h4 Player: Selgeron Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-04-26.17:53:28.ttyrec Time: (1745690008) Sat Apr 26 17:53:28 2025  h [?1051l[?1052l[?1060l[?1061h h[V)0[?7h[?25l[?1c hm[?25h[?0cPlay a game with a custom seed for version 0.33-b1. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 1893407617632455301   [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin! h  h 3Welcome, Selgeron. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker  h c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid  h f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode  h eh - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy  hO CDeep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudes hs dSpace - Pick background first ? - Help Tab - Deep Elf Hexslinger h$ h) h,Welcome, Selgeron the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighter h'-i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer h~-s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealot h-m - Warperv - Fire Elementalist f - Berserkern - Hexslinger  w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reaver h%.1y - Earth Elementalistz - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. + - Recommended background * - Random background # - Recommended character hE.T ! - Random character % - List aptitudesSpace - Change species  hd.A? - Help Tab - Deep Elf Hexslinger h  h1 hI [?25l[?1c h[?25h[?0cSelgeron the VexingDeep ElfHealth: 11/11 ========================Magic: 5/5========================AC: 2Str: 5EV: 12Int: 17SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 sling hWFire: a) +1 sling hs [?25l[?1c hy [?25h[?0c h+++++++....++....++..@.++....+++++++ h  [?25l[?1c h [?25h[?0c hٚ[Welcome, Selgeron the Deep Elf Hexslinger. h& [?25l[?1c h [?25h[?0c hmGame seed: 1893407617632455301 (custom seed) ho [?25l[?1c h [?25h[?0c h| h [?25l[?1c hCPress ? for a list of commands and other information. h h[ _Found a staircase leading out of the dungeon. hHs 3 hs  huu  hv  h!{ : _ h{  h|  h|  h}  h / _You open the door. hP 3 h  h @  There is an open door here. h  h  _ h  h  h , hË  h  h , h  hA  h , hE  h  h , h!  h  h , hG  h  h , hH  hN  h , hܣ  h  hާ B h] o........# #.#...## #.###....###...#### hϬ 1............#++++++........#+....+....@...#12.0 (12.0)+....+..###..##+..<.'..# #.#+....+..# ...++++++..# ##.........##.###.###### h- ?# hد  h j _Key pressed, stopping explore. h  h"  h H _No target in view! h@3 h:A hiC h^E hIf _ hMB h O h*O hO h3Q hR, hS h9U h}V, hV hY h0[B h] hc.# #.#...## #.### ....###...####............#++++++........# +....+........# +....+..###..## # +..<.'..# ##.###.#  h^d+....+..# #..@..# 8.0 (6.0)++++++..# #  ........## .  ##.###### ..# #.#   hd)... hi hj+9.0 (7 hm ho# _Found a club. h84 h hT H _No target in view! h_ h h, h* h hP _ hB h| hM  h  hI  hf h\ h h] h h h> h h* hA h hR  hp& h( h) h* hy, hM. h. hY/ h.1 h:3 h3 hn4 h6 h7 hQ8 h.9 hI: h; h; h=< h= h? h? h@ hUB hC h=D hD hF hII hI hJ hL hO hfO h_P hgR hT hDU hV h Y h[ hG\ h] h=` hb hJc h~d h h ######### #.......# #.......# #.......# #.......# #.......# ########....... # #.............  hV#####.######.. ...##.# ##.##### ...##.# #... ...##.# ##### ..###.# #.###.# #.....# ####..##..# h040.0 (21.0) h,1.0 (22 hv hh _d - a white potion h h hH _No target in view! h`3 ha hXc he h[hP _ hwi hi hk hm hoB hp hr, h|r h?t hu, h1v hw hx, hy hz h}B hp h h> h_ h̡ h hȤ, h h9 hP, h hK h" hJ h hӭ hI, hE h h^ h hK hε h, hq h hT hy h h h, h h, h h/A _You now have 15 gold pieces. h3 h@ hD hK3.+..###..###.# #.....# #.# .'..# ##.###.# #.....# #.# .+..# #.....# #.....# #.# ++..# ####..# ###.....###.#  h...## #..# #...........# #####..# #.#.....##### ##.# #.####### #.# #.#  #). #@# 69.0 (28 #.. #.#  he ...... .#... h  ..#.##. .. #.# .. h-p ... #.. .. ).. ### ..  hK  hC70.0 (29 h h9 _Found a mace. h h h\H _No target in view! h,3 h h[ h! h$ _ h, hk, h h[ h, h h  h|, h  h  hx.# ####..# ###.....###.# ## #..# #...........# ## #..# #.#.....#####  ##.# #.#######  #.# #.# #  h ; #). #.# .. ###..##.## #.### hBB.........##.....#......#..@.......4.0 (4.0)......#.##....... hc..... #.# ......#..... #.. ......# hs.).. ### >.....#.... ......# .###### .# hIA5.0 (5 h: h ; _Found a stone staircase leading down. hKR4 hhX hZH _No target in view! h 3 h‘  h  hV  h P _ h  hӟ  h8  h  hH , h  hx  ho , h%  h'  h  #.....# #.....# #.#  ####..# ###.....###.#  #..# #...... #..# #.#.....##.# #.#######  hڶ #.# #.# ###### #). #.# .... ###..##.#####.### .........###.  h ......#............# ......#.##.......#..b h ..... #.##......## ..... #.....).. ####>.....# b   bat (asleep).... #......##.#######.# h W9.0 (4 h @b...b hO ,80.0 (5 h_  h _A bat comes into view.You shoot a sling bullet. The sling bullet hits the bat. h W(((† h^ -... hGb ?8===1.3 (1.3 hg  hj G _You kill the bat! h  h  h  h  h  h B h B hp!  hi# , hl( , h, ..###.# #.....# #.# #.###.# #.....# #.# #.....# #.....# #.# ####..# ###.....###.# #..# #...........##..# #.#.....#######.# #.#######  #.# #.# #######.#.. #). #.# #..@......J hA- ---###..##.#####.####.###...##.....##. ......#..........†.#......#.##.......#........ #.##......## ##J   endoplasm (asleep) h- q..... #.........#.).. ####>.....#.... #. h- $.....# h6 -4.3 (3.0 h6 G---5.3 (4 hX<  hS? ] _An endoplasm comes into view. h_  (((((((You shoot a sling bullet. h  h .....J.Jwandering) h 7===6.6 (1.3 h  hw g _The sling bullet completely misses the endoplasm. h&4 hT, h/a _An endoplasm is nearby! hV  You shoot a sling bullet.  The endoplasm quivers.The sling bullet hits the endoplasm! hd(((((. h +...... h 1257.9 h  h"M _You kill the endoplasm! hv3 h%w hz hc|, hـX h hׂ h, h  h h, h4 h~ hv, hɈ h h, hl hΌ h h, h h ##.#######  #.......# g.#  #########.# ..#  #.....# #.# ..#  h'...# #.# ..# ...# #.# ..#  ###.....###.# ..##...........# ##..#   hGr#.#.....#######@..#  hk---  #.####### #.....##   h#.# #######.#..######.# #................ ##.#####.####.######### ....##.....##.#  hėg   hobgoblin (asleep) .#..........†.#  h.#.##.......#...  #.##......##### h| 94.9 (7.0  A hobgoblin comes into view. hr`.gg hڠU==-5.9 (8 hS h+ _The hobgoblin shouts! hw c  You shoot a sling bullet. The sling bullet hits the hobgoblin! h)'†((((( hs h . hp. h. h. h& . h h41 h= h.7.2 (1.3 h h  hl h)_You kill the hobgoblin! h h" h h h hO h hq, h h h{ hp hh h h h h h> h h8 h hI, h hK, h h h h h2 hTe  You see here a hobgoblin corpse. h h _ h# h6 h h hZ h h] h hu h h h/ h hs h ..g # #.# #.......# #.# #.......# ##.#  h1#.......# #...  #.......# #..#  ## #..# ###.......# #.@# ---  ht..........# #..# ###.......# #..#  ##.####### #..#  #.......# #.. h  #########.# #†.#g   hobgoblin (asleep)  h # #.# #..#  h #.....# #.# #..#....# #.#  hG5..# h 1108.2 (11.0) h2 #--- hw %9.2 (12 h h\ _A hobgoblin comes into view. h! ((((((g    You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts! h h2k.g..... h0===10.5 (1.3 h ) h hd _The hobgoblin is moderately wounded. hW ...   #g#   #.#   ##.#  hvWx  #...   #..#   #..# #.@# hW0 #..# #..#   hW6 #..#   #..#   hW- #†.#   #.# #..#  hX  #.# #..#   h!X, #.# #..# h: ...   #g#   #.#   ##.#   #...   #..#   #..# #.@# #..# #..#   hC #..#   #..#   #†.#   #.# #..#   #.# #..#   #.# #. h h* h hg (((((( h z( _A hobgoblin is nearby!You shoot a sling bullet. hy  h~ j..g.... h (1.8 h  h d _The sling bullet closely misses the hobgoblin. h  ...   #.#   #g#   ##.#   #...   #..#   #..# #.@# #..# #..#   #..#   #..#   #†.#   #.# #..#   #.# #..#   #.# #..# h  ...   #.#   #g#   ##.#   #...   #..#   #..# #.@# #..# #..#   #..#   #..#   #†.#   #.# #..#   #.# #..#   #.