:j5 Player: Septsphynx Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.19:34:24.ttyrec Time: (1782243264) Tue Jun 23 19:34:24 2026 :j5 [?1051l[?1052l[?1060l[?1061h:j[=V)0[?7h[?25l[?1c:jL:j]MWelcome, Septsphynx. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human:jMms - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant:jPu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Spriggan  x - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Spriggan Hunter:j:j:j Septsphynx the ShooterSprigganHealth: 10/10 ========================Magic: 2/2========================AC: 2Str: 7EV: 16Int: 10SH: 0Dex: 18XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbow:jX ZFire: a) +0 shortbow:jQ.....)... .. .### .. ....# ... . ....#.. .. .#....#.... .##......#.....#........#......@........#.............#..............(#...........#...##.?.....##... .#######... ..:j@...#####:j!:j@#Welcome, Septsphynx the Spriggan Hunter.The heart of this dungeon contains the fabled artefact, the Orb of Zot.:j +:jPress ? for a list of commands and other information.  Found 6 curare-tipped darts, a scroll labelled OHISKI QAFEG and a mace.:j:j݋[ _Found a staircase leading out of the dungeon.:jO!  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.5   7%  -2   g + Spellcasting   0.0    +2           b + Unarmed Combat   0.0    -2              c + Ranged Weapons 4.0  85%   0               d + Armour   0.0    -3:j"      e + Dodging2.6   7%  +3      f + Stealth1.5   1%  +5                                                             [3:j"4m         The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j Z668 d * Armour   0.0  20%6 f + Stealth   1.5   :j $785 d - Armour   0.0   7 f + Stealth 1.5   1%:joMaces & Flails3   p + Conjurations   0.0-3  c + Axes0.0-2   q + Hexes0.0+2   d + Polearms   0.0    -3   r + Summonings0.0-2  e + Staves0.0-3   s + Necromancy0.0-1  f + Unarmed Combat2   t + Forgecraft0.0-2   g + Throwing   0.0     0   u + Translocations   0.0+4         v + Alchemy0.0+1  h + Short Blades   0.0+1   w + Fire Magic0.0-2  i + Long Blad:jaes0.0-2   x + Ice Magic0.0-2   j + Ranged Weapons 4.0  85%   0   y + Air Magic0.0-1  z + Earth Magic0.0-1  k - Armour0.0-3   l + Dodging 2.6   7%  +3   0 + Invocations0.0 0  m + Shields0.0-3   1 + Evocations0.0+3   n + Stealth 1.5   1%  +5   2 + Shapeshifting   0.0+2  useful|all:j{]6686 m * Shields   0.0  20% n + Stealth   1.5   :j7857 m - Shields   0.0    n + Stealth 1.5   1%:jx\6 f * Unarmed Combat   0.0  20%686 n + Stealth   1.5   :jǨ&7 f - Unarmed Combat   0.0   857 n + Stealth 1.5   1%:j \6 g * Throwing   0.0  20%686 n + Stealth   1.5   :j)(&7 g - Throwing   0.0   857 n + Stealth 1.5   1%:j~ Septsphynx the Shooter.....Spriggan)... .Health: 10/10 ========================. .### .. ..Magic: 2/2========================..# ... . ...AC: 2Str: 7.#.. .. .#....EV: 16Int: 10#.... .##......SH: 0Dex: 18#.....#........XL:  1 Next:  0% Place: Dungeon:1#......@.......Noise: ---------  Time: 0.0 (0.0).#.............a) +0 shortbow#.............Fire: a) +0 shortbow.(#...........#...##.?.....##... .#######... .....[:j_ B40m#####Welcome, Septsphynx the Spriggan Hunter.The heart of this dungeon contains the fabled artefact, the Orb of Zot.Press ? for a list of commands and other information.  Found 6 curare-tipped darts, a scroll labelled OHISKI QAFEG and a mace. _Found a staircase leading out of the dungeon.:jA:j0Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls  f + scrolls of butterflies (rare) :jPotions (select all with !)g + unknown potions Missiles (select all with ()h - boomerangs  i - darts  j - javelins  k - large rocksl - stones  m + throwing nets Miscellaneous (select all with }):jn + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]:j(F  c + unknown rings Wands (select all with /)  d + unknown wands Scrolls (select all with ?)escro:j)lls  f + scrolls of butterflies (rare) Potions (select all with !)  g + unknown potions Missiles (select all with ()h - boomerangs  i - darts  j - javelins  k - large rocks  l - stones  m + throwing nets Miscellaneous (select all with })  n + Gell's gravitambourines  o + boxes of beasts  p + condenser vanes  q + lightning rods  r + phantom mirror:jK*Ds10%:jwG  h + boomerangs:jk i  h + boomerangs  i + darts:jYq 2  i + darts :jq 5 j + javelins:j:-:j  E  j - javelins:j)F j - javelins  k - large rockss + phials of floods  t + sacks of spiders  u + tins of tremorstones Talismans (select all with %):jI*v - quill talismans  w - maw talismans26:j'"x - serpent talismans  y - blade talismans  z - granite talismans  A - dragon-coil talismans3:j  Talismans (select all with %)  v + quill talismans  w + maw talismans  x + serpent talismans  y + blade talismans  z + granite talismans  A + dragon-coil talismans  B + talismans of death  C + storm talismans  D + protean talismans  E + sanguine talismans  F + rimehorn talismans  G + spider talismans  H + hive talismans  I + wellspring talismans  J + riddle talismans  K + lupine talismans :j L + inkwell talismans  M + fortress talismans  N + scarab talismans  O + medusa talismans73:jec N + scarab talismans  P + eel talismans  Q + spore talismans BaublesR - flux baubles Other ItemsS + manuals  T + gold  U + spellbooks  V + runes  W + gemsbot:jy  N + scarab talismans  Q + spore talismans:j\u  Q + spore talismans  R + flux baubles:jA:j:jSeptsphynx the Shooter.....Spriggan)... .Health: 10/10 ========================. .### .. ..Magic: 2/2========================..# ... . ...AC: 2Str: 7.#.. .. .#....EV: 16Int: 10#.... .##......SH: 0Dex: 18#.....#........XL:  1 Next:  0% Place: Dungeon:1#......@.......Noise: ---------  Time: 0.0 (0.0).#.............a) +0 shortbow#.............Fire: a) +0 shortbow.(#...........#...##.?.....##... .#######... .....###[16;2:j|3H##Welcome, Septsphynx the Spriggan Hunter.The heart of this dungeon contains the fabled artefact, the Orb of Zot.Press ? for a list of commands and other information.  Found 6 curare-tipped darts, a scroll labelled OHISKI QAFEG and a mace. _Found a staircase leading out of the dungeon.:j4:j:j:j :j* :jґ :jߕ :j :j P _:jL ,:j :j :j :jF :jf :j :j B:j ...##... #.......#..... .#....#......##...... #.....#........ #......<....... .#............. #.........(#....#....####......#######...... ...###### ## :j :j& -2.4 (2.4:j +3.4 (3:jm :j Z _c - a scroll labelled OHISKI QAFEG:jڽ I:j :j * ... .### ..... ...##... #.......#..... .#.... #......##...... #.....#. #......<..#..... #...... ..(#....#0.0)....##.......##.....#######...........########:j :j -4.0 (0.6:j :jx # _Found a club.:j :j :jj :j: :j :j X:j :j :j :jB:jt:j,:j::j*:jU+  .... .####. .............##....##.....#......#........#....#.....#......##......#.....#.....#........#.....#......<..............#...........#..............@#...........#....)....##.......##.#..........#######.............. ...############## ##:j4-6.4 (2.4:j5+7.4 (3:j;:jy?/ _c - 6 curare-tipped darts:jׯ:jR:j̱:j:j:j޽B:j:j:j6:jH:j.:j:ja:j:j,:j:j:j4:j:j:j:j,:j(:j:jk,:j:j:j ,:j:jU:j:j-:jr:j:jT:j:j/:j:jB:j  You encounter a bat and a ball python....#........#.... ..#......##...... ..# ..#.....#........ ..# ..#......<....... .#.#. ...#............. #..... ...#.............#...... ....#...........#S )....##.......##.....#.b .......#######..@......# .....................#.. ###################..#  ## b   bat (asleep)S   ball python (constriction, asleep):j14.6 (7.2)5.2 (7.8 _:j? ))))))S  )You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily.:j5b.:jL5b.:j4b.:j>/S.:jɌK.b:jݍ/S.:jt....bwandering):j7===6.4 (1.2:jz _The ball python is severely wounded.:jD] X))))))):j Q.b..b.:jZ (.b.:j 0S.:j l....b:j (7.6:j :j _You shoot an arrow. The arrow barely misses the bat. The bat misses you.:j 6)))))):jh Tb.S.:j 'b.:jq D.S:j Q..... :j~ (8.8:j :j _You shoot an arrow. The arrow closely misses the bat. The bat misses you.:jӱh .  You shoot an arrow. The arrow hits the ball python!:j;) :j8'.b.:j93 b.  :j:@You kill the ball python!:jl:%.b:jB#.:j1820.0:j:jP I _The bat misses you.:j1):j.2=b..:j :<b :j:\9/10 ---1.2:jA:jCu _You shoot an arrow. The arrow misses the bat. The bat hits you.:j:j:j:jH _No target in view!:j:j:j(:jH _No target in view!:j .##....##..#........# .##..##... ..# #......<....... .#.#....... ##.....b# ....#....#..... :j; )....##.......##@....#...#######.........# .....................#.. ###################...###:j9 R---8 (0.6 _:jU :jp :j :jt :---:j7 :j' H _No target in view!:j":j:jP:jH _No target in view!:jD .... .####. .......##....##.......# ..#........#......# .#.#......##......[.#..#.#.....#.... ..#<......b.#.#.#..#...#.......#...... .....#..........@#....... .)....##.......##.....#..#######.........# ......................#.. ####################..#.##b   bat (wandering)#:j).b.:jb.:ja :j[ (2.4:j9 _Found a robe.:j) )  batYou shoot an arrow. The arrow hits the bat.:j'.b:j .b  The bat is severely wounded.:j..:j7===3.6 (1.2:j+:jvu _The bat hits you but does no damage. The bat barely misses you.:j'|b †  You shoot an arrow. The arrow hits the bat.:jM(:j :j 10/10===164.8 _You kill the bat!:j :j h _Your Stealth skill increases to level 2!:j :jW :j :j H _No target in view!:jrW:jX:jsY:j}]:j_:jndP _:j]r:j{===:j}:jZ,:jM:j-:jo:j̃:j:j:jT:j:j:jz:j#,:jǏ:j:j<:j:jȔ:j#:j/:jǙ:j0:j:j-,:j۟:jQ:jm,:j:jv:j٬..##.......#..# .##......#..##.# :jE##......[.#..#.. #....#..#.# <........#.#.#.# .......#.....# # .....#......# ># ..†.#:j.##..# .##.....#..@..# ---32.6 (7.8 ######..### .....#.. ###########..##.#:j7 ...## .###### :j:jFI---3.2 (8.4:j:j; _Found a stone staircase leading down.:j:j:j:j:jd:j+:j:j3:j:j4:jA:j......#..# .. #.......#..# .#. ......#..##.#. ......[.#..#..#> .#..#.# .###.#.#.# ..# #.....# #.# #......###># †.#.......##.@# 5.0 (1.8 ...##.....#.....## ######## ..........#.. ########..##.#...## .######:j:j+6 (2.4:j:j; _Found a stone staircase leading down.:j3:j:jr:jT  There is a stone staircase leading down here.:j:jU _:j:j:jN:j,:j:j|:jԚ,:j:j,:j:j5:j?,:j:jR  There is a stone staircase leading down here.:j6:jѨ _:jG:j:jyn  You encounter a frilled lizard.:jδD ...l .... . .. #..#  ....# #.....#.# #..#..###....#..##... ##.......#..# .#:jp%#......#..##.#.......[.#..#..#>##..#.##.## ........#.#.#.##..# ........#.....###.#l   frilled lizard (asleep) .......#......###># ....†.#.......##..# :j;....##.....#.....##:jl9.8 (4.2l40.4 (4.8:j-:j8 _The frilled lizard hisses angrily.:j †You shoot an arrow. The arrow hits the frilled lizard.:jf _)))))):jE B......:jJ @25===1.6 (1.2:jjN :jKQ R _You kill the frilled lizard!:j/:j0:j6:j9H _No target in view!:jI:jÓ:j^ _No target in view!:jS4:jQ:j5H _No target in view!:jK4:j R:jTH _No target in view!:j+:j :jY:jH _No target in view!:j:j:j:jPC _No target in view!:jq:jos:jw:jz:jZ:j(:j@:jr:j4:j5:j::j&=:j I:j  ,:j : _:j :j ,:j :j :j^ ,:j} :j) :j! :j&" :j" :jH$ :j% :jm& :j& :j) :j*  _ You encounter a gnoll. It is wielding a +0 spear.:j1 ... #..##  #....####### #..........# #..........# ###......†...# ..$j.$.......# . .. #@.#---  .....# #..#  ....#.# #..#  .#..###..# :j2 A#..#..##...###.......#..##.#.#j   gnoll (polearm, asleep)#......#..##.#.# ##......[.#..#..#>......#..#.##.##:j= j4.6 (3.0j)Found 27 gold pieces.:j= 7===5.2 (3.6:jD :jWN ' _The gnoll shouts!:j~i :jGj :jp :jNs \ _A gnoll is nearby!:jj_ ... #..## #....#######  #..........#  #..........#  ###......†...#  :j`|..$j.$.......#  . .. #@.#  :jn` #..#   #..#  #..#...#.#.#.#.#[.#..#..#>## :jA ... #..## #....#######  #..........#  #..........#  ###......†...#  :jƵ..$j.$.......#  . .. #@.#   #..#   #..#  #..#...#.#.#.#.#[.#..#..#>#:j4:j:js\ _A gnoll is nearby!:j7)))):j\J.j:j2$.:j-6.4 (1.2:jh:jVl _You shoot an arrow. The arrow barely misses the gnoll.:j )) You shoot an arrow. The arrow hits the gnoll.:j_ 9j.:j8i $.  The gnoll is moderately wounded.:j j y6/10 ----------7.6:jTp :jr C _The gnoll hits you from afar with a +0 spear.:jt )You shoot an arrow.  The arrow hits the gnoll but does no damage.:j x .  The gnoll is moderately wounded.:j (8.8:jN :j K _The gnoll misses you.:j ) { )You shoot an arrow. The arrow hits the gnoll.:j .  The gnoll is moderately wounded.50.0:jS :j9 )))) _The gnoll barely misses you.:j P 0 ..:j{P j.  You shoot an arrow. The arrow barely misses the gnoll.:jSQ (1.2:j[ h _The gnoll barely misses you.:jr ) You shoot an arrow. The arrow hits the gnoll!:j~ q .  The gnoll is almost dead.:j q7==--------2.4:j4 :j ) _The gnoll barely misses you.You shoot an arrow. The arrow hits the gnoll!:j ?):jݻ .Septsphynx the Shooter...Spriggan#..##Health: 7/10================--------#....#######Magic: 2/2========================#..........#AC: 2Str: 7#..........#EV: 16Int: 10###..)...†...#SH: 0Dex: 18..$..$.......#XL:  1 Next: 141% Place: Dungeon:1. .. #@.#Noise: ===------  Time: 53.6 (1.2)...........# #..#a) +0 shortbow..........#.# #..#Fire: a) +0 shortbow.........#..###..# #.........#..##...# :jx [34m.##.......#..##.#.# ...#......#..##.#.# ##......[.#..#..#># ..........#..#.##.##You shoot an arrow. The arrow barely misses the gnoll. _The gnoll barely misses you.You shoot an arrow. The arrow hits the gnoll!  The gnoll is almost dead. _The gnoll barely misses you.You shoot an arrow. The arrow hits the gnoll! _You kill the gnoll!You have reached level 2!  --more--:jV n10/14=3/327% :j? :j 4 _:jB:jC:jD:jG:jLf _:j-M:jO,:jWQ:j|T:jTj1==:j{V:jX:jeY:jZ:j%\:j]:ja:jGb:jwb:jc:jf:jf9=:jag:j@i:jiL2==:jj:jl:j,m:jin:j7p:j~p:juq:js,:jPu:jv:j^wj3====:jx:jz:jz:j{:j},:j:jр:j:j?:jȃ:j':==:jP:jT:jL4==:jЈ:j1 _HP restored.:j:jݍ:j:jX:j,:j:j:j:j:jR:j6:j:==:j¦:jyA _You now have 13 gold pieces.:j˴w ##..# ...# #..###  #....####### #...# #..........#######..)...†...#.....$.@........#---74.4 (20.8) (.:......#..##### ...........###..# ..........#.# #..#  .........#..###..# ####.........#..##...#.##.......#..##.#.# ......#......#..##.#.#:jWs##......[.#..#..#>#:jp:jJ---5.0 (21.4:j:j>% _Found 2 stones.:je_:js:jv:jw:j{:j{}M _You now have 27 gold pieces (gained 14).:jG:j:jy:j:j:j:jы:j3:jĒ,:j:jY ##..# ...# #..### #....####### #..........## #..........##..########..)...†...#.....................#(.@......#..#####...:j$h...###..#.. ...#.# #..# .. ). .........#..###..# ... .####.........#..##...# ...##....##.......#.##.#.##........#......#..##.#.# .#......##......[.#..#..#># .#.....#..........#..#.##.##:jogYou pick up a parchment of Brom's Barrelling Boulder and begin reading...:jŦ19.0 (4.0):j,80.0 (5:j:jR _You add the spell Brom's Barrelling Boulder to your library.:jw3:j߂X:jЋn:j:j+,:jߏ:jܑ:j:j4:jF:j|:jg:j:j:j:j:j:jj:jި:jN,:j:j3:j:j:j:j:j׷:j:j۸:ju:j ##  .# ..# # ..#[.  .... ##..######..# ..... ...#  #@# #..5.4 (5.4 #.# #....### #.# #....... #.## #....... :j######..########..)...† ........................  ...........(........#..#  ..................###..#  .......#.# #..# :j:jd-6.0 (6.0:j=:j# _Found a robe.:j4:jZ:jH _No target in view!:jű3:j:j]:jŸ:j : _:j:j:j:jK:jR:j:j:j:j:jR:j:j:j:j,:j,:j`n:jm:j:j:j^,:j7:jw:j ,:j:j:j,:jx:j:j B:j B:j M _You now have 37 gold pieces (gained 10).:j 3:j :j:jC,:j:j:j:j:jQ:jT:j:jf:j:j:jH:jm:j:j:j,:j:j:j:jO,:jY:j!:jY:j:j :j!:j!:j":j#:j%c  You encounter a bat.:j-..######## ######........# #...# . ########.###...# #..###########.......#[...b......@.......#........#############..### .......... #######.#########:jF. #.# # #.# # b   bat (asleep) #.##  ######..######## :j.3........:j=5099.0 (13.0):j636 (13.6 _:j6;:jp<:j  #####  ..# #...#  .  .###########.......#[:j) b......@.......#.....#  ...#############. ... . #.# :jP. #.#  #.## :jx+:jux   #####  ..# #...#  .  .###########.......#[ b......@.......#.....#  ...#############. ... . #.#  #.#  #.## :j1~ :j~ :j :j[ Z _A bat is nearby!:j X  #####  ..# #...#  .  .###########.......#[ b......@.......#.....#  ...#############. ... . #.# :jh Y #.#  #.## :j<   #####  ..# #...#  .  .###########.......#[ b......@.......#.....#  ...#############. ... . :j #.#  #.#  #.## :jd 4:j) :j Z _A bat is nearby!:j ))))))b  You shoot an arrow. The arrow hits the bat.:j4R.b.b.b:j8 ...:ja99===100.7 (1.1:jS>:j@^ _The bat is moderately wounded.:j[4))))))):jIO.b.b.b:jP!......:jrQ-1.9 (1.2:jV:jqYk _You shoot an arrow. The arrow closely misses the bat.:jVz  You shoot an arrow. The arrow hits the bat.:j.k  The bat is severely wounded.:j/(3.1:j@7j _The bat closely misses you. x3:j) .You shoot an arrow. The arrow hits the bat.:jG.R:js:jڸ>7204.2 (1.1:jֽ:jG _You kill the bat!:j} 4:jr ^ _No target in view!:j :jU :j :jM H _No target in view!:j _:jA:jW ..######## ##### #........# #..#.# ########.###. #...#####.... #..@............#...---6.6 (2.4 #...#####..#..... .....#.###.. #######.#. ... #.#. ...# #.# # >..# #.## #.## ######..:j_---7.2 (3.0:j:j9 _Found an escape hatch in the floor.:j_:j  You encounter a goblin. It is wielding a +0 club.:j0 ..######## ######........# #....## ########.##..###########.... #...............##############..##......g.............###...########.####.#.#g   goblin (asleep).):j>...........(:j_&0:j=+8 (0.6:j:je _Found 2 smoky red potions and a club.:j   #   #.##  #...######### #.......... #..@# #......g.... #.###...#### #. ...# #.#  . ...# #.#  # >..# #.##  #.##  .)  (:js   #   #.##  #...######### #.......... #..@# #......g.... #.###...#### #. ...#  . ...#  # >..# #.##  #.##  .)  ( _A goblin is nearby!:jP1 )You shoot an arrow. The arrow hits the goblin!)):jE ..:j H5/1524===9.0 (1.2:j9 :j  :jX <_You kill the goblin!:j :j :j? :j H _No target in view!:j€:j:j:jH _No target in view!:jO_:j _:jc  You encounter a bat.:jd..######## #######........# #...# #.## ########.###...# ##...###########.......#[#...............#.....###...#############..#####......@................---:j#.###...########.########. #...# #.# . b.# ###>..# #.##:j| ##.## ######..###### b   bat (asleep)..) .................. ...(:j>X....:jg,10.2.b:jɽ%b.:jTb---8 (1.8 _:j:j$  Things that are here::jL~ _a +0 club; 2 smoky red potions:j  #####  #  #...#  #.##   [ #. ##...########## #......@....... #.###...####### #. #b..# #.#  . .....# #.#  # ###>..# #.##  ##.## :jL ..)  ... (:j  #####  #  #...#  #.##  :jE [ #. ##...########## :jl#......@....... #.###...####### :j#. #b..# #.#  . .....# :j :jܖ# ###>..#  :jv##.##  ..)  ... (:j:j:j:j[Z _A bat is nearby!:jz  #####  #  #...#  #.## :j)q  [ #. ##...########## #......@.......:jQ_ #.###...####### #. #b..# #.# :jt) . .....# #.#  :j9# ###>..# #.##  ##.##  :jG..)  ... (:jz 5 :j { : #####  :j-{ a#  #...#  :jN{ S#.##   [:jo{ H #. :j{ ##...########## #......@....... :j{ {#.###...####### :j{ #. #b..# #.#  . .....# :j{  # ###>..# :j| c ##.##  :j@| =..)  ... :j`| 4(:jk :j :jى :jo Z _A bat is nearby!:j F))):j%b.:jb.:j#.b:j$..:jF'===:jo2.0 (1.2:j":j% _You shoot an arrow. The arrow misses the bat. The bat closely misses you.:j?F))):j%b.:j^ .:jb:j&...:ja(3.2:j:jܘ _You shoot an arrow. The arrow misses the bat. The bat barely misses you.:jLL)))):j$b.:j$.b:j:jb.:jS..>:j(4.4:j:jj _You shoot an arrow. The arrow barely misses the bat. The bat barely misses you.:jyz  You shoot an arrow. The arrow hits the bat.:jz .b  The bat is severely wounded..b.:j  b.:j:j~(5.6:j8:jQ _The bat closely misses you.:jH)))):j/)b. :j/b.You shoot an arrow. The arrow closely misses the bat.:j{7)..:j8-6.7 (1.1:j>:jAT _The bat completely misses you.:j{ .You shoot an arrow. The arrow hits the bat.:jf :j&j 577.9 (1.2:jp :jrt G _You kill the bat!:j4:j3:jrH _No target in view!:jU4:j :jZH _No target in view!:j:jd:j:j} ...  d - 2 smoky red potions:j0.0---8.9 (1 _You see here a +0 club.:j92:j2:j3:j6:jN9:jA>B:j?:j?:jA:jC:jF,:j^H:jI:jK:jL:jM:jQ:jS,:jRU:j #.#.#  #.#.#  :jc ..#.#  #.##.#  :j #. #.# ....) .. g. :j$ :j :j! :jT$ ] _A goblin is nearby!:j] )You shoot an arrow. The arrow hits the goblin!:jzc)))))) :jF......:jD31===5.0 (1.1):js:jJ _You kill the goblin!:j:j :jO:jAH _No target in view!:j'4:jt.:j0H _No target in view!:jQ4:j)^ _No target in view!:jז _:j :j : _:j :jc ,:jG :ja :j ,:jD :jΧ :j: :jt :jɪ :j :j  You encounter a kobold. It is wielding a +0 dagger.:j~ I #...#........) #.#####.#### #.....###...###.....#...## #.....#... #.#.# #.#.#.# .......#.#.# .......#--- #.##.# ........# #.##.# ....)....# ... ). #.....#..K ## ...... #.... ########## K   kobold (asleep) ...). ....## :j y 7.4 (2.4K.  Found a whip.:jL K===8.0 (3.0:j :j ( _The kobold shouts!:j|  ) #.# ##.## #... ##.. #...##  #.#.#  ##.#.#  #@.#.#  #.##.#  #.##.# ....) .K. ).  #... ##  #....  ...). ....## :jRu ) #.# ##.## #... ##.. #...##  #.#.#  ##.#.#  #@.#.#  #.##.#  #.##.# ....) .K. ).  #... ##  #....  :jRN...). ....## :jZ:jTe _A kobold is nearby!:j", ) #.# ##.## #... ##.. #...##  #.#.#  ##.#.#  #@.#.#  #.##.#  #.##.# ....) .K. ).  #... ##  #....  ...). ....## :j ) #.# ##.## #... ##.. #...##  #.#.#  ##.#.#  #@.#.#  #.##.#  #.##.# ....) .K. ).  #... ##  #....  ...). ....## :j,4:j:j] _A kobold is nearby!:j9i ))You shoot an arrow.:j8K.:j0 O.9.1 (1.1:jH:j;C _The arrow hits the kobold but does no damage.:j )You shoot an arrow. The arrow hits the kobold!):j .:j6440.3 (1.2:j:jJ _You kill the kobold!:j :j% :j< :jV? H _No target in view!:j{ 4:j :jY H _No target in view!:j  _No target in view!:j3:jϰ:j:jǵ:j: _:j:ji  You encounter a hobgoblin.:j##.##.###.....####...###.....#...#...## #..#.# ##.#.# .......##..#.# .......#.##.###)....#---#.........)...#....###....##............#....# ##########...).##....##g   hobgoblin (wandering)#....###.g##:jX+9 (0.6:jP---1.5 (1.2 _:jb:j$  Things that are here::jr _a +0 dagger; a kobold corpse:ju #.. ##. #...##  #.#.#  ##.#.#  #..#.#  #.##.#  #@##.# ....) #.........)...# ...###....##... #....#  ...).#  #....##  #....# ##.g##:joD #.. ##. #...##  #.#.#  ##.#.#  #..#.#  #.##.#  #@##.# ....) #.........)...# ...###....##... #....#  ...).# #....##  #....# ##.g## :jo:j:j":j6%` _A hobgoblin is nearby!:j #.. ##. #...##  #.#.#  ##.#.#  #..#.#  #.##.#  #@##.# ....) #.........)...# ...###....##... #....#  ...).#  #....##  #....# ##.g##:jp D #.. ##. #...##  #.#.#  ##.#.#  #..#.#  #.##.#  #@##.# ....) #.........)...# ...###....##... #....#  ...).# #....##  #....# ##.g## :j#{ 4:j] :j3 ` _A hobgoblin is nearby!:j _))))))):j/n g.  You shoot an arrow. The arrow closely misses the hobgoblin.g.:jv x....g:jw 2===2.7:j~ :j؀ + _The hobgoblin shouts!:jh .  You shoot an arrow. The arrow hits the hobgoblin.:jW)))):j7....:jj6413.8 (1.1:j!:jM _You kill the hobgoblin!:j:j:j:j2H _No target in view!:jɩ4:jԳ:jvH _No target in view!:j:j1:jQ:jV:jF:j  P _:j :j- :j- :jI :j :j :j+ :jk :j :j :j :j3 :j6 .#.# #.....#..##.#.# .#..#.# .......###.# ........###.####)##.##.....)..#.........)...#..........###....##....)..##....# #########.......@.).# ---6.2 (2.4##.##....##   #..## ##.. .. .## .:j$ :j$ G---8 (3.0:jM, :j- + _Found a quarterstaff.:j1 3:j` :j :j" :j]& ,:j& :j^) :j) :j+ :j- :j7 e#.##.# ........###.####)##.##.....)....#.#.........)...#.....###....##......)..##....# ##########.........).# ###.##....##  #....# ##.@## 8.0 (1.2 :j7 ##...[.>.. #..#####. #.##.##.#..####:j? :j@ +6 (1.8:j$G :jI n _Found a ring mail. Found a stone staircase leading down.:j;I 3:joQ :jV :jjY :jY :jJ^ ,:j8_ :j_ :j` :jd :je :j f :j"g :jLl a  You see here a +0 ring mail.:jn 5 _:jp :jKr :j0t :jht :jv :joy R  There is a stone staircase leading down here.:j{ :j|  _:jp~ :jn :j1 ,:jV :j :jlj ,:j֊ :jm :j( :js :j :j4 :j :j :j :j՛ X:j :j :jR :j :jˡ :j :j] :j :jm :j# :j :j :j :j ,:js :j3 :j :jW :j :j :jd :j :j :jL :j :jp :jѷ :jU :j :j :j) :j :j̽ ,:jw :j n:j" p  You encounter a rat and a quokka.:j ....##.................. ....##.########################.. ..).##.#...# ...###.###### ...# #.#r# ..####.### ###r# #...[.>..## ###.... #..#####..### #...# #.## ##...# #@# #.# ###.####.# #.##......# ..######### :j D### r   quokka (asleep) r   rat (asleep) :j 061.2 (12.6):j 38 (13.2 _:j5 :j :j8 ))))r  You shoot an arrow. The arrow hits the rat.  The rat squeaks loudly.:j\r.r.r...rwandering)===2.9 (1.1):j`[ _The rat is heavily wounded.:jD †You shoot an arrow. The arrow hits the rat.))) :jY.r:jt...r:j544.1 (1.2:j :jG _You kill the rat!:jI))))):jntr†.r....5.3:joz _You shoot an arrow. The arrow barely misses the quokka.:j# I))))):jt :r.:j O..†:jp -6.4 (1.1:j  _You shoot an arrow. The arrow barely misses the quokka.:jو }  You shoot an arrow. The arrow hits the quokka.:j9 i  The quokka is almost dead.:j (7.5:j' :jY, L _The quokka misses you.:jKm  You shoot an arrow.  The arrow hits the quokka but does no damage.:jKi  The quokka is almost dead.:j-8.7 (1.2:j":j.* _The quokka misses you. The quokka closely misses you.:jB= .  You shoot an arrow. The arrow hits the quokka. :jG519.9:j ` _You kill the quokka!:j$:j֔:jH^ _No target in view!:jX 3:jY :jnk :j| X _:jt} :j~ B:jߒ   You see here a rat corpse.:jS  _:j' :j B:ji :jy :j\ :j B:j_ :j :jn :j <........#.#.#.##..# .......#.....###.# ........#......###># ....†.#.......##..# ....##.....#.....## #######.........##### ..............#..# ###########..##.#  ##.........##---85.5 (15.6)  ##..######### #..#  #..## ##.# ##.## .# .†.#.# ####.. ##.#.--- _Key pressed, stopping explore.:j9  _:j 4:j &:j:jA:j\]:jYp:jX:######..########..)...†...#................#(........#..#####..........###..#........#.# #..# .......#..###..# .####.#..##...# #....##.......#..##.#.# .......#......#.@##.#.#202.3 (16.8 ....##......[.#..#..#># ...#..........#..#.##.## ....<........#.#.#.##..# .............#.....###.# ............#......###># .........†.#.......##..# ##.......##.....#.....## ..#######.........##### _Key pressed, stopping explore.:j; _:j 5:j]7:jAFB:jM:jTPX:j U:j/V:j~  You encounter a ball python. ###### #...# S...# ####.###...# #....# #####[.....# #.....# ...# ########..######..# ........# #####.#########..###  #.# #@...####### #.# #..........# #.## #..........# ######..########..)...†...#.............#(........#..#####S   ball python (constriction, asleep).......[47:jMm.###..# ........#.# #..#............#..###..8.3 (6.0)9 (6.6 _:jz  ##### #...# S...# #....#[.....# ...###..#...##..###  #.# #@...#  #.# #..........#  #.## #..........# #..)...†...# ...........# (........#..##### ..###..# .#.# #..# . :j4! ##### #...# S...# #....#[.....# ...###..#...##..###  #.# #@...#  #.# #..........#  #.## #..........# #..)...†..........(........#..##### ..###..#.#.# #..#.:jC)4:jB8:j< :j=:j=>_A ball python is nearby!:j#>:j9h .  You shoot an arrow. The arrow hits the ball python.:j][\)))))):j!?......:jp5===10.0 (1.1 _You kill the ball python!:j_ 4:jo :j H _No target in view!:j 4:je :j H _No target in view!:j4:j^ _No target in view!:j% _:jG:j:j c  You encounter a bat.:j[- #...b## ##### #. .....# #...# #. ####.###...# #........#[...#.....# ##..######..# ................@.# --- ######.#########..###  #######.##..........##.###..........#.b   bat (asleep)....###..#:j6 (0.6---1.2 (1.2 _:jA:jV #...b# ##### #....# #...# #....# #....#[.....# ...#.######..#.......@.########..###  #.# #....  #.# #..........#  #.## #..........# #..)...†...# ...........# (........#..#####  :j #...b# ##### #....# #...# #....# #....#[.....# ...#.######..#.......@.########..###  #.# #....  #.# #...... #.## #........#..)...†...# .........(........#..##:j _A bat is nearby!:jT  #...b# ##### #....# #...# #....# #....#[.....# ...#.######..#.......@.########..###  #.# #....  #.# #..........#  #.## #..........# #..)...†...# ...........# (........#..#####  :jH  #...b# ##### #....# #...# #....# #....#[.....# ...#.######..#.......@.########..###  #.# #....  #.# #...... #.## #........#..)...†...# .........(........#..## _A bat is nearby!:j †  You shoot an arrow. The arrow hits the bat!)))))):jw 0 rYou kill the bat!......r   rat (wandering):j 8===2.4 _You encounter a rat.:jI ))))))r  You shoot an arrow. The arrow hits the rat.  The rat squeaks loudly.:j†r SThe rat is severely wounded..r:jУR......S   ball python (constriction, wandering)r   rat3.6:j:j2\ _You encounter a ball python.:j V))))))):jb.S.S.r:j#....4.8 _You shoot an arrow. The arrow closely misses the rat.:jP †You shoot an arrow. The arrow hits the rat!))):jS†...626.0:j@:jxG _You kill the rat!:j_ )))))))You shoot an arrow.:jڍ.:j*S:j..†...7.2 _The arrow barely misses the ball python.:j †You shoot an arrow. The arrow hits the ball python.)))))):jS`..†...:jX058.4:j_:j7le _You kill the ball python!:jYm:jQw^ _No target in view!:j:j4:j$ | _No target in view!:jB^ _No target in view!:j{W:j X:j_:jmr| _No target in view!:jw:je :jwX_No target in view!:j:j:j|C _No target in view!:jkQ:j+:jS:jL:j :jڛQ:j4:j :j :jw 4:j( :jն 4:j :j. :jL :j :j :j) :j0 :j Q:jt Q:j! Q:j _:j% ,:jX:jL:jn,:j:j:jDR:jE:jF:jr:j54:j,:j:jb,:j:jDn:j,:j:jM:j:j :j#,:jZ,:js :jG:jJ:j:Of _ You encounter 2 jackals.:js###......... ##########...###### #......##......)... #......##.###...### #.......#.###...# #...............# ##......#..###>..# ####.#..###...####.#### #....#......)...--- #.###.#####............ #. #.#.......... .. ###.#.......... #.# #...#........). #. #.###.......... hh 2 jackals (asleep) #h ##.##.........## #h #.....#......#..[17;:jt16H ##...###.....#...43.6 (25.2)---4.2 (25.8 _:ja ###. ##########. #......##......) :j#......##. #.......#.  #........  ##.....>..#  ####.#..###... #.....@.....#) #.###.#####... #.  ..  #.# ) #.  #h  #h :jt ###. ##########. #......##......) #......##. #.......#.  #........  ##.....>..#  ####.#..###... #.....@.....#) #.###.#####... #.  ..  #.# ) #.  #h  #h :j&z:jz:j z _There are monsters nearby!:j ###. ##########. #......##......) #......##. #.......#.  #........  ##.....>..#  ####.#..###... #.....@.....#) #.###.#####... #.  ..  #.# ) #.  #h  #h :jէ{ ###. ##########. #......##......) #......##. #.......#.  #........  ##.....>..#  ####.#..###... #.....@.....#) #.###.#####... #.  ..  #.# ) #.  #h  #h  _There are monsters nearby!:j e .  You shoot an arrow. The arrow hits the jackal!:j )))))   jackal:jʏ h.  You kill the jackal!h.:j x....h:j D72===5.4 (1.2):jء :j{ ' _The jackal barks!:j3 Z)))))):j% 7h.:j& hYou shoot an arrow. The arrow barely misses the jackal.:jQ( 6h.:j0 ...h 2 jackals (1 wandering).:jZ3 (6.6:jA :jC W _You encounter a jackal.:j8L)))):jۈ7h.:j'..:jʞ(7.8:j:jq _You shoot an arrow. The arrow completely misses the jackal.:j} )You shoot an arrow. The arrow hits the jackal.:j&mh.h.:j<'7h.:j1 hThe jackal is severely wounded.:jq2(9.0:j:=b _The jackal misses you.:j2):j}7h.:j6h.:j4h:jA)50.2:j&  You shoot an arrow. The arrow misses the jackal. The jackal barely misses you. _x2:j&  :jAGYou shoot an arrow.  The arrow hits the jackal but does no damage.:jo9h.:j&n  The jackal is severely wounded.:jό-1.3 (1.1:j:jؠS _The jackal barely misses you.:j\ S  You shoot an arrow. The arrow hits the jackal.:ji h.h.  The jackal is almost dead.2.5 (1.2:j :j T _The jackal closely misses you.:jL c .  You shoot an arrow. The arrow hits the jackal.:j` q   jackal:jp Y  You kill the jackal!:jP 093.7:js  _The jackal closely misses you. The jackal barely misses you.:j/e .  You shoot an arrow. The arrow hits the jackal.:j4S:j[:jp1864.9:j` _You kill the jackal!:jh:jh:j;o:jrH _No target in view!:j:jt:jA:j0H _No target in view!:j17:j58:jL^ _No target in view!:j۹ :j$ 3 _:jP n:j :j :j/ :j :j=E h:jh~ :j :jv :j :j :j X:j ,:j :j :j! :jʝ :ji :j :j ,:jc :j :j ,:j :j :j :j :j :j+ :ju c  You encounter a rat.:jr C#.# #.....# ##.###...###... ##..##...## # #..###.#.# #... #.####.#.# .... ##.# #..#.# .... #..# #.##.# .... ##.####)##.##..... .#...)...#---......:j &###r....)..##....##.######............).##.########.##....###.# #.##....# #.# r   rat (asleep) ..###..####.### .. ##...[.>..## #..#####..##:j- 66.3 (11.4)---9 (12.0 _:j :j8 :jV  #.#  ##. ##..  #..  #.#  ##.#   #..#  :j[W  ##.####)# .#@........) #.......###... #r....)..# #............).##.#  #######.##..  #.##....# #.# :jW Z ..###..#  .. ##...[.>..## :j D #.#  ##. ##..  #..  #.#  ##.#   #..#   ##.####)# .#@........) #.......###... :j#r....)..# #............) #######.##.. #.##....# #.#  ..###..# .. ##...[.>:j{ :j :j:jZ _A rat is nearby!:jh #.#  ##. ##..  #..  #.#  ##.#  :j|h #..#   ##.####)# .#@........) #.......###... #r....)..# #............).##.#  :jh\#######.##..  #.##....# #.#  ..###..#  :jh9.. ##...[.>..## :jg #.#  ##. ##..  #..  #.#  ##.#   #..#  :j ##.####)# .#@........) #.......###... #r....)..# #............) :jp#######.##.. #.##....# #.#  ..###..# :j.. ##...[.>:j:jA:jz:jZ _A rat is nearby!:jI78 #.#  ##.:j7Q ##..  #..  #.#  ##.# :jV8  #..#   ##.####)# .#@........) #.......###... #r....)..# #............).##.#  #######.##..:j;  #.##....# #.#  ..###..#  .. ##...[.>..## :j` #.#  ##. ##..  #..  #.#  ##.#   #..#   ##.####)# .#@........) #.......###... #r....)..# #............) #######.##.. #.##....# #.#  ..###..# .. ##...[.>:j:j:j:jZ _A rat is nearby!:jb .  You shoot an arrow. The arrow hits the rat.:j e)))):j?)....:jbCC9===8.1 (1.2):jK:jfXG _You kill the rat!:jk :j$ :j :j  H _No target in view!:jsc  _No target in view!:j#:j:jj^ _No target in view!:j*I:jX2,:j?3$ _:j7,:j9,:j::j{=:j_K :jUje You encounter a ball python.:jw  #.# #.....#  #S# ##.###...###  #.# ##..##...## #  #.# #..###.#.# #  #.# #.####.#.#  #.###.# #..#.#  #.##..# #.##.#  !##.####)##.##  ####@#.........)...#---   #.......###....##   #.....)..##....##.   #....).##.#   #######.##....###.#   #.##....# #.#S   ball python (constriction, asleep)   ..###..####.##:jyW#   .. ##...[.>..#  . #..#####..:j~(9.3:j&N---9 (1.8 _:j#:j× #.#  #S#  #.#   #.#   #.#   #.###.#   #.##..#   #!#) ####@#.) #.......# #.....)..# #............).##.#  #######.##..  #.##....# #.#  ..# .. ##...[.> . :j4#.# #S# #.#  #.#  #.#  #.###.#  #.##..#  #!#) ####@#.) #.......# #.....)..# #............) #######.##..#.##....# #.# ..#.. ##...[.>. :jHF4:j"O:jQb _A ball python is nearby!:jw #.#  #S#  #.#   #.#   #.#   #.###.#   #.##..#   #!#) ####@#.) #.......# #.....)..# #............).##.#  #######.##..  #.##....# #.#  ..# .. ##...[.> . :ja -#.# #S# #.#  #.#  #.#  #.###.#  #.##..#  #!#) ####@#.) #.......# #.....)..# #............) #######.##..#.##....# #.# ..#:j1 .. ##...[.>. :j 4:j x _A ball python is nearby!:jO †You shoot an arrow. The arrow hits the ball python.)))))):j_h.....!:jvA93===71.1 (1.2:j3e _You kill the ball python!:j| _No target in view!:j:js:jC:jH _No target in view!:jI I:j6 :jͫ P _:jZ M#.##.... #.# #.....†# ##.###...###..##...##.# #.#####.# #...##..# #.##.#  #@##.####)##.##..---####.#.........)...##.......##...  #.....)..##....##.####....#...:j r7 (0.6---2.7 (1:j j _f - 2 golden potions:j 3:j7 :j޼ :j; :j :j :jo :j- B:jO :j ,:j :j :jO ,:j6 :j| :j B:j :j :js :j :j/ g  You see here a ball python corpse.:jk K _:j :j :jaB:j!X:j##:j ):j*:j-g  You see here a ball python corpse.:jD/5 _:j0:jt2:j}4:j:5:j5:js7:jp:,:j::jH<:j=:jq>:jS:j]B:jbD  You see here a +0 quarterstaff.:jfn  You encounter a frilled lizard.:ju #.# #..###.#.# #. #.# #.####.#.# .... #.###.# #..#.# .... #.##..# #.##.# .... #.##.####)##.##.....) ####.#.........)...#.. #.......###....##..... #.....)..##....##.###### #......@.....).##.#  #######.##....###.#  #.##....# #.#  ..###..## ... ##...[.>..# .l:jvE[37m.. #..#####..### l   frilled lizard (asleep) ....# #.## ##...# #....# #.# ###.# #.# #..:jܚe85.9 (13.2)6.5 (13.8 _:j:j:j/:j*Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls  f + scrolls of butterflies (rare) Potions (select all with !)g + unknown potions Missiles (select all with ()  h + boomerangs  i + darts  j - javelins  k - large rocksl - stones  m + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [t:j-op]:je5  c + unknown rings :j4Wands (select all with /)  d + unknown wands Scrolls (select all with ?)escrolls  f + scrolls of butterflies (rare) Potions (select all with !)  g + unknown potions Missiles (select all with ()  h + boomerangs  i + darts  j - javelins  k - large rocks  l - stones  m + throwing nets Miscellaneous (select all with })  n + Gell's gravitambourines  o + boxes of beasts  p + condenser vanes  q + lightning rods  r + phantom mirrors10%:j) j - javelinss + phials of floods  t + sacks of spiders  u + tins of tremorstones Talismans (select all with %)  v + quill talismans  w + maw talismans26:j@   p + condenser vanes  q + lightning rods  r + phantom mirrors  s + phials of floods  t + sacks of spiders  u + tins of tremorstones Talismans (select all with %)  v + quill talismans  w + maw talismans  x + serpent talismans  y + blade talismans  z + granite talismans  A + dragon-coil talismans  B + talismans of death  C + storm talismans  D + protean talismans  E + sanguine talismans  F + rimehorn talismans  G + spider talismansH + hiveI + wellspring talismans57:j : z + granite talismans  J + riddle talismans  K + lupine talismans  L + inkwell talismans  M + fortress talismans  N + scarab talismans  O + medusa talismans73:j1 K + lupine talismans  P + eel talismans  Q + spore talismans Baubles  R + flux baubles Other ItemsS + manuals  T + gold  U + spellbooks  V + runes  W + gemsbot:j<v  K + lupine talismans  P + eel talismans:j :j :j #.# #..###.#.# #.... Septsphynx the Shooter#.# #.####.#.# ..... Spriggan#.###.# #..#.# ..... Health: 15/15 ========================#.##..# #.##.# ..... Magic: 3/3========================#.##.####)##.##.....) AC: 2Str: 7####.#.........)...#.... EV: 17Int: 10#.......###....##....... SH: 0Dex: 18#.....)..##....##.###### XL:  2 Next: 93% Place: Dungeon:1[:j 33m#......@.....).##.#Noise: ---------  Time: 286.5 (0.0)#######.##....###.#a) +0 shortbow#.##....# #.#Fire: a) +0 shortbow..###..####.###... ##...[.>..##.l.. #..#####..### l   frilled lizard (asleep)....# #.## ##...##....# #.# ###.##.##.. _No target in view! _f - 2 golden potions _You see here a ball python corpse. _You see here a ball python corpse.  You see here a +0 quarterstaff. _You encounter a frilled lizard.:j> :j/0 #.#   #.# #.  #.###.#   #.##..#   #.##.####)) ####.#...) #.......###.... #.....)..##.... #......@.....).##.#  #######.##....###.#  #.##....# #.#  ..###..##  ... ##...[.>..##  .l..  ....# #.##  #....# #.#  #.# :j #.#   #.# #.  #.###.#   #.##..#   #.##.####)) ####.#...) #.......###.... #.....)..##.... #......@.....).##.#  #######.##....###.#  #.##....# #.#  ..###..## ... ##...[.> .l..  ....# #.##  #....# #.#  #.#  _[:j-;40mA frilled lizard is nearby!:j'0 #.#   #.# #.  #.###.#   #.##..#   #.##.####)) ####.#...) #.......###.... #.....)..##.... #......@.....).##.#  #######.##....###.#  #.##....# #.#  ..###..##  ... ##...[.>..##  .l..  ....# #.##  #....# #.#  #.# :jŏ #.#   #.# #.  #.###.#   #.##..#   #.##.####)) ####.#...) #.......###.... #.....)..##.... #......@.....).##.#  #######.##....###.#  #.##....# #.#  ..###..## ... ##...[.> .l..  ....# #.##  #....# #.#  #.# :j _A frilled lizard is nearby!:jz0 #.#   #.# #.  #.###.#   #.##..#   #.##.####)) ####.#...) #.......###.... #.....)..##.... #......@.....).##.#  #######.##....###.#  #.##....# #.#  ..###..##  ... ##...[.>..##  .l..  ....# #.##  #....# #.#  #.# :jR #.#   #.# #.  #.###.#   #.##..#   #.##.####)) ####.#...) #.......###.... #.....)..##.... #......@.....).##.#  #######.##....###.#  #.##....# #.#  ..###..##:jQT ... ##...[.> .l..  ....# #.##  #....# #.#  #.# :j]:jh_:j+h:jXke _A frilled lizard is nearby!:jl †You shoot an arrow. The arrow hits the frilled lizard!:js F)))):js ):j 7....:jp ?6===7.6 (1.1:j :j' R _You kill the frilled lizard!:j0 :j :jX' :j( H _No target in view!:j :j:j:j5H _No target in view!:jr:js:jW _:jڞ:j,:jNn:jGB:j:j :jG:j:j:j\:j:j:j :jA:j/:j:j:j:j'n:j:j:j,:j:j :j$:j:j:jn:j:jE,:j:j:j2:jz:j( :jT :jD:j:j:j:jb,:j:j:j:js:j:j! :j6#[ You see here a +0 ring mail.:j'5 _:ja):jZ/:j?2,:j4:j7:j9:j::j;:jI:j M,:jQ[:j_:jMc,:jg,:jloB:j-q:jt:ju:j:j:j4,:j:jJ:j`:jΊ:j:j####.##.# ##.##.........##....## #....##.# #.....#......#........# #†#####.###...###.....#......## #.# ##..##...## #.....#.....# #.# #..###.#.# ##.....#......<... #.# #.####.#.# #.......#..... #.###.# #..#.###.......#.. #.##..# #.##.##.........#........ #.##.####)##.##.@...)....##......---304.4 (16.8) #.#.........)...#..........###### .....###....##................... ...)..##....##.################## ..........).##.# ##.. ####.##....###.# ##..###.##....# #.#[:jH37m #..##  ##..###..####.### ####.##  #....###...[.>..## ###..†.#--- _Done exploring.:j:jr:j:j 50.0)..............[.:j%[ _Done exploring.:j:j|:jl:jN:j{:j [ _Done exploring.:jM 4:j :jw H _No target in view!:jr`:j)a:jp^ _No target in view!:jz:j9:j:jgY _Done exploring.No target in view!:jS:jUWhere to? (? - help)  D - Dungeon :j[?25h[?0c####.##.# ##.##.........##....##. Septsphynx the Shooter #....##.# #.....#......#........# Spriggan #†#####.###...###.....#......##.. Health: 15/15 ======================== #.# ##..##...## #.....#.....#.... Magic: 3/3======================== #.# #..###.#.# ##.....#......<... AC: 2Str: 7 #.# #.####.#.# #.......#......... EV: 17Int: 10 #.###.# #..#.###.......#......... SH: 0Dex: 18 #.##..# #.##.##.........#........ XL:  2 Next: 96% Place: Dungeon:1 #.##.####)##.:j=##.@...)....##...... Noise: ---------  Time: 304.4 (0.0) #.#.........)...#..........###### a) +0 shortbow .....###....##................... Fire: a) +0 shortbow ...)..##....##.################## ..........).##.###.. ####.##....###.###..###.##....# #.##..####..###..####.#######.###....###...[.>..## ###..†.# _Done exploring. _Done exploring. _No target in view! _No target in view! _No target in view!  What level of the Dungeon? (default 1, ? - help) :j [?25l[?1c:j 42:j :j :j E _:jD ,:j ,:j :j :j{ :j :jV :j :j :j7 :j :j% :jl ,:j :j :j :j :j+ :j :j :j :j :j   There is a stone staircase leading down here. _:jW &2:j Y :jY ,:j^ P _You climb downwards.  Found an escape hatch in the ceiling.:jPc ? ### #@#11.7 (7.3 #.# :jc #.# #.# #.. ... :jc K... .<.. :jd :jh :jsl a _There is a stone staircase leading up here.:j} :j^ 3:j :j :j : _:j  :j :j ,:j :jX :jh ,:jh :j! :j# :j$ :j7% :j& :j( :j)) :j-* :jj1 ?####<##.##.######.##..##...@.##.........##...##...............<...############## :j-7 -5.9 (4.2:j| +6.9 (5:j :jJ c _e - a scroll labelled LEUDONL HOELL:j 3:j :jÈ :j :j :j n:j :j :j" :j :j :jg :j :j? :j? :j :j :j :j :j c  You encounter a bat.:j V####<##.# #.##### #.##..# .##.#.....# .!.#.........#######.....  ...##..........@......b.....<...########.############# b   bat (asleep):j\ -9.9 (3.0:jj 520.5 (3.6 _:j :j :jպ ### #<# #.#   .  :j..# .!.  ...#######.....  .......@......b  .....<...########.###  :j) ### #<# #.#   .  ..# .!.  ...#######.....  .......@......b  .....<...########.###    :j_:j:j*:jq!Z _A bat is nearby!:j8 ))))))b  You shoot an arrow. The arrow hits the bat.:jN:b.b.:jb.:j:b.:jt..b.:j7===1.7 (1.2:jU:j^ _The bat is moderately wounded.:jv` .  You shoot an arrow. The arrow hits the bat.:j=)) :j<...:je=:joC_Septsphynx the Shooter###Spriggan#<#Health: 15/15 ========================#.#Magic: 3/3========================#.#####AC: 2Str: 7#.##..#.:jC EV: 17Int: 10##.#.....#.!.SH: 0Dex: 18#.........#######.....XL:  2 Next: 100% Place: Dungeon:2  ...##..........@.......Noise: ===------  Time: 322.9 (1.2):j=D.....<...########.###a) +0 shortbow##########Fire: a) +0 shortbow :jD_e - a scroll labelled LEUDONL HOELL _You encounter a bat. _A bat is nearby!You shoot an arrow. The arrow hits the bat. :jD{_The bat is moderately wounded.You shoot an arrow. The arrow hits the bat.:jF _You kill the bat!You have reached level 3!:jQ/  --more--:j   Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :jUf M8/184/4203 0% :j.m :jo R _You feel agile. x2:jM:jZN:j(O:jQ:jY:j_$ _:jbB:jVv:jSeptsphynx the Shooter###Spriggan#<#######Health: 18/18 ========================#.#.....#.Magic: 4/4========================#.##### .@.....AC: 2Str: 7#.##..# .......EV: 17Int: 10##.#.....# ...!...SH: 0Dex: 20 #.........#######.......XL:  3 Next:  0% Place: Dungeon:2 ..##............@.......Noise: ---------  Time: 323.5 (0.6)  .....<...########.#####a) +0 shortbow###########Fire: a) +0 shortbow@   Sigmund (polearm, asleep) _You kill the bat!You have reached :jKlevel 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2  You encounter Sigmund the Dreaded. He is wielding a +0 scythe.:j|/  --more--:j:jc:---:j%:j+= 4.1 (1.2 _:j&.:j8:j} )))@  )You shoot an arrow. The arrow hits Sigmund!  Sigmund shouts!:j .@Sigmund is moderately wounded.:j *..:j 2===5.3:ja :jx% u _Sigmund giggles. "Time to reap what you sow.":j j :jwy))You shoot an arrow.  The arrow hits Sigmund but does no damage.:j;.@..6.4 (1.1:j=:j1^ _Sigmund is moderately wounded.:jr  ### #<# ###### #.# .....#. #.##### ....... #.##..# ....... ##.#.....# @..!...  #.#..##... .....<...########.##### # # @.@   Sigmund (polearm)---7.0 (0.6:jz :j( ### #<# ###### #.# .....#. #.##### ....... #.##..# ....... ##.#.....# .@.!... #.#.  ...##. .....<...########.##### # # :j:jXB---6:j:j :j:jf :j/!:j":j&g  Sigmund comes into view.:j+H} ### #<# ###### #.# .....#. #.##### . #.##..# ....... ##.#.....# .@.!... #.#@...... ...##.. .....<...########.##### ########## #@   Sigmund (polearm)0.8.2 (0.6 _:j| { )))You shoot an arrow. The arrow hits Sigmund.:j1.@..===9.4 (1.2 _Sigmund is heavily wounded.:jb 9))))))):jL 1@.:j J.@.....:j )30.6:j :j2 J _You shoot an arrow. The arrow barely misses Sigmund.:j ### #<# ###### #.# .....#. #.##### . #.##..# . ##.#.....# ...!... #.#....... ...##..@. .....<...########.##### ########## #:j:j! **Sigmund points at you and mumbles some strange words.:jdK'..:jBLv11------------1.2 (0.6:jV:jZ. _The magic dart hits you!:jf )) You shoot an arrow. The arrow hits Sigmund.:j @.  Sigmund is severely wounded.:j/#.:j /==2.4 (1.2:j :j ^ _Sigmund laughs darkly.:jW L ### #<# ###### #.# .....#. #.##### . #.##..# . ##.#.....# ...!... #.#....... ...##.@. .....<...########.##### #### #@.--3.0 (0.6:j+\ :j_ w _Sigmund attacks as he pursues you! Sigmund completely misses you.:j79))))))):j41.@.....2==--------==4.1 (1.1 _You shoot an arrow. The arrow closely misses Sigmund.:jM ### #<# ###### #.# .....#. #.##### . #.##..# :jO. ##.#.....# ...!... #.#....... ...##.@. .....<...########.##### ### #:jP1@.:jYZ:j [4--7 (0.6:jb:jel _Sigmund attacks as he pursues you! Sigmund misses you.:j  ### #<# ###### #.# .....#. #.##### . #.##..# . ##.#.....# ...!... #.#. ...##.@.:j  .....<...########.##### ## #:j :j~ R---5.3:j :jo :j9))))))):ju1@.:jwN.@.....:j  :j  :j  :j) :j :j :j1 :j :j :j :j :jt9= :j :j :jK4= :j :j& :j,' :j( :j,B :jf0 :j0 :j 2 :jw5 :j5#5 :j6E== :ja7 :jg: :j: :j; :j> :j2? :jM@ :jB :jC :jE :jG :jMH :jHa6== :j'L :jP1 _HP restored. :jR :jqS :j]T :jV :j4Y :jY :j>Z :j[ :j] :j^ :j^ :j` :jCcO= :je, :j;h :jh :jwi :jk :jGm :jm :jPn :jp :jir :jr :js :jt :jv :jv :jw :jy :j{ :j{ :j| :j} :j, :j̀ :j :ju  You encounter a bat and a ribbon worm. :jAM #.##.#.# #.##.#.##### #.##.#.##..# #.##.#.....#  ###....)....###### #...##.......#### #.#.....<...#######w..b#.###########  #..@# ##### w   ribbon worm (asleep)b   bat (asleep) :j_ :j1412.8 (62.0) :jW53.4 (62.6 _ :jC :j :j +       #.  ###....) #... #### #.#.....< #w..b#.#  #..@# ##### :j        #.  ###....) #... #### #.#.....< #w..b#.#  #..@# #####   :j d _There are monsters nearby! :jC        #.  ###....) #... #### #.#.....< #w..b#.#  #..@# ##### :j*        #.  ###....) :j+ 1#... #### #.#.....< #w..b#.#  #..@# #####   :j+  :j2  :j3  :j:  :j< d _There are monsters nearby! :j|        #.  ###....) #... #### #.#.....< #w..b#.#  #..@# ##### :jL=       #.  ###....) #... #### #.#.....< #w..b#.# :jq  #..@# #####   :j$J :j*d _There are monsters nearby! :jb †  You shoot an arrow. The arrow hits the bat! :j=)  :j`G.w :j׍u.w :jrC1===4.5 (1.1) :j9 :jܛ  :j;9_You kill the bat! :ji )))))You shoot an arrow. :jS .w...(catching breath)The arrow barely misses the ribbon worm. :jXU ````The ribbon worm expels a string of sticky webbing. :jrO.†.@ :j4(5.6 :j' :j#W _The stream of webbing misses you. :j: )))You shoot an arrow. The arrow hits the ribbon worm. :j( .w..6.7 _The ribbon worm is lightly wounded. :j[ g )))You shoot an arrow. :jJ Q.w :j †.7.8 _The arrow barely misses the ribbon worm. :j i )You shoot an arrow.  :jn 2The arrow hits the ribbon worm but does no damage. :j_! J.w :j]( >8.9 :j.  :jb1 9 _The ribbon worm is lightly wounded. :j  You shoot an arrow. The arrow hits the ribbon worm! :jO?20.0 :jS :jVc _The ribbon worm is heavily wounded. :j  You shoot an arrow. The arrow hits the ribbon worm! :j  The ribbon worm is almost dead.4--1.1 :jΏ :j0 _The ribbon worm bites you. :j4h .  You shoot an arrow. The arrow hits the ribbon worm. :j:&  :jP :jK32.2 _You kill the ribbon worm! :jӀ :j[ :j :jH _No target in view! :j4 :jT :j H _No target in view! :j 5=- _ :jb X :jJ  :j , :j  :jZ ~6== :j  :j6  :j{ , :j  :j  :j  :j*  :jg  :j _  You see here a bat corpse. :j 5 _ :j {= :j  :j  :j( , :j  :j? ~ :j E  :jF  :jHU X :j[ e #. #. #. #. #. ############ #.....).....##### ######.#. #@#...####...†#.##---36.2 (14.0) #...#......##...################## :jϏ ---8 (14.6 _Found a trident. :jA4 :j9B :j :j :jv :j :jy :j  :j  :ji  :jg :jA :j :j^ :j :j :jR :j :j :j :j :j  :j$ :j-;# #...########## ##.....).....##### ###### :j\.#.###...##.#...####...†##....###...#......##.#...##..################...# ##.#..41.6 (4.8)...# ...). ...>.................####### :j. :j9C2.2 (5.4 :j{= :j@G _Found a club. Found an escape hatch in the floor. :j} :j :j :j :j :j  :jW, :j :jx :j :j{ :jS, :j :j :ja :j :j :j :j, :j :jP  There is an escape hatch in the floor here. :j  :j@  _ :j  :j :j, :j 4 :j! :jw#, :j(X :j) :j,, :j- :jW/ :j0, :j1 :j83 :j5 :je5 :j6 :ju8 :j-: :j: :j:; :j.= :j~?i  You encounter a hobgoblin. :jP#...########...)...# #...>...#  #.......####.........###########..# ##.# #.## #.. ###....+.##### ......... g   hobgoblin (asleep)....g###+#.51.8 (9.62.4 (10.2) _ :j T :jIV :j .  You shoot an arrow. The arrow hits the hobgoblin!))))) :jx? `...... :jY 4===3.5 (1.1) _You kill the hobgoblin! :jZ  :jJ  :j  :j H _No target in view! :j J :j"H _No target in view! :j _ #...>...# #.......### #.........## #########..# ##.# #.### #...###########....+#.....@##### :j---4.1 (0.6#......# #......+ #......##......<####+#.# #.# #.. :j :j5G---7 (1.2 :j :j:9 _Found a stone staircase leading up. :j :j,3 :j  :j#  :jB :jH, :j :j7 _You open the door. :j5 :j :j9 :j :j"X########..# ##.# #.### #...###########....+ :j#[#......######......#### ......'..# .# 6.9 (2.<# ####+#.##...##.[# :j6=C7.5 (2.8 :jEb _Found a pair of boots. :jE- 3 :j3 X :j<4  :jy8 @  There is an open door here. :jt9  :j:  _ :j:  :j<  :j> , :j?  :jLB  :jD , :jE  :jTG  :jpI , :jK  :jL  :jN , :jEP  :jBR  :jpU  :jV  :jDV  :jX  :jZ  :j[ , :j]  :j_  :j`  :j`  :jc  :je  :je  :jf  :jh  :jk  :j#l  :jVm  :jr e  You see here a +0 pair of boots. :jw K _ :jhx  :jGz  :jz  :jh{  :j~  :jx  :j  :jс  :ja  :jڄ  :j?  :j_  :j  :j  :j  :j  :j  :jB  :j  :j  :j  :j  :j_  :j  :j  :j2  :j  :j  :j  :j , :j;  :jΥ  :j , :j"  :j  :j̭ , :jĮ  :j  :jU  :jӱ  :j=  :j  :j  :j  :jp  :j n :j  :jJ  :j  :j"  :jf , :jU  :j  :j^ , :jw  :j  :j , :j  :j  :jb  You encounter a goblin. It is wielding a +0 dagger. :j 8##.# #.### #....##...####....# #########....+....# ...  #......#####....####.##......#####.........##......'..##.........##......##.##g........# :jD #......<#.# #@.....#####+#.##.######.....## #.##.#..........##.#....#.###.#...###....###.# #.#...##.##.# #.###.#...#g   goblin (asleep)# ##[###.....###.##..........# .###+#....##+## .. :j e74.9 (17.4)5.5 (18.0 _ :j  :jb :j ))g  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!:j%g.:jj..====6.6 (1.1):j8:jÎ_ _The goblin is severely wounded.:jh )You shoot an arrow. The arrow hits the goblin!:jm?):j.:je5===-7.7:j ` _You kill the goblin!:j{ - _No target in view!:j :j :j :j H _No target in view!:jI:j:j:j: _:jX:ji:j:jd:j9:j:ji:j:j:j:j4:j:j}:j:j:j>:j9:j:j:j:j:jb:jt:j:jz:j :jh:jB:jpq  You encounter an orc and an adder.:j$e . . #.# # ##### .# # #....# #. # ### #....# S# ..# ..####....# ####.#..# #....+....# #..@...# :jH%--- .#####....####.##.#..# .#####.........# .# o.# .'..##.).......# #. # :j%.##.##.........# .# .<#.#####......# .# S   adder (asleep) .##.######.....# . :j%o   orc (asleep) .##.#..........# . :j&;....#.###.#...##:j-.83.1 (5.4:j.E---7 (6.0 :j./ _:j 5:j9:jQ\ .  . #.# # ##### .# #  #. #   S# ..#  ####.#..#  #..@...# :jMR #.##.#..# ....# .# o.# ).......# #. # ......# .# .<......# .# # .  . :j\ .  . .#  ##### .#   #. #   S# ..#  ####.#..#  #..@...# #.##.#..# :jB....# .# o.# ).......# #. #......# .#<......# .# # .  .:j:j>:j:jd _There are monsters nearby!:j|x .  . #.# # ##### .# #  #. #   S# ..#  ####.#..#  #..@...# #.##.#..# :j|....# .# o.# ).......# #. # ......# .# .<......# .# # .  . :j . .  . .#  ##### .#   #. #   S# ..#  ####.#..#  #..@...# #.##.#..# ....# .# o.# ).......# #. #......# .#<......# .# # .  .:j.  _There are monsters nearby!:j. )S    You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.:j p.S.:j   The adder is almost dead.===4.8 (1.1:j) :j S _The adder closely misses you.:j †You shoot an arrow. The arrow hits the adder!:j,(:j 3o:j+o   orc:j81515.9:j*:jI _You kill the adder!:j )) You shoot an arrow. The arrow hits the orc.:ju^8o.:jeM.7.0:j_p:js^ _The orc is moderately wounded.:j )You shoot an arrow. The arrow hits the orc.:jTB=):j`.:j038.1:j:jG _You kill the orc!:jg:jl:j'n:jEqH _No target in view!:j{ 4:jB :j H _No target in view!:jK4:j4:j]9,:j<d  You encounter 2 orcs.:jn#. ..  .# #  ##### .# .#  #....# ##. ..#  #....# #.# ...# ####....# ####†#..# ....+....# #...@).# :j#####....####.##.#..# #####.........##.# ...# '..##.).......###. .o# ##.##.........# .# o# <#.#####......# .# #oo 2 orcs (asleep) ##.######.....# .. ##.#.# #. :j 0.0oThe orc shouts! x2; You hear a shout! x2:jS!3o.:jb"3o.:j'+o   orc wizardoo 2 orcs:jJ1+7 (0.6:j5:j:x _You encounter an orc wizard. It is wielding a +0 dagger.:j$>d #. .. .# # :j> ##### .# .#   ##. ..#   #.# ...#  ####†#..#  #...@).# #.##.#..# #.# .oo# )##. o.#  .# .# < .# #  ..:j?3 #.:j #. .. .# # :jj ##### .# .#   ##. ..#   #.# ...#  ####†#..#  #...@).# #.##.#..# #.# .oo# )##. o.# .# .# < .# #  .. #.:ja:j:j8:jd _There are monsters nearby!:jL #. .. .# #  ##### .# .#   ##. ..#   #.# ...# :jM ####†#..#  #...@).# #.##.#..# #.# .oo# )##. o.# :jiM .# .# < .# #  .. #.:j  #. .. .# #  ##### .# .#   ##. ..#   #.# ...#  ####†#..#  #...@).# #.##.#..# :jYM#.# .oo# )##. o.# .# .# < .# #  .. #.:j+:j:j5:j@d _There are monsters nearby!:j ))))You shoot an arrow. The arrow barely misses the orc.The arrow hits the orc wizard.:j E Foo:jE :jbF .:jG N.o:jO )..   orc:jP -9.9 (1.2:j~X :j[ 8 _The orc wizard is lightly wounded.:j] )))You shoot an arrow.  The arrow hits the orc wizard but does no damage.:j} 7o.:j Io.:j =). .:j .91.0 (1.1:j :j 8 _The orc wizard is lightly wounded.:js )) You shoot an arrow. The arrow hits the orc wizard.:j o.o.o:jk})o 2 orcs:j] (2.1:j| :je _The orc wizard is moderately wounded.:j b ))You shoot an arrow.:j| gThe arrow closely misses the orc wizard.:jx1o.:j{3o.:j02o.:j;g   hobgoblin:j=(3.2:jC:jFZ _You encounter a hobgoblin.:j )You shoot an arrow. The arrow barely misses the orc wizard.The arrow hits the orc.:j2g.:j~ oThe orc is severely wounded.:j}  The orc wizard gestures at you while chanting.:j1:j1g17---------4.3:j::j;. _The magic dart hits you!:jt )You shoot an arrow.  The arrow closely misses the orc wizard.The arrow hits the orc but does no damage.:jK g.  The orc is severely wounded.o4------------5.4 _The orc wizard hits you with a +0 dagger.:jW  You shoot an arrow. The arrow hits the orc wizard.:jk)oo.o.g.:j:u:ju(6.5:jx _The orc wizard is heavily wounded.:j`  #. .. # .# # # ##### .# .# # #....# ##. ..## #....# #.# ...#.####....# ####†#..# #....+....# #..@.oo# .#####....####.##o#g.# .#####...##.# ...# .'..##.).......###. ..# .##.##.........# .# .# .<#.#####......# .# # .##.######.....# .. .##.#.# #. ....#.###.#...##:jgq Ao):j| :j} 6--7.1 (0.6:j :j W _The orc wizard barely misses you.:j') #. # .. ## .# # .# ##### .# .# .# #....# ##. ..# .### #....# #.# ...#.####....# ####†#..##....+....# #.@.o)o#.#####....####.##o#g.#.#####.........##.# ...# ..'..##.).......###. ..# ..##.##.........# .# .# ..<#.#####......# .# # #.##.######.....# .. #.##.#..........# #. #....#.###.#...##g.o.---7:j0:j2:j7 :j8 8-:j@ :j6Q :jrKn#. ## .. .## .# # ..# ##### .# .# #.# #....# ##. ..# #.### #....# #.# ...# #...####....# ####†#..# ###....+....# #..oogo ...#####....####@##.#..#.#####.........##.# ...#.'..##.).......###. ..#.##.##.........# .# .#.<#.#####......# .# # +#.##.######.....# ..  #.##.#..........# #. .#....#.###.#...## ....###.# #.#...:jM.:jVo   orc:jVj5=--8.3:j!_:j]a:j### .. ..## .# # #..# ##### .# .# ##.# #....# ##. ..#  #.### #....# #.# ...#  #...####....# ####†#..# ###....+....# #..o.go# ....#####....####.##o#..#.#####.......@.##.# ...#.'..##.).###. ..#.##.##..# .# .#.<#.#####......# .# # #+#.##.######.....# .. # #.##.#..........# #. #.#....#.###.#...## #....###.# #.#[39;4:j9m... #.##.# #.###.#...#o.o:jh.o   orc:jS&9:j:j:jZ{ .### ...## .# # ##..# ##### .# .#  ##.# #....# ##. ..# #.### #....# #.# ...# #...####....# ####†#..##....+....# #.oo.go#.#####....####.##.#..#:jo| .#####.##.# ...#.'..##.).###. ..#.##.##.# .# .#.<#.#####......# .# # ##+#.##.######.....# ..  # #.##.#..........# #.  #.#....#.###.#...##  #....###.# #.#...#  #.##.# #.###.#...#:j\ :j 9*:jrf (invisible)The orc wizard gestures wildly while chanting.:j o===9.5 _The orc wizard flickers and vanishes for a moment.:jdX.### ...## .# ##..# ##### .# .# ##.# #....# ##. ..# #.### #....# #.# ...# #...####....# ####†#..##....+....# #.oo.go#.#####....####.##.#..#.#####.##.# ...#.'..##.).###. ..#.##.##.# .# .# ......<#.#####......# .# # ###+#.##.######.....# .. # #.##.#..........# #.  #.#....#.###.#...##  #....###.#[:jY40m #.#...#  #.##.# #.###.#...#:j_:j^`4---500.1:jMg:jri:j\:j]:---:jd:jhH _No target in view!:j :j :je :j :jQ :jH  :j  :jP 2An orc wizard comes into view.:j :js :j8 .###:j ) ..:j .##:jU M .# #:j 2#..# #####:jD M .# .#:j\  ##.# #....# ##. ..#:j  #.### #....# #.# ...#:jG  #...####....# ####†#..#:j Z#....+....# #.oo.go# :j i#......#####....####o##.#..# :j #......#####....@....##.# ...# :j( =#......'..##.):j Z.###. ..# :j #......##.##:jv p.# .# .# :j' #......<#.#####......# .# # :j k####+#.##.######.....# ..:j  # #.##.#..........# #.:j{ wo   orc wizard (invisible) :j  } #.#....#.###.#...##:jq d #....###.# #.:j 5#...# :j[ ] #.##.# #.###.#...#:j :j :j! !0:j" .:j# :j'* :j2 ]=7 (0.6 _:je6 :j.### ...## .# ##..# ###### .# .# ##.# #....# ##. ..# #.### #....# #.# ...# #...####....# ####†#..#  #....+....# #..o.go#  #......#####....####o##.#..#  #......#####...@.....##.# ...#  #......'..##.).###. ..#  #......##.##.# .# .#  #......<#.#####......# .# #  ####+#.##.######.....# .. #[37:jVm #.##.#..........# #. #.#....#.###.#...## #....###.# #.#...#  #.##.# #.###.#...#:j:jC :j !1.3:j:j6:jl )))))You shoot an arrow.:jq o....  The arrow completely misses the orc wizard.:j7x *******The orc wizard points at you and mumbles some strange words.:jf@....).:jm6====2.4 (1.1:jY%:j(S _The puff of flame misses you.:jO )You shoot an arrow. The arrow hits the orc wizard!:jE)))):j3:jo....o   orc:j` 7=723.5 _You kill the orc wizard!:j _Your Ranged Weapons skill increases to level 6!:j4 >...#  #.# .. .......##  .# # ######..# ###### .# .##.# #....# ##. ..# #.### #....# #.# ...# #...####....# ####†#..# #######....+....# #..o.go #......#####..@.####o##.#..#  #......#####..##.# ...# #......'..##.).###. ..# #......##.##...# .#.# #......<#.###:ju V.# .# #####+#.##.######.....# .. # #.##.#..........# #. #.#....#.###.#.## #....###.# #.#...#:jI 3o:j )o   orc:j t7=---4.1 (0.6 _:jq :j& :j )You shoot an arrow. The arrow hits the orc!)))):jUh....3===5.2 (1.1:jp] _You kill the orc!:j4:j :j#^ _No target in view!:j4:j' :j!H _No target in view!:jG:j:j::jl :j:_No target in view!:j 3:j :j f  An orc comes into view.:j oo   orc:j (0.0:j9# :j$ <---6.2 (1 _:jg9 :j )))) You shoot an arrow. The arrow hits the orc.:j+TFo):jO|...===7.3 (1.1 _The orc is heavily wounded.:j=v )You shoot an arrow. The arrow hits the orc!:jyzJ))):j)g:j...g   hobgoblin:jK q8==58.4:j:j?G _You kill the orc!:jwLB)))))):j<g):j1......:jq(9.5:j:j0p _You shoot an arrow. The arrow barely misses the hobgoblin.:j"h )))You shoot an arrow.:j]eg)..:j)10.6:jH:jF _The arrow hits the hobgoblin but does no damage.:j) $You shoot an arrow. The arrow hits the hobgoblin!:j&/ H)):j) &..:j 061.7:j :j M _You kill the hobgoblin!:j4:j:j[H _No target in view!:j_w3:j_x:j }:jh9= _:jr:j:j:j:j}:j/:j,:jϑ:j :jN20=:jF:jݚ,:j:j1:j:j:j,:j":ju:jj1==:j:j,:j޴:jj,:j:j:j|:jO:jt~2==:jw:j%:jm:j:jB:j:jY:j:j:j@9=:j&:j:j D3=:j:j*,:j*:jC,:jZ:j,:j:jD :j h4==:jv :jI :j ,:j ,:je :j ,:j :j :jn h5==:j_ :j# :j# :j% :j( ,:j* :j!. :j. :j"0 :j34 :j4 h6==:j6 :je: ,:j; :j? ,:j@ :jlD ,:j3E :jH :jdI h7==:jK :jBN :jHQ ,:j>S :jU :jQY ,:jX[ :jy] :j9` :j` :jib :jm M  You now have 54 gold pieces (gained 17).:jn 9=:j]p :j v e _You see here a hobgoblin corpse.:jcz 3:je| :j $  Things that are here::j  a +0 flail; a +0 leather armour; an orc corpse:j> :j  _:j :j $  Things that are here::jc _  a +0 dagger; an orc corpse:j; :j  _:j :j~ $  Things that are here::j ;  a +0 dagger; a +0 robe:jF :jݚ  _:j8 :j :j ,:j> :j} :j :jv :j& :jܫ :j ,:jZ :j $  Things that are here::j d  a +0 short sword; an orc corpse:j b .[  #..# #  ...# .  .#.#.# ###### .#.#.# #....# ##. ...# ....# #.##...# :j= ###....# ####†#@.# ---52.7 (41.0) ..+....# #....).## ###....####)##.#..# ###.....†)).##.##.# .##.).......###. ...# .##.........# .#.#.# .#####......# .#.#.# .######.....# ...# . .#..........# #. #:j- `---3.3 (41.6:js :j # _Found a robe.:jd :j] :j :j :j :j B:je ,:jm :jw :jF ,:j :j :j :j :j :j :jn k  You encounter a ribbon worm.:j #..##.##.[..# #..#..# ...#.. .#.#.# #### .#.#.# ...# ##.#...# ...# #.##...## ...# ####†#..#.@# .# #....).###.....ß.ß :j ...####)##.#..#..#.#.... ....†)).##.##...#### #. ).......##.......# .#.#.# w   ribbon worm (wandering) ##......# .#w#. ###.....# ...#. :jx 15.7 (2.4):j :ji 46.3 (3.0 _:j& :j1) :j   ##.[..# #..#..# ...#.. .#.#.# .#.#.# ##.#...# #.##...## ####†#..#.@# #....).###.....ß.ß )..#.#.... †))..#### #. ) ...# .#.#.# .#w#.# ...#.. #. #:j2  ##.[..# #..#..# ...#.. .#.#.# .#.#.# ##.#...# #.##...## ####†#..#.@# #....).###.....ß.ß )..#.#.... †))..#### #. ):jg ... .#.#.# .#w#. ...#. #. :j!:j:jʜ:jb _A ribbon worm is nearby!:jl )))))))You shoot an arrow.:jyM rThe arrow barely misses the ribbon worm.:jN6r.:j---3.5 (0.6 _:j:j:jIz  ##.[..# #l.   .. #   ...# #   . . .#   ###..#.#   ..#..#  #..#.##  ####†#@....## :jC( #....).###.....ß.ß.... )#..#.#.....##. †))...####..#.##  ..#..#   ##..#.   .#. .#   ...###  #. #. # ..:je  ##.[..# #l.   .. #   ...# #  :jAc . . .#   ###..#.#   ..#..#  #..#.##  ####†#@....##  #....).###.....ß.ß.... )#..#.#.....##. †))...####..#.## ..#..#  ##..#.   .#. .  ...### #. #. # :j:j:---:j:je _A frilled lizard is nearby!:jI   ##.[..# #l.   .. #   ...# #  :j/K  . . .#   ###..#.#   ..#..#  #..#.##  ####†#@....##  #....).###.....ß.ß.... )#..#.#.....##. †))...####..#.##  ..#..#   ##..#.   .#. .#   ...###  #. #. # ..:j; e  ##.[..# #l.   .. #   ...# #  :jK  . . .#   ###..#.#   ..#..#  #..#.##  ####†#@....##  #....).###.....ß.ß.... )#..#.#.....##. †))...####..#.## ..#..#:j   ##..#.   .#. .  ...###:j { #. #. # :j :j :j :j e _A frilled lizard is nearby!:j k .  You shoot an arrow. The arrow hits the frilled lizard.:j `)))))):j3 { gYou kill the frilled lizard!:j< ......g   hobgoblin (wandering):jA ?1===4.6 (1.1:jH :jV Z _You encounter a hobgoblin.:j ))))))g  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!:jv-K.g:j6>.....:j7,50:j=@:jbCd _The hobgoblin is moderately wounded.:j! ))))) You shoot an arrow. The arrow hits the hobgoblin.:jFK.g:jGF.g:jf....6.7 (1.1 _The hobgoblin is severely wounded.:j †You shoot an arrow. The arrow hits the hobgoblin.:jGM))):j\0...:j`027.8:j^h:jkM _You kill the hobgoblin!:jy:j:j:jH _No target in view!:j:j:j:jH _No target in view!:jK 4:jw :jF H _No target in view!:j3:j:j:j:j$ _:jqn:j:j:j:jo:jF:j:j#:j:jS:j:j% :j :j :j :jT:jB:j;:j:j :j:jo:j:j:j:j#:j:jx!:j\#,:j$:j%:j',:jm(:j.:j/:jo0:j2B:j4:j5,:j6:jV8:j>9:j9:jM::j::jk<:j<:j8=:j?:jA, :ji :j :jx, :jF :j :j :j :j :j}  :j :jm :j :j, :j :j :jE!n :jM#, :j^$ :j;~ :j>, :j> :j]@ :jA, :j C :jzD :j:F :jF :j"G :j  You encounter a dart slug.#.#.# #.†#.#.##.# #.#.# ###..#.###.#  #...# #..#..#.##.#  #...####..#.####.#  ..#..#.#.....###.#  .###.....ß.ß.....#  ..#..#.#.....##..#  #...####..#.####.#  #...# #..#..# #@#  --- #.#.# ###..#. :jͅ? #.#  #.#.# #..#.#.##.#  ..#.. #....####.#  . #. # ##.. #.#   #.#   w   dart slug (asleep) #.#   #w#    601.8 (24.0)---2.4 (24.6 _ :j? #.†#.#.##.#  ###..#.###.#  #..#..#.##.# ..#.####.# .....###.# ....# ..# #.#   #@#   #.#  #.#  #.# . #. # ##.. #.#  #.#  #.#  #w#  :j #.†#.#.##.#  ###..#.###.#  #..#..#.##.# ..#.####.# .....###.# ....# ..# #.#   #@#   #.#  #.#  #.#  #. # ##.. #.#  #.#  #.#  #w#  _A dart slug is nearby! :j #.†#.#.##.#  ###..#.###.#  #..#..#.##.# ..#.####.# .....###.# ....# ..# #.#   #@#   #.#  #.#  #.# . #. # ##.. #.#  #.#  #.#  #w#  :j #.†#.#.##.#  ###..#.###.#  #..#..#.##.# ..#.####.# .....###.# ....# ..# #.#   #@#   #.#  #.#  #.#  #. # ##.. #.#  #.#  #.#  #w#  :jW :j :j9 :jh` _A dart slug is nearby! :j6 )))))w  )You shoot an arrow. The arrow hits the dart slug. :jq......w :j;===3.5 (1.1) :j :j=b _The dart slug is severely wounded. :jq ))))))You shoot an arrow.  The arrow hits the dart slug but does no damage. :j^ 8w. :j >..... :j (4.6 :j  :j b _The dart slug is severely wounded. :j ))))) You shoot an arrow. The arrow hits the dart slug. :j5 8w. :j; 7.... :jA= (5.7 :jEC  :j%F ] _The dart slug is almost dead. :j ))))You shoot an arrow.  The arrow hits the dart slug but does no damage.!:jcF8w.!:jMX...6.8!:jT!:jV] _The dart slug is almost dead.!:j †You shoot an arrow. The arrow hits the dart slug!!:jWh)))!:j0...!:j047.9!:jc _You kill the dart slug!!:jo!:jp!:jw!:jH _No target in view!!:ji 3!:j !:j !:j !:jz | _!:j !:je !:j] ,!:j !:j !:jR f  You encounter a jackal.!:j (..#..#.#.....# !:jL -.###.....ß.ß.... !:j I..#..#.#.....##...#. #...# #..#..# #. #.#.# ###..#. #. #.#.# #..#.#.## ..#.. #... . #. # ##.. --- #.h   jackal (asleep)h !:jS !:j w9.7 (1.8---10.3 (2.4 _!:jU !:jY  !:js p_You see here a dart slug corpse.!:j#  ..# ..# #.#   #.#   #.#  #.#  #.# . #. # ##.. #@#  #.#  #.#  #.#  #.#  #.#  #.#  #h# !:jQ ..# ..# #.#   #.#   #.#  #.#  #.#  #. # ##.. #@#  #.#  #.#  #.#  #.#  #.#  #.#  #h# !:jy4!:j!:j] _A jackal is nearby!":j ..# ..# #.#   #.#   #.#  #.#  #.# . #. # ##.. #@#  #.#  #.#  #.#  #.#  #.#  #.#  #h# ":j Q ..# ..# #.#   #.#   #.#  #.#  #.#  #. # ##.. #@#  #.#  #.#  #.#  #.#  #.#  #.#  #h# ":ji":j":j":j"] _A jackal is nearby!":jL )))))h  )You shoot an arrow. The arrow hits the jackal.  The jackal barks!":jQ h.  The jackal is heavily wounded.":jd hYou hear a bark!":j.....h 2 jackals (1 wandering)":j7===1.4 (1.1":jj":jW _You encounter a jackal.":jO †You shoot an arrow. The arrow barely misses the jackal.The arrow hits the jackal!":jغ)))))   jackal)":j8chh. hYou kill the jackal!h....h 2 jackals":jD52.5 _You encounter a jackal.":j )))You shoot an arrow. The arrow hits the jackal.":j8 :h†h...30 _The jackal is severely wounded.#:jJ )))))You shoot an arrow. The arrow closely misses the jackal.The arrow hits the jackal.#:j]h.h.h.#:j 6h.#:j7&#:j'-4.6 (1.1#:jx,#:j /a _The jackal is moderately wounded.#:jE †You shoot an arrow. The arrow hits the jackal.#:jJr   jackal#:j6h.#:j#:j065.7#:j#:jJ _You kill the jackal!#:jb †You shoot an arrow. The arrow hits the jackal.#:ja))#:jI=†.#:j-076.8#:j#:jg _You kill the jackal! _No target in view!#:j4#:j#:j?  You shoot an arrow. The arrow hits the jackal. _You kill the jackal!  You shoot an arrow. The arrow hits the jackal. _You kill the jackal! _No target in view!#:j#:j#:j  _You kill the jackal!  You shoot an arrow. The arrow hits the jackal. _You kill the jackal! _No target in view!#:j#:j^ _No target in view!#:j>)#:j*#:j1#:jy4H _No target in view!#:j4#:j#:jC _No target in view!#:j#:j*#:j#:j#:jA#:jB#:jG#:jKJ#:jq4#:j`#:j#:j#:j#:j #:j #:j>b#:jwc#:j|i#:jk#:j>#:jO#:jH#:j4#:j #:j!#:j&#:j)#:jJ#:jw#:j Q#:jK #:j` #:j #:j #:j #:j3 #:j #:ju #:j@ #:j #:j #:j. #:j#V #:jW #:j(\ #:jY_ #:j Q#:j #:j_ #:jV #:j5 #:j3#:j#:j|t  You encounter a jackal.#:j9M###.....ß.ß.... ..#..#.#.....## #...####..#.#### #..#..# #.# ###..#. #. #..#.#.##. ..#.. #....####. #. # ##.. #†.†.h   jackal (wandering)† #:jgeh. #:jQ0.0h.#:j#:jy>---7.4 (0.6 _#:j"#:js _You see here a jackal corpse.$:jj$:j: ..# #.#   #.#   #.#  #.#  #.# . #. # ##.. #†#  #@#  #.#  #†#  #.#  #.#  #.#  #h#  ..# $:j0 ..# #.#   #.#   #.#  #.#  #.#  #. # ##.. #†#  #@#  #.#  #†#  #.#  #.#  #.#  #h#  ..# ---$:j $:jaO_A jackal is nearby!$:j$ _)))))))$:j7 Ah†$:j^ ^.†...$:jX 7===8.5 (1.1$:jx $:jl n _You shoot an arrow. The arrow closely misses the jackal.%:jͨ ))))h  You shoot an arrow. The arrow hits the jackal.%:j:h.h..†9.6%:j >Z _The jackal is almost dead.%:jc †You shoot an arrow. The arrow hits the jackal.%:j!ha))%:jNK.†%:j51820.7%:j%:j %:jD_You kill the jackal!%:j _No target in view! _No target in view! _No target in view!%:j _No target in view!%:j4%:j %:jDH _No target in view!%:j7%:j>8%:j >%:jYMC _No target in view!%:jQ%:j%:j%:j|%:jd%:j%:j3%:jG%:j%:ju$ _%:jn%:ja _ You see here a jackal corpse.%:js%:jH _%:j%:j4 n  You see here a jackal corpse. _ _You see here a jackal corpse.   _%:j% %:jr" %:j# %:j[$ %:j% %:j' %:j( %:jJ) %:j9* %:j5, ,%:j, %:j- %:j/ %:j/ %:j0 %:j31 %:j7 %:jK .###†# #.# ..##†# ##†#  .##.#  ..#.#  .###†#  ####.########..# .......@......## ---9.1 (8.4>...########### .  %:jS ]---7 (9.0%:j!\  _You see here a jackal corpse. _Found a stone staircase leading down.%:j6 %:j7 3%:j8 %:jp: %:j+; %:j @ ,%:j@ f  You encounter a quokka.%:jH #...## #†# #...#.# #.# #...##. #†# ###.##. #†# # .#%:jPJ W#. #.# # ..#. #.# .##. ##†#######.########..#......##r.>...####...#..#.#r   quokka (asleep)%:j _ .30.3 (0.6%:jD` 29 (1.2 _%:jtg %:jpi %:jl >#†#  .# #.#  #. #†#  #. #†# # .# #. #.# # .. #. #.#  .# #. ##†#  ######.########..#  .......@........##  r.>...###########  ##... #.. #. #&:j?#†#  .# #.#  #. #†#  #. #†#  .# #. #.#  .. #. #.#  .# #. ##†#  ######.########..#  .......@........##  r.>...###########  ##... #.. #. # &:j D&:j{E] _A quokka is nearby!&:j– ))))))r  You shoot an arrow. The arrow hits the quokka.&:jTr.&:j #`....>.&:j$7===2.0 (1.1&:j5*&:j0^ _The quokka is heavily wounded.&:jv †You shoot an arrow. The arrow hits the quokka.&:j ?)))))&:j .....&:j093.1&:j>&:j.J _You kill the quokka!&:j&:j&:j&:jPH _No target in view!&:jb" &:j# &:jg) &:j, H _No target in view!':jI':j ':j ':j- _':j=W  You see here a quokka corpse. _':jG':jJB':jK,':j`Q':j6S,':jS':j#[,':j],':j _':j=`':j`,':jb':jc,':jdd':je':jf':jg,':jXi':jo ####+#.##.######.....# ...#..  # #.##.#..........# #. #. #  #.#....#.###.#...## #  #....###.# #.#...# .#  #.##.# #.###.#...# #. ':jo7 # ##[###.....###.# #. #..........# #.## #.##+#....##+####..# #.#.......#..@.....## #.---#.......#......#..#########.#.......#......#......†.....':j-pF#.......########.......>...###.#.############....##.#.##....# #.#..#....# #. ###....#':jpz ###### ':jx##.#.####.......'45.1 (12.0)':j':jɉM======6.1 (13':jE':j;= _As you open the door, it creaks loudly!':jI':js':jc':j&':j':j@  There is an open door here.':j':jE _':jp':jF':j@':jȨ':j':j':j':jK':j':j':j':j9':jִ':jc':j,':j':jȼ':j':j':j':j':j B':j':j,':j ,':jX':j':j':j6n':j`':jG,':j':jY':j,':j':j':je,':j':j':jA,':j':j':jW':j':j@':j+':j,':j8':j':j':j;':j':j':j':j^':j':j:':j':j':j':j':j':j\,':j':j':j':j':j':j,':j':jd':j ':ja ':j ':j ':j ':j( ':j ':j':j  #...... #.......##### ##.#.####  ':j|#.#.#######  #.#........  #######.#########  #.......#  #.#######  #@#  ------61.7 (15.6 ...$.....  #######.#...###  #.#.#<... #.. . .#. ### ## # ':j':jM------2.3 (16.2':jJ"':j%9 _Found a stone staircase leading up.':j ':j ':jd ':j H _No target in view!':j$':j%':j*':j9H _No target in view!(:j* _(:jQ6J(:jY7(:jH9,(:jg<(:jM=M _You now have 64 gold pieces (gained 10).(:j3?(:j@3(:j6A(:jB,(:j-C(:jD(:jE(:jTF(:jF(:jH(:j!J(:jJ(:jJ(:jAL(:j%M(:jM(:jM(:jO(:jGP(:jQ,(:jlR(:jXS(:jS(:jGT(:jV(:jW,(:j|X(:jY(:jSZ(:jZ(:j[(:j\(:j^B(:j]a,(:j9b,(:jc(:jd(:jce,(:jg,(:jh(:jth(:j!j(:jj,(:jk(:jl(:jWm(:jm(:j(n(:jo(:j^p(:j/q,(:jr(:jGs(:js(:j!t(:ju(:jw(:jw(:jw(:jzB(:j{(:jQ}(:j~(:jh~(:j~(:j(:jX(:jD,(:j(:jً(:j_(:j͌(:j"(:j6(:j(:j(:jt(:j(:j(:j(:ja(:jܔ(:jԟ4(:j7(:jsB(:j7(:j(:j,(:ja(:js(:j6 _You now have 70 gold pieces (gained 6).(:j(:j^B(:j:(:jB(:j(:jB(:j\n(:j,(:j'(:j((:j,(:j(:j ,(:j2 (:j (:j ,(:j (:jR(:j(:j?,(:j(:jh(:j(:j>(:j (:jZ5  You see here a +0 pair of boots. _(:jD(:j}G(:js<  You see here a +0 pair of boots. _(:jzz(:jL},(:j(:jW(:j,(:j$(:j(:jB(:jˍ(:j,(:jÖB(:j(:jי(:j(:j%(:j)(:j (:j(:j(:jB(:j"(:jǶ(:jƸ,(:jʺ(:j(:j}(:j(:jE(:j(:j}(:j(:jC(:j(:j(:j(:j  Things that are here:  a +0 dagger; a +0 robe _(:jB(:j)u  You see here an adder skeleton. _(:j6(:j7(:j8(:js=(:j@(:j A(:jD,(:jF,(:jG(:jiI(:jNB(:jP(:jFR(:jR(:jXX(:jqY(:jN[(:j^,(:j_(:jb(:j]e,(:je(:jh(:j j,(:j  You encounter a hobgoblin.