h\O  Player: Skvari Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-18.15:35:09.ttyrec Time: (1760801709) Sat Oct 18 15:35:09 2025 h [?1051l[?1052l[?1060l[?1061hh(V)0[?7h[?25l[?1chhĤh{Welcome, Skvari. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinni  w - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Hedge Wizardhv h h ?Welcome, Skvari the Djinni. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorh j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer h e - BrigandWarrior-mageu - Forgewright Zealoth! {m - Warperv - Fire Elementalist f - Berserkern - Hexslingerh@ bw - Ice Elementalist g - Cinder Acolyteh_ uo - Enchanterx - Air Elementalist h - Chaos Knighthz 0p - Reavery - Earth Elementalisth z - Alchemist Hedge Wizards are magic generalists, good at using a wide variety of tools to h sfrustrate their foes and gain an edge in the battlefield. + - Recommended backgroundh  * - Random background h ?# - Recommended character ! - Random character h0 % - List aptitudeshK ,Space - Change species ? - Helphd 1 Tab - Djinni Hedge WizardhhE h Skvari the MagicianDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: ShockFly h :... ####.~ ♣♣♣♣~.~~♣♣≈♣≈~♣≈~~~~~♣♣≈~~~~~♣♣≈~~~~~♣♣≈~~~~~♣♣♣~~@~~≈♣♣≈~~~~~≈♣♣♣~~~~~♣♣♣≈~~~~~≈♣♣♣~~~~~≈♣~♣♣≈≈≈~~h .~ ♣♣♣♣~...## #...h0 he Welcome, Skvari the Djinni Air Elementalist.It is said that the Orb of Zot exists deep within this dungeon.h hD Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.h6J h#L  You begin with the following spells memorised: Shock, Static Discharge, _Swiftness, Airstrike.h ?Water _h iWater ht h h )Water h, h hi h h  5Water h h, h h" ?Water h hY h h hW h h hA (hU h h h h h h. hq h h hP Bh+ hF2 ♣≈~~~~~≈♣ ♣♣~~~~~♣♣ h2 Q♣≈~~~~~≈♣..######♣♣~~~~~≈♣........~~♣♣≈≈≈~~. #####..~♣♣♣♣♣~... ####.### #... #....##.. #@####h2  #.# Shock #.# h'3 #.# ..# ..# hH3 r   quokka (asleep) ..#hg3 N ..r#h; /14.0 (14.0)h< hA= $5.0 (15h|B hD  hIE S_A quokka comes into view.hR  Cast which spell? (? or * to list) hm  ♣≈~~~~~≈♣  Skvari the Magician ♣♣~~~~~♣♣  Djinni ♣≈~~~~~≈♣  Health: 14/15 ======================-- ..######♣♣~~~~~≈♣  AC: 2Str: 7 ........~~♣♣≈≈≈~~.  EV: 11Int: 16 #####..~♣♣♣♣♣~...  SH: 0hum Dex: 13 ####.### #...  XL:  1 Next:  0% Place: Dungeon:1 #....# #..  Noise: ---------  Time: 15.0 (0.0) #@####  -) Nothing wieldedhm  #*# Cast: Shock hm #*# Fly  hm #*# .*# h-n .*# r   quokka (asleep) hn M.*# ..r# _Swiftness, Airstrike. _A quokka comes into view.Cast which spell? (? or * to list) hn Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)h♣≈~~~~~≈♣Skvari the Magician♣♣~~~~~♣♣Djinni♣≈~~~~~≈♣Health: 14/15 ======================--..######♣♣~~~~~≈♣AC: 2Str: 7........~~♣♣≈≈≈~~.EV: 11Int: 16#####..~♣♣♣♣♣~...SH: 0Dex: 13####.### #...XL:  1 Next:  0% Place: Dungeon:1#....#h/#..Noise: ---------  Time: 15.0 (0.0)#@####-) Nothing wielded#*#Cast: Shock#*#Fly h#*#.*#.*#r   quokka.*#..*# _A quokka comes into view.Cast which spell? (? or * to list) Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linehXAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.h,hX....r..h2=6.0 (1hnhh  Cast which spell? (? or * to list) Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka. _The quokka is heavily wounded.h  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h-b ♣≈~~~~~≈♣  Skvari the Magician ♣♣~~~~~♣♣  Djinni ♣≈~~~~~≈♣  Health: 13/15 ====================---- ..######♣♣~~~~~≈♣  AC: 2Str: 7 ........~~♣♣≈≈≈~~.  EV: 11Int: 16 hj#####..~♣♣♣♣♣~...  SH: 0Dex: 13 ####.### #...  XL:  1 Next:  0% Place: Dungeon:1 h#....# #..  Noise: =--------  Time: 16.0 (0.0) h#@####  -) Nothing wielded h#*# Cast: Shock h#*# Fly  h)O#*# hM.*# .r#hx r   quokka ..#hJ ...# hP_The quokka is heavily wounded.hCasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineh;sAim: a quokka (heavily wounded, 56% to hit)h#♣≈~~~~~≈♣Skvari the Magician♣♣~~~~~♣♣Djinni♣≈~~~~~≈♣Health: 13/15 ====================----..######♣♣~~~~~≈♣AC: 2Str: 7........~~♣♣≈≈≈~~.EV: 11h $Int: 16#####..~♣♣♣♣♣~...SH: 0Dex: 13####.### #...XL:  1 Next:  0% Place: Dungeon:1#....##..Noise: =--------  Time: 16.0 (0.0)#@####-) Nothing wieldedh_$#*#Cast: Shock#*#Fly #*#.*#.*#h$r   quokka.*#..*# h$_The quokka is heavily wounded.Casting: Shock (safe; 5% risk of failure)  h$Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineh%kAim: a quokka (heavily wounded, 56% to hit)hrh%...r...h*7.0 (1hhCasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linehׯAim: a quokka (heavily wounded, 56% to hit) _The zap misses the quokka.h`  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|! ♣≈~~~~~≈♣  Skvari the Magician ♣♣~~~~~♣♣  Djinni ♣≈~~~~~≈♣  Health: 12/15 ===================----- ..######♣♣~~~~~≈♣  AC: 2Str: 7 ........~~♣♣≈≈≈~~.  EV: 11Int: 16 #####..~♣♣♣♣♣~...  SH: 0Dex: 13 h o####.### #...  XL:  1 Next:  0% Place: Dungeon:1 #....# #..  Noise: =--------  Time: 17.0 (0.0) #@####  -) Nothing wielded #*# Cast: Shock #*#hF Fly  #*# .r#hy ..# r   quokka h..# ...# h _The zap misses the quokka.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h$!Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)hE♣≈~~~~~≈♣Skvari the Magician♣♣~~~~~♣♣Djinni♣≈~~~~~≈♣Health: 12/15 ===================-----..######♣♣~~~~~≈♣h_FAC: 2Str: 7........~~♣♣≈≈≈~~.EV: 11Int: 16#####..~♣♣♣♣♣~...SH: 0Dex: 13####.### #...hFXL:  1 Next:  0% Place: Dungeon:1#....##..Noise: =--------  Time: 17.0 (0.0)#@####-) Nothing wieldedhF#*#Cast: Shock#*#hGkFly #*#h5G.*#.*#r   quokkahjG.*#..*# _The zap misses the quokka.hGCasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hGAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)h..r....hn*8.0 (1hhCasting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linehaAim: a quokka (heavily wounded, 56% to hit) _The zap misses the quokka.hV$  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hO) ♣≈~~~~~≈♣  Skvari the Magician ♣♣~~~~~♣♣  Djinni ♣≈~~~~~≈♣  Health: 11/15 =================------- ..######♣♣~~~~~≈♣  AC: 2Str: 7h) ........~~♣♣≈≈≈~~.  EV: 11Int: 16 #####..~♣♣♣♣♣~...  SH: 0Dex: 13h * ####.### #...  XL:  1 Next:  0% Place: Dungeon:1 #....# #..  Noise: =--------  Time: 18.0 (0.0) #@####  -) Nothing wieldedh2* #*# Cast: Shockh*) #*# Fly  #r# ..#h* ..# r   quokka h*..# ...# h'+_The zap misses the quokka.Casting: Shock (safe; 5% risk of failure)  hK+MConfirm with . or Enter, or press ? or * to list all spells.hj+Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineh+sAim: a quokka (heavily wounded, 56% to hit)h ♣≈~~~~~≈♣  Skvari the Magician ♣♣~~~~~♣♣  Djinni ♣≈~~~~~≈♣  Health: 11/15 =================------- ..######♣♣~~~~~≈♣  AC: 2Str: 7 ........~~♣♣≈≈≈~~.  EV: 11Int: 16 #####..~♣♣♣♣♣~...  SH: 0hDex: 13 ####.### #...  XL:  1 Next:  0% Place: Dungeon:1 #....# #..  Noise: =--------  Time: 18.0 (0.0) #@####  -) Nothing wielded #.# Cast: Shock #.#hP Fly  #r# ..# ..# r   quokka ..# ...#Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h8Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 56% to hit)  The zap hits the quokka.hw ♣≈~~~~~≈♣  h8♣♣~  ♣≈  h]!   h}J #####.  h= #...  h[ #..    h #*# #*# h+#*# .*# hNO.*# ho.*# ..*# h hV Q.......h 2==229.0 (1Shockho h RMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a quokka (heavily wounded, 56% to h. khit)  The zap hits the quokka. _You kill the quokka!hk4Ih!6,h9Xh<:,h:h;h7<#3hd<F===h<=h>,h7?hQ@h}@huAh,hhFh9=hhb4==hh3,hh,hh h hF h> 5====h h1 _HP restored.h3h`hhhAhhh,hhh_P==hKhh,hhh ,h!h<#h$,hC%h&hI(,h)h*h+,h,hd.h/,hx0h2hw3,hW4h5hP7,h8h3:h;,hi;h=h=,h*>h?hMN########.# .........####### #........#.....# #........#.....# #........#.....# #........#.....# #........#.....##### #................... -##.#######..@......##.####......#Shock ......# .B....# ......# .>.####B   giant cockroach (asleep) .#.# ....hW 46.0 (27.0)  A giant cockroach comes into view.h'\E-7.0 (28h_ha; _Found a stone staircase leading down.h  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  ########.# Skvari the Magician  .........#######  Djinni  #........#.....#  Health: 14/15 ======================--  #........#.....#  AC: 2Str: 7 h  #........#.....#  EV: 11Int: 16  #........#.....#  SH: 0Dex: 13 h  #........#.....#####  XL:  1 Next: 22% Place: Dungeon:1 h2  #...................  Noise: ---------  Time: 47.0 (0.0) hR  ##.#######..@......#  -) Nothing wielded h #. ####*.....#  Cast: Shock *.....#  Fly  .B....#  h֐ G......#  h [.>.####  B   giant cockroach (asleep) .#.# h ; .... hD M _Found a stone staircase leading down.  hh Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineh JAim: a giant cockroach (asleep, 100% to hit)hJ ########.# Skvari the Magician  .........#######  Djinni h #........#.....#  Health: 14/15 ======================--  #........#.....#  AC: 2Str: 7  #........#.....#  EV: 11Int: 16 h #........#.....#  SH: 0Dex: 13  #........#.....#####  XL:  1 Next: 22% Place: Dungeon:1 h3 #...................  Noise: ---------  Time: 47.0 (0.0)  ##.#######..@......#  -) Nothing wieldedho #. ####......#  Cast: Shockh  ......#  Fly  .B....#  h......#  .>.####  B   giant cockroach (asleep) .#.#  hA.... hG~Casting: Shock (safe; 5% risk of failure)  hjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The zap hits the giant cockroach.h .#  ..  . hd .  . h .hA   hʸ$   h  h w#. ####* h( *hG,  hgA.* h<.*hιY .>* hZ.#*# hB...* h:?p..†....h Nm44=8.0 (1ShockhRhUonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight linehUAim: a giant cockroach (asleep, 100% to hit)  The zap hits the giant cockroach. _You kill the giant cockroach!h3Y  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h* h h h+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)³hm\³h.g³h[n³hfqF _Unknown command.³h* ³hb+ ³h, ³hZ. ³h.2 P _³hp2 ³h2 E5==³h3 ³h#6 ³h7 ³h8 ³h8 ³h: ³h< ³h< ³h|= ³h@ ³htB ³hB ³hiC ³hE ³hgG ³hG ³hG 3==³hH ³hK ³hqM ³hM ³hN ³hP ³hP ,³hQ ³h\R ³h,S ³hQS ³hS ³hT ³hkU ³hU ³hU ³hV ³hW ³hW ³hX ³hX ³hY ³hZ ³h~Z ³hy[ ³h2\ ³hV\ ³h\ ³h] ³h^ ³h^ ³h^ ³h_ ³hu` ³h` ³h` ³hNb ³hCc ³hoc ³hd ³he ³hf ³h.g ³hg ³hi ³hhj ³hj ³hak ³hm ³hso ,³hKp ³hq ³h*s ³hns ³h t ³hv ³hw ,³hw ³hx ³hz X³h{ B³h8| ³h| ³h| ³h} ³h} ³hF~ ³ho~ ³h~ ³h: ³h ³h ³h ³h ³h0 ,³h ³hA ³h ,³h ³h ³h6 ,³h ³h ³h ,³h ³h ³hn ³hÇ ,³h ³h: ,³h ³hԋ ³h ,³h ³h ³h ³h ³hS ³h ³h ³h ³h| ³h ³h ³h ³h| ³h@ ³hz B³h% ³h ,³h ³h ³hA ³hf ³h ³h ³h& ³h\ ³h ³ho ³h! ,³hy ³hH ³h˥ ³h ³h ³h> ³hw ³h' ³h ³h ³h ³h ³hK ,³h ³h ³h ,³hW ³h ³h ,³hD ³h ³hx ,³h ³hz ³h ,³h> ³h ³h޲ ³hP ³h ³h2 ³hŴ ,³h ³h ³h ,³hJ ³hɶ ³hJ ,³h ³h^ ³h˸ ,³h ³h ³h ³h* ³hX ³h׺ ³h ,³h ³hm ³h ,³h4 ³h۽ ³h` ,³h ³hD ³h ,³h) ³h ³h2 ,³hs ³hA ³h ,³h ³h ³h ³h ,³h ³h ,³h ³h ³h ,³hV ³h ³hH B³ht ³hN ,³h ³h ³h1 ,³h ³h ³h ,³h ³h> ³h ,³h ³h{ ³h& ³hZ ³h| ³h ³h ,³hg ³h ³h' ,³h ³h ³hx ,³hm ³h ³h0 ,³h? ³hQ ³h ,³h ³h s   #.#♣≈~~~~~♣   #########.# ♣≈~~~~~♣♣   #.........## ♣♣~~<~~≈♣   #.######...# ♣≈~~~~~≈♣ ³h Z  #.# #...# ♣♣~~~~~♣♣   #.# #...# ♣≈~~~~~≈♣   #.# #...######♣♣~~~~~≈♣   #.# #..~~♣♣≈≈≈~~- ³h   #.# #.@.#####..~♣♣♣♣♣~.   #.# #...#####.### #.   #.# ######....#³h #   ###.#### #.####   #......# #.# ³h@   ######.# #.#  #.########.# ³h #..........#######  ###........#.....#³h 0125.0 (77.0)³h E-6.0 (78³hs ³h b _b - a scroll labelled MOIGIO ZAXIMijhIijhijhijh0ijhnijhijh,ijhbijhijh,ijhijhijhZ,ijhijhv ijh="Bijh"ijh/   #...) ... ... ## ... #.~ ♣♣♣♣~. ... ~~♣♣≈♣≈~~ #.# ♣  #.# ♣≈~~~~~♣  #.# ♣≈~~~~~♣ 32.0 (6.0)########@# ♣≈~~~~~♣♣.........## ♣♣~~<~~≈♣.######...# ♣≈~~~~~≈♣ #.# #...# ♣♣~~~~~♣♣ #.# #...# ♣≈~~~~~≈♣ #.# #...######♣♣~~~~~≈♣ #.# #.........~~♣♣≈≈≈~~ jhi0\H#.# #...#####..~♣♣♣♣♣~. #.# #...#####.### #. ijh0ijh4*3.0 (7ijh8ijh;% _Found a dagger.ijh43ijh5ijh7ijhl9ijh=Bijh=,ijh>ijh@ųh!,ųhNųhųh,ųhųhųh8 ,ųh ųh ųh ,ųheųhųh,ųhųhųh$BųhSnųh ,ųh ųh"ųh#ųh#ųh$ųh%ųhx',ųh(ųh*ųh+,ųh,ųh.ųh/0,ųh91ųh2ųh3,ųh4ųhL6ųh7,ųh7ųh8ųh9ųh:ųh?:ųhm;ųh@<ųhq<ųh<ųh=ųh>ųh>?ųhh?ųheAųhB,ųh.CųhxDųhE,ųh)FųhGųhHųhQHųhHųhIųhJųhKųh=KųhPLųhYMųhMųhMųhOųhOųhPųhPųh RųhX      ##  ųhY######  .B.....    ųh9Y  #.#Shock ųhdY #.#  #.#ųhY  #.#  #.#B   giant cockroach (asleep)  #.# ### ųhY #.#########.#  #...........#ųha/58.0 (25.0)ųhc+9.0 (26ųhcgųhib _A giant cockroach comes into view.Ƴhd  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ƳhO   Skvari the Magician  Djinni  Health: 14/15 ======================--ƳhO 9  AC: 2Str: 7  EV: 11Int: 16 ###ƳhP u SH: 0Dex: 13Ƴh_P  #.#######  XL:  1 Next: 44% Place: Dungeon:1 ƳhP #.*B.....  Noise: ---------  Time: 159.0 (0.0) ƳhP #@# -) Nothing wielded ƳhP #.# Cast: ShockƳhQ  #.# Fly ƳhOQ T #.# ƳhQ u#.# #.#ƳhQ  B   giant cockroach (asleep) #.# ### ƳhQ G #.#########.# ƳhQ q #...........# _A giant cockroach comes into view.Ƴh7R Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ƳhR Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)Ƴh   Skvari the Magician  Djinni  Health: 14/15 ======================--  AC: 2Str: 7  EV: 11Int: 16 ƳhS ### SH: 0Dex: 13 #.#######  XL:  1 Next: 44% Place: Dungeon:1 #..B.....  Noise: ---------  Time: 159.0 (0.0) #@#Ƴh / -) Nothing wielded #.# Cast: Shock #.#Ƴh  Fly  #.# Ƴh u#.# #.#Ƴh  B   giant cockroach (asleep) #.# ###  Ƴh `#.#########.#  #...........# Ƴh5 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  ƳhW Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  Ƴhw OYou miscast Shock.  You are very lightly contaminated with residual magic.Ƴhj ###   #.B......  #@# #.#Ƴhc #.#   #.#BƳhi #.#  ƳhG #........Ƴh\65==ƳhS60.0 (1Contam ƳhZƳh4  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  You miscast Shock.are very lighƳhPtly contaminated with residual magic. _Nothing appears to happen.dzhV>  Casting: Shock (safe; 5% risk of failure)  dzh>\Confirm with . or Enter, or press ? or * to list all spells.dzh; z  Skvari the Magician  Djinni  Health: 14/15 ======================--  AC: 2Str: 7  EV: 11Int: 16 ### SH: 0Dex: 13 #.#######  XL:  1 Next: 44% Place: Dungeon:1 #.B......  Noise: ---------  Time: 160.0 (0.0) #@#dzh  -) Nothing wielded #.# Cast: Shock #.# Fly Contam  #.# #.# #.# B   giant cockroach #.# ###  dzh #.#########.#  #...........# You are very lightly contaminated with residual magic. _Nothing appears to happen.  dzh >Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  dzh  QPress: ? - help, Shift-Dir - straight lineȳh{#*#*Bȳh }#.#.BɳhEs  Skvari the Magician  Djinni  Health: 14/15 ======================--ɳhsI AC: 2Str: 7 EV: 11Int: 16  ###SH: 0Dex: 13  #.#######XL:  1 Next: 44% Place: Dungeon:1  #.B......Noise: ---------  Time: 160.0 (0.0)  #@#-) Nothing wielded  #.#Cast: Shock ɳht #.#Fly Contam   #.# ɳhGt #.#  #.#B   giant cockroach ɳhit #.####  #.#########.# ɳht #...........# _Nothing appears to happen.  ɳht>Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  ɳht~Press: ? - help, Shift-Dir - straight lineYou miscast Shock. Nothing appears to happen.ɳhwa3--=1.0 (1ɳh[{ɳh}8  Casting: Shock (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock. Nothing appears to happen. _The giant cockroach barely misses you. The giant cockroach bites you.ʳhƒ  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʳh  Skvari the Magician  Djinni  Health: 12/15 ===================-----  AC: 2Str: 7  EV: 11Int: 16 ### SH: 0Dex: 13 #.#######  XL:  1 Next: 44% Place: Dungeon:1 #.B......  Noise: =--------  Time: 161.0 (0.0) #@# -) Nothing wielded #.# Cast: Shock #.# Fly Contam  #.# #.# #.# B[39;4ʳhA9m   giant cockroach #.# ###  #.#########.#  #...........# You miscast Shock. Nothing appears to happen. _The giant cockroach barely misses you. The giant cockroach bites you.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineʳh   Skvari the Magician  Djinni  Health: 12/15 ===================----- AC: 2Str: 7 EV: 11Int: 16  ###SH: 0Dex: 13  #.#######XL:  1 Next: 44% Place: Dungeon:1  #.B......Noise: =--------  Time: 161.0 (0.0)  #@#-) Nothing wielded  #.#Cast: Shock  #.#Fly Contam   #.#  #.#  #.#B   giant cockroach  #.####[1ʳh 6;11H  #.#########.#  #...........# _The giant cockroach barely misses you. The giant cockroach bites you.  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock. Nothing appears to happen.ʳh *2.0 (1ʳh! ʳhF% [Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock. Nothing appears to happen. _The giant cockroach closely misses you.˳h  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˳h >  Skvari the Magician  Djinni  Health: 11/15 =================-------  AC: 2Str: 7  EV: 11Int: 16 ### SH: 0Dex: 13 ˳h #.#######  XL:  1 Next: 44% Place: Dungeon:1 #.B......  Noise: =--------  Time: 162.0 (0.0) #@# -) Nothing wielded #.# Cast: Shock #.# Fly Contam  #.# #.# #.# B   giant cockroach #.# ###  #.#########.#  ˳h *#...........# You miscast Shock. Nothing appears to happen. _The giant cockroach closely misses you.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line̳hE  Skvari the Magician  Djinni  Health: 11/15 =================-------  AC: 2Str: 7  EV: 11Int: 16 ### SH: 0Dex: 13 #.#######  XL:  1 Next: 44% Place: Dungeon:1 #.B......  Noise: =--------  Time: 162.0 (0.0) ̳h#@# -) Nothing wielded #.# Cast: Shock #.# Fly Contam  #.# #.# #.# B   giant cockroach #.# ###  #.#########.#  #...........# ̳hOConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the giant cockroach.  The giant cockroach is heavily wounded.The zap hits the giant cockroach.̳ho ###   #.**.....  #@# #.# #.#    #.#   #........̳hH;†.̳hQe663.0 (1Shock̳hU̳hX  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the giant cockroach.  The giant cockroach is heavily wounded.The zap hits the giant cockroach. _You kill the giant cockroach!ϳh&ϳh&3ϳhd(ϳh,2==ϳh-ϳh).ϳhc.ϳh/ϳh0ϳh0P==ϳh2a3=ϳh2ϳh:4,ϳh4ϳh5ϳh5ϳhu6ϳh7ϳh7ϳh8ϳh9ϳh[9i4===ϳh':ϳh);ϳh];ϳh;ϳhg=,ϳh >ϳh ?ϳh2?ϳh?ϳh@ϳhCA:==ϳhAϳhBϳhBL5==ϳhPCϳhDϳhE,ϳhEϳhFϳhH>ϳhHϳhJ _Your magical contamination has completely faded away.  You see here a giant cockroach corpse.ϳhvKϳhK _ϳhLϳhrMϳhMϳhN:==ϳhNϳh#PϳhQϳhAQϳhQϳhRϳhSϳh)TϳhTϳhUϳhW,ϳhWϳhXϳhYϳh ZϳhzZϳh\ϳh\ϳh]ϳhi]ϳh~_ϳh=a,ϳhaϳh^cϳhd,ϳheϳhgϳhh,ϳhiϳhkϳhfl,ϳhlϳhmϳhln,ϳhnϳh y ### ### #.#########.# #.†......... #.#########.#  #.# #.# - #.#  #.# #.ϳhZy #.# #. #.# #.. #.# ## #.#########.#   #...........# ########...ϳhyr.# #...)#ϳhb~/92.0 (29.0)ϳhEE-3.0 (30ϳhϳhb _c - a scroll labelled XIPLU BAEFFIгh3гhгhRгhгhnгhгhiгh,гhгh0гhaгhгhгh.гh#,гh$гhгhFгhzгhгhгhгhгhгhaгhv ,гh2 гh9 гhXгhU,гhгh8гh`гhгhгhRгhu,гhгh:гhc,гhгhjгhL,гhгhгh!гhG!гh!гh#гh$,гh4%гh&гh:(,гh(гh*гh%+,гh+гh .гh}/,гh~0гh&2гh3,гh4гhQ6гh8,гh 9гh:гh<,гh=гh?гh@,гhAгh2Cгh[DгhDгh EгhFгhG,гhHгh^JгhK,гhLгhMгhqO,гhPPгhRгhS,гhzTгh7VгhW,гhWгhXгhVY,гhYгh [гh[гh[гh\гh>]гh^,гh^гhL_гhs`гh`гhbaгhBdгhPeгheгhfгhhгhl,гhnгhzoгhp,гhqгhsгh6tгhvtгhGuгhvгhwгhwгhxгhzгh{гh{гh|гh~гhFгhuгh гhгhгhгhгhfгh_,гhքгhۅгhгhӆгh)гh<гh гhjгhгh}гhCгhkгhгhгhdгhгhˍгhгhгhгh&гhгhгhгhгhгhгhгh)гhLгh.гh,гhгh,гhгhгh,гh7гhҜгhEгhгhгh#гhгhгhAгhdгhгhGгhгh|гhפ,гhcгhPгh,гh+гh§гhc,гhгhгhv,гhгhгh,гhIгh гhгhMгhгhlгh,гhгh гh,гhVгhгh,гhгhPгh,гhKгhгhNгh~гhaгhN ###  ..# #.# #.###################### #....................... ##############.#@....... #.#.###.### гh#.. ##..# ##. #.# #.# #.#  ###гh|-259.0 (66гhU,60.0 (67гhгh9Q _d - a cyan potionѳhZ=3ѳh=ѳh'@ѳhEXѳhGQ #  # ................g.#..#.#.###.###..Shock#...# .###..# .###.# ..#.# ..g   goblin (asleep)#.# .#.# ѳhQ/ ###ѳh^01.0 (1.0)ѳhd*2.0 (2ѳhiѳhns _A goblin comes into view. It is wielding a +0 club.ҳh]'  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ҳhm   Skvari the Magician  Djinni  Health: 14/15 ======================-- # AC: 2Str: 7 # EV: 11Int: 16 # SH: 0ҳhn Dex: 13 ########################  XL:  1 Next: 66% Place: Dungeon:1 ....................***g  Noise: ---------  Time: 262.0 (0.0) ############.#..@***....  -) Nothing wielded #.#.###.###..  Cast: Shock #...# .#  Fly  ##..# .#  ##.# ..  #.# ..  g   goblin (asleep)ҳho  #.# .  #.#  ### _A goblin comes into view. It is wielding a +0 club.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)ҳha   Skvari the Magician  Djinni  Health: 14/15 ======================-- # AC: 2Str: 7 # EV: 11Int: 16 # SH: 0ҳhT Dex: 13 ########################  XL:  1 Next: 66% Place: Dungeon:1 .......................g  Noise: ---------  Time: 262.0 (0.0) ############.#..@.......  -) Nothing wielded #.#.###.###..  Cast: Shock #...# .#  Fly  ##..# .#  ##.# ..  #.# ..  g   goblin (asleep) #.# .  #.#  ###ҳh Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.ҳh]  **** ***....    #...# .#  ##..#  ##.# .. #.# .. #.# . ҳh [#.#  ###ҳh[S...)...ҳhbm77=3.0 (1ShockҳhDhҳhjonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin. _You kill the goblin!ӳhj  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ӳhg P  Okay, then.ӳh ӳhi ӳhG . _ԳhKIԳh@Գhi5== _ԳhԳh"ԳhYԳhԳhbԳh^p )##-.#..#.#.###.###...#Shock#...# ...# ###..#.....###.#.r.....#.#.....#.. r   quokka (asleep)#.##...##..^#.###### .. ##Գh*5.0 (2ԳhD-6.0 (3ԳhFԳhY _A quokka comes into view.ճhpl  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ճh}   Skvari the Magician  Djinni  Health: 14/15 ======================--  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13 #######################  XL:  1 Next: 77% Place: Dungeon:1 .....................)##  Noise: ---------  Time: 266.0 (0.0) ##########.#....@.......  -) Nothing wieldedճh3 l #.#.###*###...#  Cast: Shock #...# .*.# #  Fly  ##..#.*...#  ##.#.r.....  #.#.....#..  r   quokka (asleep) #.##...##..^  #.###### .. ## _A quokka comes into view.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)ճh Skvari the MagicianDjinniHealth: 14/15 ======================--AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13 #######################XL:  1 Next: 77% Place: Dungeon:1 .....................)##Noise: ---------  Time: 266.0 (0.0) ##########.#....@.......-) Nothing wielded#.#.###*###...#ճh! $Cast: Shock#...# .*.# #Fly ##..#.*...###.#.*.....#.#.*...#..r   quokka#.##...##..^#.###### .. ##Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.ճh|! ճh) x...r..ճh9, 2=7.0 (1ճh74 ճh6 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka. _The quokka is almost dead.ֳhRt  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ֳh[  Skvari the Magician  Djinni  Health: 13/15 ====================----  AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13 #######################  XL:  1 Next: 77% Place: Dungeon:1 ֳh\S.....................)##  Noise: =--------  Time: 267.0 (0.0) ##########.#....@.......  -) Nothing wielded #.#.###*###...#  Cast: Shock #...# .*.# #  Fly  ##..#..r..#  ##.#.......  #.#.....#..  r   quokka #.##...##..^  #.###### .. ## _The quokka is almost dead.ֳh]Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 56% to hit)ֳh  Skvari the Magician  Djinni  Health: 13/15 ====================---- ֳh& AC: 2Str: 7  EV: 11Int: 16  SH: 0Dex: 13 #######################  XL:  1 Next: 77% Place: Dungeon:1 .....................)##  Noise: =--------  Time: 267.0 (0.0) ##########.#....@.......  -) Nothing wielded #.#.###.###...#  Cast: Shock #...# ...# #  Fly  ##..#..r..#  ##.#.......  #.#.....#..  r   quokka #.##...##..^  ֳh\#.###### .. ##Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 56% to hit)  The zap hits the quokka.ֳh^a ֳh7   *  #...# .*.# #  * * #.#..* #.##.*.##..^ ֳh ..ֳh"] ~..†...ֳh` ֳhh %Skvari the MagicianDjinniHealth: 13/15 ====================----AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13 #######################XL:  1 Next: 100% Place: Dungeon:1 .....................)##Noise: =--------  Time: 268.0 (1.0) ##########.#....@.......-) Nothing wieldedֳhVi #.#.###.###...#Cast: Shock#...# ...# #Fly ##..#..†..###.#.......#.#.....#..#.##...##..^#.###### .. ##Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 56% to hit)  The zap hits the quokka.ֳhk Aim  Press: ? - help, Shift-Dir - straight line: a quokka (almost dead, 56% to hit)  The zap hits the quokka. _You kill the quokka!  You have reached level 2!ֳhau /  --more--׳h89/21=׳hY2 0% Shock׳hK׳hn4 _سh سh 3سh; سh $ _سh{ ,سh i20==سh =1==سh سh ,سh سh سh/ ,سhs سhT سh^ ,سhT سhE b  You see here a quokka corpse.سh4 سh A== _سh سh سh ,سh, سhU سhM ,سh سhU سh ,سh سh سh ,سh Xسhw سhV" سh$ ,سh$ سh& سh( ,سh* سh. سhc0 ,سh0 سhS2 سh3 ,سhW4 سh7 سh9 ,سh: سhq< سh > ,سh? سhe@ سhB ,سhB سhlE سhF ,سhG سhI سhJ سhgL ,سhN سhZO ,سh1P سh3R سhBS ,سhS سhV سhZ ,سhZ\ سhd_ سhLa سha سhb سhwe سhg ,سhi سhl سho ,سh|q سhu سhTw سhw سhy سh%} سh ,سhL سh سh ,سhE سh سhY ,سh سh سhS سh سh سh Y ......#### ..... ####.....#####.#.. .# ...........#....####. ####.....#.#....#...#######....###..##......#..# #......#..#  #.#.......# - #..# ###.......#  #.......#  #.$.....# #..?....########## سhX 0304.0 (36.0)سh E-5.0 (37سh سh e _e - a scroll labelled MISHRI HARGHIKHڳhp3ڳhfrڳh]uڳh3xڳhxڳh|ڳh}ڳh ,ڳhڳhڳhY,ڳhڳh,ڳhڳh&@ _You now have 8 gold pieces.ڳhdڳhڳhєڳhF #######....###..# #......#. #......#..# #.#.......# #.........# ###.......# #.......# #.......# #..@....# ######### ڳh110.0 (5.0)ڳh;*1.0 (6ڳhƾڳh` _f - a scroll labelled OHIFEMOEPPڳhO 3ڳhP ڳhqS ڳhT ڳh^U ڳh+[ nڳhG] ڳh^ ,ڳho_ ڳha ڳhb ,ڳh>c ڳhd ڳhf ,ڳhf ڳhh ڳhrj Bڳhk ڳh6l ,ڳhl ڳh?n ڳh.o ,ڳho ڳh8q ڳhr ,ڳhs ڳhsy nڳhY ڳh nڳh ڳh ,ڳh ڳh ڳh ,ڳh ڳh ڳh ,ڳh& ڳh ڳhg ,ڳh ڳh ,ڳhּ ڳhC L _You now have 15 gold pieces (gained 7).ڳh 3ڳh' ڳhk ڳh ,ڳh ڳh ڳh5 ,ڳh ڳhm Xڳh Xڳha ڳh ,ڳh ڳh.  ##### ...)#### ....... ##### ##...# ####...# ##...# #...... .#...#.....# .....####.).# .#...#.##. #...@# ##..^#...####....# ##.......#...#.### .........#.......# ڳh< #........###.....# .........#....#### ......####....### .######.....###.# .#### #.......#.#ڳh 78 M ##### )#### ....... #######...## ##.......#........# ###.@.# .#...#.##. #....#.....# ##..^#...####....# ###.#Fly ڳh% ##..##....#.......#ڳhH /44.0 (33.0)ڳh +5.0 (34ڳh ڳh o _You see here a +4 dagger.۳h3۳h۳hY۳h۳h| _۳hi۳h۳h,۳h[۳hn۳h,۳h۳h۳h3,۳h۳hU۳h۳h&۳h۳h۳h3,۳h۳h۳h3,۳hE۳h۳h ۳hb۳h۳h۳h۳h۳h۳h۳h۳h۳h۳hY۳h,۳h۳h۳h,۳hW۳h۳h,۳h+۳h0۳h73,۳h?4۳h$8۳h9۳h:۳h^;۳h>۳hDA۳hA۳hxB۳hF۳hG۳haH۳hGI۳hNM۳hO,۳hcQ۳h:T۳hQV,۳hW۳h[۳h],۳h^۳ha۳hb,۳hc۳hf۳h'h۳hh۳hi۳hk۳hm,۳hm۳ho۳h8q,۳h%r۳ht۳hWv,۳hdw۳hry۳hz,۳h{۳h}۳hw,۳hm۳h۳h\,۳h۳h۳h,۳h7۳h ۳h,۳hQ۳h]۳h,۳hn۳h۳h5,۳h۳h۳h',۳h۳h̘۳hA,۳h۳h۳h,۳h۳h۳h,۳hO۳h۳h ,۳h۳h*۳h?,۳h۳h۳hB۳h۳h~,۳h۳h۳h,۳h۳h6۳h,۳h#۳h@۳hv,۳h۳h۳h[,۳h۳h۳h)B۳h۳h,۳h:۳h۳hl,۳h۳h۳h, ~~~♣♣#.# #######....## ~~~≈♣#.##...... ~~~≈♣#.##...... ≈≈≈~~. #.##.#.... ♣♣♣~.# #......  #... #.# ###....  #.. #.# #.... #.# #....93.0 (48 #@# #.... #......# ##### ..####.#  .... ....# .>...# ###.### .) ######۳h۳h+4.0 (49۳hQ۳h@I _Found a club. Found a stone staircase leading down.ܳhl*3ܳhw+ܳh-ܳh4Xܳh9Xܳh<,ܳh=ܳhR@ܳhCC,ܳhCܳhFܳhH,ܳhFJܳhLܳhNܳhNܳhhQܳh>Uܳh/`> ♣~~~~~♣♣ #.# #######... ≈~~~~~≈♣ .........#.# # ♣~~~~~≈♣ .........#.# # ~♣♣≈≈≈~~..........#.# #.# ~♣♣♣♣♣~...........#.# # ## #...........#.# ### #..........#.# #..S......#.# ##.####.# #ܳhxa(######.##......# Shock#.........####.# ####............# ..##.........##.# ..##.....>...# #S   ball python (constriction, asleep) ..########.### ..# .). ..#########.#ܳhtm2400.0 (6.0)ܳh6p*1.0 (7ܳhwܳhz^ _A ball python comes into view.ܳhi ܳhck ܳhts ܳhv b _A ball python is nearby!߳hX  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.߳h ♣~~~~~♣♣ #.# #######... Skvari the Magician ≈~~~~~≈♣ .........#.# #... Djinni ♣~~~~~≈♣ .........#.# #... Health: 20/21 ======================-- ~♣♣≈≈≈~~..........#.# #.#. AC: 2Str: 7 ~♣♣♣♣♣~...........#.# #... EV: 11Int: 16 ## #...........#.# ###. SH: 0Dex: 13 #..........#.# #. XL:  2 Next:  0% Place: Dungeon:1 ..S****..#.# #. Noise: ---------  Time: 401.0 (0.0) #@##.####.# #. -) Nothing wielded ######.##......# ## Cast: Shock #....[39߳h ;49m.....####.#  Fly ### #............# ..# #.........##.# ..# #.....>...# #  S   ball python (constriction, asleep) ..# #######.### ..# .). ..####### ##.# _A ball python is nearby!Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)h♣~~~~~♣♣ #.# #######... Skvari the Magician ≈~~~~~≈♣ .........#.# #... Djinni ♣~~~~~≈♣ .........#.# #... Health: 20/21 ======================-- ~♣♣≈≈≈~~..........#.# #.#. AC: 2h,Str: 7 ~♣♣♣♣♣~...........#.# #... EV: 11Int: 16 ## #...........#.# ###. SH: 0Dex: 13 #..........#.# #. XL:  2 Next:  0% Place: Dungeon:1 ..S......#.# #. Noise: ---------  Time: 401.0 (0.0) #@##.####.# #. -) Nothing wielded ######.##......# ## Cast: Shock #.........####.#  Fly ### #............# ..# #.........##.# ..# #.....>...# #  S   ball python (constriction, asleep) ..# #######.### ..# .). ..####### ##.#hCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.hy #.#          h)#.**  ..*****..#.#  #@##. h .  ..     h@  h hJoR..†....h{l5=2.0 (1Shockh h~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python. _You kill the ball python!h;0 ≈~~~~~≈♣ .........#.# ♣. ~♣♣≈≈≈~~...#♣♣♣~...... ## #......##h #......  ..†......# #.##.####.#######@##.....##.........#### #............#Fly #..##.##.#.# h;8........##.#hh--3hhhSEhHInventory: 6/52 slots Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  b - a scroll labelled MOIGIO ZAXIM  c - a scroll labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - a scroll labelled OHIFEMOEPP Potions (go to first with !)  d - a cyan potionho hup≈~~~~~≈♣ .........#.#hu?#... Skvari the Magician ♣~~~~~≈♣ .........#.##... Djinni ~♣♣≈≈≈~~..........#.##.#. Health: 20/21 ======================-- ~♣♣♣♣♣~...........#.##... AC: 2Str: 7 ## #...........#.####. EV: 11Int: 16#..........#.##. SH: 0h v&Dex: 13..†......#.##. XL:  2 Next:  5% Place: Dungeon:1h6v#.##.####.# #. Noise: ---------  Time: 403.0 (0.0)######@##......# ## -) Nothing wieldedhav#.........####.#Cast: Shock ####............#h wFly ..##.........##.# ..##.....>...# # ..########.### ..#hEw.). ..#########.# ........##.#Confirm with . or Enter, or press ? or * to list all spells.hcwAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linehwAim: a ball python (asleep, 100% to hit)  The zap hits the ball python. _You kill the ball python!h}hhh3h7hphf,h=$1==hv%h`'hX),h1hQ7h9,h:h<h[?,h?hAhChFD:==h(Eh" ..†#.#  # #.##.####.# # ######.##......# ### #...####.#  #......# .# #...##.# .##.....>...# # .########.####.#. 9.0 (6 .##.....@....... .####### #.####.####.## .......# #.# ...### #.#...# #.#...# #.# †....##.#^7m...# #.# >.#### _You see here a +0 club.ht_ hh hWn ho h4hB5h6h>h@hEP _hFhFhSHhV#...........#.# ###.#..........#.# #...†......#.# #... #.##.####.# #... ######.##......# #### #.........####.# # #............# # #.........##.# 11.0 (2 # #.....>.@.# # hV[# #######.####.#. # #.....)....... ####### #.####.####.##.##.#####.# ....# #.## #.# ....# #.#h^hPehghX3hhh,h,h[,hph@ ≈≈~~.#.# #.#.. ♣♣~.....#.# #....#...........#.# ###..#..........#.# #....†......#.# #..... #.##.####.# #..... ######.##.....######hM #..####3 #.........@..#  hw#.........##.#  h#.....>...# #  #######.####.#. #.....)....... ##### #.####.##hFr##.###.####.# hhhhLJ3hjKh:Rh;ThxTh"YXhYh[hU],hg^hg ~≈♣ #.# #......# ~≈♣ #.# #......# ≈~~#.# #.#. ♣~..#.# #...#...........#.# ###.#..........#.# #...†......#.# #...... #.##.####.# #......6.0 (3######.##..@...# ########.hFhc.####.##............# #.........##.##.....>...# # #######.####.#. #.....)....... #### #.####.#hjh1###.##.#hjhoheqhPh 3h hI! hK# h' Bh+ Bh+ hz- h- h_. hv/ h1 ,h1 h: <~~≈♣ #............#... ~~~≈♣ #.####.....#.#... h: ~~~♣♣ #.# #######....## ~~~≈♣ h; ..#.# # ~~~≈♣ hu; ..#.# ≈≈≈~~..#.## ♣♣♣~.....#.##...........#.# ##20.0 (4h; #..........#@# #.... ..†......#.# #....h; w #.##.####.# #.... ######.##......# ##### #.........#hd< ~###.# #............# #.........##.# #.....>...# # h< 7#######.####.#.h@ hJ h h!h!h(h0)hu)h-nh0Xhd1hc2,h2h3hr4h4h5h? ≈♣≈~~ #.#...#♣  #........#### ########.######....♣ .........#### #♣♣ #######.....#####.# <~~≈♣ #........... ~~~≈♣ #.####.....#.# ~~~♣♣ #.# #######....##5.0 (5 ~~~≈♣ #.. ~~~≈♣ ...#.. ≈≈≈~~..........#.# #. ♣♣♣~...........#.# #......#....#.# ###....#...#.# #.... ..†#.# #....  #.##.####.# #.... h?y.##......# ##### hBhGhy 3h{ hҀ h hy nh; hm hq ,h hY hE ,h‹ h hč h hj h h h hp h h" ,hx h l #.##...##..^#...####.. #.#######.......#...#.# # ...............#.. ####..#........## #.#........# #........####....## ########.######.....### .........#### #.......#.32.0 (7 #######@....#####.#...# #............#....#### #.####.....#.#... #.# #######....###..##...#.# #......#..#  .........#.# #......#..# ..........#.# #.#.......# ..........#.# #.........# ..........#.# ###.......#h h h h7h[7h7h?h}A,h)GnhGhI,hIhKhL,h>MhNh:P,hPh~RhQTBhUhthvhx,hyh {h|,h}hhZ,h7hh,hhh,hyhh,h֎hÝH#### ...)#### ....... ##### ##...#####...## ##...# #.......# .#...# #.# 52.0 (20.0) .....# ###.@.#.#### .#...#.##. #....# ##..^#...####....#####.# ##.......#...#.### #.# .hV;#.......#.# ####.....#.##....####.#####....###.#######.....###.#.#hhhFo _You see here a +4 dagger.h F3.0 (1.0)h{ h E _g - a +4 daggerh3 hY gInventory: 7/52 slots Hand Weapons (go to first with ))  g - a +4 dagger Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  b - a scroll labelled MOIGIO ZAXIM  c - a scroll labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH h f - a scroll labelled OHIFEMOEPP Potions (go to first with !) h < d - a cyan potionh g - a +4 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 7.1 XLs. Damage rating: 8 (Base 4 x 107% (Dex) x 100% (Skill) + 4 (Ench)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon hw _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hbh@ihpSkvari the MagicianDjinni #####Health: 21/21 ======================== ...)####AC: 2Str: 7 .......#####EV: 11Int: 16 ##...#####...##SH: 0Dex: 13 ##...##.......#XL:  2 Next:  5% Place: Dungeon:1 .#...##.....#.#h]qNoise: ---------  Time: 453.0 (0.0) .....####.@.#.####g) +4 dagger .#...#.##. #....#.....#Cast: Shock ##..^#...####....#####.#Fly ##.......#...#.### #.# .........#.......# #.# hr#........###.....# #.# .........#....#### #.# ......####....### #.# .######.....###.# #.#Aim: a ball python (asleep, 100% to hit)  The zap hits the ball python. _You kill the ball python! _You see here a +0 club. _You see here a +4 dagger. _g - a +4 daggerhw|h*5 (0.5h^h+. _g - a +4 dagger (weapon)hPh:Vh\h^h 3hhh,h(,h,h,h@ ha h h h h=hgh7hFh,hhRhhhmhh8,h^9h<h>h!hN h ,h h h,hheh,hh h,h9hh,h2!h"h8$h$h$h&h!(,hc(hB*h&+,h,h.h/,hH0h1h2h3,h4hG6,h6h7hA9h9hm:hp;h<,h >h>?h:@,h@h1BhcChChgDhFhF,hgGhIh7J,hJhLh0N,hNh~Ph_Q,hQh\ShjThThTh|VhWh XhXhYhG[,h~[h]h^,hV_h`hahahbhdhe,hehxghhBhjhVkhkh|lhnhfp,hqh-rhis,h:th0uhJvh}vhvhxhz,h{h~hG,h̀hЂh7,hhahBhh,hhh4h|h&hh%,hhThʕ,hSh"h,hhhL,h]hh',h+hAhf,hhXh,hhh,hh,h",hlXhhh,hhOho,hvhh,hThhhhhh,hhh,hsh-hw,h|h@hCh#######.####.#.####.....).......# #.####.####.#### #.# #.# ### #.# #.#  #.# #.#  #.# #.# # #.# #.# # #.# #@# # ..b.....Shockhd[40m# #.###.###.# ..#. # .. .#. ..#.. .#.# b   bat (asleep) ###.# ##.# #.#hc0535.5 (82.0)hue  A bat comes into view.h`.bbh!3=6.5 (83h+hP: _The bat hits you but does no damage.hkv  huwCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hk #######.####.#.###  Skvari the Magician #.....).......#  Djinni ### #.####.####.###  Health: 20/21 ======================-- ..# #.# #.# AC: 2Str: 7 ### #.# #.# EV: 11Int: 16 # #.# #.# SH: 0Dex: 13 # #.# #.#h XL:  2 Next:  5% Place: Dungeon:1 # #.# #.# Noise: =--------  Time: 536.5 (0.0) # #.# #@#hO g) +4 dagger h" # #....*......  Cast: Shock ### #.###b###.##  Fly ..#. # .. hLg..... .#. h|j..#.. .#.#  b   bat ###.# # ..#.# hP#.# _The bat hits you but does no damage.  hCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (52% to hit)h o #######.####.#.###Skvari the Magician#.....).......#Djinni ### #.####.####.###Health: 20/21 ======================-- ..##.# #.#AC: 2Str: 7 ####.# #.#EV: 11Int: 16 #hp #.# #.#SH: 0Dex: 13 ##.# #.#XL:  2 Next:  5% Place: Dungeon:1 ##.# #.#Noise: =--------  Time: 536.5 (0.0) ##.# #@#g) +4 dagger ##....*......Cast: Shock ###h #.###*###.##Fly ..#.# .* ......#. ..#...#.#h b   bat ###.# # ..#.# h0 U#.# _The bat hits you but does no damage.  hS Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hs Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (52% to hit)h h hM 4.b.hL Y19-7.5 (1h\ h   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (52% to hit) _The zap misses the bat. The bat hits you.h!  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #######.####.#.###  Skvari the Magician #.....).......#  Djinni ### #.####.####.###  Health: 18/21 ====================---- ..# #.# #.# AC: 2Str: 7 ### #.# #.# EV: 11Int: 16 # #.# #.# SH: 0Dex: 13 # #.# #.# XL:  2 Next:  5% Place: Dungeon:1 # #.# #.# Noise: =--------  Time: 537.5 (0.0) # #.# #@# g) +4 dagger # #....*......  Cast: Shock ### #.440m###b###.##  Fly ..#. # .. ..... .#. ..#.. .#.#  b   bat ###.# # ..#.# #.# _The zap misses the bat. The bat hits you.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (52% to hit)h# #######.####.#.###  Skvari the Magician #.....).......#  Djinni ### #.####.####.###  Health: 18/21 ====================---- ..# #.# #.# AC: 2Str: 7 ### #.# #.# EV: 11Int: 16 # #.# #.#h$Q SH: 0Dex: 13 # #.# #.# XL:  2 Next:  5% Place: Dungeon:1 # #.# #.# Noise: =--------  Time: 537.5 (0.0) # #.# #@# g) +4 dagger # #...........  Cast: Shock ### #.###b###.##  Fly ..#. # .. ..... .#. h$y..#.. .#.#  b   bat ###.# # ..#.# #.#h4%Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (52% to hit)  The zap hits the bat.h"*( .#.###  )    #.# #.#hz*/ #.# #.# #.# #.# #.# #.# #.# #.# #.# #@#h* #....*  #.###* h+ # .*  h"+T.# ho+h6.†.he108.5 (1ShockhhE|MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a bat (52% to hit)  The zap hits the bat. _You kill the bat!hZhhhe,hw9=h` h ,h h,hhl,h=h20==hhU,h/h?,hh,hhX1===h8h5 hV#h#h$h%h',h'hs*hL9h ## #.####.####.### .# #.# #.#  #.# #.# ) #.# #.# .. #.# #.# ... #.# #.# .... #.####.###..... #............-502.0)# #.###@###.### .#.# #.....# .... #.#.#.# #.hK: #.#.#.# ## # #.# ## ..# .# ### h?hFE-1.5 (13hJhhN _Found a whip. _You see here a bat corpse.h&h&h(h-+hr-h2m== _hQ@  #.....).......#  #.####.####.###.....# #.# #.# .....# #.# #.# ..r.)# #.# #.# .....# #.# #.# .....# #.# #.# .....# #.####.###.....#  #......@.....#  #.###†###.####Shockh Ax # #.....# . #.#.#.# ..#.#.#.# # #.# #r   rat (asleep) ..####hT02.0)hF\*3.5 (2hbheV _A rat comes into view.hS  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h%!  #.....).......# Skvari the Magician  #.####.####.###.....#  Djinni #.# #.# .....#  Health: 20/21 ======================-- #.# #.# ..r.)#  AC: 2Str: 7 #.# #.# .*...#  EV: 11Int: 16 #.# #.# .*...#  SH: 0Dex: 13 #.# #.# *....#  XL:  2 Next: 10% Place: Dungeon:1 #.####.###*....#  Noise: ---------  Time: 553.5 (0.0)h! r #......@.....#  g) +4 dagger #.###†###.####  Cast: Shock . # #.....# #  Fly .. #.#.#.# .. #.#.#.# # #.# # r   rat (asleep)h "  ..# ### _A rat comes into view.Casting: Shock (safe; 4% risk of failure)  h" 8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)h #.....).......# Skvari the Magician  #.####.####.###.....#  Djinni #.# #.# .....#  Health: 20/21 ======================-- hPn#.# #.# ..r.)#  AC: 2Str: 7 #.# #.# .....#  EV: 11Int: 16 #.# #.# .....#  SH: 0Dex: 13 #.# #.# .....#  XL:  2 Next: 10% Place: Dungeon:1 #.####.###.....#  Noise: ---------  Time: 553.5 (0.0)h #......@.....#  g) +4 dagger h#.###†###.####  Cast: Shock . # #.....# #  Fly .. #.#.#.# h.. #.#.#.# # #.# # r   rat (asleep) ..# ###hT>Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.h4n )  *.#  #.# #.# ..*..#  #.# #.# ..*.)#  #.# #.# .*...#  #.# #.# .*...#  #.# #.# *....#  *....# h2     #  #    # #.#  ..# ### ho..†....hWl5=4.5 (1Shockhhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat. _You kill the rat!ht3hh,hBhhQhL1==hh]hh,h{h"h ,hahh,hӨh*hh<:==hlh\hױhhhhB,hݶhKhd,hhOhi,hhhEhhh@h,hhIh-h`hhhhGhh7hKhwh3h hA,hh~hfhh hRhm,hhfh,hhh,hphh,h[hh,h4hh,hOhh,hhh,hh@h6,hh#hh=h~hh,hdhh,h^hhshhIhMh,h[hhb,hAhh,h? hl h ,h hWh,hh h,hzhNh,hch( #....# ..#. ##########.# #.#####. #....... #######. #. #. #. #######################.-.......@................#######################      h)./92.5 (38.0)h1E-3.5 (39h96h8] _h - a viscous amethyst potionhV hY C  Skill  Level Train  Apt Skill  Level Train  Apt hOY  a + Fighting   0.0     0   g + Spellcasting 3.2   6%  +11          b + Unarmed Combat   0.0     0   h + Conjurations 3.2   6%  +11 hzY     i + HexeshY 3.2   6%  +11  c + Short Blades   0.0    -1   j + Summonings3.2   6%  +11 hY     k + NecromancyhY |3.2   6%  +11  d + Armour   0.0     0   l + Forgecrafth"Z 33.2   6%  +11 e + Dodging2.3  14%  +1   m + Translocations 3.2   6%  +11 f + StealthhGZ h1.6  10%  -1   n + Alchemy3.2   6%  +11 hlZ {    o + Fire MagichZ $3.2   6%  +11     p + Ice MagichZ G3.2   6%  +11     q + Air Magic3.2   6%  +11     r + Earth Magich[ 3.2   6%  +11     h8[         h\[ n    h}[         h[ l    h[     The percentage of incoming experience used to train each skill is in brown.  h[ The species aptitude is in white.  [?] Helph\ G[=] set a skill target  h'\ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh  a * Fighting   0.0  18%55555515 8555h &55h a - Fighting   0.0   666666461066666hM 7+h a * Fighting   0.0  18%55555515 8555hw&55h h+ h  #..........#..#. Skvari the Magician##########.##.#####. Djinni#....... Health: 21/21 ========================#######. AC: 2Str: 7#. EV: 11Int: 16#. SH: 0Dex: 13#. XL:  2 Next: 15% Place: Dungeon:1hr #######################. Noise: ---------  Time: 593.5 (0.0).......@................ g) +4 dagger######################## Cast: ShockFly   Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat. _You kill the rat! h ^_h - a viscous amethyst potionh h< ht h h} 3h h"h#h#hn'nh)h~),h)hG+hi,,h,h.h1/h^/h/h0h2hY2h2h3h5,h[6h7h8,hi9h;h<,h=h>h;@,hAhBChmE,hEhGh+d #.#..#######  # #..........# ##. . ##########.# .... ###.#.### ........# ......#.#######  #........%.. 604.5 (11.0) #...@################ #....................#..####################..## h,|5.5 (12 _Found a quill talisman.hc[M.#....#..... #.#..###### #... #.........##... ##########.# ..... ###.#.##h[...# ......#.#######....%.. .#################.................... Fly #####gh\sg   goblin (asleep)hihv@6.0)Shockh}h^u _A goblin comes into view. It is wielding a +0 dagger. hF_#.#...#....#.. ... #.#..# #... #.# ##... #.# ..... ###.#.### ........#  hyG......#.##.%.#....##......#..##### .g## hN h[VW7Shock h_[ h ] h w#.#...#....#.. ... #.#..# #... #.# ##... #.# ..... ###.#.### ........# ......#.##.%.#....# h#.....#..#####..g## h\ hp%8 h h  h.#.#...#....#.. ... #.#..# #... #.# ##... #.# ..... ###.#.### ........# ......#.# h"#.%.#....##....#..###.  hC h%9 h0 hq hO #.#...#....#.. ... #.#..# #... #.# ##... #.# #..... ####.#.### #.#  hTP R......#.##.%.#....##...#..#  hFV  h.Z &10 h^  ht`  h.#.#...#....#.. ... #.#..# #... #.# ##... #.# #...... #.###.#.### #.# ......#.##..#....##..#..#  hZ: hC>%1 hB h$GT _You see here a quill talisman. h h!!42 h$  h% h&_i - a quill talisman h\Inventory: 9/52 slots Hand Weapons (go to first with ))  g - a +4 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  b - a scroll labelled MOIGIO ZAXIM  c - a scroll labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - a scroll labelled OHIFEMOEPP Potions (go to first with !)  d - a cyan potion  h - a viscous amethyst potion Talismans (go to first with %)i - a quill talisman ho8i - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 1 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.h3 Inventory: 9/52 slots Hand Weapons (go to first with ))  g - a +4 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?) h b - a scroll labelled MOIGIO ZAXIM  c - a scroll labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - a scroll labelled OHIFEMOEPP Potions (go to first with !)  d - a cyan potion  h - a viscous amethyst potion Talismans (go to first with %) h<> i - a quill talisman h h~hC#.#...#....#..Skvari the Magician... #.#..#######Djinni#... #..........#Health: 21/21 ========================##... ##########.##. AC: 2Str: 7.....#. EV: 11Int: 16###.#.##### SH: 0hաDex: 13........#XL:  2 Next: 15% Place: Dungeon:1......#.############Noise: ---------  Time: 612.5 (0.0)h )#........@.......g) +4 dagger#....##################### Cast: ShockhN#......................... Fly #..#########################.hwI.g## _You kill the rat! h_h - a viscous amethyst potion _Found a quill talisman. _A goblin comes into view. It is wielding a +0 dagger. hRb_You see here a quill talisman. _i - a quill talismanhChhxh h?3 h? hA hAC hC hHn hI h K, hfK hL hM, hWN hMe#.#...#....#.. #.#.#.#.#.#..####### # #.#.#. . #..........# # ..#.#. . ##########.# .# #.#####. .. ##..# #........ #.### >#..# #######. ....# ...#.# ..#.#############.# #.#9.5 (7 ................@.# #.# ....#############.# ........# ..####### #. .g # h`h hk+20.5 (8 ho h(r; _Found a stone staircase leading down. hu 3 h7  h  h  h  h , hm  h8  h=  hu  h  hM  h  h  hO  h  hX  h  hS  hr  h , h  h  h  h  h  h`  h , hE  hR  There is a stone staircase leading down here. h< h _ hR h8 h:, h; hC= h>, hc? hBR  There is a stone staircase leading down here. h#D hD _ h8E h}F hG hG hZH hI hJ hJ heK hM hHd hUe hf, hXg hh huj, hk hl hn, ho hp hq hr hr h*t hu, hv hMx, hx h~L _You now have 18 gold pieces (gained 3). h h  hq h h h0 h h† h؇ h  h hd h, h hō hq h h  hɑ h, h h h, hŗ h h, h hC h, hK h h hդ h h9 h, h hw hˬ, h h hQ h ho h: h , h  h  h, hS hQ h, hѿ h hN, h h" hB h. hs h h h h h h h h h hb hn h, h h hK, h  h h^, h' h h, h h h, h h, h`, h h9 hz, hz h: h5, hjn h h hW  h[  h/  h , h h h` h h] hs h, h7 h h, h hA h, h4  hn(!hZ!hU!hB!hX!hd!B!h!!h#!h$!h$!hN%!h&!hA(!h(!h)!hb+!h>1X!h3,!h4!hn7!hh9,!h:!h<!hA,!hAB!hD!h=G,!hH!h*U!hKY!hd #........#.....####### # #....................# # ##.#######.........### # #.##########......# # #..........#......# # ##########.#......#  ..... ..##.#......# # .... #)##.#.>.#### #### ###...#@##.#.#.######... ......#.##.#........#.## ...#.#............ ....#.#..#.#...#....#... .........#.#..#######... ...##....#..........#...  ##.##....##########.#... #...[39!he;49m.............#.#... #####.#.######.###.#.#. !hi78 M #.....######...........#...###########.........########........##.#......#  .... >.#### ########.######.........#.##.#........#.## Fly !huj.#..#.. ##.....!h6q0710.5 (90.0)!hu+1.5 (91!hz!hl| _You see here a +0 war axe of freezing.!h 3!h6 !h. !hʘ !h P _!hΞ ,!hR !h4 !h4 ,!h !h !h ,!h !hq !h ,!h2 !h !h ,!hK !h! !hS ,!h !h !hj ,!h !hS !h ,!hJ !h !h ,!h !h B!h~ !h !h ,!h !hR !h !h7 !h !h   #############.#...  ............##.#...  #.........#)##.#.>.  #.#####...#.##.#.#.  #.........#.##.#... !hm " # #..#.........#.#...  ###.#..#....#.#..#.#...  #..........#.#..  ##..|@....##....#.....  ########.##....###### !h  #.....  #####.#.######  ........# #!h J  ......#.#### !h  #.#.#.....  #.#.#....####!h   # # #........!h   #.#  ............##.#  #.........#)##.#.>  #.#####...#.##.#.#  # #.........#.##.#  #.#..#..#.#  ###.#..#....#.#..#.#  #!h ,...#.#..  ##..@.....##....#  #.##....  #  #####.#.  .#  ......#.  #.#.#  #.#.#....  # # #!h ,24.5 (13!h +5.5 (14!hn !h z _You see here a staff of conjuration."hr3"h"h"h"h: _"hϺ"h,"hf"h"h"h6"h}"h"h,"hs"hFi  You see here a staff of conjuration."h"h> _"h%"h]"h,"h"h,"hJ"h"h"h,"hd"h "h+"h\"h"h0"h"h"h"h4B"h"h/"h,"hP"h""hh,"hn"hJ"h("h'"hk"h"h"h"he,"hV"h4"h ,"h"h ""hS#,"h+$"h0&"h',"h("h)"hD+,"h+"h-"h2"h2"h3"h4,"hJ5"h6"hx7,"h7"h9"h':"hf:"h:"h>"h?,"hn?"hoA"hBB"hfD"hiE,"hE"hF"hG,"hQH"hJ"hK"h\K"hK"hOM"hW"h!X,"hX"hZ"h],"h^"hq_"ha"hNa"ha"hCc"hd"hd"hEe"haf"hg,"hZh"hgi"hj,"h1k"hl"ht  #................#.#   #####.#.######.###.#   #####........# #.....#.   #..........#.##########   #.###.#.#.............   #.# #.#.#....###########   #.# #.#.#.............  "hu #.# #.#.#..#############   #.###.#@##.#  #.....#...g# Shock #.########.#  #### g   goblin (asleep)   "h^},64.5 (39"h+5.5 (40"h3"h#h  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#h>9  #................#.#. Skvari the Magician #####.#.######.###.#. Djinni #####........# #.....#. Health: 20/21 ======================-- #..........#.########### AC: 2Str: 7 #.###.#.#............... EV: 11Int: 16 #.# #.#.#....########### SH: 0Dex: 13 #.# #.#.#............... XL:  2 Next: 15% Place: Dungeon:1 #.# #.#.#..############# Noise: ---------  Time: 765.5 (0.0) #.###.#@##.#  g) +4 dagger #.....#.**g#  Cast: Shock #.########.# [3#h9 l9;49m Fly  ### #   g   goblin (asleep) _You see here a staff of conjuration. _You see here a staff of conjuration.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line#h0, #................#.#. Skvari the Magician #####.#.######.###.#. Djinni #####........# #.....#. Health: 20/21 ======================-- #..........#.########### AC: 2Str: 7 #.###.#.#............... EV: 11Int: 16 #.# #.#.#....########### SH: 0Dex: 13 #.# #.#.#............... XL:  2 Next: 15% Place: Dungeon:1 #.# #.#.#..############# Noise: ---------  Time: 765.5 (0.0) #.###.#@##.#  g) +4 dagger #.....#...g#  Cast: Shock #h3-#.########.#  Fly  ### #   g   goblin (asleep)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.  The goblin is moderately wounded.The zap hits the goblin.#ht2 #....    #..... #.###. #.# #. #.# #. #.# #. #.###. #h3\ #.....#.***#    ### $hXxI..)$h1==20=6.5 (1Shock$hՅ$hˇ  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.  The goblin is moderately wounded.The zap hits the goblin. _You kill the goblin!%h 3%h %h6 %hl %h %h n%hE %hG %h %h^ %h$ >  You see here a +0 dagger.%h& %hU' A== _%h( %h, %h. ,%h. %hB2 %h3 %h"4 %h5 %h8 %h: ,%h; %h^> %h7@ ,%hA %hD %hF ,%hG %hxJ %hL ,%hM %hP %hHQ ,%hS %hdT %hU %hMV %h!W %hX %hY ,%h^Z %hq[ %h\ ,%h] %hi^ %h~_ %h_ %h_ %hb B%hSc %h7e %he %he %h f %hdg %hh ,%hh %hi %hj ,%hk %h%l %h8m ,%hm %hTo %hp ,%h}q %hr %hs ,%ht %hFv %hHw ,%hx %h%y %hz ,%hz %h{ %h| ,%h} %h  %h ,%h %h %hӂ ,%h %h> %h, ,%hΆ %h| %hk ,%h? %h %h! ,%h %h %h ,%h %hP %h* ,%h %h %h %h %h{ %h %h7 %h~ %h %h0 %h= ,%h %h %h ,%h %hc %h ,%h. %h %h ,%h9 %h, %h B%hL %hU ,%hA %hd %h ,%ha %h %h? ,%h %h %hl %h %hF %h %h ,%hn %h %h ,%hy %h %h ,%h %h %h ,%h %h %h ,%h %h %h  ,%h %h %h %hR %h %h %h ,%h! %h5 %h6 ,%h4 %h %h ,%h %h %h0 ,%h %h  %h ,%h %h" %hh$ ,%h% %h' %hJ) %h) %h* %h, %h]. ,%hC/ %h1 %h3 ,%h4 %hd6 %h7 ,%h 9 %h,; %h< %hJ= %h= %ht@ %hB ,%h4C %hE %h^G ,%hH %hM %h-P ,%hcQ %hS %hT ,%hU %hW %hnY ,%hhZ %h\\ %h] ,%h^ %h+` %ha ,%hb %hc %h&e ,%h f %hUg %hh ,%h j %hk %hl ,%hm %hCo %hp ,%hq %h t %hku ,%hZv %h$x %hy ,%h;z %h| %h9} ,%hu~ %h %h ,%h1 %h- %h& %ho %h %h %hڈ %h %h %h %h8 ,%h. %h %hU %h %h %hc a  You see here a bat skeleton.%hh %hA  _%h %h/ %h %h %h %h a  You see here a bat skeleton.%h9 %h  _%hx %hܷ %h ,%h %h %hK ,%h %h %h %h %h %h %hk %h %h %h %hr ,%hr %hU %h %h %h %h %h/ %h] %h %h %h ,%h %h %h% %hn %h) %h %h5 %h %h %h %h ,%h %hi %h ,%h' %hv %hz# `%hU' X%h?( %h( %h( %h+ %h, %h- %h- %h/ %h0 %h51 %h1 %h3 %h4 %h4 %hq5 %hN7 %h8 %h8 %h9 %h; %h< %hX< %h< %h> %h? %h? %hX@ %hKB %hFC %hC %hC %hE %hF %hF %heG %hVI %hJ %hpJ %hJ %hL %hM ,%hM %hGO %h&P %hP %hP %h"R %h*S %hcS %hS %h6U %hV ,%hW %hTY %heZ %hZ %hL[ %h|] %hl^ %h^ %h:_ %h0a %hd %hbd %hd %hg %hZi ,%h0j %h(l %hm %h3n %hNo %hp %hor %hr %hs %hw %h{y %hy %hz %h| %h~ %hY~ %h> %hҀ %h4 %hk %h# %h %hɅ %h %h %h %h %h0 %h %h %h ,%h %hr %h %h %hB %hU %hv ,%h> %hr %hx ,%hž %hТ ;  There is a shaft here.