in agony. _* * * LOW HITPOINT WARNING * * *Agnes is engulfed in noxious fumes. Agnes appears confused. _Wemymur hits Agnes with a +0 flail! h_  sss   culicivora (summoned)s   scorpion (summoned)You reach into the sack... ...and things crawl out! The sack is emptied!  Agnes wonders, "What am I doing in here?" ha +9 (0.7 hQe C§ h..... .............#######....... .##+########.#.....#....... .'. #.#.....#....... .# hav. #.#.....#....... .#....... #.#'#####[...... .###########....@..§§...... .................siR§...... ###..#######...s##########. #..# ### ###..# #..##♣.♣≈≈≈##.# #..#♣...♣≈≈≈#.# #..'.._.ß≈≈≈#.# #..#♣...♣≈≈≈#.# #..##♣.♣≈≈≈## hw hx hz h1Ris..§ hdžx7=2=9.6 h:§ hL _You swap places. Your culicivora closely misses Agnes. h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-22% [?] toggle between ability selection and description. hj  h( h3.#.....#............Selgeron the Crack Shot .####'##...................Deep Elf of Hepliaklqana ***... .....................>.....Health: 7/73==---------------------- .............#######....... h4-Magic: 2/33=----------------------- .##+########.#.....#.......AC: 11Str: 9 .'....... #.#.....#.......EV: 15Int: 25 .#....... #.#.....#.......SH: 0Dex: 23 .#....... #.#'#####[......XL: 13 Next: 88% Place: Dungeon:14 .###########....@.R§§......Noise: =--------  Time: 13589.6 (0.0)  h5................is..§......H) +2 arbalest (flame) ###..#######...s##########.Fire: H) +2 arbalest (flame) #..# ### ###..#Fast Will/2 #..##♣.♣≈≈≈##.##..#♣...♣≈≈≈#.#R   Wemymur the knight#..'.._.ß≈≈≈#.#i   Agnes (confused, ally target)#..#♣...♣≈≈≈#.# hj6's   culicivora (summoned)#..##♣.♣≈≈≈##s   scorpion (summoned)Agnes is engulfed in noxious fumes. Agnes appears confused. _Wemymur hits Agnes with a +0 flail!  You reach into the sack... ...and things crawl out! The sack is emptied!  Agnes wonders, "What am I doing in here?"  h6_Agnes closely misses you. _You swap places. Your culicivora closely misses Agnes. hjU(.#.....#............  Selgeron the Crack Shot .####'##...................  Deep Elf of Hepliaklqana ***... .....................>.....  Health: 7/73==---------------------- .............#######.......  Magic: 0/33------------------------ .##+########.#.....#.......  AC: 11Str: 9  hW.'....... #.#.....#.......  EV: 15Int: 25 .#....... #.#.....#.......  SH: 0Dex: 23 .#....... #.#'#####[......  XL: 13 Next: 88% Place: Dungeon:14 .###########....@.R§§......  Noise: =--------  Time: 13589.6 (0.0) ................is..§......  H) +2 arbalest (flame) ###..#######...s##########.  Fire: H) +2 arbalest (flame)  #..# ### ###..# Fast Will/2  #..##♣.♣≈≈≈##.#  #..#♣...♣≈≈≈#.# R   Wemymur the knight  #..'.._.ß≈≈≈#.#  hX i   Agnes (confused, ally target)  #..#♣...♣≈≈≈#.# s   culicivora (summoned)  #..##♣.♣≈≈≈## s   scorpion (summoned) _You swap places. Your culicivora closely misses Agnes.  Select a target.Press: ? - help, Dir - move targetAim: Agnes, wielding a +1 lajatang of pain and wearing a +2 robe of resistance  (heavily wounded, confused, ally target)  The floor. h~ *iThe floor. h.R  Select a target.  Press: ? - help, Dir - move targetAim: Wemymur the knight, wielding a +0 flail and wearing a +0 kite shield  (friendly)  You can't transfer your ancestor with himself.  The floor, spattered with blood. hw *RThe floor. h-@. h @iAim: Agnes, wielding a +1 lajatang of pain and wearing a +2 robe of resistance  (heavily wounded, confused, ally target) hg.#.....#............  Selgeron the Crack Shot .####'##...................  Deep Elf of Hepliaklqana ***... .....................>.....  Health: 7/73 hi==---------------------- .............#######.......  Magic: 0/33------------------------ .##+########.#.....#.......  AC: 11Str: 9 .'....... #.#.....#.......  EV: 15Int: 25 .#....... #.#.....#.......  SH: 0Dex: 23 .#....... #.#'#####[......  XL: 13 Next: 88% Place: Dungeon:14 .###########....@.R§§......  Noise: =--------  Time: 13589.6 (0.0) ................is..§......  H) +2 arbalest (flame) ###..#######...s##########.  Fire: H) +2 arbalest (flame)  #..# ### ###..# Fast Will/2 [4 hj0m #..##♣.♣≈≈≈##.#  #..#♣...♣≈≈≈#.# R   Wemymur the knight  #..'.._.ß≈≈≈#.# i   Agnes (confused, ally target)  #..#♣...♣≈≈≈#.# s   culicivora (summoned)  #..##♣.♣≈≈≈## s   scorpion (summoned)Select a target.Press: ? - help, Dir - move targetAim: Agnes, wielding a +1 lajatang of pain and wearing a +2 robe of resistance  (heavily wounded, confused, ally target)  The floor. hTo h   >.....      #.#  #.#'##### #....@i§§§ sR ###....##########.  #..# ### ###..#  ##  #.#  _.ß≈≈≈#.#  #.#    Agnes swaps with Wemymur! Wemymur hits Agnes with a +0 flail!  Your culicivora bites Agnes!! h38 7 ====90.3 (0.7 ht§§ _Your culicivora draws vitality from Agnes's injuries! hO#.####'##........ #.......>..... ########....... #.##+########.#.....#. #.'....... #.#.....#. #.#. #.#.....#....... ..#. #.#'#####[...... ..###########....si§§§...... ................@Rs..§...... ####..#######....##########.  #..# ### ###..#  #..##♣.♣≈≈≈##.# #..#♣...♣≈≈≈#.# #..'.._.ß≈≈≈#.# #..#♣...♣≈≈≈#.# #..##♣.♣≈≈≈##.# #..# ##### hhu §§§§very poisoned, ally …)You swap places.  Agnes asks, "Where am I?"Wemymur blocks Agnes's attack. Your scorpion stings Agnes. Agnes is poisoned. hjz9=---9 (0.6 h+qT§§ hs2 _Your scorpion poisons Agnes! hH|§--- h9§ h5^ _You are too injured to fight recklessly! hb#.####'##...................Selgeron the Crack Shot #.....................>.....Deep Elf of Hepliaklqana ***... #.............#######.......Health: 9/73==---------------------- #.##+########.#.....#.......Magic: 0/33------------------------ #.'....... #.#.....#.......AC: 11Str: 9 #.#....... #.#.....#....... hҶEV: 15Int: 25 ..#....... #.#'#####[......SH:  7  Dex: 23 ..###########....si§§§......XL: 13 Next: 88% Place: Dungeon:14 ................@Rs..§......Noise: =--------  Time: 13590.9 (0.0) ####..#######....##########.H) +2 arbalest (flame)#..# ### ###..#Fire: H) +2 arbalest (flame) #..##♣.♣≈≈≈##.#Fast Will/2 #..#♣...♣≈≈≈#.##..'.._.ß≈≈≈#.#R   Wemymur the knight#..#♣...♣≈≈≈#.#i   h[37m Agnes (confused, very poisoned, ally …)#..##♣.♣≈≈≈##.#s   culicivora (summoned)#..# #######s   scorpion (summoned) _You are too injured to fight recklessly!  Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Agnes, wielding a +1 lajatang of pain and wearing a +2 robe of resistance  (almost dead, confused, very poisoned, ally target, 74% to hit) h# 5#.####'##...................Selgeron the Crack Shot #.....................>.....Deep Elf of Hepliaklqana ***... #.............#######.......Health: 9/73==---------------------- #.##+########.#.....#....... h% Magic: 0/33------------------------ #.'....... #.#.....#.......AC: 11Str: 9 #.#....... #.#.....#.......EV: 15Int: 25 ..#....... #.#'#####[......SH:  7  Dex: 23 ..###########....si§§§......XL: 13 Next: 88% Place: Dungeon:14 ................@Rs..§......Noise: =--------  Time: 13590.9 (0.0) ####..#######....##########.H) +2 arbalest (flame)#..# ### ###..#Fire: H) +2 arbalest (flame) #..##♣.♣≈≈≈##.#Fast Will/2 [40 hL' m#..#♣...♣≈≈≈#.##..'.._.ß≈≈≈#.#R   Wemymur the knight#..#♣...♣≈≈≈#.#i   Agnes (confused, very poisoned, ally …)#..##♣.♣≈≈≈##.#s   culicivora (summoned)#..# #######s   scorpion (summoned)Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Agnes, wielding a +1 lajatang of pain and wearing a +2 robe of resistance  (almost dead, confused, very poisoned, ally target, 74% to hit)  Okay, then. hS(  h4 T§§ h^6 . _ h #.......>.....  ########.......  #.##+########.#.....#.  #.'....... #.#.....#. # h  #.#. #.#.....#....... ...#. #.#'#####[.......###########....si§§§......................Rs..§...... #####..#######..@.##########. # #..# ### ###..# # #..##♣.♣≈≈≈##.# # #..#♣...♣≈≈≈#.# # #..'.._.ß≈≈≈#.# # #..#♣...♣≈≈≈#.# # #..##♣.♣≈≈≈##.# # #..# ####### .# # #..####++  h  Your culicivora bites Agnes.  Your culicivora draws vitality from Agnes's injuries!  Agnes completely misses Wemymur. Your scorpion stings Agnes. h h )§§§§s..§Rs   culicivora (summoned)s   scorpion h>93-1.6 (0.7 hVz§ _Agnes dies! h34 hW h hx, hi10/73=1 h h  h g1= 0  h~  hm22= hX h$73 hy%)= h>' h, h-T4= h(/ h:653== h7 h> h? h;A h.G76 hH)= hI hO hOT7= hP h>Y hIZT84= h.[ hqa, h5c hk`9= hm hu20=5= h w h}N1 hK hx.)§§.ss§...☼- hė ☼○601.6 (10.0) _You start resting. hU92.2 (10.6 hܢ h_ _You feel your willpower return. h4 h  h hA 2=6== h j3= hs h, h h h84 h hK'5=7== h) h 0j6= h2 h,9, h; hUEq78= h4G hN`8= h0Q hPWj9= hY h{_j9= hga h@eQ30 hUf hjj1= hk hpb2= h~q h[y10/33== h\{ hqP3 hM hW _You start resting. hT94 h1= h| hx..§s.....s   scorpion h .13.5 (11.3 _Your culicivora disappears in a puff of smoke! hѥ5=1==4.1 (11.9Fast  h h h _Your extra speed is starting to run out. h hp h8 h!B hJP6 hA h 7=2= h$ h b8= hI  hb P9 he  h? j3= h  h k40= h  hP# b1= hq$  hZ-  h|: k 9.5 (5.4) _You start resting. h; u4==20.1 (6.0 h3B  hD \ _You feel yourself slow down. h  hi  h  h  hM 92 h  hb  h' S4= h  h   h o5=5= h  hA  hL S6= h  h  h w7=6= h  h  h! 98 h#  hP*  h-+ 9=17== hW,  h3  h4 E50= h]5  h<  h> 18== hN?  h.I W _You start resting. hO  hO N53= hQ  hY ;4 hZ l=9= h[  hb  hbd D5= hYe  h$k  hfl N6= hm  hs  ht U720= hv  h=~ 98 hm >= h  h 9=1== hօ  hv  h 560 h  hĔ 2=2== h˕  h k3= h"  h5  h 4=3= h_  h\  h1 N5= hA  h A64 hg (= h  hA  h6 K7= h  h  h 8=5== h  h  h 9 h  h  h6 E70= hV  h=  h 2=6= h  h . _Your scorpion disappears in a puff of smoke! h e47.1 (27.0)3= h %8.1 (28 hy  h$ " _HP restored. hj3 hl h|s hLxZ7= h]}, hB h`98 hE== ho hT h9= ho h~9== hi h , h hïl30= hP h., h< ha1= ho h, h h, h h~2== h[ hp h hf ((((((60.1 (12 _You start resting.An arrow appears from out of your range of vision. h5 [.....  Wemymur blocks the arrow. h!84=1.1 (13 h^> h@' _You hear a shout! h#. h>..... #.#######. #.##+#.#.....#. #.'. #.#.....#. .#. #.#.....#..c.... #. #.#'#####[...... #.....)......... ... ..#######..R@##.  #..# ### ###..#  #..##♣.♣≈≈≈##.#  #..#♣...♣≈≈≈#.#  #..'.._.ß≈≈≈#.#  #..#♣...♣≈≈≈#.#  #..##♣.♣≈≈≈##.# c   centaur (launcher, distracted)  #..# ho[39;49m #..#  h~5  You swap places. h0  A centaur comes into view. It is wielding a +0 shortbow. hT   ccR.cc 2 centaurs (1 launcher, 1 ally target)  A centaur comes into view. h%]((((((( h ) [.....@launchers  The centaur shoots an arrow. The arrow barely misses you. h ((((((The centaur wields a +0 shortbow. The centaur shoots an arrow. hQCd...... hD|3==2.0) hL hX< _The arrow hits you but does no damage. hT ((((((You shoot a bolt. The bolt hits the centaur! The bolt burns the centaur. hO  The centaur is heavily wounded. h  cc[.....c   centaur warriorc   centaur (launcher)  You hear a shout! h N(((((( hz d...... h_{ /==3 hӂ  h _The centaur shoots an arrow. The arrow hits you but does no damage. _A centaur warrior comes into view. h9 (((((((You shoot a bolt. h! c[.....(ally target)The bolt barely misses the centaur warrior. hV((((((( hpN h[E R)........@launcher, ally target)The centaur shoots an arrow. The arrow completely misses you. h^b (((((((The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. h hc[.....@c 2 centaurs (launchers) hrV((((((( hdv......@ h &4 h h _The arrow misses you. The centaur shoots an arrow. The arrow barely misses you. hq  ((((((You shoot a bolt. The bolt barely misses the centaur.The bolt hits the centaur warrior. The bolt burns the centaur warrior. h c[....  The centaur warrior is lightly wounded. ho U(((((( hm"  h3. [..R....  The centaur warrior shoots an arrow. The arrow hits you!! h5 d((((((( h  [....@.  The centaur shoots an arrow. The arrow barely misses you. h 8(((((( hn  hV ......The centaur shoots an arrow. The arrow hits you! h-] U(((((( h u[..... hl 44----------21---------5 hW  h& N _The centaur warrior shoots an arrow. The arrow hits you! h\ m  You shoot a bolt. The bolt hits the centaur! The bolt burns the centaur. hVb )(((((   centaur (launcher) h [....  You kill the centaur! hP V((((((( hu hw, hrx hz hԄc.Dc).R.....@D   six-headed hydrac   centaur warrior (launcher, ally target) h5-------------------46.2 (1.1 h h _The centaur shoots an arrow. The arrow closely misses you. _A six-headed hydra comes into view. h.K ( hu/(((( You shoot a bolt. Wemymur avoids your attack.  The bolt hits the centaur warrior!! The bolt burns the centaur warrior! hʹ .[.R..  The centaur warrior is almost dead. h (((((((The centaur warrior shoots an arrow. The arrow closely misses Wemymur. hN hQc[.D. hR\.R..c h[..@.c   centaur (launcher)  hn]  h^$( h_iThe arrow barely misses you. The centaur warrior shoots an arrow. hB h h]C[D. h\ hj h%(( h (((( hh ( h[ hR.......@6=2= h!7.3 h h  h hʪ\_The arrow hits Wemymur. The centaur shoots an arrow. The arrow misses you. h h  You shoot a bolt. Wemymur avoids your attack.  The bolt hits the centaur warrior! The bolt burns the centaur warrior. h )(((((c   centaur (launcher) h@ } R.... hA m(ally target)You kill the centaur warrior! h&G N(((((( h ......Wemymur blocks the six-headed hydra's attack.  The six-headed hydra misses Wemymur.  The six-headed hydra bites Wemymur but does no damage.  The six-headed hydra bites Wemymur.  Wemymur blocks the six-headed hydra's attack.  The six-headed hydra bites Wemymur. h= 7=1-78 h= 0 h( ^ _Wemymur hits the six-headed hydra with a +0 flail! he  ((((( You shoot a bolt. Wemymur avoids your attack.  The bolt hits the six-headed hydra! The bolt burns the six-headed hydra. h. R....  The six-headed hydra is moderately wounded. hm5V((((((( h*R......@  The six-headed hydra barely misses Wemymur.  Wemymur blocks the six-headed hydra'ssix-headed hydra bites Wemymur but does no damage.  Wemymur blocks the six-headed hydra's attack. hV((((((( hRv......@ hT9=2=9.4 (1.1 h[ h _p _The centaur shoots an arrow. The arrow closely misses you. h  ((((( You shoot a bolt. Wemymur avoids your attack.  The bolt hits the six-headed hydra!! The bolt burns the six-headed hydra! h&   h!The six-headed hydra is almost dead.Wemymur hits the six-headed hydra with a +0 flail! h!+ R†....c   centaur (launcher) h,D  The six-headed hydra dies! h2V((((((( h......@, ally target) h#.....................>.....Selgeron the Crack Shot #.............#######.......Deep Elf of Hepliaklqana ***... #.##+########.#.....#.......Health: 50/74 ================-------- #.'....... #.#.....#.......Magic: 22/33 ================-------- #.#....... #.#.....#.).c...AC: 11Str: 9  h-..#....... #.#'#####R†.....EV: 15Int: 25 ..###########.....)....c....SH: 0Dex: 23 ............................XL: 13 Next: 100% Place: Dungeon:14 ####..#######...@##########.Noise: ===------  Time: 13670.4 (1.0)#..# ### ###..#H) +2 arbalest (flame)#..##♣.♣≈≈≈##.# hmFire: H) +2 arbalest (flame) #..#♣...♣≈≈≈#.##..'.._.ß≈≈≈#.##..#♣...♣≈≈≈#.#R   Wemymur the knight#..##♣.♣≈≈≈##.#c   centaur (launcher, ally target)#..# #######..##..####++ _The centaur shoots an arrow. The arrow closely misses you. hbYou shoot a bolt. Wemymur avoids your attack.  The bolt hits the six-headed hydra!! The bolt burns the six-headed hydra!  The six-headed hydra is almost dead.Wemymur hits the six-headed hydra with a +0 flail!  The six-headed hydra dies! h%  h_The centaur shoots an arrow. The arrow misses you.You have reached level 14! h/  --more-- hT4/794- hO(4 0%  h ( hz,4 _ h (((((( You shoot a bolt. The bolt hits the centaur! The bolt burns the centaur. h ......The centaur is severely wounded. h V((((((( h  ho<  [.R....@  The centaur shoots an arrow. The arrow barely misses you.The centaur unwields a +0 shortbow. Wemymur blocks the centaur's attack. h > p53=1 hE  hH C _The centaur kicks Wemymur but does no damage. hf (((((((You shoot a bolt. Wemymur avoids your attack. h $ .Rc....launcher, ally target)  The bolt barely misses the centaur. The centaur wields a +0 shortbow. h A  The centaur shoots an arrow. h̓  The arrow hits Wemymur but does no damage.  Wemymur hits the centaur with a +0 flail! hK V)  h w6==2 hi  h G _The centaur dies! ho4 hl h+H _No target in view! hn4 hz hg~H _No target in view! hwt hy Spells (Memorise)TypeFailure Level  a - SlowHexes1% 1b - Confusing TouchHexes1%3  c - Sigil of BindingHexes1%3  d - Cause FearHexes1% 4  e - ApportationTranslocation3%1  f - FreezeIce9%1  g - Kinetic GrapnelForgecraft9%1  h - Poisonous VapoursAlchemy/Air9%1  i - Summon Small MammalSummoning9%1  j - Call ImpSummoning13% h{2  k - Call Canine FamiliarSummoning26% 3  l - Frozen RampartsIce26% 3  m - HailstormConjuration/Ice26% 3  n - Cigotuvi's PutrefactionNecromancy/Air63% 4  o - Eringya's Surprising Crocodile Summoning63% 4  p - Iskenderun's BattlesphereConjuration/Forgecraft 63% 4  q - Alistair's Walking AlembicAlchemy/Forgecraft93% 5 19 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hk$ h$- h6#.....................>.....Selgeron the Crack Shot #.............#######.......Deep Elf of Hepliaklqana ***... #.##+########.#.....#.......Health: 56/79 =================------- #.'....... #.#.....#.......Magic: 23/34 ================-------- #.#....... #.#.....#.).c...AC: 11 h7Str: 9 ..#....... #.#'#####[†.....EV: 15Int: 25 ..###########.....)...R)....SH: 0Dex: 23 ............................XL: 14 Next:  0% Place: Dungeon:14 ####..#######...@##########.Noise: ===------  Time: 13672.4 (0.0)#..# ### ###..#H) +2 arbalest (flame)#..##♣.♣≈≈≈##.#Fire: H) +2 arbalest (flame) #..#♣...♣≈≈≈#.##..'.._.ß≈≈≈#.##..#♣...♣≈≈≈#.#R   Wemymur the knight#..##♣.♣≈≈≈##.##..# #######..##..####++[ hJ9%mThe centaur shoots an arrow.  The arrow hits Wemymur but does no damage.  Wemymur hits the centaur with a +0 flail! _The centaur dies! _No target in view! _No target in view! hxAn  Okay, then. hPI hK. _ h  h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.7  24%  -2   h * Spellcasting   7.8  12%  +3           h b + Unarmed Combat   0.0    -2   i - Hexes  10.1    +3   c + Throwing   0.0     0   j * Translocations   2.5  13%  +1       k - Fire Magic   1.1    +1   d * Ranged Weapons  24.2  39%  +3           l + Invocations   0.0    +1   e - Armour   3.5    -2   m * Evocations [3 hI7m  5.4  12%  +1   f - Dodging   6.1    +2       g - Stealth   5.8    +3                                                   h;Z            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h;%40920 d - Ranged Weapons  24.2    l + Invocations 0.0   1%20 h=N3661918 f + Dodging 6.1  10% h2X 3625 f * Dodging   6.1  18 hAH  hQ  hH] #.....................>.....Selgeron the Crack Shot #.............#######.......Deep Elf of Hepliaklqana ***... #.##+########.#.....#.......Health: 56/79 =================------- #.'....... #.#.....#.......Magic: 23/34 ================-------- #.#....... #.#.....#.).c...AC: 11Str: 9  hn^ ..#....... #.#'#####[†.....EV: 15Int: 25 ..###########.....)...R)....SH: 0Dex: 23 ............................XL: 14 Next:  0% Place: Dungeon:14 ####..#######...@##########.Noise: ===------  Time: 13672.4 (0.0)#..# ### ###..#H) +2 arbalest (flame)#..##♣.♣≈≈≈##.#Fire: H) +2 arbalest (flame) #..#♣...♣≈≈≈#.##..'.._.ß≈≈≈#.##..#♣...♣≈≈≈#.#R   Wemymur the knight#..##♣.♣≈≈≈##.##..# #######..##..####++ hN` @The arrow hits Wemymur but does no damage.  Wemymur hits the centaur with a +0 flail! _The centaur dies! _No target in view! _No target in view! _Okay, then. he  hf  hl  hzo  h h) hH hW h3574 _ h h Q8 h=  hO h hS95= hs  h# h( h)L61= h+ hl0 hr42=6== hb8 h< h@@a3= h7I4=7== hM;5 hN hS hT6=8= hV hta: _Ancestor HP restored. hbU7= hkd h_j99 h1k.9= hl hsL70= hs hlu hzk1= h} hQ hp230== h$ h  h̊K3= h֋ hP h 4=1= h h6 hF5 h hW hy6=2= h+ hk8= h hk9=3== h͸ h1 _HP restored. h h hR hh4== h hh4 _Magic restored. h3 hh hQ.####'##..... ........>..... .............#######. .##+########.#.....#. .'. #.#.....#....... #. #.#.....#.).....  h#....... #.#'#####[†..... ###########.....)....).... ................@.......... --- ###..#######...R##########.#..# ### ###..# #..##♣.♣≈≈≈##.##..#♣...♣≈≈≈#.##..'.._.ß≈≈≈#.# #..#♣...♣≈≈≈#.##..##♣.♣≈≈≈##.##..# #######..# h #.....#. ####'##.....  h.......>..... ...........#######. ##+########.#.....#....... '. #.#.....#....... #. #.#.....#.)..... #....... #.#'#####[†..... ###########....).... .......................... ##..#######...R##########.#..# ### ###..#  #..##♣.♣≈≈≈##.#   h_4#..#♣...♣≈≈≈#.#  #..'.._.ß≈≈≈#.#  #..#♣...#  #..##♣.♣≈≈≈##.# _You swap places. h095.4 (23.0) hOUR. h;d=---6.4 (24 h h  Things that are here: _a +1 lajatang of pain; a +2 robe of resistance; the spriggan corpse of Agnes hlI hSnPick up what? 46/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 lajatang of pain Armour (select all with [)  b - a +2 robe of resistance Carrion the spriggan corpse of Agnes [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h,  b + a +2 robe of resistance[Enter] accept (1 chosen) h h hi&#.....#............Selgeron the Crack Shot ####'##...................Deep Elf of Hepliaklqana ***... ....................>.....Health: 79/79 ======================== ............#######.......Magic: 34/34 ======================== ##+########.#.....#.......AC: 11Str: 9 '....... #.#.....#.......EV: 15Int: 25 #....... #.#.....#.).....SH: 0Dex: 23 #....... #.#'#####[†.....XL: 14 Next:  0% Place: Dungeon:14 ###########.....@....)....Noise: ---------  Time: 13696.4 (0.0) ...............R..........H) +2 arbalest (flame)  h(##..#######....##########.Fire: H) +2 arbalest (flame) #..# ### ###..##..##♣.♣≈≈≈##.##..#♣...♣≈≈≈#.#R   Wemymur the knight#..'.._.ß≈≈≈#.##..#♣...♣≈≈≈#.##..##♣.♣≈≈≈##.# _Ancestor HP restored. _HP restored. _Magic restored. _You swap places.  Things that are here: _a +1 lajatang of pain; a +2 robe of resistance; the spriggan corpse of Agnes h4A7.4 (1 he< hl?Q _v - a +2 robe of resistance h3 h hɕ h h h_ hޟ h h_B h, h h, h* h h hR, h h h h1, h h  Things that are here:  a +0 shortbow; a centaur corpse h$ h h) _ h  h4 hI h h h hy h3 h , hr  h4 h h`, h h$ h( h,, h. h0 h75 h8 h9 h< h@  There is an open door here. h8 h  h _ h  h  h+?...... ....... > ######........ .....#..............  h.....#............. ≈ .....#.).......... ≈≈≈ '#####[†......#####..~~≈ ...)....).....#.@.....~≈ .R......~~≈ ..###..#......~~S ..# #..#.......~~ #.# #..#......~~~ #.# ##.#.....~~≈~ #.# #.#......~≈≈S   electric eel (wandering) #.# #.#####..~≈≈ #.# #.. ..~ h17092.0) h!! hX2'R≈SSally target)10.4 (13 h: h?` _An electric eel comes into view. hj  You shoot a bolt. The bolt hits the electric eel!!  The bolt burns the electric eel!  You kill the electric eel! hp q(((((† h X.....† h ;===1.0) hB  h ( _You hear a splash. h.4 h96 hI9H _No target in view! hi hek hq h t  ht:_No target in view! ha3 h h hx  >. P. ≈~#. h7 ≈≈~#. ~≈≈~#.). .≈≈≈~ #####[†......#####..~~≈)....).....#.~≈.'R.....~~≈~#..#......~~≈~# #..#.†~ .# #..#......~ .# ##.#.....~~≈~≈ .# #.#......~≈≈~C   cyclops (missile, wandering) .# #.#####..~≈≈C  h&0 h.R, ally tar…)---2.4 (1 h hA"Z _A cyclops comes into view. h5V ((( h(((Cally target)You shoot a bolt.  The cyclops shouts!  The bolt hits the cyclops! The bolt burns the cyclops. hO h  h(..R...~≈C≈ hi)0===3 h 1 h235 _The cyclops is lightly wounded. h> P  ≈~  ≈≈~  ~≈≈~ ) .≈≈≈~ [†#####..~~≈≈ )....).....#..@....~≈. ....'......~~≈~ ##..#..R...~~≈~  #..#.......†~~  #..#......~~~~  ##.#.....~~≈~≈  #.#......~≈C~  #.#####..~≈≈≈  #.. ..~  hn`> P  ≈~  ≈≈~  ~≈≈~ ) .≈≈≈~ [†#####..~~≈≈  hwb)....).....#..@....~≈. ....'......~~≈~ ##..#..R...~~≈~  #..#.......†~~ #..#......~~~~ ##.#.....~~≈~≈  #.#......~≈C~  #.#####..~ #..  hl h?n hw h{^ _A cyclops is nearby! hYf((((((( hy huX..R. h.~≈C≈4 hu% h)k _You shoot a bolt. The bolt barely misses the cyclops. hK ((((( You shoot a bolt. The bolt hits the cyclops. The bolt burns the cyclops. h  hI  h3 ...R.~C≈5.5 (1.1 h  h b _The cyclops is moderately wounded. h (((( You shoot a bolt. The bolt hits the cyclops!! The bolt burns the cyclops. h%  hu'  hY7 f S.. hU9 ..R~S   electric eel (wandering)  The cyclops is severely wounded.60 hB  h#I ` _An electric eel comes into view. h  You shoot a bolt. The bolt hits the cyclops!! The bolt burns the cyclops.  You kill the cyclops! h((((≈S   electric eel h@ h h≈S..R.~(ally target) h9527.6 (1.1 hF h( _You hear a splash. hF (((((((You shoot a bolt. hN  h/4 ≈~S.≈....R.  The bolt closely misses the electric eel. h7 *******The electric eel shoots out a bolt of lightning at you! h} h h[≈.S.@......R......~ h5--1---8.7 h h 7 _The bolt of electricity hits you! h3  You shoot a bolt. The bolt hits the electric eel!!  The bolt burns the electric eel! h"9r≈((( h hs....R~ ha7=-9.8 hn hXP _You kill the electric eel! h h- h h H _No target in view! h 4 h}  h H _No target in view! hMB3 hC hE hoH hjI8=2=-- _ hN hN hP hQK9= hR hKV hwWh3== h?X h], h^ hb hch4== hd h$l hQp hq9= hr hu5 _You swap places. hy hs}3 h~ h$ h3, hȈ hJ h h* hX9= h hc h h@, h hM h, h, h h hT h, h h h h, hU h hX h, ho hy h h h| h hH h h h h h hy h, hl, h h hE hR hX h~ h6 h h h hY h  h hl h h , h h h|  hx  h^ , h, hi, h) hQ h hH h h h h&, hq h  h# hH% h% h& hH( h* h?, h, h- h. h1 h3 h3 ho4 hQ5 h9 h: h; hf< h"DB hD hE h I hJ hJ hUK h\L hN h/P hRQ, haR h,U hV htW h]X hX[ hv^ h_, ha h8f, hg, hg hi hk hTm hm hn hp hr h8t ht hu hv hz hI{ h{ h}| h h h hJ h h h hv h h h' h2, h h hǚ hQ, hE hb h h4 hУ hä h h/ h, hL h h hٷ, h hi h , h ha5 _You swap places. h= hr h h hM h h3, hl h hO h^, h h h h_ h h h h h hD h hZ h h hM h hh h h?, hl  h3  h h hx h  hI h h h: h h hB h!, h" h% h`( h) h[* h%+ h*- h/ hZ0 h31 h1 ha3 hC6 h*8, h 9 h: h/> h@, hhA hH h\K hOM hM hN hQ hT hV, hW hjY h\ hk^ h#_ h_ ha hSd he, hg hh h4l h n, h`o h*q hs hDu hu hv h x h{ h}, h  hـ hX h̊ h] h, h hH h hu h h: h h, hڢ hz7 _You open the door. hj hz3 hĬ h@  There is an open door here. h h h _ hտ h h h>, h h h h, h* hX h7 h h= h h hi hb h h hO hz hb, ho h h h, h h hX hk h h h h/h h4, h;X hID#.....................>.......... #.............#######............ #.##'########.#.....#............ #.'..#.#.....#............ #.#.. hF#.#.....#.)..........#..#.#'#####[†......###############.....)....).....#... ...............R.............'... ####..#######...@##########..#...---806.8 (87.0)  #..# ### ###..# #..#...  #..##♣.♣≈≈≈##.# #..#...  #..#♣...♣≈≈≈#.# ##.#...  #..'.._.ß≈≈≈#.# #.#...  #..#♣...♣≈≈≈#.# #.####  #..##♣.♣≈≈≈##.# #..  #..# #######..  #..####++ hG:--- h3P hRT _Key pressed, stopping explore. hmI h&t hu hw h\x$ _ h| h} h hN h h hу h* h, h~, hG hO, h׎ h h h7, h h֖ h h, hx h hܟ h h> h^ h hߦ h, h hN hڪ h hE, h h, h h hʷ hڸ h, h h- h, h h\ h h, hg h hz h, h h3 hlc'.._.ß≈≈≈#.# #.#~≈≈ #♣...♣≈≈≈#.# #.#####..~≈≈ ##♣.♣≈≈≈##.# #.. ..~  #######..####++#....#####.......#.............###+###.. .R......... ................@....... 20.8 (14  hx=.#####....######.......( .# #.... #......## .# #.... #......# .# #.... #......# .## #.. #......# .(. #......# ... #......# .. h_ hQ.R h,1.8 (15 h" h% _Found 7 stones. hA hC hH hmKH _No target in view! h> h hl h hE♣...♣≈≈≈#.# ##.#.....~~≈~ .._.ß≈≈≈#.# #.#......~≈≈~ ♣...# #.#####..~≈≈≈ #♣.♣≈≈≈##.# #.. ..~  #######..# ###++#....##### ..# .###+###.0.0).............R.< #####....######.(. # #.... #......###  h K# #.... #......# ## #.. (#......# hd hBR. hR+2.8 (1 h  h9 _Found a stone staircase leading up. hն3 h h h h, h{, hq, hs h7 _You open the door. h3 h h@  There is an open door here. h hQ hD _ h hJ h@ h h hv h  h h h4 h hW h h, h hJ hH hH h h7 hF hh h he hc h h h0, h hw  h=7.# #..#......~~~~~. #........##.#.....~~≈~≈~. .#.........#.#......~≈≈~~. .#.........#.#####..~≈≈≈~~ .# ........#.....#..~~≈≈ .# .......#........~≈≈S#####.....#........~~≈≈#.....#........~~≈≈###'###..R.@...~~≈≈..............≈~~ ..............<.....~~.≈ ######.......(.~~P  h#......########.... #......# ...~ #......# ...S   electric eel (wandering) #......# ..  h/30.0) h( SR.Sally target)  An electric eel comes into view. hC/K *** h0i****The electric eel shoots out a bolt of lightning at you! hݻ≈~~..@. h6===3.8 (11 h hJ _The bolt of electricity hits you but does no damage. h (((((( You shoot a bolt. The bolt hits the electric eel!  The bolt burns the electric eel. hx ≈~~...  The electric eel is heavily wounded. h *******The electric eel shoots out a bolt of lightning at you! hK h ≈~~.R...@. h73--2--4.8 (1.0) hn hL7 _The bolt of electricity hits you! hf  You shoot a bolt. The bolt hits the electric eel!!  The bolt burns the electric eel. h(≈((((( h]i^≈~~... hn\4--5.9 (1.1 hv hyP _You kill the electric eel! h| hm} h^ _No target in view! h?N  hP  h*V  h .R.....zzz 2 laughing skulls (1 distracted, 1 al…)A laughing skull comes into view. h *****The laughing skull lets out a vicious peal of laughter. hs@....zzally target)P: 70/77 (79)---P: 31/34 ---=50.0) hJ Drain h hw _The bolt of negative energy hits you! You feel drained. hki((((((( hB h#..R..zz.... h3`1=--1 h hk _You shoot a bolt. The bolt misses the laughing skull. hmuD((((( hv%(( h, h, h ..Rzz....  You shoot a bolt. The bolt misses the laughing skull. hx 2=2=--2 h hA _Wemymur blocks the laughing skull's attack. hf  You shoot a bolt. Wemymur avoids your attack.  The bolt hits the laughing skull!! The bolt burns the laughing skull. hl((.   laughing skull h h  .Rz.(ally target)  You destroy the laughing skull! hh3=33 hR h c _Wemymur completely misses the laughing skull. h<9 |  You shoot a bolt. Wemymur avoids your attack.  The bolt hits the laughing skull!! h>> n((. h _.R. h_ 4=3=4 _You destroy the laughing skull! hB  h m _Your Spellcasting skill increases to level 8! h 4 h &  hy( H _No target in view! h4 h h. h s5= _ h7=4== hY hJ h#'###.~~≈≈≈~P~. ...............≈~~≈≈~~.<.....~~.≈≈≈~..(.......~~P~≈P~.~ ......########....~≈≈PP~ ......#......'...~P~≈≈≈ ......#......#....P~~~≈~ ......#......#....~~.~≈ ......#......##R@...---6.9 (2 ......#...... #..##...~ #...### #..# #..~.##+# ...# #.. ....................#.[ hE+]---7.9 (3 hO1 hg3- _Found a leather armour. h$ h% h, h/H _No target in view! h4 hN h h0 h h% _ h, h h», hT h{ hd h hJ== h\ hY ho, h h= h...........≈~~≈≈~~....#<.....~~.≈≈≈~......#(.......~~P~≈P~.~.########....~≈≈PP~~...#......'...~P~≈≈≈P... #......#....P~~~≈~≈## #......#....~~.~≈≈≈≈###......##...R.~.~≈≈≈≈E#...... #..##.@.~~≈≈≈  #...### #..###..~.P#≈# hv##+# ....# ##..~~#  ...... ................ ...#...#........ ...# ..#.[...... ...+ .E   water elemental (dormant) ...# h,61.9 (4 hv|.REt, ally target) h+2.9 (5 h8E hb _A water elemental comes into view. hM (((E(((E    You shoot a bolt. The bolt hits the water elemental!!  The bolt burns the water elemental terribly! hC, hFK.R.~≈≈≈E≈.~~E hL7===4.0 (1.1 h7S8E hkVh _The water elemental is almost destroyed. hd <.....~~.≈≈≈~......# (.......~~P~≈P~.~.... #....~≈≈PP~~... '...~P~≈≈≈P... #....P~~~≈~≈## #....~~.~≈≈≈≈## #.....R.~≈≈≈E≈  #..##.@.~~≈≈≈≈   #..###..~.P#≈#  ##+# ....# ##..~~#   .......   ...#...   hSf| ...# ..  #.[ ...+ .  ...#  h <.....~~.≈≈≈~......# (.......~~P~≈P~.~.... #....~≈≈PP~~... '...~P~≈≈≈P... #....P~~~≈~≈## #....~~.~≈≈≈≈## #.....R.~≈≈≈E≈  #..##.@.~~≈≈≈≈   h@ #..###..~.P#≈#  ##+# ....# ##..~~#   .......   ...#...  ...# ..  #.[ ...+ . E ...# EE h6* _A water elemental is nearby!You shoot a bolt. The bolt hits the water elemental!  The bolt burns the water elemental terribly. h-((≈((( h≈≈.~~8-50 h hV _You destroy the water elemental! hR J h H _No target in view! h$q  h3r  hes  h"z i8= _ hA~  h  h  h  h  hɊ  h  hN X hH  h  hǢ , h  hg  h  h  hV := hg  h̳  h , h6  h  hf  hv , h  h  h  h  ha  h"  h  h , h  h  h  h  h  h  h  hj  h&  h 5 _You swap places. h 4 hW  hH7 _You open the door. hi hJ h h 5 _You swap places. h #..##...~~≈≈≈≈≈ #####..###..~.P#≈# # .....####..~~####  ................#  .. h......#...#  #.......#...#  #.[...........'...# .  .....R#####....  .......@.......--- ....................C #######.............. #....... #........... h #........#### #........# C   cyclops (missile, asleep)#........# h%| 794.0)  A cyclops comes into view. h' .RCClly target) h_))The cyclops shouts! h-1((((((( hC@...... hW==-80.0 (15 h# hy _The cyclops throws a large rock. The large rock closely misses you. hm$" . . # ###.  ...  ...  ....  #.[.......... .  ......#####....  h`&z ......R@.......  ..............C  #..............  #..............  #..............  #........####..  #........# .  #........# h . . ###.  ...  ...  ....  #.[.......... .  ......#####....   h......R@.......  ..............C  #..............  #..............  #.............. #........####..  #........# .  #........#  h h; hR h^ _A cyclops is nearby! h (((((( You shoot a bolt. The bolt hits the cyclops!!! The bolt burns the cyclops! hE hK .@...R......  The cyclops is almost dead. h0(((((( h$0...... hE&62-----27-----=1.1 (1.1) h- h0P _The cyclops throws a large rock. The large rock hits you!! h.n  You shoot a bolt. The bolt hits the cyclops!! The bolt burns the cyclops. h j((((((( hm 0...... hu n ealth: 63/79 ----- hv agic: 27/34-----52.2 _You kill the cyclops! h}  h! i _Your life force feels restored. h  h  h~  hz   hg B_No target in view! hv4 h{ h~H _No target in view! h-48 _56=9= h h  hÒN8= h  hT hĨY...9......u..---u   brown ugly thing (wandering) h'u6.2 (4.0u---7.2 (5 h߼ hjc _A brown ugly thing comes into view. h~ (((((( (ally target)You shoot a bolt. The bolt hits the brown ugly thing!  The bolt burns the brown ugly thing. h h hA..u.....R70=30=====8.2 (1 h h5!k _The brown ugly thing is moderately wounded. h8|   # #  ..  ...  ....  #.[.......... .  ......#####..u.  .......@.......  ........R.....(  #..............  #..............  #..............  #........####..  #........# .  #........# h   #  .. h&  ...  ....  #.[.......... .  ......#####..u.  .......@.......  ........R.....(  #..............  #.............. #.............. #........####..  #........# .  #........#  h h h hg _A brown ugly thing is nearby! h'L (( h((((You shoot a bolt. The bolt hits the brown ugly thing.  The bolt burns the brown ugly thing. hS... h.R..u.1=9 h h6  h]_The brown ugly thing is moderately wounded. h= (((( You shoot a bolt. Wemymur avoids your attack.  The bolt hits the brown ugly thing!!! The bolt burns the brown ugly thing! hs  The brown ugly thing is almost dead. hf h&...Ru. he21=90 h h=9 _You hear a horrible gurgling sound! h  You shoot a bolt. Wemymur avoids your attack.  The bolt hits the brown ugly thing. The bolt burns the brown ugly thing. h d(((† h  h   hy ] You kill the brown ugly thing! hy R..u...u   brown ugly thing (ally target) hΣ \3=61 h  h~ c _A brown ugly thing comes into view. h l   # #  ..  ...  ....  #.[.......... .  ......#####R..u  .......@...†...   h ..............(  #..............  #..............  #..............  #........####..  #........# .  #........# hQ:   #  ..  ...  ....  #.[.......... .  ......#####R..u  .......@...†...   h6+..............(  #..............  #.............. #.............. #........####..  #........# .  #........#  h} h hw hb3 (((((( _A brown ugly thing is nearby!You shoot a bolt. Wemymur avoids your attack.  The bolt hits the brown ugly thing. The bolt burns the brown ugly thing. h3 h5 h=u.Ru.... h>4=2=2.3 (1.1 hN h > _The brown ugly thing is lightly wounded. h~   # #  ..  ...  ....  #.[.......... .  ......#####.Ru.  .......@...†...  ..............(  #..............  #..............  #..............  #........####..  #........# .  #........# hh,   #  ..  ...  ....  #.[.......... .  ......#####.Ru.   h ........@...†...  ..............(  #..............  #.............. #.............. #........####..  #........# .  #........#  hH4 h"5 h; h6GM((((( _The brown ugly thing is lightly wounded.  hH_A brown ugly thing is nearby!  You shoot a bolt. Wemymur avoids your attack.  The bolt hits the brown ugly thing! The bolt burns the brown ugly thing. h, h .R.u...†uu 2 ugly things (1 distracted, 1 ally t…) hThe brown ugly thing is heavily wounded.A brown ugly thing comes into view.6=30 h hH _Wemymur hits the brown ugly thing with a +0 flail! h   # #  ..  ...  h/ ....  #.[.......... .  ......#####.R.u  .......@...†u..  ..............(  #..............  #..............  #..............  #........####..  #........# .  #........# hE   #  ..  ...  ....  #.[.......... .  ......#####.R.u   hG.......@...†u..  ..............(  #..............  #.............. #.............. #........####..  #........# .  #........#  h,P h1Q hY hbh  (((( _There are monsters nearby!You shoot a bolt. The bolt hits the brown ugly thing.  The bolt burns the brown ugly thing. hY h h, hj...u†ually target) h7=3==4.4 (1.1 h. hi _The brown ugly thing is severely wounded. h}   # #  ..  ...  ....  h #.[.......... .  ......#####.R..  .......@..u†u..  ..............(  #..............  #..............  #..............  #........####..  #........# .  #........# h,   #  ..  ...  ....  #.[.......... .  ......#####.R..  .......@..u†u..   h+..............(  #..............  #.............. #.............. #........####..  #........# .  #........#  h hZ  h2' h4UM_The brown ugly thing is severely wounded. _There are monsters nearby!  You shoot a bolt. The bolt hits the brown ugly thing!!  The bolt burns the brown ugly thing! h9((†   brown ugly thing hc  You kill the brown ugly thing! h..†u.(ally target) hj8=85.5 h hH _Wemymur hits the brown ugly thing with a +0 flail! hU w (((((((You shoot a bolt. hf  h>  The bolt barely misses the brown ugly thing.A brown ugly thing comes into view. h u..u†...u 2 ugly things (1  h( 9=4=60 h  h\ H _Wemymur hits the brown ugly thing with a +0 flail! h 0   # #  ..  ...  ....  #.[.......... .  ......#####.R.u   h* b.......@..u†...  ..............(  #..............  #..............  #..............  #........####..  #........# .  #........# hu    #  ..  ...  ....  #.[.......... .  ......#####.R.u   h .......@..u†...  ..............(  #..............  #.............. #.............. #........####..  #........# .  #........#  h  h  h  h d _There are monsters nearby! hS w (((((((You shoot a bolt. h  h  h ~..u††.u. h &7 h  h c _The bolt closely misses the brown ugly thing. h (You shoot a bolt. The bolt hits the brown ugly thing!!  The bolt burns the brown ugly thing! ha h, h.u.†Ru. h L====8.6 (1.1 h( h+d _The brown ugly thing is almost dead. h  You shoot a bolt. The bolt hits the brown ugly thing!!  The bolt burns the brown ugly thing. h%†   brown ugly thing h (ally target)You kill the brown ugly thing!Wemymur hits the brown ugly thing with a +0 flail! hQ 80/80==9===-9.7 _The brown ugly thing kicks Wemymur but does no damage. h, hi _Your Fighting skill increases to level 6! h (((( You shoot a bolt. Wemymur avoids your attack.  The bolt hits the brown ugly thing. The bolt burns the brown ugly thing. ha> †.†Ru(corroded)udistracted, ally ta…)The brown ugly thing is moderately wounded.The brown ugly thing kicks Wemymur. Wemymur is splashed with acid.  The acid corrodes Wemymur! h;@D-900.8 hF hIH _Wemymur hits the brown ugly thing with a +0 flail! hhH ((((u  ally target)You shoot a bolt. Wemymur avoids your attack.  The bolt hits the brown ugly thing! The bolt burns the brown ugly thing! h! †.†Ru The brown ugly thing is severely wounded.The brown ugly thing kicks Wemymur but does no damage. ha,10 hJ h H _Wemymur hits the brown ugly thing with a +0 flail! h] ((((You shoot a bolt. Wemymur avoids your attack.  The bolt hits the brown ugly thing! The bolt burns the brown ugly thing. hL †.†RThe brown ugly thing is almost dead. hp &2 h  h C _Wemymur blocks the brown ugly thing's attack. h ((((You shoot a bolt. Wemymur avoids your attack.  The bolt hits the brown ugly thing but does no damage. h>t  †.†RThe brown ugly thing is almost dead.Wemymur blocks the brown ugly thing's attack.3 hv  h5y b _Wemymur closely misses the brown ugly thing. hXi ((((You shoot a bolt. Wemymur avoids your attack.  The bolt hits the brown ugly thing. The bolt burns the brown ugly thing. hJYou shoot a bolt. Wemymur avoids your attack.  The bolt hits the brown ugly thing. The bolt burns the brown ugly thing.  The brown ugly thing is almost dead.  The brown ugly thing kicks Wemymur! Wemymur is splashed with acid!  Wemymur seems to be corroded for longer.  Wemymur hits the brown ugly thing with a +0 flail! h!†.†R†  h/114 h hP _The brown ugly thing dies! h5 hI7 h= hu@H _No target in view! h _No target in view! h43 h h h h$ _ h}  You see here an ugly thing corpse. h h h _ h h h h, hK _You swap places.  You see here an ugly thing corpse. h h# h _ h hs h| hy, h h hk h, hK hc h h h, h h h, h h>  h  h%, h  h h h, h hs h~ h h hu h  hg# hS% h& h%' hk( hN+ h, h- h/0 hO2 h4 h5, h7 h : h<, h > h? hA hyD, hjE hF hHB hJ hUL hyM h6N, hO hQ hS, hT h)V hmX hZ hL[ h[ h^C _Wemymur is no longer corroded. h` hob3 hCc hd h)g h.h, hh hj hym, hn hp hs hxB hny hz h4| h } h} h h hu h= h h h+, h` h7 _You open the door. h h3 h7 hۘ h, hp h  There is an open door here. _ h h8 hH h3 h  h h heB h h h h' h h h h hS h ha h  h h, h} h h h, h hO h^X h h*  h_ , h  h  h&  hV , h  hK  h  h  h , h9  h  hR  h  h  hV"  h#  hU%  h6& , h'  h )  h$+ , h+  h-  hY/  hE1 , h2  h3  h5  hj7 , h]8  hn;  h@  hC , h{D  hG  hI  hJ , hK  h"M  hO  hP , hQ  hS  hW  hX , hY  hb[  h]  ha , hb  he  hh  hgk , hl  heo  hq  h`t  h]u  h-v  hx  h{  hR~ , h@  h  h. , hO  h&  ##+##......####..~~### .................... ...............#... #.............#... #.[...........'... #.............#### #...............†.  h[ ##+####.R............... )@#######.........--- ### #......... ###### #......... #........# #........# #........#  #........# ########## hL s ##+##......####..~~ ... ...# #.# #.[.' #. #..†#+####.R..@.#######....### #....## #........ #........ h_  #........ #. #.  hU 058.8 (54.0) hR S.R h3 H---9.8 (55 h  h } _You see here a +1 battleaxe of flaming. hD 3 hG  hK  hM  hO  hP $ _ hT , haW  hZ  h5[ , hh\  hU^  h` , hc , hig , hh  hbq   ##+##......####..~ ....... .......####### #.....#...... #.[........ #.......... #.....###'####........).#######63.8 (4 hr .0)##........### #. #### #.. #..... #.... # # _You open the door. hXy  h7 j _Key pressed, stopping explore. hІ  h  h H _No target in view! h 3 ht  h  h\  h   h  $ _ hX" , h& , hf(  h- @  There is an open door here. h: w _ hf<  h= , h>  h>@  hC  hVE  h>F  hG  hI  hK  huL  h/O  hR 7 _You open the door. h] .. #......#......#....P~~~≈~≈#......#......#....~~.~≈≈≈#......#......##.....~.~≈≈#......#...... #..##...~~≈.....#...#####..###..~.P>....##+##......####..~~.........................#########@##.............#9.8 (6#.........#.[...........'#.......R.#.............##.........#..........######'####.................R..).#######.###........### #.###########......#...... h_  he QR. hg ,70.8 (7 hyn  hs ~ _Found a stone staircase leading down. _There is an open door here. h  hr  h  hۜ H _No target in view! h hP h h  h3  h  hx$ _ h, h# h h h h$$.. #......#......'...~P~≈≈ .... #......#......#....P~~~  h]%.. #......#......#....~~.~ #......#......##.....~.~#......#...... #..##...~#......#...#####..###..#.>....##+#######. .......@R.......2.8 (2 .########'##.... #.........#.[. #.........# #.........# .######'####...... ........R..).####### h&#........### ########### # h_- h8j _Key pressed, stopping explore. h': h@ hBH _No target in view! hK hM hT hZH _No target in view! h^ h_ ha hFi hl ho hp$ _ hu hu hPx h| h^} h ~ h hă h h hr hƉ h h hi h2 hА hd h h hq h h h, h hA hB# #.... #......'..# #.... #......#......#..## #.. #......#......#.. ..(. #......#......##. .... #......#...... #. ... #......#...#####. ### #.>....##+##... h..#+####.R.....8.8 (6.......########'##........#.........#.[(.......#...#........#...#........######'####...............R..).####.#########........### ########## h  h,MR. h+9.8 (7 hs hh- _Found 2 poisoned darts. h h h hH _No target in view! h.  h0  h2  h6  hl8  h9;  h< $ _ hiB , hHQ  h~S w..# #.... #......#......' h%X g..# #.... #......#......#..## #.. #......#......#..(. #......#......#.. #......#...... .. #......#...#### .#### . #.>....##+## .#..#+#### .#.R..... .#..##'## .#..#..#.[#9.(.......#..#..#..#..######'####........R..).9   gargoyle (dormant) hY ..###..###  ## hwc ,80.8 (1 h@z  hC} .Rt, ally target)1.8 (2 h  h   h  h Q_A gargoyle comes into view. It is wielding a +0 mace. hЪ  h  ((((((9You shoot a bolt. The bolt hits the gargoyle. The bolt burns the gargoyle. h0-  hS/  hq8 r....R.9.... h9 7===2.9 (1.1 h#B  hD 6 _The gargoyle is lightly damaged. h  #....  #....  #.. (.    #..... . #.>... ....#+####..... .......@....... .......R..##### .9........#[  # ..(.......# ..........# ..........# ...........) ...#########    h5s Z #....  #....  #.. (.    #..... . #.>... ....#+####..... .......@....... .......R..##### .9........#[  # ..(.......# ..........# ..........# ...........) ...######### hu   hD}  h[~  h@  h _ _A gargoyle is nearby! he (((((You shoot a bolt.  The bolt hits the gargoyle but does no damage. h7 h*9 hNB_..R..9. hC(4.0 hNL _The gargoyle is lightly damaged. h_ #....  #....  #.. (.    #..... . #.>... ....#+####..... hP`G .......@....... ......R...##### ..9.......#[  # ..(.......# ..........# ..........# ...........) ...#########    huq #....  #....  #.. (.    #..... . #.>... ....#+####..... .......@....... ......R...##### ..9.......#[  # ..(.......# ..........# ..........# ...........) ...#########  hϽ hM hE h_ _A gargoyle is nearby! hp  You shoot a bolt. The bolt hits the gargoyle!! The bolt burns the gargoyle! h((()( hXK9.... hmQ} 250 _You destroy the gargoyle! hI] hq`[ _Your +1 condenser vane has recharged. h. h 1 hp@^ _No target in view! h hj h4 hH _No target in view! h3 h h7 hV% h&$ _ h+, h/, ho1 hF57 _You open the door. h=..# #.... #......#.......# #....#....#......#.......## ##.. #....#......#.......(. .. #....#......#....... ... #....#......#....... .... #... #......#... . hC}..#### #... #.> #.>....##+## <..# #....#'####..# +---7.0 (2 ##.# #......R...##'##  .# #..).......#..# # #..(.......#..# #..#..# #..######'#### #........R..). ....##..##  ## hJ hKG---8.0 (3 h2Q hBT; _Found a stone staircase leading down. h 3 h  h  h\  h  h  h+ V  There is an open door here. hh  h  h  _ hF  h6  #####....######.(# #....#....#......######## #....#....#......#.# #....#....#......#.## ##.. #....#......#.(. .. #....#......#.......... ... #....#......#..... ...... .... #....#......#...### h j#### #... #.@..#.>....##+##90.0 (2 ..# #....#R####............ ..# +............. #.# #..........########'##..##..).......#.#.[##..(.......#.........#.#..........#...#.#..........######'####..#.................R..).#There is a stone staircase leading down here. h  h& j _Key pressed, stopping explore. h0(  h/  h2 H _No target in view! h  hM  hU  hE  hx , h  h X _You swap places.  There is an open door here. h  hL  h  _ h  h  hi  h , hr  h`  h  h , h  h  h4  h  h  h  h  h  h , h  h  h , h  hn  #.........# #....#....#......#  #.........# #....#....#......  #.........# #....#....#......# ##.........#####....#....#......# #..........(........#....#......# #...................#....#......# #.............#....#......# h ..########.R..#.>..#.>.......<..# #@...#R####.....7.0 (7......# +........ #######.# #..........####### .# #..).......#.... # #..(.......#...... #..........#.... #..........######' #............... ....#########..... h  hW j _Key pressed, stopping explore. h7  h ^ _No target in view! h#I h) hZ+ h0 h1$ _ h5 h9 h@, h)C hH7 _You open the door. hP3 h.R hY@  There is an open door here. ha hQjK _ hk hp hbs, ht hv hz hR}, h~ h hW h, h hT h hՐ, h h h h, h hu  ##...................#   #........########....#.>   #.....<..#......#....#'###   #........#......'....   ########.#......#....   .#......#..).  #......#..(.  #......#..........   R....#...   ######+#.    ..  h        h.4006.0 (9 hܫ,7.0 (10.0) h h] _C - a scroll of teleportation h h h hH _No target in view! h h,3 h h h>a _You swap places. hlI h]B h, h h h9 h , hy  h  h h, hp h# h, h h\7 _You open the door. hn7  #........########....#.>..#.>...  #.....<..#......#....#'####.....  #........#......'...............  ########.#......#..........##### .#......#..).......# #......#..(.......# #......#..........# #....R.#..........##### ######@#.....13.0 (6.0) ............######### .....(.######  ....... <...... ....... .######  h@ hfA+4.0 (7 hG hI  hJv_Found a stone staircase leading up. _There is an open door here. h4 h hH _No target in view! h3 h h h' h> hV$ _ hV, hf h h h h, h hom _g - 5 throwing nets (gained 2) h h h h h h h, h h0 h) hB h$ hI h, h h ha  h , h  h h#, h*% hD; _You swap places. h>B hE hI hyM hN h#P hX h[ h^ h_ h` hoj* #.....<..#......#....#'#### #........#......'........ ########.#......#### #.#......#..).......#.. #.#......#..(.......##.#......#...##.#......#..........#########'#.............#....R@......#########27.0 (1 hkY3.0) #.......###### ## #.......#   #<......# #.......# #.####### ### hr h}j _Key pressed, stopping explore. h hk h H _No target in view! hˮ3 h h h h: _ ha ho h' h%, h h h h, h hG h h, hP hP hh hf, hV h5 h  h , h<  h  hk  h , h  h  h X h]  h  h , h  h"  h%  hy&  h3'  h(  h)  h+  h-  h-  ho/  h=3  h@6  h9 , h= , h5?  hA , hB  hD  h0F  hG , h\H  hI  hJ  hK  hL , hN  hQ  heS  hwT , hW  hY  hF[  h$\ , h_  h)a  hb  hwc , hWe  h,g  hh , hi  h@k  hl  hln  ho  hp  hu  h5x  h| , hr}  h׀  h , h:  h 7 _You open the door. h  h" 3 h  hw @  There is an open door here. h  h  h  _ hO  h  h8 B h2  ..######.......(.......~~P~≈P~.