#.##.#.#.....#. #.##.#.##### ....... #.##.#.##..# ....... #.##.#.....# ...!...  ###....)....#######.......  #...##.................... ##.#.....<...########.####### †#.############g## # #.## ...#######.# #### #..#!## #.#..# ##.##.# ####...##...#.# #.#....###..##.###....####.[..#.#.#...#g   hobgoblin (asleep)##..#..####...## .##...#...##....####.##.#.#.#.##.†#.#.##.#[(:jٯ40m730.3 (68.09 (68.6 _Found a fuming grey potion.(:jrJ           ...!...  )   <...### †#g## # #.##  ###@#   #..#!##   ##.##.#   #...#.#   ##..##.#  ##.[..#.#  ##..#..###  #.. #.†(:je           ...!...  )   <...### †#g## # #.##  ###@#   #..#!##   ##.##.#   #...#.#  ##..##.# ##.[..#.#  ##..#..###  #.. #.†(:j _A hobgoblin is nearby!(:j            ...!...  )   <...### †#g## # #.##  ###@#   #..#!##   ##.##.#   #...#.#   ##..##.#  ##.[..#.#  ##..#..### (:j ? #.. #.†(:j            ...!...  )   <...### †#g## # #.##  ###@#   #..#!##  (:j  ##.##.#   #...#.#  ##..##.# ##.[..#.#  ##..#..###  #.. #.†(:j  _A hobgoblin is nearby!(:j1 g  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!):jp gThe hobgoblin is almost dead.====2.0 (1.1)):j.z):jHV _The hobgoblin barely misses you.):jk. .You shoot an arrow. The arrow hits the hobgoblin!):j47R):j):jcf90===-3.1):j):jM _You kill the hobgoblin!):jLN-):j^ _No target in view!):j;):jQ):jx):j,H _No target in view!):j~  _#.##.#.##### ....... #.##.#.##..# . #.##.#.....# ...!... ###....)....#######....... #...##.............. #.#.....<...########.####### #.############.## # #. ..# ###. ####.# ### #..#@## #.#..# --- ##.##.# ####...# #...#.# #.#....# ##..##.###....####.[..#.#.#...###..#..####...## .##...#...##....####.##.#.#.#.##.†#.#.##.# #######.#.#.#####..#.###.#[9;6):jr 6H7 (0.6---4.7 (1 _j - a fuming grey potion):jM):j#):j):j-):j,):j):jn):jq):j,):j=.# .# .# .#### .#<# #######.# .#.# #.....#.#### .#.##### #..........# #.##..# #.......# .#.....# +...@...+ .)....#######.......##. ........................ ..<...########.########. ########.## #.# #.#####.## #.# ####.##..#.###.# [):jD?40m#.#..###.##.##.####...# #...#.#.#.#....#*:j&41.9 (7.22.9 (8 _k - a silvery potion*:jI*:j*:jn*:j *:j$*:jX7,*:jP9*:j :*:jZ;*:j;*:j<<*:jT         ####   ..#   #######.#   #.....#.####  ### #........@.#  5.3 (2.4.# #.......##.#  # +.......+ ...  .#######.......##.#.#  ...................)#  .########.########. #    ###.## #.# #.###.   ###.## #.# *:jV####.# .   #..#.###.# #.#..#   9 (3.0 _Found a dagger.*:jN*:jO3*:jR*:jX,*:j0Zn*:j\*:j^,*:j0e,*:jgB*:js*:j!um #### ..# #######.# #.....#.## #.......... #.......##.### +.......+....#  ##.......##.#@#  8.3 (2.4..............)#  ######.########..#   #.# #.###.#  #.## #.# ####.##.#  .###.# #.#..##.#  .##.##.####...##.#  ...#.#.#.#....##>#  #..#...##  *:jz*:j]{+9 (3.0*:j5Q _Found a stone staircase leading down.+:j+:jX+:jr^ _No target in view!+:j<+:jA=+:j=+:j1A+:jzC+:jH: _+:j|K>  You see here a +0 dagger.+:jM+:jN _+:jzO+:j Q+:jS,+:jGT+:j6X+:jY+:j[Z+:j7[+:j]+:jw_+:j_+:j`+:jGb+:jd,+:jXe+:jf+:jh+:ji+:ji+:jk+:jl+:jDm+:jn+:jo+:jq,+:jW}+:j~+:j ,+:jr+:jÄ+:jk+:j+:j+:jI+:j+:j8+:j,+:j+:j͒+:jG+:j+:j+:jR,+:j|+:jC+:jp+:jd,+:j,+:j,+:j4+:j֣+:jW+:j&,+:jw+:j,+:j̩+:jm+:j>,+:j+:jʭ+:j2+:j+:j+:j2+:j+:j+:jc+:j+:j+:j8+:j+:j+:jӸ,+:jA+:j:+:j,+:j4+:j+:j+:j+:ji+:ju+:j+:j?+:j+:j+:j+:j+:j^+:jU+:j+:j+:jE+:j+:j-,+:j+:j+:jy+:j+:j+:j+:jm+:j+:jD+:j+:j+:jw+:j.+:j+:j|+:j+:j+:j+:j+:j+:j+:jC+:jI+:j+:j,+:j+:j+:ji+:j+:jI+:j+:jX+:j+:j:+:j+:j,+:j1+:j 7 _You open the door.+:jbI+:jr@  There is an open door here.+:j+:j# _+:j+:j0+:j+:j +:j+:jc +:jn"+:j#+:j$+:j'+:jQ)+:j)+:j*+:jB-+:j.+:jV/+:j0+:jU2+:j~3+:j3+:jW4+:j.7+:j8+:jG9+:j:+:j=+:j?+:j?+:j@+:jB+:jDD+:jD+:j0Y4+:j$[+:j[+:j2]+:j@_+:ja+:j[b+:jc+:j@f+:jh+:j=i+:jj+:j_m+:jo+:jp+:jr+:ju+:jx+:j~x+:jz+:j|+:j+:j+:j+:j$  Things that are here:+:jlf  a +0 short sword; an orc skeleton+:jw+:j% _+:j+:jX+:ju+:j+:j1+:jb+:j+:j+:j5+:j+:j+:j+:j[+:j;+:j+:j,+:j,+:j+:jζ,+:j+:jH+:j+:jR+:j+:j+:jf,+:j+:jW+:j,+:jK+:jT+:j+:jc+:j+:j+:j+:j"+:j+:j++:j&+:j+:j +:jy+:jn  You encounter a frilled lizard.+:j#####......# #.#.#.#.##..#.#.##.# ######.....# #...#...##....####.# #..........# ##..#..####.. #†# #.###.#...## ##....#.# #†# #.# #.#...# ##..##.## #.# #.###.#...# #...#.#.# #†# #.....###.# ##.##.##.# #†# +:j......# #.## #..#.###.# #.# ..##'####..# ###@# #.# #.##..## #l## #.# ##†# ..#......#..#########.########..# ..#......#......†..............## ..########.......>...########### ### ########....# l   frilled lizard (asleep) ######### #....#.....# #....#######.# #....#+:j 92.5 (43.6)llThe frilled lizard hisses angrily.+:j8===3.1 (44.2+:j+:jK[ _The frilled lizard barely misses you.+:jvBW #. #.. ##..#..####.. #† ##....#.# #†  ##..##.##  #...#.#.# #† ##.##.##.# #† #.## #..#.###.#  ###@# #.#  #l## #.# ##†##†>+:jC         +:j  #. #.. ##..#..####.. #† ##....#.# #†  ##..##.##  #...#.#.# #† ##.##.##.# #† #.## #..#.###.#  ###@# #.#  #l## #.# ##†##†+:jW >     +:j +:j +:j +:j e _A frilled lizard is nearby!+:jv( ? #. #.. ##..#..####.. #† ##....#.# #†  ##..##.##  #...#.#.# #† ##.##.##.# #† #.## #..#.###.#  ###@# #.#  #l## #.# ##†+:j) ##†>         +:j c #. #.. ##..#..####.. #† ##....#.# #†  ##..##.##  #...#.#.# #† ##.##.##.# #† #.## #..#.###.#  ###@# #.#  #l## #.# ##†+:j ##†>     +:jD 4+:jk +:j e _A frilled lizard is nearby!,:j sm .  You shoot an arrow. The arrow hits the frilled lizard.,:j:y),:j,:j_914.2 (1.1),:jH,:jR _You kill the frilled lizard!,:j'h,:j-i,:jo,:jrH _No target in view!,:j4,:j,:j2H _No target in view!,:j ,:j( ,:j ,:j ,:j7 I,:jd ,:j ,:j : _,:jv ,:j ,:j ,:j ,:j ,:js ,:j ,:jb ,:j ,:j ,:jV ,:j ,:jg ,:jq ,:j ,:jB ,:j ,:j ,:jh,,:j,:jN,:j ,,:j ,:j ,:jn,:j,:j,:j,:j,:jz,:j",:j,:jrB,:j B,:j ,:jm",:j%,,:j *n,:jD+,:j-,,:jS.,:j/,:j0,,:j1,:j;<,:j=,,:j'?,:jVCX,:jRE,:jE,:jzF,:jG,:jI,:jSO ##.#...# #..#..#.##.#  #.##...####..#.####.# ##÷#..#..#.#.....###.# ....).###.....ß.ß.....# )##.#..#..#.#.....##.. .##.##...####..#.####,:jUu .###.#...# #..#..#.# # #.#.#.#####..#.# # #.#.#.#.##..#@#.# ---807.4 (13.2)# #...#...##....### # ##..#..####...# #†# ## ##....#.#.#... #†# # ##..##.###.... #.# #...#.#.#.#.... #†# # ##.##.##.####... #†# ,:jUN## #..#.###.# .#.)##.# .# ###.## #.# #.#,:j_,:jaJ---8.0 (13.8,:jg,:jj* _Found a short sword.-:jZ   You encounter a rat.-:j .##...####..#.## ###÷#..#..#.#..... ....).###.....ß.ß.... )##.#..#..#.#.....## .##.##...####..#.#####.#...# #..#..#.# #.#.#.#####..#.##.#.##..#.#...#...##...@###..#..####...# #† -:jw## ##....#.#.#... #†.##.###....#..##.##r   rat (asleep)..# #r# .## #.## #.###†#-:jd*^0.0)6 (0.6 _-:j3-:jP5-:jT0  ÷#. ). ).. .#.####.#  #..#..#.##.#  ##..#.###.#  #..#.#.##.#  #...@####.#  ##...# #†#  #.#... #†# # ##....# #.# # .#.... #†# # ####...##†#   .#.)##.# -:j?Uv  #.# # #r##.#  #.## #.# ##†# -:j2m  ÷#. ). ).. .#.####.#  #..#..#.##.#  ##..#.###.#  #..#.#.##.#  #...@####.#  -:j##...# #†#  #.#... #†#  ##....#  .#.... #† ####...##†#   .#.)#  #.# # #r#-:j #.## #.# ##†-:j* -:j -:j-:jBZ _A rat is nearby!-:jgH †You shoot an arrow. The arrow hits the rat.-:jO ))))))-:j r rYou kill the rat!-:j8 ,†-:j4 .....)You encounter a rat.-:j 7===9.7 (1.1-:j -:j& 0 _The rat leaves your sight.-:j b -:jh -:jo -:jz H _No target in view!-:jV4-:j-:j2H _No target in view!.:j4.:j.:j2H _No target in view!.:j _.:j ,.:j^ .:j .:j .:jp .:j.:j#.:j'.:jA+.:j$.B.:j$0.:j82,.:j.3.:j5.:j8e  A rat comes into view..:j\?#.##...####..#.####.#  .#...# #..#..#.##.#   #.#.#.#####..#.###.#  .:j? #.#.#.#.##..#.#.##.#   #...#...##....####.#   ##..#..####...## #†# .:j@  ##....#.#.#...# #†#   ##..##.###....###.#   #...#.#.#.#...@##†#  ---  ##.##.###†#  .:jZ@ #..#.###.# #.#.)##.#   ###.## #.# ####†##.#  .:j@#.## #.# r###†#  #########.########..# .:j@  r   rat (wandering) ....†..............## .:j@ .....>...###########  .:j@^#####....#   .:jJ.12.7 (3.0.:jKP---3.3 (3.6 _.:jS.:jU.:j{B t  #..#.  ##..  #..#.  #....  #...## #†#  #.#...# #†#  #....###.#  #...@##†#  ##...##†#  .:jB #.#.)##.#   #.# ####†##.# # #.## #.# r###†# ###..# † > .:j 4  #..#.  ##..  #..#.  #....  #...## #†# .:j  #.#...# #†#  #....###.#  #...@##†#  ##...##†#   #.#.)##.#  .:j  #.# ####†##.#  #.## #.# r###†# ###..# † > .:j .:jj .:jo .:j2 Z _A rat is nearby!.:j   #..#.  ##..  #..#.  #....  #...## #†#  #.#...# #†# .:j #....###.#  #...@##†#  ##...##†#   #.#.)##.#  .:j t #.# ####†##.# # #.## #.# r###†# ###..# .:j 8† > .:j ".:j`z v  #..#.  ##..  #..#.  #....  #...## #†#  #.#...# #†#  #....###.#  .:jz #...@##†#  ##...##†#   #.#.)##.#   #.# ####†##.# .:jz  #.## #.# r###†# ###..# †.:j3{  > .:j< .:j .:j\ .:j Z _A rat is nearby!/:j †You shoot an arrow. The arrow hits the rat!/:jg)))/:j\.)†/:j?2===4.4 (1.1/:j/:jG _You kill the rat!/:j4/:j^ _No target in view!/:j64/:j/:jH _No target in view!/:jD 3/:j /:j /:jg /:j P _/:j /:j, /:jC /:j C  You see here a +0 short sword./:j /:j  _/:j /:j u  You see here a rat corpse./:ju  _/:j /:j. /:jL /:jj /:j /:j& /:j ,/:j /:j% X/:j /:jX" /:j" /:j$ /:j;) /:j+ /:j, /:j- /:j0 /:j3 /:jN3 /:jX4 /:j7 /:j9 /:j: /:j; /:j> /:j? /:jV@ /:j@ /:jD /:jE /:j F /:jF /:j8L /:jN /:jO /:j$P /:jS /:jU /:jU /:jV /:jY /:j\ /:j\ /:jP] /:ja /:jc /:jIc /:jd /:jsg /:ji /:ji /:jk /:jMn /:jp /:jp /:jr /:ju /:jw /:j x /:jy /:j| /:j~ /:j~ /:j n/:jL /:jt /:j /:jE /:j /:j_ /:j /:j /:j /:j /:j/ /:j /:jU /:jp /:j /:jġ /:jݤ /:j /:j /:jq /:jj /:jG /:jz /:jA /:j /:j ,/:jҰ /:j" /:j /:jb /:j /:jٷ /:j /:j5 /:j /:j /:jQ /:j /:j /:j /:j /:j /:j /:jq /:j{ ,/:j /:j\ X/:j /:j &/:j ,/:j /:j ,/:j /:j /:j@ ,/:j /:j /:j+ ,/:j/:j/:j/:j=/:j/:j $  Things that are here:/:j [  a +0 scythe; a +0 robe/:j/:j _/:j /:ju/:jl/:j/:j,/:j,/:j /:jE/:j,/:j/:j/:j /:j /:j "/:j#/:j(%,/:j#&/:j'/:jV)/:j)/:j3*/:j+/:ji,/:j,/:j`-/:jY5/:j46/:j6/:j=/:jA/:jWB/:jB/:jtC/:jF/:jI,/:j J/:jhM/:j~PB/:jS/:jXU/:jU/:jV/:jY/:j&[/:j][/:j]/:j`/:jdb/:jb/:jh,/:jlB/:jm/:jo/:j'p/:jp/:js/:jt/:j,u/:j&v/:jox/:j z,/:j/:j/:j/:j!/:j‡/:jF/:jy/:j/:jE/:j a  You see here a bat skeleton./:j|/:jԘ _/:j_/:j#/:j"/:jZ/:j͜/:jo/:jF/:jz/:j/:j&/:j /:j/:jإ/:j/:j,/:j]/:jH/:jf/:j/:j/:jM/:j`/:jB/:jX/:j/:js,/:j:/:j/:j,/:j/:j/:j/:j/:j/:j/:j/:j/:j/:j/:j/:jl/:j/:j/:j/:j/:j/:j|/:j /:j~/:j',/:j%  /:jIYou encounter a frilled lizard./:j #   ...##########  #.....).....##### ## /:jj#.###...##.#...####. #@...###...#......--- #...##..############ #....#####.#  ...... #.### /:jP..... #...###### ?.... ##...)...# l   frilled lizard (asleep) /:j?.... #...>...# .l.. #.......### #.........##/:j066.6 (52.2)/:j^J---7.2 (52.8/:j/:jd _Found a scroll labelled HEANUPUTOSS.0:j # #####  ).....#####  #.###...##.#... #@...###...#...... #...##..# 0:jv#....#####.#  ...... #.###  .....   ?.... ##...)...#  .... #...>...#  .l..  0:j+  0:j2 # #####  0:js).....#####  #.###...##.#... #@...###...#...... #...##..# #....#####.# 0:jؽ? ......  ..... 0:j ?.... ##...)...#  0:j?.... #...> .l..  0:jG40:j0:jGe _A frilled lizard is nearby!0:j4S # #####  ).....#####  #.###...##.#... #@...###...#...... #...##..# #....#####.#  ...... #.###  .....   ?.... ##...)...#  .... #...>...#  .l..    0:j> # #####  ).....#####  #.###...##.#... #@...###...#...... #...##..# #....#####.#  ......  .....  ?.... ##...)...#  .... #...> .l..  0:je _A frilled lizard is nearby!0:jm .  You shoot an arrow. The arrow hits the frilled lizard!0:j ))))))0:j] .......You kill the frilled lizard!0:jD;===8.3 (1.1)0:jΥ0:j' _You hear a shout!0:jĥ 40:jӫ 0:j H _No target in view!0:j 40:j+ 0:j H _No target in view!1:j  _1:j<1:j?  You encounter a kobold. It is wielding a +0 dagger.1:jD#+###. ...########## #.....).....##### # #.###...##.#...## #.#....###...#....#.@.##..###########---#....#####.# ......K #.###. #...######?..... ##...)...#....... #...>...#K   kobold (wandering)...?# #.......####..... #...## #########..#1:jM+9 (0.61:jQNI---9.5 (1.21:jsU1:jYf _Found a scroll labelled MOR CAREB FET.1:j #+ ###. ...##########  #.....)....  #.###...# #.#....# #.@.# #....#####.#  ......K #.###  .......   .?..... ##...)...#  ....... #...>...#  .....?#   #..... 1:j #+ ###. ...##########  #.....)....  #.###...# #.#....# #.@.# #....#####.#  ......K #.###  1:jI.......  .?..... ##...) ....... #...>...#  .....?#  #..... 1:j41:j1:jC] _A kobold is nearby!1:jφS #+ ###. ...##########  #.....)....  #.###...# #.#....# #.@.# #....#####.#  ......K #.###  ....... 1:j/  .?..... ##...)...#  ....... #...>...#  .....?#   #..... 1:j  #+ ###. ...##########  #.....)....  #.###...# #.#....# #.@.# #....#####.#  ......K #.###  ....... 1:j!  .?..... ##...) ....... #...>...#  .....?#  #..... 1:jq. 41:jF> 1:jFA ] _A kobold is nearby!1:jy c)))))))1:j 6K.1:j*q.....1:j+8===70.6 (1.11:j41:j>7m _You shoot an arrow. The arrow barely misses the kobold.1:j_4}  You shoot an arrow. The arrow hits the kobold.2:jn  The kobold is severely wounded.2:j2:jC1.7 _The kobold closely misses you. The kobold barely misses you.2:j^))))))2:j K.....  You shoot an arrow. The arrow closely misses the kobold.2:j(2.82:j2:jT _The kobold closely misses you.2:jP )You shoot an arrow. The arrow hits the kobold.2:jVS2:j2:j033.92:jF2:jJ _You kill the kobold!2:j2:j2:jA2:jH _No target in view!2:j  42:j 2:j H _No target in view!2:jq32:jt2:jUx2:jz2:jy: _2:jɀ2:j_j  You encounter an endoplasm.2:jC#+#2:jB###.# ...########## #.....).....##### #.###...##.#...##2:j #.#....###...#....#.##...##..###########...@#####.# ---........# #.###.. #...######2:j?....... ##...)...#.......... #...>...#...?##### #.......### J   endoplasm (wandering)2:j& ##..... #...# #J#### #########.. ##.2:j@U4.5 (0.6J.2:j 2:jP---5.1 (1.2 _2:j2:j[$  Things that are here:2:jݧr _a +0 dagger; a kobold corpse3:j #+# ###.# ...##########  #.....)...  #.###...# #.#.... #.##...# #...@#  3:jԁF........# #.###  .........   3:jF..?....... ##...)...#  ........... #...>...#  ......?#####  ##J....  #.#### 3:jh #+# ###.# ...##########  #.....)...  #.###...# #.#.... #.##...# #...@#  ........# #.### 3:j .........   ..?....... ##...) ........... #...> ......?#####  ##J....  #.#### 3:j%43:j.3:j3a _An endoplasm is nearby!3:j  #+# ###.# ...##########  #.....)...  #.###...# #.#.... #.##...# #...@#  ........# #.###  .........   ..?....... ##...)...#  ........... #...>...#  ......?#####  ##J....  #.#### 3:j> #+# ###.# 3:j?...##########  #.....)...  #.###...# #.#.... #.##...# #...@#  ........# #.###  .........   ..?....... ##...) ........... #...> ......?#####  ##J....  #.#### 3:j0G3:jH3:jN3:j Pa _An endoplasm is nearby!3:jm/ )))))J  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.3:j'J.3:j=....3:j7===6.2 (1.13:j 3:j\ ] _The endoplasm is almost dead.3:j@ h .  You shoot an arrow. The arrow hits the endoplasm.3:jg s))))3:j] <....3:j1a 047.33:jpi 3:jPl M _You kill the endoplasm!3:jS 43:jK 3:j H _No target in view!3:j 43:jk3:jH _No target in view!4:jp34:js4:jv4:jϓB _4:j4:j$4:jb,4:j&4:jE #. #.###...##.#...##  #. #.#....###...#...  #.##...##..#########  #####...)#####.#  .........#####.###  .............#...######  ...?.........##...)...#  .............##...>...#  ....##.......##---  ### #.........   #.##### ###.   #. ##   # #      ####    #..  #...4:j80.3 (3.0---1.3 (4 _h - a scroll labelled MOR CAREB FET4:j4:j4:j4:j4:jί4:j,4:j̵4:js4:jϷ4:j4:j}4:j۾4:j54:j^4:j%4:j$,4:jh4:j+3  ...##########   #.#.....).....##   #.##.###...##.#.   #.##.#....###...   #.##...##..#####   ######...)#####.#   #....4:j####.###   #.............#...###   #...@.........##...).   #.............##...>  #........#######....   ####.....# #.....  4:jx #.##### #####  #..  ###     #4:jgX3.7 (2.44.7 (34:jc4:j6a _l - a scroll labelled HEANUPUTOSS4:jO4:j/4:j<4:j4:jV44:j',4:j4:j4:jY,4:j4:j4:j;4:j4:j4:j4:j  You encounter a kobold. It is wielding a +0 club.4:j  ######...)#####.#  #.........#####.###  #.............#...######  #.............##...)...#  #.............##...>...#  #........#######.......### ####.....#.........# #.#####..^..#########.. #.....@......K ## #########..... # ... # . ###### #..... 4:jb J#..... K   kobold (wandering) #..... #..... #.....4:j; GK.9.5 (4.84:j 4:ja 590.1 (5.4 _4:j 4:jc 5:je- )))))KYou shoot an arrow.  The arrow hits the kobold but does no damage.5:j1K.5:jܾ$....5:j7===1.2 (1.15:j5:j( _The kobold shouts!5:jJg $You shoot an arrow. The arrow hits the kobold!5:jn[))))5:j"....5:j352.3 _You kill the kobold!5:jG45:j!5:jsH _No target in view!5:j5:j5:jj5:j<H _No target in view!5:j  _No target in view!6:j@@36:j@6:j/C6:j FP _6:jKB6:jQX6:jS6:j2T6:jU6:jV6:jV6:jYB6:jb6:jhj  You now have 81 gold pieces (gained 11).6:ji6:jp< _You see here a +0 club.6:jr36:j\s6:ju6:jUxB6:jz6:j:X6:j,6:jx6:j46:j,6:j$6:j @  There is an open door here.6:j6:jB _6:ju6:jg,6:j{,6:jͫX6:j6:jnB6:j6:j@  There is an open door here.6:jb6:j _6:jP6:j6:j,6:jo6:j,6:j3,6:j6:j0,6:j6:j6:j6:j/6:j6:j6:jj,6:j6:j86:jw,6:j6:j6:j,6:jU6:j6:jI,6:j6:je6:j6:j%6:j6:jp6:j96:j6:j6:j6:j,6:j6:j6:j2,6:j^6:j6:j6:j6:j6:j6:j B6:j 6:j 6:j 6:j 6:jO6:jB6:jG6:j,6:jT6:ji6:j6:jm6:j6:j6:j6:j,6:j6:j96:jy6:j6:j6:j~6:j6:jZ6:ji6:j6:jF6:j6:j 6:j4!6:j!6:j?"6:j#6:j&n6:jz'6:j'6:j(6:j\,n6:j.,6:j9/6:j/6:j06:jN06:j|16:j%26:jb66:j"X.6:jYB6:j][B6:j[6:jGb6:j6:jt&6:jҚ6:jH6:jל6:j,6:jX6:jX6:jx6:jӥ6:jk6:j6:ji6:j'6:jJX6:jX6:j6:jB6:jn6:je6:j6:j 6:j6:jz6:jX6:j`,6:ji6:jY6:j,6:j6:jkB6:j X6:j6:j6:j3,6:j6:j1X6:j6:j_,6:j6:j6:j>,6:jB6:jK6:j6:j6:j6:j76:jM6:j6:j,6:jL6:jL,6:j6:j6:j,6:j 6:j6:j,6:jg6:j,6:j~,6:j6:j ,6:j 6:jE6:js,6:j6:j6:jK&B6:j-6:j/,6:j06:j\C6:jI,6:jSX6:j=d,6:j6:je6:jѼB6:jX6:j.##.......# .###.#.#### .##.#.#### .##.#..... .#6:j#######.###### .########### #.......# ...........# #.####### ##########.#########.####...................---959.9 (67.6)#.######.#.#...#####. ###.# #.##.#.#<...##. ....# #.##......#.##.#. ##### #.#######.#....##.##.#######.##...#.######### ##########.# ##6:j{:---6:ja6:jRT _Key pressed, stopping explore.6:jI6:j56:j76:jc=: _6:j8?6:j@,6:jA6:jG6:jLLB6:jQ6:j_6:ja6:jAe6:je6:j*f6:jg6:j\{6:j6:j̀B6:jX6:jO6:j[6:jY ,6:j 6:jM,6:jX6:j96:j|6:j~6:jc6:j= ,6:j 6:j#6:j\%6:j%6:j]&6:j/,e  You see here a +0 pair of boots.6:j,6:jk- _6:j/6:jw16:j36:jB36:jR46:j86:jb96:jG:6:ji;6:j*>6:j?6:j?6:jXA6:jD6:jCF6:jvF6:jG6:jJ6:jNNB6:jP6:jR,6:jBT6:jZX6:j]6:j_,6:j`6:jsc6:j*e,6:jf6:jfi6:j[j,6:jRk6:jn6:jdo6:jo6:jp6:js6:j+u6:jv,6:j^x6:jXz,6:j){6:j,6:jW6:j6:j)6:j@,6:j+6:j6:j6:jr6:j 6:jK6:jP,6:j}6:j6:jQ,6:jٓ6:j6:jB6:j6<  You see here a +0 club.6:jj6:jƣ _6:jX6:j6:j6:j6:j6:j6:j,6:jh6:j6:jc,6:j!6:jT6:j`6:j6:j6:jB6:jW6:j6:j.6:j6:jw6:j*6:j6:j{6:j,6:jD6:j 6:jxP #+#  .###.#  >....####  #.#....@).....##### ###89.3 (29.4 #.##.###...##.#...####. #.##.#....###...#......# 6:jK#.##...##..#############  ######...)#####.##.........#####.####.............#...#######.............##...)...#  #.............##...>...#6:j9 (30.0 _Found a stone staircase leading down.6:jIN36:jO6:j~R6:jwT6:jX,6:jcY6:j[6:ja[6:j7\6:j^6:j[_6:j_6:j`6:jc,6:jU _You open the door.  There is an open door here. _6:jG _c - 2 scrolls labelled OHISKI QAFEG (gained 1) _You open the door.  There is an open door here. _6:j^6:j       ########  #......#   ####......#   #@.'......# 1001.3 (11.4)   #.##......#   #.###'#####   #.###.#   #>....##########   ##.#.....).....###    #.##.###...##.#..    #.##.#....###...#    ###..###### 6:j6:j6:jE _Done exploring.6:jؙI6:j<....'..0.0).'.....6:j6:jn6:j\E _Done exploring.6:j 46:j 6:jT H _No target in view!7:jYtJ7:j:H _No target in view!7:jp1Read which item? Scrolls  s - a scroll of butterflies  c - 2 scrolls labelled OHISKI QAFEG  e - a scroll labelled LEUDONL HOELL  h - a scroll labelled MOR CAREB FET 7:jݳ l - a scroll labelled HEANUPUTOSS [!] read|quaff[?] describe selected8:jxq8:jy8:j}H Septsphynx the Shooter  Spriggan  Health: 27/27 ========================  8:j+~;Magic: 6/6========================  AC: 2Str: 7  ########EV: 178:j]~Int: 11  #......#SH: 0Dex: 20 8:j~$ ####......#XL:  5 Next: 95% Place: Dungeon:2  #@.'......#Noise: ---------  Time: 1001.3 (0.0)  #.##......#8:j~ a) +0 shortbow  #.###'#####Fire: a) +0 shortbow  8:j*#.###.#  #>....##########  ##.#.....).....###8:jY   #.##.###...##.#..   8:j#.##.#....###...#   #.##...##..######8:j  _You open the door. _There is an open door here. _Done exploring. 8:j_Done exploring. _No target in view! _No target in view!8:j. _Done exploring. _Done exploring.No target in view!8:jNo target in view!  As you read the scroll labelled OHISKI QAFEG, it crumbles to dust.  It is a scroll of identify.8:j܍/  --more--8:j 8:j qIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled LEUDONL HOELL  h - a scroll labelled MOR CAREB FET  l - a scroll labelled HEANUPUTOSS 8:j MPotions (select first with !)  d - 2 smoky red potions  f - 2 golden potions  j - a fuming grey potion  k - a silvery potion[?] describe selected9:j 9:j  Septsphynx the Shooter  Spriggan  Health: 27/27 ========================  Magic: 6/6========================  AC: 2Str: 7  ########EV: 17Int: 11  #......#SH: 0Dex: 20  ####......#9:jh +XL:  5 Next: 95% Place: Dungeon:2  #@.'......#Noise: ---------  Time: 1001.3 (0.0)  #.##......#a) +0 shortbow  #.###'#####Fire: a) +0 shortbow  #.###.#  9:j #>....##########  ##.#.....).....###   #.##.###...##.#..   #.##.#....###...#   #.##...##..######9:j    _Done exploring. _Done exploring. 9:j5 s_No target in view! _No target in view!  9:jT dAs you read the scroll labelled OHISKI QAFEG, it crumbles to dust.  It is a scroll of identify.9:jJ 9:j +2.3 (19:j7$ 9:j`& x _d -> L - 2 potions of lignification; c -> i - a scroll of identify9:j 9:j 8Read which item? Scrolls  i - a scroll of identifys - a scroll of butterflies  e - a scroll labelled LEUDONL HOELL  h - a scroll labelled MOR CAREB FET 9:j/ l - a scroll labelled HEANUPUTOSS [!] read|quaff[?] describe selected::j::j::jQ Septsphynx the Shooter  Spriggan  Health: 27/27 ========================  Magic: 6/6======================== ::jɺ AC: 2Str: 7  ########EV: 17Int: 11  #......#SH: 0Dex: 20  ::j####......#XL:  5 Next: 95% Place: Dungeon:2  ::j#@.'......#Noise: ---------  Time: 1002.3 (0.0)  ::j=#.##......#a) +0 shortbow  ::j%#.###'#####Fire: a) +0 shortbow  #.###.#  #>....##########  ##.#.....).....###   #.##.###...##.#..::jԻ   #.##.#....###...#  ::jJ #.##...##..######  ::je_Done exploring. _No target in view! ::jB:_No target in view!  ::jjAs you read the scroll labelled OHISKI QAFEG, it crumbles to dust.  It is a scroll of identify. ::jc_d -> L - 2 potions of lignification; c -> i - a scroll of identify::j  bbbbbbbbbb##bbbbbbbbAs you read the scroll of butterflies, it crumbles to dust.::j+3.3 (1::jwbbbbbbbbbb##bbbbbbbb::j: _You hear the flapping of tiny wings.::j\ ::j ::j ::j ;:jj Read which item? Scrolls  i - a scroll of identify  e - a scroll labelled LEUDONL HOELL  h - a scroll labelled MOR CAREB FET  l - a scroll labelled HEANUPUTOSS [!] read|quaff[?] describe selected<:j <:j<:j Septsphynx the Shooter  Spriggan  Health: 27/27 ========================  Magic: 6/6========================  AC: 2Str: 7  ########EV: 17<:jInt: 11  #..b...#SH: 0Dex: 20  ####bbb...#XL:  5 Next: 95% Place: Dungeon:2  #@bbbbb...#Noise: ---------  Time: 1003.3 (0.0)  #b##bbb...#a) +0 shortbow  #b###'#####Fire: a) +0 shortbow  <:j@#b###.#  #bb...##########  ##b#.....).....###   #.##.###...##.#..   #.##.#....###...#<:j|w   #.##...##..######  <:j_No target in view!  As you read the scroll labelled OHISKI QAFEG, it crumbles to dust.  It is a scroll of identify. <:j_d -> L - 2 potions of lignification; c -> i - a scroll of identify  As you read the scroll of butterflies, it crumbles to dust. _You hear the flapping of tiny wings.<:j<:j\"qIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled LEUDONL HOELL  h - a scroll labelled MOR CAREB FET  l - a scroll labelled HEANUPUTOSS <:j"/Potions (select first with !)  f - 2 golden potions  j - a fuming grey potion  k - a silvery potion[?] describe selected<:j<:j<:j3 Septsphynx the Shooter  Spriggan  Health: 27/27 ========================  Magic: 6/6========================  AC: 2Str: 7  <:jB########EV: 17Int: 11  #..b...#SH: 0Dex: 20  ####bbb...#XL:  5 Next: 95% Place: Dungeon:2  <:j#@bbbbb...#Noise: ---------  Time: 1003.3 (0.0)  #b##bbb...#a) +0 shortbow <:jV #b###'#####Fire: a) +0 shortbow  #b###.#  #bb...##########  ##b#.....).....###<:j    #.##.###...##.#..   #.##.#....###...#  <:jz #.##...##..######  _No target in view!  <:jjAs you read the scroll labelled OHISKI QAFEG, it crumbles to dust.  It is a scroll of identify. <:j_d -> L - 2 potions of lignification; c -> i - a scroll of identify  As you read the scroll of butterflies, it crumbles to dust. _You hear the flapping of tiny wings.<:j .  As you read the scroll of identify, it crumbles to dust..<:j\.<:j9b.<:j8b.<:j+4b.<:jp-b.<:j!.<:j2ebb.<:j_+b<:j*><:j-b<:j8b.<:j".<:jB1b<:j.<:jQ}b..b<:j3Abb<:j+4.3 (1<:j{bbbbbbb.bb##.bbbbb<:joZ _f - 2 potions of moonshine=:js3=:j=:jv9<0=:j<=:j=E _Done exploring.=:j 3=:j =:j 4=:jg =:j E _Done exploring.?:j73?:j8?:j B?:jC'b.b?:jADb.b.?:jDbb.b?:jD.?:ju....?:j?n....@:j9&3@:jʝ          ####  ..#  .#  #  # @:j-9.2 (2.5@:j @:jsI _You climb downwards. Your summoned allies are left behind.@:jwa _There is a stone staircase leading up here.@:j @:j! Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls  f + scrolls of butterflies (rare)  g + scrolls of identify (very common) Potions (select all with !)h + unknown potions  i + potions of lignification (uncommon)  j + potions of moonshine (uncommon) Missiles (select all with ()  k + boomerangs  l + darts  m - javelins  n - large rockso - stones [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit @:j# Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]A:j,  i + potions of lignification (uncommon)  j + potions of moonshine (uncommon) Missiles ()  k + boomerangs  l + darts  m - javelins  n - large rocks  o - stones  p + throwing nets Miscellaneous (select all with })q + Gell's gravitambourines  r + boxes of beasts  s + condenser vane  t + lightning rods  u + phantom mirrors  v + phials of floods  w + sacks of spiders  x + tins of tremorstones Talismans (select all with %)  y + quill talismans  z + maw talismans31%A:j   A + serpent talismans  B + blade talismans  C + granite talismansD + dragon-coil talismans  E + talismans of death  F + storm talismans  G + protean talismans  H + sanguine talismans A:j  I + rimehorn talismans  J + spider talismans  K + hive talismans  L + wellspring talismans  M + riddle talismans  N + lupine talismans  O + inkwell talismans  P + fortress talismans  Q + scarab talismans  R + medusa talismans  S + eel talismansT + spore Baubles82B:jMB:jB:jJ  Septsphynx the Shooter  Spriggan  Health: 27/27 ========================  Magic: 6/6========================  AC: 2Str: 7  ####EV: 17Int: 11  ..#SH: 0Dex: 20  #.#XL:  5 Next: 95% Place: Dungeon:3  #@#B:j+Noise: ---------  Time: 1009.2 (0.0)  ###a) +0 shortbow  Fire: a) +0 shortbow       _Done exploring. _You swap places with your butterfly. _You swap places with your butterfly. _There is a stone staircase leading down here. _You climb downwards. Your summoned allies are left behind. _There is a stone staircase leading up here.B:jȭ4B:jB:joC:jat  You aren't carrying any jewellery or talismans.C:jC:jC:j. _D:j*gD:jg3D:jl,D:j4|, _D:j~,D:jJnD:jلD:j<D:jD:j0z _You now have 101 gold pieces (gained 20).D:jD:jD:j}D:jD:jɒ,D:j6D:jD:j,D:jD:jD:jXD:jBD:jD:j,D:jgD:jD:jD:jϧD:j0D:jD:jªD:jD:jrD:j`D:jD:jVD:j,D:jND:jD:jD:jz,D:jD:j4,D:jD:jD:j,D:jED:jD:j,D:jD:jD:jD:jD:jYD:j D:jD:jD:j8D:jnD:j,D:j!D:j D:j,D:jD:j@D:j,D:jD:jD:j]BD:jsD:jK,D:jD:j,D:jD:jD:j0D:j5,D:jD:j6D:jD:j,D:jD:jVD:jD:jd D:j D:j D:j ,D:jD:j!,D:jD:jD:j,D:jD:jID:jk  You encounter a ball python.D:j! ###  ###########.#  #...........#  #.#########.#  #.........#.#  D:j$ #########.#.#   #<#.#  #######.#########  #.@..............  #.####.##...###..  ... #.##...#  #.... #.##...#  #.... #.######  ####S #.#S   ball python (constriction, asleep)  #. #.#  #. #.#  #.#D:j+031.8 (22.6)D:j -52.4 (23.2 _D:jv2D:j5D:jm ###    #...........#  #..#  #.........#.#  .#.#  #<#.#  #######.##  #.@.......  #.####.##.  ...   #....   #....   ####S #.#  #. #.#  #. #.#  #.# D:j}###    #...........#  #..#  #.........#.#  .#.# #<#.#  #######.##  #.@.......D:j~  #.####.##.  ...   #....  #....  ####S #.#  #.  #. D:j"!D:jD:jD:j9D:jʚb _A ball python is nearby!D:j%| m ###    #...........#  #..#  #.........#.#  .#.#  #<#.#  #######.##  #.@.......  #.####.##.  ...   #....   #....   ####S #.#  #. #.#  #. #.#  #.# D:jA ###    #...........#  #..#  #.........#.#  .#.# #<#.#  #######.##  #.@.......  #.####.##.  ...   #....  #....  ####S #.#  #.  #.  _A ball python is nearby!D:j+  ))))S  )You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily.D:j?S....===3.4 (1.0) _The ball python is moderately wounded.E:j †You shoot an arrow. The arrow hits the ball python.E:jZP)))E:j0...E:jU-4.5 (1.1E:j<&E:j&O _You kill the ball python!E:jE:jiE:jE:jH _No target in view!E:jE:jE:jE:jH _No target in view!E:j E:j E:jH E:j E:j E:jz P _E:j E:j} E:jP! E:j%# E:j% E:j% E:j& E:j( E:j;. BE:j / E:j U   You see here a ball python corpse. _E:j+q XE:jy E:jz ,E:j} E:j E:j E:j E:j E:j' ,E:j E:jъ E:j  #................ .####.##...###.. .....##.##...# ......##.##...# ...†..##.###### .####.#  #.# #.#  #.####.#  #..@.#.# ---40.5 (6.0 ####.#   ...   ./...  .......  ..>....  .......  ###....E:j E:j I---1.1 (6.6E:j E:j ; _Found a stone staircase leading down.E:j3KIE:jXNE:jRBE:jSWE:jZ,E:js]E:jx_E:j*bE:jbE:j1dE:jgE:jdl  You encounter a kobold. It is wielding a +0 dagger.E:jv #......##.##...#  #...†..##.######  ####.####.# #   #.# #.# ..   #.####.# ..#   #....#.# K..# ####.#.#....#  #.......#  #.@....?#  #......... #..>...... #......... ####  .....#K   kobold (asleep)    .....#  .....#E:j-2.9 (1.8E:jP43.5 (2.4 _E:jE:jX _You see here a wand of flame (18).F:j )))K  You shoot an arrow. The arrow hits the kobold.  The kobold shouts!F:j.K.. .===F:j4.6 (1.1F:jF:jH F:jI;_The kobold is severely wounded.F:jF:jIJ))))))F:jK.KF:ji5....F:jW(5.7F:j|F:jn _You shoot an arrow. The arrow closely misses the kobold.F:j J))))))F:jJ K.KF:jQ 1......F:jR ,60F:jWY F:j\ m _You shoot an arrow. The arrow barely misses the kobold.F:j )You shoot an arrow. The arrow hits the kobold.F:j (F:jY F:j\ 567.8 (1.1F:j~c F:jaj J _You kill the kobold!F:jF:jF:jF:jH _No target in view!G:jJG:jH _No target in view!G:jțG:jG:jG:jL3....G:jp(0.0G:j5---8.8 (1G:jcG:j. _a - a wand of flame (18)G:j;7 G:j7 G:jZ9 G:j< G:jC BG:jVM $  Things that are here:G:jHQ a  a +0 dagger; a kobold corpseG:jV  G:jV _G:jW G:jY G:j\ G:j8] G:j _ G:j` G:jc G:jZc G:jd G:j*f G:j]h G:jh G:ji G:jAq  #......##.##...#  #...†..##.#######.  ####.####.######..  #.# #.#......  G:j5r #.####.#....#  #....#.#....#  ####.#.#....#  #.......#  #..)...@# --- #..... #..>........### #..........# ####......##  G:jr H#.....#.P #.....#.PP #.....# G:jr G:jz ,51.8 (3G:js{ +2.8 (4G:js G:jӅ c _c - a scroll labelled TUMAECE MIEGAG:jcO 3G:jkQ G:jV G:jX G:jY G:j;^ ,G:ja ,G:jc G:jf G:jAi ,G:jj G:jl G:jp G:jp G:jsr G:jt G:jw G:jx G:jx G:j݅ G:j ,G:j G:j G:j- G:j G:j G:jI G:j G:j G:jΗ G:j> G:j G:j˝ G:jz G:j G:jT G:j G:j G:j` G:j ,G:j G:j G:j: G:jV ,G:j G:j G:j ,G:j G:j BG:j G:j: G:j% ,G:j G:j9 c  You encounter a rat.G:j ......# #####.# ....#.# ###.#.# #<#.# #####.########## ...............######### ####.##...###..........r ..##.##...# #... ..##.##...###....# ..##.#######.....# ####.######......# G:j< # #.#......##.### ####.#....####.# r   rat (asleep) ...#.#....# #.# ##.#.#....# #.#  #.......## #.#G:j) ,61.8 (9G:jZ 42.4 (9.6 _G:j" G:j H:j\C †You shoot an arrow. The arrow hits the rat.H:jHE))))))H:j$......H:j7===3.5 (1.1H:jH:j7G _You kill the rat!H:j5H:jIH:j'"H:j$H _No target in view!H:j|H:j|}H:jH:jWH _No target in view!H:j"" H:j # H:j( H:jU+ H _No target in view!I:jI:j13I:j` _  You see here a rat corpse. _I:j]I:j],I:jX^I:j_I:jgI:jyh,I:jjI:jlI:jlI:j8mI:jnI:jpI:jqI:jqI:jrI:juI:j6vI:jvI:j7yI:j:{I:j{I:j|I:j?XI:jI:j"I:jxI:jڂI:jI:jϋXI:j I:jLI:jXI:jII:jѲI:jFI:j˴I:jaI:jI:jI:jII:jI:jEI:jI:jI:j,I:jHI:j-I:jI:j I:j7I:jI:j #################### ................@....$.>---80.9 (17.4) ##.......##############.  #.......#  #.......# I:j #.......#  #.......#  #.......#  #.......#########I:joI:j)J---1.5 (18.0I:jI:j; _Found a stone staircase leading down.I:j!I:j"I:j#I:j6%I:j'I:jM-nI:j .I:j/I:j2I:j2,I:j4I:j6I:j6I:ja7I:j8I:jI:I:j;I:j=I:j@I:jG,I:jW _You now have 112 gold pieces (gained 11).  You encounter a goblin. It is wielding a +0 dagger.I:jcd#..##. ..........>.....g ...######.##... ...# .# . ...# .# ...# .# ...# .#g   goblin (asleep) ...# .# ...# .# ####I:j>k15.5 (4.0)I:j%l46.1 (4.6 _I:jrI:jwI:jqc_ # ##########..##. .......@>.....g ########.##....  .# .  .# .# .#I:jcX .# .#I:j/ # ##########..##. .......@>.....g ########.##....  .# .  .# .# .# .# .#I:jf _A goblin is nearby!I:jp ))))))g  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!I:j& :g.g.I:ji( KThe goblin is heavily wounded.I:j2f >...K   kobold (missile, wandering)===7.2 (1.1 _You encounter a kobold. It is wielding a +0 dagger and quivering stones.I:jB )))) You shoot an arrow. The arrow hits the goblin.I:j g.K.>..g...8.3I:j Z _The goblin is almost dead.J:jg9)))))))J:j;g..J:jBR>.g....J:j;(9.4J:jJ:j*n _You shoot an arrow. The arrow closely misses the goblin.J:jl )You shoot an arrow. The arrow hits the goblin.J:jq?))J:jS:>.J:j*1790.5J:j/J:jJ _You kill the goblin!J:j _No target in view!J:juJ:jJ:j#J:j&H _No target in view!J:jޤ  _No target in view!J:jӍ J:j 3J:ju J:jF J:j $ _J:j h  There is a stone staircase leading down here.J:jќ J:jv  _J:j ,J:j* J:j J:j J:jت J:j, h  You encounter a scorpion.J:j2  ### #.. #.$ #.# ##.# s.## . ..##... ....>.@.....#  --- ###.##....#.# # #.# .#..#  # J:j #.# .# ..# # #.# .# ... # #.###  s   scorpion (wandering) # #.# # #.# # #.# 2.3 (1.8J:jE J:j N---9 (2.4 _J:jd J:j  Things that are here: _a +0 dagger; a goblin corpseK:j{B )sYou shoot an arrow. The arrow hits the scorpion.K:j KThe scorpion is lightly wounded..sK:jlK   kobold (missile)K:jQ7===4.0 (1.1K:jK:j' _You hear a shout!K:jo  You shoot an arrow.  The arrow hits the scorpion but does no damage.K:j,E  The scorpion is lightly wounded.K:ju2:(((K:j(...K:jW5--5.1K:jK:j} _The kobold throws a stone. The stone hits you. The scorpion misses you.K:jj o  You shoot an arrow.  The arrow hits the scorpion but does no damage.K:j۠ | .KThe scorpion is lightly wounded.K:j!  The scorpion misses you.The scorpion stings you but does no damage.K:j= >(((((((K:j,: S..>.@..K:j; !6.2K:jA K:jD q _The kobold throws a stone. The stone completely misses you.K:j o  You shoot an arrow.  The arrow hits the scorpion but does no damage.K:jJ v K.  The scorpion is lightly wounded.K:j! K:j" ,70K:j) K:j7- V _The scorpion closely misses you.L:jDP))))))L:jމ K.  You shoot an arrow. The arrow barely misses the scorpion.L:jm.....sL:j&8L:jL:jN _The scorpion misses you.L:j-  ###  #..  #.$  #.#  ##.#  ..## . #s.##.... ..>@)K....# .#.##....#.# .# #.# .#..# .# #.# .# ..# .# #.# .# ... .# #.# .# ## .# #.# .# .# #.#L:j .# # #.# L:jm6=---8 (0.6L:jL:jY _The scorpion completely misses you.L:jA<  ###  #..  #.$  #.#  ##.#  ..## . #s.##.... .@.)K....# .#.##....#.#L:j@g Y .# #.# .#..# .# #.# .# ..#.# #.# .# ....# #.# .# ## .# #.# .# .# #.# .## #.#K..sL:jh h---9.4L:ju L:j9y c _There is a stone staircase leading down here.L:jQ  ### #.. #.$ #.# ##.# ..## .#..##....>sK.....#.#.##....#.#.# #.# .#..#.# #.# .# ..#.# #.# .# ....# #.# .# ##.#L:j S 2 #.# .#.# #.# .# #### #.#L:j\ L:j^ K-100.0 _L:jMi L:jl M:js ### #.. #.$ #.# ##.# ..## .#..##.....>sK.....#.#.##....#.#.# #.# .#..#.# #.# .# ..#.# #.# .# ....# #.# .# ##.# #.# .#.# #.# .# ##### #.#s.6M:jM:j"z. ### #.. #.$ #.# ##.# ..## .#..##.....s.K.....#.#.##....#.#.# #.# .#..# .....# #.# .# ..# .....# #.# .# ....# #.# .# ##.# #.# .# .....# #.# .# ###### #.#s>K)=1.2M:jp )))))))You shoot an arrow. The arrow barely misses the scorpion.M:j`x 3s.M:jy *K.M:j .)..M:j 7===2.3 (1.1M:j M:j5 Y _The arrow barely misses the kobold.N:jL ))You shoot an arrow. The arrow closely misses the scorpion.N:jG K>The arrow hits the kobold but does no damage.N:jX3sN:j [V7=3.4N:jcN:jhU _The scorpion barely misses you.N:jKS ### #.. #.$ #.# ##.# ..## .#..##.....sK>.).....#.#.##....#.#.#N:jOT #.# .#..# ......# #.# .# ..# ......# #.# .# ....# #.# .# ##.# #.# .# ......# #.# .# # #.#N:jX/s.N:jFdM---4.0 (0.6N:jSeN:jgN:j2X ### #.. #.$ #.# ##.# ..## .#..##.....s.K>.).....#.#.##....#.#.# #.# .#..# .# #.# .# ..# .#N:j3 #.# .# ....# #.# .# ##.# #.# .# .# #.# .# # #.#N:j6_K.s.N:j>N:jj>B---6N:jnDN:jFN:j D ### #.. #.$ #.# ##.# ..## .N:j5 z#..##.....s.K.>.).....# #.#.##....#.# #.# #.# .#..# #.# #.# .# ..# #.# #.# .# ... #.# #.# .# ## #.# #.# .# #.# #.# .# # #.#K.s.N:jk# N:j$ (5.2N:jy+ N:j|- N:jfTSeptsphynx the Shooter###Spriggan#..Health: 27/27 ========================#.$Magic: 6/6========================#.#AC: 2Str: 7##.#EV: 17Int: 11..## . SH: 0Dex: 20 ########################..##.... XL:  5 Next: 97% Place: Dungeon:3 ................@s.K..>.).....#Noise: ---------  Time: 1105.2 (0.0) #.......##############.##....#.# a) +0 shortbow #.......##.# .#..#Fire: a) +0 shortbow #.......##.# .# ..# #.......##.# .# ... #.......##.# .# ##N:jT s   scorpion #.......##.# .#K   kobold (missile) #.......##.# .# ##########.#You shoot an arrow. The arrow closely misses the scorpion.The arrow hits the kobold but does no damage. _The scorpion barely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 67% to hit)O:jT @sO:jy@sAim: a scorpion (lightly wounded, 67% to hit)O:js*Kkobold, wielding a +0 dagger and quivering stones (61% to hit)O:jӛT .KO:j,s.  Aim: a scorpion (lightly wounded, 67% to hit)O:j Septsphynx the Shooter###Spriggan#..Health: 27/27 ========================#.$Magic: 6/6========================#.#AC: 2Str: 7##.#EV: 17Int: 11..## . SH: 0Dex: 20 ########################..##.... XL:  5 Next: 97% Place: Dungeon:3 ................@s.K..>.).....#Noise: ---------  Time: 1105.2 (0.0) #.......##############.##....#.# a) +0 shortbow #.......##.# .#..#Fire: a) +0 shortbow #.......##.# .# ..# #.......##.# .# ... #.......##.# .# ##O:j $ s   scorpion #.......##.# .#K   kobold (missile) #.......##.# .# ##########.#You shoot an arrow. The arrow closely misses the scorpion.The arrow hits the kobold but does no damage. _The scorpion barely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 67% to hit)O:j O:jb . _P:jP:j:YGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 6 curare-tipped darts Armour (go to first with [)  b - a +0 robe (worn)P:jc - 6 curare-tipped darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is tipped with a substance that causes asphyxiation, dealing direct damage aswell as poisoning and slowing those it strikes. It is twice as likely to be destroyed on impact as other darts. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.At 100% training you would reach 6.0 in about 1.7 XLs.Current attack delay: 1.0. It has a 1/6 chance to be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {curare} {missile} (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Q:jxQ:jQ:jGSeptsphynx the Shooter###Spriggan#..Health: 27/27 ========================#.$Magic: 6/6========================#.#AC: 2Str: 7##.#EV: 17Int: 11..## . SH: 0Dex: 20 ########################..##.... XL:  5 Next: 97% Place: Dungeon:3 ................@s.K..>.).....#Noise: ---------  Time: 1105.2 (0.0) #.......##############.##....#.# a) +0 shortbow #.......##.# .#..#Throw: 6 darts (curare) #.......##.# .# ..# #.......##.# .# ... #.......##.# .# ##:jJ49m s   scorpion #.......##.# .#K   kobold (missile) #.......##.# .# ##########.#You shoot an arrow. The arrow closely misses the scorpion.The arrow hits the kobold but does no damage. _The scorpion barely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight line _Aim: a scorpion (lightly wounded, 67% to hit)Q:jQ:jEQ:j,Q:j@Q:jR{Septsphynx the Shooter###Spriggan#..Health: 27/27 ========================#.$Magic: 6/6========================#.#AC: 2Str: 7##.#EV: 17Int: 11..## . SH: 0Dex: 20 ########################..##.... XL:  5 Next: 97% Place: Dungeon:3 ................@s.K..>.).....#Noise: ---------  Time: 1105.2 (0.0) Q:j,#.......##############.##....#.# a) +0 shortbow #.......##.# .#..#Throw: 6 darts (curare) #.......##.# .# ..# #.......##.# .# ... #.......##.# .# ## s   scorpion #.......##.# .#K   kobold (missile) #.......##.# .# ##########.#Press: ? - help, Shift-Dir - straight line _Aim: a scorpion (lightly wounded, 67% to hit)  Q:j{UThrow: 6 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (lightly wounded, 61% to hit)R:jOISeptsphynx the Shooter###Spriggan#..Health: 27/27 ========================#.$Magic: 6/6========================#.#AC: 2Str: 7##.#EV: 17Int: 11..## . SH: 0Dex: 20 R:j3########################..##.... XL:  5 Next: 97% Place: Dungeon:3 ................@s.K..>.).....#Noise: ---------  Time: 1105.2 (0.0) #.......##############.##....#.# a) +0 shortbow #.......##.# .#..#Throw: 6 darts (curare) #.......##.# .# ..# #.......##.# .# ... #.......##.# .# ## s   scorpion (very poisoned, slow) #.......##.# .#K   kobold (missile) #.......#R:j#.# .# ##########.#Shift-Dir - straight lineAim: a scorpion (lightly wounded, 61% to hit)  You throw a dart. The dart hits the scorpion. The scorpion is poisoned.  The scorpion struggles to breathe.  The scorpion seems to slow down.  The scorpion is heavily wounded.R:jx1K.R:j8 R:jyN=6.2 (15 R:j_R:jR:j?R:j_   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.3  10%  -2   h + Spellcasting   0.0    +2           b - Unarmed Combat   0.0    -2       c - Throwing   0.0     0   i + Evocations   0.0    +3          d + Ranged Weapons 6.3  61%   0    R:jea            e - Armour   0.0    -3      f + Dodging3.2   1%  +3      g + Stealth3.9  28%  +5                                            :j.b m                  The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  R:jb [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsS:j0S:j2S:j;Septsphynx the Shooter###Spriggan#..Health: 27/27 ========================#.$Magic: 6/6========================#.#AC: 2Str: 7##.#EV: 17Int: 11..## . SH: 0S:jx<Dex: 20 ########################..##.... XL:  5 Next: 97% Place: Dungeon:3 ................@sK...>.).....#Noise: =--------  Time: 1106.2 (0.0) #.......##############.##....#.# a) +0 shortbow #.......##.# .#..#Throw: 5 darts (curare) #.......##.# .# ..# #.......##.# .# ... #.......##.# .# ## s   scorpion (very poisoned, slow) #.......#S:j<a#.# .#K   kobold (missile) #.......##.# .# ##########.#Shift-Dir - straight lineAim: a scorpion (lightly wounded, 61% to hit)  S:j=You throw a dart. The dart hits the scorpion. The scorpion is poisoned.  The scorpion struggles to breathe.  The scorpion seems to slow down. _The scorpion is heavily wounded.S:j0MJS:jNS:j  ### #.. #.$ #.# ##.# ..## .#..##.....sK...>.).....# ##.#.##....#.#  #.# #.# .#..#  #.# #.# .# ..#  #.# #.# .# ...  #.# #.# .# ##  #.# #.# .#  #.# #.# .#  # #.#S:j As(S:j 8 S:j> 3-8 (0.6S:j S:j- S:j  ### #.. #.$ #.# ##.# ..## #..##.s(K...>.).....##.#.##....#. #.# #.# .#..#  #.# #.# .# ..# #.# #.# .#  #.# #.# .#  #.# #.# .#  #.# #.# .#  # #.#S:j 2†S:j K   kobold (missile)  You kill the scorpion!S:j >(((((((S:j2...@.†(S:j֩Septsphynx the Shooter###Spriggan#..Health: 27/27 ========================#.$Magic: 6/6========================#.#AC: 2Str: 7##.#EV: 17Int: 11..##SH: 0Dex: 20 ##########################..##... XL:  5 Next: 142% Place: Dungeon:3 ................@.†(K...>.).....# Noise: =--------  Time: 1107.4 (0.6) ###.......##############.##....#. a) +0 shortbow#.......##.# .#..# Throw: 5 darts (curare)#.......##.# .# ..##.......##.# .# ..#.......##.# .#:j[140m # K   kobold (missile)#.......##.# .##.......##.# .###########.#You throw a dart. The dart hits the scorpion. The scorpion is poisoned.  The scorpion struggles to breathe.  The scorpion seems to slow down. _The scorpion is heavily wounded.You kill the scorpion! _The kobold throws a stone. The stone closely misses you.  The scorpion seems to slow down. _The scorpion is heavily wounded.  You kill the scorpion! _The kobold throws a stone. The stone closely misses you.Your Stealth skill increases to level 4!You have reached level 6!S:jS:j!/  --more--T:juL [32/327/7622% T:ja 4 _T:j )You shoot an arrow. The arrow hits the kobold!T:j* A)))T:jŃ^.†(T:j߇6==8.5 (1.1T:jT:jJ _You kill the kobold!U:j6U _No target in view!U:jm _No target in view!U:j޹4U:j^ _No target in view!U:jdU:jU:jU:jhH _No target in view!U:jGEU:jrF3U:jIU:jLU:j/QP _U:jtSU:jSU:jVTU:jXd  You see here a scorpion corpse.U:j"[U:j[ _U:j]U:ja,U:j;bU:j_fs _c - 6 curare-tipped darts (gained 1)U:j:iU:jiU:j_jU:j7n$  Things that are here:U:jxpk  a +0 dagger; 4 stones; a kobold corpseU:jsU:jt _U:juU:jtwU:jyU:j3zU:j{U:jn}U:jPU:jU:jU:jU:jU:jjU:jԇU:jvR  There is a stone staircase leading down here.U:jbU:j _U:jU:j;U:jؔU:j*U:j4U:jNU:jҚU:j(U:jLU:j4U:j`U:jU:jU:jU:jU:jU:j/U:j U:jU:j(U:jgU:jU:j˯U:j U:jU:jxU:jδU:jU:jN _You now have 126 gold pieces (gained 14).U:jXU:jU:jTU:jU:jU:jPU:jU:jU:j!U:jU:j`U:j=U:jy,U:jZU:jU:jU:jU:jU:jU:jU:j,U:jMU:j0U:jU:jJU:j+U:jU:j-,U:jU:jU:j,U:jU:j,U:jU:j=U:jU:jU:jU:jU:jLU:jU:j_BU:jkU:j,U:jIU:jU:j],U:jU:jgU:jEU:jU:j%U:jU:jU:jU:jU:jOU:j U:j U:j U:j,U:jCU:jMQ _a - a wand of flame (33) (gained 15 charges)U:jvU:jU:jU:jU:jEU:jU:jU:jU:j !U:j!U:jl"U:j\$U:j&U:j'U:j(U:je*U:j,U:jR-U:j-U:jc/U:j}1U:j1U:j2U:j 6U:j7U:jT7U:j8U:j9U:jd<U:j<U:j=U:jo?U:jAU:jAV:jV:jV:j$V:jV:jV:jV:j) V:j{ V:j V:jV:jV:jV:jV:jVV:jV:j-V:jV:j9#&#.....#V:j$ #.....## #.###..## #######.#%##..## ........##.#...##  #########..##.....##  .†.)...>.).....##..#  .##....#.##.#   #.##.#..##@#.#  --- #.##.#...###.#   #.##.#.#.....#  6 #.# .#.#######   #.# .#.#   #.# .#.#V:j&-    #.# #.#    #.#    #.#   V:jW-038.5 (30.0)V:jZ.H---9.5 (31V:jA:%V:jG. _i - a scroll of identifyV:jsV:jtV:jtV:jvV:jdzV:jzV:j,V:jV:jV:jnV:j?V:jV:j]V:jV:jV:jV:jV:jԏV:jÐV:j֒V:j*V:jV:j #######  #.....#  V:ji#.....##  #.###..##  #######.#@##..##  ........##.#...## ##############..##.....## V:j......†.)...>.).....##..# ############.##....#.##.#  #.##.#..##.#.# V:j1 #.##.#...###.# #.#.#.....# .#.####### V:j242.0)V:j+3.5 (4V:jV:j+ _d - a medusa talismanV:j [V:j[V:j<\V:j_V:j XV:jBV:jV:j׎,V:jPV:jV:jV:j6V:jV:jV:jBV:jV:jV:j9V:jV:j(V:j<,V:j V:jV:j,V:jV:jV:j,V:jV:jN,V:jƲ,V:j V:jV:jصV:jlV:jV:j,V:jWV:jV:jBV:jXV:j V:jGV:jV:jV:jqV:jV:jV:jFV:j\V:jV:j ,V:jjV:jV:jV:jcV:jgV:jV:j,V:jV:jV:j,V:jaV:jFBV:jZV:jV:jxV:jV:jBV:jJV:j@V:jV:jV:jTV:jV:j,V:jV:jsV:j  You encounter an orc. It is wielding a +0 war axe.V:j#.#.# #.# #.# #.# #.#  #.#  ...#.##.#####  ............#  .##@.#   V:jr#....#   #.#..#   #.#...   # #....   #.##..  o   orc (asleep) #.# ..# V:jX #.# o.#  V:j<58.5 (15.0)ooV:j59.1 (15.6 _V:jLV:j V:j`)))))))W:jU:o.W:j oYou shoot an arrow. The arrow barely misses the orc.W:jW:j!no.o.W:jG^....o 2 orcs===60.2 (1.1) _You encounter an orc. It is wielding a +0 short sword.W:jv ))))You shoot an arrow.W:julo.o.W:jv:......W:jg(1.3W:j"W:j%@ _The arrow hits the orc but does no damage.W:jY' W:jZH)))You shoot an arrow.W:jqo.o.W:jDl..2.4W:j@ _The arrow hits the orc but does no damage.W:j )You shoot an arrow. The arrow hits the orc!W:jq))   orcW:jX3o.W:j`+...W:jc033.5W:jiW:jlG _You kill the orc!W:ji )) You shoot an arrow. The arrow hits the orc.W:jSu 9o.W:j Q..4.6W:j| W:j [ _The orc is heavily wounded.W:jm= )You shoot an arrow. The arrow hits the orc.W:jCB X)W:j .W:js 045.7W:jD W:j G _You kill the orc!W:j W:j W:j ^ _No target in view!X:jX:j}X:jX:jxH _No target in view!X:jX:jYX:jqX:j8X:jBX:j$ _X:j+,X:jX:jwX:jLX:jjX:j,X:jlX:jX:j~  You encounter an orc. It is wielding a +0 club and wearing a +2 chain mail ofdeath.X:jF3#.#  #.#  #.#  ...#.##.##### ............# .#########..#  #....#   #.#).##   #.#..@#  ---#.#  #..#  # ..#  .# ..#  #. ..#  o   orc (asleep)#. o.# .. ..# X:jyX:jn&7.5 (1.8X:jP---8.1 (2.4 _X:jKX:j $  Things that are here:X:jC& _a +0 war axe; a +0 leather armour; an orc corpseX:j+  #.#  #.#  #.#  #####  ...#  ###..#  #....#  #.#).##  #.#..@#  # #.....#  #.##..#  #.# ..#  #.# ..#  #. ..#  #. o.#  .. ..# X:j  #.#  #.#  #.#  #####  ...#  ###..#  #....#  #.#).##  #.#..@#  # #.....#  #.##..#  #.# ..#  #.# ..#  #. ..#  #. o.#  .. ..# X:jl X:jk X:j X:j [ _An orc is nearby!X:jHG B #.#  #.#  #.#  #####  ...#  ###..#  #....#  #.#).##  #.#..@#  # #.....#  X:jNH #.##..#  #.# ..#  #.# ..#  #. ..#  #. o.#  .. ..# X:jC  #.#  #.#  #.#  #####  ...#  ###..#  #....#  #.#).##  #.#..@#  # #.....#  #.##..#  #.# ..#  #.# ..#  #. ..#  #. o.#  .. ..# X:jw X:js X:j X:j [ _An orc is nearby!Y:j )))))oYou shoot an arrow.  The arrow hits the orc but does no damage.Y:jAT:o.Y:jSU8o.Y:j\0...Y:j]7===9.2 (1.1Y:j i; _The orc shouts!Y:jG;])))))))Y:j;o.Y:jE......Y:j-700Y:jVY:j j _You shoot an arrow. The arrow barely misses the orc.Y:jJ6 ))You shoot an arrow. The arrow hits the orc.Y:j 9o.Y:j$..Y:jV-1.3 (1.1Y:jY:ja1 _The orc is lightly wounded.Y:jkF ) You shoot an arrow. The arrow hits the orc.Y:jD9o.Y:j .Y:jb,20Y:j8Y:j\ _The orc is severely wounded.Y:j؊ z  You shoot an arrow. The arrow hits the orc.Y:jB f  The orc is almost dead.Y:j -3.4 (1.1Y:j< Y:j P _The orc barely misses you.Y:js j  You shoot an arrow.  The arrow hits the orc but does no damage.Y:j f  The orc is almost dead.Y:j Y28---4.5Y:j Y:jE 6 _The orc hits you with a +0 club.Y:j| 2)Y:j oYou shoot an arrow. The arrow barely misses the orc.Y:jLQ9---5.6Y:jY:jF#T _The orc completely misses you.Z:j_nj  You shoot an arrow.  The arrow hits the orc but does no damage.Z:jf  The orc is almost dead.Z:j (6.7Z:jZ:jQ _The orc closely misses you.Z:jp 2)Z:j} 4oZ:j( (7.8Z:j Z:j _You shoot an arrow. The arrow barely misses the orc. The orc barely misses you.Z:jaE 2)Z:j oYou shoot an arrow. The arrow barely misses the orc.Z:j! ,80Z:j Z:j Q _The orc closely misses you.Z:j`dj  You shoot an arrow.  The arrow hits the orc but does no damage.Z:jJf  The orc is almost dead.Z:jL\30=9.9 (1.1Z:jf;Z:j=Q _The orc closely misses you.[:j}#j  You shoot an arrow.  The arrow hits the orc but does no damage.[:jf  The orc is almost dead.[:j­Y27--81.0[:jL _The orc hits you with a +0 club.[:j )You shoot an arrow. The arrow hits the orc.[:jS[:j.[:j(2.1[:j#[:j 'G _You kill the orc![:j[:j[:j [:jH _No target in view![:j [:jF [:j [:j [:j ]8=- _[:j B[:j [:j ,[:j [:j [:j [:j [:jt [:j U9=[:j1 [:j ,[:j [:jU ,[:j [:j [:j [:j [:j b30=[:j [:j [:jK [:j [:j [:j [:jP [:j ,[:j [:j ~1==[:jN [:j [:j: [:jm [:j? ,[:jg [:jR ,[:j! [:j$ [:j`% a2==[:jj& [:j+ 1 _HP restored.[:j- 3[:ju/ [:j2 $  Things that are here:[:j=5  a +0 club; a +2 chain mail of death; an orc corpse[:j8 [:j9  _[:j: [:j@H [:jL ,[:jM [:jS [:j W [:jW 9=[:j$Y [:js[ [:jW^ ,[:j_ [:jUd ,[:je [:ji N _You now have 143 gold pieces (gained 17).[:jl [:jm [:jn [:jo [:jq ,[:jds [:j u [:jw ,[:jy [:jz [:j} ,[:jg~ [:jR [:j [:j= [:j [:j [:j [:j [:j [:j [:j [:j [:j< [:j [:j# ,[:j [:j [:j< ,[:jߙ [:jP [:j [:j [:jI [:jZ [:j X[:jw [:j [:j ,[:j ,[:j [:jm [:j [:j9 [:jy [:j [:j [:j [:j> [:j [:j [:j [:j [:j+ [:j [:jG [:j [:jH [:j ,[:j [:j@ [:j ,[:j? [:j` [:jK ,[:jr [:ji [:j ,[:j [:j [:j [:j [:jN [:j [:j8 [:j [:j [:j [:j [:j [:j [:j [:jr ,[:j [:j3 [:j ,[:j' [:j [:jR [:j [:j [:j [:jK ,[:j [:jc [:j ,[:j~ [:j]" [:j% ,[:j( ,[:j+ [:j+ [:j, [:j . [:j}0 ,[:jh1 [:j14 [:j4 [:j5 [:j9 N _You now have 159 gold pieces (gained 16).[:j; 3[:j; [:jT= [:j? [:jx? [:j? [:j#A [:jB [:jGC [:jC [:jlE [:jO z.. #.##..# ... #..#..# ....#########.....#  ..............##..#  ...##...###.###..#  #...# #......#  #...# #####.##  #...#######.#  #..@........# ---225.1 (43.0)[:j>Q  #..########## #.....>...###.####[:jU [:jV H---7 (43.6[:jzZ [:j_] ; _Found a stone staircase leading down.[:jlI[:j@n[:jt[:ju[:jbw[:jy[:jrz,[:jI|[:j"B[:j[:j[:j[:j_[:j[:j [:j,[:jׇ[:jR[:j[:j[:j[:j[:j[:jl[:j [:j[:j[:j[:j[:j[:j [:jl[:jR  There is a stone staircase leading down here.[:jo[:j _[:j[:j0[:jU3 ....#########... ..............## ...##...###.### #...# #.... ###### #...# #####~ #....# #...#######... #....# #..........~....#....####..########[:j%[~.....@..##.....# 32.3 (6.6).~.......>...###.# ..############ #.#  #.# #.##.##.##.# [:j][:j+9 (7.2[:j/[:j0H _Found a ring mail.\:j3\:jm\:j\:j\:jX\:j6\:j\:j^\:jS\:j\:jC\:jx\:jc  You encounter a bat.\:j( ... ~.~~.. ....######..~~~. ..............~~.....##...###[.~~..### #...# .~~....####### #...# ~~≈~...##....# #...###..~~....##....# #......b.~~~..@.#....####..####~~[~........##.....#~~.~.......>...###.#..~~..############ #.##.≈≈.. #.#..≈≈.. #.#b   bat (asleep).#≈≈# #.# ##≈ #.##.#\:j([m\:j/-4.7 (1.8\:j0-5.3 (2.4\:j6\:j8I _Found a chain mail.\:j  b †  You shoot an arrow. The arrow hits the bat.\:jO @))))))\:js .~~~..5===6.4 (1.1\:jC \:j G _You kill the bat!]:jx ]:j]:j#]:jH _No target in view!]:jjh4]:jo]:jrH _No target in view!]:j4]:j]:j)H _No target in view!]:j9 ]:j9 ]:j|; ]:j? ]:jC ]:jK P _]:jM ]:jM ]:j:O ]:jQ ]:jW  You enter the shallow water.Water ]:jzY ]:j\ N _Moving in this stuff is going to be slow.]:j` >]:j0b ]:je ]:j$h ]:jh ]:ji ]:jk ]:j p ]:jp ]:jq ]:j6.4^:j`^:jRfa _The iguana is moderately wounded.^:jğ2)^:j-0 lYou shoot an arrow. The arrow barely misses the iguana.^:jI1(7.5^:jt7^:jJS _The iguana barely misses you.^:j, m  You shoot an arrow.  The arrow hits the iguana but does no damage.^:jb}  The iguana is moderately wounded.The iguana hisses menacingly.^:j~ (8.6^:j ^:j7 T _The iguana closely misses you.^:j & m  You shoot an arrow.  The arrow hits the iguana but does no damage.^:j} p  The iguana is moderately wounded.^:j ,90^:j~ ^:j6 T _The iguana closely misses you.^:j/uS  You shoot an arrow. The arrow hits the iguana.^:jm  The iguana is heavily wounded.^:j.50.7 (1.1^:jA^:j'6 _The iguana misses you.^:jf0_:j}3}  You shoot an arrow. The arrow hits the iguana._:j-  The iguana is almost dead.1.8_:jg_:jFW _The iguana completely misses you._:jXnS  You shoot an arrow. The arrow hits the iguana._:ji  The iguana is almost dead._:j,20_:j4 _:j S _The iguana barely misses you._:jq2)_:j. lYou shoot an arrow. The arrow barely misses the iguana._:j/-3.9 (1.1_:j4_:j7> _The iguana bites you but does no damage._:j †You shoot an arrow. The arrow hits the iguana!_:jV' _:jI_:jM035.0_:jR_:jNVJ _You kill the iguana!`:j_`:j`3`:jb`:j}e`:j@f`:jjn`:jp}c  You see here an iguana corpse.`:jB`:j _`:jq`:j/`:j`:j `:jv`:j`:j `:jt`:jʇ`:j(`:j_`:j`:jd`:j`:j`:j`:j`:j`:j`:j"`:jv`:jܔ`:j,`:j`:j;`:jGB`:j&`:j,`:jh`:jn`:j9B`:j`:j ,`:j`:j`:j,`:ji`:j`:jO`:j`:j'`:j`:jؿB`:j`:j2,`:j`:jn`:jd`:j,`:j)`:j`:j/`:j`:jG`:j,`:jx`:j`:j`:jQ`:j`:j`:j.`:jj`:j`:jH`:j;} #.# #.#  #####.#####.#  #.........†.#  #.###########  #.#   #.#   #.# #.#######.#.@......[---69.4 (14.4) #.######## ###        `:jE `:jF`:jK---70.0 (15.0`:j`:j# _Found a robe.`:j3`:jD`:j<`:jwX`:j,`:jϿ`:j`:j`:j:`:j`:j*`:jL`:j`:j~`:j`:jE`:j`:j<`:j`:j2`:j`:j_`:jI`:j,`:j`:j <  You see here a +0 robe.`:j`:j _`:j`:j`:j`:j`:j`:j.`:j0`:jy`:jQ`:j`:j,`:j,`:jM`:j`:j<`:j`:j`:jM`:j`:j>`:jp`:j`:j/`:j`:j:,`:j`:j`:j`:j,`:jI`:jQ,`:j!`:j"`:j#`:j%,`:j&`:j'`:jN),`:j)`:j*`:j,`:j,`:j-`:j.`:ju0`:j0`:jU1`:j2`:jd4`:j4`:j5`:j$7`:j 9,`:j9`:j;`:j<`:j?`:j8A`:j"B`:jD`:jD`:jE`:jF`:jH`:jI`:jI`:jK`:j{L`:jL,`:jN`:jO`:jP,`:jP`:jR,`:jR`:jS`:jT`:jT`:jVU`:jV`:jcW`:jW`:jW`:jX`:j...###.#  ##..~~..############ #.# ##.≈≈..######### #.# #..≈≈..#.......# #.# #.#≈≈#.#.#####.# #.###.##≈#.#.### #.# #.##..##≈#.#...# #.# #.#`:jf&#.#####.###.# #.#  #.# #.# #.# #@# ##.#####.# #.# #.# .......†.# #.# #.. ############.# #..h#.......# ####. #.####### ##h   jackal (wandering) #.# ######.# ......[#`:jf/92.8 (22.8`:jm`:jn53.4 (23.4 _`:jt`:j w`:j2 >   #.#  ### #.#  .......# #.#  .#####.# #.#  .### #.# #.#  ...# #.# #.#  .# #.#  #.# #.# #.# #@# #.# #.# #.# #...# #..h #.......# ####.  #. ##  #.#.# ......[#`:j d >   #.#  `:je### #.#  .......# #.#  .#####.# #.#  .### #.# #.#  ...# #.# #.#  .# #.#  #.# #.# #.# #@# #.# #.# #.# #..`:j%f.# #.. #.......# ####. #. ##  #.#.# ......[`:jl`:jbm`:jhs`:jv] _A jackal is nearby!`:j@ >   #.#  ### #.#  .......# #.#  `:jAb.#####.# #.#  .### #.# #.#  ...# #.# #.#  .# #.#  #.# #.# #.# #@# #.# #.# #.# #...# #..h #.......# ####.  #. ##  #.#`:jC7.# ......[#`:j@  >   #.#  ### #.#  .......# #.#  .#####.# #.#  .### #.# #.#  ...# #.# #.#  .# #.#  #.# #.# #.# #@# #.# #.#`:jo a #.# #...# #.. #.......# ####. #. ##  #.#.# ......[`:j `:j `:j `:j ] _A jackal is nearby!`:j e .  You shoot an arrow. The arrow hits the jackal!`:jt J))`:j6 gYou kill the jackal!You hear a shout! You hear a bark!`:jy=.g   hobgoblin`:j@P====4.4 (1.0)`:jF`:jIZ _You encounter a hobgoblin.a:j=b )You shoot an arrow.a:j g.  The arrow hits the hobgoblin but does no damage.a:ja:jN[===-5a:ja:j& _You hear a bark!a:jZ  You shoot an arrow. The arrow hits the hobgoblin.a:jOT hThe hobgoblin is almost dead.a:juW h.  You encounter a jackal.a:jh^h   jackalg   hobgoblina:j_g0---6a:jMfa:ji- _The hobgoblin hits you.a:j †You shoot an arrow. The arrow hits the hobgoblin.a:j)a:jƈ1h.a:ja:j567.5 (1.1a:j۹c _You kill the hobgoblin!a:jE †You shoot an arrow. The arrow hits the jackal!a:jJ)a:jxa:j4780a:ja:j7J _You kill the jackal!a:j^ a:j a:j a:j% H _No target in view!a:j& 4a:j ( a:j+ H _No target in view!a:j5Ja:jyH _No target in view!b:j0cIb:jfb:j0k1=- _b:jkb:jUm,b:jmb:jpb:jpb:jpb:jrrb:jrR2==b:jWsb:jsb:j^ub:jvb:jvb:jwb:j{e  You see here a hobgoblin corpse.b:j}b:j~ _b:jb:jb:jb:j(b:jb:j5b:jUb:j9=b:jb:jb:j:b:jb:jb:j͏b:j,b:jb:jFb:j,b:jb:jN _You now have 175 gold pieces (gained 16).b:j˙b:jb:jb:j[b:jb:j>b:jb:jb:jb:jb:jnb:jb:j,b:j-b:j߫b:j,b:jSb:jb:jb:jNb:jb:jb:jb:jb:jJb:jb:jb:jb:jzb:j˹b:jH,b:jȻb:jپBb:j,b:jnb:jrb:jb:jb:j,b:jb:j,b:jb:j,  You encounter a bat. #.#..)#.# # #..)..# . #..# .. #..# ... #..# .... .#..# ~~.. b....#########.....# ~~~. ...............##..# ~~..# ...##@..###.###..#--- ~~..### #...# #......# ~~....####### #...# #####.## ~≈~...##....# #...#######.# ~~....##....# #...........# ~~~....#....####..##########b   bat (asleep) ~~[~........##.....# ~~.~.......>...###.# ~~..############ #.#:j/3H317.7 (19.2)---8.3 (19.8 _b:j) #.#..)#.#  # #..)..#  .   ..   ...   ....   b....#########.....#  ...............##..#  ...##@..#  #...#   #...#   #...#  #.... b:j!#..### [....# >...###.#  #.# b:jdj #.#..)#.#  # #..)..#  .   ..   ...   ....   b....#########.....#  ...............##..#  ...##@..#  #...#   #...#   #...# #....b:j+kv#..### [....>...###. #.#b:j}rb:jWsb:jRzb:j|Z _A bat is nearby!b:jY #.#..)#.#  # #..)..#  .   ..   ...   ....   b....#########.....#  ...............##..#  ...##@..#  #...#   #...#   #...#  #.... #..### [....# >...###.#  #.# b:j  #.#..)#.#  # #..)..#  .   ..   ...   ....   b....#########.....#  ...............##..#  ...##@..#  #...#   #...#   #...# #....#..### [....>...###. #.#b:jº b:jE Z _A bat is nearby!b:jFf ))))))bYou shoot an arrow.b:j 9.b.bb:j .bb:jn %....b:j/ ;===9.4 (1.1)b:j b:j @ _The arrow hits the bat but does no damage.b:jZF)))))))c:j=].b.b.bc:jT...20.5c:j4'c:jKk _You shoot an arrow. The arrow closely misses the bat.c:jل` .  You shoot an arrow. The arrow hits the bat!c:j(c:jB10c:jc:jG _You kill the bat!c:jךc:jB| _No target in view!c:jc:jŧc:jc:jBH _No target in view!c:j4 3c:j c:j c:jN P _c:j!   You encounter a ball python.c:jO*  #.#).##.####...S #.#..)#.#...... #..)..#..... #.##..#.... #.##..#... #.##..# ....... #..#..# ~.~~..#########.....# ..~~~. .......@.........##..#--- ..~~..# .......##...###.###..# [.~~..########## #...# #......# ~.~~....####### #...# #####.## .~~≈~...##....# #...#######.# ..~~....##....# #...........#S   ball python (constriction, asleep) †.~~~....#....####..########## .~~~[~........##...c:j+ k..# ..~~.~.......>...###.#c:j4 -2.1 (0.6c:j|5 N---7 (1.2 _c:j= c:j] c:jEl P #.#).##.#  ###...S #.#..)#.#  ....... # #..)..#  .......   .......   .......   .......   .......########  .......@.......  .......##...### [####### #...#   #...#   #...#   † [ > c:j #.#).##.#  ###...S #.#..)#.#  ....... # #..)..#  .......   .......   .......   .......   .......########  .......@.......  .......##...### [####### #...#   #...#  #...#  †[>c:j4c:jYc:j!b _A ball python is nearby!d:j> #.#).##.#  ###...S #.#..)#.#  ....... # #..)..# d:j?e .......   .......   .......   .......   .......########  .......@.......  .......##...### [####### #...#   #...#   #...#   d:js@b† [ > d:jB #.#).##.#  ###...S #.#..)#.#  ....... # #..)..#  .......   .......   .......   .......   .......########  .......@.......  .......##...### [####### #...#   #...#  #...#  †d:j[>d:j74d:jd:jb _A ball python is nearby!d:j †You shoot an arrow. The arrow hits the ball python.d:j^))))))d:j(>......d:j97===3.8 (1.1d:jpd:jO _You kill the ball python!d:jG4d:jNd:jPH _No target in view!d:js d:jt d:jc{ d:j~ H _No target in view!d:j d:j d:j@ d:j H _No target in view!e:j3e:je:je:je:je$ _e:je:jDe:j{e:je:j#e:je:j,e:je:je:jQe:je:jre:je:j8  You encounter a goblin. It is wielding a +0 dagger.e:j<#####.# #g..... #.# #..... #.# #.# +).....#.##.######.# #...............##.# #....#########..##.# #..... #....##.# #....# #.#).##.# ####...@# #.#..)#.#--- .# # #..)..# #.......# #.##..# e:jl=N........# #.##..# #.......# #.##..# #.......# #..#..# g   goblin (asleep)  ~.~~.. #.......###.....# ...~~~. #................##..#.~~..# #.......##...###.###..#e:j F-8.0 (4.2e:jGN---6 (4.8 _e:jNe:jSx _You see here a ball python corpse.e:jF V   #g..... #.# #.#  #..... #.# #.#  +)....  #.....  #....##  #.....   #....# #.#).##.#  ####...@# #.#..)#.#  ........# # #..)..#  #.......#   ........#   #.......#   #.......#    #.......#  #........   e:j|   #g..... #.# #.#  #..... #.# #.#  +)....  #.....  #....##  #.....   #....# #.#).##.#  ####...@# #.#..)#.#  ........# # #..)..#  #.......#   ........#  #.......#  #.......#    #.......# #........ e:je:je:je:j] _A goblin is nearby!e:j@V   #g..... #.# #.#  #..... #.# #.#  +)....  #.....  #....##  #.....   #....# #.#).##.#  ####...@# #.#..)#.#  ........# # #..)..#  #.......#   ........#   #.......#   #.......#    #.......#  #........   e:j_y   #g..... #.# #.#  #..... #.# #.#  +)....  #.....  #....##  #.....   #....# #.#).##.#  ####...@# #.#..)#.#  ........# # #..)..#  #.......#  e:j ........#  #.......#  #.......#    #.......# #........ e:j4e:jMe:jP] _A goblin is nearby!e:j] )You shoot an arrow. The arrow hits the goblin!e:j [))))))e:j >......e:j 7===9.7 (1.1e:j ` _You kill the goblin!e:j e:j e:j e:j H _No target in view!e:jOe:jGPe:j+We:jYH _No target in view!f:jE:f:j=b  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.4  12%  -2   h + Spellcasting   0.0    +2           b - Unarmed Combat   0.0    -2  f:j>     c - Throwing   0.0     0   i + Evocations   0.0    +3       j + Shapeshifting   0.0    +2  d + Ranged Weapons 6.6  64%   0              f:jp? e - Armour   0.0    -3      f + Dodging3.2   2%  +3      g + Stealth4.5  22%  +5      f:j?            f:j?        f:j6@                f:j@!            f:j@        f:j@The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Helpf:j-AG[=] set a skill target  f:jA[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi:j9 i:jP #.######.# Septsphynx the Shooter#)..... #.# #.# Spriggan#..... #.# #.# Health: 32/32 ========================+).....#.##.######.# Magic: 7/7========================#...............##.# AC: 2Str: 7#....#########..##.# EV: 17Int: 11#..... #....##.# SH: 0Dex: 20i:j>#....# #.#).##.# XL:  6 Next: 37% Place: Dungeon:3####...@# #.#..)#.# Noise: ===------  Time: 1329.7 (0.0)........# # #..)..# a) +0 shortbow#.......##.##..# Throw: 6 darts (curare)........##.##..##.......##.##..##.......##..#..#~.~~.. #.......#########.....# ...~~~. #.................##..# ...~~..# #.......##...###.###..# _A goblin is nearby! i:jj_A goblin is nearby!You shoot an arrow. The arrow hits the goblin! _You kill the goblin! _No target in view! _No target in view!i:ji:jZi:jNi:ji:j( i:jQ+ Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 6 curare-tipped darts (quivered) Armour (go to first with [)  b - a +0 robe (worn) Talismans (go to first with %)i:j%, +d - a medusa talismanj:jPa - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 6.6; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 3.5 XLs.  At current training (64%) you reach 14.0 in about 4.6 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.0. Damage rating: 11 (Base 8 x 125% (Dex) x 117% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.k:j  k:jE# k:jo+ #.######.# Septsphynx the Shooter#)..... #.# #.# Spriggan#..... #.# #.# Health: 32/32 ========================+).....#.##.######.# Magic: 7/7========================#...............##.# AC: 2Str: 7#....#########..##.# EV: 17Int: 11#..... #....##.# SH: 0Dex: 20k:j, Z#....# #.#).##.# XL:  6 Next: 37% Place: Dungeon:3####...@# #.#..)#.# Noise: ===------  Time: 1329.7 (0.0)........# # #..)..# a) +0 shortbow#.......##.##..# Throw: 6 darts (curare)........##.##..##.......##.##..##.......##..#..#~.~~.. #.......#########.....# ...~~~. #.................##..# ...~~..# #.......##...###.###..# _A goblin is nearby! _A goblin is nearby!You shoot an arrow. The arrow hits the goblin! _You kill the goblin! _No target in view! _No target in view!k:j4 k:j6 k:j< k:j+?  You shoot an arrow. The arrow hits the goblin! _You kill the goblin! _No target in view!Setting a skill training target for Ranged Weapons at 14.0.l:j@l:jCYGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 6 curare-tipped darts (quivered) Armour (go to first with [)  b - a +0 robe (worn) l:j:DTalismans (go to first with %)d - a medusa talismanl:jb l:j l:j, #.######.# Septsphynx the Shooter#)..... #.# #.# Spriggan#..... #.# #.# Health: 32/32 ========================+).....#.##.######.# Magic: 7/7========================#...............##.# AC: 2Str: 7#....#########..##.# EV: 17Int: 11#..... #....##.# SH: 0Dex: 20#....# #.#).##.# XL:  6 Next: 37% Place: Dungeon:3l:j ####...@# #.#..)#.# Noise: ===------  Time: 1329.7 (0.0)........# # #..)..# a) +0 shortbow#.......##.##..# Throw: 6 darts (curare)........##.##..#l:j #.......##.##..##.......##..#..#~.~~.. #.......#########.....# ...~~~. #.................##..# ...~~..# #.......##...###.###..# l:j` l_A goblin is nearby!You shoot an arrow. The arrow hits the goblin! _You kill the goblin! _No target in view! _No target in view! _Setting a skill training target for Ranged Weapons at 14.0.l:j l:j+ l:j l:j m:jm:j~  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.4  12%  -2   h + Spellcasting   0.0    +2           b - Unarmed Combat   0.0    -2      m:jP c - Throwing   0.0     0   i + Evocations   0.0    +3       j + Shapeshifting   0.0    +2  d + Ranged Weapons 6.6  64%   0               e - Armour   0.0    -3      f + Dodging3.2   2%  +3      g + Stealth4.5  22%  +5      m:j                                                         The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!:j0m] training|cost|targetsn:jx argetarget--  -- -- -- -- -- 14.0 -- --  n:j --  a-z] set[-] clear selected targettrainingtargetso:j=[?25h[?0c0 p:j: " p:j| [?25l[?1cp:j 8.0  +5 current training targets, if any.=] set aall targetsr:jr:jr:j#.######.# Septsphynx the Shooter#)..... #.# #.# Spriggan#..... #.# #.# Health: 32/32 ========================+).....#.##.######.# Magic: 7/7========================#...............##.# AC: 2Str: 7#....#########..##.# EV: 17Int: 11#..... #....##.# SH: 0Dex: 20#....# #.#).##.# XL:  6 Next: 37% Place: Dungeon:3####...@# #.#..)#.# Noise: ===------  Time: 1329.7 (0.0)........# # #..)..# a) :jM;1m+0 shortbow#.......##.##..# Throw: 6 darts (curare)........##.##..##.......##.##..##.......##..#..#~.~~.. #.......#########.....# ...~~~. #.................##..# ...~~..# #.......##...###.###..# _A goblin is nearby!You shoot an arrow. The arrow hits the goblin! _You kill the goblin! _No target in view! _No target in view! _Setting a skill training target for Ranged Weapons at 14.0.r:j r:j r:jr:j+r:jfr:j&!Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 6 curare-tipped darts (quivered) Armour (go to first with [)  b - a +0 robe (worn) Talismans (go to first with %)r:j!+d - a medusa talismans:j_s:jhs:j#.######.# Septsphynx the Shooter#)..... #.# #.# Spriggan#..... #.# #.# Health: 32/32 ========================+).....#.##.######.# Magic: 7/7========================#...............##.# AC: 2Str: 7#....#########..##.# EV: 17Int: 11#..... #....##.# SH: 0Dex: 20#....# #.#).##.# XL:  6 Next: 37% Place: Dungeon:3s:jf####...@# #.#..)#.# Noise: ===------  Time: 1329.7 (0.0)........# # #..)..# a) +0 shortbow#.......##.##..# Throw: 6 darts (curare)........##.##..##.......##.##..##.......##..#..#~.~~.. #.......#########.....# ...~~~. #.................##..# ...~~..# #.......##...###.###..# _A goblin is nearby!You shoot an arrow. The arrow hits the goblin! _You kill the goblin! _No target in view! _No target in view! _Setting a skill training target for Ranged Weapons at 14.0.s:js:jTs:js:jD t:jML   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.4  12%  -2   h + Spellcasting   0.0    +2           b - Unarmed Combat   0.0    -2       c - Throwing   0.0     0   i + Evocations   0.0    +3       j + Shapeshifting   0.0    +2  d + Ranged Weapons 6.6  64%   t:jN 0               e - Armour   0.0    -3      f + Dodging3.2   2%  +3      g + Stealth4.5  22%  +5                                        :jO I9m                      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsu:j+ 0 j * Shapeshifting   0.0  20%52117x:j4 x:jI x:jT #.######.# Septsphynx the Shooter#)..... #.# #.# Spriggan#..... #.# #.# Health: 32/32 ========================+).....#.##.######.# Magic: 7/7========================#...............##.# AC: 2Str: 7#....#########..##.# EV: 17Int: 11#..... #....##.# SH: 0Dex: 20#....# #.#).##.# XL:  6 Next: 37% Place: Dungeon:3####...@# #.#..)#.# Noise: ===------  Time: 1329.7 (0.0)........# # #..)..# a) :jV ;1m+0 shortbow#.......##.##..# Throw: 6 darts (curare)........##.##..##.......##.##..##.......##..#..#~.~~.. #.......#########.....# ...~~~. #.................##..# ...~~..# #.......##...###.###..# _A goblin is nearby!You shoot an arrow. The arrow hits the goblin! _You kill the goblin! _No target in view! _No target in view! _Setting a skill training target for Ranged Weapons at 14.0.x:j] x:j^ x:j&e x:jf y:j-y:jGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 6 curare-tipped darts (quivered) y:j*Armour (go to first with [)  b - a +0 robe (worn) Talismans (go to first with %)d - a medusa talismanz:jf(d - a medusa talisman. A fossilised jellyfish polyp, inscribed with sigils. Causes a mane of long stinging tendrils to sprout from the wearer's head which lash out at nearby enemies whenever the wearer attacks, poisoning them. When they feel their host'slife is in danger, they can even turn these poisoned foes to stone. ____________________________________________________________  Skill HP Tendril targets Petrify chance -------------------------------------------------------- Min 8+0%2.555% Max 14 +0%4.070% Cur 0.0 -80% 0.535% rPois: + Melds: Helmet, Cloak ____________________________________________________________ Your skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.At 100% training you would reach 8.0 in about 1.7 XLs.At current training (20%) you reach 8.0 in about 4.3 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.|:j|:j|:j*#.######.# Septsphynx the Shooter#)..... #.# #.# Spriggan#..... #.# #.# Health: 32/32 ========================+).....#.##.######.# Magic: 7/7========================#...............##.# AC: 2Str: 7#....#########..##.# EV: 17Int: 11#..... #....##.# SH: 0Dex: 20#....# #.#).##.# XL:  6 Next: 37% Place: Dungeon:3####...@# #.#..)#.# Noise: ===------  Time: 1329.7 (0.0)........# # #..)..# a) [0;10|:jZ+;1m+0 shortbow#.......##.##..# Throw: 6 darts (curare)........##.##..##.......##.##..##.......##..#..#~.~~.. #.......#########.....# ...~~~. #.................##..# ...~~..# #.......##...###.###..# _A goblin is nearby!You shoot an arrow. The arrow hits the goblin! _You kill the goblin! _No target in view! _No target in view! _Setting a skill training target for Ranged Weapons at 14.0.|:j1|:j4o _Setting a skill training target for Shapeshifting at 8.0.|:jJ 3|:j> |:jć |:jm |:jd $ _|:j ,|:j |:j |:jn |:j n|:j_ |:j |:jў |:j7  #.#.#  #.#.#  #.#.#### ######## #.#..... #......# #.###### #).....# #.# # #......# #.# # +).....#.##.###### #@..............##--- #....#########..## #......# #....##|:j m #....#.# #.#)## ####...†# # #.#..)# ........# # #..).  #.......# #.##.  .........# #.##.  ##.......# #.##. |:j ~78 M  #.#.##########......####)#. #.# +#.##.####.............##########......# #....##.....#|:j .32.1 (2.4|:j¸ G---7 (3.0|:j8 |:j+ { _You see here a +2 mace of protection.}:j3}:j}:je}:j}:jc _You open the door.