#:j  Player: Shayle Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-06-23.15:41:23.ttyrec Time: (1782229283) Tue Jun 23 15:41:23 2026 %:j^v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c%:jb%:jWh%:j {Welcome, Shayle. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenant  t - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Revenant Enchanter&:jl~&:j&:jShayle the SneakRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 daggerNothing quivered&:j#.####.######.....####.........####.........##...........ß.#.............##.......@....................##...........ß.####.........###.........####.....######.####.#&:j&:jWelcome, Shayle the Revenant Enchanter.It is said that the Orb of Zot exists deep within this dungeon.&:j&:j Press ? for a list of commands and other information.&:jp &:j< [ _Found a staircase leading out of the dungeon.':j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   i + Hexes2.4   4.2  -2          c + Short Blades 0.8   1.2  -1       d - Long Blades   0.3   1.2  -1  ':j-              e - Armour   0.0   1.2  -1      f + Dodging1.7   2.4  -1      g + Stealth3.2   2.8  +2                                          ':jg [m                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets):j5/ h - Spellcasting   2.0 i - Hexes   2.4 c - Short Blades   0.8 f - Dodging   1.7):j ):jShayle the Sneak#.#Revenant###.###Health: 14/14 ========================###.....###Magic: 3/3========================#.........#AC: 2Str: 11###.........##EV: 11Int: 14...........ß.#SH: 0Dex: 9.............##XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 0.0 (0.0).............##a) +1 dagger...........ß.#Nothing quivered###.........###.........####.....######.###):jc#.#  Welcome, Shayle the Revenant Enchanter.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.):j):j}):j):j*:jZI*:j*:j*:jvP _*:j*:jQ*:j**:jr*:jJ,*:j,*:j؟,*:j*:jߢ*:j*:jV*:j*:j*:jթ*:j&*:j*:jq*:j *:jG*:j*:j*:jQ*:j*:jj*:j]*:j]*:j*:j8*:jR*:jѼ*:j*:jQ*:j,*:j,*:j*:jC*:j],*:j*:j*:j*:j^*:j"*:j*:j*:j[*:j*:j,*:j*:j*:j(,*:j+*:j|*:j*:jW*:jl _You now have 14 gold pieces.*:jl*:j*:j,*:jn*:j*:j,*:jE*:jp *:jj MYou encounter a ball python.*:j1.#... ... #ß# #.# ###.### ###.....# ## ###### #........#ß##ß##ß##ß###........*:j................S....................<...................................#ß##ß##ß##ß###........ S   ball python (constriction, asleep). ## ## ###### #........ ###.....####.###*:j#c21.0 (21.0)2.0 (22 _*:jC%*:j[(+:j]  .#... ... #ß# #.# ###. ###..... ######### #....#..#ß##ß##ß##ß###....#..............S.#.<##..#ß##ß##ß##ß####..## ######### #.. ###..... ###.3.0 (1.0)+:j ` +:ja +:jK 4 .# ... #ß# #.# ###. #### ######### # #..#ß##ß##ß##ß### #.S.#.< #.#..#ß##ß##ß##ß### #..## ######### # .. ### ###.4+:j +:j ,:j8 .#  #ß #. ###.. ###.>. ## ######### # #..#ß##ß##ß##ß### #.S.#.< # .#..#ß##ß##ß##ß###. #..## ######### # ... ### ###.,:j,:j&5,:j2,:j; _Found a stone staircase leading down.,:j' .# . #.. ###. ###... ### .>.. ###### # #..#ß##ß##ß##ß### #.S.#.. #  ..#..#ß##ß##ß##ß###..#..############ #.. ... ### ###,:j0,:ja1&6,:jAF,:jnN ... .... .#.#..  ...... .##.#.. ... ### .>...#### # #..#ß##ß##ß##ß### #.S.#.. #. . ..#..#ß##ß##ß##ß### ...#..############ # .. ... ### ,:jq,:jzq&7,:jev,:jx,:j?  .. .....# ..#.#...#. .........##.#...  ........ ### .>...#### # #..#ß##ß##ß##ß### #.S.#. #.. ... ..#..#ß##ß##ß##ß###. ...#..############ # .. .... ### ,:jg SS)The ball python hisses angrily.  The ball python bites you but does no damage.===8,:j ,:j Q _The ball python misses you.,:j  You hit the ball python.  The ball python is moderately wounded.The ball python barely misses you. The ball python grabs you.,:j3--  1  --9 (0.9Constr ,:j,:j5_ _The ball python constricts you.-:jJ7The ball python barely misses you. The ball python grabs you. _The ball python constricts you.heavi  The ball python bites you but does no damage.  The ball python bites you.-:j0---------9.9 (1.0-:j-:jո_ _The ball python constricts you.-:j* The ball python bites you but does no damage.  The ball python constricts you. The ball python bites you.-:j= 9/14 -------30 _The ball python constricts you.-:js   You hit the ball python.  The ball python is severely wounded.6-------1 _The ball python bites you. The ball python constricts you..:j~  .. .....# ..#.#...# . ........ ..##.#... ........  .>...###  #..#ß##ß## #.@....... ......S........ .....#......... .... #..........:jU ... ........... .. ..#..#ß##ß## . ...#..######  .. ....  You barely miss the ball python.The ball python is severely wounded..:j|i .. .....# ..#.#...# . ........ ..##.#... ........  .>...###  #..#ß##ß##.:jj #.@....... ......S........ .....#......... .... #......... ... ........... .. ..#..#ß##ß## .:j:j. ...#..######  .:jjE.. ....  .:j}s  .. .....# ..#.#...# . ........ ..##.#... ........  .>...###  #..#ß##ß## #.@....... ......S........ .....#......... .... #......... ... ........... .. ..#..#ß##ß## . ...#..######  .. ....  The ball python bites you.  * * * LOW HITPOINT WARNING * * *.:jF[ .. .....# ..#.#...# . ........ ..##.#... ........  .>...### .:jGI #..#ß##ß## #.@....... ......S........ .....#......... .:j7I.... #......... ... ........... .. ..#..#ß##ß## . ...#..######  .. ....  .:jY  The ball python constricts you.2------------2.8 (0.9.:jVpl _* * * LOW HITPOINT WARNING * * *.:jp  .. .....# ..#.#...# . ........ ..##.#... ........  .>...###  #..#ß##ß## #.@....... ......S........ .....#......... .... #......... ... ........... .. ..#..#ß##ß## . ...#..######  .. ....  You closely miss the ball python.The ball python is severely wounded.The ball python bites you but does no damage..:jm^} .. .....# ..#.#...# . ........ ..##.#... ........  .>...###  #..#ß##ß## #.@....... ......S........ .....#......... .... #......... ... ........... .. ..#..#ß##ß## . ...#..######  .. ....  .:jubn  The ball python constricts you..:jc`1---------3.8 (1.0.:jh.:j9V _* * * LOW HITPOINT WARNING * * *1:jr1:j1:j<1:jF _Unknown command.2:jn2:jqDrink which item? Potions  i - 2 potions of invisibility[?] describe selected2:ja 2:j 2:jx Shayle the Sneak.. .....#Revenant..#.#...#Health: 1/14=-----------------------. ........Magic: 3/3========================..##.#...# AC: 2Str: 11........### EV:  1 Int: 14.>...############ #.. SH: 0Dex: 9#..#ß##ß##ß##ß###.. XL:  1 Next:  0% Place: Dungeon:1#.@................ Noise: =--------  Time: 33.8 (0.0)......S................. a) +1 dagger.....#2:j .................. Nothing quivered.... #.................. Constr ... ...................... ..#..#ß##ß##ß##ß###.. S   ball python (constriction). ...#..############ #.... ....####You closely miss the ball python.The ball python is severely wounded.The ball python bites you but does no damage.  The ball python constricts you. _* * * LOW HITPOINT WARNING * * * _Unknown command.2:j m  Okay, then.2:j 2:jl . _3:j?$q †You hit the ball python.3:jj+S3:j.I11 84.7 (0.93:jBe _You kill the ball python!4:jHI4:j4:j(2==4:j4:j,4:j4:j,4:jƲ4:j˴4:j24:jm4:j͸P==4:j4:j»4:jJ3==4:jp4:j,4:jv4:j4:j4:j?4:jO,4:jM4:j!4:jg4===4:j;4:jy,4:j4:j,4:j4:j,4:j4:j4:j9=4:j#4:j4:jJ5==4:j4:j#,4:j4:jw,4:j4:jt,4:j4:jv6====4:j!4:j,4:j4:j,4:j4:j4:j4:j4:jP==4:j<4:j4:jVT7==4:j%4:j,4:j4:j4:j4:j94:j4:j24:j4:j4:j_8===4:j4:j4:j4:j4:jK4:j4:j4:j ,4:j 4:js 4:j 9=4:j4:jj9==4:j4:j?4:j4:j64:j,4:j84:j,4:j4:j4:j:==4:j4:j4:j<R10/14==4:jW 4:j"4:j"4:jn#4:j%4:jx%4:j&4:j(4:jM(4:j{)4:j+4:j+k1===4:j,4:j+.4:j.4:jZ/4:j04:jA14:j.24:j34:j44:j54:j64:ja79=4:j;84:j:b2==4:j;4:j<,4:j*>4:j?,4:ju@4:jrB4:jB4:jC4:jlE4:jEj3====4:jF4:j`H4:jH4:jI4:j-L,4:jOB4:joO4:jP4:jiQ:==4:j~R4:jWT4:jTL4==4:jU4:jZ1 _HP restored.4:ja.. .....# ..#.#...## ........ ..##.#...# ........# .>...############ #.# # #..#ß##ß##ß##ß####...#.#.....................-91.7 (57.0)#.....##.... #(... ..#..#ß##ß##ß##ß####. ...#..############ #. .. .... ## #.#. 4:j3k\-2.7 (584:jm4:j...#### # #. #.#..#ß##ß##ß##ß####...#.#.†.#.....# #.....#5:j.(..........#..#ß##ß##ß##ß####.....#..###### #.......... .......#.#.5:jG5:j83.7 (1.0) _5:j5:j5:j  .. .....# ....#.#...## ...........# ..##.#...#... ........ ... .>...###  #.. #.#..#ß##ß##ß##ß#...#.#.†.#.....# #.....#..(.........#..#ß##ß##ß##ß#.....#..#### ........... .#.#.5:j8 <45:j 5:j 5:j  .. .....#.....#.#...##. ............##..##.#...#.......... .... .>...# #..##.#..#ß##ß##ß##ß#...#.#.†.#.....# #.....#.. ..(...........#..#ß##ß##ß##ß#.....#..### ..... .#.#..5:ja 5:jB C==55:j3 6:j0.....#.#...##.. ........... ..##..##.#...# ............. .... .>...########### #..##.#..#ß##ß##ß##ß#####...#.#........................† ...#..@..#.... #.....#......(..............#..#ß##ß##ß##ß#####.....#..########## ...........: ##..###.#...#.#6:j<66:j-K _Found a manual of Short Blades.6:j\.. ........... ..##..##.#...# ............. ......>...########## #..##.#..#ß##ß##ß#####...#.#............ ...........† ...#.....#... #.@...#.....(..............#..#ß##ß##ß########.....#..########## ...........: #.#..6:j ###.#...#.# #. ...# #6:j6:j6&76:j6:j6:jZ ..##..##.#...# ............. ......>...######### #..##.#..#ß##ß##ß6:j \#####...#.#........... ...........† ...#.....#...######.....#........(@........#..#ß##ß##ß#######.....#..####### ...........: .#.#..###.#...#.# #.#...# # #.#...#6:je6:jf&86:jl6:jHo6:jz  ..##..##.#...# ............. ......>... #..##.#..#ß##ß##ß #####...#.#6:jt|  ...........† ...#.....#.######.....#..#..#ß##ß##ß.######.....#.. ....: .......#.#.. ###.#...#.# #.#...# # #.#...#6:j 9 _You see here 3 poisoned darts.7:j*100.7 (1.0)Throw: 3 darts (poison)7:jb07:j2T _c - 3 poisoned darts7:j9D .............  ......>...#########7:jUE #..##.#..#ß##ß##ß#####...#.#......................†.#.....#....######.....#..................#..#ß##ß##ß#..######.....#..######### ...........: .......#.####.#...#.# #.#...# ##.#...##7:jM 7:joN &17:jT 7:jV 8:jk >...###########..##.#..#ß##ß##ß#####...#.#.......................†.8:jk#.....#.....######.....#...................#..#ß##ß##ß##..######.@...#..######### ...............: ...........#.#.. .#####.#...#.# #.#...# ##.#...##.#...#.. ...#8:j}Y28:j6#..##.#..#ß##ß##ß##ß#####...#.#........................†...#.....#.....######.....#...........................#..#ß##ß##ß##ß..######.....#..######### ........@......: .#.#.. .#####.#...#.#  #.#...# ##.#...##.#...#......# #...#38:jk f#..##.#..#ß##ß##ß##ß######...#.#..........†.......#.....#.......######.....#............#..#ß##ß##ß##ß#..######.....#..#.:..#.#..#8:jl .#####.#...#.# #.# 8:j%u 8:jv &48:j z 8:j5 8:j #..##.#..#ß##ß##ß##ß######...#.#..........†........#.....#........######.....#...........#..#ß##ß##ß##ß#..######.....#..# .:..#.#..#..#####.#...#.# .#...#8:j <58:j 8:j 9:j,t#..##.#..#ß##ß##ß##ß######...#.#..................†........#.....#.......######.....#..............#..#ß##ß##ß##ß#..######.....#..# #.:.#.9:jt##.#..#..#####.#...#.# ##.#...#.##.#...#..#.#...#.#......#.#.#...###9:jw<69:j9:jp#..##.#..#ß##ß##ß##ß###.#####...#.#.............†..........#.....#..........######.....#.......9:jj..........#..#ß##ß##ß##ß###...######.....#..# #..:.#.#.#..#..#.#####.#...#.# .# #.#...#.# ##.#...#..#.#...#.#......#.#.#...###9:je9:j#&79:jF9:j9:j\#..##.#..#ß##ß##ß##ß###.#####...#.#...................†.........#.....#........######.....#..................#..#ß##ß##ß##ß###...######.....#..# #..:.#.#.#..#..#.#.#####.#...#.#..# #.#...#.#..##.#...#.....#.#...#.#..#.......#.#..#...#...###..# .#9:jI9:jH&89:j9:j9:ju #..##.#..#ß##ß##ß##ß###.#####...#.#.................†.......#.....#..... ..######.....#.... .......... ....#..#ß##ß##ß##ß###. ..######.....#..# #.9:jhv .:.###..#.#..#..#.#.#####.#...#.#..# ##.#...#.#..##.#...#....#.#...#.#..#.......#.#..#..9:jw .#...###..# .#9:j Y99:jE& L#..##.#..#ß##ß##ß##ß###.#####...#.#.......†.....#.....#... .######.....#...........#..#ß##ß##ß##ß###. .######.....#..# #...###..#.#..#..#..##.#####.#...#.#..# .# ##.#...#.#..# # #.#...#.#..#.......#.#..#...#...###..# .#9:je( 9:j9) '109:j/ 9:j(6 9:j6 +1.7 (29:j; 9:j? N _You pick up a manual of Short Blades and begin studying.;:jp ;:j*u A  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   i - Spellcasting   2.0   3.6  -1      ;:ju      b - Unarmed Combat   0.0   0.8  +1   j - Hexes   2.4   4.2  -2   c - Throwing   0.0   1.2  -1              ;:j/v N d - Short Blades   0.8   0.6  -1 +4     e - Long Blades   0.3   1.2  -1              ;:j[v  f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1  ;:jv }    h + Stealth;:jv 3.3   2.8  +2      ;:jv _    ;:jv         ;:jw a    ;:j5w         ;:jgw         ;:jw l    ;:jw         ;:jw a    ;:jw Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  ;:j=x D[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ;:jdx [!] training|cost|targets=:j{ d + Short Blades   0.8=:j =:j =:j( #..##.#..#ß##ß##ß##ß###.... Shayle the Sneak#####...#.#.................... Revenant...........†................... Health: 14/14 ========================...#.....#.................... Magic: 3/3======================== .######.....#.................... AC: 2Str: 11 ................................. EV: 11Int: 14 ............#..#ß##ß##ß##ß###.... SH: 0Dex: 9 .######.....#..############ #.... XL:  1 Next:  8% Place: Dungeon:1  ...............@....... ###.. Noise: ---------  Time: 111.7 (0.0)  ...........#.#..#..#..#=:j z### a) +1 dagger.#####.#...#.#..# .## Throw: 3 darts (poison)#.#...#.#..# ##.#...#.....#.#...#.#..#.......#.#..#...#...###..# .# _Found 3 poisoned darts. _You see here a ball python corpse. _Found a manual of Short Blades. _You see here 3 poisoned darts. _c - 3 poisoned darts _You pick up a manual of Short Blades and begin studying.=:j =:j =:j =:jR >:jifI>:j n>:jWtB>:j>:j>:jB>:j>:j,>:jY>:j%>:jْ>:j>:j>:j>:jR>:j>:j,>:j>:j\>:j,>:j >:j>:j>:jk>:j`>:j~ B>:j >:j ,>:j >:j~B>:j>:jx>:j>:j2>:j>:jf>:j,>:j>:jq>:j$>:jR&B>:jJ'>:jz(,>:j)>:j{*>:j+>:j,,>:j].>:j/>:j/>:j0>:jd2>:j3>:j4>:j4>:j5>:j6>:j*7>:j7>:j9>:j;>:jZ;>:j;>:j5=>:j}>>:j>>:j^?>:j@>:j)B>:juB>:jC>:j7D>:jVE>:jE>:j F>:jF>:jG>:j/H>:jH>:jJ>:jK>:jL>:jL>:j2N>:jN>:jFO>:jO>:jP>:jQ>:jR>:jVR>:jsS>:j[T>:jT>:jU>:jV>:jW>:jLW>:jW>:jX>:jY>:jY>:jLZ>:j[>:jS\>:j\>:j\>:j^>:j`>:j[`>:j`>:jKb>:jc,>:jd,>:jCf,>:jf>:jh>:j/n>:jn>:jIo>:jp>:jsr>:jr>:j s>:jAt>:ju,>:jHv>:jw>:jwy,>:jy>:j{>:j+},>:j}>:j~>:j>:j>:j؀>:j݁>:jł>:j>:j>:j,>:ji  You encounter a hobgoblin.>:jR   #.  #.  #. >:j #.  ###. .#.####  ..g ...  #.#################>:j;  #.@................  ################>:jhF    >:jO >:j  g   hobgoblin (asleep)>:jߍ>>:j070.7 (59.0)>:jU31.7 (60 _>:j˙>:j?:j/   #...#  #...###  #.....  #....  #...   ###..#####. .#.###  #..g....... ......  #@################?:j  #.................  ##################  ?:j~?:j#2.7 (1?:j .0)?:j?:jظ?:ji* .  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!?:j*0R?:j5v 253 _You kill the hobgoblin!?:j0:?:j4=m _Your Short Blades skill increases to level 1!?:j} u?:j P _?:j ,?:jc ?:j8 ?:j ?:j ?:j։ ?:jv ?:jČ ?:j ?:j} ?:jŎ ?:j` / ....... #...# .#####. #...# #. #...# #. #...# #.?:j + #...# .. #...### > #.?:j? | #.....## #?:jd  #...@....... #.7.7 (4?:j #...####.### #?:j  ###..#####. .#.#####. #........... ......... ###.###################?:j  #.................... #####################?:j՜ ?:j= ?:j] $8.7 (5?:jȢ ?:j0 ; _Found a stone staircase leading down.@:j@:jT@:j @:j@:j[@:j@:jƫX@:j@:jZ@:j@:jj@:j@:j(@:jw  You encounter an endoplasm and a quokka.@:jk .... #...# #.# .#####.#.. #...# #.# # #.#.. #...# #.# j# #.#..@:j! #...# #.## ..# #.#.. #...# #.. ...r .... #...####.##>...# #.#.. #.....##.......# #.#..@:j #......# #.#.. #...####.###...# #.... ###..#####.# .#.#####.#. #........... .... ###.########. #.....@:jǾ~j   endoplasm (asleep) #####.@:jpr   quokka (asleep) @:j ###@:j.!@:j?l.r81.7 (3@:j(.j.@:j:r.@:jwjr@:j22.7 (4 _@:jn@:jrA:j .# #...# #.# ..#####.#...# #...# #.# ..# #.#...# #...# #.# ...# #.#...# #...# #.## .j.## #.#...# #...# #.. ........# #...####.##>.r.# #.#...# #.....##.# #.#...# #........# #.#...# #...####.###...# #. ###..#####.# .#.#####.#.#. #.... :jM40m. ###.#########.# #. #.#  .j.r.A:jA:j+3.7 (1A:jA:jA:ja  .  #...# #.# ..#####.#...  #...# #.# ..# #.#...  #...# #.# ...# #.#...  #...# #.## ...## #.#...A:j{  #...# #.. .j.... ......  #...####.##>r..# #.#...  #.....##.# #.#...  #.# #.#...  #...####.###...# #  ###..#####.# .#.#####.#.#  #A:j8....   ###.#########.  #  #.   ### A:j).j.A:j[.rA:jA:j&4A:jA:jA:j     #...# #.# ..#####.#  #...# #.# ..# #.#  #...# #.# ...# #.#  #...# #.## ...## #.#  #...# #.. ......   #...####.##j...# #.#  #.....##...r...# #.#A:j 7  #.# #.#  #...####.###...# #  ###..#####.# .#.#####.#.#  #....   ###.##########.  #  #.   ### A:j i>j.A:j 9rA:jм A:jK &5A:j A:j; A:jY     #...# #.# ..#####.#  #...# #.# ..# #.#  #...# #.# ...# #.#  #...# #.## ...## #.#  #...# #.. ...... A:j Z   #...####.##>...# #.#  #.....##..j....# #.#  #.r....# #.#  #...####.###...# #  ###..#####.# .#.#####.#.  #... A:jWZ   ###.#########.  #  A:j}Z L#.   A:jZ A:j-] 9r.A:j] j.A:jc A:jDd A:jd 6A:ji A:j)l B:j2    #...# #.# ..#####.#  #...# #.# ..# #.#  #...# #.# ...# #.#  #...# #.## ...## #.#  #...# #.. ...... B:j3  #...####.##>...# #.#  #.....##.j.....# #.#  #.r.....# #.#  #...####.###...# #  ###..#####.# .#.#####.#  #...B:j3u.   ###.#B:j4b  #  #B:j$49   B:jR4B:j69r.B:j7j.B:jK9;r.B:j?B:jRA&7B:jGB:jGUB:j . #...# #.# ..#####.#. #...# #.# ..# #.#. #...# #.# ...# #.#. #...# #.## ...## #.#. #...# #.. ...... . #...####.##>...# #.#. #.....##j......# #.#. #.....@r.B:jOI# #.#. #...####.###...# #. ###..#####.# .#.#####.#. #.... . ###.#. #.B:j #. # B:j6'.jB:j4w1------=8B:jA _The quokka bites you.B:j 6/14 --------------9B:j } _You barely miss the quokka. The quokka bites you.B:j)S90B:j  _You barely miss the quokka. The quokka barely misses you.D:j~D:jDrink which item? Potions  i - 2 potions of invisibility[?] describe selectedE:j ] ......... Shayle the Sneak  #...# #.# ..#####.#. Revenant  #...# #.# ..# #.#. Health: 6/14==========--------------  #...# #.# ...# #.#. Magic: 3/3========================  #...# #.## ...## #.#. AC: 2Str: 11  #...# #.. ...... .... EV: 11Int: 14  #...####.##>...# #.#. SH: 0Dex: 9  E:jA^[33m#.....##.......# #.#. XL:  1 Next: 25% Place: Dungeon:1  #.....@rj......# #.#. Noise: =--------  Time: 190.7 (0.0)  #...####.###...# #... a) +1 dagger  ###..#####.# .#.#####.#. Throw: 3 darts (poison)  #........... ...........  ###.####################.  #...................... j   endoplasm  ######################. r   quokka ## _Your Short Blades skill increases to level 1! _Found a stone staircase leading down. _You encounter an endoplasm and a quokka. _The quokka bites you. _:jbemYou barely miss the quokka. The quokka bites you. _You barely miss the quokka. The quokka barely misses you.E:jv ......... Shayle the Sneak  #...# #.# ..#####.#. Revenant  #...# #.# ..# #.#. Health: 6/14==========--------------  #...# #.# ...# #.#. Magic: 3/3========================  #...# #.## ...## #.#. AC: 2Str: 11  #...# #.. ...... .... EV: 11Int: 14  #...####.##>...# #.#. SH: 0Dex: 9  #:jxm.....##.......# #.#. XL:  1 Next: 25% Place: Dungeon:1  #.....@rj......# #.#. Noise: =--------  Time: 190.7 (0.0)  #...####.###...# #... a) +1 dagger  ###..#####.# .#.#####.#. Throw: 3 darts (poison)  #........... ...........  ###.####################.  #...................... j   endoplasm  ######################. r   quokka ## _You encounter an endoplasm and a quokka. _The quokka bites you. _You barely miss the quokka. The quokka bites you. _You barely miss the quokka. The E:jvxquokka barely misses you.Press: ? - help, Dir - look around, f - activateConfirm quaff: a quokka (will become unable to see you)F:j  ......... Shayle the Sneak  #...# #.# ..#####.#. Revenant  #...# #.# ..# #.#. Health: 6/14==========--------------  #...# #.# ...# #.#. Magic: 3/3========================  #...# #.## ...## #.#. AC: 2F:j 3Str: 11  #...# #.. ...... .... EV: 11Int: 14  #...####.##>...# #.#. SH: 0Dex: 9  #.....##.......# #.#. XL:  1 Next: 25% Place: Dungeon:1 F:j%  #.....@rj......# #.#. Noise: =--------  Time: 190.7 (0.0)  #...####.###...# #... a) +1 dagger  ###..#####.# .#.#####.#. Throw: 3 darts (poison)  #........... ........... F:jS  ###.####################.  #...................... j   endoplasm F:jz  ######################. r   quokka (unable to see you) F:j E## _The quokka bites you. F:jƺ _You barely miss the quokka. The quokka bites you. _You barely miss the quokka. The quokka barely misses you.Press: ? - help, Dir - look around, f - activateF:j Confirm quaff: a quokka (will become unable to see you)  You fade into invisibility!F:j׼ 7==1.7 (1Invis F:j F:j'  _You barely miss the quokka. The quokka bites you.The quokka barely misses you.  Press: ? - help, Dir - look around, f - activate  Confirm quaff: a quokka (will become unable to see you)  You fade into invisibility! _The quokka completely misses you.G:j@ G:j"†You catch the helpless quokka completely off-guard!  You puncture the quokka!G:j!%j.G:j2+(G:jy/=41-2.6 (0.9G:jV4G:j6J _You kill the quokka!H:jD  You hit the endoplasm but do no damage.The endoplasm freezes you.6--=3.6 (1.0 _You resist.H:jNp  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.H:jq T5----4H:jv H:j y ! _You resist.H:jRt  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.H:ju c6==5.5 (0.9H:jz H:j6} @ _The endoplasm hits you but does no damage.I:jK\  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.I:j?]'6.4I:jHcI:jn! _You resist.I:jt †You hit the endoplasm.I:j(I:jm5587.4 (1.0I:jc _You kill the endoplasm!I:j: . #...# #.# ..#####.#. #...# #.# ..# #.#. #...# #.# ...# #.#. #...# #.## ...## #.#. #...# #.. ...... . #...####.##>...# #.#. #.....##.# #.#. #..# #.#. #...####.###...# #. ###..#####.# .#.#####.#.# #... . ###.###I:j ######.# #. #.# # I:j I:jɓ--8I:jI:js _You see here a quokka corpse.J:j  . ... ......... #...# #.# ..#####.#. #...# #.# ..# #.#. #...# #.# ...# #.#. #...# #.## ...## #.# #...# #.. ...... .... #...####.##>...# #.#. #.....### #.#. #......†.......# #.# #...####.###...# #..... ###..#####.# .#.#####.#.# #........... ...:j 0m.......... ###.####################.## #........................ ######################. ###==-9 _J:jh J:j K:j-K:j-K:j)3K:jo5K:jM..###### ... .........#### ..# ...# ##....## #.# #......... ...####@##>...#.....##......†....#   #...####.###...# #..... Invis K:j,K:j[7==200K:j\K:j!  .............# .. ..######.....# ... . ... ...........# #...# #.# ..#####.#...# #...# #.# ..# #.#...# #...# #.# ...# #.#...#K:jw" z #...# #.##....## #.#...# #...# #.@....... ......# #...####.##>...## #.#...# #.....##.......# #.#...# #......†.......# #.#...# #...####.###...# #..... ###..#####.# .#.#####.#.# #........... ..............K:j"  ###.####################.### #.........................K:j%* K:j* %1K:j1 K:j{3 K:j  .#. .. ...######.....#. ... ...... ... .......#. #...# #.# ....#####.#...#.K:j  #...# #.# ....# #.#...#. #...# #.# ....# #.#...#. #...# #.##....### #.#...#. #...# #.......#. #...####.##>...### #.#...# #.....##.......# #.#...#  #......†.......# #.#...# #...####.###...# #. ###..#####.# .#.#####.#.#. #... .... ###.####################.# #.K:j) K:j %2K:jM K:j L:j ..    ...............#.   .. #...######.....#   ......   ..................#.#   #...# #.##....#####.#...#.#   #...# #.##....# #.#...#.#   #...# #.##....# #.#...#.   #...# #.##@...### #.#...#.#   #...# #.................#.   #...####.##>...#####.#...###   #.....##.......# #.#...#  #......†.......# #.#...###   #..###...# #.....   ###..#####.# .#:jLm.#####.#.#   #........... ................   ###.####################.#####3L:j7M######.....#.. ..........##...######.....#..... ...............#### .#.##....### #.# #.................#.####.##>...#####   #.....##.......# #.#...# #L:j5#....L:jwL:jB==4L:jZL:jq lM ...# ##..######.....#...#. ...........##...######.....#...... ...............#### .L:jm ##....### #.#   #...# #.................#.# Invis ##.#.#L:j L:j #8L:jM 8=5L:j L:j L:jM...........† ... ...# ##..######.....#. ...###. ..........L:j_.....##...######.....#......... #.................#### .##....### #.#   #...# #.................#.###...#L:jL:jM%6L:jL:jM:jRM#####...#.#............† ... ...# ###..######.....# . ...###. ..........##...######.....#.... #......@..........####.##### .   #...# #.##....### #.#...#.#. #.....#7M:jWM:jXM:jFM #..##..#####...#.#.##...........† .S ... ...# .###..######.....# . .....###. ..........M:j##...######.....#.... #.................####.######   #...# #.##....# #.#...#..S   ball python (constriction, asleep, un…).....#M:j8 _You encounter a ball python.M:j(......>. ... #..# #..#####...#.#.### ...........†..S ... ....###.###..######.....#.........###.................##@..######.....#.... #.................####.#####.## M:jc:.##....### #.# #.................#.####.##>...#####M:jM:jg9===9M:jUM:j$M:j M.... ......>. ... #..# #..#####...#.#.### ...........† ..S .......###.###..######.....#.....###...@........##...######.....#...........  #....................#.# Invis ####...... 10M:j N:j  ..##..##.#   ..   .... ......>  ... #..##.#   #..#####...#.#  ### ..............†  ..S .......#.....#  ###.###..######.....#  .....  ###.................#   .....##...######.....#  ..................   .#....................#.   #...####.##....#####.#...#.   #...# #.##....# #.#...#   #...# #.##....# #.#...#.   #...# #.##....### #.#...#.1N:j[39;49mN:j_  ..##..##.# #.  N:j.. .... ......> .. ... #..##.# #. #..#####...#.#  ###. .....  ..S .......#.....#N:jb .###.###..######.....#  .###.#  .....##...######.....#  ..............N:jj .#........#N:j*  #...####.##....#####.#...# S   ball python (constriction, asleep, un…)  #...# #.##....# #.#...#N:j  #...# #.##....# #.#...#  #...# #.##....### #.#...#N:jLN:jL%2N:j#N:j%N:j   .. ......  #..# ..##..##  #.. ..  ... .... ......> N:j  ... ... #..##.  #. #.# #..#####...#  #...###.##..............  #......S..........#.....  ...###@###..###### ....N:j[   #...###.................  .. .....##...######  ........  ..#....................N:j r  #...####.##....#####.#...  #...# #.##....# #.#...N:jU  #...# #.##....# #.#...N:j u==3O:jԓ .  The helpless ball python fails to defend itself.  You puncture the ball python!O:jRO:jl10/14==664.3 (0.9 _You kill the ball python!O:jN M .....#. .....###..####..# ...... ......> ... ... #..#. #.# #..#####...####.##.#......@..........#...###.###..######...............#...###............   .. .....##...######........ ...##.##....#5.3 (1.0O:j M .. .... .. .....#. .. .. ..... #..#.. ..##..#####..#. ........ .... ......> ... ... #..##. #.# #..#####...##...###@##.......................#...###.###..######...............   #...###.................. ....##.##....6P:jTM #.... ... .. # .... ... .....#... ...... .....#.. #..#....#..##..###...###..#........#............... ......>............... #..# #@# #..#####...##...###.##.........#.................#...###.###..######   ........................#...7P:j.M......  #.... ... .. # ..... ... .....#.. . ...... ..... #..#....#..##..#####..#..#. ......>.......@....... #..##...###.##.#..#####...##...###.##P:j/...............   #...###.###..######........P:j5P:j6s1===8P:j=P:j M.........  #........ .. # ..... ... .....#.. . ...... ....... #..#....#..##..#####..#..#. ......>............... #..#...###.##.#..#####...##...###.##.........   #.................#.....## ..#P:j P:jf %9P:j P:j P:j M#.##................  #........ .. # ......... .....#.. ........ .....#.. #..#....#..##..###...###@.#........#. ......>............... #..#.###.##.#..#####...# P:jJ b  #...###.##................ #...#..P:j P:j &20P:j" P:jM Q:jM ...##.##.  ##.. .. # ......... .....#.. ........ ..... #..##..##Q:j#...###..#........#............... ......>   ............... #..##. Invis #...#... #..#..##........Q:j3Q:jS1Invis Q:jQ:j0Y _You flicker for a moment.Q:jxLM..... .... .#.# ...#.#.## . #.#.### .. #...... .....#.. ........ ..... #..#....#..##..#####..#........Q:j|y#............... ......>   ............... #..##.#..# .......#.###..#Q:jsm=2Q:jQ:jM## #.. ......... ....#.#.# ...##.#.##. . #.### .. #...... .....#....###.......... .....#.. #..#....#..##..#####..#........   #............... ......>.. ##.##.#..#.......Q:jQ:jT2==3Q:j8Q:j]Q:j. M #.# ## #.. ...... ....# ...##.#.#.#.##.... #.. #.#.### .. #...... .....#....###.......... .....   #.. #..#....#..##..##. Invis .. .....#.##..Q:j Q:jk %4Q:j Q:jñ Q:j| M...  #.# ..## #.. .. ..... .... # #.#.# ...##.#.#.#.##..... #.. #.#.### .. #...... .....#Q:j t....###.......... .....   #.. #..#....#..##..##..#.##.#..#Q:jb Q:j %5Q:j Q:j R:j` M#...  #.## ...## #.. .... ..... ..... # #.#.# ...##.#.#.#.##.....#.#.#.. #.### .. #...... .....#   ....###.......... ................R:j 06R:j R:j[ _You flicker back into view.R:j: M.!. S.## #.. ... ... ..  #>#.##. ##.#...  ..... ..... # #.#.# ...#.#.#.#.#@##..........#.#.#..   #.#.###........ .. .R:j: S   ball python (constriction, asleep).........R:jH k  You encounter a ball python.R:jMI s3====7R:jO R:jU y _Found a green potion. Found an escape hatch in the floor.U:jp#.#. .#. .!. S.w## #.. ..... ... ...g. #>#.##.....###.#........#............ # #.#@# ...##.#.#.#.##....................#..........#.###........ .. #.............. .....#. w   dart slug (asleep)....###.......... ...... g   hobgoblin (asleep) #..##..##. S   ball python (constriction, asleep)###..#.. .SYou encounter a dart slug and a hobgoblin..gwwg:j`9;49mSwandering)==8 _The hobgoblin shouts!U:jo& c..... #.#. .#. .!.. ..w## #.. ..S. ... ... #>#.##..g##.##....@....... #.#.#.##...#.#.#.#.#.##....................#.........U:j' .#.###........ .. #.............. .....#....###.......... ..... #..##..##U:j) G.SU:j, yw..gU:j24 U:j5 /--9U:j5< U:j= V:j: .....#.#. .#..!.. .w## #.. ... . ... ...S#>#.##....###.#....g.........#.#.#@##...#.#.#.#.#.##....................#.#.#..........###...... .V:j v............. .....#....###.......... .....#.. #..#....#..##..##.##.........V:j 7S.V:j< 1g.V:js V:jѴ ``````The dart slug launches a dart at you.V:ji V:j6 .V:ji? .....@=-30V:jI V:jU O _The slug dart misses you.V:j` f #.#. .#..!.. .w.## #.. .... . ... .....#>#.##.....###.#...g....#............V:j& #.#.#.##...#.#.................#.#.#..........###........ .. .............. .....#..w   dart slug##..#.....   #............... ......>V:jܜ K.wV:jr V:j K==-1V:j¦ V:j\ W:jJ  .!.. ... ##.#.. .w..  ..... .....  #>#.##..... ###.#...g.... W:j! #............  #.#.#.##...#.  ##.#.#.#.##.....  .......@........  ##.#.#.  #.#.###. ..  #....... .....#  ....###... ....  #.. #..#....#..##..##  #...###..#............  #...............    #..##W:j0gW:jWdg   hobgoblinW:j64==W:j-1-2W:j{W:jIX:jtY  .!.. ...  ##.#.. .w..  ..... .....  #>#.##.....  ###.#...g....  #.....g......X:jY;  #.#.#.##...#.  ###.#.#.#.##..... .  ###.#.#.  #.#.###. ..  #....... .....  ....###.. X:j2Z  #.. #..#....#..##..#   #...###..#   #............... X:jZ   . #..# X:jbX:j~c&3X:jhX:jjX:j>  .!.. ...  ##.#... .w..  ..... .....  #>#.##..... X:j ###.#...g....  #.....g......  #.#.#.##...#.  ####.#.#.#.##.....  #X:j݈.  ####.#.#.X:j  #.#.###. X:j}  #........ X:j6}  ....###... X:jP  #... #..#....#..##..X:j  #...###..#.  #.........   X:jN. #..X:j0gX:j9g   hobgoblinX:j4X:j_X:j X:jW   .!.. ...  ##.#... .w..  ..... .....  #>#.##.....  ###.#...g....  #.....g......  # #.#.#.##...#.  ####.#.#.#g##.....  #X:jW .  ####.#.#.  #.#.###.   #........   ....###....   #...# #..#....#..##X:jX   #...###..#.  #.....   X:j^X L. #X:jZ 5.gX:j2[ X:jm Y5X:j  D  .!.. ...  #. ##.#... .w..  .. ..... .....  #. #>#.##.....  #.###.#...g....  #.#.....g......  #.#.#.#.##...#.  ####.#.#.#.##.....  #.g.  ####.#.#X:j .  #.#.###.  #..............   ....###....   #...# #..#....#..##  #...###..#X:j)   #.....   . #X:j /g.X:j# X:j$ C==6X:j( X:jQ* Y:j q  #.#. .#.  #.. .!.. ...  #.###.#... .w..  ... ..... .....  #.# #>#.##.....  #.###.#...g....  #.#.....g......  #.#.#.#.##...#.  ####@#.#.#.##.....  #.......gY:jj .  ####.#.#..  #.#.###...  #..... Y:j \  ....###..........   #...# #..#....#..#  #...###..#......Y:j p  #.. .Y:jh 2g.Y:jo Y:jf &7Y:j{ Y:jl Y:j[M..... # #.#. .#. .!.. .#.###.#... .w... ..... Y:jm #>#.##.##.#...g....g..... #####.#.#.#.###......g....  ####.#.#............#... Y:jطY:j&8Y:jY:jZ:jjM . ..... # #.#. .#. .!.. .#.###.#... .w... .....  #>#.##.##.#...g....g..... ####.#.#.#.##Z:jk  #......g..........##.#..#.###..Z:j>n1gZ:jsg   hobgoblinZ:jyt&9Z:jzZ:j|Z:j}y## . ..... # #.#. .#. .!.. .##.###.#... .w... .....  #>#.##.##.#...g....g..... #Z:j|###.#.#.#.##....g.g####.#.#..#.###.#...... .....###..........Z:j  Z:j"4g.Z:j*Z:j*'40Z:j/Z:j2Z:j_ ## . ..... # #.#. .# #.. .!.. .Z:jj`####.###.#... .w#...........  #>#.##.##.#...g....g..... #.####g#.#.#.##......g####.#.#..#.###.#...... .Z:jtqg.1Z:jwZ:jyZ:jMxt###.. .....# #.#. .#.. .!.. ..####.###.#... .w#........... ... #.# #>#.####.#...g.....g..g#.#.#.##...#####........g.....###.#.#Z:jx #.#.###...... .....###..Z:j}5g.Z:jZ:j{&2Z:jZ:jL[:j[:jk5=3.2 (0.9[:j[:j _You closely miss the hobgoblin. The hobgoblin misses you.[:j  You hit the hobgoblin.  The hobgoblin is moderately wounded.[:j2----4.1 _The hobgoblin hits you.[:jEe  You hit the hobgoblin.[:j(5.0[:j[:j_b _The hobgoblin is severely wounded.[:jn   You barely miss the hobgoblin.The hobgoblin is severely wounded.3==--9[:j [:j O _The hobgoblin misses you.[:j  You closely miss the hobgoblin.The hobgoblin is severely wounded.[:jv9/14 -------6.8[:j [:jm- _The hobgoblin hits you.\:j M .  You hit the hobgoblin.\:j')\:j*1837.7\:j/\:j1M _You kill the hobgoblin!\:j3 ###.. .....# #.#. .#.. .!.. ..####.###.#... .w........... ... #.# #>#.####.#...g.....g..#.#.##...####....   #...# #..#....#..# -8.7 (1.0]:jQM ## . ..... # #.#. .# #.. .!.. .###.###.#... .w#...........  #>#.##.##.#...g....g..... # ]:jQ ####.#.#.#.##........]:jBY]:jZ@-9]:j|^]:jq`]:jM ## . ..... # #.#. .# #.. .!.. .####.###.#... .w#...........  #>#.##.##.#...g....g.....]:jY  #.#.#.#.##...#.#.. ]:j]:jgk10/14==-----50]:j]:j^M ## . ..... ## #.#. .# #.. .!.. .###.###.#... .w#...@....... ####.###>#.##.##.#...g  #.#.....g......#.#]:j]:j]:j1]:ji]:j^:jMV     ###  #.. .....  #.### #.#. .#.  #... .!.. ...  ####.###.#... .w..  #. .....  ####.###>#.##.....  #.###.#...g....  #.#.....g......  #.#.#.#.##...#.  ####.#.#.#.##.....  #......g.  ####.#.#.   #.#.###.^:j_jY2^:j "     ###  #.. .....  #.### #.#. .#.  #... .!.. ...  ####.###.#... .w..  #. .....  ####.###>#.##.....  #.###.#...g....  #.#.....g......  #.#.#.#.##...#.  ####.#.#.#.##.....  #......g.  ####.#.#.   #.#.###.^:j ^:j &3^:j ^:j5 ^:j0X     ###  #.. .....  #.### #.#. .#.  #... .!.. ...  ####.###.#... .w..  #. .....  ####.###>#.##.....  #.###.#...g....   #.#.....g......   #.#.#.#.##...#.  ####.#.#.#.##.....   #......g.   ####.#.#.   #.#.###.^:jD ^:j/^:jt1===4^:j^:j_:j!_:jd_:j_:j$_:jgn_:j,_:j_:jO=_:j7_:j_:jL2==_:j_:jB_:j",_:j"_:j$_:jd&3====== _You start resting.HP restored.673.0)4==8.7 (14 _`:jp3`:j`:j`:j`:jB`:jN`:j`:j`:j`:j `:j `:j `:j}`:jk`:j :==`:j`:j`:ja,`:j`:jz`:jc  You encounter a rat.`:j`)  .# .. .# ... ### .# #.. #.. ......  #.###.#.#. ..#.  #... ..!.......  ####.###.#.....w..  #......  ####.###>#.##.....  #.###.#...g....  #.#.... #.#.#.#. ####.#.#.#r##..... w   dart slug (wandering) #......g.......... r   rat (wandering) ####.#.#.w........ #.#.###........ 73.7 (5.0)`:ja*M[13;20Hr..`:j\/r   rat (wandering)w`:jH+4.7 (6`:jN`:j3Q6 _The dart slug leaves your sight.a:j@ .# .. #.# .. ### #.# #. #.. ......... #.###.#.#.#..#. #......!.......  ####.###.#........  #.................  ####.###@#.##.....  #.###.#...g....  #.#.....g...... a:j #.#.#.#r##...#. ####.#.#.#.##..... #.................  ####.#.#.......... #.#.###w. .. #........ ....a:j7r.a:jKra:jL+5.7 (1a:ja:ja _There is an escape hatch in the floor here.a:j 0#.# ....### #.# #...... .........a:j  ;###.#.#.#..#......!......####.###.#.....................###.###>#.##... ..g#...r......#.#.#.##...#####.#.#.#.##................