~ ..#....#......########....~≈≈PP~~ ..#....#......#......'...~P~≈≈≈P. ..#....#......#......#....P~~~≈~≈ ..#....#......#......#....~~.~≈≈≈ ..#....#......#......##.....~.~≈≈ ..#....#......#.......#..##...~~≈  h [..#....#......#..R#####..###..~.P ..#.>..#.>....##@##......####..~~52.0 (25 ..#'####......................... .........................# ........########'##.............# ).......#.........#.[...........' (.......#.........#.............# ........#.........#.............. ........######'####.............. ...............R..).#######...... _You swap places.  There is an open door here. h  h@  h j _Key pressed, stopping explore. hv  h  he H _No target in view! hm84 h1A hCH _No target in view! h*3 h- h=< hZ> h?A hHB$ _ hHB hI, hI hL hQ hS hT, hzV h5X h[, he\ h^ h]a hd he hHf hg hdj hGtX hv hw, hx h{ hz} h, hP h~, hɉ, hފ hs hu hД, h h , hB hO hӣ h} h% hǦ h hh h, h h h h/, hqV  There is an open door here. h h  h _ h  hp hA h), h h hJ h% h h5 _You swap places. h h3 h+ hC@  There is an open door here. h# h# h  _ h h h h h hb h+ hV ha  h  h  h h h5 h h h h9 h, h3 h! h)% h&, h' h* h. h0, h1 hh7, hs:, h; hB@ hA h5E, hF hJ h_ ha hc, hd hj hxlA  You enter the shallow water. hplWater  hvd _Moving in this stuff is going to be slow. hz4 h| h8 h= h7, h h h hj h  h{ hX h h͙! h hߜ h h$0 h hx h; h, h h h( h> h2 h hð h{ hϳ h} h* hN h3 h h^ hV h1 hb h, h h" h h , h h& hk hB h h h, hX htO _You now have 2331 gold pieces (gained 16). h3 h hk hB h h h  hw, h h  h0 h, h h0 h! #.#  #.#...#  h!D##.# ########...# .# #....# .##### #....# .....#≈≈###....# .....#≈≈##............ ######.#≈≈≈#..#.........  #.#≈≈≈#~.#.@......@  #.#≈≈≈.~.#...######  #..≈≈~...#R..#  h"%######.~≈≈~~..#... ........≈≈P~......# ..≈≈~P~.....### .≈≈≈~P.#.......@   Frances (polearm, asleep)≈≈≈~..#.......~~≈≈~..#.. h"'0103.4 (51.4 h-n.R, ally target) h.,4.4 (52 h 4 hgA  Frances, Duchess of Pandemonium comes into view. She is wielding a +0 trident _and wearing a +3 ring mail of poison resistance. h ((((((@You shoot a bolt. The bolt hits Frances! The bolt burns Frances. hjN hpP hX.....@.R. h3Z;===5.5 (1.1) h_ hPc1 _Frances is lightly wounded. h&s #.#  #.#...#  ########...#  #..........#  hau #..........# #..........# ........... #.........  #.@.....@.  #..R######  #...##...#.....#.....### .#....... ..#....... .  h / #.#  #.#...#  ########...#  #..........#  #..........# #..........# ........... #.........  #.@.....@.   hT #..R######  #...##...#.....#.....### .#....... ..#..... h  h  h  h \ _Frances is nearby! h L #.#  #.#...#  ########...#  #..........#  #..........# #..........# ........... #.........  #.@.....@.  #..R######  #...##...#.....#.....### .#....... ..#....... .  he  #.#  #.#...#  ########...#  #..........#  #..........# #..........# ........... #.........  #.@.....@.  #..R######  #...##...#.....#.....### .#....... ..#..... h`m  hn  ht  h\ ((((( _Frances is nearby!You shoot a bolt. The bolt hits Frances! The bolt burns Frances. h  h  h .R..@.. h# (6.6 h  h ^ _Frances is moderately wounded. hC((((((( h..R@...70 hc _You shoot a bolt. Wemymur avoids your attack. The bolt barely misses Frances. h (((You shoot a bolt. Wemymur avoids your attack. The bolt hits Frances!  The bolt burns Frances. hPq9 4..R@.3 4   orange demon (reaching, summoned)3   smoke demon (summoned)Frances is moderately wounded.Frances hits Wemymur with a +0 trident!!  Wemymur hits Frances with a +0 flail! hTs-8.7 (1.1 hz hu}` _Frances screams a word of power! h8  h; v Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference hX< 2 MP, Piety-21% [?] toggle between ability selection and description. h hX h( #.#Selgeron the Crack Shot#.#...#Deep Elf of Hepliaklqana ***... ##.#########...#Health: 80/80 ======================== ...##..........#Magic: 34/34 ======================== ...##### #..........#AC: 11 h7rStr: 9 .......#≈≈###..........#EV: 15Int: 25 .......#≈≈##............SH: 0Dex: 23 ######.#≈≈≈#..#....4....XL: 14 Next: 12% Place: Dungeon:14#.#≈≈≈#~.#.@..R@.3.Noise: ===------  Time: 14108.7 (0.0)#.#≈≈≈.~.#...######H) +2 arbalest (flame)#..≈≈~...#...#Fire: H) +2 arbalest (flame) ######.~≈≈~~..#...# ........≈≈P~......# ........≈≈~P~.....###R   Wemymur the knight  h!........≈≈≈~P.#.......@   Frances (polearm, ally target) ........≈≈≈~..#.......4   orange demon (reaching, summoned) .......~~≈≈~..#........3   smoke demon (summoned)You shoot a bolt. Wemymur avoids your attack. The bolt hits Frances!  The bolt burns Frances.  Frances is moderately wounded.Frances hits Wemymur with a +0 trident!!  Wemymur hits Frances with a +0 flail! _Frances screams a word of power! hKP  Okay, then. h h h. _ hU h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-21%  hBg[?] toggle between ability selection and description. h  hX  h  #.#Selgeron the Crack Shot#.#...#Deep Elf of Hepliaklqana ***... ##.#########...#Health: 80/80 ======================== ...##..........#Magic: 34/34 ======================== ...##### #..........#AC: 11Str: 9 .......#≈≈###..........#EV: 15Int: 25 .......#≈≈##............SH: 0Dex: 23 ######.#≈≈≈#..#....4.... h/ XL: 14 Next: 12% Place: Dungeon:14#.#≈≈≈#~.#.@..R@.3.Noise: ===------  Time: 14108.7 (0.0)#.#≈≈≈.~.#...######H) +2 arbalest (flame)#..≈≈~...#...#Fire: H) +2 arbalest (flame) ######.~≈≈~~..#...# ........≈≈P~......# ........≈≈~P~.....###R   Wemymur the knight ........≈≈≈~P.#.......@   Frances (polearm, ally target) ........≈≈≈~..#.......4   orange demon (reaching, summoned) .......~~≈≈~..#........3   smoke demon (summoned)The bolt burns Frances.  Frances is moderately wounded.Frances hits Wemymur with a +0 trident!!  Wemymur hits Frances h1 with a +0 flail! _Frances screams a word of power! _Okay, then. h$ P  Okay, then. h!  h'  h* . _ h7n  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. Wemymur hits Frances with a +0 flail!   h ~Frances hits Wemymur with a +0 trident.  The smoke demon gestures at you. h W.4 h 75--0--- 7 -9.7 (1Will/2 Jinx  h  h U _Something smites you! hE #.#Selgeron the Crack Shot#.#...# h|GDeep Elf of Hepliaklqana ***... ##.#########...#Health: 75/80 ======================-- ...##..........#Magic: 30/34 =====================--- ...##### #..........#AC: 11Str: 9 .......#≈≈###..........#EV: 15Int: 25 .......#≈≈##............SH:  7  Dex: 23 ######.#≈≈≈#..#.........XL: 14 Next: 12% Place: Dungeon:14#.#≈≈≈#~.#.@*4R@.3.Noise: ==-------  Time: 14109.7 (0.0)#.#≈≈≈.~.#...######H) +2 arbalest (flame)#..≈≈~...#...#Fire: H) +2 arbalest (flame) ######.~≈≈~~..#...#Will/2 Jinx ........≈≈P~......#  hH........≈≈~P~.....###R   Wemymur the knight ........≈≈≈~P.#.......@   Frances (polearm, ally target) ........≈≈≈~..#.......4   orange demon (reaching, summoned) .......~~≈≈~..#........3   smoke demon (summoned)Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Frances, wielding a +0 trident and wearing a +3 ring mail of poison  resistance (heavily wounded, ally target, chance to call a sprite on attack:  10%, 77% to hit) h #.#Selgeron the Crack Shot#.#...#Deep Elf of Hepliaklqana ***... ##.#########...#Health: 75/80 ======================-- ...##..........#Magic: 30/34 =====================--- ...##### #..........#AC: 11Str: 9 .......#≈≈###..........#EV: 15 h1Int: 25 .......#≈≈##............SH:  7  Dex: 23 ######.#≈≈≈#..#.........XL: 14 Next: 12% Place: Dungeon:14#.#≈≈≈#~.#.@(4R@.3.Noise: ==-------  Time: 14109.7 (0.0)#.#≈≈≈.~.#...######H) +2 arbalest (flame)#..≈≈~...#...#Fire: H) +2 arbalest (flame) ######.~≈≈~~..#...#Will/2 Jinx ........≈≈P~......# ........≈≈~P~.....###R   Wemymur the knight ........≈≈≈~P.#.......@   Frances (polearm, ally target) ........≈≈≈~..#.......4   orange demon (reaching, summoned) hED .......~~≈≈~..#........3   smoke demon (summoned)Shift-Dir - straight lineAim: Frances, wielding a +0 trident and wearing a +3 ring mail of poison  resistance (heavily wounded, ally target, chance to call a sprite on attack:  10%, 77% to hit)  You shoot a bolt. The bolt hits the orange demon!!  The bolt burns the orange demon! hT1*Aim: Frances, wielding a +0 trident and wearing a +3 ring mail of poison  resistance (heavily wounded, ally target, chance to call a sprite on attack:  10%, 77% to hit)   h!You shoot a bolt. The bolt hits the orange demon!!  The bolt burns the orange demon!  The orange demon is severely wounded. h  A giggling sprite leaps out and insults the orange demon's ancestors.  The orange demon is severely wounded. hc .4R@3., dra…)Wemymur blocks Frances's attack. hW61 0 =10.8 (1.1 h h0 E _The orange demon stings you but does no damage. h,@ #.#Selgeron the Crack Shot#.#...#Deep Elf of Hepliaklqana ***... ##.#########...#Health: 76/80 ======================-- ...##..........#Magic: 31/34 =====================--- ...##### #..........#AC: 11Str: 9 .......#≈≈###..........#EV: 15Int: 25 .......#≈≈##............SH: 0Dex: 23 ######.#≈≈≈#..#.........XL: 14 Next: 12% Place: Dungeon:14#.#≈≈≈#~.#.@*4R@3..Noise: ===------  Time: 14110.8 (0.0)#.#≈≈≈.~.#...######H) +2 arbalest (flame)#..≈≈~...#...#Fire: H) +2 arbalest (flame) ######.~≈≈~~..#...#Will/2  hBJinx ........≈≈P~......# ........≈≈~P~.....###R   Wemymur the knight ........≈≈≈~P.#.......@   Frances (polearm, ally target) ........≈≈≈~..#.......4   orange demon (reaching, summoned, dra…).......~~≈≈~..#........3   smoke demon (summoned)Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Frances, wielding a +0 trident and wearing a +3 ring mail of poison  resistance (heavily wounded, ally target, chance to call a sprite on attack:  10%, 77% to hit) h) #.#Selgeron the Crack Shot#.#...#Deep Elf of Hepliaklqana ***... ##.#########...#Health: 76/80 ======================-- ...##..........#Magic: 31/34 =====================--- ...##### #..........#AC: 11Str: 9 .......#≈≈###..........#EV: 15Int: 25 .......#≈≈##............SH: 0 hÓDex: 23 ######.#≈≈≈#..#.........XL: 14 Next: 12% Place: Dungeon:14#.#≈≈≈#~.#.@(4R@3..Noise: ===------  Time: 14110.8 (0.0)#.#≈≈≈.~.#...######H) +2 arbalest (flame)#..≈≈~...#...#Fire: H) +2 arbalest (flame) ######.~≈≈~~..#...#Will/2 Jinx ........≈≈P~......# ........≈≈~P~.....###R   Wemymur the knight ........≈≈≈~P.#.......@   Frances (polearm, ally target) ........≈≈≈~..#.......4   orange demon (reaching, summoned, dra…).......~~≈≈~..#........3   smoke demon (summoned)[0;1 h~0mShift-Dir - straight lineAim: Frances, wielding a +0 trident and wearing a +3 ring mail of poison  resistance (heavily wounded, ally target, chance to call a sprite on attack:  10%, 77% to hit)  You shoot a bolt. The bolt hits the orange demon.  The bolt burns the orange demon. h$.  resistance (heavily wounded, ally target, chance to call a sprite on attack:  10%, 77% to hit)  You shoot a bolt. The bolt hits the orange demon.  The bolt burns the orange demon.  The orange demon is almost dead.  Wemymur closely misses Frances. h):* h , fast, ally target)Frances screams a word of power! h@L @Frances seems to speed up.  The smoke demon gestures at you.0-29-1.8 (1 hA hΝ _Something smites you! The orange demon closely misses you. hP  #.#Selgeron the Crack Shot#.#...#Deep Elf of Hepliaklqana ***... ##.#########...#Health: 70/80 =====================--- ...##..........#Magic: 29/34 ====================---- ...##### #..........#AC: 11 hPR Str: 9 .......#≈≈###..........#EV: 15Int: 25 .......#≈≈##............SH: 0Dex: 23 ######.#≈≈≈#..#.........XL: 14 Next: 12% Place: Dungeon:14#.#≈≈≈#~.#.@*4R@3..Noise: ===------  Time: 14111.8 (0.0)#.#≈≈≈.~.#...######H) +2 arbalest (flame)#..≈≈~...#...#Fire: H) +2 arbalest (flame) ######.~≈≈~~..#...#Will/2 Jinx ........≈≈P~......# ........≈≈~P~.....###R   Wemymur the knight ........≈≈≈~P.#.......@   Frances (polearm, fast, ally target) ........≈≈≈~..#.......4[ h(T =37m   orange demon (reaching, summoned, dra…).......~~≈≈~..#........3   smoke demon (summoned)Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Frances, wielding a +0 trident and wearing a +3 ring mail of poison  resistance (heavily wounded, fast, ally target, chance to call a sprite on  attack: 10%, 77% to hit) hP H #.#Selgeron the Crack Shot#.#...#Deep Elf of Hepliaklqana ***... ##.#########...# h Health: 70/80 =====================--- ...##..........#Magic: 29/34 ====================---- ...##### #..........#AC: 11Str: 9 .......#≈≈###..........#EV: 15Int: 25 .......#≈≈##............SH: 0Dex: 23 ######.#≈≈≈#..#.........XL: 14 Next: 12% Place: Dungeon:14#.#≈≈≈#~.#.@.4R@3..Noise: ===------  Time: 14111.8 (0.0)#.#≈≈≈.~.#...######H) +2 arbalest (flame)#..≈≈~...#...#Fire: H) +2 arbalest (flame) ######.~≈≈~~..#...#Will/2 Jinx ........≈≈P~......# ........≈≈~P~.....###R  [37 h* om Wemymur the knight ........≈≈≈~P.#.......@   Frances (polearm, fast, ally target) ........≈≈≈~..#.......4   orange demon (reaching, summoned, dra…).......~~≈≈~..#........3   smoke demon (summoned)resistance (heavily wounded, fast, ally target, chance to call a sprite on  attack: 10%, 77% to hit)  You shoot a bolt. The bolt hits the orange demon.  The bolt burns the orange demon.  You kill the orange demon!The orange demon disappears in a puff of smoke! h_ (§3   smoke demon (summoned) hOm H.§ h} xYou shoot a bolt. The bolt hits the orange demon.  The bolt burns the orange demon.  You kill the orange demon!  The orange demon disappears in a puff of smoke!Frances mutters in a terrible tongue.The iron shot hits Wemymur!! h? 6.@   Frances (polearm, fast)3   smoke demon (summoned) h hXY3.@. hc230=2.9 (1.1 h^ hK _Wemymur is destroyed! hd #.#Selgeron the Crack Shot#.#...#Deep Elf of Hepliaklqana ***... ##.#########...#Health: 72/80 =====================--- ...##..........#Magic: 30/34 =====================--- ...##### #..........#AC: 11Str: 9 .......#≈≈###..........#EV: 15Int: 25 .......#≈≈##............SH: 0Dex: 23 ######.#≈≈≈#..#.....3...XL: 14 Next: 12% Place: Dungeon:14#.#≈≈≈#~.#.@***@...Noise: ===------  Time: 14112.9 (0.0)#.#≈≈≈.~.#...######H) +2 arbalest (flame)#..≈≈~...#...#Fire: H) +2 arbalest (flame) ######.~≈≈~~..#...#Will/2  hfJinx ........≈≈P~......# ........≈≈~P~.....###@   Frances (polearm, fast) ........≈≈≈~P.#.......3   smoke demon (summoned) ........≈≈≈~..#....... .......~~≈≈~..#........Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Frances, wielding a +0 trident and wearing a +3 ring mail of poison  resistance (heavily wounded, fast, chance to call a sprite on attack: 10%, 77%  to hit) hy #.#Selgeron the Crack Shot#.#...#Deep Elf of Hepliaklqana ***... ##.#########...#Health: 72/80 =====================--- ...##..........#Magic: 30/34 =====================--- ...##### #..........#AC: 11Str: 9 .......#≈≈###..........#EV: 15Int: 25 .......#≈≈##............SH: 0Dex: 23 ######.#≈≈≈#..#.....3...XL: 14 Next: 12% Place: Dungeon:14#.#≈≈≈#~.#.@(((@...Noise: ===------  Time: 14112.9 (0.0)#.#≈≈≈.~.#...######H) +2 arbalest (flame)#..≈≈~...#...#Fire: H) +2 arbalest (flame) ######.~≈≈~~..#...#[40 h\|mWill/2 Jinx ........≈≈P~......# ........≈≈~P~.....###@   Frances (polearm, fast) ........≈≈≈~P.#.......3   smoke demon (summoned) ........≈≈≈~..#....... .......~~≈≈~..#........Shift-Dir - straight lineAim: Frances, wielding a +0 trident and wearing a +3 ring mail of poison  resistance (heavily wounded, fast, chance to call a sprite on attack: 10%, 77%  to hit)  You shoot a bolt. The bolt hits Frances!! The bolt burns Frances!  Frances is severely wounded. h4Aim: Frances, wielding a +0 trident and wearing a +3 ring mail of poison  resistance (heavily wounded, fast, chance to call a sprite on attack: 10%, 77%  to hit)  You shoot a bolt. The bolt hits Frances!! The bolt burns Frances!  Frances is severely wounded.  Frances says, "I have seen worlds and universes beyond all imagining." hr43..3.§@.4   orange demon (reaching, summoned)33 2 smoke demons (summoned) h 333.9 (1 h  h P _Frances whispers indecipherable words. hI  hG #.#Selgeron the Crack Shot#.#...#Deep Elf of Hepliaklqana ***... ##.#########...#Health: 73/80 =====================---  hI...##..........#Magic: 30/34 =====================--- ...##### #..........#AC: 11Str: 9 .......#≈≈###..........#EV: 15Int: 25 .......#≈≈##.......4....SH: 0Dex: 23 ######.#≈≈≈#..#....3..3.XL: 14 Next: 12% Place: Dungeon:14#.#≈≈≈#~.#.@**@....Noise: ===------  Time: 14113.9 (0.0)#.#≈≈≈.~.#...######H) +2 arbalest (flame)#..≈≈~...#...#Fire: H) +2 arbalest (flame) ######.~≈≈~~..#...#Will/2 Jinx ........≈≈P~......# ........≈≈~P~.....###@   Frances (polearm, fast) ........≈≈≈~P hK[30m.#.......4   orange demon (reaching, summoned) ........≈≈≈~..#.......33 2 smoke demons (summoned) .......~~≈≈~..#........Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Frances, wielding a +0 trident and wearing a +3 ring mail of poison  resistance (severely wounded, fast, chance to call a sprite on attack: 10%, 77%to hit) h[e H #.#Selgeron the Crack Shot#.#...#Deep Elf of Hepliaklqana ***... ##.#########...# hg Health: 73/80 =====================--- ...##..........#Magic: 30/34 =====================--- ...##### #..........#AC: 11Str: 9 .......#≈≈###..........#EV: 15Int: 25 .......#≈≈##.......4....SH: 0Dex: 23 ######.#≈≈≈#..#....3..3.XL: 14 Next: 12% Place: Dungeon:14#.#≈≈≈#~.#.@((@....Noise: ===------  Time: 14113.9 (0.0)#.#≈≈≈.~.#...######H) +2 arbalest (flame)#..≈≈~...#...#Fire: H) +2 arbalest (flame) ######.~≈≈~~..#...#Will/2 Jinx ........≈≈P~......# ........≈≈~P~.....###@[ hh 37m   Frances (polearm, fast) ........≈≈≈~P.#.......4   orange demon (reaching, summoned) ........≈≈≈~..#.......33 2 smoke demons (summoned) .......~~≈≈~..#........Shift-Dir - straight lineAim: Frances, wielding a +0 trident and wearing a +3 ring mail of poison  resistance (severely wounded, fast, chance to call a sprite on attack: 10%, 77%to hit)  You shoot a bolt. The bolt hits Frances! The bolt burns Frances.  Frances is almost dead. h  h B hV 4.3..3..@. h? j4=15.0 (1.1 _ h  h[  h #.#Selgeron the Crack Shot#.#...#Deep Elf of Hepliaklqana ***... ##.#########...#Health: 74/80 ======================-- ...##..........#Magic: 31/34 =====================--- ...##### #..........#AC: 11Str: 9 .......#≈≈###..........#EV: 15Int: 25 .......#≈≈##......4.....SH: 0Dex: 23 ######.#≈≈≈#..#...3..3..XL: 14 Next: 12% Place: Dungeon:14#.#≈≈≈#~.#.@*@.....Noise: ===------  Time: 14115.0 (0.0)#.#≈≈≈.~.#...###### hp H) +2 arbalest (flame)#..≈≈~...#...#Fire: H) +2 arbalest (flame) ######.~≈≈~~..#...#Will/2 Jinx ........≈≈P~......# ........≈≈~P~.....###@   Frances (polearm, fast) ........≈≈≈~P.#.......4   orange demon (reaching, summoned) ........≈≈≈~..#.......33 2 smoke demons (summoned) .......~~≈≈~..#........Fire: H) +2 arbalest (flame)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Frances, wielding a +0 trident and wearing a +3 ring mail of poison  resistance (almost dead, fast, chance to call a sprite on attack: 10%, 77% to  hit) h #.#Selgeron the Crack Shot#.#...#Deep Elf of Hepliaklqana ***... ##.#########...#Health: 74/80 ======================-- ...##..........#Magic: 31/34 =====================--- ...##### #..........#AC: 11Str: 9  h.......#≈≈###..........#EV: 15Int: 25 .......#≈≈##......4.....SH: 0Dex: 23 ######.#≈≈≈#..#...3..3..XL: 14 Next: 12% Place: Dungeon:14#.#≈≈≈#~.#.@.@.....Noise: ===------  Time: 14115.0 (0.0)#.#≈≈≈.~.#...######H) +2 arbalest (flame)#..≈≈~...#...#Fire: H) +2 arbalest (flame) ######.~≈≈~~..#...#Will/2 Jinx ........≈≈P~......# ........≈≈~P~.....###@   Frances (polearm, fast) ........≈≈≈~P.#.......4   orange demon (reaching, summoned) ........≈≈≈~..#....[ h740m...33 2 smoke demons (summoned) .......~~≈≈~..#........Shift-Dir - straight lineAim: Frances, wielding a +0 trident and wearing a +3 ring mail of poison  resistance (almost dead, fast, chance to call a sprite on attack: 10%, 77% to  hit)  You shoot a bolt. The bolt hits Frances!! The bolt burns Frances!  You kill Frances! h" ha,resistance (almost dead, fast, chance to call a sprite on attack: 10%, 77% to  hit)  You shoot a bolt. The bolt hits Frances!! The bolt burns Frances!  You kill Frances!The smoke demon disappears in a puff of smoke! x2  The orange demon disappears in a puff of smoke! h. h2§§..§() h#.#..#...#§...#.§....§.§.§§ hUB566.0 (1 _ h ho _Your Translocations skill increases to level 3! hۑ  h͓  hE  h F _Unknown command. hC7 h+94 hg? h@R62= hNE hIHI#.# h:I..#...#......---......... hBWi #.... hRY §....§7 _You start resting.7=---8.0 (2 h _ hal _The sprites lose interest in your situation. hVB#.# #.# ...# .# #...# # #.# ##### #.# #≈≈###.# h#≈≈##......§..#≈≈≈#..#.#.#≈≈≈#~.#..@)§.....#.#≈≈≈.~.#...##..≈≈~...#...# .~≈≈~~..#...# ≈≈≈~P≈≈≈~  h<  h..g   boggart (wandering)g9=3==9.0 (1 h!Z _A boggart comes into view. h..# .# ...# .# #...# # #.# ##### #. h## #≈≈###.##≈≈##..#≈≈≈#..#.#.#≈≈≈#~.#...@......#.#≈≈≈.~.#...#.#..≈≈~...#...# .~≈≈~~..#...# ≈≈P~......#≈≈~P~.....###≈≈≈~P.#...g...≈≈≈~..#.......  h h0gg   boggart (wandering). htV80=20 h ho  Things that are here: _a +0 trident; a +3 ring mail of poison resistance hv  You shoot a bolt.  The boggart shouts!  The bolt hits the boggart!! The bolt burns the boggart! hzw((((.### h ......You kill the boggart! h =4=====1 h^  hW ' _You hear a shout! h 4 h  h , h  h B h , h  h;  h P= h  hv ---gg   boggart (wandering) _You start waiting. h2 +5.0 (4 h" Ug. hJ$ G---6.0 (5 hY+  hs. Z _A boggart comes into view. hO ((( You shoot a bolt. The bolt hits the boggart! The bolt burns the boggart. h hf..g. hH7===7.1 (1.1 h h_ _The boggart is heavily wounded. h[  You shoot a bolt. The bolt hits the boggart! The bolt burns the boggart.((. h}@ ...80 hG  hJ K _You kill the boggart! hz4 h8 h  h:_No target in view! h$G hH hI hM hO hT, hV\ ---gg   boggart (wandering) _You start waiting. he&9 h2gH---30.1 (2 hl h#pZ _A boggart comes into view. hKH((((((( h/  You shoot a bolt. The bolt barely misses the boggart.The boggart shouts! h h .....gggg 2 boggarts (1 wandering)  The boggart gestures wildly while chanting. ht7===1.2 (1.1 h h Z _A boggart comes into view. h (((((g  You shoot a bolt.  The boggart shouts!  The bolt hits the boggart! The bolt burns the boggart. hl....g.20 hp  hqZ_The boggart is severely wounded. ho  You shoot a bolt. The bolt hits the boggart!!! The bolt burns the boggart. h(((($   boggart hRa hhg....g. hhp.73 hu h:yK _You kill the boggart! hWn  You shoot a bolt. The bolt hits the boggart!! The bolt burns the boggart! h][(((($ hG hP ....gg   boggart  You kill the boggart! h`V&4 h3^ hnx _A boggart comes into view. It is wielding a +0 falchion. hF H((((((( hK 0 ....$.gYou shoot a bolt. The bolt closely misses the boggart.5.3 (1.1 h  h| Z _The boggart casts a spell. h n  You shoot a bolt. The bolt hits the boggart!! The bolt burns the boggart! h j(((((($ h`  h[  ....$.JJ   slime creature  You kill the boggart! h (6.4 h  h8 a _A slime creature comes into view. h ((((((You shoot a bolt. The bolt hits the slime creature.  The bolt burns the slime creature. ha  The slime creature is lightly wounded. h  ....$JJ 2 slime creatures  You feel your willpower return. h470 hO hYa _A slime creature comes into view. hC (((((You shoot a bolt. The bolt hits the slime creature!  The bolt burns the slime creature. h4 ...#  ########...#  #..........#  #..........# ##..........### #.............. #...........  #....  #...#######J  #...##...#.....#~.....### J   large slime creature~P.#.......  J   slime creature~..#.......  The slime creature is moderately wounded. hG(...#  ########...#  #..........#  #..........# ##..........### #.............. #...........  #....  #...#######J   h K#...##...#.....~.....###~P.#....... ~..#... h)....$J$ h*-8.5 (1.1 h0 h3O _Two slime creatures merge to form a large slime creature. hww (((((((You shoot a bolt. h hbC ....$J.JJ   slime creature  The bolt barely misses the large slime creature. h,90 hD  ha _A slime creature comes into view. h ((((( You shoot a bolt. The bolt hits the large slime creature!  The bolt burns the large slime creature. hd  hg  hm ....JJ$ ho .40.6 (1.1 hu  hx o _The large slime creature is moderately wounded. hI ((((You shoot a bolt. The bolt hits the large slime creature.  The bolt burns the large slime creature. h, hly...JJ. h,10 hm h&o _The large slime creature is moderately wounded. hL((( _The large slime creature is moderately wounded.  You shoot a bolt. The bolt hits the large slime creature.  The bolt burns the large slime creature. _The large slime creature is moderately wounded.  You shoot a bolt. The bolt hits the large slime creature.  The bolt burns the large slime creature. h h+ hv..JJ$ hȮ&2 h hͶ  You shoot a bolt. The bolt hits the large slime creature.  The bolt burn _The large slime creature is moderately wounded.  h You shoot a bolt. The bolt hits the large slime creature.  The bolt burn _The large slime creature is heavily wounded. hu ((You shoot a bolt. The bolt hits the large slime creature.  The bolt burns the large slime creature. ho hp, hr{  The large slime creature is heavily wounded. hds h{JJ...JJ 2 slime creatures (1 wandering) h|-3.7 (1.1 h h`a _A slime creature comes into view. h} J  The large slime creature is heavily wounded.A slime creature comes into view.   hThe slime creature quivers.  The bolt hits the large slime creature!!  The bolt burns the large slime creature! h , h#  The large slime creature is almost dead.A slime creature comes into view. hE% i  The large slime creature misses you. h- J.....JJJJJ 4 slime creatures h. K====40 h6  h8 a _A slime creature comes into view. h  You shoot a bolt.  The bolt hits the large slime creature!!  The bolt burns the large slime creature. hCo.JJJJ 4 slime creatures h ...#  ########...#  #..........#  #..........# ##..........### #.............. #....J......  #...@....JJ.  #...#######J  #...##...#.....#~.....### J   large slime creature~P.#.......  JJJ 3 slime creatures~..#.......  You kill the large slime creature! h...#  ########...#  #..........#  #..........# ##..........### #.............. #....J......  #...@....JJ.  #...#######J  #...##...#.....~.....###~P.#....... ~..#... h .....JJ$ 2  Two slime creatures merge to form a large slime creature. h 7---29----8===-5.8 (1.1 h h2 _The slime creature hits you! h3 a  You shoot a bolt. The bolt hits the slime creature!!   hf "The bolt burns the slime creature. hn  h4v J$The slime creature is moderately wounded. hnw 63------6-------6.9 h}  h 2 _The slime creature hits you! h8  You shoot a bolt. The bolt hits the slime creature!!  The bolt burns the slime creature! hq  The slime creature is almost dead. hw J.  The slime creature jiggles. h24=--7=-====8.0 h h\ _The slime creature closely misses you. hb"  You shoot a bolt. The bolt hits the slime creature.  The bolt burns the slime creature. h]'t.   slime creature h, h". h<WJ..J. h͵6=9===-9.1 h8 hR _You kill the slime creature! h ( You shoot a bolt. The bolt hits the slime creature!!  The bolt burns the slime creature! hd , hn J..J$7=8=-50.2 hZq  hs f _The slime creature is heavily wounded. h  You shoot a bolt. The bolt hits the slime creature!  The bolt burns the slime creature. hq  The slime creature is almost dead. h;J. h8=9=1.3 h  h]#_ _The slime creature completely misses you. h'a  You shoot a bolt. The bolt hits the slime creature!!  The bolt burns the slime creature. hfC. h[a  You kill the slime creature! hu.J.RR   Wemymur the knightJ   large slime creature (ally target) h%9 h2020 h h~ ? _Wemymur emerges from the mists of memory! hw (((((((You shoot a bolt. hq, hwR@J...$...70=30 hxU==3.4 (1.1 h~ hP _The bolt barely misses the large slime creature. h hK  You shoot a bolt.  The bolt hits the large slime creature!!  The bolt burns the large slime creature! h  hx The large slime creature is moderately wounded. h|!RJ.@JJJ 2 slime creatures (1 ally target)2=====4 h 0 h h 4 _A large slime creature splits. h$,  You shoot a bolt. The bolt hits the slime creature!!  The bolt burns the slime creature! hw &   h The slime creature is almost dead.The slime creature hits you but does no damage.  Wemymur hits the slime creature with a +0 flail!35 h, [ _The slime creature hits you but does no damage. h ((((You shoot a bolt. h4 ...JThe bolt barely misses the slime creature.The slime creature barely misses you. h64=1====-6 hM[ _The slime creature hits you but does no damage. hD  You shoot a bolt. The bolt hits the slime creature!  The bolt burns the slime creature. hb  The slime creature is almost dead.The slime creature closely misses you.Wemymur hits the slime creature with a +0 flail. hd5=-7.5 (1.1 hj hm[ _The slime creature barely misses you. h  h| You shoot a bolt. The bolt hits the slime creature!  The bolt burns the slime creature. hw.   slime creature ( h\ . You kill the slime creature!The slime creature misses you. h` hbY62=80 hmh hFk  hlA_Wemymur hits the slime creature with a +0 flail!! hi  You shoot a bolt. The bolt hits the slime creature!  The bolt burns the slime creature. h&e %   hf The slime creature is almost dead.0-0-9.6 (1.1 h5p  hr 2 _The slime creature hits you! hС  You shoot a bolt. The bolt hits the slime creature!!!  The bolt burns the slime creature. ht C. h:2 &. hH7 c2-1600 h>  hA R _You kill the slime creature! h h h^ hH _No target in view! hٵ3 h h h%3 ho4=1- h[ h hU5= h h hQ62= h= hza7= h\ hL h8=3== h hn;9 h  hEj --- _You start resting. h+7.6 (7 h80=4==---8.6 (8 h hl" _HP restored. hOg j# # ...# # #...# # #.# ##### #.# #≈≈###.##≈≈##. hvi .#≈≈≈#..#...R.#.#≈≈≈#~.#...)@...$.#.#≈≈≈.~.#...#$.#..≈≈~...#...# .~≈≈~~..#...#≈≈P~......#≈≈~P~.....### ≈≈≈~P.#.......≈≈≈~..#.......  hOq  hr +9.6 (1 hw  hy  h #...#  #...#  #.#  #.# #≈≈###.# h#≈≈##..#≈≈≈#..#...R.  #.#≈≈≈#~.#...).@..$.  #.#≈≈≈.~.#...#$.  #..≈≈~...#...# .~≈≈~~..#...#≈≈P~......#≈≈~P~.....### ≈≈≈~P  h hqK.R hg'70 h^ h hSZ  h^ $Read which item? Scrolls  b - 3 scrolls of brand weapon  c - a scroll of fog  i - 2 scrolls of vulnerability  o - 5 scrolls of immolation  hN`  r - 2 scrolls of enchant armourB - a scroll of amnesia  C - a scroll of teleportation  J - a scroll of poison  O - 2 scrolls of tormentW - 2 scrolls of revelation [!] read|quaff|evoke[?] describe selected h h2 hKSelgeron the Crack Shot#...#Deep Elf of Hepliaklqana ***...########...#Health: 80/80 ========================#..........#Magic: 34/34 ======================== #### #..........#AC: 11Str: 9 ...#≈≈###..........#####EV: 15 hnInt: 25 ...#≈≈##................SH: 0Dex: 23 ##.#≈≈≈#..#.............XL: 14 Next: 21% Place: Dungeon:14  #.#≈≈≈#~.#...)R@..$....Noise: ---------  Time: 14170.6 (0.0)  #.#≈≈≈.~.#...#######$..H) +2 arbalest (flame)#..≈≈~...#...#Fire: H) +2 arbalest (flame) ##.~≈≈~~..#...# ....≈≈P~......# ....≈≈~P~.....###R   Wemymur the knight ....≈≈≈~P.#....... ....≈≈≈~..#....... ...~~≈≈~..#........You shoot a bolt. The bolt hits the slime creature!!!  The bolt burns the slime creature. _You kill the slime creature! _No target in view! _You start resting. _HP restored. hHP  Okay, then. h h h. _ hʎ hzn Spells (Memorise)Type hŒFailure Level  a - SlowHexes1% 1b - Confusing TouchHexes1%3  c - Sigil of BindingHexes1%3  d - Cause FearHexes1% 4  e - ApportationTranslocation2%1  f - FreezeIce9%1  g - Kinetic GrapnelForgecraft9%1  h - Poisonous VapoursAlchemy/Air9%1  i - Summon Small MammalSummoning9%1  j - Call ImpSummoning12%2  k - Call Canine FamiliarSummoning h24% 3  l - Frozen RampartsIce24% 3  m - HailstormConjuration/Ice24% 3  n - Cigotuvi's PutrefactionNecromancy/Air63% 4  o - Eringya's Surprising Crocodile Summoning63% 4  p - Iskenderun's BattlesphereConjuration/Forgecraft 63% 4  q - Alistair's Walking AlembicAlchemy/Forgecraft92% 5 20 spell levels left  h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hT  h  h Selgeron the Crack Shot#...#Deep Elf of Hepliaklqana ***...########...#Health: 80/80 ========================#..........#Magic: 34/34 ======================== #### #..........#AC: 11Str: 9 ...#≈≈###..........#####EV: 15Int: 25 ...#≈≈##................SH: 0Dex: 23 ##.#≈≈≈#..#.............XL: 14 Next: 21% Place: Dungeon:14  #.#≈≈≈#~.#...)R@..$....Noise: ---------  Time: 14170.6 (0.0)  #.#≈≈≈.~.#...#######$..H) +2 arbalest (flame) h #..≈≈~...#...#Fire: H) +2 arbalest (flame) ##.~≈≈~~..#...# ....≈≈P~......# ....≈≈~P~.....###R   Wemymur the knight ....≈≈≈~P.#....... ....≈≈≈~..#....... ...~~≈≈~..#........The bolt burns the slime creature. _You kill the slime creature! _No target in view! _You start resting. _HP restored. _Okay, then. h] P  Okay, then. h  hP  h|" . _ hF" h`$3 h( h'* h3| _ h8B hP; h> h{@, hiB h{G, hoK hjWO _You now have 2350 gold pieces (gained 19). hZ h_]3 h^ hkb h2e hg hh hi hl h9sB hWxO  You now have 2363 gold pieces (gained 13). hy hz h0@ _You see here a +0 falchion. h hڅ3 hŇ h h h, h h6 h hB h_ h hM, h hZ h} h, h h h  h , hC h hF h, h~ hE h, h h h hw hH h h h hP, h h hQ h, hE h  hN h, h h hU h, h h h h h h h h h h h hK h  hX, h h  h.  h , h8 h h,X h[ h h, h hc h4 h hx  hv! h" hi$ h& h& h' h) h+ h-, h. h0 h1 hy3, h~4 hH6 h8, h9 h; hB= hu> hC? h+@ hPD h1F hBH, hrI hkK hM hPB hQ hT hU, hV hW h4Y h{[, h\ h^ hW` ha hb, hEd he hBg h6h, hpj hk h#m, hn hp hq h%s, hs hWw hx hz, h| h} h h$ h, h+ h hĄ h, h h6 h, h h h, hʏ hӑ7 _You open the door. hr h3 hs hܜ@  There is an open door here. h՞ h _ hݠ hN h h h, h h h h, h{ hҲ, h hg h ht h], h hc h hG, h h] h h, h! h h1 h!, h, h(, h  hT ha h h, h h~ h, h h hg h hL, hoX h hn, h h  h hH$X h & h(, hL) h+ h- h/, hE1 hW3 h6, hu8 hj< h> hA, hB hwE hG hI, hhK hM hO hQ hvR hLS h}V hX h[, h\ h_ ha hc h[e, hEn hr, hqt hw hz hY}, h h h;, hЇ h hu h , h`, h h@, h5 hğ hš h h@ h[ h˨ hn h hm h^ hI h: hN hػ, h h) hA h( hp, hi h hY, he h h` h hH, h% h h, h hU hQ h, h h  h h, h h h hb hS h_ h  h h h h hV h h, h hm hs  h , hJ h h hN, h h?  h!# h$&, h\( h}+ hr. h 1, h 3 h@6 h^8 h:, h< h$? h+B hYD, hE hI hK hM hbO haP hS h|V hX, hZ ha  Things that are here:  a +0 trident; a +3 ring mail of poison resistance hc h*f hGg _ hj hn hLq hs, h9u ha h, hÍ hE5 _You swap places. hX hm3 hM h$  Things that are here:  a +0 trident; a +3 ring mail of poison resistance h hɣ h _ hۥ h h_ h, hj hG h h , h hx h hL, h' h h- hB h3 h@ h., h h h hC, hE h h, hx! h5& h) hp,, h- h~2 h5 h)8, hP: h> h0A h]C, hE hI hO hS, hMY, hZ h\ h] h^ ha hEd hIf hg hh hn hp h]q hKr hEs hv hy hl{ hT| hc} h h h h ht h h h( h h hÔ hs h. h h h˟, h hz hQ h h h h h h h h hK h~ h- hi h h hȻ h hQ h, hS h- h h, h  h hg h h h h h@ h, h h hC h, h  hO hd h h% hS h h h', h h h  h , h' hA'  You enter the shallow water.Water  _Moving in this stuff is going to be slow. hNR hY h_A  You enter the shallow water. hZaVWater  hc hE|N _Moving in this stuff is going to be slow. h< h h݈5 _You swap places. he h; h h, hC h hk h, ho h h] h, h  h, hK ho, hz h hA  You enter the shallow water. h hVWater  hN _Moving in this stuff is going to be slow. h hF h/< hJ h2A  You enter the shallow water. h9 hNWater  hN _Moving in this stuff is going to be slow. hG h- h= hI h h/ h h_ hn h hV h, h h  hI  h}  h7 ha h h hy0 h h he, h hD h5 h), hJ hK hb= h$@ hxA hB h`Gn haH, h?I hMJ hLA  You enter the shallow water. hNVWater  hMP hq_  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. hta hb< hc hv hGy0 hnz h h, h h\ hˆ h/, hK h h hz, h h h hН, h9 hb h| hU, h hޫ h, h, h¯ hXJ hn h[ h h , h h hX h h5 h=, h h$ hn h h1 h h  h  h , h h h h, h  h  h# h% hA' h( h, h0 h6B h9 h^< h? h@ hpF hL hP hT, hV hCZ h] h`, hb h f hi hl hm hxo hhs hVv h\y, hJ{ hs h h, hT h h h( h hz h h) h՞ h h h h7 h1 h| h h h hi h h h hB h h( h, ho h6 h h#, h h h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. hVWater  hK h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. h < hF  h  h)  h| 0 h  h  h , h  h$  h'  ha* , h,  h4  h7  hI:  h;  h;  hD  hG  hI , hZK  h`T  hyW  h}Y , h-[  h:d  hng  h j , hl  hGu  hx  hP| , h}  h  h  h# , h  h/  h)  h֚ , h  ha  h֦  h٨  hԩ  h  h  h  h{ , h  hw  h  he  hL  h?  h  h  h3 , h  hu  h  hz , h  hP  h  h* , h  h 4 h  h4  hW  h  h  h  h  h(  h , h]  hf!  h[#  h$ , h%  h, , h . , h/  hO1  hR2  hr3 B h6  h8  hP: , hU;  h1?  hJA  hC , hD  hF  hH  hJ  hK  hL  hxN  hP  hsR  hNS  h6T  hV  hX  hZ , hr[  h]  h_  h` , ha  h  h  h}  hJ , h  h  h , hđ  hے  hI  hB  h$ , hO n h  hޞ  h , hh  h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water h. Y. _Moving in this stuff is going to be slow.  There is an open door here. h6  hH  h:  _ h  h  h7  hm  h4 , h @#...#.........#.#'#####[†..####...###########.....)....).#.............................#...#####..#######....########  ###.# #..# #######..#....... #.# #..##♣.♣≈≈≈##.#....... #.# #..#♣...♣≈≈≈#.#....... #.# #..'R._.ß≈≈≈#.#....... #.# #..#♣@..♣≈≈≈#.#.......416.0 (245.4)   h%  #.# #..##♣.♣≈≈≈##.#....... #.# #..# #######..#....... #.# #..####++#....#####... #.#####.................#... #.......................###' ###.................. #.^................ ###.......#####....######... hl u _Partly explored, can't reach some places. hR3 hU hn'.0.0)...................... hVq hU{u _Partly explored, can't reach some places.  h7   h! Where to? (Tab - D:14, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines  V - Vaults  h2   h; [?25h[?0c  h > #...#.........#.#'#####[†.. Selgeron the Crack Shot####...###########.....)....). Deep Elf of Hepliaklqana ***...#............................. Health: 80/80 ========================#...#####..#######....######## Magic: 34/34 ========================###.# #..# #######..#....... AC: 11Str: 9#.# #..##♣.♣≈≈≈##.#....... EV: 15Int: 25#.# #..#♣...♣≈≈≈#.#....... SH: 0Dex: 23#.# #..'R._.ß≈≈≈#.#....... XL: 14 Next: 21% Place: Dungeon:14#.# #..#♣@..[3  hD 3m♣≈≈≈#.#....... Noise: ---------  Time: 14416.0 (0.0)#.# #..##♣.♣≈≈≈##.#....... H) +2 arbalest (flame)#.# #..# #######..#....... Fire: H) +2 arbalest (flame) #.# #..####++#....#####...#.#####.................#...#.......................###' R   Wemymur the knight###.........................#.^.......................###.......#####....######...You enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  What level of the Lair of Beasts? (default 1, ? - help)   h. [?25l[?1c  hI1  hJ3  h\  h/_  h`,  hd8 _Moving in this stuff is going to be slow. _There is an open door here. _Partly explored, can't reach some places.  What level of the Lair of Beasts? (default 1, ? - help) _You swap places.  hg  hh  hi  hvj  hDn@  There is an open door here.  h  _  h   h   h   h;   h   h'   h   h] X  hM   h   h( ,  h   h$   h   h ,  h   h=   h   h1 ,  h   h   hλ   hG   h5   h   h %   h HThere is a stone staircase leading up, spattered with blood here.  h   hV   hD $ _  h   hT% ;2  h( ,  hv*   h< l _You climb upwards.  There is a stone staircase leading down here.  hN@   h`B K _  hzD   hPF   hmG   hHH   hI   hJ   hiL   hM ,  hO   hnP   hR   hS ,  hT   h3V   hW   hHY ,  hqZ   h,\   h-_   h+` ,  h a   h|d @  There is an open door here.  hf   hh   hVi  _  hnj   hdm   hwn   ho ,  h8q   hs W  There is a stone staircase leading up here.  ht   hw   hw $ _  hx   h] 1  h@   h   h   h   h l _You climb upwards.  There is a stone staircase leading down here.  h   hm   h  _  h   h  h  hY ,  h   h&  h  h,  h  h  h$  hL*,  h-  hG7@  There is an open door here.  h<  hXB  hC _  hF  hN  hQ  hS  hT  hV  h]  h[a  hjd  hqe  h0g  h8m@  There is an open door here.  hkq  hu  hv _  h%y  h}F  You see here a +0 leather armour.  h8  h  h" _  hy  hi  h3  hĒ,  hb  h  h  h,  h  hJ  hů  h,  h޶  hO  h  h,  h(  h  There is an open door, spattered with blood here.  You see here a komodo dragon skeleton.  h  h  h _  h%  hr  hT  hL,  hH  h  h6  h  hn  h  hg  You see here a manticore skeleton.  h   h   h  _  h?  hq  h  h,  h  h  ht#  hG',  h)  h/@  There is an open door here.  h2  hm5  hG6 _  h7  h:  h<>  h?,  hWA  ha  You see here a yak skeleton.  h  h   h  _  hk   h  h  h`  h^,  h  h(  h  h,  h  hn!  hk#,  h'%  h'  h*  hD-,  h.  hZ1  h4  h6,  hg8  h:m  There is a stone staircase leading up, spattered with blood here.  h<  h?  hy@$ _  hA  hT;0  h/WB  hbl _You climb upwards.  There is a stone staircase leading down here.  hcI  hf5 _You swap places.  hh  hhI  h]j  hRk  hDlB  h9m  hn,  h$o,  hp,  hhqB  hnr  hXs  h^tB  hu  hXw  hQyB  hlz  hZ{  h|,  h4},  h~  h~B  hX,  h7,  h  h  h`  h,  hބ  hʅ  h  hMB  hT  h  h؉,  h  h^  h<B  h  hˍ  h  h{,  hR  h  h  h,  h  h   h  hn,  h_  h  hߛ  hӜ  h,  h  h  hΡ,  h^  hm  There is a stone staircase leading up here.  h=  h*$ _  h  h-!9  hч  h,  h  hl _You climb upwards.  There is a stone staircase leading down here.  h  h5 _  hF  hդ  h  hĦ  hȧ  h  h  h,  hU,  h8  hճ,  h  h  hL  h  hӽ,  h  hs  h  h  h  hW  h"  h  h  h  h  h  h  h,  he  h   hE  h3,  hX  h,  h  h  h  h  h;  You see here 5 stones.  h  h  h5 _  hW  There is a stone staircase leading up here.  hz  h  h: _  h%8  h  h!,  hY$  h8l _You climb upwards.  There is a stone staircase leading down here.  hP=  h@  hB _  hE  h@K  h3O  hR,  hU  h[  ht_  hǓ  You see here a +0 flail. _  You see here a +0 club.  hۗ  h K _  h'`  h  h%n  hqX  h  h ,  h  h  h  hF,  h  h<  hc  h2,  h  h&  h{  h,  h  h  h  h,  hx  h   h   h,  h  hn  h  h ,  hU  hy  h  hT ,  h!  hQ$  h&  ho),  h*  ha-  h.  h0  h1  h2  h4  h7  h9  h);  h <  h2?  hB  hD  h"E  hF  hH  hJ  hP,  h'S  hnU  hW  hY  hZ  hA[  h)]  h_  ha  hb  hbc  h@eR  There is a staircase to the Lair here.  hf  hfi  hnj$ _  hpn  h-Generating dungeon...o\\/o/ building the Dungeon \o\  hF tbuilding the Lair of Beasts /o/  h!=   h Selgeron the Crack ShotDeep Elf of Hepliaklqana ***...Health: 80/80 ========================Magic: 34/34 ========================AC: 11  h5 Str: 9EV: 15Int: 25SH: 0Dex: 23XL: 14 Next: 21% Place: Lair:1Time: _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You see here a +0 flail. _You see here a +0 club. _There is a staircase to the Lair here.  hQ   hV   h~   ho   P.  #. ##    h0 U#. ..  #?# ##.##  #..#....###  #.....(....  #..R....#  #..@....#Noise: --------- 14556.8 (140.8)  #..........H) +2 arbalest (flame)  #.########$Fire: H) +2 arbalest (flame)  #.  #  R   Wemymur the knight    _You climb downwards. Welcome to the Lair of Beasts!  Found 6 poisoned darts, 16 gold pieces and a scroll of identify.  h   h   h~ d _There is a staircase back to the Dungeon here. h, h/ h3 h8H _No target in view! h" 3 h#  hl(  h3,  hA- $ _ h1  h 3  h`5  h8  h8  h9  h<  hA , hC  hF  hI  h4L  h*M  h:N  hZX    #...  #..#   ##...   P..   P..   #.####.###  #........  h[ / #@####.##  #R.#....###  #.....(....  #.......#  #..<....# #.......... #.########$ #.# #.. hi 260.8 (4.0) hG +1.8 (5 h=  h5 . _T - a scroll of identify h h{ h h, h|, hB h  h h! h h h, h h hU  h  hn , hH h h, h hg h' hI hP h h! h$ h"' h'( h) hZ1 hZ4 h7, hG hJ hJM hO hP, h R hT, h}U h0\B h]O _You now have 2379 gold pieces (gained 16). h` hb hc hd hf hj, hk hao hq hWu, hv hx h{ h}, h h hW h2 h h؈ h+ hٍ h h, h hw, ha h4 hΚ h, h/ h+ hQ hJ, h h h h, h h hL, hu h  h #.#########.P######. #................... #.#.#..###.#........ P. ................. .##..#..####P##. ####...########. ........R........ #.#.##...## # #.@.......#83.8 (22.0) ................. #####.#######.. #. #..# .. ... ..   h?.. .>.  hS.R h,4.8 (23 hQ _Found a stone staircase leading down. h{ 4 h_  hW H _No target in view! hf hH h h_H _No target in view! hM hI3 hS h hFf _ hB h h h*, hM h7 hj P. ................. .##..#..####P##. ####...########. .........#.#.##.........##..######.........#.R............######.#######.... #.@# #..# h7.8 (3.0)....[....P#####. ..........##...>......##...... .............. h hR.R h+8.8 (4 h h( _Found a ring mail. h j hsn$Read which item? Scrolls  b - 3 scrolls of brand weapon  c - a scroll of fog  i - 2 scrolls of vulnerability  o - 5 scrolls of immolation  h]r r - 2 scrolls of enchant armourB - a scroll of amnesia  C - a scroll of teleportation  J - a scroll of poison  O - 2 scrolls of tormentT - a scroll of identify  W - 2 scrolls of revelation [!] read|quaff|evoke[?] describe selected h| h hP. .................Selgeron the Crack Shot.##..#..####P##.Deep Elf of Hepliaklqana ***...####...########.Health: 80/80 ========================.................Magic: 34/34 ========================#.#.##.........##AC: 11Str: 9..######.........#EV: 15Int: 25................... hzSH: 0Dex: 23.######R#######....XL: 14 Next: 21% Place: Lair:1#.@# #..#Noise: ---------  Time: 14588.8 (0.0)..................H) +2 arbalest (flame)...[....P#####. ..Fire: H) +2 arbalest (flame) ........##...>......##......R   Wemymur the knight................. _T - a scroll of identify _You now have 2379 gold pieces (gained 16). _Found a stone staircase leading down. _No target in view! _No target in view! _Found a ring mail. h hHIdentify which item? (\ to view known items) Potions (select first with !)  F - 2 clear potions  hI V - a sapphire potion[?] describe selected h  h  hf P. .................Selgeron the Crack Shot.##..#..####P##.Deep Elf of Hepliaklqana ***...####...########.Health: 80/80 ========================.................Magic: 34/34 ========================#.#.##.........##AC: 11Str: 9..######.........#EV: 15Int: 25...................SH: 0Dex: 23.######R#######....XL: 14 Next: 21% Place: Lair:1#.@# #..#Noise: ---------  Time: 14588.8 (0.0)..................H) +2 arbalest (flame)...[....P#####. ..Fire: H) +2 arbalest (flame) ........##...>......##...... h R   Wemymur the knight................. _T - a scroll of identify _You now have 2379 gold pieces (gained 16). _Found a stone staircase leading down. _No target in view! _No target in view! _Found a ring mail. h,  As you read the scroll of identify, it crumbles to dust.9.8 (1 h.  hZ1 / _F - 2 potions of ambrosia hu  h(3 h hB h), hA", h# h' hK+ h0, h3 h7 h: h= h]@, hC hG hJ hK hL hWT hU h[ hG^ h4b hCh hs hw h=y hz h h&[.######.#######.... ##P..#..#.#####..## ..................[ ...[....P#####..... ........######..... ...>............... .##......R......... #................. ...........@....... 96.8 (7.#.P#.#.#.. ............. ... .###P.#..##### #.#........ ....#..#. #.....## hÒ.R7.8 (8 h hۜ# _Found a robe. h  _No target in view! h~ h h h hɇ h h$ _ h, h˓ hg hh hK h hΣ..................[♣ ...[....P#####.....# ........######.....# ...>...............# .## hv.........♣♣ #..................♣............R........♣.#.P.#.#.#..$♣...$.###P.#..#####y........  ..#..#. .###.#..... .. ..## P# ..  .. ...y   killer bee (asleep) .#.## h+9.8 (2 hİc.R, ally target) h%-600.8 (3 h hY] _A killer bee comes into view. h\' ((((((y    You shoot a bolt. The bolt hits the killer bee. The bolt burns the killer bee.  The killer bee buzzes angrily. hZt  The killer bee is moderately wounded. h hH  You hear an angry buzzing noise. x3 h h h h&y.y...$y.. hyyy 3 killer bees===1.9 (1.1 h h` _A killer bee comes into view. x2 h {  You shoot a bolt. The bolt hits the killer bee!! The bolt burns the killer bee. h< g((((† 2  h8  h7: B h<  h= \ You kill the killer bee! hF C.R.....y...$†.yR   Wemymur the knight hH Ryy 2 killer bees (1 distracted) hYO  3.0 _A killer bee comes into view. hU  hX k _Your Evocations skill increases to level 6! hT; {  You shoot a bolt. The bolt hits the killer bee!! The bolt burns the killer bee. hpA (($((   killer bee (  hP X hb \ You kill the killer bee! h  hY .R...y.$y..yyyy 3 killer bees (1 ally target) h ,40 h  h ] _A killer bee comes into view. h oN (((( h9qYou shoot a bolt. The bolt barely misses the killer bee.The bolt hits the killer bee! The bolt burns the killer bee. h hB hr  The killer bee is severely wounded. h h?  A rime drake comes into view.The killer bee stings you.  You are poisoned. h|.Ry.y$k#..k   rime drake (distracted)yyy 3 killer bees (1 ally target) h{79=-5Pois  h h1 _The killer bee poisons you! h{  You shoot a bolt. The bolt hits the killer bee!! The bolt burns the killer bee. hG† 2  h\ You kill the killer bee! h, hg  You feel sick.  Wemymur hits the killer bee with a +0 flail! hXX †ky†.kcatching breath)   killer bee (  The killer bee dies!Wemymur blocks the killer bee's attack. h  **The rime drake breathes ice at you.The icy flash freeze hits you! hk6=†† h<2=---1---2====6Frozen  hD h;IW _You are encased in ice. hdo (( You shoot a bolt. The bolt hits the rime drake! The bolt burns the rime drake. hq  The rime drake is heavily wounded. h  You feel sick.  A killer bee comes into view. h hO  Wemymur blocks the killer bee's attack. x2 hn  y†k.y†yyy 3 killer bees (1 wandering, 1 ally t…)A killer bee comes into view. h1=--===-7.1 (1.1 h hB _Wemymur hits the killer bee with a +0 flail! h ( yally target)  You shoot a bolt.  The killer bee buzzes angrily.  The bolt hits the rime drake! The bolt burns the rime drake. hb  The rime drake is almost dead.You feel sick. hdB hrf, h*p.k†.yy.y hq`2=---8.2 hw h|6 _You hear an angry buzzing noise. hL s  You shoot a bolt. The bolt hits the rime drake! The bolt burns the rime drake. heR |†yyy 3 killer bees (1 ally target) h  You kill the rime drake!  You feel sick. The killer bee barely misses you. h L  Wemymur blocks the killer bee's attack. hN Q  Wemymur hits the killer bee with a +0 flail. h\ l  A killer bee comes into view. h y#R.