hV Player: Selgeron Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-04-26.16:49:31.ttyrec Time: (1745686171) Sat Apr 26 16:49:31 2025  h [?1051l[?1052l[?1060l[?1061h h C)0[?7h h [?25l[?1c hi [?25h[?0cPlay a game with a custom seed for version 0.33-b1. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 1893407617632455301   [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin! h  h zWelcome, Selgeron. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Hunter h4C  hFWelcome, Selgeron the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter h&G. l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist  hkGh - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background hG * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Hunter hA  h>  hD [?25l[?1c hD [?25h[?0c h0E _Selgeron the Shooter hRE |Deep ElfHealth: 12/12 ======================== hsE kMagic: 3/3======================== hE AC: 3Str: 8EV: 11Int: 13SH: 0Dex: 18XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0) hE 9a) +0 shortbow hF ZFire: a) +0 shortbow hpG [?25l[?1c hH [?25h[?0c h0J 7+++++++....+ hYJ I+....++..@.++....+ hJ ++++++ hN [?25l[?1c hN [?25h[?0c hP WWelcome, Selgeron the Deep Elf Hunter. h-R [?25l[?1c[?25h[?0c heR mGame seed: 1893407617632455301 (custom seed) hR [?25l[?1c hkS [?25h[?0c hU  hk [?25l[?1c hÜ  h Press ? for a list of commands and other information. hG  h` [ _Found a staircase leading out of the dungeon. hz  h+~ l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting hl~ 1.5   7%  -2   g + Spellcasting   0.0    +3       h~ "     b + Unarmed Combat   0.0    -2   h~ _     h~ ^     h~ S     h~ +c + Ranged Weapons 5.3  85%  +3       h j     h+ S     hE " d + Armour   0.0    -2       hn )e + Dodging2.4   7%  +2       h Jf + Stealth1.2   1%  +3                   h                      h          hӀ _     h a     hk                  h FThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h4 c * Ranged Weapons   5.3  914 hA8 a * Fighting   1.5  1185 f + Stealth   1.2    hя a - Fighting   1.5   963 f + Stealth 1.2   1% hE-  a + Fighting 1.5   4%14 h88 a * Fighting   1.5  1185 f + Stealth   1.2    h A78 e * Dodging   2.4  10 f + Stealth 1.2   1% h28 e - Dodging   2.4    f + Stealth   1.2    h a - Fighting   1.5   100% h% h+ h91Selgeron the ShooterDeep ElfHealth: 12/12 ========================Magic: 3/3 h1 ========================AC: 3Str: 8++++++EV: 11Int: 13+....+ h1hSH: 0Dex: 18+....+ h1XL:  1 Next:  0% Place: Dungeon:1+..@.+ h"2Noise: ---------  Time: 0.0 (0.0)+....+a) +0 shortbow++++++ hC2uFire: a) +0 shortbowWelcome, Selgeron the Deep Elf Hunter. hq2EGame seed: 1893407617632455301 (custom seed) h2Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. hSQ h*] h] h^ h_ hga hEfP _ hg, hNh hj/ _You open the door. hl3 hBm hp@  There is an open door here. hYr hs _ hs h0u hv, hBw h8y hz, h{ hV} h~, h  h* h@, h  hӅ h, hF hȉ h, h h h;, h h h hє h h h, hE h՚ h\, hڜ hО hD hn h  h h h h h h , h h hV h~ h h h].# #.#...## #.###....###...#### h;............#++++++........#+....+........# +....+..###..## # hE+..<.'..# ##.###.#+....+..# #..@..#18.0 ( hݶ18.0)++++++..# ####..# h\........## ..###.###### hU..##.# h>H.#). h_ .. hؼ h h!%9.0 (19 h h# _Found a club. h3 h h h h? hX h h h, h h hk hS h, hL h h} h hy h  hf h h h  h", h h h0, h hO h, h hC h", h h h h h h h6, h6 h[  h , h  h` h h h h hn h he h& hb, h2 h  ######### #.......# #.......# h  #.......# #.......#  h #.......# ########.......  h!# #............. #####.######..  hD!...##.# ##.##### ...##.# #...  he!...##.# ##### ..###.#  h!#.###.# #.....#  h!q####..##..# h (-40.0 (21 hC(,1.0 (22 h, h /R _d - a white potion h h9 h hH _No target in view! h  _ h$B hg% h' h), h* h, h. h?. h. h0 h2 h2 h03 hh5 h8, hP9 h: h< h< h/= h? h@ h@ hiA hB hYD, hD hF hqH, hI h~J hK hL hqL hM h4O h[O hO hrQ hR, h-S hT h]V, hW hX hgZ, hZ h\ h] h] hN^ h_ ha h.a ha hCc hd, he hg hi, h]i hNk ho hp hvr ht, hu hw h5y h_y hPz h| hn~, h h$ h, h h hZ, hL h\, h. hKA _You now have 15 gold pieces. hY3 h h hk.+..###..###.# #.....# #.# .'..# ##.###.# #.....# #.# .+..# #.....# #.....# #.#  h++..# ####..# ###.....###.# ...## #..# #...........# #####..# #.#.....##### ##.# #.####### h #.# #.#  #). #@#  hk69.0 (28 #.. #.#  ...... .#... ..#.##. .. #.# ..  h3v... #.. .. ).. ### ..  h/ h h&70.0 (29 hª hi  h_Found a mace. hYJ hZH _No target in view! hnj hj hl ho hr hvP _ hfy, hz h| h} h h h\ h h= hw h hx.# ####..# ###.....###.# ## #..# #...........# ## #..# #.#.....#####  ##.# #.#######  #.# #.# #  h #). #.# .. ###..##.## #.###.........##.....#......#..@.......4.0 (4.0) h0......#.##............ #.# ......#..... #.. ......# h?.).. ### >.....#.... ......#  h`a.###### .# hF h+5.0 (5 hɞ h; _Found a stone staircase leading down. hf  hFg  hm  h