###.#.#..... #.#.###w................... .......###.. a:j| a:j\ .=6a:j|$ a:jG% Q _The rat closely misses you.b:j ( b:j You hit the rat.  The rat is moderately wounded.b:j`1------7.6 (0.9b:j*b:j( _The rat bites you.b:jG  You hit the rat but do no damage.The rat is moderately wounded.b:jG(8.5b:jMb:jOP _The rat barely misses you.b:j  You barely miss the rat.The rat is moderately wounded.9.4b:jb:j@P _The rat barely misses you.b:jr!  You closely miss the rat.The rat is moderately wounded.b:j! .80.4 (1.0b:j( b:j+ P _The rat barely misses you.b:jp  You hit the rat.  The rat is severely wounded.b:jk8/14 -----------1b:jb:j( _The rat bites you.c:jG .  You hit the rat.c:jSc:jz9==---912.3 (0.9c:jc:j+G _You kill the rat!c:jq ### #.# #....  #.. ......... c:j r #.###.#.#.#..#. #......!.......  ####.###.#........  #.................  ####.###>#.##.....  #.###.#........  #.#...@........  #.#.#.#.##...#.  ####.#.#.#.##.....  #................. ####.#.#.......... #.#.###.. .. #.............. .....#:jrm ....###.... #...# #..#....#..##..##c:jxc:j>y5-3.3 (1.0c:jI~c:j8v:j v:jp v:j v:jt v:j3 Xv:jc v:jQ v:j :==v:j v:j2 v:j R10/14==v:j v:jO ,v:j   A ball python comes into view.S-S   ball python (constriction, wandering)v:jU ^9.3 (690.3 (7 _v:jY v:j[ w:jԔf #.# ....  ### #.#.#... #.. ......S..  #.###.#.#.#..#.  #......!.  ####.###.#........  #.................  ####.###>#.##.....  #.###.#  #.#............ w:j09 #.#.#.#.##...#.  ####.#.#.#.##..... #................. ####.#.#..........  #.#.###........ .. . #.............. .....# ....###.......... .......S1===1.3 (1w:jQ ` .# ..  .## #.#.#....... ...........###.#.#S#..#. #......!......###.###.#.................####.###>#@##.....###.##........... #.#.#.#.##...####.#.#.#.##...........####.#.#..........#.###........ .. #...... .....#w:j[" G.Sw:j$ I.Sw:j6R S)=2 _The ball python hisses angrily.x:j  .#.# ..>.  .....####.#.#..... ..........x:j###.#.#.#..# #......!.###.###.#.S.........@.......####.###>#.####.#............... #.#.#.#.##...#.###.#.#.#.##................####.#.#...#.### ..   Found a stone staircase leading down. The ball python closely misses you.  1  3Constr x:j _The ball python grabs you. The ball python constricts you.x:jh  You barely miss the ball python. The ball python bites you.x:j 9/14 ---4x:j x:jX _ _The ball python constricts you.x:jiM .  You hit the ball python.x:j^.x:jb x:j&' Shayle the Sneak  .#.# ..>.Revenant x:j' #.#.#......Health: 9/14===============---------   #####.#.#......Magic: 3/3========================   #.. ...........AC: 2Str: 11   #.###.#.#.#..#.EV: 11Int: 14   #......!.......SH: 0Dex: 9   ####.###.#........XL:  1 Next: 100% Place: Dungeon:1   #.........@.......Noise: =--------  Time: 295.2 (0.9)   ###:jC(m#.###>#.##.....a) +1 dagger   #.###.#........Throw: 3 darts (poison) x:j(7  #.#............   #.#.#.#.##...#.   ####.#.#.#.##.....   #.................   ####.#.#..........   #.#.###........ .. .  _The ball python hisses angrily.  Found a stone staircase leading down. The ball python closely misses you. _The ball python grabs you. The ball python constricts you.You barely miss the ball python. The ball python bites you. _The ball python constricts you.You hit the ball python.x:j+ _You kill the ball python!You have reached level 2!x:j 5/  --more--y:j 14/20=5/52 0% y:j=. 4 _z:j~M ... .... .#.# ..>. #.#.#....####.#.#.................#.###.#.#.#..# #......!.###.###.#@.............z:jW####.###>#.##..   #.###.#...................#.#.##...#.#.......z:j7b.............z:jR-6.2 (1.0 _z:jz:jiM$. z:jn ... ....#.#.# ..> #.#.#.....####.#.#......#..............z:j###.#.#.#..# #......@.###.###.#..............   ####.###>#.##.......#............z:jz:j3@-7z:j? z:j,: _Found 13 gold pieces.z:jU+8.2 (2z:j.z:j R _d - a green potion{:jx oM#.# ..## .$. ... ....#.# ..> #.#.#......#####.#.#..................#.###.#@#.#..#. #........###.###.#..   #.................##...#.#.#.#.##....{:j7 {:j z15===9.2 (1{:j |:jY3  .#. ...  .#.# ..### ... ..$  ... .... #.#.##..> #.#.#. #####.#.# #.......@....... #.###.#.#.#..# #............ ####.###.#........ #............. ####.###>#.##. #.###.#..... #.#............ #.#.#.#.##...#.300|:jn]|:j]`|:j(   . .#. ...  .#.# #..### ... ..$  ... .... #.#.##..> #.#.#. #####.#.# #.............. #.###.#.#.#..# #......... ####.###.#..... #............. ####.###>#.##... #.###.#.... #.#............|:j<1|:j|:jM|:j  # ..### . . .#. ...  .#.###..###.# ......$  ........ #.#.##..> #.#.#.# #####.#.#|:j #.............. #.###.#.#.#..#... #..............   ####.###.#..........# #...................   ####.###>#.## #.###.#|:j<2|:jI|:j׳  r....  # ...### . .. #.#. .... .. #.#.###..###.# #.......$ .......... #.#.##.@>...... #.#.#.## #####.#.# #.............. #.###.#.#.#..#.. #..................r   quokka (asleep)  ####.###.#..........##  #..............  ####.###>#.##|:j |:j@ t6===3|:j |:j W _You encounter a quokka.|:jx%;M..K..g r.... # ....###  . . .#.#. .... ..#.###..###.##$.......@.#.#.##..>...... #######.#.#...........#r   quokka (asleep).g   goblin#.K   kobold (asleep)..............|:jg-|:j<4 _You encounter a kobold and a goblin.~:j ..K..g r....# ....### . ..... .#.#. ..#.#.###..###.#.......$.......#.#.##.@>#.#.#........######..........###.#.#.#..#.r   quokka#...............####.###>#.##.......5~:j,~:j FM..K..g r.... # ....###  . . .#.#. .... ..#.###..###.##$.......@.#.#.##..>...... #######.#.#...........#r   quokka (asleep).g   goblin#.K   kobold (asleep)..............~:j3 <6~:jT ~:ji :jW ..K..g r....# ....### . ..... .#.#. ..#.#.###..###.#.......$.......:j7#.#.##.@>#.#.#........######..........###.#.#.#..#.r   quokka#:j...............####.###>#.##.......:jY.r:jEV.r:j~_r:jB@=7:j :j:jx 6 .....# ....### . .r... .#.#. .... ..#.###..###.##.......$..............#.#.##..>#..@.....######..........###.#.#.#..#............####.###.#..##.....................###.###>#.##. #.###.#...:jy V.r:jp j7=8:jч :j :j@j.#### . ..... ..#.#. .r.. ..#.#.###..###.##.......$..............#.#.##..>........######..........###.#.#.#..#.............####.###.#..........##..............###.###>#.##........ #.###.#...!...:jpq .rFound a fuming emerald potion.:j y:jry&9:j:ji _The quokka twitches its whiskers.:jy4 . ..... ..#.#. ...#.###r.###.#......$..............#.#.##..>........#######.#...........###.#.#.#..#..............####.###.#..........##.....................###.###>#.##:j5. #.###.#...:jk!.......#.#.##...#..r.r10:jJd#.#. .###..###.#.......$............r.#.#.##..>........#######.#...........###.#.#.#@.#.................####.###.#..........##.............###.###>#.## #.###.#...!......#.#.##...#...#####.:jeV.r:jp:jr:j6s1:jo{:jM}:j\/ ###..###.#......$.......#.#.##.r>#.#........#######.#.#.................:j10 ###.#.#.#..#.........@.......####.###.#..##.............###.###>#.## #.###.#...!.......#.#.##...#...######.#.#.#.##....................:j._ .r8:jM~ k==2:j ......$.............#.#.##..>......#.#..r.....#######.#.#...........................###.#.#.#..#..............####.###.#..##.............###.###>#.## #.###.#...!.......#.#.##...#...######.##.....................####.#.#.r:j <3:j :j<#.###..###.##$.....................#.##..>...... #.#.#........######.#.#..r....................###.#.#.#..# #..........###.###.#..##............####.###>#.##.##.#..!............... #.##...#...#####.#.#.#.##...........#.r.r4:j:j::j:jV:jnP _You don't know any spells.:j8:j69:j?:jAn _Sorry, you're not good enough to have a special ability.:j :j~ .=5:jD :j _You hit the quokka but do no damage. The quokka barely misses you.:jd1:j(2x9==6.1 (0.9:j9:j< _You barely miss the quokka. The quokka misses you.:jm:jn(7.0:jy:j{ _You barely miss the quokka. The quokka barely misses you.:j  You hit the quokka.  The quokka is moderately wounded.9:jr :j  :j E_The quokka barely misses you.:j  You barely miss the quokka.The quokka is moderately wounded.:j_ (8.8:j? :j > _The quokka bites you but does no damage.:j`   You closely miss the quokka.The quokka is moderately wounded.7--9.7:j'+ _The quokka bites you.:jK  You miss the quokka.:jThe quokka is moderately wounded.5----20.7 (1.0 :j%_The quokka bites you.:je7 wYou hit the quokka.  The quokka is severely wounded.w   dart slug (wandering)r   quokka1.6 (0.9 _The quokka bites you but does no damage.:j  You hit the quokka but do no damage.The quokka is severely wounded.:j n12------2.5:j( :j8 + _The quokka bites you.:j h .You hit the quokka.:j 2w.:j ):j 063.4:j :je9 J _You kill the quokka!:j8  .... ..#.###..###.##$.........#.##..>...... #.#.#######.#.#...................###.#.#.#@.#..... #..........###.###.#..##............####.###>#.##.##.#..!............... #.#.#.#.##...#...#####.#.#.#.##...w.....w:j?w   dart slug (wandering).-4.4 (1.0:j%:jJ':j   . ..... ..  :j  #.#. .... ...   #.#.###..###.#.   #.......$......   .........   #.#.##..>......   #.#.### :jW F  #####.#.#.   #.........@........   #.###.#.#.#..#.....   #..................   ####.###.#....##   #..............   ####.###>#.##......... :j   #.###.#....!. :j  #.#................   #.#.#.#.##..w#...##:j 3=----5:j :j # ....###  . ..... ..  #.#. .... ...  #.#.###..###.#.  #.......$  ...............  #.#.##..>......  #.#.#.##  #####.#.#  #..................  #.###.#.#.#..#.....  #..................  ####.###.#..........##  #...................  ####.###>#.##......... #.###.#..........!. #.#................:j<6:j:jl ..... # ....### . .....#.#. .... ...#.#.###..###.##.......$..........#.#.##..>....... #.#.#.## #####.#.##..............#.###.#.#.#..#.. #...................  ####.###.#..###.................  ####.###>#.##.#.###.#!.7:jYo:j| M..K..g ...... # ....### . . ...... ..#. .... ..#.###..###.##.......$.........##... #######.#.##.....................#.............#.##.........:j :j &8:j :j c _There is a stone staircase leading down here.:jO 4==9 _:jT :j z =2  You climb downwards.:j o #########  .....[.@#  .........#  .........#  :j y..# .........# ... r   rat (asleep) ####....## #r:j+ * :j4.30.9 (2.5:j::j< _You encounter a rat.Found an ichor-stained cloak.:jz?a _There is a stone staircase leading up here.:j' #.[@<#.#.#.#.#.#....###  #r....:j/ :j}0 41.9 (1.0 _:jF6 :j`8 :j #.@.<##.##.##.##.##.######....###  #r....:j r.r2:j _You see here the +0 cloak of the Stone Wall {rCorr Str+3 Int+4}.:jc/5r.:j%5:j5X15==3:j::j_=~ _d - the +0 cloak of the Stone Wall {rCorr Str+3 Int+4}:j###########.........<###..#r.....#####....###. #..... ..###...r.:j:j&4:j:jm:j ###########.........<###..r......#####....###.# #..... ..###. ....:j r.5:jN †You hit the rat.10:j\u=6.8 (0.9 _You kill the rat!:j+ ###########.........<###......#.. ...#.:j2:j)36===-7.8 (1.0:j9:j=p _You see here a rat corpse.:jcJ###########.........<###..†...######....### #...... ..###...:jJz... .....#.#.#:jJ##. #..#.#:jQ:jSG-8 _:j]:jWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  d - the +0 cloak of the Stone Wall {rCorr Str+3 Int+4}[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j:j.:j5BShayle the SneakRevenantHealth: 16/20 ===================-----###########Magic: 5/5========================.........<##AC: 2Str: 11#..........#EV: 11Int: 14#..........#SH: 0Dex: 9#......†...#XL:  2 Next: 10% Place: Dungeon:2#......@...#:jNoise: ---------  Time: 338.8 (0.0)#.............#a) +1 dagger######....###.#Throw: 3 darts (poison)#...... ..###...... .....#.. ...#.###. #..#.# _There is a stone staircase leading up here. _You see here the +0 cloak of the Stone Wall {rCorr Str+3 Int+4}. _d - the +0 cloak of the Stone Wall {rCorr Str+3 Int+4}You hit the rat. _You kill the rat! _You see here a rat corpse.:j`:j:j:j8f  You start putting on your armour.:jg+9.8 (1:j :j|:j,40.8 (2:jx:j:j#+1.8 (3:j:jQ :j :j R7=2.8 (4:j2:j:j+3.8 (5:jO:j 348 _You continue putting on the +0 cloak of the Stone Wall {rCorr Str+3 Int+4}. x5  You finish putting on the +0 cloak of the Stone Wall {rCorr Str+3 Int+4}.:j:jO":j$ _You feel stronger. You feel clever.:j: :j: :j; :jB  _:jG 8==:jH :j J ,:jJ :j\L ,:jLM :jN :j,O 9=:jr 9=20=== _HP restored.  You encounter a goblin. It is wielding a +0 dagger.###########.........<## #.# #..# #......†...# #..........#####........@....#######....###.#  #...... . ..###.....g... #.....#..... ....#.# g   goblin (:j asleep)####. ##..#.# ..# #56.8 (13.0)7.8 (14 _:j ########### .........<## #...# #.# #†...# #..........#### #.............# ######..@.###.# #.............###.....##.g... #.....#..... ....#.# ####. ##..#.# ..# # #.#8.0):j& :jM :jc########### .........<## #...# #.# #†...# #..........#### #.......# ######....###.# #.@..............###.....##..g... #.......... ...#.######. ##..#.# ..# # #.# :j'g.:jURg:jM=====9:j:j( _The goblin shouts!:j # .<## #.# #..# #......†...# #....#### #......# ######....###.# #..g..###.....##.. #.....#... ....#.####. ##..#.##. ..# ##. #.#...g:j:j+1---60:j:j:jm  .........<## #..........# #..........# #......†...# #..........#### #.............# ######....###.#########..........#.....g@###.....###.......# #.....#.. ....#.########.####..#.# #.# ..# # #.# #.#  ... #.#:j :j P=--1:j :jk T _The goblin closely misses you.:j   You hit the goblin.  The goblin is moderately wounded.:j-2.7 (0.9:jzj _The goblin closely misses you.:j?n19--3.6:jم:j#{ _You completely miss the goblin. The goblin hits you with a +0 dagger.:jP h )You hit the goblin.:j* (:j- 20==34.5 _You kill the goblin!:jp3 :je6 m _Your Short Blades skill increases to level 2!:jn .<## #..........# #..........#:j #......†...# #..........#### #.............# ######....###.# #.:j #.....@.###.....## #.# #.....#:j #......#.# #.##:j5##..#.# #.# ..# #:jn #.# #.# :jv... #.#:j :j <-5.5 (1.0 _:j&@  Things that are here: :jl_a +0 dagger; a goblin corpse:j=I:j:j:jP _:j:j:j :j :j:j:==:jq:j.:j,:j:j&:jC#....#######....###.#########..........#.....).###.....###.......###.....# #.............#.# #######.####..#.#  #.# ..# #  #@# #.# -9.5 (4.....?.......># .######.#####.#  #.##.#..#...##.70.5 (5 _Found a stone staircase leading down.:j3 ######....###.###.......... #.....).###.....## #.......###..... #.............#.# #######.####..#.# #.# ..# #.#######.#.###.# ......?@......>#######.#####.#:jGg #.#  #.# ..# ... ##. :jv .:j:j8+1.5 (1:jk:j:jubD ######....###.# ##. #.....).###.....## #.......###.....# #.............#.# #.####..#.# #.# ..# #.#.#.###.#..>#.######.#####.# #.# #.# ..# ... ##. .:ji:ji&2:jt:j~:j;A3.5 (2:jLjc _c - a scroll labelled ESEINO UMEWKI:jx 3:jy :j| :j~ :j, B:j! ,:j :jχ :jщ :j- :j :j :j :j5 :j :jy :jR ,:j֕ :jA :jߘ ,:j :j :jr :j :jp :j :j :jL :jĠ :j/ :j :j :jO :j5 :jާ :j :j֨ :jq :j ,:jڬ :jM ,:jݯ :j M _You now have 27 gold pieces (gained 13).:j :jC :j :jy :j c  You encounter a bat.:j #######.####..#.#  #.#.....# # ..#######.#.###.# ................># ....######.#####.# #......##.# #.####.##.# ##. #.........#..b.. #######.@..#    ... .###:jR  .. #b   bat (asleep) .# :j 086.5 (13.0):j 37.5 (14 _:jE :j :j]#.####..#.# #.#.....# # ..#######.#.###.# ........># ....######.#####.# #......##.# #.####.##.# ###.##.........#..b..########..@.# :j####.# ... .###..#. .#..:jd8.0):jĒ #.####..#.# #.#.....# # ..#######.#.###.# ........># ....######.#####.# #......##.#..#.####.##.#.###.# #.#..b..# #######...@# ####.# .... ##.####..##. .# :jd <9:j :j :j\#.............#.# #######.####..#.#  #.#.....# ########.#.###.# ................># ....######.#####.##......##.#.. #.####.##.#.###.# #.........#@.b..########....####?#####.# ....##.####.. ##..#..:je:j}f'90:jk:jbnf _Found a scroll labelled ESEINO UMEWKI.:jZ#.#.# #.####..#.# #.#.....# # ..#.#.###.# .># ....######.#####.# #......##.#.. #.####.##.#.###.# #.#.@b..# #######....####?# ####.# ....##.####.. ##. :jb:j;c&1:j0j:jw:j, | †  The helpless bat fails to defend itself.  You puncture the bat!:jm4 (:jd7 572.4 (0.9:j@< :jj> G _You kill the bat!:j #.#.# #.####..#.# #.#.....# # ..#.#.###.# .># ....######.#####.# #......##.#.. ##.####.##.#.###.# #.#..@..# #######....####?# ####.# # :jP N:j :j< -3.4 (1.0:j?  _You see here a bat corpse.:jd~k#.#.# #.####..#.# #.#.....# # ..#.#.###.#  .>#  ....######.#####.# #......##.#.. .# #.####.##.#.###.# #.#..†@.# #....####?# ####.# .# .... ..##.### .###.. ..##. ...# .. :j4:j(:jg&4 _:jd:j:jq#######.####..#.#  #.#.....# #  ..#######.#.###.# ................># ....######.#####.#  #......##.#.. #.#  #.####.##.#.###.#  #.........#..†..#  #######....####@#  ####.# #.#  .... ... ##.####.##.. ...##. ... .# ........ :jaR5:j@"W6.4 (2:j& :jj':j'a_c - 2 scrolls labelled ESEINO UMEWKI (gained 1):ja:j:j`  You encounter a bat.....#####.#.# #......##.#.. #.#.# #.####.##.#.###.#.# ##..†..#.# #######....####.#.# ####.####.#.# ..........# ##.####.### #.. #..@.# ##. #.........b .##......!... ............. ###.......... .....######b   bat (asleep)......#.......#400.4 (41.4 (5 _:jQ9...##.#.. #.#.# .####.##.#.###.#.# .........#..†..#.# #####....####.#.#  ####.####.#.#  ..........# ##.####.### .. #....#########. #...@.....b# .##......!...##.......######......#######.......# #.#:jmB:jE+2.4 (1:ja:j####.##.#.###.#.# .......#..†..#.# #####....####.#.#  ####.####.#.#  ..........# ##.####.### .. #....#########. #.........b#  .##....@.!...# #.......# ##### .......#######.......##.# #.#.:j<3:jW:j:j0+ /.##.#.###.#.# #..†..#.# ....####.#.# ####.####.#.# ..........# ##.####.### #.. #....# ##. #.b# .##.....@!...# #.# ####.# ..#.# #.......#.......:jdV C4:j .##.#.###.#.# #..†..#.# ....####.#.# ####.####.#.# ..........# ##.####.### #.. #....# ##. #.b# .##....# #.# ####.# ....#.......# #.......#.......:j :j &5:jq  _You see here a yellow potion.:jr.##.#.###.#.#  #..†..#.#  ....####.#.#  ####.####.#.#  ....#  ##.####.###  #.. #....#  ##. #.b#  .##......!@..#  #.#  ####.#  .#  .......#  #.......#  #.......#  .......   :jC6 _:j::j%:jc.##.#.###.#.#  #..†..#.#  #....####.#.#  ####.####.#.#  ....#  ##.####.###  #.. #....#  ##. #.b#  .##......!.@.#  #.#  ####.#  .#  .......#  #.......#  #.......#  .   :jI)<7:jO2:j 9:jJz .  The helpless bat fails to defend itself.  You puncture the bat!:jR:jL208.3 (0.9:jdG _You kill the bat!:j _:jJ :ju B:j6 :j :jZ :j 8##.##.#.###.#.# ..#..†..#.# ##....####.#.#  ####.####.#.#  ..........#  ##.####.###  #.. #....#######  ##. #..#  .##......@...#  #..#  ####..#  .......####### .......# #.......# #.......# ....... 10.3 (2.0:j; 1.3 (3 _f - a yellow potion:j= I:jo1:jGX ##.####.### #.. #....####### ##. #..........# #.##..........# #.............# ####..........# ...####### .#  # 5.3 (4 ##    .........# .......... .......?... ........#.. ..........>#6.3 (5 _Found a stone staircase leading down.:j9   #.. #....########...... #.#...........####.............######.# ..#.##...#####.###:j :jR +7.3 (1:j :jz :jˬ* #...... #.#...####.......###### :j¿#.#...#... .:ju&8:j:jA:jն  #.#..####.......###### #....#?...###..:j#<9:j:j:j ..####.......###### #..##..#?.##.####:jo=20:j:j:j[  ###.......###### #..##...#..>##1:jb A2.3 (2:j)e :j!h ` _e - a scroll labelled QAORUEMAFF:j3:jX:j:jB:jɘ:j}W  You encounter an adder.#.......## #..# .........###...........#...........#........#..#..........># ...#####.### ... #@# ## #......# ######S# :j S   adder (asleep) :j+5.3 (3:j26.3 (4 _:j:jf:j\ /#. ...###....# ....# .#..# ...># ...#####.### ... #.######## #.@....# ######S# :j4 A7.3 (1:jNu :jk#.# .........### ...........# ...........# ..#..# ...># ...#####.### ... #.###### ## #..@...# ######S# 8:j#.#  .###  .#  .#  .#..#  .>#  ...#####.###  ... #.######  ## #...@..#  ######S#  #       :jt:j&9:j :j :jP #.#  .###  .#  .#  .#..#  .>#  ...#####.###  ... #.######  ## #....@.#  ######S#  .#  .# .# .# ##   30:j SS  The helpless adder fails to defend itself.  :j' aYou puncture the adder!  The adder is almost dead.:je e19--=1.2 (0.9:j :j * _The adder bites you.:ja  You barely miss the adder.The adder is almost dead.6-----2.1:j:jӟ- _The adder bites you. x2:j4 &  :j6 nYou barely miss the adder.The adder is almost dead.:j8 (3.0:j? :j~R R _The adder barely misses you.:j  You closely miss the adder.The adder is almost dead.:j m13-------9:jB @ _The adder bites you.:ju †You hit the adder.:jіS:j 654.8 _You kill the adder! _Your Stealth skill increases to level 4!:j9..### ..#  .#  .#..#  ..>#  ...#####.###  ... #.###### ## #......#   ######@#   #.#  #.#  #.#  [.#  ###      :j:j5-5.8 (1.0:j:j _Found a scale mail. _You see here an adder corpse.:j&k-:j# :jI$ :j1% :j0 5 _----4=:j}8 :jQG 15===:jU 16===:j[ B:jl &=7=:jn ~8==:jnp ,:jw ,:jx 9==:jy :jz :j{ :j< B:jA ,:j :j} :j 9=:j :j c20==:j :jF :j :j ,:jd ==  You encounter an adder. ..>#  ...#####.###  ... #.######  ## #......#  ######†#  #.#  #.#  ###.#  #.@.# #.### #.  #.  #.  #.  S   adder (asleep)#S  #.    68.8 (33.0)9.8 (34 _ [18:j Nd_You see here a +0 scale mail. :jl, ...#####.###  ... #.######  ## #......#  ######†#  #.#  #.# ###.#  #.[.#  #@###  #.#   #.#  #.#  #.#  #S#  #.#  #..  S.S70.8 (1.0) :jEs :jJ/ _The adder hisses angrily. :js  #.######## ..... ######† #.#.###.#.[.#### S..##S.jS. :j~ j   endoplasm1 :jh  :jT [ _You encounter an endoplasm. :j* j.=2.6 (0.8 _You barely miss the adder. The adder misses you. :j0j.3.5 (0.9 _You miss the adder. The adder misses you. :j; j.  You hit the adder.  The adder is moderately wounded.  :jD4.4  :jTL_The adder barely misses you. :j] j.  You miss the adder.The adder is moderately wounded. :j :j(5.3 :jv  :j?R _The adder barely misses you. :j   _The adder barely misses you.You miss the adder.  The adder is moderately wounded. _The adder barely misses you.You hit the adder.  The adder is heavily wounded.6.2 :j$  _The adder closely misses you. The adder barely misses you. :j  You miss the adder.The adder is heavily wounded. :jP(7.1 :jS _The adder bites you but does no damage. :j  You miss the adder.The adder is heavily wounded.8.0 :j :jK _The adder misses you. :j @  You hit the adder.  The adder is severely wounded.9 _The adder closely misses you. :jd1  You barely miss the adder.The adder is severely wounded.19--9.8 _The adder bites you. :j &  :j tYou closely miss the adder.The adder is severely wounded. :j )80.7 :jn  :j = _The adder bites you but does no damage. :j!E X  You barely miss the adder.The adder is severely wounded.20==1.6 _The adder bites you but does no damage. :j †You hit the adder.j. :j4j   endoplasm :jN :j ... #.######  Shayle the Sneak## #......#  Revenant######†#  Health: 20/20 ========================#.#  Magic: 5/5========================#.#  AC: 3Str: 14###.#  EV: 11Int: 18#.[.#  SH: 0Dex: 9#.###  XL:  2 Next: 106% Place: Dungeon:2#@#  Noise: =--------  Time: 482.5 (0.9)#j#  a) +1 dagger#.#  Throw: 3 darts (poison)#[4 :j 0m.# #.# #.#  j   endoplasm#.. ###  The adder is severely wounded. _The adder bites you but does no damage.  You barely miss the adder.The adder is severely wounded. _The adder bites you but does no damage.  You hit the adder. :j  _You kill the adder!You have reached level 3! :j/  --more-- :jg  Your experience leads to an increase in your attributes!Your base attributes are Str 11, Int 14, Dex 9.Increase (S)trength, (I)ntelligence, or (D)exterity? :j,u66/26203 3% Memories (1) Your base attributes are Str 11, Int 14, Dex 9.  Increase (S)trength, (I)ntelligence, or (D)exterity? feel clever. x2  You remember the taste of poison filling your lungs.  (You can now cast Poisonous Vapours.)  Spell assigned to 'a'. _Your flames flicker hungrily.:j:j Z5-3.3 (0.8:j _You hit the endoplasm but do no damage. The endoplasm hits you.:j  You barely miss the endoplasm.The endoplasm freezes you.3---4.2 (0.9:j :j 1 _You are frozen. You resist.:j7  You hit the endoplasm.  The endoplasm is lightly wounded.5.0 (0.8:jZV _The endoplasm hits you but does no damage.:j  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.:jd2---9 (0.9:j:j- _The endoplasm hits you.:jZ9  :jژ,You hit the endoplasm.:j'6.8:jx _The endoplasm is severely wounded.:j?8 ^ †You hit the endoplasm.77.7 _You kill the endoplasm!:j  ## ..... ######† #.####.#.[.## .  :j, -8.7 (1.0 _You see here an adder corpse.:jR r Spells (Memorise)Type:j 5Failure Level  a - Ensorcelled Hibernation Hexes/Ice14% 2b - Confusing TouchHexes19% 3  c - Tukima's DanceHexes19% 3  d - GloomHexes/Necromancy28% 3 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j;P ## #......#  Shayle the Sneak######†#  Revenant#.#  Health: 22/26 ====================----#.#  Magic: 5/5========================###.#  AC: 3Str: 14#.[.#  EV: 11Int: 20#.###  SH: 0Dex: 9#.#  XL:  3 Next:  7% Place: Dungeon:2#@#  Noise: ---------  Time: 488.7 (0.0)#.#  a) +1 dagger#.#  Throw: 3 darts (poison)#.#  Memories (1) :jQ y#.# #..  ###       _The endoplasm hits you.  You hit the endoplasm. _The endoplasm is severely wounded.You hit the endoplasm. _You kill the endoplasm! _You see here an adder corpse.Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? Y - Yes  N - No:j# 84.7 (43 .........#####.###  .........# #.######  ..######## #......#  ) ######†#### #.#..# #.#..# ###.#..# #.[.#..#5.7 (44 _Found a whip.:j:j_:j:jX:j:j,:j,:j):j8:j<:j<:j0>:j#@:jg:j:j:j:j:j:j\ M _You now have 49 gold pieces (gained 14).:j:j:j:j):j{:jH:j`:j:j :jK:j:jd":j$:j6%:j&:jQ):jc+:j+:j-:j/:j~3:j3:jh5:j8:j@=B:j@:jC,:jE:jxB:j/y:jc:j2:jX:jX:jH#.......####.............#.########.####..#.#  #.#.....# # ..#######.#.###.# ................>#.# ....######.#####.#.# #......##.#..<#.#.# #.####.##.#@###.#.# 621.7 (36#.........#..÷..#.# #######....####.#.# #########.####.#.# .........[37:jm........##########.####.####..##....#########.##..........##.##..........#2.7 (37:j:j9 _Found a stone staircase leading up.:jI:j 4:jjD:j:jy"B:j]+:j+k  You encounter a ball python.:j;;/ ..#######.#.### ................ ....######.##### #......##.#..<# #.####.##.#.### #.........#..÷. ### #######....#### .##.$.#############.#### .......@................ ###...#############.#### #.. #..##. ...##.##. .S.#.##. ..#.... S   ball python (constriction, asleep).####. #.... #....:jL-36.7 (14:jXO7.7 (15 _:j _A ball python is nearby!:jr{ ..#.#.  ....######. #......##.#..< #.####.##.#. #.#..÷ #### #.....##.$.#............#...#. #... #..## ..... ##.##.S.... #.##..... #...... ########... # #8.0) _:j ............ ....######.### #......##.#.. #.####.##.#.# #.........#... ##### #######....##...##.$.#############....................... ####..@#############.## #...# #........# ##....S....# #.......# #..w.# ### @   Terence (asleep)####...# #.. w   ribbon worm (asleep) .@..# #S   ball python (constriction, asleep) #:j :j  You encounter Terence the Veteran and a ribbon worm.:j /  --more--:jL :jM 0 9 _:jS :jDw :j#######.#.##...................######.#####......##.#..<#.####.##.#.## #.........#..÷. ##### #######....#...##.$.#############.###........@................####...#############.## #...# #..# ......# ##.#...S....# #.##..# #... S   ball python (constriction, asleep):j7w.......# ####.####...# #....@..##.:j:j&40:jX:jg ..#.#.#.....######.##......##.#..<##.####.##.#.##.#..÷.. ##### #....#...##.$.#.#.:jw ~####...#.##...# #..##.......# ##.##....S....# #.##.........# #.w.......# ####..####...# #..@..# #.S.S)1:ja :j 5 _The ball python hisses angrily.:j3q ..#.#.###..>....######.#####.#......##.#..<#.#.####.##.#.###.#.#..÷.. ##### #....####....##.$.#.####..####...#.####.#...# #..##...S...# ##.##.........# #.##.........# #.w.......# ####.. .####...# #..... .@..# #..... :j ;2:jղ :j ..#.#.###.#.>#....######.#####.##......##.#..<#.##.####.##.#.###.##.#..÷..#. ##### #....####.#...##.$.#.####.#.####...#.####.##...# #..##...S...# ##.##..# #.##..# #.w.# ####..####...# #..@..# #.:j:j%3:jz:j:j ..#.#.###. .> ....######.#####. #......##.#..<#. #.####.##.#.###. #.#..÷.. . ##### #....####. ...##.$.#.####.  ####...#.####. #...# #..## ..S...# ##.## .# #.## .# # w.# #### .####...# # .@..# #SS   ball python (constriction)4:jJG..#.#.###.#.>#....######.#####.##......##.#..<#.##.####.##.#.###.##.#..÷..#. ##### #....####.#...##.$.#.####.#.####..S#.####.##...# #..##...S...# ##.##..# #.##..# #.w.# ####..####...# #..@..# #.S.:j;5:j:j..#.#.###.# .>#.....######.#####.#.#......##.#..<#.#.#.####.##.#.###.#.#.#..÷..#.. ##### #....####.#....##.$.#.####.#..S.####...#.####.##...# #..##...S...# ##.##..# #.##..# #.w.# ####..####...# #..@..# #..S:jB6:j..#.#.###.# .>#.#....######.#####.#.##......##.#..<#.#.##.####.##.#.###.#.##.#..÷..#.#. ##### #....####.#.#...##.$.#.####.#.#.S.#####...#.####.##...# #..##....#..S...# ##.##..# #.##..# #.w.# ####..####...# #.#.@..# #.#.S7:jf  ..#.#.###.# .>#. ....######.#####.#. #......##.#..<#.#. #.####.##.#.###.#. #.#..÷..#. . ##### #....####.#. ...##.$.#.####.#. .S. ####...#.####. #...# #..##.... ..S...# ##.## .# #.## .# # w.# #### .####...# #. .@..# #.:jh ;.S:js  The ball python barely misses you. The ball python grabs you.:j t 5-  1  =8:j]t 8Constr :j} u _The ball python constricts you.:j|)(  You barely miss the ball python.The ball python bites you but does no damage.4--9.6 (0.9:j _ _The ball python constricts you.:j  You closely miss the ball python. The ball python bites you.2---50.5:j{u _The ball python constricts you.:j closely miss the ball python. The ball python bites you. _The ball python constricts you.  You hit the ball python.  The ball python is heavily wounded.  The ball python bites you but does no damage.1.4 :jMQ_The ball python constricts you.:j3M .  You hit the ball python.:j 93=-11 82.2 (0.8 _You kill the ball python!:j F ..#.#.###.# .># ....######.#####.# #......##.#..<#.# #.####.##.#.###.# #.#..÷..# . ##### #....####.# ...##.$.#.####.#  ####...#.####. #...# #..## ..S...# ##.## .# #.## .# # w.# #### .####...# # .@..# #-3.2 (1.0:j ..#.#.###. .> ....######.#####. #......##.#..<#. #.####.##.#.###. #.#..÷.. . ##### #....####. ...##.$.:j#.####.  ####...#.####. #...# #..## ..S...# ##.## .# #.## .# #:jl& w.# #### .####...# # .@..# #:j&#:j9%?-4:j+:jW/:j a4==:j":j*e=:jg:5= _You start resting.HP restored.:jd@:jF/60.0):jaG}6==5.2 (11 _:jR:j$T:jU ' ..#.#.### . ....######.##### #......##.#..<# #.####.##.#.###:j;  #.#..÷ . ##### #....#### ...##.$.#.####  ####...#.#### #...# #..## ..w...# ##.## ........# #.## ........# #:jr Pw   ribbon worm (wandering) w.......# ####. .####...# #.... .@..# #....w.6.2 (1.0):j :j8  :jM@ ..#.#.  ....######. #......##.#..< #.####.##.#. #.#..÷ . ##### #.... ...##.$.#.  ####...#. #w..# #..## ......# ##.## ........# #.## ........# #@   Terence (wandering) w......@# #### w   ribbon worm (wandering) .####...# # .@..# # :j8@. :j P@ :j .==7 :j :j}% _Terence shouts! :j ..#.#.#.....######.##......##.#..<##.####.##.#.##.#..÷.. ##### #....#...##.$.#.#.####...#.##w..# #..##.......# ##.##.........# #.##........@# #.w   ribbon worm (wandering)w.......# ####..####...# #..@..# #..w--8 :j0..#.#.###..>....######.#####.#......##.#..<#.#.####.##.#.###.#.#..÷.. ##### #....####....##.$.#.####..####...#.####.#...# #..##.....w.# ##.##.........# #.##........@# #.w.......# ####..####...# #..@..# #. :j\=--9 :jD :j !:jX9\..#.#.###.#.>#....######.#####.##......##.#..<#.##.####.##.#.###.##.#..÷..#. ##### #....####.#...##.$.#.####.#.####...#.####.##...# #..##.....w.# ##.##..# #.##..@# #.w.# ####..####...# #..@..# #.70!:j:G!:j..#.#.###.# .>#.....######.#####.#.#......##.#..<#.#.#.####.##.#.###.#.#.#..÷..#.. ##### #....####.#....##.$.#.####.#..####...#.####.##...# #..##.....w.# ##.##..# #.##..@# #.w.# ####..####...# #..@..# #.!:j,3@!:jL@   Terence1!:jjv ..#.#.###.# .>#.#....######.#####.#.##......##.#..<#.#.##.####.##.#.###.#.##.#..÷..#.#. ##### #....####.#.#...##.$.#.####.#.#.#####..@#.####.##...# #..##....#....w.# ##.##..# #.##..@# #.w.# ####..####...# #.#.@..# #.#@.2!:jwx !:jf!:ji..#.#.###.# .>#.# ....######.#####.#.# #......##.#..<#.#.# #.####.##.#.###.#.# #.#..÷..#.# . ##### #....####.#.# ...##.$.#.####.#.# .@.# ####...#.####.### #...# #..##....#....w.# ##.##..# #.##..@# #.w.# ####..####...# #.# .@3!:j":j3 ..#.#.###.# .>#.# ....######.#####.#.# #......##.#..<#.#.# #.####.##.#.###.#.# #":j\.#..÷..#.# . ##### #....####.#.# ...##.$.#.####.#.# .@.# ####...#.####.### #...# #..##.... ....w.# ##.## .# #.## .@# # w.# ####":jӥ .####...# #.  .@..# #.#":j-G.@":jQ4":j|#:juR  Cast which spell? (? or * to list) #:jc' ..#######.#.###.#  Shayle the Sneak ................>#.# Revenant ....######.#####.#.# Health: 26/26 ======================== #......##.#..<#.#.# Magic: 4/5===================----- #.####.##.#.###.#.# AC: 3Str: 14 #.........#..÷..#.# EV: 11Int: 20  . ##### #######....####.#.# SH: 0Dex: 9  ...##.$.#############.####.#.# XL:  3 Next:  8% Place: Dungeon:2  ..........@..@...............# Noise: ---------  Time: 674.2 (0.0)  ####...#############.####.### a) +1 dagger #...# #..##....# Throw: 3 darts (poison) ....w.# ##.##..... Memories (1)  ........# #.##.....  .......@# #........ @[39;4#:j(Y9m   Terence  w.......# ####.....  .####...# #.......# .@..# #.......# _HP restored. _Terence shouts!  Cast which spell? (? or * to list) Aiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move targetAim: Terence, wielding a +0 mace and wearing a +0 scale mail#:jg  ..#######.#.###.#  Shayle the Sneak#:j * ................>#.# Revenant ....######.#####.#.# Health: 26/26 ======================== #......##.#..<#.#.# Magic: 4/5===================----- #.####.##.#.###.#.# AC: 3#:j Str: 14 #.........#..÷..#.# EV: 11Int: 20 #:j  . ##### #######....####.#.# SH: 0Dex: 9 #:j-  ...##.$.#############.####.#.# XL:  3 Next:  8% Place: Dungeon:2 #:jM , ...........@.@...............# Noise: ---------  Time: 674.2 (0.0) #:j  ####...#############.####.### a) +1 dagger #...# #..##....# Throw: 3 darts (poison) ....w.# ##.##..... Memories (1)  ........# #.##.....  .......@# #........ @   Terence  w.......# ####..... #:j M .####...# #.......# .@..# #.......# #:j @_HP restored. _Terence shouts!  #:j# Cast which spell? (? or * to list) Aiming: Poisonous Vapours (safe; 16% risk of failure)  #:jA Press: ? - help, Dir - move targetAim: Terence, wielding a +0 mace and wearing a +0 scale mail#:j;    >  <#:j K ÷  . #####  $.#############  ........  ####...############# #:j R#...#   #:j `    (poisoned) #:j7 >   #:jV P  .@..# #:jD 2=5.2 (1#:j #:j  _Terence shouts!  Cast which spell? (? or * to list) Aiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move target  Aim: Terence, wielding a +0 mace and wearing a +0 scale mail #:j F_Poisonous fumes billow around Terence! Terence is poisoned.%:j>y  Casting: Poisonous Vapours (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%:j0} Your spells (cast)TypeFailure Level  a + Poisonous VapoursAlchemy/Air16% (3%) 1 b - Ensorcelled HibernationHexes/Ice14%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit':j ':j ..#######.#.###.#Shayle the Sneak................>#.# Revenant....######.#####.#.# Health: 26/26 ========================#......##.#..<#.#.# Magic: 4/5===================-----#.####.##.#.###.#.# AC: 3Str: 14#.........#..÷..#.# EV: 11Int: 20. ##### #######....####.#.# SH: 0Dex: 9...##.$.#############.####.#.# XL:  3 Next:  8% Place: Dungeon:2':j +...........@.@...............# Noise: =--------  Time: 675.2 (0.0)####...#############.####.### a) +1 dagger#...##..##....# Throw: 3 darts (poison)....w.###.##..... Memories (1) ........##.##............@##........ @   Terence (poisoned)w.......#####......####...##.......#.@..##.......#Aiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move targetAim: Terence, wielding a +0 mace and wearing a +0 scale mail ':j _Poisonous fumes billow around Terence! Terence is poisoned.  Casting: Poisonous Vapours (safe; 16% risk of failure)  ':j \Confirm with . or Enter, or press ? or * to list all spells.':j ':j^..#######.#.###.#Shayle the Sneak................>#.# Revenant....######.#####.#.# Health: 26/26 ========================#......##.#..<#.#.# Magic: 4/5===================-----#.####.##.#.###.#.# AC: 3Str: 14#.........#..÷..#.# EV: 11Int: 20. ##### #######....####.#.# SH: 0Dex: 9...