$♣yy†y$†.y 4 killer bees (1 ally target) h 2=9.3 _The killer bee completely misses you. h  h h _Your Dodging skill increases to level 7! hV (((((((You shoot a bolt. The bolt barely misses the killer bee. ha  The bolt closely misses the killer bee.The ice encasing you melts away. h1e v  You feel sick. The killer bee closely misses you. h\g  The killer bee completely misses you. Wemymur misses the killer bee. hh  hp .y†.$y..y hq 3==10.4 hy  h~ [ _The killer bee completely misses you. h)D(( h  You shoot a bolt. The bolt closely misses the killer bee. You feel sick. h{   The killer bee barely misses you. The killer bee misses you. x2  The killer bee stings you.  You are more poisoned. h hH|y$†y. hC110 hGw _The killer bee poisons you! The killer bee closely misses you. x2 hs  You shoot a bolt. The bolt hits the killer bee! The bolt burns the killer bee. h;J† 3 hJ']  You kill the killer bee! h:L y.You feel sick. The killer bee misses you. The killer bee barely misses you.Wemymur misses the killer bee. The killer bee barely misses you. h.@0=4==32.5 (1.1 hSH hLX _The killer bee closely misses you. hfn  You shoot a bolt.  The bolt hits the killer bee but does no damage. h]  The killer bee is lightly wounded.  You feel sick. h, h)\ .RyThe killer bee stings you but does no damage.  The killer bee barely misses you. The killer bee stings you.  You are more poisoned. h67==-3-30 hU ht _The killer bee poisons you! The killer bee closely misses you. hs  You shoot a bolt. The bolt hits the killer bee! The bolt burns the killer bee. hQ  The killer bee is severely wounded.You feel very sick.The killer bee stings you but does no damage. hyy 4 killer bees (1 ally target)feel very sick.  h. stings you but does no damage.  The killer bee barely misses you. The killer bee closely misses you.  A killer bee comes into view.  The killer bee stings you but does no damage.  The killer bee barely misses you. The killer bee closely misses you.6--4.6 (1.1 h߲ h[ _Wemymur barely misses the killer bee. he s  You shoot a bolt. The bolt hits the killer bee. The bolt burns the killer bee. hj U† 3 killer bees h  You kill the killer bee!You feel very sick.The killer bee stings you but does no damage. h  hq .y(1 ally target)  The killer bee barely misses you. The killer bee misses you. x2 h 4-4=5.7 hR  h B _Wemymur hits the killer bee with a +0 flail! hA U(((( h{  You shoot a bolt. The bolt misses the killer bee. You feel sick. h~ z  The killer bee misses you. The killer bee stings you. h ...yy$†The killer bee closely misses you. h& 2=-2--60 h  h C _The killer bee stings you but does no damage. hJU(((( hX&  h...yThe killer bee stings you but does no damage.barely misses you. The killer bee closely misses you.Wemymur blocks the killer bee's attack.  The killer bee stings Wemymur but does no damage.1=-7 hL h  h'_The killer bee barely misses you. Wemymur barely misses the killer bee. h  h  hUYou shoot a bolt. The bolt hits the killer bee! The bolt burns the killer bee. h2. h 2 h  hw h5{. h}kYou shoot a bolt. The bolt hits the killer bee! The bolt burns the killer bee.   hBYou kill the killer bee!   hAYou feel sick. The killer bee barely misses you. hFWemymur blocks the killer bee's attack. The kill h#er bee barely misses Wemymur.  h  hmisses you h!.   h/Wemymur hits the killer bee with a +0 flail! hT hs3 h=- h&8.8 (1.1 hˣ h  h}_The killer bee completely misses you. Wemymur blocks the killer bee's attack. h%{  You shoot a bolt. The bolt hits the killer bee!! The bolt burns the killer bee. h+s†   killer bee (  h\ You kill the killer bee! h[2=4 h"P==9.9 hE hO _You feel sick. Wemymur blocks the killer bee's attack. x2 h\ (((((((You shoot a bolt. Wemymur avoids your attack. hN  The bolt closely misses the killer bee. You feel sick.  The killer bee stings Wemymur.  Wemymur hits the killer bee with a +0 flail! h Y†R†$†.. h\-200 hqb hfJ _The killer bee dies! h  h  h  h9 H _No target in view! hѿ  h{  h  h/ H _No target in view! h8.4 h3 hp6H _No target in view! hq h)4 h h h hM hU8 _No target in view! _No target in view! _No target in view! _You feel sick.  You feel sick.  You are no longer poisoned. h5B= h h : _Ancestor HP restored. h W3= h  h hK4= h hF hk5= hK#Q6 h$ h:'Z8= h* hn09=...R†---yy   killer bee (distracted) h; 7.9 (7yyally target)  A killer bee comes into view.Wemymur barely misses the killer bee. h=U=--8.9 (8 hC hGG _The killer bee stings Wemymur but does no damage. h,Q  You shoot a bolt. Wemymur avoids your attack. The bolt hits the killer bee!!  The bolt burns the killer bee. h.W g(† h :R h c70===9.9 (1 h-  h N _You kill the killer bee! h]  h  hx  hQ H _No target in view! h3 h hݑ hғ\1= _ hf h h0%2 h h= h2%3 hf hYn---32.9 (3--- ha hYj _Key pressed, stopping explore. h hQ hH _No target in view! hI h) hR4= _ h h6= h a7= hH  hk8= h h+6.9 (4 h? h& h2j _Key pressed, stopping explore. h4 hO< hAH _No target in view! hI hޥ h~B9 _ hx80= h No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _HP restored. h~3 h h  _You swap places.  Things that are here:  a killer bee corpse; a rime drake corpse; a killer bee corpse hr hr _ hc h8 ..[♣ ...[....P#####.....# ..######.....# ...>.. h# # .##..♣♣ ..#........♣.. ......♣ .#.P..#.#.#..$♣.♣ ...R@†$†...♣40 .###P.#..#####†#†#.#..♣.. .........#..#. #.###..###.♣..... ... .... ..## .P# ##... .... .....# ..##.  You see here a killer bee corpse. hM h0 hI _Key pressed, stopping explore. h hH _No target in view! hi3 hk hm hm ho hp$ _ hHu|  You see here a killer bee corpse. h_x h{ h{@= _ hB} h, h hO _You now have 2394 gold pieces (gained 15). hۆ hY3 h hl  You now have 2406 gold pieces (gained 12). h h9f _You see here a killer bee corpse. hq h[ h hz h, h h, h hq h٩, hӪ h> h_ hZ, hʰ h* h, h h{ h h h۹, h h hO, h&5 _You swap places. hm h h h hv h hl h6 hE h0 h9 h h, hj h  h h h h h, h h h h, h h0 h, h hy h  h h, h h) h, h h ha  h  hh N### ♣♣# y♣.[♣♣♣.# ♣..♣.#♣..# ...  h_ v...##..# ♣..♣ ....#♣♣.## ##...♣ ♣♣♣..## ##...♣ ....♣....## #...♣♣ .♣....###♣♣@..♣ ..†♣.♣...R#R♣R.♣.y♣ †††.†...♣...R♣..♣.♣♣... #†#.#..♣.♣..♣♣♣♣♣♣.. ##. .......♣♣.♣♣.. .♣.. #..###.♣♣♣♣ ### # ## .... ....  yy 2 killer bees (asleep) ##... ....  ......... hD 063.9 (23.0) h f.R, 1 ally target) h ,4.9 (24 hO  h! ] _2 killer bees come into view. h  ((y1 asleep, 1 ally target)You shoot a bolt. The bolt hits the killer bee. The bolt burns the killer bee.  The killer bee buzzes angrily. h  The killer bee is moderately wounded. h- , h  .yRy.♣..y  The killer bee buzzes angrily. h P====5.9 (1.0) h  h1 = _Wemymur blocks the killer bee's attack. h? ((You shoot a bolt. Wemymur avoids your attack. hN  h  The bolt closely misses the killer bee. Wemymur blocks the killer bee's attack.Wemymur closely misses the killer bee. h w.yRy h [===-6 h  h G _The killer bee stings Wemymur but does no damage. hǀ  You shoot a bolt. Wemymur avoids your attack. The bolt hits the killer bee!  The bolt burns the killer bee. h1(.   killer bee h4, h ]  You kill the killer bee! h= l  A killer bee comes into view. h!y.yR..y 2 killer bees (1 ally target) h]4-8.0 (1.1 h% h)G _The killer bee stings Wemymur but does no damage. h ((You shoot a bolt. Wemymur avoids your attack. h h  The bolt closely misses the killer bee.A killer bee comes into view. h hW  Wemymur blocks the killer bee's attack. Wemymur closely misses the killer bee. h+yyRy 3 killer bees (1 ally target) h(,90 hh hG _The killer bee stings Wemymur but does no damage. h ((You shoot a bolt. Wemymur avoids your attack. hv h  The bolt closely misses the killer bee. The killer bee barely misses Wemymur. h h , hP   A killer bee comes into view. x2 hK .yyyRy 4 killer bees (1 ally target)  Wemymur blocks the killer bee's attack. h.70.1 (1.1 h hB _Wemymur hits the killer bee with a +0 flail! h  ((You shoot a bolt. Wemymur avoids your attack. h  h , h  The bolt closely misses the killer bee. Wemymur blocks the killer bee's attack.A killer bee comes into view. hȓ  hߕ  Wemymur blocks the killer bee's attack. The killer bee stings Wemymur. h  h y.yyRyyy 6 killer bees (1 ally target) h_ ,10 hK  h ; _The killer bee barely misses Wemymur. hk N((( h"  h:$  You shoot a bolt. The bolt closely misses the killer bee. h% L  Wemymur blocks the killer bee's attack. h&  h/)  The killer bee stings Wemymur but does no damage.  The killer bee closely misses you.The killer bee stings Wemymur but does no damage. h*  h5 ...yyyThe killer bee barely misses Wemymur. h6 &2 hP>  h%A B _Wemymur hits the killer bee with a +0 flail! hI+6  You shoot a bolt. hl hp  The bolt hits the killer bee but does no damage.  A killer bee comes into view. hrk  Wemymur blocks the killer bee's attack. The killer bee stings Wemymur. hup  The killer bee stings Wemymur! The killer bee misses you. hv`The killer bee closely misses you. Wemymur blocks the killer bee's attack. h  The killer bee closely misses you. The killer bee stings Wemymur.  Wemymur hits the killer bee with a +0 flail!! hr .y.  5  The killer bee dies! hȏ&3 hh h7 _The killer bee moves out of view. h{  You shoot a bolt. The bolt hits the killer bee!! The bolt burns the killer bee. hR† 4 killer bees  h/, hv&E.yy.y(1 ally target) _The killer bee moves out of view.  You shoot a bolt. The bolt hits the killer bee!! The bolt burns the killer bee.You kill the killer bee!  Wemymur blocks the killer bee's attack. The killer bee barely misses you.  stings Wemymur but does no damage.  Wemymur blocks the killer bee's attack. The killer bee misses you. h+-4.2 (1.1 h7 h;X _The killer bee closely misses you. h s  You shoot a bolt. The bolt hits the killer bee! The bolt burns the killer bee. hJ The killer bee poisons you! The killer bee stings Wemymur.  The killer bee stings Wemymur but does no damage.you but does no damage. x2  The killer bee stings Wemymur. The killer bee stings you.  Wemymur blocks the killer bee's attack. Wemymur barely misses the killer bee.The killer bee barely misses you. Wemymur blocks the killer bee's attack. hǩ76=--3-5.3Pois  h~ h  h|i_The killer bee misses you. The killer bee stings Wemymur. hN((( hq ..y You shoot a bolt. The bolt misses the killer bee. You feel sick.  The killer bee misses Wemymur. The killer bee stings you  Wemymur misses the killer bee.The killer bee stings you but does no damage.  The killer bee barely misses you. hsx4=--60 h| hˀJ _The killer bee stings Wemymur but does no damage. x2 h {  You shoot a bolt. The bolt hits the killer bee!! The bolt burns the killer bee. h G† 3  h(  hH  _sting but does no damage. x2  You shoot a bolt. The bolt hits the killer bee!! The bolt burns the killer bee.You kill the killer bee!  You feel sick. The killer bee closely misses you.  barely misses Wemymur. The killer bee stings Wemymur.  The killer bee stings Wemymur! Wemymur blocks the killer bee's attack. 4=7 _The killer bee closely misses you. _You hear chittering from your +0 sack of spiders. It's ready. hl :(( hM  You shoot a bolt. The bolt closely misses the killer bee. You feel sick.  You hear an angry buzzing noise. h You shoot a bolt. The bolt closely misses the killer bee. You feel sick.  You hear an angry buzzing noise.  misses you. Wemymur blocks the killer bee's attack.  A killer bee comes into view.  The killer bee stings Wemymur but does no damage.  Wemymur hits the killer bee with a +0 flail! h Y  The killer bee dies! h M†yy. h ^5=8 h  h ~ _The killer bee closely misses you. The killer bee barely misses Wemymur. hIs  You shoot a bolt. The bolt hits the killer bee. The bolt burns the killer bee. h  The killer bee is moderately wounded.You feel sick. The killer bee closely misses you. hi! .yWemymur blocks the killer bee's attack.  Wemymur hits the killer bee with a +0 flail!  The killer bee stings you. The killer bee completely misses you. hG3=-2--9.4 (1.1 hZ h; _The killer bee barely misses Wemymur. h3s  You shoot a bolt. The bolt hits the killer bee! The bolt burns the killer bee. h6 _The killer bee barely misses Wemymur.  You shoot a bolt. The bolt hits the killer bee! The bolt burns the killer bee.  The killer bee is severely wounded.  You feel sick. The killer bee stings you.  stings Wemymur but does no damage.  The killer bee completely misses you. The killer bee misses you. hr1-1---800 hD h _The killer bee barely misses you. Wemymur blocks the killer bee's attack. h:(( hy.The bolt barely misses the killer bee. You feel sick.  You are no longer poisoned.  The killer bee completely misses you.misses you. Wemymur closely misses the killer bee.  The killer bee stings you. h68-29--1 hS h&= _Wemymur blocks the killer bee's attack. h:(( h!  You shoot a bolt. The bolt misses the killer bee.You hear an angry buzzing noise. h%  The killer bee closely misses you. Wemymur blocks the killer bee's attack.  The killer bee stings you. x2 h.5 yy.y 4 killer bees (1 ally target)  The killer bee stings Wemymur but does no damage. h18 l5---2.5 (1.1 h(A  hC _The killer bee closely misses you. Wemymur closely misses the killer bee. h_ s  You shoot a bolt. The bolt hits the killer bee! The bolt burns the killer bee. htg G. 3 h  hW y.. _The killer bee closely misses you. Wemymur closely misses the killer bee.You shoot a bolt. The bolt hits the killer bee! The bolt burns the killer bee.  You kill the killer bee!  Wemymur blocks the killer bee's attack. The killer bee stings you.  Wemymur blocks the killer bee's attack.  The killer bee barely misses Wemymur. h 56- h( !3.6 hk  h _ _Wemymur completely misses the killer bee. hN|  You shoot a bolt. The bolt hits the killer bee!!!  The bolt burns the killer bee! hQ[I† 2 h&   hYou kill the killer bee!The killer bee stings Wemymur but does no damage.  The killer bee closely misses Wemymur. Wemymur blocks the killer bee's attack. h.S7=5 h40 hu h+4 _The killer bee stings Wemymur. h.  You shoot a bolt. Wemymur avoids your attack. The bolt hits the killer bee!!  The bolt burns the killer bee.†(   killer bee ( hS RYou kill the killer bee! h[^8=5 ha he _Wemymur blocks the killer bee's attack. x2; Wemymur misses the killer bee. h+l{  You shoot a bolt. The bolt hits the killer bee!! The bolt burns the killer bee. hse†(  hh8†  hc930=6.7 (1.1 h~ hmN _You kill the killer bee! h 4 hB h&H _No target in view! hH  hK  h ^ _No target in view! hV  hX 3 h[  h\ S70= _ ha  h$e 1=1= hf  hh ;2 hl  hZm 4=2= h p 95 hq H= h(u  hv }63== hy  h,z Z7= hc~  h| 8=4== h 4 _Magic restored. h ;9 h b80= h) X h  h  Things that are here:  a killer bee corpse; a killer bee corpse h  h V= _ h f  You see here a killer bee corpse. h  hݟ  h, 5 _ h  h  h>  h7  hc  h]  hE  h? 9= hJ  h O _The spriggan shouts! x2; You hear a shout! h{  hs  h]  h0  h  h  h , h  h  h  h  h[ , hV  h(  h  h9 , h  h  h) r  You enter the shallow water.  Moving in this stuff is going to be slow. h+  h-  hL1  h#4 @Water  h>5  hI6  hC N _The spriggan shouts! You hear a shout! x3 hN  y. .P. ♣♣..♣. ... .♣..♣.. ..# #~~♣.♣. ♣♣#..##P #~~♣..♣..♣..... # #~~.♣.♣....# #. #.~......# #.# #~~~@♣ --- #ii#♣~~♣♣♣ # ♣♣# #i#.~R♣.♣ ♣♣♣.# ##.♣..♣♣ #♣..# #i#.....♣#..# #i #♣. h9Q .♣♣♣  #♣♣.## #i ##...♣iii 3 spriggans (1 wandering) ♣♣♣..## # ##††.♣.♣y   killer bee (asleep) .♣....## #..†♣♣♣.. hS 1705.7 (19.0) hT  hU  hW  hfb R...   spriggan, ally target)---7.3 (20.6 hdj  hpm ] _A killer bee comes into view. h%K y. .P.  ♣♣..♣. ...  .♣..♣.. ..#  #~~♣.♣. ♣♣#..##P  #~~♣..♣..♣.....  # #~~.♣.♣....#  #. #.~......#  hE #.# #~~~@♣ #ii#♣~R♣♣♣ # ♣♣# #i#.~.♣.♣ ##.♣..♣♣ #i#.....♣ #. #♣..♣♣♣ #. ##...♣ # ##††.♣.♣ #..†♣♣♣.. hR] y. .P.  ♣♣..♣. ...  .♣..♣.. ..#  #~~♣.♣. ♣♣#..##P   h_#~~♣..♣..♣.....  # #~~.♣.♣....#  #. #.~......#  #.# #~~~@♣ #ii#♣~R♣♣♣ ♣♣# #i#.~.♣.♣ ##.♣. #i#... #. #♣..♣♣♣ #. ##...♣ # ##††.♣.♣ #..† hf hh h$o h)qa _A killer bee is nearby! h7 ((((((y    You shoot a bolt. The bolt hits the killer bee. The bolt burns the killer bee.  The killer bee buzzes angrily. h`q  The killer bee is heavily wounded. h hͳ y......   You hear an angry buzzing noise. x2 hǵ;===8.3 (1.0) h@ h] _A killer bee comes into view. h ^((((((( hZ , h ~  You shoot a bolt. The bolt closely misses the killer bee. h  h  h y..y♣.♣....y 2 killer bees (1 wandering) h -9.4 (1.1 hN(  h+ ` _A killer bee comes into view. x2 hxVs  You shoot a bolt. The bolt hits the killer bee! The bolt burns the killer bee. h6^~(((((   killer bee h hn, h, h.y~~~.y.R~ y 2 killer bees (1 ally target) h)10.5 h h N _You kill the killer bee! hQ$ .. .P.  ♣♣..♣. ...  .♣..♣y. ..#  #~~♣.♣. ♣♣#..##P   h&#~~♣..♣..♣.....  # #~~.♣.♣....#  #. #.~y.....#  #.# #~R~@♣ #ii#♣~~♣♣♣ # ♣♣# #i#.~.♣.♣ ##.♣..♣♣ #i#.....♣ #. #♣..♣♣♣ #. ##...♣ # ##††.♣.♣ #..†♣♣♣.. h .. .P.  ♣♣..♣. ...  .♣..♣y. ..#  #~~♣.♣. ♣♣#..##P  #~~♣..♣..♣.....  hւ% # #~~.♣.♣....#  #. #.~y.....#  #.# #~R~@♣ #ii#♣~~♣♣♣ ♣♣# #i#.~.♣.♣ ##.♣. #i#... #. #♣..♣♣♣ #. ##...♣ # ##††.♣.♣ #..† h  h\ h( hYd _There are monsters nearby! hP((((((( h`? hjBB hC, h"E hS .y~~♣.y~.♣y.R~yyy 4 killer bees (1 distracted, 1 ally…)You shoot a bolt. The bolt misses the killer bee.A killer bee comes into view. hU(1.6 hX] h` _The killer bee barely misses you. Wemymur closely misses the killer bee. hn .. .P.  ♣♣..♣. ...  .♣..♣.. ..#  #y~♣.♣. ♣♣#..##P   hp#~~♣.y♣..♣.....  # #~~.♣y♣....#  #. #.~.R....#  #.# #~~y@♣ #ii#♣~~♣♣♣ # ♣♣# #i#.~.♣.♣ ##.♣..♣♣ #i#.....♣ #. #♣..♣♣♣ #. ##...♣ # ##††.♣.♣ #..†♣♣♣.. hD  .. .P.  ♣♣..♣. ...  .♣..♣.. ..#  #y~♣.♣. ♣♣#..##P  #~~♣.y♣..♣.....  # #~~.♣y♣....#   hI#. #.~.R....#  #.# #~~y@♣ #ii#♣~~♣♣♣ ♣♣# #i#.~.♣.♣ ##.♣. #i#... #. #♣..♣♣♣ #. ##...♣ # ##††.♣.♣ #..† h# h h! h%d _There are monsters nearby! h|s  You shoot a bolt. The bolt hits the killer bee! The bolt burns the killer bee. ho~y 3 killer bees (1 distracted, 1 ally . h! h$B hh&]  You kill the killer bee! h= y♣..y~yy 4 killer bees (1 distracted, 1 ally  A killer bee comes into view. hC78-2--620 huS hmWX _Wemymur blocks the killer bee's attack. The killer bee stings you. hZ;( he h~  You shoot a bolt. The bolt closely misses the killer bee. hK  A killer bee comes into view.The killer bee stings you.  You are poisoned. hL hg  The killer bee poisons you! The killer bee closely misses Wemymur. h h  Wemymur blocks the killer bee's attack.  The killer bee stings you but does no damage.  Wemymur hits the killer bee with a +0 flail!! hy~†y.Ry h =-1---3.7 (1.1Pois  h hJ _The killer bee dies! h ;( hZ  You shoot a bolt. The bolt misses the killer bee. h b  You feel very sick. h , h, U  The killer bee stings you but does no damage. x2 h Q  Wemymur hits the killer bee with a +0 flail. h~ .y~~yRyyyally target) hݥ 6=-2=4.8 hw  h _The killer bee barely misses you. The killer bee closely misses you. h s  You shoot a bolt. The bolt hits the killer bee! The bolt burns the killer bee. h# m  The killer bee is almost dead. h/  You feel sick. Wemymur blocks the killer bee's attack.  The killer bee stings you. The killer bee misses you. x2 h3 G.y ht5 0=--29--50 hh=  hy@ X _The killer bee stings you. Wemymur blocks the killer bee's attack.  hws  You shoot a bolt. The bolt hits the killer bee! The bolt burns the killer bee.  h*G. 3  h  You kill the killer bee!You feel sick. The killer bee misses you.  h †yWemymur blocks the killer bee's attack. Wemymur closely misses the killer bee.The killer bee stings you but does no damage. x2  hx-30=-66  h  h^; _The killer bee barely misses Wemymur.  h{  You shoot a bolt. The bolt hits the killer bee!! The bolt burns the killer bee!  hE~ 2   h.C\ You kill the killer bee!  hS .yYou feel sick. The killer bee barely misses you.Wemymur hits the killer bee with a +0 flail.  hY\69-7.9 (1.1  hJa  he _The killer bee barely misses you. The killer bee closely misses you.  hUms  You shoot a bolt. The bolt hits the killer bee. The bolt burns the killer bee.  h  The killer bee is moderately wounded.You feel sick. The killer bee stings you. The killer bee completely misses you.  h7-1=80  h   h _The killer bee closely misses you. The killer bee barely misses you.  h4&   hG7M(((You shoot a bolt.  h~~y  You shoot a bolt.  The bolt completely misses the killer bee.  You feel sick.  The killer bee stings you but does no damage. x2  Wemymur barely misses the killer bee. The killer bee stings you.  You are more poisoned.  hy5=-20.0 (1.1  h  ht _The killer bee poisons you! The killer bee closely misses you.  h {  You shoot a bolt. The bolt hits the killer bee!! The bolt burns the killer bee.  h n~   killer bee   hM O~ (ally target)shoot a bolt. The bolt hits the killer bee!! The bolt burns the killer bee.You kill the killer bee!  You feel sick.    The killer bee stings you but does no damage.  hw 0==--010  hY   h B _Wemymur hits the killer bee with a +0 flail!  h ;(  h yYou shoot a bolt. The bolt misses the killer bee.  hPYou feel very sick.The killer bee stings you.56=---2  h՗  hDC _The killer bee stings you but does no damage.! h ;(! h'  You shoot a bolt. The bolt closely misses the killer bee.You feel very sick.! h`-  The killer bee closely misses you.A killer bee comes into view.! h3! h:yyhh   black bear (wandering)i   sprigganyy 2 killer bees (1 ally target)! h<l4--13.1 (1.1! hE! hI _Wemymur closely misses the killer bee. The killer bee misses you.! h7;(! h  A killer bee comes into view. _Wemymur closely misses the killer bee. The killer bee misses you.You shoot a bolt. The bolt closely misses the killer bee.The black bear growls angrily.  You feel sick.  You hear a shout! x2! hg  The killer bee closely misses you.! hA  The killer bee stings you but does no damage.  Wemymur hits the killer bee with a +0 flail!! h~~y.hh   killer bee (! h9b3-40! h! hJ _The killer bee dies!! hkP(((((((! h  You shoot a bolt. Wemymur avoids your attack. The bolt misses the killer bee.! h! hr~~~~.yR! hn-2=5! hy! hc _You feel sick. Wemymur misses the killer bee.! h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the killer bee!  The bolt burns the killer bee.! h b†(! h RYou kill the killer bee!! h> &6! hd ! hk $ _You feel sick.! h 4! h? ! h R _No reachable target in view!" h4" h6" h|R _No reachable target in view!" h" h" h" h" hi3==" hg _You feel sick." h" h _You feel sick.4==" h% _No reachable target in view! _No reachable target in view! _You feel sick. _You feel sick.  " hy&" hV" hj _You are no longer poisoned." h*4=y---~......†y   killer bee (distracted)" h;,30.1 (4" h1" hz#~yR.yally target)---1.1 (5" h(" hI,] _A killer bee comes into view." hg  You shoot a bolt. Wemymur avoids your attack. The bolt hits the killer bee!!  The bolt burns the killer bee!" h8n l~(((((" h " h ]  You kill the killer bee!" h " hI y~~~.♣R†.y   killer bee (wandering, ally target)" hN e6====2.2 (1.1" h " h ] _A killer bee comes into view." hs5_(((((((" h  You shoot a bolt. Wemymur avoids your attack. The bolt misses the killer bee." h" h..y.R†.y" hy57==30" ha" h4 _The killer bee buzzes angrily.# h) ((((You shoot a bolt. Wemymur avoids your attack. The bolt hits the killer bee.  The bolt burns the killer bee.# h# h .yR†. The killer bee is lightly wounded.  Wemymur blocks the killer bee's attack.# h;`8=4# hv# hLB _Wemymur hits the killer bee with a +0 flail!# h (((((You shoot a bolt. Wemymur avoids your attack.# hw  The bolt closely misses the killer bee. Wemymur blocks the killer bee's attack.The killer bee stings Wemymur.  Wemymur hits the killer bee with a +0 flail.# h-..R†.# h6975# h# hJ _The killer bee dies!# h.# h# h$# hR _No reachable target in view!# h # h # h- # h R _No reachable target in view!# h 4# h # h R _No reachable target in view!$ h3$ h $ ho$ hxi60= _$ h,$ hk1=$ h $ h>!$ hB"%2$ h #$ hN&$ h;'%3$ h($ h,$ h6y5=..R---y   killer bee (wandering)$ hn<+9.2 (4$ hDyR.yally target)$ hJFH---40.2 (5$ hK$ hbO] _A killer bee comes into view.$ hA^((((((($ h$ h5,$ hZ$ h1...yR†.$ ho6====1.3 (1.1$ h$ hU _You shoot a bolt. Wemymur avoids your attack. The bolt misses the killer bee.$ hX (((($ hK(You shoot a bolt. Wemymur avoids your attack.$ hJX@ .yR†. The bolt closely misses the killer bee. Wemymur blocks the killer bee's attack.Wemymur hits the killer bee with a +0 flail!$ h3ZV7=2.4$ hc$ hg= _Wemymur blocks the killer bee's attack.$ h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the killer bee!!  The bolt burns the killer bee.$ hOr†((($ h() $ hJ4 i.R.$ h9 d8=30$ hB $ hHG N _You kill the killer bee!$ hdI 4$ hQ $ hW R _No reachable target in view!$ h2 3$ h4 $ h $ h4 B9 _$ h\ x70=$ h $ h k2=$ h0 $ h` Q3$ h $ h K4=$ h $ h! 95$ h # 2=$ hd$ $ h+ ;6$ h5- $ hO3 a7=$ h)5 $ hd> k8=$ hq@ $ hC ;9$ hAD $ hAI b80=$ hK $ hP $ hW ,$ hY $ hF_ 5 _You swap places.$ hf 3$ hh $ hEl $ hFq $ h t $ h.u $ hv $ hz $ h $ h O=$ h ,$ h- $ h` ,$ h ,$ h .♣.. .......... ....P.. ♣♣..♣. ...... .♣..♣... #...# # $ hM #~~♣.♣†.♣♣#..##P# #~~♣..♣..♣...... # #~~.♣†♣....# ...#. #.~†.....####.....#.###~~~.♣♣R.@...?..F---#ii#♣~~♣♣♣#...####.# #i#.~.♣.♣#..## ##.♣..♣♣..... #i#.....♣......  #hi#♣..♣♣♣........ # #.###...♣ ♣........F   bullfrog (asleep) ## # ##††.♣.♣.#######. $ h2 $ h 0596.0)$ hϮ c.R, ally target)$ hN I---60.4 (17$ h~ $ hĻ [ _A bullfrog comes into view.$ hp  You shoot a bolt. The bolt hits the bullfrog!! The bolt burns the bullfrog.$ he((((((.$ hy"h...?...$ ho&;===1.0)$ h/$ h,7L _You kill the bullfrog!% h3% h0% h% h% h% hB% h% h% h,% h% h% h,% h% h% hq% h,% h] % h.♣.. ...... .... ....P..###. . ♣♣..♣. .......... . ♣..♣... #...###..##$# ~~♣.♣†.♣♣#..##P#...#.##. #~~♣..♣..♣.............#~~.♣†♣....# #........# . #.~†.....####.... .###~~~.♣♣.....R@.......--- #ii#♣~~♣♣♣#...####.##.#% h #i#.~.♣.♣#..## .###.♣..♣♣..... ..#i#.....♣...... ## #hi#♣..♣♣♣........ .###...♣ ♣........  ##††.♣.♣.#######. % hR$+5.4 (4% h&G---6.4 (5% h/% h3. _T - a scroll of identify% hV% hY% h]`% hcH _No target in view!% h%% hA% h|% h6H _No target in view!% h% hZ% h% hAH _No target in view!% h 3% h2 ,% h  _% h B% h& % hl ,% h> % h:  .. . % h #F# . .### #..####. . ...... ...... .. ....P..###.... ♣. ............. .. #...###..##$# . ♣†.♣♣#..##P#...#@##.### ..♣..♣........R......... .♣†♣....#.#........##### ~†.....####.........# ~~~.♣♣................. ♣~~♣♣♣#...####.##.####.~.♣.♣#..## ...### #F   bullfrog (asleep) .♣..♣♣..... ..... .....♣.........####% hr +9.4 (3% h{ .F   bullfrog (asleep)% hV ,70.4 (4% h % h3 [ _A bullfrog comes into view.% h Z ((((% h (F    You shoot a bolt. The bolt hits the bullfrog! The bolt burns the bullfrog.  The bullfrog gives a loud, deep croak!% h* % hi % hڜ t...F..$% hx 5===1.4 (1% hd % h \ _The bullfrog is almost dead.& h=N((((& h& h5X.F.$& h -2.5 (1.1& hq& hm _You shoot a bolt. The bolt closely misses the bullfrog.& h3& h& h& hJ,& hs& hɖ& h& h& h& h& hН& h& hO,& h& h& h& hV& h_,& h& h& h,& hߴ& h& h& h,& h& h& h6& h& h,& h& h& h& h,& h7& h,& h& h& hM,& h& h& h .....   .[...#   ..... .  ...###..& h  ......  #...  .##.#####.#######  .........@....... ---896.0) .#######RP###..##  #.#..####..#.##.#   .................  ##P##.#.###.....  .#####..####......  ....................   ....P..###.........##  ..............& h & h & hR I---90.5 (17& hD & h{ ( _Found a ring mail.& hl, & hN. & hd2 & hw4 H _No target in view!& hz 3& h| & h~ & h5 & h & h $ _& h ,& hÌ & h[ ,& hF & hb & hF & hS & hs & h͟ & hS & hw ,& h & hͫ & hm & h ,& hIJ & h` & h & h ,& h & h$ & hn & h5 ,& h & h & h & hp ,& hG & h & h & h & h ,& h ,& h & h x _C - 2 scrolls of teleportation (gained 1)& h5 3& h2 & hy & h- & h & h & h & h ,& h/ & h  ### #.##########.######## ....................  #####..####..###...... & h + .......@R............. 804.5 (14 P#.P.....##..[...#..#  ......................  ##.#............###... ...................... ......######.#...##.##  ......##.#####.####### ...................... .#######.P###..##& hm & h% j _Key pressed, stopping explore.& h& & h., & hB/ H _No target in view!& h & h8& hm& hH _No target in view!' h4' h7' h H _No target in view!' h3' h+' h=,' h: _' h.,' hʻ' h,' h,' h>' h,' h' h' h' hB' h' hq' h|,' h' hf' h{' h' h,' h' h,' h' h' h' hf' h{,' h' h' h,' h,' h4' h[,' h_' h' hp' h<,' h' hj' h}' h,' hZ' h0' h' h ' h ' h^ ' h' h' h@X' h' hE ' h.!' h"' h#' hy'' h3*' h4+' h',' h-' h3' h?]#############.#########. ........R........... ######.######..####..................##...######.P#.P.....##..##....##♣..####.#....... ♣♣.. ♣........ ♣♣ ♣♣.........##### ♣.........##.## ............... .♣...#P# .##### ## ♣ ...####.#..## .. .......' hHY21.5 (172.5 (18' hL' hY/ _U - a wand of warping (7)' hC[' h6]' h3_' h`H _No target in view!' h 4' hy ' h H _No target in view!' h; ' hM 3' h ' h ' h ' h $ _' h ,' h ' h ' h ,' h1 ' h ' h ,' hW ' hg ' h0 ' h ,' hE ' h9 ,' h] ' hk 5 _You swap places.' h ' h[ 3' h{ ' h ' h ' h ' h ,' h ' h ' h ,' h ' h ' h ' h ' h ,' h ' h! ' h" ,' h& ' h( ' h* ,' h+ ' h- ' hO3 ,' hb4 ' h6 ' h;: ' hH; ' h-< ,' hU= ' h"C  ####.#. ..........R' hD  ..######.##.######. ............#.#.#####R##...######.P?....@.........35.5 (13 ##P.###..####....##♣..#### . ..... ♣♣..♣.♣♣ #####.) ♣♣♣♣♣♣♣♣..... #### # #.. ♣..... .... . ... ### .# .#.# .♣...' hE ####.#.## .## ♣ .....' hG ' hVM S.R' hbN ,6.5 (14' hQ ' hT ' _Found a shortbow.' h^p ' hH _No target in view!( h03( h2( h7( h@  ##.# .R ..######.##.######. ... ##.#.#####.##...######.P ..?...@.R.......#( h6B.P.###..####....##♣.. .. ...... ♣♣..♣.♣♣ ## ####.).. ♣ .#### # #..... ♣. . ...k.♣$ .### .# .#.##♣.♣♣ .♣... k   rime drake (asleep) .######.#.## .## .♣ ♣ ....( hF{ 0.0)  A rime drake comes into view.( hOwR., ally target)( hT+7.5 (1( hW( h-[+ _Found 19 gold pieces.( hVG ((((k  You shoot a bolt. The bolt hits the rime drake!! The bolt burns the rime drake.The rime drake hisses angrily.( h?( h( h.R..k.( h0===8( h( h^ _The rime drake is almost dead.) hX (((((You shoot a bolt. Wemymur avoids your attack.) h) h:) hf.Rk...) hi&9) h) h] _The bolt closely misses the rime drake.) h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the rime drake!  The bolt burns the rime drake.) hn(()) h<) hQGTR.) htM/840) hT) hWN _You kill the rime drake!) h14) hʼ) h H _No target in view!) h! ) h$ ) h(+ ) ht. H _No target in view!* hY3* h* h* h* h: _* h* h-* ht,* h* hB* h5* h,* hw* h* h ## ##.#######. ............ #* h.......######.##.### . .......  # .##.##.#.#####.##...####  ......@.R..---3.5 (3.### ..#P.P.###..####....##♣..... ......>........♣♣..♣.♣♣#.## #.#.######.)...♣♣♣♣♣♣♣♣♣ #....##### # # #.....♣ ♣(..... . .....♣$♣ ....### .# .#.##♣.♣♣ <....######.#.## .### .♣ ♣....* h-* h"R.---4.5 (4* h'* hm5J _Found a stone staircase leading down.* h7+5.5 (5* h=* h@Y _O - 3 scrolls of torment (gained 1)* h * h * h/' * h* H _No target in view!* h _* h B* hf 5 _You swap places.* h * hD * h_ * hN * h * h * h * hX ,* h * h * h * hA ,* h * hb * hT * he * h * h@ * h7 * h} ,* h ,* h * h B* hf * h * h * h( * h! * hJ( ,* h) * hJ. O _You now have 2442 gold pieces (gained 19).* hr3 * h8 3* h: * h< * h@ * hB * hC ,* hF * hJ * hM * hN ,* hU ,* huW * h[ O _You now have 2459 gold pieces (gained 17).* h` * ha 3* hwe 5 _You swap places.* hi * him 3* ho * hq * hw * hڂ B* h * hj * h< ,* hb * h * h * hk ,* hf * h˛ * h8 * h ,* h * h * h * h ,* hL * hұ * h * h> * h ,* h * h * hv * hL ,* h * h * h- * hl * hy * h ,* h * h O _You now have 2476 gold pieces (gained 17).* h * hr 3* h) * h* * h * h * h ,* h: * h} * h ,* h; * hy * h,* h* h* hi.... ......>........♣♣..♣.♣♣... #.## #.#.######.)...♣♣♣♣♣♣♣♣♣.. ...#####.########.....♣♣♣.. .(..... .............♣.♣ ... ...### .##..#.#.##♣.♣♣ .♣ * h\z...######.#.###.###♣♣.♣ ♣ . ...................♣.♣♣ #####...######.###.♣♣♣♣. ######..######R#@......♣ ................♣#♣..♣y. .♣.. ###.#...♣ ♣ .... ................♣ ♣♣..♣.#..#..####P##..♣ .♣..♣... ###...########..# #~~♣.♣†.♣ y   killer bee (wandering)...........# #~~♣..♣ #.##.........##.♣ # #~~.♣† #######♣#. #.~†..* h 73.5 (28.0)  A killer bee comes into view.* h,* h-!^.#@...yR.R   Wemymur the knighty   killer bee (ally target)* h#5==4.5 (29* h7+* h-4 _The killer bee buzzes angrily.+ hp@((((((+ h(+ hE+ h'.y....=5.6 (1.1)+ h! + hn _You shoot a bolt. The bolt barely misses the killer bee.+ h ( You shoot a bolt. The bolt hits the killer bee. The bolt burns the killer bee.+ hZ+ hh y.The killer bee is heavily wounded.+ hkW78-6.7+ htq+ hHt0 _The killer bee stings you.+ ho@v ((((((You shoot a bolt.+ h y.....The bolt completely misses the killer bee.9-7.8+ h2+ h _The killer bee barely misses you. x2; The killer bee completely misses you.+ hK @((((((+ hu y.....You shoot a bolt. The bolt misses the killer bee.The killer bee stings you but does no damage.+ hd [80=80+ h m _The killer bee barely misses you.+ h6 @((((((+ h\  y.....You shoot a bolt. The bolt closely misses the killer bee.The killer bee stings you but does no damage.9.9 (1.1+ h# + hZ X _The killer bee closely misses you., h@((((((, h y.....You shoot a bolt. The bolt closely misses the killer bee., h)81.0, h, h _The killer bee misses you. The killer bee closely misses you., h{  You shoot a bolt. The bolt hits the killer bee!! The bolt burns the killer bee., hA. , h6. , hi,20, hԷ, hRN _You kill the killer bee!, h, hJ, h, hwH _No target in view!, h# 3, hd , h , h , h , h @= _, h ,, h , h ,, h , hM , h , h ,, h , h , h ,, h@ , hP , hM , hZ ,, h , h< ,, h , h O _You now have 2488 gold pieces (gained 12)., h , h# 3, h$ , h( , h - ,, h[. , h0 5 _You swap places., h}2 , h96 3, ha7 , h8 , h; , hi@ ,, hA , hoC , hE , hI ,, hK , hL , hP , hT , hV ,, hX , h[ , ha ,, hab , hf , hhh , hj , hk ,, hl , hm , h`p ,, heq , hs , hu , hy ,, hz , h{ , h| , h(~ ,, hD , hw , h , h[ ,, hT , h , h$ , hH , h1 , h% , h , h , hՖ , hF ,, h , h , h ,, h[ , h , h , h ,, h , h , h , h ,, h , hܵ , hm ,, h , h , h ,, h , h , hZ , h , h ,, hT , h , h , h ,, h , h , h ,, hu , ht , h , hg , hg , hI , h , hL , hE ,, hO , hI , h_ , h ,, hu , h , h& ♣♣..♣.♣♣..................... .♣♣♣♣♣♣♣♣♣.........######.#...## .♣♣ ♣ ♣♣♣♣.........##.#####.##### ♣.♣♣. ♣....................... ., h; ♣♣.♣ ♣♣..♣...#P##.#######.P###. .♣..♣♣♣♣.♣....####.#..####..#.## ♣♣♣..♣♣^♣♣.♣...R................. ♣♣...♣♣.♣......P.##P##.#.###..... ..♣.R♣.♣.♣..♣♣##@#####..####.....--- ♣...♣.♣...♣.♣♣................... ♣♣.........♣♣....P..###.........#♣♣♣..♣........................ ♣.♣.♣..♣....##...###..##.#...#### ...#~~♣.♣†.♣♣#..##P#...#.##.### ~.###~~♣..♣..♣.................. B   boulder beetle (wandering) ~#####~~.♣†♣....#.#...B....##### #. #.~†.....####.........#, h 1913.0 (31.0), h , h> .RBdistracted, ally targ…)., h H---4.0 (32, h , h a _A boulder beetle comes into view., h@  (((((Bally target)You shoot a bolt. The bolt hits the boulder beetle!  The bolt burns the boulder beetle., hT , h w....B., h ;===5.0 (1.0), hh , h  , hC 6_The boulder beetle is lightly wounded., hٮV (((, hܱj(You shoot a bolt.  The bolt hits the boulder beetle but does no damage., hQ?! ....BBrolling, ally target)The boulder beetle is lightly wounded.  Wemymur hits the plant with a +0 flail. The plant begins to die., hA&6- h - h[ N _The boulder beetle curls into a ball and begins rolling!- h ((((B You shoot a bolt. The bolt hits the boulder beetle.  The bolt burns the boulder beetle.- hfx  The boulder beetle is moderately wounded.- hn...B°- h~p&7- hw- h6{= _Wemymur hits the plant with a +0 flail!- h  (((B°B  You shoot a bolt.  - h0 4The bolt hits the boulder beetle but does no damage.- h~,- h  .B°°.B  8.1 (1.1- hK°°- hS _The boulder beetle is moderately wounded.- h- h; ( You shoot a bolt. The bolt hits the boulder beetle!!  The bolt burns the boulder beetle!!- h] - hK B°..BThe boulder beetle is almost dead.The boulder beetle hits you!- h 69----0---====90- h - h C _The boulder beetle stops rolling and uncurls.. h ##....##♣..####.####..♣.♣♣................♣♣♣♣♣♣♣..######.#...##. .♣♣ ♣ ♣♣♣♣...##.#####.##### ♣.♣♣. ♣......................... h 1♣.♣ ♣♣..♣...#P##.#######.P###. .♣..♣♣♣♣.♣....####.#..####..#.##♣..♣♣^♣♣.♣................ ♣♣...♣♣.♣......P@##P##.#. ..♣.R♣.♣.♣..♣♣##R#####..####...♣.♣...♣.♣♣...B....... ♣♣.........♣♣....P°.#### ...♣♣♣..♣........................ ♣.♣.♣..♣....##...###..##.#...#### ...#~~♣.♣†.♣♣#..##P#...#.##.### .###~~♣..♣..♣.................. ~#####~~.♣†♣....#.#####. h 5  You swap places.. h e  A nearby plant withers and dies.. h" P..... h)$ 70=-------20. hc) . ho, / _The boulder beetle leaps!. hu . h ;----. h! . hq$ H _No target in view!/ hd/ h/ h/ hjH _No target in view!/ h*)#....##♣..####.#.### ..♣♣..♣.♣♣....♣♣...######.#...## ..♣♣ ♣ ♣♣♣♣.........##.#####. .♣.♣♣. ♣............ ♣.♣♣.♣ ♣♣..♣...#P##.#######.P### ♣.♣..♣♣♣♣.♣....####.#..####..#.## .♣♣♣..♣♣^♣♣.♣♣...♣♣.♣.##P##.#.###.♣.R♣.♣.♣..♣♣##R#####..#### .♣...♣.♣...♣.♣♣.....♣.♣♣....P..###..♣♣♣..♣............. / h+k.♣.♣.♣..♣....##...###..##.#... ~...#~~♣.♣†.♣♣#..##P#...#.##.### ~~.###~~♣..♣..♣.......... ~~#####~~.♣†♣....#.#.#####/ h<5/ hU71=1---1 _/ hx=/ h?/ hE/ hG/ hL/ hAPH _No target in view!/ hoY / h \ / h}a / hc H _No target in view!/ h0 .♣♣..♣.♣♣............ .♣♣♣♣♣♣♣♣♣...######.#...## .♣♣ ♣ ♣♣♣♣...##.#####.### ♣.♣♣. ♣..........................♣.♣ ♣♣..♣...#P##.#######.P### .♣..♣♣♣♣.♣....####.#..####..#./ h B♣♣..♣♣^♣♣.♣..................... ♣♣...♣♣.♣......R.##P##.#.### ..♣.R♣.♣.♣..♣♣##@#####..####. ♣...♣.♣...♣.♣♣............... ♣♣.........♣♣....P..###.# ...♣♣♣..♣............... ♣.♣.♣..♣....##...###..##.#...#### ...#~~♣.♣†.♣♣#..##P#...#.##.### ###~~♣..♣..♣.........B........ B   boulder beetle#####~~.♣†♣....#.###### ## #. #.~†.....####.#/ h  5  You swap places./ h .RBB(rolling, ally target)22/ hK 'B/ h N _The boulder beetle curls into a ball and begins rolling!0 hL  You shoot a bolt. The bolt hits the boulder beetle!  The bolt burns the boulder beetle.0 ho((((((†0 h[R......0 h7bm32=30===30 h}k0 hoR _You kill the boulder beetle!0 hL0 h}0 h 0 h'H _No target in view!0 h~g 0 hi 0 hp 0 hs H _No target in view!1 h31 h$1 h 1 h#R4= _1 h((1 h)5=3==1 h?+1 hn01 h52a7=1 hL71 h88=4==1 h <1 h=;91 hhA1 hBL80=1 hC1 hJ1 hP1 hQ,1 hS1 hLU1 hZ1 h?^e=1 h`1 hOd1 he1 h g,1 hi1 h-m1 hn1 h-p9=1 h+q1 hs1 hw1 hy1 hz,1 h_|1 h)1 hG,1 h\1 h^1 hl,1 hN,1 h*1 h1 h$1 h*1 h1 h1 hƠ1 h1 h{1 hz1 h1 h1 h1 hL1 h71 h31 h1 h1 h1,1 hM1 h1 h1 h,1 h1 h 1 h 1 h,1 h1 h1 h1 h-,1 h1 hp1 h1 h,1 h1 h1 h1 h ,1 h1 h1 hY1 h,1 ho1 h1 h1 hB1 hP u♣~~♣♣♣#...####.##.####. ~.♣.♣#..###P...##### # ..♣♣............... .....♣.........#####. ♣..♣♣♣........########. 1 h }..♣ ♣.................. †.♣.♣.#######.#.####.... †♣♣♣.. #####..R###.....  ............@....... ---♣ .......####.##.#.## .♣♣. .... ♣..♣##.###. ..  .♣.. .. ..........  # ## ...#####.##  .... ...l   basilisk (asleep) .l#.# .# 1 h047.1 (24.0)1 hh.R, ally target)1 h`H---8.1 (251 hw!1 hJ$[ _A basilisk comes into view.1 hc s ((((((1 he l    You shoot a bolt. The bolt hits the basilisk! The bolt burns the basilisk.1 hs o  The basilisk is heavily wounded.1 hj 1 h/ ].R..1 h ..l.===9.1 (1.0)1 hD 1 h  1 h _You hear an angry hiss.1 huT k (((((1 h_W xYou shoot a bolt. Wemymur avoids your attack.  The bolt hits the basilisk but does no damage.1 h 1 h o  The basilisk is heavily wounded.1 h. ,1 hH PS.R1 h ..l..S   water moccasin50.2 (1.11 h7 1 h  1 h S_A water moccasin comes into view.2 h  You shoot a bolt. The bolt hits the water moccasin!!  The bolt burns the water moccasin!2 hb(†2 hIp2 hr2 hz!.2 h{nR##..2 h+112 h 02 h2 hΊR _You kill the water moccasin!2 h2 hw2 hλ2 hH _No target in view!2 h2 h2 h2 h}H _No target in view!2 hG 2 hI 32 hK 2 hQ k.~.♣.♣#..###P...##### # .♣..♣♣............... ....♣.........#####. . ♣..♣♣♣........########.. 2 hR S...♣ ♣.................. †.♣.♣.#######.#.####... †♣♣♣.. #####...###.. ..♣ ............R.† ♣..♣ .......####@##.#.## .♣♣.............. ♣..♣##.###...........#.P  .♣.. ...l........... # ## ......#####.##. ...... ......#.# .#.l   basilisk.....  .2 h^ > 0  You swap places.2 hld i  The basilisk gazes at you.2 h 2 hS bR.(ally target)2 h 5---2.2 (12 h 2 hb 7 _You resist with almost no effort.2 hV" f(((((((2 h |  You shoot a bolt. The bolt closely misses the basilisk.2 h <  You hear an angry hiss.2 h 2 h S.R..2 hq l......S.S   water moccasin===3.3 (1.12 h 2 h a _A water moccasin comes into view.2 h6 (( You shoot a bolt. The bolt hits the basilisk! The bolt burns the basilisk.2 hhB2 hml....S.2 h"(4.42 h(2 h?-\ _The basilisk is almost dead.3 h@7((((3 hB((((3 hl3 h l.S........You shoot a bolt. The bolt barely misses the basilisk.3 h8*3 h  8 The basilisk gazes at you.You are slowing down.3 h?  3 h(--more--4 hE4 h8@4 h,n 50Petr _4 h54 h5 h\7"♣~~♣♣♣#...####.##.####. ~.♣.♣#..###P...##### # .♣..♣♣............... .....♣.........#####. . ♣..♣♣♣........########.. ...♣ ♣................. †.♣.♣.#######.#.####. †♣♣♣.. #####...### 5 h9..♣ ............@.†..... ♣..♣ ####R##.#.## .♣♣...........l.S....... ♣..♣##.###...........#.P.♣.. ...............# ## ......#####.##....... ... S   water moccasin...#.#.#.......5 h^>5 hKG.ll   basiliskS   water moccasin (ally target) _You are slowing down.wap places. The water moccasin bites Wemymur.  The water moccasin bites Wemymur but does no damage.  Wemymur closely misses the water moccasin.  Wemymur blocks the basilisk's attack.  Wemymur blocks the water moccasin's attack.5 hN6--6.9 (1.55 hS5 hdX0 _Your limbs are stiffening.5 h*  You shoot a bolt. Wemymur avoids your attack. The bolt hits the basilisk!  The bolt burns the basilisk.5 h2(†S   water moccasin (ally target)5 h ##P # .... ..... . .....##  ...... †#.#.####.... †♣♣♣.. #####...###.....  ............@.†.....  .......####R##.#.## †S. .......#.P  .♣.. ...............  # ## ......#####.##.  5 h+...... ...  ...#.# .#.  ..... . You shoot a bolt. Wemymur avoids your attack. The bolt hits the basilisk!  The bolt burnk.  You kill the basilisk!  Wemymur blocks the water moccasin's attack.  Wemymur hits the water moccasin with a +0 flail.  Wemymur blockwater moccasin's attack. 2--You have turned to stone.5 h/  --more--6 h ==8.6 (1.7+2 arbalest (flame) Stone _6 h}6 h  The water moccasin bites Wemymur but does no damage.6 h\  Wemymur hits the water moccasin with a +0 flail!6 h^/  --more--6 h> -9.6 (2 _6 h6 h  Wemymur blocks the water moccasin's attack.  The water moccasin bites Wemymur but does no damage. 6 hQ-Wemymur misses the water moccasin.6 h/  --more--7 hh? -60.6 (3 _7 hq7 h[-1.6 (47 h17 h _The water moccasin bites Wemymur but does no damage.  Wemymur blocks the water moccasin's attack.  Wemymur barely misses the water moccasin.7 h/  --more--7 h6 2.6 (5 _7 hK7 h SS  distracted, ally targ…)The water moccasin closely misses Wemymur.  The water moccasin barely misses Wemymur.7 hs\  Wemymur hits the water moccasin with a +0 flail!7 h/  --more--7 hL 6 3.6 (6 _7 hU 7 hc SSally target)4.6 (77 hk 7 hz _Wemymur blocks the water moccasin's attack. x2  Wemymur hits the water moccasin with a +0 flail!7 h 4†7 h d  The water moccasin dies!7 h /  --more--8 h> 25.6 (8 _8 h8 h8 h*3-6.6 (98 h)8 h8 hdI-7.6 (10.7)8 h8 h| ##P # .... ..... . .....##  ...... †#.#.####.... 8 hU;†♣♣♣.. #####...###.....  ............@.†.....  .......####R##.#.## ††. .......#.P  .♣.. ...........  # ## ......#####.##.  ...... .. ...#.# .# ..... 16 8.6 (11+2 arbalest (flame) 8 h)8 had _You turn to flesh and can act again.8 hIj 38 hl 8 hp ,8 hGv 8 hww ,8 hy 8 hq{ ,8 h| 8 h 8 h ,8 hs ,8 h։ 8 h ,8 h 8 hϚ 8 h" B8 hǣ ,8 h6 8 hI ,8 h 8 h` ,8 h 8 h 8 h ,8 h ,8 hܼ 8 h@ ,8 h 8 h B8 hL ,8 h 8 hs ,8 h 8 h ,8 hd 8 h ,8 h 8 h) 8 hG ,8 h ,8 hL 8 h 8 h ,8 h ,8 h{ 8 h0 ,8 h 8 hP ,8 h 8 h ,8 h3 8 h ,8 h* 8 h ,8 h& 8 h 8 h ,8 h ,8 h 8 h# 8 h$ ,8 h' 8 h) 8 h* 8 hi/ 8 hp0 8 hu1 8 h: n8 h< 8 h? ,8 h@ 8 hF ,8 hG 8 hvJ 8 hbK ,8 hP 8 hQ ,8 hU ,8 hV 8 hZ ,8 h-\ 8 h_ ,8 h` 8 h+f ,8 hOg 8 h j ,8 h7k 8 h7p ,8 hq 8 h$u ,8 hHv 8 hz 8 h{ ,8 hA ,8 hG 8 hц 8 h ,8 h 8 hދ ,8 hՐ ,8 hr 8 h 8 h` ,8 h ,8 h͜ 8 h ,8 hN 8 hW ,8 h 8 hѫ 8 hɬ ,8 h ,8 h 8 hZ 8 hV ,8 hѼ ,8 h' 8 h ,8 h 8 h 8 h\ ,8 h< 8 h" ,8 h1 X8 hE ,8 h3 ,8 h 8 h ,8 h3 8 h ,8 h 8 h ,8 h& 8 he ,8 h\ 8 h ,8 h 8 h ,8 hc 8 h 8 h 8 h( 8 h ,8 hv 8 h# 8 he ,8 hn ,8 h 8 h 8 h! ,8 h& ,8 h:( 8 hJ+ ,8 h, 8 h,2 ,8 h3 8 h6 ,8 hL8 8 h@ B8 hJB ,8 hC 8 hH ,8 hXJ 8 hN ,8 hO 8 hT ,8 heV 8 hX ,8 h;Z 8 h _ ,8 hW` 8 hc 8 hd ,8 hi ,8 hj 8 hZn ,8 ho 8 ht ,8 hlv 8 hy ,8 hz 8 h ,8 h` 8 hք 8 hZ ,8 h ,8 h 8 h ,8 h 8 h ,8 hԕ 8 h ,8 hؙ 8 h k 5067.6 (99.0 _You start waiting.8 hb .8.6 (100.0)8 h 8 hw # _Done waiting.8 hjD8 h{F38 hQJ8 hoK,8 hQ,8 hR8 hFW,8 hCX8 hF],8 hW^8 hRb,8 hc8 h-i8 hKj,8 hm,8 hn8 h s8 h{t,8 hx,8 h y8 h ~,8 h48 h>,8 hP8 h,8 h։8 h,8 h+8 hW8 h[,8 h,8 hØ8 h,8 h8 h8 h,8 hԧ8 h,8 h2,8 h48 h88 h#,8 hͷ,8 h͸8 h,8 h 8 hC8 h!,8 hY,8 hY8 h-,8 h 8 hX,8 h8 h1,8 h88 h,8 h8 h,8 h)8 h_,8 h8 h,8 hq8 h+,8 hB8 h8 h,8 h,8 h8 h,8 h|8 h,8 h8 h B8 h`,8 h8 hG,8 hO8 h,8 h8 h ,8 hg"8 h',8 hr(8 h+,8 h--8 ho1,8 h28 h:B8 h]<8 ht=,8 h@,8 hA9 h/9 h46B9 h;B9 h@,9 hDA9 hC,9 hD9 h:J,9 h[K9 hEO9 hnP,9 hS,9 h=U9 hY,9 hZ9 hA_,9 h`9 hc,9 h8e9 hj,9 hk9 hn,9 ho9 hs9 ht,9 hx,9 hy9 hP,9 h9 h9 h,9 h,9 h~9 hB9 h,9 hɠX9 hB9 h,9 h9 h,9 hϬ9 h4,9 hA9 h,9 hj9 h$,9 hC9 h,9 h9 hO,9 h9 h,9 h9 h,9 h9 h,9 h^9 h,9 h9 h,9 hi9 h9 h,9 h_,9 h9 h,9 h9 h,9 h9 hA,9 h9 hy,9 h9 h 9 h ,9 h,9 h%9 hu,9 h9 h,9 h 9 h#,9 h$9 h2 ÷167.6 (99.0)÷ _You start waiting.9 h4.8.6 (100.0)9 ha:9 h<# _Done waiting.9 h39 h39 hB9 h,9 he9 hG,9 h~9 h8,9 h9 h,9 h9 h,9 h79 h,9 h9 h9 h,9 hM,9 hY9 hB9 h ,9 h 9 hI9 h,9 h,9 h*9 h2,9 h9 hm!,9 hs"9 h4,n9 h2B9 hp9 h_u,9 hw9 h?{,9 hs|9 h,9 h9 h˅,9 h9 h~,9 h9 hi,9 hm9 h9 hܕ9 h9 h.9 h3,9 hß,9 hà9 h9 h,9 h|,9 h9 h5,9 h9 hϳ,9 h9 h 9 h9 hLB9 h)9 h,9 h9 h,9 h9 h9 h,9 h ,9 h9 9 h,9 h89 h,9 h 9 h,9 h9 h,9 h9 hQ",9 hR#9 h8',9 hH(9 hB,,9 hX-9 h0,9 h19 h5B9 h:,9 he;9 h?,9 h@9 h(D,9 hE9 h.I,9 hhJ9 h~M9 hN,9 h,r9 h2u,9 hv9 hS{B9 h,9 h9 h,9 hI9 h9 hۉ9 h9 hF,9 h\9 hy,9 h9 h,9 h.9 hϜ,9 h9 hޡ,9 h9 h,9 h9 h7,9 hH9 ht,9 h9 h ,9 h 9 h˹,9 h9 h,9 h9 h,9 h9 h,9 h9 h,9 h9 h,9 h9 h,9 h9 h_,9 hl9 h,9 h9 h,9 h9 h,9 h89 h+,9 h49 h~,9 h9 h,9 h9 h,9 h9 h,9 h9 h,9 h9 hax 267.6 (99.0)÷ _You start waiting.9 h_.8.6 (100.0)9 h)9 hb _You start waiting. _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.9 hK39 hN9 hO9 hU9 h`W9 hg\Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _You swap places.9 hOc9 hOf9 hg9 hh9 hlf  You see here a basilisk skeleton.9 hDq9 h*t9 hKu _9 h!w9 h?z9 hK9 h#,9 h)9 h 9 h9 hǑ9 h9 hG9 h9 hݛ9 h9 h9 h9 hh9 hΪ,9 h9 hį9 h9 h,9 hd9 hÿ9 h9 h9 h9 h`9 h9 h9 h3,9 h9 h,9 h9 h,9 hm9 hW #hi#♣..♣♣♣........########.. # #.###...♣ ♣.................. ## # ##††.♣.♣.#######.#.####.... .## #..†♣♣♣..#######...###..... ..###♣♣...♣♣..............÷.....R#R♣..♣..♣........####.##.#.## ...R♣..♣.♣♣............÷÷....... ♣..♣♣♣♣♣♣..♣##.###...........#.P .♣♣.. .♣9 hR..............♣ ### #####........#####.##. .................... . ##.......#.#.#...#.#. . ............. ....P.##.........#P........ ........... .###.#..##.#####.... .. .....9 h379.6 (11.0)9 hZ-80.6 (129 h 9 h/ _X - a +6 ring of strength: h;3: h: hP: h: h: h,: h: hб,: h(: h: hJ: h: h: h : hj: h': h : hA: hZ: ht: h: h,: hQ: h: hp: h: h>,: h: h: hi,: hd: h: h: h: h,: hc: h: hy,: h: h: h: h: h>,: hb: h: h9,: hT: hR: he: h,: h : h: h: h,: h_: h^: h,: h: h: h,: h: h!: h%: h]'B: h6): h?,: h).: hd/,: h0: hq3: h4: h5,: h8: h;: h=,: h>: h?: hB: hqE: hcF,: hG: hJ: h L,: hM: h&N: h R: h)S: h=T,: h[U: hW: h|Y,: hZ: h \: h]: h6^: h[_,: h1a: h.e: h_f,: h_g: hNh: hpg###... .... #####.......#.#  ......... ..  P..##. ##....P.. ............... ####.#..##.#### ..........R.... ###..######.... ####.########..#.##..... >.: hOr.R..............305.6 (25 ####P.####.####.## ## ### ### ###  : hs: h{MR.: h},6.6 (26: h: ht9 _Found an escape hatch in the floor.; hx3; hZz; h{; h}; h~; h,; h; h; h; h҈,; h; h; h,; hQ; h˗; h,; hs; hܠ; hQG.###..###.♣♣♣♣ ### ♣♣#####...... . .... ....... ......###... ....#. #####.......#........... .......P..##......####.##....P.##..........?................>......#####.#..##.##.....................R ; hV#.@# ###..######10.6 (4.0)#######.########..#.##......>....R................?######P.####.####.###.###### ### ### ### ; hޭ; hR.R   Wemymur the knight; h+1.6 (5; hs; h; _Found a stone staircase leading down.< h< h < h'< h*H _No target in view!< h< h,< hژ< h< h< h$ _< h,< h< h,< h< h< hQ< h,< h<< hc..†††.†...♣...R♣..♣.♣♣.... ##†#†#.#..♣.♣..♣♣♣♣♣♣..♣##.### ..........♣♣.♣♣.. .♣... .###..###.♣♣♣♣ ### ♣♣##### < hA. .... ....... ..........###... ....#. ######........... ..............P..######.##....P.##........@.............. ...>...R..#####.#..##.## .............R #.####..##P###..######..#######.########..#.##......>.....................?######P.####.####.###.###### ### ### ###< hp+4.6 (3< h +5.6 (4< h;< hRX _Z - a scroll of blinking> h VZ - a scroll of blinking  Your movement speed is average.  Your attack delay is about 1.0 (and cannot be improved with additional weapon  skill).  Your damage rating with your +2 arbalest of flaming is about 36 (Base 16 x 132% (Dex) x 164% (Skill) + 2 (Ench)).> h٢ > hQ > h, e _Your base attributes are Str 9, Int 20, Dex 17.@ h@ h3@ h@ h@ h$ _@ h`,@ h}@ h@ h@ h#@ h@ h @ h @ h @ hR@ h?@ hS@ hM,@ h@ h@ h@ h@ hM@ h\@ h @ hC#@ hO$@ hu%@ hz&@ h)@ h+@ h,,@ h.@ hL2@ h3@ h4@ h5@ h8P  There is an escape hatch in the floor here.@ h'<@ h>@ h? _@ h%AA hoA h^A hj,A hdA h"A h A h A hA hA hA hA h,A hA,A hA h $ A hL!T_C - 3 scrolls of teleportation (gained 1)A hx$A h%A h&3A h)A h-A h0A h1,A h4A h8A he:A h;A h<A h9?A hCA hEA h_G,A hK:*A hQ ..#..#. #.###..###.♣♣♣♣.###  ..... ... ............  ## P.P######........#.  A hS#... ..............  .#.###..P..##......#### ........................ ....?...........>......# ...............#####.####..##P32.6 (17.0)......#.########.##..R.....>.......#.###.##.##.######P.### # ## ###### #### A hVA h_RR.A h`,3.6 (18A h4m _You can now heal and protect your ancestor.B h 3B h0 B hE B h B h ,B h B h B h B hy B h B hD B hx B h B h B hA B h B h   .###P.#..#####†#†#.#..♣.♣..♣♣ ........ ..........♣♣.♣♣..B h  ..#..#. #.###..###.♣♣♣♣.##......... ............ ## #P.P######..#.  ..... ... #.#.#.###..P..##......#.R..........>.......................#####.####...........#.########...................>.....#.#.#.###.##.##.######P.# #### ######### ###Your pack is full.B h 6.6 (3.0) _You see here a scroll of fear.C h3C h?C hC hCould not pick up a scroll of fear here; Ignore it? Y - Yes  N - No  A - AlwaysD hLD h! .###P.#..#####†#†#.#..♣.♣..♣♣ Selgeron the Crack Shot........ ..........♣♣.♣♣.. Deep Elf of Hepliaklqana ****....#..#. #.###..###.♣♣♣♣.## Health: 80/80 ========================......... ............Magic: 34/34 ========================## #P.P######........#.AC: 11Str: 9..... ..............EV: 16Int: 25#.#.#.###..P..##......## SH: 0Dex: 23........................ XL: 14 Next: 32% Place: Lair:1.......@R..........>.... Noise: ---------  Time: huQ7m 15336.6 (0.0)........................ H) +2 arbalest (flame)............#####.####.. Fire: H) +2 arbalest (flame) ............#.########.#..................>.....#.#.#.###.##.##.######P. R   Wemymur the knight# #### ######### ### _You can now heal and protect your ancestor.Your pack is full. _You see here a scroll of fear.  Your pack is full.  You see here a scroll of fear.  Okay, then.D hD h. _D h D hȼ Inventory: 52/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)  a - a +1 slingx - a +0 orcbow Missiles (go to first with () D h m g - 5 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  v - a +2 robe of resistance  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]F h*N  R - a +3 troll leather armour (worn) {Snorg}  v - a +2 robe of resistance  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)  q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion F hyP L - a ring of protection from fire  N - a ring of willpower  P - an amulet of faith  X - a +6 ring of strength Wands (go to first with /)p - a wand of paralysis (43)  u - a wand of mindburst (25)  D - a wand of acid (11)  G - a wand of digging (4)  K - a wand of flame (29)23%F hLM s - a ring of wizardry  t - an amulet of reflectionU - a wand of warping (7) Scrolls (go to first with ?)8J h~ X - a +6 ring of strength. A ring that increases the strength of its wearer. J h6wIt affects your strength (+6). If you were wearing this ring: Your EV would increase by 0.3 (16.2 -> 16.5). Your spell failure would improve by up to 1% (press '!' for details). You found it on level 1 of the Lair of Beasts. Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “That which does not kill us makes us stronger.”  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe.J h J h~J h .###P.#..#####†#†#.#..♣.♣..♣♣ Selgeron the Crack Shot........ ..........♣♣.♣♣.. Deep Elf of Hepliaklqana ****..J h..#..#. #.###..###.♣♣♣♣.## Health: 80/80 ========================......... ............Magic: 34/34 ========================## #P.P######........#.AC: 11Str: 9..... ..............EV: 16Int: 25#.#.#.###..P..##......## SH: 0Dex: 23........................ XL: 14 Next: 32% Place: Lair:1.......@R..........>.... Noise: ---------  Time: 15336.6 (0.0)........................ H) +2 arbalest (flame)............#####.####.. Fire: H) +2 arbalest (flame) ............#.########.#J h [32m..................>.....#.#.#.###.##.##.######P. R   Wemymur the knight# #### ######### ### _You can now heal and protect your ancestor.Your pack is full. _You see here a scroll of fear.  Your pack is full.  You see here a scroll of fear. _Okay, then.J h4)J h++7.6 (1J h1J hf5_  Your pack is full. _You see here a scroll of fear.  Your pack is full. see here a scroll of fear. _Okay, then. _You drop a +6 ring of strength.K hqXK hcInventory: 51/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)  a - a +1 slingx - a +0 orcbow Missiles (go to first with ()  g - 5 throwing nets K he@Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  v - a +2 robe of resistance  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]K hE  v - a +2 robe of resistance  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn) K h l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)  q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower  P - an amulet of faith Wands (go to first with /)  p - a wand of paralysis (43)  u - a wand of mindburst (25)  D - a wand of acid (11)  G - a wand of digging (4)  K - a wand of flame (29)  U - a wand of warping (7) Scrolls (go to first with ?)27%L hW N - a ring of willpower  u - a wand of mindburst (25)b - 3 scrolls of brand weapon  c - a scroll of fog  i - 2 scrolls of vulnerability  o - 5 scrolls of immolationr - 2 scrolls of enchant armour40L h 5L h y u - a wand of mindburst (25)  B - a scroll of amnesia  C - 3 scrolls of teleportation  J - a scroll of poison  O - 3 scrolls of tormentT - a scroll of identify  W - 2 scrolls of revelation  Z - a scroll of blinking Potions (go to first with !)d - 3 potions of brilliance  e - a potion of might  f - a potion of haste7L hS B - a scroll of amnesia L h/ J - a scroll of poisonk - 2 potions of enlightenment  n - 3 potions of attraction5M h<.  J - a scroll of poison  n - 3 potions of attractionE - 2 potions of cancellation  F - 2 potions of ambrosia  I - 4 potions of moonshine  M - a potion of mutationQ - 2 potions of invisibility  V - a sapphire potion Miscellaneous (go to first with })  A - a +1 condenser vane  S - a +0 sack of spidersbotM h2  n - 3 potions of attraction  I - 4 potions of moonshineN h  I - 4 potions of moonshine  M - a potion of mutationN h0O haj O h|s, .###P.#..#####†#†#.#..♣.♣..♣♣ Selgeron the Crack Shot........ ..........♣♣.♣♣.. Deep Elf of Hepliaklqana ****....#..#. #.###..###.♣♣♣♣.## Health: 80/80 ========================......... ............Magic: 34/34 ========================## #P.P######........#.AC: 11Str: 9..... ..............EV: 16Int: 25#.#.#.###..P..##......## SH: 0Dex: 23O h'|........................ XL: 14 Next: 32% Place: Lair:1.......@R..........>.... Noise: ---------  Time: 15337.6 (0.0)........................ H) +2 arbalest (flame)............#####.####.. Fire: H) +2 arbalest (flame) ............#.########.#..................>.....#.#.#.###.##.##.######P. R   Wemymur the knight# #### ######### ###Your pack is full. _You see here a scroll of fear.  Your pack is full.  You see here a scroll of fear. _Okay, then. _You drop a +6 ring of strength.O h\O hqO hlO h܋O hm 3O h O h J _You see here a scroll of fear.  Your pack is full. see here a scroll of fear. _Okay, then. _You drop a +6 ring of strength. O h J X - a scroll of fearO h' O h +8.6 (1O h O hw  O h +_You see here a +6 ring of strength.P hH P h?K 3P hN P hS P ha nP hoh XP ho BP hOs P hAz BP h| P h} P h9 P h P h P h1 P h P hW P hF P h ,P h P h P h$ ,P h P h P h BP h P h5 P hʰ ,P h޳ 5 _You swap places.P h P h̺ P h 3P h P h P h P h: P h= P hA P hC P hQ P h ,P h P h P h0 ,P h P h P h P h] P hj P hl P h P hW P hR P h ,P hh P h* P h P h^ ,P h P h P h P h ,P h1 P h P hp ,P h P h P h P h P h ,P h P h P h P h ,P h P h ,P h P h! P h$ P h' P h( ,P h+ P hN. P h{/ P h0 ,P h2 P h7 P hu9 ,P h<; P hi< P hY= P h> ,P h? P hA P hC P hD P hE P hF P hI P hM P hON P hO ,P hU P hZ ,P h2\ P h}^ 5 _You swap places.P hxb P h-d 3P he P hVg P hj P hKl ,P hm P h0o P hr P h>u P hv ,P hyx P h(| P h]} P h~ ,P h P hX P hM ,P h P h> P h5 P h P h% ,P hܓ P h9 P h9 P h ,P h" P hn P hG P h ,P h P hA P h5 P h ,P hڱ P h8 P h P h ,P h P h P h ,P hm P h P hM P h P h} ,P h< P hN P h P h P h P h P h P hU P h5 P hK P h P h P hx ,P h P h P hU P h ,P h P h> P h P h P h ,P h P h P h ,P h P hh P hC P hs ,P hq P h P hz P h P h%" ,P h$ P h& P h$* P hA+ ,P h- P hB2 P h5 ,P hL7 P h9 P h< P h= ,P h> P h? P hA P hC P hD P hE P hF P hG P hH ,P hI P hJ P hSM P hN ,P hO P hAQ P hT P hV BP hzZ P h\ P h^ ,P hr_ P h` P hd P hf P hg ,P hj P hm P h|z ,P h| P h P hh P h ,P hw P h P h P h ,P h P hޔ P h P hh ,P hٜ P h  P h M There is a staircase back to the Dungeon here.P hw K _P h P hs P hF P h̯ ,P h] P h_ P h P hp P h ,P h P hY P h} ,P h P h P h4 P h P hN ,P h P h(  ## ##  ## .#### ##.#######. #....^..) .. #..# ... ..####....... .. .......P..#.#.##.#..##.##.##P..^ #.####@###.#..#P.P.###404.6 (66.0) #......> #.####R######.#.###### #..#....#####.#. #.....(...........P h S #.......###.##.##..#.# #..<....######.#.###.#......................#.########...######.###P h P h QR.P h ,5.6 (67P hF P h ) _Found a long sword.Q hQ hK3Q hQ hQ hQ hQ h,Q hQ hQ hQ hZQ hQ hQ h)Q h,Q hQ hxQ h,Q hQ h{Q h Q hyQ hQ hQ hCB  You see here a +0 long sword.Q hGQ hI5 _Q hLQ hPQ h:R,Q hUTQ hYQ hy_,Q h3aQ hd;  There is a shaft here.Q hhQ hkQ hl5 _Q h qQ ht,Q h;vQ h{S _You swap places.  There is a shaft here.Q hQ hQ hR _Q hQ hQ h;Q h,Q hQ h6Q hQ hQ hQ hQ hʠB  You see here a +0 long sword.Q hQ hɨK _Q h<Q hSQ h ,Q h~Q hQ hJBQ hqQ h*Q hQ hQQ hG,Q hQ hQ h,Q hQ hQ h0Q h+Q h,Q hQ hpQ hQ hdQ hpQ hgQ hQ hQ hQ hM,Q hQ hQ h,Q hQ hQ hQ h,Q h[Q h[ Q haQ h,Q h,Q h8Q h9,Q hQ hQ h"Q h$Q hG&Q h'Q h(Q hB,Q hN/Q hz0Q h1Q hc?Q hC,Q hzEQ hEIYou see here a +0 long sword. _There is a shaft here. _You swap places. _There is a shaft here. _You see here a +0 long sword.wap places.Q h]MQ hOQ hPQ hDRQ hVQ hXQ hsZQ h[,Q h_Q haQ hWcQ hrd,Q hfQ hniQ hj,Q h4lQ hxmQ hoQ hq,Q hsQ h4vQ hyQ hanQ hu,Q hQ h,Q h֋Q h,Q hQ hpQ h},Q hܖQ h Q h8Q hQ h#Q hjQ hQ hQ hǮBQ hɰQ hԴQ h[Q hٷ,Q hQ hDQ hQ h_,Q hQ hQ hQ h4,Q hQ hQ hQ h,Q hCQ hQ hAQ hGQ h2Q hCQ hhQ hQ hQ hQ hQ hQ hdQ hpQ h\Q hOQ hQ hmQ h},Q hQ hQ h,Q hQ hUQ h Q h9 Q h0 Q h# Q h5 Q h BQ hb Q h Q h Q h Q h ,Q h" Q h Q h ,Q h" fThere is a shaft here. _You swap places. _There is a shafQ h# Et here. _You see here a +0 long sword.wap places.Q hO' Q h( Q hN* 3Q h/ Q hY1 Q h3 Q h14 ,Q h6 Q h9 Q h; Q h< ,Q h? Q hB Q hD ,Q hIF Q hG Q hSJ Q hL Q hAN ,Q hP Q hR Q h T ,Q htU Q h7W Q h\ Q h] Q h7_ ,Q h` Q hd Q hg Q hh ,Q hr Q hv Q hw ,Q hx Q h9| Q h` Q hЁ Q h Q h$ Q h" Q h Q h Q h Q hՎ Q hw Q h Q h Q h Q hN Q hۛ Q h$ Q h Q h Q h Q h Q hS Q hw Q h Q h Q hͯ Q hO Q hi Q hõ Q h ,Q hи Q h Q h4 Q hT ,Q h Q h Q h} Q h ,Q h Q h Q hW ,Q h Q h Q h Q h Q h ,Q hY Q h Q h= Q hZ ,Q h Q h Q hc Q h ,Q h8 Q h- Q h Q h Q h Q h Q h Q h Q ha 9 _The spriggan shouts!Q h Q h Q hl 3Q h Q h Q h  Q h ,Q hC/ nQ h1 Q hH5 Q h7 ,Q h9 Q h> Q hZ@ Q h@B Q hyC Q hD Q hwF Q hcK Q hM Q hrN ,Q hP Q hS Q hU Q hW Q hUX Q hY Q h\ Q h ^ Q h_ Q h` Q hXb Q hf Q h%g Q hZh ,Q hi Q hJl Q hn ,Q ho Q hp Q h=s Q ht ,Q hu Q hv Q h`z Q h{ ,Q h| Q h Q h Q h Q h$ ,Q hH Q hW Q h Q h ,Q h Q h Q h ,Q h Q h Q h Q h Q h ,Q hV Q h Q h ,Q h Q h Q hE Q h ,Q h Q h* Q h8 Q hj ,Q h4 Q h^ Q h Q h BQ hP Q h Q hK ,Q h Q h Q hL Q h7 ,Q h Q hb Q hq Q h' Q hd Q hh Q h Q h0 Q hQ ,Q h Q hl Q h Q h& Q h> Q h: Q h Q h Q h) ............. ♣~## #.###~~~.♣♣ #.#######.... ..# #i.#♣~~♣♣♣ #..#.#####..### ♣♣# #i#.~.♣.♣ .............[♣♣♣.# ##.♣..♣♣ ...P#####.....#♣..# #i#.....♣ ...######.....##..# #.i#♣..♣♣♣ ..............#♣♣.## #.###...♣♣♣ ..............♣♣♣..## # ##††.♣.♣. Q h` ...............♣@...## #..†♣♣♣. ................♣.R..###♣♣...♣♣. .......#.#.#...♣.♣....#.♣..♣..♣. ..........÷.......♣....♣..♣.♣♣... .#..#####.#.#.#..♣.♣..♣♣♣♣♣♣..♣## .................♣♣.♣♣y.♣ ♣.♣.. ..#.###.###..###.♣♣♣♣R###♣♣♣♣##y   killer bee (distracted) ......................R.......... ###P..######........#.##.#.#####.504.6 (99Q hH Q h .Ry.yally target)Q hp .5.6 (100.0)Q h Q h" ] _A killer bee comes into view.R h V ((((R h# K(You shoot a bolt. Wemymur avoids your attack.R h R h ..Ry.The bolt closely misses the killer bee.The killer bee stings Wemymur but does no damage.R h+ ;===6.7 (1.1)R h| R hU \ _Wemymur closely misses the killer bee.S h9 ((( You shoot a bolt. Wemymur avoids your attack. The bolt hits the killer bee.  The bolt burns the killer bee.S h ..RThe killer bee is heavily wounded.S h<,70S hrS hgc _Wemymur blocks the killer bee's attack. The killer bee barely misses Wemymur.S h,  You shoot a bolt. Wemymur avoids your attack. The bolt hits the killer bee!  The bolt burns the killer bee.S h3o(((†S hOS h:f.R.S h&8S hS hN _You kill the killer bee!S h8S hS hS hH _No target in view!S hp S h S h S h' H _No target in view!S hHlS ho3S h _S hXS hwS hLS hOS hS hS hS h,S hES heS hS hS h,S hS hGS hS hԶ,S h S h<S hS hS hS hfS hS hF,S h1S hS h2S h,S hS h^S hS hS h&,S hS hS h|S hyS hrS hS hS h,S hS hS hS h+S h9,S hS h$ _You swap places.  You enter the shallow water.Water S hN _Moving in this stuff is going to be slow.S hS h4S hS h"S hg&S h-BS h0S h@5S h97S h;S h@T h7T hsT h0T h{T h T h ,T h T hT hZT hT h,T hT hT h T h!,T hI%T hT(T h)T h+,T h*/T hw2T h4,T h=6T h.:T h=T h?,T h/AT hDT h HT hOI,T hJT hKT hMT hNT hP,T hST h)WT hY,T hZT ht^T haT hbT hcT heT h>gT hiT hl,T hmT h}pT hMtT hw,T hbxT hzT hL~T hoT hT hT hT hT h;,T hST hT h>T h#,T hT h_T hT hߙT hКT hT h#T hT h,T hT hT hT h>,T hFT h T hxT h,T hT hϴT hT h,T hT hT hT h!,T h T hÿT huT h,T hT hdT h:T h[,T h0T h)T hT h,T hT h2T hT h,T hT hgT hT h,T hT hT hT hT h,T hT hT h,T h,T h#T hQ,T hXT hbT hMP..###.........##  ....................  ...###..##.#...######  ##P#...#.##.### P#  ............... .  #.#........#####.# #  .####.........####.#P.##  ............h...  T hG#...####.##.####@#  --- #..###P...######.######  ............R........  #####.P...#####  ........########...#  .............  #######.#.####.........   h   polar bear (asleep) #######...###..........  ............÷...  T hN059.5 (50.8)T hQR., ally target)T hI---60.5 (51T h(T ha  _A polar bear comes into view.You shoot a bolt. The bolt hits the polar bear!!!  The bolt burns the polar bear!T h!b(((.T hNE....T h1C3===1.5 (1.0)T hST hN _You kill the polar bear!T h4T hT hH _No target in view!T h T h T h T h, H _No target in view!T h. 3T hu2 T h9 BT h: $ _T h? ,T hA ,T h"C T hF T hGI T hJ T hK ,T hM T h+Q T hS ,T hT T hZV T hdY T hq[ T h\ ,T h_ T hc T hc ,T he T hh T hj T hMl ,T hm T hp T hr T hs ,T ht T hv T hw BT hx T hz T h*{ T hY| T hM} T h4~ T hW T hn ,T hh T h T h ,T h T h T ho T h ,T h T h| T h T h ,T h T h T h T hP BT hҗ T hJ T hÚ ,T h T h T h T h. ,T h T h) T h XT h T h 4T h XT hH T h T h BT hI nT h ,T h ,T h T h ,T h3 T h O _D - a wand of acid (14) (gained 3 charges)T h T h 3T h ,T h ,T h T h T h T h= ,T h T h% T h T h BT h T h T h T h\ ,T h T h,T hT h5 _You swap places.T hl T h T hq 3T h`T hT hR,T hT huT hT hT h ,T h#T h&BT h(T h/......#  ##..###..##  ..............P#  T h2##..[...#..#####..#  ........##  .....###........#  ..................#  ###.#...##.##.##R##  #####.###### ---97.5 (36.0) .................#  ####.P###..#####.#  ####..#.##.#.#.#.##  ..........#  .#.###.##  ..####...........##  ..................#  ####.##..#  ---T h6T h?j _Key pressed, stopping explore.T hAT hGT hIH _No target in view!U hX4U h^U h` U ha:_No target in view!U h@'U h)U hC-U hh0H _No target in view!U hɗ3U hU hU h\U hU h: _U h~U hU hέ,U hU hU hpU hU h,U hU hU hü,U hU hU h,U h,U hU hU hU h,U hU hU h\U h,U hU h]U hU hU hU hU hU hDU hZU hB,U hU hU h0,U hU hU hU h,U hU hU hU hBXU hZU h,U hp,U hU hW,U hIU hU h U hKBU hTU hU h,U hU hU h U hR ,U h ,U h U hxBU hU hU hU h3,U h6U hU h,U hU hU hU hPU h,U hv!U h(U h])BU h+U h..U h0,U h,2U h4U h7U h9,U h:U h>U hW@U hjC,U hDU hGGU hJU hM,U hNU hPU h-TU hUU hW,U hXU h],U h^U haU hfU h8iU hojU hkU hmU hoU hLp,U hqU htU h8wU h{y,U h<{U h+}U hRU hU hւ,U hU hU h,U hBU hU h1U h,U h,U h_,U h۠U h9U hU hè,U h@U hU h|U hU hƯ,U hU hNU hݳ,U hU hU h U hBU h,U hfU hfK _W - 3 scrolls of revelation (gained 1)U hU h3U hU hU h8U h,U hU hU h|U h$,U hOU h)U hU h/,U hU hU hA,U h"U hC#.P.#####.## .......... #####.##.####.#.# .................. #.#...#.#..#.###.# ..........# #P..#######.# ...............R.# .......). ....#.####.###.#. ....## ###.#  ..# U hg###.# ###  #U hs...........# #####.##.####.#.# .................. #.#...#.#..#.###.# ..................# #P..#######.# ...........R.# U h###.#######.# .........@.# #.####.###.#.# .## ###.# .. ..# ####.# ###  #       U h.642.5 (45U h.RR   Wemymur the knightU h^,3.5 (46U h@U hu _You see here the +7 mace "Plog" {antimagic, Fly rF+ Str-4 Int+7}.U h 3U ht U h% U h+ U h U h2 $ _U h ,U h U h" ,U h; U h U hr U h ,U h2 U h U h U h8 U hw U h6 U h U h U h U h ,U ha U h U h ,U h U h U h U h U h ,U h U h! U hL ,U h U h U h< U h ,U h U h U h" U h$ ,U h$& U h' U h^) U h* ,U h, U h- U h. U h0 U h1 ,U h2 U h4 U h6 ,U h7 U hO; ,U h< BU h3B U hD U hOG ,U h{H U hzJ U h=M U hO ,U hU ,U hEX U h~Z ,U hM\ U h^ U hb U hc U hd U he U hg U hj U hl U hn ,U hjp U hIs U ht U hu U hx U hy U h| U h U h U h U hC U hІ U h U h U h U hT U h& XU h U h U h ,U h U h l####.#.####....# ####...###............# ÷............# ..####.##.#.###P..##.## ÷÷.........# #...........#.P.#####.## ............# ......#####.##.####.#.## R@......# 67.5 (24#.#.#...#.#..#.###.## .................# #.........#P..#######.# ......................# #.#####.......#######.# ....................).# ##.......#.####.###.#.# #........#####....###.#  _Done exploring.U hT 3U hRV U hz 0.0)......)....U h| U h U h E _Done exploring.V h V hDV hV hH _No target in view!W h` 3W hc W hq W h| BW hy 5 _You swap places.W hʆ W h IW hH W h W h ,W hk W h W h W h ,W h0 W hƟ W h W h W h ,W h W h W hE W h ,W h W h6 W h ,W hd W h W h W h W h ,W hP W h W hY W h ,W h W h W hH W h ,W h{ W h% W hD W hE W h W h }...♣♣♣.............. #††.♣.♣.#######.#.####...........†♣♣♣..#######...###............ ♣...♣♣..............÷............W hT ♣..♣........####.##.#.###P..##. .♣.♣♣............÷÷.............. ♣♣♣..♣##.###...........#.P.#####.  ♣.♣............R............... ♣♣♣♣#####.@#####.##.####.#.78.5 (11.0).............................. #.#####.......#.#.#...#.#..#.###. ......................... #.##....P.##.........#P..#######. ................................. .#####.#..##.#####.......#######. ........................). #P###..######.......#.####.###.#.W hj W h~ W h W hzp4W hwW h X hi3X hkX hxX hX~BX h,X hNX hX,X hX hǐX hX h,X hX h X hX h>,X hX hX hX hX h,X h/X h0X h,X hpX hX hX h,X h;X hjX hX h_X h,X h0X h X hV,X h}X hX hX h,X h,X hX hX h-,X hFX hX h,X hX hX hX hG,X hX hX hX h3X h,X h!..#♣♣..# #i.#♣~~♣♣♣#...####.## .###♣♣♣# #i#.~.♣.♣#..###P...#[♣♣♣.# ##.♣..♣♣.. ...#♣..# #.#.....♣..##.##..# #..#♣..♣♣♣........### ...#♣♣.## #.###...♣♣♣.. ...♣♣♣..## # ##...♣.♣.#######.#.# X hs(...## #...♣♣♣..#######...# .....♣.R..###♣♣.@R♣♣............92.5 (14 #...♣.♣....#.♣..♣..♣........#### .......♣.†..♣..♣.♣♣............÷÷#.#..♣.♣..♣♣♣♣♣♣..♣##.###... ......♣♣.♣♣..♣ ♣.♣.............###.♣♣♣♣R###♣♣♣♣#####..## ...........R.................... ##.##.#.#####.......#.#.# .........................X h X h Y hC3Y hͯY h2Y hY ho,Y h,Y h,Y hY hHY hCY hY hY h5Y hhY hY hp,Y h Y h Y h ,Y h Y he Y h Y h Y h Y h Y h Y h Y hI ..~...#~~♣.♣..♣♣#..##P#...#. ..#♣♣~~~.###~~♣..♣..♣............ #.♣♣~~~~#####~~.♣.♣....#.# ##♣♣~~~## #i##.~......####........♣~## #i###~~~.♣♣.... .#♣♣..# #..#♣~~♣♣♣#...####.## Y h ###♣♣♣# #.#.~.♣.♣#..###P...# .[♣♣♣.# ##.♣..♣♣............#♣..# #.#.@...♣###7.5 (5.0) ..##..# #..#♣R.♣♣♣.#####♣♣.## #.###...♣♣♣............ ..♣♣♣..## # ##...♣.♣.#######.#.##♣....## #...♣♣♣..#######...##..♣.R..###♣♣..R♣♣.......♣.♣....#.♣..♣..♣........####.# i   spriggan (wandering) ......♣.†..♣..♣.♣♣............÷÷. #.#..♣.♣..♣♣♣♣♣♣..♣##.###Y hX% Y hs' Z hN♣♣...♣.♣.♣..♣....##...###..##.#. .#♣..~...#~~♣.♣..♣♣#..##P#...#.## .#♣♣~~~.###~~♣..♣..♣...... .♣♣~~~~#####~~.♣.♣....#.#. #♣♣~~~## #i##.~......#### ...♣~## #i###~~~.♣♣............ #♣♣..# #..#♣~~♣♣♣#...####.##. Z h##♣♣♣# #.#.~.♣.♣#..###P...### [♣♣♣.# #.♣@.♣♣.... .#♣..# #.....♣. .##..# #..#♣R.♣♣♣.##### .#♣♣.## #.###...♣♣♣............. .♣♣♣..## # ##...♣.♣.#.#.#♣....## #...♣♣♣..#######...###R..###♣♣..R♣♣..............÷♣.♣....#.♣..♣..♣........####.## .....♣.†..♣..♣.♣♣............÷÷Z hZ h$NR.Z h+8.5 (1Z h7&Z hr(Z h0 3Z h Z h0 Z h Z hK Z h< BZ h7 Z h Z h! Z hs Z h Z h$ Z h #..#♣..~...#~~♣.♣..♣♣#..##P#.. ...#♣♣~~~.###~~♣..♣..♣........... ##.♣♣~~~~#####~~.♣.♣....#.# ###♣♣~~~## #i##.~......#### .....♣~## #.###~~~.♣♣...#♣♣..# #i.#♣~~♣♣♣#...####.## .###♣♣♣# #i#.~.♣.♣#..###P.. Z h ..[♣♣♣.# ##.♣..♣♣........... ...#♣..# #.#@R...♣##700.5 (2..##..# #..#♣..♣♣♣. ...#♣♣.## #.###...♣♣♣..... ...♣♣♣..## # ##...♣.♣.#######.#.# ....♣....## #...♣♣♣..#######......♣.R..###♣♣..R♣♣............. #...♣.♣....#.♣..♣..♣........####. iii 3 spriggans (wandering).....♣.†..♣..♣.♣♣............÷÷#.#..♣.♣..♣♣♣♣♣♣..♣##.###.....Z hx Z h Z hV \ hߎ\ hۗInventory: 52/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)  a - a +1 slingx - a +0 orcbow Missiles (go to first with () \ hvm g - 5 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  v - a +2 robe of resistance  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]] h4A  m - a ring of magical power (worn)  q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower  P - an amulet of faith Wands (go to first with /)  p - a wand of paralysis (43)  u - a wand of mindburst (25)  D - a wand of acid (14)  G - a wand of digging (4)  K - a wand of flame (29)  U - a wand of warping (7) Scrolls (go to first with ?)b - 3 scrolls of brand weapon  c - a scroll of fog  i - 2 scrolls of vulnerability  o - 5 scrolls of immolation  r - 2 scrolls of enchant armour39%] hM  U - a wand of warping (7) Scrolls (go to first with ?)b - 3 scrolls of brand weapon  c - a scroll of fog  i - 2 scrolls of vulnerability  o - 5 scrolls of immolation  r - 2 scrolls of enchant armour  B - a scroll of amnesia  C - 3 scrolls of teleportation  J - a scroll of poison  O - 3 scrolls of torment  T - a scroll of identify  W - 3 scrolls of revelation ] hGI X - a scroll of fear  Z - a scroll of blinking Potions (go to first with !)  d - 3 potions of brilliance  e - a potion of mightf - a potion of haste  k - 2 potions of enlightenmentn - 3 potions of attracE - 2 potions of cancellation78] hs  W - 3 scrolls of revelation  X - a scroll of fearF - 2 potions of ambrosia81^ h.^ h6^ h?K#..#♣..~...#~~♣.♣..♣♣#..##P#...#. Selgeron the Crack Shot ...#♣♣~~~.###~~♣..♣..♣........... Deep Elf of Hepliaklqana ****.. ##.♣♣~~~~#####~~.♣.♣....#.#...... Health: 80/80 ======================== ###♣♣~~~## #i##.~......####...... Magic: 34/34 ======================== ^ h?+.....♣~## #.###~~~.♣♣........... AC: 11Str: 9 ^ h?P..#♣♣..# #i.#♣~~♣♣♣#...####.## EV: 16Int: 25 ^ h@c.###♣♣♣# #i#.~.♣.♣#..###P...# SH: 0Dex: 23 ..[♣♣♣.#^ hQ@##.♣..♣♣........... XL: 14 Next: 33% Place: Lair:1 ^ h@>...#♣..# #.#@R...♣.........## Noise: ---------  Time: 15700.5 (0.0) ^ h@...##..# #..#♣..♣♣♣........### H) +2 arbalest (flame) ^ h@...#♣♣.## #.###...♣♣♣........... Fire: H) +2 arbalest (flame) ^ h@...♣♣♣..## # ##...♣.♣.#######.#.# ....♣....## #...♣♣♣..#######...# ^ hA.....♣.R..###♣♣..R♣♣............. R   Wemymur the knight ^ h@A rock wall.i h i h *#.♣*.#.*.#*##*#* *You can't si h ee that place.j hg> w#####..###♣♣♣# #i#.~.♣.♣#..## Selgeron the Crack Shot ........[♣♣♣.###.♣..♣♣..... Deep Elf of Hepliaklqana ****.. ####.....#♣..# #.#.....♣..... Health: 80/80 ======================== ####.....##..# #..#♣..♣♣♣..... Magic: 34/34 ======================== .........#♣♣.## #.###...♣♣♣..... AC: 11Str: 9 .........♣♣♣..## # ##...♣.♣.##### EV: 16j h> -Int: 25 ..........♣....## #...♣♣♣..##### SH: 0Dex: 23 ...........♣....###♣♣...♣♣....... XL: 14 Next: 33% Place: Lair:1 ..#.#.#...♣.♣...@#.♣..♣..♣....... Noise: ---------  Time: 15710.5 (0.0) j h? l.....÷.......♣.†.R♣..♣.♣♣........ H) +2 arbalest (flame) ####.#.#.#..♣.♣..♣♣♣♣♣♣..♣##.###. Fire: H) +2 arbalest (flame) ............♣♣.♣♣..♣ ♣.♣........ ##.###..###.♣♣♣♣R###♣♣♣♣#####.... .................R............... R   Wemymur the knight j h? .######........#.##.#.#####...... i   spriggan (wandering) ................................. .###..P..##......####.##....P.##.j h? The spriggan shouts! x3; You hear a shout! You hear an angry growl. _You hear a shout!  Aiming: Digj h@ jPress: ? - help, Shift-Dir - straight lineYou can't see that place.j h  The rock shatters into small pieces.  A spriggan comes into view. It is wielding a +0 short sword.j hj j h j h j h j h .#ii.#i.##.h#.#.h   black beariii 3 spriggansj h &====j h $1.5 (1j hh j hq @ _You hear an angry growl. You hear a shout!l h' l h l h l h l h l hS l h l h5 l h .i.hl hH [==--2l hm l h * _You hear a shout! x2m ho  You shoot a bolt. The bolt hits the black bear! The bolt burns the black bear.m hm hXm h,m h_  The black bear is heavily wounded.The black bear bites you. The black bear closely misses you.m hm hm ha..iim hJ 78-2--=-3m hm hP _The black bear misses you.m h= {  You shoot a bolt. The bolt hits the black bear!! The bolt burns the black bear.m hF [†iii 3 spriggans m h- m h m h m hZ m h m h {ii 4 spriggans  You kill the black bear!m h 5--0---4.6 (1.1m h m h> B _The spriggan hits you with a +0 short sword!m h ?(m h| m ha D iii 5 spriggans (1 wandering)  You shoot a bolt. The bolt closely misses the spriggan.A spriggan comes into view. It is wielding a +0 rapier.m h c6-1-m h !5.7m ha m h V _The spriggan closely misses you.n h ........[♣♣♣.♣..♣♣..... ####.....#♣.i.#.....n h#..# #..#♣..♣♣ ....♣♣.## #i###.♣♣♣..## #i##...♣.♣.#####n h.♣....##i##...♣♣♣..♣....#i#♣♣...♣♣.......n h.s#.#.#...♣.♣....#R♣..♣..n h...÷.......♣.†@.♣..♣.♣♣. ####.#.#.#..♣.♣..♣♣♣♣♣♣..♣##.### ............♣♣.♣♣..♣ ♣.♣....... ##.###..###.♣♣♣♣R###♣♣♣♣##### .................R...........R   Wemymur the knightiiiii 5 spriggans (1 wandering) .................................n hn h@n hn .†i 4 spriggans (1 ally target)  Wemymur barely misses the spriggan. The spriggan attacks as it pursues you!7=--60n hn h? _The spriggan hits you but does no damage.o hi=[♣♣♣.# #.#.♣..♣♣......#♣..# ..#.....♣......##..# #..#♣..♣♣♣.#♣♣.## #i###...♣♣♣.♣♣♣..## #i##...♣.♣.#♣....##i##...♣♣♣..#♣....#†#♣♣...♣♣. .#.#.#...♣.♣...i#R♣..♣..♣.÷.♣.†.@♣..♣.♣♣..#.#.#..♣.♣..♣♣♣♣♣♣..♣##.###.♣♣.♣♣..♣ ♣.♣. #.###..###.♣♣♣♣R###♣♣♣♣#####.R. ######.#.##.#.#####.   spriggan ( ###..P..##......####.##....P.##.o h@o h)Ao haKEii 2 spriggans (1 ally target)o hL8=2=---7o hTo hWo h/t###..###♣♣♣# #.#.~.♣.♣#..###P ......[♣♣♣.## #.#.♣..♣♣......#♣..#i# ..#.....♣. ##.....##..# .# #..#♣..♣♣♣.#♣♣.###.#i#♣♣.......♣♣♣..##.#.♣.#♣....##i##...♣♣♣..####### .........♣....#i#♣♣...♣♣. #.#.#...♣.♣...i#.# ...÷.......♣.†iR♣..♣.♣♣........ ##.#.#.#..♣.♣..♣♣♣♣♣♣..♣##.### ..........♣♣.♣♣..♣ ♣.♣..... .###..###.♣♣♣♣R###♣♣♣♣##### .......R.......... ######.##.#.###### iiii 4 spriggans (1 wandering, 1 distrac…)......................... ##..P..######.##....P.##o h=  You swap places.  A spriggan comes into view. It is wielding a +0 short sword.The spriggan hits Wemymur but does no damage.o hK .iiii 3 spriggans (1 ally target)  Wemymur blocks something's attack. The spriggan barely misses you.o hK69=8o hUo hXz _Wemymur closely misses the spriggan. The spriggan moves out of view.o h7 p  You shoot a bolt. The bolt hits the spriggan!! The bolt burns the spriggan.o h G) 2o h`O ,o hR  You kill the spriggan!The spriggan hits Wemymur with a +0 short sword!o h{S o hc i.i ii 4 spriggans (1 ally target)o hh 80=3==4==9o hr o hv | _Wemymur blocks something's attack. The spriggan completely misses you.o h#o  You shoot a bolt. The bolt hits the spriggan! The bolt burns the spriggan.p hr  The spriggan is moderately wounded.p hM1 .i.The spriggan hits Wemymur with a +0 short sword.  Wemymur barely misses the spriggan. Wemymur blocks something's attack.p h1f76--1--p h2 20p h\;p h>= _The spriggan hits you with a +0 dagger.p hWXo  You shoot a bolt. The bolt hits the spriggan. The bolt burns the spriggan.p h  The spriggan is heavily wounded.The spriggan hits Wemymur with a +0 short sword!p h%Lii 5 spriggans (1 ally target)p h`69----29p h%=---1p hp h` _Wemymur blocks something's attack. The spriggan hits you with a +0 dagger!p hpp  You shoot a bolt. The bolt hits the spriggan!! The bolt burns the spriggan.p hazP) 4 spriggansp hp hp hp h  You kill the spriggan!Wemymur blocks the spriggan's attack. Something hits Wemymur!p h( .i (1 ally target)  The spriggan closely misses you.p h21g70=-2.8 (1.1p h;p hs?@ _Wemymur hits the spriggan with a +0 flail!p hq;(p h i  You shoot a bolt. The bolt misses the spriggan. The spriggan misses Wemymur.  Something hits Wemymur.p h6 ?1=p hu T30=30p he p h ? _The spriggan hits you but does no damage.p hO ;(p h'Si  Something hits Wemymur. _The spriggan hits you but does no damage.  You shoot a bolt. The bolt misses the spriggan.Wemymur blocks the spriggan's attack.  Wemymur hits the spriggan with a +0 flail!  Something hits Wemymur but does no damage.p h'863---p h@(V27--4.9 (1.1p hN2p h5c _The spriggan hits you with a +0 dagger! Wemymur blocks the spriggan's attack.q hOo  You shoot a bolt. The bolt hits the spriggan! The bolt burns the spriggan.q hd  The spriggan is severely wounded.The spriggan closely misses you. Wemymur closely misses the spriggan.q h A5=--q h7P8--6.0q hq h: _The spriggan closely misses Wemymur.r hF .......[♣♣♣.## #.#.♣..♣♣...... ###.....#♣..#.# ..#.....♣#.....##..# .# #..#♣..♣♣♣ ........#♣♣.###.#i###...♣♣♣.♣♣♣..##i#..♣.######..♣....##i♣♣....♣....#i#♣♣...♣♣........ .r h s#.#.#...♣.♣...i#R♣..♣..♣ ....÷.......♣..i♣. ###.#.#.#..♣.♣..♣♣♣♣♣♣..♣##.### ...........♣♣.♣♣..♣ ♣.♣...... #.###..###.♣♣♣♣R###♣♣♣♣##### ................R.......... #######.##.#.##### .................. 2 r h@ h###..P..######.##....P.## ........................r h X  You swap places. Wemymur blocks something's attack.r hd f58--5--r h --70r h' r h9+ ~ _The spriggan hits you with a +0 rapier! The spriggan closely misses you.s hb###..###♣♣♣# #.#.~.♣.♣#..###P ......[♣♣♣.## #.#.♣..♣♣......#♣..#.# ..#.....♣. ##.....##..# .# #..#♣..♣♣♣.#♣♣.###.#i#♣♣.......♣♣♣..##i#..♣.#♣....##i##...♣♣♣..####### .s h........♣....#i#♣♣...♣♣. #.#.#...♣.♣...i#.# ...÷.......♣..iR♣..♣.♣♣........ ##.#.#.#..♣.♣..♣♣♣♣♣♣..♣##.### s h4..........♣♣.♣♣..♣ ♣.♣..... .###..###.♣♣♣♣R###♣♣♣♣##### .......R.......... ######.##.#.######ii 4 spriggans (1 ally target) ......................... ##..P..######.##....P.##s hIg  You swap places.  Wemymur hits the spriggan with a +0 flail!s h ) 3  The spriggan dies!Wemymur blocks something's attack.s h9--6=-5--8s h>s h? _The spriggan hits you but does no damage.s hr.....[♣♣♣.## #.#.♣..♣♣........ #.....#♣..#.# ..#.....♣. #.....##..# .# #..#♣..♣♣♣. ......#♣♣.###.#i###...♣♣♣.♣♣♣..##i#.##...♣.♣.#######....##i##...♣♣♣..#.#i#♣♣...♣♣.......... .#.#...♣.♣...i#.♣..♣..♣.## ..÷.......♣..)R♣@.♣.♣♣... #.#.#.#..♣.♣..♣♣♣♣♣♣..♣##.### .........♣♣.♣♣..♣ ♣.♣........ ###..###.♣♣♣♣R###♣♣♣♣##### ..............R............ #####.##.#.######. iii 3 spriggans .................. #..P..######.##....P.## ........................s hs h's hcs h<.is h@-9s hs h= _The spriggan hits you with a +0 dagger.s hX o  You shoot a bolt. The bolt hits the spriggan. The bolt burns the spriggan.s h s h! ii 4 spriggans (1 wandering)  The spriggan is almost dead.s hv 56-5-==30s hQ s h = _The spriggan hits you with a +0 dagger.t hOB  You shoot a bolt.  The spriggan shouts!  The bolt hits the spriggan! The bolt burns the spriggan.t hMJP) 3 sprigganst h)[  You kill the spriggan!t ht ht h6  You hear a shout!t h6q.i.it h 57=4--1.1 (1.1t ht hB _The spriggan hits you with a +0 short sword.t hn ((You shoot a bolt. The bolt barely misses the spriggan.t h5t ht hxt hPri.iiii 4 sprigganst h)9=5=2.2t ht h  _The bolt misses the spriggan. The spriggan closely misses you.t h B((t h$t h&~  You shoot a bolt. The bolt barely misses the spriggan. x2t h44xi.iiii 5 sprigganst h4P60=3.3t hAt hDV _The spriggan closely misses you.t hǮ (You shoot a bolt. The bolt misses the spriggan. The bolt hits the spriggan!  The bolt burns the spriggan.t h: t hB .ii  The spriggan is heavily wounded.t h D 1=6==40t hN t hpZ N _The spriggan misses you.t h* o  You shoot a bolt. The bolt hits the spriggan! The bolt burns the spriggan.t h-p  The spriggan is severely wounded.t h@..25t h8t h;? _The spriggan hits you but does no damage.u h%l  You shoot a bolt.  The bolt hits the spriggan but does no damage.u h  The spriggan is severely wounded.58-5-6.4 (1.1u hu hB _The spriggan hits you with a +0 short sword!u hp  You shoot a bolt. The bolt hits the spriggan!! The bolt burns the spriggan.u hG) 4u hgbu hoE R.R   Wemymur the knightiiii 4 spriggans (1 ally target)  You kill the spriggan!u h1uh9--670u hu h; _Wemymur blocks the spriggan's attack.u h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the spriggan!!  The bolt burns the spriggan.u hq)( 3 spriggansu hku hns[  You kill the spriggan!u h}Ri i 4 spriggans (1 ally target)u h.61=6=8u hu h; _Wemymur blocks the spriggan's attack.u h  u h k You shoot a bolt. The bolt hits the spriggan!!! The bolt burns the spriggan.u h G) 3u h` d #You kill the spriggan!u h v2==79u h u h _Wemymur closely misses the spriggan. Wemymur blocks the spriggan's attack.u hk B((u hP| u h  iR)i 4 spriggans (1 ally target)  You shoot a bolt. Wemymur avoids your attack. The spriggan blocks the bolt.  The spriggan hits Wemymur but does no damage.u h b37=40.5 (1.1u h* u h Z _Wemymur closely misses the spriggan.v h ((((You shoot a bolt. Wemymur avoids your attack.v hU iiR)The bolt barely misses the spriggan. The bolt misses the spriggan.4=10 _Wemymur blocks the spriggan's attack.v h`  You shoot a bolt. Wemymur avoids your attack. The bolt hits the spriggan!!  The bolt burns the spriggan!v hVw)(( 3 spriggansv h)]v hUl R))(1 ally target)  You kill the spriggan!The spriggan hits Wemymur with a +0 dagger.v hq[5=8v hrB=2.6 (1.1v hm~v h} _Wemymur barely misses the spriggan. The spriggan barely misses Wemymur.v h:8((((v h~v h. iR))You shoot a bolt. Wemymur avoids your attack. The bolt misses the spriggan.v hu/+63v h/ 0v h :v h.=C _The spriggan hits Wemymur but does no damage.v h R (((v hg K(You shoot a bolt. Wemymur avoids your attack.v h> , iv h? R))The bolt closely misses the spriggan.Wemymur hits the spriggan with a +0 flail!v hG@ 8=9=4v hK v hM C _The spriggan hits Wemymur but does no damage.v h (((You shoot a bolt. Wemymur avoids your attack. The bolt hits the spriggan!  The bolt burns the spriggan.v hp R))The spriggan is almost dead.The spriggan hits Wemymur but does no damage.v hyq ^9=5v h3{ v h~ Y _Wemymur barely misses the spriggan.w hki  You shoot a bolt. Wemymur avoids your attack. The bolt hits the spriggan!!  The bolt burns the spriggan.w h!q|)((( 2 spriggansw h,w h .iR))(1 ally target)  You kill the spriggan!w h x70==86w hGw hL9 _The spriggan barely misses Wemymur.w hX (((You shoot a bolt. Wemymur avoids your attack. The bolt hits the spriggan!  The bolt burns the spriggan.w h  The spriggan is severely wounded.Wemymur hits the spriggan with a +0 flail.w hw hj.R))   sprigganw hF1=30=97.7 (1.1w hw hH _The spriggan dies!w h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the spriggan!!  The bolt burns the spriggan!w h o)(((w hw hhi)R)w hbf21=8.8w hw hAL _You kill the spriggan!w hw haw h w h H _No target in view!w hy` w h` w hj w h*m H _No target in view!x h,3x hx hx h!x h%;3x h|,x h/x h>0y5=2=x h2x h=i)R---i   sprigganx hNE [ .# ..#.... .# #..#♣..♣#.#i###...♣)#.##...♣#i##...♣♣#)#♣♣...♣#R♣..♣÷).♣@.♣50.8 (2.0♣♣♣♣ _You start resting.x hm[ .# ..#.... .# #..#♣..♣#.#i###...♣)#.##...♣#i##...♣♣#)#♣♣...♣#R♣..♣÷).♣@.♣♣♣♣♣ x h:---x hx h_ _A spriggan is nearby!x h,Z4[ .# ..#.... .# #..#♣..♣#.#i###...♣)#.##...♣#i##...♣♣#)#♣♣...♣#R♣..♣÷).♣@.♣♣♣♣♣ x hl[ .# ..#.... .# #..#♣..♣#.#i###...♣)#.##...♣#i##...♣♣#)#♣♣...♣#R♣..♣÷).♣@.♣♣♣♣♣ x h!x h x hx h' _ _A spriggan is nearby!x h>N((((x hm x hy W ))iR(ally target)  You shoot a bolt. Wemymur avoids your attack. The bolt misses the spriggan.Wemymur closely misses the spriggan.6x hy L====1.9 (1.1x hh x hw F _The spriggan hits Wemymur with a +0 short sword.x h> (You shoot a bolt. Wemymur avoids your attack. The bolt hits the spriggan.  The bolt burns the spriggan.x h1 x RThe spriggan is lightly wounded.x hV2 7=3==20x ha@ x hC C _The spriggan hits Wemymur but does no damage.x hw ( You shoot a bolt. Wemymur avoids your attack. The bolt hits the spriggan.  The bolt burns the spriggan.x h: R The spriggan is moderately wounded.Wemymur hits the spriggan with a +0 flail!8=3x hT x h"; _Wemymur blocks the spriggan's attack.y h ((You shoot a bolt. Wemymur avoids your attack.y hcuO iRThe bolt closely misses the spriggan. Wemymur misses the spriggan.94==5.0 (1.1y hy h{; _Wemymur blocks the spriggan's attack.y h ((You shoot a bolt. Wemymur avoids your attack.y h"You shoot a bolt. Wemymur avoids your attack.  The bolt closely misses the spriggan. Wemymur misses the spriggan. _Wemymur blocks the spriggan's  You shoot a bolt. Wemymur avoids your attack.  The bolt barely misses the spriggan. Wemymur blocks the spriggan's attack.  Wemymur hits the spriggan with a +0 flail!y hR-\)Ry hL4z80==406.1y h<y h?H _The spriggan dies!y h_y h`y hhy hkH _No target in view!y hB y h=C y hK y hM H _No target in view!y hp 3y hGs y haw ,y h{ y h~ y hP~ y h y h y h y h y hd O=y h~ y h ,y h) y hx ,y hٞ y h ,y hä y h% ,y h y h y h$ y h y h" By h ,y h y h y h y h y h) ,y h? y hJ ,y ho y h y h y hX y h y h y h/ y h ,y h) y h ,y h y hu ,y h y h ,y h y h ,y h y h ,y hc y h ,y h> y h y h y hn y h y hJ y h& y h* ,y h7- y h1 ,y h2 y hWG By hG --- _You start resting.y h R 084.1 (28.0)y hR H---5.1 (29y h\ y ha + _Ancestor HP restored.y hA3z h|z h,z h z h2,z hU9z h(=z hBz hCz hGz hK,z hMz hR,z hhUz h%Y,z hn[z h7`,z hbz hf,z hnz h:s,z huz hxz h},z h>z hez hz h,z hƇz hz hČz hz h,z hhz hd,z hz hj,z hz hz h,z hz hH,z h}z h!,z hz hض,z h.z h,z hz hr,z hz hz h(z hz h5,z hz hV,z hXz h",z hz h,,z h<z h,z hz hf,z h|z h,,z hz h,z hz h,z h z hx,z hz h5,z hz h,z h#z h,Bz h/,z h2z h5,z h8z h=,z h?z hC,z hGLz hPz hFQz hSz hW,z hYz h^,z hzaz hd,z hhz hl,z h6oz hz h,z hӍz hݏ,z h`z h,z h z h,z hez h z hz h(z h,z hz h,z hz h ,z hz h,z hqz hz hz hz hs,z hiz h,z haz h,z hKz h,z hJz hJ,z hJz h ,z hz hf,z hz h8,z hz h`,z h z h,z hz hl,z hz h2z hbz hEz h",z hH%z h),z h:2z h5,z h8z h<,z h>z hB,z hEz hH,z hWKz hO,z hRz hdU,z hfWz hc[,z h\z h^,z h_z hd,z hfz hpj,z hkz hgp,z hqz hv,z hyz h},z hz h,z hz h,z hYz hv,z hz hV,z hdz h,z htz h,z h3z h,z hz h,z h.z h,z hļz h>,z h[z h,z hz h.883.1 (98z h^z hz hv{ _You start waiting.z hz h,z hz h,z h4z h?z hz hz hV,z h:z hz hz h z hO,z h{z h2,z hdz h,z hz hN",z ho$z h(,z hV*z hp/,z h1z h5,z h7z h=,z h@z hGE,z hGz hmM,z hOz h!U,z hWz h^,z hBbz h2g,z hiz hn,z hqz h|u,z hwz h|,z hz h,z h6z h,z hz h,z h z h͜,z hz h,z hդz h@,z hLz h,z h%z h,z h'z h,z hz hH,z hNz h,z hz h ,z hz hg,z hz h],z hz h,z h)z he,z hz h,z hz h,z hz h,z hz h,z hz h,z ha z h,z hz h,z hz h,z h z h+$,z h&z hH+,z h-z h2,z h5z h:,z h=z hBz hBz hFz hZJ,z h~Mz h6Pz hgPz hRz hVz hqWz hYz hc,z h fz h.jz h]jz h9lz ho,z h&rz h$z hz hOz hz h.,z hz hz hz hz hz hz hz hz h%z hz h,z hz h4,z hz h ,z h z hz hz h.z h,z hz h,z h"z h_&z h&z h(z h+,z h,z h~/,z h1z h4,z hs6z hm<,z h=z h?,z hAz hB,z hCz hF,z hHz h|J,z hKz hPMz hpMz hNz hP,z hVBz hXz hZ,z h[z h],z h._z hb,z hdz hi,z hlz ho,z hrz hu,z hwz hɃh 982.1 (99 _You start waiting.z hj.3.1 (100.0)z hz hǐ# _Done waiting.z hH 4z hnQ z h!U H _No target in view!{ h*3{ h{ hՙ{ hǝ,{ h{ hR ###..###♣♣♣# #.#.~.♣.♣#..###P ......[♣♣♣.## #.#.♣..♣♣ ##.....#♣..#.# ..#.....♣ ##.....##..# .# #..#♣..♣♣♣.#♣♣.###.#i###...♣♣♣......♣♣..##)#.##...♣.♣.###)##...♣♣♣..####### .........♣....#)#♣♣...♣♣.. #.#.#...♣.♣...i#@♣..♣..♣# ...÷.......♣..).♣R.♣.♣♣...... ##.#.#.#..♣.♣..♣♣♣♣♣♣..♣##.### { hd..........♣♣.♣♣..♣ ♣.♣... .###..###.♣♣♣♣R###♣♣♣♣##### .......R......... ######.##.#.###### ....................... ##..P..######.##....P.## _You swap places.{ h ..#♣♣..# #ii#♣~~♣♣♣#...## ####..###♣♣♣# #.#.~.♣.♣#..### .......[♣♣♣.## #.#.♣..♣♣#.....#♣..#.# ..#.....♣ ###.....##..# .# #..#♣..♣♣♣.#♣♣.###.#.###...♣♣♣......♣♣..##)#.##...♣.♣.##)##...♣♣♣..###### ..........♣....#@#♣♣...♣♣. .#.#.#...♣.♣....#)♣..♣..♣ ....÷.......♣..).♣R.♣.♣♣...... ###.#.#.#..♣.♣..♣♣♣♣♣♣..♣##.### ...........♣♣.♣♣..♣ ♣.♣... { h#.###..###.♣♣♣♣R###♣♣♣♣##### ........R......... #######.##.#.##### ........................Items here: ))) [[[[ ÷÷.{ hW14.0){ hOSR.{ hr25.1 (2 _{ h{ h; _Items here: )))) [[[[ ÷÷÷.{ hV 4{ h { h H _No target in view!| h| hPick up what? 52/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 short sword  c - a +0 short sword  d - a +1 rapier of venom Armour (select all with [)e - a +0 robe  | hlf - a +0 robe  g - a +0 robe  h - a +0 robe Carrion a black bear skeleton a spriggan skeleton a spriggan skeleton [Up|Down] select[Esc] exit | hLetters toggle [.|Space] toggle selected[top]} h} h} hL###....#♣♣..# #ii#♣~~♣♣♣#...## Selgeron the Crack Shot ####..###♣♣♣# #.#.~.♣.♣#..### Deep Elf of Hepliaklqana ****.. } hB.......[♣♣♣.## #.#.♣..♣♣...... Health: 80/80 ======================== ###.....#♣..#.# ..#.....♣...... Magic: 34/34 ======================== } h'###.....##..# .# #..#♣..♣♣♣...... AC: 11Str: 9 } h........#♣♣.###.#.###...♣♣♣...... EV: 16Int: 25 ........♣♣♣..##)#.##...♣.♣.###### SH: 0} hcDex: 23 .........♣....##)##...♣♣♣..###### XL: 14 Next: 40% Place: Lair:1 ..........♣....#@#♣♣...♣♣........ Noise: ---------  Time: 15985.1 (0.0) } h.#.#.#...♣.♣....#R♣..♣..♣........ H) +2 arbalest (flame) ....÷.......♣..).♣..♣.♣♣......... Fire: H) +2 arbalest (flame) ###.#.#.#..♣.♣..♣♣♣♣♣♣..♣##.###.. ...........♣♣.♣♣..♣ ♣.♣......... } hM#.###..###.♣♣♣♣R###♣♣♣♣#####..... R   Wemymur the knight ................R................ } hmN######........#.##.#.#####....... ................................. } h_No target in view! _You swap places. _Items here: ))) [[[[ ÷÷. } h_Items here: )))) [[[[ ÷÷÷. _No target in view!  Okay, then.} hX} h} h} h. _} h3} hQ} h} h } h} h8$ _} h} h _Items here: ))) [[[[ ÷÷. _Items here: )))) [[[[ ÷÷÷. _No target in view! _Okay, then.  Things that are here:  a +0 rapier; a +0 robe; a +0 buckler} h} h} hf _} h} h} h7} h,} hD} h} h<} h ,} h } h } h} h,} h} h!T##..#♣..~...#~~♣.♣..♣♣#..##P#. .......#♣♣~~~.###~~♣..♣..♣.......##.♣♣~~~~#####~~.♣.♣....#.# ....###♣♣~~~## #.##.~......#### .........♣~### #.###~~~.♣♣. } h!_##....#♣♣..#..# #i.#♣~~♣♣♣#...### ###..###♣♣♣# #.# #.#.~.♣.♣#..###P} hQ".[♣♣♣.## #[##.#.♣..♣♣....... ##.....#♣..#.# #@..#.....♣ ##.....##..# .###R.#♣..♣♣♣...#♣♣.###.#R###...♣♣♣ .......♣♣♣..##)#.##...♣.♣.#######♣....##)##...♣♣♣..####### .........♣....#)#♣♣...♣♣.... } h"#.#.#...♣.♣....#)♣..♣..♣# ...÷.......♣..).♣..♣.♣♣... } h/#N##.#.#.#..♣.♣..♣♣♣♣♣♣..♣##.###} h(P##..♣♣...♣.♣.♣..♣....##...### ######..#♣..~...#~~♣.♣..♣♣#..##P#....#♣♣~~~.###~~♣..♣..♣.....##.♣♣~~~~#####~~.♣.♣....#.####♣♣~~~## #.##.~......#### ..........♣~### #.###~~~.♣♣........#♣♣..#..# #..#♣~~♣♣♣#...## ####..###♣♣♣# #.#.#.#.~.♣.♣#..### } h)C.......[♣♣♣.## #@##.#.♣..♣♣#.....#♣..#.#.#...#.....♣ } hJ)###.....##..#..###R.#♣..♣♣♣.#♣♣.###.#R###...♣♣♣......♣♣.##...♣.♣.#)##...♣♣♣..###### .........#♣♣...♣♣. .#.#.#...♣.♣....#)♣..♣..♣ } h){....÷.......♣..).♣..♣.♣♣......} hg-,90.1 (5} h3SR.} h4+1.1 (6} hW9} hCE _You see here a +3 plate armour of fire resistance.~ h ~ h ~ hX ~ hk ~ h ~ h ~ h : _~ h ~ hj ,~ hU ~ h( _You swap places.  You see here a +3 plate armour of fire resistance.~ h[ ,~ hE  _~ h6 ~ h ~ h H ~ h _You swap places.  You see here a +3 plate armour of fire resistance.~ h ~ hR  _~ h ~ h# ~ h' ~ hn* ,~ h/ ~ hY %.........♣#♣.♣♣♣.........♣♣....P ..........♣♣......♣♣♣..♣......... .####P##..♣♣...♣.♣.♣..♣....##...# ########..#♣..~...#~~♣.♣..♣♣#..##.....#♣♣~~~.###~~♣..♣..♣...##.♣♣~~~~#####~~.♣.♣....# .......###♣♣~~~##.#.##.~......# ............♣~###.#.###~~~.♣♣.... #####....#♣♣..#.@###..#♣~~♣♣♣#7 .#####..###♣♣♣#.#R#.#.#.~.♣.♣#..# .........[♣♣♣.####[##.#.♣..♣♣ ~ hdZ #####.....#♣..#.#R#...#.....♣ #####.....##..#..###..#♣..♣♣♣.....#♣♣.###.#R###...♣♣♣....♣♣..##)#.##...♣.♣.#### ..........#)##...♣♣♣..####...#)#♣♣...♣♣~ hZ ~ ha ~ hc _You see here a +3 plate armour of fire resistance.wap places.ee here a +3 plate armour of fire resistance.wap places.ee here a ~ hd y+3 plate armour of fire resistance. _Done exploring. hk 3 hJ  hC 0.[R hO  hQ wap places.ee here a +3 plate armour of fire resistance.wap places.ee here a +3 plate armour of fire resistance. _Done exploring. hlt h[u h~ h>eee here a +3 plate armour of fire resistance.wap places hv.ee here a +3 plate armour of fire resistance. _Done exploring.No target in view! h4 h hBH _No target in view! h0q3 hs hȳ4 h/ hE _Done exploring. h 3 hm  hi  _Done exploring.No target in view!Done exploring. hZ( hĠWhere to? (Tab - Lair:1 @ (x,y), ? - help) D - DungeonT - Temple L - Lair  O - Orcish Mines  V - Vaults hJ  h) #[?25h[?0c h* #.........♣#♣.♣♣♣.........♣♣....P Selgeron the Crack Shot ..........♣♣......♣♣♣..♣......... Deep Elf of Hepliaklqana ****.. .####P##..♣♣...♣.♣.♣..♣....##...# Health: 80/80 ======================== ########..#♣..~...#~~♣.♣..♣♣#..## Magic: 34/34 ======================== ..........#♣♣~~~.###~~♣..♣..♣.... AC: 11Str: 9 .......##.♣♣~~~~#####~~.♣.♣....#. EV: 16 h:* Int: 25 .......###♣♣~~~##.#.##.~......### SH: 0Dex: 23  h|* A............♣~###.#.###~~~.♣♣.... XL: 14 Next: 40% Place: Lair:1 #####....#♣♣..#.@###..#♣~~♣♣♣#... Noise: ---------  Time: 15997.1 (0.0)  h* .#####..###♣♣♣#.#R#.#.#.~.♣.♣#..# H) +2 arbalest (flame)  h* .........[♣♣♣.####[##.#.♣..♣♣.... Fire: H) +2 arbalest (flame) #####.....#♣..#.#R#...#.....♣....  h* =#####.....##..#..###..#♣..♣♣♣.... ..........#♣♣.###.#R###...♣♣♣.... R   Wemymur the knight  hV+ ..........♣♣♣..##)#.##...♣.♣.#### ...........♣....##)##...♣♣♣..#### ............♣....#)#♣♣...♣♣...... _Done exploring. _No target in view! _No target in view! _Done exploring. _Done exploring.   h+ XWhat level of the Lair of Beasts? (default 1, ? - help)  h [?25l[?1c hg342 h5 hiG hJ, h1N hONo target in view!Done exploring.  What level of the Lair of Beasts? (default 1, ? - help) _You swap places. hR hX3 hY h]w  You see here a +3 plate armour of fire resistance. hF_ hb hb _ hd hh hl hn, hq hIt hw hx hx h | h$, hV, h h  ht h hn hH h9f  Things that are here:  a +0 rapier; a +0 robe; a +0 buckler h h hP _ h h  Items here: )))) [[[[ ÷÷÷. h hM h _ h hX ha h , h<   Things that are here:  a +0 short sword; a +0 robe; a spriggan skeleton _ h h h, h hH h h, h7 h  h h*, h h h h, hi  h# h& h) hH) h+ h7. h0 ho3, he5 h=7 hw9 h;, h= h ? h9A hC, heD hFY  There is a stone staircase leading down here. hH h]K hK$ _ hBM h2 hŭ hв, h- hƸ _You climb downwards.  Found 13 gold pieces.  There is a stone staircase leading up here. hnx h  ..P  ..##   # ....#   #####.#.....   ####.P#.#......   ...............   ...............   ......R@....... 6017.9 (20.8)  ...............   ...............   ...............  hՂ .$.F...........  ####........^..   ###.###P.... F   bullfrog (asleep)  ## .....  hσ hR h_ _A bullfrog is nearby! h7p  You shoot a bolt. The bolt hits the bullfrog!! The bolt burns the bullfrog! h~=z(((† hc....# hP;===9.0 (1.1) hbU hYL _You kill the bullfrog! h$ h$ h4^ _No target in view! h h h h>H _No target in view! h 3 h  hi  h7  h) : _ h%  h  h , h  hm  h`  h  h  hK  h&  h^  h  h  h=  h  d  You see here a bullfrog corpse. h  h  _ h  hY  h  hq  h  h!  h% , h&  h* O _You now have 2501 gold pieces (gained 13). h-  h4/ 3 h0  h1  hN4  h5  h 6  h6  h<;  h<  h<  h=  h>  hzA  hF B hH  hK  hM  hM  h-O  hP  hS  hT , hpU  hW  h% h% h]- h1H _No target in view! h h hb hH _No target in view! h0b hb h.j hoH _No target in view! h} h.~ h hs h( h  hޞ   #  ....P ##  ......F ###..... #...PP   #...##  ###.@..##..  ### ####).<##.####.P#.####..##...........#.<#..F   bullfrog (wandering)##....... he&0 hd,40.0 (1 h hN[ _A bullfrog comes into view. h4 h4 h7= hJo _Your line of fire to the bullfrog is blocked by a fungus. h'X] #....  ....P   hsX##.....  ......F  ###.....  #...PP  #...##  hXw ###.@..##..  ### #R....).<# #........##  hX...........# ............. ...<........... ............... ...............   h- #.... ....P ##..... ......F  ###.....  #...PP  #...##  ###.@..##..  ### #R....).<#  h #........## ...........#................<........... ............... ............... h  h  h  h _ _A bullfrog is nearby! h%  h%  h9  _Your line of fire to the bullfrog is blocked by a fungus. h^ : #....  ....P  ##.....  ......F  ###.....  #...PP  #...##  ###.@..##..  ### #R....).<# #........## ...........# ............. ...<........... ............... ...............   hY #.... ....P ##..... ......F  ###.....  #...PP  #...##  ###.@..##..  ### #R....).<# #........##  h ;...........#................<........... ............... ............... hr  hE  h  h _ _A bullfrog is nearby! h  h  h  h o _Your line of fire to the bullfrog is blocked by a fungus. h: #....  ....P  ##.....  ......F  ###.....  #...PP  #...##  ###.@..##..  ### #R....).<# #........## ...........# ............. ...<........... ............... ...............   h0e#.... ....P ##..... ......F  ###.....  #...PP  #...##  ###.@..##..  ### #R....).<# #........## ...........#................<........... ...............  