}:j3}:j }:j@  There is an open door here.}:j#5 _}:j}:j}:j,}:j}:jB}:j}:jf}:j,}:jw X}:jr }:j}:jB}:j }:jN#,}:j$}:j&}:j)}:j)}:j*}:jo-}:j0}:j0}:jK2}:jg7}:j:,}:jC<}:jA}:jyGB}:jR}:jCZf  You encounter a quokka.}:jcu####.##.#.# #r##.#.# #.##.#.# #.##.#.# .##.#.# ##.#.###### ########.##.#..... #......#.##.##### #).....#@##.# #.#  }:jne########......#.##.# #.#  #......').....#.##.######.#  #.######...............##.##....#########..##.##......# #....##.# r   quokka (asleep)#....#.# #.#).##.#####...†#.# #.#..)#.#........#.# # #..)..#}:jfn.40.9 (8.2}:jo41.5 (8.8 _}:jw}:jz}:j    #r##.#.#  #.##.#.#  #.##.#.#  #.##.#.#  #.#}:j   #.#  #.#  #).....#@##.# #.#  #.##.# #.#  ').....#.#  .........  #....#####  #......#    #.#).##.#  †#.# #.#..)#.#   # #..)..# }:jڤ@   #r##.#.#  #.##.#.#  #.##.#.#  #.##.#.#  #.# }:jԥ #.#  #.#  #).....#@##.# #.#  #.##.# #.#  ').....#.#  ......... #....##### #......#   }:j+ #.#) †#.# #.#..)  # #..)}:jح}:js}:j@}:j)] _A quokka is nearby!}:jB ))))))r  You shoot an arrow. The arrow hits the quokka.}:j$ Y.r}:j. 8.....}:j/ 7===2.6 (1.1}:j8 }:jq; ^ _The quokka is heavily wounded.~:jV)))))))~:jV.r~:jW.r~:j2....~:ju(3.7~:j~:jn _You shoot an arrow. The arrow closely misses the quokka.~:j&QV)))))))~:jnV.r~:jX8.....~:j(4.8~:ji~:jn _You shoot an arrow. The arrow closely misses the quokka.~:j= )) You shoot an arrow. The arrow hits the quokka.~:jY.r~:j .~:j,50~:j"~:j=Z _The quokka is almost dead.~:j)[V)))))))~:jV.r~:jJ.....6 _You shoot an arrow. The arrow barely misses the quokka.~:j †You shoot an arrow. The arrow hits the quokka.~:j(~:jS8 ~:j; 587.9 (1.1~:jXC ~:jQF J _You kill the quokka!~:ju ~:jv ~:j6} ~:j H _No target in view!~:j1 ~:jR ~:j" ~:j~ H _No target in view!:j 3:j:jߜ:jP _:jX:j:j,:j,:j+,:jz:j:j,:j/:jǼ:jƾ:jE:j:j:j&:j:j:j:j:j1:j~:j:jY,:j:j:jd:j:j:j:j:j:jp:j:j:j:j:jv:j:j:j:js:j_:j:j:jV:j:j:j\:j:j:j:j:j3:j(c  You encounter a rat.:j #....#########..##.#  #......# ..#....##.#  #....#.# #.#.#).##.#  ####...†#.# #r#.#..)#.#  ........#.# #.#.#..)..#  #.......#.# #.#.#.##..#  .........#.# #.#.#.##..#  ##.......#.# #.#.#.##..#  #.......#.. #.@.#..#..#  ---  #.......#########.....#   #.................##..#  # #.......##...###.###..#  ############...# #......#  ..####### #...# #####.##  :j[40m r   rat (asleep) ..##....# #...#######.#  ..##....# #...........#  ...#....####..##########  :j .57.5 (9.6:jR---8.1 (10.2) _:j:j:jVn ..##.#   ..#..   #.#.#).##.#  †#.# #r#.#..)#.#   #.#.#..)..#   #.#.#   #.#.#   #.#.#   #.@.#  #####:j   #     #...#       :j7Z ..##.#   ..#..   #.#.#).##.#  †#.# #r#.#..)#.#   #.#.#..)..#   #.#.#   #.#.#   #.#.#   #.@.#  :j8#####        #...#       :j>:j?:jE:j:jΡ:j:j:ji:j:j:j:j,:jh:j6:j,:jl:j:j,:j:j:j,:j:j+:j,:j:j:j:j:jn:j:j:j:j:j:j,:j:j:j A  You enter the shallow water.:j?Water :j:jN _Moving in this stuff is going to be slow.:j:jn:jx:jV :j :j  :j:j:j:j:j:jT:j}:j:j:j:j8:j:j:j:jE:j:jS:j}:j :j!:j!:j#:j%,:j"&:j':ja):j):jt*:j+:j-:jZ-:j-:jv2:j9P.P P# .PP _..# ... #.. . ######## ##P. #.P. . #......' .P. .## #.###### P.###.# # #####....# # .....:...# ## # :j:.......@.# #≈###########---89.1 (30.0) .........## ≈≈≈##....... .#######..####≈≈#...#... #.....#≈≈#....... ##.###.≈≈..###... #.##..≈≈.## #... #.#.~.~~..# #... #.#...~~~.# #... #.....~~..# #...:j7A:j BH---7 (30.6:jvH&_:jK< _Found a faded altar of an unknown god.:j:j:j:j!:j&B:j+:jy,:j,:j.:j7z .## ... :jl8K#.P P .#..?. #.PP ._...P  .#... #...P . ###### #.##P. #.P.. . #.....:j8EP.P. .###.### P.###.# #######....#  :j 9...# ## ...# #≈#########..........## ≈≈≈##.....#######..####≈≈#...#:jQ9;.. #.....#≈≈#... ##.###.≈≈..### #.##..≈≈.## #:j9 #.#.~.~~..# # #.#...~~~.# #You pick up a parchment of Borgnjor's Vile Clutch and begin reading...:j-B290.9 (1.2):jB+1.9 (2:jH:jQO _You add the spell Borgnjor's Vile Clutch to your library.:j=4:j :j@H _No target in view!:j:j:j:jH _No target in view!:j4:jU:jZH _No target in view!:j2:jA53:jP:jQ:jR$ _:jAW:jX:j\,:j_:jb:jRf,:ji:jl:jBr,:jt:jP}###.## .........# #####. ##.....###. #.P..###.....#....P. #..PP...# ....## ......#.....P.### ...#.P P.P.#..?..P...# ...#.PP .._...PP...P# ...#... #...P.....# #### ###.##P. #.P@....# #...4.3 (2.4 #P.P....## #.:j' #..P.###.#  #######....# ...........# ## ...........# #≈#######...........## ≈≈≈##.....#######..####≈≈#.... #.....#≈≈#..:j:j :jؖ:j:j:j:jY:j,:j:j,:jŸ:j#....# #.############ #.# #####.## ##......# #####. ##....###. #.P..###.#....#....P. #..P:j2...## ......#.....P.###..#.P .PP.P.#..?..P...# .....#.PP.P...._@..PP...P# 5.5 (1.2 .....#...PP..P.#...P.....# #####.##P.P.P. #.P.....###.:j0.... #P.P....###.##. #..P.###.##. #######....# # .....# ##  ...........# #≈##### ...........## ≈≈≈##:j:jT:j*:j;(.#....# #.# .## #.# )....#####.## ##...#########.# ## >.###...P#.P..###.#:j%)i.#....P..#..PP...# #......##P......#.....P.### #.....#.P..PP.P.#..?..P...# #.....#.PP.P....@...PP...P# #.....#...PP..P.#...P.....# #.##P.P.P..#.P.....## #...#P.P....## ##....#..P.###.# #.#########....# #. .....# ### :j)....# #≈ .## ≈≈≈##:jM6:j7-6.1 (0.6:j>>PPPPP.PP.P.P:j3Bd _There is a faded altar of an unknown god here.:jY _No target in view! _There is a faded altar of an unknown god here.  This altar belongs to (a) Sif Muna, (b) Xom or (c) Lugonu, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.:j/ P  Okay, then.:j0 :j9 :j; . _:jc:jd:jIg:jk:jn:js: _:jv:jz:jy{:je~:j:jS:jՇ:jى:j:j:j:j~ _c - 2 scrolls labelled TUMAECE MIEGA (gained 1):j(:j—:jQ:j:j:j~:j):j;:jx:j:j(:jh:j#:j:jV:j:jl:j:j$:jP:j:j:j:jS:jo,:jŽ:j˿:j`:j:j:jq:j:j7:j:j:j:jd:j>:j:j:jf:j:j:jx:j:j!:j:j`:j:j:j:j=c  You encounter a rat.:j#.#  #.## ### ...#########.#### ###...P#.P..###.# ....P..#..PP...## P:j#.....P.### ### ..PP.P.#.....P...# #.. P.P...._...PP...P# #). .PP..P.#...P....@# ########.. P.P.P..#.P.....##.# #......'). .......#P.P....###.r #.######.. ###....#..P.###.# .... #..#.#########....# ..... #..#. ...........# ###... #.. r   rat (wandering)# ...........# #≈###########.............## ≈≈≈##............#######..####≈≈#...#.....:j31406.7 (10.6):j:j57.3 (11.2 _:j}7_:jk:ja9 # ######.####P..###.#.PP...##....P.### .....P...# _...PP...P# #)..P....@# P.....##.# :j:).P....###.r .P.###.# ....  ## .....  #.  ###...  #  #≈####  :jM ######.####P..###.#.PP...##....P.### .....P...# _...PP...P# #)..P....@# P.....##.# ).P....###.r .P.###.# ....  ## .....  #.  ###...  #  #≈####  :j/:j:j::j}Z _A rat is nearby!:jPK |# ######.####P..###.#.PP...##....P.### .....P...# _...PP...P# #)..P....@# P.....##.# ).P....###.r .P.###.# ....  ## ..... :jL s #.  ###...  #  #≈####  :j  ######.####P..###.#.PP...##....P.### .....P...# _...PP...P# #):j ..P....@# P.....##.# ).P....###.r .P.###.# ....  ## .....  #.  ###...  #  #≈####  :j* :jJ :jN :j, Z _A rat is nearby!:juK Y# ######.####P..###.#.PP...##....P.### .....P...# _...PP...P# #)..P....@# P.....##.# ).P....###.r .P.###.# .... :j^L ## .....  #.  ###...  #  #≈####  :j  ######.####P..###.#.PP...##....P.### .....P...# _...PP...P# #)..P....@# P.....##.# ).P....###.r .P.###.# ....  ## .....  #.  ###...  #  #≈####  :j :j Z _A rat is nearby!:j †You shoot an arrow. The arrow hits the rat.:j;`)):jv&..:j{C9===8.4 (1.1):j 7_:jG _You kill the rat!:ji:j\:jγ:j(:jH _No target in view!:j:j:jx:jH _No target in view!:j4:js:jH _No target in view!:jV 3:jX :j4[ :jf Q.#### ..#########.#### ##...P#.P..###.# ...P..#..PP...## ..#.....P.###### .PP.P.#.....P...# #... .P...._...PP...P# #)P..P.#...P.....## ########...P..#.P.....##@# #......')0.0 ......#P.P....###.†...#.######.. ##....#..P.###.# ....... #. #.#########....# ....... #. #. ...........# ###...< #. # .# #≈###########. .## ≈≈≈##...........#######..####≈≈#...#.. #.....#≈≈#.....:jjn :jt 7---9.0 (0.6:jw :jmz 9 _Found a stone staircase leading up.:ji:j:j:j:j:j,:j5:j%:j:j[:j_  You see here a rat corpse.:jFc  You encounter a bat.:j_########.#P#.P..###.# P..#..PP...## #.....P.### ####### .P.#.....P...# #...... ..._...PP...P# #)..#...P.....## ########.... P..#.P.....##.####.#......').. .:jIa..#P.P....###.†@..#.######....---#..P.###.##.......... #....########....##...b #...  ...........#####...<... #....#  ...# #≈###########...†#  ...## ≈≈≈##...........#. b   bat (asleep)...#######..####≈≈#...#:j%#.  .. #.....#≈≈#...........#.  . ##.###.≈≈..####.:j.10.2 (1.2:j28 (1.8 _:j# 7_:j :jڏ#   #) ##.####.#)#.†@..##.......... #.........b  ####...<...   #≈########†     ..  . :j4"   #) ##.####.#)#.†@..##.......... #.........b  ####...<...   #≈########†     ..  . :j;:j>>:jD:j2N:j UZ _A bat is nearby!:j;d †  You shoot an arrow. The arrow hits the bat.:jRAj)))))):j SYou kill the bat!:j†:jw~ ......  You encounter an adder.:j7===1.9 (1.1:j%_:j2 _The adder leaves your sight.:j 4:j :j H _No target in view!:jQ 4:jV :j.Z H _No target in view!:jg  An adder comes into view..#### # .P#.P..###.# # ..#..PP...## ##.....P.### # P.#.....P...# ###......#_...PP...P# .##).....# P.#...P.....## .##......# ..#.P.....##.####.#......').....##P.P....###.†.@.#.######.#..P.###.##.#....#....##.†S #......# .#####...<.... #....#.# .# #≈##...†#.# .## ≈≈≈##.#.# S   adder (wandering) ...#..####≈≈#...#.#.# .. #.....#≈≈#.#.# . ##.###.≈≈..###.#.#0.0:jEn:j[T---2.5 (0.6 _:j}#  ## _ .# #) .##.####.#)#.†.@.##........... #.........†S ####...<....  #≈###########...†  . :j  ## _ .# #) .##.####.#)#.†.@.#:jb#........... #.........†S ####...<....  #≈###########...†   :jP---:jPT:jhn] _An adder is nearby!:jt}#  ## _ .# #) .##.####.#)#.†.@.##........... #.........†S ####...<....  #≈###########...†  . :j  ## _ .# #) .##.####.#)#.†.@.##........... :j7#.........†S ####...<....  #≈###########...†   :j:j:j:jj#] _An adder is nearby!:j C))))))):jK> S.  You shoot an arrow. The arrow closely misses the adder.:j!@ 9S†:jDI .....S===3.6 (1.1:jQ 7_:jT / _The adder hisses angrily.:jE7 C))))))):j 4S.:j 5.....†.:j (4.7:jx :j m _You shoot an arrow. The arrow closely misses the adder.:jC))))))):jcS.S.:jT1..†.:j(5.8:j:jͷl _You shoot an arrow. The arrow barely misses the adder.:jG)))))):j4S.:j0......:j[(6.9:j&:je _You shoot an arrow. The arrow misses the adder.:j1 8  You shoot an arrow.:j   The arrow hits the adder but does no damage.8.0 _The adder misses you. The adder completely misses you.:jl^ |  You shoot an arrow. The arrow hits the adder!:j  The adder is severely wounded.9.1:j :jI R _The adder barely misses you.:j||  You shoot an arrow. The arrow hits the adder.:j   The adder is almost dead.The adder bites you.  You are poisoned.:j3 1=====-200Pois :j=$_:jG, _The adder poisons you!:j †You shoot an arrow. The arrow hits the adder!:jyR:j(0X  You kill the adder!:j5p29---421.2 (1.1:j=6_:j@$ _You feel sick.:j,-- _No target in view!:jМ :j :j[ :j :j 8 _You feel sick.:jt :j& 3 _You feel sick.:j #7:j۩ (-:j :j 3 _You feel sick.:j* V6--:j :j 3 _You feel sick.:j #5:jN P=--:j :j = _You feel sick.  :j W=-:jW :j> _You are no longer poisoned.:j˼ :j :j :j8 :j :j :jn K6=:j0 :j :j :ji :jb :j :jg :j ,:j :j :jr a7==:j :ja :j :jd :j :j :j :j :j ,:j :j h8==:j :jS :j :jR :jy :j :jd :j :j; :j :j :j N9=:j :j :j( :j :j j30=:j! :j :j4 :j :j :jd R1==:j :jK :j :jX :j :j :jk :j :jG :j :j :j2 :j #2:j E==:j_ :j :j :j/ :j :j b  You see here an adder corpse.:j2 :j  _:j :j :j :j :j| :j0 :j0 :j 9=:j( :j# :j :j :j :jG :j ,:ji :j :j ,:j~ :j! :j# :jn# :j# :j% :j:' :j' :j ( :jK, _  You see here a rat corpse.:j#. :j/  _:j"0 :j2 :jf4 :j4 :j6 :jf8 :j: :j"; :j< :j? :jB :jB :jC :jG :jH :jBI :jJ :jpM :jO ,:jT ,:jU :j^V :jSX :jK[ :jF] :j] :j_ :jSa :jc ,:jd :j_f :jh ,:jh :jVj :jk :jl :jfl :jn :jo ,:jp :j-s :j{ \.....#.PP.P...._...PP...P#.....# ....#...PP..P.#...P.....#####.# #####.##P.P.P..#.P.....##.####.#. .......#P.P....###.†..†#. ###....#..P.###.#. :j| #.#########....##....... #..............#####...< ##.............# #≈#### #.....@.......## ≈≈≈##---67.8 (46.6) #.....#######..####≈≈#. #..... #.....#≈≈#. ......) ##.###.≈≈.. :j} ....... #.##..≈≈ .....## #.#.~.~~.. ##### #.#...~~~. #.....~~.. ###.[.~~..:j :j J---8.4 (47.2:j× :j $ _Found a sling.:j :j :j :j :j :jB :j :j :j :j` :j` :j :j^ :j :j :ja :j :js :jA :j :j ,:j :j :j :j :j :j :j ,:j :jc :j ,:j :j :j$ :j :j :j :j^ :j :jg :j :j( :j :j :jM :j ,:j  :j :j$ B:j% :j- X:jh/ :j/ :j1 :je3 :j5 :j5 :j6 :j: :jL< :j= :j? :jF :jI ,:j@L :jmN :jQ ,:jxT :j=V :jb X:jd ,:je :j h :jj ,:jl :j/ ,:j3 :jn :j/ :jߎ ,:j~ :j :jT :j :j :j, n:j ,:j :jk :j :j B:j X:j# :j= :j ,:j :jq ,:jT :j :j> ,:j :j :j ,:j :j :j :j:j:j:j:j:j:j :j :j :jB :j:jw:j:j^:j:j,:j:j:jB:j:j :j!:j":j$:j%:jU&:j&:jq):j*,:jw+:j0a  You see here a rat skeleton.:j1:jw2 _:j 3:jm5:j6:jG7:j7:j::j::j;:j<:j^>:jl?:j?:js@:jzB:jC:j"D:jD:jF:jDH:jH:jI:juK:jL:j?M:jM:j/P:j|UX:jtV,:jW:jY:j[Z:jZ:jA[:jI]:jQ^:j^:jK_:jja:jpb:jc:jc:je:jf:j/h:jh:ji:jj:j0k:j l:j}m:jn:j,o:jo:jp:jq:j!r:jr:jt:jv,:jw:jy:j{,:j[|:j~:j,:j:j/:j:j:jo:jI:j:jH:jۈ:jg:jۋ:j[:jь:j:j:j:jN:j:jV:j0:jʕ:j=$  Things that are here::jm  a +0 dagger; 4 stones; a kobold skeleton:j:j< _:j:j :j:j$:j,:j:j:j:jʨ:j:j<:j:j:j>R  There is a stone staircase leading down here.:jp:j^ _:j:j:j@,:j :j}:jD:jо:j:jC:j:jW:j6:j*:j:j8:j:j:j":j:j<:j:jS:j:jU:j:j~:j:j:jH:j2:j:jG:je:j,:j:j:j :j:j:j:j:j]:j:jz:j":j:j:j:j:j:j,:j:j:j:j  ##### # # #.#######################.#...............521.2 (52.8 ######################..## .......................)...>.).. ######.......##############.##.#.......#  #.##.#.:j #.......#  #.##.##.......# #.##.##.......# #.##.##.......# #.##.#:j::j:jaT _Key pressed, stopping explore.:j;I:j<:j~=:jA| _:ja:j:j   # # #.###.<............2.4 (1.2)###. ..÷.......................)...>.)###.......###.## #.......# #.## #.......# #.## #.......# #.##:j  #.......# #.## #.......# #.##:j:jw-3.0 (1.8:j:j9 _Found a stone staircase leading up.:j51:jY2:j7:je:H _No target in view!:j :j:jq:jѭH _No target in view!:jϝ3:j:jF:j :j|: _:j.  # # #:j/b##<..6 (0.6#.÷.)...>.#.#. #.# #. #.# #. #.# #. #.# #.:j@ #.# #.:j3:ji_ _Partly explored, can't reach some places.:j:jl:j*:j ..0:j ,:j _ _Partly explored, can't reach some places.:j" :jD 3:j :jC# ,:jZ$ _ _Partly explored, can't reach some places.:j:j$mWhere to? (Tab - D:3 @ (x,y), ? - help) :j6 D - Dungeon :j#:jWSeptsphynx the ShooterSprigganHealth: 32/32 ========================# Magic: 7/7========================# AC: 2Str: 7# EV: 17Int: 11# SH: 0Dex: 20######################## XL:  6 Next: 42% Place: Dungeon:3#<.....@................ Noise: ---------  Time: 1523.6 (0.0) ################################# a) +0 shortbow :j...÷.......................)...>. Throw: 6 darts (curare) ##########.......##############.##.......##.##.......##.# #.......##.# #.......##.# #.......##.#  _No target in view! _No target in view! _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Okay, then.:j:j:j. _:jb:j'dWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon :j :jf :j E[?25h[?0cSeptsphynx the ShooterSprigganHealth: 32/32 ========================# Magic: 7/7========================# AC: 2Str: 7# EV: 17:j bInt: 11# SH: 0Dex: 20######################## XL:  6 Next: 42% Place: Dungeon:3#<.....@................ Noise: ---------  Time: 1523.6 (0.0) ################################# a) +0 shortbow ...÷.......................)...>. Throw: 6 darts (curare) ##########.......##############.##.......##.##.......##.# #.......##.# #.......##.# #.......##.#  :j _No target in view! _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Okay, then.What level of the Dungeon? (default 3, ? - help) :j/ [?25l[?1c:j5A 44:jDB :jJ :jL :jVQ _:j,S :j^T :jU ,:j9W :j`Y ,:j[Z :jp] :j^ :j^ :j_ :jc B:j-e :jf :jg :jRh :j7i :jz :jd ,:j? :jW X:jJ :j :j ,:j :j ,:jY :j :jK :jœ :j :jZ :jء ,:j9 :j4 :j :j :j :j& :jܫ :j^ :jϭ :j :j ,:j :j^ :j   There is a stone staircase leading down here. _:j: &4:j B:j # _You climb downwards.:j I#### #..  #.# #@#37.5 (13.9) :jp ,#.# #.# ..# ### :j :jJ :j5 a _There is a stone staircase leading up here.:jM 3:jo :j, :j :j_ $ _:j6 X:j :j :j; :j ,:j :j! ,:j" :j" :j$ ,:j=% :j' P  There is a stone staircase leading up here.:jb( :j(  _:jS) :jv* :j, :js, ,:j- :j. ,:jB/ :j0 :j1 :j$2 :j2 :j3 :j4 ,:j@5 :j5 :j6 :j7 :j7 :j\8 :j:: :j: ,:j; :j< :jl= ,:j> :j? ,:j@ :joA :j>B :jB ,:jaE :j3G ,:jGH :jhI :jJ :jUK :jL :j7M :j\V ,:jDW :jkX :j[ :j[ :j\ :j_ :jsa :j:b :j c :jc :jf :j!g :jg :jh :jj ,:jk :jn :jPq :jt ,:j!~ y#.########.##.##.##.#.# .#.#.#..:jL 2##..:jJ /51.3 (13.8:j ,2.3 (14:jz :jx [ _d - a viscous purple potion:j!:j"3:j'B:j+,:j\,B:j-:jo.:ji/:j/:j0:j2:jX3,:jS4:j6:j6,:jt7:j8:jD9,:j::j;:jg<:j<:j2>:j$?:j?:j(@:j@:jB:j.C,:jAD:j(E:jE:jF:j!G:jII,:jI:jCK:jRM,:jM:jO:j8P:jP:jQ:jQ:jLS:jS:jS:jTV:j7Yv  You encounter an orc priest and 2 orcs.:j`.# ##.####.##...##...##...###.####.###.@.##......o.o#...#####o#####  o   orc priest (asleep):j{a oo 2 orcs (asleep) :jgp60.7 (8.4)o.ooooo1 wandering):jq6==1.3 (9.0:jx:j~R _The orc shouts! You hear a shout! x2; The orc priest shouts!:jl #..# ##.# ###.# #...# #...# #...# ##.## ##.## #.@.# #......o.o  #...#####o  #####:j-nE:jD #..# ##.# ###.# #...# #...# #...# ##.## ##.## #.@.# #......o.o  #...#####o  ##### :j :j94:j:jd _There are monsters nearby!:jD ))))You shoot an arrow. The arrow hits the orc priest.:jp 2o.:jo 1o.:jh O.o:j k...oo:j 5=2.4 (1.1:jK :j 8 _The orc priest is lightly wounded.:j" i ))))You shoot an arrow.:j! 2o.:j< oThe arrow closely misses the orc priest.:j :j 4o.:j 2o.:j +o.:j 0o.:j .o.:jW 3o:jB .o 2 orc priests:j/ (3.5:j :j v _You encounter an orc priest. It is wielding a +0 club.:jn.#.. ##.##.#...#:jo#...#...##.####@### o.o.o....#####o#####   orc priest :j,yM---4.1 (0.6:j}:j:jC h ))You shoot an arrow.:j2 bo.o:j .o   orc:j+ 7===5.2 (1.1:j :j* ^ _The arrow closely misses the orc priest.:jt #. #####...##...###.###..o# .o..o....#####o##### :j#w4o.:jx0o:j~.o   orc:j5---8 (0.6:j:j:jZ}  You shoot an arrow. The arrow hits the orc priest!:ja9o.:jG   The orc priest is heavily wounded.===6.9 (1.1:j:juW _The orc priest barely misses you.:jr [#.# #.# #.## #..# ##.# ###.# #...# #...# :js #..@# ##.## ##o## #..o##.......o.#...#####o#####:ju 1o:j~ .o   orc:j  7---7.5 (0.6:j… :jӇ :jա ) You shoot an arrow. The arrow hits the orc priest.:jK* o.  The orc priest is almost dead.:j5:j/77===8.5 (1.0:j=:jB' _You hear a shout!:j&2):j  o.  You shoot an arrow. The arrow barely misses the orc priest.:je5o.:j:j5-9.6 (1.1:jr:j [ _The orc priest completely misses you.:j q  You shoot an arrow.  The arrow hits the orc priest but does no damage.:j 4:ji&  oThe orc priest is almost dead.:j- co 2 orcs:jW. Z29---70.7:j4 :jP<  :j> :jF 6_The orc priest hits you with a +0 short sword.:je} b ))You shoot an arrow.:j/ :o.:j 3o.:j .oThe arrow closely misses the orc priest.:j c30=--1.8:j q _The orc priest completely misses you.:j q  You shoot an arrow.  The arrow hits the orc priest but does no damage.:jMKoo:jOHo:juY o 2 orc priestsThe orc priest is almost dead.:jZ(2.9:ja:jdW _The orc priest barely misses you.:j/## #. ###.:j0^.o.##o###o##.o.#....o....#####o#####:j2.:j;o   orc priest:j<6--3.5 (0.6:jgC:jEI _The orc misses you.:j 7##.# #. ###..o.##o###o##..o# #.......o....#####o#####:j5 :j :j h---4.1:js :j m _The orc priest looks encouraged for a moment.:jG#.# #.#. ####..o.##o###o#o# #.......o....#####o:jOgoo.:j_]20-------- _The orc misses you. _The orc priest looks encouraged for a moment.  The orc priest calls down the wrath of Beogh upon you.  Beogh smites you!  The orc priest shouts, "Surrender to Beogh and we'll let you live!"  (press Y on the ability menu to convert to Beogh):j/  --more--:j~ o 2 orc priests.:jB x =7Beogh _:j@ :j4 :jhJ )You shoot an arrow. The arrow hits the orc!:jM)   orc:j.:j .   orc priestoYou kill the orc!:j:j#n:jry1-------3==5.8 (1.1:jx:j{t _The orc priest casts a cantrip, but nothing happens.:j# #.##. ####...#..)...##o###o#o#....o.:jv:j,6---6.4 (0.6:j :j4 :j ))))You kill the orc! _The orc priest casts a cantrip, but nothing happens.  You shoot an arrow.  The arrow hits the orc priest but does no damage.  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!":j{ oThe orc priest is almost dead.:j  .  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"The orc priest calls down the wrath of Beogh upon you.:j ....11-------===7.5 (1.1:j :j I _Beogh smites you! The orc priest leaves your sight.:j:j:jg:j:^ _You are too injured to fight recklessly!:jv {#.#Septsphynx the Shooter#.#Spriggan#.#Health: 11/32 ========----------------#.#Magic: 7/7========================#.#AC: 2Str: 7#.#EV: 17Int: 11#.##SH: 0Dex: 20#..#XL:  6 Next: 43% Place: Dungeon:4##@#Noise: ===------  Time: 1577.5 (0.0)###*#:ji a) +0 shortbow#..*#Throw: 6 darts (curare)#.*)#Beogh #.*.###o##o   orc priest##o##o   orc#..o##.......o. _Beogh smites you! The orc priest leaves your sight. _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail  (almost dead, 70% to hit):j .*..o:jM*)..:j*oAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail  (almost dead, 70% to hit):j7#.#Septsphynx the Shooter#.#Spriggan#.#Health: 11/32 ========----------------#.#Magic: 7/7========================#.#AC: 2Str: 7#.#EV: 17Int: 11#.##SH: 0Dex: 20#..#XL:  6 Next: 43% Place: Dungeon:4##@#Noise: ===------  Time: 1577.5 (0.0)###)#a) +0 shortbow#..)#:j82Throw: 6 darts (curare)#.))#Beogh #.).###)##o   orc priest##o##o   orc#..o##.......o. _Beogh smites you! The orc priest leaves your sight. _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail  (almost dead, 70% to hit):j[ ....oYou shoot an arrow. The arrow barely misses the orc priest.:jJ:jlR1o:jZo 2 orc priests.:j[*8.5 (1:j[e _The orc priest looks satisfied for a moment.:j"n#.#Septsphynx the Shooter#.#Spriggan#.#Health: 11/32 ========----------------#.#Magic: 7/7========================#.#AC: 2Str: 7#.#EV: 17Int: 11#.##SH: 0Dex: 20#..#XL:  6 Next: 43% Place: Dungeon:4##@#Noise: ===------  Time: 1578.5 (0.0)###*#a) +0 shortbow#..*#Throw: 6 darts (curare)#.*)#Beogh #.*.###o##oo 2 orc priests##o##o  [:jRoBm orc#.o.##.......o.You shoot an arrow. The arrow barely misses the orc priest. _The orc priest looks satisfied for a moment.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail  (almost dead, 70% to hit):j .*oo, wielding a +0 dagger (67% to hit):j~#.#Septsphynx the Shooter#.#Spriggan#.#Health: 11/32 ========----------------#.#Magic: 7/7========================#.#AC: 2Str: 7#.#EV: 17Int: 11#.##SH: 0Dex: 20#..#XL:  6 Next: 43% Place: Dungeon:4##@#Noise: ===------  Time: 1578.5 (0.0)###.#a) +0 shortbow#...#Throw: 6 darts (curare)#..)#Beogh #...###)##oo 2 orc priests##o##o   orc[1:j6;14H#.o.##.......o.You shoot an arrow. The arrow barely misses the orc priest. _The orc priest looks satisfied for a moment.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (67% to hit)  You shoot an arrow. The arrow hits the orc priest.:j ))))   orc priest:j3o.:j 1o.:jeJo):jEW..).:ja2=559.6 (1.1:jB:jN _You kill the orc priest!:j4  #.# #.# #.# #.# #.# #.# #. #.## #@.# ##.# ###.# #...# #..)# #..o#o   orc ##)## ##o## #...#---80.2 (0.6:j]i ##. ####.)..o)###o#o.:j:jB---8:j:jz ; ##..# ####.o...):j :j> (1.4:j :jq7# #..# ##.###.o...:j<Lo):jA:jCA=2.0:jIH:jJ:jf] #. ##.###.#o)6:j ###### #..# ####.#o:jl 3o:j o   orc.:j B33.2:j :j :j......###### ##. ##.##o:j3o:jBo   orc.:j{&8:jq:j]:j2M######......#######.###o:j:j(4.4:j{:j:j+:j-I:j50:j]5:j9 #< #######.......#######5.6 (1.2..#.##.##.#:j9:j=:j>:ja :j9 3:jo :j ,:jY n:j .........####### #< #######.:j {......#######6.8 :j :j :j|_:jb14=:jz,:j_:jZ#.........####### #< #######.#......#######8.0:j :j~:j:jM;B90:j>:j@:jI :j) D90:j 0o:j[o   orc:j@=1:j]:j9:j;  _You are too injured to fight recklessly!:jҍSeptsphynx the Shooter##########Spriggan#.........Health: 14/32 ==========--------------#.########Magic: 7/7========================#<#AC: 2Str: 7#.#EV: 17Int: 11#######.#SH: 0Dex: 20#.......#XL:  6 Next: 55% Place: Dungeon:4#@#######Noise: ---------  Time: 1591.0 (0.0)#*#a) +0 shortbow:jJ#*#Throw: 6 darts (curare)#*##*##*#o   orc#*##o##.#You shoot an arrow. The arrow hits the orc priest. _You kill the orc priest! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (67% to hit):j|x Septsphynx the Shooter##########Spriggan#.........Health: 14/32 ==========--------------#.########Magic: 7/7========================#<#AC: 2Str: 7#.#EV: 17Int: 11#######.#SH: 0Dex: 20#.......#XL:  6 Next: 55% Place: Dungeon:4#@#######Noise: ---------  Time: 1591.0 (0.0)#)#a) +0 shortbow#)#Throw: 6 darts (curare)#)##)##)#o   orc#)##o##.# _You kill the orc priest! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (67% to hit)  You shoot an arrow. T:jy he arrow hits the orc.:j> :o.:jG .....5====2.0 (1M_You are too injured to fight recklessly!  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (67% to hit)  You shoot an arrow. The arrow hits the orc. _The orc is severely wounded.:jSeptsphynx the Shooter##########Spriggan#.........Health: 15/32 ===========-------------#.########Magic: 7/7========================#<#AC: 2Str: 7#.#EV: 17Int: 11#######.#SH: 0Dex: 20#.......#XL:  6 Next: 55% Place: Dungeon:4#@#######Noise: ===------  Time: 1592.0 (0.0)#*#a) +0 shortbow#*#Throw: 6 darts (curare)#*##*##*#o   orc#o##.##.#Aim: an orc, wielding a +0 dagger (67% to hit)  You shoot an arrow. The arrow hits the orc. _The orc is severely wounded.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: [:jߴp40man orc, wielding a +0 dagger (severely wounded, 67% to hit):j#GSeptsphynx the Shooter##########Spriggan#.........Health: 15/32 ===========-------------#.########Magic: 7/7========================#<#AC: 2Str: 7#.#EV: 17Int: 11#######.#SH: 0Dex: 20:j$%@#.......#XL:  6 Next: 55% Place: Dungeon:4#@#######Noise: ===------  Time: 1592.0 (0.0)#.#a) +0 shortbow#.#Throw: 6 darts (curare)#.##.##.#o   orc#)##.##.#You shoot an arrow. The arrow hits the orc. _The orc is severely wounded.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the orc.:j)_)))))#:jwP.....:jV563.1 (1.1:j:j̼ _The orc is severely wounded.  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the orc. _You kill the orc!:jqC---4:js 0:jQx:j?z:jO:jPp6=---5:j@Y:jq:j&6:jZ:jR:jf2 :j3 &7:j8 :j: :j23:j=4&8:jg9:j;:j_j7=9:j`:jb:j= :jp> (600:jB :jD :jI:j=:jJ,:jK#B:ju$:j9%S8=:j%:j':jF(:j(:j*:jc+:j+:j-:j.:j/:j0:jd1^9==:j2:ju3:j`4,:jz6:j7:jp7:j9:j8::j::j=u20==:j>:j@,:jA:jD,:jD:jF,:j4G:j}I:j"JK1=:jJ:jM,:jN:jhP:jP:j:Q:jT,:j:U:jW:jXS2=:jY:j[,:j\:jN^:j^:jS_:ja,:jub:jVe:jek23==:jf:jh:ji:ji:jl:jl:j?m:j]o:jo:jRp:jcr:jsj4==:j|s:ju:j}v:jw:j|,:j:j[,:j:j:j"k5=:j ,:j:j,:j:jh:j:j:jp:jK6=:j:j:js:j:jܟ:j^:j:j:j":j:jz~7==:jɨ:j:j:j:j,:jԯ:j,:j:jB:jh8==:jv:jN:j,:jx,:j:j]:j:j:j:j5N9=:j:j,:j:j,:jM:jZ,:j::j:jL30=:j:j:jL:j:j,:jf:jI,:j:jX:ja1==:j:j ,:j:j{,:jD:j,:jm:jk _You start resting.HP restored.:j5+..:j058.1 (58.0):jB~2==9.1 (59 _:j:j:j.:j3:j:j:jX:jo:j:j6:jr,:j!:j<:j:j9=:j:j:jo:j3,:j:ji:j:j:j:j:je:j:j8:j:j*:j|:j*P  There is a stone staircase leading up here.:j:j\ _:j:jf:j,:j:j:j:j,:jt:j:jq,:j:j:j:j,:jk:j|:j :jJ :j :j :j- :j :jv:j:j,:j:j,:j]:j>:j:j@:j:jt!:jS#:j#:jC$:j%:j',:j(:j*:j,f  You encounter an adder.:jr2##### ### .... ##.## ..# ##.#.####.###... #########.###...@).....# :jW3...........#.####.###..# ###########.# .#..... S.### .... ...#.##..###S   adder (asleep).# .## .# :j:/75.3 (16.2:j<39 (16.8 _:jkA:jQC:jo ))S    You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.:j8 :S.:j 8S.:jl :jO ;===7.0 (1.1):j= :j ` _The adder is moderately wounded.:j d .  You shoot an arrow. The arrow hits the adder!:j ):jd *.:jj s 98.1 _You kill the adder!:j;o :jq n _Your Shapeshifting skill increases to level 1!:jl4:j":jH _No target in view!:jWU:jV:jZ:j[]H _No target in view!:j:jҵ:j϶:j..#..###... ..........:j###### ### ..... ##.## #..# ###.#.####.###..###....@.....# #.####.###..# .# #.# ..... ...### ........#.##..###.##..###.:j-.#:j9(0.0:j]<---7 (0.6 _:j%:j~ _You see here a +0 trident of protection.:j!:jJ#:---:j':j)H _No target in view!:j3:j:j:jɨ:jzP _:j}:j5:jİ:j0:jm:j:j:j:jp:jW,:j9:jA:j:j:j:j:jl:j`:j:jJ,:jD:j:j:jk:j:j3:jV:j:j:j:jR,:j{:j:j):j:ji:jX:j,:j:ju:jj :jSr######## #...> #@# 85.9 (7.2 #.#  #. :j#.# #.# #. #.#######.#####.........###.#####..###.##:jm:j-6.5 (7.8:j:j; _Found a stone staircase leading down.:j[ 3:j\ :j^ :j_ :j{` :jd X:jSe :jf :jh ,:jpi :j*j :jk :j@l :jl :jo R  There is a stone staircase leading down here.:jp :jXq  _:jq :jr :js ,:j[t :j)u :jv :jw :juw :j x :jNy :j2z ,:jz :j| :j} :jk} :j_ :j :j :jd :jD :j9 :j :j :jԅ :j ,:j7 :j( :j :jD :jE :j :jؐ :jT :j :j :j :j :j :j :j֛ :je :j :jɞ :j ,:j :jc :j :jt :j! :jS :j ,:j :j :j  You encounter a hobgoblin. It is wielding a +0 club.:jn # #.# #.# #.# #.########  #.# #.........  #.# #.######## #.# #.# ..#.#######.# #..####.........# g. ##.#####..###.##.####.#.####.###..@......# ##.###....).....######## ....#.####.###..# :j ####.# #.# #..#..... ... ...#  ### ...........# g   hobgoblin (wandering)#.##..###..#.##..# #..##..#.97.9 (11.4):j (:j .8.5 (12.0:j :jX 6 _The hobgoblin leaves your sight.:j 3:j :j¾ :j k  A hobgoblin comes into view.:j #.# #.# #.# #.# #.# #... #.# #.###.# #.# .#.#######.# ###.. :j ####.........# g.. .  ##.#####..###.##.##...# ##.#.####.###...# .###....).....# #.####.###..# .# #.# #..#  ..... ... ...# ### ....# g   hobgoblin (wandering)#.##..###..#.##..# #.. :j ,0.0):j) 49.1 (0.6 _:j :j :j'<)):j) .gYou shoot an arrow. The arrow barely misses the hobgoblin.:jMg:jN====700.1 (1.0:j:j+ _The hobgoblin shouts!:jf $You shoot an arrow. The arrow hits the hobgoblin!:jk(:j-:jk60===-1.2 (1.1:jR:jM _You kill the hobgoblin!:j:j8-:j:jH _No target in view!:j :j :j :j H _No target in view!:j.$I:jj%:j\(:jK)$ _:jc.n:j4j  You now have 179 gold pieces (gained 4).  Things that are here::jt5:j6:jn:b _a +0 club; a hobgoblin corpse:j=3:jr>:j0@:jB,:jC:jeE:j%G:jG:jwH:jJJ:jMM:jM:jmN:j-Q:jR:jS:jS:jU:j0X:jX:jY:j[:jb ######### ..>.....# #######.# # #.# # #.######## # :jcp# #......... ..< # #.###########..... #.# ##...---7.0 (5.8######.#####...###..........##...........>....###.##)##...###.# # ##.###.........## ..).....####### :j@d###.# #..#  ... ...#:jj:j:k#---:jk$6 (6.4:jo:jr] _Found an escape hatch in the floor. Found a stone staircase leading up.:j3:j7:j:j:jq:jF,:j,:j:j:j@:jÔ:j8:j:jo:j:jf:j[:jʞ:jS:jݟ:j:jآ:jZ:jǣ:je:j :j:j%:j:j:j<:j:j:jѯ:jS:jɰ:jʲ:j:j@:j:j:jZ:j:jT:jպ:jھ,:jԿ:j:jl:j:j:j:j:j3:j:j:j:j:j:j:ji  You encounter a hobgoblin.:j&###...###.....#### ...........>...# )##...###.#.##.# .....## #.#....# ###### #.####.#  ..# #.   #.#####.###   :j@B?.........#   #.#####.#@#   ...........g#   ..###.#.#.#.#   #........   #.#.###..#  ..#. ..#  g   hobgoblin (asleep) ...... ..  .## .. ... :jF  :jcu16.6 (9.0gg:jF7===7.2 (9.6:jO:j$ _The hobgoblin shouts!:jY _You see here a scroll labelled SEMO TIMUQ.:j. >...# ).# .# #.####.# ..# #.# #.#####.###  :jh?.........#  #@#  ...........g#  ..###.#.#.#.#  #........  #.#.###..#  ..#. ..#  ...... ..  .## .. ...  :j[ . >...# ).# .# #.####.# ..# #.# #.#####.###  ?.........#  #@#  :j]...........g#  ..###.#.#.#.#  #........  #.#.###..#  ..#. ..#  ...... ..  .## .. ... :j4c:jd:jzj:jjm` _A hobgoblin is nearby!:j% ;)))):jg 2g.:jҬ !..:j -8.3 (1.1:j :j q _You shoot an arrow. The arrow closely misses the hobgoblin.:jd@)))):j[g...9.4:j:jNq _You shoot an arrow. The arrow closely misses the hobgoblin.:j=8)):j2g.:j  You shoot an arrow. The arrow closely misses the hobgoblin.:jC)20.5:j:jO _The hobgoblin misses you.:j8  You shoot an arrow.:j^U  The arrow hits the hobgoblin but does no damage.:j_(1.6:jd:jgO _The hobgoblin misses you.:j V  You shoot an arrow. The arrow hits the hobgoblin.:jkr  The hobgoblin is lightly wounded.20:jq:j1uO _The hobgoblin misses you.:jAJ)))):j8 g...  You shoot an arrow. The arrow barely misses the hobgoblin.:jA60--:j &3.7 (1.1:j:j*- _The hobgoblin hits you.:j  You shoot an arrow. The arrow hits the hobgoblin.:j q  The hobgoblin is severely wounded.:j< (4.8:j :j Z _The hobgoblin completely misses you.:j^ &)):j_ $)):j g...  You shoot an arrow. The arrow closely misses the hobgoblin.:j/ ,50:j :j V _The hobgoblin barely misses you.:jop  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.:jQq  The hobgoblin is severely wounded.:j-6.9 (1.1:jP:jrZ _The hobgoblin completely misses you.:j-A †You shoot an arrow. The arrow hits the hobgoblin.:jFS:jU:jla1=-8.0:j4:jzM _You kill the hobgoblin!:jI4:j^ _No target in view!:j> :j`&  _2==..........---:j= u32.0 (4.0---3.0 (5:j? :j8C ` _m - a scroll labelled SEMO TIMUQ:j3:jU:j:j,:j%:j(:j*:ji>:j@:jHD:jJG  You encounter a kobold. It is wielding a +0 club.:j>O:jP.# ##............... #####...###.....#### .##...........>...# ##)##...###.#.##.# ........## #.#....# .######## #.####.# .# ..# #.# .# ##.#####.### .# K?.....@...# .###.#####.#.#  .# ........†...# ...###.#.#.#.# #........ #.#.###..# K   kobold (asleep) ..#.. .:jQ .# ...... ...## .. ...:jY-4.2 (1.2:j/[N=8 (1.8 _:jTa:jl:jlQ  #### >...#).# .# .# ..# #.# ##.#####.###  K?.....@...#  ##.#####.#.#  ........†...# . ..###.#.#.#.#  #........  #.#.###..#  ..#.. ..#  ...... ..  .## .. ... :jP|  #### >...#).# .# .# ..# #.# ##.#####.###  K?.....@...#  ##.#####.#.#  ........†...#  ..###.#.# #...... #.#.###..#  :j..#.. .. ......  .## .. :j:j:j:jl] _A kobold is nearby!:jl )You shoot an arrow. The arrow hits the kobold!:ju @)))))):j !?.....:j@ ?1===5.9 (1.1:j :jC J _You kill the kobold!:j J:j H _No target in view!:j:j:j:j?H _No target in view!:j::j:j:j:j0:j$ _:j n:jn:j:jv:j_2,:j85,:j6:j+<B:j=:j E,:jF:jJI _i - 2 scrolls of identify (gained 1):jL:jM3:j2R$  Things that are here::j3W_  a +0 club; a kobold corpse:jY:jZ _:j[:j]:jE_:j`:j`:jc:je,:jf:jh:jk:jk:j?l:jm:jpB:jAr:jt,:jv:jy:j {:jƅ:j4:j:j=:j:j:jM:jѢ=  You encounter a goblin. It is wielding a +0 dagger. ##.#####..###.##)##...###.#.##.# ##.#.####.###.........## #.#....# #.###....).....######## ##.####.# ...#.####.###..# #..# #.# :jN###.# #g###..# #####.#####.#  ..... .......# #..)......... ### ...........# #.###.#####.#  #.##..###..######.# #........ .##..# #...# #...###.#--- ##..# #.######### #...##... #...##.#. #...#..#. ......... .## .. g   goblin (wandering) :j<46.5 (10.6)---7.1 (11.2 _:jIN ) )  #..#  #g###..#  ..... .......# #..)....... .....# #.  #..######.#   #...@.....#  ##..# #.#########  .##  :jK3:j ) )  #..#  #g###..#  ..... .......# #..)....... .....# #.  #..######.#   #...@.....#  ##..# #.#########  .## :j4:j:j] _A goblin is nearby!:j  ) )  #..#  #g###..#  ..... .......# #..)....... .....# #.  #..######.#   #...@.....#  ##..# #.#########  .##  :jF  ) )  #..#  #g###..#  ..... .......# #..)....... .....# #.  #..######.#   #...@.....#  :j H ##..# #.#########  .## :jN :jO :jU :jX ] _A goblin is nearby!:j  $You shoot an arrow. The arrow hits the goblin.:jP)))))):j[3......:j^;===8.2 (1.1):jTe:j8iJ _You kill the goblin!:j+4:j:j5H _No target in view!:jM:j:jP:jH _No target in view!:jl:jm:j[s:jvH _No target in view!:jYQ 3:jR :jU :j~W :j!X $ _:j\ ,:j/^ :j^ :j` :jGb :j e ,:jf :jh :jk ,:jm :jNo :jnq ,:jr :jCu :jw :jNx :jy :jH{ :j} ,:jx :jц  You now have 183 gold pieces (gained 4).  Things that are here::j? :j e _a +0 dagger; a +0 leather armour:j :jT :j7 :j :jԕ :je :j2 :j9 :jԚ :jK :j :j :j- :j :jl :j¢ :j :j :j :jH :j׬ g  You encounter 2 goblins.:j v ##.#.####.###.........##########.###....).....######............#.####.###..# #.############.#####)###..# # #<# ................# #. #.# ###............# # #.# #.#.##..###..######. ..# #.##..# #.... ### #@##..# #.#######--- #......##..# #.# ..g......#..# ... .......#.#..##.#........ ....... .g...... ... ### gg 2 goblins (asleep)....... ..#....... .##:jH .56.4 (8.2:j~ P---7.0 (8.8 _:je :j :jt )# .#####) #<# ................#  ###............#  #.#.#. #.##..# #.... #@##..#  #......##..# #.#  ..g......#..# ...  .......#.#  :j ....... ....... .  g...... ... ###  ....... ..#  ....... .## :j[)# .#####) <# ................#  ###............#  #.#.#. #.##..# #.... #@##..#  #......##..# #.#  ..g......#..# ...  .......#.# ....... .......  g...... ... ###  ....... ..# ....... .## :jc:j3e:jl:jEd _There are monsters nearby!:jH)# .#####) #<# ................#  ###............#  #.#.#. #.##..# #.... #@##..#  #......##..# #.#  ..g......#..# ...  .......#.#  ....... ....... .  g...... ... ###  ....... ..#  ....... .## :j?)# .#####) <# ................#  ###............#  #.#.#. #.##..# #.... #@##..#  #......##..# #.#  ..g......#..# ...  .......#.# ....... .......  g...... ... ###  ....... ..# ....... .## :jG4:jwN:jPd _There are monsters nearby!:j5v )You shoot an arrow. The arrow hits the goblin.:j))))   goblin:j )....:j~ 7===8.1 (1.1:jY:jJ _You kill the goblin!:j@ )You shoot an arrow. The arrow hits the goblin.)))))):jVB......:j029.2:j:j]B _There are monsters nearby!  You shoot an arrow. The arrow hits the goblin. _You kill the goblin!  You shoot an arrow. The arrow hits the goblin. _You kill the goblin!:j; :jA :j$ :jU' )  You shoot an arrow. The arrow hits the goblin. _You kill the goblin!  You shoot an arrow. The arrow hits the goblin. _You kill the goblin! _No target in view!:jj :jk :js :ju )  You shoot an arrow. The arrow hits the goblin. _You kill the goblin!  You shoot an arrow. The arrow hits the goblin. _You kill the goblin! _No target in view!:jL* :j+ :j1 :jr4 _You kill the goblin!  You shoot an arrow. The arrow hits the goblin. _You kill the goblin! _No target in view!:j[[Read which item? Scrolls  i - 2 scrolls of identify  c - 2 scrolls labelled TUMAECE MIEGA  e - a scroll labelled LEUDONL HOELL  h - a scroll labelled MOR CAREB FET  l - a scroll labelled HEANUPUTOSS  m - a scroll labelled SEMO TIMUQ [!] read|quaff|evoke[?] describe selected:j=:jD:jLM##.#.####.###......... Septsphynx the Shooter ############.###....).....####### Spriggan #.............#.####.###..#Health: 32/32 ======================== #.############.#####)###..# ## Magic: 7/7======================== #<#................# #. AC: 2Str: 7 #.####............# #. EV: 17Int: 11 :jXN)#.##.#.##..###..######. SH: 0Dex: 20 ..##.##..# #......... XL:  6 Next: 62% Place: Dungeon:4 ####@##..# #.######## Noise: ===------  Time: 1759.2 (0.0)#......##..# #.#a) +0 shortbow..)......#..# ...Throw: 6 darts (curare).......#.#..##.#........ ....... .)...... ... ###....... ..#....... .## _You kill the goblin!You shoot an arrow. The arrow hits the goblin. _You kill the goblin! _No target in view! _No target in view! _No target in view!:jR:jaUIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled TUMAECE MIEGA  e - a scroll labelled LEUDONL HOELL  h - a scroll labelled MOR CAREB FET  l - a scroll labelled HEANUPUTOSS  m - a scroll labelled SEMO TIMUQ Potions (select first with !)  d - a viscous purple potion  j - a fuming grey potion :jjVz k - a silvery potion[?] describe selected:jJb:jd:jvl##.#.####.###......... Septsphynx the Shooter ############.###....).....####### Spriggan #.............#.####.###..#Health: 32/32 ======================== #.############.#####)###..# ## Magic: 7/7======================== #<#................# #. AC: 2:j'nStr: 7 #.####............# #. EV: 17Int: 11 #.##.#.##..###..######. SH: 0Dex: 20 ..##.##..# #......... XL:  6 Next: 62% Place: Dungeon:4 ####@##..# #.######## Noise: ===------  Time: 1759.2 (0.0)#......##..# #.#a) +0 shortbow..)......#..# ...Throw: 6 darts (curare).......#.#..##.#........ ....... .)...... ... ###....... ..#....... .## _You kill the goblin!You shoot an arrow. The arrow hits the goblin. _You kill the goblin! _No target in view! _[39:jsY;49mNo target in view! _No target in view!:jx]  As you read the scroll of identify, it crumbles to dust.:jy6---60.2 (1:j:j8 _d -> e - a potion of enlightenment:j$BZRead which item? Scrolls  i - a scroll of identify  c - 2 scrolls labelled TUMAECE MIEGA  e - a scroll labelled LEUDONL HOELL  h - a scroll labelled MOR CAREB FET  l - a scroll labelled HEANUPUTOSS  m - a scroll labelled SEMO TIMUQ [!] read|quaff|evoke[?] describe selected:jp  :j##.#.####.###......... Septsphynx the Shooter ############.###....).....####### Spriggan #.............#.####.###..#Health: 32/32 ======================== #.############.#####)###..# ## Magic: 7/7======================== #<#................# #. AC: 2Str: 7 #.####............# #. EV: 17Int: 11 #.##.#.##..###..######. SH: 0Dex: 20 ..##.##..# #......... XL:  6 Next: 62% Place: Dungeon:4 ####@##..# #.######## Noise: ---------  Time: 1760.2 (0.0)[4:j0m#......##..# #.#a) +0 shortbow..)......#..# ...Throw: 6 darts (curare).......#.#..##.#........ ....... .)...... ... ###....... ..#....... .## _You kill the goblin! _No target in view! _No target in view! _No target in view!  As you read the scroll of identify, it crumbles to dust. _d -> e - a potion of enlightenment:j0:j6Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled TUMAECE MIEGA  e - a scroll labelled LEUDONL HOELL  h - a scroll labelled MOR CAREB FET  l - a scroll labelled HEANUPUTOSS  m - a scroll labelled SEMO TIMUQ Potions (select first with !)  j - a fuming grey potion  k - a silvery potion[?] describe selected:jO:j:jr0##.#.####.###......... Septsphynx the Shooter ############.###....).....####### Spriggan #.............#.####.###..#Health: 32/32 ======================== :j1#.############.#####)###..# ## Magic: 7/7======================== #<#................# #. AC: 2Str: 7 #.####............# #. EV: 17Int: 11 #.##.#.##..###..######. SH: 0Dex: 20 ..##.##..# #......... XL:  6 Next: 62% Place: Dungeon:4 ####@##..# #.######## Noise: ---------  Time: 1760.2 (0.0)#......##..# #.#a) +0 shortbow..)......#..# ...Throw: 6 darts (curare).......#.#..##.#.[39;49:j-3;m....... ....... .)...... ... ###....... ..#....... .## _You kill the goblin! _No target in view! _No target in view! _No target in view!  As you read the scroll of identify, it crumbles to dust. _d -> e - a potion of enlightenment:jV  As you read the scroll of identify, it crumbles to dust.1.2 (1:j*`I _j -> a - a potion of ambrosia:j3:j:j:jr:j|:j,:j?:j":j:j0:j:j:j:j:j:j:j :j:jr,:j:jt:j^:j :j/:  Things that are here::j4_  a +0 club; a goblin corpse:j5:j6 _:jJ9:j5>:jA:j8:j:j:jO:j :j] :j:j:j\:j:j:j>:j:j:jb!:jUB:jUD,:jE:jH:jM:jN:j3O:jR:jU,:j)V:jW:jY:jZ:j[:j1^:jfX#.)..........####  #...........##  ##.......#.##  ##.....##.#  ##...## .#  ##.## #.## #.#.###.#  :jh..###@...# 72.0 (10.8)#.# #<#####  #. #.#  # # # :jn:jo,6 (11.4:jt:jTv9 _Found a stone staircase leading up.:jS  There is a stone staircase leading up here.:joU5 _:jW:jX,:jY:jZ:jj\,:j]:j]^:j9`:j`:jKa:jl:jFm:j3n,:jn:jQp:jq:j*r:jr:js:j_u,:j/v:jw:jgy:jy:jrz:j{:j}:j"~:j~:j:jo:j :j{:jd:j:j]:jއ:j6:j[:jߋ:jX:j܍:js:j:jh:j# ###.#.###.# # #..###....# # #.#.#<### # #.##.## #.##.# ##.##.. # ##.######.# ##....... ######@##.# #:jy #.#.# ....o. ..# #.# #####o ### #.# # .#..##:jo282.2 (9.6):j#/3.2 (10.6):j:j` _d - a scroll labelled NUQ SEOTHI:jMNI:jO:j&WA #..###....#  #.#.#<#####  #.##.##  #.##.#  #.##.. # #.######.#  #........#  #####.##.#  #.#@# 0.0) ...o...## ####o ###  :jX .# .[## :j^:j_+8 (0.6:jd:jg# _Found a robe.:j* 4:j :jD! H _No target in view!:j 4:jd :j H _No target in view!:j"4:jd&:j,)H _No target in view!:jS _:j?YX:jZ:jx]:j3^:j^:ja:jdj  You encounter a clockroach.:jk#.##.## #.##.# ### #.##.. ..##.######.##........# #####.##.# :jl #.#.#.######## .o...###.#........ ##o########## #.##.#  ## #.. #.[B##### B   clockroach (wandering, warded) :jnm!:jn.5.6 (1.8.:j' :j-6.2 (2.4:j:j 7 _The clockroach leaves your sight.:j :j2 :j :j H _No target in view!:j@j3:jk:jn:jql  A clockroach comes into view.:jFx ###. ..#####......####.## #.#.#.######## .o...###.#........ ##o### #.#.######## #.##@# # #..B..... #.[....######### B   clockroach (wandering, warded):j~(0.0:j;28 (0.6 _:j:jو:j `  ###  ..# #.######.# #........# #####.##.# #.#.#.##  ..###.#.  ### #.#.#  #.##@# ## #..B..... :j~  #.[....##  ######## :j Y  ###  ..# #.######.# #........# #####.##.# #.#.#.##  ..###.#.  ### #.#.#  #.##@# ## #..B.....  #.[....##  ########   _A clockroach is nearby!:jyc#.##.. ..# #.######.# #........# #####.##.#  #.#.#.######## o...###.#........ #o ### #.#.########  #.##.#######. ## #.@B...... #.[....########## :j(e<.B:jk:j*m/7.4 _:jr:jt:j#.##.. ..# #.######.# #........# #####.##.# #.#.#.# . ..###.#. o ### #.#.# #.##.#.## #..@B.#.[....##.# :j<.B:j^:j(8.0:j>:j:j<#.##.. ..# #.######.# #.# #####.##.# #.#.#.#  ..###.#.  ### #.#.# #.##.#.## #...@B.#.[....##..g# g   goblin (asleep):j[ BBYou encounter a goblin. It is wielding a +0 dagger.:j@a ####The clockroach sprays sand from its hourglass at you.:jI...@:jY&6:j:j\S _The blast of sand misses you.:js8  You shoot an arrow.:j====:jD9.7 (1.1:j:jIG _The arrow hits the clockroach but does no damage.:jF  You shoot an arrow. The arrow hits the clockroach.:jb r  The clockroach is severely wounded.:jc Z29---90.8:j@i :jk r _The clockroach bites you. The clockroach closely misses you.:jA g )))))))You shoot an arrow.:jq B......  The arrow closely misses the clockroach.:j9 g30=--10:j+ :j P _The clockroach misses you.:j  You shoot an arrow. The arrow hits the clockroach.:j`2m  The clockroach is almost dead.:j3U29-2:j::jVC/ _The clockroach bites you.:j9))))))):j4= B......  You shoot an arrow. The arrow barely misses the clockroach.:j>g6---3.9 (1.1:jD:j G/ _The clockroach bites you.:j9))))))):jz B......  You shoot an arrow. The arrow barely misses the clockroach.:j|,40:j:jB _The clockroach misses you. The clockroach barely misses you.:j`;g .  You shoot an arrow. The arrow hits the clockroach.:j@4 :j,:jd7=-75 _You kill the clockroach!:jh ))))))gYou shoot an arrow.  The arrow hits the goblin but does no damage.:jf g.:j).....g.:j&6:j:j( _The goblin shouts!:j6 )You shoot an arrow. The arrow hits the goblin!:j J))))) :j *.....:jҪ &7:jư :j J _You kill the goblin!:j 4:j :j! H _No target in view!:j2:j2:j<9:j:H _No target in view!:j:j1:jy:jH _No target in view!:j3:j$:j:j) _8==:j:j,:jZ:jk:j:j 9=:jR!:j #:j?#:j#:jN&,:jd':jw),:j*:j,:j,E30=:jY.:j0:j:1:j2:j4,:j}6:j8:j8:j#::j<:j<h1==:j=:j=A,:jA:jD,:jQE:jRG,:jH:jK~2==:jL:jO:j8Q,:jS:jU:jV,:jlX:jZ:j\,:j^:jh:jr}#.##.. ..#  #.######.#  #........#  #####.##.# #.#.#.######## # ..###.#.........# ### #.#.########.## #.##.#######...###### #.......---817.7 (19.8)#.[....##.).##.######### >#.#:jUsS## ..#...:j?:j)=---8.3 (20.4 _Found a stone staircase leading down.:j_B :j+J 4:jYK H _No target in view!:j,:j:jf:jH _No target in view!:j:j/:j}:j&:j:j@P _:j :j :j :j :j:jQ:j :j :jL There is a stone staircase leading down here.:jr:j _:j>:jY:j":j:j:j :j"m  An orc priest comes into view.:j2*`..###.#.........# ### #.#.########.## #.##.#######...##### ## #................ #.[....##.).##.## #########>#.##.# #.....###..  #.####.#.##..  ##@# .#  #..# #  .o... #.#.#...... ...##.#. .## o   orc priest (wandering)# ... .## #. ##:j,[21.3 (3.0)o.:j3:j429 (3.6 _:j&;:j=:jq       ## ..  #.[.).##.##  ###>#.##.#  #.....###..  #.####.#.##..  :jir&##@# .#  #o.# #  ..... #.#.#.# ..... .. .##.#. .##  # ... .# # #. ##:j       ## ..  #.[.).##.##  ###>#.##.#  #.....###..  #.####.#.##..  ##@# .#  #o.# #  ..... #.#.#.# ..... .. .##.#. .##  # ... .# # #. ## :j 4:j :j b _An orc priest is nearby!:j0y       ## ..  #.[.).##.##  ###>#.##.#  #.....###.. :j|y  #.####.#.##..  ##@# .#  #o.# #  ..... #.#.#.#:jy  ..... .. .##.#. .##  # ... .# # #. ##:j/       ## ..  #.[.).##.##  ###>#.##.#  #.....###..  #.####.#.##..  ##@# .#  #o.# #  ..... #.#.#.# ..... .. .##.#. .##  # ... .# # #. ##  _An orc priest is nearby!:j  o  You shoot an arrow. The arrow hits the orc priest!  The orc priest shouts!:j oThe orc priest is heavily wounded.You hear a shout!:jy L====3.0 (1.1:j:jP _The orc priest misses you.:jz ))))You shoot an arrow.:jY} KThe arrow closely misses the orc priest.:j @ o...K   kobold (missile)You encounter a kobold. It is wielding a +0 whip and quivering stones.:j28---===-4.1:j*:j= _The orc priest hits you with a +0 club.:j#q  You shoot an arrow.  The arrow hits the orc priest but does no damage.:j.K.o:jp:jB-5.2:jx _The orc priest is heavily wounded.:jFmi ))You shoot an arrow.:j o.  The arrow closely misses the orc priest.:j$^((((((:j ..@...  The kobold throws a stone. The stone misses you.:j.:j :j !,60:j):jP+i _The orc priest looks braver for a moment.:jzW  You shoot an arrow. The arrow hits the orc priest.:jl q  The orc priest is heavily wounded.:j> ^((((((:j ..@...  The kobold throws a stone. The stone barely misses you.:jL 8*:jɅ  The orc priest mumbles some strange prayers to Beogh against you.:j 8@:j 20---------7.3 (1.1Beogh :jy :j 4 _Pain shoots through your body!:jJ.  You shoot an arrow. The arrow hits the orc priest.:j  The orc priest is severely wounded.The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!" x2:j̾ ^((((((:j L ..@...  The kobold throws a stone. The stone closely misses you.:jL s18--------80:jS :jV = _The orc priest hits you with a +0 club.:j+$ i ))You shoot an arrow.:jJ ' o.  The arrow closely misses the orc priest.The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!":j# ^((((((:jXl..@...:jY,9.4 (1.1:jb:jd _The kobold throws a stone. The stone misses you. The orc priest misses you.:jKi )  You shoot an arrow. The arrow hits the orc priest!:jaSK   kobold (missile):j9K.:j:j#[--84300:j:jRN _You kill the orc priest!:j} )You shoot an arrow. The arrow hits the kobold.:j L)):jS -..:jwc9=1.5 (1.1:j3:joJ _You kill the kobold!:jo:j:j:jH _No target in view!:jC&:j&:j0.:j31H _No target in view!:j\ :j] :jc :je H _No target in view!:j8I:j;;:j?: _:j@:jbA:jS:j:j:jo:j:20:j;==:j;:jw ,:j :j7,:j:jf,:j:j::jD1=:j:j,:j:j,:j-:ji!,:j":j2%:j%=2=:j%:j':j(,:j0*:j-:jd-:j.:j1:j1:j3:jV6:j6&23:j6E==:j`8:j::j8;:j<:jL?:j?:jA:joC,:jD:jG;4:jHE==:jI:jK,:jM:jP,:jR:j;U,:jV:jY:j,ZN5=:j\:jw]:j]:j_:jk,:jCm:jVq,:jt:jmw:jwK6=:jy:j|:j}:jx~:j:jy:j":j:j:j:j:jrh7==:j:j:jL:jy:j,:j:jD,:j:j~8==:j:j,:j:j(,:ja:ja,:ju:jǭ:j U9=:j6:jB:j´,:j:j,:j:j:j$30:j9(=:j~:ji,:jͿ:jg:j:j:j,:jP:j7:joh1==:j:j,:j:j,:j:j,:j,:ji~2==:j:je:j:j":j:j:j:j:j:j:j,:j{:j:j\:j9=:j:j:j,:j:jr:j ###.# ....# .##.# #.#.########## ##.#.........# #.#.########.## ##.# .##.#######...#####<.... # #.....................#.[....##.).##@## ---86.5 (55.0)#########>#.##.## #.....###....##.####.#.##.##.###..##.)# #..#..... #...#)#.#.###.#...... .. .#.#---7.1 (55.6:j ; _Found an escape hatch in the ceiling.:j`3:jb:jf:jh,:jYqn:jr:j]t,:jv,:j,:j:jR  There is an escape hatch in the ceiling here.:j1 # # ≈ # ≈≈ # ≈≈_### .≈≈ ........# .. ≈ ########.## ####.#.≈≈ #######...#####<@....≈..9.5 (2.4) .....................≈.ß [....##.).##.##.###..... #######>#.##.##.# ##.##.....###....#.# ##.####.#.##..#.###.###..#.##.)# #..#.#..... #.....:jD90.1 (3.0:j8_:j< _Found a hide-covered altar of Uskayaw.:j:jd:j:j:j,:j:jX:jv:j>:jU  You encounter an orc priest. It is wielding a +0 hand axe and wearing a ring offlight.:j ##### ..... ..≈≈≈. :j.≈≈≈≈≈ #.≈≈_≈≈ ######## ##..≈≈.≈≈ .......# #...≈≈.≈≈:j .## ####@#.≈≈.≈≈ #####...#####<.....≈...o :j5I...................≈.ß.≈ ...##.).##.##.###.....$. :j\#####>#.##.##.# ###.## .....###....#.# .#:jo   orc priest (wandering) .####.#.##..#.# ###.###..#.:j ##.)# #..#.#:j-1.3 (1.2:j:j29 (1.8 _:jf8_:j:j ))))))oYou shoot an arrow.  The arrow hits the orc priest but does no damage.:j:>o≈:jA..≈..===3.0 (1.1 _The orc priest shouts!:jc ))))) You shoot an arrow. The arrow hits the orc priest!:jql ..≈..  The orc priest is heavily wounded.:jp:jJB40:j:jCb _The orc priest miscasts a cantrip.:jcC))))))):j<o.:jp..≈.≈:j&5:j4:jq _You shoot an arrow. The arrow barely misses the orc priest.:j )You shoot an arrow. The arrow hits the orc priest!:j? D)))):j@ D..≈.:j=F ~ 966.1 (1.1 _You kill the orc priest!:jL :jN o _Your Ranged Weapons skill increases to level 7!:j- 4:j! :j$ H _No target in view!:j/:j/:j5:j7H _No target in view!:jI:j:jU:jP _:j:jW:j:j:j>,:j:jW:j:j:j:jB:j:j ######.......# #..≈≈≈..#####.≈≈≈≈≈.... ##.≈≈_≈≈..# #####..≈≈.≈≈.#### ..# #...≈≈.≈≈..... #.## ####.#.≈≈.≈≈.# ...#####<.....≈.@.≈.# --- :j[..............≈.ß.≈.# ).##.##.###.....$..# >#.##.##.# ####.#####....#.# #.##.##..#.# #.# #.###..#.# #.# .)# #..#.# #.# ... #..... ..#e - a ring of flight  Things that are here::j-9.1 (3.0:jI---900.1 (4:j:jL _a +0 hand axe; a +0 leather armour; an orc corpse:jmL3:jXN:jQ:j#T:jT:j[n:j],:jb:jdN _You now have 199 gold pieces (gained 16).:je:jf:jdg:jyi:jk,:jGn,:jo,:j q:js:jt:j0u:jv:j!x:jz:jz:j|:j>:jN,:j:jH:j4:j:jf:jlj:jV:j:j:jk:jS:j:j:jܗn:jc:j:j|:j:j:j:jV:j:jM:j:j:j:j,B:j3X:j:jW:j:jf:j:jbB:j:j:jٲ:jҳ:j:j,:j:j]:j:j:j:j˾:j:j :j:j:j:j:j:jB:jO:j:j:j:j~ _h - 2 scrolls labelled MOR CAREB FET (gained 1):jt:j:j]:j:j,:j:j,:je:jd:j(:j},:j:j:j':j:j:j:j}:j,:j}:jU:j,:j`:j:j:j:j:j:j,:je:j :j :jZ :jB :j :j :j:j:j/:j:j=,:j:j:j:j5:j:j:j :jZ :j :j!:j#B:j%:j&:j&:j':j(:jE*,:j*:j+:j$-,:j-:j.:j/:j/:jQ0:j2:j2:j3:j3:j5:j5:jk6,:j18:j?9,:j9:j::j;:j`<,:jq=:j[>:j>:j:j:j9:j:jB:j:j(:jg:j݈:j:jƋ:j :j:j3:j B:jN:j:jْ:jo:j`:j:jb:j:jS:js:j:j:jw:j۞,:j:j+:j-:ji:jd:j':j:jԧ:jʨ:jy:j:j0:j:j;:j:j̰:j:j:j,:j:j]:j,:j:jv:jV:j־:jA:j:j:j:j:j*:j>,:j:jo:jk:j:je:j:j`:j:j_:j:jR,:j:j:j:jS:j:j:j:j:j3:j:j,:j_:jn:j:j:j(:jm:jt,:j:jG:j:j:j:j:j:j:j:jZ:j,:j:jV:j,:j:j:j:jq:j&:j:j:j$:j_:j:j,:j:j:j:j,:jT :jQ :j :j( :j$ :jR ,:jl :j= :j` ,:j1 :j  ,:j :j :j :j# ,:jh :j[ ,:j :j :j! :j" :j4# :ja$ :jj& :j( ,:jE* :j, :j / ,:jh0 :j1 :j>7 X:j 8 :j@8 :j99 :j: :jq< :j< :j= :jE? :jA ,:jB :jD B:joE :jF :jG ,:jH :j$J :jK ,:jL :jmM :jVN :jN :j$O :jR :jS :j T :jT :jU :jV ,:jEW :jUX :jY :jVY :jZ :j8[ :j[ :j[ :jU\ :jW] :jd^ ,:j^ :j_ :j` :jQa :ja :j;d :jhe :je :jf :jj :jk :jk :jxm :jn :jp :jSp :j|q :jBu :jey ,:jEz :j{ :j| :j?} :jc~ :j :j܁ ,:j :jc :jc :j :j :jȊ :j ,:jh :jA :j :jC :jc :j :jL ,:ji :j :j :j3 :jl :j_ :jΡ :j :jۢ :j ,:jW B:j :j :jt :j :j :jͮ :j> :jͰ :jX :j :j{ ,:jڳ :j :j :j :j= :jm :jζ :j# :j- :jr :j :j :j :j! :j :j :j> :j :jb :j, :je :j :j^ :j[ :j= ,:j :j :j :jI :j :j+ ,:j ,:j :jP ,:j+ :j X:j :j ,:jG :j :j> :j :j :jR :j :j :j :j :j :jF :j$ :jc :j :j :j :jt :jg :j :j :jG :j :jW :j :j :j ,:jO :j :j :j :jV :j :j ,:j1 :j :j :j :j :j ,:j :j :j :jb :j! :jn# :je$ :j$ :j% :j& :j^( :j( :jH) :j* :j* :j + :j+ :j^, :j, :j6- :j- :j. :j/ :j/ :j@0 :j0 :j1 :j1 :jm2 :j5 :j6 ,:j6 :j7 :j8 :j8 :jX9 :j): :j/; :jy; :j< :j= :j? j  You encounter an endoplasm.:jK  ####.####. #J. #....##... #.. #.##.##)#. #.. #.##...... #.. #.##.##.#. #.. #.##.##... #..## #####.##.####. #...###............. #..@....#####.#####. #.......# #.#####. #######.# #....... #.# #.###### #.#####.# #.^.....#J   endoplasm (asleep) ######### :jKR 32007.1 (107.0):j%S 376 _:jX :jY :j+ ))))))J  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.:j'.J:j.9.....:j;===8.8 (1.1):j!:j# :jR$W_The endoplasm is almost dead.:jf .  You shoot an arrow. The arrow hits the endoplasm!:jW))))):jh.....790 _You kill the endoplasm!:jq:j; :j :j+ H _No target in view!:jO :j :j :jA H _No target in view!:j:j^3:j:j0:j[ | _:j :jU:j<:j!:j%#...#####o### #.#.########### #.##.###### ## #...... # #.[....# ># ######## ###. #.... #.. #.####.###.## #.# #....@.# ####.###---14.0 (4.2:jw&#####..# #....##. #..# #.##.##)#..# #.##....#..# #.##.##.#..# #.##.##. #..## #####.##.### #...###........... #.......#####.#### :j,:jc-G---6 (4.8:j!2:j4; _Found a stone staircase leading down.:jI:j6:j:jn:j:j:j:jN:j:j:jA:j:j:j:j,:jc:jR  There is a stone staircase leading down here.:jm:j _:j:j:j:jd:j:j$:jn,:j:j\:j:j:j:j:j,:j:j:j#:j:jX:j,:j:j:j:j-:j,:j:j:j:j:jd:jy,:j':j@ :j :j :j} :j':j,:j:j:jp,:jI:j:jq:j:j%:j:j~:j:j:j-:j:jV:j:j:j :jA!:j!:j":j#,:jF$:jk%:j&:jZ&:j&:j':jf(:j(:j4):j,f  There is a stone staircase leading up here.:j-5 _:j/:j/:j40:j1:j;2:j`3:j3:j'4:j;5:j6,:jP7:jt<:jJ=:j=:j=:j?:j@:jA:jA:jLC:jD,:jD:jG:jnH:jRI:jI:jtK:jPM,:j6N:jO:jQ,:j9S:jU:jW,:j3X:jZ:jk[,:j[:j ]:j]:j]:j^:j`:j`,:ja:jb:jc,:jvd:jGf:jf:j$g:jg:jv:jw,:jx:j|:j?~,:jJ:j|:jd:jȃ:j:j:j:jb:j:jt:j,:j:jĒ:j6:j:jĕ:j:ja:j:jj:j-:j:jG:j:j:j,:j6:j:j:jf:jT:j:j>:j:j:j:j:j:j9:j}:jj:j:j:j:j*:jo:j":j:j,:j:j:jn:j:j:j:j,:j:jZ:j:j^:j:j:jT,:j:j:j:j1:j:j:js,:j:j:j:j9:j:j:j,:j:j;:j':j:j@:j:j,:j:j:j:jt:jl:j:j:j:j:j:jfB:j&:j4:jx:j:j@:j$:jb:j:jm:j%:jq:j+R  There is a stone staircase leading down here.:j:j _:j:j:j:j :j :j :j :je :j :j :j:j:jE:j/,:j,:j:j:j]:j:jt:jc:j:jU:j:j,:j:j:j:j:j]:j`:j:jJ:j:j :jz!:j!:jh":j#:j$:j#%:j%:j':j(:jL(:j ):jv*:j+:j0,:j1-:jE.:js/:j/:j0:jGW ###.#  #.##.##  #...#.##.##### #..)#.##.....# #...# #.######.# ##)## #........# ##o## #####.##.# #...####### #####.#.#.#.........# #....###.#..#...#####@# #.###.#.#.67.4 (52.8)##### #.# #.# ##.##.### #.# ####...# #.# #.[# #># ##### ###.# #.# #...# .###.###[:jXm #......# :jrb:jsdE _Done exploring.:jkz3:je{:jĜM.##..##..##..................###.0.0).# #..# #..# #..# #>.# ###..# #....###...... _Done exploring.:j.n 4:jxs :ju H _No target in view!:j%I:jB4:j(E:jGE _Done exploring.:j Q 3:jR :jm 4:jss :ju E _Done exploring.:j 3:j2 :j :jZ :j | _:jP :j :j :j :j :j :j :j! :j :jr  ##o# #.#.#<# ###.# #.##.##:j } #...# #.##.## #..)# #.##... #...# #.##### ##)##:j  #...... ##.## #####.:j  #...####### #####.# #....@....# #....#:j2 %9.8 (2.4:jj  #...#####.# #.###.#.##### #.# #.# ##.#:j  #.# #.# ### #.# #.#:j #.# #># #.# ###.#:j #.# #...# #.###.###:j :j :j :j:j߁:j:j:j:j:j :jE##)## #........#  ##.## #####.##.#  #...####### #####.#.#.######:j#C#.........# #....###.#.....#...#####.# #.###.#.#.######## #.# #.# ##.##.########.# #.# ####.........:jq#.# #.# #.[....##.# #@# #########>80.6 (10.8):j#.# ###.# #.....##.# #...# #.####.#.###.### #.# #......# ####.####.#####..# #....##... #..# #.##.##)#.:j/ :j#..# #.##...... #..# #.##.##.#.:j^E :j:j:jwc _There is a stone staircase leading down here.:jF*:j+:j2:j8:j>81.6 (1.0) _:jX?:jB  You climb downwards.  You hear the sound of rushing water.:j4,/  --more--:ja5 ###  ..# #.# #.#:j #.# #)#     #...........  #####.#.####  .# # .# .# .# .# :jC3.1 (2.5:jw  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a hand axe.:ja _There is a stone staircase leading up here.:j3:j:j}:j:j$ _:jӍ,:jG,:j#:j:jB:j:jΚ:jq:j:jv:j:j,:jh:j(,:jl:j2:j,:j:j:j^,:j:j:j:j:j:j?:j:j:j,:j^:j:jl:j:j:j:j,:j:j:j :jm:j:j:j9,:j&:j:j,:j:j:jZ:j:jO:j:j,:j]:j6:j,:j :jh:j:j3:j:j':j:j:j:j?:j8:j:j:j_:j9:j:jj:j!:jg  You encounter a phantom.:jx########.#.....##.##.###.##)#.# #.##.#########.# #.##<##........# #..............# #####.#.######.#.#.##.#.##.....# #.#.##..#### #.#.##W #.#.## ..#.# W   phantom (dormant) :j097.5 (14.4):j58.1 (15.0 _:j:j :jU )))WYou shoot an arrow. The arrow hits the phantom.:js W...===9.2 (1.1):jn 5 _The phantom is lightly damaged.:jL )) You shoot an arrow. The arrow hits the phantom!:j9W.:jN.100.3:jO:j_ _The phantom is heavily damaged.:j3~ )You shoot an arrow. The arrow hits the phantom.:jA.W:jV:j%10:j:j_ _The phantom is heavily damaged.:jws~  You shoot an arrow. The arrow hits the phantom.:jo  The phantom is severely damaged.:j2 _The phantom completely misses you.:j0~  You shoot an arrow. The arrow hits the phantom.:jD W§The phantom is almost destroyed.:jM ## .. #.# #######.# ....##.# ##.##)# W# #.##.##########.##<##....... #.# #............. #.# #####.#.###### #.# #§# ##...§.# #.#.##..#### #.#.##.#.#.##..#.#:jT".:jYV^29---3.4 (1.1:jK[:jsJ _The phantom hits you. The phantom blinks! You blink.:j  .You shoot an arrow. The arrow hits the phantom.:j݊:j:jSeptsphynx the Shooter###Spriggan..#Health: 29/32 =====================---#.#Magic: 7/7========================########.#AC: 2Str: 7#.....##.#EV: 17Int: 11#.###.##)#SH: 0Dex: 20#.# #.##.######### XL:  6 Next: 126% Place: Dungeon:5#@# #.##<##....... Noise: ===------  Time: 2104.4 (1.0):j#.# #............. a) +0 shortbow#.# #####.#.###### Throw: 6 darts (curare)#.# #.#.##§# #.#.##.....# #.#.##..#### #.#.##.#.#.##..#.#You shoot an arrow. The arrow hits the phantom.  The phantom is almost destroyed. _The phantom hits you. The phantom blinks! You blink.  :jAYou shoot an arrow. The arrow hits the phantom. _You destroy the phantom!Your Stealth skill increases to level 5!:jlv _The phantom hits you. The phantom blinks! You blink.  You shoot an arrow. The arrow hits the phantom. _You destroy the phantom!  Your Stealth skill increases to level 5!  Your Shapeshifting skill increases to level 2! have reached level 7:jĖ!!:ju/  --more--:jp32/358/873%  _:j# :j :jn :j :j_ | _:jN ,:j :j :j K3=:j :j ,:jI :j0 ,:j :j ,:j# 4==:j# :j% ,:j]& :jX( :j( :j( a5==:jj* :j, 1 _HP restored.:jj. 3:j / :j0 :j2 ,:j.3 :j4 :j76 ,:j7 :j8 :j*: :j: 9=:jb; :j%= :j> ,:j? :j A :j[B :jB :j;C :jD :jJ ~#.....##.##.###.##)##.# #.##.#######.#.# #.##<##....... #.# #...........:jK #.# #.# #####.#.####<. #.# #.#.##.###.# #.#.# #..@..# #.#.# ---20.0 (15.6)#..#### #.#.# #.. #.#.# #.. ..#.###. #. #.:jK 9 #. :jAQ :jQ H---6 (16.2:jV :jZY 9 _Found a stone staircase leading up.:jII:jJ:jK:jL:jPn:jlQ:jR:j&S:jdS:jT:j V,:juV:j,X:jtY,:jY:j\:j^:j^:j_:j`:ja:jFb:jb:jeP  There is a stone staircase leading up here.:jvg:j4h _:jh:jGj:jk,:jl:jn:jq~  You encounter an orc. It is wielding a +0 mace.:j>w\##... #.###.##)#..... #.# #.##.#.... #.# #.##< ..# #.#  ## #.#### #.# ###### .. ####<..# #.# #.o..#.#.#.##.###.# #.##....#.###.....# #.:j2x6.......@..#..#### #.#####...#.#..# #.#.##.#..# .. #. ##.# #.##.#o   orc (asleep).. #.## #..:j~16.0 (5.4):j626 (6.0 _:j:jψ:j- )You shoot an arrow. The arrow hits the orc!:j)0 H)))))):j +......:j ?4===7.7 (1.1:j :j G _You kill the orc!:j@4:j|H^ _No target in view!:jwc:jd:jj:j{H _No target in view!:jb3:jc:jh,:jDi$ _:jn,:j{:j"},:j~,:j܀,:j>:j:jA:j:j:jÇ _You hear the slow rusting of a very distant drain.:jm3:j:j:j,:j:jb:jېB:jƑ:jВ,:jQ:j:j:j:jv:j`:jޤ:j3:j[:j:jl,:j:j:j:j:jj:jĭ:j:j]:j:jP:jG,:j:j:jε:j:jS:j8:jN:jw" :j #.##### #..  #.#  #.# :j #.#  #.#  :j<###.#  #...# .######.### :j{ #---39.7 (12.0)##........  #.#####># :j #.# #.# ...:j~ #.# ..#:jta---40.3 (12.6:j-:j; _Found a stone staircase leading down.:jJ:jH _No target in view!:jR } _:j L###.# #...# .######.### ........#####.#########.........#.#####>###.# ...####.#####.##......@.....#3.9 (3.6).####### ...# ≈.≈..#....≈..#..≈.≈..#_.≈.≈..#..≈.≈...4.5 (4.2 _Found a bloodstained altar of Trog.:j+I:j:j,:jB:jt:j,:jj.######.###........#####.## #######......... #.#####>## #.# ...####.#####.##............# ...######.#######......!@..# 5.7 (1:j.&.≈≈≈≈≈.≈..# [......≈..#.≈...≈.≈..#≈._.≈.≈..#:jX6≈...≈.≈..........≈..##≈≈≈≈≈.≈..#:j:j-6.3 (1.8:jC!:j$P _Found a glowing ring mail.:jj4:j9:jvH _No target in view!:jk# :j$ :j9& :j) :j\, :j_T  _ _a - 2 potions of ambrosia (gained 1):j] X:jF_ :jkb ,:jc :jg :ji ,:jtk :jFn :j{  ........##### #######...... #.##### ###### #.# ....####.##### ###.#........... ###...######.##### #............# #@≈.≈≈≈≈≈.≈..#52.1 (5 #!≈[......≈..# ...≈.≈...≈.≈..# #.#.≈.≈._.≈.≈..# #...≈.≈...≈.≈.... ##..≈.......≈..### #..≈.≈≈≈≈≈.≈..# #[........:js :j6 +7 (6.4:j :j H _Found a ring mail.:ja3:jc:jf:ji:j n,:jt #######...... #.########### #.#  ....####.########.#...........###...######.#####............# .≈.≈≈≈≈≈.≈[.............≈.≈...≈#####.#.≈.≈._##...######:j|X3.3 (0.64.3 (1:jT:jZ _j - a glowing clear potion:j3:j:jp:j6:j,:j:j:jR:j,:j:j :j2_  You encounter a howler monkey.######  ....### ###.#.... ###...##### #.......... #.≈.≈≈≈≈≈.≈####.#########.≈[......≈h......@.......≈.≈...≈.≈############.#.≈.≈._.≈.≈ #...≈.≈...≈.≈ ##..≈.......≈ #..≈.≈≈≈≈≈.≈ #[........h   howler monkey (asleep) #...###### #####:j<h8.5 (4.2h:j=+9.1 (4.8 :j= _:jE:jG:jI ))))))You shoot an arrow. The arrow hits the howler monkey.:j`J.h:jx .....(catching breath)The howler monkey is lightly wounded.========60.1 (1.0 _The howler monkey hoots and howls with incredible vigour!:j< ))))) You shoot an arrow. The arrow hits the howler monkey!:jW J.h:j"....:jU===-----1:j:jSf _The howler monkey is severely wounded.:jq ))))You shoot an arrow.  The arrow hits the howler monkey but does no damage.:j2&J.h:jN*...-----2.2 (1.1:j3:j[Af _The howler monkey is severely wounded.:jAg )))))))You shoot an arrow.:j? ...h...  The arrow closely misses the howler monkey.========30:j[F:jDIy _The howler monkey hoots and howls with incredible vigour!:jhH ))) You shoot an arrow. The arrow hits the howler monkey!:j .hThe howler monkey is almost dead.:j ..:j) -4.3 (1.1:j[ :j y _The howler monkey hoots and howls with incredible vigour!:jm g )))))))You shoot an arrow.:jW ....h..(catching breath)The arrow barely misses the howler monkey.:j ,50:j :j1 y _The howler monkey hoots and howls with incredible vigour!:j,6j .  You shoot an arrow. The arrow hits the howler monkey!:j<)):jC..:j_&22:j?===-----6.4 (1.1:j:jh#Q _You kill the howler monkey!:j@R-----:jF:jMHH _No target in view!:j:j;:j^ _No target in view!:jUl:j/~| _No target in view!:j) I:j :j! :jP f _:j ,:j :j ,:j :j! :jט ,:jS :jr ### #####.. ...#.# ###.##.# ###...#.# ##.# #.≈.≈≈.#####.#########.≈[...........≈.≈..---8.8 (2.4####.#.≈.≈._ #...≈.≈.. ##..≈.... #..≈.≈≈ #[...... #...####  #####:j :---:jd :j :jeI:j:j:j :jȱ:jӳ,:j!:jo:jö:j :j:j9  .. ###  #. #..  #. #.#  #. #.# ##  :jE#. #.# #  #. #.# #.   #.###.#####.#########.≈   #.....≈71.2   #.:j####.#.≈   #...≈   ##..≈  :j> #..   #[  :j #...   ####  :j:j?:j:jny:jy:j z:j}:j~:jk:jDŽ,:j:j:j:j:j  #. ... ### #.# #.. #.# #.#  #.# #.#  #.# #.#  #.# #.#   #.###.#####.#######  #@.....3.6  #.#### ## #  #     :j~:jЏ:j8:j 3:jG :j :j :j@ :j5 :j ,:jC :j :j :jG :j :j :j B:j :j :j   .# ##  .. .##  .# ...#  .##.$.#.  .......<   .........   #..$.....  #9.0 (5  #.# ... ###   #.# #.# #..  #.# #.# #.# #.# #.# #.# #.# #.# #.# :jl l#.# #.# #.# ##.###.#####.######  #.#................ :jc :j +6 (6.0:j4 :jd7 9 _Found a stone staircase leading up.:j|3:j|:j,:j3,:j}:jH  #..#  #..# ##  #... ..##  #..# ...# # #..##.$.#.# :j;#.<) #.........# #.@$.....#80.2 (0.6 :j֌o#.##...###  :j#.# ...# ###  :js#.# #.## #.. #.# #.# #.# #.#  :j#.# #.# #.#  :j#.# #.# #.#  :jЍ<##.###.#####.#######:jj:j+8 (1.2:jo:jA& _Found a war axe.:jr:jǃ   You now have 206 gold pieces (gained 7).:j _You hear the slow rusting of a very distant drain.:j:j) _You now have 213 gold pieces (gained 7).:jߞ3:j:jB:j,:j:jҧ:j:j,:j:j{:j:j,:j7:j:j:j,:jX:j:j$:jZ:j:j:j,:j[:j:jY:j:j,:j:j~:jC:j:j:j:j,:j:jt:j,:jU:j-:j\  You encounter a scorpion. ..s.. ....  ....  ..#  ...  #.#  #.#  #@#  #####.###.#  #.........#  #.###........ #.# #.####### #.# #.# s   scorpion (asleep) #.# #.. #.# ### ###.#:j99.0 (18.2)6 (18.8 _:j ))))))s  You shoot an arrow. The arrow hits the scorpion.:jAQ.s:jMG8.....:jG====200.6 (1.0):jeM:jOc _The scorpion is moderately wounded.:j< )))))You shoot an arrow.  The arrow hits the scorpion but does no damage.:j Q.s:jJ 8.....:j &1:j :j c _The scorpion is moderately wounded.:jr V))))))):j N.s:j 8.....:j; &2:j :jl o _You shoot an arrow. The arrow barely misses the scorpion.:j )))You shoot an arrow.  The arrow hits the scorpion but does no damage.:j:".s.s:j( .:j$)-3.7 (1.1:j.:j0c _The scorpion is moderately wounded.:j ) You shoot an arrow. The arrow hits the scorpion!:jQ.s:j:jy(4.8:jI:ja _The scorpion is severely wounded.:jo  You shoot an arrow.  The arrow hits the scorpion but does no damage.:jp  The scorpion is severely wounded.:j4,50:j:jV _The scorpion closely misses you.:jVo  You shoot an arrow.  The arrow hits the scorpion but does no damage.:j p  The scorpion is severely wounded.:j? V2---6:jM:jg _The scorpion stings you. The scorpion misses you.:j  You shoot an arrow. The arrow hits the scorpion.:j^ k  The scorpion is almost dead.:j _ -7.9 (1.1:jmd :jf N _The scorpion misses you.:j\ †You shoot an arrow. The arrow hits the scorpion.:jb (:j| :j k3=--349.0:j :j L _You kill the scorpion!:j :jw :j :j H _No target in view!:j+ _No target in view!:j M.###.#..#.............##.... #.# ####.####.........#.###....#...# ###:j<---6 (0.6 _:jr:ju _You see here a scorpion corpse.:j :j2 :---:j$ :j& :j?:j@:jmF:jG:j:j4:js:jZ :j:j4:jg _Found a potion of moonshine. Found a stone staircase leading down.:j3:jA:j ) #. ## #.##^#>.###.#..#.........###.#.......#.....###.....#####.#.......@......!10.8 (1.2#####.#.###.### # #†# #.#:jW!{#####.###.###.#:j!:j':j+):j _:j 9=:j w _Found a parchment of Sigil of Binding.:jT 4=:j " #.  #.#  #. #:#  #. #.# ## #.##^# >.###.#..# .........#.#.#.2.6 (1.8#.............##.###.....#####.#..............!.#####.#.###.### .###†# ##  #.# .) #####.###.# ## #.........#.. :j @3:jaB:jrG:jI:jMB:jO:jSB:jU,:jY:j\:jH]:j]9=:j^:jAc:jin:jmjK5=:jJk:jo:jho:jo:j$w#. #:##. #.# ## #.##^# >.###.#..# +####..........######...###.#.#...............###..#.............##.#:jw....###.....#####.##.# ................@..# ##7.2 (4.6#####.#.###.####.# ###.:jw###†# #. # ###...# #.# # .)..#.######.###.# ###....#.........# .......#.###........:j|x#####.#.# #.####### #.# #.#  #:jx:j~:j݀e _f - 3 potions of moonshine (gained 1):j:j :j, :j:jQ :jR :j[R :jW :jX :j] B:jd] :j] :j9^ :j_ :j` :ja 9=:jb :j7h #. #.# ## #.##^# >.###.#..# #+####. .........######...# ##. #.#.......# ##... #....:jh ...##.# ..... #######.##.# .................# ## #####.#.###.####@# ###. #9.0 (1.8 ###†# #. #.# ###...###.# # #.# .)..#.######.###.# #.#:j{i ###....#.#.........# #.#.....#.###...#######.# #.########## ##.##.# #.# #.#.# #.. #.:j0:jw0:j7 #.   #.#   #. #:#   #. #.#   #.##^# :j8, >.###.#..# #+### #. .........######.@.# ##. 22.0 (3.0 #.#...............# ##... #.............##.## ..... ###.....#####.##. ... ........ ## #####.#.###.####. ###. # ###†# #. #.###...## #.# # #.#.)..#.####.###.# #.####....#.:j8:j>:j~?:jv :##':j} :j} +3.0 (1:jB :j ( _You open the door.:jG(4:j8:j .. .+ #.## #.#⌠# #. #:### #. #.# .+###+.  ## #.##^# ##..#⌠#)w  >.###.#..# #@### #.  ...######...# ##  #.#...............# ##...  #.............##.##.  ###.....#####.##.# .  .................# ## . w   dart slug (asleep)#####.#.###.####.# ###.###[0;10:jO ;1m†# #. #.# ###...## #.# # #.# .)..#.#.:j9 S  You encounter a dart slug.:j :j +6 (0.6:ju& :j'  _Found an orcbow.:j0* Q _There is an open door here.:j+## #..  #.+ #. ###  #.# .⌠# #. #:# ###  #. #.# #.+###+.# ## #.##^# ##@.#⌠#)w# >.###.#..# #'###.###+. :j .........######...#  #.#...# ##... #.............##.##..... ###.....#####.##.# ... .................#   .. #####.#.###.####.#  ###. ###†# #. #.# ###...###:j:j/4.2 _:j:j:j:j:j :j`!R _No reachable target in view!:j :j :jF :j R _No reachable target in view!:j#. +## #j #.. j.#.+ ##. .### ###.# .⌠# #⌠#. #:# ### .##. #.# #.+###+.#  #.##^# ##.@#⌠#)w# .###.#..# #'###.###+ #. ######...# .###. .#....# # .##.....#####.##.# .... jj 2 gnolls (asleep)....# ## ..#[:j39;49m w   dart slug (asleep).#.###.####.# ###. #.###†# #. #.# ###...#:j:jv&8:j:jW _You encounter 2 gnolls.:j.##⌠####+...._#.':j":j-5.8 (1.0:j!:j ! _You open the door.:jY _Found a hazy altar of Hepliaklqana.:j^:j_:jh:j j:j .. . +## .####j #.. ⌠#  .j.#.+###+  #.###...#### #.# ..⌠#._.#⌠..:##...#  #. #.# #.@###+.# # #.##^# ##..#⌠#)w# ###.#..# #'###.###+ .######...#.. ##.#:j....# .# ## .............##.## .. ..... ##.....#####.##.# ## .... ............... ## ..# ####.#.###.### ###. #.:jO:j46.4 (0.6 _:j:jQ _There is an open door here.:j m##  .. #. +## .####j #.. ⌠#  .j.#.+###+ # #. #.###...##### #.# #..⌠#._.#⌠...#. #:# ###@..# :j ` #. #.# #.'###+.#  #.##^# ##..#⌠#)w# ###.#..# #'###.###+#.......######...#..# . #...##.# ##... ............##.## .. ..... #.....#####.##.# ###.... ...............#  ## ..#:j3 :j  :jQ (7.0 _:j :j^ :jE{###  #.. . +###.####j #..#⌠#  .j.#.+###+ # #. #.###...##### #.# #..⌠#.@.#⌠....  #. #:# #####...####..  :jE|#. #.# #.'###+.#  #.##^# ##..#⌠#)w# ##.#..# #'###.###+#. ......######...#..# ....##.# ##... ...........##.## .. .....#####.##.# ###....:jȄ:js&6:jK:jBa _There is a hazy altar of Hepliaklqana here.:j S  You kneel at the altar of Hepliaklqana.:j /  --more--:j:jHepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually :jlbringing them into the ranks of the mythical heroes. Favour - Hepliaklqana is neutral towards you. Granted powers:(Cost)Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)You can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-)You drain nearby creatures when transferring your ancestor. :j[!]: Overview|Powers|Wrath [J/Enter]: join religion:j# :j Septsphynx the ShooterSpriggan###Health: 35/35 ========================#..Magic: 8/8========================#. +###.##AC: 2Str: 7##j #..#⌠#EV: 17Int: 11.j.#.+###+ #SH: 0Dex: 20#. #.###...#####.XL:  7 Next: 34% Place: Dungeon:5#.# #..⌠#.@.#⌠....Noise: ---------  Time: 2227.6 (0.0)  #. #:# #####...####..a) +0 shortbow[11:j#;2H#. #.# #.'###+.#Throw: 6 darts (curare)#.##^# ##..#⌠#)w# ##.#..# #'###.###+ #. ......######...#..###. ...............##.# ##... ...........##.## .. ..... .....#####.##.# ###.... _You encounter 2 gnolls. _You open the door. _Found a hazy altar of Hepliaklqana. _There is an open door here. _There is a hazy altar of Hepliaklqana here.  You kneel at the altar of Hepliaklqana.:jp  Hepliaklqana welcomes you!:j//  --more--:jA:jB~  of Hepliaklqana ......8.6 (1 _:j_I:jK:j####.. #. +###.####j #..#⌠# #.j.#.+###+.##. #.###...#####.##.# #..⌠#._.#⌠....# :jZ#. #:# #####..@####.. #. #.# #.'###+.# #.##^# ##..#⌠#)w# #.#..# #'###.###+ #. .....######...#..# ##.........##.# ##..##.## .. .....:j#####.##.# ### ........# ## ..#:j:j-9.2 (0.6:ji#:jV%:j: '.