%h %hX  _%hI %h, %hl ,%hC %h %h ,%h2 %h~ %h ,%h %h %h %hľ %h~ %hh %h> ,%h %hO %h ,%h %h %h ,%h %h %h %h %h %h %h ,%h %hJ %h ,%h %h %h[ ,%hD %hR %h ,%h %h %h ,%h %h %h0 ,%h %h %h ,%h %hU %h ,%h %h %h,%h%hV%h,%h%h %h ,%h %h%h,%h%h%h,%h,%h%h,%h%h%h=!,%h&"%h$%hb%,%hQ&%hM ########.#..................# ## #.#.###.###...######.### #...##...##...#....#.#... ##..#..÷..#...#.##.#.#.... ##.#.........#.##.#.### #.#.....#...#.##.#.#.... #.##...##..^#...#### #.#######.......#...#.-92054.0) #### #......@........#....... %hN...##### #####..#........###..... ##.....# #.#.........#....###  #.###.# #........####....###  #.# #.#########.######.....###.#  #.# #...........#### #.......#.# ##.############.....#####.#...#.# .........#............#....####.# .........#.####.....#.#....#....#%hwV7-%hP]%hA_E _Done exploring.'h3'h'hr r..................#.##...^#.........0.0)...............'h'h'hE _Done exploring.(h+N.#.# ##.#.###.###...######.####.#...##...##...#....#.#.##..#..÷..#...#.##.#.#.##.#.........#.##.#.###.#.#.....#...#.##.#.#....#(h.O#.##...##..^#...####....##.#.#...#.# #.#.###### #####..#.###.....# #.....# #.#..#....# #.###.# #........### #.# #.##. #.# #...#### #.#.#.#.....#####.#...#.##............#....####.##.####.....#.#....#....#(hU(h^11.5 (1 _(hd(hf(hM (h{W (h\ (hY^ )h+.#.# ##.#.###.###...######.####.#...##...##...#....#.#.##..#..÷..#...#.##.#.#.....###.#.........#.##.#.###...##.#.....#...#.##.#.#....#.#.##...##..^#...####....##.#.)h)&#...#.###  #.#.# ##### #####..#.###.....# .....# #.#.#....#### .###.# #..#### .# #.####### .## )ha)h#%2)h()hr*)hxQM........)######### ######.#..................# #####.###.######.####...##...#...##..#..÷..#..#....#.##.#.###...#.....#...#.##.#..##...##..^#...####....## #.########.## ## #......... .##### #####..#........###.....# Fly .##.#...)hW)h3b%3)hg)hj)hM################### .................)######### ######.#..................# #####.###.######.####...##...#...##..#..÷..#..#..#.###...#)hN-.....#...#.##.#.....##@.^#...####....## #.########.## ## #...............#.......# Fly ###..#.###..)h< )h %4)hn )h )h  .......)######### .#..................# ##.#.###.###...######.####...##...##...##...#....#.#.##..#..÷..#...#.##.#.#.....#.##.#.........#.##.#.###...#.#.#.....#...#.##.#.#....#.#.##...##.@^#...####....##.#######.)h #...#.###  #........#.# ##### #####..# #. ###.# # # #.## )h )h %5)h )hK )h4 ......)### .#..................# ##### #.#.###.###...######.####...##...##...##...#....#.#.#)h?##..#..÷..#...#.##.#.#.....#.###.#.........#.##.#.###...#.##.#.....#...#.##.#.#....#.#.##...##..@#...####....##.#######.#...#.###  #.......#.#  ###### #.#.# #.)h\  #.####### )hA)h %6)h()ha bat skeleton. _There is a shaft here. _Done exploring. __There is a shaft here.+hz+h+h+hThere is a shaft here. _Done exploring. __There is a shaft here.  You are sucked into a shaft and drop 1 floor!+h/  --more--,h`g  ## ..#### #....## ###2 #...._..# #......@# #.......  #.#...###  .....$.##.### ..##### # . ,hUh ,hn ,h ,7.3 (0.8,h ,hy _The shaft crumbles and collapses.  Found 8 gold pieces. _Found a shimmering blue altar of Sif Muna..hl# ##. ..##### #....## ###.....# #...._..# #.# #. #.#...###.$.##.####..###### ##.#.hp38.3 (1.0 _.ht.hFw.h  ###. ..##### #....#####........._...###.##.......#...###.h F#Fly .h 4_.h4 %9.h .hh /hL ###. ..##### #....#####........._...###.##.......#...###......$.##.### Fly .#/hFT/hb&30/h6d/h~f/hv ##. ..##### #....#####........._...###.##.......##...###......$@##.### #..###### # #Fly /hM}/hɃ%1/h7_/h/hV ##. ..##### #....## ###.....# #...._..# #.###.##/hܟ #.......##.#...###.@.##.####..###### # #.  #/hե2_/h%2/h!/h@/h*3.3 (2/h9_/h= _You now have 26 gold pieces (gained 8).qh@Gqh>OqhjT7_qh;Wrh3rhTrhrhrh&Brh0,rhrhrhrhrhrhrh`< ##. ..##### #....## ###.....# #...._..#. #.......###.##..g #rh............##.......#...###.....##.######..###### #Shock #..#rh #..#.......#.g   goblin (asleep)rht...# ..... ..rh 6.3 (3  A goblin comes into view. It is wielding a +0 club.rh K .  The goblin shouts!rhhf===7.3 (4ShockrhWrh\3 _The goblin moves out of view.shz3shzsht}sh ##. ..#####> #....##.. ###.....#... #...._..#... #.###.##.g #..##.#...###.....##.####.###..###### #Shock #..#  #..# shU .... ...#.#g   goblin ...##.# .... ..shG%0sh*.gsh4---8.3 (1sh7sh; _Found a stone staircase leading down.uhe ##. ..#####  > #....##  .. ###.....#  ... #...._..#  .... #.......  ..... #.......  .....g##.......  .......@......##.###  ###.###..###### # uhf #..# #..# .... ...#.#  ...##.#  uhnf<.... .. uh* ##. ..#####  > #....##  .. ###.....#  ... #...._..#  .... #.......  ..... #.......  .....g##.......  .......@......##.###  ###.###..###### #  #..# #..# .... uh2...#.#  ...##.# .... .. uh_7_uh!9---uh 7_uh` ] _A goblin is nearby!vhw  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh ##. Skvari the Magician ..#####  Djinni > #....##  Health: 20/21 ======================-- .. ###.....#  AC: 2Str: 7 ... #...._..#  EV: 11Int: 16 .... #.......###.##  SH: 0Dex: 13 ..... #..............  XL:  2 Next: 20% Place: Dungeon:2 .....g##.......#...###  Noise: ---------  Time: 938.3 (0.0) ......*@......##.###  g) +4 dagger ###vh4M[40m.###..###### #  Cast: Shock #..# Fly  #..# .... ...#.#  g   goblin ...##.#  .... ..  _A goblin is nearby!Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)vh~ ##.Skvari the Magician..#####Djinni>#....##Health: 20/21 ======================--.. ###.....#AC: 2Str: 7... #...._..#EV: 11Int: 16**.. #.......###.##SH: 0Dex: 13..**. #..............XL:  2 Next: 20% Place: Dungeon:2....**##.......#...###Noise: ---------  Time: 938.3 (0.0)......*@......##.###g) +4 dagger###.###..###### #Cast: Shock#..#Fly #..#.......#vh .#g   goblin...##.#.... ..  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin.vhV? vhOF 8......gvhF 2=9.3 (1vhL 9_vhO onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin. _The goblin is moderately wounded.wh  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whI ##. Skvari the Magician ..#####  Djinni > #....##  Health: 19/21 =====================--- .. ###.....#  AC: 2Str: 7 ... #...._..#  EV: 11Int: 16 .... #.......###.##  SH: 0Dex: 13 ..... #..............  XL:  2 Next: 20% Place: Dungeon:2 ......##.......#...###  Noise: =--------  Time: 939.3 (0.0) ......g@......##.###  g) +4 dagger ###.whK[33m###..###### #  Cast: Shock #..# Fly  #..# .... ...#.#  g   goblin ...##.#  .... ..  _The goblin is moderately wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 60% to hit)wh-U ##. Skvari the Magician ..#####  Djinni > #....##  Health: 19/21 =====================--- .. ###.....#  AC: 2Str: 7 ... #...._..#  EV: 11Int: 16 .... #.......###.##  SH: 0Dex: 13 ..... #..............  XL:  2 Next: 20% Place: Dungeon:2whFV ......##.......#...###  Noise: =--------  Time: 939.3 (0.0) ......g@......##.###  g) +4 dagger ###.###..###### #  Cast: Shock #..# Fly  #..# .... ...#.#  g   goblin ...##.#  .... .. Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  whVPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 60% to hit)  The zap hits the goblin.wh\ ##.   >   ..   ...   ....   .....     *******   #  #..# #..# ....   .... .. whh,......)wh 20=540.3 (1ShockwhwhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 60% to hit)  The zap hits the goblin. wh@?_You kill the goblin!xhJ  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yhyh͈ Your spells (cast)TypeFailure Level  a + Shockyh%RConjuration/Air 4% 1  b - Static DischargeConjuration/Air 8% 2  c - SwiftnessAir14% 3  d - AirstrikeAiryhb43% 4 Select a spell to cast[!]/[I] toggle spell headers|h|h|h|##.Skvari the Magician..#####Djinni>#....##Health: 20/21 ======================--.. ###.....#AC: 2Str: 7... #...._..#EV: 11Int: 16.... #.......###.##SH: 0Dex: 13..... #..............XL:  2 Next: 25% Place: Dungeon:2|h......##.......#...###Noise: =--------  Time: 940.3 (0.0)......)@......##.###g) +4 dagger###.###..###### #Cast: Shock#..#Fly #..#.......#.#...##.#.... ..  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 60% to hit)  The zap hits the goblin. _You kill the goblin!|hCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|h ##.Skvari the Magician..#####Djinni>|hr 8#....##Health: 20/21 ======================--.. ###.....#AC: 2Str: 7... #...._..#EV: 11Int: 16|h .... #.......###.##SH: 0Dex: 13..... #..............XL:  2 Next: 25% Place: Dungeon:2......##.......#...###|h Noise: =--------  Time: 940.3 (0.0)......)@......##.###g) +4 dagger###.###..###### #Cast: Shock|h $#..#Fly #..#.......#.#...##.#.... ..  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 60% to hit)  The zap hits the goblin. _You kill the goblin!Casting: Shock (safe; 4% risk of failure)  |h \Confirm with . or Enter, or press ? or * to list all spells.|hP  Okay, then.|h|h!|h#. _~h:3~hՏ~h-~h: _~hԘB~h,~h0~hb1==~h~h1 _HP restored.~hl3~h~hh<  You see here a +0 club.~h~h _~h~h<~h,~h~hf==~h~h~hN,~h6~h~h$ # ########## ##. .......###..#####=>.....> #...#.........# ###.....# #.........# #...._..# -9.3 (9#......@..# #.......###..........###......................##.......#...#..........).......##.##########.###..###### # #.# #..# #.. #..# ... ..........#.#~h>~hiI-50.3 (10.0)~h~h9 _Found an escape hatch in the floor.h`. ##.# ##.#.###..######....=>.....> #....## #.# ###.....# #.# #...._..# #.# #.### #...###...##.##..).......##. #.###..###### # #.# #..# #.. #..# ........  ......#.#hh01.0)h9_h hth .... # #.# ##. #.###..##### #....=>.....>. #....## #.# ###.....# #.# #...._..# #.# #. #.###.##.#.##.).##. #.###..# #.# #..# #.. #..# ........  ......#.#h+rh%2hQ@_h -M.  ... # ########## ##. ......###..##### #....=>.....>. #....###..._..#  ###.........###......... Fly ...h h %3h h h.... ... # #.# ##. #.###..##### #....=>.....>. #....## #.# ###.....# #h(.# #...._..# #.# #. #.### ..##.#.##.).##. #.###..######  #.# #..# #.. #..# h(D .h<5;4h8h:hM. ...  ... # ########## ##. ......###..##### #....=>.....>. #....###..._ ##.........###..........h%5h&h M.. ...  ... # ########## ##. ......###..##### #....@>.....>. #....######..._#.........# #.......#....#h h _6_h 8_h2 *7.3 (2hP h 0 _j - a +6 ring of dexterityh k.. ... ... # #.# ##. #.###..##### #.....@.....>. #....## ##.#####.....# #.# #...._..# #.# #.##.###....##.#...##.).h ##.. #.###. h7 8_h *8.3 (1h h c _There is a stone staircase leading down here.h 12.1). You found it on level 2 of the Dungeon. hvz Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.hghhESkvari the MagicianDjinniHealth: 21/21 ========================..AC: 2Str: 7...EV: 12Int: 16...#SH: 0hODex: 19#.########## ##.XL:  2 Next: 25% Place: Dungeon:2#..........###..#####Noise: ---------  Time: 958.3 (0.0)#.....@.....>. #....## g) +4 dagger##.........#####.....# Cast: Shockh8#.........# #...._..# Fly #.........# #.......##h#.........###......................##.......#...##..........).......##.h. ########.###..#######.# #..# _HP restored. h<i_You see here a +0 club. _Found an escape hatch in the floor. _j - a +6 ring of dexterity h[_There is a stone staircase leading down here.  You feel agile.h9_h*8 (0.5h8_h> y _You see here a +0 club. _Found an escape hatch in the floor. _j - a +6 ring of dexterity h _There is a stone staircase leading down here.  You feel agile. _j - a +6 ring of dexterity (worn)hD3hFh JhXLhTPBhQ,hFRhThUh!VhVhXhO[,h\h`]h3_h[_h_hbhIs. .. ...###......####  :......  #...# # 63.8 (5.0 #@########## ##.  #..........###..## #.....>.....>. #.. ##.........#####.. #.........# # #.........# #....  #.........###....  .............##.... ..##..........)..... hxh6}*4.8 (6h'hcP _Found a book of the Grave.h M  ### ......#########^.:...........? #..@# # ###.########## ##. ........###..###.....>.....>. #......... ..........ha h *5.8 (1h h e _Found a scroll labelled XIPLU BAEFFI.h݁ ....###.#.^.:.? #.@.# # ###.## ##. #....###.. #.....>.....>. # ##.........#####h  #.........# # #.........# # #.........### .##h‰ h؏ %6h0 h h@z....?.....####h.#.^.:.? #@..# # ###.#hw# ##. #...h.###.. #.....>.....>. #h ##...##### #.........# #h+ #.........# # #.........### .##hh%7h[hfe _Found a scroll labelled XIPLU BAEFFI.hBM..? . . #### ......#########..^.:..@........? ......#...##### # ..... ###.########## ##. Fly .... #.hlC#......##.. .....hoLhU%8h]h^h$_##..#....?.....#.....#####.#.^.:.?.#...##### #..###.## ###.....# #....####...# #.....>.....>. #### ##...h #.........# # #.........# # #.###hh%9hch h R ##...##.....#...?..#......#...... #.....#####.##...^.:.?#hB .#...##### #.###.## #.....## #....###h  ##...# #....>.....>. #### ##......... #.........# # #.# # #.###h h &70h h h.i  ##...## ##.....## #...?...# #....... #....... #.....#### ##.# #...^..? #.#...##### #.###.##  ##.....## #... ##...## #.....>.....> #### ##. #.#  #.#  #.ht h~ %1h hX w _You see here a book of the Grave.hXD ##...## ##.....## #...?...# #.# #. #.....#### ##.# #...^@:.? #.#...##### #.###.## ##.....## #. ##...## #.....>..... ##### ##. #.# #.# #.h,2 _hhh< ##...## ##.....## #...?...# #.# #. #.....#### ##.# #...^.@.? #.#...##### hY= o#.###.## ##.....## #.###...## #.....>.....>##### ##.##.# #.# #.#hF hO %3hFV hY  h-Z i_You see here a book of the Grave.hAhf%4hϣhR _The book of the Grave burns to shimmering ash in your grasp.h3hYh5h,h ,h ,h, h; ha,h~h6h.hmhh|hy,hh,hh"} _c - 2 scrolls labelled XIPLU BAEFFI (gained 1)h#3h$h&h',hg(h\)h*h*hw+hJ-hk/,h0h1h3,h{4h5h7,h^8h9hY;,h<h>hJ@h@hAh|ChGE,h.FhGhI,hJh/LhM,hNhvPhQhQhgRhvSh6U,h VhWh'Y,hYhG[h],h]h.a,hahe} _c - 3 scrolls labelled XIPLU BAEFFI (gained 1)hHg3hhh/jhXkhkhFlhmho,hoh!qhSr,hrh$thu,huhvhw,hCxhyhz,h1{hz|h},h]~h€hN ################## ................@# .###############.......g Shock .########## ##....###### ..........###..##### .....>.....>..#....##h #.........#####.....#g   goblin (wandering) #.........# #...._..# #.........# #.......###.## #.........###.........hǘ 1004.8 (30.0)  A goblin comes into view. It is wielding a +0 dagger.h0\g.gh4==5.8 (31hhƯ: _The goblin shouts! You hear a shout!h  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  Skvari the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7  EV: 12Int: 16  SH: 0Dex: 19  XL:  2 Next: 25% Place: Dungeon:2 ################## Noise: ==-------  Time: 1005.8 (0.0) ................@#h g) +4 dagger .###############.*****g.  Cast: Shock .########## ##....######  Fly ..........###..##### .....>.....>..#....## #.........#####.....#  g   goblin #.........# #...._..# #.........# #.......###.## #.........###.............. _The goblin shouts! You hear a shout!  hCCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)h   Skvari the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7  EV: 12Int: 16  SH: 0Dex: 19  XL:  2 Next: 25% Place: Dungeon:2 ################## Noise: ==-------  Time: 1005.8 (0.0) ................@#h7  g) +4 dagger .###############......g.  Cast: Shock .########## ##....######  Fly ..........###..##### .....>.....>..#....## #.........#####.....#  g   goblin #.........# #...._..# #.........# #.......###.## h #.........###.............. Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)  The zap hits the goblin.h  .........******.   >.....>  hx i.....)_hH m30-6.8 (1ShockhŇ 8_h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)  The zap hits the goblin. _You kill the goblin!hhhh>!h%,h&&,h&h7)hs)E1==h*h}-h/hx7, ################## . .................###....-- .###############@.....)g#.Cast: Shock#.Fly .h7##_g   goblin (wandering) ...........##.......#...###h>U9.8 (3h?E-10.8 (4h0EhIs _A goblin comes into view. It is wielding a +0 club.h######### . ........###.... #@.....)g  ##....###### #..##### >.....>..# ####       ho v######### . ........###.... #@.....)g  ##....###### #..##### >.....>..#####   _hx ] _A goblin is nearby!h  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  Skvari the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7  EV: 12Int: 16 h7s SH: 0Dex: 19 ################## .  XL:  2 Next: 30% Place: Dungeon:2 h] .................###....  Noise: ---------  Time: 1010.8 (0.0) hp.###############@******g  g) +4 dagger .########## ##....######  Cast: Shock h ..........###..#####  Fly .....>.....>..#....## h˨;#.........#####.....# h#.........# #...._..#  g   goblin #.........# #.......###.## #.........###.............. h V...........##.......#...### _A goblin is nearby!hCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)h   Skvari the Magician  Djinni  Health: 20/21 ======================--  AC: 2Str: 7 hF EV: 12Int: 16  SH: 0Dex: 19 ################## .  XL:  2 Next: 30% Place: Dungeon:2 h{ .................###....  Noise: ---------  Time: 1010.8 (0.0) h.###############@.....)g  g) +4 dagger hQ.########## ##....######  Cast: Shock ..........###..#####  Fly hm.....>.....>..#....## h#.........#####.....# #.........# #...._..#  g   goblin #.........# #.......###.## h0O#.........###.............. ...........##.......#...### hQ~Casting: Shock (safe; 4% risk of failure)  huConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  h;Press: ? - help, Shift-Dir - straight linehcAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin.h!=h!{ .  ******* h!  h!9 >h"F  h8"hW" h V.....))hl5=1.8 (1Shockhhponfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin. _You kill the goblin!hr uh 1==h0 hL2 i#.#...h 6 ....#### ####....b###....- ##....@.)).... # ##....#######..Shock###..##### >.....>..# ......#### ......# #...._..# b   bat (wandering) h:: *6.8 (5h> h?B ._..#  A bat comes into view.h2H ==-7.8 (6ShockhM hP 0 _The bat moves out of view.h3hhh # ### ############# #### ............###.@......b####......)).....Shock h###### ##....#######..##....###..##### .# >.....>..#....#######.....# hb   bat (wandering)# #...._..## #.h`###.#####.......hF%0hhfh@8.8 (1hhh:5  #  .##  ...#  .....  ####...... #.@......b #......)).....  ##....#######..## .##### .# >.....>    h  #  .##  ...#  .....  ####...... #.@......b #......)).....  ##....#######..## .##### .# >.....>  h h( h h_ Z _A bat is nearby!h  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h   Skvari the Magician  Djinni  Health: 20/21 ======================-- h8 \#  AC: 2Str: 7 .##  EV: 12Int: 16 h] ...#  SH: 0Dex: 19h  h .....  XL:  2 Next: 35% Place: Dungeon:2 h ############# ####......  Noise: ---------  Time: 1018.8 (0.0) h ............###.@******b  g) +4 dagger h$ ###########......)).....  Cast: Shock ###### ##....#######..##  Fly h `.....###..##### .# >.....>..#....## .....#####.....# b   bat (wandering) .....# #...._..# h N.....# #.......###.## .....###.............. h ,_A bat is nearby!h Casting: Shock (safe; 4% risk of failure)  h MConfirm with . or Enter, or press ? or * to list all spells.h% Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linehH SAim: a bat (wandering, hasn't noticed you, 52% to hit)hF   Skvari the Magician  DjinnihF   Health: 20/21 ======================-- #  AC: 2hG Str: 7 .##  EV: 12h9G =Int: 16 hWG ...#  SH: 0Dex: 19 hG .....  XL:  2 Next: 35% Place: Dungeon:2 hG ############# ####......  Noise: ---------  Time: 1018.8 (0.0) hG ............###.@......b  g) +4 dagger hG ###########......)).....  Cast: Shock hH ###### ##....#######..##  Fly h(H .....###..##### .# >.....>..#....## .....#####.....#hGH  b   bat (wandering) hfH B.....# #...._..# .....# #.......###.## hH (.....###.............. hH Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#I Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 52% to hit)  The zap hits the bat.hO ] #  .##  ...#  .....   *******      >.....> #...._ hN _......._h m40=9.8 (1ShockhV 8_h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 52% to hit)  The zap hits the bat. _You kill the bat!hhh6&nh+1==h.h,1h`1hT2h4h 7,h`8h9h;h)<h6=hChEh=F:==hGh$JhKLhLhMh)QhuS,hThVhXh8Yh]Zh>`Bh8ahbh!e,hghRihkhkhlhGohqhrhshvhxhxh8zhh|h1/ ###### ####.......... .....###.........##### ####......)).........# ##....#######..###.#. #..##### ##.###.# ..#....## #......# h###.....# #...##.### ...._..# #.## #.# -345.0) ####.## #@# ...................._hg.......#...####....$.....##.### #....##.. ..###### # .....#h# .###..# # .##..hB.#.#h6_h E-5.8 (16h}A__h*< _Found a faded altar of an unknown god.hD. .....###.........##### ####......)).............#######..###.#. ..##### ##.###.# h..#....## #..... ###.....# #...##.## #...._## #.# ....###.####.###..[.h........@...._..#...####....$.h־GFly .h.###h2~# .#. ##.#hh06.0)hZ6_h) _Found a chain mail.h%###.##### ......)).# ....#..###.#. ..##### ##.###.# #....## #......# .....# #...##.### ...._..# #.## #.# #. .###.####.###..[. ._. .#...####....$.##.### #....##.###### # .....# .# ..###...# ..# .### h   jackal (asleep) #.# .. #.# h. ##. #.#h3h;57Shockh*D%_hhGY _A jackal comes into view.h ###.##### ......)).# ....#..###.#. ##### ##.###.# #....## #......# .....# #...##.### ._..# #.## #.# ##.h ###.####.###..[._.#...####....$.##.### #....##. ###### # ......# ..$ # h..###... . # #..# .### h 2 jackals (asleep) hۍ .# h. ##. .#hZ { _A jackal comes into view.h %8h h# + _Found 12 gold pieces.h###.##### ......)).# #..###.#. ##### ##.###.# ....## #......# . .....# #...##.### .._..# #.## #.# ###.###.####.###..[._.#...####....$.##.### #....##. # ......# ..$? hh..###... .. h#..# ..### ##h 3 jackals (asleep) #.# ... # h. .##. #h  A jackal comes into view.Found a scroll labelled XIPLU BAEFFI.hh8h__hhhhh2 wandering)h.h.==9h6_h' _The jackal barks!hK  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hW ..###.........##### Skvari the Magician #......)).........# Djinni ...#######..###.#. Health: 20/21 ======================-- ##### ##.###.# AC: 2Str: 7 ....## #......# .  EV: 12Int: 16 .....# #...##.### ...  SH: 0Dex: 19 h .._..# #.## #.# ###....  XL:  2 Next: 40% Place: Dungeon:2 .....###.####.###..[....  Noise: ==-------  Time: 1039.8 (0.0) ................@._.....  g) +4 dagger .....#...####..*.$......  Cast: Shock ....##.### #.*..##.....  Fly h ##### # ..*...# ..$?  hh.*###... ...  #.*# ..### ##  hhh 3 jackals (2 wandering) #h# ... h # .. .##. #_The jackal barks!  h Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 60% to hit)h,..###.........#####Skvari the Magician #......)).........#Djinni ...#######..###.#.Health: 20/21 ======================-- ##### ##.###.#AC: 2Str: 7 ....## #......#.EV: 12Int: 16 .....# #...##.### ...SH: 0Dex: 19 .._..# #.## #.# ###....XL:  2 Next: 40% Place: Dungeon:2 .....###.####.###..[....Noise: ==-------  Time: 1039.8 (0.0) ................@._.....g) +4 dagger h.....#...####..*.$......Cast: Shock ....##.### #.*..##.....Fly ##### # ..*...# ..$?hh.*###... ...#.*# ..### ##hhh 3 jackals (1 wandering)#*# ... #*. .##. #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  h;Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 60% to hit)  The zap hits the jackal.  The jackal is severely wounded.h?,h HZ..h..h^Hyh...hh..h)O+40.8 (1hS>__hW:  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 60% to hit)  The zap hits the jackal.  hWkThe jackal is severely wounded. _The jackal barks!h  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h..###.........##### Skvari the Magician #......)).........# Djinni ...#######..###.#. Health: 19/21 =====================--- ##### ##.###.# AC: 2Str: 7 ....## #......# .  EV: 12Int: 16 .....# #...##.### ...  SH: 0Dex: 19 .._..# #.## #.# ###....  XL:  2 Next: 40% Place: Dungeon:2 h".....###.####.###..[....  Noise: ==-------  Time: 1040.8 (0.0) ................@._.....  g) +4 dagger .....#...####..*.$......  Cast: Shock h'....##.### #.*..##.....  Fly ##### # h.*...# ..$? hP h..*###... ...  hxZ#.h# ..### ##  hhh 3 jackals #.# ... h# .. .##. #_The jackal barks!  hȝ>Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  hSPress: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 60% to hit)h ..###.........#####Skvari the Magician #......)).........#Djinni ...#######..###.#.Health: 19/21 =====================--- ##### ##.###.#AC: 2Str: 7 ....## #......#.EV: 12Int: 16 .....# #...##.### ...SH: 0Dex: 19 .._..# #.## #.# ###....XL:  2 Next: 40% Place: Dungeon:2 .....###.####.###..[....Noise: ==-------  Time: 1040.8 (0.0) h +................@._.....g) +4 dagger .....#...####..*.$......Cast: Shock ....##.### #.*..##.....Fly ##### # h.*...# ..$?hU *h..*###... ...#.*# ..### ##hhh 3 jackals#*# ... #*. .##. #h >Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 60% to hit)  The zap hits the jackal.h ,hP ,h h h _.h...h..h....h 2-1.8 (1h %_hk onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 60% to hit)  The zap hits the jackal. _The jackal is severely wounded.h&  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h] ..###.........##### Skvari the Magician #......)).........# Djinni ...#######..###.#. Health: 18/21 ====================---- ##### ##.###.# AC: 2Str: 7 ....## #......# .  EV: 12Int: 16 h .....# #...##.### ...  SH: 0Dex: 19 .._..# #.## #.# ###....  XL:  2 Next: 40% Place: Dungeon:2 h &.....###.####.###..[....  Noise: =--------  Time: 1041.8 (0.0) ................@._.....  g) +4 dagger h!.....#...####..*.$......  Cast: Shock h=!....##.### #h*..##.....  Fly ##### # ..h...# ..$? hj! ..h.###... ...  h!#..# ..### ##  hhh 3 jackals h!#.# ... # .. .##. #h"_The jackal is severely wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  h8"Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 60% to hit)hZ h.*h*#h_..###.........##### Skvari the Magician #......)).........# Djinni ...#######..###.#. Health: 18/21 ====================---- ##### ##.###.# AC: 2Str: 7 ....## #......# .  EV: 12Int: 16 .....# #...##.### ...  SH: 0Dex: 19 .._..# #.## #.# ###....  XL:  2 Next: 40% Place: Dungeon:2 h`|.....###.####.###..[....  Noise: =--------  Time: 1041.8 (0.0) ................@._.....  g) +4 dagger .....#...####....$......  Cast: Shock ....##.### #h...##.....  Fly ##### # ..h...# ..$?  hH`..h.###... ...  #..# ..### ##  hhh 3 jackals #.# ... hl`# .. .##. #_The jackal is severely wounded.h`Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the jackal.hmC  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the jackal.  You kill the jackal!hyx4))   .   ...  #.## #.#   hxf *  #*.*  # ..**..#  hy ... #..# ..### ## h   jackalh9yX #.# ...hZy( .. hZh_....h...h0262.8 (1hl>__hJ _You kill the jackal!h  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#..###.........##### Skvari the Magician #......)).........# Djinni ...#######..###.#. Health: 17/21 ===================----- ##### ##.###.# AC: 2Str: 7 ....## #......# .  EV: 12Int: 16 .....# #...##.### ...  SH: 0ht(Dex: 19 .._..# #.## #.# ###....  XL:  2 Next: 60% Place: Dungeon:2 .....###.####.###..[....  Noise: =--------  Time: 1042.8 (0.0) ................@._.....  g) +4 dagger h.....#...####.**.$......  Cast: Shock ....##.### #*...##.....  Fly ##### # .h....# ..$?  ....###... ...  h#..# ..### ##  h   jackal h?h#.# ... hpt# .. .##. #h_You kill the jackal!Casting: Shock (safe; 4% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  h݄sPress: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)h ..###.........#####Skvari the Magician #......)).........#Djinni ...#######..###.#.Health: 17/21 ===================----- ##### ##.###.#AC: 2Str: 7 h C....## #......#.EV: 12Int: 16 .....# #...##.### ...SH: 0h Dex: 19 .._..# #.## #.# ###....h XL:  2 Next: 60% Place: Dungeon:2 .....###.####.###..[....hC Noise: =--------  Time: 1042.8 (0.0) h ................@._.....g) +4 dagger .....#...####.**.$......Cast: Shock ....##.### #*...##.....h &Fly h ##### # **....# ..$?h .*..###... ...hk 5#..# ..### ##h   jackal#.# ... #h A.. .##. #h _You kill the jackal!Casting: Shock (safe; 4% risk of failure)  h MConfirm with . or Enter, or press ? or * to list all spells.h ! Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linehE! 0Aim: a jackal (60% to hit)h ,h _...h...hs *3.8 (1h. 6_h   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit) _The zap misses the jackal.h   Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h..###.........##### Skvari the Magician #......)).........# Djinni ...#######..###.#. Health: 16/21 ==================------ ##### ##.###.# AC: 2Str: 7 ....## #......# .  EV: 12Int: 16 .....# #...##.### ...  SH: 0Dex: 19 h>|.._..# #.## #.# ###....  XL:  2 Next: 60% Place: Dungeon:2 .....###.####.###..[....  Noise: =--------  Time: 1043.8 (0.0) ................@._.....  g) +4 dagger .....#...####..*.$......  Cast: Shock ....##.### #.h..##.....  Fly ##### # ......# ..$?  h....###... ...  #..# ..### ##  h   jackal #.# ... # .. .##. #_The zap misses the jackal.h>Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  h?sPress: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)h< P..###.........##### Skvari the Magician #......)).........# Djinni ...#######..###.#. Health: 16/21 ==================------ ##### ##.###.# AC: 2Str: 7 h j....## #......# .  EV: 12Int: 16 .....# #...##.### ...  SH: 0Dex: 19 .._..# #.## #.# ###....  XL:  2 Next: 60% Place: Dungeon:2 .....###.####.###..[....  Noise: =--------  Time: 1043.8 (0.0) ................@._.....  g) +4 dagger .....#...####....$......  Cast: Shock h% ....##.### #.h..##.....  Fly ##### # ......# ..$?  hO ....###... ...  hq #..# ..### ##  h   jackal h h#.# ... h # .. .##. #Casting: Shock (safe; 4% risk of failure)  h MConfirm with . or Enter, or press ? or * to list all spells.h Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineh> OAim: a jackal (60% to hit)  The zap hits the jackal.h2$ ))  hr$ .   ...  #.## #.#  h$ >  *h$ h  #.*h$   # ..*...# h$% V ...* ... hD% #.*# ..###  he% Y#*# ...h% R *. h .......7=54.8 (1Shockh| MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight lineh : a jackal (60% to hit)  The zap hits the jackal. _You kill the jackal!h{###.##### ......)).# #..###.#. . ##.###.# ..## #......# ..# #...##.### ._..# #.## #.# ####.###.####.###..[._.#...####....$.##.### #....##. # .......# ...$?.....###... #...##..# ..### ###.# ... .. ..##. h 9__h--5h>__h)h6= .....)).........#######..###.#. ... #### ## :. ...## #........# #...##.### .._## #.# ####....###.####.###..[............._.#...####....@.##.### #....##.Fly ##h)##h/#_h?-6hjR__h6c _Found Great Wizards, Vol. VII.h _ww   dart slug (wandering)  You now have 41 gold pieces (gained 15).h :7.8 (2Shockhd>__h\ _A dart slug comes into view.hK  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h$B ......)).........# Skvari the Magician ..#######..###.#. ...  Djinni #### ##.###.# :..  Health: 16/21 ==================------ ...## #......# ....  AC: 2Str: 7 ....# #...##.### .....  EV: 12Int: 16 ._..# #.## #.# ####.....  SH: 0Dex: 19 ....###.####.###..[.....  XL:  2 Next: 65% Place: Dungeon:2 hvB ................._......  Noise: ---------  Time: 1047.8 (0.0) ....#...####...*@.......  g) +4 dagger ...##.### #..*.##......  Cast: Shock #### # ...**..# ...$?.  Fly hB  ...*###... #...#  #.*# ..### ####  #w# ... w   dart slug (wandering) .. ..##. ##h C  _A dart slug comes into view.Casting: Shock (safe; 4% risk of failure)  h4C Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  hC Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)h|......)).........#Skvari the Magician hb..#######..###.#. ...Djinni #### ##.###.# :..Health: 16/21 ==================------ h...## #......# ....AC: 2Str: 7 h ....# #...##.### .....EV: 12h_Int: 16 ._..# #.## #.# ####.....SH: 0hDex: 19 ....###.####.###..[.....hcXL:  2 Next: 65% Place: Dungeon:2 ................._......Noise: ---------  Time: 1047.8 (0.0) hl....#...####...*@.......g) +4 dagger ...##.### #..*.##......hmwCast: Shock #### # ...**..# ...$?.Fly ...*###... #...##.*# ..### #####*# ...w   dart slugh.. ..##.##Casting: Shock (safe; 4% risk of failure)  hƊConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linehuAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The zap hits the dart slug.h h\_.....w.h(`7==8.8 (1h>1>__hm4onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The zap hits the dart slug. _The dart slug is moderately wounded.h  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hc ......)).........# Skvari the Magician ..#######..###.#. ...  Djinni #### ##.###.# :..  Health: 16/21 ==================------ ...## #......# ....  AC: 2Str: 7 ....# #...##.### .....  EV: 12Int: 16 ._..# #.## #.# ####.....  SH: 0Dex: 19 ....###.####.###..[.....  XL:  2 Next: 65% Place: Dungeon:2 h ................._......  Noise: =--------  Time: 1048.8 (0.0) ....#...####....@.......  g) +4 dagger ...##.### #..**##......  Cast: Shock #### # ...**..# ...$?.  Fly  ...*###... #...#  h" #.w# ..### ####  hD #.# ... w   dart slughx P .. ..##.h 2 ## h V_The dart slug is moderately wounded.h Casting: Shock (safe; 4% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)h1......)).........#Skvari the Magician ..#######..###.#. ...Djinni #### ##.###.# :..Health: 16/21 ==================------ ...## #......# ....AC: 2Str: 7 h~23....# #...##.### .....EV: 12Int: 16 ._..# #.## #.# ####.....SH: 0Dex: 19 ....###.####.###..[.....XL:  2 Next: 65% Place: Dungeon:2 ................._......h2Noise: =--------  Time: 1048.8 (0.0) ....#...####....@.......h2 g) +4 dagger ...##.### #..**##......Cast: Shock h2%#### # ...**..# ...$?.Fly h3...*###... #...#h13#**# ..### #####.# ...hT3w   dart slug.. ..##.##h3yCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineh3Aim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.he......wh*9.8 (1h@__hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug. _The dart slug is severely wounded.huhM  hMCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h......)).........# Skvari the Magician ..#######..###.#. ...  Djinni #### ##.###.# :..  Health: 15/21 =================------- ...## #......# ....  AC: 2Str: 7 ....# #...##.### .....  EV: 12Int: 16 ._..# #.## #.# ####.....  SH: 0Dex: 19 ....###.####.###..[.....  XL:  2 Next: 65% Place: Dungeon:2 hc................._......  Noise: =--------  Time: 1049.8 (0.0) ....#...####....@.......  g) +4 dagger ...##.### #..**##......  Cast: Shock h#### # ...**..# ...$?.  Fly  ...*###... #...#  hV#.w# ..### ####  #.# ... w   dart slug hs.. ..##. ## hN_The dart slug is severely wounded.Casting: Shock (safe; 4% risk of failure)  hsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)h ......)).........# Skvari the Magician ..#######..###.#. ...  Djinni #### ##.###.# :..  Health: 15/21 =================------- ...## #......# ....  AC: 2Str: 7 ....# #...##.### .....  EV: 12Int: 16 ._..# #.## #.# ####.....  SH: 0Dex: 19 ....###.####.###..[.....  XL:  2 Next: 65% Place: Dungeon:2 h {................._......  Noise: =--------  Time: 1049.8 (0.0) ....#...####....@.......  g) +4 dagger ...##.### #....##......  Cast: Shock #### # .......# ...$?.  Fly  h ....###... #...#  #.w# ..### ####  #.# ... w   dart slug .. ..##. ##Casting: Shock (safe; 4% risk of failure)  hO Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.h  )) ...   :..   ....   .....  #.## #.#   _   #..**  # ...**..#   ...*  hv P#**# ..###  #.#  ..  ## h E.......h f8050.8 (1Shockhع h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!h DtM###.........####....)).........# ..#######.. .. #### ##.### :## #......# . ....##.### . ._..# #.## #.# #######.####.###..[............@_.#...####...... ...##.### #....##......Fly .####h^M._hU--1h]6_h_h i###.##### )).# ....#..###.#. ... ##.###.# .:.## #......# ..# #...##.### .. _..# #.## #.# ####.h ###.####.###..[.....#.#...####.##.### #....##. # .# ...$?.#....###....#...##..# ..#########.# ..... ..##. h hN e6=-2h h d _There is a faded altar of an unknown god here.h\ .##### )).# #.. #..###.#. ... ##.###.# ..:.## #......# ......## #...##.### ......# ..# #.## #.# ####.###.####.###..[.....#._##...####.h\ '##.### #....##.# # .......##...$?.#....###...#..# ..## h ] h9g hAs ,3 _h | hQ~ h*M ####.... ##.........##### ....)).........# ######.. ... ## ##.###:....## #........##.### # #.## #.# ####......###.####.###..hK+w#.............._#.#...####....... .##.### #....##.......#.#hJ>hN%4h=VhZS _You see here a +0 chain mail.hS  ##...##### ...... ....)).........# # #######..###.#. . ## ..: .## #.........#.# #...##.#### #.# ####.##.####.###..[.....#h5T ............._.##...####.......Fly .###h^ h~g ,5 _ho %_hy h] ....)).........# # #######..###.#. . ## ..: .## #.........#.# #...##.#### #.# ####.##.####.###..[.....#hr^M............._.......##...####.......##.### #....###.Fly h^1##hq_hA=6h2hhk #######..###.#. . ## ..: .## #.........#.# #...##.#### #.# ####.##.####.###..[.....#............._.......##...####.......##.### #....### hy0## # .......##...$?.#.Fly ##h/ _hqS7=7h>_hc..###.#. .  ##.###.# ...:.... ## #......# .......# # #...##.### .......## #.## #.# ####.####.####.###..[.....#.h'd_.#.#...####. ##.### #....##.# hdd5 # .hd##...$?.## ....###....#...## #..# ..#########.# #..... ..hd\.##..##h$p"_.h{%8hhhJT<..###.#. .  ##.###.# ....:....  #......# .# # #...##.### .## # #.## #.# ####.# hT###.####.###..[.....#..#_.#.# #...####.#.### #....##.#  # .hT##...$?.## ....###....#...## #..# #..######## h"Ut.. ...##.hEU-.##h_7_hkj%9hIqh^wh8 >  ## ....: # #......# .......##...##.##### #.# ####.####.####.###..[.....#.. ............._.......# #...####.......### #....###  # ...$?.## ....###....#...## #h `Fly ..h $_..h &60h h" h ##.###.# ....:....  #......# #.#  #...##.### .##  #.## #.# ####.## .####.###..[.....#..# _.#.# ...####....# .### #....##.#  # .##...@?.## ....###....#...## hn #..# #..######## #.# #... hB 7_hW p8==1h %_hu 7_h *2.8 (2h' h > _You now have 53 gold pieces (gained 12).h$##.###.# ....:.... #......# #.# #...##.### .h8## #.## #.# ####.## .####.###..[.....#..# _.hx#.# ####.# ### #....##.h# # .##....@.## h....###....#...## #..# #..######## hh&h*3.8 (1hbhh*4.8 (2hhn _c - 4 scrolls labelled XIPLU BAEFFI (gained 1)hVR##.###.# ....:....  #......# #.#  ...##.### .##  .## #.# ####.##  .####.###..[.....#..#  _.#.#  .####.#   #....##.#   .##.....@##  ....###....#...##  #..# #..########  #.# #...  .. ...##.  .##         h\hdu9==5.8 (1h]j%_hlh M##.. ...#.###.# ....:....  #......# ## ..##.### #.##  #.# ####.......## .####.###..[.....#.. .........._#.# .####........# ## #.# .......##......##....###....#...##  Fly #h6 hS %6h h h *#..###.#. .  ##.###.# ....:....  #......# #.# #...##.### #.## #.## #.# ####h .## #.####.###..[.....#..# ._.#.# .####.# # #....##.# # h .##......##  ....###....#...##  h #..# #..########  #.# #...  h. .. ...##. .## h h %7h| h! hM)).........# # ###...#........#.###.# ....:....  #......# # ..##.### #.##  #.# ####.......# #.####.###..[.....#.........._# ..####........### #....#.### # .......##......##Fly h hu%8hhhM.......##### )).........#### ###..###.#..#........#.###.##....:....  #......h ..##.### #.##  #.# ####.......# #.####.###..[.....#.........._#.# h;..####........ ### #....##.......###Fly .#hVhA=9hhh/ M#.... .......##### )).........#### ###..###.#..#........#.###.##....:....  #...... ..##.### #.##  #.# ####.......## #.####.###..[...@.#.........._#.# ..####........ ### #....##.......###h(8_h3U20=70h>&_hAhu+0M#### #.... .# .......##### )).........#### ###..###.#..#........##.###.##....:....#  #......h+ ..##.### #.##  #.# ####...@...# #.####.###..[.....#..#h+U........._#. h,d..####...............#..h?5h@%1h;GhHh U #......#### ##. .##.##### #.# .)).###.##..###.#..#.# ##.###.##....:....# #......# #.#  #...##.### #.##  #.## #.# ####.## ##.####.###..[.....#..#._.#.#.####...# .### #....##.###  # ..##......##  ....###....#...##  #..# #..#  #.# #...h &_hl# %2h) 8_h+ h}M##  #### #. ##.... .#.......##### .)).........### ####..###.#..#........##.###.##....:....# #...... ..##.### #.##  #.## #.# ####.......## ##.####.###..[.....#..#Fly h~{_.#########hZhu%3hߗ8_hhߪqM## ## #  #### #. ##.... .#.......##### .)).........### ####..###.#..#........##.###.##....:....# #...... ..##.### #.h##  #.## #.# ####.......##Fly ...._#.##...#...##h;8_hq1===4h3&_hh9bM##### ## ## #  #### ##. ##.... .#.......##### .)).........### ####..###.#..#........##.###.##..# #......####...##.### #.......##Fly ..#....#..##......##h8_hE%5h&_h{ _You see here Great Wizards, Vol. VII.h8_h%6hhT _Great Wizards, Vol. VII burns to shimmering ash in your grasp.h$ ....###.......#.##.#### ## #.... .# ..h~##### #.)).........## ####..###.#..#. h= ##.###.##..hȨJ# ......###hw###...##.### #Fly hM2.._#....#..##......##....###....#...##hֳ8_h%7hh\h  .##.#### ## #.... .## ..##### #.)).........## ####..###.#..#.  ##.###.##..# ......######...##.### ## #.# ####.##.Fly ..#.##....#...###..# #..########h B==8hʚ -_hO`  .#### # #.... .## h` ..##### #.)).........## h` ####..###.#..#.  ##.###.##..# h` \......######...##.### h` u### #.# ####h a 3.## h+a ##.####.###..[.....#..#_.#Fly hIa q#########.# #...hyi &_hx %9h} h h #......#### ##.##. .##.##### #.#.)).........###.##..###.#..#.# ##.###.##.# # #......###.## # #...##.### #.## # #.## #.# ####h.###.####.###..[.....#..#._.#.# #...####.# #.### #....##.### # ...##......## ....###....#...##  #..# #..#  #.# #...h_&_h1&80h8_hch #......#### ##.##. .......## #.##### #.#.)).........###.##..###.#..#.# # ##.###.##.## #......###.## .# #...##.### #.## .# #.## #.# ####.## h.###.####.###..[.....#..#._.#.# .#...####.# ##.### #....##.### # # .......##......## ....###....#...## #..# #..######  #.# #...h%_hW%1h1h&h^  ###.... .# #...##### #. ...)).........### ######..###.#..#. ###..# # #......##### .# #...##.### #hG_ ### #.# ####.####.####.###..[@....#.. .............._.......#.h^_ (Fly hr_ ".#h_ G.. ...##.hg hpt %2hz &_hz| h&@ ####. .## ##.##### #.#.))..###.##..###.#..#.# ## ##.###.##...# .## #......###.......## ..# #...##.### #.......## ..# #.## #.# ####.## ..###.####.###..@.....#..#._.#.# ..#...####.# .##.### #....##.## ## # .......##......## ....###....#...## #..# #..########  #.# #...  .. ...##.hF2_hUR%3h/Wh[S _You see here a +0 chain mail.h-T# ####. .###.##### #.......#.)).###.......# .#..###.#..#........## ##.###.##.........# ..## #......###.......##.# #...##.### #.......## _..# #.## #.# ####.##.###.####.###.@[.....#..#._.#.#.#...####.# ..##.### #....##.#### # .##......## ....###....#...## #..# #..######## #.# #...  .. ...##.h4h7=,4 _hB@ __hDh ##...##### #. .....)).........###.....#######..###.#..#..... ### ###.........# ..## #......###.......#.# #...##.### #... _## #.# ####.......## ...###.####.###..[.....#...............@.......##...####.......Fly ....##hn 5 _hC%5hc5 _hd _There is a faded altar of an unknown god here.h"*7 _h4h:h= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hnhoPut on which piece of jewellery? Jewellery (go to first with "=) ho j - a +6 ring of dexterity (worn)[?] describe selected [!] equip|wield|wear|put onho[tab] equip|unequip hh h###.........##### #.......#Skvari the Magician .....)).........###.......#Djinni .#######..###.#..#........#h3Health: 21/21 ======================== ### ##.###.##.........#AC: 2Str: 7 ..## #......###.......##EV: 12h[Int: 16 ...# #...##.### #.......##SH: 0Dex: 19 hO_..# #.## #.# ####.......##XL:  2 Next: 80% Place: Dungeon:2 h'...###.####.###..[.....#..#Noise: ---------  Time: 1085.8 (0.0) h^................@.......#.#g) +4 dagger ...#...####...............#Cast: Shock ..##.### #....##.......###Fly h### # .......##......##h....###....#...###..# #..########hu#.# #..... ...##..## hu_c - 4 scrolls labelled XIPLU BAEFFI (gained 1) h_You see here Great Wizards, Vol. VII. _Great Wizards, Vol. VII burns to shimmering ash in your grasp. h.y_You see here a +0 chain mail. _There is a faded altar of an unknown god here. hJ_You can't see any susceptible monsters within range! (Use Z to cast anyway.)hP  Okay, then.h%h*5 _h,. _hph |16.8 (1 _hB7 _hhbY _Unknown command.h]!h(h* _Press < or > to pray at altars.h   Unknown command.Press < or > to pray at altars.  This altar belongs to (a) Yredelemnul, (b) Uskayaw or (c) Makhleb, but you  can't tell which.Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.ƴh6 P  Okay, then.ƴh ƴh' ƴh . _ȴh _ȴhp,ȴh,ȴhȴhfȴhb!ȴh!ȴh"ȴh%ȴh',ȴh*ȴh2Xȴh4ȴh>8,ȴh8ȴh=ȴh?,ȴh@ȴhBȴhC,ȴhDȴhGȴhIȴhIȴhbJȴhKȴhNMȴhMȴhNȴh QȴhRȴhRȴhSȴhTȴhVȴhWȴhWȴhZȴhaȴhdȴht ....##.#...####............).......##.######....##...... #.###..###### ###.......##...... #.# #..# #.....###....#...# #.. #..# .....#..###..########..... ..####.## #... ......#.# ##..# ...##...##.# #..## .## ..ȴh?u1004.0)  .... .. #@## #. ..# .. #.<....##  ȴhpuv. ....... ###.#..ȴhu ..#.. .# #.. ȴh(}ȴhH+1.8 (15ȴhȴh9 _Found a stone staircase leading up.ɴhɴh@ɴhɴh~ɴh!p ).##.#### #.###..###### ###....... #..# #.....###....#...#......#..###..####### ........####.## #... #.## ##..# ...##.##.##.. #..## .## ..  .... ...0#..##.## #.0.0) .......@#  ..#.<....# Fly .... ...ɴhgɴhA*2.8 (1ɴh ɴh + _Found 2 flux baubles.ɴhZ _ɴh S.).##.######....## #ɴh #.###..###### ###.......##  #.# #..#ɴh2  #.....###....#...  #.. #..# .....#..###..  ɴhR . ..####.## #... ɴhw  ......#.### ##..# ...##. ɴh #.....##.##..# #..## .## .. .... ...0#..##.## #.0ɴh .# ..#.<....##ɴh O#.#..ɴh }#.#... ...#ɴh. ..<. ..# #.... .. ɴhQ  ......ɴh ɴh+ *3.8 (1ɴh ɴh 9 _Found a stone staircase leading up.ʴhQuD.).##.######....###.###..####### ###.......## #.# #..# ##. #.....###....#ʴhu #.. #..# #.....#..###.. . #..####.## #... ......#.### .. ##..# ...##.  #.....##.##..#. #..## .## ..ʴhu .... ...0#..##.## #.#ʴhvU..# ..ʴh&v#.<....## #.#ʴhEvr..####.#....ʴhev ...#..<.. ..##ʴhv9#...... .. ........ʴh}ʴhz%4ʴhʴhʴh\" .).##.######....###.###..#######.###.## #.# #..# ##..#.....###....# #.. #..# #.....#..###.. ʴh" /. ##..####.## #... ......#.###...###..# ...##. #.....##.##..#.##..## .## ..ʴh#  .... ....0#..##.## #. #ʴh(# .# .. ###.<....##ʴhH# o #.#..ʴhi# #.####.#.....# ...#..ʴh# <.... ..###....... .. ʴh# ...ʴh* ʴh2 %5ʴhJ8 ʴh9 ʴh .).##.######....###.###..#######.###.## #.# #..# ##..#.....###....# #.. #..# #.....#..###..ʴh' k . ##..####.## #... ......#.###...###..# ...##. #.....##.##..#.##..## .## ..ʴhN  .........0#..##.## #. #ʴhs .#  ###.<....## #ʴh s.# ..ʴh w #.####.#......ʴhݑ # ...#..<.... ..###.ʴh i .. ..ʴh] ʴhȡ %6ʴh ʴh^ ʴh@ .).##.######....###.###..#######.###.## #.# #..# ##..#.....###.... #.. #..# #.....#..###.. . ##..####.## #...ʴh  ......#.###...###..# ...##. #.....##.##..#.##..## .## .. ʴh .0#..##.## # #.#ʴh   ###.<....## #ʴhG .# ... #.####.#...... #. ...#..<..# ..###...ʴhk k .. ....ʴh ʴhǴ %7ʴh ʴh ˴h.).##.######....###.###..#.###.## #.# #..# ##..#.....### #.. #..# #.....#..###.. . ##..####.## #... ......#.###...###..# ...##. #.....##.##..#.##..## .##  .0#..##.## ˴hݳ #.# ###.<....## #.# ... #.####.#..˴h #. ...#..<... # ..###....˴h8m .. ......˴h̼˴h%8˴h"˴hX˴hM##.#..... ..........).......##.###### #######.###..#######.###.......####..#.....###...#.. #..# #.....#..###..##.. ##..####.## #...  ......#.###...###..# ...###.....##.##..#.##..## .## ..........@#..##.##....#.......... ###.<....###.......#..#.#..˴h9%9˴h˴h"R _You see here 2 flux baubles.˴h s.##.#...#### #.).##.######....#.###..#######.###. #.# #..# ##..#.....### #.. #..# #.....#..###.. . ##..####.## #... ......#.###...###..# ...## #.....##.##..#.##..## .##  0#..##.##.#.#.. ###.<....##. #.......# ...... #.####.#... #. ...#..<.... # ..###.....  .. .˴hs˴ha-10 _˴h˴hE̴h+1##.#...####. .).##.######....#.###..#######.###.##.# #..# ##..#.....###.#.. #..# #.....#..###..#. ##..####.## #... ......#.###...###..# ...##.#.....##.##..#.##..## .## ..#..##.## .....#.# ... ###.<....## . #.......#.####.#......#. ...#..<....# ..###....... [̴h19;17H̴h6̴ho@%1̴hF̴hJR _You see here 2 flux baubles.̴hf ̴hdp %2̴hwv ̴hy ( _k - 2 flux baublesʹhR3ʹh\ʹha_ʹha,ʹhe,ʹhf,ʹh_gʹhTiʹhj,ʹhXkʹh`mʹh~n,ʹhoʹhypʹh[qʹhqʹhqʹh+uʹhvʹhvʹhiwʹhyʹhzʹhzʹh~,ʹh,ʹhU,ʹh' ......#.###...###..# ...## #.....##.##..#.##..## .##  ..........#..##.##  .....#.........#  ...#.###.<....##  . #.##.......#  #.............  ##.####.#...... 20.8 (8 #..@...#..<.... ###..###....... #............ ...#.... ...### #..## ##ʹhˑK .... )... ʹhEʹhl*1.8 (9ʹhʹh% _Found a dagger.ʹhJ3ʹhʹh ʹhO#.....##.##..#.##..## .##  ..........#..##.##  .....#.........# #.###.<....# #.##.......#  #.............##.####.#...... #......#..<....###@.###... #........Shock...#..... ....###....#..## ##...... ʹhK   kobold (asleep)#. )# ....Kʹh2%0ʹh@*2.8 (1ʹhEʹh~Ks _A kobold comes into view. It is wielding a +0 club.ϴh  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ϴh #.....##.##..#.##..## .##  Skvari the Magician ..........#..##.##  Djinni .....#.........#  Health: 20/21 ======================-- ...#.###.<....##  AC: 2Str: 7 . #.##.......#  EV: 12Int: 16ϴh #.............  SH: 0Dex: 19 ##.####.#......  XL:  2 Next: 80% Place: Dungeon:2 #......#..<....  Noise: ---------  Time: 1122.8 (0.0) ###@.###.......  g) +4 daggerϴh #*...........  Cast: Shock ϴh.*.#.....  Fly  ϴh9..*.###...  .#.*## ##  ϴh4.....* K   kobold (asleep) ϴhX#. )..* # ....Kϴh|o _A kobold comes into view. It is wielding a +0 club.ϴhFCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  ϴhzPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)ϴh j#.....##.##..#.##..## .##Skvari the Magician..........#..##.##Djinni.....#.........#Health: 20/21 ======================--...#.###.<....##AC: 2Str: 7. #.##.......#EV: 12ϴh Int: 16#.............SH: 0Dex: 19##.####.#......XL:  2 Next: 80% Place: Dungeon:2#......#..<....Noise: ---------  Time: 1122.8 (0.0)###@.###.......g) +4 dagger#*...........ϴh; Cast: Shock.*.#.....Fly ..*.###....#.*## ##.....*K   kobold#. )..*# ....*Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ϴhl Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The zap hits the kobold.ϴh( ϴh+. p.....K.ϴh8 2=3.8 (1ϴh> ϴhA onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The zap hits the kobold. _The kobold is moderately wounded.дh*  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.дhi6 #.....##.##..#.##..## .##  Skvari the Magician ..........#..##.##  Djinni .....#.........#  Health: 19/21 =====================--- дh...#.###.<....##  AC: 2Str: 7 дh. #.##.......#  EV: 12Int: 16 #.............  SH: 0Dex: 19 дh"##.####.#......  XL:  2 Next: 80% Place: Dungeon:2 дhk#......#..<....  Noise: =--------  Time: 1123.8 (0.0) ###@.###.......  g) +4 daggerдh #*...........  Cast: Shock дh].*.#.....  Fly  ..*.###...  .#.*## ##  .....*дh0= K   kobold #. )..K # .....дh] _The kobold is moderately wounded.дh Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (moderately wounded, 60% to hit)дh ' #.....##.##..#.##..## .##  Skvari the Magician ..........#..##.##  Djinni .....#.........#  Health: 19/21 =====================---дhI ...#.###.<....##  AC: 2Str: 7 . #.##.......#  EV: 12дhwInt: 16 #.............  SH: 0дh=Dex: 19 дh##.####.#......  XL:  2 Next: 80% Place: Dungeon:2 дh&#......#..<....  Noise: =--------  Time: 1123.8 (0.0) дhR###@.###.......  g) +4 dagger #............  Cast: Shock дhL...#.....  Fly  ....###...  дh.#..## ##  ......дh K   kobold #. )..K дh# .....Casting: Shock (safe; 4% risk of failure)  дhMConfirm with . or Enter, or press ? or * to list all spells.дhAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineдhHAim: a kobold, wielding a +0 club (moderately wounded, 60% to hit)  The zap hits the kobold.дh   .##     дhTo <  . дh      <....    #*  .*  ..* дh6.#.*##  .....* #. )..*дhQj # ....* дhoP.....).дhyd54.8 (1ShockдhдhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (moderately wounded, 60% to hit)  The zap hits the kobold. _You kill the kobold!дhu  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ѵhm  Okay, then.ѴhѴh<. _Ѵh93ѴhѴh)Ѵh$ _ѴhM$x20=Ѵh%ѴhG(,Ѵh)Ѵhh,,Ѵh0.Ѵh0,Ѵh>2Ѵh4Ѵh4Ѵh52=Ѵh7Ѵh(9b1==Ѵh:Ѵh ?ѴhA,Ҵh,Ҵh XҴh[,ҴhҴh%==Ҵh2XҴhNeҴh)iҴhiҴh2kҴhsmҴhp,ҴhxqҴhuҴhvҴhwҴh?xҴhzҴh #.....##.##..#.##.. ##...........#..##.# .#.........# .....#.###.<....## ....#.##.......# ...#............ #..##.####.#.... ###..##......#..<.- #@...####..###....ҴhX#...##..###.........Shock#.#####..#...#.....#. #......###...w #..#..## ## #........w   ribbon worm (asleep).. #..)..)..#..< #........#.........#ҴhC 428.0)  A ribbon worm comes into view.Ҵh;E-3.8 (19ҴhoҴh|9 _Found a stone staircase leading up.Ӵh1  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ӵh0 #.....##.##..#.##.. Skvari the Magician ##...........#..##.# Djinni ........#.........# Health: 20/21 ======================-- .....#.###.<....## AC: 2Str: 7 ....#.##.......#  EV: 12Int: 16 ...#............ SH: 0Dex: 19 #..##.####.#.... XL:  2 Next: 85% Place: Dungeon:2 ###..##......#..<. Noise: ---------  Time: 1143.8 (0.0) #@...####..###.... g) +4 dagger #.*.##..###......... Cast: Shock #*#####..#...#.....  Fly  #* #......###.Ӵhw2..  w #..#..## ##  .. #........  w   ribbon worm (asleep) .. #..)..)..#  ..< #........#  .........# _Found a stone staircase leading up.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)Ӵh76K#.....##.##..#.##.. Skvari the Magician##...........#..##.# Djinni........#.........# Health: 20/21 ======================--.....#.###.<....## AC: 2Str: 7....#.##.......# EV: 12Int: 16...#............ SH: 0Ӵh7Dex: 19#..##.####.#.... XL:  2 Next: 85% Place: Dungeon:2###..##......#..<. Noise: ---------  Time: 1143.8 (0.0)#@...####..###.... g) +4 dagger#.*.##..###......... Cast: Shock#*#####..#...#..... Fly #* #......###...* #..#..## ##*. #........w   ribbon worm.*#..)..)..#.*<#........#.........#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure) Ӵh8 Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm.ӴhmӴh-..Ӵh,Rw....Ӵha1===4.8 (1ӴhӴhWonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm. _The ribbon worm is lightly wounded.Դh  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Դh0[ #.....##.##..#.##.. Skvari the Magician ##...........#..##.# Djinni ........#.........# Health: 20/21 ======================-- .....#.###.<....## AC: 2Str: 7 ....#.##.......#  EV: 12Int: 16 ...#............ SH: 0Dex: 19 #..##.####.#.... XL:  2 Next: 85% Place: Dungeon:2 ###..##......#..<. Noise: =--------  Time: 1144.8 (0.0) #@...####..###.... g) +4 dagger #.*.##..###......... Cast: Shock #*#####..#...#.....  Fly  #w #......Դh[###...  . #..#..## ##  .. #........  w   ribbon worm .. #..)..)..#  ..< #........#  .........# _The ribbon worm is lightly wounded.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 89% to hit)Դh#.....##.##..#.##.. Skvari the Magician##...........#..##.# Djinni........#.........# Health: 20/21 ======================--.....#.###.<....## AC: 2Str: 7....#.##.......# EV: 12Int: 16...#............ SH: 0Dex: 19#..##.####.#.... XL:  2 Next: 85% Place: Dungeon:2###..##......#..<. Noise: =--------  Time: 1144.8 (0.0)#@...####..###.... g) +4 dagger#.*.##..###......... Cast: Shock#*#####..#...#..... Fly #* #..[Դh30m....###...* #..#..## ##*. #........w   ribbon worm.*#..)..)..#.*<#........#.........#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 89% to hit)  The zap hits the ribbon worm.Դh..w....Դhr*5.8 (1ԴhԴhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 89% to hit)  The zap hits the ribbon worm. _The ribbon worm is lightly wounded.Դh:  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ԴhA #.....##.##..#.##.. Skvari the Magician ##...........#..##.# Djinni ........#.........# Health: 19/21 =====================--- .....#.###.<....## AC: 2Str: 7 ....#.##.......#  EV: 12Int: 16 ...#............ SH: 0Dex: 19 #..##.####.#.... XL:  2 Next: 85% Place: Dungeon:2 ###..##......#..<. Noise: =--------  Time: 1145.8 (0.0) #@...####..###.... g) +4 dagger #.*.##..###......... Cast: Shock #*#####..#...#.....  Fly  #w #......Դh###...  . #..#..## ##  .. #........  w   ribbon worm .. #..)..)..#  ..< #........#  .........# _The ribbon worm is lightly wounded.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 89% to hit)մh{U #wմhb `#.....##.##..#.##.. Skvari the Magician##...........#..##.# Djinni........#.........# Health: 19/21 =====================---.....#.###.<....## AC: 2Str: 7....#.##.......# EV: 12Int: 16...#............ SH: 0Dex: 19#..##.####.#.... XL:  2 Next: 85% Place: Dungeon:2մh c###..##......#..<. Noise: =--------  Time: 1145.8 (0.0)#@...####..###.... g) +4 dagger#.*.##..###......... Cast: Shock#*#####..#...#..... Fly #* #......###.... #..#..## ##.. #........w   ribbon worm..#..)..)..#..<#........#.........# մh _The ribbon worm is lightly wounded.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ribbon worm.մhd մhG `.w.մhê *6.8 (1մh+ մh  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.մh Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineմh The zap hits the ribbon worm. _The ribbon worm is moderately wounded.ִhW  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ִhZ #.....##.##..#.##.. Skvari the Magician ##...........#..##.# Djinni ........#.........# Health: 18/21 ====================---- .....#.###.<....## AC: 2Str: 7 ....#.##.......#  EV: 12Int: 16 ...#............ SH: 0Dex: 19 #..##.####.#.... XL:  2 Next: 85% Place: Dungeon:2 ###..##......#..<. Noise: =--------  Time: 1146.8 (0.0) #@...####..###.... g) +4 dagger #**.##..###......... Cast: Shock #w#####..#...#.....  Fly  #. #......###...  [39ִh^[;49m. #..#..## ##  .. #........  w   ribbon worm .. #..)..)..#  ..< #........#  .........# The zap hits the ribbon worm. _The ribbon worm is moderately wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line״h_F#.....##.##..#.##.. Skvari the Magician##...........#..##.# Djinni........#.........# Health: 18/21 ====================----.....#.###.<....## AC: 2Str: 7״h@`#....#.##.......# EV: 12Int: 16...#............ SH: 0Dex: 19#..##.####.#.... XL:  2 Next: 85% Place: Dungeon:2###..##......#..<. Noise: =--------  Time: 1146.8 (0.0)״h`#@...####..###.... g) +4 dagger#**.##..###......... Cast: Shock#*#####..#...#..... Fly #. #......###.... #..#..## ##.. #........w   ribbon worm״h`..#..)..)..#..<״h az#........#.........#Confirm with . or Enter, or press ? or * to list all spells.״h+aAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line״hZaThe zap hits the ribbon worm.  The ribbon worm is severely wounded.The zap hits the ribbon worm.״hn״h[.w. ״h*7.8 (1״h״h  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ribbon worm.  The ribbon worm is severely wounded.The zap hits the ribbon worm. _The ribbon worm is almost dead.״h   ״hZ Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.״h #.....##.##..#.##.. Skvari the Magician ##...........#..##.# Djinni ........#.........# Health: 17/21 ===================----- .....#.###.<....## AC: 2Str: 7 ....#.##.......#  EV: 12Int: 16 ...#............ SH: 0Dex: 19 #..##.####.#.... XL:  2 Next: 85% Place: Dungeon:2 ###..##......#..<. Noise: =--------  Time: 1147.8 (0.0) #@...####..###.... g) +4 dagger #*w.##..###......... Cast: Shock ״h#.#####..#...#.....  Fly  #. #......###...  . #..#..## ##  .. #........  w   ribbon worm .. #..)..)..#  ..< #........#  .........# The zap hits the ribbon worm. _The ribbon worm is almost dead.Casting: Shock (safe; 4% risk of failure)  ״hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineشhxq#*w#*شhI Q.#*ٴh9Yw.#ٴh $ #.....##.##..#.##.. Skvari the Magician ##...........#..##.# Djinni ........#.........# Health: 17/21 ===================----- .....#.###.<....## AC: 2Str: 7 ....#.##.......#  EV: 12Int: 16 ...#............ SH: 0Dex: 19 #..##.####.#.... XL:  2 Next: 85% Place: Dungeon:2 ###..##......#..<. Noise: =--------  Time: 1147.8 (0.0) #@...####..###.... g) +4 dagger ٴh 4#.w.##..###......... Cast: Shock #.#####..#...#.....  Fly  #. #......###...  . #..#..## ##  .. #........  w   ribbon worm .. #..)..)..#  ..< #........#  .........# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ribbon worm.  The ribbon worm is almost dead.The zap hits the ribbon worm.ٴh }   <   < . #.*. ٴh ..  #. #.... .   ..  .. #..)..) ..<    Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ribbon worm.  ٴh_ The ribbon worm is almost dead.The zap hits the ribbon worm.  You kill the ribbon worm!ٴhE '.ٴh?H ٴhVP #.....##.##..#.##.. Skvari the Magician##...........#..##.# Djinni........#.........# Health: 18/22 ===================-----.....#.###.<....## AC: 2Str: 7....#.##.......# EV: 12Int: 16...#............ SH: 0Dex: 19#..##.####.#.... XL:  2 Next: 110% Place: Dungeon:2###..##......#..<. Noise: =--------  Time: 1148.8 (1.0)#@...####..###.... g) +4 daggerٴh2Q #...##..###......... Cast: Shock#.#####..#...#..... Fly #. #......###.... #..#..## ##.. #..........#..)..)..#..<#........#.........#Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ribbon worm.  The ribbon worm is almost dead.The zap hits the ribbon worm.  You kill the ribbon worm!ٴhS _You feel a bit more experienced.  You have reached level 3!ٴh}\ /  --more--۴hL  Your experience leads to an increase in your attributes!Your base attributes are Str 7, Int 16, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity? ܴh \N  Uppercase letters only, please.޴h) s 22/26=83 5% ޴h ShockYou feel clever. x2  The power to cast Soul Splinter wells up from within.޴h& ޴h( L _Spell assigned to 'e'.hj3h3lhnho$ _huXhuhuh3==h why,hYzh{,h|h~,hIhhbh4==hh,hhBhk,hhwhĝa5==hhPBhnhh6==h}ht,hhܸh#...........#..##.###.#...........$. .....#.###.<...# ....#.##.......... ...#...... #..##.####.#hY#†###..##......#..<#.#....####..###..-646.0)#.@.##..###.... #.#####..#...# #. #......###... .. #..#..## ##.. #.......... #..)..)..#<.. #........#.... .#h&#.#hhE-5.8 (17hhI _Found a bat corpse.h3hhhhBhh9=hh6#_  You see here a bat corpse.hr%h& _h&h(hq*,h+h-h/,h1h73h6,hM8h;,h;hi?M _You now have 66 gold pieces (gained 13).h$A3hBhDhE,hFhkHh3J,h KhLhJN,h!OhPh0R,hRhThU,hVhZXhY,hZh[hh,h,jhYm,h nhp} _b - 2 scrolls labelled MOIGIO ZAXIM (gained 1)hr3h^rhshuhsuhuhwhy,h|Xh}h~hz,hhhȂ,h[hhh܅hwh5hAhrhȉhhYhhChh,h#hˑh,hehǔhŕhhOhh,hhhhҜhPhhПhh hh,hh[hmh¦h>h]h/,h<hFhձ,hٲhh##..#######†###..##....#..## #.#....####..###.## #...##..###...###..# #.#####..##...## ######.## ####.### #.......# #..#..##hLI#..#######.......# #.......##...............# #..)..)200.8 (35#########.@.<...# #........ .........#>.#....#..[....#.##....... ######### hhMh+1.8 (36hh; _Found a stone staircase leading down.h7  ..## #.#....####..###.## ...##..###...###..# .#####..#...#...## ######.## #...##.### #.......#..#h ..######.....#........)..) #########...<...## #...... #.@....... .#>.#h c[....#.#h1 h 02.8 (1.0)hn hC h4##.## ..##..###...###..# .#####..#...#...## ######.## #...##.### #.......#..#..######.....#........)..) #########...<...## #...... #......... .#>.#hz[....#.######### hhu%3hhh;###..# #####..#...#...## ######.## #...##.### #.......#..#..######.....#........)..) #########...<...## #...... #......... .#>.#[....#.#hE######## hUhB4h ###..# #.#####..#...#.#...## ######.## #......###.### #.# #..#..## #..#######.# #.##..# #..)..).##...<...####.#..#.#>.#.h #..@....#.##.# h h %5hq h _You see here the +6 ring mail of Leaves {rF++ Int+3}.hhz%6hh)s _l - the +6 ring mail of Leaves {rF++ Int+3}hh)Inventory: 12/52 slots Hand Weapons (go to first with ))  g - a +4 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn) hͫ l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  j - a +6 ring of dexterity (worn) Scrolls (go to first with ?)  b - 2 scrolls labelled MOIGIO ZAXIM  c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH h' f - a scroll labelled OHIFEMOEPP hiPotions (go to first with !) h'P d - a cyan potion  h - a viscous amethyst potion hJNBaublesk - 2 flux baubles hdbTalismans (go to first with %)h|*i - a quill talismanhc Nl - the +6 ring mail of Leaves {rF++ Int+3}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). If you switch to wearing this armour: Your AC would increase by 9.0 (2.0 -> 11.0). Your EV would decrease by 2.6 (12.1 -> 9.5). Your spell failure would worsen by up to 37% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body hd armor} Menu/colouring prefixes: identified artefact armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.h Inventory: 12/52 slots Hand Weapons (go to first with ))  g - a +4 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn) h?  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  j - a +6 ring of dexterity (worn) hlScrolls (go to first with ?)  b - 2 scrolls labelled MOIGIO ZAXIM  c - 4 scrolls labelled XIPLU BAEFFI h e - a scroll labelled MISHRI HARGHIKH  f - a scroll labelled OHIFEMOEPP hPotions (go to first with !)  d - a cyan potion hn h - a viscous amethyst potion Baubles  hk - 2 flux baubles hzTalismans (go to first with %) hO i - a quill talisman h|hh-###..##.#####..#...#. Skvari the Magician#...## ######.## #......## Djinni##.### #.......# #..#..## Health: 26/26 ========================#..#######.......# #........ AC: 2hǷ*Str: 7##...............# #..)..).. EV: 12Int: 18#########...<...####........ SH: 0Dex: 19h#................... XL:  3 Next:  5% Place: Dungeon:2#.......#>.#........ Noise: ---------  Time: 1206.8 (0.0)#..@....#.##........ g) +4 dagger#########Cast: ShockhF}Fly _You see here a bat corpse. h_You now have 66 gold pieces (gained 13). _b - 2 scrolls labelled MOIGIO ZAXIM (gained 1) _Found a stone staircase leading down. hj_You see here the +6 ring mail of Leaves {rF++ Int+3}. _l - the +6 ring mail of Leaves {rF++ Int+3}hhh<###..# #.#####..#...#.#...## ######.## #......###.### #.# #..#..## #..#######.# #. ##........# #..)..)..###...<...####.##.##.#>.#.##.#.##.## h h*7.8 (1hhh  There is a stone staircase leading down here. _h hBh4hyh,hTh*h^ ,h["h$h}',hv)h ####.......# #........ ...........# #..)..)..# ####...<...####........# ...........# .......#>.#........# #.......#.##........# #########.### #............# #####.@......#  ###h /192.0)h,20.8 (13hUh X _m - a lumpy green potionhca 3hb h{g h m Bhp ,hp h6r hPx h{ ,h;} h ha h h҄ h; h ,h h hf ,hؒ h hg ,h hМ h+ ,h hY h hڥ hP h hU ,h h hV ,h h h   ###.....#..##.### ###.#.........# ..........#.###.<....## ....#.....#.##.......# ..........#............. .....###..##.####.#...... ####†###..##......#..<....#.#....####..###.......#...##..###.h d...#.#####..#...#.......Shock ####.## #......###....r ......# #..#..#### ###. ......# #........# h ......# #..)..)..#r   rat (asleep) ..<...####........# ..................# h s......#>.#........#h ,31.8 (11hP +2.8 (12h hc V _A rat comes into view.hW3  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hs ###...........#..##.## # Skvari the Magician ###.........#.........#  Djinni ..........#.###.<....##  Health: 25/26 =======================- ....#.....#.##.......#  AC: 2Str: 7 ..........#.............  EV: 12Int: 18 .....###..##.####.#......  SH: 0Dex: 19 ####†###..##......#..<....  XL:  3 Next:  5% Place: Dungeon:2  #.#....####..###.......  Noise: ---------  Time: 1232.8 (0.0)  #...##..###..@**.......  g) +4 dagger  #.#####..#...#..***.. h Cast: Shock ####.## #......###...*r  Fly ......# #..#..#### ###. ......# #........# ......# #..)..)..# r   rat (asleep) ..<...####........# ..................# ......#>.#........# _A rat comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)h~  ###...........#..##.## # Skvari the Magician ###.........#.........#  Djinni ..........#.###.<....##  Health: 25/26 =======================- ....#.....#.##.......#  AC: 2Str: 7 ..........#.............  EV: 12haInt: 18 .....###..##.####.#......  SH: 0Dex: 19 ####†###..##......#..<....  XL:  3 Next:  5% Place: Dungeon:2  #.#....####..###.......  Noise: ---------  Time: 1232.8 (0.0)  #...##..###..@.........  g) +4 dagger  #.#####..#...#.......  Cast: Shock h####.## #......###....r  Fly ......# #..#..#### ###. ......# #........# h......# #..)..)..# r   rat (asleep) ..<...####........# ..................# ......#>.#........#hyCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineh!RAim: a rat (asleep, 100% to hit)  The zap hits the rat.h(   <    †    **  h***..  **     )<.hH....#>.h!h X......†hl7=3.8 (1Shockhh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat. _You kill the rat!h,3h-h0hQ0K6=h\4h7h8h9hK:h<h?h4?hO@haCh;E,hEh Kh'LhL9=h`MhOhQ,hSh;UhW,hzXhMZhb} ...#.###.<....##..  ...#.##.......##.### #.......... #..##.####.#......### #..##......#..<...... ####..###.......# hbE..###............## ###..#...#..........# -#......###....@## #..#..########.# Shock  #........# ....  #..)..)..# S...... ###........# .........#.....############h0c=S   ball python (constriction, asleep) >.#........###...###........#hl+40.8 (7hnD-1.8 (8huhOy _A ball python comes into view. _You see here a rat corpse.hK  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hH ...#.###.<....##.. Skvari the Magician ...#.##.......##.###  Djinni ...#................  Health: 25/26 =======================- #..##.####.#......####  AC: 2Str: 7 #..##......#..<......  EV: 12Int: 18 ...####..###.......#  SH: 0Dex: 19 ##..###............##  XL:  3 Next:  7% Place: Dungeon:2 ###..#...#..........#  Noise: ---------  Time: 1241.8 (0.0)  #......###....@## g) +4 dagger  #..#..########*#hR  Cast: Shock  #........# *... Fly  #..)..)..# S...... ###........# .........# ...........############  S   ball python (constriction, asleep) >.#........# .##........# .##........# _You see here a rat corpse.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)h>b...#.###.<....##..Skvari the Magician ...#.##.......##.###Djinni ...#................Health: 25/26 =======================- #..##.####.#......####AC: 2h%Str: 7 #..##......#..<......EV: 12Int: 18 ...####..###.......#SH: 0Dex: 19 ##..###............##XL:  3 Next:  7% Place: Dungeon:2 ###..#...#..........#Noise: ---------  Time: 1241.8 (0.0)#......###....@##g) +4 dagger#..#..########*#Cast: Shock#........# *...ho-Fly #..)..)..# *...... ###........# **.......# ...........############S   ball python (constriction) >.#........# .##........# h.##........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linehAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is moderately wounded.hh`.S...h]a6===2.8 (1hHh  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is moderately wounded. _The ball python hisses angrily.h[m  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h1 ...#.###.<....##.. Skvari the Magician ...#.##.......##.###  Djinni ...#................  Health: 25/26 =======================- #..##.####.#......####  AC: 2Str: 7 #..##......#..<......  EV: 12Int: 18 h2 +...####..###.......#  SH: 0Dex: 19 ##..###............##  XL:  3 Next:  7% Place: Dungeon:2 ###..#...#..........#  Noise: ==-------  Time: 1242.8 (0.0)  #......###....@## g) +4 dagger  #..#..########*# Cast: Shock  #........# S... Fly  #..)..)..# ....... h3 }###........# .........# ...........############  S   ball python (constriction) >.#........# .##........# .##........# _The ball python hisses angrily.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 75% to hit)h ...#.###.<....##.. Skvari the Magician ...#.##.......##.###  Djinni ...#................  Health: 25/26 =======================- #..##.####.#......####  AC: 2Str: 7 #..##......#..<......  EV: 12Int: 18 ...####..###.......#  SH: 0Dex: 19 ##..###............##  XL:  3 Next:  7% Place: Dungeon:2 h4 ###..#...#..........#  Noise: ==-------  Time: 1242.8 (0.0)  #......###....@## g) +4 dagger  #..#..########.# Cast: Shock  #........# S... Fly  #..)..)..# ....... ###........# .........# ...........############  S   ball python (constriction) >.#........# .##........# .##........#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineh Aim: a ball python (moderately wounded, 75% to hit)  The zap hits the ball python.h~ <          *#   *... h : #..)..)..# .* .* >hR `.†..h? m10-3.8 (1Shockhۨ h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 75% to hit)  The zap hits the ball python. _You kill the ball python!h|Q hU 6=h`Y BhY hZ h[ ,hY\ h^ h-` hV` h'a hb hd hJd 9=h!e hh _  You see here a rat corpse.hir j.#.........# ..#.###.<....##.. #.##.......##.### ..#.......... ..##.####.#......######......#..<...... ..####..#### ..###......## -- ##..#...#.......@..#hr G#......###....†##.S....Shock  #..#..########.######..  #........##..†......#  #..)..)..##.........# ####.........# S   adder (asleep) ...############ .hy w 51.8 (8  An adder comes into view.hez h S.Sh 3==2.8 (9hg h/ / _The adder hisses angrily.ho h 2-3.8 (1hph _You closely miss the adder. The adder completely misses you.hP  You hit the adder.  The adder is moderately wounded.hz ?-4h h S _The adder closely misses you.hf  You barely miss the adder.The adder is moderately wounded.h<%5hh R _The adder barely misses you.h=s  You closely miss the adder.The adder is moderately wounded.h=t %6hAz h| s _The adder misses you. The adder bites you but does no damage.h  You closely miss the adder.The adder is moderately wounded.h%7hhV _The adder completely misses you.h c  You closely miss the adder.The adder is moderately wounded.hcS5-8h8jhal* _The adder bites you.hWj  You hit the adder.  The adder is moderately wounded.hjS6=9hphs{ _The adder closely misses you. The adder bites you but does no damage.hZ)  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h....#.........# ..  Skvari the Magician ..#.###.<....##.. Djinni ..#.##.......##.### Health: 25/26 =======================- ..#................ AC: 2Str: 7 ..##.####.#......####  EV: 12Int: 18 ..##......#..<......  SH: 0h%Dex: 19 ..####..###.......# XL:  3 Next: 10% Place: Dungeon:2 #..###............##  Noise: =--------  Time: 1259.8 (0.0) ##..#...#.......@S.#  g) +4 dagger hI #......###....†##......  Cast: Shock  #..#..########.######..  Fly  #........##..†......#  #..)..)..##.........# ##........##.........#  S   adder ..........############ h-.#........# ##........#h&The adder is moderately wounded. _The adder closely misses you. The adder bites you but does no damage.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hGAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linehhhYK....#.........#..Skvari the Magician ..#.###.<....##..Djinni ..#.##.......##.###Health: 25/26 =======================- ..#................AC: 2Str: 7 ..##.####.#......####EV: 12Int: 18 ha..##......#..<......SH: 0Dex: 19 ..####..###.......#XL:  3 Next: 10% Place: Dungeon:2 #..###............##Noise: =--------  Time: 1259.8 (0.0) h##..#...#.......@*.#g) +4 dagger#......###....†##......Cast: Shock  #..#..########.######..haFly #........##..†......##..)..)..##.........# ##........##.........#S   adder ..........############ h#.#........# ##........#hƾ/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the adder.  hfThe adder is severely wounded.The zap hits the adder.hHhHSAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the adder.  The adder is severely wounded.The zap hits the adder.  The adder is almost dead.hHhI+60.8 (1hWa _The adder misses you.h(  You hit the adder but do no damage.The adder is almost dead.h%1hh= _The adder bites you but does no damage.h 7  You hit the adder.h> G†h `422Shockh h% I _You kill the adder!h h;i  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   0.5  19%   0   g + Spellcasting 3.5   5%  +11     h     b + Unarmed Combat   0.0     0   h + Conjurations 3.5   5%  +11     i + Hexes3.5   5%  +11 h c + Short Blades 0.0   2%  -1   j + Summonings3.5   5%  +11     k + Necromancy3.5   5%  +11 hj d + Armour   0.0     0   l + Forgecraft3.5   5%  +11 e + Dodgingh|2.3   7%  +1   m + Translocations 3.5   5%  +11 f + StealthhQ1.7   7%  -1   n + Alchemy3.5   5%  +11 h9    o + Fire Magic3.5   5%  +11 h%$    p + Ice Magic3.5   5%  +11 hE     q + Air Magic3.5   5%  +11 hci    hr + Earth Magic3.5   5%  +11 h_    h        h s + Shapeshifting   0.0    -2          hS        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Helph*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h6444 c * Short Blades   0.0  174 hc4464644444 hR20555 c - Short Blades   0.0   555757 hR;55555h h_h| ....#.........#..Skvari the Magician ..#.###.<....##..Djinni h ..#.##.......##.###Health: 25/26 =======================- ..#................AC: 2Str: 7 ..##.####.#......####EV: 12h; Int: 18 ..##......#..<......SH: 0Dex: 19 ..####..###.......#XL:  3 Next: 42% Place: Dungeon:2 #..###............##hk Noise: =--------  Time: 1262.8 (0.0) ##..#...#.......@†.#h g) +4 dagger#......###....†##......Cast: Shockh #..#..########.######..Fly #........##..†......##..)..)..##.........# ##........##.........# ..........############ h3 .#........# ##........# _The adder misses you.You hit the adder but do no damage.he The adder is almost dead. _The adder bites you but does no damage.  You hit the adder. _You kill the adder!h h:hSh3!h/#h4~h~hshρhp6=hh0ḧhh,hih,hhhh{hh2=hhh] #.###...###..# ...##. #.##..#.##..## .## .....#..##.## #..#...## ..h@###.<....##.. ...##.......##.### .................. <....####.#####......-7.8 (5......#..<.....@....... hf ###..###.......######### ###............## .#...#........†h3.# hj.....###....†##. hʥS.#..########.######..hL##..†......#h N)..)..##.........# ..h8/.....##.........#hMh.D-8.8 (6hƷhF; _Found an escape hatch in the ceiling.h_3h}`h2dhVB .###...###..# ...##. .##..#.##..## .## ...###..##.## ####..# #.## $.... ###.<....##.. (... ##.##.### ........ .<. .####.#......####.0 ......#..<.......###.#....## #...#........†.####.... #..####### 9.8 (1 _Found 6 stones.hhhhh@hh,hLhhhhAhhhhhhhh3hhe hN ;  You see here 6 stones.hh _hNhh,hhGL _You now have 69 gold pieces (gained 3).hhh!h#hA*,h+h.h:h;hn=h?hB,hDhFhTH,hJhKhL,hQ,hR,hzSh}UhkW,hrYh[h],hT_h?dh;g,hhhjhnBhshthth/vhNwh?y,hzh8~h,hhhhhԆhhRhh h+h,hhIh,hJhhBhhQ,hhkh,h6hhh6h,hI,hhh,h;hh3,hhh,hhhF,h h4h5 ##.<....##...# #(........# #.......##.#####.........#.............<.......# ####.#......####.........# .....#..<................# #..###.......#########.### #...## ..#........†.####...$###....†##.. ..########.######......Shock hU.....##..†......#....... ..)..##.........#.............#....... .....######.......K   kobold (missile, asleep)# ....... .....# ...K...#hn0303.8 (34.0)h+4.8 (35h h _A kobold comes into view. It is wielding a +2 short sword of venom.hy  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ##.<....##...# #(........#  Skvari the Magician #.......##.#####.........#  Djinni .................<.......#  Health: 25/26 =======================- h Y####.#......####.........#  AC: 2Str: 7 .....#..<................#  EV: 12Int: 18 #..###.......#########.###  SH: 0Dex: 19 #............## .....  XL:  3 Next: 42% Place: Dungeon:2 h T...#........†.####...$..  Noise: ---------  Time: 1304.8 (0.0) h6  ...###....†##...@.......  g) +4 dagger ..########.######*......  Cast: Shock .....##..†......#*......  Fly hf ..)..##.........#.*..... .....##.........#.*..... h .....############..*....  K   kobold (missile, asleep) h .....# ..*.... .....# ...K... .....#h yCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineh#Aim: a kobold, wielding a +2 short sword of venom and quivering stones (asleep,100% to hit)h##.<....##...# #(........#  Skvari the Magician #.......##.#####.........#  Djinni h.................<.......#  Health: 25/26 =======================- ####.#......####.........#  AC: 2Str: 7 .....#..<................#  EV: 12Int: 18 #..###.......#########.###  SH: 0hDex: 19 #............## .....  XL:  3 Next: 42% Place: Dungeon:2 ...#........†.####...$..  Noise: ---------  Time: 1304.8 (0.0) ...###....†##...@.......  g) +4 dagger ..########.######.......  Cast: Shock .....##..†......#.......  Fly ..)..##.........#....... .....##.........#....... .....############.......  K   kobold (missile, asleep) h .....# ....... .....# ...K... .....#h0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  hUPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 short sword of venom and quivering stones (asleep,100% to hit)  hThe zap hits the kobold.hb<..# #( .#####. ......< .####.h <........ . .## .....  † * †* )***....h ..* ...*h`%.h'aI.....)h l6=5=5.8 (1Shockhshu.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 short sword of venom and quivering stones (asleep,hus100% to hit)  The zap hits the kobold. _You kill the kobold!hP   h Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h~ P  Okay, then.hU a _h3hIhhh: _hAh|,hh5hQ,hh0h=h9=hhh>,huh5,hlhL _You now have 76 gold pieces (gained 7).h3hUh2h,hchHh  .............<.......# .###.........# #..<..........# .......#########.### ....## ##.....## ........†.####.......## #....†##.............# ######.######.........# -13.8 (8##..†......#...# ##.........#.........# ##.........#.........# ############.........## #.........## #...).....## #.........## #.......>.h R##h hD-4.8 (9hC h"; _Found a stone staircase leading down.hӇ #####..<........ ##.......#########.## .. ##.....##†.####.......## ##....†##.............####.######.... .##..†......#.....hHFly ##.......## ##hh/*5.8 (1hhihؓ <....... ##.......#########.## .. ##.....##†.####.......## ##....†##.....h.####.###### .##..†.......#########Fly ##.....##hh%6hhhǗ  ##.......#########.## .. ##.....##†.####.......## h t##....†##......####.###### h$ q.##..†.......######### hH A)#######h h# %7hF h hv  .. ##.....†.####.......## ##....†##......####.###### .##..†.......######### )h .h7 h %8hz h h †.####.......## ##....†##......####.###### .##..†.......h>z######### .>hh%9hgh  Things that are here: _a +2 short sword of venom; 3 stones; a kobold corpsehxfPick up what? 13/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 short sword of venom Missiles (select all with ()b - 3 stones Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]hC  a + a +2 short sword of venom[Enter] accept (1 chosen)h h h ........†.####.......##Skvari the Magician ##....†##.............#Djinni ######.######.........#Health: 26/26 ======================== .##..†......#.........#AC: 2Str: 7 .##.........#.........#EV: 12Int: 18 .##.........#.........#SH: 0Dex: 19 .############.........#XL:  3 Next: 45% Place: Dungeon:2 .##.........#Noise: ---------  Time: 1319.8 (0.0) .##...@.....#g) +4 dagger .##.........#Cast: Shock .#h #.......>.#Fly .###.......## ####.....#########Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You now have 76 gold pieces (gained 7). _Found a stone staircase leading down.  Things that are here: _a +2 short sword of venom; 3 stones; a kobold corpseh2 h> +20.8 (1htC hE S _n - a +2 short sword of venom h  hӅ  hC  hԓ  h  ho  h*  h  h>  h  h  h"  hݪ  h  hP  h  h , hB  h5  h B h , h; B h  h , h  h  h , hD  ha  h , h  h  h1 , h  h  h , h  hR  h9 , h  h , h  h  h  h  h  h  h , h   hW  hn  h  h  h  h , h  h  h , h  h  h , hU  h  h , h:  hm  ha , h  hb  h} , h  h  h" , h"  h$  hP& , h&  h'  h) , h*  h/  h0 , h1  h3  hB4 , h4  h6  hz7 , h8  h|:  h< , h<  hc>  he? , h?  h@  hA , hB  hC  h D , hiD  hIE  hE , hAH B hH  hH  hI  hJ , hJ  hN n hN , hO  hP  hET , hT  hU  h@^  #.........# #.... ... #.........###.... ... .............##.... ..?...##..........)..... ..... ########.###..### .....# #.###..# B.....### ##..##..## ........# #........# #@# #......#.## #.# #.....##.##Shock h6_  #.## ###.......... #..###.........#.. ##...........#.### ##....#.....#.##. B   giant cockroach (asleep)#####..........#....##.........###..##.####..#######÷###..##... hb /62.8 (42.0) hgg Z.BB hh +3.8 (43 hl  h9n b _A giant cockroach comes into view."h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."hUc #.........# #.... Skvari the Magician ... #.........###.... Djinni ... .............##.... Health: 25/26 =======================- ..?...##..........)..... AC: 2Str: 7 ..... ########.###..### EV: 12Int: 18 .....# #.###..#  SH: 0Dex: 19"hU .B**..### ##..##..##  XL:  3 Next: 45% Place: Dungeon:2 ....***.# #........#  Noise: ---------  Time: 1363.8 (0.0) #@# #......#.## g) +4 dagger "hlVb#.# #.....##.## Cast: Shock #.## ###.......... Fly  #..###.........#.. ##...........#.### ##....#.....#.##. B   giant cockroach "hV#####..........#.... ##.........###..##.## "hVq##..#######÷###..##... _A giant cockroach comes into view."hVCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."hWAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line"h>W@Aim: a giant cockroach (71% to hit)"h0e /#.........# #.... Skvari the Magician... #.........###.... Djinni... .............##.... Health: 25/26 =======================-..?...##..........)..... AC: 2Str: 7..... ########.###..### EV: 12Int: 18*....##.###..#SH: 0Dex: 19"he .***..### ##..##..## XL:  3 Next: 45% Place: Dungeon:2....***.# #........# Noise: ---------  Time: 1363.8 (0.0)#@# #......#.## g) +4 dagger#.# #.....##.## Cast: Shock#.## ###.......... Fly "he #..###.........#..##...........#.#####....#.....#.##. B   giant cockroach#####..........#....##.........###..##.####..#######÷###..##...Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."he Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)  The zap hits the giant cockroach."h "h "h "."h 4...B..."h 2=4.8 (1"h "h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)  The zap hits the giant cockroach. _The giant cockroach is almost dead.#h3^  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#hc #.........# #.... Skvari the Magician ... #.........###.... Djinni ... .............##.... Health: 24/26 ======================-- ..?...##..........)..... AC: 2Str: 7 ..... ########.###..### EV: 12Int: 18 .....# #.###..#  SH: 0Dex: 19#hr_ ......### ##..##..##  XL:  3 Next: 45% Place: Dungeon:2 ...B***.# #........#  Noise: =--------  Time: 1364.8 (0.0) #@# #......#.## g) +4 dagger #.# #.....##.## Cast: Shock#h #.## ###.......... Fly  #..###.........#..#hB ##...........#.### #h##....#.....#.##. B   giant cockroach #h~#####..........#.... ##.........###..##.###h%" ##..#######÷###..##... #hD_The giant cockroach is almost dead.Casting: Shock (safe; 3% risk of failure)  #hbMConfirm with . or Enter, or press ? or * to list all spells.#hAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line#hwAim: a giant cockroach (almost dead, 71% to hit)#h^ #.........# #.... Skvari the Magician ... #.........###.... Djinni ... .............##.... Health: 24/26 ======================-- #hȠW..?...##..........)..... AC: 2Str: 7 ..... ########.###..### EV: 12Int: 18 .....# #.###..#  SH: 0Dex: 19 ......### ##..##..##  XL:  3 Next: 45% Place: Dungeon:2 #hh`...B....# #........#  Noise: =--------  Time: 1364.8 (0.0) #@# #......#.## g) +4 dagger #.# #.....##.## Cast: Shock #.## ###.......... Fly  #..###.........#.. ##...........#.####h ##....#.....#.##. B   giant cockroach #h#####..........#.... ##.........###..##.## ##..#######÷###..##...#h~Casting: Shock (safe; 3% risk of failure)  #hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (almost dead, 71% to hit)  The zap hits the giant cockroach.#h   ...  ...  ) .....     ***#hs   ...****.# #...  #@# #.... #.# #.....##. #h֨K#.## ###.......... . ##.....  #h,     ÷ #h1R...†...#h8e505.8 (1Shock#hC?#hxAConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (almost dead, 71% to hit)  The zap hits the giant cockroach. _You kill the giant cockroach!$h1H3$hDI$hcK,$hNw5=$hYO$hQ,$h R$hS,$h!U$hU$h1V$hV$hX$hX9=$hY$h9[$h[K6=$hG\$h^$h=`,$h`$hb$h5d,$hSe$hg$hh$hh$hi$hk$hne=$h+q$hr,$h t$hv$hx,$hz$h{$h},$h9$h2,$h>$h _b - 3 scrolls labelled MOIGIO ZAXIM (gained 1)$h$h!,$hȜ$h$hF,$h7$h$hͫB$h$h,$h$h/$hN$ht$h$h$h,$h$h$h,$hp$h$h$hK$h$h$h,$h$hX$h$h,$h$h$h$hY$hv$h$hj$h$h$h$h,$h$h$h $hH$h$h <  You see here a +0 club.$h $h  _$h $h $h $h $h $hi $h $h  $h $h^ $h $h $h& $h $h ,$h! $h$ $h& $h& $h?( $hE* $hK, ,$h- $h/ $h>1 $hg1 $h2 $h4 $h6 ,$h7 $h9 $h; ,$h= $h> $hN@ $hw@ $hA $hC $h'E $hoE $hF $hcH $hI $hI $hSK $h+L $hM ,$hN $hV $hcX ,$hY $hd\ $h] ,$h_ $ha $hb ,$hc $h^e $h g ,$hBh $hFj $h`l ,$hn $hho $hq ,$h5s $ht $hjy ,$hHz $h? $hi $h $hY $h $h $h $hۄ $h؅ $h $h $h $h $h $h $h $hJ $hJ $hu $h $hv $h $hˏ $h $hT $h ,$h $h& $h ,$h $h $h $hE $h؞ $h  #####  ##...## ###### ##.....## -426.8 (61.0) #....###..@....# #.....## #.......# $h #......#######.......# #...................## .......#######.......# )).........###.......# ###..###.#..#........###.###.##.........## ###......###.......##$h= !$h 7-$h6 [ _Done exploring.&hL3&h&h0.0)..............&h&h&hE _Done exploring.&h ##### ##...##  ###### ##.....##  #....## #.# &hA #.....## #.#  #......#######.##...##.#######.# .)).###.# ####..###.#..#&h.# ##.###.##...##  ###......###.##&h&h17.8 (1 _&h#&h&h  ##### ##...## ###### ##.....## #....## #.# #.....## #.# #......#######.# ###.&h" .##.#######.# ..)).###.# #####..###.#..#.#  ##.###.##...## # ###......###.##&he &hn %8&h &h &h &h &hU &hu &h%T #####&h\##...##########.....##....##&hn........##.######Fly &hF#......## &hǜ~# #...##.### #.......##&h&h%9&hv&h['h<; #######...##########.....##....##........##.###### 'h##.......######Fly .......# # #.####.# ####.......##'hڽ'h &30'h'h0'hr  #######...##########.....##....##........##.###### ##.......## ...#######.Fly .##....... ###.####.###..[.....#..#'hy 'h- %1'h 'hB 'h  #######...##########.....##....##........##.###### ##.......# ...#######.#)).........##Fly .##.....#.. ............._.......#.#'h- 8_'h %2'hV 'h 'hV  #######...##########.....##....##........##.###### ##.......# ...#######.))......... #####..###.#..#..Fly ###.......#.# #...####...............#'h` 'h"l %3'ho 'h_q +hz3+h+h-+h ,+hN+h+h,+h+h+h+h+h+h!+h~,+h# +h#+h$,+h%+h&(+h),+h++h,+h;.,+hh/+hB2+h"4,+h{5+hF7+h+9,+h:+h<+h>,+h@+hA+hB,+hWC+hD+hSF,+hG+hZH+hI,+hK+hL+hN,+hO+h1Q+h&S,+h"T+hU+h0W,+hX+h Z+h\+h]+h^+h n ............###.........#######.. ###########......)).........###.. ###### ##....#######..###.#..#... .....###..##### ##.###.##..... >.....>..#....## ###......###.... +hXnm.....#####.....# #...##.### #.... .....# #...._..# #.####.# ####...# #.......###.####.###..[...50+hzn7.0)...###........@..........._.... +hn#......##.......#...####.......... ......).......##.######....##.... #+hnn##.###..#######.###.......##.... +hn #.###..# ##..#.....###....#..  ##..##..## #.....#..###..######+hn   #........# ##..####.####....# +ho ##.###...###..##...##.###   #.....##.##..#.##..###.####...##+h?oE +hw+h7_+hN,h- 3,hl ,h ,hM ,h B,hS B,hH ,ht ,,h* ,hU ,h ,,h ,hΤ ,h; ,,h ,h ,h ,,h) ,hD ,h# ,,hڬ ,h ,h ,,h! ,h ,hð ,h ,h\ ,h+ ,h> ,hd ,h ,h P  There is an escape hatch in the floor here.,h ,h;  _,h1 ,h ,hp ,h ,h ,h] ,hY ,,h ,h ,h ,,h ,h ,h ,,h ,hc ## .......## #.....##### #........################### #### ...^.......................###..#...###############......)..###.########## ##....##### #.....## #..........###..##### ,h |65.8 (15 ##...## #.....>@....>..#....## #  ##### ##.........#####.....# # #.........# #...._..# #,h ###### #.........# #.......### ........###.........###......... .....................##.......#.. ..##..........).......##.# ..#########.###..#######.# ,h ~........## #.###..# ##..,hg ,h& 8_,hZ .hY7#.# #.# #.....#### #.# #...^.### #.#...#...... #.###.# ##.... #.h7=#.....## #.###..#####  ##...## #.....@.....>..#....##  ##### ##.#####.....#  #.# #...._..# # #.# #........###.###....hK8v.##.#.##.).......##..###.###..#..## #.###..# ##...hX@.hL06.0).hkS.h[c _There is a stone staircase leading down here.0haR0h[0ha0hCh0h0r,7 _0hCx0hϰ ### ### #####  ............  ...##.#.#..K## 3 ...#  ##  #......#  #.#....#  #.#..#.# #.# .# # #.# ..K   kobold (missile, asleep) ... .# #.# . 0h0h0h<8.5 (1.7Shock0hK 0h{ _You fly downwards. _There is a stone staircase leading up here.1h_  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1hb   Skvari the Magician  Djinni  Health: 25/26 =======================- 1h Y AC: 2Str: 7 ### ### #####  EV: 12Int: 18 1h ].......*....  SH: 0Dex: 19 ...##.#.#..K##  XL:  3 Next: 50% Place: Dungeon:3 .........**..#  Noise: ---------  Time: 1468.5 (0.0) 1hY #@*....#  g) +4 dagger 1h} #......#  Cast: Shock 1h #.#....#  Fly  1h #.#..#.#  1hվ #.# .# #  1h Z#.# ..  K   kobold (missile, asleep) ... .# 1h { #.# .# 1h0 9 _You fly downwards. 1hM S_There is a stone staircase leading up here.  1hg Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line1h 2h<  Skvari the Magician  Djinni  Health: 25/26 =======================- 2h]= AC: 2Str: 7 ### ### #####  EV: 12Int: 18 ............  SH: 0Dex: 19 2hG>...##.#.#..K##  XL:  3 Next: 50% Place: Dungeon:3 .............#  Noise: ---------  Time: 1468.5 (0.0) #@.....#  g) +4 dagger #......#  Cast: Shock #.#....#  Fly  #.#..#.#  #.# .# #  2h>#.# ..  K   kobold (missile, asleep) ... .#  #.# .#  2h>_There is a stone staircase leading up here.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h8?Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold.2hGD ### ### #####  *....  *##  **..#  #@*....#       #.# .# 2h}Dp #.# .. ... 2hDc #.#  2h\.)...2hl2=9.5 (1Shock2h  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold. _You kill the kobold!3hj3 .# # .# #. .# ###.###.#####  ............  ...##.#.#..)##  .#  #<@....#  #......#  #.#....#  #.#..#.#  #.##.# #  #.# ..   ... ..#   #.# ..#     49;49m3h:.-703h@3hC3hu Y #.#  # #.#  #. #.#  ###.###.#####  ............  ...##.#.#..)##  .3hHv #  #<.@...#  #......#  #.#....#  #.#..#.#  #.##.###  #.# ..  ... ..#  #.# ..#   3h ~ 3h ?-13h 3h$ 3h">M... #  #. #.# ###.###.###### ............##.#.#..)#..........#K#<.3h>w#.#....# .K   kobold (asleep)# ..# 3hK3hQc6=2Shock3hV3hYu _A kobold comes into view. It is wielding a +0 dagger.4h ...  #.#  # #.#  #. #.#  ###.###.######  ............  ...##.#.#..)##  .#  ..#K#<.....#  #......#  #.#....#  4hq%#.#..#.#  #.##.###  #.##..  ......#  #.# ..#  4h 4h'%34h-4hM/5h1h ...   #. #.# ###.###.######## ..............###.#.#.@)##..........#K#<.....#..#.#.##.####.##.. ....5h:5h?%45hGG5hI5hA( ..  ...  #.#  # #.#  #. #.#  ###.###.#  .#  ...##.#.#..@##  .#  ..#K#<.....#  #......#  #.#....#  #.#..#.#  5h2#.##.###  #.##..  ......#  5h5h%55h5hh  5hThings that are here: _a +3 whip of electrocution; 8 poisoned darts; a kobold corpse6h;Q  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6h>  Skvari the Magician .. Djinni ... Health: 25/26 =======================- #.# AC: 2Str: 7 6h j# #.# EV: 12Int: 18 #. #.# SH: 0Dex: 19 6h1###.###.########  XL:  3 Next: 52% Place: Dungeon:3 6h]H..............#  Noise: ---------  Time: 1475.5 (0.0) ...##.#.#**@##6h g) +4 dagger ......***....#6h Cast: Shock ..#K#<.....#6h Fly  #......#6hs #.#....# 6h#.#..#.# K   kobold (asleep) 6h7#.##.### #.##..6hV ......# 6h_a +3 whip of electrocution; 8 poisoned darts; a kobold corpseCasting: Shock (safe; 3% risk of failure)  6hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  6hPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)7h  Skvari the Magician..  Djinni...  Health: 25/26 =======================-#.#  AC: 2Str: 7# #.#  EV: 12Int: 187h#. #.#  SH: 0Dex: 19###.###.########  XL:  3 Next: 52% Place: Dungeon:3..............#  Noise: ---------  Time: 1475.5 (0.0)...##.#.#**@##  g) +4 dagger......***....#  Cast: Shock..#*#<.....#7h˨  Fly #......# 7h#.#....# #.#..#.#7h:-  K   kobold#.##.### #.##..7hes ......# Confirm with . or Enter, or press ? or * to list all spells.7hAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line7hϩAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the kobold.  The kobold is moderately wounded.7h7hW-7hx4[..K...7h6a6===6.5 (17h;7h>  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the kobold.  The kobold is moderately wounded. _The kobold shouts! You hear a shout!7h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8hF  Skvari the Magician .. Djinni ... Health: 25/26 =======================- #.# AC: 2Str: 7 # #.# EV: 12Int: 18 8hF#. #.# SH: 0Dex: 19 ###.###.########  XL:  3 Next: 52% Place: Dungeon:3 8h G^..............#  Noise: ==-------  Time: 1476.5 (0.0) ...##.#.#**@##8hWG g) +4 dagger ......K**....#8hG+ Cast: Shock ..#.#<.....# Fly  8hG#......# #.#....#8hG #.#..#.# K   kobold8hH #.##.### #.##..8h%HY ......# _The kobold shouts! You hear a shout!  8hKH>Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  8hHPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 64% to hit)8h2:  Skvari the Magician .. Djinni ... Health: 25/26 =======================- #.# AC: 2Str: 7 # #.# EV: 12Int: 188h: #. #.# SH: 0Dex: 19 ###.###.########  XL:  3 Next: 52% Place: Dungeon:3 ..............#  Noise: ==-------  Time: 1476.5 (0.0) ...##.#.#..@## g) +4 dagger ......K......#8h.; Cast: Shock ..#.#<.....# Fly 8hZ;e #......# 8h;#.#....# #.#..#.#8h; K   kobold #.##.###8h<Z #.##.. ......#8h-<Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8hY<Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line8hz<Aim: a kobold, wielding a +0 dagger (moderately wounded, 64% to hit)  The zap hits the kobold.8hA .. ...  #.#  # #.#  #. #.#  8h@B    **@##  8hxBh***....# 8hC ..#*        8hDC0  8hcC  8hC*  8hC  8hC?  8h`[..)...8hl5-7.5 (1Shock8hd8honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 64% to hit)  The zap hits the kobold. _You kill the kobold!9h" 9h@ wPick up what? 14/52 slots (_ for help) 9hl Hand Weapons (select all with ))  a - a +3 whip of electrocution 9h Missiles (select all with ()b - 8 poisoned darts Carrion 9h a kobold corpse [Up|Down] select9hڭ B[Esc] exit 9h Letters toggle [.|Space] toggle selected[top];h  a + a +3 whip of electrocution[Enter] accept (1 chosen);h;hx#;h*  Skvari the Magician..  Djinni...  Health: 25/26 =======================-#.#  AC: 2Str: 7# #.#  EV: 12Int: 18;h*'#. #.#  SH: 0Dex: 19###.###.########  XL:  3 Next: 55% Place: Dungeon:3..............#;h,+m  Noise: =--------  Time: 1477.5 (0.0)...##.#.#..@##  g) +4 dagger;h+;......)......#  Cast: Shock..#.#<.....#  Fly #......# #.#....# ;h+#.#..#.#  #.##.### ;h+ #.##..  ......# ;h,. ;h>,Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line;hj,Aim: a kobold, wielding a +0 dagger (moderately wounded, 64% to hit)  The zap hits the kobold. ;h,5_You kill the kobold!;h7;htI KK   kobold  o - a +3 whip of electrocution;hNB-8.5 (1Shock;hT;h[z _A kobold comes into view. It is wielding a +0 short sword.hQo - a +3 whip of electrocution. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 >h5This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 7.0 XLs. Damage rating: 8 (Base 6 x 92% (Str) x 101% (Skill) + 3 (Ench)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a kobold on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}>h[g{elec} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon >h~Z(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.@h @h @h   Skvari the Magician..  Djinni...  Health: 25/26 =======================-@hW #.#  AC: 2Str: 7# #.#  EV: 12Int: 18#. #.#@h x  SH: 0Dex: 19@h W###.###.########  XL:  3 Next: 55% Place: Dungeon:3..............#@h   Noise: ---------  Time: 1478.5 (0.0)...##.#.#..@##@h  o) +3 whip (elec)......)......#@hH T  Cast: Shock..#K#<.....#  Fly #......# @hj #.#....# #.#..#.#@h   K   kobold#.##.### @h #.##.. ......# The zap hits the kobold. @h _You kill the kobold!o - a +3 whip of electrocution _A kobold comes into view. It is wielding a +0 short sword.You unwield your +4 dagger.  You hear the crackle of electricity.@h @h 0 _You kill the kobold!  o - a +3 whip of electrocution _A kobold comes into view. It is wielding a +0 short sword.  You unwield your +4 dagger.@h Nhear the crackle of electricity.  o - a +3 whip of electrocution (weapon)@hu BK.B   giant cockroachK   kobold@hԲ *9.5 (1@hѶ @h b _A giant cockroach comes into view.Bh{  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bh   Skvari the MagicianBh  .. Djinni ... Health: 24/26 ======================-- #.# AC: 2Str: 7Bh } # #.# EV: 12Bh3 Int: 18 #. #.# SH: 0Dex: 19BhT  ###B###.########  XL:  3 Next: 55% Place: Dungeon:3Bh~  ..............#  Noise: ---------  Time: 1479.5 (0.0)Bh  ...##.#.#**@## o) +3 whip (elec)Bh̵  ......K**....# Cast: ShockBh  ..#.#<.....# Fly Bh e #......# BhQ {#.#....# #.#..#.# B   giant cockroach BhͶ `#.##.### K   kobold #.##.. ......# _A giant cockroach comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bh Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineBh SAim: a kobold, wielding a +0 short sword (64% to hit)BhD-  Skvari the Magician..  Djinni...  Health: 24/26 ======================--#.#  AC: 2Bh.Str: 7# #.#  EV: 12Int: 18#. #.#  SH: 0Dex: 19###B###.########  XL:  3 Next: 55% Place: Dungeon:3..............#  Noise: ---------  Time: 1479.5 (0.0)...##.#.#**@##Bh./  o) +3 whip (elec)......***....#  Cast: Shock..#*#<.....#  Fly #......#Bh9/ #.#....# #.#..#.#  B   giant cockroach#.##.###  K   kobold#.##.. ......# Bhk/Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bh 0Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit)  The zap hits the kobold.ChoChoChw.B..)K..Ch{a5==80.5 (1ChChonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit)  The zap hits the kobold. _The kobold is severely wounded.ChI  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chۦ   Skvari the Magician .. Djinni ... Health: 24/26 ======================-- #.# AC: 2Str: 7 # #.# EV: 12Ch, Int: 18 #. #.# SH: 0Dex: 19 ###.###.########  XL:  3 Next: 55% Place: Dungeon:3Ch` / ...B..........#  Noise: =--------  Time: 1480.5 (0.0) Ch ...##.#.#**@## o) +3 whip (elec) Ch ......)K*....# Cast: Shock Chŧ ..#.#<.....# Fly  Ch #......# #.#....#Ch  #.#..#.# B   giant cockroachChe  #.##.### K   kobold #.##.. ......# _The kobold is severely wounded.Ch Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineChȨ Aim: a kobold, wielding a +0 short sword (severely wounded, 64% to hit)ChBW   Skvari the Magician .. Djinni ...ChW U Health: 24/26 ======================-- #.# AC: 2Str: 7 # #.# EV: 12Int: 18 #. #.# SH: 0ChW LDex: 19 ###.###.########  XL:  3 Next: 55% Place: Dungeon:3Ch X  Ch=X ...B..........#  Noise: =--------  Time: 1480.5 (0.0) Ch_X ...##.#.#..@## o) +3 whip (elec) Ch|X ......)K.....# Cast: ShockChX  ..#.#<.....# Fly ChX e #......# Ch Y [#.#....# #.#..#.# B   giant cockroach #.##.### K   koboldChY  #.##.. ......#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineChY Aim: a kobold, wielding a +0 short sword (severely wounded, 64% to hit)  The zap hits the kobold.Ch_  .. ...  Ch` *#.#  # #.#  #. #.