:j"  Player: Shayle Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-06-23.15:59:59.ttyrec Time: (1782230399) Tue Jun 23 15:59:59 2026 :j/v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c:jļWelcome, Shayle. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenant  t - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Revenant Enchanter:j*:j:ju'+:j*Shayle the SneakRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 daggerNothing quivered:jhpB######...#......:jpg......⌠##...⌠...#........#...⌠....#@.....≈.#...⌠....#........##...⌠.........⌠#......###(..###:jxWelcome, Shayle the Revenant Enchanter.The terrific Orb of Zot lies far below, as if waiting for you to find it.:j :jxPress ? for a list of commands and other information.  Found 4 stones.:j:j[ _Found a staircase leading out of the dungeon.:jy{  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   i + Hexes2.4   4.2  -2          c + Short Blades 0.8   1.2  -1       d - Long Blades   0.3   1.2  -1  :j{             e - Armour   0.0   1.2  -1      f + Dodging1.7   2.4  -1      g + Stealth3.2   2.8  +2                                          :j}[m                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j/ h - Spellcasting   2.0 i - Hexes   2.4 c - Short Blades   0.8 f - Dodging   1.7:j :jF wShayle the Sneak###Revenant###...Health: 14/14 ========================#......Magic: 3/3========================......⌠AC: 2Str: 11##...⌠...EV: 11Int: 14#........SH: 0Dex: 9#...⌠....XL:  1 Next:  0% Place: Dungeon:1#@.....≈.Noise: ---------  Time: 0.0 (0.0)#...⌠....a) +1 dagger#........Nothing quivered##...⌠.........⌠#......###(..###  Welcome, Shayle the Revenant Enchanter.The terrific Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information.  Found 4 stones. _Found a staircase leading out of the dungeon.:j3:j:j]:j <+ _ _You now have 3 gold pieces.:j=:j?,:jL@:jC:jR:jU:jh:jn:j%vB:jB:jML _You now have 11 gold pieces (gained 8).:j:jw:j:j:j:jF:j:jƯ:j:j:jն:j޹:jʽ:jR:j:j::j:j :j:jV:j:j:jE:j6:j6:jN:jH:jM:j:jy:j:jq:j/:jc:j:j:j:j:j:j':j:j:jM:j7 _You open the door.:j  There is an open door here. _:jA)n:j/:j1:j3:j4:j6:j8:jD,:jE:j9H:jH:jH:j/M:jO:jO:jP:jQ:jS:jT:j024.8 (12.0):j$Q35.8 (13 _:jgZ:j^:j   # ##+## #.#.#  ##...## g...# ##.....## .....##.......## ##....#  #...).....####@..## . +.........'................####...####.∩.....## ##.##.....## ###...##.##'#### #.# 6.0):jl%:jR':jԨ     #   ##.#  +## ##.#.#  ## ##g...##  ## #.. ##.......## ##@...#  #...).....####...##  +...'.......#   #....###...#  ##.∩##..#   ##..##.#   ##....#   ##'###  #.#  .gg7:jlO :j g 3--=8 _You hit the hobgoblin but do no damage. The hobgoblin hits you.:j \:j\a2----9:jqb:jnfu _You hit the hobgoblin but do no damage. The hobgoblin hits you.:jW  You hit the hobgoblin.  The hobgoblin is moderately wounded.:jmX'30:j]:jD`V _The hobgoblin barely misses you.:j8ct  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.9/14 -------1.7 (0.9 _The hobgoblin hits you.:jA  You hit the hobgoblin.  The hobgoblin is severely wounded.:jBo7--------2.6:jVC _The hobgoblin hits you.:jM  You hit the hobgoblin.  The hobgoblin is almost dead.:jQ >3.5:jk m _The hobgoblin closely misses you.:j/k .You hit the hobgoblin.:jO334.5 (1.0 _You kill the hobgoblin!:jfM # ##. ##+## ##.#.#  ##...## ##....# ##.....## #.@....##.......## ##....###...).....####...###+.........'.......# ###:ja-5:jL$I:jhQ8=--:j`s'=9==:ju,:j;v:jzX:j{p10/14====:jw{:j7~:j~:jF:j:jg:j:jd:j:j,:jv|==:jK1=:j3:jn:j:j=2==3======:j:j>x4==:j#:j:j==:j:j:j:j[:j:j:j:jQ:j,n:jY4B:jS5B:jkX:ju-           ##########   .......@.#  - ########.#   #.#   #.#   #.#   ###. +## ##.#. ##...## ##....## ##.....## #......# You pick up a parchment of Animate Dead and begin reading...:j74.5 (39.0)5.5 (40 _You add the spell Animate Dead to your library.:jL3:j :jY:j<  You encounter a jackal....###### ......# ....#.########.# h # #.#  #.# #.# ###.# h   jackal (asleep) ##+## ##.#.# ##...## ##....## ##.....## #......#80.5 (5.0)1.5 (6 _:j:j-##...#........#.#.#.#.h. #. #.## #. #.##. #.#.. ###.# ##+#### ##.#.#  ##...## ##....##  ##.....## #......#2.5 (1:j:j ###...#.##.....#.#.#.h.. #.# #.###h #.# #.## #.# #.# ..# ###.#h 2 jackals (asleep) ##+##### ##.#.#  ##...## ##....##  ##.....## #......# h.  You encounter a jackal.h.hh1 wandering)===3:j' _The jackal barks!:j;  ####...#.#.#..h..#.#.#.h..##.# #.#.###.# #.# #.# #. #.# #.#. ..# ###.# ##+##### ##.#.# :j2  ##...## ##....##  ##.....## #......#:j$ eh.h.:jThe jackal bites you but does no damage.:jHX2----90:jY:jf+ _The jackal bites you.:jI j †You hit the jackal.:j ;.h:j Q   jackal:j B3==--:j"; 501 _You kill the jackal!:j  You hit the jackal.  The jackal is almost dead.2.4 (0.9:j j _The jackal closely misses you.:jrhj †You hit the jackal.:j663.4 (1.0 _You kill the jackal!:jy<, ###  ###...#  ..#  .#.....#.#.#  ..b...##.# #.#  .###.# #.# #.# #. #.# #.# . ..# ###.# ##+##### ##.#.# ##...## ##....## ##.....## #......#-4:js _You see here a jackal corpse.:j6 ### ###...# †.# .#.....#.#.# ......##.# #.# .###.# #.# #.# #. #.# #.# . ..# ###.# ##+##### ##.#.#  ##...## ##....##  ##.....## #......#==-5 _:jI:jb4==:jl,:j/:j X:jB :jvP ==  A bat comes into view.## #####b ####...#############.#..........†.......#.#.#.....#.########..........##.##. #.#.###.###.##. #.###.###.# #. #.@.......# ###. #####+##### ##.#. ##...## [40:jn ~m##.... ##.....## #..... ##.......## ##....### #...).....####...## b   bat (wandering) # ... .. +.........'.......# ####.. .# #.........####...## ..##.# # .# ##.∩.....## ##..#:j .2072.0)8.4 (13 _The bat leaves your sight.:jq_:j}:jёX:j:jג:j  A bat comes into view.## ### #.. ..##.b####.# ##### ... ..####..#...#.#..........†... #.#.#.#.....#.#######..........##.# #.#@#.###.###.#  #.#.###.###.# #.#.........# #..#####+##### ## ### ##...## ## ##.....## #.. b   bat (wandering) ##.......##[39;4:j_G9m ##. # ### #...).....####.. #### ... .. +.........'.....:j11.4 (3.0)2.4 (4 _:j ## ### #.. ..# #.b####.# ##### .......####...########...#.#..........†... #.#.#.#.....#.##### #.@........##.##.#.#.###.###.##.#.#.###.###.# #.#.#.........#....#####+##### ###### ## ## ##  ##.. ## ### #...).....####b.:j>.b:j\@.b:j:j&+3.4 (1:j :j$:jr ## ### #.. ..# ##.b####.# ##### ##........####...########...[...#.#..........†.. #@#.#.#.....#.#### #..........##.# #.#.#.###.###.# #.#.#.###.###.# #.#.#.........# ....#####+##### ##### ## # ##  ##.. #.bb..b4:jz{C _Found a leather armour.:ju  ## ### #.. ..#  ##..####.# #####  ##...b....####...#######...[.@.#.#..........†....#####.#.#.#.....#.### #..........##.# #.#.#.###.###.# #.#.#.###.###.# #.#.#.........# ....#####+########## ##...## ###b..bb.5:jΫ##.. ##. ### #.. ..# ##..####.# ##### ##..b.....####...:j2 #...[@..#.#.†#...#####.#.#.#.....#.# #....##.# #.#.#.###.###.# #.#:j;.#.###.###.# #.#.#.# ....#####+##### ##### ##...##  ##.....##:jկ.b:j#Nb:j.=6:j:jv _The bat hits you but does no damage. The bat closely misses you.:j,#.b:j7.3 (0.9 _You barely miss the bat. The bat barely misses you.:j# †  You hit the bat.758.2:j2% :j< G _You kill the bat!:j_:j,:jvX:j:j5:jfB:j:jb,:jJ:j:j$B:j:jB:j:j,:jw:j@:jnB:j:j,:j:j,:j :j:jLB:j:j^X:jY:jX:j:jC:j:j:jX,:j:j>:j:jO:j,:j1,:jL4:j5:jE8,:jG9:j<:j<:j=:j=:je@:jO  You encounter an endoplasm. #.# #.......# #.###..####.# ######.##........####...##.#...[.†.#.#.......#...#####.#.#.#.....###.# #..........# #.# #.#.#.###.## #.# #.#.#.###. #@# #.#.#.- #..j......#####+ ####.###### ##...# # ##..... ##...... ######### ### #...)... j   endoplasm (asleep) ........#### ... .. +....... ...........####.. .# #....... .⌠...⌠.......##.#[39;:jP49m # .# ##.∩....:jT037.2 (19.0):jUM-8.2 (20 _:jk:j9#.###..####.# ######.##........####...#.#...[.†.#.#........#...#####.#.#.#.....####.# #..........## #.# #.#.#.###.###.# #.#.#.###.##.#####.#.#........#.@j......#####+#######.###### ##... # ##.. ##.. ######## ####...) .......#### ... .. +.......####.. .# #. ⌠...⌠.##.# # .# ##.∩......⌠...###.# #. .# ##.....#:j::jC;19.2 (1.0):j3:j:j .  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!:j  9140 _You kill the endoplasm!:j3h _Your Stealth skill increases to level 4!:j  _:j X:j X:jB :j :j :jk :j :j B:j- :jb :j :j? :jR :j" :j # :jF$ :jb- X:j7 :j": ,:j: :j= :j? ,:j @ :jyA :jJC :jC :jF :jK :jKe :j^f :jg :ji :ji :jj :jn B:j|o :js B:jt :ju :j; :j X:j; ,:j :j/ :jؓ :jy :j :j6 :j— :j B:j :j ,:je :j :j :j :j} :j6 :jl :jǦ :j_ :j :j :j :jL :j| :j ,:j :j :jH :j :j :jh :jU :j :j :j :jQ :j :jN   You encounter a bat.:j #.##.##.## #.........# #.##.....###..######## #.#####.......##.#####.#####.##.......# #.########## #.# #.# #.# #@#:jB #........# #b###.##.# ... # ... #...#b   bat (asleep) ##.## #.# :js 979.2 (39.0)b.:jn 5.b.b:j Ob:jP 480.2 (40 _:jG :jA :j^ 4:jd :j....+.........+#.........# :j1_You open the door.:j[ _Found a stone staircase leading down.:j X _  There is an open door here. _:jB:jE:j,:ju:jN ' _You now have 36 gold pieces (gained 7).:jPP7 _You open the door.:j^Q:jQ:jR:j ]:jՁ  There is an open door here. _:jY##.....## ##...## #'## #.# #.# #####.##### #.........##.#.......###...#@.#-315.2 (20##........[.......##..######.........###########      6.2 (21 _Found a ring mail.:j 3:j :jS :j- X:j   You see here a +0 ring mail. _:ju :j :j :j :j% :j] :jR ,:j :j :j B:jH :j ,:j :j :ji :j :jF :j :j k  You encounter a ball python.:j( w+.........+  #.........# ..S# ##.......## .... ##.....## #... ##...## ..# ##'## .$.  #.# #.#  #.# #.#  #####.##### #@#  #.........# #.#  #.#.......# #.#  ##...#..######.#  ##........[...#  .....##..########  S   ball python (constriction, asleep).........#   ##########   27.2 (18.2 (12 _:j :jeM#....>....# ++ ...j...S# ##.......## .  ##.....## #...##...## #..####'##.$.  #.# ####.####... #.#.......# #.# ......[...j   endoplasm (asleep):j19.0):j~:j[ _You encounter an endoplasm.:j #.......# #....>....# ##...:.. ++ ...j....# #..S#. ##.......## .  ##.....##. ##...## #..#####.###'###.$......#  #.# ####.####. #.#.......# ##...#..###### ##........[...##..########.........30 _Found a parchment of Scorch.:j  ##.....## #.......## #..## ### #....>....# ##...:... ++ ...j...#..# #..S#.. ##.......## .....  ##.....##. ##...##.#######'###.@......###.#######  #.# ####.####. #.#.......# ##...#..###### ##........[...##..########:jF<1:j :j7Q _You see here 8 gold pieces.:j,I ##...##  ##.....## ... #.......## #..## ### #....>....# ##...:... ++ ...j...#..# ##..S#..# ##.......## .......###.....##...# ##...#######.###'##.$......##.#######  #.# ####.####. #.#.......# ##...#..###### ##........[...:j-&.j.:j8~j2 _:jmB:jnG:j:  ##'##  ##...## ##.# ##  ##.....## ... . #.......## #..##.#### #....>....#.##...:...S ++ ........#[##.jS# ##.......##....  ##.....##...# ##...##.#####.###'##.$......###.#######  #.# ####.####.S 2 ball pythons (constriction, asleep) #.#.......# ##...#..######:j .j  You encounter a ball python.:j :j= &3:j9 :j% # _Found a robe.:j 9.# :jY  '## #.  ## ##.# ## ## ... .#  ...## #..##.####  ....>....#.##...:...S .+.........#  ..#[##..S#..#  #..#.....j@..#  ##.....#######.....#  ##...#..#####.#  ##'##.$......#  #.# ##.#######   #.# #.#  ####.##### #.#  ...# #.#  .#:j" v.......# #.#  :j  SS1 asleep)The endoplasm hits you but does no damage.=4 _The ball python hisses angrily.:j J#'## #.:j  ...## ##.# ## ..## ... .# ..## #..##.#### >....#.##...:...S +.........+.........# #.#[##..S#..# ####.....j...#  ########.@...#  ##...## #..#####.#  ##' #.$......#  #. ##.#######  #.# #.# #####.##### #.# .........# #.# #.#.# :j #.#  ##...#..######.# :j% D.S:j<4  The endoplasm hits you. The ball python barely misses you.19--=5:jD;  :j; C_The ball python misses you.:j##...## ##.# ####.....## ... .# ##.......## #..##.#### #....>....#.##...:...S +.........+.........# ##[##...####.....jS  ##.....#######...  :jb ##...## #.@#####.# ##'## $......# #.# #.####### #.# #####.##### #.........#   ball python (constriction)  ##...#..##### ##........[...S.j:jM  The endoplasm attacks as it pursues you!:j8----6 _The endoplasm hits you.:j;c##..... .#  #..#..##.####  ....>....#.##...:...S  .........+.........#  .#[##...#..#  ##.........#  #######.Sj..#  ## #..#####.#  '## #.$@.....#  .# ##.#######  #.# .#  ####.##### #.#  .........# #.#  .## #.#  S   ball python (constriction)  ##...#..######.# .....[36:jc m[...#  .....##..########  .S:j  j  The ball python attacks as it pursues you!.j   endoplasmS   ball python (constriction)-7 _The ball python barely misses you. x2:j%B .....## ... .#  .## #..##.####  >....#.##...:...S  +.........#  #[##...#..#  .##.........#  #.....#######.j...#  ##...## #.S#####.#  ##'## #.$.@....#  #.# ##.#  #.# #.#  .##### #.#  # #.#  #.# #.#  S   ball python (constriction) ##...#..######.#   ##.[...#  ##..#  :jd .Sj.j   endoplasmS   ball python (constriction)9=-8:jUJ.....## ... .#  ## #..##.####  >....#.##...:...S  +.#  #[##...#..#  ##.........#  .....#######.....#  #...## #.j#####.#  ##'## #.$S.@...#  #.# ##.#  #.# #.#  .##### #.#  # #.#  .# #.#  #...#..######.#  ##.[...#  ##..#  .S.j:js-9:j  You hit the ball python.  The ball python is moderately wounded.The ball python bites you. The ball python grabs you.:jHA6---  1  =40.1 (0.9Constr  _The ball python constricts you.:j`  You hit the ball python but do no damage.:j6The ball python is moderately wounded.14------1.0:j4#:jyAz _The ball python bites you. The ball python constricts you.:j M .  You hit the ball python.:j, .j:jB :jq :j5 I11 32.0 (1.0:j :j O _You kill the ball python!:jd   You hit the endoplasm.  The endoplasm is heavily wounded.15==-3:j) :jV @ _The endoplasm hits you but does no damage.:jIL  You hit the endoplasm.  The endoplasm is severely wounded.4 _The endoplasm closely misses you.:j'  You hit the endoplasm.  The endoplasm is almost dead.:j_13---5:j)C _The endoplasm hits you.:j  .  You hit the endoplasm.:j/106:j*%:j.M _You kill the endoplasm!:j"8 ,#.....## ... .# .## #..##.#### .>....#.##...:...S .+.# .#[##...#..# .##.........# #.....#######.....# #...## #..#####.#  ##'## #.$.@....#  :j~ \ #.# ##.#  #.# #.# #.##### #.# .# #.# #.# #.# #...#..######.#  ##.[...# .##..# 4=---7:j :jY #.....## ... .# #.## #..##.#### .>....#.##...:...S .+.........# .#[##...#..# #.##.........# #.....#######.....#  ##...## #..#####.#  ##'## #.$@.....#  #.# ##.#  #.# #.# #.##### #.# .# #.# .#.# #.#  ##...#..######.#  ##.[...#[:j 40m .##..# -8:joF ##.....## ... .# #.## #..##.#### #....>....#.##...:...S +.+.........# #.#[##...#..# #.##.........#  ##.....#######.....#  ##...## #..#####.#  ##'## #..#  #.# ##.#  #.# #.# #.##### #.# #.# #.# #.#.# #.#  ##...#..######.#  ##.[.[:j_Gm..#  .....##..# :j?T:jU&9:j_:j?mB50.0 (2:j|S _You now have 44 gold pieces (gained 8).:jV M ##...## ##.# #  ##.....## ... .# #.......## #..##.#### #....>....#.##...:...S ++.........#..#[##...#..# ##.......##.........###.....#######.....# ##...#######.###'##........##.########.##.# ..#:jAX ]=1.0 (1:j ` :j_ M ##'## #.  ##...## ##.# ##  ##.....## ... .# #.......## #..##.#### #....>....#.##...:...S ++.........#[##...# ##.......##....  ##.....#######.@...# ##...#######.###'##........##.###.#######  S   ball python (constriction, asleep)#.# :juf :jg X15==2:jm :jo :j #.#  ##'## #.  ##...## ##.# ##  ##.....## ... .# #.......## #..##.#### #....>....#.##...:...S ++........ #..#[##...# ##.......##....  ##.....#######.....# ##...#########'##........##.#######  #.# ####.####. #.#.......# :j+1S.:j9:jIlS)3:j^K _The ball python hisses angrily.:jH #.# ) ##'## #.  ##...## ##.# #  ##.....## ... .# #.......## #..##.##### #....>....#.##...:..S..# ++.........#[##..@#..# ##.......##....  ##.....#######.....# ##...#########'##........##.#######  #.# ####.####.S..S:jy<4:j2: _Found a spear.:j##.##. #.# ) ##'## #.  ##...## ###.# #  ##.....## .... .# #.......## #..##.#### #....>....#.##...:.....# ++.....@.S.#..#[##...# ##.......##........##.....#######.....# ##...#########'##........##.#######  #.# ####.####:j@-S.:j:j&5:j:jq:j  You hit the ball python.  The ball python is severely wounded.6====6 _The ball python closely misses you. The ball python barely misses you.:jFT †You hit the ball python.37 _You kill the ball python!:j|##.##  #.# #.  #.# #)  ##'## #.  ##...## ###.# ##  ##.....## .... .#  #.## #..##.#####  ....>....#.##...:.....#  .+...#  .#[##...#..#  #.##.........#  ##.....#######.....#  ##...## #..#####.#  ##'## #........#  #.# ##.#######  #.# #.# [4:jG~0m .##### #.#  :jߨD-8:j':jx _You see here a ball python corpse.:j##.##  #.# #.  #.# #)  ##'## #.  ##...## ###.# ###  #.....## ..... ..#  .## #..##.#####  >....#.##...:.....#  +......†@.#  #[##...#..#  .##.........#  #.....#.....#  ##...## #..#####.#  ##'## #........#  #.# ##.#  #.# #.#  .##### #.#[4:jk0m  -9 _:j..#######.# #.##   #.# #.  #. #)  ##'## #.   ######.# ### ##..... ..# #.......## #..##.##### >....#.##...@.....# .+......†..##.# ..#[##...#..# ..##.........# ..#######.....# ...## #..#####.# #'## #........#  #.##.#######  #.# #.#[39;4:j09m :jF7==60:j}:j  You pick up a parchment of Scorch and begin reading...1.0 (2:jU _You add the spell Scorch to your library.:j=8=:jh.9==:j:jR:jL:j[720=====:jQ:jb,:jc,:j`:jЂ:jˆ:j:j+:jՏ%  :jdwYou see here a ball python corpse. _:jB:j,:jy:j˸:j),:j,:j' _You open the door.  There is an open door here. _:jX:j,:j *X:j*:j/B:j"2:j05:jB:joj  You open the door.  You encounter a goblin. It is wielding a +0 dagger. ##.## #.#  #.# #.#  #.# #)#  ##'## #.#  ##...## ####.### ##.....###....... ##.......##.##..## ...#.##....>....#.##.... ......'@........'......† ..g#.##.........#[##...# ##.......##....... ##.....#######... ##...## #..# ##'## #...[39:j2pV;49m g   goblin (asleep) #.# ##.# #.# #.# #####.##### #.#407.0 (46.0)8.0 (47 _:jǂ ##.## #.# #.# #.# #.# #)# ##'## #.# ##...## ####. ##.....###...# # ##.##.##..#...#.##....>....#.##....@.........'......#..g#.##.#[##.... .. ##.##..# ##.....#.# ##...## #.. ##'## # #.# ##. #.# #. #####.##### #.:jڃ:j=G9.0 (1.0):j:jQ _There is an open door here.:jG ##.## #.# #.# #.# #.# #)### ##'## #.#.. ##...## ####.#. ##.....### ## #. ##.##.##...#...#.##....>....#.##'.'.#..g#.##.#[##.. ... ##:j q.##. ..#.# ##.....##.# #. ##...## ## .# ##'## #.# #.# ##. #.# # #####.##### #:j}:j.10 _:j:j8 ##.## #. #.# #. #.# #) ### ##'## #. ..# ##...## ####.# #.# ##.....### ##. #.###.......##.###.#...#.##....>....#.##.'.'#.#..g#.##.#[###.......###.......###....#.## ##.....##.# #. ##...## #:j9 # .# ##'## # .# #.#  . #.# #####.#####:jHR1:jT:j%  ##.## # #.# # #.# ### ### ##'## #. ..# ##...## #### #. #.# ##.....### ##.##.###.......##.###.#...#.##....>....#.##.'.'#.#..g#.##.#[## #.......###.......## #....#.## ##..... ##.#.#. ##...## ##...# ##'## ##.# #.#  .:jr [23G #.#  #####.#####2:j& :j :j. )The helpless goblin fails to defend itself.  You puncture the goblin!:jG):jvM.73:jP:jUJ _You kill the goblin!:j;   You encounter a bat...#####.##.## b. #.#  #. #. ##. ### ##'##  .. ..# ##...## ### #. #.# ##.#.. ##.##.###.......##. ##.#..@#.##....>....#.#...........'.'..###.#..)#.##.........#[# #.......#..##.. #....#.##..######.#.# ##...##b   bat (asleep)...## ##'####.#[:j$ m #.#. #.#04.0 (1 _:j :j( #......... . ...##### .#.#.## b.. #.# #.# #.##.#### ##'##  .....# ##...## ## #.##.# ###. ##@##.###.......##. ##.#...#.##....>....# ...........'...'.###.#..)#.#..#[ #.......#..##. #....#.##..######.#.#.# ##...####...## ##'####.# #.#5:jO5 #...#.##### ## #......... ##...#####.###.##b.. #.# #.# ####.#### ##'## #.......# ##...## ##  ##.....# ##.##.###.......# ##.#...#.##....>....#...........''.###.#..)#.##..#[...###.......##.#....#.## ##.....######.#.#.# ##...####...## ##'##6:jd :j?Y#.###.##.#  ##...#.##### ## #.........#. .# ##...#####.###.##b.. #.# #.# ###.#### ##'## #...@...# ##...## ###.##.##.# ##.....# ##.##.###.......# ##.#...#.##....>....#...........''.###.#..)#.##.:j:A'.#[#.......###.......##.....#.## ##.....######.#.#.# ##...##:jD`<7:jha:j҂:jR......#.###.##.#  ##...#.#### #.........#. .## ##...######.#.. ##.##b.. #.# #.# ####@#### ##'## ......# ##...## ###.##.##.# ##.....# # ##.##.###.......# ##.#...#.##....>....#...........''.###.#..)#.##..#[...###.......##.....#.## ##.....####:j:[<8:jf:jc####.###......#.###.##.#  ##...#.#### ## #......... .### ##...######.#... ##.###b..# #@# #.# ####.#### ##'## #.......# ##...## ###.##.##.# ##.....# # ##.##.###.......# ##.#...#.##....>....#...........''.###.#..)#.##..#[...###.......##.:jY9:j|u z .  The helpless bat fails to defend itself.  You puncture the bat!:jz R:j 2020 _You kill the bat!:jɵ:j4:jط:jB:j:jB:j:j:jC:j:j`:ja:j:j,:j:j4:j4B:j#X:j %:j',:j"(:j+:j<,:j-,:jA2,:jD3:j3:jm5:j^9B:j::jgA:jEC:jD:j/E:jE:jSG:jJ:jJ:jeK:jM:jsQj  You encounter an endoplasm.:j>b #.#...... #...####### ##.## .####.#### # #. #.......# #j##.### #.##.##.# #......# #.##.##.#####....#.######.#...#.##........@..............'.......#.######.#..)#.##.###.# #.# #.......## ..# #....#.## # #.## ##.#.#.# #. ##...## j   endoplasm (asleep) #. ##.## #.  ##:j-gc46.0 (26.0)7.0 (27 _:jp:jȈ:j 4:j :j #.#..... #... ### ##.## .. ####.#### # #. #.......# #j##.### #.##.##.#  #......# #.##.##.#....#.######.#...#.##j.......'.#.######.#..)#.###.###.# #. # ..# #....#.## #.## ##.#.#.# #. ##...##j 2 endoplasms (asleep) #. ##.## #. . .jj1 asleep)8.0 (1.0) _You encounter an endoplasm.:jA  #...### #.#.... #...####### ##.##  ..# ####.#### # #.# #.......# #.##.### #.##.##. #.j....# #.##.##. ###...@#.######.#...#.#j..............................#.######.#..)#.#####.###.# #.......### ..# #....#.## #.###.#.# jj #....## #.##.###...j9:j!.j:j=%Rj:jN&_19--=50:j1 _You barely miss the endoplasm. The endoplasm hits you.:j .j  You hit the endoplasm.  The endoplasm is lightly wounded.1:j :j{ V _The endoplasm barely misses you.:j6;  You hit the endoplasm.:jR[20==9 (0.9:j:jb _The endoplasm is severely wounded.:j-\ .j  You hit the endoplasm but do no damage.:jr  The endoplasm is severely wounded.2.9 (1.0 _The endoplasm hits you but does no damage.:j%K .  You hit the endoplasm.:jh'!j.:j-u   endoplasm:jw1.73:j7:jb:M _You kill the endoplasm!:j!' #... #.# #...## #### ##.##. ..# ####. #. #.# #. #.##.### #.##.##. #......# #.##.##. ###.j@.#.######.#...#.=.#.######.#..)#.#.###.# #. ## ..# #....#. #.## ##.#.#.#  #. ##...##  #. ##.##  #. .19--4:je4:j8 :jMl_Found a shiny silver ring. The endoplasm hits you.:j :20:j) 9==5.8 (0.9:j  _You barely miss the endoplasm. The endoplasm barely misses you.:j3Y  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.18---6.7 :jZ+_You are frozen. You resist.:jfK .  You hit the endoplasm.:jN:j1317.7 (1.0 _You kill the endoplasm!:j"y #...#. #.##. #... ##.#### ##.## .. ..# ####. #. #.# # #.##.### #.##.## #......# #.##.## ###.@..#.######.#...#^.=.#.######.#..)#.######.###.# # ### ..# #....#. #.## ##.#.#. #. ##...  #. ##.##  #. .:jV:j.-8:j:jF:j ~ #... #.# #.# #.# #... ##.#### ##. .....# ####. #.##.# # #.##.### #.##. #......# #.##. ###@...#.######.#....^.=.#.######.#..)>.######.###.# # ### ..# #....# #.## ##.#.# #. ##... #. ##.  #. .:jz V-9:j :j ; _Found a stone staircase leading down.:j|#.# #.# #.# #.##.#### ## .....#####.:jE #.##.# #..... #.##.### #.##.). #......# #.##......###....#.######.#....^....@...............=#.######.#>.######.###.# #..... ### ..# # #.## ##.#. #. ##.. #. ## #. . :j:ja9=--60:j :jh % _Found a dagger.:j x #.# #. #.# # ##.#### ## .....# ####. #.##.# #.. #.##.### #.##.).# #......# #.##.###....#.######.#:jx.^.=.#.######.#.>.######.###.# #.. ### ..# #. #.## ##.# #. ## #.:j'yn ## #.:j<1:j0:j:j3 #.# # #.# ### ##.#### #+ #. .....# .. #. #.##.# #. #. #.##.### #..).#. #......# #.:jɸ.###....#.######.#.^.=.#.######.#.>.######.###.# #. ### ..# #.. #.## ##... #. ### #.  #.:jY2:j͂  #.#  #.#  #####.#### #+# #.. .....# #...# #.# #.##.# #.##.# #.##.### #..).#.# #......# #..###....#.######..^.=.#.######..>.######.###.# #.# ### ..# ##...# #.## ##..:j h #. # b   bat (asleep)#b #.# #.:jȆ Jb.b.:j= 'b.:j5 Ob:jŸ &3:jѧ :j T _You encounter a bat.:jW #.######.####:j##+# #.. .....##...# #.# #.##.# ..##.# #.##.### #).#.# #......# #.....###....#.######^................j.....#.######>.######.###.# ##....b# ### ..# ###... #.## #..... #.### #.:jI j   endoplasm (asleep) # #.b   bat :j %b.:j8$ b.  You encounter an endoplasm.:j*:jC+J==4:j1:j3 _The bat hits you.:j8[ _You see here a ring of see invisible.:j  #.# #####.#### ##+# #.. .....#  ##...# #.# #.##.# #.....##.# #.##.### #.....).#.# #......# .###....#..^.j....b@=.#.#.....>.######.###.# #.....## ### ..#  ##...# #.##  ..... #.#.. #. #. #.#.:j9 !b.:jQ .b8-5:j = _The bat hits you.:je!b.:jY6.6 (0.9:j :j_You barely miss the bat. The bat barely misses you.:j> X#.# #####.#### ##+# #.. .....# ###...# #.# #.##.# ###.....##.# #.##.### ##.....).#.# #......# #.###....#.#......b^..j..#.##.....>.######.###.# ###.....## ### ..# ###...# #.## # :jH t####.. #. #. #. #..b.b:jd 7.6 (1.0 _The bat hits you but does no damage.:j [ _You see here a ring of see invisible.:j{b.b..b §c - a ring of see invisible-8 _The teleport trap disappears. The bat disappears!:jp #.# #####.#### ##+# #.. .....#  ##...# #.# #.##.#  ##.....##.# #.##.###  #.....).#.# #......#  .###....#. .§ .j.#. #.....>.######.###.#  ##.....## ### ..#  ##...# #.##  ..... #. ####.. #. #. #. #.:j4:j<f9=-9:jJ:j #.# #####.#### ##+# #.. .....# ##...###.# #.##.# ##.....##.# #.##.####.....).#.# #......##.###....#.+.§#.j.#.#.....>.######.###.# ##.....## ### ..# ##...## #.##  ..... #. ####.. #. #.. #. #...70:j4:j,0z #.# #####.#### ##+## #.. .....# ##...###.# #.##.# ##.....##.# #.##.### ##.....).#.# #......# #.###....#. + #.j.#. ##.....>.######.###.# ##.....## ### ..#  ##...## #.## .....# #. ####..# #. #..# #. #..#1:jh9:jv #.# #####.#### ##+## #.. .....# ##...###.# #.##.# ##.....##.# #.##.### ##.....).#.# #......# #.###....#. + #.j.#. ##.....>.######.###.# ##.....## ### ..#  ##...## #.##  .....# #. ####..# #.  #..# #.  #..#2:j:j:j< . #.# #####.#### ##+## #.. .....# ##...###.# #.##.# ##.....##.# #.##.### ##.....).#.# #......# #.###....#. + #.j.#. ##.....>.######.###.# ##.....## ### ..#  ##...## #.##  .....# #. ####..# #. #..# #. #..#:jx :jI s20===3:jr :j} :jD u #.# #####.#### ##+## #.. .....# ##...###.# #.##.# ##.....##.# #.##. ##.....).#.# #...... #.###....#. + #.j:j .#. ##.....>.######.###. ##.....## ### .. ##...## #. .....# #. ####..# #.  #..# #.  #..#:jK <4:j :j :j .  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!:j;,75 _You kill the endoplasm!:jzz #.# #####.#### ##+## #.. .....# ##...###.# #.##.#:j ##.....##.# #.##. ##.....).#.# # #.###....# + #.# ##.....>.######.### ##.....## ###  ##...## #.  .....# #.  ####..# #.  #..# #.  #..#6:jӚ:j>:j:jG:j:j+==' _You open the door.  There is an open door here. _:jP?:jAB:jWB:jxC,:jD:jK:j3L:jM:jwN:jdO,:j-R:jbS:j:U,:j5f _You now have 60 gold pieces (gained 16).:jou:jp:j)|X:j~#..........# #.#..######..# #. #..# #..# #. #..######..# #......#...## ##.###......# #.##.#....#.# #...###...##.. :j1 #### ## .######### ##         503.6 (27.0):j,4.6 (28:jh _d - 2 cyan potions:j _:j X:j B:j- :jE :jH :jZ :ji :jr :juu B:j :j\ :jӞ ,:jN :j :j :j :jˤ :j n:j& :jl B:j :j p:j"   You encounter a bat. #b#   ...   #.#  #.#  #.# #### #.# #... #.# #.#. # #@# #... ######.#### ##.# # ##+## #........#####.# # ##...###.###.##.##..... # ##.....##.# #.##.### #.##.# # ##.....).#.# #......# #.##.# b   bat (asleep) ###..........###....#.######.#... ..'..................:j% [40m............ ###.................#.######.#..):j+ _42.6 (33.6 (39 _:j5 :jG##b#... ###. # #.# ... #####.###  ##+## #.......###.# ##...###.###.##.# .... ##.....###.## # ##.....).#.# #......# #.##.# ######....#.######.# ..'.............:j:j14.6 (1.0):j:j #######b#... ###. # #.# ... #####.###  ##+## #.......###.# ##...###.## .... ##.....###.## # ##.....).#.# #......# #.##.# ######....#.######.#.b.b.bb5:j ....#######.#....b ###. # #.# ... #####.###  ##+## #.......###.# ##...###.## .... ##.....###.## # ##.....).#.# #......# #.##.#b.b.=6 _The bat barely misses you.­:ja`###....########.##b.. ###. # #.# ... #####.###  ##+## #.......###.# ##...###.## .... ##.....###.##.b­:joR7­:jk _The bat barely misses you. The bat completely misses you.­:jR  You hit the bat.  The bat is severely wounded.8­:jY _The bat hits you but does no damage. x2; The bat closely misses you.­:jr b.  You barely miss the bat.The bat is severely wounded.­:j­:jxV19--9­:j­:jb _The bat barely misses you. The bat hits you.­:jU ###....##### ### #######.##......b..# ###. # #.# ... #####.###  ##+## #.......###.# ##...###.## ....b..b­:jxg =50­:ji ­:j o Q _The bat closely misses you.í:j[hN .b  You closely miss the bat.The bat is severely wounded.b. 20==1í:jvjí:jIsP _The bat barely misses you.í:j  You barely miss the bat.The bat is moderately wounded.í:jG &2í:j&  _The bat closely misses you. x2; The bat hits you but does no damage.í:jw E .  You hit the bat.í:jW( 413 _You kill the bat!ĭ:jN########## #. #. #.## #...#### #########.##.......@..#########.## #.#  #.# ### #.# #. #.# #.# ## #.#  #.. .# #####.#### ##. .# ##+## #........# ####ĭ:jjD-4ĭ:jĭ:j1_ĭ:jP==ĭ:jBĭ:j,ĭ:jŻĭ:j,ĭ:jCĭ:jĭ:j.ĭ:jĭ:jĭ:jĭ:j,ĭ:jĭ:jĭ:jXĭ:jkj  You encounter an endoplasm.ĭ:j ########## #. #j #. #. #.## #. ### #...#.########.## #...@.........#- #...#.########.#### #.. #.##... #.###.. #.###. #.# j   endoplasm (asleep)  #.### #. #.#  ....# #. #####.####  #.#.# ##+## #........#ĭ:jĭ:j%60.6 (6ĭ:jU21.6 (7 _ĭ:jĭ:jŭ:j>Q####(........#### ... ########## #.# #j# #.# #.# #.#  ## #.# ##...#@########.## #.............# #...#.########.######... #.# #.... #.###...# #.# ##.## #.# #.### #.# #.# ....# #. #####.####ŭ:jlKŭ:j7W+2.6 (1ŭ:jlcŭ:jŭ:j-&##.......######(........####... ##########.j  # #@# ### #...#.########.# #.............#...#.########.######.... ##...# ##.###.### #3ŭ:jy+......⌠...⌠.......##.......######(........####... ##########.j  # #.# ### #...#.########.#ŭ:jkzP #................#.########.######.... ##...# ##.##ŭ:j}$.jŭ:jj4ŭ:jb ##...⌠.........⌠...#+......⌠...⌠.......##.......######(........####... ##########.j  # #.# ### #...#.########.# #................#.########.######.... ##...ŭ:jp  The endoplasm freezes you.19--5ŭ:jx ŭ:jy 1 _You are frozen. You resist.ŭ:j  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.7----=6ŭ:jŭ:j1 _You are frozen. You resist.ƭ:j  You hit the endoplasm.  The endoplasm is heavily wounded.5----7ƭ:jzC _The endoplasm hits you.ƭ:jz2  You barely miss the endoplasm.The endoplasm is heavily wounded.8 _The endoplasm barely misses you.ƭ:jl& ƭ:j%.  You hit the endoplasm.ƭ:jv6=-89 _You kill the endoplasm!ƭ:j M.........≈.........##...⌠.........⌠...#+......⌠...⌠.......##.......######(........####... ##########  ## #.####...ƭ:j b-70ƭ:j M⌠...........⌠.........≈.........##...⌠.........⌠...#+......⌠...⌠.......##.......#######(........####... ###########.#...-1ǭ:jP_ǭ:j7==8===9=20===ǭ:j,ǭ:jǭ:jfǭ:jǭ:jǭ:j&ǭ:j_ǭ:jǭ:jԦ:==ǭ:j>ǭ:jǭ:jǭ:jx,ǭ:jǭ:j,ǭ:j"ǭ:j/ǭ:jaǭ:jBǭ:j,ǭ:jǭ:jǭ:jǭ:jrZǭ:jǭ:j ǭ:j ǭ:j` ,ǭ:jǭ:j!ǭ:jx#ǭ:j$ǭ:j&ǭ:j0Cǭ:jDǭ:jǭ:jǭ:jtǭ:jǭ:j,ǭ:jǭ:jǭ:jXǭ:j"   .##.#.#  .....#  >.....  ....#  ...#  ?.   637.6 (66.0)  .  .  ##.## ##  ##...####. #####  ......+.. ####....   #.##...##.#..##.......   ###.## ##........⌠.   .#...# ###...⌠.... 8.6 (67 _Found a stone staircase leading down.ǭ:jJ vM#. #. .. .#.##.#.#.r.....#.# >.....#. .#.#...##...?.#..  #.#..r   rat (asleep)...##.##9.6 (1.0)ǭ:j ǭ:j T _You encounter a rat.ǭ:jrǭ:jsH ## .# ## #. .. .##.##.#.#..ǭ:juMr.....#.>.....#...#..#...@.#####.## #.# ##.## ## ###...####. #####........+.. ####...##.#..##......ǭ:jǭ:j{'40ǭ:jǭ:j _You see here a scroll labelled HOLLOD WOCU.ȭ:j$ .#  ## .# # #. .. .#.##.#.#..##r.....#...#.>......#...#.#...?.####.## #.#  ##.## #####...####. #####........+.. ####ȭ:j|-ȭ:j.-1 _ȭ:j5ȭ:jZ7ȭ:jVP    #  .#?  # ###.#.##  #. #.... .#  #.##.#.#..##  #r.....#....  #.>......# #...@..# #.#...#  #...?.# ####.##  #.#  #.#  #.#  ##.## ##  ####...####. ####2ȭ:jGR x[39;49m _Found a scroll labelled UKHUHE FOBEUTE.ȭ:jpx     # #  .#?#  # ###.#.##  #. #......#  #.##.#.#..##  #r.....#....  #.>@.....#  #......### #.#...#  #...?.# ####ȭ:joy.##  #.#   #.#  #.#  ##.## ##ȭ:jN<3ȭ:jˌȭ:jɭ:jJ ## #.  #. # #  #. .#?  #. ###.#.## ɭ:jK #. #......  #.##.#.#..##  #r@....#....  #.>......#  #......### #.#...#  #...?.# ####.##   #.#   #.#  #.#ɭ:j9U<4ɭ:jC[ɭ:j\ɭ:jPz .  The helpless rat fails to defend itself.  You puncture the rat!ɭ:jL(ɭ:j6515.5 (0.9ɭ:j\ɭ:jG _You kill the rat!ʭ:j s ## #.  ʭ:jsl#. # # #. .#?#  #. ###.#.# #. #......#  #.##.#.#..# #......#....  #.>@.....#  #......###  ##.#...#  ...?.# ####.##  #.#  ##.## ##ʭ:j`6.5 (1.0ʭ:j #.  #. # # #. .#?#  #. ###.#.## #. #......#  #.##.#.#..## #......#....  #.>......#  #...@..###  ##.#...#  ...?.#  ####.##  #.# #.# #.# ##.## ## ####...####. #### ʭ:jmʭ:j$<7ʭ:j,ʭ:j #. # # #. .#?#  #. ###.#.# #. #......#  #.##.#.#..## #......#....  #.>......#  #......###  ##.#.@.#  ...?.#  ####.##   #.# #.# #.#  ##.## ## ####...####. ##### #.........+.. [ʭ:j>40m####....ʭ:j<8ʭ:j:ʭ:j  .#?#. ###.#.##. #......##.#.#..##.....#....>......# ʭ:j #......####.#...#  #..###.# #.# ...  #.##...##.#..##....... ʭ:j6 R9ʭ:j 50.5 (2 _c - a scroll labelled HOLLOD WOCU˭:j)MM # #. .#?# . ###.#.# #......# ##.#.#..##.....#....#.>......#......#####.#.....####.##  #.#...˭:jcA1.5 (1˭:j}˭:j˭:j QM  ##. .#?# #. ###.#.##. #......# ##.#.#..###.....#.....>......##....@.#####.##.....  ####.##...˭:jw&2˭:j˭:j ˭:j"8M#.  # .#?# #. ###.#.##. #......# ##.#.#..###.....#.....>..@...#......#####.#  #.....###.#˭:jY3˭:j ##  #. ...  #. ..# #  #. #.#?#  #. ###.#.##  #. #......#  #.##.#.#..# #......#. #.>...@..#  #......###  ##.#...#  #.....# # #.# #.# #.# ˭:j$˭:j&4˭:j5˭:jX"̭:jg ##  #. ....# #. ..#.#  #. #.#?#  #. ###.#.##  #. #......#  #.##.#.#..# #......#. #.>....@.#  #......###  ##.#...#  #.....# ####.## ̭:j̭:jFC5̭:jc ## ## ###  #. .....#  #. ..#.#  #. #.#?#  #. ###.#.##  #. #......#  #.##.#.#..##### #......#@....... #.>......####... #......### ##.#...# #.....# ####.# #.# #.# #.#6̭:j M# ## ##......#. #.#?# ###.#.# #......# ##.#.#@.#####.......#......>......####...#......### .#.#...##̭:j <7̭:j ̭:j ̭:jnM# ## ##......#. #.#?# ##.#.# #....@.# ##.#.#..#####......#........#.>......####..........#.#...#....##.#̭:jK<8̭:jͭ:jqsM# ## ##......#. #.#?# ###.#@## #......# ##.#.#..######......#.........#..#....ͭ:j |<9ͭ:jͭ:jͭ:j>M# ## ###......#. #.#@# ###.#.## #......# #.##.#.#..#####.....##...ͭ:jI=60ͭ:jRW1.5 (2ͭ:jUͭ:jdd _e - a scroll labelled UKHUHE FOBEUTEͭ:j{ Cͭ:j҅ ,ͭ:j Bͭ:j ͭ:j_ ,ͭ:j ͭ:jč ͭ:j ͭ:jڏ ͭ:j nͭ:j ͭ:j ͭ:jp ͭ:jڤ ͭ:ja ͭ:jĺ ͭ:jl ͭ:j Bͭ:j ͭ:jp +  You encounter a ball python and a frilled lizard. ########## #........# #......#.# #.####.#.##.####.#.## #.##......# .#.##.#.#..#####....#......#...@......l#.>......####......#......### ....S##.#...# .####.....# #####.## S   ball python (constriction, asleep) #.# l   frilled lizard (asleep) #.##ͭ:j d79.5 (18.0)80.5 (19 _ͭ:j έ:j6## #..# #......#.# #.####.#.# #.####.#.## ##.##......# ..#.##.#.#..#####.#......#....l.#.>......####.#......### #....S.##.#...# #.##.....# .#####.## ##.# έ:j+]1.0)έ:j*-έ:jn # #.# #......#.# #.####.#.# #.####.#.## ####.##......# ..#.##.#.#..#####.#......#.l.#.>......####.#......### ##....S.##.#...# #.# ####.## .# #.# # 2έ:jv # #.# #......#.# #.####.#.# ##.####.#.## .##.##......# #.#.##.#.#..#####.#......#.l.#.>......####.#......### ##....S.##.#...# ##.# ####.## .# #.# +# 3ϭ:jZ[# ###.# ..  #......#.# .##.####.#.# .#  #.####.#.## .#####.  #.##......# ##.  #.##.#.#..#####.  #......#.l.  #.>......####.  #......### ##....S.  ##.#...# ##.##.....# #.#####.## #.# #.# #+# ϭ:ja<4ϭ:jzϭ:j8ϭ:j  ϭ:j  q# ### #.# #.. # #......#.# #.# # #.####.#.# #.# ## #.####.#.## #.#####.## #.##......# ##.# #.##.#.#..#####.## #......#.l....## #.>......####.## #......### ##....S....## ##.#...# ##.##.....# #.#  ####.## #.# #.# #+# ϭ:j3 R5ϭ:j7 Э:j ### .# #.. # ......#.# #.# #. .####.#.# #.# # #. .####.#.## #.#####.##. .##......# ##.#. Э:j>f.##.#.#..#####.# #. ......#.l....# #. .>......####.# #. ......### ##....S....# # ####.## #.# #.# #+# 6Э:jjЭ:jR< w †The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard!57.4 (0.9 _You kill the frilled lizard!ѭ:jgf######## ### .......# #.. ####.# #.# ##.. ####.#.# #.# .##.# ####.#.## #.#####.####.# ##......# ##..........#.# ##.#.#..#####..# #.# .....#..........†....# #.# >......####....# #. .....### S....# ### .#...# ##.########  .....# .# # ###.## #.# #  #.# #+# ##.#  #  #.#  ##.## ##ѭ:jrkC8.4 (1.0ѭ:jpѭ:j j †The helpless ball python fails to defend itself.  You puncture the ball python!89 _You kill the ball python!ҭ:jҭ:jҭ:jҭ:j`ҭ:jҭ:jҭ:j,ҭ:jyXҭ:j=ҭ:jҭ:jҭ:jҭ:jBҭ:jyҭ:j&ҭ:jmҭ:j ҭ:jҭ:j{ҭ:jҪҭ:j[ҭ:jҭ:j ,ҭ:jrҭ:jҭ:jҭ:jɰҭ:jҭ:jҭ:jݼҭ:j,ҭ:jҭ:jҭ:jҭ:j?ҭ:j[ҭ:j,ҭ:jҭ:jҭ:j ,ҭ:j\ҭ:jҭ:j,ҭ:jҭ:jmҭ:j,ҭ:j<ҭ:jҭ:j5ҭ:jqҭ:j"ҭ:jtҭ:jf,ҭ:j ҭ:jҭ:j,ҭ:jҭ:jҭ:j,ҭ:jXҭ:jdҭ:jҭ:j2ҭ:jrҭ:jQҭ:jҭ:j4ҭ:jҭ:j,ҭ:j _You now have 67 gold pieces (gained 7).ҭ:j^,ҭ:jҭ:jҭ:jҭ:jRҭ:jҭ:j6vҭ:jҭ:jҭ:jWҭ:jҭ:jҭ:j2ҭ:j ҭ:jQҭ:jҭ:j1ҭ:jjҭ:jAҭ:jҭ:j-ҭ:jmҭ:j ҭ:j ",ҭ:jU"ҭ:j#ҭ:j5%,ҭ:jW&ҭ:j'ҭ:j),ҭ:j ,ҭ:j[-ҭ:j|.ҭ:j.ҭ:j.ҭ:j1Xҭ:j2ҭ:j5nҭ:jZ6,ҭ:jO9Xҭ:j9ҭ:jI;,ҭ:j;ҭ:j=ҭ:j>,ҭ:j3?ҭ:j@ҭ:jGB,ҭ:jCҭ:jDҭ:jF,ҭ:jFҭ:jHҭ:jIҭ:jBJҭ:jJҭ:jtLҭ:jXNҭ:jNҭ:jOҭ:j/Qҭ:jRҭ:jRҭ:jSҭ:jTҭ:jfVҭ:jVҭ:j@`.# ##.∩.....## ##..#  #.# ##.....## #####  #.# ##...## #  919.4 (230.0)# ##'## #.####  ..# #.# #.#  # #.# #.# ..# ##.## #.# .#### ##...## #.#   ....# #.....# #.#   .##.# ##...#####.#   .#.........#  ҭ:j@ҭ:jHҭ:jJE _Done exploring.ӭ:jBIӭ:j0.0)..............ӭ:jӭ:j6$ ӭ:j7_Done exploring.ԭ:jWhere to? (? - help)  D - Dungeon ԭ:j ԭ:jo ##### ##...## ##....##  Shayle the Sneak # ##.....## #......#  Revenant ## ##.......## ##....##  Health: 20/20 ======================== .####...).....####...###  Magic: 5/5======================== ....+.........'.......#  AC: 2Str: 11 ..###.........####...##  EV: 11Int: 14 #.# ##.∩.....## ##..#  SH: 0Dex: 9 #.# ##.....## #####.#  XL:  2 Next: 58% Place: Dungeon:1 #.# ##...## #@....#  Noise: ---------  Time: 919.4 (0.0) ..#[3ԭ:j~y 7m ##'## #.#####  a) +1 dagger ..# #.# #.#  Nothing quivered ..# #.# #.# ..# ##.## #.# .#### ##...## #.#   ....# #.....# #.#   .##.# ##...#####.#   .##.## #.........#   _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _There is an open door here. _Done exploring. _Done exploring. _[39ԭ:j ,;49mԭ:j] hԭ:j) ԭ:j ,ԭ:j ԭ:j Bԭ:j{ԭ:jԭ:jԭ:jԭ:jԭ:j#ԭ:jK,ԭ:jԭ:j5ԭ:jo6ԭ:j8ԭ:j':ԭ:j:,ԭ:jj<ԭ:jDBԭ:jFԭ:j=I,ԭ:j  There is an open door here. _  There is a stone staircase leading down here. _խ:j~2n open door _Done exploring. _There is an open door here. stone staircase leading down here.  You climb downwards.խ:jխ:j8խ:jdխ:j _You encounter a ball python.There is a stone staircase leading up here.խ:jg~խ:jZHխ:jh ## ####   .. ..# #  խ:j] #.#.#.####.  #..@...S... 55.9 (36.5) #.....#.###  խ:jP`#........#  խ:j #..........# #.#####.##.# խ:j#. .# . S   ball python (constriction, asleep)խ:j # # խ:jޤխ:jխ:jvL _A ball python is nearby!խ:jYխ:j խ:j} ##..#######.#.....#.# #.#.#.####.#..<@..S.#.....#.##.# #.# #. .# .jj   endoplasm (# .# .S   ball python (constriction, asleep).#խ:j 16.9 (1.0)խ:j, q _You encounter an endoplasm.֭:j2sk#.## ... #######.# .....#.# #.#.#.####.#..<.@.S....##.....#.##..# #...##.#####.##.##. .# .j S   ball python (constriction, asleep)# .# . ֭:jR֭:jAC7֭:j:t## .## ... #######.# .....#.# .#.#.#.####.#..<..@S....# #.....#.##### #........# #........##.#####.##.##. .# ..j # .# #. .# .#8֭:j ֭:j6F .  The helpless ball python fails to defend itself.  You puncture the ball python!629 _You kill the ball python!׭:jw׭:jx##.##.... ..#######.# ...׭:j.....#.# ....#.#.#.####....#..<........# #.....#@##### #........# #....##.#####.####. #.# ..j# #.# # #.# .#.. #׭:j׭:j'60׭:j׭:jb׭:jZc ## .##.....#######.# ... .....#.# .... #.#.#.####......<........# ...#.######.......@# ..######.##.#j#j   endoplasm (asleep)##׭:j<1׭:j׭:j׭:j '.##.... .. #######.# ... .....#.# .... #.#.#.####..... #..<........# #.....#.##### #........### #..##.#####.##.# #. #.# ..j# #.# ##.# #.# .#.. # ## ׭:j Y2ح:jZ.## . ... .. #######.# ... .....#.# .... #.#.#.####..... #..<........# #.....#.##### #.### #.# #.#####.##.# #. #.##..j # #.####.# .. # ح:j1ح:jN &3ح:jح:j Qح:j}q ...#######.# . .....#.# . #.#.#.####..<........# ...#.#####........### ..#####.## #.##..j..# ##.#..##j   endoplasm (asleep)ح:jTح:j"C4٭:ja#######.# ... .....#.# .... #.#.#.####..... #..<........# #.....#.##### #........########..........#...#.#####.##.#.####. #.##.@j..## #.####.# #.# .# # .. .٭:j'b### ##٭:jqjj=5٭:j1w٭:jn}V _The endoplasm barely misses you.٭:j   You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.6٭:j G _You are frozen. You resist.ڭ:j  You hit the endoplasm.7.8 (0.9 _The endoplasm is almost dead.ڭ:jK .  You hit the endoplasm.ڭ:j-V 88.7ڭ:jڭ:jM _You kill the endoplasm!ڭ:j0#.# ... .....#.# .... #.#.#.####..... #..<........# #.....#.##### #........####### #....#... #.#####.##.#.### #. #.##..@..# # #.####.#..# #.# #.# .# .. ..# .### ### .##ڭ:jhh-9.7 (1.0ۭ:j_ۭ:jۭ:jBۭ:j5ۭ:jۭ:jۭ:jۭ:j|ۭ:jۭ:jۭ:j~ۭ:jy,ۭ:jۭ:j[ۭ:jT,ۭ:j9ۭ:j% _c - 2 scrolls labelled HOLLOD WOCU (gained 1)ۭ:ja..........#... .#####.##.#.### .#.....## ####.#..# # #.##.##  .. ..##..##  ## ######..#  ##.##  #@.# -70.0) ..............#....[.........#..............#..............#.............................................ۭ:jۭ:j&80.7 (11ۭ:jۭ:j( _Found a ring mail.ۭ:jmTIۭ:jZۭ:jn,ۭ:jϏۭ:j #.####.#..#  #.# #.##.##  .. ..##..#### ######..# ##.## ########..###### #..............##....[.........##........@.....#3.7 (3.0)#.# #.......#..#.>################# 4.7 (4 _Found a stone staircase leading down.ܭ:jnܭ:jܭ:jaܭ:jܭ:jܭ:jmL.. ..##..## ## ######..#  ##.## ########..#######..............##....[.........# #..............# #.>#..............#.....#.......#7.7 (3#....##.##....>...###################### ܭ:jA8.7 (4ܭ:jUDO _Found an escape hatch in the floor.ݭ:jIݭ:j|ݭ:jnݭ:j ݭ:j,ݭ:jo,ݭ:jݭ:jݭ:jaݭ:jݭ:j0Bݭ:jݭ:j##  #..# ... ##.## #.# ##..## #.#  ###..# ... ݭ:j ##.## #.#  ####..###### ##.###.### ...........# #........) .[.........# #.@#  95.7 (7 ...........####.>#  ...........#.....#  ................##  .............##.# ............>...#   #################      ݭ:jPA6.7 (8ݭ:j; _Found a dagger.ݭ:jR 3ݭ:jS ݭ:jz hݭ:jH ݭ:j' ݭ:j ݭ:j$ ,ݭ:j ݭ:jq ݭ:jǠ Bݭ:jK ݭ:j ݭ:j ݭ:jЯ ݭ:j4 ݭ:j ,ݭ:jU ݭ:jm ݭ:jj ݭ:jA ,ݭ:j^ nݭ:j Xݭ:jk  .... ... .###. #.# ...# )....#####.# ## ...........## ### ............# .#... ............# .#.### ............#  ## ......#  ##.#..# .......@....# 1012.7 (16.0)  #.##.## ####.#####.##  ..##..## .#####.##### ######..# #...........# ##.## #######.###.# #######..###### ##.###.##### ..............# #........).# ....[.........# #..###.###.# ..............####.>#ݭ:jm  #.#3.7 (17 _Found a longbow.ޭ:j Iޭ:jޭ:jFޭ:jk,ޭ:j?ޭ:j HBޭ:jJޭ:jnpvޭ:jqޭ:jrޭ:jvޭ:jzc  You encounter a rat.ޭ:j\##  .## r....#  ... ......# #.# .......# .. ...#.# ........# .##.####..... ...###.# #.# ..<........# #.)....#####.#.##### #............## .......#########@............# .........#...................# ޭ:j#####.##.#.#####.............#  #.##.....###.............##.####.#..##.............#  #.# #.##.#######.#####.##r   rat (wandering)  .. ..##..## #.#####.#####  ## ######..# #...........# ##.## #######.###.#.r20.7 (7.0)ޭ:jzޭ:j^21.7 (8 _ޭ:jӶޭ:j߭:j&P## .....## ...r  ... .. # ### ..... .߭:j..#.# ........# .# #.#.####..... ...###.# <........)....#####.# # ##########.. ߭:j.........#......... #####.##.#.#####.........#.....###.#..##.............#.# #.##.#######.####߭:j.. ..##..## #.#####.###### ######..# #..........߭:j@.r߭:j ^2.7 (1߭:jH# .## .......## ......r  ... .... # ###...... ...#.# .........# .# #.#.####.........###.# <........)....#####.# # ########## .........#...... #####.##.#.##.....####.#..##.............#.# #.##.#######.####.. ..##..######.####r.3߭:jg ###...### .## r##  ...߭:jh  # ###. ...#.#  .# #.#.####.......@.###.# ߭:jFh <........#####.)....#####.# # ߭:j}h ########## .........#...... #####.##.#.##߭:jh .....####.#..##.............#.# #.##.######߭:jh "##߭:jj =.r߭:jl Y4߭:j  #... ###...### .## ߭:j r##  ... # ###. ...#.#  .# #.#.####.........###.# <........#####.)....#####.# # ......########## .........#...... #####.##.#.##.....####.#..##.............߭:jl ߭:jM *r.߭:j. ߭:j &5߭:j] :jL #... ###...### .## r##  ... # ###. ...#.#  .# #.#.####.........###.# <........#####.)....#####.##.##### #............##########........ .........#........ #####.##.#.##......#r.:j:j&6:j:j:j'## #... ###...### r## ##  ... # ###. ...#.#  .# #.#.####.........###.# <........#####.)....#####.##.##### #.....##########...... .........#............. #####.##.#.##.r7:j##. #... ###...### .## r##  ... # ###. ...#.#  .##.#.####.........###.# <........#####.)....#####.# #.##### #....##########..... .........#.......r8:j:jf:jAK rrYou barely miss the rat.The rat squeaks loudly.====9 _The rat barely misses you.:j;m .  You hit the rat.:j e72=---30:j5J] _You kill the rat!:jf \#. ###. #... #...#...#####.# ## #.# .## #.# ... +.# ##.# #.# ...#.##.# .# #.#.#.####.###.# #.# #..<...#####.)....#####.# #.....#.##### #.....##.##......# .#.#:j g----1:j :j@ :jI:jR:j:j:j :jsX:j':j7 _You open the door.:j7J  There is an open door here. _:j~ :jA .....# #...#.##. #...#.##..#...#.# # ...#...#.##.# #.#... #.#......## #.# #.@...#- ###.# +.....#  #...###.....##  #...'........# ####...#####.##.# #.........# .# .# #.........# .# .## #.........# .. . +.........# .. #  You pick up :j3a parchment of Silence and begin reading...:j042.7 (11.0):j,3.7 (12:j( :jF@ _You add the spell Silence to your library.:jEI:j6Q:j_:j:j:j##################.........#+?....@.........+50 #...............# .....##........... .... #.##..#...#.# .._ #.##..#...#.# .. #.##..#...#.# # . #.....#...#.##.# ####.#.........# #.#......##:j4.7 (11 _Found an opulent altar of Gozag.:jH:jq # #.# +?.+ #.......##.....##....#..... #.##..#..#.##.._. #.##..#...#.##.... #.##..#...#.# ##... #.....#...#.##.#.... ####.#.# #.#......##:jؾ:jr5.7 (1.0) _:j\0t # #.# +?.+ #.# #.....##. #..... #.##..#...#.# #.._.. #.##..#...#.# #..... #.##..#...#.# # #..... #.....#...#.##.# ....## ####.#.#  #.#......##:j:Y6:jUp # #.# +?.+ #.# #.....##. #.....##.##..#...#.# #.._..##.##..#...#.# #.....##.##..#...#.# #.....##.....#...#.##. ....#######.#.  #.#......##7_:j X # #.# +?.+ #.# #.....##. #.....##.##.#...#.# #.._..##.##..#...#.# #.....##.##..#...#.#  #.....##.....#...#.##:j5   ....#######.#  #.#......## :j6 <8:jc ;_:j :jDz # #.# +.+ #.# #.....##. #.....##.##..#...#.#  #.._..##.##..#...#.# #.....##.##..#...#.# #.....##.....#...#. ....#######.# #.#......9:j960.7 (2_ :jS_h - a scroll labelled TEEQIWKADOI:j!w #################...............++###.....##.#.....##.##..#...#.#.....##.#.#..... 1.7 (1:jÇQ.#####......':jk<2:js:j( _You open the door.:jnB@ #######################.#........+..[..!.#....#...###.....##............ #.....##.##..#...#. #.._..##.##..#...#. #.....##.##..#...#. #.....##.....#...# ....#######.#...........# #.#.3:jHl _Found a viscous yellow potion and a pair of gloves.:j`Q _There is an open door here.:jh; ##.######.'..[..!.#..###.....##.. #.....##.##..#...## #.._..##.##..#...# #.....##.##..#...# #.....##.....#...# ....#######.# .....# #.#:j4wC4 _:j"I B_:jf,....###############....######....................'[..@.#.......###.....##. #.....##.##..### #.._..##.##..#... #.....##.##..#... #.....##.....#... ....#######.#.........# #.# #.#.#5:j'29_:jHA6.7 (2:j1K:j_[ _f - a viscous yellow potion:j7k##... ##.######.'.[.@..#.###.....##.. #.....##.##..#### #.._..##.##..# #.....##.##..# #.....##.....# ....#######.# .....# #.# #.#.#7.7 (1_:jC###.... ###.######.'.[@...#.###.....##.. #.....##.##..###. #.._..##.##..#.. #.....##.##..### #.....##.....# ....#######.# .....# #.# #.#.#:jUY8:j##... ###.######.'.@....#.###.....##.# #.....##.##..##.# #.._..##.##..# ..# #.....##.##..# ### #.....##.....# ....#.# .....# #.# #.#.:jH<9:j9_:jAW _You see here a +0 pair of gloves.:j:jۻ'70:j;_:j - _d - a +0 pair of gloves:jyx :jz zWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)d - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jD>:jXC:jIShayle the SneakRevenantHealth: 20/20 ========================#######Magic: 5/5========================.......AC: 2Str: 11....... ############ EV: 11Int: 14.......######........... SH: 0Dex: 9............'........... XL:  2 Next: 72% Place: Dungeon:2.......@....#........... Noise: ---------  Time: 1070.7 (0.0)........###.....##...... a) +1 dagger........# #.....##.##..# Nothing quivered:jJt#######.# #.._..##.##..#..# #.....##.##..#### #.....##.....# ....#######.#. .....# #.#. #.#.  _You open the door. _Found a viscous yellow potion and a pair of gloves. _There is an open door here. _f - a viscous yellow potion _You see here a +0 pair of gloves. _d - a +0 pair of gloves:jP4:jU:j<\f  You start putting on your armour.:j\+1.7 (1:ja:jg:jg$2.7 (2:j.m:j$A3.7 (3:jJ:j:j:j $4.7 (4:j}9_:j:j+5.7 (5:j?;_:jn 3 _You continue putting on your +0 pair of gloves. x5:j:j7:jc _You finish putting on your +0 pair of gloves.:j _:jo,:j}X:j:j:j:jH:j6:jt:j::jϧn:jx:j:j,:jB:j:j2:j:j.:j:j:j:j:jm:j:j :jq,:j,:j:jY:j^:j :j4##. #.#....#######.#.#.. #.##.........# #.#.#..###.# .......#.#.#......##......###.#.##......# ....#...###......# ... #...'.#......# #.# ####...###......###.## #######....@.## #100.7 (25.0) #####....## #.. #.......)+........ #######.####.............#.# #........#.#.#.####........#..<........#####.....#.##### #........########1.7 (26 _Found a mace.:jz :j X:j :j~ ,:j :jM :j :j :j :j :jE B:jS :j[ :j :jQ :j :j :j  :j :jy :j^ :j :j :j :j= :j~ :jv :j| :j ,:jg :jv :j :jR :j :j] :jA" :j" :j# :jR% :jn' ,:jX( :jj* :j+ ,:j- :j. :j0 ,:jK1 :j2 :j4 :j5 :j5 :j8 :j3: :jx: :jV; :jm= :jU? ,:jA :jB :j*D :jYD :j7E :jG :jH ,:jI :jM :jO :jO :jP :jNR :jS ,:jT :jNV :jX :jX :jZ :j+[ :j\ :j\ :j|] :j^ :jX` :j` :j=a :jb :jd :jd :j>e :jff :jg :jg :jh :jj ':jk :jl :jl :jKo 7 _You open the door.:j q :j8q :jq :j2u @  There is an open door here.:jv :jhw  _:j{ :j[{ :jH} :j}} :jH~ :j :jY :j :j :j :j< :j‡ ,:j :j1 ,:j :j$ :jώ ,:j> :j} :j :j :jV :jB :j+ :jk :j :j :jp :j :j= :j :jI B:j :jբ :j :j :j< :jK :j :j` :jC :jX ,:j :j :jU n  You encounter a frilled lizard.:j " #.#.#.# #.##. #.#.#'#####.#### #.#######.##.....##.# # #................#..  #####...#.##.....### :j ) .. #...#.########  #.#####.# # #.......## # ###..@...# #:j ! #.......... #....!.. #................ #...#............ #.. ........##### #:j wl   frilled lizard (asleep). ###......# ####..l...# :j :j U43.7 (42l.:j Nl:j ,4.7 (43:jV :j 8 _The frilled lizard hisses angrily.:jLw'#####.#####.#######.##.....##.# ...............#.. .#####...#.##.....### ## .. #...#.########  #.#####.# ###......##..###......#### ....:jw......!........#.########..l...# ## #...:jy5l.:jɁ:j205.7 (1.0) :jQ:jщ:jp #.#######.##.....##.# ............ .#####...#.#### ## ...######  #.#####.# ####.......##..###......####..##..........!..#......l...########......# ##   <:j 5l.:j[ 4<:j &6:j :j 9 _Found a stone staircase leading up.:j. ............ .####...#.#### ## ...######  #.#####.# ####.......##:j ..##......####..##........!..#...l........#####.### :j I##  :j /<.:j :j .=7:j :j( \ _The frilled lizard closely misses you.:ja  You miss the frilled lizard.:j&8:j#:j%F _The frilled lizard bites you but does no damage.:jR .  You hit the frilled lizard.:j):j559.6 (0.9:jq:j?R _You kill the frilled lizard!:jl ####...#.#### ## ...######  #.#####.# ###.......##..# ###......####..##........!.....#.######## ##.#......#:ji;-:j50.6 (1.0:jP:jX:jE *  ...######  #.#####.# ###.......##:j:F ..# ###......####..##........!:j[F J..#:jzF q....######## :jF 6##. :jF Z #......#:juN :jN !-:jN 1:jT :j8V :jl#####...#.##.....### #...#...#.########  #.#####. ## #.  ### ####### #$..###. #!. #.. #:jlX ...#...... #....##### #....###......###.. #......# #......# #..:j$m<...#  #......# :jIm #......##......#:jYv<2:jy|:j+ _Found 17 gold pieces.:j& #................#.. #####...#.##.....###...#...#.########  #.#####. # #.  #### ####### #$..###. #!. #...... ##...... #....##### ..###......##... #......#.. #......#. #<...#  #......#  #......#:j':j+&3:j,:j.:jE b#.#######.##.....##.##................#.. #####...#.##.....### #...#...#.######## #.#####.# # #.......## #.### ###......#### #..$..###... #..:j  #........ #......#.... #..............##### #.....###......# ##...:j .. #......#. #..<...# :j :j :j :j= 4:j{ :jӵ :j& +5.6 (2:j :j g _f - 2 viscous yellow potions (gained 1):jg3:ji:jUl:jn:jMsB:ju,:jv:j}y:j-{,:j|:jg~:j7:j:j݁:j:j:j:j:j:j:j4:jW:j:j,:jk:j,:j+:j1M _You now have 84 gold pieces (gained 17).:jI:jm:jz #................# #####...#.##.....# #...#...#.####### #.#.#####.#  #.#.......## ####.###......####  #....###.......... :j #..................  #..... 64.6 (9 #.....#.....  #.:j......#####  #....###......#:j #....# #......# #....# #......# #....# #..<...#:j #.<..# #......# :jĤ0#......#:j:j-5.6 (10.0) :j\:j; _Found an escape hatch in the ceiling.:j3:j,:j:j,:j:j,:j:j0:j,:j-:j?:j:j:j:j:j\,:jT:jp:j:j;:j:jD:j:jv,:j:jO :j ,:jk :j :j :j :j- :jO :j :j! :j :j :j1 :jc :j :j :j :j :jc :jJ :j :jB :j :j :j :j< :j :j" :j&$ ,:j% :j& :j' ,:j( :jf* :j5, :jt, :j, :jn1 :j2 :j2 :j[4 :j"6 :j7 ,:j8 :j9 :j1< ,:ju< :jO> :j? ,:jPB ,:jD B:jH :jH :j$I :jUJ :j(K :jP X:jBQ ,:jQ :jLS :jT :jOU :j5V :jW :jX :j2Y :jY :j[ :jq\ :j\ :j] :jO^ :j_ ,:j` :jub :jve  You encounter a goblin. It is wielding a +0 dagger.:jk #####....#####..... #.......)+..... #######.####..... #.....#.# #..... ###.#.#.####......g #..<........###....######.....#.#####:jk ........#........####### ###@#..........#.... #...#.#####.##.#.### #.#.#.# #.##.....#:jl < #.#.#'#####.####.#..#.#######.##.....##.# #.##.#................#.. ..##. g   goblin (asleep)#####...#.##.....### #######...#...#.######## ##.#.#####.# #######:j n FK96.6 (31:ju K   kobold (wandering):jJv ,7.6 (32:jh{ :j u _You encounter a kobold. It is wielding a +0 hand axe.:jO######......### ######....##### #.......)+ #######.#### #.....#.# # ###.#.#.####....g #..<........##.....######.....#.##### .K.....@.###########.###.#..........#... #...#.#####.##.#.# #.#.#.# #.##... #.#.#'#####.####. #.#######.##.....##.# #.## #................#.. .. #####...#.##.....### #### #...#...#.#:j,7K.:j$.g:j_Qg:j:===8.6 (1.0) :jo:j( _The goblin shouts!:j  ######......### # #####....##### #.)+ #.####### #.....#.# #... ###.#.#.####.. #..<..Kg.######.....#.#####.#.#.###.#.#:j ^# #...#.#####.##.#. #.#.#.# #.## #.#.#'#####.####.# #.#.##.....##.# #. #......#.. .. #####...#.##.....###  #...#...#.#.g:j 4K.:j c---9:jK ######......### # #####....##### #.)+ #.######## #.....#.# #... ###.#.#.####.K.. #..<..######.....#..g@...#.#.###.#.# #.#...#.#####.##.#.#.#.#.#.# #.##..#.#.#'#####.####. #.#######.##.....##.# #. #.#.. .. #####...#.##.....###  #...#...#.#:jK.K:jh=--200:j:j= _The goblin hits you but does no damage.:j q######......### #.#####....#####.#.:j )+.#.####.####### #.....#.# #........ ###.#.#.####.:j ....... #..<.#...K...######.....#.#:j= d......g.@..#.#:jV s######.###.#.#.:j P#.#...#.#####.##.#.##.#.#.#.# #.##...#.#.#'#####.####.##.#######.##.....##.# #.##.#.. ..######...#.##.....### # :j !:j .g:j 1K.:jc :j :j '-1:j" :j$  :jGi K.  You hit the goblin. :jZ  The goblin is heavily wounded. :jћ.=2 :jcb _The goblin misses you. :jH .  You hit the goblin. :je K   The goblin is severely wounded. :jΗW18---3 :jÞ :j  :jƠ-_The goblin hits you with a +0 dagger. :js  You barely miss the goblin.The goblin is severely wounded. :j?u-4.5 (0.9 :jK{ :j~= _The goblin hits you but does no damage. :j|  You closely miss the goblin.The goblin is severely wounded. :j}  :ji~ c7----5.4 :j  :j ; _The goblin hits you with a +0 dagger. :j* h )You hit the goblin. :jԳ ( :jN F96.3 :j߿ J _You kill the goblin! :jf ######......### # #####....##### #.)+ #.#### ####### #.....#.# # ....... ###.#.#.#### ....... #..< :j|_. .######.....#. .@...#. ######.###.#.# #.#...#.#####.##.#. #.#.#.#.# #.## ..#.#.#'#####.####. #.#######.##.....##.# #. #.#.. .. #####...#.##.....###  #...#...#.#-7.3 (1.0 _You see here a +0 dagger. :j§ ######......### # #####....##### #.)+ #.###### #.....#.# #.# ###.#.#.####.# #..<.######.....#.)...#.#.###.#.# #.#...#.#####.##.# #.#.#.#.# #.## ..#.#.#'#####.#### #.#######.##.....##.# # #.#..  #####...#.##.....###  #...#...#.# :j :j :j8=-8 _ :j{$ ######......### # #####....##### #.)+ #.##### #.....#.# #.# ###.#.#.####.# #..<.######.....#..)...#.#.###.# :jG|. #.#...#.#####.##. #.#.#.#.# #.## ..#.#.#'#####. #.#######.##.....##.# #.#.. #####...#.##.....###  #...#...#.# :j :j=&9 :j@ :j1 :j\ ######......###  #####.... #.) #..# #.....#.# .# ###.#.#..# #..<.######.....#..)...#.#.###.# #.#...#.#####.## #.#.#.#.# #.## ..#.#.#'#####. #.#######.##.....##.#  #.#.. #####...#.##.....###  #...#...#.# :j :jb'10 :j :j? :j  ######......### #####.... #.. #..# #.....#.#.# ###.#.#..# #..<.######.....#..)...#..#.###.# #.#...#.#####. #.#.#.#.# #. ..#.#.#'#####.  #.#.##.....##.#  :j0  #.#..  #####...#.##.....###  #...#...#.# :j <1 :j%  :j  :j \ ######......### #####..... #. #..# #.....#.#.# ###.#.#..# #..<.######.....#.)...#.#.###.# #.#...#.#####. #.#.#.#.# #. :j4 F ..#.#.#'#####. #.#.##.....##.  #.#..  #####...#.##.....###  #...#...#.# :j  :j; R9== :ju 2 :j  :j9;w ######......###!. #####...... #.. #..# #.....#..# ###.#.#..# #..<.######......)...#.#.###.# #.#...#.##### #.#.#.#.# # :j;3 ..#.#.#'##### #.#.##.....## #.# #####...#.##.....  #...#...#.# :jD<3 :jJ :j`M\ _Found a fizzy purple potion. :j) ######......#!.. #####....#... ##.... ##....# #.....##.# ###.#.##.# #..<.######.)...#.#.###.#. #.#...#. #.#.#.#.# ..#.#.#' #.#.##.....# :j)a  #.#  #####...#.##.....#  #...#...#.#  :j2 :jp2&4 :j7 :jK9 :j ######...... #!... ##### #.... # #....  #....# #..... #.# ###.#.#.# #..<.######.)...#.#.###.#.. #.#...#.! :jQ #.#.#.#.# ..#.#.#' #.#.##..... #. #####...#.##..... #...#...#. :j1K :j6K   kobold (wandering) :j&5 :j :j_ _Found a viscous emerald potion. :jw  ######...... #!... ##### #.... # #....  #....# # #.# ###.##.# #...######.)...#.K.#.###.#.. #.#...#.#!.. #.#.#.#.##.. ..#.#.#'r. #.#.##r   quokka (asleep)# #K   kobold (wandering) #####...#.## #...#...#. :j 3K. :j X=6 :j  :j W _You encounter a quokka. :j ###### #!...# ##### #....# # #....#  #....# # #.# ###.#.# #.######.K.)...#.#.###.#.. #.#...#.#!.... #.#.#.#.#.#..... ..#.#.#'.r..... #.#.###..... # :j#...... #####...#.## #...#...#. :j.K. :jn :jO20==7 :j :j_ :j2 ###### #!...# ##### #....# # #....#  #....# # # :jV.# ####.# #.######.K.)...#.#.###.##.# #.#...#. :j#!....# #.#.#.#..#.....# ..#.#.#' :j?.r.....# #.#.##.##.....# #.#......# #####...#.## #...#...#. :j5K. :jǻ :jp&8 :jr :je _Found a scroll labelled BITI JIMORYU. :j ###### #!...#  #....#  #....#  #....# # #.# #.# .K..)...#.#.###.#.#.# #.#...#.###!....# #.#.#.#)..#.....# ..#.#.# :j⌠?.r.....# #.#.##%.##.....# #.#......# #####...#.## #...#...#. :j51K. :j<9 :ja :jR_ _Found a short sword and a quill talisman. :jRM  ###### #!...#  #....# #....#  #....# # #.# #.##...K..)....#.###.#.#.# #.#....###!....# #.#.#..)..#.....# ..#.#. :j N J!⌠?.r.....# #.#.##.%.##.....# ##..#......# #####...#.## #...#...#. :j;Q 1K. :j' 20 _Found a viscous yellow potion. :j ###### #!...#  #....# #....#  #....#  #.#  #.##..K..).#.####.#.# #.##..###!....# #.#.##.)..#.....# ..#.#.!⌠?.r.....# #.#..%.##.....# ##..#......# #####...#. #...#...#. :j K .rThe kobold shouts! You hear a shout! x2.K :jYrwandering)KK 2 kobolds (1 missile)======1 :j[ :j/ _You encounter a kobold. It is wielding a +0 short sword and quivering stones. :j ###### #!...#  #....# #....# #....# #.# #.##.#.....K.).#..##.#.# #.#.#..###!....# #.#.#.)..#.....# ..#. :j\.!⌠?.# #.#.#..%.##r....# ##.K#......# #####...#. #...#...#. :j͒7r. :j4K. :j1g :jf g   hobgoblinKK 2 kobolds (1 missile)The kobold hits you but does no damage. :j[=---2 :jG :jZ _You encounter a hobgoblin. :jl r.  You hit the kobold.K. :j g.  The kobold is severely wounded. :j :jB---3 :j :jZL _The kobold misses you. :j  .rYou hit the kobold but do no damage..Kg.  The kobold is severely wounded.16-----4.2 (0.9 :j  = _The kobold hits you with a +0 hand axe.:j6i#..........# ######.#!...# ###....# #....# #....##########  #.#  ######## ###.....####.....K.........)...g....:j7#########.###.##.#.......# #.#..#..###!....# #.#.###.)..#.....# ..#.#..!⌠?.K.r...# #.#######.##..%.## #.........###..#......# #####...#.#:j9P.r:j:6K.:j ;A.g:j;8K.:jz<.:jGg   hobgoblinKK 2 kobolds (1 missile)r:jHq7=-----5.2 (1.0:j2Q:jen:j#......##....# #......##....# ######..#!...# ####....# #....# ##....########## # #.# # ######## ###....K#####............).....g...#########.###.##.#.......# #.#...:jY.#..###!....# #.#.#.##.)..#K....# ..#.#...!⌠?.......# #.#######.###..%.##.....# #...........:j@.K:jA.g:jA8K.:j:j.=6:j9:jz _The kobold attacks as it pursues you! The kobold closely misses you.:j[]#......#.#....# #......##....# #......###....# ######...#!...# #####....#  #....# ##....########## #. #.# ## #######.# ###.....K######.............)...#...g..#########.###.#.##.#.......# #.#...#.#..###K....# #.#.#.###.)..#.....# ..#.#...!⌠?.......# #.#######.##K..gK![39;49:j^lm-7:jy #.......##.######...!####  ############ #. #.## #######K ##.....#####.....................).....g.......#########.###KK 2 kobolds (1 missile)#.#..K..#.#..###!###.)..# ..#.#.#K.K.-8:jw......##.......##.######...!####  ##...########## #. #.K.......## ##########.....#####.....................).....g...K...#########.####.#.....#..###!#K.K.13-----=9:j/y _The kobold attacks as it pursues you! The kobold hits you with a +0 hand axe.:jp###. #......##.......##.######...!#### ...# ##K..########## #. .......# ## #######......###......#####.......K.............).....g..########.####.#....K.K.:j:js4=-----30:j%:j= :j2 K.  You hit the kobold but do no damage.The kobold is severely wounded.:j2 +g:j~> g   hobgoblinKK 2 kobolds (1 missile):j> .=1:j` j _The kobold closely misses you.:j| :jK.  You closely miss the kobold.:jpK.g.:jC2.1 (0.9:j:j5_ _The kobold is severely wounded.:jd )You hit the kobold.K.g.:ju   kobold (:j6823.1 (1.0:j:jRJ _You kill the kobold!:j{ #........# ##...... ######...! ####..) .##K..########## #.g...........# #########.........####........#####.......).......g.......#########.#####.#.. #.#....###!#:j& 9g.:jۤ t1---4:j( :j @ _The kobold hits you with a +0 short sword.:j'5.0 (0.9 _You hit the kobold but do no damage. The kobold hits you but does no damage.:j* 0----9:jK :j j _You closely miss the kobold. The hobgoblin hits you.:j-84:jXf _You don't know any spells.:j`:jeDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills :jfD#: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.:jg Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes:jPp:jX#..... #......##. Shayle the Sneak#....# ##......#. Revenant#....# #......#. Health: 10/20 ============------------#....# #......## Magic: 5/5========================#....# #......## AC: 3Str: 11#....# ######... EV: 11Int: 14#!...##### SH: 0Dex: 9#..).#XL:  2 Next: 82% Place: Dungeon:2#.@..### Noise: =--------  Time: 1235.9 (0.0)#.Kg.#########:jAc# #. a) +1 dagger#.............# ## Nothing quivered#######.............####...................######.....................)...# g   hobgoblin....g.......#########.###.# K   kobold (missile).##.#.......##.#...#.#..###!....##.#.#.#You hit the kobold. _You kill the kobold! _The kobold hits you with a +0 short sword. _You hit the kobold but do no damage. The kobold hits you but does no damage. _You closely miss the kobold. The hobgoblin hits you. _You don't know any spells.:j:j:j:j:jDrink which item? Potions  i - 2 potions of invisibility  d - 2 cyan potions  f - 2 viscous yellow potions [!] read|quaff[?] describe selected:j:j:j"#..... #......##. Shayle the Sneak#....# ##......#. Revenant#....# #......#. Health: 10/20 ============------------#....# #......## Magic: 5/5========================#....# #......## AC: 3Str: 11:j"#....# ######... EV: 11Int: 14#!...##### SH: 0Dex: 9#..).#XL:  2 Next: 82% Place: Dungeon:2#.@..### Noise: =--------  Time: 1235.9 (0.0)#.Kg.########## #. a) +1 dagger#.............# ## Nothing quivered#######.............####...................#####:j##.....................)...# g   hobgoblin....g.......#########.###.# K   kobold (missile).##.#.......##.#...#.#..###!....##.#.#.#You hit the kobold. _You kill the kobold! _The kobold hits you with a +0 short sword. _You hit the kobold but do no damage. The kobold hits you but does no damage. _You closely miss the kobold. The hobgoblin hits you. :j#;_You don't know any spells.:j!@#..... #......##. Shayle the Sneak#....# ##......#. Revenant#....# #......#. Health: 10/20 ============------------#....# #......## Magic: 5/5========================#....# #......## AC: 3Str: 11#....# ######... EV: 11Int: 14#!...##### SH: 0Dex: 9#..).#:jAXL:  2 Next: 82% Place: Dungeon:2#.@..### Noise: =--------  Time: 1235.9 (0.0)#.Kg.########## #. a) +1 dagger#.............# ## Nothing quivered:jA#######.............####...................######.....................)...# g   hobgoblin....g.......#########.###.# K   kobold (missile).##.#.......##.#...#.#..###!....##.#.#.# _The kobold hits you with a +0 short sword. :jA_You hit the kobold but do no damage. The kobold hits you but does no damage. _You closely miss the kobold. The hobgoblin hits you. _You don't know any spells.  :jAPress: ? - help, Dir - look around, f - activateConfirm quaff: a hobgoblin (will become unable to see you):j1#..... #......##. Shayle the Sneak#....# ##......#. Revenant#....# #......#. Health: 10/20 ============------------#....# #......## Magic: 5/5========================#....# #......## AC: 3Str: 11#....# ######... EV: 11Int: 14#!...##### SH: 0Dex: 9#..).#:j XL:  2 Next: 82% Place: Dungeon:2#.@..### Noise: =--------  Time: 1235.9 (0.0)#.Kg.########## #. a) +1 dagger#.............# ## Nothing quivered#######.............####...................######.....................)...# g   hobgoblin (unable to see you)....g.......#########.###.# K   kobold (missile, unable to see you).##.#.......##.#...#.#..###!....##.#.#.# _You closely miss the kobold. The hobgoblin hits you. _You don't know any spells.  :jPress: ? - help, Dir - look around, f - activateConfirm quaff: a hobgoblin (will become unable to see you)  You fade into invisibility!The kobold hits you with a +0 short sword.:j&9/20 --6.9 (1Invis :j3:j _You don't know any spells.  Press: ? - help, Dir - look around, f - activateConfirm quaff: a hobgoblin (will become unable to see you)  You fade into invisibility!  The kobold hits you with a +0 short sword. _The hobgoblin misses you.:j )You catch the helpless kobold completely off-guard!  You puncture the kobold!:jEe   You kill the kobold!:jγ467.8 (0.9:j?:jνV _The hobgoblin barely misses you.:jX] -  You hit the hobgoblin.  The hobgoblin is heavily wounded.10/20==8.8 (1.0:je :jh V _The hobgoblin barely misses you.:j?u .gYou hit the hobgoblin.:ji wandering, unable to see y…):j,9.7 (0.9:j x _The hobgoblin is severely wounded.:ji # ##...... ######...! ####..) .########### #.g...........# #########......... ###......####.......).......g.......#########.#####.#..:j #.#....###!###.)..#..:j J.g:j -40.7 (1.0  Things that are here: _a +0 short sword; 2 stones:j' ######...! ####..) .##)..########## #..........# #########g ###.......####.......)...............#########.###:j(##.#. #.#....###!###.)..#....!⌠?..#.#######.##.:jHyunable to see you)=1:jCR:jPXW _The hobgoblin closely misses you.:j  You closely miss the hobgoblin.The hobgoblin is severely wounded.:j g1===2:j :j W _The hobgoblin closely misses you.:jFI _The hobgoblin closely misses you.  You closely miss the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin closely misses you.You closely miss the hobgoblin.  The hobgoblin is severely wounded.3:jlQ:jS  You closely miss the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin closely misses you.  You closely miss the hobgoblin:jhT.  The hobgoblin is severely wounded. _The hobgoblin barely misses you.:jcM .  You hit the hobgoblin.:jp934:jKx:jzM _You kill the hobgoblin!:jTV  #....# #......# #....# #...... #....# ######.. #!...# ### #..).#  #....## #.)..##########  #.............# ########.# :jV ###......#### #......)... ....#########.###. .##.#.# #.#... .#..###!....# #.#.#.:jV  ##.)..#.....# ..#.#.:j W H ..!⌠?.......# #.#######.# #..%.##.....# #..........:jya :ja --5:jk :jl  :j #....# #...... #....# ######. #!...# ## #..).#  #....# #.)..##########  #.............# #######.# ###......### :j #..).. #########.### .##.#.# #.#. .#..###!....# #.#.# ##.)..#.....# :jB ..#.# ..!⌠?.......# #.#######.# #..%.##.....# #.......... ###..#....r.# #####...#.# :j|3r :jr   quokka (wandering, unable to see you) :j==- :j6 :j :j :j  #....# ###### #!...# # #..).#  #....# #.)..########## #.............########.####......## #..). #########.## :jl  .##.#.# #.#. .#..###!....# #.# ##.)..#.....# ..#. ..!⌠?.......# #.#######. #..%.##r....# #......... ###..#......# #####...# #...#...#. :jn 7r. :j 9r. :j  :jq [2=7 :jT  :j !:j:#!...# #..).#  #....# #.)..###########.............# #######.# ###.......####...)....#########.###.##.## #.#..!:jT;D.#..###!....# #.#.###.).r#.....# ..#.#..!⌠?.......# #.#######.##..%.##.....# #.........###..#......# #####...#.#.#.##......# #...#...#.##.#.#####.#!:j.?4r.!:jV!:jW%8!:jf!:jgi!:jw..) .)..##########............##########......##..)...#########.#####.# #.#....###!#!:j  ##.)r.#....!⌠?..#.#######..%.##.........##..#.####...#.# .#.#.......#.####.....!:jL4r.!:js;9!:jH !:j":j #....# #.)..########## #.............########.####......## #..). #########.## .##.#":j.# #.#. .#..###@....# #.# ##.r..#.....# ..#. ..!⌠?.......# #.#######. #..%.##.....# #......... ###...# #####...# ..#.##......# #...#...#.#.....# #.#.#####.###.# #.#.......####.###.....":jG)r":j5<50":j":jl _You see here a viscous emerald potion.":j}K.r":j":jdžf3==1":jv":j*\ _j - a viscous emerald potion":j2Pn)..##########............##########......#...)..#########.####.# #.#...#####.).r.":jP..!⌠?..#.#######..%.##.......##..#.####...#..#.#...#.....#.######..... #############.###...":jRM.r":jISU.r":j\;2":jd":j}f#:jl #.............########.####......#..)#########.##.##.#.# #..#..###.....# #.##.)..#.....# ..##..!⌠?.@.....# #.########..%r##.....# #........###...# #####...#...#.##......# #...#...###.....# #.#.##### ###.# #.#..... #############.### #....### #.......r[3#:jQ9;49m3#:j #. #. ###. ##. #.##.#.##.#.# #.#..#..###.....##:j #.#.##.)..#.....# .. #..!⌠?.# #.#.#..%.##.....# ##.###r.#......# #####...#...#.##......# #...#...#.# #.#. ###.# #.# ###.### #....### ##:j`R.r#:j #:j%4#:jk#:j$:jɹt #######  ###.....  .   #########  #.##.#.# #   #..#..###.....# #  $:jy8 #.##.)..#.....#   ##..!⌠?.......# #.#####  #..%@##.....# #......   #.###...# #####   #...#r##......# #...#   ###....$:j.# #.#.###   ###.# #.#....   #############.###   #....###   #......   #$:j U.r$:j$:jf4==5$:j $:j$:ja 1###......##...###########.##.# ..#..#####.)...#..!⌠?..#.#####.#..%.##.....##.@#.####..#.#...##.r...#.### ###... #############.### #.......#$:jfc 9r.$:jo $:js %6$:jax $:j %:j, .   ########  #.##.#.#   #..#..###.....#   #.##.)..#.....#   ##..!⌠?.......# #.####   #.#..%.##.....# #.....   #.###...# #####   #..r#@##......# #...#   ###.....# #.#.##   ###.# #.#...   #############.###   #....###   #...... [15%:jd  #   #.....#   #.....%:jtr..r%:jT;7%:j:'%:j)%:j  ####### #.##.#.#   #..#..###.....#  #.##.)..#.....#  ##..!⌠?.......# #.###  #.#..%.##.....# #....  #.###...# #####  #..r#.##......# #...#  ###.@...# #.#.#  ###.# #.#..  #############.###  #....###  #......  [40%:jwm#  #.....#  #.....  #....###=8 _The quokka barely misses you.%:jw=^=9.6 (0.9&:j&:j Q _You barely miss the quokka.&:j  You hit the quokka.  The quokka is severely wounded.&:j_15==60.6 (1.0&:j&:jT _The quokka closely misses you.&:jT | †You hit the quokka.&:jD] R&:j] &:jf  #............####### Shayle the Sneak  ##.##.#.......#Revenant  #..#..###.....#&:j~g Health: 15/20 ==================------  #.##.)..#.....#Magic: 5/5========================  &:jCh G##..!⌠?.......# #.### AC: 3Str: 11  #.#..%.##.....# #.... EV: 11Int: 14  #.###..#......# ##### SH: 0Dex: 9  #..†#.##......# #...# XL:  2 Next: 100% Place: Dungeon:2  &:jh ###.@.........# #.#.# Noise: =--------  Time: 1261.5 (0.9)  ###.........# #.#.. a) +1 dagger  &:jh #############.### Nothing quivered  #....### Invis  #.......  #.......&:jh @   #.....#.&:ji @   #.......&:j*i m   #....###  &:jNi _The quokka barely misses you. _You barely miss the quokka.&:jri iYou hit the quokka.  The quokka is severely wounded. &:ji o_The quokka closely misses you.You hit the quokka.&:jBk _You kill the quokka!You have reached level 3!&:ju /  --more--':j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ':jr(:je D9/26-63 0% Memories (1) Invis  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? (:je  You feel clever. x2  You remember the sting of sand against your skin.  (You can now cast Sandblast.)  Spell assigned to 'a'.(:jl (:j g _Your flames flicker hungrily.):j #....... ......