#w###+w   dart slug (asleep):j :j '30.2 (1.0:j :j ( _You open the door.:jKl )w  You shoot an arrow. The arrow hits the dart slug.:j7w.:j:j0===1:jX:jd _The dart slug is moderately wounded.:jNV  You shoot an arrow. The arrow hits the dart slug.:jfp  The dart slug is heavily wounded.:j&2:jL&:j*W _The dart slug closely misses you.:j  You shoot an arrow. The arrow hits the dart slug.:je{  The dart slug is almost dead.You hear the rusting of a very distant drain.:j{-3.3 (1.1:j:jO _The dart slug misses you.:jE †You shoot an arrow. The arrow hits the dart slug!:jL):j:j,,40:j:jkM _You kill the dart slug!:j7 4:j :jИ H _No target in view!:j` :j :j :j$ H _No target in view!:j:j:j:jn:j:j>d _  There is an open door here.:j :j_ You see here a dart slug corpse.:jM:j _:jo:j####.. #. +###.###+:j##j #..#⌠#..#.j.#.+###+.#  #. #.###...#####.#:j#.# #..⌠#._.#⌠....#  #:# #####...####.. :j #.# #.'###†@# ---5.5 (1.2:jA#^# ##..#⌠#).# .# #'###.###+ #. ...######...#..# #:j#........##.# ##...##.## .. .....#####.##.# ### ...........# ## ..# #.###.####.# ###. #.####:j:---:js:j':j:jq:j:j :j0 :j/,:j:j   You open the door.  You encounter an orc. It is wielding a +0 club.:j+..#. +###.###+##j #..#⌠#..# .j.#.+###+  #. #.###...#####.## #..⌠#._.#⌠...:# #####...####.. .# #.'###†.# ##^# ##..#⌠#) #..'###.###'# #. ...######...#..# .# #.........##.# .# ##...##.## .. .. ..#####.##.# ###.# ....o  [40:j,Ym orc (asleep).........# o# ## ..# #.###.####.# ###. #.#### #†# #. ###...####<..6.1 (0.67.1 (1 _:j.:jf3:j6O )You shoot an arrow. The arrow hits the orc!:jQ^))))):j<>'....:j6===80:ja:jG _You kill the orc!:j:j:j:jH _No target in view!:j~:j :j:jH _No target in view!:j2 :j :j :j :j  You encounter an orc. It is wielding a +0 trident.:j" #. +###.###+##j #..#⌠#..# .j.#.+###+.# #. #.###...#####.# #.# #..⌠#._.#⌠....# #:# #####...####.. #.# #.'###†.# #^# ##..#⌠#).# ..# #'###.####.# ..######...#..##.# ##. #........##.##.# ##..###.## ..... ..... # .#####.##.# ###.# #........# #)# ## ..# #[:j# 39;49m o   orc (polearm, asleep) .###.####.# #.# ###. #.#### # †# #. #.# #o###...####<..# # .# # #.# .)..#.#.#.##.###:j, &0:j1 <---7 (0.6 _:j!6 :j=  :j= C_There is an open door here.:j ##j #..#⌠#..# .j.#.+###+ #. #.###...#####.## #..⌠#._.#⌠... #:# #####...####.. .# #.'###†.# :j^# ##..#⌠#).## ..'###.###'# #.######...#..#.........####...##.## ..... .. .:j#-#####.##.# ###.## .... ..........# #)# ## ..#oo 2 orcs (1 polearm, asleep).o. .###.# #.####....#.###....:j=:jD---9.3:j:jp _You encounter an orc. It is wielding a +0 flail.:j )You shoot an arrow. The arrow hits the orc!:j)))))   orc (:j.o....).owandering)5===40.3 (1.0 _You kill the orc!:ja )))))o  :jWYou shoot an arrow. The arrow hits the orc.  The orc shouts!:jHLo):j^W...):j^&1:j[i:jk[ _The orc is heavily wounded.:j ))))You shoot an arrow.  The arrow hits the orc but does no damage.:jFz :o.:j 0...:j &2:jߌ :j [ _The orc is heavily wounded.:j)N p))) _The orc is heavily wounded.  You shoot an arrow.  The arrow hits the orc but does no damage. _The orc is heavily wounded.You shoot an arrow.  The arrow hits the orc but does no damage.:j Lo):jG )..:j &3:j :j A  You shoot an arrow.  The arrow hits the orc but does no damage. _The orc is heavily wounded.  You shoot an arrow.  The arrow hits the orc but does no damage. _The orc is heavily wounded.:jKx i)) _The orc is heavily wounded.You shoot an arrow.  The arrow hits the orc but does no damage. _The orc is heavily wounded.You shoot an arrow.  The arrow hits the orc but does no damage.:j :o.:j".:j-4.4 (1.1:jr :jP 6  You shoot an arrow.  The arrow hits the:js  orc but does no damage. _The orc is heavily wounded.  You shoot an arrow.  :j The arrow hits the orc but does no damage. _The orc is heavily wounded.:jt_))))))):j 7o.:j}4.):jJ.).:j7,50:j:j\  The arrow hits the orc but does no damage. _The orc is heavily wounded.  You shoot an arrow.  The arrow hits the orc but does no damage. _The orc is heavily wounded. _You shoot an arrow. The arrow closely misses the orc.:jY_))))))):jo..).).:j&6:jŒ:j _You shoot an arrow. The arrow barely misses the orc. The orc misses you.:j{z  You shoot an arrow. The arrow hits the orc.:j!f  The orc is almost dead.:j"-7.5 (1.1:j+:jn-Q _The orc closely misses you.:j_j  You shoot an arrow.  The arrow hits the orc but does no damage.:jf  The orc is almost dead.:jA:jd!8.6:j:j8Q _The orc closely misses you.:j-i )You shoot an arrow. The arrow hits the orc.:jo S:j :j ,90:jG :j G _You kill the orc!:jn :j :jZ :j H _No target in view!:j/!3:jn$:j\*:j.:jX/:j3:j_g :jiF_Found a scale mail.  Things that are here:  a +0 flail; a +0 scale mail _:jj:jnw. #.###...#####.# .# #..⌠#._.#⌠....# :# #####...####.. .# #.'###†.# ^# ##..#⌠#).## .# #'###.###'# #.## .######...#..##.# ###.#.........##.##)##.##...#.....##.###....@[......#.---51.4 (1.8 #####.##.# ####.##......#...# #)# ###...# #. ###.####.# #.# ###. #.#### #. :jyz# #. #.# #)###...####<..# #. # # #.# ...)..#.#.#.##.###. ###.# #.# #.###....#.###........# #.# #............#..###........# ##...#.#..#---:j:j:jD 3:ju :j# :jy& :jp* ,:jM   You see here a +0 scale mail. _ #..⌠#._.#⌠....#  #####...####..#  #.'###†.# #.#  ##..#⌠#).###.# #  #'###.###'##.# #.### ##### ####...#..##.##.###...## #.... .......##.##)##.##.....# #.#####.###.....[........# #.# # ##.##.# ####.##.@......# #.# #3.2 ......# #)######...## #.# # .####.# #.# ###. #[3:j S 3m#.#### #.# # :jZb G. #.# #)###...####<..# #.#  #.# ...)..#.#.#.##.###.# .# #.# #.###....#.###.....# .# #.# #............#..####..# #####...#.#..# #######  ##.#:jr :j :j :j:j#,:j(:jc*:j.,:j-1:jS4:j7:j$8:jY::j<:jg?:j>@:jeA:j4N.⌠#._.#⌠....# ###...####..# ### #.'###†.# #.. #..#⌠#).###.#  #. '###.###'##.# #.### ########. ...#..##.##.###...## #.....####.##)##.##.....# #.###.##) #.###.....[........# #.# #.##. #:jON.# ####.##.....@..# #.# #.##<5.6 (2.4# #)######...## #.# #.... #.# #.# ###.###.#### #.# #### #.# #)###...####<..# #.# # #.# ...)..#.#.#.##.###.# # #.# #.###....#.###.....# #  #.# #....#..#### # # #####...#.#..# #  ##.##.#..# . :j?P:j X:jY:jǫ:jG:jF:jh:jGDI:jG:jONX:jjRX:jT,:jU:j_#⌠#).###.# #.##.# #.###'##.# #.### ########.# .##.##.###...## #.....##.# #.##)##.##.....# #.###.##)# ##.....[........# #.# #.##.### :jk`  ####.##........# #.# #.##<  #)######...## #.# #.......  #.# ###.###.#### #.# #####.  #)###...####@..# #.# #.#.7.4 (1.8  ...)..#.#.#.##.###.# #.# :j` #.###....#.###.....# #.#. :j` #............#..#### #.#. :j)au#####...#.#..# #.#. ##.##.#..# ..#. #.# ##.#:jXa: #.# :j|a? #####.# :jb:ji:j@la _There is a stone staircase leading up here.:jD:jʔ:j:j:j-:jf _:jo:j:jH:j :jJ:jȦ:jħ:j:j;:j:jN#)##.##....#.###.##)# ....[........# #.# #.##.###### ##.##........# #.# #.##<##....  #)######...## #.# #..........  #.# ###.###.#### #.# #####.:jDi)###...####<..# #.# #.#.#  ...)..#.#.#.##.###.# #.#.#  #.###....#.###.....# #.#.#  #............#.@#### #.#.# 9.8 (2.4#####...#.#..# #.#.#  ##.##.#..# ..#.#  #.# ##.# #.# #.######.# #.#:jt#.....# #.##.##### #..:j :j:jU:jd:jJ:jN:jTI:j:j:jd:j:j,:j>:jH _Found an escape hatch in the floor.:j3:j:j] #.# ###.###.#### #.# #####.#.###  #)###...####<..# #.# #.#.#  ...)..#.#.#.##.###.# #.#.# .###....#.###.....# #.#.# ...........#..#### #.#.#  #####...#.#..# :j h ##.##.#..# . #.# ##.#  #.# #@# 62.2 #####.# # #.....# # #.##### #..#.# .# ...# .> ..#:jZ*##:j^:jB:j:j :j :j :j :j :jc :j- P _Found 12 gold pieces.:j :j :j" :jS$ :jk& ,:j6' :j%) :j+ :jU+ :j , :jy3 ...........#..#### #.#.#  #####...#.#..#  ##.##.#..# . #.# ##.#  #.# #.#  #####.# # #.....# #.###.### #.##### #........#.# ##.###4.6.# #......## #.>##### #..#:j*4 ?###$#..#..# ####.###.. .....#####.## # ####.........:j4 :j@ :jB :j+I:j2:jH::j::j=:jZ>:j>:jZ?:j@:jB:jDC:jC:jF:jG:jTG:jR  #.# #.#  #####.# #.# #.....# #.###.### #.##### #........#.# ##.###.### #.# #......# #.# #.>#####  #.# # ###.#.# 8.0 (3#...# #..# #####.### #..# ......#####.## #..# #####......... ...# #.#####>## ### #.#  #####.#####.# # ....#:j5S:j,Z:j]? _You now have 225 gold pieces (gained 12).:jL3:j:j:j:jL:jn:j:j~,:j:j:j,:j:jZ#.# ##.###.###.# #......## #.>#####  #..# ##..# #....# #####.##.# ......#####.### #####...........70.4 (2:js#####>####.# #.# # #### .# .....# #.# ###### # ..... ≈≈.≈..# ≈..#:j:jU:j:j3:j:j':j,:j۷:j:jB:j:j,:jz:j:##..# #..# #####.##.# ......#####.####..# #####.............######>####.## #.# # ####.#####.# #.# ............# #@# 2.8 :jf#####.####### #.# ..... ≈≈.≈..# ≈..# .≈.≈..# ≈.≈ .≈.≈.....##:j:j):j:j2 u:jZ9 ,:jR; :jD> B:jr@ X:jA :j_C :jC :jD :jQJ #####...........#####>####.## #.# # #### #.# .....# #.# ###### #.# ..... ≈≈.≈..# :jK m≈..# 5.2 .≈.≈..# ≈.≈ .≈.≈.....### ≈. ## :j:L :jP :j[S :jYI:jў:jX:jZB:j:jL,:jت:jg.####.#####.# #.# ............# #.# ###.####### ......# ≈≈.≈..# #. ...≈..# ≈.≈ .######≈.≈.... .......7.0 (1.8..≈..########### ≈ :j'2:j2:j2:j7:j?:j@:jA:jA:jG...####.#####.# #.# #.#...# #.# ..######.####### #.#...# #.#≈≈≈.≈..# #.#...≈..# #.# ≈...≈.≈..# #.# ≈._.≈.≈..###.# ≈...≈.≈.....#8.8...≈..###≈≈≈.≈..#:jH+...###:jJ:j N:j)Q:jf I:j :jF :j n:j1 B:j^  ....####.#####.# #.#  ###.#....# #.# ###...######.####### #.# #:j X....# #.# #.≈.≈≈≈≈≈.≈..# #.# #.≈[......≈..# #.# ..≈.≈...≈.≈..# #.# #.≈.≈._.≈.≈..####.# ..≈.≈...≈.≈....#:j= 81.2 (2.4≈.......≈..#### ..≈.≈≈≈≈≈.≈..# [........ :jz 1...###### ####:j4 :j| :jƙ :jq:j:j:j9:jr:jB:j4,:j:jl:j:j:jV:j: _Found 14 gold pieces.:j43:j:j| _You hear the rusting of a very distant drain.:jL:j:je:j ###...######.####### #.# #............# #.#  #.≈.≈≈≈≈≈.≈..# #.# #####.≈[......≈..# #.# ......≈.≈...≈.≈..# #.# ###.#.≈.≈._.≈.≈..##########.#  #...≈.≈...≈.≈.............#  ##..≈.......≈..############ :j  #..≈.≈≈≈≈≈.≈.@# 4.2 (3.0  #[...........$#  #...######....#  ##### ###### :j ):jZ:j:j?:j>y............# ≈.≈≈≈≈≈.≈ #####.≈[..... ......≈.≈...≈ ###.#.≈.≈._########  #...≈.≈............#..≈.......≈..########### #..≈.≈≈≈≈≈.≈..# [.............######....#### #####   8 (0.6:jE:jb]5.8 (1 :jc9_You now have 239 gold pieces (gained 14).:jF :j :j :j :j :jV B:j :j$ :j  :jY :jl B:jK  ....####.#####.# ###.#............#  ###...######.#######  #..........  #.≈.≈≈≈≈:j  #####.≈[......≈..# # ......≈.≈...≈.≈..# #. ###.#.≈.≈._.#########.##...≈.≈...≈.≈.@...........#7.6 (1.8:j ##..≈.......≈..############..≈.≈≈≈≈≈.≈..:j7 "#[............##...######....###### ###### :jx :j :jA& :j' :jwV:j####.## ###### #.#  ....####.#####.# ###.#............#  ###...######.#######  #..........  #.≈.≈≈≈≈ #####.≈[......≈.@# #9.4 ......≈.≈...≈.≈..# #. ###.#.≈.≈._.#########.##...≈.≈...≈.≈.............###..≈.......≈..#############..≈.≈≈≈≈≈.≈..#.######:j:j:j݌:jќ3:jf:j:j:j,:jW #...# #.######.### #.. ........#####.####..# #######.............# #.#####>####.## ###### #.#  ....####.#####.# ###.#............#  ###...######@#######91.2  #..........  #.≈.≈≈≈≈ #####.≈[......≈..##.# ......≈.≈...≈.≈..##.# ###.#.≈.≈._.≈.≈..##########.#..≈..#:jg :jh :jsi :jp :jr :js :j=w X:jsx :jx :jz ,:jr{ :j[  #>#### #. ###.#  #...# #.######.### #..:j U ........#####.####..# #######.............# #.#####>####.## ###### #@# 3.0 ....####.#####.# ###.#............####...######.####### #.##............#:jI #.##.≈.≈≈≈≈≈.≈..##.#.....≈.....≈.:j ?._.≈.≈..#:jÄ :j :j :j!o 3:jo :jku :jv :j | :j| :jN} :j} :jP :j ,:j+ :j =#.# ##.###.#.# #......##.# #.>######.# #..#  ###.# #..#  #...# #..# .######.### #..# ........#####.####..# #######...@.........# 5.4 (2.4 #.#####>####.## ###### #.# #.#  ....####.#####.###.#.....# #.#  ###...######.#######:jL Q #.#  #......#  #.≈.≈≈≈≈≈.≈..#.≈[......≈..# #.#:j :j :j :j :jO :j~ :j :j :j B:j8 ,:jZ :jb @ _Found a scroll of identify.:j I:j :j :j! :j! :j$ :j% :j(& :j& :j( :j* :jd* :j8+ :j"- :j/ :jk/ :j0 :jG2 :jz4 :j4 :j5 :j6 :jv8 :j8 :j9 :jD> n:j=@ :j@ :jA :jOC :j(E ,:jF :jF :jXH :jH :jI :jO ##.##.#..# ..#.# #.# ##.# #.# #.# #####.# #.# #.....# #.###.### #.##### #........ #.# ##.###.### :j'Q #.# #.. #......# .# #.# #@>##### 303.2 (7.8#.# #?# #..# .# #.# #..# #...# #.# #..# #####.### #.# #..# ......#####.####..# #####.............#  #.#####>####.## #.# #.# #.#:jQ :jvW :j|Y :jI:jV:j6:j:j3,:j:j=:j]:j:j;X:j:j4:j:j:jX:j\:j:jI:j:j:j:j:j6:j]:j,:j...#.###.....# #.#.# .......#..#### #.#.# ##...#.#..# ### #.#.###.##.#..# #.. ..#.##.# ##.# #.# #.# #.# #.# ###.# #.# #.# ....# #.###.########## ##### #.......@.......8.0 (4 :j# ##.###.########## # 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# #.#... #####.###.# #.#.##[#:jm #.........####.#.# #.###..........#.# #.# #.##########.##:j#:jУ#:jۥ#:jJ 3#:jK #:jrQ #:jS B#:j$X X#:j,Z #:je[ #:j_ #:j` #:jb #:jb #:j>c #:jzi 1  #.##:# ###   #.##.# #  ## #.##^#   #>.###.#..# #'   #.........######.  #:j4j  #.#...........   #......##  ########.....#####.##   #...@................6.4 (3.0   #..#######.#.###.####   #. ###†# #. #  #:jj d# #.# # #   #####.###.# #   #.........##   #.###.........   #.# #.########   #.# #.#####:jJs 3$:j^$:j^$:jk`$:jg$:jh$:j#pX$:jp$:j q$:j^r$:js,$:jt$:jy  #.##:#   #.##.#   ### #.##^#   #>.###.#..# $:jzT  #...#### $:jzb #.#  #...$:jz{..  ########.....### $:jzq #@....8.2 (1.8 $:jzm #..#######.#.###. $:jG{ #..# ###†# #.   #..# #.# # #..# #####.###.$:jv{w #..# #... $:j{h#..# #.### $:j{#..# #.# #.  $:j{k #.# #.####$:jt}$:j$:j%:jl %:j %:jC %:j %:ju %:j %:j X%:j %:jk %:j̨ ,%:j] %:j %:j %:j^ %:j+ %:jE %:j %:jj %:j %:j %:j9 %:j %:j %:j %:j X%:j% %:j %:jo %:j %:j ,%:j %:j %:jG %:j   ##j #.    .j.#.    #. #.##    #.# #..⌠    #.##:#  #.# # 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[40%:j Im#..#  # #.    #..# #####.###.# #. %:j. %:j %:ja ':j  ':j n':j ':j\! ':j" ':j, ':jN- ':j- ':j. ':ji/ ':j/ ':j-0 ':j@1 ':j2 ':j2 ':j23 ':j4 ':j5 ':j6 ,':jw?  #.##:# #  #.##.#  #### #.##^#  #>.###.#..#  #.........#  ##.#..........   #............  ########.....#####.  ':jD@ :#.@..............20.2 (5.4 #..#######.#.###.##  #..# ###†# #.   #..# #.# #   #..# #####.###.# ':jgA  #..# #.........##  #..# #.###.......  #..# #.# #.######  #.# #.####':jA ':j(I ':jI (:jn(:j(:jV(:j(:j(:j(:j׽n(:j{ak#.........######.#........... #.............########.....#####.#..........#..#######.#.###.###..# ###†# #. #..# #.# # # # #####.###.# 2.6 (2 #........#.###.......#.# #.######.# ## #....#.... ####.##. ###.# #.#.#...# #>(:j (:jU (:j (:j (:j (:j\ ,(:j n(:j( (:j (:j (:j (:j@ (:j (:j@ (:jj E #........ #..#######.#.###.# #..# ###†# #.   #..# #.# # #  #..# #####.###.#  #..# #.........  #..# #.###......  #..# #.# #.#####  #@.# #.# #.###5.0 (:j  #..# #.# #....#   ....# #.# ####.#  #.#.####.# #.# . ....##...# ># #. ######.### #.# (:j #..# #.# #.# #..######.# #.#  #......##.# #.#(:jl (:j (:j: ):jG):jc):j.):j):j u):j| ):j w  #..# ###†# #  #..# #.# #   #..# #####.###.  #..# #......... # #..# #.###..... #. #..# #.# #.### #.##..# #.# #.#### #.#..## #.# #.... ...# #.# ####.#6.8 (1.8 #.#.####.# #.# ):j/ . ....##...# #># #. .######.#):j ## #.#  #..# #.# #.#  #..######.# #.#   #......##.# #.#   #..##...#.# #.#   #..##...#.########.# ):j# ):j5 *:j4*:j*:j*:j7 _Found a plate armour.  #............. ##.#..#######.#.## #[.#..# ###†#  #.##..# #.#   #.##..# #####.##  #.##..# #.......  #.##..# #.###...  #.##..# #.# #.# ##..# #.# #.#8.0 (1.2 #.#.#..## #.# #...  #.###....# #.# ###  #.#[3*:j9;49m ##.#.####.#   ##. ....##...#   #. .######.###   #..# #.#   #..######.#   #......##.# *:j*:j +:j+:j3+:jeX+:j+:j+:jB+:jn+:j+:j+:j,+:j$GS ## ##.#....... #......... #########.....## .#..............#.#..#######.#.##[. ###†#  #.# ###30.4 (2.4 #.##..# #.... #.##..# #.###... #.##..# #.# #.# #.##..# #.# #.#.#.#..## #.# #...#.###....# #.# ####.# ##.#.####.###. ..#+:j +:j ;+:j:+:j;+:jG<+:jQB+:jC+:j-HX+:jH+:j2I+:jjJ+:jL,+:jAM+:jS8  #.##.#  #### #.##^#  #>.###.#..#   #....  ##.#  #.......... ##########.....### +:jS............... ##@#..#######.#.#2.2 (1.8 #[.#..# ###†# # #.##..# #.# # #.##..# #####.# +:jS#.##..# #........ #.##..# #.###. #.##..# #.# #.+:joT8 #.##..# #.# #.## #.#.#..## #.# #....+:jT+:jY+:jD[-:j&Y-:jY-:jdZ-:ja-:j c-:jZg,-:jmd  You see here a +0 plate armour.-:jao-:jo _-:jp-:j-r-:js-:j"t-:jt-:jz^ #.........#  ##.#.......  #......... ########## #.#...... ##.#..#######.#.## -:j{#[.#..# ###†#  .##..# #.#   #@##..# #####.4.0  #.##..# #.......  #.##..# #.###...  #.##..# #.# #.  #.##..# #.# #.## #.#.#..## #.# #  #.###....# #.# #  #.# ##.#.####.# -:j |  ##. ....##...# #-:j|-:j -:j.:j .:j.:j߶.:j,.:js.:jx _You hear the brisk rusting of a drain nearby..:jQ.:jf ##.#..#######.# #[.#..# ###†# #.##..# #.# .##..# #####. .##..# #  #.##..# #.###.. .:jqz #.##..# #.# #.# #.##..# #.# #.# .#..## #.# #..7.0 (3.0  #.###....# #.# ###  #.# ##.#.####.#   ##. ....##...# #. .######.###  #..# #.#  #..######.#  #......##.#  #..##...#.#.:j.:j/:j/:j/:j7/:j/:j,/:j  You encounter an adder./:jx  #.##..#   #.##..##  #.##..# #....  #.##..# #.##  #.##..# #.# #  ##.##..# #.# # #.#.#..## #.#  #....# #.#  # ##.#.####.#   ##.# ....##...#   #.#.####  #..# #  #..######./:j>  #..S...##.#S   adder (wandering)  #..##...#.#  #..##...#.#####  #........<)..../:j+6 (0.6/:j48.2 (1.2 _/:j/:j/:j_7 ))))S  You shoot an arrow.0:jw9S.0:jx9S.0:jc....===9.3 (1.10:j0:jdB _The arrow hits the adder but does no damage.0:jH ))You shoot an arrow. The arrow hits the adder.0:j R9S.0:jlX'.0:jjY-4000:jM_0:ja3 _The adder is lightly wounded.0:j}P)))))0:j_y9S.0:j~0...0:j&10:j0:jvl _You shoot an arrow. The arrow barely misses the adder.0:jd .  You shoot an arrow. The arrow hits the adder!0:j&S0:jS0:j.720:jG0:jI _You kill the adder!0:j 0:jc 0:j# 0:jV& H _No target in view!0:j= 0:j> 0:jC 0:jE H _No target in view!0:j 40:j 0:j\ H _No target in view!0:j0:jz0:jq0:j0:j0:j _0:j #.##..# #...... #.##..# #.###.. #.##..# #.# #.# ##.##..# #.# #. ##.#.#..## #.# #.. ##.###....# #.# ## #.## ##.#.####.#  ##.## ....##...#  ##@#.######.### ---3.5 (1.2 .# #.#  #..######.#  #......##.# #..##...#.# #..##...#.#######0:jP ? #........<)...... #.........## ##.#0:j :---0:j0:jH1:j1:j31:j1:j_1:j̙1:j;1:j[1:j1:j 1:j ##.##..# #.# #.## ##.#.#..## #.# #. ##.###....# #.# ### #.## ##.#.####.#  ##.###....##...# # ##.#.######.###  ##..# #.# # #..######.# #1:jȣ@ #@.....##.# #5.3 (1.8 ..##...#.# # #..##...#.######## #........<)....... #.........######## ##........#   ##...### #  ##...#  1:j .###.## #...... 1:j1:jr1:j1:j 31:jG 1:j1:jA1:j 1:j1 1:jg 1:j 1:jq 1:j2#.## ##.#.####.# ##.###....##...# # ##.#.######.###  ##..# #.# 1:jJ #..######.#  #......##.#  #..##...#...#.#######..<).......7.1.......########........# .#1:jY...#.###.## #.# #.# #.##### 1:j#.# #.# #.# 1:jk#.# #.# #.#1:j 1:jh1:j2:j_I2:jc2:j f2:jiX2:j`j2:jj2:jm,2:jn2:jn2:jt  ##..# #.# #. #..######.# #. #......##.# #. #..##...#.# #. #..##...#.########.2:jCu #........<)........ #.........########. 2:jtu##........# #. ##...### #8.9 2:ju##...# . .###.## #.......2:juQ #.# #.# #.##### #.# #.# #.#2:jv #.# #.# #.# 2:j4v#.# #.# #.# 2:jYv##.###.#####.######  #.#................2:j#wE 2:jw2:j@|2:jw~5:j^5:j_5:j`5:j9g5:jh5:j9i5:j;mB5:jm5:jn5:j1o5:jip5:jq5:jZq5:j/w #..##...#..##...#.########........<).......#.........#########........#  #.##...### # #.##...#  #.###.## #...... #.# #.######50.7 #.# #.#  #.# #.# 5:jw.#. ##.################ ###5:jx5:j^~5:j6:j I6:jm 6:j 6:j 6:j n6:j$ B####......##.# #..##...#.# ##..##...#........<).......#.........#######6:j$ ##........# .##...### ##...# #######.1.9 (1.2.###.## #........##### #.# #.# #.#6:j?%  #.# #.# #.##.#6:j% E 6:j& 6:jl+ 6:j - 7:j 7:j Read which item? Scrolls  c - 2 scrolls labelled TUMAECE MIEGA  d - a scroll labelled NUQ SEOTHI  e - a scroll labelled LEUDONL HOELL 7:j U h - 2 scrolls labelled MOR CAREB FET  l - a scroll labelled HEANUPUTOSS  m - a scroll labelled SEMO TIMUQ [!] read|quaff|evoke[?] describe selected8:j8:j8:j( #..######.##. Septsphynx the Shooter8:jU #......##.##. Spriggan of Hepliaklqana ...... #..##...#.#8:ji#. Health: 35/35 ======================== #..##...#.########. Magic: 8/8======================== #........<)........ AC: 2Str: 7 #.........########. EV: 17Int: 11 ##........##. SH: 0Dex: 20 #.##...####. XL:  7 Next: 37% Place: Dungeon:5 #@##...# #######. Noise: ---------  Time: 2451.9 (0.0) #.###.## #....... a) +0 shortbow #.# #.# #.###### Throw: 6 darts (curare) #.# #.#[39;8:j49m #.# #.# #.# #.# #.# #.# #.# ##.###.#####.######  #.#................  ##.################  _You shoot an arrow. The arrow barely misses the adder.You shoot an arrow. The arrow hits the adder! _You kill the adder! _No target in view! _No target in view! _No target in view!8:j( ...............8:j).As you read the scroll labelled TUMAECE MIEGA, it crumbles to dust.  A profound silence engulfs you. It was a scroll of silence.8:jI*PSilenced 2.9 (18:jI/8:j{12 _c -> S - a scroll of silence9:jԄ 9:j` 9:j, 9:j 9:j 9:j 9:j3 X9:j 9:j 9:j 9:jD 9:j 9:j 9:j 9:j% 9:jۚ 9:j+ k#.## ##.#.####.###.###....##...# #>##.#.######.#####..# #.# #..######.# ##......##.# 9:j #..##...##..##...#.########.@......<).......5.3 (2.4#.........##########........# #..##...### #.9:jk .##...# #######.##.## #....... #.# #.#  #.# #.# #.# #.# #.# #.#9:j 9:j 9:j ::j::jv3::j#::j*$::j$::j(X::j)::j/*::jq+::j+::j*,::j-::j.::j@/::j/::j?5 #.##..# #.# #.### ##.##..# #.# #.###.#.#..## #.# #...##.###....# #.# ###::j5j#.## ##.#.####.###.###..# #>##.#.######.#####..# #.# ######.# #7.7##.# ::j 6..##...#.#..##...#.########........<).......#.........########.::jG6M ##........# #. #...### #. ::j6t#...# #######. ::j7::jl<::j >::j\ ::jn] ::j^ ::jd ::j&f ::jf ::jk n::jll ::jn ,::j>o ::jCp ::jq ::jr ::jr ::jw  #.##..# #.# #  #.##..# #####.###. .##..# #.........#::jx  #.##..# #.###..... #.##..# #.# #.##### ..# #.# #.####  ##.#.#..## #.# #....#  ##.###....#####.#  #.## ##@#.#.# ::jy ^60.1 ##.###....##..::j:y #>#  ##.#.######.### #.# ::jqy < ##..# #.# #.# #..######.# #.#::jy  #......##.# #.# #..##...#.# #.# #..##...#.########.#::jy  #........<)........#::jz ::j* ;:j|;:j|;:j };:jĂ;:jŃ;:j;:jX;:j>;:j;:jȌ,;:jȍ;:j;:j;:j;:j;:jؕB;:jJ;:j  #............. #########.....#####. #......... ##.#..#######.#.###.## #[.#..# ###†# #.  .##..# #.# #  #.##..# #####.### #.##..# #.........## #.##.@# #.###.......3.1 (3.0 #.##..# #.# #.###### ##..# #.# #.####  ##.#.#..## #.# #...;:jv.# ##.###....# #.# ####.# #.## ##.#.####.# ##.###....##...# #># ##.#.######.### #.# ##..# #.# #.#;:jR;:j;:j: 3;:j; ;:jZA ;:jC ;:jH B;:jQ X;:jR ;:jeS ;:jT ;:jU ;:jW ;:jW ;:jY ;:jZ ;:jQ\ ;:j\ ;:j] ;:jf W #.##.#  #### #.##^#  #>.###.#..#  #.........### ##.#........... #............. ##########.....#####. #.#...........#.#.@#######.#.###.##6[.;:jCg j ###†# #.   #.# # # #.##..# #####.###.# #.##..# #.........## #.##..# #.###....... #.##..# #.# #.###### ##.##..# #.# #.#####.#.#..## #.# #...;:jg ;:jSm ;:jn <:j~4<:j~<:j<:jj <:j[k <:jk <:js <:jt <:j0y X<:jy <:j#z <:j| <:j| <:jZ} <:j_~ <:j <:j <:j/ ,<:jͿ <:j ,<:j <:j <:j) <:j <:jl <:j <:j ,<:j <:j <:j ,<:jU <:j  .j.#.+ #. #.### #.# #..⌠# #.##:#  #.##.# #.' #### #.##^# ## #>.###.#..# #'## #.........###### ##@#...............70.9 (4.8 #.............##.# ##########.....#####.##.#<:j ? #.#.....................# ##.#..#######.#.###.####. #[.#..# ###†# #. #.#  #.##..#  # #.#  #.##..# #####.###.# #.#  #.##..# #.........####.# <:j <:j+ <:j =:j.3=:j=:j=:j=:j}=:jX=:j=:ji=:j=:j=:j=:j=:j=:j=:jY=:j=:jM  ### .## #.. ..# #. +###.##.# ##j #..#⌠#.#.. .j.#.+###+ #.##. #.###...# #.##.# #..⌠#._. #.##:# #####...# #@##.# #.'###†4.5 (3.6#### #.##^# ##..#⌠#) #>.###.#..# #'###.# #.........######...# ##.#............... #.............##.###..##########.....#####.##.# ###[=:jg 34m#.#.....................###.#..#######.#.###.####.#=:j=:jc#=:jr=:j>=:j=:jW=:jb=:j=:j=:jה,=:jו=:jk=:j=:ju=:j=:j##.## ### ..## #.. ..# #. +###.#######j #..#⌠#........j.#.+###+6.9 (2.4 #.##.#####.###...# #.##.# #..⌠#._. #.##:# #####. =:jiI#.##.# #.'###†#### #.##^# ##..#⌠#)  #>.###.#..# #'###.##  #.........######...#..#  ##.#...............##.# =:j-=:j>:j*>:j*>:j+>:j0>:j_6>:j+7>:j7>:jC8,>:j8>:j8:>:j;>:jJ<>:j=>:j>>:j?>:j @>:jA>:jF9####  .....##.......### ###.@.## #.9.9 (3.0###..# #. +###. ##.#######j #..#⌠ #........j.#.+# #.##.#####.###.. #.##.# #..⌠#._ #.##:# #####.. #.##.# #.'# #### #.##^# ##..#⌠>:jG>:jkL>:jN?:j^R3?:j:S?:jY?:j`n?:j@c?:j]d?:j g?:jjc  You encounter a rat.?:jr1 ###### .......@.### .~....##...## r~~~. ###..# #. +###~## ##.#######j #..~ #........j.#.+ #.##.#####.### r   rat (asleep)?:js, #.##.# #..⌠# #.##:# ##### #.##.# #.'?:j }.81.1 (1.2?:jC27 (1.8 _?:j?:j?:j         #######  #.....###  ..###  .~....##...##  rr~~~.. ###..# #. +  ?:j¸ ~#~#### ##.#######j #  ~ #........j.#.  # #.##.#####.r   river rat (asleep)   #.##.# #..⌠ r   rat (asleep)   #.##:#   #.##.# #.?:jr ?:j -2.3 (0.6?:j ?:jc Z _You encounter a river rat.@:j ~You shoot an arrow. The arrow hits the rat!@:jP)))))@:jo]7r~@:jd{...~~r@:j6h-3.3 (1.0@:j n@:j0pG _You kill the rat!@:j}o )))))))You shoot an arrow.@:j K.r@:j&X.....r.@:j'&4@:j.@:jd0` _The arrow completely misses the river rat.@:jqH)))))))@:j>y rYou shoot an arrow. The arrow barely misses the river rat.Your hearing returns.@:j!zLr~@:jg....~r 2 river rats@:jāS--------- 5@:j@:joZ _You encounter a river rat.@:j)) )))You shoot an arrow. The arrow hits the river rat.@:j;r~@:jެ rThe river rat is moderately wounded.@:j׭G.r@:jq..r 3 river rats (1 wandering)@:jh0===6@:j@:jZ _You encounter a river rat.@:j_T ))You shoot an arrow. The arrow hits the river rat.@:j r.  The river rat is severely wounded.@:j r~.r@:j _.r@:j &7@:j @:j/ 3 _The river rat squeaks loudly.@:j# )))))))You shoot an arrow. The arrow closely misses the river rat.@:jA J.r@:j or~.r@:jN @:jJ x...r..8.4 (1.1@:j @:j ` _The arrow completely misses the river rat.@:j= †You shoot an arrow. The arrow hits the river rat!@:j, 2@:j5}.rr.@:j<@:jn@4990A:jA:j2M _You kill the river rat!A:j' )))))))You shoot an arrow.  The arrow completely misses the river rat.A:j%.r.rA:jI!......A:j'90A:jA:j!\ _The arrow barely misses the river rat.A:jV  You shoot an arrow. The arrow hits the river rat.A:jXZK.rA:jbp  The river rat is heavily wounded.A:j2cY29-----1A:jiA:jk. _The river rat bites you.A:j%  A:jX1You shoot an arrow. The arrow hits the river rat.A:j8l  The river rat is almost dead.A:j$30A:j@?=----2A:jA:jي _The river rat misses you. The river rat completely misses you.A:jX4D †A:j4NYou shoot an arrow. The arrow hits the river rat.A:jh9T   river ratA:j0\  You kill the river rat!A:jr21------413.5 (1.1A:jA:j. _The river rat bites you!A:j6T  You shoot an arrow. The arrow hits the river rat.A:jP p  The river rat is heavily wounded.A:jS (4.6A:j0 A:j W _The river rat closely misses you.A:j >))A:j a r.  A:j# You shoot an arrow. The arrow closely misses the river rat.50A:jm'  A:j ( A:j( 3_The river rat closely misses you.A:j( A:j  You shoot an arrow. The arrow hits the river rat.B:jd  The river rat is severely wounded.2=-----6.7 (1.1B:jG B:j Z _The river rat completely misses you.B:j  You shoot an arrow. The arrow hits the river rat.B:jDl  The river rat is almost dead.B:j>,70B:jB:j W _The river rat closely misses you.B:j9 †You shoot an arrow. The arrow hits the river rat.B:j>SB:jB:j=838.8 (1.1B:j B:jM _You kill the river rat!B:juB:j?wB:jZ{B:j~H _No target in view!B:j} B:j0 B:j B:j# H _No target in view!B:jp0 B:jN1 B:j1 B:j : B:jn= B:j!> B:jC  _Found a potion of lignification.  You see here a river rat corpse.B:jM B:jDN @= _B:jjO B:jQ B:j+S B:jS #3B:jS B:jU B:j_       #######  ######.....###  ..!......†...###  ~.@.†##...##B:j{` ---500.6 (1.8 ~.~~~~~..####..# #.  #~#~##### ##.#######j   ~~~~~ #........j   # ### #.##.#####   B:ja  #.##.#   #.##:# #  #.##.# #### #.##^#B:ja :---B:ji B:j0k C:j}C:j6C:jʆC:jC:jkA  You enter the shallow water.C:jxWater  _Moving in this stuff is going to be slow.C:jC:jC:jC:jaC:j5C:jS4=C:j؟C:j    #######  #######.....###C:jS  #..!......†...###  #.....~...†##...##  #.~.~~~~~..####..#  #~~#~#@##### ##.######4.2 (3.6  #~~~~~~~~~# #......C:j  #########~# #.##.### # #.##.#    #.##:#  #.##.#C:j #### #.##^# #>.###.#..#C:j-~  #.........### C:j_C:j C:jD:jO{  ##############.....###..!......†...###...~...†##...###.~.~~~~~..####..~~#~#~##### ##.#######~~~~~@~~~# #.......##########.### #  : ##.#......... 5.4 (1.2D:j D:jD:j 3D:j D:jr D:j+ nD:j D:jG D:j7 D:j D:j k25==D:jw D:j    #######  #######.....###  #..!......†...###  #.....~...†##...##  #.~.~~~~~..####..# #.D:j  #~~#~#~##### ##.#######j  #~~~~~~~~@# #........j9.0 (3.6D:j7 #########~# #.##.#####. D:jY ~~# #.##.# #. D:jv #### #.##:# ##  D:j 8#### #.##^# # #>.###.#..# # D:j m#...### ##.#...D:j D:j D:jB E:jVn3E:jnE:jwE:jxE:j ~E:j #######  #######.....###  #..!......†...###  #.....~...†##...##  #.~.~~~~~..####..# #.  #~~#~#~##### ##.#######j  #~~~~~~~~~# #........jE:j   #########~# #.##.#####  #~~~~@~# #.##.# #11.4 (2.4E:j91  #~#~#### #.##:# # # #.##.#   #### #.##^#  #>.###.#E:j_R..#  #.........#### E:jh ##.#...........  #E:jH...... ##########.....#####E:jņE:j,E:j E:j 3E:jM E:j E:j13E:j4E:jE:jnE:jd6=E:jE:jE:jE:j E:j",E:j#E:jj*>  #######.....###  #..!......†...###  #.....~...†##...##  #.~.~~~~~..####..#  #~~#~#~##### ##.######  #~~~~~~~~~# #.......E:j*(  #########~# #.##.###  #~~~~~~# #.##.#   #~#@#### #.##:# 5.0 (3.6  # #~~~~# #.##.#  E:j*F #~##~#### #.##^# #~~ #>.###.#..# E:j+M##~ #.........### E:jE+~# ##.#......... ~#  ##########.....#### E:jh+R #.#...............E:j,E:j2E:j3F:jx3F:j%yF:j7=F:jɤL.....~...†##...##~.~~~~~..####..#~~#~#~##### ##.######~~~~~~~~~# #.......########~# #.##. #~~~~~~###.#  #~#~###:# # #~~~ #@##~#### #.##^7.4 (2.4 #~~# #>.###.#.#~# #.........### ~# ##.#......... ##.#..#######.#.###.  #[.#..# ###.# #. F:jz 3F:j F:j F:j F:j6 BF:j F:j F:j F:j : #~~#~#~##### ##.####### #~~~~~~~~~# #........ #########~# #.##.F:jV } #~~~~~~# #.##.#  #~#~#### #.##:#  # #~~~~# #.##.#   #~##~#### #.##^#  F:j  #~~# #>.###.#..#  ##@# #.........####F:j )9.8 F:j # ##.#.......... ~~# F:j i... ##########.....#####F:j 6 #.#......F:j# ] ##.#..#######.#.###. F:je #[.#..# ###.# #.  #.##..# #.# # # #.##..# #####.###.#F:j F:j F:jA G:j*YG:jZG:jhG:j G:jX G:j G:j G:j G:j 8==G:jb G:j G:j G:j* G:j G:j   #########~# #.##.  #~~~~~~# #.##.#   #~#~#### #.##:#   # #~~~~# #.##.#  #~##~#### #.##^# G:j1  #~~# #>.###.#..#  ##~# #.........###  ##~# ##.#.........  #@~# #....G:jT p23.4 (3.6 ##########.....#### G:jv #.#.... G:j #.#..#######.#.###. [.#..# ###.# # G:j  #.##..# #.# #   #.##..# #####.###. G:j  #.##..# #.........  #.##..# #.###.....G:j G:j3 G:j H:jE H:jE H:j}F H:jN H:j Q H:jQ U9=H:jV XH:jV H:jX H:j{Z H:j^[ H:j[ H:j[b .~.~~~~~..####..# #~~#~#~##### ##.#######~~~~~~~~~......############~~~~~~# #.##.#~#~#### #.##:# #~~~~# #.##.# H:j>c ,~##~#### #.##^# ~# #>.###.#..# 7.0 ##~# #......... ##~# ##.# #~~# #........... Water  ##########.....#### #.#................H:jtc H:j6d H:jj H:jk I:j]I:j ^I:j^I:jRfI:jtgI:j:l30=I:jmI:jdoI:joI:jppI:jJrI:juc  You encounter a rat.I:jZ|  #######   #######.....###   #..!......†...###   #.....~...†##...##   #.~.~~~~~..####..#   #~~#~#~##### ##.#####  #~~~~~~~~~# #......  #########~# #.##.## I:j|_#~@~~~~# #.##.# #~#~#### #.##:#  I:j~#~#~~~~# #.##.#  #~#~##~#### #.##^#  #~#~~# #>.###.#..# #r##~# ### r   rat (asleep)  ~~##~# ##.#.......  #~#~~# #.........  ##########.....###I:jG)30.6I:jه31.8 (4.8 _I:jbI:j.J:j ))))r  You shoot an arrow. The arrow hits the rat.  The rat squeaks loudly.J:jtLr~J:jI~~~1=====2.9 (1.1 _The rat is severely wounded.J:j x †You shoot an arrow. The arrow hits the rat.J:j |h)))J:j~ ]~~~J:j$30J:j]J:jG _You kill the rat!J:j3J:jJ:jH _No target in view!J:jJ:jJ:j.J:jH _No target in view!J:j 3J:j J:j H _No target in view!J:j J:j J:jƆ J:j J:j J:je P _J:j J:j| U2=J:jՔ J:j c  #..!......†...###  #.....~...†##...##  #.~.~~~~~..####..#  #~~#~#~##### ##.####  #~~~~~~~~~# #.....  #########~# #.##.J:j T  #~~~~~~# #.##.#  #~#~#### #.##:  #@#~~~~# #.##.#---6.3 (2.4  #~#~##~#### #.##^#J:j  #†#~~# #>.###.#..#J:jЛ  #~##~# #.........# J:j  ~~##~# ##.#....... J:j  #~#~~# #..J:j7 P  ###########.....## J:j_ e #.#.... .#..#######.#.J:j_ 9---J:j J:j{ f _You hear the quick rusting of a drain.K:jT<K:jY=K:j=K:jCK:jxDK:jHBK:jHK:jIK:jIK:jL_  You see here a rat corpse.K:jjNK:jN _K:jPK:j QK:jRK:j=S53=K:jcSK:jTK:jUK:jWK:j XK:j.YK:j^  #~~~~~~~~~# #....  #########~# #.##.K:j^  #∩#~~~~~~# #.##.  #~#~#~ #.##:  #~#~#~~~~# #.##K:j_  #~#~#~##~#### #.##^  #~#†#~~# #>.###.#..K:j_A  #~#~##~# #.........  #~@~##~# ##.#......42.3 (6.0  ###~#~~# #........  ###########... K:j_} #.#....  ##.#..#######.#.# K:j_ #[.#..# ###.#K:j`g  #.##..# #. K:j1`#..# #####.#  #.##..# #......K:j`K:j*fK:jg, _Found a glowing drain.L:jW3L:jL:jL:jL:j"BL:jL:jR4==L:j-L:jsL:jL:jzL:jL:j2L:jL:jL:jeL:jL:jML:jL:jh5==L:j*L:jL:jL:jh(L:j*L:j  #######   #######.....###   #..!......†...###   #.....~...†##...##   #.~.~~~~~..####..#   #~~#~#~##### ##.##  #~~~~~~~~~# #.  #########~# #.##  #@#~~~~~~# #.##8.9 (6.6  #~#~#~#### #.##  #~#~#~~~~# #.#  #~#~#~##~#### #.##  #~#†#~~# #>.###.#.  #~#~##~# #........L:j.  #~~~##~# ##.#.....  ###~#~~# #.......  ###########L:jmL:jmL:jT _There is a glowing drain here.L:j L:j L:j)L:j?L:j 49.9 (1.0 _L:jL:j =a Sewer  The world spins around you as you enter the gateway.L:j ##### #.∩.# L:j#.@.# #...# #+### L:jA.51.4 (2.5M:jM:j.U _You enter a sewer!  Found a gate leading back out of this place.M:jj c _There is an empty arch of ancient stone here.N:j[ON:jON:jPN:j(RN:jSN:jXP _N:jsYN:jYN:jjZN:j\7 _You open the door.N:j^N:j_N:j`N:jzc@  There is an open door here.N:jfA  You enter the shallow water.N:j[g?Water N:j'hN:jjN _Moving in this stuff is going to be slow.N:jlN:jDmN:jmN:jpN:jqN:j4rN:jrN:jtN:j7vN:jvN:j/wN:jxN:jzN:j/{N:ju{N:j|N:jIN:j,N:jbN:j܂N:j7N:jN:jVN:jN:jFN:jN:jAN:jN:j|N:j`N:jN:jDN:jUN:jN:jN:jN:jݚN:j@N:jN:jN:jN:jN:jN:jnN:j̨N:j.N:jN:jk  You encounter a ball python.N:jk#############.....##.#...........###..P.....P....# #####.......@.....+ #.∩.#S......~~~~P.+ #.∩.#.......~~~~P.# #...##########~~########'###~~~~~~~~~~~~~~~~~~≈#≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# S   ball python (constriction, asleep)~~~~~~~~~~~~~~~~~~≈#~~~#################P~~N:j~069.2 (17.8)N:j=8 (18.4 _N:jN:jN:jH5   ###.....##.#  ...........###  ..P.....P....# #####  .......@.....+ #.∩.#  S......~~~~P.+ #.∩.#  .......~~~~P.# #...#  #########~~########'###  ~~~~~~~~~~~~≈#  ≈≈≈≈~  ~~~~~  #####  P~~N:j   ###.....##.#  ...........###  ..P.....P....# #####  .......@.....+ #.∩.#  S......~~~~P.+ #.∩.#  .......~~~~P.# #...#  #########~~########' ~~~~~~~~~~~ ≈≈≈≈~  N:j~~~~~ ##### P~~N:jUN:jN:jN:jb _A ball python is nearby!N:j k5   ###.....##.#  ...........###  ..P.....P....# #####  .......@.....+ #.∩.#  S......~~~~P.+ #.∩.#  .......~~~~P.# #...#  #########~~########'###  ~~~~~~~~~~~~≈#  ≈≈≈≈~  ~~~~~  #####  P~~N:j    ###.....##.#  ...........###  ..P.....P....# #####  .......@.....+ #.∩.#  S......~~~~P.+ #.∩.#  .......~~~~P.# #...#  N:j #########~~########' ~~~~~~~~~~~ ≈≈≈≈~  ~~~~~ ##### P~~N:j* 4N:j N:j b _A ball python is nearby!N:j ))))))S)You shoot an arrow.N:jqG 8S.N:jG <.SN:j6N .......N:joO <===70.8 (1.0)N:jRU N:jvX H _The arrow hits the ball python but does no damage.O:j& )))) You shoot an arrow. The arrow hits the ball python.O:j<.SO:j ...O:j̳&1O:jO:jd _The ball python is severely wounded.O:jg †You shoot an arrow. The arrow hits the ball python.O:jTm=)))O:jL...O:j&2O:j O:j#O _You kill the ball python!O:j=CO:jCO:jIO:jMH _No target in view!O:jiO:jjO:jrO:jtH _No target in view!O:jh4O:jO:jH _No target in view!P:j _P:jnP:jBP:jP:j BP:j8 P:j; P:j P:jyP:jP:j  ########## ###.....##.# .....### ..P.....P....# ##### ...†........@+ #.∩.# ---P:j{?.......~~~~P.+ #.∩.# .......~~~~P.# #...# #########~~########'###~~~~~~~~~~~~~~~~~~≈#P:j≈≈≈≈~≈≈≈≈≈~~~~~~~~P:jj~~~######### P:j P:jA"####K..K#'..K!#5.8 (3'..∩K#P!.!######KKKK 4 kobolds (2 missiles, asleep)P:j.K. _No target in view! _No target in view! _No target in view!  As you open the large door, it creaks loudly!  You encounter 4 kobolds.  A kobold is quivering stones. A kobold is quivering stones.P:j/0K.P:j!< K..KKKKK)The kobold shouts! x4P:j=1K.P:jlIP:jgJL======6.8 (4P:j2TP:jZ _The kobold throws a stone. The stone closely misses you.Found a cyan potion and 3 glowing clear potions.P:j\b _Found a gate leading back out of this place.P:j< )You shoot an arrow. The arrow hits the kobold!P:jD x) 3 kobolds (1 missile)P:j%[K.K.P:j%G.KP:j 1%'P:j4d===---7.9 (1.1P:j?P:j%CJ _You kill the kobold!Q:jWUa )You shoot an arrow.Q:jibK.K.Q:j+K.Q:j$9---Q:jz9.0 _The arrow hits the kobold but does no damage.Q:j*{ )You shoot an arrow. The arrow hits the kobold.Q:jL 2Q:jC)KQ:j/ J.KQ:j]Q:j-800Q:j%"Q:j$J _You kill the kobold!Q:j5)))))Q:j;Q K...!You shoot an arrow. The arrow barely misses the kobold.Q:j/R&1Q:j[Q:j_{ _The kobold barely misses you. The kobold hits you but does no damage.Q:j ########## ###.....##.#  ...........### ####  ..P.....P..@.#)...##### ...†.........K...!#.∩.# .~~~~P.K..∩.#.∩.# .......~~~~P.#P!.!#...##########~~########'#Q:j## ~~~~~~~~~~~~~~~~~~≈# ≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# ~~~~~~~~~~~~~~~~~~≈# ~~~#################Q:j<K)Q:j1K'Q:j Q:j,V2-----Q:j6 (0.6Q:j2w _The kobold attacks as it pursues you! The kobold hits you with a +0 dagger.Q:ju S  You shoot an arrow. The arrow hits the kobold.Q:j U p  The kobold is moderately wounded.Q:jU 6==2.6 (1.0Q:jQ^ Q:j`  _The kobold hits you but does no damage. The kobold completely misses you.Q:j?#############.....##.# ...........### #### ..P.....P...K#)...##### ...†......@.K)...!#.∩.# .......~~~~P.'..∩.#.∩.# .~~~~P.#P!.!#...# #########~~########'### ~~~~~~~~~~~~~~~~~~≈# ≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# ~~~~~~~~~~~~~~~~~~≈# ~~~###############Q:jAM## P~~Q:jKQ:jqL7---3.2 (0.6Q:jSUQ:j*ZQ:j$+7))R:jk\K.K.R:jwR:jxj3=--===4.2 (1.0R:j| _You shoot an arrow. The arrow misses the kobold.R:jW )You shoot an arrow. The arrow hits the kobold!   kobold (R:j1JY  You kill the kobold!R:jM.45R:jJXR:jZS _The kobold barely misses you.R:j# )You shoot an arrow. The arrow hits the kobold!R:jl+(R:jWR:j&6R:joR:jJ _You kill the kobold!R:jpkR:j8lR:juR:jxH _No target in view!R:ja 4R:j R:j H _No target in view!R:j_R:j: _R:jR:jh4==R:jݣR:jmR:jaR:jR:jR:j R:jR:j,R:jR:jR:j!#5R:jSE==R:j8R:j1 _HP restored.R:jvR:jR:jZR:jX$  Things that are here:R:ji  a +0 club; 3 stones; a kobold corpseR:jR:j _R:jjR:jR:jLR:jR:jFR:jxE  There is a large open door here.R:jR:j@= _R:j+R:jwR:jz,R:j! R:jFR:jR:jR:ju _j - 2 glowing clear potions (gained 1)R:j!R:jT"R:j}(R:j-BR:jT/R:j4R:jy5R:j7R:jb?u _j - 4 glowing clear potions (gained 2)S:jJ_S:j,S:j S:jk########## ##.....##.# ..........######## .P.....P..).#)...##### ..†.......).)...@#.∩.# --- ......~~~~P.'..∩.#.∩.# ......~~~~P.#P...#...# ########~~########'###~~~~~~~~~≈≈≈≈~≈≈~~~~~~~~~~~~#######  P~~S:j7099.6 (13.4)S:jz8J---600.6 (14S:jDEg _n - a cyan potionS:jS:j>S:jS:jvS:jS:jSS:jٕ,S:jҘS:jJS:jΚS:jkS:jS:jVS:jS:jS:j,S:jS:jME  There is a large open door, spattered with blood here.S:jKC  You see here a +0 short sword.S:jS:j _S:jCS:jS:jOS:jS:jS:j1$  Things that are here:S:j:i  a +0 club; 3 stones; a kobold corpseS:jS:j _S:jS:jS:jPS:jS:j;S:j9S:jS:j4S:jS:j]S:jfS:jS:jS:jS:j,S:jS:jS:j,S:jvS:jS:jS:jS:j*  You encounter a frilled lizard.. l. ########## ...####.....##.# ...............######## ......P.....P..).#)...## ~......@.......).)....#. ~~.........~~~~P.'..∩.#. ~~P........~~~~P.#P...#. ~######~~########' ~~~~~~~~~~~~~~~~~ ≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~ l   frilled lizard (asleep) ~~~~~~~~~~~~~~~~~ ~~~############## P~~8.4 (7.8)9.0 (8.4 _ _You see here a ball python corpse.S:j[ . l.   ...####.....##.#  ...............  ......P.....P..).#) ~......@.......).).... ~~.........~~~~P.'..∩ ~~P........~~~~ ~############~~ ~ P~~S:jAA . l.   ...####.....##.#  ...............  ......P.....P..).#) ~......@.......).).... ~~.........~~~~P.'..∩ ~~P........~~~~ ~############~~ ~ P~~S:jeKS:jbLS:jTS:jWe _A frilled lizard is nearby!S:jw . l.   ...####.....##.#  ...............  ......P.....P..).#) ~......@.......).).... ~~.........~~~~P.'..∩ ~~P........~~~~ ~############~~ ~ P~~S:js . l.   ...####.....##.#  ...............  ......P.....P..).#) ~......@.......).).... ~~.........~~~~P.'..∩ ~~P........~~~~ ~############~~ ~S:jtD P~~S:j=}S:j}S:j܅S:jbe _A frilled lizard is nearby!S:j] JS:j t _Your line of fire to the frilled lizard is blocked by a plant.S:jf0 S:jM1 S:j7 S:j: t _Your line of fire to the frilled lizard is blocked by a plant.S:jo4S:j _Your line of fire to the frilled lizard is blocked by a plant.T:j:T:jT:j0T:jA frilled lizard is nearby!Your line of fire to the frilled lizard is blocked by a plant.T:jh##..#l.# ##########....####.....##.#.............########P.....P..).#)...#~......†.......).)....~~....@....~~~~P.'..∩.#~P.~~~~P.#P...##~############~~######## ~~~~~~~~~~~~~~~~ ≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈ ~~~~~~~~~~~~~~~ ~~~############# P~~ .T:j T:j 26 (0.6 _T:j-T:j,T:j*W †Your line of fire to the frilled lizard is blocked by a plant. _ You shoot an arrow. The arrow hits the frilled lizard!T:j\ O)))))T:j 2.....T:j 8===10.6 (1.0T:j T:j R _You kill the frilled lizard!T:j 4T:jC T:j H _No target in view!T:jn T:j T:j T:j H _No target in view!U:jj4U:jU:jH _No target in view!U:jIU:jU:jP _U:jU:jSU:jU:j U:jU:jIc  You encounter a rat.U:j#.### #†.# ########## ......####.....##.# ..........####---r.........P.....P..).#)...~.~......†.......).)...~~~~~.........~~~~P.'..P~~~~~P........~~~~P.#P.##~#~############~~##### r   rat (asleep)~~~~~ ~~~~~~~~~~~~~≈≈≈~≈ ≈≈≈≈~≈≈≈≈≈~≈≈~~ ~~~~~~~~~~~~~U:j-1.8 (1.2U:j*P---2.4 (1.8 _U:j U:j U:j # ..### .....# ....†.#   .......####.....##.#  .......@....... r.........P.....P..).#) ..~.~......†.......).) .~~~~~......... P~~~~~P........ ##~#~########## ~~~~~  ≈≈≈~≈  ~~ U:j_4 # ..### .....# ....†.#   .......####.....##.#  .......@....... r.........P.....P..).#) ..~.~......†.......).) .~~~~~......... P~~~~~P........ ##~#~########## ~~~~~  ≈≈≈~≈  ~~  _A rat is nearby!U:jR # ..### .....# ....†.#   .......####.....##.#  .......@....... r.........P.....P..).#) ..~.~......†.......).) .~~~~~......... P~~~~~P........ ##~#~########## ~~~~~  ≈≈≈~≈  ~~ U:jox  # ..### .....# ....†.#   .......####.....##.#  .......@....... r.........P.....P..).#) ..~.~......†.......).) .~~~~~......... P~~~~~P........ ##~#~########## ~~~~~  ≈≈≈~≈  ~~ U:je~ U:j# Z _A rat is nearby!U:jB †You shoot an arrow. The arrow hits the rat.))))))U:jݧ .......U:j! 6===30U:jζ U:j G _You kill the rat!U:j;U:jp<V:jJV:jH _No target in view!V:j` 4V:j^ _No target in view!V:jV:jV:jV:j!H _No target in view!V:j V:jy V:jT V:jʠ f _V:j V:j j  You encounter an endoplasm.V:j_ | ## ##..###...## †.## ##############.....##.# ---.V:jή ............###†.........P.....P..).#P...~.~......†.......).)J..~~~~~..~~~~P.'..P~~~~~P........~~~~P.# J   endoplasm (asleep)####~#~############~~###V:j* ~~~~~ ~~~~~~~~~~~ ≈≈≈~≈ ≈≈≈≈~≈≈≈≈≈~V:j -4.0 (0.6V:jɺ N---6 (1.2 _V:jf V:j V:j  ## ##..### .......## ......†.##   .......@.  ............... ..†.........P..) P...~.~......†.).) J..~~~~~....... ..P~~~~~P...... ####~#~######## ~~~~~  ≈≈≈~≈ V:j[  ## ##..### .......## ......†.##   .......@.V:jb\   ............... ..†.........P..) P...~.~......†.).) V:j\ J..~~~~~....... ..P~~~~~P...... V:j\ ####~#~######## ~~~~~  V:j\ :≈≈≈~≈ V:jd V:jHe V:jDl V:jn a _An endoplasm is nearby!W:j ))))))J  You shoot an arrow. The arrow hits the endoplasm.W:jgz'J.W:jg:.....W:j6===50W:jW:j*d _The endoplasm is moderately wounded.W:j%7h .  You shoot an arrow. The arrow hits the endoplasm.W:j<p)))))W:j4.....W:j&6W:jaW:jfM _You kill the endoplasm!W:j!I4W:jlNW:jQH _No target in view!W:jZW:jZW:jaW:jeH _No target in view!W:jU W:jV W:jiW W:jZ W:j\ W:j~a : _W:je j  You see here a frilled lizard corpse.W:jg W:j{h  _W:ji W:jyk W:jFm W:jm W:jn W:jp W:jr ,W:j t W:jv W:jy W:jy W:j9{ W:jS} W:jĀ W:j W:je W:j~ W:j W:jq W:j W:j W:j W:jI W:jˍ W:j W:j W:j W:j W:j W:jҘ W:j W:jG W:j= W:j% W:j W:j W:jr W:j_ W:j3 W:j˧ W:j W:j@ W:j W:j W:j W:jDz W:j W:jl W:jd W:jj W:j W:j W:j. W:jɾ W:j1 W:jr W:j W:jp W:j W:j W:jj W:jT W:j W:j2 W:j= W:j BW:j W:j No target in view! _You see here a frilled lizard corpse.  You open the large door.  You encounter a kobold and 2 kobold brigands.  A kobold brigand is quivering poisoned darts. A kobold brigand is quivering  curare-tipped darts.W:j ?### #######.####..######.......... ###.............. #................ #### ##................ #...!#..........P...†.. #.KK.'@~~...~~~...P...~--- #.∩.K'~~....~~~~~~...~~ #....#~~~.P~P~~P~P..P~~ ##############~#######~ ~~~ ~~~ ≈≈ ≈≈≈ KK 2 kobold brigands (missiles, asleep) ~~ K   kobold (asleep) W:j@ W:j ^KK28.0 (11.4)W:jz W:j 0K.W:j 6K.W:jN KK1 wander…)Kwandering)===9.0 (12W:j W:j n _The kobold brigand shouts!  Found a red potion.W:j b _Found a gate leading back out of this place.W:jɽp ###  #####.......... ###......W:j" #....... #### ##....... #.K.!#........† #..K.'@~~...~~W:jE6 #.∩K.'~~....~~ W:jtB#....#~~~.P~P~ ############## ~~~ W:j' ≈≈  W:jž!X:jG ###  #####.......... ###...... #....... #### ##....... #.K.!#........† #..K.'@~~...~~ #.∩K.'~~....~~ #....#~~~.P~P~ ############## ~~~  ≈≈  X:j X:jz!X:j|)X:j,d _There are monsters nearby!X:j ###  #####.......... ###...... #....... #### ##....... #.K.!#........† #..K.'@~~...~~ #.∩K.'~~....~~ #....#~~~.P~P~ ############## ~~~  ≈≈  X:jd ### X:jP #####.......... ###...... #....... X:j~Z#### ##....... X:j#.K.!#........† X:j##..K.'@~~...~~ #.∩K.'~~....~~X:j #....#~~~.P~P~ X:j( G############## ~~~ X:jP = ≈≈  X:jt X:j)X:jL*X:j1X:j4d _There are monsters nearby!X:je )))))You shoot an arrow.X:jvs .KThe arrow barely misses the kobold brigand.X:jt.K.KX:j}...K'K)KX:j~Q====30.1 (1.1)X:jX:j]C _The kobold brigand shouts! The kobold shouts!X:j8V )You shoot an arrow. The arrow hits the kobold brigand.X:jP.K.K.K===-10X:jD R _The kobold brigand is lightly wounded.X:j< [  You shoot an arrow. The arrow hits the kobold brigand.X:jV  The kobold brigand is moderately wounded.The kobold brigand completely misses you.-2X:j_ X:ja T _The kobold brigand misses you.X:jZ [  You shoot an arrow. The arrow hits the kobold brigand!X:jFi R'KX:j>k .KThe kobold brigand is heavily wounded.X:jt X:ju Y28-----3X:j| X:j A _The kobold brigand hits you with a +0 club!Y:j** ### ####  ###.####..## #####...###.... #.....#### ##.........#...!#.@........P...†...#....K.~~...~~~...P...~.#.∩..KK~....~~~~~~...~#....#~~~.P~P~~P~P..P~~##############~#######~#~~~ ~~~~≈≈ ≈≈≈~~Y:j,2K'Y:ju-3K'Y:j@ KK 2 kobold brigands (missiles)The kobold attacks as it pursues you! The kobold completely misses you.The kobold brigand attacks as it pursues you!--7 (0.6Y:jC\ _The kobold brigand closely misses you.Y:jD ### ####  ###.####..### ########† #.#### ##......#...!#K.........P...†...#....'K~~...~~~...P...~.#.∩..'K~....~~~~~~...~#....#~~~.P~P~~P~P..P~~~~Y:j##############~#######~#~~~ ~~~~≈≈ ≈≈≈~≈~~Y:jY:j ((The kobold brigand throws a dart. The dart hits you!Y:jU? X.~Y:j@ ======-----=-4.3Pois Y:jBH Y:jL Q _You are poisoned.Y:j;  ### ####  ###.####..#### #########† #.#### ##......#...!#K.........P...†.....#....'K~~...~~~...P...~.~.Y:j< #.∩..'K~....~~~~~~...~#....#~~~.P~P~~P~P..P~~~~##############~#######~#~#~~~ ~~~~~≈≈ ≈≈≈~≈Y:jLG LK.Y:j-N 6K.Y:jW Y:jEX Y:jnX V6----9Y:j` Y:j:d $ _You feel sick.Z:j kSeptsphynx the ShooterSpriggan of Hepliaklqana ......Health: 26/35 =================-------Magic: 8/8========================### ####AC: 2Str: 7###.####..#### EV: 18Int: 11#####............# SH: 0Dex: 20Z:jz `###...............†. XL:  7 Next: 44% Place: a Sewer#..@................ Noise: ---------  Time: 2634.9 (0.0)#### ##K*................. a) +0 shortbow#...!#.K*.......P...†..... Throw: 6 darts (curare)#....'.*~...~~~...P...~.~. Pois #.∩..'K~....~~~~~~...~~~~~Z:j #....#~~~.P~P~~P~P..P~~~~~ KK 2 kobold brigands (missiles)##############~#######~#~# K   kobold~~~ ~~~~~Z:j ≈≈ ≈≈≈~≈ _You feel sick.  Throw: 6 darts (curare)Z:j! cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavilyZ:jF 2wounded, 53% to hit)Z:j K.~K, wielding a +0 dagger (53% to hit)Z:j6 KK brigand, wielding a +0 club and quivering curare-tipped darts  (53% to hit)\:j"X`Septsphynx the ShooterSpriggan of Hepliaklqana ......Health: 26/35 =================-------Magic: 8/8========================### ####AC: 2Str: 7###.####..#### EV: 18Int: 11#####............# SH: 0Dex: 20###...............†. XL:  7 Next: 44% Place: a Sewer\:j=Ya#..@................ Noise: ---------  Time: 2634.9 (0.0)#### ##K(................. a) +0 shortbow#...!#.K........P...†..... Throw: 6 darts (curare)#....'.~~...~~~...P...~.~. Pois #.∩..'K~....~~~~~~...~~~~~\:jY+#....#~~~.P~P~~P~P..P~~~~~ KK 2 kobold brigands (missiles, 1 very p…)##############~#######~#~# K   kobold~~~ ~~~~~≈≈ ≈≈≈~≈Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (53% to hit)  You throw a dart. The dart hits the kobold brigand.  The kobold brigand is poisoned.  The kobold brigand struggles to breathe.  The kobold brigand seems to slow down.\:jZK~(53% to hit)  You throw a dart. The dart hits the kobold brigand.  The kobold brigand is poisoned.struggles to breathe.eems to slow down.  The kobold brigand is moderately wounded.\:j8K.\:j.\:j,( \:j(You feel sick. The kobold brigand throws a dart. The dart hits you.  You are more poisoned.You have difficulty breathing.\:j؏'.\:je19==========----=5.9 (15Slow Pois \:j-\:j\ _You feel yourself slow down.]:j ### #### ###.####..#### #####.####.†.##.K.#### ##.#...!#.K.P...†.#....'.K~...~~~...P...~.~.#.∩..'~~....~~~~~~...~~~~~.#....#~~~.P~P~~P~P..P~~~~~P#####~#]:jV >~#~# ]:j ;.K]:j CK~]:j" KK 2 kobold brigands (missiles, 1 very p…)]:j" y7-------6.8 (0.9]:je, ]:j%/ S _You feel very sick.^:jS ^:jV rDrink which item? Potions  a - 2 potions of ambrosiae - a potion of enlightenment  L - 2 potions of lignification  f - 3 potions of moonshine  j - 4 glowing clear potions  k - a silvery potion  n - a cyan potion [!] read|quaff|evoke[?] describe selectedb:jDb:jb:jSeptsphynx the ShooterSpriggan of Hepliaklqana ......Health: 17/35 ===========-------------Magic: 8/8========================### ####AC: 2Str: 7###.####..#### EV: 18Int: 11#####............## SH: 0Dex: 20###...............†.# XL:  7 Next: 44% Place: a Sewer#..K@................ Noise: ---------  Time: 2636.8 (0.0)#### ##.................... a) +0 shortbow#...!#.KK.......P...†...... Throw: 5 darts (curare)#....'.~~...~~~...P...~.~.. :j1mSlow Pois #.∩..'~~....~~~~~~...~~~~~.#....#~~~.P~P~~P~P..P~~~~~P KK 2 kobold brigands (missiles, 1 very p…)##############~#######~#~## K   kobold~~~ ~~~~~≈≈ ≈≈≈~≈The kobold brigand is moderately wounded.You feel sick. The kobold brigand throws a dart. The dart hits you.  You are more poisoned.You have difficulty breathing. _You feel yourself slow down. _You feel very sick.b:j' K(It was a potion of heal wounds. You feel much better.  j -> w - 3 potions of heal woundsb:j&9K.b:jb  You feel very sick.b:jw30==================8.3 (1.5Pois b:jb:j; _The kobold hits you with a +0 dagger.d:jLh### #### ###.####..#### #####.## ###.†.##..K.##### ##.KK.#...!#.(.P...†.#....'.~~...~~~...P...~.~.#.∩..'~~....~~~~~~...~~~~~.#....#~~~.P~P~~P~P..P~~~~~P.######~#d:j%>~#~# d:jcKKd:j`KK 2 kobold brigands (missiles, 1 very p…)d:jO((((((d:j2K.d:j=Y.....@d:j'28========-9.2 (0.9d:j*d:j _You feel sick. The kobold brigand throws a dart. The dart closely misses you.e:j˴ Septsphynx the ShooterSpriggan of Hepliaklqana ......Health: 28/35 ===================-----Magic: 8/8========================### ####AC: 2Str: 7###.####..####EV: 18Int: 11#####............## SH: 0Dex: 20###...............†.## XL:  7 Next: 44% Place: a Sewer#.KK*@...............# Noise: =--------  Time: 2639.2 (0.0)#### ##..K.................. a) +0 shortbow#...!#.(........P...†....... Throw: 5 darts (curare)#....'.~~...~~~...P:j x34m...~.~... Slow Pois #.∩..'~~....~~~~~~...~~~~~..#....#~~~.P~P~~P~P..P~~~~~P. KK 2 kobold brigands (missiles, 1 very p…)##############~#######~#~### K   kobold~~~ ~~~~~≈≈ ≈≈≈~≈ _You feel sick. The kobold brigand throws a dart. The dart closely misses you.Throw: 5 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (heavily wounded, very poisoned, slow, 53% to hit)f:j{Septsphynx the ShooterSpriggan of Hepliaklqana ......Health: 28/35 ===================-----Magic: 8/8========================### ####AC: 2Str: 7###.####..####EV: 18Int: 11#####............## SH: 0Dex: 20###...............†.## XL:  7 Next: 44% Place: a Sewer#.)K.@...............# Noise: =--------  Time: 2639.2 (0.0)#### ##..K.................. a) +0 shortbow#...!#.(........P...†....... Throw: 5 darts (curare)f:jf#....'.~~...~~~...P...~.~... Slow Pois #.∩..'~~....~~~~~~...~~~~~..#....#~~~.P~P~~P~P..P~~~~~P. KK 2 kobold brigands (missiles, 1 very p…)##############~#######~#~### K   kobold~~~ ~~~~~≈≈ ≈≈≈~≈Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (heavily wounded, very poisoned, slow, 53% to hit)  You throw a dart.  The dart barely misses the kobold brigand.The dart hits the kobold. The kobold is poisoned.  The kobold struggles to breathe.f:jF((f:j=K.  (heavily wounded, very poisoned, slow, 53% to hit)  You throw a dart.  The dart barely misses the kobold brigand.The dart hits the kobold. The kobold is poisoned.kobold struggles to breathe.  You kill the kobold!f:jo>6K.f:jK (KK 2 kobold brigands (missiles, 1 poison…)You feel sick.f:jm22====----40.7 (1.54 _The kobold brigand hits you with a +0 club.f:j{ f:jS \Unequip which item? Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [) f:j  b - a +0 robe (worn)[?] describe selected [!] unequip|take off[tab] equip|unequipg:jFLg:jVg:j_Septsphynx the ShooterSpriggan of Hepliaklqana ......Health: 22/35 ===============---------Magic: 8/8========================### ####AC: 2Str: 7###.####..####EV: 18Int: 11#####............## SH: 0Dex: 20###.K.............†.## XL:  7 Next: 44% Place: a Sewer#.(.K@...............# Noise: =--------  Time: 2640.7 (0.0)g:jR`q#### ##..................... a) +0 shortbow#...!#.(........P...†....... Throw: 4 darts (curare)#....'.~~...~~~...P...~.~... Slow Pois #.∩..'~~....~~~~~~...~~~~~..g:j`g#....#~~~.P~P~~P~P..P~~~~~P. KK 2 kobold brigands (missiles, 1 poison…)##############~#######~#~###~~~ ~~~~~g:jNa^≈≈ ≈≈≈~≈The dart barely misses the kobold brigand.The dart hits the kobold. The kobold is poisoned.  The kobold struggles to breathe.  You kill the kobold!You feel sick. _The kobold brigand hits you with a +0 club.g:jkP  Okay, then.g:jilg:jug:j!x. _g:jj Septsphynx the ShooterSpriggan of Hepliaklqana ......Health: 22/35 ===============---------Magic: 8/8========================### ####AC: 2Str: 7###.####..####EV: 18Int: 11#####............## SH: 0Dex: 20###.K.............†.## XL:  7 Next: 44% Place: a Sewer#.(.K@...............# Noise: =--------  Time: 2640.7 (0.0)#### ##..................... a) +0 shortbow#...!#.(........P...†....... Throw: 4 darts (curare)#....'.~~...g:jb e[32m~~~...P...~.~... Slow Pois #.∩..'~~....~~~~~~...~~~~~..#....#~~~.P~P~~P~P..P~~~~~P. KK 2 kobold brigands (missiles, 1 poison…)##############~#######~#~###~~~ ~~~~~≈≈ ≈≈≈~≈ _The kobold brigand hits you with a +0 club. _Okay, then.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (heavily wounded, poisoned, slow, 61% to hit)h:j}[ #Kh:j #KAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (heavily wounded, poisoned, slow, 61% to hit)h:jbv Septsphynx the ShooterSpriggan of Hepliaklqana ......Health: 22/35 ===============---------Magic: 8/8========================### ####AC: 2Str: 7###.####..####EV: 18Int: 11#####............## SH: 0Dex: 20###.K.............†.## XL:  7 Next: 44% Place: a Sewer#.(.K@...............# Noise: =--------  Time: 2640.7 (0.0)#### ##..................... a) +0 shortbow#...!#.(........P...†....... Throw: 4 darts (curare)h:jw (#....'.~~...~~~...P...~.~... Slow Pois #.∩..'~~....~~~~~~...~~~~~..#....#~~~.P~P~~P~P..P~~~~~P. KK 2 kobold brigands (missiles, 1 poison…)##############~#######~#~###~~~ ~~~~~≈≈ ≈≈≈~≈ _Okay, then.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  h:jx (heavily wounded, poisoned, slow, 61% to hit)  You shoot an arrow. The arrow hits the kobold brigand!h:j   Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (heavily wounded, poisoned, slow, 61% to hit)  You shoot an arrow. The arrow hits the kobold brigand!  The kobold brigand is almost dead.You feel sick. The kobold brigand misses you.h:j l0--==2.2 (1.5h:j h:jY \ _The kobold brigand closely misses you.i:jiSeptsphynx the ShooterSpriggan of Hepliaklqana ......Health: 20/35 =============-----------Magic: 8/8========================### ####AC: 2Str: 7###.####..####EV: 18Int: 11#####............## SH: 0Dex: 20###.K.............†.## XL:  7 Next: 44% Place: a Sewer#.(.K@...............# Noise: ===------  Time: 2642.2 (0.0)#### ##..................... a) +0 shortbow#...!#.(........P...†....... Throw: 4 darts (curare)#....'.~~...i:jM[32m~~~...P...~.~... Slow Pois #.∩..'~~....~~~~~~...~~~~~..#....#~~~.P~P~~P~P..P~~~~~P. KK 2 kobold brigands (missiles, 1 poison…)##############~#######~#~###~~~ ~~~~~≈≈ ≈≈≈~≈You feel sick. The kobold brigand misses you. _The kobold brigand closely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (almost dead, poisoned, slow, 61% to hit)i:j\Septsphynx the ShooterSpriggan of Hepliaklqana ......Health: 20/35 =============-----------Magic: 8/8========================### ####AC: 2Str: 7###.####..####EV: 18Int: 11#####............## SH: 0Dex: 20###.).............†.## XL:  7 Next: 44% Place: a Sewer#.(.K@...............# Noise: ===------  Time: 2642.2 (0.0)#### ##..................... a) +0 shortbow#...!#.(........P...†....... Throw: 4 darts (curare)#....'.~~...i:j][32m~~~...P...~.~... Slow Pois #.∩..'~~....~~~~~~...~~~~~..#....#~~~.P~P~~P~P..P~~~~~P. KK 2 kobold brigands (missiles, 1 poison…)##############~#######~#~###~~~ ~~~~~≈≈ ≈≈≈~≈You feel sick. The kobold brigand misses you. _The kobold brigand closely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (almost dead, poisoned, slow, 61% to hit)i:jw() _The kobold brigand closely  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts  (almost dead, poisoned, slow, 61% to hit)  You shoot an arrow. The arrow misses the kobold brigand. You feel sick.i:j     kobold brigand (missile)You kill the kobold brigand!The kobold brigand completely misses you.i:jl18-593.7 (1.5i:j i:j#[ _The kobold brigand barely misses you.i:j\ vSeptsphynx the ShooterSpriggan of Hepliaklqana ......Health: 18/35 ============------------Magic: 8/8========================### ####AC: 2Str: 7###.####..####EV: 18Int: 11#####............## SH: 0Dex: 20###.).............†.## XL:  7 Next: 59% Place: a Sewer#.(.K@...............# Noise: ===------  Time: 2643.7 (0.0)#### ##..................... a) +0 shortbowi:j #...!#.(........P...†....... Throw: 4 darts (curare)#....'.~~...~~~...P...~.~... Slow Pois #.∩..'~~....~~~~~~...~~~~~..#....#~~~.P~P~~P~P..P~~~~~P. K   kobold brigand (missile)##############~#######~#~###~~~ ~~~~~≈≈ ≈≈≈~≈The kobold brigand completely misses you. _The kobold brigand barely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavilywounded, 61% to hit)i:jq nSeptsphynx the ShooterSpriggan of Hepliaklqana ......Health: 18/35 ============------------Magic: 8/8========================### ####AC: 2Str: 7###.####..####EV: 18Int: 11#####............## SH: 0Dex: 20i:jRs ###.).............†.## XL:  7 Next: 59% Place: a Sewer#.(.K@...............# Noise: ===------  Time: 2643.7 (0.0)#### ##..................... a) +0 shortbow#...!#.(........P...†....... Throw: 4 darts (curare)#....'.~~...~~~...P...~.~... Slow Pois #.∩..'~~....~~~~~~...~~~~~..#....#~~~.P~P~~P~P..P~~~~~P. K   kobold brigand (missile)##############~#######~#~###~~i:jt [0;10m~ ~~~~~≈≈ ≈≈≈~≈ _The kobold brigand barely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavilywounded, 61% to hit)  You shoot an arrow. The arrow hits the kobold brigand.i:j  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavilywounded, 61% to hit)  You shoot an arrow. The arrow hits the kobold brigand.  The kobold brigand is severely wounded.feel sick.i:jy12=----5.4 (1.7i:jA i:j{A _The kobold brigand hits you with a +0 club.j:j Septsphynx the ShooterSpriggan of Hepliaklqana ......Health: 12/35 ========----------------Magic: 8/8========================### ####AC: 2Str: 7###.####..####EV: 18Int: 11#####............## SH: 0Dex: 20###.).............†.## XL:  7 Next: 59% Place: a Sewer#.(.K@...............# Noise: ===------  Time: 2645.4 (0.0)#### ##..................... a) +0 shortbow#...!#.(........P...†....... Throw: 4 darts (curare)#....'.~~...~~~:j` 6m...P...~.~... Slow Pois #.∩..'~~....~~~~~~...~~~~~..#....#~~~.P~P~~P~P..P~~~~~P. K   kobold brigand (missile)##############~#######~#~###~~~ ~~~~~≈≈ ≈≈≈~≈You feel sick. _The kobold brigand hits you with a +0 club.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts  (severely wounded, 61% to hit)j:j?gSeptsphynx the ShooterSpriggan of Hepliaklqana ......Health: 12/35 ========----------------Magic: 8/8========================### ####AC: 2Str: 7###.####..####EV: 18Int: 11#####............## SH: 0Dex: 20###.).............†.## XL:  7 Next: 59% Place: a Sewer#.(.)@...............# Noise: ===------  Time: 2645.4 (0.0)#### ##..................... a) +0 shortbow#...!#.(........P...†....... Throw: 4 darts (curare)j:jA#....'.~~...~~~...P...~.~... Slow Pois #.∩..'~~....~~~~~~...~~~~~..#....#~~~.P~P~~P~P..P~~~~~P. K   kobold brigand (missile)##############~#######~#~###~~~ ~~~~~≈≈ ≈≈≈~≈ _The kobold brigand hits you with a +0 club.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 club and quivering poisoned darts  (severely wounded, 61% to hit)  You shoot an arrow. The arrow hits the kobold brigand!j:j L(j:jG  Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts  (severely wounded, 61% to hit)  You shoot an arrow. The arrow hits the kobold brigand!  You kill the kobold brigand!feel sick.j:j 6=737.1 (1.7 _You are no longer poisoned.Your Fighting skill increases to level 3!j:jj:jn _Your Shapeshifting skill increases to level 3!k:jt ### #### ###.####..#### #####.## ###.).†. #.(.@.. #### ## #...!#.(.P...† #....'.~~...~~~...P...~.~ #.∩..'~~....~~~~~~...~~~~~ #....#~~~.P~P~~P~P..P~~~~~P ######~#~#~  ~~~ ~~~~~  ≈≈ ≈≈≈~≈k:jk:jg=---8.0 (0.9 _k:j$k:jV  f - 5 poisoned darts  Things that are here:k:jH---9.5 (2.4k:jk:jP _a +0 club; a kobold corpsek:j k:j k:j k:j6 k:j6 73k:j] k:j k:j (k:j k:j $ k:j F_You feel yourself speed up.k:j k:j k:jL k:j I4=k:j k:j k:j k:j% Bk:j k:j k:j k:j k:j k:jx _15==k:j k:jx k:j k:j k:j ,k:j k:j k:j k:j k:j k:jx K6=k:j k:j5 k:j k:j k:j k:j% k:j k:j k:j; k:j  k:j k:jz S7=k:jq k:j k:jc k:jF! k:ji$ k:j$ k:j& k:j[) k:j) k:j/ 8==k:j0 k:j3 k:j3 k:j5 k:j8 k:jz9 k:j; k:j= k:j$> k:j? k:jB k:j,C K9=k:jD k:j^G k:jG k:jJ k:jK k:jKL k:j8N k:jP k:j)Q T20=k:jR k:jV ,k:jX k:j[ ,k:je k:ji k:j;j k:jl k:js 1==k:jVw k:jw k:jy k:j| k:j(} k:j~ k:j k:j& k:j k:j k:j K2=k:jL k:j? k:j k:j4 k:jܐ ,k:j k:js ,k:j1 k:jǗ k:j S3=k:j k:j k:jY k:j k:jX Bk:jc ,k:j k:j, k:j ^4==k:j k:jб k:j, k:j k:j ,k:j k:j7 k:j k:j3 5=k:j Bk:jL k:j k:j k:j' ,k:j$ k:j d26=k:j^ k:j% k:ji k:j k:jc k:j k:j k:j k:j j7==k:jy k:jJ ,k:j k:j2 k:jy k:j k:j k:jK k:j k:j k:j U8=k:j" k:j k:j k:j k:j  ,k:jV k:j[ k:j k:j' k:j a9=k:j k:j nk:j k:j# k:j k:jh k:j! k:j! i30==k:jX# k:j]& ,k:j`( k:j+ ,k:j- k:j0 ,k:j3 k:j6 k:j"7 U1=k:j98 k:j: k:j(; k:j< k:jA k:jA k:jM k:jP ,k:juT k:jX k:j-Y K2=k:jMZ k:jY] k:j] k:j6_ k:jb k:jb k:jd k:jg k:j,h h3==k:ji k:jm k:jwm k:jso k:jBr k:jr k:jvt k:jw ,k:j0z k:j| k:j7} U4=k:j~ k:jB ,k:j k:j ,k:j[ Bk:jw k:jF k:j K5=k:j? k:j k:j" k:j* k:j$ ,k:ji k:j# ,k:j? k:j k:j h6==k:j k:j0 k:j 78 M ### ####  ###.####..####  #####.###.@.†.# #.(.).### ##......#...!#.(........P...†......k:j O.#~~k:j̺ 1739.5 (90.0)k:j /40.1 (90.6k:j k:jM  c - 5 curare-tipped darts (gained 1)  Things that are here:k:jF \1.1 (915k:j k:jk P _a +0 club; a kobold corpsel:jI3l:jl:jTl:j|l:jABl:jl:j9=l:j l:ju  c - 6 curare-tipped darts (gained 1)  Things that are here:l:jl:j/a _a +0 dagger; a kobold corpsel:jl3l:jbl:j1 l:j"l:jB#l:j$l:j/*,l:j,l:j0s _c - 7 curare-tipped darts (gained 1)l:j33l:j5l:j|8l:jbC,l:jGl:jME  There is a large open door here.l:j-Ql:jQ _l:jTl:jbf### #####.####.#####........###.)...........).)..........#######.......#...@#..........P...†#....'.~~...~~~...P #.∩..'~~....~~~~~~7 #....#~~~.P~P~~P~P..P ##############~###### ~~~ ~ ≈≈ ≈ l:ju17.3 (6.2)l:j4w+8.3 (7l:j~l:jׁP _j - a red potionl:j l:j/ l:jܺ l:j l:j: l:j ,l:j E  There is a large open door here.l:j l:j  _l:jI l:j< l:j l:j5 l:j l:jT l:j[ l:j l:j l:j l:j ,l:j l:j. l:j l:jb l:j4 l:j l:j l:j l:jF l:j l:j A  You enter the shallow water.l:ja ?Water l:jX l:j N _Moving in this stuff is going to be slow.l:j* l:j l:j l:j` l:j l:j l:j: l:jT l:j l:j l:j l:j! l:j@% j  You encounter an endoplasm.l:j+. ###.).............†.## ###.).)................####.#######.........................#....#..........P...†.........P#....'.~~...~~~...P...~.~†#.∩..'~~....~~~~~~...~~~~~#....#~~~.P~P~~P~P..P~~~~~Pl:jY/ l##############~#######~#~#######~~~~~~~~@~~~~~~~~~ ~≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈ ≈~~~~~~~~~~~~~~~~ ~##########~~~~## ~ ~~~P~~ P~~~~~P . J   endoplasm (asleep)~~PP....J.l:j"1 757.3 (9.0J.l:j1 #J.l:j: RJl:j; 58.5 (10.2) _l:jC l:jE m:jOJ ###.)†.##  #.).)....  .......  #....#..........P...†  #....'.~~...~~~†  #.∩..~~~  P~~  ######~#######~ ~~~~~~~~@~~~~~~~~~  ≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈  ~~~~~~~~~~~~~~~~  ##########~~~~##  ~~~P~~  ~~~~JP  ~~PP.  ..... m:jm ###.)†.##  #.).)....  .......  #....#..........P...† m:jLc #....'.~~...~~~†  #.∩..~~~  P~~  ######~#######~ ~~~~~~~~@~~~~~~~~~ m:j] ≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈  ~~~~~~~~~~~~~~~~  ##########~~~~##  ~~~P~~  ~~~~JP  ~~PP. ..... m:jWm:j`m:jm:ja _An endoplasm is nearby!m:j8 m:j m:j m:jT o _Your line of fire to the endoplasm is blocked by a plant.m:j\ 3m:jHe m:jri o _Your line of fire to the endoplasm is blocked by a plant.m:jm:jm:j1m:jQo _Your line of fire to the endoplasm is blocked by a plant.o:jo:jo:jo:jQo:j o:jѾ o:j o:j T _Why would you want to do that?p:jXE###.).†.## ##.).).....####. #......... #....#..........P...†.p:jXP. #....'.~~...~~~...P...~.~......†. #.∩..'~~....~~~~~~...~~~~~. #....#~~~.P~P~~P~P..P~~~~~P. #~#~#~#~ ~≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈ ≈~~#~~~~#~~~~P~~ P~~~~~JP~p:j|Yo.~~~~PP...p:jdp:j3f79.7 (1.2) _p:jjop:jqp:j] z#.).)...####... ######......... ....#..P...†P ....'.~~...~~~...P...~.~† .∩..'~~....~~~~~~...~~~~. p:j}^ ....#~~~.P~P~~P~P..P~~~~~P #############~#######~#~######### ~~~~~~~~~~~~~~~~~~ ~~~≈≈≈≈~≈≈≈≈≈@≈≈≈≈≈~≈ ≈≈≈~~~~~~~~~~~~~~~~~~ ~~~##########~~~~####~p:j_  ~~~~P~~ P~~~~~JP~~.~..~~~PP... ............p:jFb JJ~p:jun >60.9p:j0v p:jvx p:j ~You shoot an arrow. The arrow hits the endoplasm.p:j Q)))p:jD1 F~~~~p:j6 5===10p:j^? p:jB M _You kill the endoplasm!p:jp:jpp:jp:jH _No target in view!q:j/ _No target in view!q:j Put on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of flight Talismans (go to first with %)d - a medusa talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip r:j r:j r:j /#.).)................####... Septsphynx the Shooter ######........................... Spriggan of Hepliaklqana ...... ....#..........P...†.........P... Health: 36/36 ======================== r:jk ....'.~~...~~~...P...~.~......†.. Magic: 8/8======================== .∩..'~~....~~~~~~...~~~~~........ AC: 2Str: 7 ....#~~~.P~P~~P~P..P~~~~~P....... EV: 18Int: 11 #############~#######~#~######### SH: 0r:j Dex: 20~~~~~~~~~~~~~~~~~~~~~ XL:  7 Next: 73% Place: a Sewer≈≈≈≈~≈≈≈≈≈@≈≈≈≈≈~≈≈≈≈ Noise: ===------  Time: 2761.9 (0.0)~~~~~~~~~~~~~~~~~~~~~ a) +0 shortbow##########~~~~####r:jk I~~~ Throw: 7 darts (curare)~~~~P~~P~~ Water ~~~~~~P~~.~r:j ..~~~PP........................ _Your line of fire to the endoplasm is blocked by a plant. r:jت _Why would you want to do that?  You shoot an arrow. The arrow hits the endoplasm. _You kill the endoplasm! _No target in view! r:jA 3_No target in view!r:j6 =  You fly up into the air.r:j ---2.4 (0.5Fly Water r:j r:jw 1 _e - a ring of flight (worn)s:jNs:js:jns:j;s:js:j",s:jhs:js:j*s:js:j!s:js:js:js:jȮs:jQs:js:j s:jֵs:js:j (s:jȻs:js:js:j&s:jYs:j0s:j_s:js:js:js:j8s:j0s:js:js:js:js:js:jDs:js:j(s:jBs:jFs:js:js:j s:js:jSs:js:j<s:js:j}s:js:js:jRs:jhs:js:j s:jes:j  You reach down and open the large door.  You encounter 2 kobolds.A kobold is quivering poisoned darts.s:j[T ##############~#######~ #~~~~~~~~~~~~~~~~~~~ #≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈s:j ~~~~~~~~~~~~~~~~~~~ ######~##########~~~~## #...K#~P~P...P~P~~~~P~~ s:j#K∩÷.'~~~~...~~~~~~~~~P #....'~P.~.......~~~PP. #@................s:j=--- #......##......... ##########...#....s:jjl #...#.... #####..##s:j # KK 2 kobolds (1 missile, asleep) s:j)s:jz K70.8 (8.4  The kobold shouts! x2s:j@>.Ks:j! KKKK 3 kobolds (1 missile, 1 wandering)You encounter a kobold. It is wielding a +0 short sword.s:jT((((s:jH 'K..'@.K)The kobold throws a dart. The dart misses you.s:jI====1.8 (9s:j`s:j! _The kobold shouts!s:jb _Found a gate leading back out of this place.t:j>)))t:jAK..K∩K'===-2.9 (1.1 _You shoot an arrow. The arrow completely misses the kobold.t:j>)))t:jv:÷Kt:jwC'Kt:jCx2K.t:jr".'t:j-E-30t:j _You shoot an arrow. The arrow barely misses the kobold.t:j@A )You shoot an arrow. The arrow hits the kobold!  You kill the kobold!t:jGS 2 koboldst:jL<.Kt:j=.Kt:jt:jJ%4t:jt:j+ _You hear a splash. x2t:jP>)))t:j|/ 'KYou shoot an arrow. The arrow closely misses the kobold.t:j$8 J..Kt:j8 %5t:j@ t:jD = _The kobold hits you but does no damage.t:j )You shoot an arrow. The arrow hits the kobold.t:j q   koboldt:j}D ;.Kt:jEL t:jO %6t:jW t:jY J _You kill the kobold!t:j )You shoot an arrow. The arrow hits the kobold!t:jD (t:j| t:j~ -47t:jۅ t:j J _You kill the kobold!t:j!?t:j?u:j/u:jyH _No target in view!u:jb3u:jgu:jjH _No target in view!u:ju:jiu:ju:j B~~~~~.u:j.........u:j M....#~~~.P~P~~P~P..P~##############~#######~~~~~~~~~~~~~~~~~~~#≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈ ~~~~~~~~~~~~~~~~~~~#####~##########~~~~##...#~P~P...P~P~~~~P~~u:j ∩÷.'~~~~...~~~~~~~~~P#....)@P.~~~~PP#....#........#### #......##.....##########...#....u:j&0u:ju---8.5 (0.6Water _u:ju:jc!D  f - 8 poisoned darts (gained 3)u:j!F---9.5 (1u:j'u:j]*/ _You see here a +0 dagger.u:juv 3u:jx u:jV| u:jb u:j (u:j u:jŅ /  There is a large open door here.u:j [  Items here: )) ††.u:j u:j  _u:j_ u:j E  There is a large open door here.u:j u:jj FWater _u:jc u:jK u:j u:jW u:j u:jx u:j\ ,u:j5 u:j u:j u:j u:j u:j u:j u:jc (u:j u:jO u:j# u:j u:j' u:j= u:j u:j u:j u:j u:j u:j> u:j u:j u:jK u:j u:jx u:jA u:j u:jH u:j4 u:j_ u:j@ u:j u:j u:j7 u:j u:j; u:jW u:j u:jI u:j u:j u:j u:j u:j u:jz u:j u:j u:j# u:jI u:jQ u:jy u:j u:j' u:jj u:j ,u:j Xu:j ,u:j u:jt u:j3 u:j6 u:j u:j! u:j u:jP u:j u:j u:j u:j! u:j}1   You encounter a rat.~~~~~~~~~~~~~~~~ ~~~~~~~~~ ########~~~~##########~~# P...P~P~~~~P~~~P...~~~P~~ ~...~~~~~~~~~P~~..P~~..~ ~.......~~~PP..........P ........................ ...##..................r ######...#...........P.. #...#......@...# #####..####...## #### #####   r   rat (asleep) u:jU6 093.3 (13.8)u:jS7 29 (14.4 _u:j=> u:jJ@ u:j  ~~~##########~~~~P~~~P...~~~P~~ ~~~~P~~..P~~..~ ~~PP..........P ........................ ..................r ...........P..  #...#......@...#  #####..####...##  #### ##### u:j! Nu:jlL Q ~~~##########~~~~P~~~P...~~~P~~ ~~~~P~~..P~~..~ ~~PP..........P ........................ ..................r u:jgM ...........P..  #...#......@...#  #####..####...##  #### #####   u:j4V u:jW u:j\ u:j{b Z _A rat is nearby!v:jIK3v:j$Pv:j8Si _Your line of fire to the rat is blocked by a plant.v:jd v:j v:j%v:j%i _Your line of fire to the rat is blocked by a plant.v:j)v:j*v:j0v:j3i _Your line of fire to the rat is blocked by a plant.v:j M≈~≈≈≈≈≈~≈≈≈≈≈~≈ ≈≈≈≈~≈≈≈≈≈~≈ ~~~~~~~~~~~~~~~ ~~~~~~~~~~~~ #######~~~~##########~~~######### ...P~P~~~~P~~~P...~~~P~ ...~~~~~~~~~P~~..P~~..~~ .......~~~PPP........ ..##........rb v:j #####...#.......@...P...#...#..........##...#####..####...#### #####b   bat (asleep)v:jU v:j 04.5 (0.6)v:j v:j T _You encounter a bat.w:jY †You shoot an arrow. The arrow hits the rat.w:jG))))) w:jFg.w:jm6..... w:j s6===5.5 (1.0w:j9zw:j|G _You kill the rat!w:jTw:j)Uw:j[w:j]H _No target in view!w:jw:jw:jw:j4H _No target in view!w:j w:j4 w:j w:j w:j& w:j : _w:jtN w:jR w:jxS w:jpU w:jX w:jH\ e  A bat comes into view.w:jYd ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~ ≈≈≈≈~≈≈≈≈≈~≈ ≈≈≈≈~≈≈≈≈≈~≈≈≈≈ ~~~~~~~~~~~~ ~~~~~~~~~~~~~~~ ####~~~~##########~~~############ P~P~~~~P~~~P...~~~P~~~ ~~~~~~~~~P~~..P~~..~~~~~~~PPP.P.b..................@..†.--- ##...#...........P...  w:je #...#..........##......  #####..####...## #..####### ##### ###b   bat (wandering)w:jm _6.7 (1.2b.w:jp w:jq O---7.3 (1.8 _w:j w:jl  ≈≈≈≈~ ~~~~#########~~~###~~P...