.....# b   bat (asleep) h .... #......##.#### h 5###.# hB +9.0 (4 h  h  h: @b...b h ,80.0 (5 hj  h5 V _A bat comes into view. h P  You shoot an arrow. The arrow hits the bat. h W(((† hoa -... h~d ?8===1.1 (1.1 hi  hl G _You kill the bat! hD~ 3 h   h  h ..###.# #.....# #.# #.###.# #.....# #.#  hM Q#.....# #.....# #.# ####..# ###.....###.# #..# #...........##..# #.#.....##### h ,##.# #.#######  #.# #.# #######.#.. #). #.# #..@......J---###..##.#####.####.###. hؘ ..##.....##. ......#..........†.# h ......#.##.......#........ #.##......## ## h` J   endoplasm (asleep)..... #.........# h .).. ####>.....#.... #......# h -4.1 (3.0 h͡ #--- h $5.1 (4 h-  h ] _An endoplasm comes into view. hSKV  You shoot an arrow. The arrow hits the endoplasm! hoPe((((((. h,....... hA@25===6.2 (1.1 h hM _You kill the endoplasm! h I he h= hB hfB h< h h= h h h, hs h h, h7 h h  h  h  h`  h  h  hc hC hD ##.#######  #.......# g.#  #########.# ..#  #.....# #.# ..#  h...# #.# ..# ...# #.# ..#  ###.....###.# ..##...........# ##..#   h#.#.....#######@..# ---  #.####### #.....##  #.# #######.#..######.# #................ ##.#####.####.######### ....##.....##.#  h?g   hobgoblin (asleep) .#..........†.#  hr.#.##.......#...  #.##......##### h!.93.2 (7.0 h"#--- h1"$4.2 (8 h' h+\ _A hobgoblin comes into view. h hs h˵ h˸` _A hobgoblin is nearby! hC ((((((g   hQ  You shoot an arrow. The arrow hits the hobgoblin. hW h]j.g..... h^7===5.3 (1.1 hd hga _The hobgoblin is heavily wounded. h>$   ..#   g.#   #.# ..#   h$ #.# ..#   #.# ..#   ..#   ##..#  #@..#   h$ #.....##  #.# #.#..#####  #.# #................ ###.#########  h%%"#.#†.# hK%.#...   hl%" h   ..#   g.#   hҹ, #.# ..#   #.# ..#   #.# ..#   h  ..#   ##..#  #@..#   hb #.....##  #.# #.#..#####  #.# #...........###.#### hq#.# hh†.#.#...  h̺  hJ hg (((((( ha( _A hobgoblin is nearby! hP h~Vi..g.... h W h3W!6.4 h] h`p _You shoot an arrow. The arrow barely misses the hobgoblin. hH*e((((((( hϙ h8*.. h?.g... hd(7.5 h hp _You shoot an arrow. The arrow barely misses the hobgoblin. h   ..#   ..#   #.# ..#   h #.# g.#   #.# ..#   ..#   ##..#  #@..#  h7L  #.....##  #.# #.#..#####  hYH #.# #................ ###.#########  h|"#.#†.# h;.#...   hz A   ..#   ..#   #.# ..#   #.# g.#   #.# ..#   ..#  h={   ##..#  #@..#   #.....##  #.# #.#..#####  #.# #........... h{ 8###.#####.#†.#.#...   h  hX  h#  h  _The hobgoblin is heavily wounded. _A hobgoblin is nearby! _You shoot an arrow. The arrow barely misses the hobgoblin. _You shoot an arrow. The arrow barely misses the hobgoblin. _A hobgoblin is nearby!   h The arrow hits the hobgoblin. h q.((( h# 8.... h& 6418.7 (1.2 h|,  h2/ M _You kill the hobgoblin! h2< I h=  hGC X hD  h#E  hE  hIH  hI , h0J  h\L  hM , hN  hO  hQ , hQ  h S  hT , huU  hV  hPX , hY  hrZ  h[ , h\  h]  h_ , hS`  hb  h)d  h_d  hd  hlf  hg , hh  h~j  ho  ..g # #.#  h6p H#.......# #.# #.......# ##.# #.......# #...   hp s #.......# #..#  ## #..# ###.......# #.@# --- ..........# #..# ###.......# #..#  ##.####### #..#  #.......# #..  hbq z #########.# #..#g   hobgoblin (asleep)  # #.# #..#  #.....# #.# #..#....# #.# ..# hw 9 109.7 (11.0)   hw FA hobgoblin comes into view. h .gg==-10.7 (12 hD  h C _The hobgoblin shouts! You hear an angry hiss. hA V  You shoot an arrow. The arrow hits the hobgoblin! hF †((((( h8 >..... hA B58=1.8 (1.1) hG  h} M _You kill the hobgoblin! h6  hݡ , h  h  hD  hF , h!  ... ...######## #† hy : #.##.######......S.  ---  # ..........# #..#  h ###.......# #..#.S   ball python (constriction, asleep).. h ,#..# h ,20 h jSS 2 ball pythons (constriction, 1 asleep) he #--- h $3.8 (2 h  h a _A ball python comes into view. x2 h  ((((You shoot an arrow. The arrow hits the ball python. h&, h-i.†S.. hX.7===4.9 (1.1 hz4 h7d _The ball python is severely wounded. h  ... ... ...   #†#   #S#   ##.######.   #.......S.   h #.@#   #..# #..# #..# #..#   #..#   #..#   #..#   h=, #.# #..# h ... ... ...   #†#   #S#   hc ##.######.   #.......S.   #.@#   #..# #..# #..# #..#  h  #..#   #..#  h  #..#   #.#  h  h h+ hy hJ _There are monsters nearby!You shoot an arrow. The arrow hits the ball python. hg.((   ball python (constriction, hU2... hY6666.2 (1.3 h/_ haO _You kill the ball python! hp8 ... hipe ... ...   #†#   #.#   hp\ ##.######.   #.......S.   hpX #.@#   #..# #..# hpA #..# #..#   #..#  hp6  #..#   #..#  h!q1  #.# #..# h ... ... ...   #†#   #.#   ##.######.   #.......S.   h  #.@#   #..# #..# #..# #..#   #..#   #..#   #..#   #.#  h:4 h h" Z (((((S  ) _A ball python is nearby!You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily. h h hK...S.. h-7.4 (1.2 h hf _The ball python is moderately wounded. hJ ... ... ...   #†#   #.#   h0 ##.######.   #.....S...   #.@#   #..# #..# #..# #..#   #..#   #..#   #..#   h, #.# #..# h& ... ... ...   #†#   #.#   ##.######.   #.....S...   #.@#   #..# hG #..# #..# #..#   #..#   #..#   #..#   #.#  h h  h hL ((( _A ball python is nearby!You shoot an arrow. The arrow hits the ball python. h. h&5q..S.8.6 h: h=c _The ball python is heavily wounded. hL ... ... hQ ...   #†#   #.#   hS ##.######.   #....S....  h/  #.@#  h8  hR( #..# #..# hl0 #..# #..#   h6 #..#   #..#   h, #..#   #.# #..# h h= e ... ... ...   #†#   #.#   ##.######.   h>  #....S....   #.@#   #..# #..# #..# #..#   #..#   #..#   h> #..#   #.#  hdH 4 hK  h\ _A ball python is nearby!You shoot an arrow. The arrow hits the ball python. h` a((. h! (... hO 6759.7 (1.1 h  h O _You kill the ball python! h; I hK  ha , h X h  hI  h B h  h  h  h9  h~  h , h  h  e  You see here a hobgoblin corpse. h  h  _ h  h  h!  hW  h8  h  hV  h  h$  h  h# B h5$  h%  h%  h/&  h^'  h0 >#.