##.$.#############.####.#.# XL:  3 Next:  8% Place: Dungeon:2...........@.@...............# Noise: =--------  Time: 675.2 (0.0)####...#############.####.### a) +1 dagger#...##..##....# Throw: 3 darts (poison)[0;1':j0m....w.###.##..... Memories (1) ........##.##............@##........ @   Terence (poisoned)w.......#####......####...##.......#.@..##.......#Aiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move targetAim: Terence, wielding a +0 mace and wearing a +0 scale mail _Poisonous fumes billow around Terence! Terence is poisoned.  Casting: Poisonous Vapours (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.':j? ..#######.#.###.#  Shayle the Sneak ................>#.# Revenant ....######.#####.#.# Health: 26/26 ======================== #......##.#..<#.#.# Magic: 2/5=========--------------- #.####.##.#.###.#.# AC: 3Str: 14 #.........#..÷..#.# EV: 11Int: 20 ':jO@ . ##### #######....####.#.# SH: 0Dex: 9  ...##.$.#############.####.#.# XL:  3 Next:  8% Place: Dungeon:2  ...........@*@...............# Noise: =--------  Time: 675.2 (0.0)  ####...#############.####.### a) +1 dagger #...# #..##....# Throw: 3 darts (poison) ....w.# ##.##..... Memories (1)  ........# #.##..... ':jA .......@# #........ @   Terence (poisoned)  w.......# ####..... ':jA& .####...# #.......# .@..# #.......#Casting: Poisonous Vapours (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.':jASAiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded,  poisoned, chance to affect: 48%)':jm ..#######.#.###.#  Shayle the Sneak ................>#.# Revenant ....######.#####.#.# Health: 26/26 ======================== #......##.#..<#.#.# Magic: 2/5=========--------------- #.####.##.#.###.#.# AC: 3Str: 14 #.........#..÷..#.# EV: 11':jInt: 20  . ##### #######....####.#.# SH: 0Dex: 9  ...##.$.#############.####.#.# XL:  3 Next:  8% Place: Dungeon:2  ............@@...............# Noise: =--------  Time: 675.2 (0.0)  ####...#############.####.### a) +1 dagger #...# #..##....# Throw: 3 darts (poison) ....w.# ##.##..... Memories (1) ':jv ........# #.##.....  .......@# #........ @   Terence (poisoned)  w.......# ####.....  .####...# #.......# .@..# #.......#Casting: Poisonous Vapours (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  ':jPress: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded,  poisoned, chance to affect: 48%)':j 3w':jA e   >  < ÷  . #####      #...#         w   ribbon worm (wandering)    .@..# Contam: 10% -6.2 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded,  poisoned, chance to affect: 48%) _You miscast Ensorcelled Hibernation. Nothing appears to happen.':ju   Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(:jT ..#######.#.###.#  Shayle the Sneak ................>#.# Revenant ....######.#####.#.# Health: 26/26 ======================== #......##.#..<#.#.# Magic: 0/5------------------------ #.####.##.#.###.#.# AC: 3Str: 14 #.........#..÷..#.# EV: 11Int: 20 Contam: 10%  . ##### #######....####.#.# SH: 0Dex: 9  ...##.$.#############.####.#.# XL:  3 Next:  8% Place: Dungeon:2  ............@@...............# Noise: ---------  Time: 676.2 (0.0)  ####..w#############.####.### a) +1 dagger #...# #..##....# Throw: 3 darts (poison) ....w.# ##.##..... Memories (1) [13(:j.d ........# #.##.....  .......@# #........ @   Terence (poisoned)  w.......# ####..... w   ribbon worm (wandering)  .####...# #.......# .@..# #.......#Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded,  poisoned, chance to affect: 48%)(:jS..#######.#.###.#Shayle the Sneak................>#.# Revenant....######.#####.#.# Health: 26/26 ========================#......##.#..<#.#.# Magic: 0/5------------------------#.####.##.#.###.#.# AC: 3Str: 14#.........#..÷..#.# EV: 11Int: 20 Contam: 10% . ##### #######....####.#.# SH: 0Dex: 9(:j5T...##.$.#############.####.#.# XL:  3 Next:  8% Place: Dungeon:2............*@...............# Noise: ---------  Time: 676.2 (0.0)####..w#############.####.### a) +1 dagger#...##..##....# Throw: 3 darts (poison)....w.###.##..... Memories (1) ........##.##............@##........ @   Terence (poisoned)w.......#(:j0U####..... w   ribbon worm (wandering).####...##.......#(:jgG.@..##.......#Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded,  poisoned, chance to affect: 48%)(:j[^@asleep, poisoned)(:jv@w w7.2 (1(:jr Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded,  poisoned, chance to affect: 48%) _Terence looks drowsy...(:j 9 w.  The helpless Terence fails to defend himself.  You puncture Terence! @@  Terence is almost dead.Terence screams, "Stand, coward! You want a fight, show some honour!"3---=8.1 (0.9(:j^ (:j 6 _Terence hits you with a +0 mace.):jT W .wYou hit Terence.  Terence is almost dead.0------9.0 ):j!9(_Terence hits you with a +0 mace.):j .wYou hit Terence but do no damage.Terence is almost dead.):j 13---------9):jZ*L _Terence hits you with a +0 mace!):j< ,    >  < ÷  . #####  $.#############  ....w.@@.......  ####...############# #...#            .@..# You barely miss Terence.  Terence is almost dead.Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!"):j    >  < ÷  . #####  $.#############  ....w.@@.......  ####...############# #...#            .@..#   Terence hits you with a +0 mace.):j 7/26 ------------80.8):jy ):j V _* * * LOW HITPOINT WARNING * * *):jy .wYou closely miss Terence.):j):jg8=-----1.6 (0.8):j):j0W _Terence is almost dead.*:j@ Drink which item? Potions  i - a potion of invisibility  d - a green potion  f - a yellow potion [!] read|quaff[?] describe selected,:j)5,:j`>,:jG..#######.#.###.#Shayle the Sneak................>#.# Revenant....######.#####.#.# Health: 8/26=======-----------------#......##.#..<#.#.# Magic: 0/5------------------------#.####.##.#.###.#.# AC: 3Str: 14#.........#..÷..#.# EV: 11Int: 20 Contam: 10% . ##### #######....####.#.# SH: 0Dex: 9...##.$.#############.####.#.# XL:  3 Next:  8% Place: Dungeon:2...........w@@...............# Noise: =--------  Time: 681.6 (0.0),:jeH####...#############.####.### a) +1 dagger#...##..##....# Throw: 3 darts (poison)....w.###.##..... Memories (1) ........##.##............@##........ @   Terence (poisoned)w.......#####..... w   ribbon worm,:jHp.####...##.......#.@..##.......#Terence is almost dead.,:jHTerence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!"Terence hits you with a +0 mace. ,:jH_* * * LOW HITPOINT WARNING * * *You closely miss Terence. _Terence is almost dead.,:jY )It was a potion of resistance.  You feel protected.,:jZE.w,:jVbw   ribbon worm,:j,p 8% 73-2.6 (1Resist _You kill Terence!,:j,:jm _Your Short Blades skill increases to level 3!.:jL+ .:ju- Drink which item? Potions  i - a potion of invisibility .:j-  f - a yellow potion [!] read|quaff[?] describe selected0:j]#0:j,0:jn4}..#######.#.###.#Shayle the Sneak................>#.# Revenant....######.#####.#.# Health: 8/26=======-----------------#......##.#..<#.#.# Magic: 0/5------------------------#.####.##.#.###.#.# AC: 3Str: 14#.........#..÷..#.# EV: 110:j96Int: 20 Contam: 8% . ##### #######....####.#.# SH: 0Dex: 9...##.$.#############.####.#.# XL:  3 Next: 73% Place: Dungeon:2............w@...............# Noise: ---------  Time: 682.6 (0.0)####...#############.####.### a) +1 dagger#...##..##....# Throw: 3 darts (poison)....w.###.##..... Memories (1) Resist ........##.##............@##........ w   ribbon wormw.......#####......####...##.......#.@..##.......#0:j6You closely miss Terence. _Terence is almost dead.It was a potion of resistance.  0:jL7You feel protected. _You kill Terence! _Your Short Blades skill increases to level 3!0:j*D0:jE26/26=================63.6 (10:j]J0:jMK _It was a potion of heal wounds. You feel much better.1:jmV  You hit the ribbon worm but do no damage.3==============---4=4.4 (0.8 _The ribbon worm bites you.1:j (catching breath)You hit the ribbon worm.  The ribbon worm is lightly wounded.1:j `````The ribbon worm expels a string of sticky webbing.1:jM<@....1:jNA25.21:jU1:jYW _The stream of webbing misses you.2:jfU  You hit the ribbon worm.  The ribbon worm is moderately wounded.2:jV17---------1====16.02:jۧF _The ribbon worm bites you!2:jV  You hit the ribbon worm.  The ribbon worm is moderately wounded.9 (0.92:jM 2:j: K _Your magical contamination has completely faded away.3:j;0,  You hit the ribbon worm.  The ribbon worm is heavily wounded.7.7 (0.8 _The ribbon worm barely misses you.3:j You hit the ribbon worm.  The ribbon worm is severely wounded.3:jy,8.6 (0.93:jq3:jY _The ribbon worm closely misses you.3:jL ' 3:joN  You hit the ribbon worm.------====9.4 (0.83:jh\ d _The ribbon worm is severely wounded.4:j a  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4:j+  Your spells (cast)TypeFailure Level a - Poisonous VapoursAlchemy/Air16% (3%) 1  b + Ensorcelled Hibernation Hexes/Ice14% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit5:j ..#######.#.###.#Shayle the Sneak................>#.# Revenant....######.#####.#.# Health: 17/26 ===============---------#......##.#..<#.#.# Magic: 1/5====--------------------#.####.##.#.###.#.# AC: 3Str: 14#.........#..÷..#.# EV: 11Int: 20. ##### #######....####.#.# SH: 0Dex: 9...##.$.#############.####.#.# XL:  3 Next: 73% Place: Dungeon:2............w@...............# Noise: =--------  Time: 689.4 (0.0)####...#############.####.### a) +1 dagger#...##..##....# Throw: 3 dar5:j ts (poison)....w.###.##..... Memories (1) Resist ........##.##............@##........ w   ribbon wormw.......#####......####...##.......#.@..##.......#The ribbon worm is severely wounded. _The ribbon worm closely misses you.You hit the ribbon worm. _The ribbon worm is severely wounded.Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...#######.#.###.#Shayle the Sneak................>#.# Revenant....######.#####.#.# Health: 17/26 ===============---------#......##.#..<#.#.# Magic: 1/5====--------------------#.####.##.#.###.#.# AC: 3Str: 14#.........#..÷..#.# EV: 11Int: 20. ##### #######....####.#.#[39;5:j 49m SH: 0Dex: 9...##.$.#############.####.#.# XL:  3 Next: 73% Place: Dungeon:2............w@...............# Noise: =--------  Time: 689.4 (0.0)####...#############.####.### a) +1 dagger#...##..##....# Throw: 3 darts (poison)....w.###.##..... Memories (1) Resist ........##.##............@##........ w   ribbon wormw.......#####......####...##.......#.@..##.......#The ribbon worm is severely wounded. _The ribbon worm closely misses you.You hit the ribbon worm. _The ribbon worm is severely wounded.Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ..#######.#.###.#  Shayle the Sneak[2;5:j} 13H ................>#.# Revenant ....######.#####.#.# Health: 17/26 ===============--------- #......##.#..<#.#.# Magic: 0/5------------------------ #.####.##.#.###.#.# AC: 3Str: 14 #.........#..÷..#.# EV: 11Int: 20  . ##### #######....####.#.# SH: 0Dex: 9  ...##.$.#############.####.#.# XL:  3 Next: 73% Place: Dungeon:2  ............w@...............# Noise: =--------  Time: 689.4 (0.0)  ####...#############.####.### a) +1 dagger #...# #..##....# Throw: 3 darts (poison) ....w.# ##.##..... Memories (1) Resist  ........# #.##.....  .......@# #........ w   ribbon worm  w.......#5:jB  ####.....  .####...# #.......# .@..# #.......# _The ribbon worm is severely wounded.Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move targetAim: a ribbon worm (severely wounded)6:jʨ ..#######.#.###.#  Shayle the Sneak ................>#.# Revenant ....######.#####.#.# Health: 17/26 ===============--------- #......##.#..<#.#.# Magic: 0/5------------------------ #.####.##.#.###.#.# AC: 3Str: 14 #.........#..÷..#.# EV: 11Int: 20  . ##### #######....####.#.# SH: 0Dex: 9  ...##.$.#############.####.#.# XL:  3 Next: 73% Place: Dungeon:2  ............)@...............# Noise: =--------  Time: 689.4 (0.0)  ####...#############.####.### a) +1 dagger #...# #..##....# Throw: 3 darts (poison) ....w.# ##.##..... Memories (1) Resist  ........# #.##.....  .......@# #........6:jت[40m w   ribbon worm  w.......# ####.....  .####...# #.......# .@..# #.......#Aiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move targetAim: a ribbon worm (severely wounded)  Poisonous fumes billow around the ribbon worm!  The ribbon worm is poisoned. You hit the ribbon worm.  The ribbon worm is almost dead.6:j-   >  < ÷  . #####  $.#############  ........  ####...############# #...#                .@..#  8=890.4 (16:j6:jW  Press: ? - help, Dir - move target  Aim: a ribbon worm (severely wounded)  Poisonous fumes billow around the ribbon worm!  The ribbon worm is poisoned. You hit the ribbon worm.  The ribbon worm is almost dead. _You kill the ribbon worm!7:j9 19==1====7:juY +20======7:jb X7:jf ~1==7:j]j 7:j 7:j 7:j 7:j 2==7:j 7:j 7:jO 7:j[ 7:j 27:j =====7:j8 7:j 7:j 7:j 7:jS 7:j6 7:j: 7:j 37:j /==7:j 7:j 7:j 7:jV 7:j 7:j 7:jL 7:j =====7:j  7:j 7:j! 7:j:# 7:j$ 7:jD( 7:ja) 7:j) =7:j) 7:j=6 7:jB 7:jC 7:jD 47:jE =7:jPE 7:jG 7:j\L 7:jM 7:jO 7:jR 7:jS 7:j U 7:jBY 7:jZ 7:j;\ 7:j_ 7:j a 7:ja 57:job /==7:jb 37:j c =====7:jTd 7:j i 7:jl 7:jtn 7:jkp 7:j>t 7:jv 7:j>w 7:jz 7:j{ 7:j5~ 7:j1 7:j 7:j 67:j /==7:j =====7:j` 7:j 7:j 7:jG 7:jf 7:j 7:j 7:j^ Resist 7:j£ 7:jJ 7:jm  7:jE 7:j 6_You start to feel less resistant.7:j 7:jԫ 7:j 7:j[ 7:jϱ 7:j 7:jg =7:j 7:jn 7:j 7:jۼ 7:j 7:j 7:j 7:j 7:j 7:j 7:j% 47:ji =====7:j 7:j 7:j  7:j 7:j. 9_Your resistance to elements expires.7:jp 7:j 7:j 7:j| 7:j 7:j 7:j 7:j 7:j 7:j 7:jR 7:jl 7:j =====7:j 7:jv 7:jR 7:jA 7:j 7:j< 7:j; 7:j$ 7:j 7:ja 7:j 7:j! 7:j" 7:j~$ 7:jm) 7:jb, 7:jo/ 7:j3 7:jg6 7:jw8 7:j}= 7:j> 7:j? 57:jW@ ,=====7:jeB 7:jF $ 7:jGH _Magic restored.7:jN 7:jP 7:jyQ 7:jS 7:j8]  7:j]  7:j~^ Things that are here:7:jcl  7:j'm  7:jm a +0 mace; a +0 scale mail7:jq 7:js  7:j|s _7:j| 7:jK 7:jЃ 7:j 7:j 7:j 7:je 7:j 7:j =====7:j 7:j 7:j 7:j 7:j 7:j; 7:j 7:jM 7:jK 7:jQ 7:jc 7:jդ 7:j 7:jҨ 7:j 7:j 7:jy 7:j  7:j 7:jX )_You now have 61 gold pieces (gained 12).7:j" 7:j 7:j9 7:jD 7:j^ 7:jU 7:j 7:j 7:j 7:j ,7:j 7:jx 7:jU 7:j 7:jS 7:j 7:jk 7:j 7:j 7:j# 7:j5 7:j 7:j 7:j$ 7:j B7:j 7:j 7:jV 7:js ,7:j 7:j 7:j 7:j 7:jF B7:j7 7:j k  You encounter a ball python.7:j&  ..............)... #######...#################...# #............# #............# ##............#  #.............#  #......####...#  #....# - ###..........##  #..........#  ###.######## ## #.S # ##. #. S   ball python (constriction, asleep) . #. #. ###. #...759.4 (69.0)7:j*3 U[40m-60.4 (70 _8:jc #######...##################...# ..............#.........####.......####  ##.######### #.S .#. ..#.## #...1.4 (1.0)8:jl 8:j X### ............#.......####......####  ##.######### #.S .#.# ..#..## #... #.8:j Q28:jl 8:j ..........#.......####.#....###8:jk_#  ###@######### #.S# .#.# ..8:jǐ#..## #.... #.. #..8:jX39:jI 9:jL†The helpless ball python fails to defend itself.  You puncture the ball python!9:j804.3 (0.99:j%9:jO* 9:j .I_You kill the ball python!9:j&^ S  You see here a ball python corpse. _9:jn X9:j} X9:j u  You encounter an endoplasm.#......####...# #.............# ###..........## #..........# ###.######## ########.†# #......##.###### #......#...#.#j# #......#..#..#@# ###......#..###..#.#.......#..# ##..##.......#..# ##..# #.......#.##.# #....#####..# #..).# j   endoplasm (asleep)## ###### 71.3 (7.09:j[ 12.3 (8 _9:j?t 9:j@{ ::j+ ::jm.  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!::j\33.2 (0.9::jI::jM _You kill the endoplasm!::j ::jY#..........## Shayle the Sneak###.################ Revenant#.†##....... Health: 26/26 ========================##.#######....... Magic: 5/5========================#...#.#.##....... AC: 3Str: 14#..#..#.## ###....... EV: 11Int: 20#..###..#.# #......... SH: 0Dex: 9#..# ##..## #......... XL:  3 Next: 83% Place: Dungeon:2#..# ##.@# #......... Noise: ---------  Time: 777.2 (4.0)#::jm .###.# #....##### a) +1 dagger#...# #..).#Throw: 3 darts (poison)#@.## ######Memories (1) ..#..#@   Sigmund (polearm, asleep)..#### _You see here a ball python corpse. _You encounter an endoplasm.The helpless endoplasm fails to defend itself.  You impale the endoplasm!! _You kill the endoplasm!You encounter Sigmund the Dreaded. He is wielding a +2 scythe of protection.  --more--<:j4<:jJu 8.2 (5 _>:j` ##.############## #.†# .......>:jH #.#######...#.#.#..#..#.####..###..#...#..# ##..###..# ##..# ####### .).#  #@.##### #..# ...#=..# #### >:j @9.2 (1>:jG >:j Z_You encounter an endoplasm.  The helpless endoplasm fails to defend itself.  You impale the endoplasm!! _You kill the endoplasm! _Found a scratched ruby ring.?:j ] #.†#  #...... ##.###### # #...#.#.# #..#..#.## ######..#.# #. ##..## # ##..# # # ##.# #....#### #. #@.# #..).#  #@.## ###### #..#. ...# ##=### @@)=80 _Sigmund closely misses you.?:jM 1.1 (0.9 _You hit Sigmund but do no damage.@:j]   Casting: Poisonous Vapours (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A:jH_A:j_y Your spells (cast)TypeFailure Level  a + Poisonous VapoursAlchemy/Air16% (3%) 1 b - Ensorcelled HibernationHexes/Ice14%2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitB:j˾B:jB:j#.†##...... Shayle the Sneak##.#######...... Revenant#...#.#.##...... Health: 26/26 ========================#..#..#.## ###...... Magic: 5/5========================#..###..#.# #........ AC: 3Str: 14#..# ##..## #........ EV: 11Int: 20#..# ##..# #........ SH: 0Dex: 9#.###.# #....#### XL:  3 Next: 83% Place: Dungeon:2#.#@.# #..).#Noise: =--------  Time: 781.1 (0.0)##@.## ######a) +1 daggerB:ju[11;14H#..#.Throw: 3 darts (poison)...# ##Memories (1) =..#####@   Sigmund (polearm) _You encounter Sigmund the Dreaded. He is wielding a +2 scythe of protection. _Found a scratched ruby ring. _Sigmund closely misses you. _You hit Sigmund but do no damage.Casting: Poisonous Vapours (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B:jJ#.†##...... Shayle the Sneak##.#######...... Revenant#...#.#.##...... Health: 26/26 ========================#..#..#.## ###...... Magic: 5/5========================#..###..#.# #........ AC: 3Str: 14#..# ##..## #........ EV: 11Int: 20#..# ##..# #........ SH: 0Dex: 9#.###.# #....#### XL:  3 Next: 83% Place: Dungeon:2#.#@.# #..).#Noise: =--------  Time: 781.1 (0.0)##@.## ######B:j{@a) +1 dagger#..#.Throw: 3 darts (poison)...# ##Memories (1) =..#####@   Sigmund (polearm) _You encounter Sigmund the Dreaded. He is wielding a +2 scythe of protection. _Found a scratched ruby ring. _Sigmund closely misses you. _You hit Sigmund but do no damage.Casting: Poisonous Vapours (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B:j #.†# #...... Shayle the Sneak ##.###### #...... Revenant #...#.#.# #...... Health: 26/26 ======================== #..#..#.## ###...... Magic: 4/5===================----- #..###..#.# #........ AC: 3Str: 14 #..# ##..## #........ EV: 11Int: 20 #..# ##..# #........ SH: 0Dex: 9 #.# ##.# #....#### XL:  3 Next: 83% Place: Dungeon:2 #. #@.# #..).#  Noise: =--------  Time: 781.1 (0.0) # #@.## ######  a) +1 dagger #..#. Throw: 3 darts (poison) ...# ##:jw4X Memories (1)  =..# #### @   Sigmund (polearm) _You hit Sigmund but do no damage.Casting: Poisonous Vapours (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move targetAim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robeB:jK}#.†##...... Shayle the Sneak##.#######...... Revenant#...#.#.##...... Health: 26/26 ========================#..#..#.## ###...... Magic: 4/5===================-----#..###..#.# #........ AC: 3Str: 14#..# ##..## #........ EV: 11Int: 20#..# ##..# #........ SH: 0Dex: 9#.###.# #....#### XL:  3 Next: 83% Place: Dungeon:2#.#@.# #..).#Noise: =--------  Time: 781.1 (0.0)##@.## ######a) +1 daggerB:j4~[11;14H#..#.Throw: 3 darts (poison)...# ##Memories (1) =..#####@   Sigmund (polearm, poisoned)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move targetAim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe  Poisonous fumes billow around Sigmund! Sigmund is poisoned. You hit Sigmund.  Sigmund is lightly wounded.2.1 (1B:j   Aiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move target  Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe  Poisonous fumes billow around Sigmund! Sigmund is poisoned. You hit Sigmund.  Sigmund is lightly wounded. _Sigmund barely misses you.C:jL  Casting: Poisonous Vapours (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C:j) #.†# #...... Shayle the Sneak ##.###### #...... Revenant #...#.#.# #...... Health: 26/26 ======================== #..#..#.## ###...... Magic: 3/5==============---------- #..###..#.# #........ AC: 3Str: 14 #..# ##..## #........ EV: 11Int: 20 #..# ##..# #........ SH: 0Dex: 9 #.# ##.# #....#### XL:  3 Next: 83% Place: Dungeon:2 #. #@.# #..).#  Noise: =--------  Time: 782.1 (0.0) # #@.## ######  a) +1 dagger #..#. Throw: 3 darts (poison) ...# ##:j04X Memories (1)  =..# #### @   Sigmund (polearm, poisoned)Casting: Poisonous Vapours (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move targetAim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe  (moderately wounded, poisoned)C:jVI 1#.†##...... Shayle the Sneak##.#######...... Revenant#...#.#.##...... Health: 26/26 ========================#..#..#.## ###...... Magic: 3/5==============----------#..###..#.# #........ AC: 3Str: 14#..# ##..## #........ EV: 11Int: 20#..# ##..# #........ SH: 0Dex: 9#.###.# #....#### XL:  3 Next: 83% Place: Dungeon:2#.C:jJ b#@.# #..).#Noise: =--------  Time: 782.1 (0.0)##@.## ######a) +1 dagger#..#.Throw: 3 darts (poison)...# ##Memories (1) =..#####@   Sigmund (polearm, very poisoned)Press: ? - help, Dir - move targetAim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe  (moderately wounded, poisoned)  Poisonous fumes billow around Sigmund! Sigmund looks even sicker.  You hit Sigmund but do no damage.Sigmund is moderately wounded.C:jK *3.1 (1C:j=R C:j V   Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe  (moderately wounded, poisoned)  Poisonous fumes billow around Sigmund! Sigmund looks even sicker.  You hit Sigmund but do no damage.  Sigmund is moderately wounded. _Sigmund completely misses you.D:jL  Casting: Poisonous Vapours (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D:j'r  #.†# #...... Shayle the Sneak ##.###### #...... Revenant #...#.#.# #...... Health: 26/26 ======================== #..#..#.## ###...... Magic: 1/5====-------------------- #..###..#.# #........ AC: 3Str: 14 #..# ##..## #........ EV: 11Int: 20 #..# ##..# #........ SH: 0Dex: 9D:j6s  #.# ##.# #....#### XL:  3 Next: 83% Place: Dungeon:2 #. #@.# #..).#  Noise: =--------  Time: 783.1 (0.0) # #@.## ######  a) +1 dagger #..#. Throw: 3 darts (poison) ...# ## Memories (1)  =..# #### @   Sigmund (polearm, very poisoned)D:js Casting: Poisonous Vapours (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D:js Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineD:js Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe  (moderately wounded, very poisoned, chance to affect: 48%)E:j]#.†##...... Shayle the Sneak##.#######...... Revenant#...#.#.##...... Health: 26/26 ========================#..#..#.## ###...... Magic: 1/5====--------------------#..###..#.# #........ AC: 3Str: 14#..# ##..## #........ EV: 11Int: 20#..# ##..# #........ SH: 0Dex: 9#.###.# #....#### XL:  3 Next: 83% Place: Dungeon:2#.#@.# #..).#Noise: =--------  Time: 783.1 (0.0)##*.## ######a) +1 daggerE:j_L[11;14H#..#.Throw: 3 darts (poison)...# ##Memories (1) =..#####@   Sigmund (polearm, very poisoned)Casting: Poisonous Vapours (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe  (moderately wounded, very poisoned, chance to affect: 48%)E:j9E:jm@-4.1 (1E:jLonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe  (moderately wounded, very poisoned, chance to affect: 48%) _Sigmund resists with some effort.E:j9  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F:j$_- _You don't have enough magic to cast this spell.G:j0G:j3@ Ability - do what?CostFailure  f - EnkindleInstant0% [?] toggle between ability selection and description.G:jNG:jG:jp.#.†##...... Shayle the Sneak##.#######...... Revenant#...#.#.##...... Health: 26/26 ========================#..#..#.## ###...... Magic: 1/5====--------------------#..###..#.# #........ AC: 3Str: 14#..# ##..## #........ EV: 11Int: 20#..# ##..# #........ SH: 0Dex: 9#.###.# #....#### XL:  3 Next: 83% Place: Dungeon:2#.#@.# #..).#Noise: ---------  Time: 784.1 (0.0)##@.## ######a) +1 dagger:ja/0m#..#.Throw: 3 darts (poison)...# ##Memories (1) =..#####@   Sigmund (polearm, very poisoned)G:j/5Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe  (moderately wounded, very poisoned, chance to affect: 48%) _Sigmund resists with some effort.  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.G:jLm  Okay, then.G:jND _H:jC  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H:j #.†# #...... Shayle the Sneak ##.###### #...... Revenant #...#.#.# #...... Health: 26/26 ======================== #..#..#.## ###...... Magic: 0/5------------------------ #..###..#.# #........ AC: 3Str: 14 #..# ##..## #........ EV: 11Int: 20 #..# ##..# #........ SH: 0Dex: 9 #.# ##.# #....#### XL:  3 Next: 83% Place: Dungeon:2 #. #@.# #..).#  Noise: ---------  Time: 784.1 (0.0) # #@.## ######  a) +1 dagger #..#. Throw: 3 darts (poison)H:j\ ...# ## Memories (1)  =..# #### @   Sigmund (polearm, very poisoned)Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 16% risk of failure)  Press: ? - help, Dir - move targetAim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (heavilywounded, very poisoned)H:j4 #.†##...... Shayle the Sneak##.#######...... Revenant#...#.#.##...... Health: 26/26 ========================#..#..#.## ###...... Magic: 0/5------------------------#..###..#.# #........ AC: 3Str: 14#..# ##..## #........ EV: 11Int: 20#..# ##..# #........ SH: 0Dex: 9#.###.# #....#### XL:  3 Next: 83% Place: Dungeon:2#.#@.# #..).#Noise: ---------  Time: 784.1 (0.0)##@.## ######a) +1 dagger#:jR 37m..#.Throw: 3 darts (poison)...# ##Memories (1) =..#####@   Sigmund (polearm, very poisoned)Press: ? - help, Dir - move targetAim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (heavilywounded, very poisoned)  Poisonous fumes billow around Sigmund! Sigmund looks even sicker.  You hit Sigmund but do no damage.Sigmund is heavily wounded.16----------==5.1 (1  Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (heavilywounded, very poisoned)  Poisonous fumes billow around Sigmund! Sigmund looks even sicker.  You hit Sigmund but do no damage.  Sigmund is heavily wounded. _Sigmund hits you with a +2 scythe of protection!I:jJ I:j xDrink which item? Potions  i - a potion of invisibility [!] read|quaff[?] describe selectedK:jx K:j#.†##...... Shayle the Sneak##.#######...... Revenant#...#.#.##...... Health: 16/26 ==============----------#..#..#.## ###...... Magic: 0/5------------------------#..###..#.# #........ AC: 3Str: 14#..# ##..## #........ EV: 11Int: 20#..# ##..# #........ SH: 0Dex: 9#.###.# #....#### XL:  3 Next: 83% Place: Dungeon:2#.#@.# #..).#Noise: ==-------  Time: 785.1 (0.0)##@.## ######a) +1 dagger:jX#..#.Throw: 3 darts (poison)...# ##Memories (1) =..#####@   Sigmund (polearm, very poisoned)Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (heavilywounded, very poisoned)  Poisonous fumes billow around Sigmund! Sigmund looks even sicker.  You hit Sigmund but do no damage.Sigmund is heavily wounded. _Sigmund hits you with a +2 scythe of protection!K:j5#.†##...... Shayle the Sneak##.#######...... Revenant#...#.#.##...... Health: 16/26 ==============----------#..#..#.## ###...... Magic: 0/5------------------------#..###..#.# #........ AC: 3Str: 14#..# ##..## #........ EV: 11Int: 20#..# ##..# #........ SH: 0Dex: 9#.###.# #....#### XL:  3 Next: 83% Place: Dungeon:2#.#@.# #..).#Noise: ==-------  Time: 785.1 (0.0)##@.## ######a) +1 daggerK:j6[0;10m#..#.Throw: 3 darts (poison)...# ##Memories (1) =..#####@   Sigmund (polearm, very poisoned)You hit Sigmund but do no damage.Sigmund is heavily wounded. _Sigmund hits you with a +2 scythe of protection!  Press: ? - help, Dir - look around, f - activateConfirm quaff: Sigmund, wielding a +2 scythe of protection and wearing a +0  robe (heavily wounded, very poisoned, will become unable to see you)K:j G #.†##...... Shayle the Sneak##.#######...... Revenant#...#.#.##...... Health: 16/26 ==============----------#..#..#.## ###...... Magic: 0/5------------------------#..###..#.# #........ AC: 3Str: 14#..# ##..## #........ EV: 11Int: 20#..# ##..# #........ SH: 0Dex: 9K:j H >#.###.# #....#### XL:  3 Next: 83% Place: Dungeon:2#.#@.# #..).#Noise: ==-------  Time: 785.1 (0.0)##@.## ######a) +1 dagger#..#.Throw: 3 darts (poison)...# ##Memories (1) =..#####K:jHH B@   Sigmund (polearm, unable to see you, …)Sigmund is heavily wounded. _Sigmund hits you with a +2 scythe of protection!  Press: ? - help, Dir - look around, f - activateK:jH "Confirm quaff: Sigmund, wielding a +2 scythe of protection and wearing a +0  robe (heavily wounded, very poisoned, will become unable to see you)  You fade into invisibility!K:jN :*K:j$  _Sigmund hits you with a +2 scythe of protection!  Press: ? - help, Dir - look around, f - activateConfirm quaff: Sigmund, wielding a +2 scythe of protection and wearing a +0  robe (heavily wounded, very poisoned, will become unable to see you)  You fade into invisibility!  Sigmund casts a spell at you.K:j8@K:jG 7=6.1 (1Confused throw: 3 darts (poison)Conf Memories (1) Invis K:jK:jnQ _You are confused.N:j0#.†# #.##.###### #.#...#.#.# #.#..#..#.## ###.#..###..#.# #.#..# ##..## #.#..# ##..# #.#.# ##.# #....##. #.@# #..).# # #@.## ###### #..#. ...# ## #=..##### N:jD2L.@N:j=D--7N:jYDN:jJN:j. 8@.N:j6 N:jE --8 _You bump into the rock wall.O:jAB #.†# # ##.###### # #...#.#.# # #..#..#.## ### #..###..#.# # #..# ##..## # #..# ##..# # #.# ##.# #.... #. #@.# #..).# # #@.## ###### #..#. ...# ## #=..# ####O:jCK.@O:jJ9 O:jSK%9O:jRO:jTP:j%s ##.###### # #...#.#.# ##..#.## #####..#.# #. ##..## # ##..# # # ##.# #....### #..# #..).#  ## ###### #@.#.# ...#.###=..# #. #### ## @P:j8===90P:jQ _Sigmund closely misses you.P:jP:jR--1P:jP:j2 _You bump into the rock wall.Q:j *  You barely miss Sigmund.  Sigmund is severely wounded.Sigmund screams, "Only death can liberate you!"1=====9 (0.8 _Sigmund misses you.Q:jS Q:j' wandering, unable tYou closely miss Sigmund.  Sigmund is severely wounded.2.7Throw: 3 darts (poison)  _You feel less confused.Q:jC  unable to see you, You hit Sigmund but do no damage.Sigmund is severely wounded.Q:j1 :*Q:j`  Sigmund gestures at you while chanting.Q:jͱR:j/@==3.5Confused throw: 3 darts (poison)Conf Memories (1) Invis R:j$R:j.Q _You are confused.R:j3R:jR:jY _You're too confused to cast spells.R:j @ R:jA 8 Ability - do what?CostFailure  f - EnkindleInstant0% [?] toggle between ability selection and description.T:jj,T:jx4T:jI##.#######..... Shayle the Sneak#...#.#.##..... Revenant#..#..#.## ###..... Health: 18/26 ================--------#..###..#.# #....... Magic: 1/5====--------------------#..# ##..## #....... AC: 3Str: 14#..# ##..# #....... EV: 11Int: 20#.###.# #....### SH: 0Dex: 9#.##..# #..).#XL:  3 Next: 83% Place: Dungeon:2##@.## ######Noise: ==-------  Time: 793.5 (0.0)#@.#.#a) :jLHm+1 dagger...#.##Confused throw: 3 darts (poison) #=..# #.Conf Memories (1) Invis #### ##@   Sigmund (polearm, unable to see you, …)_You feel less confused.You hit Sigmund but do no damage.Sigmund is severely wounded.Sigmund gestures at you while chanting. _You are confused. _You're too confused to cast spells.  Okay, then.T:j5QD _T:j  T:j  You completely miss Sigmund.  Sigmund is almost dead.19=-4.3 (0.8T:j~ T:jd I _Sigmund misses you.U:jA  You completely miss Sigmund.U:jA-5.1U:jym _Sigmund is almost dead.U:jZ  You barely miss Sigmund.  Sigmund is almost dead.*U:jp v  Sigmund gestures at you while chanting.U:j 8@U:j -=9U:jN U:j V _You are more confused.V:j)&  You bump into the rock wall.  Sigmund is suddenly surrounded by pale blue light.-6.9 (1.0V:j1Q _Sigmund closely misses you.V:j#20==-7V:j _You're too confused to move! Sigmund barely misses you.V:jY-8V:jb2 _You bump into the rock wall.W:j )You bump into the rock wall.  You kill Sigmund!W:jx' W:jgW:j##.#######..... Shayle the Sneak#...#.#.##..... Revenant#..#..#.## ###..... Health: 20/26 ==================------#..###..#.# #....... Magic: 1/5====--------------------#..# ##..## #....... AC: 3Str: 14#..# ##..# #....... EV: 11Int: 20#.###.# #....### SH: 0Dex: 9#.##..# #..).#W:jXL:  3 Next: 489% Place: Dungeon:2##@.## ######Noise: ---------  Time: 799.9 (1.0)#).#.#a) +1 dagger...#.##Confused throw: 3 darts (poison) W:je#=..# #.Conf Memories (2) Invis #### ## _You're too confused to move! Sigmund barely misses you. _You bump into the rock wall.  You bump into the rock wall.  You kill Sigmund! _You devour the vestiges of Sigmund's existence in your flames.  Your Short Blades skill gained 2 levels and is now at level 5!  You bump into the rock wall.  You kill Sigmund! _You devour the vestiges of Sigmund's existence in your flames.  Your Short Blades skill gained 2 levels and is now at level 5!  Your Stealth skill increases to level 5! have reached level 4!W:j/  --more--X:jX:jD##.#######..... Shayle the Sneak#...#.#.##..... Revenant#..#..#.## ###..... Health: 26/33 ==================------#..###..#.# #....... Magic: 1/6====--------------------#..# ##..## #....... AC: 3Str: 14#..# ##..# #....... EV: 11Int: 20#.###.# #....### SH: 0Dex: 9#.##..# #..).#X:jB-XL:  4 Next: 220% Place: Dungeon:2##@.## ######Noise: ---------  Time: 799.9 (1.0)#).#.#a) +1 dagger...#.##Confused throw: 3 darts (poison) #=..# #.Conf Memories (2) Invis #### ##You bump into the rock wall.  You kill Sigmund! _You devour the vestiges of Sigmund's existence in your flames.  Your Short Blades skill gained 2 levels and is now at level 5!Your Stealth skill increases to level 5!You have reached level 4!X:jce  You have reached level 5!X:j/  --more--X:j 9/387-5564%  _You feel stronger.Y:j# #...#.#.# ##..#.## #####..#.# #. ##..## # ##..# # # ##.# #....## #..# #..).#  ## ###### #@.#.# #.....#.###l#=..#.#.# #### #### l   frilled lizard (asleep, unable to see…)l.Y:j`lwandering, unable to Y:j030800Y:j$Y:j(u _You encounter a frilled lizard.Things that are here:Y:j+d _a +2 scythe of protection; a +0 robe[:j [:j$!Pick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 scythe of protection Armour (select all with [)b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top][:j  a + a +2 scythe of protection[Enter] accept (1 chosen)\:j#...#.#.##.... Shayle the Sneak#..#..#.## ###.... Revenant#..###..#.# #...... Health: 30/38 ==================------#..# ##..## #...... Magic: 1/7===---------------------#..# ##..# #...... AC: 3Str: 15#.###.# #....## EV: 11Int: 20#.##..# #..).# SH: 0Dex: 9###..## ###### XL:  5 Next: 64% Place: Dungeon:2#@.#.#Noise: ---------  Time: 800.9 (0.0)#l....#.[4\:j0m##a) +1 dagger#.#=..#.#.#Confused throw: 3 darts (poison) #### ####Conf Memories (2) Invis l   frilled lizard (wandering, unable to …)You have reached level 4!You have reached level 5! _You feel stronger. _You encounter a frilled lizard.Things that are here: _a +2 scythe of protection; a +0 robe.l1.9 (1 _e - a +2 scythe of protection\:j        #..# ##..##  #..# ##..#  #.# ##.#  #. ##..# #..).#  # ##..##   #@.#.#  #.l...#.##  #.#=..#.#.#  #### ####   \:j       #..# ##..##  #..# ##..#  #.# ##.#  #. ##..# #..).#  # ##..##   #@.#.#  #.l...#.##  #.#=..#.#.#  #### ####  l \:jB3\:j{ _A frilled lizard is nearby!\:j6#...#.#.# #.#..#..#.## ###.#..###..#.# #.#..# ##..## #.#..# ##..# #.#.# ##.# #....##. ##..# #..).# # ##..## ###### #[@#.# #.l...#.## #.#=..#.#.# #### #### .l\:j!2===2 _\:j41]:jEV#..#.## #####..#.# #. ##..## # ##..