~~~P~~~~~ P~~..P~~..~~~~b ..........P.P.. ............... .......@..†.... ........P......  .......##......  ...## #..###  #### ##### ### x:jJ  ≈≈≈≈~ ~~~~#########~~~###~~P...~~~P~~~~~ P~~..P~~..~~~~b ..........P.P.. ............... .......@..†.... ........P......  .......##......  ...## #..###  #### #####  x:jx:jx:jx:jZ _A bat is nearby!x:j|Z  ≈≈≈≈~ ~~~~#########~~~###~~P...~~~P~~~~~ P~~..P~~..~~~~b ..........P.P.. ............... .......@..†.... ........P......  .......##......  ...## #..###  x:j![^#### ##### ### x:j  ≈≈≈≈~ ~~~~#########~~~###~~P...~~~P~~~~~ P~~..P~~..~~~~b ..........P.P.. ............... x:j.......@..†.... ........P......  .......##......  ...## #..###  #### #####  x:jx:j;x:jx:j Z _A bat is nearby!x:jx:jVx:j?x:j$i _Your line of fire to the bat is blocked by a plant.x:jSbx:j)cx:jfkx:jzi _Your line of fire to the bat is blocked by a plant.x:j 3x:j x:j i _Your line of fire to the bat is blocked by a plant.y:jS ~~≈≈≈≈≈~≈ ≈≈≈≈~≈≈≈≈≈~≈ ~~~~~~~~~#~~~# ~P~~~~P~~~P...~~~P~~~~~.P~~..P~~..~~~~b.~~~PP.P.P. ...@.†....#....P. #...#.##. #####..####...## #..# .b.by:jy:j?19 (0.6 _y:jk y:j"y:ju)))b   _is nearby!Your line of fire to the bat is blocked by a plant. _ You shoot an arrow. The arrow hits the bat.y:j2Cb..b.y:jz4Ab†y:j<y:j=6===8.9 (1.0y:jdFy:jH^ _The bat is moderately wounded.y:j7P  You shoot an arrow. The arrow hits the bat.y:jU~ b.  The bat is heavily wounded.y:jy:j؊%9y:jy:j _The bat completely misses you. The bat misses you.y:jSGb †  You shoot an arrow. The arrow hits the bat!y:j_M& y:jy:j'800y:jfy:jZG _You kill the bat!y:jMT y:jrU y:js\ y:j_ H _No target in view!y:j y:jn y:j3 y:j H _No target in view!z:juz:jHz:jz:jz:jgz:j$ _z:j,z:j!z:jP"z:jz#z:j&z:j(z:jX)z:j*z:j,z:j.z:jv/z:j1z:j3z:j5z:js6z:j7z:j9z:j=,z:j,>z:j+Az:j+Cz:j{Cz:j]Dz:jFz:jH,z:j}Jz:jKz:jMz:jMz:jlNz:jOz:jQz:j:Rz:jRz:jHWz:j+] _No target in view! _No target in view!reach down and open the large door.  You encounter 5 kobolds.  A kobold is quivering poisoned darts. A kobold is quivering poisoned darts. A  kobold is quivering stones.z:jgqP........~~~~P.#P...#...# ~############~~########'###  ~~~~~~~~~~~~~~~~~~~≈# ≈ ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#  ~~~~~~~~~~~~~~~~~~~~≈# #######~~~################# P...~~~P~~~~~....#K.K?# z:jh~..P~~..~~~~.....'..∩K# P.P.....@'KK?.# --- .......†.........#...!# ........†........# #### ......P.........## .....##.........# #...####..#######KKKKK 5 kobolds (3 missiles, asleep) z:jMhI##### ####z:js+6.9 (6z:jtM---7.9 (7 _z:jVz:j!  Found three items.z:j?b _Found a gate leading back out of this place.z:jR  ~    ~  ~################# ~~~~....#K.K?# ~~~.....'..∩K# .P.....@'KK?.# †.........#...!# ..†........# #### .........##........#.z:jR= ####z:jq        ~################# ~~~~....#K.K?# ~~~.....'..∩K# .P.....@'KK?.# †.........#...!# ..†........# #### .........##.........  z:jUz:jXz:jz:js d _There are monsters nearby!z:jm[  ~    ~  ~################# ~~~~....#K.K?# ~~~.....'..∩K# .P.....@'KK?.# z:j†.........#...!# ..†........# #### .........##........#. ####z:jeq        ~################# ~~~~....#K.K?# ~~~.....'..∩K# .P.....@'KK?.# †.........#...!# ..†........# #### .........##.........  z:jLmz:jmz:jwz:jzd _There are monsters nearby!z:j* )K 4 asleep)You shoot an arrow. The arrow hits the kobold.  The kobold shouts!z:j ? .Kz:j; RThe kobold is moderately wounded.z:j 5.Kz:j z:j5 2K.z:j /K.z:ju 1K.z:j RKKKKK)z:j I====8.9 (1z:j{ z:jZ + _The kobold shouts! x3z:j =))z:jy\-K'z:j]EK?z:j_1K.z:jiaG.Kz:j bL'Kz:jn .z:jnZ===-9z:jxz:j{m _You shoot an arrow. The arrow barely misses the kobold.{:j ~P.~~~~P.#P...#...# #~#~~#'### ~~ ~≈# ~≈ ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# ~~ ~~~~~≈##~~~######### ~P...~~~P~~~~~....#...?#~..P~~..~~~~....KKK.∩.#.P.P....@.'.K?.#.†........K#...!#...†........# ####.P.........##.##.........# ##...####..#  ##### ####K.'K.K{:j7"2K.{:j/{:j0W---10.5 (0.6{:jf;{:j?W _The kobold completely misses you.{:jX ~P.~~~~P.#P...#...# ~#~#~~#'###~ ~≈# ≈~≈ ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#~ ~~~~~≈##~~~### ~~P...~~~P~~~~~....#...?# P~~..P~~..~~~~....K'..∩.#.P.P...@.KKK.?.#.†.K.#...!#.†.# ####.P.##.##.##...####..#  ##### ####{:j^b {:j)c Q---1.1{:jn {:jp {:j ~P.~~~~P.#P...#...# #~#~#~~#'###~ ~~≈#≈~≈ ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#~ ~~~~~≈##~~~####~P...~~~P~~~~~....#...?# ~P~~..P~~..~~~~....K'..∩.# P{:je .P.P..@..KKK.?.#.†.K.#...!#.†.# ####.P.## .##.##...####..# # ##### ####{:jO K.K{:j 6K.{:j 5K.{:jv G'K{:j% G.K{:j {:j> ?-7{:jE {:j |:j.~~~~~.~~~~P.'..∩.#.∩.# P~~~~~P........~~~~P.#P...#...# ##~#~############~~########'### ~~~~~ ~~~~~~~~~~~~~~~~~~~~≈# ≈≈≈~≈ ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# ~~~~~ ~~~~~~~~~~~~~~~~~~~~≈# ~##########~~~################# P~~~P...~~~P~~~~~....#...?# ~~P~~..P~~..~~~~@....K..∩.# PP..P.P...KK.'..?.#†KK#...!#...†..# ####..P.## |:j.........##.........# .####...####..####### ## ##### ####|:jz2K.|:j!|:jy"'2.3|:j+|:j-|:j[ ..~.†.......).)....#.∩.# ..~~~~~.~~~~P.'..∩.#.∩.# .P~~~~~P........~~~~P.#P...#...# ###~#~############~~########'### ~~~~~~ ~~~~~~~~~~~~~~~~~~~~~≈# ≈≈≈≈~≈ ≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# ~~~~~~ ~~~~~~~~~~~~~~~~~~~~~≈# |:j7 ~~##########~~~################# ~P~~~P...~~~P~~~@~....#...?# ~~~P~~..P~~..~~~~.K...K..∩.# ~PP..P.P....K.'..?.#†KK#...!#...†..# ####..P.## ..........##.........# ..####...####..####### ### ##### ####|:js7K.|:j-K'|:j #|:jX,=(((|:j7K.|:j....|:j4--=9Water |:j|:jjD _The kobold throws a stone. The stone hits you.|:j  P...~.~......†.).)....#.∩.#.~~~~~.~~~~P.'..∩.#.∩.# ..P~~~~~P.~~~~P.#P...#...##~#~############~~#'###~ ~~~~~~~~≈#|:j| u≈~≈ ≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#~~~~≈#~#~~~## ~~P~~~P...~~~P~~@~~....#...?#~P~~..P~~..~~~~.KK.K'..∩.# ~~PP.P.P....K.'..?.#.†.K.#...!#.....†|:j .# #### #.P.## #..##.# #..####...####..# #### ##### ####|:jR _K.K.|:j 6K.|:jx 0K.|:j |:j /-3.5|:j& |:j(( }:jg...†...P.....P..).#)...### .P...~.†.......).)....#.∩. ~...~~~~~.~~~~P.'..∩.#.∩. P..P~~~~~P........~~~~P.#P...#... #####~#~############~~########'# }:j~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~≈ ~≈≈≈≈≈~≈ ≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~≈~~##########~~@################P~~~P...~~~P~~~~~K...#...?#~~~P~~..P~~..~~~~K..K.'..∩.# ~~~PP..P.P....K.'..?.#†K..#...!# ....†..# #### .#..P}:j;.## .#..........##.........#..####...####..#######}:j2K.}:j}:jn A-4.1}:j}:j}:jx...........######## P...†...P.....P..).#)...### ..P...~.†.......).)....#.∩ ~~...~~~~~.~~~~P.'..∩.#.∩ ~P..P~~~~~P........~~~~P.#P...#.. ######~#~############~~########'# ~}:jŊ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~~~~~~~~~~~~@~~~~~~~~~~~~~~~~ #~~~~##########~~~###############P~~~P...~~~P~~~~~K...#...?#~~~P~~..P~~..~~~~K..K.'..∩.# .~~~PP..P.P...K..'..?.#†K..#...!# 3 kobolds (2 .....†..# #### ..#..P.## ..#..........##.........#}:j 2K.}:j/K.}:jA1K.}:j}:j%7}:j}:jβ}:j ))You shoot an arrow. The arrow hits the kobold.}:j ~~The kobold is moderately wounded.}:jŭ Q(((((((}:j? ≈~@~~~.  The kobold throws a stone. The stone barely misses you.}:jY [(((((((}:j ≈~@~~~.}:j% Q--===5.8 (1.1}:j1 }:j d _The kobold throws a dart. The dart misses you.}:j : )}:j_ You shoot an arrow. The arrow hits the kobold.  You kill the kobold!}:jR x)) 2 kobolds (}:jr -K}:jV .K}:j) 0K.}:jA .}:j, ~~KK.K 3 kobolds (2 missiles)}:j U5=6.9}:j }:j ( _You hear a splash.~:jR)))))))~:jOcK.K.~:j̜ ~~K...  You shoot an arrow. The arrow closely misses the kobold. x2~:jZ(((((((~:j5~~≈~@~~~:j7+70~:jC~:j:Go _The kobold throws a dart. The dart completely misses you.~:jl; )))You shoot an arrow. The arrow closely misses the kobold.~:j.KK~~:j^~8~:jY _The arrow hits the kobold but does no damage.~:jLn  )You shoot an arrow. The arrow barely misses the kobold.The arrow hits the kobold!  You kill the kobold!~:jxwx)) 2 kobolds (~:jZcKK.~:j( ~KK~K 3 kobolds (missiles)~:j x6==20.0 (1.1~:j~:j( _You hear a splash.~:jFy )You shoot an arrow. The arrow hits the kobold!  You kill the kobold!~:je) 2~:j?K~~:j9~~:jG=10~:j'~:j~++ _You hear a splash. x2~:jf )You shoot an arrow. The arrow hits the kobold!  You kill the kobold!~:jn)   kobold (missile)~:j:K)~:jg `~2~:j ~:j# %  You shoot an arrow. The arrow hits the kobold!  You kill the kobold! _You hear a splash. x2  You shoot an arrow. The arrow hits the kobold!  You kill the kobold! _You hear a splash. x2~:jR ]) _You hear a splash. x2  You shoot an arrow. The arrow hits the kobold!  You kill the kobold! _You hear a splash. x2  You shoot an arrow. The arrow hits the kobold!  You kill the kobold!~:j[ A)~:j 8~~:j K53  You shoot an arrow. The arrow hits the kobold!  You kill the kobold! _You hear a splash. x2  You shoot an arrow. The arrow hits the kobold!  You kill the kobold! _You hear a splash. x2~:j ~:j I  You kill the kobold! _You hear a splash. x2  You shoot an arrow. The arrow hits the kobold!  You kill the kobold! _You hear a splash. x2 _Your Stealth skill increases to level 6!~:j G ~:jH ~:jcR ~:jNU H _No target in view!~:jJ_~:jF`~:j/k~:j]pH _No target in view!:jr*3:j1:jM9H _No target in view!:j:ju:j%:j:j:jt: _:js†P.....P..).#)...#### .P...~.~†.......).)....#.∩. ~...~~~~...~~~~P.'..∩.#.∩. P..P~~~~~P~~~~P.#P...#... #####~#~############~~########'## ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~≈ ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~##########~~@################--- ~~~P~~~P...~~~P~~)~~....#...?# :j'~P~~..P~~..~~~).....'..∩.# PP..........P.P......'..?.# .....†.........#...!#†# #####P...###.##.# ##..####...####..#######:j,P...~.~†.......).)....#.∩. ...~~~~...~~~~P.'..∩.#.∩.# ..P~~~~~P~~~~P.#P...#...# ####~#~############~~########'### ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~≈ ≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~≈###########~~~#################:jP~~~P...~~~P~~@~~....#...?# ~P~~..P~~..~~~).....'..∩.# PP..........P.P......'..?.# .....†.........#...!# †# #### #P...## #.##.# #..####...####..######:j_### ##### ####:j+6 (0.6:jmH---4.2 (1.2:j:jF  f - 19 poisoned darts (gained 11):j*5.2 (2:jC:j}L _Items here: ( ))) †.:j:j?:j:j:jx:j.:jL:jx[  Items here: )) ††.:jJ:j%/ _:j:j:j:j:j:j!:j0:j:jo:j :j] :j :j:j:je:j:jY:j:jo:j:j:jO E  There is a large open door here.:j3#:j# _:j5%:j':j(:j8):j*:j+:j-:j'.:j2/:j88 .......~~~~P.#P...#...# #########~~########'### ~~~~~~~~~~~~~~~~~~~~~≈# ≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# ~~~~~~~~~~~~≈# ###~~~################# P~~)~~....#...?#..~~~).....'..∩.# :j9D....P.P......'..@.# ...†.........#...!# ....†........###### P...####...####..####### #### :j@.31.2 (6.0:j|A*2.2 (7:jkH:jJc _c - a scroll labelled ZUDURCH DUYPT:j[ I:j. :j :jk :j :j  Y ########~~########'### ~~~~~~~~~~~~~~~~~~~~≈# ≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# ~~~~~~~~~~~~~~~~~~~~≈# ##~~~################# ~~P~~)~~....#...?# ..~~~).....'..∩.# :jx ...P.P......'....# †.........#...@# †........###### P.........## ##.# ###..#######  :j 8#### :j U8 (0.63.8 (1:j :j> X _o - a fizzy black potion:j:j4Read which item? Scrolls  S - a scroll of silence  c - a scroll labelled ZUDURCH DUYPT  d - a scroll labelled NUQ SEOTHI  e - a scroll labelled LEUDONL HOELL  h - 2 scrolls labelled MOR CAREB FET  l - a scroll labelled HEANUPUTOSS  m - a scroll labelled SEMO TIMUQ [!] read|quaff|evoke:j}G[?] describe selected:j:j_:jd ########~~########'###Septsphynx the Shooter ~~~~~~~~~~~~~~~~~~~~≈#Spriggan of Hepliaklqana ...... ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#Health: 36/36 ======================== ~~~~~~~~~~~~~~~~~~~~≈#Magic: 8/8======================== ##~~~#################AC: 2Str: 7 ~~P~~)~~....#...?#EV: 18Int: 11 :j!~~..~~~).....'..∩.#SH: 0Dex: 20 ...P.P......'....#XL:  7 Next: 75% Place: a Sewer ..†.........#...@#Noise: ---------  Time: 2833.8 (0.0) ...†........######a) +0 shortbow .P.........##Throw: 7 darts (curare) ##.........#Fly ###..###########f - 19 poisoned darts (gained 11) _Items here: ( ))) †. _Items here: )) ††. _There is a large open door here. _c - a scroll labelled ZUDURCH DUYPT _o - a fizzy black potion:j)P  Okay, then.:j*:j0:j3. _:jv:jv:j=y:ja:j:j^: _:j:jB:j":jѐ:j:j:j1 ..†.......).)....#.∩. ......~~~~P.'..∩.#.∩. ......~~~~P.#P...#... ########~~########'## ~~~~~~~~~~~~~~~~~~~~≈ ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# ~~~~~~~~~~~~~~~~~~~~≈# ##~~~################# ~~P~~)~~ ~..~~~).....'..∩...P.P......'....# ..†...#....# ...†........###### .P.........## ##.........# :j5###..###########:j-5.6 (1.8:jD*6.6 (2:j:j. _i - a scroll of identify:j/ :jo2 Read which item? Scrolls  i - a scroll of identify :j2  S - a scroll of silence  c - a scroll labelled ZUDURCH DUYPT  d - a scroll labelled NUQ SEOTHI  e - a scroll labelled LEUDONL HOELL  h - 2 scrolls labelled MOR CAREB FET  l - a scroll labelled HEANUPUTOSS  m - a scroll labelled SEMO TIMUQ [!] read|quaff|evoke[?] describe selected:j:j:je c..†.......).)....#.∩.#Septsphynx the Shooter ......~~~~P.'..∩.#.∩.#Spriggan of Hepliaklqana ...... ......~~~~P.#P...#...#Health: 36/36 ======================== ########~~########'###Magic: 8/8:jZ %======================== ~~~~~~~~~~~~~~~~~~~~≈#AC: 2Str: 7 ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#EV: 18Int: 11 ~~~~~~~~~~~~~~~~~~~~≈#SH: 0Dex: 20 ##~~~#################:j XL:  7 Next: 75% Place: a Sewer ~~P~~)~~....#...@#Noise: ---------  Time: 2836.6 (0.0) ~..~~~).....'..∩.#a) +0 shortbow ...P.P......'....#:j Throw: 7 darts (curare) ..†.........#....#:j Fly ...†........###### .P.........## ##.........# ###..########### :j _Items here: )) ††. _There is a large open door here. _c - a scroll labelled ZUDURCH DUYPT :j0 _o - a fizzy black potion _Okay, then. _i - a scroll of identify:j8 :j= pIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ZUDURCH DUYPT  d - a scroll labelled NUQ SEOTHI  e - a scroll labelled LEUDONL HOELL :j[> ? h - 2 scrolls labelled MOR CAREB FET  l - a scroll labelled HEANUPUTOSS  m - a scroll labelled SEMO TIMUQ Potions (select first with !)  j - a red potion  k - a silvery potion  n - a cyan potion :j(? ~ o - a fizzy black potion[?] describe selected:j>:jH:j Q..†.......).)....#.∩.#Septsphynx the Shooter ......~~~~P.'..∩.#.∩.#Spriggan of Hepliaklqana ...... ......~~~~P.#P...#...#Health: 36/36 ======================== ########~~########'###Magic: 8/8======================== :jR;~~~~~~~~~~~~~~~~~~~~≈#AC: 2Str: 7 ~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈#EV: 18Int: 11 ~~~~~~~~~~~~~~~~~~~~≈#SH: 0Dex: 20 ##~~~#################XL:  7 Next: 75% Place: a Sewer ~~P~~)~~....#...@#Noise: ---------  Time: 2836.6 (0.0) ~..~~~).....'..∩.#a) +0 shortbow ...P.P......'....#Throw: 7 darts (curare) ..†.........#....#:jRFly ...†........###### .P.........## ##.........# ###..########### _Items here: )) ††. _There is a large open door here. :jR_c - a scroll labelled ZUDURCH DUYPT _o - a fizzy black potion _Okay, then. _i - a scroll of identify:j-b]  As you read the scroll of identify, it crumbles to dust.:jb*7.6 (1:jLi:jl5 _j -> b - a potion of brilliance:j:j3:j=0...:j:jq:jE _Done exploring.:jI:j:j:jp:jE _Done exploring.:j:j3:j`:jH:jW:jE _Done exploring.:j t.....~~~~P.'..∩.#.∩.#.~~~~P.#P...#...# #########~~########'### ~~~~~~~~~~~~~~~~~~~~~≈# ≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈# ~~~~~~~~~~~~~~~~~~~~~≈# ###~~~################# ~~~P~~)~~....#....# ..~~~).....'..@.# ....P.P......'....#†..:j !.#....#..†.######P...####...##..####### # #### :j :j 38.2 (0.6 _:jV :j j _There is a gate leading back out of this place here.:jQ&:j;':j,:j2:j739.2 (1.0 _:j9:j -Dungeon:5:j   #######  #######.....###  #..!......†...###  #.....~...†##...##  #.~.~~~~~..####..#  #~~#~#~##### ##.##  #~~~~~~~~~# #... :j  #########~# #.##  #@#~~~~~~# #.##  #~#~#~#### #.##  #~#~#~~~~# #.##  #~#~#~##~#### #.##  #~#†#~~# #>.###.#.  #~#~##~# #........   #~~~##~# ##.#..... :j(   ###~#~~# #.......  ###########..... :j -40.7 (2.5:j6 :j + _Welcome back to the Dungeon!:j Y _There is a collapsed entrance here.:jJ I:j :j! rWater _:j B:j5 :j :jm :j :j/ :j :jT :j :j :jU :j :j :j3 :j :jW :j :j :j :jD :j :jw :j :j :j0 :j :j a  You see here a rat skeleton.:j  :jz  _:j :jo :j B:j X:j_ :j: ,:j6 :j :j :j? :j :j" :j :jP :j :j :jE! :j! :j)" :j'$ :je% ,:j5& :j?( :jX) :j) :j* :j~, :j- :j>. :j. :j31 :j2 ,:j3 :j5 :j7 ,:js8 :j: :j; :jJ< (:j= :j:? :j@ :j@ :jA :jD ,:jE :jI n _L - 3 potions of lignification (gained 1):jJ :j'K :jK :jN :jO :jP :jP :jR :j/T ,:j4U :jW :jX :j&Y :j.Z :jY\ :ju] ,:j4^ :jd` :jsa :ja :jAb :j|d :jwe :je :jf :jh g  You see here a river rat skeleton.:jj :jj  _:j`k :jtm :jUo :jo :j`p :jr :j"s :js :jnt :ju :jUv ,:jv :jw :j3x :jbx :jx :jy :jz :jz :j{ :j| :j} g  A gnoll comes into view.:j2  ####### ######.....### .........÷...### ### .....~...÷##...## #.. .~.~~~~~..####..# #. +###.### :j ~~#~#~##### ##.#######j #..#⌠#.. ~~~~~~~~~# #.@......j.#.+###+. ########~# #.##.#####.###.. #.#~~~~~~# #.##.# #..⌠#._.#⌠ #~#~#~#### #.##:# #####.. :j #~#~#~~~~# #.##.# #.'###† :j" H#~#~#~##~#### #.##^# ##..#⌠#). jj 2 gnolls (asleep) #~#÷#~~# #>.###.#..# #'###.### :jQ 2#~#~##~# #.........######...#..## #~~~##~# ##.#...............##.##:j jj62.7 (22.0)jj1 wandering):j 6==3.3 (22.6:j :j{ ' _The gnoll shouts!:j^  #######..###.......÷...### ### ..~...÷##...## #.. ~#..# #. ~##### ##.#######j ~~~# #.@......~# #.##.##### #.#~~~~~~# #.##.# _ #~#~ #.##:# #~#~ #.##.# † #~#~:j _ k #.##^# #~#÷#~~# #>.###.#..# #~#~##~# #......~~##~# :j.  #######..###.......÷...### ### ..~...÷##...## #.. ~#..# #. ~##### ##.#######j ~~~# #.@......~# #.##.#####.#~~~~~~# #.##.# :j& _~#~ #.##:# ~#~ #.##.# †~#~ #.##^# ~#÷#~~# #>.###.#..# ~#~##~# #......~~##~# :j3:ja:jt d _There are monsters nearby!:jCV #######..###.......÷...### ### ..~...÷##...## #.. ~#..# #. ~##### ##.#######j ~~~# #.@......~# #.##.##### #.#~~~~~~# #.##.# :j_ #~#~ #.##:# #~#~ #.##.# † #~#~ #.##^# #~#÷#~~# #>.###.#..# #~#~##~# #......~~##~# :j{ #######..###.......÷...### ### ..~...÷##...## #.. ~#..# #. ~##### ##.#######j ~~~# #.@......~# #.##.#####.#~~~~~~# #.##.# _~#~ #.##:# ~#~ #.##.# †~#~:j #.##^# ~#÷#~~# #>.###.#..# ~#~##~# #......~~##~# :j:j}:j:jd _There are monsters nearby!:j #######..###.......÷...### ### ..~...÷##...## #.. ~#..# #. ~##### ##.#######j ~~~# #.@......~# #.##.##### #.#~~~~~~# #.##.# _ #~#~ #.##:# #~#~ #.##.# † #~#~:jgk #.##^# #~#÷#~~# #>.###.#..# #~#~##~# #......~~##~# :jt{ #######..###.......÷...### ### ..~...÷##...## #.. ~#..# #. ~##### ##.#######j ~~~# #.@......~# #.##.#####.#~~~~~~# #.##.# _~#~ #.##:# ~#~ #.##.# †~#~:j #.##^# ~#÷#~~# #>.###.#..# ~#~##~# #......~~##~# :j&:ju':jO.:jq0d _There are monsters nearby!:jB| ))))))You shoot an arrow. The arrow hits the gnoll!:j% jThe gnoll is severely wounded.:jK ......j polearm, wandering)=4.3 (1.0):j3:j&q _You encounter a gnoll. It is wielding a +0 spear.:j*  ))))))j 1 wandering)  You shoot an arrow. The arrow hits the gnoll.  The gnoll shouts!:j }.jj:jf.....jjj 3 gnolls (1 polearm, 1 wandering):jO%5:jos _The gnoll is heavily wounded.:jXh  ))))))j)  You shoot an arrow. The arrow closely misses the gnoll.The arrow hits the gnoll.  The gnoll shouts!:jx j..j:j Q....jjj:j %6:jM :j 3 _The gnoll is lightly wounded.:j )You shoot an arrow. The arrow hits the gnoll!:j6 M)))) 2 gnolls:j -j.:j?& Q....77:jJ+ :j- I _You kill the gnoll!:j )You shoot an arrow. The arrow hits the gnoll!:jk))))   gnoll:j:,j.:j$....:j-98:j5 :jI _You kill the gnoll!:jd9))))))):j1j.:j"M....j..:j#%9:j5 _You shoot an arrow. The arrow closely misses the gnoll.:j )))) You shoot an arrow. The arrow hits the gnoll.:j<Ej):jE#...:jF&70:j[v _The gnoll is moderately wounded.:jh ))) You shoot an arrow. The arrow hits the gnoll!:j3j.:j"!..:j%%1:j +:j-Y _The gnoll is almost dead.:j9))))))):jT 1j.:jn.j..)..:j4%2:j:j,m _You shoot an arrow. The arrow closely misses the gnoll.:j] b )  You shoot an arrow. The arrow hits the gnoll.:j U):j) H.)803:jC _ _You kill the gnoll!:j! :j :j :j H _No target in view!:j :j :jV8^ _No target in view!:j&:j@:jm:j:j(:j|: _:jm:jI:j:j :jn :j<:j:j:j:j:jt:j:jv%S ####.....### .......÷...###### ...~...÷##...###.. .~~~~~..####..# #. +###.###+ #~#~##### ##.#######.##..#⌠#..# ~~~~~~~# #...)..)...#.+###+.# ######~# #.##.#####.###...# #~~~~~~# #.##.# #..⌠#._.#⌠ #~#~#### #.##@# #####...####---~#~~~~# #.##.# #.'###†.# ~#~##~#### #.##^# ##..#⌠#).## #÷#~~# #>.###.#..# #'###.###' #~##~# #.........######...#..##.# :j&~~##~# ##.#...............##.##)# #~#~~# #.............##.###..... ###########.....#####.##.# ####.  #.#.........# #)You pick up a parchment of Sigil of Binding and begin reading...:j2/-5.7 (2.4:j"0F---6.7 (3:j6:j9I _You add the spell Sigil of Binding to your library.:j6U:jV:jV:jZ:j[:jM\:jHa,:ja:j]b:jc:jxe:j(g:jg:jkh:jj:jk:jl:jCm:jn:jp,:jq:jt$  Things that are here::jvj  a +0 club; a +0 spear; a gnoll corpse:jx:jy _:j {:j|:j~:jm~:jM:j:j:j:j:j:j:jc:j:jϒF _You reach down and open the door.:j+3:jn:j@  There is an open door here.:j:j _:jO:j:jڢ:jR:j:jޮF _You reach down and open the door.:j:j\:j~:js@  There is an open door here.:jܺ:jڻ _:j:j:j::j:j:j:jv) _You reach down and open the door.:jYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.:j:j0 _:j:j:j%:jz:j:j(There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here:j,. _You reach down and open the door.:j:j:jJ:jYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. :j_ There is an open door here.:j  :j4_:j:j:j:jD:j:j,:jT:j:j,:j,:j:j):j +:j+:j-:j^0:j2,:j3:jt5:j7:j8:jF9:j@;:jj<:j>,:j?:j;A:j B:jpB:jlE:jF:jRG:jH:jKThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  :jM:jN _:j`O:jQ:jS,:j]Y:jU^You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. :j^ :ja:jb _:jId:j$h:jYj:jj:jl:j rThere is an open door here. _You reach down and open the door. _There is an open door here.   hazy altar of Hepliaklqana here.:jv5 _:jz:jl{:j'~:j~:j_:j@@  There is an open door here.:j:j _:j:j&:jn,:j:j@  There is an open door here.:j}:jK _:j:j:jў:j>:jw:j:ju:j:j]:j@:j:j^:j:j:jk:j?:jĭ:j:j:jF:j:j:jF:j:jj:jK:j,:j:j:j:jD:j:j :j:j:j_:j:j:j>:j,:j:j:jQ:j :j: There is an open door here.:j:jU _:j:jX:j:j:j:j@  There is an open door here.:j :j  _:jf,:j:jb:j:j/:jN:j:jc:jm:jf:j:jv!:j'@  There is an open door here.:jG*:j+ _:j-:j2:jc5:j 6:j7:j;=n open door  :jz>:j=? _:j+K:jO:jR,:jT:jW  Things that are here::j[`  a +0 scale mail; a +0 flail:j]:j^ _:j`:jc:j]f,:j[h:jimb  You see here a +0 scale mail.:j@p:jq _:jr:j v:jx:jy:j{:jC~:jЀ,:j:j˅:jo:j:j:jv:jl,:jX:jq...####..# #.# #.########  #.'###'.###.# #.# #......... ##..#⌠#).###.# #.# ########## #'###.###'##.# #.### ######## #...#..##.##.###...## #.....## ....##.##[##.##.....# #.###.##.###.....[........# #.# #. ##.# ####.##........# #.# #.## ...# #[######@..## #.# #...920.9 (44.2)#.# #.# ###.###.#### #.# ####  #.######)###...####<..#[39;4:j9m #.#  #.#.......)..#.#.#.##.###.#  #.#.####.###....#.###.....# ##.#.# #............#..#### ...#.# ########...#.#..# ###.# ##.##.#..# #..  #.# #.# ##.# #.#:j _Key pressed, stopping explore. _:j  :j n:j` :j :j :j :j :jm :j :j4 :jS ,:j :j" X:ji# :jV$ :j$ :jq% :j]1 :j3 ,:j4 :j9 X:jD   #.# #.##.##.# #.#  #.# #.##.##.# #.#  #.# #####.##.##.# #.#  #<# #.....##.##.###.  #.# #.######.##...........  #.# #.# ####.##.###.####  #.# #.# #....#......#  #.# #.# #.####.>#####  #.# #.# #@# #..#  #.# ###.# #.# #..#  #.# #...# #.# #..#  #.######.### #.# #..#  #........#####:j1E L[39;49m.####..#  ########.............# #.#####>####.##### #.# #.# #.# ......####.#####.# #.#:jI /32.9 (12.0:jJ +3.9 (13:jO :jQ . _i - a scroll of identify:jh:jjRead which item? Scrolls  i - a scroll of identify  S - a scroll of silence  c - a scroll labelled ZUDURCH DUYPT  d - a scroll labelled NUQ SEOTHI  e - a scroll labelled LEUDONL HOELL  h - 2 scrolls labelled MOR CAREB FET  l - a scroll labelled HEANUPUTOSS  m - a scroll labelled SEMO TIMUQ [!] read|quaff|evoke[?] describe selected:jh :j #.##.##.##.# #.#Septsphynx the Shooter#.##.##.##.# #.#Spriggan of Hepliaklqana ......#.######.##.##.# #.#Health: 36/36 ========================#<##.....##.##.###.###### Magic: 8/8:jd========================#.##.######.##........... AC: 2Str: 7#.##.# ####.##.###.###### EV: 18Int: 11#.##.# #....#......#SH: 0Dex: 20#.##.# #.####.>#####XL:  7 Next: 80% Place: Dungeon:5:j#.##.# #@# #..#Noise: ---------  Time: 2933.9 (0.0)#.# ###.# #.# #..#a) +0 shortbow:j#.# #...# #.# #..#Throw: 7 darts (curare)#.######.### #.# #..#Fly :j]&#........#####.####..#########.............##.#####>####.## ####### #.# #.# #.# ......####.#####.# #.# _There is an open door here.  Things that are here: :jָ_a +0 scale mail; a +0 flail _You see here a +0 scale mail. _Key pressed, stopping explore. _i - a scroll of identify:j4Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ZUDURCH DUYPT  d - a scroll labelled NUQ SEOTHI  e - a scroll labelled LEUDONL HOELL  h - 2 scrolls labelled MOR CAREB FET  l - a scroll labelled HEANUPUTOSS  m - a scroll labelled SEMO TIMUQ Potions (select first with !)  k - a silvery potion  n - a cyan potion  o - a fizzy black potion[?] describe selected:j7X:jE`:jqh #.##.##.##.# #.#Septsphynx the Shooter#.##.##.##.# #.#Spriggan of Hepliaklqana ......#.######.##.##.# #.#Health: 36/36 ========================#<##.....##.##.###.###### Magic: 8/8========================#.##.######.##........... AC: 2Str: 7#.##.# ####.##.###.###### EV: 18Int: 11#.##.# #....#......#SH: 0Dex: 20#.##.# #.####.>#####XL:  7 Next: 80% Place: Dungeon:5#.##.# #@# #..#Noise: ---------  Time: 2933.9 (0.0)#.# ###.# #.# #..#:jgia) +0 shortbow#.# #...# #.# #..#Throw: 7 darts (curare)#.######.### #.# #..#Fly #........#####.####..#########.............##.#####>####.## ####### #.# #.# #.# ......####.#####.# #.# _There is an open door here.  Things that are here: _a +0 scale mail; a +0 flail _You see here a +0 scale mail. _Key pressed, stopping explore. _i - a scroll of identify:jXv]  As you read the scroll of identify, it crumbles to dust.:j4.9 (1 _k -> A - a potion of attraction:jf :jh 3:j :j6 :j6 :j :j :j :j :j :j :j :j :j :j ,:j6 :jX :j| :jݯ :j+ :j :j :j B:jV :j :jM :j :j :j, :j :jl :jE P  There is an escape hatch in the floor here.:j :j]  _:j :j :j ,:j B:j ,:j] :j ,:j :j :j :jy :j :jX :j( :j :j :jB n:j :jd :j :jx :j. e  You encounter a jelly.:jr |#####...## #.# #..............:j ###.###.#### #.# #####.#.######. ##...####<..# #.# #.#.# #. )..#.#.#.##.###.# #.#.# #. ##....#.###.....# #.#.# #### ..........#..#### #.#.# #.... #####...#.#..# ########.#.# #.### ##.##.#..# #.....J..#.###.# #.##.# ..# #.##..# #.######.##.##.# #.# #.####.....##.##.###.############....#.######.##.....................:j #.# ####.##.###.################ J   jelly (asleep)#.# #....#......  #.# #.####.>#####  #.# #.# #..#:j 048.1 (13.2):j 27 (13.8 _:jC :j :j :j  #.#   #.# <..# #.# #.#.# ) #.#.#  #.#.#  #.#.#  ########.#.#   #.....J..   #@# ..#   #.# #.#   #.#  #.#  ...  #.# #.#  #.# ....#  #.# >#####  #.# #.# #..#:j:jg #.#   #.# <..# #.# #.#.# ) #.#.#  #.#.#  #.#.#  ########.#.#   #.....J..   #@# ..#   #.# #.#   #.#  #.#  ...  #.# #.#  #.# ....#  #.# >#####  #.# #.# #.. _A jelly is nearby!:j #.#   #.# <..# #.# #.#.# ) #.#.#  #.#.#  #.#.#  ########.#.#   #.....J..   #@# ..#   #.# #.#   #.#  #.#  ...  #.# #.#  #.# ....#  #.# >#####  #.# #.# #..#:j4 #.#   #.# <..# #.# #.#.# ) #.#.#  #.#.#  #.#.#  ########.#.#   #.....J..   #@# ..#   #.# #.#   #.#  #.#  ...  #.# #.#  #.# ....#  #.# >#####  #.# #.# #..:jN3:j:j\ _A jelly is nearby!:j+ #.#   #.# <..# #.# #.#.# ) #.#.#  #.#.#  #.#.#  ########.#.#   #.....J..   #@# ..# :j  #.# #.#   #.#  #.#  ...  #.# #.#  #.# ....#  #.# >#####  #.# #.# #..#:jʈ4 #.#   #.# <..# #.# #.#.# ) #.#.#  #.#.#  #.#.#  ########.#.#   #.....J..   #@# ..#   #.# #.#   #.#  #.#  ...  #.# #.#  #.# ....#  #.# >#####  #.# #.# #..:j:j:j:jP\ _A jelly is nearby!:jn% ))))J  You shoot an arrow. The arrow hits the jelly.  The jelly quivers.:j)3J.:j#...:j:===9.7 (1.0):j:j` _The jelly is moderately wounded.:j ))) You shoot an arrow. The arrow hits the jelly.:jl 3J.:jHy G..50:j :j ^ _The jelly is severely wounded.:jS )) You shoot an arrow. The arrow hits the jelly.:jQq 3J.:j(x .:jxy %1:je~ :j Y _The jelly is almost dead.:j 7)):jj 2J.:j{q :jr %2:jx :j{ l _You shoot an arrow. The arrow barely misses the jelly.:j) .  You shoot an arrow. The arrow hits the jelly!:jg:j/m-73:jr:jsI _You kill the jelly!:jK:j:ja^ _No target in view!:j _No target in view!:j :ji 3:j :j# :j B _:j= :js :jt ,:ju :jyv :jv :j2w :jw :jx :jy :jdy :j~ X:j̏ :jl B:j͛ :jY :j :j :j :jð :jX :j :j :j :j/ :j :j :j :j :j5 ,:j n:j@ :j$ :j% :j( :jY. :j7 n:j9 ,:j> :j? :j@ :jQA :jF :jqH :jI ,:jR X:jU :j[V :jW ,:je] :jK^ :j^ :j_ :je :jf ,:ji :jXn :jo :jo :jp :ju :jv :jw :jQx :j ,:j :j :je X:j :j~ B:j :j :jh :j :jЯ :j B:jt :jJ :j :j :j :j :jD ,:j X:j? ,:j :j :j} :jg :j :j :j P  There is a stone staircase leading up here.:j[ :j  _:j :j :j :j :jL :j :j :j5 :jl :j :j ,:j :j :j :j ,:j :j" X:j/ :jg2 :j43 :j4 :j? ###...#####.# #.#######.# :jo_ # #..⌠#._.#⌠....# #.# #.#  #####...####..# #.# #.### # #.'###'.###.# #.# #... # ##..#⌠#).###.# #.# ##### # #'###.###'##.# #.### ####...#..##.##.###...## #.. .........##.##[##.##.....# #.# .....##.###.....@........# #.#---89.7 (36.0) ####.##.# ####.##........# #.# ........# #[######...## #. ##.####.# #.# ###.###.####[39:jda ;49m #.# #.######)###...####<..# #.# #.#.......)..#.#.#.##.###.  ##.# #.#.####.###....#.###.....#  ...####.#.# #............#..####  ........#.# ########...#.#..# ## You see here a +0 scale mail.--- _Key pressed, stopping explore.:jug 3:jwj :j :j P _:j :j :j :j :j $  Things that are here::jL  a +0 scale mail; a +0 flail _:jq :j% ,:j :j :j @  There is an open door here.:j :j  _:j   There is an open door here.:j 5 _:j ,:jx B:j{ P  There is a hazy altar of Hepliaklqana here.:j]  _  There is an open door here.:j 5 _:j  :j   There is an open door here. _:j :j :jr" ,:jH# :j' :j( :jV) :j- :j0 :j1 :j@5 :j6 :j9 $  Things that are here::j< j  a +0 club; a +0 spear; a gnoll corpse:jD> :j>  _:j? :jB :jMD ,:jE :jG :jI ,:jJ :jaN <  You see here a +0 whip.:jO :jP  _:jQ :jS :jW B:jxd X:je :j0g ,:jri :jj :j(l ,:jIm :jp B:jrs :j;v :j"x :jx :jy :j{ :j| :j:} :j} :j@ :j. :j :j :jl g  You see here a river rat skeleton.:j^ :j  _:j :ji :j֯ :j :j :j% :ji :j ?Water :j? :j :jѸ :jo :jӹ :jB :ja :j :j_ :jL ,:j B:j} X:j X:j X:jC B:j ,:j ,:j :j$ :j ,:j=    #.........÷...###   #.....~...÷##...## ##   #.~.~~~~~..####..# #.   #~~#~#~##### ##.#######.   #~~~~~~~~~# #...)..)..   #########~# #.##.##   #.#~~~~~~# #.##.# #   #~#~#~#### #.##.#   #~#~#~~@~# #.##.# 3013.7 (24   #~#~#~##~#### #.##^#   #~#÷#~~#~#>.###.#..#   #~#~##~#~#:j .........####   #~~~##~#~##.#...........   ###~#~~#~##.............   ###########.....#####.   #.#.......   ##.#..#######.#.###.:jW :j :j E _Done exploring.:j>h3:j;i:j*.....÷##..~.~..~~..)..).~~~~~0.0):j:j[ _Done exploring.:j:jWhere to? (Tab - Sewer @ (x,y), ? - help)  D - Dungeon :j:jp[?25h[?0c  #.........÷...###:jSeptsphynx the Shooter   #.....~...÷##...## ## Spriggan of Hepliaklqana ......   #.~.~~~~~..####..# #. Health: 36/36 ========================   #~~#~#~##### ##.#######. Magic: 8/8========================   #~~~~~~~~~# #...)..).. AC: 2Str: 7   #########~# #.##.##### EV: 18Int: 11   #.#~~~~~~# #.##.# # SH: 0Dex: 20   #~#~#~#### #.##.# # XL:  7 Next: 87% Place: Dungeon:5   #~#~#~~@[0;10;1:jam~# #.##.#Noise: ---------  Time: 3013.7 (0.0)   #~#~#~##~#### #.##^#a) +0 shortbow   #~#÷#~~#~#>.###.#..#Throw: 7 darts (curare)   #~#~##~#~#.........##### Fly Water   #~~~##~#~##.#...........   ###~#~~#~##.............   ###########.....#####.   #.#..................   ##.#..#######.#.###.##  _a +0 club; a +0 spear; a gnoll corpse _You see here a +0 whip. _You see here a river rat skeleton. _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) :j~ [?25l[?1c:j46:jÒ:jݜ:j:jmE _:j+:j!:jy:j:j:jh:j:jW:jq:j.:j:j:j:j[:j:j:j:j8B:j߹:j:j:jc:j:j:jҿ,:j":j:j2:js:j:j:j>:j:j,:j:j:jG:j:jP:j:ja +0 whip. _You see here a river rat skeleton. _Done exploring.  You see here a river rat skeleton.:jU:j _:j':jA:j:j#:jq:j:j:j":j:j:j:j6:j:j:j:j:j:j!:j,:j:j:j,:j:jQ:j:jc:j:j{:j:jv:jY:ji:j:js:jF:jN:j:j-:j1:j  :j :j$ :j- :j< :j& :j :j :j :j :j :j* :j! :j ,:js :j" :j :j :j :j :j :j :j :ju :j ,:j :jP# Y  There is a stone staircase leading down here.:j$ :j5% :j% $ _:j& :j %6:j :ju :j :j v _You fly downwards.  Found a scroll labelled NUQ SEOTHI.:j       ######.#   ##......##   #.@......# 34.2 (20.5)  #......#.#   #.......... :j' R  #.........?   .........#.  #...........  ##.........#  #.........# :j :j :j\ a _There is a stone staircase leading up here.:j3:jv:jH _No target in view!:j} 3:j :jr :j" :jӸ P _:jT :j :jſ :j :jR :j :j :j :jd :j :j :j :j+ :j :j :je :jH :j :j :j :j y  ###   ######.#   ##......##   #.<......#   ##......#.##  #..........#  #.........@# 7.8 (3.6) #.........#...#  #..........  ##.........## #.........##.....# #.......... .....# #........♣.♣.♣.♣ #......#..#.∩.#:j :jo[,8.4 (4.2:ja:jVmB _Found Athaed's General Store.:jon*9.4 (5:jCr:jul _d - 2 scrolls labelled NUQ SEOTHI (gained 1):j3:j:j:j:jL:j',:j ### ######.# ##...... #.<..... ##......# #........ #..........### #  #.........#...##)...  #...........@......#40.0 (0.6  #...## :j##.....# #... .....#  #..♣.♣.♣.♣.# #......#..#.∩.#..# #####. .♣ ♣. .. .. :j:j*6 (1.2:j:j& _Found a war axe.:j:j:j:j:j :j:j ,:j##......#.<.....##......##.......#..........### ######.........#...##)....:j#..................# ##.........#......## .....##@....# 1.2 (0.6.......# #.:jje♣.♣.♣.♣.# #......#..#.∩.#..#  #####.♣ ♣.♣ ♣.. #.. ... ..:j #. ♣.♣ .#. .∩. #:j:j*8 (1.2:j:j!6 _Found Pakun's Assorted Antiques.:j:j:jT:j#:j..<......##......#.##................### ######.........#...##).................# :j #.........#......## #.........## .......0.0♣.♣.♣.♣.#..#.∩.#..# #####.♣.♣.♣.♣... #...∩...∩...##..♣ ♣.♣ ♣..... .∩. ..#:jmw. ♣.♣ .:jz:j,2.4 (0.6:jL:j^ _Found Fimpass's Assorted Antiques and Siqamuv's Antique Armour Boutique.:jN0I:jF3:j ;X:j{@:jlA:jH:j:j Welcome to Athaed's General Store! What would you like to do? :jU a -  600 gold a Gell's gravitambourine (2/2)  b -  90 gold a +0 chain mail  c -  30 gold a +0 leather armourd -  87 gold a parchment of Sublimation of Blood  e -  276 gold a parchment of Summon Mana Viper  f -  60 gold a +0 ring mail  g -  120 gold a +0 scale mail of archeryh -  30 gold a scroll of identify You have 239 gold pieces. [Esc] exit:jY[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list:j/\ #..........#Septsphynx the Shooter#..........### #####Spriggan of Hepliaklqana ......#.........#...##)....Health: 36/36 ========================#..................#Magic: 8/8========================##.........#......##AC: 2Str: 7#.........##.....#EV: 18Int: 11#................#SH: 0Dex: 20#........♣.♣.♣.♣.#XL:  7 Next: 87% Place: Dungeon:6#......#..#.@.#..#Noise: ---------  Time: 3043.6 (1.2)#####.♣.♣:j]?[37m.♣.♣...a) +0 shortbow#...∩...∩...##Throw: 7 darts (curare)#..♣.♣.♣.♣..#Fly .....#.∩.#...#....♣ ♣.♣ ♣..#!... ... ..#.. ... .# _Found Athaed's General Store. _d - 2 scrolls labelled NUQ SEOTHI (gained 1) _Found a war axe. _Found Pakun's Assorted Antiques. _Found Fimpass's Assorted Antiques and Siqamuv's Antique Armour Boutique.  There is an entrance to Athaed's General Store here. _:jt } _Welcome to Fimpass's Assorted Antiques! What would you like to do?  a - 1080 gold a box of beasts  b - 1080 gold a box of beasts  c - 1080 gold a box of beasts  d -  162 gold a chain mail  e - 1080 gold a condenser vane  f -  162 gold a runed falchiong -  94 gold a long sword You have 239 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list:jO :js :j l #.........#...##)....Septsphynx the Shooter#..................#Spriggan of Hepliaklqana ......##.........#......##Health: 36/36 ========================#.........##.....#Magic: 8/8========================:j #................#AC: 2Str: 7#........♣.♣.♣.♣.#EV: 18Int: 11#......#..#.∩.#..####SH: 0Dex: 20#####.♣.♣.♣.♣....#XL:  7 Next: 87% Place: Dungeon:6:j #...∩...@...##Noise: ---------  Time: 3045.4 (1.8)#..♣.♣.♣.♣..#a) +0 shortbow.....#.∩.#...#Throw: 7 darts (curare):j~ M....♣.♣.♣ ♣..#Fly !........ ..#........ .#..... .....:j] g.. _d - 2 scrolls labelled NUQ SEOTHI (gained 1) _Found a war axe. _Found Pakun's Assorted Antiques. _Found Fimpass's Assorted Antiques and Siqamuv's Antique Armour Boutique. _There is an entrance to Athaed's General Store here.  There is an entrance to Fimpass's Assorted Antiques here.:j :j4 :j} . _:j3:j:j:jוP _:jr:jI  #...........# ##.........#......## #.........##.....#:j #..........# #........♣.♣.♣.♣.# ##..#.∩.#..#### #####.♣.♣.♣.♣....# #...∩...∩...## #..♣.♣@♣.♣..#:jc6.0 (0.6 .....#.∩.#...# ....♣.♣.♣.♣..# !............# ........ ...# ........##:j>#...#.......# .[.........## ...:j:j̬*6 (1.2:jܲ:jQH _Found a ring mail.:j18 :j> :j6F Welcome to Pakun's Assorted Antiques! What would you like to do?  a -  720 gold a Gell's gravitambourine (2/2)  b -  720 gold a box of beasts  c -  720 gold a box of beasts  d -  108 gold a chain mail  e -  108 gold a chain mail  f -  720 gold a phantom mirror :j7G  g -  18 gold a scroll labelled CAS WEOLAPN  h -  18 gold a scroll labelled MOR CAREB FET  i -  18 gold a scroll labelled SEMO TIMUQj -  54 gold a short sword You have 239 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list:j:j:j&y ##.........#......##Septsphynx the Shooter#.........##.....#Spriggan of Hepliaklqana ......#................#Health: 36/36 ========================#........♣.♣.♣.♣.#Magic: 8/8========================#......#..#.∩.#..####AC: 2Str: 7#####.♣.♣.♣.♣....#EV: 18Int: 11#...∩...∩...##SH: 0Dex: 20#..♣.♣.♣.♣..#XL:  7 Next: 87% Place: Dungeon:6:j'@.....#.@.#...#Noise: ---------  Time: 3047.2 (0.6)....♣.♣.♣.♣..#a) +0 shortbow!............#Throw: 7 darts (curare)........#...#Fly ........###...#........# .[.........## ......... _Found Pakun's Assorted Antiques. _Found Fimpass's Assorted Antiques and Siqamuv's Antique Armour Boutique. _There is an entrance to Athaed's General Store here. _There is an entrance to Fimpass's Assorted Antiques here. _Found a ring mail.  There is an entrance to Pakun's Assorted Antiques here.:j*,:j/:jD2. _:j+:j|Read which item? Scrolls  S - a scroll of silence  c - a scroll labelled ZUDURCH DUYPT  d - 2 scrolls labelled NUQ SEOTHI  e - a scroll labelled LEUDONL HOELL  h - 2 scrolls labelled MOR CAREB FET  l - a scroll labelled HEANUPUTOSS  m - a scroll labelled SEMO TIMUQ [!] read|quaff|evoke[?] describe selected:jx:j:j ##.........#......##Septsphynx the Shooter#.........##.....#Spriggan of Hepliaklqana ......#................#Health: 36/36 ========================#........♣.♣.♣.♣.#:j1QMagic: 8/8========================#......#..#.∩.#..####AC: 2Str: 7#####.♣.♣.♣.♣....#EV: 18Int: 11#...∩...∩...##SH: 0:juDex: 20#..♣.♣.♣.♣..#XL:  7 Next: 87% Place: Dungeon:6.....#.@.#...#:j3Noise: ---------  Time: 3047.2 (0.0)....♣.♣.♣.♣..#a) +0 shortbow!............#Throw: 7 darts (curare)........#...#Fly ........###...#........# .[.........## ......... _Found Pakun's Assorted Antiques. _Found Fimpass's Assorted Antiques and Siqamuv's Antique Armour Boutique. :j _There is an entrance to Athaed's General Store here. _There is an entrance to Fimpass's Assorted Antiques here. _Found a ring mail. _There is an entrance to Pakun's Assorted Antiques here.:j  As you read the scroll labelled HEANUPUTOSS, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.:jq*8.2 (1:j:j2. _It was a scroll of fear.:j:jB:jʶB:jH   #...#   #........♣.♣.♣.♣.#   #......#..#.∩.#..####   #####.♣.♣.♣.♣....#   #...∩...∩...##   ###..♣.♣.♣.♣.  ##.....#.∩.#...#  :j......♣.♣.♣.♣..#  ..!....@.......#50.0 (1.8  ...........#...#  ..........###...#  ..........# .[..  :jj......## ...  .......#  ........#  ...#  :j˾:jh:j]:j) :j, Read which item? Scrolls  S - a scroll of silence  c - a scroll labelled ZUDURCH DUYPT :j- ~ d - 2 scrolls labelled NUQ SEOTHI  e - a scroll labelled LEUDONL HOELL  h - 2 scrolls labelled MOR CAREB FET  m - a scroll labelled SEMO TIMUQ [!] read|quaff|evoke[?] describe selected:jk:js:jR|   #................#Septsphynx the Shooter   #........♣.♣.♣.♣.#Spriggan of Hepliaklqana ......   #......#..#.∩.#..####:jz}lHealth: 36/36 ========================  #####.♣.♣.♣.♣....#Magic: 8/8========================  #...∩...∩...##AC: 2Str: 7  ###..♣.♣.♣.♣..#EV: 18Int: 11  ##.....#.∩.#...#SH: 0Dex: 20  ......♣.♣.♣.♣..#:j}XL:  7 Next: 87% Place: Dungeon:6  ..!....@.......#Noise: ---------  Time: 3050.0 (0.0)  ...........#...#a) +0 shortbow  ..........###...#:jThrow: 7 darts (curare)  ..........# .[..Fly  .........## ...  .........#  .........#  .........#  _There is an entrance to Fimpass's Assorted Antiques here. _Found a ring mail. _There is an entrance to Pakun's Assorted Antiques here.  As you read the scroll labelled HEANUPUTOSS, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.:j݁  As you read the scroll labelled SEMO TIMUQ, it crumbles to dust.  It is a scroll of amnesia.:jc/  --more--:jf:j{*1.0 (1:j:jʺ6 _You feel forgetful for a moment.:j4:j'Read which item? Scrolls  S - a scroll of silence  c - a scroll labelled ZUDURCH DUYPT  d - 2 scrolls labelled NUQ SEOTHI  e - a scroll labelled LEUDONL HOELL :j h - 2 scrolls labelled MOR CAREB FET [!] read|quaff|evoke[?] describe selected:jb :jh :jo   #................#Septsphynx the Shooter   #........♣.♣.♣.♣.#Spriggan of Hepliaklqana ......   #......#..#.∩.#..####Health: 36/36 ========================  #####.♣.♣.♣.♣....#Magic: 8/8========================  #...∩...∩...##AC: 2Str: 7  ###..♣.♣.♣.♣..#EV: 18Int: 11  ##.....#.∩.#...#SH: 0Dex: 20  :jp V......♣.♣.♣.♣..#XL:  7 Next: 87% Place: Dungeon:6  ..!....@.......#Noise: ---------  Time: 3051.0 (0.0)  ...........#...#a) +0 shortbow  ..........###...#Throw: 7 darts (curare)  ..........# .[..Fly  .........## ...  .........#  .........#  :j&q .........#  As you read the scroll labelled HEANUPUTOSS, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled SEMO TIMUQ, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.:j: O  As you read the scroll labelled MOR CAREB FET, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.2.0 (1Tele Fly :j :jg 8 _h -> t - a scroll of teleportation:j:ju_Read which item? Scrolls  t - a scroll of teleportation (cancels current teleport)  S - a scroll of silence  c - a scroll labelled ZUDURCH DUYPT  d - 2 scrolls labelled NUQ SEOTHI  e - a scroll labelled LEUDONL HOELL [!] read|quaff|evoke[?] describe selected:j;+:j%0:j7  #................#Septsphynx the Shooter   #........♣.♣.♣.♣.#Spriggan of Hepliaklqana ......   #......#..#.∩.#..####Health: 36/36 ========================  #####.♣.♣.♣.♣....#:jm8uMagic: 8/8========================  #...∩...∩...##AC: 2Str: 7  ###..♣.♣.♣.♣..#EV: 18Int: 11  ##.....#.∩.#...#SH: 0:j8Dex: 20  ......♣.♣.♣.♣..#XL:  7 Next: 87% Place: Dungeon:6  ..!....@.......#Noise: ---------  Time: 3052.0 (0.0)  :jb<...........#...#a) +0 shortbow  ..........###...#Throw: 7 darts (curare)  ..........# .[..Tele Fly  .........## ...  .........#  .........#  .........#  As you read the scroll labelled SEMO TIMUQ, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled MOR CAREB FET, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _h -> t - a scroll of teleportation:jCO lclSS   water moccasin (summoned)c   centaur (launcher, summoned)ll 2 iguanas (summoned)As you read the scroll labelled LEUDONL HOELL, it crumbles to dust.:j P*3.0 (1:jV:j_W _Wisps of shadow whirl around you... It was a scroll of summoning.:jZq:jsRead which item? Scrolls  t - a scroll of teleportation (cancels current teleport)  S - a scroll of silence :jxtB c - a scroll labelled ZUDURCH DUYPT  d - 2 scrolls labelled NUQ SEOTHI [!] read|quaff|evoke[?] describe selected:jj:jr:jO|  #................#Septsphynx the Shooter   #........♣.♣.♣.♣.#Spriggan of Hepliaklqana ......   #......#..#.∩.#..####Health: 36/36 ========================  #####.♣.♣.♣.♣....#Magic: 8/8========================  #...∩...∩...##AC: 2Str: 7  :j}###..♣.♣.♣.♣..#EV: 18Int: 11  ##.....#.∩.#...#SH: 0Dex: 20  ......♣.♣.♣.♣..#XL:  7 Next: 87% Place: Dungeon:6  ..!...l@.......#Noise: ---------  Time: 3053.0 (0.0)  ......clS..#...#a) +0 shortbow  ..........###...#Throw: 7 darts (curare)  ..........# .[..Tele Fly  .........## ...  .........#S   water moccasin (summoned)  [39;:j49m.........#c   centaur (launcher, summoned)  .........#ll 2 iguanas (summoned)  _You feel forgetful for a moment.  As you read the scroll labelled MOR CAREB FET, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _h -> t - a scroll of teleportation  As you read the scroll labelled LEUDONL HOELL, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.:j  As you read the scroll labelled NUQ SEOTHI, it crumbles to dust.  It is a scroll of enchant weapon.:jЌ/  --more--:jL:j}Enchant which weapon? Hand Weapons :j; a - a +0 shortbow (weapon)[?] describe selected:j  #................#Septsphynx the Shooter   #........♣.♣.♣.♣.#Spriggan of Hepliaklqana ......   #......#..#.∩.#..####Health: 36/36 ========================  #####.♣.♣.♣.♣....#Magic: 8/8========================  #...∩...∩...##AC: 2Str: 7  ###..♣.♣.♣.♣..#EV: 18Int: 11  ##.....#.∩.#...#SH: 0Dex: 20  ......♣.♣.♣.♣..#XL:  7 Next: 87% Place: Dun:jpgeon:6  ..!...l@.......#Noise: ---------  Time: 3053.0 (0.0)  ......clS..#...#a) +0 shortbow  ..........###...#Throw: 7 darts (curare)  ..........# .[..Tele Fly  .........## ...  .........#S   water moccasin (summoned)  .........#c   centaur (launcher, summoned)  .........#ll 2 iguanas (summoned)  You feel strangely unstable. It was a scroll of teleportation. _h -> t - a scroll of teleportation  As you read the scroll labelled LEUDONL HOELL, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.  As you read the scroll labelled NUQ SEOTHI, it crumbles to dust.  It is a scroll of enchant weapon.:j M  Your +0 shortbow glows red for a moment.:jD]4.0 (11:j::j9 _d -> w - a scroll of enchant weapon:j :j :j, :j :j 6c:j :jN 3:j :j :jI :jQ  #.#  :j ..  #.#  .$  #.##  ..# ##.  #.##.....  #@....#  :jQ #..####  #.##  ...  ... ..... :j ..... ..!....  Your surroundings suddenly seem different.:j +6 (0.6:j2 :j$3 m5.2 (1.2Fly :js8 :j: h _Found 17 gold pieces and an inky potion.:j3:j:j:j:j^ B:j:jE,:jW:j-:j:j::jw:j :j :j :j":j,(,:j(:j0,:j1:j3N _You now have 256 gold pieces (gained 17).:j7:j}83:j9:jQ>:j>:j?:j@:j,:j:j:j :j :j :jW :j,:j:jF:jf  You encounter an adder.:j #.. #.###..###.###..# ####.##.##.....#.....# ..#### :j!s## #........##..........#...........#..........S#..!.......#S   adder (asleep)#.........###........##:j *.62.2 (7.0:j+18 (7.6 _:j[1:j3:jA #.. #.## #..# ##.## #..# ####.  ##.##.....  #.....#  #..####  #@## #........#  #..........  #...........  #..........S  #..!.......#  #.........##  #........## :j #.. #.## #..# ##.## #..# ####.  ##.##.....  #.....#  #..####  :je#@## #........#  #..........  #...........  #.......... #..!.......#  #.........## #........## :j3:j:j] _An adder is nearby!:j #.. #.## #..# ##.## #..# ####.  :j##.##.....  #.....#  #..####  #@## #........#  #..........  #...........  #..........S  #..!.......#  #.........##  #........## :j!:j2 H #.. #.## #..# ##.## :j{3 I#..# ####.  ##.##.....  #.....#  #..####  #@## #........#  #..........  #...........  #.......... :j64 F#..!.......#  #.........## #........## :j: :j; :j@ :jC ] _An adder is nearby!:j^e ))))))S    You shoot an arrow. The arrow hits the adder.:jB S........===3.8 (1.0 _The adder is moderately wounded.:j ))))) You shoot an arrow. The arrow hits the adder.:j9S.:j2S.:jP....:j%4:ji#:j%^ _The adder is severely wounded.:jm †You shoot an arrow. The arrow hits the adder.:jטK))):j*(....:j4/:j:j-85:j:jI _You kill the adder!:jѳ:j:j:jH _No target in view!:j:j:j:jH _No target in view!:j@:jB:jG:jXH _No target in view!:jr:js:js:jw:j:j:j:j$ _:j:j: :j,:j7:j:j:j:jp:j_:j#,:je:jf:j:jn _You can now remember your ancestor's identity.:jʼ:j:j:j:j1:j:j ,:j:jX:jLX:j,:j:j:j:j:j:j:jZ:j:jU:j:j:j9:j:j:j :j :j :j:jh  You encounter a sleepcap.:jT ##........# ##.......... #.......†... #...........:j.. #..........#... #.........##....### ##........##f......### #.......####....@.###......#####....R.......###......##....###......####...##...#### #..##...## ##.#:j.## #.#f   sleepcap (dormant) .#..:j`#+6.4 (4:jy$37.0 (5.4 _:jc+:j',:j, Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.:j:j:jպ##........# Septsphynx the Shooter##.......... Spriggan of Hepliaklqana *.....#.......†... Health: 32/32 ========================#........... Magic: 8/8========================..#..........# AC: 2Str: 7...:j#.........## EV: 18Int: 11....### ##........## SH: 0Dex: 20f......### #.......###XL:  7 Next: 88% Place: Dungeon:6#....@.###......##Noise: ---------  Time: 3077.0 (0.0)###....R.......##a) +1 shortbow#......##....##Throw: 7 darts (curare)#......####...##Fly .....#### #..##...##:jg##.#R   Septimus the ancestor.###.#f   sleepcap (dormant).#..:jKrHP restored.  Hepliaklqana forms a fragment of your life essence into the memory of yourancestor, Septimus!You can now recall your ancestor. _You can now remember your ancestor's identity. _You encounter a sleepcap.:j:jP  Okay, then.:jr:j:jg. _:j ))))))fYou shoot an arrow. The arrow hits the sleepcap.:j3f......(ally target):jh9:j@.f:jJR.:jl.:jѾ1R:j:j6===8.1 (1.1:jZ:j6 _The sleepcap is lightly damaged.:jg2 )))))You shoot an arrow.  The arrow hits the sleepcap but does no damage.:j......:j2:j)I@.f:jJ8R.:juT:j&U+90:jQZ:j\6 _The sleepcap is lightly damaged.:j )))) You shoot an arrow. Septimus avoids your attack. The arrow hits the sleepcap.:j@.f:jI5R.:jG.f:j!..:jJ-80.2 (1.1:j:jc _The sleepcap is moderately damaged.:j R ))You shoot an arrow.  The arrow hits the sleepcap but does no damage.:j .fThe sleepcap is moderately damaged.:j( .:j +10:j :j D _Septimus hits the sleepcap but does no damage.:j+ ~ )You shoot an arrow. The arrow hits the sleepcap.:j± 9 .f:j QThe sleepcap is heavily damaged.:js :j ,2.3 (1.1:j :j D _Septimus hits the sleepcap but does no damage.:jo/o  You shoot an arrow.  The arrow hits the sleepcap but does no damage.:jH  The sleepcap is heavily damaged.:j:j@  Septimus hits the sleepcap!:j+30:j:jM _The sleepcap releases spores at you but does no damage.:jo  You shoot an arrow.  The arrow hits the sleepcap but does no damage.:jUy  The sleepcap is severely damaged.:j~:j:j W27----4:j :jiV _Septimus hits the sleepcap. The sleepcap releases spores at you.:jq  .  You shoot an arrow. The arrow hits the sleepcap.:jO.R:j:j:j:j>#K----945:j):j+O _You destroy the sleepcap!:jd:j\:j:jH _No target in view!:jb:j_:j:jcH _No target in view!:j :j۾ :j :j 0l:j :j h8= _:j :j :jH :j[ ,:j! :j :jn :jU :jv :j :j :j- :j U9=:j :j :j( :j :j j  You encounter a black bear.:j hl..###.---......:jt -h   black bear (distracted)l   iguana (summoned)91.3 (6:j :j M---2.3 (7 _:j :j :j † ..  ...  ...h###   ......l###   #...R@.#  ###............##  #......##....##  #......####...##  .....#### #..##  ...## ##.#  .## #.#  .#  .. :jiE † ..  ...  ...h###   ......l###   #...R@.#  :j5G###............##  #......##....##  #......####...##  .....####  ...## ##.#  .## #.#  .#  ..:j@O3:jLU:j Ya _A black bear is nearby!:jX † ..  ...  ...h### :j8u  ......l###   #...R@.#  ###............##  #......##....##  #......####...##  .....#### #..##  ...## ##.#  .## #.#  .#  .. :j=X †:j> ..  ...  ...h###   ......l###   #...R@.#  ###............##  #......##....## :ja? #......####...##  .....####  ...## ##.#  .## #.#  .# :j@1 ..:jaH3:jN:jPa _A black bear is nearby!:j2p )))hYou shoot an arrow. Septimus avoids your attack. The arrow hits the black bear.:jMcl.R.:jG.h:jF(ally target):j4===3.3 (1:j:j 8 _The black bear is lightly wounded.:jl :jm Really fire in your iguana's direction? Y - Yes :j?n ' N - No:j  :j :j:jr##........# Septsphynx the Shooter##.......... Spriggan of Hepliaklqana *.....#.......†... Health: 29/32 =====================---#........... Magic: 8/8========================..#..........# AC: 2Str: 7...#.........## EV: 18:jrInt: 11....### ##........## SH: 0Dex: 20....hl.### #.......###XL:  7 Next: 94% Place: Dungeon:6#..R.@.###......##Noise: ===------  Time: 3093.3 (0.0)###............##a) +1 shortbow#......##....##Throw: 7 darts (curare)#......####...##Fly .....#### #..##...####.#R   Septimus the ancestor.###.#h   black bear (ally target).#l   iguana (summoned).. _You encounter a black bear. :jVJ_A black bear is nearby! _A black bear is nearby!You shoot an arrow. Septimus avoids your attack. The arrow hits the black bear._The black bear is lightly wounded.  Okay, then.:j:j/:jf. _:j` :j Really fire in your iguana's direction? Y - Yes  N - No:j:j,W##........# Septsphynx the Shooter##.......... Spriggan of Hepliaklqana *.....#.......†... Health: 29/32 =====================---#........... Magic: 8/8========================..#..........# AC: 2Str: 7...#.........## EV: 18Int: 11....### ##........## SH: 0Dex: 20:jmM....hl.### #.......###XL:  7 Next: 94% Place: Dungeon:6#..R.@.###......##Noise: ===------  Time: 3093.3 (0.0)###............##a) +1 shortbow#......##....##Throw: 7 darts (curare)#......####...##Fly .....#### #..##...####.#R   Septimus the ancestor.###.#h   black bear (ally target).#l   iguana (summoned).. _A black bear is nearby! _A black bear is nearby!You shoot an arrow. Septimus avoids your attack. The arrow hits the black bear._The black bear is lightly wounded. :je_Okay, then.Okay, then.:j:jϪ. _:jE:jX]- The arrow hits the sleepcap but does no damage.  The sleepcap is moderately damaged. _Septimus hits the sleepcap but does no damage.  You shoot an arrow. The arrow hits the sleepcap.  The sleepcap is heavily damaged. _Septimus hits the sleepcap but does no damage.  You shoot an arrow.  The arrow hits the sleepcap but does no damage.  The sleepcap is heavily damaged.Septimus hits the sleepcap! _The sleepcap releases spores at you but does no damage.  You shoot an arrow.  The arrow hits the sleepcap but does no damage.  The sleepcap is severely damaged. _Septimus hits the sleepcap. The sleepcap releases spores at you.  You shoot an arrow. The arrow hits the sleepcap. _You destroy the sleepcap!No target in view! _No target in view! _You encounter a black bear.A black bear is nearby!A black bear is nearby!You shoot an arrow. Septimus avoids your attack. The arrow hits the black bear._The black bear is lightly wounded.:j pYou shoot an arrow. Septimus avoids your attack. The arrow hits the sleepcap. _ You shoot an arrow.  The arrow hits the sleepcap but does no damage.moderately damaged.The arrow hits the sleepcap.  The sleepcap is heavily damaged. _Septimus hits the sleepcap but does no damage.  You shoot an arrow.  The arrow hits the sleepcap  The sleepcap is heavily damaged.Septimus hits the sleepcap! :js_The sleepcap releases spores at you but does no damage.  You shoot an arrow.  The arrow hits the sleepcap but does no damage.  The sleepcap is severely damaged. _Septimus hits the sleepcap. The sleepcap releases spores at you.  You shoot an arrow. The arrow hits the sleepcap. _You destroy the sleepcap!  No target in view! _No target in view! _You encounter a black bear.  A black bear is nearby!:j\ S Hepliaklqana forms a fragment of your life essence into the memory of yourancestor, Septimus!You can now recall your ancestor. _You can now remember your ancestor's identity. _You encounter a sleepcap.You shoot an arrow. The arrow hits the sleepcap. _The sleepcap is lightly damaged.  You shoot an arrow.  The arrow hits the sleepcap but does no damage. _The sleepcap is lightly damaged.:j < You shoot an arrow.  The arrow hits the sleepcap but does no damage.  The sleepcap is severely damaged. _Septimus hits the sleepcap. The sleepcap releases spores at you.  You shoot an arrow. The arrow hits the sleepcap.:j_You destroy the sleepcap!No target in view! _No target in view! _You encounter a black bear.A black bear is nearby!:j~:j:jW##........# Septsphynx the Shooter##.......... Spriggan of Hepliaklqana *.....#.......†... Health: 29/32 =====================---#........... Magic: 8/8========================..#..........# AC: 2Str: 7...#.........## EV: 18Int: 11....### ##........## SH: 0Dex: 20....hl.### #.......###XL:  7 Next: 94% Place: Dungeon:6#..R.@.###......##Noise: ===------  Time: 3093.3 (0.0)###............##a) +1 shortbow#......##....##Throw: 7 darts (curare)#......####..[4:j0m.##Fly .....#### #..##...####.#R   Septimus the ancestor.###.#h   black bear (ally target).#l   iguana (summoned).. _A black bear is nearby! _A black bear is nearby!You shoot an arrow. Septimus avoids your attack. The arrow hits the black bear._The black bear is lightly wounded. _Okay, then. _Okay, then.:j3:j:j*:j:jAn iguana. A green lizard with strong jaws and sharp teeth, prized for its flesh. Max HP: ~16Will: +AC: +EV: ++ Threat: High Class: Natural Size: Small Int: Animal Speed: 100% (normally travels slower than you) You have about 71% to hit with your +1 shortbow. It has about 30% to hit you. Attack Max Damage :jBite 15 It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water. It is currently targeting the black bear. This monster has been temporarily summoned to this location. If angered it will immediately vanish, yielding no experience or items; it is incapable of using [!]: Description|Quote:jn]##........# Septsphynx the Shooter##.......... Spriggan of Hepliaklqana *.....#.......†... Health: 29/32 =====================---#........... Magic: 8/8========================..#..........# AC: 2Str: 7...#.........## EV: 18Int: 11....### ##........## SH: 0Dex: 20....hl.### #.......###XL:  7 Next: 94% Place: Dungeon:6#..R.@.###......##Noise: ===------  Time: 3093.3 (0.0)###............##a) +1 shortbow#......##....##:jpThrow: 7 darts (curare)#......####...##Fly .....#### #..##...####.#R   Septimus the ancestor.###.#h   black bear (ally target).#l   iguana (summoned).. _A black bear is nearby! _A black bear is nearby!You shoot an arrow. Septimus avoids your attack. The arrow hits the black bear._The black bear is lightly wounded. _Okay, then. _Okay, then.:jBv:jw:j}:j:jӥ:jSeptimus the ancestor. A humanoid construct of insubstantial memory, floating through the air. Though perhaps somewhat changed in shape and bearing few discernable features, still :j?they seem somehow to resemble a warrior from the distantly remembered past. The memory and the memorialist fight in concert, each able to fire past the other. Max HP: 25Will: +AC: +EV: ++rF: +..rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Minor Class: Nonliv. Size: Medium Int: Human Regen: 1/turn Speed: 100% (normally travels slower than you) You have about 68% to hit with your +1 shortbow. He has about 36% to hit you. Attack Max Damage :jHit 8 He is immune to torment and blinding; and resistant to steam, miasma and drowning. He can see invisible. He is insubstantial and immune to ensnarement. He can fly. He can open doors.:j:jC##........# Septsphynx the Shooter##.......... Spriggan of Hepliaklqana *.....#.......†... Health: 29/32 =====================---#........... Magic: 8/8========================..#..........# AC: 2Str: 7...#.........## EV: 18Int: 11....### ##........## SH: 0Dex: 20....hl.### #.......###XL:  7 Next: 94% Place: Dungeon:6:j#..R.@.###......##Noise: ===------  Time: 3093.3 (0.0)###............##a) +1 shortbow#......##....##Throw: 7 darts (curare)#......####...##Fly .....#### #..##...####.#R   Septimus the ancestor.###.#h   black bear (ally target).#l   iguana (summoned).. _A black bear is nearby! _A black bear is nearby!You shoot an arrow. Septimus avoids your attack. The arrow hits the black bear._The black bear is lightly wounded. _Okay, then. _Okay, then.:j:jp:j:j$:j9NReally fire in your iguana's direction? Y - Yes  N - No:j h:j})##........# Septsphynx the Shooter##.......... Spriggan of Hepliaklqana *.....#.......†... Health: 29/32 =====================---#........... Magic: 8/8========================..#..........# AC: 2Str: 7...#.........## EV: 18Int: 11....### ##........## SH: 0:j]Dex: 20....hl.### #.......###XL:  7 Next: 94% Place: Dungeon:6#..R.@.###......##Noise: ===------  Time: 3093.3 (0.0)###............##a) +1 shortbow#......##....##Throw: 7 darts (curare)#......####...##Fly .....#### #..##...####.#R   Septimus the ancestor.###.#h   black bear (ally target).#l   iguana (summoned).. _A black bear is nearby!You shoot an arrow. Septimus avoids your attack. The arrow hits the black bear._The black bear is lightly wounded. _Okay, then. :jՆH_Okay, then.Okay, then.:j܇:j:j. _:j T5 _The black bear is lightly wounded. _Okay, then. _Okay, then.  Your iguana barely misses the black bear.  Septimus hits the black bear.:j 5 5   white impl   iguana (summoned)You encounter a white imp.:j}c30=---4.3 (1:j!:jj$^ _The black bear barely misses Septimus. The black bear claws Septimus. x2:j4R .5Your iguana bites the black bear! Septimus hits the black bear!:j]  h h  berserk, ally target)The white imp picks up a beetle and eats it.:j^ O=--5:jJe :jh \ _The black bear goes berserk!:j93& .5The black bear bites Septimus. The black bear closely misses Septimus.  The black bear claws Septimus but does no damage.  Your iguana bites the black bear but does no damage.:j=h hdistracted, ally…):j%?--6:jE:jH3 _Septimus hits the black bear!:j .The black bear bites your iguana! The black bear claws your iguana.  The black bear claws your iguana but does no damage.  Your iguana bites the black bear.:j:  .### (ally target)#  ..  The black bear dies!:jq :jR ##........# Septsphynx the Skirmisher##.......... Spriggan of Hepliaklqana *.....#.......†... Health: 30/32 ======================--#........... Magic: 8/8========================..#..........# AC: 2Str: 7...#.........## EV: 18Int: 11....### ##........## SH: 0Dex: 20.....l.### #.......###XL:  7 Next: 112% Place: Dungeon:6#.5R.@.###......##:jI Noise: ---------  Time: 3097.3 (1.0)###............##a) +1 shortbow#......##....##Throw: 7 darts (curare)#......####...##Fly .....#### #..##...####.#R   Septimus the ancestor.###.#5   white imp (ally target).#l   iguana (summoned).. :j: e_Septimus hits the black bear!  The black bear bites your iguana! The black bear claws your iguana.  The black bear claws your iguana but does no damage.  Your iguana bites the black bear.  The black bear dies! _Septimus hits the white imp! The white imp barely misses Septimus.:j  The black bear claws your iguana but does no damage.  Your iguana bites the black bear. :j/ The black bear dies! _Septimus hits the white imp! The white imp barely misses Septimus.  Your Ranged Weapons skill increases to level 8!You have reached level 8!:j /  --more--:jgC4/369/98 6% :jm:jp4 _:jb ))))You shoot an arrow. Septimus avoids your attack.:j :j :j.  :j5jThe arrow barely misses the white imp. Septimus hits the white imp.:j:j@.l:j"..Rl   iguana (summoned):j 77===8:j:jI _The white imp dies!:j:j1:j6:jH _No target in view!:j :j :j~ :j2! H _No target in view!:j 5I:j8:j<~5= _:j@:jA,:j~M:jwQ~6==:jR:jU:jX,:jY:j']\ _You swap places with your iguana. Ancestor HP restored.:ja:ja:jqb:jDj _You swap places with Septimus.:j8===6.7 (1.0:j:jI _You kill the adder!:jS3:j|Z:jP[H _No target in view!:jZ3:jM`:jZb :jb:_No target in view!:j::j>:j^ _No target in view!:j:j`\An iguana. A green lizard with strong jaws and sharp teeth, prized for its flesh. Max HP: ~16Will: +AC: +EV: ++ Threat: Low Class: Natural Size: Small Int: Animal Speed: 100% (normally travels slower than you) You have about 72% to hit with your +1 shortbow. :jϦIt has about 30% to hit you. Attack Max Damage Bite 15 It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water. This monster has been temporarily summoned to this location. If angered it will immediately vanish, yielding no experience or items; it is incapable of using stairs. [!]: Description|Quote:j_:jc##.#### Septsphynx the Skirmisher.......##...... Spriggan of Hepliaklqana *............##....... Health: 36/36 ========================.......#.......† Magic: 9/9========================.......#........ AC: 2Str: 7.......#........ EV: 18Int: 11.......#........ SH: 0Dex: 20.......#### ##........ XL:  8 Next:  8% Place: Dungeon:6.......@l.### #.......## Noise: ===------  Time: 3106.7 (0.0):jS7....##..R...###......## a) +1 shortbow. ###............##Throw: 7 darts (curare)#......##....##Fly #......####...##.....#### #..##R   Septimus the ancestor....####.#l   iguana (summoned)..###.###.# _You encounter an adder.You shoot an arrow. The arrow hits the adder! _You kill the adder! _No target in view! _No target in view! _No target in view!:jM:jB:j:jd:jh I:j+l :jm .:jn .:jvq :jr $ _:jy ,:jz  You encounter an orc priest. It is wielding a +0 whip.:j܁ | #..o.........# ##.###..... ##....# ##.......... #... #.. #.# ##### ##.......---........l..### #.......#....##.R....###......##.... ###............##..# #......##....##. #......####...## .....#### #..##o   orc priest (asleep) ....###.#l   iguana (summoned) ..###.#:j ^7.3 (0.6R.:jd 4, ally target):j΋ M---9 (1.2 _:jt :jg :j? ..o.........#  ............  ...........#  ...........  ..........  .........  ........#  .......@####  .......Rl..###  .....##......# .... ###...... :j6 ..# #......#  . #......###  ### #..##   ##.#  ..## #.# :jnA ..o.........#  ............  ...........#  ...........  ..........  .........  ........#  .......@####  .......Rl..###  .....##......# .... ###......  ..# #......# . #......###  ### #..##  :j]p} ##.#  ..## :jzw:jx:j:jb _An orc priest is nearby!:j= ..o.........#  ............  ...........#  ...........  ..........  .........  ........#  .......@####  .......Rl..###  .....##......# .... ###......  ..# #......#  . #......###  ### #..##   ##.#  ..## #.# :jG ..o.........#  ............  ...........#  ...........  ..........  .........  ........#  .......@####  .......Rl..###  .....##......# .... ###......  ..# #......# . #......###  :jH### #..##   ##.#  ..## :jO:jP:jV:jXb _An orc priest is nearby!:jo < )):jW ))))o    You shoot an arrow. The arrow hits the orc priest.  The orc priest shouts!:jM .oThe orc priest is moderately wounded.:jP p oYou hear a shout!:j5R JR.:j[ '......o   orcl   iguana (summoned):j\ 5===80:jd :jk v _You encounter an orc. It is wielding a +0 short sword.:jP : )):jJ n))) You shoot an arrow. The arrow hits the orc priest!:j$v 7R.:jw 9l.:j-y Q.o:jfz C.o:jσ 7.....:j %9:jg :j ^ _The orc priest is almost dead.:jmM )You shoot an arrow. The arrow hits the orc priest!:jhS))))o   orcl   iguana (summoned):jtR.l.:jQ.o:jC 5You kill the orc priest!:j....5   ufetubus (distracted)o   orc (ally target)l   iguana (summoned):j/1110:j:jZ _You encounter an ufetubus.:jQ )))) You shoot an arrow. The arrow hits the orc.:j7R.:j2l.:jM)o:j/...:j:jat oThe orc is heavily wounded.:j=wQ.5:jx 5You encounter an orc wizard. It is wielding a +0 dagger and wearing a +5 ringof evasion.:j݃5o   orc wizard55 2 ufetubi (1 distracted)o   orc (ally target)(…)1:jtp _You encounter an ufetubus.:jP )You shoot an arrow. The arrow hits the orc!:j)))l   iguana (summoned):j55.5R.:j2l.:jC.o:jI.5:j+ 5...5ally target)You kill the orc!:jD/%2:j7:jf:V _The ufetubus hits Septimus. The ufetubus barely misses Septimus.:j̘R))))))):j l.  You shoot an arrow. The arrow barely misses the ufetubus.:jF.o:j Q.5:j I)5:j)<.....:jK+%3:j4:j6S _Septimus misses the ufetubus.:jR))))))):j?Q.5:jA)5.R:j#F oYou shoot an arrow. The arrow closely misses the ufetubus.Your iguana completely misses the ufetubus.:j/G.o.5:jGI.5:jR..o.).o 2 orc wizards (1 invisible):jS%4:jp\:j cx _You encounter an orc wizard. It is wielding a +0 dagger.:j  )))))))You shoot an arrow.:jT} Q.R:j9 .oThe arrow completely misses the ufetubus.:jX oYour iguana misses the ufetubus.:j  .o.)).5.o   orc(…)You encounter an orc. It is wielding a +0 hand axe.:j8 ***The orc wizard points at you and mumbles some strange words.:j# .5.5:j2/ ...27------5:jI :jO 1 _The puff of flame hits you!:j= U  You shoot an arrow. The arrow hits the ufetubus.:j Q.5:j? .RThe ufetubus is severely wounded.:j D.l:jF Q.o:j G.o:j C.o:j " .5The ufetubus misses you. x2; The ufetubus slips past you!  The ufetubus barely misses you. The ufetubus closely misses you.:jr n23---------6:j8 :j5 p _The ufetubus completely misses you. The ufetubus hits you.:jO .You shoot an arrow. The arrow hits the ufetubus!:jVu   ufetubus:j5Q.R:jz .oYou kill the ufetubus!:juG.o:j:P.o:j  , 1 ally ta…)Your iguana misses the orc wizard. The ufetubus misses you.:ji0-----7:j:j, _The ufetubus hits you.:j: )))))))You shoot an arrow. The arrow closely misses the ufetubus.:jB .lSeptimus avoids your attack. The ufetubus misses you..o.o)o:j8F .....R5The ufetubus closely misses you. Septimus closely misses the ufetubus.1=-8:j:j$X _The ufetubus barely misses you. x2:jV))))))):j% .lYou shoot an arrow. The arrow barely misses the orc wizard.:j ......oSeptimus closely misses the ufetubus.:j#:*:j_ invisible, 1 ally targ  The orc wizard casts a spell.:j|M)o:jG.o:j o)  The orc wizard flickers and vanishes for a moment.  The ufetubus hits you but does no damage.:j5D====9:j:jtN _The ufetubus misses you.:j ,............# ##.##............ ##........)........# ##.....)....... #.......†....o..... #.......o.. #.......lo# #......R5.#### ##.:j7-6........@..### #.......##.....##......###......## .... ###............## ..# #......[33m##....## . #......####...## .....#### #..## ....## ##.# ..## .# ## .# :j/F.l:j/O.5:jC; .  Septimus misses the ufetubus.The orc wizard hits your iguana with a +0 dagger.  Your iguana dies!:j.<Q.o:j<G.o:jF::jGb=---20.5 (0.6:jP:jRb _Your iguana's corpse dissolves into shadows!:j>  You shoot an arrow. The arrow hits the ufetubus.:j9 .RThe ufetubus is moderately wounded.:j  The ufetubus misses you. The ufetubus closely misses you.:j+ *The orc wizard gestures at you while chanting.:jZ J.o:j\ D.o:jrg :jh ~13------==-1.5 (1.0:jq :jt . _The magic dart hits you!:j% 3:j :j6 ^ _You are too injured to fight recklessly!:js . ##.........)........# ##.....)....... #.......†.......... #........o.. #..o# #..o#### ##.#......R5...### #.......###.....##..@...###......## .... ###............## ..# #......##....## . #......####...##  .....#### #..##....## ##.# ..## .# ## .#  .. .5[40:j m.R4=--------2.1 (0.6 _:j)# ##..)....... #.†....... .o.. .o##### ##.........### #.##...##R5....###......## :jQ ###@...........## # #......##....##  #......####...##  .....#### #..## .....## ##.#...##  .##   ..:j(   ..)  ...)....... † ..........  ......o..  :j>.......o#  .......o####  ...........###  #R5....###.  .... ###@.......  ..# #......##....##  . #......###  .....#### #..##  .....## ##.#  ...## #.#  .## .# :j .. The ufetubus slips past you! The ufetubus barely misses you.:j"i ..)  ...)....... † .......... :jEl ......o..  .......o#  .......o####  ...........###  #R5....###.  .... ###@.......  ..# #......##....##  :j /. #......###  .....#### #..##  .....##  ...## #.#  .## .#  .. :j, .:jOoThe ufetubus hits you.:j:j:jH.o:j..50---=--7:jj:j-V _* * * LOW HITPOINT WARNING * * *:jJ Drink which item? Potions  w - 3 potions of heal woundsa - 2 potions of ambrosia  b - a potion of brilliance  e - a potion of enlightenment  A - a potion of attraction  L - 3 potions of lignification  f - 3 potions of moonshine  d - an inky potion  n - a cyan potion  o - a fizzy black potion [!] read|quaff|evoke[?] describe selected:j :jq :j ..)........# ##........ Septsphynx the Skirmisher...)....... #.......†. Spriggan of Hepliaklqana *...............#......... Health: 10/36 ======------------------.........#......... Magic: 9/9========================......o.##......... AC: 2Str: 7......oo#### ##........# EV: 18Int: 11...........### #.......### SH: 0Dex: 20.....##R.....###......##XL:  8 Next: 11% Place: Dungeon:6.... ###@...........##Noise: =-------- :j S[m Time: 3122.7 (0.0)..# #..5...##....##a) +1 shortbow. #......####...##Throw: 7 darts (curare).....#### #..##Fly .....####.#...###.#R   Septimus the ancestor.##.#oo 2 orc wizards (invisible)..5   ufetubus (ally target)o   orcThe orc wizard gestures at you while chanting. _The magic dart hits you! _You are too injured to fight recklessly!  The ufetubus slips past you! The ufetubus barely misses you.The ufetubus hits you. _* * * LOW HITPOINT WARNING * * *:j J.R:j~%  You feel much better. The ufetubus misses you. The ufetubus hits you.:jH- **The orc wizard casts a spell at you.:jկ G.o:j% O.o:jϽ .RThe puff of flame misses Septimus. The puff of flame hits you.  