# #. h  h 4 h _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin. h y†(((( h=  hTF  S....S   ball python (constriction, wandering)  You kill the hobgoblin! hJ 6583.0 (1.2 hP  hT ^ _A ball python comes into view. hw  S..   #.#   #†#   ##.#   #...   hKx #..#   #..# #.@# #..# #..#   #..#   #..#   hpx - #†.#   #.# #..#  hx K  #.# #..#   #.# #..# h) S..   #.#   #†#   ##.#   #...   h #..#   #..# #.@# #..# #..#   #..#   #..#  h$  #†.#   #.# #..#   #.# #..#   #.# #. h h hO h(((((((S  )  You kill the hobgoblin! _ h')A ball python comes into view.ball python is nearby!  The ball python hisses angrily.  The sling bullet hits the ball python. h-.S†....4.2 _The ball python is severely wounded. h ...   #S#   #†#   ##.#   #...   #..#   #..# #.@# #..# #..#   #..#   #..#   #†.#   #.# #..#   #.# #..#   #.# #..# h_X ...   #S#   #†#   ##.#   #...   #..#   #..# #.@# #..# #..#   #..#   #..#   #†.#   h#`e #.# #..#   #.# #..#   #.# #. hf hf h l h${c _A ball python is nearby! h{VYou shoot a sling bullet. The sling bullet hits the ball python. h6}.((((( h f.†.... h1665.4 h  hO _You kill the ball python! hns3 hs hu hTw h{B h ... ...########  #†##.######. h,.....S.  ---  # ..........# #..# ###.......# #..#. huS   ball python (constriction, asleep). h+† h],#..# hi,60 hG---7.4 (2 h h^ _A ball python comes into view. h (((((S  )  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily. h Y, hXa...S..===8.7 (1.3 hf hic _The ball python is heavily wounded. h ) ... ... ...   #.#   #†#   ##.######.   #.....S...   #.@#   h  #..# #..# #..# #..#   #..#   #..#   #†.#   #.# #..# h= ... ... ...   #.#   #†#   ##.######.   #.....S...   #.@#   #..# #..# #..# h{ #..#   #..#   #..#   #†.#   #.#  h_4 h^ hٹ _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python. h|b(((. h.D).... hYG27520.0 hML hOO _You kill the ball python! hT3 h h h, hƞX hߟ h* h h h he h, h h e  You see here a hobgoblin corpse. h hW _ hJ hu hQ, h h hI, h h h , hι hl h hi, h+ h, h= h h>>#.##.# #. #.#  #.#  #---30.0) ha # #######.## .........# .........# h .........###############. h## #.......# #† #.......# ## h;.######.# h5^---1.0 (11 h hAo _Found a stone staircase leading down. h hH _No target in view! h$  h$  h%  h '  hi(  h, _ h-  h/ , hC0  hp1  h2  h2  h%3  h,4  h95 , h5  hl7  h= h.############## hP= .......>...r... #.#  #.#  ho= #.# #.# r   quokka (asleep)  h= #.# #. #######.## hD 16.0 (5.0) hD +7.0 (6 hKI  hL Y _A quokka comes into view. h V (((r hͫ [  You shoot a sling bullet. The sling bullet hits the quokka. h'  ho. ..r.===8.3 (1.3 h2  h4 4 _The quokka is lightly wounded. h9  .##############  .......>..r....  #@# #.# #.# #.# #.# #.# #.# #.#  hˏ- h .##############  .......>..r....  hCN #@#  h#.# #.# #.# #.# hĐN #.#  h#.# #.#  h h h h ((( _A quokka is nearby!You shoot a sling bullet. h", h(lr..9.6 h- h4` _The sling bullet barely misses the quokka. h( .##############  .......>r......  #@# #.# #.# #.# h[ #.# #.# #.# #.#  hJ .##############  .......>r......  #@# #.# #.# #.# #.# #.# #.# #.#  hK 4 h$ h1 _A quokka is nearby!You shoot a sling bullet. The sling bullet hits the quokka. hc6O† hF h 2/129140.8 (1.2 _You kill the quokka! h _Your Fighting skill increases to level 1! hu3 hzv hby h##############.......@†......g######.######.....g   hobgoblin (asleep). #.# hv 0.0  A hobgoblin comes into view. h:tg.g hP3-1.8 (1 h h ((((((( _The hobgoblin shouts! _There is a stone staircase leading down here.  You shoot a sling bullet. hI hJ hT...g...=3.1 (1.3 hV h`c _The sling bullet barely misses the hobgoblin. h  ((( You shoot a sling bullet. The sling bullet hits the hobgoblin. h hBv.g..4.3 (1.2 h6 h\d _The hobgoblin is moderately wounded. h .##############  ....g..@†......  .######.######.  #.# #.# #.# #.# #.# #.# #.# h` .##############  ....g..@†......  .######.######.  #.# #.# #.# #.# #.# hu` #.# #.# hg4 hXj h&m` _A hobgoblin is nearby! h? .##############  ....g..@†......  .######.######.  #.# #.#  hy#.# #.# #.# #.# #.# h,  .##############  ....g..@†......  .######.######.  #.# #.# #.# #.# #.# #.# #.# h,3  h3  h9  hC ((  You shoot a sling bullet. The sling bullet hits the hobgoblin. _The hobgoblin is moderately wounded. _A hobgoblin is nearby! _A hobgoblin is nearby!  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage. h  h H.g. h -5.6 (1.3 hw  h d _The hobgoblin is moderately wounded. hD  (((((((You shoot a sling bullet. h  hz L......g h (6.9 h>  hQ c _The sling bullet barely misses the hobgoblin. h  .##############  ......g@†......  .######.######.  #.# #.# #.# #.# #.# #.# #.# h_{  .##############  ......g@†......  .######.######.  #.# #.# h|  #.# #.# #.# #.# #.# hM  hՁ  hą  h ` _A hobgoblin is nearby! h b .##############  ......g@†......  .######.######.  #.# #.# #.# #.# #.# #.#  hH %#.# hK .##############  ......g@†......  .######.######.  #.# #.# #.# #.# #.# #.# #.# h}P hW  _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin. h  The hobgoblin is severely wounded.8/12 -------- h&8.1 (1.2 hU hn _The hobgoblin hits you. The hobgoblin barely misses you. hRc  You shoot a sling bullet. The sling bullet hits the hobgoblin. hE† h  h  hSelgeron the VexingDeep ElfHealth: 8/12================-------- h_Magic: 5/5========================AC: 2Str: 5EV: 12Int: 17SH: 0Dex: 17.##############XL:  1 Next: 108% Place: Dungeon:1......†@†......Noise: ===------  Time: 149.4 (1.3).######.######.a) +1 sling h#.#Fire: a) +1 sling#.##.##.##.##.##.# _A hobgoblin is nearby! _A hobgoblin is nearby! h4KYou shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin hits you. The hobgoblin barely misses you.You shoot a sling bullet. The sling bullet hits the hobgoblin. h _You kill the hobgoblin!You have reached level 2! h'/  --more-- h Y11/166/62 3%  h  hf 4 _ h)SI h)T hW| _ hY hYO12== hZ h[ h[ h9\ h] h] h^ hZ`, h` ha h9b:== hb hada3= hd hJf, hf hg hh hh hxj, hj hl hfli4=== hl h†@.....#  70.######.######.#  h+[ #.#  #.#  #.#  #.#   #.#   #.#   #.#    h|+ h/ hx6j _Key pressed, stopping explore. h6 h: h[=H _No target in view! hG3 hա hM h h _== h6 h, h> hM hB h3 h, h h hB, h h h۶, h  h|     .############### ......†>†......# .######.######.#   #.# #@#  80.4 (7.0) #.# #.#  #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #######.## #.# .........#   hj h hj _Key pressed, stopping explore. h7 h hH _No target in view! hP _ hQ ] .############### h4Q .....†>†......######.######. #.#  hKQ S   ball python (constriction, asleep) hbQ J#S# hwQ >.........# hQ %  hnY &0 h{] +1.4 (1 h_  he & _Key pressed, stopping explore. _No target in view! __A ball python comes into view.  You shoot a sling bullet. The sling bullet hits the ball python! hMj (((((( †  h J...... h ?6===2.7 (1.3 hX  hz O _You kill the ball python! h!  h  h  h  h&  hc , hU  h  h  hL  h  hr  h , h  h , hH  hl  h  h gM############## h .....†>†......######.######.---91.7 (9.0.. h #.# #.# .. h! P #†# h<  h :--- hT$  hy, j _Key pressed, stopping explore. h,  h1  hK4 H _No target in view! hT3 h hK h h~ _ h$n h, h6 h2 h% hJ h h h, hg h hs h h  You see here a quokka corpse. _ hR  There is a stone staircase leading down here. h \  hE;..###############  (......@>†......# 9.7 (8 ..######.######.#   hk#.# #.#  #.# #.# hSB #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# h hʯ-200.7 (9 hh hN _Found 8 stones. _You see here a hobgoblin corpse. h½ hC hH _No target in view! hK3 hjL hR>†.....0.. h(W hW hc _Key pressed, stopping explore. hf hiH _No target in view! hI h h hP _ h h hD hwX h h, h hP, h h  h, h h;  You see here 8 stones. h hW _ h hu h h h h#############.........##.........###.........#######. h$\.