hOfB............... hln hn h[v hyg _Your line of fire to the bullfrog is blocked by a fungus. hy[A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a fungus.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a fungus.A bullfrog is nearby! hW>x #....  ....P  ##.....  ......F  ###.....  #...PP  #...##  ###.@..##..  ### #R....).<# #........##  h>...........# ............. ...<........... ............... ...............   h#.... ....P ##..... ......F  ###.....  #...PP  #...##  ###.@..##..  ### #R....).<# #........## ...........#................<........... ............... ............... h h h h|bA bullfrog is nearby!Your line of fire to the bullfrog is blocked by a fungus.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a fungus.A bullfrog is nearby! h? h hYYour line of fire to the bullfrog is blocked by a fungus.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a fungus.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a fungus. h#  ###.... ....P##..... ......F##.......PP..# #.@.##  ###....##..  ### #####.#R....).<##.####.P#.###..# h# .......<.......##. hK-  he.  h4: .F.RFally target)==1 h>  hWB 7A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a fungus.A bullfrog is nearby!Your line of fire to the bullfrog is blocked by a fungus. _The bullfrog croaks. h8  h:  h&E  hI o _Your line of fire to the bullfrog is blocked by a fungus. h#  ###.... ....P## ......##.....F.PP..# #...##<... ###....##..# h_$G ### #####.#.R...).<#.####.P#.###.#....<. h' h( h) h2F..<R. h4/--2 h> hB9 _Found a stone staircase leading up. h h 9-- h ho _Your line of fire to the bullfrog is blocked by a fungus. hn ho ht hzo _Your line of fire to the bullfrog is blocked by a fungus. h1_  . ##. #. ....P. ###. #.. ###...F.... #..@PP..#  #...##<.  h_###..R.##..#. ##.####.P#.#..###...# #.... #..  ha hb hjlF.R. hn-3 _ hs hv h\ (You shoot a bolt. The bolt hits the bullfrog. The bolt burns the bullfrog. h, h) F.R.The bullfrog is lightly wounded. hk*0===4 hO2 hX:? _The bullfrog hits you but does no damage. h8 o  You shoot a bolt. The bolt hits the bullfrog! The bolt burns the bullfrog. hh: C. hH >.. hm -5.1 (1.1 h>  hP L _You kill the bullfrog! h  h  hU  h H _No target in view! h3 h h&  h- h9 h: _ hm h he, h? h  h>$ hj-  # # .... ## ##....... #....P. ###@.......--- #.R....... ###.........k #...PP..#...÷ #...##<......  hb.!###....##..#..P ### #####.#.....).<# #Pk   wyvern (wandering) #.####.P#.#........## ..# h/-7.1 (2.0 h/ h5.Rk.kally target) h5G---8.1 (3 h7; h?Y _A wyvern comes into view. hsS #.  ...  #...  .....  ##.....  ##.......  #....P...  ###@.......  #..R.......  ###........k.  #...PP..#...÷  #...##<......  ###....##..#..P  #.....).<# #P ........##   h? #.  ...  #...  .....  ##.....  ##.......  #....P...  ###@.......  #..R.......  ###........k.   hЋ#...PP..#...÷ #...##<...... ###....##..#..P  #.....).<# #P ........## hY hՔ h h] _A wyvern is nearby! h #.  ...  #...  .....  ##.....  ##.......  #....P...   h<p###@.......  #..R.......  ###........k.  #...PP..#...÷  #...##<......  ###....##..#..P  #.....).<# #P ........##   hTd #.  ...  #...  .....  ##.....  ##.......  #....P...  ###@.......  #..R.......  ###........k.  #...PP..#...÷ #...##<...... ###....##..#..P  #.....).<# #P ........## h[ hQ\ hc hs _A wyvern is nearby!You shoot a bolt. The bolt hits the wyvern!! The bolt burns the wyvern! hxj(((((. hl{......... h ?1===9.2 (1.1 hz hJ _You kill the wyvern! h  h  hz  h H _No target in view! h4U  hU  hW  h-\  he >#.# .#.....##.......# #.@..P0.0###........ hf  #..R.......###...........#...PP..#...÷ #...##<....... ###....##..#..P.# #####.#.....).<###P.####.P#.### h h  hق R.---50.2 (1 _Found a stone staircase leading down. hh  h :--- h:  hx H _No target in view! h@ h8A h h hy hR  h: _ h: h, h h h! hB h hl hd# hm& hM) h) h* h- h1 h(2 h3 h5 h8 h: h&; h< h@ hoC hE, hG hJ hxN hN hO hR hT hsW, hX h] hL_ h a, ha hb hLe hTg hg hKh hj hn hfn ho hq hu h........###.....#..# ###.......###  h h h]j _Key pressed, stopping explore. h h hH _No target in view! h3 h; h h hl hH: _ hs hy h h hx h h h h h h\ hK h h h hn h9 ht, h h hV h , h  hvH  h######### #.......# #.......## ........#  h##....^R@#  h #P.......# #####.....#  hJ##.####......####..P.P#.# #....... h... ####...#...... #.... hU.......... ......... h>.......Your pack is full. ho 9.2 (6.0) _You see here a wand of polymorph (7). h hw h h H _No target in view! hF hG h[I h U hV$ hVCould not pick up a wand of polymorph (7) here; Ignore it? Y - Yes  N - No  A - Always hύ h  Selgeron the Crack Shot  Deep Elf of Hepliaklqana ****.. hU  Health: 80/80 ========================  Magic: 34/34 ========================#########AC: 11Str: 9#.......#EV: 16Int: 25#.......##SH: 0Dex: 23#........#XL: 14 Next: 41% Place: Lair:2##....^R@#Noise: ---------  Time: 16079.2 (0.0)#P.......#H) +2 arbalest (flame)#######.....#Fire: H) +2 arbalest (flame) ##.####......####..P.P#.......##.................R   Wemymur the knight ####..........#......  h#..................... ......................Your pack is full. _You see here a wand of polymorph (7). _No target in view!  Your pack is full.  You see here a wand of polymorph (7).  Okay, then. h ht. _ hHq3 hr h hCould not pick up a wand of polymorph (7) here; Ignore it? Y - Yes  N - No  A - Always h hb  Selgeron the Crack Shot  Deep Elf of Hepliaklqana ****..  Health: 80/80 ========================  Magic: 34/34 ========================#########AC: 11Str: 9#.......#EV: 16Int: 25#.......##SH: 0Dex: 23#........#XL: 14 Next: 41% Place: Lair:2##....^R@#Noise: ---------  Time: 16079.2 (0.0)#P.......#H) +2 arbalest (flame)#######.....#Fire: H) +2 arbalest (flame) ##.####......####..P.P#.......##.................R   Wemymur the knight ####..........#...... #..................... ...................... _No target in view!  Your pack h is full.  You see here a wand of polymorph (7). _Okay, then.Your pack is full.  You see here a wand of polymorph (7). hyb  Your pack is full. see here a wand of polymorph (7).  h_Okay, then.  Your pack is full.  You see here a wand of polymorph (7).  Autopickup disabled for wands of polymorph. h> h _ h hU h h& h h~  You see here a wand of polymorph (7). _ h@ h h. hg hJ h h h hF h& h hR h hh B h\ h h h h h h h  hS h% he hQ ha  h" h$, h% hM' hL* h* h* h+ ht. h0 hQ2 h2 hZ3 h4 h6 hr8 h8 hV9 h; h~= hh? h? h@ hB hlF hF hG hJ hL hN, hP hV hhZ hZ h[ h^ h` hb hb hd hh h:rG.......#### ..........### ...#........### ..............# ..............## ...............##  h\s...#..........R.## ..#....P#..# ...#..######....@.#97.2 (18.0) ...... ##.......# . ##........# #........# .....!...# ...... ............. #P>.../  ht hH|Q.R h"},8.2 (19 h hF; _Found a stone staircase leading down. hZ 3 h\  h_  hfa  h\d  hLh , hNo , hup  hp  hs  hu  hx  h{  h{  h}  h  h  h,  h~  h  h  ......##.......## .#............## #....P##.......## .#..######......### ##.......### ##........# ##....R...# #...# ......# .......#.......#P>.../........###............ ..... .... ....... hӓ 0Your pack is full. hk 102.2 (4.0) _You see here a glowing clear potion. h&6  h6  h=  h B H _No target in view! hˣ3 h] hCould not pick up a glowing clear potion here; Ignore it? Y - Yes  N - No  A - Always h\ h............##Selgeron the Crack Shot .............##Deep Elf of Hepliaklqana ****.. .#............##Health: 80/80 ======================== #....P##.......##Magic: 34/34 ======================== .#..######......###AC: 11Str: 9 .... ##.......###EV: 16Int: 25##........# hSH: 0Dex: 23##....R...#XL: 14 Next: 41% Place: Lair:2#.....@...#Noise: ---------  Time: 16102.2 (0.0).............#H) +2 arbalest (flame)...............#Fire: H) +2 arbalest (flame) .......#P>.../........###............ .......R   Wemymur the knight..... ........... ....... h~Your pack is full. _You see here a glowing clear potion. _No target in view!  Your pack is full.  You see here a glowing clear potion.  Okay, then. h h h. _ h 4 hR( h|,H _No target in view! hR hsR hU hd h{fCould not pick up a glowing clear potion here; Ignore it? Y - Yes  N - No  A - Always h h#............##Selgeron the Crack Shot .............##Deep Elf of Hepliaklqana ****.. .#............##Health: 80/80 ======================== #....P##.......##Magic: 34/34 ======================== .#..######......###AC: 11Str: 9 .... ##.......###EV: 16Int: 25##........#SH: 0Dex: 23 hj##....R...#XL: 14 Next: 41% Place: Lair:2#.....@...#Noise: ---------  Time: 16102.2 (0.0).............#H) +2 arbalest (flame)...............#Fire: H) +2 arbalest (flame) .......#P>.../........###............ .......R   Wemymur the knight h)..... ........... .......You see here a glowing clear potion. _Okay, then. _No target in view!  Your pack is full.  You see here a glowing clear potion.  Okay, then. hU h" hJ. _ h3 h  h- h/Could not pick up a glowing clear potion here; Ignore it? Y - Yes  N - No  A - Always hJ h+............##Selgeron the Crack Shot .............##Deep Elf of Hepliaklqana ****.. .#............##Health: 80/80 ======================== #....P##.......##Magic: 34/34 ======================== .#..######......###AC: 11Str: 9 .... ##.......###EV: 16Int: 25##........#SH: 0Dex: 23##....R...#XL: 14 Next: 41% Place: Lair:2#.....@...#Noise: ---------  Time: 16102.2 (0.0).............#H) +2 arbalest (flame)...............#Fire: H) +2 arbalest (flame) .......#P>.../........###............ .......R   W h emymur the knight..... ........... .......Your pack is full.  You see here a glowing clear potion. _Okay, then.Your pack is full.  You see here a glowing clear potion.  Okay, then. h hK . _ h! hY(SDrink which item? Inventory Items Potions  d - 3 potions of brilliancee - a potion of might  f - a potion of hastek - 2 potions of enlightenment  n - 3 potions of attraction  E - 2 potions of cancellationF - 2 potions of ambrosia  I - 4 potions of moonshine  M - a potion of mutationQ - 2 potions of invisibility  V - a sapphire potion Floor Items ([,] to select) Potions a glowing clear potion [!] read|quaff|evoke[?] describe selected hG h?O hOY............##Selgeron the Crack Shot .............##Deep Elf of Hepliaklqana ****.. .#............##Health: 80/80 ======================== #....P##.......##Magic: 34/34 ======================== .#..######......###AC: 11Str: 9 .... ##.......###EV: 16Int: 25##........#SH: 0Dex: 23##....R...#XL: 14 Next: 41% Place: Lair:2#.....@...#Noise: ---------  Time: 16102.2 (0.0) hYl.............#H) +2 arbalest (flame)...............#Fire: H) +2 arbalest (flame) .......#P>.../........###............ .......R   Wemymur the knight hZ..... ........... .......Your pack is full.   h-ZYou see here a glowing clear potion. _Okay, then.Your pack is full.   hZYou see here a glowing clear potion. _Okay, then. hmb? see here a gl hbowing clear potion. _Okay, then.  Your pack is full. see here a glowing clear potion.  hbH_Okay, then.   h d hj hq. _ hY heInventory: 52/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)  a - a +1 slingx - a +0 orcbow Missiles (go to first with ()  g - 5 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  heZ w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  v - a +2 robe of resistance  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection   hgFy - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h_r Ga - a +1 sling. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 24.2 Your +3 troll leather armour {Snorg} slightly slows your attacks with this weapon.  Current attack delay: 0.7. Damage rating: 16 (Base 7 x 132% (Dex) x 164% (Skill) + 1 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged weapon _________________ “And David put his hand in his bag, and took thence a stone, and slang it, and (w)ield, (d)rop, (=)adjust, or (i)nscribe. h h h ............##Selgeron the Crack Shot .............##Deep Elf of Hepliaklqana ****.. .#............##Health: 80/80 ======================== #....P##.......##Magic: 34/34 ======================== .#..######......###AC: 11 hStr: 9 .... ##.......###EV: 16Int: 25##........#SH: 0Dex: 23##....R...#XL: 14 Next: 41% Place: Lair:2#.....@...#Noise: ---------  Time: 16102.2 (0.0).............#H) +2 arbalest (flame)...............#Fire: H) +2 arbalest (flame)  h.......#P>.../........###............ .......R   Wemymur the knight..... ....... h0.... .......You see here a glowing clear potion. _Okay, then. hXYour pack is full.  You see here a glowing clear potion. _Okay, then.  h~6_Okay, then. hl h+3.2 (1 h:$ h'  _Okay, then.  Your pack is full. see here a glowing clear potion. _Okay, then. _You drop a +1 sling. h hYInventory: 51/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon)x - a +0 orcbow Missiles (go to first with ()  g - 5 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  ha w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  v - a +2 robe of resistance  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence   hs - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hn MMx - a +0 orcbow. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 24.2 Your +3 troll leather armour {Snorg} slightly slows your attacks with this weapon.  Current attack delay: 0.7. Damage rating: 24 (Base 11 x 132% (Dex) x 164% (Skill)).  h%oThis weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. You took it off a centaur on level 7 of the Dungeon. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon (w)ield, (d)rop, (=)adjust, or (i)nscribe. hD hK h@U............##Selgeron the Crack Shot .............##Deep Elf of Hepliaklqana ****.. .#............##Health: 80/80 ========================  hU#....P##.......##Magic: 34/34 ======================== .#..######......###AC: 11Str: 9 .... ##.......###EV: 16Int: 25 hUB##........#SH: 0Dex: 23##....R...#XL: 14 Next: 41% Place: Lair:2#.....@...#Noise: ---------  Time: 16103.2 (0.0).............# h)VH) +2 arbalest (flame)...............#Fire: H) +2 arbalest (flame)  hV*.......#P>.../........###............ .......R   Wemymur the knight..... ........... ....... _Okay, then. hVYour pack is full.  You see here a glowing clear potion. _Okay, then.  hWQ_Okay, then. _You drop a +1 sling. h` hb+4.2 (1 hh hw  Your pack is full. see here a glowing clear potion. _Okay, then. _You drop a +1 sling.0 orcbow. hG  hˆ ZPick up what? 50/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 orcbow  b - a +1 sling Potions (select all with !)  c - a glowing clear potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h0:  c + a glowing clear potion[Enter] accept (1 chosen) hm h  h6)N............##Selgeron the Crack Shot .............##Deep Elf of Hepliaklqana ****.. .#............##Health: 80/80 ======================== #....P##.......##Magic: 34/34 ======================== .#..######......###AC: 11Str: 9 .... ##.......###EV: 16Int: 25##........#SH: 0Dex: 23##....R...#XL: 14 Next: 41% Place: Lair:2#.....@...#Noise: ---------  Time: 16104.2 (0.0).............#H) +2 arbalest (flame)...............# h)[Fire: H) +2 arbalest (flame) .......#P>.../........###............ .......R   Wemymur the knight..... ........... .......Your pack is full.  You see here a glowing clear potion. _Okay, then. _Okay, then. _You drop a +1 sling. _You drop a +0 orcbow. h1 hh2+5.2 (1 h8 h<Z _a - a glowing clear potion h   h: Read which item? Scrolls  b - 3 scrolls of brand weapon  c - a scroll of fog  i - 2 scrolls of vulnerability  o - 5 scrolls of immolation  r - 2 scrolls of enchant armourB - a scroll of amnesia  C - 3 scrolls of teleportation  h  J - a scroll of poison  O - 3 scrolls of tormentT - a scroll of identify  W - 3 scrolls of revelation  X - a scroll of fear  Z - a scroll of blinking [!] read|quaff|evoke[?] describe selected h h  h N............##Selgeron the Crack Shot .............##Deep Elf of Hepliaklqana ****.. .#............##Health: 80/80 ======================== #....P##.......##Magic: 34/34 ======================== .#..######......###AC: 11Str: 9 .... ##.......###EV: 16Int: 25##........#SH: 0Dex: 23##....R...#XL: 14 Next: 41% Place: Lair:2#.....@...#Noise: ---------  Time: 16105.2 (0.0).............#H) +2 arbalest (flame)...............# hFire: H) +2 arbalest (flame) .......#P>.../........###............ .......R   Wemymur the knight..... ........... .......You see here a glowing clear potion. _Okay, then. _Okay, then. _You drop a +1 sling. _You drop a +0 orcbow. _a - a glowing clear potion h& hIdentify which item? (\ to view known items) Potions (select first with !)  a - a glowing clear potion  V - a sapphire potion[?] describe selected h@X  hx`  h_i =............##Selgeron the Crack Shot .............##Deep Elf of Hepliaklqana ****.. .#............## hi Health: 80/80 ======================== #....P##.......##Magic: 34/34 ======================== .#..######......###AC: 11Str: 9 .... ##.......###EV: 16Int: 25##........#SH: 0Dex: 23##....R...#XL: 14 Next: 41% Place: Lair:2#.....@...# hj Noise: ---------  Time: 16105.2 (0.0).............#H) +2 arbalest (flame)...............#Fire: H) +2 arbalest (flame) .......#P>.../........###............ .......R   Wemymur the knight..... ........... .......You see here a glowing clear potion.  hj _Okay, then. _Okay, then. _You drop a +1 sling. _You drop a +0 orcbow. _a - a glowing clear potion hN} ]  As you read the scroll of identify, it crumbles to dust. h ~ +6.2 (1 h^  h׈ S _a - a potion of lignification hD  hx tDrink which item? Potions  h. $ a - a potion of lignificationd - 3 potions of brilliance  e - a potion of might  f - a potion of hastek - 2 potions of enlightenment  n - 3 potions of attraction  E - 2 potions of cancellationF - 2 potions of ambrosia  I - 4 potions of moonshine  M - a potion of mutationQ - 2 potions of invisibility  V - a sapphire potion [!] read|quaff|evoke[?] describe selected h% h- h3............##Selgeron the Crack Shot .............##Deep Elf of Hepliaklqana ****.. .#............##Health: 80/80 ======================== #....P##.......##Magic: 34/34 ======================== .#..######......###AC: 11 h'4Str: 9 .... ##.......###EV: 16Int: 25##........#SH: 0Dex: 23##....R...#XL: 14 Next: 41% Place: Lair:2#.....@...#Noise: ---------  Time: 16106.2 (0.0).............#H) +2 arbalest (flame)...............# hR4YFire: H) +2 arbalest (flame) .......#P>.../........###............ ....... h{4R   Wemymur the knight..... ........... ....... _Okay, then.  h4_You drop a +1 sling. _You drop a +0 orcbow. _a - a glowing clear potion h4As you read the scroll of identify, it crumbles to dust. _a - a potion of lignification hHc ....##.....##......###......### ##.......###  ##........#  ##....R...#  #.....@...#  .............#  ...............#  h|I` .......#P>.../..  ......###.......  ..... .......  ..... .......  .... .......  hIuIt was a potion of berserk rage.  A red film seems to cover your vision as you go berserk! hJ120/1207.2 (1+2 arbalest (flame) Berserk  hP hTG _You feel yourself moving faster! You feel mighty! h4k hk h s h{wN _Calm down first, please. h 4 h  h  h{ ` 0  You start waiting. hy +9 (0.7 hP  h: k _You feel a strong urge to attack something. h4 h h1 hQBerserk  hC h ....##.....##......###......### ##.......###   h##........#  ##....R...#  #.....@...# 8.6 .............#  ...............#   h5.......#P>.../..  ......###.......  h..... .......  ..... ....... .... ....... _You start waiting.You feel your anger nearly subside. You are no longer berserk. h80/80 9.3 (1.4+2 arbalest (flame) Slow -Berserk  h hZ _You are exhausted. You feel yourself slow down. h h h hS, h h h h  h, h h  hf  h( hL, h? h, h h h$ h  hW%, hS& h* h@* h+ hb/, h[1 h4, h6 h:, h; h?, hhA hME, hGF hI h J hK hO h@O hP hT, h>V hY hY hQ[ h^, ha` hc, he hh h1i h6k h`C 43.8 (34.5) _You start waiting.5.3 (36.0 hx h  h,M_You feel yourself speed up. h?4 h@ h&E h?J, hJ hSK h?M h%Q htQ hS hV h6W hX h\ h\ h^ hb h c hd hh hCi hk hpB hMt ht h!v hJy hy h5z h hRg 55.3 (10 _You start waiting. h46.3 (11 hb hc _You recover from your berserk rage. h hF h h% h hY hy h h h h h h h h h hS h hx, h< h, h h h[  h  hW  h  hv  h , hP  h  h#  h  h  hi  h  hs  h  h(  hT! B h(#  hI#  h#$  hD& , hu'  h, , h.  hd2 , hG4  h7  ha7  h8  h< , ht>  hB  h,C  hE  hI , hL  h^P  hP  h3R  hV  hW  hY  h\  h\  h^  hb  hcb  hc  hBg  hg  hEi  hl , h0n  hjq  hq  h/s  hv , hx  h{  h$|  h}  h  h]  h  h\  h  h  h  h  hg  hƐ  h  h  h , h֗  h. , h  h۠  h0  h  h/ , hd  h«  h  h  h2 , hβ  h8  h  hH  h  hڻ  hQ  h , h  hq  h  h}  h3 , h3  h$ , h  hP , h$  h , hf  h , h  h  h  h  h , h  h  hM  h  h , h  h , h  h , h  hz , h  h , h\  h  h  h  h  hB  hO  ho  h  h)  h  h  hu  h  h   hV  h , h  h , hl  h" , h5#  h% , h%  h (  hz(  h3*  h, , h,  h.  h.  h/  h2 , h2  h4 , h5  h7  h7  h9  h; , h<  h9? , h@  hD , hE  hnI , hJ  h!N  hvN  h Q  hS  hT  h^U  hKY , h [  h^  h^  hW`  hc  hBd  he  hgi , hj  ho  hho  hYq  hpt  ht  hcv  h0z , h |  h  h  h  h , hԇ  hb  hӍ  h6  h , h  hO  h  h  h2 , h?  hã  h  h  h , h  h5  h  h  h , h  h , h  hj , h  h  h  h  h+ h 255.3 (99 _You start waiting. h .6.3 (100.0) h  hb # _Done waiting. h h h "B h&, ht* hy+ h4P## ..######## .. ##.### .. ##. #.....)R..##.............##..... h!5X.#.......#P>.../......###P..... ............. ........ ..... ......Y   elephant (trample, asleep) hM5 P♣♣♣♣♣♣Y hu917.0) hM\.R, ally target)8.3 (2 _An elephant comes into view. hpe ((((( hj(YYou shoot a bolt. h8, h9.R.....Y. hM===9.3 (1 _The bolt hits the elephant but does no damage. ho....##.....### ##.......### ##........# ##........# #.....)...###  .............##   h }.........R@....#  .......#P>.../..#  ......###.......P#  ..... ..........  ..... ...........  .... ............  ......Y......  P♣♣♣♣♣♣.......  h p ....##.....### ##.......###  hp##........# ##........# #.....)...###  .............##   hp.........R@....#  .......#P>.../..#  ......###.......P#  ..... .......... ..... ...........  h$q.... ............  ......Y......   h@qsP♣♣♣♣♣♣.......  h4 h  h` _An elephant is nearby! hս ((((( You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. hB, hC hN..R..Y. h\O.60.4 (1.1 hrW h\c _The elephant is moderately wounded. h[ ((((You shoot a bolt. Wemymur avoids your attack.   hɌ .The bolt hits the elephant but does no damage. h  hE  h z..RY. h ,10 h$  h|( c _The elephant is moderately wounded. h ((( You shoot a bolt. Wemymur avoids your attack. The bolt hits the elephant!  The bolt burns the elephant. hy N ..R The elephant is severely wounded.Wemymur blocks the elephant's attack.  The elephant trunk-slaps Wemymur but does no damage.2 h  h @ _Wemymur hits the elephant with a +0 flail! h8  You shoot a bolt. Wemymur avoids your attack. The bolt hits the elephant!!  The bolt burns the elephant. ht(((. hh"s..R. h1'.23 h/ hf3L _You kill the elephant! h h\ h| h"H _No target in view! hTl4 hq htH _No target in view! h  h  h" hM& h.P## .######## . .### h)/ .# ##.# #.....)...###............. h]/.........#P>.@./......###.......P h/.......R.............................. h/ Y.......P♣♣♣♣♣♣.. h/Y   elephant (trample, asleep) hL3&0 h;u.R, ally target) h@5---4.4 (1 hD hjH\ _An elephant comes into view. h ((((((YYou shoot a bolt. The bolt hits the elephant. The bolt burns the elephant. h hO h h] ......R..YYY 2 elephants (trample, 1 ally target)The elephant is lightly wounded. h7===5.5 (1.1 h hj\ _An elephant comes into view. h{....### . ##.......### ##........# ##........# #.....)...###  .............##  ...............##  #P>.@./..#  ##.......P#  .................#  ........R.........  ..................  YY.............  P♣♣♣♣♣♣........  ♣♣.......  h ....### ##.......### ##........# ##........# #.....)...###  .............##  ...............##  #P>.@./..#  ##.......P#  .................#  ........R......... .................. YY.............  P♣♣♣♣♣♣........  ♣♣.......  h¶  hF  h8 $ ((((( _There are monsters nearby!You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. h ` B ha 8...... hb PY.R. hSc (6.6 hKl  hfp ` _The elephant is heavily wounded. hV 7....### . h ##.......### ##........# ##........# #.....)...###  .............##  ...............##   h `#P>.@./..#  ##.......P#   hH .................#  ..................  .....Y.R..........  h n .Y.............  P♣♣♣♣♣♣........   h =♣♣.......  h ....### ##.......### ##........# ##........# #.....)...###  .............##  ...............##  #P>.@./..#  ##.......P#  .................#  .................. .....Y.R.......... .Y.............  P♣♣♣♣♣♣........  ♣♣.......  h  h-  h  h  (((( _There are monsters nearby!You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant! h# , h* }  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant!  The elephant is almost dead.An elephant comes into view.  Something tramples the fungus! The fungus begins to die.  Something trunk-slaps the fungus.  The elephant tramples Wemymur but does no damage. hw6 ....Y.YR..YY 3 elephants (trample, 1 ally target) h7 (7.7 h@  hD J _The elephant trunk-slaps Wemymur but does no damage. h0f((((((( hD|  You shoot a bolt. The bolt barely misses the elephant. h@ ...Y.Y....Wemymur hits the elephant but does no damage.  Wemymur blocks the elephant's attack. h,80 hr hJ _The elephant trunk-slaps Wemymur but does no damage. huo  You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. h#|(((. 2 elephants (trample) h, h-e ..Y.....YY 3 elephants (trample, 1 distracted, …)You kill the elephant!An elephant comes into view.Wemymur blocks the elephant's attack. x2 h4539.8 (1.1 hg h @ _Wemymur hits the elephant with a +0 flail. h ((((You shoot a bolt. Wemymur avoids your attack.   hk.The bolt hits the elephant but does no damage. hP, h  The elephant is lightly wounded.  The elephant tramples Wemymur! Wemymur is shoved backwards! h&|  Wemymur hits the elephant with a +0 flail.  Wemymur blocks the elephant's attack. h...Y.RYY... Yally target) h)70.9 h hJ _The elephant trunk-slaps Wemymur but does no damage. h ws ((You shoot a bolt. hS  The bolt hits the elephant but does no damage. hk  A nearby fungus withers and dies.The elephant tramples Wemymur but does no damage. hpY..Y.. h(2.0 h" h'J _The elephant trunk-slaps Wemymur but does no damage. h' r (You shoot a bolt. h The elephant tramples Wemymur but does no damage. _The elephant trunk-slaps Wemymur but does no damage.  Wemymur hits the elephant with a +0 flail!! Wemymur holds his ground! hP  hN RY..Y. hʹ (3.1 hZ  h~ ; _Wemymur blocks the elephant's attack. h o  You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant! hV@   The elephant is moderately wounded.Wemymur hits the elephant with a +0 flail.  The elephant barely misses you. x2; The elephant tramples Wemymur! hM Y.RY.  hQN (4.2 hY.@/..# ......###Y......P# ........R.# .Y...........#.........#.♣♣♣♣♣♣.♣♣. hJThe elephant is heavily wounded. h  The elephant tramples you. You stumble backwards!  Wemymur blocks the elephant's attack. hKY. h76--2--50 h* h J _The elephant trunk-slaps Wemymur but does no damage. hѶo  You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant! hC=k  The elephant is almost dead. h HT P##.## ......### ##.### ##.# ##.# #.....)...### .## ......## .#P>YY.@..# ......###.......P# .R.# ..........#.........# .♣♣♣♣♣♣.♣♣.#Wemymur hits the elephant with a +0 flail! h|I h-PN.YY hP1---0---6 hW hoZG _The elephant tramples you! You stumble backwards! hEo  You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. hLs† 2 h[  You kill the elephant! h h^.YY. h@b3--47 h h@ _Wemymur hits the elephant with a +0 flail! ho  You shoot a bolt. The bolt hits the elephant. The bolt burns the elephant. hx h͍ Y.The elephant is lightly wounded.4=18.3 (1.1 h hD _The elephant closely misses you. The elephant misses you. h1 o  You shoot a bolt. The bolt hits the elephant. The bolt burns the elephant. h* , h7  ##.## ......### ##.### ##..# ##.# #.....)...### .## ......## .#P>..Y/@.# ......###.R.Y...P# .. h8 # ..........# .♣♣♣♣♣♣..  The elephant is lightly wounded. hB ;†Y hB 0-29-90 hK  hP G _The elephant tramples you! You stumble backwards! h"= l  You shoot a bolt.  The bolt hits the elephant but does no damage. hJ , h .R.Y The elephant is lightly wounded.  The elephant tramples you but does no damage. h 1-30=80 hb  h F _The elephant trunk-slaps you but does no damage. hڨp  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant! h&.   elephant (trample) hx2 h? R..., ally target)You kill the elephant! hH 4/82=61 _The elephant barely misses you. The elephant closely misses you. hN hSi _Your Fighting skill increases to level 7! h  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant. h . The elephant is heavily wounded.Wemymur hits the elephant with a +0 flail.  The elephant tramples you! You hold your ground! h6---27--2 hL hU _The elephant barely misses you. h  You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. h7O  The elephant is almost dead.Wemymur barely misses the elephant. The elephant barely misses you. hP`5=--3 hX h\V _The elephant closely misses you. hJ(((((Wemymur barely misses the elephant. The elephant barely misses you.closely misses you.  The bolt completely misses the elephant.Wemymur avoids your attack. The bolt hits the fungus! The fungus begins to die. The bolt burns the fungus. h@  >..RYThe fungus is lightly damaged.  The elephant closely misses you. hA n6=8-- hB 4 hI  hO F _The elephant trunk-slaps you but does no damage. hӂ p  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant. h C/ hn  h O†R h =875.4 (1.1 hW#  h( L _You kill the elephant! h ho h hH _No target in view! h m3 hOn hz9=9= _ hl h hPV70= hH hzf _A nearby fungus withers and dies. hp130== hU h hK2= h h h?3= hdN1= h h h%4 h hm hy6=2= h h[7= hh hn83== h< ha9= h h hT80=4== h h4 _Magic restored. hX%1 h hp hK2= h0 h1 _HP restored. ha3 h h.g _You swap places.  D - a wand of acid (16) (gained 2 charges) h9= h hye _You see here an elephant corpse. hI3 h h>  hs ##.......###  ##........#.# #.....)...###.....##...............##.......#.>..††R.##......###.......P##.......@..#---..............#.## ...# .♣♣♣♣♣♣. ♣♣.#  ♣♣## F   bullfrog (asleep) F h1301.4 (16.0) h h h".RFFlly target). h#d=---2.4 (17 h&. h1[ _A bullfrog comes into view. hyB p  You shoot a bolt. The bolt hits the bullfrog!! The bolt burns the bullfrog! hI {((((. h ^..... h ;===3.0) hJ  hE L _You kill the bullfrog! h  h@  hW  hJ H _No target in view! hZ h [ he hJfH _No target in view! h 3 h  h h hF h: _ h h h! hc! hg" hY$ h( h) ha* hN+ hP/ hO3 h4 h#5 hE6 h7 ht; h< h= h= hB hG hG hH h#L5 _You swap places. hP hy`3 h-a he hmj hl, hl ho hu hHy, h~z hN h8 hc h͈ h hD h.....#.>..††..## ....###.......P##### ........##.# ...................# ....###  ........###  .♣♣♣♣♣♣.......R..#  ♣♣........##  ♣♣##  ---10.0) ♣.. hL>...#  ♣♣....  ♣♣....  ♣##...  ♣......# ..  ......# . ♣...P..#    h1 hR.R hH---4.4 (11 h h; _Found a stone staircase leading down. h hR h hH _No target in view! h3 h. ht h###.......P##### ...........##.#  .....#  .......###   ###  .♣♣♣♣♣♣....#   ..R.## ..##F#### ♣..>...# ♣♣. ♣♣ ......## ♣......#  ♣......#  ♣...P..#  F   bullfrog (asleep)♣.....#.    hS,0.0) hfh.R, ally target) hy+5.4 (1 h h[ _A bullfrog comes into view. hq  You shoot a bolt. The bolt hits the bullfrog!!! The bolt burns the bullfrog! hXf.( hBK.#. hJ} ===6.5 (1.1 _You kill the bullfrog! hP h~Vo _Your Translocations skill increases to level 4! h 3 hP  h  h  h  h : _ hl  h  h / , h00  hU2  h8  h; , hU<  hd=  hB  hG  hMH  hI  hK  hQ  h_Q  hWR  hU  hB\  h^  hU_  h`  hb  hh  hj  h1k  hJl  h]n  hs  hyv  hv  hw  hz  h  hS  h$  hC  h&  h  h  h  h\  h  h  h  hݜ  h ♣........### ## ♣♣##.########.#  ♣ h ..>...##P...#  ♣♣......#....#  h  ♣♣................#  ♣......##........#  hB ♣......##........# ♣......#P........#  hj ♣...P..###..R@..## ---27.5 (11.0) h ♣.....#. ##.##.##   h ♣..... # ### ##   h" (♣....#            hM  h^ :--- h  h j _Key pressed, stopping explore. hm  hN  hy H _No target in view! hr  hvs  hCy  h} H _No target in view! h5 h_6 h; h?H _No target in view! h2 h h h h h< h: _ h h h h2 h h h hB h7 hy h h h h h h& h+ hu h h h h h h h h) h  h  h:  h  h  hj h h+ h{ h h h\ h h  h h  h# h$, h&% hf& h+ h-, hJ. h/ hK3 h>5 h5 hk6 h8 h= h? h7@ h7A hLC hG hI hJ hWK hM hT ♣♣........### ### ♣♣......##.########.# ♣........>...##P...# ♣♣............#....# hU ♣♣................# ♣......##........# ♣.....R##........# ♣......#P........# ♣...P.@###......## ♣.....#.###.##.##  ♣..... ## ######  ♣....# ♣....  hU8♣.... ♣.... Y   elephant (trample, asleep)♣Y.# h/V/  h_{ 42.5 (15  An elephant comes into view. hAb hj.RYYlly target). h.k5==3.5 (16 hp htC _The elephant trumpets! You hear a trumpeting! hC5   ♣♣......##.# ♣........> ♣♣........ ♣♣.............. ♣......#. ♣......#. ♣.....R#. ♣...P.@###..... ♣.....#.#  ♣..... ##   ♣....#  ♣....  ♣....  ♣Y...  ♣..# h>   ♣♣......##.# ♣........> ♣♣........ ♣♣.............. ♣......#. ♣......#. ♣.....R#. ♣...P.@###..... ♣.....#.#  ♣..... ##   ♣....#  ♣....  ♣....  ♣Y...  ♣..# h? hE hI` _An elephant is nearby! h5   ♣♣......##.# ♣........> ♣♣........ ♣♣.............. ♣......#. ♣......#. ♣.....R#. ♣...P.@###..... ♣.....#.#  ♣..... ##   ♣....#  ♣....  ♣....  ♣Y...  ♣..# h    ♣♣......##.# ♣........> ♣♣........ ♣♣.............. ♣......#. ♣......#. ♣.....R#. ♣...P.@###..... ♣.....#.#  ♣..... ##   ♣....#  ♣....  ♣....  ♣Y...  ♣..# h 4 h  h7# ` _An elephant is nearby! h ((((( You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant. hA.  h0  h8 u.R....Y h9 ,♣. h9 +=4 h9 .0) h?  hC c _The elephant is moderately wounded. h& ((((You shoot a bolt. The bolt hits the elephant. The bolt burns the elephant. h hS h.R..Y.. h1&5 h h#c _The elephant is moderately wounded. h=$ (((You shoot a bolt. Wemymur avoids your attack. The bolt hits the elephant.  The bolt burns the elephant. hm h1 hw.RY. h&6 h h` _The elephant is heavily wounded. h|  You shoot a bolt. Wemymur avoids your attack. The bolt hits the elephant!!!  The bolt burns the elephant!((. h36 h<rR..... hA597.6 (1.1 hG hKL _You kill the elephant! hu; h< hdB hNGH _No target in view! ha  h  h  hc  h  hŒ  hP : _ h  hb  h  ho  h 5 _You swap places. hK . ♣♣.########.# ♣........>...##P...# ♣♣......#....# ♣♣..........# ♣......##........# ♣......##........# ♣......#P..# ♣...P..###......## ♣....@#R###.##.## --- ♣.....### ######  ♣....##  ♣....  ♣....  ♣.... Y   elephant (trample, wandering) ♣..##  .Y.   h -9.6 (2.0 hk  h bR.R   Wemymur the knightYY   elephant (trample, ally target). h H---50.6 (3 hV  h \ _An elephant comes into view. hs (((((You shoot a bolt. The bolt hits the elephant. The bolt burns the elephant. hQ) , h3 .....YY   elephant (trample). h3 5===1.6 (1 h :  h= 6 _The elephant is lightly wounded. h Y   ♣........>. ♣♣........ ♣♣....... ♣......# ♣......# ♣......# ♣...P..# ♣....@#.  ♣.....###   ♣....##  ♣....  ♣....  ♣.Y..  ♣..##  ... hR   ♣........>. ♣♣........ ♣♣....... ♣......# ♣......# ♣......# ♣...P..# ♣....@#.  ♣.....###    h4 ♣....##  ♣....  ♣....  ♣.Y..  ♣..##  ... h5  h  h  h` _An elephant is nearby! h'm((((((( h  h6  hFR...Y..R   Wemymur the knight.Y   elephant (trample, ally target). h&2 h hl _You shoot a bolt. The bolt barely misses the elephant. hT-  ♣........>. ♣♣........ ♣♣....... ♣......# ♣......# ♣......# ♣...P.R# ♣....@#.  ♣.....###   ♣....##  ♣....  ♣.Y..  ♣....   h.R♣..##  ... h*\  ♣........>. ♣♣........ ♣♣....... ♣......# ♣......# ♣......# ♣...P.R# ♣....@#.  ♣.....###   ♣....##  ♣....  ♣.Y..  ♣....   h♣..##  ... h h~ hp h  hR_An elephant is nearby! h0 (((You shoot a bolt.  The bolt hits the elephant but does no damage. hc h? h-R...Y.. h-3.7 (1.1 h h86 _The elephant is lightly wounded. h (( You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. h4, hz9.R.Y. hR:(4.8 h-@ hDc _The elephant is moderately wounded. h8_ (You shoot a bolt.  The bolt hits the elephant but does no damage. h  hY Y.The elephant is moderately wounded. h,50 h h:@ _Wemymur hits the elephant with a +0 flail. h  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant. hK   The elephant is severely wounded.The elephant tramples you. You hold your ground! The elephant misses you.The elephant barely misses you. The elephant closely misses you.0-6.9 (1.1 h  h ] _Wemymur completely misses the elephant. h} p  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant. hk D. h/ 9. h-8 2=5070 _You kill the elephant! h+?  hOB h _Your Dodging skill increases to level 8! h# h# h) h,H _No target in view! h(3 h( hi+ h1 h7f _ h;, h< hB> hD hdI, hJ hgL hgP hU h V9= hW hAY hK\ hTa ha hb hd h#h hl hl hZm ho hr hpy hy hz hr} h1, h hU h] h, h hؓ hy h h h h*; _You hear a trumpeting! h) h h  h h; _You hear a trumpeting! h hT h[ hY h! h h. hu h h h3 h h h3 h h. hY h h, h, h h, h h: h h, h  h h hP , hx  h h$ hP ♣♣...P#  ♣....P#  ♣♣....##  ♣♣......#  ♣♣♣......## ♣♣♣♣♣♣♣♣♣♣........#  he.............# .........R........## .......@..........# ---..................# h..........#####P## .......##### ##..##..#/ ##.   #P  h   wolf (wandering) ##  hK0769.0) h hu)R..hhally target)---7.9 (20 h1 hTNW _A wolf comes into view. h <` ♣♣...P#  ♣....P#  ♣♣....##  ♣♣......#  ♣♣♣......##  ♣♣♣♣♣♣♣♣♣♣........#  ...................#  ........R.........##  .......@..........#  ..................#  .h.........#####P##  .......##### ##  ..##..# / ##. #P ## h ♣♣...P#  ♣....P#  ♣♣....##  ♣♣......#  ♣♣♣......##  ♣♣♣♣♣♣♣♣♣♣........#  ...................#  ........R.........##  .......@..........#  ..................#  .h.........#####P##  .......#####  ..##..# / ##. #P ##  h h h h+[ _A wolf is nearby! h( X((((((( h , h  h R.h....... h ;===8.9 (1.0) hķ  h a _You shoot a bolt. The bolt misses the wolf. h>((((((( hV, hۥn.....h.R h.80.0 (1.1 hMw _You shoot a bolt. The bolt misses the wolf. h͸ (( You shoot a bolt. Wemymur avoids your attack. The bolt hits the wolf.  The bolt burns the wolf. h@= hC .hR  hCIThe wolf is moderately wounded. hjD,10 hI hfL] _Wemymur hits the wolf with a +0 flail! The wolf closely misses Wemymur. hҍ ( You shoot a bolt. Wemymur avoids your attack. The bolt hits the wolf.  The bolt burns the wolf. h0?  The wolf is almost dead.Wemymur blocks the wolf's attack. x2; Wemymur hits the wolf with a +0 flail!†R2 h8Z _The wolf dies! hx hiy hۀ hH _No target in view! h-  h  h   h"  h- H ♣....P#♣....## hM. ......#♣♣♣......##♣♣♣♣♣♣♣♣♣♣♣............................#..# h. .†R.....# h. v#####P##h##### ## h. / ##.. #P ## h/ bh   wolf (asleep)  h= &0 hB 5---3.0 (1 hE  h&n W _A wolf comes into view. h,     ♣♣.  ♣♣♣..  ♣♣♣♣♣♣♣♣♣♣♣........#  ...............  ...............  ......†R...........#  h9- .......@...........#  ............#####P##  h.......##### ##  ...##..## ./ ##. . #P ## hm-* h     ♣♣.  ♣♣♣..  ♣♣♣♣♣♣♣♣♣♣♣........#  ...............  ...............  ......†R...........#  .......@...........#  ............#####P##  h.......##### ##   hN...##..## ./ ##. . #P ##  hP--- h h[ _A wolf is nearby! hW     ♣♣.  ♣♣♣..  ♣♣♣♣♣♣♣♣♣♣♣........#  ...............  hnd ...............  ......†R...........#  .......@...........#  ............#####P##  h.......##### ##  ...##..## ./ ##. . #P ## ha|     ♣♣.  ♣♣♣..  ♣♣♣♣♣♣♣♣♣♣♣........#  ...............  ...............  ......†R...........#  .......@...........#  ............#####P##  h.......##### ##  ...##..## ./ ##. . #P ##  h hZ h hK _A wolf is nearby!You shoot a bolt. The bolt hits the wolf!!! The bolt burns the wolf. h=(((((.( h%m........ h,81===4 h1 hj6H _You kill the wolf! h h h0 h>H _No target in view! hI _No target in view! he  h  hl  h0  _ h6  h 9  h1:  h:  h>  hNE , hF  hI  h(R C ♣♣.......♣♣ ♣♣♣......#...♣♣♣♣♣♣♣♣♣♣♣♣........#.................. hR ...............#.†...#.....#...R......#####P##...@....##### ##---......##..## ...../. ##.P# ..hh #P## h#S ...... ###.....#..#### hh 2 wolves (asleep)♣. hW +7.0 (3 hUa k.R, 1 ally target) hb G---8.0 (4 hQ n _2 wolves come into view. h ((h1 asleep, 1 ally target)  You shoot a bolt.  The bolt hits the wolf but does no damage. h$   h1'  The wolf howls! x2; You hear a trumpeting! x2 h )  h]8  R.hh.hhhh 3 wolves (  A wolf comes into view. x2 h8 R79-3 hg9 U-====9.0 (1 hA  hD ) _The wolf bites you. hi 3 .♣♣  ...♣♣♣♣♣♣♣♣♣♣♣♣ ............... ............... ..........†.... ............... .......R....... .......@....##### ##   hN Q......h##..##  ...../h ##.P#  ......h #P##  ....... ###  ......# ..#### ♣. hi .♣♣  ...♣♣♣♣♣♣♣♣♣♣♣♣ ............... ............... ..........†.... ............... .......R....... .......@....##### ##  ......h##..##  ...../h ##.P#  ......h #P## .......  ......# ..#### ♣.  h  h h hG _There are monsters nearby!You shoot a bolt. h h%, h h  hO  The bolt hits the wolf but does no damage. h!'Uhh.. hx(4---1---===-90.1 (1.1 h0 h5P _Wemymur hits the wolf with a +0 flail! The wolf bites you! h;=h  You shoot a bolt. The bolt hits the wolf!! The bolt burns the wolf. h,DG. 2 ham  You kill the wolf! h  The wolf bites you. The wolf closely misses you. The wolf barely misses you. h9.h h=3--2=--10 h hN _Wemymur misses the wolf. hDwh  You shoot a bolt. The bolt hits the wolf!! The bolt burns the wolf. hY}Z†   wolf h m  You kill the wolf! hpv YhY   elephant (trample)hh 2 wolves (1 ally target)  The wolf barely misses you. The wolf misses you. hf`4=2 h(" hd'\ _An elephant comes into view. h$h  You shoot a bolt. The bolt hits the wolf!! The bolt burns the wolf! h,[†   wolf hR hV h@W  You kill the wolf! h hx@ .Y. hRY.....h.Y 2 elephants (trample)(ally target)  The wolf bites you! hY69-0/35--3.2 (1.1 h hk\ _An elephant comes into view. h h  You shoot a bolt. The bolt hits the wolf!! The bolt burns the wolf! hl F† hM  hgN  h O  hqZ .Y..RY....†......, 1 ally target) h_ a71---24 h` 0 hn  hr H _You kill the wolf! ht ((((You shoot a bolt. Wemymur avoids your attack. The bolt hits the elephant!!  The bolt burns the elephant! h  h  h+  hF.YR...Y...† h52= hM1=5 h@ h` _The elephant is heavily wounded. h/w  You shoot a bolt. Wemymur avoids your attack. The bolt hits the elephant!!   hThe bolt burns the elephant! h†(((   elephant (trample) hu h"x h.R....Y, ally target) h}3==36.3 (1.1 hX hL _You kill the elephant! h ((( You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. h9r  The elephant is moderately wounded. hDQ.Y.† h E:4270 hL hP@ _Wemymur hits the elephant with a +0 flail. hdbw (((((((You shoot a bolt. h, h hA] k.....RY†k   rime drakeThe bolt completely misses the elephant. h(558.4 (1.1 h" h5] _A rime drake comes into view. h ( You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant! hz  h p  The elephant is severely wounded. h w.k.Y  h c6=3= h %90 h  h1 @ _Wemymur hits the elephant with a +0 flail! h o  You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. h †k   rime drake hj  hNl  hv .kR.(ally target) h} x8==4400 h  h% L _You kill the elephant! hj (((( You shoot a bolt. Wemymur avoids your attack. The bolt hits the rime drake!!  The bolt burns the rime drake! h .R..†catching breath, ally tar…)The rime drake is almost dead. h ****The rime drake breathes ice at you.The icy flash freeze misses Wemymur. The icy flash freeze hits you. hj R..†ally target)You are encased in ice.The rime drake bites Wemymur but does no damage. h:l6====1.5 (1.1Frozen  hwv h5y\ _Wemymur closely misses the rime drake. hH ((((You shoot a bolt. Wemymur avoids your attack. The bolt hits the rime drake.  The bolt burns the rime drake. hы hԔ.R.k..† hi7===-20 h h^ _The rime drake is almost dead. hc{  You shoot a bolt. The bolt hits the rime drake!! The bolt burns the rime drake. h*`.(((  hSy hi.R...†  h3Y84=7 hٍ@5-3.6 (1.1 hd _You kill the rime drake! h h7 hS hH _No target in view! hS  h  h͸  h H _No target in view! hIa  ha  hc  hAh  hj  huo i9= _ ht  hv  hww 80=5== hx  h~ o _The ice encasing you melts away. h~ K2= h  h?  h  hŋ  h#  h = _You swap places.   h ;You see here a wolf corpse. h  hG  h  _ hV  h  h|  hס #= h  hH  hV  h 9= h  h Q _K - a wand of flame (39) (gained 10 charges) hɵ  hX  h  h&  h_  h  hp  h  h  h7  h.  hA  h  h  h  h  h , h  h&  he  h  hB  hj  h+  h  h  hZ  h  hc  h8  h  h  h  h  h  h  h,  hb  hh  h  ........♣♣♣  #P........♣♣♣♣♣♣♣♣♣♣ ##. # #......†.. h6  #.#...†. #..................... ..#...@.........†.....#---18.6 (15.0)....R.......†##..##..............##.P# h ............##P##(............######.#.............### ##.##.......##### ## ♣P.P.~♣.##~~~~~~~.# h  h  hf( RR. h( H---9.6 (16 h= ; _Found 3 stones. h hM h_ h hf h3 hB hw hB hr h hA h h h  hL h h hj hp h7!.......♣♣... ........♣♣♣...l #P............## ......... ##.......####........P#.#.........†.......#.R.... #....@#.............†. ##...........† #.............. #.............. #.(.................. ####.#.............##  h;"##.##.......##### l   komodo dragon (asleep) ## ♣P.P.~♣.# #~~~~~~~.# h\%223.6 (4.0) h@/wR., ally target) h/+4.6 (5 h7 h<` _A komodo dragon comes into view. h   ...   ...l #P.... ....## .....  h...... ##.... ......####..... ......P#.#.........† .......#R...... #....@#....† ##...........† #........... #........... #.(......... ####.#...... ##.##....  ## ♣P.P.~♣.#    h7   ...   ...l #P.... ....## ..... ...... ##.... ......####..... ......P#.#.........† .......#R......  hA#....@#....† ##...........† #........... #........... #.(......... ####.#...... ##.##....  ## ♣P.P.  _A komodo dragon is nearby! hŻX (((( hO(l  You shoot a bolt. The bolt hits the komodo dragon!  The bolt burns the komodo dragon.  The komodo dragon hisses angrily. hH?  hG y.l.... h:J 5===5.6 (1 hS  h_ h _The komodo dragon is moderately wounded. hZ (((( You shoot a bolt. The bolt hits the komodo dragon!!  The bolt burns the komodo dragon. h$  h3 .l....6 h:  h> a _The komodo dragon is almost dead. h  You shoot a bolt. The bolt hits the komodo dragon!  The bolt burns the komodo dragon. h6n.((( h6 h;`  You kill the komodo dragon! hS....S   black mamba (wandering, ally target) h567.7 (1.1 h h^ _A black mamba comes into view. hW (((((SYou shoot a bolt.  The black mamba hisses angrily. h( h he..S... h(8.8 h hG _The bolt hits the black mamba but does no damage. hB, ((( You shoot a bolt. The bolt hits the black mamba!  The bolt burns the black mamba. h h  he..S. h(9.9 hI hc _The black mamba is heavily wounded. h#}  You shoot a bolt. The bolt hits the black mamba!!  The bolt burns the black mamba! h$* † h*F( h.7300 hO _You kill the black mamba! h  h~  h  h H _No target in view! hƵ  hu  h  h H _No target in view! h3 h h hѧ hƩ hʭ: _ h; h h h h hg  You see here a black mamba corpse. h h' h _ h h h hr h h  h h h h. h8 h h, hq h h h hV h hW h h9, hc h@ h`, h h h  hj h h hr h h hw h h h> h", hs# h$ h) h,, h- h@2 h6 hMX hIR hU, hU h+X hbbX hd hjB hm hp h{s h t ht hw h| h, hY h h h hh hL h hޔ hB hߦ hgX hE hH........  hbo........ ....F......... ........ ............. ....... ............ .............. .^.. #........#  hI<.... #........# ..♣ .... #..?....# ..♣ ...#.....@.####...♣ ---##.......#.##..♣ #......R.......♣ ###........♣♣..#...............♣♣...................♣ ...................♣♣ F   bullfrog (asleep)....................♣♣ hd............#........♣♣♣ h052.9 (22.0) hiR., ally target) h@H---3.9 (23 h hE[ _A bullfrog comes into view. h-F ....F.........  .............  ............  ........... .^.. #........#  #........# ..♣  #..?....# ..♣  #.....@.#  ##....R..#  #..............♣  ###..............♣♣  ..#...............♣♣  ...................♣  ...................♣♣  hߋ[ ................  .....#.  hj# ....F.........  .............  ............  ........... ^.. #........#  #........# ..♣  #..?....# ..♣  h$ #.....@.#  ##....R..#  #..............♣  ###............. ..#............. ...................♣  ...................♣♣  ................ .....#. h/4 h7 h;_ _A bullfrog is nearby! h" ....F.........  .............  ............  ........... .^.. #........#  #........# ..♣  #..?....# ..♣  #.....@.#  ##....R..#  #..............♣  ###..............♣♣  ..#...............♣♣  ...................♣   h...................♣♣  ................  .....#.  hB3 ....F.........  .............  ............  ........... ^.. #........#  #........# ..♣  #..?....# ..♣  #.....@.#  ##....R..#  #..............♣  ###............. ..#............. ...................♣  ...................♣♣  ................ .....#. hq: h: hC hCRN (( hR>((((F   _A bullfrog is nearby!You shoot a bolt. The bolt hits the bullfrog. The bolt burns the bullfrog.  The bullfrog gives a loud, deep croak! h, h hp..F.....R.===4.9 (1.0) h, hc _The bullfrog is moderately wounded. h p  You shoot a bolt. The bolt hits the bullfrog!! The bolt burns the bullfrog! h w†(((( h# I.... hW 586.0 (1.1 h^  hN L _You kill the bullfrog! h24 h.9 h=H _No target in view! h h h^ _No target in view! h" _ h( h/ h4 h6, h7 h; h= hN> hz? hRH....................................................................†......... ......... .............. hH^.. #........# ##P.... #........# ..♣  ..... #..@R...# ..♣---... #.......####...♣ ##.......#.##..♣  hH#..............♣ ###........♣♣ ..# hI........♣♣ ..........♣ ... h?Iv......♣♣ .............♣♣ hS-9.0 (3.0 hTH---60.0 (4 hZ h@]. _x - a scroll of identify h3 hs h9 h2" h1n h6X h/=, h> hB hF h?I hI hNK hN h0U, hW hd[ h` hc, hj, hem hp, hr hlv h#{ hv}, h, h hf h h h  h5 h h h h̚, h hO _You now have 2525 gold pieces (gained 24). hY #....P.....P.....  ###....i........  #.......÷...... ### hǪ............. #...PP..#...