The ufetubus barely misses you.:j n27=============3.7 (1:j :j6 ? _The ufetubus hits you but does no damage.:j6 ...). † ...... #. ...... #:jS ........# # ......oo#### ## ........o..### # .....##.R....###  .... ###...... ..# #@.5...## . #......#### #.....#### #......### ##.##  #.###  .#5   ufetubus  .. :j1R:jl.o:j15.:j$..R   Septimus the ancestoro   orc wizard (invisible)5   ufetubus (ally target):j%5--4.3 (0.6:j0:jV ...)....... #.......† Septsphynx the Skirmisher..........:jW#........ Spriggan of Hepliaklqana *..............#........ Health: 27/36 ==================------........##........ Magic: 9/9========================......oo#### ##........ AC: 2Str: 7.........o.### #.......## EV: 18Int: 11.....##......###......## SH: 0Dex: 20.... ###R...........##XL:  8 Next: 11% Place: Dungeon:6..# #@5....##....##:jXNoise: ---------  Time: 3124.3 (0.0). #......####...##a) +1 shortbow#.....#### #..##Throw: 7 darts (curare)......### ##.#Fly ....###.#..##.#R   Septimus the ancestor...o   orc wizard (invisible):j2Yt5   ufetubus (ally target)The ufetubus barely misses you. _The ufetubus hits you but does no damage.  Throw: 7 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (moderately wounded, ally target, 42% to hit):j;j z...)....... #.......† Septsphynx the Skirmisher..........#........ Spriggan of Hepliaklqana *..............#........ Health: 27/36 ==================------........##........ Magic: 9/9========================......oo#### ##........ AC: 2Str: 7:jk .........o.### #.......## EV: 18Int: 11.....##......###......## SH: 0Dex: 20.... ###R...........##XL:  8 Next: 11% Place: Dungeon:6..# #@.....##....##Noise: ---------  Time: 3124.3 (0.0). #......####...##a) +1 shortbow#.....#### #..##Throw: 7 darts (curare)......### ##.#Fly ....###.#..##.#R   Septimus the ancestor...o   orc wizard (invisible)5   ufetubus (ally target)Throw: 7 darts (curare)Press: ? - help, Q - select action,:jl  ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (moderately wounded, ally target, 42% to hit)  You throw a dart. The dart hits the ufetubus. The ufetubus is poisoned.  The ufetubus struggles to breathe.:jr & :jA R.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (moderately wounded, ally target, 42% to hit)  You throw a dart. The dart hits the ufetubus. The ufetubus is poisoned.  The ufetubus struggles to breathe.  You kill the ufetubus!:j^ E.o:jE U(, ally target):j5 e25.3 (16:j M _Something barely misses Septimus.:jL=)):j  oYou shoot an arrow. The arrow misses the orc wizard.:jH.o:jo| o 2 orc wizards (invisible, 1 ally targ…):j08===6:jf:jL _Septimus hits the orc wizard. Something hits Septimus!:j q  You shoot an arrow.  The arrow hits the orc wizard but does no damage.:j  The orc wizard is lightly wounded.  Septimus closely misses the orc wizard.:j~  The orc wizard points at you and mumbles some strange words.The puff of flame hits Septimus.:j `  Septimus resists.:j %7:j :jɷ t _The orc wizard completely misses you. Something hits Septimus.:j W  You shoot an arrow. The arrow hits the orc wizard.:jo .oThe orc wizard is heavily wounded.:j  Septimus hits the orc wizard.  The orc wizard hits you with a +0 dagger.:j ]25--8:j' :j[) A _Something hits Septimus but does no damage.:j W  You shoot an arrow. The arrow hits the orc wizard.:jV0 .oThe orc wizard is severely wounded.:j<  Septimus misses the orc wizard.The orc wizard hits you with a +0 dagger.:j!>h2----9:jE:jDH. _Something hits Septimus.:j )You shoot an arrow. The arrow hits the orc wizard.:j;a   orc wizard (invisible):jX,~ .oYou kill the orc wizard!:j873, ally target):j7>o3=-530:jE:jHV _Septimus hits the orc wizard. Something closely misses Septimus.:jq  You shoot an arrow.  The arrow hits the orc wizard but does no damage.:jFQ.R:jJ oThe orc wizard is heavily wounded.:j0[o   orc1:j:jA _The orc wizard hits you but does no damage.:j  You shoot an arrow. The arrow hits the orc wizard.:jr  The orc wizard is severely wounded.:j,2.2 (0.9:jR:j _Septimus closely misses the orc wizard. The orc wizard closely misses you.:jt )You shoot an arrow. The arrow hits the orc wizard.:jo   orc :j$ )You kill the orc wizard!The orc hits Septimus but does no damage.  Septimus hits the orc!:j(:jP=73.2 (1.0:jq:jC _The orc dies!:j.  _No target in view!:jRD 3:jJ :jK H _No target in view!:j֙r..)..# #....)...#.†.......#.......... #.........# #.........#### #............### #.#.....##..)...###.... ###@.........# #R)....##.. #......####. #.....#### #..#......### ##.#....###.# ..##.#...:j:jj4=---8 (0.6:j:j< _You swap places with Septimus.  g - a +5 ring of evasion  Things that are here:---4.8 (1 _a +0 dagger; a +0 robe:jn .... ## ..)........# ##...... ...)....... #:jo† ... # .. # .# #. ........#### ##........ ...........### #.......## .....##.@)...###......## .... ###)...........## ..# #R)....##....##. #......####...## #.....#### .## ......###:jop#.# ....###.# ..## .#...:jr3R:j@{.R   Septimus the ancestor:j[|*5.4 (0:j:j8:jKo&Put on or remove which piece of jewellery? Jewellery (go to first with "=)  e - a ring of flight (worn)g - a +5 ring of evasion Talismans (go to first with %)d - a medusa talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jE0:j?8:jN............ ##...... Septsphynx the Skirmisher..)........# ##....... Spriggan of Hepliaklqana *........)....... #.......† Health: 24/36 ================--------..........#........ Magic: 9/9========================.........#........ AC: 2Str: 7........##........ EV: 18Int: 11........#### ##........ SH: 0Dex: 20...........### #.......## XL:  8 Next: 17% Place: Dungeon:6.....##.@)...###......## Noise: ---------  Time::jP[37m 3135.4 (0.0).... ###R...........##a) +1 shortbow..# #.)....##....##Throw: 6 darts (curare). #......####...##Fly #.....#### #..##......### ##.#R   Septimus the ancestor....###.#..##.#... _No target in view! _No target in view! _You swap places with Septimus.  g - a +5 ring of evasion  Things that are here: _a +0 dagger; a +0 robe239 (0.5:j U:jX5 _g - a +5 ring of evasion (worn):j|v I:jz :j{ :j :jl O5:j :j+ :jˇ :j9 :j :j :j :j :j :j :ji :j( N26=:j :j :jF :j :j ,:j :jѯ :j{ :j۱ :jV 7==:jE ,:j :j6 ,:jT :jB ,:jy :jy :j U8=:j :j^ :j :j :j :j- :j :j a9=:j1 :j :jU ,:j ,:j :j@ :j% :j :j :30:j E==:j :j^$ ,:j% :j* ,:jc, :j/ ,:j1 :jy6 :j%7 U1=:j|8 :ju; ,:jg= :jVA :jB :j\C :jF ,:jH :jL a2=:jN :jR ,:jS :j?W ,:jX :j\ ,:jb ,:ji 3==:jj :jn ,:jLp :jm{ 4=:ju 5=:j! :j ,:jB ,:j۟ :j$ ,:j :j 6==:jP :j :j\ :j :j J _You swap places with Septimus.  Things that are here::j ;  a +0 dagger; a +0 robe:j :j K _:j  c - 7 curare-tipped darts (gained 1)  Things that are here::jF :j j _a +0 dagger; a +0 robe; an orc corpse:j :jz :j4 9=:j( :j% :j ,:j :jG :j :jh ,:j. :jc :j :j_ ,:jH :j} :j B:j` :jX ,:j :j :j :jN ,:j| :j :jR :jS :j :j :j. :j :j :j :jg! :jl# :ja& :j& :j ( :j]+ :j. ,:j|/ :j1 :jS3 :j5 :j6 :j6 :j8 :j9 :j; :jm< :j< :j@ :jA :j@D ,:jE :jF :jH :j5I :jI :jM :j_T n:j W :jEX :jCY :jY :jZ :j\ :j^ :j^ :ju_ :jc :jf :j]g :jh :ji :jj :jk :j"l :j!m :jo :j :jB :j] :jE :j :jp :jG :j ,:j :j :j :jZ :j :j :jw :jV :j :j :jd :jy :j X:j' :j :j :j :j :j :jq :j :j :j :j ,:jO :j :j :ji :j :j7 :j :j :jw :j :j] :j :j` :j :j :jv :j  :jx :j :j :j :j ,:j :j :j :j :j, :jE :j :jw :j :j :j< :j/ :j ,:j :j! :jy" ,:j# :j& :jL( ,:j( :j^* :j+ :j0, :j, :jZ. :j1 :j2 :j 3 :j4 :j5 :j; X:j< :j> :j@ :j@ :jNA :jB :j6D :jH :jI ,:jL ,:jO ,:jO :jQ :jQS :jU :jV ,:j+] n:j9^ :jMa :j b :jb :jc :jh ,:ji :jk N _You now have 272 gold pieces (gained 16).:jm :joq :jNr :jr :j%t :jv ,:jw ,:jy :jM}  You encounter 2 orcs.An orc is quivering boomerangs.:ji e..## #..## ....##. ..#..##oo ..##..# ##### ... ..###.###...## .... ... #........#### ..... ... #..##.....R.##...... ...#..####..####@....... .. #.## #..# ##. ... #### ....... 7##.# ....... ## ##..... #....   #### :j oo 2 orcs (1 missile, wandering) :j So.217.9 (82.0):j? F.R:j .:j q   orc (:j -8.5 (82.6:jh :j 0 _The orc leaves your sight.:j ))))))o):j  ZYou shoot an arrow.  The arrow hits the orc but does no damage.:jL o......, ally target)The orc shouts! You hear a shout! x2:jK ](((((((:j& k.....@.:j]/ :j0 :===9.5 (1.0):j5 :j?8 v _The orc throws a boomerang. The boomerang completely misses you.:j5[ n )))))) :jI\ AYou shoot an arrow. The arrow hits the orc.:j U.o:jc A.....:jp &20:j> :j \ _The orc is severely wounded.:j\D )))))You shoot an arrow.  The arrow hits the orc but does no damage.:jv .oThe orc is severely wounded.:j :....:j %1:j0 :j * _You hear a shout! x2:j: )You shoot an arrow. The arrow hits the orc!:j|@V)))):j2o:jQ....o   orc:j{%2:jW:j̘G _You kill the orc!:j )))))) You shoot an arrow. The arrow hits the orc.:j U.o:jך )....(ally target):j( %3:j :j W _The orc is almost dead.:j )You shoot an arrow. The arrow hits the orc!:j\ ]))))):j R)....:j -84:j< :jѼ G _You kill the orc!:j6':j(:j3.:j0H _No target in view!:j:j1:j^ _No target in view!:j7:j?9:jL?:jAH _No target in view!:jȪ3:jƬ:j:j$Q.R:j:j߸: _:j:jZ:j:j:jT:jn:jH  You encounter an orc. It is wielding a +0 short sword.:jw  # #......o!. ## #........ .## #........  #....).. #..# ##### #...). ##.###...## #....  #........#####...  #..##.......## --- #..####..####.... #.## #..# ##... .. #### #... .# #..... ####.... ##....  o   orc (wandering)#####  5.7 (1.2---6.3 (1.8 _:j K )))):jb)) You shoot an arrow. The arrow hits the orc.:jFR.R..o:jG:jWOE.)):j"PY..(ally target):jP5===70:jsX:jYE _The orc is heavily wounded.:j{Z:j2 )You shoot an arrow. The arrow hits the orc.:j[))))):jQ.R:jђf.))..:j%8:jI:jG _You kill the orc!:jI3:jQ:jSH _No target in view!:jz:j |:jσ:jH _No target in view!:je 3:j :j :j :j\ : _:j :jR :j :jq ,:j :j :j :j4 :jS 4  h - a boomerang:jK :ji :j @ _You see here a +0 hand axe.:j< ~  You encounter an orc. It is wielding a +0 mace.:j # :j  ##.....o....#   #..#.#.#.#..#   #...#   #..#.#.#.#.#   #.......!..#   #.....)...###  :j 5 #.....#  # #...#  --- ##### #...)$#  ###...## #..R.#  .....#####...#  #.......##..:j #  ####..####......#  # #..# ##............#  o   orc (wandering)#### #............#  #...........#  :j$ -31.1 (2.8:j :j +o:j; ;R.:j so 2 orcs (1 ally target):j2 F---7 (3.4:j| :j5 _You encounter an orc. It is wielding a +0 club.Things that are here::j1 u _a +0 short sword; an orc corpse:j\ J ##.....oo...#  #..#.#.#.#..#  #..........#  #..#.#.#.#.#  #.......!..#  #.....)...###  #...........# # #....@......# #:j ##### #...R......$#  #...........# #...........# #...........# .............# # #..# ##............#  #### #............#   :j( ##.....oo...#  #..#.#.#.#..#  #..........# :j)J #..#.#.#.#.#  #.......!..#  #.....)...###  #...........#  #....@......#  ##### #...R......$#  #...........# #...........# #...........# .............#  #..# ##............#  #### #............#   :j3:j4:j<:j>d _There are monsters nearby!:j ##.....oo...#  #..#.#.#.#..#  #..........#  #..#.#.#.#.#  #.......!..#  #.....)...###  #...........# # #....@......# # ##### #...R......$#  #...........# #...........# :j#...........# .............# # #..# ##............#  #### #............#   :j ##.....oo...#  #..#.#.#.#..#  #..........#  #..#.#.#.#.#  #.......!..#  #.....)...###  #...........#  #....@......#  ##### #...R......$#  #...........# #...........# #...........# .............#  #..# ##............#  #### #:j[[37m............#   :j:j :j:jDzd _There are monsters nearby!:j[))))))):jER):j6U.o:jJ.o:j8R.:j¶.....===2.7 (1.0 _You shoot an arrow. The arrow barely misses the orc.:j )You shoot an arrow. The arrow hits the orc!:jr*))):j'u))   orc:j .oR.:j m....(ally target):j %3:jW :j] G _You kill the orc!:j )))) You shoot an arrow. The arrow hits the orc.:j*; .oR.:jE N.).:j4F %4:jUN :jP [ _The orc is heavily wounded.:j' P))))):j{ .o.R:j#} P.).:j} %5:j :j j _You shoot an arrow. The arrow barely misses the orc.:j )You shoot an arrow. The arrow hits the orc.:jBH)):jIP.R:j\U(...:j-Y%6:j~a:jcG _You kill the orc!:j:j:ju:jH _No target in view!:jJ7:j8:j@:jBH _No target in view!:jw :jy :jz :j :j :j $ _:jٍ ,:j :j :j :j :j̙ :jn :jS :j ~  b - 2 potions of brilliance (gained 1)  Things that are here::jư :j :jC :jv  :j( :j #_a +0 mace; an orc corpse:j :j :j :j :j ,:jR :j[ ,:j& :j :j :j :jY :j :j :jO :j# :j :j :j :j :j :j N _You now have 286 gold pieces (gained 14).:j  :j :j :j C _You swap places with Septimus.:j _:j :jm ,:j^% :j' :j+ :j. :j/ :jW1 :j14 :jE: B:j; :j.> :j@ :jC :j#D :jE :jH :j$K :jM :jN :jO :jxU :jZX :j[ :j[ :ji] :j` :j&c :je :j;f :jkg :jm :jp :jq :j)t :jv :j z :j} :j} :j :jx $  Things that are here::j _  a +0 club; a +0 chain mail:j :j :jX  _:j :j| :j` :j( :jښ :j :j :j :jc :j :jb :jq :jǯ :jֱ :j] :j :j :jҺ :j ,:j :j: :j :j :j :j0 :jS :jX :jX :jl :j :j :j :j :j :jC :j :j :j :jz :jJ :jo :j_ :j :jo :j  :j :j] :j ,:j :jP :jr :j9 :j] :j :j :jS :j :j! :j# :j% :j& :j' :ju) :jf+ :j^- :j . :j. :j0 :j1 :j.3 :j3 :j4 :j5 :j6 :j8 :j8 ,:ja: :j; :j= :j= :ju> :j? :j@ :j B :jB :jC :j^D :j~E :jF :jMG :jG :jH :jI :jK :jK :jEL :j(M :j'N :j!O :jO :j,P :jQ :j R :j:S :jS :jZT :jhU :jV :jW :jX :jcY :jZ :jC[ :j@\ :j'] ,:j?^ :j_ :j` :jNa :ja :jc :j+d :jke :j+f ,:jg :ji :ji :jAj :jk :jk :jm :jn :jo :jq :j6r :jr :jw B:jy ,:jz :jw| :j#~ :jЀ B:j s ....######.# ##..## ..#.........#####..## ..#.#.#.#.#.........## ............#.....#..## ....#.#.#.#.#.....##..# ##### ........... #.....###.###...## ....#.#.#.# #......##........#### ............##.....##..##.......# ....#.#.#.#.....@..#..####..####.---68.7 (32.0) ....###..R#R## #..# ## . ###...# #### #:j a ##.## # ### # ---:j֒ :j4 T _Key pressed, stopping explore.:j 3:jԵ :ja :j 8R.:j :j P _:j/ :jS X:j :j :j :j :j :j :jr :j :j :j+ :j B:j :j :jz :j* :j :j :j :j :j ,:j :j :jl :j :j[ :j :j3 :j\ :j} :j :j? :jQ :j :j :j :jh :j} :j :j ,:j_ :j :jJ :j :j= :j :jP :j :j5 ,:j\ :j :j :j0 :j :j :j :j :jj :j :j :j :j6" :j# :j$ :j.% :j& :jr( :jc) :ja* :j!+ :jG, :j- :j : ,:jx; :j@ :jC :j~D :j6E :jG :jI :j_K :j L :jL :j%O :jQ :jR :jS :jmT :jV :jY :jZ :jf[ :j\ :j>^ :j` :jb :jb :je :jg :ji ,:jk :jm :jn :juo :j7p :jrx :jy :j{ ,:j"} :j- :j߀ :j :j+ :jʃ :js :j܆ :j{ :j :jՉ :j :jь :j ,:j :j :j :j :j :j :j :j :jP :j :j :jO :j :jU :j :j :jƤ :j :j ,:j :jh :j :j :j :jb :jް :j :j B:jζ :j :j :j :j\ :jz :j̼ :j :j޾ :j :jd :j :j :j} :j :j% :j :j :j2 :j :j :j :j :j :j- :j :j :j :j :jw :j :j  You encounter an orc. It is wielding a +0 antimagic flail.:jH  ........### ........... .....##..). .... ###). ..# ###.). . ###..... . ####..... #...##########......###  #.#......### o.#####.........###  :j O######....## ## ###...#####.. ###........##....####..#.... o   orc (asleep)#..#.#.#####.......:j ]R.93.3 (24.6:jq E, ally target):j 29 (25.2 _:j :j? :j* ) .... ###) ..# ###.) .  .  #...#######  #......@R.#  o.#####.........###  ######....##  ###... ###... ##... #..#. #..#. .:j˂[ ) .... ###) ..# ###.) .  .  #...#######  #......@R.#  :j-}o.#####.........###  ######....##  ###... ###... ##... #..#. #..#. .:j:j:j:jn[ _An orc is nearby!:jĢ )You shoot an arrow. The arrow hits the orc!:jO)))))):j2+......:j7:===4.9 (1.0):j=:j|@G _You kill the orc!:j:j!:jE:jH _No target in view!:jj :jgl :jr :ju H _No target in view!:j_:ja:ja:jd:j0e.:j g:jkP _:jTn:jo:jp:jVq:js:ju:jw:j:x:jx:jz:j.}:j:j:j,:j :j:j<,:j:j}v  ......... .....  ........  ........ ....  ........ ..#  ......# . ##  .....### ####   #...##########....   ##.R.......##......   #)@#####.........##---   #...# ######....##  #.....# ###...  #......#  ...###..# ##  ..# #..# #.  .. #..# #  #..# ####.  :jYG ####..:jq  .   ........   ........ ....  ........ ..#  ......# .   .....### ####  #...# :j  ##.R.......##  #@.#####.  #...# ######....  #.....# ###...  #......# ###  ...###..# ## .# #..# # .. #..# # .. #..# ####  ####:jr-9.1 (4.2:jF---7 (4.8:j:j$  Things that are here::jT _a +0 antimagic flail; an orc corpse:j1I:ju:jNR:j'$ _:jM,:ji  You encounter a sky beast.:j+     ........   ........ ..#  ......# .   .....### ##  #...##########.. #.........##. )R#####.... .# ######.... #.....# ###.. #......# ### #...###..# #  $...# #..#  F... #..#   #..#### F   sky beast (asleep)  ##.#####.. ..:jg.R300.3 (0.6:j3, ally target)9 (1.2 _Found 5 gold pieces.:j`!        .  .....###  #...## ##.... ##).# #@R.#  #.....#  #......#  #...###..#  $...# #..#  F... #..#  ... #..#  .. ##.# :j7        .  .....###  #...## ##.... ##).# #@R.#  #.....#  #......# :jR #...###..#  $...# #..# F... #..# :jf"~ ... #..#  .. ##.#  _A sky beast is nearby!:j ))))))FYou shoot an arrow.:jR.R:jF..R:j6.....:jI6===1.8 (0.9:j:j :j@_The arrow hits the sky beast but does no damage.:j ))))) You shoot an arrow. The arrow hits the sky beast!:j6 9F.:j 4R.:j+ b....2.8 (1.0:jQ. :j1 d _The sky beast is moderately wounded.:j \))))))):jKP .F.R:j\X >.....:jY %3:jL` :jb p _You shoot an arrow. The arrow barely misses the sky beast.:jO3\))))))):jt9F.:j} .....  You shoot an arrow. The arrow closely misses the sky beast.:j}%4:jq:j2 _Septimus hits the sky beast.:j w ))You shoot an arrow. The arrow hits the sky beast.:j9F.:j3R.:j&.:j%5:j z _The sky beast is moderately wounded.:jw )You shoot an arrow. The arrow hits the sky beast.:j"A.F:j*p  The sky beast is heavily wounded.:jR,,6.7 (0.9:j2:j6[ _Septimus barely misses the sky beast.:jy i ))))))):jƐ qYou shoot an arrow. The arrow closely misses the sky beast.:jO FR.....  Septimus avoids your attack. The sky beast misses you.:j ,7.7 (1.0:j" :j& \ _Septimus closely misses the sky beast.:j  You shoot an arrow. The arrow hits the sky beast!:jz ( :jT{  The sky beast is severely wounded.The sky beast hits you. The air twists around and strikes you.27------8:j/ :j 2 _Septimus hits the sky beast.:jw †You shoot an arrow. The arrow hits the sky beast!:j):jqQ4R.:jT:jvj------29 _You kill the sky beast!:j|3:j6:jH _No target in view!:j :j :jZ :j :j ,8 _:j ,:j :j :jl :j :j :j :j :j :j* :j K9=:j :j :j8 :j :j :j :j :j* :j :j :j :jh i30==:j :js :j :j :j :ji :j :jZ :j :j'G ]1=:jUH :jI K2=:jGJ :jL :jL :jN :j`P :jU 3==:jV :jsY ,:jZ :j>] :j] :j^ :ja :ja :jb :jd k4=:j,f :jh ,:jjj :jl :j~m :jRn :jUs B:j u :ju K5=:jv :jcy :jz :jz :j;} :j} :j~ :j :j+ ,:js :j h6==:jR :j =:j/   ......#   .....###   #...#######  ##.........##  ##).#####..... ##...# ###### †...# # :j 1###.R....#  #.@.###..# ---44.7 (35.0)  #.$...## #..#   #....... #..#   ##....... #..#   #.......###.###  #........ .###.  #........#..  #.......>#   #:j Q.R:jp :j I---5.3 (35.6:j :j ; _Found a stone staircase leading down.:jc :jj :j :j :j .:jd :j :j ,:j]:j:j:j:j`:j:j:j2 :j :jZ :j :j:jM _You now have 291 gold pieces (gained 5).:j:j:j:jK:j:j:jF:j:j} :j":j{#:j$:j$:j&:j(:j*:jB+:j ,:j/:j1:jg2:jV3:j:X:jH:j9I:jCJ:jJ:jL:jN:j$O:jO:j P:j*Q:jQ:jR:j9S:jS:jT:jXX:j[{  You see here a sky beast corpse.:j\:j] _:jM^:jcn:jd$  Things that are here::j6f  a +0 antimagic flail; an orc corpse:jg:jj:jj _:jk:jm:jpj  You encounter a clockroach.:jv  ..... ...B....... .....:j wv .......... ..... .......... ..... ......... ....  ......... ..#  ........# . # ........### ####.  #@..##########....:jw ##.........##...... ##R.#####.........## ###...# ######....## ##.†...# ###... #####......# ###.:jw] ##.#...###..# #. B   clockroach (asleep, warded) ##.....## #..#  # #.......###..# #:jZx:jzt56.5 (11.2R):jM;ally target, ward…):j47.1 (11.8 _:j:j J    ....  B........  ..  ..# .... ..#:jK  .... ..# ..#  >.#  . # .......@.### #### :j.L .......#...########## ......##R........##..... ....###).#####......... ##.###...# ######.  ###.†...####.  #####......##  ##.#...###..##  ##.....## #..# #:jN :R.:jV :jW .7 (0.6):j{ Q _Found a stone staircase leading down.:j    ########  ...  B...  ...  .#  ..# ...  ...# .. >.#  .  ...### ### ..#R..########## ...##.........##.... ....###).#####.........  ###.###...# ######.  ###.†...####.  #####......##  ##.#...###..#R.:j':j('8.3:j0:j::j+l    ######.##    #########   #......   #.....B..  ...  .#  ..# ..  ....#:j.7 ..  #.>..## .   #..R### ##  #..#...########## ...##.........## ....###).#####....  ###.###...# ######.  ###.†...####.  #####......##:j /:R.:j/7:j)8%9:j>:j@:j\ .#  ######.## ########.#.....B....#.....##.>R## . ..### ##.#...##########.......##.........####....###).#####.....###.#########.. ###.†###.:j2:j'9.5:j:j:j+ .#  ######.## ########.#.....B.........##.>R## . ..### ##.#...##########:j4 A.......##.........####....###).#####.....###.#########..R.:j(:j)(60.1:j/:j1:jz: .#  ######.## ########.#.....B...#.......R..##.># :jB|p...### ##.#...##########.......##.........####....###).#####.....:j}9R.:j:j݅%7:j8:j Blly target, warded)  You shoot an arrow.:jJ R.  The arrow hits the clockroach but does no damage.:jWP 8B:j_Q e3--===1.6 (0.9:jwW :j2Z / _The clockroach bites you.:j>4 >))):j4 R.  You shoot an arrow. The arrow barely misses the clockroach.:j ..B2.6 (1.0:j [ _The clockroach completely misses you.:j`W  You shoot an arrow. The arrow hits the clockroach.:jn  The clockroach is lightly wounded.  The clockroach closely misses you.  The clockroach sprays sand from its hourglass at you.:j9 :jr17-------------3:j:j?O _The blast of sand hits you! Septimus hits the clockroach.:j:j:js:j^ _You are too injured to fight recklessly!:j,:j/-:j4:jE7^ _You are too injured to fight recklessly!:jg:jCi:jNo:jq^ _You are too injured to fight recklessly!:jm:j:j<:j2^ _You are too injured to fight recklessly!:j= .#. .# ..) .# . ######.#. ####.......#####. #........ . #.....B . ......R. . ..@....## . .# . .## ..# #.>## .  #...###### #.#...##########.. #.##.........##... ##....###).#####...... #.###...# ######[4:j4H0m8=-------------4.2 (0.6 _:j`:jq .# ..) #.# ...) ######.#. ####.......#####. . #......... . #.....B. ......R.# . .......## .:jq .# . .## ..#  #.>## .  #...####### #.#...##########... #.##.........##... ##....###).#####.........# #.###...# ######....# ###.†...# ###:jG.B:j:jA---8:j:jj\ _Septimus barely misses the clockroach.:jo .#..). Septsphynx the Skirmisher  #.#...) Spriggan of Hepliaklqana *.....  ######.##.... Health: 18/36 ============------------   ####.......#####. .... Magic: 9/9======================== :jJ  #................ .... AC: 2Str: 7   #................ .... EV: 23Int: 11   ......RB........# .... SH: 0Dex: 20   ........*....##.... XL:  8 Next: 28% Place: Dungeon:6   .........@...#.... Noise: ---------  Time: 3364.8 (0.0)   ............##..# a) +1 shortbow   #.>........##. # Throw: 7 darts (curare)   #..........####### Fly :jG[40m  #........#...##########...   #.......##.........##..... R   Septimus the ancestor   ##....###).#####.........# B   clockroach (ally target, warded)   ###.###...# ######....#  ###.†...####... _You are too injured to fight recklessly! _Septimus barely misses the clockroach.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a clockroach (heavily wounded, ally target, damage-immune at range, 69% tohit):j0S B.:j  .#..). Septsphynx the Skirmisher  #.#...) Spriggan of Hepliaklqana *.....  ######.##.... Health: 18/36 ============------------   ####.......#####. .... Magic: 9/9========================   #................ .... AC: 2Str: 7   #................ .... EV: 23Int: 11   ......RB........# .... SH: 0Dex: 20   .............##.... XL:  8 Next: 28% Place: Dungeon:6   .........@...#:j [9;30H:j l.... Noise: ---------  Time: 3364.8 (0.0)   ............##..# a) +1 shortbow :j   #.>........##. # Throw: 7 darts (curare)   #..........####### Fly   #........#...##########...   #.......##.........##..... R   Septimus the ancestor   ##....###).#####.........# B   clockroach (ally target, warded)   ###.###...# ######....#  ###.†...####... _You are too injured to fight recklessly! _Septimus barely misses the clockroach.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight line:j :j :j . _:jV =#.)######.##.####.......#####...............RB.#.......##  ### #.>##  #.######...##########...##.........##..#....###).#####.........# ###.###...# ###### ###.† ###...#####... ###:j I5.4 (0.6 _:j! :jC" :j{ ######.#..... ####.......#####. . #......... . #... . ......RB..# . .:j ......## . .# ....  .## ..#  #.>## . ## #...#######. #.#...##########.... #.##.........##... ##....###).#####.........## #.###...# ######....# ###.†...# ### #####......#  ### ##.#...###..#  :jG.B:j9=6.0:jo:jT _Septimus barely misses the clockroach.:j\ ####.......#####.................R..#..B....## .....#  ### #.>##  ##.#####.#...##########...##.........##..#....###).#####.........## ###.###...# ###### ###.†. ###...#####.... ###..##.#...### ####.....##  .B.R:j_ ;6:jth :jN..............#R.....## ..B...#  ...## #.>##  ##.######.......#@..##########........##.........##..#....###).#####.........## ###.###...# ###### ###.†. ###...#####... ###..##.#...### ####.....##  .......##:jE.B:jb:j'7.2:j:je  #. .   .......# .   .R.....## .....#   ......# ....  .B..## ..# #   #.>........## . ###   #..........#######..   #........#...##########....   #.##.@.......##......#   ##....###).#####.........###   #.###...# ######....##  ###.†...# ###  :jf  #####......#  ###...   ##.#...###..#   ##.....## #..# .   #.......###..# #.   #..# ####.:j h Q.R:jQp :jUq %8:jzx :jy :j d:je Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.:j3:jw:j  #................ ...... Septsphynx the Skirmisher   ................# ...... Spriggan of Hepliaklqana *..... :jP   .............##.....# Health: 18/36 ============------------   ........R....#....Magic: 9/9========================   .........B..##..# # AC: 2Str: 7   #.>........##. ### EV: 23Int: 11   #..........#######.. SH: 0:j Dex: 20   #........#...##########..... XL:  8 Next: 28% Place: Dungeon:6   #.......##.@.......##......# Noise: ---------  Time: 3367.8 (0.0)   ##....###).#####.........### a) +1 shortbow   ###.###...# ######....## Throw: 7 darts (curare)  ###.†...####...## Fly   #####......####...   ##.#...###..###.. R   Septimus the ancestor   ##.....## #..##.. B   clockroach (ally target, warded)   [40:j#[m#.......###..##..   ##.......##..#####.. _You are too injured to fight recklessly! _Septimus barely misses the clockroach.Fire: a) +1 shortbow _Press: ? - help, Shift-Dir - straight line _Septimus barely misses the clockroach..BR:j:.  Septimus is recalled.:jS ##The clockroach sprays sand from its hourglass at you.:jP,..:j#5:j>y--7------=8.8 (1:j:j1 _The blast of sand hits you.:j   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.:j#O  #................ ...... Septsphynx the Skirmisher   ................# ...... Spriggan of Hepliaklqana *.....   .............##.....# Health: 15/36 ==========--------------   .............#....Magic: 7/9==================------   ............##..# # AC: 2Str: 7   #.>......B.##. ### EV: 23Int: 11   #..........###:j####.. SH: 0Dex: 20   #........#...##########..... XL:  8 Next: 28% Place: Dungeon:6   #.......##.@.......##......# Noise: =--------  Time: 3368.8 (0.0)   ##....###).#####.........### a) +1 shortbow   ###.###..R# ######....## Throw: 7 darts (curare)  ###.†...####...## Fly   #####......####...   ##.#...###..###.. R   Septimus the ancestor   ##.....## #..##.. B[:jm   clockroach (ally target, warded)   #.......###..##..   ##.......##..#####..r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a clockroach (heavily wounded, ally target, damage-immune at range):j@ 3  #................ ...... Septsphynx the Skirmisher   ................# ...... Spriggan of Hepliaklqana *.....   .............##.....# Health: 15/36 ==========--------------   .............#:jA ....Magic: 7/9==================------   ............##..# # AC: 2Str: 7   #.>......B.##. ### EV: 23Int: 11   #..........#######.. SH: 0Dex: 20   #........#...##########..... XL:  8 Next: 28% Place: Dungeon:6   #.......##.@.......##......# Noise: =--------  Time: 3368.8 (0.0)   ##....###R.#####.........### a) +1 shortbow   ###.###...# ######....## Throw: 7 darts (curare) [0:jB ;10m ###.†...####...## Fly   #####......####...   ##.#...###..###.. R   Septimus the ancestor   ##.....## #..##.. B   clockroach (ally target, warded)   #.......###..##..   ##.......##..#####..r - Retreat!s - Stop attacking.g - Guard the area.:jC f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a clockroach (heavily wounded, ally target, damage-immune at range):jJ :jK 2-9.8 (1:jR :j|T fg - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: a clockroach (heavily wounded, ally target, damage-immune at range) _Attack!:j} :j 7-:j :j :j #. .  ........# .  .....## .....#  ....# .... #  ...## ..# #  #.>......B.## . ###. :j #..........### ####.  #.#...#.  #.##.##......#  ##....###R.#####.###  ###.###...# ######....##  ###.†...# ###...#  #####......# ###.  ##.#...###..# ##.  ##.....## #..# #..#  #.###..# #..#  ##.##..# ####.:jG.B:jsIR):jC70.4 (0.6:ja:j:j:#. ...........# ........## .....##.......# .... #....## ..# ##.>..## . ###.#.........B### ####.#.#...####......##.##R.##......###....###).#####.### ###.###...# ######....## ###.†...# ###...######......# ###.##.#...###..# ##.##.....## #..# #..#.#.###..# #..#.##.##..# ####.:jG.B:j:j'1.0:j:j.:j#. .#.# ........## .....##........# .... #.....## ..# ###.#.>..## . ###.#.### ####.#.#.B.####......##.##R.##......### ##....###).#####.### ###.###...# ######....## ####.†...# ###...######......# ###.##.#...###..# ##....# ##.....## #..# #..#. #.###..# #..#.# ##.##..# ####..B:jU 6 _Septimus hits the clockroach.:j#. .#.# ..## .....##..).# .... ###).....## ..# ###.):jb#.>........## . ###.#.### ####.....##.#...####......##.##R.B..@...##......###  ##....###).#####.### ###.###...# ######....## ####.†...# ###...#####.#####......# ###. ##.#...###..# ##....# #.....## #..# #..#. .###..# #..#.#. #.##..# ####.:j<.B:jPF.R:j˯:jɰC62.2:j&:j:j#. .# .# . .## .....##..). .# .... ###). .## ..# ###.). #.>........## . ###. #..### ####.....# #.#...####......### #.##.R.B..@..##......### ##....###).#####.###  ###.###...# ######....## ####.†...# ###...#####. #####......# ###. #.#...###..# ##....# .....## #..# #..#.###..# #..#.#.# .##..# ####.:j`:j%8:j:j:jQ?.# ...## .....##..)# .... ###).## ..# ###.). .>## . ###..... ....#####.....### .#...##########......### .##.R.B.....##......### ###).#####.@.......### ##.###...# ######....## #### ###.†...# ###...#####... ####......#  ###....... .#...###..#  #### ....## #..# :j..#.....#..# #..#.#.#..# ####........###.# ####.......#.#:ji :j& ####The clockroach sprays sand from its hourglass at you.:j J.R:j#J...@:j/=3.4:jg:jħS _The blast of sand misses you.:j# .### .....##..).# .... ###).## ..# ###.). >.## . ###......#### ####.....##...#:j@|###......### ##..RB.....##......### ....###).#####.### #.###...# ######....## ####.###.†...# ###...#####.......# ###.# #...###..# ##....### #..# #..#.###..# #..#.#.#.###..# ####.###.# ####.#.#.#:jM:j/-4.0:j:j:jB 8# .### .....##..)...## .... ###).## ..# ###.). .## . ###......#### ####.....#### #...##########......### ##..RB.....##......### ###).#####.### # #.###...# ######....## ####. ###.†...# ###...#####.......# ###.# ...###..# ##....### #..# #..#.###..# #..#.#.#.#.##..# ####.###.# ####.#.#.#.:jqD @.B:jM :jPO ?-6:jZ :jsl U _Septimus misses the clockroach.:j:|# .### ## .....##..)...## .... ###).## ..# ###.)....### . ###......#### ####.....#### #...##########......### ##..R.B....##......### ###).#####.### # .###...# ######....## ####..†...# ###...#####. #......# ###.##.###..# ##....######. .## #..# #..#.B   clockroach (warded)###..# #..#.#.#.#.###..# ####.###.# ####.#.#.#.#[:j}39;49m:jkR.B:j.R   Septimus the ancestorB   clockroach (ally target, warded):j'5.2:j:jY:jx# .### ### .....##..)...## :jy.... ###).## ..# ###.)....### . ###......#### ####.....#### ##...##########......### ###...R.B...##......### # .###).#####.### # ###...# ######....## ####. #.†...# ###...#####. ......# ###.##.# .###..# ##....######.# ## #..# #..#.B   clockroach (warded)###..# #..#.#.#.#.#.##..# :jQ{p####.###.# ####.#.#.#.#.:j:jX7=8:j=:j:j# .### #.## .....##..)...###.# .... ###).## ..# ###.)....##.## . ###......####.### ####.....#### #.#...##########......### ###...R.B...##......### # ###).#####.### #####....# ######....## ####. .†...# ###...#####.## ###.........##.# ###..# ##....######.# # #..# #..#.# ###..# #..#.#.#.#.#. .##..# ####...# .###.# :jBu####.#.#.#.#.#.B:j:j'6.4:j:j\:j:j:j:j:jH .#### #..# ...........### #.#.....##..)...### .... ###).........# ###.)....##.## :jJE. ###......####..### ####.....#### #.....##########......### ##. .##...R..B..##..@...### ).#####.........### ##### #...# ######....## ####...... †...# ###...#####...... ....# ###.........##.# ##..# ##....######.##   #..# #..#.........##  ##..#  #..#.#.#.#.#...  ##..#  ####............#. :jK1B:jST.B   clockroach (warded):jUP8===7.0:j[:j]:j:j{ Ability - do what?CostFailure :jKJ Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.:j :j :j .......... ........#### ##. Septsphynx the Skirmisher :j .........# ...........### #.. Spriggan of Hepliaklqana *..... ......##.....##..)...###.. Health: 17/36 ===========------------- ......#.... ###)........ Magic: 8/9=====================--- .....##..# ###.)....##.. AC: 2Str: 7 ....##. ###......####.. EV: 23Int: 11 ....#######.....#### #.. SH: 0Dex: 20 ..#...##########......### ##. XL:  8 Next: 28% Place: Dungeon:6 .##...R.....##..@...#####. Noise: ---------  Time: 3377.0 (0.0) ##).#####.B.......### :j  #####.. a) +1 shortbow #...# ######....## ####...... Throw: 7 darts (curare) †...####...#####.......## Fly ....####.........##.### ##..###....######.## B   clockroach (warded)  #..##..#.........## ##..##..#.#.#.#.#... ##..#####............#.Aim: a clockroach (heavily wounded, ally target, damage-immune at range) _Attack! _Septimus hits the clockroach.  The clockroach sprays sand from its hourglass at you. _The blast of sand misses you. _Septimus misses the clockroach.:jo 5R:jA A.B:j$ V.R:j R   Septimus the ancestorB   clockroach (ally target, warded):jj ^6-----8.0 (1:jE :j + _Septimus is recalled.:j   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.:j +.......... ........#### ##. Septsphynx the Skirmisher .........# ...........### #.. Spriggan of Hepliaklqana *..... ......##.....##..)...###.. Health: 17/36 ===========------------- ......#.... ###)........ Magic: 6/9:j E================-------- .....##..# ###.)....##.. AC: 2Str: 7 ....##. ###......####.. EV: 23Int: 11 ....#######.....#### #.. SH: 0Dex: 20 ..#...##########......### ##. XL:  8 Next: 28% Place: Dungeon:6 .##...R.....##..@...#####. Noise: ---------  Time: 3378.0 (0.0) ##).#####..B....R.### #####.. a) +1 shortbow :j #...# ######....## ####...... Throw: 7 darts (curare) †...####...#####.......## Fly ....####.........##.### ##..###....######.## R   Septimus the ancestor#..##..#.........## B   clockroach (ally target, warded) ##..##..#.#.#.#.#... ##..#####............#.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a clockroach (severely wounded, ally target, damage-immune at range):j- T B.:j B.  Aim: a clockroach (severely wounded, ally target, damage-immune at range):j+.......... ........#### ##. Septsphynx the Skirmisher .........# ...........### #.. Spriggan of Hepliaklqana *..... ......##.....##..)...###.. Health: 17/36 ===========------------- ......#.... ###)........ Magic: 6/9:j================-------- .....##..# ###.)....##.. AC: 2Str: 7 ....##. ###......####.. EV: 23Int: 11 ....#######.....#### #.. SH: 0Dex: 20 ..#...##########......### ##. XL:  8 Next: 28% Place: Dungeon:6 .##...R.....##..@...#####. Noise: ---------  Time: 3378.0 (0.0) ##).#####...B...R.### #####.. a) +1 shortbow #...# ######....## ####...... Throw: 7 darts (curare) †...####...#####.......## Fly [40:jm....####.........##.### ##..###....######.## R   Septimus the ancestor#..##..#.........## B   clockroach (ally target, warded) ##..##..#.#.#.#.#... ##..#####............#.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a clockroach (severely wounded, ally target, damage-immune at range):jh1R.:jI:j=*9.0 (1:jJ:jr _Attack!:jSp.BR.:jI[:j\\8=80:j7c:jd:j^3B.:jf9 :j#h%1:j)n:jq3 _Septimus hits the clockroach.:j%;.B:j0k  Septimus barely misses the clockroach.:j9      ) .... ###) ..# ###.) . ###... ####.....#### ###......### #.B@...### ).....R...###  ######....## †...# ###... ###.. ##..  #..# #..# #..#:j;z The clockroach sprays sand from its hourglass at you.:j     ) .... ###) ..# ###.) . ###...:j(  ####.....#### ###......### #.B@...### ).....R...###  ######....## †...# ###... ###.. ##..  #..# #..# #..# :j;"@  The blast of sand hits you!:jz:jPz6/36 --------=2:je:jV _* * * LOW HITPOINT WARNING * * *:jc.......... ........#### ##. Septsphynx the Skirmisher .........# ...........### #.. Spriggan of Hepliaklqana *..... ......##.....##..)...###.. Health: 6/36====-------------------- ......#.... ###)........ Magic: 6/9================-------- .....##..# ###.)....##.. AC: 2Str: 7 ....##. ###......####.. EV: 23Int: 11 ....#######.....#### #.. SH: 0Dex: 20 ..#...##########......### ##. XL:  8 Next: 28% Place: Dungeon:6 .##...R.....##.B@...#####. Noise: =:jd[34m--------  Time: 3382.0 (0.0) ##).#####.....R...### #####.. a) +1 shortbow #...# ######....## ####...... Throw: 7 darts (curare) †...####...#####.......## Fly ....####.........##.### ##..###....######.## R   Septimus the ancestor#..##..#.........## B   clockroach (ally target, warded) ##..##..#.#.#.#.#... ##..#####............#.The blast of sand hits you! _* * * LOW HITPOINT WARNING * * *Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a clockroach (almost dead, ally target, damage-immune at range, 69% to  hit):jy?.......... ........#### ##. Septsphynx the Skirmisher .........# ...........### #.. Spriggan of Hepliaklqana *..... ......##.....##..)...###.. Health: 6/36:j{====-------------------- ......#.... ###)........ Magic: 6/9================-------- .....##..# ###.)....##.. AC: 2Str: 7 ....##. ###......####.. EV: 23Int: 11 ....#######.....#### #.. SH: 0Dex: 20 ..#...##########......### ##. XL:  8 Next: 28% Place: Dungeon:6 .##...R.....##.†@...#####. Noise: =--------  Time: 3382.0 (0.0) ##).#####.....R...### #####.. a) +1 shortbow #...# ######....## ####...... Throw: [0;10:jo|;1m7 darts (curare) †...####...#####.......## Fly ....####.........##.### ##..###....######.## R   Septimus the ancestor#..##..#.........## B   clockroach (ally target, warded) ##..##..#.#.#.#.#... ##..#####............#. _* * * LOW HITPOINT WARNING * * *Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a clockroach (almost dead, ally target, damage-immune at range, 69% to  hit)  You shoot an arrow. The arrow hits the clockroach.:j˃(:j 4R.:j :jW <31==3.0 (1:j  :j,   Fire: a) +1 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (almost dead, ally target, damage-immune at range, 69% to  hit)  You shoot an arrow. The arrow hits the clockroach. _You kill the clockroach! :j3 :j :j :j3† :j :j7 :jR ..# #.. ..#### ##.............### #..## .....##..)...#### .... ###)........## ..#)..## . #.####...### ##### #..## #...##########.# ---4.2 (1.2...R.....##.†. ##.#  :j`).#####.........### #####..## ..# ######....## ####.# ###...#####.......##.. ..# ###.........##.####. ..# ##....######.## ..# #..#.........#### ..#  #..#.#.#.#.#.... :j9--- :j; :j= :j& :j3 :j.R :j  #####. .. #.. ..# #.. ..#### ##.............### #..## .....##..)...#### .... ###)...........# .## ..#)....# ## . .####...## ## ##### #..## 5.4 ..##########....##.# ..R.....##.† ##.# #####.........### #####..## # ######....## ####.## # ###...#####.......##..## # ###.........##.####.. # ##....######.## ##.. # #..#.........##### :j :j :j :j :j :j :j  :j&.R7== .. #.. ###. .. #.. ..# #.. ..#### ##.............### #.......# ## .....##..)...#### # .... ###)...........##  ..#)....##  . .####...## 6.6 # ####.....#### #..## ##########..##.# R.....##.† ##.# ##.........### #####..##  ######....## ####.##  ###...#####.......##.. :j-## ###.........##.####..## ##....######.## ##..## :j%  :j  :j  :j  :j I8= :jr B :j  :jt P== :j  :j  :j  :jy  :j[ 9== :j  :j  :j  :j , :j  :j  :j  :j  :jG  :j5 10/36=8=== :j=  :j  :j{  :jr  :jH  :j  :j  :j , :j"  :j ( 1==== :j*  :j+  :j,  :jj/  :jP0  :j0  :j3 , :j25  :j7  :j8 f2== :j9  :j<> n _You start resting.Magic restored. :jVQ '. :jY 1403.6 (17.0) :jdZ b9===4.6 (18 _ :jha  :jc  :j :j, :jż :j4R :j :j$  Things that are here: :j..)# ##. ...)...#.......† .......... #.. #. ......... #.. ........# #.. .. ........#### ##.. .# ...........### #.# .....##..)...###...... ###@........5.8 (1.2) :jO..# ###R)....##.. . ###......####...# ####.....#### #..## #####......### ##.# ....##.†....### ##.# #.........### ### ######....## ####.......#####...#####....... :j3 :jL _a +0 dagger; a +0 robe :jqt :ju :j}v :j~ :j3R :j :jAl= _ :j :j3 :jU3=== :j :jK ....# ##.### ............ ##.... :jΙ ..)........# ## ...)....... # .... # ###. ... #. .... ........# #....... .... ........#### ##....... ...# .......@...### #.......#7.0 ## .....##.R)...###......## # .... ###)...........## # ..# ###.)....##....## . ###......####...## # ####.....#### #..## ##########......### ##.# R.....##.†....### ##. ###.........### ### :j :j̡ :jg :jf  :jt  :j  :j  :j . :j  :j 3 :jZ H _Found a stone staircase leading up. :j  :j  :jL  :jv  :jJ #.....(.......## #............# ##.#...........# ##)........# ## .....).......# # #  :jeO....# # #####....# #.....# #.....8.2 ...... ........R.#### ##..... .....#..........### #...... ..##<.....##..)...###...... ..#......# ###)...........# .##....## ###.)....##....## ##.# ###......####...## ### #####.....#### #..##  :jl y..##########......### ##.# :jA :jN _Found 6 silver javelins. :j73 :jm :jå :j. :j :j̪ :j :jJ :j :j, :j :jo ....# #.#.. ##.# ...(.## #......# ## .#.....# ## .#)........# ## .# ).......# # .## ....# # :jiN9.4#####....## #......## #...... ............#### ##.....#.........### #.... ....##<.....##..)...###.... ....# #.......#####).......... ...## ##....######.)....##.... ###.# ###......####...# :j= :j :j :jT :j :ja  :j  :j . :j  :j 3 :j?  :j  :j.  :jQ I4= :j-  :jx( ..#. # ......# ###..#  ......##.##  .#.. .#  ...(.##  ......#  .#.....# #  .#)........# ## :j@* 10.6  #.# ).......# # ##.## .......# ######...## #....## #...................#### ##..............### #...##<.....##..)...###....# ##.......#####)........ :ja+  :jM3  :j4  :j :j :j  :j :j. :j :jI :j :j@" :j" :jj$ :j%' :j'* :jx, :jV- :j. :ja1 :j4 :j6 :j79= :jv9 :j'ATlS..#...#...###...#..# ..# #.[....# # .......## ### .# .......# ### ..# .......# ##.##..# .......# #....#.##  #.#..   :jBB.# 3.0 (2.4 R..(.##  ......#  .# ............#  .# .)........# #  #.# ).......# # ###.## ....# ######...............## #...........## # :jV :j>X :j 3 :j0  :j  :j  :j I :j  :j  :j j15= :jX  :jb  :j  :jh  :j  :j  :j ##.....#.∩.#...##♣.♣.♣.♣..# #...# !...lc.......# .... lS..#...##... ...###...#..# ...# #.[....# ..## ### .# .........# ### ..# .........# ####..# 4.8 (1.8 .........# #....#.##  #.......#.. #........# #....(.......## #.....#  .# #..........# .# )........#  #.# ## :j[).......# :j  :j{:jPB:jC:j~E:jQ:j1S.:jX3:jJ\,:j_:jNb:jb:jd:j[g:ji:jk:j`l9=:jm:jo:jq:jt:jt:ju:jV~- ..#.∩.#..####  #####.♣.♣.♣.♣....#  #...∩...∩...##  ###..♣.♣.♣.♣..#  ##.....#.∩.#...# #### :j ♣.♣.♣.♣..# #...#.  ..!...lc.......# .....  .lS..#...##...#  ....###@..#..# 7.2 (2.4  ....# #R[....# .........## #......## .#.........# ### ..# .........# ##........##..#.........# #...........#.##  #......#.. #.........## #...(.......#:jV:j:jK:j?:jXA:jB:jL:jM:R.:j CRR:jA 4 _It was a scroll of immolation.:j_:j&Read which item? Scrolls  t - a scroll of teleportationw - a scroll of enchant weapon  S - a scroll of silence  c - a scroll labelled ZUDURCH DUYPT [!] read|quaff|evoke[?] describe selected:jm:jw:j{R ##.........#......##Septsphynx the Skirmisher#.........##.....#Spriggan of Hepliaklqana *.....#................#Health: 16/36 ==========--------------#........♣.♣.♣.♣.#Magic: 9/9========================:j|#......#..#.∩.#..####AC: 2Str: 7#####.♣.♣.♣.♣....#EV: 23Int: 11#...∩...∩...##SH: 0Dex: 20###..♣.♣.♣.♣..#XL:  8 Next: 31% Place: Dungeon:6##.....#.@.#...# ####Noise: ---------  Time: 3421.2 (0.0)......♣.♣R♣.♣..# #...#.a) +1 shortbow..!............# .....Throw: 7 darts (curare)...........#...##:j}....#Fly ..........###...#..#..........# #.[....#R   Septimus the ancestor (inner flame).........## #......## .#.........# #.......## ..#.........# ##........##..# _There is an entrance to Pakun's Assorted Antiques here.  e - a scroll labelled CAS WEOLAPN _Thank you for shopping at Pakun's Assorted Antiques!  As you read the scroll labelled CAS WEOLAPN, it crumbles to dust.  The creatures around you are filled with an inner flame! _It was a scroll of immolation.:j ....##.....#..........#.♣.♣.♣.♣.#..#.∩.#..####.♣.♣.♣.♣.....∩§§§∩..♣§♣§♣§♣§@§♣§♣R♣§♣....§§...........#...#........###...#:j\o........# #.[...## #....As you read the scroll labelled ZUDURCH DUYPT, it dissolves into smoke.7=2.2 (1:jSpRR _It was a scroll of fog.:jb 3:j :j :j X:j :j :j :j :j] :jR ^8==:j$ :jQ ,:jN :j ,:j :j| :j ,:j a9=:j0 :j: :j :j :jV :j :j :jA :j :jt :j :j T20=:j :j :j :j :j^& :j ( ,:j- :j/ ,:j3 :j4 ^1==:j5 :j9 :j: :j; :j}@ :jwA :j@B :jF a2=:jH :jL :jM :j]O :jR :jS :j\U :jX :jY :jZ :j:^ :j_ S3=:jw` :jJc :jd :j/e :jbh ,:jj :jl :jm :j9o :jq :jr ^4==:js :jTv :jw :jlx :j>{ ,:j| :j W _You start resting.:j :j% :j+ :j K5=:jB :j/ B:j% ,:j :jO :jʖ :j :j :j N26=:j/ :j :j :jà :j :j :ji :j ,:jͪ :j. :j j7==:j7 :j# :j@ :j) :j :jz :jN :jp :j` U8=:j :j4 :j& :j :j :jy ,:j :j :j :jO :j K9=:j :j/ :j :j :jw :j% :jB :je ,:j5 :j :j i30==:j :j :jh :j :jd :jQ :jT :j :jn :j :jB :j U1=:j :jU :j :j :j :j :j :j :j~ :j :jy :j K2=:j :j :j\ :jg :j :j :j :j :je :j :j# :jx$ h3==:j% :jN( :j( :j* :j, :j6- :j>. :j0 :j~1 :j2 :j4 :j5 U4=:j07 :j: ,:j; :j > :j> :j? :jB :jC K5=:jE :jG :jH :j|I :j)L :jL :jM :jgP :j#Q :j0R :jU O _Septimus's inner flame fades away.  :jV HP restored.:j_ W....##.....#..........#.♣.♣.♣.♣.#..#.∩.#..####.♣.♣.♣.♣.....∩...∩..♣.♣.♣.♣.@.♣.♣R♣.♣:j` .................#...#........###...#........# #.[..R.## #....:jjg 094.2 (72.0):jh }6==5.2 (73 _:j9o :jup :jA 3:j :j3 :jl :j :j= I:j X:j< Welcome to Siqamuv's Antique Armour Boutique! What would you like to do?  a -  174 gold a chain mail  b -  58 gold a leather armour  c -  609 gold a runed plate armour  d -  203 gold a glowing ring mail  e -  116 gold a ring mail  f -  203 gold a runed ring mail  g -  113 gold a glowing robe  h -  116 gold a scale mail You have 273 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list:j, :j/ >  #.........#...##)....Septsphynx the Skirmisher   #..................#Spriggan of Hepliaklqana *.....   ##.........#......##Health: 36/36 ========================   #.........##.....#:jC5 Magic: 9/9========================   #................#AC: 2Str: 7   #........♣.♣.♣.♣.#EV: 23Int: 11 :jU7   #......#..#.∩.#..####SH: 0Dex: 20  #####.♣.♣.♣.♣....#XL:  8 Next: 31% Place: Dungeon:6  #...@R..∩...##Noise: ---------  Time: 3497.0 (1.8)  ###..♣.♣.♣.♣..#a) +1 shortbow  ##.....#.∩.#...# ####Throw: 7 darts (curare)  ......♣.♣.♣.♣..# #...#. Fly  ..!............# .....  ..[4:jG< 0m.........#...##...#R   Septimus the ancestor  ..........###...#..#  ..........# #.[....#  .........## #......##As you read the scroll labelled ZUDURCH DUYPT, it dissolves into smoke. _It was a scroll of fog. _You start resting. _Septimus's inner flame fades away. _HP restored.  There is an entrance to Siqamuv's Antique Armour Boutique here.:jj D _:j3:jw:j:j:jD:jP _:j:j::j,:j:jT:jX:j:je:j;:j:j:j:j:j:j:j:j:j:jB$_It was a scroll of fog. _You start resting. _Septimus's inner flame fades away. _HP restored. _o - 2 fizzy black potions (gained 1):jT:j_:j:jz:j::j:j:j:j:jv:j:j:j:j:j:j:jm :j :j:j:jd:j :j0:jC:j:j :j:j :ja":j#:j]$:j&:j(:j*:j`+:j,:j-:j/:j1:jM2:j2:jf<:j>:j}?:j'@:j4A:j(D:jE:j@G:jG:jH:j+J:jJ:jTL:jL:jM:jO:jP:j6R:jR:jSS:j5U:jV:jW,:jX:jZ:j[:jX]:j]:jz^:j|:jn:j:js:jD:j:j:j:jʎ:jp:j`:j:jO,:j:j^v _You swap places with Septimus.:jF:j:j:j:j\:j:j@:jL:jt:j:j׵:j{:j :j:j/:j:j:j:j:j:j:j:j:jx:j2:j:j:j-:jX:j:j~:jP:j:j:j:jy:j6:j+:jV:j:j:j:j:j:j:j%,:j:j,:j:j:j:j :j :j :j:j:j:j :j:j":j%:j_(:jm):j&+:j.:j1:j3:jv4:j.5:j7:j ::j=:j=:j?:jB:jD:jJF:jG:jG:jJ:jN:jO:jQ:jkR:jjT:j V:jX,:jgY:jk\:j_:ja:jb:jIc:jd:jl .........# ..... #.# .....#...##...# .##.. .. ....###...#..# .... #.# ....# #.[....# >.. #.. ...## #......## ..# #.## ...# #.......## ..# #..# ...# ##........##..# ##.# ...# #...........#.## #.. ..####..........@...#.. ##.525.6 (28.6) ..# #.........R.......## #. .## #..........(.......## #. ## ##...................# ##. # #....................# ##.. :j%n# #..........)........# ##... # ##..........).......# #.... ## #.................## #.... .#####......## #....R.:jGv:jmw-6.2 (29.2:j~:j(A _Found a staircase to the Ecumenical Temple.:jn% 3:j"( :j0 :j94 :j9 B:j; :j < :jd= :jB :jD :jF :jxG :jEH :jI :jJ :j;M :jN :jjO :jaS ,:joU :j2V :jV :jX :jZ :j\ :ja] :j$^ :jb :j#d :je :jCg ,:jh :jk ,:j^l :jp :j0r :jr :jt :jt :ju :j"w :jw :jx :j| :j~ :j$ :j :j :j :j :j :j˅ :j~ :j" :jy :j݋ :j ,:j :j :jƐ ,:j :jF :jA :j :j :j ,:j :j :j̝ :jt :j :j :jK :j+ :j :j :j\ :jת :j :jD :j N _You now have 284 gold pieces (gained 11).:j 3:jٴ :j :j B:j :jм ,:j :j' :j :jo :j^ ,:j :j8 :jj :jA ,:j :j :j ,:j :j n:jK :j~ :j :j :j- :j :j :j :jc :j :j1 :jE :j :ja ,:j :jD :j ,:j :j :j :j ,:jM n:j :jb :j ,:j :j ,:j :jv :j9 :j B:j] :j :jk :j" :j :j, :j :jh :j :j# :jz :j} :j :j :jB :j :jJ! :j " :j" :j$ :j4& :j' :j' :j3 -  #########  #...#...#  #...@.#   ##.R####   #####..##   #.....## . ....##..# ## ##.## #..# ##.## #..#You pick up a parchment of Ensorcelled Hibernation and begin reading...:j5 LR51.2 (25.0.:j: :jK; +2.2 (26:j> :j@ P _You add the spell Ensorcelled Hibernation to your library.:j::jo@X:j9B,:jFo _You swap places with Septimus.:jiII:jaLX:jY4:j^:ja,:jdB:jxin:jj:jk:j/v:jwxB:jy:j{:jn:j:j:j2B:jJ:j:jɈ:j:jw:jʏ:j_:j:j:j.:jv:j :j:jɘ:j:j:jI:jk:jh:jn:jB:j/:j:jݭ:jc:j :j:j:jִ:j,:j:j:j:j:j:j\:jC:j::jB:js:jX:j\:jmn:j:jk,:j:j:j:je:jJ:j:j%:j:j:jP:jd:j),:j(:j:jZ:j:j]:jB:jL:j:j:j:j :j :j :j:j:j<:j:j:j,:j:j#:j%:j@':j2(:j():j+:j-:j/:j/:ja0:j2:j5:j6:j7:j8:j9::j;:j=:j>:j'?:jLB:j:j:jE:j:j9:j:j:j :j :j# :j :jh :j:j:j:jm:j:j[:j:j~:j ,:jI:j<:j,:j:j:j:j,:j:j:j[!:j!:jr":j":jr&:j]':j(:j),:j,+:j,:j.:j/:j/:j4:j5,:j6:j9:j&:B:je;:j<:j=:j{>:jp?:j@:jA:jB:jB:jC:jD:jF:j7G:jG:jH:jjI:jNn:jO:jVQ:j R,:jS:jT:jOU:jU:jV:j[:j[:j]:j]:jv^:j/a:jb:jAc:jc:jeC _You swap places with Septimus.:jf:jg:jnh3:ji:j j:jk:jk:jl:j\m:jFn:jo:j2p,:j`q:jr:jds:js:jat:jzu:jv:jw:jVx:jx:j(:j:j,:jC _You swap places with Septimus.:jS:j:j:jԉ:j :jH:j׌:jz:jQ:j:jl:j:j:j:jȔ:jە:j:j$:j?n:j:j:jB:j:jȣ:j,:jn:j:jĩ:j,:j:jR:j:ja:j:j :j:jr:j,:jֵ:j:j:j&,:j:je:jM:j:j:jC:jc:j?X:j9:j*:j:j=:j:jQ:jy:j,:j:j:j6:j<:j:j:jU:j:j:j,:j!:j:j:j,:j:j:j:j%:j:jn:jJ,:jI:j:j{:j:jQ,:j:j:j:j,:j:j:j:j_,:j :j:j:j,:jd:j:j:j;:j:j9:j:j9 :j :j :j :j:jC:j:je:j:j:j:jg:j:j :j:jB:j:jK":j#:jM%:j&:j&:j(:j+:j,,:je.:j0:j0,:j\4:j6:jP:B:j%;:jG<:j@>,:j=?:j!B:jC:jFE:jF:j G:jI:jK:j]M:j*N:jN:jP:jR:jOS:jT:jV:j[:j]:j^:j_:jbC _You swap places with Septimus.:j"d:jd:je:jg:jOi:jk:jk:jl:j n:jo:j q:jq:jr:js:jeu:jv:jw:j6x:jy:j5{:j|:j}:j:j:j,:j,:j+ ## .## .##.# ..##..# #.#######..## #..#####.......# :j'##.## #####..R........#.R######.....##........##.##.....#####@......##619.4 (67.2#.....#### ##......####..#########R....###  ##.####..##......## ##.......R#.....### #..............## .......÷.....### ............## ..........###:j:jy:jzT _Key pressed, stopping explore.:jnI:jؽ:j.:j:j P _:j=:jc,:j3:j:j:j:jh:jB:j:j:j:ju:j_:j:j:j{,:jV:jIX:jbB:j:j:jV:j:j|:j :j:j:jF:jt:j :j:j:j,:j:j9:j:   #<...   .....   :j#....   #......   ...#...   ##.   #..   #@#  25.4 (6.0) ##.#   ##R.#   #####..##   ####.......##  #####...........#:j % ###.....##.........# #####.......##...# .#### ##......### ##.. :j:j,6.0 (6.6:j:j 9 _Found a stone staircase leading up.:j:j-3:j:jh  You encounter a scorpion.:j #s###< ..... ##..... ...##....... #.##..... ##.# ... ##R.. #####..##  ####.......#  #####...........# s   scorpion (asleep) ###.....##.........# :j=...#####.......##...#:j![0.0R.:jqH, ally target):j16 (0.6 _:j:j:jZ #s##  #<...  .....  #.....  #......  ...#...  ##.......  #@.......  #.##.....  ##R# ...  ##..# .  .##  ...##  ....# ......#  :jȊ| #s##  #<...  .....  #.....  #......  ...#...  ##.......  #@.......  #.##.....  :jb##R# ...  ##..# .  .##  ...##  ....# ......#  :j:j:ju _A scorpion is nearby!:jA = )):jC ))))s  You shoot an arrow. The arrow hits the scorpion.:j .sR.:j IR.:j$ >.....:j_ 6===7.6 (1.0:j_ :j2 c _The scorpion is moderately wounded.:jN9 )))))You shoot an arrow.  The arrow hits the scorpion but does no damage.:jM<s:j8R.:jb....8.5 (0.9:j3:jc _The scorpion is moderately wounded. :j1 ))))You shoot an arrow. Septimus avoids your attack. The arrow hits the scorpion. :j:;.sR..s9.5 (1.0 :jc _The scorpion is moderately wounded. :jV )) You shoot an arrow. The arrow hits the scorpion. :j .sThe scorpion is severely wounded. :j".. :j&30 :j :jD _Septimus hits the scorpion but does no damage. :jd~ )You shoot an arrow. The arrow hits the scorpion. :jQ.s :j  The scorpion is severely wounded.1 :j3 :ja  You shoot an arrow. The arrow hits the scorpion.  The scorpion is severely wounded. _Septimus hits the scorpion but does no damage.  You shoot an arrow. The arrow hits the scorpion.  The scorpion is severely wounded. _Septimus hits the scorpion but does no damage. :j))))))The scorpion is severely wounded. _Septimus hits the scorpion but does no damage.  You shoot an arrow. The arrow hits the scorpion.  The scorpion is severely wounded. _Septimus hits the scorpion but does no damage.  You shoot an arrow. The arrow barely misses the scorpion. :j[q hSeptimus avoids your attack. :j  .hYou encounter a hound. :j †The scorpion closely misses you. Septimus hits the scorpion. :j....Rh   hound :j# 72 _The scorpion dies!Your Dodging skill increases to level 4! :j2* :j,n _Your Shapeshifting skill increases to level 4!!:j9 )))))You shoot an arrow. The arrow hits the hound.!:j)M<h!:j*8R.!:j0}....†(ally target)!:j1%3!:j7!:jB:3 _The hound is lightly wounded.!:j]H)))))))!:jک!:j*Q.h!:j74 .<...†You shoot an arrow. The arrow closely misses the hound.!:j5,4.4 (0.9!:j;!:j?r _The hound bites Septimus. Septimus closely misses the hound.!:jo ))))))You shoot an arrow. Septimus avoids your attack.!:jR ..hR.† The arrow closely misses the hound. The hound bites Septimus.!:j,5.4 (1.0!:j!:jX _Septimus closely misses the hound.!:jK5 )))You shoot an arrow. Septimus avoids your attack. The arrow hits the hound.!:j R.†The hound is lightly wounded.  The hound closely misses Septimus. The hound bites Septimus.6!:j!:jW _Septimus barely misses the hound.!:jD ))) You shoot an arrow. Septimus avoids your attack. The arrow hits the hound.!:j; R.†The hound is moderately wounded.The hound closely misses Septimus.!:j %7!:j !:j) A _Septimus hits the hound but does no damage.!:j ))))))You shoot an arrow. Septimus avoids your attack.!:jK~ ..hR.!:j†The arrow barely misses the hound.The hound bites Septimus but does no damage.8!:jg!!:j$r _The hound barely misses Septimus. Septimus misses the hound.":je ))))))You shoot an arrow. Septimus avoids your attack.":j ..hR.† The arrow barely misses the hound. The hound bites Septimus.":jA%9":j":jg. _Septimus hits the hound.":j'S )))))":j])N)You shoot an arrow. Septimus avoids your attack.":j~' ..hR.†  The arrow closely misses the hound. The hound bites Septimus. x2":j&40":jN":j. _Septimus hits the hound.":j@p<)))))":jq)":jq .You shoot an arrow. Septimus avoids your attack. The arrow misses the hound.The hound closely misses Septimus. Septimus hits the hound.":j..R.†":jp.401":j ":jr ":jj7_The hound dies!":j":jQ":jt":jH _No target in view!":j! ":j ":j ^ _No target in view!#:ju3#:jw#:jlx#:j|i  You encounter a rock fish.#:jS ..##.##.  ..# #<. ..# . ..# #..... ..#.R.... ....#. ##†......>  #. #.##.....F  #:jυ>##.# #. ##..# .. #####..## .  ####.......##  #####...........#  F   rock fish (asleep).....##.........#  #####.##...#  #:jʌ&0#:j6---2.0 (0.6#:j0Q _Found a stone staircase leading down.#:j + ..# #.##.  ..# #<....  ..# ......  ..# #......  ..#.R.....  ....#....  ##†......>  #.@.......  #.##.....F  ##.# #....  ##..# ...  #####..## .  ....##  ......# ........#  #:ju ..# #.##.  ..# #<....  ..# ......  ..# #......  ..#.R.....  ....#....  ##†......>  #:jו#.@.......  #.##.....F  ##.# #....  ##..# ...  #####..## .  ....##  ......# ........#  #:j#:j9---#:jb#:j` _A rock fish is nearby!#:j+ ..# #.##.  ..# #<....  ..# ......  ..# #......  ..#.R.....  ....#....  ##†......>  #.@.......  #.##.....F  ##.# #....  ##..# ...  #####..## .  ....##  ......# ........#  #:j.Q ..# #.##.  ..# #<....  ..# ......  #:j2..# #......  ..#.R.....  #:j4....#....  ##†......>  #.@.......  #.##.....F  ##.# #....  ##..# ...  #####..## .  ....##  ......# ........#  #:ji<3#:jC#:j F` _A rock fish is nearby!#:jq ))))))FYou shoot an arrow.#:j% |.RF.#:j n.....(ally target)#:je 6===3.0 (1.0#:j #:j\ F _The arrow hits the rock fish but does no damage.#:jo ))))) You shoot an arrow. The arrow hits the rock fish!#:j- Q.R#:j/ 2F.#:j W.... #:j3 *9 (0.9#:j #:j d _The rock fish is moderately wounded.#:j6 ))))You shoot an arrow. The arrow hits the rock fish.#:j'!Q.R#:jA#0F.#:j)*...#:j*,4.9 (1.0#:j1#:j3a _The rock fish is heavily wounded.$:j<C)))))))$:jEDt.RF$:j>F.$:jM4.......$:j_O%5$:jV$:jXp _You shoot an arrow. The arrow barely misses the rock fish.$:jx] )))))))You shoot an arrow. The arrow barely misses the rock fish.$:jr F.  Septimus avoids your attack.$:jn.F.R...$:j,6.8 (0.9$:j4$:j!E _Septimus hits the rock fish but does no damage.$:jT )You shoot an arrow.  The arrow hits the rock fish but does no damage.$:j{R..F$:j..$:jg,7.8 (1.0$:jP$:jOa _The rock fish is heavily wounded.$:j p  You shoot an arrow.  The arrow hits the rock fish but does no damage.$:j .RThe rock fish is heavily wounded.$:j$$:j&%8$:j,$:j.Z _The rock fish completely misses you.$:j  You shoot an arrow. The arrow hits the rock fish!$:jY  The rock fish is severely wounded.Septimus hits the rock fish but does no damage.$:j[ %9$:ja $:jec Z _The rock fish completely misses you.$:j 6)$:j FYou shoot an arrow. The arrow closely misses the rock fish.Septimus hits the rock fish but does no damage.$:jׇ &50$:j4 $:j V _The rock fish barely misses you.$:j8 #You shoot an arrow. The arrow hits the rock fish!$:j=)$:jͿ5R.$:j$:je-51$:j$:jM _You kill the rock fish!%:j~%:j%:j%:jlH _No target in view!%:jL3%:j%:jH _No target in view!%:jS3%:jU%:j;W%:jX%:jY$ _%:j^%:j/bz  You see here a scorpion corpse.%:jc5 _%:j%e%:j!g%:jDlX%:jYm%:jo%:jo,%:jr%:jms%:j9t%:jt%:jv%:j{w%:jy%:jy%:jz%:j|%:j~%:j%:j%:j%:j: _Ancestor HP restored.%:j"3%:j%:j%:j"%:jg%:j$%:j%:jь%:j[%:jڐ,%:j{%:jٓ%:j%:jS%:jZ%:j\%:j,%:j%:jv%:j%:j%:j%:j%:jà%:jգ,%:jƤ%:j/%:jU%:j%:j%:jɩ%:jD%:j%:j%:jj%:j%:j%:j,%:j`%:j%:j[%:j%:j%:j%:jw%:jX%:j%:j%:j%:j%:j+%:jɿ%:j%:j%:j-1 ### ### ####.. ..## ##### #..... )..## #...##.... ....# ..####... ...# ####.. ...# .#...# %:j #@##---632.0) ##.##  ##R##  #..##  ##..## ##..## .. ###..## #.# ###..## #<.. ####..## ....%:jKR.%:j%:jI---4.4 (12.6%:j%:jU) _Found a long sword.%:jɖ %:j6 %:jj %:j %:j 3R%:j̞ %:j %:j ,%:jg %:j %:j %:jN %:j %:js %:j( %:jҮ %:j %:jX %:jó %:jB %:j %:j %:j %:j %:j* %:j %:j %:j? %:j %:j  _You swap places with Septimus.%:j %:j %:j %:j %:j %:j %:jo %:j %:j %:j ,%:jV %:j %:j %:jx %:jl %:j7 %:j %:j+ ,%:j{ %:jJ %:jZ %:j %:j %:jr %:j %:jg %:jz %:j %:j %:j %:j %:j* %:j %:j] %:j %:j %:jo %:j7 ,%:j %:j %:jB %:jC ,%:jv %:j %:j %:j ,%:jM %:j. %:j %:jw ,%:jb %:j- %:j %:j %:jP %:jR %:j %:j %:j ,%:j# %:j %:j %:j %:j %:j %:j %:j ,%:j %:j i  You encounter a rock fish.%:j ##.## #..## #. ##..## #.  ##..## .. #   %:j" ##..## #.##.#   ##..## ##<....#   ##..## #......##  ##.R###.......#  ##..#.@......#  ##....#.....F  ##†......>.#  #..........#  #.##.......#  ##.####.....#   F   rock fish (asleep) ##..# #...##  %:j'# % #####..## ##..   ####.......##  %:ji$ Z77.6 (13.2R%:jx. _FR   Septimus the ancestorF   rock fish (ally target)8.2 (13.8 _%:j4 %:j6 %:jk  ##.##  #..## #.  ##..## #.#  ##..## .. #  ##..## #.##.#  ##..## ##<....#  ##..## #......##  ##.R###.......#  ##..#.@......#  ##.R..#.....F  ##†......>.#  #..........#  #.##.......#  ##.####.....#  %:j! k##..# #...##  #####..## ##..   %:j ##.##  #..## #.  ##..## #.#  ##..## .. #  ##..## #.##.#  ##..## ##<....#  ##..## #......##  ##.R###.......#  ##..#.@......# %:jt ##.R..#.....F  ##†......>.#  #..........#  #.##.......#  ##.####.....#  ##..# #...##  #####..## ##..   %:jT%:ja%:jn%:jc` _A rock fish is nearby!&:jk ))))))You shoot an arrow.&:j!F#R.&:jKR.&:jې+......&:jq:===9.2 (1.0)&:j &:j=F _The arrow hits the rock fish but does no damage.&:j96))))))&:jtF..R&:j'...&:jB80 _You shoot an arrow. The arrow barely misses the rock fish.&:j ))))You shoot an arrow. Septimus avoids your attack.&:j# yF..R&:j" .&:j# %1&:jP* &:j, F _The arrow hits the rock fish but does no damage.&:j )))You shoot an arrow. Septimus avoids your attack.&:jQB 1F.&:jJK .RThe arrow hits the rock fish but does no damage.&:jM %2&:jR &:jT E _Septimus hits the rock fish but does no damage.&:j] )) You shoot an arrow. Septimus avoids your attack. The arrow hits the rock fish!&:j{ .R The rock fish is heavily wounded.3&:j &:j߄ P _The rock fish bites Septimus. Septimus hits the rock fish!&:j .  You shoot an arrow. Septimus avoids your attack. The arrow hits the rock fish.&:j?))':j/R.':j ':ju 514 _You kill the rock fish!':j':jh _Your Stealth skill increases to level 7!':j':j':j':jdH _No target in view!':jV':jLX':j^]':j>_H _No target in view!':jB8 ':j: 3':j< ':jY? ':jL@ $ _':j F B':jF ,':jG ':jI ':jbK ':j#N ,':jmO ':jU P  There is a stone staircase leading up here.':j%Z ':j[  _':j\ ':jK^ ':j_ ':j` ':ja ':jd ':jqe ':jf ':jh ,':jSi ':j]j ':jk ':jl ':jJm ':jo ':j?p ':jq ':jr ,':j*u ':jv ':jw ':jx ':jy ':j{ ':j} ':j ':j ':j ':j ':j ':j| ,':j ':j ':jh ':jNJ ':j ':j ':j ':j ':j ':j ':jC C _You swap places with Septimus.':j̗ ':j ':jǙ ':j ':jS ':j B':j ':j B':j ':j ':j ,':j֩ ':j ':jd ':j* ':j ':j ':j ':j ':j ':j ':ji ':j ':j ':jӹ ,':j ':j ':j< ':j ':jB ':j* ':jm ':j ':j ':jU ':j ':j ':j5 ':j ':j ':j ':j ':jC ,':j ':j ':j ':j ':jL ':j ':j ':j ':jL ,':j ':j ':j ':j ':j5 ':j ':jz ':j ':j ':j ,':jr ':jD ':j; ':j8 ':j ':j$ ':j ,':j B':j ':j ':j ':jh ':j ':jy ':j; ':jR ':j ':jq ':j:! ':j! ':j# ':j$ ':j& ':j' ':j@( ':j) ':j+ ':j0, ':j, ':jG- ':j. ':j/ ':j0 ':jR1 ':j1 ':jI3 ':jm4 ':j5 ':j6 ,':jV8 ':j9 ':j; ':j{< ':j= ':j> ':jj@ ':jMA ':jA ':jB ':jC ':jE ':j~F ':j4G ':jG ':jH ':jTJ ':jeK ':j&L ':jL ':jvM ':jP ':jP ,':j}S ':jT ':jOU ,':jW ':jX ':j Z ,':jZ ':j\ ':j^ ':j>_ ':j_ ':j` ':ja ':jd ,':j0e ':jg ':jh ':jDi ,':jj ':jk ':j'm ':jm ':jWn ':jp ':jq ':jr ':j6s ':js ':jt ':jv ':jw ':j;x ':j~y ':jz ':j | ,':j)} ':j~ ':j ':j݁ ,':j ':jD X':j C _You swap places with Septimus.':j 3':j ':j ':j\ ':jR ,':j& ':j6 ':j ':j ':jV ':j ':jz ':jJ ':j B':j ':j ':j ':j ,':jy ':j ':j ':j~ ,':j ':jt ':j ,':j ':j n':j ':j ':js ,':jb ':j  ':j ':j  ':j ':j ':jv* B':j+ ,':j3 ':j 5 ':j6 ':j7 ':jI8 ':j~@ ':jB ':jC ':jD ,':jL ':jbN ':jO ,':jP ':jeW ':jX ':jIZ ':jK[ ':j;\ ':jb ':j5d ':jIe ':jUf ':jKg ':jm ':joo ':jp ':j ':j ':j~ ,':j ':j ':j ':j ':jӾ ':j  ...## #..#########.....### ....# ##.####..##......## ....# ##........#.....### ...## ##..............## ...# #.......÷.....### ..## #............## .##.........R### ###.........## #### ##.......@##---731.0 (46.8) ...### #.......### .)...###......## #)...........## .)....##....##### ....####...###.. .#### #..[':j O40m###.# ## ##.##.. ##.#  #.#---':j\ ':jh T _Key pressed, stopping explore.':jh 3':j- ':jV ':jH U.R':j ':j : _':j ':j ':j ':j ':j` ':j& ,':j'( ':j_) ':j* ':j1 ':j,3 ':jl5 ,':j6 ':j%> ':jJ@ ':jB ':jWC ,':jL ':jN ':j\W B':j?Y ':jZ ':j,\ ':j] ':j] ':je ':j&h ':jwj ':jk ':jl ':js ':jv ':j| ':j3~ ':j~ ':j ':j ':j ':jĉ ':j ':j ':jv ':j ':j ':j ':j ':j ':jG ':j) ':j! ':j v':j ':j ,':j ':j ,':j ':j ':j ':ji ':j ':jr X':j    #..........### #####.   #........#...##########....   #.......##..R......##......   ##....###).#####.........##   ###.###...# ######....##   ###.....# ###...#   #####.....R# ###..   ##.#...###..# ##.   ##.....## #.@# #.55.6 (24.6   #.......###..#.   ##.......##..#####.   #.......###.#####....   #........##.###.......   #........##..#......   #.......>#[4':j 0m#.. ##........   #........##.. #.......   #........##......... _Key pressed, stopping explore.':jHI':j:':j !':j".':j6$':j*P _':jn+':j,,':jw.':j/':j]1':j2,':j3':j>5':j|6':j7':jm8,':j9':j<;':jo<':j=,':j>':j2@':j~A':j9B':jB':j[Y':j]':j^,':jfC _You swap places with Septimus.':jh':j j3':jq':js':jvB':jm}':j~':j':j':j(':j|':j҉':j':j':jW':jO,':j':j,':j,':j9,':jD':jԩ':j3':j~,':j':jn':j':j ,':j':j`,':j,':jEB':j,':j':jG':j':j,':j':j)':j':jA':jl':jk':j ':j':j':j':j':j':jA B':j!':j(':j*':jH-':jJ.':j#/':j6':jp8':j:,':j;':j;A(:j(:j,(:j(:j(:j (:j(:j(:jG(:j5(:j(:j4(:j(:j(:j@(:jb(:j,(:j8?(:jB@(:j?D(:jsE(:jSH,(:jVI(:j(M(:jN(:jP,(:jR(:jU(:jW(:jKY(:jDZ,(:jv^(:j`(:jb(:jdc(:j+d(:jg(:jh(:jj(:jsk(:jl(:jKo(:jp(:jr(:js(:jSt(:jw(:jx(:j}(:jJ(:jO(:jV(:j}(:jZ(:jM(:j (:j(:j(:j(:jX(:jB(:j((:j (:j&(:j(:jќ(:j+(:j(:j(:jo(:js(:j(:j(:j(:j6,(:jY(:j(:j(:j<(:j4(:j*(:j.B(:j(:j(:j(:jB(:jM,(:j,(:jB(:j+,(:j%B(:j(:j(:jB(:j@(:ji(:j(:j(:j(:j9(:j(:j:,(:jO(:jX(:j,(:j|(:j ,(:jq6  #....#   ##..........######  #.........#...##).......  #..................###  ##.........#......##   #.........##.....#   #................#   #........♣.♣.♣.♣.#   #.....@#..#.∩.#..#### 86.2 (30  ########R♣.♣.♣.♣....# (:j8  #...∩...∩...###   ###..♣.♣.♣.♣..#   ######.....#.∩.#...# ###  #.........♣.♣.♣.♣..###  #..................##...   #..............#...##...   ##.............###..R#..# (:j>(:j@ _You swap places with Septimus. _Key pressed, stopping explore _You swap places with Septimus _Done exploring.(:j3(:j(:jGH _No target in view!(:j(:j(:j(:j (:jE:_No target in view!(:j8(:j3(:jY..0.0)(:jwR.......(:jk(:jE _Done exploring.):j):j3):j#;):j%):j'E _Done exploring.):j):jv3):j<):jx>):jDo _Done exploring.No target in view!):j FDone exploring.):j4^ ):j_ Where to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon  T - Temple *:j% *:j?   #..........#Septsphynx the Skirmisher  ##..........############ Spriggan of Hepliaklqana *.....  #.........#...##)....... Health: 36/36 ========================  #..................##### Magic: 9/9========================  ##.........#......##AC: 2Str: 7  #.........##.....#EV: 23Int: 11  #................#SH: 0*:j:B Dex: 20  #........♣.♣.♣.♣.#XL:  8 Next: 51% Place: Dungeon:6  #.....@#..#.∩.#..####Noise: ---------  Time: 3786.2 (0.0)  ########R♣.♣.♣.♣....#a) +1 shortbow #...∩...∩...###Throw: 7 darts (curare) ###..♣.♣.♣.♣..#Fly   ######.....#.∩.#...# ###  #.........♣.♣.♣.♣..###..   #..................##...   #..............#...##...   ##.............###..R#..#  _Done exploring. _No target in view! _No target in view! _Done exploring. _Done exploring. _Done exploring.*:j~C *:j0D *:jT *:jV *:jW $ _*:j'\ *:j] *:j` *:ja *:jb *:jg rNo target in view!Done exploring. _You swap places with Septimus.*:jDj *:jVk *:jl *:jXp *:jr *:ju *:ju *:j~v *:j=z *:j~| *:jc~ *:j  *:jI *:j *:jۅ *:j *:j *:j *:jV *:j˜ *:j *:j: *:j *:j *:j *:j *:jk *:j^ *:jV *:j *:jH *:j" *:jׯ *:j} *:jV *:j *:j *:jŷ *:j^ *:j+ *:j *:j *:j *:j *:j *:j *:j *:j9 *:j *:j *:jP *:j1 *:j_ *:j> *:j *:j *:j *:jN *:j *:jk *:j *:j *:jx *:j *:j *:j *:j *:ji *:j *:j *:j *:j *:j *:j *:j *:j *:j *:jZ *:j/ *:j *:j# *:j *:jQ *:j *:j *:jq *:jC *:j *:j _  There is a staircase to the Ecumenical Temple here.*:jn *:ju *:j* $ _*:j1 *:j q Temple  You fly downwards. Welcome to the Ecumenical Temple!*:j *:j ,*:j 0 _Found a radiant altar of Vehumet.*:j p ##......# ##.......## ##.....# ##.....##  #.._..# #.._..#  #.....## #.....# *:j  #......## #.....#  #####...###########  ###  ##.....#  #.R@..# 800.7 (14.5) #.....#  #.....#  #######  R   Septimus the ancestor *:j *:j*:jd _There is a staircase back to the Dungeon here.+:jB I+:j +:j+:j8_Unknown command.,:jŢ,:j_,:jѨ,:jM _You can't go down here!-:j+3-:j--:j5-:j>871.7 (1.0) _-:j">9_-:jA5Dungeon:6.-:jH .♣.♣.♣....# ##.##.## ∩...∩...### ###...##. .♣.♣.♣..# ###...#.##.## #.∩.#...# ######....#..###.# .♣.♣.♣..###...#..####.##...## -:j>J)........##......#ß##..##.##.## ....#...##.R.#...##...##.##..# ...###.R.#..#ß#.....#.##.###.## ...# #.[....###.@..#.....# #..# ..## #......##..R.##...### ##.## ..# #.......##...##...# #..# ..# ##........##..###..# ##.## ..# #...........#.###..# #.R# .####..............#..## ##.# .# #.................###.. ## #..........(.......###.. # ##...................# ##.#-:j,3.2 (2.5-:jW-:jA< _You fly upwards. Welcome back to the Dungeon!-:ji _There is a staircase to the Ecumenical Temple here.-:j -:jy Where to? (Tab - Temple, ? - help) D - Dungeon  T - Temple .:jt .:jz [?25h[?0c.♣.♣.♣....###.##.##Septsphynx the Skirmisher ∩...∩...######...##.#Spriggan of Hepliaklqana *..... .♣.♣.♣..####...#.##.##Health: 36/36 ======================== .:jp} #.∩.#...# ######....#..###.#Magic: 9/9======================== .♣.♣.♣..###...#..####.##...##AC: 2Str: 7 ........##......#ß##..##.##.##EV: 23Int: 11 ....#...##.R.#...##...##.##..#SH: 0Dex: 20 ...###.R.#..#ß#.....#.##.###.##XL:  8 Next: 51% Place: Dungeon:6 ...# #.[....###.@..#.....# #..#Noise: ---------  Time: 3803.2 (0.0) ..## #......##..R.##...### ##.## a) +1 shortbow ..# #.......##...##...# #..# Throw: 7 darts (curare) ..# [4.:j9 O0m##........##..###..# ##.## Fly ..# #...........#.###..# #.R# .####..............#..## ##.# R   Septimus the ancestor .# #.................###.. ## #..........(.......###.. # ##...................# ##.# _There is a staircase back to the Dungeon here. _Unknown command. _You can't go down here! _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.  What level of the Dungeon? (default 1, ? - help) 0:j [?25l[?1c0:j70:j*30:j"0:j0:j0:j0:j; _Unknown command.can't go down here! _You fly upwards. Welcome back to the Dungeon! 0:j_There is a staircase to the Ecumenical Temple here.  What level of the Dungeon? (default 1, ? - help) _You swap places with Septimus.0:j0:j0:jF0:j0:j0:j.,0:jV0:j 0:j0:j80:j0:j0:jb0:j0:j0:jY0:j0:jr#0:j%0:j'0:jg(0:jv)0:jk/0:j20:j50:j60:j80:j<=0:j9@0:jC0:jD0:jF0:jM0:jT0:j\0:j^0:jc0:j*k0:ju0:jY|0:j}0:jq0:j0:j0:j50:j80:j\0:j+0:j0:j0:j0:j0:j&0:j0:jW0:jM0:j0:j\0:jb0:j20:j0:j0:jn0:jF0:j0:j̸0:j0:j0:j0:jV0:j0:j0:j$0:j0:j0:j0:jR0:j0:j0:j|0:j80:j0:j0:j0:j,0:j0:jw0:jU0:j0:j:0:j0:j0:j0:j0:jh0:jX0:jc0:j/0:j 20:j30:jv40:j&;  There is a stone staircase leading down here.0:j<0:j9>0:j(?$ _0:j@0:j G 7  You fly downwards.0:jy%  You encounter a kobold brigand and a kobold.The kobold brigand is quivering poisoned darts.0:j& 0:j( 0:jM0 _The kobold shouts! The kobold brigand shouts! You hear a shout!  Found a long sword.  0:jr1 +There is a stone staircase leading up here.0:j 0:j' 6 ...........####  ..............)  ...............  ...............  ...............  ...............  ........R......  .......@....... ===22.5 (19.3) +##.#.......... 0:j p #.....#####  .........  #.##+##.#.. ..K .....#  ..K .#...# K   kobold brigand (missile) .. .#.... K   kobold (ally target) 0:jW 0:j  0:j{ d _There are monsters nearby!1:jc )You shoot an arrow. The arrow hits the kobold.1:ji\))))1:jQ.R1:jT.R1:jb~...., ally target)1:jX03.4 (0.9)1:j|` _You kill the kobold!1:jݵ 7))))1:jC .)))1:j: ;K.1:jj< W.R1:jC B.....1:jE ,4.4 (1.01:jnK 1:jM n _You shoot an arrow. The arrow misses the kobold brigand.1:j z ))))You shoot an arrow.1:j .RThe arrow hits the kobold brigand but does no damage.1:j. h KYou hear a shout!1:jV 1K1:j KYou encounter a kobold. It is wielding a +0 short sword. x21:j GK)1:jƑ 1R.1:j ..KKKK 3 kobolds (1 missile)1:jC ,5.3 (0.91:j_ 1:j _You encounter a kobold. It is wielding a +0 club and quivering stones.1:jJ )))You shoot an arrow. Septimus avoids your attack.  The arrow hits the kobold brigand.1:js} BThe kobold brigand is lightly wounded.1:jlK.K.1:jl ..RB   boulder beetleBK   kobold brigand (missile, ally target)1:jKKK 3 kobolds (1 missile)You encounter a boulder beetle.1:j2:j+^  The kobold brigand throws a dart. The dart hits Septimus!2:j-,6.3 (1.02:j52:j8Y _Septimus misses the kobold brigand.2:j)You encounter a boulder beetle.The kobold brigand throws a dart. The dart hits Septimus! 2:jn_Septimus misses the kobold brigand.You shoot an arrow. Septimus avoids your attack.  The arrow barely misses the kobold brigand.  The arrow hits the kobold!2:j)))) 2 kobolds2:ji^BK2:j,/)2:jB8K.2:jH ..RK     koboldYou kill the kobold!The kobold brigand hits Septimus with a +0 dagger.2:jI$%72:jF-2:j/7 _Septimus hits the kobold brigand!2:j )))You shoot an arrow. Septimus avoids your attack.  The arrow hits the kobold brigand.2:jn ○The kobold brigand is heavily wounded.2:jpaKK.2:js KThe boulder beetle leaps!  The kobold brigand hits Septimus with a +0 dagger.2:j~ ..RK.#...