#  Ch1` $   ChR` r **@## Chs` r ***....#  Ch` i..#*  Cha            Ch; Ch: .B#..))..ChL 271.5 (1Ch Ch Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (severely wounded, 64% to hit)  The zap hits the kobold. Ch ?_You kill the kobold!Dh  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh  Skvari the Magician .. Djinni Dh;... Health: 23/26 =====================--- #.# AC: 2Dh]Str: 7 # #.# EV: 12DhInt: 18 #. #.# SH: 0Dex: 19 Dh ###.###.########  XL:  3 Next: 57% Place: Dungeon:3 Dh6....B*........#  Noise: =--------  Time: 1481.5 (0.0) ...##.#.#**@##Dh o) +3 whip (elec) ......)).....#Dh׹+ Cast: Shock ..#.#<.....# Fly  Dh#......# #.#....# #.#..#.# B   giant cockroachDhu #.##.### #.##.. ......# Dh_You kill the kobold!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh8Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)DhC   Skvari the Magician..  Djinni...  Health: 23/26 =====================---#.#  AC: 2Str: 7# #.#  EV: 12Int: 18Dh A#. #.#  SH: 0Dex: 19###*###.########  XL:  3 Next: 57% Place: Dungeon:3...***........#  Noise: =--------  Time: 1481.5 (0.0)...##.#.#**@##  o) +3 whip (elec)......)).....#Dh   Cast: Shock..#.#<.....#  Fly #......# #.#....# #.#..#.#  B   giant cockroach#.##.### #.##.. ......# _You kill the kobold!Dh Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)Dh} Dh7 S...B..Dh *2.5 (1DhM Dh   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit) _The zap misses the giant cockroach.Eh  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhT  Skvari the Magician .. Djinni ... Health: 22/26 ====================---- #.# AC: 2Str: 7 # #.# EV: 12Int: 18 EhU#. #.# SH: 0Dex: 19 ###.###.########  XL:  3 Next: 57% Place: Dungeon:3 .....B*.......#  Noise: =--------  Time: 1482.5 (0.0) ...##.#.#.*@## o) +3 whip (elec) ......)).....# Cast: ShockEhIV1 ..#.#<.....# Fly  #......# #.#....# #.#..#.# B   giant cockroach #.##.### #.##.. ......# _The zap misses the giant cockroach.Casting: Shock (safe; 3% risk of failure)  EhV;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)EhS  Skvari the Magician..  Djinni...  Health: 22/26 ====================----#.#  AC: 2Str: 7# #.#  EV: 12Int: 18#. #.#  SH: 0Dex: 19Eh8Ux###.###.########  XL:  3 Next: 57% Place: Dungeon:3...****.......#  Noise: =--------  Time: 1482.5 (0.0)...##.#.#.*@##  o) +3 whip (elec)......)).....#  Cast: Shock..#.#<.....#  Fly #......# #.#....# #.#..#.#  B   giant cockroach#.##.### #.##.. ......# _The zap misses the giant cockroach.EhUCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)Eh,EhN....BEh*3.5 (1EhEhJCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit) _The zap misses the giant cockroach.Fh  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fho  Skvari the Magician .. Djinni ... Health: 21/26 ===================----- #.# AC: 2Str: 7 # #.# EV: 12Int: 18 #. #.# SH: 0Dex: 19 ###.###.########  XL:  3 Next: 57% Place: Dungeon:3 FhoQ..............#  Noise: =--------  Time: 1483.5 (0.0) ...##.#.#.B@## o) +3 whip (elec) ......)).....# Cast: Shock ..#.#<.....# Fly Fh*p\ #......# #.#....# #.#..#.#Fh^p2 B   giant cockroach #.##.### #.##.. Fhp......# _The zap misses the giant cockroach.Casting: Shock (safe; 3% risk of failure)  Fhp;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)Fh T *BFhyO#*B@HhM#*B@Ih)O#*B@Ih50.#.B@  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou can't see that place.  [the floor.]Ih w .#*B@JhCM#*B@KhZKs.BAim: a giant cockroach (71% to hit)KhKhThat beam is likely to hit you. Continue anyway? Y - Yes  N - NoMh Mh Mh That beam is likely to hit you. Continue anyway? Y - Yes Mh9 f N - No Uppercase [Y]es or [N]o only, please.OhuOhz*  Skvari the Magician..  Djinni...  Health: 21/26 ===================-----#.#  AC: 2Str: 7# #.#  EV: 12Int: 18#. #.#  SH: 0Dex: 19###.###.########  XL:  3 Next: 57% Place: Dungeon:3..............#  Noise: =--------  Time: 1483.5 (0.0)...##.#.#***##  o) +3 whip (elec)......)).....#  Cast: Shock..#.#<.....#  Fly h+v40m#......# #.#....# #.#..#.#  B   giant cockroach#.##.### #.##.. ......# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)  The zap misses the giant cockroach. The zap hits the giant cockroach.  The giant cockroach is almost dead.OhiR.B@Ohe16-----4.5 (1Oh'Oh(  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (71% to hit)  The zap misses the giant cockroach. The zap hits the giant cockroach.  The giant cockroach is almost dead. _The zap hits you. The giant cockroach barely misses you.PhU=w  You hit the giant cockroach.  Lightning courses through the giant cockroach!PhKg†PhWg625.6 (1.1ShockPh_PhbS _You kill the giant cockroach!Qh 3Qh Qh ,Qh Qhh ,Qh Qh w7=----Qh- Qh Qh- Qh Qhh Qh Qh ,Qhq Qh Qh[ Qh 9=Qh Qh i8=Qh Qh ,Qh QhR ,Qh Qh ,QhY Qht <19Qh E==Qh\ Qh? Qh Qh? Qh ,Qh Qh ,QhF Qh 20==Qh Qh ,Qh Qhw ,Qh Qh" Qh" QhI$ Qh' ~1==Qhp) Qh+ Qh*, Qh- Qh0 Qh0 Qh2 Qh(8 Qh^8 Qh9 Qh< ~2==Qh)> Qh@ ,QhB QhZE ,QhF Qh%I ,QhJ QhM 93QhM E==QhYO QhQ ,Qh[S QhU ,Qh&W QhY ,Qh[ Qhb^ Qh_ 2=Qh)` Qh^c Qhc D4=QhGe Qhg ,Qhi QhLm ,Qhn Qhsq ,Qht Qh3w Qhw a5==Qhy Qhi| ,Qh4} Qh~ ,Qh Qh ,Qh Qh h - _You start resting.Qh 0525.6 (40.0)Qh 6==-6.6 (41Qhݠ Qh " _HP restored.Rh+ Rh Rh Rh RhC ,Rh Rh Rh ,RhN Rh Rh9 ,Rh Rh Rh Rht 9=Rh Rh< Rhq ,Rh RhA Rh ,Rhg Rh Rh ,Rh Rh Rh[ ,Rh  RhC RhE ,Rhk Rh Rh& ,Rh Rh Rh& ....?#.. .# ....#.###.# ........K  .........  ........  ... ...   #.# #.#   #@# #.#  #.# #.# Shock ####.###.######## Rh&  #...............#.....##.#.#.†(######........)).....# K   kobold (asleep).##...#.#<.....#..#.#......##.. #.#.#....#Rh3 36.6 (10  A kobold comes into view. It is wielding a +0 dagger.Rh{5 +7.6 (11Rh@ RhE d _Found a scroll labelled JIRCHUTULAI.Th=  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ThV  Skvari the Magician ....?#.. .#  Djinni ....#.###.#  Health: 25/26 =======================- ........K  AC: 2Str: 7 ......*..  EV: 12Int: 18 ....*...  SH: 0Dex: 19 ..* ...  XL:  3 Next: 62% Place: Dungeon:3ThC #*# #.#  Noise: ---------  Time: 1537.6 (0.0) #@# #.#  o) +3 whip (elec) #.# #.#  Cast: Shock ####.###.########  Fly  #...............#  .....##.#.#.†(######  ........)).....#  K   kobold (asleep) Th.##...#.#<.....#  #...#.#......#  #.. #.#.#....# A kobold comes into view. It is wielding a +0 dagger. _Found a scroll labelled JIRCHUTULAI.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineTh)ThcSkvari the Magician....?#.. .#Djinni....#.###.#Health: 25/26 =======================-........*AC: 2Str: 7......*..EV: 12ThcInt: 18....*...SH: 0Dex: 19..* ...XL:  3 Next: 62% Place: Dungeon:3#*# #.#Noise: ---------  Time: 1537.6 (0.0)#@# #.#Thco) +3 whip (elec)#.# #.#Cast: Shock####.###.########ThcFly #...............#Th d.....##.#.#.†(######........)).....#Th.dK   kobold.##...#.#<.....##...#.#......#ThQd#.. #.#.#....#Aiming: Shock (safe; 3% risk of failure)  Th{dPress: ? - help, Shift-Dir - straight lineThe zap hits the kobold.  The kobold is moderately wounded.ThdZThe kobold shouts!  The zap hits the kobold but does no damage.ThiThb.K...Thb6====8.6 (1ThTh@k  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold.  The kobold is moderately wounded.The kobold shouts!zap hits the kobold but does no damage. _The kobold is moderately wounded.UhT0  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uh'  Skvari the Magician ....?#.. .#  Djinni ....#.###.#  Health: 25/26 =======================- .........  AC: 2Str: 7 ......K..  EV: 12Int: 18 Uh ....*...  SH: 0Dex: 19 ..* ...  XL:  3 Next: 62% Place: Dungeon:3 #*# #.#  Noise: ===------  Time: 1538.6 (0.0) #@# #.#  o) +3 whip (elec) #.# #.#  Cast: Shock ####.###.########  Fly  #...............#  UhW.....##.#.#.†(######  ........)).....#  K   kobold Uh.##...#.#<.....#  #...#.#......# UhG #.. #.#.#....# _The kobold is moderately wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uh9Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 64% to hit)UhSkvari the Magician....?#.. .#Djinni....#.###*#Health: 25/26 =======================-.......*.AC: 2Str: 7......*..EV: 12Int: 18....*...SH: 0Dex: 19UhL..* ...XL:  3 Next: 62% Place: Dungeon:3#*# #.#Noise: ===------  Time: 1538.6 (0.0)#@# #.#o) +3 whip (elec)#.# #.#Cast: ShockUh{####.###.########Fly #...............#Uhq.....##.#.#.†(######........)).....#K   kobold.##...#.#<.....#Uh#...#.#......##.. #.#.#....#UhCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UhAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineUh:Aim: a kobold, wielding a +0 dagger (moderately wounded, 64% to hit)  The zap hits the kobold but does no damage.UhUhק...K.. Uh3--9.6 (1UhFUh)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 64% to hit)  The zap hits the kobold but does no damage. _The kobold is moderately wounded.Vhu  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vhx  Skvari the Magician ....?#.. .#  Djinni ....#.###.#  Health: 24/26 ======================-- .........  AC: 2Str: 7 .........  EV: 12Int: 18 ....K...  SH: 0Dex: 19 ..* ...  XL:  3 Next: 62% Place: Dungeon:3 #*# #.#  Noise: =--------  Time: 1539.6 (0.0) #@# #.#  o) +3 whip (elec)VhL #.# #.#  Cast: Shock ####.###.########  Fly  #...............#  .....##.#.#.†(######  ........)).....#  K   kobold .##...#.#<.....#  #...#.#......#  #.. #.#.#....# _The kobold is moderately wounded.Casting: Shock (safe; 3% risk of failure)  VhHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (64% to hit)Vh*  Skvari the Magician ....?#.. .#  Djinni ....#.###.#  Health: 24/26 ======================-- Vhq+.........  AC: 2Str: 7 .........  EV: 12Int: 18 ....K...  SH: 0Dex: 19 ... ...  XL:  3 Next: 62% Place: Dungeon:3 #.# #.#  Noise: =--------  Time: 1539.6 (0.0) Vh+#@# #.#  o) +3 whip (elec) #.# #.#  Cast: Shock ####.###.########  Fly Vh),& #...............#  .....##.#.#.†(######  ........)).....#  K   kobold .##...#.#<.....#  #...#.#......# Vh, #.. #.#.#....# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineVh,eAim: a kobold, wielding a +0 dagger (64% to hit)  The zap hits the kobold.Vhs6(  *#  *#  *.  .....*...  ....*...  ..* ...  #*# #.#  #@# #.#  #.# #.#    ...... †( ) <  #.. VhH7VhVhBr ....)..r   quokka (wandering)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  VhPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (64% to hit)  The zap hits the kobold.  You kill the kobold!Vh@3540.6 (1VhVhY _A quokka comes into view.Wh  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh   Skvari the Magician ....?#.r .#  Djinni ....#*###.#  Health: 23/26 =====================--- ....*....  AC: 2Str: 7 ...*.....  EV: 12Int: 18 ..*.)...  SH: 0Dex: 19 .*. ...  XL:  3 Next: 65% Place: Dungeon:3 #*# #.#  Noise: =--------  Time: 1540.6 (0.0) #@# #.#  o) +3 whipWh  (elec) #.# #.#  Cast: Shock ####.###.########  Fly  #...............#  .....##.#.#.†(######  ........)).....#  r   quokka (wandering) .##...#.#<.....#  #...#.#......#  #.. #.#.#....# _A quokka comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 60% to hit)WhR   Skvari the Magician ....?#.r .#  Djinni ....#.###.#  Health: 23/26 =====================--- .........  AC: 2Str: 7 .........  EV: 12Int: 18 ....)...  SH: 0Dex: 19 ... ...  XL:  3 Next: 65% Place: Dungeon:3 #.# #.#  Noise: =--------  Time: 1540.6 (0.0) WhLS #@# #.#  o) +3 whip (elec) #.# #.#  Cast: Shock ####.###.########  Fly  #...............#  .....##.#.#.†(######  ........)).....#  r   quokka (wandering) .##...#.#<.....#  #...#.#......#  WhS #.. #.#.#....# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WhS Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 60% to hit)  The zap hits the quokka!Wh@Z  * .#  ....#*###.#  ....*....  ...*.....  ..*.)...  .*. ...  #*# #.#  #@# #.#  Wh3[ #.# #.#    ...... †( ) <  #.. Wh i†......Wh e701.6 (1ShockWhN Wh Zonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 60% to hit)  Wh `The zap hits the quokka! _You kill the quokka!XhXD  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XhXhQ XhXh~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Xh Xh XhJ Xh F _Unknown command.Yh _Yh!w4=YhR%,Yh'Yh3*Yhz*Yh+Yh-,Yh.Yh2~5==Yh^2Yh 7,Yh8Yh<Yhc<Yh!>Yh@Yh AYhBYhEYhEh6==YhHYhLYh^hM......#.# .....?#.† .....#.###.##Yh!_#...#..#..........#..<......)...#.............#-50.0)#.# #.#Fly Yhw_e.........#.#YhiYhsE-2.6 (11Yh}Yh9 _Found a stone staircase leading up.Zh3ZhZh/Zhs3M> .#.# .....?#.† .# .....#.###.# #.<)0.0).......@.....#+#.####.###.###.# #.##.#Zh;ZhF*3.6 (1ZhQZhT; _Found a stone staircase leading down.Zh3Zh$ Zh Zh,ZhZhIZhZh)9=ZhZhm!Zh$,Zh%Zh'Zh)Zh*Zh+Zh.Zh1,Zh2ZhN...#. #.#### ...# #.......# #.......#.# >.....#.# ......#.### ###.†. .##.......#.###.####.##..........#...#..........#....<......)...#...............#ZhO##+#.####.###.## #. #.# #.# #. #.# #.#ZhV*8.6 (5Zh\a*9.6 (6ZhfZh|ia _p - a scroll labelled JIRCHUTULAI[h3[h[h[h[h?,[h[h[h[h'[h[h[h[h[h[h[h'[hT[h|[h [h [hd [h^ [h] ,[h [h& [h [h [h [h& [h ,[h9 [h [hm ,[h [hC. O#.......#.# ...>.....#.# ........#.##### #.......#.†...# #.......#.###.## ###.##..........# #....#..........# #....<......)...#[h /  #...@...........# ###+#.####.###.## #.# #.# #.# #.# #.# #.# #.####.###.###### #.#.............. .....##.#.#.†(#### .......[h7/ .)).....# .##...#.#<.....#[h? 68.6 (9'#...##.#.....[hVL [hxT O======9.6 (10.0)[h] [h` = _As you open the door, it creaks loudly!\h, \h \h \h! \hw0 Z...>.....#.#\h0  ........#.##### #.......#.†...# #.......#.###.#####.##..........# #....#...\h1 .# #....<......)...# #...............#0.0) ###@#.####.###.##\h51 # #.#.# #.# #. ..#.# #.# #.#\h1 ##.#.####.###.##### #.#.#............. ......##.#.#.†(### .........)).....# >.##...#.#<.....#\h1 O #...#.#......#\h8 \h>> L------70.6 (1\hB \hH ~ _Found a stone staircase leading down. _There is an open door here.]hW]hW]h X]h[]h]]huaP _]hb]hc]hc]he]hg]hXg]hEh]hVj]hk]h>l]hl]hn]hp,]hq]hVs]ht]hu]hv]hw]hy]hz]h*{]h@}]hb,]h]hE]h,]h]h ........#.### ..####.......#.†.. #...##.......#.### #...###.##........ #...#....#........ #...#....<......).####...#.............+......###'#.####.###------ #@#####.#.# #.# #.......#.# #.# ##..####.#.####.### #..# #.#.#......... ##.#.#.. .........)). ##..!..>.##...#.#<. #.#####.##...#.#.. ... ..##...#.#.# ]h*9.6 (9]h/80.6 (10.0)]hT]h / _q - a wand of digging (5)^hsx^hx^hy^h|^h}^h}^h,^hd^h^h^h^h^h؆^h^hg^h]^h^hX^h^hƚ#...#....<......)...####...#......+......###'#.####.###.#.#####.#.# #.# #.##.......#.# #.# #.##..####.#.####.###.#. #..####.#.#..K.#...........##.#.#.†^h8........@...........))...######..!..>.##...#.#<...Shock#.#####.##...#.#........ ..##...#.#.#.... ..#. #.#.#........ ... ..#.##. K   kobold (asleep)^h/..#.## #.##.......... #.# .^h 4.6 (4.0)  A kobold comes into view. It is wielding a +0 whip.^h.KK===5.6 (5^h5^h( _The kobold shouts!_hK  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._h E #...#....<......)... Skvari the Magician ####...#............... Djinni _h" b+......###'#.####.###.# Health: 25/26 =======================- #.#####.#.# #.# #.# AC: 2Str: 7 #.......#.# #.# #.# EV: 12Int: 18 _h\ #..####.#.####.###.# SH: 0Dex: 19 _h g. #..####.#.#......... XL:  3 Next: 70% Place: Dungeon:3 _h "....#...........##.#.#.† Noise: ===------  Time: 1585.6 (0.0) ....K***@...........))... o) +3 whip (elec) _hE t######..!..>.##...#.#<... Cast: Shock #.#####.##...#.#.... Fly  .... ..##...#.#.#.. .... ..#. #.#.#.. _hX [...... ... ..#.##. K   kobold ..#.## #.##. ......... #.# . _The kobold shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (64% to hit)`h'+ #...#....<......)... Skvari the Magician ####...#............... Djinni +......###'#.####.###.# Health: 25/26 =======================- #.#####.#.# #.# #.# AC: 2Str: 7 #.......#.# #.# #.# EV: 12Int: 18 #..####.#.####.###.# SH: 0Dex: 19 . #..####.#.#......... XL:  3 Next: 70% Place: Dungeon:3 ....#...........##.#.#.† Noise: ===------  Time: 1585.6 (0.0) ....K...@...........))... o) +3 whip (elec) #`h8,#####..!..>.##...#.#<... Cast: Shock #.#####.##...#.#.... Fly  .... ..##...#.#.#.. .... ..#. #.#.#.. ...... ... ..#.##. K   kobold ..#.## #.##. ......... #.# .Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (64% to hit)  The zap hits the kobold!`h2 <)  #.#   #.#  .  †`h3 .*******)) < ....  .... ..#.   ...     ....  #.# . `hƴ`h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line`hAim: a kobold, wielding a +0 whip (64% to hit)  The zap hits the kobold!  You kill the kobold!`h`hQ..b)...b   bat (wandering)`h;2--6.6 (1`h `hV _A bat comes into view.`hɎ  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h]  #...#....<......)... Skvari the Magician ####...#............... Djinni +......###'#.####.###.# Health: 24/26 ======================-- #.#####.#.# #.# #.# AC: 2Str: 7 #.......#.# #.# #.# EV: 12Int: 18 #..####.#.####.###.# SH: 0Dex: 19 `h^ . #..####.#.#......... XL:  3 Next: 72% Place: Dungeon:3 ....#...........##.#.#.† Noise: =--------  Time: 1586.6 (0.0) ...b****@...........))... o) +3 whip (elec) ######..!..>.##...#.#<... Cast: Shock #.#####.##...#.#.... Fly  .... ..##...#.#.#.. .... ..#. #.#.#.. ...... ... ..#.##. b   bat (wandering) ..#.## #.##. ......... #.# . _A bat comes into view.`h_ Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 57% to hit)`h  #...#....<......)... Skvari the Magician ####...#............... Djinni +......###'#.####.###.# Health: 24/26 ======================-- #.#####.#.# #.# #.# AC: 2Str: 7 #.......#.# #.# #.# EV: 12Int: 18`h^  #..####.#.####.###.# SH: 0Dex: 19 . #..####.#.#......... XL:  3 Next: 72% Place: Dungeon:3 ....#...........##.#.#.† Noise: =--------  Time: 1586.6 (0.0) ...b)...@...........))... o) +3 whip (elec) ######..!..>.##...#.#<... Cast: Shock #.#####.##...#.#.... Fly  .... ..##...#.#.#.. .... ..#. #.#.#.. ...... ... ..#.##. b   bat (wandering) ..#.## `h #.##. ......... #.# .Confirm with . or Enter, or press ? or * to list all spells.`h PAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 57% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.`h `hU `h.  <)  #.#   #.#  .  † ....).b)) < ....  .... ..#.   ... b`h {   .... #.# `h a-7.6 (1Contam `h `h    Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 57% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.ahv  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah #...#....<......)... Skvari the Magician ####...#............... Djinni +......###'#.####.###.# Health: 23/26 =====================--- #.#####.#.# #.# #.# AC: 2Str: 7 #.......#.# #.# #.# EV: 12Int: 18 #..####.#.####.###.# SH: 0Dex: 19 . #..####.#.#......... XL:  3 Next: 72% Place: Dungeon:3 ....#...........##.#.#.† Noise: ---------  Time: 1587.6 (0.0) ....).b*@...........))... o) +3 whip (elec)hQ8H ######..!..>.##...#.#<... Cast: Shock #.#####.##...#.#.... Fly Contam  .... ..##...#.#.#.. .... ..#. #.#.#.. ...... ... ..#.##. b   bat ..#.## #.##. ......... #.# . _Nothing appears to happen.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)ah3 m #...#....<......)... Skvari the Magician ####...#............... Djinni +......###'#.####.###.# Health: 23/26 =====================--- #.#####.#.# #.# #.# AC: 2Str: 7 #.......#.# #.# #.# EV: 12Int: 18 #..####.#.####.###.# SH: 0Dex: 19ah"  . #..####.#.#......... XL:  3 Next: 72% Place: Dungeon:3 ....#...........##.#.#.† Noise: ---------  Time: 1587.6 (0.0) ....).b.@...........))... o) +3 whip (elec) ######..!..>.##...#.#<... Cast: Shock #.#####.##...#.#.... Fly Contam  .... ..##...#.#.#.. .... ..#. #.#.#.. ...... ... ..#.##. b   batah  ..#.## #.##. ......... #.# .Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)  The zap hits the bat!ah}  <)  #.#   #.#  . ah  † .*******)) < ....  ahz .... ..#.   ...     ....  #.# . ah̗ L...)...ah 4=5=8.6 (1Shockahѩ ahE onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)  The zap hits the bat! _You kill the bat!bhײ3bhϴbhBbh<,bhbh,bhXbhMO=bhMbhE95bh3=bh9bhXZ _Your magical contamination has completely faded away.bhbhbh%bhWbhbhTbhbhbhabhh6==bhbhbh@bhbhbhq ###..+......###'#.####.###.# #.#####.#.# #.# ......? #..####.#.####.##... #..####.#.#............#...........##.#.#.†....).......))...-######..@..>.##...#.#< bh/p#.#####.##...#.#..#Fly ......#....bh$.90.0)bhE-9.6 (11bh!bh$R _r - a green potionchg3chhchmch*pch_t,chtch&wchhw9=chxch=|ch,chĀchYchх,chKchch,chchېch #...###.##.... #...###.##........... #...#....#..........[ #...#....<...........#.............+......###'#.####...####.#####.#.# # ..........#.......#.# #604.6 (5.0) ......?@..#..####.#.####..........#..####.#.#.##.......#...........##.........)............##########.....>.##...# #.#####.##...#  .... ..##...# ....... ..#. # ......... ... .cheE chchK*5.6 (6chch# _Found a robe.dh X #...##..##....# #...###.##.# #...#....#.[# #...#....<.####...#.+......###'#..####.#####.#.# .#.#.# .@...#..####.#....#..####.#.#.##.......#dh] . ..)..#.#.....>.##...# #.#####.##...dh  .... ..##... ....... ..#. . ...dh( dhW4 *6.6 (1dh; dh2P dh\ *7.6 (2dh#c dhe ` _s - a scroll labelled HAKHUILUITehuehuehyeh~eh|BehEBeh6ehehՓ,ehԔeheh.,ehehehBeheh,eh]ehcehŲeheheh~eh,ehYehԾeh( ..## #)....# ..  #.....##....# #####...........# #........[# #.........####............+............####.##15.6 (8$.........#...............#..#...^..............#...##.......#...................).+########.######## #.# #.##  ... ..eh  .... ....... ehBeh;*6.6 (9eheh$ _Found a sling.fhfhۉfhfhfh,fhffhfh ,fh2fhfh Bfhcfh`,fhfh(,fhfhL _You now have 85 gold pieces (gained 9).fh3fhUfhfh,fhofhfh,fhfhfh.,fhRfhfh,fhfhfhqfhfhxfhfh},fhfhO. .. #. #. ###.#### ## ##  #....@.# #)....# ..  #......# #.....##... +......#####.......... #..................fh #................. #####..............#.................#.................#..........fh+/28.6 (12.0)fh%+9.6 (13fh+fh22 _t - an amulet of the acrobatgh)3ghUghCgh>..... .. .. #. #.  ###.#### 0.0) #...@..# ##  #......# #)....#  #......# #.....## +......##### #..... #......#####... #........ #ghgh1"+30.6 (1ghO-Q _Found a stone staircase leading down.hhM Ihh4 hh hh Bhh hh hhb hh hh hh hh hh hh hh1 hh hh hh< hhk hh; hh hh# ,hh hh9 hhn hh hh# hh hh2 ,hh hhH hh hh hhw hh, hhE ,hh hh hh hh@ hh hhh hh hh hh hh hh ,hh hh hh" ,hh, hh hh ,hh hh hhB ,hh hh hhy! ,hhs" hh# hh% ,hhe& hh ) hh* ,hh3, hhM/ hh1 ,hh>1 hhZ4 hh5 hh 6 hh6 hh8 hh: hh3: hh>; hh< hhB> hh> hh? hh@ hhA ,hh`B hh^E hhQ .............##.###.#.............>......#..................#.................#.###..########.######.........#.# ##.#..##..###.## #.##....hh4R F #...# ###.####### #..@# #...... #...# #......# #)Shock #...# #......# #...... +......#####......#. #........#. #S   ball python (constriction, asleep)S......## ######hhR #...... # #hh\ 54.6 (24.0)  A ball python comes into view.hh#a aSS).hhh +5.6 (25hhn hh"r 5 _The ball python hisses angrily.jhLB  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jh M  .............##.###.#  Skvari the Magician .............>......#  Djinni ..................#.  Health: 25/26 =======================- ................#.###..#  AC: 2Str: 7 #######.######.........#  EV: 12Int: 18 jhM #.# ##.#..##..#  SH: 0Dex: 19 ##.## #.##....  XL:  3 Next: 75% Place: Dungeon:3 #...# ###.#######  Noise: ---------  Time: 1655.6 (0.0) #..@# #......#  o) +3 whip (elec) #.*.# #......# #) Cast: Shock #*..# #......# #. Fly  **.... +......#####. *.....#. #............jhN  .S......#. #............ S   ball python (constriction) .......## ######........ #...... #........ #........ _The ball python hisses angrily.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit)khJB .............##.###.#  Skvari the Magician .............>......#  Djinni ..................#.  Health: 25/26 =======================- khB#................#.###..#  AC: 2Str: 7 #######.######.........#  EV: 12Int: 18 #.# ##.#..##..#  SH: 0Dex: 19 ##.## #.##....  XL:  3 Next: 75% Place: Dungeon:3 khB#...# ###.#######  Noise: ---------  Time: 1655.6 (0.0) khCc#..@# #......#  o) +3 whip (elec) #...# #......# #) Cast: Shock khCM#...# #......# #. Fly  ...... +......#####. ......#. #............ .S......#. #............ S   ball python (constriction) .......## ######........ #...... #........ #........Casting: Shock (safe; 3% risk of failure)  kh(DTConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit)  The zap hits the ball python.khH .....  .>khI  .  ...  ..  #.# ##.  ##.## #.  #...# ###.  #..@# #......#  kh^J8#.*.#   #*..#   **....  *  .*  *  khJ     khWkh.kh .khC ..khu.kh.kh .khl7=6.6 (1Shockkhkhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  khPress: ? - help, Shift-Dir - straight lineAim: a ball python (75% to hit)  The zap hits the ball python. _You kill the ball python!kh  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kh7kh<kh@lh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lhfWlh9\lhalhFdF _Unknown command.lh Ilh@ lh | _lh a6=lhn lhi lhT ,lh6 lh +=lh Xlh lh lhK lh lh lhO lh lh lh lh ,lh lh F _You reach down and open the door.lh  #...# ###.###### #...# #......# # #...# #......# #)..#####...####......# #..............+......#####...........#.##..............lh` ........#.##.....................##.######..........-67.6 (11.0)#...... #@# #..........#........$..# #..........lh )#...........# #.........#.....# #......^......# #lh )..# #lh ...# ###+###########.....# lh lh lh; E-8.6 (12lh lh j _Found a hand axe. _There is an open door here.mhS3mh[| _mhF`Bmhh _You now have 96 gold pieces (gained 11).mh/imhlmhnn,mhomhrmhtmhumh-vmh ymhe|,mh}mhOmhՂ,mhOmhmh,mhmhmhݑmhmhmhbmhmhmhԙmh-mh mh=mhmhġmh,mhmhmh,mh߫mhamhmhmhmhmhmhmh*mh:mhmh,mhmhźmh̻mhmh{mhmhmhmhgmh<mh(,mh8mhmh,mh5mhmhJmh~mhxmhEmh,mhmhmh,mh$mhAmhmmhmhmhmh    #...........# #...   #.....# #...   #..)..# #.   #.....# ###+   #.#####.....#   #.# ###+###   #.#   #.#######. mh  #.@...../.   ###....... Shock   ..##...   ..# K      ..#K   kobold (missile, asleep)   ##.  .  mh,92.6 (24mh: +3.6 (25mh mh  A kobold comes into view. It is wielding a +0 dagger and quivering poisoned _darts.oh6  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh[  #...........# #... Skvari the Magician ohK[ T#...........# #... Djinni #..)........# #... Health: 25/26 =======================- oh[ Z#...........# ###+ AC: 2Str: 7 #.#####.....#  EV: 12Int: 18oh[  #.# ###+###  SH: 0Dex: 19 #.#oh\  XL:  3 Next: 77% Place: Dungeon:3 #.#######.  Noise: ---------  Time: 1693.6 (0.0) #.@*..../.  o) +3 whip (elec) oh\ ###.***...  Cast: Shock ..##**.  Fly  ..# K  ..#  ..#  K   kobold (missile, asleep) oh\ ##.  . oh] >Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  oh<] ;Press: ? - help, Shift-Dir - straight lineoha] zAim: a kobold, wielding a +0 dagger and quivering poisoned darts (asleep, 100%  to hit)ohZ #...........# #... Skvari the Magician  #...........# #... Djinni  #..)........# #... Health: 25/26 =======================-  #...........# ###+ AC: 2Str: 7  #.#####.....#EV: 12oh Int: 18  #.# ###+###SH: 0Dex: 19  #.#XL:  3 Next: 77% Place: Dungeon:3  #.#######.Noise: ---------  Time: 1693.6 (0.0)  #.@*..../.ohFTo) +3 whip (elec)  ###.***...Cast: Shock  ..##**.ohFly  ..# *  ..#  ..#K   kobold (missile)  ##.  . oh% Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineohnAim: a kobold, wielding a +0 dagger and quivering poisoned darts (asleep, 100%  to hit)  The zap hits the kobold.ph=......KAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (asleep, 100%  to hit)  The zap hits the kobold.  The kobold is severely wounded.ph.CR(((((((phH@......ph`2=4.6 (1ph=ph~ _The kobold throws a poisoned dart. The poisoned dart closely misses you.ph͊  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ph># #...........# #... Skvari the Magician #...........# #... Djinni #..)........# #... Health: 24/26 ======================-- #...........# ###+ AC: 2Str: 7 #.#####.....#  EV: 12Int: 18 #.# ###+###  SH: 0Dex: 19 ph#.# XL:  3 Next: 77% Place: Dungeon:3 #.#######.  Noise: =--------  Time: 1694.6 (0.0) #.@*..../.  o) +3 whip (elec) ###.***...  Cast: Shockph%w ..##**.  Fly  ..# K  ..#  ..#  K   kobold (missile) ##.  phQ. Casting: Shock (safe; 3% risk of failure)  ph{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linephAim: a kobold, wielding a +0 dagger and quivering poisoned darts (severelywounded, 64% to hit)phlF d #...........# #... Skvari the Magician #...........# #... Djinni #..)........# #... Health: 24/26 ======================-- #...........# ###+ AC: 2Str: 7 #.#####.....#  EV: 12Int: 18 phG #.# ###+###  SH: 0Dex: 19 #.# XL:  3 Next: 77% Place: Dungeon:3 #.#######.  Noise: =--------  Time: 1694.6 (0.0) #.@...../.  o) +3 whip (elec) ###.......  Cast: Shock phVG K..##...  Fly  ..# K  ..#  phzG ..#  K   kobold (missile) ##. phG D . phG MConfirm with . or Enter, or press ? or * to list all spells.phG Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linephG Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (severelywounded, 64% to hit)  phH The zap hits the kobold.phN - #...........#    #..)     phlN " #.#   #.#   #.@* phN ###.***...  ..##**. phN ..# * phN .  phN !phN ph [......)phX e805.6 (1Shockph ph   ph' jAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (severelywounded, 64% to hit)  phW ]The zap hits the kobold. _You kill the kobold!rh3rhrh~,rh@rh5=6==rh,rhrh&rh6 #...........# #.. #...# #.. #..)..# #.. #...# ###+## #.#####.....#  #.# ###+###  #.#  #.#######.##rh6- #...@.../.. ###.......#5Shock ....##...#  #....# .)# rh6p#....# ... #....# #.5   shadow imp (asleep) ...##. rho7<###. .rhF,702.6 (7rhLD-3.6 (8rhSrhV] _A shadow imp comes into view.shV8  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sh8 sh@ k #...........# #..... Skvari the Magician #...........# #..... Djinni #..)........# #..... Health: 25/26 =======================- #...........# ###+## AC: 2Str: 7 #.#####.....#  EV: 12Int: 18 #.# ###+###  SH: 0Dex: 19 #.# XL:  3 Next: 80% Place: Dungeon:3 #.#######.##  Noise: ---------  Time: 1703.6 (0.0) sh] #...@******.  o) +3 whip (elec) ###.......#5  Cast: Shock ....##...#  Fly  #....# .)#  #....# ...  #....# #.  5   shadow imp (asleep) ...##. ###. . _A shadow imp comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linesh EAim: a shadow imp (asleep, 100% to hit)th #...........# #..... Skvari the Magician  #...........# #..... Djinni  #..)........# #..... Health: 25/26 =======================-  #...........# ###+## AC: 2Str: 7  #.#####.....#EV: 12Int: 18  #.# ###+###SH: 0Dex: 19 th #.#XL:  3 Next: 80% Place: Dungeon:3  #.#######.##Noise: ---------  Time: 1703.6 (0.0)  #...@******.o) +3 whip (elec)  ###.......#*Cast: Shock  ....##...#Fly  #....# .)#  #....# ...  #....# #.5   shadow imp  ...##.  th-###. . th Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit)  The zap hits the shadow imp.th8bthCiq.../.5.thi2=4.6 (1thpth]sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (asleep, 100% to hit)  The zap hits the shadow imp. _The shadow imp is moderately wounded.uh  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uhs #...........# #..... Skvari the Magician #...........# #..... Djinni #..)........# #..... Health: 24/26 ======================-- #...........# ###+## AC: 2Str: 7 #.#####.....#  EV: 12Int: 18 #.# ###+###  SH: 0Dex: 19 #.# XL:  3 Next: 80% Place: Dungeon:3 #.#######.##  Noise: =--------  Time: 1704.6 (0.0) #...@*****5.  o) +3 whip (elec) uh###.......#.  Cast: Shock ....##...#  Fly  #....# .)#  #....# ...  #....# #.  5   shadow imp ...##. ###. .uh _The shadow imp is moderately wounded.Casting: Shock (safe; 3% risk of failure)  uhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineuhFyAim: a shadow imp (moderately wounded, 68% to hit)uh  #...........# #..... Skvari the Magician  #...........# #..... Djinni  #..)........# #..... Health: 24/26 ======================--  #...........# ###+## AC: 2Str: 7  #.#####.....#EV: 12Int: 18  #.# ###+###SH: 0Dex: 19  #.#uh]XL:  3 Next: 80% Place: Dungeon:3  #.#######.##Noise: =--------  Time: 1704.6 (0.0)  #...@*******o) +3 whip (elec)  ###.......#.Cast: Shock  ....##...#Fly  #....# .)#  #....# ...  #....# #.5   shadow imp  ...##.  uh?###. .  uh!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (moderately wounded, 68% to hit)  The zap hits the shadow imp but does no damage.uhauhfAim  Press: ? - help, Shift-Dir - straight line: a shadow imp (moderately wounded, 68% to hit)  The zap hits the shadow imp but does no damage.  The shadow imp is moderately wounded.  A rat comes into view.uhn.../5..rr   rat (wandering)uhpX5=5.6 (1uh'vuhyf _The shadow imp laughs crazily.vhH  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhr #...........# #..... Skvari the Magician #...........# #..... Djinni #..)........# #..... Health: 24/26 ======================-- #...........# ###+## AC: 2Str: 7 #.#####.....#  EV: 12Int: 18 #.# ###+###  SH: 0Dex: 19 #.# XL:  3 Next: 80% Place: Dungeon:3 #.#######.##  Noise: =--------  Time: 1705.6 (0.0)vhg #...@****5..  o) +3 whip (elec) ###.......#r  Cast: Shock ....##...#  Fly  #....# .)#  #....# ...  vh4#....# #.  5   shadow imp ...##. r   rat (wandering) ###. . vh%+_The shadow imp laughs crazily.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhX'Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (moderately wounded, 68% to hit)vh 7 #...........# #..... Skvari the Magician  #...........# #..... Djinni  #..)........# #..... Health: 24/26 ======================--  #...........# ###+## AC: 2Str: 7  #.#####.....#EV: 12vh Int: 18  #.# ###+###SH: 0Dex: 19  #.#XL:  3 Next: 80% Place: Dungeon:3  #.#######.##Noise: =--------  Time: 1705.6 (0.0)  #...@*******o) +3 whip (elec)  ###.......#rCast: Shock  ....##...#Fly  #....# .)#  #....# ...  #....# #.vh] 95   shadow imp  ...##.r   rat (wandering)  ###. .  _The shadow imp laughs crazily.Casting: Shock (safe; 3% risk of failure)  vhɦ mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (moderately wounded, 68% to hit)vh=( R  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (moderately wounded, 68% to hit)  The zap misses the shadow imp.vh( vhT/ ...5.r..rvhC0 2=6.6 (1vh6 vh9 - _The rat squeaks loudly.whJ  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whZ #...........# #..... Skvari the Magician #...........# #..... Djinni #..)........# #..... Health: 23/26 =====================--- #...........# ###+## AC: 2Str: 7 #.#####.....#  EV: 12Int: 18 #.# ###+###  SH: 0Dex: 19 #.# XL:  3 Next: 80% Place: Dungeon:3 wh#.#######.##  Noise: ==-------  Time: 1706.6 (0.0) #...@***5.r.  o) +3 whip (elec) ###.......#.  Cast: Shockwh+ ....##...#  Fly  whI#....# .)#  whfv#....# ...  wh#....# #.  5   shadow imp wh...##. r   ratwhc ###. .wh? _The rat squeaks loudly.  wh~Casting: Shock (safe; 3% risk of failure)  whMConfirm with . or Enter, or press ? or * to list all spells.wh5Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linewhQyAim: a shadow imp (moderately wounded, 68% to hit)wh3bS 5*xhm*rAim: a rat (71% to hit)xhL] ~ *#.ryhk.#*rAim: a rat (71% to hit)yh\ w #...........# #..... Skvari the Magician #...........# #..... Djinni #..)........# #..... Health: 23/26 =====================--- #...........# ###+## AC: 2Str: 7 #.#####.....#  EV: 12Int: 18 #.# ###+###  SH: 0Dex: 19 #.# XL:  3 Next: 80% Place: Dungeon:3 #.#######.##  Noise: ==-------  Time: 1706.6 (0.0) yh ~#...@...5.r.  o) +3 whip (elec) ###.......#.  Cast: Shock ....##...#  Fly  #....# .)#  #....# ...  yhG E#....# #.  5   shadow imp ...##.yh  r   rat ###. .yh ~Casting: Shock (safe; 3% risk of failure)  yhݏ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineyh Aim: a rat (71% to hit)  The zap misses the shadow imp. The zap hits the rat.yh h     #..)      #.#   #.#  yh  #...@*******         ...  #.   ###. .yhf yh" V..5/...yha' :2-7.6 (1yh. yh1 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)  The zap misses the shadow imp. The zap hits the rat. _You kill the rat!zhc  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zhZ Z #...........# #..... Skvari the Magician #...........# #..... Djinni #..)........# #..... Health: 22/26 ====================---- #...........# ###+## AC: 2Str: 7 #.#####.....#  EV: 12Int: 18 #.# ###+###  SH: 0Dex: 19 #.# XL:  3 Next: 82% Place: Dungeon:3 zh #.#######.##  Noise: =--------  Time: 1707.6 (0.0) #...@**5/...  o) +3 whip (elec) ###.......#.  Cast: Shock ....##...#  Fly  zh #....# .)#  #....# ...  zh> #....# #.  5   shadow imp ...##. ###. .zh 5 _You kill the rat!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (moderately wounded, 68% to hit)zh #...........# #..... Skvari the Magician  #...........# #..... Djinni  #..)........# #..... Health: 22/26 ====================----  #...........# ###+## AC: 2Str: 7  #.#####.....#EV: 12Int: 18  #.# ###+###SH: 0Dex: 19  #.#XL:  3 Next: 82% Place: Dungeon:3  #.#######.##zhNoise: =--------  Time: 1707.6 (0.0)  #...@*******o) +3 whip (elec)  ###.......#.Cast: Shock  ....##...#Fly  #....# .)#  zh#....# ...  #....# #.5   shadow imp  ...##.  zh'###. .  Casting: Shock (safe; 3% risk of failure)  zhKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  zhsPress: ? - help, Shift-Dir - straight lineAim: a shadow imp (moderately wounded, 68% to hit)  The zap hits the shadow imp.zhAzzh!l.5./...zh*8.6 (1zh@zhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linezh{Aim: a shadow imp (moderately wounded, 68% to hit)  The zap hits the shadow imp. _The shadow imp is severely wounded.{h3  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{hpN #...........# #..... Skvari the Magician #...........# #..... Djinni #..)........# #..... Health: 21/26 ===================----- #...........# ###+## AC: 2Str: 7 #.#####.....#  EV: 12Int: 18 #.# ###+###  SH: 0Dex: 19 #.# XL:  3 Next: 82% Place: Dungeon:3 #.#######.##  Noise: =--------  Time: 1708.6 (0.0) #...@.5./...  o) +3 whip (elec) ###..*.*..#.  Cast: Shock ....##...# [{hNP39;49m Fly  #....# .)#  #....# ...  #....# #.  5   shadow imp ...##. ###. .The zap hits the shadow imp. _The shadow imp is severely wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{hOOAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line|h/ #...........# #..... Skvari the Magician  #...........# #..... Djinni  #..)........# #..... Health: 21/26 ===================-----  #...........# ###+## AC: 2Str: 7  #.#####.....#EV: 12Int: 18  #.# ###+###SH: 0|hDex: 19  #.#XL:  3 Next: 82% Place: Dungeon:3  #.#######.##Noise: =--------  Time: 1708.6 (0.0)  #...@.*./...o) +3 whip (elec)  ###..*.*..#.Cast: Shock  |h....##...#Fly  |hy#....# .)#  |h#....# ...  #....# #.|h>5   shadow imp  ...##.  |h[?###. .  |h{wThe zap hits the shadow imp. _The shadow imp is severely wounded.|hCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line|hOz|hAC5....|hX2=9.6 (1|h4|hT9 _The shadow imp is severely wounded.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line _The zap misses the shadow imp. x2}h  You barely miss the shadow imp.The shadow imp is severely wounded.}h8*}h>n  The shadow imp gestures at you.}h=8@}h?>h17-----10.7 (1.1}hF}hH4 _Pain shoots through your body!h[  hCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh * Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 3% 1 b - Static DischargeConjuration/Air5%hE 2  c - SwiftnessAir11%3  d - AirstrikeAir34% 4 e - Soul SplinterNecromancyhn ,3%1 Select a spell to casth [!]/[I] toggle spell headersh h|4 #...........# #..... Skvari the Magician  #...........# #..... Djinni  #..)........# #..... Health: 17/26 ===============---------  #...........# ###+## AC: 2Str: 7  #.#####.....#EV: 12Int: 18  #.# ###+###SH: 0Dex: 19  #.#hwXL:  3 Next: 82% Place: Dungeon:3  #.#######.##Noise: =--------  Time: 1710.7 (0.0)  #...@5../...o) +3 whip (elec)  ###.......#.Cast: Shock  ....##...#Fly hR #....# .)#  #....# ... h #....# #.5   shadow imp  ...##.  ###. .  You barely miss the shadow imp.hڞmThe shadow imp is severely wounded.The shadow imp gestures at you. h_Pain shoots through your body!  Casting: Shock (safe; 3% risk of failure)  h`Confirm with . or Enter, or press ? or * to list all spells.hf4 #...........# #..... Skvari the Magician  #...........# #..... Djinni  #..)........# #..... Health: 17/26 ===============---------  #...........# ###+## AC: 2Str: 7  #.#####.....#EV: 12Int: 18  #.# ###+###SH: 0Dex: 19  #.#hxXL:  3 Next: 82% Place: Dungeon:3  #.#######.##Noise: =--------  Time: 1710.7 (0.0)  #...@5../...o) +3 whip (elec)  ###.......#.Cast: Shock  ....##...#Fly  #....# .)#  #....# ...  #....# #.5   shadow imp  ...##.  he###. .  You barely miss the shadow imp.hکThe shadow imp is severely wounded.The shadow imp gestures at you. _Pain shoots through your body!  hCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #...........# #..... Skvari the Magician #...........# #..... Djinni #..)........# #..... Health: 16/26 ==============---------- #...........# ###+## AC: 2Str: 7 #.#####.....#  EV: 12Int: 18 #.# ###+###  SH: 0Dex: 19 #.# XL:  3 Next: 82% Place: Dungeon:3 #.#######.##  Noise: =--------  Time: 1710.7 (0.0) #...@5../...  o) +3 whip (elec) ###.......#.  Cast: Shock ....##...#  Fly  hD3#....# .)#  #....# ...  #....# #.  5   shadow imp ...##. ###. . _Pain shoots through your body!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (severely wounded, chance to affect: 56%)ho  #...........# #..... Skvari the Magician  #...........# #..... Djinni  #..)........# #..... Health: 16/26 ==============----------  #...........# ###+## AC: 2Str: 7  #.#####.....#EV: 12Int: 18  #.# ###+###SH: 0Dex: 19  #.#XL:  3 Next: 82% Place: Dungeon:3  #.#######.##Noise: =--------  Time: 1710.7 (0.0)  #...@*../...o) +3 whip (elec)  ###.......#.Cast: Shock  ....##...#Fly  #....#Bp O49m .)#  #....# ...  #....# #.5   shadow imp  ...##.  ###. .  _Pain shoots through your body!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (severely wounded, chance to affect: 56%)hD ha 5  Casting: Shock (safe; 3% risk of failure)h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (severely wounded, chance to affect: 56%)  The shadow imp resists with significant effort.h *1.7 (1h h=  h ;_The shadow imp hits you but does no damage.hN <  You hit the shadow imp.h4T 1.h+`  #...........# #..... Skvari the Magician  #...........# #..... Djinni  #..)........# #..... Health: 17/27 ===============---------  #...........# ###+## AC: 2Str: 7  #.#####.....#EV: 12Int: 18  #.# ###+###SH: 0Dex: 19  #.#XL:  3 Next: 110% Place: Dungeon:3  #.#######.##Noise: =--------  Time: 1712.8 (1.1)  #...@.../...o) +3 whip (elec)  ###.......#.h` Cast: Shock  ....##...#Fly  #....# .)#  #....# ...  #....# #.  ...##.  ###. .  ha {Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (severely wounded, chance to affect: 56%)  The shadow imp resists with significant effort. _The shadow imp hits you but does no damage.  You hit the shadow imp. _You kill the shadow imp!hd <  resists with significant effort. _The shadow imp hits you but does no damage.  You hit the shadow imp. _You kill the shadow imp!Your Fighting skill increases to level 1!You have reached level 4!hk /  --more--h20/32=204 5% ShockhWhҊO _You feel agile.hu   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   1.0  20%   0   h + Spellcasting 3.7   5%  +11          b + Maces & Flails   0.0    -2   i + Conjurations 3.7   5%  +11  c + Unarmed Combat   0.0     0   j + Hexes3.7   5%  +11     k + Summonings3.7   5%  +11  d - Short Blades x 49m  0.0    -1   l + Necromancy3.7   5%  +11     m + Forgecraft3.7   5%  +11  e + Armour   0.0     0   n + Translocations 3.7   5%  +11 f + Dodging2.4   2%  +1   o + Alchemy3.7   5%  +11 g + Stealth1.7   6%  -1   p + Fire Magic3.7   5%  +11     q + Ice Magic3.7   5%  +11y 40m     r + Air Magic3.7   5%  +11     s + Earth Magic3.7   5%  +11              t + Evocations   0.0     0       u + Shapeshifting   0.0    -2          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|z ummanual mode [*] useful|all skills [!] training|cost|targetsh  a - Fighting   1.0   77777773787777h05555555 f * Dodging   2.4  21565555hpU7777777 f - Dodging   2.4   787777h\c hj K #...........# #..... Skvari the Magician  #...........# #..... Djinni  #..)........# #..... Health: 20/32 ===============---------  #...........# ###+## AC: 2Str: 7  #.#####.....#EV: 12hj Int: 18  #.# ###+###SH: 0Dex: 20  #.#XL:  4 Next:  5% Place: Dungeon:3  #.#######.##Noise: =--------  Time: 1712.8 (0.0)  #...@.../...o) +3 whip (elec)  ###.......#.Cast: Shock  ....##...#hCk Fly  #....# .)#  #....# ...  #....# #. hk  ...##.  ###. .  _The shadow imp hits you but does no damage.  hk You hit the shadow imp. _You kill the shadow imp!Your Fighting skill increases to level 1!You have reached level 4! _You feel agile.hAl h1r hz h8 hV hGhhߋhsh",hrhh21hh",h!hhDhh,hh̦2=ht,hhbhhh,h:hhҷd23==hG\4==hqh ,hHh,hXh,hJhlhU5=hIhh_hzhD6=hhq,hhh,hh,h-h,hvh7==hKh,hh-,hh,hRhohh8==hbhyhhhh:h] hM h h hh#9h(2=hzh,hEho,hhhh&h*hfL30=hhc!,h"hN%,h'hY),h*h,91hl-E==hz.h0,hA2hy4,h5h8,h:hIq -.. _You start resting.hW/57.8 (45.0)h]2==-8.8 (46hchpf" _HP restored.hwM #.# #.   #.# #.   #..).# #.   h?x#.# ###+#   #.#####.....#  #.# ###+###  #.#  #.#.# #.hx/...# ###.#.# hx#....##...#  #....# .h)}.)# #....# .... #....# ..#.# ...##. .. . ###. . .#. h<h09.8 (1.0)hhhcU #.# #......^ #.# #. #..).# #. h\d#.# ###+# #.#####.....#  #.# ###+###  #.#  #.#.###  #./...#  ###.#.#  #....##...#  hdC #....# ..... #....# ...#.# ....##. ...... hd###. . ...#... hlhnu&60ht{h[}h> #.# #......^.#.# #.#..).# #.#.# ###+##.#####.....# #.# ###+### #.# ##.#.### #./...# hm? h###.#.# #....##...# #....##..)##....##.....#....##...#.#....##.........###. .#heF hN %1hT h.W h$E#.# #......^.#.# #.#..).# #.#.# ###+##.#####.....# h$#.# ###+### #.# .# #.#.### #....# ###.#.# #....##...# ##..h9&T#.....##.........###. .#...#...h+h3A=2h9h@h*3.8 (2hQ h C _q - a wand of digging (13) (gained 8 charges)h #.# #......^ #.# # #..).# # #.# ###+ #.#####.....# #.# ###+### #.# .# #.#.### #.# ###.#.# #....##...# #....##..)# #....##..... #....##...#.# ....##......... ###. .#...#...hh*4.8 (1hhh~3hhhS,h,h=hh{h1#..)# #...#..# ###+########.#####.....# #.# ###+### #.# #.# #.#######.### #...........#.###.......#.# hYR#....##..@# #....##..)# #....##..... #....##...#.#....##....###. .#...#... ....... ...h^ ######.# hl .##+############  ###+## #.# #######.###hj;...........##.......# ....##...# ........#.#####..#...#........# ....hu*6.8 (2h*7.8 (3hhO  Things that are here: _a +0 dagger; 7 poisoned darts; a kobold corpseh3hhģhh: _hh,hݱh}h,hhhs,hhhf,hhh5,hhhBh;hheh{ _f - 2 scrolls labelled OHIFEMOEPP (gained 1)hhhhHhhhOhh,hhh #....##..)#.# #....##............ #....##...#.#########.# ...##.................. ##. #.#...#.......##........#  ######.#.......###.#...#.#.........#78.8 (11.0)###.#.#.##@###### ....#...( .#......######. #.#.###..# ..  ##.## #.#.h h +9.8 (12hh- _Found 3 poisoned darts.h 3hmhht,h,h,hhhhhhh,hhh ,hhh,h h h3 ,h,hchX,hh:h,h$hzh,hahh,hjh h!h!hZ"h%h%,h&h'h(,ha)hN+h ,,h,h-h.,hI/hI2h)3,h3hU5hK6hx6h7h8hv9h9h^:h;h<,h|=h>h0@,h@hBh4C,hChlEhG,hHhJhVL,hMMh]Oh"Q,h(RhYThUh2VhjWhXhZ,h[hlV  #....##...#.#  ......##........  #..###. #.#...#..  #..# #.........  #..# ######.#..  #..#...#.#  #..# ###.#.#  #####..###### .....  #...@........ #.#.. hll #####.###########.#.#  #...............#....  ###############.#.#.#  ##.#.#.# hl #......#  ######## hlKhq-806.8 (27hw+7.8 (28hzh}b _u - a scroll labelled ITWYZY CUICEh3huhhhnhh/h,h8hthLhzhh9hJ,hhhhh]h4hUhyhhh\hhhhmhhh8h ,hhh  #.#####.....  #<# #.# ###+##  #.# #.# #.#   #.# #.#######.##  #.# #.........  #.# ###.......#.  #.# #....##...#.  #.# #....##..)#17.8 (10  #@# #....##...  ###.#####....##...#.  #..........##.......h  #####..###.##.#...#. #..# #........ #..# ######.#.  #..# ...#.  #..####.#.   #####..###### .... hh+8.8 (11h h 9 _Found a stone staircase leading up.h h hh h? hQ h ,ho h ,h+ h he ,h h h h hJ hG h] ,h hf h h h1 h h Bh h ,h)! hx" h# ,h$ h% hp' ,h^( h-- h. ,h/ h0 h2 h2 h3 h4 h6 ,h:7 hl> Xh@ hA h;A hA hgC hrD hD h-E hF hG ,hXH hI hJ ,hK hM hN ,hO h#Q h[R ,h0S hV hW ,hZX hY hZ ,h[ h` hka ha hb hc hd ,he h+g h5h ,h[i h!n h p ,hq hr hAt hrt hBu h'w hx ,hy h{ h} ,h~ h h ,h ,h` ,h h h ,ht hn hm ,hG h hC ,h h hY h hl h1 h h h h" h h hУ h hF ,h hӪ hI ,h; h h ,hv h7 ,h h N _You now have 109 gold pieces (gained 13).h 3h h h? ,h h h# ,h h h ,h hK h h h h h] h h h h? ,h h h{ ,ha h< h ,h h{ h ,h hI h ,hX h# h ,h hF h ,h? hn h,hhh,hC h h[,hhXh,hchhl,hh` h@",hy#h&h',h(h+h(-hl-h.h0hW2,hw3hn5hO7,hS8h:hN .............................. .................#............ .. ........##.......#...#.###### .............................. .......................#.##.## ............................ .....##.##.........#.....#.. #######.##.##......#.....#..# ................@..#.#...# ... ....###.##.#...#$..#.#.#.# ## hjOShock ....# #.#..............#.# ....###.######.###.#...# . ........# .. ....... ##.###### ## ....... r   rat (asleep) #...(.....  .#..## ...######.  .r. #..#hd,82.8 (64hp+3.8 (65hwhzV _A rat comes into view.hde.. .........#...... .##.......#...#.###### ................. ............... ............... .##.........# .##.##......# ............@..# ... .###.##.#...#$..# ## ..# #.#..............#.# ..#####.###.#...# . . .. .......  ## ....... (..... .#..##  .r. h.. .........#...... .##.......#...#.###### ................. ............... ............... .##.........# .##.##......# ............@..# ... .###.##.#...#$..# ## ..# #.#..............#.# .#####.###.#...#  . .. ....... ## ....... E37m(..... .#..## .r.hhhh`Z _A rat is nearby!h .###.......#...#.###### ....................#.##.##......... ##.##.#.....# #######.##.##......# ...................#.#...# ...###.##.#...##.# ##.# #.#..............#.# ..###.######.###.#...# . ........# ... ....... ##.###### ### ...... #...(..... .#..## ...######hP  .r.. #..#  ... .h) h 74.8 (1.0) _h h0 R _You see here 13 gold pieces.hM  Casting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h>i.................#............ .. Skvari the Magician ........##.......#...#.######  Djinni ..............................  Health: 31/32 =======================- .......................#.##.##  AC: 2Str: 7 ............................  EV: 12Int: 18 .....##.##.........#.....#..  SH: 0h??Dex: 20 #######.##.##......#.....#..#  XL:  4 Next:  5% Place: Dungeon:3 ...................#.#...# ...  Noise: ---------  Time: 1884.8 (0.0) ....###.##.#...#@..#.#.#.# ##  o) +3 whip (elec) ....# #.#........*.....#.#  Cast: Shock hw?....###.######.###*#...# .  Fly ........# ... .*..... ##.###### ### ..*.... h?^#...(..... .#*.##  r   rat (asleep) ...######. .r.. #..#h?{... ...# _You see here 13 gold pieces.  h?FCasting: Soul Splinter (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  hb@yPress: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)h!.................#............ .. Skvari the Magician ........##.......#...#.######  Djinni ..............................  Health: 31/32 =======================- .......................#.##.