÷......... #...##<.............## #....##..#..P.# .....).<###P.# ........####P...@...### .........##............. ..............÷RP....... ..................  h(.................. ............... ...............† i   spriggan (wandering) ................ hr ...^.....##.#.## hd071.0 (11.0) h h hp.iR., ally target) h,2.0 (12 h hw _A spriggan comes into view. It is wielding a +0 rapier. h]   ...............  ........i...... .............. ...÷......... <.............## #..P........# ).<###P........# #P...@...### #....R........ .....÷.P....... ................ ................  h................ ......†......... ............... ^.  hRJ    ...............  ........i...... .............. ...÷......... <.............## #..P........# ).<###P........# #P...@...### #....R........ .....÷.P....... .............................................. ......†......... ...............^. hT  hU  h]  h` _ _A spriggan is nearby! h.    ...............  ........i...... .............. ...÷......... <.............## #..P........# ).<###P........# #P...@...### #....R........ .....÷.P....... ................ ................ ................  h z......†......... ............... ^.  hR(    ...............  ........i...... .............. ...÷......... <.............## #..P........# ).<###P........# #P...@...### #....R........ .....÷.P....... .............................................. ......†......... ...............^. h- 4 h7  h9   h9 Q_A spriggan is nearby! hD5((( h/(((( h3  You shoot a bolt. The bolt closely misses the spriggan. h<.÷i....R h=G.i h=;===3.0) hPF h KB _The spriggan shouts! You hear an angry hiss. h (((( You shoot a bolt. The bolt hits the spriggan! The bolt burns the spriggan. hpR h&S hU h;_m..i.R h_1. hU`-4.1 (1.1 hh hla _The spriggan is severely wounded. hH ( h@l((((((You shoot a bolt. Wemymur avoids your attack. hP  h'^ + .....i.RThe bolt closely misses the spriggan.The spriggan hits Wemymur but does no damage. h_ ,50 hg  hl Y _Wemymur barely misses the spriggan. h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the spriggan!  The bolt burns the spriggan. h e$( hce  hr kRk   wyvern  You kill the spriggan! hw -6.2 (1.1 hd  hf Y _A wyvern comes into view. h? (((((((You shoot a bolt. Wemymur avoids your attack. h h h h..k...$R.(ally target) hh,70 h7 hxY _The bolt closely misses the wyvern. h  ((((You shoot a bolt. hg, hS.kR$.. h-8.3 (1.1 h0X _The bolt hits the wyvern but does no damage. h& (((You shoot a bolt. Wemymur avoids your attack. h F R$.The bolt hits the wyvern but does no damage.  Wemymur blocks the wyvern's attack. Wemymur closely misses the wyvern.90 h  h 7 _The wyvern barely misses Wemymur. h X ((( hm  You shoot a bolt. Wemymur avoids your attack. The bolt hits the wyvern.  The bolt burns the wyvern. hN R$.The wyvern is moderately wounded. hO '80 hX  hf[ } _The wyvern barely misses Wemymur. Wemymur completely misses the wyvern. h-  You shoot a bolt. Wemymur avoids your attack. The bolt hits the wyvern!!!  The bolt burns the wyvern. h4q.((( hz.R$. hk.91 h hwJ _You kill the wyvern! h h h?# h&H _No target in view! h h- h hH _No target in view! h< h hM h h5 h  hn: _ h5 h, hl h= _You swap places.   h8cYou now have 2563 gold pieces (gained 38).  Things that are here: h! h&n _a +0 rapier; a +0 robe; a spriggan corpse h6* h$. ho. h00 h3 h):, h: h^< h> h:C hC hE hH hK h(O, h}P h0R hU hX hX hY hV_ h1g#..........# ####.#.#####P##....#......#................. .......#................... ...P.....P.....P...........  hg@........................... ...........÷...............@.........---#...÷.......R...#.. <...##### ..Y #..#..P...)....#  ).<###P........# h'h####P.......### ##............. Y   elephant (trample, asleep)÷.P.................. hk+9.3 (8 hu~R., ally target) hkuH---90.3 (9 h:| h^\ _An elephant comes into view. hק 6  ..  ..#.#####P.....  ....#.......... ............... ............... P.....P........ ............... ..÷............ ......R@....... ÷...........#..... <.....##### ..Y .)....# . ).<......#...÷. h?   ..  ..#.#####P.....  ....#.......... ............... ............... P.....P........ ............... ..÷............ ......R@....... ÷...........#..... <.....##### ..Y .)....# . ).<...... h@ ?÷ hG  hdH  huP  hS ` _An elephant is nearby! hL 6  ..  ..#.#####P.....  ....#.......... ............... ............... P.....P........ ............... ..÷............ ......R@....... ÷...........#..... <.....##### ..Y .)....# . ).<......#...÷. h  ..  ..#.#####P.....  ....#.......... ............... ............... P.....P........ ............... ..÷............ ......R@....... ÷...........#..... <.....##### ..Y .)....# . ).<......÷ h h h h` _An elephant is nearby! hg4 ((((((Y  You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant!  The elephant trumpets! hr  The elephant is moderately wounded. h h h.@..R#...Y. h7===1.4 (1.1 h hx/ _You hear a trumpeting! x2 h (((((You shoot a bolt. The bolt hits the elephant. The bolt burns the elephant. hW, h h/.R h0.#..Y hw . h h h!2.5 h)y _The elephant is moderately wounded. hd (((( You shoot a bolt. Wemymur avoids your attack. The bolt hits the elephant!  The bolt burns the elephant. h> hY hv|..RY.... hz,30 h< ha _The elephant is severely wounded. h!  You shoot a bolt. Wemymur avoids your attack. The bolt hits the elephant!!  The bolt burns the elephant! hh d(((† h  hb .R.604.6 (1.1 h  h: L _You kill the elephant! h6 4 h:  hF> H _No target in view! h  h  hE hH _No target in view! h h hr h h* h: _ h^ h _You swap places. h; _You hear a trumpeting! h h hf h> h> _You hear a trumpeting! x4 h/ h| h h  h  h h6 h h h; _You hear a trumpeting! h h h  h! h$ h( h?* h* h+ h- h1 h_2 hx3 h; h> hAB hD hH hI hOJ hK hL h}P hQ h>R hS hT h~X hY, h Z h[ h] h^B hs_ h}b hd, hd hgg h#j hk, h0l hw hy hz hZz h{ h~B h h߁ hqB h h> h‡ h h h h h, ho h h h hJ h  h h h@X h~ h;B hS h. h, h h h hR, h h> _You hear a trumpeting! x4 h_ hu> _You hear a trumpeting! x3 h h> h hX h hV h, h h hW h hL h h h h hZ h h3 h h , h h h+;....#. #.....)...### ......................## .........## P..#.>..††..##......####.......P#................... .....†...........#..................... ####..........R.@..............---526.6 (32.0) ####......♣♣♣♣♣♣....♣♣♣♣♣♣..... ##.#.....♣♣ ♣.....♣ ♣♣...... # h#.#....♣♣ .P..P...P ♣♣..... ........♣ ......... ♣..........♣♣ ......~... ♣♣.......♣♣ .....~~... ♣♣.....♣ ..†..~~.../ ♣.....♣ ♣... h> hnM.R hH---7.6 (33 h+ hZO _Found an elephant corpse. hk3 hn hs hI....................#.>..†† .####.......P.... h..†..#..... ###..R.............♣♣♣♣♣♣.@..♣♣♣♣♣♣ #.#.....♣♣ ♣.....♣ .#....♣♣ ..P..P...P♣ .......♣ ............. ♣....♣♣ ...Y......~♣.♣♣ Y.Y......~~..♣ .Y...†..~~.../ h€.YYYY 4 elephants (trample, wandering).♣ ....÷...~..÷... ♣..♣ ♣. h 0.0)  4 elephants come into view.Found two elephant skeletons. h hw h& hwU  The elephant trumpets! You hear a trumpeting! x3 h h h͒ h, hH .RYYYYY..Y.Y.YYYY 8 elephants (trample, 1 distract…)Y h?J====8.6 (1 h h_ _An elephant comes into view. x4 hJ3 ............. ............#.>..††..## ...#.......###................†.................................................♣R@..♣ ♣.....♣  Y.P..P...P♣  YYY..........  ..Y.......~....  .Y.Y.....~~....  .....†..~~.../.  ..Y.÷...~..÷...  hK" heD ............. ............#.>..††..## ...#.......###................†.................................................♣R@..♣ ♣.....♣  Y.P..P...P♣  YYY..........  ..Y.......~....  .Y.Y.....~~....  .....†..~~.../.  h@ ..Y.÷...~..÷...  h4 hQ hd _There are monsters nearby! h+ ((ally tarYou shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant. h  he  h; , h  h2 r  The elephant is moderately wounded. h  h  h^  hֹ  h .R.Y...Y.YY.YY.Y h b===-9.7 (1.1 h  h F _An elephant comes into view. h  h (You shoot a bolt. Wemymur avoids your attack.  The bolt hits the elephant but does no damage. h(, h), h** h+ h.  The elephant is moderately wounded.Wemymur blocks the elephant's attack. h = RY.Y.Y..Y.YY.The elephant trunk-slaps Wemymur but does no damage. h>C-30.8 hnK hPC _Wemymur hits the elephant but does no damage. h#  You shoot a bolt. Wemymur avoids your attack. The bolt hits the elephant!!!  The bolt burns the elephant! h (.7) h{| , hw} , h`~  h~  h:  h  h RYYPY.Y..8, 1 ally tar…) h: +11 h 0 hў  h L _You kill the elephant! h (You shoot a bolt. Wemymur avoids your attack. The bolt hits the elephant.  The bolt burns the elephant. hl  The elephant is lightly wounded.  Wemymur blocks the elephant's attack. x2 hm  hn  htn  hz RY..YY..7 h{ &2 hڊ  h @ _Wemymur hits the elephant with a +0 flail! h?o  You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. h The bolt hits the elephant!burns the elephant.  The elephant is moderately wounded.tramples Wemymur. Wemymur holds his ground!  The elephant trunk-slaps Wemymur but does no damage.  The elephant closely misses you. x2  The elephant tramples Wemymur but does no damage. h , h  h hlThe elephant tramples Wemymur but does no damage.  Wemymur blocks the elephant's attack.  An elephant comes into view.  Wemymur hits the elephant with a +0 flail!  The elephant completely misses Wemymur. The elephant barely misses Wemymur.  The elephant barely misses you. h huThe elephant barely misses you.  The elephant trunk-slaps you but does no damage. dire elephant comes into view.The elephant tramples the fungus!! The fungus begins to die.trunk-slaps the fungus.  The elephant tramples Wemymur but does no damage. h hr*lYYPYY..YY   dire elephant (trample)YYYYYYY 8 elephants (trample, 1 ally targ…) h6+-3.9 (1.1 h6 hW:J _The elephant trunk-slaps Wemymur but does no damage. hl  You shoot a bolt.  The bolt hits the elephant but does no damage. h\$You shoot a bolt.bolt hits the elephant but does no damage.  The elephant is moderately wounded.  ample  The elephant closely misses Wemymur.elephant tramples you h~  The elephant completely misses you. h  h](, hL6|Y..YYYY†. h6,40 h\F h&K@ _Wemymur hits the elephant with a +0 flail. h#p  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant! h  The elephant is almost dead.The elephant tramples Wemymur. Wemymur holds his ground!  The elephant closely misses Wemymur. The elephant barely misses you. h, h h hi h h h!Y.Y.YY... h#s4-====5 h!2 h23 _The elephant trunk-slaps you. hl p  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant. h v X†7 h [  You kill the elephant! h  A nearby fungus withers and dies.Wemymur hits the elephant with a +0 flail!  The elephant barely misses Wemymur. The elephant misses Wemymur. h"  The elephant misses you. The elephant trunk-slaps you. h  h^ , hk YYYY.Y.Y..8 h 778-- h 3--2===-7.0 (1.1 h6(  h,  _The elephant tramples you. You hold your ground! The elephant misses you. hsC p  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant! hn  The elephant is heavily wounded.Wemymur blocks the elephant's attack. h$ Y  The elephant trunk-slaps Wemymur but does no damage. h @.##..## P.#.>..††..##.#.###.P..†..#...#......#......♣♣♣♣♣♣@.Y.♣♣♣♣♣♣ ##.#.....♣♣ ♣RYY..♣ ♣♣ ##.#....♣♣ YYYY.P...P♣ ♣♣ h .♣ ....YY. ♣.♣♣ ..........~.... ♣♣.♣♣ ...~~.... ♣♣.♣ .....†..~~.../. ♣.♣ ....÷...~..÷... ♣7.♣ ♣Wemymur blocks the elephant's attack.  unk-slaps Wemymur but does no damage.  Wemymur hits the elephant but does no damage.  The elephant tramples you but does no damage.  The elephant closely misses you. The elephant barely misses you.you h Y.The elephant closely misses you. The elephant barely misses you.you  The elephant tramples you! You stumble backwards!  Wemymur blocks the elephant's attack.  The elephant trunk-slaps Wemymur but does no damage.amples Wemymur but does no damage. h* _69----0 h ^---====8.1 hF  h J _The elephant trunk-slaps Wemymur but does no damage. h)p  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant! h$  The elephant is almost dead.Wemymur blocks the elephant's attack. h/, hѰ htY.YYYY.The elephant is almost dead.  Wemymur blocks the elephant's attack.  The elephant tramples you! You hold your ground!  The elephant completely misses you. The elephant tramples you!   hUYou hold your ground! The elephant misses you. hp57------25-----===-90 hL hc _The elephant completely misses Wemymur. Wemymur blocks the elephant's attack. hp  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant. hX†6 h#[  You kill the elephant! h] h<O  Wemymur hits the elephant with a +0 flail! h[ Y.Y hH'.YYY.Y7The elephant closely misses you. The elephant trunk-slaps you.  Wemymur blocks the elephant's attack.  The elephant trunk-slaps Wemymur but does no damage. hJ6------- hP4-40 h h^ _The elephant closely misses Wemymur. The elephant barely misses Wemymur. hL$U(((( hkr #. #.....)...#. ......... .P...#.>..††..#.......###P.....†.... ....#.......#...........@.Y.......  hL.####......♣♣♣♣♣♣.Y..♣♣♣♣ .##.#.....♣♣ ♣RY...♣ ###.#....♣♣ .YYY.P...P♣ ♣♣..♣ ...YY........ ..♣♣ ..........~.....♣♣ .........~~.... ♣♣.♣ .....†..~~.../. ♣ 5 elephants (trample).♣ ....÷...~..÷... ♣You shoot a bolt. The bolt barely misses the elephant.Wemymur blocks the elephant's attack. x2; The elephant tramples you! h:  You stumble backwards!  Wemymur hits the elephant with a +0 flail.  The dire elephant tramples Wemymur!! Wemymur holds his ground! h{  Wemymur blocks the dire elephant's attack.  The elephant closely misses Wemymur. hlYY.†.  h/n 4 elephants (trample, 1 ally target) h1--2--====1.2 (1.1 h hJ _The elephant trunk-slaps Wemymur but does no damage. h0 o  You shoot a bolt. The bolt hits the elephant. The bolt burns the elephant. h5 7 #####P...... ##........# ##.....##.....)...#.. .........P...#.>..††..####....†.. .....#....... hY6 U#............YY....... ..####......♣♣♣♣♣♣Y...♣♣♣♣ ..##.#.....♣♣ ♣R†...♣ ###.#....♣♣ .YYY.P...P♣ ♣♣..♣ ...Y......... ..♣♣ ..........~....YYYY 4 elephants, 1 ally target).♣♣ .........~~.... ♣♣. h6 .♣ .....†..~~.../. ♣The elephant is lightly wounded.  Something closely misses Wemymur. Something misses Wemymur. h:  The elephant tramples you. You stumble backwards! Something tramples Wemymur! hg;  hE YYY..RYY.  hE Y   dire elephant)YYYY 4 elephants (trample, 1 ally target) hTF 49--1---===- hF !2.3 hP  hjT 2 _Wemymur is shoved backwards! h_ %   h KYou shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant. h@! o  The elephant is heavily wounded. h,  Wemymur hits the elephant with a +0 flail!  The dire elephant tramples Wemymur!! Wemymur is shoved backwards! h9 i .#####P. ##.# .#.#.....##.....)...###.......P..#.>..††.#.###.†..#....YY....#####......... h: E.####......♣♣♣♣♣♣Y...♣♣♣♣♣♣.##.#.....♣♣ ♣YY...♣ ♣♣ ..###.#....♣♣ .YY..P...P♣ ♣♣.♣ ...Y......... ♣Y   dire elephant (trample).♣♣ ...~.... ♣♣. YYYY 4 elephants.♣♣ ..~~.... ♣♣.♣ .....†..~~.../. ♣Wemymur is destroyed! h;  h~<  hG {YY.† 3 hQH 0---17----====30 hO  hBT G _The elephant tramples you! You stumble backwards! h[ h\ hIl hn^ _You are too injured to fight recklessly! ht h u h#~ h&^ _You are too injured to fight recklessly! hm> he? h$H h~J^ _You are too injured to fight recklessly! h hRead which item? Scrolls  b - 3 scrolls of brand weapon  c - a scroll of fog  i - 2 scrolls of vulnerability  o - 5 scrolls of immolation  r - 2 scrolls of enchant armour  x - a scroll of identifyB - a scroll of amnesia  C - 3 scrolls of teleportation  J - a scroll of poison  O - 3 scrolls of tormentW - 3 scrolls of revelation  X - a scroll of fear  h; Z - a scroll of blinking [!] read|quaff|evoke[?] describe selected h hz h/.#####P.......##........#Selgeron the Crack Shot .#...........#.....##.....)...### Deep Elf of Hepliaklqana ****.. ................................# Health: 40/82 ===========------------- ................................. Magic: 17/35 ===========------------- ...P.....................#.>..††. AC: 11 hStr: 9 ................#.......###...... EV: 17Int: 25 ................................. SH: 0Dex: 23 ........†........................ XL: 14 Next: 64% Place: Lair:2 ......#.........@YY.............. Noise: ====-----  Time: 16543.3 (0.0) ..#####..........Y............... H) +2 arbalest (flame) ...####......♣♣♣♣♣♣Y...♣♣♣♣♣♣.... Fire: H) +2 arbalest (flame)  hEs...##.#.....♣♣ ♣Y†...♣ ♣♣... ..###.#....♣♣ .YY..P...P♣ ♣♣.. ...........♣ ...Y......... ♣.. Y   dire elephant (trample) ..........♣♣ ..........~.... ♣♣. YYY 3 elephants (trample)  h.........♣♣ .........~~.... ♣♣ .........♣ .....†..~~.../. ♣The dire elephant tramples Wemymur!! Wemymur is shoved backwards!  Wemymur is destroyed! _The elephant tramples you! You stumble backwards! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! h h h hf _You don't currently have any unidentified items. h h(-Read which item? Scrolls  b - 3 scrolls of brand weapon  c - a scroll of fog  i - 2 scrolls of vulnerability  o - 5 scrolls of immolation  r - 2 scrolls of enchant armour  x - a scroll of identifyB - a scroll of amnesia  C - 3 scrolls of teleportation  J - a scroll of poison  O - 3 scrolls of torment hbW - 3 scrolls of revelation  X - a scroll of fear  Z - a scroll of blinking [!] read|quaff|evoke[?] describe selected h  h۶  h Y.#####P.......##........#Selgeron the Crack Shot .#...........#.....##.....)...### Deep Elf of Hepliaklqana ****.. ................................# Health: 40/82 ===========------------- ................................. Magic: 17/35 ===========-------------  h ...P.....................#.>..††. AC: 11Str: 9 ................#.......###...... EV: 17Int: 25 ................................. SH: 0Dex: 23 ........†........................ XL: 14 Next: 64% Place: Lair:2 ......#.........@YY.............. Noise: ====-----  Time: 16543.3 (0.0) ..#####..........Y............... H) +2 arbalest (flame) ...####......♣♣♣♣♣♣Y...♣♣♣♣♣♣.... Fire: H) +2 arbalest (flame)  h ;...##.#.....♣♣ ♣Y†...♣ ♣♣... ..###.#....♣♣ .YY..P...P♣ ♣♣.. ...........♣ ...Y......... ♣.. Y   dire elephant (trample) ..........♣♣ ..........~.... ♣♣. YYY 3 elephants (trample) .........♣♣ .........~~.... ♣♣ .........♣ .....†..~~.../. ♣Wemymur is destroyed! _The elephant tramples you! You stumble backwards! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You don't currently have any unidentified items. h  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The elephant looks frightened! x3 h , hp  h  h1 Y..Y.YY.YY, fleeing) h YYYY 4 elephants (trample, 3 fleeing) hR 1=18=---- h $4.3 (1 h  h 9 _The dire elephant looks frightened! h% #.#####P. ##.# ..#.#.....##.....).........P..#.>..††.# h% .### ÷.†..Y.#......Y....#####....Y.....####......♣♣♣♣♣♣Y...♣♣♣♣♣♣.##.#.....♣♣ ♣.Y...♣ ♣♣.###.#....♣♣ .YY..P...P♣ ♣♣...♣ ...Y......... ♣..♣♣  h& #.~.... ♣♣.♣♣ .~~.... .♣ .....†..~~.../. h?) , h)  h*  h+  h,  hn7 Y..YYYY†YYYYY 5 elephants (trample, 3 fleeing) hD8 q2=----5 h]C  hG  h#....# ..  ##.# .#.#####P.......########........##.....##.....)...#...............P..........#.>..† .#.......### . h^÷....Y...†.........#......Y#...........Y......... )....####......♣♣♣♣♣♣YY..♣♣♣♣..##.#.....♣♣ ♣.†Y..♣ ###.#....♣♣ .YY..P...P♣ ♣♣...♣ ...Y......... YY P...♣♣ ..~.....♣♣ .........~~.... hH, h h hq hw .Y.Y.Y.Y..YYYYY 5s (trample, 3 fleeing) h=?39 hN==6 h> h. he,(## ........# .....# # ##.#.#####P.......########........##.....##.....)......... P.....P..........#.>.#.......###÷.....Y...†......#........ .#..........Y.Y.Y...... .)....####......♣♣♣♣♣♣Y...♣♣♣♣ h/d..##.#.....♣♣ ♣.†...♣  4 elephants (trample, 2###.#....♣♣ .YY..P...P♣ ...♣ ...Y.........P..♣♣ ..~.... h0 h1 h1 ht<.Y.Y..YYY1 h8==5= h=7 hF hwJ hܜ ((You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant. h , h B h^+ .Y.Y.YY.†Y) hU, p6=20= h, 0===8.4 (1.1 h4  h47 ` _The elephant is heavily wounded. h...###.....#..####### ..#....# ##....... ###.#####P.......########....##.....##.....) ................ .P.....P...#.>.#.......###÷.....†.............#........Y..... ..##..........Y.Y.Y......)....####......♣♣♣♣♣♣Y...♣♣♣♣..##.#.....♣♣ ♣.†...♣ ###.#....♣♣ .YY..P...P♣ ....♣ ...Y......... h$ h h hhY...YY.Y.. hR7---90 h*) h/- hU#.....#..#....P##. ...###.....#..####### .#....# ##.. ###.#####P.......########....##.....##.....) #..........P.....P hVs..........#.>.####÷.............†.....Y........#...........Y...###.........Y.Y..Y......)....####......♣♣♣♣♣♣....♣♣♣♣..##.#.....♣♣ ♣.†...♣###.#....♣♣ .YY..P...P♣ hY h[ h^\ h ] hglY...YY.Y.... hhw8=1=--- hh 50 h@r ht hڽL##.....#..... .#.....#..#....P##. >........###.....#..####### ## h....# ##..# ###.#####P.......########....##.....##.....) .#..........P.....P........####÷ h ......Y......†........Y ÷.....#........Y.Y........#####..............Y..... P...)....####......♣♣♣♣♣♣....♣♣♣♣ P..##.#.....♣♣ ♣.†... h#♣ h h h h hvY...YY....Y. h59= h1 h` h h>a (You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. h hB h^Y...YY....Y. h502=====2 h@ ha _The elephant is severely wounded. h4 a #. ####.....#..... #.#.....#..#....P##. #>........###.....#..#### # h ## #....# ##..# ###.#####P.......########....##.....## ..#.........P.....PY.... hq ......Y###÷......Y... ....†........÷ h .....#........Y..... .........#####..............Y.... .P...)....####......♣♣♣♣♣♣....♣♣♣ h  h0  h  h]  h!  The elephant attacks as it pursues you! The elephant closely misses you. hg, 8Y...YY... h- +.Y. h- B1-- hE. 3 h7  hP= F _The elephant trunk-slaps you but does no damage. ha p  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant! h#i P. 3 hi " h4 X h 2Y..Y.. h/ %Y. h 3=3=5==4.5 (1.1 h=  h} L _You kill the elephant! ha M #  #......  ####.....#.....  #.#.....#..#....P##.  #>........###.....#..#### #### #....# ##..# ###.#####P.......##########.....##.....#.......Y..Y.P.....P........##÷.............Y........†÷.....#.............. ......#..............Y...Y..Y....Y.4=---50 h  hlKM# ......##  .....####.......#......#.#....#..#....P##..  #>..###.....#..######. ##### #.## ##....# ##.# #.#####P.#########....#.....##.......Y..Y#.........P.....P.........Y...##÷.........†.÷..... hM hAO hSYLY.Y. h?Z5=4=---6 h9c hOe h}(  ######## ##...... #.... #.... ####.....#..... #.#.....#..#....P##.  #>........###.....#..#### ### hC) 8## # #....# ##..# ## ##.#####P.......########.#.........Y.#.....##........Y#........ P.....P.....PY........# hd* o÷............† h!,  h+4  h4  h!> YYY....Y. h? T6=7 hH  hiJ  hU  #.###  ####..........#..### ##........ #...... #........ ####.....#..... #.#.....#..#....P##.  #>........###.....#..####  ##### #  #....# ##........# ## ###.#####P...Y...#########......Y....#.....##................ .....#..............YP.....P.....P.............#÷.YY....Y.75==8 hO#..P.P#####  .......###  ####..#.###.... hP................# #.................###..............#.......#...........#..#....P##.. #>..###..######.## hQ### #........## ##.  ...# ##..Y.....# ###.#####PY......#########....#.....##.Y. hQ}....#.........P.....P.....P..# hS hAT hU hWV h]RY.Y..Y. h^B89 he hg h  ##.####  ##..P.P#.......####  #..###  ####.## ##.. #..... h * #...... ####.....#..... #.#.........@.#..#....P##. #>........###.....#..#### ###.......### #Y.Y#  #....# ##..# ## ####.#####P.......######## # hk #......Y....#.....## #..............#...............P.....P.....P. h%  hx  h  h QYY...Y. hH X60=60 hf  h,  hTY0 ##.####......## ##..P.P#.#### #.### ####.# h^ZO. ## # # ####.# #.#.#..#....P## #>.###YY...#..###### ###.### #..## ## #....# ##..#  ###.......#.#####PY......  h$[ #.#...........#.....## 2#.....#......P.....P.....P h^ hS` hi<YY.. hj{1=6= hk1 hs hu hl ##.####......## ##..P.P#.#### #. ####.#. ## # # ####.# #.#.YY#..#....P## #>.###.....#..###### ###.### #........##  #...# ##........#  ###.......#.#####PY...... #.....#....#.....#.. #.#.P.....P.....P h h hY.2=2 ht  h h ##.####......## ##..P.P#.#### #. ####.# ## # # h ####.Y.....# #.#.Y.#..#....P## #>.###.....#.. ###.### #........##  #...# ##........# ###.#.#####PY...... #....# h.#.....  ###..#.#. #....P.....P.....P h h  h, hY.Y..YY 3 elephants (trample) h[3=7 h1=3 hs h h" /.P.P#.......### h  #..........#####.........  #####Y# #.#.P## #>.###Y....#..########## #........##  #...# ##........#####.#####PY#### #....#.........###... 2.#.....  #....P.....P.....P ##................#Y...YY###.Y 3 elephants (trample) ht .44 h5  h  h?F #.........#####...  #####Y# #....Y.#P# hOAz #>Y###.....#..####### #........##  #...# ##..#####.#####PY## #....#........###............#...... #....P.....P.....P ###................# #.÷. h*C hjD hOA.Y.Y. hP5=8==5 hZ hN] h_g (You shoot a bolt. The bolt hits the elephant. The bolt burns the elephant. h , h  h .Y.YThe elephant is severely wounded. h S====6.6 (1.1 h+  h t _The elephant closely misses you. The elephant trunk-slaps you. h R ####.###...............#............#............####..............##.#.......Y...#..#....P###>......YY###.....#..######.......### #........## #... # ###.#.#####PY#####...........#...........#....###..............##.......#....... hvS #....P.....P.....P ##..................#.  ........÷.....  ..†  hV  h3] .YY   elephant (trample) hs^ t79=---70 hd  hf  h  hݑ :--- h  h  h&  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant. h/ h2 YY 2 elephants (trample)The elephant is moderately wounded.The elephant tramples you! You hold your ground! hT757---5--====8 h; h?F _The elephant trunk-slaps you but does no damage. hp  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant. ho, h x YY 3 elephants (trample)The elephant is severely wounded.The elephant completely misses you. hx[8---6 h~yn--===-9.7 (1.1 h h&F _The elephant trunk-slaps you but does no damage. hG p  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant! h $† h O 2 hrd hd hVl . hl0.YY hOrV59=6 hr8-700 h~b _You kill the elephant! h@^o  You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. h{  The elephant is almost dead.The elephant barely misses you. The elephant trunk-slaps you.  The elephant tramples you. You hold your ground! hV]56-1 hN\ _The elephant trunk-slaps you but does no damage. hup  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant. h.   elephant hS .You kill the elephant!The elephant tramples you but does no damage. hxYd7-72 h_ h2b@ _The elephant closely misses you. hb h o  You shoot a bolt. The bolt hits the elephant. The bolt burns the elephant. h &   h@ _The elephant is lightly wounded.  The elephant misses you. h f59=7= h &3.8 (1.1 h  hU F _The elephant trunk-slaps you but does no damage. h  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant. hׇ  The elephant is heavily wounded.The elephant tramples you. You hold your ground! hƈ _58-4.9 h  h$ F _The elephant trunk-slaps you but does no damage. h  You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. h  The elephant is severely wounded.The elephant barely misses you. h59=8==50 h hF _The elephant trunk-slaps you but does no damage. h=p  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant! hBg† h h[{60==96 hE h>L _You kill the elephant! h h ha hPH _No target in view! h hE h5 hH _No target in view! h 3 h  h  hd +19 h,  hʳ  h* D2= hٴ  h^  h #3 h a=30= hҹ  hS  h K5= h  h 6=1== h  h  h %7 hI  h  h% T82= h  ha 99 h (= h  h :70 h5 `=3= h}  h  h %1 h  h`  h 2=4== h$  h  h& U4= h  h ---RR   Wemymur the knight h j 882.0) _You start resting. h )55 h ^==---9.9 (13 h  h ? _Wemymur emerges from the mists of memory! h3u4 h{ h~H _No target in view! hJ hJ hSR hUH _No target in view! h\R hS hT hMU hW hXK6= h]7= hb hc h,d%8 he hh hid9== hm hn h3oV80= hdp hMz 2=R. _You start resting. hV294.9 (5.0) h#= h$5.9 (6 hO hI" _HP restored. h 3 h%  h!  h  h4 , hs  h  Things that are here:  an elephant corpse; an elephant corpse h  hq  h 5 _ hX  h  ##.####......##  ##..P.P#.Y.....#### #.........####..........# ...........  hd ................. #...................... ####..............#....... #.#......@....#..#....P##. #>........###.....#..# ###......R### #........##  #..........# ###  ###.......#.#####PY##### #...........#... h "#  ###...... Y   dire elephant (trample, wandering) ###......  h 6#....P.....P.....P...... h +7.9 (2 hr  h^ y.R† h< +8.9 (3 h;  h  h#I h.X h h hp h2 h h h h hj, hT h n h  hn h h hj#.................#####..........#. ##..........# #...................###.................#####..............##.#...........#..#....P###>........###R....#..###### ###......†### #..## ##..603.9 (5 #..........# ##........# ##.. #.......#.#####P.......########.. ..........#...........#.....##... ................................. ....#..................Y.... P.....P.....P...........Y   elephant (trample, wandering) .. hı................# ........÷......... hƷ h` _An elephant is nearby! hz   ####..........#...  ##.................  #................. #..................   hP%.........#...  .....#..#....  #>#R....#..#†### #.@......##  ##........# P.......#........#........................P.........................÷ h|   ####..........#...  ##.................  #................. #..................  .........#...  .....#..#....  #>#R....#..#†### #.@......##  h}O ##........# P.......#........#........................P.........................÷ h  h h hj` _An elephant is nearby! hHh -   hi  ####..........#...  ##.................  #................. #..................  .........#...  .....#..#....  #>#R....#..#†### #.@......##  hi ##........# P.......#........#........................P.........................÷ h    ####..........#...  ##.................  #................. #..................   h Q.........#...  .....#..#....  #>#R....#..#†### #.@......##  ##........# P.......#........#........................P.........................÷ h  hc  h v _An elephant is nearby! h ((((((Y  ally target) _An elephant is nearby! _An elephant is nearby! _An elephant is nearby!  You shoot a bolt.  The elephant trumpets!  h 9 The bolt hits the elephant! The bolt burns the elephant. h  h`  h Z.R..... h E.Y. h+ 5===4.9 (1 h y _The elephant is moderately wounded. hz (((((You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. h , h.R....Y. h&5 h h` _The elephant is heavily wounded. h. (((( You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant! hL hB hR..R..Y.. h&6 h h\ _The elephant is almost dead. hj  You shoot a bolt. Wemymur avoids your attack. The bolt hits the elephant!!  The bolt burns the elephant. ho(((† hKN hWZR... hNcu 707 _You kill the elephant! hh hkm _Your Spellcasting skill increases to level 9! h{ h{ hu h9H _No target in view! h?  hA  hA  hI  hL  hM $ _ h`P  hS  hjU  h/X , hY  h]  h<`  hb  hzc  hd  hbi  h(l  h?o  ho  hp  hKt  hv  hy  hcz  h{  h  h" ..........#..#....P##. ......###.....#..######. ...†### #..## ## h҉ # .....# ##........# ##.. ..#.#####P.......########. ....#.........†.#.....##.....) ...............R........... ............................. P.....P.........@......Y....#.>--- . h3 (..........#.......###. ..÷........................†............#...... h .#####.....Y .)....####......♣♣♣♣♣♣....♣♣♣♣♣♣. Y   elephant (trample, wandering) hƊ R##.#.....♣♣ ♣.†...♣ ♣♣###.#....♣♣ .YY..P...P♣ ♣ h5 ,12.9 (5 hh  h .RY.Yally target) h[ U==-3.9 (6 ho  h , _The elephant trumpets! hW (((((You shoot a bolt. The bolt hits the elephant. The bolt burns the elephant. h  h  h_ j.R....Y. h$ 5=5.0 (1.1 h  h 6 _The elephant is lightly wounded. h .....#. †### #........##  ##........# P.......######.....†.#.....##.....).......................R...... hF :.......@....Y..>..........#....÷.................†............#..............#.............. .)#......♣♣♣♣♣♣..#.....♣♣ ♣.†...♣    h` .....#. †### #........##  hna ##........# P.......######.....†.#.....##.....).......................R.............@....Y..>..........#....÷.................†............#..............#..............)#......♣♣♣♣♣♣.. ha#.....♣♣ ♣.†...♣    hGj hj hp hSt` _An elephant is nearby! h( ((((You shoot a bolt. The bolt hits the elephant. The bolt burns the elephant. hI hJ, hWUY..R.Y.Y   dire elephant (trample)Y   elephant (trample, ally target) hV,60 h+` hb6 _The elephant is lightly wounded. hz .....# †### #........##  ##........# P.......######.....†.#.....##.....).....................................@.R.Y... h{>..........#....÷.................†............#..............#.............. .)#......♣♣♣♣♣♣..#.....♣♣ ♣.†...♣    hT .....# †### #........##  ##........# P.......######.....†.#.....##.....).....................................@.R.Y...>..........#....÷.................†............#..............#..............)#......♣♣♣♣♣♣..#.....♣♣ ♣.†...♣    h! hp" h) hl-d _There are monsters nearby! hN ((( You shoot a bolt. Wemymur avoids your attack. The bolt hits the elephant!  The bolt burns the elephant. h, hAw ...RY   elephant (trample, ally target)  The elephant is moderately wounded.The elephant closely misses Wemymur. h$&7 hi h"J _The elephant trunk-slaps Wemymur but does no damage. h .....#. †### #........##  ##........# P.......######.....†.#.....##.....) hf.....................................@..RY...>..........#....÷.................†............#..............#.............. .)#......♣♣♣♣♣♣..#.....♣♣ ♣.†...♣    hy .....#. †### #........##  ##........# P.......######.....†.#.....##.....).....................................@..RY...>..........#....÷.................†............#..............#..............) hM#......♣♣♣♣♣♣..#.....♣♣ ♣.†...♣    h hW h: h` _An elephant is nearby! h (((You shoot a bolt. Wemymur avoids your attack. The bolt hits the elephant!!  The bolt burns the elephant. hC` ..R The elephant is heavily wounded.Wemymur hits the elephant with a +0 flail!  The elephant tramples Wemymur but does no damage.8.1 (1.1 h; _Wemymur blocks the elephant's attack. h (((You shoot a bolt. Wemymur avoids your attack.  The bolt hits the elephant but does no damage. h# .RY.The elephant is severely wounded. h$ ,90 h<,  h0 Q _The elephant tramples Wemymur. Wemymur is shoved backwards! h % ((You shoot a bolt. Wemymur avoids your attack. The bolt hits the elephant.  The bolt burns the elephant. h$ p  The elephant is severely wounded. h  Y.RY   dire elephant (trample)Y   elephant (trample, ally target)Wemymur hits the elephant with a +0 flail! h .20.2 (1.1 hD  h > _Wemymur blocks the elephant's attack. x2 h  You shoot a bolt. Wemymur avoids your attack. The bolt hits the elephant!!!  The bolt burns the elephant. h a((. h , hK+.YR..., ally target) ha27 11.3  h2?_You kill the elephant! h > hvBk _Your Evocations skill increases to level 7! hq (You shoot a bolt. hudX  The bolt hits the dire elephant but does no damage. h4oH.Y hlp(2.4 h?y h{E _Wemymur hits the dire elephant with a +0 flail. h-  You shoot a bolt. The bolt hits the dire elephant!!  The bolt burns the dire elephant. hj( ###.....#..######......###†### #........## ##.......##..# ##........# ##..#.#####P.......######..#.........†.#.....##.....).....................YR P.....P h~)$.........#.> .......#.......###.÷.....†...#....####.....Y .)........♣♣♣♣♣♣....♣♣♣♣♣♣ ...♣♣ ♣.†...♣ ♣♣#♣♣ .YY..P...P♣ .........♣ ...Y.........  The dire elephant is moderately wounded. hd8D .YThe dire elephant tramples you!! You stumble backwards!64------27------====3.5 hA hoEH _Wemymur hits the dire elephant but does no damage. hq  You shoot a bolt.  The bolt hits the dire elephant but does no damage. hÔ  The dire elephant is moderately wounded.The dire elephant tramples you but does no damage. h5=-----===-40 he ho[ _The dire elephant closely misses you. hij  You shoot a bolt. The bolt hits the dire elephant!!!  The bolt burns the dire elephant! h@F  .The dire elephant is almost dead.Wemymur hits the dire elephant with a +0 flail.  The dire elephant barely misses you. hAG 6=8=-----=====5 h#P  hT K _The dire elephant trunk-slaps you but does no damage. h'? q  You shoot a bolt.  The bolt hits the dire elephant but does no damage. h o †### #........## ##.......##..# ##........# ##..#.#####P.......######..#.........†.#.....##.....).................. h ....R P.....P...Y...........#.> ..........#.......###.÷............†.#....####.....Y .)........♣♣♣♣♣♣....♣♣♣♣♣♣ ...♣♣ ♣.†...♣ ♣♣# h z♣♣ .YY..P...P♣ .........♣ ...Y.........P♣♣ ..........~The dire elephant is almost dead. hG  hE k.RY h 54----2----===--6 h  h M _The dire elephant tramples you!! You stumble backwards! hb  You shoot a bolt. The bolt hits the dire elephant!  The bolt burns the dire elephant.. h hR.R h65=---3----4--7.6 (1.1 hW hNQ _You kill the dire elephant! hU h= h hH _No target in view! h3 h hh6= _ hA, hg84= h+ h<59 h(= h h7 hX60= h hb h%p15== hE  h  h K2= h h3=6= hs;4 h h"5=7=7= h?# hi*88== h+a9= h,- hQ1 h170=9= h 3 h5 h\6%1 hw7 hd: h:z2=30= h; h;=k3= h> h4B51== hC hE96 hE(= hF hI7=2= hJ hzJ hdL;8 hM hO h#Py9=3= hP hT hTV80= hU h-Z hZn14== hY[ h^ hN_K2= hG` hrd heh5== hf hk4 _Magic restored. hn hp3 hzq h?t hw hxy hy hkz h| h@ h"== h hF+I#.........†.#.....##.....)...### ....................##.......................#P..............#.>..††...#.......###...... .......†.......................#..R............. .#####.. hp,---56.6 (29.0)####......♣♣♣♣♣♣....♣♣♣♣♣♣##.#.....♣♣ ♣.†...♣ ♣♣ .###.#....♣♣ .YY..P...P♣ ♣♣ ..........♣ ...Y...Y..... ♣.....♣♣ ..........~.... ♣♣.....♣♣ .........~~.... ♣♣. Y   elephant (trample, ally target)♣ .....†..~~.../. ♣. ..♣ ....÷...~..÷... ♣. h.:--- h6 hZ8` _An elephant is nearby! hR†) .............................................#.>..††......#.......#...............†.......................R..............@..........♣♣♣♣♣♣....♣♣ ♣.†...♣  .YY..P...P♣  .....  ~....  ....  .....†/.  ....÷÷...  h% †) .............................................#.>..††......#.......#...............†.......................R..............@..........♣♣♣♣♣♣....♣♣ ♣.†...♣  .YY..P...P♣  .....  ~....  ....  hh& .....†/.  ....÷÷...  hJ/  h!0  hX7  h: ` _An elephant is nearby! h"†) .............................................#.>..††......#.......#...............†.......................R..............@..........♣♣♣♣♣♣....♣♣ ♣.†...♣  .YY..P...P♣  .....  ~....   h#a....  .....†/.  ....÷÷...  hԾ†) .............................................#.>..††......#.......#...............†.......................R..............@..........♣♣♣♣♣♣....♣♣ ♣.†...♣  .YY..P...P♣  .....  ~....  ....  .....†/.  ....÷÷...  h4 hk h` _An elephant is nearby! h] (((( You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant! h hg..†.. h;===7.6 (1.0) hE h   hU_The elephant is moderately wounded. h  h  h ^ _No target in view! hd 4 h  h H _No target in view! hE}3 h h h..†.#.....##.....)...### ....## .....# .P.............#.>..††..# hэ9...#.###.P..†..........#..R........ #####...@......####......♣♣♣♣♣♣....♣♣♣♣♣♣. . h##.#.....♣♣ ♣.†...♣ ♣♣. ###.#....♣♣ .Y...P...P♣ ♣♣.♣ ...Y..Y...... ♣.♣♣ ..........~.... ♣♣.♣♣ .........~~.... ♣♣.. Y   elephant (trample)♣ .....†..~~.../. ♣.♣ ....÷...~..÷... ♣. h&0 h h.RY., ally target) h~<---8.6 (1 _ hr h h; ((You shoot a bolt. The bolt hits the elephant. The bolt burns the elephant. h h h|R..Y. hC0===9 h hk  hR_The elephant is heavily wounded. hM (You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. hGl, hcy.RY†60 h! hf` _The elephant is heavily wounded. hJ  You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. h[b  You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. _The elephant is heavily wounded.  You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant.  The elephant is severely wounded.  The elephant barely misses you.  The elephant trunk-slaps you but does no damage. h~c&1 hm hq] _Wemymur completely misses the elephant. hj o  You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. h F† h  h< 73/83752 h&  h* L _You kill the elephant! h 3 hO  h  hx  h  h  h8 e  You see here an elephant corpse. h ..........................#.>..††...#.### h P .................†........#............  h ###............R........ ###......♣♣♣♣♣♣†...♣♣♣♣♣♣ #.#.....♣♣ ♣.@...♣ ♣♣---3  h #.#....♣♣♣........P...P♣ ......♣ ♣.............. ♣. ......♣♣ ..........~.... ♣♣. h^ [♣♣ .........~~.... ♣♣ .....†..~~.../. ♣.♣ ....÷...~..÷... ♣..♣ ....÷..~~...... ♣.. h U♣♣...P h   h Q.R h G---4.6 (2 h)  h-   h- _Found an elephant skeleton. _You see here an elephant corpse. hʹ  h  h/  h H _No target in view! h:B3 h h h#.>..††..#.......###.......P###.........†............. .#......................#  h##..............#......♣♣♣♣♣♣†R..♣♣♣♣♣♣ .#.....♣♣♣♣♣.♣.†...♣..♣ .#....♣♣♣.......@P...P♣#0 ......♣ ♣............... ♣.♣♣ ..~♣♣♣ .~~.♣ .....†..~~.../.♣ ....÷...~..÷.... ♣.♣ ....÷..~~....♣.♣ .†...~~~.†÷♣...P ##..♣ ♣..... h. h h#Q.R h$+5.6 (1 h0 h`5  h5\_Found two elephant corpses and an elephant skeleton. h& h hʓ hH _No target in view! h64 hg h "H _No target in view! h" 3 h@%  h *  h: -####.......P####......##.†....... #....................## #......... h; # #......♣♣♣♣♣♣†...♣♣♣♣♣♣. #.....♣♣♣♣♣.♣.†R..♣..♣# #....♣♣♣........P...P♣♣♣## .....♣ ♣........@.......♣..0♣♣ ..~.....♣♣♣♣ .~~.....♣♣ .....†..~~.../. ht< ♣ ....÷...~..÷..... ♣.♣ ....÷..~~.......P ♣.♣ .†...~~~.†÷♣...P #..♣ ....~~~..÷†...P ♣.....# ...♣ ♣.....# h>  hH R.R hI +6.6 (1 hS  hV _Found an elephant skeleton and an elephant corpse. h3 h7 hg h h h h, h....##.# †...........# .......... h### ..........### .....♣♣♣♣♣♣†...♣♣♣♣♣♣ ....♣♣♣♣♣.♣.†...♣..♣♣♣.### ...♣♣♣........P...P♣♣♣♣......## ...♣ ♣........R.......♣..>.♣♣ ... hn~@....♣♣♣.7♣♣ ..~~.....♣ ♣♣. .♣ .....†..~~.../....♣♣......## . hp♣ ....÷...~..÷......♣♣......## .♣ ....÷..~~.......P.♣♣......#P .♣ .†...~~~.†÷♣♣...P..## .♣ ....~~~..÷†...P.♣♣.....#.# .♣  h~~.÷..÷..PP♣♣.....## .♣ ♣....## h0 hJQ.R h+8.6 (2 h h3 _Found two elephant skeletons. h 3 h  h*  h ..# ..### ......### ♣♣♣♣♣♣†...♣♣♣♣♣♣.# ♣♣♣♣♣.♣.†...♣..♣♣ hG -##♣♣♣........P...P♣♣♣♣##.♣ ♣................♣..>.. .♣♣ ..R.....♣♣♣. ♣♣ .~~.@...♣ 0  h ♣ .....†..~~.../....♣♣......## ♣ ....÷...~..÷......♣♣......##. ♣ ....÷..~~.......P.♣♣......#P. ♣ .†...~~~.†÷......♣♣...P..###  h  B♣ ....~~~..÷†...P.♣♣.....# ♣ ...~~.÷..÷..PP♣♣.....### ♣ ~...÷.†....♣♣.... h[ ## ♣ ♣....# h  h0 Q~R h 2 +9.6 (1 h;  hS@ _Found an elephant corpse and an elephant skeleton. h3 hQ h h h ho h h&, h hfT _u - a wand of mindburst (32) (gained 7 charges) h;### ♣♣♣♣♣♣†...♣♣♣♣♣♣.# ♣♣♣♣♣.♣.†...♣..♣♣♣ .♣♣♣........P...P♣♣♣♣##.### .♣ ♣................>...  h♣♣ ..........~.....♣♣♣..... ♣ ..~~.....♣.♣♣.  .....†..~~..R.....♣##  ....÷...~..÷.@....♣♣......##71.6 (2  ....÷..~~.......P.♣♣......#P.  .†...~~~.†÷......♣♣...P..# h- ....~~~..÷†...P.♣♣.....#.### ...~~.÷..÷..PP♣♣.....###  ..~...÷.†....♣♣....##  .~.........P♣♣....# ...÷........♣♣....#  hs h+2.6 (3 h hQ _Found an elephant skeleton. h 3 h  h  h ♣♣♣♣♣♣†...♣♣♣♣♣♣..♣♣♣♣♣.♣.†...♣..♣♣♣### .♣♣♣........P...P♣♣♣♣##.### ...........♣ hy! ..>... ♣♣ ..~.....♣♣♣. ~.♣♣  †..~~..R....##÷...~..÷......♣~~....@..P.♣P h! 00 .†...~~~.†÷.....P..### ..÷†...P..#.### ho"  ...~~.÷..÷..PP##  ..~...÷.†....♣♣....## .~.........P♣  hE# ..÷.÷.♣ ♣♣♣..## h %  h]0 Q.R h4 +3.6 (1 h:  h? Q _Found an elephant skeleton. h3 hB h h>♣♣♣♣♣.♣.†...♣..♣♣♣### .♣♣♣........P...P♣♣♣♣##.### ...........♣..>... ♣♣ ..~.....♣♣♣. ~.♣♣  †..~~.......## hw÷...~..÷.R....♣~~.......P.♣P .†...~~~.†÷.@...P..###0 ..÷†...P..#.### ...~~.÷..÷..PP##  ..~...÷.†....♣♣....## .~.........P♣#..÷ h.÷.♣ ♣÷†.÷.....♣♣♣♣..##♣♣♣...P# h h}.R4.6 (1 h hzj _Found two elephant skeletons and an elephant corpse. h{ h| hy~ h  hQ♣♣♣........P...P♣♣♣♣##.### ...........♣..>... ♣♣ ..~.....♣♣♣. ~.♣♣   hǙ3†..~~.......##÷...~..÷♣~~....R..P.♣P .†...~~~.†÷.....P..### ..÷†@..P..#.###0 ...~~.÷..÷..PP##  ..~...÷.†....♣♣....##  .~.........P♣#..÷.÷.♣ ♣÷†.÷.....♣♣♣♣..##♣..⌠...P.♣♣♣...P# .. hp hR.R hҬ+5.6 (1 h hQ _Found an elephant skeleton. hwh  hgi  hk  hp  hq  hou  h v  hz  hE} g  You see here an elephant skeleton. hP  hՄ  hl  _ h}  h<  You see here an elephant corpse.  h _ h , h  h  hޠ  hѢ  h  h% ♣ ....÷...~..÷......♣♣......##. ♣ ....÷..~~P.♣♣......#P .†...~~~.†÷......♣♣...P..### ....~~~..÷†...P.♣♣.....#.## ♣ ...~~.÷..÷..PP♣♣#  hs I♣ ..~...÷.†....♣♣....## ♣ ..R...P♣♣....# ♣ ....÷........♣♣....# ♣ ÷..÷...@.....♣♣....# 9.6 (4 ♣♣ ÷.÷†.÷.....♣♣♣♣..### .♣♣ ⌠.÷..⌠...P.♣♣♣...P# ..♣P.♣♣....P ..♣♣......♣♣♣♣....# ...♣♣.....♣♣♣♣♣.. ....♣♣♣ ♣.♣.♣♣♣ ♣♣♣...... ......♣♣♣♣♣♣♣♣♣♣♣♣........ ...........................# h*  h .R80.6 (5 h#  hp 3 _Found two elephant skeletons. hv$ h% h`' hu- h>.♣ ....÷..~~.......P.♣♣......#P .♣ .†...~~~.†÷......♣♣...P..## .♣ ....~~~..÷†...P.♣♣.....#. .♣ ...~~.÷..÷..PP♣♣.....#  h2A.♣ ...~...÷.†....♣♣ .♣÷..~.........P♣♣.... .♣÷....÷..R.....♣♣....# .♣÷..÷.........♣♣....# .♣♣.÷.÷†.÷@....♣♣♣♣..###0 ..♣♣ %⌠.÷..⌠...P.♣♣♣...P ...♣ .P..........♣♣....P#.♣♣ P♣♣♣♣....##..♣♣♣♣♣♣♣......#..♣♣♣ .♣.♣.♣♣♣♣♣#...♣♣♣♣♣♣♣♣♣♣♣♣................## hQD hTS.R hU+1.6 (1 hc hwhK _Found a talisman of death and two elephant skeletons. ha 3 he  h{j  hE} Q.♣ ....÷..~~.P.♣♣......# ..♣ .†...~~~.†÷......♣♣...P.. ..♣ ....~~~..÷†...P.♣♣.....#. ..♣÷...~~.÷..÷..PP♣♣..... ..♣.~...÷.†....♣♣....## ..♣.÷..~ h~ .P♣♣....# ..♣.÷....÷.♣♣....# ..♣.÷..÷..R......♣♣....# ..♣♣.÷.÷†.@.....♣♣♣♣..###0.♣♣ .%⌠.÷..⌠...P.♣♣♣...P#.♣ ..P.♣♣....P#.♣♣.P.♣♣♣♣....##.♣♣ ♣.♣♣♣♣♣......#.♣♣♣..♣.♣.♣♣♣♣♣♣♣......##.♣♣♣♣♣♣♣♣♣♣♣♣.# .# .## h  h? +2.6 (1 hΜ  h _Found an elephant skeleton. _You see here an elephant skeleton. hb 3 hj  h&  h'(  he,  h0 : _ h4  hA i..♣ ....÷..~~.......P.♣♣.......♣ .†...~~~.†÷......♣♣...P. ##..♣ .....~~~..÷†...P.♣♣.... #...♣ ..÷...~~.÷..÷..PP♣♣..... ##..♣..~...÷.†....♣♣....# #...♣ ...÷..~..P♣♣....#  h C ##..♣ ...÷....÷..♣♣....#..♣..÷..÷...♣♣....#..♣♣ ....÷.÷@.R.....♣♣♣♣..###..♣♣ ...%⌠.÷..⌠...P.♣♣♣...P#..♣ ....P..♣♣....P#..♣♣ Y..P..♣♣♣....##..♣♣♣♣♣..♣♣♣♣♣......#..♣♣♣..♣.♣.♣♣♣♣♣♣♣......## #P..♣♣♣♣♣♣♣♣♣♣♣♣..# hC Y   elephant (trample, wandering) #..# ##..## h`G &3 hH  hZU R÷.YYally target) hPV +4.6 (2 hb  hQg _An elephant comes into view. _You see here an elephant corpse. h? ....÷ .†...~~~.†÷.... .....~~~..÷†... ..÷...~~.÷..÷.. ......~...÷.†.. ...÷..~........ ...÷....÷...... ....÷..÷....... ....÷.÷@R÷..... ...%⌠.÷..⌠...P.  h ....P..........  .Y.P.........♣♣ ♣♣♣........♣♣♣ ♣..♣.♣.♣♣♣♣ ♣♣♣♣♣♣♣♣    htr ....÷ .†...~~~.†÷.... .....~~~..÷†... hs ..÷...~~.÷..÷.. ......~...÷.†.. ...÷..~........ ...÷....÷...... ....÷..÷....... ....÷.÷@R÷..... ...%⌠.÷..⌠...P.  ....P..........  .Y.P.........♣♣♣♣♣........♣♣♣♣..♣.♣.♣♣♣♣ ♣♣♣♣♣♣♣♣    h= hu hd h` _An elephant is nearby! h  hL  h  hG o _Your line of fire to the elephant is blocked by a fungus. h?  h@@  hN  h y o _Your line of fire to the elephant is blocked by a fungus. h)4 h h(o _Your line of fire to the elephant is blocked by a fungus. h ....÷ .†...~~~.†÷.... .....~~~..÷†... ..÷...~~.÷..÷.. ......~...÷.†.. ...÷..~........ ...÷....÷...... ....÷..÷....... ....÷.÷@R÷..... ...%⌠.÷..⌠...P.  ....P..........  .Y.P.........♣♣ ♣♣♣........♣♣♣ ♣..♣.♣.♣♣♣♣ ♣♣♣♣♣♣♣♣ hF-    hh{ ....÷ .†...~~~.†÷.... .....~~~..÷†... ..÷...~~.÷..÷.. ......~...÷.†.. ...÷..~........ ...÷....÷...... ....÷..÷....... ....÷.÷@R÷..... ...%⌠.÷..⌠...P.  ....P..........  .Y.P.........♣♣♣♣♣........♣♣♣♣..♣.♣.♣♣♣♣ ♣♣♣♣♣♣♣♣    h_J h` _An elephant is nearby! h~0.♣ ....÷...~..÷......♣♣.♣ ....÷..~~.......P.♣♣... .....♣ ..†...~~~.†÷......♣♣...P ###..♣ ......~~~..÷†...P.♣♣  #...♣÷...~~.÷..÷..PP♣♣....  ##..♣....~...÷.†....♣♣.....♣.÷..~.P♣♣.... .##..♣..÷.♣♣......÷.@÷.........♣♣......÷.÷†R÷.....♣♣♣♣..##♣ ....%⌠.÷..⌠...P.♣♣♣...P#.♣ .....P...♣♣....P#♣.Y.P...♣♣♣♣....##♣♣♣♣........♣♣♣♣♣......# #.♣♣♣..♣.♣.♣♣♣♣♣♣♣......## .#P♣♣♣[0; h1o10m♣♣♣♣♣♣♣♣♣..# h5, hDw.RY. hF25.6 (1 _ h1} h1 hUI(((An elephant is nearby!Your line of fire to the elephant is blocked by a fungus. _An elephant is nearby!  You shoot a bolt. The bolt hits the elephant. The bolt burns the elephant. h|, h h@÷.%⌠.R..Y===6 _The elephant is lightly wounded. h (( You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant! hI , hy\ ..%Y.÷.PR h] -7.7 (1.1 hu  h{ ` _The elephant is heavily wounded. hf K ( hyi `You shoot a bolt. The bolt hits the elephant. The bolt burns the elephant. hK' o  The elephant is heavily wounded. hS8 uY⌠8.8 h[F  h^ @ _Wemymur hits the elephant with a +0 flail. h? p  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant! hIF† h hαUR. h-069.9 h hL _You kill the elephant! hf4 h: hH _No target in view! h.♣ ....÷..~~.......P.♣♣.♣ ...†...~~~.†÷......♣♣ ####..♣ .......~~~..÷†...P.♣♣... # #...♣÷...~~.÷..÷..PP♣♣ # ##..♣ ........~...÷.†....♣♣ ###...♣÷..~.........P♣♣ #.##..♣.÷....÷..♣♣ ......♣..÷.♣♣.♣♣ ♣.....÷@÷†.÷.....♣♣♣♣..#..♣♣.....%⌠.R..⌠...P.♣♣♣...P..♣♣.....P..........♣♣....P.♣♣♣...P♣♣♣♣......♣♣♣♣♣♣.. .#..♣♣♣..♣.♣.♣♣♣♣♣#P........♣♣♣♣♣♣♣♣♣♣♣♣.. ###..............  ## h- hŗ>---900 _ h hv _You see here an elephant corpse. h .♣ ....÷..~~.P.♣♣.♣ ....†...~~~.†÷......♣♣ .####..♣.~~~..÷†...P.♣♣ .# #...♣ .....÷...~~.÷..÷..PP♣♣ ## ##..♣.~...÷.†....♣♣#...♣.÷..~.P♣♣ .#.##..♣.÷....÷.♣♣.♣ ♣......÷..÷.♣♣.♣♣ ♣.....@†÷†.÷.....♣♣♣♣...♣♣.....%⌠.R..⌠...P.♣♣♣....♣♣.....P.♣♣.....♣♣♣...P.♣♣♣♣.....♣♣♣♣♣.♣♣♣♣♣ ..#.♣♣♣..♣.♣.♣♣♣♣♣♣♣...... ##.#P.♣♣♣♣♣♣♣♣♣♣♣♣.# # ##. h2  h ;R÷ hw I---1 _ h  h x _You see here an elephant skeleton. h+.♣ ....†...~~~.†÷......♣♣####..♣♣........~~~..÷†...P.♣♣ ..# #...♣♣.....÷...~~.÷..÷..PP♣♣# ##..♣♣.........~...÷.†....♣♣ .####...♣♣÷..~.........P♣♣ ..#.##..♣.÷....÷..♣♣ ........♣ ♣......÷.♣♣.♣♣♣♣.....÷R÷†.÷.....♣♣♣♣..♣♣.....@⌠.÷..⌠...P. h+...♣♣.....P...........♣♣♣...P♣♣♣♣..♣♣♣♣♣♣#..♣♣♣..♣.♣.♣♣ ###.#P........♣♣♣♣♣♣♣♣♣♣♣♣.###............ .# ## .