(......†>†.....9.7 (9##.........######.################# #.# # hH$ #.# # #.# # h$ #.# #  #.# #  #.# #  #.# #  h% h* h5 _Key pressed, stopping explore. _No target in view! hv3 h] hܮ h° hP _ h, h$ hw, h h h^, h h h, h- h}@ ########### #.........# #.........#######......... h......(......†>15.7 (6######.........######.  hr########### #.  hC#. #. hJ #.  h5C#. #. hUE #. h h: hej _Key pressed, stopping explore. h h( h=H _No target in view! h$Z 3 h2[  h]  h`  hOd f _ hd  hd  h.g  hh  hh  hii  hQk  hl , hm  h1n  ho , h3p  hr  h} g ########### #.........# #.........#######.........K......(..######.........# ###########  K   kobold (asleep)  hs~ 20.7 (5  A kobold comes into view. It is wielding a +0 whip. h e.KK h 4==1.7 (6 h  h ((((((( _The kobold shouts!  You shoot a sling bullet. h  h L..K.... h* 5=2.9 (1.2 h"  h% ` _The sling bullet barely misses the kobold. h u ##############.  hu ..K....@.......( ##############. h ! h)Dx ##############. ..K....@.......( ##############.   hD h?K hK h Q hIZ ((((((( _A kobold is nearby!You shoot a sling bullet. h, hL....K.. h (4.1 h: h,` _The sling bullet barely misses the kobold. hZ ##############. ....K..@.......( h[` ##############. h5[ h6 ##############. ....K..@.......( ##############.   h h$ hj h h(( The sling bullet barely misses the kobold. _A kobold is nearby!  You shoot a sling bullet. _The sling bullet barely misses the kobold. _A kobold is nearby!  You shoot a sling bullet. The sling bullet hits the kobold. h hۆH.K. h(5.3 hʌ h_ _The kobold is severely wounded. hL ##############. .....K.@.......( ##############. hE h[ ##############. .....K.@.......( ##############.  h)7  h h1 hٶ h _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold. hb)(  h9O&. h"R6106.6 (1.3 hDX hZJ _You kill the kobold! h3 h h5 hn, h, h  #. #.## h0[.r......@...... hRZ..(---## hv).  h~r   rat (wandering) h,70 h9v .  A rat comes into view. hG---8.6 (2 h6 ho _The rat moves out of view. _You see here a +0 whip. hA h h  h H _No target in view! h I hZ  hΚ  hO   h  # h ' # hQ # h r h )). h% . hx # hŝ   h hr   rat (wandering) h  h  h 0 hl  h۪ *.r h& r hc  h  h 4==9.6 (1 hô  h - _The rat squeaks loudly. hx ((((( You shoot a sling bullet. The sling bullet hits the rat. h5N  hT K.r.... hOT 6=30.8 (1.2 hY  hF\ \ _The rat is severely wounded. h & ############### ..r....@)...... ############### hXi ############### ..r....@)...... ###############   h,]4 ha hn _A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat. hwc†((((  h).... h032.0 h hG _You kill the rat! h  h 3 h{  h2, hB h)  # #.##J...†..@..)---. hO4##  h|aJ   endoplasm (wandering) hk",30 h"#--- h"$4.0 (2 ho- h~6((((((J    You shoot a sling bullet. The sling bullet hits the rat. _You kill the rat! _An endoplasm comes into view.  You shoot a sling bullet.  The endoplasm quivers.  The sling bullet hits the endoplasm. h hu.J..†..=== hN5.2 (1.2 h ha _The endoplasm is heavily wounded. hd .############## .J..†..@..).... .##############  hN h= .##############  h.J..†..@..).... .##############  h$  h4 h h _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm. hBb.(((((  h!BM...†.. hE1206.4 h~L hOM _You kill the endoplasm! h3 h} h h\  h  h%X h% h#( h), h* h._  You see here a rat corpse. hb15 _ h$3, h4, h 5 hf; #. # # h;...#.#####...@.†.....)---41.4 (5.0 h;q...#.#####. # h;   h\<$--- h~< h@ hEFj _Key pressed, stopping explore. hRG hK hMH _No target in view! h"  h5#  h#  h&  h(  hi- P _ h. , h0  h1  h3 , h4  hg7  h=: , hr;  h3>  hD , hnE  h6H  h;K , h M  hV +#..#.# #.#  #######.#  #.....#.#  h.W 0 #..$@.#.# 7.4 (6 ##.....#.####.............†.....)............#.#############......####.#....?. #.##.#### #.##. haW 6#.##.# hFX  h_  hhj j _Key pressed, stopping explore. hj  hq  hv H _No target in view! hm _ h h, h3 hM _You now have 31 gold pieces (gained 16). h53 h h hX, h h hi, h h h, h h hh, h  h #.########.##.....#.##.....#.########.....#.##########.................†.....)#...........#.##########.........####.##......@.# #.#####.##### #.#  #. #.#  # #.# #.# #.#  h,54.4 (7 hR+5.4 (8 h< h2c _e - a scroll labelled WIVOZAF FEXAU hE  hF  hI  huM H _No target in view! hU hjRead which item? Scrolls  b - a scroll of poison  e - a scroll labelled WIVOZAF FEXAU  h[!] read|quaff[?] describe selected h7M  hT  h|Z #.#Selgeron the Vexing#######.#Deep Elf#.....#.#Health: 16/16 ========================#.....#.#Magic: 6/6========================#######.....#.########## AC: 2Str: 5.................†.....) EV: 12Int: 17#...........#.########## SH: 0Dex: 17 hZ .........####.#XL:  2 Next: 20% Place: Dungeon:1#......@.# #.#Noise: ---------  Time: 255.4 (0.0)####.##### #.#a) +1 sling#.#.#Fire: a) +1 sling##.# h[ #.##.# _No target in view! _Key pressed, stopping explore. _No target in view!  h4[ _You now have 31 gold pieces (gained 16). _e - a scroll labelled WIVOZAF FEXAU _No target in view! h\ L  This is a scroll of acquirement! he /  --more-- hTChoose an item to acquire.  a - the amulet "Tyeguom" {Reflect Will+ Slay+2 SH+5 SInv}  b - the +7 demon whip "Killer Klown's Curse" {drain, rElec}  c - the fortress talisman of Inference {rElec}d - 655 gold pieces (you have 31 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit h+ Acquire the amulet "Tyeguom" {Reflect Will+ Slay+2 SH+5 SInv}? (y/N) h; h^#.#Selgeron the Vexing#######.#Deep Elf#.....#.#Health: 16/16 ========================#.....#.#Magic: 6/6========================#######.....#.########## AC: 2Str: 5.................†.....) EV: 12Int: 17#...........#.########## SH: 0Dex: 17.........####.#XL:  2 Next: 20% Place: Dungeon:1 h#......@.# #.#Noise: ---------  Time: 255.4 (0.0)####.##### #.#a) +1 sling#.#.#Fire: a) +1 sling##.# h#.##.# _Key pressed, stopping explore. _No target in view! _You now have 31 gold pieces (gained 16).  h>_e - a scroll labelled WIVOZAF FEXAU  h(b_No target in view!  This is a scroll of acquirement! h +6.4 (1 h h5 _Something appears at your feet! hd hd7 hh h^p _e - the amulet "Tyeguom" {Reflect Will+ Slay+2 SH+5 SInv} h\  h{` Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  h` Jewellery (go to first with "=)  e - the amulet "Tyeguom" {Reflect Will+ Slay+2 SH+5 SInv} Scrolls (go to first with ?)  b - a scroll of poison Potions (go to first with !)  h` = d - a white potion h e - the amulet "Tyeguom" {Reflect Will+ Slay+2 SH+5 SInv}. It is an ancient artefact. Reflect: It reflects blocked missile attacks. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SH+5: It affects your SH (+5). SInv: It lets you see invisible.  h 1If you switch to wearing this amulet: Your SH would increase by 5.0 (0.0 -> 5.0). You acquired it on level 1 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Reflect} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h  hٵ  hü  h #.#Selgeron the Vexing#######.#Deep Elf#.....#.#Health: 16/16 ========================#.....#.#Magic: 6/6========================#######.....#.########## AC: 2Str: 5.................†.....) EV: 12Int: 17#...........#.########## SH: 0Dex: 17.........####.#XL:  2 Next: 20% Place: Dungeon:1#......@.# #.#Noise: ---------  Time: 257.4 (0.0)####.##### #.#a) +1 sling#.#.#Fire: a) +1 sling##.# hC #.##.# _You now have 31 gold pieces (gained 16). _e - a scroll labelled WIVOZAF FEXAU _No target in view!   hj This is a scroll of acquirement! _Something appears at your feet! _e - the amulet "Tyeguom" {Reflect Will+ Slay+2 SH+5 SInv} h 4 h  h  You start putting on your amulet.8.4 (1 h  h  h +9.4 (2 h  hH  h ,60.4 (3 h`  h A1.4 (4 h  h% A2.4 (5 h  h 5 _e - the amulet "Tyeguom" {Reflect Will+ Slay+2 SH+5 SInv}  You start putting on your amulet.You continue putting on the amulet "Tyeguom" {Reflect Will+ Slay+2 SH+5 SInv}.x5  You finish putting on the amulet "Tyeguom" {Reflect Will+ Slay+2 SH+5 SInv}.  