##  AC: 2hvStr: 7 ............................  EV: 12Int: 18 .....##.##.........#.....#..  SH: 0Dex: 20 #######.##.##......#.....#..#  XL:  4 Next:  5% Place: Dungeon:3 h...................#.#...# ...  Noise: ---------  Time: 1884.8 (0.0) ....###.##.#...#@..#.#.#.# ##  o) +3 whip (elec) hթ....# #.#..............#.#  Cast: Shock ....###.######.###.#...# .  Fly h........# ... ....... ##.###### ### ....... h$J#...(..... .#..##  r   rat (asleep) ...######. .r.. #..#hL... ...#Casting: Soul Splinter (safe; 3% risk of failure)  hsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.hï/  h   hE   ... hZ ##  * *#...# .  ... .*h˰n ### ..*h(..... .#*hR .*h6:*h h<J.......hJl7=5.8 (1Shockh)ShTonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linehUAim: a rat (asleep, 100% to hit)  The zap hits the rat. _You kill the rat!h> h> h? hMB hG a2=h L ,h M hT d _You now have 122 gold pieces (gained 13).hfT heU hW hY ,hNZ hl\ hj^ h^ 9=h_ hWe hf h%g hg hi h]k ,hl hn hZp hp hq hss hsu ,hMv h{ h| ,hW~ hف he ,hK h h ,hۇ hш h ,h XhH hD h ,h h{ h hߗ h h" h ,h+ h hs h h= ht hr ,h, h hN h h^ hת hz ,h h hr ,h h: h ,h ,h ,h/ h h ,h hV hp h hA h h| ,h h hf h h0 h h h h` h h  .###.#...#..........# ##)# ............# .#!# ###..#..###...###.#.#  #.................  #............. .. hz r #.....###...# .#  #.....# #...###.# -914.8 (29.0) h  ###.#.###.....@.#  #.#........####  #.######...# h #.# #.#.#  #.# ###.# h #.# #.#  ..# #.# h+ ? ####.# h +#..h7 h E-5.8 (30h h ( _Found a battleaxe.he? Ih? hB ,hG ,hH ,hfJ hL h0O hO heP hPR hcT ,hU h7X hl  ...#..# ...#.#...# ... .. .#.#.#.# ## K# .......#.#. .# ##.#...#... .# ......# ###)# ............# #.#! #..#..###...###.#.##### hm #...............@.....# #.................###.#Shock #.....###...###.#.# #.....# #...###.#.# ###.#.###.......####.#........####K   kobold (asleep)#.######..hEm .##.# #.#.##.# ###.#hm !h] 9.8 (4.0)  A kobold comes into view. It is wielding a +0 short sword.h j.KKhݏ 4==20.8 (5h] h ( _The kobold shouts!hi  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hk...#.....#..# Skvari the Magician ...#.#...# ... .. Djinni ...#.#.#.# ## .# Health: 31/32 =======================- .......#.#. K# AC: 2Str: 7 ##.#...#... *# EV: 12Int: 18 ............# ###*#hk SH: 0Dex: 20 ............# #.#*# XL:  4 Next:  7% Place: Dungeon:3 #..#..###...###.#*#####  Noise: ==-------  Time: 1920.8 (0.0) hhlW#...............@.....#  o) +3 whip (elec) #.................###.#  Cast: Shock #.....###...###.#.# Fly #.....# #...###.#.# ###.#.###.......### hl #.#........#### K   kobold  #.######...# hlb #.# #.#.#  #.# ###.# _The kobold shouts!  hlCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hmsAiming: Shock (safe; 3% risk of failure)  h6mPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit)hxl ...#.....#..#Skvari the Magician ...#.#...# ... ..Djinni ...#.#.#.# ## .#Health: 31/32 =======================- .......#.#.*#AC: 2Str: 7 ##.#...#...*#EV: 12Int: 18 hl I............# ###*#SH: 0Dex: 20 ............# #.#*#XL:  4 Next:  7% Place: Dungeon:3 #..#..###...###.#*#####Noise: ==-------  Time: 1920.8 (0.0) #...............@.....#h+m o) +3 whip (elec) #.................###.#Cast: Shock hm 0#.....###...###.#.#Fly #.....# #...###.#.# ###.#.###.......####.#........####K   kobold#.######...#hm #.# #.#.##.# ###.#Casting: Shock (safe; 3% risk of failure)  hm Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  h n ;Press: ? - help, Shift-Dir - straight lineh_n jAim: a kobold, wielding a +0 short sword (64% to hit)  The zap hits the kobold.hW h |.K)!.h 2-1.8 (1h h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit)  The zap hits the kobold. _The kobold is moderately wounded.h%  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h...#.....#..# Skvari the Magician ...#.#...# ... .. Djinni ...#.#.#.# ## .# Health: 30/32 ======================-- .......#.#. .# AC: 2Str: 7 ##.#...#... K# EV: 12Int: 18 ............# ###*# SH: 0Dex: 20 ............# #.#*# XL:  4 Next:  7% Place: Dungeon:3 hB#..#..###...###.#*#####  Noise: =--------  Time: 1921.8 (0.0) #...............@.....#  o) +3 whip (elec) #.................###.#  Cast: Shock #.....###...###.#.# Fly h#.....# #...###.#.# ###.#.###.......###  #.#........#### K   kobold  #.######...#  #.# #.#.#  #.# ###.# _The kobold is moderately wounded.Casting: Shock (safe; 3% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineh"Aim: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit)h`?...#.....#..# Skvari the Magician ...#.#...# ... .. Djinni ...#.#.#.# ## .# Health: 30/32 ======================-- .......#.#. .# AC: 2Str: 7 ##.#...#... K# EV: 12Int: 18 ............# ###)# SH: 0Dex: 20 h/............# #.#!# XL:  4 Next:  7% Place: Dungeon:3 #..#..###...###.#.#####  Noise: =--------  Time: 1921.8 (0.0) #...............@.....#  o) +3 whip (elec) h#.................###.#  Cast: Shock #.....###...###.#.# Fly #.....# #...###.#.# ###.#.###.......### h3 #.#........#### K   kobold  #.######...#  #.# #.#.#  #.# ###.#Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit)  The zap hits the kobold.h{, ... .. ## .# *# *# ###*# #.#*#h*#####          #.# h4B  #.# hQ|.))!.h[1=82.8 (1ShockhbhoenConfirm with . or Enter, or press ? or * to list all spells.he>Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit)  he`The zap hits the kobold. _You kill the kobold!h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hUP  Okay, then.h\hdh$g. _hbq N#.....#..# #.#...# ... ... #.#.#.# ## #.# #.#. #.# .#...#... .)# # ###)# # #.#!# ..#..###...###.#.##### .# ...###.# .....###...###.#.# .....# #...###.#.#.#.###.......###  #.#.#### hx h 4-3 _h hl h%4M ....#..# #.#..# ... ...#.#.#.# ## ......#.##. #.#...#... .)###)h4.........# #.#!# #..###...###.#@#####...............###.# .....###...###.#.#.h<hB?-4hhIhEKh\M......... ....#..# #.#..# ... ...#.#.#.# ## ......#.#. ##. ho]#.#...#... .)##).........# #.#@# #..###...###.#.#####............# .................###.#..##hTehj%5hoh{hЀu2==6.8 (2hhىR _v - a black potionhM#.##.###.# ..#........ ....#..# #.#..# ... ...#.#.#.# ## ......#.#..#####. #.#...#.........)#.........# #.#.# ..#..###...###.#.#####Fly ...######h4h1h*7.8 (1hhR _You see here a +0 battleaxe.hF _hKhnMhP,hRhVh4YhzY9=h\h]h`h`hahchyhEzhJ|h˂h,hJh>h{,hh-h,hhhÚ,hhh`,hghhVhhخh&hh hhh,hlhh,hrhdhh1hxhh,h{h>hh'hhh],h}hh,hhh,h hh ,hS h h,h>hh?hhhhh,h-h-hL,h` h"hb%,h&hM)hA,,h.h0h3,h4h6h<XhEAhAhBhsEhXG,hHhKhQXhcRhRhShUhWhWhLYh]h`h0`hahfh,h,hihjhEl,h"mhaqhrhrh}shuvh݇b..##.#.#.†(######  )).....# >.##...#.#<.....# ###.##...#.#......# ..##...#.#.#....# ....#..#.#.#..#.# # .....#.##.###.###.  #####....###.##....[....  hY65.8 (38.0) ......##........ .#######.###.#... .# #...........# h .# #.#.###.#.#.# h .#####.#.# #.#.#.# h ....# #.#   .#####.### #.#..   .#####.# #.##   ......)# #.#   hגhԚ+6.8 (39h~h,- _Found a leather armour.ht3h}h{~h,hD,hh hnhLh,hVhhҮh߰,hhճhhhhHhhGhhBhbh~h,h hh,h h!hT,hhh,hhmhE,hhWhh$hZhyh,hhh,hsh{hh.hAhRh@hzhphah ,h h h hHh\hrh,hhhh2h>h hehhhB h!h!h"h@$h%h%h='h*hT,,h-hS/h0h;1h1hi3h25,h<6h)8h8h8h{9h:h$=hZ=h=h=?hw@h@hUAhBhDBhbFhzGhGhHhUIhoJhJh Kh h ,he hQ  #.  # #.# .. .# #.# ###.##. #.# ....##. #.# ...#. ..#.... #.# ...#.# h #.###..# #.####+##. ......- .......# ####.@)...... #..... #..##..#####............ #..... ##...................... ...>... #######.####.##......... ...... ...# #..###.##.........####..... ...# ##)....##....####...##..... hy ...# #.....##....# #...###.##. ...#####...........# #...#....#. ..................[# #...#....<.h$ #.  # #.#  .# #.# .##. #.# ##. #.# ...#. #.... #.# h ...#.# .###..# #.####+##.# .# ####..@......# #. ..##..#####.....# #. #...............>..####.##..# #..###.##.####.# ##)....##....####...##.# #.....##....# #...###.##.hK #####...........# #...#....#...[# #...#....<.h? 116717.0)h E-88h- h" _You see here the +2 dagger "Irykouc" {holy, +Blink Str+3}.h 3h ha h hS P _h ,h h h ,h hB hZ #. ##+### #.# #.... # #.# #.... #.# .J. h ##. #.# ... ...#. .. #.# #.# ...#.#### #..# #.####'##.# ........##h R# ####..)..@...# #.......# #..#####............# #.......#Shock .hC .......>.....#.####.##..........#  #..###.##...####.......# h j ##)....##....####...##.......#. J   endoplasm (asleep)  #.....##....# #...###.##..... ####...........# #...#....#.....h 0.h |[# #...#....<.....h [ 71.8 (3.0)  You reach down and open the door.hV *2.8 (4h h ] _An endoplasm comes into view.hhw  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hx  Skvari the Magician #. ##+###  Djinni # #.# #.... Health: 31/32 =======================- # #.# #.... AC: 2hStr: 7 ##. #.# .J. EV: 12Int: 18 ##. #.# .*. ...#.  SH: 0Dex: 20 h ... #.# #*# ...#.####  XL:  4 Next: 12% Place: Dungeon:3 h8#..# #.####*##.# ........## Noise: ---------  Time: 2172.8 (0.0) ...# ####..)..@...# #.......#. o) +3 whip (elec) h`#..#####............# #.......#. Cast: Shock h@.........................>.....#. Fly ###.####.##....................#.  #..###.##.........####.......#.  ##)....##....####...##.......#. J   endoplasm (asleep)  #.....##....# #...###.##..... ####...........# #...#....#..... ..............[# #...#....<..... h_An endoplasm comes into view.Casting: Shock (safe; 3% risk of failure)  hDConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  hgPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)h F }  Skvari the Magician #. ##+###  Djinni # #.# #....hF  Health: 31/32 =======================- # #.# #.... AC: 2Str: 7 ##. #.# .J. EV: 12hF Int: 18 ##. #.# ... ...#.  SH: 0Dex: 20 ... #.# #.# ...#.####  XL:  4 Next: 12% Place: Dungeon:3 #..# #.####'##.# ........## Noise: ---------  Time: 2172.8 (0.0) h$G ...# ####..)..@...# #.......#. o) +3 whip (elec) #..#####............# #.......#. Cast: Shock hHG .........................>.....#. Fly ###.####.##....................#. hmG I #..###.##.........####.......#.  ##)....##....####...##.......#. J   endoplasm (asleep) hG  #.....##....# #...###.##..... ####...........# #...#....#..... ..............[# #...#....<.....Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hQH Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.hPN w #.   #.# #.*.. #.# #.*..hN L #.# .*. #.# .*. ...#.  #.# #*#   *##.#    >  h.O       heO [# < h! D.....'h l4=3.8 (1Shockh h% onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  ho Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm. _You kill the endoplasm!hm3hgohJrhrK2=h?vhyhN{,h|h @  There is an open door here.h hh _hch<hhԆhOh}hhA9=h|hJh,hɓhhɗ,hޘhh,hhwF _You reach down and open the door.hf3hJhҫu  There is an open door here. _h8h h,h۱hh,hhhh?h*hhh9hUh F _You reach down and open the door.hJ#.## #### #.# ...# #.# ...# #.# ...# #. ##'#####[..#  #.# #......#...#  h.#.# #......#...## -874.0) #.# #.....#  #.# #......#....#.  #.# ##.##+##....#.####  #.####'##.# ######..)......# ##.......#.# ###............# #.......#.# ....................>.....#.# .##....................#.##### ###.##.####.......#.†...#h|h`h:E-8.8 (15hh _There is an open door here _You reach down and open the door. _Found a robe. _There is an open door here.hIhΌhhg$ _hhhhKhhvhhh6hhhhץhh ,h,hhMhhh̺hh7hhhh#hh,hh5hNhhhh,hQhhP,hmhhhhhhghhAh)hh8hhhehhh@hh>hh=hhihh6h,hh&hz,huhh,h nh ha ,h: hLh,hh*hf,h9hJh;h,h#hL,hhlh,hhhbhhh'!h",hBh3HXhHh^J,h Kh Nh9R,h"Sh:VhWhWhvXh@[h}\,he]h`h!a,hahKdhxe,hjfhhh'jhjh1khmhn,hoh=rhs,hpthvhx,hyht|h~,hh@  There is an open door here.hhR _hڇhYhz,h hhhohh h`hϘ,hhYhg,hǟh @  There is an open door here.hhȥ _hhhdz,hh6@  There is an open door here.hh. _h|hh`hhhh,h,h hXhhhhQhAhhh>hh@  There is an open door here.hh6 _hchh,hh5h,hXhThere is an open door here.  You see here the +2 dagger "Irykouc" {holy, +Blink Str+3}.hhG _hhh,hYh hm ,hhhU,hhh,hhh,hzhhc,hPh h,",h:'h',h(h4,h-hV-h-h /h/h0,h1h2,h*3h\4hq5,h 6h7hY:h:h<h<,h{=h ?h@,h@hDhEhFhNFhHhI,hIhJh.L,hLhMhN,hOhPh1R,hRhTh5VhVhWhYh[,h[hhhih+jhejhhmhnhgohoh5rhs,hfthhvhw,h$xhGzh{h{hI|h~h,hhhY,h4hR  There is a stone staircase leading down here.hh _hh?h,hhhhhhhhݙh*hhĞ,hhh,h(hVhըhhh69   h ########  #..........#####  #..........#.##.  hn#..........#.##. ha  #..........#.##########.   #.............##.....##.   #.............##.###.##.296.8 (108.0)   #......@......>......##.   #..................#....   #................#.###..   ########.######.........  h#.# ##.#..##..  ##.## #.##.....  #...# ###.#######  #...# #......#  #...# #......# hh\hE _Done exploring.h!Ih+.....0.0)......>......##...h*8h@=hZ?E _Done exploring.h #  #.### # #.#.# #. #.#.# #.# #.#.###.# #.##.....##.# #.##.###.##.# #.>......##.# #.#....# #.#.###..# #.######.# #.# ##.#..##..# ##.## #.##. #...# ###.#. h+#...# #......# #. #...# #......# #hhy(17.8 (1 _ht.hd0hzY# #.### ##.#.# #.#.#.# #.##.#.###.# #.##.....##.# #.##.###.##.# #.>......##.# #.#....# #.#.###..# #.######..#.# ##.#..##..###.## #.##.#...# ###.#.##...# #......# #.#...# #......# ##)hZhng%8hEmhnh1# #.### ##.#.# #.#.#.# #.##.#.###.# #.##.....##.# #.##.###.##.# #.>......##.# #.#....# #.#.###..# #.######...#.# ##.#..##..###.## #.##.#...# ###.#.##...# #......# #..##...# #......# ##).hh%9h7hh09 ## #.### ##.#.# #.#.#.# #.##.#.###h9 .# #.##.....##.# #.##.###.##.# #.>......##.# #.#....# #.#.###..# #h#: .######....#.# ##.#..##..###.## #.##.#...# ###.#.#hV: #...# #......# #..##...# #......# ##).hA hL '300hR hT h C### #..### ##.#.# #.#.#.# hx #.##.#.###.# #.##.....##.# #.##.###.##.# #.>......##.# #.#....# #.h #.###..# #.######.# ##.# ##.#..##..###.## #.##.h" (#...# ###.#.##...# #......# #..##...# #......# ##).h h> %1h> h h#### #...### ##..#.# #.#.#.# #.##.#.###.# #.##.....##.# #.##.###.##.# #.>......##.# #.#....# #.#.###..# #.######.........# ##.# ##.#..##..#####.##.## #.##.#...# ###.#######.####.#...# #......# #..###.#...# #......# ##).hh%2hh -###### #....### ##...#.# #.#..#.# #.##.#.##########.# #.##.....##.# #.##.###.##.# #.......##.# #.#....# #.#.###..# #.######.........# ##.# ##.#..##..#####.##.## #.##.#...# ###.#######.####.#hL #...# #......# #..###.##...# #......# ##)....#h h %3hS h c _There is a stone staircase leading down here.hyh9hhjhJ*,4 _h_3hjh  4 ####.#######  #...S#  hi ....###..###  . #....  ...#.# ..#..# ..#..##S   ball python (constriction, asleep) .# . .# ...hui  hj hr  SS)You fly downwards.h E==5.6 (1.8ShockhC hw _The ball python hisses angrily. _There is a stone staircase leading up here.õh  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.õh  Skvari the Magician  Djinni  Health: 31/32 =======================-  AC: 2Str: 7  EV: 12Int: 18  SH: 0Dex: 20  XL:  4 Next: 14% Place: Dungeon:4 ####.#######  Noise: ==-------  Time: 2305.6 (0.0) #...S**@...#  o) +3 whip (elec) ....###..###  Cast: Shock . #....  Fly  ...#.#  ..#..#  [3õhM7m..#..##  S   ball python (constriction) .# ..#  .# ...  _The ball python hisses angrily. _There is a stone staircase leading up here.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineõhN P  Skvari the Magician  Djinni  Health: 31/32 =======================-  AC: 2Str: 7  EV: 12õh! Int: 18  SH: 0Dex: 20  XL:  4 Next: 14% Place: Dungeon:4 ####.#######  Noise: ==-------  Time: 2305.6 (0.0) #...S..@...#  o) +3 whip (elec) ....###..###  Cast: Shock . #....  Fly  ...#.#  ..#..#  ..#..##  S   ball python (constriction) .# ..#  .# ...  _There is a stone staircase leading up here.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Entõh er, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python!õhc    #...***@...#    . #....     .#  .# ... õhS (...õh'[ 2=5-6.6 (1Shockõh_ õha   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineõhob The zap hits the ball python! _You kill the ball python!ŵh|ŵhŵhŵh !ŵh"ŵh(#ŵhR',ŵh',ŵhn(ŵh@*ŵh+,ŵh-ŵh@.ŵh/ŵh609=ŵh0ŵh3ŵh04ŵhf4ŵh4ŵh]7ŵhG ##..####.#########......<...#.....###..###.....###....#..........#.##...##...#..# --11.6 (5. #..#@.##  ....#...# ..#..#....##).##....##.. #.. ..###ŵh#H].. .#. ...... .....# . .....ŵhNŵhbVD-2.6 (6ŵh[ŵh"_# _Found a club.ŵh> ŵh ŵh> ŵhH ŵh` ŵh Bŵh! ,ŵh ŵh ŵhn ,ŵh ŵhy ŵh& ,ŵhq ŵh ŵh; ,ŵh# ŵh ŵh ,ŵh1 ŵh ŵhi ,ŵh ŵh ŵh| ,ŵh" ŵh% ŵh(( ,ŵhk* ŵh?H C. ..##..#..## ##### ....#...###....# ..#..#........# #..##).##....## #..##..##..###### ..#..#........... ....#.......... .##..#......... #..@#.................#....... #....##....##...###.#. ##...# ...ß # ##..# ..# ŵh?I ..# ..# .##ŵhO +21.6 (9ŵh{Y .2.6 (10.0)ŵh _ ŵha c _y - a scroll labelled GARUARH SETYWǵh 3ǵh> ǵhX ǵh ǵh Bǵh ,ǵh ǵh] ǵh^  ....#...###....# ..#..#......# #..##).##....###. #..##..##..###### ....#..#........... .. ....#...h..#..##..#.....#...##...#........#.....@....#.......##....##....##...#Shock ##.#..##...# ...ß #.##.###..# ..# . .. ..#.. .## ..#h   hound (asleep)## .. .####ǵh 04.6 (2.0)ǵhJ *5.6 (3ǵh ǵh  X _A hound comes into view.ɵh  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʵhf ....#...###....#  Skvari the Magician ..#..#........#  Djinni # #..##).##....##  Health: 31/32 =======================- #. #..##..##..######  AC: 2Str: 7 ....#..#...........  EV: 12Int: 18 . .. ....#..........  SH: 0Dex: 20 ʵh)h**#..##..#.........  XL:  4 Next: 15% Place: Dungeon:4 ..#***##...#........  Noise: ---------  Time: 2325.6 (0.0) #....*@....#.......  o) +3 whip (elec) ..##....##....##...#  Cast: Shock ʵhf##.#..##...# ...ß  Fly  #.##.###..# ..#  . .. ..#  .. .## ..#  h   hound (asleep) ## .. .##  ## _A hound comes into view.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)ʵh}7 ....#...###....#Skvari the Magician..#..#........#Djinni# #..##).##....##Health: 31/32 =======================-#. #..##..##..######AC: 2Str: 7....#..#...........EV: 12Int: 18ʵh8 . .. ....#..........SH: 0Dex: 20***#..##..#.........XL:  4 Next: 15% Place: Dungeon:4..#***##...#........Noise: ---------  Time: 2325.6 (0.0)#....*@....#.......o) +3 whip (elec)..##....##....##...#Cast: Shockʵh8 ##.#..##...# ...ßFly #.##.###..# ..#. .. ..#.. .## ..#h   hound## .. .####Confirm with . or Enter, or press ? or * to list all spells.ʵh8 UAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The zap hits the hound.  The hound is moderately wounded.ʵhh ʵhf b...h#....ʵh a2===6.6 (1ʵh ʵh   Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The zap hits the hound.  The hound is moderately wounded. _The hound barks!˵hY  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˵hڦ ....#...###....#  Skvari the Magician ..#..#........#  Djinni # #..##).##....##  Health: 31/32 =======================- #. #..##..##..######  AC: 2Str: 7 ....#..#...........  EV: 12Int: 18 . .. ....#..........  SH: 0Dex: 20 ...#..##..#.........  XL:  4 Next: 15% Place: Dungeon:4 .h#...##...#........  Noise: ==-------  Time: 2326.6 (0.0) #*****@..˵hk..#.......  o) +3 whip (elec) ..##....##....##...#  Cast: Shock ##.#..##...# ...ß  Fly  #.##.###..# ..#  . .. ..#  .. .## ..#  h   hound ## .. .##  ## _The hound barks!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 60% to hit)˵h ....#...###....#Skvari the Magician..#..#........#Djinni# #..##).##....##Health: 31/32 =======================-#. #..##..##..######AC: 2Str: 7....#..#...........EV: 12˵h Int: 18. .. ....#..........SH: 0Dex: 20...#..##..#.........XL:  4 Next: 15% Place: Dungeon:4**#...##...#........Noise: ==-------  Time: 2326.6 (0.0)#*****@....#.......o) +3 whip (elec)..##....##....##...#Cast: Shock##.#..##...# ...ßFly ˵h: %#.##.###..# ..#. .. ..#.. .## ..#˵ht h   hound## .. .####˵h Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˵h Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line˵hD Aim: a hound (moderately wounded, 60% to hit)  The zap hits the hound but does no damage.˵h ,˵h Z...h...˵h'! 2-7.6 (1˵h' ˵h(* onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 60% to hit)  The zap hits the hound but does no damage. _The hound is moderately wounded.̵h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̵h̵hf! ....#...###....#  Skvari the Magician ..#..#........#  Djinni # #..##).##....##  Health: 30/32 ======================-- #. #..##..##..######  AC: 2Str: 7 ....#..#...........  EV: 12Int: 18 . .. ....#..........  SH: 0Dex: 20 ...#..##..#.........  XL:  4 Next: 15% Place: Dungeon:4 ..#...##...#........  Noise: =--------  Time: 2327.6 (0.0) #.h***@....#....... ̵hu"  o) +3 whip (elec) ..##....##....##...#  Cast: Shock ##.#..##...# ...ß  Fly  #.##.###..# ..#  . .. ..#  .. .## ..#  h   hound ## .. .##  ## _The hound is moderately wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 60% to hit)͵hRT *h͵h7#*εh M....#...###....#Skvari the Magician..#..#........#Djinni# #..##).##....##Health: 30/32 ======================--#. #..##..##..######AC: 2Str: 7....#..#...........EV: 12Int: 18. .. ....#..........SH: 0Dex: 20...#..##..#.........XL:  4 Next: 15% Place: Dungeon:4..#...##...#........Noise: =--------  Time: 2327.6 (0.0)#*****@....#.......o) +3 whip (elec)..##....##....##...#Cast: Shockεh5 ##.#..##...# ...ßFly #.##.###..# ..#. .. ..#.. .## ..#h   hound## .. .#### _The hound is moderately wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hound but does no damage.εhe εhJk T..h..εhk *8.6 (1εhkr εhau   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hound but does no damage. _The hound is moderately wounded.ϵh  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ϵhe ....#...###....#  Skvari the Magician ..#..#........#  Djinni # #..##).##....##  Health: 29/32 =====================--- #. #..##..##..######  AC: 2Str: 7 ....#..#...........  EV: 12Int: 18 . .. ....#..........  SH: 0Dex: 20 ...#..##..#.........  XL:  4 Next: 15% Place: Dungeon:4 ..#...##...#........  Noise: =--------  Time: 2328.6 (0.0) #..h**@....#....... ϵh  o) +3 whip (elec) ..##....##....##...#  Cast: Shock ##.#..##...# ...ß  Fly  #.##.###..# ..#  . .. ..#  .. .## ..#  h   hound ## .. .##  ## _The hound is moderately wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 60% to hit)еh....#...###....#Skvari the Magician..#..#........#Djinni# #..##).##....##Health: 29/32 =====================---еh#. #..##..##..######AC: 2Str: 7....#..#...........EV: 12Int: 18. .. ....#..........SH: 0Dex: 20...#..##..#.........XL:  4 Next: 15% Place: Dungeon:4..#...##...#........Noise: =--------  Time: 2328.6 (0.0)#*****@....#.......o) +3 whip (elec)..##....##....##...#Cast: Shock##.#..##...# ...ßFly #.##.###..# ..#. .. ..#.. .## ..#h   hound## .. .####[18;еh2HCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 60% to hit)  The zap hits the hound.ѵh:)ѵhH*ѵht/T....hѵhW0*9.6 (1ѵh6ѵh8MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (moderately wounded, 60% to hit)  The zap hits the hound. _The hound is heavily wounded.ѵhM  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ҵh>bW ....#...###....#  Skvari the Magician ..#..#........#  Djinni ҵhcD# #..##).##....##  Health: 28/32 =====================--- #. #..##..##..######  AC: 2Str: 7 ....#..#...........  EV: 12Int: 18 . .. ....#..........  SH: 0Dex: 20 ...#..##..#.........  XL:  4 Next: 15% Place: Dungeon:4 ..#...##...#........  Noise: =--------  Time: 2329.6 (0.0) ҵhIc#....h@....#.......  o) +3 whip (elec) ..##.*..##....##...#  Cast: Shock ##.#..##...# ...ß  Fly  ҵhtc#.##.###..# ..#  . .. ..# ҵhc .. .## ..#  h   houndҵhc ## .. .##  ##ҵh#dThe zap hits the hound. _The hound is heavily wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  ҵhgQPress: ? - help, Shift-Dir - straight lineҵh? M ....#...###....#  Skvari the Magician ..#..#........#  Djinni # #..##).##....##  Health: 28/32 =====================--- #. #..##..##..######  AC: 2Str: 7 ....#..#...........  EV: 12Int: 18 . .. ....#..........  SH: 0Dex: 20ҵh  ...#..##..#.........  XL:  4 Next: 15% Place: Dungeon:4 ..#...##...#........  Noise: =--------  Time: 2329.6 (0.0) #....h@....#.......  o) +3 whip (elec) ..##....##....##...#  Cast: Shock ##.#..##...# ...ß  Fly  #.##.###..# ..#  . .. ..#  .. .## ..#  h   hound ## .. .##  ##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  ҵh [36mPress: ? - help, Shift-Dir - straight lineThe zap hits the hound!  The hound is almost dead.The zap hits the hound.ҵh I     # #..##)  #.     . ..       ҵh #....*  ..##.*   ...ß    ҵh . ..  .. .##  ## ..  ## ҵhD†.ҵh;9730.6 (1ShockYour Translocations skill increases to level 4!  Your Forgecraft skill increases to level 4!Your Fire Magic skill increases to level 4!Your Ice Magic skill increases to level 4!Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4!ҵhAҵhCh _Your Alchemy skill increases to level 4!Եh|IԵh;ԵhOP _ԵhԵhԵhQԵhԵhԵhˍb30=ԵhԵhА,ԵhGԵhԵh%ԵhԵh,Եh1==ԵhkXԵhE,ԵhԵh,Եh+ԵhԵhh2==ԵhԵh1 _HP restored.Եh_Եh,ԵhQԵhԵhkԵhʹԵhoԵhԵhFO=ԵhԵhԵh>,ԵhԵhԵhԵh,ԵhtԵhzԵh7,ԵhԵh\Եh,ԵhԵh7Եh5,ԵhԵhcԵhԵhԵhԵhԵhw..##....##....##...# # ##.#..##...# ...ß#.###.##.###..# ..# #............# ##...##.###..#  ##.........##  #.##.######  #....#ß###ß# -52.6 (22.0).....##@....... ԵhQX............. ....<.......... ........#ß###ß........### ########.. ### ԵhԵh E-3.6 (23ԵhԵh9 _Found a stone staircase leading up.ֵhz ֵh ֵhk ֵh ֵhs ,ֵh Bֵhe ֵh[ ֵh+ ֵh ,ֵh ֵh ֵh ,ֵhT ֵhW ֵhS ,ֵh` ֵhJ ֵh ,ֵh ֵh` ֵhy ,ֵhm ֵh ֵh ,ֵh ֵh ֵhs ,ֵhV ֵh ֵhu ,ֵh  ֵh ֵh. ,ֵh ֵh ֵh ,ֵh ֵh ֵh ֵh- ֵh ֵh ,ֵh ֵh N _You now have 146 gold pieces (gained 13).ֵh& ֵh| ֵh ֵhc ֵh ,ֵh ֵh ֵhl ,ֵh ֵh ֵhM ,ֵh ֵh" ֵh' \ #....†.....#...J....# ..##....##....##......###. ##.#..##...#......ß#.###.##.###..# ⌠.....##............# #.....##...##.###..#ֵh(  #.....##.........## #ß....ß#.##.###### #####@..##....#ß###ß# #..#.......##........Shock ##............. #...##.....<.......... #...##.........#ß###ß# #...##.........### # J   endoplasm (asleep)#...##########...##########ֵh. ,71.6 (18ֵh/ +2.6 (19ֵh4 ֵh{7 ] _An endoplasm comes into view.׵hg #....† J....#  ......###.   ......ß#  ⌠.....##  #.....##  #.....##  #ß....ß#  #####@..##...  #..#.......##.  ##............  #...##.....<.. ׵h9 #...##........  #...##.........### #  #...##########...  ##### ##### صhDW] #....† J....#  ......###.   ......ß#  ⌠.....##  #.....##  #.....## صhW #ß....ß#  #####@..##...  #..#.......##.  ##............  #...##.....<.. #...##........صhxXo #...##.........### #  #...########## #####  صh^_صhaصh2gصhia _An endoplasm is nearby!ڵh)  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.۵h[T #....†.....#... Skvari the Magician J....# ..##....##....## Djinni .*....###. ##.#..##...#  Health: 31/32 =======================- .*....ß#.###.##.###..#  AC: 2Str: 7 ⌠*....##............#  EV: 12Int: 18 #*....##...##.###..#  SH: 0Dex: 20 #*....##.........##  XL:  4 Next: 75% Place: Dungeon:4 #ß*...ß#.##.######  Noise: ---------  Time: 2372.6 (0.0) #####@..##....#ß###ß#  o) +3 whip (elec) ۵hV#..#.......##........  Cast: Shock ##....................  Fly  #...##.....<..........  #...##.........#ß###ß#  #...##.........### #  J   endoplasm (asleep) #...##########...  ##### #####  _An endoplasm is nearby!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)۵hQ#....†.....#... Skvari the Magician*....# ..##....##....## Djinni.*....###. ##.#..##...# Health: 31/32 =======================-.*....ß#.###.##.###..# AC: 2Str: 7⌠*....##............# EV: 12Int: 18#*....##...##.###..# SH: 0Dex: 20#*....##.........## XL:  4 Next: 75% Place: Dungeon:4#ß*...ß#.##.######Noise: ---------  Time: 2372.6 (0.0)#####@..##....#ß###ß# o) +3 whip (elec)۵hī#..#.......##........ Cast: Shock##.................... Fly #...##.....<..........#...##.........#ß###ß##...##.........### # J   endoplasm#...##########...##########Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.۵hM.۵h4D.J.....۵h272=3.6 (1۵h=۵hq?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line۵h?Aim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm. _The endoplasm is almost dead.۵h4   ۵hȆ Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ܵh1 #....†.....#... Skvari the Magician .....# ..##....##....## Djinni .J....###. ##.#..##...#  Health: 30/32 ======================-- .*....ß#.###.##.###..#  AC: 2Str: 7 ⌠*....##............#  EV: 12Int: 18 #*....##...##.###..#  SH: 0Dex: 20 #*....##.........##  XL:  4 Next: 75% Place: Dungeon:4ܵh3 #ß*...ß#.##.######  Noise: =--------  Time: 2373.6 (0.0) #####@..##....#ß###ß#  o) +3 whip (elec) #..#.......##........  Cast: Shock ##....................  Fly  #...##.....<..........  #...##.........#ß###ß#  #...##.........### #  J   endoplasm #...##########...  ##### #####  _The endoplasm is almost dead.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost deadܵh4)[m, 98% to hit)ܵh #....†.....#... Skvari the Magician .....# ..##....##....## Djinni .J....###. ##.#..##...#  Health: 30/32 ======================-- ......ß#.###.##.###..#  AC: 2Str: 7 ⌠.....##............#  EV: 12Int: 18 #.....##...##.###..#  SH: 0Dex: 20 #.....##.........##  XL:  4 Next: 75% Place: Dungeon:4 #ß....ß#.##.######  Noise: =--------  Time: 2373.6 (0.0) #####@..##....#ß###ß#  o) +3 whip (elec) #..#.......##........  Cast: Shocܵh*@k ##....................  Fly  #...##.....<..........  #...##.........#ß###ß#  #...##.........### #  J   endoplasm #...##########...  ##### ##### Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm.ܵh #....† *....#  .*   .*  ⌠*  #*  #*  #ß*  ..  . ܵh3 ##.       #####  ܵhvD.......ܵh1=84.6 (1Shockܵhܵh#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  ܵhPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 98% to hit)  The zap hits the endoplasm. _You kill the endoplasm!ݵhIݵhݵhPBݵhݵh~2==ݵhݵh,ݵhݵhݵh~,ݵhO ݵh7 ݵh ,ݵhf ݵhhݵhݵh9=ݵhݵhiݵh,ݵhݵh3XݵhLݵh!",ݵh=#ݵhm'R  There is a fountain of clear blue water here.ݵh)ݵh9* _ݵh+ݵh$-ݵhm= # #...# ....#.... ##...## ...#..##. ß...ß ..#...##. ##...## #....†.. ##.....## ..##....####.......###. ##.#..#ß.........ß#.###.##.-862.0) #...@.⌠.....##.......#.....###.....##...##.#.....## ##.....##.....#ß....ß #ß....ß#.##.###...## #####...##....##..?. #..#.......##.. .... ##.............. >... #...##.....<.... #...##..ݵh?M.......# ݵhhDݵhLE-7.6 (13ݵhGSݵhV; _Found a stone staircase leading down.޵h* 3޵h+ ޵h / ޵hP1 ,޵h5 ,޵h\6 ,޵h7 ޵hf9 ޵h; ,޵h< ޵h:? ޵hI ##...## #... ##.....## ..## ###.......###. ###ß.........ß#.###..⌠.....##...###.....##..޵hgJ  ##.....## ##.....## #ß....ß# #ß....ß ##.@.### #####...## #..?.....#..#......Shock ........####.....h...>....## #...##.....<...####### #...##........ #...##....h   hound (asleep)޵hJ  #...######## ##### ޵hmV | 90.6 (3.0)  A hound comes into view.޵hW ޵h?] g..hh޵h5` 3==1.6 (4޵he ޵hf & _The hound barks!ߵh   ##.....##  ###.....  #ß...... ##..... ##.....# ##.....##  #ß....ß#  ##.@.###  #..?.....# ߵhg........#### ..h.>....## < ...#######  ..  .  ##### ߵh$   ##.....##  ###.....  #ß...... ##..... ##.....# ##.....##  #ß....ß#  ##.@.###  #..?.....# ߵh%........#### ..h.>....## < ...#######  ..  .  ##### ߵh-ߵh/ߵhw6ߵh8\ _A hound is nearby!h  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  ##...## #... Skvari the Magician ##.....## ..##. Djinni ###.......###. ## Health: 31/32 =======================- #ß.........ß#.### AC: 2Str: 7 ##.....⌠.....##... EV: 12Int: 18 ##.....###.....##.. SH: 0Dex: 20 ##.....## ##.....##. XL:  4 Next: 78% Place: Dungeon:4 #ß....ß# #ß....ß#. Noise: ==-------  Time: 2391.6 (0.0) ##.@.### #####...##. o) +3 whip (elec) #**?h U[40m.....#..#....... Cast: Shock .**.....####.......... Fly  ..h.>....## #...##.....< ...####### #...##...... .. #...##...... h   hound . #...######## #####  _A hound is nearby!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit)h##...## #... Skvari the Magician##.....## ..##. Djinni###.......###. ## Health: 31/32 =======================-#ß.........ß#.### AC: 2Str: 7h##.....⌠.....##... EV: 12Int: 18##.....###.....##.. SH: 0Dex: 20##.....## ##.....##. XL:  4 Next: 78% Place: Dungeon:4#ß....ß# #ß....ß#. Noise: ==-------  Time: 2391.6 (0.0)##.@.### #####...##. o) +3 whip (elec)#**?.....#..#....... Cast: Shock.**.....####.......... Fly .**.>....## #...##.....<*..####### #...##........#...##...... hTz49m   hound.#...############# _A hound is nearby!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit)h4h)p......h.hj2-2.6 (1hh  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit) _The zap misses the hound.h ,  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  ##...## #... Skvari the Magician ##.....## ..##. Djinni ###.......###. ## Health: 30/32 ======================-- #ß.........ß#.### AC: 2Str: 7 ##.....⌠.....##... EV: 12Int: 18hM R ##.....###.....##.. SH: 0Dex: 20 ##.....## ##.....##. XL:  4 Next: 78% Place: Dungeon:4 #ß....ß# #ß....ß#. Noise: =--------  Time: 2392.6 (0.0) hē ##.@.### #####...##. o) +3 whip (elec) #**?.....#..#....... Cast: Shock h ]..*.....####.......... Fly  ...h>....## #...##.....< ...####### #...##...... .. #...##...... h   houndhn  . #...######## #####  _The zap misses the hound.h Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit)h$ ##...## #... Skvari the Magician##.....## ..##. Djinni###.......###. ## Health: 30/32 ======================--#ß.........ß#.### AC: 2Str: 7##.....⌠.....##... EV: 12h% Int: 18##.....###.....##.. SH: 0Dex: 20##.....## ##.....##. XL:  4 Next: 78% Place: Dungeon:4#ß....ß# #ß....ß#. Noise: =--------  Time: 2392.6 (0.0)##.@.### #####...##. o) +3 whip (elec)#**?.....#..#....... Cast: Shock..*.....####.......... Fly ..**>....## #...##.....<.*.####### #...##......*.#...##...... h   hound.h& #...############# _The zap misses the hound.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit)h ,h_ `h......h *3.6 (1hT h¾ 6Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit) _The zap misses the hound.hy  Casting: Shock (safe; 2% risk of failure)  h\Confirm with . or Enter, or press ? or * to list all spells.hɁ ##...## #... Skvari the Magician ##.....## ..##. Djinni ###.......###. ## Health: 29/32 =====================--- #ß.........ß#.### AC: 2Str: 7 ##.....⌠.....##... EV: 12Int: 18 ##.....###.....##.. SH: 0Dex: 20 ##.....## ##.....##. XL:  4 Next: 78% Place: Dungeon:4 #ß....ß# #ß....ß#. Noise: =--------  Time: 2393.6 (0.0) ##.@.### #####...##. o) +3 whip (elec) h^#h*?.....#..#....... Cast: Shock ........####.......... Fly  ....>....## #...##.....< ...####### #...##...... .. #...##...... h   hound . #...######## #####  _The zap misses the hound.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit)h *#h.**hn##...## #... Skvari the Magician##.....## ..##. Djinni###.......###. ## Health: 29/32 =====================---#ß.........ß#.### AC: 2Str: 7##.....⌠.....##... EV: 12Int: 18##.....###.....##.. SH: 0Dex: 20##.....## ##.....##. XL:  4 Next: 78% Place: Dungeon:4h#ß....ß# #ß....ß#. Noise: =--------  Time: 2393.6 (0.0)##*@.### #####...##. o) +3 whip (elec)#*.?.....#..#....... Cast: Shock..*.....####.......... Fly ....*....## #...##.....<...####### #...##........#...##...... h   hound.#...############# h_The zap misses the hound.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineh4 h~: h..>h ; Y30=4.6 (1h@ h0C 8 _The zap hits the hound but does no damage.h 9MConfirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line h%_The zap hits the hound but does no damage.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h0f  ##...## #... Skvari the Magician ##.....## ..##. Djinni ###.......###. ## Health: 29/32 =====================---hf #ß.........ß#.### AC: 2Str: 7 ##.....⌠.....##... EV: 12Int: 18 ##.....###.....##.. SH: 0Dex: 20 ##.....## ##.....##. XL:  4 Next: 78% Place: Dungeon:4 hbg#ß....ß# #ß....ß#. Noise: =--------  Time: 2394.6 (0.0) ##h@.### #####...##. o) +3 whip (elec) #..?.....#..#....... Cast: Shock ........####.......... Fly  ....>....## #...##.....< hg(...####### #...##...... .. #...##...... h   hound hg. #...######## #####  _The zap hits the hound but does no damage.  h hCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hQhAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (60% to hit)h l #h@*h h ##...## #... Skvari the Magician##.....## ..##. Djinni###.......###. ## Health: 30/32 ======================--#ß.........ß#.### AC: 2Str: 7##.....⌠.....##... EV: 12Int: 18##.....###.....##.. SH: 0hğ Dex: 20##.....## ##.....##. XL:  4 Next: 78% Place: Dungeon:4#ß....ß# #ß....ß#. Noise: =--------  Time: 2394.6 (0.0)##h@.### #####...##. o) +3 whip (elec)#..?.....#..#....... Cast: Shock........####.......... Fly ....>....## #...##.....<...####### #...##........#...##...... h   hound.#...############# _The zap hits the hound but does no damage.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: ShochJ k (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.h h hR h . _h k ß...ß ..# ##...## #.. ##.....## ..##.#####.  #ß.........ß#.###hk ##.....⌠.....##. ##.....###.....##.#.....## ##.....##ß.@..ß# #ß....ß#h..### #####...## #..?.....#..# ........####..............>....##<hm.#######..........#...#############hshv*5.6 (1h{h}MCasting: Shock (safe; 2% risk of failure) h7~~ Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line _Okay, then. _The hound barely misses you. The hound misses you.h  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h; ß...ß ..#.. Skvari the Magician ##...## #... Djinni ##.....## ..##. Health: 29/32 =====================--- ###.......###. ## AC: 2Str: 7 #ß.........ß#.### EV: 12Int: 18 ##.....⌠.....##... SH: 0Dex: 20 ##.....###.....##.. XL:  4 Next: 78% Place: Dungeon:4 ##.....## ##.....##. Noise: =--------  Time: 2395.6 (0.0) #ß.@..ß# #ß....ß#. o) +3 whip (elec) ##h..### #####...##. Cast: Shockh+=] #..**....#..#....... Fly  .......*####.......... ....>....## #...##.....< ...####### #...##...... h   hound ... #...##...... .. #...######## ##### _Okay, then. _The hound barely misses you. The hound misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linehz ß...ß ..#.. Skvari the Magician##...## #... Djinni##.....## ..##. Health: 29/32 =====================---###.......###. ## AC: 2Str: 7#ß.........ß#.### EV: 12Int: 18##.....⌠.....##... SH: 0Dex: 20h ##.....###.....##.. XL:  4 Next: 78% Place: Dungeon:4##.....## ##.....##. Noise: =--------  Time: 2395.6 (0.0)#ß.@..ß# #ß....ß#. o) +3 whip (elec)##*..### #####...##. Cast: Shock#..**....#..#....... Fly .......*####..............>....## #...##.....<...####### #...##...... h   hound...#...##........#...#############Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hh qound.  The hound is heavily wounded.The zap hits the hound.h&X h?..  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hound.  The hound is heavily wounded.The zap hits the hound.  The hound is heavily wounded.hZ *6.6 (1h^a hc S _The hound closely misses you.h  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h&} V ß...ß ..#.. Skvari the Magician ##...## #... Djinni ##.....## ..##. Health: 28/32 =====================--- ###.......###. ## AC: 2Str: 7 #ß.........ß#.### EV: 12Int: 18 ##.....⌠.....##... SH: 0Dex: 20 ##.....###.....##.. XL:  4 Next: 78% Place: Dungeon:4 h~ ##.....## ##.....##. Noise: =--------  Time: 2396.6 (0.0) #ß.@..ß# #ß....ß#. o) +3 whip (elec) ##h..### #####...##. Cast: Shock #..**....#..#....... Fly  .......*####.......... ....>....## #...##.....< ...####### #...##...... h   hound ... #...##...... .. #...######## ##### The hound is heavily wounded. _The hound closely misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linehH2 ß...ß ..#.. Skvari the Magician ##...## #... Djinni ##.....## ..##. Health: 28/32 =====================--- ###.......###. ## AC: 2Str: 7 #ß.........ß#.### EV: 12Int: 18 ##.....⌠.....##... SH: 0Dex: 20 ##.....###.....##.. XL:  4 Next: 78% Place: Dungeon:4 ##.....## ##.....##. Noise: =--------  Time: 2396.6 (0.0) #ß.@..ß# #ß....ß#. o) +3 whip (elec)hDl ##h..### #####...##. Cast: Shock #..?.....#..#....... Fly  ........####.......... ....>....## #...##.....< ...####### #...##...... h   hound ... #...##...... .. #...######## ##### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hound.  The hound is almost dead.The zap hits the hound.hۆ ß...ß            ##*..###  #..**h *  <   ...  ..  #####h ^.?..hdhIß...ß ..#.. Skvari the Magician##...## #... Djinni##.....## ..##. Health: 28/32 =====================---###.......###. ## AC: 2Str: 7#ß.........ß#.### EV: 12Int: 18##.....⌠.....##... SH: 0Dex: 20##.....###.....##.. XL:  4 Next: 137% Place: Dungeon:4##.....## ##.....##. Noise: =--------  Time: 2397.6 (1.0)#ß.@..ß# #ß....ß#. o) +3 whip (elec)h ##...### #####...##. Cast: Shock#..?.....#..#....... Fly ........####..............>....## #...##.....<...####### #...##.........#...##........#...#############Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hound.  The hound is almost dead.The zap hits the hound.hPress: ? - help, Shift-Dir - straight line  The zap hits the hound.  The hound is almost dead. h~_You kill the hound!  You have reached level 5!h(/  --more--h, 33/37520% ShockThe power to cast Scorch wells up from within.hƶhL _Spell assigned to 'f'.h,3hhEhA!f _h""h#hU$K4=h3%hK',h!(hk*,hY+h-,h.hz0h0N5=h1hc3h3h4h6,h8h9,h:h<h_=K6=h>h4@,hAhxC,hDhFhGa7==hGhIhK,hLhNhbP,hQhT,hUhX} _b - 4 scrolls labelled MOIGIO ZAXIM (gained 1)h5ZhZ9=h[h\hI^,h^ho`hah:bhbhjehf,hghihjhckhkhzmh\o,hphrht,huhwhMyhyhxzh}h~,hh,hehh΅hӍh,hh̒h,h hh,hh8h,hhۤh,hhS,hBh M _You now have 151 gold pieces (gained 5).h%3hhah,hh<hth9h,h,hYhZhn,hGhh|... # #.. .# #.# ..# #.#.# ##.## ### #.# #....# #. #.##...>.##...# .-435.6 (38.0)h&###.. #.#@.#.# ##...## ......####.#.#..## ß...ß ..⌠..............###...## #.....#.......##.### ##..........####.......###.#..#........#ß.........ß#. .###..#.......##.....⌠.....## ....##.......##.....###.....# ............##.....## ##.....hE hhE-6.6 (39hh4; _Found a stone staircase leading down.h3hhhah>h,hhhO,hh1hȵ,hh'h*s.......%....# ..............##. ............... #............. . ..........#   #........# ..# #.##.....# #. #41.6 (5.0) #.# ###@## #.#### #.###....# .....#hb#. #.##...>.##...# ....#.###.. #.#..#.####...## ...#.....####.#.#..## ß...ß ..#...⌠..............###...## #........#.......##.##.....## ..##..##..........####.......###. ##.#..#........#ß.........ß#.###hh*2.6 (6hF _Found a rimehorn talisman.ho3h%,hhh,hk,hh7h,hhh,h,hE #. #  #.###..###  #..# .#  #...%....# ..##  #........##...  #............ ..$##..........# .......@......#  #.r###........# Shock #.##.....# # h8 #.#####.## # ## #.###....#  #. #.##...>.##...# . r   quokka (asleep) ###.. #.#..#.####...##  .....####.#.#..## ß...ß  .⌠.......###...##h%*6.6 (4h*7.6 (5hh;Y _A quokka comes into view.h6  ##. #.. ###..### . .# %....# ..####... ....$##.#.........#.r###...... ###..... #.#####.####....#  #. hz7 X#...>.##...# ###.. #.#..#.####...##....####.#.#..## ß...ß .h: hC@ r.rhC *8.6 (1hcI hSK h; .. ##. #.. ###..### . .# %....# ..####... ....$##.#...r....###...hm#. #.##..... ####.####....#  #. #...>.##...# ###.. #.#..#.####...##h]h/Y.rh%9hJhh ... ... ##.. #... ###..### . .# %....# ..####... ..$##.#....r.#..###.... #.##..... ####.###h#....#  #. #...>. hLh=h#Hr...h&50hhhf.. #. ... #. ##.. #. #... #.###..### #.# .# #...%....# ..## #.##... #.r. ..$##.# ....h##.#. #.##.....# #.# #.#####.## #.## #.###....# .#. #.##...>.##...# .h0hBr.h\%1h h hK .. ...#. ....#. ##... #... ###..### . .# . ..##r.....##... ..$##.......##..###... . #.##..... ###.#####....# hXh[\4--=2h`hdt _The quokka bites you. _You see here a rimehorn talisman.hA'  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.he0  Skvari the Magician ..  Djinni ...  Health: 33/37 =====================--- #. ....  AC: 2Str: 7 #. ##..  EV: 12Int: 18 #. #...  SH: 0Dex: 20 #.###..###  XL:  5 Next: 20% Place: Dungeon:4 #........# .#  Noise: =--------  Time: 2452.6 (0.0) #...@....# ..##  o) +3 whip (elec) #..r.....##...  Cast: Shock h2]#............  Fly  ..$##..........#  ..............##  #..###........#  r   quokka #. #.##.....# #. # #.#####.## #. ## #.###....# .. _You see here a rimehorn talisman.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)h Skvari the Magician..Djinni...Health: 33/37 =====================---#.....AC: 2Str: 7#. ##..EV: 12Int: 18#. #...SH: 0Dex: 20#.###..###XL:  5 Next: 20% Place: Dungeon:4#........# .#Noise: =--------  Time: 2452.6 (0.0)#...@....# ..##o) +3 whip (elec)h 8#..*.....##...Cast: Shock#.*..........Fly ..$##*.........#...**.........###..###........#r   quokka#. #.##.....##.# #.#####.###.## #.###....#.. _You see here a rimehorn talisman.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)hA Kr....  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)  The zap misses the quokka.hbD *3.6 (1hI hL > _The quokka bites you but does no damage.h  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h T  Skvari the Magician ..  Djinni ...  Health: 32/37 ====================---- #. ....  AC: 2Str: 7 #. ##..  EV: 12Int: 18 #. #...  SH: 0Dex: 20 #.###..###  XL:  5 Next: 20% Place: Dungeon:4 h #........# .#  Noise: =--------  Time: 2453.6 (0.0) #...@....# ..##  o) +3 whip (elec) #..r.....##...  Cast: Shock #............  Fly  ..$##..........#  ..............##  #..###........#  r   quokka #. #.##.....# #. # #.#####.## #. ## #.###....# .. _The quokka bites you but does no damage.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  hJ sPress: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)h Skvari the Magician..Djinni...Health: 32/37 ====================----#.....AC: 2Str: 7h ##. ##..EV: 12Int: 18#. #...SH: 0Dex: 20#.###..###XL:  5 Next: 20% Place: Dungeon:4#........# .#Noise: =--------  Time: 2453.6 (0.0)#...@....# ..##o) +3 whip (elec)#..r.....##...Cast: Shock#............Fly ..$##..........#..............###..###........#hp Pr   quokka#. #.##.....##.# #.#####.###.## #.###....#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.hI a14.6 (1Contam hz h %  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)  You miscast Shock.are very lighhY ftly contaminated with residual magic. _Nothing appears to happen. The quokka bites you.h  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h*%  Skvari the Magician ..  Djinni ...  Health: 30/37 ===================----- #. ....  AC: 2Str: 7 #. ##..  EV: 12hjInt: 18 #. #...  SH: 0Dex: 20 #.###..###  XL:  5 Next: 20% Place: Dungeon:4 #........# .#  Noise: =--------  Time: 2454.6 (0.0) #...@....# ..##  o) +3 whip (elec) #..r.....##...  Cast: Shock #............  Fly Contam h^ ..$##..........#  h>X..............##  #..###........#  r   quokka #. #.##.....# #. # #.#####.## #.h ## #.###....# .. _Nothing appears to happen. The quokka bites you.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  hsPress: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)hSkvari the Magician..Djinni...Health: 30/37 ===================-----#.....AC: 2Str: 7#. ##..hoIEV: 12Int: 18#. #...SH: 0Dex: 20#.###..###XL:  5 Next: 20% Place: Dungeon:4#........# .#Noise: =--------  Time: 2454.6 (0.0)#...@....# ..##o) +3 whip (elec)#..*.....##...Cast: Shockh#.*..........Fly Contam ..$##*.........#...**.........###..###........#h{r   quokka#. #.##.....##.# #.#####.##h#.## #.###....#..Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h3Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)  hfThe zap hits the quokka.hKYr....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)  The zap hits the quokka.  The quokka is moderately wounded.28-5.6 (1hQh}U hBVhV[_The quokka barely misses you. The quokka bites you.hП  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h   Skvari the Magician ..  Djinni ...  Health: 27/37 =================------- #. ....  AC: 2Str: 7 #. ##..  EV: 12Int: 18 #. #...  SH: 0Dex: 20 #.###..###  XL:  5 Next: 20% Place: Dungeon:4 #........# .#  Noise: =--------  Time: 2455.6 (0.0) #...@....# ..##  o) +3 whip (elec) #..r.....##...  Cast: Shock h#............  Fly Contam  ..$##..........#  ..............##  #..###........#  r   quokka #. #.##.....# #. # #.#####.## #. ## #.###....# .. _The quokka barely misses you. The quokka bites you.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 60% to hit)h_X  Skvari the Magician ..  Djinni ...  Health: 27/37 =================------- #. ....  AC: 2Str: 7 #. ##..  EV: 12Int: 18 hpa#. #...  SH: 0Dex: 20 #.###..###  XL:  5 Next: 20% Place: Dungeon:4 #........# .#  Noise: =--------  Time: 2455.6 (0.0) #...@....# ..##  o) +3 whip (elec) #..r.....##...  Cast: Shock #............  Fly Contam  ..$##..........#  ..............##  #..###........#  r   quokka #. #.##.....# #. # #.#####.## #. ## hb!#.###....# ..Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 60% to hit)  The zap hits the quokka.hed ..  ...  #. ....  #. ##..  #. #... hfn    .#   ..##  #..*  #.* hg_ ..$##* ...**   #.    #    ##   hA.....h3d16.6 (1Shockhh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 60% to hit)  The zap hits the quokka. _You kill the quokka!h0ho--7hCh- _z - a rimehorn talismanhģ h $hi rInventory: 26/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom Armour (go to first with [)  a - a +0 robe (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  j - a +6 ring of dexterity (worn)t - an amulet of the acrobat Wands (go to first with /)q - a wand of digging (13) h Scrolls (go to first with ?)  b - 4 scrolls labelled MOIGIO ZAXIM  c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - 2 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI  s - a scroll labelled HAKHUILUIT  u - a scroll labelled ITWYZY CUICE  w - a scroll labelled JEWNIH PUGH  y - a scroll labelled GARUARH SETYW hI [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h G 6  a - a +0 robe (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  j - a +6 ring of dexterity (worn)  t - an amulet of the acrobat Wands (go to first with /)  q - a wand of digging (13) Scrolls ?)  b - 4 scrolls labelled MOIGIO ZAXIM  c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - 2 scrolls labelled OHIFEMOEPP h I , p - a scroll labelled JIRCHUTULAIs - a labelled HAKHUILUITu - a labelled ITWYZY CUICEwJEWNIH PUGHy - a labelled GARUARH SETYW Potions (go to first with !)d - a cyan potionh - a viscous amethyst potionm - a lumpy green potion  r - a green potion41%h4 hۉRz - a rimehorn talisman. A crude ornament carved from the horn of a rare arctic beast - so cold to the touch that ice still clings to it. Transforms the user into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid that it freezes the walls around itself as it fights. Being so attuned to arctic temperatures also makes it easier for the user to cast Ice magic. ____________________________________________________________  Skill HP UC Base Dmg AC Frigid Wall Dmg h----------------------------------------------------------- Min 8 +15% +4 +6 2d5 Max 14 +15% +4 +122d9 Cur 0 -77% +4 +0 2d1 Size: Large rF: x.. rC: ++. Melds: All Weapons and Armour Mutations Suppressed: Anatomy ____________________________________________________________ e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h2Inventory: 26/52 slots Scrolls (go to first with ?)  b - 4 scrolls labelled MOIGIO ZAXIM  c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH h3E f - 2 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI  s - a scroll labelled HAKHUILUIT  u - a scroll labelled ITWYZY CUICE  w - a scroll labelled JEWNIH PUGH  y - a scroll labelled GARUARH SETYW Potions (go to first with !)  