##† h' h9O†R h";-2 _ h|H hLW _You see here a talisman of death. h h&3 h= hs- _T - a talisman of death h. hInventory: 50/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon) Missiles (go to first with ()  g - 5 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  v - a +2 robe of resistance  hC Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower  P - an amulet of faith [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hE7  w - the +1 cloak of Wifepni (worn) {Int+5}  R3 troll leather armour (worn) {Snorg}  v - a +2 robe of resistance  Y - the +1 robe of Lies {rPois Archmagi} Jewellery"=)j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)m - a ring of magical power (worn)  q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower  P - an amulet of faith Wands (go to first with /)p - a wand of paralysis (43)  u - a wand of mindburst (32)   hGD - a wand of acid (16)  G - a wand of digging (3)  K - a wand of flame (39)16% h< y - a ring of wizardry  z - a ring of resist corrosionU - a wand of warping (7) Scrolls (go to first with ?)b - 3 scrolls of brand weapon  c - a scroll of fog  i - 2 scrolls of vulnerability  h) o - 5 scrolls of immolationr - 2 scrolls of enchant armour35 h z - a ring of resist corrosion  U - a wand of warping (7)x - a scroll of identify  B - a scroll of amnesia  C - 3 scrolls of teleportation  J - a scroll of poison  O - 3 scrolls of torment48 h8v  h  hϙ ........♣ ....†...~~~.†÷......♣♣. Selgeron the Crack Shot ..####..♣♣........~~~..÷†...P.♣♣. Deep Elf of Hepliaklqana ****.. ..# #...♣♣.....÷...~~.÷..÷..PP♣♣. Health: 83/83 ======================== .## ##..♣♣.........~...÷.†....♣♣. Magic: 35/35 ======================== .####...♣♣......÷..~.........P♣♣. AC: 11Str: 9 ..#.##..♣.......÷....÷........♣♣. EV: 17Int: 25 ........♣ ♣......÷..÷.........♣♣. SH: 0Dex: 23 ........♣♣♣♣.....÷†÷†. hΛ .....♣♣♣♣. XL: 14 Next: 76% Place: Lair:2 .........♣♣.....@R.÷..⌠...P.♣♣♣.. Noise: ---------  Time: 16693.9 (0.0) ..........♣♣.....P..........♣♣... H) +2 arbalest (flame) ..........♣♣♣...P.........♣♣♣♣... Fire: H) +2 arbalest (flame) ...........♣♣♣♣♣........♣♣♣♣♣.... ...#........♣♣♣..♣.♣.♣♣♣♣♣♣♣..... ###.#P........♣♣♣♣♣♣♣♣♣♣♣♣....... R   Wemymur the knight #####............................ .# ##........................... .####................†........... _You kill the elephant! _No target in view! _You see here an elephant corpse. _You see here an elephant skeleton. _You see here a talisman of death. _T - a talisman of death h  hݩ  h׹  h  h h7  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting7.7  36%  -2   h * Spellcasting   9.1  13%  +3           b + Unarmed Combat   0.0    -2   i - Hexes  10.1    +3   c + Throwing   0.0     0   j * Translocations   4.6  13%  +1   h     k - Fire Magic   1.1    +1   d - Ranged Weapons  24.2    +3           l + Invocations   0.3    +1   e - Armour   3.5    -2   m * Evocations   7.0  14%  +1   f * Dodging   8.9  24%  +2   n + Shapeshifting   0.0     0   g - Stealth   5.8    +3     hD                                                          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.   hXd[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h[43 h - Spellcasting   9.1   458 h8+ h{H36 h * Spellcasting   9.1  13%344 hL 43 h - Spellcasting   9.1   458 hPa 36344 n * Shapeshifting   0.0  13% h/43458 n - Shapeshifting   0.0    hϗ9+ hVW 36344 n * Shapeshifting   0.0  13% hs 425 m - Evocations   7.0   85 h*5921 f - Dodging   8.9   20 h a * Fighting   7.7  741313 h )/argetarget--  -- -- -- -- --  -- -- -- -- -- -- --  -- a-z] set[-] clear selected targettrainingtargets h<[?25h[?0c0  h [?25l[?1c h:78.0  -2  current training targets, if any.=] set aall targets hx 8+ hEa-z] setselected target  h{ =[?25h[?0c0  h* [?25l[?1c h"o6.0 =] set aall targets ha-z] setselected target  h<[?25h[?0c0  h [?25l[?1c ho-- =] set aall targets ha-z] setselected target  h &<[?25h[?0c0  h1"  h'6 [?25l[?1c h9o4.0 =] set aall targets hO = e + Armour 3.5 h& e * Armour   3.5 h  g * Stealth   5.8 h a-z] setselected target  hZ h}[?25h[?0c h~*0  h-V  [?25l[?1c4.0 9.0 6.0 =] set aall targets ht> f + Dodging 8.9 h v f * Dodging   8.9 h  h~a-z] setselected target  hSt <[?25h[?0c0  hT [?25l[?1c hY 5.0  +1  9.0 =] set aall targets h!5 hG h^$ h_;........♣ ....†...~~~.†÷......♣♣. Selgeron the Crack Shot ..####..♣♣........~~~..÷†...P.♣♣. Deep Elf of Hepliaklqana ****.. ..# #...♣♣.....÷...~~.÷..÷..PP♣♣. Health: 83/83 ======================== .## ##..♣♣.........~...÷.†....♣♣. Magic: 35/35 ======================== .####...♣♣......÷..~.........P♣♣. AC: 11Str: 9 ..#.##..♣.......÷....÷........♣♣. EV: 17Int: 25  h`Y........♣ ♣......÷..÷.........♣♣. SH: 0Dex: 23 ........♣♣♣♣.....÷†÷†.÷.....♣♣♣♣. XL: 14 Next: 76% Place: Lair:2 .........♣♣.....@R.÷..⌠...P.♣♣♣.. Noise: ---------  Time: 16693.9 (0.0) ..........♣♣.....P..........♣♣... H) +2 arbalest (flame) ..........♣♣♣...P.........♣♣♣♣... Fire: H) +2 arbalest (flame) ...........♣♣♣♣♣........♣♣♣♣♣.... ...#........♣♣♣..♣.♣.♣♣♣♣♣♣♣..... ###.#P........♣♣♣♣♣♣♣♣♣♣♣♣....... R   Wemymur the knight #####............................  ha.# ##........................... .####................†........... _You kill the elephant! _No target in view! _You see here an elephant corpse. _You see here an elephant skeleton. _You see here a talisman of death. _T - a talisman of death ho ho h h h hD h hu h` h hd, h h h h h h hB h h h h! h h@ h$ hy h, h h hn h h> hm hV h h@ h h h  h/  h  ha  h  ha  h0"  h$  h2%  h&  hI7 n hC , hF  hF  hG  hO  hS  hU  hPV  hW  h`  hFc  hf  hf  hh  h  hY  hT  hp  h  hC  hd  h  h'  h  h  hΣ  h1 XNo target in view! _You see here an elephant corpse.skeleton. _a talisman of death. _T - a talisman of death  You see here an elephant corpse. h>  ht  h  _ h  hr  h  h+  hǾ  h  h. , h  hb  h@  hU  h`  h , h  h]  hN  h , h  h  h  h  h  h  h*  h_  hT  h  h5  h-  h  h]  h6  h  hW  h  h  h  h  hQ  h  h  h  hP  h  h  h  h  h`  h!!  hh#  ho%  h&  h&  h)  h+  h-  h-.  h/  h 3  hW6  h9  h:  h<  h7?  hA  hsC  hD  hD  hG  haJ  hVL  hL  h,N  hP  hS  hV , hW  h Z  h-\  h^ , h`  hb  he  hg , h4i  hk  hm  h%p , hjq  hs  hv  hx , hFz  h|  hp  h , h  hb  h  h  h  hJ  hn  hێ  hH , ho  h  h  h  h}  hA  h  h]  h  h  hۣ  h  h  h , hk  hI  hұ  h2 , h  h  hK  h  hԼ  h_  h5  h_  h  h  h  h  h[ , h  h  h  h , h1  h  h X h B h  h{  h  h  h&" X h#  h&  h'  h(  h(  h6  h:  h < , hF   #.....................  ##..........................  #..........................÷  #.#...†.....................  #######........^.....##.#...   ###.###P.......####...   #####........## #...   #..........# #...  hgH w  ##@........## ##...7560.0)   #R##..##...# #...   #####.#....####..  ##........#.  ####......  #...  ##  ##  #.# _You swap places. hLI  hS  h)V T _Key pressed, stopping explore. h I h  hď  hx  h : _ h  h  h? , hP  h  h  h<  hЭ  hX  h  hJ  hƴ  hA  h  h  h  h)  h  hP  h  h  h , h  h?  h:  h!  h0  h  h  h  h  h  hW  h;  h  h5  h  hT  h  h  h , h'  hD  hI  h  h  h<  h  h  h  hz  h7  h  h  hx , h=  h!  h  hZ  h  h   h  h  h6  h  hQ  hK  h#  h%  h&  h%(  hj@  hB  hE  hSF  hG  hM  hP  hR , hT  h[  hF^  hKa  ha  hc  hi  hl  ho  hp  hq  h\v  hy  h/ n h5  h  hq  hˏ  h  hz  h  h_  h[  h  ha , h  hq  h  h2  h̭  h  h!  h  h  h , hſ  h  h_  h  h  h*  h  h  h(  hK  h  h  h#  h  h  hF  h$  h , h  hS  h  h , hh  ht  h*  h  hB  h"  h  h  h  h  hb  hm  h  h  hF  ht  hM  h  h2  h  h  h!  h$  h&  hB(  h)  h}+  hX.  ha1 , h92  h4  h=7  ht8 , h9  h6<  hA>  hO@  h@  hpA  hcC  htE  hP  h R  hX n hZ  hh]  h=_ , h`  hb  hLe  h'g  hg  hh  hj  hm  ho , hp  h/s  hu  h@w  hw  hvx  hz  h}  h , h  h  h  hՆ  he  h  ho  h  ht  h/  hϏ  h ,.÷..÷♣♣....# .÷†÷†.÷.....♣♣♣♣..### .⌠.÷..⌠...P.♣♣♣...P# .P..........♣♣....P# P.........♣♣♣♣....## ........♣♣♣♣♣......# .♣.♣.♣♣♣♣♣♣♣......## ♣♣♣♣♣♣♣♣♣♣........## ...............R@..# 804.9 (51 ..................## .....÷............# ..................# ...........#####P## .÷.....##### ###  h .÷##..## ...##.P# ...##P## h  h   hg ?_Done exploring. h  h , h8n ...............0.0) h; hZ>E _Done exploring. h9I hKc4 h o hqE _Done exploring. h] h_ hi hlH _No target in view! h[ hWhere to? (Tab - Lair:2, ? - help) D - DungeonT - Temple h[ L - Lair  O - Orcish Mines  V - Vaults h  h:%[?25h[?0c.÷..÷.........♣♣....#Selgeron the Crack Shot .÷†÷†.÷.....♣♣♣♣..###Deep Elf of Hepliaklqana ****.. .⌠.÷..⌠...P.♣♣♣...P#Health: 83/83 ========================  hE&.P..........♣♣....P#Magic: 35/35 ======================== P.........♣♣♣♣....##AC: 11Str: 9 ........♣♣♣♣♣......#EV: 17Int: 25 .♣.♣.♣♣♣♣♣♣♣......##SH: 0Dex: 23 ♣♣♣♣♣♣♣♣♣♣........##XL: 14 Next: 76% Place: Lair:2 ...............R@..#Noise: ---------  Time: 16804.9 (0.0) ..................##H) +2 arbalest (flame)  h'.....÷............#Fire: H) +2 arbalest (flame) ..................# ...........#####P## .÷.....##### ###R   Wemymur the knight .÷##..## ...##.P# ...##P## _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _No target in view!  What level of the Lair of Beasts? (default 2, ? - help)  h| [?25l[?1c h43 h( h h` hͯ h/ _ h, h, hv h h" h, h hD hI h[ h h h h! h, h h hW h* h hw h. hA h h? h} h h# hc, h( h h h, h h~ h h, h(  h  h hE h h h h} h( h h h h h h h% hM! hl# h'&, h*, ht+ hk- h- h. h0 h2 h4 hYE:......#  ..............###  ..............###  ♣♣♣♣♣♣..........#  .♣..♣♣♣........### ### P♣♣♣♣.....Y##.########.# .......♣........>...##P...# ~.....♣♣♣....#....# ~.....♣.♣♣......@.........# ♣♣.....R##........# .÷......♣♣......##........# P.♣♣......#P........# †÷♣♣...P..###......##  haF †...P.♣♣.....#.###.##.##  ÷..÷..PP♣♣.....### ######   Y   elephant (trample, wandering)÷.†....♣♣....## ....P♣♣....#  hOY21.9 (17.0)Y) hP,2.9 (18 hZ h]  hY^N_An elephant comes into view. hS=\((((((( h| h` h.....Y.R., ally target) hB;===4.0 (1.1) h hhl _You shoot a bolt. The bolt barely misses the elephant. h ( You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. h.RY. 50 h;c _The elephant is moderately wounded. he/l  You shoot a bolt.  The bolt hits the elephant but does no damage. hWz  The elephant is lightly wounded.  Wemymur hits the elephant with a +0 flail.6.1 (1.1 _The elephant barely misses you. The elephant closely misses you. h Qo  You shoot a bolt. The bolt hits the elephant. The bolt burns the elephant. h  The elephant is moderately wounded.Wemymur hits the elephant but does no damage.7.2 h hN _The elephant completely misses you. The elephant closely misses you. h o  You shoot a bolt. The bolt hits the elephant. The bolt burns the elephant. h  The elephant is moderately wounded.The elephant tramples you. You hold your ground! h. c0-4- h !8.3 hi  h V _The elephant closely misses you. hQ o  You shoot a bolt. The bolt hits the elephant! The bolt burns the elephant. hq  The elephant is heavily wounded.Wemymur hits the elephant with a +0 flail!  The elephant tramples you. You hold your ground! h 78--3--90 h  h F _The elephant trunk-slaps you but does no damage. h_  You shoot a bolt. The bolt hits the elephant!! The bolt burns the elephant. hg  The elephant is almost dead.Wemymur hits the elephant with a +0 flail! hgC. hc9-4= hO/730.4 (1.1 h3 hOH _The elephant dies! h] h h hH _No target in view! h _No target in view! h. hH h h, h h81= _2=5== h h h@Z3= hX.R---3.4 (3.0..... hm|...--- hU h~E _Done exploring. h  h  h  hų &0 h q _Done exploring. h 3 h{  hA  h#C  hK  h_O E _Done exploring. hv hWhere to? (Tab - Lair:3, ? - help) D - DungeonT - Temple L - Lair  O - Orcish Mines   h7V - Vaults ha hwE[?25h[?0c................# hey  Selgeron the Crack Shot ..............###  Deep Elf of Hepliaklqana ****.. ..............###  Health: 83/83 ======================== ♣♣♣♣♣♣..........#  Magic: 35/35 ======================== .♣..♣♣♣........######  AC: 11Str: 9 ...P♣♣♣♣......##.########.#  EV: 17Int: 25 .......♣........>...##P...#  SH: 0Dex: 23 ~.....♣♣♣............#....#  XL: 14 Next: 77% Place: Lair:2 ~.....♣.♣♣.....R@.........#  Noise: ---------  Time: 16833.4 (0.0) ........♣♣......##........#  H) +2 arbalest (flame)  hUz.÷......♣♣......##........#  Fire: H) +2 arbalest (flame) ......P.♣♣......#P........# †÷......♣♣...P..###......## .÷†...P.♣♣.....#.###.##.##   R   Wemymur the knight ÷..÷..PP♣♣.....### ######  .÷.†....♣♣....## .......P♣♣....# _No target in view! _No target in view! _Done exploring. _Done exploring. _Done exploring.  What level of the Lair of Beasts? (default 3, ? - help)  hy [?25l[?1c h43 h h h*8 _  There is a stone staircase leading down here. hP _ hg h  You climb downwards.  You hear a distant snort. h/  --more-- h ##.....#...#~  .##......P. ..~  #...#....P...~.  .............ßß  .........#.....  ........  .......ßß 3 .......@.# ......R..# .....  ####......... #............ #............  ##.#PPP#..... #.#.........  h3 hP-7.2 (3.8 hV hhZ  Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly_before the gate is sealed! _There is a stone staircase leading up here. h hRead which item? Scrolls  b - 3 scrolls of brand weapon  c - a scroll of fog  i - 2 scrolls of vulnerability  hq o - 5 scrolls of immolation  r - 2 scrolls of enchant armour  x - a scroll of identifyB - a scroll of amnesia  C - 3 scrolls of teleportation  J - a scroll of poison  O - 3 scrolls of tormentW - 3 scrolls of revelation  Z - a scroll of blinking [!] read|quaff|evoke[?] describe selected h  h  h )Selgeron the Crack Shot##.....#...#~Deep Elf of Hepliaklqana ****...##......P. ..~Health: 83/83 ========================#...#....P...~.Magic: 35/35 ========================.............ßßAC: 11Str: 9.........#.....EV: 17Int: 25...............SH: 0Dex: 23.............ßßXL: 14 Next: 77% Place: Lair:3.......@.# h} wNoise: ---------  Time: 16837.2 (0.0)......R..#H) +2 arbalest (flame)...........Fire: H) +2 arbalest (flame) ####.........#............#............R   Wemymur the knight##.#PPP#.....#.#......... _There is a stone staircase leading down here.  You climb downwards.  You hear a distant snort.Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly_before the gate is sealed! _There is a stone staircase leading up here. h7" P  Okay, then. hd#  h(  h/, . _ h h Read which item? Scrolls  b - 3 scrolls of brand weapon  c - a scroll of fog  i - 2 scrolls of vulnerability  o - 5 scrolls of immolation  r - 2 scrolls of enchant armour  x - a scroll of identifyB - a scroll of amnesia  C - 3 scrolls of teleportation  J - a scroll of poison  hg O - 3 scrolls of tormentW - 3 scrolls of revelation  Z - a scroll of blinking [!] read|quaff|evoke[?] describe selected hX  hy Selgeron the Crack Shot##.....#...#~Deep Elf of Hepliaklqana ****...##......P. ..~Health: 83/83 ========================#...#....P...~.Magic: 35/35 ========================.............ßßAC: 11Str: 9.........#.....EV: 17Int: 25...............SH: 0Dex: 23.............ßßXL: 14 Next: 77% Place: Lair:3.......@.#Noise: ---------  Time: 16837.2 (0.0) h ......R..#H) +2 arbalest (flame)...........Fire: H) +2 arbalest (flame) ####.........#............#............R   Wemymur the knight##.#PPP#.....#.#.........You climb downwards.  You hear a distant snort.Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly_before the gate is sealed! _There is a stone staircase leading up here. _Okay, then. hl   *,,,,** **,,,,,,,,*~~~~,,,,,,**,,,.#~~~~,,*,,*,,,...~~~~~~,,,,*,,,~~~~,,,,,*,,,~~~~~ßß,,*,,,,,,,,,,,,*,,,,,,,,,,,,**,,,~~~~~ßß,,*,,,,.....,~~~~~,,,**,,,..#.%,~~~~~,,,*,,,....,,~~~~,,,*,,*..,,~~~~~,,*,,,##,,~~~~~,,*,,*##,,,~~~~,,*,,*## hvm 1,,,~~~~,,*,,*###,,,~~~~~,**,,** *,,*,,,,∩,,<,,,,~~~~~,As you read the scroll of revelation, it crumbles to dust. h[n +8.2 (1 hgv  hz _You feel aware of your surroundings. You sensed 1 shop/portal. _Found a spider talisman. h**,,,.###.....#...#~*,,,.##......P....~,*,,,#...#....P...~.~~~~,,*,,,.............ßß~~~~~ßß*,,,.#......,,,,,,,*,,,. h4Z.**,,,.ßß~~~~~ßß*,,,,.<.#......~~~~~,,**,,,......R.@#..#.%.~~~~~,,,,..........,~~~~,*,,*####~*,,,###..~~~~~,*,,*###.,*,,*####.#PPP#~~~~,*,,*####.#.....~F   bullfrog (asleep)**,,**##..#....∩.P<?F,,~~~~~,*,,,,* **,*,,,,,,*,,, hà  A bullfrog comes into view.Found a scroll of teleportation. Found a gate leading to a gauntlet. h....~~.~~............ßß~...... h-..@#..#.%.R#####, ally target)##..< h}&9 h͵ h9 _Found a stone staircase leading up. h S,,,.##......P....~,*,,,#...#....P...~.~≈~~,,*,,,.............ßß~≈~~~ßß*,,,.#.......,,,,,,*,,,. h ........**,,,.....ßß~~~~~ßß*,,,,.<.#......~~~~~,,**,,,..#..#.%.~~~~~,,,,.R.@.......~~~~,*,,*####.....~*,,,###..~~~~~,*,,*###.,*,,*####.#PPP#~~~~,*,,*####.#.....~**,,**##..#....∩.P<?F.,~~~~~, hc *,,,,* **,#...,..#....,**,,,* *,*,,,,,,*,,,,,,~~~~* hn  h \.R∩ h '40 h ;∩ h  hJ( (((((F    You shoot a bolt. The bolt hits the bullfrog! The bolt burns the bullfrog.  The bullfrog croaks. hp h h hd.R...F. hF.=== h1.3 (1.1 h^;∩ h` _The bullfrog is heavily wounded. hp  You shoot a bolt. The bolt hits the bullfrog!! The bolt burns the bullfrog. hh(((†∩ h! hvE... hv|082.4 h hL _You kill the bullfrog! hC h^ hF=∩ h4H _No target in view! hC∩∩ hGH _No target in view! h 9*,,,#...#....P...~.~≈~~,, h *,,,.............ßß~≈~~~ßß*,,,...#........,,,,,*,,,.........**,,,......ßß~~≈~~ßß*,,,,.<.#......~≈~~~,,**,,,..#..#.%.~~~~~,,,,........~~~~,*,,*####.....R~*,,,###........ hU ~~~~~,*,,*###.,*,,*####.#PPP#...†....~~~~,*,,*####.#............~ h_ &**,,**##..#....∩.P<?...~~~~~,*,,,,* **,#......#..., h **,,,* *,#......#.....,~~~~**,,,,* *,,,,,,,,,~~~~,, h  h =---30 _ h %∩ hT  h  h r.............ßß~≈~~~ßß..#........,,,,..........*.....ßß~~≈~~ßß,<.#......~≈~~~,* h ..#..#.%.~~ ........*####.....R~,###.......*.#.#PPP#...†#.#........~**,,**##..#....∩.P<?,,,,* **,#......#.....,*,,,* *,#...*,..,***** hu  hl B---4 h  h;  h->#........,,,,..*.....ßß~~≈~~ßß,<.#......~≈~~~,* hW?..#..#.%.~~ ........*####.....R~,###.......*.#.#PPP#...†#.#........~**,,**##..#....∩.P<?,,,,* **,#......#.....,*,,,* *,#*,.........,*****.#,*,,,,*,,,,,,,*,*,,,,,,~ hB hML.R hN&5 hGX hZ hr.*ßß~~≈~~ßß,<.#......~≈~~~,*..#..#.%.~~ h-s ........*####~,###.R*..#.#PPP#@..†#.#........~**,,**##..#....∩.P<?,,,,* **,#......#.....,*,,,* *,#.*,....,****#.#,.*,,,,*,....PP#.#.,,...~,,,, h?v h;L.R h&6 h hʍ h5*ßß~~≈~~ßß h,....<.#......~≈~~~,*.....#..#.%.~~ ............*####...~,###.....*..R.#.#PPP#...†#....@...~**,,**##.∩.P<?,,,,* **,#......#.....,*,,,* .*,.....,****##"..*,,,,*,....PP#.#..,...~,,..........,.,,, **,*,,*,**,,*,~~~~~, hf.R∩ h&7 h hK/ _Found an amulet of faith. hT,<.#......~≈~~~,*......#..#.%.~~ .............*####..~ h,###......*..#.#PPP#R..†........~**,,**##.P<?,,,,* **,#......#.....,*,,,* ..*,#.......,****##"....*,,,,*,....PP#.#......~,,..........,..,, **, hh#..#.##..#.~~~~~, *,,,,,,,,*,** hf h(L.R h)&8 h0 h/5  There is a gate leading to a gauntlet here. _Beware, the minotaur awaits! hh6 h7 hQ, hS-9 _ ha hn h ≈..#..###+#####..≈#  #..#.©#©.+...©#©.##  ≈..#..###+.##.#..≈#  #..#..#?.#.##.#..##  ...#..#.)#....#..≈#  ...#..#########..###  ####..#...........≈#  ...#..#########...##  a Gauntlet ##.#..#4..#...#.@.≈#  x#.#..#.#.#.#5#.R.##  #x.#..#!#.#.#.#...≈#   h*#.x#©©#©##©##.#©ß.##  #..#..#.#.#.#.#...≈#  .#.#..#[#.#.#5#...##  ##.#..#.P.#...#.∩.≈#  55 2 white imps (wandering) ...#..#########...## ####..#...........≈#  The world spins around you as you enter the gateway.  You enter a gauntlet!  The nature of this place prevents you from teleporting.Found a gate leading back out of this place. h4 h~I.50.2 (1.8 h-VA∩  h4W|_Found two transporters. _There is an empty arch of ancient stone here. hUb)0.0 hjz^)∩ h=E _Done exploring. h{3 h hQ∩ h;∩ hgE _Done exploring. hq3 h|s hd)∩ h;∩ h_E _Done exploring. h) [?25h[?0c h1M  Search for what [? for help]?  h [?25l[?1c h=  h@ 33 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Gauntlet] a transporter hA b - [Gauntlet] a transporter  c - [Gauntlet] the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+}  d - [Gauntlet] a fine hate - [Gauntlet] a potion of cancellation  f - [Gauntlet] a scroll of fogg - [Gauntlet] a transporter  h - [Gauntlet] a transporter  i - [Gauntlet] a scroll of teleportationj - [Gauntlet] a transporter  k - [Gauntlet] a transporter  l - [Gauntlet] a transporter  m - [Gauntlet] a twisted runed staffn - [Gauntlet] 33 gold pieces  o - [Gauntlet] a heavily runed helmet  p - [Gauntlet] a scroll of fearq - [Gauntlet] a transporter  r - [Gauntlet] a transporter   hB s - [Gauntlet] a transporter  t - [Gauntlet] a transporter  u - [Gauntlet] a dispersal trap (1 further duplicate)  v - [Gauntlet] a scroll of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]" h_4  f - [Gauntlet] a scroll of fogg  h - [Gauntlet] a transporter  i - [Gauntlet] a scroll of teleportation  j - [Gauntlet] a transporter  k - [Gauntlet] a transporter  " hpl  m - [Gauntlet] a twisted runed staff  n - [Gauntlet] 33 gold pieces  o - [Gauntlet] a heavily runed helmet  p - [Gauntlet] a scroll of fearq  r - [Gauntlet] a transporter  sa transporter  t - [Gauntlet] a transporter  u - [Gauntlet] a dispersal trap (1 further duplicate)  v - [Gauntlet] a scroll of vulnerability  w - [Gauntlet] a pair of glowing boots  x - [Gauntlet] a tubular bone ring  y - [Gauntlet] a yellow potion  z - [Gauntlet] a coiled ivory amulet  A - [Gauntlet] a glowing short sword45%" h{c4" hdN o - [Gauntlet] a heavily runed helmetB - [Gauntlet] a halberd  C - [Gauntlet] a potion of brilliance  D - [Gauntlet] a scroll of revelation  E - [Gauntlet] a transporter  F - [Gauntlet] a transporter90# h "  o - [Gauntlet] a heavily runed helmet  t - [Gauntlet] a transporterG - [Gauntlet] a transporterbot# h@]  t - [Gauntlet] a transporter  u - [Gauntlet] a dispersal trap (1 further duplicate)% h% hg - [Gauntlet] a transporter  h - [Gauntlet] a transporter  i - [Gauntlet] a scroll of teleportationj - [Gauntlet] a transporter  k - [Gauntlet] a transporter  m - [Gauntlet] a twisted runed staff  u - [Gauntlet] a dispersal trap (1 further duplicate)54%% hl  d - [Gauntlet] a fine hate - [Gauntlet] a potion of cancellation  f - [Gauntlet] a scroll of fog  k - [Gauntlet] a transporter  m - [Gauntlet] a twisted runed staff27& h>b - [Gauntlet] a transporter  c - [Gauntlet] the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} & h h - [Gauntlet] a transporter  k - [Gauntlet] a transporter 9& h& h|Ma - [Gauntlet] a transporter  g - [Gauntlet] a transporter  h - [Gauntlet] a transportertop' hԟ A fine hat. A cloth hat. Base armour rating: 0 This ancient artefact cannot be changed by magic or mundane means. ' hStash search prefixes: {artefact} {artifact} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: unidentified artefact armour (g)o to location.( h633 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Gauntlet] a transporter ( h7 b - [Gauntlet] a transporter  c - [Gauntlet] the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+}  d - [Gauntlet] a fine hate - [Gauntlet] a potion of cancellation  f - [Gauntlet] a scroll of fog  g - [Gauntlet] a transporter  h - [Gauntlet] a transporter  i - [Gauntlet] a scroll of teleportation  j - [Gauntlet] a transporter  k - [Gauntlet] a transporter  l - [Gauntlet] a transporter  m - [Gauntlet] a twisted runed staffn - [Gauntlet] 33 gold pieces ( h#8 o - [Gauntlet] a heavily runed helmet  p - [Gauntlet] a scroll of fearq - [Gauntlet] a transporter  r - [Gauntlet] a transporter  s - [Gauntlet] a transporter  t - [Gauntlet] a transporter  ( hN8tu - [Gauntlet] a dispersal trap (1 further duplicate)  v - [Gauntlet] a scroll of vulnerability ( hw8[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]( h A Gauntlet∩∩∩(Press ? for help) ( h< #≈..#"#..##.#..#..≈###≈..#..###+.##.#..≈# ######### ##..#.####..#..#..##≈##..#..#?.#.##.#..## ###  ###≈..#.s.s...#..#.........#..#.)#....#..≈# ( h~ { .###..#########..#.........#..#########..### #  ..##..........#..###########..#...........≈# #  ...#..#########..#.........#..#########...## ( h g#  ...#..###.J.###..#.##...##.#..#4..#...#.@.≈# #  .©.#ß.###?..###..#.#.#.#x#.#..#.#.#.#5#.R.## ( h #  ...#..##=+##..#..#[.##.##x.#..#!#.#.#.#...≈# ( hy #  .©.#∩.#©.#©#..#©©#©.#.©.#.x#©©#©##©##.#©ß.## #  ...#..##!##+..#..#$.##.##..#..#.#.#.#.#...≈# #  .©.#ß.###...###..#?#X#.#.#.#..#[#.#.#5#...## #  ...#..###...###..#.##...##.#..#.P.#...#.∩.≈# #  ...#..#########..#.........#..#########...## ( h #  ..##..........#..###########..#...........≈# #  .###..#########..#.........#..#########..### ###  ###≈..##.#.#.##..#.........#..#.....#.#..≈# ( h0 ######### ##..#)#.#.#.#..#..##≈##..#..#?###.#W#..## #≈..##.#I#.##..#..≈###≈..#..#...###W#..≈# ( hu ##..#©#^#.#.#©.#..## ##..#.©#©..©...#©.## #≈..##[#©#.##..#..≈# #≈..#..#...###W#..≈# ##..#!#h#.#.####..## ##..####|###.#.#..## #≈..##.#h#.##.....≈# #≈.....#.....#.#..≈#6 hs 33 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Gauntlet] a transporter  b - [Gauntlet] a transporter 6 h + c - [Gauntlet] the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+}  d - [Gauntlet] a fine hat  e - [Gauntlet] a potion of cancellation  f - [Gauntlet] a scroll of fog  6 h g - [Gauntlet] a transporter  h - [Gauntlet] a transporter  i - [Gauntlet] a scroll of teleportation  j - [Gauntlet] a transporter  k - [Gauntlet] a transporter  6 h %l - [Gauntlet] a transporter 6 h  m - [Gauntlet] a twisted runed staff  n - [Gauntlet] 33 gold pieces 6 hA  o - [Gauntlet] a heavily runed helmet  p - [Gauntlet] a scroll of fear  6 hl Lq - [Gauntlet] a transporter  r - [Gauntlet] a transporter  6 h Ls - [Gauntlet] a transporter  t - [Gauntlet] a transporter  6 h u - [Gauntlet] a dispersal trap (1 further duplicate)  v - [Gauntlet] a scroll of vulnerability 6 h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit [top]9 hH^* r - [Gauntlet] a transporter  w - [Gauntlet] a pair of glowing boots  x - [Gauntlet] a tubular bone ring  y - [Gauntlet] a yellow potion  z - [Gauntlet] a coiled ivory amulet  A - [Gauntlet] a glowing short swordB - [Gauntlet] a halberd  C - [Gauntlet] a potion of brilliance  D - [Gauntlet] a scroll of revelation72%9 h4 r - [Gauntlet] a transporter  u - [Gauntlet] a dispersal trap (1 further duplicate)E - [Gauntlet] a transporter  F - [Gauntlet] a transporter90; h_{  u - [Gauntlet] a dispersal trap (1 further duplicate)  y - [Gauntlet] a yellow potion; h{rG - [Gauntlet] a transporterbot; h  y - [Gauntlet] a yellow potion  A - [Gauntlet] a glowing short sword= hz= h= h4≈..#..###+#####..≈#  Selgeron the Crack Shot #..#.©#©.+...©#©.##  Deep Elf of Hepliaklqana ****.. ≈..#..###+.##.#..≈#  Health: 83/83 ======================== = h c#..#..#?.#.##.#..##  Magic: 35/35 ======================== ...#..#.)#....#..≈#  AC: 11Str: 9 = h...#..#########..###  EV: 17Int: 25 ####..#...........≈#  SH: 0Dex: 23 ...#..#########...##  XL: 14 Next: 78% Place: a Gauntlet ##.#..#4..#...#.@.≈#  Noise: ---------  Time: 16850.2 (0.0) = h+x#.#..#.#.#.#5#.R.##= hMI  H) +2 arbalest (flame) #x.#..#!#.#.#.#...≈#= hop  Fire: H) +2 arbalest (flame) = h#.x#©©#©##©##.#©ß.## = h#..#..#.#.#.#.#...≈# = h٬C.#.#..#[#.#.#5#...##  R   Wemymur the knight = h##.#..#.P.#...#.∩.≈#= h'  55 2 white imps (wandering) ...#..#########...## = hL####..#...........≈# _Found two transporters. _There is an empty arch of ancient stone here. = hll_Done exploring. _Done exploring. = h}_Done exploring.  Search for what [? for help]? gauntlet= hλ|)∩= h= h. _> h x##..#.©#©.+...©#©.## ≈..#..###+.##.#..≈# ##..#..#?.#.##.#..## > ha _....#..#.)#....#..≈# .#..#########..### #####..#...........≈# ....#..#########...## ##.#..#4..#...#.∩.≈#> h x#.#..#.#.#.#5#@R.##> h  ##x.#..#!#.#.#.#...≈# > h .#.x#©©#©##©##.#©ß.## > h #..#..#.#.#.#.#...≈# > h0 #.#..#[#.#.#5#...## > hV e#.#..#.P.#...#.∩.≈# ....#..#########...##> h~ w #####..#...........≈# > h E....#..#########..### > hV > h > h )5..P.#.5.#.∩> h 21.2 (1 _> h B)> h ? hr≈..#..###+.##.#..≈ ##?.#.##.#..# ...)#....#..≈########..### #####..#...........≈# ....#..#########...#? hB5##.#..#4..#.5.#.∩.≈ #x.#.#.#.#.R.##x.#..#!#.#.#.#@..≈# .#.x#©©#©##©##.#©ß.# ##..#..#.#.#.#.#...≈? hh.#.#..#[#.#.#.#...# .#? h>.P.#.5.#.∩.≈# ....#..#########...## ? hQ#####..#...........≈# ? h|....#..#########..###.....#.#..≈# ? h? h? h? h ).4.#5.5P.#...#.∩4   ice devil (wandering)? h f55 2 white imps (wandering)? hk&2? h])P∩? h? hdgp#?.## ...)#....#..≈########..### #####..#...........≈# ? hg....#..#########...####.#..#.4.#5..#.∩.≈ #x#.#.#.#.R.##x.#..#!#.#.#.#...≈ ? h@h.#.x#©©#©##©##.#@ß.## ##..#..#.#.#.#.#...≈.#.#..#[#.#5#.#...# .#.P.#...#.∩.≈? hfh ...#..#########...## #####..#...........≈# ....#..#########..###? hh.....#W#..≈# W   shadowghast (wandering) ? hhI##?###.#W#..#? hhp55 2 white imps (wandering)? hw? hw? h8z? hz? h7{? h".4#.5.R5.P.55 2 white imps (1 wandering)? hΆ&3? h;P? h5  The white imp shouts, "Take thy face hence, thou grime-gilt two-tin-hat _pumpion!" _There is a transporter here.@ h @ hm[  You enter the transporter and appear at another place.@ h+`..##≈##..#..#?.#.##.#..## .....#..#.)#....#..≈# .....#..#########..### #####..#...........≈# @ hA,.....#..#########...## ..##.#..#..4#...#.∩.≈# .#.#.#x#.#..#.#R#5#.#...## [.##.##x.#..#!#.#.#.#...≈#@ hi,% ©.#.©.#.x#©©#©##@##.#©ß.## @ h,\$.##.##..#..#.#.#5#.#...≈# @ h,G?#X#.#.#.#..#[#.#.#.#...## @ h,2..##.#..#.P.#...#.∩.≈#@ h-.....#..#########...#######..#...........≈#@ hI- @ hj--.....#..#########..### distracted, ally target)@ h-.....#..#.....#.#..≈# 5 ..##≈##..#..#?###.#W#..##@ h..=4@ h8;P@ hb;v _The white imp misses you. Wemymur blocks the ice devil's attack.@ h*S  You shoot a bolt. The bolt hits the white imp!!  The bolt burns the white imp terribly.@ h[.P4   white imp@ h\  You kill the white imp!@ hP 4.5.P Wemymur hits the ice devil with a +0 flail.  The ice devil hits Wemymur. The ice devil freezes Wemymur!@ h6==5.3 (1.1@ h U)P@ h & _Wemymur resists.@ hA [(P@ h X )5P You shoot a bolt. The bolt closely misses the white imp.The white imp closely misses you. The ice devil hits Wemymur!  The ice devil freezes Wemymur!@ hI (6.4@ h q)P∩@ h & _Wemymur resists.@ hĬ  You shoot a bolt. The bolt hits the white imp!!  The bolt burns the white imp terribly.@ h N.∩@ h6L ).PYou kill the white imp!Wemymur hits the ice devil with a +0 flail.@ hQ(7.5@ h^U)P@ hbD _The ice devil hits Wemymur but does no damage.A h2 )((P∩You shoot a bolt. Wemymur avoids your attack.  The bolt hits the ice devil but does no damage.A hl`|  The ice devil is lightly wounded.  Wemymur hits the ice devil but does no damage.A hp)R.P∩WW   shadowghast (wandering)A hq(8.6A he;PA h< _Wemymur blocks the ice devil's attack.A hu) ((P W  You shoot a bolt. Wemymur avoids your attack. The bolt hits the ice devil!  The bolt burns the ice devil terribly!A hp  The ice devil is heavily wounded.A h  )R.P .WWemymur blocks the ice devil's attack.A h ,90A hKP∩A hA _Wemymur hits the ice devil with a +0 flail.A h )(((P∩You shoot a bolt. Wemymur avoids your attack.A h>A hm )4R..WThe bolt barely misses the ice devil.60A h}M)PA hD _The ice devil hits Wemymur but does no damage.A hީ )(((PYou shoot a bolt. Wemymur avoids your attack.A h/  The bolt barely misses the ice devil.Wemymur hits the ice devil with a +0 flail!A h= )4R.∩  .A hU> &1A hiK U)PA htN D _The ice devil hits Wemymur but does no damage.A h ((P∩You shoot a bolt. Wemymur avoids your attack.  The bolt hits the ice devil but does no damage.A hD _ R.A hE P∩ The ice devil is almost dead.The ice devil hits Wemymur! The ice devil freezes Wemymur.  Wemymur resists.A hE &2A h-N ]P∩A hDP A _Wemymur hits the ice devil with a +0 flail.B h-  You shoot a bolt. Wemymur avoids your attack. The bolt hits the ice devil!  The bolt burns the ice devil terribly.B h& .((PB h֠\.R.B h 93 _You kill the ice devil!Training target 9.0 for Dodging reached!B h9PB hTh _Your Dodging skill increases to level 9!B heL)PB hfB hnCPB hqH _No target in view!B h7PB hSB h])P∩B hH _No target in view!B h 3B he B hA B hn ,B h B h ,B h B h$ ,B hq B h ,B h B h. ,B hM B h$ B h%% B h( B h3 ,B h6 B hpA BB hM ,B hAP B hW ,B hqY B hb BB hj ,B h?l B hu ,B hx B hO ,B h B h= ,B h B h ,B h B h ,B h` B h ,B hʶ B h ,B h" B h5 ,B hq B h+ ,B ho B hB ,B hX B h ,B hW B h ,B h B h ,B h B h+ ,B h) B hl ,B h B h5" ,B h% B hh0 ,B h1 B h9 B h? ,B hB B hH ,B h>q B h.~ BB h B h B h B hn B h BB hb B h B hԔ B h .R---P∩ B h Q_You start resting.B h )901.6 (38.0)P§§B h) H---2.6 (39B h )P∩ _Ancestor HP restored.C h%IC h,C hvC hC h,C hC hp ,C h C ho,C hC h C h#,C h%C h*C he/,C hW2C h)8C h:C hw>,C hAC hKC hT,C hWC hc,C hfC hr,C huC h4~C h,C hC hrC h,C hǔC h,C h1C hWC hK,C hC h,C hIC hC h,C hC hi,C hC h,C hC h,C hjC h,C h;C h,C hC hsC h- ,C h C h,C h/C hC h#,C h>&C hE0C h3C hs>,C hBC hMC hR,C hTC h:^C hr^C h`C hiC hoC hFoC h-rC h},C hIC hC h,C hێC h,C hOC h,C h$C h7,C hC h,C hC h^,C hC h,C hC h,C h!C h,C hC h ,C h_ C hV,C hC h $,C hK'C hv.,C hi1C h;,C h>C hI,C h0LC h ],C haC hzl,C hnC hqC hǣBC h),C hC hC hC h C hC h6C hC hHC hrC hC h,C hC h},C hC h"C hwC hC he!C h'C hy1BC hm=,C h\AC hOL,C h2NC hYW,C hLZC hb,C hdC hn,C hqC h{,C hJ}C hKC hxC hC ht,C hC hBC h,C hC h,C hC h ,C hC h,C hC h,C hC h>,C hC h,C hC h,C hC h ,C h C h#,C hC hm#,C h-&C h,,C h/C h8,C h8:C hA,C hcDC hN,C hgQC h [,C hv]C hh,C hkC h|C h)}C hC h BC h,C h}C hS,C h C h;BC h0,C hC h)92.6 (90§P∩§..§C hC h5;PC hUw #..≈###≈..#..###+.##.#..≈# C h#..##≈##..#..#?.#.##.#..## #.#..#.)#....#..≈ #.........#..#########..### C hH###########..#...........≈# #.........#..#########...## C h/#.##...##.#..#...#...#.∩.≈# #.#.#.#x#x#..#.#.#.#.#...## C hh#[.##.##x.#..#!#@#.#.#...≈# #©.#.©.#..#©©#©##R##.#©ß.## #$.##.##..#..#.#.#.#.#...≈# C h"#?#X#.#.#.#..#[#.#.#.#..§## #.##...##.#..#.P.#...#.∩§≈# #.........#..#########...## ###########..#...........≈#C hZPx   small abomination (wandering, regener…)#.#..#########..### #.........#..#.....#.#.§≈# _You start waiting.C hC hC h9 ).x∩§§C h 13.6 (1.0)C h C h & _You swap places.C h R)C h! W)∩C h D haa## ##..#.©#©.+...©#©.#≈###≈..#..###+.##.#..≈##≈##..#..#?.#.##.#..#..#.)#....#..≈# .........#..#########..## ###########..#...........≈........#..#########...##...#..#...#.∩.≈ #.#.#.#x#.#..#.#@#.#.#...# #D h=b[.##.##x.#..#!#.#.#.#...≈ #©.#.©.#.x#©©#©##R##.#©ß.# #$.##.##..#..#.#.#.#.#...≈ #?#X#.#.#.#..#[#.#.#.#..§###...##.#..#.P.#...#.∩§≈ #.........#..#########...# ###########..#.........§.≈########§.###D hfD h%kD hw§§xR.©xregenerating)D hx&4D h:)D hD hM:.#..≈# #≈..#..###+#####..≈# .#..## ##..#.©#©.+...©#©.## .#..≈###≈..#..###+.##.#..≈# .#..##≈##..#..#?.#.##.#..## .#.#..#.)#....#.§≈ .#.........#..#########.§### D hN.###########..#...........≈# .#.........#..#########...## .#.##...##.#..#.@.#...#.∩.≈# .#.#.#.#x#.#..#.#.#.#.#...## .#[.##.##.x#..#!#R#.#.#...≈# ©#©.#.©.#..#©©#©##©##.#©ß.## .#$.##.##..#..#.#.#.#.#...≈# D hOx.#?#X#.#.#.#..#[#.#.#.#..§## .#.##...##.#..#.P.#...#.∩§≈# .#.........#..#########...D hJOD## .###########..#.........§.≈#D hSD hSD hi~xR..5D hsW)∩D huD h ©.#..## ##..#.©#©.+...©#©.## ..#..≈###≈..#..###+.##.#..≈# .D hJ W.#..##≈##..#..#?.#.##.#..## ..#.........#..#.)#....#.§≈# ..#.#..#########.§### ..###########..#...........≈# ..#.........#..#########...## ..#.##...##.#..#...#...#.∩.≈# .D h .#.#.#.#x#x#..#@#R#.#.#...## ..#[.##.##..#..#!#.#.#.#...≈# D h g©©#©.#.©.#..#©©#©##©##.#©ß.## ..#$.##.##..#..#.#.#.#.#...≈# .D h@ ].#?#X#.#.#.#..#[#.#.#.#..§## ..#.##...##.#..#.P.#...#.∩§≈#x   small abomination (regenerating).#.........#..#########...##D h .###########..#.........§.≈# ..#.........#..#########§.###D h D h Y)R.P∩R   Wemymur the knightx   small abomination (regenerating)D h &6D h ])PD hA E h44..#..≈###≈..#..###+.##.#..≈##≈##?.#.##.#..#......)#....#.§≈########.§#############..#...........≈.........#..#########...###...##.#..#.R.#...#.∩.≈E h۞.#.#.#x#..#.#.#.#.#...#[.##.##..#..#@#.#≈ ©©#©.#.©.#..#©©#©##©##.#©ß.# ..#$.##.##..#..#.#.#.#.#...≈?#X#.#.#.#..#[#.#.#.#..§#.##...#E hb.P.#...#.∩§≈E hp)........#..#########...###########..#.........§.≈.........#..#########§.##.....#.#.§≈#E hE hɣE hE..#..#RxPE h&7E h$U)PE hYnP8.6 (2E hMP∩E hr> _E - 3 potions of cancellation (gained 1)E h##≈##?.##......)#....#.§≈########.§#############..#...........≈.........#..#########...###...##.#..#...#...#.∩.≈.#.#.E hR#.#.#.#...#[.##.##.x#..#.#.#.#.#...≈ ©©#©.#.©.#..#©©#@##©##.#©ß.# ..#$.##.##..#..#.#.#.#.#...≈E h07?#X#.#.#.#..#[#.#.#.#..§#.##...#E haE.P.#...#.∩§≈........#..#########...#E hu##########..#.........§.≈.........#..#########§.##E h2...W.#.#.§≈# W   shadowghast##≈##?###.#W#..#E hE hM E h,E h..#..#RxP∩W.E hw+9.6 (1E h)UP∩E h,R _There is a transporter here.E h......)#....#.§≈########.§#############..#...........≈.........#..#########...###...##.#..#...#...#.∩.≈.#.#.#.#.#.#...#[.##.##..#..#R#.#.#.#...≈ E hX©©#©.#.©.#.x#©©#©##©##.#©ß.# ..#$.##.##..#..#@#.#.#.#...≈?#X#.#.#.#..#[#.#.#.#..§#.##...#.P.#...#.∩§≈........#..#########...###########..#.........§.≈.........#..#########§.##..W..#.#.§≈# ##≈##?###.#W#..#≈###≈...###W#..≈E h–,E hE h..#©©#Rx∩W.E hO07000 _E h8PE hE h; ########.§#############..#...........≈.........#..#########...###...##.#..#...#...#.∩.≈.#.#.#.#.#.#...#[.##.##.E hE 7#.#.#.#...≈ ©©#©.#.©.#..#©©#R##©##.#©ß.# ..#$.##.##.x#..#.#.#.#.#...≈?#X#.#.#.#..#@#.#§#.##...#.P.#...#.∩§≈........#..#########...###########..#.........§.≈.........#..#########§.##.W...#.#.§≈# ##≈##E h ?###.#W#..#≈###≈...###W#..≈ ©.#..## ##..#.©#©..©...#©.#E hk E h E h E h ©.#..#RxPW.E h. &1E h CPE h _You see here the +2 hat of Ignis's Approval {MP+7 Int+7 Dex-4}.F hƽ zP∩2F h UP∩F h } _V - the +2 hat of Ignis's Approval {MP+7 Int+7 Dex-4}H hH hy/Inventory: 51/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon) Missiles (go to first with ()  g - 5 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  v - a +2 robe of resistance  V - the +2 hat of Ignis's Approval {MP+7 Int+7 Dex-4}  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]K h&n V - the +2 hat of Ignis's Approval {MP+7 Int+7 Dex-4}. A cloth hat. Base armour rating: 0 MP+7: It affects your magic capacity (+7). Int+7: It affects your intelligence (+7). Dex-4: It affects your dexterity (-4). If you switch to wearing this armour: Your AC would increase by 2.0 (11.8 -> 13.8). Your EV would decrease by 1.4 (17.7 -> 16.3). Your spell failure would improve by up to 1% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. K h>You found it in a Gauntlet. Stash search prefixes: {inventory} {artefact} {artifact} {helmet armour} {helmetarmor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.K hK hK h/..#.........#..#########.§###Selgeron the Crack Shot ..###########..#...........≈#Deep Elf of Hepliaklqana ****.. ..#.........#..#########...##Health: 83/83 ======================== ..#.##...##.#..#...#...#.∩.≈#Magic: 35/35 ======================== ..#.#.#.#.#.#..#.#.#.#.#...##AC: 11Str: 9 ..#[.##.##..#..#.#.#.#.#...≈#EV: 17K hInt: 25 ©©#©.#.©.#..#©©#©##©##.#©ß.##SH: 0Dex: 23 ..#$.##.##..#..#R#.#.#.#...≈#XL: 14 Next: 79% Place: a Gauntlet ..#?#X#.#.#x#..#@#.#.#.#..§##K h@Noise: ---------  Time: 17002.6 (0.0) ..#.##...##.#..#.P.#...#.∩§≈#H) +2 arbalest (flame) K hw}..#.........#..#########...##Fire: H) +2 arbalest (flame) ..###########..#.........§.≈# K h..#.........#..#########§.### K hՕ\..#.........#..#W....#.#.§≈#R   Wemymur the knight K h"..#..##≈##..#..#?###.#W#..##x   small abomination (regenerating) K h..#..≈###≈..#..#...###W#..≈#W   shadowghast ©.#..## ##..#.©#©..©...#©.## _You start waiting. _You swap places. _E - 3 potions of cancellation (gained 1) _There is a transporter here. _You see here the +2 hat of Ignis's Approval {MP+7 Int+7 Dex-4}. _V - the +2 hat of Ignis's Approval {MP+7 Int+7 Dex-4}K h29PK hK h;PK h!PYou swap places. _E - 3 potions of cancellation (gained 1) _There is a transporter here. _You see here the +2 hat of Ignis's Approval {MP+7 Int+7 Dex-4}. _V - the +2 hat of Ignis's Approval {MP+7 Int+7 Dex-4}  You start putting on your armour.3.6 (1K h;PK hUP∩K h#+4.6 (2K hUP∩K hdP5.6 (3K hFMP∩K hK hXP∩X   large abomination (wandering, strong)x   small abomination (regenerating)W   shadowghastK hs+6.6 (4K h ;PK hK h.Px   small abomination (regenerating)W   shadowghastK h+7.6 (5K h7(MP∩K h:,s 42----363219 _You continue putting on the +2 hat of Ignis's Approval {MP+7 Int+7 Dex-4}. x5  You finish putting on the +2 hat of Ignis's Approval {MP+7 Int+7 Dex-4}.  You feel clever.K h,K h5]P∩K h8Z _You feel clumsy.M hR3M hM h,M hM hM hM h\N6----M h@M h[M hM hm,M h,M hgM h%M ha7=M hM hM h,M hM h M hM h(N8=M hPM hM h,M hM h$M h*M h+K9=M h-M h3M h#:M hc:O40=M h?M h2EM hLM hP,M hRM hUM hZM h5[K1=M h2\M h!_M hd,M hfM hp* Xx#..#.PWX   large abomination (strong)xx 2 small abominations (1 wandering, 1 …)WW 2 shadowghasts _You start resting.M h~19.6 (12.0)x#..#.P∩xfast, 1 regenM h~x2==20.6 (13M heOP∩M h% _Magic restored.M h |.)#....#.§≈# .........#..#########.§############..#...........≈........#..#########...##...#M h ..#...#.∩.≈.#.#.#.##.#.#.#...# ..#[.##.##..#..#.#.#.#.#...≈ ©©#©.#.©.#..#©©#©##©##.#©ß.#M h $.##.##.X#..#@#.#.≈?#X#.#.R#.#.#.#..§#M h ##...##x#..#.P.#...#.∩§≈M h< .........#..#########...###########..#.........§.≈########§.###M ha .....WW...#.#.§≈##≈##M h ?###.#W#..# ..#..≈###≈..#..#...###W#..≈M h*% APM h% 11.0)M h- 8PM hK0 & _You swap places.N hg:##≈##?.#.##.#..#.)#....#.§≈# .........#..#########.§############..#...........≈........#..#########...##...#..#...#.∩.≈N h:.#.#.#.##.#.#.#...# ..#[.##.##..#..#.#.#.#.#...≈ ©©#©.#.©.#..#©©#@##©##.#©ß.#N ho;J$.##.##.X#..#.#.#.#.#...≈?#X#.#.R#.#.#.#..§###...##x#..#.P.#...#.∩§≈.........#..#########...###########..#.........§.≈N h;########§.###.....N h;WW...#.#.§≈##≈##?###.#W#..#N h?N hGAN hNX.#..#R.PN hO&2N hXN hh[R _There is a transporter here.N hAN h BN hHBN hEN hZO;#..#..##≈##..#..#?.#.##.#..## .#..#..#..#.)#....#.§≈# ##..#..#..#########.§### .#..###########..#...........≈# N hO##..#.........#..#########...## ##..#.##...##.#..#...#...#.∩.≈# ##..#.#.#..#.#.#.#.#...## .#..#[.##.##..#..#.#.#.#.#...≈# N hP-.#©©#©.#.©.#.X#©@#©##©##.#©ß.## .#..#$.##.##.x#R.#.#.#.#.#...≈# ##..#?#X#.#.#x#..#.#.#.#.#..§## ##..#.##...##.#..#.P.#...#.∩§≈# ##..#.........#..########...## .N hP#..###########..#.........§.≈# ##..#N hP..#..#########§.### ##..#N hQ..#..#WW...#.#.§≈# .#..#..##≈##..#..#?###.#W#..##N hR&3N hX9PN h[L _You enter the transporter and appear at another place.O h .#..#..##≈##..#..#?.#.##.#..## ..#..#.........#..#.)#....#.§≈##..#.........#..#.§### ..#..###########..#O hV .≈##..#.........#..#########...###..#.##...##.#..#...#...#.∩.≈##..#.#.#.#.#.#..#.#.#.#.#...## .O h .#..#[.##.##..#..#.#.#.#.#...≈# ..#©©#©.#.©.#.X#@©#©##©##.#©ß.## ..#..#$.##.##.x#R.#.#.#.#.#...≈##..#?#X#.#.#x#..#.#.#.#.#..§##O h #..#.##...##.#..#.P.#..#.∩§≈##..#.........#..#########...## .O h> .#..###########..#.§.≈##..#.........#..O hb #§.### O h .##..#.........#..#WW...#.#.§≈# #.#..#..##≈##..#..#?###.#W#..##O h T)PO hZ B=4O h P _There is a transporter here.P hV ,P hf #.####..#..#..##≈##..#..#?.#.##.# #.s.s...#..#.........#..#.)#....#######..#.........#..#########......#..###########..#........######..#.........#..#########J.###..#.##...##.#..#...#...#?..###..#.#.#.#.#.#..#.#.#.#.# ##=+##..#..#[.##R##..#..#.#.#.#.# #©.#©#..#©©#©.#.@.#x.#§©#©##©##.# ##!##+..#..#$.##.##X.#..#.#.#.#.#.###..#?#X#.#.#x#..#.#.#.#.#.###..#.##...##.#.P hqg I.#.P.#...#######..#.........#..#########......#..###########..#........######..#.........#..######### ##.#.#.##..#.........#..#WW...#.# x   small abomination (regenerating))#.#.#.#..#..##≈##..#..#?###.#W#P hg &5P hvt B)P hBw L _You enter the transporter and appear at another place.Q hS W)Q hJ^ Q ha R _No reachable target in view!R h"#..##≈###≈##+####..#..#..##≈##..#..#?.#.## #.s.s...#..#.........#..#.)#.... #########..#.........#..######### ........#..###########..#........######..#.........#..########R h.J.###..#.##...##.#..#...#..#?..###..#.#.#.#.#.#.. ##=+##..#..#[.##@##..#..#.#.#. #©.#©#..#©©#©.#.R.#x.#§©#©##©#R h/!##+..#..#$.##.##X..#?#X#.#.#x#..#.#.#.#...###..#.##...##.#..#.P.#... #########..#.........#..######### ........#..###########..#........#####........#..########R h^x 2 small abominations (1 fast, 1 regen…)#.#.#.#.....WW...#.R h܈R hR hR hwR hR hmR hR h§§§§xR©..xx 2 small abominations (fast, 1 ally ta…)R hN&6R hR hϰ& _You swap places.S h.#.####..#..#..##§##..#..#?.#.##. .#.s.s...#..#...§§§...#..#.)#.... .#########..#.........#..####### .........#..###########..#....... .#########..#.........#..######## .###.J.###..#.##...##.#..#...#... .###?..###..#.#.#x#.#.#..#.#.#.#. S h4.##=+##..#..#[.##R##x.#..#.#.#.#. .#©.#©#..#©©#©.#@©.#x.#§©#©##©##. .##!##+..#..#$.##.##..#..#.#.#.#. S h .###...###..#?#X#.#.#.#..#.#.#.#. .###...###..#.##...##.#..#.P.#... .#########..#.........#..####### .........#..###########..#....... .#########..#.........#..########x 3 small abominations (2 fast, 1 rege S h.##.#.#.##..#.........#..#WW...#. .#)#.#.#.#..#..##≈##..#..#?###.#WS h$5  You swap places.S h)&R  The small abomination closely misses Wemymur.S hl6 ).©XX   large abomination (strong)xx 2 small abominations (fast, 1 ally ta…)Wemymur hits the small abomination with a +0 flail!S h7/==7S haBS hF9 _The small abomination hits Wemymur.S hQ (You shoot a bolt. Wemymur avoids your attack.  The bolt hits the small abomination! The bolt burns the small abomination.S hsy  The small abomination is almost destroyed.S h1S h  Wemymur blocks the small abomination's attack. x2  Wemymur hits the small abomination with a +0 flail!S hDS h)R.xx 2 small abominations (1 fast, 1 regen…)S hr.=8S h3 S h Y _The small abomination is destroyed!S h )(You shoot a bolt. Wemymur avoids your attack.S hl S h` l ..)RXX   large abomination (strong)xx 2 small abominations (1 fast, 1 regen…)The bolt hits the small abomination but does no damage.S h &9S h S h 9 _The small abomination hits Wemymur.S hQ.  You shoot a bolt. Wemymur avoids your attack.  The bolt hits the small abomination!! The bolt burns the small abomination!S h8.(   small abomination (fast)S hS hS hD..RX., ally target)S hT'30S hB)S hX _You destroy the small abomination!T h6 (You shoot a bolt. The bolt hits the large abomination.  The bolt burns the large abomination.T heT hv )©RThe large abomination is lightly damaged.1T h,B)T hKD _Wemymur blocks the large abomination's attack.T h )((((You shoot a bolt. Wemymur avoids your attack.T hԚ, )RX.. The bolt barely misses the large abomination.Wemymur hits the large abomination with a +0 flail!T hi-2.7 (1.1T hT h9 _The large abomination hits Wemymur!T hi )(You shoot a bolt. Wemymur avoids your attack.  The bolt hits the large abomination. The bolt burns the large abomination.T h  The large abomination is moderately damaged.The large abomination hits Wemymur!!!T h L.X   large abomination (strong)x   small abomination (fast)§§T h H=====3.8T h T h K _Wemymur is destroyed!T h# ( You shoot a bolt. The bolt hits the large abomination!!  The bolt burns the large abomination.T h= T h BX.T h5 ^===--4.9T hQ B)T h j _The large abomination is almost destroyed.U he  You shoot a bolt. The bolt hits the large abomination!!  The bolt burns the large abomination.U ho).x   small abomination (fast)U h'.U hI ^81--50U h:B)U hX _You destroy the large abomination!U h4U h6:)U hR _No reachable target in view!U h_#.s.s...#..#...§.....#..#.)#....# #########..#.........#..######### ........#..###########..#........ #########..#.........#..######### ###.J.###..#.##...##.#..#...#... ###?..###..#.#.#.#.#.#..#.#.#.#.# ##=+##..#..#[.##.##..#..#.#.#.#.# #©.#©#..#©©#©.#.©.#x.#©©#©##©##.# ##!##+..#..#$.##@##..#..#.#.#.#.# ###...###..#?#X#.#.#.#..#.#.#.#.# ###...###..#.##...##.#..#.P.#...# #########..#.........#..######### ........#..##########U h6H#..#........ #########..#...§.....#..######### ##.#.#.##..#....§§...#..#WW...#. #)..#..##§##..#..#?###.#W# ##.#I#.##..#..≈###≈..#..#...###W#U h$ Q..§ .. ≈ ---6 _U hD B)U h U h #######.####### ........#..###########..#........ #########..#.........#..#########.J.###..#.##...##.#..#...#...?..###..#.#.#.#.#.#..#.#.#.#=+##..#..#[.##.##..#.. #©.#©#..#©©#©.#.©.#..#©©#©##©# ##!##+..#..#$.##.##..#..#.#.#.#...###..#?#X#@#.#.##...#P.#..###........#..############..##..........#..≈###≈..#.. #©#^#.#.#©.#..## ##..#.©#©..©...# U hx.x   small abomination (fast)U hJB---7U hU hV h).........#..###########..#....... .#########..#.........#..######## .###.J.###..#.##...##.#..#...#... .###?..###..#.#.#.#.#.#..#.#.#.#. V h!j.##=+##..#..#[.##.##..#..#.#.#.#. .#©.#©#..#©©#©.#.©.#..#©©#©##©##. .##!##+..#..#$.##.##..#..#.#.#.#. .###...###..#?#.#.#.#.#..#.#.#.#. V h.###...###..#.##@.x##.#..#.P.#... .#########..#.........#..####### .........#..###########..#....... .#########..#.........#..######## .##.#.#.##..#V hg.#..#WW...#. .#)#.#.#.#..#..##≈##..#..#?###.#W V hH.##.#I#.##..#..≈###≈..#..#...###W .#©#^#.#.#©.#..## ##..#.©#©..©... .##[#©#.##..#..≈# #≈..#..#...###WV h`V h2 x.  The small abomination attacks as it pursues you!  The small abomination closely misses you.=8V hQ>V hAH _The small abomination hits you but does no damage.V h  You shoot a bolt. The bolt hits the small abomination!  The bolt burns the small abomination.V hT §§.The small abomination is almost destroyed.The small abomination barely misses you.V hU /==9V h4_ V hba H _The small abomination hits you but does no damage.V h  You shoot a bolt. The bolt hits the small abomination.  