##.# #. #.#  #.#  #---20.0) # #######.## .........# .........# .........###############†## #.......# #. #.......# ##.######.# h6  h7 #--- h87 &30.7 (11 h<  hB? ; _Found a stone staircase leading down. h 4 h  hҷ H _No target in view! hD 3 hF  hAH  hI  hM P _ heN  hN  hO  h/P  hR , hzR  hS  hU , hU  h.W  hX , hY  h)[  h` h.############## h` \.......>...r... #.#  #.# #.# h*a  #.# r   quokka (asleep) #. hda r# #. #######.# ha "# hc 15.7 (5.0) hh r.r h|i +6.7 (6 hm  hp Y _A quokka comes into view. hHB((( h%, hzBr.. hҌ7===7.8 (1.1 h hwn _You shoot an arrow. The arrow closely misses the quokka. he .##############  .......>r......  #@# #.# #.# #.# #.# #.# #.# #.#  h4 .##############  .......>r......  #@# #.#  h5g#.# #.# #.# #.# #.#  hP5d#.#  h`; h < hA hD] _A quokka is nearby! h/K hH! .##############  .......>r......  #@# #.# #.# #.# #.# #.# #.#  h>#.#  hCh .##############  .......>r......  #@# #.# #.# #.# #.# #.# #.# #.#  hH, hsR  hR  h_S#(  hSA_A quokka is nearby! h%T h rYou shoot an arrow. The arrow completely misses the quokka. hd9/12 ------9.0 (1.2 h2 h6+ _The quokka bites you. h( .##############  .......>r......  #@# #.# #.# #.# h #.# #.# #.# #.#  h56 .##############  .......>r......  #@#  hi#.# #.# #.# #.# #.#  h*#.# #.# hO  hϳ h$ h h1  _A quokka is nearby!You shoot an arrow. The arrow hits the quokka. h-Li  The quokka is almost dead. hL h M'40.1 (1.1 h@R hTS _The quokka barely misses you. h .##############  .......>r......   h}#@# #.# #.# #.# #.#  h7*#.# #.#  h\>#.#  hF z .##############  .......>r......  #@# #.# hF  #.# #.# #.# #.# hF G #.# h7G i #.#  hN 4 hS  h^ _A quokka is nearby!You shoot an arrow. The arrow hits the quokka! heb O† h4  hl w10/12==----911.3 (1.2 h  h 4 _You kill the quokka! h(  hs 3 h7t  hv  hJw , h{ n h6|  h}  h$~ j1==== h~  hK  hz  h  hK  ht  h  h , h!  h P== hć  h  h  h E2== h  hG 1 _HP restored. hC ##############.......@†......---g######.######. h ....g   hobgoblin (asleep). h 3 #.# hh | 50.3 (9.0  A hobgoblin comes into view. h tg.g hx M==-1.3 (1 h 0.0) h  h _The hobgoblin shouts! _There is a stone staircase leading down here. h7 V  You shoot an arrow. The arrow hits the hobgoblin! h8< f†((((( h *..... h  h" Selgeron the ShooterDeep ElfHealth: 12/12 ========================Magic: 3/3========================AC: 3Str: 8EV: 11 h| 3Int: 13SH: 0Dex: 18.##############XL:  1 Next: 108% Place: Dungeon:1.†.....@†......Noise: ===------  Time: 152.4 (1.1) h .######.######.a) +0 shortbow#.#Fire: a) +0 shortbow h #.##.##.# h i#.##.##.#  h `_HP restored.  A hobgoblin comes into view.  h= _The hobgoblin shouts! _There is a stone staircase leading down here.   h oYou shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin! hI m _The hobgoblin shouts! _There is a stone staircase leading down here.  You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin!Your Ranged Weapons skill increases to level 6!You have reached level 2! h /  --more-- h%D6/164/42 3%  hB+ h,4 _ h, 4 h0  h~3 H _No target in view! h! _ h(  You see here a quokka corpse. _ h8) h*, h'+ h;, h- h. h^. h/ h0 h1 hz1 h2 hO4, h4 h6 h7, hK8 h9 hF; h}; h; hi= h>, hr? h@ hGI    .############### .†.....>†......# .######.######.# #.# #.#  #.# #@#  --- hGQ#.# #.#  #.# #.# #.# #.#  S   ball python (constriction, asleep)#######.## .........# #S .........#   h4O.61.4 (9.0 hOK---2.4 (10.0) hbt _A ball python comes into view. hX  You shoot an arrow. The arrow hits the ball python. h#I((((( h\( †  h:.... h8.. huC6===3.6 (1.2) h hO _You kill the ball python! hɲI ha h h8 hx hֺ, ho h h/, hľ h h^ h h h  he, h hy hU h h h h, h hm h^, hK h h, h h h h hY h hH, h h hX h, h  h h h h4 hz hG, h hMb  You see here a quokka corpse. h! h _ h  h<R  There is a stone staircase leading down here. hu5 h< ..###############  (.†....@>†......# ---80.6 (17.0) ..######.######.#  #.# #.#  #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# hn hH---1.6 (18 h h% _Found 8 stones. h4 h h`H _No target in view! h h ho h h} hP _ h, h h hN, h h h|, h< h@ hf, hH he  You see here a hobgoblin corpse. h h _ h hq h, h~ h(;  You see here 8 stones. h h _ hw h h, hi h h, h% h h , hj  h[  h4  ha  h  h  h, h h) h@, h h@ h, h. h h, hc h h, hY h h h!, h! h" hL$, h$ h& h', h( h+ h1K############.........##.........###.........#K......@.............(.†########.........# ###########  K   kobold (asleep)  h 8.201.6 (20 h8,2.6 (21 h= h?s _A kobold comes into view. It is wielding a +0 whip. hSp ##############. hS K......@.............(.† ##############. h!T< h ##############. K......@.............(.† ##############.   h4 h _A kobold is nearby!You shoot an arrow. The arrow hits the kobold! hRc)((((((  h+...... hȅD10===3.7 (1.1) h, hɍJ _You kill the kobold! hr3 h  h  h, h, hx, hx h h, h hr h%, hz h h, h` hH   Things that are here:  a +0 whip; a kobold corpse _ h n h #.#.#.#. . #.  h `..J #. .....#.#########.).....---.....#.#########..# #. #.#r#.J   endoplasm (asleep)#.r   rat (asleep)#. h<% 8 10.0)   h% lA rat and an endoplasm come into view.Found 16 gold pieces. h$1 $JJ---4.7 (11 h 3  h5 ^ _The endoplasm quivers. h (((r   he _You shoot an arrow. The arrow hits the rat.  