hvx  Player: Selgeron Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-04-26.16:33:18.ttyrec Time: (1745685198) Sat Apr 26 16:33:18 2025  hr [?1051l[?1052l[?1060l[?1061h hXsV)0[?7h[?25l[?1c h[?25h[?0cPlay a game with a custom seed for version 0.33-b1. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 1893407617632455301   [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin! hę h  h*Welcome, Selgeron. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn hv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataur hQq - Oniz - Felid i - Gnollr - BarachiA - Mummy  h CDeep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudes hG`Space - Pick background first ? - Help Tab - Deep Elf Hunter h h hj]Welcome, Selgeron the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter hr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer  he - BrigandWarrior-mageu - Forgewright Zealot hIm - Warperv - Fire Elementalist f - Berserkern - Hexslinger hnww - Ice Elementalist g - Cinder Acolyteo - Enchanter hx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist hz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background hx * - Random background # - Recommended character ! - Random character % - List aptitudes hYSpace - Change species ? - Help Tab - Deep Elf Hunter h  h%> h8G [?25l[?1c h;H [?25h[?0c hH_Selgeron the Shooter hHDeep ElfHealth: 12/12 ========================Magic: 3/3======================== h/IAC: 3Str: 8EV: 11Int: 13SH: 0Dex: 18XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbow hVI hJ [?25l[?1c h4M [?25h[?0c hEO+++++++....++....++..@.++....+++++++ hR [?25l[?1c hfS [?25h[?0c h$VWWelcome, Selgeron the Deep Elf Hunter. hW [?25l[?1c hX [?25h[?0c h)X hZXfGame seed: 1893407617632455301 (custom seed) hY [?25l[?1c h;Z [?25h[?0c h\ h [?25l[?1c hՙPress ? for a list of commands and other information. hɝ h[ _Found a staircase leading out of the dungeon. hK hN  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.5   7%  -2   g + Spellcasting   0.0    +3   h*O         b + Unarmed Combat   0.0    -2   hOO         hrO_     hO+c + Ranged Weapons 5.3  85%  +3       hOj     hO"     d + Armour   0.0    -2   hP(    e + Dodging2.4   7%  +2   hP    f + Stealth1.2   1%  +3           hP         h-Q         hYQ         htQa     hQ_     hQa     hQ_     hQa     hR         h;R_     h\R    The percentage of incoming experience used to train each skill is in brown.  hRThe species aptitude is in white.  [?] Help hRG[=] set a skill target  hR[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h- 4 c * Ranged Weapons   5.3  914 h8 a * Fighting   1.5  1185 f + Stealth   1.2    h< a - Fighting   1.5   963 f + Stealth 1.2   1% h  h8  a + Fighting 1.5   4%14 h8 a * Fighting   1.5  1185 f + Stealth   1.2    h"A78 e * Dodging   2.4  10 f + Stealth 1.2   1% h^28 e - Dodging   2.4    f + Stealth   1.2    h  a - Fighting   1.5   100% h]Selgeron the ShooterDeep ElfHealth: 12/12 ========================Magic: 3/3========================AC: 3Str: 8++++++EV: 11Int: 13+....+SH: 0Dex: 18+....+XL:  1 Next:  0% Place: Dungeon:1+..@.+Noise: ---------  Time: 0.0 (0.0)+....+a) +0 shortbow++++++Fire: a) +0 shortbowWelcome, Selgeron the Deep Elf Hunter.Game seed: 1893407617632455301 (custom seed)Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. h h3 h^ hM h* hP _ h, h h/ _You open the door. h]  h~  hy  hc @  There is an open door here. h5 _ h h hv, h h h, h h h, h h h h hp h  h, h h h h hF ha hv  h  hc! h# h$ h$ h% h% h&, h& h' hM( ht( h( h* h+, h+ h, h}. h. h/ h 1 h;2, h2 h3 hK4, h4 h5 hh;.# #.#...## #.###....###...####............#++++++........#+....+........# +....+..###..## # h;+..<.'..# ##.###.#+....+..# #..@..#18.0 (18.0)++++++..# ####..# h;........## ..###.######..# h;S#.#.# h;))... hA hA,9.0 (19 hTE hKH# _Found a club. hR h7S hdd4 h1p hB hQ hĆ h h h h, h h h׎ h h h͒ hq h hQ h̖ hN, h h͚ hJ hg h' hy h1 hj h hV ######### #.......# #.......# #.......# h,O#.......# #.......# ########....... # #.............  hO\#####.######..  hrS...##.# ##.##### ...##.# #... ...##.# #####  h..###.# #.###.#  h#.....# ####..##..# h hƬ-40.0 (21 h,1.0 (22 h hTR _d - a white potion hS hS hX hbZH _No target in view! h3 h h  h  hzP _ ha, h h h, hI h  h, h h hG ha h hD h h h! h hI, h h hKB h h h hR h h/ , hl  h! h! h! h " h# hD$ hj$ h$ h% h& h5& hT& h' hD( he( h( h) h+ h+, h, h- h- h\. h/ h51 hY1 h1 hw3 h4 h%5 h5 hD7 hS9, h9 h< h= h= h> h@ hA hA hnB hD h!F hJF hG hH hfJ hJ hK hL h|N hN h!O h2P hQ, hR hLS h-U, hU hX, hUY h\A _You now have 15 gold pieces. h^3 h_ h` he.+..###..###.# #.....# #.# .'..# ##.###.# #.....# #.# .+..# #.....# #.....# #.# ++..# ####..# ###.....###.# ...## #..# #...........# #####..# #.#.....##### ##.# #.####### h&f #.# #.