# # # ##.# #....## #..# #..).#  # ## ###### #..#.#[.#.# #..l.@#.###=..#.#.# #### ####]:j]:j 9.l]:jI]:j91=3Throw: 3 darts (poison) ]:jз]:j<W _You feel less confused.^:j8unable to see you)=4.7 (0.8^:j^:jR _You miss the frilled lizard.^:jJ29-5.4 (0.7 _You miss the frilled lizard. The frilled lizard bites you.^:jT  You hit the frilled lizard.  The frilled lizard is heavily wounded.^:jE===6.1^:j^:jF _The frilled lizard bites you but does no damage.^:j 0 .You hit the frilled lizard. 59 (0.8 _You kill the frilled lizard!^:jF  #..#..#.## ### #..###..#.# # #..##.##..## # #..##j. ##..# # #.# ..$ ##.# #.... #. K. ##..# #..).# ##. #.##..## ###### #..#.#[.#.# #...@.#.## #.#=..#.#.# #########j   endoplasm (asleep)K   kobold (missile, asleep, unable to se…)^:jޒ B  You encounter an endoplasm and a kobold.The kobold is quivering stones.30--7.9 (1.0 _Found 17 gold pieces._:j> #..#..#.## ### #..###..#.# # #..##.##..## # #..##j.K##..# # #.# ..$. ##.# #.... #.. K..##..# #..). ##.. #.##..##  #..#.#[.#.# #..@..#.## #.#=..#.#.# #########K 2 kobolds (1 missile, asleep, unable _:jU-8_:j, _You encounter a kobold. It is wielding a +0 whip._:j,  #...#.#.  #..#..#.### #..###..#. #..##.##..###..##j.K##..##.# ..$.g##.#... K..##....).##.. #.##..#######..#@#[.#. #.....#.##.#=..#.#.# #########g   hobgoblin (asleep, unable to see you)KK 2 kobolds (1 missile, asleep, unable …)9_:jr _:jd Z _You encounter a hobgoblin.`:j"#.##### #...#.#.  #..#..#.### #..###..#. #..##.##..#.##j.K##.##..$.g##... #K..##....).##.. #@##..#######..#.#[.#. #.....#.##.#=..#.#.# #########10`:jf )The helpless kobold fails to defend itself.  You impale the kobold!!   kobold (asleep, unable to see you)1=1.7 (0.8`:j` _You kill the kobold!a:j #.†# #.##.###### #..#.#.# #.#..#.## ####..#.# #..##..## #.#..##j.K##..# #.#.##..$.g##.# #....##.. #). #..).##..##.##..## #######..#.#[.#.# ....#.## #.#=..#.#.## #########3====2.7 (1.0a:jI.b:j" †The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!b:jC%K   kobold 63.5 (0.8 _You kill the hobgoblin!b:jA"###.###########.†# #.##### #...#.#.  #..#..#.### #..###..#. #..##.##..#.##j.K##..##..$@†##...##)..##....).##..##.##..########..#.#[.#. #.....#.#.#=..#.#.# #########b:j6:B4.5 (1.0b:jLb:jfb:j?  )  The helpless kobold fails to defend itself.  You impale the kobold!!b:j x=75.2 (0.7b:j% ` _You kill the kobold!c:j_ #..........# ###.######## ### #.†#  # ##.###### # #...#.#.# # #..# ### #..###..#.# # #..##.##..## # #..##j@)##..# #.... #.##..$.†##.# #.... #..##)..##..# #..).##..##.##..## #####.#.#[.# #.....#.##c:j #.#=..#.#.## #########c:jNc:jɥx2=====6.2 (1.0c:jc:jc:j .  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!c:j (c:j# 487.0 (0.8c:j7 c _You kill the endoplasm!d:jX ##.########## #.†# ..#.######...#.#.#..#..#.####..###..#...#..##.##..##..##..)##..##..@.†##.##)..##.)#..##.##..##### #..#.#[.#. d:j8.0 (1.09.0 (2 _You now have 78 gold pieces (gained 17).d:j  #.†#  #. ##.###### # #...#.#.# ##..#.## #####..#.# #..##..## #.)##..# # #.##....†##.# # #..##@..##..# #..) ##..### #### #..#.#[.#.#  #.....#.###=..#d:j .# # ######### d:j d:j c3=20.0 (1d:j d:j $  Things that are here:d:j K _a +0 dagger; 4 stonese:j@B###.############.†# #.e:j\i##.###### #..#.#.# #...#.## ####..#.# #.##..## #.#..##..)##..# #.#.##..@.†##.# #....#..##). #..).##..##.##..## ######..#.#[.#.# ....#.###.#=..#.#.## #########1Invis  _You flicker for a moment.e:j?#..........#  ###.#############.†# #.##.###### #..#.#.# #.#..#.## ####..#.# #.##..## #.#.##..# #.#.##....†##.# #....##..##). #..).##..##.##..## #######..#.#[#....#.###.#=..#.#.## #########e:j2 _You see here a +0 whip.f:j͙###.######## ##### #.†# #....##.#######.#...#.#.# #.#..#..#.## ###.#..## #...#..##.##..## #.#..##..)##..# #.#.##..# #....###..##)..##..# #..).# ##..##.##..## ######  #..#.#[.#.# ....#.###.#=..#.#.## ######### f:jsf:jO4=4===3 _f:j f:jv _You see here a hobgoblin corpse.f:j  #.†#  #... ##.###### # #...#.#.# ##..#.## ######..#.# #..##..## #.)##..# # #.##....†##.# #....# #..##).@##..# #..). ##..### ###### #..#.#[.#.#  #.....#.##f:j1 #=..# # ######### f:j f:j ,4 _f:j f:jF d ##.###### # #...#.#.# ##..#.## ######..#.# #..##..## #.)##..# # #.##....†##.# # #..##)..##..# #..). ##..### #### #..#.#[.#.#  #.....#.###=..#.#.# # ######### f:j) f:j %5f:j g:j\G...#.#.#..#..#.####..###..#...#..##.##..##..##..)##..##....†##.##)..##.)#..##.##..##### #..#@#[.#.g:j  #.....#.##.#=..#.#.# ######## g:jg:j%6g:jg:j#..#..#.####..###..#...#..##.##..##..##..)##..##.##....†##.##..##)..##..#)#..##.##..##### #..#.#[.#.  #..@..#.##.#=..#.#.# ########g:j5=====7g:jg:j7[ _You flicker back into view.g:j ##..#.# #.##..##.##..## ##..##..)##..# # #.##....†##.# # #..##)..##..# #..) ##..##.##..## #### #..#.#[.#.#  #.....#.###.#@..#.#.# # #########g:j Q8g:j_ g:j *9.0 (2g:j g:j 3 _f - a +6 ring of intelligenceh:j"D h:j E $h:jmE Put on or remove which piece of jewellery? Jewellery (go to first with "=)  f - a +6 ring of intelligenceh:jE c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i:j i:jF #..###..#.# #... Shayle the Sneak##..##.##..## #... Revenant#..##..)##..# #... Health: 35/38 ======================--#.##....†##.# #... Magic: 4/7=============-----------#..##)..##..# #..) AC: 3i:j Str: 15##..##.##..## #### EV: 11Int: 20#..#.#[.#.#SH: 0Dex: 9#.....#.##XL:  5 Next: 68% Place: Dungeon:2#.#@..#.#.#Noise: ---------  Time: 829.0 (0.0)i:j B# #########a) +1 daggerThrow: 3 darts (poison)Memories (2) _a +0 dagger; 4 stones _You flicker for a moment. _You see here a +0 whip. _You see here a hobgoblin corpse. _You flicker back into view. _f - a +6 ring of intelligencei:j> U  You feel clever.i:jM 265 (0.5i:j+ P _f - a +6 ring of intelligence (worn)k:j|Ik:jk:j,k:j65====7=k:j,k:jw<====k:jXk:jj~8==k:j~k:jk:jk:jk:jk:jk:jBk:j=6===k:jS#,k:j\R===k:jXk:jn@7====k:j(r,k:jMsk:juk:jbyi  You encounter a dart slug.k:jz #..###..#.# # ##..##.##..## # #..##..)##..# # #.##....†##.# # #..##)..##..# #. ##..##.##..## #..#.#[.#.#w#.....#.## #@#...#.#.# ###########w   dart slug (asleep)k:jQw53.5 (24.0)wk:jt  The dart slug launches a dart at you.k:j-gk:jh3=4.5 (25k:jqk:jr@ _The slug dart hits you but does no damage.l:j  You hit the dart slug.5.2 (0.7)l:jz _The dart slug is moderately wounded.l:j  You hit the dart slug.  The dart slug is heavily wounded. `The dart slug launches a dart at you.l:j_@====9 _The slug dart misses you.l:jם  You hit the dart slug.6.6l:jl:jDb _The dart slug is severely wounded.l:j6  You hit the dart slug.  The dart slug is severely wounded.l:jd? `The dart slug launches a dart at you.l:j @7.3 _The slug dart misses you.l:jg  You hit the dart slug but do no damage.8.1 (0.8 _The dart slug is severely wounded.m:j(  You hit the dart slug.  The dart slug is almost dead.  The dart slug launches a dart at you.m:jHwo6--8 (0.7m:jC _The slug dart hits you.m:jR †You hit the dart slug. 709.5m:jM _You kill the dart slug!m:jO% #..# # #..###..#.# # ##..##.##..## # #..##..)##..# # #.##....†##.# # #..##)..##..#  ##..##.##..## #.#..#.#[.#.#.....#.###.#.#...#.#.##############m:jgaa-60.5 (1.0m:jmv _You see here a dart slug corpse.m:jUO  #...#.#.#  #..#  #..###..#.#  ##..##.##..##  #..##..)##..#  #.##....†##.# m:jxQ  #..##)..##..#  ##..##.##..###.#[.#.# ##†#.....#.## #.#.#...#.#.##############m:jHX m:j,Y m7=--1 _m:j` m:j` m:je m:je m:ji Xm:jm 98m:jn [==m:jsq m:jX   You encounter an endoplasm.#.........###.###### #.†#  ##.######  #...#.#.# ## #..#..#.## #j#..###..#.# ###..##.##..## ##.@##..)##..# ##.##....†##.# ##..##)..##..# ###..##.##..## ##.#..#.#[.#.###†#.....#.##j   endoplasm (asleep)#.#.#...#.#.##############8.5 (7=9.5 (8 _n:jO p###..........###.########.†# ##.##### #...#.#. ## #..#..#.#j#..###..#.##@.##.##..#..##..)##..##....†##..##)..##..##..##.##..##.#..#.#[.#.#†#.....#.#.#.#...#.#.#############70.5 (1n:jP .  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!n:j f(n:jFp411.2 (0.7n:jtn:jCyM _You kill the endoplasm!o:jRo:jūo:jCo:jo:jȼn  You encounter a frilled lizard.o:jB###.## #.# ###.######## #.†# ## ##.###### o:j'l# #...#.#.# ##.#..#..#.## ##.#..###..#.# #.##.@##.##..## #.#..##..)##..# #.#.##....†##.# #.#..##)..##..# #.##..##.##..## ##.#..#.#[.#.# l   frilled lizard (asleep) o:jGAS0o:jA lS   adder (wandering)l   frilled lizardThe frilled lizard hisses angrily.o:j3==2.2 (1o:jm _You encounter an adder.p:juw#...###..........###.######## #.†# ## ##.#####l# #...#.#. ##S#..#..#.##.#@.###..#.##..##.##..#.##..)##.##....†##..##)..##...##..##.##..###.#..#.#[.#.#†#.....#.#.#.#...#.#. SS  The adder hisses angrily.=3p:j_p:jR _The adder barely misses you.p:jB  You hit the adder.  The adder is lightly wounded.--4.0 (0.8p:jp:j R _The adder barely misses you.q:jQ  Casting: Poisonous Vapours (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r:j #.............#  Shayle the Sneak ###..........##  Revenant #..........#  Health: 38/38 ======================== ###.########  Magic: 6/7====================---- #.†#  AC: 3Str: 15 ## ##.######  EV: 11Int: 26 #l# #...#.#.#  SH: 0Dex: 9 ##S#..#..#.## ## XL:  5 Next: 71% Place: Dungeon:2 #.#@.###..#.# #. Noise: =--------  Time: 874.0 (0.0) ##..##.##..## #. a) +1 dagger #..##..)##..# #. Throw: 3 darts (poison) #.##....†##.# #.:j@49m Memories (2)  #..##)..##..# #. ##..##.##..## ## S   adder #.#..#.#[.#.#  l   frilled lizard ##†#.....#.##  #.#.#...#.#.# _The adder barely misses you.Casting: Poisonous Vapours (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 11% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (lightly wounded)s:j#.............#Shayle the Sneak###..........##Revenant#..........#Health: 38/38 ========================###.########Magic: 6/7====================----#.†#AC: 3Str: 15## ##.######EV: 11Int: 26#l# #...#.#.#SH: 0Dex: 9s:j##S#..#..#.## ## XL:  5 Next: 71% Place: Dungeon:2#.#@.###..#.# #. Noise: =--------  Time: 874.0 (0.0)##..##.##..## #. a) +1 dagger#..##..)##..# #. Throw: 3 darts (poison)#.##....†##.# #. Memories (2) #..##)..##..# #.##..##.##..## ## S   adder (poisoned)#.#..#.#[.#.#l   frilled lizard##†#.....#.###.#.#...#.#.#Aiming: Poisonous Vapours (safe; 11% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (lightly wounded)  Poisonous fumes billow as:jLround the adder!  The adder is poisoned. You hit the adder.  The adder is heavily wounded.s:j#5.0 (1s:j_  Press: ? - help, Dir - move target  Aim: an adder (lightly wounded)  Poisonous fumes billow around the adder!  The adder is poisoned. You hit the adder.  The adder is heavily wounded. _The adder closely misses you.t:j  Casting: Poisonous Vapours (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t:jȕ  #.............#  Shayle the Sneak ###..........##  Revenant #..........#  Health: 38/38 ======================== ###.########  Magic: 4/7=============----------- #.†#  AC: 3Str: 15 ## ##.######  EV: 11t:j Int: 26 #l# #...#.#.#  SH: 0Dex: 9 ##S#..#..#.## ## XL:  5 Next: 71% Place: Dungeon:2 #.#@.###..#.# #. Noise: =--------  Time: 875.0 (0.0) ##..##.##..## #. a) +1 dagger #..##..)##..# #. Throw: 3 darts (poison) t:j #.##....†##.# #. Memories (2)  #..##)..##..# #. ##..##.##..## ## S   adder (poisoned) t:jC #.#..#.#[.#.#  l   frilled lizard ##†#.....#.## t:jc  t:j #.#.#...#.#.# t:j _The adder closely misses you.Casting: Poisonous Vapours (safe; 11% risk of failure)  t:jۗ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  t:j Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, poisoned, chance to affect: 50%)u:j#.............#Shayle the Sneak###..........##Revenant#..........#Health: 38/38 ========================###.########Magic: 4/7=============-----------#.†#AC: 3Str: 15## ##.######EV: 11Int: 26#l# #...#.#.#SH: 0Dex: 9##*#..#..#.## ## XL:  5 Next: 71% Place: Dungeon:2#.#@.###..#.# #. Noise: =--------  Time: 875.0 (0.0)##..##.##..## #. a) +1 dagger#..##..)##..# #. Throw: u:j_3 darts (poison)#.##....†##.# #. Memories (2) #..##)..##..# #.##..##.##..## ## S   adder (poisoned)#.#..#.#[.#.#l   frilled lizard##†#.....#.###.#.#...#.#.# _The adder closely misses you.Casting: Poisonous Vapours (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, poisoned, chance to affect: 50%)u:jTSasleep, poisoned)u:jrS -6.0 (1u:j{u:j<~o  Casting: Poisonous Vapours (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, poisoned, chance to affect: 50%) _The adder looks drowsy...u:jd} .  The helpless adder fails to defend itself.  You impale the adder!!u:jl   frilled lizardu:jZ8-8 (0.8u:j_ _You kill the adder!u:jz 7 #####...# #...####.## #..........####.######## #.†#  ## ###.###### #l#.#...#.#.#  ##@#..# # #.#..###..#.# # ##..##.##..## # #..##..)##..# #u:j4|  #.##....†##.# # #..##)..##..#  ##..##.##..## # #.#..#.#[.# ##†#.....#.##u:j u:j 4=7.8 (1.0u:j܌ u:j _ _The frilled lizard completely misses you.v:j  .  You hit the frilled lizard.8.5 (0.7v:j$#R _You kill the frilled lizard!v:j #.............# #####...# #...####.## #..........####.######## #.†#  ######.###### #@#.#...#.#.#  ##.#..#  #.#..###..#.#  ##..##.##..##  #..##..)##..# #.##....†##.# #..##)..##..# ##..##.##..## #.#..#.#[.#v:j\g-9.5 (1.0v:jv:j7-v:j1v:j׫:j! ׫:jm B׫:j ׫:j ׫:jʸ ׫:j 5====׫:j ׫:j ,׫:j ׫:ji ׫:j ׫:j ׫:j ׫:jH <====׫:j: ׫:jn ׫:j ׫:jU ׫:j ,׫:j ׫:j ,׫:jW ׫:j ׫:jO ׫:j ׫:j ׫:j ׫:j ׫:j. ׫:j M6===׫:jL ׫:j ׫:j2 ׫:j ׫:j ,׫:j ׫:js ׫:j ׫:jl ׫:j ׫:j 4===׫:j ׫:jO ׫:j ׫:j" ׫:j ׫:j ׫:j ׫:j( ׫:j z7====׫:j.0 B׫:j<1 ׫:j4 ׫:j8 ׫:j8 ׫:j~9 ׫:j< ׫:j? ,׫:j.A ׫:jrC ׫:jfF R====׫:jG ׫:jJ ׫:jM ,׫:jM ׫:jP ׫:jS ׫:jqS ׫:jgT ׫:jW ׫:j Y ׫:jcY ׫:jZ ׫:j] ׫:jJ^ ׫:j^ ׫:j_ ׫:ja ׫:j[c ׫:jc ׫:j`d ׫:jWi ׫:jk ,׫:jl ׫:jn ׫:jgp ,׫:jr ׫:js ׫:j ׫:j ,׫:jN ׫:j ׫:j{ ׫:j ׫:j ׫:j ׫:j ׫:j ׫:j ׫:j] ׫:jV ׫:j ׫:jB ׫:j ׫:j~ ׫:j ׫:jm ׫:j ׫:jX ׫:j ׫:jw ׫:j ׫:j ׫:jc ׫:j f  You encounter an adder.׫:j .#..... ...... ..########.....#..... .........#........... ####.........S #......##......... #.####.##........ #.......#.......###### #######.#......@##...############................)......##########...#####################...# ׫:j #............##............# S   adder (asleep)##............##.............##......####...#׫:jV 1924.5 (45.0)׫:jί 25.5 (46 _׫:jq ׫:j ث:jTm######.   ....... ..#######.....#...................$.....####S.... #........... #.####.#....... #......#### ..##...###########................)......##########...####################...#.....# .#...........ث:jF6.5 (1.0)ث:jث:j+ _Found 10 gold pieces.ث:j<#............#.########.....#.ث:jb .....#.#########...........#...$.....######.S.....#......##.#.####.###........#.......#.########..#.##...############ث:j#................).......##########...######################...# ##ث:j ث:j%7ث:jث:j٫:jz~#.## ..# #.............#.# #######.#.....#. #......#.#########............#...$.....######.#.S.....#......##.#.#.####.###........#.......#.#########...#.##...##############................)........##########...#######################...# ##.# #٫:j SS  The adder hisses angrily.٫:jÌ_4---===8٫:j٫:j* _The adder bites you.٫:jK--9.3 (0.8٫:j>٫:j _You closely miss the adder. The adder barely misses you.٫:j_o 0--------30.1٫:jv t _You miss the adder. The adder bites you.٫:j ٫:j8 d1=--8 (0.7٫:j ٫:j _You closely miss the adder. The adder closely misses you.ګ:j  You hit the adder.  The adder is lightly wounded.1.6 (0.8ګ:jeګ:jVS _The adder closely misses you.ګ:jǾ  You barely miss the adder.The adder is lightly wounded.ګ:j,2.3 (0.7ګ:jګ:jS _The adder closely misses you.ګ:jV  You closely miss the adder.The adder is lightly wounded.ګ:ju'3.0ګ:jti _The adder closely misses you.ګ:j '  You miss the adder.The adder is lightly wounded.=7 _The adder closely misses you.ګ:j8  You barely miss the adder.The adder is lightly wounded.ګ:j ګ:jq O29-4.4ګ:j ګ:j * _The adder bites you.ګ:j9  You closely miss the adder.The adder is lightly wounded.ګ:jV30-5.1ګ:j9h _The adder barely misses you.۫:ji gYou completely miss the adder.The adder is lightly wounded.۫:jw g   goblin (wandering)The adder bites you but does no damage.9 (0.8۫:jW۫:js _You encounter a goblin. It is wielding a +0 dagger.ܫ:je  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ܫ:jN  Your spells (cast)TypeFailure Level a - Poisonous VapoursAlchemy/Air11% (1%) 1  b + Ensorcelled Hibernation Hexes/Ice10% 2 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitޫ:jޫ:jBޫ:j#....... Shayle the Sneak.## .......g.# #....... Revenant......#........# #######. Health: 30/38 ==================------#.....#.........#. Magic: 7/7========================#.....#..........#######. AC: 3Str: 15##.....#.................. EV: 11Int: 26#............$.....######. SH: 0Dex: 9#.........S.....#......##. XL:  5 Next: 78% Place: Dungeon:2#........@......#.####.##. Noise: =--------  Timޫ:jze: 935.9 (0.0)#...............#......... a) +1 dagger#.......###############... Throw: 3 darts (poison)ޫ:j#.......##...############# Memories (2) ޫ:jk#................)........##########...############# S   adder##########...## g   goblin (wandering)#............#ޫ:j##............#You completely miss the adder.The adder is lightly wounded.  The adder bites you but does no damage. _You encounter a goblin. It is wielding a +0 dagger.ޫ:jCasting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ޫ:jnޫ:ja#....... Shayle the Sneak.## .......g.# #....... Revenant......#........# #######. Health: 30/38 ==================------#.....#.........#. Magic: 7/7========================#.....#..........#######. AC: 3Str: 15##.....#.................. EV: 11Int: 26#............$.....######. SH: 0Dex: 9#.........S.....#......##. XL:  5 Next: 78% Place: Dungeon:2#........@......#.####.##. Noise: =--------  Timޫ:je: 935.9 (0.0)#...............#......... a) +1 dagger#.......###############... Throw: 3 darts (poison)#.......##...############# Memories (2) #................)........##########...############# S   adder##########...## g   goblin (wandering)#............###............#You completely miss the adder.The adder is lightly wounded.  The adder bites you but does no damage. _You encounter a goblin. It is wielding a +0 dagger.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ޫ:j, #....... Shayle the Sneak .## .......g.# #....... Revenant ......#........# #######. Health: 30/38 ==================------ #.....#......... #. Magic: 5/7=================------- #.....#..........#######. AC: 3Str: 15 ##.....#.................. EV: 11Int: 26 #............$.....######. SH: 0Dex: 9 #.........S.....#......##. XL:  5 Next: 78% Place: Dungeon:2 #........@......#.####.##. Noise: =-------- [ޫ:jy39;49m Time: 935.9 (0.0) #...............#......... a) +1 dagger #.......###############... Throw: 3 darts (poison) #.......##...############# Memories (2)  #................)........ ##########...############# S   adder ##########...# # g   goblin (wandering) #............# # #............# _You encounter a goblin. It is wielding a +0 dagger.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, chance to affect: 50%)ޫ:j#....... Shayle the Sneak.## .......g.# #....... Revenant......#........# #######. Health: 30/38 ==================------#.....#.........#. Magic: 5/7=================-------#.....#..........#######. AC: 3Str: 15##.....#.................. EV: 11Int: 26#............$.....######. SH: 0Dex: 9#.........*.....#......##. XL:  5 Next: 78% Place: Dungeon:2#........@......#.####.##. Noise: =--------  Timޫ:jĜ.e: 935.9 (0.0)#...............#......... a) +1 dagger#.......###############... Throw: 3 darts (poison)#.......##...############# Memories (2) #................)........##########...############# S   adder##########...## g   goblin (wandering)#............###............# _You encounter a goblin. It is wielding a +0 dagger.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, chance to affect: 50%)ޫ:jzKS(asleep)ޫ:ji@.gޫ:j;9Sޫ:j 2-6.9 (1ޫ:jޫ:j ޫ:j Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  ޫ:jAim: an adder (lightly wounded, chance to affect: 50%) _The adder looks drowsy...ޫ:j .  The helpless adder fails to defend itself.  You impale the adder!!gg   goblin 85-7.6 (0.7 _You kill the adder!ޫ:j ޫ:j h _Your Stealth skill increases to level 6!߫:j #.....).# ### #.### ..g# #.............#.#.#######.##.....#. #.#.....#.#######.###............#.$.....######.##.#......##.##.#.####.##.##........#.........##.#########....#.##...##############................).........##########...#############.##########...# #.#.# ##߫:j] ).g.߫:jy߫:jca1=8.6 (1.0 _:j/:j !########...# #.....).# ### #.#### ...# #...............#......g.#.#######.##.....#.# #.#......#.#######.###..............#.$.....######.##.#......##.#.#.#.####.##.#.#........#.........##.#########....##.##...#############.##................).........##########...#############.###########...# #..:j).g.:jI:jo%9:j,:jAP .#a:jB0## ########....# #.....).# .### #.##### ...# #................#........#.#######.####.....#.....g....# #.#......#.#######.#.###.....#...............#.$.....######.####.#......##.#.#.#.####.##.#.##........#.........#..#.:jC#########....## a   Natasha (asleep)#.##...#############.## g   goblin#................)...........#...#############.##:jE:jN  You encounter Natasha, Servant of Life and Death.:j\/  --more--:jǢ p.a.g.:j Wa:jҮ &40:j :j] - _Natasha hisses angrily.:jG.a:j:j4=1.3 (0.7:j_:j& _You hit the goblin but do no damage. The goblin hits you but does no damage.:jĆ G.a:j :j 2==2.1 (0.8 _You closely miss the goblin. The goblin hits you but does no damage.:j# G.a:j/ :j0 *8 (0.7:j_J :jL Z _You hit the goblin but do no damage.:jG.a:j:jv'3.5:j= :jt z _You closely miss the goblin. The goblin hits you but does no damage.:j .aYou hit the goblin.  The goblin is heavily wounded.:j&z  Natasha hisses.:j(,4.3 (0.8:j@i _The goblin barely misses you.:j\  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j`  ######... Shayle the Sneak #.......## ########... Revenant #........# #.....).### Health: 32/38 ====================---- .##........# #.......### Magic: 3/7==========-------------- .## ..........# #.......... AC: 3Str: 15 ......#........#.#######.### EV: 11Int: 26 #.....#..........# #.#.. SH: 0Dex: 9 :jΤ #.....#...ag.....#######.#.# XL:  5 Next: 85% Place: Dungeon:2  ##.....#....@................ Noise: =--------  Time: 944.3 (0.0)  #............$.....######.### a) +1 dagger  #...............#......##.#.. Throw: 3 darts (poison) :j  #...............#.####.##.#.# Memories (2)  #...............#.........#.. :j w #.......###############....## a   Natasha  #.......##...#############.## g   goblin :jD n #................)...........  ##########...#############.## :ji _The goblin barely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  :j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  :j |Press: ? - help, Shift-Dir - straight lineAim: Natasha (chance to affect: 40%):j<######... Shayle the Sneak#.......## ########... Revenant#........# #.....).### Health: 32/38 ====================----.##........# #.......### Magic: 3/7==========--------------.## ..........# #.......... AC: 3Str: 15......#........#.#######.### EV: 11Int: 26#.....#..........# #.#.. SH: 0Dex: 9#.....#...*g.....#######.#.# XL:  5 Next: 85% Place: Dungeon:2##.....#....@................ Noise: =-------- :jړ Time: 944.3 (0.0)#............$.....######.### a) +1 dagger#...............#......##.#.. Throw: 3 darts (poison)#...............#.####.##.#.# Memories (2) #...............#.........#..#.......###############....## a   Natasha#.......##...#############.## g   goblin#................)...........##########...#############.## _The goblin barely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (chance to affect: 40%):js:j a  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (chance to affect: 40%)  Natasha resists with some effort. Natasha claws you but does no damage.:jX1-5.3 (1:j:j7; _The goblin hits you with a +0 dagger.:j0  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j ######... Shayle the Sneak #.......## ########... Revenant #........# #.....).### Health: 31/38 ===================----- .##........# #.......### Magic: 1/7===--------------------- .## ..........# #.......... AC: 3Str: 15 ......#........#.#######.### EV: 11Int: 26 #.....#..........# #.#.. SH: 0Dex: 9 #.....#...ag.....#######.#.# XL:  5 Next: 85% Place: Dungeon:2  ##.....#....@................ Noise: =--------  Time: 945.3 (0.0) [:jϠ34m #............$.....######.### a) +1 dagger  #...............#......##.#.. Throw: 3 darts (poison)  #...............#.####.##.#.# Memories (2)  #...............#.........#..  #.......###############....## a   Natasha  #.......##...#############.## g   goblin  #................)...........  ##########...#############.## _The goblin hits you with a +0 dagger.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (chance to affect: 40%):j 1J######... Shayle the Sneak#.......## ########... Revenant#........# #.....).### Health: 31/38 ===================-----.##........# #.......### Magic: 1/7===---------------------:j1~.## ..........# #.......... AC: 3Str: 15......#........#.#######.### EV: 11Int: 26#.....#..........# #.#.. SH: 0:j1HDex: 9#.....#...*g.....#######.#.# XL:  5 Next: 85% Place: Dungeon:2:j1##.....#....@................ Noise: =--------  Time: 945.3 (0.0)#............$.....######.### a) +1 dagger:j22#...............#......##.#.. Throw: 3 darts (poison)#...............#.####.##.#.# Memories (2) #...............#.........#..:j2 #.......###############....## a   Natasha#.......##...#############.## g   goblin#................)...........##########...#############.## _The goblin hits you with a +0 dagger.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j$3Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line:jY3:Aim: Natasha (chance to affect: 40%):j ]a(asleep):j8a:j2=2===6.3 (1:j:jl  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (chance to affect: 40%) _Natasha looks drowsy... The goblin closely misses you.:jZ †The helpless Natasha fails to defend herself.  You impale Natasha!!  You kill Natasha!:jh g   goblin  Natasha yowls pathetically as she dies!:jdi :jDs ######... Shayle the Sneak#.......## ########... Revenant#........# #.....).### Health: 32/38 ====================----.##........# #.......### Magic: 2/7:js +======------------------.## ..........# #.......... AC: 3Str: 15......#........#.#######.### EV: 11Int: 26#.....#..........# #.#.. SH: 0Dex: 9#.....#...†g.....#######.#.# XL:  5 Next: 104% Place: Dungeon:2##.....#....@................ Noise: =--------  Time: 947.1 (0.8):j^t 1#............$.....######.### a) +1 dagger#...............#......##.#.. Throw: 3 darts (poison)#...............#.####.##.#.# Memories (2) #...............#.........#..#.......###############....## g   goblin:jt #.......##...#############.###................)...........##########...#############.##:jt Aim: Natasha (chance to affect: 40%) _Natasha looks drowsy... The goblin closely misses you.:jt eThe helpless Natasha fails to defend herself.  You impale Natasha!!  :jt "You kill Natasha!:jTu YNatasha yowls pathetically as she dies!:jBw _The goblin barely misses you.You have reached level 6!:jڌ /  --more--:j? 8/452/86 2%  _:jh )You hit the goblin.:jR:j%9:j:j{J _You kill the goblin!:jAM...... ## ########... ) .###### .##... #...........#.#######.###.. #.#.. †#######.#.##.....#.....................$.....######.###......#...............#.####.##.#.#:j*..:j,:j4-8.9 (1.0:jC:j$  Things that are here::jV _a +0 dagger; a +0 leather armour:j ........# ######## ##.# #.....).###.#..##...#.........#.#######.####..# #.#..†)######.#.##.:jC.......................$.....######.###...#......##.#...#####..##########...#############.## :jh\-9 _:jn:j:j### ########.#. #.....).###.##.# #.......###..##....#.#..........##.#######.#####.....#..# #.#...#.....#...†).....#######.#.####.....#......................#........######.#####...#......##.#..<#.#.####.##.#.###.#.........#..÷#.:j(###############....####.......##...#######.##................)............##########...#############.####...# #.:jD950:jâ:j1.9 (2 _You now have 88 gold pieces (gained 10).:jr :j u f Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes12% 3b - Tukima's DanceHexes12% 3  c - GloomHexes/Necromancy19% 3 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j` :jh :jp @#.......## ########.... Shayle the Sneak#........# #.....).###. Revenant.##........# #.......###. Health: 39/45 ====================----.##...........#.#........... Magic: 2/8======------------------......#........#.#######.#### AC: 3Str: 15#.....#..........# #.#... EV: 11Int: 26#.....#...†).....#######.#.## SH: 0Dex: 9:j7q ##.....#...................... XL:  6 Next:  2% Place: Dungeon:2#............@.....######.#### Noise: ---------  Time: 951.9 (0.0)#...............#......##.#..< a) +1 dagger#...............#.####.##.#.## Throw: 3 darts (poison):jkq #...............#.........#..÷ Memories (2) #.......###############....####.......##...#############.### #................)............:jr  ##########...#############.### ##########...##..##  _You have reached level 6!You hit the goblin. _You kill the goblin!Things that are here: _a +0 dagger; a +0 leather armour _You now have 88 gold pieces (gained 10).:jA| :j} Memorise Gloom, consuming 3 spell levels and leaving 3? Y - Yes  N - No:j:ja#.......## ########.... Shayle the Sneak#........# #.....).###. Revenant.##........# #.......###. Health: 39/45 ====================----.##...........#.#........... Magic: 2/8======------------------......#........#.#######.#### AC: 3Str: 15:j#.....#..........# #.#... EV: 11Int: 26#.....#...†).....#######.#.## SH: 0Dex: 9##.....#...................... XL:  6 Next:  2% Place: Dungeon:2#............@.....######.#### Noise: ---------  Time: 951.9 (0.0):j=#...............#......##.#..< a) +1 dagger#...............#.####.##.#.## Throw: 3 darts (poison):jf#...............#.........#..÷ Memories (2) #.......###############....###:j#.......##...#############.### #................)............:j ##########...#############.### ##########...#:j3#..##  _You have reached level 6!You hit the goblin. _You kill the goblin!Things that are here: _a +0 dagger; a +0 leather armour _You now have 88 gold pieces (gained 10).:j*2.9 (1:jT:j{o _This spell is dangerous to cast!:j4Y40=3.9 (2:j:j:j`3===4.9 (3:j:j:j*5.9 (4:j{:j _You start memorising the spell. You continue memorising. x3:j:jy _You finish memorising. Spell assigned to 'c'.:j _1====:j^:j:j:j:jK2=:j:j!,:j:j:j:jN4===:j:jU3=:jc:j:j:j:j:j,:j0:j:jU ;===:j3w4=:jc:j:j:j:jC!,:j$:jL',:j):j-:j3.5==5===:j0:j4,:j5:j98:j8:j::jO=:j=:jv?:j2B:jECM====:jS:jU,:jV:jY,:j[:jA^:j^O6===:jx`:j7c:jtc:je:jg:jh:jk:jl:jl:jn:jq:jq;===:js:jwv,:jy:j}:j~:j:jQ:jy7===:j:j>:j:jZ:j:j:jؙ,:j^:j:j*;===:j:jaB:jƦ:j:jԨ:j,:j`:j:j:j:j:jҵM8===:jȶ:jm:j,:j:j:j:j$:j:j:j:j#:j:j:j<:j;===:j^:j:jb,:j:j:j:j:j:j:jB:jn:jB:j:j:j:jh,:j,:j ,:j :j :j,:j:j':j:j:jb:j ,:j :jX:j":j#:j(,:j(:j,:jE-:j-:j;0:j 1:j;1:j1:j4:j6,:j7:j9:j;:j<,:j@?:j@,:jA:jHn:jJ,:jK:jN:jP,:jP:jS:jUT,:jU:jEW:jX,:jZ:jj\:j=^,:jY_:ja:jwc:jc:jd:jf:jp ###############  #............<##  #.###..........#  #.# #..........#  #.# #......÷...#  #.# #..........####  #.# #.............# ##.# ######....###.###.. ##.########.....@....[.. 1028.9 (73.0) .#.).######) .#...### .#.........#.# .#.#######.####..#. ...# #.#.....#.# :jypU...#######.#.###.# # ................>#.# .....#####.#.#:jwA9.9 (74:j:jҊ% _Found a hammer.:j;e# #.....<## #.###..........# #.# #..........# #.# #......÷...# #.# #..........#### #.# #.............# .# ######....###.###..##......@...[. #.#.....).###.....####). #.#.:jD###.....# #.#......#.# #.#.####..#.#.# #.#.....#.# ..#.#.###.#.:j#.>#.# :j :j:jJ130.9 (1.0):j :j6 :j,_Z .<## .###.# .# #.# .# #......÷...# .# #..........#### .# #.............# # .# ######....###.###...# .#.[. .#.....).###.....####). .#.###.....# .#.:j_-......#.# .#.####..#.## #.#.....#.##.#.###.#.#>#:j_L.# :jj;1:jp:jr:jw  <## ###..........# # #..........# # #......÷...# # #...#### # #.............# ## # ######....###.###...# #.[....# #.....).###.....####). #.###.....# . #.#.# #.####..#.# # #.#.....#.# #.#.###.#.#>#.# :j ;2:j0$ :j% :jR | <## ....#  #...#  #......÷...#  #...####  #....# ###  ######....###.###...## .[....# .....).###.....####)...# .###.....# ..# .#.# ♣.####..#.# #.#.....#.#.#.###.#.#>#.# :jG :jƨ %3:jL :j :jt <## .# #...# #......÷...# #..#### #...# #### ######....###.###...## .....# ).###.....####)...# ###.....# )..# ..#.# .)♣ .####..#.# .♣#.#.....#.# ♣.#.# :jP:j%4:j":j$! _Found two hammers.:j='o _You see here a +1 helmet.:jc ;5:jh :jj E _g - a +1 helmet:j:j7Wear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  d - the +0 cloak of the Stone Wall (worn) {rCorr Str+3 Int+4}  g - a +1 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jY :j@ ###########Shayle the Sneak .........<##Revenant #..........#:j Health: 45/45 ======================== #..........#Magic: 8/8======================== #......÷...#AC: 3Str: 15 #..........####EV: 11Int: 26 #.............# ####SH: 0Dex: 9 ######....###.###...##XL:  6 Next:  2% Place: Dungeon:2 ######..........@....#Noise: ---------  Time: 1035.9 (0.0) ....).###.....####)...#a) +1 dagger ......###.....# )..#Throw: 3 darts (poison) :j ............#.# .)♣Memories (2) #####.####..#.#.♣#.#.....#.#♣ #####.#.###.#.# ...........>#.# #####.#####.#.# _You start memorising the spell. You continue memorising. x3 :j _You finish memorising. Spell assigned to 'c'. _Found a hammer. _Found two hammers. _You see here a +1 helmet. _g - a +1 helmet:j I:jQ d  You start removing your armour.:j* *6.9 (1:jp:j :j *7.9 (2:j):j:j,*8.9 (3:jb:ju%@9.9 (4:j+:jJ3:j3+40.9 (5:jZ9:j < 222 _You continue removing the +0 cloak of the Stone Wall {rCorr Str+3 Int+4}. x5  You finish removing the +0 cloak of the Stone Wall {rCorr Str+3 Int+4}.:j<:jC:j E _You feel weaker. You feel stupid.:j;  <##  .#  .#  ......÷...#  .####  .# #####  ....###.###...##  .#  ).###.....####)...#  ###.....# .)..#  ..#.# ♣..)♣  .####..#.# ...♣  #.#.....#.# ♣.♣♣   .#.###.#.# ♣.  >#.# ♣♣  .#####.#.#   :jKT:jU11.9 (1 _:j]:j _:jW .......< .#  #  ÷...#  ...#### ..# ##### ####....###.###...:jW  ............ ..).###.....#### .###.....# #.)..#  .....#.# ♣♣..)♣ :j'X  ###.####..#.# ...♣   #.#.....#.# ♣.♣♣ :jPX x ###.#.###.#.# ♣.  :jX ).........>#.# ♣ ###.#####.#.#   .##.#..<#.#.#  :jx ;2:j[~ :j O _You see here a +0 hammer.:jg6.#  #  ÷...#  ...#### ..# ##### ###....###.###... ............ .).###.....####)...#  .###.....# #.@..#  :j17.....#.# ♣♣..)♣  ##.####..#.# ♣...♣   #.#.....#.# ♣♣.♣♣  ##.#.###.#.# ♣.  ........>#.# ♣ ##.#####.#.#   :j]7.#..<#.#.#  ##.#.###.#.#  :jGB:j&C,3 _:jI:jMO _You see here a +0 hammer.:jc#  ÷...#  ...#### ..# ##### ##....###.###... ............ ).###.....####)...#  ..###.....# #.)..# :js .....#.# ♣♣.@)♣  #.####..#.# ♣...♣  #.#.....#.# ♣♣.♣♣  #.#.###.#.# ♣♣.  :jDq.......>#.# ♣ :jp#.#####.#.#   #.#..<#.#.# :jL #.#.###.#.#  :js..#..÷..#.#  :jI:j,4 _:jG:jɒ:jF/n÷...#  ...#### ..# ##### #....###.###... #............ .###.....####)...#  .###.....# #.)..#  .....#.# ♣♣..)♣  .####..#.# ♣..@♣  .#.....#.# ♣♣.♣♣  .#.###.#.# ♣♣.  ......>#.# ♣♣ .#####.#.#   .#..<#.#.#  :j/.#.###.#.#  .#..÷..#.#  ###.#.#  :j_6:jB7%5:j)?:j.....#### ....# ##### ##....###.###...## #...............## ).###.....####)...# :j.###.....# #.)..# .......#.# ♣♣..)♣ #.####..#.# ♣...♣ #.#.....#.# ♣♣@♣♣ #.#.###.#.# ♣♣.♣ :jL......>#.# ♣♣ :jxr#.#####.#.#  #.#..<#.#.#:jX #.#.###.#.# :j[.#..÷..#.# :j t..####.#.# ##.####.#.# :j`):j*%6:j0:j~2:j=M..# ##### #....###.###... #...............## .###.....####)...#  .###.....# #.)..#  .....#.# ♣♣..)♣  .####..#.# ♣...♣  .#.....#.# ♣♣.♣♣  .#.###.#.# ♣♣@♣ :jN  ......>#.# ♣.♣♣  .#####.#.# ♣.  .#..<#.#.# .♣ .#.###.#.# #+ .#..÷..#.# .. ###.#.# #. #.####.#.# #) .........#  :jCX:jY7:j_:jZaE _Found a hammer. Found a runed translucent door.:jD5##....