######## ##.##.#.......#  #..#..###.....#  #.##.)..#.....#  ##..!⌠?.......# #.#### #.#..%.## #..... #.###..#......# #####. #..†#@### #...#. ###...# #.#.## ###.........# #.#... #############.###. #....### #.[3):ja7m #....... #.....# #........):j):jp$20):jF=-2.5 (1.0 _):j):j):jCM ####........ #.....########.##.#...#..##.##.)..# ):jL#..!⌠?..####..%.##....###@.###..†#.##..#.###..#####.........# #.#..  #############.###.):jV):j?-3):j):j):j FM ####### ####........ #.....########.##.#...#..##.##.)..#):j  #..!⌠?..####..@.##....###..###..†#.##..#.###..##  ###.........# #.#...):j ):j ):j 4):j ):jO t _You see here a quill talisman.):jM  ####### ####........ #.....########.##.#...#..##.##.)..# ##..!@?..####..%.##....):jq###..###..†#.##..#.  ###...........# #.#.##):j:):jҶ,5 _):j):j<  There is a fountain of clear blue water here.):ji _You take a small sip from the fountain. Refreshing.*:j7 #.   #. ###. ##. #.#   ##.##.#.# #   #..#..###.....# #   #.##.)..#.....# .   ##..!⌠@.# #.#   #.#..%.##.....# #.   #.###..#......# #####.   #..†#.##......# #...#.   ###.# #.#.#   *:jo9,###.# #.#.   #.###.   #....###.   #.*:j8D1==6 _*:jK*:jU@7.5 (2*:j\*:j^b _k - a scroll labelled BITI JIMORYU*:j H  #   #  ###  ##  #.  *:j j ##.##.#.#   #..#..###.....#   #.##.)..#.....#*:j    ##..!.# #.   #.#..%.##.....# #   #.###..#......# #####  *:jK } #..†#.##......# #...#   ###.# #.#.   ###.# #.#   #.###   #....###   #*:j%' @8.5 (1*:jF- *:j8 <  There is a fountain of clear blue water here.*:j; i _You take a small sip from the fountain. Refreshing.*:j   #  #######  ### *:j  ##  #.  ##.##.#.#  #..#..###.....#  #.##.)..#.....#  ##..@⌠.# #.  #.#..%.##.....# #  #.###..#......# ##### *:jl ? #..†#.##......# #...#  ###.# #.#.  ###.# #.#  ##.###  #....### *:j ? #*:j% B9 _*:j* *:j1 *:j]2 v2==70.5 (2*:j8 *:j: g _f - 3 viscous yellow potions (gained 1),:jH.,:j31 Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice19% 2b - Confusing TouchHexes24% 3  c - Tukima's DanceHexes24% 3  ,:j1d - ScorchFire30% (7%) 2  e - GloomHexes/Necromancy,:j1Z36% 3  f - Animate Dead,:j1=Necromancy90% 4 ,:j 2- g - SilenceHexes/Air,:j-2U98% 5 5 spell levels left ,:jm2][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit-:jZ -:j #.......... Shayle the Sneak  #######.......... Revenant  ###................ Health: 22/26 ====================----  ##.................. Magic: 5/5========================  #............####### AC: 3Str: 11  ##.##.#.......#EV: 11Int: 16  #..#..###.....#SH: 0Dex: 9  #.##.)..#.....#XL:  3 Next:  0% Place: Dungeon:2  ##..@⌠........# #.### Noise: ---------  Time:-:jK[37m 1270.5 (0.0)  #.#..%.##.....# #.... a) +1 dagger  #.###..#......# ##### Nothing quivered  #..†#.##......# #...# Memories (1) Invis  ###...........# #.#.#  ###.........# #.#..   #############.###   #....###   #....... There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing. _k - a scroll labelled BITI JIMORYUThere is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing. _f - 3 viscous yellow potions (gained 1)-:j-:jMemorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? Y - Yes  N - No.:j!.:jC #.......... Shayle the Sneak  #######.......... Revenant  ###................ Health: 22/26 ====================----  ##.................. Magic: 5/5========================  #............####### AC: 3Str: 11  ##.##.#.......#EV: 11Int: 16  #..#..###.....#SH: 0Dex: 9  #.##.)..#.....#XL:  3 Next:  0% Place: Dungeon:2  ##..@⌠........# #.### Noise: ---------  Time:.:jEu[37m 1270.5 (0.0)  #.#..%.##.....# #.... a) +1 dagger  #.###..#......# ##### Nothing quivered  #..†#.##......# #...# Memories (1) Invis  ###...........# #.#.#  ###.........# #.#..   #############.###   #....###   #....... There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing. _k - a scroll labelled BITI JIMORYUThere is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing. _f - 3 viscous yellow potions (gained 1)1.5 (1.:j7R.:jT@2.5 (2.:j`.:jd.:jHe*3.5 (3.:jo.:jr _You start memorising the spell. You continue memorising. x2.:j9s.:jz.:jc _You finish memorising. Spell assigned to 'b'..:ja.:jd Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes24% 3b - Tukima's DanceHexes24% 3  c - ScorchFire30% (7%) 2  d - GloomHexes/Necromancy.:jGe36% 3  e - Animate DeadNecromancy90% 4  f - SilenceHexes/Air98% 5 3 spell levels left .:je][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.:j9 #.......... Shayle the Sneak  #######.......... Revenant  ###................ Health: 22/26 ====================----  ##.................. Magic: 5/5========================  #............####### AC: 3Str: 11  ##.##.#.......#EV: 11Int: 16  #..#..###.....#SH: 0Dex: 9  #.##.)..#.....#XL:  3 Next:  0% Place: Dungeon:2  ##..@⌠........# #.### Noise: ---------  Time:/:j13[m 1273.5 (0.0)  #.#..%.##.....# #.... a) +1 dagger  #.###..#......# ##### Nothing quivered  #..†#.##......# #...# Memories (1) Invis  ###...........# #.#.#  ###.........# #.#..   #############.###   #....###   #.......  _k - a scroll labelled BITI JIMORYUThere is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing. _f - 3 viscous yellow potions (gained 1) _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.Memorise Scorch, consuming 2 /:j5kspell levels and leaving 1? Y - Yes  N - No0:j- 0:j ^ #.......... Shayle the Sneak  #######.......... Revenant  ###................ Health: 22/26 ====================----  ##.................. Magic: 5/5========================  #............####### AC: 3Str: 11  ##.##.#.......#EV: 11Int: 16  #..#..###.....#SH: 0Dex: 9  #.##.)..#.....#0:j XL:  3 Next:  0% Place: Dungeon:2  ##..@⌠........# #.### Noise: ---------  Time: 1273.5 (0.0)  #.#..%.##.....# #.... a) +1 dagger  #.###..#......# ##### Nothing quivered  #..†#.##......# #...# Memories (1) Invis  ###...........# #.#.#  ###.........# #.#..   #############.###   #....###   #.......  _You take a small sip from the fountain. Refreshing. _f - 3 viscous yellow potions (gained 1) _You start memorising th0:jg Fe spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  This spell is quite dangerous to cast!Okay, then.0:j 0:j . _1:j!1:j$ Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes24% 3b - Tukima's DanceHexes24% 3  c - ScorchFire30% (7%) 2  d - GloomHexes/Necromancy36% 3  e - Animate DeadNecromancy90% 4  f - SilenceHexes/Air1:j%98% 5 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2:jD2:j;K2:jR> #.......... Shayle the Sneak  #######.......... Revenant  ###................ Health: 22/26 ====================----  ##.................. Magic: 5/5========================  #............####### AC: 3Str: 11  ##.##.#.......#EV: 11Int: 16  #..#..###.....#2:jmTSH: 0Dex: 9  #.##.)..#.....#XL:  3 Next:  0% Place: Dungeon:2  ##..@⌠........# #.### Noise: ---------  Time: 1273.5 (0.0)  #.#..%.##.....# #.... a) +1 dagger  #.###..#......# ##### Nothing quivered  #..†#.##......# #...# Memories (1) Invis  ###...........# #.#.#  ###.........# #.#..   #############.###   #....###   [17;262:jTH#.......  _You take a small sip from the fountain. Refreshing. _f - 3 viscous yellow potions (gained 1) _You start memorising the spell. You continue memorising. x2 2:jU_You finish memorising. Spell assigned to 'b'.  This spell is quite dangerous to cast! _Okay, then.2:j`2:j'bMemorise Confusing Touch, consuming 3 spell levels and leaving 0? Y - Yes 2:jb' N - No3:jw3:jm #.......... Shayle the Sneak  #######.......... Revenant  ###................ Health: 22/26 ====================----  ##.................. Magic: 5/5========================  #............####### AC: 3Str: 11  ##.##.#.......#EV: 11Int: 16  #..#..###.....#SH: 0Dex: 9  #.##.)..#.....#XL:  3 Next:  0% Place: Dungeon:2  ##..@⌠........# #.### Noise: ---------  Time:3:j2[37m 1273.5 (0.0)  #.#..%.##.....# #.... a) +1 dagger  #.###..#......# ##### Nothing quivered  #..†#.##......# #...# Memories (1) Invis  ###...........# #.#.#  ###.........# #.#..   #############.###   #....###   #.......  _You take a small sip from the fountain. Refreshing. _f - 3 viscous yellow potions (gained 1) _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  This spell is quite dangerous to cast! _Okay, then.3:jAX3=4.5 (13:j _This spell is extremely dangerous to cast!5.5 (23:j3:jF@6.5 (33:j[3:j3:j*7.5 (43:jV3:j> _You start memorising the spell. You continue memorising. x33:jӾ3:j3:jc _You finish memorising. Spell assigned to 'c'.3:j/3:j1- Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes24% 3  b - ScorchFire3:jI2l30% (7%) 2  c - GloomHexes/Necromancy 36% 3  d - Animate DeadNecromancy90% 4  e - SilenceHexes/Air98% 5 0 spell levels left 3:j2][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4:j4:j!$4:j1 #.......... Shayle the Sneak  #######.......... Revenant  ###................ Health: 23/26 =====================---  ##.................. Magic: 5/5========================  #............####### AC: 3Str: 11  ##.##.#.......#EV: 11Int: 16  #..#..###.....#SH: 0Dex: 9  #.##.)..#.....#XL:  3 Next:  0% Place: Dungeon:2  ##..@⌠........# #.### Noise: ---------  Time:4:j2n[37m 1277.5 (0.0)  #.#..%.##.....# #.... a) +1 dagger  #.###..#......# ##### Nothing quivered  #..†#.##......# #...# Memories (1) Invis  ###...........# #.#.#  ###.........# #.#..   #############.###   #....###   #.......  _You finish memorising. Spell assigned to 'b'.  This spell is quite dangerous to cast! _Okay, then. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.4:j:m  Okay, then.4:jJD _4:j{ 4:j}| 4:j1~ 4:j׀ 4:j{ R4= _4:j B4:j 4:j‹ 4:j4 =Invis 4:j 4:jː h _You flicker for a moment.4:jn 4:j͒ 4:j 4:jO 9=4:jΖ 4:j 4:jW K5=4:j 4:j 4:jb 4:j 4:j ,4:jp  _You flicker back into view.6== _HP restored.4:jH Y  You see here a +0 short sword.4:j  _4:j 4:j) 4:jN ,4:jI 4:j 4:j {=4:j9 4:j 4:jO 4:j4:j~4:jP4:j 4:jo4:j4:j4:js4:jy4:j,4:jF!4:j'4:j)4:jH,4:j-4:jx04:jv4,4:j;,4:jQ4:jS4:jAW4:jW4:jZ4:jxg\ #.. #.## #...?.. #..###.## #..... ### 4:j.hY#....# ### #....# #...... #....# #......# #....# #......# #....# ######..4:jti #@...#  #..).#  #....#  #.)..##########  #.............#  #######.......#  ###...................# ##.....................)... #............#########.###4:jq1301.5 (24.0)4:j[r+2.5 (254:jGy4:j[|Y _l - a fizzy purple potion5:jc5:j5:jJ5:jY...... #........####+#### #..#..$....#. ########.#........ #......#.. #.#####......##. #.##...##......##.. #.##.#...@...##..###.##...#.......##......##...#....######......#...#....# #......#...#....# ###. #....# ###. #....# ######..... #....# ##### #..).# 9.5 (7.0)10.5 (8 _m - a 5:j8scroll labelled REDDYO XAOL5:j5:jp5:jO5:j5:j5:jW5:j _You now have 87 gold pieces (gained 3).5:jY35:j5:j' _You open the door.5:j35:j5:j.  There is an open door here.  You encounter an adder.#.#  #.# #########  #.# #.......# # ..# #####.......# ##$####.##.S.##.........>.....+.................# #...... #@# #........#####'#### ##........##.......#.#########.##.........# #......##......#...# #.######..##..# #.##.... S   adder (asleep)##......##..# #.##....#5:j(.......##..###.##....#.......##......##....9.5 (920.5 (10.0)5:jaf _Found 4 gold pieces. Found a stone staircase leading down.6:j~V :#. 6:jlW D#.##.# #########  ##.# #.# 6:jW # ..# #####.# ##$####.##.S.##.###..>..+.6:jX ........@..# #...#####.#### #.#####'#### ##........# #.......#.#########.# 6:j9X #.........# #......##......#...# #.#######6:jX #......##..# #.##.##......##..# #.##.#.##..###.##.6:j_ 6:j` 01.0)6:jr 7:je'a#. #.##.# #########  ###.# #.#  ...# #####.# ##$####.##.S.##.7:j#(####..>..+............#.##....#####.#### #.#######'#### ##........# ##.......#.#########.# ##.........# #......# #......#...# #.########7:j )#......##..# #.##.###..# #.##.7:j/;27:j47:jJ67:j #. #.# #.# #########  ###.# #.#  ...#######.# ##$####.##@S.##.#####..>..+............#.##....7:j .#####.####.##.###.####'#### ##........# #.#.......#.#########.# #.#.........# #......# #.#......#...# #.########......##..# #.##.7:j 7:jj %37:jI 7:j 8:j3= †The helpless adder fails to defend itself.  You puncture the adder!8:jBR8:jlGq 234 _You kill the adder!8:jK8:jINh _Your Stealth skill increases to level 5!9:jX%I9:j'9:j(9:j,: _9:jr2n9:j29:jj39:jf49:j69:j79:j#89:j89:j:9:j;9:j&<9:jf=9:j>9:jV@9:j@9:jA::jf::j ::j~::j;::j,::j::j::j::j R  There is a stone staircase leading down here.::j# ::j-  _::j,::j::j ::j::j#L _You now have 91 gold pieces (gained 4).::jD3::j::j::j::j::j::j::j::jA::j::j#"::j#,::j4$::j%::j'::jX'::j'::j*::j+,::j!,::j-::j.,::j4/::j0::jS1::j1::j2::j2::j4::jY4::j4::j6::j6::j6::jV7::jv?::j@,::jA::jC,::jC::jFE::jF,::jF::j$H::jQI,::jnJ::j~K::jVL::jM,::jO::jP::jP::jP::jR::jzS::jS::jT::jzU::j/V::jV::jV::jnZ::j[::jL[::j[::je^::jbn::jb::j"d::jf::jlg::jg::jNh::j(j::j(k::jk::j7l::jm::jeo::jo::jpp::jcr::js::js::jt::j>v::jSw::jw::jKx::j8y::jrz::jz::j{::j|::j}::j?~::j{~::j$::j::j::jI::j8::j ::jZ::j::j>::jq::jʼn::j::j'::j::j::j?::j::j,::j::jl::j::j::j::jT::j},::jM::j֦::jڧ::jݫ::jp::j+::j]::jѳ::j_::j::j::j`::j::j::j::j?::j::j::j::j::j::j ::jc::j::j::j::j::j<::j::j::j,::jU::j::j::ji::j"::jh::jJ::j::jB::j*::j ::j ::j, ::j ::j::jZ::j}::j::jZ::j::j::j ::j::j!::j::jf'::j),::j`+::j-::j`/::j/::jI2::jY4::j6,::jM8::j<::jQ=::j=::j ?::j^A::jEB,::j$C::jD::jF::jF::j,G::j\I::j>M::jPP,::jY::jZ::j[::jA\::j^::j`::jI`::j?b::jj::j m,::jjm::jp::jw,::jQx::j{::j|::j}::j ~::j::jX::jj,::j͋::j?::jr,::j,::j::j,::j::jU::jќ::j::j?::j::jy::j_::j7::j::j::j::j::j]::jޮ::j::j::j::jd::je::j ::j::jv::j::j::j::j::j`::j}::j::j::jn::j~::j::j::jK::j::j::j&::j'::jQ,::jb::j]::j::j::j::j::jV::j::j::j::j<::j::j ,::j # ###.#.+.....# # #...###.....## # #...'........# #####...#####.##.##.........##.# .#::jnt#.........##.##.. ##.........##... . )+.........##..##### ##.........##...@..# 421.5 (97.0)  #.........###.##.## ##.........###.# <##.# ....#####.)....#####.# ::j##### #............## #########.............# ..#............# #.#.#####.............# #.....###.::jE(......#::j A2.5 (98::jn::j59 _Found a stone staircase leading up.::j%T ::jT ::jV ::jEZ ::j\ ::j6] ::jc ,::jc ,::jd ::jdf ::jol X::j2n ::jn ::jYo ::jq ::jEr ::jr ::js ::jRw ::jwx ::jx ::jy ::jg{ ::j| ::j| ::j} ::j: ::j ,::j ::jl ::j ::j ::j܇ ::j2 ::j ::j B::jm ::j ::ja ::j ::j3 ::jҚ ::j ,::jʜ ::j ::j ::jO ::jp ::j, ,::j ::jx ::j  ...........#  ...........+ ..>. ...........# #.). #........... #..# #.##..#...#.# #..# #.##..#...#.# #..# #.##..#...#.# #..# ::jʮ 5#.....#...#.##.#..#  ##.#.........#@.#  39.5 (17  #.#......## #..#   #.#.#.....# #.^#   ###.#.+.....# #..#   #...###.....###..#   #...'........##..#  ::j q  ##...#####.##.##..#    ........##.##.##..#    ::jL ........##.##.....#   ::j B40.5 (18::j ::j ; _Found a stone staircase leading down.;:jS###########  # ###.  + ..>.  .# #.).  ........... #..#  .##..#...#.# #..#  .##..#...#.# #..#  .##..#...#.# #..#  .....#...#.##.#.@#  ###.#...#..#  #.#......## #..#   #.#.#.....# #.^#  ###.#.+.....# #..#  #...###.....###..# ;:j U< #...'........##..#  #...#####.##.##..#  ##.##.##..#  ;:jZ;:j5[01.0);:ja;:j M ########### .## ###+ ..># #.)........... ## ;:j 8.....#...#.## ##........## #..#.#.#.....# #.^# #..#;:j ;:j %2;:j ;:j ;:j$M # ########### . .## .###.#+ ..># #.)........... ## .....#...#.## ##...#.#......## #..#;:jA #..#;:j;:jp%3;:j$;:j&<:j?M # # ########### #. # .###.#+ ..>.## #.)........... ## .....#...#.## ###.#.........#..# #..#4<:j|+M # # ########### #. # #.###+ ...>.## #.).#.......... ## .....#...#.##.#..# #..#<:jm;5<:ji<:jǨ<:jV M # # ########### #. ###.###+.....>#.#.......... # .##..#...#.# #..# #.^#<:ja ;6<:ji <:jj _You see here the +7 whip "Luvorr" {holy, rCorr Dex+5}.>:j >:j %7>:j] >:j t _e - the +7 whip "Luvorr" {holy, rCorr Dex+5}?:j ?:j٥ ?:ja X?:j ,?:j٫ ?:j ?:j ?:jn ?:jĮ ?:jܱ R  There is a stone staircase leading down here.?:j6 ?:j 5 _?:j/ ?:j B?:jm ?:js ?:j ?:j ?:j ?:j B?:j' ?:j ?:j ?:jg ?:jf '?:j 3?:j ?:j  ?:jE _You open the door.  There is an open door here. _?:j ?:j| ?:j ?:jY ?:j0 ?:j ?:jI ?:j" ?:jf ?:j ?:j/ ,?:j ?:jy ?:j ?:j~ ?:j ?:j B?:j ?:j$ ?:j ?:j! ?:j ?:ja ,?:j ?:jo ?:j ?:j ?:j ?:j ?:jq ?:j ?:jj ?:j ?:j(" ?:j" ?:j" ?:j% ?:j& ?:j' ?:jp' ?:j* ?:jN/ ?:j0 ?:j1 ?:j9 ?:jR; ?:j< ?:j= ?:j,A ?:j c ?:j d ?:jf ?:jp ?:jy ?:jZ} ?:j~ ?:j ?:j* ?:jM ?:jƄ ?:j. ?:j~ ?:j! ?:jӊ ?:j/ ?:jH ?:j ?:j0 ?:j ?:jp ?:j ?:j X?:jij X?:j ?:j% X?:j B?:jJ n?:j* n?:jU ,?:jq ?:j ?:jg ?:j ?:j ?:j ,?:j ?:j ?:j ,?:j, ?:j ?:j X?:j ?:j ?:j_ ?:j ?:j ?:jQ ?:jd ?:j] >  You see here a +0 dagger.?:j| ?:j 5 _?:j B?:j ,?:j: ?:jT B?:j2 ?:j: ?:j; ?:jP< ?:jI ,?:jlK ,?:j U ?:jV ?:j+W ?:jW ?:ja ?:jg B?:jl ?:jm ?:jn ?:j.o ?:jw ?:jky ?:jy ?:jfz ?:j ?:j2 ?:j ?:j0 ?:j3 ?:jA B?:j< ?:j) B?:ju ,?:j ?:j ?:jҲ ?:j ?:j ?:j ?:jc ?:j? B?:jz ?:j B?:jJ X?:j ?:j_ ,?:j! ?:j1 ?:j ,?:jm ?:j ?:jc n?:jx ?:j ?:j4.`?:jE?J?:jA?:jMB?:jC,?:jqD?:jKX?:jRL?:jN?:j;O?:jO?:jS?:jxT?:jT?:jU?:jY?:j[,?:j]?:j_?:ja,?:jib?:ju?:jv?:jx,?:j|y?:j~B?:j ?:j?:j@?:j܃?:jw?:j@?:jć,?:j?:j?:j,?:jӑ  There is an open door here. _?:j%?:jA?:jT?:jڛ?:j7?:jʞ?:j,?:j?:jģ?:j,?:jۦ?:j?:jѩ?:j?:jn?:j?:j?:jT?:j?:jt?:jL,?:j?:jٴ?:jJ?:j?:j?:jn?:j,?:jl?:jC?:j?:j?:jSB?:jw,?:j%?:j?:j ?:j0?:j?:jB?:jQX?:jZ?:j?:j2?:j?:j?:j8?:j?:jE?:jc?:j?:jq?:j?:j?:jX?:j%,?:j!?:j%#..).##.......)#....########.####.)..########## #.....#.# #.............# ###.#.#.### ######.............# #..<..... ...................######.....#.#.........)...#........##########.###.#.........## #....@#.#...#.#####.##56417.0)###.....# #.###.#.#.#.#.# #.## )..#.....# #.# #...#.#.#'#####.## ⌠........# #.#######.##.....##.## %.##.....# #................#....#......# #####...#.##.....##### .##......# #...#...#.######## .........# #.#.#####.# # .........# #.#.......## #?:j&?:j-?:j.E _Done exploring.@:j3@:j@:ja.............0.0)...'............. _Done exploring.A:jWhere to? (Tab - D:2, ? - help)  D - Dungeon B:jQ#..).##.......) Shayle the Sneak#....########.### Revenant#.)..########## #.....#.#Health: 26/26 ========================#.............# ###.#.#.### Magic: 5/5======================== ######.............# #..<..... AC: 3Str: 11 ...................######.....#.# EV: 11Int: 16 ...................)...#........# SH: 0Dex: 9 .........#########.###.#......... XL:  3 Next: 23% Place: Dungeon:2 .#.......# #....@#.#...#.#####.## Noise: ---------  Time: 1564.5 (0.0) .###.....# #.###.#.#.#.#.# #.## a) +1 dagger )..#.....#B:j?D #.# #...#.#.#'#####.## Nothing quivered ⌠........# #.#######.##.....##.## Memories (1) %.##.....# #................#.... ..#......# #####...#.##.....#####  .##......# #...#...#.######## .........# #.#.#####.##  .........# #.#.......###  _You open the door. _There is an open door here. _You see here a +0 dagger. _There is an open door here. _Done exploring. _Done exploring.B:j/ _B:j B:jJB:jB:jB:jB:jB:jGB:jTB:jB:jB:j3B:jB:jB:jB:jOB:jOB:j B:j3B:jB:jeB:jB:jB:j B:jB:jB:jB:jB:jCB:jB:jB:jB:j"B:j$B:j%B:j'B:j+B:j/B:j+0B:j2B:j&6B:j9,B:jmUB:jZ^B:j;bB:jocB:jeB:jjB:jmB:jnB:jpB:jtB:jwB:jxB:jzB:j~B:jB:jB:jB:jB:j+B:jB:jB:j8B:j,B:j B:jBB:jB:j+B:j/B:jB:jϬB:jB:jB:j_B:jAB:jܴB:j,B:jȷB:j^B:jtB:jB:jB:jB:jB:j{B:jB:j$B:j B:jB:j,B:jB:j5B:jB:j:B:jB:jB:j|B:jsB:j,B:jB:jB:jB:jB:j*B:j@  There is an open door here.B:jB:j _B:jB:jB:jB:jB:jpB:jB:jBB:jB:jB:jB:jB:jB:j,B:jB:j B:j B:jo B:j7 B:j B:j B:jK B:jf %  B:j 4There is a stone staircase leading down here.B:j B:je B:j2 $ _B:j B:j6 I 3  You climb downwards.B:j B:j B:jt B:j  _You encounter a quokka zombie, a clockroach zombie and a hound zombie.Found a scroll labelled TEEQIWKADOI.  There is a stone staircase leading up here.B:j B:ja      #..Z.Z......   #..◊◊Z.....   #.........   ........# .   .......###..   #..........   ###..........   .....# 603.0 (38.5)   #........?.# B:j   #............   #......##....   +....... ...   #...##... .. Z   quokka zombie (dormant)   #### ... . Z   hound zombie (dormant)  ....  Z   clockroach zombie (dormant) B:jI . B:j B:jݢ B:j d _There are monsters nearby!C:j{ *....Z..◊◊Z.....#. #. .........### ###..<.....##?.# ..###.+....... .....##... ..#### ... ......C:j C:j 74.0 (1.0) _C:ja C:j9 D:jGM◊D:j&S.......Z....◊◊Z........ # .#........### ###..........<.....##?.# D:jF" #............S   adder (asleep)#### ... ..D:j .SYou encounter an adder.D:jO.SD:jESD:j*%5D:jȵD:j/ _The adder hisses angrily.D:jv (.◊.........Z.S..◊◊Z...........  .#.....@..###..######..........#....<.....##?.#..###+....... ....##... .D:j`# E.ZD:j$ U.SD:j@% 0oD:j . o   orc (wandering)ZZ 3 zombies (2 dormant)D:j. %6D:jr6 D:j= s _You encounter an orc. It is wielding a +0 hand axe.E:jeW #.............◊.Z.Z◊◊.....So.....Z..... ...# .##..####..@....... ###....<.....###........?.# ....##+. #...##... ### ... E:j=YD.ZE:jYU.SE:jA[G.ZE:j+\7o.E:j:r;7E:j#{E:j}E:j C◊..Z.Z....o...◊◊...............S.. # .#.....Z..###..####........ #....<.....##....?.# ....##+. #...##... ### ...  ..E:j U.SE:j G.ZE:j{ Q.oE:j >.ZE:j <.ZE:j~ oZZZwandering)E:jE .==8E:jW E:j % _The orc shouts!E:j .Z.Z......◊◊.....o.......... #S# .#..###..E:j b###..Z..... ###...#..##....?.# ....##+. .#...##... .### ... . .... E:j U.SE:j G.ZE:j Q.SE:j2 U.oE:j G.ZE:jb <.ZE:j`$ yZ1--9E:j- E:j<0 a _There is a stone staircase leading up here.G:j*N--G:j7WZS.o.Z.ZG:j~>G:jZB.=10G:jEG:jx 2 _The hound zombie barely misses you.G:j #....#  #.##.#  ######.##.#  #......##.# #.#######.# ##### #.#######.# #.... #.##......#######.... ##.##.####.##.÷.##.... ......+.... .....#.##.... #....#####.####.##.... G:j3#....#####'####.##.... #....##.......#.###### #######.........## #..  #......#...# #.# #......##..# #.# ##......##..# #.# G:jYH4-1.5 (2.5G:jYNG:jEO! _You climb upwards.G:jQc _There is a stone staircase leading down here.J:jJ:j[J:jJ:jJ:j}J:j: _J:jJ:jɣJ:j+J:jJ:jJ:jNJ:jJ:j J:jJ:jwJ:jJ:jfJ:jJ:jJ:jhJ:jTJ:jJ:jƹJ:jNJ:jJ:j4J:j,J:jpJ:jJ:jK,J:j8J:jJ:jeJ:jJ:j,J:jKJ:jLJ:jJ:j6J:j2J:j J:j,J:jg'J:jb _You open the door.J:j|@  There is an open door here.J:jJ:j\ _J:jJ:jJ:jJ:jJ:jJ:jJ:jWJ:jJ:jJ:j J:jJ:jJ:jJ:j&J:jJ:j J:j J:j J:jz J:j" J:j5J:joJ:j,J:jJ:jJ:jJ:jnJ:jJ:j J:jnJ:jJ:jpJ:jJ:jJ:jJ:j######### #.......# J:j+ e######.......# ############### #.÷.##.......######.......... .....'............'.......... ..#.##..........@.#..........-35.5 (24.0) ###.##........###.....##..... J:jW :###.##........# #.....##.##..# ..#.#########.# #.._..##.##..# J:j W....## #......# #.....##.##..#... .#...# #.########.....##.....#. .##..# #.##.........#######.#.... .##..# #.##.........# #.#.... .##..###.##.........# #.#.#..J:jW!J:j&J:j7'K:juuK:j5vK:jxK:jnK:jŐ  There is an open door here. _K:jIK:j,K:j0K:jXK:j9K:jϜ,K:jWK:jڟK:jK:jLK:jK:jK:jʥK:j4K:j'K:jK:jrK:j8K:jK:jK:jK:jNK:jK:jK:j,K:jK:j|K:j,K:j_K:jӹK:jK:j^K:j+K:jwK:jK:jK:jK:jK:jK:j!K:jK:jlK:jK:j2K:jK:j*K:j%K:jK:j<K:jK:jK:j;K:jK:j@  There is an open door here.K:jCK:j _K:j<K:jK:jK:j)K:jK:jK:jK:j]K:j!K:j ####### #.....# K:jI,############# #.###.# ......###.###.# ......'..@..>.# 56.5 (21 ......###.#...# .##...........##.#..## K:j~##.##..#...#.##.#..# ##.##..#...#.##.#..##.##..#...#.##.#..#...#...#.##.#..# ######.#.........#..# #.#......####..#K:jK:juK:j7L:jp< L:j5= 3L:jMG L:j8H L:jM L:jO L:jsO L:jO L:jU i    #######  #.....#  ## #.###.#  ###.###.#  ..........'.....@.#  L:jV 9.5 (3.0)###.#...#  .....##.#..##  .#...#.##.#..#  .#...#.##.#..#  .#...#.##.#..#    .....#...#.##.#..#   .#...#..#   #.#......####..#  L:jW E L:jW L:j\ L:j] c _There is a stone staircase leading down here.M:j 3M:j) M:j M:j H60.5 (1 _M:jJ%3M:j ############  #...@.......  .....>  #.####...#  #. #..  #. . .. .. ... M:jp4,2.0 (2.5M:j9M:j<n open door _There is an open door here. stone staircase leading down here. _You climb downwards.  Found a stone staircase leading down.M:j'?a _There is a stone staircase leading up here.O:j+O:jO:jO:jPO:j֑O:jP _O:jyO:jޗO:jO:j0O:jO:jlO:j=,O:jO:jMO:jO:jO:jXO:jhXO:jO:j O:jVO:jFO:j,O:jO:jSO:jAO:jO:jO:jrO:j,O:jO:jGO:jBO:j@O:j,O:jAO:j`O:j@,O:jO:j/O:jO:jDO:jO:jyO:jO:jO:j;O:jO:jmO:j,O:jO:jO:j O:j?O:jsO:joO:j,O:j3O:j,O:jlO:j}O:j,O:jiO:jO:j_O:j,O:jO:jl,O:jO:jO:j4,O:jO:jO:j7O:jO:jO:jO:jO:jO:jdO:j~O:j],O:jO:jO:j,O:jO:j4O:j,O:jeO:jO:j O:j" O:jC ,O:j ,O:jqO:jO:jP,O:jO:jO:jO:j,O:jO:jO:j,O:jO:j,O:jO:ju O:jS#O:j&$,O:j%O:j(O:j)O:j)O:j9+O:j.O:jm.O:j.O:jT0O:j3,O:j4O:j7'O:j9  You open the door.  An orc comes into view.O:j>G### ###################.# #...................# #.#################.# #.##...<..........#.# #.##.#........>.@...# O:j?#.##.#.####...#'##### #....#.# #.#... ######.# .... ... ..o....... >....o   orc (wandering)O:j?.....##...#..... ....+.......O:jiB]700.0 (38.0)o.O:jC1ZO:jJZ   quokka zombie (wandering)O:jK21.0 (39 _O:jDQO:jT[ _Found a stone staircase leading down.P:j61 ###  #.#  #...................#  #.#.#  #.##...<.#.#  #.##.#.>@....#  #.##.#.####...#'#####  #....#.# #.#....  ######.# ........# .....o......# ... Z........ .....##...#... ..... ....+....  .P:j:3oP:jA.o   orc (wandering)P:jQB72.0 (1.0) _P:j IP:jKP:j ### #.# #.# #.#.# #.##...<.#.# #.##.#.@.....# #.##.#.####...#'##### #....#.# #.#....# ######.# ........# ....Z...# ....Z.o...... .....##...#....Z   quokka zombie (wandering) ..... ....+....  ..oZ.3 _There is a stone staircase leading down here.P:j ######################.# #...................# #.#################.# #.##...<..........#.# #.##.#.>.....# #.##.#.####..@#'##### #....#.# #.#....#  ######.# .Z......# ............# ....Z..o.......##...#....#P:j-  ..... ....+....+..#.###....# ......P:j I.oP:j .P:j <ZP:j ,4 _P:j9 P:j Q:jMG = ### ###################.# #...................# #.#################.# #.##...<...#.# #.##.#........@.....# Q:jH #.##.#.####...#'######....#.# #.#....# ######.# ..Z.....# ............#Z...o..... .....##...#....# ....+....+ #.###....#Q:jN fo.ZQ:jU .oZ   quokka zombie (wandering)Q:j8V /===5Q:j[ Q:j\  _The orc shouts!Q:jP` c _There is a stone staircase leading down here.R:j'<######################.# #...................# #.#################.# #.##...<..........#.# #.##.#.>.....# #.##.#.####..@#'##### #....#.# #.#....#  ######.# ........# .......Zo...# ....Z..........##...#....# ..... ....+....+..#.###....# ......R:jy,7o.R:jE-C.ZR:jH5L---6 _R:j;;R:j/=R:j[ = ### ###################.# #...................# #.#################.# #.##...<...#.# #.##.#........@.....# R:je\ (#.##.#.####...#'######....#.# #.#....# ######.# ....o...# ............#Z...Z..... .....##...#....#  ....+....+ #.###....#R:j_ .R:jua 8o.R:j"h AZR:jBi A---7R:jo R:jJr c _There is a stone staircase leading down here.T:j8o.T:j1ZT:j.Z   quokka zombie (wandering)T:j,8 _T:jT:j T:j R  Cast which spell? (? or * to list) U:j  Shayle the Sneak  Revenant  Health: 26/26 ======================== ###  Magic: 4/5===================-----  ###################.#  AC: 3Str: 11  #...................#  EV: 11Int: 16  #.#################.#  SH: 0Dex: 9  #.##...<..........#.#  XL:  3 Next: 23% Place: Dungeon:3  #.##.#........@.....#  Noise: ---------  Time: 1708.0 (0.0)  #.##.#.####..o#'#####  a) +1 dagger  #....#.# #.#....#  Nothing quivered  ######.# ...:jv0m.....#  Memories (1)  ............#  ....Z.........  o   orc .....##...#Z...#  Z   quokka zombie (wandering) ..... ....+....+  .......#.###....# _There is a stone staircase leading down here. _There is a stone staircase leading down here.  Cast which spell? (? or * to list) Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (89% to hit)U:j> Y  Shayle the SneakRevenantHealth: 26/26 ========================###Magic: 4/5===================-----###################.#AC: 3Str: 11#...................#EV: 11U:j Int: 16#.#################.#SH: 0Dex: 9#.##...<..........#.#XL:  3 Next: 23% Place: Dungeon:3#.##.#........@.....#Noise: ---------  Time: 1708.0 (0.0)#.##.#.####..o#'#####a) +1 dagger#....#.# #.#....#Nothing quivered######.# ........#Memories (1) ............#....Z.........o   orc.....##...#Z...#Z   quokka zombie (wandering)U:j ..... ....+....+.......#.###....# _There is a stone staircase leading down here. U:jӎ ~_There is a stone staircase leading down here.  Cast which spell? (? or * to list) Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (89% to hit)U:jH .  Cast which spell? (? or * to list)   Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (89% to hit)  The blast of sand hits the orc but does no damage.U:j^ 1ZU:jX  You hit the orc but do no damage. The orc misses you.U:j' d3---=9.5 (1.5U:je U:j : _The orc hits you with a +0 hand axe.W:j-t  Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W:jß The spell is extremely dangerous to miscast (24% risk of failure)! Continue anyway?  Y - Yes  N - NoY:jQY:jCY:jy  Shayle the SneakRevenantHealth: 23/26 =====================---###Magic: 4/5===================-----###################.#AC: 3Str: 11#...................#EV: 11Int: 16#.#################.#SH: 0Dex: 9#.##...<..........#.#XL:  3 Next: 23% Place: Dungeon:3#.##.#........@.....#Noise: =--------  Time: 1709.5 (0.0)#.##.#.####..o#'#####a) +1 dagger#....#.# #.#....#Nothing quivered######.# ........#Memories (1) ........Z...#....Z.....:j37m....o   orc.....##...#....#Z   quokka zombie (wandering)..... ....+....+.......#.###....#The blast of sand hits the orc but does no damage.  You hit the orc but do no damage. The orc misses you. _The orc hits you with a +0 hand axe.  Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.Y:j3Y:jY:j. _Z:jNZ:j|PDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Z:jcAttributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.PhilosophyZ:j61.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesZ:j: Z:jz@   Shayle the SneakRevenantHealth: 23/26 =====================---###Magic: 4/5===================-----###################.#AC: 3Str: 11Z:jA #...................#EV: 11Int: 16#.#################.#SH: 0Dex: 9#.##...<..........#.#XL:  3 Next: 23% Place: Dungeon:3#.##.#........@.....#Noise: =--------  Time: 1709.5 (0.0)#.##.#.####..o#'#####a) +1 dagger#....#.# #.#....#Nothing quivered######.# ........#Memories (1) ........Z...#....Z.........Z:jA o   orc.....##...#....#Z   quokka zombie (wandering)..... ....+....+.......#.###....#The blast of sand hits the orc but does no damage.  You hit the orc but do no damage. The orc misses you. _The orc hits you with a +0 hand axe.  Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Z:jF Z:jnG Z:jL Z:jN [:j)D  Casting: Confusing Touch (extremely dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[:j[:j Your spells (cast)TypeFailure Level a - SandblastEarth[:j21% (4%) 1  b - Ensorcelled HibernationHexes/Ice19%2  c + Confusing TouchHexes24% 3 [:j-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit\:j \:jR   Shayle the SneakRevenantHealth: 23/26 =====================---###Magic: 4/5===================-----###################.#AC: 3Str: 11#...................#EV: 11Int: 16#.#################.#SH: 0Dex: 9#.##...<..........#.#XL:  3 Next: 23% Place: Dungeon:3#.##.#........@.....#Noise: =--------  Time: 1709.5 (0.0)\:j $#.##.#.####..o#'#####a) +1 dagger#....#.# #.#....#Nothing quivered######.# ........#Memories (1) ........Z...#....Z.........o   orc.....##...#....#Z   quokka zombie (wandering)..... ....+....+.......#.###....# _The orc hits you with a +0 hand axe.  Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.\:j$ *Casting: Confusing Touch (extremely dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\:j \:j   Shayle the SneakRevenantHealth: 23/26 =====================---###Magic: 4/5===================-----###################.#AC: 3Str: 11#...................#EV: 11Int: 16#.#################.#SH: 0Dex: 9#.##...<..........#.#XL:  3 Next: 23% Place: Dungeon:3#.##.#........@.....#Noise: =--------  Time: 1709.5 (0.0)\:j N#.##.#.####..o#'#####a) +1 dagger#....#.# #.#....#Nothing quivered######.# ........#Memories (1) ........Z...#....Z.........o   orc.....##...#....#Z   quokka zombie (wandering)..... ....+....+.......#.###....# _The orc hits you with a +0 hand axe.  Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Confusing Touch (extremely dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\:j o  Shayle the Sneak  Revenant  Health: 23/26 =====================--- ###  Magic: 2/5=========---------------  ###################.#  AC: 3Str: 11  #...................#  EV: 11Int: 16 \:j  #.#################.#  SH: 0Dex: 9  #.##...<..........#.#  XL:  3 Next: 23% Place: Dungeon:3  #.##.#........@.....#  Noise: =--------  Time: 1709.5 (0.0)  #.##.#.####..o#'#####  a) +1 dagger  #....#.# #.#....#  Nothing quivered  ######.# ........#  Memories (1)  ........Z...#  ....Z.........  o   orc \:jb .....##...#....#  Z   quokka zombie (wandering) ..... ....+....+  .......#.###....# Casting: Confusing Touch (extremely dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (chance to  affect: 56%)]:j  Shayle the SneakRevenantHealth: 23/26 =====================---###Magic: 2/5=========---------------###################.#]:jAC: 3Str: 11#...................#EV: 11Int: 16#.#################.#SH: 0Dex: 9#.##...<..........#.#XL:  3 Next: 23% Place: Dungeon:3#.##.#........@.....#Noise: =--------  Time: 1709.5 (0.0)#.##.#.####..*#'#####a) +1 dagger#....#.# #.#....#Nothing quivered######.# ........#Memories (1) ........Z...#....Z.........o   orc]:j .....##...#....#Z   quokka zombie (wandering)..... ....+....+.......#.###....#Casting: Confusing Touch (extremely dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 scale mail (chance to  affect: 56%)]:jZo(asleep)]:ji7Z.]:j.....# #.##.#.####..)#'##### #....#.# #.#....# ######.# ...Z....# ............# ....>......... .....##...#....# ..... ....+....+  .#.###....#Z.`:jQ@ `:jA Z4=2.4 (1.0`:j\G `:jXI a:j C######################.# #...................# #.#################.# #.##...<..........#.# #.##.#.>.....# #.##.#.####.@)#'##### #....#.# #.#....#  ######.# ..Z.....# ............# ....>..........##...#....# ..... ....+....+..#.###....# #......a:jF 6Z.a:jH NZa:jJ %3a:j a:j] b:jr2--=4b:jk _You closely miss the quokka zombie. The quokka zombie bites you.b:j8  You hit the quokka zombie.  The quokka zombie is moderately damaged.b:jS k18------5b:j b:j 2 _The quokka zombie bites you.c:jg  You barely miss the quokka zombie.The quokka zombie is moderately damaged.----6c:jvc:j72 _The quokka zombie bites you.c:j0* _The quokka zombie bites you.  You barely miss the quokka zombie.  The quokka zombie is moderately damaged. _The quokka zombie bites you.  You barely miss the quokka zombie.  The quokka zombie is moderately damaged.7c:j7  You barely miss the quokka zombie.The quokka zombie is moderately damaged. _The quokka zombie bites you.  You barely miss the quokka zombie.The quokka zombie is moderately damaged. _The quokka zombie closely misses you.c:j4F  You closely miss the quokka zombie.The quokka zombie is moderately damaged.c:j6G %8c:jM c:jR S _The quokka zombie misses you.c:jK5  You hit the quokka zombie.  The quokka zombie is heavily damaged.c:jm6 Y3=====9c:j< c:j@ Z _The quokka zombie barely misses you.c:j   You hit the quokka zombie.  The quokka zombie is severely damaged.c:j &20c:jnc:j2 _The quokka zombie bites you.d:j&  d:jޏYou barely miss the quokka zombie.The quokka zombie is severely damaged.d:j,1.3 (0.9d:jRd:j*Z _The quokka zombie barely misses you.d:jf%  You hit the quokka zombie.  The quokka zombie is almost destroyed.5---2.3 (1.0d:jld:jn2 _The quokka zombie bites you.d:jJQ .  You hit the quokka zombie.d:j)d:jN=====303d:j d:j#T _You destroy the quokka zombie!d:j )######################.# #...................# #.#################.# #.##...<..........#.# #.##.#........>.....# #.##.#.####..)#'##### #....#.# #@#....#  ######.#.........#d:j ! .............#.....>..........##...#....# ..... ....+....+..#.###....##................ ..  #..◊.d:jd d:jD o6=---4d:j d:jM e:jCNM ####################.................##############...<..........##........>.....##.#.####@.)#'#####....#.# #.#######.#...................# .....>.........e:jD.................. ..e:jMe:jM?-5e:jSe:jUe:joe ### ###################.# #...................# #.#################.# #.##...<..........#.# #.##.#....@...>.....# #.##.#.####..)#'##### #....#.# #.#....#######.#.........# .......# .....>......... .....##...#....# ..... ....+....+ #.###....#e:jx;6e:j}e:jM:j-3:j:j:j%,:jF:j9=:jm,:jGS7=:j:j=:jQ4=====:jS:j:jC:j:j:jr:j:j:jk ^8==:j :j]:j======:j):j:jE:jX:jG:j k19==:j!:j#:j?&s  A clockroach zombie comes into view.:j/,ZZ   clockroach zombie (wandering):j?4037.3 (11.0):j`528.3 (12 _:j::j<:j ;###:jl###################.# #...................# #.#################.# #.##...<..........#.# #.##.#........>.....# #.##.#.####@.)#'##### #....#.# #Z#....# ######.#.........# :j .............# .....>........##...#....#..... ....+....+.......#.###....#  #......... :j*4Z.:j:jF9.0):j:j K######################...................#################...<...........#........>....#.####.Z)#'####...#.# #@#....# #####.#..... ...............>..............##...#....#..... ....+....+.......#.###....##................ ..◊..:j .:j eZ40:j :jS :j M ####################.................##############...<..........#:j _#........>.....##.#.####@.)#'#####....#.# #.#Z######.#...................# .....>.............Z   clockroach zombie (wandering).............. ..:j 2Z.:j2 DZ:jf 20==5=====1:j :j ### ###################.# #...................# #.#################.# #.##...<..........#.# #.##.#....@...>.....# #.##.#.####.Z)#'##### #....#.# #.#....#######.#.........# .......# .....>......... .....##...#....# ..... ....+....+ #.###....#Z.:j:ji%2:j:j:jD{18--=3:jy:j :jSo_You barely miss the clockroach zombie. The clockroach zombie bites you.:j_u  You hit the clockroach zombie.  The clockroach zombie is lightly damaged.4.2 (0.9:jN{ :j} _ _The clockroach zombie closely misses you.:j  You hit the clockroach zombie.  The clockroach zombie is heavily damaged.:j 19=-=====5.2 (1.0:jXm _The clockroach zombie misses you.:j S .  You hit the clockroach zombie.:j`(:jJ)466 _You destroy the clockroach zombie!:j ### #.# #.# #.#.# #.##...<.#.# #.##.#.>.....# #.##.#.####..)#'##### #....#.# #.#....# ######.#.........# :j%............#.....>..............##...#....#..... ....+....+ :j:j--7:jl:j:j ### #.# #.# #.#.# #.##...<.#.# #.##.#.>.....# #.##.#.####..)#'##### #....#.# #.#....# ######.#.........# ............#.....>........##...#....#..... ....+....+ :j :j ?-8:jC :jN :j^ 3:j` :jb 3S:jUe h  An adder comes into view.:jk oS   adder (wandering):j>r &0:jPs M=9.2 (1 _:j { :j| :jN### #.# #.# #.#.# #.##...<.#.# #.##.#.>.....# #.##.#.####..)#'##### :j+#....#.# #.#....# ######.#.........# .............#.....>......... .....##...#....#..... .S. :j9S.:j":jU20=50:j :j:jFj### #.# #.# #.#.# #.##...<.#.# #.##.#.:jG.....# #.##.#.####..)#'##### #....#.# #.#....# ######.#.........# .............#.....>......... .....##.S.#....#..... ....+....+ :j!I9S.:jYJ.:j@SdS1:jV:jZc _There is a stone staircase leading down here.:j.N###  #.#  #.#  #.#.#  #.##...<.#.#  #.##.#.>@....#  #.##.#.####..)#'#####  #....#.# #.#....#  ######.#.........# ..........S..#.....>......... S   adder (wandering).....##...#....#..... ....+....+ S.:j0,2 _:jW:jp:j 7### #.# #.# #.#.# #.##...<.#.# #.##.#.>.@...# #.##.#.####..)#'##### #....#.# #.#....# ######.#......S..# .............#.....>......... .....##...#....#..... ....+....+ :j2 9S.:j :j %3:j< :j :j u### .# .# .#.# .##...<.#.# .##.#.>..@..# .##.#.####..)#'##### ....#.# #.#..S.# .#.........# .....#:j '.....>..............##...#....#..... ....+....+ :j 2S:j oS   adder (wandering):j3 p1==4:j :j| :j_### .# .# ##.# ##...<.#.# ##.#.>...@.# ##.#.####..)#S##### #.# #.#..S.# .#.........# .......#.....>... .....## 'S5:jx### #.# ..# ##.# ...<.#.# .#.>....@# .#.####..)#'##### #.# #.#.SS.# :j,b.#.# :j3S:j.S   adder (wandering)6:j]Q  ## ################ ................##############..<..........#.......>..... #.#.####..S#'##### ..#.# #.#..S ###.#..# >.........##...#....#  ..... ....+....+S).:jvW >S:jX %7:j ` :jd :j )M ## ################ ................##############..<..........#.......>..... #.#.####S.)#'##### ..#.# #.#..S.#:jP h2==:j$ 8:jۘ :jr :j7M ## ################ ................##############..<....#.......>..... #.#.####S.)#'#####:jP?;9:jC:j{E:j3:j:jh:j ####.#.##.##...<.#.##.#.>.....##.#.####S.)#'##### ...#.# #.#..S.# ####.#.#  .#  .....>.:j:j&60:ji*:jj,:j^  ####.#.# .#.# .##...<.#.# .##.#.>.....# .##.#.####S.)#'##### ....#.# #.#..S.# #####.#.#  .#  .....>.:j9i :j!j %1:jEp :jq :j 8 ####.# #.# #.#.# #.##...<.#.# #.##.#.>.....# #.##.#.####S.)#'##### #....#.# #.#..S.# ######.#.#  .#  .....>.3==2:j I:j2B:j:j~4==:j:j,:j:jA:j=5==:j:jU:j:j,:j:j:jK:j:jO=:j=:j:jK6=:j=:j1 _HP restored.:jt:j:j:j :jj :j :jm :j :j:jN:j:je:j:j9=:j:j:j:j:j:j:j< :j :j!:jI#:j&:je':j/(:jz*:jU-h  An adder comes into view.:j8J ###  ###################.#  #...................##.#################.##.##...<..........#.#  #.##.#........>.....#  #.##.#.####..)#@#####  #....#.# #.#....#  ######.#.........#  .............#  .....>......... .....##...#...S#S   adder (wandering) ..... ....+....+.#.###....# .............. ..82.2 (20.0).S.S:jo?:j@23.2 (21 _:j8G:jJQ _There is an open door here.:j ######################...................#################...<..........#.#........>.....#####..)#'#####...#.# #.#..@.# #####.#.....  ......>..##...#....#......+....+.......#.###...S# .............. ...... ◊..:j .S4.2 (1.0) _:jk<######################.:jԮ..................#################...<..........##........>....####..)#'####...#.####.#....# #####.#.....  ....>..##...#....#......+....+.......#.###....# ........ ....S. ◊..# #.).### .Z.S.ZZ   hound zombie (wandering)5 _Found a short sword.:jz###################...................#################...<..........#........>....####..)#'####...#.####.#....# #####.#.Z...  ......>..###...#....#.....+....+.......#.###....# ....... ...... ◊.# #.)S### ... #....ZS..ZSZ6:j:jެ ####################.................##############..<..........#.......>.....##.#.####..)#'#####....#.####.#######.#..Z.# >.........###...#....# ..........+....+  #.###....# ..... ...S.. ◊..# #.).###....#....S..ZS.:jE;7:ja:j:jn ####################.................###############..<..........#.......>.....##.#.####..)#'#####....#.####.#######.#...Z.# >.........#.##...#....# ..........+.S..+  .#.###....# ...... ...... ◊:j\# #.).###:jA.Z:jrS.Z.:jDX8:j) ####################.................###############..<..........#.#.......>.....###.)#@#####....#.####.#Z######.#...# >..........##...#.S..# ..........+....+  .......#.###....# .... ......S..ZS.:j;9:j :jQ _There is an open door here.:jZd ### ###################.# #...................# #.#################.# #.##...<...#.# #.##.#........>.@...# #.##.#.####..)#'##### #....#.####.#.Z..# ######.#.........# ...........S.#.....>.........# .....##...#....# ...+....+  #.###....#:jl7Z.:jz S.  The hound zombie attacks as it pursues you!:jD=90:j̋:jY _The hound zombie barely misses you.:jn### .# .# .#.# .##...<.#.# .##.#.>..@..# .##.#.####..)#Z##### ....#.####.#....# .#.......S.# .....#.....>.........# Z   hound zombie.....##...#....#....+....+ :jp2Z':j{u  The hound zombie attacks as it pursues you!1:j:jD _The hound zombie bites you but does no damage.:j ### .# .# ##.# ##...<.#.# ##.#.>.Z.@.# ##.#.####..)#'##### #.####.#....# .#.......S.# .......#.....>...# .....## .Z:j SThe hound zombie attacks as it pursues you!S':jT S   adderZ   hound zombie:j] U3---2:jl :j# v _The hound zombie bites you. The hound zombie closely misses you.:jX ### ################.# .................# ##############.# ...<..........#@# .#........>.SZ..# #.#.####..)#'##### ..#.####.#....# ###.#S.#  .......#  :jiZ.....>.........#  .....##...#....#...+....+:j[@.Z:j6_ .SThe hound zombie attacks as it pursues you!:jg:jh`2----3:j=p:js1 _The hound zombie bites you.:j ## ################ ................##############..<..........#.......>..SZ. #.)#'##### ..#.####.#... ###.#SZ   hound zombie.#>.....##...#....#:jO1S:j:jZS   adder-4:j.bS.Z:jXZ   hound zombie1--=5 _The adder bites you.:j  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :j)  Your spells (cast)TypeFailure Level a - SandblastEarth21% (4%) 1  b + Ensorcelled Hibernation Hexes/Ice19% 2 c - Confusing TouchHexes24%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j :j   Shayle the Sneak  Revenant  Health: 21/26 ===================-----Magic: 5/5========================AC: 3Str: 11###EV: 11Int: 16 ################.#SH: 0Dex: 9 .................#XL:  3 Next: 46% Place: Dungeon:3 ################@#Noise: =--------  Time: 1795.2 (0.0) #...<..........#S#a) +1 dagger #.#........>..ZZ.#Nothing quivered #.#.####..)#'#####Memories (1) ..#.####.#....# ###.#.......S.#S   adder  .............#Z   hound zombie  .....>.........#.....##...#....# _The hound zombie bites you. :j [40mThe hound zombie closely misses you.The hound zombie attacks as it pursues you! _The hound zombie bites you. _The adder bites you.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Shayle the Sneak  Revenant  Health: 21/26 ===================-----Magic: 5/5========================AC: 3Str: 11###EV: 11Int: 16 ################.#SH: 0Dex: 9 .................#XL:  3 Next: 46% Place: Dungeon:3 ################@#Noise: =--------  Time: 1795.2 (0.0) #...<..........#S#a) +1 dagger #.#........>..ZZ.#Nothing quivered #.#.####..)#'#####Memories (1) :jx ..#.####.#....# ###.#.......S.#S   adder  .............#Z   hound zombie  .....>.........#.....##...#....# _The hound zombie bites you. The hound zombie closely misses you.The hound zombie attacks as it pursues you! _The hound zombie bites you. _The adder bites you.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Shayle the Sneak  Revenant  Health: 21/26 ===================-----  Magic: 3/5==============----------  AC: 3Str: 11 ### EV: 11Int: 16 ################.# SH: 0Dex: 9 .................# XL:  3 Next: :j 46% Place: Dungeon:3 ################@# Noise: =--------  Time: 1795.2 (0.0) #...<..........#S# a) +1 dagger #.#........>..ZZ.# Nothing quivered #.#.####..)#'##### Memories (1) ..#.####.#....# ###.#.......S.# S   adder  .............# Z   hound zombie  .....>.........#  .....##...#....# _The adder bites you.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 47%):j0   Shayle the Sneak  Revenant  Health: 21/26 ===================-----Magic: 3/5==============----------AC: 3Str: 11###EV: 11Int: 16 ################.#:jr SH: 0Dex: 9 .................#XL:  3 Next: 46% Place: Dungeon:3 ################@#Noise: =--------  Time: 1795.2 (0.0) #...<..........#*#a) +1 dagger #.#........>..ZZ.#Nothing quivered #.#.####..)#'#####Memories (1) ..#.####.#....# ###.#.......S.#S   adder  .............#Z   hound zombie  .....>.........#.....##...#....# _The adder bites you.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 47%):j[KS(asleep):jG+A.Z:j34S:j32-6.2 (1:j;:j)3  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 47%) _The adder looks drowsy...:j( :js†The helpless adder fails to defend itself.  You puncture the adder!Z.:jvZ   hound zombie:jV69-7:j:jI _You kill the adder!:j]  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j\The spell is extremely dangerous to miscast (24% risk of failure)! Continue anyway?  Y - Yes  N - No:j9:jDSG  Shayle the Sneak  Revenant  Health: 21/26 ===================-----Magic: 0/5------------------------AC: 3Str: 11###EV: 11Int: 16 ################.#SH: 0Dex: 9 .................#XL:  3 Next: 69% Place: Dungeon:3 ################@#:juTnNoise: ---------  Time: 1797.2 (0.0) #...<..........#Z#a) +1 dagger #.#........>..Z..#Nothing quivered #.#.####..)#'#####Memories (1) ..#.####.#....# ###.#.......S.#Z   hound zombie  .............#.....>.........#.....##...#....# _The adder looks drowsy...  The helpless adder fails to defend itself.  You puncture the adder! _You kill the adder!Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jjV--------------==8.2 (1Touch :j3\:j^{ _Your hands begin to glow red. The hound zombie completely misses you.:j.  You hit the hound zombie but do no damage.-9:jr _The hound zombie barely misses you. x2:jB+}2=-800:j/:jQ3 _You barely miss the hound zombie. The hound zombie barely misses you.:j o  You hit the hound zombie but do no damage.:j) %1:j :j D _The hound zombie bites you but does no damage.:jo  You hit the hound zombie but do no damage.:j)[0--2.1 (0.9:jl:j!1 _The hound zombie bites you.:jWN  You hit the hound zombie but do no damage.18----3.1 (1.0:jY n _The hound zombie bites you. The hound zombie misses you.:j$o  You hit the hound zombie but do no damage.:j &h6----4:j+:j,/1 _The hound zombie bites you.:jTo  You hit the hound zombie but do no damage.:ji2-----5:j:j1 _The hound zombie bites you.:jǿ ZZ(confused)  You hit the hound zombie but do no damage.6.0 (0.9:j :j s  You hit the hound zombie but do no damage. _The hound zombie bites you.  You hit the hound zombie but do no damage. _The hound zombie bites you.  You hit the hound zombie but do no damage. _The hound zombie appears confused.:j  You hit the hound zombie.  The hound zombie is lightly damaged.1====:j9:jU:j"Y _The hound zombie barely misses you.:j †ZYou hit the hound zombie.:j 3=--7.9 (1.0:jMg _The hound zombie is moderately damaged.:j/### ################. ................ ################...<..........#........>...Z.####..)#'#### .#....# ###.#.......S  ......>..###...#.....+....+:jJ3?.Z:jl8:j9--8:j>:jAs _You see here an adder corpse.:j  You hit the hound zombie.  The hound zombie is moderately damaged.:j -=9:jJ :j̊ ] _The hound zombie closely misses you. x2®:j&2 ZZ    You strike the helpless hound zombie from behind!  You puncture the hound zombie!  The hound zombie is severely damaged.®:j{2-====10®:jm®:jW _The hound zombie seems less confused. The hound zombie bites you.®:j ®:j( You closely miss the hound zombie.The hound zombie is severely damaged.-1 _The hound zombie bites you.î:j 4  You closely miss the hound zombie.The hound zombie is severely damaged.î:j5P10--2.8 (0.9î:j<î:jU@@  You closely miss the hound zombie.  The hound zombie is severely damaged. _The hound zombie bites you.  You closely miss the hound zombie.The hound zombie is severely damaged. î:j@<_The hound zombie bites you.î:j)  _The hound zombie bites you.  You closely miss the hound zombie.  The hound zombie is severely damaged. _The hound zombie bites you.  You hit the hound zombie.  The hound zombie is severely damaged.3.7î:j î:j G _The hound zombie bites you but does no damage. x2Į:j^Į:ja0Drink which item? Potions  i - a potion of invisibility  d - 2 cyan potions  f - 3 viscous yellow potions  j - a viscous emerald potion  l - a fizzy purple potion Į:jeb[!] read|quaff[?] describe selectedŮ:jso Ů:jt Ů:j{ a  Shayle the Sneak  RevenantHealth: 10/26 =========---------------Ů:j| .Magic: 1/5====--------------------###AC: 3Str: 11 ################.#EV: 11Int: 16 .................#SH: 0Dex: 9 ################.#XL:  3 Next: 69% Place: Dungeon:3 #...<..........#@#Ů:j} Noise: =--------  Time: 1813.7 (0.0) #.#........>....Z#a) +1 dagger #.#.####..)#'#####Nothing quivered ..#.####.#....#Memories (1) ###.#.......S.#.............#Z   hound zombie  .....>.........#.....##...#....#..........+....+You closely miss the hound zombie.The hound zombie is severely damaged. _The hound zombie bites you.  You hit the hound zombie.  Ů:j~ The hound zombie is severely damaged. _The hound zombie bites you but does no damage. x2Ů:j$ P  Okay, then.Ů:j Ů:j? Ů:j . _Ʈ:j|-Ʈ:j8Drink which item? Potions  i - a potion of invisibility  d - 2 cyan potions Ʈ:jp:; f - 3 viscous yellow potions  j - a viscous emerald potion  l - a fizzy purple potion [!] read|quaff[?] describe selectedǮ:jǮ:jNǮ:j  Shayle the Sneak  RevenantHealth: 10/26 =========---------------Magic: 1/5====--------------------###AC: 3Ǯ:j!Str: 11 ################.#EV: 11Int: 16 .................#SH: 0Dex: 9 ################.#XL:  3 Next: 69% Place: Dungeon:3 #...<..........#@#Noise: =--------  Time: 1813.7 (0.0) #.#........>....Z#a) +1 dagger #.#.####..)#'#####Nothing quivered ..#.####.#....#Memories (1) ###.#.......S.#.............#Ǯ:jO/Z   hound zombie  .....>.........#.....##...#....#..........+....+The hound zombie is severely damaged. _The hound zombie bites you.  You hit the hound zombie.  The hound zombie is severely damaged. _The hound zombie bites you but does no damage. x2 _Okay, then.Ǯ:j#&}  It was a potion of haste. You feel yourself speed up.  f -> h - 2 potions of hasteǮ:jc'a4.7 (1Fast Ǯ:j/;Ǯ:jhFR _The hound zombie misses you.Ȯ:jȮ:jc!Drink which item? Potions  h - 2 potions of hastei - a potion of invisibility  d - 2 cyan potions  j - a viscous emerald potion  l - a fizzy purple potion [!] read|quaff[?] describe selectedɮ:j[ɮ:jɮ:j  Shayle the Sneak  RevenantHealth: 10/26 =========---------------Magic: 1/5====--------------------###ɮ:jAC: 3Str: 11 ################.#EV: 11Int: 16 .................#SH: 0Dex: 9 ################.#XL:  3 Next: 69% Place: Dungeon:3 #...<..........#@#Noise: =--------  Time: 1814.7 (0.0) #.#........>....Z#a) +1 dagger #.#.####..)#'#####Nothing quivered ..#.####.#....#Memories (1) Fast ###.#.......S.#.............#Z   hound zombie  .....>.........#.....##...#....#..........+....+The hound zombie is severely damaged. _The hound zombie bites you but does no damage. x2 _Okay, then.It was a potion of haste. You feel yourself speed up.  f -> h - 2 potions of haste _The hound zombie misses you.ɮ:jk  It was a potion of lignification. You feel woody for a moment.  ɮ:j)d -> L - a potion of lignificationɮ:ji8/26 --5.4 (0.7ɮ:j{ɮ:j1 _The hound zombie bites you.ˮ:jNˮ:jQ Drink which item? Potions  h - 2 potions of hastei - a potion of invisibility  L - a potion of lignification ˮ:jR- j - a viscous emerald potion  l - a fizzy purple potion [!] read|quaff[?] describe selected̮:j ̮:j/ ̮:j?   Shayle the Sneak  RevenantHealth: 8/26=======-----------------Magic: 1/5====--------------------###AC: 3Str: 11 ################.#EV: 11Int: 16 ̮:jٚ .................#SH: 0Dex: 9 ################.#XL:  3 Next: 69% Place: Dungeon:3 #...<..........#@#Noise: =--------  Time: 1815.4 (0.0) #.#........>....Z#a) +1 dagger #.#.####..)#'#####Nothing quivered ..#.####.#....#Memories (1) Fast ̮:jT ###.#.......S.#.............#Z   hound zombie  .....>.........#.....##...#....#..........+....+It was a potion of haste. You feel yourself speed up.  f -> h - 2 potions of haste _The hound zombie misses you.̮:j It was a potion of lignification. You feel woody for a moment.  d -> L - a potion of lignification _The hound zombie bites you.̮:j ̮:j |18/26=========6.1 (0.7̮:j= ̮:j^ ] _It was a potion of curing. You feel better. The hound zombie bites you.ή:j@  You hit the hound zombie.  The hound zombie is almost destroyed.ή:j %8ή:jsή:j`D _The hound zombie bites you but does no damage.ή:j0 P .  You hit the hound zombie.ή:jz8 )ή:j"> j2=====877.5ή:jA ή:jD S _You destroy the hound zombie!Ϯ:jn ### ################. ................ ################...<..........#†Ϯ:jY#........>....####..)#'#### .#....# ###.#.......S .......#.###....#Ϯ:jϮ:j//-8.2Ϯ:jϮ:jЮ:jCЮ:jЮ:j*Ю:jЮ:jm=========Ю:jЮ:jyЮ:jrЮ:j819=Ю:ja======Ю:jЮ:jXЮ:jЮ:jЮ:jЮ:jL20=Ю:jP Ю:j Ю:j Ю:js Ю:jBЮ:j|,Ю:jPЮ:jZЮ:j9=Ю:jЮ:jH BЮ:j!Ю:j:"51=Ю:j["J3=====Ю:ja#Ю:j%Ю:jZ&Ю:j8'Ю:j(Ю:j')Ю:j*Ю:j,Ю:jb1======Ю:j4,Ю:ji<Ю:j>Ю:j>52=Ю:j?Ю:j?Ю:jB,Ю:jCЮ:jE,Ю:jFЮ:jH,Ю:jIЮ:j9LЮ:jnL9=Ю:j?MЮ:jNЮ:jNЮ:jOЮ:jRЮ:jRb3=Fast Ю:jTЮ:jZ _Your extra speed is starting to run out.Ю:jZЮ:j[Ю:j'],Ю:j:^Ю:j``=4=====Ю:j]aЮ:jucЮ:jcЮ:jdЮ:jGfЮ:jfK4=Ю:jgЮ:jj>Ю:jlЮ:jnk _You feel yourself slow down.Ю:jn======Ю:jpЮ:j_rЮ:jrЮ:jesЮ:juЮ:ju9=Ю:jvЮ:j yЮ:j9yD5=Ю:j zЮ:jL|Ю:jw|Ю:jW}Ю:j,Ю:jրЮ:jӂ,Ю:jۃЮ:jЮ:jh6==Ю:jЮ:j Ю:j]O5=====Ю:jЮ:j4 _Magic restored.Ю:jM3Ю:jKЮ:jēЮ:j,Ю:jЮ:jЮ:jЮ:j͞9=Ю:jЮ:jjЮ:jЮ:jҤ======Ю:jaЮ:jy@  There is an open door here.Ю:jЮ:j4 _Ю:jpЮ:jЮ:jЮ:jЮ:jKЮ:jЮ:j[Ю:jЮ:jЮ:jЮ:jЮ:j8Ю:j%Ю:jЮ:jUЮ:jЮ:jUЮ:jЮ:jdЮ:jЮ:j4'Ю:jЮ:j  You open the large door.  You encounter an endoplasm.Ю:j##...<..........#†# ##.#........>.....# ##.#.####..)#'##### ...#.####.#....# .#.........#  ......##.  .....>.........# ... Ю:jh .....##...#....##.....  ....+...@''.....-  .......#.###....##..................... ... ........#.###.).### j .Ю:je #.... Z....... ##+#j   endoplasm (wandering) ........ Zo# .Ю:jV060.7 (42.5)Ю:j21.7 (43 _Ю:jLЮ:jѮ:j...<.#†# .#.>.....# .#.####..)#'##### #.####.#....# Ѯ:j##.#.# ...  .### ...  .....>.Ѯ:j%..# ..  .....##...#....##.  Ѯ:jUV.+....@'. Ѯ:j.#.###....##.. ..Ѯ:jݲ#.###.).### ..j. #.... ... . ##+## .. Ѯ:j@. ..... Ѯ:j2j.Ѯ:jtF2.7 (1.0)Ѯ:jѮ:jmV _There is a large open door here.Ѯ:j...<.#†# .#..>.....# .#.####..)#'##### #.####.#....# ###+##.Ѯ:jm.#..# .... .### ... .....>..# .. Ѯ:js.....##...#....##. .Ѯ:jE+....'@.Ѯ:jn#.###....##......#Ѯ:j4.. ......+#.###.).###...j..# #.... ....Ѯ:ji ##+## ...#. ...+.. ...# +# Ѯ:jx%j.Ѯ:jRjѮ:j,3 _Ѯ:jѮ:j- Ѯ:jP_There is a large open door here.Ѯ:jK0 =#........>.....# #.####..)#'##### .. #.####.#....# ####+##.. #.#.........# #....... ....####.>Ѯ:j0 .##.##...#....##.....+....''.#.###....##Ѯ:j1 # .........+..j...+ #.###.).###......# Ѯ:j>1 #.... (.) ##+## ....# +....+.Ѯ:j1 #....# +# # .Ѯ:j1 ~#....# ###..Ѯ:jD [j.4Ѯ:jE Ѯ:jG ? _Found 4 datura-tipped darts and a dagger.Ү:j  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.Ү:j[5-=5Ү:jҮ:j1 _You are frozen. You resist.Ү:j H  You hit the endoplasm.  The endoplasm is almost dead.Ү:j~HZ6=6.6 (0.9Ү:jPҮ:jS@ _The endoplasm hits you but does no damage.Ү:jS  You barely miss the endoplasm.The endoplasm is almost dead.Ү:jS '7.5Ү:j6[ Ү:j] V _The endoplasm barely misses you.Ү:jK .  You hit the endoplasm.Ү:j!(Ү:j'/98.4Ү:j:,Ү:j/M _You kill the endoplasm!Ӯ:jP.>.....# .####..)#'##### . .####.#....# ####+##. .#...# #..####.>..##.##...#....##.+....''.#.###....##.@....# +......+ #.###.).###......#  #.... (.). ##+###....#. +....+.g   hobgoblin (asleep) #....# +#.  . #....# g. ##.. g.  You encounter a hobgoblin.Ӯ:jXg=9.4 (1.0Ӯ:jbӮ:jd+ _The hobgoblin shouts!Ӯ:jg y####..)#'####...#....# ####+##.........# #.........###>...##...#....#.....+....''#.###....### ..........++Ӯ:jg #.###.).#### #.....(.).#+###....#.... +....+ #....# +#g  . . ##.Ӯ:jg H ..Ӯ:jj 7g.Ӯ:js Ӯ:jt K=--70Ӯ:jQ| Ӯ:j~ Ӯ:j#.####.#....# ####+##... #.#.........# #......... .....####.>.........##..##...#....##.......+....''.#.###....### ...........+......+#.###.).###@.....#. #.....(.......).. ##+###....#...... +....+..g..  #....# +#.. # . #....# .. ###.. #....# ..... ...###.g.Ӯ:jӮ:jm@--1Ӯ:jӮ:jԮ:j=<#.#.........# #......... ....####.>...##..##...#....##.......+....''.#.###....### Ԯ:jT...........+......+#.###.).###......#. #.......).Ԯ:j. ##+###....#.g.... +....+..... Ԯ:j #....# +#.. o# . #....# Ԯ:j.. .###.. #....# ......Ԯ:j&f ...###. ...+Ԯ:jG)##Ԯ:j2g.Ԯ:ji ;2Ԯ:j%Ԯ:j,Y _You see here 4 datura-tipped darts.Ԯ:jX4g.Ԯ:jJ`Ԯ:j`}3Throw: 4 darts (datura)Ԯ:j(gԮ:jiY _f - 4 datura-tipped dartsԮ:j5 .#.# #. ####. >.##. ##...#....##. +....''. #.###....##......# .....+......+ #.###.).###......#[ #.g...).  ##+###....#.....  +....+.....  #....# +#.. ###.. #....# ...##g.4Ԯ:j Ԯ:jM ( _Found a ring mail.Ԯ:j K.#.# #.Ԯ:j  ####. >.##.Ԯ:j2 L ##...#....##. Ԯ:jS U+....''.. Ԯ:ju #.###....##......# .....+......+ Ԯ:j (#.###.).###......#[. #.g....). Ԯ:j ##+###....#.....  Ԯ:j +....+.....  #....# +#.. .. Ԯ:j= #....#  ....+ ..##Ԯ:jl Ԯ:jO -=5Ԯ:jg Ԯ:jv V _The hobgoblin barely misses you.ծ:jծ:jZ5-6.3 (0.9ծ:jծ:j7p _You completely miss the hobgoblin. The hobgoblin hits you.ծ:jd  You closely miss the hobgoblin.ծ:j,7.3 (1.0ծ:jծ:j@ _The hobgoblin hits you but does no damage.ծ:jX8.2 (0.9ծ:j _You closely miss the hobgoblin. The hobgoblin closely misses you.ծ:j ծ:j Z6=9.2 (1.0ծ:j7 ծ:j _You completely miss the hobgoblin. The hobgoblin barely misses you.ծ:jJ <80ծ:j(S ծ:jU _You closely miss the hobgoblin. The hobgoblin closely misses you.֮:j  You hit the hobgoblin.  The hobgoblin is severely wounded.֮:j,1.1 (0.9֮:j֮:jf@ _The hobgoblin hits you but does no damage.֮:j? ֮:jO"֮:j ֮:jI3You hit the hobgoblin.  ֮:j1The hobgoblin is almost dead.֮:j֮:jY֮:j2֮:j----֮:j* 2.0֮:j֮:j ֮:j֮:j_The hobgoblin hits you.֮:jzK .  You hit the hobgoblin.֮:j(֮:jՐp3=---923.0 (1.0֮:j֮:jM _You kill the hobgoblin!֮:jG( p#.# #. ####.>.##.##...#....##. +....''.. #.###....##......# +......+ #.###.).###......#[. #.). ##+###....#. +....+... #....# +#... #....# ..... #....# . .##֮:jx+ ֮:jw, --4֮:j1 ֮:j4 ׮:jI׮:jw׮:j׮:j׮:j׮:j׮:j}׮:j׮:jbh4==׮:j׮:jC׮:j׮:jA׮:j~׮:j׮:j*׮:j׮:j׮:j׮:j׮:jh5==׮:j׮:jS׮:j$׮:j0׮:j׮:j&׮:j ׮:j2 ,׮:j9 ׮:j ׮:j ׮:j( 2=׮:j ׮:j ׮:j K6=׮:j ׮:j ׮:j, ׮:jo ׮:j ׮:jr ׮:j ׮:j ׮:j6! ׮:j'# ׮:j7& ׮:j~& ׮:je+ ׮:j+ ׮:j0 O=׮:j1 ׮:j]4 ׮:j7 ,׮:j9 ׮:jo< ׮:jE? ׮:j? ׮:jA ׮:jH A  You see here a +0 ring mail.׮:jPM ׮:jM  _׮:jO ׮:j U ׮:jX ׮:jY ׮:jG[ ׮:j] ׮:ja ׮:ja ׮:jXd ׮:jg ׮:j{ B׮:j C ####.##†# >.....# ######## #'##### #......# # ####+##......# #  #............#.#####............#$#..##.......׮:j W.# #....##.# - +....''..............# #....##......#....##.# .....+......+.......# ׮:j8 #.).###......#[.......#...........)......... ׮:j† ##+###....#............. +....+...........## #....##+#..........׮:j 1906.0 (22.0)׮:jW +7.0 (23׮:jݗ ׮:j b _d - a scroll labelled POBUFE WAWAOخ:jWخ:jXخ:jZخ:j]خ:jeaخ:joeBخ:jjnBخ:jpخ:jsخ:jtخ:j~uخ:jwخ:jWzخ:jzخ:j{خ:jخ:jخ:jخ:jP _You now have 102 gold pieces (gained 11).خ:jخ:jXخ:j#Bخ:jخ:jlخ:jخ:jnخ:jخ:jȻBخ:jخ:jPXخ:jEXخ:j'خ:jKخ:jخ:jCخ:j/j _You open the door.خ:jخ:j@  There is an open door here.خ:jTخ:j _خ:jbخ:jخ:jOخ:jخ:jخ:j{خ:jخ:jخ:jNخ:j)خ:j5Xخ:j(,خ:j2nخ:j*خ:jخ:jYخ:j خ:j خ:j5خ:jخ:jخ:jBخ:jخ:jخ:j !Bخ:j!خ:j$خ:j$خ:jt&خ:j)خ:j*خ:j+خ:j+خ:j2'خ:jm6  You open the door.  You encounter an endoplasm.خ:j> #.##......#.# ####'##......#.#.# #............#.#.# ............#.#.# . #..............#.# .. #..............#.# #... خ:jc>'..............#.# ..... #......#....##.#.#...... +......+.......#@'...... #......#[.......##j..... خ:j>K........)...............#................#.. ....+...........###### . خ:j>....##+#.......... j   endoplasm (asleep) خ:j>r....# #.........#. خ:j?....# #.........# . ..### #.##......#خ:j.H-42.0 (35خ:jL23.0 (36 _خ:jYPخ:jzRخ:jN4 #.##......#.# '##......#.#.# ......#.#.# . ............#.#.# . ........#.# . .خ:j4{......#.####. ......#.#.. ......#....##.#.#. ......+.......#.@. ......#[.......##j.)...........#.خ:jE5.......#.+....###### .##+#.......... .# #.........#.# #.........# . خ:j>خ:j7?04.0 (1.0)ٮ:jQٮ:jQ _There is an open door here.ٮ:jQ .  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!ٮ:jB)ٮ:j\-65ٮ:jCٮ:jM _You kill the endoplasm!ٮ:jv Z##'##......#.#.# ...........#.#.# ...##.#.# ...#.#.# ....##.####..#.#....#....##.#.#.+.......#.'.#[##)...#..........#+..###### ##+#.... .# #.........#.# #.........# ### #.##......# + +# ....ٮ:jb ٮ:j %6ٮ:j ٮ:j ٮ:jAWٮ:j!Xٮ:jXٮ:j^ٮ:j6aٮ:j>f,ٮ:jfٮ:j#l  You encounter a kobold. It is wielding a +0 dagger.ٮ:jr.#########.# ###.# ....# '###.#.# ....# #.#.# ....# #.#.# ....# #.# ....#......#.####......#.#..K#....##.#.#..+.......#.'...#[##........)................ ٮ:jsy#................#....? +.....######......K   kobold (asleep) ##+#.. ...... #.........#. .#.... # #.........# . ...ٮ:jV}&7ٮ:jU~18.0 (2 _ٮ:jIٮ:jڮ:j9#.# ##......#.# .....# ##......#.#.# #....# #.#.# #....# ##.#.# #....# .#.# #....#..##.####.#.#.K.#....##.#.#.+.#.'...#[.##..)........ ........#....?. .######.+#.... .  #.........#. .#. ڮ:jBڮ:jC*9.0 (1ڮ:jKfڮ:jhڮ:j !.# ......#.# .....# ......#.#.# #....# #.#.# #....# ##.#.# #....# .#.# #....#..##.####.#.#.K.#....##.#.#.+.#.'.#[.##.)........#....?.######. +#.... ..l   frilled lizard (asleep)#.#. ..#.....l .Kڮ:j MKڮ:j &50ڮ:j^ ڮ:j _ _You encounter a frilled lizard.ڮ:j .# ......#.# .....# ......#.#.# #....# #.#.# #....# ###.#.# #....#.... #.# #....#..##.####.#.#. #....##.#.#.K. +.#.'. #[.##.).#....?.######. #. . #.ڮ:ju#. ..#.....l. ڮ:j/K.ڮ:j!&ڮ:j&%1ڮ:jd/ڮ:j?1ۮ:j0.# #.# .....# #.#.# #....# ##.#.# #....#.#### #.#.# #....#.... #.# #....#..###.#.####.#.#. ....##.#.#.K. .#.'. [.##. ).#....?.######. . . .#. ...#.....l.# ۮ:j8ۮ:jZ9]3---=2ۮ:jBۮ:jD; _The kobold hits you with a +0 dagger.ۮ:jaN l.  You hit the kobold.  The kobold is moderately wounded.The frilled lizard hisses angrily.ۮ:j:Xa lۮ:jY%3ۮ:j_ۮ:jcS _The kobold barely misses you.ۮ:j l.  You hit the kobold.  The kobold is severely wounded.ۮ:j  4=--4ۮ:j ۮ:j T _The kobold closely misses you.ۮ:j )You hit the kobold.l.ۮ:j l   frilled lizardۮ:j 289 (0.9ۮ:j ۮ:jE J _You kill the kobold!ܮ:jI.# #.# .....#.##.#.# #....#.# #.#.# #....#.#### #.#.# #....#.... .#.# #....#..###.##.####.#.#.###.#.#.......##.'.# .##.# .##....?.l...#ܮ:jJ######. .#. ...#.#. ܮ:j L8l.ܮ:jtTܮ:jU4-5.9 (1.0ܮ:j\ܮ:j$_O _You see here a +0 dagger.ܮ:jI.# #.# .....#.# #.#.# #....#.# #.#.# #....#.#### ##.#.# #....#.... .#.# #....#..###.##.####.#.#.# ##.#.#.ܮ:jK)# #.'.# ##.# l...# ######. .#. ...#.#. ܮ:jL7l.ܮ:jTܮ:j@VF-6 _ܮ:jy`ܮ:j^) &........#.#.# #.....#.#### #... ...###.#####................# ##)...#.'..##l...#....?######.............. ..#.....## ........###.. #ܮ:j2 ܮ:j3 I==7ܮ:jn; ܮ:jZ> 3 _The frilled lizard bites you.ݮ:ja  You miss the frilled lizard.ݮ:j,8.8 (0.9ݮ:jfݮ:j@F _The frilled lizard bites you but does no damage.ݮ:jR .  You hit the frilled lizard.ݮ:j&-ݮ:jR]...#.# .....#.#Shayle the Sneak ...#.#.# #....#.#Revenant ...#.#.# #....#.#### #Health: 24/26 ======================-- ...#.#.# #....#.... ..Magic: 5/5======================== ݮ:j.....#.# #....#..###.##AC: 3Str: 11 .....#.####.............EV: 11Int: 16 .....#.#..............#SH: 0Dex: 9 ..##.#.#.......)......#XL:  3 Next: 100% Place: Dungeon:3 .....#.'........@.....#Noise: =--------  Time: 1959.7 (0.9) ......##..............#a) +1 dagger ݮ:j"......................#Throw: 4 darts (datura) ...........#....?.....#ݮ:jT5Memories (1) ......######............ ........ .............. .......#.....#.......#.. ݮ:j.......# ........###.... #......# _You kill the kobold! _You see here a +0 dagger. _The frilled lizard bites you.  You miss the frilled lizard. _The frilled lizard bites you but does no damage.  You hit the frilled lizard.ݮ:j| _You kill the frilled lizard!You have reached level 4!ݮ:j^/  --more--ޮ:jD31/336/64 0% ޮ:jtޮ:jU4 _:jI:j1 _:j w2=:j :j :jG:j:j:j,:j,:j.h3==:j:j:j #,:j$:j':j'*,:j"+:j,:jz/:j/:j1:j9.# #... .....###.##:j?9..#.####...............#.#..............# ##.#.#.......)......# :j{9'..............# .#...............#:j9o-####.. ..:j9#.....#.......#...# ........### #:j:H# ... :j$: .... ....###.# ###  .. ... #.. :jS: :j@070.7 (11.0):jkAa=-1.7 (12:j'F:j%IM _j - a scroll labelled OSIDUL JIAFEF:jdI:j: :j|; :j9= :jGA :jkD :jJ B:jtT :jV :jW :jZ :jZ :j\ :j] :j X:jٙ B:jA B:j :jZ :j ,:j :j :j ,:j :j :j :jT :j :j\ X:j :j+ :j :jR :j2 :j ,:j :jO X:j :j ,:jz :j :jl :j :j: :j :j :jj :j :jo :j B:j :j :j? :j :jH :j B:jI :j ,:j :j :jW :j* :j* ,:j :j :j :j :j :jI :j :j :j :j :j :j :j :j :jT :js :jS :j ,:j :j' :jm ,:j :je :j :j :j :j@" :j$ ,:jD$ :jX& :j' ,:jB( :j) :j+ :j+ :j, :j- :jw0 B:jq2 :j3 :j4 :j4 :jK6 :j 8 ,:jX8 :j9 :j; :j; :j$< :j< :j#> :jz> :j> :jC@ :jA :j0B :jB :jC :jdE :jE :j7F :j.G :jyH :jH :jjI :jqK :j*M :jgM :jN :jO :j_R ,:jR :jT :jJW o  You encounter a scorpion zombie.:j^ d####................#.####.#   ...................#....#.#  ......#.............#   ........###.............###   ........................#   ....###.#########.#####.###   ... #.. ...# #...#   .. #...###############.##   ..ßß...@...........#  :j5`  .....###############   #.Z   .      Z   scorpion zombie (dormant)     :jh /2020.7 (49:ji 21.7 (50 _:j$r :j#................#.####.# . .....#....#.# #.....#.......#.....# # .###..### # ..#  ....###.#.#####.###  ... #.. ...# #...#  .. #...#.## .ßß..@............# .# #.Z◊:jZ #... .:# .    :j:j02.7 (1.0):jt:j;= _Found a parchment of Vampiric Draining.:jA #.#.####.# . .#....#.# .#.....#.#.# .# .###.### .# .#  ....###.#.#####.###  ... #.. ...# #...#  .. #...#.## +...ßß.# #......# #.Z◊.  #..... =.:####. . :j!E 8Z.:jsL XZ:jM %3:jR :j(U S _Found a pearl ring.:j|Au.#.####.#  . .#....#.#  #.....#.#.#  # .###.###  # .:jB@#  ....###.#.#####.###  ... #.. ...# #...#  .. #...#.##  +...ßß.#  #....Z.#  ###..◊.  #.....  =.:####  ..  .    :jKD3Z.:j_K:jK%4:jHR:jxU:j-.#.####.#   .#....#.#  .....#.#.#   .###.###   .#  ....###.#.#####.###  ... #.. ...# #...#  .. #...#.##  +...ßßZ.#  #......#  ###..◊.  #.....  =.:####  ..  .    .Z5:j: C.#.####.#  .#....#.#  #.#.#  .###.###  .#  ....###.#.#####.###  ... #.. ...# #...#  .. #...#.##  +...ßß.Z.#  #......#  ###..◊.  #.....  =.:####  ..  .    .Z:jz :j %6:j :j4 :j@ .:j2Bu#.####.#  #....#.#  #.#.:jB#  ###.###  #  ###.#.#####.###  ... #.. ...# #...#  .. #...#.##  +...ßß..Z.#  #......#:jDC  ###..◊.  #.....  :jC=.:####  ..  . :jC6   :jH<.Z:jTQ:jQ%7:jv~ :j   :j]DCasting: Confusing Touch (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j Q  :jg The spell is quite dangerous to miscast (24% risk of failure)! Continue anyway?  Y - Yes  N - No":j":jj##................#.####.#   Shayle the Sneak ..................#....#.#   Revenant ...#.......#.............#   Health: 33/33 ======================== .......###.............###   Magic: 3/6":jc============------------ .......................#   AC: 3Str: 11 ...###.#########.#####.###   EV: 11Int: 16 ... #.....# #...#   SH: 0Dex: 9 .. #...###############.##   XL:  4 Next:  0% Place: Dungeon:3+...ßß....Z@.........#   Noise: ---------  Time: 2027.7 (0.0)#......###############   a) +1 dagger###..◊.  Throw: 4 darts (datura)#.....  Memories (1) ":j^=.:#### ..":j  Z   scorpion zombie. ":jj  _j - a scroll labelled OSIDUL JIAFEF ":j_You encounter a scorpion zombie. _Found a parchment of Vampiric Draining. ":j>E_Found a pearl ring.  ":jcKCasting: Confusing Touch (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.":j)":j|v------------Contam: 14% 8.7 (1":j ":jM _You miscast Confusing Touch. Nothing appears to happen.#:j0 T  Casting: Confusing Touch (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#:j<#:j=The spell is quite dangerous to miscast (24% risk of failure)! Continue anyway?  Y - Yes  N - No$:j$:j8##................#.####.#   Shayle the Sneak ..................#....#.#   Revenant ...#.......#.............#   Health: 33/33 ======================== .......###.............###   Magic: 0/6------------------------ .......................#   AC: 3Str: 11 ...###.#########.#####.###   EV: 11Int: 16 Contam: 14% ... #.....# #...#   SH: 0Dex: 9 .. #...###############.##   XL:  4 Next:  0% Place: Dungeon:3+...ßß....Z@.........#   Noise: ---------  Time: 2028.7 (0.0)#......############[$:j9i34m###   a) +1 dagger###..◊.  Throw: 4 darts (datura)#.....  Memories (1) =.:#### ..  Z   scorpion zombie.   _Found a pearl ring.  Casting: Confusing Touch (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You miscast Confusing Touch. Nothing appears to happen.  Casting: Confusing Touch (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0---------------==9.7 (1Touch $:j:$:js=Q _Your hands begin to glow red. The scorpion zombie hits you.%:j ZZ(confused)You hit the scorpion zombie but do no damage.-30%:j3%:j7 _The scorpion zombie appears confused. The scorpion zombie barely misses you.&:jar Z.  You hit the scorpion zombie.&:j;i1=---1.6 (0.9&:j{S _The scorpion zombie is lightly damaged.&:j #.#.####.# .#....#.# .#.#.# .###.### .# .###.#.#####.###  ... #.. ...# #...#  .. #...#.##  +...ßß...Z.#  #......#  ###..◊.  #.....  =.:####  ..  .   &:j;U  The scorpion zombie seems to be having trouble coordinating all eight of itslegs.2.6 (1.0 _The scorpion zombie completely misses itself.&:jT  You barely miss the scorpion zombie.The scorpion zombie is lightly damaged.&:j1 ,3.5 (0.9&:ji &:jI \ _The scorpion zombie barely misses you.&:j Z.  You barely miss the scorpion zombie.&:j &:j ,4.5 (1.0&:jW &:jC = _The scorpion zombie is lightly damaged.':j(#.#.####.#  .#....#.# .#.#.#  .###.###  .#  ....###.#.#####.###  ... #.. ...# #...#  .. #...#.##  +...ßß..Z.#  #......':jE#  ###..◊.  #.....  =.:####  ..  .   ':jJU  The scorpion zombie hits you but does no damage.':j 2==25':j%':jp(I _The scorpion zombie hits itself but does no damage.':j  ZZYou hit the scorpion zombie.  The scorpion zombie is lightly damaged.':jF06.4 (0.9':jT _The scorpion zombie seems less confused.':j  You hit the scorpion zombie.  The scorpion zombie is moderately damaged.':j6 C8% 7.3':jh! k _The scorpion zombie misses you.':j P  You barely miss the scorpion zombie.The scorpion zombie is moderately damaged.':jP c1====68.3 (1.0':jV ':jaY \ _The scorpion zombie barely misses you.(:j  You barely miss the scorpion zombie.The scorpion zombie is moderately damaged.(:j#0(:jC--49(:j%(:j(3 _The scorpion zombie hits you.(:j{  You hit the scorpion zombie but do no damage.The scorpion zombie is moderately damaged.(:j|@1=-(:j}'240(:j(:j/F _The scorpion zombie hits you but does no damage.(:jg  You hit the scorpion zombie but do no damage.The scorpion zombie is moderately damaged.29-11 _The scorpion zombie hits you.