The rat squeaks loudly. h5 , h e.J..r. h  ;===5.8 (1.1) h  hQ ^ _The rat is moderately wounded. h 7 #. h^ O #. #. #. . #. h  ..$ #. ....J#.######## .......@...)....... .....#.######## h  ..# #. hד < #r #. h  #.  h .#. #. hA  h[*  #. #. #. #. . #. ..$ #. h*  ....J#.######## .......@...)....... .....#.######## ..# #. #r #.  h* #. #. #.  h1  h2  h7  h4A ((( _There are monsters nearby! h  h  h .J.r.6.9 h^  hb k _You shoot an arrow. The arrow closely misses the rat. ht #. #. #. #.  h. #. ..$ #. .....#.######## .....J.@...).......  h2W.....#.######## ..# #r #. hS #.  ht#.  h##. #. h! h] #. #. #. #. . #. ..$ #. .....#.######## .....J.@...)....... .....#.######## ..# #r #. #. #. #. #.  hc hd hXi h`v _There are monsters nearby!You shoot an arrow. The arrow hits the rat. h{i(† h hg .J.  You kill the rat! hF #4 hz B---38.1 (1.2 h> h2- _The endoplasm hits you. hփt #. #. #. #.  h7. #. ..$ #. .....#.######## ......J@...)....... .....#.########  hsC..# #† #. #.  h7#. #. #. hɄ! hP/ #. #. #. #. . #.  h..$ #. .....#.######## ......J@...)....... .....#.######## ..# #† #. hj #. #. #. #.  h!4 h' hC0 ((((((( _An endoplasm is nearby! hڻ ......J  You shoot an arrow. The arrow barely misses the endoplasm.The endoplasm freezes you. hPi3-----9.2 (1.1 h& h  h_You are frozen. h# #. #. #. #. . #. ..$ #. .....#.######## ......J@...)....... .....#.######## ..# #† #. #. #. #. #. hp #. #. #. #. . #. ..$ #. .....#.######## ......J@...)....... .....#.########  hZ..# #† #. #. #. #. #.  h`4 h4 h ((((((( _An endoplasm is nearby! hhV haK ......Jg   hobgoblingYou shoot an arrow. The arrow barely misses the endoplasm.A hobgoblin comes into view. hQb"20.3 hnV _The endoplasm hits you but does no damage. hs #. #. #. #. . #. ..$ #. .....#.######## ......J@...)....... .....#.######## ..# #† #. #. #. #. #g hv #. #. #. #. . #. ..$ #. .....#.######## ......J@...)....... .....#.######## ..# #† #. #. #. #. #g  h~4 h hՎ9   h_There are monsters nearby!You shoot an arrow. The arrow hits the endoplasm. h^  h_ g.  The endoplasm is heavily wounded. h g2---1.5 (1.2 hb  h - _The endoplasm hits you. h  #. #. #. #. . #. ..$ #. .....#.######## ......J@...)....... .....#.######## h  ..# #† #. #. #. #g #. hXU  #. #. #. #. . #. ..$ #. .....#.######## ......J@...)....... .....#.######## ..# #†  hV #. #. #. #g #.  h\ 4 h%b  hKt _There are monsters nearby!You shoot an arrow. The arrow hits the endoplasm! hx .g   hobgoblin h  h .g.3=20 h 2.6 (1.1 h  h& M _You kill the endoplasm! hj b #. #. #.  hŏ #. . #. ..$ #. .....#.######## .......@...)....... .....#.######## h / ..# #† #. h  #.  hP <#g #.  hw 0#. h's #. #. #. #. . #. ..$ #. .....#.######## .......@...)....... .....#.######## hC( ..# #† #. #. #g  h(g#. #.  h0 h 1 hs9 hO _A hobgoblin is nearby!You shoot an arrow. The arrow hits the hobgoblin!((((. he.†... h573.8 (1.2 h hmM _You kill the hobgoblin! h$I hi04=== h1, h2 h5, h5 h<8, h8 hz: h:i5=== h; h=, h> h@, hA hC, hD hFO= h$H hIb6== hHJ hK hL, h3M hN h P, hMQ hhS hU, hV hX hZ hZ:== hn\ hr^ h` h` hqb ho h,p h|q h~uM _You now have 31 gold pieces (gained 16). hx_ hy, hjz h{ h|, h} h h, h hۄ h h h h#.# #######.# #.....#.# #.....#.########.....#.##########.................).....#...........#.##########....####†# #.# #.# ---####.##### #.#  #. #.## #.# #.#  hڎ1 hϔ046.8 (23.0) hH---7.8 (24 h hEc _e - a scroll labelled WIVOZAF FEXAU h h h1 hH _No target in view! hU_ h h*: _ h hX h #.# #######.# #.....#.# #.....#.# ###.....#.....................)g..#...........#......####†# #...@....# #.# ####.##### #.# #.# #.#  hV#.. #.#### #.#g   goblin (asleep) h8]9.0)50.8 (3 h hs _A goblin comes into view. It is wielding a +0 club. hS  You shoot an arrow. The arrow hits the goblin. hӥk)((((((  hX+3...... h.@31===1.9 (1.1 h2 h4J _You kill the goblin! h3 h h h, h, h, h< h #..........#########.....#.#######.....................)..)..#.......................####†#  #........# #.#  ####.##### #. #@# ---3.9 (2.0 h #...# ##!.# #.# ...#.#...#. h:--- h hj _Key pressed, stopping explore. h7 h  h?  hr:_No target in view! h+  h Read which item? Scrolls  c - a scroll of butterflies  e - a scroll labelled WIVOZAF FEXAU [!] read|quaff[?] describe selected hj) h/ h#6#.....#.#Selgeron the Shooter#.....#.#Deep Elf#########.....#.####### Health: 16/16 ========================.....................).. Magic: 4/4======================== h6H)..#...........#.####### AC: 3Str: 8............####†#EV: 11Int: 13#........# #.#SH: 0Dex: 18####.##### #.#XL:  2 Next: 31% Place: Dungeon:1 h6P#@##.#Noise: ---------  Time: 253.9 (0.0)#...# #.#a) +0 shortbow h6###!.# #.#Fire: a) +0 shortbow#.#... h77#.#...#. _No target in view!  hv76_A goblin comes into view. It is wielding a +0 club.You shoot an arrow. The arrow hits the goblin. _You kill the goblin! _Key pressed, stopping explore. _No target in view! h9L  This is a scroll of acquirement! hB/  --more-- h1y h}Choose an item to acquire.  a - the ring of Harmony {rN+ EV+5 Dex+4}b - a manual of Spellcasting  c - the +0 cloak of Dogmatism {Int+2 Dex+3 Slay-6 Stlth+}d - 950 gold pieces (you have 31 gold) [!] acquire|examine items [a-d] select item for acquirement h|}<[Esc] exit hύ+ Acquire the ring of Harmony {rN+ EV+5 Dex+4}? (y/N) hx hS#.....#.#Selgeron the Shooter#.....