###.###...## #...............## ).###.....####)...# .###.....# #.)..# .......#.# ♣♣..)♣ #.####..#.# ♣...♣ #.#.....#.# ♣♣.♣♣ #.#.###.#.# ♣♣.♣ ......>#.# ♣@♣♣ #.#####.#.# ♣.♣ :j66O#.#..<#.#.# .♣♣ #.#.###.#.# #+ .#..÷..#.# .. ..####.#.# #.. ğ   Crazy Yiuf (asleep) ##.####.#.# #)ğ   ..........# ###   ##.####.###  :j8:j@ Crazy Yiuf (asleep)You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos.:jL/  --more--:j;ğ.:jT Qğ:j :jF 8:j' :j* ( _Crazy Yiuf shouts!:j# ...........## ).###.....####)... . #.)......#.# ♣♣..)♣ #.#### ♣......♣.♣♣### ♣♣.♣ :j$ .......>♣.♣♣ #.#####.♣ ..<♣.♣♣###+ ..#..÷....####:j$ #.ğ ##). ..........# ### ##.####.###  #..##....#######:j' 9ğ.:j1 :j2 %9:j<: :j~< :jUs.).###.....####)...# ...###.....# #.)..# .......#.# ♣♣..)♣ ##.####..#.# ♣...♣  #.#.....#.# ♣♣.♣♣ #.#.###.#.# ♣♣.♣ ........>#.# ♣.♣♣ ##.#####.#.# ♣♣.♣ #.#..<#.#.# ♣@♣♣ #.#.###.#.# #+# ...#..÷..#.# .ğ. ..####.#.# #...# ###.####.#.# #)..# ...........# ##### ###.####.###   #..##....#######  ##.##..........# :j]:j&_&50:jh:j l:j..':jb/ğ:j/.:j7:j8%1:jA:j D( _You open the door.:j  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jo:jr Your spells (cast)TypeFailure Level a - Poisonous VapoursAlchemy/Air14% (3%) 1  b + Ensorcelled Hibernation Hexes/Ice13% 2 c - GloomHexes/Necromancy26%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j:j :j)}.).###.....####)...#:j*  Shayle the Sneak ...###.....# #.)..#  Revenant .........#.# ♣♣..)♣  Health: 45/45 ======================== :j,##.####..#.# ♣...♣  Magic: 8/8========================#.#.....#.# ♣♣.♣♣  AC: 2Str: 12 ##.#.###.#.# ♣♣.♣  EV: 11Int: 22 ........>#.# ♣.♣♣  SH: 0Dex: 9 ##.#####.#.# ♣♣.♣  XL:  6 Next:  2% Place: Dungeon:2 ##.#..<#.#.# ♣@♣♣  Noise: ---------  Time: 1051.9 (0.0) ##.#.###.#.# #ğ#  a) +1 dagger ...#..÷..#.# ...  Throw: 3 darts (poison) ....####.#.# #...#  :j8-Z Memories (2) ###.####.#.# #)..# ...........# #####  ğ   Crazy Yiuf ###.####.### #..##....####### ##.##..........# You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos. _Crazy Yiuf shouts! _You open the door.  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j-:jh75.).###.....####)...#  Shayle the Sneak ...###.....# #.)..#:j7  Revenant .........#.# ♣♣..)♣  Health: 45/45 ======================== ##.####..#.# ♣...♣  Magic: 8/8========================#.#.....#.# ♣♣.♣♣  AC: 2:j"8Str: 12 ##.#.###.#.# ♣♣.♣  EV: 11:j8Int: 22 ........>#.# ♣.♣♣  SH: 0Dex: 9 ##.#####.#.# ♣♣.♣  XL:  6 Next:  2% Place: Dungeon:2 ##.#..<#.#.# ♣@♣♣  Noise: ---------  Time: 1051.9 (0.0) ##.#.###.#.# #ğ#  a) +1 dagger ...#..÷..#.# ...:j9<  Throw: 3 darts (poison) ....####.#.# #...#  Memories (2) ###.####.#.# #)..# :jK9...........# #####  ğ   Crazy Yiuf ###.####.###:jx9D #..##....####### ##.##..........#:j9~ You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos. :j9I_Crazy Yiuf shouts! _You open the door.  :j:Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jb.).###.....####)...#  Shayle the Sneak ...###.....# #.)..#  Revenant .........#.# ♣♣..)♣  Health: 45/45 ======================== ##.####..#.# ♣...♣  Magic: 6/8==================------  #.#.....#.# ♣♣.♣♣  AC: 2Str: 12 ##.#.###.#.# ♣♣.♣  EV: 11Int: 22 ........>#.# ♣.♣♣  SH: 0Dex: 9 ##.#####.#.# ♣♣.♣ XL:  6 Next:  2% Place: Dungeon:2 ##.#..<#.#.# ♣@♣♣ Noise: ---------  Time: 1051.9 (0.0) ##.#.###.#.# #ğ# a) +1 dagger ...#..÷..#.# ...:j!d Throw: 3 darts (poison) ....####.#.# #...# Memories (2) ###.####.#.# #)..# ...........# ##### ğ   Crazy Yiuf ###.####.###  #..##....#######  ##.##..........#Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (chance to affect: 49%):jv .).###.....####)...#  Shayle the Sneak ...###.....# #.)..#  Revenant .........#.# ♣♣..)♣  Health: 45/45 ======================== ##.####..#.# ♣...♣  Magic: 6/8==================------#.#.....#.# ♣♣.♣♣  AC: 2Str: 12 ##.#.###.#.# ♣♣.♣  EV: 11Int: 22 ........>#.# ♣.♣♣  SH: 0Dex: 9 ##.#####.#.# ♣♣.♣  XL:  6 Next:  2% Place: Dungeon:2 ##.#..<#.#.# ♣@♣♣  :jx 3Noise: ---------  Time: 1051.9 (0.0) ##.#.###.#.# #*#  a) +1 dagger ...#..÷..#.# ...  Throw: 3 darts (poison) ....####.#.# #...#  Memories (2) ###.####.#.# #)..# ...........# #####  ğ   Crazy Yiuf ###.####.### #..##....####### ##.##..........# Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (chance to affect: 49%):jsF :j *Aim  Press: ? - help, Shift-Dir - straight line: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (chance to affect: 49%)  Crazy Yiuf resists with some effort.  Crazy Yiuf says, "Announcement!":j] Z  Crazy Yiuf hits you with a +3 quarterstaff of chaos!!:jKc T@ğ:jCd 26-----------===2.9 (1Weak :j*m :jo b _You feel your attacks grow feeble.:j"  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jW d.).###.....####)...#  Shayle the Sneak ...###.....# #.)..#  Revenant .........#.# ♣♣..)♣  Health: 26/45 =============----------- ##.####..#.# ♣...♣  Magic: 4/8:j ============------------  #.#.....#.# ♣♣.♣♣  AC: 2Str: 12 ##.#.###.#.# ♣♣.♣  EV: 11Int: 22 ........>#.# ♣.♣♣  SH: 0Dex: 9 :j ##.#####.#.# ♣♣.♣ XL:  6 Next:  2% Place: Dungeon:2 ##.#..<#.#.# ♣@♣♣:j1 g Noise: ===------  Time: 1052.9 (0.0) ##.#.###.#.# #ğ# a) +1 dagger :j D...#..÷..#.# ... Throw: 3 darts (poison) ....####.#.# #...# Memories (2) Weak :j ^###.####.#.# #)..# ...........# ##### ğ   Crazy Yiuf ###.####.###  #..##....####### :j ##.##..........#Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j HAiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (chance to affect: 49%):jn .).###.....####)...#  Shayle the Sneak ...###.....# #.)..#  Revenant .........#.# ♣♣..)♣:jG   Health: 26/45 =============----------- ##.####..#.# ♣...♣  Magic: 4/8============------------#.#.....#.# ♣♣.♣♣  AC: 2Str: 12 ##.#.###.#.# ♣♣.♣  EV: 11Int: 22 ........>#.# ♣.♣♣  SH: 0Dex: 9 ##.#####.#.# ♣♣.♣:j x  XL:  6 Next:  2% Place: Dungeon:2 ##.#..<#.#.# ♣@♣♣  Noise: ===------  Time: 1052.9 (0.0) ##.#.###.#.# #*#  a) +1 dagger ...#..÷..#.# ...  Throw: 3 darts (poison) ....####.#.# #...#  Memories (2) Weak ###.####.#.# #)..# ...........# #####:jq   ğ   Crazy Yiuf ###.####.### #..##....####### ##.##..........# Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line:j Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (chance to affect: 49%):j :jn/*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (chance to affect: 49%)  :j/$Crazy Yiuf resists with some effort.:jwY  Crazy Yiuf hits you with a +3 quarterstaff of chaos!:jr@ğ14-------3.9 (1Might Weak :jx:je _You feel very mighty all of a sudden.:j  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j..).###.....####)...#  Shayle the Sneak ...###.....# #.)..#  Revenant .........#.# ♣♣..)♣  Health: 14/45 =======----------------- ##.####..#.# ♣...♣  Magic: 2/8======------------------  #.#.....#.# ♣♣.♣♣  AC: 2Str: 12 ##.#.###.#.# ♣♣.♣  EV: 11:jInt: 22 ........>#.# ♣.♣♣  SH: 0Dex: 9 ##.#####.#.# ♣♣.♣ XL:  6 Next:  2% Place: Dungeon:2 ##.#..<#.#.# ♣@♣♣ Noise: ==-------  Time: 1053.9 (0.0) ##.#.###.#.# #ğ#:jQ a) +1 dagger ...#..÷..#.# ... Throw: 3 darts (poison) ....####.#.# #...# Memories (2) Might Weak ###.####.#.# #)..# ...........# ##### ğ   Crazy Yiuf ###.####.###  #..##....####### :jy ##.##..........#Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jAiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight line:jэAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (chance to affect: 49%):j.).###.....####)...#  Shayle the Sneak ...###.....# #.)..#  Revenant .........#.# ♣♣..)♣  Health: 14/45 =======----------------- ##.####..#.# ♣...♣  Magic: 2/8======------------------#.#.....#.# ♣♣.♣♣  AC: 2Str: 12 ##.#.###.#.# ♣♣.♣  EV: 11Int: 22 ........>#.# ♣.♣♣  SH: 0Dex: 9 ##.#####.#.# ♣♣.♣  XL:  6 Next:  2% Place: Dungeon:2 ##.#..<#.#.# ♣@♣♣ [37:jCm Noise: ==-------  Time: 1053.9 (0.0) ##.#.###.#.# #*#  a) +1 dagger ...#..÷..#.# ...  Throw: 3 darts (poison) ....####.#.# #...#  Memories (2) Might Weak ###.####.#.# #)..# ...........# #####  ğ   Crazy Yiuf ###.####.### #..##....####### ##.##..........# Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 13% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (chance to affect: 49%):j:jF#))...#  #.)..#  ♣♣..)♣  ♣...♣   ♣♣.♣♣  ♣♣.♣ >#.# ♣.♣♣  ♣♣.♣ <#.#.# ♣@♣♣  #*# ÷..#.# ...  #...#  #)..#  #####      Aim  Press: ? - help, Shift-Dir - straight line: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (chance to affect: 49%)  Crazy Yiuf resists with some effort.  Crazy Yiuf cries, "Race! Mountain water foot.":j))...#  #.)..# :j % ♣♣..)♣  ♣...♣   ♣♣.♣♣  ♣♣.♣ >#.# ♣.♣♣  ♣♣.♣ <#.#.# ♣@♣♣  #*# ÷..#.# ...  #...#  #)..#  #####      :j" :j/ğCrazy Yiuf hits you with a +3 quarterstaff of chaos.:jU1---4.9 (1:j!":j'YV _* * * LOW HITPOINT WARNING * * *:j]K e  You aren't carrying any potions.:jK 7-:jES :j{T . _:jw:j:j:jF _Unknown command.:j:j@ Ability - do what?CostFailure  f - EnkindleInstant0% [?] toggle between ability selection and description. :jA :jZ :j)s.).###.....####)...#  Shayle the Sneak ...###.....# #.)..#  Revenant .........#.# ♣♣..)♣  Health: 11/45 =====------------------- ##.####..#.# ♣...♣  Magic: 2/8======------------------#.#.....#.# ♣♣.♣♣  AC: 2Str: 12 ##.#.###.#.# ♣♣.♣  EV: 11Int: 22  :jBtT........>#.# ♣.♣♣  SH: 0Dex: 9 ##.#####.#.# ♣♣.♣  XL:  6 Next:  2% Place: Dungeon:2 ##.#..<#.#.# ♣@♣♣  Noise: =--------  Time: 1054.9 (0.0) ##.#.###.#.# #ğ#  a) +1 dagger ...#..÷..#.# ...  Throw: 3 darts (poison) ....####.#.# #...#  Memories (2) Might Weak ###.####.#.# #)..# ...........# #####  ğ   Crazy Yiuf ###.####.### #..##....####### ##.##..........# :jkt Crazy Yiuf resists with some effort.  Crazy Yiuf cries, "Race! Mountain water foot."Crazy Yiuf hits you with a +3 quarterstaff of chaos.  :jtl_* * * LOW HITPOINT WARNING * * * _You aren't carrying any potions.  :jt1_Unknown command. :j:* :j+yZ*@* :jO*.ğ*** :jW*....*** :j%....Enkindled (2) Might Weak  :jf+ :j1m _Your flames flare with remembrance! :jD  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jK  _You don't know that spell. :jQ  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j :jϽ* Your spells (cast)TypeFailure Level a - Poisonous VapoursAlchemy/Air*3%* 1  b + Ensorcelled Hibernation Hexes/Ice13% 2  c - GloomHexes/Necromancy 26% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j^ :jg.).###.....####)...#  Shayle the Sneak ...###.....# #.)..#  Revenant .........#.# ♣♣..)♣  Health: 11/45 =====------------------- ##.####..#.# ♣...♣  Magic: 2/8======------------------#.#.....#.# ♣♣.♣♣  AC: 2Str: 12 ##.#.###.#.# ♣♣.♣  EV: 11Int: 22 :jh........>#.# ♣.♣♣  SH: 0Dex: 9 ##.#####.#.# ♣♣.♣  XL:  6 Next:  2% Place: Dungeon:2 ##.#..<#.#.# ♣@♣♣  Noise: =--------  Time: 1054.9 (0.0) ##.#.###.#.# #ğ#  a) +1 dagger ...#..÷..#.# ...  Throw: 3 darts (poison) ....####.#.# #...#  Enkindled (2) Might Weak ###.####.#.# #)..# ...........# #####  ğ   Crazy Yiuf ###.####.### :ji#..##....####### ##.##..........# _Your flames flare with remembrance!Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jj:jwts.).###.....####)...#  Shayle the Sneak ...###.....# #.)..#  Revenant :jt5.........#.# ♣♣..)♣  Health: 11/45 =====------------------- ##.####..#.# ♣...♣  Magic: 2/8======------------------#.#.....#.# ♣♣.♣♣:ju  AC: 2Str: 12 :j1u##.#.###.#.# ♣♣.♣  EV: 11Int: 22 :jYu........>#.# ♣.♣♣  SH: 0Dex: 9 :ju##.#####.#.# ♣♣.♣  XL:  6 Next:  2% Place: Dungeon:2 ##.#..<#.#.# ♣@♣♣  Noise: =--------  Time: 1054.9 (0.0) ##.#.###.#.# #ğ#  a) +1 dagger ...#..÷..#.# ...  Throw: 3 darts (poison) :jv....####.#.# #...#  Enkindled (2) Might Weak ###.####.#.# #)..#:j(v ...........# #####  ğ   Crazy Yiuf :jQvR###.####.### #..##....####### :jwv`##.##..........# _Your flames flare with remembrance!:jvCasting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jv_You don't know that spell.  Casting: Ensorcelled Hibernation (safe; 13% risk of failure)  :jv\Confirm with . or Enter, or press ? or * to list all spells.:j.).###.....####)...#  Shayle the Sneak ...###.....# #.)..#  Revenant :j-.........#.# ♣♣..)♣  Health: 11/45 =====------------------- ##.####..#.# ♣...♣  Magic: 2/8======------------------  #.#.....#.# ♣♣.♣♣  AC: 2Str: 12 ##.#.###.#.# ♣♣.♣  EV: 11Int: 22 ........>#.# ♣.♣♣  SH: 0Dex: 9 ##.#####.#.# ♣♣.♣:jl XL:  6 Next:  2% Place: Dungeon:2 ##.#..<#.#.# ♣@♣♣ Noise: =--------  Time: 1054.9 (0.0) ##.#.###.#.# #ğ#:jM a) +1 dagger ...#..÷..#.# ... Throw: 3 darts (poison) ....####.#.# #...#:j5 Enkindled (2) Might Weak ###.####.#.# #)..# ...........# #####:jc ğ   Crazy Yiuf ###.####.###  #..##....#######  ##.##..........# :j8_You don't know that spell.  :jCasting: Ensorcelled Hibernation (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jVAiming: Poisonous Vapours (safe; 3% risk of failure)  :jОPress: ? - help, Dir - move targetAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak:jg .).###.....####)...#  Shayle the Sneak ...###.....# #.)..#  Revenant .........#.# ♣♣..)♣  Health: 11/45 =====------------------- ##.####..#.# ♣...♣  Magic: 2/8======------------------#.#.....#.# ♣♣.♣♣  AC: 2Str: 12 ##.#.###.#.# ♣♣.♣  EV: 11Int: 22 ........>#.# ♣.♣♣:jGh g  SH: 0Dex: 9 ##.#####.#.# ♣♣.♣  XL:  6 Next:  2% Place: Dungeon:2 ##.#..<#.#.# ♣@♣♣  Noise: =--------  Time: 1054.9 (0.0) ##.#.###.#.# #ğ#  a) +1 dagger ...#..÷..#.# ...  Throw: 3 darts (poison) ....####.#.# #...#  Enkindled (2) Might Weak ###.####.#.# #)..#:jpi  ...........# #####  ğ   Crazy Yiuf (poisoned) ###.####.### #..##....####### ##.##..........# Press: ? - help, Dir - move targetAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  Poisonous fumes billow around Crazy Yiuf!  Crazy Yiuf is poisoned. You hit Crazy Yiuf but do no damage.Crazy Yiuf is lightly wounded.  You rip the existence from Crazy Yiuf to re-knit yourself!:jj ]5.9 (11:jr :ju   Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  Poisonous fumes billow around Crazy Yiuf!  Crazy Yiuf is poisoned. You hit Crazy Yiuf but do no damage.lightly wounded.  You rip the existence from Crazy Yiuf to re-knit yourself! _Crazy Yiuf closely misses you.:j   :j) Casting: Poisonous Vapours (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j .).###.....####)...#  Shayle the Sneak ...###.....# #.)..#  Revenant .........#.# ♣♣..)♣  Health: 11/45 =====------------------- ##.####..#.# ♣...♣  Magic: 2/8======------------------  #.#.....#.# ♣♣.♣♣  AC: 2Str: 12 ##.#.###.#.# ♣♣.♣  EV: 11Int: 22 ........>#.# ♣.♣♣  SH: 0Dex: 9 ##.#####.#.# ♣♣.♣ XL:  6 Next:  2% Place: Dungeon:2 ##.#..<#.#.# ♣@♣♣ Noise: =--------  Time: 1055.9 (0.0) ##.#.###.#.# #ğ# a) +1 dagger ...#..÷..#.# ... Throw: 3 darts (poison) ....####.#.# #[3:j 7m...# Enkindled (1) Might Weak ###.####.#.# #)..# ...........# ##### ğ   Crazy Yiuf (poisoned) ###.####.###  #..##....#######  ##.##..........#Casting: Poisonous Vapours (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 3% risk of failure)  Press: ? - help, Dir - move targetAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (lightly wounded, poisoned):jo$\.).###.....####)...#  Shayle the Sneak ...###.....# #.)..#  Revenant .........#.# ♣♣..)♣  Health: 11/45 =====------------------- ##.####..#.# ♣...♣  Magic: 2/8======------------------:j*%#.#.....#.# ♣♣.♣♣  AC: 2Str: 12 ##.#.###.#.# ♣♣.♣  EV: 11Int: 22 ........>#.# ♣.♣♣  SH: 0Dex: 9 ##.#####.#.# ♣♣.♣  XL:  6 Next:  2% Place: Dungeon:2 :j%##.#..<#.#.# ♣@♣♣  Noise: =--------  Time: 1055.9 (0.0) ##.#.###.#.# #ğ#  a) +1 dagger ...#..÷..#.# ...  Throw: 3 darts (poison) ....####.#.# #...#  Enkindled (1) Might Weak ###.####.#.# #)..# ...........# #####  ğ   Crazy Yiuf (very poisoned) ###.####.###:j%N #..##....####### ##.##..........# :j&h(lightly wounded, poisoned)  Poisonous fumes billow around Crazy Yiuf!  :j6&Crazy Yiuf looks even sicker. You hit Crazy Yiuf but do no damage.Crazy Yiuf is moderately wounded.:jS&You rip the existence from Crazy Yiuf to re-knit yourself!  Your flames quiet as the last of your memories are burnt away.:j6OP6.9 (1Memories (0)   Poisonous fumes billow around Crazy Yiuf!  Crazy Yiuf looks even sicker. You hit Crazy Yiuf but do no damage.Crazy Yiuf is moderately wounded.  You rip the existence from Crazy Yiuf to re-knit yourself!  Your flames quiet as the last of your memories are burnt away. _Crazy Yiuf closely misses you.:jT  Casting: Poisonous Vapours (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jڃ.).###.....####)...#  Shayle the Sneak ...###.....# #.)..#  Revenant .........#.# ♣♣..)♣  Health: 11/45 =====------------------- ##.####..#.# ♣...♣  Magic: 1/8===---------------------  #.#.....#.# ♣♣.♣♣  AC: 2Str: 12 ##.#.###.#.# ♣♣.♣  EV: 11Int: 22 ........>#.# ♣.♣♣  SH: 0:jDex: 9 ##.#####.#.# ♣♣.♣ XL:  6 Next:  2% Place: Dungeon:2 ##.#..<#.#.# ♣@♣♣ Noise: =--------  Time: 1056.9 (0.0) ##.#.###.#.# #ğ# a) +1 dagger ...#..÷..#.# ... Throw: 3 darts (poison) ....####.#.# #...# Memories (0) Might Weak ###.####.#.# #)..# ...........# ##### ğ   Crazy Yiuf (very poisoned) :j@###.####.###  #..##....#######  ##.##..........#Casting: Poisonous Vapours (safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 14% risk of failure)  Press: ? - help, Dir - move targetAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (moderately wounded, very poisoned):jT.).###.....####)...#  Shayle the Sneak :jȏ...###.....# #.)..#  Revenant .........#.# ♣♣..)♣  Health: 11/45 =====------------------- ##.####..#.# ♣...♣  Magic: 1/8===---------------------  #.#.....#.# ♣♣.♣♣  AC: 2Str: 12 ##.#.###.#.# ♣♣.♣  EV: 11Int: 22 ........>#.# ♣.♣♣  SH: 0Dex: 9 ##.#####.#.# ♣♣.♣ XL:  6 Next:  2% Place: Dungeon:2 :j##.#..<#.#.# ♣@♣♣ Noise: =--------  Time: 1056.9 (0.0) ##.#.###.#.# #ğ# a) +1 dagger ...#..÷..#.# ... Throw: 3 darts (poison) ....####.#.# #...# Memories (0) Might Weak ###.####.#.# #)..# ...........# ##### ğ   Crazy Yiuf (very poisoned) ###.####.###  #..##....#######  ##.##..........#Press: ? - help, Dir - move targetAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (moderately wounded, very poisoned)  Poisonous fumes billow around Crazy Yiuf!  :jCrazy Yiuf looks even sicker. You puncture Crazy Yiuf!  Crazy Yiuf is severely wounded.:jjh))...#  #.)..#  ♣♣..)♣  ♣...♣   ♣♣.♣♣  ♣♣.♣ >#.# ♣.♣♣  ♣♣.♣ <#.#.# ♣@♣♣  #ğ# ÷..#.# ...  #...#  #)..#  #####      :ju(moderately wounded, very poisoned)  Poisonous fumes billow around Crazy Yiuf!  Crazy Yiuf looks even sicker. You puncture Crazy Yiuf!  Crazy Yiuf is severely wounded.hits you with a +3 quarterstaff of chaos!  * * * LOW HITPOINT WARNING * * *:jw/45 -----0---=7.9 (1:j:jAa _You feel your power leaking away.:j< ##...............##  ).###.....####)...#  ###.....# #.)..#  ........#.# ♣♣..)♣  #.####..#.# ♣...♣  #.#.....#.# ♣♣.♣♣ :j= T #.#.###.#.# ♣♣.♣  .......>#.# ♣.♣♣ #.#####.#.# ♣♣@♣  #.#..<#.#.# ♣.♣♣:j>  #.#.###.#.# #ğ#  #..÷..#.# ...  ...####.#.# #...#  ##.####.#.# #)..#  :j>? ..........# ##### ##.####.###  #..##....#######  :jD Kğ':jRR :jS .--8:j\ :jja c _Crazy Yiuf flaps his cloak.:jM :jN 1--:j c :j]###.###...## ##...............# )###).###.....# #.)..# ......♣♣..)###...♣...♣♣.♣♣ #.#.###.♣♣.♣ .......> ♣@♣♣###♣♣.♣.<♣ğ♣♣ #.#.####'##..÷. ... ... ##.####.#.# #).. ..........# ##### ##.####.### 9:j8/:j.........# #####  #....###.###...##  #...............##  .###.....####)...#  .###.....# #.)..#  .......#.# ♣♣..)♣  .####..#.# ♣...♣  .#.....#.# ♣♣.♣♣  .#.###.#.# ♣♣@♣  ......>#.# ♣.♣♣ .#####.#.# ♣♣.♣  .#..<#.#.# ♣ğ♣♣ .#.###.#.# #'#  .#..÷..#.# ...  ..####.#.# #...#  #.####.#.# #)..#  .........#:j[40m ##### ğ.1===60:j]####  ..........# ### #....###.###...## ##...............## ).###.....####)...# ###.....# #.)..# .......#.# ♣♣..)♣ #.####..#.# ♣...♣ #.#.....#.# ♣♣@♣♣ #.#.###.#.# ♣♣.♣ ......>#.# ♣.♣♣ #.#####.#.# ♣♣ğ♣ #.#..<#.#.# ♣.♣♣ #.#.###.#.# #'# ..÷..#.# ...   ...####.#.# #...#   ##.####.#.# #):j\^_..#  :jx2=----141 _You feel a bit more experienced.:j`÷...#  ####  ...........# ### #....###.### ###...............## ).###.....####)...# ###.....# #.)..# .........#.# ♣♣..)♣ #.####..#.# ♣@..♣  #.#.....#.# ♣♣.♣♣ ##.#.###.#.# ♣♣.♣ ........>#.# ♣.♣♣ #.#####.#.# ♣♣ğ♣ #.#..<#.#.# ♣.♣♣ ##.#.###.#.# #'# ..÷..#.# ... ....####.#.# #...# 2:j:jj:jS[M.÷...# #### ...........# ##### ###.###...## ###...............#)###).###.....# #.)..# .......♣♣@.) ##.####...  #.#....♣♣.♣ ##.#.###.♣.♣ ........>#.# ♣.♣♣ 3:jo| _Your attacks no longer feel as feeble.:jD÷...#  ...#### ..# ##### ##....###.###... ............ ).###.....####)...#  ..###.....# #.)..#  .....#.# ♣♣..)♣  #.####..#.# ♣.@.♣  #.#.....#.# ♣♣.♣♣  #.#.###.#.# ♣♣.♣  .......>#.# ♣.♣♣ :j0 #.#####.#.# ♣♣ğ♣  #.#..<#.#.# ♣.♣♣  #.#.###.#.# #'#  ..#..÷..#.# ...  ###.#.# #...# :jp:jm3====4:j:j;:jD&:j&:j):j,:j,:j2B:j%3:j5,:j7:j9::j:I4=:j?:jAa2===:jC:jGG:jG:jI:jN:jsP:jQ:jU:j\VS5=:jwZ:j]Q===:j `:jc,:jd:jg_6=:jh:jk,:jm:jo,:jiq:jtk3===:jv:jn 7====8=:j:j:jY:j&:jަ,:jD:j:j9=4===:j:jB:j:j:j:j:jC:j*y10/45=:jݿ:jQ===:j:jB:j,:j:j&:jS1=:j:j::j,:j:jO5===:j":j :jt:jp:j72:j(=:j:j:j :j:jQ===:j:j:jS3=:j:j,:j{:j\:j:j4=6===:jB:jB:j_,:j:j:ju5=====:j u6=7===7=:j :j]:jB:j:j@:j;===:j:jn:j:j:ji8=:j1n:j4,:jc5n _You start resting.Magic restored.:jfG:jQ1122.9 (58.0):jzRb8===3.9 (59 _:jZ:j [:jǧ3:j:jҹ19=:j~,:j:j/:j:jW:j:j`20====:jQ:jH:j:j:j,:j:j,:jy:j8:jS1=:j:j :jY:j:j,:j1:j:j:jj:j:jFK2=:je:j,:j:j=,:j:j:j!S3=:jI:jV,:j:j<,:j X:j :j:jD4=:jZ:jD!n:j":j_&:j|':j-):j+:j,S5=:j-:j0:j0:j+3:j;n:j@<:j>a6=:jg@:jB:jB:j3D:jF,:jH:jN7=:j@P:jR,:j>T:j\V,:jW:jY:j*\:j]D8=:j^:ja,:jvc:je:jVe:jg:jaj:jj:j#l:j?o:joS9=:j2q:j>v:jv:jx:j{B:j}:j%~_30==:jN:ji1=:j:jn:jJ:jXz32=:j,:j:j,:j:jH:jW3=:j:j:jj:jO:j:j1K4=:j:j,:j:j!:j":j/$:j+:j,:j<.:j.0:j0U5=:j<2:j4:jH5:jY6:j8,:j::j<,:j>:jq@W _You start resting.:jIL6=:jQc86.9 (637.9 (64:jW:j\b _You feel a little less mighty now.:jY3:jco:j/ ....####...# ##### ##....###.###...##...........## ).###.....####)... . #.)......#.# ♣♣..)♣ #.####:jl ♣......♣♣@♣♣### ♣♣. .......>♣.♣♣ #.#####.♣♣ğ♣  ##.####.#.# #)..#  :j:j08.9 (1.0):j:j:j%$ ..# ##### #....###.###... #...............## .###.....####)...#  .###.....# #.)..#  .....#.# ♣♣..)♣  .####..#.# ♣...♣  .#.....#.# ♣♣.♣♣  .#.###.#.# ♣♣@♣  :j% ......>#.# ♣.♣♣  .#####.#.# ♣♣)♣  .#..<#.#.# ♣.♣♣  .#.###.#.# #'#  .#..÷..#.# ...  ###.#.# #...# #.####.#.# #)..#  .........# #####  :j;/ :j70 %9:j 8 :j4F :j##....###.###...## #...............## ).###.....####)...# .###.....# #.)..# .......#.# ♣♣..)♣ #.####..#.# ♣...♣ #.#.....#.# ♣♣.♣♣ #.#.###.#.# ♣♣.♣ ......>#.# ♣@♣♣ #.#####.#.# ♣♣)♣ #.#..<#.#.# ♣.♣♣ #.#.###.#.# #'# .#..÷..#.# ... ..####.#.# #...# ##.####.#.# #)..# ..........# ##### ##.####.###  7=:jg/[37m90:jU ...........## ).###.....####)... . #.)......#.# ♣♣..)♣ #.#### ♣......♣.♣♣### ♣♣.♣ .......>♣.♣♣ #.#####.♣♣@♣ ..<♣.♣♣###'# ..#..÷....  #..##....#######  :j:j%1:j:j$  Things that are here::j޴ _a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf:jp9:j;Pick up what? 7/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 quarterstaff of chaos Armour (select all with [)b - a +0 cloak Carrion :j6<the gnoll corpse of Crazy Yiuf [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected:jX<7[top]:j&  a + a +3 quarterstaff of chaos[Enter] accept (1 chosen) :ju :j  :j2C##...............##  Shayle the Sneak ).###.....####)...#  Revenant ..###.....# #.)..#  Health: 37/45 ===================----- ........#.# ♣♣..)♣  Magic: 8/8======================== #.####..#.# ♣...♣  AC: 2Str: 12 #.#.....#.# ♣♣.♣♣  EV: 11Int: 22 #.#.###.#.# ♣♣.♣  SH: 0Dex: 9 .......>#.# ♣.♣♣ :j+=  XL:  6 Next: 14% Place: Dungeon:2 #.#####.#.# ♣♣@♣  Noise: ---------  Time: 1191.9 (0.0) #.#..<#.#.# ♣.♣♣  a) +1 dagger #.#.###.#.# #'#  Throw: 3 darts (poison) ..#..÷..#.# ...  Memories (0) ...####.#.# #...# :jfH ##.####.#.# #)..# :j  ..........# #####   ##.####.### :j #..##....#######   _You start resting. _Magic restored. _You start resting. _You feel a little less mighty now.Things that are here: _a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf :j :j)*2.9 (1 :j :jT _h - a +3 quarterstaff of chaos!:j 3!:j !:j !:j B!:jP ,8=9=!:j$ 40=!:j' !:j#* ,!:j, !:j. !:j2/ !:j`1 !:j4 !:jp4 U1=!:j6 !:j9 !:j#: !:j< !:jD !:j@E !:jG !:jJ !:jJ !:jL !:j0O !:jO K2=!:jQ !:jS !:jS !:jR^ !:j_b ,!:jf !:ji !:jj U3=!:jk !:jn !:jp !:j@s !:ju !:j,v !:jaw !:jy ,!:jo{ !:j.~ !:j~ K4=!:jR !:j !:j !:j !:j !:jL !:j !:jy !:j !:jӎ !:j͑ !:j: h5==!:j !:j˗ 1 _HP restored.!:j< 3!:j !:j !:j0 !:j !:j !:jè b  There is an open translucent door, spattered with blood here.!:j> !:jƫ  _!:jH !:js !:j !:jȾ 9=!:j !:j b  There is an open translucent door, spattered with blood here.!:jJ !:j  _!:j !:j !:j B!:j $  Things that are here:!:j o  a +0 cloak; the gnoll corpse of Crazy Yiuf!:jO !:j  _!:j !:ja !:jY ,!:j !:j; !:j ,!:j !:j !:j ,!:jF !:jL" !:j% ,!:j ' !:j, !:jP/ !:j/ !:jM1 !:j7 !:j: !:j[: !:j; !:jC >  You see here a +0 hammer.!:jFF !:jG  _!:jH !:jN !:jxQ ,!:jGS !:jX !:jH[ ,!:j\ !:jpa !:jc ,!:j@e !:j9j !:jl !:jl !:jn !:js !:ju ,!:jKw !:jQ{ !:jF~ ,!:j !:j !:j ,!:j݆ !:j !:jԋ !:j7 !:j !:jʐ !:j !:j_ !:jE !:j !:jl !:j" ,!:j !:j n!:j ,!:j !:j !:j^ !:j !:jm !:jq !:j !:j6 !:j !:j !:j; ,!:j$ !:jz !:j !:j !:jY !:j !:j ,!:j3 !:j !:j !:j !:j !:jS !:j ,!:j !:j !:j ,!:j !:j !:j !:j@ !:j !:j !:j !:j !:j# !:j{ !:j !:j !:j !:j$ !:jc !:j !:j !:j !:j0 !:jn !:j !:j !:j# !:jb !:j !:j !:j! !:j@! !:j" !:j# !:j$ !:j% !:j% !:jC B!:j?E !:jF !:jI B!:jL !:jP B!:jQ !:jR !:jS ,!:jU '!:jqV 3!:jV !:jqX 7 _You open the door.!:jZ 3!:jeZ !:j\ @  There is an open door here.!:jTc  ### #########.. ##### #......##.# #####...#### #......##.# >......@'..###......##.#274.9 (82.0) ........##..##......##.# ........###..#......##.# ...$#.... ##........##.# ... #.... ##.......##.# !:jd .# #...## #........#.# #...# .##........#.# #...##...........#.# ......#........#.#!:jh A5.9 (83!:j Q _Found a stone staircase leading down.":j":jjX":j,":j":j,":j5":jN":j":j#":jX":jM ,":j ":jL _You now have 97 gold pieces (gained 9).":j[3":j!":j#":j &":j&":j)":j+":j.":jW.":j.0":jj2":j6,":j9":j=":jAi  You encounter a hobgoblin.":jI1##### #.############...#### #.#......>.......'..###.#..............##..##.#..............###..#.#..........#....###.#........... ##......####...##.##..":jI; #..[@..# #...# .##.. #......# #...##..... #......+ ..#.. #......# ###.....#..":jIZ #......# #.....#.. #....... ##.....#.. g   hobgoblin (asleep)":jJ#........ #.........#........g #......... ":j>J5#.........":jR284.9 (9.0)":jS55.9 (10.0) _":jZ":j,\#:j:j  ##### # #...#### # #......>.......'..### #...##..## #.....###..# #..#....### #..........#......## ##......####...##.## #..@...# #...# .## #......# #...## #......+ .# #......# ###.....# #......# #.....# #. ##.....# #. # #.g # ##:jvF6.0)#:j4}#:jށ _You see here the +1 robe of Whack-A-Mole {Int+2}.$:jQ;7$:j$:jZo _i - the +1 robe of Whack-A-Mole {Int+2}%:jB M ##### ###########...#### >'..#..#....###..####.#....#.....####...## .### #...##...+ ...#......# ###.....#.#........g %:jc;8%:jʵ%:j&:j&:jlWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  d - the +0 cloak of the Stone Wall {rCorr Str+3 Int+4}  g - a +1 helmet &:j76 i - the +1 robe of Whack-A-Mole {Int+2}[?] describe selected [!] equip|wield|wear|put on&:jby[tab] equip|unequip (:jF(:jH(:jd# Shayle the Sneak##### # Revenant############...#### # Health: 45/45 ========================#......>.......'..### Magic: 8/8========================#..............##..## AC: 2Str: 12#..............###..# EV: 11(:jInt: 22#..........#....###.. SH: 0Dex: 9#..........#......##. XL:  6 Next: 14% Place: Dungeon:2##..@...####...##.##. Noise: ---------  Time: 1288.9 (0.0)(:j#......# #...# .##. a) +1 dagger(:jA#......# #...##.... Throw: 3 darts (poison)#......+ ........#. Memories (0) (:jK#......# ###.....#.#......# #.....#. (:jl#....... ##.....#. #........ #........(:jc #........g #........(:je There is an open door here. (:jZ_Found a stone staircase leading down. _You now have 97 gold pieces (gained 9). (:j8!_You encounter a hobgoblin. _You see here the +1 robe of Whack-A-Mole {Int+2}. _i - the +1 robe of Whack-A-Mole {Int+2}(:j(:jf(:j(:jR (:j,#9.9 (1(:j(:jA90.9 (2(:jU(:j%(:jLj<1.9 (32.9 (43.9 (5 4 _You start putting on your armour. You continue putting on your +1 helmet. x5 _You finish putting on your +1 helmet.(:j\% (:j' kWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)  g - a +1 helmet (worn)  d - the +0 cloak of the Stone Wall {rCorr Str+3 Int+4} (:j>(  i - the +1 robe of Whack-A-Mole {Int+2}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip *:jz *:jV# Shayle the Sneak##### # Revenant############...#### # Health: 45/45 ========================#......>.......'..### Magic: 8/8========================#..............##..## AC: 4Str: 12#..............###..# EV: 11Int: 22#..........#....###.. SH: 0Dex: 9#..........#......##. XL:  6 Next: 14% Place: Dungeon:2##..@...####...##.##. Noise: ---------  Time: 1293.9 (0.0)#......# #...# .##. a) +1 dagger#......#*:jg[40m #...##.... Throw: 3 darts (poison)#......+ ........#. Memories (0) #......# ###.....#.#......# #.....#. #....... ##.....#. #........ #........ #........g #........  _You now have 97 gold pieces (gained 9). _You encounter a hobgoblin. _You see here the +1 robe of Whack-A-Mole {Int+2}. _i - the +1 robe of Whack-A-Mole {Int+2} _You start putting on your armour. You continue putting on your +1 helmet. x5 _You finish putting on your +1 helmet.*:jM*:j _*:j*:j;*:jЙ*4.9 (1*:jG*:jV5.9 (2*:jخ*:j*6.9 (3*:j*:j*:j*7.9 (4*:j,V8.9 (5*:j, 2 _You start removing your armour. You continue removing your +0 robe. x5*:j  You finish removing your +0 robe.  You start putting on your armour.*:j*9.9 (6*:j*:jo*:j,300.9 (7*:j*:j*:jD*1.9 (8*:j/)2.9 (93.9 (10.0)*:j/ 54 _You continue putting on the +1 robe of Whack-A-Mole {Int+2}. x5  You finish putting on the +1 robe of Whack-A-Mole {Int+2}.*:j/*:j@]P _You feel clever.,:jmI,:jq,:jtk  A hobgoblin comes into view.,:j{##### #.############...#### #.#......>.......'..###.#..##..##.#.###..#.#.#..#.#......##......####...##.##.#...@..# #...# .##.#......# #...##....#......+ ........##......# ###.....#.#......# #.....#.#. ##.....#.. g   hobgoblin (asleep)#.#.........#.g #. #.,:j[z0.0)4.9 (1 _,:j. ############...####......>.......'..##.##..#..#....###...#......########...## #......# #...# #...+ ........## ### . #. #.......g####......,:j7 ,:j7 %5,:j @ -:j......>.......'..##........##......###...#....###....#......########...##  #...# #...+ ........## ### .. #.. #.......g.#####......# ###-:j-:j]%6-:j5-:jZ-:j?#..##..##.#......###..#.#...#.#...#......#####...##.##.#......# #...# .##.#......# #...##....#......+ ........##....@.# ###.....#.#......# #.....#.#.. ##.....#.#..#........#.g.#.#####......#. #......#.#......#.####.##.7-:j-:jE N#.###..#.#...#.#...#......#####...##.##.#......# #...# .##.#......# #...##....#......+ ........##......# ###.....#.#.....@# #.....#...÷#....##.....#.-:j ^#..#........#.g.#.#####......#. #......#.-:j #......#.#####......#.##..-:j &#...-:j. X8-:jX#.#.#....#......#####...##.##.#......# #...# .##.#......# #...##....#......+ ........##......# ###.....#.#......######.....#...÷)#....##.....#.....#.#........#.g.#.#####......#. #......#.-:j#......#.######......#.##...#......#...##########-:j"-:j6B9.:j#.#......##......####...##.##.......# #...# .##.#......# #...##....#......+ ........##......# ###.....#.#......######.....#...÷)#....##.....#......#.#........#.g.#.#####......#. #......#..:jVF#......#.#######......#.##...#......#...#################...##...#.:j.:j&10.:j.:j.:jr .  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!.:j[v_..:jxz451.6 (0.7.:j(.:jRM _You kill the hobgoblin!.:j #####...##.##.......# #...# .##.#......# #...##....#......+ ........##......# ###.....#.#......######.....#...÷)#....##.....#......#.#........#.#.#####......#. #......#.#......#.#######.:jؒ y#......#.##...#......#.......#################...## ##...##............#.:j .:jÚ ,2.6 (1.0.:jO .:jϡ /:jV/:j Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes14% 3b - Tukima's DanceHexes14% 3 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0:j[= 0:jD 0:jtL ##......####...##.##....... Shayle the Sneak#......# #...# .##....... Revenant#......# #...##.......... Health: 45/45 ========================#......+ ........#....... Magic: 8/8========================#......# ###.....#....... AC: 5Str: 120:j/M #......######.....#...÷).. EV: 11Int: 24#..........##.....#....... SH: 0Dex: 9#..........#.............. XL:  6 Next: 15% Place: Dungeon:2#........@.#.............. Noise: ---------  Time: 1312.6 (0.0)#####......#.............. a) +1 dagger#......#.............. Throw: 3 darts (poison)0:jM #......#.......####### Memories (0) #......#.......##...###......#..............#################...############...##............#You finish putting on the +1 robe of Whack-A-Mole {Int+2}. _You feel clever. _A hobgoblin comes into view.The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!! 0:jN 8_You kill the hobgoblin!0:j7\ 0:j\ Memorise Confusing Touch, consuming 3 spell levels and leaving 0? Y - Yes 0:j] ' N - No1:j 1:jC ##......####...##.##....... Shayle the Sneak#......# #...# .##....... Revenant#......# #...##.......... Health: 45/45 ========================#......+ ........#....... Magic: 8/8========================#......# ###.....#....... AC: 5Str: 12#......######.....#...÷).. EV: 11Int: 24#..........##.....#....... SH: 0Dex: 9#..........#.............. XL:  6 Next: 15% Place: Dungeon:21:j \#........@.#.............. Noise: ---------  Time: 1312.6 (0.0)#####......#.............. a) +1 dagger#......#.............. Throw: 3 darts (poison)#......#.......####### Memories (0) #......#.......##...###......#..............#################...############...##............#You finish putting on the +1 robe of Whack-A-Mole {Int+2}. _You feel clever. _A hobgoblin comes into view.The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!! _You kill the hobgoblin!1:j *3.6 (11:j 1:j o _This spell is dangerous to cast!1:j *4.6 (21:j] 1:jb 1:j/ *5.6 (31:j 1:jv 1:j" *6.6 (41:jL 1:j _You start memorising the spell. You continue memorising. x31:j 1:j] 1:jU c _You finish memorising. Spell assigned to 'd'.3:j z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? 5:jQ5:j% 5:j\Your spells (adjust)TypeFailure Level  a - Poisonous VapoursAlchemy/Air12% (2%) 1 b - Ensorcelled HibernationHexes/Ice11%2  c - GloomHexes/Necromancy22%3  d - Confusing TouchHexes14%3 Select a spell to adjust [?] help [!] toggle spell headers[Esc] exit8:jG8:jJ8:jR##......####...##.##....... Shayle the Sneak#......# #...# .##....... Revenant#......# #...##.......... Health: 45/45 ========================#......+ ........#....... Magic: 8/8========================#......# ###.....#....... AC: 5Str: 12#......######.....#...÷).. EV: 11Int: 24#..........##.....#....... SH: 0Dex: 9#..........#.............. XL:  6 Next: 15% Place: Dungeon:28:j.T#........@.#.............. Noise: ---------  Time: 1316.6 (0.0)#####......#.............. a) +1 dagger#......#.............. Throw: 3 darts (poison)#......#.......####### Memories (0) #......#.......##...###......#..............#################...############...##............# _You kill the hobgoblin! _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? 8:je` _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'd'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? d - Confusing Touch  Adjust to which letter? 8:jQ 38:j 8:j T _c - Confusing Touch; d - Gloom9:jh! 9:j7" 9:j ( B9:jX, P _9:jJ ' _You open the door.9:jO I9:j2P @  There is an open door here.9:jQ 9:jeS 5 _9:jV 9:ji ,9:jn ,9:jp 9:jp ,9:js B9:jat 9:ju 9:jWv 9:jv 9:jPw 9:jy 9:j0z ,9:jz 9:ja| 9:j} 9:jG} 9:jy~ 9:j~ 9:j ,9:jɀ 9:j4 X9:j  ......>.'..###......##.# # ..............##..##......##.# # ..............###..#......##.# # ..........#....###........##.# ## ..........#......##.......##.#### #......####...##.##........#.#. #......# #...##.