You feel a shielding aura gather around you. h  h?  hk v _e - the amulet "Tyeguom" (worn) {Reflect Will+ Slay+2 SH+5 SInv} h3 h h h` hP _ h, h h h #.# #######.# #.....#.# #.....#.# ###.....#....................†...g..#...........#......####.# #...@....# #.# hH ####.##### #.# #.# #.# #.. #.# h l### #.# #.# h*~g   goblin (asleep) h+4.4 (2 h8+5.4 (3 h hs _A goblin comes into view. It is wielding a +0 club. h!`  You shoot a sling bullet. The sling bullet hits the goblin. ht%m)(((((( h3...... h1?4===6.7 (1.3 hU hJ _You kill the goblin! hT3 hU hX h^B h^ hIa hya hub h5d hf, h6h hj h]rm#.....#.# #########.....#.########....................†....)..#...........#.########............####.#  #........# #.#  ####.##### #.#  #.### #.#  #.@.# #.#  hs7--- ###!.# #.#  #.# #.#  ... #.#... g   hobgoblin (asleep)#..#g hZ{-9.7 (3.0 h{H---70.7 (4 hЁ h[\ _A hobgoblin comes into view. hc  You shoot a sling bullet. The sling bullet hits the hobgoblin! hJ(((((.(. h%_!...... hG 31===2.0 (1.3  h@_You kill the hobgoblin! h6 hҌo _Your Ranged Weapons skill increases to level 3! h 3 hŪ  h  h  h8 P _ h , h~  h #########.....#.#########....................†.....)..#.....#.#########............####.#  #........# #.#  h ####.##### #.#  #.### #.# #...## #.# ####.# --- h ##.# #.# ... ##.# h: 3...# hW . h -4.0 (2.0 h G---5.0 (3 hU  h Z _f - a bubbling dark potion htg 4 hAl  hn H _No target in view! h 3 h  h"  h#  hm' P _ h(  h(  h(  hD+  h, , h,  h-  h.  h/  hy/  h0  h2 , h.3  h4  h5 , hE6  h8  h<9  hk9  h :  h ;  h^< , h<  hr>  h? , h/@  hA  hB  h C  hC  hE  h|L ####.##### #.##.### #.##...## #.####..# #.# ##.### #.# ...# .#  hL ###.###.# #...#.# ###. ##..#  hL M#..#  hL .#.... .....S .#...... hM S   ball python (constriction, asleep).. .#...... h>M ...#.#####.# ###...## #.### #.. hO 085.0 (10.0) h P  hpT S.S) hT ,6.0 (11 hX  h$[ ^ _A ball python comes into view. h˛ (((((((You shoot a sling bullet. h  h[# s.S..... h# ;===7.2 (1.2) h)  h+ e _The sling bullet barely misses the ball python. hm4  #.# #.### #.# #...## #.# ###..# #.# ##.### #.# #...# .# ###.###.# #...#.# ###.@.# ##..#  hm#S.# .#...  . ....  .. .#......  .. .#......  ...#.#####.#  ...## #.###  hB|  #.# #.### #.# #...## #.# ###..# #.# ##.### #.# #...# .# ###.###.# #...#.# ###.@.# h. ##..# #S.# .#... . ... .. .#......  .. .#... ...#.#####.#   hV...## #.###  h_ h h h& (( _A ball python is nearby!You shoot a sling bullet. hZ h` S.  The sling bullet barely misses the ball python. hSa-8.5 (1.3 hUg h9j _The ball python barely misses you. The ball python closely misses you. hw&  #.# #.### #.# #...## #.# ###..# #.# ##.### #.# #...# .# ###.###.# #...#.# ###.@.# ##S.# #..# .#...  . ....  .. .#......  .. .#......  ...#.#####.#  ...## #.###  h;   #.# #.### #.# #...## #.# ###..# #.#  h ##.### #.# #...# .# ###.###.#  h :#...#.# ###.@.# ##S.#  hI #..# .#... hh  . ...  h .. .#......  .. .#... h   h ...#.#####.#  ...## #.###  h h h h$ _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python. h(h† h hA549.7 (1.2 hܴ hO _You kill the ball python! h h  hh h h hB hq h h h, h, h h$ h h h` h/ h h hm h h/, hn hS h, h h  h] , hR  ht  h, h hr h}, h h h, h5 h h0 h_ h? h] h, hj  h! h# h# h $ h:% h&, hL' h) h*, h]+ h, h-, h?. h*0 h[1 h1 h1 h3 h8+ ###.###.# #...#.# ###...# ##†.##### #######..#.... ####......#......  hm8d#.........#...... ###.##......#.#.... #.@.#.......#.#....---.###.......#.######. #.........## ##. #...........####l #...#.#........#. ###.#..++++++.. b   bat (asleep)#b +....+.. l   frilled lizard (asleep) ## +....+.. h8^ +..<.'.. hZ@1307.7 (18.0) h@H---8.7 (19 hIE hI _A frilled lizard and a bat come into view.You shoot a sling bullet.  The sling bullet hits the frilled lizard! hMw(((† hU5... hD7===10.0 (1.3) h hR _You kill the frilled lizard! hVG   #...#.#  ###...#  ##†. #######.. ####......#.. #........ ###.# #.@.# #.### #.   #.  #†  #.  #b  ##  +..< hv   #...#.#  ###...#  ##†. #######.. ####......#.. #........ ###.# #.@.# #.### #.    h0V#.  #†  #.  #b  ##  +..< h4 h h  _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat. h o(((((. hIU  hAvl...†.. h}y1411.3 h| h~G _You kill the bat! hߋ3 h- h[ h, h, h, hY h h, hd hј hO, h hS hRB h  h. You see here a frilled lizard corpse. _ h hơ, hQ h' h hۦ hi h hb h h h hq, h hڱ hv, hϳ h hX, hٸ hq hü h h h h8, h6 hQ h, hs, h , h hK h, hb h hh h h h h] h h h h7#...#.......#.#.....#.###.......#.#####.##.# #.........### #.####.# #...........###...#†# #...#.#..............##.#####.#..++++++........##.......#..+....+........##########..+....+..###..## #@.+..<.'..# ##.## hs--- #..+....+..# #... ...++++++..# ###[....## ...###.###### #.... .# # b   bat (asleep).b... #...... ## hx 30.3 (19.0)  A bat comes into view. hH---1.3 (20 hv hr _Found a robe.  You shoot a sling bullet. The sling bullet hits the bat. hL((((( hL~† hzs f..[.. h,x 7----4===2.6 (1.3) _You kill the bat! h~  h\ m _Your Spellcasting skill increases to level 2! hn 3 h|  h  h*! $ _ h!% X h& , h'  h*  hZ* :---- h+  hY, N7==== h,  h-  h@/ 4 _Magic restored. h0 3 h-1  hk2  h3 , h4  h%5  h6 , h 7  h9  h;  h; <==== h$=  h?  h@ , hHA  hB  h)D , hD  hF  hH , hI  h(K  hK , hRL  h M  hM , h/N  hN  hzO , hO  hP  hNQ , hQ  hnR  hR , h*S  hS  hT  hT  hU  hW B h=X  h]  .#......###.###### # #........#.# # #..†...#.# #  #......#.# #......#.# # ########.# ..  h6] #.# .. ########.# .........@.# ..---51.6 (19.0)...#######  .) ..  h\] A h] :--- h`  hg _Key pressed, stopping explore. hjj  hk H _No target in view! h{ 3 h  hߐ  h  hb | _ hŖ  h  h , h  h  h , hx  hr  hL , h  hO  hէ , h  hE  hm , h\  h  h L .#......###.##### #........#.#  #..†...#.# # #......#.#  h F#......#.#  ########.# ( #.# ..=.###########.#  h .......# 8.6 (7.0)#####.....#######  h8 #.###.# ... ..# hø ### ##..#...#.####..#.# hz  h $9.6 (8 h  h4 $ _Found a stone. h 4 h  h H _No target in view! h(3 h , hm .#......###. #.#.# #..†...#.# # #......#.# #......#.#. #.#.(. #.#B..=.#.#........# hl#.....# #.###.# ... ..# ###B ##..#. #...BB 2 giant cockroaches (asleep) hs## #.###  #..  hB #.# h&0 ha.BB1 asleep) h,60.6 (1 h h`c _2 giant cockroaches come into view. h{p  You shoot a sling bullet.  The sling bullet hits the giant cockroach. h[(((†   giant cockroach h h c.B... h @51===1.8 (1.2 h h}S _You kill the giant cockroach! hO    #..† #      .   .(. #.#  ...=.###########.#  ..B....@.........#  ######.....#######  #.###.#  ... ..#  ###† ##..  #. #...  ## #.###   hOH#..  #.#  h8    #..† #      .   .(. #.#  ...=.###########.#  ..B....@.........#  ######.....#######  #.###.#  hhy ... ..# ###†  #. #...  ##  #..  h-#.# h h hy hi _A giant cockroach is nearby!You shoot a sling bullet.  The sling bullet hits the giant cockroach! he†(((( hɎ).... hˑ583.1 (1.3 h hdS _You kill the giant cockroach! hq3 h hz h , h, h  .#......###.  r...... #..#.#  ....... #..†...#.# #  ....... #......#.#  ....... #......#.#  ...... ##.#  ..(... #.#  ..=.##.#  ..†..@....#---  .#######.....#######   h] #.###.#   .... ..#   ###†###..   #.. #...r   rat (asleep)   ### #.###   #..   #.# h",40 h"G---5.1 (2 h) h/ _A rat comes into view.You shoot a sling bullet. The sling bullet hits the rat. h3}.(((((( hD....... ht@62===6.4 (1.3 h hLG _You kill the rat! h3 h h  hΙ, h h+X h  [......   #........#.###.#   #........# #........#.#   #........# #..†...#.# #   hLu #........# #......#.#   #........# #......#.#  ##........# ########.#   hs(....# #.#   #.....@.###########.