d - a cyan potion  h - a viscous amethyst potion  m - a lumpy green potion  r - a green potion hR4Y v - a black potion  x - 2 orange potions Baubles  k - 2 flux baubles Talismans (go to first with %)  i - a quill talisman  z - a rimehorn talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]hX h[]Skvari the Magician..Djinni...Health: 27/37 =================-------#.....h[/AC: 2Str: 7#. ##..EV: 12Int: 18#. #...SH: 0Dex: 20#.###..###XL:  5 Next: 21% Place: Dungeon:4#........# .#Noise: ---------  Time: 2457.6 (0.0)#...@....# ..##o) +3 whip (elec)h[#........##...Cast: Shock#............Fly Contam ..$##..........#..............###..###........#hL\2#. #.##.....##. # #.#####.##h\#. ## #.###....#.. Aiming: Shock (safe; 2% risk of failure)  h]!Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 60% to hit)  The zap hits the quokka. _You kill the quokka! _z - a rimehorn talismanhbhvjhvhE8=hIThKJPress: ? - help, Shift-Dir - straight lineh~K(Aim: a quokka (moderately wounded, 60% to hit)  The zap hits the quokka. _You kill the quokka! _z - a rimehorn talisman _Your magical contamination has completely faded away.hKU9=hLhjNhNhOh~Q,hRh/ThThFUhWh^WL30=hHXhYhZhZh~\h\h}]h^hj_h(`hbhSb#1hbE==hchehlehUfhhhghh*ihWk,hkhlhGmU2=hUnh phph qhrhrhshu,hvh$xhtxK3=hzyhzh@{h{h}h)~hh@hhVh$hh4==hhhKh+h_h'N5=hhihhYhhhݒhhؔhhfh56=hߗhǘh=hwhlhD,hhӟ,hhh5h7==h hhhUhhƪhqhhhPhɲh/hhHhǶh.9=hhhܺh~,hhhhhhhh#hh,hhhN _You now have 161 gold pieces (gained 10).h#.....#.# ##..#.# #... #.###..### #........# .#h.. ## #........# ..#...##ß### #........##...).......###............500.6 (43.0).......@.##..........#....................###ß###ß#..###........# ###.## #.##.....#hDE ### #.#####.## ## #.###....# #. #.##...>.##.h ###.. #.#..#.####. .....####.#.#..## ßh"h?+1.6 (44h9h& _Found a war axe. h hInventory: 26/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom Armour (go to first with [)  a - a +0 robe (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  j - a +6 ring of dexterity (worn) ht - an amulet of the acrobat Wands (go to first with /)q - a wand of digging (13) Scrolls (go to first with ?)  b - 4 scrolls labelled MOIGIO ZAXIM  c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - 2 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI  s - a scroll labelled HAKHUILUIT  u - a scroll labelled ITWYZY CUICE  w - a scroll labelled JEWNIH PUGH  y - a scroll labelled GARUARH SETYW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#ho t - an amulet of the acrobat. An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Acrobat} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.*h~ Inventory: 26/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon) *hL g - a +4 dagger  n - a +2 short sword of venom Armour (go to first with [)  a - a +0 robe (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  j - a +6 ring of dexterity (worn)  t - an amulet of the acrobat Wands (go to first with /)  q - a wand of digging (13) Scrolls (go to first with ?)  b - 4 scrolls labelled MOIGIO ZAXIM  c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - 2 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI  s - a scroll labelled HAKHUILUIT  u - a scroll labelled ITWYZY CUICE  w - a scroll labelled JEWNIH PUGH  y - a scroll labelled GARUARH SETYW *h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]+hh t - an amulet of the acrobat. An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Acrobat} {jewellery} Menu/colouring prefixes: identified jewellery _________________ +hi“Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.-hh-h6o-hu#.....Skvari the Magician#.# ##..Djinni#.# #...Health: 37/37 ========================#.###..###AC: 2Str: 7-hv#........# .# EV: 12Int: 18.. ## #........# ..# SH: 0Dex: 20...##ß### #........##... XL:  5 Next: 21% Place: Dungeon:4).......###............ Noise: ---------  Time: 2501.6 (0.0).......@.##..........#o) +3 whip (elec)....................##Cast: Shock-hqw?#ß###ß#..###........#Fly ###.## #.##.....#### #.#####.#### #.###....##. #.##...>.##.. ###.. #.#..#.####.. .....####.#.#..## ß.. The zap hits the quokka. -hw_You kill the quokka! _z - a rimehorn talisman _Your magical contamination has completely faded away. _You now have 161 gold pieces (gained 10). _Found a war axe.-hC~-h-h-hZ@ _You kill the quokka! _z - a rimehorn talisman _Your magical contamination has completely faded away. now have 161 gold pieces (gained 10). _Found a war axe.  You start putting on your amulet.-h*2.6 (1-h-h-h*3.6 (2-h/-hQ-h*4.6 (3-h}-hn-ht*5.6 (4-h-h}-h*6.6 (5-hs-h _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  -h<You feel ready to tumble and roll out of harm's way.-h-h-h Y _t - an amulet of the acrobat (worn)/h I/h1 /hF /h B27 _/h /h /h ,/h /h /h ,/h /hN /hB ,/h /h% /h /hU /hj /h /h /hK /h /h /h^ /h /hl /hf /h /hQ /h /hw R  There is a fountain of clear blue water here./hO /h  _/h /h /h /h1 /h /h /hf /h /h /h! /h /hr /h /hC /h# ,/hE /h /h /hj /h /h /hS /h /h: /h /h /h /h /h /h" ,/h /h /h ,/h /hb /h /hI ,/h /h ,/h /hE /h ,/ho /h /h ,/h /h /h2 c ##########  #...$..... ######.@......o ##.............. Shock#..####......... #.### #####....#.#ß###ß## ....##........## ...# o   orc (missile, asleep)#........ß# ####. #........## #.# ##.###ß##...# #.# #...30.6 (24.0)o.o)1.6 (25/h8 _An orc comes into view. It is wielding a +2 falchion of holy wrath.1h*2 ##########  #...$..... 1h2Z ######.@.....o.  ##..............  #..####.........  #.### #####....#  #. ....#  #... ...#  #.... ####.  #........## #.# 1hD35 ..# #.# 1hb ##########  1hGO#...$.....  ######.@.....o.  ##..............  #..####.........  #.### #####....# #. ....# #... ...#  #....1h3 ####.  #........## #.#  ..# #.# 1h1h1h 1hV[ _An orc is nearby!2h  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h8  Skvari the Magician  Djinni  Health: 36/37 =======================-  AC: 2Str: 7  EV: 27 Int: 18  SH: 0Dex: 20 2h##########  XL:  5 Next: 21% Place: Dungeon:4 #...$.....  Noise: ---------  Time: 2531.6 (0.0) ######.@*****o.  o) +3 whip (elec) ##..............  Cast: Shock #..####.........  Fly  #.### #####....#  #.#ß###ß## ....#  #........## ...#  o   orc (missile)2h]x #........ß# ####. . #........## #.# ##. ###ß##...# #.# #...Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 falchion of holy wrath and quivering boomerangs (71%to hit)2hzSkvari the MagicianDjinniHealth: 36/37 =======================-AC: 2Str: 7EV: 27 Int: 18SH: 0Dex: 20##########XL:  5 Next: 21% Place: Dungeon:42h(|5#...$.....Noise: ---------  Time: 2531.6 (0.0)######.@*******o) +3 whip (elec)##..............Cast: Shock#..####.........Fly #.### #####....##.#ß###ß## ....##........## ...#o   orc (missile)#........ß# ####..#........## #.# ##.###ß##...##.# #...Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 falchion of holy wrath and quivering boomerangs (71%to hit)2hU.....o.2hr((((((onfirm with . or Enter, or press ? or * to list all spells.2hqAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 falchion of holy wrath and quivering boomerangs (71%to hit)  The zap misses the orc. The orc throws a boomerang.2h]=@.....2h?912 =2.6 (12h2hߖV _The boomerang barely misses you.3ho  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3hf   Skvari the Magician  Djinni  Health: 35/37 ======================--  AC: 2Str: 7  EV: 12Int: 18  SH: 0Dex: 20 3h- ##########  XL:  5 Next: 21% Place: Dungeon:4 #...$.....  Noise: =--------  Time: 2532.6 (0.0) ######.@*****o.  o) +3 whip (elec) ##..............  Cast: Shock #..####.........  Fly  #.### #####....#  3h #.#ß###ß## ....#  #........## ...#  o   orc (missile) #........ß# ####. . #........## #.# ##. ###ß##...# #.# #...Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line3h zAim: an orc, wielding a +2 falchion of holy wrath and quivering boomerangs (71%to hit)4h  Skvari the Magician  Djinni  Health: 35/37 ======================--  AC: 2Str: 7  EV: 12Int: 18  SH: 0Dex: 20 ##########  XL:  5 Next: 21% Place: Dungeon:44h #...$.....  Noise: =--------  Time: 2532.6 (0.0) ######.@.....o.  o) +3 whip (elec) ##..............  Cast: Shock #..####.........  Fly  #.### #####....#  #.#ß###ß## ....#  #........## ...#  o   orc (missile) #........ß# ####. . #........## #.# ##. ###ß##...# #.# #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 falchion of holy wrath and quivering boomerangs (71%to hit)  The zap hits the orc.4h     *******  4h4    #.###  #.  #... ...#  #.... ####.   #........## #.#   ..# #.#  4h9- L.....).4hf5 d33.6 (1Shock4h: 4hl=   Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 falchion of holy wrath and quivering boomerangs (71%to hit)  The zap hits the orc. _You kill the orc!5h. M######### #.@.$.... ######.)#.....#..####..............#..5hң 5h v6=27 -45h 5h 6hm;##..@$.######.).##....#..####.#.### #####....##.#ß###ß## ....# #.##....# .#.ß#.#####. .#.## #.# ##.6h6h?-56h6h6h{n%##...@.######.).##...#..####.#.### #####....##.#.#ß###ß## ....# .6ho#.##....# ..#.ß#.#####. ...#.## #.# ##..6hv6h~%66h܃6h6h412 7.6 (26hp6hm> _You now have 166 gold pieces (gained 5).6hW ##.######.).##.#..####.#.### #####....##.##.#ß###ß###....# #6hX .#.##....# .#.ß#.#####. . 6h;^ 6h"g 7==27 8.6 (16hl 6h.n 6h(##.######.).##.#..####.#.### #####....##.# 6hO6h%96h6hر7hlK ##############.............#####)##......Fly #.###ß##...##.# #...7h:R7hY&407h_7hxa7h##.#######.).##.##..####.7h#.### #####....##.# 7h57h%17hm7h7h }# #.#######..##.##..####.#.### #####....##.##.#ß###ß###....# .#.##....# # 7h 7h 7h1 A=27hl 7h  Things that are here: _a +2 falchion of holy wrath; a boomerang?hf 3?h-g ?hj ?hl ?hp : _?hsq ?hs ?hs ?ht ?hw ?hx ,?h z ?h~ ?h ?h ?hW ?h ?h ,?h ?h3 ?h ,?h/ ?h ?hސ ,?h ?hY ?h X?h ?hB ?hC ?h ?h ?h ?h ?h ?h ?h ?h, ?h< ?h ?h@ ?hr ?h ?hͷ ?h ?hD ?h ?hs ?h ?hо ?h ?h ,?h7 ?h ?h8 ?ha ?hh ?h| ?hx ,?h ?h ?hi ?h ?h ?h ?hw ,?h\ ?h ?hZ ,?h ?h ?h ?h ?h6 ?h ?hv ?h ?hg ?h ?h] ,?h& ?h ?hz ?h ?hr ?hh ?h ?h ?h ?h_ ?h ?h ?h ?h9 ?h ?h ?h ?h ?h_ ,?h ?hd ?h ,?h ?h2 ?h ,?h ?h ?h ,?hF ?h ?ha ?h ?h ?h ?hy% P ########### ..........####....... ....).......##...... > ..........####..... .# ............#ß....###.## #....##.######.........! #....##.# #.......... #....##.# ### 74.6 (32.0) #.#####.# #ß..@....# ## ?h% #.# #.# ###..#........ #.# #.# ##....#..###.# ####. #.# #.###..####..# ##.... ?hm& #.# #........# ..# .....# ### #........# ..##..#  #ß### #........##... ......  ....###............# #...##  ?h& .....##..........# . ..## ?h. ?h9 +5.6 (33?hr? ?h.A ; _Found a stone staircase leading down.@h 3@h @hך @h8 @hy @h ,@hY @h @h @h @h0 ,@h @hg @h ,@h @h @h= @hz @h @h @h ,@h @h% @h ,@hK @h @h '12 @h @h1 x _h - 2 viscous amethyst potions (gained 1)@h @h ;27 @h @h @h @h @h @h @hX @h @h @hH @h ,@h @h~ @h ,@h @h @h ,@h @h3 @h @h @hz @h @h ,@h @hW @h @h @h @h @hl ,@h @h @h @h @h @h% @h @h @h @h+ @h  #####  ## ###..... ##ß###ß#..... ## ...........<.##. @h L........>.......## .... #..# #....# 99.6 (24 ...###.#########@# ## # .................##ß###ß# @h  5.............###......... ......######.####........ @h ......# #..###........ .#......# ##.....#ß###ß# .#..###.# #####.####### ##..# ..# ##......<...# ##..# ..# ##..###@h,# @h( -600.6 (25@h, @h/ 9 _Found a stone staircase leading up.AhAhxAhAhwAhAh$AhUAh,AhrAhAhAh<AhAhAhH,AhAhlAhu,AhAh?Ah7Ah|AhnAhAhAhAhAhAhuAhAh'AhAhAhAhAhAhf,AhAhAhAh@AhAhRAhI,AhAhAhAh"AhAh\Ah         Ah    ##############  #.....@......#  AhI#### #.#####...##..  ShockAhr. ###.# ...ß#  Ah.. ####...# ...##  .Ah.<.##......# ..(#  .......##...# ...# Ah  o   orc (asleep) ####....##.## ...ß Ah" #####.#### # o..## Ahwp ........##ß###ß#  Ah 15.6 (1  An orc comes into view. It is wielding a +0 flail.Ah +6.6 (16Ah'AhG2% _Found 5 stones.BhaE{ ##############  BhE#.....@......#  #.#####...##..  ###.# ...ß#  .# ...## <.##......# ..(# BhE.##...# ...# . ...ß .#### # o..## Bh G ##############  #.....@......#  #.#####...##..  ###.# ...ß#  .# ...## <.##......# ..(# .##...# ...# . ...ß .#### # o..##  _An orc is nearby!ChO  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChChJ8  Skvari the Magician  Djinni  Health: 36/37 =======================-  AC: 2Str: 7  EV: 27 Int: 18  SH: 0Dex: 20 Ch. XL:  5 Next: 23% Place: Dungeon:4 ##############  Noise: ---------  Time: 2616.6 (0.0) #.....@......#  o) +3 whip (elec) Chѵ#### #.#####*..##..  Cast: Shock .... ###.# *..ß#  Fly .... ####...# *..## Ch ..<.##......# *.(# .......##...# *..#  o   orc (asleep) ####....##.## *..ß ChB+#######.#### # o..## ........##ß###ß# _An orc is nearby!Casting: Shock (safe; 2% risk of failure)  ChOConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (asleep, 100% to hit)Chq6 x  Skvari the Magician  Djinni  Health: 36/37 =======================-  AC: 2Str: 7  EV: 27 Int: 18  SH: 0Dex: 20  XL:  5 Next: 23% Place: Dungeon:4##############  Noise: ---------  Time: 2616.6 (0.0)Ch6 #.....@......#  o) +3 whip (elec) #####.#####*..##..  Cast: Shock .... ###.# *..ß#  Fly Ch7 s.... ####...# *..## ..<.##......# *.(# ChC7 .......##...# *..#  o   orc ####....##.## *..ßChe7 #######.#### # *..## Ch7 "........##ß###ß# Ch7 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Ch7 ;Press: ? - help, Shift-Dir - straight lineCh7 Aim: an orc, wielding a +0 flail (asleep, 100% to hit)  The zap hits the orc.  The orc is heavily wounded.Ch Chھ {.....o.Ch :12 ==7.6 (1ChC Ch   Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (asleep, 100% to hit)  The zap hits the orc.  The orc is heavily wounded. _The orc shouts!Dh  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh Z  Skvari the Magician  Djinni  Health: 35/37 ======================--  AC: 2Str: 7  EV: 12DhtsInt: 18  SH: 0Dex: 20  XL:  5 Next: 23% Place: Dungeon:4 Dh##############  Noise: ==-------  Time: 2617.6 (0.0) Dhө#.....@......#  o) +3 whip (elec) #### #.#####*..##..  Cast: Shock Dh+.... ###.# *..ß#  Fly .... ####...# *..## Dh6B..<.##......# *.(# .......##...# *..#  o   orc Dhe####....##.## o..ß #######.#### # ...## ........##ß###ß# _The orc shouts!  DhCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhŪ4Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (heavily wounded, 71% to hit)Dh5   Skvari the Magician  Djinni  Health: 35/37 ======================--  AC: 2Str: 7  EV: 12Int: 18  SH: 0Dex: 20  XL:  5 Next: 23% Place: Dungeon:4##############  Noise: ==-------  Time: 2617.6 (0.0)#.....@......#  o) +3 whip (elec) #####.#####*..##..  Cast: Shock .... ###.# *..ß#  Fly Dh͍ .... ####...# *..## ..<.##......# *.(# .......##...# *..#  o   orc ####....##.## *..ß #######.#### # .*.## ........##ß###ß# Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (heavily wounded, 71% to hit)  The zap hits the orc.Dh Dh z....o..Dh 2-8.6 (1Dhn" Dh$ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (heavily wounded, 71% to hit)  The zap hits the orc. _The orc is severely wounded.Eh݌  Casting: Shock (safe; 2% risk of failure)  Eh|\Confirm with . or Enter, or press ? or * to list all spells.Eh/%  Skvari the Magician  Djinni  Health: 34/37 ======================--  AC: 2Str: 7  EV: 12Int: 18  SH: 0Dex: 20  XL:  5 Next: 23% Place: Dungeon:4 ##############  Noise: =--------  Time: 2618.6 (0.0) Eh%)#.....@......#  o) +3 whip (elec) #### #.#####*..##..  Cast: Shock .... ###.# *..ß#  Fly .... ####...# *..## ..<.##......# *.(# EhM'.......##...# o..#  o   orc ####....##.## ...ß #######.#### # ...## ........##ß###ß# _The orc is severely wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (severely wounded, 71% to hit)Eh@'  Skvari the Magician  Djinni  Health: 34/37 ======================--  AC: 2Eh'Str: 7  EV: 12Int: 18  SH: 0Dex: 20  XL:  5 Next: 23% Place: Dungeon:4 ##############  Noise: =--------  Time: 2618.6 (0.0) #.....@......#  o) +3 whip (elec) Eh(|#### #.#####...##..  Cast: Shock .... ###.# ...ß#  Fly Eh(H.... ####...# ...## ..<.##......# ..(# .......##...# o..#  o   orc ####....##.## ...ß #######.#### # ...## ........##ß###ß#Eh(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (severely wounded, 71% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.Eh.EEhM/f      Ehm/ ###.# ...ß#  Eh/f.# ...## Eh/P<.##......# o.(# .##...# ...# .Eh/ ...ß .#### # ...## Eh8i5-9.6 (1Contam Eht=Eh@}MAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 flail (severely wounded, 71% to hit)  Eh@yYou miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.EhI  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhD/  Skvari the Magician  Djinni  Health: 34/37 ======================--  AC: 2Str: 7  EV: 12Int: 18  SH: 0Dex: 20  XL:  5 Next: 23% Place: Dungeon:4 ##############  Noise: ---------  Time: 2619.6 (0.0) #.....@......#  o) +3 whip (elec) #### #.#####*..##..  Cast: Shock Eh.... ###.# *..ß#  Fly Contam .... ####...# *..## ..<.##......# o.(# .......##...# ...#  o   orc ####....##.## ...ß #######.#### # ...## EhjU........##ß###ß# _Nothing appears to happen.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (severely wounded, 71% to hit)Fha  Skvari the MagicianFh<  Djinni  Health: 34/37 ======================--  AC: 2Str: 7  EV: 12Int: 18  SH: 0Dex: 20  XL:  5 Next: 23% Place: Dungeon:4 Fh##############  Noise: ---------  Time: 2619.6 (0.0) #.....@......#  o) +3 whip (elec) #### #.#####...##..  Cast: Shock .... ###.# ...ß#  Fly Contam .... ####...# ...## ..<.##......# o.(# FhS.......##...# ...#  o   orc ####....##.## ...ß #######.#### # ...## ........##ß###ß#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineFhAim: an orc, wielding a +0 flail (severely wounded, 71% to hit)  The zap hits the orc!Fh/%Fh     *  ###.# *..ß#  .# *..## Fhn6<.##......# *.(# .##...# .*.# . .*.ß  .#### # .*.##   FhrP...)...Fh|m5=20.6 (1ShockFhFhIonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (severely wounded, 71% to hit)  The zap hits the orc! _You kill the orc!Gh Gh GhϾ Gh Ghp ;27 Gh Ghr ,Gh Gh Gh %5Gh Gh Gh Ght ,Gh (Gh Gh` Z _Your magical contamination has completely faded away.Gh Gh Gh Gh K6=Gh6 Gh ,Gh* Gh Gh$ Gh Gh Gh Gh Ghb ~7==Gh Ghd Gh Gh~ Gh Gh Gh ,GhS Gh Gho ,Gh Gh Gh Gh 2=Ghc GhL Gh Gh Gh Gh Gh ,Gh Gh Gh Gh Gh Gh` Gh  ,Gh Gh Gh Gh Gh Gh Gh GhB Gh Gh! Gh9# ,Gh$ Gh% Gh) Gh) Gh* GhP, Ghf- Gh- Gh. Gh0 Gh1 Gh#2 Gh2 Gh 4 Gh 5 Gh:5 Gh5 Gh: Gh9; Gho; Gh; Gh= Gh> ,GhR> Ghy@ GhzA GhA ,GhC GhC Gh>D GhvD GhE Gh;G GhG Gh%H GhI GhJ GhK GhK GhZM GhO ,Gh9P Gh R GhS ,GhU GhV GhX ,GhZ Ghh ) #.#####...##....#  ##.# #ß...ß####.#  ...# ##...## #.####  ...# #).(# #....#  ...# #...# ####.#  #.## ß...ß#.#  ### ##...## ###.#  #ß###ß##...##ß###ß#.#  - ....... ......|@...#  ....... ...........#  ... ...........#  Ghk a#ß###ß# ⌠###ß###ß###  ####### ## ###  <...# ..### ....# #.#  Ghtn  #.#####...##....# #.# #ß...ß####.# Gh o #...# ##...## #.#### .# #).(# #....# #...# #...# ####.# #.## ß...ß #.# # ##...## ###.# #ß###ß##...##ß###ß#.# ..@....# ..# ..# Gho .#ß###ß# #⌠###ß###ß### .# # ## ### .<...# #..### #....#Gho S .#.# Gh$w /55.6 (35.0)Gh| E-6.6 (36Gh: Gh z _You see here a staff of conjuration.Jhq3JhsJhyJh)|Jh^: _Jh>JhJh1JhJh$Jhߌ,JhJh Jh,JhJhSJh,Jh5JhJhͤJhJhJhUJh&,JhJhR  There is a fountain of clear blue water here.JhCJh _JhJhyJhJhJhxJh7JhEJh,Jh)JhJhJhJhJhJh,Jh'JhiJhJhJhuJhJhJhJhaJhJh,Jh,Jh<Jh,JhJhJhJhJhJh,Jh;,JhJhxJhJhJhJh Jh+,JhJhJh$ ß....###.#########.#### ####...## #..................##ß###ß##...##...........###............... #.......######.####.............. ß.......# #..###................#......# ##.....#ß###ß###⌠### ...#..###.# #####.####### ### ###..# ..#####......<...# ##..# ..#...@..###..### ##..#####....# Shock##... h##.#...#.# Jh%.....# #...#...##...#..#...# .....#..##..#..## ####### #.##...#....#...###....# h   hound (asleep) ...# . .....#..#........# ...# .#.##..##).##....## Jh%k#.## #.##..##..##..######Jh7,76.6 (20Jh@+7.6 (21JhGJhKX _A hound comes into view.KhN  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LhA2ß....###.#########.#### ####...## Skvari the Magician #..................##ß###ß##...## Djinni #..............###............... Health: 36/37 =======================- #.......######.####.............. AC: 2Str: 7 ß.......# #..###.............. EV: 27 Int: 18 #..#......# ##.....#ß###ß###⌠### SH: 0Dex: 20 ...#..###.# #####.####### ### # XL:  5 Next: 25% Place: Dungeon:4 ####..# ..#####......<...#  Noise: ---------  Time: 2677.6 (0.0) Lh2..##..# ..#.**@..###..###  o) +3 whip (elec) ..##..## .****.....###....#  Cast: Shock ..##... h##.#..........#.#  Fly ......# #...#...##...#..# ....# .....#..##..#..## ##### ...## #.##...#....#...###....# h   hound (asleep) ...# . .....#..#........# LhW3c...# .#.##..##).##....## #.## #.##..##..##..###### _A hound comes into view.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineLh3@Aim: a hound (asleep, 100% to hit)Lhß....###.#########.#### ####...## Skvari the Magician #..................##ß###ß##...## Djinni #..............###............... Health: 36/37 =======================- #.......######.####.............. AC: 2Str: 7 ß.......# #..###.............. EV: 27 Int: 18 #..#......# ##.....#ß###ß###⌠### SH: 0Dex: 20 ...#..###.# #####.####### ### # XL:  5 Next: 25% Place: Dungeon:4 ####..# ..#####......<...#Noise: ---------  Time: 2677.6 (0.0) ..##..# ..#.**@..###..###o) +3 whip (elec) ..##..##LhτA .****.....###....#Cast: Shock ..##... *##.#..........#.#Fly ......# #...#...##...#..# ....# .....#..##..#..## ##### ...## #.##...#....#...###....# h   hound ...# . .....#..#........# ...#.#.##..##).##....## #.###.##..##..##..######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The zap hits the hound.  The hound is lightly wounded.LhLh f..h....Lh:12 ==8.6 (1LhxLh]  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The zap hits the hound.hound is lightly wounded. _barks!Lh!)  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lhß....###.#########.#### ####...## Skvari the Magician #..................##ß###ß##...## Djinni #..............###............... Health: 35/37 ======================-- #.......######.####.............. AC: 2Str: 7 ß.......# #..###.............. EV: 12Int: 18 #..#......# ##.....#ß###ß###⌠### SH: 0Dex: 20 ...#..###.# #####.####### ### # XL:  5 Next: 25% Place: Dungeon:4 ####..# ..#####......<...#  Noise: ==-------  Time: 2678.6 (0.0) ..##..# ..#***@..###..###  o) +3 whip (elec) ..##..## .h**......###....#  Cast: Shock Lh..##... .##.#..........#.#  Fly ......# #...#...##...#..# ....# .....#..##..#..## ##### ...## #.##...#....#...###....# h   hound ...# . .....#..#........# ...# .#.##..##).##....## #.## #.##..##..##..###### _The hound barks!  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 60% to hit)MhZß....###.#########.#### ####...## Skvari the Magician #..................##ß###ß##...## Djinni #..............###............... Health: 35/37 ======================-- #.......######.####.............. AC: 2Str: 7 ß.......# #..###.............. EV: 12MhcInt: 18 #..#......# ##.....#ß###ß###⌠### SH: 0Dex: 20 ...#..###.# #####.####### ### # XL:  5 Next: 25% Place: Dungeon:4 ####..# ..#####......<...#Noise: ==-------  Time: 2678.6 (0.0) ..##..# ..#***@..###..###Mho) +3 whip (elec) ..##..## ****......###....#Cast: Shock Mh@..##... .##.#..........#.#Fly ......# #...#...##...#..# Mhb....# .....#..##..#..## ##### Mh...## #.##...#....#...###....# h   hound ...# . .....#..#........# ...#Mh.#.##..##).##....## #.###.##..##..##..######MhCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MhW Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 60% to hit)  The zap hits the hound.Mh,Mh^......hMh2-9.6 (1MhMhHkonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 60% to hit)  The zap hits the hound. MhO_The hound is heavily wounded.Mh(  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MhyL ß....###.#########.#### ####...## Skvari the Magician #..................##ß###ß##...## Djinni #..............###............... Health: 34/37 ======================-- #.......######.####.............. AC: 2Str: 7 ß.......# #..###.............. EV: 12Int: 18 #..#......# ##.....#ß###ß###⌠### SH: 0Dex: 20 MhL ...#..###.# #####.####### ### # XL:  5 Next: 25% Place: Dungeon:4 ####..# ..#####......<...#  Noise: =--------  Time: 2679.6 (0.0) ..##..# ..#.**@..###..###  o) +3 whip (elec) ..##..## ...h*.....###....#  Cast: Shock Mh M u..##... .##.#..........#.#  Fly ......# #...#...##...#..# ....# .....#..##..#..## ##### Mh0M ...## #.##...#....#...###....# h   hound MhTM Q...# . .....#..#........# ...# .#.##..##).##....## #.## #.##..##..##..###### MhM _The hound is heavily wounded.Casting: Shock (safe; 2% risk of failure)  MhM Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineMhN rAim: a hound (heavily wounded, 60% to hit)Mh ß....###.#########.#### ####...## Skvari the Magician #..................##ß###ß##...## Djinni #..............###............... Health: 34/37 ======================-- #.......######.####.............. AC: 2Str: 7 ß.......# #..###.............. EV: 12Int: 18 #..#......# ##.....#ß###ß###⌠### SH: 0Dex: 20 ...#..###.# #####.####### ### # XL:  5 Next: 25% Place: Dungeon:4 ####..# ..#####......<...#Noise: =--------  Time: 2679.6 (0.0) ..##..# ..#.**@..###..###o) +3 whip (elec) ..##..## .Mhm t.***.....###....#Cast: Shock ..##... .##.#..........#.#Fly ......# #...#...##...#..# ....# .....#..##..#..## ##### ...## #.##...#....#...###....# h   hound ...# . .....#..#........# ...#.#.##..##).##....## #.###.##..##..##..######Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh 6Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 60% to hit)  The zap hits the hound.Mhr_ Mhe \....hMhg +80.6 (1Mhl Mho !Mho Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineMho Aim: a hound (heavily wounded, 60% to hit)  The zap hits the hound. Mhp R_The hound is heavily wounded.Nh  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nh_ß....###.#########.#### ####...## Skvari the Magician #..................##ß###ß##...## Djinni #..............###............... Health: 33/37 =====================--- #.......######.####.............. AC: 2Str: 7 ß.......# #..###.............. EV: 12Int: 18 #..#......# ##.....#ß###ß###⌠### SH: 0Dex: 20 ...#..###.# #####.####### ### # XL:  5 Next: 25% Place: Dungeon:4 ####..# ..#####......<...#  Noise: =--------  Time: 2680.6 (0.0) ..##..# ..#..*@..###..###  o) +3 whip (elec) ..##..## ....h*....###....#  Cast: Shock Nh_..##... .##.#..........#.#  Fly ......# #...#...##...#..# ....# .....#..##..#..## ##### ...## #.##...#....#...###....# h   hound ...# . .....#..#........# ...# .#.##..##).##....## #.## #.##..##..##..###### _The hound is heavily wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 60% to hit)Nh;ß....###.#########.#### ####...## Skvari the Magician #..................##ß###ß##...## Djinni #..............###............... Health: 33/37 =====================--- #.......######.####.............. AC: 2Str: 7 ß.......# #..###.............. EV: 12Int: 18 #..#......# ##.....#ß###ß###⌠### SH: 0Dex: 20 Nh...#..###.# #####.####### ### # XL:  5 Next: 25% Place: Dungeon:4 ####..# ..#####......<...#Noise: =--------  Time: 2680.6 (0.0) ..##..# ..#..*@..###..###o) +3 whip (elec) ..##..## ....**....###....#Cast: Shock ..##... .##*#..........#.#Fly NhSD......# #..*#...##...#..# ....# .....#..##..#..## ##### Nh...## #.##...#....#...###....# h   hound ...# . .....#..#........# ...#.#.##..##).##....## #.###.##..##..##..######Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Nh4Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 60% to hit)  The zap hits the hound but does no damage.Nh ,Nh Sh....Nhx X4=1.6 (1Nh, Nh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 60% to hit)  The zap hits the hound but does no damage. _The hound is heavily wounded.OhR  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ohß....###.#########.#### ####...## Skvari the Magician #..................##ß###ß##...## Djinni #..............###............... Health: 33/37 =====================--- #.......######.####.............. AC: 2Str: 7 ß.......# #..###.............. EV: 12Int: 18 #..#......# ##.....#ß###ß###⌠### SH: 0Dex: 20 ...#..###.# #####.####### ### # XL:  5 Next: 25% Place: Dungeon:4 ####..# ..#####......<...#  Noise: =--------  Time: 2681.6 (0.0) ..##..# ..#..h@..###..###  o) +3 whip (elec) Oh..##..## ..........###....#  Cast: Shock ..##... .##.#..........#.#  Fly ......# #...#...##...#..# ....# .....#..##..#..## ##### ...## #.##...#....#...###....# h   hound ...# . .....#..#........# ...# .#.##..##).##....## #.## #.##..##..##..###### _The hound is heavily wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 60% to hit)Ohß....###.#########.#### ####...## Skvari the Magician #..................##ß###ß##...## Djinni #..............###............... Health: 33/37 =====================--- #.......######.####.............. AC: 2Str: 7 ß.......# #..###.............. EV: 12Int: 18 #..#......# ##.....#ß###ß###⌠### SH: 0Dex: 20 ...#..###.# #####.####### ### # XL:  5 Next: 25% Place: Dungeon:4 ####..# ..#####......<...#Noise: =--------  Time: 2681.6 (0.0) ..##..# ..#***@..###..###o) +3 whip (elec) ..##..## ....h m*.....###....#Cast: Shock ..##... .##.#..........#.#Fly ......# #...#...##...#..# ....# .....#..##..#..## ##### ...## #.##...#....#...###....# h   hound ...# . .....#..#........# ...#.#.##..##).##....## #.###.##..##..##..######Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineOhAim: a hound (heavily wounded, 60% to hit)  The zap hits the hound.OhK..h.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 60% to hit)  The zap hits the hound.  The hound is heavily wounded.OhQX1-2.6 (1OhOh* _The hound bites you.Oh  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ph:sß....###.#########.#### ####...## Skvari the Magician #..................##ß###ß##...## Djinni #..............###............... Health: 30/37 ===================----- #.......######.####.............. AC: 2Str: 7 ß.......# #..###.............. EV: 12Int: 18 #..#......# ##.....#ß###ß###⌠### SH: 0Dex: 20 ...#..###.# #####.####### ### # XL:  5 Next: 25% Place: Dungeon:4 ####..# ..#####......<...#  Noise: =--------  Time: 2682.6 (0.0) ..##..# ..#..h@..###..###  o) +3 whip (elec) Phs2..##..## ..........###....#  Cast: Shock ..##... .##.#..........#.#  Fly ......# #...#...##...#..# ....# .....#..##..#..## ##### ...## #.##...#....#...###....# h   hound PhsQ...# . .....#..#........# ...# .#.##..##).##....## #.## #.##..##..##..###### Ph,t2_The hound bites you.  PhitCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PhtAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 60% to hit)PhAß....###.#########.#### ####...## Skvari the Magician #..................##ß###ß##...## Djinni #..............###............... Health: 30/37 ===================----- #.......######.####.............. AC: 2Str: 7 ß.......# #..###.............. EV: 12Int: 18 #..#......# ##.....#ß###ß###⌠### SH: 0Dex: 20 ...#..###.# #####.####### ### # XL:  5 Next: 25% Place: Dungeon:4 ####..# ..#####......<...#Noise: =--------  Time: 2682.6 (0.0) ..##..# ..#..h@..###..###o) +3 whip (elec) ..##..## .PhB:.........###....#Cast: Shock ..##... .##.#..........#.#Fly ......# #...#...##...#..# ....# .....#..##..#..## ##### ...## #.##...#....#...###....# h   hound ...# . .....#..#........# ...#.#.##..##).##....## #.###.##..##..##..######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 60% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.PhC28-3.6 (1Contam PhIPh0L  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 60% to hit)  You miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen. The hound bites you. The hound barely misses you.Ph0  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ph[ ß....###.#########.#### ####...## Skvari the Magician #..................##ß###ß##...## Djinni #..............###............... Health: 27/37 =================------- #.......######.####.............. AC: 2Str: 7 ß.......# #..###.............. EV: 12Int: 18 #..#......# ##.....#ß###ß###⌠### SH: 0Dex: 20 ...#..###.# #####.####### ### # XL:  5 Next: 25% Place: Dungeon:4 Phg ####..# ..#####......<...#  Noise: =--------  Time: 2683.6 (0.0) ..##..# ..#..h@..###..###  o) +3 whip (elec) ..##..## ..........###....#  Cast: Shock ..##... .##.#..........#.#  Fly Contam ......# #...#...##...#..# ....# .....#..##..#..## ##### ...## #.##...#....#...###....# h   hound ...# . .....#..#........# ...# .#.##..##).##....## #.## #.##..##..##..###### _Nothing appears to happen. The hound bites you. The hound barely misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ph Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 60% to hit)QhSß....###.#########.#### ####...## Skvari the Magician #..................##ß###ß##...## Djinni #..............###............... Health: 27/37 =================------- #.......######.####.............. AC: 2Str: 7 ß.......# #..###.............. EV: 12Int: 18 #..#......# ##.....#ß###ß###⌠### SH: 0Dex: 20 ...#..###.# #####.####### ### # XL:  5 Next: 25% Place: Dungeon:4 ####..# ..#####......<...#Noise: =--------  Time: 2683.6 (0.0) Qh'..##..# ..#***@..###..###o) +3 whip (elec) ..##..## ....*.....###....#Cast: Shock ..##... .##.#..........#.#Fly Contam ......# #...#...##...#..# ....# .....#..##..#..## ##### ...## #.##...#....#...###....# h   hound ...# . .....#..#........# ...#.#.##..##).##....## #.###.##..##..##..######QhCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 60% to hit)  The zap hits the hound.Qhan1..h.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 60% to hit)  The zap hits the hound.  The hound is severely wounded.Qh/o*4.6 (1QhuQhw* _The hound bites you.Rhl  You closely miss the hound.The hound is severely wounded.25-5.7 (1.1Rh` Rh g _The hound bites you. The hound barely misses you.Sh....###.#.#### ####...# .##ß###ß##...##ß .###..... .######.####... .# #..###............... ..#......# ##.....#ß###ß###⌠###ß#..###.# #####.# ### #..# ..#####......<...# Shu_##..# ..#..h.@.###..### ##..## .###....# ##... .##.#....#.# # #...#...##...#..## .....#..##..#..## #.##...#....#...###....# # . .....#..#........## .#.##..##).##....## ShShrD.hShIN27 -60ShxSh1Shz  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Thx....###.#########.#### ####...### Skvari the Magician ..................##ß###ß##...##ß Djinni ..............###................ Health: 24/37 ===============--------- .......######.####............... AC: 2Str: 7 .......# #..###............... EV: 27 Int: 18 ..#......# ##.....#ß###ß###⌠###ß SH: 0Dex: 20 Th..#..###.# #####.####### ### ## XL:  5 Next: 25% Place: Dungeon:4 ###..# ..#####......<...#  Noise: ---------  Time: 2686.7 (0.0) .##..# ..#...h@.###..###  o) +3 whip (elec) Th.##..## ..........###....#  Cast: Shock ThH.##... .##.#..........#.#  Fly Contam .....# #...#...##...#..# Th...# .....#..##..#..## ##### ..## #.##...#....#...###....#  h   hound ..# . .....#..#........# ..# .#.##..##).##....## .## #.##..##..##..###### Thۇ_The hound bites you. The hound barely misses you.Casting: Shock (safe; 2% risk of failure)  ThConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Th%Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)ThW e *hUh#*h**Uh; ....###.#########.#### ####...### Skvari the Magician ..................##ß###ß##...##ß Djinni ..............###................ Health: 24/37 ===============--------- .......######.####............... AC: 2Str: 7 .......# #..###............... EV: 27 Int: 18 ..#......# ##.....#ß###ß###⌠###ß SH: 0Dex: 20 ..#..###.# #####.####### ### ## XL:  5 Next: 25% Place: Dungeon:4 ###..# ..#####......<...#Noise: ---------  Time: 2686.7 (0.0) .##..# ..#...h@.###..###Uh o) +3 whip (elec) .##..## ..........###....#Cast: Shock .##... .##.#..........#.#Fly Contam .....# #...#...##...#..# ...# .....#..##..#..## ##### ..## #.##...#....#...###....# h   hound ..# . .....#..#........# ..#.#.##..##).##....## .###.##..##..##..###### _The hound bites you. The hound barely misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock. Nothing appears to happen. The hound bites you.Uh o3-12 =7.7 (1Uh Uh #  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock. Nothing appears to happen. The hound bites you. _The hound misses you.Vh  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VhiQ....###.#########.#### ####...### Skvari the Magician ..................##ß###ß##...##ß Djinni ..............###................ Health: 22/37 ==============---------- .......######.####............... AC: 2Str: 7 .......# #..###............... EV: 12Int: 18 ..#......# ##.....#ß###ß###⌠###ß SH: 0Dex: 20 VhEj#..#..###.# #####.####### ### ## XL:  5 Next: 25% Place: Dungeon:4 ###..# ..#####......<...#  Noise: =--------  Time: 2687.7 (0.0) .##..# ..#...h@.###..###  o) +3 whip (elec) .##..## ..........###....#  Cast: Shock .##... .##.#..........#.#  Fly Contam .....# #...#...##...#..# ...# .....#..##..#..## ##### Vh7k..## #.##...#....#...###....#  h   hound ..# . .....#..#........# ..# .#.##..##).##....## .## #.##..##..##..###### _The hound misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)Whe *hWh[#*h**Wh....###.#########.#### ####...### Skvari the Magician ..................##ß###ß##...##ß Djinni ..............###................ Health: 22/37 ==============---------- .......######.####............... AC: 2WhStr: 7 .......# #..###............... EV: 12Int: 18 ..#......# ##.....#ß###ß###⌠###ß SH: 0Dex: 20 ..#..###.# #####.####### ### ## XL:  5 Next: 25% Place: Dungeon:4 ###..# ..#####......<...#Whn'Noise: =--------  Time: 2687.7 (0.0) .##..# ..#...h@.###..###o) +3 whip (elec) .##..## ..........###....#Cast: Shock .##... .##.#..........#.#Fly Contam .....# #...#...##...#..# ...# .....#..##..#..## ##### ..## #.##...#....#...###....# h   hound Wh..# . .....#..#........# ..#.#.##..##).##....## .###.##..##..##..###### WhM_The hound misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineWhF38.7 (1WhWh!q _You miscast Shock. Nothing appears to happen. The hound misses you.Xh$u   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line _You miscast Shock. Nothing appears to happen. The hound misses you.Casting: Shock (safe; 2% risk of failure) Xhu ` Confirm with . or Enter, or press ? or * to list all spells.Xh ....###.#########.#### ####...### Skvari the Magician ..................##ß###ß##...##ß Djinni ..............###................ Health: 22/37 ==============---------- .......######.####............... AC: 2Str: 7 .......# #..###............... EV: 12Int: 18 ..#......# ##.....#ß###ß###⌠###ß SH: 0Dex: 20 ..#..###.# #####.####### ### ## XL:  5 Next: 25% Place: Dungeon:4 ###..# ..#####......<...#  Noise: =--------  Time: 2688.7 (0.0) .##..# ..#...h@.###..###  o) +3 whip (elec) .##..## ..........###....#  Cast: Shock Xh N.##... .##.#..........#.#  Fly Contam .....# #...#...##...#..# ...# .....#..##..#..## ##### ..## #.##...#....#...###....#  h   hound ..# . .....#..#........# ..# .#.##..##).##....## .## #.##..##..##..###### _You miscast Shock. Nothing appears to happen. The hound misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)Yh~TT *hYh#*..**Yh=....###.#########.#### ####...### Skvari the Magician ..................##ß###ß##...##ß Djinni Yh}..............###................ Health: 22/37 ==============---------- .......######.####............... AC: 2Str: 7 .......# #..###............... EV: 12Int: 18 ..#......# ##.....#ß###ß###⌠###ß SH: 0Dex: 20 ..#..###.# #####.####### ### ## XL:  5 Next: 25% Place: Dungeon:4 ###..# ..#####*.....<...#YhNoise: =--------  Time: 2688.7 (0.0) .##..# ..#...*@.###..###o) +3 whip (elec) Yh.##..## ........*.###....#Cast: Shock .##... .##.#...*......#.#Fly Contam .....# #...#...##...#..# ...# .....#..##..#..## ##### ..## #.##...#....#...###....# h   hound Yh..# . .....#..#........# ..#.#.##..##).##....## .###.##..##..##..###### _You miscast Shock. Nothing appears to happen. The hound misses you.YhzCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineYh9.h..  The zap misses the hound. The hound barely misses you.Yh"*9.7 (1Yhz#Yh.&MCasting: Shock (safe; 2% risk of failure) Yhl&O Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line  The zap misses the hound. The hound barely misses you. Yh&H_The hound bites you but does no damage.[h   Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[hf[hGh Your spells (cast)TypeFailure Level  a + Shock[hhConjuration/Air 2% 1 b - Static DischargeConjuration/Air3%2  c - SwiftnessAir8%[hhM3  d - AirstrikeAir24%[hhM4  e - Soul SplinterNecromancy2%[hi*1  f - ScorchFire3%[h1i%2 Select a spell to cast[hWi[!]/[I] toggle spell headers^h d Scorch Scorches a random foe. Those injured by this have their resistance to fire burned away for a short time. Level: 2 School: FireFail: 3%  Power: 38% Damage: 2d6 (max 2d9)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination.ah<  Your spells (cast)TypeFailure Level a + ShockConjuration/Air2%1  b - Static DischargeConjuration/Air 3% 2  c - SwiftnessAir8%3  d - AirstrikeAir24%4  e - Soul Splinter  Necromancy2%ah '1  f - ScorchFire3% 2 Select a spell to cast[!]/[I] toggle spell headersch{n Airstrike Causes the air around a creature to twist itself into a whirling vortex of choNmeteorological fury. It does more damage to targets surrounded by empty space. Level: 4 School: AirFail: 24%  Power: 9% Damage: 2d(2-18) (max 2d(15-31))  Range: 7  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 19 electric damage.mh  Your spells (cast)TypeFailure Level a + ShockConjuration/Air2%1  b - Static DischargeConjuration/Air 3% 2  c - SwiftnessAir8% 3  d - AirstrikeAir24% 4  e - Soul Splinter  Necromancy2%1  f - ScorchFire3%2 Select a spell to cast[!]/[I] toggle spell headersoh1 Shock oh?Throws a bouncing bolt of electricity. It bypasses half of defenders' armour. Level: 1 Schools: Conjuration/Air Fail: 2%  Power: 76%Damage: 1d7 (max 1d9) Accuracy: ++++Range: 7Noise: Almost silent Miscasting this spell causes magic contamination.qhW Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 2% 1  b - Static DischargeConjuration/Air 3% 2  c - SwiftnessAir8%3  d - Airstrike 24%4  e - Soul SplinterNecromancy2%1  f - Scorch Fire3%2 Select a spell to cast[!]/[I] toggle spell headerssh shB....###.#########.#### ####...### Skvari the Magician ..................##ß###ß##...##ß Djinni ..............###................ Health: 22/37 ==============---------- .......######.####............... AC: 2Str: 7 .......# #..###............... EV: 12Int: 18 ..#......# ##.....#ß###ß###⌠###ß SH: 0Dex: 20 ..#..###.# #####.####### ### ## XL:  5 Next: 25% Place: Dungeon:4 ###..# ..#####......<...#Noise: =--------  Time: 2689.7 (0.0) .##..# ..#...h@.###..###o)shz +3 whip (elec) .##..## ..........###....#Cast: Shock .##... .##.#..........#.#Fly Contam .....# #...#...##...#..# ...# .....#..##..#..## ##### ..## #.##...#....#...###....# h   hound ..# . .....#..#........# ..#.#.##..##).##....## .###.##..##..##..######Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the hound. The hound barely misses you. _The hound bites you but does no damage.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sh....###.#########.#### ####...### Skvari the Magician ..................##ß###ß##...##ß Djinni ..............###................ Health: 22/37 ==============---------- .......######.####............... AC: 2Str: 7 .......# #..###............... EV: 12shڕZInt: 18 ..#......# ##.....#ß###ß###⌠###ß SH: 0Dex: 20 ..#..###.# #####.####### ### ## XL:  5 Next: 25% Place: Dungeon:4 ###..# ..#####......<...#Noise: =--------  Time: 2689.7 (0.0) .##..# ..#...h@.###..###o) +3 whip (elec) .##..## ..........###....#Cast: Shock .##... .##.#..........#.#Fly Contam .....# #...#...##...#..# shӖ...# .....#..##..#..## ##### ..## #.##...#....#...###....# h   hound ..# . .....#..#........# ..#.#.##..##).##....## .###.##..##..##..######Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the hound. The hound barely misses you. _The hound bites you but does no damage.  shCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.shsh.The spell is extremely dangerous to miscast (24% risk of failure)! Continue anyway?  Y - Yes  N - Noshquh uh) uh1 ....###.#########.#### ####...### Skvari the Magician ..................##ß###ß##...##ß Djinni ..............###................ Health: 22/37 ==============---------- .......######.####............... AC: 2Str: 7 .......# #..###............... EV: 12Int: 18 uh2 ..#......# ##.....#ß###ß###⌠###ß SH: 0Dex: 20 ..#..###.# #####.####### ### ## XL:  5 Next: 25% Place: Dungeon:4 ###..# ..#####......<...#Noise: =--------  Time: 2689.7 (0.0) .##..# ..#...h@.###..###o) +3 whip (elec) .##..## ..........###....#Cast: Shock .##... .##.#..........#.#Fly Contam .....# #...#...##...#..# ...# .....#..##..#..## ##### ..## #.##...#....#...###....# h   hounduh=3 w ..# . .....#..#........# ..#.#.##..##).##....## .###.##..##..##..######Press: ? - help, Shift-Dir - straight lineThe zap misses the hound. The hound barely misses you. _The hound bites you but does no damage.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.uh: uhn; uhA uhvD . _vh >  Casting: Airstrike (extremely dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh $vhw ....###.#########.#### ####...### Skvari the Magician ..................##ß###ß##...##ß Djinni ..............###................ Health: 21/37 =============----------- .......######.####............... AC: 2vh Str: 7 .......# #..###............... EV: 12Int: 18 vhʄ ..#......# ##.....#ß###ß###⌠###ß SH: 0Dex: 20 vh ..#..###.# #####.####### ### ## XL:  5 Next: 25% Place: Dungeon:4 vh/ "###..# ..#####......<...#  Noise: =--------  Time: 2689.7 (0.0) vh .##..# ..#...h@.###..###  o) +3 whip (elec) .##..## ..........###....#  Cast: Shock vhʅ |.##... .##.#..........#.#  Fly Contam .....# #...#...##...#..# ...# .....#..##..#..## ##### vh ..## #.##...#....#...###....#  h   hound vh4 g..# . .....#..#........# ..# .#.##..##).##....## .## #.##..##..##..###### vhe 2_Okay, then.Casting: Airstrike (extremely dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linevh rAim: a hound (severely wounded, 60% to hit)whw....###.#########.#### ####...### Skvari the Magician ..................##ß###ß##...##ß Djinni ..............###................ Health: 21/37 =============----------- .......######.####............... AC: 2Str: 7 .......# #..###............... EV: 12Int: 18 ..#......# ##.....#ß###ß###⌠###ß SH: 0Dex: 20 ..#..###.# #####.####### ### ## XL:  5 Next: 25% Place: Dungeon:4 ###..# ..#####......<...#  Noise: =--------  Time: 2689.7 (0.0) .##..# ..#...h@.###..###  o) +3 whip (elec) .##..## ..........###....#  Cast: SwhYhock .##... .##.#..........#.#  Fly Contam .....# #...#...##...#..# ...# .....#..##..#..## ##### ..## #.##...#....#...###....#  h   hound ..# . .....#..#........# ..# .#.##..##).##....## .## #.##..##..##..###### Casting: Airstrike (extremely dangerous; 24% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)  The zap hits the hound.wh=     ###    ..#****  ....*       whk .  ) whʈ2.....wh;@5790.7 (1Shockonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 60% to hit)  The zap hits the hound. _You kill the hound!whwh>h _Your Stealth skill increases to level 2!xh`3xhbxhexh$i27 2=xhijxhl,xhmxhp,xhqxhs,xhtxhv93xh'w(=xhxxh zxhnzxhxh`,xh,Bxhkxh"94xh0=xhdxhxhƏxhxh{,xhxhq&-xhPk 7033.0) _You start resting.xhB-xhxhF xh=_Your magical contamination has completely faded away.yh-Iyh0t5==yh5Byh6yh8,yh9yh;yha<K6=yhq=yh?,yhAyh;C,yhDyhG,yhKIyhKyhKN27=yhFMyhO,yh:QyhS,yhUyhY,yhYyh][yh[%8yh[E==yht]yh`,yh|ayhd,yhjXyhjk9=yh,lyh'o,yh;pyhYr,yhsyhu,yhvyhxyhxL30=yhLzyh |yh[|yhL}yh{,yhyh,yhyhryhŅh1==yhyhyh4yh3yh7,yhЍyh,yhKyh/yh|U2=yhyh.,yhyh6,yhyh!yhK3=yhyh,yhͥyh,yhyhx,yhyhyhvh4==yhyhyhIJyh׳yhFyhyhyh,yhpyh)k5=yh8yhb,yhyh,yhyh-yhzyhyha6=yhyh,yh!yh yhyhyhvyhyhyh_ _You start resting.yh,49.7 (46yhw7==50.7 (47yh yh" _HP restored.zhzhCzhzhzh.zhBzh%zhuzhzhzhXzh]zh2=zhzhzhpzhzhzh^zh,zhzhzh,zhUzh zh#,zha$zh%zh(zh*,zhG,zh/zh1zh 4zh7zhb:zh3<zh<zh>zh?zh)D,zh+Fzh[MzhOzh}OzhSzhVzh7X,zhXzhZzh{\,zhb]zh_zh-azhzazhbzhkdzhxf,zh'gzhtizh.kzhkzhlzhDnzhozhpzhpzhtzhJzhהzh>u###.....##.....# ## ##.....##.........## ß# #ß....ß#.##.####### ########...##....#ß###ß# #..#.......##........ ####.................... # #...##.....<..........  #...##.........#ß###ß#  #...##........@### # zh #...##########...r.# Shock  ##### #####.#  r   quokka (asleep) zhW75.7 (256.7 (26zh0zhY _A quokka comes into view.|h   Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|h=..###.....##...##.###..#  Skvari the Magician .## ##.....##.........##  Djinni ß# #ß....ß#.##.#######  Health: 36/37 =======================- ########...##....#ß###ß#  AC: 2Str: 7 ...#..#.......##........  EV: 27 Int: 18 ####....................  SH: 0Dex: 20 # #...##.....<..........  XL:  5 Next: 57% Place: Dungeon:4  #...##.........#ß###ß#  Noise: ---------  Time: 2776.7 (0.0)  #...##........@### #  o) |hϢ+3 whip (elec)  #...##########.**r.#  Cast: Shock  ##### #####.#  Fly   r   quokka (asleep) _A quokka comes into view.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)|h^ _..###.....##...##.###..#  Skvari the Magician .## ##.....##.........##  Djinni ß# #ß....ß#.##.#######  Health: 36/37 =======================- ########...##....#ß###ß#  AC: 2Str: 7 ...#..#.......##........  EV: 27 Int: 18 |h(` B####....................  SH: 0Dex: 20 # #...##.....<..........  XL:  5 Next: 57% Place: Dungeon:4  #...##.........#ß###ß#  Noise: ---------  Time: 2776.7 (0.0)  #...##........@### #  o) +3 whip (elec)  #...##########...r.#  Cast: Shock  ##### #####.#  Fly   r   quokka (asleep)Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  |hz` Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.|h8e .  .  .   |he       #  ***.# |he ##### #####*# |hf |h c..†.|h 7=12 9=7.7 (1Shock|h. onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka. _You kill the quokka!}hI}h}he }h ;27 }h%n}hQ&}h(,}h)}hx-b  You see here a quokka corpse.}h.}h/@= _}h/}hC2}hG3,}h3}hf5}h6,}h6}h8,}h&9}h ;}hA~h=~hS,~hB~h~h ~hB~h ~h B~h~h~hS~h~h ~h,~h~hY~h,~h@~hX~hr~h~h~h~h!~h1#~h#~h(n~hN)~h*,~h+~hH-~h.~h;/~h/~h2~hD.........##  ..ß#.##.########...# ##  ..##....#ß###ß##...##ß## .....##................g ...................  ....<................  ........#ß###ß##...# ~hEy ........##### ##...##  - #######...†.# #ß@..ß#   #####.####...##  Shock #..###...#  ##..##...## ~h4F##.#ß...ß# #.##...##  g   goblin (asleep)#......# ########  ~h-[/97.7 (20.0)~hbfE-8.7 (21~hgm~hvs _A goblin comes into view. It is wielding a +0 club.h<  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hě 0..##.........