#  #). #@# 69.0 (28 #.. #.#  ...... .#... ..#.##. .. #.# .. hf{ ... #.. .. ).. ### ..  hl h*m hKm&70.0 (29 hq ht# _Found a mace. hJ hA  hoB_No target in view! h6 3 h8  h;;  h=  hA P _ hiD , hE  hG  h2J  hJ  hK  hN  hP  hQ  hR  h0T  h[ .# ####..# ###.....###.# ## #..# #...........# ## #..# #.#.....#####  ##.# #.#######  #.# #.# #  #). #.# .. ###..##.## #.###.........##.....#......#..@.......4.0 (4.0) hf ......#.##............ #.# ......#..... #.. ......#.).. ### >.....#.... ......# .###### .#5.0 (5 h{h  h|j ; _Found a stone staircase leading down. h2  h2  h7  h: H _No target in view! h 3 h  hY  hC  h P _ h , h(  hy  h , hM  hw  hr , hE  h  h 8 #.....# #.....# #.#  ####..# ###.....###.#  #..# #...... #..# #.#.....##.# #.####### #.# #.# ###### #). #.# .... ###..##.#####.### .........###. ......#............#  h7 p......#.##.......#..b..... #.##......## ..... #.....).. ####>.....# b   bat (asleep).... #......##.#######.# h +9.0 (4 h  h}  hb @b...b h! ,80.0 (5 h  h V _A bat comes into view. h P  You shoot an arrow. The arrow hits the bat. h W(((† hl ...8===1.1 (1.1 _You kill the bat! h9 h9 he: hS< h> hgBn hB hrE hF, hF hH h.O..###.# #.....# #.# #.###.# #.....# #.# #.....# #.....# #.# ####..# ###.....###.#  haP!#..# #...........##..# #.#.....#######.# #.#######  #.# #.# #######.#.. #). #.# #..@......J---###..##.#####.####.###...##.....##. ......#..........†.#......#.##.......#........ #.##......## ##J   endoplasm (asleep)..... #.........#.).. ####>.....#.... #. hP$.....# hHX-4.1 (3.0 hXG---5.1 (4 h] h_] _An endoplasm comes into view. h#V  You shoot an arrow. The arrow hits the endoplasm! h|e((((((. h$,....... h)@25===6.2 (1.1 h/ h07 _You kill the endoplasm! h0 hK h h hp h hJ h7, h h| h>, h hB h hS h h+ h1 ho hP, hР h h( ##.#######  #.......# g.#  #########.# ..#  h# #.....# #.# ..# ...# #.# ..# ...# #.# ..#  ###.....###.# ..##...........# ##..#  #.#.....#######@..# ---  hK#.####### #.....##  hk(#.# #######.#..######.# #................  h##.#####.####.######### ....##.....##.#  hĩg   hobgoblin (asleep) .#..........†.#  h.#.##.......#...  #.##......##### h˰.93.2 (7.0 hG---4.2 (8 hz h\ _A hobgoblin comes into view. h ((((((g    You shoot an arrow. The arrow hits the hobgoblin. h h j.g..... h7===5.3 (1.1 hÕ ha _The hobgoblin is heavily wounded. h hS h h` _A hobgoblin is nearby! h^e((((((( h hHi..g.... h(6.4 h[ hp _You shoot an arrow. The arrow barely misses the hobgoblin. hmV   ..#   ..#   #.# g.#   #.# ..#   #.# ..#   ..#   ##..#  #@..#   #.....##  #.# #.#..#####  #.# #................ ###.######### #.#†.#.#...   hC   ..#   ..#   #.# g.#   #.# ..#   #.# ..#   ..#   ##..#  #@..#   h #.....##  #.# #.#..#####  #.# #...........###.#####.#†.#.#...   h: h h  hxa ((((( hNg(( _A hobgoblin is nearby! h h!i...g... h|(7.5 h hkp _You shoot an arrow. The arrow barely misses the hobgoblin. h}   ..#   ..#   #.# ..#   h= #.# g.#   #.# ..#   ..#   ##..#  #@..#   #.....##  #.# #.#..#####  #.# #................  hA###.######### #.#†.# h;.#...   hn    ..#   ..#   #.# ..#   #.# g.#   #.# ..#   ..#   ##..#  #@..#   #.....##  #.# #.#..#####  #.# #...........###.#####.# ho {†.#.#...   hs 4 h1v  h _A hobgoblin is nearby! _You shoot an arrow. The arrow barely misses the hobgoblin.  The arrow hits the hobgoblin. h6 q.((( h{ 8.... h 6418.7 (1.2 h  h   hE G_You kill the hobgoblin! hGN  hN  h7O  hQ  hS  hS  h{W , hW  hX  hMY  h[  h]  h@]  h]  hZ_  h`  ha  h%b  h^c  hd  h;e  he  hf  hjh  hh  hi  hIj  hk  hk  hjl  hm  h0o  h]o  ho  hp  hq  hr  hTr  hAs  hs , hbt  h4u  hu , h,v  hiw  h| G ..g # #.# #.......# #.#  h| D#.......# ##.# #.......# #...  #.......# #..#  ## #..# ###.......# #.@#  h(} --- ..........# #..#  hK} ###.......# #..#  ##.####### #..#  hm} #.......# #..  #########.# #..# h} g   hobgoblin (asleep)  # #.# #..#  h}  #.....# #.# #..#....# #.#  h} 5..# hɃ 9 109.7 (11.0)  hm FA hobgoblin comes into view. hȉ a.gg hT 1==- h &10.7 (12 h  h _The hobgoblin shouts! You hear an angry hiss.  You shoot an arrow. The arrow hits the hobgoblin! hΤ †((((( h( >..... h_* B58=1.8 (1.1) h.  h70 M _You kill the hobgoblin! h  h  ... ...######## #† #.##.######......S.  ---  # ..........# #..# ###.......# #..#.S   ball python (constriction, asleep)..#..# h7 ,20 h jSS 2 ball pythons (constriction, 1 asleep) h G---3.8 (2 h  h a _A ball python comes into view. x2 h&  h((((You shoot an arrow. The arrow hits the ball python. h.†S.. hk7===4.9 (1.1 hЋ h  hIV_The ball python is severely wounded. h( ... ... ...   #†#   #S#   ##.######.  h )  #.......S.   #.@#   #..# #..# #..# #..#   #..#   h2)F #..#   #..#   #.# #..# h}) h  ... ... ...   #†#   h߽@ #S#   ##.######.   #.......S.   #.@#   #..# #..# #..# #..#   #..#   hP #..#   #..#   #.