The bolt burns the small abomination.V h [.V ht&.V hy6241.0 (1.1V hV hX _You destroy the small abomination!W h7MW hMW hMVW hYH _No target in view!W h3W hW hBW h,W hW hЪ,W hRW h,W h[W h,W hW h6,W hW hF,W hWW h,W h"W h,W hW h,W hW h,W hW h,W h&W h?,W hO W h,W hW h,W hW h'W h'W ht)W hp0,W hB2W hj8,W hd:W hTBW hBW h4DW hM,W hNW hUW h9VW hoXW h`,W hgW hq,W h~rW h_z,W h{W h,W h BW hW h,W hȘW h,W hHW h,W hW hu,W hW h,W h<W hN,W hOW ht,W hdW h,W hW h,W hW h,W hW hFW hW h,W hVW h=!,W h'#W ho*W h*W h,W h8BW h>,W h|@W hnH,W h{OW hX,W hq[W h7b,W hcW hj,W hlW hy R---.R   Wemymur the knight..W hEj 89.0 (48.0) _You start waiting.W hI---90.0 (49W hW h=? _Wemymur emerges from the mists of memory!W h$ 3W h' W h~- W h1 W h1 W hD7 W h3= ,W h? W h\I ,W h|K W hQU ,W h(W W h_ ,W ha W hj ,W hl W hv ,W hmx W h ,W hʅ W hO ,W hK W hW ,W h W h ,W h W h ,W h W hh ,W h W hd ,W h` W h ,W h W hK ,W h W h ,W h0 W hx ,W hJ W h ,W hA W h ,W h# W h ,W h" W hm+ ,W h - W h6 ,W ht9 W hA ,W hC W hL ,W hN W hV ,W hX W h8a ,W hrc W hm ,W ho W hx ,W hz W h ,W h5 W h ,W h͐ W h ,W h W hR ,W h W h ,W h' W hl ,W hl W h ,W he W h W h W h W h ,W h0 W h ,W h W h ,W h W h ,W h  W h ,W hp W h ,W hn W hF' ,W hK) W h\2 ,W h4 W h < ,W h= W hF ,W hH W hP W hNP W hR W h(Z ,W h\ W h]e ,W h0g W hrn ,W hp W hcw ,W hzy W hv ,W h' W h ,W h W hڙ ,W h W hݤ ,W h W h ,W h W hA ,W h W h< ,W hp W h ,W hJ W hj ,W hE W h~ W h W h W h, ,W hu W h4 ,W hR W h  ,W hY W he ,W h W h, ,W hs/ W hY< aR.157.0 (67W h.B W h_H { _You start waiting.W h,K W hzU ,W hO[ W hYa ,W hc W hl ,W hn W hw ,W hy W h W h؁ W h W h$ ,W h< W h# ,W h W h ,W h W hݪ ,W h{ W hP ,W hƵ W h ,W h W hP ,W h_ W h ,W hA W h ,W h W h ,W h} W h4 ,W hC W h  BW h ,W hW W hb ,W h' W h3 ,W hA5 W hM> ,W h<@ W hJ ,W hL W hoU ,W h=W W hd BW hl ,W hOn W hw ,W h-y W hp ,W hr W hċ ,W h W h ,W h W h ,W hG W h ,W h W h ,W h W h ,W ho W h BW h ,W h W h ,W h W h ,W h W h- ,W hW h ,W h W h,W hW hW h W hCW h(,W h +W h4,W h6W h>,W h@W hH,W hjPW h[,W h^W hf,W hahW hr,W hRuW hj~,W h^W h,W hyW h6,W hrW h|,W h/W h,W hW hC,W hJW hy,W hW hV,W hW h],W hW h,W hbW h;,W hCW h,W hW h,W h#W h ,W hW hO,W hW h$,W h&W h-,W h0W h9,W h<X h,X hX h,X hX h,X hX h((,X h*X h03,X h5X h=?,X h'AX hI,X hKX hZT,X h WX h(_,X haX hl,X hinX hx,X hyX h,X hX h0,X h=X h,X heX hߡ,X hVX hë,X hX h,,X h9X h%,X hX h,X hUX h,X hNX h,X hX h,X hX h,X hX hs,X hX h',X hX h,X hX h$,X h'X h.,X h1X h<,X h%AX hJ,X hLX h~U,X hWX h\a,X hcX h(m,X hoX h 256.0 (99§§§##§§ _You start waiting.X h.7.0 (100.0)X hX hV# _Done waiting.X h#########..#.........#..####### ..........#..###########..#...... ..#########..#.........#..####### ..###.J.###..#.##...##.#..#...#. ß.###?..###..#.#.#.#.#.#..#.#.#.# ..##=+##..#..#[.##.##..#..#.#.#.# ∩.#©.#©#..#©©#©.#.©.#..#©©#©##©## ..##!##+..#..#$.##.##..#..#.#.#.# ß.###...###..#?#@#.#.#.#..#.#.#.# ..###...###..#.##.R.##.#..#.P.#..#########..#.........#..####### ..........#..###########..#...... ..#########..#.§.......#..####### ..###..#.§.......#..#WW...# ..#)#.#.#.#..#.§## h0m§##..#..#?###.# ..##.#I#.##..#..≈###≈.§#..#...### ..#©#^#.#.#©.#..## ##..#.©#©..©..R.≈.8.0)X h,≈..#.s.s...#..#...§.....#..#.)#.. #..#########..#.........#..###### #..........#..###########..#..... #..#########..#.........#..###### #..###.J.###..#.##...##.#..#...#. #ß.###?..###..#.#.#.#.#.#..#.#.#. #..##=+##..#..#[.##.##..#..#.#.#. #∩.#©.#©#..#©©#©.#.©.#..#©©#©##© X hJ#..##!##+..#..#$@##.##..#..#.#.#. #ß.###...###..#?#.#.#.#.#..#.#.# #..###...###..#.##R..##.#..#.P.#. #..#########..#.........#..###### #..........#..###########..#..... #..#########..#.§.......#..##### ≈..##.#.#.##..#.§.......#..#WW... #..#)#.#.#.#..#.§##≈##..#..#?###. ≈..##.#I#.##..#..≈###≈..#..#...##X huX hX hs%)R.h   raiju (wandering)hX hU&&9X h 0X h2X hx #≈..#.s.s...#..#...§.....#..#.)# ##..#..#.........#.. ##.#..###########..# .#..#..#.........#.. .#..###.J.###..#.##...##.#..#...# .#ß.###?.J###..#.#.#.#.#.#..#.#.# .#..##=+##..#..#[.##.##..#..#.#.# .#∩.#©.#©#..#©©#©.#.©.#..#©©#©##© .#..##!##+..#..#@.##.##..#..#.#.# .#ß.###...###..#X hny ?#R#.#.#.#..#.#.# .#..###...###..#.##...##.#..#.P.# .#..#..#.........#.. ##.#..###########..# ##..#..#.........#.. #≈..##.#.#.##..#.........#..#WWJ   void ooze (wandering)#..#)#.#.#h#..#..##≈##..#..#?### h   raiju (wandering) #≈..##.#I#.##..#..≈###≈..#..#...X h+| X h~ X h* ).R.h   raiju (wandering)60X hӘ :)X h{ X h X h X h dJhJ   void ooze (wandering).h   raiju1.0 (2X hֳ 9∩X h @ _You now have 2596 gold pieces (gained 33).Y hg #..########.####........#..###########..#.... .#..#########..#.........#..#####.J.##...##.#..#...ß.###?.Y hh_.#.#.#..##=+##J.#..#[.##.##.Y h=hQ∩.#©.#©#..#©©#©.#.©.#..#©©#©##©Y hWh..##!##+..#..#.R##.##..#..#.#.#Y hvhß.###...###..#@#.#.#.#.Y hhZ.##...#P###Y hh5........#..#### Y hh##..........#..###########..#....#########..#.........#..##### #Y hhR≈..##.#.#h#Y h iy......#..#WW.. ##..#)#.#.#.Y h&ih##≈##..#..#?### #Y h>i~≈..##.#I#h#≈###≈Y hUi...Y hliIh 2 raiju (1 wandering)Y hi#..#©#^#.#.#©.#..## ##..#.©#©..©Y hFnY hoY hoY hHqY h|J..h#h.Y he}+2.0 (1Y h;∩Y hY hn\∩h.Y hB+3.0 (2Y hY hT _X - a scroll of fearY hV ≈..#.s.s...§.)#.#########..#.........#..##### ##..........#..###########..#....###........#..####..###.JJ#...#.ß.###?..###..#.#.#.#.#..##=+##..#..#[.##.##..#..#.#.#∩.#©.#©#..#©©#©.#.©.#..#©©#©##©Y h ..##!##+..#..#@R##.##.ß.#.#.#...##...##.#..#.P. .#..#########..#.........#..#####........#..###########..#.... ##..########Y h ......#..##### #≈..##.#.#h#Y h_ .......#..#WW.. ##..#)#.#h#.##≈##Y h s?## #≈..##.#I#.##..#..≈###≈..#..#...#Y h Y h Y h Y h ).JJ.   raijuY hN +4.0 (1Y h Y h ^ _The void ooze quivers.Z h\#..#.######§##?. #≈..#.s.s....§.....#..#.)#.#########..#.........#..##### ##..........#..###########..#....###........#..####..###.J#...#.Z h]ß.###?..###..#.#.#.#.#..##=+##J.#..#[.##.##..#..#.#.#∩.#©.#©#..#©©#@.#.©.#..#©©#©##©..##!##+..#..#.R##.##.ß.#.#.Z h]e#...##...##.#..#.P. Z h]z.#..#########..#.........#..#####........#..###########..#.... ##..########Z h ^G.....#### #Z h/^≈..##.#.#h#.......#..#WW.. #Z hR^v#..#)#.#.#.##≈##?##Z hbZ hnp.∩JZ h>o&5Z hz])∩Z h}R _There is a transporter here.Z h5≈..#"#..##≈###≈##+#..#.######§##..#..#?. #≈..#.s.s....§....)#.#########..#.........#..##### ##..........#..###########..#....###........#..####..###.J#...#.ß.###?..###..#.#.#.#.#Z h^..##=+##..#..#@.##.##..#..#.#.#∩.#©.#©#.J#©©#©.#.©.#..#©©#©##©Z ho..##!##+..#..#.R##.##.ß.#.#.Z he#...##...##.#..#.P. Z h$.#..#########..#.........#..#####........#..###########..#.... ##..########.......#..#####Z hVG≈..##.#.#h#.....WW..Z hZ hZ hO)J∩.#©©#R.Z h-6 _Z h#<∩Z h  _You see here the +0 helmet of the Transmuting Gods {rElec rN+ Str+3}.\ h9s)∩\ hCB)\ h,GV _You can't carry that many items.] h#..#©.#©.#s#©.#..## ##..#.©#©. #≈..#"#..##≈###≈##+#..#.######≈##..#..#?. #≈..#.s.s.........#..#.)#.#########..#.........#..##### ##..........#..###########..#....] h###........#..####..###.J#...#.ß.###?..###..#@#.#.#.#..##=+##.J#..#[.##.##..#..#.#.#∩.#©.#©#..#©©#R.#.©.#..#©©#©##©..##!##+..#..#..##.##.ß.#.#.#...##...##.#..#.P. ] h.#..#########..#.........#..#####........#..###########..#.... ##..###########] h] h] h.s)R©s   redback (wandering)] h-7 _] h :)] h] h5≈..#)^##.#.#..#..≈# #≈..#..###+# ##..#©.#©.#.#©.#.§## ##..#.©#©. #≈..#"#..##s≈###≈##+#..#.######≈##§.#..#?. #≈..#.s.s...] hk.....#..#.)#.#########..#.........#..##### ##..........#..###########..#....###........#..####..###.J#...#.ß.###?..###..#.#.#.#.#..##=+##.J#..#R.##.##..#..#.#.#] hJs∩.#©.#©#..#©©#©.#.©.#..#©©#©##©..##!##+..#..#..##.##.ß.#.#.#...] hp##...##.#..#.P. .#..#########..#.........#..#####........#..###########..#....] h] h] h..#..#.§s)R[∩] h&8] h1^)∩] h] h #..#?.^.##.####..## ##..####5.5. #≈..#)^##s#.#..#.§≈# #≈..#..###+# ##..#©.#©.#.#©.#..## ##..#.©#©. #] h ≈..#"#..##.#..#.§≈###≈..#..###+#..#.####.s##≈##§.#..#?. #≈..#.s.s....)#.#########..#.........#..##### ] h?##..........#..###########..#....###........#..####..###.J] he_.##...##.] hß.###?..###..#R#.#.#.#..##=+##.J#..#[.##.##..#..#.#.#∩.#©.#©#..#©©#©.#.©.#..#©©#©##©] h ..##!##+..#..#..##.##.ß.#.#.] h#...##...##.#..#.P.s 2 redba] hJ]cks (wandering) .#..#########..#.........#..#####] hW] h] hI] h)..§§§..sR.∩   redback] he*&9] h5^)∩] h3=] h ] h< Inventory: 52/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon) Missiles (go to first with ()  g - 5 throwing nets Armour (go to first with [) ] h  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  V - the +2 hat of Ignis's Approval (worn) {MP+7 Int+7 Dex-4}  v - a +2 robe of resistance ] h K Y - the +1 robe of Lies {rPois Archmagi} ] h Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn) ] h ( l - a +6 ring of dexterity (worn) ] h d m - a ring of magical power (worn)q - a +6 ring of intelligence  ] h s - a ring of wizardry  ] h ?t - an amulet of reflection  y - a ring of wizardry  ] h/ %z - a ring of resist corrosion  ] h[ FL - a ring of protection from fire  N - a ring of willpower ] h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_ h  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)  q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower  P - an amulet of faith Wands (go to first with /)  p - a wand of paralysis (43)  u - a wand of mindburst (32)  D - a wand of acid (16)  G - a wand of digging (3)  K - a wand of flame (39)  U - a wand of warping (7) Scrolls (go to first with ?)b - 3 scrolls of brand weapon25%_ h  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)  c - a scroll of fog8` hL  s - a ring of wizardry. A ring that increases the success rate of its wearer's magical spells. If you were wearing this ring: Your spell failure would improve trivially. You found it on level 4 of the Dungeon. ` hL BStash search prefixes: {inventory} {Wiz} {jewellery} ` h M UMenu/colouring prefixes: identified jewellery _________________ ` h.M 7“A ring of gold and a milk-white dove ` h_M Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.” ` hM  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.a h Inventory: 52/52 slots Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)  q - a +6 ring of intelligence a h  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower  P - an amulet of faith a h3 Wands (go to first with /)  p - a wand of paralysis (43)  u - a wand of mindburst (32) a hS ` D - a wand of acid (16)  G - a wand of digging (3)  K - a wand of flame (39) a h{ U - a wand of warping (7) Scrolls (go to first with ?)a h gb - 3 scrolls of brand weapon  c - a scroll of fog a h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[28%]c h)l G - a wand of digging (3)  i - 2 scrolls of vulnerability  o - 5 scrolls of immolationr - 2 scrolls of enchant armour  x - a scroll of identify  B - a scroll of amnesia  C - 3 scrolls of teleportation  J - a scroll of poison  O - 3 scrolls of torment4d h G - a wand of digging (3)  K - a wand of flame (39)W - 2 scrolls of revelation d h` X - a scroll of fear53e h e hE K - a wand of flame (39) e hM* U - a wand of warping (7) e hk3 Z - a scroll of blinking e hPotions (go to first with !)8e he hM  a - a potion of lignification61f h] B - a scroll of amnesiaf hd - 3 potions of brilliance  e - a potion of might  f - a potion of hastek - 2 potions of enlightenment  n - 3 potions of attractionf htE - 3 potions of cancellation76f h~{ B - a scroll of amnesia  O - 3 scrolls of tormentf hF - 2 potions of ambrosia  I - 4 potions of moonshine  M - a potion of mutationQ - 2 potions of invisibility87g hˇa c - a scroll of fog g h i - 2 scrolls of vulnerability  o - 5 scrolls of immolation  O - 3 scrolls of tormentg h 82g hBMb - 3 scrolls of brand weapon  i - 2 scrolls of vulnerability g hBg o - 5 scrolls of immolation79j h  X - a scroll of fear  I - 4 potions of moonshine  M - a potion of mutationQ - 2 potions of invisibility Miscellaneous (go to first with })  A - a +1 condenser vane92j hϴ W X - a scroll of fear  Z - a scroll of blinking  S - a +0 sack of spiders Talismans (go to first with %)7k h+d  Z - a scroll of blinking k h\l a - a potion of lignificationT - a talisman of deathk ho8botk hOy  a - a potion of lignification  f - a potion of hastek h,  f - a potion of haste  k - 2 potions of enlightenmentm hJ+ I - 4 potions of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified bad_item useless_item potion _________________ m h+“If when you say ‘whiskey’ you mean the devil's brew, the poison  scourge, the bloody monster, that defiles innocence, dethrones  reason, destroys the home, creates misery and poverty, yea,  literally takes the bread from the mouths of little children...  then certainly I am against it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.m h%m h_0m h<g##..#?.^.##.####..## ##..####5.5. Selgeron the Crack Shot #≈..#)^##.#.#..#..§# #≈..#..###+# Deep Elf of Hepliaklqana ****.. ##..#©.#©.#.#©.#§§## ##..#.©#©.+. Health: 83/83 ======================== m hN=.#≈..#"#..##.#..#..≈###≈..#..###+. Magic: 42/42 ======================== ##..#.####..#..#..##≈##§.#..#?.#. AC: 13Str: 9 #≈..#.s.s..s#..#.........#..#.)#. EV: 16m h=Int: 32 ##..#########..#.........#..##### SH: 0Dex: 19 ##..........#..###########..#.... XL: 14 Next: 82% Place: a Gauntlet .#..#########..#@........#..##### Noise: ---------  Time: 17269.0 (0.0) m h>.#..###.J.###..#R##...##.#..#...# H) +2 arbalest (flame) m h2>c.#ß.###?..###..#.#.#.#.#.#..#.#.# Fire: H) +2 arbalest (flame) .#..##=+##.J#..#[.##.##..#..#.#.# m h>.#∩.#©.#©#..#©©#©.#.©.#..#©©#©##© .#..##!##+..#..#..##.##..#..#.#.# R   Wemymur the knight .#ß.###...###..#.#.#.#.#.#..#.#.# J   void ooze m h>a.#..###...###..#.##...##.#..#.P.# s   redback (wandering) .#..#########..#.........#..##### _You now have 2596 gold pieces (gained 33). _X - a scroll of fear _The void ooze quivers. _There is a transporter here. m h>?_You see here the +0 helmet of the Transmuting Gods {rElec rN+ Str+3}. _You can't carry that many items.m hN≈...∩70.0 (1m hrUm h4X _X - a scroll of fear _The void ooze quivers.m hzX#There is a transporter here. _You see here the +0 helmet of the Transmuting Gods {rElec rN+ Str+3}. _You can't carry that many items.drop 4 potions of moonshinen htsn hB}/Inventory: 51/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon) Missiles (go to first with ()  g - 5 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  V - the +2 hat of Ignis's Approval (worn) {MP+7 Int+7 Dex-4}  v - a +2 robe of resistance  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn) n h}+ m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower n h}[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]n hh x  q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower  P - an amulet of faith Wands (go to first with /)  p - a wand of paralysis (43)  u - a wand of mindburst (32)  D - a wand of acid (16)  G - a wand of digging (3)  K - a wand of flame (39) n hh  U - a wand of warping (7) Scrolls (go to first with ?)b - 3 scrolls of brand weapon  c - a scroll of fog  i - 2 scrolls of vulnerability  o - 5 scrolls of immolation  r - 2 scrolls of enchant armour  x - a scroll of identify39%o hfj p - a wand of paralysis (43)  b - 3 scrolls of brand weaponB - a scroll of amnesia  C - 3 scrolls of teleportation  J - a scroll of poison  O - 3 scrolls of tormentW - 2 scrolls of revelation  X - a scroll of fear  Z - a scroll of blinking Potions (go to first with !)60o h V  b - 3 scrolls of brand weapon o h  c - a scroll of fog  a - a potion of lignification3q hB K - a wand of flame (39). A magical device which throws little puffs of flame. Damage: 2d7 Noise: Quiet You found it on level 8 of the Dungeon. q hB Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.” q h!C  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.r h,sr h0~r hH##..#?.^.##.####..## ##..####5.5. Selgeron the Crack Shot #≈..#)^##.#.#..#..≈# #≈..#..###+# Deep Elf of Hepliaklqana ****.. ##..#©.#©.#.#©.#..## ##..#.©#©.+. Health: 83/83 ======================== #≈..#"#..##.#..#..≈###≈..#..###+. Magic: 42/42 ======================== ##..#.####..#..#..##≈##..#..#?.#. AC: 13r hStr: 9 #≈..#.s.s..s#..#.........#..#.)#. EV: 16Int: 32 ##..#########..#.........#..##### SH: 0Dex: 19 ##..........#..###########..#.... XL: 14 Next: 82% Place: a Gauntlet .#..#########..#@........#..##### Noise: ---------  Time: 17270.0 (0.0) .#..###.J.###..#R##...##.#..#...# H) +2 arbalest (flame) .#ß.###?..###..#.#.#.#.#.#..#.#.# Fire: H) +2 arbalest (flame) .#..##=+##.J# hܐD40m..#[.##.##..#..#.#.# .#∩.#©.#©#..#©©#©.#.©.#..#©©#©##© .#..##!##+..#..#..##.##..#..#.#.# R   Wemymur the knight .#ß.###...###..#.#.#.#.#.#..#.#.# J   void ooze .#..###...###..#.##...##.#..#.P.# s   redback (wandering) .#..#########..#.........#..##### _X - a scroll of fear _The void ooze quivers. _There is a transporter here. _You see here the +0 helmet of the Transmuting Gods {rElec rN+ Str+3}. _You can't carry that many items. _You drop 4 potions of moonshine.r h×r hks.1.0 (1r h:)r h _The void ooze quivers.There is a transporter here. _You see here the +0 helmet of the Transmuting Gods {rElec rN+ Str+3}. _You can't carry that many items.drop 4 potions of moonshinea wand of flame (39).r h r h5 Inventory: 50/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon) Missiles (go to first with ()  g - 5 throwing nets r h Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5} r h R - a +3 troll leather armour (worn) {Snorg}  V - the +2 hat of Ignis's Approval (worn) {MP+7 Int+7 Dex-4}  v - a +2 robe of resistance r h  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn) r h- l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  r hi t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  r h N - a ring of willpower r h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]s h  g - 5 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  V - the +2 hat of Ignis's Approval (worn) {MP+7 Int+7 Dex-4}  v - a +2 robe of resistance  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)  q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  zresist corrosion  L - a ring of protection from fire  Nllpower  P - an amulet of faith Wands (go to first with /)p - a wand of paralysis (43) 8%s h%0  V - the +2 hat of Ignis's Approval (worn) {MP+7 Int+7 Dex-4}  v - a +2 robe of resistanceu - a wand of mindburst (32)10s h*  t - an amulet of reflectionD - a wand of acid (16)  G - a wand of digging (3)  U - a wand of warping (7) s h^* Scrolls (go to first with ?)b - 3 scrolls of brand weapon  c - a scroll of fog27s h{   i - 2 scrolls of vulnerability9u h c t - an amulet of reflection  p - a wand of paralysis (43)  o - 5 scrolls of immolationr - 2 scrolls of enchant armour  x - a scroll of identify  B - a scroll of amnesia40u h @ p - a wand of paralysis (43)  D - a wand of acid (16)  C - 3 scrolls of teleportation  J - a scroll of poison  O - 3 scrolls of torment8v h D - a wand of acid (16)  U - a wand of warping (7)W - 2 scrolls of revelation  X - a scroll of fear  Z - a scroll of blinkingv hT/56v hIq  U - a wand of warping (7)  i - 2 scrolls of vulnerability Potions (go to first with !)  a - a potion of lignificationd - 3 potions of brilliance64w hd i - 2 scrolls of vulnerability  x - a scroll of identifye - a potion of might  f - a potion of hastek - 2 potions of enlightenment72w hة  x - a scroll of identify  B - a scroll of amnesia  n - 3 potions of attraction5x hKQ B - a scroll of amnesia x hy4 Z - a scroll of blinkingx hYE - 3 potions of cancellation  F - 2 potions of ambrosia x hc M - a potion of mutationQ - 2 potions of invisibility x hۤMiscellaneous (go to first with })  A - a +1 condenser vane x h S - a +0 sack of spiders x hTalismans (go to first with %)97x hZ  Z - a scroll of blinking  d - 3 potions of brillianceT - a talisman of deathx hrZ8boty h8  d - 3 potions of brilliance  k - 2 potions of enlightenmenty h>  k - 2 potions of enlightenment  n - 3 potions of attraction{ h|{ h{ hˑ##..#?.^.##.####..## ##..####5.5. Selgeron the Crack Shot { h*Z#≈..#)^##.#.#..#..≈# #≈..#..###+# Deep Elf of Hepliaklqana ****.. ##..#©.#©.#.#©.#..## ##..#.©#©.+. Health: 83/83 ======================== { h]#≈..#"#..##.#..#..≈###≈..#..###+. Magic: 42/42 ======================== { h##..#.####.s#..#..##≈##..#..#?.#. AC: 13Str: 9 #≈..#.s.s...#..#.........#..#.)#. EV: 16Int: 32 { h c##..#########..#.........#..##### SH: 0Dex: 19 ##..........#..###########..#.... XL: 14 Next: 82% Place: a Gauntlet .#..#########..#@........#..##### Noise: ---------  Time: 17271.0 (0.0) { h4.#..###.J.###..#R##...##.#..#...# H) +2 arbalest (flame) { hdc.#ß.###?..###..#.#.#.#.#.#..#.#.# Fire: H) +2 arbalest (flame) .#..##=+##.J#..#[.##.##..#..#.#.# { hO.#∩.#©.#©#..#©©#©.#.©.#..#©©#©##© { hē.#..##!##+..#..#..##.##..#..#.#.# R   Wemymur the knight .#ß.###...###..#.#.#.#.#.#..#.#.# J   void ooze { hc.#..###...###..#.##...##.#..#.P.# s   redback (wandering) .#..#########..#.........#..##### { h7_The void ooze quivers. _There is a transporter here. _You see here the +0 helmet of the Transmuting Gods {rElec rN+ Str+3}. _You can't carry that many items. _You drop 4 potions of moonshine. _You drop a wand of flame (39).{ h t)∩{ hKV)∩{ h1| h1≈..#)^##.#.#..#..≈# #≈..#..###+# ##..#©.#©.#.#©.#..## ##..#.©#©.+. #≈..#"#..##.#..#..≈###≈..#..### ##..#.####.s| hd?##≈##..#..#?.# #≈..#.s.s.........)#..############........#..###########..#.... .#..#########..#R........#..#####| h.J.##...##.#..#...ß.###?..#.#.#.##..##=+##.J#..#[.##.##.| h"∩.#©.#©#..#©©#©.#.©.#..#©©#©##©..##!##+..#..#..##.##..#..#.#.#| hß.###...###..#.#.#.#.#.#...#P| h`###........#..#### ##..........#..###########..#....| h| hss.∩| h+2.0 (1| h| hJ _There is a transporter here. _You see here the +0 helmet of the Transmuting Gods {rElec rN+ Str+3}. _You can't carry that many items.drop 4 potions of moonshinea wand of flame (39).swap places.| hp #..#©.#©.#.#©.#..## ##..#.©#©.+. #≈..#"#..##s#..#..≈###≈..#..### ##..#.####..##≈##?.# #≈..#.s.s........#..#.)#..########| h .....#..#####........#..###########..#.... .#..#########..#R........#..#####.J..##...##.#..#...ß.###?..#.#.#..##=+##.J#..#[.##.##.| hh ∩.#©.#©#..#©©#©.#.©.#..#©©#©##©..##!##+..#..#..##.##..#..#.#.#ß.###...###..#.#.#.#.#.#...#P###........#..#### ##..........#..###########..#....#########..#.........#..#####| h* | h | h .§)/R| h &3| h [)∩| h | ht |≈..#"#..##.#..#..≈###≈..#..### ##..#.####.##§##?.# #≈..#.s.s........#..#.)#..########......#..#####........#..###########..#.... | h}u v.#..#########..#/........#..#####.J.R##...##.#..#...ß.###?..#.#.#.#..##=+##.J#..#@.##.##.∩.#©.#©#..#©©#©.#.©.#..#©©#©##©| hu ..##!##+..#..#..##.##..#..#.#.#ß.###...###..#.#.#.#.#.#...#P###........#..#### | hv ##..........#..###########..#....#########..#.........#..##### #≈..##.#.#hWW..| h&| | he n.R∩| h &4| hӐ V)∩| h _You see here the +0 helmet of the Transmuting Gods {rElec rN+ Str+3}.} h } hM xss   redback (wandering)} hM &5} h B)} hE _I - the +0 helmet of the Transmuting Gods {rElec rN+ Str+3}} h#..#.####.s##§##?.# #≈..#.s.s..........#..#.)#..########.....####........#..###########..#.... .#..#########..#/........#..#####.J..##...##.#..#...ß.###?.R#.#.#.#..##=+##.J#..#..##.##.∩.#©.#©#..#©©#@.#.©.#..#©©#©##©..##!##+..#..#..##.##..#..#.#.#ß.###...###..#.#[37} hQm.#.#.#.#...#P###........#..#### ##..........#..###########..#....#########..#.........#..##### #≈..##.#.#h#.......#..#WW.. h   raiju#..#)#.#.#.##≈##?###} h} h} h..#..#RJ} h&6} h3B)} htR _There is a transporter here. h9 h˴ h^ ##..#.####.s#..#..##§##..#..#? hF|##≈..#.s.s...#..#.........#..#.) .###..##..#.........#..  hm..##..#..###########..# . hu..#..##..#/........#.. ...#..###...###..#.##...##.#..#.. . h©.#ß.###?..###..#.#.#.#.#.#. ...#..##=+##..#..#..##.##..#. . hD©.#∩.#©.#©#.J#©@#§.#.©.#..#©©#©# . hl..#..##!##+..#R.#..##.##..#. .©.#ß.###...###..#.#.#.#.#.#. . h..#..###...###..#.##...##.#..#.P ...#.. h ##..#.........#.. ..##..#..###########..#  h.###..##..#.........#.. # hy##≈..##.#.#h##..#.........#..#WW  ##..#)#..#..##≈##..#..#?# s   redback (wandering) h&7 h B) hDL _You enter the transporter and appear at another place. h1###≈..#.s.s.........) .###..########.## ..##..........#..###########..#...#..#########..#/........#..###....##...##.#..#.. .©.#ß.###?.#.#.# ...#..##=+##..#..#..##.##. .©.#∩.#©.#©#.J#©©#§.#.©.#..#©©#©..#..##!##+..#R@#..##.##..#..#. .©.#ß.###...###..#.#.#.#.# ...#.#...#P###........#..#####..........#..###########..#.. .###..### h8######..#.........#..### ###≈..##.#.#h#..WW  ##..#)#.#.#.##≈##?#≈..##.#I#.#≈###≈..)∩.#©©#©J8)∩ hI h .###..########## ..##..........#..###########..#...#..#########..#/........#..###....##...##.#..#.. . hu F©.#ß.###?.#.#.# ...#..##=+##..#..#..##.##. . hʡ ©.#∩.#©.#©#..#©©#©.#.©.#..#©©#© h, ..#..##!##+.J#R.#..##.##..#..#. .©.#ß.###...###.@#.#.#.#.# ...#.#...#P###........#..### hi ##..........#..###########..#.. . h ###..#########..#.........#..### ###≈..##.#.#h#WW  hТ  ##..#)#.#.#.##≈## h ?# I   lightning spire (unaware)≈..##.#I#.# h4 7§###≈ hf .. 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 ###≈..#.......#.R#.#..#.  .###..#########..#.........#..##  ..##..........#..###########..#.  ...#..#########..#/........#..##  ...#..###...###..#.##...##.#..#. sss 3 redbacks  .©.#ß.###?..###..#.#.#.#.#.#..#.  ...#..##=+##.J#..#..##.##..#..#. hd h h#.s#@.#..#R. hj(300 h h h############  ## #≈#≈#≈#≈#≈#§### ###≈##...........#≈####≈#≈.............#≈# #≈#....#..#########....### ###....##≈..#y......#.....≈# #≈.....#..#?.^.##.####.§## ##..####5≈..#)^##s#.#..#..§# #≈..#..## h[#..#©.#©s#.## ##..#.©#©≈..#"#.y##s#..#..≈###≈# ##..#.####..#R.#..##≈##?###≈..#........###..#########..#.........#..####..........#..###########..#.###/........#..## y   moth of wrath..#..###.#...#sss 3 redbacks©.#ß.###?..###..#.#.#.#.# h hO h h46§§.§.≈ys#s.##.#R. h&1 h> hR _There is a transporter here. hz  You enter the transporter and appear at another place.  The moth of wrath goads the redback on! The redback goes berserk! hč  #####  #≈#≈#≈#≈#§#§###  ##.....#≈### ## #≈.......#≈# #≈ ##..#########....### ###. #≈..#.......#...§.§# #≈.. ##..#?.^.##.####..## ##.. #≈..#)^##s#s#..#..≈# #≈.. ##..#©.#@s#.#§.#..## ##.. #≈..#"#yR##.#..[0 hˎ ;10;1m#..≈###≈.. ##### ##..#.####..#..#..##≈##.. ###≈..#.......#..#........ .###..#########..#......... ..##..........#..#### ...#..#########..#/........ ...#..###...###..#.##...#ss(2 berserk, 1 ally target) .©.#ß.###?..###..#.#.#.#  The moth of wrath goads the redback on! The redback goes berserk!The moth of wrath goads the redback on! The redback goes berserk!  h,  The redback barely misses you. The redback bites you!  You are poisoned.  The redback poisons you!bites you but does no damage. hd 7=========---36----===2Pois  h3  hƜ ? _Wemymur hits the redback with a +0 flail! h$  You shoot a bolt. The bolt hits the moth of wrath!  The bolt burns the moth of wrath. h   The moth of wrath is moderately wounded.You feel extremely sick. h  The redback barely misses you. x3; The redback bites you!! hs^##s#.© h52=======---------29--------3 h4% h'[ _The moth of wrath closely misses you. hϢ h}Read which item? Scrolls  b - 3 scrolls of brand weapon  c - a scroll of fog  i - 2 scrolls of vulnerability  o - 5 scrolls of immolation  r - 2 scrolls of enchant armour  x - a scroll of identifyB - a scroll of amnesia  C - 3 scrolls of teleportation  J - a scroll of poison  O - 3 scrolls of tormentW - 2 scrolls of revelation  X - a scroll of fear  Z - a scroll of blinking [!] read|quaff|evoke[?] describe selected hLD  h9M  hW #############Selgeron the Crack Shot#≈#≈#≈#≈#§#§###Deep Elf of Hepliaklqana ****..##...........#≈### ## Health: 52/83 ===============---------#≈.............#≈# #≈ Magic: 29/42 ================--------##..#########....### ###. AC: 13Str: 9#≈..#.......#...§.§# #≈.. EV: 16Int: 32##..#?.^.##.####..## ##.. SH: 0Dex: 19 hX #≈..#s^##s#.#..#..≈# #≈.. XL: 14 Next: 82% Place: a Gauntlet##..#©.#@s#.#©.#..## ##.. Noise: ===------  Time: 17303.0 (0.0)#≈..#"#yR##.#..#..≈###≈.. H) +2 arbalest (flame) ##### ##..#.####..#..#..##≈##.. Fire: H) +2 arbalest (flame) ###≈..#.......#..#......... Pois .###..#########..#...........##..........#[ hX 40m..########## R   Wemymur the knight...#..#########..#/........ y   moth of wrath hY "...#..###...###..#.##...##. sss 3 redbacks (2 berserk, 1 ally target).©.#ß.###?..###..#.#.#.#.#.You shoot a bolt. The bolt hits the moth of wrath!  The bolt burns the moth of wrath.  The moth of wrath is moderately wounded. hAY You feel extremely sick.The redback barely misses you. x3; The redback bites you!! _The moth of wrath closely misses you. he assume a fearsome visage. The moth of wrath looks frightened!redback is unaffected. x2  You feel extremely sick.  The redback completely misses you. The redback bites you!!  The redback bites you!  You are lethally poisoned! hWo    #≈#≈#≈#  ##...... ho ~  #≈......  ##..####  ho 1#≈..#....§.§#  h&p  ##..#?.^.##.####..##  #≈..#)^##s#.#..#..≈#  ##..#©.#@s#.#©.#..##  hDp S#≈..#"#yR##.#..# hYp A ####..#..# hnp   hp =.....#..# hp 6######..# hp   hp ......#..# hp R #######..#/ hp y hp 1(fleeing) hq "##...###..# h%q uss 2 redbacks (berserk, 1 distracted, 1 …)  h9q ? hMq _The redback poisons you! The redback closely misses you. hiq ?Wemymur hits the redback with a +0 flail! hfF2   #≈#≈#≈#  ##......  #≈......  ##..####  #≈..#....§.§#  ##..#?.^.##.####..##  h,G #≈..#)^##s#.#..#..≈#  ##..#©.#@s#.#©.#..##  #≈..#"#yR##.#..# ####..#..# .....#..# ######..# ......#..# #######..#/ hKG##...###..# ? hcG hS sy The redback bites you.  * * * LOW HITPOINT WARNING * * * hxS24======---------14--------4.0 (1 hS-Pois  h'Z h\0 _The redback bites Wemymur! h, hDrink which item? Potions  a - a potion of lignificationd - 3 potions of brilliance  e - a potion of might  f - a potion of hastek - 2 potions of enlightenment  n - 3 potions of attraction  E - 3 potions of cancellationF - 2 potions of ambrosia  M - a potion of mutation h`Q - 2 potions of invisibility [!] read|quaff|evoke[?] describe selected h h` h#############Selgeron the Crack Shot#≈#≈#≈#≈#§#§###Deep Elf of Hepliaklqana ****..##...........#≈### ## Health: 24/83 ======------------------#≈.............#≈# #≈ Magic: 14/42 ========----------------##..#########....### ###. AC: 13Str: 9#≈..#.......#...§.§# #≈.. EV: 16Int: 32##..#?.^.##.####..## ##.. SH: 0Dex: 19 h#≈..#)^##s#.#..#..≈# #≈.. XL: 14 Next: 82% Place: a Gauntlet##..#©.#@s#.#©.#..## ##.. Noise: ===------  Time: 17304.0 (0.0)#≈..#"#yR##.#..#..≈###≈.. H) +2 arbalest (flame) ##### ##..#.####..#..#..##≈##.. Fire: H) +2 arbalest (flame) ###≈..#.......#..#......... Pois .###..#########..#...........##..........#..[3 hLT6m########## R   Wemymur the knight...#..#########..#/........ y   moth of wrath (fleeing)...#..###...###..#.##...##. ss 2 redbacks (berserk, 1 distracted, 1 …).©.#ß.###?..###..#.#.#.#.#. hNYou are lethally poisoned!The redback poisons you! The redback closely misses you.Wemymur hits the redback with a +0 flail!  The redback bites you.  * * * LOW HITPOINT WARNING * * * _The redback bites Wemymur! h}   #≈#≈#≈#  ##......  #≈......  ##..####  #≈..#....§.§#  ##..#?.^.##.####..##  #≈..#)^##s#.#..#..≈#  ##..#©.#@s#.#©.#..##  #≈..#"#yR##.#..# ####..#..# .....#..# ######..# ......#..# #######..#/unable to see you, fle…) h ##...###..#sun ? hK   #≈#≈#≈#  ##......  #≈......  ##..####  #≈..#....§.§#  hM##..#?.^.##.####..##  #≈..#)^##s#.#..#..≈#  ##..#©.#@s#.#©.#..##  #≈..#"#yR##.#..# ####..#..#  h.....#..# ######..# ......#..# #######..#/ ##...###..# hrL ? h7s) _The redback bites Wemymur!  You fade into invisibility!  * * * LOW HITPOINT WARNING * * *  You feel extremely sick.The redback bites Wemymur. The redback misses you.  The moth of wrath barely misses you. Wemymur blocks the redback's attack. h711---5--5.0 (1Invis  h[ h< _The redback completely misses you. Wemymur barely misses the redback. h h Drink which item? Potions  a - a potion of lignificationd - 3 potions of brilliance  e - a potion of might  f - a potion of hastek - 2 potions of enlightenment  n - 3 potions of attractionE - 3 potions of cancellation  F - 2 potions of ambrosia  M - a potion of mutation hQ - a potion of invisibility [!] read|quaff|evoke[?] describe selected hZ hCd hoU#############Selgeron the Crack Shot#≈#≈#≈#≈#§#§###Deep Elf of Hepliaklqana ****..##...........#≈### ## Health: 11/83 ===---------------------#≈.............#≈# #≈ Magic: 15/42 ========----------------##..#########....### ###. AC: 13Str: 9 hpC#≈..#.......#...§.§# #≈.. EV: 16Int: 32##..#?.^.##.####..## ##.. SH: 0Dex: 19#≈..#)^##s#.#..#..≈# #≈.. XL: 14 Next: 82% Place: a Gauntlet##..#©.#@s#.#©.#..## ##.. Noise: =--------  Time: 17305.0 (0.0) hp#≈..#"#yR##.#..#..≈###≈.. H) +2 arbalest (flame) ##### ##..#.####..#..#..##≈##.. Fire: H) +2 arbalest (flame)  hq###≈..#.......#..#......... Pois Invis .###..#########..#......... hq[..##..........#..########## R   Wemymur the knight...#..#########..#/........ y   moth of wrath (unable to see you) hq>...#..###...###..#.##...##. ss 2 redbacks (berserk, 1 distracted, un…).©.#ß.###?..###..#.#.#.#.#.You fade into invisibility!* * * LOW HITPOINT WARNING * * *You feel extremely sick.The redback bites Wemymur. The redback misses you. hrThe moth of wrath barely misses you. Wemymur blocks the redback's attack. _The redback completely misses you. Wemymur barely misses the redback. hBr h|W    #≈#≈#≈#  ##......  #≈......  ##..####  #≈..#....§.§#  ##..#?.^.##.####..##  #≈..#)^##s#.#..#..≈#  ##..#©.#@s#.#©.#..##  h}!#≈..#"#yR##.#..# ####..#..# .....#..# ######..# ......#..# #######..#/ ##...###..# ?You are confused. hXe   #≈#≈#≈#  ##......  #≈......  ##..####  #≈..#....§.§#  ##..#?.^.##.####..##  #≈..#)^##s#.#..#..≈#  h`Y###..#©.#@s#.#©.#..##  #≈..#"#yR##.#..# ####..#..# .....#..#  hZw######..# ......#..# #######..#/ ##...###..# ? hi   #≈#≈#≈#  ##......  #≈......  ##..####  #≈..#....§.§#  ##..#?.^.##.####..##  hk<#≈..#)^##s#.#..#..≈#  ##..#©.#@s#.#©.#..##  #≈..#"#yR##.#..# ####..#..# .....#..# ######..# ......#..# #######..#/ ##...###..# ?You are confused.You feel invigorated.  Wemymur blocks the redback's attack.  The redback bites you but does no damage. hOD7   #≈#≈#≈#  ##......  #≈......  ##..####  #≈..#....§.§#  ##..#?.^.##.####..##  hD#≈..#)^##s#.#..#..≈#  ##..#©.#@s#.#©.#..##  #≈..#"#yR##.#..# ####..#..# hVE.....#..# ######..#  h}Er......#..#  hE#######..#/  hEz##...###..# hEL ? hZ  The moth of wrath bites you!  * * * LOW HITPOINT WARNING * * * h[`2/83 ---8/42 ----=6.0 (1Confused fire: H) +2 arbalest (flame)Conf Pois Ambros Invis  he h)is _The redback bites Wemymur. The redback completely misses you. hi  You are too confused!--- h h!. _ h hInventory: 50/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon) Missiles (go to first with ()  g - 5 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  V - the +2 hat of Ignis's Approval (worn) {MP+7 Int+7 Dex-4}  v - a +2 robe of resistance  hJ I - the +0 helmet of the Transmuting Gods {rElec rN+ Str+3}  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hy  w - the +1 cloak of Wifepni (worn) {Int+5}  R3 troll leather armour (worn) {Snorg}  V - the +2 hat of Ignis's Approval (worn) {MP+7 Int+7 Dex-4}  v - a +2 robe of resistance  I - the +0 helmet of the Transmuting Gods {rElec rN+ Str+3}  Y - the +1 robe of Lies {rPois Archmagi}  h/KJewellery (go to first with "=)j - an amulet of guardian spirit (worn)l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)  q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  hYg L - a ring of protection from fire  N - a ring of willpower  P - an amulet of faith  hWands (go to first with /)p - a wand of paralysis (43)  hu - a wand of mindburst (32)  D - a wand of acid (16)16% h q - a +6 ring of intelligence  y - a ring of wizardryG - a wand of digging (3)  U - a wand of warping (7)  h:Scrolls (go to first with ?)b - 3 scrolls of brand weapon  c - a scroll of fog29 hP y - a ring of wizardry  u - a wand of mindburst (32)  i - 2 scrolls of vulnerability  o - 5 scrolls of immolationr - 2 scrolls of enchant armour  x - a scroll of identify  B - a scroll of amnesia43 hB$ u - a wand of mindburst (32)  G - a wand of digging (3)  C - 3 scrolls of teleportation  J - a scroll of poison8 h`  G - a wand of digging (3)  r - 2 scrolls of enchant armour  O - 3 scrolls of tormentW - 2 scrolls of revelation  Z - a scroll of blinking  h &Potions (go to first with !)  a - a potion of lignificationd - 3 potions of brilliance  e - a potion of might67 h T r - 2 scrolls of enchant armour  B - a scroll of amnesia  f - a potion of hastek - 2 potions of enlightenment  n - 3 potions of attraction75 h B - a scroll of amnesia  a - a potion of lignificationE - 3 potions of cancellation  F - a potion of ambrosia  M - a potion of mutation hQ - a potion of invisibility Miscellaneous (go to first with })  A - a +1 condenser vane91 h_3b a - a potion of lignification  E - 3 potions of cancellation  S - a +0 sack of spiders Talismans (go to first with %)T - a talisman of death h 48bot h  E - 3 potions of cancellation  F - a potion of ambrosia h h*:  h<@  h=L #############Selgeron the Crack Shot#≈#≈#≈#≈#§#§###Deep Elf of Hepliaklqana ****..##...........#≈### ## Health: 2/83------------------------#≈.............#≈# #≈ Magic: 8/42====--------------------##..#########....### ###. AC: 13 hL Str: 9#≈..#.......#...§.§# #≈.. EV: 16Int: 32##..#?.^.##.####..## ##.. SH: 0Dex: 19 hL #≈..#)^##s#.#..#..≈# #≈.. XL: 14 Next: 82% Place: a Gauntlet hM ##..#©.#@s#.#©.#..## ##.. Noise: ==-------  Time: 17306.0 (0.0) hM +#≈..#"#yR##.#..#..≈###≈.. H) +2 arbalest (flame) ##### ##..#.####..#..#..##≈##.. Confused fire: H) +2 arbalest (flame) ###≈..#.......#..#......... Conf Pois Ambros Invis .###..#########..#......... hM ..##..........#..########## R   Wemymur the knight hM L...#..#########..#/........ y   moth of wrath (unable to see you) hN W...#..###...###..#.##...##. ss 2 redbacks (berserk, 1 distracted, un…).©.#ß.###?..###..#.#.#.#.#. h@N Wemymur blocks the redback's attack.  The redback bites you but does no damage.  The moth of wrath bites you!  haN * * * LOW HITPOINT WARNING * * * _The redback bites Wemymur. The redback completely misses you.  hN 6_You are too confused! h)\  h\  hLc  h e  h Drink which item? Potions  a - a potion of lignificationd - 3 potions of brilliance  e - a potion of might  f - a potion of hastek - 2 potions of enlightenment  n - 3 potions of attractionE - 3 potions of cancellation  F - a potion of ambrosia  M - a potion of mutationQ - a potion of invisibility [!] read|quaff|evoke[?] describe selected h  h h|&E#############Selgeron the Crack Shot#≈#≈#≈#≈#§#§###Deep Elf of Hepliaklqana ****..##...........#≈### ## Health: 2/83------------------------#≈.............#≈# #≈ Magic: 8/42====-------------------- h'##..#########....### ###. AC: 13Str: 9#≈..#.......#...§.§# #≈.. EV: 16Int: 32##..#?.^.##.####..## ##.. SH: 0Dex: 19#≈..#)^##s#.#..#..≈# #≈.. XL: 14 Next: 82% Place: a Gauntlet##..#©.#@s#.#©.#..## ##.. Noise: ==-------  Time: 17306.0 (0.0)#≈..#"#yR##.#..#[3 h'V4m..≈###≈.. H) +2 arbalest (flame) ##### ##..#.####..#..#..##≈##.. Confused fire: H) +2 arbalest (flame) ###≈..#.......#..#......... Conf Pois Ambros Invis .###..#########..#......... h@([..##..........#..########## R   Wemymur the knight...#..#########..#/........ y   moth of wrath (unable to see you) h(...#..###...###..#.##...##. ss 2 redbacks (berserk, 1 distracted, un…).©.#ß.###?..###..#.#.#.#.#.Wemymur blocks the redback's attack.  The redback bites you but does no damage.  The moth of wrath bites you!  * * * LOW HITPOINT WARNING * * * _The redback bites Wemymur. The redback completely misses you. _You are too confused! h2The redback bites you but does no damage.moth of wrath bites you!  * * * LOW HITPOINT WARNING * * *  h2_The redback bites Wemymur. The redback completely misses you. _You are too confused!  Okay, then. h3 h6= h?. _ h2 h<Inventory: 50/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon) Missiles (go to first with ()  g - 5 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  V - the +2 hat of Ignis's Approval (worn) {MP+7 Int+7 Dex-4}  v - a +2 robe of resistance  hn I - the +0 helmet of the Transmuting Gods {rElec rN+ Str+3}  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hd   I - the +0 helmet of the Transmuting Gods {rElec rN+ Str+3}  Y - the +1 robe of Lies {rPois Archmagi} Jewellery"=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)m - a ring of magical power (worn)  hc R q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower  P - an amulet of faith Wands (go to first with /)  p - a wand of paralysis (43)  u - a wand of mindburst (32)  D - a wand of acid (16)  G - a wand of digging (3)  U - a wand of warping (7) Scrolls (go to first with ?)b - 3 scrolls of brand weapon27% h  s - a ring of wizardry  t - an amulet of reflection  c - a scroll of fog9 h8  h  h ^#############Selgeron the Crack Shot#≈#≈#≈#≈#§#§###Deep Elf of Hepliaklqana ****..##...........#≈### ## Health: 2/83------------------------#≈.............#≈# #≈ Magic: 8/42====--------------------##..#########....### ###. AC: 13Str: 9#≈..#.......#...§.§# #≈.. EV: 16Int: 32 h 9##..#?.^.##.####..## ##.. SH: 0Dex: 19#≈..#)^##s#.#..#..≈# #≈.. XL: 14 Next: 82% Place: a Gauntlet h ##..#©.#@s#.#©.#..## ##.. Noise: ==-------  Time: 17306.0 (0.0) hX +#≈..#"#yR##.#..#..≈###≈.. H) +2 arbalest (flame) ##### ##..#.####..#..#..##≈##.. Confused fire: H) +2 arbalest (flame) ###≈..#.......#..#......... Conf Pois Ambros Invis .###..#########..#......... h ..##..........#..########## R   Wemymur the knight h< L...#..#########..#/........ y   moth of wrath (unable to see you) hx ...#..###...###..#.##...##. ss 2 redbacks (berserk, 1 distracted, un…).©.#ß.###?..###..#.#.#.#.#.The redback bites you but does no damage.  h The moth of wrath bites you!  * * * LOW HITPOINT WARNING * * * _The redback bites Wemymur. The redback completely misses you. _You are too confused!  h 6_Okay, then. hV  h  h0  h  h?F  h*H o Ability - do what?Cost hBH zFailure  Invocations -  X - Renounce ReligionNone hmH L0%  a - Recall Ancestor2 MP hH ?0%  G - Ancestor IdentityInstant hH 0%  b - Transference2 MP, Piety-17%  c - Idealise4 MP, Piety-61% [?] toggle between ability selection and description. h  ho  h Y#############Selgeron the Crack Shot#≈#≈#≈#≈#§#§###Deep Elf of Hepliaklqana ****.. h` >##...........#≈### ## Health: 2/83------------------------#≈.............#≈# #≈ Magic: 8/42====--------------------##..#########....### ###. AC: 13Str: 9#≈..#.......#...§.§# #≈.. EV: 16Int: 32##..#?.^.##.####..## ##.. SH: 0Dex: 19#≈..#)^##s#.#..#..≈# #≈.. XL: 14 Next: 82% Place: a Gauntlet h ##..#©.#@s#.#©.#..## ##.. Noise: ==-------  Time: 17306.0 (0.0) h #≈..#"#yR##.#..#..≈###≈.. H) +2 arbalest (flame) ##### ##..#.####..#..#..##≈##.. Confused fire: H) +2 arbalest (flame)  h* ###≈..#.......#..#......... Conf Pois Ambros Invis .###..#########..#......... h_ [..##..........#..########## R   Wemymur the knight...#..#########..#/........ y   moth of wrath (unable to see you) h ...#..###...###..#.##...##. ss 2 redbacks (berserk, 1 distracted, un…).©.#ß.###?..###..#.#.#.#.#.The redback bites you but does no damage.  The moth of wrath bites you!  h * * * LOW HITPOINT WARNING * * * _The redback bites Wemymur. The redback completely misses you. _You are too confused! _Okay, then. hu nmoth of wrath bites you!  * * * LOW HITPOINT WARNING * * * _The redback bites Wemymur. The redback completely misses you. _You are too confused!Okay, then.   h(  h . _ h  Drink which item? Potions  a - a potion of lignificationd - 3 potions of brilliance  e - a potion of might  f - a potion of hastek - 2 potions of enlightenment  n - 3 potions of attractionE - 3 potions of cancellation  F - a potion of ambrosia  M - a potion of mutationQ - a potion of invisibility [!] read|quaff|evoke[?] describe selected h  h  hc 1#############Selgeron the Crack Shot#≈#≈#≈#≈#§#§###Deep Elf of Hepliaklqana ****..##...........#≈### ## Health: 2/83------------------------#≈.............#≈# #≈ Magic: 8/42====--------------------##..#########....### ###. AC: 13Str: 9#≈..#.......#...§.§# #≈.. EV: 16 h fInt: 32##..#?.^.##.####..## ##.. SH: 0Dex: 19#≈..#)^##s#.#..#..≈# #≈.. XL: 14 Next: 82% Place: a Gauntlet h@ [##..#©.#@s#.#©.#..## ##.. Noise: ==-------  Time: 17306.0 (0.0)#≈..#"#yR##.#..#..≈###≈.. H) +2 arbalest (flame) ##### ##..#.####..#..#..##≈##.. Confused fire: H) +2 arbalest (flame)  h~ ###≈..#.......#..#......... Conf Pois Ambros Invis .###..#########..#...........##..........#..########## R   Wemymur the knight h L...#..#########..#/........ y   moth of wrath (unable to see you) h" $...#..###...###..#.##...##. ss 2 redbacks (berserk, 1 distracted, un…).©.#ß.###?..###..#.#.#.#.#.The moth of wrath bites you!  * * * LOW HITPOINT WARNING * * * _The redback bites Wemymur. The redback completely misses you.  hL _You are too confused! _Okay, then. _Okay, then. h syys1 _Okay, then.  Your magical effects are unravelling.  h N You feel magically purged. You feel less invigorated.  You flicker back into view. You feel less confused.  You die...  Hepliaklqana delivers you to your ancestors. hsb -2/8314/42====Pois  h-t /  --more-- hmo hkyIInventory: 50/52 slots Hand Weapons (go to first with ))  H - a +2 arbalest of flaming (weapon) Missiles (go to first with ()  g - 5 throwing nets Armour (go to first with [)  h - a +2 pair of boots (worn)  w - the +1 cloak of Wifepni (worn) {Int+5}  R - a +3 troll leather armour (worn) {Snorg}  V - the +2 hat of Ignis's Approval (worn) {MP+7 Int+7 Dex-4}  v - a +2 robe of resistance  I - the +0 helmet of the Transmuting Gods {rElec rN+ Str+3}  Y - the +1 robe of Lies {rPois Archmagi} Jewellery (go to first with "=)  j - an amulet of guardian spirit (worn)  hy  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  h(zL - a ring of protection from fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hx M I - the +0 helmet of the Transmuting Gods {rElec rN+ Str+3}  Y - the +1 robe of Lies {rPois Archmagi} Jewellery"=)  j - an amulet of guardian spirit (worn)  l - a +6 ring of dexterity (worn)  m - a ring of magical power (worn)  q - a +6 ring of intelligence  s - a ring of wizardry  t - an amulet of reflection  y - a ring of wizardry  z - a ring of resist corrosion  L - a ring of protection from fire  N - a ring of willpower  P - an amulet of faith Wands (go to first with /)  p - a wand of paralysis (43)  u - a wand of mindburst (32)  D - a wand of acid (16)  G - a wand of digging (3)  U - a wand of warping (7) Scrolls (go to first with ?)b - 3 scrolls of brand weapon27% h%{  t - an amulet of reflection  y - a ring of wizardry  hB&^ c - a scroll of fog9 hA y - a ring of wizardry  N - a ring of willpower  i - 2 scrolls of vulnerability  o - 5 scrolls of immolationr - 2 scrolls of enchant armour37 hf| N - a ring of willpower  U - a wand of warping (7)x - a scroll of identify  B - a scroll of amnesia  C - 3 scrolls of teleportation  J - a scroll of poison  O - 3 scrolls of tormentW - 2 scrolls of revelation54 h%)  Z - a scroll of blinking6 hd U - a wand of warping (7)  i - 2 scrolls of vulnerability Potions (go to first with !)  a - a potion of lignificationd - 3 potions of brilliance64 hoe i - 2 scrolls of vulnerability  x - a scroll of identify hee - a potion of might  f - a potion of hastek - 2 potions of enlightenment  n - 3 potions of attraction he975 hl x - a scroll of identify  O - 3 scrolls of tormentE - 2 potions of cancellation  F - a potion of ambrosia  hHl M - a potion of mutationQ - a potion of invisibility86 h F O - 3 scrolls of torment  Z - a scroll of blinking Miscellaneous (go to first with })  A - a +1 condenser vane91 h  h%J Z - a scroll of blinking  f - a potion of haste  S - a +0 sack of spiders Talismans (go to first with %)T - a talisman of deathbot h  f - a potion of haste  n - 3 potions of attraction hy  h , h  hs Goodbye, Selgeron.67218 Selgeron the Crack Shot (level 14, -2/83 HPs)Began as a Deep Elf Hexslinger on Apr 26, 2025.Was an Elder of Hepliaklqana.Succumbed to a redback's poison... in a Gauntlet.The game lasted 00:39:08 (17244 turns). Best Crawlers -  1. 67218 Selgeron DEHs-14 succumbed to a redback's poison (Gauntlet)2. 11179 phredd GnIE-11 slain by an orc warrior (Bailey)3. 8934 Gobosan ReIE-11 slain by an ice devil (D:9)4. 7778 Jrobins KoEE-11 blasted by a gargoyle (Bailey)5. 6055 Gobosan ReIE-10 blasted by a gargoyle (D:10)6. 5406 GloorxVloq GrFi-10 slain by a kobold brigand (D:9)7. 5305 ssaysFoFw-10 slain by Arkwar the orc apostle (D:8)8. 5057 frefsTrFi-10 slain by a manticore (D:8)9. 3538 Gobosan ReIE-09 slain by a wight (D:8)  10. 2454 Gobosan ReIE-09 slain by a human (Bailey)  11. 1622 dreadorb GnSh-08 slain by a wyvern (D:6)  12. 1131 Gobosan ReIE-08 slain by corvidae's ghost (Necropolis)  13. 978 GloorxVloq GrFi-08 killed by an exploding gnoll... ignited by thei[?7lr[?7h hK [?25h[?0c [?1051l[?1052l[?1060l[?1061l