(:j$  You hit the scorpion zombie but do no damage.The scorpion zombie is moderately damaged.The scorpion zombie completely misses you.(:j'& M====2(:j+ (:j. K _Your magical contamination has completely faded away.(:jD i  You barely miss the scorpion zombie.(:jF ,3.2 (0.9(:jL (:jyO j _The scorpion zombie is moderately damaged.):j  You hit the scorpion zombie.  The scorpion zombie is moderately damaged.):jg6----4.2 (1.0):jn):jU3 _The scorpion zombie hits you.):j  You hit the scorpion zombie but do no damage.The scorpion zombie is moderately damaged.):jq22-----5.1 (0.9):jY):j3 _The scorpion zombie hits you.):j.m# _The scorpion zombie hits you.  You hit the scorpion zombie but do no damage.  The scorpion zombie is moderately damaged. _The scorpion zombie hits you.  You hit the scorpion zombie.  The scorpion zombie is moderately damaged.6.0 _The scorpion zombie misses you.):jg  You hit the scorpion zombie but do no damage.The scorpion zombie is moderately damaged.7.0 (1.0):j| \ _The scorpion zombie hits you but does no damage.):j  You hit the scorpion zombie.  The scorpion zombie is moderately damaged.):j 3--2====8):j ):jӠ \ _The scorpion zombie barely misses you.*:j  You hit the scorpion zombie but do no damage.The scorpion zombie is moderately damaged.9*:j>r _The scorpion zombie barely misses you.*:jW. T  Casting: Confusing Touch (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+:j:3+:j+:je _You don't have enough magic to cast this spell.,:j#            ... #.. ...# #...# ,:j .. #...###############.##  +...ßß..Z@...........#  #......###############  ###..◊. #.....,:jI > =.:#### .. .,:jr *,:j '            ... #.. ...# #...# ,:j' H .. #...###############.##  +...ßß..Z@...........#  #......###############  ###..◊. #.....,:j(  =.:#### .. .,:j/ 3,:j 8 ,:j": f _A scorpion zombie is nearby!-:j7C.#.####.#  .#....#.#  #.#.#  .###.###  .#  ....###.#.#####.###  ... #.. ...# #...#  .. #...#.##  +...ßß..Z.#  #......#  ###..◊.  #.....  =.:####  ..  .    .Z-:jK-50 _-:jJ-:j-:j k.#.####.#  #....#.#  #.#.#  ###.###  #  ###.#.#####.###  ... #.. ...# #...#  .. #...#.##  +...ßß...Z.#  #......#  ###..◊.  #.....  =.:####  ..  .    .Z-1.:j.#.####.#  #....#.#  #.#.#  ###.###  #  ###.#.#####.###   #.. ...# #...#  . #...#.##  +...ßß....Z.#  .:j#......#  ###..◊.  #.....  =.:####  ..  .    .:ji;.Z.:j.:j824=.:j=====2.:j.:jz.:jd .#.####.#  #....#.#  .#.#.#  ###.###  #  .###.#.#####.###  . #.. ...# #...#   #...#.##  +...ßß.....Z.#  #......#  ###..◊.  #.....  =.:####  ..  .    .Z.:jH ;3.:jV .:jL 0:j#.####.#  #....#.#  #.#.#  ###.###  #  ###.#.#####.###   #.. ...# #...#  #...#0:j^.##  +...ßß......Z.#  #......#  ###..◊.  #.....  =.:####  ..  .   0:j 0:jQ.Z0:jz%40:jC%0:ja'1:j;Y#.####.#  #....#.#  .#.#  ###.###  #  .#.#####.###  1:j<#.. ...# #...#  #...#.##  +...ßß.Z.#  #......#  ###..◊.  1:jF<#.....  =.:#### 1:jg<e ..  . 1:j<    1:j<1:j7>;.Z1:jI1:jK%51:j'R1:jR1:j #.####.#  #....#.#  #.#  ###.###  #  #.#.#####.###  #.. ...# #...#  #...#.##  +...ßß.Z.@....#  #......#  ###..◊. 1:j A #.....  =.:####  ..  .    1:j& ;.Z1:j  The scorpion zombie attacks as it pursues you!5===61:j 1:jC F _The scorpion zombie hits you but does no damage.2:jeS#.####.#  #....#.#  #.#  .###.###  #  .#.#####.###  2:j(.. ...# #...#  ...#.##  ...ßß.Z.@...#  ......#  ..◊.  #.....  .:####  .   2:je6   2:jo;.Z2:jv2:j--72:j2:j 2:j M#.####.#  #....#.#  #.#  ###.###  #  #.#####.###  . ...# #...#  #.##  ßß.Z.@..#  #  #..◊.  .....  :####       .Z2:j 2:jo f3=====82:jz s _The scorpion zombie closely misses you.4:jiT  Casting: Confusing Touch (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4:jI 4:jhJ The spell is quite dangerous to miscast (24% risk of failure)! Continue anyway?  Y - Yes  N - No5:j; 5:jQ $5:jR T...........#.####.#   Shayle the Sneak ...........#....#.#   Revenant ....#.............#   Health: 25/33 ==================------ ###.............###   Magic: 0/6------------------------ ................#   AC: 3Str: 11 #########.#####.###   EV: 11Int: 16 .5:jFT ...# #...#   SH: 0Dex: 9 ..###############.##   XL:  4 Next:  0% Place: Dungeon:3 ..ßß...........Z@..#   Noise: =--------  Time: 2058.0 (0.0) .....###############   a) +1 dagger #..◊.  Throw: 4 darts (datura) .....  Memories (1) :####   Z   scorpion zombie   _A scorpion zombie is nearby!The scorpion zombie attacks as it pursues you! _The scorpion zombie hits you but does no damage. _The scorpion zombie closely misses you.Casting: Confusing Touch (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or pres5:jxT 2s ? or * to list all spells.5:jNU ------------=9.0 (1Touch 5:jwZ 5:jF] z _Your hands begin to glow red. The scorpion zombie barely misses you.6:j.  ZZ(confused)You hit the scorpion zombie but do no damage.The scorpion zombie appears confused.6-9 (0.9 _The scorpion zombie is moderately damaged.7:j  You hit the scorpion zombie.  The scorpion zombie is moderately damaged.7:j!-7:jB!60.87:j17:j@\ _The scorpion zombie barely misses you.7:j#  You hit the scorpion zombie.  The scorpion zombie is heavily damaged.7:j0 }51.8 (1.0 _The scorpion zombie hits you.8:j  You hit the scorpion zombie but do no damage.The scorpion zombie is heavily damaged.2.7 (0.98:j 8:j6 _The scorpion zombie hits itself.8:j  You hit the scorpion zombie.  The scorpion zombie is heavily damaged.8:j463.7 (1.08:j8:j] _The scorpion zombie closely misses you.8:j% r Z.  You hit the scorpion zombie.8:j + 8 8:j+ %48:jw0 8:j2 h _The scorpion zombie is severely damaged.9:j ,.#.####.# .#....#.# .#.# .###.### .# .#.#####.### . ...# #...# .#.## 9:j .ßß.Z@...# .# #..◊. #..... .:#### .9:j# 3    9:j;59:j9:j\ _The scorpion zombie barely misses you.9:jG_  You hit the scorpion zombie.  The scorpion zombie is severely damaged.The scorpion zombie closely misses you.6 _The scorpion zombie hits itself but does no damage.::jDA  You hit the scorpion zombie.::jFZ7=7.6 (0.9::jK::jNh _The scorpion zombie is severely damaged.::j  You hit the scorpion zombie but do no damage.1====8.5::j::jh _The scorpion zombie is severely damaged.::jQ  You hit the scorpion zombie.  The scorpion zombie is almost destroyed.::jRU6-9.4::j8X::jZ3 _The scorpion zombie hits you.::j  You completely miss the scorpion zombie.The scorpion zombie is almost destroyed.::j (70.3::j L _The scorpion zombie hits itself.;:j .  You catch the helpless scorpion zombie completely off-guard!  You puncture the scorpion zombie!;:jR;:j<2-1.3 (1.0;:jq;:j$V _You destroy the scorpion zombie!;:j2M.#.####.# .#....#.# .#.# .###.### .# #.#.#####.### #.. ...# #...# #...#.## +...ßß.# #......# #..◊.  #..... =.:#### ..     ;:jR;:j7=====-2;:j!;:j>$<:j<:j<:j<:jb<:jԣ<:jçX<:j<:j <:j<:jV<:jh8==<:j,<:j,<:j^<:jͯ<:j@2====<:j?<:j<:j˱<:j <:j<:j<:jZh9==<:jʴ<:j̵<:j<:jb<:jh====<:j<:j<:j<:j<:j>V30=<:j<:j@<:j<:j˾<:j5<:jl<:j<:j$<:jc<:j<:j<:j1=3====<:jS<:j<:j<:j<:j>,<:j<:j <:jc<:j<:jl<:j#2<:jd======<:j<:j<:jm<:j<:jn<:j<:jy<:j<:j!<:j<:j<:j_<:ja3==<:j<:j<:j<:j<:j<:j9P4====<:j<:jL,<:j<:j<:j#9=<:j<:j<:j.<:j<:j<:j&====<:j<:j<:j<:jV<:j<:j6<:j<:j<:jK<:j<:j<:jF<:j<:jN<:j<:jD<:j<:jZ<:j%5<:j+====<:j<<:jb<:j<:j:<:j<:j<:jL<:j<:j<:jB<:j<:j<====<:jc<:j<:j<:j8<:j<:j<:jE<:j^<:j<:jF<:j<:j<:j;<:j<:j <:j<:jX<:jN6====<:jR <:jM <:j <:j"<:j<:j<:jJ<:j<:j<:j}<:j<:j!<:j<:j'<:jv<:j<====<:jt<:j<:j<:j<:j[<:j]<:j <:j!<:j!<:ju#<:jP%<:j%<:ja&<:j (<:j)<:j**<:j*+<:j,<:j.<:j/<:jx0<:jk2<:j4<:j5<:jg6<:j8<:j:<:j:<:jC<<:j><:j"A<:jlA<:jB<:jE<:jG<:jG<:jtI<:j L<:jNi  You encounter a hobgoblin.<:jV# ........###.............## ........................# ....###.#########.#####.#  .. ... #.... ...# #.. .. #...############### +...ßß............. #......############ ###..◊.#  #@.  .....=.:  .........  g......... #.......... ###........#g   hobgoblin (asleep) ..........#..........# <:ji^1131.3 (59.0)<:j_22.3 (60 _<:je<:jg=:j ... ....###.#########.#####  .. ... #.... ...# #.. .. ############### +...ßß.............#......##############..◊.# ####+##.........=.@#####........#g....##...###### .....3.3 (1.0)=:j z _You see here a parchment of Vampiric Draining.>:j  You pick up a parchment of Vampiric Draining and begin reading...4 _You add the spell Vampiric Draining to your library.>:j#......# .  .... ....###.##>:jIC#.#####. .. ... #.... ...# # .. #... +...ßß... #......# ###..◊.##+##.....##.....=@.#####.#.g>:jD.#.#.#  ###.### ..# >:j..#  .#>:j>:j0%5>:jڣ>:je #......# # .... ....###.#.##### .. ... #.... ...# # .. #...## +...ßß #......# ###..◊.# #####+##.....# #.....@..#####.#.g>:j\ .#.#.#+ ###.### ..#  ..#  .#>:ji >:j %6>:j8 >:j W _You see here a ring of willpower.>:j;>:jX<%7>:jB>:jE- _g - a ring of willpower?:j .##......# +# .... ....###.#. .. ... #.... ...#  .. #...### +...ßß. #...... ###..◊.# #####+##.....# #.#####.#.g.#.#.##+ ###.## ..# ...# ..#8?:j #.##......#  +# .... ....###.#. .. ... #.... ...# .. #... +...ßß #...... ###..◊.# #####+##.....# #.#####.#.g.##...#.##+ ###?:j ?.### ..# ...# ...#?:j ?:j %9?:j ?:j] @:j!? +# .... ....###.#########.##  ... #.... ...#  .. #...########## +...ßß........ #......####### ###..◊.# . #####+##.....#....#........#####..........#g.##...#.# ##+ ###### ...#...# ....# @:jQ@:j\[C40@:j9  ... #.... ... .. #...#########. +...ßß......... #......######... ###..◊.# #... #####+##.....#....#........#####.......#g.##...#.# ##+ ###### ...# ....#@:jz .....# .. @:j@:j%1@:j@:j@:j †The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!@:j (@:jd { 22.2 (0.9 _You kill the hobgoblin!@:jW @:j h _Your Stealth skill increases to level 6!C:jU C:jU C:jWV C:jX C:j[ C:j` : _C:jBa e  You see here a hobgoblin corpse.C:je K _C:ji 'C:jk C:jCl C:jm C:jp 7 _You open the door.C:js f  You encounter a quokka.C:j{ M .... .. #...#####........ +...ßß.... .......# #......### ......# ###..◊.#  ###....#####+##.....#C:jn{ 9 #......#........#######............#†....# ...#.@.#............# ##'####........### .... ..........#C:j{ .................#...................#..#...............r   quokka (asleep). #.......r. .C:j{ a...#........#+C:jj -5.2 (3.0C:j 16.2 (4 _C:j C:j D:jRN........ +...ßß.....# #......### .##..◊.# ###....#####+##..........#........######..............#.........†.....D:j~SX ...#...#..... ##@######....j.......... .................................#...... r...... j   endoplasm (asleep). .#+# r   quokka (asleep) D:j\D:j\]*7.2 (1D:jdD:je> _You encounter an endoplasm.D:jfD:jhQ _There is an open door here.D:jp # #......### .##..◊.# ###....#####+##....#......#........######....................#.........†... ...#...#....####'####........##....j..@....... D:j>q a.#  r... .#+#   ...>.####D:j{ D:jT} %8D:jE D:j ; _Found a stone staircase leading down.E:j!* .# #...... ......# ###..◊.# ###....#####+##.....# #......#........##### ##...........# .........†..#E:j*}. ...#...#.#.####'####.###.j.#.#.#.#.. #E:j*.r..... #.#+#E:j+Z. #.# E:j5+z ...>.#####E:j3E:j4%9E:jy:E:j=E:j!;  .# #...... ......# ###..◊.# ###....#####+##.....# #......#........##### ##............ ...†.... ...#...#E:j; ..####'####..j.#.#.#.#...#.r.....#... #.#+##.. #E:j@< .#..# ...>.#####E:jE E:jLG &50E:jZ E:j:] F:j .  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!F:j*r   quokkaF:j+-41F:j;F:jh?M _You kill the endoplasm!F:j۹A# ###..◊.# ###....#####+##.....# #......#........##### ##...............................†...#.......#...#..#.....####'####..###...............# .# .# .....# .....#.r #... #.#+##.. #.# ..# ...>.##### .......F:jX2F:j .###....#####+##.....# #......#........##### ##...............................†.....# .......#...#.....# .....####'####........### ...............# .# .# .....# .....#.r #... #.#+# #.. #.#..# ...>.#####  ........F:jh X3G:j1#......#........##### ##....................G:jl1}...........†......# .#...#.....# .....####'####..G:j1### ...............# G:j1.# .# .....#G:j1p .....#.rG:j2k #... #.G:j)2#+#. #.. #.G:jO2# ..# ....>.#####G:j2u ........ ........G:jQAQ4G:jCG:j0w##.................†.....# .#...#....# .....####'####.### ...............# .# .# .....# .....#.r #... #.#+#.. #.. #.# ..# ....>.#####  .......... ..###.r.r5G:j/;G:j<G:j& G:j -=6G:j% G:j _You closely miss the quokka. The quokka barely misses you.G:j*  You hit the quokka.  The quokka is moderately wounded.G:j+%7G:jb0G:j2S _The quokka barely misses you.H:j   You barely miss the quokka.The quokka is moderately wounded.H:jC,8.1 (0.9H:jL H:j> _The quokka bites you but does no damage.H:j  You barely miss the quokka.The quokka is moderately wounded.29---9.1 (1.0H:jƍH:jj _The quokka bites you. The quokka closely misses you.H:jS  You miss the quokka.The quokka is moderately wounded.H:j"U b7-----60H:j[ H:j] + _The quokka bites you.H:jQb  You barely miss the quokka.The quokka is moderately wounded.H:jc %1H:jj H:j l S _The quokka barely misses you.H:j`-  You closely miss the quokka.The quokka is moderately wounded.H:j!.,2.0 (0.9H:j3H:j[5S _The quokka barely misses you.I:j  You hit the quokka.  The quokka is heavily wounded.I:j%9I:jI:jۙT _The quokka closely misses you.I:jg  You hit the quokka.  The quokka is severely wounded.I:jge8=-3.9 (1.0I:jUnI:j(qT _The quokka closely misses you.I:jJH .  You hit the quokka.I:jgQ(I:jU-64I:jZI:j_J _You kill the quokka!I:j ##.# .....†...# I:jQ w.#...#...# .....####'####.### .# .# .I:j # .....#. .....#. I:j #... #.#+#.I:j |#.. #.# ..# ....>.##### .........I:j r........I:jC C.###.I:je I:j --5I:jP I:j I:j ##.# .....†...# .#...#...# .....####'####.### .# .I:j # .# .....#. .....#.#... #.#+#.#.. #.# .I:j՗ M..# ....>.##### ................I:j_ ........###.I:j I:j] ?-6I:j I:jͧ J:jR J:jɽ J:j J:j J:j1 9==J:j J:jM J:j J:jf J:j J:jA J:j J:j J:jT V30=J:j* J:j ,J:j J:j ,J:j J:j J:jX J:jd J:j J:j K1=J:jb J:j J:jl J:jm J:j> J:j J:j J:j J:jB J:j J:j J:jW h2==J:j J:j( J:j J:jv J:jC J:j J:j J:j J:j J:j J:j J:j h3==J:j J:j J:jv J:j J:j J:j 'J:j| 3J:j J:j  ##.# .....†...J:jG # .#...#...# .....####'####.### .# .# .# .....#......#..85J:j 9.0)#... #.#'#.#.. #.#.# ....# ....>.#####.# #........ .#........ ).J:jJ ....... ...###. .. _You open the door.J:j E _Found a dagger.K:jbK:jK:jK:j.K:jhK:jP _K:j&O=K:j{K:jI K:j,K:jK:j@  There is an open door here.K:j K:j _K:jK:jK:j`,K:j!,K:jZ$,K:j%K:j(K:j-BK:j4>  You see here a +0 dagger.K:j7K:j8 _K:j9:K:j>K:j@K:j`AK:jBK:jEK:jGK:jBHK:jdIK:jLK:j3NK:jNK:jPK:jZK:j+\,K:jF^K:jaK:jObK:j:cK:jfK:j hK:jhK:j&iK:jmK:joK:jXpK:jqK:jtK:jvK:jvK:jHxK:j~BK:jK:jK:j.K:jK:jK:j#K:j_K:jK:jK:jK:j,K:jK:j1K:joK:jҗK:j`K:jYK:jDK:jK:joK:jРK:jK:j(K:j,K:j~K:j?K:j,K:jjK:j K:j{K:jK:jK:jN,K:jK:jK:j"K:jK:jK:jK:joK:jK:jK:jK:jbK:j/XK:jK:jq #######.##  K:j~g#.#  #.#  ####.#  #....#  #.####  #.#  #.#  #@# K:j 228.9 (43 .....)..#  #######.#  ###  K:j }    K:jPJ  K:j:{9.9 (44 _Found a spear.K:j K:jb K:j K:j K:j K:j? K:j K:jc K:j K:j! =  You see here a +0 spear.K:j> K:j, 5 _K:j K:j BK:j K:j K:j ,K:j K:j ,K:j K:j K:j K:j! K:j K:j K:j[ K:j K:j K:jV K:j ,K:j K:j` K:j K:j K:jO K:j^ K:j! ,K:jy K:j K:j K:j& K:j K:jv K:j K:j K:j( K:j K:j f  You encounter an adder.K:j  ###........ #######.# #.# #.## ####.##. #....#####.######## #.####K:j M#S..........# #.##.# #.###########.# #..........)..#.###########.#######S   adder (asleep) K:j) ,43.9 (1K:j< 24.9 (15 _K:jJ K:j L:j #....######.###.......#.#######.#. #. #. #. #. ####. #. #.... ####.######## #.####S...@......# #.#######.####.. #.# #.###########.# #..........)..# #.###########.####### L:jn L:j:L:j05.0)L:jL:jL:j  #.... #.# ### #.# # #.# # #.# # #.# #### #.# # ####.# #. #S.# #.# ######.####.. #.# #.##.# #..)..# #.##.# ### ###L:j L:jj! %6L:j% L:j+' L:j  #.... #.# ### #.#  #.#  #.#  #.#  #.# # ####.# #. #S.# #.# ######.####.. #.# #.#.# #.)..#  #.#.# ### ###L:j E.SL:jy ESL:j -=7L:jS L:j R _The adder barely misses you.M:j   You hit the adder.  The adder is moderately wounded.8.8 (0.9M:jM:j.R _The adder barely misses you.M:j  You hit the adder.  The adder is heavily wounded.M:j[1--9.8 (1.0M:jM:jC* _The adder bites you.M:j3  You hit the adder.  The adder is severely wounded.50.7 (0.9M:j8M:j;= _The adder bites you but does no damage.M:jk  You hit the adder.  The adder is almost dead.M:jl g29---1.7 (1.0M:j%w ~ _The adder closely misses you. The adder bites you.M:j>  You miss the adder.The adder is almost dead.M:j ? %2M:j E M:jNG R _The adder barely misses you.N:j  You hit the adder.  The adder is almost dead.N:j2%3N:jpN:jR _The adder barely misses you.N:j5  You barely miss the adder.The adder is almost dead.N:jf7---4.6 (0.9N:jBN:jn* _The adder bites you.N:jM  You closely miss the adder.The adder is almost dead.N:jNe8=-5.6 (1.0N:jSN:j VU _The adder barely misses you. x2N:j s †You hit the adder.N:j RN:j1 .396N:jX N:j I _You kill the adder!N:j; X #.... #.# ### #.#  #.# #.# #.# N:j  #.# # ####.# #. #..# #. ######.####.. #. #.#. #.).. #.#. ### N:j N:j --7N:ju N:j( s _You see here an adder corpse.N:jYi #.... #.# ### #.#  #.# #.# #.#  #.# # ####.# # #@†.# # ######.####.. # #.# #.) #.# ### N:jZur-8 _N:jwO:jO:j3O:jO:j9==O:jGO:jO:jO:j,O:jDO:jO:jV30=O:jjO:jWBO:jO:j8,O:j,O:jO:jO:j51=O:jO:jO:jO:jO:jwO:jO:jO:j_O:jO:jO:jO:jkO:jh2==O:jSO:j,O:jOO:jz,O:jO:j$,O:jO:jO:jCh3==O:jO:jO:j O:jz O:j O:j[ b  You see here an adder corpse.O:jO:j _O:jO:jlO:j,O:jrO:jO:jO:j9=O:jO:jfO:jO:jO:j_O:jO:jO:jO:jO:jG O:j!,O:j"O:j $O:j%O:j%&O:jT&O:j'O:j(,O:j)O:j+O:j -O:j-,O:jC0O:j1O:j2O:j2O:j54'O:j6O:j7O:j97 _You open the door.O:j:;O:j;O:j;O:j>@  There is an open door here.O:j?O:j A5 _O:jWBO:j{C,O:jDO:jOFO:jyGO:jGO:jIO:jJO:jxKO:jKO:j.LO:jfMO:jNO:jNO:j)OO:jgPO:jxQO:jQO:jRO:j,SO:jpTO:jTO:jUO:jfVO:jWO:jjWO:jWO:jYO:jYZO:jZO:jA[O:j\O:jj]O:j]O:j^O:jh_O:jZ`O:j`O:j`O:j;bO:jVcO:jcO:jcO:jgeO:j.#####.####.....#.............#.......@#............)..333.6 (7O:jJ5.0)......##..................... #...###.............. #...# #.... #...# ...... #...# #....<#...##### #....##...'...# #....# O:j#...###.# #....#O:j*W4.6 (76O:j9 _Found a stone staircase leading up.O:j( 3O:j O:j.You pick up a parchment of Slow and begin reading...O:j -51.6 (17O:j5 +2.6 (18O:j O:j = _You add the spell Slow to your library.P:jxP:j nP:j&BP:j'P:j(P:j(P:j\-P:j/c  You encounter a bat.P:j9<##... ... #.....######......###  ... .. #.....#..##  ....#.....#..## #....##.......... ####....##..# ........##.......................##....###........##........ #@.......##.......b..####....# #....# #...#.....# ####.....# #.....#b   bat (asleep) #.....####.....#.. ...............#.. ........##...P:jGc60.6 (8.0)1.6 (9 _P:jJP:jLQ:j6H1 ... .. #.....#..... .... #.....#...## #....##..####....### ........##.................##.....###........##.....###.##....b..##..# #.# #...#.# #...####.....# #.....##.... #.....####.....##... ...............##... ............# .##Q:jL5.b.bQ:jRNbQ:jS2=2.6 (1Q:jRXQ:jZP _The bat barely misses you.Q:jQ:jS2-3Q:j _You completely miss the bat. The bat hits you. The bat completely misses you.Q:jp5b..bQ:jQ:j%4Q:jlQ:j _You barely miss the bat. The bat barely misses you.Q:j  You closely miss the bat. The bat closely misses you.Q:j> %5Q:j Q:j3 : _The bat hits you but does no damage.Q:j b.  You hit the bat.  The bat is heavily wounded..bQ:jם8 Q:jv%6Q:jQ:j,: _The bat hits you but does no damage.R:j .b  You barely miss the bat.The bat is heavily wounded.3=7 _The bat misses you. The bat barely misses you.R:j-4# ... .. #.....#. .... #.....#.... #....##...#####....##..#..........##................##...###..##R:j.^.###.##.####.b.....# #.# #...#.# #...#.###.....# #.....##.... #.....####.....# #.... ..# #...# .## .##R:jI/R:j1).bR:j2b.R:j9R:j9%8R:jO?R:jBP _The bat barely misses you.S:jS ... .. #.....#.#.... #.....#....##....##....#####....##..#...........##..................##.......###..##.S:jTf......###.##..####..b....# #..# #...#..# #...#.......###.....# #.....#.##.... #.....####.....#.#.... ..#.#...# .##..##.S:jW).bS:jW&.bS:j]S:j^%9S:jcS:jfP _The bat barely misses you.S:jNiW .... #.....#.##. #....##......#####....##..#..........##...................##......###.S:j?j##.......###.##.........####...# #..# #...#.b...# #...#.......###.....# #.....###.... #.....####.....#..... ...............#.#...# ..##.. ..##..##.S:jl"b.S:jn&.bS:juS:jv&70S:jA|S:j~Q _The bat closely misses you.T:j Hr #....#...#####..#.........##..........##...###.##........####. #b###...###.... ## #.... .............#.....##..b.T:jJb.T:jQT:jRA=1T:j\P _The bat hits you but does no damage.T:jq ..#####....### ..........##. ...........##T:j9  ......###.## ......###.## ........## .# # .# #...# b@.....# #...# ###.....# #.....#T:jϬ  ##.... #.....####.....# #.... ...............# #...# .......# ..##...## =.## #.##T:jT !b.T:jN b.T:j T:j %2T:j T:js  _Found a runed gilded ring. The bat hits you but does no damage.T:j|T:jb}T:jT:jU:jA #....##. .#####....### ..........##...... ..........## ......###.## ###........## .#### .......# #... b.# #...# ..............# #...#. ......###.....# #.....##.... #.....####.....# #.... .....##...# ...###.. ....###.. .....##=....##.b.b.U:jvHU:jvI%3U:j+PU:jRQ _The bat closely misses you.V:jas .b  You closely miss the bat.The bat is moderately wounded.b.V:jyV:jy,4.5 (0.9V:jlV:j<P _The bat barely misses you.V:jXS #....##..#####....##.#...........##...........##.......###.##.......###.##..####..# #......b.# #...#..# #...#.[11;9H......###.....# #.....#.##.... #.....####.....#.#.... ...#.V:jUT #...# ...##.#.. ....##.#.. .....##.=.##.V:jU .bV:jCV .bV:j^ V:jD_ ,5.5 (1.0V:jBe V:jNh P _The bat barely misses you.V:jN .b  You hit the bat.  The bat is severely wounded.V:jO.bV:jU9 V:j~V%6V:j\V:j_Q _The bat closely misses you.W:j*I †  You hit the bat.W:jSW:j.407W:jW:jG _You kill the bat!X:j .#####.........##..............##.######........####. ####..###.... ### #.... ..........#.#......#.......##.. X:jX:j--8X:j}X:jp _You see here a bat corpse.X:j..........##...................##......###.##.X:j......###..##.........####...# #..X:jd# #...#.†.....# #...#.......###@....# #.....###.... #.....####.....#..... ...............#.#...# ...##..#.. ....##.#.. #....##. #...=##.###########.#.<.....##.X:jY\-9 _X:jX:jX:j  .......##....###.....##..............####..... .....#......†....###..###.... ## #...................#..##. #.X:j\ .<.##########... X:j X:jǏ &80X:jը X:jX ###...##...........####... ..#.†....###..###....#### #.......@........###... ###... X:jX1Y:j ........####.. .#......†....###..###....#### #...................###...  #...=.####. Y:jc;2Y:j ........####.. .#......†...###..###....#### #...................###.  #...=#########. Y:jY:j%3Y:jY:j@Y:jO  ..#.....†..###..###....#### #...................###.  #...=Y:j######## #.<##. Y:j;4Y:j8Y:jZ:jw #....†.###..###....#### #.................###.  ######## #.<.########. Z:j$Z:j%5Z:jiZ:jZ:j@6.5 (2Z:j1 _h - a +4 ring of protectionZ:ja, Z:j, Z:jKA d _There are no items here.\:j]Inscribe which item? Hand Weapons (go to first with ))  a - a +1 dagger (weapon)  e - the +7 whip "Luvorr" {holy, rCorr Dex+5} Missiles (go to first with ()  f - 4 datura-tipped darts (quivered) Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 pair of gloves (worn) Jewellery (go to first with "=)c - a ring of see invisible  g - a ring of willpower  h - a +4 ring of protection Scrolls (go to first with ?)  c - 2 scrolls labelled HOLLOD WOCU  d - a scroll labelled POBUFE WAWAO  e - a scroll labelled UKHUHE FOBEUTE  h - a scroll labelled TEEQIWKADOI  j - a scroll labelled OSIDUL JIAFEF  k - a scroll labelled BITI JIMORYU  m - a scroll labelled REDDYO XAOL Potions (go to first with !)  h - 2 potions of haste [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\:jU \:jX ..............# #...#.... Shayle the Sneak........†.....# #...#.... Revenant......###.....# #.....#.. Health: 33/33 ========================##....###.....####.....#.. Magic: 6/6========================#.....................#.. AC: 3\:jGY Str: 11#...#...............##... EV: 11Int: 16#.. #...............##... SH: 0Dex: 9\:jvY #.. #...............##... XL:  4 Next: 40% Place: Dungeon:3\:jY #...@...........##... Noise: ---------  Time: 2386.5 (0.0)#########.......##... a) +1 dagger#.<.....##... Throw: 4 darts (datura)\:jY ##########... Memories (1) #...###. #.\:jZ b #. #.\:j%Z | You hit the bat. _You kill the bat! \:jCZ y_You see here a bat corpse. _h - a +4 ring of protection \:j_Z k_There are no items here.  Okay, then.\:jL\ \:j]a \:jc . _]:j]:jPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of see invisible]:jBg - a ring of willpower  h - a +4 ring of protection[?] describe selected ]:j[!] equip|wield|wear|put on[tab] equip|unequip `:j `:jR ..............# #...#.... Shayle the Sneak........†.....# #...#.... Revenant......###.....# #.....#.. Health: 33/33 ========================##....###.....####.....#.. Magic: 6/6========================#.....................#.. AC: 3Str: 11#...#...............##... EV: 11Int: 16#.. #...............##... SH: 0Dex: 9#.. #...............##... XL:  4 Next: 40% Place: Dungeon:3#...@...........##... Noise: ---------  Time: 2386.5 (0.0)#########[3`:jwS 7m.......##... a) +1 dagger#.<.....##... Throw: 4 darts (datura)##########... Memories (1) #...###. #. #. #. You hit the bat. _You kill the bat! _You see here a bat corpse. _h - a +4 ring of protection _There are no items here. _Okay, then.7.0 (0.5_You kill the bat! _You see here a bat corpse. _h - a +4 ring of protection _There are no items here. _g - a ring of willpower (worn)b:jQ-Put on or remove which piece of jewellery? Jewellery (go to first with "=)  g - a ring of willpower (worn)c - a ring of see invisible  h - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put onb:j[tab] equip|unequip c:jc:j:c:jS..............# #...#.... Shayle the Sneak........†.....# #...#.... Revenant......###.....# #.....#.. Health: 33/33 ========================##....###.....####.....#.. Magic: 6/6c:j========================#.....................#.. AC: 3Str: 11#...#...............##... EV: 11Int: 16#.. #...............##... SH: 0Dex: 9#.. #...............##... XL:  4 Next: 40% Place: Dungeon:3#...@...........##... Noise: ---------  Time: 2387.0 (0.0)#########.......##... a) +1 daggerc:j#.<.....##... Throw: 4 darts (datura)##########... Memories (1) c:jz#...###. #. c:j(3#. #.c:jFe  _You kill the bat! c:jdy_You see here a bat corpse. _h - a +4 ring of protection c:je_There are no items here. _Okay, then. c:j5_g - a ring of willpower (worn)c:jc:j~275 (0.5c:jc:j8 _h - a +4 ring of protection (worn)d:jl d:jm d:jby d:j d:jӀ d:jń d:j| d:j d:j d:j4 d:jD d:j d:jr d:j d:j] d:j d:j d:j d:jW d:j d:j d:j d:j\ ,d:jX d:j d:jU Xd:j d:j d:j d:jد d:j d:j{ Bd:je d:j Xd:j d:j d:j d:j d:j d:j d:j d:jg d:j d:j d:j Bd:jI d:j d:j ,d:j- d:j d:j$ d:j d:j d:j d:j d:j d:j d:j d:j ,d:j d:j! d:jw$ d:jJ% d:jP& d:j) d:j+ d:j, d:j- d:j}0 d:j2 d:j3 d:j4 d:jB7 d:j/: d:jk: d:j8< d:j> d:jA d:jB d:jC d:j S d:jT d:jZ ,d:j[ d:j\ d:jb | _h - 2 scrolls labelled TEEQIWKADOI (gained 1)d:j8e d:jme d:jf d:jei d:jk d:jk d:jl d:jCu Xd:jJy d:j{ d:j"| d:j/} d:jz d:j d:j d:jЂ d:j؄ d:j d:jl d:j d:j، d:j d:jD d:jO d:j{ d:j d:j d:j d:j d:jН ,d:jA d:jV d:j+ d:j d:jߧ d:jG d:j d:j[ d:j d:jȵ d:j˶ d:jn d:j d:j d:jc d:j׾ d:j d:j. d:j{ d:j d:j d:j] d:j d:j? d:j d:j+ d:j d:j d:j d:j d:j d:j d:j0 d:j% d:j d:j5 d:j d:j2 d:j> ,d:j d:j d:j d:j d:j d:j8 d:j5 d:j d:je d:j/ d:j  Xd:j, d:j2 d:j84 d:j6 d:j; d:j'< d:j> d:j@ d:jB d:j0F Bd:jG d:jH d:jI d:jmS d:jV d:jGW ,d:jW d:jY d:j5Z d:jhZ d:j[ d:j@] d:j^ d:j^ d:j._ d:j/` d:ja d:ja d:jb d:jwc d:je Bd:jsf d:jg d:jh d:j8h d:jdj d:j]k d:jk d:jl d:j,m d:jvn ,d:jn d:jo d:j5q ,d:jsq d:jr d:js d:j Bd:j d:j d:j d:jJ d:j d:j d:jX d:jʹ d:j d:j d:j۷ ,d:j. d:j8 d:j ,d:j* d:j d:j d:jy d:j d:j d:jM d:j d:j d:j d:j ,d:j d:j" d:j ,d:j d:j* d:j? d:j d:j. d:jr d:jt d:j d:jE d:j d:j& d:j d:j d:j: d:j= d:jo d:j d:j d:j d:j. d:j d:j d:j d:j d:j d:j d:j d:j d:j~ d:j d:j d:j( d:j d:j d:j2 ,d:j d:jx d:j] d:j d:j d:j d:j d:j^ d:j d:j d:j= d:jv d:j d:j d:j ,d:j d:j Bd:j d:j d:j d:j9 d:j d:j d:j d:j d:jc d:jd:jd:jd:j_d:j d:jsd:jd:jOd:jd:jd:jd:jd:jd:jd:j d:jB d:j%d:j{'d:j(d:j(d:j.d:j1,d:j2d:jsfd:j    #.#.#..###  #.#.#........###  #.#.####...........  #.#.####.....e:j h  #.#.##....<.....###  ##.#.##..........###  #....##.............  #######......##.....e:j   #@..'.......------  #.###...##.  #.# ######.  #.# #....  #.####..e:j[ \#  #.##............## S   adder (wandering)  #.##........e:j  e:j   #S##.##...e:jc e  #.........##...e:j~L8.5 (3.0)Se:j.e:jJe:jP------9.5 (4 _e:je:jf:j(###............<.....####.....##.......######......## #...'........###...## #####f:j #....####..S...##f:j7S.f:j f:j] +20.5 (1f:jHf:jf:j#&~###............<.....####.......######......## #...'........###...## #### #....##f:j1'##S##.....##..f:j(7S.f:j6/f:j/%1f:j4f:jY<f:j{ ....<.....####.......###### #...'..###...## #### #....S#####.##....##..f:j f:j: %2f:j f:j f:j n SS  You hit the adder.  The adder hisses angrily.  The adder is lightly wounded.f:jn 6===3.4 (0.9f:js f:jqv s _The adder bites you but does no damage. The adder misses you.g:j}"+  You hit the adder.  The adder is severely wounded.1----4.4 (1.0g:j[# g:j#_The adder bites you.g:jz -  You closely miss the adder.The adder is severely wounded.--5 _The adder bites you but does no damage.g:j   You hit the adder.  The adder is almost dead.g:j%6g:j)g:jR _The adder barely misses you.g:j  You barely miss the adder.The adder is almost dead.g:j ,7.3 (0.9g:jo g:j _The adder barely misses you. The adder misses you.g:jf R  You closely miss the adder.g:jf CThe adder is almost dead.g:jg G--8.3 (1.0g:jl g:jn * _The adder bites you.g:jq  You miss the adder.The adder is almost dead.g:jk%9g:jg:j K _The adder misses you.h:j#  You closely miss the adder.The adder is almost dead.h:j&30h:jMh:jI{ _The adder closely misses you. The adder bites you but does no damage.h:j  You closely miss the adder.The adder is almost dead.h:j%1h:jzh:j= _The adder bites you but does no damage.h:j i .You hit the adder.h:jD 1Sh:j S  (wandering)  You kill the adder!h:j c2=532.2 (0.9h:j h:j W _You encounter an adder.h:jƻ J....<.....####.......###### #...'..###...## #### #....####.##....##S...S.h:j h:jv 4-3.2 (1.0h:j h:j i:j~#.......###### #...'..###...## #### #.....#####....##S....S-4i:ji:ji:j&......###### #...'..###...## #### #....i:j/.#####.##....##S...i:j P.Si:ji:j0%5i:ji:ji:j)###### #...'..###...## #### #.....#####.##....##..S.####i:jƜP.Si:jQ.Si:ji:jRp3==6i:ji:jOi:jU  #...'..###...## #### #....i:j5V q.#####.##....i:j^V M##..S.i:j|V 6####...i:jX P.Si:jc Q7i:ji i:j ###...## #### #.....#####.##....##..S.####...S.i:j  ;8i:j i:j i:j #### #.....#####.##....##..S.####...S.i:jwi:j%9i:jYi:j,j:j2c' #.....#####.##....##..S.####...j:jlKSSj:jfm\2-=40j:j/rj:jt* _The adder bites you.j:jj:j-%1j:je0_ _You miss the adder.j:j  You hit the adder.  The adder is moderately wounded.2.1 (0.9j:ji _The adder closely misses you.j:jA  You hit the adder.  The adder is heavily wounded.j:j ,3.1 (1.0j:j1 j:j @ _The adder bites you but does no damage. x2j:j– R  You hit the adder.  The adder is almost dead.3=4 _The adder bites you but does no damage.k:j  You closely miss the adder.The adder is almost dead.k:j*,5.0 (0.9k:jek:jR _The adder barely misses you.k:j]  You completely miss the adder.The adder is almost dead.k:j%9k:jKk:jeS _The adder closely misses you.k:jG  You miss the adder.The adder is almost dead.k:j!k:jQN2-6.8k:jk:jR _The adder bites you. The adder bites you but does no damage.k:je  You closely miss the adder.The adder is almost dead.k:j, A0---k:jÔ %7.8 (1.0k:j k:j͛ * _The adder bites you.k:j  You hit the adder but do no damage.The adder is almost dead.k:j ,8.7 (0.9k:j k:jb S _The adder closely misses you.l:jn  You closely miss the adder.The adder is almost dead.l:jo\29--9.7 (1.0l:jBtl:jv* _The adder bites you.l:jT  You hit the adder.  The adder is almost dead.8-50l:jSXl:j4]R _The adder bites you but does no damage. The adder bites you.l:j  You miss the adder.The adder is almost dead.l:jZ9=1.6 (0.9l:j"l:jB%= _The adder bites you but does no damage.l:jğ  l:j<  You closely miss the adder.The adder is almost dead.l:j '2.5l:jȮ S _The adder bites you but does no damage.l:jM  You barely miss the adder.The adder is almost dead.l:jN '3.4l:jZ S _The adder bites you but does no damage.l:jZ _The adder bites you but does no damage.  You barely miss the adder.  The adder is almost dead. _The adder bites you but does no damage.  You closely miss the adder.  The adder is almost dead.l:j'4.3l:j#l:j$S _The adder closely misses you.m:jwm  You closely miss the adder.The adder is almost dead.=5.3 (1.0 _The adder barely misses you. The adder bites you but does no damage.m:j4  You hit the adder but do no damage.The adder is almost dead.6m:j6m:jD9* _The adder bites you.m:j;  You miss the adder.The adder is almost dead.m:jW%7m:jcm:j V _The adder completely misses you.m:j^  You hit the adder.  The adder is almost dead.m:j %8m:j m:jp { _The adder closely misses you. The adder bites you but does no damage.m:j  You hit the adder but do no damage.The adder is almost dead.8-9m:j m:jϋ * _The adder bites you.n:j#M  You completely miss the adder.The adder is almost dead.9=60 _The adder misses you.n:j  You completely miss the adder.The adder is almost dead.n:j7%1n:jn:j = _The adder bites you but does no damage.n:ju †You hit the adder.n:jkSn:j.652n:jvn:jI _You kill the adder!n:j? >####.##....##...####...############-3n:jw  n:jΆ m_You see here an adder corpse.n:j;U W....##..†####...############ 30=-4 _n:j\ n:jkn:j31=n:j,n:jn:jin:ja2==n:j{n:jn:jn:jQn:jn:jn:jpn:j,n:jIn:jn:jn:ja3==n:jn:jn:jn:j'n:jn:jn:jn:j n:jun:j{n:jSn:jn:jWn:jXn:jn:j#=n:j!n:jn:j,n:jTn:jn:jn:jn:j! n:j n:jO n:j n:jB n:j n:j n:jq n:j n:j/n:j6n:jn:j*n:jn:jpn:j@n:j~n:jn:jn:jan:jn:jn:j n:jn:j9n:jn:jn:jn:jn:jTn:j1n:jn:jvn:jn:jRn:jn:jn:jN n:j!n:j#n:j#n:jM$n:j&n:jW',n:j(,n:j2Jn:j4,n:j5n:jF5n:jr6n:j7,n:j+8n:j9n:j=:n:j:n:j:n:j;n:j<n:j<n:jX=n:j}>n:jO?n:j?n:jW@n:jjAo:jo:j: Xo:j no:jP,o:jo:jo:jVBo:jo:j o:jao:jAo:jo:j2o:jmo:jvo:jDo:jo:jo:jo:jo:j o:j`o:jVo:jy o:j o:j!o:jH"o:j#o:j#o:j[$o:j%o:j&o:jm&o:j&o:j'o:j(o:j(o:jO)o:ja*o:j+o:jo+o:j+o:j,o:j&.o:jn.o:j.o:j 0o:j0o:j1o:j1o:j2o:jo3o:j3o:j4o:j5o:j5o:jf6o:j6o:j7o:j8o:j8o:jG9o:j&:o:jV@o:j@o:jAo:jAo:jZBo:jCo:jD,o:jHEo:j'Fo:jFo:j9Go:jGo:j_Io:jQJ,o:jJo:jKo:jLo:jMo:jMo:jO'o:jPo:j Qo:jQo:jL^7 _You open the door.o:j_o:j2`o:j`o:jk  There is an open door here. _o:jlo:jmo:jno:joo:joo:jero:jro:j'so:jso:jfvo:jwo:j,xo:jxo:jzo:j{o:j{o:js|o:j}o:j,o:jo:jˁo:jZo:jՃo:jo:jo:jKBo:jo:jݓo:j7o:j^o:jXo:jio:jBo:jo:jo:jo:jA  You enter the shallow water.o:j?Water o:jyo:jN _Moving in this stuff is going to be slow.o:jEo:j޶(o:j^o:jo:j1A  You enter the shallow water.o:j?Water o:jo:jN _Moving in this stuff is going to be slow.o:jo:j0o:jo:jo:jo:jo:jo:jo:jo:j%o:jo:j6o:jpo:j(o:jo:jo:j .#...#...............##...# #.... ##...#...............##...# #####  #...#########.......##...#  #...# #.<.....##...##### ##...##### ##########...'...# .'....##.#### #...###.# .#....##.#.◊#### ###.# #.# .####.##.#◊◊P◊P### #.# #.### .# #.##.#.~~~~~@#### #.# #655.3 (91.0) .# #.#..~~P◊P◊.~.◊P# #.# ##### o:j<.# #....#P..###◊~.P.# #.# .# ####.#PP## ###~~.# #.# .# #.#.## ##.####.####### ## #.### _#.†. ### ######.### #.##### #.....o:j o:j o:j $6.3 (92o:j8_o:jv< _Found a faded altar of an unknown god.o:j o:j o:j o:j o:j o:j o:j ,o:j o:j o:j o:jh o:j %  o:jR You enter the shallow water.o:j ?Water o:j o:j N _Moving in this stuff is going to be slow.o:jq o:j (o:jL! o:jT0 o:j4 A  You enter the shallow water.o:j5 ?Water o:jr6 o:j F N _Moving in this stuff is going to be slow.o:jMH >o:jI o:jV o:jjY o:j[ ,o:jjf o:jDj ,o:jek o:jv o:jy o:juy o:jz o:jH o:j  You enter the shallow water.Water o:jL o:jj   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.o:j o:j o:j7 o:j o:jٰ ,o:j o:j< o:j o:j= o:j o:jy o:j To:j o:j  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.o:j 7Water o:jd o:j:   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.o:jN o:j (o:j2 o:j o:j! Bo:jU* o:j, o:j, o:j . o:j)7 o:j98 o:j8 o:ji9 o:j@ o:jB o:jB o:jB o:jJY o:jZ o:jZ o:j[ o:j` o:ja o:jb o:j-h ,o:jh o:jbi o:jXj o:jo o:j:p o:jp o:j6q o:j v o:jJw o:jw o:jx o:j| o:je} o:j ~ o:j~ o:j ,o:j o:j o:jO o:j ,o:j o:ji o:j ,o:j o:j\ o:j o:j o:j o:j o:jZ ,o:jN o:jK o:j o:j/ o:j% o:jl o:j Bo:je ,o:j, o:j o:j o:j o:j o:j8 o:j^ o:j o:j o:jA Bo:j o:je ,o:j o:ja o:j o:j o:jy o:j~ ,o:j_ o:j o:j$ o:j o:j o:j< ,o:j? o:j o:j o:j o:j o:j o:j o:j o:j o:j o:j = _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter an adder.o:j ..... ....+ +# <.....#####.......S. .. ............. .. ............ .... ... o:j" p..##.......#####... #........... o:jS n...........+...... ........... #..........#.....######......#### #..........#.....#...........##.. ...........#....@#...........## .......#####....##............... .......#####....##........#...... ................##..............# o:jy Q....##.................##........ o:j #....##......###........##S   adder (asleep) ....##......###........##........o:j  ....................####........#o:j  o:j ....................# #........#o:j! 0703.5 (47.2o:j$ 24.5 (48 _o:j) o:j3, p:j`6  ...### #.## ....................+ +# .... <.......S.##.. #######........ ... ..... #######... # .+...... .....####### #....#.....##.##.#####....#..................##.......#....###.##......###........##..##p:jO= p:j> 05.5 (1.0)p:j7D p:jF p:jN #####. #....# #.....#....### #.## ....................+ +# .... <.......S.## ... #######........#.. ... ....... p:jO #######....##.. .+.....................####### #....#.....####.######............##.......#...#######........##.p:jX p:jVY %6p:jK_ p:jUa p:j..###......##.###....# #.......#....### #.## ....................+ +# .... <.......S.## .. #######..#.. ... ......... #######....## .+....@................#####.## p:ja #....#.....####.######..................##.......#......p:jp:j%7p:jp:jmq:ji...#+...... #....###......##.###....# #.........#....### #.## ....................+ +# .... <.......S.## ... #######..# ...................... #######@...##.. .+...............#####.## #....#.....####.######..................##.......#...q:j#;8q:j1q:jK#+....+.............##+... #....#####.###....# #...#....### #.## .............+ +# .... <q:j0##.......S.## ... ######## ..............@....... ##.......#####....## .+...............#.....######.## ##.....#.....####q:jw.######........##.......#q:jq:j%9q:jq:jZq:j A#.####+###....#.#...... +....+............... #....##+#.###......... #....# #.#####.###....# #....#....### #.##. ............+ +# ..q:jk 8#####.......S.## . .. ########.. ............... ##.#####....## .+................ .#.....###########.....#.##....#.....#.#######....##..#####....##.#q:j% .q:jb <10q:j q:j q:j †The helpless adder fails to defend itself.  You impale the adder!!q:j Rq:j5781.4 (0.9q:jjq:j q:j{(C_You kill the adder!r:ji#.# #.............)#.####+###....#.#...... +....+....#........... #....##+#. .###......... #....# #. .#####.###....# #....#....### #.##............+ +# ..#####...## . .. ########.. ..r:j_O............. #######....##...+......................#.....######......#####.....#.....##....#.....#.#######....##..r:jBr:j,2.4 (1.0r:jr:js _You see here an adder corpse.r:j@i3r:jir:jpr:jPrr:jw: _r:jw'r:jyr:jTzr:j{r:j~7 _You open the door.r:j3r:jar:j@  There is an open door here.r:jhr:j، _r:jr:jr:jr:jr:jur:jBr:jٙ,r:jqr:j>'r:jr:jr:jtr:jӦ r:jz_You open the door.r:jXV  There is an open door here.r:jѱ _r:j5r:jr:j,r:jr:jgr:j!r:jr:jr:jr:jr:j|r:jJr:jr:jr:j[r:j|,r:jgr:jr:j r:jx r:jd r:jr:jr:jr:jor:jyr:jz,r:jr:jr:jr:jr:j<r:j!r:j$r:j%r:j&r:j(r:j*,r:j,r:jG-r:j.r:j/r:j1r:j&3r:j;4r:j4r:j`5r:j<W....######.# +#...................# .#.........#.....#.......#. .##.........##.###............ r:j='#+##......#.....###.#########.## ....##.....+ #.... ...# ..##.#...##########.............@[.+...ßß........r:j=.........#####.#......#######...# ###..◊.# .....####....#####+##.....# ##......#........#######....................#r:j>{.....÷.....##.#...#.r:jF>b...####'#######r:jE######.#. #.........#. #.#.....#.#. #.#.........###. #.##......#....... #+##......#.....###.#.# r:jH...#......#.....+.#.... ...# ..#.#.#...#..+...ßß.#####.#......#r:jOI...# .###..◊.# ####....#####+##.....# r:jQ036.4 (24.0)r:jR+7.4 (25r:jYr:jUa{ _You see here a +1 robe of resistance.s:j> Is:j7 s:j=  _' _You open the door.s:jA&Is:j.  There is an open door here. _s:jc5s:j'7s:jz7s:j8s:j;s:j9>s:j>s:j?s:j7Bs:jE,s:j-Fs:j!KBs:jLs:jDOs:jQs:jRs:j{Ss:jfUs:j[Ws:jWs:j'Ys:jes:jgs:jBhs:jis:j`ms:jVos:jos:jps:j6ts:j vs:jvs:jws:jq{s:j|s:j|s:j6~s:js:j\s:j˃s:js:js:js:j:s:js:jXs:js:j~s:js:j s:jӚs:jms:jŜs:jȝs:js:jc,s:j1s:js:j^s:js:js:j6s:js:js:js:jKs:js:j*s:j*s:jƺs:js:js:js:j;s:j0s:jYs:jBs:js:jjs:js:js:jXs:js:j,s:js:jCs:jms:js:j?s:jP s:jy s:j s:j[s:js:j=s:js:js:js:js:j*s:j3s:js:jQ f  You encounter an adder.s:jV1#.##.##.# .....#.# #.### .# #....#.# .... #.# #....#.####..###### #.# #....#...........S. #.# #....#..###@####### #.####............ ..# #.#........######### #.# #.#.......)......#..#.# #.'..............##.####.# #.# .##..............#..#..#.# #.#S   adder (asleep)........#..#..#.# #.# ......#..........#..#..#.# #.# .######................#.####.#s:j`7-74.4 (37s:j825.4 (38 _s:j@s:jAs:j4f q ##.# ##.# ##.# #s:jg   #.###   .... #....#.####..######  #....#...........S.  #@# ............... ..# ........######### #.# .)......# #.# ........# #.# ........# #.# ........# #.# ........# #.# .... s:j #.##.##.#  #.###   .... #....#.####..######  #....#...........S.  #@# ............... ..# ........######### #.# .)......# #.# ........# ........# #.# ........# ........# ....s:j s:jN s:j s:j ] _An adder is nearby!s:j  ..  #.#  ### #.#  ...#.#  .....#.##.#.### .# #....#.# ..... .# #....#.####..####### s:j .# #....#......@....S.. .# #....#..###.######## .####.................. ..# .#........######### #.# .#.)#......'.##.####.# #.# ###.#....#.#..#..#.# #.#s:j 1S.s:j6 /S.s:j ESs:j 76.4 (1.0) _s:j s:j" t:jLY ..  #.#  ### #.#  ...#.#  .....#.##.#.###  # #....#.#......  # #....#.####..# # #....#.S. # #....#..###.# ####..... ..#  #......# #.#  #.)......#.# #.#  '.....##.####.# #.#  #.t:jY7.....#..#..#.# #.#  ......#..#..#.# #.#  #.#..#..#.# #.#  t:j/S.t:jt:j%7t:jt:jct:j  You hit the adder.  The adder is moderately wounded.t:j`-=8t:jt:j = _The adder bites you but does no damage.t:j  You barely miss the adder.The adder is moderately wounded.9 _The adder bites you but does no damage.t:j  You closely miss the adder.The adder is moderately wounded.t:j &80t:j t:j@ ~ _The adder completely misses you. The adder bites you but does no damage.t:j  You hit the adder.  The adder is heavily wounded.1--1t:jt:j˶* _The adder bites you.u:j~   You hit the adder but do no damage.The adder is heavily wounded.u:ja28----2u:ju:j* _The adder bites you.u:j  You miss the adder.The adder is heavily wounded.u:jԨ,3.3 (0.9u:j%u:jNK _The adder misses you.u:js  You hit the adder.  The adder is almost dead.u:jytG--4.3 (1.0u:jL{u:j}R _The adder bites you. The adder bites you but does no damage.u:j" .  You hit the adder.  You kill the adder!u:j Ru:j ^905.2 (0.92u:j l _You devour the vestiges of the adder's existence in your flames.u:jM  ..  #.#  ### #.#  ...#.#  .....#.##.#.###   #....#.#......   #....#.####..#  #....#.  #....#..###.# ... ..#  .....# #.#  .)......#.# #.#  ......##.####.# #.#  .u:j 1.....#..#..#.# #.#  #..#..#.# #.#  #.#..#..#.# #.#  u:j u:j 4-6.2 (1.0u:j8 u:jZ v:j  ..  #.#  ### #.#  ...#.#  .....#.##.#.###  #....#.#......  #....#.####..# #....#. #....#..###.# . ..#  # #.#  )......#.# #.#  v:j; ##.####.# #.#  #..#..#.# #.#  #..#..#.# #.#  #.#..#..#.# #.#  v:jv:j?-7v:jv:jUv:j9v:j3v:jv:j9=v:j3v:j'v:jiv:jv:jv:j$30v:jܒ2=v:jSv:jv:jΔv:jWv:jXv:jv:jv:jv:j1v:j֘v:jəv:j$v:jD1=v:jv:jv:jkv:jv:j$v:jxv:jv:jv:jpv:jv:jv:j#2v:jE==v:jv:jݥv:j-v:jv:jZv:jv:jv:jv:j,v:jv:jv:j#3v:j0E==v:jv:jgv:jv:j!v:j v:jv:jv:j7v:jv:jv:jԷ,v:jDv:j`v:jv:j9=v:jv:jv:jv:jIv:jSv:jAv:jBv:jv:jv:jv:jv:jv:jv:jv:jv:j>v:j{v:jv:jqv:jVv:jv:jv:jv:jv:j5v:jlv:jv:jv:j v:jEv:jv:jv:jv:j1v:jv:jv:jv:jv:jBv:jv:j?,v:j v:j v:jXv:jv:jv:jv:jv:jv:jv:jv:j5 v:j#v:j %v:jz%v:j&v:j)v:jg+v:j+v:j,v:j/v:j1v:jE2v:j3v:j77v:j9v:jS9v:j:v:j=v:j>v:j?v:j[@v:jBv:jTDv:jDv:jEv:j`Hv:jJ,v:jjKv:j3Nv:jP,v:jQv:j8Tv:jV,v:jWv:j]Bv:j]v:j_v:j av:jav:j-bv:jcv:jdv:jev:jfv:junv:jo,v:jqq,v:j@rv:jrv:jv:j֩nv:j v:jv:jv:jo,v:jv:jv:jv:j2v:jv:jv:jS,v:jv:jkv:jv:jv:jh Xv:jAv:jF,v:jG,v:jev:j[g,v:jgv:jsv:jtv:j~,v:jav:jv:jBv:jv:jv:jFv:jЗv:jv:jlv:jv:jav:jv:j̲v:jv:j)v:jv:jv:j,v:jv:jv:jv:jv:jv:jv:jkv:jv:jv:jv:jv:j#v:jGv:jXv:j< v:j ,v:j} v:jv:jv:jv:jv:jv:j"v:j}"v:j#v:j+v:j-v:j-v:j/v:j7v:jR9v:j9v:j#;v:j0@v:jAv:jAv:jUCv:jLv:jMv:jbNv:j$Ov:jVv:jpXv:jXv:jgZv:jT`v:jav:jCbv:jDcv:jjv:j l,v:jnv:jv:j,v:jv:jv:j,v:jv:jv:jիv:jv:jv:jMv:j^v:jv:jƷv:jֻv:j,v:jXv:jv:jv:jNv:jv:jnv:jv:j#v:jBv:jv:jlv:jv:jc v:j-v:jv:jv:j>  You see here a +0 dagger.v:j v:j  _v:j"v:j%v:j'v:j'v:j)v:j,v:jL.v:j.v:j'0v:j2v:j75,v:j6v:j]9v:j;v:j;v:jB=v:j@v:j%Bv:jBv:jDv:j Gv:jHv:jIv:jKv:jtLv:jfNv:jNv:jmOv:jkR'v:jSv:jKSv:jMTv:jX7 _You open the door.v:j_Y3v:j[v:j*\@  There is an open door here.v:j\v:j] _v:j^v:jgv:jv .........>.........##............ ##.......##...#....##............ ..............+....''............ ..........#.###....##......#....# ....................+......+..... ..........#.###.).###......#[.... ..........#.# #.............).... ..........#.####+###....#........ ◊.........#.....@..'....+........9130.0) .................###....##+#..... .....###.........# #....##.#.....###......##.###....##.#................#....####.#.##...............'..#'#+##..<.....#####.......†.##......#..#######........#......#....................... _Done exploring.v:j< v:j v:j v:j ....).......'...0.0) _Done exploring.y:jy:jWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon z:jiz:j7.........>.........##............ Shayle the Sneak ##.......##...#....##............ Revenant ..............+....''............ Health: 33/33 ======================== ..........#.###....##......#....# Magic: 6/6======================== ....................+......+..... AC: 7Str: 11 z:j[..........#.###.).###......#[.... EV: 11Int: 16 ..........#.# #.............).... SH: 0Dex: 9 ..........#.####+###....#........ XL:  4 Next: 90% Place: Dungeon:3 ◊.........#.....@..'....+........ Noise: ---------  Time: 2917.2 (0.0) z:j~.................###....##+#..... a) +1 dagger .....###.........# #....##.#..... Throw: 4 darts (datura) .....###......##.###....##.#..... Memories (2) .................#....####.#.##.. ......................'..#'#+##..  ..<.....#####.......†.##......#..  ........#######........#......#..  .................................  _You devour the vestiges of the adder's existence in your flames. _You see here a +0 dagger. _You open the door. z:jM_There is an open door here. _Done exploring. _Done exploring.z:jz:jz:jg'z:jM _You open the door.z:j3z:j?z:j@  There is an open door here.z:jz:j _z:jz:j*z:jz:j*z:jz:jBz:jz:jlz:j1 z:jR z:j z:j z:j z:jz:jVz:jz:jz:jz:jz:jEz:jz:jz:j>z:jz:j? z:j"z:j-%z:jv%z:jK'z:jy)z:j}+z:j+z:jH-z:j/z:j2z:j]2z:j3z:ji6There is an open door here. _Done exploring. _You open the door. _There is an open door here. z:j63  stone staircase leading down here.z:j'8z:j:z:j:$ _z:j;<z:jI 4  You climb downwards.z:j z:jǎz:jmz:j  You encounter a jackal and a goblin. _The goblin is carrying a +0 sling.There is a stone staircase leading up here.z:jn z:ju  .. #.. ...## #### ... #.. ...#..###  #.#.#.#..  #......# #@#31.7 (14.5) #.## h.. ..... ##..## ~..gh   jackal (asleep) ~.~.g   goblin (launcher, asleep) .◊~. z:jv z:j} 3z:j d _There are monsters nearby!{:jl Q.. #.. ...####### ...!#.. #...#..####.#.#.#...###......##.h....#<##h..h...........:.....###########..### ~..g~..o   orc..◊~.hhh 3 jackals (#o.◊.g   goblin (launcher, asleep){:jlz  hYou encounter an orc and 2 jackals.Found a parchment of Teleport Other and a fuming green potion.{:j=| g .  The orc shouts! The jackal barks! You hear a bark!{:j| ?.h{:j~ 9o.{:j 2g.{:jo I gohh 2 jackalsg)You encounter a jackal.You hear a bark! The goblin shouts!{:j ====2.7 (1.0) _The jackal leaves your sight.|:j>.. #.. ...#######...!#.. #...#..### #.#.#.#...###......#......#@#  #.## #.h.h......... ..:.....###########..###g. ~.~..   jackal.o◊~. #..◊.|:jmA.h|:j*h|:j*;o.|:j'g.|:jVdh 2 jackals|:jմZ===-3|:j |:j!a _There is a stone staircase leading up here.}:jG 7h.}:jŌ ;.h}:j6 9.h}:jǎ ;o.}:j &g.}:jx }:j O---4}:jy }:j S _The jackal barely misses you.~:jڌ   ~:jN DCasting: Confusing Touch (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j[ Your spells (cast)TypeFailure Level a - SandblastEarth21% (4%) 1  b - Ensorcelled HibernationHexes/Ice19%2  c + Confusing TouchHexes24% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jg :j :j Shayle the Sneak..Revenant#..Health: 33/33 ========================...#######Magic: 6/6========================...!#..AC: 7Str: 11#...#..###EV: 11Int: 16#.#.#.#..SH: 0Dex: 9.###......#XL:  4 Next: 90% Place: Dungeon:4#......#@#Noise: =--------  Time: 2934.7 (0.0)#h##a) +1 dagger#.h...h.......Throw: 4 darts (datura)..:..g..#######Memories (2) ####..###~o..o   orc~[:j Q37m.~..hh 2 jackals..◊~.g   goblin (launcher)#..◊.You hear a bark! The goblin shouts! _The jackal leaves your sight. _There is a stone staircase leading up here. _The jackal barely misses you.Casting: Confusing Touch (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j yShayle the Sneak..Revenant#..Health: 33/33 ========================...#######:j Magic: 6/6========================...!#..AC: 7Str: 11#...#..###EV: 11Int: 16#.#.#.#..SH: 0Dex: 9.###......#XL:  4 Next: 90% Place: Dungeon:4#......#@#Noise: =--------  Time: 2934.7 (0.0)#h##a) +1 dagger#.h...h.......:j Throw: 4 darts (datura)..:..g..#######Memories (2) ####..###~o..o   orc~.~..hh 2 jackals..◊~.g   goblin (launcher)#..◊.You hear a bark! The goblin shouts! _The jackal leaves your sight. _There is a stone staircase leading up here. _The jackal barely misses you.Casting: Confusing Touch (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jq   Shayle the Sneak .. Revenant #.. Health: 33/33 ======================== ...####### Magic: 4/6================-------- ...!#.. AC: 7Str: 11 #...#..###  EV: 11Int: 16 #.#.#.#..  SH: 0Dex: 9 .###......# XL:  4 Next: 90% Place: Dungeon:4 #......#@# Noise: =--------  Time: 2934.7 (0.0) #h##:j  a) +1 dagger #.h...h.......  Throw: 4 darts (datura) ..:..g..#######  Memories (2)  ####..### ~o.. o   orc ~.~.. hh 2 jackals ..◊~. g   goblin (launcher) #..◊. _The jackal barely misses you.Casting: Confusing Touch (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 56%):j/Shayle the Sneak..Revenant#..Health: 33/33 ========================...#######Magic: 4/6================--------...!#..AC: 7Str: 11#...#..###EV: 11Int: 16#.#.#.#..SH: 0Dex: 9.###......#XL:  4 Next: 90% Place: Dungeon:4#......#@#Noise: =--------  Time: 2934.7 (0.0)#*##a) +1 dagger#.h...h.......Throw: 4 darts (datura)..:..g..#######Memories (2) ####..###~o..o  [37:jm orc~.~..hh 2 jackals..◊~.g   goblin (launcher)#..◊. _The jackal barely misses you.Casting: Confusing Touch (quite dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 56%):j:jRh  Casting: Confusing Touch (quite dangerous; 24% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 56%)  :jS2The jackal resists with significant effort.:jS.:jT;o.:jV'g.:j?cshh5.7 (1:jf:jiT _The jackal closely misses you.:jU[ @.h:j[ 1h:jf .h 3 jackalsYou closely miss the jackal. The jackal bites you.:j~g \0---6.6 (0.9:jkp :jr T _The jackal closely misses you.:jM0 h.  You hit the jackal..o.:j1!.g:j3 .hThe jackal is severely wounded.:jU=gh 2:j>,7.6 (1.0:jbE:jH> _The jackal bites you but does no damage.:j:j:jQo.:j-h:jkch 3 jackals:j%8:j{:j ---.3. _The jackal bites you but does no damage.:j ########...................# .......#.#################.# ### .#####.#.##...<..........#†# #.. .# #.#.##.#........>.....# #.# .# #.#.##.#.####..)#'##### #.# .# #.#....#.####.#....# ####'# .# #.######.#.........# #..... .# #.##......h........####..... :j.# #..........@.........##..... .########......h##...#....##..... .....................+....''..... .#.#.............#.###....##..... .#.#.......................+..... .#.#..◊..........#.###.).###..... hh 2 jackals .#.#.............#.# #........... .#.#.............#.####'###....#. .#.#..◊◊.........#........'....+.:j2c1=-40.1 (2.5:j;:j=! _You climb upwards.:jj?c _There is a stone staircase leading down here.:j  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j########...................#  Shayle the Sneak .......#.#################.# ### Revenant .#####.#.##...<..........#†# #.. Health: 31/33 ======================-- .# #.#.##.#........>.....# #.# Magic: 2/6========---------------- .# #.#.##.#.####..)#'##### #.# AC: 7Str: 11 .# #.#....#.####.#....# ####'# EV: 11Int: 16 :j).# #.######.#.........# #..... SH: 0Dex: 9 .# #.##......h........####..... XL:  4 Next: 90% Place: Dungeon:3 .# #..........@.........##..... Noise: ---------  Time: 2940.1 (0.0) :j.########......h##...#....##..... a) +1 dagger .....................+....''..... Throw: 4 darts (datura) .#.#.............#.###....##..... Memories (2) .#.#.......................+..... :j .#.#..◊..........#.###.).###..... hh 2 jackals .#.#.............#.# #........... .#.#.............#.####'###....#. .#.#..◊◊.........#........'....+. _There is a stone staircase leading down here.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jJ?Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, chance to affect: 56%):jX h*:j |.hAim: a jackal (chance to affect: 56%):jѼ########...................#Shayle the Sneak .......#.#################.# ### Revenant .#####.#.##...<..........#†# #.. Health: 31/33 ======================-- .# #.#.##.#........>.....# #.# Magic: 2/6========---------------- .# #.#.##.#.####..)#'##### #.# AC: 7Str: 11 .# #.#....#.####.#....# ####'# EV: 11Int: 16 .# #.######.#.........# #..... SH: 0Dex: 9 .# #.##......h........####..... X:jFL:  4 Next: 90% Place: Dungeon:3 .# #..........@.........##..... Noise: ---------  Time: 2940.1 (0.0) .########......*##...#....##..... a) +1 dagger .....................+....''..... Throw: 4 darts (datura) .#.#.............#.###....##..... Memories (2) .#.#.......................+..... .#.#..◊..........#.###.).###..... hh 2 jackals .#.#.............#.# #........... .#.#.............#.####'###....#. .#.#..◊◊.........#........'....+. _There is a stone staircase leading down here.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 56%):j:j= hThe jackal resists with significant effort.  :j>The jackal bites you but does no damage.  The jackal barely misses you. The jackal bites you.:j?`0-=1.1 (1:j H:jmJ> _The jackal bites you but does no damage.:j֪  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j,########...................#  Shayle the Sneak .......#.#################.# ### Revenant .#####.#.##...<..........#†# #.. Health: 30/33 =====================--- .# #.#.##.#........>.....# #.# Magic: 0/6------------------------ .# #.#.##.#.####..)#'##### #.# AC: 7:j,4Str: 11 .# #.#....#.####.#....# ####'# EV: 11Int: 16 .# #.######.#.........# #..... SH: 0Dex: 9 .# #.##......h........####..... XL:  4 Next: 90% Place: Dungeon:3 .# #..........@.........##..... Noise: =--------  Time: 2941.1 (0.0) :j-.########......h##...#....##..... a) +1 dagger .....................+....''..... Throw: 4 darts (datura) .#.#.............#.###....##..... Memories (2) .#.#.......................+..... .#.#..◊..........#.###.).###..... hh 2 jackals .#.#.............#.# #........... .#.#.............#.####'###....#. .#.#..◊◊.........#........'....+. _The jackal bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 56%):j*########...................#Shayle the Sneak .......#.#################.# ### Revenant .#####.#.##...<..........#†# #.. Health: 30/33 =====================--- .# #.#.##.#........>.....# #.# Magic: 0/6------------------------ .# #.#.##.#.####..)#'##### #.# AC: 7Str: 11 .# #.#....#.####.#....# ####'# EV: 11:jjInt: 16 .# #.######.#.........# #..... SH: 0Dex: 9 .# #.##......h........####..... XL:  4 Next: 90% Place: Dungeon:3 .# #..........@.........##..... Noise: =--------  Time: 2941.1 (0.0) .########......*##...#....##..... a) +1 dagger .....................+....''..... Throw: 4 darts (datura) .#.#.............#.###....##..... Memories (2) .#.#.......................+..... :j.#.#..◊..........#.###.).###..... hh 2 jackals .#.#.............#.# #........... .#.#.............#.####'###....#. .#.#..◊◊.........#........'....+. _The jackal bites you but does no damage.  :jdCasting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  :j>vPress: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 56%):jw:jlh  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 56%)  The jackal resists with significant effort.:j*2.1 (1:j:jԵA _The jackal bites you but does no damage. x2:j _The jackal resists with significant effort. _The jackal bites you but does no damage. x2  You hit the jackal.  The jackal is severely wounded.bites you but does no damage.  The jackal barely misses you.:j %3:j :j > _The jackal bites you but does no damage.:j9MThe jackal barely misses you.  You miss the jackal.:j2z1=1====4:j:j> _The jackal bites you but does no damage.:jJ .  You hit the jackal.:jz    jackalYou kill the jackal!:jsb0-25.0 (0.9:j[:j:+ _The jackal bites you.:jŰH .  You hit the jackal.:jR:j446.0 (1.0:j:jJ _You kill the jackal!:j? ###################.# #########...................# #.......#.#################.# ## #.#####.#.##...<..........#†# #. #.# #.#.##.#........>.....# #. #.# #.#.##.#.####..[#'##### #. #.# #.#....#.####.#....# ####' #.# #.######.#.# # #.# #.###### #.# #...>.........## #.########.##...#....## ..........+....'' #.#.#..#.###....## ..#.#..............+ #.#.#..◊..#.###.).### #.#.#..#.# #......... #.#.#....#.####'###....#:j&C-7:j/:ji3:ji:jk:j p1=====:jp:j[q:jr:j~,:j:j:jl:jυ:jJ:jȇh2==:j:j:jތ:jʍ:jߏ:jL:jS:jē:j%V2====:j@:jk _You start resting.HP restored.:jJ8-:j,55.0 (8:j|3==6.0 (9 _:j:j:j:j:j:j:j],:j:jA:j:j:jP<====:j:j:j9=:j:je:j:j:j:j:jO:j :j{ :jz :j :j:j:j:jV3====:jj:j:j7:j:j,:j :j:jU:j*:j(:j <====:j":j?4:j88,:j=:j>:j@:j D:jE:jL:jN:j+P:j.....# #.# .# #.#.##.#.####..[#'##### #.# .# #.#....#.####.#....# ####'# .# #.######.#.# #. .# #.##.####. .# #.>.##. :j.#.##...#....##......+....''. .#.#..#.###....##. .#.#....+. .#.#..◊..#.###.).###. .#.#..#.# #. .#.#.#.####'###....#.:j:jp06.0 (1.0):j:j:j H ###  ###################.# #######...................# .....#.#################.# #### #####.#.##...<..........#†# #... # #.#.##.#........>.....# #.# # #.#.##.#.####..[#'##### #.# :j# #.#....#.####.#....# ####'## # #.######.## #. # #.##.####. # #....>.........##. ##########...#....##. .........+....''. #.#..#.###....##. #.#................+. #.#..◊..#.###.).### #.#.#.# #...........:jj:j:j%7:j7:jh:jz ###  ###################.# ######...................# .....#.#################.# ##### ####.#.##...<..........#†# #....  #.#.##.#........>.....# #.#  #.#.##.#.####..[#'##### #.##.  #.#....#.####@#....# ####'##  #.######.## #.  #.##.####.  #....>.........##. #########...#....##. ........+....''. .#...#.###....##......# .#................+......+ .#..◊#.###.).####:j0:j/%8:j:j ###  ###################.# #####...................# ....#.#################.# ###### ###.#.##...<..........#÷# #.....#.#.##.#........>.....# #.#####.#.##.#.####.@[#'##### #.##.#.#....#.####.#....# ####'###.######.#.........# #.#.##...............####. :j-< #....>.........##. ########...#....##. ......+....''.. #...#.###....##......#. #.............+......+.:j@Z====9:jk:jͤ:j  ###  ###################.# ####...................# ...#.#################.# ####### ##.#.##...<...#÷# #......#.#.##.#.......@>.....# #.######.#.##.#.####..[#'##### #.##.#.#....#.####.#....# ####'###.######.#.........# #.#.##...............####.  #....>.........##. #######...#....##. .....+....''.. .#.###....##......#.:j :jª (3000:j :jd :j### #.# .# #.#.# # #.#.##...<.#÷# #. #.#.##.#......# #.# #.#.##.#.####..[#'##### #.##. #.#....#.####.#....# ####'##. #.######.#.........# #. #.##...............####. #.>.........##........##...#....##........+....''.#.###....##......#.:j:j%1:j:j c _There is a stone staircase leading down here.:j^0 3:j5 :jz; :j? ,2 _:jA :j<8I 4  You climb downwards.:jK.###.#.....#.....## ....w.. # .....# ##. !....  .##...##..#  #  .##...###.# :jLF ##. #  #  w   ribbon worm (asleep) :j;,3.5 (2.5:j:jƦG _You encounter a ribbon worm.:j^WFound a silvery potion.:jma _There is a stone staircase leading up here.:jbE... .. #.###.# ♣♣ ......# ~.. #.....##♣... .....w..>..##.....##.:jb ##....!........##...##@.# .......<..# .##...###.# ##. .## .#.?##:jn:jo,4.5 (1.0:jKv:jx _Found a scroll labelled BITI JIMORYU. Found a stone staircase leading down.:jPF # ##... .. #.###♣♣ . ~.. ##.....##.♣... .....w..> #..##.....## ##....@.......:jG ##...##..######......<..##...#####.##.?##:jO :jO %5:jbU :jLY ~ _You see here a silvery potion.:j:j%6:j{:jT _f - a silvery potion:j### ..# ##... .. ♣ ##.###.# ♣♣.> ......# ~....##.....##.#♣..........w..>:jbr..##.@...##.  ##.............##...##..#######.......<..# .##...###.###. #.# # #.#..?##:j:jY%7:j:j; _Found a stone staircase leading down.:j #### . ...# ### #. ... .. ♣ .##.###.# ♣♣.> .......# ~....##.....##.#♣.:j! w..>.#..##..@..##. ##.# .##...##..# .......<..# .##...###.###. #.# # #.# :j! :j* :j{+ %8:j< :j#### . ...# ### #. ... .. ♣ ..##.###.# ◊♣♣.> .# ◊~~....##.....##.##.:j♣.w..>.#..##...@.##. ##.# .##...##..# .......<..# .##...###.#:j##. #.# # #.#..? :j:j%9:j1:j:j .  The helpless ribbon worm fails to defend itself.  You impale the ribbon worm!!:j(:jN.710:j:j&O _You kill the ribbon worm!:j)]####. ...# ### #. ... ..♣#..##.###.# ~◊:j]♣.> .......# ◊~ ~....##.....##.##. ♣.............>... #..##.....##.# #......@.....#:jW^.##...##..####### .......<..#  .##...###.# ##. #.# # #.# ..? ### :jhf:jg%1:jGp:j . ...# ### #. ... ..♣#..##.###.# ~◊♣.> .......# ◊~:jL  ~....##.....##.##. ♣.............>... #..##.....##.# ##............#.##...##.@####### .......<..#  .##...###.# ##. #.# # #.# :j i..? ### :j~ :jJ %2:j: :j :jf #. ... .. ♣#..##.###.# ~◊♣♣.> .......# ◊~ ~....###.##.♣.............>.. #..##.....##.# ##............#.##...##..#######......<.@# ##...###:jhz ##.  # :j*o:j p%3:ju:jw:ju ♣#..##.###.# ~◊♣♣.> .......# ◊~ ~....##.....##.##.♣.............>.. #..##.....##.# ##............##...##..######:jHv7......<..# ##...### ##.  #   ..?:j~:j%4:jn:j.:jp)♣♣.> .......# ◊~ ~....##.....##.##.♣.............>.. #..##.....##.# ##............##...##..######......<..# ##...### ##.  #   ..?.###... .#.# #:j)I.##.:j=X5:j  ~....###.##.♣.............>.. #..##.....##.# ##............##...##..######......<..# ##...### ##.  #  #...?.##.###.##.. .####:j 6:j :j :j35♣.............>...  #..##.....##.# ##............# .##...##..####### .......<..# .##...###.#  ##. #.# :j5 ###.### #...@.##.###.# #.. .# #.# .# #.# .##.:j5 .## .. .#:ja=:j=%7:j:j:j*8.5 (2:j :jm n _k - 2 scrolls labelled BITI JIMORYU (gained 1):jc #..##.....##.# ##............# .##...##..####### .......<..# .##...###.#  ##. #.#  ###.### #.....# #.###@# #.. #.# #.# #.# #.# ..# #. #.## ... ..#.:j,.#:j:j&*9.5 (1:j:j:j( ##............##...##..######......<..# ##...### ##. #. # ###.### #.....#.###:jl( #.. #.# #.# . .# ..... .. ..#g   goblin (asleep).♣.:j( ,.g. .:jv5  You encounter a goblin. It is wielding a +0 club.:j56 &20:jZ; :j> A _Found a staircase to the Ecumenical Temple.:j0.##...##..######......<..# ##...### ##. # # ###.### #.....####.. #.# :jg1#.##.... ###.# ...... ... ..#♣.♣.#..g. ..♣.♣ .#..:j-=;1:jN:j ......<..# ##...### ##.  # ###.### #.....####.. #.#.###.##.... ###.# ...... ....#..##.♣.♣.#g.♣.♣ß##..2:jC:j:j) .<..# .##...###.# ##. #.# # ###.### #.....# #.###.# #.. #.# #.#.###.# #.##...@.# #. ###.#.# # .......:j ....#..##..#.♣.♣.#..# ...#..g.....# ##g   goblin (asleep)#.♣.♣ .#..#. . ß##..:ji:jh%3:j:jy:j1 .##...###.# ##. #.# #. ###.### #.##.....##.#.###.##.. #.##.###.###.....# #. ###@#.#:j)2u #...........# #ß....#..##...#.♣.♣.#..# ... #..g.....# ##:jM2 #.♣.♣..#..  #. ..ß#:jm2v#... # # .. ....:j(;:j;%4:jA:jD:j\(  ##. #.# #. ###.### #.##.....# #.#.###.# #.. #.##.#.###.#:j( &##.....# #.####.#.#### #....@......# #ß....#..##... #.♣.♣.#..# ... #..g.....# ## #.♣.♣..#..:j) p #. ..ß##... # # ..# .... #.#:j0 :j1 %5:j4 :j7 :j4, #. ###.#####..... #.#.###.# #.. #.#.#.###.##.##.....#.####.#.####..........ß...@#..##....♣.♣.#..# ...#..g.....# ##♣.♣..#.. ....ß##...### ..# .... #:j::j:%6:j?:jB:js, f##..... #.#.###.# #.. #.##.#.###.##.##......####.#.####..........#ß....#..##...#.♣.♣@#..# ....g.....# ###.♣.♣..#..... #....ß##.....## ..# ..... ##.# ..g   goblin (asleep).:j. :j/ %7:j3 :j5 :j #.#.###.#.# #.. #.#.#.#.###.##.##.....# #.####.#.#### #...........# #ß....#..##... #.♣.♣.#..# ... #..g@....# ## #.♣.♣..#.....  #....ß##..... ####..# ..... ##.# ..:j #.# . #.# .#:jN:jΖ%8:j:j,:j, >The helpless goblin fails to defend itself.  You impale the goblin!!:jG4(:j7-89:j<:jn@J _You kill the goblin!:j  #.#.###.# .# #.. #.# .#.#.###.# #.##.....# #.####.#.#### #....# #ß....#..##... #.♣.♣.#..# ... #..@.....# ## #.♣.♣..#..... #....ß##..... ####..# ..... ##.# ..  #.# .  #.# .#:j :j3 &30:j :j B  There is a staircase to the Ecumenical Temple here.:j M _You see here a +0 club.:je :j;f :jlk :jq :jw ,1 _:j x :j2 -Temple:j7  ............### ......_.......## #..............## ####...._.......## ≈≈≈###...........# ≈≈≈≈≈##..._......## ≈≈S≈S≈##..........# ≈≈≈≈≈≈≈#..........# ≈≈≈#≈≈≈#..._....@.# :jT8 ≈≈≈≈≈≈≈#..........# ≈≈≈≈≈≈##..........# ≈≈≈≈≈##..._......## ≈≈≈###...........# ####............## :j8 ##......._......## ..............## ....._......###:j ,3.0 (2.5:j_ 6_:j Y _You climb downwards. Welcome to the Ecumenical Temple! Found three altars.:j4 d _There is a staircase back to the Dungeon here.:j7:jV8:jc9:j?:jB:j"C:jbG _Found a hide-covered altar of Uskayaw and a sparkling altar of Nemelex Xobeh.:j\I3:jkJ:jL:jO,:jP:jSE _Found a shimmering altar of Xom.:jU:jV:j'W:jZ:ja:jOa:jc:jjm _You encounter an electric eel.:jm:j_n:jp:jw:jÀm  You encounter an electric eel.:j:j.:jW:jH _Found a shadowy altar of Dithmenos.:j:j:jѤ:j:j:j ############ .##### ..._..._.#### _........._.### ..............### ........_.......## ..#######:j=Q.....## ###≈≈≈≈≈####....@.......##41.0 (8.0≈≈≈≈###...........#:jmw#≈S≈≈≈≈S##..._......##S≈≈≈≈≈≈≈≈S##..........#≈≈≈≈≈≈≈≈≈≈≈≈#:j.........# S≈≈≈≈≈≈≈≈≈≈#≈≈≈#..._....<.#SS 2 electric eels ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#..........# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈##..........# ≈≈≈≈≈#≈≈≈≈≈≈≈##..._......##:j:j:jd _There is a hide-covered altar of Uskayaw here.:jb- N  You kneel at the altar of Uskayaw.:j1 /  --more--:jl:jUskayaw the Reveller Uskayaw the Reveller is a god of ecstatic dance. In the dungeon, Uskayaw appreciates the passion and rhythm of combat, rewarding followers for each strike they deliver and for the damage they deal their foes. The longer the dance continues, the greater powers Uskayaw offers. When the dance ends, Uskayaw:j:mquickly loses interest. Favour - Uskayaw is neutral towards you. Granted powers:(Cost)You can stomp with the beat.(3 MP, Piety----)You can pass through a line of other dancers.(4 MP, Piety----)Uskayaw will force your foes to helplessly watch your dance. :j`yUskayaw will force your foes to share their pain. You can merge with and destroy a victim.(8 MP):j[!]: Overview|Powers|Wrath [J/Enter]: join religion:j!:j):je5Shayle the Sneak ############Revenant ...........#####Health: 33/33 ======================== ..._..._.......####Magic: 6/6======================== _........._.......###AC: 7Str: 11 ....................###EV: 11Int: 16 .............._.......##SH: 0Dex: 9 :j5..#######..............##XL:  4 Next: 98% Place: Temple ###≈≈≈≈≈####....@.......##Noise: ---------  Time: 3041.0 (0.0) ≈≈≈≈≈≈≈≈≈≈≈###...........#a) +1 dagger :j6≈≈≈≈≈#≈S≈≈≈≈S##..._......##Throw: 4 darts (datura) ≈≈≈≈S≈≈≈≈≈≈≈≈S##..........#Memories (2) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#..........# S≈≈≈≈≈≈≈≈≈≈#≈≈≈#..._....<.#SS 2 electric eels ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#..........# :j6E≈≈≈≈≈≈≈≈≈≈≈≈≈≈##..........# ≈≈≈≈≈#≈≈≈≈≈≈≈##..._......## _Found a shimmering altar of Xom. _You encounter an electric eel.You encounter an electric eel. :j6_Found a shadowy altar of Dithmenos. _There is a hide-covered altar of Uskayaw here.  You kneel at the altar of Uskayaw.:j8a  Uskayaw welcomes you!:jB/  --more--:jQv :jv x  of Uskayaw ......2.0 (1 _:j} O ___:jR :j0Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple :j:jShayle the Sneak ############Revenant of Uskayaw ...... ...........#####Health: 33/33 ======================== ..._..._.......####Magic: 6/6======================== _........._.......###AC: 7Str: 11 ....................###EV: 11Int: 16 .............._.......##SH: 0Dex: 9 ..#######..............##XL:  4 Next: 98% Place: Temple ###≈≈≈≈≈####....@.......##Noise: ---------  Time: 3042.0 (0.0) ≈≈≈≈≈≈≈≈≈≈≈###...........#a) +1 dagger ≈≈≈≈≈#≈S≈≈≈≈S##..._......##:jҠ/Throw: 4 darts (datura) ≈≈≈≈S≈≈≈≈≈≈≈≈S##..........#Memories (2) ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#..........# S≈≈≈≈≈≈≈≈≈≈#≈≈≈#..._....<.#SS 2 electric eels ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#..........# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈##..........# ≈≈≈≈≈#≈≈≈≈≈≈≈##..._......## _You encounter an electric eel.You encounter an electric eel. _Found a shadowy altar of Dithmenos. _There is a hide-covered altar of Uskayaw here.  You kneel at the altar of Uskayaw. _Uskayaw welcomes you!:j:jN:j:js3≈:j:jD3:jR:jq:j:jL:j:jzP  There is a hazy altar of Hepliaklqana here.:j:j _:j:j:jI:j:j:j0:jb :j :j:j:j:j:jm:j:j:jP:j%!:jt!:jr":j@$:j%:jn&:jg':j*Z  There is a staircase back to the Dungeon here.:j*:jw,:jI-$ _:j.:jr-Dungeon:4:j:jO:jD:jC y _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Ecumenical Temple here.:j #.#.###.# .# #.. #.# .#.#.###.# #.##.....# #.####.#.####:jf #...........# #ß....#..##... #.♣.♣.#..# ... :j#..@.....# ##52.5 (10.5) :j=#.♣.♣..#..... #....ß##..... :j ####..# .....  :j!g##.#  :jB[#.#  :j]S#.# :jw@.# :j:j:jM _You see here a +0 club.:j]^:j^:jU`:j\d:jg:jk: _:jl:jn:jIo:jp:jr:jv,:j`w:jy:j{:j|:j|:j~:jT:jƁ:j:j:j:jĆ:jv:j:j:jđB:jՓd  You encounter 2 orcs.:jh.##...##..####### .......<..#.##...###.# ##. #.# #. ###. #.###.### #.#.###.# #oo..###..# #.# :j~ #@#.#.###.#  ##.##.....# #.####.#.#### #...........#ß....#..##...#.♣.♣.#..# ...:jWoo 2 orcs (1 polearm, asleep)#..>.....# ###.♣.♣..#.....:j,#....ß##.....:j19.5 (7.0):j,260.5 (8 _:ju:j:j- ##............# .##...##..####### .......<..#.##...###.##.# #.#  #.####.### #.##.....# #.###.#.#.###.##oo.@###..# #.######.#.#.###.##.##.....#  #.####.#.#### #...........# #ß....#..## #.♣.♣.#..# ... #..>.....# ## #.♣.♣..#.....:j:j*1.5 (1:j:j:j ##.# .##...##..# .<..# .##...###.# ##.# #.# #.####.#### #.##.....# #.###.#.#.###.# #oo@.###..# #.# #####.#.#.###.# ##.##.....# #.####.#.#### #..# #ß....#..##... #.♣.♣.#..# ... #..>.....# ##  #.♣.♣..#.....:j:j%2:jH:j:jZ )The helpless orc fails to defend itself.  You impale the orc!!:j v   orc (:j! ##............# Shayle the Sneak.##...##..####### Revenant of Uskayaw .............<..#Health: 33/33 ========================.##...###.#Magic: 6/6========================##.# #.#AC: 7Str: 11#.####.###:j! EV: 11Int: 16# #.##.....#SH: 0Dex: 9#.###.#.#.###.#XL:  4 Next: 102% Place: Dungeon:4:j" #o)@.###..# #.#Noise: ---------  Time: 3063.5 (1.0):j?" #####.#.#.###.#a) +1 dagger##.##.....#:jd" Throw: 4 darts (datura)#.####.#.####Memories (2) :j" #...........##ß....#..##... o   orc (asleep):j" ;#.♣.♣.#..# ...:j# #..>.....# ###.♣.♣..#..... _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Ecumenical Temple here. _You see here a +0 club. _You encounter 2 orcs.The helpless orc fails to defend itself.  You impale the orc!!:j$ _You kill the orc!You have reached level 5!:j=/ /  --more--:j4 K8/387/725 1% :j: :j= R _You feel stronger.:jk ##.#♣♣.##...##..#:j+♣..<..#♣..##...###.#:jT##. ##.# #.#o. #.####.###:j #. #.##.....# #.###.#.#.###.# #o@..###..# #.# #####.#.#.###.# ##.##.....# #.####.#.####  #.#:j0 #ß....#..##... oo 2 orcs (asleep) #.♣.♣.#..#  #..>.....# :j+A #.♣.♣..#.....:j oo1 asleep)You encounter an orc. It is wielding a +0 hand axe.:j-=4:jc:jI _The orc barely misses you.:jP _You see here a +0 trident.:j}  You hit the orc.  The orc is lightly wounded.5:j:jQ _The orc closely misses you.:j##.# ♣♣.##...##..# ♣..<..# ♣..##...###.# ##. ##.# #.# o. #.####.### #. #.##.....# #.###.#.#.###.# #o)@.###..# #.# #####.#.#.###.# ##.##.....# #.####.#.#### #ß....#..##... o   orc#.♣.♣.#..# .#..>.....# # :jE.o:jT:j%6:jn:j: _The orc hits you but does no damage.:j ##.# ♣♣.##...##..# ♣.<..# ♣..##...###.# ##. ##.# #.# o. #.####.### #. #.##.....# #.###.#.#.###.# #.o.@###..# #.# #####.#.#.###.# ##.##.....# #.####.#.#### #..#ß....