#  h h h h _There are monsters nearby!You shoot an arrow. The arrow hits the ball python. h.((   ball python (constriction, h`2... hd6666.2 (1.3 h!i hk  hlI_You kill the ball python! hzQ ... ... h_z...   #†#   #.#   ##.######.   #.......S.  hz  #.@#   #..# #..# #..# #..#  hz7  #..#   #..#  hzK  #..#   #.# #..# h!= ... ... ...   #†#   #.#   ##.######.   #.......S.   #.@#   #..# #..# #..# h #..#   #..#   #..#   #..#   #.#  h4 h hr&Z (((((S  ) _A ball python is nearby!You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily. h) h h}K...S.. hέ-7.4 (1.2 h hf _The ball python is moderately wounded. h (((You shoot an arrow. The arrow hits the ball python. h5t hyI..S. hz(8.6 h* h*c _The ball python is heavily wounded. h ... ... ...   #†#   #.#   ##.######.   #....S....   #.@#   #..# #..# #..# #..#   #..#   #..#   #..#  hu1  #.# #..# h"A ... h#$... ...   #†#   #.#   ##.######.   hT# #....S....   #.@#   #..# #..# h# #..# #..#   h $= #..#   #..#   #..#   #.#  hG* h* h[0 h2b _A ball python is nearby! h ... ... ...   #†#   #.#   ##.######.   #....S....   #.@#   #..# #..# #..# #..#   #..#   #..#   #..#   #.# #..# h. e ... ... ...   #†#   #.#   ##.######.   h 2 #....S....   #.@#   #..# #..# #..# #..#   h #..#   #..#  h X  #..#  h   h 5 #.#  h9"  h"  h)'  h2 _A ball python is nearby!You shoot an arrow. The arrow hits the ball python. hY5 a((. hC (... h^ 6759.7 (1.1 hF  h O _You kill the ball python! h 3 h  h  h  h n hY  h  h  h  h  hg  h  h:  h  h  hw , h!  hU% e  You see here a hobgoblin corpse. h& 5 _ h'  h+ #.##.##.# #. h,  #######.## .........#  h7, .........#  .......@.#--- hW, P25.7 (6.0#############†##  h,   #  ###.######.#  h, f #.........# h, .......# #..#########.# #  h, \###.......# ..........#  hO- $--- hq-  hJ1  h8 j _Key pressed, stopping explore. h/9  h<  h> H _No target in view! hz 3 h{  h}  hh  h P _ h  hĄ  hd  h  hL  hl  h  h`  h , h_  h  hϒ .>. #.#  #.#  #.#  #@# 9.7 (4 h^ #.#  #######.## .........# .........# .........##############†##   #  ## h '.######.# h- B30.7 (5 hI  h $  h -_Found a stone staircase leading down. hl  h  h   h  hɦ :_No target in view! h3 hr ha h h; _ h hL, h hs h, h h3 h  h= hg h hA.##############.......>...r... h#.#  #.# #.# #.# r   quokka (asleep) #.# #######.## h&5 hr.r hn+6.7 (6 h  h  ((( _A quokka comes into view. hϕ, h r..===7.8 (1.1 _You shoot an arrow. The arrow closely misses the quokka. hwA hIx .##############  .......>r......  #@# #.# #.# #.# #.# #.# h|xS#.# #.#  h .##############  .......>r......  #@# #.# #.# h#.# #.# #.# #.# #.#  h h h8 h! ( _A quokka is nearby! h[ rYou shoot an arrow. The arrow completely misses the quokka. hΨd9/12 ------9.0 (1.2 hH h+ _The quokka bites you. h .##############  .......>r......  h#@# #.# #.# #.# #.# #.# #.# #.# h8/  h]E hԪ .##############  .......>r......  #@# hI#.# h#I#.# hQG#.# h#.# #.# hG#.# hϫM#.# h  hβ h& h h|  _A quokka is nearby!You shoot an arrow. The arrow hits the quokka. hKM  The quokka is almost dead.40.1 (1.1 hUQ hSS _The quokka barely misses you. hKP h.##############  .......>r......  #@# #.# #.# h?#.# #.# #.# h)#.# #.# h2* hd z .##############  .......>r......  #@# #.# h  #.# #.# #.# #.# #.# #.# h  h 4 h@  h* _A quokka is nearby!You shoot an arrow. The arrow hits the quokka! h- O† h̲  h g10/12==----91 h 1.3 (1.2 h  h J _You kill the quokka! hI  h  h  hf   h :_No target in view! h  h  hM  h  h | _ h  h  hu  h  h  h< c1==== h)  h' , h  h] , h  h , h9  h  h :== h  h  h E2== h  h*  _HP restored.##############.......@†......---g######.######.....g   hobgoblin (asleep). #.# h<+ | 50.3 (9.0  A hobgoblin comes into view. h7 g.g==-1.3 (10.0) h9 _The hobgoblin shouts! _There is a stone staircase leading down here. h  .##############  .g.....@†......  h .######.######.  #.# #.# #.# #.# #.# #.# #.# hV. .##############  .g.....@†......  .######.######.  #.# #.# #.# #.# #.# #.# #.# h3 h3 h8 h  _A hobgoblin is nearby!You shoot an arrow. The arrow hits the hobgoblin!†((((( h...... h{Selgeron the ShooterDeep ElfHealth: 12/12 ========================Magic: 3/3========================AC: 3 hԘStr: 8EV: 11Int: 13SH: 0Dex: 18.##############XL:  1 Next: 108% Place: Dungeon:1.†.....@†...... hNoise: ===------  Time: 152.4 (1.1).######.######.a) +0 shortbow h!#.#Fire: a) +0 shortbow#.# hFV#.##.# h{j#.##.##.# hhA hobgoblin comes into view. _The hobgoblin shouts!  hÙ_There is a stone staircase leading down here. _A hobgoblin is nearby!You shoot an arrow. The arrow hits the hobgoblin!  h8_You kill the hobgoblin! h#  h;There is a stone staircase leading down here. _A hobgoblin is nearby!  You shoot an arrow. The arrow hits the hobgoblin!  h__You kill the hobgoblin!Your Ranged Weapons skill increases to level 6!You have reached level 2! h ht/  --more-- h 86/164/42 h 3%  hɌ  h 4 _ hЪI h h h: _ hlb  You see here a quokka corpse. hش hP _ h h h, h h h, h2 hj h h, h h;, h h4g       h{$ .