#....2:jXKK 3 kobolds  You encounter a kobold. It is wielding a +0 whip.82:jb2:j` _Septimus barely misses the kobold brigand.2:j" )))))))You shoot an arrow. Septimus avoids your attack.  The arrow barely misses the kobold brigand.2:jӥB2:jw1)2:j̨k)KK○2:j]..RK2:jOB   boulder beetleK   kobold brigand (missile, ally target)KK 2 kobolds2:j  The arrow barely misses the kobold. x2; The kobold brigand throws a dart.2:j^:°2:j`,9.2 (0.92:j:i9°2:jrq _The dart hits Septimus. Septimus misses the kobold brigand.2:j)u ))) You shoot an arrow. Septimus avoids your attack.  2:jv"The arrow hits the kobold brigand!2:j: & ..RB(rolling)BThe kobold brigand is almost dead.The boulder beetle curls into a ball and begins rolling!2:j (((The kobold brigand throws a dart. The dart closely misses Septimus.  The dart hits you.2:jt )You are poisoned.Septimus hits the kobold brigand.2:j! ..R KK 2 kobolds (1 ally target) 2:j !2:j ====830.2 (1.0Pois Fly 2:j| 9°2:j N _The kobold brigand dies!2:j )You shoot an arrow. Septimus avoids your attack. The arrow hits the kobold.2:j ))))   kobold (2:j'`  B○You kill the kobold!2:ja `K)2:j,i QB○2:jm  )You feel sick. Septimus hits the kobold.2:jv f..R°2:jx +°2:j{ T4--12:j \ _The kobold dies!2:j/ ))))You shoot an arrow. Septimus avoids your attack.2:j B○The arrow hits the boulder beetle but does no damage.2:j )K2:j1  ..RB° Bally target)K   koboldYou feel sick. The boulder beetle hits Septimus.  The boulder beetle stops rolling and uncurls.2:j [3--2.1 (0.92:j K°°°2:j 7 _Septimus hits the boulder beetle.3:jLf )))You shoot an arrow. Septimus avoids your attack.  The arrow hits the boulder beetle but does no damage.3:j} )The boulder beetle is lightly wounded.3:jQ ..R..  You feel sick. The boulder beetle bites Septimus!3:j,3.1 (1.03:j3:jJ _Septimus hits the boulder beetle but does no damage.3:j )))You shoot an arrow. Septimus avoids your attack.  The arrow hits the boulder beetle.3:jKvK 5The boulder beetle is lightly wounded. .  You encounter a lemure.The boulder beetle bites Septimus!..)B   boulder beetle5   lemure5K   kobold4.0 (0.9 _Septimus is destroyed!3:j )))You shoot an arrow.  The arrow hits the boulder beetle but does no damage.3:jw 5.  The boulder beetle is lightly wounded.3:j{y1)3:jzDB)3:j܃:..3:jZ2-5.0 (1.03:j<3:j|$ _You feel sick.3:jM ))You shoot an arrow.  The arrow hits the boulder beetle but does no damage.3:jo KThe boulder beetle is lightly wounded.  You feel sick.3:ja5.B.3:j;.K   kobold1--6Fly 3:jy3:jP[ _You are no longer poisoned.3:jɿ )You shoot an arrow.  The arrow hits the boulder beetle but does no damage.3:j F CK)3:jOI F5)3:j9S '.3:jU X2=9 (0.93:j^ 3:jz` < _The boulder beetle is lightly wounded.3:j )You shoot an arrow.  The arrow hits the boulder beetle but does no damage.3:j YB.K.3:j F5)3:ja 3:jL ,7.9 (1.03:j- 3:j   You shoot an arrow.  The arrow hits the boulder beetle but does no damage. _The boulder beetle is lightly wounded.  You shoot an arrow.  The arrow hits the boulder beetle but does no damage. _The boulder beetle is lightly wounded.4:j 4:jI 4:j 4:jj lK.5.4:j D--84:jP 4:jT]=6--.  The arrow hits the boulder beetle but does no damage. _The boulder beetle is lightly wounded.  You shoot an arrow.  The arrow hits the boulder beetle but does no damage. _The boulder beetle is lightly wounded4:j7Z. _The boulder beetle barely misses you.4:jv_ ######.## #.... 4:j ####.......#####...  #..........  ##.........  #......#..  #...#####.  #...# ##  #..## #  ##.@B.##  #.###  #........#...######  #.##.........  ##....###).#####...  ###.###...# ####  ###.....#  #####......#4:j\  ##.#...###..#5:j?c3=-40.4 (2.55:jaI5:jK _You fly upwards.5:jLc _There is a stone staircase leading down here.5:j*@ #.# # ######.## #.######## #....#.####..# ##..@..## ###.>B ..### .#...######.......##......##....###).#####...###.###...# #### ### #####....5:jJ=1.0 (0.65:j!5:j#T _The boulder beetle misses you.6:jP. #.# # ######.## #.######## #....#.####..# #.....## ###.>B 6:j..### .#...######.......##......##....###).#####...###.###...# #### ###B.6:j͠R  The boulder beetle attacks as it pursues you!6:jB%66:jB6:j|T _The boulder beetle misses you.6:jU x #.# #..... Septsphynx the Skirmisher #.# ##.... Spriggan of Hepliaklqana *..... 6:jW ######.## #.... Health: 33/36 ======================--  ####.......#####... Magic: 9/9========================  #.................. AC: 2Str: 7  ##.................. EV: 23Int: 11  #................#.. SH: 0Dex: 20  #.............#####. XL:  8 Next: 58% Place: Dungeon:6  #..@..........# ## Noise: =--------  Time: 3841.6 (0.0)  #..B.........## # a) +1 shortbow  ##[376:jfY wm.>........##Throw: 7 darts (curare)  #..........###Fly   #........#...######  #.......##......... B   boulder beetle  ##....###).#####...  ###.###...# #### ###.....#The boulder beetle attacks as it pursues you! _The boulder beetle misses you.Throw: 7 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, 91% to hit)7:jah #.# #..... Septsphynx the Skirmisher #.# ##.... Spriggan of Hepliaklqana *..... ######.## #.... Health: 33/36 ======================-- 7:jVd ####.......#####... Magic: 9/9========================  #.................. AC: 2Str: 7  ##.................. EV: 23Int: 11  #................#.. SH: 0Dex: 20  #.............#####. XL:  8 Next: 58% Place: Dungeon:6  #..@..........# ## Noise: =--------  Time: 3841.6 (0.0)  #..B.........## # a) +1 shortbow  ##.>........##Throw: 7 darts (curare)  #..........###[7:jnf40mFly   #........#...######  #.......##......... B   boulder beetle (very poisoned, slow)  ##....###).#####...  ###.###...# #### ###.....#Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, 91% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle is poisoned.  The boulder beetle struggles to breathe.  The boulder beetle seems to slow down.7:j Aim: a boulder beetle (lightly wounded, 91% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle is poisoned.struggles to breathe.eems to slow down.is lightly wounded.2.6 (16 _7:j 7:j,27:j7KWhat do you want to examine? Monsters  a - (B) a boulder beetle (very poisoned and slow), lightly wounded Itemsb - (() a curare-tipped dart9:jU!A boulder beetle. A grey beetle with an almost impenetrable rocky carapace. When at some distance from its foe, a boulder beetle is capable of rolling at high speed, attempting to crash into its target for heavy damage. Max HP: ~76Will: +AC: ++++EV: +  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: Lethal Class: Natural Size: Large Int: Animal Speed: 100% (normally travels slower than you) You have about 92% to hit with your +1 shortbow. It has about 40% to hit you. Attack Max Damage Bite 27 It possesses the following natural abilities:  a - Rollb - Blink Away 9:j=WTo read a description, press the key listed above. (AdB) indicates damage (the [!]: Description|Statuses9:j  #.# #..... Septsphynx the Skirmisher #.# ##.... Spriggan of Hepliaklqana *..... ######.## #.... Health: 33/36 ======================--  ####.......#####... Magic: 9/9========================  #.................. AC: 2Str: 7  ##.................. EV: 23Int: 11  #................#.. SH: 0Dex: 20  #.............#####. XL:  8 Next: 58% Place: Dungeon:6  #..@..........# ## Noise: =--------  [39:j 3mTime: 3842.6 (1.0)  #..B.........## # a) +1 shortbow  ##.>........##Throw: 6 darts (curare)  #..........###Fly   #........#...######  #.......##......... B   boulder beetle (very poisoned, slow)  ##....###).#####...  ###.###...# #### ###.....#Aim: a boulder beetle (lightly wounded, 91% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle is poisoned.  The boulder beetle struggles to breathe.  The boulder beetle seems to slow down. _The boulder beetle is lightly wounded. What do you want to examine? Monsters  a - (B) a boulder beetle (very poisoned and slow), lightly wounded Items  b - (() a curare-tipped dart ::jxA boulder beetle. A grey beetle with an almost impenetrable rocky carapace. When at some distance from its foe, a boulder beetle is capable of rolling at high speed, attempting to crash into its target for heavy damage. Max HP: ~76Will: +AC: ++++EV: +  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: Lethal Class: Natural Size: Large Int: Animal Speed: 100% (normally travels slower than you) You have about 92% to hit with your +1 shortbow. It has about 40% to hit you. Attack Max Damage Bite 27 It possesses the following natural abilities:  a - Rollb - Blink Away To read a description, press the key listed above. (AdB) indicates damage (the [!]: Description|Statuses::jݫ::jc #.# #..... Septsphynx the Skirmisher #.# ##.... Spriggan of Hepliaklqana *..... ######.## #.... Health: 33/36 ======================--::j  ####.......#####... Magic: 9/9========================  #.................. AC: 2Str: 7  ##.................. EV: 23Int: 11  #................#.. SH: 0Dex: 20  #.............#####. XL:  8 Next: 58% Place: Dungeon:6  #..@..........# ## Noise: =--------  Time: 3842.6 (1.0)  #..B.........## # a) +1 shortbow  ##.>........##Throw: 6 darts (curare)  #..........###[::j]37mFly   #........#...######  #.......##......... B   boulder beetle (very poisoned, slow)  ##....###).#####...  ###.###...# #### ###.....#Aim: a boulder beetle (lightly wounded, 91% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle is poisoned.  The boulder beetle struggles to breathe.  The boulder beetle seems to slow down. _The boulder beetle is lightly wounded.::jw What do you want to examine? ::j Monsters  a - (B) a boulder beetle (very poisoned and slow), lightly wounded Items  b - (() a curare-tipped dart ::j ::j ::j^  #.# #..... Septsphynx the Skirmisher #.# ##.... Spriggan of Hepliaklqana *..... ######.## #.... Health: 33/36 ======================--  ####.......#####... Magic: 9/9========================  #.................. AC: 2Str: 7  ##.................. EV: 23Int: 11  #................#.. SH: 0Dex: 20  #.............#####. XL:  8 Next: 58% Place: Dungeon:6  #..@..........# ## Noise: =--------  [::j L40mTime: 3842.6 (1.0)  #..B.........## # a) +1 shortbow  ##.>........##Throw: 6 darts (curare)  #..........###Fly   #........#...######  #.......##......... B   boulder beetle (very poisoned, slow)  ##....###).#####...  ###.###...# #### ###.....#Aim: a boulder beetle (lightly wounded, 91% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle is poisoned.  The boulder beetle struggles to breathe.  The boulder beetle seems to slow down. _The boulder beetle is lightly wounded.::j ::jS ::j ;:jJ)] #########.# #. #.# #..  #.# ##. ######.## #.. ######### #. #. #...#.. #.#####.. #.... ##. #..B.## ##.>## # #..### #....####### #.......##.........# ##....###).#####.... ###.###...# #####;:j+VB(;:j4You throw a dart. The dart hits the boulder beetle.  The boulder beetle is poisoned.struggles to breathe.eems to slow down. _is lightly wounded  attacks as it pursues you!;:j*6,3.2 (0.6;:j;;:jR>T _The boulder beetle misses you.;:j   #########.# #...... Septsphynx the Skirmisher #.# #...... Spriggan of Hepliaklqana *..... #.# ##..... Health: 33/36 ======================-- ######.## #..... Magic: 9/9========================  ####.......#####.... AC: 2Str: 7  #................... EV: 23Int: 11  ##................... SH: 0Dex: 20  #................#... XL:  8 Next: 58% Place: Dungeon:6  #...@.........#####.. Noise: =--------  Time:;:j,  3843.2 (0.0)  #...B.........# ##. a) +1 shortbow  #..(.........## ## Throw: 6 darts (curare)  ##.>........### Fly   #..........###  #........#...####### B   boulder beetle (very poisoned, slow)  #.......##.........#  ##....###).#####....  ###.###...# #####The boulder beetle attacks as it pursues you! _The boulder beetle misses you.Throw: 6 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, very poisoned, slow, 91% to hit);:jn  #########.# #...... Septsphynx the Skirmisher #.# #...... Spriggan of Hepliaklqana *..... #.# ##..... Health: 33/36 ======================-- ;:j######.## #..... Magic: 9/9========================  ####.......#####.... AC: 2Str: 7  #................... EV: 23Int: 11  ##................... SH: 0Dex: 20  #................#... XL:  8 Next: 58% Place: Dungeon:6  #...@.........#####.. Noise: =--------  Time: 3843.2 (0.0)  #...B.........# ##. a) +1 shortbow  #..(.........## ## Throw: 6 darts (curare)  ##.;:j7>........### Fly   #..........###  #........#...####### B   boulder beetle (extremely poisoned, s…)  #.......##.........#  ##....###).#####....  ###.###...# #####Shift-Dir - straight lineAim: a boulder beetle (lightly wounded, very poisoned, slow, 91% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle looks as sick as possible!  The boulder beetle struggles to breathe.  The boulder beetle seems to be slow for longer.<:jJ]Aim: a boulder beetle (lightly wounded, very poisoned, slow, 91% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle looks as sick as possible!struggles to breathe.eems to be slow for longer.  The boulder beetle is moderately wounded.4.2 (15 _The boulder beetle completely misses you.<:jo   #########.# #...... Septsphynx the Skirmisher #.# #...... Spriggan of Hepliaklqana *..... #.# ##..... Health: 33/36 ======================-- ######.## #..... Magic: 9/9========================  ####.......#####.... AC: 2Str: 7  #................... EV: 23Int: 11 <:jq  ##................... SH: 0Dex: 20  #................#... XL:  8 Next: 58% Place: Dungeon:6  #...@.........#####.. Noise: =--------  Time: 3844.2 (0.0)  #...B.........# ##. a) +1 shortbow  #..(.........## ## Throw: 5 darts (curare)  ##.>........### Fly   #..........###  #........#...####### B   boulder beetle (extremely poisoned, s…)  #.......##.........#  [3<:jls B3m##....###).#####....  ###.###...# #####The boulder beetle is moderately wounded. _The boulder beetle completely misses you.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, extremely poisoned, slow, 92% to  hit)<:j-   #########.# #...... Septsphynx the Skirmisher #.# #...... Spriggan of Hepliaklqana *..... #.# ##..... Health: 33/36 ======================-- ######.## #..... Magic: 9/9========================  ####.......#####.... AC: 2Str: 7  #................... EV: 23Int: 11 <:j;  ##................... SH: 0Dex: 20  #................#... XL:  8 Next: 58% Place: Dungeon:6  #...@.........#####.. Noise: =--------  Time: 3844.2 (0.0)  #...B.........# ##. a) +1 shortbow  #..(.........## ## Throw: 5 darts (curare)  ##.>........### Fly   #..........###  #........#...####### B   boulder beetle (extremely poisoned, s…)  #.......##.........#  ##.<:j ...###).#####....  ###.###...# ##### _The boulder beetle completely misses you.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, extremely poisoned, slow, 92% to  hit)  You shoot an arrow. The arrow hits the boulder beetle.<:j^ <:j` ;4==5.2 (1<:jg <:jLw   Fire: a) +1 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (moderately wounded, extremely poisoned, slow, 92% to  hit)  You shoot an arrow. The arrow hits the boulder beetle. _The boulder beetle is moderately wounded.=:j   #########.# #...... Septsphynx the Skirmisher #.# #...... Spriggan of Hepliaklqana *..... #.# ##..... Health: 34/36 ======================-- ######.## #..... Magic: 9/9========================  ####.......#####.... AC: 2Str: 7  #................... EV: 23Int: 11=:j  ##................... SH: 0Dex: 20  #................#... XL:  8 Next: 58% Place: Dungeon:6  #...@.........#####.. Noise: ===------  Time: 3845.2 (0.0)  #...B.........# ##. a) +1 shortbow  #..(.........## ## Throw: 5 darts (curare)  ##.>........### Fly   #..........###  #........#...####### B   boulder beetle (extremely poisoned, s…)  #.......##.........# [=:j^37m ##....###).#####....  ###.###...# #####hit)  You shoot an arrow. The arrow hits the boulder beetle. _The boulder beetle is moderately wounded.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (heavily wounded, extremely poisoned, slow, 92% to hit)=:jsa  #########.# #...... Septsphynx the Skirmisher #.# #...... Spriggan of Hepliaklqana *..... #.# ##..... Health: 34/36 ======================-- ######.## #..... Magic: 9/9========================  ####.......#####.... AC: 2Str: 7  #................... EV: 23Int: 11  ##................... SH: 0Dex: 20  #................#... XL:  8 Next: 58% Place: Dungeon:6  #...@.........#####.. Noise: ===------  Time:=:j et 3845.2 (0.0)  #...B.........# ##. a) +1 shortbow  #..(.........## ## Throw: 5 darts (curare)  ##.>........### Fly   #..........###  #........#...####### B   boulder beetle (extremely poisoned, s…)  #.......##.........#  ##....###).#####....  ###.###...# #####You shoot an arrow. The arrow hits the boulder beetle. _The boulder beetle is moderately wounded.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (heavily wounded, extremely poisoned, slow, 92% to hit)  You shoot an arrow. The arrow hits the boulder beetle.=:j:M_The boulder beetle is moderately wounded.Fire: a) +1 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (heavily wounded, extremely poisoned, slow, 92% to hit)  You shoot an arrow. The arrow hits the boulder beetle.  The boulder beetle is heavily wounded.20---------6.2 (1 _The boulder beetle bites you!=:j6  #########.# #...... Septsphynx the Skirmisher #.# #...... Spriggan of Hepliaklqana *..... #.# ##..... Health: 20/36 =============----------- ######.## #..... Magic: 9/9========================  ####.......#####.... AC: 2Str: 7  #................... EV: 23Int: 11  ##................... SH: 0Dex: 20  #................#... XL:  8 Next: 58% Place: Dungeon:6 =:j8r #...@.........#####.. Noise: ===------  Time: 3846.2 (0.0)  #...B.........# ##. a) +1 shortbow  #..(.........## ## Throw: 5 darts (curare)  ##.>........### Fly   #..........###  #........#...####### B   boulder beetle (extremely poisoned, s…)  #.......##.........#  ##....###).#####....=:j=  ###.###...# #####You shoot an arrow. The arrow hits the boulder beetle.  The boulder beetle is heavily wounded. _The boulder beetle bites you!  Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (heavily wounded, extremely poisoned, slow, 92% to hit)=:j #   #########.# #...... Septsphynx the Skirmisher #.# #...... Spriggan of Hepliaklqana *..... #.# ##..... Health: 20/36 =============----------- ######.## #..... Magic: 9/9========================  ####.......#####.... AC: 2Str: 7  #................... EV: 23Int: 11  ##................... SH: 0Dex: 20  #................#... XL:  8 Next: 58% Place: Dungeon:6  #...@.........#####.. Noise: ===------ =:j' < Time: 3846.2 (0.0)  #...B.........# ##. a) +1 shortbow  #..(.........## ## Throw: 5 darts (curare)  ##.>........### Fly   #..........###  #........#...####### B   boulder beetle (extremely poisoned, s…)  #.......##.........#  ##....###).#####....  ###.###...# ##### _The boulder beetle bites you!  Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (heavily wounded, extremely poisoned, slow, 92% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.=:j very poisoned, slow)  Fire: a) +1 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (heavily wounded, extremely poisoned, slow, 92% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded.16---7.1 (0.9 _The boulder beetle bites you.>:j##.........## ###########.# #. #.# # ######.## #.######## #....#..####..B.# ##...(.## ###.> #..### .#...######.......##.........###....###).#####.... ---7 (0.6>:j>:jz>:jt ..## ##.........## ###########.# #. #.# # ######.## #.######## ##.....#..####..B.# ##...(.## ###.> #..###.#...######.......##.........#7=-----8.3?:j #. #. #... ##.........## # #########.# #. #.# #..  #.# ##. ######.## #.. ######### #. #. #.......#.. #.....#####.. #...B ##.. #..(.##. ##.># ## #..### #....#######B(9?:j  #.### #. #. #... ##.........## # #########.# #. #.# #..  #.# ##. ######.## #.. ######### #. #. #.......#.. #...B.#####...< #. ##.. #..(.##.. ##.>## ### #..### 9.5?:j ?:j @:jJx  #............####...... Septsphynx the Skirmisher  #............# #....... Spriggan of Hepliaklqana *.....  #...........## #....... Health: 17/36 ===========-------------  ##.........## ##....... Magic: 9/9========================  #########.# #........ AC: 2Str: 7 #.# #........ EV: 23Int: 11 #.# ##....... SH: 0Dex: 20 ######.## #....... XL:  8 Next: 58% Place: Dungeon:6  ####.@.....#####...... Noise: ---------  Time:@:jz 3849.5 (0.0)  #...*................. a) +1 shortbow  ##...*................. Throw: 5 darts (curare)  #...*............#..... Fly   #...B.........#####...<  #...(.........# ##... B   boulder beetle (very poisoned, slow)  #..(.........## ##..  ##.>........#####  #..........####The arrow hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded. _The boulder beetle bites you.  Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, very poisoned, slow, 92% to hit)@:jƋ **.....B@:j..*.*.@:j.*.*..@:j#.BAim: a boulder beetle (severely wounded, very poisoned, slow, 92% to hit)@:jH   #............####...... Septsphynx the Skirmisher  #............# #....... Spriggan of Hepliaklqana *.....  #...........## #....... Health: 17/36 ===========-------------  ##.........## ##....... Magic: 9/9========================  #########.# #........ AC: 2Str: 7 #.# #........ EV: 23Int: 11 #.# ##....... SH: 0Dex: 20 ######.## #....... XL:  8 Next: 58% Place: Dungeon:6  ####.@.....#####...... Noise: ---------  Time:@:jIK  3849.5 (0.0)  #...)................. a) +1 shortbow  ##...)................. Throw: 5 darts (curare)  #...)............#..... Fly   #...B.........#####...<  #...(.........# ##... B   boulder beetle (very poisoned, slow)  #..(.........## ##..  ##.>........#####  #..........#### _The boulder beetle bites you.  Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, very poisoned, slow, 92% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.@:j M...rolling, very poisone…) Fire: a) +1 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, very poisoned, slow, 92% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is severely wounded.===50.5 (1@:j; @:j N _The boulder beetle curls into a ball and begins rolling!A:j  #............####...... Septsphynx the Skirmisher  #............# #....... Spriggan of Hepliaklqana *.....  #...........## #....... Health: 17/36 ===========-------------  ##.........## ##....... Magic: 9/9========================  #########.# #........ AC: 2Str: 7 #.# #........ EV: 23Int: 11 #.# ##....... SH: 0Dex: 20 ######.## #....... XL:  8 Next: 58% Place: Dungeon:6  ####.@.....#####...... Noise: ===------  Time:A:j_ 3850.5 (0.0)  #...*................. a) +1 shortbow  ##...*................. Throw: 5 darts (curare)  #...*............#..... Fly   #...B.........#####...<  #...(.........# ##... B   boulder beetle (rolling, very poisone…)  #..(.........## ##..  ##.>........#####  #..........####The boulder beetle is severely wounded. _The boulder beetle curls into a ball and begins rolling!  Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, very poisoned, slow, 92% to  hit)A:j/  #............####...... Septsphynx the Skirmisher  #............# #....... Spriggan of Hepliaklqana *.....  #...........## #....... Health: 17/36 ===========-------------  ##.........## ##....... Magic: 9/9========================  #########.# #........ AC: 2A:j2Str: 7 #.# #........ EV: 23Int: 11 #.# ##....... SH: 0Dex: 20 ######.## #....... XL:  8 Next: 58% Place: Dungeon:6  ####.@.....#####...... Noise: ===------  Time: 3850.5 (0.0)  #...)................. a) +1 shortbow  ##...)................. Throw: 5 darts (curare)  #...)............#..... Fly   #...B.........#####...<  #...(.........# ##... B :jHm  boulder beetle (rolling, very poisone…)  #..(.........## ##..  ##.>........#####  #..........####Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, very poisoned, slow, 92% to  hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.A:jtVB○A:j{..°B1.5 (1A:jBBMPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, very poisoned, slow, 92% to  hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage. _The boulder beetle is severely wounded.A:jwG /  #............####...... Septsphynx the Skirmisher  #............# #....... Spriggan of Hepliaklqana *.....  #...........## #....... Health: 17/36 ===========-------------  ##.........## ##....... Magic: 9/9========================  #########.# #........ AC: 2A:jdI Str: 7 #.# #........ EV: 23Int: 11 #.# ##....... SH: 0Dex: 20 ######.## #....... XL:  8 Next: 58% Place: Dungeon:6  ####.@.....#####...... Noise: ===------  Time: 3851.5 (0.0)  #...*................. a) +1 shortbow  ##...*................. Throw: 5 darts (curare)  #...B............#..... Fly  A:jK  #...°.........#####...<  #...(.........# ##... B   boulder beetle (rolling, very poisone…)  #..(.........## ##..  ##.>........#####  #..........####The arrow hits the boulder beetle but does no damage. _The boulder beetle is severely wounded.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, very poisoned, slow, 92% to  hit)B:ja  #............####...... Septsphynx the Skirmisher  #............# #....... Spriggan of Hepliaklqana *.....  #...........## #....... Health: 17/36 ===========-------------  ##.........## ##....... Magic: 9/9========================  #########.# #........ AC: 2Str: 7 #.# #........ EV: 23Int: 11 #.# ##....... SH: 0Dex: 20 ######.## #....... XL:  8 Next: 58% Place: Dungeon:6  ####.@.....#####...... Noise: ===------  Time:B:jx 3851.5 (0.0)  #...)................. a) +1 shortbow  ##...)................. Throw: 5 darts (curare)  #...B............#..... Fly   #...°.........#####...<  #...(.........# ##... B   boulder beetle (rolling, very poisone…)  #..(.........## ##..  ##.>........#####  #..........####Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, very poisoned, slow, 92% to  hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.B:j,B:jOB○B:jfr.°BB:j]b8=2.4 (0.9B:jK°°B:jR  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (severely wounded, rolling, very poisoned, slow, 92% to  hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage. _The boulder beetle is severely wounded.B:jnB:jeB:jB:jC:j4\ #.####. #.# #. #.## #. ##.## ##. #.# #. #.# #. #.# ##. ######.## #. ####.#####. #. ##...B. #...°.#. #...°.#####...<. #...(.# ##. #..(.## ##. ##.>.## ###. #.### #C:j7GB○C:j >~°.BdC:j?6---3.0 (0.6C:jUFB°°BC:jKD _The boulder beetle is no longer moving slowly.C:jG  #.####. #.# #. #.## #.C:j. $ ##.## ##. #.# #. #.# #. #.# ##. ######.## #. ####.#####. #....B. ##...°.C:j8  #...°.#. #.....#####...<. #...(.# ##. #..(.## ##. ##.>.## ###.# #.### #C:j' PB○C:j e°. C:j A---6C:j L°°C:j D:j #.####. #....# #. #...## #. ##..## ##. #.# #. #.# #.[ #.# ##. ######.## #. ####..B.@..#####. #....°. ##...°. #.#. #.....#####...<. #...(.# ##. #..(.## ##....# ##.>.## ###.# :j34m#.### #○B°D:jEB4.2D:jD:j? #. #. #......### #.....# #. #.....## #.( ##.........## # #########.# #.. #.# #..[  #.# ##.D:j) ######@## #.. ####..°B...#####. #....°.... ##...°... #.......#...... #.....#####...< #. ##....... #..(.##... ##.>## ###.○BD:j% °B.The boulder beetle barely misses you.D:jI==8D:jL°°D:j{C _The boulder beetle stops rolling and uncurls.E:j-E:j8E:jE:joE:jeT##.......# .....####........## (##.........## ##########..[. #@# #) ######.## #.###..°°B..##### #....°.........#...............#.......####...<.(.# ##.........(.## ##....E:j_E-5.4E:jfE:j9iE:j>  #.............# ##........# Septsphynx the Skirmisher   #.............# #.......... Spriggan of Hepliaklqana *.....   #............####.......... Health: 18/36 ============------------   #............# #........... Magic: 9/9========================   #...........## #..........( AC: 2Str: 7   ##.........## ##........... EV: 23Int: 11   #########.# #............ SH: 0Dex: 20  #.# #..........[. XL:  8 Next: 58% Place: :j2A49mDungeon:6  #@# ##..........) Noise: ---------  Time: 3855.4 (0.0)  ######*## #........... a) +1 shortbow   ####..°°B..#####.......... Throw: 5 darts (curare)   #....°.................... Fly   ##.........................   #................#......... B   boulder beetle (very poisoned)   #.............#####...<....   #...(.........# ##.......   #..(.........## ##....## _The boulder beetle is no longer moving slowly.  The boulder beetle barely misses you. _The boulder beetle stops rolling and uncurls.  Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost deadE:jC:, very poisoned, 92% to hit)F:j:  #.............# ##........# Septsphynx the Skirmisher   #.............# #.......... Spriggan of Hepliaklqana *.....   #............####.......... Health: 18/36 ============------------   #............# #........... Magic: 9/9========================   #...........## #..........( AC: 2Str: 7   ##.........## ##........... EV: 23F:j{<Int: 11   #########.# #............ SH: 0Dex: 20  #.# #..........[. XL:  8 Next: 58% Place: Dungeon:6  #@# ##..........) Noise: ---------  Time: 3855.4 (0.0)  ######)## #........... a) +1 shortbow   ####..°°B..#####.......... Throw: 5 darts (curare)   #....°.................... Fly   ##.........................   #................#......... B   boulder beetle (very poisoned)   #.............#####...<....   #...(.........#F:j>;[m ##.......   #..(.........## ##....## _The boulder beetle stops rolling and uncurls.  Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, very poisoned, 92% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.F:j'B.F:jh9===6.3 (0.9F:j.F:jwFire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineF:j'4Aim: a boulder beetle (almost dead, very poisoned, 92% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage. _The boulder beetle is almost dead.F:jhW   #.............# ##........# Septsphynx the Skirmisher   #.............# #.......... Spriggan of Hepliaklqana *.....   #............####.......... Health: 19/36 ============------------   #............# #........... Magic: 9/9========================   #...........## #..........( AC: 2Str: 7   ##.........## ##........... EV: 23Int: 11   #########.# #............ SH: 0Dex: 20  #.# #..........[. XL:  8 Next: 58% Place: :j-Z 49mDungeon:6  #@# ##..........) Noise: ===------  Time: 3856.3 (0.0)  ######B## #........... a) +1 shortbow   ####..°°...#####.......... Throw: 5 darts (curare)   #....°.................... Fly   ##.........................   #................#......... B   boulder beetle (very poisoned)   #.............#####...<....   #...(.........# ##.......   #..(.........## ##....##You shoot an arrow.  The arrow hits the boulder beetle but does no damage. _The boulder beetle is almost dead.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead:jt\ ,37m, very poisoned, 92% to hit)F:j   #.............# ##........# Septsphynx the Skirmisher   #.............# #.......... Spriggan of Hepliaklqana *.....   #............####.......... Health: 19/36 ============------------ F:j   #............# #........... Magic: 9/9========================   #...........## #..........( AC: 2Str: 7   ##.........## ##........... EV: 23Int: 11   #########.# #............ SH: 0Dex: 20  #.# #..........[. XL:  8 Next: 58% Place: Dungeon:6  #@# ##..........) Noise: ===------  Time: 3856.3 (0.0)  ######)## #........... a) +1 shortbow   ####..°°.).#####.......... Throw: 5 darts (curarF:j e)   #....°...)................ Fly   ##........)................   #.........)......#......... B   boulder beetle (very poisoned)   #.........)...#####...<....   #...(.....)...# ##.......   #..(.........## ##....##The arrow hits the boulder beetle but does no damage. _The boulder beetle is almost dead.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, very poisoned, 92% to hit)  You shoot an arrow.F:jf3 MB...... _The boulder beetle is almost dead.Fire: a) +1 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a boulder beetle (almost dead, very poisoned, 92% to hit)  You shoot an arrow.  The arrow barely misses the boulder beetle.F:j5 Q11-----7.3 (1F:j= F:jB@ 3 _The boulder beetle bites you!G:jPG:j} #....# ###.........# .......####............## (G:j!\##.........## ##########..[. #.# #) ######B## #.###..°°...##### #....°.......#............................#........#####...<.(.# ##.......G:jqBBrolling, very poisoned)G:j4---9 (0.6G:jLG:jN _The boulder beetle curls into a ball and begins rolling!G:j ###..# #...# ###....# ..........####......................## (##.........## ##########..# #.[. #.# #) ######B## #.###..°°...##### #....°......#....................#......####...<G:jS G:j+ C---8.5G:j H:j2  #.............## #......##. Septsphynx the Skirmisher   #.............# #.......## Spriggan of Hepliaklqana *.....   #.............# ##........# Health: 11/36 =======-----------------   #.............# #.......... Magic: 9/9========================   #............####.......... AC: 2Str: 7   #............# #........... EV: 23Int: 11   #...........## #..........( SH: 0Dex: 20   ##.........## ##........... XL:  8 Next: 58% Place: H:jODungeon:6   #########@# #............ Noise: ---------  Time: 3858.5 (0.0)  #*# #..........[. a) +1 shortbow  #*# ##..........) Throw: 5 darts (curare)  ######B## #........... Fly   ####..°°...#####..........   #....°.................... B   boulder beetle (rolling, very poisoned)  ##.........................   #................#.........   #.............#####...<.... _The boulder beetle bites you! _The boulder beetle curls into a ball and begins rolling!  Throw: 5 darts (curare)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulderH:jk beetle (almost dead, rolling, very poisoned, 91% to hit)H:j.x  #.............## #......##. Septsphynx the Skirmisher   #.............# #.......## Spriggan of Hepliaklqana *.....   #.............# ##........# Health: 11/36 =======-----------------   #.............# #.......... Magic: 9/9========================   #............####.......... AC: 2H:jzStr: 7   #............# #........... EV: 23Int: 11   #...........## #..........( SH: 0Dex: 20   ##.........## ##........... XL:  8 Next: 58% Place: Dungeon:6   #########@# #............ Noise: ---------  Time: 3858.5 (0.0)  #.# #..........[. a) +1 shortbow  #.# ##..........) Throw: 5 darts (curare)  ######†## #........... Fly   ####..°°...#####..........   #....°.................... H:j[37mB   boulder beetle (rolling, very poisoned)  ##.........................   #................#.........   #.............#####...<....Shift-Dir - straight lineAim: a boulder beetle (almost dead, rolling, very poisoned, 91% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle looks as sick as possible!  The boulder beetle struggles to breathe.  You kill the boulder beetle!((H:jI 3..H:j H:j H:j   #.............## #......##. Septsphynx the Skirmisher   #.............# #.......## Spriggan of Hepliaklqana *.....   #.............# ##........# Health: 12/37 =======-----------------   #.............# #.......... Magic: 9/9========================   #............####.......... AC: 2Str: 7 H:jk"   #............# #........... EV: 23Int: 11   #...........## #..........( SH: 0Dex: 20   ##.........## ##........... XL:  8 Next: 118% Place: Dungeon:6   #########@# #............ Noise: ---------  Time: 3859.5 (1.0)  #.# #..........[. a) +1 shortbow  #.# ##..........) Throw: 4 darts (curare)  ######†## #........... Fly   ####..°°...#####..........   #....°....................    ##...H:j# W......................    #................#.........    #.............#####...<.... You throw a dart. The dart hits the boulder beetle.  The boulder beetle looks as sick as possible!  The boulder beetle struggles to breathe. _You kill the boulder beetle!Your Fighting skill increases to level 4!Your Ranged Weapons skill increases to level 9!The boulder beetle struggles to breathe. _You kill the boulder beetle!  Your Fighting skill increases to level 4!  Your Ranged Weapons skill increases to level 9!Shapeshifting skill increases to level 5! have reachedH:jG3 /  --more--I:j1  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? J:j' g3/4010/10429 9% J:j J:j? R _You feel agile. x2K:jܺ _K:j^4=K:jBK:jA,K:j&,K:jS5==K:j,K:j6=K:j,K:jMK:jK:j17=K:j,K:j!K:jxK:jDK8=K:jK:jBK:j,K:jK:ji9=K:jK:j[,K:j K:j ,K:j K:j,K:jK:jK:ju20==K:jBK:je%K:jK1=K:jmNRR   Septimus the ancestorK:jV090.5 (31.0)K:jY+1.5 (32K:jucV _Septimus emerges from the mists of memory!L:j;R.2=3=L:j$F4=L:jHBL:jXJt5==L:jKL:j!N,L:j7TBL:jUL:jPWL:jMXL:j........##   #..........### 6  #........#...######  #.......##  ##....###).#####  ###.###...# ####  ###.....#  #####......# _c - 6 curare-tipped darts (gained 1)L:j\L:jCdL:j=E _Done exploring.M:jf######†## ####.......#####...............#........#...#####M:jR. ##.## ####  #..##...########.........#....###).##### ###.###...# #### ###.....######.##.#...###M:jmM:jd71.1 (0.6) _M:jM:jc _There is a stone staircase leading down here.M:jZ 3M:jg ,M:jn 32.1 (1.0 _M:j M:jQ H .7  You fly downwards.M:j   ...........####  ......)  ......  .....  .........M:j   .....  .......5  .......@R  +##.#...K  #.....#####  ...  #)##+##.#.. .K) .....#  ... .#...# K   Pikel (wandering) 5. .#.... 55 2 lemures (1 wandering) K   koboldYou encounter Pikel, Merchant of Souls and a lemure.Pikel is wielding a +1 whip of electrocution.M:j)/  --more--O:j%O:j6d KK55(ally target)Pikel shouts! The lemure shouts!  The lemure completely misses you. The kobold misses you.O:j6===3.6 (2.5O:jO:jl _You hear a shout!O:ja _There is a stone staircase leading up here.O:j  3O:jb O:j &  5.  The lemure completely misses you.The kobold hits you with a +0 short sword.K(O:jc 38----4.6 (1.0O:j --.6.--. _Septimus misses the kobold.O:j  ######†## #....  ####.......#####...  #..........  ##.........  #......#..  #.......#####.  #...# ##  #...5..## #  ##.@K.##  #.R.###  #........#...######  #.##.........  ##....###).#####...  ###.###...# ####  ###.....#5   lemure  #####......#K   kobold  ##.#...###..#O:j4-6.1 (2.5O:j30 _You fly upwards. _There is a stone staircase leading down here.P:jB}  You shoot an arrow. The arrow hits the lemure.P:jU  )The lemure is moderately wounded.The lemure misses you. The kobold misses you. Septimus hits the kobold.P:j(ally target)===7.0 (0.9P:j P:j%F _The kobold dies!P:jX S  You shoot an arrow. The arrow hits the lemure.P:jnS  R.  The lemure is moderately wounded.9=9P:jX P:j\ L _The lemure misses you.P:jS m  You shoot an arrow.  The arrow hits the lemure but does no damage.P:j1 p  The lemure is moderately wounded.P:j ,8.9 (1.0P:j P:jG m _The lemure barely misses you. Septimus hits the lemure.P:jD m  You shoot an arrow.  The arrow hits the lemure but does no damage.Q:j|mm  The lemure is heavily wounded.Q:jp,9.8 (0.9Q:j{$ Q:jc_The lemure completely misses you. Septimus hits the lemure.Q:jr`)))))))Q:j[S ......5You shoot an arrow. The arrow barely misses the lemure. The lemure misses you.80.8 (1.0Q:jÄX _Septimus barely misses the lemure.Q:jj`)))))))Q:jiP ......Q:jL@5You shoot an arrow. The arrow closely misses the lemure. The lemure misses you.40==1.7 (0.9Q:jQ:j}B _Septimus hits the lemure but does no damage.Q:j`)))))))Q:j.J ......5You shoot an arrow. The arrow completely misses the lemure.Q:jL '2.6Q:jrS Q:jV _The lemure completely misses you. Septimus closely misses the lemure.Q:j} }  You shoot an arrow. The arrow hits the lemure!Q:ja  Q:jYd  The lemure is almost dead.3.5Q:jjl Q:jn q _The lemure completely misses you. Septimus hits the lemure.Q:jw `)))))))Q:j.w 4 ..Q:jy ....5You shoot an arrow. The arrow barely misses the lemure.4.5 (1.0Q:j> Q:j} _The lemure completely misses you. Septimus barely misses the lemure.R:j .  You shoot an arrow. The arrow hits the lemure.  You kill the lemure!R:j(R:jFw=5.4 (0.9 _That felt strangely unrewarding.R:j _No target in view!S:jKS:juPS:jTS:j`i---6.4 (1.0 _S:j& 7)---You fly downwards.  Level annotation: PikelS:jQ  ...........####  ......)  ......  .....  .........  .....  .......5R  .......@K  +##.#.  #.....#####  ...  #)##+##.#.. .() .....#  ... .#...# K   Pikel 5. .#.... 55 2 lemures (1 wandering, 1 ally target)  You encounter a lemure.Pikel says, "You'll burn in Gehenna!"S:jx4=7.9 (2.5S:jS:j _Pikel barely misses you. The lemure closely misses you.S:ja _There is a stone staircase leading up here.S:j 5.55=8.9 (1.0S:jn S:jy ..6. _Pikel completely misses you. Septimus hits the lemure! The lemure misses you.S:jt9 ######†## #....  ####.......#####...  #..........  ##.........  #......#..  #.......#####.  #...# ##  #..K..## #  ##5@R.##  #.###  #........#...######  #.##.........  ##....###).#####...  ###.###...# ####  ###.....#  #####......#   lemure  ##.#...###..#T:jO6--90.4 (2.5T:jYT:jh\ _You fly upwards.T:j&^c _There is a stone staircase leading down here.T:j S  You shoot an arrow. The arrow hits the lemure.T:j< 4 (ally target)The lemure is moderately wounded.Pikel completely misses you. The lemure completely misses you.===1.3 (0.9T:jFG @ _Septimus hits Pikel.U:j S  You shoot an arrow. The arrow hits the lemure.U:j^  The lemure is heavily wounded.Pikel hits you with a +1 whip of electrocution.28--------2.2 _The lemure hits you. Septimus hits Pikel.U:jS  You shoot an arrow. The arrow hits the lemure.U:j  The lemure is heavily wounded.Pikel closely misses you. The lemure hits you but does no damage.29=-------3.1 _Septimus hits Pikel but does no damage.U:j| }  You shoot an arrow. The arrow hits the lemure.U:jU )RThe lemure is severely wounded.U:j =4.0U:j U:j< _Pikel completely misses you. The lemure completely misses you.V:j5  #.# ##. ######†## #.. ######### #. #. #.......#.. #....#####.. #.... ##. #..K@.## ##5>)## # #.R.###  #....#######V:j_ #.......##.........# ##....###).#####.... ###.###...# ##### ###.....#  #####......#V:jȍ .5Pikel says, "You'll make a fine lemure."V:j<  Pikel closely misses you.--6 (0.6V:jޠX _Septimus hits the lemure but does no damage.V:jtE ' #.# #..  #.# ##. ######†## #.. ######### #. #. #.......#.. #....#####.. #.... ##.. #..K..##. ##.5)## ## #.R.###  #....#######V:jS  #.......##.........## ##....###).#####..... ###.###...# ###### # #V:jH_ V:ja Q---5.2V:jh V:jj W:j #.# #....... Septsphynx the Skirmisher #.# ##...... Spriggan of Hepliaklqana *..... ######†## #...... Health: 29/40 =================-------  ####.......#####..... Magic: 10/10 ========================  #.................... AC: 2Str: 7  ##.................... EV: 24Int: 11  #................#.... SH: 0Dex: 22  #.............#####... XL:  9 Next:  9% Place: Dungeon:6  #....@........# ##.. Noise: :jm---------  Time: 3995.2 (0.0)  #..K*........## ##. a) +1 shortbow  ##.5).......#### Throw: 6 darts (curare)  #.R........###Fly   #........#...########  #.......##.........## R   Septimus the ancestor  ##....###).#####..... K   Pikel  ###.###...# ###### 5   lemure (ally target) ###.....##Pikel says, "You'll make a fine lemure."Pikel closely misses you. _Septimus hits the lemure but does noW:j, damage.  Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: a lemure (severely wounded, unrewarding, ally target, 65% to hit)W:jg .5W:j% K*Pikel closely misses you. _Septimus hits the lemure but does no damage.  Fire: a) +1 shortbow  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (lightly  wounded, 65% to hit)W:j  #.# #....... Septsphynx the Skirmisher #.# ##...... Spriggan of Hepliaklqana *..... ######†## #...... Health: 29/40 =================-------  ####.......#####..... Magic: 10/10 ========================  #.................... AC: 2Str: 7  ##.................... EV: 24Int: 11  #................#.... SH: 0Dex: 22  #.............#####... XL:  9 Next:  9% Place: Dungeon:6  #....@........# ##.. Noise: :j m---------  Time: 3995.2 (0.0)  #..K)........## ##. a) +1 shortbow  ##.5).......#### Throw: 6 darts (curare)  #.R........###Fly   #........#...########  #.......##.........## R   Septimus the ancestor  ##....###).#####..... K   Pikel  ###.###...# ###### 5   lemure (ally target) ###.....## _Septimus hits the lemure but does no damage.  Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: :j mPikel, wielding a +1 whip of electrocution and wearing a +0 robe (lightly  wounded, 65% to hit)  You shoot an arrow. The arrow hits Pikel!K.5>R.===6.2 (1W:j9   Fire: a) +1 shortbow  Press: ? - help, Shift-Dir - straight line  Aim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (lightly  wounded, 65% to hit)  You shoot an arrow. The arrow hits Pikel! _Pikel is heavily wounded.X:j#o #.# #....... Septsphynx the Skirmisher #.# ##...... Spriggan of Hepliaklqana *.....X:jh& ######†## #...... Health: 29/40 =================-------  ####.......#####..... Magic: 10/10 ========================  #.................... AC: 2Str: 7  ##.................... EV: 24Int: 11  #................#.... SH: 0Dex: 22  #.............#####... XL:  9 Next:  9% Place: Dungeon:6  #...K@........# ##.. Noise: ===------  Time: 3996.2 (0.0)  #...5........## ##. a) :j(b40m+1 shortbow  ##.>R.......#### Throw: 6 darts (curare)  #..........###Fly   #........#...########  #.......##.........## R   Septimus the ancestor  ##....###).#####..... K   Pikel  ###.###...# ###### 5   lemure (ally target) ###.....##You shoot an arrow. The arrow hits Pikel! _Pikel is heavily wounded.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (heavilywounded, 65% to hit)X:ju #.# #....... Septsphynx the Skirmisher X:j#.# ##...... Spriggan of Hepliaklqana *..... ######†## #...... Health: 29/40 =================-------  ####.......#####..... Magic: 10/10 ========================  #.................... AC: 2Str: 7  ##.................... EV: 24Int: 11  #................#.... SH: 0Dex: 22  #.............#####... XL:  9 Next:  9% Place: Dungeon:6  #...K@........# ##.. Noise: ===------  Time: 3996.2 (0.0)  #...X:j5........## ##. a) +1 shortbow  ##.>R.......#### Throw: 6 darts (curare)  #..........###Fly   #........#...########  #.......##.........## R   Septimus the ancestor  ##....###).#####..... K   Pikel  ###.###...# ###### 5   lemure (ally target) ###.....## _Pikel is heavily wounded.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (heavilywounded, 65% to hit)  You shoot an arrow. The arrow hits Pikel.X:j~  Aim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (heavilywounded, 65% to hit)  You shoot an arrow. The arrow hits Pikel.  Pikel is heavily wounded.  Pikel says, "I just want to get paid!"Pikel hits you with a +1 whip of electrocution!19------7.1 (0.9X:jq _The lemure completely misses you. Septimus hits the lemure.X:jJ  #.# #....... Septsphynx the Skirmisher #.# ##...... Spriggan of Hepliaklqana *..... ######†## #...... Health: 19/40 ===========-------------  ####.......#####..... Magic: 10/10 ========================  #.................... AC: 2Str: 7  ##.................... EV: 24Int: 11  #................#.... SH: 0Dex: 22  #.............#####... XL:  9 Next:  9% Place: Dungeon:6  #...K@........# ##..X:j(M  Noise: ===------  Time: 3997.1 (0.0)  #...5........## ##. a) +1 shortbow  ##.>R.......#### Throw: 6 darts (curare)  #..........###Fly   #........#...########  #.......##.........## R   Septimus the ancestor  ##....###).#####..... K   Pikel  ###.###...# ###### 5   lemure (ally target) ###.....##Pikel hits you with a +1 whip of electrocution! _The lemure completely misses you. Septimus hits the lemX:jP ure.  Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (heavilywounded, 65% to hit)X:j  #.# #....... Septsphynx the Skirmisher #.# ##...... Spriggan of Hepliaklqana *..... ######†## #...... Health: 19/40 ===========-------------  ####.......#####..... Magic: 10/10 ========================  #.................... AC: 2Str: 7  ##.................... EV: 24Int: 11  #................#.... SH: 0Dex: 22  #.............#####... XL:  9 Next:  9% Place: Dungeon:6  #...K@........# ##..X:j  Noise: ===------  Time: 3997.1 (0.0)  #...5........## ##. a) +1 shortbow  ##.>R.......#### Throw: 6 darts (curare)  #..........###Fly   #........#...########  #.......##.........## R   Septimus the ancestor  ##....###).#####..... K   Pikel  ###.###...# ###### 5   lemure (ally target) ###.....##Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and weaX:jv ring a +0 robe (heavilywounded, 65% to hit)  You shoot an arrow.  The arrow hits Pikel but does no damage.X:j aAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (heavilywounded, 65% to hit)  You shoot an arrow.  The arrow hits Pikel but does no damage.  Pikel is heavily wounded.Pikel completely misses you. The lemure misses you.8.0 (0.9 _Septimus barely misses the lemure.Y:jZr #########.# #. #.# #..  #.# ##. ######†## #.. ######### #. #. #.......#.. #.....#####...< #...K. ##.. #...5.##.. ##.>R## ### #..###  #....####### #.......##.........## ##....###).#####...... ###.###...# ######.K.5.R)Y:jtY:juy4---6 (0.6Y:jY:j; ##.........## # #########.# #. #.# #..  #.# ##. ######†## #.. ######### #. #. #......Y:j..#...... #....K.#####...< #....5. ##.. #....R##... ##.>)## ###. #..###  #....########## #.......##.........## ##....###).#####......Y:jJY:jSC---9.2Y:jY:j:Y:j T #... ##.........## # #########.# #. #.# #..  #.# ##. ######†## #.. ######### #. #. #........#...... #....K.#####...< #....5. ##.. #....R##... ##.>)## ###. #..###  #....########## #.......##.........##K.5.Y:j %8Y:j Y:j Q _Septimus misses the lemure.Z:j1i  #...........## #......... Septsphynx the Skirmisher  ##.........## ##......... Spriggan of Hepliaklqana *.....  #########.# #.......... Health: 19/40 ===========------------- #.# #.......... Magic: 10/10 ======================== #.# ##......... AC: 2Str: 7 ######†## #......... EV: 24Int: 11  ####.......#####........ SH: 0Dex: 22  #....................... XL:  9 Next:  9% Place: Dungeon:6 Z:j ##......@................ Noise: ---------  Time: 3999.8 (0.0)  #.....K*.........#....... a) +1 shortbow  #.....5.......#####...<.. Throw: 6 darts (curare)  #.............# ##..... Fly   #....R.......## ##.... Z:j7 ##.>).......#####.# R   Septimus the ancestor  #..........###### K   Pikel  #........#...##########. 5   lemure (ally target)  #.......##.........##... _Septimus barely misses the lemure. _Septimus misses the lemure.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (heavilywounded, 65% to hit)Z:jl  #...........## #......... Septsphynx the Skirmisher  ##.........## ##......... Spriggan of Hepliaklqana *.....  #########.# #.......... Health: 19/40 ===========------------- #.# #.......... Magic: 10/10 ======================== #.# ##......... AC: 2Str: 7 ######†## #......... EV: 24Int: 11  ####.......#####........ SH: 0Dex: 22  #....................... XL:  9 Next:  9% Place: Dungeon:6  ##......@................Z:jGx Noise: ---------  Time: 3999.8 (0.0)  #.....K).........#....... a) +1 shortbow  #.....5.......#####...<.. Throw: 6 darts (curare)  #.............# ##..... Fly   #....R.......## ##....  ##.>).......#####.# R   Septimus the ancestor  #..........###### K   Pikel  #........#...##########. 5   lemure (ally target)  #.......##.........##... Z:j${n_Septimus misses the lemure.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (heavilywounded, 65% to hit)  You shoot an arrow. The arrow hits Pikel!Z:jR.K.5.Z:j20====4000.7 (0.9Z:jZ:j   Fire: a) +1 shortbow  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (heavilywounded, 65% to hit)  You shoot an arrow. The arrow hits Pikel! _Pikel is severely wounded.Z:jXv  #. #. #....## #. ##.........## # #########.# #. #.# #..[  #.# ##. ######†## #.. ######### #....... #K.. #......5..#...... #.......Z:jy #####...< #.....R ##.. #.....##... ##.>)## ###. #..### #### #....##########Z:j Z:j 6---1.3 (0.6Z:j Z:j [:j'c  #............# #.......... Septsphynx the Skirmisher   #...........## #.......... Spriggan of Hepliaklqana *.....   ##.........## ##.......... Health: 20/40 ============------------   #########.# #........... Magic: 10/10 ========================  #.# #..........[ AC: 2Str: 7  #.# ##.......... EV: 24Int: 11  ######†## #.......... SH: 0Dex: 22   ####.......#####......... XL:  9 Next:  9% Place: Dungeon:6   #[39;49[:jifm.......@................ Noise: ---------  Time: 4001.3 (0.0)   ##.....K*................. a) +1 shortbow   #......5.........#........ Throw: 6 darts (curare)   #.............#####...<... Fly   #.....R.......# ##......   #............## ##....# R   Septimus the ancestor   ##.>).......#####.## K   Pikel   #..........####### 5   lemure (ally target)   #..[:jh......#...##########..You shoot an arrow. The arrow hits Pikel! _Pikel is severely wounded.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (severelywounded, 65% to hit)[:j^ .K.[:jmK7.*[:j5..K*Aim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (severelywounded, 65% to hit)[:j^  #............# #.......... Septsphynx the Skirmisher   #...........## #.......... Spriggan of Hepliaklqana *.....   ##.........## ##.......... Health: 20/40 ============------------   #########.# #........... Magic: 10/10 ========================  #.# #..........[ AC: 2Str: 7  #.# ##.......... EV: 24Int: 11  ######†## #.......... SH: 0Dex: 22   ####.......#####......... XL:  9 Next:  9% Place: Dungeon:6   #[39;49[:jm.......@................ Noise: ---------  Time: 4001.3 (0.0)   ##.....))................. a) +1 shortbow   #....))5.........#........ Throw: 6 darts (curare)   #..)).........#####...<... Fly   #.)...R.......# ##......   #............## ##....# R   Septimus the ancestor   ##.>).......#####.## K   Pikel   #..........####### 5   lemure (ally target)   #..[:j......#...##########..You shoot an arrow. The arrow hits Pikel! _Pikel is severely wounded.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (severelywounded, 65% to hit)[:jxn;R.[:jpkK.5.[:j[yV.....[:j*{6===2.2 (0.9[:j̈b _You shoot an arrow. The arrow completely misses Pikel.[:j [:jR [:j  [:j \:j\ #.### #.....# #. #.....## #.( ##.........## # #########.# #.. #.# #..[  #.# ##.) ######†## #.. ####.....@.#####. #......K. #5.\:j$e/ #..........#...... #......R#####...< #..... ##....... #.....##... ##.>)## ###. #..### #####R.\:j`mK.5.  ....#  ...## ( ..##  #.#  #.# [ #.# ) ######†##  ####....K@.# #.......5........ ##................ #.......R........# #.............#####...< #.............#  #............##  ##.>).......##   \:jVH  ....#  ...## ( ..##  #.#  #.# [ #.# ) ######†##  ####....K@.# #.......5........ ##................ #.......R........# #.............#####...< #.............#  #............##  ##.>).......##   \:jkr%  The lemure attacks as it pursues you! The lemure hits you!11-------8 (0.6 _* * * LOW HITPOINT WARNING * * *\:jU! .# .....####....## (##.........## ##########..# #.[. #.# #) ######@## #.###....K..#####. 5........#.......R........#......####...<...# ##............## ##....##.>) ###.\:j* g---3.4\:jC \:jR { _You see here a boulder beetle corpse.]:j##.......# .....####........## (##.........## ##########..# #.[. #@# #) ######†## #.###....K..##### #.......5......#.....................R........#........####...<....# ##............## ##....R.]:jq5.K.]:j8--]:j'4.0 _]:j"]:jd]:jL #....# ###.........# .......####............## (##.........## ##########..[. #.# #) ######K## #.###.....5.##### .......#.......R....................#........#####...<.# ##.......]:jA8R.]:j/7K†]:j[]:jh2=-----=6]:j]:jbs _Pikel attacks as he pursues you! Pikel completely misses you.]:j@###..# #...# ###....# ..........####......................## (##.........## ##########..# #.[. #K# #) ######†## #.###.....5.##### ..R..#....................#.....####...<5.]:jV b-5.2^:j H  #.............## #......##. Septsphynx the Skirmisher   #.............# #.......## Spriggan of Hepliaklqana *.....   #.............# ##........# Health: 12/40 =======-----------------   #.............# #.......... Magic: 10/10 ========================   #............####.......... AC: 2Str: 7   #............# #........... EV: 24Int: 11   #...........## #..........( SH: 0Dex: 22   ##.........## ##........... XL:  9 Next:  9% Place: [39;4^:jIJ9mDungeon:6   #########@# #............ Noise: ---------  Time: 4005.2 (0.0)  #*# #..........[. a) +1 shortbow  #K# ##..........) Throw: 6 darts (curare)  ######5## #........... Fly   ####.......#####..........   #........R................ R   Septimus the ancestor   ##......................... K   Pikel   #................#......... 5   lemure (ally target)   #.............#####...<.... _You see here a boulder beetle corpse. _Pike^:jyLRl attacks as he pursues you! Pikel completely misses you.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (severelywounded, 65% to hit)^:j K5a lemure (almost dead, unrewarding, ally target, 65% to hit)^:j~"K5Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (severelywounded, 65% to hit)^:jD  #.............## #......##. Septsphynx the Skirmisher   #.............# #.......## Spriggan of Hepliaklqana *.....   #.............# ##........# Health: 12/40 =======-----------------   #.............# #.......... Magic: 10/10 ========================   #............####.......... AC: 2Str: 7   #............# #........... EV: 24Int: 11   #...........## #..........( SH: 0Dex: 22   ##.........## ##........... XL:  9 Next:  9% Place: [39;4^:jy9mDungeon:6   #########@# #............ Noise: ---------  Time: 4005.2 (0.0)  #)# #..........[. a) +1 shortbow  #K# ##..........) Throw: 6 darts (curare)  ######5## #........... Fly   ####.......#####..........   #........R................ R   Septimus the ancestor   ##......................... K   Pikel   #................#......... 5   lemure (ally target)   #.............#####...<.... _Pikel attacks as he pursues you! Pikel completely misses you.[^:j.36mFire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (severelywounded, 65% to hit)  You shoot an arrow. The arrow hits Pikel.^:j02:R.^:j5@K.^:j755†^:jA^:j)D6===6.1 (0.9^:jK^:jM  Fire: a) +1 shortbow  Press: ? - help, Shift-Dir - straight line  Aim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (severelywounded, 65% to hit)  You shoot an arrow. The arrow hits Pikel. _Pikel is almost dead.^:j?u .# #.[####. ## ###.# ####.#...## (##........@## ###########..K# #.^:jw [. #5# #) ######†## #.###.....R.##### #.............#.....^:j{ mR.K.^:j --7 (0.6 _Pikel attacks as he pursues you! Pikel hits you but does no damage.^:jQ| ###...#..#ß.# #.[####. ## ###.# ###.#...## (##.........## ###########K..# #.[. #5# #) ######R## #.######## #.^:j I5.^:j ---7.3_:j_c .#...##.R.#.####...#..#ß.# #.[####. ###.# ###.#...## (##.........## ###########K.5# #.[. #.# #) ######R## #.######## _:j 9R†_:j6K._:j35._:jG_:j?-9_:j"_:j>_:jU.... .#...##.R.#.####...#..#ß.# #.[####. ###.# ###.....## (##........K## ###########5..# #.[. #R# #) ######†## #.########R._:j6_:jǒA38.5_:j_:j_:j"  #..................##..... Septsphynx the Skirmisher   #..............#...##.R.#. Spriggan of Hepliaklqana *.....   ##.............###...#..#ß# Health: 13/40 =======-----------------   #..............# #.[....### Magic: 10/10 ========================   #.............## #......##. AC: 2Str: 7   #.............# #.......## EV: 24Int: 11   #.............# ##........# SH: 0Dex: 22   #.............# #.......... XL:  9 Next:  9% Place: Dungeon:6 [40_:jm  #.........@..####.......... Noise: ---------  Time: 4008.5 (0.0)   #.........*..# #........... a) +1 shortbow   #.........*.## #..........( Throw: 6 darts (curare)   ##........K## ##........... Fly   #########5# #............  #R# #..........[. R   Septimus the ancestor  #.# ##..........) K   Pikel  ######†## #........... 5   lemure (ally target)  [_:j37m ####.......#####.......... _Pikel is almost dead. _Pikel attacks as he pursues you! Pikel hits you but does no damage.  Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (almostdead, 65% to hit)_:jϤ   #..................##..... Septsphynx the Skirmisher   #..............#...##.R.#. Spriggan of Hepliaklqana *.....   ##.............###...#..#ß# Health: 13/40 =======-----------------   #..............# #.[....### Magic: 10/10 ========================   #.............## #......##. AC: 2Str: 7   #.............# #.......## EV: 24Int: 11   #.............# ##........# SH: 0Dex: 22   #.............# #.......... XL:  9 Next:  9% Place: Dungeon:6 [40_:jƧ m  #.........@..####.......... Noise: ---------  Time: 4008.5 (0.0)   #.........)..# #........... a) +1 shortbow   #.........).## #..........( Throw: 6 darts (curare)   ##........K## ##........... Fly   #########5# #............  #R# #..........[. R   Septimus the ancestor  #.# ##..........) K   Pikel  ######†## #........... 5   lemure (ally target)  [_:j {37m ####.......#####..........Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (almostdead, 65% to hit)  You shoot an arrow.  The arrow hits Pikel but does no damage._:j>z kK.5._:j "._:j _:je /===9.4 (0.9_:jL _:j   Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (almostdead, 65% to hit)  You shoot an arrow.  The arrow hits Pik_:j fel but does no damage. _Pikel is almost dead.`:j g♣.♣.♣.♣..###...#.... .#...##.R.#.####...#..#ß.# #.[####. ###.# ###.....K.## (##........5## ###########..R# #.[. #.# #) ######†## #.R.K.5.`:j^`:j7---10.0 (0.6`:j`:j`:j#####.....#.∩.#...# ####♣.♣.♣.♣..###...#....##.... .#...##.R.#.###...#..#ß.# #.[####. ###.# ...####K....5.## (##.........## ###########R..# #.[. #.# #)`:j,mR.K.`:jW---6`:j`:j[`:jt   ######.....#.∩.#...# ##### Septsphynx the Skirmisher   #.........♣.♣.♣.♣..###...# Spriggan of Hepliaklqana *.....   #..................##..... Health: 13/40 =======-----------------   #..............#...##.R.#. Magic: 10/10 ========================   ##.............###...#..#ß# AC: 2Str: 7   #..............# #.[....### EV: 24Int: 11   #.............## #......##. SH: 0Dex: 22   #.............# #.......## [`:j1 33mXL:  9 Next:  9% Place: Dungeon:6   #.........@...# ##........# Noise: ---------  Time: 4010.6 (0.0)   #.........*...# #.......... a) +1 shortbow   #.........K..####.......... Throw: 6 darts (curare)   #............# #........... Fly   #.........5.## #..........(   ##........R## ##........... R   Septimus the ancestor   #########.# #............ K   Pikel  #.#[3`:j] 7m #..........[. 5   lemure (ally target)  #.# ##..........)The arrow hits Pikel but does no damage. _Pikel is almost dead.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (almostdead, 65% to hit)`:jw] .K`:j5,*KAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (almostdead, 65% to hit)a:jH  ######.....#.∩.#...# ##### Septsphynx the Skirmisher   #.........♣.♣.♣.♣..###...# Spriggan of Hepliaklqana *.....   #..................##..... Health: 13/40 =======-----------------   #..............#...##.R.#. Magic: 10/10 ========================   ##.............###...#..#ß# AC: 2Str: 7   #..............# #.[....### EV: 24Int: 11   #.............## #......##. SH: 0Dex: 22   #.............# #.......## :j33mXL:  9 Next:  9% Place: Dungeon:6   #.........@...# ##........# Noise: ---------  Time: 4010.6 (0.0)   #.........)...# #.......... a) +1 shortbow   #.........K..####.......... Throw: 6 darts (curare)   #............# #........... Fly   #.........5.## #..........(   ##........R## ##........... R   Septimus the ancestor   #########.# #............ K   Pikel  #.#:j7m #..........[. 5   lemure (ally target)  #.# ##..........) _Pikel is almost dead.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (almostdead, 65% to hit)  You shoot an arrow. The arrow hits Pikel.a:jm5.R.a:j".a:j4===1.6 (1a:ja:jMFire: a) +1 shortbow  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of electrocution and wearing a +0 robe (almostdead, 65% to hit)  You shoot an arrow. The arrow hits Pikel. _Pikel is almost dead.a:jK- ###..♣.♣.♣.♣..# #####.....#.∩.#...# ####♣.♣.♣.♣..###...#....##.... .#...##.R.#.###...#..#ß.# #.[####. ###....# K..####5....R.## (##.........## ##########..[.a:j/0hK.5.a:j!=x4=---2.2 (0.6a:jGa:jwu  #...∩...∩...### ###..♣.♣.♣.♣..# #####.....#.∩.#...# ####♣.♣.♣.♣..###...#....##.... .#...##.R.#.###...#..#ß.# #.[####. #.##K...# 5..####.....R.## (##.........## ##########.a:j!x mR.K.a:j m---8a:j a:jO ########.♣.♣.♣.♣.... #...∩...∩...### ###..♣.♣.♣.♣..# #####.....#.∩.#...# ####♣.♣.♣.♣..###...#....##.... .#...##.R.#.###...#..#ß.# #.[####.....# #K##....# 5..####R.....## (##.........## ##5.a:jVS =3.4a:j2] a:j` b:j+  ########.♣.♣.♣.♣....#Septsphynx the Skirmisher  #...∩...∩...###Spriggan of Hepliaklqana *.....  ###..♣.♣.♣.♣..#b:j@Health: 14/40 ========----------------   ######.....#.∩.#...# ##### Magic: 10/10 ========================   #.........♣.♣.♣.♣..###...# AC: 2Str: 7   #..................##..... EV: 24Int: 11   #..............#...##.R.#. SH: 0Dex: 22   ##.............###...#..#ß# XL:  9 Next:  9% Place: Dungeon:6   #.........@....# #.[....### Noise: ---------  Time: 4013.4 (0.0)   #.........*...## #....b:j E..##. a) +1 shortbow   #.........*...# #.......## Throw: 6 darts (curare)   #.........K...# ##........# Fly   #.........5...# #..........   #............####.......... R   Septimus the ancestor   #.........R..# #........... K   Pikel   #...........## #..........( 5   lemure (ally target)   ##.........## ##...........You shoot an arrow. The arrow hits Pikel. _Pikel is almost dead.Fire: a) +1 shortbowPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whib:j{Vzp of electrocution and wearing a +0 robe (almostdead, 65% to hit)b:jM0} ...Kb:j4-..b:j).......## ##  #..........###   #........#...########  #.......##..##  ##....###).#####.f:j"f:j];f:jGIf:jBf:j.f:jIf:jf:j,f:j~f:j,f:jf:jf:jUf:j9=f:jf:jf:j f:jQ,f:jf:jR  ######†## #  ####.......#####  #...........  ##............  #................#  #.............#####  #......# ##  #..R## #  ##.@)## 6.9 (2.4  #.   #..#...######  ###........  ##....###).#####...  ###.###...# ####  ###.....#  #####......#  ##.#...###..#f:jf:jXy _There is a stone staircase leading down, spattered with blood here.g:j*^8g:jg:ji9=g:j,g:jg:jg:jWg:jo,g:jg:jMg:jg:jsg:jg:j+20g:jx%==g:jg:jg:j g:jdng:j!Bg:jf#g:jD/1=g:j:0g:j4i2=g:j4g:j :Bg:j)Gg:jGK3=g:jIg:j-Lg:jLg:jJNg:jR,g:jSg:jUg:j;Vg:jXg:j[S4=g:j<\g:jgg:jj,g:j~og:j@}5==g:j6=g:jѪ7=g:ja8=g:jg:jmg:jg:jg:jng:jg:jg:jV829=g:j}g:j"g:jg:jJg:jag:jXg:jg:jg:j g:jm k30==g:jg:jg:jsg:jg:jy,g:jh5]1=g:jQ;Xg:j><K2=g:js>g:j @g:j@g:jAg:jDg:j-Eg:jGg:jIg:jMJg:j;Lg:j@Og:jPU3=g:jjRg:jIT,g:jVg:j[g:j\g:j^g:jHa,g:jMcg:jdg:j`eK4=g:jfg:jj,g:jkg:jpn,g:jpg:jrg:jrh5==g:jtg:jw,g:j6g:jՃk6=g:jDg:j,g:jg:jg:j\g:jדXg:jta7=g:jg:j,g:j g:j{g:jg:jg:jg,g:jg:j%k8=g:j?g:j,g:jg:jMg:jݱg:jg:jV9=g:jg _You start resting.HP restored....111.9 (85.0)40==2.9 (86 _h:jh:j:h:jh:jh:j03.9 (1.0)h:j h:j5I=.7h:j?A ...........####  ......)  ......  .....  .........  ...............  ......R  .......@.  +##.#.  #.....#####  ...  #)##+##.#.. .() .....#  ... .#...# .. .#.... h:j%,5.4 (2.5h:j0h:j[! _You fly downwards.h:j'a _There is a stone staircase leading up here.i:jgi:ji:jb i:jCi:j5Ri:ji:j: _i:ji:j+i:j-,i:j/i:jx1i:ja6,i:j;,i:jABi:j!................ .......... ................ ................ ................ ........<....... +##.#..........####.##.#R....#####............#####)##+##.#..$ .(). .....#....... .#...#.......... .#............... .. ............ .#........#... ..............................<#+##.#...:j0m####.##.#R....#####.................. ..#####@##+##.#..$ #...()..........#...........##.#...........#....... ....... ..#.#.........#.R8.4 (3.09.0 (3.6  f - 25 poisoned darts (gained 6)20.0 (4i:jJ _Items here: )) ÷÷.i:j݁3i:ji:jڋi:j 2Ri:jyi:jʔ3i:jbi:ji:jEi:ji:jٝi:jҠi:jbi:jEi:ji:jW,i:jߺi:j i:jli:jyi:ji:ji:ji:jYi:j*i:jli:ji:j,i:j i:ji:j&e  You encounter a jelly.i:j........ ................ ................ ................ ........<....... # i:jJ#+##.#.......... .#  ####.##.#.....#####.##.  .................  ..#####)##+##.#@.$# #...().....R....#  i:j{...........##.#...#  ...........##.#.....#  ..............#.....#  ................#........#..........JJ   jelly (asleep)  ..............#....##........#...........#i:jd4.2 (4.2.Ri:j4, ally target)i:j18 (4.8 _i:j\i:jj:jE, ))))))J    You shoot an arrow. The arrow hits the jelly.  The jelly quivers.j:jO.Rj:j4J.j:jW>.......j:jA6===5.7 (0.9j:jj:j` _The jelly is moderately wounded.j:j )))))You shoot an arrow. The arrow hits the jelly.j:j^.RJ.......6.6j:jcv _The jelly is moderately wounded.j:j} ))))You shoot an arrow. The arrow hits the jelly.j:jQ X.RJ......7.5 _The jelly is heavily wounded.j:j ))) You shoot an arrow. The arrow hits the jelly.j:jc S.Rj:jm R...8.4j:j t _The jelly is severely wounded.j:jZ ))) You shoot an arrow. The arrow hits the jelly.j:jN9J.j:j[ .  The jelly is almost dead.Septimus hits the jelly!j:jh8..j:j!p/49.3j:jwj:jH~E _The jelly dies!k:j3k:jXk:jH _No target in view!k:jv3k:jE|k:j<H _No target in view!k:jaR _k:jfBk:j8jBk:jxBk:jŊ _You now have 306 gold pieces (gained 22).k:j .. ...................#...................  ..................#..................#  ........<.........# k:j@+##.#............# ##.##.#.....#####.##.### ................@......>---32.1 (2.8 k:j#####)##+##.#..R#.##.##. #...()....#.# .##.#...#.# k:j.R.##.#.....# .#.....# ............. ##........... ......#....##..k:jϚk:jF---7 (3.4k:j?Q _Found a stone staircase leading down.k:j~ R.k:j Bk:jH k:j. k:j k:jS k:j k:j k:jD k:j k:j k:jI k:j] k:j` k:j> k:j k:jz Bk:j k:j ,k:jx k:j ,k:j  k:j N _You now have 319 gold pieces (gained 13).k:j9 k:j k:j# k:jo k:jP Bk:j- k:jT; Xk:j> k:jA k:jD k:jQE k:jG k:jR B  You see here a +0 long sword.k:j(] a _k:jf k:jOg k:ji k:ji k:jkm k:jo k:j< k:j` 4k:jŻ k:jܽ ,k:j ,k:j k:jj ,k:j k:j k:jr &k:jw Xk:j nk:jv k:j3 .k:jw ,k:jS k:j k:j` k:j7 k:j k:jn k:j k:j_ k:j k:js" k:j{B k:jE ,k:jE k:jI k:jN Xk:jk k:jr  #.....#....##.... . #..........##.... .#####................ > ..................... ..###............#...... .................#...... .........###.....####### .........###.......##### .@.R..............62.5 (29.8) ......................## .....#...###..........#. .... #......#........... ... +.........#.#...... .. #......####.+...... . ........ ##...... .......k:jJt e.....#. ....k:j R.3.1 (30.4 _Found a stone staircase leading down.l:jl:jPl:j l:jH _No target in view!l:jfIl:jlH _No target in view!l:jnl:jol:jFwl:jGyH _No target in view!l:jb l:jc l:jd l:joi l:jk .l:jm l:jr P _l:jʈ Jl:j   You encounter an iguana.###..###............##.........##...........###.....### #..###.......# #................ #......... #R#...###........ #.......#......#....... #.+.........#.###......####.+............... ##......... ....... .......#####l   iguana (wandering)...l..# .R5.5 (2.4)l:j f, ally target)6.1 (3.0 _l:j l:j l:j #............ #........... #.......... #.......... #......... #.......# l:j7#......R# #.....@.+ ........## .........  ..........  ...........  l:j............  ........#####  ...l..#..m:j  #............ #........... #.......... #.......... #......... #.......# m:j,#......R# #.....@.+ ........## .........  ..........  ........... ............  ........#####  ...l..#.. m:j0m:jm:j`m:j^ _An iguana is nearby!m:j #............ #........... #.......... #.......... #......... #.......# #......R# #.....@.+ ........## .........  ..........  ...........  ............  ........#####  ...l..#..m:jEG #............ #........... #.......... #.......... #......... #.......# #......R# #.....@.+ ........## .........  ..........  ........... ............  ........#####  ...l..#.. m:jTp m:jzX_An iguana is nearby!m:j ))))))l  You shoot an arrow. The arrow hits the iguana.  The iguana hisses angrily.m:j l..R.....===7.0 (0.9m:jm:j4 _The iguana is lightly wounded.m:jqc)))))))m:j .Rl.m:j n.......9m:j m:j0 n _You shoot an arrow. The arrow closely misses the iguana.m:j )))))))You shoot an arrow. Septimus avoids your attack.m:jO, S.Rm:j- 8l.m:j4 @......m:j75 '8.8m:j; m:j> Y _The arrow barely misses the iguana.m:j{ V )))))m:j> U))You shoot an arrow. Septimus avoids your attack.m:jҙ .Rl......9.7m:j Y _The arrow barely misses the iguana.m:j))  You shoot an arrow. Septimus avoids your attack. _The arrow bar  The arrow hits the iguana but does no damage.n:j| l.  The iguana is lightly wounded.n:j&".n:j'(70.6n:j-n:j4\ _Septimus completely misses the iguana.n:j ) You shoot an arrow. The arrow hits the iguana.n:jk  l.  The iguana is moderately wounded.n:jn:j+'1.5n:j X _Septimus hits the iguana but does no damage.n:j_)))))))n:jn08R.n:j<Pl....n:j^..2.4n:jbn:j[m _You shoot an arrow. The arrow barely misses the iguana.n:jD] )))))))You shoot an arrow. The arrow closely misses the iguana.n:j lR.....  