##........#.# #......####...##...........#.# #......'........@.#.####32.6 (16.0) #......####### #......######÷).....#### #..........##....... #...............# #............#  #####......#...............#.#### #......#...............#..... #......#.......############## 9:jN 9:j- E _Done exploring.::j::jn::j::j6p.'........0.0)....::j.::jx::j[ _Done exploring.;:jeh Where to? (? - help)  D - Dungeon <:j <:j[!......>.......'..###......##.# #. Shayle the Sneak ..............##..##......##.# #. Revenant ..............###..#......##.# #. Health: 45/45 ======================== ..........#....###........##.# ## Magic: 8/8======================== ..........#......##.......##.#### AC: 5Str: 12 #......####...##.##........#.#... EV: 11Int: 24 #......# #...##.##........#.#... SH: 0Dex: 9 #......####...##...........#.#... XL:  6 Next: 15% Place: Dungeon:2 #......'........@.#........#.####[3<:j " 9;49m Noise: ---------  Time: 1332.6 (0.0) #......######.....#..........#a) +1 dagger #......######.....#...÷).....#### Throw: 3 darts (poison) #..........##.....#.............. Memories (0) #..........#..................### #..........#...............#.....  #####......#...............#.#### #......#...............#..... #......#.......############## Adjust to which letter? _c - Confusing Touch; d - Gloom _You open the door. _There is an open door here. _Done exploring. _Done exploring.<:j2<:j3$ _<:j8X<:j9<:jA;<:j<<:jX=<:j=<:j@<:jJA<:jA<:jTB<:jmD<:jE<:jE<:jF<:j[H<:j5J,<:jJ<:jQL<:j,N,<:jN<:jQ<:jfR<:jR<:jpS<:j*XB<:jd,<:jg,<:jqh<:ji<:jak,<:jl<:jm<:j  There is a stone staircase leading down here. _<:jI 3  You climb downwards.<:jU!<:j!<:j4#<:jx)pThere is a stone staircase leading down here.  You climb downwards. _You encounter a frilled lizard.  Found a scroll labelled POOSOU FOIZXISS.  Found a stone staircase leading up.  There is a stone staircase leading up here.<:j <:j  # #. ##l##  #... #?. #.# #@#47.1 (14.5) #.#  #.# #.# #.# #.#l   frilled lizard (asleep) #.# #.. <:j\ <:j <:j e _A frilled lizard is nearby!=:j # #. #. ##l##.#....?.#<##..=:j=:j+78.1 (1.0) _=:j=:j;=:jf . .# #. #.  #. #l##.##..........#.#.#<# .....####9 _You see here a scroll labelled POOSOU FOIZXISS.=:j3  # . .# #.# #..  #.# # #l##.##......?.##.##..#.# =:j <##.. #....####=:jZ =:j -50 _=:j =:j] >:j! <The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!>:j((>:ji*8 (0.7>:j'>:jR _You kill the frilled lizard!>:jC >:jD >:jE >:jI >:j(J >:jpN >:jO >:jGO >:jP >:j3S ,>:j-T >:jNW >:jW >:jX >:jv[ ,>:j_\ >:j^ >:j(_ >:j_ >:jc ,>:jc >:jf >:j:jh >:jm B>:jZq ,>:jr >:j v >:j{v >:jw >:jy >:jy >:jz >:j} ,>:j~ >:j >:j >:j >:j ,>:jM >:j` ,>:jm >:j ,>:j >:j >:j >:jJ >:j >:jg >:j< >:j6 >:j >:j5 >:jr ,>:j >:j >:j >:j >:j ,>:j >:j >:jQ >:js >:j? >:j >:jA >:j >:j@ >:jG >:j ,>:j >:j ,>:j' >:j >:j8 >:j >:j ,>:j >:j ,>:j >:j6 >:j >:j >:j >:j >:jI >:j >:j >:j >:j1 >:j >:j >:jH ,>:jh >:j >:j >:jL >:j/ >:j >:j >:jV >:j >:j~ >:jB ,>:jk >:j >:jo >:jn >:j >:j >:j >:j  ,>:j >:j ,>:j >:jM >:j >:j >:jA >:j >:j >:j >:j >:j >:j" ,>:j% >:jz ,>:j >:j! ,>:j" >:j@% >:j% >:jO& >:j) >:jU) >:j* >:j- ,>:j. >:j0 >:j0 >:j2 >:j.4 ,>:j4 >:jy7 >:j7 >:j8 >:j= >:j;> >:j)? >:jA >:jB >:jB >:jE >:j$F >:jF >:jI ,>:jJ >:j{N B>:jP ,>:jQ >:jT >:jT >:jU >:jW >:jRX >:jY >:j[ ,>:j8] >:jA_ >:j_ >:j` >:jf n>:jh >:jXj >:jj >:jmk >:jun ,>:j%o >:jHu >:ju >:jv >:j7z ,>:jb{ >:j~ >:j~ >:j >:j >:j >:j< >:j1 >:j >:j^ >:jn ,>:j؋ >:j ,>:j >:j >:jt >:jr >:j ,>:j >:j ,>:jY >:jՠ ,>:j' >:jդ ,>:j >:j ,>:j >:j֮ X>:j` >:j1 >:j. ,>:j) >:j >:jM >:j| >:j% >:j >:j9 >:j >:j >:j >:j >:j ,>:j `>:jd W _You start waiting.>:j 1449.8 (99.0)>:j 050.8 (100.0)>:j9 _Done waiting.?:jcB #. .##.##.. #.# #?:jc##<##.##........##.##..#.# <##...# #....#####.##.#?:jj?:jk01.0)?:j"r?:jy?:j2.8 (2 _d - a scroll labelled POOSOU FOIZXISS?:j~  . .##.##.. #.# ###<##.##.........##.##.#.# <##...# #... .####.##..?:j?:j^*3.8 (1?:j?:j X:jf  There is a stone staircase leading up, spattered with blood here. _X:jBX:j\ZX:jBX:jF  You encounter 2 orcs.. ##o. ..#o #####. ###.##.... .. .....# #.#.#.##.#.####.##.......@.....?.#.####.###.##.##.....# #. #..#### ....##..#####.#..............#oo 2 orcs (1 polearm, asleep).....##.#######.....##.##....##...#.o685.0)o 1 asleep)9.8 (16 _X:j_X:jvY:jU& # # ###o. ... #. #####.#####o##......  #........# # .#.#.##@#.####.#............?.##.####.###.##.# #.....# #. #..# ....##..#####.# ..............# .....##Y:j ' .####### .....##.##Y:jP) Q.oY:j<3 Y:j3 170.0)Y:j? Z:j+E # # ###o. ... #. #####.## ###.##.......  #...o@...# # .#.#.##.#.####.# #.............?.##.####.###.##.# # #.....# #. #..#### Z:je, ....##..#####.# ..............# .....##.#######Z:j7;=Z:j71Z:jxLf _The orc barely misses you.Z:jK B2.6 (0.8Z:j  _You closely miss the orc. The orc barely misses you.[:j!X3.3 (0.7[:ja _You closely miss the orc. The orc misses you.[:j  Casting: Poisonous Vapours (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\:j:  Shayle the Sneak  Revenant  Health: 45/45 ======================== # Magic: 7/8=====================--- #. ###  AC: 5Str: 12 o. ...  EV: 11Int: 24 #. #####.##  SH: 0Dex: 9 ###.##.......  XL:  6 Next: 15% Place: Dungeon:3 #...o@...# #  Noise: =--------  Time: 1473.3 (0.0) .#.#.##.#.####.#  a) +1 dagger #.............?.  Throw: 3 darts (poison)[0;\:j{;10m ##.####.###.##.#  Memories (0)  # #.....#  #. #..####  oo 2 orcs (1 polearm, 1 asleep) ....##..#####.#  ..............#  .....##.####### _You closely miss the orc. The orc misses you.Casting: Poisonous Vapours (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour]:j͔Shayle the SneakRevenantHealth: 45/45 ========================#Magic: 7/8=====================---#.###AC: 5Str: 12o....EV: 11Int: 24#. #####.##SH: 0Dex: 9###.##.......XL:  6 Next: 15% Place: Dungeon:3#...o@...# #Noise: =--------  Time: 1473.3 (0.0).#.#.##.#.####.#a) +1 dagger#.............?.Throw: 3 darts (poison)##.####.###.##.#Memories (0) # #..]:j-R...##. #..####oo 2 orcs (1 polearm, 1 asleep, 1 poison…)....##..#####.#..............#.....##.#######Aiming: Poisonous Vapours (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour  Poisonous fumes billow around the orc! The orc is poisoned.  You completely miss the orc.The orc is lightly wounded.4.3 (1]:j]:jn  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour  Poisonous fumes billow around the orc! The orc is poisoned.  You completely miss the orc.  The orc is lightly wounded. _hits you but does no damage.^:jl  Casting: Poisonous Vapours (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._:jr9  Shayle the Sneak  Revenant  Health: 45/45 ======================== # Magic: 5/8===============--------- #. ###  AC: 5Str: 12 o. ...  EV: 11Int: 24 #. #####.##  SH: 0Dex: 9 ###.##.......  XL:  6 Next: 15% Place: Dungeon:3 #...o@...# #  Noise: =--------  Time: 1474.3 (0.0) .#.#.##.#.####.#  a) +1 dagge_:j>r #.............?.  Throw: 3 darts (poison) ##.####.###.##.#  Memories (0)  # #.....#  #. #..####  oo 2 orcs (1 polearm, 1 asleep, 1 poison…) ....##..#####.#  ..............#  .....##.####### Casting: Poisonous Vapours (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, poisoned, chance to affect: 59%)_:jShayle the SneakRevenantHealth: 45/45 ========================#Magic: 5/8===============---------#.###AC: 5Str: 12o....EV: 11Int: 24#. #####.##SH: 0Dex: 9###.##.......XL:  6 Next: 15% Place: Dungeon:3#...o@...# #Noise: =--------  Time: 1474.3 (0.0).#.#.##.#.####.#a) +1 dagger#.............?.Throw: 3 darts (poison)##.####.###.##.#Memories (0) # #.._:j...##. #..####oo 2 orcs (1 polearm, 1 asleep, 1 poison…)....##..#####.#..............#.....##.#######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, poisoned, chance to affect: 59%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.Contam: 11% 5.3 (1_:jJ_:jK  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, poisoned, chance to affect: 59%)  You miscast Ensorcelled Hibernation. Nothing appears to happen. _The orc barely misses you._:j  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`:jE  Shayle the Sneak  Revenant  Health: 45/45 ======================== # Magic: 3/8=========--------------- #. ###  AC: 5Str: 12 o. ...  EV: 11Int: 24 Contam: 11%  #. #####.##  SH: 0Dex: 9 ###.##.......  XL:  6 Next: 15% Place: Dungeon:3 #...o@...# #  Noise: =--------  Time: 1475.3 (0.0) .#.#.##.#.####.# [40`:j,Rm a) +1 dagger #.............?.  Throw: 3 darts (poison) ##.####.###.##.#  Memories (0)  # #.....#  #. #..####  oo 2 orcs (1 polearm, 1 asleep, 1 poison…) ....##..#####.#  ..............#  .....##.####### Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, poisoned, chance to affect: 59%)`:jShayle the SneakRevenantHealth: 45/45 ========================#Magic: 3/8=========---------------#.###AC: 5Str: 12o....EV: 11Int: 24 Contam: 11% #. #####.##SH: 0Dex: 9###.##.......XL:  6 Next: 15% Place: Dungeon:3#...*@...# #Noise: =--------  Time: 1475.3 (0.0).#.#.##.#.####.#a) +1 dagger#.............?.Throw: 3 darts (poison)##.####.###.##.#Memories (0) # `:jo #.....##. #..####oo 2 orcs (1 polearm, 1 asleep, 1 poison…)....##..#####.#..............#.....##.#######Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`:jAiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, poisoned, chance to affect: 59%)`:jn`:j oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, poisoned, chance to affect: 59%)  The orc resists with significant effort.2--6.3 (1`:jP _The orc hits you with a +0 hand axe.`:j  You barely miss the orc.7.0 (0.7`:jQ ^ _The orc is moderately wounded.a:jrf )You hit the orc.  a:jMThe orc is severely wounded.a:j<o   orc (polearm, asleep)67a:ja:jUG _You kill the orc!b:jƯ(#  #. ###o. ... #. #####.######.##@....... #...)....#....# b:jQ.#.#.##.#.####.# #.............?. ##.####.###.##.## #.....##. #..####....##..#####b:j\.#..............#b:j=J-8.7 (1.0b:jb:jTb:j#3b:j4)x3--b:ja0Xb:j2b:jp399% b:j4b:jg8b:j8]4===7b:j;b:jt>s4=5b:j?b:jXCb:jC73b:j=Eb:jx_1 _You start resting.b:jdj8-b:jm,86.7 (8b:j>oC===b:jvb:jxK _Your magical contamination has completely faded away.b:j b:j b:j; b:jP d  You start resting. HP restored.b:j b:j &0b:j |5==7.7 (1 _b:j8 b:j* c:jEc:j3c:jc:j,c:jBc:jc:j'c:jc:jhc:jak=5===c:j]c:jKBc:jc:jc:jc:j c:jUc:j_c:jKQ===c:j+c:jZc:jc:jc:jHc:j /c:j 1Xc:ji86===c:jJc:j,Kc:j~R===c:jUc:j\c:j-?7===c:jBc:j̉g===c:j͎nc:jc:j֟n _You start resting.Magic restored.c:jʡc:j1517.7 (30.0)c:jb8===8.7 (31 _c:jc:j+ # #.### o.... #. #####.######.##........ #...)@...#....#.#.#.##.#.####.# #.............?. ##.####.###.##.#c:j,m # #.....# #. #..####o   orc (polearm, asleep) ....##..#####.# ..............# .....##.#######c:j%?F9.7 (1.0)c:jDc:jGd:jٝo# ... .. #o #. #.##. ### o.#. ... #.. #####.### ###.##.d:jϞ> #...@....#....# .#.#.##.#.####.# #.............?. ##.####.###.##.# #. #.....# #. #..####o 2 orcs (1 polearm, asleep) ....##..#####.# ..............#  .....##.#d:jd:j&20d:jd:j _You encounter an orc. It is wielding a +0 war axe.Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpsee:j1  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j  Your spells (cast)TypeFailure Level  a - Poisonous VapoursAlchemy/Air12% (2%) 1  b + Ensorcelled Hibernation Hexes/Ice11% 2 c - Confusing TouchHexes14%3  d - GloomHexes/Necromancy 22% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitg:jp#g:j/g:j:Shayle the Sneak# ..Revenant. ..Health: 45/45 ========================#o #.Magic: 8/8========================#.##.###AC: 5Str: 12o.#....EV: 11Int: 24#.. #####.###SH: 0Dex: 9###.##........XL:  6 Next: 16% Place: Dungeon:3#...@....#....#Noise: ---------  Time: 1520.7 (0.0).#.#.##.#.####.#a) +1 dagger#.............?.g:jV;Throw: 3 darts (poison)##.####.###.##.#Memories (0) #. #.....##. #..####oo 2 orcs (1 polearm, asleep)....##..#####.#..............#.....##.####### _Magic restored. _You encounter an orc. It is wielding a +0 war axe.Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpseg:j;Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g:j1<g:jGShayle the Sneak# ..Revenant. ..Health: 45/45 ========================#o #.Magic: 8/8========================#.##.###AC: 5Str: 12o.#....EV: 11Int: 24#.. #####.###SH: 0Dex: 9###.##........XL:  6 Next: 16% Place: Dungeon:3#...@....#....#Noise: ---------  Time: 1520.7 (0.0).#.#.##.#.####.#a) +1 dagger#.............?.Throw: 3 darts (poison)#:jH0m#.####.###.##.#Memories (0) #. #.....##. #..####oo 2 orcs (1 polearm, asleep)....##..#####.#..............#.....##.####### _Magic restored. _You encounter an orc. It is wielding a +0 war axe.Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpseCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g:jTg:jU5---------==1.7 (1Touch g:jN`g:j+a3 _Your claws begin to glow red.g:j`U  #o## ... . ..# #o #.# #.##.# ###o.#.# ... #..######.### ###@##........ #...)....#....# .#.#.##.#.####.# #.............?.#.####.###.##.# #. #.....#o 3 orcs (1 polearm, asleep)g:jW  #. #..#### ....##..#####.# ..............#g:j `--2 g:j i_You encounter an orc. It is wielding a +0 mace.h:j%   .#   #o#  ## ...   . ..#   #o #.#  .####.##.# ###  .....o.#.# ...   #@.######.###   ###.##........   #...)....#....#   .#.#.##.#.####.#   #.............?.  #.####.###.##.#   #. #.....#   #. #..####   ....##..#####.#h:j*h:j-@--3h:j5h:j9h:j'      .#   ## #o#  ##. ...   .. ..#   #o #.#  ####.##.# ###  ......o@#.# ...  ..####.#..######.###  #.###.##........  #.##...)....#....#  ##.#.#.##.#.####.#   #.............?. 2  #.####.###.##.#   #. #.....#   #. #..####h:j X4i:j5 oo1 confused, 1 asle…)The helpless orc fails to defend itself.---------5.5 (0.8i:j9i:j5Gq _You hit the orc but do no damage. The orc appears confused.j:j1    #  .#  ####o# ##.#...  .....#  #o##.#   ..####@##.# ### .....o.#.# ... ...####.#..######.###  #.###.##........  #.##...)....#....# ##.#.#.##.#.####.#o 3 orcs (1 polearm, 1 confused, 2 asl  #.............?. #.####.###.##.#  #. #.....#.oj:jroo6.5 (1.0j:j5j:jk:j )The helpless orc fails to defend itself.  You impale the orc!!k:j8o.k:jQoo 2 orcs (1 polearm, 1 confused, 1 aslek:j/,7.2 (0.7k:jk:jLG _You kill the orc!l:j=9 _You completely miss the orc.l:j )You catch the helpless orc completely off-guard!  You puncture the orc!l:j o   orc (asleep)l:j 77-8.6l:j l:j G _You kill the orc!m:j    .# ####o######.#......#.....#   ..####.## ###.......).#.# ... ...####.#..######.### #.###.##.........##...)....#...##.#.#.##.#.####.#.............?.##.####.###.##.#-9.6 (1.0m:jǏ :  Things that are here:m:j _a +0 war axe; a +0 chain mail; an orc corpsen:jJ      #   .#  ##o#### ##.#....... #..@..#   ##)##.#   ####.##.# ### .......).#.# ...  ...####.#..######.### .###.##........  #.##...)....#....# ##.#.#.##.#.####.# #.............?6===30 _n:jbn:j    ## ..  .#   .#  ####o####.# ##.#@....... #.....####.#  ##)##.#   ####.##.# ###   .......).#.# ... ...####.#..######.###  ###.##........ #.##...)....#....# ##.#.#.##.#.####.#n:jb ;1n:j n:j( o:j> )The helpless orc fails to defend itself.  You perforate the orc like a sieve!!!o:jL(o:j O482.3 (0.7o:jVo:j.iG _You kill the orc!p:j Ip:j$,p:j+g===p:j,p:j0,p:j2p:jz6p:j6p:j8p:j<,p:j=p:jB,p:jEp:jHc7===p:jIp:jeNp:j_p:j^ap:jfp:jh,p:jkp:jixp:j,p:jQ===p:jp:j,p:jBp:j p:jp:jp:j,p:jp:jp:j<\8===p:j1p:jjp:jp:jp:j  Things that are here:  a +0 mace; an orc corpsep:jp:j* _===p:jp:jXp:jp:jnp:j4,p:jp:j"p:j%,p:j&p:j'p:j`0 ###  ######.######.#  #.......# 59.3 (27.0) #.####.###.####  #.# #.# >. ####)####.## ##  ##.#.........  #.....####.#.p:j1{  ##)##.# #.# ..####.##.# #.# ### ......).#.# ...p:j8p:jt9,60.3 (28p:j@p:jE; _Found a stone staircase leading down.q:jO8wq:jfq:j"jBq:jvq:jâ,q:jWq:jˤq:j#,q:jq:jq:jXq:jXq:j%q:j9Bq:jпq:jq:jq:jdq:jq:jq:jq:j  You encounter a rat. ################## .................# ################.# # #@# # #.......r # .....#### # #####.# #.# ##r   rat (asleep) .... #.## 90.3 (301.3 (31 _q:jQPL ################# ................# ###############.#  #.######## q:jP#.@.....r. ..........##### #########.#  .#  # ... q:jP5## q:j7Yq:jY02.3 (1.0)q:jQaq:jLbr:j9V### .# #.# #.##.r..#####.#.# .# .# .# ## ....r:jr:j%3r:jr:j%r:j} # .# #.##.r..#.#####.##.# #.# #.# #.#  ......4r:jr:j$r:jz < # .# #.# #.r..# .#####.# #.# #.# #.# #.#  ......r:j7 X5r:jGg O # .# #.# #.r..# .r:jjt a#####.# #.# #.# #.##.# ......r:j{ ;6r:j* r:j# r:jD # .# #.# #.r..# .#####.# ##.# #.# #.# r:j ;7r:jr:j}s:jy .  The helpless rat fails to defend itself.  You impale the rat!!s:j'<.s:j,8.0 (0.7s:js:jG _You kill the rat!s:j1  # .# #.# #...# .#####.# ###.# ##.# s:j6B9.0 (1.0s:j9s:jV<:j I:j :j) X:j- :j:* :j. ,:j7 :jn; :j_ :ja ,:jff ,:jj X:jl ,:jm :j&o :jz :j{ :j;| :jI} :j :j X:j ,:ji :j :j- :j :j :jU :jq :j :jK :j* :jؙ :j, :j$ :j_ :j :j1 :jʠ :j] :jܥ :j ,:j ,:jI :jܬ :j :j :j9 :j :j n:jػ :jq :j :j :j X:j :jX :j :jW :j# :j :j :j X:j :jr :jK :j :j :j B:ju :j :jD :j :j :j :jn :j :jM :j :j< n  You encounter a frilled lizard.:j ######.######.#.........#########.............#.###.###.##.####.###.####.###.# #.##.# #.# #.>........# #.##)####.########.#######.## # #.# .. ...# ...####.#. #.##.# #..# ##.# #.# #....# #..# ##.# #.# ### #@#### .#.# ...........l... #...######.##.##.. ##.##........ ... # ...)....#....# .?. .#.##.#.####.#.....l   frilled lizard (asleep) ............?...... .####.###.##.#.....# .[39;49:j =m #.....#:j% ~646.0 (47.0)l.w:jH. ; w   ribbon worm (wanderingl   frilled lizardThe frilled lizard hisses angrily.:j. 3=7.0 (48:j5 :j8 \ _You encounter a ribbon worm.:j '#.............#.###.###.# #.####.###.####.###.# #.# # #.# #.# #.>........# #.# ## #)####.########.#######.# #. ......... #.# .. ... #. :j ..####.#. #.##.# #.. #. #.# #.# #....# #.. # #.# #.# ######.#####...  .# ........@.l.w....######.######.##.##.##........ .... # ..)....#....##.?. #.##.#.####.#..... ...........?...... ####.###.##K#.....#K   kobold (wandering)  #.....##.#... l   frilled lizard  #..####:j 9K.:jH 1l.:jt :jC 8-8.0 (1.0):j0  _You encounter a kobold. It is wielding a +0 short sword.:jZ r †You hit the frilled lizard.:j 9K.:j" 3w.:jZ=7 (0.7:j:j&R _You kill the frilled lizard!:j5.#.###.###.# #. .####.###.####.###.# #.# :j^#. .# #.# #.>........# #.# ##. )####.#.#.# #. #.# .. ... #. .####.#. #.##.# #.. #. :j5.# #.# #....# #.. # .# #.# ######.#####. .# ..w.:jg######.######.##.##. .##.:j, .... .# .)....#....##.?. ## .##.#.####.#K....:jK?...... :jz.###.##.#.....##.....##.#... :jYH.w:jF-9.7 (1.0 _You see here a frilled lizard corpse.:j#.#.###.###.# # #.####.###.####.###.# #.# # :j#.# #.# #.>........# #.# ## #)####.:j#.#.# #. #.# .. ... # ..####.#. #.##.# #.. # #.# #.# #....# #.. #.# #.# ######.#####.... #.# †..w.... .:j.######.######.##.##.... #.##. .... .# . ..)....#....##K?. ## #.##.#.####.#......?......:jQ#.###.##.#.....#K   kobold (wandering) #.....##.#...  #..####:jH:j_7K.:j #.:j9/w:j:j4G-50 _:jd:jV #.####.###.####.###.# #.#  #.# #.# #.>........# #.# ##)####.########.#######.# ......... #.# .. ... #####.#. #.##.# #.. # :jh##.# #.# #....# #.. # ##.# #.#.######.#####.... .#.# .........†........######.######@##.##w... ##.##...........K...# . ...)....#....##.?.### #.##.#.####.#..... ............?.......####.###.##.#.....##K   kobold . #.....##.#.....# . #..##### #.#.#.# ...##..#####.#:jH0K.:j':jĞ%1:jԨ:jG:j:  #.# #.>.......# ##)####.########.###### #......... #.# .. ... ...####.##.# # ##.# #.# ...######.#####.. .#.# .........†..... #..######.######.##.##w. ##.##..........K@...# ...)....#....##.?.### #.##.#.####.#.....# ...........?.......<####.###.##.#.....### #.....## ##### #.#.#..#:j `#.#...............:j ,K.:j ]<2:j :j/ 9 _Found a stone staircase leading up.:j #.# #.# #.>.# #.# #)####.##.#######.# .#. #.# .. ... .####.#. #.##.# #.. )##.# #.# #....# #.. .##.# #.#.######.#####.... ).#.# .........†. .#..######.######.##.##w...#.##.K@....# . #...)....#....##.?.### #.#.##.#.####.#.....#.?.< #.####.###.##.#.....### #. #.....##.#.....# :jd[15d#. #..##### #.#.#.#.##..#####.#..... .#K.:j:j%3:j$:j  #.# #.# #.>.# #.##)####.#.#.# #.#. #.# .. ....####.#. #.##.# #.. #)##.# #.# #....# #.. #.##.# #.#.######.#####.... .).#.# ...†. #.#..######.######.##.##w... .###.##.K@.....# . ##...)....#....##.?.### .#.#.##.#.####.#.....# #.?.......<.#.####.###.##.#.....###  #. #.....##.#.....#  #. #..##### #.#.#.#  ....##..#####.#......  .#:j qK.4:j% :j #.# #.# #.>.# #.#  ####)####.#.#.# ##.#. #.# .. ... #.....####.#. #.##.# #.. ##)##.# #.# #....# #.. ##.##.# #.#.######.#####.... ..).#.# ..†. ##.#..######.######.##.##w... #.###.##.K.# . .##...)....#....##.?.### #.#.#.##.#.####.#.....#  #.?.......<.  ##.####.###.##.#.....### #. #.....##.#.....# #. #..#####.#.#.#.# ....##:j..#####.#......  .#K.:jX5:jn J #.# #.# #.>.# #.# ####)####.#.#.#  ##.#. #.# .. ...  #.....####.#. #.##.# #.. :jo Y ##)##.# #.# #....# #..#.##.# #.#.######.#####.....).#.# .†.#.#..######.######.##.##w...  #.###.##......K.# . #.##...)....#....##.?.### #:jo #.#.#.##.#.####.#.....# #..?.......<. ##.####.###.##.#.....###:jlp  #. #.....##.#.....# #. #..#####.#.#.#.# ....##..#####.#......  .#:j KKThe kobold shouts!====6:j :jh = _The kobold hits you but does no damage.:j1t:jta=---7.4 (0.7:j:j~ _You hit the kobold but do no damage. The kobold completely misses you.:j  You hit the kobold.  The kobold is severely wounded.---8.2 (0.8:jH:j= _The kobold hits you but does no damage.:j  You barely miss the kobold.9 (0.7:jC :j\ ^ _The kobold is heavily wounded.:j   You barely miss the kobold.The kobold is heavily wounded.9.6 _The kobold hits you but does no damage.:j@  You hit the kobold but do no damage.The kobold is heavily wounded.:j\W3--60.3:j@:jq@ _The kobold hits you with a +0 short sword.:jfa  You closely miss the kobold.:j.# #.# ####)####.#.#.# ##.#. #.# .. ... #.....####.#. #.##.# #.. ##)##.# #.# #....# #..#.##.# #.#.######.#####.....).#.# ...†:jKp.#.#..######.######.##.##w... #.###.##.......# .  #.##...)....#....##.?.###  ##.#.#.##.#.####.#.....# #..?.......<. ##.####.###.##.#:j(L}.....### #. #.....##.#.....# #. #..#####.#.#.#.#:jNL ....##..#####.#......  .#:jbtS4=-5.5 (1.0  You now have 117 gold pieces (gained 20).  Things that are here:-6.5 (2:jzW _a +0 short sword; a kobold corpse:j_ #.# #.# #.>.# #.# ####)####.########.#.# ##.#.. #.# .. ... #.....####.#. #.##.# #.. ##)##.# #.#. #....# #.. .####.##.# #.#.######.#####.....).#.# ....†. .####.#..######.######.##.##w... #.###.##).# . #.##...)....#....##.?.### ##.#.#.##.#.####.#.....# #.?.......<. ##.####.###.##.#.....### #. #.....##.#[37:j]Vm.....# #. #..#####.#.#.#.# ....##..#####.#......  .#:j}V7.5 (1:j:jsl ####)####.########.#######.# ##.#......... #.# .. ... #.....####.#. #.##.# #.. ##)##.# #.#. #....# #.. ####.##.# #.#.######.#####.... ...).#.# ...........†....... ####.#..######.######.##.##w...  #.###.##......)........# .  #.##...)....#..@.##.?.###  ##.#.#.##.#.####.#.....#  #.............?.......<.:jn ##.####.###.##.#.....### . #.....##.#.....##. #..#####.#.#.##....##..#####.#...................# #.....##.#######:j) 5==8:j=##.#......... #.# .. ...  #.....####.#. #.##.# #..  ##)##.# #.#. #....# #.. ###.##.# #.#.######.#####.... ...).#.# ...........†....... :j,###.#..######.######.##.##w...  #.###.##......)........# . #.##...)....#....##.?.### ##.#.#.##.#.####@#.....#  #.............?.......<.##.####.###.##.#.....### . #.....##.#.....# #. #..#####.#.#.#.#....##..#####.#....................# #.#.....##.####### .#.....##.##:ji:j%9:jY:j :j .....####.##.# ##)##.# #... ###.#.#.######.#####.. ...).#.# ...........†... ###.#..######.######.##.##w  #.###.##......)........# #.##...)....#....##.?.### #.#.#.##.#.####.#.....#  #.............@.......<.#.####.###.##.#.....### #. #.....##.#.....# #####.#.#.#..#.....##...#:jR70:js @1.5 (2:j+ x _h - a scroll labelled HOPSIZA MYTU:j #.....####.#. #.##.# #.. ##)##.# #.#. #....# #.. .##.# #.#.######.#####.... ).#.# ...........†....... .#..######.######.##.##w... #.###.##......)........# . .##...)....#....##.?.### :ja h.#.#.##.#.####.#.....##.<.  ##.####.###.##.#.....### #. #.....##.#.....# #. #..#####.#.#.#.# ....##..#####.#.......#.# #.#.....##.#######.. .:j #.....##.## .# # :j:jF=2.5 (1:jY):j+:jf#......... #.# .. ... .....####.#. #.##.# #.. )##.# #.#. #....# #.. #.##.# #.#.######.#####.... .).#.# ...........†....... ..######.######.##.##w... #.##......)........# . ##...)....#....##.?.### .#.#.##.#.####.#@....## #.....................<. ##.####.###.##.#.....####. #.....##.#.....#  #. #..#####.#.#.#.#:jgg[39;49m  ....##..#####.#.......  ..............#.#.#.###.....##.#######.....#  .## .# #:jr:js%3:jy:jA:j ##)####.########.#######.# #......... #.# .. ... ....####.#. #.##.# #.. )##.# #.#. #....# #.. ##.# #.#.######.#####.... ).#.# ...........†....... ..######.######.##.##w... #.##......)........# . #...)....#....##@?.### #.##.#.####.#.....## .....................<.. #.####.###.##.#.....#### #. #.....##.#.....# #. #..#####:j .#.#.#.# ....##..#####.#....... ..............#.#.#.### .....##.#######.....#w.w   ribbon worm (wandering)4:jW)####.#.#.# # #. #.# .. ... #####.#. #.##.# #.. # ##.# #.#. #....# #.. # ##.# #.#.######.#####.... .#.# ....†..w.... #..######.######.##.##.... .##......).# . ...)....#....##.@.### .#.##.#.####.#.....## ..<.. .####.###.##.#.....#### . #.....##. . #..#####.[4:j:ZF0m#.#.#.# ##..#####.#.......#.# :jg5 _You see here a scroll labelled AXEYGOA UMUMAO.:j w.w6:j" d _j - a scroll labelled AXEYGOA UMUMAO:jZ.# #.# #.>........# #.# # #:j)####.########.#######.# #....... #.# .. ... #. ..####.#. #.##.# #.. #. #:j.# #.#. #....# #.. ## #.# #.#.######.#####.... # ...........†.w..... ..######.######.##.##.... #.##......).....@..# . .:j.)....#....##...### #.##.#.####.#.....## ..................<.. ####.###.##.#.....####  #.....##.#.....#  #..#####.#.#.#.###..#####.#...............#.#.#.###:jU.w:jX7:jf.# #.# #.>.# #.# ##. )####.#.#.# #. #.# .. ... #. .####.#. #.##.# #.. #. .# #.#. #....# #.. # .# #.#.######.#####.... .# .....†....... ######.######.##w##.... .##......).# . )....#....##...### .##.#.####.#.....## .........<.. .###.##.#.....#####.....##.#.....# #..#####.#.#.#.#[:j39;49m##..#####.#....... :jJ39----=8 _The ribbon worm bites you.:jiN  Casting: Confusing Touch (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jyb.# #.# #.>........# #.# ##. Shayle the Sneak )####.########.#######.# #.. Revenant ........ #.# .. ... #.. Health: 39/45 ====================---- .####.#. #.##.# #.. #.. Magic: 7/8=====================--- .# #.#. #....# #.. ### AC: 5Str: 12 .# #.#.######.#####....  EV: 11Int: 24 .# ...........†.......  SH: 0Dex: 9 .######.######.##w##....  XL:  6 Next: 19% Place: Dungeon:3 .##......)......@.# .  Noise: =--------  Time: 1678.5 (0.0) .)....#....##...### a) +1 dagger .##.#.####.#.....## Throw: 3 darts (poison) :jg..................<..  Memories (0) ###.###.##.#.....####  #.....##.#.....# w   ribbon worm  #..#####.#.#.#.# .##..#####.#....... ...........#.#.#.### _The ribbon worm bites you.  Casting: Confusing Touch (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: a ribbon worm:j :j*\.# #.# #.>........# #.###. Shayle the Sneak )####.########.#######.##.. Revenant ........ #.# .. ...#.. Health: 39/45 ====================---- .####.#. #.##.# #..#.. Magic: 8/8======================== .# #.#. #....# #..:j,### AC: 5Str: 12 .# #.#.######.#####....EV: 11Int: 24 .# ...........†.......SH: 0Dex: 9 .######.######.##w##....XL:  6 Next: 19% Place: Dungeon:3 .##......)......@.# .Noise: =--------  Time: 1678.5 (0.0) .)....#....##...###a) +1 dagger .##.#.####.#.....##Throw: 3 darts (poison) ..................<..Memories (0) ###.###.##.#.....#####.....##.#.....#w   ribbon worm#..#####.#.#.#.# .##..#####.#[4:j..p0m....... ...........#.#.#.###Casting: Confusing Touch (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: a ribbon worm  Okay, then.:j[3:jq~D _:jv  Casting: Poisonous Vapours (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j 5---------=9.5 (1Touch :j :j" o _Your claws begin to glow red. The ribbon worm misses you.:j޿J #.# #.> #.# )  #.# .. ...   #..  #.#.  #..  ###.#####....  ....†....... #####.##w##.... )......@.# . .)..##...####.....##.........<.. #.#.....####  #.#.....#  #.#.#.##.......# :j1  #.# #.> #.# )  #.# .. ...   #..  #.#.  #..  ###.#####....  ....†....... #####.##w##.... )......@.# . )..##...####.....##.........<.. #.#....  #.#.....#  #.#.##...:j?3:jn/x _A ribbon worm is nearby!:j9z40=-80.2 (0.7:j :j_ _You hit the ribbon worm but do no damage.:jD (catching breath)You hit the ribbon worm but do no damage.:jP  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:ja  5  -1.0 (0.83 darts (poison)Held :j:j.. _You are caught in a web!:jX,@38-11 682.0 (1.03 darts (poison) _You disentangle yourself. The ribbon worm bites you.:j* wwonfused, catching breath)You hit the ribbon worm but do no damage.---------7 (0.7:j7 _The ribbon worm appears confused.:j. \ .wYou hit the ribbon worm.)9-3.4 _The ribbon worm is lightly wounded.:jg   You hit the ribbon worm.4.2 (0.8 _The ribbon worm is moderately wounded.:j, -  You hit the ribbon worm.  The ribbon worm is moderately wounded.9 (0.7 _The ribbon worm barely misses you.:j>= †You catch the helpless ribbon worm completely off-guard!  You puncture the ribbon worm!:jS(:je20-5.7 (0.8 _You kill the ribbon worm!:j:jt# #.# #.>.:jcT# #.# ##.# :j ####.#:j.#:jS0.# #.:j #.# .. ... #. :j####.#. #.##.# #.. #. :j=# #.#. #....# #.. # :jg# #.#.######.#####.... :j4# .:jS...†....... :j~######.######.##.##.... :j9##......).:jM# . :j)....#....##...### :je##.#.####.#.....## :j\....<.. .###.##.#.....####  :j#.....##.#.....#  #..#####.#.#.#.# ##..#####.#...:jD.... :j#:j-:j%6.7 (1.0:j:j :jW:jj_You see here a ribbon worm corpse.:j&3:ji':j):j6040=6=== _:j0:j0:j5:jF1====2=:jF:jG:jHM7===:jH:jP3=:jQQ===:jR:jS:j@T:j(V:jV:jWK4=:j'X:jZB:j\,:j ]:j_:j-`5==8===:jg`:j1d1 _HP restored.:je:j f:jf:jh:jz ...........#.###.###.# .# .###.####.###.# #.# #  #.# #.>........# #.# ##.##.########.#######.# #...# ...... #.# .. ... . #.... ###.#. #.##.# #...? #...#  #.#. #....# #.... #####  #.#.######.#####......  ...........†.@.......706.7 (20.0) #####.######.##.##....>.......).......†# ##...#....##...### ..#.####.#....## ................<.. #.###.##.#.....#### #.....##.#.....#:j{[K #..#####.#.#.#.#7.7 (21:j:j>; _Found a stone staircase leading down.:j 3:j7! :j# :j- X:j- :jL. M====:j/ :j1 :j4 :jG5 :j 7 :j8 :j> X:j6A :j}A :jB :jO :jR ,:jT :j`W :jX :jFY :j[ :j)_ :j_ :ja :j#d ~ _c - 3 scrolls labelled ESEINO UMEWKI (gained 1):je :j;f :jAg :j[k :j|n B:jo :jp :jHq :js :jjs :ju :j]u :ju :jw :jy :jy ,:j| :j :j] :j n:j` :j@ ,:jD :jΐ X:j :jK :j :jM :j :jR i  You encounter a hobgoblin.:jf # #.# ##.## #.####### #.#######.########...####.# #.##.............#........# .##.####....###.#...####.# #....####....###.##### #.# .#####...........## #.# ...†...............# #.# #.##.##....>.......# #.# ....†#####...###@#.# #.# ...### #...# #.#.# #.# ....## #...# ....# .<.. ...###.#..# ....#### .. .. ..## ...:j ...#g   hobgoblin (asleep).# ### ..: ...... g. ...?#.###:j X25.7 (186.7 (19:j> :j g _Found 3 scrolls labelled ESEINO UMEWKI.:j #.#######.########...####.# .............#.......####....###.#...####...####....###.##### #####...........## ...†...............# #.##.##....>.......# ....†#####...###.#.#### #...# .#....# .<.. ...###.#..##### .. .. ..# .... #.#.### ..:g 2 hobgoblins (asleep) ...... .. g. ...? #.#.### #.#. ....#:j F7.0):j :j Z _You encounter a hobgoblin.:jt.............#.......####....###.#...####....###.##### #####...........## ...†.........# #.##.##....>....... :je....†#####...###.#.#### #...###.#.#.#.@..# .<.. ...###.##### .....  ...... #.##..### ..: ...... .... g. ...? #.#.### ##. :j#. ....# # ## ..##.# # :j.:jo gg   hobgoblin:j*.==8:j:j :j(_The hobgoblin shouts! x2:j- #.##.####....###.#...####.#  #....####....###.##### #.# ##.#####...........## #.# ....†........# #.# ##.##.##....>.......# #.# .....†#####...###.#.# #.# #...### #...###.#.# #.#..## #...##....# ..<.. ...###@#..##### #........#.# #........##.#.# #..####..:# ....... .... g.#...?.#.#.### ###. ..#...#.# .....# # ###..##.##[:j.(37m # .. .ggg 2 hobgoblins:j5.--9:jl:j3{>..#### ##.#####...........## ....†.... ##.##.##....>. .....†#####...###.# #...### #...### .....## #... .<......###.##### #....@...# #.#####..:#...... ....g ..#...?.$#.#.### ###. g.#...#.#....# # ####..##.   hobgoblin .#  .. #..g:jT.--:j=30:j:jS+ _Found 17 gold pieces.:j###.#####...........## #.# .....†......# #.# ###.##.##....>.......# #.# ......†#####...###.#.# #.# ##...### #...###.#.# #.#..## ###...##....# ..<......###.#..# #.....#### #........# #.....# #.# #.#.#.# #.g####..:# #....... ..... ..#...?.$ #.#.#.#######. ..#...#.# #.....# # ####..##.#  .# # .. [15;:jml21H #. g.:jYX1:j gYou hit the hobgoblin. g 2 hobgoblinsThe hobgoblin is almost dead.=2.4 (0.7 _The hobgoblin closely misses you.:jf g.  You closely miss the hobgoblin.The hobgoblin is almost dead.:jv :jY '3.1:jU e _The hobgoblin misses you.:j d  You closely miss the hobgoblin.:j *9 (0.8:j+ s _The hobgoblin is almost dead.:j g.  You closely miss the hobgoblin.:jY  The hobgoblin is almost dead.4.6 (0.7:jp:jV _The hobgoblin barely misses you.¬:ji2  You barely miss the hobgoblin.The hobgoblin is almost dead.5.3 _The hobgoblin barely misses you. x2¬:jE  You barely miss the hobgoblin.6.0¬:jN¬:jR] _The hobgoblin is almost dead.¬:jQK .  You hit the hobgoblin.¬:j8]    hobgoblinYou kill the hobgoblin!¬:jb%7¬:jkV _The hobgoblin hits you but does no damage.¬:j #.#####.## #.#.†...............# #.##.##.##....>.......# #.#.†#####...###.#.# #.# .##...### #...###.#.# #.# .#.....## ###...##....#.<......###.#..# .#.....#### #..g.....# .#.....# #.# .#.#.#.# #..####..:# ¬:jP .#. ..... ..#...?.$ .#.#.#.#######.. ..#...#.# ##.....# #.Δ####..##.# .# # #.. ..... #.r   rat (wandering).r.¬:j- r.  You encounter a rat.¬:jt ¬:j ,7.7 (1.0¬:j ¬:j* W _The hobgoblin closely misses you.ì:jOr.8.5 (0.8 _You closely miss the hobgoblin. The hobgoblin misses you.ì:j r.  You hit the hobgoblin.  The hobgoblin is lightly wounded.ì:jì:jZ4-9.2 (0.7ì:jvì:j#- _The hobgoblin hits you.ì:j r rYou hit the hobgoblin.  The hobgoblin is heavily wounded.ì:j{ .==9ì:jN ì:j - _The rat squeaks loudly.ì:j~ r.  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.ì:j ì:j 1--40.6ì:j ì:j8 @ _The hobgoblin hits you but does no damage.Ĭ:j r.  You completely miss the hobgoblin.The hobgoblin is heavily wounded.Ĭ:j>Ĭ:j(G--1.4 (0.8Ĭ:jl _The hobgoblin barely misses you.Ĭ:j̋t r.  You hit the hobgoblin.Ĭ:j1  The hobgoblin is almost dead.Ĭ:j{F-2.1 (0.7Ĭ:jĬ:jW _The hobgoblin closely misses you.Ĭ:jym †You hit the hobgoblin.Ĭ:jr   ratĬ:j[5=18Ĭ:jc _You kill the hobgoblin!Ĭ:j9  #....####....###.##### ####.#####....# ......†.............. ####.##.##....>.......# .......†#####...###.#.##...### #...###.##.# .#.....######...##....# ........<......###.####..........# #.#.# #.r####..:# ...... ..... ..#...?.$ .#.#.#.#######.. ..#...# ##.....Δ####..##.#.# # #..#....Ĭ:j 6r.Ĭ:ju J-3.8 (1.0Ĭ:ja Ĭ:j2 v _You see here a hobgoblin corpse.Ŭ:j{ i †You hit the rat.Ŭ:j )Ŭ:j4=4.5 (0.7Ŭ:j Ŭ:j"G _You kill the rat!Ŭ:j| ####.#####...........## ......†........ ####.##.##....>...... .......†#####...###.#.###...### #...###.#.#.....######...##... .......<......###.#..##.....#### #..†... #.#####..:#...... ..... ..#...?.$#.#.#######.. ..#...#.#...-5.5 (1.0Ŭ:jZ _You see here a rat corpse.Ŭ:jkH.#####.## #.# †...............# #.# .##.##....>.......# #.# †#####...###.#.# #.# ##...### #...###.#.# #.# #.....######...##....# <......###.#..# #.....#### #..†.....# #.....# #..†@....# #.#.#.# #..####..:# #. ..... ..#...?.$ #.#.#.#######.. ..#...#[4Ŭ:j9Ij0m.# .....# #.Δ####  .# # #........Ŭ:j)g=-6 _Ŭ:jjƬ:j/.#####.## #.# †....# #.# .##.##....>.......# #.# †#####...###.#.# #.# ...### #...###.#.# #.# .....######...##....# <......###.#..# .....#### #..†.....# .....# #..†.@...# .#.#.# #..####..:# . ..... ..