## Skvari the Magician ..ß#.##.########...# ##  Djinni ..##....#ß###ß##...##ß##  Health: 36/37 =======================- .....##...............*g  AC: 2Str: 7 .....................*  EV: 27 Int: 18 h< ....<..............**  SH: 0Dex: 20 ........#ß###ß##..*#  XL:  5 Next: 59% Place: Dungeon:4 ........##### ##.*.##  Noise: ---------  Time: 2798.7 (0.0) #######...†.# #ß@..ß#  o) +3 whip (elec) hF #####.####...##  Cast: Shock #..###...#  Fly  ##..##...##  ##.#ß...ß#  #.##...##  g   goblin (asleep) #......#  ########  _A goblin comes into view. It is wielding a +0 club.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)h I..##.........## Skvari the Magician ..ß#.##.########...# ##  Djinni h ..##....#ß###ß##...##ß##  Health: 36/37 =======================- .....##................g  AC: 2Str: 7 ......................  EV: 27 Int: 18 ....<................  SH: 0Dex: 20 ........#ß###ß##...#  XL:  5 Next: 59% Place: Dungeon:4 ........##### ##...##  Noise: ---------  Time: 2798.7 (0.0) #######...†.# #ß@..ß#  o) +3 whip (elec) #####.####...##  Cast: Shock #..###...#  Fly  ##..##...## h  ##.#ß...ß#  #.##...##  g   goblin (asleep) #......#  ######## Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.h  ##  ** * <** *# .##### ##.*.## ..†.#   #####.  #..  ##..  ##.  #.  #......#  h       h@g.).....hOw12 60=9.7 (1ShockhTh-Wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin. _You kill the goblin!hL7=27 hRhT,hUhqXhlZhZh#\hK`hb,hWdhfhhh i9=hjhnhNq,hrhuh3x,hhyh.|h~,h^h*hh hh`hԋBhqhJ,hthh,h'h5h7,hFhh;,hZh$hߥ,hȦhhߩh0hتhڭhP,hhDh,h(hhv,hhhм,hhh0,hh"h,hOhRhBhhhhhohhhhhu,h hsnh9hwhOhhhh,hhgh,hh,h,hh h h| hlhh-hhXhI,h,hBh3hl,h2h!h#,hP$h&h(,h})h+h-,h.h0h3,hh5h8h4;,h<h?hBBhBhChFh7H,hIhKhM,hNh6PhQ,h RhZShThThBUh]h_he_hJ`h dheh9fhghQjh(lhlh"nh.qh&sh}shthWwhYy,hzhd}hJhhhhhօh?h:h$,hhϓho,hhhʛhhShh\,hݣhh%,hhh,hohŲh,h@hIh1,hMh#h2,hhh,hh/hhhhh h[hhhAhhhhh<h}hQhJ,hh8hs,hhthhhhQh{hhWh,huhhh9h{hhh&hohhhhWhhhFhhhHh h h ,hthhhh hdhhVhhhhh,hhhhehh!h##hp#h#h%h|&,h&h/)h*,h+h-h.,hl/h0hb1,h1h3h4hM4h4h5h6,h97h:h><,h =h>h@hH@hAh]BhqChCh EhEhF,hhGhO  There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing.hPhQ _hQhvShTh.UhUhWhY,hYh[h\h\h]h_h#ahnahahchdh eheh.##... ..###.. #.#..#.####... .......####.#.#..## ß...-93435.0) >..⌠...@..........###... .......#.......##.##......###..........####..... #..#........#ß......h".###..#.......##.....⌠.....##.......##.....###............##.....## #..##.......#ß....ß# h#;#.##...###...######hR*h2E-56h8h9;A _Found a staircase to the Ecumenical Temple.h:u  ##...##. ##ß###ß#..###........## ## ###.## #.##.....##hu  ### #.#####.##ß #### #.###....##. #..# #.##...>.##.###..# #.#..#.####.####.#.#..## ß.>..⌠..@...........###.#.##.##.###..........####h v . #..#........#ß .###..#.......##.....⌠ ....##.......##.....hUv  ............##.....##  ..##.......#ß....ß# #.##...###...h[| h- 06.0)h h h% ##.##. ##ß###ß#..###.## ## ###.## #.##.....## ### #.#####.##ß# #### #.###....###.⌠ #..# #.##...>.###...###..# #.#..#.####h.####.#.#..## ß.>..⌠.###.#.##.###...###..........#####.⌠ #..#........#ß# .###..#.......##..... ....##.......##.....h{ ............##.....## ..##.......#ß....ß# #.##...###...hxh+%7hhQh83h8h;h=h=hA,hP ##ß###ß#..###..# ## ###.## #.##.....# ### ### #.#####.###... #### #.###....# #.⌠. #..# #.##...>.###...###..# #.#..#.###...........####.#.#..## [⌠..>..⌠..............##8.....@...#.......##.##hQ###...###...#### #.⌠ #..#........#ß #. .###..#.......## .. ....##.......##.. ............##...... ..##.......#ß....ß #.##...###...## ... #...##......hWh`*9.7 (2hdh'g# _Found a robe.h3h,hh{ ##ß###ß#..###. ## ###.## #.##..... #### ### #.#####. #... #### #.###.... #.⌠. #..# #.##...>.#...###..# #.#..#.#.####.#.#..###[⌠..>..⌠..0.#.##..###...###.#### #.⌠. #..#.#ß #...###..#.......##hY| ........##.## .......##...%....##.#ß........... #.##...###... ... #...##hh9%+40.7 (1h*h-- _Found a quill talisman.h? 3hHB h0H hJ hfN ,hsS hU h"V hDW hZ h\ ,h^ hg w  There is a dry fountain here. _hh h{k hn hNo hp hs hw ,hVx h | hN} ,h~ h hL Bh h h; h hۑ ,h1 hޕ h h֗ h hS h ,hd h hߣ ,h hզ hh h h h( hz Xh ho h[ h h ,h} hط h ,h h hɻ h hc h h h h h2 h( ht h h h ,h h h h hl hP h hR h h< h" hc h h h h h' h h h> ,h hu ,h hn h h ,h h* ,he h h h- ho hx hr   #.  ####.##...##  ##....#ß...ß###  #..#####...##  h  ###.## #...#   #...# #...#   #.### ß...ß   #.#72.7 (32.0)  #@#  #........ h:   #........   #....(...  #.#ß###ß#hm   #.### #  #..h   ### h h +3.7 (33h h` % _Found 3 stones.h"hhhhhBhh" h!h$hq%h%h&hK(h)h0*h*h,h-ha.hh@hO@h@AhBhD,h(ghnhnhohasBhthyuhEwhwhz{,h}hw}h~h,h I #.........h  #..........⌠.O #....(.......$ #.#ß###ß##...#  #.### ##...##  #...# ß.?.ß  ###.# #...# h.M #.## #...# #..# ##.@.## ##.####ß...ß# Shock #...###...##  ###.......# #########hO   ogre (asleep)h0+96.7 (2h+7.7 (24hh5 _An ogre comes into view. It is wielding a +0 giant spiked club.h]  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h`h b Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 2% 1 hb b - Static DischargeConjuration/Air 3% 2 c - SwiftnessAir7%3  d - AirstrikeAir22%4  e - Soul SplinterNecromancy2% 1  f - ScorchFirehc3% 2 Select a spell to cast[!]/[I] toggle spell headersh% h hK   #.........Skvari the Magician   #..........⌠.ODjinni   #....(.......$h JHealth: 37/37 ========================   #.#ß###ß##...#AC: 2Str: 7   #.### ##...##EV: 27 Int: 18 h   #...# ß.?.ßSH: 0Dex: 20 h>   ###.# #...#XL:  5 Next: 60% Place: Dungeon:4   #.## #...#Noise: ---------  Time: 2997.7 (0.0)   #..# ##.@.##ht #o) +3 whip (elec)   ##.####ß...ß#Cast: Shock h   #...###...##Fly h ]  ###.......#  #########  O   ogre (asleep)    h n_Found a quill talisman. _There is a dry fountain here. _Found 3 stones. h A_An ogre comes into view. It is wielding a +0 giant spiked club.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h*   #.........Skvari the Magician   #..........⌠.ODjinni   #....(.......$h Health: 37/37 ========================   #.#ß###ß##...#AC: 2Str: 7   #.### ##...##EV: 27 Int: 18   #...# ß.?.ßSH: 0Dex: 20   ###.# #...#hՖ ,XL:  5 Next: 60% Place: Dungeon:4   #.## #...#Noise: ---------  Time: 2997.7 (0.0)   #..# ##.@.##o) +3 whip (elec)   ##.####ß...ß#Cast: Shock   #...###...##Fly h -  ###.......#  #########  O   ogre (asleep) h,    _Found a quill talisman. _There is a dry fountain here. _Found 3 stones. h\ =_An ogre comes into view. It is wielding a +0 giant spiked club.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h The spell is extremely dangerous to miscast (22% risk of failure)! Continue anyway?  h֞ 3Y - Yes  N - Nohh% #......... Skvari the Magician #..........⌠*O Djinni #....(......** Health: 33/37 =====================---h-t #.#ß###ß##...# AC: 2Str: 7 #.### ##...##  EV: 27 Int: 18 #...# ß.?.ß SH: 0haDex: 20 ###.# #...#h XL:  5 Next: 60% Place: Dungeon:4 #.## #...#h Noise: ---------  Time: 2997.7 (0.0) h#..# ##.@.##  o) +3 whip (elec) hw##.####ß...ß#  Cast: Shock #...###...##  Fly h? ###.......# #########hg  O   ogre (asleep)h _An ogre comes into view. It is wielding a +0 giant spiked club.hCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.heAiming: Airstrike (extremely dangerous; 22% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (asleep, empty space bonus: 3/8)h m  #.........Skvari the Magician   #..........⌠.*Djinni   #....(.......$Health: 33/37 =====================--- h|   #.#ß###ß##...#AC: 2Str: 7   #.### ##...##EV: 27 Int: 18   #...# ß.?.ßSH: 0Dex: 20   ###.# #...#XL:  5 Next: 60% Place: Dungeon:4   #.## #...#Noise: ---------  Time: 2997.7 (0.0)   #..# ##.@.##h o) +3 whip (elec)   ##.####ß...ß#Cast: Shock   #...###...##h Fly   ###.......#  ######### hO  O   ogre (asleep)    h{ _An ogre comes into view. It is wielding a +0 giant spiked club.Casting: Shock (safe; 2% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (extremely dangerous; 22% risk of failure)  h Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (asleep, empty space bonus: 3/8)hc  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (extremely dangerous; 22% risk of failure)  Press: ? - help, Dir - move target  Aim: an ogre, wielding a +0 giant spiked club (asleep, empty space bonus: 3/8)  The open air twists around violently and strikes the ogre!!hi)h,h6  #.........Skvari the Magician   #..........⌠.)Djinni   #....(.......$Health: 33/37 =====================---   #.#ß###ß##...#hd7AC: 2Str: 7   #.### ##...##EV: 12Int: 18   #...# ß.?.ßSH: 0Dex: 20   ###.# #...#XL:  5 Next: 150% Place: Dungeon:4   #.## #...#h7yNoise: ===------  Time: 2998.7 (1.0)   #..# ##.@.##o) +3 whip (elec)   ##.####ß...ß#Cast: Shock h7  #...###...##Fly h?8  ###.......#  #########  hu8)    h8  Casting: Shock (safe; 2% risk of failure)  h8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (extremely dangerous; 22% risk of failure)  h[9Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (asleep, empty space bonus: 3/8)  The open air twists around violently and strikes the ogre!!hT; _You kill the ogre!You have reached level 6!hE/  --more--h k8/42626% Shockh6 h 4 _h*M.#ß###ß##..................⌠.)....(.......$.#ß###ß##...# ### ##...##...# #ß.?.ß####.# .## #.@.# hŽf..# ##...####.####ß...ß   #...###...##.....hٕhQ27 ---9 _h/hˤh| M## # ##ß###ß##...##ß.............⌠.)....(.......$h ß###ß##...# ### ##...#...# #ß.?.ß####.# ## #...# ..# ##...##   ##.####ß...ß##h4 hZ D---3000h h` hqM ß...ß## ####...# ####ß###ß##...##ß#...............⌠.)....(.......$ß###ß##...# ### ##...#...# #ß.@.ß####.# ##...##hR ## #...#   #..# ##...##hZ$h-S9=1h24h.EhN412 2.7 (2hRUhXd _A - a scroll labelled MOPUHA OFOHUBBhG)M..# #...#### ß...ß ## ####...# ###ß###ß##...##ß###.....................⌠.)......(.......$.ß###ß##...# ### ##.@.##..h*wß...ß###.# ##...##   #.## #...###...#######h`0hV9H27 3.7 (1h>hC@hк M##.##.......# #...#### ß...ß ## ####...# ## #he #ß###ß##...##ß###......................⌠.)........(.......$....Bß###ß ### ##...##..ß...ß   ###.# ##...##h׻ B   bombardier beetle (asleep)....#h, h 54Shockh h d _A bombardier beetle comes into view.hd5 ###.## #...# . #...# ##...# ####. #.### ß...ß #. #.### ####...# ## # #.#ß###ß##...##ß###ß #. #.⌠.). #....(.$....B. #.#ß###ß##..@#  #.### ##...##  #...# #ß...ß#  #..# ##...##  #...## h>hB^40=5h:Jh2Lh  #..#####...###.# ###.## .....h* ..# ##...#### ß...ß .## ####...# ## ###ß###ß##...##ß###ß.........⌠.)........(......@$....B.h\ ß###ß##...##ß###ß### ##...#..h ß...ß####.# ##...#### #...# ..# ##...###.####ß...ßh (...###...##h h %6hr h hC N  Casting: Airstrike (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h\L h1N  Your spells (cast)TypeFailure Level a - ShockConjuration/AirhN 1%1  b - Static DischargeConjuration/Air 2% 2 c - SwiftnessAir5%3 hN  d + AirstrikeAir17% 4  e - Soul SplinterhN rNecromancy1% 1  f - ScorchFirehO j2% 2 Select a spell to casthFO [!]/[I] toggle spell headershhhh  #..#####...###.# #. Skvari the Magician   ###.## #...#...... Djinni h  #...# ##...#####. Health: 40/42 ======================--   #.### ß...ß#. AC: 2Str: 7   #.### ####...# ##h r## EV: 27 Int: 18   #.#ß###ß##...##ß###ßSH: 0hisDex: 20   #...................XL:  6 Next: 26% Place: Dungeon:4   #..........⌠.)......hWNoise: ---------  Time: 3006.7 (0.0)   #....(......@$....B.o) +3 whip (elec)   #.#ß###ß##...##ß###ßCast: Shock h,V  #.### ##...##Fly   #...# #ß...ß# hhx  ###.# ##...##   #.## #...#B   bombardier beetle (asleep) h  #..# ##...##   ##.####ß...ß# h  #...###...## _You kill the ogre! _You have reached level 6! h_A - a scroll labelled MOPUHA OFOHUBB _A bombardier beetle comes into view.h0Casting: Airstrike (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hIhh  #..#####...###.# #. Skvari the Magician   ###.## #...#...... Djinni   #...# ##...#####. Health: 40/42 ======================-- h]  #.### ß...ß#. AC: 2Str: 7   #.### ####...# #### EV: 27 Int: 18   #.#ß###ß##...##ß###ßSH: 0Dex: 20   #...................XL:  6 Next: 26% Place: Dungeon:4   #..........⌠.)......h0Noise: ---------  Time: 3006.7 (0.0)   #....(......@$....B.o) +3 whip (elec)   #.#ß###ß##...##ß###ßCast: Shock   #.### ##...##Fly   #...# #ß...ß#   ###.# ##...## h  #.## #...#B   bombardier beetle (asleep)   #..# ##...## hCb  ##.####ß...ß#   #...###...## _You kill the ogre! _You have reached level 6! _A - a scroll labelled MOPUHA OFOHUBB hq_A bombardier beetle comes into view.Casting: Airstrike (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h P  Okay, then.h hh. _hN  Casting: Airstrike (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hr ht The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway?  Y - Yes ht ' N - Nohh #..#####...## #.# #. Skvari the Magician  ###.## #...# ...... Djinni  #...# ##...# ####. Health: 36/42 ====================----  #.### ß...ß #. AC: 2h,Str: 7  #.### ####...# ## ## EV: 27 Int: 18  #.#ß###ß##...##ß###ß  SH: 0Dex: 20  #...................  XL:  6 Next: 26% Place: Dungeon:4 h% #..........⌠.)...***  Noise: ---------  Time: 3006.7 (0.0)  #....(......@$...*B*  o) +3 whip (elec)  #.#ß###ß##...##ß###ß  Cast: Shock  #.### ##...##h Fly  #...# #ß...ß#  ###.# ##...## #.## #...# B   bombardier beetle (asleep) #..# ##...## ##.####ß...ß# #...###...## _Okay, then.Casting: Airstrike (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h`Aiming: Airstrike (quite dangerous; 17% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (asleep, empty space bonus: 5/8)h Y   #..#####...###.# #. Skvari the Magician h!Z   ###.## #...#...... Djinni   #...# ##...#####. Health: 36/42 ====================----   #.### ß...ß#. AC: 2Str: 7   #.### ####...# #### EV: 27 Int: 18   #.#ß###ß##...##ß###ßSH: 0Dex: 20   #...................hgZ 4XL:  6 Next: 26% Place: Dungeon:4   #..........⌠.)......Noise: ---------  Time: 3006.7 (0.0)   #....(......@$....*.hZ o) +3 whip (elec)   #.#ß###ß##...##ß###ßhZ Cast: Shock   #.### ##...##Fly   #...# #ß...ß# h[  ###.# ##...##   #.## #...#hI[ B   bombardier beetle (asleep)   #..# ##...##   ##.####ß...ß#   #...###...## h[ _Okay, then.Casting: Airstrike (quite dangerous; 17% risk of failure)  h[ MConfirm with . or Enter, or press ? or * to list all spells.h[ YAiming: Airstrike (quite dangerous; 17% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (asleep, empty space bonus: 5/8)hRK  Casting: Airstrike (quite dangerous; 17% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.hSAiming: Airstrike (quite dangerous; 17% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle (asleep, empty space bonus: 5/8)  The air twists around and strikes the bombardier beetle.h=YB.BhY;12 ===7.7 (1hi`hb h c1_The bombardier beetle is lightly wounded.h(N  Casting: Airstrike (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hbhThe spell is quite dangerous to miscast (17% risk of failure)! Continue anyway?  Y - Yes h' N - Noh93The spell is quite dangerous to miscast (17% risk of failure)! Continue anyway?  Y - Yes  N - No Uppercase [Y]es or [N]o only, please.h9 h  #..#####...## #.# #. Skvari the Magician  ###.## #...# ...... Djinni  #...# ##...# ####. Health: 32/42 ==================------  #.### ß...ß #. AC: 2Str: 7  #.### ####...# ## ## EV: 12Int: 18  #.#ß###ß##...##ß###ß  SH: 0hX %Dex: 20  #...................  XL:  6 Next: 26% Place: Dungeon:4  #..........⌠.)..***.  Noise: ===------  Time: 3007.7 (0.0)  #....(......@$..*B*.  o) +3 whip (elec)  #.#ß###ß##...##ß###ß  Cast: Shock  #.### ##...## Fly  #...# #ß...ß# h  ###.# ##...## #.## #...# B   bombardier beetle #..# ##...## ##.####ß...ß# #...###...## _The bombardier beetle is lightly wounded.  Casting: Airstrike (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 17% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (lightly wounded, empty space bonus: 5/8)h   #..#####...###.# #. Skvari the Magician h  ###.## #...#...... Djinni   #...# ##...#####. Health: 32/42 ==================------   #.### ß...ß#. AC: 2Str: 7   #.### ####...# #### EV: 12hInt: 18   #.#ß###ß##...##ß###ßSH: 0Dex: 20   #...................XL:  6 Next: 26% Place: Dungeon:4   #..........⌠.)......Noise: ===------  Time: 3007.7 (0.0)   #....(......@$...*..o) +3 whip (elec)   #.#ß###ß##...##ß###ßh73Cast: Shock   #.### ##...##Fly   #...# #ß...ß#   ###.# ##...##   #.## #...#B   bombardier beetle   #..# ##...##   ##.####ß...ß#   #...###...## hv_The bombardier beetle is lightly wounded.  Casting: Airstrike (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h Aiming: Airstrike (quite dangerous; 17% risk of failure)  Press: ? - help, Dir - move targethXAim: a bombardier beetle (lightly wounded, empty space bonus: 5/8)h\LB  Casting: Airstrike (quite dangerous; 17% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 17% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle (lightly wounded, empty space bonus: 5/8)  The air twists around and strikes the bombardier beetle.hɆ*8.7 (1hɌhHi _The bombardier beetle is heavily wounded.hN  Casting: Airstrike (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hThe spell is quite dangerous to miscast (17% risk of failure)! Continue anyway?  Y - Yes  N - Noh h˳  #..#####...## #.# #. Skvari the Magician  ###.## #...# ...... Djinni  #...# ##...# ####. Health: 28/42 ================--------  #.### ß...ß #. AC: 2Str: 7  #.### ####...# ## ## EV: 12Int: 18  #.#ß###ß##...##ß###ß  SH: 0Dex: 20  #...................  XL:  6 Next: 26% Place: Dungeon:4  #..........⌠.)..***.  Noise: ===------  Time: 3008.7 (0.0)  #....(......@$..*B*.  o) +3 whip (elec)h   #.#ß###ß##...##ß###ß  Cast: Shock  #.### ##...## Fly  #...# #ß...ß#  ###.# ##...## #.## #...# B   bombardier beetle #..# ##...## ##.####ß...ß# #...###...## _The bombardier beetle is heavily wounded.Casting: Airstrike (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 17% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (heavily wounded, empty space bonus: 5/8)h  #..#####...###.# #. Skvari the Magician   ###.## #...#...... Djinni   #...# ##...#####. Health: 28/42 ================--------   #.### ß...ß#. AC: 2Str: 7   #.### ####...# #### EV: 12Int: 18   #.#ß###ß##...##ß###ßSH: 0Dex: 20   #...................XL:  6 Next: 26% Place: Dungeon:4   #..........⌠.)......Noise: ===------  Time: 3008.7 (0.0)  Β39;49m #....(......@$...*..o) +3 whip (elec)   #.#ß###ß##...##ß###ßCast: Shock   #.### ##...##Fly   #...# #ß...ß#   ###.# ##...##   #.## #...#B   bombardier beetle   #..# ##...##   ##.####ß...ß#   #...###...## _The bombardier beetle is heavily wounded.Casting: Airstrike (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; h17% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (heavily wounded, empty space bonus: 5/8)hR  Casting: Airstrike (quite dangerous; 17% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 17% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle (heavily wounded, empty space bonus: 5/8)  The air twists around and strikes the bombardier beetle.B. h F99.7 (1hhe _The bombardier beetle is almost dead.hN  Casting: Airstrike (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hoh3q$hqThe spell is quite dangerous to miscast (17% risk of failure)! Continue anyway?  Y - Yes  N - Nohph8 #..#####...## #.# #. Skvari the Magician  ###.## #...# ...... Djinni  #...# ##...# ####. Health: 25/42 ==============----------  #.### ß...ß #. AC: 2Str: 7  #.### ####...# ## ## EV: 12Int: 18  #.#ß###ß##...##ß###ß  SH: 0Dex: 20  #...................  XL:  6 Next: 26% Place: Dungeon:4  #..........⌠.).***..  Noise: ===------  Time: 3009.7 (0.0)  #....(......@$.*B*..  o) +3 whip (elec)h9  #.#ß###ß##...##ß###ß  Cast: Shock  #.### ##...## Fly  #...# #ß...ß#  ###.# ##...## #.## #...# B   bombardier beetle #..# ##...## ##.####ß...ß# #...###...## _The bombardier beetle is almost dead.Casting: Airstrike (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 17% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (almost dead, empty space bonus: 5/8)h[T   #..#####...###.# #. Skvari the Magician   ###.## #...#...... Djinni   #...# ##...#####. Health: 25/42 ==============----------   #.### ß...ß#. AC: 2Str: 7   #.### ####...# #### EV: 12Int: 18   #.#ß###ß##...##ß###ßSH: 0Dex: 20 h%V   #...................XL:  6 Next: 26% Place: Dungeon:4   #..........⌠.)......Noise: ===------  Time: 3009.7 (0.0)   #....(......@$..*...o) +3 whip (elec)   #.#ß###ß##...##ß###ßCast: Shock   #.### ##...##Fly   #...# #ß...ß#   ###.# ##...##   #.## #...#B   bombardier beetle   #..# ##...##   ##.####ß...ß#   #...###...## _The bombardieh-W r beetle is almost dead.Casting: Airstrike (quite dangerous; 17% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 17% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (almost dead, empty space bonus: 5/8)hX ;  Casting: Airstrike (quite dangerous; 17% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 17% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle (almost dead, empty space bonus: 5/8)  The air twists around and strikes the bombardier beetle.h-] G†h˅ 4410.7 (1ShockYour Translocations skill increases to level 5!  Your Forgecraft skill increases to level 5!  Your Fire Magic skill increases to level 5!  Your Ice Magic skill increases to level 5!Your Air Magic skill increases to level 5!  Your Earth Magic skill increases to level 5! _Your Alchemy skill increases to level 5!ho #..#####...## #.# #.   ###.## #...# .   #...# ##...# ####.   #.### ß...ß #.   #.### ####...# ## ##   #.#ß###ß##...##ß###ß# #.   #.⌠.). #....(...†. #.#ß###ß##...##ß###ß#hQ #.### ##...## #  ###.# ##...## #.## #...# #..# ##...## hDhQ27 ---1 _hch8 hw612 ---2.7 (2h"U _You now have 177 gold pieces (gained 11).h E #..#####...## #.# #.  ###.## #...# .  #...# ##...# ####.  #.### #ß...ß #.  #.### ####...# ## # #  #.#ß###ß##...##ß###ß#  #.  #.h ⌠.).$  #....(.†.  #.#ß###ß##...##ß###ß#  #.### ##...####  #...# #ß...ß#  ###.# ##...##  #.## #...#  #..# ##...##  ##.####ß...ß# hɛ h& H27 3.7 (1hܪ hZ + _Found 10 gold pieces.h:#..#####...## #.# #.###.## #...# .##...# ##...# ####...#hO;#.### #ß...ß #...##.### ####...#### # ##.#ß###ß##...##ß###ß##.  #.#.⌠.).$##....(.†.....#h;#.#ß###ß##...##ß###ß##.### ##...####  #...# #ß...ß#  ###.# ##...## hAh%%4hh h/#..#####...## #.# #....> ###.## #...# .# #...# ##...# ####...# h0}#.### #ß...ß #...# #.### ####...#### ## # ##### #.#ß###ß##...##ß###ß##.# #.# #.⌠.).$# #....(......# #.#ß###ß##...##ß###ß### #.### ##...#### hS1h8h>%5hDhG~ _You see here a bombardier beetle corpse.hf ^#..#####...## #.# #....>..## #...# .# ...# ##...# ####...# .### #ß...ß #...# .### ####...#### ## # ##### .#ß###ß##...##ß###ß##.# .# .⌠.).$# ....(.†@....# .#ß###ß##...##ß###ß### .### ##...#### # hh hfp b7=6 _hw h #..#####...## #.# #....>. #.## #...# .## ##...# ####...# ### #ß...ß #...# ### ####...#### ## # ##### h. #ß###ß##...##ß###ß##.# # ⌠.).$# (.†.@...# #ß###ß##...##ß###ß### ### ##...#### ## hy h %7h@ h hSM#....#ß...ß########.###..#####...###.# #....>.. #.## ........#### ..# ##...#### #ß...ß #... ### ####...#### ## # ##### #ß###ß##...##ß###ß##.....#......⌠.)....@..$ ...(..........†.....ß###ß##...##ß###ß### ### ##...#### ##hXhU`%8h0ih(jh....#ß...ß#.### #. ..#####...## #.# #....>. .## #...# .# .# ##...# ####...#  #ß...ß #...#  ####...#### ### # ##### ß###ß##...##ß###ß##.# # ⌠.).$# (.†.....# ß###ß##...##ß###ß###  ##...#### ### h5hn%9hhbhA....#ß...ß#.### #. .#####...## #.# #....>. ## #...# .# # ##...# ####...#  #ß...ß # #...#  ####...#### ### .# ##### ###ß##...##ß###ß##.# # ⌠.).$# (.†.....# ###ß##...##ß###ß###  ##...#### ### hwhWg8==20hThhۅb#ß...ß#.### #. #####...## #.# #....>....# # #...# ..#  ##...# .#####...#  #ß...ß .# #...# h ####...#### ### .# ##### ß##...##ß###ß##.# # ⌠.).# (.†.....# ß##...##ß###ß### hrh%1hRhh412 2.7 (2hh ? _You now have 187 gold pieces (gained 10).hX3h/hhL27 9=h6hN h h!hf"h"N30=hu#h$h%hZ%h&,hX'h(h(hC)hI*h*W1=hd+h,,hN-h.,h#/ha0h0hN1h2h2K2=h~3h4h5hp5h^6h6h(7h893h;92=h9h:h0;h;h,=,h=h?,h?h@hPAK4=hAh,hWh,h6h`hh0h~5==hhl ,hP h hn ,hB ,hhk6=hkhc,hTh8,hMhh9K7=hDhS,hh=,h h,hhMhIk8=h ,h!h ",h"h^$h%,h&h:'a9=h(,h)ht*,h+h,l40=h-h.,h/h0h1,h3Bh4a1=h5h`6,h7h8,hF9h:hz;,hJ_ _You start resting.h V/71.7 (49.0)hZv2==2.7 (50h`hb" _HP restored.hy3hzh{h|hG}hnhIh,h@h(hˊO=hhmhk,h9hhhhhWhҚh6hDh_hghؠhhͣhh hhhh hh-hhhlh7hhhh8hihhh<hhh"hhh4hh9hhhjhThC,hhh<,hhhB1 ##ß###ß#..### ## ###.## #. ##### ### #. #...# #### #. #.⌠.# #..# #. ####...###..# #. #...........####. ##[⌠..>..⌠........93.7 (21 ##@...........#.... #..###...###....... #.## #.⌠.# #..#.... h3d#.####...###..#.... #...........##..... #######..................  #...........%....##......  #.##.............##.##...  ####.##...##...........##... h9hAhCE _Done exploring.hh#  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   1.0     0   h + Spellcasting 5.1   7%  +11          b + Maces & Flails   0.0    -2   i + Conjurations 5.1   7%  +11  c + Unarmed Combat   0.0     0   j + Hexes5.1   7%  +11 hO%    k + Summonings5.1   7%  +11  d - Short Blades   0.0    -1   l + Necromancy5.1   7%  +11     m + Forgecraft5.1   7%  +11  e + Armour   0.0     0   n + Translocations 5.1   7%  +11  f - Dodging   2.4    +1   o + Alchemy5.1   7%  +11 g + Stealth2.1   5%  -1   p + Fire Magich%5.1   7%  +11     q + Ice Magic5.1   7%  +11     r + Air Magic5.1   7%  +11 h''    s + Earth Magic5.1   7%  +11              t + Evocations   0.0     0       u + Shapeshifting   0.0    -2          h'cThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  h'[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsöh öh ##ß###ß#..###. Skvari the Magician## ###.## #. Djinni##### ### #. Health: 42/42 ========================#...# #### #. AC: 2Str: 7#.⌠.# #..# #. EV: 27 Int: 18####...###..# #. SH: 0Dex: 20#...........####. XL:  6 Next: 44% Place: Dungeon:4##[⌠..>..⌠........ Noise: ---------  Time: 3093.7 (0.0)##@...........#.... o) +3 whip (elec)öhc p#..###...###....... Cast: Shock#.## #.⌠.# #..#.... Fly #.####...###..#....#...........##.....#######.................. #...........%....##...... #.##.............##.##... ####.##...##...........##...  _Found 10 gold pieces. _You see here a bombardier beetle corpse. _You now have 187 gold pieces (gained 10). _You start resting. _HP restored. _Done exploring.öh öh/ öh) öh Ķh [##ß###ß#..###.## ###.## #.###### ### #.##...# #### #.#Ķh #.⌠.# #..# #.#####...###..# #.##.####.###[⌠..>..⌠.##.@...#.#..###...###.#.## #.⌠.# #..#.#.####...###..#.#...........##.#...#...........%....##.#.##.....##.##...#Ķh :####.##...##...##...#ĶhX Ķh 14.7 (1 _Ķh ĶhS" ŶhZ ##ß###ß#..###.## ###.## #.###### ### #.##...# #### #.##.⌠.# #..# #.#####...###..# #.#.#.####.#.##[⌠..>..⌠.##.#.#..###...###.#.## #.⌠.# #..#.#.####...###..#.#....##.#...##.%....##.##.##.##.##...#####.##...##.##...#5ŶhKA##ß###ß#..###.## ###.## #.##.##### ### #.##...# #### #.##.⌠.# #..# #.##.####...###..# #.#.#.####.#.###[⌠..>..⌠.##.#.#..###...###.#.## #.⌠.# #..#.#.####...###..#.#...........##.##ŶhC............##.%....##.#ß#.##......##.##...#####.##...##.##...##.ŶhJŶhT%6Ŷh[Ŷh^]ŶhR##ß###ß#..###.## ###.## #.##.##### ### #.##...# #### #.###.#.⌠.# #..# #.##.####...###..# #.#..##.####.#.#.Ŷh+##[⌠..>..⌠.##.#.##..###...###.##.## #.⌠.# #..#.#.####...###..#.##...........##.##............##.#..%....##.#ß.Ŷh#.##.............##.##...###.####.##...##.##...##.ŶhŶh%7ŶhŶhuŶh M##............##ß###ß#..###... ## ###.## #.##..#### #..# #### #.⌠.# #..#..Ŷh ###...###..# #.#..# #...........####.#.# ##[⌠.@>..⌠.....##............##..###...###..........# Fly #........#Ŷh Ŷhư %8Ŷh Ŷh] ŶhQ##.##ß###ß#..###.## ###.## #.##.##### ### #.##...# #### #.###.#.⌠.# #..# #.##.####...###..# #.#..#.Ŷhp #.####.#.#.##[⌠..@..⌠.##.#.##..###...###.##.## #.⌠.# #..#.##.####...###..#.##...........##.##.#...........##.Ŷh#...%....##.#ß.#.##.##.##...###.ŶhŶh|%9ŶhŶhTi _There is a staircase to the Ecumenical Temple here.ǶhǶhǶh@Ƕh Ƕh 812 100 _ǶhRǶhY ♣≈≈≈≈~♣♣ ♣♣≈≈≈♣♣♣~~~~~≈♣♣ ♣♣♣~~≈≈♣♣≈≈~~.§~≈≈♣♣ ♣♣♣~..~~~♣~~~~~..~≈~~♣♣ ♣♣~......~♣~..~~~_..~~≈♣♣ ♣♣.......♣≈..~~.....§≈~♣♣♣♣..~...♣♣♣♣~...~~.......♣♣.§.♣....♣.._Temple♣≈~..~~~~......~..~~..~.~.♣.~Ƕh♣≈≈~..~~..§.@.♣♣.......♣...♣♣≈≈~..~~.......♣♣...~♣.♣≈≈≈~.~~......~.........._..♣♣≈≈≈~~~~...~.....♣.♣♣♣≈≈≈≈~~.♣♣♣♣~~~§.....~...~...♣≈≈≈≈~~.♣♣♣♣......~♣.._..... ♣♣≈≈≈≈...♣♣......~...~..♣.._ ♣≈≈≈~._.♣♣...~♣♣~.....♣♣♣..~ ♣≈≈~~.....♣..♣♣♣~...♣♣...~You fly downwards. Welcome to the Ecumenical Temple!  Found a shimmering blue altar of Sif Muna.ǶhǶh0§_§_§Ƕh`,1.5 (1.8Ƕhgc§_§§_Ƕhk _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.˶h %27 _˶ht X˶h ˶h ,˶h ˶h H _Found a blossoming altar of Fedhas.˶h3 ˶h ˶hq ˶h ˶h B˶h H _Found a shadowy altar of Dithmenos.˶h 3˶h ˶h ˶hL ,˶h] ˶hC K _Found a hide-covered altar of Uskayaw.˶h ˶h! ˶h ˶h ˶h ˶hE ˶h ˶hs ˶h ,˶h ˶h` E _Found an opulent altar of Gozag.˶h 3˶h ˶h  ˶hR ˶h ˶hd ˶h ˶h ,˶h ˶h  ˶h ˶h ! ˶h! ˶hg# ˶h% ˶h% ˶h' ˶h_S  ♣♣♣♣  ♣♣♣≈≈♣♣  ♣♣≈≈≈≈≈♣♣ ♣ ♣♣♣~~≈≈≈≈≈♣♣ ♣♣ ♣♣♣~..~~~≈≈≈≈♣ ~♣♣ ♣♣~......~~≈≈≈♣♣ ~≈♣♣ ♣♣....§....~≈§≈≈♣ .≈~♣♣♣♣..§...♣♣...~≈≈≈♣ 17.5 (16.0) ...♣♣...♣....♣..@.~~≈≈♣ ...~..~~..~.~.♣.~..~≈♣♣ <.♣♣.......♣...♣...~≈♣ ...♣♣.........~♣...~♣♣ §.~..§......._..♣.~≈♣ ....˶hT .♣.♣....§...♣.≈♣♣ ~~~......~...~...~≈♣ ......~♣.._......≈♣ .....~...~..♣.._.♣§_ _There is an opulent altar of Gozag here.$h$h$h$h! $h $h $ _$h ,$h ,$h $ht $h $hp $h $hh $h ,$h $h0 % ~≈≈♣♣$h1 ♣♣♣~..~~~≈≈≈≈♣ ~≈~~♣♣ ♣♣~......~~≈≈≈♣♣ ..~~≈♣♣ ♣♣.........~≈≈≈≈♣ ....≈~♣♣♣♣..~...♣♣...~≈≈≈♣ ......♣♣...♣....♣.._.~~≈≈♣ ......~..~~§.~.~.♣.~..~≈♣♣ ...<.♣♣.....§.♣...♣...~≈♣ ......♣♣.........~♣...~♣♣$h1 [21.5 (4.0)§.~..§......§@..♣.~≈♣~.....♣.♣........♣.≈♣♣ ♣♣♣~~~......~...~...~≈♣ $h;2 X♣♣♣......~♣.._......≈♣♣ ♣♣......~...~..♣.._.♣♣ ♣♣...~♣♣~.....♣♣♣..~♣ $hz2 ..♣..♣♣♣~...♣♣...~..♣♣♣..~...♣....~~.~♣♣ ~........~~...♣..~~~~≈♣$hh? $hD ^§§_$hfG a _There is a shadowy altar of Dithmenos here.'h<3'h5'h'hr'h$ _'h(,'h_,'hv'h^'h,'h'h'h,'h'h} ....♣♣...♣.§..♣.._.~~≈≈♣ ....~..~~..~.~.♣.~..~≈♣♣ <.♣♣.......♣...♣...~≈♣ 'h.♣♣.......§.~♣...~♣♣ §.~..§......._..♣.~≈♣ ~.....♣.♣........♣.≈♣♣ ♣~~~......~...~...~≈♣ ♣......~♣.._......≈♣♣ 5...~...~..♣..@.♣♣ .~♣♣~.....♣♣♣..~♣ ..♣♣♣~...♣♣...~..♣♣ ...♣..~...♣....~~.~♣♣ .......~~...♣..~~~~≈♣ .~.....~~.~....~..~~♣♣...~~..........♣.≈≈~~........_.♣.~≈♣ .....~~~.........♣.~≈~ _Found a bloodstained altar of Trog.'h'h7_'hd _There is a hide-covered altar of Uskayaw here.)hG )h 3)hS )h )h P _)h ,)hs )h )h ,)h )h )h ,)h )hF _Found a radiant altar of Vehumet.)h3)h)h)h=,)h)h )h ,)h{ )h* ♣♣......~♣.._......≈♣♣ ♣......~§..~..♣.._.♣♣ ♣...~♣♣~.....♣♣♣..~♣ ♣..♣♣♣~...♣♣...~..♣♣ ...♣..~...♣....~~.~♣♣ ........~~...♣..~~~~≈♣ )hr~.~.....~~.~....~..~~♣♣ ......~~....♣.≈≈♣32.5 (7~....§...@.♣.~≈♣♣ ♣.....~~~.........♣.~≈~♣...~~~.♣......♣...~≈♣ ♣....~~~~~.~.~.♣♣....~~♣~~....~≈..♣.._..~≈♣♣ .........~~~~♣♣♣.....≈≈≈♣ ~~.....~~~≈≈♣♣ ♣≈.§.~~≈≈♣ ~~~..~≈~≈≈≈♣♣ ♣♣~~~≈≈≈≈♣ )h0w~≈♣♣~≈~≈≈≈♣♣ ♣≈~~≈≈≈♣♣)h )h!&)h(a _There is a bloodstained altar of Trog here.+hs3+ht+h|+h8+h#: _+h+h +hT+h+h+h,+h+hx+h,+h+h ..♣..~...♣....~~.~♣♣ ......~~...♣..~~~~≈♣ ~.....~~.~....~..~~♣♣...~~..........♣.≈≈~~........_.♣.~≈♣♣~~~.........♣.~≈~♣ ....~~~.♣......♣...~≈♣ ~~~~~.~.~.♣♣..§.~~♣ 6.5 (4~~....~≈..♣..@..~≈♣♣ .......~~~~♣♣♣....§≈≈≈♣ .....~~~≈≈♣♣ ♣≈...~~≈≈♣ ~..~≈~≈≈≈♣♣ ♣♣~~~≈≈≈≈♣ ♣♣~≈~≈≈≈♣♣ ♣≈~~≈≈≈♣♣ ♣♣≈≈≈≈≈♣♣ ♣♣≈≈≈≈≈♣ ♣♣♣≈≈≈≈♣ ♣♣≈≈♣♣♣  ♣♣♣♣♣♣+h&V[40m ♣♣♣♣ +h>+h+h _ _There is a radiant altar of Vehumet here.,h3,h ,h(,h+,hs-: _,h"3,h5,,h6,hJ:,h<,,h=,h#?,h@,,h"A,hD,hRF,,hF,hI,h?L,,hpM,hVR,hS,huT,hNU,hmX,h[,,h[,h^,h`,,h b,h|d,h,jB,hk,hn,,ho,hwr,hu,,hv,hx,hz,h{,h|,h},h,h<,h,h/  ♣≈≈≈~...~........~~...♣..~~~~≈  ♣≈~~..♣..~.~.....~~.~....~..~~  ♣♣~............~~..........♣.≈  ♣♣............~~........_.♣.~  ♣♣.~_..♣♣.....~~~.........♣.~  ♣♣~.....♣♣.....~~~.♣......♣... ,h- ♣≈~....♣.♣....~~~~~.~.~.♣♣....  ♣♣≈~...........~~....~≈..♣.._..50.5 (14.0)  ♣≈≈~..~.......@....~~~~♣♣♣....§  ♣≈≈~..._..~~.....~~~≈≈♣♣ ♣≈...~  ♣≈≈≈~....~~~~..~≈~≈≈≈♣♣ ♣♣~~~≈  ♣≈≈≈~≈.~♣♣~≈♣♣~≈~≈≈≈♣♣ ♣≈~~≈  ♣≈≈≈≈≈♣♣♣♣♣≈♣♣≈≈≈≈≈♣♣ ♣♣≈≈≈  ♣♣≈≈♣♣♣ ♣♣♣♣♣♣♣≈≈  ♣♣♣♣  ♣♣♣♣♣♣ ,h,h֧7_,h= _Found a white marble altar of Elyvilon..h.h3.h.h,.h2" .h">_Found an iron altar of Okawaru..h$.ha%.h>&.h).h-.h-.hQ..ht0.h2.hf3.h64.hi6.h8.hW9.h :.h^<.h?,.h*A.hB.hEE.hE.h;F.hW ♣≈~~..♣..~.~.....~~.~.. ♣♣~............~~...... ♣♣............~~...... ♣♣.~_..♣♣...§.~~~..... .h*X♣♣~.....♣♣.....~~~.♣... ♣≈~....♣.♣....~~~~~.~.~ ♣♣≈~..§........~~....~≈ ♣≈≈~..~............~~~~♣7.5 (7.0) ♣≈≈~~~.....~~~≈≈♣♣ ♣≈≈≈~....~~~~..~≈~≈≈≈♣♣  ♣≈≈≈~≈.~♣♣~≈♣♣~≈~≈≈≈♣♣  ♣≈≈≈≈≈♣♣♣♣♣≈♣♣≈≈≈≈≈♣♣ ♣♣≈≈♣♣♣ ♣♣♣♣♣≈≈≈≈.hX ♣♣♣♣ ♣♣♣♣♣♣ .hb.hg8§.hie _There is a white marble altar of Elyvilon here.0h 0hc 0h 0hA 0h 0h P _0h] 0h 0h 0h 0h ,0h 0h 0hS ,0hh 0hB 0h  ,0h 0h(.  ♣≈≈≈≈...♣♣.§..~ ♣≈≈≈~._.♣♣...~♣♣~♣≈≈~~.....♣..♣♣♣~...♣♣♣≈≈≈~........♣§.~..§♣ ♣≈≈≈~...~........~~ ♣≈~~..♣..~.~.....~~.~. ♣♣~....~~.... ♣♣............~~.....62.5 (5 ♣♣.~@..♣♣.....~~~.... ♣♣~.....♣♣.....~~~.♣..0h/  ♣≈~...§♣.♣...§~~~~~.~. ♣♣≈~...........~~....~≈ ♣≈≈~..~............~~~~≈≈~..._..~~.....~~~≈≈♣♣≈≈≈~....~~~~..~≈~≈≈≈♣♣♣≈≈≈~≈.~♣♣~≈♣♣~≈~≈≈≈♣♣♣≈≈≈≈≈♣♣♣♣♣≈♣♣≈≈≈≈≈♣♣ _Found a broken altar of Ashenzari.0h: 0hJ? 0hZA ] _There is an iron altar of Okawaru here.2h &2hA'2h'2h.2h22h3$ _2h8,2h92h]:2h;2h=2h@,2hA2hyD2hH,2h@J2hK2h;N2hN2hO2hQ2h:U,2hV2hW2h.Z,2h[2hl♣≈~..~~~~......~..~~♣≈≈~..~~....<.♣♣.......♣♣≈≈~..~~.......♣♣.......♣≈≈≈~.~~....§.~..§.....♣≈≈≈~~~~...~.....♣.♣.♣≈≈≈≈~~.♣♣♣♣~~~......~.♣≈≈≈≈~~.♣♣♣♣..§...~♣.._♣♣≈≈≈≈.§.♣♣......~§..~9.5 (7♣≈≈≈~.@.♣♣...~♣♣~.....♣♣≈≈~~.....♣..♣♣♣~...♣♣♣≈≈≈~........♣..~..§♣.♣≈≈≈~...~........~~...♣♣≈~~..♣..~.§.....~~.~..♣~............~~......  ♣♣..........§.~~......  ♣♣.~_..♣♣.....~~~..... nu4m♣~.....♣♣.....~~~.♣... 2h1w2hnv _There is a broken altar of Ashenzari here.h ]  You hover solemnly before the altar of Ashenzari.h /  --more--hE_h`;Ashenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:h3a(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religionhen h"s♣≈~..~~~~......~..~~..~. Skvari the Magician♣≈≈~..~~....<.♣♣.......♣ Djinni♣≈≈~..~~.......♣♣....... Health: 42/42 ========================♣≈≈≈~.~~....§.~..§...... AC: 2Str: 7♣≈≈≈~~~~...~.....♣.♣.... EV: 27 Int: 18♣≈≈≈≈~~.♣♣♣♣~~~......~.. SH: 0Dex: 20♣≈≈≈≈~~.♣♣♣♣..§...~♣.._. XL:  6 Next: 44% Place: Temple♣♣≈≈≈≈.§.♣♣......~§..~.. Noise: ---------  Time: 3169.5 (0.0)♣≈≈≈~.@.♣♣...~♣♣~.....♣ o) +3 whip (elec)Jt10;11H♣≈≈~~.....♣..♣♣♣~...♣♣. Cast: Shock♣≈≈≈~........♣..~..§♣.. Fly ♣≈≈≈~...~........~~...♣♣≈~~..♣..~.§.....~~.~..♣♣~............~~...... ♣♣..........§.~~...... ♣♣.~_..♣♣.....~~~..... ♣♣~.....♣♣.....~~~.♣...  _Found an iron altar of Okawaru. _There is a white marble altar of Elyvilon here. _Found a broken altar of Ashenzari. _There is an iron altar of Okawaru here. _There is a broken altar of Ashenzari here.  You hover solemnly before the altar of Ashenzari.hlvC§§hhOh. _hя` §Unknown command.hh+9§hG _Press < or > to pray at altars.h ]  You hover solemnly before the altar of Ashenzari.h /  --more--h؇Ashenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religionh h h~ `♣≈~..~~~~......~..~~..~. Skvari the Magician♣≈≈~..~~....<.♣♣.......♣ Djinni♣≈≈~..~~.......♣♣....... Health: 42/42 ========================h9 ♣≈≈≈~.~~....§.~..§...... AC: 2Str: 7♣≈≈≈~~~~...~.....♣.♣.... EV: 27 Int: 18♣≈≈≈≈~~.♣♣♣♣~~~......~.. SH: 0Dex: 20♣≈≈≈≈~~.♣♣♣♣..§...~♣.._. XL:  6 Next: 44% Place: Temple♣♣≈≈≈≈.§.♣♣......~§..~.. Noise: ---------  Time: 3169.5 (0.0)♣≈≈≈~.@.♣♣...~♣♣~.....♣ o) +3 whip (elec)h z♣≈≈~~.....♣..♣♣♣~...♣♣. Cast: Shock♣≈≈≈~........♣..~..§♣.. Fly ♣≈≈≈~...~........~~...♣♣≈~~..♣..~.§.....~~.~..♣♣~............~~...... ♣♣..........§.~~...... ♣♣.~_..♣♣.....~~~..... ♣♣~.....♣♣.....~~~.♣...h   _There is an iron altar of Okawaru here. _There is a broken altar of Ashenzari here. _You hover solemnly before the altar of Ashenzari.  Unknown command. _Press < or > to pray at altars.  You hover solemnly before the altar of Ashenzari.h m  Ashenzari welcomes you!h /  --more--hm2 L§~h< d of Ashenzari ......12 70.5 (1hA L§§hC  Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.hh$Inventory: 27/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom Armour (go to first with [)  a - a +0 robe (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  j - a +6 ring of dexterity (worn)  t - an amulet of the acrobat (worn) Wands (go to first with /)q - a wand of digging (13) Scrolls (go to first with ?)  b - 4 scrolls labelled MOIGIO ZAXIM  c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - 2 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI  s - a scroll labelled HAKHUILUIT  u - a scroll labelled ITWYZY CUICE hYD w - a scroll labelled JEWNIH PUGH  y - a scroll labelled GARUARH SETYW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h ho hG X♣≈~..~~~~......~..~~..~. Skvari the Magician♣≈≈~..~~....<.♣♣.......♣ Djinni of Ashenzari ......♣≈≈~..~~.......♣♣....... Health: 42/42 ========================♣≈≈≈~.~~....§.~..§...... AC: 2Str: 7h ♣≈≈≈~~~~...~.....♣.♣.... EV: 12Int: 18♣≈≈≈≈~~.♣♣♣♣~~~......~.. SH: 0Dex: 20♣≈≈≈≈~~.♣♣♣♣..§...~♣.._. XL:  6 Next: 44% Place: Temple♣♣≈≈≈≈.§.♣♣......~§..~.. Noise: ---------  Time: 3170.5 (0.0)h B♣≈≈≈~.@.♣♣...~♣♣~.....♣ o) +3 whip (elec)♣≈≈~~.....♣..♣♣♣~...♣♣. Cast: Shock♣≈≈≈~........♣..~..§♣.. Fly h: ♣≈≈≈~...~........~~...♣♣≈~~..♣..~.~.....~~.~..hs ♣♣~............~~...... ♣♣..........§.~~...... ♣♣.~_..♣♣.....~~~..... ♣♣~.....♣♣.....~~~.♣...h  Unknown command. _Press < or > to pray at altars.  hM You hover solemnly before the altar of Ashenzari.  Ashenzari welcomes you!Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.h :§hm h L§§h hi 3h h )§......_h2h8hr:E _Done exploring.h N  Casting: Airstrike (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h2P  Okay, then.h<hFChE. _h'h'h(hE0h6X27 _h:,h>,h?hBhG,hGhJh9M,hNh-S,hShThYhz[h\h\h^hahahbhehi,hkhEmhp,hqqh) ♣≈..~~......≈~♣♣♣♣..~...♣♣...~≈≈ ♣♣~...~~.......♣♣...♣....♣.._.~~≈ ♣≈~..~~~§...§..~.§~~..~.~.♣.~..~≈ ♣≈≈~..~~....<.♣♣.......♣...♣...~≈ ♣≈≈~..~~.......♣♣.........§♣...~♣ ♣≈≈≈~.~~......~.........._..♣.~≈♣ h♣≈≈≈~~~~...~.....♣.♣........♣.≈♣♣ ♣≈≈≈≈~~.♣♣♣♣~~~......~...~...~≈♣ 9.5 (9 ♣≈≈≈§~~.♣♣♣♣....@.~♣.._......≈♣♣ ♣♣≈≈≈≈...♣♣....§.~...~..♣.._.♣♣  ♣≈≈≈§._.♣♣...~♣♣~♣♣..~♣  ♣≈≈~~.....♣..♣♣♣~...♣♣...~..♣♣  ♣≈≈≈~.......§♣..~...♣....~~.~♣♣  h♣≈≈≈~...~........~~...♣..~~~~≈♣  ♣≈~~..♣..~.~.....~~§~....~..~~♣♣♣♣~............~~..........♣.≈≈♣♣♣............~~........_.♣.~≈♣hsh9_h hI hN hhB h$B h@ hL h, h h hc h hr h{ h, h h ♣≈≈≈≈~♣♣ ♣♣ ♣♣♣~~~~~≈♣♣ ♣♣♣ ♣♣≈≈~~..§≈≈♣♣ ♣♣♣~..~~ ♣~~~~~..~≈~~♣♣ ♣♣~...... h♣~..~~~_..~~≈♣♣ ♣♣........ ♣≈..~~..§...≈~♣♣♣♣..~...♣♣. ♣♣~...~~.......♣♣...♣....♣.. ♣≈~..~~~~......~..~~..~.~.♣.84.5 (5 ♣≈≈~..~~...@<.♣♣.......♣...♣ ♣≈≈~..~~.......♣♣.........§♣ ♣≈≈≈~.~~......~.........._.. ♣≈≈≈~~~~..§~.....♣.♣........ ♣≈≈≈≈~~.♣♣♣♣~~§......~...~.. h ♣≈≈≈≈~~.♣♣♣♣......~♣.._..... ♣♣≈≈≈≈...♣♣......~♣.._ ♣≈≈≈§._.♣♣...~♣♣~♣♣.. ♣≈≈~~.....♣..♣♣♣~...♣♣...~. h! hC'T_§_ h( h ♣♣♣~~~~~≈♣♣♣~~♣♣≈≈~~..§≈≈♣♣♣♣♣~..~~~♣~~~~~..~≈~~♣♣ ♣♣~......♣~..~~~_..~~≈♣♣ ♣♣...♣≈..~~..§...≈~♣♣♣♣..~...♣♣♣♣~......♣♣...♣....♣.._♣≈~..~~ h~..~~..~.~.♣.~♣≈....<.♣♣.......♣..♣≈≈~..~~....@...§♣.♣≈≈≈~.~~......~.........._..♣≈≈≈~~~~..§~.....♣.♣..♣♣≈≈≈≈~~.♣♣♣♣~~§......~...~♣≈≈≈≈~~.♣♣♣♣......~♣.._....♣♣≈≈≈≈...♣♣......~...~..♣.._≈≈≈§._.♣♣...~♣♣~.....♣♣♣..~♣≈≈~~.....♣..♣♣♣~...♣♣...~♣≈≈≈~........♣..~...♣....~ hid~__ h#*5.5 (1 h)7_ h* h9M ♣≈≈≈≈~♣♣  ♣♣≈ ♣♣♣~~~~~≈♣♣  ♣♣♣~~≈≈♣≈≈≈♣♣ ♣♣♣~..~~~~~~..~≈~~♣♣ ♣♣~~~..~~~_..~~≈♣♣ ♣♣....... ♣≈..~~..§...≈~♣♣♣♣..~...♣♣..♣~...~~.♣♣...♣....♣.._~..~~~~......~..~~..~.~.♣.~♣♣.♣...~..♣♣.........§♣.♣≈≈≈~.~~......~.........._..♣ Fly ._♣..♣♣♣~.. h B§§_.~§ hN%6 h/W__ _There is a staircase back to the Dungeon here.h |L§§hhK_§hn.__h612 7 _hK__hą  ##.................. ##ß###ß#..###...... ## ###.## #.##... ##### ### #.##### #...# #### #.### #.⌠.# #..# #.##. h/ :####...###..# #.#..#.Dungeon:4 #...........####.#.#.. ##[⌠..@..⌠............ ##............#.## #..###...###..........## #.## #.⌠.# #..## #.####...###..#.......## #...........##.......#########...................##.#...........%....##.......#ß..#.##.............##.##...###hX h+ hR ,9.0 (2.5h` h _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.h3h[h(0.0hh2hE _Done exploring.h ; h; h< hI h K hK B27 _hO ,h~Q hR hBS hzV h[ Bh:^ B  There is a dry fountain here.h%` h`  _ha hd hnf hf hg h,i h%j hj hj hl hl hm hZm hn hIo ,ho hp hsq hr ,hs hTu hu h=v hx hy ,hxz h{ h| ,h7} h~ h~ h~ hF h h ,h h he h h hc h hI h h h0 ,h h' .##ß### #........####.# ......###............#####...# .......##..........#.# #.....# h ..................##.####.##...#. ###ß#..###........##...#........####.## #.##.....##...###.#.## ## ### #.#####.##ß...ß#..#.##. .# #### #.###....##...##.......#206.0 (17.0) .# #..# #.##...@.##...### .###..# #.#..#.####...##.....#.. ......####.#.#..## ß...ß#....#... ..⌠..............###...##...#.... ......#.......##.##.....##...##.. .###..........####.......###.# .# #..#........#ß..ß#.### .###..#.......##.....⌠.....##.. ....##.###.....##.hX h hә c _There is a stone staircase leading down here.h0 hh7 hO; hY@ h#G A12 7.0) _hK h8  #..# .... #..# #..# #o.# #..#5 #?o# #@.# ##.# o# ##  o   orc wizard (asleep) oo 2 orcs (asleep) h _ooh :7 (1.7Shockh} h _You fly downwards.  Found a scroll labelled VIDICUIXYA. _There is a stone staircase leading up here.hhhhhBK.oh280 _hh` .##ß### #........##......##.#.... ......###............#####...#... .......##..........#.# #.....#.. ..................##.####.##...#. ###ß#..###........##...#........####.## #.##.....##...###.#.##.. ## ### #.#####.##ß...ß#..#.##..4 .# #### #.###....##...##.......# h .# #..# #.##...@.##...##......#. .###..# #.#..#.####...##.....#.. ......####.#.#..## ß...ß#....#... ..⌠..............###...##...#.... ......#.......##.##.....##...##.. .###..........####.......###.###. .# #..#........#ß.........ß#.###. .###..#.......##.....⌠.....##....  ....##.......##.....###.....##... hheh\_10.2 (2.5Shockhl _You fly upwards. _There is a stone staircase leading down here.hhʡ3hޫhh(n27 _hh:hʲhhhhh hYh˺h*hgh,hܿhhhhhh4,h>h8hfhhjh-h{hhlh_hh!hhThhhXhh hphhfhhh]hh2,hh  #.⌠.# #..#........#ß.........ß# ##...###..#.......##.....⌠.....##.##.......##.....###.....#.......##.....## ##.... ..%....##.......#ß....ß# #ß.... .......##.##...###...#########. ..........##...##........#..#.. h*######.#####..........####.24.2 (14.0) #.#####....@....## #...##.. #.........####### #...##. #.#####...# #...# #.# #...# #...##### # ####.# ##### ##### ###ß##.#......#.....## †.....#hhhc _There is a stone staircase leading down here.!h,D!hN!hU!hB]!hgA12 5.0) _!h/m!hI 5 ###!h@J #@# #.# #.#  #.# #.# #.# #.# #.# !h-K!hzO!hT,6.0 (1.8!hë!h, _There is a stone staircase leading up here. _You fly upwards.down here. _There is a stone staircase leading down here. _You fly downwards. _up"hcF###<"h "hP27 70 _"h˻"hҽ"h L###<."h( "h %8"h "h #h~###<.[#h#h%9#hX#hp( _Found a ring mail.#h2  ###<.####h #h &30#h #hv $hs ###<.$h$h3%1$h/$h} $hf s ###<.$hn $h~r %2$h9v $hPx %h%%h#&H ###<%hI&.%h#.%h1%3%h6%h7%h <.[### %h\ %h %4%h %h &hl.#.[#### &h &hǔ%5&h&hw  #.##..#.##..#.##..#.##..#.#..#.##.#.##.#.##.@.# #####&hy &h %6&h &h R _You see here a +0 ring mail.'h( #.# #.:#.#'hD( #..#.# #..#.# #..#.#'h`(x#..#.# ..#.#'h|( #.#.# #@#.#'h( #.[.######'h('h1'h<5%7'h:'h=] _Found a book of Spatial Translocations.)hԺM<$.:######........#.#.[.######)hb)h?%8)h)h1+ _Found 12 gold pieces.)hY M#...#<$.:######.......########.[.#)h #)hk' )h, %9)ho1 )h3 *hM#.###...#<$.:######.......#######.#.#*h*h&40*h*hT*h xM.. #.###...#<$.:######.......*h. f#######.#.#*hB *h %1*hN *hz +hNM#.. ##.###...#<$.+hN:######........#.##+h W+h\[%2+hy`+h4b+hqXyM# .. ##.###...#<$.:#..#.#+hXsFly ###+h`+he%3+h[k+h^m,ho?M## ##... .. ..##.###....#<$.#..#.###.,hG,hM%4,hR,h'W _You see here a book of Spatial Translocations.-ho+-h0/12 5-h-5-hM8_ _The book of Spatial Translocations burns to shimmering ash in your grasp..hl #.# #.# ## ##.# ... ... ..##.#### ....#<# #$.#.# #@.#.# #..#.# #..#.#  #..#.# .h ######..#.#  ........#.#  #######.#.# #.#.#  #.[.#.h.hC27 6.h.h.haj .hn .hr .ht .h3 M### ##.##... ... .....##.###.?.......#<#..#.#.#.h .hR %7.h.ht _Found a scroll labelled MOIGIO ZAXIM..hM412 8.0 (2.h/.h? _You now have 199 gold pieces (gained 12).0hޒ0h%0ht0h20ho0hg27 0h ,0h90h40h,0h0hQ0hC,0hg0hG0hK,0h@0h0hS,0h80h˼0h|,0hc0h=12 0h{0h8} _b - 5 scrolls labelled MOIGIO ZAXIM (gained 1)0hQ27 0h50ht0h ,0ha0h0h)0hW0h0h"0h0ha0h0h$0hH,0h0hj0h,0hp0h0h,0h60hx0h,0h0h0hY0h0h 0h0h",0h0h 0he,0h0h0h,0h~0h0h,0h\0hJ0h,0hn 0h 0h ,0h&0h0h,0hU0hZ0hw,0h0h0h"0hM0h0h0h0h0h' 0hm!0h#0h#0hA$0h%0h(0h(0hw)0h,0h.0h.'12 0h/0h1F _You reach down and open the door.0hq40h4;27 0h.50h9@  There is an open door here.0hN0hN+ .#0h"O7#.. .#0hNO7#.# .#0h{OQ #.# .#0hO[ #.# )#0hOi #.# .# 0hPG #.##.###0h.P79.0 (30hP 1.0)0hP`########.#@...###0hQO.........'........0hQb########.#....####0hQD#.#....#0hGRD#.#....#0hzSf #.#....#0hS3#######.######0h@T3###...........0h~T)#......##.###0hT0h_0h3d,80.0 (320hh0hk& _Found an orcbow.3h< 3h 3ht 3h| 3hk! 3h% ,3h& 3h) 3h) 3h* 3hx- 3hl0 3h0 3h|1 3h3 3h6 ,3h6 3h= >  You see here a +0 orcbow.3h-A 3hA  _3h{B 3hD 3hF 3hF 3hG 3hhJ 3hL 3hHM 3hN 3hO 3hR ,3h S 3h  You see here a +0 orcbow.3hsY 3h Z  _3hZ 3hZ] 3h` 3h` 3ha 3hc 3hf 3hf 3hg 3hni 3hk 3h7l 3hr ,3hz 8####.##....# #.##.# #.##.# #.##)# #.##.# #.##.### ########.#....########92.0 (1.........'....@......>########.#....#######$ #.#....# #.#....##.#....########.######  ###............#  #......##.####3hz o.#  #..........#<#3h 3h- +3.0 (133hȍ 3h ; _Found a stone staircase leading down.4h34hz4hC4h4hE,4h4h4h4hJ4h 4h,4h4hZ4h;4hk4hf4h'4h4hE4h4h[4h4hG4h4h4hw,4h4hbR  There is a stone staircase leading down here.4h4he _4h 4h 4h '12 4hg 4h N _You now have 210 gold pieces (gained 11).4h ;27 4h> 4h 4h 4h< 4hk 4h 4h 4h% ,4hK 4h 4h, ,4hW 4hE 4hw" ,4h[# 4h% 4h* 4h* 4h[, 4h. 4hO2 4h2 4h4 4h6 4h= ,4hZ@ 4hB 4hhH ,4hJ 4hJL 4hO ,4hQ 4hb K#.#....# #.# #.#....# #.# ###.###### #.# .........# #.# .##.####.# #.# .....#<# #.# 4hc B..#..#.# #.# #.#..#.# #.#  #.#..#.# #@#  #.#..#.# #.#  ..#..#.# #.# 4hc ###..#.# =.# .....#.# #.# 4hrd i####.#.# #.#   #.#.# #.#   #.[.# #.#   ##### 4hd P  4h,m -312.0 (194hq 512 3.0 (204h'x 4hC{ S _B - a purple potion5hu . ###.#####. ..........##.####.....#<# .#..#.. #.. .##5h=##.#  5hb5hN27 4.0 (1.0)5h5hE6hOr ###.##### ......... .##.#### .....#<# #..#. #.###.....=#.###Fly 6h[P#.#  6hZ6h`%56hg6h6j7h..........# #.# ##.####.# #.# .....#<# #.# #..#.# #.# ##.#..#.# #.#  #.#..#.# #.# #.#..#.# #.# ...#..#.# #######.# ####..#.# #.....@.# ......#.# #.#####.# #####.#.# #.#  #.#.# #.# #.[.# #.# ##### #.# #.# .# 7h7h2%67h7hJ12 7.0 (27h7h 3 _C - a ring of positive energy:hO:h¢+Inventory: 29/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger :h n - a +2 short sword of venom Armour (go to first with [)  a - a +0 robe (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} :h$Jewellery (go to first with "=)  j - a +6 ring of dexterity (worn)  t - an amulet of the acrobat (worn):h9C - a ring of positive energy :hWands (go to first with /)q - a wand of digging (13) :hScrolls (go to first with ?)  b - 5 scrolls labelled MOIGIO ZAXIM :h* c - 4 scrolls labelled XIPLU BAEFFI :hXT e - a scroll labelled MISHRI HARGHIKH  f - 2 scrolls labelled OHIFEMOEPP :hx p - a scroll labelled JIRCHUTULAI  s - a scroll labelled HAKHUILUIT  u - a scroll labelled ITWYZY CUICE :h( w - a scroll labelled JEWNIH PUGH :h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]] page down [PgUp|<] page up [Esc] exit[13%]@h&  C - a ring of positive energy. A ring that protects its wearer from the effects of negative energy. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {rN+} {jewellery} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Bh BhQ?..........# #.#Skvari the Magician ..##.####.# #.#Djinni of Ashenzari ...... ......#<##.#Health: 42/42 ======================== ...#..#.##.#AC: 2Str: 7 ##.#..#.##.#EV: 12Int: 18  #.#..#.##.#SH: 0Dex: 20 ##.#..#.##.#XL:  6 Next: 44% Place: Dungeon:5 ...#..#.# #######.#Noise: ---------  Time: 3317.0 (0.0) BhS####..#.# #.....@.#o) +3 whip (elec) ......#.# #.#####.#Cast: Shock #####.#.##.#Fly #.#.##.##.[.##.#######.##.#.# _You see here a +0 orcbow. _Found a stone staircase leading down. _There is a stone staircase leading down here. _You now have 210 gold pieces (gained 11). Bhb_B - a purple potion _C - a ring of positive energyBhg5 (0.5 _Found a stone staircase leading down. _There is a stone staircase leading down here. _You now have 210 gold pieces (gained 11). _B - a purple potion _C - a ring of positive energy (worn)Ch& 3Ch( Ch|C 27 Ch?I XChJ ChBR BChR ChEX ,ChqY Ch[ Chh  #.#<# #.# #.......#..#.# #.# ###.###.#..#.# #.#  #.# #.#..#.# #.#  #.###.#..#.# #.# #.....#..#.# #######.#  #######..#.# #.......# Chh ) ........#.# #.#####.#  #######.#.# #@# #.# Chi #.#.# #'# #.#Shock ChFi #.[.# ... #.# ########.. #.#Chpi T ..# #.#Ch(j ( ..# .#f   sleepcap (dormant) ..#f#Chev & Chv 124.5 (7.0  You reach down and open the door.Ch| zff.Chj 412 5.5 (8Ch7 Ch [ _A sleepcap comes into view.GhN  Casting: Airstrike (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh# Hh$ The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway?  Y - Yes  N - NoJhlJhosJhu'The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway?  Y - Yes  N - No Uppercase [Y]es or [N]o only, please.KhJKhkj#..........#<# #.#  Skvari the Magician #.......#..#.# #.#  Djinni of Ashenzari ...... ###.###.#..#.# #.#  Health: 38/42 =====================---  #.# #.#..#.# #.#  AC: 2Str: 7  #.###.#..#.# #.#  EV: 12Int: 18  #.....#..#.# #######.#  SH: 0KhkDex: 20  #######..#.# #.......#  XL:  6 Next: 44% Place: Dungeon:5  ........#.# #.#####.#  Noise: ---------  Time: 3325.5 (0.0)  #######.#.# #@# #.#  o) +3 whip (elec) #.#.# #'# #.#  Cast: Shock #.[.# ... #.#  Fly  ########.. #.#  ..# #.# KhGk **# .#  f   sleepcap Khkky*f#  **# KhkW _A sleepcap comes into view.KhkCasting: Airstrike (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 16% risk of failure)  KhlyPress: ? - help, Dir - move targetAim: a sleepcap (empty space bonus: 5/8)Lh#..........#<##.#Skvari the Magician #.......#..#.##.#Djinni of Ashenzari ...... ###.###.#..#.##.#Health: 38/42 =====================---#.# #.#..#.##.#AC: 2Str: 7#.###.#..#.##.#EV: 12Int: 18#.....#..#.# #######.#SH: 0Dex: 20#######..#.# #.......#XL:  6 Next: 44% Place: Dungeon:5........#.# #.#####.#Noise: ---------  Time: 3325.5 (0.0)#######.#.# #@# #.#o) +3 whip (elec)#.#.# #'# #.#Cast: Shock#.[.# ... #.#Fly ########.. #.#..# #.#..#Lh .#f   sleepcap.*#..# _A sleepcap comes into view.Casting: Airstrike (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 16% risk of failure)  Press: ? - help, Dir - move targetAim: a sleepcap (empty space bonus: 5/8)Lh  Casting: Airstrike (quite dangerous; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 16% risk of failure)  Press: ? - help, Dir - move target  Aim: a sleepcap (empty space bonus: 5/8)  The air twists around and strikes the sleepcap!LhUf .Lh4===6.5 (1Lh:Lh ` _The sleepcap is heavily damaged.Oh ***** **The zap hits the sleepcap.Ohw!Oh'o'..f...Oh-.