Septimus avoids your attack. The iguana bites you.n:jJ Y34----3.3n:j n:j B _Septimus hits the iguana but does no damage.n:jb2 S  You shoot an arrow. The arrow hits the iguana.n:j  The iguana is heavily wounded.5=---4.2n:j m _The iguana barely misses you. Septimus hits the iguana.o:jLn[ ))))))o:jnv)You shoot an arrow. The arrow closely misses the iguana.o:jGlR.....5.1o:jD o:jq _Septimus avoids your attack. The iguana closely misses you.o:jdm  You shoot an arrow.  The arrow hits the iguana but does no damage.o:j6A  The iguana is severely wounded.Septimus hits the iguana but does no damage.o:jH'6.0o:jkSo:jUW _The iguana completely misses you.o:j)a †You shoot an arrow. The arrow hits the iguana!o:j3R.o:jo:jI=69o:jo:jJ _You kill the iguana!o:j3o:jo:jRH _No target in view!o:j o:jӷ o:j o:j  o:j B_No target in view!o:j6 _7=o:j8=9=o:jo:jo:jpo:jSo:jo:jL o:jd"o:j%o:j'o:j6(b40==o:j)o:j/ o:j0o:j0 _HP restored.o:jT4o:jh5o:j5o:j7o:j: o:j:;o:j;_You swap places with Septimus.o:j8? o:j? o:ju@>You see here an iguana corpse.p:jV p:jJp:jP p:j_p:jp:jp:jp:j1"p:j*#p:j$p:j&p:jL)p:j+p:j,p:j,=p:j'-p:j.p:j0p:j3p:j8p:j,9p:j:p:j>p:j,Ap:jEp:jFp:jCHp:jKp:jkNp:j}Qp:jzRp:j:Tp:jVp:j_p:jap:jZcp:jdp:j:gp:jgjp:j\kp:jlp:jpp:jrp:jsp:jup:jwp:jzp:jv}p:j] .......†##......####.+. ...........# ##.. ...........# ..#...... ............# .. ..................# # ........######R..## ......#..........# ...........#  ..........#---200.5 (23.6).........###........# .... ###......# ... .......# .. #......# #......# #......# ....)....R---1.1 (24.2p:j֭p:j$ _Found a sling.p:j"3p:j(,p:j*6Rp:j,3p:j`1Bp:j3,p:j5p:jCp:jDp:jBG,p:jIp:jZJp:jGQBp:jTp:jWp:jmY,p:jZp:j?]p:j_p:jb,p:jdp:jj,p:joBp:jrp:jwp:jb}Bp:jp:jBp:jup:jp:j׌p:j`p:j)p:jp:jp:jp:jjp:jp:jp:jlp:j:*p:jq9 8.3 (7.2)  p:j\You may now remember your ancestor's life.p:j/  --more--p:jb ;######...##........... ..##........... .##.........# .##.....###.# ###........#.....#  ###......#.##### ..........#R# #.# ####......#.##..... #......#@....... #......#.. ....)............#####.. ..... ...##.# ... ...... ...p:jte M.Rp:jo P 9 (7.8 _p:jdw p:j y q:jc Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Ancestor Life: KnightNone0%  I - Ancestor Life: BattlemageNone0%  J - Ancestor Life: HexerNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.r:jC r:j .######...##...........Septsphynx the Skirmisher ..........##...........Spriggan of Hepliaklqana **.... ..........##.........#Health: 40/40 ======================== ..........##.....###.#Magic: 10/10 ======================== ....###........#.....#AC: 2Str: 7 .... ###......#.#####EV: 24Int: 11 ... ..........#.# #.#SH: 0Dex: 22 .. ####......#R##.....XL:  9 Next: 36% Place: Dungeon:7#......#@.......Noise: ---------  Time: 4208.9 (0.0)#......#........a) +1 shortbow....)...........Throw: 6 darts (curare):j 15X..........#####..Fly ..... ...##.#R   Septimus the ancestor... ...... ... _No target in view! _HP restored. _You swap places with Septimus. _You see here an iguana corpse. _Found a sling. _You may now remember your ancestor's life.r:j$ r:j& Are you sure you want to remember your ancestor as a knight? Y - Yes  N - Nos:j s:j E.######...##...........Septsphynx the Skirmisher ..........##...........Spriggan of Hepliaklqana **.... ..........##.........#Health: 40/40 ======================== ..........##.....###.#Magic: 10/10 ======================== ....###........#.....#AC: 2s:j Str: 7 .... ###......#.#####EV: 24Int: 11 ... ..........#.# #.#SH: 0Dex: 22 s:j .. ####......#R##.....XL:  9 Next: 36% Place: Dungeon:7#......#@.......Noise: ---------  Time: 4208.9 (0.0)#......#........a) +1 shortbow....)...........Throw: 6 darts (curare)..........#####..Fly ..... ...##.#s:jX R   Septimus the knight... ...... ... _No target in view! _HP restored. _You swap places with Septimus. s:j _You see here an iguana corpse. _Found a sling. _You may now remember your ancestor's life.s:j *9.9 (1s:jG s:jR I _It is so.t:j0It:jt6,t:j@t:jC,t:jCt:jtEt:jEt:jKBt:jMLt:jOt:jQt:j St:jhSt:jCTt:j3Vt:jh4t:jhjt:jYlt:jmt:jAnt:jot:jqt:jst:jOut:jut:jvt:jxt:j}Bt:j~t:j8t:jt:j,,t:j t:jO #............#..# #.........##... #.............. #.###.#.......# #.....###.#...........+#.....#.##........##.#.#####.##............#.#####.##..... t:jɎ?....#.##.......R ....#........#.. ....#........#...### .)............#.## . ......#####...#.# ....... .....#.# ...##.# ##...... ... ... ....... .. ......t:jX17.1 (7.28.1 (8t:jt:j6 _f - 31 poisoned darts (gained 6)t:j(t:jt:j%t:jXt:j& .t:j.....##... ..... .###.## .....###.#.....+ ...#.....#.######.#####.##...#.#####.##.>#.##.......R.#........#...0.0t:j>#........#...### )............#.## . .....#####...#.# . .....#.###.# ##......  ... ....... ... t:j{5. t:jzQ.Rt:jt:j*7 (0.6t:jt:j; _Found a stone staircase leading down.t:j@ 3t:j t:j It:j t:j ................##...Septsphynx the Skirmisher .....................Spriggan of Hepliaklqana **.... .......###.#.......#Health: 40/40 ======================== ...###.#...........+Magic: 10/10 ======================== .#.....#.##........#####AC: 2Str: 7 .#.#####.##.............EV: 24Int: 11 .#.#####.##..........>..SH: 0Dex: 22 .#.##...................XL:  9 Next: 36% Place: Dungeon:7 .#........#...R.@.......Noise: ---------  Time: 4219.3 (0.6) .#........#...###.......a) +1 shortbow ...........#.## .......Throw: 6 darts (curare) :jq M0;10m...#####...#.# .......Fly .... .....#.# ....... ##.# ##...... ...M...R   Septimus the knight... ....... .......M   Menkaure (dormant)...... .....#. _Found a sling. _You may now remember your ancestor's life. _It is so. _f - 31 poisoned darts (gained 6) _Found a stone staircase leading down.  You encounter Menkaure, Prince of Dust.t:j /  --more--u:jy[ u:ja u:jUd F.Ru:jKk Ht, ally target)u:jjp : 9 (1.2 _u:jis u:ju u:j ))))M  You shoot an arrow. The arrow hits Menkaure!  Menkaure shouts!u:jg` FMenkaure is heavily damaged.R.F..R....MFF   bullfrog===20.8 (0.9u:j]nu:jNrY _You encounter a bullfrog.v:jh ))))You shoot an arrow.  The arrow hits Menkaure but does no damage.v:j\hM.F.v:jZ.....1.7v:j|r _Menkaure is heavily damaged.v:j] ))) You shoot an arrow. The arrow hits Menkaure!v:j*F..RM.F.v:j$..v:j'2.6v:jbs _Menkaure is severely damaged.v:j" )) You shoot an arrow. Septimus avoids your attack. The arrow hits Menkaure.v:jO M.R .  Menkaure is almost destroyed.The bullfrog closely misses Septimus.  Menkaure breathes soot at you.v:j[ 9*v:jM fast, ally target)Menkaure mumbles some strange words.v:j `M3.5v:j G _Menkaure seems to speed up.w:j4c .  You shoot an arrow. The arrow hits Menkaure.w:jA7))F   bullfrogw:j߽5F.w:jq .(ally target)You destroy Menkaure!w:j81/41424.4w:jw:j4^ _Septimus completely misses the bullfrog.w:j|_)))))))w:jO8F.w:jB  F....F  w:j distracted, ally target).  You shoot an arrow. The arrow barely misses the bullfrog.The bullfrog hits you.w:jY35----5.3w:jw:jA _Septimus hits the bullfrog with a +0 flail!w:j9O )))))w:j~))You shoot an arrow. The arrow closely misses the bullfrog.w:jIZ FR....F.w:jm[ '6.2w:j  _Septimus avoids your attack. The bullfrog completely misses you.w:jf †You shoot an arrow. The arrow hits the bullfrog!w:jp )w:j 2R.w:j- w:j L----57.1w:j w:jE L _You kill the bullfrog!w:j 3w:j w:j H _No target in view!x:j3x:jx:jH _No target in view!x:jD 6= _x:j8F,x:jZ]7=x:j]x:j^x:j_x:j2j8=x:jp,x:jbx:jȆx:j*U9=x:jMx:jԌx:jx:jqx:j=,x:j40=x:jx:jx:jΥx:jܨx:jx:jܫx:jpx:jh1==x:jKx:jsx:j8x:jx:jx:jx:jx:j?x:jx:j- _You swap places with Septimus.x:jd  You see here a bullfrog corpse.x:jx:j5 _x:j4x:jx:jx:jO=x:jx:jx:jtx:j[x:j>&Bx:j)x:j/Bx:j1x:jW ##.............. ##...###†..........#.####........#####...#.#............. .....#.#........... #.# ##............ .................. .....#.R....#.# .....+.@....#.#--- .....#... ........# ######.. #.. ##.#..#.## #.# ..##.#.##x:j'n052.5 (25.4)x:joG---3.5 (26x:jxx:j|c _c - a scroll labelled CEOCHY GUUSOVx:jx:jx:jx:j؜x:j,x:jɿ%x:j'Xx:j,x:j,x:j]x:j4,x:jx:jNx:jx:jx:jx:j,x:j x:jx:jcx:jx:j^x:jXx:jx:j x:j x:j x:j6 x:j x:jL x:jt ,x:j, M _You now have 323 gold pieces (gained 4).x:j, x:j x:jN x:jR x:j) ,x:j x:j& x:j* x:jQ+ x:j+ x:j/ x:jg1 x:jv4 x:j[7 ,x:j%; x:jM> x:j? x:j1B ,x:jB x:jG x:jH x:jK x:jaK x:jL x:jR x:j?T x:jVZ x:jZ x:jK\ x:jF^ x:j x:j Bx:j x:j x:js x:j@ x:j x:j Xx:j x:j x:jo ,x:jN x:jҝ x:jI ,x:j x:ji x:ji x:j x:jk x:jͧ x:jI x:j< x:j Xx:j ,x:j x:j x:j ,x:j9 x:j x:j Bx:j Xx:j Xx:jt ,x:j x:j x:j ,x:j x:jtL .x:jO ,x:jR x:j1~ x:j x:j@  ### ...# # .####### ...)..# .........#########  ......#.......#######  .....................  .........#.#####@#  83.3 (29.8 .........#.# #R#  .........#.# #.#  .........#.# #.#  ..#####.##.#####.#  .............>##.#  #.#...#.##.##.##.#  ......#.##.#.....#  #.#...#.##.#..######.#   _Key pressed, stopping explore.x:j4 Ix:jK . _x:j  ,x:j x:jJ x:j x:j x:ja x:j x:j x:j x:j: x:j~ x:j x:j x:j x:j Bx:j, Jx:j2 nx:jv4 x:j9 nx:j: x:j; ,x:j= x:j> Bx:jm x:jq x:j x:j@ ~x:j x:j ,x:jȭ nx:j x:j x:j& x:j x:jB x:jش x:j: x:jϷ x:j ,x:j ,x:j x:j x:j x:j x:j Xx:j nx:j~ x:j x:j x:jV x:j x:jy x:j ,x:j x:j x:jf ,x:j x:j nx:j x:j, x:j< x:j> x:j; x:jL ,x:jF ,x:j x:j x:jÕ x:j ,x:j> x:jv x:j x:jr x:jD x:j_ x:j ,x:j x:j x:j x:ju x:j% x:j x:j ,x:j ,x:j Xx:j, x:jh x:j x:j x:j x:j x:j x:j Bx:jU x:j- 4x:jKA x:jHI x:jN ,x:jl x:jEm ,x:jo x:jV}  x:j~  .....+......#.#######.#  .....#..............#R#  ..............#.......#  ..............####  #.................#  ##.#..#.##.##..##.#  #.#..............#  ..##.#.##.##..########  ........@.R............ 322.3 (39.0 ..##.#.##.##..#######.  #< #.##..#  #. #.##..#  #. #.##..# <. ..##..# :j: 1K .. ......# #. ####.## x:jX ER.x:j x:j +9 (39.6x:j u _Found an escape hatch in the ceiling. Found a stone staircase leading up.y:jB*Read which item? Scrolls  t - a scroll of teleportationw - a scroll of enchant weapon  S - a scroll of silence  c - a scroll labelled CEOCHY GUUSOV [!] read|quaff|evoke[?] describe selectedy:jy:jey:j .....+......#.#######.#Septsphynx the Skirmisher.....#..............#R#Spriggan of Hepliaklqana **..................#.......#Health: 41/41 ========================######..............####Magic: 10/10 ========================#.................#AC: 2Str: 7##.#..#.##.##..##.#EV: 24Int: 11#.#..............#SH: 0Dex: 22..##.#.##.##..########XL:  9 Next: 45% Place: Dungeon:7........@R.............Noise: ---------  Time: 43y:j 22.9 (0.0)..##.#.##.##..#######.a) +1 shortbow#< #.##..#Throw: 6 darts (curare)#. #.##..#Fly #. #.##..#<. ..##..#R   Septimus the knight.. ......##. ####.## _You swap places with Septimus. _You see here a bullfrog corpse. _c - a scroll labelled CEOCHY GUUSOV _You now have 323 gold pieces (gained 4). _Key pressed, stopping explore. _Found an escape hatch in the ceiling. Found a stone staircase leading up.y:jh  As you read the scroll labelled CEOCHY GUUSOV, it crumbles to dust.y:jk23-----------3.9 (1y:jg _Your body is wracked with pain! It was a scroll of torment.z:jR z:jR z:jvS z:jV z:jV z:j[ Xz:j\ z:j\ z:j] z:jB_ z:j_ g4=----------z:j` z:j[b z:jb z:jkc z:jae ,z:j f z:jg z:jh z:jh z:jj z:jAk K5=z:jpl z:j÷ 6=7=8=9=z:j z:j ,z:jF z:j ,z:jl z:j d30=z:jE z:j ,z:j z:j ,z:jw z:j z:j z:jV z:j z:j6 j1==z:j z:j z:j z:j z:j ,z:j z:j z:j& z:j. z:j z:j[ U2=z:j z:j6 ,z:j z:j z:j z:j z:j} ,z:j 3=z:j z:j z:j> z:j z:jD z:j z:j 4=5=z:j Xz:j ,z:j~ z:j7 z:j h6==z:j z:j z:j z:j z:j* z:j z:jk z:j=5 ,z:j8 z:j4; z:j; U7=z:j9< z:j> ,z:jB z:jD z:jD z:jE z:j%N 8=z:j]O z:jO z:jP z:jxR z:jGS z:jS z:jU ,z:jtV z:jBX z:jX U9=z:jY z:j[ z:j[ z:j\ z:j^ z:j_ z:jf 40=z:jg z:ji ,z:j(j z:jpk z:jk z:j}l z:j=o z:jAq z:jr z:ju z:jov ~1==z:jy z:j9} ,z:j} z:j_~ z:j z:j z:j z:ju z:j z:j  .....+......#.#######.# .....#..............#R# ..............#.......# ######..............#### #.................#z:j9  ##.#..#.##.##..##.## #.#..............#..##.#.##.##..## z:j .R.......95.1 (71.2)..##.#.##.##..#######.# #.#<##.##..##.##.##..##.##.##..#∩.<.ß..##..#<.........##.#####.##...z:j z:j +7 (71.8z:jG z:j Y _Found Soilarph's Weapon Shoppe. Found a stone staircase leading up.z:jz:j3z:jz:jz:j3R.z:jz:jYe=z:j z:jz:j\z:jO,z:jz:jAz:jz:jOz:jz:jz:jz:jWz:jpz:jz:jz:j@z:j( .Welcome to Soilarph's Weapon Shoppe! What would you like to do?  a -  36 gold 4 poisoned dartsb -  52 gold a +0 long sword  c -  199 gold a +1 long sword of freezingd -  90 gold a +0 scimitar  e -  943 gold the +7 spear of Scorn {vamp, rCorr Str+3}  f -  243 gold a +2 trident of protection You have 323 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping list}:jP }:j\ }:jc ##.#..#.##.##..##.#Septsphynx the Skirmisher####.#..............#Spriggan of Hepliaklqana **..........##.#.##.##..###### Health: 41/41 ========================#.........R............. Magic: 10/10 ========================.....##.#.##.##..###### AC: 2Str: 7}:j\e #. #.#<##.##..#EV: 24Int: 11#.. #.#.##.##..#SH: 0Dex: 22#...##R#.##.##..#XL:  9 Next: 45% Place: Dungeon:7#..ß.@.<.ß..##..#Noise: ---------  Time: 4399.3 (3.6)#.....<.........#a) +1 shortbow#.#.##.#.#####.##Throw: 6 darts (curare)..... ......Fly # #.. #.#.###.... .....R   Septimus the knight}:je <#### ### ## _Key pressed, stopping explore. _Found an escape hatch in the ceiling. Found a stone staircase leading up.  As you read the scroll labelled CEOCHY GUUSOV, it crumbles to dust. }:je _Your body is wracked with pain! It was a scroll of torment. _Found Soilarph's Weapon Shoppe. Found a stone staircase leading up.  }:jf 6There is an entrance to Soilarph's Weapon Shoppe here.}:jzl }:jo }:jr . _~:jp.R _~:j|~:j%~~:j~:j~:j~:jd~:j~:j~:j~:j~:j~:j~:j}~:jڐ~:j6~:j~:j5~:jG~:j~:j9~:jk~:j~:jw~:j~:j/~:j$~:j~:jޢ~:j~:j ~:jЦ~:j~:jC~:j B~:j~:j8~:jO~:j~:jB~:j3~:j~:j~:j~:j~:j~:j~:jP~:j~:jO~:jn~:j5~:j~:ju~:jX~:jn~:j~:jF~:j~:jD~:j.~:j~:j~:j~:j,~:jI~:j~:jW~:j~:jn~:j~:jc~:j~:j,~:jpB~:jU~:j!~:j4$~:jf%~:j%&~:jh)~:jT/~:j^2~:j2~:jw4~:jF~:jpQ~:jbX~:jR|~:j~:jW~:j>~:j,~:j~:j~:jB~:j,~:j!~:jt~:j#~:j,~:j~:jR~:j~:j~:jD~:jN~:j~:j~:j|B~:j~:jw~:j~:j~:j~:j) X~:j$!~:j#~:j_$~:j&~:jE(~:j)~:j,~:jb2B~:j8~:j9~:j<~:j=~:j~>~:jI?~:jIA~:jgF~:jEG~:jG~:jJ_Found an escape hatch in the ceiling. Found a stone staircase leading up.  As you read the scroll labelled CEOCHY GUUSOV, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment~:jbKv. _Found Soilarph's Weapon Shoppe. Found a stone staircase leading up. _You reach down and open the door.~:jhM~:jOI~:jP~:jR~:j[S~:jU~:jn[@  There is an open door here.~:j^~:ja~:jh _~:jOk~:jl~:jmsX~:jt~:jv,~:jw~:jy~:j{~:j+|~:j ~:j|..........#........#####..........#..+..... .................##.#R. #..............##.#. #.........#######.#.. #.....##..# #.#..~:j ##'#####..## ###..####.##R#####...# #...........@..#...# #..####.##.###.#...# ###... #.# #...# #...## #.# #...# ###.~:jn ..# #...# #... ### #...# ###. #.#.# #...####.R434.5 (35.2)~:j~:jd+5.5 (36~:j~:j]R _j - a green potion~:j~:jX~:j~:ju~:j,~:j6~:j~:j`~:jXB~:j,~:j%~:j~:jX~:j~:j~:j1~:j~:j~:jq~:je~:je~:jB~:j8~:j~:j ~:jB~:jT~:j)~:jn4~:j~:j9~:j^X~:j~:jTB~:j~:j B~:jB~:jz~:j~:j*,~:j~:j~:jD~:j~:j-~:j]/~:j<~:jBX~:jB~:jD~:j F~:jF~:jF~:j/H~:jI~:jJ~:j4K~:jK~:jM~:jO~:jP~:jEQ~:jQ~:jS~:jT~:j6V~:jV~:jW~:jX~:jZ~:jI[~:j[~:jW\~:jn^~:j_~:jgd~:j=f,~:jg~:jZj~:jk~:jk~:j^l~:jzm~:jn~:jr~:js~:jt~:j~v~:jx~:j-y~:jz~:j|~:j ~~:j~:j~:j~:j~:jJg  You encounter an iguana.~:jC .. #.. #........ ##.##.# #.....## ...#.# ##'######..#.# ####.##.######..#.# ............##..#.#######.##.###.#~:j:#..R........ #.# #.# #.R#.######## #.# #.# #..#.@......l ..# #.# #..################.#. ##..................#. ####################  l   iguana (asleep) ~:j ~:ja.R54.1 (18.6~:j3, ally target)~:j>27 (19.2 _~:j~:j~:j .. #..  ##.##.#  ...#.#  #..#.#  #..#.# ... #..#.. #.... #.# #. #.R#R######## #.# #. #..#.@......l ..# #. #..##########. ##..................  ~:jX .. #..  ##.##.#  ...#.#  #..#.#  #..#.# ... #..#.. #.... #.# #.~:jo #.R#R######## #.# #. #..#.@......l ..# #. #..##########. ##.................. ~:j%  ~:j~:jܟ~:jg~:jx~:jѨ^ _An iguana is nearby!~:j9; ))))))l  You shoot an arrow. The arrow hits the iguana.  The iguana hisses angrily.~:j M.R~:j4 1l.~:jE %.....~:j? :===5.6 (0.9)~:jL ~:j 4 _The iguana is lightly wounded.~:j1 ))))) You shoot an arrow. The arrow hits the iguana.:jPr1l.:jyy$....:j'6.5:j:ja _The iguana is moderately wounded.:jl9))))))):jG....l..:j'7.4:j:jn _You shoot an arrow. The arrow closely misses the iguana.:j9))))))):j/l.:jD...l...:j:j 8.3:j":jm _You shoot an arrow. The arrow barely misses the iguana.:jK' :jLq)))You shoot an arrow.  The arrow hits the iguana but does no damage.:jBl...9.2 _The iguana is moderately wounded.:j :jy :jq :j+ :j; ))You shoot an arrow.  The arrow hits the iguana but does no damage.:j_1l.:j;f.:jg(60.1:jm:jLpH    The arrow hits the iguana but does no damage. _The iguana is moderately wounded.  You shoot an arrow.  The arrow hits the iguana but does no damage. _The iguana is moderately wounded.:jP+ .. #.. # ##.##.# #.....## ...#.# ##'##### #..#.# ####.##.##### #..#.# ....# #..#.#######.##.###.# #........... #.# #.# #.R#.# #.# #.# #..#@R.l..... ..# #.# #..#.# ##..................# #:j:jv/l.:j::jw4---7 (0.6:j:jp^  The arrow hits the iguana but does no damage. _The iguana is moderately wounded.  You shoot an arrow.  The arrow hits the iguana but does no damage. _The iguana is moderately wounded. _You swap places with Septimus.:jw )You shoot an arrow. Septimus avoids your attack. The arrow hits the iguana.:j RThe iguana is heavily wounded.Septimus hits the iguana but does no damage.:jE6===1.6 (0.9:j :j 0 _The iguana bites Septimus.:j ) You shoot an arrow. Septimus avoids your attack. The arrow hits the iguana.:j7 .The iguana is severely wounded.Septimus hits the iguana with a +0 flail!:j>=R :jC/72.5:jH:jKF _The iguana dies!:j :j_ :jW :j] H _No target in view!:jia :jb :jg :jj H _No target in view!:jtX 3:j] :jW` H _No target in view!:j#:j(:j:j:j:jP _:j :j :jU":jg#:j1(X:j(:jM+:j,:jH-:j-:j0: _Ancestor HP restored.:j8  ..   ....... .........  . .............  #. ..... .......  #.. ... .. #....  .... ...#.. #....  ...⌠.##.##.# #....  :j89y.∩.......#.# ##'#   #@.#.# ####.##.#---4.9 (2.4   #..#.# ..........   #..#.#######.##.#  :j{9 #..R........ #.#  #..#.######## #.#  #..#......... ..#  :j9#..###############  ##................  :j9/#################:jAaR.:j[BH---5.5 (3.0:j H:jK; _Found Madghero's Vocational Training.:jTI:j{U:jY;R:jA   .....#  ....#.#.....  # ........... ..........  #. #....... ..  ##.. ....... #  $.... ...#.. #  ⌠...⌠.##.##.# #...  ..∩....@..#.# ##'6.1 (0.6 ⌠...⌠.##..#.# ####.##.#  ....) #R.#.# .........  ##.. #..#.#######.##.#  ## #........... #.#   #..#.######## #.#  [3:j(9;49m #..#......... ..   #..##############  ...............R.7 (1.2 _Found a club.:jɜ3:j:jPR:j:j:j:j :j:j:j:j:jO:j/:j=:j>,:j:j:j^:j:j5Welcome to Madghero's Vocational Training! What would you like to do?  a - 1040 gold a manual of Evocationsb - 1040 gold a manual of Invocations You have 323 gold pieces. [Esc] exit[!] buy|examine items:jR[a-b] mark item for purchase [/] sort (type)[A-B] put item on shopping list:jx:j ... Septsphynx the Skirmisher #......#.#..... ... Spriggan of Hepliaklqana **.... #.............. ... Health: 41/41 ========================  # #.............. .. Magic: 10/10 ========================  #. #...#....... . AC: 2Str: 7  #.##...#.......EV: 24Int: 11  #.$.........#..SH: 0Dex: 22  #.⌠...⌠.##.##.#XL:  9 [:jX433mNext: 47% Place: Dungeon:7  #...@R......#.#Noise: ---------  Time: 4469.7 (3.0)  #.⌠...⌠.##..#.# #### a) +1 shortbow  #.....).##..#.# .... Throw: 6 darts (curare)  ####...###..#.####### Fly  ##### #........... #..#.####### R   Septimus the knight #..#........ #..######### ##.......... _No target in view! _No target in view! _Ancestor HP restored. _Found Madghero's Vocational Training. _Found a club.  There is an entrance to Madghero's Vocational Training here. _:j: :j; :j< :j@ :j B .:jD :j`I $ _:jI :jCL :j` :jc ,:je :jj :jk :jm :js _No target in view! _Ancestor HP restored.Madghero's Vocational Training. _Found a club. _You now have 333 gold pieces (gained 10).:j :j> :jE :jvF H _No target in view!:jZ 3:ja :jc H _No target in view!:j3:j4:j;:j=H _No target in view!:jp3:j:j%:j  You encounter a kobold. It is wielding a +0 whip.:jc  ...... .) ..##K .) ...... R#.#.#.......##...#...............#..⌠...⌠.##.#..∩..... K   kobold (distracted)⌠...⌠#.....). .:jYK0.:jKmissile)---2.5 (0.6:j:j) 3 _The kobold leaves your sight.:j )You shoot an arrow. Septimus avoids your attack. The arrow hits the kobold.:jd A):jx 7R:jӚ 6===3.3 (0.8:j :j J _You kill the kobold!:jO:j8P:jU:jXH _No target in view!:j,3:j"+:j5H _No target in view!:jE _No target in view!:jncI:jd:j>h  You swap places with Septimus.  A kobold comes into view.:j!n. ........ .)..# ......##...... .)K...... #.#R.......##...#.....:jnZ..........#..⌠...⌠.##.#K   kobold..∩.......#.#⌠...⌠#:jXp@K.0:jwD(ally target):j:};---9 (0.6 _:jĀ:jM:j }  You shoot an arrow. The arrow hits the kobold.:j p  The kobold is moderately wounded.:j$ g37---===4.8 (0.9:j :j 9 _The kobold hits you with a +0 whip.:j  )You shoot an arrow. The arrow hits the kobold.:j(:jc:jj:j qZ8=--5.7:jpy:j{J _You kill the kobold!:j3:j^ _No target in view!:jii:jj:j_p:jrH _No target in view!:j˾:j:j:j:jz: _:j,:jQ:j,:jU:j:jU9=:j:jY,:j:jB:j:j:j:j:jN:jj:jL40=:j/:j:j:j:j:j:j]:jX:jh1==:j:j(---:j<   ### ... .. ....... ..)..## . ###......#  #.@....... . #.#......#.#..... . #R#....... .:j v #.#........ #.##...#....... #.##...#.......  #...........#.. #.⌠...⌠.##.##.# #...∩.......#.#:j 096.7 (11.0):j I---7.3 (11.6:jL :jT% R.  c - 7 curare-tipped darts (gained 1):j0 B8.3 (12:j1 27:j7 :j: R _Items here: ( ))) †††.:j: :j :j" :j :j :j :jv ,:j :j! :j=" 9=:j# :j( :j* :j- ,:j/ :j2 :j4 :j6 :jV7 :j: :j< $  Things that are here::j? k  a +0 dagger; 4 stones; a kobold corpse:j>n  _:jv ,:jx :jPy :j{ :j} :j ,:je :jB :j {  You encounter a hound.:j  .#.......+. #.......h........†##. #............. #............. #............. #.................... #....:j ......### #.........#.... ##........ ........... R. . .... ####........ ... #........... .. #........... h   hound (asleep) #...........:j R #..)..####..:j› x504.9 (6.6)R.:j7 4, ally target):j 35.5 (7.2 _:j :j :jpI  #.......h... #........... #...........:jJ  :j:j@:jB:jB:jR:jV:j X:j [,:j^:j`:j#c:jh:jnh:j+j:jk:jm:jo:jvq:jq:jt:jw:jy:jz:j'{:j}:jA:j,:j>:jĆ:jD:j,:jy:j:jg:j:jǩ:j3:js:j&:j:j:j˶:j7:j:j,:j:jd:j:j,:jD:j:jy:j1:j:j:j/:j _t - 2 scrolls of teleportation (gained 1):j:j:j:j. X:j ,:jn ,:jk :j :j :j7 X:j :jD :j :j :j* :j :j :jr :j :ja$ B:j$ :j>& :jD( :j) :jh+ :j+ :j, :jD0 ,:j7 :jl9 :j9 :jH; :ji< :j< :jE :j#O n:jP :jR :jW B:jY :j[ :jz] :j^ :j^ :jb :jj X:j :jw :j ,:j] ,:j X:j-  ######...# #.....#.....#...... #........#####.....#.....#...... #............#.....#.....# #............#.....#.....# ....##.......#.....#....## ....##.......#..........## ....##...#####.... .#####>............ .# ###..###....R@......#---34.2 (24.4) .###.............# ...#...........###.....#######+## ...#...........###.#####.## ...#............................. ...#........................##### ...#.......#...###..........#...( ...#.......#......#.............. ...#.......+.........#.#.........:j 9---:jɻ :j> T _Key pressed, stopping explore.:jo 3:j+ :j 3:j5 :j P _:j :j :jo :j- :j :j :j :j :j2 :j= :j :j :j9 :jz :j :j :j ,:j] B:j B:j$ :j& :j( :jJ) :j* :j. :jZ1 :j2 ,:j3 :j\ :j] :j_ :ja :jb :jnc :jc :jf :jh :jIj :jj :jn :jq :js :j,v :jv :jw :jy :j| :j~ ,:j :jf :jՃ :j( :j :j :j| :j, :j :j :jٍ :j :jg :j :jԓ :jݔ :j :j :j :j :j :j͠ ,:jI :j :j" :j :jK :j :j :j :jܭ :jX :j۰ :jű :j :j ,:j :j8 :j :j :j` :j :j :j :j :jA :jF :j :jm :j :jY :j :j0 :j :j :jm :j :j :jL :j ,:j :j :j :j :j3 :j& :j{ :j3 :j :j :j :j :j :j :j :j :j :j :j- :j :j :j :j :j :j :j :j :j :j :j# :j% :jj' :j' :j) :jV+ :j- :j3/ :j/ :j0 :j; :jO= :j? :j4@ :jA :jmC :jaF :jF :jG :jYJ :j]Q X:jhR :jT :j_W ,:jX :jZ :j\ :j^ :j_ :j` :jLb :jmg :jEj :jEk :jk :js X:jku :j{ :jF~ :jF :j :jN :j} :j0 :j0 X:j :j :j% :j; :j :jM :j :j :j :jC :jĞ :jß :j :j :j ,:jL ,:jT :jƫ :j :j :j^ :j :j :j! :j :j :j& :j :j :j :j! :j :j :j, :jv :j :j" :jV :j :j :j] :j :j :j :j :j :j :j :j :jj :j :j :j :j( :j :j/  .............................##.# ......#..............##.# ....#....####.#.........#######.# ##.##.##.# #.#.....##..# #.# ....#.##.# #.##'#####..## ### ##..#.##.####.##.#####...# # ##..#.##.............#...# # ##..#.#######.##R###.#...# ##  #.............#@# #.#...# #67.8 (33.6  #..#.##########.# #.#...# ##  #..#......... ..# #.#...# #.  #..################.#...#  ##..................#.#.# #  #################### :jc 8:j :j T _Key pressed, stopping explore.:jm 3:j) :j :j :jt :j% : _:j6 :j_: B:j= C _You swap places with Septimus.:j> :j2? :j? :jA :jB :jT ^  There is an open door here.:jAW ,:j3X  _:jd[ :j\ :j] :jf :jg :jj :jl :j$n :jn :jo :jPr :j8y :jz :j{{ :j} :j~ :jÁ :jZ :j :jW :j :j :j ,:j :j :js :j :jn :j :jď :jO :j ,:j :jϕ :j> :j ,:j) ,:jR :jǜ :j: :j :jӟ :j :j4 :jɣ :jn :j\ :j :j) :j ,:j :j B:j :jl :j :j_ :j{ :j :j} :j) :j :j :j :jO :j :j5 :j9 :j  #.##.#####...# #..#######.#......#...# #..# #.##.###.#...# ###.###....... ...#.# #.#...## ##...........# ####.# #.#...#. #.###.###.#... .....# #.#...#.# ..#.......#...#######.#...#..#. ###.#####...# .........#.#.##..# #...# #..ß.∩ :j ##########.#R.##@# ##### #.... #.#.###R####### #.#. ..#............ ...... ###### ###... ...... ######:j Z85.2 (17.46.2 (18:j k _k - an emerald potion:jXA:jB:jxB:jH~.:jMB:jZN:jN:j$Q:jiR:jT:jhT:jU:jW:jZB:j[:j\:j^:j_:jl`:j b:jAd:jbjj  You encounter a bes kemwar.:jo4......#........+..........+................##.#R......#...................##.#....... #.........#######.#..######...... #.....##..# #_##.#..# #...... ##'#####..####W.###..# ##.#.....#..#..##..##:jp#...#...#...#.##..........##.#.###.#...#.#..@###.###.... .#.# #.#...##.#.##...........##. ##.# #.#...#...#R###.###.#...##.# ...# #.#...#.#...#.......#...##. ######.#...#..#..###.#####...##.# .......#.#.##..###...# #..ß.∩.< W   bes kemwar (dormant) ########.#R.##.# ##### #.....<.:jp#.#.###.####### #.#.##.#..#............ .........:j@t\9.2 (3.0)R:j0.R   Septimus the knightW   bes kemwar (dormant, ally target):j*8 (3.6:j9_:j"5 _Found a stormy altar of Qazlal.:j-"## #_# ###W.###..# #..#..##...#.##..@# #.#R## ..#. #.#...#..#.#.. #..ß.∩.<##.# ##### < :j>   :j_j## #_# ###W.###..# #..#..##...#.##..@# #.#R## ..#. #.#...#..#.#.. #..ß.∩.<##.# ##### <     _A bes kemwar is nearby!:jҤa## #_# ###W.###..# :j#..#..##...#.##..@# #.#R## ..#. #.#...#..#.#.. #..ß.∩.<##.# ##### <:jC    :j j## #_# ###W.###..# #..#..##...#.##..@# #.#R## ..#. #.#...#..#.#.. #..ß.∩.<##.# ##### <     _A bes kemwar is nearby!:jiD:jGRead which item? Scrolls  t - 2 scrolls of teleportationw - a scroll of enchant weapon  S - a scroll of silence [!] read|quaff|evoke[?] describe selected:j80 :j1 :j; ......#........+..........+...... Septsphynx the Skirmisher ...............##.#R......#...... Spriggan of Hepliaklqana **.... #..............##.#.............. Health: 41/41 ======================== #.........#######.#..######...... Magic: 10/10 ======================== #.....##..# #_##.#..# #...... AC: 2Str: 7 ##'#####..####W.###..# ##.#..# EV: 24Int: 11 ##.#####...#..#..##..#######.#... SH: 0Dex: 22 .......#...#...#.##..........##.# XL:  9 Next: 52% Place: Dungeon:7 :j< ##.###.#...#.#..@###.###......... Noise: ---------  Time: 4589.8 (0.0) .#.# #.#...##.#R##...........##.# a) +1 shortbow ##.# #.#...#...#.###.###.#...##.# Throw: 7 darts (curare) ...# #.#...#.#...#.......#...##.# Fly ######.#...#..#..###.#####...##.# .......#.#.##..###...# #..ß.∩.< R   Septimus the knight ########.#R.##.# ##### #.....<. W   bes kemwar (dormant, ally target)#.#.###.####### #.#.##.#..#............ ......... _There is an open door here. _k - an emerald potionYou encounter a bes kemwar. [40:j= m_Found a stormy altar of Qazlal. _A bes kemwar is nearby! _A bes kemwar is nearby!:jD P  Okay, then.:j\F :jtu :j?y . _:j5/`## #_# ###W.###..# #..#..##...#.##..@# #.#R## ..#. #.#...#..#.#.. #..ß.∩.<##.# ##### <    :j## #_# ###W.###..# #..#..##...#.##..@# #.#R## ..#. #.#...#..#.#.. #..ß.∩.<##.# ##### <    :j":j:j:ja _A bes kemwar is nearby!:jҿ`## #_# ###W.###..# #..#..##...#.##..@# #.#R## ..#. #.#...#..#.#.. #..ß.∩.<##.# ##### <    :jW[## #_# ###W.###..# #..#..##...#.##..@# #.#R## ..#. #.#...#..#.#.. #..ß.∩.<##.# ##### <    :je3:j&i:jka _A bes kemwar is nearby!:j~b ))WYou shoot an arrow.:j^KR.:jR F.W:j 9R.:j:j7===90.7 (0.9:j(%_:jG _The arrow hits the bes kemwar but does no damage.:j8 ) You shoot an arrow. Septimus avoids your attack. The arrow hits the bes kemwar!:j0RThe bes kemwar is heavily damaged.:j'1.6:j%:j_'{ _The bes kemwar bites Septimus. Septimus barely misses the bes kemwar.:j ))))You shoot an arrow. Septimus avoids your attack.:j։W _.WRThe arrow closely misses the bes kemwar.2.4 (0.8_ _Septimus blocks the bes kemwar's attack.:j ))))You shoot an arrow. Septimus avoids your attack.:jut _.WR The arrow barely misses the bes kemwar. The bes kemwar bites Septimus.:j|v,3.3 (0.9:j[|9_:jdC _Septimus hits the bes kemwar with a +0 flail!:j8 )You shoot an arrow. Septimus avoids your attack. The arrow hits the bes kemwar.:j4RThe bes kemwar is severely damaged.4.2:j%_:j> _Septimus blocks the bes kemwar's attack.:j> )You shoot an arrow. Septimus avoids your attack.  The arrow hits the bes kemwar but does no damage.:j@ RThe bes kemwar is severely damaged.The bes kemwar bites Septimus but does no damage.:jI ,5.0 (0.8:j A_:j F _Septimus hits the bes kemwar but does no damage.:j  :j ))))You shoot an arrow. Septimus avoids your attack.:j: _.WRThe arrow barely misses the bes kemwar.:j; *9 (0.9:jP l_ _The bes kemwar bites Septimus but does no damage.:jl .  You shoot an arrow. Septimus avoids your attack. The arrow hits the bes kemwar!:j}t ?):j3R:j0 /46.8:jA_:jQ _You destroy the bes kemwar!:jV:jW:j^:j,aH _No target in view!:jC>:j?:j^p^ _No target in view!:j_`:j/b3:jh4.:jmf _:jon:jq:jrB:jt:ju:jv,:j5w:j$x:j:jkX:j',:jn,:j8,:j:jd:jĠX:jբ,:jã:j:jǥ:j:jͨ:j,:jS:j*:j:j:jx:j:j:jm:j:jl,:j:j:jW:j:jF:j:j:j":j:j<:jk:j:j:j:j:j:j :j< V #...#...#.###.###.#...##.#<##.## #...#.#...#.......#...##.#.##.###..#..###.#####...##.#.##.###.##..###...# #..ß.∩.<.ß..###R.##.# ##### #.....<.. #.#.###.###########.#.##.#.#####. ..#...............R.......... ###################...##.#.###  .......@R........... --- #####################  610.0 (13.2)---1.0 (14 _e - a wand of charming (3):j V .:jV 3:j\ ,:j\ :j_ ,:j)m `:j}n B:jp :jq :jIr :js :jt :j)u :jw :jx :jy :jqz :jz :j| :j~ :jp :j :j :j :jʅ :j :j :j :jq :j :j :j9 ,:jG :j :j :j ,:jl :j͘ :j͙ :j3 :j. :j n:j& :jڢ :j :jH ,:j\ B:jF n:js X:jV :j :j_ X:j :jE :j :j( :j( :j+ :jP :j :j :jm ,:j :jO ,:jc :j n:j :j\ ,:j :j X:j :j :j :j9 :j n:j :j ,:j :j" :jl :j ,:j C _You swap places with Septimus.:j :j9 :j 3:jW! B:jf" ,:j' :j( :jH) :j* :j* :j/ :j10 :jY1 :j1 :j;2 :j{6 :j7 :j`9 ,:jg: :j< :j= :j> :jw? ,:jB :jTC :jC :jD ,:jzG :jH :jJ :jzJ :jJ :jh :j D:j :j :j# :j :jz :j. :j ,:j ,:j :j :jV :j$ :j: :j :jM B:j? ,:jR :j :j :j :jX :j :j :j :j` ,:j` :j# :j} :j :j :j :jW :j :j :j :jt :j~ :j :j :j :j :j :j :j :j :j :j :j :jv :j' :jm :j :j :j :j :j :j X:j :j ,:j :j :ju :j :jI :j :j :ji :j :j :j :j9 :j :j :j :j :j :j :jw ,:jw :j :j :j :j :jx :jC :j :j :j  :j :j :jM :j :j :jZ :j, :jE :j :j :jO :j ,:jM :j6 N _You now have 349 gold pieces (gained 16).:j :j :jN :j :j :jb :j :j- :j :j :j :j :jB :j"% :jp& :j' :j) :j) ,:j* :j+ :j, :jP- :j- :j/ :j/ :j0 :jb1 :j1 :jy2 :j3 :j4 :jH5 :j5 :j6 :j8 ,:j79 :jP: :j; :jK< ,:j< :j= :j> :j? ,:j[@ :j@ :jA :jB :jC :jaC :jF ,:jF :j-L N _You now have 364 gold pieces (gained 15).:jN :jVO :jO :jP :jQ :jyS :jT :jU :jfU :jV :jW :j#Z B:jS[ :jW\ :jW] :j] :j;^ :jY_ :j` :ja :ja :jb :jd :je :je :j\f :jf :ju :jUz :jz :j[{ :jQ n ..#.#######.#  ..........#R#  ......#  ..........####  .............#  .#.##.##..##.#  ...........#  .#.##.##..#  .........:j ..#  67.0 (56.0 .#.##.##..R##  .#<##.##..# #.#  .#.##.##..# #.#  .#.##.##..# #.#  .<.ß..##..# #.#  <.........# #.# .#.#####.## #.# ..... #.# :j :j :jb  :jЍ N_Key pressed, stopping explore.:j% I:j۫ :jL :j : _:j B:j ,:ja :j :j :j :jP :j :jX :j :jM :j :j- :jj :j :jR :j :j :j B:j :j :j :j8! :j! :j" :jz$ :j% :j& :jI' :j' :jN) :j* :j+ :j+ :j, :j- :j[/ :j0 ,:j2 :j3 :j9 n:j9 :j; :j; :j< :ju= :j> :j? :jG@ :j@ :jJU :jW B:ja :j9c :jc :jd :js _You swap places with Septimus.:jv :j:x :jx :j| :j} :j B:j :j :j :j :j? :j :ju :jǛ :jZ :j :j :jE :jh :jͪ :j ,:j :j :j; :jV :j̸ :j9 :j7 :j :j :j :j :j0 :j' :j\ :j :j :j :js B:j :j :jI :jy ,:j :j ,:j B:j :j4 :j> :j :j :j :j :j :jp :j :jA:ja:j*:j:j:j :j5:jf:j:j,:j:j9:jm:j:jC:j4:j :j":j#:jA$:j&:j#):jq*:j*:j5,:j/:j4:jb7:j7:j4>B:jnA,:jB:jE:jG:jI:jJ:j~K:jM:jO:jQ:j3R:jS:jU:j4W:jeX,:jY:j$[:j\:j6_,:j@`:jc:jg:jlg:jh:jpF _You reach down and open the door.:jr:jt:ju:jRv:jy@  There is an open door here.:jo{:j}:ji~ _:jp:jS:j_:j…:j:jކ:j ........##.#...#.##.#..######.###.#.....##.......R...#.........#.....####..#.######........................ .#.#...........##.#.####.# .............#....##..##.#.# #.##...........##..##.#.# #.# ............##....##..##.#.# #.#.##..#..#.# #.#:j*h93.8 (26.8..###.#.......#R###..#.##.####.# ##.#...........'.# #..#.##.#....# ...#.##........#####....##.#.#### ####.##...............####.#.# ####.##..........>....####.#.# #..................R.#.....#..............#####.###.#...###÷.......#####.##:j:j:jE _Done exploring.:jI:j0.0)'......:j= :j:jWE _Done exploring.:j>Z:j [:j`:jebH _No target in view!:j:jL3:j6A;:jgJ:jiE _Done exploring.:j:j3:jӶ;:j:jۻE _Done exploring.:jT^ :j_ :jV_ :js :jt ,:jy o _You swap places with Septimus.:j{ :j8| :j&} :jX @  There is an open door here.:jt :j3 :jڄ  _:j4 :j :j :j :j :jj :j :j :j̒ :jl :jF :j :j :j :j :j> :j+ R  There is a stone staircase leading down here.:j :j֡ :js  _:jn :j .#....##..##.#.# #.# #...........##..##.#.# #.# .##....##..##.#.# #.# .......##..#..#.# #.# ##.#.......#.###..#.##.####.# #.R.# #..#.##.#....# #.##........#####....##.#.#### ##.##........## ##.##.R@...#### 8.0 (4.2...............R.# ....#..............#####.### .#...###÷.......#####.## .....#.####...............#...#.#...........#####..# .....#.#...........# #..# [40:j m##.................#####..#.............#:j! :j= :j .#....##..##.#.# #.#.#.##..##.#.# #.#..##....##..##.#.# #.#........##..#..#.# #.# ..###.#.......#.###..#.##.####.# #.#..R.# #..#.##.#....# ..#.##..#####....##.#.#####.##..####.#.##.##..@R...####.#.#.R.#.#.......#####.###.#...###÷.#####.##.#.####.......##...#.#.:j .#####..#.#.#.# #..##.#####..# .#:jS :j& 6 (0.6 _You swap places with Septimus. _There is a stone staircase leading down here.:jw%:jN&:jS.:jp6:j<39.6 (1.0 _:j?:jv-8.:j ### #.. #.# #.# #.# # #.# #.#.#####  #.R@.=..#  #######.#   :jw.701.1 (2.5:j:ji _You fly downwards.  Found a sapphire ring.:jÅa _There is a stone staircase leading up here.:j73:j; _  You see here a ring of see invisible. _:j(A,:j.B:jSFB:jF:jJ:jK:jOL:jN:j}O:jP:j\Q:jR:jS:jU:j)X:jX:jY:jVZ:j[:jq]:j/^:j^:jY`:jc:jd:j5e:jf:jg:j]i:j1l:jl:jm:jo:jKq:jq:jr:jt:jw:j2|:j}}:j8:jF:jG,:jt:jf:jA#.##.# #.# # #.# #.#.######..<.=..##########.#..[.....#.#  #@#.# 8.9 (7.8 #.#.# #.#R##.R.#:j7#####:jKR.:jP:j,9.5 (8.4:jG:jH _Found a ring mail.:j\:j Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 shortbow (weapon) Missiles (go to first with ()  c - 7 curare-tipped darts (quivered)f - 31 poisoned darts  h - a boomerang :jArmour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  e - a ring of flight (worn)  g - a +5 ring of evasion (worn) Talismans (go to first with %):j+d - a medusa talisman:jp:j3y:j׀-#.#Septsphynx the Skirmisher#.#Spriggan of Hepliaklqana **....#.#Health: 41/41 ========================# #.#Magic: 10/10 ========================#.#.#####AC: 2Str: 7#..<.=..#EV: 24Int: 11#########.#SH: 0Dex: 22..[.....#.#XL:  9 Next: 54% Place: Dungeon:8#@#.#Noise: ---------  Time: 4709.5 (0.0):j#.#.#a) +1 shortbow#R#R#Throw: 7 darts (curare)#...#Fly #####R   Septimus the knight _There is a stone staircase leading down here. _You fly downwards.  Found a sapphire ring. _There is a stone staircase leading up here. _You see here a ring of see invisible. _Found a ring mail.:j:j:jŕ:ji:j:jM  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.5  20%  -2   h + Spellcasting   0.0    +2           b - Unarmed Combat   0.0    -2       c - Throwing   0.0     0   i + Invocations   0.0     0  :ji     j + Evocations   0.0    +3  d + Ranged Weapons 10.4  44%   0   k * Shapeshifting   6.1  20%  +2           e - Armour   0.0    -3      f + Dodging4.7   4%  +3      g + Stealth7.7  12%  +5               :j                                               The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j5@16 i * Invocations   0.0  16%38160:j :j& :jb. #.#Septsphynx the Skirmisher#.#Spriggan of Hepliaklqana **....#.#Health: 41/41 ========================# #.#Magic: 10/10 ========================#.#.#####AC: 2Str: 7#..<.=..#EV: 24:j/ Int: 11#########.#SH: 0Dex: 22..[.....#.#XL:  9 Next: 54% Place: Dungeon:8#@#.#Noise: ---------  Time: 4709.5 (0.0)#.#.#a) +1 shortbow#R#R#Throw: 7 darts (curare)#...#Fly #####:jU/ R   Septimus the knight _There is a stone staircase leading down here. _You fly downwards.  :j/ Found a sapphire ring. _There is a stone staircase leading up here. _You see here a ring of see invisible. _Found a ring mail.:j@7 :j8 :j= :j? :j:j:j :j:j:j:j :jB:j:j$:j:j:jA:jn:jT,:jS:jU!:jC#:j%,:j@&:jh(:js*:j.:j'/:j.0:j)2:j54:j6:jj7:j8:jMa  You see here a +0 ring mail.:jAP:jS:jS _:jT:jW:j]Y:j__B:joa:j/c:je:je:jjf:jh:jk:j}m:jm:jBo:jp:jr:jUzX:j{:j|:j}:j)~:j:j:j:jp:jdž:jĉ:j,:j:j7:j:j :j:j:j:j0:jV:j:j:j:j:j :j:j:j:jB:j.:j:j:jõ:j:j,:j:j;:j:j:jSeptsphynx the Skirmisher.Spriggan of Hepliaklqana **.....#######.Health: 41/41 ========================#........Magic: 10/10 ========================+........AC: 2Str: 7#....f$..EV: 24:j}Int: 11#........SH: 0Dex: 22#........###XL:  9 Next: 54% Place: Dungeon:8#@##..Noise: ---------  Time: 4720.9 (11.4)#.##.#a) +1 shortbow#R##.#Throw: 7 darts (curare)#.##.#Fly #.# # #.##.# #.#.#####:jjzR   Septimus the knight#.# #..<.=..#f   Maurice (wand, asleep)#.############.##......[.....#.# _There is a stone staircase leading up here. _You see here a ring of see invisible. :jA+_Found a ring mail. _You see here a +0 ring mail.  You encounter Maurice the Thief. He is wielding a +0 dagger, wearing a +1 cloakof willpower and carrying a wand of polymorph.:j/  --more--:jA4:jHLR.:jVH, ally target):jo\-1.5 (12.0:j`:j{h ring of see invisible. _Found a ring mail. _You see here a +0 ring mail.  You encounter Maurice the Thief. He is wielding a +0 dagger, wearing a +1 cloakof willpower and carrying a wand of polymorph. _Found 6 gold pieces.:jB )))fYou shoot an arrow. The arrow hits Maurice!  Maurice shouts!:j U.f:j %....:j$ :===2.4 (0.9):j| :j 1 _Maurice is lightly wounded.:jc R))))))):joU.f:jEuf.$.....:jv'3.3:jt}:j]K _You shoot an arrow. The arrow closely misses Maurice.:j(.#######.#........+........#.....$.......f.....###R# #..#...# #..#.#####..<.=...############.#......[.....###########.:j:j4---9 (0.6:j:j4 _You swap places with Septimus.:j׵:jڶ9---:j:jH _No target in view!:j 3:j :jd H _No target in view!:j&2f:j.f   Maurice (wand):j34.9 (1.0 _:j:jC:j: )You shoot an arrow. Septimus avoids your attack. The arrow hits Maurice.:j :jR , ally target)Maurice is lightly wounded.  Septimus hits Maurice with a +0 flail! Maurice barely misses Septimus.===5.7 (0.8 _Maurice bites Septimus but does no damage.:j ))))))You shoot an arrow. Septimus avoids your attack.:jq ....fR The arrow barely misses Maurice. Septimus blocks Maurice's attack.  Maurice bites Septimus! Maurice drains his power.:jr,6.6 (0.9:jy:j|< _Septimus hits Maurice with a +0 flail!:j---30.3 (1.0 _:j":jX:j2f:jf   Maurice (wand)---1:j"R..f:jxQ, ally target)2:jVR ))))):jWN)You shoot an arrow. Septimus avoids your attack.:jmKR.:jU.f:j *..:j6===3.2 (0.9:j:j{6 _The arrow barely misses Maurice.:j\ )))You shoot an arrow. Septimus avoids your attack. The arrow hits Maurice.:jj  R..  Maurice is severely wounded.Septimus completely misses Maurice. Maurice closely misses Septimus.:j}4.1 _Maurice bites Septimus but does no damage.:j`G ))):j2wYou shoot an arrow. Septimus avoids your attack.  The arrow hits Maurice but does no damage.:j]R..5.0:j":j%\ _Maurice is severely wounded.:jO ))) You shoot an arrow. Septimus avoids your attack. The arrow hits Maurice!:j'h R..  Maurice is almost dead.Septimus closely misses Maurice.  Maurice hits Septimus but does no damage.:jVk:jk#8 (0.8:j=t:jzwG _Maurice bites Septimus. Maurice drains his power.:jf $You shoot an arrow. Septimus avoids your attack. The arrow hits Maurice.:jQO))):jg T.R:jsn $...:jhu q 736.6 _You kill Maurice!:j} :jP l _Your Invocations skill increases to level 1!:j :jA :jt :j< H _No target in view!:j;" :j. :jp6 :j> H _No target in view!:j8v3:jQ}:jzH _No target in view!:j[ :jik :jn :jYq :juw : _:ji| ,:jT} :j~ :js :j :j #. #. ##. ##..#######...#........# +........# #..@$.$..# ---#........# #.R......### #.######.#.. #.# ###.# # #.# #.##.# # #.##.# #.#.#####:j #. #. ##. #..#.#.# +.# #...@.$..# #........# #.R......### #.######.#.. #.# #.# # :j r9.0 (2.4R.:j :j F---6 (3.0:j :ju  _No target in view! _No target in view! _No target in view!  You now have 382 gold pieces (gained 18).  p - a wand of polymorph (6)  Things that are here:40.6 (4 _a +0 dagger; a +1 cloak of willpower:jc0:j17Pick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)  b - a +1 cloak of willpower [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j  b + a +1 cloak of willpower[Enter] accept (1 chosen):j:j1:jSeptsphynx the SkirmisherSpriggan of Hepliaklqana **....#.Health: 41/41 ========================#.Magic: 10/10 ========================##.###AC: 2Str: 7..#######....EV: 24Int: 11#........#SH: 0Dex: 22+........#XL:  9 Next: 73% Place: Dungeon:8#...@.$..#Noise: ---------  Time: 4740.6 (0.0)#..R.....#a) +1 shortbow#........###Throw: 7 darts (curare)#.######.#..Fly :j#.##.##.##.#R   Septimus the knight#.##.##.# # #.##.# #.#.##### _No target in view! _No target in view!  You now have 382 gold pieces (gained 18).  p - a wand of polymorph (6)  Things that are here: _a +0 dagger; a +1 cloak of willpower:j:j*1.6 (1:j :jQ _i - a +1 cloak of willpower:jWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  i - a +1 cloak of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j5e:jl:jtSeptsphynx the SkirmisherSpriggan of Hepliaklqana **....#.Health: 41/41 ========================#.Magic: 10/10 ========================##.###:j,uAC: 2Str: 7..#######....EV: 24Int: 11#........#SH: 0Dex: 22+........#XL:  9 Next: 73% Place: Dungeon:8#...@.$..#Noise: ---------  Time: 4741.6 (0.0)#..R.....#a) +1 shortbow#........###:juThrow: 7 darts (curare)#.######.#..Fly #.##.##.##.#R   Septimus the knight:jvD#.##.##.# # #.##.# #.#.##### _No target in view!  You now have 382 gold pieces (gained 18).  p - a wand of polymorph (6)  Things that are here: :jv_a +0 dagger; a +1 cloak of willpower _i - a +1 cloak of willpower:j~:j:j:j-f  You start putting on your armour.:j)*2.6 (1:jy:j:j*3.6 (2:jۺ:j:j*4.6 (3:j:jt@5.6 (4:j:j:jt*6.6 (5:j:j 4 _You continue putting on your +1 cloak of willpower. x5  You finish putting on your +1 cloak of willpower.:j:j:jfM _You feel strong-willed.:jJ R. _:ji B:jk B:jB M _You now have 388 gold pieces (gained 6).:j :j) :j :j :j B:jV :jS :j :j :j; :j :jF :j. :j :j :j :jZ :j! :j$] :j^ :j)g  _You now have 396 gold pieces (gained 8).:jj :jzs n:jt :j :j :j :jI :jP :jf :j ,:jɜ :jܞ :j :j :j :j :j :j :j= :jd :j :j :jĿ :j :j :j :j :j B:j :j :j :jS :j :j :jK :jL :j :j` :j :j :j/ :j :j2 :j" :j :j :js :j :j :jy ,:j> :j :j  :j) :j :j :j! :j :j :j :j :jt ,:j :j ,:jT :j :j :j+' X:j( :j* :j>+ :j5- :j. :j: :jK :jN :j1W X:j^ X:jb` :j܀ :j :j :jL :jX :jA :jC :j ,:j6 :j4 :jؑ :j :j :j :j :jZ :j :j :j :j{ :jߡ :j^ :jZ :j C _You swap places with Septimus.:j 3:j :j_ :jA :jD :j :j :j2 :jt :j :j :j :j :j :j :j :j :j F _You reach down and open the door.:j 3:j[ :j @  There is an open door here.:j$ :j  _:j" :jD :jn :j :j :jY C _You swap places with Septimus.:j :j~ :jU :j :j) :jf :j :j :j :j :j :jc :j- :j$ :j ..# #.# #.# ..# . #.# #.# #.# .. #.##.# :jx  #@../# 81.4 (34.8)#######.#>.....#....##.# #########....##R# #########...........#######.......############........#####.#.......'........# #.#########...)..:j ..# #.# #........# #.#:j LR.:jC :j -2.0 (35.4:j :j ; _Found a stone staircase leading down.:jKG :jAH :jrI :j]L :jN :R.:jpQ :jR :j5W ,:jX :j[ :j\ :jO^ :j_ :ja :jc :j[d :je :jn 5..# #.# #.# ##..# .. #.#####.# #.##... #.##.# #..R@# #######.#>...#....##.#########....##.# ### ....#######.......####........#####.# .......'........# #.:jp #########...)....# #.##........# #.#:jx 13.8 (1.8):jy *4.8 (2:jy :j 2 _f - a wand of mindburst (10):j:j:j:j.:jb:jB:jt:j:j:j:jp:j:j:j:j:j*:j:j:j:jA:j:j,:j,:j%,:j:j<:j:j:j:j:j:j:ja:j:j:j:jb :jT:j7:j:j-:j:j,:j,:j:j?:j,:jv:jH!:jD":jj$:j$:j`%:j&:j(:j&*:j +,:j -:j2:jA:jJoSeptsphynx the SkirmisherSpriggan of Hepliaklqana **.....Health: 41/41 ========================..Magic: 10/10 ========================...AC: 4Str: 7..#....EV: 24Int: 11#.#####.....SH: 0Dex: 22#.# #######........XL:  9 Next: 73% Place: Dungeon:8..# #....R.@#Noise: ---------  Time: 4793.8 (9.0)#.#####.#####.......F:jLja) +1 shortbow#.##....# #.###.###Throw: 7 darts (curare)#.##.#### #.#Fly #....########.# ####.#>..........#R   Septimus the knight ..##.#############F   Jeremiah (polearm, asleep) ..##.# ######### .....#######.......# _There is an open door here. _You swap places with Septimus. _Found a stone staircase leading down. _f - a wand of mindburst (10)  You encounter Jeremiah, Barachi Dreamer. They are wielding a +3 trident ofdraining and wearing an orb of stardust.:jY/  --more--:jL :jJ$ :j& F.R:j4/ G, ally target):jM5 < 4.4 (9.6 _:j6 :j= :j ))))))FYou shoot an arrow. The arrow hits Jeremiah.  Jeremiah shouts!:j+8.:jR9N.R:j;H.R:jAQ....b:j B6===5.2 (0.8:j H8b:jP2 _Jeremiah is lightly wounded.:jW:jiX:j]:jnaH _No target in view!:j :j :j" :j& H _No target in view!:j!  . .. ... ..# .... #.# ####..... #.# #:j . ..# #.....@.# #.#####.#####.R....b. #.##....# #.###.### #.##.#### #.# #....##.##.#>....#.##.#### ...##.# # ......:jm %#.#:j 3b:j :j ;---8 (0.6 _:jm Tbb:j@ . .. ... ..# .... #.# ####..... #.# #. ..# #.# #.#####.#####.R...bb. #.##....# #.###.### #.##.#### #.# #....#.##.#>..#.##.### ....##.# # .#.#:jE.:j8R.:j0b:jB---6.4b:jbb..RF:jc.:jznF   Jeremiah (polearm):jgo,7.4 (1.0:juw:jy:jnI@))))))):jbb..R.b...b..===8.3 (0.9:jQbb:jսL _You shoot an arrow. The arrow closely misses Jeremiah.:js:j:jq^ _No target in view!:jL 3:j] ^ _No target in view!:jh . .. ... ..# .... #.# ####bb... #.# #....b... ..# #.# #.#####.#####..R...b. #.##....# #.###.### #.##.#### #.#  #....#.##.#>.# #....##.:jli]# #....##.# # .#.#:jpj:jk..b.:jmK.R:j1t7b:ju4---9 (0.6:j6}7b:j}6 _The butterfly leaves your sight.:j _b.b:j! @.b:jX% .:j)5 :j'9 C.R:jN: P.b:jM bSomething hits Septimus but does no damage.---9.9 (1.0b:jUW 6 _The butterfly leaves your sight.:jv:j:j:j0H _No target in view!:j A3:jG^ _No target in view!:jc.bbF.b..:j{kF   Jeremiah (polearm):jMl'800:jr7b:j́6 _The butterfly leaves your sight.:jC A))))))):jT k .  You shoot an arrow. The arrow closely misses Jeremiah.:j 0R:j b.bF...R   Septimus the knight:jm F   Jeremiah (polearm, ally target):j 6===1.8 (0.9:j" Rbb:j e _The butterfly disappears in a burst of colours!:jn )))))))You shoot an arrow. The arrow misses the butterfly.:j3b.:j1]..bF○ bvR...  The arrow closely misses Jeremiah. Septimus avoids your attack. Jeremiah hops!  Jeremiah's orb unleashes a flurry of shooting stars!2.7bb _The butterfly leaves your sight.:j  )))))))You shoot an arrow. The arrow misses the butterfly.The arrow barely misses the shooting star.:jV. :j.]○v:j05b.:jaU ○..°...F   Jeremiah (polearm)  Septimus avoids your attack. The shooting star hits Septimus!3.6° _The butterfly leaves your sight.:jl )))))))You shoot an arrow. The arrow misses the butterfly.:jH.):j1○:jb.b:jj.F...bb..:j4.5bbb _The arrow closely misses Jeremiah.:j .  You shoot an arrow. The arrow hits the butterfly.  You kill the butterfly!:jB))))):j:jΰbv°°bb.○v°R:j" ○°Fb..vb..:jĽzR   Septimus the knightF   Jeremiah (polearm, ally target)The butterfly disappears in a burst of colours!5.3 (0.8:jZ°bb:j9 _The butterfly leaves your sight. x2:j )))))))You shoot an arrow. The arrow misses the shooting star.:j5 Y .  The arrow closely misses Jeremiah.:j Vv○.:j ○FThe butterfly disappears in a burst of colours!:j 1b:j& b°.vFb..:j' '6.1:j0 abbb:j59 E _Jeremiah hops! The butterfly leaves your sight.:jh )))You shoot an arrow. The arrow hits the shooting star.:jՂ A○v:j T°bb.b.R.v○°:j K°.:jl b..°.v°The shooting star is lightly damaged.:j ,7.0 (0.9:j| °°° _The butterfly leaves your sight. x2:jd )You shoot an arrow. The arrow hits the shooting star!:j6v○ F°The shooting star is lightly damaged.b°):jn$○ . .. ... ..# bb.. #.# ####bF°.. #.# #.b°Rb... ..# #..@.○○°# #.#####.#####......b. #.##....# #.###.### #.##.#### #.# #....#.#  #.#>.#  #....##.# ##....##.# # .#.# °°Jeremiah hops! Septimus completely misses Jeremiah. The shooting star hits you.37---9:jWtbb°°°° _You are knocked back. The butterfly leaves your sight.:j£:j:jʪ:jH _No target in view!:ji3:jm:jqH _No target in view!:j:j:j:jџH _No target in view!:j:jx:jV:jH _No target in view!:jC 3°b:jDF c.b°:j!Q 8. _No target in view! _No target in view!  Something hits Septimus but does no damage.  Septimus hits the butterfly with a +0 flail!  The butterfly dies!:jW ....:j}X 6---8.9 (1.0:j] N°°:j` e _The butterfly disappears in a burst of colours!:j"4:jy6:j7---:j59:jhA:j^H _No target in view!:jx:jy:j~:j(H _No target in view!:jܘ _No target in view!:jz?. .. ... ..# bb.. #.# ####.F°.. #.# #...R.... :j3@..# #...@°°.# #.#####.#####......b. #.##....# #.###.### #.##.#### #.# #... #.#>.# #....##.# F   Jeremiah (polearm) :j@ :j3b:j bb.., ally target)Jeremiah looks at their weapon with confusion.:j,9.5 (0.6:jv.bb _Jeremiah barely misses Septimus.:j` .  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly!:j B))))):jz.:j ○FThe butterfly disappears in a burst of colours! x2..:j۶b.....F   Jeremiah (polearm)===10.4 (0.9b○ _Jeremiah hops! The butterfly leaves your sight.:j )))))) You shoot an arrow. The arrow hits Jeremiah!:j>].b:job .bJeremiah is moderately wounded.Jeremiah trails rainbows from their fingertips.○R .°.....bbR   Septimus the knightF   Jeremiah (polearm, ally target)Jeremiah hits something with a +3 trident of draining!---1.3bbb _The butterfly leaves your sight.:jAJ  :jaK ))))))You shoot an arrow. The arrow closely misses the butterfly.The arrow hits Jeremiah!:j .b.b:j f°..:j .....bb  Jeremiah is heavily wounded.:j U8=2.2:jP `°bbb:j 9 _The butterfly leaves your sight. x3:j-f 3:jk :jl H _No target in view!:jI :jy :j* :j H _No target in view!:j :j :jq:jH _No target in view!:jzb.b..bb:jb.:jv .  Septimus hits the butterfly with a +0 flail.  The butterfly dies!:j9..:jâ . The butterfly disappears in a burst of colours!:j6---3.2 (1.0:j':j9 _The butterfly leaves your sight. x2:j :jh 9---:j# :j. H _No target in view!:j :j :j:jH _No target in view!:j9Hbb.F:j.:j?b○b.b:jD.:jFS.b:jFJ.b.:jP| b°....bb.F   Jeremiah (polearm)  Jeremiah is almost dead.:jT-20.3 (0.8:j]\bbb:j`6 _The butterfly leaves your sight.:jB .  You shoot an arrow. The arrow hits the butterfly!  You kill the butterfly!:jU.):j_f.b.:jTabb°R.:j`b.:jw b.R   Septimus the knightF   Jeremiah (polearm)The butterfly disappears in a burst of colours!1.2 (0.9:jyMb°:j|9 _The butterfly leaves your sight. x2:jxD  .  You shoot an arrow. The arrow hits Jeremiah.  You kill Jeremiah!))))))):j 2R.:jD -.......:j 1---872.1 _The butterfly disappears in a burst of colours!Training target 8.0 for Stealth reached!:j ~ _Your Stealth skill increases to level 8!:jX I:j H _No target in view!:j< _No target in view!:j:j :j:j-H _No target in view!:jhI:j:j5R:jf _:j:j,:jB:j:jS8=:j:jDe---:j:j:j :j:j:j?:j2:j4:j_,:j:j= _Found 12 gold pieces.......#......####.......# .###.......# .#####........# .# #######...........# .# #.......###.......# .#####.#####...R.......# .##....# #.###@#######---6.9 (4.8 .##.#### #.# #.# ....########.# #.# .#>..........# #.# .############# #.# .# #########.#  .#######.......#.[:j"33m#....#####.#$# '.# .#---:jn:jB _Items here: ) [[ †.:jП:jӤPick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 trident of draining Armour (select all with [)b - a +0 robe  c - an orb of stardust Carrion :jthe barachi corpse of Jeremiah [Up|Down] select:j [Esc] exit Letters toggle [.|Space] toggle selected[top]:jU}  c + an orb of stardust[Enter] accept (1 chosen):j:j:j$......#Septsphynx the Skirmisher......###Spriggan of Hepliaklqana **....#.......#Health: 28/41 ================-------- .###.......#Magic: 10/11 =====================--- .#####........#AC: 4Str: 7 .# #######...........#EV: 24Int: 11 :j5.# #.......###.......#SH: 0Dex: 22 .#####.#####...R.......#XL:  9 Next: 87% Place: Dungeon:8 .##....# #.###@#######Noise: ---------  Time: 4826.9 (0.0) .##.#### #.# #.#a) +1 shortbow ....########.# #.#Throw: 7 darts (curare) .#>..........# #.#Fly .############# #.# .# #########.#R   Septimus the knight .#######.......#.# #........#####.#$# '........# #.# _Your Stealth skill increases to level 8! _No target in view! _No target in view! _No target in view! _Found 12 gold pieces. _[3:j<h9;49mItems here: ) [[ †.:j\97.9 (1:j6:jL _j - an orb of stardust:jI ~Wear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 robe (worn)  i - a +1 cloak of willpower (worn)  j - an orb of stardust Floor Items ([,] to select) Armoura +0 robe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jtD j - an orb of stardust. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of stardust': It conjures a barrage of shooting stars the first time you spend :jLEMP to use a spell or ability each battle, recharging only when your MP is restored and no more enemies remain. Your Evocations skill increases the number and damage of the stars and MP spentfurther increases damage. Base shooting star damage: 4d1 (max 4d10) + 25% per MP spent Shooting stars conjured: 1 + 1 per visible enemy, up to 3 (16 at max skill) You took it off Jeremiah on level 8 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Stardust} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour:jcWear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 robe (worn)  i - a +1 cloak of willpower (worn)  j - an orb of stardust Floor Items ([,] to select) Armoura +0 robe :j`[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j :j2 ......#Septsphynx the Skirmisher......###Spriggan of Hepliaklqana **....#.......#Health: 29/41 ================-------- .###.......#Magic: 10/11 =====================--- .#####........#AC: 4Str: 7 .# #######...........#EV: 24Int: 11 .# #.......###.......#SH: 0Dex: 22 .#####.#####...R.......#XL:  9 Next: 87% Place: Dungeon:8 .##....# #.###@#######Noise: ---------  Time: 4827.9 (0.0) .##.#### #.# #.#a) +1 shortbow ....########.# #.#Throw: 7 darts (curare) .#:j >..........# #.#Fly .############# #.# .# #########.#R   Septimus the knight .#######.......#.# #........#####.#$# '........# #.# _No target in view! _No target in view! _No target in view! _Found 12 gold pieces. _Items here: ) [[ †. _j - an orb of stardust '........# #.#  Okay, then.:j D _:j0HGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 shortbow (weapon) Missiles (go to first with ()  c - 7 curare-tipped darts (quivered)f - 31 poisoned darts  h - a boomerang Armour (go to first with [)  b - a +0 robe (worn)  i - a +1 cloak of willpower (worn)  j - an orb of stardust Jewellery (go to first with "=)  e - a ring of flight (worn)  g - a +5 ring of evasion (worn) Talismans (go to first with %)d - a medusa talisman:jR\ a - a +1 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 10.8  At 100% training you would reach 14.0 in about 1.1 XLs.  At current training (44%) you reach 14.0 in about 2.2 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 0.8. Damage rating: 14 (Base 8 x 130% (Dex) x 130% (Skill) + 1 (Ench)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.:j]] 8It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified enchanted ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.:jr Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 shortbow (weapon) Missiles (go to first with ()  c - 7 curare-tipped darts (quivered)  f - 31 poisoned darts  h - a boomerang Armour (go to first with [)  b - a +0 robe (worn)  i - a +1 cloak of willpower (worn)  j - an orb of stardust Jewellery (go to first with "=)  e - a ring of flight (worn)  g - a +5 ring of evasion (worn) Talismans (go to first with %)  d - a medusa talisman :jIJ :jQ :jY ......#Septsphynx the Skirmisher......###Spriggan of Hepliaklqana **....#.......#Health: 29/41 ================-------- .###.......#:jZ Magic: 10/11 =====================--- .#####........#AC: 4Str: 7 .# #######...........#EV: 24Int: 11 .# #.......###.......#SH: 0Dex: 22 .#####.#####...R.......#XL:  9 Next: 87% Place: Dungeon:8 .##....# #.###@#######Noise: ---------  Time: 4827.9 (0.0) :j[ .##.#### #.# #.#a) +1 shortbow ....########.# #.#Throw: 7 darts (curare) .#>..........# #.#Fly .############# #.# .# #########.#R   Septimus the knight .#######.......#.# #........#####.#$# '........# #.# _No target in view! _No target in view! _Found 12 gold pieces. :jc\ _Items here: ) [[ †. _j - an orb of stardust _Okay, then.:j4b :jNc :j-j :jk :j; :jX< :j= :jC :jG : _:jO B:jER x '........# #.# :jS _Ancestor HP restored.:j}S M1===:j'U :jY[ 4 _Magic restored.:jx N30=:jK ,:jh ,:j :j :jk :j :j %1:j c=====:j\ :j̜ :jA :j :j2 :j :j :je :j :jT :jد :jc :j N2=:j :j ,:jq :j :j :j/ :j ,:j :j :j K3=:j :jZ ,:j :j :j! :j :jM :j :jC :j :j U4=:j{ :j n:jK :j B:j :j7 K5=:j@ :j B:j0 ,:j*K :j%U B:jX :jY h6==:jZ :jdi :jj k7=:jnl :j x :jx :jz :j :j :j :jt :jM :j :j! :j K8=:j% :j :j; :j :j ,:jY :j9 :j :j ]9=:j x40=:j% B:j ,:j2 :j :j :j ,:j h1==:j8 :j  :jM +_HP restored.:j :j& :j :j :j :j :j- :j: :ju :j:jr:j :j7=:j:j:jCB:jP:jX :ja":j$,:j':jO _You now have 408 gold pieces (gained 12). _You now have 421 gold pieces (gained 13).:jnQ:j"R:jR:jW,:jX,:jlY:jD`:ja:jygX:jjB:j{k:jr,:j},:jh~:jIB:ji:j :j:jx:j:j‹:j;:j:j):jD:j‘:j:jӓ:j:j:j:j,:j:j:j:j #.# #.#.#####.# #.# #.#.# #.# #.# #.#.# #.# #.# #.#.# #.# #.# #.#R#####.# #.# #..<.=..#.# #.############.#.# :jͩ#......[.....#.#R# ############.#.#@#  #.#. #.#R #... #### . ## :jh0 88.5 (60.:j_6)  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!:js/  --more--:j y . # # . ## #..######.D## #..:..@....###..W.......###..........# ################### #....## ####....## .......... W   wraith (dormant) ########## D   steam dragon (asleep) .......#######:jj  You are hurled through space towards some monsters!  You encounter a wraith and a steam dragon.:jR :j :j ? _Found a parchment of Passage of Golubria.:jN ))W  You shoot an arrow. The arrow hits the wraith!:j D.W.Dcatching breath)The wraith is moderately damaged.:j"  :j6 ******  The steam dragon breathes steam at you.:jũ W.#.D#@§§..#§§27---------=====9.4 (0.9) _The ball of steam hits you! The steam dragon leaves your sight.:jj 2))))):j .W  You shoot an arrow. The arrow closely misses the wraith.:j @..::j 4----------===--90.3:j :j$ D _You are engulfed in a cloud of scalding steam.:jÃ.#.#.###..######§.#:.W§§§D.##...§§@....#..################.... :j+###..........########## ....... D   steam dragon####### :jL#...:jV-----9 (0.6:jܖ:jQ:j$U:jWRead which item? Scrolls  t - 2 scrolls of teleportationw - a scroll of enchant weapon :j>X S - a scroll of silence [!] read|quaff|evoke[?] describe selected:j. :jvoSeptsphynx the Skirmisher. Spriggan of Hepliaklqana **....# Health: 24/41 ==============----------# Magic: 11/11 ========================#. AC: 4:j=Str: 7#..## EV: 24Int: 11#..######..## SH: 0Dex: 22#..:.W§.§D.## XL:  9 Next: 87% Place: Dungeon:8#...§§@....## Noise: ---------  Time: 4890.9 (0.0)#..........# ####### a) +1 shortbow############ #....## Throw: 7 darts (curare)####....## Fly :j..........########## W   wraith....... D   steam dragon#######You shoot an arrow. The arrow hits the wraith!  The wraith is moderately damaged.The steam dragon breathes steam at you. _The ball of steam hits you! The steam dragon leaves your sight.  You shoot an arrow. The arrow closely misses the wraith. _You are engulfed in a cloud of scalding steam.:j+P  Okay, then.:j:j`:j!. _:jRead which item? Scrolls  t - 2 scrolls of teleportationw - a scroll of enchant weapon  S - a scroll of silence [!] read|quaff|evoke[?] describe selected:jA :j Septsphynx the Skirmisher. Spriggan of Hepliaklqana **....# Health: 24/41 ==============----------# Magic: 11/11 ========================#. AC: 4Str: 7#..## EV: 24Int: 11#..######..## SH: 0Dex: 22#..:.W§.§D.## XL:  9 Next: 87% Place: Dungeon:8#...§§@....## Noise: ---------  Time: 4890.9 (0.0)#..........# ####### a) +1 shortbow############ #....## Throw: 7 darts (curare)####....## [0;10;:j|% 1mFly ..........########## W   wraith....... D   steam dragon#######The wraith is moderately damaged.The steam dragon breathes steam at you. _The ball of steam hits you! The steam dragon leaves your sight.  You shoot an arrow. The arrow closely misses the wraith. _You are engulfed in a cloud of scalding steam. _Okay, then. .DAs you read the scroll of teleportation, it crumbles to dust.=1.9 (1Tele Fly  _You feel strangely unstable. The wraith closely misses you.:j-    #  #.#  #.#.#   #..######..#   #..:.W§.§..#   #...§§..D..#   #....@.....# #####   ############ #....  ####....   .........   #########  :j ......   ######   :jNJ(catching breath):j ***  The steam dragon breathes steam at you.:jc'.W:jcn#.#..#.§§@§:joL=====2.5 (0.6:ju:jxS _The ball of steam misses you.:jh6    #  #. #   #.# .#   #..######..#   #..:..§.§..#   #...§§W§D..#   #...@§§....#   ##### #....  :je7! ####....           :jG;k §W  You are engulfed in a cloud of scalding steam.:juE8 :jyFO5-----3.1:j3M:jSJ _The wraith is engulfed in a cloud of scalding steam.:j  #.  #.  #. #  #.# .#  #..######..#  #..:..§.§..#  #...§§§§D..#  #..@§W§....#   # #  #### :jͳ         :jSN#.§§.§§:jC-----7:j:j:jJ8   #.  #.  #.   #. #  #.## .#  #..######..#  #..:...§§..#  #.@§.§§§D..#   #...§W§....# ### ############ #  ####  ...... ######  ... ### :j:j. .. #########.# #.........# ........#  .......#  ......###  #.......# .# ##@......# .# ####........# .# #######...........# .# #.......###.......# .#####.#####...........# .##....# #.###)####### .##.#### #.# #.# ....########.# #.# .#>..........# #.#:j~4.3Fly :j<:j@ _Your surroundings suddenly seem different.:jTvL6=:jX:jS:j:j΃:j:jX:jӐ:j7=:j:j:j˶:js:j:j$:j:jUi8=:j:jB:jqB:j,:j:j9a9=:j :j",:j $:j{+:jw.:j0:j6:j7:j8:j?:j?N30=:jVA:jEG:jTn:jX:jY:jZ:j2|1==:jn:j:jvk2=:j:j<:jܴ:jh:jK:jc:j:js,:j:ja3=:j:j:,:j:j:je,:j:j,:jk4=:j:j0 ,:j:j,:j;*w5=:j2:j9,:jE@:jL:jM:jN:jwX:jxh6==:jB:jM:j,:j:j_:j :j>:j7=:jr,:j:jy8=:j;,:j",:j':j:jB:j9=:j,:j:jX,:j:j:j ,:jx40=:j!B:j&B:j):jB+a1==:j$,:jm.:j0:j1:j~2:j5:j7:jKSB:ji:jle=:jq:jt,:ju:jz,:j{:jL|:j}:jr~:j׃:j:j:j,:jz:j:j:j9:j͐:j:j :jt:j͔:j:j:j:j%:j<:jX:j:j:j:j:j,:juX:j,:jO:j:jX:j}. ... <....############# ......(@.R........962.7 (68.4) .....#####.###### ... #.R.#  #########.###  #.........# #........## R   Septimus the knight #........# #........### ####.......#R.:j:j -3.3 (69.0:j:j>$; _Found an escape hatch in the ceiling.:j#I:j  You encounter a white imp.:jt#...........<....#.@.R..#####.######.5 #.R.# #########.### #.........# #........## #........#5   white imp (asleep) #........### ####.#:jGM(R.0.0), ally target)9 (0.6 _ _You see here 5 poisoned darts.:j1C ))5You shoot an arrow.:jp C5.:jo [.===4.8 (0.9:jg :j F _The arrow hits the white imp but does no damage.:j ) You shoot an arrow. The arrow hits the white imp!:jn B5.:jp :ju ,5.6 (0.8:jx :jڌ  :j O_The white imp is almost dead.:jV  You shoot an arrow. The arrow hits the white imp.:j  The white imp is almost dead.35----6.4:j:jnH _The white imp hits you. The white imp freezes you.:jf .  You shoot an arrow. The arrow hits the white imp.:jW"(:j:j487.3 (0.9:j:jM _You kill the white imp!:jX:jZ:j`:jVbH _No target in view!:j3:jK:jP _:j6=---:jB:jr:j :j|:j?:j:jݳ:jɸ:jU7=:j!,:j,:j :jj,:j8=:j0,:j*:j:jS:j:j:jk9=:j:j1:j:j:j,:j40=:jB:j,:j+:j :jR h1==:j :j(---:j089.3 (22.0):jH---90.3 (23:j%L _f - 36 poisoned darts (gained 5):j :j> =:jK ,:j :j :j :j9 :j :j   You encounter a two-headed ogre. It is wielding a +0 dire flail and a +0 giantspiked club...O.###########..........#.........##...........##...........##......<....#####+..R.............#...........#######...........# #.R.############.### #.........# #........## #........#O   two-headed ogre (asleep) #........### ####.......#R.3.3 (3.0), ally target)9 (3.6 _:j0 :jS:j\W:jW:jCY:j([:j]:j_:jN`:ja:jOc:jh:ji:jBj:j]o:jr:js:jt:jv:jmz:j|:jv}:j~:j:jt:jˆ:j:j:j=:j֎  You encounter a wight. It is wielding a +3 flail.:j ######## #. #.......###############.................# .R...# :j---......#####...........# ..... #....)......#.... #......<....##... +............... #...........##z #...........# z   wight (wandering) ############## #.......:jLR.5005.1 (6.0:jB3, ally target):j!M---7 (6.6 _:j:jS:jEc ))))))z    You shoot an arrow. The arrow hits the wight!:j R.z.R.:j:j.:j.:jU.:j.:jz.:j+ ===:j)%6.6 (0.9:j1^ _The wight is severely damaged.:j, )))))You shoot an arrow. The arrow hits the wight.:j9 z:jPThe wight is severely damaged.:j9z.:j/U.R:j...z 2 wights (1 distracted, 1 ally target):jܿ'7.5:j:jjt _You encounter a wight. It is wielding a +0 hand axe.:jA )You shoot an arrow. Septimus avoids your attack. The arrow hits the wight!:jDF))))z   wight (distracted):j7z. zYou destroy the wight!.R:jv{..zzz 2 wights (1 ally target):j5108.3 (0.8:j:jLw _You encounter a wight. It is wielding a +0 great sword.:j )))))You shoot an arrow. Septimus avoids your attack. The arrow hits the wight.:jv_ 9z.:j` :z.:jca O.R:ji *....:j?j ,9.2 (0.9:jq :jt ` _The wight is moderately damaged.:j ))))You shoot an arrow. Septimus avoids your attack. The arrow hits the wight.:jى z zThe wight is heavily damaged. .  You encounter a wight. It is wielding a +4 dagger and wearing a +0 robe ofwillpower.z)..Rz10.1 _Septimus blocks something's attack.:j8 )))You shoot an arrow. Septimus avoids your attack. The arrow hits the wight.:j[a z.  The wight is severely damaged. ..RSeptimus hits the wight with a +0 flail.9 (0.8:j:j:9 _Septimus blocks something's attack.:jH )))))))You shoot an arrow. Septimus avoids your attack.:j'Oz.:jT  ..R.z..  The arrow closely misses the wight. Septimus blocks the wight's attack.:j,1.8 (0.9:jm _Septimus barely misses the wight.:jr )))You shoot an arrow. Septimus avoids your attack. The arrow hits the wight.:jE )The wight is almost destroyed.:jOG zSomething hits Septimus but does no damage.:j d..R 2.7 _The wight hits Septimus with a +0 hand axe!:j) )))))))You shoot an arrow. Septimus avoids your attack.:jaD )The arrow completely misses the wight. Something hits Septimus.  Septimus blocks the wight's attack.  Septimus hits the wight with a +0 flail!z)..R...DD   steam dragonz   wight (ally target)13.6:jM _The wight is destroyed!:j1 )))You shoot an arrow. Septimus avoids your attack. The arrow hits the wight.:j D.  The wight is lightly damaged...R4.5:j] _Septimus blocks something's attack. Septimus blocks the wight's attack.:jW [ )))))):j< N)You shoot an arrow. Septimus avoids your attack.:j; D.  The arrow closely misses the wight.Septimus hits the wight with a +0 flail!:jV a..R.z.. 5.3 (0.8 _Something barely misses Septimus. Septimus blocks the wight's attack.:j )You shoot an arrow. Septimus avoids your attack. The arrow hits the wight.:j !):j 2)):jǬ w zYou destroy the wight!:j CD):j k .R(ally target):j {z   wight  Septimus blocks something's attack.:j 426.2 (0.9:j :j^ _Septimus barely misses the steam dragon.:j2 ) You shoot an arrow. The arrow hits the wight.:jo .  The wight is moderately damaged.7.0 (0.8:jO _Septimus blocks something's attack.:jrO))))))):jC$ z.  You shoot an arrow. The arrow closely misses the wight.The steam dragon bites Septimus but does no damage. ..... Septimus blocks the steam dragon's attack.8:jG&:j(E _Septimus hits the steam dragon with a +0 flail!:jf4))))))):jhL ......zYou shoot an arrow. The arrow closely misses the wight.Something barely misses Septimus. The wight closely misses you.The steam dragon bites Septimus but does no damage.:j'8.6:j@:j}@ _Septimus blocks the steam dragon's attack.:j44))))))):jh......z#You shoot an arrow. The arrow closely misses the wight.  Something hits Septimus but does no damage.  The wight hits you with a +0 great sword!  You feel drained.  Septimus blocks the steam dragon's attack.  The steam dragon claws Septimus.:jP: 25/43 (45)-----------9.4Drain:jC:j$^ _Septimus barely misses the steam dragon.:j R  You shoot an arrow. The arrow hits the wight.:j:C  catching breath)(ally target)  The wight is heavily damaged.Septimus blocks something's attack. The wight closely misses you.)The wight is heavily damaged.  Septimus blocks something's attack. The wight closely misses you.  The steam dragon breathes steam at you.  The ball of steam hits Septimus.  Septimus completely resists.  The ball of steam hits the wight!:jdd ******The wight is destroyed!:j #.§§§@§.R.......:j -----------3=====20.3 (0.9:j :jn"  :j& M_The ball of steam misses you.:j 3:j :j H _No target in view!:j3:j^ _No target in view!:j4#:j6# #.......# #....§..# #####...§.....# ......§§@......# .....§#####.....# ....R #....)......# ...D #......<....#..) +.... #.#. #.# ###.-----9 (0.6 _:j f# #.:jܮ # #....§..# #####...§.# ......§§.# .....§#####.# ....R #....)......# ...D #......<....#..) +........ #...........#. #...........# #.#:j (.#.:j #####§§§§.§§§-----:j? 1.5:j :j :jx 3:jd :jH _No target in view!:j3:jм^ _No target in view!:j*vP######### #...§§§.# #...§.§.# #####...§§§.# ......§§.# .....§#####.# ....R #....)......# ...D #......<....#..) +...... #.....#. #...........# #.R########.##.#R:j##§§§§§§§R   Septimus the knight:jS.2.1 _:j:jc:jFO:jP:jZ:j\H _No target in view!:jL3:j` _No target in view! ____:jr§Rz:jqN######§§...§..§...DD   steam dragon (wandering)z   wight (distracted):j b6=3.1 (1.0:jo:j^ _____You encounter a wight. It is wielding a +0 mace.:j ))))))You shoot an arrow. Septimus avoids your attack.:j& §  The arrow closely misses the wight.Septimus hits the wight with a +0 flail!:je #....§.##......§.)R..:j& X=4===9 (0.8:j :j M _The wight is destroyed!:j )))))))You shoot an arrow. Septimus avoids your attack.:j59D§:j...DR.....(ally target)4.8 (0.9:j$:j)_ _The arrow barely misses the steam dragon.:j(g )))You shoot an arrow. Septimus avoids your attack.  The arrow hits the steam dragon!:jv R..catching breath, ally t…)The steam dragon is heavily wounded.:j  ######### #.......# #.......###########  #####.................#  ......D***@...........#  ......#####...........# :jk ....R #....)......#  ...D #......< ..) +....... .. #....... . #...........#  ######## :j;  :j0The steam dragon breathes steam at you.The ball of steam hits Septimus!  Septimus resists.:j ######### #.......# #.......###########  #####.................#  ......D***@...........#  ......#####...........#  ....R #....)......#  ...D #......< ..) +....... .. #....... . #...........#  ######## ***  The ball of steam hits you!!:j§R #...D§R§@§§........##R   Septimus the knight #.........#* * * LOW HITPOINT WARNING * * *6/43 (45) -----------=====5.6 (0.8 _You hear a shout!:j3:jbt _You are too injured to fight recklessly!:j;3:j:j^ _You are too injured to fight recklessly!:j # #.# #.# #####.# ......D§R§§@§.........# ......#####.:j; # ....R #....)......# ...D #......<....#..) +... #.#####.. #.# #.R.##.# :j  You are engulfed in a cloud of scalding steam.  You die...  Hepliaklqana delivers you to your ancestors.:j!i V0--------------:jz /  --more--:j:jAjGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 shortbow (weapon) Missiles (go to first with ()  c - 7 curare-tipped darts (quivered)f - 36 poisoned darts  h - a boomerang Armour (go to first with [) :j} b - a +0 robe (worn)  i - a +1 cloak of willpower (worn)  j - an orb of stardust Jewellery (go to first with "=)  e - a ring of flight (worn)  g - a +5 ring of evasion (worn) Talismans (go to first with %)d - a medusa talisman:j 8:j :j Goodbye, Septsphynx.4412 Septsphynx the Skirmisher (level 10, 0/43 (45) HPs)Began as a Spriggan Hunter on June 23, 2026.Was a Believer of Hepliaklqana.Engulfed by a steam dragon's steam (6 damage)... on level 8 of the Dungeon.The game lasted 00:13:20 (6995 turns). 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