#...?.$ .#.#.#######..'..#...#.Ƭ:jT1@[40m# .....# #.Δ####..##.# .# # #..Ƭ:jr5H......Ƭ:jKBƬ:jB%7Ƭ:j.LƬ:jSƬ:jƬ:j.#####.## #.# †...# #.# .##.##....>.......# #.# †#####...###.#.# #.# ...### #...###.#.# #.# ######...##....# <......###.#..# #### #..†.....# # #..†..@..# #.#.# #..####..:#  .....#..#...?.$. #.#.#######..'..#...#.## #.Δ###Ƭ:j#..##.# # # #.. ....... ..#..... #...Ƭ:j;8Ƭ:jPƬ:jP+Ƭ:j^ ..†.... #.# ##.##....>.......# #.# ...†#####...###.#.# #.# ### #...###.#.# #.# ###...##....# <......###.#..# #### #..†.....# # #..†.....##.# #..####@.: ..... .....#..#...?.$..#.#######..'..#...#.## ...# #.Δ####..##.#  # #.. .... .... ...#.... Ƭ:j C ##. .. Ƭ:jl Ƭ:j %9Ƭ:j Ƭ:jB Ƭ:j1##.##....># #.# .†#####...###.#.# #.# ### #...###.#.# #.# ###...##....# <......###.#..# #### #..†.....# # #..†.....## ### #.# #..####..:#....>... .....#..#.@.?.$..# #.#######..'..#...#.##.#.# #.Δ####..##.#  # #.. ....  .... ....#..... .###...Ƭ:j  #. ... .# .#.Ƭ:j<50Ƭ:jcƬ:j ; _Found a stone staircase leading down.Ǭ:jD,.##....>.# #.# †#####...###.#.# #.# ### #...###.#.# #.# ######...##....# <......###.#..# #### #..†.....# # #..†.....## ####. .# #..####..:#....>.Ǭ:j, .....#..#..@?.$..# .#..'..#...#.##.# # #.Δ####..##.#  # #.. ..... .... .....#.Ǭ:j+-G......###....#. ... .# .#.Ǭ:jE;1Ǭ:j"\Ǭ:jy~ M†........ #.##....>...... .†#####...## ### #...###.##.# .######...##...<......###.#### #..# .†.....## ####. .# #..####..@#....>. ... .....#?.$.######..'..#...#.##.# .Δ####..##.## #.. ..... ..o.o   orc (asleep)..#....# .#2 _You encounter an orc. It is wielding a +0 dagger. _You Ǭ:jq 4see here a parchment of Call Canine Familiar.Ȭ:j!,.##....># #.# †#####...###.#.# #.# ## #...###.#.# ## #.# ###...##....# .. <......###.#..# .# #### #..†.....# .# # #..†.....##.####.# # #..####..:#....>.#. .....#..#...@.$..# #######..'..#...#.##.# # #.Δ####..##.# # #.. ..... ..  ..........#.Ȭ:j-.o......###.....# .#. ... .##.# .#. .# Ȭ:j6Ȭ:j27,3 _Ȭ:j`CȬ:jD _You see here 3 scrolls labelled ESEINO UMEWKI.Ȭ:ji #####...###.#.# #.# # #...###.#.#### #.# ###...##....##.. <......###.#..##.# ### #..†.....##.# # #..†.....##.####.# #..####..:#....>.# Ȭ:j . .....#..#...?.$..# ######..'..#...#@##.#  #.Δ####..##.#  #.. ........  ..........#..o......###.....# .#. .....##.# .#.#.#  #..#. .#Ȭ:jL%_4 _ɬ:j ### ####....##.. <......###.#..##.# ### #..†.....# #..†.....##.####.#####..:#....>.# . .....#..#...?.$..# ######..'..#...#.##.# #.Δ####..##@# . .........#..........#..o...###.....#.# .#. .....##..# # .#.#.# ..# .##..#. .### #.. #ɬ:j;5ɬ:jɬ:jɬ:j !###....##.. <......###.#..##.# ### #..†....# ..##.####.####..:#....> . .....#..#...?.$..# ######..'..#...#.## #.Δ####..##.## . .......@.#..........#..o...$..###.....#.#### .#. #.....##..# # #.#.#.# ..# #.##..#. .### #.. # .# .##ɬ:j ;6ɬ:j ɬ:j + _Found 15 gold pieces.ʬ:jb )The helpless orc fails to defend itself.  You skewer the orc like a kebab!!!ʬ:j)ʬ:j427.2 (0.7ʬ:jʬ:jT ʬ:jA_You kill the orc!ʬ:j WM #.#.#### #.# #####...##....##.. <......###.#. ###..##.# †.....##.#### #..####..:#....>.# . .....#..#...?.$. ######..'..#...#.##.#Δ####..##@## #.. .........# ....#..)...$........###.....#.####.#. #.....##..##.#..#.##ʬ:jx B8.2 (1.0ʬ:j٢ ʬ:jJ ʬ:j}M###  #.#.#### #.# #####...##....##.. <......###.#.. ###.....##.# #†.....##.####.# ʬ:j#..####..:#....>.# . .....#..#...?.$..# ######..'..#...#@##.#Δ####..##.## #.. .........# ʬ:j.....#..)...$........###.....#.#####.#.### #.. # .#ʬ:jʬ:jީ%9ʬ:j ʬ:jˬ:jֹ.##....>.......# #.# ˬ:jۺ†#####...###.#.# #.# #...###.#.#### #.# ######...##....##.. .<......###.#..##.# #### #..†.....##.# # # #..†.....##.####.# # #..####..:#....>.# .. .....#..#...@.$..# #######..'..#...#.##.# # #.Δ####..##.## # #.. .........#  ..........#..)...$..ˬ:j......###.....#####.#. #.....### #.#.#.# ..# #.##..#. .#ˬ:j<60ˬ:jˬ:jˬ:j%*1.2 (2ˬ:jˬ:jo _c - 6 scrolls labelled ESEINO UMEWKI (gained 3)ˬ:j^†........# #.# #.##....>.......# #.# .†#####...###.#.# #.# #...###.#.#### #.# .######...##....##.. ..<......###.#..##.# .#### #..†.....##.# # .# #..†.....##.####.# .# #..####..@#....>.# ... .....#..#.....$..# .#######..'..#...#.##.# .# #.Δ####..##.##ˬ:j_i# #.. .........# ..........#..)...$........###.....#####.#. #.....### #.#.#.#..#ˬ:jhˬ:ji*2.2 (1ˬ:jtpˬ:j(zi  You pick up a parchment of Call Canine Familiar and begin reading...ˬ:jz*3.2 (2ˬ:jˬ:jIM _You add the spell Call Canine Familiar to your library.̬:jb .##....># #.# †#####...###.#.# #.# ## #...###.#.#### #.# ###...##....##.. <......###.#..##.# #### #..†.....##.# # # #..†.....##.####.# # #..####...#....>.# . .....#..#...@.$..# #######..'..#...#.##.# # #.Δ####..##.## # #.. ...̬:j ......#  ..........#..)...$........###.....#.#### .#. #.....##..## #.#.#.#  #.##..#. .#̬:j) @4.2 (1̬:js7 ̬:j9 ͬ:j ##....>.# #.# #####...###.#.# #.#  #...###.#.#### #.# ...##....##.. <......###.#..##.#  #..†.....##.# #  #..†.....##.####.#  #..####...#....>.#  .....#..#....@$..# ..'..#...#.##.#  #.Δ####..##.##  #.. .........# ...#..)...$........###.....#.####ͬ:j.#. #.....##..## #.#.#.# ..# 5ͬ:jͬ:j....>.# #.# ...###.#.# #.#  #...###.#.#### #.# ...##....##.. ......###.#..##.#  #..†.....##.# # #..†.....##.####.# #..####...#....>.#  .....#..#.....@..# ..'..#...#.##.# #.Δ####..##.## ##.. .........# ..........#......###.....#.####.#. #.....##..## #.#.#ͬ:j [.# ..# ͬ:j.;6ͬ:j3ͬ:jf7.2 (2 _You now have 134 gold pieces (gained 17).ά:j ....>.# #.# ...###.#.# #.# #...###.#.#### #.# ...##....##.. ###.#..##.#  #..†.....##.# # #..†.....##.####.# #..####...#....>.#  .....#..#.# ..'..#...#.##.# #.Δ####..##.##g# #.. ...#.#.#..)...$........###.....#.#### g   hobgoblin (wandering).#. #.....##..## #.#.#.# ...# [39;4ά:j *9mg.ά:j408.2 (1 _You encounter a hobgoblin.ά:jagg=9 (0.7 _You barely miss the hobgoblin.ά:j  You hit the hobgoblin.  The hobgoblin is lightly wounded.9.6ά:j ά:j V _The hobgoblin barely misses you.Ϭ:j  You hit the hobgoblin.  The hobgoblin is heavily wounded.Ϭ:j(70.3Ϭ:j^Ϭ:j@ _The hobgoblin hits you but does no damage.Ϭ:j~c  You barely miss the hobgoblin.Ϭ:j'1.0Ϭ:j3Ϭ:ja _The hobgoblin is heavily wounded.Ϭ:j  You closely miss the hobgoblin.The hobgoblin is heavily wounded.Ϭ:j%7Ϭ:j]Ϭ:jV _The hobgoblin barely misses you.Ϭ:j  You hit the hobgoblin.  The hobgoblin is almost dead.Ϭ:j '2.4Ϭ:j Ϭ:j @ _The hobgoblin hits you but does no damage.Ϭ:j  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.3.2 (0.8Ϭ:j Ϭ:j @ _The hobgoblin hits you but does no damage.Ь:j .  You hit the hobgoblin.9 (0.7Ь:jM _You kill the hobgoblin!Ь:jB##...###.#.# #.#  #...###.#.#### #.# ##...##....##.. ....###.#..##.# #  #..†.....##.# .#  #..†.....##.####.# #..####...#....>.# .....#..#........# ###..'..#...#.##@#  #.Δ####..##.##.# #.. .........#.#  ..........#..)...$........###.....#.#### .#. #.....##..## #.#.#.##... #.##..#.##..### #..  .#-4.9 (1.0Ь:jÄ Q  ### #....##.. ....###.#..##.# #  #..†.....##.# .##.####.#####...#....>. .....#..#........# ###..'..#...#.##  #.Δ####..#. ...................#..)...$..###.....#.####.##.... # !..##-5 _Found an emerald potion.Ь:j~ #....##.. ....###.#..##.# #  #..†.....##.# .#.########...#....> .....#..#........# ###..'#.##  #.Δ####..#. ...................#..)...$.....###.....#.######.  .#. #.....##..# .#.#..## ##.Ь:jKЬ:j%6Ь:jЬ:jѬ:jHi...###.#..##.# #  #..†.....##.# .#  #..†.....##.####.#  #..####...#....>.# ....#..#........# ##..'..#...#.##.#  #.Δ####..##.##.#  #.. .........#.######## ..........#..)..@$.....# ......###.....#.######.# .#. #.....##..# # #.#.#.##... #.##..#.##..### #.. # !.# .## ##. Ѭ:jѬ:jm%7Ѭ:jѬ:j7Ѭ:jڽ###.#..##.# # #..†.....##.# .# #..†.....##.####.# #..####...#....>.# #..#..# ..'..#...#.##.# #.Δ####..##.##.# #.. .#.# #..)...@.....# ###.....#.######.# .#. #.....##..# # #.#.#.##...# #.##..#.##..# 89.9 (2 _You now have 149 gold pieces (gained 15).Ѭ:j# .###.#..##.# #  #..†.....##.# .#  #..†.....##.####.#  #..####...#....>.#.#..#..# ##..'..#...#.##.#  #.Δ####..##.##.#  #.. .#.#.#..).#.###.....#.######.# .#. #.....##..# # #.#.#.##...# #.##..#.##..#  ## #.. # !.#  .## ##.Ѭ:j Ѭ:jS +80.9 (1Ѭ:j Ѭ:j Ҭ:j\k #..†.....##.# .# #..†.....##.####.# #..####...#....>.# .....#..#........# ###..'..#...#.##.#  #.Δ####..##.##.# #.. .........#.########..........#..).........#  ###.....#@######.#  .#. #.....##..#  # #.#.#.##...# #.##..#.##..# ## #.. # !.# .## ##. .♣.♣1Ҭ:j  #######...#....> .....#..#........# ###..'#.##  #.Δ####..##.#. .........#.########..........#..).........###.....#.######. .#. #.....##@.#  # #.#.#.##...# #.##..#.##..## #.. # !.Ҭ:j[ Ҭ:j %2Ҭ:j Ҭ:j Ҭ:jk ####...#....> .....#..#........# ###..'#.##  #.Δ####..##.. .........#.########..........#..).........###.....#.###### .#. #.....##..##  # #.#.#.##@..# #.##..#.##..## #.. # ! .## ##.. .♣♣. Ҭ:j| Ҭ:j B3Ӭ:j;....#..#........# ##..'..#...#.##.#  #.Δ####..##.##.#  #.. .........#.######## ..........#..).........# ......###.....#.######.#  .#. #.....##..## # #.#.#.##...#  #.##..#.##@.# ## #.. # #!.#  .## .##.. ♣. .♣♣♣. .♣..##Ӭ:j;4Ӭ:j4$Ӭ:jS%Ӭ:jf  ##..'#.##  #.Δ####..#. .........#.######## ..........#..).........###.....#.######  .#. #.....##..##  # #.#.#.##... #.##..#.##..## #.. #  .##....##....# #..♣♣. .♣♣.#...♣ Ӭ:j ;5Ӭ:j 6.9 (2 _f - an emerald potionԬ:j  #.Δ####..##.##.# #.. .........#.########..........#..).........#  ###.....#.######.#  .#. #.....##..##  # #.#.#.##...# #.##..#.##..# ## #..##.#..# .##...@##....# #..♣♣.# .♣♣.#♣.. ♣.. .♣  ..##  ##. .#Ԭ:j!*7.9 (1Ԭ:j'Ԭ:j(լ:jW_լ:jXլ:j],լ:jaլ:jhBլ:jhլ:j!jլ:jbjլ:jkլ:joլ:j,sլ:jtլ:jtլ:jxլ:jլ:jnլ:jE .###.....#.######.# . #.....##..##  #.#.#.##...## ##  #.##..#.##..#.##. #  ## #..##.#..##.#..##.#.##....##....##....#..♣♣.#..♣♣.#..♣♣..#.♣♣..#.♣♣..# . #....##...@# #..#.##..#.##..# # ## #..##.#..# ..##....##..♣♣. .♣♣.# .♣♣♣. .♣ .. ♣.. .. .#### #. .#.90.0)8.9 (11 _kլ:j@ - a scroll labelled XAREPH BYZANOE׬:jPY׬:jY׬:jkd׬:jm׬:jOs׬:j[xX׬:j-z,׬:jz׬:j|׬:jB׬:j,׬:j׬:j׬:j6׬:j׬:j=B׬:j׬:jԖ׬:jB׬:j׬:j׬:jU׬:j׬:j׬:jn׬:j,׬:j׬:jʩ׬:j׬:j׬:jB׬:j׬:j0׬:j׬:j׬:j׬:j׬:jG,׬:j׬:ju׬:j,׬:j׬:j׬:j:  You encounter an adder....##....##....##.# #.##..#.##...# ## #..##.#..##.#...#  ..##....##....##.#  ♣♣. .♣♣.#..♣♣.#..#  ♣. .♣ ..#.♣♣..#.#  .. .. .##....##.#  ## #. ..#.##...#  #. # #@..#  #....##.#  #..♣♣. ..# .. ♣. #.#   S. #.#   ## ..#   ׬:j`=qS   adder (asleep) .#     824.9 (265.9 (27 _ج:jt#.##..#.##..#.##...#  ## #..##.#..##.#...#  ..##....##....##.# ♣♣. .♣♣.#..♣♣.#..#  ♣. .♣ ..#.♣♣..#.#  .. .. .##....##.#  ## #. ..#.##...#  #.#..##.#...#  #...@##.# ♣♣.#..# ♣.. ♣..#.#  S.##.#  ##...#  . .# #    ج:jج:jf06.9 (1.0)ج:jج:jج:j}x  ## #..##.#..##. ..##....##....##♣♣. .♣♣.#..♣♣.#..#  ..#.♣♣..#... .. .##....##.### #. #..#.##...# #.#..##.#...# #....##.##..♣♣@#.♣.. ♣..#ج:j~ . S.## .##..## . ## ج:jɀ ج:j %7ج:jɋ ج:j ..##....##....##♣♣. .♣♣.#..♣♣.#. ج:j. ..#.♣♣..#.#.. .. .##....##.### #. #..#.##... #.#..##.#...#ج:jO #....##.##..♣♣.#..#ج:jx♣.. ♣@.#. #..S.#ج:j~ #..#.##..# ## .. ### ج:jج:jq%8ج:j=ج:j٬:j' †The helpless adder fails to defend itself.  You perforate the adder like a sieve!!!٬:j,469.6 (0.7٬:jg<٬:j?I _You kill the adder!٬:j*♣♣. .♣♣.#..♣♣.#..#  ♣. .♣ ..#.♣♣..#.#  .. .. .##....##.#  ## #. #..#.##...#٬:j .  #.#..##.#...#  ##....##.# #..♣♣.#..# ♣..#.♣♣..#.#  . #..@.##.#  #..#.##...#  # ## ...#  ####     30.6 (1.0 _You see here an adder corpse.ڬ:jX  You encounter a dart slug. ♣♣. .♣♣.#..♣♣.#..#  ♣. .♣ ..#.♣♣..#.#  .. .. .##....##.#  ## #. #..#.##...#  #.#..##.#...#  ##....##.#  #..♣♣.#..#  ♣..#.♣♣..#.#  . #.@†.##.#  #..#.##...#  #. ##. ...# .. ..#### ♣♣ ♣w#.. w   dart slug (asleep).##. 01.6 (1 _۬:jo  ..#.♣♣..#.. .. .##....### #. #..#.##.. #.#..##.#...# ##....##.##..♣♣.#..#♣..#.♣♣..#.#. #..†.## #..#@##..#. ##.#...#.. ..####♣♣ ♣w#  ..## .۬:jVX2۬:jJ.. .. .##....##.#  ## #. #..#.##...#   #.#..##.#...#   ##....##.#  #..♣♣.#..#  ♣..#.♣♣..#.#  . #..†.##.#  #..#.##...#  #. ##@#...#  .. #....####  ♣♣ #..♣♣w#   ..#. ..  ... # .## .##.  .  ##  ۬:jq;3۬:j<۬:jܬ:j## #. #..#.##...#   #.#..##.#...#   ##....##.#  #..♣♣.#..#  ♣..#.♣♣..#.#  . #..†.##.#  #..#.##...#  #..##.#...#  .. #...@####  ♣♣ #..♣♣w#  ♣..#. ♣..  ... # ..## .# ##.   .  ##    ܬ:jܬ:j_ܬ:j9#4ܬ:jVܬ:jj( ܬ:jk†The helpless dart slug fails to defend itself.  You impale the dart slug!!ܬ:jqSܬ:ju475.3 (0.7ܬ:j\{ܬ:jM _You kill the dart slug!ݬ:j(3ݬ:jݬ:jݬ:jݬ:j,ݬ:je  You see here a dart slug corpse.ݬ:jYݬ:j  _ݬ:jݬ:jݬ:jݬ:jݬ:jݬ:jݬ:j,ݬ:jݬ:jݬ:j,ݬ:jݬ:jݬ:j ,ݬ:j ݬ:j ݬ:j ݬ:jݬ:jݬ:jݬ:j,ݬ:jvݬ:j<ݬ:jݬ:jݬ:jݬ:jlݬ:jxf  You encounter an adder.ݬ:j' ♣..#.♣♣..#.#  . ##..†.##.#  #..#.##...#  #..##.#...#  ..##....####  ♣♣ #..♣♣†#.# #S♣♣..#.♣♣..# ..##....##  .##.@#.##..#  #..##.#..#  ##########   S   adder (asleep)   ݬ:j,.44.3 (9.0ݬ:j.55.3 (10.0) _ݬ:j+5ݬ:j6ݬ:j  ♣..#.♣♣..#.#.. ##..†.##.#.##..#.##...#.#..##.#...# ..##....#### ♣♣.#..♣♣†#.# #S♣♣..#.♣♣..# #....##....## .##@.#.##..# #..##.#..# ##########ݬ:j Z.S.SS=6.0) _The adder hisses angrily.ެ:j #..♣♣.#..#♣♣..#.♣♣..#.# .. ##..†.##.##..#.##...# .#..##.#...# ..##....#### ♣♣.#..♣♣†#.# #.♣♣..#.♣♣..##..S@##....##..#.##..#.##..## #..##.#..########### ެ:jk1---7ެ:j@ _The adder bites you.ެ:j#8.1 (0.8 _You miss the adder. The adder misses you.߬:j  You hit the adder.  The adder is lightly wounded.8 (0.7߬:j߬:jVK _The adder misses you.߬:j_j  You miss the adder.The adder is lightly wounded.9.5߬:jp߬:j wV _The adder completely misses you.߬:jK  You hit the adder.  The adder is moderately wounded.߬:jL b2=--50.2߬:jR ߬:j V R _The adder barely misses you.߬:j+  You hit the adder.  The adder is severely wounded.߬:j=, S0-9߬:j2 ߬:j4 * _The adder bites you.:jG  You hit the adder but do no damage.The adder is severely wounded.:j'1.6:j:j< S _The adder closely misses you.:jJa  You hit the adder.:j'2.3:j:j Y _The adder is almost dead.:j  You hit the adder but do no damage.The adder is almost dead.:j'3.0:j:jLR _The adder barely misses you.:j  You closely miss the adder.The adder is almost dead.:j S1-7:jU S _The adder bites you but does no damage.:jV  You barely miss the adder.The adder is almost dead.:j_ '4.4:j :j S _The adder closely misses you.:j\ .You hit the adder.:jG0315.1:j:jI _You kill the adder!:jm8{ #..♣♣.#..# .♣♣..#.♣♣..#.#:j9 .. ##..†.##.# .##..#.##...# .#..##.#...## ..##....#####. ♣♣.#..♣♣†#.# #.♣♣..#.♣♣..# #..@.##....## #..#.##..#.##..## ## #..##.#..# ##########:jiCJ-6.1 (1.0:jJ:jk I:j :j* 2=:j# 3=:j % a4=:jL% :j' B:j) ,:j* :j+ ,:j-, :j@ :j/A h5==:j1B :jzF :j c :jh :jj :j'p :jy B:jr~ :j :jI :j =:j :j k.. .. .##....##.#:jm Y## #. #..#.##...#:jι 7 ##.#..##.#...#:j 7 .. ##....##.#:j' ♣ .♣ #..♣♣.#..#♣♣. .♣♣..#.♣♣..#.#:j  ..##... ##..†.##.# #..#.##..#.##...#:j b #.@##.#..##.#...#-:j #....##....##....#####..♣♣ #..♣♣.#..♣♣†#.#. ♣..#.♣♣..#.♣♣..#....##....##....##.#.##..#.##..#.##..## #..##.#..##.#..#### ########### :j 0748.0):j: 5.1 (19 _l - a scroll labelled ZIZEIC VOTHO:j:j:j:jX:jX:j}:j,:jT:j:j)  You encounter a hobgoblin. It is wielding a +0 club and wearing a +0 ring mailof cold resistance. ..##....##....##.#..♣♣. .♣♣.#..♣♣.#..##. ♣. .♣ ..#.♣♣..#.#....##.. .##....##.#.##..#.##..#.##...###.# .##.#..##.#...#g..##....##....##.#♣.#..♣ #..♣♣.#..##.♣♣.@#.♣♣..#.♣♣..#.# #....##....##..†.##.##.##..#.##..#.##...## # #..##.#..##.#...##....##....##....#####..♣♣.#..♣♣.#..♣♣†#.#g   hobgoblin (wandering). ♣..#.♣♣..#.♣♣....##....##.....#.##..#.##..#.##..#g.80.1 (5.0):j*1.1 (6 _:j8:j?:j4# ## #..##.#..##.#...###. ..##....##....##.# ..♣♣. .♣♣.#..♣♣.#..##.♣♣. .♣ ..#.♣♣..#.#...##.. .##....##.## .##..#.##..#.##...##..##g#..##.#..##.#...##....##....##....##.# ♣@#..♣ #..♣♣.#..# #.♣♣..#.♣♣..#.♣♣..#.# #....##....##..†.##.# #..#.##..#.##..#.##...## ## #..##.#..##.#...# #....##....##....#### #..♣♣.#..♣♣.#..♣♣†#.#. ♣..#.♣♣..#.♣♣..# ....##....##....#.g:jJ$g====2.1 (1:j{*S _The hobgoblin shouts! You hear a shout!:jf=---8 (0.7 _You barely miss the hobgoblin.:j  You hit the hobgoblin.  The hobgoblin is lightly wounded.2-----3.5:jʿ:jl< _The hobgoblin hits you with a +0 club.:jY(  You hit the hobgoblin but do no damage.The hobgoblin is lightly wounded.4.2 _The hobgoblin barely misses you.:j  You hit the hobgoblin but do no damage.9 _The hobgoblin is lightly wounded.:j|  You closely miss the hobgoblin.The hobgoblin is lightly wounded.:j'5.6:j:jV _The hobgoblin barely misses you.:jiThe hobgoblin is lightly wounded.closely miss the hobgoblin.  _The hobgoblin barely misses you.You hit the hobgoblin but do no damage.  The hobgoblin is lightly wounded.--6.3:jx:jϒV _The hobgoblin barely misses you.:j  You completely miss the hobgoblin.37.0:jM _The hobgoblin is lightly wounded.:jW  You hit the hobgoblin but do no damage.The hobgoblin is lightly wounded.27:j:j< _The hobgoblin hits you with a +0 club.:j@] N  You hit the hobgoblin.  The hobgoblin is moderately wounded.8.4 _The hobgoblin barely misses you.:j7  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.36---9.1:j9:j4<< _The hobgoblin hits you with a +0 club.:jŔl  You hit the hobgoblin but do no damage.:j%8:jT:j:d _The hobgoblin is moderately wounded.:jf  You hit the hobgoblin.  The hobgoblin is severely wounded.5----90.5:jk:jm< _The hobgoblin hits you with a +0 club.:j  You barely miss the hobgoblin.The hobgoblin is severely wounded.6:jo2=1.2:j:j8W _The hobgoblin closely misses you.:j/  You hit the hobgoblin but do no damage.9:j8 :jE b _The hobgoblin is severely wounded.:jP R  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.2--2.6 _The hobgoblin hits you with a +0 club.:j $You hit the hobgoblin.3.3:j/c _You kill the hobgoblin!:jWM..#.##..#.##..#.#:j# ## #..##.#..##.#..##. ..##....##....##..♣♣. .♣♣.#..♣♣.#.#.♣♣. .♣♣..#.♣♣.. #....##.. .##....### #.##..#.##..#.##..##.#..##.#..##.#..#...@##....##....###..♣♣.#..♣ #..♣♣.#.♣..#.♣♣..#.♣♣..#.♣♣... #....##....##..†.###..#.##..#.##..#.##...####:j3---4.3 (1.0:jek  You now have 164 gold pieces (gained 15).  Things that are here::j'D-5.3 (2:j8:j2b _a +0 club; a +0 ring mail of cold resistance:j3:j:j(8D4=:j` #5=6=7=:j18=:j|P9=40=1=:j2=3=:jL.l4=5===:jaWX:j:jh:j`:jB:j,:jX:j:j:jf0B:jg:j{m:jv.....##.## #.# #######......##...# #.# ........#####.#.#.# #.# ... ....##<##.##.# #.# ..# #..#.........# #.# #.# #..#..##.##..# #.# #.# #..#.#.#.# #.# #.# ####.# #..#<##... #.###.###....####..#.# #... #@...............986.3 (91.0):jWw#.# .###.#######..########.# # #) #..........#.# #? #.#########.# #. #.##.......#.# #. #.##.#####. #.. .. #.# #.  ## #.# #.  #.# #. :jJA7.3 (92:j; _Found a dagger.:j+ ..# #.# ..... #####.#.#.# #.# ...  ##<##.##.# #.# ..# # #.........# #.# #.# # #..##.##..# #.# #.# # #.#.#.# #.# #.# ####.# # #<##...##.###.###....#### #.# #....#................ #.# .###@#######..###### #.# # #)# #......... #.# #?# #.######## #.# #.# #.##......:j[m #.# #.# #.##.##### #.. ..# #.# # ### #.# # #.# # .#. #:j :j 08.3 (1.0):j%:j:jt #####.#.#.#  ##<##.##.## #.........####.###.#.# ####<##...##.###.###....###.# #....#............... .###.#######..####### # #@# #......... #?########.......###### ## 9:jMe _You see here a +0 dagger.:j  ##<##.##.## #.........####.###.#.# ####<##...##.###.###....###.# #....#............... .###.#######..####### # #)# #......... ########.......#####. . #:jcD :j:j--90 _:j͟:jʮV1.3 (2:j p _j - 2 scrolls labelled AXEYGOA UMUMAO (gained 1):j Read which item? Scrolls  c - 6 scrolls labelled ESEINO UMEWKI  d - a scroll labelled POOSOU FOIZXISS  e - a scroll labelled QAORUEMAFF  h - a scroll labelled HOPSIZA MYTU  j - 2 scrolls labelled AXEYGOA UMUMAO  k - a scroll labelled XAREPH BYZANOE  l - a scroll labelled ZIZEIC VOTHO [!] read|quaff[?] describe selected:j ##<##.##.# #.# ..# #. Shayle the Sneak#.........# #.# #.# #. Revenant#..##.##..# #.# #.# #. Health: 45/45 ========================#.#.#.# #.# #.# ####.# #. Magic: 8/8========================#<##...##.###.###....####. AC: 5Str: 12#.# #....#................ EV: 11Int: 24#.# .###.#######..####### SH: 0Dex: 9#.# # #)# #......... XL:  6 Next: 31% Place: Dungeon:j :3#.# #@# #.######## Noise: ---------  Time: 1991.3 (0.0)#.# #.# #.##...... a) +1 dagger#.# #.# #.##.##### Throw: 3 darts (poison)#.. ..# #.## Memories (0) ### #.###.## .#.# # ## # You now have 164 gold pieces (gained 15).  Things that are here: _a +0 club; a +0 ring mail of cold resistance _Found a dagger. _You see here a +0 dagger. _j - 2 scrolls labelled AXEYGOA UMUMAO (gained 1):j  As you read the scroll labelled AXEYGOA UMUMAO, it crumbles to dust.  It is a scroll of amnesia.:j7 /  --more--:j\  Your spells (forget)TypeFailure Level  a - Poisonous VapoursAlchemy/Air12% (2%) 1 b - Ensorcelled HibernationHexes/Ice11%2  c - Confusing TouchHexes14%3  :j^ Dd - GloomHexes/Necromancy22%3 Select a spell to forget [?] help [!] toggle spell headers[Esc] exit:j :j:j##<##.##.# #.# ..# #. Shayle the Sneak#.........# #.# #.# #. Revenant#..##.##..# #.# #.# #. Health: 45/45 ========================#.#.#.# #.# #.# ####.# #. Magic: 8/8========================:j#<##...##.###.###....####. AC: 5Str: 12#.# #....#................ EV: 11Int: 24#.# .###.#######..####### SH: 0Dex: 9:j2K#.# # #)# #......... XL:  6 Next: 31% Place: Dungeon:3#.# #@# #.######## Noise: ---------  Time: 1991.3 (0.0):j#.# #.# #.##...... a) +1 dagger#.# #.# #.##.##### Throw: 3 darts (poison)#.. ..# #.## Memories (0) ### #.###.## .#.# # ## #  :jj_a +0 club; a +0 ring mail of cold resistance _Found a dagger. _You see here a +0 dagger. _j - 2 scrolls labelled AXEYGOA UMUMAO (gained 1)  As you read the scroll labelled AXEYGOA UMUMAO, it crumbles to dust.  It is a scroll of amnesia.:j)##<##.##.# #.# ..# #. Shayle the Sneak#.........# #.# #.# #. Revenant#..##.##..# #.# #.# #. Health: 45/45 ========================#.#.#.# #.# #.# ####.# #. Magic: 8/8========================#<##...##.###.###....####. AC: 5Str: 12#.# #....#................ EV: 11Int: 24#.# .###.#######..####### SH: 0Dex: 9#.# # #)# #......... XL:  6 Next: 31% Place: Dungeon:3[34:j. m#.# #@# #.######## Noise: ---------  Time: 1991.3 (0.0)#.# #.# #.##...... a) +1 dagger#.# #.# #.##.##### Throw: 3 darts (poison)#.. ..# #.## Memories (0) ### #.###.## .#.# # ## #  _a +0 club; a +0 ring mail of cold resistance _Found a dagger. _You see here a +0 dagger. _j - 2 scrolls labelled AXEYGOA UMUMAO (gained 1)  As you read the scroll labelled AXEYGOA UMUMAO, it crumbles to dust.  It is a scroll of amnesia.:jkReally abort (and waste the scroll)? Y - Yes  N - No:jP:ji(:j΍##<##.##.# #.# ..# #. Shayle the Sneak:j.#.........# #.# #.# #. Revenant:j #..##.##..# #.# #.# #. Health: 45/45 ========================:jp#.#.#.# #.# #.# ####.# #. Magic: 8/8:j2========================:j#<##...##.###.###....####. AC: 5:j-Str: 12:jF#.# #....#................ EV: 11:jӒ-Int: 24:j#.# .###.#######..####### SH: 0:jL,Dex: 9:j:#.# # #)# #......... XL:  6 Next: 31% Place: Dungeon:3:j#.# #@# #.######## Noise: ---------  Time: 1991.3 (0.0):jr#.# #.# #.##...... a) +1 dagger:j#.# #.# #.##.##### Throw: 3 darts (poison):j#.. ..# #.## Memories (0) ### #.###.## .#.# # #:j8# #  _Found a dagger. _You see here a +0 dagger. _j - 2 scrolls labelled AXEYGOA UMUMAO (gained 1)  As you read the scroll labelled AXEYGOA UMUMAO, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.2.3 (1:j:j- _You see here a +0 dagger. :j_j - 2 scrolls labelled AXEYGOA UMUMAO (gained 1)  As you read the scroll labelled AXEYGOA UMUMAO, it crumbles to dust.  It is a scroll of amnesia.  :jUOkay, then. _j -> x - a scroll of amnesia:j :j {Read which item? Scrolls  x - a scroll of amnesia  c - 6 scrolls labelled ESEINO UMEWKI  d - a scroll labelled POOSOU FOIZXISS  e - a scroll labelled QAORUEMAFF  h - a scroll labelled HOPSIZA MYTU  k - a scroll labelled XAREPH BYZANOE  l - a scroll labelled ZIZEIC VOTHO [!] read|quaff[?] describe selected:jp :ju ##<##.##.# #.# ..# #. Shayle the Sneak:jv#.........# #.# #.# #. Revenant#..##.##..# #.# #.# #. Health: 45/45 ========================#.#.#.# #.# #.# ####.# #. Magic: 8/8========================#<##...##.###.###....####. AC: 5Str: 12#.# #....#................ EV: 11Int: 24#.# .###.#######..####### SH: 0Dex: 9#.# # #)# #......... XL:  6 Next: 31% Place: Dungeon:3#.# #@# #.######## Noise: ---------  Time: 1992.3 (0.0)[1:jw0;8H#.# #.# #.##...... a) +1 dagger:j z#.# #.# #.##.##### Throw: 3 darts (poison)#.. ..# #.## Memories (0) :j|z### #.###.## .#.# # ## #  _You see here a +0 dagger. _j - 2 scrolls labelled AXEYGOA UMUMAO (gained 1)  As you read the scroll labelled AXEYGOA UMUMAO, it crumbles to dust.  It is a scroll of amnesia.  Okay, then. _j -> x - a scroll of amnesia:j  As you read the scroll labelled ESEINO UMEWKI, it crumbles to dust.  It is a scroll of identify.:jԊ/  --more--:j;:j?IIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled POOSOU FOIZXISS  e - a scroll labelled QAORUEMAFF :j@ h - a scroll labelled HOPSIZA MYTU  k - a scroll labelled XAREPH BYZANOE  l - a scroll labelled ZIZEIC VOTHO Potions (select first with !) :j B f - an emerald potion[?] describe selected:j?:j:j##<##.##.# #.# ..# #. Shayle the Sneak#.........# #.# #.# #. Revenant#..##.##..# #.# #.# #. Health: 45/45 ========================#.#.#.# #.# #.# ####.# #. Magic: 8/8========================#<##...##.###.###....####. AC: 5Str: 12#.# #....#................ EV: 11Int: 24#.# .###.#######..####### SH: 0Dex: 9#.# # #)# #......... XL:  6 Next: 31% Place: Dungeon:3[34:jm#.# #@# #.######## Noise: ---------  Time: 1992.3 (0.0)#.# #.# #.##...... a) +1 dagger#.# #.# #.##.##### Throw: 3 darts (poison)#.. ..# #.## Memories (0) ### #.###.## .#.# # ## # As you read the scroll labelled AXEYGOA UMUMAO, it crumbles to dust.  It is a scroll of amnesia.  Okay, then. _j -> x - a scroll of amnesia  As you read the scroll labelled ESEINO UMEWKI, it crumbles to dust.  It is a scroll of identify.3.3 (1 _f -> A - a potion of attraction; c -> i - 5 scrolls of identify:j (Read which item? Scrolls  i - 5 scrolls of identifyx - a scroll of amnesia  d - a scroll labelled POOSOU FOIZXISS  e - a scroll labelled QAORUEMAFF  h - a scroll labelled HOPSIZA MYTU  k - a scroll labelled XAREPH BYZANOE  l - a scroll labelled ZIZEIC VOTHO [!] read|quaff[?] describe selected:j x - a scroll of amnesia  As you read the scroll labelled ESEINO UMEWKI, it crumbles to dust.  It is a scroll of identify. _f -> A - a potion of attraction; c -> i - 5 scrolls of identify:j، :jl Identify which item? (\ to view known items) Scrolls (select first with ?) :ju I d - a scroll labelled POOSOU FOIZXISS  e - a scroll labelled QAORUEMAFF  h - a scroll labelled HOPSIZA MYTU  k - a scroll labelled XAREPH BYZANOE  l - a scroll labelled ZIZEIC VOTHO[?] describe selected:j :j :j9 ##<##.##.# #.# ..# #. Shayle the Sneak#.........# #.# #.# #. Revenant#..##.##..# #.# #.# #. Health: 45/45 ========================#.#.#.# #.# #.# ####.# #. Magic: 8/8========================#<##...##.###.###....####. AC: 5Str: 12#.# #....#................ EV: 11Int: 24#.# .###.#######..####### SH: 0Dex: 9#.# # #)# #......... XL:  6 Next: 31% Place: Dungeon:3[34:j m#.# #@# #.######## Noise: ---------  Time: 1993.3 (0.0)#.# #.# #.##...... a) +1 dagger#.# #.# #.##.##### Throw: 3 darts (poison)#.. ..# #.## Memories (0) ### #.###.## .#.# # ## # It is a scroll of amnesia.  Okay, then. _j -> x - a scroll of amnesia  As you read the scroll labelled ESEINO UMEWKI, it crumbles to dust.  It is a scroll of identify. _f -> A - a potion of attraction; c -> i - 5 scrolls of identify:jk ]  As you read the scroll of identify, it crumbles to dust.:j *4.3 (1:j :j9 9 _d -> w - a scroll of enchant weapon:j:jRead which item? Scrolls  i - 4 scrolls of identifyw - a scroll of enchant weapon  x - a scroll of amnesia  e - a scroll labelled QAORUEMAFF  h - a scroll labelled HOPSIZA MYTU  k - a scroll labelled XAREPH BYZANOE :jN l - a scroll labelled ZIZEIC VOTHO [!] read|quaff[?] describe selected:j` :j5:j##<##.##.# #.# ..# #. Shayle the Sneak#.........# #.# #.# #. Revenant#..##.##..# #.# #.# #. Health: 45/45 ========================#.#.#.# #.# #.# ####.# #. Magic: 8/8========================#<##...##.###.###....####. AC: 5Str: 12#.# #....#................ EV: 11Int: 24#.# .###.#######..####### SH: 0Dex: 9#.# # #)# #......... XL:  6 Next: 31% Place: Dungeon:3:j#.# #@# #.######## Noise: ---------  Time: 1994.3 (0.0)#.# #.# #.##...... a) +1 dagger#.# #.# #.##.##### Throw: 3 darts (poison)#.. ..# #.## Memories (0) ### #.###.## .#.# # ## #  _j -> x - a scroll of amnesia  As you read the scroll labelled ESEINO UMEWKI, it crumbles to dust.  It is a scroll of identify. _f -> A - a potion of attraction; c -> i - 5 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _d -> w - a scroll of enchant weaponEnchant which weapon? Hand Weapons  a - a +1 dagger (weapon)  e - a +2 scythe of protection  h - a +3 quarterstaff of chaos[?] describe selected:j:j:j##<##.##.# #.# ..# #. Shayle the Sneak#.........# #.# #.# #. Revenant#..##.##..# #.# #.# #. Health: 45/45 ========================#.#.#.# #.# #.# ####.# #. Magic: 8/8:j========================#<##...##.###.###....####. AC: 5Str: 12#.# #....#................ EV: 11Int: 24#.# .###.#######..####### SH: 0:jI,Dex: 9:j#.# # #)# #......... XL:  6 Next: 31% Place: Dungeon:3#.# #@# #.######## Noise: ---------  Time: 1994.3 (0.0)#.# #.# #.##...... a) +1 dagger#.# #.# #.##.##### Throw: 3 darts (poison):j2#.. ..# #.## Memories (0) ### #.###.##:j]g .#.# :j)# ##:j] #  :jϧ_j -> x - a scroll of amnesia  As you read the scroll labelled ESEINO UMEWKI, it crumbles to dust.  :jIt is a scroll of identify. _f -> A - a potion of attraction; c -> i - 5 scrolls of identify  :j bAs you read the scroll of identify, it crumbles to dust. _d -> w - a scroll of enchant weapon:j9c  As you read the scroll of enchant weapon, it crumbles to dust.:j]5.3 (12:j:j :j6_Your +1 dagger glows red for a moment.:j+C:ja:j:jM:j:j,:j:X:jJ:j:j X:j X:jB,:j>,:j:j B:jn:jB:j :jQ!:j!:j":j%B:j',:j6)B:jl/:j0:j82,:j2:jH4:j5B:j6:j7:j8,:j9:jO;,:j;:j<:j=:j1>:j?:j?:j@:j A:jiA:j D:jEB:jE:jG:jiG:jG:jWNX:j#T:jT,:jU:j9W,:jX:j5Z:j[:j\:jH\:j]:j^:j*_:j_:j#a:jrcB:jg:jLh,:ji:jl:j&p:jnq,:js:jt:jt:jUu:jexB:jy:jy:jz:j${:j{:j8~:j:jf:je,:j:j:j^:jb,:jɋ:j:j,:j:j:j.:j,:j%:jX:jy:jV:jʲ:j:j:j3:j:j:jD:j<:j,:j:j ,:j:j:j:j:jB:j:j:j.:j1:j7:j^:j:jF:j>:j,:j:j:j ,:j.:jN:j,:j:j[:jW:j:jl:j:j,:j%:j:j:jW :j!:j$:j',:j(:jY,:j,:j=-:j/:j2$  Things that are here::j5x  a +0 hand axe; a +0 leather armour; an orc skeleton:j@ _:jkC:jE,:jaG:jjI:jFOB:j3P:jT:j]U:jW:j9[:j^:ju^:jc:jx:j|B:j:j|:j:jX:j:j:j,:j:j:j:j:j]:j[:j:jZ:j+:j~:jd:j:j.:j:jƴ:j:j,:j:j:j,:j:j:j,:jc:j/:jS,:j:j:j:j#:j:j:jx,:j:j:j:jp:j:j.:j:jC:j:j:j9"   You encounter a goblin. It is wielding a +0 dagger.............<......###.#..##.# #.##.#.....#### #..†.....##.# ..##.#.....# #..†.....##.#### ####.#.#.#.#######..####...#....> ####.#..............#..#........# .....#.#.#.#######..'g.#...#.##.# ######.....# #.Δ####..##.##. # #.#.#########......#.# # #.#.# #....@.........#..)... .# #.#.###..........###.....#.# #.# #.#......####..#.##.....##.. ...# #.######.# #..#.##.#.#.##.. #..# #.# #.# #....#.##..#.##.[14;:j$ 2H#.# #.# ####.# #....##.#..##.#. g   goblin (wandering) ##.###.###....####..##....##....# ..#................##..♣♣.#..♣♣.# ##.#######..########.#.♣♣..#.♣♣..g.2106.3 (111.0)72 _:jhY......<......###.#..##.# .##.#.....#### #..÷.....##.# . .:jHs##.#.....# #..÷.....##.####..#.#.#.#..####...#....>..#.......#..#.# #.#.#.#..g..#...#.##.# .....# #.Δ####..##.##.#  #.#.###.#.#  #.#.# #.....#..). # #.#.###..###.....#.# .# #.#......####..#.##.....##..## #.######.# #..#.##.#.#.##. ..# #.# #.# #....#.##..#.##. #.# #.# ####.# #....##.#..##.#. #.###.###....####..##....##....# .#..##..♣♣.#..♣♣.#. #.#..#.#.♣♣..#.♣♣..#:j^wF[39;49mg':jD|F8.0):j&:jy:j^ ##.#.....######...##....##.. .........<......###.#..##.# # ##.#.....#### #..÷.....##.# .#.#.....# #..÷.....##.####.#.#.#.#.#######..####...#....>.# ##.#.............g#..#........# ...#.#.#.#######..'..#...#.##.# ####.....# #.Δ####..##.##.# #.#.#########...#.###  #.#.# #....#..).....  #.#.###..........###.....#.## # #.#......####..#.##.....##..## .# #.######.# #..#.##.#.#.##...# .# #.# #.# #...:j%` [34m.#.##..#.##..# .# #.# ####.# #....##.#..##.#..##.###....####..##....##....#...............##..♣♣.#..♣♣.#..g.:ji ;9:j>q :jIx :j*...##...### #.#.#### #.# ##.#.....######...##....##.. ..........<......###.#. ###.....##.# ....# #..÷.....##.#####.#.#######..####...#....>.# ##.#............g.#..#....... ...#.#.#.#######..'..#... ####.....# #@Δ####..##.##.# ########....#.### #..............#..).....  ###..........###.....#.# # #.#......###....##..######.##.#.#.##. #.##..#.# #.# ####.# #....##.#..##.#..# .###.###....####..##....##....##:jν/g.:jY10:j :jߌ 4=1.0 (0.7:j :j b _You hit the stack of scrap but do no damage.:je )........#### ...##...### #.#.#### #.# ##.#.....######...##....##.. ..........<......###.#..:j ; ###.....##.# ....# #..÷.....##.#####.#.#######..####...#....>.# ##.#...........g..#.... ...#.#.#.#######@.'..#... ####.....# #.Δ####..##.##.# ########............#.###:jd #..............#..).....  ###..........###.....#.# # #.#......###....##..######.##.#.#.##. .#.##..#.# #.# ####.# #....##.#..##.#..#g.:j:jX4-2.0 (1.0:j-,:jt######.##.##....>.......# #.#)........#####...###.#.# #.# ....## #...###.#.#### #.# ###.#.....######...##....##.. ...........<......###.#..##.# .##.#.....#### #..÷.....##.# . .##.#.....# #..÷.....##.####.:ju#.#.#.#.#######..####...#....>. ###.#..........g@..#..#........# ....#.#.#.#######..'..#...#.##.# #####.....# #.Δ####..##.##.#  #.#.#########............#.## #.#.# #..............#..).... #.#.###..........###.....#:jy #.#......####..#.##.....## ..# #.######.# #..#.##.#. ..# #.# #.# #....#.##..#.##..:j:jH?-3:j:jn:j ggYou barely miss the goblin.The goblin shouts!====7 (0.7:j:jM :jN_The goblin closely misses you.:jx  You hit the goblin.  The goblin is moderately wounded.:j͆4-=---4.4:j9:j; _The goblin hits you with a +0 dagger.:j  You closely miss the goblin.The goblin is moderately wounded.---5.1:jQ j _The goblin closely misses you.:jfG )You hit the goblin.28 _You kill the goblin!:j}#.######.##.##....>.# #..).#####...###.#.# #. #....##...### #...###.#.#### #.#.#.....######...##....##...<......###.#..##.# #.##.#.....#### #..÷.....##.# .##.#.....# #..÷.....##.#####.#.#.#.#..####...#....>#.#.@...#..#.#.#.#.#.#..'..#...#.##.##.....# #.Δ####..##.##.# # #.#.#.....#. # #.#.# #..............#..) .# #.#.###..........###.....#. #.# #.#......####..#.##.....##...# #.######.# #..#.##.#.#.## #..# #.# #.# #....#.##..#.##5=-6.8 (1.0 [:j18d Things that are here: _a +0 dagger; a goblin corpse:j#.######.##.##....>.# #.).#####...###.#.# # .#....##...### #...###.#.#### # .####.#.....######...##....##...<......###.#..##.# ##.##.#.....#### #..÷.....##.#.##.#.....# #..÷.....##.#.#.#.#.#..####...#....#.#)...#..#..#.#.#.#..'..#...#.##.#.....# #.Δ####..##.##. ## #.#.#....#. .# #.#.# #......#..) #.# #.#.###.###.....#. ##.# #.#......####..#.##.....##.# #.######.# #..#.##.#.#.## ##..# #.# #.# #....#.##..#.##-7 _:j :j :j :j X:j $  Things that are here::j a  a +0 dagger; a goblin corpse:j :jM  _:j :j {=:jf :j B:jn :j :j :j :j :j :jn :j :j :j :jL :j :j :j :j :j :j a  You see here a rat skeleton.:j :j  _:j :j :j ,:j :j=- :jw0 ,:j1 :j3 :j5 :j6 :j7 :j9 :jl   You encounter a dart slug...........# #.#>.......# #.# #...###.#.# #.# #...###.#.#### #.## #...##....##.. .. ...###.#..##.# w# ##..÷.....##.# .#  #..÷.....##.####.#..####...#....@.# )...#..#........###..'..#...#.##[4:j o *0m.#  #.Δ####..##.##.# ##............#.######## ..........#..).. w   dart slug (asleep) ......###.######.### ##..#.##.....##..## #...#######  #..#.##.#.#.##...## ###.......#:jHx b369.0)7.8 (20 _:jh~ :j c _There is a stone staircase leading down here.:jԖP:jъ "## #.# .# #.# .>.......# #.# ...###.#.# #.# ...###.#.#### #.## .##....##.. ... ..###.#..##.# #w# #..÷.....##.# #.# ..÷.....##.####@# #..####...#....>.# ...#..#........### #..'..#...#.##.# .Δ####..##.##.# #...#.######## ...#..).........# .....#.######.### #..#.##.....##..