#..##... #.♣.♣#..>. :j A)o:j :j --7:jS :j :j  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:  ##............#  Shayle the Sneak ♣♣.##...##..#######  Revenant of Uskayaw ...... ♣........<..#  Health: 38/38 ======================== ♣..##...###.#  Magic: 5/7=================------- ##. ##.# #.#  AC: 7Str: 12 o. #.####.###  EV: 11Int: 16 :j; t#. #.##.....#  SH: 0Dex: 9 #.###.#.#.###.#  XL:  5 Next:  1% Place: Dungeon:4 #.)o@###..# #.#  Noise: ---------  Time: 3067.5 (0.0) #####.#.#.###.#  a) +1 dagger ##.##.....#  Throw: 4 darts (datura) #.####.#.####  Memories (2)  #...........#  #ß....#..##...  o   orc #.♣.♣.#..# ...  #..>.....# ## :j; a #.♣.♣..#..... _The orc hits you but does no damage.  :j< Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j-< -Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (lightly wounded, chance to affect: 56%):j3P##............#Shayle the Sneak♣♣.##...##..#######Revenant of Uskayaw ......♣........<..#Health: 38/38 ========================♣..##...###.#Magic: 5/7=================-------##. ##.# #.#AC: 7Str: 12o. #.####.###EV: 11Int: 16#. #.##.....#SH: 0Dex: 9#.###.#.#.###.#XL:  5 Next:  1% Place: Dungeon:4:j4#.)*@###..# #.#Noise: ---------  Time: 3067.5 (0.0)#####.#.#.###.#a) +1 dagger##.##.....#Throw: 4 darts (datura)#.####.#.####Memories (2) #...........##ß....#..##...o   orc#.♣.♣.#..# ...#..>.....# ###.♣.♣..#..... _The orc hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (lightly wounded, chance to affect: 56%):j :j9 o  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword (lightly wounded, chance to affect: 56%)The orc resists with significant effort.:jҒ 2=8.5 (1:jh :j P _The orc barely misses you.:j  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jv ##............#  Shayle the Sneak ♣♣.##...##..#######  Revenant of Uskayaw ...... ♣........<..#  Health: 38/38 ======================== ♣..##...###.#  Magic: 3/7==========-------------- ##. ##.# #.#  AC: 7Str: 12 o. #.####.###  EV: 11Int: 16 #. #.##.....#  SH: 0Dex: 9 #.###.#.#.###.#  XL:  5 Next:  1% Place: Dungeon:4 #.)o@###..# #.#  Noise: =--------  Time: 3068.5 (0.0) #####.#.#.###.#  a) +1 dagger ##.#[:j34m#.....#  Throw: 4 darts (datura) #.####.#.####  Memories (2)  #...........#  #ß....#..##...  o   orc #.♣.♣.#..# ...  #..>.....# ##  #.♣.♣..#..... _The orc barely misses you.Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (lightly wounded, chance to affect: 56%):jb .##............#Shayle the Sneak♣♣.##...##..#######Revenant of Uskayaw ......♣........<..#Health: 38/38 ========================♣..##...###.#Magic: 3/7==========--------------:jnc /##. ##.# #.#AC: 7Str: 12o. #.####.###EV: 11Int: 16#. #.##.....#SH: 0Dex: 9#.###.#.#.###.#XL:  5 Next:  1% Place: Dungeon:4#.)o@###..# #.#Noise: =--------  Time: 3068.5 (0.0)#####.#.#.###.#a) +1 dagger##.##.....#Throw: 4 darts (datura)#.####.#.####Memories (2) #...........#:jc r#ß....#..##...o   orc#.♣.♣.#..# ...#..>.....# ##:jc #.♣.♣..#.....Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jd lAiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (lightly wounded, chance to affect: 56%)You miscast Ensorcelled Hibernation. Nothing appears to happen.:je YContam: 11% 9.5 (1:jk :j^o 2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword (lightly wounded, chance to affect: 56%)You miscast Ensorcelled Hibernation. Nothing appears to happen. _The orc hits you but does no damage.:j  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jD ##............#  Shayle the Sneak ♣♣.##...##..#######  Revenant of Uskayaw ...... ♣........<..#  Health: 38/38 ======================== ♣..##...###.#  Magic: 1/7===--------------------- ##. ##.# #.#  AC: 7Str: 12 o. #.####.###  EV: 11Int: 16 Contam: 11%  #. #.##.....#  SH: 0Dex: 9 #.###.#.#.###.#  XL:  5 Next:  1% Place: Dungeon:4 #.)o@###..# #.#  Noise: =--------  Time: 3069.5 (0.0) #####.#.#.###.#  a) +1 dagger ##[4:j 0m.##.....#  Throw: 4 darts (datura) #.####.#.####  Memories (2)  #...........#  #ß....#..##...  o   orc #.♣.♣.#..# ...  #..>.....# ##  #.♣.♣..#..... _The orc hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (lightly wounded, chance to affect: 56%):j###............#Shayle the Sneak♣♣.##...##..#######Revenant of Uskayaw ......♣........<..#Health: 38/38 ========================♣..##...###.#Magic: 1/7===---------------------##. ##.# #.#AC: 7Str: 12o. #.####.###EV: 11Int: 16 Contam: 11% #. #.##.....#SH: 0Dex: 9#.###.#.#.###.#XL:  5 Next:  1% Place: Dungeon:4#.)*@###..# #.#Noise: =--------  Time: 3069.5 (0.0)#####.#.#.###.#a) +1 dagger##.##.....#Throw: 4 darts (datura)#.####.#.####[3:j(16mMemories (2) #...........##ß....#..##...o   orc#.♣.♣.#..# ...#..>.....# ###.♣.♣..#..... _The orc hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (lightly wounded, chance to affect: 56%):jXo(asleep) :j 8o :j: 3-70.5 (1:j% :jX NCasting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (lightly wounded, chance to affect: 56%)_The orc looks drowsy...:jR )The helpless orc fails to defend itself.  You puncture the orc!:j( (:j U2-1:j:jG _You kill the orc!:j0? :j? :j5A :jD :jaH ,:j1J :jrJ :jK :jN :jhP :jP :j5T :jtT :jV :jY :jY 99% :j*[ :j^ :j_ ]2===7:jC` :jc M5:j7e :jh M3:jPj :jl :jOm 71:jo :jr W _You start resting.:jSx :j~ /80.0):jm E===:jw :j K _Your magical contamination has completely faded away.:j?:j:jo:j:jr,:jy:j:jĪ:j5:j:jQ:j:j:j$:j:j:j:ji:jԼV3====:js:j$:jF:j~:jc:j:j :jg:j:j:j:j <====:j:j:j:j?:jL:j:j:j:j:jA:jC:j:j:j:j:jh:j:jO4===:jb:j:j_:j:j:j:j:jk:j:j:j:jS;===:j:jB,:j:jT:j:jA:j:j5:j:j!,:j":j&:j|&:j':j*:jv*P5====:jQ-:j5.:j.:j/:j_2:j2:j3:jI6,:jg7:j:R====:j=:jK:j:jI .....# ##  #.♣.♣..#.....:j  :j 08.5 (1.0):j! :j#% T _You see here a +0 short sword.:j5 ##.# ♣♣.##...##..# ♣..<..# ♣..##...###.# ##. ##.# #.# o. #.####.### #. #.##.....# #.###.#.#.###.# #.@).###..# #.# #####.#.#.###.# ##.##.....# #.####.#.####  #.# #ß....#..##... o   orc (asleep) #.♣.♣.#..#  #..>.....#  #.♣.♣..#.....:j:j ,9 _:j+':j*P _You see here a +0 trident.:j #..##.....##. g###............ ♣♣.##...##..###### ♣........<..# ♣..##...###.###..###.# #.#  o.. #.####.### #.# #.##.....# #@###.#.#.###.# #.)).###..# #.######.#.#.###.##.##.....#  #.####.#.#### #...........#:jS #ß....#..##g   goblin (asleep) #.♣.♣.#..# . #..>.....#:j):j*&30:j2:j 5q _You encounter a goblin. It is wielding a +0 club.:j♣.............>♣♣ #..##.....## g###............♣.##...##..######......<.♣ ♣..##...######.##..###.# #.# ......o..# #.####.## #.##....###.#.#.##.)).###..# #####.#.#.#####.##.....#####.#.###...........#ß....#..##.♣.♣.#..# .:j:j`D====1:j;:j.:j} )The helpless orc fails to defend itself.  You puncture the orc!:js g   goblin (asleep)  You kill the orc!:jV I*42:j :j V _You can now stomp with the beat.:jb~....##.....##. ♣.............>♣♣ #..##.....## g###............♣.##...##..###### ♣........<. ♣ ♣..##...######.##..###.# #.# ......)@.# #.####.#########.## #.##....###.#.#.##.)).###..# #####.#.#.#####.##.....# ####.#.###...........#ß....#..##.:j'.g:jg===3:j:jq( _The goblin shouts!:jy ♣♣.> .. ~....##.....##. ♣.............>♣♣ #..##.....## .###............♣g##...##..###### ♣........<. ♣ ♣..##...######.##@.###.# #.# ......)..##.#########.## #.##....###.#.#.##.)).###..# #####.#.#.#####.##.....#####.#.###...........#:jW ).g.:jf :j /---4:j :j :j ♣#..##.###♣♣.> .. ~....##.....##. ♣.............>♣♣ #..##.....## .###............♣.##...##..###### ♣g.......<. ♣ ♣@.##...######.##..###.# #.# ......)..##.#########.## #.##....###.#.#.##.)).###..# #####.#.#.#####.##.....#####.#.###:j9 :j!O=--5:j':j+S _The goblin barely misses you.:jH )  You hit the goblin.:jR:j,6.4 (0.9:jF:jK J _You kill the goblin!:j# M #. ... .. ♣#..##.###♣♣.> .. ~....##.....##. ♣.............>♣♣ #..##.....## .###............♣.##...##..###### ♣@.......<. ♣ ♣..##...##:j$ w####.##..###.## #.# ......)..##.#########.## #.##.....#:j. J-7.4 (1.0:j3 :j&8 M _You see here a +0 club.¯:jI/3¯:jJ1¯:j#6¯:j9¯:j:$ _¯:j ?¯:j@¯:jD¯:jD¯:jHF¯:j9H¯:jK,¯:jM¯:jTO¯:jjR¯:jR¯:j@T¯:jW$  Things that are here:¯:jYB  a +0 hand axe; a +0 ring mail¯:j]¯:j^ _¯:j`¯:jAc¯:jf¯:jg¯:jEi¯:jOrB¯:jet¯:jx¯:jU}¯:j}¯:j ¯:j¯:jEA  You enter the shallow water.¯:j?Water ¯:jQ¯:jN _Moving in this stuff is going to be slow.¯:j¯:j1¯:j)¯:jB¯:jk¯:j(¯:jֲ¯:j #### ◊~♣ . ...# #♣♣~♣♣ #. ... .♣♣♣~~◊♣♣♣ ♣#..##.#.♣~~~.◊ ♣♣.> .~~~.. ~....##.....~. ♣..♣♣.♣ ♣♣♣ #..##.....♣~@♣♣♣.###.........- ♣~~◊♣♣.##...##..### ♣◊~◊♣).......<..# ♣♣.◊♣..##...###.#..##..###.## #.#.........)..# #.####.### .#########.## #.##.....#  #.###.#.#.###.# #.)).###..# #.# ¯:jL, ¯:j049.6 (12.2)¯:jO,50.6 (13¯:j¯:jd _n - a scroll labelled ISKUIL CYARIST¯:j ¯:j ¯:j ¯:j ¯:j? f  You encounter a quokka.¯:j jM~~r ####  ◊~♣ . ...# # ♣♣~♣♣ #. ... ♣♣♣♣~~◊♣♣♣♣♣#..##.###¯:j k♣~.♣~~~.◊◊♣♣.> ...~~~..~ ~....##.~.♣ ♣......♣♣@♣ ♣♣♣ #..##.♣♣♣.###.........~~◊♣♣.##...##..###◊~◊♣).......<.♣♣.◊♣..##...###.#.##.r   quokka (asleep)..¯:j ¯:j5 ,0.0)¯:j 11.6 (1 _¯:j ¯:j ï:jN♣.♣ ~~r ####  ◊~♣ . ...# # ♣♣~♣♣ #. ... ♣♣♣~~◊♣♣♣♣♣#..##.####♣♣~.♣~~~.◊◊♣♣.> ....~~.~~~..~~~....##♣.@.♣ ♣......♣♣.♣♣♣♣♣ #..##♣~.♣♣♣.###.........~~◊♣♣.##...##..###◊~◊♣).......<. ï:j♣♣.◊♣..##...########.##..###.## #........)..##.##.#########.## #.##....ï:jHA  You enter the shallow water.ï:jSd3.2 (1.6Water ï:j)ï:j`? _Moving in this stuff is going to be slow.ï:jZ 7#..♣.♣ ~~r ####  ◊~♣ . ...# # ♣♣~♣♣ #. ...  ♣♣♣♣~~◊♣♣♣♣♣#..##.####♣♣~.♣~~~.◊◊♣♣.> ....~~.~~@..~~~....##.♣♣◊♣♣.~.♣◊♣♣......ï:j[ ♣♣.♣♣♣♣♣ #..##♣~.♣♣♣.###.........♣~~◊♣♣.##...##..###◊~◊♣).......<. ♣♣.◊♣..##...########.##..###.## #........)..##.##ï:jg ï:jLh '4.8ï:jNo ï:jr į:j###..♣♣.♣ ~~r #### į:j_7 ◊~♣ . ...# # ♣♣~♣♣ #. ...  ♣♣♣♣~~◊♣♣♣♣♣#..##.####♣♣~.♣~@~.◊◊♣♣.> ...~~.~~~..~~~....##į:j.♣♣◊♣♣.~.♣◊♣♣......♣ ♣♣.♣♣♣♣♣ #..##.♣♣♣.###.........♣~~◊♣♣.##...##..###♣◊~◊♣).......<. į:j♣♣.◊♣..##...########.##..###.## #į:j6Y~rį:jf _rį:j '6.4į:jį:jį:j ## #..♣♣.♣ ♣~~~ ####  ◊r♣ . ...# # ♣♣~♣♣ #. ...  ♣♣♣♣~@◊♣♣♣♣♣#..##.####♣♣~.♣~~~.◊◊♣♣.> ....~~.~~~..~~~....##.♣♣◊♣♣.~.♣◊♣♣......♣ ♣♣.♣♣♣♣♣ #..##.♣♣♣.###.........į:j ~~◊♣♣.##...##..###♣◊~◊♣).......<. ♣♣.◊♣..##...##į:j+ R~rį:j į:j~ /=8.0į:j% į:j& > _The quokka bites you but does no damage.ů:jl####.. ♣♣.♣ ♣~~~ ####◊~♣ . ...# ##♣♣r♣♣ # ..♣♣♣♣~~◊♣♣♣♣♣#..##.###.#ů:jI#♣♣~.♣~~@.◊◊♣♣.> .......#..~~.~~~..~~~....##.....#.♣♣◊♣♣.~.♣◊♣♣....... ♣ ♣♣.♣♣♣♣♣ #..##.....# ♣~.♣♣♣.###.....♣~~◊♣♣.##...##..####♣◊~◊♣).......<..#ů:j♣♣.◊♣..##...###.#.######.##..###.## #.#ů:j]S~rů:jE-9.6ů:jYů:jů:j.####.. ♣♣.♣ ♣~~~ ####◊~♣ . ...# ###♣♣~♣♣ # .. ♣♣♣♣~r◊♣♣♣♣♣#..##.###.# #♣♣~.♣~~~.◊◊♣♣.>........# ..~~.~~~.@~~~....##.....#.♣♣◊♣♣.~.♣◊♣♣.............ů:j{b ♣ ♣♣.♣♣♣♣♣ #..##.....## ♣~.♣♣♣.###...........♣~~◊♣♣.##...##..#####♣◊~◊♣).......<..# ♣♣.◊♣..##...###.#.######.##..###.## #.#.........)..# #.####.###ů:jjT~rů:jů:jvQ-600ů:jků:jLǯ:jѻ3ǯ:j\ǯ:j ǯ:j #..♣♣.♣ ♣~~~#### ◊~♣ . ...# ##♣♣~♣♣ #. ... ..♣♣♣♣~~◊♣♣♣♣♣#..##.###.#ǯ:jo#♣♣~.♣~~r.◊◊♣♣.>........# ..~~.~~~..~~~....##.....# .♣♣◊♣♣.~@♣◊♣♣............ ♣ ♣♣.♣♣♣♣♣ #..##.....# ♣~.♣♣♣.###.......... ♣~~◊♣♣.##...##..#### ♣◊~◊♣).......<..# ♣♣.◊♣..##...###.#ǯ:j[.######.##..###.## #.# .........)..# #.####.### .#########.## #.##.....#ǯ:jǯ:jR~rǯ:j;1ǯ:jv&ǯ:jM(ȯ:j  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ɯ:jM Your spells (cast)TypeFailure Level a - SandblastEarth21% (4%) 1  b + Ensorcelled Hibernation Hexes/Ice19% 2 c - Confusing TouchHexes24%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit̯:j̯:j̯:jb#..Shayle the Sneak♣♣.♣Revenant of Uskayaw *.....♣~~~####Health: 38/38 ========================◊~♣ . ...# ## Magic: 7/7========================♣♣~♣♣ #. ... .. AC: 7Str: 12♣♣♣♣~~◊♣♣♣♣♣#..##.###.# EV: 11Int: 16#♣♣~.♣~~~.◊◊♣♣.>........# SH: 0Dex: 9..~~.~~~r.~~~....##.....# XL:  5 Next:  4% Place: Dungeon:4.♣♣◊♣♣.~@♣◊♣♣............[̯:j237m Noise: ---------  Time: 3161.6 (0.0)♣ ♣♣.♣♣♣♣♣ #..##.....# a) +1 dagger♣~.♣♣♣.###.......... Throw: 4 darts (datura)♣~~◊♣♣.##...##..#### Memories (2) ♣◊~◊♣).......<..#♣♣.◊♣..##...###.#r   quokka.######.##..###.## #.#.........)..# #.####.###.#########.## #.##.....# _You encounter a quokka.You enter the shallow water. _Moving in this stuff is going to be slow. _The quokka bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̯:j#..Shayle the Sneak♣♣.♣Revenant of Uskayaw *.....♣~~~####Health: 38/38 ========================◊~♣ . ...# ## Magic: 7/7========================♣♣~♣♣ #. ... .. AC: 7̯:jZ Str: 12♣♣♣♣~~◊♣♣♣♣♣#..##.###.# EV: 11Int: 16#♣♣~.♣~~~.◊◊♣♣.>........# SH: 0Dex: 9..~~.~~~r.~~~....##.....# XL:  5 Next:  4% Place: Dungeon:4.♣♣◊♣♣.~@♣◊♣♣............ Noise: ---------  Time: 3161.6 (0.0)♣ ♣♣.♣♣♣♣♣ #..##.....# a) +1 dagger̯:j♣~.♣♣♣.###.......... Throw: 4 darts (datura)♣~~◊♣♣.##...##..#### Memories (2) ♣◊~◊♣).......<..#̯:j♣♣.◊♣..##...###.#r   quokka̯:j.######.##..###.## #.#.........)..# #.####.###̯:j .#########.## #.##.....# _You encounter a quokka.You enter the shallow water. ̯:j+`_Moving in this stuff is going to be slow. _The quokka bites you but does no damage.  ̯:jLCasting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̯:j{d #.. Shayle the Sneak ♣♣.♣ Revenant of Uskayaw *..... ♣~~~ ####  Health: 38/38 ======================== ◊~♣ . ...# ## Magic: 5/7=================------- ♣♣~♣♣ #. ... .. AC: 7Str: 12 ♣♣♣♣~~◊♣♣♣♣♣#..##.###.# EV: 11Int: 16 #♣♣~.♣~~~.◊◊♣♣.>........# SH: 0Dex: 9 ..~~.~~~r.~~~....##.....# XL:  5 Next:  4% Place: Dungeon:4 ̯:jX=.♣♣◊♣♣.~@♣◊♣♣............ Noise: ---------  Time: 3161.6 (0.0) ♣ ♣♣.♣♣♣♣♣ #..##.....# a) +1 dagger ♣~.♣♣♣.###.......... Throw: 4 darts (datura) ♣~~◊♣♣.##...##..#### Memories (2)  ♣◊~◊♣).......<..#  ♣♣.◊♣..##...###.#  r   quokka .######.##..###.## #.#  .........)..# #.####.###  .#########.## #.##.....# _The quokka bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̯:jAiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 56%)̯:j` #..Shayle the Sneak♣♣.♣Revenant of Uskayaw *.....♣~~~####Health: 38/38 ========================◊~♣ . ...# ## Magic: 5/7=================-------♣♣~♣♣ #. ... .. AC: 7Str: 12♣♣♣♣~~◊♣♣♣♣♣#..##.###.# EV: 11Int: 16#♣♣~.♣~~~.◊◊♣♣.>........# SH: 0Dex: 9̯:j ..~~.~~~r.~~~....##.....# XL:  5 Next:  4% Place: Dungeon:4.♣♣◊♣♣.~@♣◊♣♣............ Noise: ---------  Time: 3161.6 (0.0)♣ ♣♣.♣♣♣♣♣ #..##.....# a) +1 dagger♣~.♣♣♣.###.......... Throw: 4 darts (datura)♣~~◊♣♣.##...##..#### Memories (2) ♣◊~◊♣).......<..#♣♣.◊♣..##...###.#r   quokka.######.##..###.## #.#.........)..# #.####.###.#########.## #.##.....#Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: E̯:j nsorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 56%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.̯:j aContam: 10% =2.6 (1̯:j ̯:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (chance to affect: 56%)  You miscast Ensorcelled Hibernation. Nothing appears to happen. _The quokka barely misses you.ͯ:j9  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ͯ:j  #.. Shayle the Sneak ♣♣.♣ Revenant of Uskayaw *..... ♣~~~ ####  Health: 38/38 ======================== ◊~♣ . ...# ## Magic: 3/7==========-------------- ♣♣~♣♣ #. ... .. AC: 7Str: 12 ♣♣♣♣~~◊♣♣♣♣♣#..##.###.# EV: 11Int: 16 Contam: 10%  ͯ:j #♣♣~.♣~~~.◊◊♣♣.>........# SH: 0Dex: 9 ..~~.~~~r.~~~....##.....# XL:  5 Next:  4% Place: Dungeon:4 .♣♣◊♣♣.~@♣◊♣♣............ Noise: =--------  Time: 3162.6 (0.0) ♣ ♣♣.♣♣♣♣♣ #..##.....# a) +1 dagger ♣~.♣♣♣.###.......... Throw: 4 darts (datura) ♣~~◊♣♣.##...##..#### Memories (2)  ♣◊~◊♣).......<..#  ♣♣.◊♣..##...###.#  r   quokka .######.##..###.## #.#  .........)..# #.####.###  .#########.## #.##.....# _[ͯ:j( 40mThe quokka barely misses you.Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 56%)ͯ:j #..Shayle the Sneak♣♣.♣Revenant of Uskayaw *.....♣~~~####Health: 38/38 ========================◊~♣ . ...# ## Magic: 3/7==========--------------ͯ:j< ♣♣~♣♣ #. ... .. AC: 7Str: 12♣♣♣♣~~◊♣♣♣♣♣#..##.###.# EV: 11Int: 16 Contam: 10% #♣♣~.♣~~~.◊◊♣♣.>........# SH: 0Dex: 9..~~.~~~r.~~~....##.....# XL:  5 Next:  4% Place: Dungeon:4ͯ:j .♣♣◊♣♣.~@♣◊♣♣............ Noise: =--------  Time: 3162.6 (0.0)♣ ♣♣.♣♣♣♣♣ #..##.....# a) +1 dagger♣~.♣♣♣.###.......... Throw: 4 darts (datura)♣~~◊♣♣.##...##..#### Memories (2) ♣◊~◊♣).......<..#♣♣.◊♣..##...###.#r   quokkaͯ:j .######.##..###.## #.#.........)..# #.####.###.#########.## #.##.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  ͯ:jE Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 56%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.  The quokka twitches its whiskers.ͯ:j E243.6 (1ͯ:jf" ͯ:j% MAiming: Ensorcelled Hibernation (safe; 19% risk of failure)  ͯ:jN% Press: ? - help, Shift-Dir - straight line: a quokka (chance to affect: 56%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.  ͯ:jx% The quokka twitches its whiskers. _The quokka closely misses you.ί:j  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ί:jZP #.. Shayle the Sneak ♣♣.♣ Revenant of Uskayaw *..... ί:jV♣~~~ ####  Health: 38/38 ======================== ◊~♣ . ...# ## Magic: 1/7===--------------------- ♣♣~♣♣ #. ... .. AC: 7Str: 12ί:j./ ♣♣♣♣~~◊♣♣♣♣♣#..##.###.# EV: 11Int: 16 Contam: 24%  ί:jS_#♣♣~.♣~~~.◊◊♣♣.>........# SH: 0Dex: 9 ί:jxT..~~.~~~r.~~~....##.....# XL:  5 Next:  4% Place: Dungeon:4 ί:j<.♣♣◊♣♣.~@♣◊♣♣............ Noise: =--------  Time: 3163.6 (0.0) ί:j♣ ♣♣.♣♣♣♣♣ #..##.....# a) +1 dagger ί:j9E♣~.♣♣♣.###.......... Throw: 4 darts (datura) ♣~~◊♣♣.##...##..#### Memories (2)  ί:j]G♣◊~◊♣).......<..#  ί:j$♣♣.◊♣..##...###.#  r   quokka .######.##..###.## #.#  ί:jd.........)..# #.####.###  .#########.## #.##.....# ί:j_The quokka closely misses you.Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  ί:jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineί:jZBAim: a quokka (chance to affect: 56%)ί:jC #..Shayle the Sneak♣♣.♣Revenant of Uskayaw *.....♣~~~####Health: 38/38 ========================◊~♣ . ...# ## Magic: 1/7===---------------------♣♣~♣♣ #. ... .. AC: 7ί:jצ 1Str: 12♣♣♣♣~~◊♣♣♣♣♣#..##.###.# EV: 11Int: 16 Contam: 24% #♣♣~.♣~~~.◊◊♣♣.>........# SH: 0Dex: 9..~~.~~~*.~~~....##.....# XL:  5 Next:  4% Place: Dungeon:4.♣♣◊♣♣.~@♣◊♣♣............ Noise: =--------  Time: 3163.6 (0.0)♣ ♣♣.♣♣♣♣♣ #..##.....# a) +1 daggerί:j$ ♣~.♣♣♣.###.......... Throw: 4 darts (datura)♣~~◊♣♣.##...##..#### Memories (2) ♣◊~◊♣).......<..#♣♣.◊♣..##...###.#r   quokka.######.##..###.## #.#ί:jO .........)..# #.####.###.#########.## #.##.....# _The quokka closely misses you.ί:ju Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ί:j Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineί:j ;Aim: a quokka (chance to affect: 56%)ί:jc ί:j ur  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (chance to affect: 56%)  The quokka resists with significant effort.ί:j  *4.6 (1ί:j ί:j L _The quokka misses you.ϯ:jTϯ:j%5ϯ:j#ϯ:j5 ϯ:j_You miss the quokka. The quokka misses you. The quokka closely misses you.ϯ:jQ  You hit the quokka.  The quokka is moderately wounded.ϯ:j;S%6ϯ:jYϯ:j]W _The quokka completely misses you.ϯ:j͗  You hit the quokka.  The quokka is severely wounded.ϯ:j ,7.5 (0.9ϯ:jߠ ϯ:j S _The quokka barely misses you.ϯ:jH .  You hit the quokka.ϯ:jQ(ϯ:j)/58.4ϯ:jpϯ:j^J _You kill the quokka!Я:jM## #..♣♣.♣ ♣~~~ ####  ◊~♣ . ...# ## ♣♣~♣♣ #. ... .. ♣♣♣♣~~◊♣♣♣♣♣#..##.####♣♣~.♣~~~.◊◊♣♣.>....~~.~~~@.~~~....##.....#Я:jB).♣♣◊♣♣.~.♣◊♣♣............♣ ♣♣.♣♣♣♣♣ #..##.....#♣~.♣♣♣.###..........♣~~◊♣♣.##...##..####..Я:jЯ:j<4-9.4 (1.0Я:jF"Я:j#ѯ:jj3ѯ:jHѯ:jwѯ:jM2ѯ:jvѯ:j?2===ѯ:jL0ѯ:jѯ:j~ѯ:j818ѯ:jѯ:jѯ:jp76ѯ:jѯ:jѯ:jN74ѯ:jѯ:jѯ:jU===2ѯ:jѯ:jc0ѯ:jѯ:j898% ѯ:jѯ:jѯ:j\76ѯ:jѯ:jѯ:j04ѯ:j*ѯ:jqѯ:j72ѯ:jѯ:jѯ:jK^3====1ѯ:jѯ:j=ѯ:j ѯ:jP ѯ:jѯ:j_Your magical contamination has completely faded away.ѯ:j,====ѯ:j-ѯ:jJ.ѯ:j5Bѯ:j8,ѯ:j9ѯ:jF<ѯ:j<O4===ѯ:j=ѯ:j|?ѯ:j?ѯ:j@ѯ:jC,ѯ:jEѯ:j8Gѯ:jGѯ:jHѯ:jIѯ:jI;===ѯ:j[[ѯ:j\,ѯ:j`,ѯ:jgѯ:jjѯ:jkP5====ѯ:jlѯ:joѯ:jpѯ:jrѯ:jFvѯ:jvѯ:jwѯ:j{ѯ:jW{ѯ:j|ѯ:jѯ:j]&====ѯ:jѯ:jѯ:j҅ѯ:jѯ:jѯ:j_ѯ:jѯ:jѯ:j ѯ:jSѯ:jѯ:jѯ:jMѯ:jѯ:jѯ:j,ѯ:jѯ:jM6===ѯ:jѯ:jѯ:jcѯ:jÛѯ:jvѯ:jҟѯ:jUѯ:jѯ:jѯ:j¥ѯ:jѯ:jo;===ѯ:j<ѯ:jA,ѯ:j0ѯ:j,ѯ:j]ѯ:jѯ:jvѯ:jѯ:jںѯ:j+ѯ:jѯ:jkѯ:jѯ:jѯ:jѯ:j#7ѯ:jM+====ѯ:jѯ:j~ѯ:jѯ:jRѯ:jѯ:j  You enter the shallow water.Water  _Moving in this stuff is going to be slow.====ѯ:jUѯ:j8ѯ:jѯ:j(ѯ:j,ѯ:jѯ:j:ѯ:jѯ:jѯ:jѯ:jeѯ:jѯ:jR  There is a stone staircase leading down here.ѯ:jh  You encounter a sleepcap.ѯ:j< ### #..  ѯ:j ♣♣.♣♣~~~ ######## ♣◊~♣ ......###### ♣♣~♣♣ #......f... ♣♣♣♣~~◊♣♣♣♣♣#@.##.###.# ~◊ -#♣♣~.♣~~~.◊◊♣♣.>........# ◊~  ..~~.~~~..~~~....##.....##.##.  ѯ:j/ .♣♣◊♣♣.~.♣◊♣♣.............>... ♣ ♣♣.♣♣♣♣♣♣#..##....#♣~.♣♣♣.###.....# f   sleepcap (dormant)♣~~◊♣♣.##...##..#######♣◊~◊♣).......<..#♣♣.◊♣..##...###.#ѯ:jg1230.2 (60.8)ѯ:j21.2 (61 _ѯ:jѯ:jү:j8qM### #.. ♣♣.♣ ♣~~~♣#.######### ♣◊~♣♣[.........###### ♣♣~♣♣ #.@....f...  ♣♣♣♣~~◊♣♣♣♣♣#..##.###.# ~◊ #♣♣~.♣~~~.◊◊♣♣.>........# ◊~ ..~~.~~~..~~~....##.....##.##. .♣♣◊♣♣.~.♣◊♣♣.............>...♣ ♣♣.♣♣♣♣♣♣#..##.....##.# ♣~.♣♣♣.###............#♣~~◊♣♣.##...##..#######♣◊~◊♣).......<..#ү:jyү:jz02.2 (1.0)ү:jrү:jW( _Found a ring mail.ү:j'HW### #.. ♣♣.♣ ♣~~~♣#.# ♣◊~♣♣[.###### ♣♣~♣♣ #..@...f...  ♣♣♣♣~~◊♣♣♣♣♣#..##.###.# ~◊ ♣♣~.♣~~~.◊◊♣♣.>........# ◊~ ~~.~~~..~~~....##.....##.##. ♣♣◊♣♣.~.♣◊♣♣.............>...  ү:jI♣ ♣♣.♣♣♣♣♣♣#..##.....##.# ♣~.♣♣♣.###............#♣~~◊♣♣.##...# ү:jpRү:j,S%3ү:jYү:j\ү:jAw ### #.. ♣♣.♣ ♣~~~♣#.# ♣◊~♣♣[.###### ♣♣~♣♣ #...@..f. ♣♣♣♣~~◊♣♣♣♣♣#..##.###.#~ ~◊ ~.♣~~~.◊◊♣♣.>........# ◊~ ү:jUx ~~.~~~..~~~....##.....##.##. ◊♣♣.~.♣◊♣♣.............>... ♣ ♣♣.♣♣♣♣♣♣#..##.....##.# ♣~.♣♣♣.###............#♣~~◊♣♣.##...##..####### ү:jA X4ү:j= ### #.. ♣♣.♣ ♣~~~♣#.# ♣◊~♣♣[.#♣♣~♣♣ #....@.f....◊~~◊♣♣♣♣♣#..##.###.#~◊ ~◊ ү:j *~.♣~~~.◊◊♣♣.>........# ◊~ .~~~..~~~....##.....##.##. ◊♣♣.~.♣◊♣♣.............>...  ♣♣.♣♣♣♣♣♣#..##.....##.# ♣~.♣♣♣.###............#♣~~◊♣♣.##...## ү:j2ү:j%5ү:j ү:jL ӯ:j### #..  ♣♣.♣  ♣~~~♣#.##  ♣◊~♣♣[.#.  ♣♣~♣♣ #.....@f....◊~ӯ:j~~◊♣♣♣♣♣#..##.###.#~◊◊~◊ .♣~~~.◊◊♣♣.>........# ◊~ .~~~..~~~....##.....##.##. ♣♣.~.♣◊♣♣..........  ♣♣.♣♣♣♣♣♣#..##.....##.#  ♣~.♣♣♣.###............#  ♣~~◊♣♣.##...##..####### ӯ:jӯ:j%6ӯ:jӯ:jӯ:j ff  The helpless sleepcap fails to defend itself.  ӯ:jkYou impale the sleepcap!!  The sleepcap is almost destroyed.ӯ:jsJ=7.1 (0.9ӯ:jcM _The sleepcap releases spores at you but does no damage.ԯ:j  You hit the sleepcap but do no damage.The sleepcap is almost destroyed.ԯ:j),8.1 (1.0ԯ:jFԯ:j M _The sleepcap releases spores at you but does no damage.ԯ:j^ _The sleepcap releases spores at you but does no damage.  You hit the sleepcap but do no damage.  The sleepcap is almost destroyed. _The sleepcap releases spores at you but does no damage.  You hit the sleepcap but do no damage.  The sleepcap is almost destroyed.9  You hit the sleepcap but do no damage.  The sleepcap is almost destroyed. _The sleepcap releases spores at you but does no damage.  You hit the sleepcap but do no damage.  The sleepcap is almost destroyed. _The sleepcap releases spores at you but does no damage.ԯ:j5_ c _The sleepcap releases spores at you but does no damage.  You hit the sleepcap but do no damage.  The sleepcap is almost destroyed. _The sleepcap releases spores at you but does no damage.  You completely miss the sleepcap.  The sleepcap is almost destroyed.40 _The sleepcap closely misses you.ԯ:je  You hit the sleepcap but do no damage.The sleepcap is almost destroyed.ԯ:jf ,1.0 (0.9ԯ:jn ԯ:jt~ U _The sleepcap barely misses you.կ:j9  You hit the sleepcap.  The sleepcap is almost destroyed.կ:j,2.0 (1.0կ:jկ:j,V _The sleepcap closely misses you.կ:j+  You hit the sleepcap but do no damage.The sleepcap is almost destroyed.կ:jHT5--3կ:jկ:j[: _The sleepcap releases spores at you.կ:j  You hit the sleepcap but do no damage.The sleepcap is almost destroyed.2----4կ:j_u  You hit the sleepcap but do no damage.The sleepcap is almost destroyed. _The sleepcap releases spores at you.  You hit the sleepcap but do no damage.The sleepcap is almost destroyed. _The sleepcap releases spores at you.կ:j  _The sleepcap releases spores at you.  You hit the sleepcap but do no damage.  The sleepcap is almost destroyed. _The sleepcap releases spores at you.  You hit the sleepcap.  The sleepcap is almost destroyed.3--9 (0.9կ:j"! կ:j'# M _The sleepcap releases spores at you but does no damage.կ:j1  You hit the sleepcap but do no damage.The sleepcap is almost destroyed.5.8կ:j6 կ:j.: U _The sleepcap barely misses you.կ:jcJ .  You hit the sleepcap.կ:jj   You destroy the sleepcap!կ:j\ *266.7 _You can now pass through a line of other dancers.կ:jկ:j.h _Your Stealth skill increases to level 7!֯:jK###  #.. ♣♣.♣ ♣~~~♣#.### ♣◊~♣♣[.#. ♣♣~♣♣ #.◊~~~◊♣♣♣♣♣#..##.###.#~◊◊~◊ ♣~~~.◊◊♣♣.>........# ◊~ ~~~..~~~....##.....##.##. .~.♣◊♣♣....... ♣♣.♣♣♣♣♣♣#..##. ♣~.♣♣♣.###..... ♣~~◊♣♣.##...##. h֯:jh   jackal (wandering)֯:j;-7.7 (1.0 _֯:j֯:jfد:j*  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   j - Spellcasting   2.0   3.6  -1           b - Maces & Flails   0.0   1.2  -1   k - Hexes   2.4   4.2  -2   c - Unarmed Combat   0.0   0.8  +1   l - Ice Magic   0.0   0.8  +1   d - Throwing   0.0   1.2  -1   m - Earth Magic   0.0 [40د:jezm  0.8  +1  د:j^         e - Short Blades   0.8   1.2  -1   n - Invocations   0.0   0.8  +1   f - Long Blades   0.3   1.2  -1              د:j g - Armour   0.0   1.2  -1       h - Dodging   1.7   2.4  -1      i + Stealth7.1   5.7  +2                                          د:j3    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  د:j}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsٯ:j i * Stealth   7.1گ:jbp i - Stealth   7.1ۯ:j > i + Stealth 7.1ܯ:j; i * Stealth   7.1ܯ:j:p i - Stealth   7.1ܯ:j^k > k + Hexes 2.4ݯ:j ݯ:j- /ݯ:j*6   Shayle the SneakRevenant of Uskayaw **....Health: 33/38 ====================----###Magic: 7/7========================#..AC: 7Str: 12 ♣♣.♣EV: 11Int: 16 ♣~~~♣#.#########SH: 0Dex: 9 ♣◊~♣♣[.........#######..XL:  5 Next: 26% Place: Dungeon:4 ♣♣~♣♣ #......@....◊~~Noise: ---------  Time: 3247.7 (0.0) ♣~~◊♣♣♣♣♣#..##.###.#~◊◊~◊a) +1 dagger ♣~~~.◊◊♣♣.>........# ◊hThrow: 4 darts (datura) ~~~..~~~....##.....##.##.Memories (2) ♣.~.♣◊♣♣.............>ݯ:j(7 ... ♣♣.♣♣♣♣♣♣#..##.....##.#h   jackal (wandering) ♣~.♣♣♣.###............# ♣~~◊♣♣.##...##..####### ♣◊~◊♣).......<..#The sleepcap is almost destroyed. _The sleepcap barely misses you.You hit the sleepcap.  You destroy the sleepcap! _You can now pass through a line of other dancers. _Your Stealth skill increases to level 7!ݯ:j: 3ݯ:jB ݯ:j8E ޯ:j"   ###  #..#######[.........#######..  #......@....◊~~ #..##.###.#~◊◊~◊ >........# ◊h ..# ..>... #   )<..#ޯ:jbK   ###  #..#######[.........#######..  #......@....◊~~ #..##.###.#~◊◊~◊ >........# ◊h ..# ..># )< _A jackal is nearby!߯:jT  ### #.. .♣ ~~~♣#.######### ◊~♣♣[.#.~♣♣ #.◊~~. ~~◊♣♣♣♣♣#..##.###.#~◊◊~◊ ~~~.◊◊♣♣.>........# ◊h♣..~~~....##.....##.##. .~.♣◊♣♣.......>....♣♣♣♣♣♣#..##.....##.# ~.♣♣♣.###.....# ~~◊♣♣.##...##..####### ߯:j ߯:jt X4=8.7 (1߯:j ` _The jackal bites the plant. The plant begins to die.:j!j .. .♣ ♣#.######### # ~♣♣[.#...# ~♣♣ #.◊~~.#◊♣♣♣♣♣#..##.###.#~◊◊~◊..◊◊♣♣.>........# ~◊h♣...~~~....##.....##.##. ~.♣◊♣♣.......>.... .♣♣♣♣♣♣#..##.....##.# .♣♣♣.###............#◊♣♣.##...##..####### h~9:jQ`z  ♣ ♣#.######### ## ♣♣[.#...# ♣♣ #.◊~~.# ◊♣♣♣♣♣#..##.###.#~◊◊h◊..◊◊♣♣.>........#♣~◊~♣.# :ja..~~~....##.....##.##..# .♣◊♣♣.............>.... ♣♣♣♣♣♣#..##.....##.## . ♣♣♣.###............# ◊♣♣.##...##..####### :jec@h~:j^l:jhmB.50:ju:j ym _You can no longer pass through a line of other dancers.:j9  # ♣#.# .## [.#...#  #.◊~~h# ♣♣♣♣♣#..##.###.#~◊◊~◊..# .◊◊♣♣.>........#♣~◊~♣.#~~~....##.....##.##..# ♣◊♣♣......>.....##..##.....##.## .#.###............# # ♣♣.##...##..####### .h:j} :j %1:j :j :j+r #.♣ # ~♣#.# .##♣[.:j_s,#...#♣ #.◊~~.# ◊♣♣♣♣♣#..##.###.#~◊◊h◊..# ~.◊◊♣♣.>........#♣~◊~♣.## ..~~~....##.....##.##..# .♣◊♣♣......>.....#♣#..##.....##.## .#♣.###............# # ◊♣♣.##...##..####### ◊♣).<..#:j}E~h:j:jp5==2:jň:j:j} ~#. .♣ # ~~♣#.######### .## ~♣♣[.#...# ~♣♣ #.◊~~.# ~◊♣♣♣♣♣#..##.###.#~◊◊~◊..# ~~.◊◊♣♣.>........#♣~◊h♣.## ~..~~~....##.....##.##..# ~.♣◊♣♣.............>....# .♣♣♣♣♣♣#..##.....##.## .# .♣♣♣.###............# # ~◊♣♣.##...##..####### ~◊♣).<..#~~h:j %3:j4 l _A nearby plant withers and dies.:jV!  ♣ # ♣#.######### .## ♣♣[.:jz#...# ♣♣ #.◊~~.# ◊♣♣♣♣♣#..##.###.#~◊~~◊..# .◊◊♣♣.>........#♣~◊~♣.## ..~~~....##.....##.##h.# .♣◊♣♣.............>.....# ♣♣♣♣♣♣#..##.....##.## .# ♣♣♣.###.......... ◊♣♣.##...##..####### :jG.:jgh4:j:j`:j} # .##.##########.## ♣[.........#######...#  #.....◊~~.#..♣♣♣#..##.###.#@◊~~◊..# .◊◊♣♣.>........#♣~◊~♣.## .~~~....##.....##.##..# ♣◊♣♣.............>..h ♣♣♣♣♣#..##.....##.## .#.###............# #.##...##..####### ♣).......<..# ♣..##...###.# hYou enter the shallow water..h.h   jackal (wandering)6=6.3 (1.6[4:jz0mWater  _Moving in this stuff is going to be slow.:j"  .# .# .#  #.##########.# [.........#######...# #  #...........◊~~.#..# ♣♣♣#..##.###.#~◊~~◊..#  ◊◊♣♣.>........#♣@◊~♣.##  ~~~....##.....##.##..#  ◊♣♣.............>h... ♣♣♣#..##.....##.## .#  .###............# #  .##...##..#######  ).......<..#  ..##...###.#  ..###.## #.#  :j3 4h.:jOI hThe jackal barks!====7.9:juu T _The jackal bites you but does no damage.:jҝ :j a=---8.8 (0.9:j :j _You miss the jackal. The jackal completely misses you.:j, ..  .#  .#   .#  .######### ##.##  .........#######...# #   #...........◊~~.# ♣♣♣#..##.###.#~◊@~◊..#  ◊♣♣.>........#♣~◊~♣.# ~~....##.....##h##..#  .............>.....#  ♣♣#..##.....##.## ..#  .###............# ..# .##...##..####### .# .....<..# .# .##...###.#  h. [:j/-22d The jackal attacks as it pursues you!  The jackal splashes around in the water. x37=---60.4 (1.6 :jIE_The jackal barely misses you.:j4-###  #..  #.#  #.#   #.#  ######### ##.##  ........#######...# #   #...........◊~@.#..# ♣♣#..##.###.#~◊~~◊..#  ♣♣.>........#♣h◊~♣.## ~....##.....##.##..#  .............>.....#  ♣♣#..##.....##.###..#  ###............# ..#  ##...##..####### ..# :jw. ......<..# .# h~:jO9:j9/-2.0:jD:j/G:j ##. #.# ######### ##.## ........#######.@.#  #...........◊~~.#..##..##.###.#~◊h~◊..# ♣♣.>........#♣~◊~♣.## ~....##.....##.##..# .............>.....# ♣♣#..##.....##.###..#............# ..# ##...##..####### .:j @h~:jj  The jackal attacks as it pursues you! The jackal closely misses you.=30:j :jA _The jackal splashes around in the water. x2:j+##. #.# :j &######### ##@## ........#######...#  #...........◊~h.#..##..##.###.#~◊~~◊..# ♣♣.>........#♣~◊~♣.## ~....##.....##.##..# :j$.............>.....# ♣♣#..##.....##.###.#............:ja?h~:j]:jp8==4:j:j> _The jackal bites you but does no damage.:j ##. #@# ######### ##.## ........#######.h.#  #...........◊~~.#..##..##.###.#~◊~~◊.. ♣♣.>........#♣~◊~♣.## ~....##.....##.##..# :jr!.............>.....# ♣♣#..##.....##.###:j9h.-5:jNP  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j?v:jzx Your spells (cast)TypeFailure Level a - SandblastEarth21% (4%) 1  b + Ensorcelled Hibernation Hexes/Ice19% 2 c - Confusing TouchHexes:j|yP24%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j~:j  Shayle the Sneak  Revenant of Uskayaw *.....  Health: 38/38 ========================  Magic: 7/7========================###  AC: 7Str: 12#..  EV: 11Int: 16#.#  SH: 0Dex: 9#.#  XL:  5 Next: 26% Place: Dungeon:4#@#  Noise: ---------  Time: 3265.0 (0.0) ######### ##h##  a) +1 dagger ........#######...# #  Throw: 4 darts (datura)#...........◊~~.#..#  Memories (2) ♣♣#..##.#:j֕##.#~◊~~◊..# ♣♣.>........#♣~◊~♣.##  h   jackal ~....##.....##.##..# ♣.............>.....# ♣♣#..##.....##.###..# _The jackal barely misses you.The jackal attacks as it pursues you! The jackal closely misses you. _The jackal splashes around in the water. x2 _The jackal bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jH  Shayle the Sneak  Revenant of Uskayaw *.....  Health: 38/38 ========================  Magic: 7/7:j========================###  AC: 7Str: 12#..  EV: 11Int: 16#.#  SH: 0Dex: 9#.#  XL:  5 Next: 26% Place: Dungeon:4#@#  Noise: ---------  Time: 3265.0 (0.0) ######### ##h##  a) +1 dagger ........#######...# #  Throw: 4 darts (datura)#...........◊~~.#..#  Memories (2) ♣♣#..##.###.#~◊~~◊..# ♣♣.>........#♣~◊~♣.##  h   jackal ~....##.....##.:j[40m##..# ♣.............>.....# ♣♣#..##.....##.###..# _The jackal barely misses you.The jackal attacks as it pursues you! The jackal closely misses you. _The jackal splashes around in the water. x2 _The jackal bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:  Shayle the Sneak  Revenant of Uskayaw *.....  Health: 38/38 ========================  Magic: 5/7=================------- ### AC: 7Str: 12 #.. EV: 11Int: 16 #.# SH: 0Dex: 9 #.# XL:  5 Next: 26% Place: Dungeon:4 #@# Noise: ---------  Time: 3265.0 (0.0) ######### ##h## a) +1 dagger ........#######...# #  Throw: 4 darts (datura)  #...........◊~~.#..#  [:j`36mMemories (2) ♣♣#..##.###.#~◊~~◊..# ♣♣.>........#♣~◊~♣.##  h   jackal ~....##.....##.##..# ♣.............>.....# ♣♣#..##.....##.###..# _The jackal bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 56%):j   Shayle the Sneak  Revenant of Uskayaw *.....  Health: 38/38 ========================  Magic: 5/7=================-------###  AC: 7Str: 12#..  EV: 11Int: 16#.#  SH: 0Dex: 9#.#  XL:  5 Next: 26% Place: Dungeon:4#@#  Noise: ---------  Time: 3265.0 (0.0) ######### ##h##  a) +1 dagger ........#######...# #  Throw: 4 darts (datura)#...........◊~~.#..#  Memories (2) ♣♣#:j }..##.###.#~◊~~◊..# ♣♣.>........#♣~◊~♣.##  h   jackal ~....##.....##.##..# ♣.............>.....# ♣♣#..##.....##.###..# Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 56%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.Contam: 12% =6.0 (1:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 56%)  You miscast Ensorcelled Hibernation. Nothing appears to happen. _The jackal bites you but does no damage.:jZu  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  Shayle the Sneak  Revenant of Uskayaw *.....  Health: 38/38 ========================  Magic: 3/7==========-------------- ### AC: 7Str: 12 #.. EV: 11Int: 16 Contam: 12%  #.# SH: 0Dex: 9 #.#:j XL:  5 Next: 26% Place: Dungeon:4 #@# Noise: =--------  Time: 3266.0 (0.0) ######### ##h## a) +1 dagger ........#######...# #  Throw: 4 darts (datura)  #...........◊~~.#..#  Memories (2) ♣♣#..##.###.#~◊~~◊..# ♣♣.>........#♣~◊~♣.##  h   jackal ~....##.....##.##..# ♣.............>.....# ♣♣#..##.....##.###..# _The jackal bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure):jb  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 56%):jtJ   Shayle the Sneak  Revenant of Uskayaw *.....  Health: 38/38 ========================  Magic: 3/7==========--------------###  AC: 7Str: 12#..  EV: 11Int: 16 Contam: 12% #.#  SH: 0Dex: 9#.#  XL:  5 Next: 26% Place: Dungeon:4#@#  Noise: =--------  Time: 3266.0 (0.0) ######### ##h##  a) +1 dagger ........#######...# #  Throw: 4 darts (datura)#...........◊~~.#..#[12;:jL T31H  Memories (2) ♣♣#..##.###.#~◊~~◊..# ♣♣.>........#♣~◊~♣.##  h   jackal ~....##.....##.##..# ♣.............>.....# ♣♣#..##.....##.###..# Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 56%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.:jM k7-237.0 (1:jc NConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 56%)  You miscast Ensorcelled Hibernation. Nothing appears to happen. _The jackal closely misses you. The jackal bites you.:jq  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  Shayle the Sneak  Revenant of Uskayaw *.....  Health: 37/38 =======================-  Magic: 1/7===--------------------- ### AC: 7Str: 12 #.. EV: 11Int: 16 Contam: 23%  #.# SH: 0Dex: 9 #.# XL:  5 Next: 26% Place: Dungeon:4 #@# Noise: =--------  Time: 3267.0 (0.0) ######### ##h## a) +1 dagger ........#######...# #  Throw: 4 darts (datura)  #...........◊~~.:jw#..#  Memories (2) ♣♣#..##.###.#~◊~~◊..# ♣♣.>........#♣~◊~♣.##  h   jackal ~....##.....##.##..# ♣.............>.....# ♣♣#..##.....##.###..# _The jackal closely misses you. The jackal bites you.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 56%):j3 S  Shayle the Sneak  Revenant of Uskayaw *.....  Health: 37/38 =======================-  Magic: 1/7===---------------------###  AC: 7Str: 12#..  EV: 11Int: 16 Contam: 23% #.#  SH: 0Dex: 9#.#  XL:  5 Next: 26% Place: Dungeon:4#@#  Noise: =--------  Time: 3267.0 (0.0) ######### ##*##  a) +1 dagger ........#######...# #:j   Throw: 4 darts (datura)#...........◊~~.#..#  Memories (2) ♣♣#..##.###.#~◊~~◊..# ♣♣.>........#♣~◊~♣.##  h   jackal ~....##.....##.##..# ♣.............>.....# ♣♣#..##.....##.###..# :j\ L_The jackal closely misses you. The jackal bites you.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 56%):jSh(asleep):j9h:j`8=-8.0 (1:j :j4  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 56%) _The jackal looks drowsy...:j^2 †The helpless jackal fails to defend itself.  You puncture the jackal!:j:S:jkBU7-9:jKG:jIJ _You kill the jackal!:j3:j:jB:j,:jo:j:j9=:j:j  12===1975:jM3:j%===1:jO9% :j675:jM3:j:j #c1:j-:j.`3====:jj: _Your magical contamination has completely faded away.:j|?B:j@R====:jC:jkH:jJ,:jK:jVM,:jM:jP,:j9S:j]U:jVO4===:jeW:jY:j[,:jc:jJj===:jft:jD{n:j |:jI:jP5====:jl:jK:j:jm:j_,:j@:ju:j :j:jS:j<====:jʝ:j۟B:j:j",:jҵ,:j]:jB:jB:j6===:j,:j:jT:j,:jg===:j,:j :jX:j:jS:j/:j:jZ:j:jy,:j,:j:jd7====:jg:jY:j,:j:jB:j:j:j:jX:j:jL:jFL====:jgJ:j0~J:j-B:j.:j:jB:j/:j:j/:jm:j`:j׍:j͎,:j-:j:jJX:jR:jr:jJ:jrn:jIB:jO:j:j,:j8:j:j:j[:jn:j_,:j:j:j,:j  You encounter a goblin. It is wielding a +0 club.:jk.## #.##.....# ##.##.# .###.#.#.###.# #.##.# .)).###..# #.# #.##.# ####.#.#.###.# #.##.# ##.##.....# #.##.# #.####.#.#### #.##.# #...........#####.##.# #ß....#..##..........# #.♣.♣.#..##.@.....####  #..>.....##.#######  #.♣.♣..#.....   #....ß##.....   ####..##.....   ##.##g....    g  [39;:j49m goblin (asleep) #.##.....    #.##....    .#   :j1367.0 (98.0):jH8.0 (99 _:jQ:j0/#.###.#.#.###.# #.##.# #.)).###..# #.# #.##.# #####.#.#.###.# #.##.#  ##.##.....# #.##.#  #.####.#.#### #.##.#  #...........#####.##.#  #ß....#..##..........#  #.♣.♣.#..##.......####  #..>.....##@#######   #.♣.♣..#.......#   #....ß##.......#  ####..##.......#  ##.##g......# #.##.......#  #.##.......# .##.......# :jR:jS09.0 (1.0):jN[:j^:j[5 #.)).###..# #.# #.##.#  #####.#.#.###.# #.##.# ##.##.....# #.##.# #.####.#.#### #.##.# #...........#####.##.#:jF #ß....#..##..........# #.♣.♣.#..##.......#### #..>.....##.#######  #.♣.♣..#..@....#  #....ß##.# ####..##.# ##.##g......# #.##.# #.##.# .##.# ####.###70:j:j :j`  #####.#.#.###.# #.##.# ##.##.....# #.##.# #.####.#.#### #.##.#:j  #...........#####.##.# #ß....#..##..........# #.♣.♣.#..##.......#### #..>.....##.#######  #.♣.♣..#.......#  #....ß##.# ####..##.# ##.##g......# #.##.#  #.##.# .##.# ####.### .#. .:jD Q1:j5J :j$  ##.##.....# #.##.# #.####.#.#### #.##.# #...........#####.##.# #ß....#..##..........# #.♣.♣.#..###### #..>.....##.#######  #.♣.♣..#.......#  #....ß##.# ####..##.# ##.##g......# #.##.# #.##.# .##.# ####.#.## .#. .. .# # #..:j ;2:j :j :j )The helpless goblin fails to defend itself.  You puncture the goblin!:j{):j*9 (0.9:j:jJ _You kill the goblin!:jT:j2:j:j^:j:j9 :js":j":jD$:j0X:j2:j4:jZ5:jq6:j9::j<:j=:j>:j@:jcR:je:jwiB:jGj:jk:jk:j(l:jʈX:j  #.#.#  #.#.# ####### #.#.# ..!#.. #.#.# ...#..####.#####...# .#.#.#.. ........### ..h...# #.#####.# ...#<# #.# #.## #@# ..ogh...... #.# ....####### #.# ..### #.# .. .# ...# ...# ### [:j2DK You pick up a parchment of Blink and begin reading...:jt090.9 (18.0):j+1.9 (19:jT _You add the spell Blink to your library.:jVI:jX:j[:j`:j{:j},:j2:j݃:j.:jw:jy:j:jh:j*:j:j<:j:jb:j:j:jB:jw,:j:jV:j,:jW:j:j:jD,:j;:j":j:j _e - 2 scrolls labelled UKHUHE FOBEUTE (gained 1):j:j=:j:j!:j:j,:jY:ju:j:jB:j:j:js:j:j:jx,:j:j:j:j):jo:j:j1:jB:j:jh  A goblin comes into view.:jW~... #.#~.~.. ###.# ..◊~. #...# #..◊. ### #.### ..g :jS#.# #.# #.# #.#.# #.#.# #@##########.# #............#:j< ##############  g   goblin (launcher, wandering) :j :j.418.9 (27:j29.9 (28 _:jm :j:jYk####..###. ~. #. ~.~..##...◊~. ...#..◊. ###.###..g... #..##########.............##############:jM\.g.:jyc:jJd*20.9 (1.0):jl:jo:jj..:.....###########..### ~..  ~.~.. ###..◊~.. .#..#..◊..###.##.g. ##########............##############:jk/g.:jr:js%1:jHz:jL}:j #.h..ogh........:.....###########..####♣~.  .~.~.. ##..◊~.. .#..#..◊..###.####.g...# ##########............##############g.:jͨ;2:j˫:j:jd+ #.## #.# #....ogh...... #.# ..:.....####### #.# ####..### #.###♣~...  #.#~.~.. # ###.#...◊~.. .# #...##..◊..###.# #.####g@...# #.##.#.### #.##.#.# #.##.#.# #.##.#.##########.##.#............#..##############:jIe&##:jg3g.:jWp:jq%3:jw:jy:jVo )You catch the helpless goblin completely off-guard!  You puncture the goblin!:j3x(:j{-84:j#:jDJ _You kill the goblin!:jv #......#<# #.# .#..#.## #.# #.....gh...... #.# ..:.....####### #.# ####..### #.####♣~....  #.#~.~..# # ###.#....◊~..# .# #...##..◊.@###.# #.####♣~.#.....# #.### #.#.### #.# #.#.# #.# #.#.# #.# #.#.##########.# #.#....:jc ........# ..################:j͞ %5:j? :j_ k _Items here: )) [ †.:j .###..h...# #.#####.#......#<#:jN #. .#..#.## #. #......h...... #. ..:.....####### #. ####..### #.####♣~.....  #.:j~.~..# # ###......◊~@.# .# #...####..◊.)###.# #.##♣~.#.....# #.#:j?####.#.### #.# #.#.# #.# #.#.# #.# #.#.##########.# #.#............# ..##############:j:j:j,6 _:j/:j:j!+M #.#.#.#.. ........###......# #.#####......#< .#..#.##  #......h........:.....####### ####..#########♣~.......# :joFI~. ##.....◊~..# ..####..◊.)#####♣~.#.....####.#.####.#.#:jQ;7:jmm:j[n:jd <M..#..####.#####.. #.#.#.#.. ........###......# #.#####......#<#.#..#.###  #...............:.....####### ####..########♣~.@.....# ~.~..###.###.....◊~..# ..####..◊.)#####♣~.#.....##.##.#:jHr :jAy :jdz 8:j| :j5 :j :jx xM...!#.. .# #...#..####.#####.. #.#.#.#.. ........###......# #.#####......#<# #.#..#.#### #####..................:.....####### ####@.#########♣~...... ....~.~..###.###.....◊~..# ..####..◊.)###.##.##...#.#:j :j %9:j+. :jw...####### ##. ...!#... ## #...#..####.#####. #.#.#.#.. ...... .###......# #.######......#<#  # #.#..#.#### #######............. #......:@....####### #########..##### # ####♣~.......# # ....~.~..###.# ### .....◊~..# .# #..####..◊.)###.# #.# #♣~.[4:j}0m#.....# #.# ####.#.### #.#  #.#.# #.# 30:jN:j%_ ...#  #. ...!#...  .# #...#..####. .. #.#.#.#..  .###......# #. #......#<#  #.#..#.#### #. .@.....####### :j&)#..#####  ####♣~.......#  ....~.~..###.#  .....◊~..# .# # ####..◊.)###.# #. #♣~.#.....# #. ####.#.### #. #.#.# #.:j=0:j(1%1:j7:j@c  You pick up a parchment of Teleport Other and begin reading...:jA*2.9 (2:j+H:j1JG _You add the spell Teleport Other to your library.:jd#.. #. ...####### #:j"#. ...!#... #.# #...#..####.#####... #.#.#.#.. .......#.###......# #.######......#<# # #.#..#.#### ########...... #.............####### ##########..##### #####♣~.......# :jy ....~.~..###.# ###.....◊~..# .# #.####..◊.)###.# #.##♣~.#.....# #.#####.#.####.#:jڱ:j*3.9 (1:j:jL:j Q.. #. #.. #.. ...########.#. ...!#.... #.#.# #...#..####.#####... #.#.#.#.. ........#.###......# #.#####.#......#<# #. #.#@.#.#### #.#######...... #..............####### #.#########..##### #.####♣~.......#  #.....~.~..###.# ###......◊~..# .# #...####..◊.)###.#[40:jRm #.###♣~.#.....# #.#4:j #.#..# #.# #.. #:j#.#. ...#######.##.##. ...!#.... #.##.# #...#..####.#####... #.#.#.#...........##.###......# #.#####.##....@.#<# #.# ##.#..#.#### #.########............. #.#.............####### #.##########..##### #.#####♣~.......#  #.# ....~.~..###.# ###.# .....◊~..# .# #...# ####..:j◊.)###.# #.### :j:j7%5:j:j:jU M###### ..#  #.. #. ...#######.# ...!#.... #.#:jV #.# #...#..####.#####..... #.#.#.#..........#.###.@....# #.####......#<##  ##.#..#.#### #######..........................####### #.#### ◊~..#:j^ :j` %6:j^i :j;k :j.##...... ####.#.#### #.#....#  #.#. ###.. # #.#.. .....#######.##.#.#. .....!#.... #.##.# #...#..####.#####...... #.#@#.#...........##.###......# #.#####.# #......#<## #.#  ##.#..#.#### #.# #######.............:jr7.............####### #.##########..##### #.#####♣~.......#  #.#....~.~..###.# ###.#:j:j%7:j_:j:j ]M#.##..... #######  ...#  ###.. . .....#######.##......!#.... #.##.# #..@#..####.#####...... #.#.#.#...........###.###......# #.#####......#<## ##.#..#.#####.##:jL )#...:j :jD %8:jn :j :j .M#.##..... #######  ...#  ###.. . .....#######.##...... #.##.#.###...#..####.#####...... #.#.#.#...........###.###......# #.####:ji Y#......#<###.#.#..#.###....###..###:j :j %9:j! :j͝ :j +40.9 (2:j :j Y _o - a fuming green potion:j):j*:ja,:j-:j`.:j!/:j=0:jo2:j2:j;:j <,:j<:j=:j?,:jV@:j}A:jC,:jC:j_G:j,I,:jJ:jK:jP:j-Q:jQ:jT:jW:jX,:j \:j8^:j^:j._:j`:ja,:jkb:jwv:jI{B:j,}:j/~:j~:j,:jȆX:j:j:j:j&:jc:jԎ:jB:j:j:j :j`:j:j:j!:j:jߜ:j*..#.. ...##..........#....#.#.#.#.###.#....>##.....##.##..###.#.###....................# #:jh ........#.##..###.#.### #.....#.#.#.###.##.. #...............###.# #.....#.###.#######. #...@.### #.........644.0) ♣.....#### #.#########:j ....# #.# ####♣~.... #.. ....~.~◊~ ##. .....◊~ . ####..◊ :jg#♣~. ### :j1h:jh   jackal (wandering):j;+5.9 (25:j:j-; _Found a stone staircase leading down.:j?  ..#.. ...##... #....#.#.#.#.###.#... >##.....##.##..###.#. .............#  ........#.##..###.#. #.....#.#.#.###.## #...............###. #.....#.###.# #..@..### # ♣.....#### #..h#. #.# ####♣~. #. #.. ....~.~◊~ #. ##. .....◊~♣ #. . ####..#. #♣~## :j@ ph.h.:jG Nh:jH O====6.9 (1.0):j/O :jQ ' _The jackal barks!:j7:j8Z=---7:j?:jC _You barely miss the jackal. The jackal closely misses you.:jG  You hit the jackal.  The jackal is heavily wounded.---8 _The jackal bites you but does no damage.:j׭  You closely miss the jackal.The jackal is heavily wounded.The jackal misses you.:j; %9:j} :j > _The jackal bites you but does no damage.:jZ  You hit the jackal but do no damage.The jackal is heavily wounded.70:j_ :jb S _The jackal barely misses you.:jD[  You hit the jackal but do no damage.:jwThe jackal is heavily wounded.The jackal bites you but does no damage.:j,1.8 (0.9:j:jS _The jackal barely misses you.:j:|  You closely miss the jackal.The jackal is heavily wounded.:jR},2.8 (1.0:j:jS _The jackal barely misses you.:j@ KYou hit the jackal.  The jackal is almost dead.:jI  K   kobold (missile, wandering)The jackal bites you but does no damage.:jK%3:jvS:jg` _You encounter a kobold. It is wielding a +0 club and quivering stones.:j(5 K.  You closely miss the jackal.The jackal is almost dead.:j> ;4:j1G W _The jackal bites you but does no damage. x2:j .KYou barely miss the jackal.The jackal is almost dead.:j' :j)( %5:j. :j1 T _The jackal closely misses you.:j .KYou completely miss the jackal.The jackal is almost dead.:jOK):j%6:j:j _The jackal misses you. The jackal barely misses you.:j]z  You closely miss the jackal.The jackal is almost dead.(((((((:jB.@.....7.7 (0.9 _The jackal misses you. The kobold throws a stone. The stone misses you.:j K.  You closely miss the jackal.The jackal is almost dead.:j:j@'8.6:j:j> _The jackal bites you but does no damage.:j]} K.  You hit the jackal but do no damage.The jackal is almost dead.:j9.5 _The jackal closely misses you.:j K.  You hit the jackal but do no damage.The jackal is almost dead. _The jackal closely misses you.closely miss the jackal.  The jackal bites you but does no damage.:j' 6--80.5 (1.0:j + _The jackal bites you.:j.jt .KYou hit the jackal but do no damage.:jkKThe jackal is almost dead.:j1s:j;t,1.4 (0.9:jb _The jackal misses you.:jgKH .  You hit the jackal.:jV K   kobold (missile)  You kill the jackal!:j##.....##.##..###.#. ...# ........#.##..###.#. #.....#.#.#.###.## #........### #.....#.###.# #.@...### # ♣....K#### #..#.# #.# ####♣:j"s$..#.# #.. ....~.~◊~~ #.# ##. .....~♣~♣ #.# . ####~ ~. #.. #♣~# ### :j|:j}^7=-3:j:j= _The kobold hits you but does no damage.:jl:j,4.3 (0.9:jx:jZ _You hit the kobold but do no damage.:jF p5-5.3 (1.0:j8L :jZ v _You closely miss the kobold. The kobold hits you with a +0 club.:ju:jzv,6.2 (0.9:j|:j~y _You barely miss the kobold. The kobold hits you but does no damage.:j:jSU6-7.1:j:j. _You miss the kobold. The kobold closely misses you.:j>S8.0:j.U _You hit the kobold but do no damage. The kobold completely misses you.:j :j ,9.0 (1.0:j :j _You miss the kobold. The kobold completely misses you.:jn :jo *9 (0.9:jvu :juy y _You barely miss the kobold. The kobold hits you but does no damage.:j  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j :jr :j :j P _You don't know that spell.:j>  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j ..#.. ...##........ Shayle the Sneak #....#.#.#.#.###.#.. Revenant of Uskayaw *..... >##.....##.##..###.#.# Health: 36/38 ======================-- ....................# Magic: 5/7=================------- ........#.##..###.#.# AC: 7Str: 12 #.....#.#.#.###.##. EV: 11Int: 16 #...............### SH: 0:jwDex: 9 #.....#.###.####### XL:  5 Next: 29% Place: Dungeon:4 #.@...### #........ Noise: =--------  Time: 3489.9 (0.0) ♣....K#### #.####### a) +1 dagger ......#.# #.# ####♣ Throw: 4 darts (datura) ......#.# #.. ....~ Memories (2)  .~◊~~ #.# ##. ..... ~~♣~♣ #.# . ####. K   kobold (missile) ~ ~. #.. #♣ ~# #### _You don't know that spell.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with .:jb or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (chance to affect: 56%):jc..#.. ...##........ Shayle the Sneak#....#.#.#.#.###.#.. Revenant of Uskayaw *.....>##.....##.##..###.#.# Health: 36/38 ======================--....................# Magic: 5/7=================-------........#.##..###.#.# AC: 7Str: 12#.....#.#.#.###.##. EV: 11Int: 16#...............### SH: 0Dex: 9#.....#.###.####### XL:  5 Next: 29% Place: Dungeon:4#.@...### #........ Noise: =--------  Time: 3489.9 (0.0):jre]♣....*#### #.####### a) +1 dagger......#.##.# ####♣ Throw: 4 darts (datura)......#.##.. ....~ Memories (2) .~◊~~ #.###. .....~~♣~♣ #.#. ####. K   kobold (missile)~ ~. #..#♣~# #### _You don't know that spell.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (chance to affect: 56%):jo9:j?3o:j%pKo   orc (wandering)K   kobold (missile)  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (chance to affect: 56%)  The kobold resists with significant effort.:jdY7=90.9 (1:jA:jxT _The kobold closely misses you.:jL  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j ..#.. ...##........ Shayle the Sneak #....#.#.#.#.###.#.. Revenant of Uskayaw *.....:j >##.....##.##..###.#.# Health: 37/38 =======================- ....................# Magic: 3/7==========-------------- ........#.##..###.#.# AC: 7Str: 12 #.....#.#.#.###.##. EV: 11Int: 16 #...............### SH: 0Dex: 9 #.....#.###.####### XL:  5 Next: 29% Place: Dungeon:4 #.@...### #........ Noise: =--------  Time: 3490.9 (0.0) ♣....K#### #.####### a) +1 dagger o.....#.# #.# ####♣ :jlX[40mThrow: 4 darts (datura) ......#.# #.. ....~ Memories (2)  .~◊~~ #.# ##. ..... ~~♣~♣ #.# . ####. o   orc (wandering) ~ ~. #.. #♣ K   kobold (missile) ~# #### _The kobold closely misses you.Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (chance to affect: 56%):j( ..#.. ...##........ Shayle the Sneak #....#.#.#.#.###.#.. Revenant of Uskayaw *..... >##.....##.##..###.#.# Health: 37/38 =======================- :j)....................# Magic: 3/7==========-------------- ........#.##..###.#.# AC: 7Str: 12 #.....#.#.#.###.##. EV: 11Int: 16 #...............### SH: 0Dex: 9 #.....#.###.####### XL:  5 Next: 29% Place: Dungeon:4 #.@...### #........ Noise: =--------  Time: 3490.9 (0.0) :j)♣....K#### #.####### a) +1 dagger .o....#.# #.# ####♣ Throw: 4 darts (datura) ......#.# #.. ....~ Memories (2)  .~◊~~ #.# ##. ..... ~~♣~♣ #.# . ####. o   orc (wandering) ~ ~. #.. #♣ K   kobold (missile) ~# #### _The kobold closely misses you.Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j.-Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (chance to affect: 56%):j17; ..#..  >       #.#   #..  .~◊~~ #.# ##.  ~~♣~♣ #.# .  ~ ~. #.. ~# ####Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (chance to affect: 56%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.:j7YContam: 10% 1.9 (1:j=:j0A= _The kobold hits you but does no damage.:j  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j% ..#.. ...##........ Shayle the Sneak #....#.#.#.#.###.#.. Revenant of Uskayaw *..... >##.....##.##..###.#.# Health: 37/38 =======================- ....................# Magic: 1/7===--------------------- ........#.##..###.#.# AC: 7Str: 12 #.....#.#.#.###.##. EV: 11Int: 16 Contam: 10%  #...............### SH: 0Dex: 9:j' #.....#.###.####### XL:  5 Next: 29% Place: Dungeon:4 #.@...### #........ Noise: =--------  Time: 3491.9 (0.0) ♣....K#### #.####### a) +1 dagger .o....#.# #.# ####♣ Throw: 4 darts (datura) ......#.# #.. ....~ Memories (2)  .~◊~~ #.# ##. ..... ~~♣~♣ #.# . ####. o   orc (wandering) ~ ~. #.. #♣ K   kobold (missile) ~# #### _The kobold hits you but does no damage.  Casting: [0;10;1:j (mEnsorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (chance to affect: 56%):js..#.. ...##........ Shayle the Sneak#....#.#.#.#.###.#.. Revenant of Uskayaw *.....>##.....##.##..###.#.# Health: 37/38 =======================-....................# Magic: 1/7===---------------------........#.##..###.#.# AC: 7Str: 12#.....#.#.#.###.##. EV: 11Int: 16 Contam: 10% #...............### SH: 0Dex: 9#.....#.###.####### XL:  5 Next: 29% Place: Dungeon:4#.@...### #........ Noise: =--------  Time:[:jPt39;49m 3491.9 (0.0)♣....*#### #.####### a) +1 dagger.o....#.##.# ####♣ Throw: 4 darts (datura)......#.##.. ....~ Memories (2) .~◊~~ #.###. .....~~♣~♣ #.#. ####. o   orc (wandering)~ ~. #..#♣ K   kobold (missile)~# #### :juH_The kobold hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (chance to affect: 56%):jH:j".oKCasting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (chance to affect: 56%)  The kobold resists with significant effort.2.9 (1:jj _The kobold closely misses you.:jbk u o.  You hit the kobold.:jt  The kobold is moderately wounded.:ju %3:j| :j^ L _The kobold misses you.:ju o.  You hit the kobold.:j\  The kobold is heavily wounded.8=4.8 (0.9:j_:j= _The kobold hits you but does no damage.:jk .  You miss the kobold.:j K   kobold (missile)  The kobold is heavily wounded.:j3\4---5.8 (1.0:j:jr9 _The kobold hits you with a +0 club.:j  You hit the kobold but do no damage.The kobold is heavily wounded.6:j :jy W _The kobold completely misses you.:jB  You hit the kobold but do no damage.The kobold is heavily wounded.:j%7:j:jT _The kobold closely misses you.:jj )You hit the kobold.:j):jli5=--8% 8:j:jJ _You kill the kobold!:jo #....#.#.#.#.###.#>##.....##.##.# ....................#.##..###.# #.#.##...........####.###.####♣#### #........♣....@#### #.#######......#.#  ####♣.. ....~~◊~~ #.~♣~.~#:j:j,m2===6-9:j:j$  Things that are here::jؿI _a +0 club; 2 stones:jY >##.....##.##.# ...................#.##..###.# ##.##...........###.#.###.####♣###.....### #............)#### #.#######......#@#  ####♣....... ....~.~◊~~ #.~~♣~♣ . ####~:j:jP4-500 _:j:j(:j   ...................#.##..###.# #.....#.#.##............###..#.###.####♣###.....### #........♣....)#### #.#######......#.#  ####♣. ....~~◊~~ #.~~♣~♣ . ####:j  ~. #.. #♣:jى :j ?21:j :j :j*6=1 _You start resting.3.8 (2=== _Your magical contamination has completely faded away.:j7=:jY:j:j9:j:j,:j| _You start resting.HP restored.:j::j8.8 (58==3====9.8 (6 _:j:j I:jǦ :jS X:j :j :jl :jc :j :j N=====:j :j0 :j :jL :jw :j :j :j ,:j 4===:j :j :j} :j ,:j{ :j7 ,:j :j :j* ;===:j :j :j :j :j7 :j :j :j ,:jM :j :j :j :j :j! :j :j\ :jC~5========:j :j/6===:j 0:jk0:j{1:j4,:j5:j7:j7:j8:ji;:j;;===:j<:j<>:jl>:j?:jrA,:jiOn:jHR:jr]:j bB:jlen _You start resting.Magic restored.:jo:j|048.8 (39.0):jy~c7====9.8 (40 _:jՃ:j!D:jD:jD:jfD:j^XD:jD:j,D:j,D:j_ D:jh D:j D:jU D:j D:js D:j D:jA 5====D:j D:j` D:ja D:j D:jI D:j nD:j D:j D:j D:j D:j% D:jl D:j D:j D:jw D:j D:j D:j" D:j;$ D:j$ D:j2% D:j& D:jh( D:j.3 D:j4 D:j7 D:j9 D:j$: D:jH; D:j< D:j> D:j> D:j ? D:j@ D:jB D:jB D:jC D:j`D D:jE D:jWF D:jF D:j0H D:jP D:j Q D:jU ,D:jV D:j W D:j[W D:jX D:jZ ,D:j}[ D:j\ D:j^ ,D:jc^ D:j` D:ja D:j8b D:jg D:jv ♣....)#### #.#########..###......#.# #.# ####♣~.............#.#### #.. ....~.~..#.~◊~~ #.##.## ##. .....◊~..# .~~♣~♣ #.#.#.## . ####..◊.)###.~ ~. #..###.# #♣~.#~# ###.#.## # ####.#.##.######.# #.#.#  #.##..@..# #.#.# 69.8 (2 #.##.####...# #.#.## #.........#<# #.#.............####... ..################ ##:jEw 0m70.8 (21D:jz D:jW} 9 _Found a stone staircase leading up.E:jb   You encounter a quokka.E:j♣....)#### #.#..# ......#.# #.######♣~.# ......#.#### #.......~.~..###.# .~◊~~ #.##.## ##.......◊~..# .# ~~♣~♣ #.#.#.## .#####..◊.)###.# ~ ~. #..###.# .# #♣~.#.....#~# ###.#.## .# ####.#.###.######.# #.#.# #.##...@.# E:j#.#.# #.##.####...# #.#.##.........#<# #.#......####....r ..############# # ##r   quokka (asleep)E:j;z0.0)1.8 (1 _E:ju5♣....)#### #.#..##### #.# #.######♣~.# #.#### #.......~.~..###.# ~◊~~ #.##.## ##.......◊~..# .# ♣~♣ #.#.#.## #.#####..◊.)###.# E:j ~. #..###.# #.# #♣~.#.....# ~# ###.#.## #.# ####.#.### ##.######.# #.#.# E:j/)#.##....@# #.#.# #.##.####...# #.#.##.E:j\p.#<# #.#..E:j####....r ..## ### #E:jE# ##E:j;2E:jc'E:jG*F:j_f....#.# #.######♣~.......# #.#### #.......~.~..###.# ◊~~ #.##.## ##.......◊~..# .# ♣~♣ #.#.#.#####..◊.)###.# . #..###.# #.# #♣~.#.....# # ###.#.## #.# ####.#.###  ##.######.# #.#.# .##.....#### #.#.# #.##.####@..# #.#.######.........#<# #.#.................####....r ..################### #### ## ## 3F:jC IF:je G:j#.# #.######♣~.# #.#### #.......~.~..###.# ~~ #.##.## ##.......◊~..# .# ~♣ #.#.#.## #.#####..◊.)###.# . #..###.# #.# #♣~.#.....#  ###.#.## #.# ####.#.### ##.######.# #.#.# #.##.....#### #.#.# #.##.####.@.# #.#.##.G:jji#<# #.#. .####....r ..# # ####### ## G:jG:jI%4G:jG:jG:jL#.#### #.......~.~..###.# ~ #.##.## #◊~..# .# ♣ #.#..#####..◊.)###.#  #..###.# #.# #♣~.#.....#  ###.#.## #.# ####.#.###  ##.######.# #.#.# .##.....#### #.#.# #.##.####...# #.#.########.........#@# #.#........ ..........####....r.....######### ########### ########### 5G:jSa _There is a stone staircase leading up here.G:jѧ #.##.## #◊~..# .#  #.#..#####..◊.)###.#  #..###.# #.# #♣~.#.....#  ###.#.## #.# ####.#.###  ##.######.# #.#.# .##.....#### #.#.# #.##.####...# #.#.#########.........#<######.#......... .........####...@r.....########## ########## ############ G:jK,6 _G:jH:j .  The helpless quokka fails to defend itself.  You impale the quokka!! 307H:jJ _You kill the quokka!I:j53I:j\I:jSI:jBI:j&S  There is a stone staircase leading up here. _I:j),I:jR*I:j*I:j,I:j-2nI:j3BI:jd5,I:jC6I:jJ7I:j8I:j)9I:j5>,I:j>I:j?I:j?I:jEI:j/GI:jH,I:jII:jKI:j;KI:jKI:jfMI:jNI:jOI:jvOI:j N:jj % _i - a +0 rapierO:j#O:jO:j+O:jO:jfO:jO:j$  Things that are here:O:jC  a +0 hand axe; a +0 scale mailO:jyO:j _O:jO:j}O:jO:jO:jO:jO:j,O:j0O:j,O:j O:j"O:j%O:jd%O:j&O:j":O:jBO:jCO:jX ♣....)#### #.#  ♣~~~~ ......#.# #.###  #.... ......#.#### #....  .... .~◊~~ #.##.## ##...  ...~~♣~♣ #.#.#.## #.##  # ~~ ~ ~.# #..###.# #.#  #.##~ ~#.# ###.#.## #.#  #....♣♣♣ #.# ##.######.#  #...♣♣ #@# #.##.....#  ###..#######.# #.##.####.. ##.).......######......... #########...........####O:jlY[39;49m ############# 18.8 (11.0)9.8 (12O:jLc{ _q - a scroll labelled WADA YTIRPHIRPHO:j O:j 3O:j O:j XO:j O:j O:j O:j O:j A  You enter the shallow water.O:j. ?Water O:j O:j N _Moving in this stuff is going to be slow.O:j O:j O:j   You encounter an orc. It is wielding a +0 flail.O:j B ................ ~♣o◊~♣ ........#.##.. ~~~~◊~ #.....#.#.#.## ~≈~~~◊# #.......... ~~~~~~◊ #.....#.## ~~~~~~~♣###.....### #... ~◊~~.◊~♣....)#### #.##O:j  ♣~~~~ ...........#.# #.###.... .......@...#.#### #....... ..~...~◊~~##.##.## ... ~~~~~~~♣~♣##.#.#.## ## ~~ ~~~~◊~♣~.# #..###.# #.##.##~ ~~~~~~~#.# ###.#.## #.#....♣♣♣♣♣♣♣♣##.# ##.######.# o   orc (asleep)O:j/ *#...♣♣ #.# #.##.....####..#######.# #.##.####.##.).......######.........O:j- Mo26.6 (6.8)O:j, oo 2 orcs (1 wandering, 1 asleep)O:j <7.6 (7 _O:j^& O:j/ P:j K>##.....##.##..#♣♣♣♣♣ ........♣o◊~♣ ........#.##..≈~~~~◊~ #.....#.#.#.#≈~~~◊## #............~◊# #.....#.###.#o~~~~~~♣###.....### #.. ~~◊~~.◊~♣....)#### #. ♣~~~~.#.# #.##.... ............#.#### . ...~...~◊~~##.##. ... ~~~~~~~~♣~♣##.#.#.## #.P:j q # ~~ ◊~~~~◊~♣~.# #..###.# #. #.##~ ◊~~~~~~~#.# ###.#.## #.#....♣♣♣♣♣♣♣♣##.# ##.######. #...♣♣ #.# #.##....###..#######.# #.##.####P:j P:j ,8.6 (1.0P:jU P:j Q:ja >##.....##.##..#~♣♣♣♣♣ ~♣o◊~♣# .#.##..◊≈~~~~◊~# #.....#.#.#.~≈~~~◊## #~◊# #.....#.###.~o~~~~~~♣###.....### #~◊~~.◊~♣....)#### #. ♣~~~~.#.# #. #.....#.#### # ........~...~◊~~##.##.## ## ...~♣~♣##.#.#.## # # ~~◊◊~~~~◊~♣~.# #..###.# # #.##~~◊~~~~Q:j~~~#.# ###.#.## # #....♣♣♣♣♣♣♣♣##.# ##.###### #...♣♣ #.# #.## ###..#.# #.##.~oQ:jQ:j%9Q:jQ:jQ:jUU  >##.....##.###~♣♣♣♣♣# #~~~♣o◊~♣# .#.##~◊≈~~~~◊~# #.....#.#.#~≈~~~◊## #~◊# #.....#.###~o~~~~~♣###.....### #~◊~~.◊~♣....)#### # ♣~~~~.#.# # #.#.#### # .~...~◊~~##.##.##  ...~♣~♣##.#.#.##  # ~~◊◊~~~~◊~♣~.# #..###.# #.##~~◊~#.# ###.#.##Q:jV   #....♣♣♣♣♣♣♣♣##.# ##. #...♣♣ #.# #.## ###..#.# #.##.30Q:jxY Q:j\ Q:jc  >##.....##.## ##~♣♣♣♣♣# #~~~♣o◊~♣# .#.##♣~◊≈~~~~◊~# #.....#.#.~≈~~~◊## #~◊# #.....#.~o~~~~~♣###.....### ~◊~~.◊~♣....)####  ♣~~~~.#.#  #.#.####  .~...~◊~~##.##.##  ...~♣~♣##.#.#.## # ~~◊◊~~~~◊~♣~.# #..###.# #.##~~◊~#.# ###.#.## #....♣♣♣Q:jd !♣♣♣♣##.# ##. #...♣♣ #.# #.## ###..#.# #.##.~o1Q:jxl Q:j]p R:j ooooYou barely miss the orc.The orc shouts! x2; You hear a shout! x2====2.5 (0.9R:jXR:j> _The orc splashes around in the water. x3R:jݯ ~ ~oYou hit the orc.R:j m  The orc is moderately wounded.R:jɽ 6--=---3.5 (1.0R:jH R:j a _The orc hits you with a +0 dagger. The orc splashes around in the water. x2S:j9~ ~oYou hit the orc.S:jk  The orc is severely wounded.S:jA---4S:jS:j׬` _The orc hits you but does no damage. The orc splashes around in the water.S:j΂ )You hit the orc.  You kill the orc!S:jƔ    orc45.4 (0.9S:j S:j0 + _You hear a splash. x2S:jY #....#.#. ## >##.....##.# ##~♣♣♣♣♣# .... ##~~~♣~◊~♣# ........#.#♣♣~◊≈~~~~◊~# #.....#.#≈~~o◊## #........◊# #.....#.#~~~~~~~♣###.....### ◊~~~~~◊@~.◊~♣....)#### ♣~o~~.#.# #..........#.##.....~...~◊~~##.# ...~~~~~~~~~♣~♣##.#.#.## # #~~◊◊~~~~◊~♣~.# #..###.# oo 2 orcs (1 wandering) #.##~~◊~~~~~~~#S:jڜ.# ###.#.#....♣♣♣♣♣♣♣♣##.# ##.### #...♣♣ #.# #.##.S:j ~oYou enter the shallow water.  Moving in this stuff is going to be slow.S:jdzM~oS:j3oS:j oYou encounter an orc. It is wielding a +0 dagger.S:jٹ .oYou encounter an orc. It is wielding a +0 flail.S:jĺ9o.S:j|oo 4 orcs (1 wandering)S:j|7=--7.0 (1.6Water S:jS:j6 _You encounter an orc. It is wielding a +0 hand axe.Things that are here:S:ja{ _a +0 dagger; a +0 robe; an orc corpseT:jˮ #....#.#.#.## >##.....##.###~♣♣♣♣♣# .##~~~♣~◊~♣# .#.#♣♣~◊≈~~~~◊~# #.....#.#.~~~~~~≈~~~◊## #.~o~◊# #.....#.#~♣###.....### ◊~~~~~◊)@.◊~♣....)#### ♣~o~o.#.# #.#.#### T:j '..o.....~...~◊~~##.##.## ...~♣~♣## #~~◊◊~~~~◊~♣~.# #..###.# o 3#.##~~◊~#.##....♣♣♣♣♣♣♣♣##.# ##.##...♣♣ #.# #.##.T:j M~oT:j 3oT:j 3o.T:j O.oT:j B~oT:j }~oo 4 orcsT:jH 0==8.6T:j~ T:j % _The orc shouts!U:jU ##>##.....##.###~♣♣♣♣♣# .............##~~~♣~◊~♣# .#.##♣♣~◊≈~~~~◊~# #.....#.#.~~~~~~≈~~~◊## #.........~~~~~◊# #.....#.###~o~~♣###.....### ◊~~~~~◊)~.◊~♣....)#### #♣~~~~o.....@......#.# ##...o..#.#### #...o....~...~◊~~##.##.## #~~~~~~~~~♣~♣##.#.# #~~◊◊~~~~◊~♣~.# #..###.##.##~~◊~~~~~~~#.# :j$W 0m###.#.## #....♣♣♣♣♣♣♣♣##.# ##.##### #...♣♣ #.# #.##...###..#######.# #.##.##~o.o.oU:jmd T-90U:jWl U:jn t _The orc attacks as it pursues you! The orc closely misses you.V:jM' o## >##.....##.##.##~♣♣♣♣♣# .##~~~♣~◊~♣# .#.##.♣♣~◊≈~~~~◊~# #.....#.#.#.~~~~~~≈~~~◊## #.~◊# #.....#.###.~♣###.....### #.◊~~~~~◊)~o◊~♣....)#### #.♣~~~~o.#.# #.#....o.#.#### #.....o...~...~◊~~##.##.## #...~♣~♣##.#.#.## #V:j( # #~~◊◊~~~~◊~♣~.# #..###.# ##.##~~◊~#.# ###.#.## ##....♣♣♣♣♣♣♣♣##.# ##.##...♣♣ #.# #.##.###..#.# #.##.#V:j* H.oV:jQ, I.oV:j, G.oV:j9 V:j2: h3----40V:jD V:jG 7 _The orc hits you with a +0 flail.X:j  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X:jT^*X:j^ ## >##.....##.##.. Shayle the Sneak ##~♣♣♣♣♣# .............. Revenant of Uskayaw *..... X:j_##~~~♣~◊~♣# ........#.##.. Health: 33/38 ====================---- ♣♣~◊≈~~~~◊~# #.....#.#.#. Magic: 6/7====================---- ~~~~~~≈~~~◊## #........... AC: 7X:jC_Str: 12 ~~~~~~~~~~~◊# #.....#.###. EV: 11X:j_dInt: 16 ~~~~~~~~~~~~♣###.....### #. SH: 0Dex: 9 ◊~~~~~◊)~o◊~♣....)#### #. XL:  5 Next: 34% Place: Dungeon:4  ♣~~~~.o.....@.....#.# #. Noise: =--------  Time: 3640.6 (0.0) X:j`t #.....o...........#.#### #. a) +1 dagger .....o..~...~◊~~##.##.## ## Throw: 4 darts (datura) ...~~~~~~~~~♣~♣##.#.#.## # Memories (2) X:jJ`S # #~~◊◊~~~~◊~♣~.# #..###.# #  #.##~~◊~~~~~~~#.# ###.#.## # oooo 4 orcs  #....♣♣♣♣♣♣♣♣##.# ##.######X:jp`/ #...♣♣ #.# #.##.... X:j`###..#######.# #.##.### _The orc hits you with a +0 flail.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  X:j`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  X:j`Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (89% to hit)X:jV ##>##.....##.##.. Shayle the Sneak##~♣♣♣♣♣# .............. Revenant of Uskayaw *.....##~~~♣~◊~♣# ........#.##.. Health: 33/38 ====================----♣♣~◊≈~~~~◊~# #.....#.#.#. Magic: 6/7====================----~~~~~~≈~~~◊## #........... AC: 7Str: 12~~~~~~~~~~~◊# #.....#.###. EV: 11Int: 16~~~~~~~~~~~~♣###.....### #. SH: 0Dex: 9◊~~~~~◊)~o◊~♣....)#### #. XL:  5 Next: 34% :j mPlace: Dungeon:4♣~~~~.o.....@.....#.##. Noise: =--------  Time: 3640.6 (0.0)#.....o...........#.#### #. a) +1 dagger.....o..~...~◊~~##.##.## ## Throw: 4 darts (datura)...~~~~~~~~~♣~♣##.#.#.## # Memories (2) # #~~◊◊~~~~◊~♣~.# #..###.# ##.##~~◊~~~~~~~#.# ###.#.## # oooo 4 orcs#....♣♣♣♣♣♣♣♣##.# ##.#######...♣♣ #.# #.##....###..#######.# #.##.### _The orc hits you with a +0 flail.  :j~ 36mCasting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (89% to hit)X:jW .o  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 flail and wearing a +0 ring mail (89% to hit)  The blast of sand hits the orc but does no damage.  You hit the orc.X:j! .oThe orc is heavily wounded.X:j5" I.oX:j+# G.oX:je/ }25-----2.1 (1.5X:j: X:j< : _The orc hits you with a +0 flail. x2Z:jOE  Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z:j3  ## >##.....##.##.. Shayle the Sneak ##~♣♣♣♣♣# .............. Revenant of Uskayaw *..... ##~~~♣~◊~♣# ........#.##.. Health: 25/38 ===============--------- ♣♣~◊≈~~~~◊~# #.....#.#.#. Magic: 4/7=============----------- ~~~~~~≈~~~◊## #........... AC: 7Str: 12 ~~~~~~~~~~~◊# #.....#.###. EV: 11Int: 16 ~~~~~~~~~~~~♣###.....### #. SH: 0Dex: 9 ◊~~~~~◊)~o◊~♣....)#### #. XL:  5 Next: 34% Place: Dungeon:4  ♣~~~~...o...@.....:jt4 3m#.# #. Noise: =--------  Time: 3642.1 (0.0)  #......o..........#.#### #. a) +1 dagger ......o.~...~◊~~##.##.## ## Throw: 4 darts (datura) ...~~~~~~~~~♣~♣##.#.#.## # Memories (2)  # #~~◊◊~~~~◊~♣~.# #..###.# #  #.##~~◊~~~~~~~#.# ###.#.## # oooo 4 orcs  #....♣♣♣♣♣♣♣♣##.# ##.###### #...♣♣ #.# #.##.... ###..#######.# #.##.###Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (heavily wounded,  chance to Z:j 5 affect: 56%)Z:jV ## >##.....##.##.. Shayle the Sneak ##~♣♣♣♣♣# .............. Revenant of Uskayaw *..... ##~~~♣~◊~♣# ........#.##.. Health: 25/38 ===============--------- ♣♣~◊≈~~~~◊~# #.....#.#.#. Magic: 4/7=============----------- ~~~~~~≈~~~◊## #........... AC: 7Str: 12 ~~~~~~~~~~~◊# #.....#.###. EV: 11Int: 16 ~~~~~~~~~~~~♣###.....### #. SH: 0Dex: 9 ◊~~~~~◊)~o◊~♣....)#### #. XL:  5 Next: 34% Place: Dungeon:4  ♣~~~~...o...@Z:j".....#.# #. Noise: =--------  Time: 3642.1 (0.0)  #......oo.........#.#### #. a) +1 dagger ........~...~◊~~##.##.## ## Throw: 4 darts (datura) ...~~~~~~~~~♣~♣##.#.#.## # Memories (2)  # #~~◊◊~~~~◊~♣~.# #..###.# #  #.##~~◊~~~~~~~#.# ###.#.## # oooo 4 orcs  #....♣♣♣♣♣♣♣♣##.# ##.###### #...♣♣ #.# #.##.... ###..#######.# #.##.###Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail and wearing a +0 ring mail (heavily wounded,  chance to affect: 56%)Z:j;o..o ## >                       #          #.#   onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (heavily wounded,  chance to affect: 56%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.Contam: 10% 3.1 (1Z:jͦQ _The orc closely misses you.[:jMg # .oYou hit the orc but do no damage..o.o[:jq [:jw ,4.0 (0.9[:j1 [:j [ _The orc is heavily wounded.\:j## >##.....##.##..###~♣♣♣♣♣# .##~~~♣~◊~♣# .#.##..#♣♣~◊≈~~~~◊~# #.....#.#.#.#~~~~~~≈~~~◊## #.~◊# #.....#.###.#~♣###.....### #.◊~~~~~◊)~o◊~♣....)#### #.#♣~~~~...o.o.#.# #.##.o.#.#### #..~...~◊~~##.##.## ##....~♣~♣##.#.#.## #.# #~~◊◊~~~~◊~♣~.# #..###.# #.#.##~~◊~~~~~~~#.# ###.#.##[\:jKm #.#....♣♣♣♣♣♣♣♣##.# ##.######.#...♣♣ #.# #.##.###..#.# #.##.#.o.o.o\:jCF.o\:j0\:jw,5.0 (1.0\:jħ\:jY7 _The orc hits you with a +0 flail.]:j^ ## >##.....##.##..###~♣♣♣♣♣# .##~~~♣~◊~♣# .#.##..#♣♣~◊≈~~~~◊~# #.....#.#.#.#~~~~~~≈~~~◊## #....~◊# #.....#.###.#~♣###.....### #.◊~~~~~◊)~.◊~♣....)#### #.#♣~~~~....o.oo.@...#.# #.##.o.#.#### #..~...~◊~~##.##.## ##....~♣~♣##.#.#.## #.## #~~◊◊~~~~◊~♣~.# #..###.# #.##.##~~◊~~~~~~~#.# ###.#.## ]:j[34m#.##....♣♣♣♣♣♣♣♣##.# ##.######.##...♣♣ #.# #.##.....####..#.# #.##.####..o.o.o.o]:j;6]:j+ _The orc attacks as it pursues you! The orc misses you._:j8 ## >##.....##.##..###~♣♣♣♣♣# .##~~~♣~◊~♣# ..#.##..#♣♣~◊≈~~~~◊~# #.....#.#.#.#~~~~~~≈~~~◊## #....~~◊# #.....#.###.#~~♣###.....### #.◊~~~~~◊)~.◊~♣....)#### #.#♣~~~~.....o..o.@..#.# #.##.oo.....#.#### #..~...~◊~~##.##.## ##._:jR9 8...~♣~♣##.#.#.## #.## #~~◊◊~~~~◊~♣~  #.##~~◊~~~~~~~#.# ###.#.## #.#  #....♣♣♣♣♣♣♣♣###...♣♣ #.# #.##.....####..#.# #.##.####._:j; H.o_:j1< 6o._:j< C.o_:jk> F.o_:jH _:jI %7_:j2R _:jV t _The orc attacks as it pursues you! The orc closely misses you.`:j6## >##.....##.##..###.##~♣♣♣♣♣# .........##~~~♣~◊~♣# ........#.##..###.♣♣~◊≈~~~~◊~# #.....#.#.#.###.~~~~~~≈~~~◊## #...~~~~◊# #.....#.###.#~~~♣###.....### #.◊~~~~~◊)~.◊~♣....)#### #.# ♣~~~~......oo.o.@.#.# #.# #.o....#.#### #..~...~◊~~##.##.## ##....~♣~♣##.#.#.## #.# # #~~◊◊~~~~◊~♣~.# #.##~~◊~#.# ###.#.## #.# #....♣♣♣♣♣♣♣♣##.`:jf##...♣♣ #.# #.##.....####..#.# #.##.####..o.o.o`:j`:jEc6=-8`:j`:je  #....#.#.#.#.###.# >##.....##.##..###.#♣♣♣♣♣# ..................##~~~♣~◊~♣# ........#.##..###.#♣♣~◊≈~~~~◊~# #.....#.#.#.###.#~~~~~~≈~~~◊## #...............~~~~◊# #.....#.###.#####~~~~~~~~~~~~♣###.....### #......  ◊~~~~~◊)~.◊~♣..@.)#### #.# ~~~~ooo...#.# #.##### .....o...#.#### #.. ........~...~◊~~##.##.## ##.....  ...~~~~~~~~~♣~♣##.#.#.## #.####  #~~◊◊~~~~◊~♣~.# #..###.# #.# `:j c[40m.##~~◊~~~~~~~#.# ###.#.## #.# ....♣♣♣♣♣♣♣♣##.# ##.######.#`:j #...♣♣ #.# #.##.....####`:j 5o.`:j N.o`:j9 C.o`:j 6o.`:j `:j U-9`:j a:j#....#.#.#.#.###.#.## >##.....##.##..###.#.##~♣♣♣♣♣# ...........##~~~♣~◊~♣# ........#.##..###.#. ♣♣~◊≈~~~~◊~# #.....#.#.#.###.# ~~~~~~≈~~~◊## #.# ~◊# #.....#.###.# ~♣###.....### #. ◊~~~~~◊)~.◊~♣o..@)#### #.#.oo..#.# #.#a:j4o....#.#### #.~...~◊~~##.##.## ##. ...~♣~♣##.#.#.## #.# #~~◊◊~~~~◊~♣~.# #..###.# #.# # ##~~◊~~~~~~~#.# ###♣♣♣♣♣♣♣♣##. a:jF.oa:jI.oa:j E.oa:jqJ.oa:jJ.oa:j@a:jc5====8% 50a:ja:ja:j\ +##>##.....##.##..###.#.###~♣♣♣♣♣# ....................# ##~~~♣~◊~♣# ........#.##..###.#.# ♣~◊≈~~~~◊~# #.....#.#.#.###.# ~~~~~≈~~~◊## #...............#~~~~◊# #.....#.###.#####♣###.....### #........◊)~.◊~♣..o.)#### #.####### ~~..........oo.#@# #.######♣ a:j] .....o...#.#### #.......~~...~◊~~##.##.## #~~~~~~~~~♣~♣##.#..##### ~~◊◊~~~~◊~♣~.# #..###.# #.# #♣~~~~~~~#.# ###.#.## #.#    orc ..♣♣♣♣♣♣♣♣##.# ##.######.# #...♣♣ #.# #.##.....#### ###..#######.# #.##.####...#a:j<` 1oa:j+a C.oa:j .o 2 orcs6=1a:j t _The orc attacks as it pursues you! The orc closely misses you.a:j##~♣♣♣♣♣# ................... ##~~~♣~◊~♣##.##..###.# a:j*♣~◊≈~~~~◊~# #.....#.#.##. ~~~~~≈~~~◊##...........###~~~~~◊..#.###.####~♣###.....### #........◊)~.◊~♣.o.o)#### #.#######...........o.#.# ♣ ..a:jo...#@#### #.......~~...~◊~~##.##.## ##.~~~~~~~~~♣~♣##.#.#.## #.##### ~~◊◊~~~~◊~♣~.# #..###.a:j  #♣ #~~◊~~~~~~~#.# ###.#.# # ..♣♣♣♣♣♣♣♣##.# ##.#####a:jE o   orc #...♣♣  #.##.....a:jq#### ###..##########...  ##.).......######.........#w _You kill the orc!  You puncture the orc!  You kill the orc! _You can now pass through a line of other dancers. _Items here: )))) [[ †.Unknown command.:j- @ _.:j4 :j6 |5=5====:jr7 :j: ,:jE< :j> :j,? :jA :j2D :jD :j#F :jwH :jI h6=====:j'^ }7=:j_ :jb :jcc Y6===:jJe :j##.....##.##..## ##~♣♣♣♣♣##................ ##~~~♣~◊~♣##........#.##..##  ♣♣~◊≈~~~~◊~#####.....#.#.#.#  ~~~~~~≈~~~◊## #.............  ~~~~~~~~~~~◊# #.....#.###.##  ~~~~~~~~~~~~♣###.....### #... ◊~~~~~◊)~.◊~♣....)#### #.You pick up a parchment of Mercury Arrow and begin reading...:j2793.3 (117.0):j3+48:j[:j.F _You add the spell Mercury Arrow to your library.:j / 1 _h - 3 scrolls labelled TEEQIWKADOI (gained 1)  You encounter a ball python.:j|1  ##S# #.. #..  #..  #.#  #.# #.# :j2 #@# #.# #  #.# .##.  #.# .##..#  #.######.##..# # #.....#..##...##S   ball python (constriction, asleep) :jj2 %#######..#....#.#.#.#.