######  .†.....>†....@.#  ---8.4 (6.0 h.######.######.#  #.# .# #.# .# #.# .# #.# .#   h#.# .#  #.# .# h8 #.#    h` h:--- hG h|j _Key pressed, stopping explore. h h hLH _No target in view! h$X hvX hX hZ h\ h!a _ hc hd, hee h_g hld    .###############  hCmG.†.....>†......# .######.######.#  #.# #.#  hom,  hm#.# #@#   hm#.# #.#  #.# #.#  hm #.# #.#   hmx#.# #.#   hny#.# #.#   h3nS   ball python (constriction, asleep)#######.## #.#  hSn  hrn.........# #S# ........ hu,61.4 (3 hBu+2.4 (4 hx h{^ _A ball python comes into view. hX  You shoot an arrow. The arrow hits the ball python. h2(( hh(((( † hM  hHJ...... hK/6=== hK3.6 (1.2 hUe _You kill the ball python! h I h  hF , hn h h, hj h h, hO h h,, h, h h h@ h h h+!, hm" h# hu$, h$ hD% hk&, h& h' h( h+) h) h* h4,, h, h- h 3 h>3, h3 h4 h4 h4 h5 h5 h37 hw7 h7 hN;b  You see here a quokka corpse. hb= h= _ h-> h_BR  There is a stone staircase leading down here. hGW hG ..###############  (.†....@>†......# ---80.6 (17.0) h'Hz ..######.######.#  hGH#.# #.#  #.# #.# hH! #.# #.# #.# #.# hHq#.# #.# #.# #.# #.# #.# hN hNH---1.6 (18 hS h[; _Found 8 stones. h[ h` hbH _No target in view! h he h  h& hF hǧ| _ hr h9 hN h h0 h h, hű h h޵, h he  You see here a hobgoblin corpse. h@ h _ h h h, hl hQ  You see here 8 stones. h# _ h h hT, hN hV h, h h h}, hq h hX, h4 h B h h&, h hu h, h h h5 h\ h h- h, h hQ h############.........##.........###.........# hK......@.............(.†########.........# hI###########  hYK   kobold (asleep)  hn .201.6 (20 h ,2.6 (21 h;  h  %  he _A kobold comes into view. It is wielding a +0 whip.You shoot an arrow. The arrow hits the kobold! h c)((((((  hZ +...... h0 D10===3.7 (1.1) h  hx J _You kill the kobold! h[W h?YvRead which item? Scrolls  c - a scroll of butterflies [!] read|quaff[?] describe selected h#7  h8= Selgeron the ShooterDeep ElfHealth: 16/16 ========================Magic: 4/4========================########### AC: 3Str: 8#.........# EV: 11Int: 13#.........# SH: 0Dex: 18##############.........# XL:  2 Next: 10% Place: Dungeon:1)......@.............(.† Noise: ===------  Time: 203.7 (0.0)##############.........# a) +0 shortbow h= ########### Fire: a) +0 shortbow _No target in view! _You see here a hobgoblin corpse. _You see here 8 stones. _A kobold comes into view. It is wielding a +0 whip.You shoot an arrow. The arrow hits the kobold! _You kill the kobold! hD P  Okay, then. hmD  hI  haK . _ hZ h[ h[ h_ hd h>g: _ hg hi hi h^j hl hm, h_n h?p hq h r hr h3t hv, hx hy hz hz h{ h| h~, h hH&  hsVThings that are here:  a +0 whip; a kobold corpse hh h _ h h hۋ h h׌ h h\, h hؓ h7#. h#.#.#.  h՚>. #.  h^..J #.  h,.....#. hR#########.) h.....---.....#.#########..# #. #.#r#.J   endoplasm (asleep)#.r   rat (asleep)#. h- 1 hѡ 10.0)  hlA rat and an endoplasm come into view.Found 16 gold pieces. hS$JJ h#--- h©%4.7 (11 hZ hߺR (( h(r   _The endoplasm quivers. h,_You shoot an arrow. The arrow hits the rat.  The rat squeaks loudly. h#? h? he.J..r. h@;===5.8 (1.1) h  h}^ _The rat is moderately wounded. h #. #. #. #. . #. ..$ #. ....J#.######## .......@...)....... .....#.######## ..# #. #r #. #. #. #. hE #. #. #. #. . #. ..$ #. ....J#.######## .......@...)....... .....#.######## ..# #. #r hF#. #. #. #.  h:M hM hS ho\ ((( _There are monsters nearby! hB.J.r.6.9 hPk _You shoot an arrow. The arrow closely misses the rat. hDt #. #. #. #. h. #. ..$ #. .....#.######## .....J.@...)....... .....#.######## ..# #r h( #. #. h( #. #. h5 #. hc #. #. #. #. . #. ..$ #. .....#.######## .....J.@...)....... .....#.######## ..# #r #. #. #. hi#. #.  h[ hѲ h h _There are monsters nearby!You shoot an arrow. The arrow hits the rat. h~i(† hJ hRg .J.  You kill the rat! h`Ue4---38.1 (1.2 hY h[- _The endoplasm hits you. h #. #. #. #. . #. ..$ #. .....#.######## ......J@...)....... h#.....#.######## ..# #† #. #. #. #. #. h9C #. #. #. #. . #. ..$ #. .....#.######## ......J@...)....... .....#.######## ..# #† #. #. #. #. #.  h\H hH hN hW&  h-W((((((( _An endoplasm is nearby! ho ......J  You shoot an arrow. The arrow barely misses the endoplasm.The endoplasm freezes you. hi3-----9.2 (1.1 h h% _You are frozen. h;  #. #. #. #. . #. ht; ..$ #. .....#.######## ......J@...)....... .....#.######## ..# #† #. h; 7#. #. #. h; 5 #. h  #. #. #. #. . #. ..$ #. .....#.######## ......J@...)....... .....#.######## ..# #† #. #. #. #. #.  h 4 h  h ((((((( _An endoplasm is nearby! hj  h1r . ......Jg   hobgoblingYou shoot an arrow. The arrow barely misses the endoplasm.A hobgoblin comes into view. hr  hr "20.3 hWy  h | @ _The endoplasm hits you but does no damage. h$ b #. #. #. h #. . #. ..$ #. .....#.