## #...#######:j] M8.8 (1.0) _:j :j'1###.###### ..>.......# #.# #.#.#### #.###:j~(.##....##.. ... ..###.#w ÷.....##.#### #..####...#....>. ...#..#........###.'..#...#.##.Δ####..##.##.# #....#.#######....#..).........:j(c# .....###.....#.######.###:js2;9:j;:j .  The helpless dart slug fails to defend itself.  You impale the dart slug!!:ji(:j340.6 (0.8 _You kill the dart slug!:jM...######.###### ..>.......# #.# #.#.######.########.##....##..?.......... ..###.# ÷.....##.#### #..####...#....>. ...#..#........####.#:j+:j,1.6 (1.0:j:je _Found a scroll labelled HOPSIZA MYTU.:jU :j& :jX n:j X:j :j :j :j :j :j? :j :jt :jP& ,:j& :j, } _h - 2 scrolls labelled HOPSIZA MYTU (gained 1):j- :j/ 3:j 0 :je1 ,:jD :jF ,:j^G :j]K X:jL ,:jc :jā :jm ,:j2 :j :j :j :j\ :jY :j :j0 :j :j :j? :j :jS :j ,:j :jb :jN :j ,:j} :j8 :j ,:j :j :jҴ B:jE :j :jh ,:j :j :jt ,:j :j ,:j :jN :j B:j :j B:j R  There is a stone staircase leading down here.:j :j+  _:jo :j} :jn ,:j :j. :j`B:ja:j:j:j:j:j$:j%:jM&:j&:j2):j*:j&+:j+:j0B:jf1:j 3:j4:j4:j5:jG7:j9:j9:j::j;:j>,:j-q:jht,:j:jln:ju,:jB:j:j{:jѳ:jN:j :jsB:jX:j:j:j:j:jnB:jw:jX:j:j:j:jn:jn:j!:j`:jq:j8:jG:j:j+:jB:jv:jZ:j:jt,:j :j:j:j3:j:j:jt:j:j(:j:jR:j:j:jv:j%:j+:j:j:jt:j:j :j ,:j ,:j:js:j:j:j,:j:j:j B:j!:j":j":j5$:j&:jz(:j):j):j,:j-:j-:j1,:jp2,:j2:j5:j6,:jY7:jf8:j9:j99:j:j X:j :jZ:j,:j:j:j:j:j:j:j:j :j :jC!:j[":jh#:j#:j $:j{%:j%:j&:j&:j\':j(:jy(:j-n:jT1:j@2,:j2:jB4:j8X:j8:j;,:j[=,:j=:j=:jAX:jB:jDB:jE,:jHB:jGJX:j K,:jcK:jL:jL:j0M:jxM:jN:jOB:jQ:jR:jUX:jAWB:jW:juX:jX:jg_:j`:jc,:jjd:jze,:je:jyn:jz,:j0X:jə:jC:j:jn:j,:jD:j:j@,:j:jk:j:j:j~:j=:j:j1,:jT:j,:j:j:j:j:j:jW,:j:j:j:j:j:j:jd:jI,:jI:j:j:j`,:j3:jw:jF:j:j :j:j=:j:j:j,:jL:j:jS,:j:jr:j:j,:jH:j :j# :j:j:jI:j:j,:j:j):jR:jA~:jC:j|I,:jg:j1r:j:j,:jO:j&X:jB:j:jn:jP,:j:jX:jާ:j^,:j:j#:j:jK:jC:j:js:j:j:j»:jG:j:j:j:j,:j:j:j<,:jL:j:jKB:j:j~,:j4:j:j:j,:jX:j ? #.# ##.####.###.##.#.....###### #.# #.# #.....##.#.....# #.# ###.####..#####.#.#.#.###### #.# #.....##..#####.#..........) #.# #...............#.#.#.###### #.####......##.#######.....# #...........##.## #.#.######## ######.....##...## #.#.# #..... #.#####.#.#@## #.#.###.....3280.0) #.# ##<##.##.## #.#......### #.# #.........# #.######.# #.# #..##.##..# #.# #.# #.# #.#.#.#.#.# #.# ####.# #.# #<##...##.###.###....### [39;4:j!Z9m #.# #.###....#..............  #.# #.###.###.#######..#####  #.# #.#...# #)# #.......  _Done exploring.:jUf #.# ##.....................<...  #.# ##.####.###.##.#.....#####  #.# #.# #.....##.#.....#  #.# ###.####..#####.#.#.#.#####  #.# #.....##..#####.#..........  #.# #...............#.#.#.#####  #.####......##.#######.....#  #...........## #.#.#############.....##..@## #.#.# # #.#####.#.#.## #.#.###....:jzgA #.# ##<##.##.## #.#......## #.# #.........# #.######.# #.# #..##.##..# #.# #.# #.# #.#.#.#.#.# #.# ####.#  #.# #<##...##.###.###....## #.# #.###....#............. #.# #.###.###.#######..####:jCj2.0) _:j4 :j 3:j &0:j :jҶ :j4 E _Done exploring.:jI:jK8;:j@[ _Done exploring. :j :jWhere to? (Tab - D:3, ? - help)  D - Dungeon  :j/ :j #.# ##.....................<... Shayle the Sneak#.# ##.####.###.##.#.....##### Revenant#.# #.# #.....##.#.....#Health: 45/45 ========================#.# ###.####..#####.#.#.#.##### Magic: 8/8========================#.# #.....##..#####.#.......... AC: 5Str: 12  #.# #...............#.#.#.##### EV: 11Int: 24  #.####......##.#######.....#SH: 0Dex: 9  #...........##.## #.#.####### XL:  6 Next: 33% Place: Dungeon:3  ######.....##..@## #.#.# #.... Noise: ---------[ :jn40m  Time: 2322.6 (0.0)#.#####.#.#.## #.#.###.... a) +2 dagger#.# ##<##.##.## #.#......## Throw: 3 darts (poison)#.# #.........# #.######.# Memories (0) #.# #..##.##..# #.# #.##.# #.#.#.#.#.# #.# ####.# #.# #<##...##.###.###....## #.# #.###....#............. #.# #.###.###.#######..####  _Found a scroll labelled HOPSIZA MYTU. _h - 2 scrolls labelled HOPSIZA MYTU (gained 1) _There is a stone staircase leading down here. _Done exploring. :j_Done exploring. _Done exploring. _ :ju :j :j9 :j, :jv :jԲ :j :jO :jĸ :jD :jb :j :j :j :j. :jP :j :j\ :j :j, :jg :j^ :j :jH, :j :j :j :j :j  :jJ :j :jB :jX :jB :j , :j , :jM, :j4 :j :j  :j6! :j%o  There is a stone staircase leading down here. :j% :j&: _ :j7354 _There is a stone staircase leading down here. _Done exploring. __There is a stone staircase leading down here.  You climb downwards. :jc  You climb downwards.  You encounter a kobold and an iguana.The kobold is quivering poisoned darts.  Found 4 gold pieces and a scroll of identify  There is a stone staircase leading up here. :jo> .. #+ ..  ..#. ...  #.#. ....  #...#+###....  #...........  #.l........  #........#K  #..@....... 50.1 (27.5) #.#........  # .........  ..........  .......?#.. ..........#. l   iguana (asleep) ............. K   kobold (missile, asleep) ..............  _There are monsters nearby! :j.   #+ .. ..#. ... #.#. ....#+###...... #.l........ ##K #..<. #.#.#... #.......... .......?#.. ....#. .................... :j :jF1.1 (1.0) _ :jz :j .  The helpless iguana fails to defend itself.  You impale the iguana!! :jV<. :jv 48 (0.7 _You kill the iguana! :j :jm _Your Short Blades skill increases to level 6! :j... #+..#. ... #.#. .... #...#+###.... ........ . #........#K #.. #.#.. #... #... .......?#..........#. K   kobold (missile, asleep)...... :j+........  :jTA2.8 (1.0  :j$_ :j( :j;9  :j:S_There is a stone staircase leading up here. :j@d... .. #+ .....#. .#.#. .#...#+###....w#.##...#.#K.#..<#.#.#..#...?#... :jLAR#.w   dart slug (...K   kobold (missile, asleep)  :jM :jV%3 :jAdp _You encounter a dart slug. :j ... .. #+ .....#. ..#.#. .#...#+###....w)#.#.#...#.#K.#..<.#.#.#. :jK #..?#..#..... $KFound a mace.w.wK) :j === :j 4 :j  :j7 ( _The kobold shouts! :j ... .. #+ ....#. ......##.#. .#...#+###...w.) #.#.#....#.#$.#..<..@..K.#.#.#.#..?#..#.....K. :j"  ```````The dart slug launches a dart at you. :j= s...@... :j  :j- (---5 :jH e _The slug dart misses you.:jj... .. #+ .. ...#. .......##.#. #. #...#+###...w.) #.#..#......#.#$.#..<...@K.#.#.#.#..?#..#........:j:jcO=--6:j;i _The kobold barely misses you.:jg G.w:j) :jY* ,7.5 (0.7:jw  _You closely miss the kobold. The kobold closely misses you.:jlj  You closely miss the kobold.1---8.2 _The kobold hits you with a +0 short sword.:j& ... .. #+ . ...#. .###.#. #.........#...#+###.....)...#.#...#........w...#.#$.#..<....@.#.#.#.##.#.?#......#..#.........:j)K.w:jAJ-2.0 (1.0:j$  Things that are here: _a +0 short sword; 5 poisoned darts; a kobold corpse:jc... .. #+ ........ ...#. .......###+#.#. #........#...#+###.....)...##...#....##...........#.w#$.#..<....)#.#.#.#.#.# ....#.....:j(:jQ-=3:jl _The dart slug barely misses you.:j  You hit the dart slug.7 (0.7:j% w _The dart slug is heavily wounded.:j9  You hit the dart slug.  The dart slug is severely wounded.=4.4:j@:j~CO _The dart slug misses you.:je  You hit the dart slug.:j/15.1:jGs _The dart slug is almost dead.:jʽK .  You hit the dart slug.:jVU58:jc _You kill the dart slug!:jl. #......... .. #+ ........ ...#. .......###+ #.#. #..........#+###.....)...#....#....# #.......... #.......@#$...... #..<....). #.#... #.#. #........# ?# #. ......................-6.8 (1.0:jGg...#......... #+ ........ ...#. .......###+#.#. #.......... #...#+###.....)...# ........#....# ......... #........#$ #..<....)@....... #.#....... #...#. #.# ........?#......... :jjU-7:j,:jzF... #....... #+ #........ ...#. .......###+##.#. #.......#...#+###.....)...# #.....#....###...#........##..<....)#.#.#.#..#.......# .?#......##............................:jA i2=8:jV9.8 (2:j.T _You now have 168 gold pieces (gained 4).:jX...#......... .. #+ #.... ...#. .......###+# #.#. #..........# #...#+###.....) #...........#....## #...........:j ##. #..<....). #.#...... #.#.. #.# ..?#......#...#................ .:jS'. :j:j+70.8 (1:j:j:j_6 .. #+ # ...#. .......###+# #.#. #..........# #...#+###.....) #...........#....## #................. #..#. #..<....). #.#...... #.#.. #.# ..:ĵT?#......# ...#.......... ..  ...>:j:j%1:j :j; _Found a stone staircase leading down.:j ...#. ###+# #.#. #..........# #...#+###.....) #...........#....## #........... #.#. #..<....). #.#...... #.#.. #.# ..?#......# ...#............ ...... ......>.... ###3=2:j   ##......#+###.....)...#  #...........#....## #..........#<....).#.......# ..?# ...#...............###..#######...3:j  ..#+##)...#  #...........#....## #...........#<....).#.......# ..#......# ...#....................#......:j :jx %4:j :j :j X4=5.8 (2:j :j : _i - 5 scrolls of identify (gained 1):jL `Read which item? Scrolls  i - 5 scrolls of identifyx - a scroll of amnesia  e - a scroll labelled QAORUEMAFF  h - 2 scrolls labelled HOPSIZA MYTU  k - a scroll labelled XAREPH BYZANOE  l - a scroll labelled ZIZEIC VOTHO [!] read|quaff[?] describe selected:j> :j :j #...#+###.....)...#Shayle the Sneak#...........#....##Revenant#.................Health: 44/45 =======================-#........#........Magic: 8/8========================#..<....).........AC: 5Str: 12#.#...............EV: 11Int: 24#..............#..SH: 0Dex: 9#..............# .XL:  6 Next: 45% Place: Dungeon:4........@#......#Noise: ---------  Time: 2375.8 (0.0)...........#.......a) +2 dagger....................Throw: 3 darts (poison)...:j y.................Memories (0) .............>.............####..#######......... _The dart slug is almost dead.You hit the dart slug. _You kill the dart slug! _You now have 168 gold pieces (gained 4). _Found a stone staircase leading down. _i - 5 scrolls of identify (gained 1):j :j Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled QAORUEMAFF  h - 2 scrolls labelled HOPSIZA MYTU  k - a scroll labelled XAREPH BYZANOE  l - a scroll labelled ZIZEIC VOTHO[?] describe selected:jM:j :j<v#...#+###.....)...#Shayle the Sneak#...........#....##Revenant#.................Health: 44/45 =======================-#........#........Magic: 8/8========================#..<....).........AC: 5Str: 12#.#...............EV: 11Int: 24#..............#..SH: 0Dex: 9#..............# .:jB>XL:  6 Next: 45% Place: Dungeon:4........@#......#Noise: ---------  Time: 2375.8 (0.0)...........#.......a) +2 dagger....................Throw: 3 darts (poison)....................Memories (0) .............>.............####..#######......... _The dart slug is almost dead.You hit the dart slug. _You kill the dart slug! _You now have 168 gold pieces (gained 4). _Found a stone staircase leading down. _i - 5 scrolls of identify (gained 1):jX  As you read the scroll of identify, it crumbles to dust.6.8 (1:jdc _h -> t - 2 scrolls of teleportation:jh:jsRead which item? Scrolls :j  t - 2 scrolls of teleportationi - 4 scrolls of identify  x - a scroll of amnesia  e - a scroll labelled QAORUEMAFF :jlS k - a scroll labelled XAREPH BYZANOE  l - a scroll labelled ZIZEIC VOTHO :j[!] read|quaff[?] describe selected:j+ #...#+###.....)...#Shayle the Sneak#...........#....##Revenant#.................Health: 44/45 =======================-#........#........Magic: 8/8========================#..<....).........AC: 5Str: 12#.#...............EV: 11Int: 24#..............#..SH: 0Dex: 9#..............# .XL:  6 Next: 45% Place: Dungeon:4........@#......#Noise: ---------  Time: 2376.8 (0.0)...........#.......a) +2 dagger....................Throw: 3 darts (poison):j1 ....................Memories (0) .............>.............####..#######......... _You kill the dart slug! _You now have 168 gold pieces (gained 4). _Found a stone staircase leading down. _i - 5 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _h -> t - 2 scrolls of teleportationIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled QAORUEMAFF  k - a scroll labelled XAREPH BYZANOE  l - a scroll labelled ZIZEIC VOTHO[?] describe selected:ja :jf :j #...#+###.....)...#Shayle the Sneak#...........#....##Revenant#.................Health: 44/45 =======================-#........#........Magic: 8/8========================#..<....).........AC: 5Str: 12#.#...............EV: 11Int: 24#..............#..SH: 0Dex: 9#..............# .XL:  6 Next: 45% Place: Dungeon:4........@#......#Noise: ---------  Time: 2376.8 (0.0)...........#.......a) +2 dagger....................Throw: 3 darts (poison)...:j .................Memories (0) .............>.............####..#######......... _You kill the dart slug! _You now have 168 gold pieces (gained 4). _Found a stone staircase leading down. _i - 5 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _h -> t - 2 scrolls of teleportation:j> ]  As you read the scroll of identify, it crumbles to dust.:jT *7.8 (1:j n _e -> g - a scroll of fog:jM:j5N^Read which item? Scrolls  g - a scroll of fog  t - 2 scrolls of teleportationi - 3 scrolls of identify  x - a scroll of amnesia  k - a scroll labelled XAREPH BYZANOE  l - a scroll labelled ZIZEIC VOTHO [!] read|quaff[?] describe selected:j7+:j1:j:#...#+###.....)...#Shayle the Sneak#...........#....##Revenant#.................Health: 44/45 =======================-#........#........Magic: 8/8========================#..<....).........AC: 5Str: 12#.#...............EV: 11Int: 24#..............#..SH: 0Dex: 9:jO;i#..............# .XL:  6 Next: 45% Place: Dungeon:4........@#......#Noise: ---------  Time: 2377.8 (0.0)...........#.......a) +2 dagger....................Throw: 3 darts (poison)....................Memories (0) .............>.............####..#######......... _Found a stone staircase leading down. :j;_i - 5 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _h -> t - 2 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. :j;C_e -> g - a scroll of fog:j>>:j_?Identify which item? (\ to view known items) Scrolls (select first with ?) :j?s k - a scroll labelled XAREPH BYZANOE  l - a scroll labelled ZIZEIC VOTHO:j?][?] describe selected:je :j^ X#...#+###.....)...#Shayle the Sneak#...........#....##Revenant#.................Health: 44/45 =======================-#........#........Magic: 8/8========================#..<....).........AC: 5Str: 12#.#...............EV: 11Int: 24#..............#..SH: 0Dex: 9#..............# .XL:  6 Next: 45% Place: Dungeon:4........@#......#Noise: ---------  Time: 2377.8 (0.0)...........#.......a) +2 dagger:j d....................Throw: 3 darts (poison)....................Memories (0) .............>.............####..#######......... _Found a stone staircase leading down. _i - 5 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _h -> t - 2 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _e -> g - a scroll of fog:j  As you read the scroll of identify, it crumbles to dust.8.8 (1:jW&P _k -> N - a scroll of noise:j]Read which item? Scrolls  g - a scroll of fog  t - 2 scrolls of teleportationi - 2 scrolls of identify  x - a scroll of amnesia  N - a scroll of noise  l - a scroll labelled ZIZEIC VOTHO [!] read|quaff[?] describe selected:j@#...#+###.....)...#Shayle the Sneak#...........#....##Revenant#.................Health: 44/45 =======================-#........#........Magic: 8/8========================#..<....).........AC: 5Str: 12#.#...............EV: 11Int: 24#..............#..SH: 0Dex: 9#..............# .XL:  6 Next: 45% Place: Dungeon:4........@#......#Noise: ---------  Time: 2378.8 (0.0)...........#.......a) +2 dagger....................Throw: 3 darts (poison):jBa....................Memories (0) .............>.............####..#######.........  As you read the scroll of identify, it crumbles to dust. _h -> t - 2 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _e -> g - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _k -> N - a scroll of noiseIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled ZIZEIC VOTHO[?] describe selected:jgQ#...#+###.....)...#Shayle the Sneak#...........#....##Revenant#.................Health: 44/45 =======================-#........#........Magic: 8/8========================#..<....).........AC: 5Str: 12#.#...............EV: 11Int: 24#..............#..SH: 0Dex: 9#..............# .XL:  6 Next: 45% Place: Dungeon:4........@#......#Noise: ---------  Time: 2378.8 (0.0)...........#.......a) +2 dagger....................Throw: 3 darts (poison):jR....................Memories (0) .............>.............####..#######.........  As you read the scroll of identify, it crumbles to dust. _h -> t - 2 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _e -> g - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _k -> N - a scroll of noise  As you read the scroll of identify, it crumbles to dust.5=9.8 (1 _l -> r - a scroll of revelation:j>:j:jE:j!:jԟ:j7:j:j:j:j7:jz:jun:je=:ja  ... #......... .. #+ #.. ...#. ###+# #.#. #..........# #...#+###.....)...# #....#....## #.......... #.#.. #..<....@......... #.#............. #.......#8 #.......# ...#......#....#............................................................>..c - 8 poisoned darts (gained 5)  Thing:js that are here:83.8 (44.8 (5 _a +0 short sword; a kobold corpse:j`" :jd `:j :j :j ,:j5 :jU :j$ :jn :jO :j :j :jX :jG  ..####?. ......  ......  ...........#  .#  ..:j ..#  #........#  ##  #####....###+  #.  ####. ... #.....:j .. #+ #........#. #.......###+##.#. ##..........##...#+###.....)...#:j 096.8 (12.0):j +7.8 (13:j :j [ _d - 2 metallic pink potions:jYM ..#+####?.................# #####....###+ #........####..................8.0):j4:jE M  . ..#+####?:jsF .........+........# #####....###+:j G R#..............###+:jXG :jO :jP %9:j'X :j5Z :j"7 M.+  . ..#+####?.........+:jr8 ........# #####....###+..:j9 /..........:jE :j8F '400:jL :jO :j:j)HM.#.+ . . ..#+####?.......+#........#........1:j~M+###..#.+ . .. ..#+####?....#.....+#........##......:jX2:j_M . #+###...#....+ ... .. ...#+####?..#.............##.....3:js  +.. #.. #+####.#...+.....#.....#+ ..####.#......#.##...##...#..+#.##. #........######....###+:j"{ :j{ %4:j :j :j *5.8 (2:j :j _ _g - 2 scrolls of fog (gained 1):jKI:j:j:jk$:jN  You encounter a sleepcap and a goblin.##### ############....###.+........#............ .#+#........###.. ..............#. ..............+ ..............#.## ..............#+# ......  ..####.......... ..... #................. ....gf   sleepcap (dormant) .................. ....g   goblin (asleep) #...........##.... ..f. ............# #+#.14.8 (95.8 (10.0) _ :j]##### ################....###..............+........#.. #+#.###......#....+....#.##....#+# .####.......... . .............g ........##........f .# #+#.......#6.0) :j(g ##### #################....###..............  +........##.# +#.#### ....#.#+.#.####+##.#####....#...........g.#..........###........f..aa   black bear (asleep)###+#.......f   sleepcap (dormant)# #..g   goblin (asleep) +# g.  You encounter a black bear.a. :jh 7f. :js afg===7 :jx  :j/ G _The black bear growls angrily. The goblin shouts! :jy##### ################ #....###..............# +........# #.# #.#### ...#.#+..#.### #+##.#  :jw####...............g..# .....................# .........f...# ##....a..###+#.# #. ## #.  :j"g. :j/a. :j~7f. :j7 :j /---8 :j[( :jp*!:j   ##### ################  #....###.#  +.#  #....# +####..###.+......#.##@......# ............#+##...g...#####..................#.........f....#.......#.##..!:jC a....###+#. ..# #. +#.# #..........!:j "g.!:j, 4a.!:j 7f.!:j !:j A---9!:j !:j ":j  ##### ################ #....###.# +.#  #....# #+####..###":j=!.+..@..........#.##..g....# .....#+##.......#####....f.....#...........#...........a..#.##......###+#.. ..":j՗T.# #.":js"g.":j7f.":j7a.":jl<20":j":j ":j<  ##### ## #....###..# +...# #...# .#+#.###.#.#.##.+.@..g..#.##.#.#+##f......#  ..####........# #....a.#........# #.##.............g   goblin.###+#.......... #.# #.g..f":jQ ..af   sleepcap1":j` ":j #:j + ##### #### #....###...# +...# #..#  .#+#.###.#  .#.##  .+@..g.  .#.##f......#  .#+##.......# ..####......#  #.a....#  ....#  #.##.....  .###+#.  #.# #.#:j!,g.#:j/1f.#:jEQ2#:js#:jxE##### ################....###..............+..........#.#+###.....#+..gf..#@##.......# +##..... ..####.........#......a....###...#+###:jyK  ..+##:j{g.#:j|+f.#:j#:j%3#:j$:ja'................##........###+#...........f.=4$:jC$:jVg _You open the door. The goblin closely misses you.$:jy!##### ################....###..............+.........#....#+###.............#.f........##+.g..........#.##.......#  ..####................  #......................  ................  #....##..............$:jy....###+#......  #....# #......  ..+#........  #. $:j).g.$:j2H.f$:jY-5$:jQ _There is an open door here.%:j0a%:jWa   black bearf   sleepcapg   goblin%:jh4=6.5 (0.7%:jy%:j _You closely miss the goblin. The goblin barely misses you.%:j!yh )You hit the goblin.%:jzG.a%:j27.2 _You kill the goblin!&:j N  Casting: Confusing Touch (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&:jS/  Your claws begin to glow red. The black bear bites you.3--5---------=8.2 (1.0Touch &:jZ&:j^E _The black bear claws you but does no damage. x2':j4 ':j? 2-9 (0.7':j t _You hit the black bear but do no damage.(:jUA  You barely miss the black bear. The black bear bites you.  The black bear claws you.(:jNBi1----9.6(:jH(:jKB _The black bear claws you but does no damage.(:j;  You closely miss the black bear. The black bear bites you.  The black bear claws you.(:j< d34----30.3(:jtB (:jD B _The black bear claws you but does no damage.(:j(:jI---------1.0(:j(:jyU _You barely miss the black bear.):jh  You barely miss the black bear. The black bear completely misses you.The black bear misses you.):jiU5---7):jp):jrB _The black bear claws you but does no damage.):jR aa(confused)You hit the black bear but do no damage.The black bear appears confused. The black bear bites you.):jS k29---2.4):j@[ ):j] q _The black bear barely misses you. The black bear claws you.*:j?The black bear appears confused. The black bear bites you. _barely misses you. The black bear claws you.  You hit the black bear.  The black bear is lightly wounded.  The black bear claws you but does no damage.8----3.1*:jC*:jFX _The black bear closely misses you.*:j.0  *:j2 ` You hit the black bear.*:j3 %8*:j; *:j? O _The black bear is moderately wounded.*:j? +:jm  You hit the black bear but do no damage.+:j'4.5+:j+:j8e _The black bear is moderately wounded.+:jң _The black bear is moderately wounded.  You hit the black bear but do no damage. _The black bear is moderately wounded.  You hit the black bear.  The black bear is heavily wounded.  The black bear bites you.+:jh6--5.2+:j=+:jE _The black bear claws you but does no damage. x2+:jޝ a  You hit the black bear.9+:jR +:j b _The black bear is heavily wounded.,:j a)You hit the black bear..f,:jD,:j?0 ,:j%6,:j4===6.6,:j,:jc _The black bear is severely wounded.-:jN  Casting: Confusing Touch (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-:j=  Your claws begin to glow red. The black bear bites the sleepcap.  The black bear claws the sleepcap but does no damage. x25-3---------=7.6 (1.0Touch -:j0P _The sleepcap releases spores at you..:j P a.  You hit the sleepcap but do no damage..:j4ZE  The sleepcap is lightly damaged..:j[l0----8.3 (0.7.:jra.:jm: _The sleepcap releases spores at you..:jpk  You hit the sleepcap but do no damage..:j8Q1=---.:jd 9.0.:j_.:j6 _The sleepcap is lightly damaged..:jT@ .aYou hit the sleepcap but do no damage. The sleepcap appears confused.ff(confused)7.:jC_.:ji6 _The sleepcap is lightly damaged./:j _ You hit the sleepcap but do no damage. The sleepcap appears confused. _The sleepcap is lightly damaged.  You hit the sleepcap.  The sleepcap is lightly damaged.  The black bear bites the sleepcap.---------40.4/:jN _The black bear claws the sleepcap but does no damage. x2/:jZ a.  You strike the helpless sleepcap from behind!  You puncture the sleepcap!/:jc /:j8d _ -1.1/:j l /:j a _The sleepcap is almost destroyed.0:j^ f)You hit the sleepcap.  The sleepcap is almost destroyed.aa==8 _The black bear seems less confused.0:jf C#### ################....###..+...  ...........#+####..........# #a.........##+f.........................#'##..... ..####................#.................................#  #....##..............###+#......#.............+#...........af.2-2.8 (1.0  Things that are here: _a +0 dagger; a goblin corpse1:jH#### ################....###...+ ...#+####. #f.##+@a..........)##.....  .......#'##.....  ..####..........  #......................#  #..##...........###+#.....#... f.  The black bear bites you. The black bear claws you.1:jJ1:jcTi14----=31:jWB _The black bear claws you but does no damage.1:j. r   ##### ################  ............#  ...........#  ...........#  #.f........#  #..........##  +@a..........  #)##.......#  #'##.......#  ...........#  ...  .....  #....  f  ##+#..    You closely miss the black bear.The black bear is severely wounded.1:j ,  ##### ################  ............#  ...........#  ...........#  #.f........#  #..........##  +@a..........  #)##.......# 1:j  #'##.......#  ...........#  ...  .....  #....  ##+#..   1:j s   ##### ################  ............#  ...........#  ...........#  #.f........#  #..........##  +@a..........  #)##.......#  #'##.......#  ...........#  ...  .....  #....  ##+#..1:j     The sleepcap seems less confused. The black bear bites you.  * * * LOW HITPOINT WARNING * * *1:j   ##### ################  ............#  ...........#  ...........#  #.f........#  #..........##  +@a..........  #)##.......#  #'##.......#  ...........#  ...  .....  #....  ##+#..   1:jV    ##### ################  ............#  ...........#  ...........#  #.f........#  #..........##  +@a..........  #)##.......#  #'##.......#  ...........#  ...  .....  #....  ##+#..    The black bear claws you.  * * * LOW HITPOINT WARNING * * *1:ju   ##### ################  ............#  ...........#  ...........#  #.f........#  #..........##  +@a..........  #)##.......#  #'##.......#  ...........#  ...  .....  #....  ##+#..    .fThe black bear claws you.1:j# 7/45 --------4.5 (0.71:j, 1:jF V _* * * LOW HITPOINT WARNING * * *4:j>N  Casting: Confusing Touch (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4:j-   Shayle the Sneak  Revenant  ##### ################  Health: 7/45===---------------------  #....###..............#  Magic: 2/8======------------------  +.....................#  AC: 5Str: 12  #.....................#  EV: 11Int: 24  .#+#........###..........#  SH: 0Dex: 9  ..............#f.........##  XL:  6 Next: 45% Place: Dungeon:4  ..............+@a..........  Noise: =--------  Time: 2444.5 (0.0)  ..............#)##.......#  a) +2 dagger  ..............#'##.......#  Throw: 8 darts (poison)  ..####..........4:j ........#  Memories (0)  #........................#  .........................#  a   black bear  #...........##.............  f   sleepcap  ............###+#..........  #...........# #.......... _* * * LOW HITPOINT WARNING * * *Casting: Confusing Touch (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (severely wounded)5:js  Shayle the Sneak  Revenant  ##### ################  Health: 7/45===---------------------  #....###..............#  Magic: 2/8======------------------  +.....................#  AC: 5Str: 12  #.....................#  EV: 11Int: 24  .#+#........###..........#  SH: 0Dex: 9  ..............#f.........##  XL:  6 Next: 45% Place: Dungeon:4  ..............+@a..........  Noise: =--------  Time: 2444.5 (0.0)  ..............#)##.......#  a) +2 dagger  ..............#'##.......#  Throw: 8 darts (poison) 5:jt ..####..................#  Memories (0)  #........................#  .........................#  a   black bear (berserk, poisoned)  #...........##.............  f   sleepcap  ............###+#..........  #...........# #.......... Aiming: Poisonous Vapours (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (severely wounded)  Poisonous fumes billow around the black bear!  The black bear is poisoned. You hit the black bear.  The black bear is severely wounded.5:j/N  ##### ################  ............#  ...........#  ...........#  #..........#  #f.........##  +@a..........  #)##.......#  #'##.......#  ...........#  ...  .....  #....  ##+#..   5:jUaPress: ? - help, Dir - move target  Aim: a black bear (severely wounded)  Poisonous fumes billow around the black bear!  The black bear is poisoned. You hit the black bear.  The black bear is severely wounded.goes berserk! The sleepcap releases spores at you.5:jQW4-3===5.5 (15:jSc5:j|eV _* * * LOW HITPOINT WARNING * * *8:j,Drink which item? Potions  A - a potion of attraction  d - 2 metallic pink potions [!] read|quaff[?] describe selected9:j9:j99:j~ZShayle the SneakRevenant##### ################Health: 4/45==----------------------#....###..............#Magic: 3/8=========---------------+.....................#AC: 5Str: 12#.....................#EV: 11Int: 24  .#+#........###..........#SH: 0Dex: 9  ..............#f.........##9:j3XL:  6 Next: 45% Place: Dungeon:4  ..............+@a..........Noise: =--------  Time: 2445.5 (0.0)  ..............#)##.......#a) +2 dagger..............#'##.......#Throw: 8 darts (poison)..####..................#Memories (0) #........................#.........................#9:ja   black bear (berserk, poisoned)#...........##.............f   sleepcap............###+#..........#...........# #..........Aim: a black bear (severely wounded)  Poisonous fumes billow around the black bear!  The black bear is poisoned. You hit the black bear.  The black bear is severely wounded.The black bear goes berserk! The sleepcap releases spores at you. _* * * LOW HITPOINT WARNING * * *9:j-P  Okay, then.9:j9:j9:jϳ. _<:j  Casting: Poisonous Vapours (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<:jP5 <:j7  Your spells (cast)TypeFailure Level  a + Poisonous VapoursAlchemy/Air12% (2%) 1  b - Ensorcelled Hibernation Hexes/Ice11% 2 c - Confusing TouchHexes14%<:jr8 3  d - GloomHexes/Necromancy22%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit?:js ?:jUShayle the SneakRevenant##### ################Health: 4/45==----------------------#....###..............#Magic: 3/8=========---------------+.....................#AC: 5Str: 12#.....................#EV: 11Int: 24  .#+#........###..........#SH: 0Dex: 9  ..............#f.........##XL:  6 Next: 45% Place: Dungeon:4  ..............+@a..........Noise: =--------  Time: 2445.5 (0.0)  ..............#)##.......#a) +2 dagger..............#'##.......#Throw: 8 darts (poison)..####..................#Memories (0) #.............?:jG[m...........#.........................#a   black bear (berserk, poisoned)#...........##.............f   sleepcap............###+#..........#...........# #..........The black bear is severely wounded.The black bear goes berserk! The sleepcap releases spores at you. _* * * LOW HITPOINT WARNING * * * _Okay, then.Casting: Poisonous Vapours (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?:jShayle the SneakRevenant##### ################Health: 4/45==----------------------#....###..............#Magic: 3/8=========---------------+.....................#AC: 5Str: 12#.....................#EV: 11Int: 24  .#+#........###..........#SH: 0Dex: 9  ..............#f.........##XL:  6 Next: 45% Place: Dungeon:4  ..............+@a..........Noise: =--------  Time: 2445.5 (0.0)  ..............#)##.......#a) +2 dagger..............#'##.......#Throw: 8 darts (poison)..####..................#Memories (0) #.............?:jC[m...........#.........................#a   black bear (berserk, poisoned)#...........##.............f   sleepcap............###+#..........#...........# #..........The black bear is severely wounded.The black bear goes berserk! The sleepcap releases spores at you. _* * * LOW HITPOINT WARNING * * * _Okay, then.Casting: Poisonous Vapours (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?:jE9  Shayle the Sneak  Revenant ?:j9 ##### ################  Health: 4/45==----------------------  #....###..............#  Magic: 2/8======------------------  +.....................#  AC: 5Str: 12  #.....................#  EV: 11Int: 24 ?:jz: .#+#........###..........#  SH: 0Dex: 9  ..............#f.........##  XL:  6 Next: 45% Place: Dungeon:4  ..............+@a..........  Noise: =--------  Time: 2445.5 (0.0)  ..............#)##.......#  a) +2 dagger  ..............#'##.......#  Throw: 8 darts (poison) ?:j:+ ..####..................#  Memories (0)  #........................#  .........................#  a   black bear (berserk, poisoned)  #...........##.............  f   sleepcap ?:j<| ............###+#..........  #...........# #.......... _Okay, then.Casting: Poisonous Vapours (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Poisonous Vapours (safe; 12% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (severely wounded, berserk, poisoned)@:j  Shayle the Sneak  Revenant @:j ##### ################  Health: 4/45==----------------------  #....###..............#  Magic: 2/8======------------------  +.....................#  AC: 5Str: 12  #.....................#  EV: 11Int: 24  .#+#........###..........#  SH: 0Dex: 9 @:j ..............#f.........##  XL:  6 Next: 45% Place: Dungeon:4  ..............+@a..........  Noise: =--------  Time: 2445.5 (0.0)  ..............#)##.......#  a) +2 dagger  ..............#'##.......#  Throw: 8 darts (poison)  ..####..................#  Memories (0) @:jW #........................#  .........................#  a   black bear (berserk, very poisoned) @:j #...........##.............  f   sleepcap  ............###+#..........  #...........# #.......... Aiming: Poisonous Vapours (safe; 12% risk of failure)  Press: ? - help, Dir - move target@:j:Aim: a black bear (severely wounded, berserk, poisoned)  Poisonous fumes billow around the black bear!  The black bear looks even sicker. You hit the black bear.  The black bear is almost dead.@:j  ##### ################  ............#  ...........#  ...........#  #..........#  #f.........##  +@a..........  #)##.......#  #'##.......#  ...........#  ...  .....  #....  ##+#..     ##### ################  ............#  ...........#  ...........#  #..........#  #f.........##  +@a..........  #)##.......#  #'##.......#  ...........#  ...  .....  [@:j(15;15H#....  ##+#..    : a black bear (severely wounded, berserk, poisoned)  Poisonous fumes billow around the black bear!  The black bear looks even sicker. You hit the black bear.  The black bear is almost dead.bites you.  * * * LOW HITPOINT WARNING * * *@:j  ##### ################  ............#  ...........#  ...........#  #..........#  #f.........##  +@a..........  #)##.......#  #'##.......#  @:jW...........#  ...  .....  #....  ##+#..   @:jThe black bear bites you.  * * * LOW HITPOINT WARNING * * *claws you.  * * * LOW HITPOINT WARNING * * *claw  You die...@:jJ;b-2/45 --@:jL/  --more--B:jqGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +2 dagger (weapon)  e - a +2 scythe of protection  h - a +3 quarterstaff of chaos Missiles (go to first with ()  c - 8 poisoned darts (quivered) Armour (go to first with [)  g - a +1 helmet (worn)  i - the +1 robe of Whack-A-Mole (worn) {Int+2}b - a +0 robe  d - the +0 cloak of the Stone Wall {rCorr Str+3 Int+4} Jewellery (go to first with "=)  f - a +6 ring of intelligence (worn)B:jq 8B:jms B:jbw Goodbye, Shayle.378 Shayle the Sneak (level 6, -2/45 HPs)Began as a Revenant Enchanter on June 23, 2026.Slain by a black bear (3 damage)... on level 4 of the Dungeon.The game lasted 00:10:58 (2503 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnB:jw 6ReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  B:jx 10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnB:jPx pMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the Orb  14.31625542 tswnB:jx GhFw-27 escaped with the OrbC:jqC:jC:j? [?25h[?0c [?1051l[?1052l[?1060l[?1061l