# ##.......>##..##..# ##~♣♣♣♣♣##................:jS: 3800.3 (6.0):j; 11.3 (7 _:j/A :jD :j ##S# #.. #.. #.. #.# #.# #.# #@# #.# #  #.# .##.  #.#   #.#  #.. #######. >:jL ##S# #.. #.. #.. #.# #.# #.# #@# #.# #  #.# .##.  #.#   #.#  #.. #######. >:j Q:jQ:jmU:j/Xb _A ball python is nearby!:j m .#S#... . # . .# #.######.##..# ###:j K #.....#..##...##.. #######..#....#.#.#.# ##.......>##.....##.##..#:j9 :j 12.3 (1 _:j :j: :j@ .#S##.#.  #   ######.##..# ### #.....#..##...##.. #######..#....#.#.#.#3:jIM. .# #S##.######....r.. #.##r   quokka (asleep)#..:jmP:j%Q%4:jV:jYW _You encounter a quokka.:job. .# #S###.. ######....r..#####.  # :j4  #######.##..# ###:j K.S:j ;r.:jF :jo @.S:jrS):j.==5:jZ:j5 _The ball python hisses angrily.:j r.  You hit the ball python.:j  The ball python is severely wounded.The ball python barely misses you. The ball python grabs you.:jl  1  -6Constr Drain :j^:j_ _The ball python constricts you.:j9r.:jg  The ball python's grasp on you weakens, but your attempt to escape fails.  The ball python bites you but does no damage.-7:jl:j%_ _The ball python constricts you.:jx ..###.###.... S.######..r.....######.  #.##..####### ###....#..##...##..:jy :r.:j^ :jD j7--11 8:jy :j O _You escape the ball python's grasp. The quokka bites you.:jP ###.###.... S.######.r......######.  #.##..#########....#..##...##..#######..#....#.#.#.#.#:j'R D.S:jR Z.r:jTZ :j2[ f8=--9:ja :jCc :j}(###.###.... ######S.......r######.#  #.##..#########....#..##...##..#######..#....#.#.#.#.###.......>##.....##.##.:jc)V.r:j*D.S:j18 :j1.=10:j,7:j:r _The quokka attacks as it pursues you! The quokka misses you.:jJ  You hit the quokka.  The quokka is heavily wounded.1:jm _The quokka completely misses you.:jFT  Casting: Confusing Touch (quite dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j Your spells (cast)TypeFailure Level a - SandblastEarth21% (4%) 1  b - Ensorcelled HibernationHexes/Ice19%2  c + Confusing TouchHexes21% 3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:jz#:jO.#Shayle the Sneak.#Revenant of Uskayaw *.....##.###HP: 28/29 (38) =======================-#....MP: 7/7========================#..######AC: 7Str: 12#........EV: 11Int: 16#S######.SH: 0Dex: 9#r#XL:  5 Next: 40% Place: Dungeon:4#@#Noise: =--------  Time: 3811.3 (0.0)#.#a) +1 dagger#.##Throw: 4 darts (datura)#.# .##.Memories (2) Drain #.# .##..##.######.##..# ### r[39;49:jRm   quokka#.....#..##...##.. S   ball python (constriction)#######..#....#.#.#.#.###.......>##.....##.##..# _The quokka attacks as it pursues you! The quokka misses you.You hit the quokka.  The quokka is heavily wounded. _The quokka completely misses you.Casting: Confusing Touch (quite dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..#Shayle the Sneak.#Revenant of Uskayaw *.....##.###HP: 28/29 (38) =======================-#....MP: 7/7========================#..######AC: 7Str: 12#........EV: 11Int: 16#S######.SH: 0Dex: 9#:jISr#XL:  5 Next: 40% Place: Dungeon:4#@#Noise: =--------  Time: 3811.3 (0.0)#.#a) +1 dagger#.##Throw: 4 darts (datura)#.# .##.Memories (2) Drain #.# .##..##.######.##..# ### r   quokka#.....#..##...##.. S   ball python (constriction)#######..#....#.#.#.#.###.......>##.....##.##..# _The quokka attacks as it pursues you! The quokka misses you.You hit the quokka.  The quokka is heavily wounded. _The quokka completely misses you.Casting: Confusing Touch (quite dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[40:jVm:jm .# Shayle the Sneak .# Revenant of Uskayaw *..... ##.###  HP: 28/29 (38) =======================- #....  MP: 5/7=================------- #..######  AC: 7Str: 12 #........  EV: 11Int: 16 #S######.  SH: 0Dex: 9 #r# XL:  5 Next: 40% Place: Dungeon:4 #@# Noise: =--------  Time: 3811.3 (0.0) #.# a) +1 dagger #.# :jOoK #  Throw: 4 darts (datura) #.# .##.  Memories (2) Drain  #.# .##..#  #.######.##..# ### r   quokka #.....#..##...##.. S   ball python (constriction) #######..#....#.#.#.#.# ##.......>##.....##.##..# _The quokka completely misses you.Casting: Confusing Touch (quite dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, chance to affect: 56%):j+.#Shayle the Sneak.#Revenant of Uskayaw *.....##.###HP: 28/29 (38) =======================-#....MP: 5/7=================-------#..######AC: 7Str: 12#........EV: 11Int: 16#S######.SH: 0:jDex: 9#r#XL:  5 Next: 40% Place: Dungeon:4#@#Noise: =--------  Time: 3811.3 (0.0)#.#a) +1 dagger#.##Throw: 4 darts (datura)#.# .##.Memories (2) Drain #.# .##..##.######.##..# ### r   quokka#.....#..##...##.. S   ball python (constriction)#######..#....#.#.#.#.###.......>##.....##.##..#Casting: Confusing Touch (quite dangerous; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quo:jkka (heavily wounded, chance to affect: 56%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.:jaYContam: 10% 2.3 (1:j/:jjhonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (heavily wounded, chance to affect: 56%)  You miscast Ensorcelled Hibernation. Nothing appears to happen. _The quokka closely misses you.:j0  :j0Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j .# Shayle the Sneak .# Revenant of Uskayaw *..... ##.###  HP: 28/29 (38) =======================- #....  MP: 3/7:j==========-------------- #..######  AC: 7Str: 12 #........  EV: 11Int: 16 Contam: 10%  #S######.  SH: 0Dex: 9 #r# XL:  5 Next: 40% Place: Dungeon:4 #@#:jk Noise: =--------  Time: 3812.3 (0.0) #.# a) +1 dagger :j"R#.# #  Throw: 4 darts (datura) #.# .##.  Memories (2) Drain :j\@ #.# .##..#  #.######.##..# ### r   quokka :j#.....#..##...##.. S   ball python (constriction) :j#######..#....#.#.#.#.# ##.......>##.....##.##..# _The quokka closely misses you.:jdCasting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  :jPPress: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, chance to affect: 56%):j .#Shayle the Sneak.#Revenant of Uskayaw *.....##.###HP: 28/29 (38) =======================-#....MP: 3/7==========--------------#..######AC: 7Str: 12#........EV: 11Int: 16 Contam: 10% #S######.:j SH: 0Dex: 9#*#XL:  5 Next: 40% Place: Dungeon:4#@#Noise: =--------  Time: 3812.3 (0.0)#.#a) +1 dagger#.##Throw: 4 darts (datura)#.# .##.Memories (2) Drain #.# .##..##.######.##..# ### r   quokka#.....#..##...##.. S   ball python (constriction)#######..#....#.#.#.#.###.......>##.....##.##..# _The quokka closely misses you.Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  :j Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, chance to affect: 56%):j` ]r(asleep):jM& :r:j& S9=-:j' 3.3 (1:j, :jv7 l  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (heavily wounded, chance to affect: 56%) _The quokka looks drowsy...:jo †The helpless quokka fails to defend itself.  You puncture the quokka!:jD.S:j%S   ball python (constriction):j$/r1-4.2 (0.9:j2J _You kill the quokka!:j   You hit the ball python.  The ball python is severely wounded.The ball python bites you but does no damage.=5.2 (1.0 _The ball python misses you.:jT o †You hit the ball python.:jy R:j$ -26:j :j| O _You kill the ball python!:jIM. .# #.###.. ######.......######.  # #.# .##.:j* ##.:jS:jSI=-7:je:j9$  Things that are here::jp{ _a ball python corpse; a quokka corpse:j:j:j:j :j _8% :j:j[76:j:j:j%4:j2===4:j<:j:jS72:j:j:jM71:j:j9:j':j*:j: _Your magical contamination has completely faded away.===:j:j:j;:j,:j:j,:j-:j,:jE:jH:j:j:j:jP5====:j:j,:jZ:j:j:jB:j:j:jt:j:j:j5====:j:j:j5:j:j:j:jb:j:j:j:jR:j:jM6===:jo:j:j: :j :j :j :j :j :j :j\:j|:j;===:j|:j:j:j:j:j:j(:jo:j:jc:jm:j:jT:j:jg:j:j:j87====:j:j;:j:jV!:j!:j?":j#:j$:j%:j%:j':j(,:j7):j+,:j,<====:j2-:j.:j/:jL0:j1:j2:jj4:j4:j35:j7:j;B:j=:j ?:js?:jm@:jBB:jwD:j"E:jE:jH:jJ:jJ:j7L:jN:jhP:jP:jQ:jpT:jV,:jDX:j/_ ♣###.....#.$♣##.....#...♣#.........#.######.........#:j`......#.........# .######.........# #.........# #.....@)..##-#..........##.........#...#..........# . ##.###.##....#.# #.# ####.##.###......#..#######:jf-♣~###.....#.$ ♣◊##.....#... ♣#.# .##.# .#.:jg# .##.# #.# #......@..## #..........# #.........#.#....##.##.###.##.... !#.# #.###.###.# ##......# :jg :jo063.2 (46.0):j$p+4.2 (47:j"v:j2|W _Found a bubbling clear potion.:j~ _You see here a +1 morningstar of protection.:j23:j4:je::j=:jB: _:j~D:j2G:jG:jsI:jrM:jR:jUT:j[:j^:j`a:ja:jc:jf:jh:ji:j9s:j:jB:jq:jI:j:ji:jڙN _You now have 113 gold pieces (gained 11).:jț:j;:j:j:j:j:jJ:jW:j:j:jQ:jԶ♣◊ ♣♣~ ♣♣♣♣~~ #♣♣~.♣~~ ####### ..~~.~~~ ... .# .♣♣◊♣♣.~ #. #.# .# ♣ ♣♣. #.. ##.##.# # ♣~. #..##@..#.#..### ♣~~:jƷ###.....#........# ♣◊~##.....#...#.#..#.# ♣♣.#.........##.# #.######.#.........# .. ........#.........# ##. .########.........# ..#.........# .##......)..## ##:jǾ-76.2 (12:j+7.2 (13:j:ja _l - a scroll labelled CAISUI DYCE:j/ :j 3:j :jج B:js :j4 ,:j޳ :jӵ :j :j :j :j :j) :j :j :j7 :j ,:j9 :j_ :j :j( :j :j :j :jY :j :j\ :j :jj :j :j :j B:j, :jx :j :jI :jy :jS :j :jX :jm :j ,:j :jk :jC :j :jU :j #.........# ..............)..# #.........# ##..#.#########.## #.........# ##..# #.####.........# #...# #.)).#......)..###..## # ######..........##..##.# ##.........#.......# :j 5#..........##..#### ##.###.##.....@##.# #.######.####.###.# #.##......# #.##..####### #.##........# ###.######.# #.##†# ..#.:j6 "#:j '90:jY +1.2 (14:j :j% [ _f - a bubbling clear potion:j_:jW`:jYa:j{e:jkB:jk:jl:jMm:jm:jo:jp:jp:jpq:jv:j##... :jl^  ##~♣♣♣♣♣##.....   ##~~~♣~◊~♣##....   ###♣♣♣~◊≈~~~~◊~#####..   #~~~~@~~~~≈~~~◊## #..   ♣~◊~~~~~~~~~~~~◊# #..   ♣~◊~~~~~~~~~~~~~~♣###   #~~~~◊~~~~~◊)~.◊~♣....) :jb_  ##~♣~~~~.............#.   ###.................#) B   bombardier beetle (wandering)   #........~...~◊~~##.   #....B~~~~~~~~♣~♣##.   # #~~◊◊~~~~◊~♣~.# #.:jas80.0 (72.8B~:jk:j}l41.6 (74.4 _:ju:j{:j####....#.########..#..##.......>##...##~♣♣♣♣♣##...##~~~♣~◊~♣#####♣♣♣~◊≈~~~~◊~#####~~~~~~~~~≈~~~◊## ♣~◊~~~~~◊♣~◊~~♣###~~~~◊~~~~~◊)~.◊~♣....)#~♣~~~~.............#. ###....) #....B...~...~◊~~##.~~~~~~~~~♣~♣#~~◊◊~~~~◊~♣~.# .##~~◊~~~~~~~#.# ##:jOXBB:j  ****The bombardier beetle sprays incendiary fluid at you.:jSL~~~.:j:===3.2 (1.6):j:jJ1 _The burning spray hits you.:jN....#.########..#..##.......>###~♣♣♣♣♣##...##~~~♣~◊~♣#####♣♣♣~◊≈~~~~◊~#####~~~~~~~~~≈~~~◊## #♣~◊~~~~~◊♣~◊~~♣###~~~~◊~~~~~◊)~.◊~♣....)#~♣~~~~.............#. ###....) #....B...~...~◊~~##.~~~~~~~~~♣~♣#~~◊◊~~~~◊~♣~.# #~~◊~~~~~~~#.# ##...♣♣♣♣♣♣♣♣##.#:j1~:j9B.:j!:j1---4.8:jl _A nearby plant withers and dies.:j_ w########..#..##.......>###~♣♣♣♣♣##...##~~~♣~◊~♣#####♣♣♣~◊≈~~~~◊~#####~~~~~~~~~≈~~~◊## #♣~◊~~~~~◊♣~◊~~♣###~~~~◊@~~~~◊)~.◊~♣....):j` %#~♣~~~~.............#. ###...B) #........~...~◊~~##.~~~~~~~~~♣~♣#~~◊~~~~~◊~♣~.# #~~◊~~~~~~~#.# ##...♣♣♣♣♣♣♣♣##.# #...♣♣ :ja 6B.:jwj :jmk C---6.4:jzs :ju :j V  ##.......>##. ##~♣♣♣♣♣##.... ##~~~♣~◊~ ###♣♣♣~◊≈~~~~◊~##### #~~~~~~~~~≈~~~◊## #. #♣~◊~~~~◊# #. ♣~◊~~♣###. #~~~~◊~~~~~◊)~.◊~♣....)# ##~♣~~B@.............#.# ###.....#)#  #.~...~◊~~##.# #....~~~~~~~~~♣~♣##.# #.#~~◊~~~~~◊~♣~.# #. #.#~~#.# ### #..:jV ..♣♣♣♣♣♣♣♣##.#   #...♣♣ #.# ###..#######.#8.0:jY ##~♣♣♣♣♣##.... ##~~~♣~◊~♣ ###♣♣♣~◊≈~~~~◊~##### #~~~~~~~~~≈~~~◊## #. #♣~◊~~~~◊# #. ♣~◊~~♣###. #~~~~◊~~~~~◊)~.◊~♣....)## ##~♣~~B~.............#.#  #....#)#  #.~...~◊~~##.# #....~~~~~~~~~♣~♣##.#. :j+#.#~~◊~~~~~◊~♣~.# #. #.#~~#.# ### #....♣♣♣♣♣♣♣♣##.#   #...♣♣ #.#  ###..#######.# #  ##.).......######:j:j3 *The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.:j]&.:jq^f===90Fire :jjg:jCjm _You are covered in liquid fire! Move or burn!:j@ ##~♣♣♣♣♣##.   ##~~~♣~◊~♣##.   ###♣♣♣~◊≈~~~~◊~#####.   #~≈~~~◊## #.   #♣~◊~◊# #.   ♣~◊~♣###.   #~~~~◊~~~~~◊)~.◊~♣....)#   ##~♣~~B~.#.#  ###.:jB#)#   #.~...~◊~~##.##.   #....~♣~♣##.#.#   #.#~~◊~~~~~◊~♣~.# #..#   #.##~~◊~#.# ###.#   #....♣♣♣♣♣♣♣♣##.# ##.   ##...♣♣ #.# #.   ###..#.# #.   ##.).######.:jvR%  :jQS+You shake off some of the fire as you move.:j9T`6------90:j^:jbZ _The liquid fire burns you!:jz ##~♣♣♣♣♣##. ##~~~♣~◊~♣##.# ###♣♣♣~◊≈~~~~◊~#####.....# #~≈~~~◊## #. #♣~◊~◊# #.....# ♣~◊~♣###.....# #~~~~◊~~~~~◊)~.◊~♣....)# ##~♣~~B~.#.#  ###.#)# #.~...~◊~~##.##.# #....~♣~♣##.#.#. #.#~~◊~~~~~◊~♣~.# #..# #.##~~◊~#.# ###.#. #....⣱:j$E♣♣♣♣♣♣♣##.# ##.# ##...♣♣ #.# #.# ###..#.# #.# ##.).######.  You shake off some of the fire as you move.  The liquid fire burns you! ***The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.:jE~..4-----===1:jR:jT :jAU[_You are even more covered in liquid fire!:j ##~♣♣♣♣♣##.##~~~♣~◊~♣##.#.###♣♣♣~◊≈~~~~◊~#####.....#.#~≈~~~◊## #.:j #♣~◊~◊# #.....#.♣~◊~♣###.....##~~~~◊~~~~~◊)~.◊~♣....)#### ##~♣~~B~.#.# ###.#)#### #.~...~◊~~##.##.##....~♣~♣##.#.#.##.#~~◊~~~~~◊~♣~.# #..###.:j R#.##~~◊~#.# ###.#.##....♣♣♣♣♣♣♣♣##.# ##.####...♣♣ #.# #.####..#.# #.###.).######.:jh ~BYou shake off some of the fire as you move.:j* :j, j1-------2:jy6 :j`9 Z _The liquid fire burns you!:j8.0##~♣♣♣♣♣##.##~~~♣~◊~♣##.#.####♣♣♣~◊≈~~~~◊~#####.....#.##~≈~~~◊## #.#♣~◊~◊# #.....#.#♣~◊~♣###.....##~~~~◊~~~~~◊)~.◊~♣....)#### ##~♣~~~~.#.# ###...B.#)#### #.:j/~...~◊~~##.##.## #....~♣~♣##.#.#.##.#~~◊~~~~~◊~♣~.# #..###.##.##~~◊~#.# ###.#.##....♣♣♣♣♣♣♣♣##.# ##.####...♣♣ #.# #.##.###..#.# #.##.##.).######.:j=P  You shake off some of the fire as you move.:j>s19-------3:jM:jOZ _The liquid fire burns you!:jB3  ##~♣♣♣♣♣## ##~~~♣~◊~♣##.#. ###♣♣♣~◊≈~~~~◊~#####.....#. #~≈~~~◊## # #♣~◊~◊# #.....#. ♣~◊~♣###..... #~~~~◊~~~~~◊)~.◊~♣....)####:j.4  ##~♣~~~~.#.# ###...B.#)#### #.~...~◊~~##.##.## #....~♣~♣##.#.#. #.#~~◊~~~~~◊~♣~.# #..###. #.##~~◊~#.# ###.#. #....♣♣♣♣♣♣♣♣##.# ##. ###...♣♣ #.# #.##:j4  ###..#.# #.## ##.).######:j7 G.B:jA :jB 14:jL :jsO ^ _You shake off the liquid fire.:jO? ##~♣♣♣♣♣## ##~~~♣~◊~♣##.# ###♣♣♣~◊≈~~~~◊~#####.....# #~≈~~~◊## # #♣~◊~◊# #.....# ♣~◊~♣###..... #~~~~◊~~~~~◊)~.◊~♣....)#### ##~♣~~~~:jP.#.# ###....B.#)#### #.~...~◊~~##.##. #....~♣~♣##.#.#. #.#~~◊~~~~~◊~♣~.# #..### #.##~~◊~#.# ###.#. #....♣♣♣♣♣♣♣♣##.# ##. ###...♣♣ #.# #. ###..#.# #.:jQb ##.).######:j]:jc^%5:j%i:jk:j   ##~♣♣♣♣♣##   ##~~~♣~◊~♣##.   ###♣♣♣~◊≈~~~~◊~#####.....   #~≈~~~◊## #   #♣~◊~◊# #.....   ♣~◊~♣###.....   #~~~~◊~~~~~◊)~.◊~♣....)   ##~♣~~~~.#.#   ###....B:j .#)   #.~...~◊~~##.##.   #....~♣~♣##.#.#   #.#~~◊~~~~~◊~♣~.# #..   #.##~~◊~#.# ###.#   #....♣♣♣♣♣♣♣♣##.# ##.   ###...♣♣ #.# #.   ###..#.# #.   ##.).######:j =6 _The bombardier beetle bites you but does no damage.:jN  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j}  ##~♣♣♣♣♣##......... Shayle the Sneak ##~~~♣~◊~♣##........ Revenant of Uskayaw *..... ###♣♣♣~◊≈~~~~◊~#####..... HP: 19/29 (38) ===============--------- #~~~~~~~~~≈~~~◊## #..... MP: 5/7=================------- #♣~◊~~~~~~~~~~~~◊# #..... AC: 7Str: 12 ♣~◊~~~~~~~~~~~~~~♣###..... EV: 11Int: 16 #~~~~◊~~~~~◊)~.◊~♣....)### SH: 0Dex: 9 :j̿ ##~♣~~~~.............#.#  XL:  5 Next: 42% Place: Dungeon:4 ###....B@...........#)### Noise: =--------  Time: 3996.0 (0.0) #........~...~◊~~##.##. a) +1 dagger #....~~~~~~~~~♣~♣##.#.# Throw: 4 darts (datura) #.#~~◊~~~~~◊~♣~.# #..## Memories (2) Drain  #.##~~◊~~~~~~~#.# ###.# #....♣♣♣♣♣♣♣♣##.# ##. B   bombardier beetle ###...♣♣ #.# #. ###..#######.# #. ##.).......######. _The bombardier beetle bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * :je (to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 37%):j ##~♣♣♣♣♣##......... Shayle the Sneak  ##~~~♣~◊~♣##........ Revenant of Uskayaw *.....  ###♣♣♣~◊≈~~~~◊~#####..... HP: 19/29 (38) ===============---------  #~~~~~~~~~≈~~~◊## #..... MP: 5/7=================-------  #♣~◊~~~~~~~~~~~~◊# #..... AC: 7:jStr: 12  ♣~◊~~~~~~~~~~~~~~♣###..... EV: 11Int: 16  #~~~~◊~~~~~◊)~.◊~♣....)### SH: 0Dex: 9  ##~♣~~~~.............#.#XL:  5 Next: 42% Place: Dungeon:4  ###....B@...........#)### Noise: =--------  Time: 3996.0 (0.0)  #........~...~◊~~##.##. a) +1 dagger  #....~~~~~~~~~♣~♣##.#.# Throw: 4 darts (datura)  #.#~~◊~~~~~◊~♣~.# #..## Memories (2) Drain  #.##~~◊~~~~~~~#.# ###.#  #....♣♣♣♣♣♣♣♣#[:j40m#.# ##. B   bombardier beetle  ###...♣♣ #.# #.  ###..#######.# #.  ##.).......######.Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 37%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.:j5%6--Contam: 10% 7.0 (1:j&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (chance to affect: 37%)  You miscast Ensorcelled Hibernation. Nothing appears to happen. _The bombardier beetle bites you.:j2  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  ##~♣♣♣♣♣##......... Shayle the Sneak ##~~~♣~◊~♣##........ Revenant of Uskayaw *..... ###♣♣♣~◊≈~~~~◊~#####..... HP: 16/29 (38) =============----------- #~~~~~~~~~≈~~~◊## #..... MP: 3/7==========-------------- #♣~◊~~~~~~~~~~~~◊# #..... AC: 7Str: 12 ♣~◊~~~~~~~~~~~~~~♣###..... EV: 11Int: 16 Contam: 10%  #~~~~◊~~~~~◊)~.◊~♣....)### SH: 0Dex: 9 ##~♣~~~~.............#.#  XL:  5 Next: 42% Place: Dungeon:4 ###....B@:j' ...........#)### Noise: =--------  Time: 3997.0 (0.0) #........~...~◊~~##.##. a) +1 dagger #....~~~~~~~~~♣~♣##.#.# Throw: 4 darts (datura) #.#~~◊~~~~~◊~♣~.# #..## Memories (2) Drain  #.##~~◊~~~~~~~#.# ###.# #....♣♣♣♣♣♣♣♣##.# ##. B   bombardier beetle ###...♣♣ #.# #. ###..#######.# #. ##.).......######. _The bombardier beetle bites you.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 37%):j ##~♣♣♣♣♣##......... Shayle the Sneak  ##~~~♣~◊~♣##........ Revenant of Uskayaw *.....  ###♣♣♣~◊≈~~~~◊~#####..... HP: 16/29 (38) =============-----------  #~~~~~~~~~≈~~~◊## #..... MP: 3/7==========--------------  #♣~◊~~~~~~~~~~~~◊# #..... AC: 7Str: 12  ♣~◊~~~~~~~~~~~~~~♣###..... EV: 11Int: 16 Contam: 10%  :j#~~~~◊~~~~~◊)~.◊~♣....)### SH: 0Dex: 9  ##~♣~~~~.............#.#XL:  5 Next: 42% Place: Dungeon:4  ###....*@...........#)### Noise: =--------  Time: 3997.0 (0.0)  #........~...~◊~~##.##. a) +1 dagger  #....~~~~~~~~~♣~♣##.#.# Throw: 4 darts (datura)  #.#~~◊~~~~~◊~♣~.# #..## Memories (2) Drain  #.##~~◊~~~~~~~#.# ###.#  :j#....♣♣♣♣♣♣♣♣##.# ##. B   bombardier beetle  ###...♣♣ #.# #.  ###..#######.# #.  ##.).......######. _The bombardier beetle bites you.  Casting: Ensorcelled Hibernation (safe; 19% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 19% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 37%):j=]B(asleep):jjB-8.0 (1:j):j<. :j :jd? :j? :jA :jpB :jB :jfC :jjD :j\E :jE :j:F :j$G :jH :jmH :j+I :jyJ :jK :jL :j_L :jM :jN :jN :jXO :jP :jQ :jQ :jdR :jRS :jS :jbT :jT :jU :jiV :jV :jW :jtX :j=Y :jY :jY :j[ :j[ ,:j[ :j\ :j] :j?^ :j^ :j_ :j` :jCa ,:ja :jb :jc :jic :j d :jd :jhe ,:jh :ji :jj :j}j :jl :jQm :jm :jn :jo :j,p :jp :j>q :jor :jns :js :j&t :ju :jv :jw :jrw :jz :j{ :j| :j| :j} :j~ :j= :j :j :j) ,:ĵ :jp :j_ :j :jO :jƆ :jЇ :j' :j :jÉ :j :j :jy :j :j :j :jg :j2 :j :j :j6 :jɖ :jm :jח :j* :jj :jc :jؚ :j4 :j :j :jM :j :j :jj :jǥ :jM :j :j; :jȪ :j> :j :jm ,:jT :j, :j[ :jɳ :j :j` :j :j :j :js :j :j :jо :j :j& :j :j :j :j :j :jj :j :j_ ,:j :j :j :j9 :j :j :jP :j :j :j= :j :j :j :j :j :j :j :j X:jm B:jx :jS :ju :j :j :j :j :j- :j :jj :j[ :j :j :j :jB :j :j  :j :j-" :j" :j# :j% :j& :jg' :j( :j;+ P  There is a stone staircase leading up here.:je, :j-  _:j. :j> :jC@ ,:jE :jI :jK ,:jZL :jM :j6O :jO :jP :j]R :jS :j T :jT :j\V :jW :jX :jX :jUZ :j[ :j[\ :j\ :j^ :j_ :j ` :jd` :ja :j :j :j :j! :j :j ,:j :jĭ :jj :j :j B:jK :jQ :jN :j :j :j B:j :j :j :jG :j :j> :jm :j :j :jt :j :j? :j{ :jn :jB ,:j :j :j :j :j :j :jL :j :j( :j :j :j :j :j :j :j :j :j :j+ :j :j :j :jL :j :j :j :j9 :j :j :j4 :j :jE :j? :jU :j! ,:j# :j' :j[) :j) :j8+ :j. :j5/ :j/ :j#0 :jF4 :jq5 :j$6 :j6 :j9 :j: :j|; :j; :j> :j? :j@ :j@ :jD :jD :jE :jE :jH :jI :j J :jTK :jM :jO ,:jXP :j^S :jT :j8U :jU :j>Y :jH[ :j\ ,:jn_ :jpa :ja :j^c :jSf :j3h :jh :j@j :jm :jZp :j(q :jr :j{u :jx :jx :jz :j} :j6 ,:jv :j* :jW :j :jO :j :j :j :j̏ :j $  Things that are here::jҔ B  a +0 hand axe; a +0 ring mail:j< :jߗ  _:jQ :j9 :j :j :j :ju :j :j :j :j ?  You see here a +0 trident.:jH :j^  _:j :j C  You see here a +0 short sword.:jN :j  _:j( :j :j :ji :j :j :j :j :j :jG :j :j :jh :j| :j :j :j :j :jU ,:j :j :j :j :j+ :j :j :j5 :j :j>:j:j:j :j :j :j:j:j:j :j:j:j':j:j :j!:j$:j&:j':j(:j,R  There is a stone staircase leading down here.:j.:j8/ _:j0:jC3:j>4:j4:j5:j7:j)9:j9:j::j>:j @:j@:jA:jmC:jE:jE:jAF:jhH:jUJ:jJ:j-L:jN:j9O:jO:jP:jS:jT:jU:jU:jW:jY:jY:jZ:j5\:j]:j>^:j^:jn:jo:jq:j{:j^~:j:j:j:jN:j:j:j:j>:j:jf:jz:j3:jA  You enter the shallow water.:jÕOWater Drain :j:j4N _Moving in this stuff is going to be slow.:j:jz:jɝ:jQ:jH:j:jb:j;:j:jZ:j=:jI:j:j:j:j:j:jV:j:j:j:j):j~:j>:jnA  You enter the shallow water.:jOWater Drain :j:j}_  #######  #.....#  ♣♣.♣♣#.#  ♣~~~♣#.####### ♣◊~♣♣[......... ♣♣~♣♣#♣♣##.....:jeU ♣♣♣♣~~◊♣♣♣♣♣#..##. ##♣♣~.♣~~~.◊◊♣♣.>.... #############..~@.~~~..~~~....##.-257.2 (249.2) .........##...♣♣◊♣♣.~.♣◊♣♣...... ..###.##.#....♣♣♣♣♣♣.♣♣♣♣♣♣#..##. ..###.##.#..### ♣~.♣♣♣.###.... :jHx..##...#.#..### ♣~~◊♣♣.##...##. .....#........# ♣◊~◊♣).......<. ...#...#.#..#.# ♣♣.◊♣..##...## ......##.#..#.######.##..###.## # ......##..............)..# #.#### _Moving in this stuff is going to be slow.:j.7-:j:j E _Done exploring.:j:j:j":j6d.....♣♣#.~~♣#.~♣♣[.....~.~.~>.~.0.0)......:j7R..........:jA:j D  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.:jr Where to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple :j:jI9#######Shayle the Sneak#.....#Revenant of Uskayaw *.....♣♣.♣♣#.#HP: 33/33 (38) ========================♣~~~♣#.######## MP: 7/7========================♣◊~♣♣[......... AC: 7Str: 12♣♣~♣♣#♣♣##..... EV: 11Int: 16♣♣♣♣~~◊♣♣♣♣♣#..##. SH: 0Dex: 9##♣♣~.♣~~~.◊◊♣♣.>.... XL:  5 Next: 67% Place: Dungeon:4 #############..~@.~~~..~~~....##. Noise: ---------  Time: 4257.2 (0.0) .........##...♣♣◊♣♣.~.♣◊♣♣....... a) +1 dagger ..###.##.#[39;49:j;xm....♣♣♣♣♣♣.♣♣♣♣♣♣#..##. Throw: 4 darts (datura) ..###.##.#..### ♣~.♣♣♣.###..... Memories (2) Water Drain ..##...#.#..### ♣~~◊♣♣.##...##. .....#........# ♣◊~◊♣).......<.  ...#...#.#..#.# ♣♣.◊♣..##...###  ......##.#..#.######.##..###.## #  ......##..............)..# #.#### You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _Done exploring.:jF,:jH0 _:jtO,:jh_ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _ You enter the shallow water.:j`OWater Drain :ja:jW&  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _ You enter the shallow water. _Moving in this stuff is going to be slow. _Moving in this stuff is going to be slow. _Done exploring. _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Drain  _Done exploring. _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:jB:j:jġ?:jg:j4:jb,:j:jt:j:j:j:jO _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is a stone staircase leading down here.:j:j:j$ _:j:j \:jaMoving in this stuff is going to be slow. _There is a stone staircase leading down here.  You climb downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!:j/  --more--:j_ %5:ji ?#..# ..... ##[.##..... #.......... #.......... :jj ;#........ :jl ##......#  #......#  #.<@...#  #......#  #......#  :jm #........  ###.###.#.. #.# .# . #.# # #.# :j ? 74.1 (16.9) _:j$ <  Found a leather armour. Found a stone staircase leading up. :jj& S_There is a stone staircase leading up here.ձ:j_ ձ:j 3ձ:jձ:j!ձ:j: _ձ:jձ:jձ:jlձ:jձ:j ձ:j#ձ:jM$ձ:jj%ձ:j'ձ:j+ձ:j+ձ:j,ձ:j0ձ:j3ձ:j84ձ:j'5ձ:j7ձ:j:ձ:jc;ձ:j1<ձ:j=ձ:j$@ձ:j@ձ:j:Aձ:j$Cձ:jJ`#####..# ձ:jJx#.. ####......# ձ:jP#.. #........# #..##........## ##[.##.......... #............# #............# #..........@.# 81.1 (7.0)ձ:jQ#......#####.# #......# .# #.<<...# >. #......# ..#......# .#.##........ .# ####.###.#.. $#ձ:j&Rq#.# .# .ձ:j*Yձ:jY*2.1 (8ձ:j9bձ:je; _Found a stone staircase leading down.ֱ:jq ֱ:j ֱ:j ֱ:j ֱ:jH ֱ:j nֱ:j ֱ:j ֱ:j  You encounter a gnoll. It is wielding a +0 spear.ֱ:j =#.. ####......##.. #........# #..##........## ##[.##....#............# #............# #............# #......#####.# #......# #@# #.<<...# #>.....ğ.#......# #.#.####.ֱ:j #......# #.#.##.. ..# ####.###.#..#$# ğ   gnoll (polearm, asleep) #.# .# .#.# #.# .# #..#.#ֱ:j7 +4.1 (2ֱ:jj 15.1 (3 _ֱ:j ֱ:j!ױ:j #.. #........# #..##..###[.##.... #......# #.# #.# #......#####.# #......# #.####..###.<<...# #>@....ğ..#......# #.#.####.#ױ:jv z#......# #.#.# #.. ..#.# ###.###.#..#$#.# #.# .##.#.#..#.# .## #...##.# #. .# ױ:j4 ױ:j< *6.1 (1ױ:j ױ:j ر:j}a#.. #.# ر:j~y#..##........## ##[.##.......... #....# #...# #..# #......#####.# ##......# #.####..##ğ#.<<...# #>.@...ğ..ğ#......# #.#.####.##......# #.#.# #. ..#.# ###.###.#..#$#.##.# .##.#.#.. ğ   gnoll sergeant (polearm, asleep)#.# .## #...# ğğ 2 gnolls (polearms, asleep)#.# #..#ر:jΏر:j%7ر:j  You encounter a gnoll sergeant and a gnoll. _The gnoll sergeant is wielding a +4 spear of flaming.ٱ:j *#.. #.# #..##.##  ##[.##.  #.#  #.#  #.#  #......#####.# ##  #......# #.####..##ğ##.<<...# #>..@..ğ..ğ.  #......# #.#.####.##......# #.#.#  #. ..#.#  ###.###.#..#$#.##.# .##.#.#.. #.# .## #...# #.# #...#ٱ:jY;8ٱ:jٱ:j/ٱ:jn H#.. #.#  #..##.## .# ##[.##. .. #.# .# #.# .# #.# .# #......#####.# .## #......# #.####..##ğ# #.<<...# #>...@.ğ..ğ. #......# #.#.####.# #......# #.#.# #. ..#.# ###.###.#..#$#.ٱ:j B##.# .##.#.#.. #.# .## #...# #.# #...#ٱ:j& ٱ:jE %9ٱ:j ٱ:jy ڱ:j-#.. #.# #..##.###.# [.##.... .# #.# .# #.# .# #.# ......#####.# #.## ......# #.####..##ğ# .<<...# #>....@ğ..ğ. ......# #.#.####.####. ......# #.#.# .. . ..#.# ..#.###.#..#$#.# .##.# .##.#.#.. ..  #.# .## #...# . ڱ:jC<90ڱ:jڱ:jڱ:j. )The helpless gnoll fails to defend itself.  You puncture the gnoll!ڱ:j9Z   gnoll (polearmڱ:j=5751.0 (0.9ڱ:jFڱ:j;II _You kill the gnoll!ݱ:jw_.. #.# ..##.###.# [.##.... # #.# # #.# # #.# #####.# #.## # #.####..##ğ# <<...# #>.....@..ğ...## #.#.####.####.## #.#.# ...  ..#.# ....# .###.#..#$#.# ....# #.# .##.#.#.. _..... #.# .## #...# ....#. #.# #...# ....#..ݱ:j|kB2.0 (1.0ݱ:jCrݱ:jt2 _Found a blossoming altar of Fedhas.ݱ:jրN _You see here a +0 spear.ޱ:j #.# ##.###.# .##... # #.# # #.# # #.# #####.# #.## ## #.####..##ğ#### ...# #>.....)@.ğ...# # #.#.####.####.# ޱ:jD# #.#.# ....  ..#.# ......# .###.#..#$#.#.......# .# .##.#.#....._..... .# .## #...#.......#.. .# #...#...ޱ:jޱ:j,3 _ޱ:jޱ:j߱:jq #.# ##.###.# ##. # #.# ### #.# ..# #.# ğ######.# #.## ğ# # #.####..##ğ#### ...# #>.....).@ğ...# # #.#.####.####.# ߱:jr# #.#.# .....  ..#.#.......# ###.#..#$#.#.......# # .##.#.#....._..... # .## #...#.......#.. ğğ 3 gnolls (2 polearms, asleep) # #...#.......#..߱:j߱:j%4߱:j߱:jߚW _You encounter 2 gnolls.:j ğğğ  )ğ 2 asleep) sergeant fails to defend itself. sergeant!  The gnoll sergeant is heavily wounded.  The gnoll sergeant hits you with a +4 spear of flaming!  The gnoll sergeant burns you.  The gnoll shouts!:jq~*24-------=5:j:jn g _You can now pass through a line of other dancers.:j͸T  Casting: Confusing Touch (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jP  Okay, then.:j:j:j0. _:jJ. #.# .##.###.# .##..# #.# ##.# #.# ...# #.# ğ#.#####.# #.## ğ#.# #.####..##ğ#### :j~<...# #>.....)@.ğ...#.# #.#.####.####.#.# #.#.# ...... ..#.#.......# .###.#..#$#.#.......# .# .##.#.#....._..... .# .## #...#.......#..   gnoll (polearm) .# #...#.......#..:jCz  You hear a shout!====6:j _The gnoll closely misses you. The gnoll sergeant closely misses you.:j\H. #.# ..##.###.# [.##....# #.# ##.# #.# ...# #.# ğ#.#####.# #.## ğ#.# #.####..##ğ####<...# #>.....@..ğ...#.# #.#.####.####.#.# #.#.# .....:jlP. ..#.#.......# #.###.#..#$#.#.......# #.# .##.#.#....._..... #.# .## #...#.......#.. #.# #...#.......#..:j.ğğ:jğğ.ğ 2 gnolls (polearms, 1 wandering)5=----------7 _You see here a +0 spear.:j##.. #.# #..##.###.# #[.##.....# #.# ##.# #.# ...# #.# ğ#.#####.# #.## .#:jd$.# #.####..##ğ#### .<<...# #>....@).ğğ...#.# #.#.####.####.#.# #.#.# ...... ..#.#.......##.###.#..#$#.#.......#  #.# .##.#.#....._.....  #.# .## #...#.......#..  #.# #...#.......#..:jd&2.ğ:j(:j+`ğ.ğ.:j4:j\6I----8 _:j =:j?:jH^  #.. #.#  #..##.###.##[.##.... #.# #.# ## #.# #.# .. #.# #.# ğ# #......#####.# #.## .# #......# #.####..##.#### #.<<...# #>...@.)ğğ.ğ..# #......# #.#.####.####.# #......# #.#.# ..... #. ..#.#.......##.###.#..#$#.#.......# #.# .##.#.#....._..... #.# .## #...#.#..  #.# #...#.#..:j\` 0ğ.:jta 0ğ.:j+b .ğ.:jm ;9:jt :jMv :j  #.. #.# #..##.###.#  ##[.##...  #.# #.# ##  #.# #.# ..  #.# #.# ğ#  #......#####.# #.## .#  #......# #.####..##.####  #.<<...# #>..@..ğğ.ğ...#  #......# #.#.####.####.#  #......# #.#.# .....  #. ..#.#.#  ###.###.#..#$#:j.#.# #.# .##.#.#....._..... #.# .## #...#.#.. #.# #...#.#..:jP0ğ.:jM8ğ.:jAMğ)ğğ.300 _You can no longer pass through a line of other dancers.:jyH #.. #.# #..##.###.# ##[.##. #.# #.# ## #.# #.# .. #.# #.# ğ#:jz #......#####.# #.## .# #......# #.####.ğ##.#### #.<<...# #>.@..ğ).ğ....# #......# #.#.####.####.# #......# #.#.# ..... #. ..#.#.# ###.###.#..#$#.#.# #.# .##.#.#....._.....:j|H #.# .## #...#.#.. #.# #...#.#..:j~K.ğ:j4ğ.:j2ğ.:jOğğ:j ]6=1:j0:j=:j=4  #.. #.# #..##........###.# ##[.##............. #....# #.# ## #...# #.# .. #..# #.# ğ# #......#####.# #.## .# #......# #.####ğ.##.#### #.<<...# #>@..ğ.)......# #......# #.#.####ğ####.# #......# #.#.# ..... #. ..#.#.# ###.###.#..#$#.#:jz5 [26G.# #.# .##.#.#....._..... #.# .## #...#.#.. #.# #..#.#...:j7 R.ğ:j8 2ğ.:jB vğ   gnoll (polearm):jC %2:jET :jg #.. #.# #..##........###.# ##[.##............. #.....# #.# ## #....# #.# .. #...# #.# ğ# #......#####.# #.## .#:j"i9 #......# #.####..##.#### #.<<...# #@..ğ.ğ)......# #......# #.#.####.####.# #......# #.#.# .ğ... #. ..#.#.# ###.###.#..#$#.#.# #.# .##.#.#....._..... #.# .## #...#:ji.#.. #.# #...#.#..:j]k2ğ.:j>m/ğ.:jKu:ju%3:j|:jrc _There is a stone staircase leading down here.:jH~ :jR :j :jJ 4ğ.:j :j -=4:j :je9 d 6 _The gnoll sergeant hits you but does no damage.:j= |         #   ###. .   #...# ...   #..###.....   ......   #######..   :j>     :jؓ b7=-5.5 (2.5:j :j # _You climb downwards.:j a _There is a stone staircase leading up here.:j:j3:jt:j'f _:jX:jx:j)h8==:j:jI:jȵ:j:j,:jv:j :jj:j:j:jch9==:j%:j,:jR:j:j,:j:j>:j:j:jV30=:j:j:jc:j:j,:j:j,:j:j^:jK1=:jL:j:jj:j:jl:j,:j:j :ja:j[:jh2==:jl:jM,:j:jj:j:ja,:j:jW:j :j~3==:j1 _HP restored.:jI:j:jo:j:jk:j':j:j,:j:je:j9=:j:j:jL,:j:j:jB:j<4:jZ5:j;        #####  ##...#  ##.@..## -37.5 (32.0) #......#  ##..##..# ##.### ...#:js=3 ###.## >..# #...## ..... ###..###......# ###<.......## #######..:jEB:j;C+8.5 (33:j*G:j J; _Found a stone staircase leading down.:j3:j:jN :jf(X:j=),:j):j*:j.,:j.:jG1:j8    ##### ##...# ##....## #......#  ##..##..##  ##.####.@.# 41.5 (3.0):j9 ###.## ##>..#  #...## ....... ###..###......### ###<.......## #######..# ..# .(#:jA@2.5 (4:jQ:j2T2 _Found 4 curare-tipped darts.:j     ##### ##...#  ##....# #......#  ##..##..# ##.####.. ###.## ##> #...## #.......... ###..###......##### ###<.......##  ######## #..# #.(# #..# :jw@3.5 (1:j:j>:j9 #######...##....##......##..##..####.####...#####.## ##>..####.....## #..@.......##..###......#####:j;8 ###<.......##  #######..# #..#  :jAB:jC%4:jH:jGJ:j X #######...##....##......##..##..####.####...#####.## ##>..####.....## ##........##..###...@..##### ###<.......##  #######..#  #..#  5:j j##...##....##......##..##..####.####...#####.## ##>..####.....## ##..........##..###......##### ###<.....@.##  #######..#  :j! k(.#..:j# :j %6:j :j :j ##....##......##..##..####.####...#####.## ##>..####.....## ##..........##..###......##### ###<.......##  #######@.#  (.#.  :j*Y:jԆB7:j #......#  ##..##..# ##.####. ###.## ##>..####.. #...## ##..........  ###..###......#####  ###<.......##  #######..#  #.@#  #.(#  #..#  #..#  :j`# . . :j:jZ%8:j:j:j h ##..##..####.####...#####.## ##>..####.....## ##........:jy 6##..###......##### ###<.......##  #######..#  .:j 2..  :j0 :j6 %9:j :j/ Y _You see here 4 curare-tipped darts.:jD:jE&50:jJ:jM/ _j - 4 curare-tipped darts:j'3:jw3:j>4:j7:jw;:jr?B:jlD###.## ##>..####..#...## ##...........###......##### ###<.......##  #######..# :jD #..#  #...1:jDX#.. ##..:jDX ..> ...#:jE+.##:jE ##:jK:jgL*2.5 (2:j(P:jS; _Found a stone staircase leading down.:j.r I:j :j :jx :j :jϔ :j_ ,:j :j :jH :j :jL :j :j> :j$ :j R  There is a stone staircase leading down here.:jK :j  _:j& :j :jݹ :j :jD :j :jX :j :j :j :j :j :j ,:j :jd :j :j :j :j :j :j :j :j :j :j :j) :j^ :j :jb :jd :j :jE :j :j :jP :j :jb :j :j0 :j :j :j] :j :j :jI :j i  You encounter a sky beast.:j{0 P  ##..##  #..##  ##.  ##.##:j&1   ###.##  #..## #.## ..## ##@.#  ##....F..  ###....  ##.   F   sky beast (asleep)   :j9 071.5 (19.0):jq: 22.5 (20 _:j? :j6A :j):j:j3:jF _Unknown command.:j #..##  ##.##  ##.##  ###.##  #..##  ##.##  #..##  ##..#####.. ..F... ##...  ##       3.5 (1.0) _:j#  #..##  ##.##  ##.##  ###.##  #..##  ##.##  #..##  ##..#####. ##.@..F. ####. ##. .     4:jc #..##  ##.##  ##.##  ###.##  #..##  ##.##  #..## . ##..#####. ##..@.F.:jc ####. ###. .. .    :jl:j1m%5:jq:js:jf #..##  ##.##  ##.##  ###.##  :j2g#..##  ##.## # #..## .. :jUg`##..#####. :jg##...@F. ####.:jgj ####....# .:jg- .. .. :j h.  :j p:jp%6:jUu:jw:j;FF   _You encounter a sky beast. _Unknown command.  The helpless sky beast fails to defend itself.  You impale the sky beast!!  The sky beast is severely wounded.  The sky beast closely misses you.:jZ=I*=7:jD:jGg _You can now pass through a line of other dancers.:j T  Casting: Confusing Touch (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jm The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway?  Y - Yes  N - No:jBj:j0r? #..##Shayle the Sneak  ##.##Revenant of Uskayaw **....  ##.##HP: 33/33 (38) ========================  ###.##MP: 4/7=============-----------  #..##AC: 7:jr{Str: 12  ##.###EV: 11Int: 16  #..##...SH: 0Dex: 9  :jrN##..#####.....XL:  5 Next: 75% Place: Dungeon:6  ##...@F......:jsNoise: =--------  Time: 4377.5 (0.0)  ####........:j'sRa) +1 dagger  :jRs####....#Throw: 4 darts (datura)  ....:jpsTMemories (2) Drain  :jsT...  ..:jsF   sky beast  :js0.  :js The sky beast is severely wounded.The sky beast closely misses you. :j"tY_You can now pass through a line of other dancers.:jUtCasting: Confusing Touch (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red. The sky beast hits you.:juo2------------=:juU8.5 (1Touch Drain :j{:j~d  The sky beast closely misses you. _You can now pass through a line of other dancers.asting: Confusing Touch (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Your hands begin to glow red. The sky beast hits you. _The air twists around and strikes you.:j)4  You closely miss the sky beast.The sky beast is severely wounded.-9 _The sky beast misses you.:j/C#  You closely miss the sky beast.-80.4 (0.9 _The sky beast is severely wounded.:j  You miss the sky beast.The sky beast is severely wounded.The sky beast barely misses you..3=1.3 _You can no longer pass through a line of other dancers.:j>! .FYou hit the sky beast but do no damage. The sky beast appears confused.:j( ^F(confused):j) 32.2:j/ :j6 b _The sky beast is severely wounded.:j" #..##  ##.##  ##.##  ###.##  #..## # ##.## #.# #..## .. ##..#####. ##....@F.....# ####.# ####....# .....#:j .. ... ... ...# :j<.F:j`-3.2 (1.0:j:jd  #..##  ##.##  ##.##  ###.##  #..## #  ##.## ##.# :j #..## #.....# ##..#####......# ##.....@F....#  ####.#  :jA "####....##  .....#  .. .. ......# .....# :j 5F.:j :j:) \-4:jTz hit the sky beast but do no damage. The sky beast appears confused. _You strike the helpless sky beast from behind!  You puncture the sky beast!  The sky beast is almost dead.  The sky beast hits you. The air twists around and strikes you!:jr23--------=5.1 (0.9:j:j;0 _The sky beast hits itself.:j@ †You hit the sky beast.  You kill the sky beast!:j (:j4 :j  #..##Shayle the Sneak  ##.##Revenant of Uskayaw *.....  ##.##Health: 23/38 ==============----------  ###.##Magic: 4/7=============-----------  #..###AC: 7Str: 12  :j ##.## ##.###EV: 11Int: 16  #..## #.....#SH: 0Dex: 9  ##..#####†.....#:j xXL:  5 Next: 145% Place: Dungeon:6  ##.....@.....#Noise: =--------  Time: 4386.1 (1.0) :j׼  ####........#a) +1 dagger  :j ####....##Throw: 4 darts (datura)  .....#:j fMemories (3)  .......  :j7 6.......  :jQ m......#  .....## :jp H The sky beast is almost dead.:j The sky beast hits you. The air twists around and strikes you! _The sky beast hits itself.  You hit the sky beast.  You kill the sky beast! _You devour the vestiges of the sky beast's existence in your flames.:jڿ  :j 0_The sky beast hits it:j self.  :jr You hit the sky beast. :j You kill the sky beast! _You devour the vestiges of the sky beast's existence in your flames.  Your life force feels restored.You have reached level 6!:jq :j< /  --more--:jH7/45--4/8-623% :j:j4 _:jX #..##  ##.##  ##.##  ###.##  #..## ##  ##.## ##.###  #..## ##.....#  ##..#####†.....#  ##.#  ####.#  ####....##  #.....#  # .. .......# . -7 _:jע #..## ##.## ##.## ###.## #..## ## ##.## ###.### #..## ##.....# ##..#####†.....# ##.# ####.# ####....## #.....# .#.85===-8:ja4 :jӠ##.## ##.## ###.## ..## ####.## ###.###.##.....#..#####†:jI ##...........#  #### ####....# #..........####...##:j:jK%9:j!:j:j  ##.## ###.## ..## ####.## ###.###.##.....#..#####†:j  ##...........#  #### ####.@..## #..............:j q## ##..#:j҉ :j݊ &90:j :j :j,:jŔ5###.## :j<..## ##:jT`##.## ###.###:j.:j-##.....:j/#..#####†:j#l ##...........# :jT ####.:j] ####....#:jjp #.@...#:j"....:jϗ*#.:j'#.:j###:j;..:jo-##:j~h.####...## :jܙ{h   hound (asleep):j8M.## ##:jv"#:jך :j" ...:jg:j:j^1:j~:j. :jԸ:jq2_You encounter a hound.:j:jѱ..## ####.## ###.###.##.....#..#####†.....# ##...........#  ####.. ####....# #.....###.....#.#.###..## .h.####...##.## ##..#  ...#..#:j:jy9:j=:j===:j>2:j+:j&:j`Y##.## ###.####..## ##.....# ##..#####†.....# .........# ### :jY  ####....##  #.#..##.........#..#:jYS#..#####...:jY## .h.####...## :jZk.## #:j4Z2 #... :jUZz##..#..#:ja:j_b%3:jg:ji:jR##.## ###.### #..## ##.....# ##..#####†.....# ##.....# ####........# ####....## .:j K#.....###.##.#.# #.#### #.:j?## .h.####...## .#:jj[#... :j N#..#:jC:j%4:j:j:j / K##.## ###.### #..## ##.....# ##..#####†.....# ##.....# ####........# .####....## ..#.....###.##.#.# #.:j/ #### #.## .h.####...## .## ##..##...##..#:j/ N#..#:j8 :j8 g30==5:j&> :j@ :j##.## ###.### #..## ##.....# ##..#####†.....# ##..# ######........# ..####....## .#.....###.##.#.# #.#### #.## .h.####...## ##..##..#6:j:j##.## ###.###  #..## ##.....#  ##..#####†.....# ##...# ######..# #...#####....## #.#.....###.##.#.# #.#### #.## .h.####...## #...##..# :jT:j:j$6:jt===:j7:j8:jT:j :j .:j B ## :j V##.## ###.### :jF V#..## ##.....# :j 2##..#####†...:j   :j ]##...........# #### :jN S####........# :j ##:j S####....## :jU .....####.......##a... #### .:j #.......h.####...#.## ##..# :j5 a   black bear (asleep)#...##..#:j 1#..# :j :j a:j( .  :jk 7You encounter a black bear.:j :j :j a:j :j :j :jh ===:j 8:j:j :j-:jc&_The black bear growls angrily.:je#..## ## .## ###.### ..## ##.....# ..#####†.....# ##.# ####  ####........# #...#####....## ##.#.....###.##.a.#.##.#.#### ..##.## #.h.####...##.## ##..# #...##..# a.1=---9:j:j:j  You hit the black bear but do no damage.The black bear bites you. The black bear claws you.:j 29-=--400:j :j; B _The black bear claws you but does no damage.:jN  Casting: Confusing Touch (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jV#..## ## Shayle the Sneak #.## ###.### Revenant of Uskayaw *..... ..## ##.....# Health: 29/45 ===============--------- #..#####†.....# Magic: 5/8===============--------- ##...........# ####  AC: 7Str: 12  ####........# #...###  EV: 11Int: 16  ####....## ##.......  SH: 0Dex: 9 #.....###........  XL:  6 Next: 23% Place: Dungeon:6 ##........@a......  Noise: =--------  Time: 4400.1 (0.0) #..........##.....  a) +1 dagger #........#### ..:jj#  Throw: 4 darts (datura)  #.........## #  Memories (3)  .h.####...##  .## ##..# a   black bear #... ##..# #..# _The black bear claws you but does no damage.  Casting: Confusing Touch (dangerous; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (91% to hit):jO:j#..####Shayle the Sneak #.## ###.###Revenant of Uskayaw *..... ..## ##.....#Health: 29/45 ===============--------- :j _#..#####†.....#Magic: 6/8==================------ ##...........# ####AC: 7Str: 12  ####........# #...###EV: 11Int: 16####....## ##.......:jcSH: 0Dex: 9#.....###........XL:  6 Next: 23% Place: Dungeon:6##........@a......Noise: =--------  Time: 4400.1 (0.0)#..........##.....:j3a) +1 dagger#........#### ..#Throw: 4 darts (datura)#.........###:jMemories (3) .h.####...##.## ##..#a   black bear:j"#...##..##..#Casting: Confusing Touch (dangerous; 13% risk of failure)  :j$Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  :jHPress: ? - help, Shift-Dir - straight lineAim: a black bear (91% to hit)  Okay, then.:j|:j:jx:j:j. _:jz  Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j#..## ## Shayle the Sneak #.## ###.### Revenant of Uskayaw *..... ..## ##.....# Health: 29/45 ===============--------- #..#####†.....# Magic: 4/8============------------ :jz##...........# ####  AC: 7Str: 12  ####........# #...###  EV: 11Int: 16 :jS ####....## ##.......  SH: 0:j;Dex: 9 :j9 #.....###........  XL:  6 Next: 23% Place: Dungeon:6 :ji###........@a......  Noise: =--------  Time: 4400.1 (0.0) :j#..........##.....  a) +1 dagger :jh#........#### ..#  Throw: 4 darts (datura)  #.........## #  Memories (3) :j .h.####...##  .## ##..#:j( a   black bear #... ##..# :jj#..# _Okay, then.Casting: Sandblast (safe; 21% risk of failure)  :jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line:jFAim: a black bear (chance to affect: 39%):j #..####Shayle the Sneak #.## ###.###Revenant of Uskayaw *..... ..## ##.....#Health: 29/45 ===============--------- #..#####†.....#:j Magic: 4/8============------------ ##...........# ####AC: 7Str: 12  ####........# #...###EV: 11:j( YInt: 16####....## ##.......SH: 0Dex: 9#.....###........:jV XL:  6 Next: 23% Place: Dungeon:6##........@*......Noise: =--------  Time: 4400.1 (0.0)#..........##.....:j a) +1 dagger#........#### ..#Throw: 4 darts (datura)#.........###Memories (3) .h.####...##.## ##..#a   black bear#...##..#:j( #..# _Okay, then.Casting: Sandblast (safe; 21% risk of failure)  :jY Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line:j ?Aim: a black bear (chance to affect: 39%):j ]a(asleep):j. 8a:ju/ 2-1.1 (1:j}6 :jo9 .  Casting: Sandblast (safe; 21% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (chance to affect: 39%) _The black bear looks drowsy...:j:? aa  The helpless black bear fails to defend itself.  You puncture the black bear!  The black bear is severely wounded.:jk6--=2.0 (0.9:jX:jL _The black bear bites you. The black bear claws you. x2:jT  You hit the black bear but do no damage.The black bear is severely wounded.The black bear bites you.:jF G--3.0 (1.0:j :j E _The black bear claws you but does no damage. x2:jNvThe black bear bites you.claws you but does no damage. x2  :j>1--:j4:j&:jlW _The black bear barely misses you.:jf@  Casting: Ensorcelled Hibernation (safe; 14% risk of failure)  :j%A\Confirm with . or Enter, or press ? or * to list all spells.:jt  Your hands begin to glow red. The black bear barely misses you.:ju 1---------=5Touch :jz :j8} E _The black bear claws you but does no damage. x2 :j[ .aYou hit the black bear but do no damage.The black bear appears confused. :jb ^a(confused) :jd l2===-------6 :j.m  :j c _The black bear is severely wounded. :j}Z..## ## .## ###.### ## ##.....# ..#####†.....# .# #### ####.# ##...#####....## ##.^#.....###.##..@a.#.##.....##.#### ...##.## .##  .h.####...## #.## ##..# #...  :jf  The black bear barely misses you.The black bear claws you but does no damage. :jgp19----7 :jm :jq/ _The black bear claws you. :j@ A .aYou hit the black bear but do no damage.9 (0.9 _The black bear is severely wounded. :jLw## ## ## ###.### ## ##.....# #####†.....# .# ##### .# ##...####.####....## ##.^.#.....###.##...@a.....##.##.....##.#### #...##  #..## ..## .h.####...## .# .## ##..# .##... # 16---8.9 (1.0 _The black bear closely misses you. The black bear claws you. x2 :jo .  You catch the helpless black bear completely off-guard!  You puncture the black bear! :ju<. :j%{ ===60-9.8 (0.9 _You kill the black bear! :j :jf _Your Hexes skill increases to level 4! :jMn # ###.### # ##.....# ###†.....# .........# ##### . ### ##...####..  ####....## ##.......^. #.....###.. :jn .###.................# #..........##@....## #........######...## #.........## ..## h.####...## ).# ## ##..# ..# :jBo  #... ..###..#..# :jo \..# ..#  :jqw  :jw !7 :jx K=--10.8 (1.0 :jP}  :j $ _Found a sling. :j8   ##.....# ###†.....# .. .........# ##### #.. ## ##...####..##....## ##.......^..# #.#...# ##.................# #..........##.....##  #..######@..## ...## #..## .####...## #).#  :j Z# ##..# #..#  #... #..###..# #..#..# #..# #..# :jF6 :j?B1:j. ####†.. .........# ##### # ###...####.###....## ##.......^..#  #.....###...# #............# .##.....###.######...## ..## #@.## ####...## #).# # ##..# . #...#...:j:j3%2:jZ:j:j] .........# ##### # ###...####.###....## ##.......^..#  #.....###....# #............# .##.....###.######...## ..## #..## ####...##  # ##..# . #...#..#....:j? :j X8=3:j:jN _You see here a +0 sling.:j+t ###...####. ####....## ##.......^..#  #.....###..........# #............# .##.....###.######...## ..## #..## ####...## #).# # ##..#  #...#..# .....:j^:ja3===4 _:jw:jӓ:j8  ###....## ##.......^..#  #.....###..........# #............# .##.....##.######...## ..## #..## ####...## #).# # ##..# . #...#..# .......:j7 :j %5:j :j ? #.....###...# #............# .##.....##.######...## ..## #..## ####...## #).# # ##..# . #...#..# ..........##...##:j:j+%6:j& :j :j+#...# .##.....##.######...## ..:j,m## #..## ####...## #).# # ##..# . #...#..#:jH,? .#:jp,p................##...###:j,f#.. #..#:j}5:j5Z19=7:j<:j>:j2 ===20=:j< 4===:j= S1=:j ? :j_A :jA :jC :jfE :jE :jF :jDI :jtI %===:jI :j&K :j*M :jhM K2=:jN :jP :jP :jR :j7U :jV :jV :jRX :jX :jY :j>\ :jy\ #3:j\ 8=5:j\ *===:j] :j_ :j` :j=a :jc :jc :jd :jPg :jg #4:jg (=:jh :jk :jk ;===:j m :jo :jp :jq :j`s :js :jt :jv :jv S5=:jw :jfz :jz :j{ :j} :j'~ 96===:jP~ :j :j :j؁ :j :j :j #6:j (=:jK :j ,:j1 :j9 :j ;===:j :jQ :j :j :j :j+ S7=:j :j$ :j :jX :jF :jĜ :j :j< :já 58=:j F7===:j( :j :j˥ :jզ :j :jJ :j6 :j :j :j׮ :j# :j #9:jױ N====:jڲ :j :j :j :j޹ ,:j :j X:j _30==:j/ :j :j :j :j\ n _You start resting.Magic restored.:j :j@ 059.8 (42.0):jn c8===60.8 (43 _:j :j :j #..##.....## #..######...## ..## #..## ####...## #).#  ##..# #..#  #... #..# ##..# #..# ..# #..#  #.@# #.#......#...#....#..##...#####.. :jp##.. ..#:j:j^1=1.8 (1.0):j:j[:jɒ ..######...## .## #..## ###...## #).#  ##..# #..# ... #..# ##..# #..# ..# #..#  #..##.#...........#......#...:j. L#..##...######.. ##.. ..##. :j ;2:jӸ :jD :je## #..## ##...## #).#  ##..# #..# .... #..# .###..# #..# .#..# #..# ..## #..## ....###...##...S..#....@.......#..#.#..##...#######.. ##.. #..# S   adder (asleep)#. #..# ##.#3 _You encounter an adder.:jg## #..## ...## #).# ##. ##..# #..# ..##... #..# ..#  ##..# #..# ..# #..# #..# #..## #..## #....###...##...S..##.#.#.#..##...# #.. #..# :j.:jY===4:j:j:j ## #..## ...## #).# ##. ..# #..# #..# #... #..# #..# ##..# #..# ..#  #..# #..# #..## #..####....## ##...##...S..##.#.#.#..##...##.. ##..##.. #..# #. #..###.#:j :j V32=5:j :j1 :j ## #..## ## #).# ##. ..# #..# #..# ... #..# #..# ..# #..# ..# #..# #..# ##..## #..####....## ##...##...S..##.#.#.#..##...#.#.#.. #..# #. #..###.#:j X6:jFG## #..## ## #).# ##. # #..# #..#  #..# ##..# ..# #..# #..# ..# #..# ##..## #..####....## ##...##...S..###.#.#.:jG#.#..##...#.#.. ##..# .#.. #..# #. #..###.#:jmX7:ji/" †The helpless adder fails to defend itself.  You puncture the adder!38.7 (0.9 :j5C_You kill the adder!:jM## #..## ## #).# ##. # #..# ##..#  #..# ##..# # #..# #..# # #..# ##..## #..####....## ##...##...†..###.#.#.##.#..##...#.#.. ##..# .#.. #..# .#. #..# :j :j#f3=9.7 (1.0:j:j:j]!## #..##  #).# ##.  #..# ##..#  #..# ##..# # #..# #..# # #..# ##..## #..####....## ##...##...†..###..##.##.##.##..##...#...##.. ##..# ..##.. #..# .##. #..# # :jg<70:jl:jxn:j/ #..##  #).# ##. #..# ##..# :j#..# ##..#  #..# #..#  #..# ##..## #..####....## ##...##...†..###..# #.# #.:jKw## #.# #..##...#...# #.. ##..# #..##.. #..# ..##. #..# #:j|+# :j ;1:jY:j):jq  #..## #).# ##. #..# ##..# #..# ##..# #..# #..# #..# ##..## #..####....## .###...##...†..###..# #.# #.## #.# #..##...#...# #.. ##. :jo| ;2:j :j :j #..## #).# ##. #..# ##..# .:j_ ~#..# ##..# ..#..# #..# ...#..# ##..## ...#..####....## ..# ##...##...†..###..# #.#  #.##  #.#  #..##...#...#  #. #..# .####.# .#:j:4=3:j4#..## #).# ##. <.#..# ##..# ..#..# ##..# #.#..# #..# #.#..# ##..## #... #..####....## #..#  ##...##...†..###..#  #.# #.## #.# #..##...#:j...# #.. ##..# ##..# :jj:j%4:jk:jL9 _Found a stone staircase leading up.:j ##.#..# .  #).# ##. <#..# ...##..# ###..# #..# ..  #..# ##..## #......####....## ##...##...†..###@.#  .## ..................# ..##...########...# .. ##..# ##..# .. #..# #..# . #..# #.###.#.#:jR :j %5:j :j :j .. #.# #..# ..# #).# ##. < #..# ...# #..# ### #..# #..# :j6 .. #..# ##..## ##.........####....## ##...†..###..#........# .......## ...............###...########...#:j G ##..# ##..##..# #..##..# #.#:j:j#5:j:=6:jp:js:j} ..# ..# ...# ).# ##. < ..# ...# ..# #:jQI### ..# #..# ..# ##..## ##@....... ..####....## #....##...†..###..#......# ......##...............# ##...########...# :j ##..# ##..##..# #..:j !#:j:jL%7:jY:j:j ### .# ....# # ##. !<# ...# # ##### #..# # ##..## ##........f####....## #....###...†..###..## ....# ........## ..f   sleepcap (dormant) ...............# . #...########...# ##..# ##..#:jA f.  You encounter a sleepcap.:j9Xf:j%8:j":jUW _Found a coppery potion.:jH^.. :jF^.#... .### # .....# # ##. #!< # :jt...# # ####. # #..# :jf.# # ##..## ##..... :j8####....## ##..###....####...†..###..## .....#:j# #...## .... ..............# ..... ...########.:j#..#:jh2f.:j:j%9:j:j :jM###...^..# ### .#.... #....# #....##... #..# .##..###..## ... ##.!<..# ##..# #@..# :jm#..# ##...###.  #..# ##.....f..# # ##..## ##......... ####....## ##..###....###...†..###..## .....#.....# #....#.............:j2f.:j$:jT6=80:j :j":jQ  #.. ##... ## ^###.. ......  #....# ..... #..### #.....#  ##. #!  #...##  ##...###.  #..# f...#  ##..## ##.........# ###....## ##..###....## ##...†..###..## .....# #.....#:j 7f.:j :j %1:j :j a _There is a stone staircase leading up here.:jq :jr :jy :jz 7f.:j :jQ ,2 _:j :j%:j%= :j'__Found a coppery potion. _:j'There is a stone staircase leading up here.  You climb upwards.  You hear the sound of rushing water. :j( There is an entrance to a sewer on this level. Hurry and find it before the :j)e portal rusts away!:j-/  --more--:j %5:j    #..#   .... :j~ 8  #..#   ##..#   .... :j   # #..#  :j  ....##$$#  :j  #.....@#   #.####.## :jv q  #.  :j  #.   ##     :j {     :j U   :j D :jw 474.2 (2.5:jy :j| ~ _You hear the rusting of a distant drain.Found 22 gold pieces.:j~ c _There is a stone staircase leading down here.:j M.#..#.... ###..## .....# #......##$ #.....>#.####.###. :j 35.2 (1.0 _:j :j :j+ *6.2 (2:jA :j ? _You now have 123 gold pieces (gained 10).:j, #...  #..#  ....  #..# #  ###..##.# :j ......  # #..#  ....##@.#  #.....>#  #.####.##  #.#  #.? ### :j:j0*7.2 (1:jP6:jEs _Found a scroll labelled HOLLOD WOCU.:jFX8=8.2 (2:jJ:jCM? _You now have 135 gold pieces (gained 12).:j9=40=:j:j(11=:j5:j 6:j=7:j:,:jE2=:jVG:j#  #.####.# #.#  #.?   ###      :jc4.0):jh R .  ##.#  ...  ###..#   !....  . #..# #  #..###..##.####  #.......@.....# #...##..##.##.# ....##..# # ....>#  #.####.# #.#  #.?  ###  :jq :js %5:jx :jP| S _Found a potion of attraction.:j  #.  ##.#  #...  ###..# ## !.... .# . #..# .#  #..###..##.####  #.#  #...##..##.##.#  ....##..# .#  #.....># .# #.####.## .# #.# .# #.? .. ### .#  :j :j %6:j:j:j0  #.  ##.#  #...  ###..# ##  !.... .#  . #..# .#  #..###..##.####:j1T  #.#  #...##..##.##.#  ....##..# .#  #.....># .#  #.####.## .#  #.# .# :j1 #.? ..  ### .#  :j^::j:%7:j@:jAC:j ' !  #.#  ##.#  #...  ###..# ##  !.... .#  . #..# .#  #..###..##.####  #.#  #...##..##.##.#  ....##..# .#  #.....># .#  #.####.## .#  #.# .#  #.? ..  ### .#  :j9 X8 :j+E .#  #.#  ##.##  #...  ###..####  !......#  . #..# .#   #..###@.##.####  #.............#  #...##..##.##.# .....##..# .#  :jEO..#.....># .#.#.####.## .# #.# .# #.? ..### .# :jN :jN%9 :j_T :j4V :jUM#  #.# #.## #... #######..####.....!......#. #@.# .# #..###..##.####............. #...##..##.##.#.....##..# .#..#.#.40 :j :j :jGH  ## .# #. ##.#### #.....#######..####......!@.....#.....###..##.# #.#..###..##.#### #.............# #...##..##.##.# .....##..# .# ..#.....># .#.#.####.## .# #.# .#1 :j3R  :jѲ  ## .# #.# ##.#### #......#..####..#.###..##.#.#.#..###..##.#### #.............# #...##..##.##.# .....##..# .# ..#.....># .# .#.####.## .#  #.# .# :j  :j> %2 :j  :j  :j *3.2 (2 :j  :j P _A - a potion of attraction!:j)*## .# #.# !:jC+##.#### #..... ..#..#### .# ......###..##.# .#.#..###..##.#### #.............# #...##..#.....##..# .#..#.....># .#.#.####.## .# !:j-6!:j'7*4.2 (1!:jz<!:j=!:jv1##.# #.# ##.#####..... ..#######..####..............# ......###@.##.# .#.#..###..##.#### #.............# #...##..##.##.# .....##..# .#..#.....># .#.#.####.## .# #.# .##.? ..!:j9!:j:%5!:jC!:jOF!:jr  ##.###.####..... ..#######..####............#....###..##.##.#### #.............#...##..##.##......##..# .# ..#.!:j3 w#.### .#!:jĪ !:jɫ %6!:j !:j ":j>[ .###.####..... ..#######..####............###..###.#..###..##.#### #.....@.......##..##.##.....##..# .# .#.....># .#.###7":jR":jz ###.####..... ..#######..####................###..##.##.#..###..##.#### #.............#...##@.##.##......##..# .# ":j..#.....>.#.####.#":jKX8":j< ##.####..... ..#######..####............###..##.##.#..###..##.#### #.............#...##..##.##... .# #.....>#.####.# #.# ":jMX9":j*2 ..... ..#######..####............###..###.#":jnx#.#### #.............":jY.#...##..##.##.....##..# .# #....@>":ju#.####.# ":j6#.# ? ..":j":j&50":j2 ":j̔ F..#######..####............###..###.##.#### #..............#...##..##.##....##..# .# ..#.....>#.####@## #.# ":j3 ? ..### .# ":j X1":j(~<............###..###.#### #..............#...##..##.##.....##..# .# ..#.....>##.####.## ":j~#@# ?......####.##.":jK;2":j#:j v#:jtx......###..##.#  .#.#..###..##.####  #.............#  .#...##..##.##.#  .....##..# .#  ..#.....># .#  .#.####.## .#   #.###.##.# #.@....... #####.##.#             34.2 (2 _c - 3 scrolls labelled HOLLOD WOCU (gained 1)#:jǐ......###..##.#  .#.#..###..##.####  #.......#  .#...##..##.##.#  .....##..# .#  ..#.....># .#  .#.####.## .#  #.###.##.# #. #####.##.# #       #:j#:j*5.2 (1#:j͘#:jJ#:j ......###..##.#  .#.#..###..##.####  #.....#  .#...##..##.##.#  .....##..# .#  ..#.....># .#  .#.####.## .#  #:jM #.###.##.##. #. #####.##.# .#  .# .# #:j .# .# .#  #:j: #:j %6#:jQ $:jЦ,.#.#..###..##.####  #.............#  .#...##..##.##.#  .....##..##.#  ..#.....>##.#  .#.####.###.# #  #.###.##.##.#  #...........#  #####@##.###   #.#  #.#  #.#  #.#  #.#  #.#  #.#   7$:j$:j-D0 #..............#...##..##.##. #.....>#.####.## #.###.##.##.##...........######.##.###  #@# $:jPX8$:jd .#...##..##.##. #.....>#.####.## #.##.#.........####.##.###  #.# $:j X9$:j} [40m. #.....>#.####.## #.##.#.........####.##.###  #.# ...60%:jp#.....>#.####.## #.##.#.........####.##.###  #.# ...%:j%:j,%1%:jX%:j%:jN#.####.## #.##.#.........####.##.###  #.# ...%:j %:jp%2%:jK%:j]%:jq #.##.#.........####.##.###  #.# ........3%:j˷%:j%:jw .........####.##.###  #.# ....................%:j %:j %4%:j+ %:jo %:jFp l####.##.###  #.# ...#.................#.......####...###%:jv %:jw %5%:j{ %:j &:jq:  #.# #....##....#......###...#  &:j|B&:j6C%6&:j%G&:jH&:jy= ###.#.##.@..#.......#...####..##  7&:j J #.#..###.#....#.......#....#####.## &:jJD &:j>T&:jfU%8&:jY&:j[&:j_a Q .#... .##...#.##...@...#....&:ja #### ###...###.  &:jh &:j2j %9&:jn &:jo &:j/  .##.. ### #...#.#####...........#### ###...## #...# #.  &:j7 &:jp8 &70&:j? &:jF4 &:j#.. ## ##.#....#&:j####...........#### ###...##&:j #...# ##. &:j?D &:j&:j%1&:jY&:jl!':jI.. ## #.#...#####...........####':j* ###.@.### #...# ###  ':j':j%2':j':j':j&T##.#':j '.#...#####...........##### ###...### #.@.# ':j';###  ':j.':j=/%3':j3':j5':j/ #.##.#.#  #.#....#  #.#....## ####.......#  ...........#  ####.......#  ###...###  #...#   #@.##  #  #.  #.#  #.#  #.#  #.#  #.#  4(:j/...######............#####.# ###...## #...# ####  (:j(:j%5(:j(:j(:j#####...........#####. ###...## #...# #### (:j (:jd(:j%6(:j((:j 1####............#####....... ###...## #...# (:jQ L###  (:jm(:jU%7(:j(:j(:j c....####...... ###...## #...# ###  (:j ;8(:j (:j 2#### ###...## #...# ###  (:j (:j %9(:j (:j- ):j ###...## #...# ###  .):jv):ju &80):j$):j,&):j(  #...# ###  ### ):j+D ):j2):jD3%1):j7):j9*:ji *:j *:j1 *:jV *:j n*:j W _You start waiting.*:j *:jU U3.2 (24.2 (3*:j] *:j r _You hear the brisk rusting of a drain very nearby.+:j)  ###    +:j +:jg *5.2 (1+:j +:j +:jՍ  ##    +:j +:j %6+:j +:j ,:j   .  ,:j %7,:jw,:jI,:j5Z.###,:jl;8,:jƩ,:jp,:jly.......########9,:j {,:jZ b #.#  #.#  #.#  #.#  #.#  #.#  #.# ########.# .......@.# ##########       ,:j? ,:j &90,:j ,:j ,:jRr #.#  #.#  #.#  #.#  #.#  #.#  #.# #.# .# #        ,:j,:j%1,:jk,:jw-:ju #.#  #.#  #.#  #.#  #.#  #.#  #.# #.# .# #  -:j;-:jU%2-:js-:j;-:j3E #.# #.# #.# #.# #.# #.# #.##.#h.##h   hound (asleep)-:ju<-:j<%3-:jA-:jkEV _You encounter a hound.-:j% #.# #.# #.# #.# #.# #.# #.##.#.h.##-:ju-:j &-:jm&%4-:j8+-:j,.:j #.# #.# #.# #.# #.# #.# #.##.#.h.##.:j.:j%5.:j.:j.:j=1 #.# #.# #.# #.# #.# #.# #.##.#.h.##.:j1.:j2%6.:j7.:j8.:j===7:jACX7:jSd8=== _Magic restored.7:j[  You see here a hound corpse.7:jf  _===7:j,7:j,7:jB7:jX7:j,,7:j7:j7:j7:j^B7:j7:j7:jX7:jB7:jX7:j7:j7:j,7:jf _You hear the quick rusting of a drain very nearby.7:j7:j7:j(,7:j 7:j7:j!7:j,7:jN7:j7:jH,7:j7:jCB7:jz7:j7:j ,7:j7:j7:jy,7:j7:jv 7:j 7:j 7:jC7:j7:jo,7:j7:jvB7:j7:j7:j,7:j7:j!7:j!7:j"7:jR#7:j'X7:j)7:j{*7:j!+7:j+7:j07:j{17:j27:jz37:j38B7:j997:j6<7:j<7:j<7:j>7:j@7:jB7:j C7:jKF7:jVO7:j P7:jAP7:jS7:juW7:jW7:jX7:jZ7:jp]7:j]7:j^7:j`7:jc7:jd7:jVe7:jf7:jKj7:jj7:juL7:jq  You encounter a bombardier beetle.7:jL#.....# ..... ..... ... ... #.# ######.# ######.......@##.# #....#B####.##.# #.#####..####.##.# #.##.......##.# #.##.#####.##.# #.##.##.# #.#B   bombardier beetle (asleep)#.##.# ##.###.##.#####.#.##7:jl#.##......###.####7:jd720.8 (106.0)17 _7:j78:j  #.....# .....##8:j  ...... .... ... #.#.#.# ######.##.# #....##.B####.##.# #.#### #..####.##.# #.# #.......##.# #.# #.#####.##.# #.# #.##.# #.# #.##.# ##.## #.##.#####.#.## #.##......###.8:j 8:j M2.0)9:jo #.....# .....## ...... .... ... #.##.#.# ######.##.# #....##.B####.##.# #.#### #..####.##.# #.# #.......##.# #.#9:j #.#####.##.# #.# #.##.# #.# #.##.# ##.## #.##.#####.#.## #.##......###.9:j XBB9:jo ***The bombardier beetle sprays incendiary fluid at you.9:j..@===39:j.S _The burning spray misses you.9:jlX4 #.....# .....## ...... .... ... #.##.#.# .##.# #....#.B####.##.# #. #..####.##.# #.# #.##.# #.#  #.#####.##.# #.# #.##.# #.#  #.##.# ##.##  #.##.#####.#.## #.##......###.B.9:j^E---49:ja9:jc::j0{  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;:jVO  Shayle the Sneak #.....#  Revenant of Uskayaw *..... .....##  Health: 45/45 ======================== ......  Magic: 6/8==================------ ....  AC: 7Str: 12 ...  EV: 11;:jWInt: 16 #.#  SH: 0Dex: 9 ##.#######.# ##### XL:  6 Next: 75% Place: Dungeon:5 ......B@...##.# #.... Noise: ---------  Time: 4724.8 (0.0) ####..####.##.# #.### a) +1 dagger #..####.##.# #.#  Throw: 4 darts (datura) #.......##.# #.#  Memories (3)  #.#####.##.# #.#  #.##.# #.#  B   bombardier beetle #.##.# ##.## ;:jXg #.##.#####.#.## #.##......###.# _The burning spray misses you.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 42%);:jI Shayle the Sneak#.....#Revenant of Uskayaw *..........##;:j Health: 45/45 ========================......Magic: 6/8==================------....AC: 7Str: 12...EV: 11Int: 16#.#SH: 0Dex: 9##.#######.#;:j ##### XL:  6 Next: 75% Place: Dungeon:5......*@...##.# #.... Noise: ---------  Time: 4724.8 (0.0);:j ####..####.##.# #.### a) +1 dagger#..####.##.# #.#Throw: 4 darts (datura)#.......##.# #.#Memories (3) #.#####.##.# #.##.##.# #.#B   bombardier beetle;:j t#.##.# ##.###.##.#####.#.###.##......###.# ;:j$ #_The burning spray misses you.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;:jV Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 42%);:jM ;:j dB5.8 (1;:j ;:j Q  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (chance to affect: 42%) _The bombardier beetle resists with some effort.<:j  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<:jZ &  Shayle the Sneak #.....#  Revenant of Uskayaw *..... .....##  Health: 45/45 ======================== ......  Magic: 4/8<:j%c ============------------ ....  AC: 7Str: 12 ...  EV: 11Int: 16 #.#  SH: 0Dex: 9 ##.#######.# ##### XL:  6 Next: 75% Place: Dungeon:5 ......B@...##.# #.... Noise: ---------  Time: 4725.8 (0.0) ####..####.##.# #.### a) +1 dagger #..####.##.# #.#  Throw: 4 darts (datura)<:jd  #.......##.# #.#  Memories (3)  #.#####.##.# #.#  #.##.# #.#  B   bombardier beetle #.##.# ##.##  #.##.#####.#.## #.##......###.# _The bombardier beetle resists with some effort.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line<:jbd MAim: a bombardier beetle (chance to affect: 42%)<:j5 Shayle the Sneak#.....#Revenant of Uskayaw *..........##Health: 45/45 ========================......Magic: 4/8============------------....AC: 7Str: 12...EV: 11Int: 16#.#SH: 0<:j FDex: 9##.#######.###### XL:  6 Next: 75% Place: Dungeon:5......*@...##.# #.... Noise: ---------  Time: 4725.8 (0.0)####..####.##.# #.### a) +1 dagger#..####.##.# #.#Throw: 4 darts (datura)#.......##.# #.#Memories (3) <:jm G#.#####.##.# #.##.##.# #.#B   bombardier beetle#.##.# ##.###.##.#####.#.###.##......###.# _The bombardier beetle resists with some effort.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  <:j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  <:jŶ Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 42%)<:j <:j BCasting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (chance to affect: 42%)  The bombardier beetle resists with some effort.<:jX 2=6.8 (1<:j <:j!# I _The bombardier beetle bites you but does no damage.=:jP  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=:j'   Shayle the Sneak #.....#  Revenant of Uskayaw *..... .....##  Health: 45/45 ======================== ......  Magic: 2/8======------------------ ....  AC: 7Str: 12 ...  EV: 11Int: 16 #.#  SH: 0Dex: 9 ##.#######.# ##### XL:  6 Next: 75% Place: Dungeon:5 ......B@...##.# #.... Noise: =--------  Time: 4726.8 (0.0) ####..####.##.# #.### a) +1 dagger #..####.##.# #.#  Throw: 4 darts (datura) #=:j) [34m.......##.# #.#  Memories (3)  #.#####.##.# #.#  #.##.# #.#  B   bombardier beetle #.##.# ##.##  #.##.#####.#.## #.##......###.# _The bombardier beetle bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 42%)>:j #Shayle the Sneak#.....#Revenant of Uskayaw *..........##Health: 45/45 ========================......Magic: 2/8======------------------....AC: 7Str: 12...EV: 11Int: 16#.#SH: 0Dex: 9##.#######.###### XL:  6 Next: 75% Place: Dungeon:5>:j m......*@...##.# #.... Noise: =--------  Time: 4726.8 (0.0)####..####.##.# #.### a) +1 dagger#..####.##.# #.#Throw: 4 darts (datura)#.......##.# #.#Memories (3) #.#####.##.# #.##.##.# #.#B   bombardier beetle#.##.# ##.###.##.#####.#.###.##......###.# _The bombardier beetle bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  >:ji TConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (chance to affect: 42%)>:jz ]B(asleep)>:j+ >:j B>:j) >:je 2-7.8 (1>:j  >:j G  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (chance to affect: 42%) _The bombardier beetle looks drowsy...?:j[ BB  The helpless bombardier beetle fails to defend itself.  You impale the bombardier beetle!!  The bombardier beetle is almost dead.=8?:jw]?:jkI _The bombardier beetle bites you but does no damage.?:jZ †You hit the bombardier beetle. ?:j IYou kill the bombardier beetle!?:j7 Q*899.7 (0.9?:j' ?:j g _You can now pass through a line of other dancers.@:jV"; #.....# .....## ...... .... ... #.##.#.# .@....##.# ##..####.##.# #. #..####.##.# #.# #.......##.# #.# #.#####.##.# #.##. #.##.# #.##. #.##.# ##.###. #.##.#####.#. #.##......###.-30.7 (1.0 _You see here a bombardier beetle corpse.@:j#.....# .....## ...... .... ... @:jT#.# ###.#.# #.†@...##.# #.#####..####.##.# #.##..####.##.# #.# #.......##.# #.# #.##. #.##.# #.# #. #.##.# ##.## #. #.##.#####.#.##.##......###.#@:j@:jF-1 _@:jy@:j@:jz @:j #.....# .....## ...... .... ... #.# ###.#.# #.†.@..##.# #....######..####.##.# #.##..####.##.# #.# #.##.# #.# #. #.##.# #.# #. #.##.# ##.## #. #.##.#####.#.## #.##......###.#2@:j @:j/ +#.....# .....## ...... .... ... #.# ###.#.# ###### .@:j †..@.##.# #....# #####..####.##.# #.#### #..####.##.# #.# #.......##.# #.# #.#####.##. #.##.# #.# #. #.##.# ##.## #. #.##.#####.#.## #.##......###.#@:jI W.3@:j _You can no longer pass through a line of other dancers.A:j###.### #.....# #.....###.........  #.#  ###.#######@# ###### .......†....##.# #....# #####..####.##.# #.#####..####.##.# #.# #......#.#####.##.# #.##. #.##.# #.##. #.##.# ##.###. #.##.#####.#.##3===4A:jE A:jG A:jL A:jQ B:jY DM #.# ##.### ###......######......#...........#  ###.#######.# #####.......†......#####..#######..####.##.# #.##.#B:j ;5B:j" B:j{M #.# ##.### # #####.......@...# #######.##.# ###.#######.# #####B:j.......†......#####..####.##.# #.#####.#B:jB:j%6B:j! B:jm _You hear the quick rusting of a drain nearby.C:jrEQ#. #.#  #.# ###.### #.....# #.....##  #......# ###### C:jG...........#  #######.##.# ###.#######.# .# ###### .......†....##.# #....######..####.##.# #.#####..####.##.......##.####C:jVQ7C:j\D:jM  #.# ##.### # #####..........#######.##.#Memories (3) .##.##.#..D:j"V===8D:j-D:j0D:j;0M  #.# ##.### ## #####..........#######.##.#.#.D:j>%9D:j%LE:jIE:jE:jBE:j,E:j#,E:j#E:j s4======5===E:j#===6===E:j&BE:j'BE:j+Q===E:j2E:j?nE:jYAXE:jnC,E:jDE:jTGE:jGM7===E:j5fBE:jD=== _You start resting.Magic restored.78.7 (39.0)8===9.7 (40 _E:j! ##. #.. #.# #.# #.# #.#  ###.### #..@..# ## #......# #####......# ...........# #######.##.# ###.#######.# .# ###### .......†....##.# #....######..####.##.# #.####80.7 (1E:j .0)E:jE:jHE:j6 M #. #.# ###@### ## #####......#..##.#1E:j)vM# #. #@# ###.####.....# #.....###......##.# .#2F:jW5MF:j# .##. #.# F:j##.##.....# #.....###......F:j]#......######.##.#F:jF:jC===3F:jF:jF:jM#...#.......#.. .##.#. #.# ##.###.....#............F:jF:j%4F:jUF:jF:jM.###...#.......#.. #.##..# #.# ###.###.....F:j;5F:jF:jڑ ##.#.#....._..... ## #...#.#.. #...#.......#.. #.# ###.# F:j ...# ..# ##.## #.@.##.####.# #.#  #.####.####.....##.....## F:j Q6F:jZ G:jFAM..#$#.#.......# .#.#....._.... ###...#.......#.. ####....# ##@##..####.#..G:j;7G:j G:jm _You hear the rapid rusting of a drain nearby.G:j M. .. #..#$#.#.......#.#..#.#....._.... ###...#.......#.. ##.####......#.@# #.###...#####.#..G:j G:j %8G:j G:j"G:jyM #.#.# .ğ... . ..#..#$#.#.......#.#..#.#....._......# ###...#.......#..##.####......######..# ##.##...##.####.9H:jM###.####.#  #.#.# .ğ... #.# . ..#..#$#.#.......#.#..#.#....._......# ####...#.......#..##.####......######..# ##.##...###.90H:jeM>.ğğ..).....###.###  #.#.# .ğ... #.# # . ..#...#$#.#.......#.#..#.#....._.... ####...#.......#..###.####......######..# ##.###.H:jH:jژ%1H:jƞH:j6H:j;Y [#.####..##.#### .#>.ğğ..)......# .#.#.####.####.# .  #.#.# ..... #.# # .  ..#.#.......#.##. ..#$#.#.......#.#. .#.#....._......# # #...#.#..# #...#.......#. #.###.####.# ........# ######..###.###...##.### 2I:j{iM###.# #.## .#  .####..##.###>.ğğ..)......# ####.####.# .##.#.# ..... #.# #..  ..#.#.......#.##. ..#$#.#.......#.#..#.#....._.... ##...#.......#.. #.####.####........#.#I:jI:j%3I:jڥI:jI:j;#M... ğ.#. ###.# #.## .#  .####..##.#### >.ğğ..)......# ###.####.# .##.#.# ..... #.# #.###.  ....#.##.... ..#$#.#.......#.#..#.#.#....._.... #.....#...#.......#.. . #.####.####.##..4I:jW4# #.# .. ... ...# #.# ğ# .#.# ##.# #.## .# ##.####..##.#### .##>.ğğ..)......# # .#.#.####.####.# .# .#.#.# ..... #.# #.#####.#  ..#.#.......#.##....... .#$#.#.......#.#@.# .#.#....._......####...#.......#..#  #...#.......#..# . #.###.####.#........#######..###.##I:jW%5I:jaI:j^ # #.# ## .# #.# .. .#..... ..# #.# ğ# <#.#.#. #.# #.## .# .##. #.####..##.#### .# .# #>.ğğ..)......# .# . #.#.####.####.# .# . #.#.# ..... #.###.######.#. ..#.#.#.##@....... #$#.#.......#.#..##...## #.#....._......### .# I:j #...#.......#..# #...#.......#..#. #.###.####.#........#######..#I:jf 7<I:j %6I:jK I:j 9 _Found a stone staircase leading up.J:jY# #.# ## . .# #.# .. ..# . .# #.# ğ# #<# .#.#. .# #.## .# #.# #. .####..##.#### #.# .#. >.ğğ..)......# #.# . .#.####.####.# #.# ..#. 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The iguana appears confused.u:j 32=----4.7 (0.9 _Your unstable footing causes you to fumble your attack.v:jC8  You hit the iguana.v:j.9v:j1:O---------=5.7 (1.0v:jK?v:jB4 _The iguana is lightly wounded.v:j6 ' v:j7 ; You hit the iguana.v:j ,6.6 (0.9v:j v:j a _The iguana is moderately wounded.w:j/~w:j@lw:jY/-7.5w:jw:j#M _Your unstable footing causes you to fumble your attack.w:j e##........#  #....####.......#  ##.##.# ###...### #..# .# #...#  w:j l#~##### #. w:jH e# #~#~# # #.# #~#~#~#~# #.#  #######~~#~l## #.#  #....#~##~###.#  #.#####~~#~~## #.#  #.# #~#~#~#~# #.#  #.# # #~#~#~# #.#  #.# #######  #.# #.# l   iguana (confused)  ##.##  ####.#.## #.##.###############.#w:j^ y  The iguana closely misses you. The iguana bites you!w:j p23-----==9.1 (1.6w:j w:j~ V _The iguana barely misses itself.x:jp  You catch the helpless iguana completely off-guard!  You puncture the iguana!  The iguana is almost dead.*6===--600x:j(} _You can now pass through a line of other dancers.x:j i  You hit the iguana but do no damage.x:j N=-1x:j x:j Z _The iguana is almost dead.y:jk_  You barely miss the iguana.The iguana is almost dead.4-----2 _The iguana closely misses you.y:j> †You catch the helpless iguana completely off-guard!  You puncture the iguana!  You kill the iguana!y:jPs9-3y:jQS( _You hear a splash.y:jG>)# #...####.# ##.......# #....####.......# # ##.##.# ###...### # #..# .# #...# # #~##### #..## # # #~#~#~# #.## # #~#~#~#~# #.# # #######~~#~@## #.# # #....#~##~##~# #.# # #.#####~~#~~## #.# # #.# #~#~#~#~# #.# # #.# # #~#~#~# #.# # #.# ####### #.# y:jI# #.# #.# # ##.##y:jaJ #.# #####.#.## #.#y:j~Vy:j\d===-4.7 (1.6y:jdy:j\l _You hear the rapid rusting of a drain. _You see here an iguana corpse.z:j= )# #...####.# # ##.# # #....####.# ## ##.##.# ###...### .# #..# .# #...# .# #~##### #..## .# # #~#~#~# #.## .# #~#~#~#~# #.# .# #~~#@†## #.# .# #....#~##~##~# #.# .# #.#####~~#~~## #.# .# #.# #~#~#~#~# #.# .# #.# # #~#~#~# #.# .# #.# # #.# .# #.# #.# .# ##.## #.# z:j>Y.#####.#.## #.#z:j9Ez:j^Fd5=6.3 _z:j^{:jQ ## #.......# .# #....####.# .####.##.# ###...### ..# #..# .# #...# .#{:j R  #~##### #..## ..## #~#~#~# # #.# #~#~#~#~# #.  .# #######~~#~†## #.# #.# #....#~##@##~# #.# #.# #.#####~~#~~## #.# #.# #.# #~#~#~#~# #.# #.# #.# # #~#~#~# #.# #.# #.# ####### #.# #.# #.# #.# #.# ##.## #.# #.#####.#.## #.# #......###.###############{:ju^ \.#7.9{:j,p |:jr )# #...####.# ###|:jh ##.......# .. #....####.......## ##.##.# ###...###.# #..# .# #...#.# #~##### #..## ...# # #~#~#~# #.## ##.# #~#~#~#~# #.# #|:j)6 .# #######~@#~†## #.# ##.# #....#~##~##~# #.# ##.# #.#####~~#~~## #.# ##.# #.# #~#~#~#~# #.# ##.# #.# # #~#~#~# #.# ##.# #.# ####### #.# ##.# #.# #.# ##.# ##.## #.# ##.#####.#.## #.#|:j5=&.6=7===9.5 _You can no longer pass through a line of other dancers.|:j1=.# )# #...####. .### ##...# #....####.|:jA2U.## ##.##.# ###....# #..# .# #...#.####~##### #..##.# #∩#~#~#~# #.## |:jn2.##.# #~#~#~#~# #.# |:j2j.# .# #######@~#~†## #.# .##.# #....#~##~##~# #.# |:j2.##.# #.#####~~#~~## #.# .##.# #.# #~#~#~#~# #.# .##.# #.# # #~#~|:j3#~# #.# .##.# #.# # #.# .##.# #.#|:jB3 #.# .##.# ##.## #.# .##.#####.#.##|:ju3A #.#|:jE>71.1|:jJ|:j%^, _Found a glowing drain.|:j! #.# .# ##.## #.# #.# )# #...#### #.###|:j;" X ##....... #....####......# ##.##.# ###...#.# #..# .# #...#.#|:j" { ###~##### #..## .....# #∩#~#~#~# #.## #.##.# #@#~#~#~# #.# |:j" N#.# .# #######~~#~†## #.# ..##.# #....#~##~##~# #.# |:j" A#.##.# #.#####~~#~~## #.# #.##.# #.# #~#~#~#~# #.# .|:j,# 3.##.# #.# # #~#~#~# #.# #.##.# #.# ####### #.# |:jb# #.##.# #.# #.# #.##.# ##.##|:j# A #.#|:jVK |:jL '2.7|:jX }:jyM.. #####.# .#.## #.# )# #...#### #.###.......  #....####......##.##.# ## #..# ..##~####.## ....## #~#~#~#~ #.# ######~~#~†# ....#~##~##~ #.##.# #.#####~~#~~## #.##~##7=30 _There is a glowing drain here.~:j1~:j~:jK~:j~:jb J===4 _~:j\!~:j/4 5 =a Sewer  The world spins around you as you enter the gateway.  You enter a sewer! ## #. #~K #◊◊ #◊~◊ #...#######  #........◊  #....@∩.~.◊~#  ##≈≈....#~#h◊  #≈≈≈≈≈.#  #≈≈≈≈≈≈#  ###≈≈≈≈# ###≈≈# h   jackal (asleep) ≈## K   kobold (asleep) ## ~:j B6.2 (2.5~:j _You encounter a kobold and a jackal.Found a gate leading back out of this place. _There is an empty arch of ancient stone here.:jLo :jz :## #. #~K #◊◊ #◊~◊ #...