######## ......J@...)....... .....#.######## ..# #† h ( #. #. h  #. h X#. #g h-g  #. #. #. #. . #. ..$ #. .....#.######## ......J@...)....... .....#.######## ..# #† #. #. #. #. #g  hbh  hh  hn  h{   h| " hT}   h} @_There are monsters nearby! h ~ GYou shoot an arrow. The arrow hits the endoplasm. h h*  g.  The endoplasm is heavily wounded. h #2 hD---1.5 (1.2 h* h- _The endoplasm hits you. hv #. #. #. #. . #. ..$ #. .....#.######## ......J@...)....... .....#.######## ..# #† #. #. #. #g #. hy #. #. #. #. . #. ..$ #. .....#.######## ......J@...)....... .....#.######## h\..# #† #. #. #. #g #.  h h h hd _There are monsters nearby! h' #. #. #. #. . #. ..$ #. .....#.######## ......J@...)....... .....#.######## ..# #† #. #. #. #g #. hy| #. #. #. #. . #. ..$ #. .....#.######## ......J@...)....... .....#.######## ..# #† hA}#. #. #. #g #.  hz4 h h _There are monsters nearby!You shoot an arrow. The arrow hits the endoplasm! h.g   hobgoblin h6 h T.g. h#d3=202.6 (1.1 h) hK,M _You kill the endoplasm! hz #. #. #. #. . #. ..$ #. .....#.######## .......@...)....... .....#.######## ..# #† #. #. #g #. #. h1 #. #. #. #. . #. ..$ #. .....#.######## .......@...)....... .....#.######## ..# #† #. #. #g #. h5#.  h4 h h&* _A hobgoblin is nearby!You shoot an arrow. The arrow hits the hobgoblin! h .t((((. hȴe.†... hʷ573.8 (1.2 h, hѿM _You kill the hobgoblin! h h[ h h, hB h h h hb4=== h/ h, h@ he, h h, h. h] h#5 hF=== h h, h h, hv hY, he hLO= h< h hV h~E6== h|  h  h', h h h, h h h, h h' h6  hv :== h+" h" hy%, h& h), h, hg/M _You now have 31 gold pieces (gained 16). h13 hJ2 h3 hX8B h8 h:, h; h= h?, h@ hB hBD, hwE h:M#.# #######.# #.....#.# #.....#.########.....#.##########.................).....#...........#.##########....####†# #.# #.# ---####.##### #.#  #. #.## #.# hM_ #.#  h"S046.8 (23.0) hySH---7.8 (24 hX hmZc _e - a scroll labelled WIVOZAF FEXAU h~l hl h'r hutH _No target in view! h 3 h”  h  hʘ  h _ hk  h  #.# #######.# #.....#.# #.....#.# ###.....#.....................)g..#...........#. hR 4.....####†# #...@....# #.# ####.##### #.# #.# #.# #.. #.# hy ### #.#g   goblin (asleep) h 19.0) h ,50.8 (3 h  h s _A goblin comes into view. It is wielding a +0 club. hB S  You shoot an arrow. The arrow hits the goblin. h k)((((((  h 3...... h @31===1.9 (1.1 h  h5 J _You kill the goblin! h* 3 h  h"  h6 , h  h  h  h  h  h  h , h  h  h , h  h!  h! , h"  h#  ht% , hM&  h- #########.....#.#########.....................)....)..#...........#.#########............####†# #........# #.#  ####.##### #.#  #.### #.#  #...## #.#  ###@.# #.# --- ##.#  ...  ##.# ...#.. hp- 4#.... h5 t7.9 (6.0---8.9 (7 h7  h':   hX: L_f - a bubbling dark potion h_  hά  hi  h' H _No target in view! h3 h9 h h h| _ hT h h2, hn h hͿ, h hM h, h h h, h hJ h, h h h, hl h h, h h, h h h2 h huv####.##### #.##.### #.##...## #.# he###..# #.# ##.### .# ...# .# ###.###.# #...#.#  hr###. ##. h+#..# .#.... .....S .#...... h${S   ball python (constriction, asleep) hAS.. .#...... h^...#.#####.# ###...## #.### #.. h068.9 (10.0) h,9.9 (11 h h`^ _A ball python comes into view. h_ X  You shoot an arrow. The arrow hits the ball python. h.((((. hD..... h D4===71.1 (1.2) h@ hLO _You kill the ball python! h = h}= h= h\@ hA, hEn h,G hdH, hxI heJ hMK, hK hL hM, hN hN hO, h0P hQ hR, hS hrU hZW, hW h1Y hdZ, hZ h=^ h_, h` hb h0d, hd hf hh, h`i hj h}l hl h8m hn hp, hlq hr ht, h)u hx hy, hIz hT ##.### #.# #...# #.# ###.###.# #...#.# ###...# ##..####### #######..#...... ####......#........ #.@.......#........---87.1 (16.0).##......#.#.........#.......#.#......#.###.......#.#####.# h#. #.........## #.## #...........###.. #...#.#.......... ###.#..++++++.... hZ0+....+.. h:--- h hpj _Key pressed, stopping explore. h h. hH _No target in view! h3 h! h, hf _ h h! h h  ###.###.# #...#.# ###...# ##..############..#....####......#......#..........##......#.##.......#.##.......#.##### #. #.........## # #. #...........## #l #...#.#........ #. ###.#..++++++b   bat (asleep) h(p#b +....+l   frilled lizard (asleep)## +....+.. +..<.'.. hI19.1 (2.0) h,90.1 (3 h hj _A frilled lizard and a bat come into view. he[  You shoot an arrow. The arrow hits the frilled lizard. h)w(((† h85... h9?7===1.2 (1.1 h= hS?  h?D_You kill the frilled lizard! h*       #### ####.. #... ###.# #.@.# #.### h|1 #.   #.  h$#†  #.  hʂM#b  ##  +..< h hV        #### h  ####.. #... ###.# h #.@.# #.### h V #.   h 1#.  h3 =#†  hR n#.  #b  h 6 ##  h D +..< h  h"  h%  h/ _A bat is nearby!You shoot an arrow. The arrow hits the bat! h0 (((((.  h l...†.. h¸ 1412.3 h  hc G _You kill the bat! hM  h+N , hP  hR , hV n h%Y  hmZ , hZ  h2\  hN] , h]  h _  hB`  h`  h`  hfd j  You see here a frilled lizard corpse. hf  h_f  _ hf  hh  hi  h j  hnj  hqo X hp  hq , hr  h6t  hMu , hu  hw  hy , hy  hz  hz|  h|  h;}  h~  h , hD  h  h , h  hل  h B h ##..