#--- h  h #....†..............#  #.#######.....#######   h #.###.#   .... ..#  ##†## h:o#..   #.. #...   h^:### #.###   hC #.. h5-8.4 (2.0 hG---9.4 (3 h hK _g - a ring of poison resistance h, h hW  h:_No target in view! hk& 4 hx-  h 0 H _No target in view! h/E 3 h+ _The quokka bites you. hy (You shoot a sling bullet. hT rThe sling bullet closely misses the quokka. hp11--------3.1 h h!+ _The quokka bites you. h0.Z . #.#....†... #.. h. #. .###.#  #. ....#  #. † #. #... #r###########.  h.]#.@...........#..  ##########  h. h/* hg . #.#....†... #.. #. .###.#  #. ....#  #. † #. #... #r###########. #.@...........#..  ##########  h1$ h h h h:] _A quokka is nearby! h`  You shoot a sling bullet. The sling bullet hits the quokka! hC. h~&. hyp12==----84.3 h hާJ _You kill the quokka! h6 hu h3=== h h, h hf, hٻ h, hԽ h hj9= h h h#L4== hv hm h h h h h hG h~ h h  hUi5=== h h, h< h-, h h h hI h3 h}9= h h  hQL6== h h= h , h h h, h h h, h h h5 hl:== h6 h h, h h h<B h h, h h h, h{ h h h h h hs, h h hi h hI h h, h h hx, h h hI , h/  h  h`, hz h h, h h h^, hl hD h, h h=  h", hs# h% hf', hQ( h* h* h+ h+ h, h., h. h/ h<2B h 3 h4 h74 h4 h'6 h!7, hl7 h=9 h: h5: h: h; h=, hb= hX> h?, h|@ hvA h4B hfB hB hC h0E, hE hG hCH, hH hJ hK, hK h;M hN, hN hO hPB hQ hRB h\S hS, h T h~U, hU h WM _You now have 42 gold pieces (gained 11). hW3 hW hlX hVYB hZ hyZ, hZ h[ h`  ###..#  #.[ ##.## #.. #... #.. ###. #.# #. #.# ## #.#  #.# ## #@# ####....--- hAa452.3 (58.0) #.# #....... #.#########.##.... #.......#...#..... #######.#.###..... #.#.# #.....  #.#.# #.....  #.#†# #...#.  #.#.#####.#.  hd h;eH---3.3 (59 h5i hj) _Found a chain mail. h/ h h hH _No target in view! hب3 hx h hN hٱP _ hͳ, hݴ h h, h h޻ h h h} hD hD, h h h, hU h h, h h h9, h h~ h, h h h, hI h, h, hg h hx, h h hm, h h ########  .........  ## )..#..  .. ........  #. #....  #. ####.  #. ######## #.#  #.####......# #.. h<  #.@.........## ###  ######.[.....# #  #.......#   #.......#  #.###...# #.# ...#   hHJ#.# ..#  #.# .# # #.# #### hy-66.3 (13 h2,7.3 (14 hN hE  hv hV_h - 3 scrolls labelled BATTEA DEAPIC h 4 h  h H _No target in view! h< 3 h >  h/@  hA  hF P _ hG  hEG  h^H  hI  h5K  h\K  hM  hN  hP  hJP  hQ  h,S  hT  hT  hU  hW  hY  hIY  hY  hZ  h`          ####### .........########...)..#...#..@......>.........73.3 (6.0) ha ##.#####... #.....#.# ####.##.# ######## #.##.####......# #..#...........## #########.[...#.......#.......# hue A4.3 (7 hi  hk ; _Found a stone staircase leading down. h^  hϰ  h  hG H _No target in view! h 3 h  h  h  h P _ h  h  hT  h,X h h, h? hl hN, h h  h , hv  h  h, h5 h$ h@, h h h h h4 h h, h h h~, hq h hm, hl h h  h  h! h" hg$, h% h& h', h( h") h*, h* h|, hi-, hH. h/ h0, h1 h2 h3, hU4 hF5 hB7, h7 h: h;, hT< h,= h&>, h> h? h@, h=A hF hEH, hH hrM hN, hXO hQ hR, hNS h!U hZV hV hW hY h_Z, hZ hl\ h'], h] h;_ h`, hd` hb hd, hCe hf h^g, hh hi h%k, huk hm h6n, hen ho h.p, h\p hhr hWs hs hKt hjw hw, h/x hz h{, h| h} h}, h~ h" h, h hހ hJ, h h. hAB hņX h h<, h| h h؉, h. hg h, h8 h' h, h h hs, h hʒ h., h h h, h˗ h~ h h, h߬ hv hf, h, h| h, h h hn h hv hʸ h۹, h} hY h~, hy h= hR, hU h hL, h hw h, hB hX h, h> h# h h, h= h@ h hL h h h%, h h/ h, h hn hZ h h h" h, h h, h hAM _You now have 60 gold pieces (gained 18). h h3 h hq, h h h, hv h h, h h X #.#.#######.....#######  #.#.#######.###.#  #.#.............#######  #.#########†###.......#.#.#  #.# #...#...........#  h0 #.###########.#.#####.###.#  #.............#...# .#  ###############.#.# .#  #@#.# .#   hD#.# # ##  #.#  #.# #.# #.# #.# h1 #..  h  h15528.0) hM,3.3 (79 h hn` _i - a scroll labelled TOSOG LOOR h4 h% hWH _No target in view! hV3 h W hY hbZ h^P _ h^ h^ h_ h` ha ha hWb hgc hd, h8e hQg h h, hh hj hj, hk hl h n, hln hp hq, hr hs ht, h~u hv hw, hNx h{y hz, h{ h0| hL}, h} h h5, h hЁ h, h| h  h, h hņ hY, h h` h, h h6 hh.####.# ......# .............# ..... # ##.....####### #.# ..... # ##.###.# # #.# .).. # .......#######[#.# .... ##†###.......#.#.# # h; ..# ####.#.#####.###.# .....#...# .# #@# 70.3 (17 ######.#.# .# #.# #.#.# .# #.#.#.#######.#.#......... hg#.###########.##.# h+#.# h̗B1.3 (18 h^ h# _Found a robe. h64 h6 h/  hW:_No target in view! h3 h h  h hP _ hq, h h h h h h, h:, h h<  You see here a +0 robe. h h _ h  h  hq, h h h, h h hj h h h. h!, hf" h$ h>&, h& h( hb*, hP+ h, hj., hM/ h0 h|2, h3 h5 h8, h?9 h; h>, h? hA h[C, hC hE hiF hF h7G hH hI h"J hJ hL h[N hN heO hQ h'S, hT h:V hW, hX hZ h\, h] h]_ ha, hTb hDd he hf hg hh hj, hHl h%n hp, hq ht hcv, h%w hzy h...#.#.# ###..##.#####. #####.#.####### ...........##...  #.#.#.....# ........#.......###.#.#.###.# ........#.##....#.#.# #.# ....... #.##....#####.#.# #.# ....... #.......  hX# #.#.# #.# ...)... ####>...###[#.# #.###....... #.....#.#.# #...@....... #.### ..........# #####....... #.#  h#####.###.# ....... #.. ..# #.# #.# .###### #.# #.# #.# r# #.# #.# #.# .#r   rat (asleep) #.#######.#.# #.........#.# ####### hÁ"#### hu 98.3 (27  A rat comes into view. hFN  The rat squeaks loudly. You hear a shout! hw5Kr.K   kobold (missile, wandering)r   rat h6===9.3 (28 h2 h u _A kobold comes into view. It is wielding a +0 dagger. hh}  You shoot a sling bullet.  The kobold shouts!  The sling bullet hits the rat. h5o((.K) hG h K...g   hobgoblinK   kobold (missile)gYou kill the rat!A hobgoblin comes into view. hK(((((( hL9...... hk5--72600.5 (1.2) h hD _The kobold throws a stone. The stone hits you. hr  .......  #.#.#.....# ........###.# ........# #.# ....... .# #.# ....... # #.#.# #.# ...)..K ####>[#.# #.###....... .#.# #...@....... ....# #####....... #.# .# ....... #..  #.# #.# .######  #.# #.# .# #.# #.# .# .# g# h2   .......  #.#.#.....# ........###.# ........# #.# ....... .# #.# .......  #.#.# #.# ...)..K ####>[#.# #.###....... .#.# #...@....... ....# #####....... #.# .# ....... #..  #.# #.# .###### #.# #.# .# h3 #.# #.# .# .# g# h:  hH;  hA  hM ((((( ( _There are monsters nearby! hM TYou shoot a sling bullet. The sling bullet hits the hobgoblin. h  h[ .....g.  The hobgoblin is heavily wounded. hU L((((((( hf .....@.1.7 hm  ho n _The kobold throws a stone. The stone closely misses you. hz   .......  #.#.#.....# ........###.# ........# #.# ....... .# #.# ....... # hvz  #.#.# #.# ...)..K ####>[#.# #.###....... .#.# #...@....... ....# #####....... #.# .# ....... #..  #.# #.# .######  #.# #.# .# #.# #.# .# g# .# h   .......  #.#.#.....# ........###.# ........# #.# ....... .# #.# .......  h  #.#.# #.# ...)..K ####>[#.# #.###....... .#.# #...@....... ....# #####....... #.# .# ....... #..  #.# #.# .###### #.# #.# .# #.# #.# .# g# .# h;  h  h!  h# d _There are monsters nearby! h0 ((((((You shoot a sling bullet. h , hְ  h:  h .K...g.. hU \6==3.0 (1.3 h  h V   .......  #.#.#.....# ........###.# ........# #.# ....... .# #.# ....... # #.#.# #.# ...)... ####>[#.# #.###....... .#.# #...@....K.. ....# #####....... #.#  hA .# ....... #..  #.# #.# .######  #.# #.# g# #.# #.# .# .# .#  hd k_The sling bullet barely misses the hobgoblin. hu]  .......  #.#.#.....# ........###.# ........# #.# ....... .# #.# .......  #.#.# #.# ...)... ####>[#.# #.###....... .#.# #...@....K.. ....# #####....... #.# .# ....... #..  #.# #.# .###### #.# #.# g# #.# #.# .# .# .# hob hb hh hr ((( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin. h, hwK...g. hk-4.2 (1.2 h h  hFW_The hobgoblin is almost dead. hl?  .......  #.#.#.....# ........###.# ........# #.# ....... .# #.# ....... # #.#.# #.# ...)... ####>[#.# #.###....... .#.# #...@...K... ....# #####....... #.#  h.# ....... #..  #.# #.# g######  #.# #.# .# #.# #.# .# .# .# hf  .......  #.#.#.....# ........###.# ........