####### #.....@..◊### #....∩∩.~.◊~# ##≈≈....#~#h◊##≈≈≈≈≈.# # ##≈≈≈≈≈≈####≈≈≈≈# ###≈≈##≈####87.2 (1.0 _:j ,###. #~K#◊◊ #◊~#...########........◊####....∩∩@~.◊~# ##≈≈....#~#h◊#≈≈≈≈≈.# # # #≈≈≈≈≈≈# ###≈≈≈≈# ###≈≈#  #≈##### :j 5h.:j| Nh:jִ U8===8:j :j] :jx9##.~K◊◊◊~◊...#######.....◊###∩∩.~.◊h#≈≈...@#~#.◊# #≈≈≈≈≈.# # #≈# ## ### #≈### :jIJ2~:j޼eh9:jD:jx:j:j:j:jv  You start resting.9=080.2 (1 _Something bites the plant. The plant begins to die. Something bites the plant.:j#B .~K◊◊~◊...#######.....◊###∩∩.~.◊~#≈≈....#~#h◊# #≈≈≈≈≈@# # :j≈# ## ###:j:j%1:j:j:j! I:jه :j g===:jj 9=:j :j" :j T30=:j :j :j :j :jŬ :j :j :jz :j _You start resting.A jackal comes into view.:jV hh   jackal:j \6.2 (57.2 (6 _:j :j :jN( ~h1==8.2 (1:j( :j+ T _The jackal closely misses you.:j  You hit the jackal.  The jackal is severely wounded.:jE,9.1 (0.9:j:j2S _The jackal barely misses you.:jʖ  You barely miss the jackal.The jackal is severely wounded.90.1 (1.0:ji _The jackal barely misses you.:j H .  You hit the jackal.:jA ,:j #.Shayle the Sneak#~KRevenant of Uskayaw *.....#◊◊Health: 31/45 ================--------#◊~◊Magic: 8/8========================#...#######AC: 7Str: 12#........◊###EV: 11Int: 16#....∩∩.~.◊~#SH: 0Dex: 9##≈≈....#~#h◊#XL:  6 Next: 100% Place: a Sewer#≈≈≈≈≈@# # #Noise: =--------  Time: 4891.1 (1.0)#≈≈≈≈≈≈#a) +1 dagger###≈≈≈≈#Throw: 4 darts (datura)###≈≈#Memories (3) #≈#####[0;10:j ;1mThe jackal is severely wounded. _The jackal barely misses you.You barely miss the jackal.The jackal is severely wounded. _The jackal barely misses you.You hit the jackal. _You kill the jackal!You have reached level 7!:j /  --more--:j~W5/509/97 0% :j<J _:ja' I:j( ,:jw. 36=:j3 B:j 4 :jT 7=8=:jY :j\ d9=:jSe :jMf :ji b40=:jj :jM| s1=:j~ :j ,:jX 2=:j :j :j2 :jю :j :jݔ :j& 3=4=:jx ,:jɮ :j :j۱ U5=:j X:j :jp :j :j( X:j 6=:j< 7=8=:j :j :jj 9=:j  _You start resting.HP restored.:j &-:j 1942.1 (51.0):jx4 s50=-3.1 (52 _:j{: :jK :jGpM#. ~K◊ ◊~◊ ####### ....◊##....∩∩.~..~# ##≈≈...@#~#h◊.# # #≈≈###≈≈###≈≈#4.1 (1.0):jn## #. #~K #◊◊ #◊~◊ #...####### #........◊### #....∩∩.@..~# ##≈≈....#~#.◊# #≈≈≈≈≈.#~# ##≈≈≈≈≈≈#~####≈≈≈≈#~####≈~##≈#######:j7A  You enter the shallow water.:jd5.7 (1.6Water :jӷ:jҺ? _Moving in this stuff is going to be slow.:j`## #. #~K #◊◊ #◊~◊ #...# #.◊### #....∩∩.~@.~# ##≈≈....#~#.◊# #≈≈≈≈≈.#~# ◊# #≈≈≈≈≈≈#~# ####≈≈≈≈#~####≈≈#~##≈#### :j :j660:j9:jM## #. #~K #◊◊ #◊~◊ #...####### #.◊### #....∩∩.~.@~# ##≈≈....#~#.◊# #≈≈≈≈≈.#~#.◊# #≈≈≈≈≈≈#~#≈≈# ###≈≈≈≈#~#≈≈####≈≈#~#≈≈##≈####### =7:j8i:j%###. #~K#◊◊ #◊~#...########........◊####....∩∩.~..~####≈≈....#~#@◊#≈≈≈≈≈.#~#.◊# #≈≈≈≈≈≈#~#≈≈# :j&M###≈≈≈≈#~#≈≈#  ###≈≈#~#≈≈# #≈########## :ji/;8:j?4:j7:j G .~K◊◊~◊...#######.....◊###.∩∩.~..~###≈≈....#~#.◊ #≈≈≈≈≈≈#~#≈≈## ###:jI :j %9:j :jt :j0M#. ~K◊ ◊~◊ ####### .....◊### ....∩∩.~..~###≈≈....#~#.◊≈≈###≈≈###≈≈#~#≈≈#50:jY  ## #. #~K #◊ #◊~◊  #...#######  #........◊###:jJZ  #....∩∩.~.@~###≈≈....#~#.◊# #≈≈≈≈≈.#~#.◊#:jiZ & #≈≈≈≈≈≈#~#≈≈####≈≈≈≈#~#≈≈#:jZ ###≈≈#~#≈≈#:jZ h #≈##########:jZ :jb :jd %1:j :jŎ :jA ## #. #~K #◊◊ #◊~◊ #...####### #.◊### #....∩∩.~@.~##:jD ##≈≈....#~#.◊# #≈≈≈≈≈.#~#.◊# #≈≈≈≈≈≈#~#≈≈# ###≈≈≈≈#~#≈≈# ###≈≈#~#≈≈#:js #≈#######  ###:j:j%2:j[:j:jp ## #. #~K #◊◊ #◊~◊ #...# #.◊### #....∩∩.@..~## ##≈≈....#~#.◊# #≈≈≈≈≈.#~#.◊# #≈≈≈≈≈≈#~#≈≈# ###≈≈≈≈#~#≈≈# ###≈≈#~#≈≈# #≈####### :j> ###:jYA  You enter the shallow water.:jd4.3 (1.6Water :jQ%:j(? _Moving in this stuff is going to be slow.:j>B  ## #. #~K #◊◊ #◊~◊ #...# #.◊### #....∩∩@~..~## ##≈≈....#~#.◊# #≈≈≈≈≈.#~#.◊# #≈≈≈≈≈≈#~#≈≈# ###≈≈≈≈#~#≈≈# ###≈≈#~#≈≈# #≈#######  ###50:jX :j ## #. #~K #◊ #◊~◊  #...#######  #.....@..◊# #....∩∩.~..~###≈≈....#~#.◊# #≈≈≈≈≈.#~#.◊# #≈:jRY≈≈≈≈≈#~#≈≈####≈≈≈≈#~#≈≈####≈≈#~#≈≈# #≈##########:jwQ6:jH:ji ## #. #~K #◊◊ #◊~◊ #...:jF# #.◊### #....∩∩.~..~## ##≈≈....#~#.◊#:jvz #≈≈≈≈≈.#~#.◊#  #≈≈≈≈≈≈#~#≈≈#  ###≈≈≈≈#~#≈≈# :j ###≈≈#~#≈≈#  #≈####### :jA ###:j;7:jf:j:j' #~ ###. #... #~K. #◊◊~ #◊~◊ #...# #.◊### #....∩∩.~..~## ##≈≈....#~#.◊# #≈≈≈≈≈.#~#.◊#  #≈≈≈≈≈≈#~#≈≈# ###≈≈≈≈#~#≈≈#K   kobold (asleep)  ###≈≈#~#≈≈#  #≈#######  ###8:j n #~.. ###.~ #...~ #~K.~ #◊◊~## #◊~◊~ #...# #.◊### #....∩∩.~..~## ##≈≈....#~#.◊# #≈≈≈≈≈.#~#.◊#  #≈≈≈≈≈≈#~#≈≈# ###≈≈≈≈#~#≈≈#  ###≈≈#~#≈≈#  #≈#######  ###:jP$:j%%9:j ,:j.:jK .~.#~# #~.... ###.~.. #...~~ #~K.~ #◊◊~###### #◊~◊~~~~~K #.@.#######  #........◊# #....∩∩.~..~###≈≈....#~#.◊# #≈≈≈≈≈.#~#.◊# #≈≈≈≈≈≈#~#≈≈#K   kobold brigand (missile, asleep)###≈≈≈≈#~#≈≈#K   kobold (asleep)###≈≈#~#≈≈# #≈#######:j:j&60:j:j  You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter a kobold brigand. It is wielding a +0 short sword and quiveringpoisoned darts.:j$.~ .~.#~#. #~....~.##.~...#...~~.#~K.~~ ◊~######◊@◊~~~~~K ####### ....◊### ....∩∩.~..~#:j##≈≈....#~#.◊≈≈###≈≈###≈≈#~#≈≈:j   You enter the shallow water.1.9 (1.6Water :jU _Moving in this stuff is going to be slow.:j ~~~~# # ...~#~# ~S.~.#~#. #~....~.###.~..#...~~.##~K.~~# #◊◊@###### #◊~◊~~~~~K~ #...####### #........◊### #....∩∩.~..~####≈≈....#~#.◊# #≈≈≈≈≈.#~#.◊# S   ball python (constriction, asleep)#≈≈≈≈≈≈#~#≈≈# K   kobold (asleep)###≈≈:j :j '3.5:j :j \ _You encounter a ball python.:jD◊◊◊~~# ~~~~# # ...~#~# ~S.~.#~#.. #~....~..##.~...#...~~.#~K@~~# ◊~###### ◊~◊~~~~~K~####### ....◊###....∩∩.~..~#S   ball python (constriction, asleep)##≈≈...K   kobold (≈.#~#.◊#≈≈:j@640:j:j>:j )The helpless kobold fails to defend itself.  You impale the kobold!!:j((:j,5.4 (0.9:j:jJ _You kill the kobold!:j d}#.◊◊.◊◊◊~~# ◊~~~~# # ...~#~# ~:jqdIS.~.#~# #~....~..##.~...#..@~~.#~).~~## :jd◊~###### ◊~◊~~~~~K~#######:jd....◊### ....∩∩.~..~###≈≈...:j e%.#~#.◊:jq:jkr,6.4 (1.0:j|:j~:jt@ .####.◊◊.#◊◊◊~~# #◊~~~~# # ◊...~#~# ~S.~.#~# #~....~..:j@ ##@~...#...~~.##~).~~## ◊~###### ◊~◊~~~~~K~####### ....◊###:jA T....∩∩.~..~###≈≈...:jL :jN %7:jkU :jW :jG#~ .###.◊◊.◊◊~~# #◊~~~~# # #◊...~#~# ~#S.~.#~# #@....~..##.~...###...~~.##~).~~## ◊~######◊~◊~~~~~K~#######....◊###....∩∩.~..~#:jA  You enter the shallow water.:jXd9.0 (1.6Water :j':j1 ? _Moving in this stuff is going to be slow.:j  #~ .###.◊◊.◊◊~~# ~~~~# # #◊...~#~# ~:j ^#S@~.#~#.. ##~....~..##.~...###...~~.##~).~~##◊~###### ◊~◊~~~~~K~#######....◊###:j :j 7700:j :j :j .  The helpless ball python fails to defend itself.  You impale the ball python!!:jn(:j{%1:j :jO _You kill the ball python!:j #~##~ #..#####.◊◊.~# #◊◊◊~~# #◊~~~~# ##◊...~#~# ~..~.#~#..h##~@...~...###.~...#####...~~.## #~).~~## #◊◊~#######◊~◊~~~~~K~h   jackal (asleep)#...########........◊####....∩∩.~..~2:jg m _You encounter a jackal.:j#~ ##~ #..#### #.◊◊.~# #◊◊◊~~# #◊~~~~# # #◊...~#~# ~ .#..~.#~#..h~##~.@..~...####.~...##...~~.## #~).~~## #◊~◊~~~~~K~ :j;3:j:j5 :j #~ ##~ #..#######.◊◊.~#?##◊◊◊~~#~##◊~~~~#r# ~#◊...~#~# ~~.~#..~.#~#..h~###~..@.~...# ###.~...##### #...~~.## #~).~~## #◊◊~#######◊~◊~~~~~K~ r   river rat (asleep)#...# [15;:jf 38Hh   jackal (asleep)#... :j h.  You encounter a river rat.Found a scroll labelled TEATTE ENLIUV.:jm ;~r:j1 rhThe river rat squeaks loudly. The jackal barks! You hear a shout!:j% D====4:j :jݸ - _You hear an angry hiss.:jj#~ ##~ #..###### #.◊◊.~#?# #~#◊◊◊~~#~# .~~#◊~~~~#~# K~~#◊...~#r# ~~.~#..~.#~#.h.~# ##~...@~...# ###.~...##### #...~~.## :j:D#~).~~## #◊~◊~~~~~K~ #...# #........◊### K   kobold (wandering) :jƞ .hYou encounter a kobold. It is wielding a +0 dagger.:jן;~r:jO.h.:joQ~K:j:jx:j:j:j5===-:j:5:jP _The kobold shouts! You hear a shout!:jD  #~ ##~ #..###### #.◊◊.~#?# #~ #◊◊◊~~#~# .~~ #◊~~~~#~# ~~~~:jF [ #◊...~#~# K~.~~ #..~.#r#...~# ##~..@.h...# ###.~...##### #...~~.##:j9G  #~).~~##  #◊◊~###### #◊~◊~~~~~K~ #...# #........◊###  #....∩∩.~..~##:juN Ah~:jeX :jY 46-----6:jb :je . _The river rat bites you.:j{  #~ ##~ #..###### #.◊◊.~#?# #~ #◊◊◊~~#~# .~~ #◊~~~~#~# ~~~~ #◊...~#~# K~.~~ #..~.#r#...~# ##~.@.h~...# ###.~...##### #...~~.## #~).~~## #◊◊~###### #◊~◊~~~~~K~ #...# #[:j{ 37m........◊###  #....∩∩.~..~##~r~:ja J.h:jW :j2 #5:ji E-----7:jp :j' Q _The jackal attacks as it pursues you! The jackal bites you.:jM  Casting: Confusing Touch (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j #~ Shayle the Sneak ##~ Revenant of Uskayaw *..... #..######  Health: 45/50 =====================--- #.◊◊.~#?# #~  Magic: 7/9==================------ #◊◊◊~~#~# .~~  AC: 7Str: 12 #◊~~~~#~# ~~~~  EV: 11Int: 16 #◊...~#~# K~.~~  SH: 0Dex: 9 #..~.#~#...~#  XL:  7 Next:  0% Place: a Sewer ##~.@r.~...[40:jTm#  Noise: =--------  Time: 4977.0 (0.0) ###.~.h.#####  a) +1 dagger #...~~.##  Throw: 4 darts (datura) #~).~~## Memories (3)  #◊◊~######  #◊~◊~~~~~K~  r   river rat #...#######  h   jackal #........◊###  #....∩∩.~..~## _The jackal attacks as it pursues you! The jackal bites you.  Casting: Confusing Touch (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [40:jo+ma river rat (chance to affect: 51%):jO#~Shayle the Sneak##~Revenant of Uskayaw *.....#..######Health: 45/50 =====================---#.◊◊.~#?# #~Magic: 7/9==================------#◊◊◊~~#~# .~~AC: 7Str: 12#◊~~~~#~# ~~~~EV: 11Int: 16#◊...~#~# K~.~~SH: 0Dex: 9#..~.#~#...~#XL:  7 Next:  0% Place: a Sewer##~.@*.~...#Noise: =--------  Time: 4977.0 (0.0)###.[:jP40m~.h.#####a) +1 dagger#...~~.##Throw: 4 darts (datura)#~).~~##Memories (3) #◊◊~#######◊~◊~~~~~K~r   river rat#...#######h   jackal#........◊####....∩∩.~..~## _The jackal attacks as it pursues you! The jackal bites you.  Casting: Confusing Touch (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (chance to affect: 51%):j%:jr  Casting: Confusing Touch (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a river rat (chance to affect: 51%)  The river rat resists with significant effort.:jSd37----=8.0 (1:j:jl _The jackal barely misses you. The river rat bites you!:j>  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jHf #~ Shayle the Sneak ##~ Revenant of Uskayaw *..... #..######  Health: 37/50 =================------- #.◊◊.~#?# #~  Magic: 5/9=============----------- #◊◊◊~~#~# .~~  AC: 7Str: 12 #◊~~~~#~# ~~~~  EV: 11Int: 16 #◊...~#~# K~.~~  SH: 0Dex: 9 #..~.#~#...~#  XL:  7 Next:  0% Place: a Sewer ##~.@r.~...[40:jWhm#  Noise: ==-------  Time: 4978.0 (0.0) ###.~.h.#####  a) +1 dagger #...~~.##  Throw: 4 darts (datura) #~).~~## Memories (3)  #◊◊~######  #◊~◊~~~~~K~  r   river rat #...#######  h   jackal #........◊###  #....∩∩.~..~## _The jackal barely misses you. The river rat bites you!  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (chance to affect: 51%):j #~ Shayle the Sneak ##~ Revenant of Uskayaw *..... #..######  Health: 37/50 =================------- #.◊◊.~#?# #~  Magic: 5/9=============----------- #◊◊◊~~#~# .~~  AC: 7Str: 12 #◊~~~~#~# ~~~~  EV: 11Int: 16 #◊...~#~# K~.~~  SH: 0Dex: 9 #..~.#~#K..~#  XL:  7 Next:  0% Place: a Sewer ##~.@r.~[:jjm...#  Noise: ==-------  Time: 4978.0 (0.0) ###.~.h.#####  a) +1 dagger #...~~.##  Throw: 4 darts (datura) #~).~~## Memories (3)  #◊◊~######  #◊~◊~~~~~K~  r   river rat #...#######  h   jackal #........◊###  #....∩∩.~..~## Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (chance to affect: 51%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.[37:jm #~ ##~    #~   .~~   ~~~~   K~.~~      :j&U    :ju'=    :j'(  :jA) K   kobold #....∩∩onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a river rat (chance to affect: 51%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.  The jackal barely misses you. The river rat bites you.:jL,33--Contam: 10% -:j- 9.0 (1:j$C:jaT _The jackal closely misses you.:j  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j9$ #~ Shayle the Sneak ##~ Revenant of Uskayaw *..... #..######  Health: 33/50 ===============--------- :j:#.◊◊.~#?# #~  Magic: 3/9========---------------- #◊◊◊~~#~# .~~  AC: 7Str: 12 #◊~~~~#~# ~~~~  EV: 11Int: 16 Contam: 10%  #◊...~#~# K~.~~  SH: 0:j:Dex: 9 #..~.#~#K..~#  XL:  7 Next:  0% Place: a Sewer:j:k ##~.@r.~...#  Noise: =--------  Time: 4979.0 (0.0) :j*;###.~.h.#####  a) +1 dagger #...~~.##  Throw: 4 darts (datura):jg; #~).~~## Memories (3)  :j;A#◊◊~######  #◊~◊~~~~~K~  r   river rat :j:<#...#######  h   jackal #........◊###  K   kobold #....∩∩.~..~## :jl<_The jackal closely misses you.Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  :j=SConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (chance to affect: 51%):j&:#~Shayle the Sneak##~Revenant of Uskayaw *.....#..######Health: 33/50 ===============---------#.◊◊.~#?# #~:jZ'Magic: 3/9========----------------#◊◊◊~~#~# .~~AC: 7Str: 12#◊~~~~#~# ~~~~EV: 11Int: 16 Contam: 10% #◊...~#~# K~.~~SH: 0Dex: 9#..~.#~#K..~#XL:  7 Next:  0% Place: a Sewer##~.@*.~...#Noise: =--------  Time: 4979.0 (0.0):j'###.~.h.#####a) +1 dagger#...~~.##Throw: 4 darts (datura)#~).~~##:j'-Memories (3) #◊◊~#######◊~◊~~~~~K~r   river rat:j(#...#######h   jackal#........◊###:j0(K   kobold#....∩∩.~..~## _The jackal closely misses you.:jh(dCasting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  :j(yPress: ? - help, Shift-Dir - straight lineAim: a river rat (chance to affect: 51%):j(Kr(asleep):jWFK.K:jXer  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a river rat (chance to affect: 51%)  The river rat looks drowsy...:jY+80.0 (1:jT _The jackal bites you but does no damage.:jP K~The river rat looks drowsy... _The jackal bites you but does no damage.  The helpless river rat fails to defend itself.  You puncture the river rat!  The river rat is almost dead.  The jackal barely misses you.:je rr    The river rat bites you but does no damage.:j@ [0-1:jU :j + _The jackal bites you.:j`  You completely miss the river rat.The river rat is almost dead.:jal28--9 (0.9:jk:j om _The river rat bites you. The jackal closely misses you.:jt  You closely miss the river rat.The river rat is almost dead.The jackal bites you but does no damage.:jS]9-2.8:j:jkV _The river rat barely misses you.:jN> hYou hit the river rat but do no damage.:jfIx.hThe river rat barhit the river rat but do no damage.You encounter a jackal.  The jackal stops to sniff the ground.The jackal bites you but does no damage.:jI*r:jU h 2 jackals (1 wandering)r   rat (wandering)The river rat bites you.:jV]7-3.7:jE^:jb`T _You encounter a rat.:j.rThe river rat bites you. _rat.  You hit the river rat but do no damage.The river rat is almost dead.jackal bites you but does no damage.  The river rat barely misses you.:j :j{ '4.6:j:j> _The jackal bites you but does no damage.:juD ~You hit the river rat but do no damage.:j/Q k.rThe river rat barely misses you. _The jackal bites you but does no damage.  The jackal closely misses you.  The river rat twitches its whiskers.:jG\ h   jackal:j\ m4==8% 5.6 (1.0:jf :ji V _The river rat barely misses you.:j  You hit the river rat but do no damage.The river rat is almost dead.:jv2---76.5 (0.9:j):j-m _The jackal closely misses you. The river rat bites you.:jew †You hit the river rat.:ji r.  You kill the river rat!:j6k/K.:juPh   jackalK   koboldr   rat (wandering):j{ 527.5 (1.0 _The jackal closely misses you. x2:ju:jAf _Your Hexes skill increases to level 5!:j^ .rYou hit the kobold.  The kobold is moderately wounded.38 _The kobold hits you but does no damage. The jackal closely misses you.:j r~You closely miss the kobold.The kobold is moderately wounded.:j K3=-==19.4 (0.9 _The jackal barely misses you. The kobold hits you but does no damage.:jlh )You hit the kobold.:j: r:jytr   rat  You kill the kobold!The rat squeaks loudly. You hear a bark! You hear a loud squeak.  The jackal completely misses you. The jackal closely misses you.:jg====90.3:j:jK _Your magical contamination has completely faded away.:j#~ ##~ #..###### #.◊◊.~#?# #~ #◊◊◊~~#~# .~~ #◊~~~~#~# ~~~~ #◊...~#~# K~.~~ #..~.#r#...~# ##~..@.~...# ###.~.h.##### #...~~.## #~).~~## #◊◊~#######◊~◊~~~~~K~ #[:j39;49m...# #... :jk-p  The rat bites you but does no damage. The rat splashes around in the water.:j20a=---1.3 (1.0:jJE _The jackal bites you but does no damage.  Things that are here: _a +0 dagger; a kobold corpse; a river rat corpse:jWr r 2 ratsYou hit the rat but do no damage.You encounter a rat.The jackal closely misses you. The rat bites you but does no damage.---2 _You hear a splashing noise.:jl~rThe jackal closely misses you. The rat bites you but does no damage. _You hear a splashing noise.  You hit the jackal.  The jackal is moderately wounded.misses you. The rat misses you.  The rat splashes around in the water.  You hear a splashing noise.4=3:jhT _The jackal bites you but does no damage.:jV' :jr.  You barely miss the jackal.The jackal is moderately wounded.The rat completely misses you. The rat splashes around in the water. x2:j*:jê%4.2 (0.9:j:j> _The jackal bites you but does no damage.:j,   You hit the jackal.  The jackal is heavily wounded.The jackal bites you. The rat bites you but does no damage.2-5===5.1 _The rat splashes around in the water. x2:ji@ ~rYou barely miss the jackal.The jackal is heavily wounded.h:jE~h 2 jackals (1 wandering):j5F'6.0:j\ _The jackal barely misses you. The rat misses you.:j  .  You hit the jackal..h.r:jc" h   jackal (You kill the jackal!:j)0b3=7.0 (1.0:jY8:jJP _The rat barely misses you.:j 5#..######◊◊.~#?# #~◊◊◊~~#~# .~~~K~~...~#~# ~~. #..~.#r#...~# #~..).hr..# ###.~.@.####...~~.## ~).~~## :j ◊◊~######~◊~~~~~K~...#######.......◊###K   kobold (missile, wandering)...∩∩.~..~##rr 2 rats#≈≈....#~#.◊:jQ Q~K:j Eh~:j {r.~r:j ;):j --8:jD :j~ _You encounter a kobold. It is wielding a +0 club and quivering stones.:j e )You hit the rat.:jE :j *h.:j Q~K:jR     ratYou kill the rat!*====9:je g _You can now pass through a line of other dancers.:j+ #~ ##~  #..######  #.◊◊.~#?# #~ #◊◊◊~~#~# .~~ #◊~~~~#~# ~~~~◊...~#~# ~~.~~ #..~.#~#K..~# ##~.@h.r...# ###.~...##### #...~~.## #~).~~##  #◊◊~###### #◊~◊~~~~~K~ #...#######  #[39;49:jm........◊# #....∩∩.~..~##:j8)h:jXN~r:j;.h:jF.K:j:jS4=-:j 5000:j :j3 :je #~ ##~ #..###### #.◊◊.~#?# #~ #◊◊◊~~#~# .~~ #◊~~~~#~# ~~~~ #◊...~#~# ~~.~~ #..~.#~#...~# ##~@.).hK..# ###.~..r##### #...~~.## #~).~~##  #◊◊~###### #◊~◊~~~~~K~ #...# #........◊### [1:j987d #....∩∩.~..~##r.r)h~:jJth===1:j:j :j:jh*_The jackal barks! You hear a bark!:j/h.:jH*K.:j :jS.--2:j;:j _You closely miss the rat. The rat barely misses you.:j܉  Ability - do what?CostFailure  f - EnkindleInstant0%  Invocations -X - Renounce ReligionNone0%  a - Stomp3 MP, Piety----0%  b - Line Pass4 MP, Piety----0% [?] toggle between ability selection and description.:jg :j :j #~Shayle the Sneak##~Revenant of Uskayaw **....#..######Health: 24/50 ===========-------------#.◊◊.~#?# #~Magic: 5/9=============-----------#◊◊◊~~#~# .~~AC: 7Str: 12#◊~~~~#~# ~~~~EV: 11Int: 16#◊...~#~# ~~.~~SH: 0Dex: 9#..~.#~#...~#XL:  7 Next:  2% Place: a Sewer##~@rh.K...#Noise: =--------  Time: 5002.0 (0.0)###.~...#####a):j  +1 dagger#...~~.##Throw: 4 darts (datura)#~).~~##Memories (3) #◊◊~#######◊~◊~~~~~K~h   jackal#...#######K   kobold (missile)#........◊###r   rat#....∩∩.~..~## _You encounter a kobold. It is wielding a +0 club and quivering stones.You hit the rat.  :jO -You kill the rat! _You can now pass through a line of other dancers. _The jackal barks! You hear a bark! _You closely miss the rat. The rat barely misses you.:j  #~ Shayle the Sneak ##~ Revenant of Uskayaw **.... #..######  Health: 24/50 ===========------------- #.◊◊.~#?# #~  Magic: 1/9==---------------------- #◊◊◊~~#~# .~~  AC: 7Str: 12 #◊~~~~#~# ~~~~  EV: 11Int: 16 #◊...~#~# ~~.~~  SH: 0Dex: 9 #..~.#~#...~#  XL:  7 Next:  2% Place: a Sewer ##~@rh.K...#  Noise: =--------  Time: 5002.0 (0.0) ###.~...#####  a) +1 dagger #...~~.##  Throw: 4 darts (datura) #~).~~##  Memories (3)  #◊◊~###### [:jH 1K #◊~◊~~~~~K~  h   jackal #...#######  K   kobold (missile) #........◊###  r   rat #....∩∩.~..~## _You can now pass through a line of other dancers. _The jackal barks! You hear a bark! _You closely miss the rat. The rat barely misses you.Aiming: Line PassPress: ? - help, Dir - move targetAim: a rat:jHrhjackal:jS h*:j #~Shayle the Sneak##~Revenant of Uskayaw **....#..######Health: 24/50 ===========-------------#.◊◊.~#?# #~Magic: 1/9==----------------------#◊◊◊~~#~# .~~AC: 7Str: 12#◊~~~~#~# ~~~~EV: 11Int: 16#◊...~#~# ~~.~~SH: 0Dex: 9#..~.#~#...~#XL:  7 Next:  2% Place: a Sewer##~@*h.K...#Noise: =--------  Time: 5002.0 (0.0)###.~...#####:j a) +1 dagger#...~~.##Throw: 4 darts (datura)#~).~~##Memories (3) #◊◊~#######◊~◊~~~~~K~h   jackal#...#######K   kobold (missile)#........◊###r   rat#....∩∩.~..~## _You can now pass through a line of other dancers. _The jackal barks! You hear a bark! _You closely miss the rat. The rat barely misses you.Aiming: Line PassPress: ? - help, Dir - move target:j~k d*r(confused):j`E Uh(confused):j #~ ##~ #..###### #.◊◊.~#?# #~ #◊◊◊~~#~# .~~ #◊~~~~#~# ~h~~ :j #◊...~#~# ~~.~~ #..~.#~#...~# ##~.rh@K...# ###.~...##### #...~~.## #~).~~## #◊◊~#######◊~◊~~~~~K~ h 2 jackals (1 wandering, 1 confused)#...####### #........◊### :j h~  Aiming: Line Pass  Press: ? - help, Dir - move target  The rat appears confused. The jackal appears confused.  You encounter a jackal.You can no longer pass through a line of other dancers.The jackal misses you.r.:j \.3.0 (1:j :jG A _The jackal bites itself but does no damage.:j  ~hYou hit the jackal.  The jackal is heavily wounded.The kobold hits you with a +0 club.:j D)h:j8 :j w2-2===4:jY :jV > _The kobold splashes around in the water.:j3 †You catch the helpless jackal completely off-guard!  You puncture the jackal!:jL ~rYou kill the jackal!The rat seems less confused. The kobold hits you but does no damage.:j    jackal (wandering)r:j239 (0.9:j:j=> _The kobold splashes around in the water.:j, #~ ##~ #..###### #.◊◊.~#?# #~ #◊◊◊~~#~# .~~ #◊~~~~#~# ~~~~ #◊...~#~# h~.~~ #..~.#~#...~# ##~.r@.K...# ###.~..†#####:j- #...~~.## #~).~~##  #◊◊~###### #◊~◊~~~~~K~K   kobold (missile) #...#r   rat #........◊###  #....∩∩.~..~##:j /0h:jfg~h   jackal (wandering)K   kobold (missile)r   rat(:j .A.h:j[<o .  The kobold throws a stone. The stone hits you but does no damage.:j+=,5.9 (1.0:jlG:jVJg _The rat closely misses you.Things that are here::jzM _a +0 dagger; a kobold corpse; a river rat corpse:j >.h:j AK~:j8 :jc ,6.8 (0.9:j̱  _You closely miss the rat. The rat barely misses you.:jg †You hit the rat.:j>.h:jb   You kill the rat!:jx20--===7.8 (1.0:j} O _The kobold hits you with a +0 club.:je  #~ ##~ #..######:je  #.◊◊.~#?# #~ #◊◊◊~~#~# .~~ #◊~~~~#~# ~~~~ #◊...~#~# ~~.~~ #..~.#~#...~#:j;f  ##~.@)K~..h# ###.~..†##### #...~~.##:jf  #~).~~## #◊◊~###### #◊~◊~~~~~K~ #...:jEg # #........◊###  #....∩∩.~..~##:jj 7h.:jl /K.:j{ :js} --8:jR  _You see here a rat corpse.:jr ~You hit the kobold.:j hK   kobold (missile)  The kobold is moderately wounded.:j:jc-=9:jΠS _The kobold hits you but does no damage.:j  You hit the kobold.  The kobold is heavily wounded.18--10.7 (0.9:j4:j%9 _The kobold hits you with a +0 club.:jj  You hit the kobold but do no damage.The kobold is heavily wounded.:j ,1.7 (1.0:j~ :j T _The kobold closely misses you.:jEt  You hit the kobold.  The kobold is severely wounded.:jv,2.6 (0.9:j :jS _The kobold barely misses you.:j4(j  You hit the kobold but do no damage.The kobold is severely wounded.3===3.6 (1.0 _The kobold misses you.:j.  You barely miss the kobold.The kobold is severely wounded.:jN9=4:jB:j= _The kobold hits you but does no damage.:j [  You hit the kobold but do no damage.:jY IThe kobold is severely wounded.:jT ,5.5 (0.9:j :j = _The kobold hits you but does no damage.:js Y _The kobold hits you but does no damage.  You hit the kobold but do no damage.  The kobold is severely wounded. _The kobold hits you but does no damage.  You barely miss the kobold.  The kobold is severely wounded.6.5 (1.0 _The kobold closely misses you.:j&h )You hit the kobold.:j1(:jA`===7.4 (0.9:j9CJ _You kill the kobold!:j1:j#~ ##~ #..###### #.◊◊.~#?# #~ #◊◊◊~~#~# .~~ #◊~~~~#~# ~~~~ #◊...~#~# ~~.~~ #..~.#~#...~# :j##~.†@.~...# ###.~..†##### #...~~.## #~).~~## #◊◊~###### #...#... :jx20=-8.4 (1.0:j$:j.q _Items here: ( )) †††.:jx~ ##~ #..###### #.◊◊.~#?# #~ #◊◊◊~~#~# .~~ #◊~~~~#~# ~~~~ #◊...~#~# ~~.~~#..~.#@#...~~.†).~...# ###.~..†######...~~.#~).~~###◊◊~#######◊~◊~~~~~K~#...########........◊###:j.A  You enter the shallow water.:jL-20.0 (1.6Water :jR:j :j9_Moving in this stuff is going to be slow.:jM #~ .###### .◊◊.~#?# #◊◊ .~~~~#~# ~~#◊...~#@# ~~.~~..~.#~#...~# ##~.†).~...##.~..†######...~~.##~◊..:j¹:jn\21=1.6:j:jv:jeM #~ .###### .◊◊.~#?# #◊◊ .~~~~#@# ~~#◊...~#~# ~~.~~..~.#~#...~# ##~.†).~...###.~..†#####~.~◊~◊~◊:jr4==3.2:j.:jT:j= M #~ .###### .◊◊.~#?# #◊◊ .~~~~#~# ~~#◊...~#~# ~~.~~:j..~.#~#...~###~.†).~...#~##:j:j'4.8:j:j:j M #~ .###### .◊◊. #◊◊ .~~~~#~# ~~#◊...~#~# ~~.~~#..~.#~#...~#~2=6.4:j3 :j 7.4 (2 _o - a scroll labelled TEATTE ENLIUV:je3:jj:jjm:j.:j/3:jL4:jS9P==:j9:j:S3=:j;:jy>:j>:j?:jeB:j@CO5===:j:F:j3G:jHa4=:jJ:jK:jL:jO,:jP:jSg===:jWi5=:jfX:jS[:j[:j2\:jA`B:ja:j-bK6=:jeb:jfe6===:j2g:ji,:jl:jl:jm:jin:jpO7:jq:jt:jlw:jw4===:jx:j~B:jɀ:j7S8=:j:j5:j~:jd:j,:j):jܚI7==9=:jB:j@:==:j:j:jT30=:je:jٵ:j6:jc:j:j:j>:j:j$K1=:j:jb:jM8===:jO:j :jf:j:j:jk:j:jE2=:jD:j;===:j:jB:j3= _You start resting.Magic restored.:j66.4 (39.0)9===7.4 (40 _:jI:js:ji4=:jH:j,:j:j$:j:j:j_5====:jɗ:j̚:jٛ,:jg:jڢ:j:j):j:jҩ:j!:jN36=:j!:jO:j :jݵ:j :j:j$:j7:j:jտ:j:jW7=:j:j:j:j):j,:j8=9=:j>B:j]B:jVx40=:j*:jj 1=:j B:j :j :j5 :j :j K2=:j :j :j :j/ :j :j ,:jiZ B3=4=:j 5=:j :jݝ :j 6=:jڹ B:j. :j :jp :j :j U7=:jx :j :j> :j :jg :j :jw :j :jA :j :j :j` K8=:j< :j :j :j :j :j :j :j :jP #9:jY H=:j :j"  _You start resting.HP restored.124.4 (5750=5.4 (58 _:jr> :jhd #~#..######◊◊.~#~# #~◊◊◊~.~~~~~...~#~# ~~.:ji #..~.#~#...~# ~#◊◊~######:j :jC07.0 (1.6):jo:jĝ:j|5 #~#..######◊◊.~#~# #~◊◊◊~.~~~~~...~#~# ~~. #..~.#~#...~# #~.†).~...# ~###◊~◊~~~~~K~:j9:j2;'8.6:jD:jY #~#..######◊◊.~#~# #~◊◊◊~.~~~~~...~#@# ~~. #..~.#~#...~# #~.†).~...# ###.~..†####~.~◊~◊~◊#...#######:j:j(30.2:j:j=^  #~#..######◊◊.~#~# #~◊◊◊~.~~~~~...~#~# ~~. #..~.#@#...~# #~.†).~...# ###.~..†####:j^...~~.## ~◊:jU_V..#........◊###:jh:jpC=1.8:j}:j:j0#~##~ ##..#########~# ~#.◊◊.~#~#.~#~#~.#◊◊◊~~#~#.~..h~~#◊~~~~#~#..~~~~.#◊...~#~#.~~.~~~:j..~.#~#...~# ##~.†).@...# ###.~..†##### #...~~.## #~).~~## #◊◊~#######◊~◊~~~~~K~h   jackal (wandering)#...########........◊####....∩∩.~..~:j F~h:j:j'3.4:j':j~  ##~ # .#..#########~# ~~#.◊◊.~#~#.~#~#~..#◊◊◊~~#~#.~..~h#◊~~~~#~#..~~~~.#◊...~#~#.~~.~~~.#..~.#~#@..~#~.†).~...#####.~..†######...~~.#~).~~###◊◊~###### #◊~◊~~~~~K~#...########........◊###~h40:jL` #~ ~# ..##~ ~# ~.#..#########~#~~~.#.◊◊.~#~#.~#~#~.#◊◊◊~~#~#.~..~~h.#◊~~~~#~#..~~~~.~#◊...~#~#.~~.~~~.#..~.#~#.@.~# ##~.†).~...## ###.~..†##### #...~~.## #◊◊~###### #◊~ :j;c Kh~:jk :jl %5:jD :jS! ~# .#~ ~# ~..#########~#~~~.◊◊.#~#~.h◊◊~..~~~..~~~~#~#..~~~~.~~#◊...~#~#.@~.~~~....~.#~#...~#~#.~:jnTh ##~.†).~...####.~..†#####...~~.##~).~~## ◊~######◊~◊~~~~~K~#######:j] .hYou enter the shallow water.  Moving in this stuff is going to be slow.l:j_ ~hThe jackal barks!:jkhl   frilled lizard (wandering):j#mm==7.0 (1.6Water :j!:j_ _You encounter a frilled lizard.:j1 ~# ~# ◊~ ~# .##~ ~# ~..#..#########~#~~~.~#.◊◊.~#~#.~#~#~...~#◊◊◊~~#~#.~..~~~..#◊~~~~#~#..@~~h.~~#◊...~#~#.~~.~~~...:j #..~.#~#...~#l#.~~~.†).~...## # ####.~..†######...~~.#~).~~## #◊◊~#######◊~◊~~~~~K~:je Ml~:j@ Dh~:j9 Hl~:j& :j 0--8.6:j :jQ :j`*2 ~# ~# ◊ #~ ~# ... ##~ ~# ~... #..#########~#~~~.~ #.◊◊.~#~#.~#~#~...~ #◊◊◊~~#~#.~..~~~..~ #◊~~~~#~#.@~~h~.l~. #◊...~#~#.~~.~~~... #..~.#~#...~#~#.~~:j*_ ##~.†).~...## # # ###.~..†##### #...~~.## #~).~~##  #◊◊~######  #◊~◊~~~~~K~:j,Ch~:jU-l:j-+~:j=}--90:jy@:j  ~# ~# ◊ #~ ~# ... ##~ ~# ~... #..#########~#~~~.~ #.◊◊.~#~#.~#~#~...~ #◊◊◊~~#~#.~..~~~l.~:jJ _ #◊~~~~#~#@.~h~~.~~. #◊...~#~#.~~.~~~... #..~.#~#...~#~#.~~ ##~.†).~...## # #  ###.~..†##### #...~~.## #~).~~## #◊◊~######  #◊~◊~~~~~K~:j 6l.:j. Eh~:j :j &40:j :j :jU~# ~# ◊ #~ ~# ... ##~ ~# ~... #..#########~#~~~.~ #.◊◊.~#~#.~#~#~.l.~ #◊◊◊~~#~#.~..~~~..~ #◊~~~~#~#.@h~~~.~~. #◊...~#~#.~~.~~~... #..~.#~#...~#~#.~~ ##~.†).~...## # # #...~~.## #~).~~## #◊◊~###### [:j~@1Pl.:j:j%1:j:jdA _The jackal splashes around in the water. x2:jm"  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j   Shayle the Sneak ~#  Revenant of Uskayaw *..... ~# ◊  Health: 50/50 ======================== #~ ~# ...  Magic: 8/9=====================--- ##~ ~# ~...  AC: 7Str: 12 #..#########~#~~~l~  EV: 11Int: 16 #.◊◊.~#~#.~#~#~...~  SH: 0Dex: 9 #◊◊◊~~#~#.~..~~~..~  XL:  7 Next:  3% Place: a Sewer #◊~~~~#~#.@h~~~.~~.  Noise: ---------  Time: 5141.6 (0.0) #◊...~#~#.~~.[32:j m~~~...  a) +1 dagger :j `#..~.#~#...~#~#.~~  Throw: 4 darts (datura) ##~.†).~...## # #  Memories (3)  ###.~..†##### #...~~.## h   jackal #~).~~## l   frilled lizard (wandering) #◊◊~###### #◊~◊~~~~~K~ _The jackal splashes around in the water. x2  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (84% to hit):jH :jhR Shayle the Sneak~#Revenant of Uskayaw *.....~# ◊Health: 50/50 ========================#~~# ...Magic: 9/9========================##~~# ~...AC: 7Str: 12#..#########~#~~~l~EV: 11Int: 16#.◊◊.~#~#.~#~#~...~SH: 0Dex: 9#◊◊◊~~#~#.~..~~~..~XL:  7 Next:  3% Place: a Sewer:j)S #◊~~~~#~#.@h~~~.~~.Noise: ---------  Time: 5141.6 (0.0)#◊...~#~#.~~.~~~...a) +1 dagger#..~.#~#...~#~#.~~Throw: 4 darts (datura)##~.†).~...## # #Memories (3) ###.~..†######...~~.##h   jackal#~).~~##:jcS Nl   frilled lizard (wandering)#◊◊~#######◊~◊~~~~~K~Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  :jS bConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (84% to hit)  Okay, then.:j[ :j\ :jzd :j  _:jl :jPe  Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j   Shayle the Sneak ~#  Revenant of Uskayaw *..... ~# ◊  Health: 50/50 ======================== #~ ~# ...  Magic: 7/9==================------ ##~ ~# ~...  AC: 7Str: 12 #..#########~#~~~l~  EV: 11Int: 16 #.◊◊.~#~#.~#~#~...~  SH: 0Dex: 9 #◊◊◊~~#~#.~..~~~..~  XL:  7 Next:  3% Place: a Sewer #◊~~~~#~#.@h~~~.~~.  Noise: ---------  Time:[4:j! 0m 5141.6 (0.0) #◊...~#~#.~~.~~~...  a) +1 dagger #..~.#~#...~#~#.~~  Throw: 4 darts (datura) ##~.†).~...## # #  Memories (3)  ###.~..†##### #...~~.## h   jackal #~).~~## l   frilled lizard (wandering) #◊◊~###### #◊~◊~~~~~K~ _Okay, then.Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 61%):j Shayle the Sneak~#Revenant of Uskayaw *.....~# ◊Health: 50/50 ========================#~~# ...Magic: 7/9==================------##~~# ~...AC: 7Str: 12#..#########~#~~~l~EV: 11Int: 16#.◊◊.~#~#.~#~#~...~SH: 0Dex: 9#◊◊◊~~#~#.~..~~~..~XL:  7 Next:  3% Place: a Sewer#◊~~~~#~#.@*~~~.~~.Noise: ---------  Time: 5141.6 (0.0)#◊...~#~#.~~.~~~...a) +1 dagger#..:j N~.#~#...~#~#.~~Throw: 4 darts (datura)##~.†).~...## # #Memories (3) ###.~..†######...~~.##h   jackal#~).~~##l   frilled lizard (wandering)#◊◊~#######◊~◊~~~~~K~ _Okay, then.Casting: Sandblast (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 61%):j :jLH.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line: a jackal (chance to affect: 61%)  The jackal resists with significant effort.  The jackal pauses to sniff the water.lh=2.6 (1 _The jackal closely misses you.:jA  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jI g  Shayle the Sneak ~#  Revenant of Uskayaw *..... ~# ◊  Health: 50/50 ======================== #~ ~# ...  Magic: 5/9=============----------- ##~ ~# ~...  AC: 7Str: 12 #..#########~#~~~.~  EV: 11Int: 16 :j #.◊◊.~#~#.~#~#~...l  SH: 0Dex: 9 #◊◊◊~~#~#.~..~~~..~  XL:  7 Next:  3% Place: a Sewer :j U#◊~~~~#~#.@h~~~.~~.  Noise: =--------  Time: 5142.6 (0.0) :j #◊...~#~#.~~.~~~...  a) +1 dagger #..~.#~#...~#~#.~~  Throw: 4 darts (datura) :jE ##~.†).~...## # #  Memories (3)  :jn ###.~..†##### #...~~.## h   jackal:j  #~).~~## #◊◊~###### #◊~◊~~~~~K~ _The jackal closely misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 61%):jEY Shayle the Sneak~#Revenant of Uskayaw *.....~# ◊Health: 50/50 ========================#~~# ...Magic: 5/9=============-----------##~~# ~...AC: 7Str: 12#..#########~#~~~.~EV: 11Int: 16#.◊◊.~#~#.~#~#~...lSH: 0Dex: 9#◊◊◊~~#~#.~..~~~..~XL:  7 Next:  3% Place: a Sewer#◊~~~~#~#.@*~~~.~~.Noise: =--------  Time: 5142.6 (0.0)#◊...~#~#.~~.~~~...a) +1 dagger[:jZ 611;8H#..~.#~#...~#~#.~~Throw: 4 darts (datura)##~.†).~...## # #Memories (3) ###.~..†######...~~.##h   jackal#~).~~###◊◊~#######◊~◊~~~~~K~ _The jackal closely misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 61%):j_4:jJh  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 61%)  The jackal resists with significant effort.  The jackal bites you.  The jackal splashes around in the water. x2:jY49-3.6 (1:j:jS _The jackal barely misses you.:j  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jxs   Shayle the Sneak ~#  Revenant of Uskayaw *..... ~# ◊  Health: 49/50 =======================- #~ ~# ...  Magic: 3/9========---------------- ##~ ~# ~...  AC: 7Str: 12 #..#########~#~~~.~  EV: 11Int: 16 #.◊◊.~#~#.~#~#~...l  SH: 0Dex: 9 #◊◊◊~~#~#.~..~~~..~  XL:  7 Next:  3% Place: a Sewer #◊~~~~#~#.@h~~~.~~.  Noise: =-------- :jt  Time: 5143.6 (0.0) #◊...~#~#.~~.~~~...  a) +1 dagger #..~.#~#...~#~#.~~  Throw: 4 darts (datura) ##~.†).~...## # #  Memories (3)  ###.~..†##### #...~~.## h   jackal #~).~~## #◊◊~###### #◊~◊~~~~~K~ _The jackal barely misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 61%):j Shayle the Sneak~#Revenant of Uskayaw *.....~# ◊Health: 49/50 =======================-#~~# ...Magic: 3/9========----------------##~~# ~...AC: 7Str: 12#..#########~#~~~.~EV: 11Int: 16#.◊◊.~#~#.~#~#~...lSH: 0Dex: 9#◊◊◊~~#~#.~..~~~..~XL:  7 Next:  3% Place: a Sewer#◊~~~~#~#.@*~~~.~~.Noise: =--------  Time: 5143.6 (0.0)#◊...~#~#.~~.~~~...a) :j I[40m+1 dagger#..~.#~#...~#~#.~~Throw: 4 darts (datura)##~.†).~...## # #Memories (3) ###.~..†######...~~.##h   jackal#~).~~###◊◊~#######◊~◊~~~~~K~ _The jackal barely misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 61%):jr Sh(asleep):jG 8h:j 2-4.6 (1:j# :j 4  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 61%) _The jackal looks drowsy...:j#U †The helpless jackal fails to defend itself.  You puncture the jackal!:j5b(:jUf?-5:jam:jApJ _You kill the jackal!:j=~# ~#  ~# ◊ ~ ~# ... ##~ ~# ~... :j#..#########~#~~~.~ #.◊◊.~#~#.~#~#~...~ #◊◊◊~~#~#.~@.~~~..~ #◊~~~~#~#..†~~~.~~. #◊...~#~#.~~.~~~... #..~.#~#...~#~#.~~ ~.†).~...:j##~# #####.~..†##### ##...~~.:j#~).~~###◊◊~######:j:j$50:j0=6:j:j3:j#~# #~# #~#  .~# ◊ ~ #~# ... ##~ #~# ~... #..#########~#~~~.~ :js#.◊◊.~#~#.~#@#~...~ #◊◊◊~~#~#.~..~~~..~~#◊~~~~#~#..†~~~.~~:j4#◊...~#~#.~~.~~~...#..~.#~#...~#~#.~~~~.†).~...##~####.###.~..†##### ~##...~~.~##~).~~##:jk A  You enter the shallow water.:j7 d8.2 (1.6Water :j<:j? _Moving in this stuff is going to be slow.:j; M#  .~# ◊  #~ #~# ~....#########@#~~~.◊◊.~#~#.~#~#~...~ ◊◊~~#~#.~..~~~..~~~~~~#~#..†~~~.~~..#◊...~#~#.~~.~~~...~~~~..~#9.8:jK :jyMlS.##  .~# ◊  #~ #@# ~....#########~#~~~.◊◊.#~#~...~ ◊◊~..~~~..~~#◊~~~~#~#..†~~~.~~...~~.~~~S   adder (wandering)#...~#~#.l   frilled lizard (asleep)~~#.S:j}:j7W4==51.4:j.:jl _You encounter a frilled lizard and an adder.:j{'###:jHl.S# #◊##  #..~# ◊  :jz#~ #~# ~....#########~#~~~.◊◊.#~#~...~ ◊◊~..~~~..~~:j,~~~~#~#..†~~~.~~..#◊...~#~#.~~.~~~.....~.#~#...~#~#.~~~:j q ##~.†).~...##~####.:j.:jl   frilled lizard (asleep):j^A=3.0:j:jv:ji  ### l.. #~# #~# # #~#◊##~#  #.@~# ◊ #~###~# ... ##~ #~# ~... #..#########~#~~~.~ #.◊◊.~#~#.~#~#~... #◊◊◊~~#~#.~..~~~..~~ #◊~~~~#~#..†~~~.~~..◊...~#~#.~~.~~~...~ #..~.#~#...~#~#.~~~:j :j S40²:j{% ### l.. #~# #~# ## #~# #◊##~# #@.~# ◊ #~ ###~# ... ##~ #~# ~... #..#~#~~~.~ #.◊◊.~#~#.~#~#~...~ #◊◊◊~~#~#.~..~~~..~~ #◊~~~~#~#..†~~~.~~.. #◊...~#~#.~~.~~~...~  #..~.#~#...~#~#.~~~²:jLX5²:jU ²:jV You hit the plant. The plant begins to die.===6²:j[²:j_3 _The plant is lightly damaged.²:ja  You hit the plant.9 (0.9²:jI _The plant is lightly damaged.ò:j:c  You hit the plant.7.9 (1.0ò:j I _The plant is lightly damaged.ò:jq _The plant is lightly damaged.  You hit the plant. _The plant is lighò:jtly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant.8ò:j ò:jj   You hit the plant. _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.ò:j= ).  ò:jRF m5===9ò:jK ò:jM V _A nearby plant withers and dies.ò:j>  ### l.. #~# #~# ####~###~#  ò:j #~~~#..~# ◊ #~ #######~# ... ##~ #~# ~... #..#########~#~~~.~ #.◊◊.~#~#.~#~#~... #◊◊◊~~#~#.~..~~~..~~ #◊~~~~#~#..†~~~.~~..◊...~#~#.~~.~~~...~ò:j ò:j .-60ò:j ò:j IJ:jԹj-IJ:jZ ### l.. #~# #~#########~##~!.#.##~##~~@#..~# ◊#~ #######~# ...#~ #~# ~... #..#########~#~~~.~ #.◊◊.~#~#.~#~#~...~ #◊◊◊~~#~#.~..~~~..~~ #◊~~~~#~#..†~~~.~~.. #◊...~#~#.~~.~~~...~ #..~.#~#...~#~#.~IJ:jQ[ ~~IJ:jsm  You enter the shallow water.  Moving in this stuff is going to be slow.2.5 (1.6Water IJ:jn IJ:j2s T _Found a puce potion.Ų:ji ### l.. #~# #~# #~# #~!.#.##~#Ų:jB #~@~#..~# ◊ #~ #######~# ... ##~ #~# ~... #..#~#~~~.~  #.◊◊.~#~#.~#~#~...~  #◊◊◊~~#~#.~..~~~..~~  #◊~~~~#~#..†~~~.~~..  #◊...~#~#.~~.~~~...~  #..~.#~#...~#~#.~~~Ų:jZ4.1Ų:j|/  ### l.. #~#Ų:jt0  #~# ########~#.#.##~#  ##~~~#..~# ◊ #~ #######~# ... ##~ #~# ~... #..#########~#~~~.~ #.◊◊.~#~#.~#~#~...Ų:j0  #◊◊◊~~#~#.~..~~~..~~ #◊~~~~#~#..†~~~.~~..◊...~#~#.~~.~~~...~Ų:jr: Ų:j$; E===5.7Ų:jSB Ų:jJ Ų:jGK *6.7 (2Ų:jO Ų:jR Q _p - a puce potionƲ:jQ* Ʋ:j* Ʋ:j+ Ʋ:jN/ Ʋ:j5 nƲ:j6 O6===Ʋ:j.7 ,Ʋ:j> Ʋ:jb? Ʋ:j@ Ʋ:j|B Ʋ:jB Ʋ:jNC Ʋ:jLF Ʋ:jF Ʋ:jG Ʋ:jJ Q===Ʋ:jJ Ʋ:jZM Ʋ:jM Ʋ:jN Ʋ:jQ Ʋ:jQ ,Ʋ:j T ,Ʋ:jT Ʋ:jaW Ʋ:jY BƲ:j.[ %7Ʋ:j[ ?==Ʋ:j\ Ʋ:j] Ʋ:j] Ʋ:jQb BƲ:jc Ʋ:j`d Ʋ:jd Ʋ:jg Ʋ:j_h :==Ʋ:jh Ʋ:j)l BƲ:j n Ʋ:jMn Ʋ:jn Ʋ:jp Ʋ:jp Ʋ:jeq Ʋ:j/s Ʋ:jns Ʋ:js Ʋ:jv Ʋ:jv Ʋ:jv F8===Ʋ:jw Ʋ:j 0===9=== _Magic restored.  You enter the shallow water.Water  _Moving in this stuff is going to be slow.Ʋ:j Ʋ:jO ;===Ʋ:j Ʋ:js Ʋ:j Ʋ:j@ Ʋ:jų Ʋ:jݵ Ʋ:jW  You enter the shallow water.  Moving in this stuff is going to be slow.  A frilled lizard comes into view.Ʋ:j ]### l.. Ʋ:j\ m#~# #~# ########~# #~~.#.##@# ##~~~#..~# ◊ #~ #######~# ... ##~ #~# ~... #..#########~#Ʋ:j -~~~.~#.◊◊.~#~#.~#~#~...~ l   frilled lizard (asleep)Ʋ:j #◊◊◊~~#~#.~..~#◊~~~~#~#..†~~ Ʋ:j Ʋ:j ".Ʋ:j ;l202.3 (35.6)Ʋ:j' MlƲ:j m=3.9 (37.2Water Ʋ:j Ʋ:j( 8 _The frilled lizard hisses angrily.Dz:jcl###...l#####~~.#.##  ##~~~#..~# ◊ #~ #######~# #~ #~# ~....#########~#~~~.◊◊.#~#~...~◊◊~..~~~..~~~~~~#~#..†~~~.~~..Dz:jpJ~lDz:jwDz:jx05.5 (1.6)Dz:jH\ _The frilled lizard bites you but does no damage.ɲ:jS  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ɲ:j,f   Shayle the Sneak  Revenant of Uskayaw *.....  Health: 50/50 ========================  Magic: 7/9==================------ ### AC: 7Str: 12 ... EV: 11Int: 16 #~# SH: 0Dex: 9 #l# XL:  7 Next:  3% Place: a Sewer ########@# Noise: =--------  Time: 5205.5 (0.0) #~~.#.##~# a) +1 dagger ##~~~#..~# ◊  Throw: 4 darts (daɲ:jg tura) #~ #######~# ...  Memories (3) Water  ##~ #~# ~...  #..#########~#~~~.~  l   frilled lizard  #.◊◊.~#~#.~#~#~...~  #◊◊◊~~#~#.~..~~~..~~  #◊~~~~#~#..†~~~.~~.. _The frilled lizard bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 61%)ʲ:jrShayle the SneakRevenant of Uskayaw *.....Health: 50/50 ========================Magic: 7/9==================------###AC: 7Str: 12...EV: 11Int: 16#~#SH: 0Dex: 9#*#XL:  7 Next:  3% Place: a Sewer########@#Noise: =--------  Time: 5205.5 (0.0)#~~.#.##~#a) +1 dagger##~~~#..~# ◊Throw: 4 darts (datura)#~ #######~# ...Memories (3) Water ##~#~# ~...#..#########~#~~~.~l   frilled lizard#.◊◊.~#~#.~#~ʲ:js#~...~#◊◊◊~~#~#.~..~~~..~~#◊~~~~#~#..†~~~.~~.. _The frilled lizard bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 61%)ʲ:jg[ʲ:jl  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (chance to affect: 61%)  The frilled lizard resists with significant effort.6.5 (1 _The frilled lizard barely misses you.ʲ:jO  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˲:j]  Shayle the Sneak  Revenant of Uskayaw *.....  Health: 50/50 ========================  Magic: 5/9=============----------- ### AC: 7Str: 12 ... EV: 11Int: 16 #~#˲:j^6 SH: 0Dex: 9 #l# XL:  7 Next:  3% Place: a Sewer ########@# Noise: =--------  Time: 5206.5 (0.0) #~~.#.##~# a) +1 dagger ##~~~#..~# ◊  Throw: 4 darts (datura) #~ #######~# ...  Memories (3) Water  ##~ #~# ~...  #..#########~#~~~.~  l   frilled lizard  #.◊◊.~#~#.~#~#~...~  #◊◊◊~~#~#.~..~~~..~~ ˲:j^V #◊~~~~#~#..†~~~.~~.. _The frilled lizard barely misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˲:j$_ Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 61%)˲:jHShayle the SneakRevenant of Uskayaw *.....Health: 50/50 ========================Magic: 5/9=============-----------###AC: 7Str: 12...EV: 11Int: 16#~#SH: 0Dex: 9#l#XL:  7 Next:  3% Place: a Sewer########@#Noise: =--------  Time: 5206.5 (0.0)#~~.#.##~#a) +1 dagger##~~~#..~# ◊Throw: 4 darts (datura)#~ #######~# ...˲:jͥMemories (3) Water ##~#~# ~...#..#########~#~~~.~l   frilled lizard#.◊◊.~#~#.~#~#~...~#◊◊◊~~#~#.~..~~~..~~#◊~~~~#~#..†~~~.~~..Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 61%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.Contam: 10% 7.5 (1˲:j9/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (chance to affect: 61%)  You miscast Ensorcelled Hibernation. Nothing appears to happen. _The frilled lizard barely misses you.˲:j  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̲:j=c  Shayle the Sneak  Revenant of Uskayaw *.....  Health: 50/50 ========================  Magic: 3/9========---------------- ### AC: 7Str: 12 ... EV: 11Int: 16 Contam: 10%  #~# SH: 0Dex: 9 #l# XL:  7 Next:  3% Place: a Sewer ########@# Noise: =--------  Time: 5207.5 (0.0) #~~.#.##~# a) +1 dagger ̲:jd:##~~~#..~# ◊  Throw: 4 darts (datura) #~ #######~# ...  Memories (3) Water  ##~ #~# ~...  #..#########~#~~~.~  l   frilled lizard  #.◊◊.~#~#.~#~#~...~  #◊◊◊~~#~#.~..~~~..~~  #◊~~~~#~#..†~~~.~~.. _The frilled lizard barely misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 61%)̲:jm}#Shayle the SneakRevenant of Uskayaw *.....Health: 50/50 ========================Magic: 3/9========----------------###AC: 7Str: 12...EV: 11Int: 16 Contam: 10% #~#SH: 0Dex: 9#*#XL:  7 Next:  3% Place: a Sewer########@#̲:j(Noise: =--------  Time: 5207.5 (0.0)#~~.#.##~#a) +1 dagger##~~~#..~# ◊Throw: 4 darts (datura)#~ #######~# ...Memories (3) Water ##~#~# ~...#..#########~#~~~.~l   frilled lizard#.◊◊.~#~#.~#~#~...~#◊◊◊~~#~#.~..~~~..~~#◊~~~~#~#..†~~~.~~.. _The frilled lizard barely misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 61%)̲:jT̲:jl  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (chance to affect: 61%)  The frilled lizard resists with significant effort.8.5 (1̲:jv\ _The frilled lizard bites you but does no damage.̲:j  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̲:j  Shayle the Sneak  Revenant of Uskayaw *.....  Health: 50/50 ========================  Magic: 1/9==---------------------- ### AC: 7Str: 12 ... EV: 11Int: 16 Contam: 10%  #~# SH: 0Dex: 9 #l# XL:  7 Next:  3% Place: a Sewer ########@# Noise: =--------  Time: 5208.5 (0.0) #~~.#.##~# a) +1 dagger ##~~~#..~# ◊  Th̲:jrow: 4 darts (datura) #~ #######~# ...  Memories (3) Water  ##~ #~# ~...  #..#########~#~~~.~  l   frilled lizard  #.◊◊.~#~#.~#~#~...~  #◊◊◊~~#~#.~..~~~..~~  #◊~~~~#~#..†~~~.~~.. _The frilled lizard bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 61%)Ͳ:j5Shayle the SneakRevenant of Uskayaw *.....Health: 50/50 ========================Magic: 1/9==----------------------###AC: 7Str: 12...EV: 11Int: 16 Contam: 10% #~#SH: 0Dex: 9#*#XL:  7 Next:  3% Place: a Sewer########@#Noise: =--------  Time: 5208.5 (0.0)#~~.#.##~#a) +1 dagger##~~~#..~# ◊Throw: 4 darts (datura)#~ #######~# ...Memories (3) Water ##~#~# ~...#..#########~#~~~.~l   frilled lizard[Ͳ:j*15;5H#.◊◊.~#~#.~#~#~...~#◊◊◊~~#~#.~..~~~..~~#◊~~~~#~#..†~~~.~~.. _The frilled lizard bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 61%)Ͳ:j8Sl(asleep)Ͳ:j_Z8lͲ:j<-9.5 (1  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Ͳ:jPress: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (chance to affect: 61%) _The frilled lizard looks drowsy...Ͳ:j% ~The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!Ͳ:j. (Ͳ:ji1 @-10Ͳ:j: h _You kill the frilled lizard!β:jM#####...#####~~.#.##  ##~~~#..~# ◊#~ #######~# .....~2.1 (1.6β:j˙β:jǬβ:jM .~#######◊~..#....~~.~..#####~~.#.## ##~~~#..~# ◊#~#β:j܈β:jC6% 3.7β:jβ:jݗβ:j  .~ #######◊~..#.@..~~.~..###~#...~. #~# ~.. ########~# . #~~.#.##~# ##~~~#..~# ◊ #~ #######~# ... ##~ #~# ~... #..#########~#~~~.~2===440β:ji β:j ϲ:j,n21 _You start resting.ϲ:jϲ:j+7.7 (3ϲ:j=ϲ:jOK _Your magical contamination has completely faded away.ϲ:j d ϲ:jʍ ===3======ϲ:j ,ϲ:jN ϲ:j nϲ:j- 4==ϲ:j] ==5======ϲ:jYV H6======7==ϲ:ju ==8===ϲ:jz nϲ:ji -===ϲ:jʭ } _You start resting.Magic restored.76.7 (59.0)9===7.7 (60 _в:jy.~ #◊~.. в:je#..@.~~.~.. ###~#...~.#~# ~~..~#в:jF#~# ...#~~.#.##~# ◊~◊##~~~#..~# ◊~#~ #######~# ...◊##~ # в:j4в:jB08.7 (1.0)в:jв:j|в:jXf≈.~≈#◊~..~#...@~~.~.###~#...~.#~#.~~..~###~#~~....~#~~.#.##~#~~.◊~◊###~~~#..~#~~~~◊~.#~ #######~#~....◊~##~ #~#~~...~◊ в:j?в:j%9в:j'в:jв:jE ≈≈≈≈≈≈≈≈≈≈≈≈≈◊≈≈≈≈◊..~≈#######◊~..~~#....~~.~.###~#@..~...~ #~#.~~..~##########~#~~....~~#~~.#.##~#~~.◊~◊####~~~#..~#~~~~◊~.~#~ #######~#~....##~ #~#~~...~#..#########~#~~~.~.~.#.◊◊.~#~#.~#~#~...~в:j̜ <80в:jy в:j Ѳ:j≈≈≈≈≈≈≈≈.◊≈◊..~≈#◊~..~~≈#....~~.~...~≈###~#.@.~...~≈#~#.~~..~##~#~~....~Ѳ:j#~~.#.##~#~~.◊~◊#  #~ #~#~....◊~.≈##~ #~#~~...~◊~#..#~#~~~.~.~. Ѳ:jѲ:jC===1Ѳ:jDѲ:jѲ:j} g≈≈≈≈≈≈≈≈≈≈≈##.◊≈≈≈ ~◊..~≈≈≈#######◊~..~~≈#....~~@~...~≈###~#...~...~≈≈ #~#.~~..~############~#~~....~~~ #~~.#.##~#~~.◊~◊### ##~~~#..~#~~~~◊~.~~ #######~#~....◊~.≈ ##~ #~#~~...~◊~~ Ѳ:j~ >#..#########~#~~~.~.~..Ѳ:js Ѳ:j. %2Ѳ:j Ѳ:j Ѳ:j≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈######.◊≈≈≈Ѳ:j4~~~~~~◊..~≈≈≈#######◊@..~~≈#....~~.~...~≈###~#...~...~≈≈≈ #~#.~~..~#############~#~~....~~~#~~.#.##~#~~.◊~◊### ##~~~#..~#~~~~◊~.~Ѳ:jB~ #######~#~....◊~.≈~ #~#~~...~◊~~Ѳ:j=  You enter the shallow water.4.3 (1.6Water Ѳ:j+Ѳ:jI? _Moving in this stuff is going to be slow.Ҳ:jqM≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈######.◊≈≈ ~~~~~~◊@.~≈≈######◊~..~....~~###~#...~...~≈≈≈#~#.~~..~######~....◊~.50Ҳ:jxҲ:j{Ӳ:j<≈≈≈≈≈≈≈≈≈≈≈Ӳ:jK≈≈≈≈≈≈≈≈≈ ######@◊≈≈≈≈≈≈≈Ӳ:jL ~~~~~~~◊..~≈≈≈≈≈ #######◊~..~~≈≈≈ #....~~.~...~≈≈≈###~#...~...~≈≈≈ #~#.~~..~##### ########~#~~....~~~ #~~.#.##~#~~.◊~◊###  ##~~~#..~#~~~~◊~.~Ӳ:jVӲ:jpW%6Ӳ:jfӲ:jgӲ:j=≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈Ӳ:j≈≈ ≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈########.◊≈~~~~~~~@◊..~≈≈≈≈≈########◊~..~~≈≈≈Ӳ:j #....~~.~...~≈≈≈ ###~#...~...~≈≈≈ #~#.~~..~#####Ӳ:j.########~#~~....~~~ #~~.#.##~#~~.◊~◊### ##~~~#..~#~~~~◊~.~#~ #######~#~....◊~.≈Ӳ:jA  You enter the shallow water.Ӳ:jd7.9 (1.6Water Ӳ:jsӲ:j5? _Moving in this stuff is going to be slow.Ӳ:jo G ≈ ≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈ ≈≈≈#.◊≈~◊..~≈≈≈≈≈#◊~..~~≈≈≈ #....~~.~...~≈≈≈ ###~#...~...~≈≈≈ #~#.~~..~### #~#~~....~~~ #~~.#.##~#~~.◊~◊### ##~~~#..~#~~~~◊~.~  #~ #~#~....◊~.≈Ӳ:jz Ӳ:j{ '9.5Ӳ:j Ӳ:j Բ:j7: ≈ ≈ ≈≈≈≈≈ ≈≈≈≈≈≈ ≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈ ≈≈≈#.◊≈~◊..~≈≈≈≈≈#◊~..~~≈≈≈ #....~~.~...~≈≈≈ ###~#...~...~≈≈≈ #~#.~~..~##### #~#~~....~~~ #~~.#.##~#~~.◊~◊###  ##~~~#..~#~~~~◊~.~  #~ #~#~....◊~.≈Բ:jAԲ:jB(91.1Բ:jQԲ:j& ≈ ≈ ≈ ≈ ≈ ≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈#.◊≈~◊..~≈≈≈≈≈#◊~..~~≈≈≈ #....~~.~...~≈≈≈ ###~#...~...~≈≈≈  #~#.~~..~#####  #~#~~....~~~  #~~.#.##~#~~.◊~◊###  ##~~~#..~#~~~~◊~.~  #~ #~#~....◊~.≈Բ:jCZ2.7Բ:j  ≈ ≈ ≈ ≈ ≈ ≈ ≈≈≈≈≈≈≈.#.◊≈◊~◊..~≈≈≈≈≈◊#◊~..~~≈≈≈ #....~~.~...~≈≈≈ ###~#...~...~≈≈≈  #~#.~~..~#####  #~#~~....~~~  #~~.#.##~#~~.◊~◊###  ##~~~#..~#~~~~◊~.~  #~ #~#~....◊~.≈4.3Բ:jA ≈ ≈ ≈ ≈ ≈ ≈ ≈◊.#.◊≈.◊~◊..~≈≈≈≈≈.◊#◊~..~~≈≈≈ #....~~.~...~≈≈≈ ###~#...~...~≈≈≈  #~#.~~..~#####  #~#~~....~~~  #~~.#.##~#~~.◊~◊###  ##~~~#..~#~~~~◊~.~  #~ #~#~....◊~.≈Բ:jԲ:jj'5.9Բ:jԲ:j.Բ:j)k W ≈ Բ:j:l ~≈ ≈ ≈ ≈ ≈ ≈.◊.#.◊≈!.◊~◊..~≈≈≈≈≈~.◊#◊~..~~≈≈≈ #....~~.~...~≈≈≈ ###~#...~...~≈≈≈  #~#.~~..~#####  #~#~~....~~~  #~~.#.##~#~~.◊~◊###  ##~~~#..~#~~~~◊~.~  #~ #~#~....◊~.≈Բ:j Բ:jDž '7.5Բ:j Բ:j X _Found a potion of haste.Բ:j ≈ ≈ ≈ ≈ ≈ ≈. ≈~.◊.#.◊≈w!.◊~◊..~≈≈≈≈≈.~.◊#◊~..~~≈≈≈~ #....~~.~...~≈≈≈ ###~#...~...~≈≈≈  #~#.~~..~##### #~#~~....~~~w   brain worm (asleep)  #~~.#.##~#~~.◊~◊###  ##~~~#..~#~~~~◊~.~  #~ #~#~....◊~.≈Բ:j=9.1Բ:jaq _You encounter a brain worm.ղ:j*$ ≈    # #.. ղ:j$g#~.◊.#.◊.w!.◊~◊..~#.~.◊#◊~..~~#~~ #....~~.~...~# ###~#...~...~ #~#.~~..~ #~#~~....~~~  #~~.#.##~#~~.◊~◊###  ##~~~#..~#~~~~◊~.~  #~ #~#~....◊~.≈ղ:jE\300.7ղ:jOn    #  ##≈  #... #~.◊.#.◊#.w!.◊~◊..~#.~.◊#◊~..~~ #~~~ #....~~.~...~ ##S ###~#...~...~# #~#.~~..~ #~#~~....~~~ #~~.#.##~#~~.◊~◊### S   ball python (constriction, asleep)  ##~~~#..~#~~~~◊~.~  #~ #~#~....◊~.≈ղ:jrH.wղ:jzOwղ:jރ'2.3ղ:jÆղ:j0 ղ:jN_You encounter a ball python.ֲ:j≈≈≈≈# ≈##≈ ≈#... ≈##~.◊.#.◊≈#..w.◊~◊..~≈##.~.◊#◊~..~~≈#~~~ #....~~.~...~≈##S ###~#...~...~≈# #~#.~~..~##~#~~....~~~ #~~.#.##~#~~.◊~◊### !ww.3.9ֲ:j=ֲ:j{ ≈ ≈≈≈# ≈##≈ ≈#... ≈##~.◊w#.◊≈#..!.◊~◊..~≈##.~.◊#◊~..~~≈#~~~ #....~~.~...~≈##S ###~#...~...~≈# #~#.~~..~##~#~~....~~~ ֲ:jc Q.wֲ:j ֲ:j '5.5ֲ:j ֲ:jF ײ:j  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ײ:j7  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  Shayle the Sneak ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Revenant of Uskayaw *..... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 50/50 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 7/9==================------ # ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 7Str: 12 ##≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 11Int: 16 #... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0ײ:j8 9Dex: 9 ##~.◊.###########.◊≈≈≈≈≈≈≈ XL:  7 Next:  3% Place: a Sewer #..!.◊w**@~~~~~~~◊..~≈≈≈≈≈ Noise: ---------  Time: 5305.5 (0.0) ##.~.◊###########◊~..~~≈≈≈ a) +1 dagger #~~~ #....~~.~...~≈≈≈ Throw: 4 darts (datura) ##S ###~#...~...~≈≈≈ Memories (3) Water  # #~#.~~..~##### ########~#~~....~~~  w   brain worm #~~.#.##~#~~.◊~◊###  ##~~~#..~#~~~~◊~.~  ײ:j9 ]#~ #######~#~....◊~.≈ _You encounter a ball python.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brain worm (chance to affect: 42%)ٲ:jV ٲ:j^ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Shayle the Sneak≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Revenant of Uskayaw *.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 50/50 ========================≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 9/9========================#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 7Str: 12##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 11Int: 16#... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 9##~.◊.###########.◊≈≈≈≈≈≈≈ XL:  7 Next:  3% Place: a Sewer#..!.◊w~~@~~~~~~~◊..~≈≈≈≈≈ Noise: ---------  Time: 5305.5 (0.0)##.~[39;49ٲ:jh Xm.◊###########◊~..~~≈≈≈ a) +1 dagger#~~~ #....~~.~...~≈≈≈ Throw: 4 darts (datura)##S###~#...~...~≈≈≈ Memories (3) Water ##~#.~~..~#############~#~~....~~~w   brain worm#~~.#.##~#~~.◊~◊#####~~~#..~#~~~~◊~.~#~ #######~#~....◊~.≈Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brain worm (chance to affect: 42%)  Okay, then.ٲ:jǓ ٲ:jx ٲ:j- ٲ:j . _ٲ:j; ≈    #  ##≈  #...  ##~.◊.#.◊ #..!.◊w~◊..~ٲ:j ##.~.◊#◊~..~~ #~~~ #....~~.~...~ ##S ###~#...~...~ # #~#.~~..~ #~#~~....~~~  #~~.#.##~#~~.◊~◊###  ##~~~#..~#~~~~◊~.~  #~ #~#~....◊~.≈ٲ:j9~wٲ:j}!ٲ:jQ"37.1 (1.6 _ٲ:jF)ٲ:j<+ڲ:j  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ڲ:j5  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Shayle the Sneak ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Revenant of Uskayaw *..... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 50/50 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 7/9==================------ # ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 7Str: 12 ##≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 11Int: 16 #... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 9 ##~.◊.###########.◊≈≈≈≈≈≈ XL:  7 Next:  3% Place: a Sewer #..!.◊~w@~~~~~~~~◊..~≈≈≈≈ Noise: ---------  Time: 5307.1 (0.0) ##.~ڲ:j P[39;49m.◊###########◊~..~~≈≈ a) +1 dagger #~~~ #....~~.~...~≈≈ Throw: 4 darts (datura) ##S ###~#...~...~≈≈ Memories (3) Water  # #~#.~~..~#### ########~#~~....~~~  w   brain worm #~~.#.##~#~~.◊~◊###  ##~~~#..~#~~~~◊~.~  #~ #######~#~....◊~.≈ _Okay, then.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brain worm (chance to affect: 42%)۲:j;≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Shayle the Sneak≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Revenant of Uskayaw *.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 50/50 ========================≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 7/9==================------#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 7Str: 12##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 11Int: 16#... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 9۲:j<##~.◊.###########.◊≈≈≈≈≈≈ XL:  7 Next:  3% Place: a Sewer#..!.◊~*@~~~~~~~~◊..~≈≈≈≈ Noise: ---------  Time: 5307.1 (0.0)##.~.◊###########◊~..~~≈≈ a) +1 dagger#~~~ #....~~.~...~≈≈ Throw: 4 darts (datura)##S###~#...~...~≈≈ Memories (3) Water ##~#.~~..~####۲:j<e########~#~~....~~~ w   brain worm#~~.#.##~#~~.◊~◊#####~~~#..~#~~~~◊~.~#~ #######~#~....◊~.≈ _Okay, then.۲:j{=Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brain worm (chance to affect: 42%)۲:j۲:j^QMwConfirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a brain worm (chance to affect: 42%)  The brain worm resists with some effort.  The brain worm bites you but does no damage.۲:jH2=8.1 (1۲:jG۲:j: ۲:j7_The brain worm splashes around in the water. x2۲:j]  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ܲ:jS ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Shayle the Sneak ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Revenant of Uskayaw *..... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 50/50 ======================== ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 5/9=============----------- # ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 7Str: 12 ##≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 11Int: 16 #... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 9 ##~.◊.###########.◊≈≈≈≈≈≈ XL:  7 Next:  3% Place: a Sewer #..!.◊~w@~~~~~~~~◊..~≈≈≈≈ Noise: =--------  Time: 5308.1 (0.0) ##.[0;ܲ:jU10;1m~.◊###########◊~..~~≈≈ a) +1 dagger #~~~ #....~~.~...~≈≈ Throw: 4 darts (datura) ##S ###~#...~...~≈≈ Memories (3) Water  # #~#.~~..~#### ########~#~~....~~~  w   brain worm #~~.#.##~#~~.◊~◊###  ##~~~#..~#~~~~◊~.~  #~ #######~#~....◊~.≈ _The brain worm splashes around in the water. x2  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brain worm (chance to affect: 42%)ܲ:j≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Shayle the Sneak≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Revenant of Uskayaw *.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Health: 50/50 ========================≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Magic: 5/9=============-----------#ܲ:jQ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ AC: 7Str: 12##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ EV: 11Int: 16#... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ SH: 0Dex: 9##~.◊.###########.◊≈≈≈≈≈≈ XL:  7 Next:  3% Place: a Sewer#..!.◊~*@~~~~~~~~◊..~≈≈≈≈ Noise: =--------  Time: 5308.1 (0.0)ܲ:jf##.~.◊###########◊~..~~≈≈ a) +1 dagger#~~~ #....~~.~...~≈≈ Throw: 4 darts (datura)##S###~#...~...~≈≈ Memories (3) Water ##~#.~~..~####ܲ:j########~#~~....~~~ w   brain worm#~~.#.##~#~~.◊~◊#####~~~#..~#~~~~◊~.~ܲ:j`k#~ #######~#~....◊~.≈ _The brain worm splashes around in the water. x2  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a brain worm (chance to affect: 42%)ܲ:jUw(asleep)ܲ:j<,lw-9.1 (1ܲ:j~;R  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a brain worm (chance to affect: 42%) _The brain worm looks drowsy...ܲ:jVc ' ܲ:j d ~The helpless brain worm fails to defend itself.  You impale the brain worm!!ܲ:j1 17-10 _You kill the brain worm!ݲ:jT 3ݲ:jU ݲ:joX ݲ:j] Bݲ:jY^ ݲ:jQ_ ݲ:jb ݲ:jb ݲ:jc ݲ:jf ݲ:jSg ݲ:jHh ݲ:jl ݲ:j%m ݲ:jm ݲ:jlp ݲ:jp ݲ:jq ݲ:jv ݲ:jw O6===ݲ:j ,ݲ:j ݲ:j ݲ:j ;===ݲ:j ݲ:j0 ,ݲ:j ݲ:jn ݲ:j͓ ݲ:j ݲ:j ݲ:jS ݲ:j| ݲ:j ,ݲ:j ݲ:j ݲ:jb N7==ݲ:j1 ݲ:j ,ݲ:jŤ ݲ:j ݲ:j ݲ:j ݲ:j ,ݲ:j[ ݲ:j\ P==ݲ:jV ݲ:j ,ݲ:j ݲ:j ݲ:j ݲ:j ݲ:j ݲ:jF ݲ:j? ݲ:j ݲ:jS ݲ:j& ݲ:j ݲ:jc M8===ݲ:jH ݲ:j ݲ:jc ݲ:j ݲ:j% ݲ:j ݲ:j ݲ:j ݲ:jp ݲ:j ݲ:jn ݲ:j ;===ݲ:j ݲ:jy ,ݲ:j ݲ:j7 ݲ:j ݲ:j ݲ:j ݲ:jP ݲ:j9 ݲ:jo ݲ:j ݲ:j- ݲ:j n _You start resting.Magic restored.ݲ:j ݲ:j  043.1 (33.0)ݲ:j@ b9===4.1 (34 _ݲ:jeK ޲:jnY     #  ##≈  #...  ##~.◊.#.◊ #..!.◊~◊..~ ##.~.◊޲:jP|#◊~..~~ #~~~ #....~~.~...~ ##S ###~#...~...~ # #~#.~~..~ #~#~~....~~~ S   ball python (constriction, asleep)  #~~.#.##~#~~.◊~◊###  ##~~~#..~#~~~~◊~.~  #~ #~#~....◊~.≈5.7 (1.6)޲:j޲:j ##≈≈ ##≈≈≈ ≈≈≈≈  #≈≈≈  ##≈≈≈  #...~  ##~.◊.#.◊ #..!.◊~◊..~ ##.~.◊#◊~..~~ #~~~~ #....~~.~...~ ##S.~ ###~#...~...~ #### #~#.~~..~ #~#~~....޲:j #~~.#.##~#~~.◊~◊  ##~~~#..~#~~~~◊~.~ #~ #~#~....◊~.޲:jo޲:j'7.3޲:j+޲:j޲:j;  ##≈≈≈≈≈≈≈≈ ##≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈ ##≈≈≈≈≈≈≈≈≈≈ #...~~≈≈≈≈≈≈≈≈≈≈≈ ##~.◊@###########.◊≈ #..!.◊~~~~~~~~~~~◊..~≈#.~.◊###########◊~ #~~~~. #....~~.~...S.~# ###~#...~...##### #~#.~~..~# ########~#~~....~ #~~.#.##~#~~.◊~◊# ##~~~#..~#~~~~S.S~޲:j OS)޲:jx >=80޲:j ޲:je 5 _The ball python hisses angrily.߲:jA##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ##≈≈ #...~~≈≈≈≈≈#~.◊.###########.◊ #..!@◊~~~~~~~~~~~◊..~ ##.~S◊###########◊~..߲:j1Cl #~~~~.. #....~~.~.. ##..~### ###~#...~ ##### #~#.~~..~ ########~#~~.... #~~.#.##~#~~.◊~◊ ##~~~#..~#~~~~◊~#~ #######~#~....◊߲:jK߲:jLC===9߲:jR߲:jU _The ball python barely misses you. The ball python misses you.߲:jpO .  You hit the ball python.߲:j߲:j^.߲:j-50.2 (0.9߲:j߲:jO _You kill the ball python!:j( ## ## ##:jي  # ##≈≈ #...~~≈≈ ##~.◊.#.◊ #..@.◊~◊.. ##.~.◊#◊~ #~~~~..# #....~~.~ ##..~### ###~#...~ ##### #~#.~~.. #~#~~ #~~.#.##~#~~.◊~ ##~~~#..~#~~~~◊ #~ #~#~....:j :j" :jYou enter the shallow water.:j:j-:jR1.8 (1.6:j!Water :j:j  _Moving in this stuff is going to be slow.-2.8 (2 _h - 3 potions of haste (gained 1):ja=:j?>:j>:jD:jH>:jYM:jM:j!Q,:jR:jKU:j$ZA  You enter the shallow water.:jZ?Water :j[:jbN _Moving in this stuff is going to be slow.:jd3:jae:j'h:jipX:js:jUt:j*u:jx:jR{:j{:j|:j :j,:j̒,:j ,:jt:j:j:j:jE:j:jV:j0:j :jc,:j:ju:j6>:j :j%:j,:j&:j:j,:j':j:jnp  A frilled lizard comes into view.:jM≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈:j ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ..~~≈≈≈≈≈≈≈≈≈≈≈≈ .◊.###########.◊ :j~.◊~~~~~~~~~~~◊..~≈≈≈≈≈≈ ~.◊###########◊~..~~≈≈≈≈ :j2~~~..# #....~~.~@..~≈≈≈≈ ..~### ###~#...~...~≈≈≈≈ :j_h#### #~#.~~..~###### ########~#~~....~~~ :j#~~.#.##~#~~.◊~◊#####~~~#..~#~~~~◊~.~l   frilled lizard (wandering) ~ #######~#~....◊~.≈ ~#~#~~..l~◊~ .#########~#~~~.~.~..:jWX75.4 (22.6)l.:jNl:j+6.4 (23:j2N _The frilled lizard hisses angrily.:j≈≈ ..~~≈ .◊.###########.◊ ~.◊~~~~~~~~~~~◊..~ ~.◊###########◊~..~~~~..# #....~~.~... ..~### ###~#.. #### #~#.~~..~######  ########~#~~....~~~ ~~.#.◊~◊####~~~#..~#~~~~◊~.~ ~ #######~#~...l◊~.≈ #~#~~...~◊~~ .#########~#~~~.~.~.. ◊◊.~#~#.~#~#~...~l.:jq:j07.4 (1.0):j\:j≈ ..~~≈ .◊.###########.◊ ~.◊~~~~~~~~~~~◊..~:j^###########◊~..~~~~..# #....~~.~... ..~### ###~#.. #### #~#.~~.@~######  ########~#~~....~~~~~~~~.#.◊~◊######:j#~~~#..~#~~~~◊l.~ ~ #######~#~....◊~.≈ #~#~~...~◊~~ .#########~#~~~.~.~..≈ ◊◊.~#~#.~#~#~...~~.◊.≈≈~..~~~..~~:j6Hl~:ju&:j$(%8:j2:j4b _The frilled lizard hisses.:j\  ..~~≈ .◊.###########.◊ ~.◊~~~~~~~~~~~◊..~###########◊~..~~~~..# #....~~.~...~≈≈≈≈ ..~### ###~#..≈≈≈≈ #### #~#.~~..~######  ########~#~~..@.~~~~~~~~.#.◊l◊#######~~~#..~#~~~~◊~.~ ~ #######~#~....◊~.≈≈ #~#~~...~◊~~≈≈≈ .#########~#~~~.~.~..≈≈≈ ◊◊.~#~#.~#~#~...~~.◊:j^ [C≈≈≈~..~~~..~~~.~### ~~.†~~~.~~..:jhj C=9:jz q _The frilled lizard barely misses you.:jYa  You miss the frilled lizard.:jr&80:j:jF _The frilled lizard bites you but does no damage.:j D1.3 (0.9 _You barely miss the frilled lizard. The frilled lizard closely misses you.:j =2.2:jB :j@ _You closely miss the frilled lizard. The frilled lizard closely misses you.:jİ :j '3.1:jm o _You barely miss the frilled lizard.:j:j,4.1 (1.0:jH _You closely miss the frilled lizard. The frilled lizard closely misses you.:jF :jb You barely miss the frilled lizard.:j,5.0 (0.9:j":jF _The frilled lizard bites you but does no damage.:jL  You barely miss the frilled lizard.6.0 (1.0:jU:j٢F _The frilled lizard bites you but does no damage.:j | ~You hit the frilled lizard.:jǠ ):j| %7:jh :jH R _You kill the frilled lizard!:j  ..~~ .◊.###########.◊≈ ~.◊~~~~~~~~~~~◊..~≈≈≈≈≈≈###########◊~..~~≈≈≈≈ ~~~..# #....~~.~...~≈≈≈≈ ..~### ###~#...~...~≈≈ #### #~#.~~..~###### :j i ########~#~~....~~~~~~~~.#.◊@◊#######~~~#..~#~~~~◊~.~≈≈≈≈ ~ #######~#~....◊~.≈≈≈≈Memories (3) ~~~.~~...◊.~ ...~#~#.~~.~~~...~:j# A  You enter the shallow water.:jޠ l-8.6 (1.6Water :jK :jT ? _Moving in this stuff is going to be slow.:j|[≈≈≈≈ ~~≈≈≈≈≈≈≈≈≈≈≈≈≈ ◊.###########.◊≈≈≈≈≈≈≈≈ .◊~~~~~~~~~~~◊..~≈≈≈≈≈≈ .◊###########◊~..~~≈≈≈≈ ~~..# #....~~.~...~≈≈≈≈ .~### ###~#...~...~≈≈≈≈ ### #~#.~~..~#######  ########~#~~...@~~~~~~~#~~.#.##~#~~.◊~◊#######  ##~~~#..~#~~~~◊~.~≈≈≈≈  #######~#~....◊~.≈≈≈≈  #~#~~[4:jT\:0m...~◊~~≈≈≈ #########~#~~~.~.~..≈≈≈.~#~#.~#~#~...~~.◊.≈≈≈ ◊~~#~#.~..~~~..~~~.~### ~~~#~#..†~~~.~~...◊.~:j/gf-90:jTm:j`o:j  ~~≈≈≈≈≈≈≈≈≈≈≈≈ .####.◊≈≈≈≈≈≈≈≈ ◊~~~◊..~≈≈≈≈≈≈ ◊#◊~..~~≈≈≈≈ ..# #....~~.~...~≈≈≈≈ ~### ###~#...~...~≈≈≈≈  #~#.~~..~# #~#~~. #~~.#.##~#~~.◊~◊# ##~~~#..~#~~~~◊~.~≈≈≈≈  #~#~....◊~.≈≈≈≈ #~#~~...~◊~~≈≈≈~#~~~.~.~..≈≈≈ .~#~#.~#~[:j !37m#~...~~.◊.≈≈≈ ~~#~#.~..~~~..~~~.~###   You enter the shallow water.91.2 (1.6Water  _Moving in this stuff is going to be slow.:j  ≈≈≈≈≈≈≈≈≈≈≈ ##.◊≈≈≈≈≈≈≈≈ ~~~◊..~≈≈≈≈≈≈ #◊~..~~≈≈≈≈ ..# #....~~.~...~≈≈≈≈ ### ###~#...~...~≈≈≈≈  #~#.~~..~#~#~~....~ ~~.#.##~#~~.◊~◊#~~~#..~#~~~~◊~.~≈≈≈≈ #~#~....◊~.≈≈≈≈ #~#~~...~~#~~~.~. ~#~#.~#~#~...~~#~#.~..~~~..~~ :j Z2.8:j3 ≈ #.◊≈ ~◊..~≈≈≈≈≈≈ #◊~..~~≈≈≈≈ # #....~~.~...~≈≈≈≈  ###~#...~...~≈≈≈≈  :jN#~#.~~..~#~#~~....~r.#.##~#~~.◊~◊# ~~~#..~#~~~~◊~.~≈≈≈≈ ~#~....◊~.≈≈≈≈ #~#~~.:j9^~#~~~.~.~..≈≈≈ :jbr   river rat (asleep) #~#.~#~#~ :ji:jЏ'4.4:j|:jўZ _You encounter a river rat.:jR:jS :jW :jX.◊≈:j>X :j}X@◊..~≈≈≈≈≈≈ :jX:◊~..~~≈≈≈≈ :jXb# #....~~.~...~≈≈≈≈ :jYa ###~#...~...~≈≈≈≈ :jQYn#~#.~~..~#:jiZD~#~~....~:jZr~ :jG[.#.##~#~~.◊~◊#:j[i#..~#~~~~◊~.~≈≈≈≈ :j%\?~#~....◊~.≈≈≈≈ :j}\ :j\;~#~~~.~.~..≈≈≈ :j9]:jBh:jir~:j_i:j}Er:jr0==6.0:j:j-E _The river rat squeaks loudly. You hear a shout!:jzP  .◊≈ ◊..~≈≈≈≈≈≈ ◊~..~~≈≈≈≈  #....~~.~...~≈≈≈≈  ###~#...~...~≈≈≈≈ #~#.~~..~#~#~~....~r~ #.##~#~~.◊~◊##..~#~~~~◊~.~≈≈≈≈ ~#~....◊~.≈≈≈≈ ~#~~~.~.~..≈≈≈ :j}1r~:j=/r~:jF--7.6:j>:jZ   .◊≈ ◊..~≈≈≈≈≈≈ ◊~..~~≈≈≈≈ #....~~.~...~≈≈≈≈ ###~#...~...~≈≈≈≈ #~#.~~..~#K:jZ ~#~~....~~~~~@r~~~~~◊ .##~#~~.◊~◊#◊ #..~#~~~~◊~.~≈≈≈≈ ~#~....◊~.≈≈≈≈ ~#~~~.~.~..≈≈≈ .~#~#~...~~.◊.≈≈≈ K   kobold (missile, wandering) :jx  .KYou encounter a kobold. It is wielding a +1 devious short sword and quiveringstones.)=-9.2 _The river rat closely misses you. The river rat barely misses you.:j>  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j_≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Shayle the Sneak ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Revenant of Uskayaw *..... #######.◊≈≈≈≈≈≈≈≈ Health: 50/50 ======================== ~~~~~~~◊..~≈≈≈≈≈≈ Magic: 7/9==================------ #######◊~..~~≈≈≈≈ AC: 7Str: 12 #....~~.~...~≈≈≈≈ EV: 11Int: 16 ###~#...~...~≈≈≈≈ SH: 0Dex: 9 :ja #~#.~~..~############.  XL:  7 Next: 17% Place: a Sewer ###~#~~....~~~~~@r~~~~K◊  Noise: =--------  Time: 5399.2 (0.0) .##~#~~.◊~◊############◊  a) +1 dagger #..~#~~~~◊~.~≈≈≈≈ Throw: 4 darts (datura) ###~#~....◊~.≈≈≈≈ Memories (3) Water  #~#~~...~◊~~≈≈≈ ###~#~~~.~.~..≈≈≈ r   river rat .~#~#~...~~.◊.≈≈≈ K   kobold (missile) .~..~~~..~~~.~### ..†~~~.~~...◊.~ _The river rat closely misses you. The river rat barely misses you.:jtaCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (chance to affect: 52%):jˋ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Shayle the Sneak ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Revenant of Uskayaw *..... #######.◊≈≈≈≈≈≈≈≈Health: 50/50 ======================== ~~~~~~~◊..~≈≈≈≈≈≈Magic: 7/9==================------ #######◊~..~~≈≈≈≈AC: 7Str: 12 #....~~.~...~≈≈≈≈EV: 11Int: 16 ###~#...~...~≈≈≈≈SH: 0Dex: 9#~#.~~..~############.XL:  7 Next: 17% Place: a Sewer ###~#~~....~~~~~@*~~~~K◊Noise: =--------  Time: 5399.2 (0.0) .##~#~~.◊~◊############◊a) +1 dagger #..~#~~~~◊~.~≈≈≈≈Throw: 4 darts (datura) ###~#~....◊~.≈≈≈≈Memories (3) Water #~#~~...~◊~~≈≈≈ ###~#~~~.~.~..≈≈≈r[3:j7m   river rat .~#~#~...~~.◊.≈≈≈K   kobold (missile) :jy.~..~~~..~~~.~### ..†~~~.~~...◊.~ _The river rat closely misses you. The river rat barely misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (chance to affect: 52%):j\Kr(asleep):jEK~:j5r:jQ4-400.2 (1:j^:j0=  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a river rat (chance to affect: 52%) _The river rat looks drowsy...:jb& ~The helpless river rat fails to defend itself.  You impale the river rat!!:j3K   kobold (missile):j7U9-1:j>:jAM _You kill the river rat!:j :  .◊≈ ◊..~≈≈≈≈≈≈ ◊~..~~≈≈≈≈ ....~~.~...~≈≈≈≈ ~#...~...~≈≈≈≈  #~#.~~..~#.~#~~....~K~◊~ :jL W##~#~~.◊~◊#◊. ..~#~~~~◊~.~≈≈≈≈ ~#~....◊~.≈≈≈≈ ~#~~~.~.~..≈≈≈ :j CK~:jw B2.8 (1.6:j :j :jMK  .◊≈ ◊..~≈≈≈≈≈≈ ◊~..~~≈≈≈≈ ~~.~...~≈≈≈≈ ~#...~...~≈≈≈≈ #~#.~~..~#.~#~~....~K~~◊~~#~~.◊~◊#:j ◊.~#~~~~◊~.~≈≈≈≈ ~#~....◊~.≈≈≈≈ ~#~~~.~.~..≈≈≈ :j AK~:j:jU'4.4:j:j3:jbP`  You barely miss the kobold.:j Q4=5.3 (0.9:jqX:jn[> _The kobold splashes around in the water.:j4 rYou miss the kobold.The kobold hits you with a +1 devious short sword.:j T lThe kobold splashes around in the water.l   crocodile (drag, wandering)K   kobold (missile)r   rat (wandering)47--6.3 (1.0 _You encounter a rat. You encounter a crocodile.:j l.  Your unstable footing causes you to fumble your attack..l~:jdlg):jt8=-7:jT _The kobold closely misses you.:j  .lYour unstable footing causes you to fumble your attack.  The kobold misses you.8===8 _The kobold splashes around in the water.:j  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Shayle the Sneak ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Revenant of Uskayaw *..... #####.◊≈≈≈≈≈≈≈≈ Health: 48/50 =======================- ~~~~~◊..~≈≈≈≈≈≈ Magic: 6/9================-------- #####◊~..~~≈≈≈≈ AC: 7Str: 12 ...~~.~...~≈≈≈≈ EV: 11Int: 16 #~#...~...~≈≈≈≈ SH: 0Dex: 9 #~#.~~..~############...  XL:  7 Next: 19% Place: a Sewer #~#~~....~~~~~~~@K~~l◊~~  Noise: =--------  Time: 5408.3 (0.0) #~#~~.◊~◊############◊..  a) +1 dagger .~#~~~~◊~.~≈≈≈≈:j. Throw: 4 darts (datura) #~#~....◊~.≈≈≈≈ Memories (3) Water #~#~~...~◊~~≈≈≈ #~#~~~.~.~..≈≈≈ l   crocodile (drag) #~#~...~~.◊.≈≈≈ K   kobold (missile) ..~~~..~~~.~### †~~~.~~...◊.~Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +1 devious short sword and quivering stones (chance  to affect: 62%):j≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Shayle the Sneak ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Revenant of Uskayaw *..... #####.◊≈≈≈≈≈≈≈≈Health: 48/50 =======================- ~~~~~◊..~≈≈≈≈≈≈Magic: 8/9=====================--- #####◊~..~~≈≈≈≈AC: 7Str: 12 ...~~.~...~≈≈≈≈EV: 11Int: 16 #~#...~...~≈≈≈≈SH: 0Dex: 9 #~#.~~..~############...XL:  7 Next: 19% Place: a Sewer #~#~~....~~~~~~~@K~~l◊~~Noise: =--------  Time: 5408.3 (0.0) #~#~~.◊~◊############◊..a) +1 dagger .~#~~~~◊~.~≈≈≈≈Throw: 4 darts (datura) #~#~....◊~.≈≈≈≈Memories (3) Water #~#~~...~◊~~≈≈≈ #~#~~~.~.~..≈≈≈l   crocodile (drag) [15:jd#~#~...~~.◊.≈≈≈K   kobold (missile) ..~~~..~~~.~### †~~~.~~...◊.~Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +1 devious short sword and quivering stones (chance  to affect: 62%)  Okay, then.:j:j:j0:j:j :j_:jJ:jCl~:jL:j *9.3 (1:j:jpr _You miss the kobold. The kobold hits you but does no damage.:jCpCl~:ju  You miss the kobold.10.2 (0.9:j|:j> _The kobold splashes around in the water.:j~4 0r:j> r   rat (wandering)9:j? 1.2 (1.0:jaG :jJ r _You miss the kobold. The kobold hits you but does no damage.:jWa  You closely miss the kobold.:j{4--=====2.1 (0.9:j:jH _The kobold hits you with a +1 devious short sword.:jhK.r:jk1lK:jIq:j+{  Your unstable footing causes you to fumble your attack.2---3.0:jXD _The crocodile bites you.:jL  You hit the crocodile but do no damage. The rat bites the plant.  The plant begins to die. The rat splashes around in the water. x237----4.0 (1.0:j. _The crocodile bites you.:j  :jOCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j}≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Shayle the Sneak ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ Revenant of Uskayaw *..... #####.◊≈≈≈≈≈≈≈≈ Health: 37/50 =================------- ~~~~~◊..~≈≈≈≈≈≈ Magic: 6/9================-------- #####◊~..~~≈≈≈≈ AC: 7Str: 12 ...~~.~...~≈≈≈≈ EV: 11Int: 16 #~#...~...~≈≈≈≈ SH: 0Dex: 9 #~#.~~..~############...  XL:  7 Next: 19% Place: a Sewer :j#~#~~....~~~~~~~@lK~r◊~~  Noise: =--------  Time: 5414.0 (0.0) #~#~~.◊~◊############◊..  a) +1 dagger .~#~~~~◊~.~≈≈≈≈ Throw: 4 darts (datura) #~#~....◊~.≈≈≈≈ Memories (3) Water #~#~~...~◊~~≈≈≈ #~#~~~.~.~..≈≈≈ l   crocodile (drag) #~#~...~~.◊.≈≈≈ K   kobold (missile) ..~~~..~~~.~### r   rat (wandering) †~~~.~~...◊.~ _The crocodile bites you.  :jυCasting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crocodile (chance to affect: 43%):j0 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Shayle the Sneak ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Revenant of Uskayaw *..... #####.◊≈≈≈≈≈≈≈≈Health: 37/50 =================------- ~~~~~◊..~≈≈≈≈≈≈Magic: 6/9================-------- #####◊~..~~≈≈≈≈AC: 7Str: 12 ...~~.~...~≈≈≈≈EV: 11Int: 16 #~#...~...~≈≈≈≈SH: 0Dex: 9 #~#.~~..~############...XL:  7 Next: 19% Place: a Sewer #~#~~....~~~~~~~@*K~r◊~~Noise: =--------  Time: 5414.0 (0.0) #~#~~.◊~◊############◊..a) +1 dagger .~#~~~~◊~.~≈≈≈≈Throw: 4 darts (datura) #~#~....◊~.≈≈≈≈Memories (3) Water #~#~~...~◊~~≈≈≈ #~#~~~.~.~..≈≈≈l   crocodile (drag)[:j FK #~#~...~~.◊.≈≈≈K   kobold (missile) ..~~~..~~~.~###r   rat (wandering) †~~~.~~...◊.~ _The crocodile bites you.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crocodile (chance to affect: 43%):j ^l, asleep):jo :jCx Dr~:jZ~ 2l:j `8=-5.0 (1:j :j :  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a crocodile (chance to affect: 43%) _The crocodile looks drowsy...:j.:j(:jD-9 (0.9:jc _Your unstable footing causes you to fumble your attack.:j K #ll  )The helpless crocodile fails to defend itself.  You impale the crocodile!!  The crocodile is heavily wounded.:j e7===6.9 (1.0:j :js W _The crocodile closely misses you.:j. .  You hit the crocodile but do no damage.The crocodile is heavily wounded.  A nearby plant withers and dies.9=7.8 (0.9 _The crocodile barely misses you.:j,  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j-30----4--------=8.8 (1.0:jS=Touch Water :j:jL _Your hands begin to glow red. The crocodile bites you!:j%+ ll, confused)You hit the crocodile but do no damage. The crocodile appears confused.-9.7 (0.9:jl/:j">a _The crocodile is heavily wounded.:j7:  :j+You hit the crocodile but do no damage.The crocodile is heavily wounded.-20.7 (1.0 _The crocodile bites itself.:j  You hit the crocodile but do no damage.The crocodile is severely wounded.:j e1----1.6 (0.9:j :jm ] _The crocodile barely misses the kobold.:jQv  You hit the crocodile but do no damage.The crocodile is severely wounded.:j w}27----------2.6 (1.0:j!~:j. _The crocodile bites you.:j@\  Your unstable footing causes you to fumble your attack.:jA4-3.5 (0.9:jH:jQK^ _The crocodile closely misses the kobold.:j} )Your unstable footing causes you to fumble your attack.  The crocodile bites the kobold!  The kobold is killed!:j(:jF-4.5 (1.0:j:j+ _You hear a splash. x2:jC`    .◊≈ ◊..~≈≈≈≈≈≈ ◊~..~~≈≈≈≈ ~~.~...~≈≈≈≈ ~#...~...~≈≈≈≈ . ~#.~~..~#####...~ ~#~~....~~~◊~~. ~#~~.◊~◊#...~ ~#~~~~◊~.~≈≈≈≈ :ja 6◊ ~#~....◊~.≈≈≈≈ ~#~~~.~.~..≈≈≈  You hit the crocodile but do no damage.The crocodile is severely wounded.:ji :jj o4---=5:jq :j.t Q _The crocodile bites you. The crocodile drags you backwards!:j  You hit the crocodile but do no damage.The crocodile is severely wounded.5===6:j:j?V _The crocodile barely misses you.:jK'  You hit the crocodile.  The crocodile is severely wounded.7.4 (0.9 _The crocodile barely misses you.:jG  Your unstable footing causes you to fumble your attack.:jz,8.4 (1.0:j:jr _The crocodile barely misses you. The crocodile bites itself.:j :j 5=-9.3 (0.9 _Your unstable footing causes you to fumble your attack.:js )You catch the helpless crocodile completely off-guard!  You puncture the crocodile!:j%(:j,|===36-30.3 (1.0:jp1:j7M _You kill the crocodile!:jF  .◊≈ ◊..~≈≈≈≈≈≈ ◊~..~~≈≈≈≈ ~~.~...~≈≈≈≈ ~ #...~...~≈≈≈≈ ~.~ #.