#.#Deep Elf#########.....#.####### Health: 16/16 ========================.....................).. Magic: 4/4========================)..#...........#.####### AC: 3Str: 8 hn9............####†#EV: 11Int: 13#........# #.#SH: 0Dex: 18####.##### #.#XL:  2 Next: 31% Place: Dungeon:1#@##.#Noise: ---------  Time: 253.9 (0.0)#...# #.#a) +0 shortbow###!.# #.#Fire: a) +0 shortbow#.#...#.#... hˆ#. _A goblin comes into view. It is wielding a +0 club.You shoot an arrow. The arrow hits the goblin. _You kill the goblin! _Key pressed, stopping explore. _No target in view!  This is a scroll of acquirement! hf+4.9 (1 h h5 _Something appears at your feet! h  h^ Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  h Armour (go to first with [)  b - a +0 leather armour (worn) Scrolls (go to first with ?)c - a scroll of butterflies Potions (go to first with !)  d - a white potion hm`  hg#.....#.#Selgeron the Shooter#.....#.#Deep Elf#########.....#.####### Health: 16/16 ========================.....................).. Magic: 4/4========================)..#...........#.####### AC: 3Str: 8............####†#EV: 11Int: 13#........# #.#SH: 0Dex: 18 hSi####.##### #.#XL:  2 Next: 31% Place: Dungeon:1#@##.#Noise: ---------  Time: 254.9 (0.0)#...# #.#a) +0 shortbow###!.# #.#Fire: a) +0 shortbow#.#...#.#...#.  You shoot an arrow. The arrow hits the goblin. _You kill the goblin! _Key pressed, stopping explore. _No target in view!  This is a scroll of acquirement! _Something appears at your feet! ho hp hv hw h7  h +5.9 (1 h  hF p _e - the ring of Harmony {rN+ EV+5 Dex+4} h  h JInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  e - the ring of Harmony {rN+ EV+5 Dex+4} Scrolls (go to first with ?)c - a scroll of butterflies Potions (go to first with !)  hv = d - a white potion hH \e - the ring of Harmony {rN+ EV+5 Dex+4}. It is an ancient artefact. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Dex+4: It affects your dexterity (+4). If you were wearing this ring: Your EV would increase by 5.3 (11.4 -> 16.7). You acquired it on level 1 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {EV+5} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. hT  h6  hA #.....#.#Selgeron the Shooter#.....#.#Deep Elf#########.....#.####### Health: 16/16 ========================.....................).. Magic: 4/4========================)..#...........#.####### AC: 3Str: 8............####†#EV: 16Int: 13#........# #.#SH: 0Dex: 22####.##### #.#XL:  2 Next: 31% Place: Dungeon:1#@##.#Noise: ---------  Time: 255.9 (0.0)#...# #.#a) +0 shortbow###!.# #.#Fire: a) +0 shortbow# h .#...#.#...#. _Key pressed, stopping explore. _No target in view!  This is a scroll of acquirement! _Something appears at your feet! _e - the ring of Harmony {rN+ EV+5 Dex+4}You feel agile. h  h -6.4 (0.5 h!  hU$ I No target in view!  This is a scroll of acquireme h$ nt! _Something appears at your feet! _e - the ring of Harmony {rN+ EV+5 Dex+4}You feel agile. _e - the ring of Harmony (worn) {rN+ EV+5 Dex+4} hO3 h h h", h , h5  hc  h0  h  hp, h& ht h, h h#########.....#.#########.....................)....)..#...........#.##............####†#  #........# #.#  ####.##### #.#  #.### #.#  #...## #.# ###@.# #.#  h#.#  ... #.#. h!.60.4 (4.0 hY!+1.4 (5 h * h,Z _f - a bubbling dark potion h x hwx h0} hsH _No target in view! h3 h/ h} hϴ hf _ hI h h8 h<, hz h h, h h h1, h h h], h h| h, hI h h, hr hC hh h hL h h h( h h h:####.##### #.##.### #.##...## #.####..# #.#  h##.### .# ...# .# ###.###.# #...#.# ###. ##.#..#  h".#.... .....S .#......S   ball python (constriction, asleep).. .#.........#.#####.# ###...## #.### #.. h~071.4 (10.0) h,2.4 (11 h h[^ _A ball python comes into view. h%J ((((S  )You shoot an arrow. The arrow hits the ball python. h hld...S. h;===3.5 (1.1) h hf _The ball python is moderately wounded. h@   #.# #.### #.# #...## #.# ###..# #.# ##.### .# #...# .# ###.###.# #...#.#  hWA ###.@.# ##..# #..# .#...  S ....  .. .#......  .. .#......  ...#.#####.#  hA 1 ...## #.###  h   #.# #.### #.# #...## #.# ###..# #.# h  ##.### .# #...# .# ###.###.# #...#.# ###.@.# ##..# #..# .#... S ... .. .#......   ho .. .#... ...#.#####.#  ...## #.###  h 4 ha  h ((((((( _A ball python is nearby!You shoot an arrow. h;v  hv  h| 7.S h| <..... h} (4.6 h  hh ^ _The arrow barely misses the ball python. hϲ   h& i #.# #.### #.# #...## #.# ###..# #.#  hn g##.### .# #...# .# ###.###.# #...#.#  h D###.@.# ##..#  h c#S.# .#...  . ....  h @ .. .#......  .. .#......  h 9 ...#.#####.#  ...## #.###  h:  hJN   #.# #.### #.# #...## #.# ###..# #.# ##.### .# #...# .# ###.###.# #...#.# ###.@.# ##..# #S.# .#... . ... .. .#......  .. .#... ...#.#####.#  ...## #.###  hP  hQ  hV  hrY b _A ball python is nearby! h/w { ((You shoot an arrow. h  hF @S. h (5.7 h  h k _A ball python is nearby!  You shoot an arrow. _The arrow barely misses the ball python. _A ball python is nearby!  You shoot an arrow. _The arrow barely misses the ball python. hLC  #.# #.### #.# #...## #.# ###..# #.#  hC##.### .# #...# .# ###.###.# #...#.# ###.@.# ##S.# #..# hC> .#...  . ....  h D@ .. .#......  .. .#......  h-D# ...#.#####.#   hMD,...## #.###  hY  #.#  h@#.### #.# #...## #.