# #.# ....... .# #.# .......  #.#.# #.# ...)... ####>[#.# #.###.......  hg.#.# #...@...K... ....# #####....... #.# .# ....... #..  #.# #.# g###### #.# #.# .# #.# #.# .# .# .# hp4 hv hxd _There are monsters nearby! h& (((You shoot a sling bullet. h$, h,K..g.5.4 h4 hs6c _The sling bullet barely misses the hobgoblin. hX  .......  #.#.#.....# ........###.# ........# #.# ....... .# #.# ....... # #.#.# #.# ...)... ####>[#.# #.###.......  hLYD.#.# #...@..K.... ....# #####....... #.# .# g...... #..  #.# #.# .######  #.# #.# .# #.# #.# .# .# .# h  .......  #.#.#.....# ........###.# ........# #.# ....... .# #.# .......  #.#.# #.# ...)... ####>[#.# #.###....... .#.# #...@..K.... ....# #####....... #.# .# g...... #..  #.# #.# .###### #.# #.# .# h #.# #.# .# .# .# hT4 hw hd _There are monsters nearby! hRc  You shoot a sling bullet. The sling bullet hits the hobgoblin! hY(†K   kobold (missile) h& hBK.. hVM==96.6 he hM _You kill the hobgoblin! hl`  .......  #.#.#.....# ........###.# ........# #.# ....... .# #.# ....... # #.#.# #.# ...)... ####>[#.# #.###....... .#.# #...@.K..... ....# #####....... #.# .# †...... #..  h #.# #.# .######  #.# #.# .# #.# #.# .# .# .# h  .......  #.#.#.....# ........###.# ........# #.# ....... .# #.# .......  #.#.# #.# ...)... ####>[#.# #.###....... .#.# #...@.K..... ....# #####....... #.# .# †...... #..  #.# #.# .###### #.# #.# .# #.# #.# .# .# .# h4 h̬ hܮ] _A kobold is nearby! h3 (((((((You shoot a sling bullet. hʅ hEK...... h&7.9 (1.3 h hd _The sling bullet completely misses the kobold. h=  .......  #.#.#.....# ........###.# ........# #.# ....... .# #.# ....... # #.#.# #.# ...)... ####>[#.# #.###....... .#.# #...@K...... ....# #####....... #.# .# †...... #..  #.# #.# .######  #.# #.# .# #.# #.# .# .# .# hD@ K  .......  #.#.#.....# ........###.# ........# #.# ....... .# #.# .......  #.#.# #.# ...)... ####>[#.# #.###....... .#.# #...@K...... ....# #####....... #.# .# †...... #..  #.# #.# .###### h@ g #.# #.# .# #.# #.# .# .# .# hH 4 hO  hR ] _A kobold is nearby! h% `  You shoot a sling bullet. The sling bullet hits the kobold! h C) h@  hC 1829.2 hJ  hEL J _You kill the kobold! hlY 3 hY  h:^  hg B h.....# .# #.###........# #......# .# #....).......# #.###### ..# #####........## #.# #.# #†......@.# #.. --- hz 17.2 (8.0 #.# #.### .# #..# #.# #.[# ..# ##   h. 9--- h $8.2 (9 h  hs # _Found a robe. h<^  h^  h^f  hhh H _No target in view! h 3 h  h]  h  h $ _ h , h B h  h , h-  h  h , h  h <  You see here a +0 robe. h  h  _ h  h  h , h  h[  hX , h$  h  h1 , h  h  hG , h\  h)  h , h  h   hu , h  h  h{ , h  h  hE , h  h@ , hA  hC M _You now have 70 gold pieces (gained 10). hD 3 hE  hlN \ ........# #......# ).......# #.###### ........## #.# ### †........# #.. ..# .#######.# #.# .# #.# #.#  hN ".# #[# #.# # #.# #.# .# #.# #@#  #.# #.#  #.#######.#  #......... hO ~# ###########  hGO E You pick up a book of the Earth and begin reading... hU 039.2 (21.0) h#V -40.2 (22 h^  hm`  You add the spells Leda's Liquefaction, Lee's Rapid Deconstruction and _Permafrost Eruption to your library. h4 h h H _No target in view! hT$ h$ h$ h[' h( h,| _ h- h. h90, h0 h2 hW3, h3 hG4 h4, h%5 hg6 h7, h8 h9 h:, h: h< h9=, h= h> h? h? h@ h^E hF h$G h H hJ hCNB hqP hQ, hR hcT hRZX h/[, h[ h] h`_ h_ h2` h b hc, hrd hf hg, hGh hi hl, hl hLpa  You see here a bat skeleton. hq h_r _ h~s hs hTv, h'w hy hz, h{ h| h~, h hS h9B h h, h hF h҇, h h$ h, hӋ hL h h% h h) hs, h h" hr, h hN h, h hG h# ##..#  #######...#  # #.....##  ####.#..##### ## .............. K ####.######### ..##.#  . h..÷.########## ...#............ ..############### ..# ..# ..# ###  K   kobold (missile, asleep) ## .# hP .#  h+ K70.2 (30K)A kobold comes into view. It is wielding a +0 dagger.The kobold shouts! hKD((( h9h...===1.2 (31 h? hCW _The kobold throws a stone. The stone hits you but does no damage. he  ((( You shoot a sling bullet. The sling bullet hits the kobold. h h#.K..2.5 (1.3) h| ha _The kobold is moderately wounded. ha ##..# # ## ###  ..#  #K#  #.# .÷.###########.# ...#............@# .#########  .# .# h8 ##..#  ###  ..#  #K#  #.# .÷.###########.#  hުU..#............@# .#########  .# .# h4 hs _A kobold is nearby! h`  You shoot a sling bullet. The sling bullet hits the kobold. h)(( hd,.. hfh563.7 (1.2 hq` _You kill the kobold! hI h1 hwX h h h h h, h hW  Things that are here:  a +0 dagger; 4 stones h  hQ _ h h  hg , hY h h, hI h*! h^#, hw$ hb( h), h* h+ h-, hs. h0 h2, hx3 h5 h7, h9 h; h<, h= h@ hnA, hA hEE hE hE h=G hI hK, hL hN hP, hQ hS hW, htY h?[ h2\, h\ h,^ h_, h_ ha hd, hd h5g hi, hi hl hn, ho hq hs h t ht hv hw, h)x h>y h#{, hm{ h| hG~, h~ hR h, hɃ h h, hI h h4, hϋ h$ h h- h h hݒ, hT hg  You see here a hobgoblin skeleton. hd h _ hn h h, hK h( h, h1 hzg  You see here a hobgoblin skeleton. h  h _ h hк h], h h h, hf h, hU, h h, h5 hu h, ho hw h, h{ h h&, h hM h, h> h h, h hg  You see here a hobgoblin skeleton. h h/ _ h ha h , h h h, hL h hC, h h1 h; h h h` h , h  h^  h+, hv hz h, h- h h, h h h h h" h> h, h= h h, h h1 h , h! h# h%, h& h( h7* h* h'+ h, h. h. hB0 hS2 h3, h4 h6 h8, h9 h; h=, h|? hbA hC, hE h&G hmI, hJ hM hP, hQ htT h1W, hkY h\ h,_, hNa hc hf, hh hk h7n, h q hv<  You see here a +0 mace. hz h}z _ hz} hu h, h hLj h! h( h h h, h@ h  #.#.#.....# #........#.........#.#.###.# #........#.##..... .....#.#.# #.# #........#.##.....##.#.# #.# #........#........ #.#.# #.# #...)....####>....##[#.# #.###........# #........#.#.# #....).......# #.####.......# #####........## #.#### ####.###.# #@........# #.....---748.7 (75.0) .# #.# #.# #.#######.# #.###. .# #.# #.# #.# #.# #.# #. .# h\ #.# #.# #.# #[# ### #. .#######.# #.# #.# #. .........# #.# #.# #.######## #.# #.# #. #.# #.#######. #.........You see here a hobgoblin corpse.--- h h7 _Key pressed, stopping explore. hݼ h  hB_No target in view! hm3 ho ht h7w hw$ _ h|, h~B h hB hh hE, hˇ h| h h, hƋ hˎ h h hS h h, hU ht h, h˖ h hZ.# #.# #.# #.#######.# #.### .# #.# #.# #.# #.# #.# # .# #.# #.# #.# #[# ### # .#######.# #.# #.# # .........# #.# #.# ##### #.# #.# # #.# #.#######. #.# #.........  h#@# ##########56.7 (8.0) .)......# ######  ###  h h+7.7 (9 h: _Found a sling. hH  hI  hN  hxQ H _No target in view! hJ< 3 h=  hP@  hKB  hCF P _ hG , hI  hM  hO , h P  hQ  hS , hT  hV  hX , hX  hKZ  h%\ , h\  h^  h[` , h a  he =  You see here a +0 sling. hg  h[h  _ h_i  hj  h=l , hl  ho  hp , h}q  hYs  hu , hz  h{  h} , hw~  h  h , hk  h  h΅ , h  h  h , h  h  h6 , h  h  h , h  hۏ  h , h  h  h , h}  h  hW , hЛ  h  h , hV  h  h , h[  h  h- , hH  h  hG , h  h  h , hV  hȮ  h* , hɰ  h  hd , h  ho  h , he  h  hѹ , h'  hT  hl , hȼ  h  hf , h  h  h , hY  h  h , h#  hm  hx , hi  hF  hK , h  hD  h , h  h1  h6  hd  h&  h  h , h  h/ <  You see here a +0 robe. h1  h  _ h{  h  h+ , hW  h  h$ , h  h(  h2 , h  h  h , h%  hA  h , h  h  h , h  hS  h , h  h  h , h  h  h! , h  h  h$ , h%  h;(  hb* , h5+  h-  hq. , h{/  h\1  hs3 , h3  h4  h+6 , h6  h7  h8 , ho9  hW:  h%< , h=  h>  hA , hB  hE  hnH , hNI  h|K  hM , hN  hP  hS , hT  hV  hX , hY  hf  hi , hj  h0n  hp , h2r  hKu  hv , hx  h{  h"~ , hE  hx  h , h߆  h  hԌ , h  h  h& , hӕ  hϗ  h , h  h  h , hu  h  h , h4  hB  h , h  hv X hX  h , hֿ  h  h% , h  h4  hD , h  h  h , h  h  h , ha  h|  h , h  h*  h , hZ  hO  hO , hG  h  h , h  hN  h , hW  h"  h B h #######.##### #.# ### #.### #. .# #...## #. .## ###..# #. # ##.### #. ...# #...# #. ...# ###.###.  h ...##...#. ...####.. 840.7 (83.0) ...# ##÷.######## ...# #######..#......#  h> ...# ####......#........# ...# #.........#........#  hc ######.##......#.#......# ...#...#.......#.#......#  h ##.#.