~~..~#####...~. #~~....~:jw~~◊~~. #~~.◊~◊#...~. #~~~~◊~.~≈≈≈≈ .◊. #~....◊~.≈≈≈≈ ≈ :j:j,1.9 (1.6:j?:j$  Things that are here::j*a _a +1 devious short sword; a stone:j:jloPick up what? 10/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 devious short sword Missiles (select all with ():jb - a stone [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j@  a + a +1 devious short sword[Enter] accept (1 chosen):j :j7 :j ≈≈≈≈≈≈≈≈≈≈≈≈≈Shayle the Sneak ≈≈≈≈≈≈≈≈≈≈≈≈≈Revenant of Uskayaw *..... ###.◊≈≈≈≈≈≈≈≈Health: 25/50 ============------------ ~~~◊..~≈≈≈≈≈≈Magic: 5/9=============----------- ###◊~..~~≈≈≈≈AC: 7Str: 12 .~~.~...~≈≈≈≈~EV: 11Int: 16 #...~...~≈≈≈≈~.~SH: 0Dex: 9 #.~~..~############...~.:j TXL:  7 Next: 36% Place: a Sewer #~~....~~~~~~~~~@~~◊~~..Noise: ---------  Time: 5431.9 (0.0) #~~.◊~◊############...~.a) +1 dagger #~~~~◊~.~≈≈≈≈.◊.Throw: 4 darts (datura) #~....◊~.≈≈≈≈≈Memories (3) Water #~~...~◊~~≈≈≈ #~~~.~.~..≈≈≈ #~...~~.◊.≈≈≈ ~~~..~~~.~### ~~.~~...◊.~ _Your unstable footing causes you to fumble your attack.  :j You catch the helpless crocodile completely off-guard!  You puncture the crocodile! _You kill the crocodile!Things that are here: _a +1 devious short sword; a stone:j 62.9 (1 _k - a +1 devious short sword:j(I:jJX:j`e  A rat comes into view.:jc6===rr   rat (wandering):jnm&3:jNr14.9 (2 _:j1y:ju{:j≈≈#.◊≈~◊..~≈≈≈≈≈≈#◊~..~~≈≈≈≈ ..~~.~...~≈≈≈≈ ~ ~#...~...~≈≈≈≈ ~.~ ~#.~~..~#####...~. ~#~~....(~~◊~~.r ~#~~.◊~◊#...~. ~#~~~~◊~.~≈≈≈≈ .◊. ~#~....◊~.≈≈≈≈ ≈ ~#~~...~◊~~≈≈≈ ~#~~~.~.~..≈≈≈ ~#~...~~.◊.≈≈≈ .~~~..~~~.~### ~~~.~~...◊.~:j&:jp'H76.5 (1.6:j/:j2:j≈≈#.◊≈~◊..~≈≈≈≈≈≈#◊~..~~≈≈≈≈.~~.~...~≈≈≈≈ ~ #~#...~...~≈≈≈≈:jP7 ~.~ #~#.~~..~:jaO#####...~. :jZ#~#~~....~(~~◊~~.r #~#~~.◊~◊#...~. .~#~~~~◊~.~≈≈≈≈:j, .◊. :jb#~#~....◊~.≈≈≈≈ ≈ #~#~~...~◊~~≈≈≈ #~#~~~.~.~..≈≈≈ #~#~...~~.◊.≈≈≈ ..~~~..~~~.~### :jS.†~~~.~~...◊.~:jhWZ8.1:jS≈≈#.◊≈~◊..~≈≈≈≈≈≈#◊~..~~≈≈≈≈.~~.~...~≈≈≈≈ ~ ##~#...~...~≈≈≈≈ ~.~  #~#.~~..~#####...~. ##~#~~....~(~~◊~~.r ##~#~~.◊~◊#...~. ..~#~~~~◊~.~≈≈≈≈ .◊. ##~#~....◊~.≈≈≈≈:jT ≈  #~#~~...~◊~~≈≈≈ ##~#~~~.~.~..≈≈≈ ~#~#~...~~.◊.≈≈≈ ~..~~~..~~~.~### .†~~~.~~...◊.~:jx^:jo_x8====9.7:jg:jj:jd(≈≈#.◊≈~◊..~≈≈≈≈≈≈#◊~..~~≈≈≈≈ #....~~.~...~≈≈≈≈ ~#~#...~...~≈≈≈≈ ~.~ #~#.~~..~#####...~.#~#~~....~(~~◊~~.r .##~#~~.◊~◊#...~. #..~#~~~~◊~.~≈≈≈≈ .◊.#~#~....◊~.≈≈≈≈ ≈  #~#~~...~◊~~≈≈≈ ###~#~~~.~.~..≈≈≈ .~#~#~...~~.◊.≈≈≈ .~..~~~..~~~.~### ..†~~~.~~...◊.~:j3:j=5:j5!41.3:j>:jA:j"0 ≈≈#.◊≈~◊..~≈≈≈≈≈≈#◊~..~~≈≈≈≈  #....~~.~...~≈≈≈≈ ~  ###~#...~...~≈≈≈≈ ~.~ #~#.~~..~:j0 8#####...~.#~#~~....~(~~◊~~.r #.##~#~~.◊~◊#...~. ~#..~#~~~~◊~.~≈≈≈≈ .◊.#~#~....◊~.≈≈≈≈ ≈  #~#~~...~◊~~≈≈≈ ####~#~~~.~.~..≈≈≈ #.~#~#~...~~.◊.≈≈≈ :j0 I#.~..~~~..~~~.~### #..†~~~.~~...◊.~:j: :j7< U9=2.9:jC :jE :j ≈≈#.◊≈~◊..~≈≈≈≈≈≈#◊~..~~≈≈≈≈ # #....~~.~...~≈≈≈≈ ~ # ###~#...~...~≈≈≈≈ ~.~ #~#.~~..~#####...~.#~#~~....~(~~◊~~.r .#.##~#~~.◊~◊#...~. ~~#..~#~~~~◊~.~≈≈≈≈ .◊.#~#~....◊~.≈≈≈≈ ≈  #~#~~...~◊~~≈≈≈ :j #####~#~~~.~.~..≈≈≈ ~#.~#~#~...~~.◊.≈≈≈ ~#.~..~~~..~~~.~### ~#..†~~~.~~...◊.~:j :j߷ X7==4.5:j :j :j R:jS3:jW:j\f30:j+]0=:jh^:jBa,:jb:jf:jg:==:j?h:jj:jXk:jk:jRpa1=:jZq:jLu:ju:jv:j B:jԁS2=:j1F8===:j:j:j:jc:j:j/:j:j:ja:jo:jL:j_3====:jC:jD:j:j:j,:jԠ:j:jh:j*:jʴ:jS4=:jr:jn _You start resting.Magic restored.:j:j061.5 (17.0):j>b9===2.5 (18 _:j:j:j5 :j@ 5=:jA :j7B :jE :j5F ;===:jOG :jK :jpK :jL :jP :jjP N36=:j`Q :jT :jT :j9U :jX :jY :jbZ :j\ :js] W7=:j|^ :jb ,:jc :jSg ,:jh :jgl :jz :j w8=:jJ X:j :j5 :j` :ja 9=:j. :j ,:j5 :jϜ :j 40=:j :jF B:jm :j :jܽ :j :j' :j :j| :jH k1=:j :ju :j. 2=:j ,:jQ :j ,:jx :j1 :j 3=:j 4=:jv :jV :j :j :j :j :j# ,:j ,:j k5=:j :j :jq :j" ,:j{ :j 96:j@ (=:j[ :j# :j$ :jl% :j) :j) :j* :j. ,:j}/ :j3 k7=:j4 :j8 ,:j9 :j4; :j7> W _You start resting.:jK SS   ball python (constriction, wandering)S508.5 (46~:jS :j'T +9.5 (47:j[ :j)] \ _You encounter a ball python.:j≈≈#.◊≈~◊..~≈≈≈≈≈≈#◊~..~~≈≈≈≈ .# #....~~.~...~≈≈≈≈ ~ ## ###~#...~...~≈≈≈≈ ~.~ #~#.~~..~:j_#####...~.#~#~~...S~(~~◊~~.r ~.#.##~#~~.◊~◊#...~.~#..~#~~~~◊~.~≈≈≈≈ .◊.#~#~....◊~.≈≈≈≈ ≈  #~#~~...~◊~~≈≈≈#~#~~~.~.~..≈≈≈ #~#.~#~#~...~~.◊.≈≈≈ #~#.~..~~~..~~~.~### #~#..†~~~.~~...◊.~:jyH.S:jFS~:j:j_8=11.1 (1.6):j:jY:j ≈ ~≈##.◊≈~~◊..~≈≈≈≈≈≈##◊~..~~≈≈≈≈ ..# #....~~.~...~≈≈≈≈:jw! ~# ###~#...~...~≈≈≈≈ ~.~ # #~#.~~..~#####...~.:j!#~#~~...S~(~~◊~~.r ~~.#.##~#~~.◊~◊#...~. :j!#~~~#..~#~~~~◊~.~≈≈≈≈ .◊.:j-"=#~#~....◊~.≈≈≈≈ ≈ #~#~~...~◊~~≈≈≈#~#~~~.~.~..≈≈≈ ~#~#.~#~#:jY"~...~~.◊.≈≈≈ ~#~#.~..~~~..~~~.~### ~#~#..†~~~.~~...◊.~:j=,;.S:jv> S)The ball python hisses angrily.==2.7:jB[ _The ball python barely misses you. x2:jo   You barely miss the ball python. The ball python bites you.  The ball python grabs you. The ball python constricts you.The ball python bites you but does no damage.:j 5--  1  -3:je Q0Constr Water :j{ :j9 _ _The ball python constricts you.:j  You barely miss the ball python. The ball python barely misses you.:j/@6=-:juY-4:jj:j_ _ _The ball python constricts you.:j   You closely miss the ball python.The ball python bites you but does no damage.:j,5.6 (0.9:j:jЌ_ _The ball python constricts you.:j  You hit the ball python.  The ball python is heavily wounded.The ball python bites you but does no damage.:j,6.6 (1.0:j :jf_ _The ball python constricts you.:jWWThe ball python is heavily wounded.  The ball python bites you but does no damage. _The ball python constricts you.You barely miss the ball python.  The ball python is heavily wounded.  The ball python bites you but does no damage.7:j[:j^_ _The ball python constricts you.:jpg  Your unstable footing causes you to fumble your attack.  The ball python bites you but does no damage.:jZh ]7=8:jvq :j| _ _The ball python constricts you.:jh The ball python bites you but does no damage. _The ball python constricts you.You closely miss the ball python.. The ball python constricts you.  The ball python bites you but does no damage.2--9:j u _The ball python constricts you.:jA3The ball python bites you. The ball python constricts you.The ball python bites you but does no damage.moderately wounded. but does no damage.:j}0---20.5 (0.9:j_ _The ball python constricts you.:j\ †You hit the ball python.  You kill the ball python!1-11 1.4 _You hear a splash.:je≈ ~~≈≈≈≈≈≈≈≈≈≈≈ .##.◊≈≈≈≈≈≈≈≈ ◊~~~◊..~≈≈≈≈≈≈ ◊#◊~..~~≈≈≈≈ ~..# #....~~.~...~≈≈≈≈ ~ ~### ###~#...~...~≈≈≈≈ ~.~ ## #~#.~~..~#####...~.#~#~~....~(~~◊~~.r #~~.#.##~#~~.◊~◊#...~. ##~~~#..~#~~~~◊~.~≈≈≈≈ .◊.  #~#~....◊~.≈≈≈≈ ≈ #~#~~...~◊~~≈≈≈#~#~~~.~.~..≈≈≈ .~#~#.~#~#~[:j 39;49m...~~.◊.≈≈≈ ~~#~#.~..~~~..~~~.~### ~~#~#..†~~~.~~...◊.~-3.0 (1.6 _You see here a ball python corpse.:j+ ≈ .~~≈≈≈≈≈≈≈≈≈≈≈≈ ◊.####.◊≈≈≈≈≈≈≈≈ .◊~~~◊..~≈≈≈≈≈≈ .◊#◊~..~~≈≈≈≈ ~~..# #....~~.~...~≈≈≈≈ .~### ###~#...~...~≈≈≈≈ ~.# #~#.~~..~#...~  #~#~~...@†~(~~◊~~.  #~~.#.##~#~~.◊~◊#...~  ##~~~#..~#~~~~◊~.~≈≈≈≈ .◊ #~#~....◊~.≈≈≈≈  #~#~~...~:j ◊~~≈≈≈#~#~~~.~.~..≈≈≈ ◊.~#~#.~#~#~...~~.◊.≈≈≈ ◊~~#~#.~..~~~..~~~.~### ~~~#~#..†~~~.~~...◊.~:j :j> W-40 _:j :j :jmt 3:jFv :j*z :j a2=:jr ,:j :jĕ k3=:j+ :j ,:j$ :jߣ B:j ,:jK :j 4=:j 5=:j :j :j :j K6=:j) :j :j\ :j :j :js :j :jN :j U7=:j7 :jZ :j :j :j :j :j :j :j :jI :j :jY K8=:jo :j :j& :j :j :j' :j :jY :j U9=:j! :j8% :j% :jp' :j+ :j, :j- :j0 :j%1 :j2 :jJ7 :j7 L50=:j9 :j? 1 _HP restored.:jE A  You enter the shallow water.:jF ?Water :jH :jL N _Moving in this stuff is going to be slow.:jQ :jQ :jYS :jU :jY :jY (:j[ :j] :ja :j~a 9=:jc :je :ji :j,m i  You encounter a river rat.:jw ~~..# #....~~.~...~### ###~#...~...~≈≈≈≈~. ### #~#.~~..~############...~  ########~#~~....†~~~~~~~~(~~◊~~.  #~~.#.##~#~~.◊~◊############...~  ##~~~#..~#~~~~◊~.~≈≈≈≈≈.◊  #######~#~....◊~.≈≈≈≈≈  #~#~~...~◊~~≈≈≈≈ #~.~@~..≈≈≈≈ ◊.~#~#.~#~#~...~~.◊.≈≈≈≈ ◊~~#~#.~..~~~..~~~[39;4:jy G9m.~#### ~~~#~#..÷~~~.~~...◊.~≈ ..~#~#.~~.~.~.### .~.#~#...~#~#.~~~.~.~ r   river rat (wandering) ~.†).~...##~####...~~ .~..†######~# #..~.~≈r .~~.## ~#:jx 059.2 (35.2):j 360.2 (36 _:j :jD.~### ###~#..~. ### #~#.~~..~############...~  ########~#~~....†~~~~~~~~(~~◊~~.:jE~~.#.◊~◊############...~#~~~#..~#~~~~◊~.~≈≈≈≈≈ .◊ #######~#~....◊~.  #~#~~...~◊~~ #########~#~~~.~.~.. ◊.~#~#.~#~#~...~@.◊:joF~..~~~..~~~.~#### ~.÷~~~.~~...◊.~≈≈≈ ..~#~#.~~.~~~...~.~.####~.#~#...~#~#.~~~.~.~≈ ~.†).~...##~####...~~≈≈ .~..†######~# #..~.≈r≈:jF~.## ~# ##...~~≈≈##:jJ ≈rYou enter the shallow water.:j[V:jWh1.8 (1.6)Water :j`:jvd? _Moving in this stuff is going to be slow.:j### #~#.~~..~############...~  ########~#~~....†~~~~~~~~(~~◊~~.~~.#.◊~◊############...~#~~~#..~#~~~~◊~.~≈≈≈≈≈ .◊ #######~#~....◊~. :j #~#~~...~◊~~ #########~#~~~.~.~.. ◊.~#~#.~#~#~...~~.◊~..~~~..~@~.~#### ~:j.÷~~~.~~...◊.~≈≈≈ ..~#~#.~~.~~~...~.~.####~.#~#...~#~#.~~~.~.~≈ :jI~.†).~...##~####...~~≈≈≈ .~..†######~# #..~.~≈≈r:j:~.## ~# ##...~~≈≈## ##~ ~######:jqMr≈:j@Mr≈:jFr:j .==3.4 _The river rat squeaks loudly. You hear an angry hiss.:jh`   ########~#~~....†~~~~~~~~(~~◊~~.~~.#.◊~◊############...~#~~~#..~#~~~~◊~.~≈≈≈≈≈ .◊ #######~#~....◊~.  #~#~~...~◊~~ #########~#~~~.~.~.. ◊.~#~#.~#~#~...~~.◊~..~~~..~~~.~#### ~.÷~~~.~~.@.◊.~≈≈≈ ..~#~#.~~.~~~...~.~.####~.#~#...~#~#.~~~.~.~r≈≈ ~.†):jla 4[40m.~...##~####...~~≈≈≈r   river rat~.~≈≈ ◊~~~~~K~S≈r≈:ji k  You encounter a ball python.:jj ?--40:ju :jx 8 _The ball python leaves your sight.:j׭#~~.#.##~#~~.◊~◊############... ##~~~#..~#~~~~◊~.~≈≈≈≈≈≈ .◊.#####~#~....◊~.≈ ≈ #~#~~...~◊~~ ########~#~~~.~.~..≈≈≈≈ .~#~#.~#~#~...~~.◊.≈≈≈≈ ~~#~#.~..~~~..~~~.~##### ~~#~#..÷~~~.~~...◊.~≈≈≈≈ .~#~#.~~.~~~...~@~.#### ~.#~#...~#~#.~~~.~.r≈≈≈≈†).~...##~####...[:jE32m~~≈.†######~# #..~.~≈ ~~.## ~# ##...~ ~~## ###~~~≈≈S ###### ~.~≈S   ball python (constriction, wandering) ~~~~~K~..~≈ #######≈r~:j+):j@--5:jN _The ball python leaves your sight.:jM  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j; 1S:j 3r.:j> @S   ball python (constriction, wandering)6--------==6Touch :jx :j~ 3 _Your hands begin to glow red.:jv }≈S≈:jb x   You hit the river rat but do no damage.:j --7:jA :jg A _The river rat bites you but does no damage.:j.-rr(confused)-8 _You hit the river rat but do no damage. The river rat appears confused.:jg r~You hit the river rat.:jp:jyq%9:jz:j'~7 _The river rat is lightly wounded.:jA SYou hit the river rat but do no damage.:j5r.:jE~S:j.S   adder (wandering)r   river rat (confused):jG--------70:j:j7 _The river rat is lightly wounded.:jP #####...†~~~~~~~~(~~◊~~.r #~~.#.##~#~~.◊~.############...~ ##~~~#..~#~~~~◊~.~.◊.#######~#~....◊S.≈≈ #~#~~...~◊~~≈≈≈≈≈ :jQ 3########~#~~~.~.~..≈≈≈≈≈ .#~#~...~~.◊.≈≈≈≈ ~..~~~..~~r.~##### ~~#~#..÷~~~.~~..@◊.~≈≈≈≈ :jRQ .~#~#.~~.~~~...~.~.##### ~.#~#...~#~#.~~~.~.~≈≈≈≈ :jQ .†).~...##~####...~..†######~# #..~.~≈.## ~# ##... ~~## :j-R ###~~ ###### ~ ~~~~~K~..~≈≈≈:jvT F~S:jUV D~S:jV F~r:ja :j$b --1:jt :jw :j ~SYou barely miss the river rat.:js  The river rat is lightly wounded.=2:j:jO _The river rat misses you.:j0- S.  You hit the river rat but do no damage.:j- 7S.:jJ k  The river rat is lightly wounded.3:jV :j Z V _The river rat barely misses you.:jc/ S.  You hit the river rat but do no damage.:j01r.:jD=:j=V7==4:jH:jwa7 _The river rat is lightly wounded.:j  #~#~~....†~(~~◊~~.  #~~.#.##~#~~.◊~.#...~  ##~~~#..~#~~~~◊~.~≈≈≈≈≈≈ .◊ #~#~...S◊~.≈≈≈≈≈≈:jP C  #~#~~...~◊~~≈≈≈≈≈#~#~~~.~.~..≈≈≈≈≈ ◊.~#~#.~#~#~...~~.◊.≈≈≈≈ ◊~~#~#.~..~~~..~~~.~#####:j Q~#~#..÷~~~.~~r@.◊.~≈≈≈≈ ..~#~#.~~.~~~...~.~.##### .~.#~#...~#~#.~~~.~.~≈≈≈≈ ~.†).~...##~####...~~≈≈≈≈ :j x.~..†######~# #..~.~≈≈≈≈ .~~.## ~# ##...~~≈≈≈ :j ).~~## ###~~~≈≈≈ ~###### ~.~≈≈≈ ◊~~~~~K~ ..~≈≈≈.S~Sr.:j{ C-5:jc! :j+  :j ' S~You barely miss the river rat.~Sr~ :j :j4=6.3 (0.9 :j :j7 _The river rat is lightly wounded. :jj#### #~#.~~..~############.. ########~#~~....†~~~~~~~~(~~◊~ #~~.#.##~#~~.◊~.############...~~~#..~#~~~~◊~.~≈≈≈≈≈≈. ~ #######~#~....◊~.≈≈≈≈≈≈  :j~ #~#~~...~◊~~≈≈≈≈≈ .#########~#~~~.~.S..≈≈≈≈≈◊.~#~#.~#~#~...r~.◊.≈≈≈≈ ◊◊~~#~#.~..~~~..@~~.~##### ~~~~#~#..÷~~~.~~...◊.~≈≈≈≈ ...~#~#.~~.~~~...~.~.##### ..~.#~#...~#~#.~~~.~.~≈≈≈≈ #~.†).~...##~####...~~≈≈  :j#.~..†######~# #..~.~≈≈≈≈ ..~~.## ~# ##...~~≈≈≈ ).~~##  :j1###~~~≈≈###### ~.~≈≈≈ :jD S~You enter the shallow water. :jG~S :jf=~r :jF~S :jF :jl-7.9 (1.6Water  :j :j? _Moving in this stuff is going to be slow. :j.S  Your unstable footing causes you to fumble your attack.===80 :j  :jW _The river rat closely misses you. :jUd# #~#.~~..~# #~#~~....†~(~~◊ #~~.#.##~#~~.◊~.# ##~~~#..~#~~~~◊~.~≈≈≈≈≈≈ #~ #~#~....◊~.≈≈≈≈≈≈ #~ #~#~~...~◊~~≈≈≈≈≈ ..#~#~~~.~.~..≈≈≈≈≈ .◊◊.~#~#.~#~#~...~r.◊.≈≈≈≈◊~~#~#.~..~~~S@~~~.~##### ◊~~~~#~#..÷~~~.~~...◊.~ :jd≈≈≈≈ ◊...~#~#.~~.~~~...~.~.##### #..~.#~#...~#~#.~~~.~.~≈≈≈≈ ##~.†).~...##~####...~~≈≈≈ ##.~..†######~# #..~.~≈≈≈≈.~~.## ~# ##...~~≈≈≈ ~).~~## ###~~~≈≈≈ ◊◊~###### ~.~≈≈≈S.r~S~ :jAf :jSg8-9 :jq :jt :j ~SYou hit the river rat.r~ :jJ~S :j :j.=80 :j :j7 _The river rat is lightly wounded. :jn S~You hit the river rat but do no damage.The river rat is lightly wounded. :j 0~S :j -~S :j rSr :j %1 :j  :j( y _The river rat seems less confused. The river rat barely misses you. :j ~SYou hit the river rat but do no damage.The river rat is lightly wounded. :j j48-2 :j  :j. _The river rat bites you. :j M  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jT##### #~#.~~..~############.. Shayle the Sneak  ########~#~~....†~~~~~~~~(~~◊~ Revenant of Uskayaw *.....  #~~.#.##~#~~.◊~.############.. Health: 48/50 =======================-  ##~~~#..~#~~~~◊~.~≈≈≈≈≈≈  Magic: 5/9=============----------- :jÊj#~ #######~#~....◊~.≈≈≈≈≈≈  AC: 7Str: 12 #~ #~#~~...~◊~~≈≈≈≈≈  EV: 11Int: 16 :jO..#########~#~~~.~.~..≈≈≈≈≈  SH: 0Dex: 9 :j6.◊◊.~#~#.~#~#~..r~~.◊.≈≈≈≈  XL:  7 Next: 36% Place: a Sewer :jZ◊◊◊~~#~#.~..~~~S@~~~.~#####  Noise: =--------  Time: 5582.9 (0.0) ◊~~~~#~#..÷~~~.~~...◊.~≈≈≈≈  a) +1 dagger ◊...~#~#.~~.~~~...~.~.#####  Throw: 4 darts (datura) #..~.#~#...~#~#.~~~.~.~≈≈≈≈  Memories (3) ##~.†).~...##~####...~~≈≈≈≈ :j\##.~..†######~# #..~.~≈≈≈≈  S   adder ...~~.## ~# ##...~~≈≈≈  r   river rat ~).~~## ###~~~≈≈≈ ◊◊~###### ~.~≈≈≈ _The river rat bites you.  :jCasting: Confusing Touch (dangerous; 6% risk of failure)  :jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  :jیPress: ? - help, Shift-Dir - straight lineAim: a river rat (lightly wounded, chance to affect: 52%):jIX A river rat. A rodent with hair of a most peculiar green colour, and a powerful bite. It tends to form great swarms with its kin. Max HP: ~11 Will: + AC: + EV: +++ Threat: Low Class: Natural Size: Tiny Int: Animal :jYou have about 57% to hit with your +1 dagger. It has about 54% to hit you. Attack Max Damage Bite 10 :jRIt is resistant to drowning. It can travel through water. :jʟ[!]: Description|Quote:j*##### #~#.~~..~############.. Shayle the Sneak  ########~#~~....†~~~~~~~~(~~◊~ Revenant of Uskayaw *.....  #~~.#.##~#~~.◊~.############.. Health: 48/50 =======================-  ##~~~#..~#~~~~◊~.~≈≈≈≈≈≈  Magic: 5/9=============----------- #~ #######~#~....◊~.≈≈≈≈≈≈  AC: 7Str: 12 #~ #~#~~...~◊~~≈≈≈≈≈  EV: 11Int: 16 ..#########~#~~~.~.~..≈≈≈≈≈  SH: 0Dex: 9 .◊◊.~#~#.~[:j39;49m#~#~..r~~.◊.≈≈≈≈  XL:  7 Next: 36% Place: a Sewer ◊◊◊~~#~#.~..~~~S@~~~.~#####  Noise: =--------  Time: 5582.9 (0.0) ◊~~~~#~#..÷~~~.~~...◊.~≈≈≈≈  a) +1 dagger ◊...~#~#.~~.~~~...~.~.#####  Throw: 4 darts (datura) #..~.#~#...~#~#.~~~.~.~≈≈≈≈  Memories (3) ##~.†).~...##~####...~~≈≈≈≈ ##.~..†#####:j#~# #..~.~≈≈≈≈  S   adder ...~~.## ~# ##...~~≈≈≈  r   river rat ~).~~## ###~~~≈≈≈ ◊◊~###### ~.~≈≈≈ _The river rat bites you.  Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (lightly wounded, chance to affect: 52%):j :j ##### #~#.~~..~############.. Shayle the Sneak########~#~~....†~~~~~~~~(~~◊~ Revenant of Uskayaw *.....#~~.#.##~#~~.◊~.############.. Health: 48/50 =======================-##~~~#..~#~~~~◊~.~≈≈≈≈≈≈Magic: 7/9:j{ ==================------ #~ #######~#~....◊~.≈≈≈≈≈≈AC: 7Str: 12 #~#~#~~...~◊~~≈≈≈≈≈EV: 11Int: 16 ..#########~#~~~.~.~..≈≈≈≈≈SH: 0Dex: 9 .◊◊.~#~#.~#~#~..r~~.◊.≈≈≈≈XL:  7 Next: 36% Place: a Sewer ◊◊◊~~#~#.~..~~~S@~~~.~#####Noise: =--------  Time: 5582.9 (0.0) ◊~~~~#~#..÷~~~.~~...◊.~≈≈≈≈a) +1 dagger[30:j X ◊...~#~#.~~.~~~...~.~.#####Throw: 4 darts (datura) #..~.#~#...~#~#.~~~.~.~≈≈≈≈Memories (3) ##~.†).~...##~####...~~≈≈≈≈ ##.~..†######~# #..~.~≈≈≈≈S   adder ...~~.## ~# ##...~~≈≈≈r   river rat ~).~~#####~~~≈≈≈ ◊◊~######~.~≈≈≈Casting: Confusing Touch (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% ri:j8 Hsk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (lightly wounded, chance to affect: 52%)  Okay, then. _:j8  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j=X##### #~#.~~..~############.. Shayle the Sneak  ########~#~~....†~~~~~~~~(~~◊~ Revenant of Uskayaw *.....  #~~.#.##~#~~.◊~.############.. Health: 48/50 =======================-  ##~~~#..~#~~~~◊~.~≈≈≈≈≈≈  Magic: 5/9=============----------- #~ #######~#~....◊~.≈≈≈≈≈≈  AC: 7Str: 12 #~ #~#~~...~◊~~≈≈≈≈≈  EV: 11Int: 16 ..#########~#~~~.~.~..≈≈≈≈≈  SH: 0Dex: 9 .◊◊.~#~#.[:jY40m~#~#~..r~~.◊.≈≈≈≈  XL:  7 Next: 36% Place: a Sewer ◊◊◊~~#~#.~..~~~S@~~~.~#####  Noise: =--------  Time: 5582.9 (0.0) ◊~~~~#~#..÷~~~.~~...◊.~≈≈≈≈  a) +1 dagger ◊...~#~#.~~.~~~...~.~.#####  Throw: 4 darts (datura) #..~.#~#...~#~#.~~~.~.~≈≈≈≈  Memories (3) ##~.†).~...##~####...~~≈≈≈≈ ##.~..†#####[:j.Zm#~# #..~.~≈≈≈≈  S   adder ...~~.## ~# ##...~~≈≈≈  r   river rat ~).~~## ###~~~≈≈≈ ◊◊~###### ~.~≈≈≈ _Okay, then.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (lightly wounded, chance to affect: 52%):jm `rSn adder (:j##### #~#.~~..~############.. Shayle the Sneak########~#~~....†~~~~~~~~(~~◊~ Revenant of Uskayaw *.....#~~.#.##~#~~.◊~.############.. Health: 48/50 =======================-##~~~#..~#~~~~◊~.~≈≈≈≈≈≈Magic: 5/9=============----------- #~ #######~#~....◊~.≈≈≈≈≈≈AC: 7Str: 12 #~#~#~~...~◊~~≈≈≈≈≈EV: 11Int: 16 ..#########~#~~~.~.~..≈≈≈≈≈SH: 0Dex: 9 .◊◊.~#~#.~#~:j [39;49m#~..r~~.◊.≈≈≈≈XL:  7 Next: 36% Place: a Sewer ◊◊◊~~#~#.~..~~~*@~~~.~#####Noise: =--------  Time: 5582.9 (0.0) ◊~~~~#~#..÷~~~.~~...◊.~≈≈≈≈a) +1 dagger ◊...~#~#.~~.~~~...~.~.#####Throw: 4 darts (datura) #..~.#~#...~#~#.~~~.~.~≈≈≈≈Memories (3) ##~.†).~...##~####...~~≈≈≈≈ ##.~..†######~# #..~[:j *40m.~≈≈≈≈S   adder ...~~.## ~# ##...~~≈≈≈r   river rat ~).~~#####~~~≈≈≈ ◊◊~######~.~≈≈≈ _Okay, then.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 52%):j :jo SThe adder resists with significant effort.  The adder barely misses you.The river rat bites you but does no damage.:jpT5--6:jq7===3.9 (1:j@ _The adder bites you.:j  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j##### #~#.~~..~############.. Shayle the Sneak  ########~#~~....†~~~~~~~~(~~◊~ Revenant of Uskayaw *.....  #~~.#.##~#~~.◊~.############.. Health: 45/50 =====================---  ##~~~#..~#~~~~◊~.~≈≈≈≈≈≈  Magic: 4/9==========-------------- #~ #######~#~....◊~.≈≈≈≈≈≈  AC: 7Str: 12 #~ #~#~~...~◊~~≈≈≈≈≈  EV: 11Int: 16 ..#########~#~~~.~.~..≈≈≈≈≈  SH: 0Dex: 9 .◊◊.~#:jO~#.~#~#~..r~~.◊.≈≈≈≈  XL:  7 Next: 36% Place: a Sewer ◊◊◊~~#~#.~..~~~S@~~~.~#####  Noise: =--------  Time: 5583.9 (0.0) ◊~~~~#~#..÷~~~.~~...◊.~≈≈≈≈  a) +1 dagger ◊...~#~#.~~.~~~...~.~.#####  Throw: 4 darts (datura) #..~.#~#...~#~#.~~~.~.~≈≈≈≈  Memories (3) ##~.†).~...##~####...~~≈≈≈≈ :j̽[14d##.~..†######~# #..~.~≈≈≈≈  S   adder ...~~.## ~# ##...~~≈≈≈  r   river rat ~).~~## ###~~~≈≈≈ ◊◊~###### ~.~≈≈≈ _The adder bites you.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 52%):j h##### #~#.~~..~############.. Shayle the Sneak########~#~~....†~~~~~~~~(~~◊~ Revenant of Uskayaw *.....#~~.#.##~#~~.◊~.############.. Health: 45/50 =====================---##~~~#..~#~~~~◊~.~≈≈≈≈≈≈Magic: 4/9==========-------------- #~ #######~#~....◊~.≈≈≈≈≈≈AC: 7Str: 12 #~#~#~~...~◊~~≈≈≈≈≈EV: 11Int: 16 ..#########~#~~~.~.~..≈≈≈≈≈SH: 0Dex: 9 .◊◊.~#~#.~#[0;10:ji;1m~#~..r~~.◊.≈≈≈≈XL:  7 Next: 36% Place: a Sewer ◊◊◊~~#~#.~..~~~S@~~~.~#####Noise: =--------  Time: 5583.9 (0.0) ◊~~~~#~#..÷~~~.~~...◊.~≈≈≈≈a) +1 dagger ◊...~#~#.~~.~~~...~.~.#####Throw: 4 darts (datura) #..~.#~#...~#~#.~~~.~.~≈≈≈≈Memories (3) ##~.†).~...##~####...~~≈≈≈≈ ##.~..†######~# #..~[39;:j{j49m.~≈≈≈≈S   adder ...~~.## ~# ##...~~≈≈≈r   river rat ~).~~#####~~~≈≈≈ ◊◊~######~.~≈≈≈Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 52%)  You miscast Ensorcelled Hibernation. Nothing appears to happen.Contam: 11% 4.9 (1:jp:juKonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 52%)  You miscast Ensorcelled Hibernation. Nothing appears to happen. _The river rat closely misses you. The adder closely misses you.:jY  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j5##### #~#.~~..~############.. Shayle the Sneak  ########~#~~....†~~~~~~~~(~~◊~ Revenant of Uskayaw *..... :j #~~.#.##~#~~.◊~.############.. Health: 45/50 =====================---  ##~~~#..~#~~~~◊~.~≈≈≈≈≈≈  Magic: 2/9=====------------------- #~ #######~#~....◊~.≈≈≈≈≈≈  AC: 7Str: 12 :jd#~ #~#~~...~◊~~≈≈≈≈≈  EV: 11Int: 16 Contam: 11% :j E..#########~#~~~.~.~..≈≈≈≈≈  SH: 0Dex: 9 :j7.◊◊.~#~#.~#~#~..r~~.◊.≈≈≈≈  XL:  7 Next: 36% Place: a Sewer :jZ◊◊◊~~#~#.~..~~~S@~~~.~#####  Noise: =--------  Time: 5584.9 (0.0) :jA◊~~~~#~#..÷~~~.~~...◊.~≈≈≈≈  a) +1 dagger :jA◊...~#~#.~~.~~~...~.~.#####  Throw: 4 darts (datura) :j`#..~.#~#...~#~#.~~~.~.~≈≈≈≈  Memories (3) :jn##~.†).~...##~####...~~≈≈≈≈ ##.~..†######~# #..~.~≈≈≈≈  S   adder ...~~.## ~# ##...~~≈≈≈  r   river rat ~).~~## ###~~~≈≈≈ ◊◊~###### ~.~≈≈≈ :jh_The river rat closely misses you. The adder closely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 52%):j ##### #~#.~~..~############.. Shayle the Sneak########~#~~....†~~~~~~~~(~~◊~ Revenant of Uskayaw *.....#~~.#.##~#~~.◊~.############.. Health: 45/50 =====================---##~~~#..~#~~~~◊~.~≈≈≈≈≈≈Magic: 2/9:j=====------------------- #~ #######~#~....◊~.≈≈≈≈≈≈AC: 7Str: 12 #~#~#~~...~◊~~≈≈≈≈≈EV: 11Int: 16 Contam: 11% ..#########~#~~~.~.~..≈≈≈≈≈:jSH: 0Dex: 9 .◊◊.~#~#.~#~#~..r~~.◊.≈≈≈≈XL:  7 Next: 36% Place: a Sewer ◊◊◊~~#~#.~..~~~*@~~~.~#####:jNoise: =--------  Time: 5584.9 (0.0) ◊~~~~#~#..÷~~~.~~...◊.~≈≈≈≈a) +1 dagger ◊...~#~#.~~.~~~...~.~.#####Throw: 4 darts (datura) :jH#..~.#~#...~#~#.~~~.~.~≈≈≈≈Memories (3) :jߢ##~.†).~...##~####...~~≈≈≈≈ :jJ##.~..†######~# #..~.~≈≈≈≈S   adder :jA9...~~.## ~# ##...~~≈≈≈r   river rat ~).~~##:jqb###~~~≈≈≈ ◊◊~######~.~≈≈≈ :jUa_The river rat closely misses you. The adder closely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 52%):j„KS(asleep):js)5S6=5.9 (1Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 52%) _The adder looks drowsy... The river rat closely misses you.:j †The helpless adder fails to defend itself.  You impale the adder!!:ja r   river rat  You kill the adder!:j -86:j :j% V _The river rat barely misses you.:j  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j` 3:jLj :jJn e _You don't have enough magic to cast this spell.:jh  You hit the river rat but do no damage.The river rat is lightly wounded.:j' ,7.8 (0.9:jy :j A _The river rat bites you but does no damage.:je   You barely miss the river rat.The river rat is lightly wounded.8.7 _The river rat bites you but does no damage.:j>N T _The river rat bites you but does no damage.  You barely miss the river rat.  is lightly wounded. _The river rat bites you but does no damage.  You barely miss the river rat.  is lightly wounded.:jP [2--9.7 (1.0:j E  You barely miss the river rat.  The river rat is lightly wounded. _bites you but does no damage.  You barely miss the river rat.  The river rat is lightly wounded. _bites you.:jڇ  You hit the river rat.  The river rat is moderately wounded.:j`1---90:j:j. _The river rat bites you.:j   You closely miss the river rat.The river rat is moderately wounded.:j|h37---9% 1:jȺ:j. _The river rat bites you.:jDg _The river rat bites you.  You closely miss the river rat.  The river rat is moderately wounded. _The river rat bites you.  You hit the river rat.  The river rat is heavily wounded.:j/ e3===72:j :j W _The river rat closely misses you.:j&  You hit the river rat.  The river rat is severely wounded.The river rat bites you but does no damage.:j'*8=-53:j0:j:3g _You can now pass through a line of other dancers.:j#  You hit the river rat but do no damage.The river rat is severely wounded.:j$o35--34:jq.:jb1. _The river rat bites you.:j  You hit the river rat but do no damage.The river rat is severely wounded.:j p1----15.6 (0.9:jl :jF   You hit the river rat but do no damage.  The river rat is severely wounded. _The river rat bites you.  You hit the river rat but do no damage.The river rat is severely wounded. _The river rat bites you.:jrji.  The river rat is severely wounded. _The river rat bites you.  You hit the river rat but do no damage.The river rat is severely wounded. _The river rat bites you.  You hit the river rat.:j-xh   You kill the river rat!:j{2=-===406.5:jaa _Your magical contamination has completely faded away.:jvM..~### ###~#...~...~≈≈≈≈ ##### #~#.~~..~############..#####...†~~~~~~~~(~~◊~~~.#.##~#~~.◊~.############..  ##~~~#..~#~~~~◊~.~#######~#~....◊~.≈ :j,/#~ #~#~~...~◊~~.#########~#~~~.~.~..≈≈≈≈≈ .◊◊.~#~#.~#~#~..@~~.◊.≈≈≈≈ ◊◊~..~~~†.~~~.~#####~~~~#~#..÷~~~.~~...◊.~≈≈≈≈ ◊...~#~#.~~.~~~...~.~.##### :j9#..~.#~#...~#~#.~~~.~.~≈≈≈≈~~~:j^:j 4-7.5 (1.0:jl:jծ:j :j:ji:jZB:j:j4:j:ja3=:j>:jr.4==:jW:j[:j:j:j::jS4=:jv:jY:j:j:jP==:j:j,:j:j:jK5=:j:j:j*:j:j:j.:j:jE:jO5===:j:jk:j,N36=:j{:j,:j~:j,,:j4:j7====:j/X:j,:j:j>B:j 8=:jO6===:j!:j$:jS%:j),:j-*#9:ja*2=:jD,:j/:j.0:j 2:j,6Q===:j6:j::j;:j=:j?:jj@640=:j@:jL:jR1=:jU:j7VN7==:jHX:jt[:j[:j]:j`:j`:jb:jk2=:jAl:==:j$n:jG3=:j:j78===:jE:j؏:j$:jD4=:j:j:jX:jv:j:j:jΠ:j===5=:j:j`:jy:j:j\:jC:j:j<:j:j|K6=:jY:jֿ:j_M9===:j':j`4 _Magic restored.:j:j:js:j:j:j:jU7=:j%:j:j;===:j:j:j:j:j:jm:jD8=:j[:jm:j:j:j[:j:jZ:j4:jz:j:j8:jU9=:j:jd :j :j :jA :j :j0 :j :j :j :j$ :jp :j E50=:j :jo :jk :j :jD" :j% :j) :jU* :jN, :j. :j3 :jH4 :jy5 :jI :jM :jM 9=:jQ :jR :jV :j1W :ja n:jc :j9f :jg :j a48-=8.7 (1%:jE %:jH . _The river rat bites you.&:j;y  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&:j50#~#..÷~~~.~~...◊.~≈≈≈≈  Shayle the Sneak #~#.~~.~~~...~.~.########  Revenant of Uskayaw *..... #~#...~#~#.~~~.~.~≈≈≈≈≈≈≈  Health: 48/50 =======================- ).~...##~####...~~≈≈≈≈≈≈≈  Magic: 5/9=============----------- .†######~# #..~.~≈≈≈≈≈≈≈  AC: 7Str: 12 &:j>1.## ~# ##...~~≈≈≈≈≈≈  EV: 11Int: 16 ## ###~~~≈≈≈≈≈≈  SH: 0Dex: 9 #### #~.~≈≈≈≈≈≈  XL:  7 Next: 40% Place: a Sewer ~~~K~ #@.~≈≈≈≈≈≈  Noise: =--------  Time: 5678.7 (0.0) ##### ##r~≈≈≈≈≈≈  a) +1 dagger ...◊### ?~~~r~~~~≈≈≈≈≈≈  Throw: 4 darts (datura) ∩.~..~## #######.≈≈≈≈≈≈≈  Memories (3) ..#~#.◊# ≈≈≈≈≈≈≈≈≈ ≈.#~#.◊# ≈≈≈≈≈≈≈≈≈  r   river rat ≈≈#~#≈≈# ≈≈≈≈≈≈≈≈≈≈ ≈≈#~#≈≈# &:j1 ≈≈≈≈≈≈≈≈≈≈ ≈≈#~#≈≈# ≈##≈≈≈≈≈##≈ _The river rat bites you.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (chance to affect: 52%)&:jq$#~#..÷~~~.~~...◊.~≈≈≈≈Shayle the Sneak #~#.~~.~~~...~.~.########Revenant of Uskayaw *..... #~#...~#~#.~~~.~.~≈≈≈≈≈≈≈Health: 48/50 =======================- ).~...##~####...~~≈≈≈≈≈≈≈Magic: 5/9&:j =============----------- .†######~# #..~.~≈≈≈≈≈≈≈AC: 7Str: 12 .## ~# ##...~~≈≈≈≈≈≈EV: 11Int: 16 #####~~~≈≈≈≈≈≈SH: 0Dex: 9 #####~.~≈≈≈≈≈≈XL:  7 Next: 40% Place: a Sewer ~~~K~#@.~≈≈≈≈≈≈Noise: =--------  Time: 5678.7 (0.0) #######*~≈≈≈≈≈≈a) +1 dagger &:j7...◊### ?~~~r~~~~≈≈≈≈≈≈Throw: 4 darts (datura) ∩.~..~## #######.≈≈≈≈≈≈≈Memories (3) ..#~#.◊#≈≈≈≈≈≈≈≈≈ ≈.#~#.◊#≈≈≈≈≈≈≈≈≈r   river rat ≈≈#~#≈≈#≈≈≈≈≈≈≈≈≈≈ ≈≈#~#≈≈#≈≈≈≈≈≈≈≈≈≈ ≈≈#~#≈≈#&:j/2≈##≈≈≈≈≈##≈ _The river rat bites you.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (chance to affect: 52%)&:j&:j+trCasting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (chance to affect: 52%)  The river rat resists with significant effort.&:j-*9.7 (1&:j5&:j7W _The river rat closely misses you.':j  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.':jh#~#..÷~~~.~~...◊.~≈≈≈≈  Shayle the Sneak #~#.~~.~~~...~.~.########  Revenant of Uskayaw *..... #~#...~#~#.~~~.~.~≈≈≈≈≈≈≈  Health: 48/50 =======================- ).~...##~####...~~≈≈≈≈≈≈≈  Magic: 3/9========---------------- .†######~# #..~.~≈≈≈≈≈≈≈  AC: 7Str: 12 .## ~# ##...~~≈≈≈≈≈≈  EV: 11Int: 16 ## ###~~~≈≈≈≈≈≈  SH: 0Dex: 9 ':jn#### #~.~≈≈≈≈≈≈  XL:  7 Next: 40% Place: a Sewer ~~~K~ #@.~≈≈≈≈≈≈  Noise: =--------  Time: 5679.7 (0.0) ##### ##r~≈≈≈≈≈≈  a) +1 dagger ...◊### ?~~~r~~~~≈≈≈≈≈≈  Throw: 4 darts (datura) ∩.~..~## #######.≈≈≈≈≈≈≈  Memories (3) ..#~#.◊# ≈≈≈≈≈≈≈≈≈ ≈.#~#.◊# ≈≈≈≈≈≈≈≈≈  r   river rat ≈≈#~#≈≈# ≈≈≈≈≈≈≈≈≈≈ ≈≈#~#≈≈# ≈≈≈≈≈≈≈≈≈≈ ≈≈#~#≈≈# ≈##≈≈≈≈≈##≈ _The river rat closely misses you.':jCasting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line':jFAim: a river rat (chance to affect: 52%)':j~6 #~#..÷~~~.~~...◊.~≈≈≈≈Shayle the Sneak #~#.~~.~~~...~.~.########Revenant of Uskayaw *..... #~#...~#~#.~~~.~.~≈≈≈≈≈≈≈Health: 48/50 =======================- ).~...##~####...~~≈≈≈≈≈≈≈Magic: 3/9========---------------- .†######~# #..~.~≈≈≈≈≈≈≈AC: 7Str: 12 .## ~# ##...~~≈≈≈≈≈≈EV: 11Int: 16 #####~~~≈≈≈≈≈≈':j7SH: 0Dex: 9 #####~.~≈≈≈≈≈≈XL:  7 Next: 40% Place: a Sewer ~~~K~#@.~≈≈≈≈≈≈Noise: =--------  Time: 5679.7 (0.0) #######*~≈≈≈≈≈≈a) +1 dagger ...◊### ?~~~r~~~~≈≈≈≈≈≈Throw: 4 darts (datura) ∩.~..~## #######.≈≈≈≈≈≈≈Memories (3) ..#~#.◊#≈≈≈≈≈≈≈≈≈ ≈.#~#.◊#≈≈≈≈≈≈≈≈≈r   river rat ':j7≈≈#~#≈≈#≈≈≈≈≈≈≈≈≈≈ ≈≈#~#≈≈#≈≈≈≈≈≈≈≈≈≈ ≈≈#~#≈≈#':j+8F≈##≈≈≈≈≈##≈ _The river rat closely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.':je8Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a river rat (chance to affect: 52%)':jW4Kr(asleep)':j[;r':jȟ3-80.7 (1':j':jΪ:  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a river rat (chance to affect: 52%) _The river rat looks drowsy...(:j ~The helpless river rat fails to defend itself.  You impale the river rat!!(:j)(:jО\2-1.6 (0.9(:j~(:j_M _You kill the river rat!(:j8~#.~~.~~~...~.~.######## ~#...~#~#.~~~.~.~≈≈≈≈≈≈≈ .~...##~####...~~≈ †######~# #..~.~≈ ## ~# ##...~ # ###~~~≈≈≈≈≈≈ # #~.~≈≈≈≈≈≈ ~~K~#..~≈≈≈≈≈≈ #### ##@~≈≈≈≈≈≈ ..◊### ?~~~~~~~~≈≈≈≈≈≈ ~..~## #######.≈≈≈≈≈≈≈ .#~#.◊# ≈≈≈ #~#.◊# ≈≈#~#≈≈# ≈≈≈#~#≈≈# ≈≈≈#~#≈≈#(:j^9 ≈##≈≈≈≈≈## #######(:jDA  You enter the shallow water.(:jEl93.2 (1.6Water (:jL(:jO? _Moving in this stuff is going to be slow.(:jR#~#...~#~#.~~~.~.~≈≈≈≈≈≈≈ ).~...##~####...~~≈ .†######~# #..~.~≈ .## ~# ##...~~≈≈≈≈≈≈ ###~~~≈≈≈≈≈≈ #### #~.~≈≈≈≈≈≈ ~~~K~ #..~≈≈≈≈≈≈ ##### ########~~≈≈≈≈≈≈ ...◊### #?~~~~~@~~≈≈≈≈≈≈ ∩.~..~## ########.≈ ..#~#.◊# ≈≈ ≈.#~#.◊# ≈≈ ≈≈#~#≈≈#≈≈≈≈#~#≈≈# ≈≈≈≈#~#≈≈#≈##≈≈≈≈≈##≈###### #≈####(:jw(:j'4.8(:j(:ja):js.#~#...~#~#.~~~.~.~≈ †).~...##~####...~~≈≈≈≈≈≈≈ ..†######~# #..~.~≈≈≈≈≈≈≈ ~.## ~# ##...~~≈≈≈≈≈≈ ~## ###~~~≈≈≈≈≈≈# #~.~≈≈≈≈≈≈~K~ #..~≈≈≈≈≈≈# #~~≈≈≈≈≈≈):jt.◊### #?~≈≈≈≈≈≈ ∩∩.~..~## #.≈.#~#.◊# ≈≈≈≈.#~#.◊# ≈≈≈≈≈≈≈≈≈≈#~#≈≈# ≈≈≈≈≈≈≈≈#~#≈≈# ≈≈≈≈≈≈≈≈ #≈≈#~#≈≈# ≈##≈≈≈≈≈##≈ #≈# #≈#####):jy~):jl50=4==6.4):j):j#):js~.#~#...~#~#.~~~.~.~≈ .†).~...##~####...~~≈ ~..†######~# #..~.~≈≈≈≈≈≈≈ ~~.## ~# ##...~~≈≈≈≈≈≈ ~~## ###~~~≈≈≈≈≈≈# #~.~≈≈≈≈≈≈~K~ #..~≈≈≈≈≈≈# #~~≈≈≈≈≈≈.◊### #?~≈≈≈≈≈≈ .∩∩.~..~## #.≈.#~#.◊# ≈≈≈≈≈≈≈≈≈≈.#~#.◊#):j; ≈≈≈≈≈≈≈≈≈≈#~#≈≈# ≈≈≈≈≈≈≈≈≈≈≈#~#≈≈# ≈≈≈≈≈≈≈≈≈≈ ##≈≈#~#≈≈# ≈##≈≈≈≈≈##≈  #≈# #≈####  ###):j):j`'8.0):jȿ):jX .~.#~#...~#~#.~~~.~.~≈ ~.†).~...##~####...~~≈ .~..†######~# #..~.~≈ .~~.## ~# ##...~~≈≈≈≈≈≈ .~~## ###~~~≈≈≈≈≈≈ ~###### #~.~≈≈≈≈≈≈ ◊~~~~~K~):jIY  #..~≈≈≈≈≈≈ .# #~~≈≈≈≈≈≈.◊### #?~≈≈≈≈≈≈ ..∩∩.~..~## #.≈ ≈....#~#.◊# ≈≈≈≈≈≈≈≈≈≈.#~#.◊#):jZ  ≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈#~#≈≈# ≈ #≈≈≈≈#~#≈≈# ≈ ###≈≈#~#≈≈# ≈##≈≈≈≈≈##≈  #≈# #≈####  ###):jc ):jd '9.6):jik ):jm ):j {.~.#~#...~#~#.~~~.~.~≈ #~.†).~...##~####...~~≈ #.~..†######~# #..~.~≈ ..~~.## ~# ##...~~≈≈≈≈≈≈ ).~~## ###~~~≈≈≈≈≈≈ ◊~###### #~.~≈≈≈≈≈≈ ~◊~~~~~K~ #..~≈≈≈≈≈≈ ..# #~~≈≈≈≈≈≈.◊### #?~≈≈≈≈≈≈.∩∩.~..~## #.≈≈....#~#.◊# ≈≈≈≈≈≈≈≈≈≈.#~#.◊# ≈ ≈≈≈≈≈≈#~#≈≈# ≈ ):j o##≈≈≈≈#~#≈≈# ≈  ###≈≈#~#≈≈# ≈##≈≈≈≈≈##≈  #≈# #≈####  ###):je ):j (91.2):j ):j ):j #..~.#~#...~#~#.~~~.~.~≈ ##~.†).~...##~####...~~≈ ##.~..†######~# #..~.~≈.~~.## ~# ##...~~≈≈≈≈≈≈ ~).~~## ###~~~≈≈≈≈≈≈◊~###### #~.~≈≈≈≈≈≈ ◊~◊~~~~~K~ #..~≈≈≈≈≈≈.# #~~≈≈≈≈≈≈.◊### #?~≈≈≈≈≈≈.∩∩.~..~## #.≈ #≈≈....#~#.◊# ≈ #≈≈≈≈≈.#~#.◊# ):j ≈ #≈≈≈≈≈≈#~#≈≈# ≈ ###≈≈≈≈#~#≈≈# ≈  ###≈≈#~#≈≈# ≈##≈≈≈≈≈##≈  #≈# #≈####  ###):jl):j_T===2.8):j):j*:j`im #..~.#~#...~#~#.~~~.~.~≈  ##~.†).~...##~####...~~≈#.~..†######~# #..~.~≈ #...~~.## ~# ##...~~≈≈≈≈≈≈ #~).~~## ###~~~≈≈≈≈≈≈ #◊◊~###### #~.~≈≈≈≈≈≈ #◊~◊~~~~~K~ #..~≈≈≈≈≈≈ #...# #~~≈≈≈≈≈≈ #.◊### #~≈≈≈≈≈≈ #....∩∩.~..~## #.≈ ##≈≈....#~#.◊# ≈  #≈≈≈≈≈.#~#.◊# ≈  #≈≈≈≈≈≈#~#≈≈# ≈  ###≈≈≈≈#~#≈≈# ≈  ###≈≈#~#≈≈# ≈##≈≈≈≈≈##≈  #≈# #≈####  ###*:jq*:jjr'4.4*:jEy*:j*:j\5===5.4 (2*:j*:jΌ` _u - a scroll labelled DAYBAIDIRR*:j6 #..~.#~#...~#~#.~~~.~.~≈ ##~.†).~...##~####...~~≈ .~..†######~# #..~.~≈ ...~~.## ~# ##...~~≈≈≈≈≈≈ ~).~~## ###~~~≈≈≈≈≈≈ ◊◊~###### #~.~≈≈≈≈≈≈ ◊~◊~~~~~K~ #..~≈≈≈≈≈≈ ...# #~~≈≈≈≈≈≈ .◊### #~*:j6 ≈≈≈≈≈≈ ....∩∩.~..~## #.≈ ≈≈....#~#.◊# ≈ #≈≈≈≈≈.#~#.◊# ≈ *:j@ *:j@ *7.0 (1*:jG *:jII +:jj 3+:jj +:jJr +:js +:js ;===+:jt +:ju +:jv ,+:jw +:jHx +:jx +:jz +:jz +:jI{ +:j| +:j| +:j=} +:j~ +:j O6===+:j_ +:j ,+:j! +:jJ B+:j ,+:jZ +:jȈ +:j` ;===+:j +:j +:j. ,+:j2 +:j ,+:jُ +:j5 +:j +:jV ,+:j 7==+:j +:j B+:j +:jr :==+:j +:j ,+:j5 +:j +:ji ,+:j +:jf +:j +:j +:j; +:j +:j +:j` M8===+:j +:j B+:j +:j ,+:j ,+:j +:j g===+:j? +:j ,+:j +:jJ +:j +:j +:jZ +:jܴ +:jz +:jն +:jX +:j +:j M9===+:j̹ +:jϼ +:j ,+:j +:j +:j +:j ,+:j +:jc +:j +:j +:j= +:j{ Q===+:j +:j] +:j +:j +:jz +:j +:ja +:j +:j +:jH +:j +:j (+:j +:j +:jP +:j +:j +:j +:j A  You enter the shallow water.+:j ?Water +:j +:j. N _Moving in this stuff is going to be slow.+:j >+:j +:j +:j B+:j +:j +:j +:j +:jN +:jt  You enter the shallow water.Water +:jV +:j N _Moving in this stuff is going to be slow.+:j +:j (+:j +:j +:j ,+:j% +:j +:j  You enter the shallow water.Water +:j  +:ja   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.+:j5 = _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter an adder.+:j #  ##~~~#..~#~~~~◊~.~  #~ #######~#~....◊~.  ##~ #~#~~...~◊~~  #..#########~#~~~.~.~..  #.◊◊.~#~#.~#~#~...~~.◊.≈≈≈≈  #◊◊◊~~#~#.~..~~~†.~~~.~#####  #◊~~~~#~#..÷~~~.~~...◊.~  #◊...~#~#.~~.~~~...~.~.########  #..~.#~#...~#@#.~~~.~.~≈≈≈≈≈≈≈  ##~.†)+:j# .~...##~####...~~≈≈≈≈≈≈≈  ###.~..†######~# #..~.~≈≈≈≈≈≈≈  #...~~.## #~# ##...~~≈≈≈≈≈≈  #~).~~## #~# ###~~~≈≈≈≈≈≈  #◊◊~###### #~# #~.~≈≈≈≈≈≈ S   adder (asleep)◊~◊~~~~~K~ #~◊ #..~≈≈≈≈≈≈#...#S########~~≈≈≈≈≈≈#........◊### #~~~~~~~~~≈≈≈≈≈≈753.4 (56.4)S~S~S~+:jv* FS+:j> r5.0 (58.0 _The adder hisses angrily.,:j~ 3 #~ #######~#~....◊~.##~ #~#~~...~◊~~,:je ..#########~#~~~.~.~..◊◊.~#~#.~#~#~...~~.◊.≈≈≈≈ ◊◊◊~~#~#.~..~~~†.~~~.~#####~~~~#~#..÷~~~.~~...◊.~≈≈≈≈...~#~#.~~.~~~...~.~.######## #..~.#~#...~#~#.~~~.~.~≈≈≈≈≈≈≈#~.†).~...##@####...~###.~..†######~# #..~....~~.## #...~~~).~~## #S# ###~..S   adder,:j ~,:j #~#~~~~~~~#....∩∩.~..~## ########.≈≈≈≈≈≈≈,:j 7S~,:j 8S~,:j ,:j] 8=6.6 (1.6),:j ,:j S _The adder closely misses you..:j  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..:j.:j6--------=70Touch Water .:j3.:jp _Your hands begin to glow red. The adder barely misses you..:j .:j 4-8.5 (0.9.:jQ .:j x _You barely miss the adder. The adder bites you but does no damage./:jT\  Your unstable footing causes you to fumble your attack./:jA-9.4/:j/:jxz _The adder bites you but does no damage. The adder barely misses you./:j&\  Your unstable footing causes you to fumble your attack./:j-60.4 (1.0/:j/:j= _The adder bites you but does no damage./:jgz\  Your unstable footing causes you to fumble your attack./:jt{F--------1/:j /:jօ= _The adder bites you but does no damage./:jBG /:jmH ,2.3 (0.9/:jvP /:jS _You closely miss the adder. The adder closely misses you./:js6 \  Your unstable footing causes you to fumble your attack./:j6 ,3.3 (1.0/:jF@ /:jC ~ _The adder bites you but does no damage. The adder completely misses you./:j\  Your unstable footing causes you to fumble your attack./:je,4.2 (0.9/:j/:j_= _The adder bites you but does no damage.0:jј SS(confused)  You hit the adder but do no damage. The adder appears confused.0:j-i7==5.2 (1.00:j 0:jmS _The adder closely misses you.0:j*  You barely miss the adder. The adder bites you.48-60:j00:j3V _The adder closely misses itself.0:jUJ-7.1 (0.90:j0:joM _Your unstable footing causes you to fumble your attack.0:j \  Your unstable footing causes you to fumble your attack.0:j ]9-=8.00:j 0:j R _The adder barely misses you.0:jY  You hit the adder.  The adder is moderately wounded.0:jZ B==90:jgc 0:jpf S _The adder closely misses you.1:j\  Your unstable footing causes you to fumble your attack.1:j[,9.9 (1.01:j1:j2R _The adder barely misses you.1:jR ~SYou closely miss the adder.1:j\1:j#]&701:j)f1:j.h` _The adder is moderately wounded.1:j ##~ #~#~~...~◊~~..#########~#~~~.~.~..◊◊.~#~#.~#~#~...~~.◊.≈≈≈≈ ◊◊◊~~#~#.~..~~~†.~~~.~#####1:jC~~.÷~~~.~~...◊.~≈≈≈≈...~#~#.~~.~~~...~.~.########1:j #..~.#~#...~#~#.~~~.~.~≈≈≈≈≈≈≈#~.†).~...##~####...~###.~..†######@# #..~....~~.## #S# ##...~~~).~~## #~# ###~◊◊~###### #~.1:jf~◊~~~~~K~ #~◊.1:jS   adder (confused)#~###≈≈....#~#.◊#≈≈≈≈≈≈≈≈≈1:j 1:jD~S1:j=S~1:j-~S1:j*1:j1:j'$501:j\?=-2.5 (1.61:jZ%1:jm'1:j..#########~#~~~.~.~..◊◊.~#~#.~#~#~...~~.◊.≈≈≈≈ ◊◊◊~..~~~†.~~~.~#####~~.÷~~~.~~...◊.~≈≈≈≈1:jOk...~#~#.~~.~~~...~.~.######## #..~.#~#...~#~#.~~~.~.~≈≈≈≈≈≈≈#~.†).~...##~####...~1:js###.~..†######~# #..~....~~.## 1:j#...~~~).~~## #S# ###~1:j◊◊~###### #~# #~.~◊~~~~~K~ #~◊1:j.1:j...####### #~########~.....◊####~#~~~~~~~1:j9∩∩.~..~##~########.≈1:jZ#≈≈....#~#.◊#~# ≈≈ #≈≈≈≈≈1:jv1:j(1:j/=4.11:j1:jD~ _The adder bites you but does no damage. The adder closely misses itself.1:jq †You strike the helpless adder from behind!  You puncture the adder!  You kill the adder!1:j{ S1:j U8===41:jX -5.0 (0.91:j 1:j ( _You hear a splash.1:jU ◊◊.~#~#.~#~#~...~~.◊.≈≈≈≈ ◊◊◊~..~~~†.~~~.~#####~~.÷~~~.~~...◊.~≈≈≈≈...~#~#.~~.~~~...~.~.######## #..~.#~#...~#~#.~~~.~.~≈≈≈≈≈≈≈#~.†).~...##~####...~###.~..†######~# #..~....~~.## #...~~~).~~##  ###~◊◊~###### #~# #~.~◊~~~~~K~ #~◊....####### #~########~####≈≈≈≈≈≈#~#≈≈#≈≈≈≈≈≈≈≈≈≈ -6.6 (1.6 _You see here an adder corpse.2:j ◊◊◊~..~~~†.~~~.~#####~~.÷~~~.~~...◊.~≈≈≈≈...~#~#.~~.~~~...~.~.######## #..~.#~#...~#~#.~~~.~.~≈≈≈≈≈≈≈#~.†).~...##~####...~###.~..†######~# #..~....~~.## #...~~~).~~## #†# ###~◊◊~###### #~.~◊~~~~~K~ #~◊# #....####### #~########~.....◊####~#~~~~~~~###≈≈≈≈#~#≈≈#≈≈≈≈≈≈≈≈≈≈ 2:j2:jJ=8.2 _2:j2:j2:j 2:j +902:j 2:jw M _Your unstable footing causes you to fumble your attack.3:jDa===80.1 (0.93:j"3:jM _Your unstable footing causes you to fumble your attack.3:jSP  You hit the plant. The plant begins to die.3:ja/=1.03:j3:j3 _The plant is lightly damaged.3:j5c  You hit the plant.2.0 (1.03:j3:j3 _The plant is lightly damaged.3:j 3:j --33:j 3:j M _Your unstable footing causes you to fumble your attack.4:j_n .  Your unstable footing causes you to fumble your attack.4:ji4:j@jb9===-9 (0.94:jq4:j>tV _A nearby plant withers and dies.4:j#◊~~~~#~#..÷~~~.~~...◊.~≈≈≈≈  #◊...~#~#.~~.~~~...~.~.########..~.#~#...~#~#.~~~.~.~≈≈≈≈≈≈≈ ##~.†).~...##~####...~~≈  ###.~..†######~# #..~.~≈  #...~~.## #~#####...~  #~).~~## #†#~.####~~~≈≈≈≈≈≈  #◊◊~###### #~#◊# #~.~≈≈≈≈≈≈  #◊~◊~~~~~K~ #~@# #..~≈≈≈≈≈≈  #...####### #~########~~≈≈≈≈≈≈  #........◊####~#~~~~~~~~~≈≈≈≈≈≈  #....∩∩.~..~##~########.≈≈≈≈≈≈≈  ##≈≈....#~#.◊#~# ≈≈4:j ≈≈≈≈≈.#~#.◊### ≈#≈≈≈≈≈≈#~#≈≈# ≈≈###≈≈≈≈#~#≈≈# ≈ ###≈≈#~#≈≈# ≈##≈≈≈≈≈##4:j_4:j̏-4.9 (1.04:j 4:j4:j1 4:jS2 4=5.8 (0.94:j 9 4:j; T _You completely miss the plant.5:jlZP  You hit the plant. The plant begins to die.5:j[,6.8 (1.05:jmc5:jlf3 _The plant is lightly damaged.5:j@7  You hit the plant.5:j=J===7.7 (0.95:jĻ5:j3 _The plant is lightly damaged.5:j7  You hit the plant.5:j$,8.7 (1.05:j5:j3 _The plant is lightly damaged.5:j[{ _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant5:j{ .5:j| %95:j 5:j,  You hit the plant. _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.5:j:m+.  5:jw5:jw&905:j$ 5:jbH_A nearby plant withers and dies.6:j>#◊◊◊~~#~#.~..~~~†.~~~.~##### #◊~~~~#~#..÷~~~.~~...◊.~≈≈≈≈ #◊...~#~#.~~.~~~...~.~.########  #..~.#~#...~#~#.~~~.~.~≈6:j ~.†).~...##~####...~~≈ ###.~..†######~# #..~.~≈≈≈≈≈≈≈ #...~~.6:jA+#~#####...~~≈≈≈≈≈≈ #~).~~## #†#~.####~~~≈≈≈≈≈≈ 6:jp#◊◊~###### #~#@# #~.~≈≈≈≈≈≈ #◊~◊~~~~~K~ #~.## #..~≈≈≈≈≈≈ 6:j#...####### #~########~~≈≈≈≈≈≈ #........◊####~#~~~~~~~~~ 6:j#....∩∩.~..~##~########. ##≈≈....#~#.◊#~  #≈≈≈≈≈.#~#.◊###6:j  #≈≈  ###≈≈≈≈#~#≈≈# 6:jE≈≈≈≈≈≈≈≈≈6:j6:j--16:j6:jt6:jE.◊◊.~#~#.~#~#~...~~.◊.≈≈≈≈ ◊◊◊~~#~#.~..~~~†.~~~.~##### ◊~~~~#~#..÷~~~.~~...◊.~≈≈≈≈ ◊...~#~#.~~.~~~...~.~.######## #..~.#~#...~#~#.~~~.~.~≈ ~.†).~...##~####...~~≈ #.~..†######~# #..~.~≈≈≈≈≈≈≈ ...~~.#~#####...~~≈≈≈≈≈≈ ~).~~## #†#~@####~~~≈≈≈≈≈≈ ◊◊~###### #~#.#.# #~.~≈≈≈≈≈≈ ◊~◊~~~~~K~ #~.##~# #..~≈≈≈≈≈≈ ...####### #~########~~≈≈≈≈≈≈ ........◊####~#~~~~~~~~~ ....∩∩.~..~##~########. #≈≈....#~#.◊#~ #≈≈≈≈≈.#~#.◊### #≈≈6:j+6:j?-26:jV6:j<W◊◊~~#~#.~..~~~†.~~~.~##### ~~~~#~#..÷~~~.~~...◊.~≈≈≈≈ ...~#~#.~~.~~~...~.~.######## ..~.#~#...~#~#.~~~.~.~≈≈≈≈≈≈≈ ~.†).~...##~####...~~≈ .~..†######~# #..~.~≈ ..~~.## #~#####...~6:j= ).~~## #†#~.####~~~≈≈≈≈≈≈ ◊~###### #~#.#@# #~.~≈≈≈≈≈≈ ~◊~~~~~K~ #~.##~# #..~≈≈≈≈≈≈ ..####### #~########~~≈≈≈≈≈≈ 6:jJ=....◊####~#~~~~~~~~~≈≈≈≈≈≈ ∩∩.~..~##~########.≈ ≈≈....#~#.◊#~# ≈≈6:jx=c ≈≈≈≈≈.#~#.◊## 6:j=|≈≈≈≈≈≈#~#≈≈# ≈#6:j=!6:jF6:jG%36:jWW8:jă8:jZ8:j8:jӋ8:j8:jי,8:jz8:j8:ju8:jG8:j  You enter the shallow water.Water  _Moving in this stuff is going to be slow.8:j9]  You see here an adder corpse. _8:j$,8:jD,8:j_8:jW8:j8:j8:jr8:j 8:j(8:j,,8:j B8:jM8:j8:j8:j)8:j8:j 8:jx 8:j#"8:j%8:jg,A  You enter the shallow water.8:j,?Water 8:j608:jt9 8:j:H_Moving in this stuff is going to be slow.8:j@8:j@(8:jD8:j Jd  You see here a jackal skeleton.8:jSK _8:jnU8:jZ8:j.\8:j^8:jb8:jAiA  You enter the shallow water.8:jzi?Water 8:jpd _Moving in this stuff is going to be slow.8:j<j8:j%  You enter the shallow water.  Moving in this stuff is going to be slow.  A kobold brigand comes into view.8:j{b #◊◊◊~~#~#.~..~~~÷.~~ #◊~~~~#~#..÷~~~.~~.. #◊...~#~#.~~.~~~...~ #..~.#~#...~#~#.~~~ ##~.÷).~...##~####. ###.~..÷######~# #. 8:j8#...~~.## #~##### #~).~~## #†#~.## #◊◊@###### #~#.#.# #◊~◊~~~~~K~ #~.##~# #...####### #~##### #........◊####~#~~~~ #....∩∩.~..~##~##### ##≈≈....#~#.◊#~#K   kobold brigand (missile, asleep) #≈≈≈≈≈.#~#.◊### #≈≈≈≈≈≈#~#≈≈# 8:jзD###≈≈≈≈#~#≈≈#8:j|1819.1 (25.4)8:jm20.7 (27.0Water _8:j8:j9:j )#◊~~~~#~#..÷~~~.~~...#◊...~#~#.~~.~~~...~..~.#~#...~#~#.~~~.##~.÷).~...##~####..###.~..÷######~# #.#...~~.## #~#####~).~~## #†#~.#◊◊~######## #~#.#.# #◊~◊@~~~~K~~ #~.##~# #...######## #~######........◊####~#~~~~~#....∩∩.~..~##~########≈≈....#~#.◊#~#≈≈≈≈≈.#~#.◊### #≈≈≈≈≈≈#~#≈≈####≈≈≈ ###≈≈#~#≈≈# ≈9:j ;K~9:j` FK)9:jj 02.3 (1.6)9:jƽ 9:j ::j^Di#◊~~~~#~#..÷~~~.~~...◊#◊...~#~#.~~.~~~...~.~#..~.#~#...~#~#.~~~.~##~.÷).~...##~####.###.~..÷######~# #..~#...~~.## #~#####.#~).~~## #†#~.##◊◊~##~#.#.# ##◊~◊~@~~K~~~~#~.##~# ##...##~#::jE #........◊####~#~#....∩∩.~..~##~###≈≈#≈≈≈≈≈.#~#.◊### #≈≈≈≈≈≈#~#≈≈# ≈###≈≈≈≈#~#≈≈# ≈###≈≈#~#≈≈# ≈#::j?S::jU;K~::jc::je/=3.9::j;p::jss _The kobold brigand throws a dart. The dart barely misses you.::j-^#◊~~~~#~#..÷~~~.~~...◊.#◊...~#~#.~~.~~~...~.~.#..~.#~#...~#~#.~~~.~.##~.÷).~...##~####...~###.~..÷######~# #..~.#...~~.## #~#####.#~).~~## #†#~.####~#◊◊~#~#.#.# #~#◊~◊~~@K~~~~~#~.##~# #.#...#~##........◊####~#~#....∩∩.~..~##~###≈≈....#~#.◊#~# ≈#≈≈≈≈≈.#~#.◊### ≈#≈≈≈≈≈≈#~#≈≈# ≈###≈≈≈≈#~#≈≈# ≈###≈≈#~#≈≈# ≈#::j`;W  The kobold brigand hits you with a +0 short sword.::jX<X45---5.5::j/E::jGF _The kobold brigand splashes around in the water.;:j'M  Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;:ji  #◊~~~~#~#..÷~~~.~~...◊. Shayle the Sneak #◊...~#~#.~~.~~~...~.~. Revenant of Uskayaw *..... #..~.#~#...~#~#.~~~.~. Health: 45/50 =====================--- ##~.÷).~...##~####...~ Magic: 7/9==================------ ###.~..÷######~# #..~. AC: 7Str: 12 #...~~.## #~#####... EV: 11Int: 16 #~).~~## #†#~.####~ SH: 0Dex: 9 #◊◊~##########~#.#.# #~ XL:  7 Next: 44% Place: a Sewer;:jFj  #◊~◊~~@K~~~~~#~.##~# #. Noise: =--------  Time: 5825.5 (0.0) #...##########~######## a) +1 dagger #........◊####~#~~~~~~~ Throw: 4 darts (datura) ;:j6k #....∩∩.~..~##~######## Memories (3) Water  ##≈≈....#~#.◊#~# ≈ #≈≈≈≈≈.#~#.◊### ≈ K   kobold brigand (missile) #≈≈≈≈≈≈#~#≈≈# ≈≈ ###≈≈≈≈#~#≈≈# ≈≈ ###≈≈#~#≈≈# ≈##Casting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (chance to affect: 43%)<:j#◊~~~~#~#..÷~~~.~~...◊. Shayle the Sneak#◊...~#~#.~~.~~~...~.~. Revenant of Uskayaw *.....#..~.#~#...~#~#.~~~.~. Health: 45/50 =====================---##~.÷).~...##~####...~ Magic: 7/9==================------###.~..÷######~# #..~. AC: 7Str: 12#...~~.## #~#####... EV: 11Int: 16#~).~~## #†#~.####~ SH: 0Dex: 9#◊◊~##########~#.#.# #~ XL:  7 Next: 44% Place: a Sewer#◊~◊~~@*~~~~~#~.##~# #. Noise: =--------  Time: 5825.5 (0.0)<:jjo#...##########~######## a) +1 dagger#........◊####~#~~~~~~~ Throw: 4 darts (datura)#....∩∩.~..~##~######## Memories (3) Water ##≈≈....#~#.◊#~#≈#≈≈≈≈≈.#~#.◊###≈ K   kobold brigand (missile)#≈≈≈≈≈≈#~#≈≈#≈≈###≈≈≈≈#~#≈≈#≈≈###≈≈#~#≈≈#≈##<:j%pCasting: Confusing Touch (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (chance to affect: 43%)<:j<:jKAiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (chance to affect: 43%)  The kobold brigand resists with some effort.  The kobold brigand closely misses you.<:j*6.5 (1<:j<:j]F _The kobold brigand splashes around in the water.=:j  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=:jC #◊~~~~#~#..÷~~~.~~...◊. Shayle the Sneak #◊...~#~#.~~.~~~...~.~. Revenant of Uskayaw *..... #..~.#~#...~#~#.~~~.~. Health: 45/50 =====================--- ##~.÷).~...##~####...~ Magic: 5/9=:jV=============----------- ###.~..÷######~# #..~. AC: 7Str: 12 #...~~.## #~#####... EV: 11Int: 16 #~).~~## #†#~.####~ SH: 0Dex: 9 #◊◊~##########~#.#.# #~ XL:  7 Next: 44% Place: a Sewer =:j,'#◊~◊~~@K~~~~~#~.##~# #. Noise: =--------  Time: 5826.5 (0.0) #...##########~######## a) +1 dagger #........◊####~#~~~~~~~ Throw: 4 darts (datura) #....∩∩.~..~##~######## Memories (3) Water =:j= ##≈≈....#~#.◊#~# ≈ #≈≈≈≈≈.#~#.◊### ≈ K   kobold brigand (missile) #≈≈≈≈≈≈#~#≈≈# ≈≈ ###≈≈≈≈#~#≈≈# ≈≈ ###≈≈#~#≈≈# ≈##Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  =:jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line=:j)Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (chance to affect: 43%)=:j}"#◊~~~~#~#..÷~~~.~~...◊. Shayle the Sneak#◊...~#~#.~~.~~~...~.~. Revenant of Uskayaw *.....#..~.#~#...~#~#.~~~.~. Health: 45/50 =====================---##~.÷).~...##~####...~ Magic: 5/9=============-----------###.~..÷######~# #..~. AC: 7Str: 12#...~~.## #~#####... EV: 11=:j"9Int: 16#~).~~## #†#~.####~ SH: 0Dex: 9#◊◊~##########~#.#.# #~ XL:  7 Next: 44% Place: a Sewer=:j@##◊~◊~~@*~~~~~#~.##~# #. Noise: =--------  Time: 5826.5 (0.0)#...##########~######## a) +1 dagger#........◊####~#~~~~~~~ Throw: 4 darts (datura)#....∩∩.~..~##~######## Memories (3) Water ##≈≈....#~#.◊#~#=:j#≈#≈≈≈≈≈.#~#.◊###≈ K   kobold brigand (missile)#≈≈≈≈≈≈#~#≈≈#≈≈###≈≈≈≈#~#≈≈#≈≈###≈≈#~#≈≈#≈##Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  =:j$Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line=:j[$Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (chance to affect: 43%)=:jrVK, asleep)=:jI:K=:j҇2-7.5 (1=:j=:j0onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  =:j Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (chance to affect: 43%) _The kobold brigand looks drowsy...>:j!>:jl6=-8.4 (0.9>:j!>:j$M _Your unstable footing causes you to fumble your attack.>:j U KK  )The helpless kobold brigand fails to defend itself.  You puncture the kobold brigand!  The kobold brigand is heavily wounded.>:j 4=9.4 (1.0>:j >:jE \ _The kobold brigand closely misses you.?:j/\  Your unstable footing causes you to fumble your attack.?:j00.-30?:j48?:j:F _The kobold brigand splashes around in the water.?:jq?:j3rF-1.3 (0.9?:jy?:j{M _Your unstable footing causes you to fumble your attack.?:j  Your unstable footing causes you to fumble your attack.  The kobold brigand misses you.?:jOl7==2.3 (1.0?:jA?:jh F _The kobold brigand splashes around in the water.?:j \  Your unstable footing causes you to fumble your attack.?:j& 4-3.2 (0.9?:j" ?:j I _The kobold brigand splashes around in the water. x2?:j4 \  Your unstable footing causes you to fumble your attack.?:j a6===-4.1?:j ?:j I _The kobold brigand splashes around in the water. x2@:jCO  Your unstable footing causes you to fumble your attack.x2  @:j_DCasting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@:jw3--------==5.1 (1.0Touch Water @:ju@:jӮy _Your hands begin to glow red. The kobold brigand barely misses you.A:j? KK, confused)You hit the kobold brigand but do no damage.The kobold brigand appears confused.  The kobold brigand is heavily wounded.A:jg8=-6A:jA:jj _The kobold brigand laughs crazily.A:j ~KYou barely miss the kobold brigand.A:jj\-7.0 (0.9A:jfA:jf _The kobold brigand is heavily wounded.A:jL9#◊~~~~#~#..÷~~~.~~...◊.~#◊...~#~#.~~.~~~...~.~.##..~.#~#...~#~#.~~~.~.~##~.÷).~...##~####...~###.~..÷######~# #..~.~#...~~.## #~#####...~#~).~~## #†#~.####~#◊◊~#~#.#.# #~.#◊~◊~~~@K~~~~#~.##~# #.#...#~#~#..◊####~#~#....∩∩.~..~##~#.##≈≈....#~#.◊#~# ≈#≈≈≈≈≈.#~#.◊### ≈#≈≈≈≈≈≈#~#≈≈# ≈###≈≈≈≈#~#≈≈# ≈###≈≈#~#≈≈# ≈##≈A:jQ!A:j"4-8.6 (1.6A:j)A:j+I _The kobold brigand splashes around in the water. x2A:jN5 h  You barely miss the kobold brigand.A:j5 9=--------=90A:jT> A:jH@ f _The kobold brigand is heavily wounded.A:je  You hit the kobold brigand but do no damage.The kobold brigand is heavily wounded.The kobold brigand barely misses you.A:j-40.5 (0.9A:j'A:j+*F _The kobold brigand splashes around in the water.B:j  You hit the kobold brigand but do no damage.The kobold brigand is heavily wounded.The kobold brigand hits you with a +0 short sword.B:jU6-1.4B:jB:j.F _The kobold brigand splashes around in the water.B:jQyB~KB:j&B:j-/-2.3B:juB:jM _Your unstable footing causes you to fumble your attack.B:j=J#◊~~~~#~#..÷~~~.~~...◊.~≈#◊...~#~#.~~.~~~...~.~.##..~.#~#...~#~#.~~~.~.~≈##~.÷).~...##~####...~~≈###.~..÷######~# #..~.~≈#...~~.## #~#####...~#~).~~## #†#~.####~#◊◊~#~#.#.# #~.~#◊~◊~~~~@K~~~#~.##~# #..~#...#~#~#.◊####~#~#....∩∩.~..~##~#.≈##≈≈....#~#.◊#~# ≈#≈≈≈≈≈.#~#.◊### ≈B:j>#≈≈≈≈≈≈#~#≈≈# ≈###≈≈≈≈#~#≈≈# ≈###≈≈#~#≈≈# ≈##≈B:jIB:jJ4--4===3.9 (1.6B:jRB:jUH _The kobold brigand hits you with a +0 short sword.B:j1  You hit the kobold brigand.  The kobold brigand is heavily wounded.B:jS2 +40B:jp: B:j< F _The kobold brigand splashes around in the water.B:j  You barely miss the kobold brigand.The kobold brigand is heavily wounded.The kobold brigand barely misses you.B:j2 %5B:j B:j F _The kobold brigand splashes around in the water.C:jK*The kobold brigand barely misses you.  You hit the kobold brigand.  The kobold brigand gestures wildly.  The kobold brigand barely misses you.C:jZ5-6.8 (0.9C:jOC:jI _The kobold brigand splashes around in the water. x2C:j~< ~KYou barely miss the kobold brigand.C:jGC:jHB==7.7C:jRC:jxUf _The kobold brigand is heavily wounded.C:j#◊~~~~#~#..÷~~~.~~...◊.~≈#◊...~#~#.~~.~~~...~.~.##..~.#~#...~#~#.~~~.~.~≈##~.÷).~...##~####...~~≈###.~..÷######~# #..~.~≈#...~~.## #~#####...~~≈#~).~~## #†#~.####~~~≈#◊◊~#~#.#.# #~.~≈#◊~◊~~~~~@K~~#~.##~# #..~≈#...#~#~~≈#.◊####~#~≈#....∩∩.~..~##~#.≈C:j##≈≈....#~#.◊#~# ≈#≈≈≈≈≈.#~#.◊### ≈#≈≈≈≈≈≈#~#≈≈# ≈###≈≈≈≈#~#≈≈# ≈###≈≈#~#≈≈# ≈##≈C:j~  The kobold brigand laughs crazily.The kobold brigand hits you with a +0 short sword.C:jZ3-9.3 (1.6C:j%C:j(F _The kobold brigand splashes around in the water.C:j\  Your unstable footing causes you to fumble your attack.C:jZ4=500C:jC:j\ _The kobold brigand closely misses you.C:jf \  Your unstable footing causes you to fumble your attack.C:j+ 4-1.2 (0.9C:jų C:j{ I _The kobold brigand splashes around in the water. x2C:j Your unstable footing causes you to fumble your attack.x2  The kobold brigand splashes around in the water.  hits itself with a +0 short sword!C:jf5====2.2 (1.0C:jC:jJI _The kobold brigand splashes around in the water. x3D:jD:j--3D:jeD:j;M _Your unstable footing causes you to fumble your attack.D:j' KK)Your unstable footing causes you to fumble your attack.  The kobold brigand seems less confused.D:jI==4D:jpD:j]H _The kobold brigand hits you with a +0 short sword.D:ji  Your unstable footing causes you to fumble your attack.  The kobold brigand closely misses you.D:j!%5D:jD:jI _The kobold brigand splashes around in the water. x2D:j/  You hit the kobold brigand.  The kobold brigand is almost dead.The kobold brigand hits you with a +0 short sword.D:j0 53-D:jc1 <===6D:j; D:j6> F _The kobold brigand splashes around in the water.D:j  You miss the kobold brigand.4=7.1 (0.9D:j D:ju b _The kobold brigand is almost dead.E:j]  You closely miss the kobold brigand.The kobold brigand is almost dead.The kobold brigand hits you with a +0 short sword.E:jZ2-8.1 (1.0E:jE:jħF _The kobold brigand splashes around in the water.E:jw\  Your unstable footing causes you to fumble your attack.E:j4xa36----9E:jE:jH _The kobold brigand hits you with a +0 short sword.E:jC< )You hit the kobold brigand.  You kill the kobold brigand!You devour the vestiges of the kobold brigand's existence in your flames.E:j?GRE:jQ} 58604 _You hear a splash. x2E:jTE:jrVf _Your Hexes skill increases to level 6!E:j#◊~~~~#~#..÷~~~.~~...◊.~≈#◊...~#~#.~~.~~~...~.~.##..~.#~#...~#~#.~~~.~.~≈##~.÷).~...##~####...~~≈###.~..÷######~# #..~.~≈#...~~.## #~#####...~~≈#~).~~## #†#~.####~~~≈#◊◊~#~#.#.# #~.~≈#◊~◊~~~#~.##~# #..~≈#...#~#~~≈#.◊####~#~≈#....∩∩.~..~##~#.≈##≈≈....#~#.◊#~# ≈#≈≈≈≈≈.#~#.◊### ≈#≈≈≈≈≈≈#~#≈≈# ≈###≈≈≈≈#~#≈≈# ≈###≈≈#~#≈≈# ≈##≈E:jE:j 7---6===-1.7 (1.6 _E:j[ E:j $  Things that are here:E:j| _a +0 short sword; 7 poisoned darts; a kobold corpseE:j} #◊~~~~#~#..÷~~~.~~...◊.~≈#◊...~#~#.~~.~~~...~.~.##..~.#~#...~#~#.~~~.~.~≈##~.÷).~...##~####...~~≈###.~..÷######~# #..~.~≈#...~~.## #~#####...~~≈#~).~~## #†#~.####~~~≈#◊◊~#~#.#.# #~.~≈#◊~◊~~~~~~)@~#~.##~# #..~≈#...#~#E:jQ ~~≈#.◊####~#~≈#....∩∩.~..~##~#.≈##≈≈....#~#.◊#~# ≈#≈≈≈≈≈.#~#.◊### ≈#≈≈≈≈≈≈#~#≈≈# ≈###≈≈≈≈#~#≈≈# ≈###≈≈#~#≈≈# ≈##≈E:jչ E:j H-3.3 _E:j E:j G:j} #◊~~~~#~#..÷~~~.~~...◊.~ #◊...~#~#.~~.~~~...~.~. #..~.#~#...~#~#.~~~.~.~ ##~.÷).~...##~####...~~ ###.~..÷######~# #..~.~ #...~~.## #~#####...~~ #~).~~## #†#~.####~~~ #◊◊~#~#.#.# #~.~ #◊~◊~~~~~~@~~#~.##~# #..~ #...#~#~~ #.◊####~#G:jV~ #....∩∩.~..~##~#. ##≈≈....#~#.◊#~#  #≈≈≈≈≈.#~#.◊###  #≈≈≈≈≈≈#~#≈≈#  ###≈≈≈≈#~#≈≈#  ###≈≈#~#≈≈# ≈##G:jŋG:jU8=4.9G:j G:j$  Things that are here:G:j= _a +0 short sword; 7 poisoned darts; a kobold corpseG:jmvPick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()b - 7 poisoned darts Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]H:ja  b + 7 poisoned darts[Enter] accept (1 chosen)I:jϟI:jĩI:j?#◊~~~~#~#..÷~~~.~~...◊.~≈≈≈ Shayle the Sneak#◊...~#~#.~~.~~~...~.~.#### Revenant of Uskayaw *.....#..~.#~#...~#~#.~~~.~.~≈≈≈ Health: 38/50 ==================------##~.÷).~...##~####...~~≈≈≈ Magic: 6/9================--------###.~..÷######~# #..~.~≈≈≈ AC: 7Str: 12#...~~.## #~#####...~~≈≈ EV: 11Int: 16#~).~~## #†#~.####~~~≈≈ SH: 0Dex: 9#◊◊~##########~#.#.# #~.~≈≈ XL:  7 Next: 58% Place: a SewerI:j`#◊~◊~~~~~~@~~#~.##~# #..~≈≈ Noise: ---------  Time: 5864.9 (0.0)#...##########~########~~≈≈ a) +1 dagger#........◊####~#~~~~~~~~~≈≈ Throw: 4 darts (datura)#....∩∩.~..~##~########.≈≈≈ Memories (4) Water ##≈≈....#~#.◊#~#≈≈≈≈≈#≈≈≈≈≈.#~#.◊###≈≈≈≈≈ #≈≈≈≈≈≈#~#≈≈#≈≈≈≈≈≈ ###≈≈≈≈#~#≈≈#≈≈≈≈≈≈ ###≈≈#~#≈≈#≈##≈≈≈≈  _You hear a splash. x2 _Your Hexes skill increases to level 6!Things that are here: _a +0 short sword; 7 poisoned darts; a kobold corpseThings that are here: _a +0 short sword; 7 poisoned darts; a kobold corpseI:jI:j~*5.9 (1I:j-I:j* _l - 7 poisoned dartsJ:j9J:j_J:jJ:jrJ:jJ:jXJ:jJ:jJ:jVJ:jN7==J:jJ:jJ:j>L40=J:jJ:jn ,J:j J:jzJ:j,J:jNJ:jCJ:jh1===J:j=J:jJ:jJ:j`J:jJ:jJ:j J:j",J:jj$J:j&J:j('K2=J:j2(J:j*J:j+M8===J:jJ,J:j/,J:j80J:j2J:j3U3=J:jY4J:j6,J:j7J:j0:J:j:;===J:j;J:j9>J:j>J:j?J:jBJ:jBK4=J:jfNJ:j4QJ:jQJ:jTJ:jWJ:jOXJ:jYJ:j]c9===J:j?`J:jdk5=J:jeJ:jWh,J:jiJ:j}l,J:jnJ:j pJ:jpg6====J:j"rJ:jjuJ:juJ:j0wJ:jy,J:j{J:j}J:j@~J:jyJ:jJ:jJU7=J:jJ:j,J:j%J:jLJ:jJ:jJ:jJ:j͏K8=J:jaJ:j#J:jfJ:jJ:j*J:jlJ:jJ:jJ:jDJ:juJ:j&J:jjU9=J:jJ:j,J:jJ:jǦ,J:jJ:jVJ:jL50=J:jJ:j˴J:jзJ:j,J:jMJ:jJ:j,J:jJ:jJ:jJ:jJ:jJ:jJ:jO=J:jGJ:juJ:j",J:jJ:jWJ:jRJ:jJ:j2J:jJ:j,J:jJ:jBJ:jJ:j5(J:jJ:j6J:j  You enter the shallow water.Water J:j J:jN _Moving in this stuff is going to be slow.J:j>J:jJ:jjJ:jd J:j J:j"J:j+]  Items here: ( )) ÷÷÷.J:j/J:j0 _J:j2J:j?6J:j-<  You enter the shallow water.Water J:j>J:jBN _Moving in this stuff is going to be slow.J:jEJ:j'F(J:jGJ:jJJ:jLJ:j@MJ:jNJ:jQJ:jTJ:jmTJ:jVJ:jYJ:j\J:j]J:j _J:jbJ:jhA  You enter the shallow water.J:ji?Water J:jjJ:jnN _Moving in this stuff is going to be slow.J:jrJ:jrJ:j tJ:j{wJ:jJ:jJ:j`J:jJ:j J:jJ:jJ:jJ:jLJ:j#A  You enter the shallow water.J:j{?Water J:jJ:j-  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.J:jJ:j(J:j8J:jJ:jy< _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  Moving in this stuff is going to be slow.  A rat comes into view.J:jI≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ .###########.◊≈≈≈≈≈≈≈≈ ◊~~~~~~~~~~~...~≈≈≈≈≈≈ ◊###########.~..~~≈≈≈≈ ~..# #....~~.~...~≈≈≈≈ ~ ~### ###~#...~...~≈≈≈≈ ~.~ ## #~#.~~..~############...~. ########~#~~....@~~~~~~r~(~~◊~~.r J:j7#~~.#.##~#~~.◊~.############...~. ##~~~#..~#~~~~◊~.~≈≈≈≈≈≈ .◊.#######~#~....◊~.≈≈≈≈≈≈  #~#~~...~◊~~≈≈≈≈≈ ########~#~~~.~.~..≈≈≈≈≈ r   rat (wandering) .~#~#.~#~#~...~~.◊.≈≈≈≈ ~~#~#.~..~~~÷.~~~.~##### ~~#~#..÷~~~.~~...◊.~≈≈≈≈J:j_r~940.1 (74.2)J:jJ:jLl1.7 (75.8Water _J:jnJ:j+z _You see here a ball python skeleton.K:j ≈≈≈≈≈≈≈≈≈≈≈ ##.◊≈≈≈≈≈≈≈≈ ~~~...~≈≈≈≈≈≈ #.~..~~≈≈≈≈ ..# #....~~.~...~≈≈≈≈ ~ ### ###~#...~...~≈≈≈≈ ~.~  #~#.~~..~#####...~. ~#~~....÷@~~~~r~~(~~◊~~.r ~~.#.##~#~~.◊~.#...~. K:j ~~~#..~#~~~~◊~.~≈≈≈≈≈≈ .◊. #~#~....◊~.≈≈≈≈≈≈ ≈ #~#~~...~~#~~~.~.~..≈≈≈≈≈ ~#~#.~#~#~...~~#~#.~..~~~÷.~~#~#..÷~~K:jCr~K:j%M3.3 (1.6) _K:j0K:jK:jU| ≈ #.◊≈ ~...~≈≈≈≈≈≈ #.~..~~≈≈≈≈ # #....~~.~...~≈≈≈≈ ~  ###~#...~...~≈≈≈≈ ~.~  #~#.~~..~#####...~. ~#~~....÷~@~~r~~~(~~◊~~.r .#.##~#~~.◊~.#K:joV...~. ~~~#..~#~~~~◊~.~≈≈≈≈≈≈ .◊. ~#~....◊~.≈≈≈≈≈≈ ≈ #~#~~.~#~~~.~.~..≈≈≈≈≈ #~#.~#~#~ K:jYCr~K:ji`K:j`'4.9K:j@hK:jjK:jT`  .◊≈ ...~≈≈≈≈≈≈ .~..~~≈≈≈≈ # #....~~.~...~≈≈≈≈ ~  ###~#...~...~≈≈≈≈ ~.~ #~#.~~..~#####...~. ~#~~....÷~~@r~~~~(~~◊~~.r .#.##~#~~.◊~.#...~. #..~#~~~~◊~.~≈≈≈≈≈≈ .◊. ~#~....◊~.≈≈≈≈≈≈ ≈ ~#~~~.~.~..≈≈≈≈≈ K:j2 rrThe rat squeaks loudly.K:jF====6.5K:jK:j; _The rat bites you but does no damage.K:j| \  Your unstable footing causes you to fumble your attack.K:j a=---7.4 (0.9K:j( K:jV r _The rat misses you. The rat splashes around in the water. x2K:jB  Your unstable footing causes you to fumble your attack.---8.4 (1.0K:j K:jI y _The rat barely misses you. The rat splashes around in the water. x2L:j?q †You hit the rat.L:j(L:j%9L:jL:jG _You kill the rat!L:j4N  .◊≈ ...~≈≈≈≈≈≈ .~..~~≈≈≈≈  #....~~.~...~≈≈≈≈ ~  ###~#...~...~≈≈≈≈ ~.~ #~#.~~..~#####...~. L:j8~#~~....÷~~~@~~~~(~~◊~~.r #.##~#~~.◊~.#...~. #..~#~~~~◊~.~≈≈≈≈≈≈ .◊. ~#~....◊~.≈≈≈≈≈≈ ≈ L:jL:jT5-51.0 (1.6L:j!L:jp _You see here a rat corpse.L:jV  .◊≈ ...~≈≈≈≈≈≈ .~..~~≈≈≈≈ #....~~.~...~≈≈≈≈ ~ ###~#...~...~≈≈≈≈ ~.~ #~#.~~..~#####...~. ~#~~....÷~~~†@~~~(~~◊~~.r .##~#~~.◊~.#...~. #..~#~~~~◊~.~≈≈≈≈≈≈ .◊. ~#~....◊~.≈≈≈≈≈≈ ≈ -2.6 _L:j 3L:j L:j L:j XL:j L:j" L:j3 L:j L:jQ L:j L:j L:j L:j L:jQ L:jp L:j :  You see here a stone.L:j L:j" m  A ball python comes into view.L:j   .◊≈≈≈≈≈≈≈≈ #...~≈≈≈≈≈≈ .#.~..~~≈≈≈≈ .~# ~~.~...~≈≈≈≈ ~◊~~ ...~...~≈≈≈≈ .~.~~ .~~..~############...~.. ~~....÷~~~†~~~~(@~◊~~... ~~.◊~.#####L:j S..~.. ~~~~◊~.~≈≈≈≈≈≈ ..◊.~ ~....◊~.≈≈≈≈≈≈ #~≈≈ ~~...~◊~~≈≈≈≈≈ ≈≈ ~~~.~.~..≈≈≈≈≈ ≈S   ball python (constriction, wandering) L:jT -9.0 (6.4L:jN 460.6 (8.0 _L:j L:j M:ji   ~#.◊≈ ##~### ...~≈≈≈≈≈≈ .#~#.# .~..~~≈≈≈≈ ~~~.~# ~.~...~≈≈≈≈ ~.~◊~~.~...~≈≈≈≈ ~.~.~~# ~~..~#####...~.....÷~~~†~~~~(~@◊~~...# ~.◊~.#M:jlj &S..~.◊~.~≈≈≈≈≈≈ ~..◊.~≈ ....◊~.≈≈≈≈≈≈ #~#~≈...~◊~~≈≈≈≈≈ ~# ≈.~.~..≈≈≈≈≈ ~# ≈ ...~~.◊.≈≈≈≈ # ≈ M:jk 6S.M:jXm GS~M:ju M:jv ,2.2 (1.6M:j} M:j N:j\M .  You hit the ball python.N:je(N:jci3=30N:jLqN:jsO _You kill the ball python!N:j"  ≈≈≈## ~# ≈≈≈≈≈≈≈~# ~# .◊≈≈≈≈≈≈≈≈≈≈≈..###~### ...~≈≈≈≈≈≈≈≈≈~~~.#~#.# .~..~~≈≈≈≈≈≈≈≈~.~~~.~### .~...~≈≈≈≈≈≈≈≈.~~.~◊~~. .~...~≈≈≈≈≈≈≈≈~.~.~.~~##~############@.. ....÷~~~†~~~~(~~◊~~...## N:jf .◊~.############...~...# ~~◊~.~≈≈≈≈≈≈ ~~..◊.~ ...◊~.≈≈≈≈≈≈ .#~#~≈≈≈# ...~◊~~≈≈≈≈≈ ≈≈ ~#≈≈≈≈# ~.~.~..≈≈≈ ~# ≈≈≈# ..~~.◊.≈≈≈≈ ≈≈≈ ~# ≈≈≈# ÷.~~~.~#####N:j N:j 8-4N:j N:j O:jmN w  ~# ## ~# ≈≈~# ~# ◊≈≈≈..###~### .~≈≈≈~~~.#~#.# ~..~~≈~.~~~.~### ~...~≈.~~.~◊~~.# .~≈≈≈≈≈≈≈≈~.~@~.~~## ~############...~...# ..÷~~~†~~~~(~~◊~~...## ◊~.############...~...# ~◊~.~≈≈≈≈≈≈ ~~..◊.~O:jO ◊~.≈≈≈≈≈≈ ≈.#~#~≈≈≈# ..~◊~~≈≈≈≈≈ ≈≈#~#≈≈≈≈#~.~..≈≈≈≈≈ ≈≈≈#~#≈≈≈≈# .~~.◊.≈≈≈≈ ≈≈≈ ~# ≈≈≈#O:j_X O:jRY ?-5O:j_ O:jYa P:j&^M ≈ ## ≈~# ~# ◊≈≈..###~## ..~≈≈~~~.#~#.# ~~.~~~.~##.~~@~◊~~. P:j~...~≈≈≈≈≈≈≈≈~.~.~.~~#~############...~... ...÷~~~†~~~~(~~◊~~...# ◊~.############...~...#≈≈≈≈#~#≈≈≈≈P:jP:jr%6P:jP:jP:jvM .◊ ≈ ## ≈~# ~# ◊≈≈..###~## ..~≈≈~~~.#~#.# ~~.~@~.~##.~~.~◊~~. ~...~≈≈≈≈≈≈≈≈~.~.~.~~#~############...~... ...÷~~~†~~~~(~~◊~~...##P:j2≈≈#~#≈≈≈≈P:jA  You enter the shallow water.P:jd7.8 (1.6Water P:jP:j? _Moving in this stuff is going to be slow.P:j) '  ..~  ◊.◊  #~# ≈ #~# ≈## #~# ≈≈≈~# #~# ≈≈≈P:j.* ≈≈..###~### .~≈≈≈≈≈≈≈≈≈~~~.#@#.# ..~~≈~.~~~.~### ...~≈.~~.~◊~~.# .~≈≈≈≈≈≈≈≈~.~.~.~~## ~############...P:j+ # ..÷~~~†~~~~(~~◊~~...##.############...~...# ◊~.~≈≈≈≈≈≈ ~~..◊.~#◊~.≈≈≈≈≈≈ ≈.#~#~≈≈≈#P:j%3 P:j4 '9.4P:j%: P:j|= Q:jjPM  ..~◊.◊  ## ~# #~# ≈≈..###@## .~≈≈≈≈≈≈≈≈≈~~~.#~#.# ~Q:j≈≈≈~.~~~.~##≈≈≈.~~.~◊~~. ...~≈≈≈≈≈≈≈≈~.~.~.~~#####~~..◊.~≈≈Q:jkQ:j#(71.0Q:jQ:jQ:j(EM .....Q:ju  ..~◊.◊  ## ~# #@# ≈≈..###~## .Q:jJ~≈≈~~~.#~#.# ~~.~~~.~## ...~≈≈≈≈≈≈≈≈.~~.~◊~~.#Q:j .~.~.~~##...~...##...~...Q:jeQ:j'2.6Q:jQ:jQ:jUM##.#### ..... ...~~ ..~◊.◊  ## ~# #~# ≈≈..###~## .~≈≈Q:j=Z~~~.#~#.# ..~~≈≈≈≈≈≈≈≈~.~~~.~###~.~.~~◊~~...Q:j Q:j'4.2Q:j9Q:jcQ:jn* M ## ###.##### #.......# ~...~~. ...~~◊.◊  ## ~# #~# ≈≈..###~## .~≈≈≈≈≈≈≈≈≈~~~.#~#.#...~.Q:ja1 Q:j1 '5.8Q:j7 Q:j8 Q:j&M ## ##.#### #.......## ##~...~~..# #.~...~~.##~.◊.◊.~#  Q:j)## ~# #~# ≈≈≈≈≈≈≈≈≈≈≈..###~###.~.Q:j?"=7.4Q:jc#Q:jH%R:jRM ## ##.#####  #.......# ##.#R:j #.~...~~.#~.◊@◊.~# #..#~#..# ## #~# #### ≈≈≈≈≈≈≈≈≈≈≈~# #~#.~◊R:jR:j680R:jR:jpM ## ##.#####  #.......# ##.# #.~..@~~.##~.◊.◊.~ #..#~#.. ####~#### R:jI≈≈≈≈≈≈≈≈≈≈## #~#~~.R:jR:j%9R:jR:jT:jxW ## ###.#####  #.......##  ##~...@~. #.~...~~.# ##~.◊.◊.~#  #..#~#..#  ####~###### #~#~# #~# ≈≈..###~### ~≈≈≈~~~.#~#.#T:jA  You enter the shallow water.T:jNe81.0 (1.6Water T:jsT:jO? _Moving in this stuff is going to be slow.T:j= ## ###.#####  #.....@.##  ##~...~~..# T:j= #.~...~~.# ##~.◊.◊.~#  #..#~#..# ####~###### #~#~# #~T:j=p# ≈..###~###T:jET:jF620T:jKT:jgNU:j ## ###.##### #.##≈ ##~...~~..#≈ #.~...~~.##≈ ##~.◊.◊.~# U:j]≈ #..#~#..#≈ ####~#### ≈## #~# ≈~# #~# ≈..###~###U:jU:j%3U:jU:j>U:j ## ###.##### #.##≈ ##~...~~..#≈ #.~...~~.##U:j(≈ ##~.◊.◊.~# ≈ #..#~#..#≈ ####~####≈## #~#≈~# #~# ≈..###~###U:jFU:jy%4U:jeU:jU:jl_ ### ###.##### #.##U:jp`≈ ##~...~~..#≈ #.~...~~.##≈ ##~.◊.◊.~# ≈ #..#~#..#≈ ####~####≈## #~#≈~# #~# ◊≈..###~###U:jfU:jf%5U:jrV:j+%V:j%V:j&V:jZ*V:je,V:j-V:j1BV:jp5BV:jB6V:j6V:j7V:jWBV:j8GA  You enter the shallow water.V:jG?Water V:jHV:jK  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. V:jvLP You enter the shallow water. _Moving in this stuff is going to be slow.V:jNV:jNV:jOV:jQV:jSV:jTV:jTV:jg:jSB{ _The adder closely misses you. The adder bites you but does no damage.g:j  You barely miss the adder.The adder is heavily wounded.g:j%4g:jg:jS _The adder closely misses you.g:jpg\  Your unstable footing causes you to fumble your attack.g:jh,5.2 (0.9g:jqg:jytS _The adder closely misses you.g:j' \  Your unstable footing causes you to fumble your attack.g:jW( V50=6.1g:j/ g:j1 S _The adder closely misses you.g:j  _The adder closely misses you.  Your unstable footing causes you to fumble your attack. _The adder closely misses you.  Your unstable footing causes you to fumble your attack. _The adder closely misses you.  Your unstable footing causes you to fumble your attack.7.1 (1.0g:j g:jD   Your unstable footing causes you to fumble your attack. _The adder closely misses you.  Your unstable footing causes you to fumble your attack. _The adder closely misses you.  Your unstable footing causes you to fumble your attack. _The adder barely misses you. The adder bites you but does no damage.h:j;\  Your unstable footing causes you to fumble your attack.h:j8<%8h:jCh:jF= _The adder bites you but does no damage.h:j'\  Your unstable footing causes you to fumble your attack.h:j\%9h:jQh:j R _The adder barely misses you.h:j\  Your unstable footing causes you to fumble your attack.h:jB=40h:jfh:j-z _The adder bites you but does no damage. The adder barely misses you.h:j \  Your unstable footing causes you to fumble your attack.h:j< %1h:j" h:j R _The adder barely misses you.h:js .Kh:j t K   kobold (missile, wandering)Your unstable footing causes you to fumble your attack.2 _The adder barely misses you.i:j~You completely miss the adder.  The adder is moderately wounded.i:j>)i:j%3i:jc,i _The adder closely misses you.i:j  You hit the adder.  The adder is heavily wounded.4i:jJ _The adder closely misses you. The adder bites you but does no damage.i:jN  You barely miss the adder.The adder is heavily wounded.5i:j'ai:jdS _The adder closely misses you.i:j"\  Your unstable footing causes you to fumble your attack.i:jD$,6.0 (0.9i:j,i:j/R _The adder barely misses you.i:jS  You miss the adder.The adder is heavily wounded.i:jD %9i:jV i:j S _The adder closely misses you.i:j\ \  Your unstable footing causes you to fumble your attack.i:j^ '7.8i:jdi  _The adder bites you but does no damage. The adder misses you.j:jT7  You miss the adder.The adder is heavily wounded.8.7j:jU<j:j4?= _The adder bites you but does no damage.j:j  You barely miss the adder.The adder is heavily wounded.j:j',9.7 (1.0j:jbj:j0R _The adder barely misses you.j:j(`\  Your unstable footing causes you to fumble your attack.j:j+a\49-50.6 (0.9j:jlj:j)|* _The adder bites you.j:j  You closely miss the adder.The adder is heavily wounded.j:j '1.5j:j j:jp ~ _The adder bites you but does no damage. The adder completely misses you.j:j6  Your unstable footing causes you to fumble your attack.2.5 (1.0j:j j:jU = _The adder bites you but does no damage.j:j7{  You hit the adder.  The adder is severely wounded.j:j|Z8-3.4 (0.9j:j@ _The adder bites you.k:j\  Your unstable footing causes you to fumble your attack.k:jZ6-4.4 (1.0k:j!k:j5$* _The adder bites you.k:j  Your unstable footing causes you to fumble your attack.5.3 (0.9k:jS _The adder closely misses you.k:j  You miss the adder.The adder is severely wounded.6.3 (1.0k:jqk:j~ _The adder bites you but does no damage. The adder completely misses you.k:jT   You hit the adder.  The adder is almost dead.7-7.2 (0.9k:j[ k:jP^ R _The adder barely misses you.k:jES 2  You hit the adder but do no damage.The adder is almost dead.8.2 (1.0 _The adder closely misses you.l:j~  You barely miss the adder.The adder is almost dead.l:jZl:j%9l:jvl:jQS _The adder closely misses you.l:jʚ  You closely miss the adder.The adder is almost dead.l:jT5-60l:jl:jMR _The adder bites you. The adder bites you but does no damage.l:j$c  You hit the adder but do no damage.The adder is almost dead.l:jxdS6=1l:jnl:j rS _The adder closely misses you.l:j5 \  Your unstable footing causes you to fumble your attack.l:j7 %2l:jy $ l:jz /_The adder bites you but does no damage.l:j9 \  Your unstable footing causes you to fumble your attack.l:j S5-3l:j0 l:j* h _The adder closely misses you. The adder bites you.l:j  You closely miss the adder.The adder is almost dead.6=4l:jl:j= _The adder bites you but does no damage.m:j7; †You hit the adder.  You kill the adder!m:jB)m:j:D5605.1 (0.9m:jfm:jن( _You hear a splash.m:jO ~..~~≈~.~~~.~###..~~.~◊~~.~.~.~.~~# ..~############...~....÷~~~†~~~~(~~◊~~...# ◊~.############...~...## ~◊~.~≈≈≈≈≈≈≈≈.~~..◊.~≈≈ ..◊~.≈≈≈≈≈≈≈≈≈.#~#~≈≈≈#~◊~~≈#@#≈≈≈≈# ~.~..~~.◊ ~.~#########~#  #..~.~≈≈≈≈≈≈≈m:j)m:j*4-6.7 (1.6m:jJ3m:jI7s _You see here an adder corpse.m:j ..~~.~◊~~.~.~.~.~~# ..~############...~....÷~~~†~~~~(~~◊~~...# ◊~.############...~...## ~◊~.~≈≈≈≈≈≈≈≈.~~..◊.~≈≈ ..◊~.≈.#~#~≈≈≈#~◊~~≈#†#≈≈≈≈# ~.~..~.◊ ~.~######## m:jm~...◊.~≈≈≈≈ ≈≈#~# #~# ###...~~≈≈≈≈≈≈m:j7=-8.3 _m:j*&m:j % ~.~.~.~~# ..~############...~....÷~~~†~~~~(~~◊~~...# ◊~.############...~...## ~◊~.~≈≈≈≈≈≈≈≈.~~..◊.~≈≈ ..◊~.≈.#~#~≈≈≈#~◊~~≈#†#≈≈≈≈# ~.~..~~.◊ ~.~######## ~...◊.~≈≈≈≈ ≈≈#~# ..~.~.########... .####~~~≈≈≈≈≈≈m:j8 m:j '9.9m:j m:jt m:jh  ..~############...~....÷~~~†~~~~(~~◊~~...# ◊~.############...~...## ~◊~.~≈≈≈≈≈≈≈≈.~~..◊.~≈≈ ..◊~.≈.#~#~≈≈≈#~◊~~≈#†#≈≈≈≈# ~.~..~~.◊ ~.~######## ~...◊.~≈≈≈≈ ≈≈#~# ..~.~.######## ~~~.~.~≈≈≈≈≈≈≈ ~.. m:jh a#.# #~.~≈≈≈≈≈≈m:jv l8=71.5m:jT| m:j n:j' .÷~~~†~~~~(~~◊~~...# ◊~.############...~...## ~◊~.~≈≈≈≈≈≈≈≈.~~..◊.~≈≈ ..◊~.≈.#~#~≈≈≈#~◊~~≈#†#≈≈≈≈# ~.~..~~.◊ ~.~######## ~...◊.~≈≈≈≈ ≈≈#@# ..~.~.######## ~~~.~.~≈≈≈≈≈≈≈ ##...~.∩~ #~# #..~≈≈≈≈≈≈n:j*1Kn:jc+B.Kn:jT4K   kobold (missile, wandering)n:j4'3.1n:jDn:jGB _Found a gate leading back out of this place.n:j"◊~.############...~...## ~◊~.~≈≈≈≈≈≈≈≈.~~..◊.~≈≈ ..◊~.≈.#~#~≈≈≈#~◊~~≈#†#≈≈≈≈# ~.~..~~.◊ ~.~######## ~...◊.~≈≈≈≈ ≈≈#~# ..~.~.######## ~~~.~.~≈≈≈≈≈≈≈ ##...~  #..~. ###...~~... .####~~ #.# #~.n:j.∩K~# #.~~~.~#####~n:jO~Kn:j"n:j'4.7n:j n:j>n:jQ~◊~.~≈≈≈≈≈≈≈≈.~~..◊.~≈≈ ..◊~.≈.#~#~≈≈≈#~◊~~≈#†#≈≈≈≈# ~.~..~~.◊ ~.~######## ~...◊.~≈≈≈≈ ≈≈#~# ..~.~.######## ~~~.~.~≈≈≈≈≈≈≈ ##...~  #..~. ###...~~... .####~~ #.# #~.~.∩~.~# #.~~~K~#####~≈≈~~~≈≈ ~~~~~~n:jE/K.n:jon:j3_9=6.3n:jn:jn:j A..◊~.≈.#~#~≈≈≈#~◊~~≈#†#≈≈≈≈# ~.~..~~.◊ ~.~######## ~...◊.~≈≈≈≈ ≈≈#~# ..~.~.######## ~~~.~.~≈≈≈≈≈≈≈ ##...~  #..~. ###...~~... .####~~~... #.# #~.≈~.∩~.≈~# #.≈≈~~K.~≈≈#####~~≈≈≈≈≈≈≈~~~≈≈≈≈ ~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ######.≈n:j> IK~n:j =7.9n:j n:j z~◊~~≈#†#≈≈≈≈# ~.~..~~.◊ ~.~######## ~...◊.~≈≈≈≈ ≈≈#~# ..~.~.######## ~~~.~.~≈≈≈≈≈≈≈ ##...~  #..~. ###...~~≈≈≈≈≈≈....~≈≈≈≈# .####~~~≈≈≈≈≈≈~~...≈≈≈## #.# #~.~≈≈≈≈≈≈~.K~.≈≈≈≈# #~# #..~≈≈≈≈≈≈~~~.~≈≈≈## #n:j 9#####~~≈≈≈≈≈≈≈~~~≈≈≈≈≈# ~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ######.≈≈≈# ≈≈n:j AK∩n:j 6K.n:j n:jr V50=9.5n:j n:jݛ o:j% KK)Your unstable footing causes you to fumble your attack.48-=800o:j&@ _The kobold hits you with a +0 short sword.o:j.  You hit the kobold.  The kobold is severely wounded.o:j/%1o:j6o:j:= _The kobold hits you but does no damage.p:jCy\  Your unstable footing causes you to fumble your attack.p:j{Z9-2.4 (0.9p:j5p:j̃S _The kobold barely misses you.p:j6\  Your unstable footing causes you to fumble your attack.p:j483.4 (1.0p:jBV _The kobold hits you with a +0 short sword.p:j@ \  Your unstable footing causes you to fumble your attack.p:j=A %4p:jNI p:jhL = _The kobold hits you but does no damage.p:j, j )You hit the kobold.p:j4 )p:j8 %5p:j> p:j@ J _You kill the kobold!q:jg]  ~.~..~~.◊ ~.~######## ~...◊.~≈≈≈≈ ≈≈#~# ..~.~.########## ~~~.~.~≈≈≈≈≈≈≈ #~# ≈≈# ##...~~≈≈≈≈≈≈≈ #~# ≈≈≈##  #..~.~≈≈≈≈≈≈≈.#~#.≈≈≈≈# ###...~~≈≈≈≈≈≈..@.~≈≈≈≈# .####~~~...≈≈≈# #.# #~..∩~.≈≈≈≈~# #.q:j]~~.~≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##q:jgq:jg@9-6q:jnq:jp$  Things that are here:q:jrO _a +0 short sword; a stoneq:jN? ~.◊ ~.~########≈≈ ~...◊.~≈≈≈≈ ≈≈#~# ≈# ..~.~.########≈#~# ≈≈## ~~~.~.~≈≈≈≈≈≈≈ #~# ≈≈≈ ##...~q:j?≈≈#~#≈≈≈≈##  #..~..#~#.≈≈≈≈ ###...~~.).~ .####~~~@..≈≈≈# #.# #~..∩~.≈≈≈≈~# #.~~.~≈≈≈# ######~≈~~~≈≈≈≈≈q:jJ@u≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈q:jpIq:jJF-7 _q:jWQq:j=S:j A I:jF :j(J ,:jN :  Things that are here::jR >  a +0 short sword; a stone:jW A  You enter the shallow water.:jX n50=Water :j>Z :j1` N _Moving in this stuff is going to be slow.:jc :jc :jd :ji :jZx :j+y :jz :jQ :j =:j ,:j ,:j :j   You see here an adder corpse. _:j*  You enter the shallow water.Water :j $ :j& *_Moving in this stuff is going to be slow.:j5 :j :j :jr X:j :  You see here a stone.:j" :j#  _:j$ :jW, X:j^/ :j1 :j1 :j2 :j26 :j8 :j8 :j9 :jp= :j? :j@ :j A :jE _  You see here a rat corpse.:jH :j6I  _:jIJ :jAM :jO :jO :j8Q :jAS :jU :jU :jV :jBY :j[ :j]\ :jo] :jp i  You see here a ball python skeleton.:j/q :jr / _:jw ,:jez :jz :j#} :j :j[ ,:jM :j :j5 A  You enter the shallow water.:j֕ )Water :j :j. :jʜ N _Moving in this stuff is going to be slow.:j >:jԢ :j :j :j? :jo :j :jѰ :jV :j :j :j :j7 :jڹ :jH :j6 ,:j :j :j :jG :j :jQ :j :j :j :j :j :j& :j :j :j :jX :j~ :j :j A  You enter the shallow water.:j ?Water :j :j} N _Moving in this stuff is going to be slow.:jL :j (:j :j2 :j :jC :j :j\ :jc A  You enter the shallow water.:j ?Water :j :ju r  You enter the shallow water. _Moving in this stuff is going to be slow. :j r You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water:j 4. _Moving in this stuff is going to be slow.:j :j< :j. :j ~#...