###############..#......#####......#........##.........#........#  hF ###.##......#.#......# #...#.......#.#......# #.###.......#.#####.## #.# #.........## #.### #.# #...@.......###...### h{ ---307.3 (15.0)#†# #...#.#.............. h #.#####.#..++++++........#.......#..+....+........ h$ #########..+....+..###..# ..+..<.'..# ##.# ..+....+..# #.. ..++++++..# ###........## h :--- h  hA j _Key pressed, stopping explore. hŜ  hp  h; H _No target in view! hU& 3 hj'  h*  h,  hx1 _ h 3  hh3  h3  hn4  h5  hH7 , h7  h9  h? /#...#.......#.#......# #.###.......#.#####.## #.# #.........### #.###.# #...........###...#####†# #...#.#........##.#####.#..++++++........##.......#..+....+........##########..+....+..###..## #@.+..<.'..# ##. #..+....+..# # ...++++++..# #### [..........## # ...###.###### .... .# # b   bat (asleep).b... #...... ## hI 11.3 (4.0)  A bat comes into view.2.3 (5 h;M  hcS e _Found a robe.  You shoot an arrow. The arrow hits the bat! hX L((((( hDY ~† h f..[.. h6 ?4===3.4 (1.1 hL  h G _You kill the bat! h/3 h_1 h5 h98, h<, h>, h;@ hQB hD, hF hFJ hL, hM h P hR hS hV hmX hJZ hvZ h\ h/_ h&a hTa h8b he hog hg hh hj hl, hl h\n ho, hp hr hs h t h u h;v hkw, hw h4y hvz, h{ h| h} h} h9~ h h h6 h h hHB hˇ h@, h h5 .#......###.##### #........#.#  #..†...#.# #  #......#.#  #......#.#  h ########.#  #.#  ###########.# .......@....# ---30.4 (17.0)#.....####### #.###  h h:--- h hj _Key pressed, stopping explore. h h h>H _No target in view! h hG h h h hP _ hq h h h hs h h hU h h hb h> h{ .#......###.###### #........#.# hn* #..†...#.# # #......#.# #......#.# ########.#( h #.#..=.####.#....# h*4.4 (4.0) h)####.....####### #.###.#... ..#### ##..#...#.####.. hR!#.# h2  h +5.4 (5 h h$ _Found a stone. hoI hp hv; .#......###. h*w. #.#.# #..†...#.# # #......#.# #......#.#.  hSw#.#.(. #.#B..=.#.#........# hkw#.....# #.###.# hwG ... . hw.# ###B ##..#. #... hwBB 2 giant cockroaches (asleep)## #.###  hw^ #..  #.# hw hy&0 h .   giant cockroach  2 giant cockroaches come into view.6.4 (1 ht h< _The giant cockroach moves out of view. hs0 ((((((B    You shoot an arrow. The arrow hits the giant cockroach. hگ, h...=B.....BB 2 giant cockroaches h"0===7 h hFc _The giant cockroach is almost dead. hb    #..† #      .   .(. #.#  ...=.###########.#  .B.....@.........#  ######.....#######  #B###.#  ... ..#  ###. ##..  #. #...  ## #.###  #..  #.#  h S    #..† #      .   .(. #.#  hĘ i...=.###########.#  .B.....@.........#  ######.....#######  #B###.#  ... ..# ###.  #. #...  ##  #.. #.# h  hW  h  hz (  hԳ ( _There are monsters nearby!You shoot an arrow. The arrow hits the giant cockroach. h3  h@4  h4  h? ..B##.B.  h @ MThe giant cockroach is almost dead. hs@ 65-- h@ &8.5 (1.1 h]G  h}K 4 _The giant cockroach bites you. hN V    #..† #  hsO      .   .(. #.#  ...=.###########.#  ...B...@.........#  ######.B...#######  #.###.#  ... ..#  ###. ##..  #. #...  ## #.###  #..  #.#  hO     #..† #      .   .(. #.#  ...=.###########.#  ...B...@.........#  ######.B...#######  h0 #.###.#  ... ..# ###.  #. #...  ##  #.. #.# h 4 h  h _There are monsters nearby!You shoot an arrow. The arrow hits the giant cockroach. h v.   giant cockroach h  h P.B. hږ 1519.6 h  h S _You kill the giant cockroach! h:.   h:y  #..† #      .   h;F .(. #.#  ...=.###########.#  h<;q ....B..@.........#  ######.....#######  h`;A #.###.#  ... ..#  h;B ###. ##..  #. #...  h;  ## #.###  h;M #..  #.#  hS    #..† #      .   .(. #.#  hH...=.###########.#  ....B..@.........#  ######.....#######  #.###.#  ... ..# ###.  h#. #...  ##  #.. hď-#.# h× h h h _A giant cockroach is nearby!You shoot an arrow. The arrow hits the giant cockroach. ha.(( hE<(... h? hF@^6==840.8 (1.2 hE hHS _You kill the giant cockroach! h he h hy h h hJ hz h  .#......###.  r...... #..#.#   hm+....... #..†...#.# #  ....... #......#.#  ....... #......#.#  ......  hz##.#  ..(... #.#   hf..=.##.#   hV...#---   hm.#######.....#######   h* #.###.#   hP .... ..#   ###. h|z###..   #.. #... hr   rat (asleep)   # hu## #.###   #..   hC #.# hT,10 h#--- h$2.8 (2 h h@V _A rat comes into view. hP  You shoot an arrow. The arrow hits the rat! h#I.((( hl4((( hD....... hU@62===4.0 (1.2 h|] _You kill the rat! hmS hT hV hY h\ h9af== he he hf h/n  [......   #........#.# h}nV##.#   #........# #........#.#   #........# #..†...#.# #  hn  #........# #......#.#   #........# #......#.#  ##........# ########.#  (....# #.#  ho  #.###########.#--- heo  #...................#  #.#######.....#######   hoe #.###.#   hou .... ..#  ##.###..   ho[ #.. #...   ho}### #.