###.......#.#####.## ####  h  #.#.# #.........### #.### #... h  h  h j _Key pressed, stopping explore. h  h  h7 H _No target in view! hI h', _ h+ h:- h-, hv. h/ h#1, h1 h2 h4, h4 h@6 hT7, h7 h=: h8;, h; h< h>, h> h@ h*A, hA hC hC, hCE hE hGB hH hI, h J h1L, h|L hL hN hO, hO hQ, hQ hR hS hU, hsU hW hX, hU hw h, hV h  hΌ h h hn h=, hǕ he h, h h/ h, hn hw h, hȡ hͣ h, h6 h1 h, hi h« h, h h hB hڳ hP, h hX h h[Z ## ################ ................75.7 (35 .###############.# .# #.# .# ############## .##.........# .##.........# .##################.........#####  h....÷.....)...............(...... .##################.........##### h hE _Done exploring. h4 hƌ hԏH _No target in view! h>3 h h ................0.0) ........ h h hE _Done exploring. h hv h hH _No target in view! h 3 hO  h@(4 h. h0 _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring. h" Where to? (? - help)  D - Dungeon  hC hH [?25h[?0c h  Selgeron the Vexing  Deep Elf  Health: 16/16 ========================  Magic: 7/7========================AC: 2Str: 5EV: 12Int: 17 ##### hSH: 5Dex: 17 .###############.#XL:  2 Next: 86% Place: Dungeon:1 ................@#Noise: ---------  Time: 875.7 (0.0)  h5=.###############.#a) +1 sling .##.#Fire: a) +1 sling .###############  h.##.........# .##.........# .##################.........#####  ....÷.....)...............(......  .##################.........#####  _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring.  What level of the Dungeon? (default 1, ? - help)  hd$ [?25l[?1c h142 h3 h= h5? h D[ _ hE, hF h#J hK hL h"M hO hQ hR hR hU hW, hX hI[ hx^, h^ ha hXc, h1d hf hIh, hh hGl hs h~v, hv hfw hy h{B h~ hc hÀ h} h h hF h h" h, h hދ, hI h h h, h h0 hH, h hؓ h, hp h h<, hȘ h  h, hZ hҝ h8 hv hK h¡ h6 h h h h$, h hũ h, h^ h  h¯, h? h# hR h h h h, hk h@ hJ, hh h h, h h> hR, hs hC h, h h3 h, h h h, hK h ht, h; hr h, h h hg h h/ h< h hw hW hY  There is a stone staircase leading down here. hI hH h$ _ h hD=;2 h>B hF  #.# #.# #.##.##.# #. #915.4 (39.7) #.. ####  hhGK_You climb downwards. hzJ hCLa _There is a stone staircase leading up here. h  h  hi  h   h B_No target in view! h9  h$: 3 h,<  h C #.#<0.0)......%########  h1J  hz +6.4 (1 hݗ  h - _Found a quill talisman. h 3 h  hq  h , hk B hm , h  h , h  h  h , hm  h  h , h  h  h B hQ 9#.# #.# #.# #.# #.# #.# #<# #.#############.....@.%.....22.4 (6#############. h  h$  h j _Key pressed, stopping explore. h  h  h H _No target in view! hrI hU h hP _ h, h hC  You see here a quill talisman. hT h _ h h hb, h h#.# #.# #.# #.# #.# #.#  h2~#<# #.#### #.......%.@...# 6.4 (4####.#  hv h hCj _Key pressed, stopping explore. h hi hH _No target in view! h]3 h3 h24 hp6 h: h=P _ h@, hC, hG hH hJI hHK hM h N hN h-R hW#.# #.# #.# #.# #<#  hX#.##############.......%.....##############.#  #@#  #.# #.# hkY\#.##.##.#h   jackal (asleep)#.#.h# h]r 30  A jackal comes into view. h_6  The jackal barks! hhhh 2 jackals (1 wandering)hh.==1.4 (5 h{ ((((((( _A jackal comes into view.You shoot a sling bullet. h>p  The sling bullet closely misses the jackal. h hi h.....hh.h=2.6 (1.2 hM  h[' _The jackal barks! hg`  You shoot a sling bullet. The sling bullet hits the jackal! h(((((   jackal h+† hO/ h5q.....h. h :1933.8 h? hCJ _You kill the jackal! hQ% #.#  hQ #.#  #.#  #.#  #<#  ####  %.....#  #.# #@# #.# hRY #.# #.# #.# #.#  hSRZ#h# ..# h #.#  #.#  #.#  #.#  #<#  ####  %.....#  #.# #@# #.# #.# #.# #.# #.# #h# ..#  h: h|] _A jackal is nearby! hW<`  You shoot a sling bullet. The sling bullet hits the jackal! h=(((((#† h%. h. hP. h. hU . h< hy'  hD#.# h2Selgeron the Vexing h#.# he"Deep Elf h#.# hdHealth: 16/16 ======================== h.#.# h0Magic: 7/7 h2======================== hb0#<# h-AC: 2 h,Str: 5 h=*#.############# h#EV: 12 hInt: 17#.......%.....#SH: 5Dex: 17#############.#XL:  2 Next: 100% Place: Dungeon:2#@#Noise: ===------  Time: 935.0 (1.2)#.#a) +1 sling#.#Fire: a) +1 sling#.##.##.##†#..#The sling bullet closely misses the jackal. _The jackal barks!  You shoot a sling bullet. The sling bullet hits the jackal! _You kill the jackal! _A jackal is nearby!You shoot a sling bullet. The sling bullet hits the jackal! _You kill the jackal!You have reached level 3! h/  --more-- h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  hA20/208/893 0%  _You feel agile. x2 hI h h h$ _ hX h , hE, h hW h, h hɽ h, h  h% h, h hR  Things that are here:  a jackal corpse; a jackal corpse h h _ h h h, h~ h h h h h h B h h, h h h, h' h h #############.# #.#  h #.# #.# #.# #.#  hF#.# ########†##.@......#---47.0 (12. h0)#.#########. #.#< h#.#.#. hy9--- h%8.0 (13 h hg9 _Found a stone staircase leading up. h4 h h7H _No target in view! hD" h" h" h$ h' h+P _ h;- hp- h- h/ h1, h-2 h3 h5, h6 h7 h9, h: h%=P  There is a stone staircase leading up here. hJ? h? _ hE@ hA hPH #.#########†##........# hH#.#########.# #.# #<#  #.#  #@#  #.......g ########.  g   goblin (asleep)  hcQ254.0 (6.0) hQ+5.0 (7 hV h[u _A goblin comes into view. It is wielding a +0 dagger. h%w`  You shoot a sling bullet. The sling bullet hits the goblin. h{d(((((()  h,...... h[?1===6.2 (1.2 h  hJ _You kill the goblin! h/3 hն h hѻ hB h, h h h, h hq h, h$ hO h, h hJ h:, h  h~ ho, h h? hP, hf h>  You see here a +0 dagger. hl h _ h h8 hn, hu h\ h, h h| hE#.# #.#.# ########†#.# #........#.# # #.########.###.#.#....#.#..# h'#<# ###..#######.# #..@......#---67.2 (11.0)#.######.#..####..#.......)#....# ########.##.#.##.# ..... hY... ...>..#.####.##..#.# .. .. h+#.# hm ^---8.2 (12 hF  h ; _Found a stone staircase leading down. h  h  h  h. H _No target in view! h  h  h  h  hz  h : _ h  h , h  h  h , h  hB  h , h(!  h/"  hY# , h#  h%  hP' , h{(  h)  h* , hs+  h,  h#. , h.  hW0  h2 , h 3  h#4  h 6  hE6  h6  h8  hD: , h:  h;  h> , h>  h?  h6A , hB  h~C  h8E , hE  hG  hTJ , hJ  hK  h\M , hM  hBO  hU w B# .# hU  .### ######### ... ..%.... .. ###### hV  .# #####.#  h#V ]#...@.#  hIV .#. #.##### .#. #.#  hcV f.#. #.# hV ^#.#.# #.# #######†#.# #.# B   giant cockroach (asleep)  hV ........#.# #.# .########.###.## hV / .# hZW .#..... h] -84.2 (16 h^ ,5.2 (17 ha  hb L _A giant cockroach comes into view. hc  h  ((((((B  You shoot a sling bullet.  The sling bullet hits the giant cockroach. h  h# U....... h$ ;===6.4 (1.2) h)  h, j _The giant cockroach is moderately wounded. h 3 h#  h[  h _#..# #..# #B.###  .... %.....# ... .# #.# #.# #####.# #.# #....@# #.#. #.##### #.#. #.# #.#. #.##.#.# #.#†#.# #.# B   giant cockroach#.# #.# #.###. h {## # #......# h{ (0.0 h K.B h 5---7.4 (1 h¥  h'  h *p  You shoot a sling bullet.  The sling bullet hits the giant cockroach. h.q.((( hs8.... h,w?5===8.7 (1.3 h:| h2~S _You kill the giant cockroach! h& h3 h h hB h B  #..#  ###..######.# h-........... .%.....# #......# ##### #--- #####. h #.....##.#. #.##### h ;#.#. #.# h$ B   giant cockroach (wandering) h ,90 h .  A giant cockroach comes into view. hH---90.7 (2 h h)< _The giant cockroach moves out of view. hÓ4 h^ _No target in view! hH hiI hI hK hBUM..B. #..#  ######..###### ######## ......... .%....#.@....# ##### ##.###.#####.#.# #.....##B   giant cockroach (wandering)0 hU h]g.Bg   goblin (missile, wandering) hX^+1.7 (1 hd hi  A goblin comes into view. It is wielding a +0 dagger and quivering poisoned _darts. hX (((((((You shoot a sling bullet. hs  The sling bullet completely misses the goblin. h  g...B.....Bg)The goblin shouts! h ((((((The goblin throws a poisoned dart. The poisoned dart hits you! h/ hg...B.... h=================3.0 (1.3Pois  hc hQ _You are poisoned. h .g.. #..# #.B# #..# #..# ######..######.  ............... .% #.@....#  ##.###.#  #.