# ###..# #.# ##.### .# #...# .# ###.###.# #...#.# h ###.@.# ##S.# #..# .#... . ... .. .#......  .. .#... ...#.#####.#  ...## #.###   You shoot an arrow. _The arrow barely misses the ball python. _A ball python is nearby!  You shoot an arrow. _The arrow barely misses the ball python. _A ball python is nearby! hw _The arrow barely misses the ball python. _A ball python is nearby!  You shoot an arrow. _The arrow barely misses the ball python. _A ball python is nearby!  You shoot an arrow. The arrow hits the ball python! hYh† hLK46.9 (1.2 hQ h=TO _You kill the ball python! ht h hg h h h h , hc h hE h h h h ha h, h h h, h h h, h> hv h, hȰ h h, h hT h, hF h hK, h h h h h h# h, hz h< h h h hQ h h h hP h, hF h h, hX h h hA h h h, h? h h ###.###.# #...#.# ###...#  h##†.##### #######..#.... ####......#...... #.........#...... h= ###.##......#.#.... #.@.#.......#.#....--- hd.###.......#.######. #.........## ##. #...........### h#l #...#.#........#. ###.#..++++++.. b   bat (asleep) hC#b +....+.. l   frilled lizard (asleep) ## +....+.. h= +..<.'.. h! h% 94.9 (18.0)  A frilled lizard and a bat come into view. hg h hzlbb.l h0V=--5.9 (19 hB h%8 _The frilled lizard hisses angrily. hT- (((You shoot an arrow. h h hc hNl.b. h:==7.1 (1.2) h߽ h  hS_The arrow barely misses the frilled lizard. h~*   #...#.#  ###...#  ##†. #######.. ####......#..  h1+#........ ###.# #.@.# #l### #.   #b  #.  #.  #.  hf+< ##  +..< h   #...#.#  ###...#  ##†. #######.. ####......#.. #........ ###.# #.@.# #l### #.   #b  #.  #.  #.  ##  +..< hB h h h\ ( _There are monsters nearby!You shoot an arrow. hX h_ lb.  The arrow barely misses the frilled lizard. h_`(8.3 he h}hT _The frilled lizard misses you. hL   #...#.#   h[x###...#  ##†. #######.. ####......#.. #........ ###.# hL #.@.# #l### h; #b   hP #.  #.  #.  #.   hC7##  +..< hT)  hЍ  #...#.#  ###...#  ##†.  h#######.. ####......#.. h#  hJ#........ ###.# hp\ #.@.# h #l### #b  h;  #.  hb #.  #.  hM #.  ##  +..< hN h h h ( _There are monsters nearby! h3 lYou shoot an arrow. The arrow misses the frilled lizard.9.5 h7   h8  h9 ;_The frilled lizard completely misses you. h_9  h  h   h  hD  h}   hR #...#.#  h   h֜ ###...#  h   hG ##†. h   hߝ #######.. h   hW ####......#.. h   hĞ #........ h   h ###.# h   hl !#.@.# hԠ   hD !#l### hz   h ,#b  hϡ  h   hQ #.  h}   h #.  h   hW #.  h   hޣ #.  h   hQ ##  h   h +..< h  h9;    #...#.#  ###...#  ##†. #######.. ####......#.. #........ ###.# #.@.# #l### #b   #.  #.  #.  #.  ##  +..< h@  h*A  hF  hnU _There are monsters nearby!You shoot an arrow. The arrow hits the frilled lizard. hZ F† h   h/ b.  You kill the frilled lizard!The bat barely misses you. The bat hits you. hO T5--7 h 300.7 h7  h: : _The bat hits you but does no damage. hJ4  h5   hD5  h5  h5   h56 #...#.#  hq6   h6 ###...#  h7 , ##†. #######..  h8 ####......#.. #........ ###.# #.@.# #b### hG9 S #.   #.  #.  #.   hC O#.  ##  +..< h    #...#.#  ###...#  ##†. #######.. ####......#.. #........ ###.# #.@.# #b### #.   #.  #.  #.  #.  ##  +..< h  h ( _A bat is nearby! hKr b  You shoot an arrow. The arrow completely misses the bat. hs(1.9 hx h{T _The bat closely misses you. x2 h6   #...#.#  ###...#  ##†. #######.. h ####......#.. #........ ###.# #.@.# #b### #.    h-K#.  #.  #.  #.   ha7##  +..< hH   #...#.#  ###...#  ##†. #######.. ####......#.. #........ ###.# #.@.# hI #b### #.   #.  #.  #.  #.  ##   hI?+..< hQ4 hAX hb ( _A bat is nearby! h, h hb hj hm!3.1 h h  h h;z_You shoot an arrow. The arrow barely misses the bat. The bat misses you. hu hO   #...#.#  ###...#  ##†. #######.. ####......#.. #........ ###.#  hP#.@.# #b### #.   #.  #.  #.  #.  ##  +..< hL    #...#.#  ###...#  ##†. #######.. ####......#.. #........ ###.# #.@.# #b### hW #.   #.  #.  #.  #.  ##   h?+..< h h& h. h _A bat is nearby!You shoot an arrow. The arrow hits the bat! hh† h hPv6==414.3 h  hF9_You kill the bat! h93 hD: h< h= hl> hbB, hB, h+C hPGj  You see here a frilled lizard corpse. hH hSI _ hJ hJ hLL hL:== h M hRN hP, hzP hQ hBS hS hS hT hVB hX h+Z hZ hZ h] hj^ h^ h(_ ha hlb, hb hd h2f, hf hsh hi, hj h oX ho hIq h{q h r hs hu, hsv hw hwx, hx hy h{, h | h_ h, h hȃ h, h h5 hq#...#.......#.#.....#†###.......#.#####.##.# #.........### #.####.# #...........###...#.# #...#.#..............##.#####.#..++++++........##.......#..+....+........##########..+....+..###..## #@.+..<.'..# ##.##--- #..+....+..# #... hۑk ...++++++..# ###[....## ...###.###### #.... .# # b   bat (asleep).b... #......  h;-## hߛx 23.3 (19.0)  A bat comes into view. hx---4.3 (20 _Found a robe.  You shoot an arrow. The arrow hits the bat. hѮ4(( h((((† hh:?..[ h:'.. h=C4===5.4 (1.1) hD hGG _You kill the bat! hl3 h- h h hB hb, h h h hlX h^ hB, hV h hj, h` ha h  hW h h h* h h h h, h] h hD h| h hi hL, h h h h hM h h, hF h h hZ h h h) hw h h h, hH h h , hq  h2 h  hQ hP h4 h, h h h" .#......###.###### #........#.#   h#}#..†...#.# #  #......#.#  #......#.#  ########.#  hV#c ( #.#  ..=.###########.# .......@........# ---46.4 (21.0) h#x#####.....####### #.###.# ... ..#### ##. h# #... #.### #.. h$.#.# h0, h,#--- h-%7.4 (22 h2 hX=: _Found a stone. h= hH^ _No target in view! hU 3 hiV  hZ  hb  .#......###. #........#.# #..†...#.