~#~#.~~~.~.~≈≈≈≈≈≈≈ #~# ≈≈≈#...##~####...~~≈≈≈≈≈≈≈≈#~#≈≈≈≈# ÷######~# #..~.~≈≈≈≈≈≈≈.#~#.≈≈≈≈ ## #~#####...~~≈≈≈≈≈≈..).~≈≈≈≈ # #†#~.####~~~≈≈≈≈≈≈~~...≈≈≈#:j>[#####~#.#.# #~.~≈≈≈≈≈≈~.∩~.≈≈≈≈ ~~~)~~#~.##~# #..~≈≈≈≈≈≈~~~.~≈≈≈#####~########~~≈≈≈≈≈≈≈~~~≈≈≈≈≈ ..◊####~#~~~~~~~@~≈≈≈≈≈≈≈≈≈≈≈≈≈≈#146.0 (58.6) .~..~##~########.≈≈≈≈≈≈≈≈≈≈≈≈≈≈## .#~#.◊#~# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## .#~#.◊### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈#~#≈≈# :jgi≈≈ ≈#~#≈≈# ≈≈≈ :j≈#~#≈≈# ≈≈≈##≈≈≈≈≈##≈ :j####### #≈## ##≈#### #:j:j :j} :j"v.~...##~####...~≈#~#≈ ÷######~# #..~..#~#.≈≈≈≈ ## #~#####...~~.).~ # #†#~.####~~~...≈≈≈# #######~#.#.# #~..∩~.≈≈≈≈ :j"~~~)~~#~.##~# #..~~.~≈≈≈# #######~########~≈~~~≈≈≈≈≈ ..◊~~~~~~~~≈≈≈≈≈≈≈# .~..~##~########@≈:j ## .#~#.◊#~#≈≈≈≈≈≈≈≈## ##≈≈≈≈≈≈:j0#≈ ≈#~#≈≈# ≈≈≈≈≈ :j^#≈≈≈≈≈≈≈≈≈##≈≈≈≈≈## ####### ##≈## ##≈####:j# ## ## :jL,:j -;7.0 (1.0):j64:j6:jW _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. :j_ You enter the shallow water.Water :j.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:j:j:j:j:jR:j(:j :j ~#..÷~~~.~~...◊. ≈# ~#.~~.~~~...~.~.########≈#~# ≈≈## ~#...~#~#.~~~.~.~≈:j #~# ≈≈≈# .~...##~####...~~≈≈#~#≈ ÷:j  #..~.~≈.#~# :jJ## #~#####...~..).~≈≈≈≈ #:js #†#~.####~~~...≈≈≈# ###.#.# #~.:j~.∩~.≈≈≈≈ ~~~)~~#~.##~# #.@~:jL~~~.~≈≈≈51.2 (4.2 :j#######~########~~~~~≈≈≈≈≈ .:j.◊####~#~~~~~~~~~≈# .~..~##~########.:j+≈≈≈≈≈≈≈## .#~#.◊#~#≈≈≈≈≈≈≈≈≈≈≈≈## .#~#.◊###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈#~#≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈#~#≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈#~#≈≈# ≈≈≈≈≈##≈≈≈≈≈##≈:j{ :j> :j :jU<:j=:j=:j?:j3FX:j%I _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.:jI?Water :jJ:j5M  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:jO:jVO(:jP:jR:jS:jS:jUU:j,W:jX:jY:j*Z:jc  #######~#~....◊~.≈≈≈.#~#~ #~#~~...~◊~~≈≈≈≈≈≈≈≈≈#†#≈ #########~#~~~.~.~..≈≈≈≈≈≈≈≈≈#~#≈ ◊.~#~#.~#~#~...~~.◊.≈≈≈≈≈≈≈≈≈#~# ◊~~#~#.~..~~~÷.~~~.~########≈#~# ~~~#~#..÷~~~.~~...◊.~≈≈≈≈≈≈≈≈#~# ..~#~#.~~.~~~...~.~.########≈#~# .~.#~#...~#~#.~~~.~.~≈≈≈≈≈≈≈ #~# .÷).~...##~####@..~~≈≈≈≈≈≈≈≈#~#≈:jhd6.8 (5.6 .~..÷######~# #..~.~≈≈≈≈≈≈≈.#~#. .~~.## #~#####...~~:jeP..).~~## #†#~.####~~~~~... ~##########~#.#.# #~.~~.∩~. :je◊~~~~~~)~~#~.##~# #..~~~~.~  .##########~########~~≈≈≈≈≈≈≈~~~≈  ......◊####~#~~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈  ..∩∩.~..~##~########.≈≈≈≈≈≈≈≈≈≈≈≈ :jf:jo:jkp:j!_:j% _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi:j%4ng to be slow.  You enter the shallow water.:ji)UWater :jZ,r  You enter the shallow water. _Moving in this stuff is going to be slow. :j, You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.:j/:j>0(:jn2:j4:j8:jE8:j::jn<:j>:j?:j@³:j³:j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ³:jG You enter the shallow water.³:j?Water ³:j³:j?  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. ³:j~ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.³:j(³:j³:jz³:j³:j³:j³:j³:j\³:j³:j}³:jt³:j³:j³:j ³:j!³:j!³:j,#³:jz#³:j8$³:j$³:j%³:jG&(³:j'³:j!/Y ##~.◊.###########.◊≈≈≈≈≈≈≈≈≈≈#..~.◊~~~~~~~~~~~...~≈≈≈≈≈≈≈  ##.~.◊###########.~..~~≈≈≈≈≈ #~~~~..# #....~~.~...~≈≈≈≈≈≈ ##..~### ###~#...~...~≈≈≈≈≈≈ ³:j/##### #~#.~~..~######## ########~#~~....÷~~~†~~~ #~~.#.##~#~~.◊~.######## ##~~~#.@~#~~~~◊~.~≈≈≈≈≈72.0 (15.2) #~ #######~#~....◊~.≈≈≈≈≈≈ ##~ #~#~~...~◊~~≈≈≈≈≈ ³:j0#..#########~#~~~.~.~..≈≈≈≈≈ #.◊◊.~#~#.~#~#~...~~.◊.≈≈≈≈≈³:j;0/ #◊◊◊~~#~#.~..~~~÷.~~~.~##### #◊~~~~#~#..÷~~~.~~...◊.~≈≈≈³:jc0 #◊...~#~#.~~.~~~...~.~.##### ³:j0S#..~.#~#...~#~#.~~~.~.~³:j1³:j8³:jR:Ƴ:jIƳ:j0.0)~~~~~~...~dz:j$dz:jdz:jdz:jdz:j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.dz:jcmWater   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.dz:j<dz:jdz:jdz:j^dz:jdz:jdz:jdz:j۷dz:jj(dz:jdz:jldz:jȽdz:jdz:jdz:jdz:jdz:jdz:jdz:jdz:jBdz:jdz:jm _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water dz:jg  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.dz:jdz:j(dz:jdz:jtdz:jGdz:jdz:jdz:jK 4 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  Items here: ( )) ÷÷÷.dz:jDK _dz:jdz:jdz:judz:jdz:j&dz:j{)A  You enter the shallow water.dz:j)?Water dz:j3,dz:j6c ########~#~~.... ## #~~.#.##~#~~.◊~. #. ##~~~#..~#~~~~◊~ #~ #######~#~....◊ ##~ #~#~~...~ #..#########~#~~~.~. #.◊◊.~#~#.~#~#~... #◊◊◊~~#~#.~..~~~÷.~~ #◊~@~~#~#..÷~~~.~~..89.6 (17.6) #◊...~#~#.~~.~~~...~ ##..~.#~#...~#~#.~~~ dz:j6X##~.÷).~...##~####. ###.~..÷######~# #. #...~~.## # #~).~~## #÷#~.## #◊◊~##########~#.#. #◊~◊~~~~~~)~~#~.##~#dz:j;8dz:jVdz:j\? _Moving in this stuff is going to be slow.ʳ:j9G90.6 (1.0)ʳ:j>ʳ:j?M _Your unstable footing causes you to fumble your attack.ʳ:ji  You hit the plant. The plant begins to die.=1 _The plant is lightly damaged.ʳ:js 7  You hit the plant.ʳ:jp ,2.5 (0.9ʳ:j ʳ:j 3 _The plant is lightly damaged.ʳ:j ʳ:jh /-3.4ʳ:j ʳ:j8 M _Your unstable footing causes you to fumble your attack.˳:j  You hit the plant.=4.4 (1.0 _The plant is lightly damaged.˳:jq.l .  You hit the plant.  The plant is lightly damaged.˳:j7˳:j8,5.3 (0.9˳:jUPl _A nearby plant withers and dies.˳:jE&##### #~#.~~ ########~#~~.. ####~~.#.##~#~~. #.###~~~#..~#~~~~ #~# #######~#~.... ##~~ #~#~~.. #..#########~#~~~. #.◊◊.~#~#.~#~#~... #◊@◊~~#~#.~..~~~÷.~ #◊~~~~#~#..÷~~~.~~. #◊...~#~#.~~.~~~.....~.#~#...~#~#.~~ ##~.÷).~...##~#### ###.~..÷######~#  #...~~.## #~##˳:j@' #~).~~## #÷#~ #◊◊~##########~#.#.˳:jf4U-6.3 (1.0˳:j:˳:j<˳:j..~### ###~#...~##### #~#.~~ ########~#~~.. ####~~.#.##~#~~. #.###~~~#..~#~~~~ #~#########~# ##~~~ #~#~~.. #..#########~#~~~.˳:j #@◊◊.~#~#.~#~#~... #◊.◊~~#~#.~..~~~÷ #◊~~~~#~#..÷~~~.~~ #◊...~#~#.~~.~~~....~.#~#...~#~#.~ ##~.÷).~...##~## ###.~..÷######~#  #...~~.## #~## #~).~~## #÷#~˳:jC ˳:jE U-7˳:j ̳:j@7Z#~~~~..# #....~~.~.##..~### ###~#...##### #~#. ########~#~~...####~~.#.##~#~~.◊#.###~~~#..~#~~~~◊~#########~#~..##~~~~~S~~ #~#~~..#.@#########~#~~~.~#.◊◊.~#~#.~#~#~...~#◊.◊~~#~#.~..~~~÷.#◊~~~~#~#..÷~~~.~~#◊...~#~#.~~.~~~...##..~.#~#...~#~#.~~ S   adder (asleep)~.÷).~...##~#######.~..÷######~# #...~~.#~####̳:j3@̳:j@%8̳:jH̳:jYRW _You encounter an adder.̳:jO##.~.◊###########.~.#~~~~..# #....~~.~.##..~### ###~#...##### #~#.~~..~ ########~#~~....####~~.#.##~#~~.◊~.#.###~~~#..~#~~~~◊~~#########~#~....◊##~@~~~S~~~#~#~~..#..#########~#~~~.~.#.◊◊.~#~#.~#~#~...~#◊.◊~~#~#.~..~~~÷.~~#◊~~~~#~#..÷~~~.~~#◊...~#~#.~~.~~~...##..~.#~#...~#~#.~~~~.÷).~...##~####.###.~..÷######~# #.̳:jU S~You enter the shallow water.  Moving in this stuff is going to be slow.̳:jU/S~̳:jU/S~̳:j^ES̳:j:_l=9.9 (1.6Water ̳:j[i̳:j]l/ _The adder hisses angrily.̳:j  You hit the adder.  The adder is moderately wounded.̳:j \49-2000̳:j ̳:j' g _The adder barely misses you. The adder bites you.ͳ:ji  You barely miss the adder.The adder is moderately wounded.ͳ:j%1ͳ:jͳ:jWS _The adder closely misses you.ͳ:j|\  Your unstable footing causes you to fumble your attack.ͳ:j%2ͳ:j!ͳ:j"= _The adder bites you but does no damage.ͳ:j Q  You hit the adder but do no damage.The adder is moderately wounded.ͳ:j9R[50=3.8 (0.9ͳ:jcXͳ:jZ= _The adder bites you but does no damage.ͳ:j \  Your unstable footing causes you to fumble your attack.ͳ:jR [49-4.8 (1.0ͳ:j ͳ:jf h _The adder bites you. The adder closely misses you.ͳ:jj M  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.γ:jA|γ:j}6--------=5Touch Water γ:j _Your hands begin to glow red. The adder barely misses you.γ:je  Your unstable footing causes you to fumble your attack.-6 _The adder bites you but does no damage.ϳ:j"J ϳ:jJ ϳ:jnT~Your unstable footing causes you to fumble your attack.--7ϳ:j[ϳ:j^k _The adder completely misses you. The adder bites you.ϳ:jp6  Your unstable footing causes you to fumble your attack.8.7 (0.9ϳ:j;ϳ:jFR _The adder barely misses you.ϳ:jD  You barely miss the adder.The adder is moderately wounded.ϳ:jM--------9.7 (1.0ϳ:jϳ:j4S _The adder closely misses you.ϳ:j˱ \  Your unstable footing causes you to fumble your attack.ϳ:j U50=10ϳ:jp S _The adder bites you but does no damage.ϳ:j_  You barely miss the adder.The adder is moderately wounded.ϳ:ja T48-1ϳ:ji ϳ:jLj R _The adder bites you but does no damage. The adder bites you.г:j  Your unstable footing causes you to fumble your attack.2г:j#г:j%K _The adder misses you.г:j  Your unstable footing causes you to fumble your attack.7==3г:jS _The adder bites you but does no damage.г:j()  Your unstable footing causes you to fumble your attack.9-г:j)4г:j2г:j3= _The adder bites you but does no damage.г:j+C \  Your unstable footing causes you to fumble your attack.г:jD ,5.6 (0.9г:jN Z  Your unstable footing causes you to fumble your attack. г:j|O _The adder bites you but does no damage.  Your unstable footing causes you to fumble your attack. _The adder bites you but does no damage.  Your unstable footing causes you to fumble your attack. _The adder bites you but does no damage. x2г:jx  You miss the adder.The adder is moderately wounded.Your hands stop glowing.г:j! @86.6 (1.0г:j г:j^ * _The adder bites you.г:j  You closely miss the adder.The adder is moderately wounded.г:jI==7.5 (0.9г:jг:j= _The adder bites you but does no damage.ѳ:j ( ѳ:jq  You hit the adder.  The adder is severely wounded.ѳ:j /98.4ѳ:jѳ:jR _The adder barely misses you.ѳ:jo\  Your unstable footing causes you to fumble your attack.ѳ:j#489.4 (1.0ѳ:j ѳ:jh _The adder bites you. The adder closely misses you.ѳ:j  Your unstable footing causes you to fumble your attack.6-20ѳ:jѳ:j* _The adder bites you.ѳ:jx  Your unstable footing causes you to fumble your attack.7-1ѳ:j| ѳ:jE~ = _The adder bites you but does no damage.ѳ:jT!  You closely miss the adder.The adder is severely wounded.ѳ:j" %2ѳ:j) ѳ:j+ @ _The adder bites you but does no damage. x2ҳ:j^  You miss the adder.The adder is severely wounded.ҳ:j\8===3.3 (0.9ҳ:j ҳ:jR _The adder barely misses you.ҳ:j.\  Your unstable footing causes you to fumble your attack.ҳ:j/'4.2ҳ:j6ҳ:j8= _The adder bites you but does no damage.ҳ:j|\  Your unstable footing causes you to fumble your attack.ҳ:jNZ8=5.2 (1.0ҳ:jҳ:jc= _The adder bites you but does no damage.ҳ:j_ \  Your unstable footing causes you to fumble your attack.ҳ:jU ,6.1 (0.9ҳ:jf   Your unstable footing causes you to fumble your attack. _The adder bites you but does no damage.  Your unstable footing causes you to fumble your attack. _The adder bites you but does no damage.  Your unstable footing causes you to fumble your attack. _The adder barely misses you.ҳ:jS  Your unstable footing causes you to fumble your attack.6-===7.0ҳ:j ҳ:j R _The adder bites you. The adder bites you but does no damage.ҳ:j  You closely miss the adder.The adder is heavily wounded.ҳ:j%9ҳ:j0ҳ:jS _The adder closely misses you.ӳ:jq ~You hit the adder.ӳ:j#7-28.9 (1.0ӳ:j+ӳ:j.I _You kill the adder!ӳ:j5##.~.◊#.~..~#~~~~..# #....~~.~.##..~### ###~#...~.##### #~#.~~..~##~#~~....÷####~~.#.##~#~~.◊~.##.###~~~#..~#~~~~◊~.ӳ:jdr#~#~#~....◊~##~#~#~~...~◊#..#~#~~~.~.~#.◊◊.~#~#.~#~#~...~~.#◊.◊~~#~#.~..~~~÷.~#◊~~~~#~#..÷~~~.~~.#◊...~#~#.~~.~~~...~.##..~.#~#...~#~#.~~~.##~.÷).~...##~####.###.~..÷######~# #.ӳ:j$ӳ:jܨ5-30.5 (1.6ӳ:jUӳ:jӳ:jnM=##.~.◊#.~..~#~~~~..# #....~~.~...~##..~### ###~#...~...~##### #~#.~~..~##~#~~....÷~####~~.#.##~#~~.◊~.##.###~~~#..~#~~~~◊~.~ӳ:jANd#~#~#~....◊~.##~#~#~~...~◊~#..#~#~~~.~.~.#.◊◊.~#~#.~#~#~...~~.◊#◊.◊~~#~#.~..~~~÷.~~~.#◊~~~~#~#..÷~~~.~~...◊#◊...~#~#.~~.~~~...~.~##..~.#~#...~#~#.~~~.~##~.÷).~...##~####.###.~..÷######~# #..~ӳ:jUӳ:j W8=9===-2.1ӳ:jlӳ:j oԳ:jD 9====Գ:jJ 50=Գ:je Գ:jg ,Գ:jYi Գ:jl Գ:j*o Գ:j~o Գ:ju ,Գ:jow >Գ:jIy Գ:j~ Գ:j {=Գ:jߊ Գ:j% Գ:j- Գ:jX Գ:j  You enter the shallow water.Water Գ:j Գ:j N _Moving in this stuff is going to be slow.Գ:jh >Գ:j7 Գ:j Գ:j/ Գ:jު Գ:j= Գ:j Գ:jo Գ:j Գ:j Գ:j ]  Items here: ( )) ÷÷÷.Գ:j Գ:jD  _Գ:j Գ:j Գ:jL I  You enter the shallow water.Գ:jp 7Water Գ:j Գ:j| N _Moving in this stuff is going to be slow.Գ:j Գ:j (Գ:j Գ:j ,Գ:j Գ:j Գ:j Գ:jj Գ:j Գ:jp Գ:j Գ:j Գ:jg Գ:jF Գ:j7 Գ:j? A  You enter the shallow water.Գ:j ?Water Գ:j Գ:j N _Moving in this stuff is going to be slow.Գ:j Գ:j Գ:j Գ:j Գ:j Գ:jN ,Գ:j Գ:jN" Գ:j" Գ:j$ Գ:j& Գ:j(* A  You enter the shallow water.Գ:j* ?Water Գ:j+ Գ:j.   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Գ:ji0 Գ:j0 (Գ:j1 Գ:j2 Գ:jI4 Գ:j 5 Գ:jm5 Գ:j6 Գ:j8 Գ:jF8 Գ:js9 Գ:j: Գ:j7> BԳ:jA@ Գ:jdC  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Գ:jIF UWater Գ:j~G   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Գ:jI Գ:jM 3Գ:j,V Գ:jr Գ:jz Գ:j| Գ:j} Գ:j~ Գ:jT Գ:j BԳ:j Գ:j Գ:j Գ:j  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Գ:j ,Գ:j Գ:j Գ:j ,Գ:j Գ:j Գ:j; ,Գ:j! Գ:j Գ:jQ Գ:j Գ:jw Գ:j Գ:j XԳ:j Գ:jt Գ:j. Գ:j Գ:j Գ:j Գ:j Գ:j Գ:jQ$  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Գ:jU  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Գ:j)t  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Գ:j l  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Գ:jŇ ,Գ:j nԳ:j ,Գ:jh  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Գ:j ?Water Գ:j Գ:j   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Գ:j Գ:j Գ:jq Գ:j Գ:jV Գ:j Գ:jj Գ:jM Գ:j Գ:j Գ:j Գ:j! Գ:j ,Գ:j ,Գ:j Գ:j~ Գ:jr Գ:j7 Գ:j Գ:j Գ:jX Գ:j Գ:j߷ Գ:jW Գ:j Գ:jo Գ:j̻ Գ:j Գ:jż Գ:j Գ:j$ ,Գ:j Գ:j Գ:j Գ:j Գ:jj Գ:j Գ:j Գ:j (Գ:j Գ:j Գ:j  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Գ:j ?Water Գ:j Գ:j   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Գ:j Գ:j Գ:j Գ:j Գ:jh Գ:j >Գ:j Գ:j~ m _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Գ:j   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Գ:jk Գ:j" ,Գ:jF# Գ:j( Գ:j) Գ:j* ,Գ:j0 ,Գ:j2 ,Գ:j-5 Գ:j.7 ,Գ:j8 Գ:j; Գ:j< ,Գ:j< Գ:j? Գ:jjA Գ:j9B ,Գ:jH XԳ:jJ Գ:j,L Գ:jL Գ:jW Գ:jX Գ:jY Գ:ja Գ:je Գ:jg Գ:j>h Գ:ji Գ:jm Գ:jp Գ:jq Գ:js Գ:j)w Գ:jy ,Գ:j| Գ:j\ Գ:j ,Գ:jЄ Գ:j Գ:j| m _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water Գ:j   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Գ:j @ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a ball python skeleton.Գ:j> Գ:j  _Գ:j Գ:j Գ:j Գ:j Գ:jZ Գ:jϥ Գ:jD Գ:jF Գ:j Գ:j« Գ:j} Գ:jɭ Գ:j Գ:j) a  You see here a rat skeleton.Գ:j Գ:j 5 _Գ:jV Գ:jj Գ:j Գ:jX Գ:j Գ:jQ Գ:j^ Գ:j Գ:j5 Գ:j Գ:jm Գ:jv Գ:j Գ:j Գ:j4 Գ:j Գ:j :  You see here a stone.Գ:j Գ:j  _Գ:j Գ:j* Գ:j Գ:j? Գ:j Գ:jZ Գ:j] Գ:j (Գ:jG Գ:j1 Գ:j Գ:j Գ:j Գ:jԳ:j[  You enter the shallow water.Water Գ:jKԳ:j-N _Moving in this stuff is going to be slow.Գ:j0Գ:jv1Գ:j%4Գ:jHjԳ:jKԳ:jP  You enter the shallow water.Water Գ:jQRԳ:j`N _Moving in this stuff is going to be slow.Գ:jbԳ:j8c(Գ:j?dԳ:jfԳ:jjA  You enter the shallow water.Գ:jk?Water Գ:jplԳ:jn  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Գ:jqԳ:jjqԳ:jurԳ:jewQ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here an adder skeleton.Գ:jcy5 _Գ:jzԳ:j|Գ:j}Գ:j~Գ:jԳ:j%Գ:jԳ:jԳ:jԳ:jԳ:jԳ:j>Գ:j\Գ:j܉Գ:j3Գ:j%Գ:jqԳ:jXԳ:jԳ:jԳ:j_Գ:jgԳ:jDԳ:jԳ:j?Գ:jԳ:jԳ:j(Գ:j,Գ:jzԳ:jʧԳ:j\,Գ:j;A  You enter the shallow water.Գ:j?Water Գ:jkԳ:jd _Moving in this stuff is going to be slow.Գ:j(Գ:jԳ:jSԳ:jiA  You enter the shallow water.Գ:j?Water Գ:jwԳ:j ..~.~.########≈#~#≈≈≈## ~~~.~.~≈≈≈≈≈≈≈≈#~#≈≈≈≈# ##...~~≈≈≈≈≈≈≈≈#~#≈≈≈≈##  #..~.~≈≈≈≈≈≈≈.#~#.≈≈≈≈# ###...~~≈≈≈≈≈≈..).~≈≈≈≈# Գ:j.####~~~≈≈≈≈≈≈~~...≈≈≈## #.# #~.~≈≈≈≈≈≈~.∩~.≈≈≈≈# #~# #..~≈≈≈≈≈≈~~~.~≈≈≈## ######~~≈≈≈≈≈≈≈~@~≈≈≈≈≈# 407.1 (175.0) ~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ######.≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Գ:j'≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈### ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈## ≈≈≈≈##≈≈≈≈≈##≈≈≈≈## #≈## ##≈#### ## Գ:j12_Moving in this stuff is going to be slow.Գ:j3Գ:ja_ _Partly explored, can't reach some places.ڳ:j/ M~...◊.~≈≈≈≈≈≈≈≈#~ ..~.~.########≈#~#≈≈≈# ~~~.~.ڳ:jP0~ ##...~≈#~#≈≈≈≈#  #..~.~≈#~#. ###...~~..).~≈≈≈≈ .####~~~ڳ:j31~...≈≈≈# #.# #~.~.∩~.≈≈≈≈~# #..~~~@.~≈≈≈# ######~~~~~≈≈≈≈≈ ~~~~~~~~≈## ######.≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈##≈≈≈≈ڳ:j:ڳ:j;78.7 (1.6) _ڳ:j7Cڳ:jDڳ:jUM.~~~.~########≈ ~...◊.~≈≈≈≈≈≈≈≈#~#≈ ..~.~.########≈#~#≈≈≈# ~~~.~. ##...~≈#~#≈≈≈≈#  #..~.~≈ڳ:j#~#. ###.....).~≈≈≈≈ .####~~ڳ:j~...≈≈≈# #.# #~.@~.≈≈≈≈~# #..~~~.~≈≈≈# ######~~~≈≈≈≈≈ ~~~~~~~~≈## ######.≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈ڳ:jڳ:jr690ڳ:jڳ:j?j _There is a gate leading back out of this place here.۳:jds 3۳:jv ۳:j Y10 _۳:j~< Y Dungeon:5  Welcome back to the Dungeon!۳:j@G  #.# .. #####.# #.#.... #.# .# ##.## #.#.... #.# )# #...####...... #.### ##............. ....# #....####...... ....## ##.##.# ###...# .....# #..# .# #...# .....# ###~####..## .....# #@#~#~#~# #.## #.##.# #~#~#~#~# #.# #.# .# #######~~#~†## #.# ..##.# #....#~##~##~# #.# #.##.# #.#####~~#~~## #.# #.##.# #.# #~#~#~#~# #.# ..##.# #.# # #~#~#~# #.# #.##.# #.# ####### #.# #.##.# #.# #.#۳:jG ۳:j ,2.2 (2.5۳:j y _Level annotation: 1 runed translucent door۳:jI Y _There is a collapsed entrance here.޳:j1_޳:j@$A  You enter the shallow water.޳:j$?Water ޳:j)d _Moving in this stuff is going to be slow.޳:jx,޳:j-޳:j-޳:j.޳:j3޳:jl3޳:j3޳:jl5޳:j8޳:jJ9޳:jv9޳:j?,޳:j-@޳:j^@޳:jOB޳:jF,޳:jF޳:jv޳:jSw޳:j{B޳:j }޳:j޳:j'(޳:j޳:jb޳:j޳:j޳:j<޳:jl޳:jЌ޳:j޳:j޳:j ޳:j޳:jL޳:j޳:j;޳:jB޳:j޳:j\,޳:j2޳:j޳:j޳:j8޳:j޳:j޳:jx޳:jذ޳:j޳:j ޳:j,޳:j޳:j޳:j޳:jy޳:j޳:jM޳:j޳:j#޳:j޳:j?޳:j޳:jY޳:j޳:jh޳:j,޳:j,޳:j0,޳:j޳:j޳:jr޳:jQ޳:j@޳:j*޳:j޳:jP޳:j޳:j޳:j+޳:jr޳:j)޳:j޳:j޳:jM޳:jj޳:j5޳:j,޳:j޳:j;޳:j,޳:j޳:j޳:j ޳:j ޳:j ޳:j X޳:j޳:j޳:j޳:jW޳:j޳:j޳:jR޳:jx޳:j޳:jM,޳:j޳:j!޳:j#,޳:j$޳:j'޳:j*޳:j+,޳:jv-޳:j/,޳:j0޳:jW޳:jZ,޳:jh[޳:j!]޳:j_޳:j`,޳:j#b޳:jd޳:je޳:je޳:jUg޳:jr޳:js޳:jt޳:jv޳:jL޳:j{  You encounter a hound.޳:jv .# ###.# ##  #.... .#  #.#.# #.#  ##.#.# ##.####  ##....# #.....  #.#.....#######..####  #.....@.............#  ..# ###.........###..#  #<# ##...#.#..###..##.###  #.# ##.##.#............. ### #.# #.##.#...##..##.##. ..# #.# #........##..#h   [0;10޳:j$;1mhound (wandering) #.# #.# #.....#.....>##.#########h##.#.####.##..............#.# #.###.##.63.6 (51.4)h.޳:j.޳:jh4.6 (52޳:j6޳:j=2 _The hound leaves your sight.޳:j ޳:jB ޳:j ޳:j ޳:j X޳:j^ }  A hound comes into view.޳:j #.#  #.#   #.#  ###.# # #.... .#  #.#.# #  ##.#.# ##.####  ##...@# #.....  #.#.....#######..####  #...................# ..# ###.........###..##.#  #<# ##...#.#..###..##.####  #.# ##.##.#.............# h   hound (wandering)# #.# #h##.#...##..##.##޳:jy .# .# #.# #.h......##..##.# .# #.# #.....>##.#޳:j# 15.6 (1.0)޳:jm# 16.6 (2 _޳:j( ޳:jZ* ߳:j#.# #.# #.####.#### #.... .# #.#.#߳:jņ<#.##.#.##.####...# #.....#.#...@.#######..#### #...................#..# ###.........###..##.# #<# ##...#.#..###..##.### #.# ##.##.#............. ### #.# #h##.#...##..##.##. ..# #.# #.h......##.߳:j\".##.# #.# #.# #.....#.....>##.# #.###.#########.##.#.####.###.#߳:j8h.߳:jFh߳:j4===7.6 (1߳:jB< _The hound barks!:j###.####.... .#.####.###.######........ #.#.....#######..#####.....@...............# ###:jty###..###<# ##...#.#..####. ##h##.#............. ### #.##.#...##..##.## ..h......# #....#.....>:j##.#########.##.#.####.#...............#.# #.:j8h.:j7h.:j:jw/---8:jo":j#:j:j49-=--9.5 (0.9 _You miss the hound. The hound bites you.:jd!M  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jg  #.# Shayle the Sneak #.# Revenant of Uskayaw *..... ###.## ##  Health: 49/50 =======================- #.... .#  Magic: 7/9==================------ #.#.# #.#  AC: 7Str: 12 ##.#.# ##.####  EV: 11Int: 16 ##....# #.....  SH: 0Dex: 9 #.#.....#######..####  XL:  7 Next: 62% Place: Dungeon:5 #.....@.............#  Noise: =--------  Time: 6469.5 (0.0) :jSh n[40m ..# ###...h.....###..##.#  a) +1 dagger  #<# ##...#.#..###..##.### Throw: 4 darts (datura)  #.# ##.##.#............. Memories (4) ### #.# #.##.#...##..##.##. ..# #.# #.h......##..##.#  h   hound #.# #.# #.....#.....>##.# #.###.#########.##.#.####.###.# #.##...............#.# #.###.##. _You miss the hound. The hound bites you.  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jh Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 53%):jp:#.#Shayle the Sneak#.#Revenant of Uskayaw *.....###.####:jdqHealth: 49/50 =======================-#.....#Magic: 7/9==================------#.#.##.#AC: 7Str: 12##.#.# ##.####EV: 11Int: 16:jq##....# #.....SH: 0Dex: 9#.#.....#######..####XL:  7 Next: 62% Place: Dungeon:5:jr#.....@.............#Noise: =--------  Time: 6469.5 (0.0)..# ###...*.....###..##.#a) +1 dagger#<# ##...#.#..###..##.### Throw: 4 darts (datura):jcr#.###.##.#............. Memories (4) ### #.##.##.#...##..##.##. ..# #.##.h......##..##.#:jrh   hound #.# #.##.....#.....>##.# #.###.#########.##.#.####.###.# #.##...............#.# #.###.##. :jr_You miss the hound. The hound bites you.  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jsAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 53%):jkGUh(asleep):j;h:j3-70.5 (1:jK:jJ  Casting: Confusing Touch (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  :jqAim: a hound (chance to affect: 53%) _The hound looks drowsy...:j †The helpless hound fails to defend itself.  You puncture the hound!:j S:j 50=8-1:jm _ _You kill the hound!:j:j7:j:j:jX:j):j%:j:jY:js:j99=:j:j,:j3:j ,:jm :jq:jM8===:j$:jL:j:jG:j,:j:jv:j:jp:j":j";===:jx#:j%:j)&:j,':j9):j):j#*:j,,:j.:j/:jA0:j0:j3:j4M9===:j4:j74 _Magic restored.:j93:j::j;:j>:j?:jt?:j@:jC:jmD,:jE:jH:j|I;===:jJ:jK:j&N:jN:jO:j%P:j(U:j W:jsW:j6Z:j\,:j]:j_:jcB:jpd:jf:jBg:jg:j/i:jk:jl:jBl:jm:jo:j p:jJp:j~q:jsB:ju:jP}:j~:j6,:j\:j:j8:j:j :j:j_,:jЌ:jl:jА,:j:j:jy ###########  ###.........#  #...@.#####.# 505.5 (34.0) :j:#.#.#.# #.#  # #.#.# #.#  #.#.# ###.######### #.#.# #........... #.#.# #.#.########. #.#.###.#.# ##. .# #>#.##....# #.. ..#.#.....#######.:j:jɡ+6.5 (35:jQ _Found a stone staircase leading down.:jKQ :jR :jR :jT :jAW :j\ B:j1] ,:j] :j_ :jta :ja ,:jhd :jzg :jj B:j[m :jm :jn :jp :js ,:jt :jv :jx :jy :jy :j{ :jn} :j<~ :j~ :j :j :j :j :j :j: ,:j~ :j :j ,:j :j B:j͚ | _c - 6 scrolls labelled HOLLOD WOCU (gained 3):jU :jН :jO :j :j! :jʣ :j+ :j :jV #.....#####.##< #.#.#.# #.##. #.#.#.# #.##. #.#.#.# ###.### ##..##. #.#.#.# #...... ....##. #.#.#.# #.#.### ...#. #.#.#.###.#.# ...###.# ######.###.#>#.##....# ........ .......@.....#.#.....###20.5 (14 ..# #.# ######.....###.......... ..# #.# ........### ###...†.... ..# #.# ğ######<# ##...#.#. #.# #.## .# #.# ##.##.# #.####..##.#### #.# #.##. #>.ğğ..)......# :j_ [#.# #.h... #.#.####.####.# #.# #.....# #.#.# ..... #.###.#########.##.#:j :jc +1.5 (15:j= :j ; _Found an escape hatch in the ceiling.:jZ:j3:j:j:j9B:j':j:jS:j6:j,:jk:j:j,:j:j.:jX:jg,:j:j:j* ,:j :j :j&:j|:j:j0R  There is an escape hatch in the ceiling here.:j:j _:j:j^:jE:j:j:j:j:j:j:j:j:j:j :jN!:j_#:j#:j#:j%:j&,:j/':jB(:j*,:j+:j,:j /:j{/:j/:j0:j2,:j2:j3:j5:j!6:jO6:j47:j`9:j9:j9:j_;:j{>,:j>:j@:jBg  You encounter an iguana.:jkHS#.#l##.# ####### ## ... #.....# ### #.##.# #..... #. #<# #.#.#.# #. #.# #.#.#.# :jI## #.# #.#.#. #####..##.###### #.# #.#.#.# . ####......## #.# #.#.#.# . #........# #.# #.#.#.# .##........###.########.###.#>#.# .##...........................#.# l   iguana (asleep) ..........# #.########.....###.. ..........# #.# ........### ### ..........# #.# ğ<# #:jP-41.5 (20:jQ22.5 (21 _:j#W:jY:j .. #. #l##.## ####### #### ...# #.....# ###...:j #..# #.###.# #..... #..# #.# #<# #.#.#. #.@###.# #.# #.#.#. #......# #.# #.#.#. #####..##.###### #.# #.#.#. .. ####......##. #.# #.#.#. .. #.# #. #.# #.#.#. ..##:j ###.########.###.#>#. [.##.....................#.# #.########.....###..# #.# ........### #:j:j03.5 (1.0):j:j:j  ### ..# #.# #l###.## ####### ### ...# #.....# ### #..# #.###.# #... #@.# #.# #<# #.#.# #..###.# #.# #.#.# #......# #.# #.#.# #####..##.###### #.# #.#.# #.. ####......##.# #.# #.#.# #.. #.# #.# #.# #.#.# #..#####.########.###.#># #[.##.....................#.# #.########.....#[9;:jJ 17H:j^ :j5 %4:j| :jt :jt##.. #l##.###.## ####### ####........# #####.# #.... #.# #<### #...... #############......#  #.# #.# #.#. #.###.########.###.#> #[.##....................:jй:j%5:j&:j:j##.. #l####.## ####### ####........# ###:j#.)###.# #....# #.# #<### #...... #############......#  #.# #.# #.#. #.###.########.###.#>:j7:j\%6:j"< _Found a +0 club.:jg 4##.. #l##.###@## ####### ###:jh .......# ###.)###.# #....#. #.# #<#### #...... ##########:j i ###......#  #.# #.# #.#.:jr :js %7:jy :j{ :jgh + ll  The helpless iguana fails to defend itself.  You puncture the iguana!  The iguana is almost dead.:ji -=8:jWp :js > _The iguana bites you but does no damage.:j|  You hit the iguana but do no damage.The iguana is almost dead.9.4 (0.9:j,~> _The iguana bites you but does no damage.:j6 _The iguana bites you but does no damage.  You hit the iguana but do no damage.  The iguana is almost dead. _The iguana bites you but does no damage.  You hit the iguana but do no damage.  The iguana is almost dead.50.4 (1.0:j  You hit the iguana but do no damage.  The iguana is almost dead. _The iguana bites you but does no damage.  You hit the iguana but do no damage.  The iguana is almost dead. _The iguana closely misses you.:jh .You hit the iguana.:j! You kill the iguana!:jJ*731:j:jg _You can now pass through a line of other dancers.:j$ M###.. #@##.###.## ####### ####......# #.....# ####.)#:j° f##.# #....#. #..# #.# #<# #.#.## #.#:j :j --2:j :j :j M########....... #.####.## ####### ###.....# #.....# ####.)##..# #.###.# #....#.##:j :j ?-3:jq :ja :jIM########...........###.# #.####.## ####### ####......# #.....# ###..##...:jYS;4:jV:jzX:jQ:jR:jBS:jU:jY:j]e.:j`:j:a:ja:jc:jf,:j~:j':jX:j,:j:j:j:jw:j:j:j!n:jʯ:j:j:j:j:jy:jߵ:j:j߷:j:j+:jc:j:j:j:jJ:j:j:j:j,:j#:j:j:jR:j:j:j,:j:j:j:j:j:j:j:jE:j:jK:j,:j:jo:jw:j:jv:j:j,:jC:jG:jg  A gnoll comes into view.:j #.#.# #.###.###.#.##......##.#.##.)##..##.#.###..##..##....#:j:#..##..####..##..##...#..# #####..##.## #..#####......##.# #.@##........# #.# #..##........###.## ##[.##..............:j  #............# #. #....... #.# #............# #.# ğ   gnoll (polearm, wandering) #......#####.# #.## #...ğ..# #.####..##.<<...# #>.ğğ..).:jT81.4 (27.0).ğ:j :j22.4 (28 _:jR:j!:jH ......#.#.)##.#.##.....##.. #..# ######.#####.... .##........# ##.####[......#.....# #.###..... ...#ğğ 2 gnolls (polearms, wandering)##ğ<<...##......# #.#.####.:j!ğ:j..ğ3.4 (1.0):j~ )####....##. ##########.... ........# ##.####[......#............# #.##...... .....#######ğ...ğ# #.####..<<...# #>.ğğ..)....#.#### ..ğ.ğ.ğğ 3 gnolls (2 polearms, wandering)4:jdž :j :jCN...# )#.#..### .. #########......# #.#  #.###.####[.##....................#..........#....#####.# #.# 2 gnolls (.ğ...####..#<<.ğ>.ğğ..)ğ###ğğ.ğ.:jGğğğ 3 gnolls (2 polearms, 1 wandering).:jH.==5:jP:j`S= _The gnoll shouts! x2; You hear a shout!:jp] v###.##....#.# ).#.#..### .. #########......# #.#  #.###.####[.##.......:j] #.....#...........  2 gnolls (polearms)ğ...#####.# #.#...ğ.# #.####..#:j^ a<<ğ>.ğğ..):j` 8ğ.:j` 6ğ.:j{k D--6:j :j7 #########.# #.# ####.##....#.#.# ).#.#..### .. #########......# #.#  #.###.###[.##.......###...ğ........#ğ.#####.# #.#....####..#:j .:j]! ;ğ.:j3    gnoll (polearm)ğ--7:jq@ :j.............###########.# #.# ####.#....#.#.# )#.#.#..### .. #########......# #.#  #.###.###[.##.......#...##..ğ..ğ......#####.# #.#ğ.8:j ######.....# #..............###.# #.#.##########.# #. #.#.# #.### #.#.# #...... #.#. #.)##.. #.#.## #..##.. #....# #..#####@.# #..##.. #..# #####..##.#:j( #..#####......##.# #..##.# #. #..#####.# ##[.##....... #..ğ..# #.# #.....# #.#:jq #....ğ.......# #.:j4ğ:jQ8ğ.:jjğ 2 gnolls (polearms)9:j:jV ' ###################................###########.# ####.##.....#.# )#.##..## . ########......#  #..###.##[ğ##......ğ.:jX 5ğ.:j] :ğ.:jg :jh &90:jq :jbs :j $ ###################................###########.# ###.##...#.#.# )#.#@##..## . #####:j ###......#.    gnoll (polearm) #ğ###.##[.##......ğğğ.:j xğ 2 gnolls (polearms).:j %1:j :j :jF, ###################................###########.# ###.#... )#.#.###....### . #####..#####......#   gnoll (polearm)ğ  #..###.##[ğ##......ğ:j0:ğ.:jc8xğ 2 gnolls (polearms).:j8%2:j(?:jwA:j!{ ###################................###########.# ###.#... )#.#....####..# ...# #####   gnoll (polearm)ğ.#####......#.  #.ğ###.#ğ:ja9ğ.:ji$xğ 2 gnolls (polearms).:j%%3:j+:j-:j } ###################................###########.# ###.#... )#.#..:jA ###..# . ğ   gnoll (polearm)ğ.# #####..#####......#ğ :j 1ğ:j9ğ.:j)wğ 2 gnolls (polearms).:jy%4:jH:jb!:jU  ####################............#..............###########.# ###.#... )#.#...   gnoll (polearm)###ğ.# ...# #####ğ.#####......#:j 1ğ:j7 9ğ.:j wğ 2 gnolls (polearms).:jc %5:j :j :j U ###################...#..@...........###.#.##########.# ####.#... )#.#   gnoll (polearm)..ğ###..# .ğ.# #####:j 1ğ:j 9ğ.:j wğ 2 gnolls (polearms).:j %6:j :j :j4#####################..................####.#@##########.# #.#.# #.###.....)##ğ##....##ğ #..# #########....ğ.:j)9ğ.:j(:j%7:j1:j:jj#####################.............#..............####.#.##########.#  #.##.....ğ)##.##.:j.ğ.##. #####:jL#####............# :j8ğ.:j:j7-=8:jS:jK _The gnoll misses you.:j#####################..................####.##########.#  #.##.....ğ)###....## #..# ##########............# #:ju:j`41-----=9:j:j¡b _The gnoll hits you but does no damage. The gnoll hits you with a +0 halberd!:j  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j>v  Shayle the Sneak  Revenant of Uskayaw *.....  Health: 41/50 ===================----- ############### Magic: 7/9==================------ ######.............# AC: 7Str: 12 #..............###.# EV: 11Int: 16 #.#.##########.# #.# SH: 0Dex: 9 #.#.# #.###.# XL:  7 Next: 73% Place: Dungeon:5 #.#@# #...... Noise: ==-------  Time: 6599.4 (0.0) #.#ğ# #.)##.. a) +1 dagger #.#ğ## #..##.. Throw: 4 darts (datura) #....# #..#:jvn#.. Memories (4)  ###..# #..##.. #..# #####..##.# ğğ 2 gnolls (polearms) #..#####......##.# #..##........# #.# #..##........###.# _The gnoll hits you but does no damage. The gnoll hits you with a +0 halberd!  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 53%):jn Shayle the SneakRevenant of Uskayaw *.....Health: 41/50 ===================-----############### Magic: 7/9==================------######.............# AC: 7Str: 12#..............###.# EV: 11Int: 16:j #.#.##########.# #.# SH: 0Dex: 9#.#.##.###.# XL:  7 Next: 73% Place: Dungeon:5#.#@##...... Noise: ==-------  Time: 6599.4 (0.0)#.#*##.)##.. a) +1 dagger:jL G#.#ğ###..##.. Throw: 4 darts (datura)#....##..##.. Memories (4) ###..##..##..#..# #####..##.# ğğ 2 gnolls (polearms):j #..#####......##.##..##........# #.##..##........###.# :j G_The gnoll hits you but does no damage. The gnoll hits you with a +0 halberd!  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 53%):jek :j ğ  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (chance to affect: 53%)  The gnoll resists with significant effort.:j g30-----600.4 (1:jx :j b _The gnoll hits you but does no damage. The gnoll hits you with a +0 halberd!:j  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jx  Shayle the Sneak  Revenant of Uskayaw *.....  Health: 30/50 ==============---------- ############### Magic: 5/9=============----------- ######.............# AC: 7Str: 12 #..............###.# EV: 11Int: 16 #.#.##########.# #.# SH: 0Dex: 9:j #.#.# #.###.# XL:  7 Next: 73% Place: Dungeon:5 #.#@# #...... Noise: ==-------  Time: 6600.4 (0.0) :jP#.#ğ# #.)##.. a) +1 dagger #.#ğ## #..##.. Throw: 4 darts (datura) #....# #..##.. Memories (4)  :j###..# #..##.. #..# #####..##.# ğğ 2 gnolls (polearms) :j(#..#####......##.# #..##........# #.# #..##........###.# _The gnoll hits you but does no damage. The gnoll hits you with a +0 halberd!  :jGCasting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 53%):j Shayle the SneakRevenant of Uskayaw *.....Health: 30/50 ==============----------############### Magic: 5/9=============-----------######.............# AC: 7Str: 12#..............###.# EV: 11Int: 16:j^ #.#.##########.# #.# SH: 0Dex: 9#.#.##.###.# XL:  7 Next: 73% Place: Dungeon:5#.#@##...... Noise: ==-------  Time: 6600.4 (0.0)#.#*##.)##.. a) +1 dagger:j #.#ğ###..##.. Throw: 4 darts (datura):j `#....##..##.. Memories (4) ###..##..##..#..# #####..##.# ğğ 2 gnolls (polearms)#..#####......##.##..##........# #.##..##........###.# :j G_The gnoll hits you but does no damage. The gnoll hits you with a +0 halberd!  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jW Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 53%):jl :j ğCasting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (chance to affect: 53%  The gnoll resists with significant effort.:js Q20-----1.4 (1:j :j | _The gnoll completely misses you. The gnoll hits you with a +0 halberd!:j~x  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jx& +:j&   Shayle the Sneak  Revenant of Uskayaw *.....  Health: 20/50 =========--------------- ############### Magic: 3/9========---------------- ######.............# AC: 7Str: 12 :j' t#..............###.# EV: 11Int: 16 #.#.##########.# #.# SH: 0Dex: 9:j='  :j\' #.#.# #.###.# XL:  7 Next: 73% Place: Dungeon:5 :jy' #.#@# #...... Noise: ==-------  Time: 6601.4 (0.0) :j' #.#ğ# #.)##.. a) +1 dagger :j' /#.#ğ## #..##.. Throw: 4 darts (datura) #....# #..##.. Memories (4) :j' Z ###..# #..##.. :j ( #..# #####..##.# ğğ 2 gnolls (polearms) #..#####......##.#:j3( p #..##........# #.# #..##........###.# :jY( _The gnoll completely misses you. The gnoll hits you with a +0 halberd!  :j{( Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  :j) fConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 53%):jl Shayle the SneakRevenant of Uskayaw *.....Health: 20/50 =========---------------############### Magic: 3/9========----------------######.............# AC: 7Str: 12#..............###.# EV: 11Int: 16#.#.##########.# #.# SH: 0Dex: 9#.#.##.###.# XL:  7 Next: 73% Place: Dungeon:5#.#@##...... Noise: ==-------  Time: 6601.4 (0.0)#.#*##.)##.. a) +1 dagger#.#ğ###..##.. Throw: 4 darts (datura)#....##..##.. Memories (4) :j! ###..##..##..#..# #####..##.# ğğ 2 gnolls (polearms)#..#####......##.##..##........# #.##..##........###.# _The gnoll completely misses you. The gnoll hits you with a +0 halberd!  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line:j QAim: a gnoll, wielding a +0 halberd (chance to affect: 53%):j :j*m  ##### #.... #.#.#  #.#.#  #.#@#  #.#*# #.) #.#ğ##  #....#  ###..#  #..#  #..# #..# Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (chance to affect: 53%  The gnoll resists with significant effort.:j/ u - a scroll labelled DAYBAIDIRR [!] read|quaff[?] describe selected:j :jW :j &Shayle the SneakRevenant of Uskayaw *.....Health: 15/50 =======-----------------############### Magic: 3/9========----------------######.............# AC: 7:j1 }Str: 12#..............###.# EV: 11Int: 16#.#.##########.# #.# SH: 0Dex: 9#.#.##.###.# XL:  7 Next: 73% Place: Dungeon:5#.#@##...... Noise: =--------  Time: 6602.4 (0.0)#.#ğ##.)##.. a) +1 dagger#.#ğ###..##.. Throw: 4 darts (datura)#....##..##.. Memories (4) ###..##..##..#..# #####..##.# ğğ 2 gnolls (polearms)#..#####......##.##..##........# #.#:j 2#..##........###.#Aim: a gnoll, wielding a +0 halberd (chance to affect: 53%)  The gnoll resists with significant effort.  The gnoll hits you from afar with a +0 halberd.  * * * LOW HITPOINT WARNING * * * _The gnoll barely misses you. _Okay, then.  Okay, then. _:j-YRead which item? Scrolls  c - 6 scrolls labelled HOLLOD WOCU  d - a scroll labelled POBUFE WAWAO  e - 2 scrolls labelled UKHUHE FOBEUTE  h - 3 scrolls labelled TEEQIWKADOI  j - a scroll labelled OSIDUL JIAFEF  k - 2 scrolls labelled BITI JIMORYU  l - a scroll labelled CAISUI DYCE  m - a scroll labelled REDDYO XAOL  n - a scroll labelled ISKUIL CYARIST  o - a scroll labelled TEATTE ENLIUV  q - a scroll labelled WADA YTIRPHIRPH  u - a scroll labelled DAYBAIDIRR [!] read|quaff[?] describe selected:j#:j*:jL4Shayle the SneakRevenant of Uskayaw *.....Health: 15/50 =======-----------------############### Magic: 3/9========----------------######.............# AC: 7Str: 12#..............###.# EV: 11Int: 16#.#.##########.# #.# SH: 0Dex: 9#.#.##.###.# XL:  7 Next: 73% Place: Dungeon:5#.#@##...... Noise: =--------  Time: 6602.4 (0.0)#.#ğ##.)##.. a) +1 dagger#.#ğ###..##.. Throw: 4 darts (datura)#....##..##.. Memories (4) ###:jl5..##..##..#..# #####..##.# ğğ 2 gnolls (polearms)#..#####......##.##..##........# #.##..##........###.#The gnoll resists with significant effort.  The gnoll hits you from afar with a +0 halberd.  * * * LOW HITPOINT WARNING * * * _The gnoll barely misses you. _Okay, then. _Okay, then.:j<P  Okay, then.:ja=:jZB:j/D. _:j8 :j ^Drink which item? Potions  c - a potion of curing  h - 3 potions of haste  A - a potion of attraction  L - a potion of lignification  f - a bubbling clear potion :jE  p - a puce potion [!] read|quaff[?] describe selected:j:j:jMShayle the SneakRevenant of Uskayaw *.....Health: 15/50 =======-----------------############### Magic: 3/9========----------------######.............# AC: 7Str: 12#..............###.# EV: 11Int: 16#.#.##########.# #.# SH: 0Dex: 9#.#.##.###.# XL:  7 Next: 73% Place: Dungeon:5#.#@##...... Noise: =--------  Time: 6602.4 (0.0)#.#ğ##.)##.. a) +1 dagger#.#ğ###..##.. Throw: 4 darts (datura)#....#:j[#..##.. Memories (4) ###..##..##..#..# #####..##.# ğğ 2 gnolls (polearms)#..#####......##.##..##........# #.##..##........###.#The gnoll hits you from afar with a +0 halberd.  * * * LOW HITPOINT WARNING * * * _The gnoll barely misses you. _Okay, then. _Okay, then. _Okay, then.:j2ğ:j1ğ   gnoll sergeant (polearm)ğğ 2 gnolls (polearms):j^7==3.4 (1:j:j _You feel better. The gnoll misses you. The gnoll hits you with a +0 halberd!:j ###################................###########.# ###.#.... )#ğ#..###..# . ğğ 2 gnolls (polearms)# #####:jQ.#####......#ğ :jw/ğ:jyğ   gnoll sergeant (polearm)ğğ 2 gnolls (polearms).:j--4:jh _The gnoll barely misses you.:jXx ####################............#..............###########.# ###.#.... :j)#ğ#..ğğ 2 gnolls (polearms)## ...# #####ğ.#####......#:j]/ğ:j9ğ.:j ğ   gnoll sergeant (polearm)ğğ 2 gnolls (polearms).:j N--5:j:j :j L ############### ######...# #...@..........###.# #.#.##########.# #.# #.#.# #.###.###.#ğ# #......##.#.# #.)##..##.#ğ## #..##..# ğğ 2 gnolls (polearms)#....# #..##..####..# #..##...#ğ.# #####..##.#:j 9ğ.:j 0ğ:j 9ğ.:j ğ   gnoll sergeant (polearm)ğğ 2 gnolls (polearms).:jܰ ?-6:j :jA### ######.# #.###.# #.#.#.# #.# #.#ğ# #.###.## #.#.# #......# #.#ğ#.#.## #..##..# #....# #..##..## ###ğ.# #..##.... :jhBx#..# #####..##.### :jGE3ğ:jL.ğ   gnoll (polearm):jN[8=7:jT:j]V:jW ## ######.# #.###.# #.#ğ#.# #.# #.#.# #.###.## ##.#.# #......# ##.#ğ# #.)##..# ##.#.## #..##..# ##....# #..##..####ğ.# #..##.#..# #####..##.#:j0[ 6ğ.:j6b :jb Z4==8:ji :jvj :j 7C# ######.# #...ğ.###.# #.#.#.# #.# #.#.# #.###.## ##.#.# #......# #.#.#ğ# #.)##..# #.#.#.## #..##..# #.#....# #..##..###.###ğ.# #..##.#..# #####..##.#:j9{ğ.ğ:j*?Pğ 2 gnolls (polearms):j@%9:jG:jI:j2# ######.# #....ğ.###.# #.#ğ#.# #.# #.#.# #.###.## ##.#.# #......# #.#.#ğ# #.)##..# #.##.#.## #..##..# #.##....# #..##..###.####ğ.# #..##......##..# #####..##.#ğ..ğ9==10 _The gnoll attacks as it pursues you! 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[.##...................#. .....# #.########.....###.# #.# ........### :j{$Q.ğ:jE-:j--=3:j#4:jn6w _The gnoll attacks as it pursues you! 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The hatch slams shut behind you.:j7:j :j–,:j:j:jK:==:jȞ:j:jQ:j:j:j`=8=:j:j:jR:jƩ:j:j%:j78===:j:jp:j,:jB:j:j59=:j":jз:j:jF:j:j:j@;===:j:j:j$30:j20=:j]:jP:j:j:j:j4:j:j:j :j:jn _You start resting.Magic restored.:jf1=-:j052.9 (16.0):jb9===3.9 (17 _:j:j:j0+L2=:jF5===:j7,:j9:j};:j;D3=:j1@:j]B,:j6C:j?G,:jrJ:jJ:jLS4=:jQ,:j_U,:jU:jsV:jY:jn[:jD\:j]:jgm:jmK5=:j|s:j{}B:j :j,:jϏ36=:jB:jY,:j4:jm7=:jX:jB:jT,:jT:ja8=:j}:j,:j:j ,:je:jk9=:jL:j,:jf:jn:j~:jl:j640=:j:j:j,:j :j:j:jl:j:jU1=:j:jCB:jB:j,:ju:j:j<K2=:j_:jUn:j` ,:jr :jk :j k3=:jT :j" ,:jJ9 n:j< a4=:j@ ,:j} G5=6=7=:j :j9 ,:j X:j 8=:jH T9= _You start resting.HP restored.:jr* 720.9 (650=1.9 (68 _:jW7M◊~♣♣[.........#######.. ♣♣~♣♣#♣♣##...........◊~~.# ♣♣♣♣~~◊♣♣♣♣♣#..##.###.#~◊~~◊  ##♣♣~.♣~~~.◊◊♣♣.>........#♣~◊~♣ ##..~~.~~~..~~~....##.....##.##◊♣♣.~.♣◊♣♣.............>... ...♣♣♣♣♣♣.♣♣♣♣♣♣#..##.....##.##.♣♣♣.###............ .### ♣~~◊♣♣.##@..##..####### ..◊~◊♣).......<. ♣♣.◊♣..##...###.##.######.##..###.## #.# ...........[..# #.####.### #.## :jVF2.9 (1.0):jN:jf:js♣~~~♣#.######### ##†##.:j#♣◊~♣♣[.........#######...# ♣♣~♣♣#♣♣##...........◊~~.# ♣♣♣♣~~◊♣♣♣♣♣#..##.###.#~◊~~◊.♣♣~.♣~~~.◊◊♣♣.>........#♣~◊~♣.# #..~~.~~~..~~~....##.....##.##..#♣♣◊♣♣.~.♣◊♣♣.............>.... ..♣♣♣♣♣♣.♣♣♣♣♣♣#..##.....##.###. ### ♣~.♣♣♣.###@...........# #. ### ♣~~◊♣♣.##...##..####### #. ..# ♣◊~◊♣).......<..# #. :jWr#.# ♣♣.◊♣..##...###.# #. #.######.##..###.## #.# #. .:j.........[..# #.####.### #.. #.#########.####.##.....# ##. #.# #.###.#.#.###.# #. #.# #.)).###..# #.# #.:j:jK:j%3:j-:j|#M♣.♣♣#.##.~~~♣#.######### ##†##.◊~♣♣[.........#######...## ♣♣~♣♣#♣♣##...........◊~~.#  ♣♣♣♣~~◊♣♣♣♣♣#..##.###.#~◊~~◊.. ##♣♣~.♣~~~.◊◊♣♣.>........#♣~◊~♣ #..~~.~~~..~~~....##.....##.##..#◊♣♣.~.♣◊♣♣.............>... ..♣♣♣♣♣♣.♣♣♣♣♣♣#@.##.....##.##.♣♣♣.###............ ### ♣~~◊♣♣.##...##..####### .◊~◊♣).......<..# #.# ♣♣.◊♣..##...###.##..#. .#.#.:j̅:j%4:j:j~M #....♣.♣♣#.##.~~~♣#.######### ##†##.◊~♣♣[.........#######...## ♣♣~♣♣#♣♣##...........◊~~.#  ♣♣♣♣~~◊♣♣♣♣♣#..##.###.#~◊~~◊.. ##♣♣~.♣~~~.◊◊♣♣.>........#♣~◊~♣ #..~~.~~~..~~~....##.....##.##..#◊♣♣.~.♣◊♣♣..@..........>... ..♣♣♣♣♣♣.♣♣♣♣♣♣#..##.....##.##.♣♣♣.###............ ### ♣~~◊♣♣.##...##..####### ..# ♣◊~◊♣).......<..##..## #.#:ji:j,A=5:j:j:jDM#####. #....♣.♣♣#.##.~~~♣#.######### ##†##.◊~♣♣[.........#######...## ♣♣~♣♣#♣♣##...........◊~~.# :j| ♣♣♣♣~~◊♣♣♣♣♣#..##.###.#~◊~~◊.. ##♣♣~.♣~~~.◊◊♣♣.>...♣~◊~♣ #..~~.~~~..~~~..@.##.....##.##..#◊♣♣.~.♣◊♣♣.............>... ..♣♣♣♣♣♣.♣♣♣♣♣♣#..##.....##.##.♣♣♣.###............ ### ♣~~◊♣♣.##...##..####### #...# #...###.##.#:j:j%6:j:j}1M #...######. #....♣.♣♣#.##.~~~♣#.######### ##†##.:j9◊~♣♣[.........#######...## ♣♣~♣♣#♣♣##...........◊~~.#  ♣♣♣♣~~◊♣♣♣♣♣#..##.###.#~◊~~◊.. ##♣♣~.♣~~~.◊◊♣♣.@........#♣~◊~♣ :j+#..~~.~~~..~~~....##.....##.##..#◊♣♣.~.♣◊♣♣.............>... :jN..♣♣♣♣♣♣.♣♣♣♣♣♣#..##.....##.## ### ♣~.♣♣♣.###............# #..# ##.##:j:j :j%7:j,:jvc _There is a stone staircase leading down here.:j8 _:jCI 5  You climb downwards.:jV#..##........###.#  #..##........###.## ##[.##............. :jy#............# #.## #............# #.#  #......# #.#  #......#####.# #.## #......# #.####..# #.<@...# #>.ğğ..). #......# #.#.####. ## #.#.#  #........ ..#.#.. ###.###.#..#$#.#.. #.# .##.#.#....._ #.# .## #...#.... #.# #...#.... .:j@-30.4 (2.5:j:jRc _Level annotation: 1 runed translucent door:ja _There is a stone staircase leading up here.:jI:j%:jL _:jqO,:jbP:jXM _You now have 143 gold pieces (gained 8).:jZ:jZ:jp\:j_:jXb:jb:j*d:j#f:jj,:jj:jLl:j#o:jxo:j@p:j%s:jsu:ju:jhv:jw:j~z:jz:j|:j~:j,:j:j:j:j:jՇ:jk:j:j:j:j:jג:j&:j:j^:j֗:j:j:j:j:j:jd:j:jr:ji:j:j:j:jt:j:j{:j:j:jԺ:j:j6:jw:j :j:jl,:jF:j:jB:jQ:je  You encounter a hound.:j#.# #.##.#...#.......#..# #....#. #.##.##..##.....##.## #.....##.##..####.####.# ##.##..##.###...........# #.## ###.######..# # #.# ##.##  #.# #...# #. ##.# #.### +.@# #.# .#.....# #.# .........# #.# )####.....# ###.### ##...## #.....###.## #.....## h   hound (asleep)#. #......##h#####......#[17;:j17H...........#58.4 (28.0)h.:jh9.4 (29 _:j #..##.....##.## ...####.####.# ##.##...........# #.##  ###.#######. #.# ##.## ....# #.###.### +#:jn|##...## ..#...@.# ....)#######.###  ##...## #..... ##.## ## #h .:j.####.......#######.##:j;8h.:j 8h.:j :j(160.4 (1.0):j:j:j .##.####.# ##.##...........# #.## :j ###.#######. #.# ##.## ...# #.##### +###...## ..####..... ....)#######.###  ##.h.## #..... ##.## # #. .####.......#.#######.#####. # #:j8h.:jI:j%1:j":j$:jV  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  ..##.##..####.####.# ##.## Shayle the Sneak ..##.###...........# #.##  Revenant of Uskayaw *..... ###.######..# ##.#  Health: 50/50 ======================== #.# ##.## .#  Magic: 7/9==================------ #.# #...# #.  AC: 7Str: 12:j9  ###.# #.### +# EV: 11Int: 16 ##...## #.# .. SH: 0Dex: 9 ####.....# #.# . XL:  7 Next: 73% Place: Dungeon:5 .......@.# #.# ) Noise: ---------  Time: 6761.4 (0.0):jp  ####...h.# ###.###  a) +1 dagger :j ##...## #.....#  Throw: 4 darts (datura) ##.## #.....##  Memories (4)  #. #......# :j  #.#####......#  h   hound :j  .............#  #.#######.##.#  :j ###.#######.# .# # _You encounter a hound.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line:j BAim: a hound (chance to affect: 53%):j..##.##..####.####.# ##.## Shayle the Sneak..##.###...........# #.## Revenant of Uskayaw *.....###.######..# ##.# Health: 50/50 ========================#.# ##.## .# Magic: 7/9==================------#.# #...# #. AC: 7Str: 12###.# #.### +# EV: 11Int: 16##...## #.#.. SH: 0Dex: 9####.....# #.#. XL:  7 Next: 73% Place: Dungeon:5.......@.# #.#) Noise: --------- :j/ Time: 6761.4 (0.0)####...*.# ###.###a) +1 dagger##...## #.....#Throw: 4 darts (datura)##.## #.....##Memories (4) #. #......##.#####......#h   hound.............##.#######.##.####.#######.# .# # _You encounter a hound.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 53%):j:jMh(asleep):j:h2.4 (1  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  :jqAim: a hound (chance to affect: 53%) _The hound looks drowsy...:j †The helpless hound fails to defend itself.  You impale the hound!!:j. 93 _You kill the hound!:jN:jR:j6UB:jW,:jGX:jZ:jOc:jc:jg:jgM8===:jh:jv===:jkw:jBy,:jz:j{,:j/|:j},:j~:j:jYM9===:jɁ:j4 _Magic restored.:j:jE:j͆:j:jۋ:j:j/:j:jБ:j:j:j;:j:jy;===:j:j:j  You encounter an iguana.:jJ ##...## #.# . .####.....# #.# ..........# #.# ####...†.# ###.### :j##...## #.....#  ##.## #.....## #.### #.# #......# .l...#.#####......#  #..@...........#  ###.#######.##.# ###.#######.# .#.......†....##.######..####.##.# #..####.##.#:jϪl   iguana (asleep) ###.# #.#####.##.#:j\ #. #.##.#:j6X.l85.4 (22.0):jWl:j+6.4 (23:j:j0 _The iguana hisses angrily.:j  ##...## #.#  .####.....# #.# ..........# #.# ####...†.# ###.### ##...## #.....# ##.## #.....## #.#####.# #......# #..l..#.#####......# #.# ###.#.##.# ###.#######.# .# .......†....##.# #####..####.##.# #..####.##.# #.......##.# #.#####.##.#  #. #.##.#.l:j? :j! 07.4 (1.0):j. :je  :j] ##...## #.# .####.....# #.# ....# #.# ####...†.# ###.### ##...## #.....# ##.## #.....## #.#####.# #......# #...l.#.#####......# #.# ###.#.##.# ###.#######.# .# .......†....##.# #####..####.##.# #..####.##.# #.......##.# #.#####.##.#  #. #.##.# :j :jx-=8 :j) :j7 S _The iguana barely misses you. :j :j[48-9.3 (0.9 :j :jh _You closely miss the iguana. The iguana bites you.!:j)x  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!:jd^ ##...## #.#  Shayle the Sneak .####.....# #.#  Revenant of Uskayaw *..... ..........# #.#  Health: 48/50 =======================- !:j^####...†.# ###.###  Magic: 7/9==================------ ##...## #.....#  AC: 7Str: 12 ##.## #.....##  EV: 11Int: 16 #.#####.# #......#  SH: 0Dex: 9 #...l.#.#####......#  XL:  7 Next: 79% Place: Dungeon:5!:j+_ #@.............#  Noise: =--------  Time: 6789.3 (0.0) ###.#######.##.#  a) +1 dagger!:ja_ ###.#######.# .#  Throw: 4 darts (datura) .......†....##.#  Memories (4) !:j_ #####..####.##.#  #..####.##.#  l   iguana!:j_M #.......##.#  #.#####.##.#  !:j_#. #.##.# _You closely miss the iguana. The iguana bites you.  !:j`Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!:jI`Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 54%)!:jB##...## #.#Shayle the Sneak.####.....# #.#Revenant of Uskayaw *...............# #.#Health: 48/50 =======================-!:jC6####...†.# ###.###Magic: 7/9==================------##...## #.....#AC: 7Str: 12##.## #.....##EV: 11Int: 16#.#####.# #......#SH: 0Dex: 9#...*.#.#####......#XL:  7 Next: 79% Place: Dungeon:5#@.............#!:jDNoise: =--------  Time: 6789.3 (0.0)###.#######.##.#a) +1 dagger!:jDD-###.#######.# .#Throw: 4 darts (datura).......†....##.#Memories (4) #####..####.##.#!:jsD#..####.##.#l   iguana#.......##.#!:jD#.#####.##.##. #.##.# _You closely miss the iguana. The iguana bites you.  !:jDCasting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!:jDAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (chance to affect: 54%)!:j+]l(asleep)!:jl-90.3 (1  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (chance to affect: 54%) _The iguana looks drowsy...":jH9 †The helpless iguana fails to defend itself.  You impale the iguana!!":jB(":jFV84-1":jL":jXJ _You kill the iguana!#:jRI#:jT#:jX,#:jrY;9#:jZ#:jl\,#:jH]#:j_#:j(`#:j`#:j/c#:jcL50=#:jjz _HP restored.#:jk#:jvlM8===#:jm#:jp#:jWp#:jMq#:js#:js9=#:js#:jv#:jv#:jKw#:jy#:jy;===#:j`z#:j|#:j|#:jO}#:j.#:j#:j#:jy,#:j#:j#:j#:jm#:jW#:j#:j͉F9===#:jQ#:j܋#:j-#:jq#:j#:jő#:j#:j*#:j#:jۗc  You see here an iguana corpse.#:j#:jҚ _#:j:#:jw#:j0#:j;===#:j|#:j#:jɣ,#:j\#:j#:j#:jd#:jӨ#:j}#:j#:j#:j!#:j#:j#:j #:j]#:jE#:j#:jX#:j޵#:j#:jl#:j#:j #:j#:jG#:j#:j#:jh#:j#:j#:jL#:j;#:j#:j#:j!#:j#:j,#:j#:j#:j#:j#:j#:j#:j@,#:j#:j #:j#:j+#:j#:j#:j#:j#:j#:j#:j,#:jj#:j#:j#:jk#:j{#:jG#:j#:jA#:j(#:j#:j?#:j#:j#:j"#:j#:j#:j#:jL#:j ..##.##..####.## #..##.###........ # #..# ###.##### #> #..# # #.# #. #..# .# #.# #:j#.##..##.# ###.# #####........###...## #.....^....# .# 830.3 (39.0).#:j.s...†.# ##....# ##...## #.#.....# ##.## #.#:j_O.###.# #.#.# #...†.#.#####. #.###.###.........#:j #.....# #### #####.#####.#######:jE #:j #:jI +1.3 (40#:jw#:j&9 _Found an escape hatch in the floor.#:j$#:j*X#:jJ+#:j^.,#:j.#:jQ0#:j1#:jL2#:j2#:j5#:j8#:j%9#:j :$:jw#$:jw',$:j($:j+$:j].,$:j/$:j1$:j(5$:j5$:jC6$:j<8$:j:,$:j<$:ji?$:j^B,$:j C$:jD$:jG$:jiG$:jmH$:j%J$:j3L$:jL$:jM$:jT.   #.##..##.# #  #####........###   #.....^....####...   #.#####...........   #.# ##..#####...  $:j8U #.# ##....# ##..   #.# #.....# ##.   #.# #.###.#####.  $:jrU# #.# #...†.#.  .# #.###.###...  #.# #.....# ##  #.# #####.####  $:jU#.# #......  #.# ########  $:jU#.#  #.# $:jU- $:j:]-44.3 (13$:j]+5.3 (14$:jb$:jdd _v - a scroll labelled PEHIYN DIORULE$:j@m $:jr n$:jt ,$:j"y ,$:jy $:jz $:j X$:j $:j $:j ,$:jȊ B$:j $:jb $:jI ,$:j $:j| $:jՒ $:j $:j1 $:jΗ ,$:jޘ $:j $:j+ ,$:j̝ $:jp $:j $:j $:jl $:j| $:jV ,$:jF $:jT $:j $:j֮ $:j $:jw $:j $:jb $:j6 $:j, $:jO $:j $:j $:j $:j $:j[ $:jH $:j   #.#########.. #.##..### #.##.. #.# ####### #.#### #.# #.....# #.  ##.###.....# #.  #..........# #. $:j. $ ##.###.....#  ### #..@..#  ###........  #########   You pick up a parchment of Freeze and begin reading...$:j -62.3 (17$:j +3.3 (18$:j $:j ? _You add the spell Freeze to your library.%:jԇ3%:ji%:jx%:j}%:jB%:js%:jՓ%:j%:j%:j%:j2%:j%:jv%:j}%:j%:jI,%:jI%:jߢ%:j<%:ja%:j%:j%:j%:j%:j%:j>%:j%:j%:j,%:j %:ju%:j ,%:j%:j-%:jXB%:j%:jzB%:j %:jZ(%:j/%:j%:j %:j(n%:j61X%:j1,%:j`3%:jb8%:jl>B%:j^@&:j&:j&:jN,&:j ,&:j &:j&:j,&:j&:j4!&:j7$&:j$&:j`%&:jZ(&:j+&:j+,&:j-&:j6&:j8&:j9&:jJn&:jN&:jP&:j;Q&:jyQ&:jS&:jWB&:jY&:j\&:j+]&:jq]&:j^&:jNb,&:j@c&:jmd&:jf&:j g&:jg&:jsi&:jl&:jl&:jl&:jn&:jq,&:jq&:jKs&:j%y&:j{&:j/~,&:j~X&:j,&:jn&:jv&:jˋ&:jL&:j&:j&:j&:j&:j&:jr&:j&:j,&:j`&:j&:j&:j+&:jL&:j&:j&:j&:j ,&:jհ&:j޲&:jr&:jȵ&:ja&:j:&:j&:j &:j̼&:jD&:jO,&:j&:j&:j&:j&:j&:j&:j=&:j&:j&:j@,&:ji ,&:j#P  There is an escape hatch in the floor here.&:jpK _&:jZ&:j&:j&:j&:j !&:jU$&:j$&:jG%&:j(&:j*,&:j,&:jM-&:j60&:jh3&:j14&:jx4&:j.8&:j(;&:j;&:j8<&:jG@&:jXBg  A gnoll comes into view.&:jIC #............# #.#  #.....ğ#####.# #. #......# #.####..# #.<<...# #>.....). .#####.#.####. #......##.##.#.##... #............#.#.... ###.###.#..#.#.#.... #@# #.##.#.#....._ #.# #.##.#...#.....# #.##.#...#....#.###.##.##..##...#.##..##.##..####.#.##..##.###...... ğ   gnoll (wandering)#.##..##.# ###.####>##..##.# #.##.##..##.# #.#&:j@NIğ.930.3 (67&:j"T&:jU21.3 (68 _&:jd]&:jA_&:jZ NM....... ğ.#####.# #.#...####..#<<...# #>.....)#......######.....ğ##.##.#.##&:j|[ `#...........###@###.#..#.#.#.....#....._..# ...#.#.###.##.##..##....ğ   gnoll sergeant (polearm, wandering)..#>#&:j[ &:j:^ H.ğ&:j_ 2ğ.&:j\f &:jf 02.3 (1.0)&:jl &:j3n ':j/#......... ğ..#####.# #.#...####..#<<...# #>.....)#######.##.#.###..@...ğ....###.###.#..#.#.#....#....._ ...#.#....######.......###.###ğ.':j2ğ.':ja':j %3':j!':j #':j#[.##........#.......... ğ...#####.# #.#...####..#<<...# #>.....).######ğ##.##.#.##...........###.###.#..#.#.#....##.#.#....._ ...#.#....######......':jğ.ğ.ğ':jğ)ğ 2 gnolls (1 polearm, wandering)':jcD====4':jxF _The gnoll sergeant shouts!(:jW  #.###.###[.##................#....... ...#####.# #.#..ğ.####..#<<...# #>.....)..#####ğ.##.##.#.##.........ğ.###.###.#..#.#.#....##.#.#....._ ...#.#....####(:j (:j3ğ.(:jH.ğ(:j (:j Z=---5(:j`(:j\ _The gnoll sergeant closely misses you.):j #..##.###. #..#####.# ##[.##....... #....# #.# #.....# #.# #............# #. #......#####.# # #......# #.####. #.@<.ğ.# #>.....) #......#####.#.#### #....ğ.##.##.#.## #........ğ...#.####.###.#..#.#.#... #.# #.##.#.#. #.# #.##.#...# #.# #.##.#...):j'N #.###.##.##..##.):jAğ. ğ.  The gnoll shouts!  The gnoll sergeant attacks as it pursues you!  The gnoll sergeant hits you from afar with a +4 spear of flaming.ğ.ğğ)48-=--6 _The gnoll sergeant burns you. _There is a stone staircase leading up here.*:jj#..##.###.# #..##.###.###[.##.#.# #.##.# #.# #.....# #.# #......#####.# #.##......# #.####..##.<@ğ..# #>.....).#...ğ..#####.#.####.#......##.##.#.##.#.ğ....#.#.###.###.#..#.#.#.*:jVl#.# #.##.#.#....._#.# #.##.#...#.#.# #.##.#...#.#.###.##.##..##.*:jhm5ğ.*:jz%  *:j{/The gnoll sergeant hits you but does no damage.*:j|f6---7*:j *:j>5 _The gnoll hits you with a +0 falchion.*:ja _There is a stone staircase leading up here.+:jM-+:jPğ.+:j*  The gnoll sergeant hits you with a +4 spear of flaming!29----------=8+:j1+:j/K ---------4.. _The gnoll sergeant burns you. The gnoll hits you with a +0 falchion.+:j}T #...#########.#..#.....##.##♣♣.♣♣#.##.##.♣~~~♣#.######### ##†##.♣◊~♣♣[...#######...##+:j/U♣♣~♣♣#♣♣##...........◊~~.#.♣♣♣♣~~◊♣♣♣♣♣#..##.###.#~◊~~◊.. ##♣♣~.♣~~~.◊◊♣♣ğ@........#♣~◊~♣.# #..~~.~~~..~~~..ğ.##.....##.##..# ..♣♣◊♣♣.~.♣◊♣♣.............>.. ..♣♣♣♣♣♣.♣♣♣♣♣♣#..##.....##.### ### ♣~.♣♣♣.###............# # ### ♣~~◊♣♣.##...##..####### #.. +:jU..# ♣◊~◊♣).......<..# #   gnoll #.# ♣♣.◊♣..##...###.# # #.######.##..###.## #.# #+:jPl30=--9.8 (2.5+:j+:jX! _You climb upwards.+:j%c _There is a stone staircase leading down here.,:jR  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,:jYX n     ####### ##† ♣◊~♣♣[.........# #....  ♣#..##.###♣ğ@.......,:jX 0..~~~..ğ.##.....♣◊♣♣.............>♣♣#..##.. #............#  ...##..#######  ♣◊~◊♣).......<..#  ...###.#  #.# Your hands begin to glow red.  The gnoll sergeant hits you with a +4 spear of flaming!,:j@_    ####### ##† ♣◊~♣♣[.........# #....  ♣#..##.###♣ğ@.........~~~..ğ.##.....♣◊♣♣.............>♣♣#..##.. #............#  ,:jAg...##..#######  ♣◊~◊♣).......<..#  ...###.#  #.# ,:j Oi  The gnoll sergeant burns you. The gnoll hits you with a +0 falchion.,:jaP14--------6--------==40.8 (1.0Touch ,:jZ,:j]V _* * * LOW HITPOINT WARNING * * *.:j}.q  You hit the gnoll sergeant but do no damage..:j"/--1.:j8.:j: _The gnoll sergeant closely misses you. The gnoll misses you./:j% h  You barely miss the gnoll sergeant./:j q5=--------2.7 (0.9/:j /:j{ E _The gnoll sergeant hits you but does no damage.0:jH_ ğğ, confused)You hit the gnoll sergeant but do no damage.The gnoll sergeant appears confused. The gnoll closely misses you.3.7 (1.00:j0:jE _The gnoll sergeant hits you but does no damage.1:jM  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2:jR #...# Shayle the Sneak ########.#.. Revenant of Uskayaw *..... #.....##.##. Health: 15/50 =======----------------- ♣♣.♣♣#.##.##. Magic: 4/92:j==========-------------- ♣~~~♣#.######### ##†##. AC: 7Str: 12 ♣◊~♣♣[.........#######...## EV: 11Int: 16 ♣♣~♣♣#♣♣##...........◊~~.#. SH: 0Dex: 9  ♣♣♣♣~~◊♣♣♣♣♣#..##.###.#~◊~~◊.. XL:  7 Next: 84% Place: Dungeon:4 ##♣♣~.♣~~~.◊◊♣♣ğ@........#♣~◊~♣.# Noise: =--------  Time: 6943.7 (0.0) #..~~.~~~..~~~..ğ.##.....##.##..# a) +1 dagger ..♣♣◊♣♣.~.♣◊♣♣.............>..... Throw: 4 darts (datura) ..♣♣♣♣♣♣.♣♣♣♣♣♣#..##.....##.###.. Memorie2:js (4) ### ♣~.♣♣♣.###............# #.. ### ♣~~◊♣♣.##...##..####### #.. ğ   gnoll sergeant (polearm, confused) ..# ♣◊~◊♣).......<..# #.. ğ   gnoll #.# ♣♣.◊♣..##...###.# #.. #.######.##..###.## #.# #.. _The gnoll sergeant hits you but does no damage.  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 falchion (chance to affect: 54%)3:jus#...# Shayle the Sneak########.#.. Revenant of Uskayaw *.....#.....##.##. Health: 15/50 =======-----------------♣♣.♣♣#.##.##. Magic: 4/9==========--------------3:je♣~~~♣#.######### ##†##. AC: 7Str: 12♣◊~♣♣[.........#######...## EV: 11Int: 16♣♣~♣♣#♣♣##...........◊~~.#. SH: 0Dex: 9♣♣♣♣~~◊♣♣♣♣♣#..##.###.#~◊~~◊.. XL:  7 Next: 84% Place: Dungeon:4 ##♣♣~.♣~~~.◊◊♣♣ğ@........#♣~◊~♣.# Noise: =--------  Time: 6943.7 (0.0) #..~~.~~~..~~~..*.##.....##.##..# a) +1 dagger ..♣♣◊♣♣.~.♣◊♣♣.............>..... Throw: 4 darts (datura) ..♣♣♣♣♣♣.♣♣♣♣♣♣#..##.....##.###.. Mem3:jories (4) ### ♣~.♣♣♣.###............# #.. ### ♣~~◊♣♣.##...##..####### #.. ğ   gnoll sergeant (polearm, confused) ..# ♣◊~◊♣).......<..##.. ğ   gnoll #.# ♣♣.◊♣..##...###.##.. #.######.##..###.## #.##.. 3:j;_The gnoll sergeant hits you but does no damage.  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line3:j8RAim: a gnoll, wielding a +0 falchion (chance to affect: 54%)3:jLğ(asleep)3:j%<ğ3:j&*4.7 (13:j03:j+3  Casting: Confusing Touch (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 falchion (chance to affect: 54%) _The gnoll looks drowsy... The gnoll sergeant closely misses you.3:j{ )The helpless gnoll fails to defend itself.  You puncture the gnoll!3:j G.ğ3:j (3:j <6-5.6 (0.93:j 3:j I _You kill the gnoll!4:jQ     ####### ##† ♣◊~♣♣[.........# #....  ♣#..##.###♣.@.........~~~.ğ).##.....♣◊♣♣.............>♣♣#..##.. #............#  ...##..#######  ♣◊~◊♣).......<..#  ...###.#  #.# You hit the gnoll sergeant but do no damage.4:j́    ####### ##† ♣◊~♣♣[.........# #....  ♣#..##.###♣.@.........~~~.ğ).##.....♣◊♣♣.............>♣♣#..##.. #............#  ...##..#######  ♣◊~◊♣).......<..#  ...###.#  #.# 4:j     ####### ##† ♣◊~♣♣[.........# #....  ♣#..##.###♣.@.........~~~.ğ).##.....♣◊♣♣.............>♣♣#..##.. #............#  ...##..#######  ♣◊~◊♣).......<..#  ...###.#  #.# The gnoll sergeant hits you with a +4 spear of flaming!  * * * LOW HITPOINT WARNING * * *4:jj    ####### ##† ♣◊~♣♣[.........# #....  ♣#..##.###♣.@.........~~~.ğ).##....4:jLm.♣◊♣♣.............>♣♣#..##.. #............#  ...##..#######  ♣◊~◊♣).......<..#  ...###.#  #.# 4:j  The gnoll sergeant burns you.8/50 ----=6.6 (1.04:j4:jV _* * * LOW HITPOINT WARNING * * *8:jE8 .ğYou barely miss the gnoll sergeant.8:j >B7.5 (0.99:j" _The gnoll sergeant chortles and stares into space.::j  You aren't carrying any items that you can evoke.::j/::j/. _;:j;:j;:jN;:jhF _Unknown command.<:j  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<:j$<:j Your spells (cast)TypeFailure Level a - SandblastEarth21% (4%) 1  b + Ensorcelled Hibernation Hexes/Ice9% 2 c - Confusing TouchHexes<:jO4%3 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit>:j >:jd >:j #...# Shayle the Sneak########.#.. Revenant of Uskayaw *.....#.....##.##. Health: 8/50===---------------------♣♣.♣♣#.##.##. Magic: 4/9==========--------------♣~~~♣#.######### ##†##. AC: 7Str: 12♣◊~♣♣[.........#######...## EV: 11Int: 16♣♣~♣♣#♣♣##...........◊~~.#. SH: 0Dex: 9♣♣♣♣~~◊♣♣♣♣♣#..##.###.#~◊~~◊.. XL:  7 Next: 86% Place: Dungeon:4 ##♣♣~.♣~~~.◊◊♣♣.@........#♣~◊~♣.# Noise: =--------  Time: 6947.5 (0.0) #..~~.~~~..~~~..)[40>:j m.##.....##.##..# a) +1 dagger ..♣♣◊♣♣.~.♣◊♣♣.ğ...........>..... Throw: 4 darts (datura) ..♣♣♣♣♣♣.♣♣♣♣♣♣#..##.....##.###.. Memories (4) ### ♣~.♣♣♣.###............# #.. ### ♣~~◊♣♣.##...##..####### #.. ğ   gnoll sergeant (polearm, confused) ..# ♣◊~◊♣).......<..##.. #.# ♣♣.◊♣..##...###.##.. #.######.##..###.## #.##..You barely miss the gnoll sergeant. _The gnoll sergeant chortles and stares into space. _You aren't carrying any items that you can evoke. _Unknown command.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[>:j m>:j #...# Shayle the Sneak########.#.. Revenant of Uskayaw *.....#.....##.##. Health: 8/50===---------------------♣♣.♣♣#.##.##. Magic: 4/9==========--------------♣~~~♣#.######### ##†##. AC: 7Str: 12♣◊~♣♣[.........#######...## EV: 11Int: 16♣♣~♣♣#♣♣##...........◊~~.#. SH: 0Dex: 9♣♣♣♣~~◊♣♣♣♣♣#..##.###.#~◊~~◊.. XL:  7 Next: 86% Place: Dungeon:4 ##♣♣~.♣~~~.◊◊♣♣.@........#♣~◊~♣.# Noise: =--------  Time: 6947.5 (0.0) #..~~.~~~..~~~..)[40>:jh m.##.....##.##..# a) +1 dagger ..♣♣◊♣♣.~.♣◊♣♣.ğ...........>..... Throw: 4 darts (datura) ..♣♣♣♣♣♣.♣♣♣♣♣♣#..##.....##.###.. Memories (4) ### ♣~.♣♣♣.###............# #.. ### ♣~~◊♣♣.##...##..####### #.. ğ   gnoll sergeant (polearm, confused) ..# ♣◊~◊♣).......<..##.. #.# ♣♣.◊♣..##...###.##.. #.######.##..###.## #.##..You barely miss the gnoll sergeant. _The gnoll sergeant chortles and stares into space. _You aren't carrying any items that you can evoke. _Unknown command.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>:jk [m>:j4  >:j5 J Okay, then.>:j8 >:jEI >:ja . _@:j 3@:jO \ _Unknown command.@:j\ L#...## #.#..##.....# #.##.#♣♣.♣♣#.# #.##.#♣~~~♣#.######### ##†##.@:j X♣◊~♣♣[.........#######...##.♣♣~♣♣#♣♣##.....◊~~.#.♣♣♣♣~~◊♣♣♣♣♣#..##.###.#~◊~~◊..# #♣♣~.♣~~~.◊◊♣♣.>#♣~◊~♣.# ..~~.~~~..~~~..).##.....##.##..# .♣♣◊♣♣.~.♣◊♣♣.ğ...........>.....# .@:j' ♣♣♣♣♣♣.♣♣♣♣♣♣#..##.....##.###..#@:jN 0 ♣~.♣♣♣.###............# #..# ♣~~◊♣♣.##...##..####### #..# .@:jb # ♣◊~◊♣).......<..# #..# .# ♣♣.◊♣..##...###.# #..# .######.##..###.## #.# #..#@:j8ğ.@:j@:jk5===-8.5 (1 _@:j!@:j\#A:j #...## # #.#..# #.....# #.##.# ♣♣.♣♣#.# #.##.#♣~~~♣#.######### ##†##..#♣◊~♣♣[.........#######...##.#♣♣~♣♣#♣♣##...........◊~~.#..#A:jj♣♣♣♣~~◊♣♣♣♣♣#..##.###.#~◊~~◊..# ♣♣~.♣~~~.◊◊♣♣.>.#♣~◊~♣.## ~~.~~~..~~~..ğ.##.....##.##..## ♣♣◊♣♣.~.♣◊♣♣.............>.....# ♣♣♣♣♣♣.♣♣♣♣♣♣#..##.....##.###..#  ♣~.♣♣♣.###.......... ♣~~◊♣♣.##...##..####### #..# # ♣◊~◊♣)....... # ♣♣.◊♣..##...# ######.##..###.## #.# #..#A:jA:jҼGğ)A:jA:j?-9A:jA:jTA:jw+#...## # #.#..# #.....# #.##.# ♣♣.♣♣#.# A:j8x#.##.## ♣~~~♣#.######### ##†##..# ♣◊~♣♣[.........#######...##.# ♣♣~♣♣#♣♣##...........◊~~.#..# ♣♣♣♣~~◊♣♣♣♣♣#..##.###.#~◊~~◊..## A:j;y>~.♣~~~.◊◊♣♣.>ğ.#♣~◊~♣.## ~~.~~~..~~~..).##.....##.##..## ◊♣♣.~.♣◊♣♣.............>.....# .♣♣♣♣♣♣#..##.....##.###..#  ♣~.♣♣♣.###...........  ♣~~◊♣♣.##...##..####### #..#  ♣◊~◊♣).......<..#  ♣♣.◊♣..##...###.#.##..###.## #.# #..#A:j<.ğA:jA:jR9=50A:jA:j/g _The gnoll sergeant grins madly.A:jf #...## # #.#..# #.....# #.##.# ♣♣.♣♣#.# #.##.## ♣~~~♣#.######### ##†##..# ♣◊~♣♣[.........#######...##.# ♣♣~♣♣#♣♣##...........◊~~.#..# A:jg ~~◊♣♣♣♣♣#..##.###.#~◊~~◊..## ~.♣~~~.◊◊♣♣.>.ğ.@....#♣~◊~♣.## .~~~..~~~..).##.....##.##..## ◊♣♣.~.♣◊♣♣.......>.....# .♣♣♣♣♣♣#..##.....##.###..# ♣~.♣♣♣.###....♣~~◊♣♣.##...##..# #..#  ♣♣.◊♣..##...##.##..###.## #.# #..#A:jj .ğ.A:j3s A:js %1A:j| A:j~ A:jU#...## # #.#..# #.....# #.##.#  ♣♣.♣♣#.# #.##.##  ♣~~~♣#.######### ##†##..#  ♣◊~♣♣[.........#######...##.#  ♣♣~♣♣#♣♣##...........◊~~.#..# ~~◊♣♣♣♣♣#..##.###.#~◊~~◊..## .♣~~~.◊◊♣♣.>ğ.#♣~◊~♣.## .~~~..~~~..).##.....##.##..## ♣♣.~.♣◊♣♣......>.....# .♣♣♣♣♣♣#..##.....##.###..#  ♣~.♣♣♣.###.....# #..#  ♣~~◊♣♣.##...##..####### :jW0m#..#  ♣◊~◊♣)... A:jY>.ğA:jcYğ)A:jdC===2A:jlA:j= _The gnoll sergeant seems less confused.B:jOI########.#..#  B:jy#.....# #.##.# ♣♣.♣♣#.# #.##.# ♣~~~♣#.######### ##†##..# ♣◊~♣♣[.........#######...##.# ♣♣~♣♣#♣♣##...........◊~~.#..# B:jB♣~~◊♣♣♣♣♣#..##.###.#~◊~~◊..## ~~~.◊◊♣♣.>.ğ......#♣~◊~♣.## ~~~..~~~..).##..@..##.##..## B:jX♣.~.♣◊♣♣.............>.....# ♣♣♣♣♣♣#..##.....##.###..# ~.♣♣♣.###............# #..# B:j♣~~◊♣♣.##...##..####### #..# ♣◊~◊♣).......<..# #..# B:j♣♣.◊♣..##...###.# ##.##..###.## #.# B:ji#..#### ....[..# #.####.### #.....#B:jyA.ğB:j10/50=3B:j*B:j B:jՍ #.....# #.##.# ♣.♣♣#.# #.##.# ~~~♣#.######### ##†##..# ◊~♣♣[.........#######...##.# ~♣♣#♣♣##...........◊~~.#..# ~~◊♣♣♣♣♣#..##.###.#~◊~~◊..## ~~~.◊◊♣♣.>..ğ.....#♣~◊~♣.## ~~..~~~..).##.....##.##..## .~.♣◊♣♣.........@...>.....# ♣♣♣♣♣♣#..##.....##.###..# ~.♣♣♣.###............# #..# ~~◊♣♣.##...##..####### #..# ◊~◊♣).......<..#B:jn r[37m #..#.◊♣..##...###.# #..# #.##..###.## #.# #..#### ...[..# #.####.### #.....# ####.####.##.....# ##.##.#B:j> H.ğB:j B:j՚ %4B:j{ B:j C:j.....# #.##.# .♣♣#.# #.##.## ♣#.######### ##†##..# ~♣♣[.........#######...##.# ~♣♣#♣♣##...........◊~~.#..# ◊♣♣♣♣♣#..##.###.#~◊~~◊..## .◊◊♣♣.>.#♣~◊~♣.## ..~~~..).##ğ....##.##..## ~.♣◊♣♣.>.....# .♣♣♣♣♣♣#..##.....##.###..# .♣♣♣.###...# #..# ◊♣♣.##...##..####### #..# ~◊♣)..... .◊♣..##...###.# #..# .##..###.## C:j}# .ğC:j'C:j(%5C:j.0C:j1C:js# #.##.# ♣♣#.# #.##.## ♣#.######### ##†##..# ♣♣[...#######...##.# ♣♣#♣♣##...........◊~~.#..# ◊♣♣♣♣♣#..##.###.#~◊~~◊..## .◊◊♣♣.>.#♣~◊~♣.## ..~~~..).##.....##.##..## .♣◊♣♣.ğ...@.>.....# ♣♣♣♣♣♣#..##.....##.###..# ♣♣♣.###....# #..# ◊♣♣.##...##..####### #..# ◊♣).......<.. ◊♣..##...###.#:j>um #..# .ğC:j{C:jG|%6C:j=C:jC:j # #.##.# #.# #.##.## ♣#.# ##÷##..# [...#######...##.# #♣♣##...........◊~~.#..# C:jn ♣♣♣♣♣#..##.###.#~◊~~◊..## .◊◊♣♣.>..#♣~◊~♣.## ~~~..).##.....##.##..## ♣◊♣♣.ğ...@>.....# #..##.....##.###..# .###.....# #..# C:j ♣♣.##...##..####### #..# ♣). ♣..##...###.# #..# C:j >.ğC:j C:j! 1=6===7D:jgQ# #.##.#  #.# #.##.##  #.# ##÷##..#  [.#######...##.#  #♣♣##...........◊~~.#..#  D:j:R#..##.###.#~◊~~◊..##  ◊◊♣♣.>........#♣~◊~♣.##  ~~~..).##.....##.##..##  ◊♣♣.ğ...@.....#  #..##.....##.###..#  .###......# #..# D:jR .##...##..####### #..#  ).<..# #..#  ..##...###.# #..# D:jR ..###.## #.# #..####  ..# #.####.### #.....#  D:jS~.####.##.....# ##.##.#  D:jU>.ğD:j]D:j^%8D:j3fD:j"jc _There is a stone staircase leading down here.E:j3E:j=A.ğE:jE:jE:j,9 _E:jE:j. ====5  You climb downwards.E:j   #..##........###.# #..##........###.# ##[.##............. #............# #.# #............# #.# #............# #.# #......#####.# #.# #......# #.####.. #.@<...# #>.....) #......#####.#.#### #.....ğ##.##.#.##.. #............#.#... ###.###.#..#.#.#... E:j#.# #.##.#.#..... ğ   gnoll (polearm) #.# #.##.#...#... #.# #.##.#...#... #.##..##..Level annotation: 1 runed translucent doorThe gnoll closely misses you.E:j #..##.... ##[.##.... #............#  #............#  #............#  #......#  #......#  #.@<...# #>.....) #......# #.....ğ# #......... ###.###.#. #.# #.# #.#  #.# E:jn7$ #..##....##[.##....#.........#.........#.........#......##......##.@<...##......##...ğ..##.........###.###.#..# #.#.#.#The gnoll hits you from afar with a +0 halberd!E:jD2/50 -----==61.0 (2.5 _* * * LOW HITPOINT WARNING * * * _There is a stone staircase leading up here.G:jA  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H:jȲ #..##........###.# Shayle the Sneak #..##........###.# Revenant of Uskayaw *..... ##[.##............. Health: 2/50------------------------ #............# #.# Magic: 4/9==========-------------- #............# #.# AC: 7Str: 12 #............# #.# EV: 11Int: 16 #......#####.# #.# SH: 0Dex: 9 #......# #.####.. XL:  7 Next: 86% Place: Dungeon:5 H:jE#.@<...# #>.....) Noise: ==-------  Time: 6961.0 (0.0) #..*...#####.#.#### a) +1 dagger #...ğ..##.##.#.##.. Throw: 4 darts (datura) #............#.#... Memories (4)  ###.###.#..#.#.#... #.# #.##.#.#..... ğ   gnoll (polearm) #.# #.##.#...#... #.# #.##.#...#... #.###.##.##..##.. _There is a stone staircase leading up here.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 54%)I:jQ#..##........###.# Shayle the SneakI:jRD#..##........###.# Revenant of Uskayaw *.....##[.##............. Health: 2/50------------------------#............# #.# Magic: 4/9==========--------------#............# #.# AC: 7Str: 12#............# #.# EV: 11Int: 16I:jR#......#####.# #.# SH: 0Dex: 9#......# #.####.. XL:  7 Next: 86% Place: Dungeon:5#.@<...# #>.....) Noise: ==-------  Time: 6961.0 (0.0)#......#####.#.#### a) +1 dagger#...*..##.##.#.##.. Throw: 4 darts (datura)#............#.#... Memories (4) ###.###.#..#.#.#...#.# #.##.#.#..... ğ   gnoll (polearm)I:jR#.# #.##.#...#...#.# #.##.#...#...#.###.##.##..##.. _There is a stone staircase leading up here.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I:j)SAiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 54%)I:j)I:j ğ  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (chance to affect: 54%)  The gnoll resists with significant effort.I:j-2.0 (1 _The gnoll hits you but does no damage.J:j;  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J:j  #..##........###.# Shayle the Sneak #..##........###.# Revenant of Uskayaw *..... ##[.##............. Health: 2/50------------------------ #............# #.# Magic: 2/9=====------------------- #............# #.# AC: 7Str: 12 #............# #.# EV: 11Int: 16 #......#####.# #.# SH: 0Dex: 9 #......# #.####.. XL:  7 Next: 86% Place: Dungeon:5 #.@<...# #>.....) Noise: =--------  Time: 6962.0 (0.0) #..*:j 5m...#####.#.#### a) +1 dagger #...ğ..##.##.#.##.. Throw: 4 darts (datura) #............#.#... Memories (4)  ###.###.#..#.#.#... #.# #.##.#.#..... ğ   gnoll (polearm) #.# #.##.#...#... #.# #.##.#...#... #.###.##.##..##.. _The gnoll hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 54%)J:j #..##........###.# Shayle the Sneak#..##........###.# Revenant of Uskayaw *.....##[.##............. Health: 2/50------------------------#............# #.# Magic: 2/9=====-------------------#............# #.# AC: 7Str: 12J:jn W#............# #.# EV: 11Int: 16#......#####.# #.# SH: 0Dex: 9#......# #.####.. XL:  7 Next: 86% Place: Dungeon:5#.@<...# #>.....) Noise: =--------  Time: 6962.0 (0.0)#......#####.#.#### a) +1 dagger#...*..##.##.#.##.. Throw: 4 darts (datura)#............#.#... Memories (4) ###.###.#..#.#.#...#.# #.##.#.#..... ğ   gnoll (polearm)J:j #.# #.##.#...#...#.# #.##.#...#...#.###.##.##..##.. _The gnoll hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 54%)J:jח J:j% ~ğCasting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 54%  The gnoll resists with significant effort.J:j& *3.0 (1J:j. J:j0 S _The gnoll closely misses you.K:j  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K:ja  #..##........###.# Shayle the Sneak #..##........###.# Revenant of Uskayaw *..... ##[.##............. Health: 2/50------------------------ #............# #.# Magic: 0/9------------------------ #............# #.# AC: 7Str: 12 #............# #.# EV: 11Int: 16 #......#####.# #.# SH: 0Dex: 9 #......# #.####.. XL:  7 Next: 86% Place: Dungeon:5 #.@<...# #>.....) Noise: =--------  Time: 6963.0 (0.0) #..*...####K:j[ #.#.#### a) +1 dagger #...ğ..##.##.#.##.. Throw: 4 darts (datura) #............#.#... Memories (4)  ###.###.#..#.#.#... #.# #.##.#.#..... ğ   gnoll (polearm) #.# #.##.#...#... #.# #.##.#...#... #.###.##.##..##.. _The gnoll closely misses you.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 54%)K:j 1#..##........###.# Shayle the Sneak#..##........###.# Revenant of Uskayaw *.....##[.##............. Health: 2/50------------------------K:j #............# #.# Magic: 0/9------------------------#............# #.# AC: 7Str: 12#............# #.# EV: 11Int: 16#......#####.# #.# SH: 0Dex: 9#......# #.####.. XL:  7 Next: 86% Place: Dungeon:5#.@<...# #>.....) Noise: =--------  Time: 6963.0 (0.0)#......#####.#.#### a) +1 dagger#...*..##.##.#.##.. Throw: 4 darts (datura)#............#.#... Memories (4) ###.###.#.:j4 40m.#.#.#...#.# #.##.#.#..... ğ   gnoll (polearm)#.# #.##.#...#...#.# #.##.#...#...#.###.##.##..##.. _The gnoll closely misses you.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineK:jn QAim: a gnoll, wielding a +0 halberd (chance to affect: 54%)K:j!K:jğ  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (chance to affect: 54%  The gnoll resists with significant effort.  The gnoll hits you from afar with a +0 halberd!  You die...  Your body falls in perfect tune with the rhythm.L:jb;-6/50L:jH/  --more--M:jwM:jGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) M:jao a - a +1 dagger (weapon)  e - the +7 whip "Luvorr" {holy, rCorr Dex+5}i - a +0 rapier  k - a +1 devious short sword Missiles (go to first with ()  f - 4 datura-tipped darts (quivered)j - 4 curare-tipped darts  l - 7 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 pair of gloves (worn) Jewellery (go to first with "=)  g - a ring of willpower (worn)  h - a +4 ring of protection (worn)c - a ring of see invisibleM:j. 8M:j M:j Goodbye, Shayle.934 Shayle the Sneak (level 7, -6/50 HPs)Began as a Revenant Enchanter on June 23, 2026.Was a Follower of Uskayaw.Mangled by a gnoll... wielding a +0 halberd... led by a gnoll sergeant(9 damage)... on level 5 of the Dungeon.The game lasted 00:22:50 (6770 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the OrbN:j N:jN:jC [?25h[?0c [?1051l[?1052l[?1060l[?1061l