# #####.# #.# #.....# #.#. #.##### #.#. #.# #.#. #.# #.#.# #.# h,†#.# #.# hF .g.. #..# #.B# #..# #..#  hG0######..######.  ............... % #.@....#  ##.###.#  #.# #####.# #.# #.....# #.#. #.##### #.#. #.# #.#. #.# #.#.# †#.#  hWN hN hT hWXd _There are monsters nearby! hk (((( You shoot a sling bullet.   hk*The sling bullet hits the giant cockroach. h  The giant cockroach is almost dead. hp.g.B...16-----4.3 h h   .... #.g# #..# #.B# #..# ######..######.  ............... .% #.@....#  ##.###.#  #.# #####.# #.# #.....# h  #.#. #.##### #.#. #.# #.#. #.# #.#.# #.#†#.# #.# _You feel very sick. h<  .... #.g# #..# #.B# #..# ######..######.  ............... % #.@....#  ##.###.#  #.# #####.# #.# #.....# #.#. #.##### #.#. #.# #.#. #.# #.#.# †#.#  h  h <----- h  h d _There are monsters nearby! h p  You shoot a sling bullet.  The sling bullet hits the giant cockroach! h †(((g   goblin (missile) hI x  You kill the giant cockroach! h1S  S.g...S   adder (wandering)g   goblin (missile)You feel sick.  An adder comes into view. h)Y ((((The goblin throws a poisoned dart. The poisoned dart hits you! hC L†... h 5==========-85.5 (1.2Pois  h  h f _You are lethally poisoned! hW 8- h#  hv z _There is a lethal amount of poison in your body! hy  ((((S You shoot a sling bullet.  The adder hisses angrily.  The sling bullet hits the goblin. ho n  The goblin is severely wounded. hϝ  h .S†...  You feel very sick. hѪ ((((((((The goblin throws a poisoned dart.   hI LYou block the poisoned dart with an invisible shield... and reflect it back! h3..g†...@ h3c11-----6.7 h: h=a _The poisoned dart barely misses the goblin. hM hlN<----- hU hWz _There is a lethal amount of poison in your body! h0 (((((((You shoot a sling bullet. hI%o  The sling bullet barely misses the goblin. h'b  You feel very sick. h0| S....gS†...S   ball python (constriction, wandering)A ball python comes into view. h6h((((((( hq.S.†S..@..7/20 -----8.0 (1.3 h _The goblin throws a poisoned dart. The poisoned dart barely misses you. hz h$<----- h hDz _There is a lethal amount of poison in your body! h h h h '^ _You are too injured to fight recklessly! h7 h}8 he? hoBz _There is a lethal amount of poison in your body! h _You are too injured to fight recklessly! h _There is a lethal amount of poison in your body! hRb _There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body! hYou are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly! h²....#S.#.g†S######..######. ######## .............. .%.....# ## ########@###.# #####.# ..... #.##### ######† ....... .... #S.# #.g# #.†# #.S# ######..######.  ............... .% #......#  ##@###.#  #.# #####.# #.# #.....# #.#. #.##### #.#. #.# #.#. #.# #.#.# #.#†#.# #.# #.# h' .... #S.# #.g# #.†# #.S# ######..######.  ............... % #......#  ##@###.#  #.# #####.# #.# #.....# #.#. #.##### #.#.  #.#. #.# #.#.# #.#†#.# #.# #.#There is a lethal amount of poison in your body!You are too injured to fight recklessly!There is a lethal amount of poison in your body!You are too injured to fight recklessly!  * * * LOW HITPOINT WARNING * * * h[37m.S.g.S5-----90 _You feel sick. hY?#..#S.g.######.S######. ######## ............... .%.....# #......# ########.###.# #####@# #..... #.#### # ######† ....... ########.###.## #..# #S.# #.g# #..# ######.S######.  ............... .% #......#  ##.###.#  #.# #####@# #.# #.....# #.#. #.##### #.#. #.# #.#. #.# #.#.# #.#†#.# #.# #.## hZ) #..# #S.# #.g# #..# ######.S######.  ............... % #......#  ##.###.#  #.# #####@# #.# #.....# #.#. #.##### #.#. #.# #.#.  #.#.# #.#†#.# #.# #.#  * * * LOW HITPOINT WARNING * * *You feel sick..S†g.SS)4-------[ h8*g37m1000.0 (1.0) _The ball python hisses angrily. hHnS†.g######..######. ######## .......S...... .%.....# #......# #######.### #####.# #..... #.#####.# # ######† ....... ########.###.## # #...... #..# #S†# #.g# ######..######.  .S. .% #......#  ##.###.#  #.# #####.# #.# #....@# #.#. #.##### #.#. #.# #.#. #.# #.#.# #.#†#.# #.# #.## #  hfW #..# #S†# #.g# ######..######.  .S. % #......#  ##.###.#  #.# #####.# #.# #....@# #.#. #.##### #.#. #.# #.#. #.# #.#.# †#.# #.# #.#   * * * LOW HITPOINT WARNING * * *..Sg.S 3---1 _You feel sick. h5  #..# #.†# #..# ######Sg######.# ............... ..%.....# #......##.# ##S###.# #.# #####.# #.# #...@.# #.#. #.##### #.#. #.# #.#. #.#  #.#.# #.##†#.# #.#.#.# #.# .#.###.## .# #......# h } #..# #.†# #..# ######.  ........ % #......#  ##S###.#  #.# #####.# #.# #...@.# #.#. #.##### #.#. #.# #.#. #.# #.#.# #.#†#.# #.# h K #.##  h  #..# #.†# #..# ######.  ........ % #......#  ##S###.#  #.# #####.# #.# #...@.# #.#. #.##### #.#. #.# #.#. #.# #.#.# †#.# #.# #.#  h e  * * * LOW HITPOINT WARNING * * * hh , hu ..S.SS   ball python (constriction) h S2--2 hD  hW $ _You feel sick. h- #..# #.†# #..# ######..######.# .S........%.....# #......##.# ##.###.# #.# #####S# #.# #..@..# #.#. #.##### h #.#. #.# #.#. #.#  #.#.# #.##†#.# #.# #.#.# #.# #.#.###.## #.# #......# hc #..#  #.†#  #..#     %  hI  ##.###.#  #.# #####S#  #.# #..@..#  #.#. #.#####  #.#. #.# #.#. #.# #.#.# #.#†#.# #.# #.##  h\ #..#  #.†#  #..#     %   ##.###.#  #.# #####S#  #.# #..@..#  #.#. #.#####  #.#. #.# #.#. #.# #.#.#  h†#.# #.# #.#  hRe  * * * LOW HITPOINT WARNING * * * h.S  * * * LOW HITPOINT WARNING * * * _You feel sick.  * * * LOW HITPOINT WARNING * * * _You feel sick.  * * * LOW HITPOINT WARNING * * *You feel sick. The adder attacks as it pursues you!1--=3 h( hS _The adder closely misses you. h  You shoot a sling bullet. The sling bullet hits the adder. h_ #..#  #.†#  #..#     %   ##.###.#  #.# #####.#  #.# #..@S.#  #.#. #.#####  #.#. #.# #.#. #.# #.#.# #.#†#.# #.# #.##  hV3  #..#  #.†#  #..#     %   ##.###.#  #.# #####.#  #.# #..@S.#   h4 ,#.#. #.#####  #.#. #.# #.#. #.# #.#.# †#.# #.# #.#  h9  The adder is moderately wounded.* * * LOW HITPOINT WARNING * * * he? SS   ball python (constriction) h@ P-==4.3 (1.3 hE  hH  _You feel sick. The adder barely misses you. You block the adder's attack. h :(( h1+ S.  You shoot a sling bullet. The sling bullet misses the adder.You die... hN b-1/20 - hZ /  --more-- hM~ hzInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) Armour (go to first with [)  c - a +0 robe (worn)  h7jJewellery (go to first with "=)  e - the amulet "Tyeguom" (worn) {Reflect Will+ Slay+2 SH+5 SInv}g - a ring of poison resistance Scrolls (go to first with ?)  b - a scroll of poison  h - 3 scrolls of teleportation {unknown}  i - a scroll of vulnerability {unknown} Potions (go to first with !)  hiq d - a potion of haste {unknown}  f - a potion of curing {unknown} h 8 h  h >Goodbye, Selgeron.32 Selgeron the Vexing (level 3, -1/20 HPs)Began as a Deep Elf Hexslinger on Apr 26, 2025.Succumbed to a goblin's poison... on level 2 of the Dungeon.The game lasted 00:00:46 (989 turns). Best Crawlers - Seeded  15. h r79 BladeHeart DgCj-03 slain by an ice beast (D:3)  16.58 BladeHeart DgCj-03 slain by a gnoll (D:2)  17.52 Selgeron DEHs-03 slain by an adder (D:2)  18.49 Selgeron DEHs-03 succumbed to an adder's poison (D:2)  19.46 corvidae MiFi-03 slain by a kobold (D:3)  20.36 BladeHeart DgCj-03 slain by an adder (D:1)  21.34 EtencPoCK-03 slain by a gnoll (D:2)  22. 32 Selgeron DEHs-03 succumbed to a goblin's poison (D:2)23.30 BladeHeart DgCj-02 blasted by an orc wizard (D:4)  24.27 Selgeron DEHu-02 quit the game (D:1)  25.22 Selgeron DEHs-02 quit the game (D:1)  26.22 Selgeron DEHu-02 quit the game (D:1)  27.22 Selgeron DEHu-02 quit the game (D:1)  28.21 Selgeron DEHu-02 quit the game (D:1) h^ hnb[?25h[?0c hd4  [?1051l[?1052l[?1060l[?1061l