###   #.. hXv-6.0 (2.0 hvG---7.0 (3 hy| h5 _g - a ring of poison resistance h h% h  hΧH _No target in view! h h h h h hc P _ h  h h ht h h< h h ha, h] h h h h* h h h  hJ! h" h# h"$ h$ hB' h(, hh4 h56 h77 hq7 h98 h+: h;, hn< h= h> h#? hs? hn@ hA, hB h!E hF hF hG h4H h|I, hI hK hL hL hMM h}N hO, h%P hvQ hR hR hS hX hZ h_? #.......#########  #.#................  #.#.#######.....## h ` #. #######.###.#   #. ...........  #. #######.###.... h5`  #r #...#....  #.###########.#.### h]` #.@...........#..  ############### h`O  h`i    h`r   quokka (asleep)  ha=  h:a! h'g066.0 (19.0) hfg,7.0 (20 hTk hUo _A quokka comes into view.You shoot an arrow. The arrow hits the quokka! hqe.( h,.. h]C8===8.2 (1.2) h[ hJ _You kill the quokka! h  h&  hW  h  h_  h  h{  h , h,  h  h , hS  h  h , h  h,  hr , hw  hA  h , hV  h  hm , hn  h  h , hf  h  h , h  h  h , hJ  h2  h{ , hK  hR  h4 , hM  h  h  h  h&  h  hO , hd  h  hW , hh  hP  hK! , h!  h$  h% , h&  h(  hn* , hf+  h.  h^0 , h0  h1  h2 , h#3  h4  h5 , hL6  h7  h 9 , h9  h:  h;  h<  hx<  h=  h> , h?  hCA  hB , hB  h@D  h_E , hE  h5G  hH , h)I  hJ  hK B hfM  hN , hO  hP  h4S B h"T  hNU , h V  h_X  hX , hY  hY  hJZ , hZ  hK[  h[  h[  h \  h\  h#] , hu]  h@_  hu_  h_  hb M _You now have 42 gold pieces (gained 11). hb 3 h:c  hc  hNd , hd  he , h f , h"g  hk .  ###..#  #.[ ##.## #.. #... hNl  #.. ###. #.# #. #.# ## #.#  #.# ## #@# ####....---408.2 (40.0) #.# #....... #.#########.##....  hxl W#.......#...#..... #######.#.###..... #.#.# #.....   hl p#.#.# #.....  #.#†# #...#.  #.#.#####.#. hl E  hzp  h>q H---9.2 (41 hMs  ht ) _Found a chain mail. h 4 h  hr H _No target in view! h  h  h  h  h  h P _ h  h:  hG  h?  h  h  h  h  hW , h  hx  hC , h,  h  h  h  h  h'$  h2% , hZ&  h)  hm, , h*1  ht4  h`5 , hx= X h>  hn@  hB , h=D  hF  hH  hH  h2J  hK  hM , hN  hV B ########  .........  ## )..#..  .. ........  #. #....  #. ####.  #. ######## #.#  #.####......# #..  #.@.........## ###  ######.[.....# # hW q  #.......#   #.......#  #.###...# #.# ...#  #.# ..#   hW #.# .# # #.# #### ht] -22.2 (13 h` ,3.2 (14 h0e  hg d _h - 3 scrolls labelled BATTEA DEAPIC h 4 h  h* H _No target in view! h_ hگ hP _ hG, h  h۹ h, h_ h h h h h hx h h h  hb h h h h         ####### .........########...)..#...#..@......>.........9.2 (6.0)##.#####... #.....#.# ####.##.# ######## #.##.####......# #..#...........## #########.[...#.......#.......# h h,30.2 (7 hw h; _Found a stone staircase leading down. hS 4 h  hDH _No target in view! hY h@Z hZ h`` hbc hgP _ hvi hi hj h(m ho, hp hr ht hu h%v hx hHz, h{ h h, hЂ h h, h· h h, he h: hݏ, h h hl, h9 hŖ h, h h h, hy h֝ h, hɟ hF h, h9n hĩ hB h h״, hO h h׻, hB h] h, h h hE, hW ht hJ, h h0 h, h. h h5, h8 h h, h  h #.........>............#### ##.#####......#........# # #.# ###########.##### # #.# ######## #.### # #.####......# #...## # h #...........## ###..#  ######.[.....# ##.### # #.......# #...# # #...@...# ###.###54.2 (24.0) h<1 #.###...# #...# #.# #...# ###.. heG #.# #...# ##. #.# #...# ####### h #.# #...# ####......#  h #.# #...# #.........#  h #.#########.##......#  #.......#...#.......# hE  hL h hj _Key pressed, stopping explore. h+ h hH _No target in view! h( hr) hV* h@3 h8P _ h: hk<, h}= hQA hB, hC hG hNX hsOB hR hT, hU hKY hZ, h[ h] hz_, h_ ha hBb, hb h#d hoe, he hh hKi, hi h2l h1m, hm hzsX ht h,u, hu h$x h!y, hy h{ h| h$}, h2 h), hր h ht h h h h h+ hx hA hg, h hŌ h܍, hj h h, h hX hݕ hX, h` hԚ h, hC h, h_ h h, hɯ hW hB h h, h ho hn h, hX h #........#[....... #........####.# #........# #........#.#  #........# #..†...#.# #  h #........# #......#.#  #........# #......#.#  #####........# ########.#  #.......(....# #.#  ###.#......@###########.# 87.2 (33 #.#...................#  #.#.#######.....#######  #.#.#######.###.# #.#.............# #.#########.###..... #.# #...#..... #.###########.#.#### #......#.. h h _Key pressed, stopping explore. hO h`H _No target in view! h3 h8 h h  h P _ h  hX  h;  h  h , h  hh  h , h!  h  h , h  h  h  h  h  h'  h1+ , h/ , h,1  h1  h12  h3  h5 , h6  h8  hX: , h;  h? , ho?  hB #No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _You now have 60 gold pieces (gained 18). hD 3 hF  hG  hI , hJ  hM  hN , hO  h4Q  h8S , hHT  hU  hW  hZW  hX  hKZ  h[ , hb\  h^  hg` , hsa  h)c  hd , hf  hzp  #.#.#######.....#######  #.#.#######.###.#  #.#.............#######  #.#########.###.......#.#.#  #.# #...#......  #.###########.#.#####.###.#  #.............#...# .#  ###############.#.# .#  #@#.# .#  #.# # ##  #.#  #.# #.# #.# #.# #..  hs .508.2 (21 hdt ,9.2 (22 hx  h{ ` _i - a scroll labelled TOSOG LOOR h 4 h=  hߺ H _No target in view! hW I hY  h  h _ h0  h( , h  h  h  h , hD  h   h , h  hM  hh , h  hZ  h B h  h , h  h  hN , h  h  h> , h  h  h , h  h  h , h9  hL  h! , h!  h$  h+ .####.# ......# .............# ..... # ##.....####### #.# ..... # ##.###.# # #.# .).. # .......#######[#.# .... ##.