# # #......#.# #......#.#. #.#.(. #.# h+c DB..=.#.#........##.....# #.###.# ... ..# ###B ##..#. #... hsc BB 2 giant cockroaches (asleep)## #.###  #..  hc B #.# hg ,0.0) h0i  h8p zB.B1 asleep) hp +8.4 (1 hw  hz c _2 giant cockroaches come into view. h& (You shoot an arrow. The arrow hits the giant cockroach. h*|  h .B.BB hÅ 7===9.6 (1.2 h  h g _The giant cockroach is heavily wounded. hu b    #..† #      .   .(. #.#  B..=.###########.#  .......@.........#  ######.B...#######  #.###.#  ... ..#  ###. ##..  #. #...  ## #.###  #..  #.#  h    #..† #      .   .(. #.#  B..=.###########.#  .......@.........#  ######.B...#######  #.###.#  ... ..# ###.  #. #...  ##  #.. #.# h˭ h{ h h _There are monsters nearby!You shoot an arrow. The arrow hits the giant cockroach! h†B   giant cockroach ( h h!651500 h  h#S _You kill the giant cockroach! h{    #..† #      .    h9|W.(. #.#  B..=.###########.#  .......@.........#  ######.†...#######  #.###.#  ... ..#  ###. ##..  #. #...  ## #.###  h{|M #..  #.#  hW    #..† #   h9    .   .(. #.#  B..=.###########.#  .......@.........#  ######.†...#######   h#.###.#  ... ..# ###.  #. #...  ##  he #.. #.# hN h h@' h4@ ((((((B   _A giant cockroach is nearby!You shoot an arrow. The arrow hits the giant cockroach. h̼, h~...=B....1.8 (1.2 hG h:c _The giant cockroach is almost dead. h1    #..† #      .   h1 .(. #.#  ...=.###########.#  ..B....@.........#  ######.†...#######  #.###.#  ... ..#  ###. ##..  h1@ #. #...  ## #.###  h1M #..  #.#  h     #..† #      .   .(. #.#  ...=.###########.#   h..B....@.........#  ######.†...#######  #.###.#  ... ..# ###.  #. #...  ##  hp #.. #.# h4 h h> (((( _A giant cockroach is nearby!You shoot an arrow.  The arrow hits the giant cockroach but does no damage. hn h{Q.B... h<|!3.0 h hc _The giant cockroach is almost dead. h    #..† #      .   .(. #.#  ...=.###########.#   h|^...B...@.........#  ######.†...#######  #.###.#  ... ..#  ###. ##..  #. #...  ## #.###  #..  #.#  hlS    #..† #      .   .(. #.#   h...=.###########.#  ...B...@.........#  ######.†...#######  #.###.#  ... ..# ###.  #. #...  ##  #.. #.# h h _A giant cockroach is nearby!You shoot an arrow. The arrow hits the giant cockroach! hXd†((( hX...84.2 h hS _You kill the giant cockroach! h@I h h, he, hi  .#......###.  r...... #..#.#  ....... #..†...#.# #  ....... #......#.#  ....... #......#.#  ......  ha##.#  ..(... #.#  ..=.##.#  ..†.@....#---  h .#######.†...#######   hP? #.###.#   .... ..#   ###.###..   h #.. #...r   rat (asleep)   ### #.###   #..   #.# hs50---6.2 (2 hQ hV _A rat comes into view. h?  ((((((r  You shoot an arrow. The arrow hits the rat.  The rat squeaks loudly. h7 #.r.....===7.3 (1.1 _The rat is severely wounded. hDy b .......   .r..... #..† #  .......   .......   .......   ...(... #.#  .....=.###########.#  .....†.@...........#  .#######.†...#######  #.###.#  .... ..#  ###.###..  #.. #...  ### #.###  #..  #.#  h  .......   .r..... #..† #  .......   .......   .......   ...(... #.#  .....=.###########.#  .....†.@...........#  .#######.†...####### #.###.# ....  ###.###.. #... ###  _A rat is nearby!You shoot an arrow. The arrow hits the rat!†((((( h?p.....628.5 (1.2 h> hG _You kill the rat! h  _No target in view! _ h[>   h[......   #........#.###.#   #........# #........#.#   #.†......# #..†...#.# #   #........# #......#.#   #........# #......#.#  ##........# ########.#  (....# #.#   #.....@.###########.#---  #.....†.............#  #.#######.†...#######   #.###.#   .... ..#  ##.###..   #.. #...  ### #.###   #..60.5 (2.0---1.5 (3  h,_g - a ring of poison resistance h=o3 ho h0s h hB hB h hW #........#.####.###   #........# #...#  #.†......# #..†...#.# #  #........# #......#.#  #........# #......#.#  ##........# ########.#  h .....(....# #.#  #.......###########.#  #.....†.@...........# 3.5 (2 #.#######.†...#######   #.###.#   h'.... ..# ###.###.. .. #... ### #.###  #.. #.# h5 _Key pressed, stopping explore. h^ _No target in view! hJI h?M hFO hO$ _ hnT, hm` h|` hچX hB h h$, h h1 hX h  h%, h_ h, h< h  #.......######  #.#.....†..........  #.#.#######.†...###  #. #######.###.#  #. ......#  #. #.###....  #r #...#....  #.#.###  #.@...........#..  ########.#      r   quokka (asleep)   80.5 (17.0)1.5 (18 _A quokka comes into view. h (r    You shoot an arrow. The arrow hits the quokka. hX hz .rThe quokka is severely wounded. h;===2.7 (1.2) h hL _The quokka misses you. h ;( h r4---3.8 (1.1 hn _You shoot an arrow. The arrow barely misses the quokka. The quokka bites you. hK3 #.†.. #..† #. .###.#  #.  ho4-....#  #. . #. #... #r###########. #.@...........#..  ##########  h  #.†.. #..† #. .###.#  #. ....#  #. . #. #... #r###########. #.@...........#..  ##########  _A quokka is nearby! h  #.†.. #..† #. .###.#  #. ....#  #. . #. #... h #r###########. #.@...........#..  ##########  hl  #.†.. #..† #. .###.#  #. ....#  #. . #. #... #r###########. #.@...........#..  ##########  hm> ht hIu h | h _A quokka is nearby!You shoot an arrow. The arrow hits the quokka. hFC. h&. hQ585.0 (1.2 h(` _You kill the quokka! h8 hq9 h> hF _No target in view! h1G hK5=-- _ h9NB hO, huP hS hLTi6=== h%U hV hN\X hB] h] h^ hb hc, he hf hg hCh:== h-i ho hnr, h^s hu hw, hAy hk{ h|, h|} h h, hu h1 hw, h ho h|, h h: hH h hȔ h h, h h, h, h hD h , h. h h, hS ht  hT h; h he h, h* h4  h! h", hF$ h% h[& h& h( h'*, h* h, h3/, h/ hj1 h2, h3 h8 h9, h : h; hI=B ht? h? h5@ hbA hB hC, hGD h!F hG hjG hG hJ hJ hK hMM _You now have 42 gold pieces (gained 11). h8O3 hO hQ hjR hR hR h;U hU, haW hX ha  ###..#  #.[ ##.## #.. #... #.. ###. hfb{ #.# #. #.# ## #.#  #.# ## #@# ####....---430.0 (45. hb0) #.# #....... #.#########.##.... #.......#...#..... #######.#†###..... hcW #.#.# #.....  #.#.# #.....  #.#.# #...#.  #.#.#####.#.  hj hElA---1.0 (46 h r h ) _Found a chain mail. h'I h h h h hAn h, hd h$l####.############ #.### .... #...## ...... ###..# [..##.##..#....###. #. ##4.0 (3.0)  ##### #.#####.... #.##....... #.#########.##.... ....... . . _Key pressed, stopping explore. _No target in view! hHH3 h+K hXM hbO h(UP _ hU, hW h6Y h~[, h:] ha hJt hu h/w h  hJ  ###  .........  ## )..#.....  .. .........  #. #.....  #. ####.#  #. ######## #.#  #.####......# #.  #.@.........## #  ######.[.....# #  #.......#   #.......#  #.###...#  #.# ...#   #.# ..#   #.# .# # #.# ####44.0 (10.0) hg5.0 (11 _h - 3 scrolls labelled BATTEA DEAPIC h4 h hR& H _No target in view! h I h6  hS  h $ _ h  h4  h , h  h  h , hw  h  h  , hI  h  h< , h  h  h , hj  hM  h$ ,         ####### .........########...)..#... hh% #..@......>.........51.0 (6.0)##.#####... #.....#.# ####.##.# ######## #.##.####......# #..#...........## ### h & ######.[...#......#......# h-  h=. +2.0 (7 h4  ho7 ; _Found a stone staircase leading down. h 4 h7  h  H _No target in view! h1  _ hM h h , h  hF  h , hf  h  hi , h%  h  hK, h h h, h h h, hw  h  h0, hn hl h, h  h" h&, h' hN) h*, h+ hI. hf0, h1 h3 h&6, h8 h~= h^AB h J hxL, hVM h"R hKT, hU hY h[, hu\ hd #.........>............## ##.#####......#........# #.# ###########.##### #.# ######## #.### #.####......# #...## h _Key pressed, stopping explore.No target in view!  Your movement speed is average.  Your attack delay is about 1.1 (and is slowed by your armour).  Your damage rating with your +0 shortbow is about 12 (Base 8 x 130% (Dex) x  114% (Skill)). h c  h6i  hk e _Your base attributes are Str 8, Int 13, Dex 18. hD 3 hF  hP  h<  h P _ h , h  h  #.#.#######.†...#############.###.# .........#.###.......#.#.# #...#...........###.#.#####.##............#...# .# ###.#.# .#   h ##@#.# #.# # #.# . h ,30.0 (2 h2 +1.0 (3 h  h ` _i - a scroll labelled TOSOG LOOR h I h X h?n hM, h h hh, h h hM, h h h^, h h h, hR hB h, h! h; ha h h h/ hL h~ h h' hB h1 h, hr h h hc h, hX h h h(, h ha h^.##### ......# .............# ..... # ##.†...####### #.# ..... # ##.###.# # #.# .).. #  h n.......#######[#.# .... ##.###.......#.#.# #..# ####.#.#####.###.# .....#...# .# #@# 48.0 (17.0)  h6J######.#.# .# #.# #.#.# .# #. h_#.#.#######.#.#.........#.########## h#.##.##.# hDB9.0 (18 h h# _Found a robe. h&3 h h` h+<  You see here a +0 robe. h- h- _ h/ h0 h2, h4 h7 h9, h: ho= h>, h? h3A hC, h!D hk hSm hn, hp h+r hs ht hv hw h/y, hz h7| h}, h~ h hY, h^ h hs, hĈ h h, hڎ h h0, h h h3, hm hΛ hԜ, h h hȟ, hc hE hb, h  hk h, h h h}...#.#.# ###..##.#####. #####.#.####### ...........##...  #.#.#.....# ........#.......###.#.#.###.# ........#.##....#.#.# #.# ....... #.##....#####.#.# #.# ....... #....... # #.#.# #.# ...)... ####>... hT###[#.# #.###....... #.....#.#.# #...@....... #.### ..........# #####....... #.# #####.###.# ....... #.. ..# #.# #.# .######  hu#.# #.# #.# r# #.# #.# #.# .#r   rat (asleep)  hR#.#######.#.# #.........# h޵[.# ########### htY76.0 (277.0 (28 hQ hV _A rat comes into view. h>[?25h[?0c  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".)  hp [?25l[?1c h} n  Okay, then. h h. _ hII hI hR hSF _Unknown command. h66[?25h[?0c  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".)  h [?25l[?1c h !quit hE :  --more-- hs hxInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  h{yJewellery (go to first with "=)  e - the ring of Harmony (worn) {rN+ EV+5 Dex+4}g - a ring of poison resistance Scrolls (go to first with ?)c - a scroll of butterflies  h - 3 scrolls of teleportation {unknown}  i - a scroll of vulnerability {unknown} Potions (go to first with !)  d - a potion of haste {unknown}  f - a potion of curing {unknown} h}  hC, h hYGoodbye, Selgeron.22 Selgeron the Shooter (level 2, 16/16 HPs)Began as a Deep Elf Hunter on Apr 26, 2025.Quit the game on level 1 of the Dungeon.The game lasted 00:00:39 (570 turns). Best Crawlers - Seeded7.58 BladeHeart DgCj-03 slain by a gnoll (D:2)8. h7052 Selgeron DEHs-03 slain by an adder (D:2)9.46 corvidae MiFi-03 slain by a kobold (D:3)  10.36 BladeHeart DgCj-03 slain by an adder (D:1)  11.34 EtencPoCK-03 slain by a gnoll (D:2)  12.30 BladeHeart DgCj-02 blasted by an orc wizard (D:4)  13. hi27 Selgeron DEHu-02 quit the game (D:1)  14. 22 Selgeron DEHu-02 quit the game (D:1)15. h 22 Selgeron DEHu-02 quit the game (D:1)  16.21 Selgeron DEHu-02 quit the game (D:1)  17.6 BladeHeart DgCj-01 slain by a jackal (D:1)  18.2 BladeHeart DgCj-01 slain by a hobgoblin (D:1)  19.0 corvidae MiAl-01 quit the game (D:1)  20. h@0 BladeHeart DgCj-01 frozen to death by an endoplasm (D:1)  h  h [?25h[?0c h 3 [?1051l[?1052l[?1060l[?1061l