###.......#.#.# #..#  h%, ####.#.#####.###.# .....#...# .# #@# 26.2 (17 ######.#.# .# #.# #.#.# .# #.#.#.#######. hV, #.#.........#.###########.##.# hU- +#.# h3 B7.2 (18 hN9  h< # _Found a robe. h0f  hf  ham  ho H _No target in view! h2 3 h! h& h& h+P _ h., h0 h.2 h3, h4 h6 h8, h~?R  You see here a +0 robe. h h _ h h h, h h  h , h h= hN, h= h$ hW, hs h( h, h h  h!, h" h8$ h%, h& hG( h*, h+ h- h., h/ ho1 h3, hK4 h6 h7, h8 h3: h;, h< h*> h?, h@ hB hD, hvE hH hI, hKK hLN h|P, hQ hwS hU, hSV hW hX h!Y hY h;[ h], h] h` hb h,c h\e hf h`i, hj hs%.....#.#.# ###..##.### #######.#.####### .........##. #.#.#.....# ......#.....#####.#.#.###.# ......#.##...#.#.# #.# ..... #.##.. ..#######.#.# #.# ..... #.....  hHtF#.# #.#.# #.# .).. ####>. ..#######[#.# #.###...... #.. #.......#.#.# #.@.......#.#53.2 (26...........# #####.....#.# #.#####.###.# ... hu#.. #...# #.# #.# # #.#.# #.# #.# #.#.# #.# #.# #.#.#######.# #.#.........# #.########### hv h| h܂j _Key pressed, stopping explore. hP h hJH _No target in view! hF hIRead which item? Scrolls  c - a scroll of butterflies  e - a scroll labelled WIVOZAF FEXAU  h - 3 scrolls labelled BATTEA DEAPIC  hJ i - a scroll labelled TOSOG LOOR [!] read|quaff[?] describe selected he hm hu ......#.#.####..##.#### Selgeron the Shooter #######.#.####### .........##. Deep Elf#.#.#.....# ......#..... Health: 16/16 ======================== #######.#.#.###.# ......#.##.. Magic: 4/4======================== ........#.#.# #.# ..... #.##.. AC: 3Str: 8 ..#######.#.# #.# ..... #..... EV: 11Int: 13 #.# #.#.# #.# .).. ####>. SH: 0Dex: 18  h4v..#######[#.# #.###...... #.. XL:  2 Next: 68% Place: Dungeon:1 #.......#.#.# #.@.......#.# Noise: ---------  Time: 553.2 (0.0) #...........# #####.....#.# a) +0 shortbow #.#####.###.#...#.. Fire: a) +0 shortbow #...# #.# #.## #.#.# #.# #.# #.#.# #.# #.# #.#.#######.# #.#.........# #.########### _No target in view! _Found a robe. _No target in view! _You see here a +0 robe. _Key pressed, stopping explore. _No target in view! h'xL  This is a scroll of acquirement! h/  --more-- hd h2Choose an item to acquire.  a - a sanguine talisman  b - the +1 pair of boots of Optimism {Int+3 Dex+3 Stlth-}  c - the ring of Jekkor {Fly Int+5}d - 614 gold pieces (you have 60 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit h6 h ......#.#.####..##.#### Selgeron the Shooter #######.#.####### .........##. Deep Elf#.#.#.....# ......#..... Health: 16/16 ======================== #######.#.#.###.# ......#.##.. Magic: 4/4======================== ........#.#.# #.# ..... #.##.. AC: 3Str: 8 ..#######.#.# #.# ..... #..... EV: 11Int: 13 #.# #.#.# #.# .).. ####>. SH: 0Dex: 18  h..#######[#.# #.###...... #.. XL:  2 Next: 68% Place: Dungeon:1 #.......#.#.# #.@.......#.# Noise: ---------  Time: 553.2 (0.0) #...........# #####.....#.# a) +0 shortbow #.#####.###.#...#.. Fire: a) +0 shortbow #...# #.# #.## #.#.# #.# #.# #.#.# #.# #.# #.#.#######.# #.#.........# #.########### _Found a robe. _No target in view! _You see here a +0 robe. _Key pressed, stopping explore. _No target in view!  This is a scroll of acquirement! h h  h. _ hd _Unknown command. h [?25h[?0c h   Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".)  hb [?25l[?1c h\j n  Okay, then. hp  hr . _ ḫ4 h hF _Unknown command. hݐ[?25h[?0c  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".)  h> [?25l[?1c h1!quit h 8:  --more-- hP h7Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  hJewellery (go to first with "=)g - a ring of poison resistance Scrolls (go to first with ?)c - a scroll of butterflies  e - a scroll of acquirement  h - 3 scrolls of teleportation {unknown}  i - a scroll of vulnerability {unknown} Potions (go to first with !)  d - a potion of haste {unknown}  f - a potion of curing {unknown} h  hd, h½ hGoodbye, Selgeron.22 Selgeron the Shooter (level 2, 16/16 HPs)Began as a Deep Elf Hunter on Apr 26, 2025.Quit the game on level 1 of the Dungeon.The game lasted 00:00:26 (548 turns). Best Crawlers - Seeded2. 237 corvidae DrCj-05 slain by Duvessa (D:4)3.87 corvidae MiFi-04 slain by an iguana (D:4)4.79 BladeHeart DgCj-03 slain by an ice beast (D:3)5. hy58 BladeHeart DgCj-03 slain by a gnoll (D:2)6.52 Selgeron DEHs-03 slain by an adder (D:2)7.46 corvidae MiFi-03 slain by a kobold (D:3)8.36 BladeHeart DgCj-03 slain by an adder (D:1)9.30 BladeHeart DgCj-02 blasted by an orc wizard (D:4)  10.27 Selgeron DEHu-02 quit the game (D:1)  11. 22 Selgeron DEHu-02 quit the game (D:1)12.6 BladeHeart DgCj-01 slain by a jackal (D:1)  13.2 BladeHeart DgCj-01 slain by a hobgoblin (D:1)  14.0 corvidae MiAl-01 quit the game (D:1)  15. h'@0 BladeHeart DgCj-01 frozen to death by an endoplasm (D:1)  hj[?25h[?0c h,3 [?1051l[?1052l[?1060l[?1061l