--7Ohu4Ohu6a _The sleepcap is severely damaged.PhC ***** **The zap hits the sleepcap.Phx Ph~ _'.f..Ph~ ..Ph U7--8Ph Ph a _The sleepcap is almost destroyed.Qh?  The zap hits the sleepcap.Qh]*****QhA'....Qhd6-599ShockQhQh޷O _You destroy the sleepcap!hhhhcg27 h!hK7=hh,hBh-h,hhqhN8=hh,hh,hh,hhK9=h hh hG h h,hhl40=hh,hh,hh1=1=h3hZ3h!4h7~2==h=G _HP restored.h5>3h\?hNB@  There is an open door here.haEhE _hFh(HhrL,h@NhOh ShUS9=hUh:Xh`\,hb]h8`hh  ##..#.# #.#  ###.###.#..#.#o. #.#  #.# #.#..#.#.. #.# #.###.#..#.#.# #.# #.....#..#.#.#######.# #######..#.#.#.......# ........#.#.#.#####.# #######.#.#.#.# #.#- #.#.#@#'### #.# #.[.#.....# #.#Shock ########..# #.# #.hSi.# #.# #..# .# #..# o   orc (asleep) #..# ######hu/55.5 (26.0)hfvE-6.5 (27hi{hs _An orc comes into view. It is wielding a +0 dagger.hr  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h: hs  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 2% 2 c - SwiftnessAir4%h 3  d - AirstrikeAir16%4  e - Soul SplinterNecromancy1% 1  f - ScorchFire2% 2 Select a spell to cast[!]/[I] toggle spell headersh h[: #.......#..#.##.#Skvari the Magician###.###.#..#.#o. #.#Djinni of Ashenzari ......#.# #.#..#.#.. #.#Health: 42/42 ========================#.###.#..#.#.# #.#AC: 2Str: 7#.....#..#.#.#######.#EV: 27 Int: 18#######..#.#.#.......#SH: 0Dex: 20........#.#.#.#####.#XL:  6 Next: 59% Place: Dungeon:5h#######.#.#.#.# #.#Noise: ---------  Time: 3356.5 (0.0)#.#.#@#'### #.#o) +3 whip (elec)#.[.#.....# #.#Cast: Shock########..# #.#Fly #..# #.##..# .#h#..#o   orc (asleep)#..####### h_You destroy the sleepcap! _HP restored. _There is an open door here. h(O_An orc comes into view. It is wielding a +0 dagger.hNCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhX #.......#..#.##.#Skvari the Magician###.###.#..#.#o. #.#Djinni of Ashenzari ......#.# #.#..#.#.. #.#Health: 42/42 ========================#.###.#..#.#.# #.#AC: 2Str: 7#.....#..#.#.#######.#EV: 27 Int: 18#######..#.#.#.......#SH: 0Dex: 20heA........#.#.#.#####.#XL:  6 Next: 59% Place: Dungeon:5#######.#.#.#.# #.#Noise: ---------  Time: 3356.5 (0.0)#.#.#@#'### #.#o) +3 whip (elec)#.[.#.....# #.#Cast: Shock########..# #.#Fly #..# #.##..# .##..#o   orc (asleep)#..#####h## _You destroy the sleepcap! _HP restored. _There is an open door here. h1_An orc comes into view. It is wielding a +0 dagger.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway?  Y - Yes hT ' N - Nohp h9 B #.......#..#.# #.#  Skvari the Magician  ###.###.#..#.#o* #.#  Djinni of Ashenzari ...... h j #.# #.#..#.#** #.#  Health: 38/42 =====================---  #.###.#..#.#.# #.#  AC: 2Str: 7  #.....#..#.#.#######.#  EV: 27 Int: 18  #######..#.#.#.......#  SH: 0Dex: 20 ........#.#.#.#####.#  XL:  6 Next: 59% Place: Dungeon:5h s #######.#.#.#.# #.#  Noise: ---------  Time: 3356.5 (0.0) #.#.#@#'### #.#  o) +3 whip (elec) #.[.#.....# #.#  Cast: Shock ########..# #.#  Fly  #..# #.#  #..# .#  #..#  o   orc (asleep) #..#  ####  ## h _An orc comes into view. It is wielding a +0 dagger.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 16% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger (asleep, empty space bonus: 3/8)h #.......#..#.##.#Skvari the Magician###.###.#..#.#*. #.#Djinni of Ashenzari ......#.# #.#..#.#.. #.#h0Health: 38/42 =====================---#.###.#..#.#.# #.#AC: 2Str: 7#.....#..#.#.#######.#EV: 27 Int: 18h^#######..#.#.#.......#SH: 0Dex: 20........#.#.#.#####.#hXL:  6 Next: 59% Place: Dungeon:5#######.#.#.#.# #.#Noise: ---------  Time: 3356.5 (0.0)#.#.#@#'### #.#o) +3 whip (elec)#.[.#.....# #.#Cast: Shock########..# #.#Fly h#..# #.##..# .##..#o   orc (asleep)hG #..####### hr_An orc comes into view. It is wielding a +0 dagger.Casting: Shock (safe; 1% risk of failure)  h$Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 16% risk of failure)  hPress: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger (asleep, empty space bonus: 3/8)h  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 16% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 dagger (asleep, empty space bonus: 3/8)  The air twists around and strikes the orc!hhV  You kill the orc!h  oooo 2 orc priests (wandering)An orc priest comes into view. It is wielding a +0 club.hu9=12 60===7.5 (1h~hgx _An orc priest comes into view. It is wielding a +0 whip.hN  Casting: Airstrike (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hYhThe spell is quite dangerous to miscast (16% risk of failure)! Continue anyway?  Y - Yes  N - NohIhma #.......#..#.# #.#  Skvari the Magician  ###.###.#..#.#oo #.#  Djinni of Ashenzari ......  #.# #.#..#.#** #.#  Health: 35/42 ====================----  #.###.#..#.#.# #.#  AC: 2Str: 7  #.....#..#.#.#######.#  EV: 12Int: 18  #######..#.#.#.......#  SH: 0h1nKDex: 20 ........#.#.#.#####.#  XL:  6 Next: 60% Place: Dungeon:5 #######.#.#.#.# #.#  Noise: ===------  Time: 3357.5 (0.0) hlnq#.#.#@#'### #.#  o) +3 whip (elec) #.[.#.....# #.#  Cast: Shock hn########..# #.#  Fly  #..# #.#  hn#..# .#  #..#  oo 2 orc priests (wandering) hn8#..#  ####  h$o=##Casting: Airstrike (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hko Aiming: Airstrike (quite dangerous; 16% risk of failure)  Press: ? - help, Dir - move targethoAim: an orc priest, wielding a +0 club (wandering, hasn't noticed you, empty  space bonus: 2/8)h c #.......#..#.# #.#  Skvari the Magician  ###.###.#..#.#oo #.#  Djinni of Ashenzari ......  #.# #.#..#.#.. #.#  Health: 35/42 ====================----  #.###.#..#.#.# #.#  AC: 2Str: 7  #.....#..#.#.#######.#  EV: 12Int: 18  #######..#.#.#.......#  SH: 0h HDex: 20 ........#.#.#.#####.#  XL:  6 Next: 60% Place: Dungeon:5 #######.#.#.#.# #.#  Noise: ===------  Time: 3357.5 (0.0) #.#.#@#'### #.#  o) +3 whip (elec) #.[.#.....# #.#  Cast: Shock ########..# #.#  Fly h  #..# #.#  #..# .#  h #..#  oo 2 orc priests (wandering) #..#  hN ]####  ##Press: ? - help, Dir - move targeth Aim: an orc priest, wielding a +0 club (wandering, hasn't noticed you, empty  space bonus: 2/8)  You miscast Airstrike.  h WYou are very lightly contaminated with residual magic.  Nothing appears to happen.hI h h   #.#  )o #.#  #.# oo #.#   #.#       h-  .# #.#  '### #.#  #.[ #.#   #.#  #..# hX J #..#  h| #..#ooo 3 orc priests (1 wandering) h ?#..# #### ##  Aim: an orc priest, wielding a +0 club (wandering, hasn't noticed you, empty  space bonus: 2/8)  You miscast Airstrike.h ]are very lightly contaminated with residual magic.  Nothing appears to happen.  h( The orc priest shouts!h a-8.5 (1Contam h h x _An orc priest comes into view. It is wielding a +0 club.h N  Casting: Airstrike (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway?  Y - Yes  N - Nohh\ #.......#..#.# #.#  Skvari the Magician  ###.###.#..#.#*o #.#  Djinni of Ashenzari ......  #.# #.#..#.#oo #.#  Health: 31/42 =================-------  #.###.#..#.#*# #.#  AC: 2Str: 7  #.....#..#.#.#######.#  EV: 12hInt: 18  #######..#.#.#.......#  SH: 0Dex: 20 ........#.#.#.#####.#  XL:  6 Next: 60% Place: Dungeon:5h #######.#.#.#.# #.#  Noise: ==-------  Time: 3358.5 (0.0) h$#.#.#@#'### #.#  o) +3 whip (elec) hGk#.[.#.....# #.#  Cast: Shock ########..# #.#  Fly Contam hhK #..# #.#  h0#..# .#  h#..#  ooo 3 orc priests (1 wandering) hxL#..#  ####  ## _An orc priest comes into view. It is wielding a +0 club.Casting: Airstrike (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 16% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 club (empty space bonus: 2/8)h #.......#..#.##.#Skvari the Magician###.###.#..#.#)o #.#Djinni of Ashenzari ......#.# #.#..#.#*o #.#Health: 31/42 =================-------#.###.#..#.#.# #.#hiAC: 2Str: 7#.....#..#.#.#######.#EV: 12Int: 18#######..#.#.#.......#hZSH: 0Dex: 20hZ........#.#.#.#####.#hXL:  6 Next: 60% Place: Dungeon:5h2#######.#.#.#.# #.#hTNoise: ==-------  Time: 3358.5 (0.0)#.#.#@#'### #.#ho) +3 whip (elec)#.[.#.....# #.#hCast: Shock########..# #.#Fly Contam h#..# #.##..# .##..#hooo 3 orc priests (1 wandering)#..#h###### h0j_An orc priest comes into view. It is wielding a +0 club.hNCasting: Airstrike (quite dangerous; 16% risk of failure)  hw$Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 16% risk of failure)  hPress: ? - help, Dir - move targetAim: an orc priest, wielding a +0 club (empty space bonus: 2/8)h.  Casting: Airstrike (quite dangerous; 16% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 16% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 club (empty space bonus: 2/8)  The confined air twists around weakly and strikes the orc priest!hh{.oooh2=9.5 (1hh/c _The orc priest is severely wounded.hv"N  Casting: Airstrike (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h.  #.......#..#.# #.#  Skvari the Magician  ###.###.#..#.#). #.#  Djinni of Ashenzari ......  #.# #.#..#.#oo[34m #.#  Health: 30/42 =================-------  #.###.#..#.#o# #.#  AC: 2Str: 7 he/  #.....#..#.#*#######.#  EV: 12Int: 18  #######..#.#*#.......#  SH: 0Dex: 20 ........#.#*#.#####.#  XL:  6 Next: 60% Place: Dungeon:5 h/ #######.#.#*#.# #.#  Noise: ===------  Time: 3359.5 (0.0) h/ b#.#.#@#'### #.#  o) +3 whip (elec) #.[.#.....# #.#  Cast: Shockh"0 / ########..# #.#  Fly Contam  #..# #.#  #..# .#  hP0 #..#  ooo 3 orc priests #..#  #### h~0 g ## _The orc priest is severely wounded.h0 7Casting: Airstrike (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h0 Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh0 Aim: an orc priest, wielding a +0 club (severely wounded, 74% to hit)hRS o#hVm  #.......#..#.##.#Skvari the Magician###.###.#..#.#). #.#Djinni of Ashenzari ......#.# #.#..#.#oo #.#Health: 30/42 =================-------#.###.#..#.#*# #.#AC: 2Str: 7hm +#.....#..#.#*#######.#EV: 12Int: 18#######..#.#*#.......#SH: 0Dex: 20........#.#*#.#####.#XL:  6 Next: 60% Place: Dungeon:5#######.#.#*#.# #.#Noise: ===------  Time: 3359.5 (0.0)#.#.#@#'### #.#o) +3 whip (elec)h+n .#.[.#.....# #.#Cast: Shock########..# #.#Fly Contam #..# #.##..# .##..#hn ooo 3 orc priests#..####### _The orc priest is severely wounded.Casting: Airstrike (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh yThe zap misses the orc priest.hy o.oo...o   orc (wandering)hY 4--60.5 (1hG h t _An orc comes into view. It is wielding a +0 war axe.h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h"  #.......#..#.# #.#  Skvari the Magician  ###.###.#..#.#)o #.#  Djinni of Ashenzari ......  #.# #.#..#.#o. #.#  Health: 29/42 ================--------  #.###.#..#.#o# #.#  AC: 2Str: 7  #.....#..#.#o#######.#  EV: 12Int: 18  #######..#.#*#.......#  SH: 0Dex: 20 ........#.#*#.#####.#  XL:  6 Next: 60% Place: Dungeon:5 #######.#.#*#.# #.#  Noise: =--------  Time: 3360.5 (0.0) h Q#.#.#@#'### #.#  o) +3 whip (elec) #.[.#.....# #.#  Cast: Shock ########..# #.#  Fly Contam  #..# #.#  #..# .#  #..#  ooo 3 orc priests #..#  o   orc (wandering) ####  ## _An orc comes into view. It is wielding a +0 war axe.hK Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineho Aim: an orc priest, wielding a +0 club (severely wounded, 74% to hit)hY oo#hN H #.......#..#.##.#Skvari the Magician###.###.#..#.#)o #.#Djinni of Ashenzari ......#.# #.#..#.#o. #.#Health: 29/42 ================--------#.###.#..#.#*# #.#AC: 2Str: 7#.....#..#.#*#######.#EV: 12Int: 18#######..#.#*#.......#SH: 0h Dex: 20........#.#*#.#####.#XL:  6 Next: 60% Place: Dungeon:5#######.#.#*#.# #.#Noise: =--------  Time: 3360.5 (0.0)#.#.#@#'### #.#h $o) +3 whip (elec)#.[.#.....# #.#Cast: Shock########..# #.#Fly Contam #..# #.#h{ z#..# .##..#ooo 3 orc priests#..#o   orc (wandering)######Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  hǍ Press: ? - help, Shift-Dir - straight lineThe zap hits the orc priest.  The orc priest is almost dead.h MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the orc priest.  The orc priest is almost dead.The zap misses the orc priest.h hl h .o.oo..oh[ c30==1.5 (1h# h& % _The orc shouts!hI  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h N #.......#..#.# #.#  Skvari the Magician  ###.###.#..#.#). #.#  Djinni of Ashenzari ...... h=  #.# #.#..#.#oo #.#  Health: 29/42 ================--------  #.###.#..#.#.# #.#  AC: 2Str: 7  #.....#..#.#o#######.#  EV: 12Int: 18 hj  #######..#.#o#.......#  SH: 0Dex: 20 h ........#.#*#.#####.#  XL:  6 Next: 60% Place: Dungeon:5 h p#######.#.#*#.# #.#  Noise: ==-------  Time: 3361.5 (0.0) #.#.#@#'### #.#  o) +3 whip (elec) #.[.#.....# #.#  Cast: Shock ########..# #.#  Fly Contam  #..# #.# h0 5 #..# .#  hT #..#  ooo 3 orc priests #..#  o   orchv . ####  ## h -_The orc shouts!  h Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh Aim: an orc priest, wielding a +0 club (almost dead, 74% to hit)h{ *oo#hp  #.......#..#.# #.#  Skvari the Magician  ###.###.#..#.#). #.#  Djinni of Ashenzari ......  #.# #.#..#.#oo #.#  Health: 29/42 ================--------  #.###.#..#.#.# #.#  AC: 2Str: 7  #.....#..#.#o#######.#  EV: 12Int: 18 h  #######..#.#o#.......#  SH: 0Dex: 20 ........#.#.#.#####.#  XL:  6 Next: 60% Place: Dungeon:5 #######.#.#.#.# #.#  Noise: ==-------  Time: 3361.5 (0.0) h q#.#.#@#'### #.#  o) +3 whip (elec) #.[.#.....# #.#  Cast: Shock hu @########..# #.#  Fly Contam  #..# #.#  #..# .#  #..#  ooo 3 orc priests #..#  o   orch [ ####  ## _The orc shouts!  h Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc priest.h'   #.#   #.#  #.#  #.#  *# #.#  *  h *  *  *#.# #.#  '### #.#  h #.[ #.#   #.# h _ #..#  h E#..#  h #..#  2 #..# hB k######Confirm with . or Enter, or press ? or * to list all spells. hk  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h } The zap hits the orc priest.  You kill the orc priest!h9g ,hg hyp o.o.o..hvu ;76-2.5 (1h| h1 8 _The orc priest is lightly wounded.h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h˄ #.......#..#.# #.#  Skvari the Magician  ###.###.#..#.#). #.#  Djinni of Ashenzari ......  #.# #.#..#.#o. #.#  Health: 28/42 ================--------  #.###.#..#.#o# #.#  AC: 2Str: 7  #.....#..#.#.#######.#  EV: 12Int: 18  #######..#.#o#.......#  SH: 0Dex: 20 h)........#.#*#.#####.#  XL:  6 Next: 76% Place: Dungeon:5 #######.#.#*#.# #.#  Noise: =--------  Time: 3362.5 (0.0) #.#.#@#'### #.#  o) +3 whip (elec) hRp#.[.#.....# #.#  Cast: Shock ########..# #.#  Fly Contam  hwv#..# #.#  #..# .#  h#..#  oo 2 orc priests h#..#  o   orc ####  h߅## _The orc priest is lightly wounded.  Casting: Shock (safe; 1% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  h%Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (lightly wounded, 74% to hit)h^ o*o#hgW  #.......#..#.##.#Skvari the Magician###.###.#..#.#). #.#Djinni of Ashenzari ......#.# #.#..#.#o. #.#Health: 28/42 ================--------#.###.#..#.#*# #.#AC: 2Str: 7h%X #.....#..#.#*#######.#EV: 12Int: 18#######..#.#*#.......#SH: 0Dex: 20........#.#*#.#####.#XL:  6 Next: 76% Place: Dungeon:5#######.#.#*#.# #.#Noise: =--------  Time: 3362.5 (0.0)#.#.#@#'### #.#o) +3 whip (elec)#.[.#.....# #.#Cast: Shock########..# #.#hPX Fly Contam #..# #.##..# .##..#hX oo 2 orc priests#..#o   orc######hX Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  hX Press: ? - help, Shift-Dir - straight lineThe zap hits the orc priest!  The orc priest is severely wounded.hX 2The zap hits the orc priest.h* ,h hV .oo)o.h *3.5 (1h hi   Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc priest!  The orc priest is severely wounded.The zap hits the orc priest. _The orc priest is lightly wounded.hC  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h[ #.......#..#.# #.#  Skvari the Magician  ###.###.#..#.#). #.#  Djinni of Ashenzari ......  #.# #.#..#.#.. #.#  Health: 27/42 ===============---------  #.###.#..#.#o# #.#  AC: 2Str: 7  #.....#..#.#o#######.#  EV: 12Int: 18  #######..#.#)#.......#  SH: 0Dex: 20 ........#.#o#.#####.#  XL:  6 Next: 76% Place: Dungeon:5 hƥv#######.#.#*#.# #.#  Noise: =--------  Time: 3363.5 (0.0) #.#.#@#'### #.#  o) +3 whip (elec) #.[.#.....# #.#  Cast: Shockh# ########..# #.#  Fly Contam  #..# #.#  #..# .#  #..#  oo 2 orc priestsh[ #..#  o   orc ####  h## _The orc priest is lightly wounded.  Casting: Shock (safe; 1% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehAim: an orc priest, wielding a +0 club (severely wounded, 74% to hit)h/u *o#hsE #.......#..#.##.#Skvari the Magician###.###.#..#.#). #.#Djinni of Ashenzari ......#.# #.#..#.#.. #.#Health: 27/42 ===============---------#.###.#..#.#o# #.#AC: 2Str: 7#.....#..#.#o#######.#EV: 12Int: 18#######..#.#*#.......#SH: 0Dex: 20h[tM........#.#*#.#####.#XL:  6 Next: 76% Place: Dungeon:5#######.#.#*#.# #.#Noise: =--------  Time: 3363.5 (0.0)#.#.#@#'### #.#o) +3 whip (elec)#.[.#.....# #.#Cast: Shock########..# #.#Fly Contam h u<#..# #.##..# .##..#oo 2 orc priests#..#o   orc###### _The orc priest is lightly wounded.  Casting: Shock (safe; 1% risk of failure)  hwu-Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc priest.h!  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc priest.  The orc priest is almost dead.  The orc priest mumbles some strange prayers to Beogh against you.hfR).ohMS14-------4.5 (1hBh' _Beogh smites you!h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h6N #.......#..#.# #.#  Skvari the Magician  ###.###.#..#.#). #.#  Djinni of Ashenzari ...... h #.# #.#..#.#.. #.#  Health: 13/42 =======-----------------  #.###.#..#.#o# #.#  AC: 2Str: 7  #.....#..#.#o#######.#  EV: 12Int: 18 h #######..#.#)#.......#  SH: 0Dex: 20 h........#.#.#.#####.#  XL:  6 Next: 76% Place: Dungeon:5 h%#######.#.#o#.# #.#  Noise: =--------  Time: 3364.5 (0.0) #.#.#@#'### #.#  o) +3 whip (elec) hH#.[.#.....# #.#  Cast: Shock hk########..# #.#  Fly Contam  #..# #.#  h#..# .#  #..#  oo 2 orc priests h#..#  o   orc #### h ## h_Beogh smites you!  Casting: Shock (safe; 1% risk of failure)  h(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  hKPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (almost dead, 74% to hit)hpu *o#h&  #.......#..#.# #.#  Skvari the Magician  ###.###.#..#.#). #.#  Djinni of Ashenzari ......  #.# #.#..#.#.. #.#  Health: 13/42 =======-----------------  #.###.#..#.#o# #.#  AC: 2Str: 7  #.....#..#.#o#######.#  EV: 12Int: 18  #######..#.#)#.......#  SH: 0Dex: 20 ........#.#.#.#####.#  XL:  6 Next: 76% Place: Dungeon:5 #######.#.#o#.# #.#  Noise: =--------  Time: 3364.5 (0.0) #.#.#@#'### #.#  o) +3 whip (elec) #.[.#.....# #.#  Cast: h% t[39;49mShock ########..# #.#  Fly Contam  #..# #.#  #..# .#  #..#  oo 2 orc priests #..#  o   orc ####  ## _Beogh smites you!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc priest.hf   #.#   #.#  #.#  #.#   #.#      *  *#.# #.#  '### #.#  #.[ #.#   #.#  #..#  #..#  #..#o   orc priest #..#  h a#### ##h? h@ hN k.oo.)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc priest.  You kill the orc priest!hKW >935.5 (1hb he K _Your magical contamination has completely faded away.h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh| Your spells (cast)TypeFailure Level  a + Shockh4Conjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2 c - SwiftnessAir4%3  d - AirstrikeAirh`14%4  e - Soul SplinterNecromancy1%1  f - ScorchFire1%h2 Select a spell to cast[!]/[I] toggle spell headersh hhS( #.......#..#.##.#Skvari the Magician###.###.#..#.#). #.#h(NDjinni of Ashenzari ......#.# #.#..#.#.. #.#Health: 13/42 =======-----------------#.###.#..#.#.# #.#AC: 2Str: 7#.....#..#.#o#######.#h*EV: 12Int: 18#######..#.#o#.......#SH: 0Dex: 20........#.#.#.#####.#XL:  6 Next: 93% Place: Dungeon:5#######.#.#)#.# #.#Noise: =--------  Time: 3365.5 (0.0)#.#.#@#'### #.#o) +3 whip (elec)#.[.#.....# #.#Cast: Shock########..# #.#Fly #..# #.#hZ*C#..# .##..#o   orc priest#..#o   orc####h*}##Press: ? - help, Shift-Dir - straight lineThe zap hits the orc priest.  h*{You kill the orc priest! _Your magical contamination has completely faded away.  h*Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h+h7x #.......#..#.##.#Skvari the Magician###.###.#..#.#). #.#Djinni of Ashenzari ......#.# #.#..#.#.. #.#Health: 13/42 =======-----------------#.###.#..#.#.# #.#h8AC: 2Str: 7#.....#..#.#o#######.#EV: 12Int: 18#######..#.#o#.......#SH: 0Dex: 20hR8f........#.#.#.#####.#XL:  6 Next: 93% Place: Dungeon:5#######.#.#)#.# #.#h8jNoise: =--------  Time: 3365.5 (0.0)#.#.#@#'### #.#o) +3 whip (elec)#.[.#.....# #.#Cast: Shock########..# #.#Fly #..# #.##..# .##..#h%9o   orc priest#..#o   orc######hS9tPress: ? - help, Shift-Dir - straight lineThe zap hits the orc priest.  h9{You kill the orc priest! _Your magical contamination has completely faded away.  h :Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h A  #.#  #). #.#  #.# #.. #.# hgA #.# #.#  #o#  #o#  hA#.#  #)#.# #.#  #.#.#@#'### #.#  #.[.#.....# #.# hRB ########..# #.#  #..# #.#  #..# .#  #..#  #..#  #### hB* ##h:  #.#  #). #.#  #.# #.. #.#  #.# #.#  #o#  h#o#  #.#  #)#.# #.#  #.#.#@#'### #.#  #.[.#.....# #.#  ########..# #.#  #..#  #..#  #..#  #..#  ####hE#8 ## h&$ h$You feel quick.h&h*4h5.h66oh6oh7h9h:0h; --h~;=h;6.5 (1hJ<7Swift Fly h<hGhM hMNhN2_* * * LOW HITPOINT WARNING * * *h'Oh ###.###.#..#.#). #.#  #.# #.#..#.#.. #.# #.###.#..#.#.# #.# #.....#..#.#.#######.# #######..#.#o#.......# ........#.#o#.#####.# #######.#.#)#.# #.#  #.#.#.#'### #.# h y#.[.#.@...# #.# ########..# #.#  #..# #.# #..# .##..##..# h b#### ## h h h h)ooh P27 --7.2 (0.7hT h hH #.......#..#.# #.# ###.###.#..#.#). #.# #.# #.#..#.#.. #.# #.###.#..#.#.# #.# hcI #.....#..#.#.#######.# #######..#.#)#.......# ........#.#o#.#####.# #######.#.#o#.# #.# #.#.#.#@### #.# #.[.#.....# #.# hI ########..# #.# #..# #hI }.##..# .#hI #..##..#hJ >#####hR hW y--8.0 (0.8ShockhV^ ha Q _There is an open door here.h*UKM...#<...... ###.##) .#### ......##############..#.#)#.............##########.#.#o#@# #.#.#'###hU.[.#.....#########..# #.####h4`hdc1=-8 _hjh%mh EM##.####.#...#<...... ###.##) .#### ......#######.########..#.#)#.......#.......##########.#.#o#.# #.#.#'###.[.#.....# #.####..h 0##..#hұ h( oo   orc priesth <9.5 (0.7Shockh h hT #............# #.# ......##.####.# #.# ...#<# #.# .......#..#.# #.# ##.###.#..#.#). #.#  #.# #.#..#.#.. #.#  #.###.#..#.#.# #.#  #.....#..#.#.#######.#  #######..#.#)#.@.....# ........#.#o#.#####.# #######.#.#o#.# #.# #.#.#.#'### #.##.[.#.o..########..# #.# #..# #.#h Y#..# .# ha h (70.2h h h] .# #.# ##.####.# #.# #<# #.# #..#.# #.# .###.#..#.#). #.# #.# #.#..#.#.. #.# #.###.#..#.#.# #.# #.....#..#.#.#.# #..#.#)#.#  .h^ #.#o#.#####.#  #.#.#o#.# #.# #.#.#.#'#.[.#.o.##..# #.# hl hu W9Shockh| h| h.# #.# ##.####.# #.# #<# #.# #..#.# #.# .###.#..#.#). #.# .# #.#..#.#.. #.# .###.#..#.#.# #.# .....#..#.#.#.# ..#.#)#.# .#.#o#.#####.# #.#.#o#.# #.# hhH=1.7 (0.8hhhsu J# #.# ##.####.# #.# #<# #.# #..#.# h!v #.# ###.#..#.#). #.# # #.#..#.#.. #.# ###.#..#.#.# #.# #..#.#.#.# ..#.#)#.# #.#o#.#####.# hv .#.#o#.# #.# hz hx oo   orc priesth V22.4 (0.7Shockh h hTm# #.# ##.####.# #.# #<# #.# #..#.# #.# .#..#.#). #.#  #.#..#.#.. #.# .#..#.#.# #.# #..#.#.#.# ..#.#)#.# #.#o#o#####.# .#.#o#.# #.# #.#.#.#'### #.##.[.#.o...# #.##..# #.# #..# #.##..# .# hz^hZaU3.1Swift hhghib _You start to feel a little slower.h×###.###### #.#  .......# #.#  .##.####.# #.#  ..#<# #.#  ..#..#.# #.#  #.#..#.#). #.#  #.#..#.#.. #.#  #.#..#.#.# #.#  ..#..#.#.#######@#  ###..#.#)#.......#  .....#.#o#o#####.#  ####.#.#o#.# #.#  #.#.#.#'### #.#  #.[.#.o...# #.#  ########..# #.#  #..# #.#l0m  #..# .# hh:@o.h%8h(hFhd ~M #.#.... ###.##### ........ .##.####.#...#< . ). # ...####### ###..#.#)#.o.... hd .....#.#o#.#####.# #.# hr h w ^4.6 (0.8Shockh~ hM h5LM #.#.... h5###.##### ........ .##.####.#...#< . ). # h6...####### ###..#.#)#.o.....# #h?6 #.#hv>hXB'5.4hFhKIhxM #.#.... ###.##### ........ .##.####.#...#< . ). # ..#..#.#.#######.# #.#hhMX3=6.1 (0.7hŅhhK8 M#######  #.#.... ###.##### ........ .##.####.#...#< . ). #.#..#.#.# #.# #.#h@ hE %8hK hL hA1M....'...........> #######  #.#.... ###.##### ........ .##.####.#...#< . h) #.#..#.#.. #.# #.#hh)o   orc priesto h<7.6 (0.8Shockhfh h (###.#....######## ....'...........> #######  #.#.... ###.##### ........ .##.####.#...#< . ). # ...####### ###..#.#)#.o...o ....###hJ|o.8.3 (0.7hhh^ #.##.### ###.#....######## ....'...........> #######  #.#.... ###.##### ........ .##.####.#...#< . ). #h #. ...#######o ###..#.#)#.o....hh<o.h=9.1 (0.8-Swift Fly hjhQR _You feel sluggish.h5   #.##.### ###.#....######## ....'...........> #######  #.#.... ###.##### ........ .##.####.#...#< . ).. #h l #o ...#######h hX <o.h V4=80.6 (1.5h9 h" h8)#  #.##.### ###.#....######## ....'...........> #######  #.#.... ###.##### ........ .##.####.#...#< . )..o # hwhh0<o.h '2.1h5&h(h6g.)#  #.##.### ###.#....######## ....'...........> #######  #.#.... ###.##### ........ .h ##.####.#...#<. . o).hh^hS o.o   orcoh!]5=3.6h(h*h x.)#  #.##.### h ###.#....######## ....'...........> #######  #.#.... ###.##### ........ .##.####.#....#<o  . .)ohr h h hX o.o   orco.h '5.1h h@ h7t...)#  #.##.### ###.#....######## ....'...........> #######  #.#.... ###.#####........o##.####.# ...#<. . oh<hb=hp>hEo.oo   orc.hkG'6.6hLhPb _You start to feel a little faster.hܡ  ####.#  #....#  #.##.# hb " #.##.#  #.##)#  #.##.#   #.##.###  ####.#....#########h  .....'..........@>#hߢ  ####.#....#######.#  #.#....# #.#h   #.#....# #.#  #.#....# #.# hD w####.###### #o# hi .........# #.# h ##.####.# #o#....#<# #.#h h hx wo.o.h P6=8.1h hF h  ####.# #....# #.##.# #.##.# #.##)# #.##.# #.##.####.#....#.'.>##.#....#.# #.#....# #.# #.#....# #.# #.#....# #o##.###### #.#.# #o#.##.####.# #.# .#<# #.#hQhY9.6Shockhhzh t V ####.# #....# #.##.# #.##.# #.##)# #.##.# #.##.####.#....#.'.>##.#....#.# #.#....# #.#  #.#....# #.#  #.#....# #o# ######.###### #.# .# #o# ....##.####.# #.# .#<# #.#hu h| oo   orc priesthe 7=91.1ShockFly h h \ _You no longer feel sluggish.ºhG  Casting: Swiftness (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.źh  ####.# Skvari the Magician #....# Djinni of Ashenzari ...... #.##.# Health: 16/42 =========--------------- #.##.# AC: 2Str: 7 #.##)# EV: 27 Int: 18 #.##.# SH: 0Dex: 20 #.##.### XL:  6 Next: 93% Place: Dungeon:5 ######.#....#########  Noise: ---------  Time: 3391.1 (0.0) .......'........@**>#  o) +3 whip (elec) ######.#....#######o#  Cast: Shock #.#....# #.#  Fly  #.#....# #.#  #.#....# #o# ######.###### #.#  źh ~o   orc priest ............# #o# ....##.####.# #.# ........#<# #.# _You start to feel a little faster. _You no longer feel sluggish.Casting: Swiftness (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineǺhť####.#Skvari the Magician#....#Djinni of Ashenzari ......#.##.#Health: 16/42 =========---------------#.##.#AC: 2Str: 7#.##)#ǺhmEV: 27 Int: 18#.##.#SH: 0Dex: 20#.##.###XL:  6 Next: 93% Place: Dungeon:5 ######.#....#########Noise: ---------  Time: 3391.1 (0.0) .......'........@**>#o) +3 whip (elec) ######.#....#######*#Cast: ShockǺh#.#....# #.#Fly #.#....# #.##.#....# #o# ######.###### #.#o   orc priest ............# #o# ....##.####.# #.# ........#<##.#Confirm with . or Enter, or press ? or * to list all spells.ǺhjVAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc priest.  The orc priest is heavily wounded.The zap hits the orc priest.Ǻh2       ...######### .......@**># ...#######*#   #.#  Ǻh39 #.#   #o#  #.#  #o#  #.# <# #.# Press: ? - help, Shift-Dir - straight line  The zap hits the orc priest.  The orc priest is heavily wounded.  The orc priest is almost dead.  The orc priest calls down the wrath of Beogh upon you.Ǻhu     Ǻhb   ...######### .......@**># ...#######*#   #.#  Ǻh     #.#   <# ǺhY ..oBeogh smites you!5/42 -------12 ==2.1 (1Ǻh ǺhV _* * * LOW HITPOINT WARNING * * *Ǻh  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ⱥhh ####.# Skvari the Magician #....# Djinni of Ashenzari ...... #.##.# Health: 4/42==---------------------- #.##.# AC: 2Str: 7 #.##)# EV: 12Int: 18 #.##.# SH: 0Dex: 20 #.##.### XL:  6 Next: 93% Place: Dungeon:5 ######.#....#########  Noise: ==-------  Time: 3392.1 (0.0) .......'........@**>#  o) +3 whip (elec) ######.#....#######o#  Cast: Shock #.#....# #.#  Fly  #.#....# #.#  #.#....# #o# ######.###### #.#  o[3Ⱥh9;49m   orc priest ............# #o# ....##.####.# #.# ........#<# #.# Beogh smites you! _* * * LOW HITPOINT WARNING * * *Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineȺhؗ  ####.# Skvari the Magician #....# Djinni of Ashenzari ...... #.##.# Health: 4/42==---------------------- #.##.# AC: 2Str: 7 #.##)# EV: 12Int: 18Ⱥh H #.##.# SH: 0Dex: 20 #.##.### XL:  6 Next: 93% Place: Dungeon:5 ######.#....#########  Noise: ==-------  Time: 3392.1 (0.0) .......'........@..>#  o) +3 whip (elec) Ⱥh ######.#....#######o#  Cast: Shock #.#....# #.#  Fly  #.#....# #.#  #.#....# #o# ######.###### #.#  o   orc priest ............# #o# ....##.####.# #.# ........#<# #.# _* * * LOW HITPOINT WARNING * * *Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc priest!Ⱥh- P   Ⱥh 9     **># *#  Ⱥh H #.#  Ⱥh !  Ⱥh9 4   Ⱥhd c <# ȺhV%        ...######### .......@**># ...#######*#   #.#   #.#   #o#  #.#   #o#   #.#  <# #.# Ⱥh,& E Ⱥh+        ...######### .......@**># ...#######*#   #.#        <#   Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc priest!  You kill the orc priest!Ⱥh& ..oo   orcȺhF Ⱥhu ####.#Skvari the Magician#....#Djinni of Ashenzari ......#.##.#Health: 4/42==----------------------#.##.#AC: 2Str: 7#.##)#Ⱥh EV: 12Int: 18#.##.#SH: 0Dex: 20#.##.###Ⱥh XL:  6 Next: 110% Place: Dungeon:5 ######.#....#########Ⱥh Noise: =--------  Time: 3393.1 (1.0) .......'........@..>#Ⱥh> o) +3 whip (elec) ######.#....#######o#Cast: ShockȺhc i#.#....# #.#Fly Ⱥh #.#....# #.##.#....# #o# ######.###### #.#Ⱥh o   orc ............# #o# Ⱥh i....##.####.# #.# ........#<##.#Ⱥh ~Casting: Shock (safe; 1% risk of failure)  Ⱥh  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  ȺhF Press: ? - help, Shift-Dir - straight lineThe zap hits the orc priest!  You kill the orc priest!Ⱥh - _* * * LOW HITPOINT WARNING * * *You have reached level 7!ȺhU /  --more--ʺh[u 5/477 5%  The power to cast Passwall wells up from within.ʺh=|ʺh6L _Spell assigned to 'g'.κhqD{ ####.# #....# #.##.# #.##.# #.##)# #.##.# #.##.####.#....κhD#.'.>##.#....#o# #.#....# #.#  #.#....# #.#  #.#....# #o#κh Eo#.###### #.# #.# #o# κh0E.....##.####.# #.# .#<# #.#κhHκhP=o)κh[RO27 -4 _κhXκhH[ϺhV@ ####.# #....# #.##.# #.##.# #.##)# #.##.# #.##.####.#....#.'Ϻh9A.o>##.#....#)# #.#....# #.# #.#....# #.#  #.#....# #o#  #.###### #.# ##.# #o# ......##.####.# #.# ϺhBf.#<# #.#ϺhqEϺhL6o.Ϻh)N?-5ϺhtUϺhXϺh[Y  ####.# #....# #.##.# #.##.# #.##)# #.##.# #.##.### ϺhY  #.#....#  .'.o.>#  #.#....#)# #.#....# #.# #.#....# #.#ϺhsZ  #.#....# #o# #.###### #.# ###.# #o# #......##.####.# #.# #.#<# #.#ϺhZ Ϻh] Ϻhd 6o.Ϻhe Q6=6Ϻhk Ϻh(n кhC ####.# #....# #.##.# #.##.# #.##)# #.##.# #.##.### #.#....кhD# .'.o..># #.#....#)# #.#....# #.# #.#....# #.# #.#....# #o# кhD9#.###### #.#  ###.# #o#  #......##.####.# #.#  #кhD^.#<# #.#кhTHкh/O6o.кhP%7кhSVкhXкhzT  ####.# #....# #.##.# #.##.# #.##)# #.##.# #.##.### #.#....# .'.o...># #.#....#)# #.#....# #.# #.#....# #.# #.#....# #o# кhU #.###### #.#  ###.# #o#  #......##.####.# #.#  #.#<# #.#кhW кh^ 6o.кh^ %8кhd кhaf ѺhT7 ####.# #....# #.##.# #.##.# #.##)# #.##.# #.##.### #.#....# .'..@...o....># #.#....#)# #.#....# #.#  #.#....# #.#  #.#....# #o# #.###### #.#  ###.# #o#  #......##.####.# #.#  #.#<# #.#ѺhZVѺhWѺh^7o..Ѻhx_%9ѺheѺhggѺh D ####.# #....# #.##.# #.##.# #.##)# #.##.# #.##.### #.#....# .'.@..o......># #.#....#)# #.#....# #.#  #.#....# #.#  #.#....# #o# #.###### #.#  ###.# #o#  #......##.####.# #.#  #.#<# #.#ѺhS Ѻh7 5o.ѺhP ]7=400Ѻh Ѻh/ Һh) ####.# #....# #.##.# #.##.#Һh* #.##)# #.##.# #.##.### #.#....# .'@..o.># #.#....#)# #.#....# #.#  #.#....# #.# ҺhW+7 #.#....# #o# #.###### #.#  ###.# #o#  #......##.####.# #.#  #.#<# #.#Һh.Һh45o.Һh5%1Һh:Һhi=ӺhT  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ժh8Ժh71 Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2 c - SwiftnessAir4%3  d - AirstrikeAir13%4  e - Soul SplinterԺh>Necromancy1%1  f - ScorchFire1%2  g - PasswallEarth4%3 Select a spell to cast[!]/[I] toggle spell headersպhLպh=պh####.#Skvari the Magician#....#Djinni of Ashenzari ......#.##.#Health: 7/47===---------------------#.##.#AC: 2Str: 7#.##)#EV: 27 Int: 18#.##.#SH: 0Dex: 20#.##.###պhYXL:  7 Next:  5% Place: Dungeon:5########.#....#########Noise: ---------  Time: 3401.1 (0.0).........'@.o........>#o) +3 whip (elec)########.#....#######)#Cast: Shock#.#....# #.#Fly #.#....# #.##.#....# #o########.###### #.#պho   orc###............# #o##......##.####.# #.##..........#<##.# _* * * LOW HITPOINT WARNING * * *You have reached level 7!The power to cast Passwall wells up from within. պh_Spell assigned to 'g'.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.պhvպht####.#Skvari the Magician#....#Djinni of Ashenzari ......#.##.#Health: 7/47===---------------------#.##.#AC: 2Str: 7#.##)#EV: 27 պh~Int: 18#.##.#SH: 0Dex: 20#.##.###XL:  7 Next:  5% Place: Dungeon:5########.#....#########Noise: ---------  Time: 3401.1 (0.0).........'@.o........>#o) +3 whip (elec)պhA########.#....#######)#Cast: Shock#.#....# #.#Fly #.#....# #.##.#....# #o########.###### #.#o   orc###............# #o##......##.####.# #.##..........#<##.# _* * * LOW HITPOINT WARNING * * *You have reached level 7!պhDThe power to cast Passwall wells up from within. _Spell assigned to 'g'.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.պhH  #....# #.##.# #.##.# #.##)# #.##.# #.##.###  ########.#....#########  .........'@.o........>#  ########.#....#######)#  #.#....# #.#  #.#....# #.#  #.#....# #o#  ###### #.#   #o#   #.#  <# #.# պhs   #....# #.##.# #.##.# #.##)# #.##.# պhi #.##.###  ########.#....#########  .........'@.o........>#  ########.#....#######)#  #.#....# #.#  #.#....#  #.#....#  պh ###### #.#      <# պh 4  You feel quick.պh% o.4-12 ==2.1 (1Swift Fly պh պhS V _* * * LOW HITPOINT WARNING * * *׺h1  ####.# #....# #.##.# #.##.# #.##)# #.##.# #.##.### #.#....# .@.o.># #.#....׺h1 #)# #.#....# #.# #.#....# #.# #.#....# #o# #.###### #.# ###............# #o# #......##.####.# #.#  #.#<# #.#׺h7 ׺hC8 N27 --8 (0.7׺h9= ׺h)? Q _There is an open door here.غh7 #....# #.##.# #.##.# #.##)# #.##.#غh8 #.##.###########.#....######### .........'.o.........># ########@#....#######)# #.#....# #.# #.#....# #.# #.#....# #o########.###### #غhp8.####............# #o# #......##.####.# #.# #..........#<# #.# ##..#غh$9H.# #.#غh:غhB0.غhI5---3.5Shock _غhAOغh:Tںh& ##)#.#.###########.#....#########.........'...........>########.#....#######)  #.o#..###.###.#..#.#). #.#ںh(ںhE1oo   orcںh3<4.3 (0.8Shockںh{8ںha:ںh ).#.###########.#....#########.........o...........>########.#....#######)  #.o#######.#####.###............o......##.####.....#<# #..#.##.###). #.# .ںh ںhE T'oںh '5.1ںh ںh ۺhu ).###########.#....#########.........'...........>########o#....#######) #. #.oCast: ShockSwift Fly ##.###..........#<##.##..#.ۺh##.###). #.# #.#..#.#.##ۺh ۺhg%9ۺhۺhܺhuT.###########.#....#########.........'...........>########o#....#######) ܺh#. #.o#######@#####ܺhG.###............#ܺho......##.####.#ܺh..........#<# ܺh......#..#.##.###.#..#.#).ܺhN #.# #.#..#.#.##...#####ܺhܺh|.o6.6 (0.7ܺhܺhjߺha ###########.#....#########.........'...........>########.#....#######) #o #..o#######.######.###......@.....#o......##.####.......#<# .....#..#.##.###.#..#.#). #.# #.#.###...##########)#.o....ߺh P.oߺhO X6=7.4 (0.8ߺh ߺh htD########.#....#########.........'...........>########.#....#######)  #.oh$u.o#######.######.###............hGuVo......##@####.#.hhu[....#<# hu...#..#.##.###).hu #.# #..###...#####h4v#####)#.o.... ........#.#o#.#####hwhQP.oh,8.1 (0.7h֍h .........'...........># ########.#....#######)#  h m#.#....# #.# #.#....# #.# #o#....# #o# h= &#######.###### #.# ###............# #o# hc #......##.####.# #.# h #.........@#<# #.# #.#..#.# h +#.# h >###.###.#..#.#). #.#  #.# #.#..#.#.#.###.#..#.#.##.....#..#.#.#######.# h #######..#.#)#.o.....#........#.#o#.#####h? .########.#.#o#.# #.#h h %8hw" h$ hw?########.#....#######)  #.oo#######.#####.###............o......##.####.....#<# .....#.@#.##.###.). #.# .##...##########)#.o.... ........#.#o#.############  #.#.#.#'###hP.ohq,9.6 (0.8hhhF   #.o#######o#####.h ###............o......##.####.h ........#<# .....#..#.h l##.###). #.# h v.##...##########)#.o....h  ........#.#o#.############  h9 #.#.#.#'###[.#.o...h h ..hv=10.4Shockh4h h o#######.#####.###............o......##.####.......#<# .#..#.##.###). #.# .##...#######.########..# #.#h8 h!h,oo   orch1Q71.2Shockh9h-<h2o#######.#####.###............o......##o####.....#<# #..#.##.###). #.# .##...#####h5#####)#.o.... ........#.#o#.############  #.#.#.#'###[.#.o...#######hhQ*9 (0.7hh+hW-A #######.#####.###............o......##o####.....#<# hP0T#..#.##.###). #.# .##...#####Cast: Shock.Swift Fly ##.#.#.#'### #.#[.#.o...####### h0h>P.ohG,2.7 (0.8hNhQhm###............o......##.####...o.#<# #..#.##.###). #.# .##...##########)#.o.... ........#.#o#.############  #.#.#.#'###[.#.o...####### hF hDhzP.oh,3.4 (0.7h2hrhS......##.####.....#<# #.o#.##.###.#..#.#). #.# .##...##########)#.o.... .......@#.#o#.############  #.#.#.#'###[.#.o...#######hl hSh@P.oh~'4.1h%"hN$h....#<# #..#.h=##.###.#.o#.#). #.# #.#..#.#.##...##########h')#.o.... ........#.#o#.############  #.#.#.#'###h[.#.o...####### ##hth)Q8=8hhhlhr#..#.##.###.#.o#.#). #.# #.#..#.#.##...##########)#.o.... ........#.#o#.############  #@#.#.#'###[.#.o...#######  ####.o5.6 (0.8Swift  _You start to feel a little slower.h^###.###.#..#.#). #.#  #.# #.#.o#.#.. #.# #.###.#..#.#.# #.# #.....#..#.#.#######.# #######..#.#)#.o.....# ........#.#o#.#####.# #######.#.#o#.# #.#  #.#.#.#'### #.# #.@.#.o...# #.# ########..# #.#  #..# #.# #..# .##..##..# ###### hvR.ohR'6.4hh8R _You see here a +0 ring mail.h#.......#..#.# #.# ###.###.#..#.#). #.# #.# #.#..#.#.. #.# #.###.#.o#.#.# #.# #.....#..#.#.#######.# #######..#.#)#.o.....# ........#.#o#.#####.# #######.#.#o#.# #.# #.#@#.#'### #.# #.[.#.o...# #.# ########..# #.# #..# #.##..# .##..##..#####h`h`7.2Shock _hhhRM...#<...... ###.##) #.#..#.#..###.#.o#.#.# ......##############..#.#)#.o...........##########.#@#o#.# #.#.#.#'###.[.#.o.########..# #.#h huh]9=8.0h/h%h! hM##.####.#...#<...... ###.##) #.#..#.#..###.#.o#.#.# ......##############..#.#)#.o...........##########.#.#o#.# #.#.#'###.[.#.o...# #.##h h|" %8h* h- h|@M##...........o##.####.#...#<...... ###.##) #.#..#.#..###.#.o#.#.# ......##############..#@#)#.o...........##########.#.#o#.# #.#.#.#'### #.#hdh,9.5 (0.7hhhM #######.#####.##...........o##.####.#...#<...... ###.##) #.#..#.#..###.#.o#.#.# ......##############..#.#)#.o...........##########.#.#o#.# #.#hhS(20.2hhh MM #.#....o #######.#####.##...........o##.####.#...#<...... ###.##)ho  #.#..#.#..###.#.o#@#.# ......##############..#.#)#.o............#.#o#.#####.#h h %9h! h( hM. #.#....o #######.#####.##...........o##.####.#...#<...... ###.##) #.#..#@#..###.#.o#.#.# ......##############..#.#)#.o.....####hGh10/47=1.6-Swift Fly hBhR _You feel sluggish.h|M. #.#....o #######.#####.##...........o##.####.#hY}D...#<...... ###.##) #.#..#.#..###.#.o#.#.# h}{#.....#..#.#.#######.#.#hOh,3.1 (1.5hhh[M#############). #.#....o #######.#####.##...........o##.####.#...#<...... ###.##) #.#..#.#..#.###.#.o#.#.# #.##.#hp[h.ghj'4.6hqrhth   #.o#######.#####.###............o......##.####.....#<# #..#.##.###). #.# .##.#.o#.#.##.##.[.#.o...# #.#hh9]1=6.1hhChzC o#######.#####.###............o......##.####.....#<# #..#.##.###). #.# .##.#.o#.#.#....#..#.#.######o   orc (wandering)o.#########..# #.#hh.fo[hZ77.6ShockhPh`hkG  Casting: Swiftness (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.haC #.#....# #.#  Skvari the Magician #.#....# #o#  Djinni of Ashenzari ...... #######.###### #.#  Health: 10/47 =====-------------------  ###............# #o#  AC: 2Str: 7  #......##.####.# #.#  EV: 27 Int: 18 h #..........#<# #.#  SH: 0Dex: 20  #.......#..#.# #.#  XL:  7 Next:  5% Place: Dungeon:5 h ###.###.#..#.#). #.#  Noise: ---------  Time: 3427.6 (0.0) h#.# #.#..#@#.. #.#  o) +3 whip (elec) h#.###.#.o#*#.# #.#  Cast: Shock #.....#..#*#.#######.#  -Swift Fly  #######..#*#)#.o.....#  ........#*#o#.#####.#  #######.#*#o#.# #.#  o   orc #.#o#.#'### #.#  #.[.#.o...# #.#  ########..# #.# h_You feel sluggish.Casting: Swiftness (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 leather armour (74% to hit)hZ o*h  #.#....# #.#  Skvari the Magician #.#....# #o#  Djinni of Ashenzari ...... #######.###### #.#  Health: 10/47 =====-------------------  ###............# #o#  AC: 2Str: 7  #......##.####.# #.#  EV: 27 Int: 18  #..........#<# #.#  SH: 0Dex: 20  #.......#..#.# #.#  XL:  7 Next:  5% Place: Dungeon:5  ###.###.#..#.#). #.#  Noise: ---------  Time: 3427.6 (0.0) #.# #.#..#@#.. #.#  o) +3 whip (elec) #.###.#.o#.#.# #.#  Cast: Shock #.....#..#.#.#######.#  -Swift Flh@ y  #######..#.#)#.o.....#  ........#.#o#.#####.#  #######.#.#o#.# #.#  o   orc #.#o#.#'### #.#  #.[.#.o...# #.#  ########..# #.# _You feel sluggish.Casting: Swiftness (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc!h "  #.#   #o#   #.#   #o#  h  #.#   #.#   #.#  ). #.# h( q #.#  #.#  hQ *#.# #.#  h *  *#)h  h J* h *#o#.#  #.#* h+ 7 #.[*hO :   hx hKq   #.#   #o#   #.#   #o#  ###.# #.#  #<# #.#  #.# #.#  #.#). #.#  #.# #.#..#@#.. #.#  hq v#*#.# #.#  #*#  #*#)  #*# hr Y #*#o#.# #.# h@r 4  hgr #.#*# #.#   hr |#.[*# #.#  hr E  #.#  hr hH i  #.#  hCI  #o#   #.#   #o#  ###.# #.# hpI #<# #.#  #.# #.# hI F #.#). #.#  #.# #.#..#@#.. #.# hI  hJ #*#.# #.#  #*#  hhhh6hi3=hj,hh{,hh,hhhI4=h^hzhf 40.6 (5 _You start resting.h4k1.6 (6Fly h hV\ _You no longer feel sluggish.hiheihOkho,hJtBh|uhxhxS5=h{h,hhs,h~hhI6=hh,hh֒,hh+,hhhכS7=hh,hܤh(,hhDz,hhbhI8=hhȾ,hLh,hh,hchhS9=hh,hh,hihj20=hhh8hh~hhh,h[h91h(=h h;,hh*,hZh4 h "hz$h4*h*h?+2hu+=h+h2h9h:h=hFhHhoKhFPhDQhQ3hQ=hRhmThYhYhy\hahbhehHkh5lhnh3sh0tht4ht=huhxhhhDhɈh؉hhhfhhqh7h5h#=hsh4hYhhhhh<hhoh6h=h)h˼hhJhhhh"h ,hUhhK7=hh=hzhhhhh,hhxh2S8=h,hQ,hoh ,hhW,h#hhK9=hSh#h_#h)h.,h0h5h{5T30=h7hb<,h>hChQChEhJhJhLhQhRK1=hTh]Bha,hehZjhjhmhqhqqS2=huh5|,hhքhhÇhzhK3=hh,hhɗ,hh,hhd34=h5hU,hh,hڱhf,hhEm5=hh/,hh\,hhhh3hhK6=hhhh4hhQhhlhU7=hhPhhLhK,hZ hb,h>h hJD8=h8h,hh&"hw"hV$h6),h*hv/h/U9=h32hL7,hu9hu>,h@hEh+FE40=h^Hh@N,h!QhW,hYh^h_hlahfhafU1=hhh"mhWmhohv,h|hHhhh!hXD2=hh5,hh,hhbk3=h֟h,h&h,hh,h hߴh4K4=h1hN,h,hhh hh-hhDhU5=hhhhhF,h6hk,h~hhD6=hh,hh ,hh_ _You start resting.h1561.6 (120.0)h!v7==21h*h-" _HP restored.h3hh*hzhh,hoh,hh?h9=h=he,hh hOhzh,hMh,hh,hh4,h h,hhV,hh<,h h%h%h'h,h-h=/h4,h6h>,hBhI,hLhIQ,hSh ZhjZh3]hb,h.ehn,hph&w,h*yhD~,hh΅,hVh,hh,hޗh,h&h|,hhЬhhuh,,hhؽ,hjhC,hhT,hh,h&h1,hh,hh],hkhx,hh,hh ,h h,hZhBh ,h4#hF(,h*h/,hk2h8,ho=h@C,h.FhJ,hLhQhQhShX,h[hc,heh+k,hmh;r,huhkz,h|hhRhh+,h4h@,hh8,h_h,hh$,hah,hHh,hh,h߼h,hhw,hehk,hhM,hh,h6h,hh,h(h*,hh+,hkh_,hJhx ,hh,hh0,h!hS$,h|&h*,h}-h<1,h3h8,h?hC,h9FhL,hNhS,hrVh[,h*^h_b,hdhFi,hkh,r,hthWz,h}|h΀,hBh,hh,hh,h'h,hhߦ,hh,hh,hιh,hhR,hhn 661.6 (99.0) _You start waiting.h/2.6 (100.0)h?h># _Done waiting.h3hzhh>hhhbhK,hhh,hhh,h h h,hhh,hI h 'c  Things that are here:  a +0 war axe; a +0 leather armourh+hO, _hO.hE3A  You see here a +0 ring mail.h!8h8 _h;h=hlAhAh&DhFhK,h Nh(QhU,hWhxZh^,h+bhdhi,h]khmhtBhvh {,h|hC~hׂ,hhPh,h'h&hr,hrh^h,hhjh,hhh,hnhh,h@hhڳ,hh=12 h׹h~ _y - 2 scrolls labelled GARUARH SETYW (gained 1)h'Q27 hhah,h-hjh,hhh,hhh`,hhxhhhhUhZBhhl,hhNh> #......# .). ....... ..# ...... #.#### ###.###. #.... ####.# #. #.....#.###. #....... #.# #####.######94.6 (32.0) #@# #........... #.#####.###.###### #.......# #..# ######### ##.# .. ..# #.# .# h!hhH+5.6 (33h!; _Found a dagger.hɣ 3hU h hݫ h Bh ,h) h h] ,h h h$ ,h" h< h ..B/(.... #....... ######....... ........ #......#..). #........#.#### ###.###.....# ####.# #.h] 8....# ..#.###.Shock...# #.#......#########.#######.# #...........#.#####.###.###### B   bombardier beetle (asleep)#.......# #..########## ##.#..hN 9.6 (4.0)  A bombardier beetle comes into view.h  oo   orc (wandering)Found 5 stones and a long glass wand.h ,700.6 (5h h r _An orc comes into view. It is wielding a +0 flail.h:>..#########..B/(....# #.# #########........##.........o.....#.......)....oh...# #......##### ###.##.####.# ....#.###.....# #.#......#########.###### #...........#####.###.###### h   hound (asleep).......# #.oo 2 orcs (wandering)######### ##.#h O  A hound and an orc come into view.hXzo.oo.h Ygo 3 orcs (wandering)h[*1.6 (1hPdh4rs _An orc comes into view. It is wielding a +0 dagger.h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hSp s Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2 c - SwiftnessAir4%3  d - AirstrikeAir13%4  e - Soul SplinterNecromancy1%1  f - ScorchFire1%2  g - PasswallEarth4%3 Select a spell to cast[!]/[I] toggle spell headers hM4 Static Discharge Releases electrical charges against those next to the caster. These may arc to other adjacent creatures, or back to the caster, before eventually grounding out. It deals reduced damage when arcing to the caster, and the damage dealt  hbypasses half of defenders' armour. Level: 2 Schools: Conjuration/Air Fail: 1%  Power: 48% Damage: 3-5/arc (max 3-8/arc)  Range: 1  Noise: Quiet  hMiscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.&h0 Your spells (cast)TypeFailure Level a + ShockConjuration/Air1%1  b - Static DischargeConjuration/Air 1% 2  c - SwiftnessAir4% 3  d - AirstrikeAir13% 4  e - Soul SplinterNecromancy1%1  f - ScorchFire1%2  g - PasswallEarth &h4%3 Select a spell to cast[!]/[I] toggle spell headers'hٵ'hD'h\Skvari the Magician..#########Djinni of Ashenzari ........B/(....#Health: 47/47 ========================#........####### AC: 2Str: 7'h/###..o..... ###..... EV: 27 Int: 18..........#......# SH: 0Dex: 20'h] ....o..).#....... XL:  7 Next:  5% Place: Dungeon:5'h..o.h...##....... Noise: ---------  Time: 3701.6 (0.0)'h#@##### ###.###. o) +3 whip (elec)#.....# ####.# #. Cast: Shock#.....# ..#.###. Fly #.....# #.#.....#.#########.#######.# #........... B   bombardier beetle (asleep)'hAK#.#####.###.###### h   hound (asleep)#.......# #..#'hlooo 3 orcs (wandering)######### ##.#Found 5 stones and a long glass wand. 'h_An orc comes into view. It is wielding a +0 flail.A hound and an orc come into view. _An orc comes into view. It is wielding a +0 dagger.'hCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h'he'hSkvari the Magician..#########Djinni of Ashenzari ......'h[..B/(....#Health: 47/47 ========================#........####### AC: 2Str: 7###..o..... ###..... EV: 27 Int: 18'h..........#......# SH: 0Dex: 20'h$....o..).#....... XL:  7 Next:  5% Place: Dungeon:5..o.h...##....... Noise: ---------  Time: 3701.6 (0.0)'h#@##### ###.###. o) +3 whip (elec)#.....# ####.# #. Cast: Shock'hd#.....# ..#.###. Fly #.....# #.#.....#.#########.#######.# #........... B   bombardier beetle (asleep)#.#####.###.###### h   hound (asleep)#.......# #..#'hooo 3 orcs (wandering)######### ##.#'hFound 5 stones and a long glass wand. _An orc comes into view. It is wielding a +0 flail.A hound and an orc come into view. 'he_An orc comes into view. It is wielding a +0 dagger.'hCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hP  Okay, then.'h'h'h. _(h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h 4  Skvari the Magician ..#########  Djinni of Ashenzari ...... ..B/(....#  Health: 46/47 =======================- #........# ###### AC: 2Str: 7 ###..o..... ###..... EV: 27 Int: 18(h E .......... #......# SH: 0Dex: 20 ....o..). #....... XL:  7 Next:  5% Place: Dungeon:5 ..o.h**.# #....... Noise: ---------  Time: 3701.6 (0.0) (h =#@##### ###.###. o) +3 whip (elec) #.....# ####.# #. Cast: Shock #.....# ..#.###. Fly  #.....# #.#..... #.#########.###### #.# #........... B   bombardier beetle (asleep) #.#####.###.###### h   hound (asleep) #.......# #..#  ooo 3 orcs (wandering) ######### ##.# (h _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit))h T *h)hJ  o*Aim: an orc, wielding a +0 dagger, wearing a +0 chain mail and wearing a +5  ring of evasion (wandering, hasn't noticed you, 64% to hit)*hT *o*h .oAim: an orc, wielding a +0 dagger, wearing a +0 chain mail and wearing a +5  ring of evasion (wandering, hasn't noticed you, 64% to hit)+h&T *o+hQA**+h ..o.h..  You can't see that place.+h 7  +h< 7  +h 7  ,ho5  ,h5  ,hm 5  -h)  **o*h**-h Skvari the Magician..#########Djinni of Ashenzari ......-h2 t..B/(....#Health: 46/47 =======================-#........####### AC: 2-hq +Str: 7###..o..... ###..... EV: 27 Int: 18-h ..........#......# SH: 0Dex: 20-h X....o..).-h #....... XL:  7 Next:  5% Place: Dungeon:5*******.#-h #....... Noise: ---------  Time: 3701.6 (0.0)-hI #@##### ###.###. o) +3 whip (elec)#.....# ####.# #. Cast: Shock#.....# ..#.###. Fly -hu #.....# #.#.....#.#########.######-h #.# #........... B   bombardier beetle (asleep)#.#####.###.###### h   hound-h #.......# #..#ooo 3 orcs (2 wandering)-h ######### ##.#Aiming: Shock (safe; 1% risk of failure)  -h ;Press: ? - help, Shift-Dir - straight line-h> oThe zap hits the hound.  The hound is lightly wounded.  The hound barks!  -hg (The zap hits the orc but does no damage.-hmj -hj -hok -hk -hl -hm -hw <.B-hx .o.o..o..h.Bwandering)-hzx o   orc wizard (wandering)oo 2 orcs-h { f12 ====2.6 (1-hՃ -hˍ N  The zap hits the hound.  The hound is lightly wounded.hound barks!zap hits the orc but does no damage. _The orc shouts! x3; You hear an angry hiss. You hear a shout! _An orc wizard comes into view. It is wielding a +0 short sword..hxa ^..######### .../(....##..B.....##########........ ###...........o... ......#.....o.). ...o..h..# #.##### ###.###....# ####.#  ..#.###.#....#########.###### #...........####.###.######......# #..# oo 2 orcs######## ##.# ...h{e .hcf .hg ,.hr  B..o.hBh   houndo   orcYou hear a shout!.hu 7=27 ==--3.h~ .h 7 _The orc wizard moves out of view.0h  .../(....#..B.....#########........ ###............... ......#..o). 0h .o.....# #h##### ###.###.....# ####.#  ..#.###.#....#########.###### #...........0hx ####.###.######......# #..# ######## ## ..#0h 0hD 0h 0h\ <.B0h .o.h0h P----40h 0h/! 1hW #....#########...B.... ###............... ......#..). .1h<o...o.# #.##### ###.###h....# ####.# . ..#.###.#....Cast: ShockFly #.......# #..######### ## ..##1h~1h1h.o.h1h<N=-51hؿ1h~ _The hound attacks as it pursues you! The hound completely misses you. x21h a   ###...B.... ###............... ......#). .o.....# #o##### ###.###1ha q.....# ####.# h ..#.##.#.#....#########.######Cast: ShockFly 1ha o######### ##.#.#1hc 1hd 1hd 1hn .B.o.hB   bombardier beetleh   houndo   orc1hp --61hS} 1h 2h 4D  .......B.. ......#). .o.....# #.##### ###.###o....# ####.# .....# ..#.##2h`4h....# #.#.....#########.###### #...........Cast: ShockFly #..2h962h62h192h?w.B.o.hB   bombardier beetleh   hound2h#@qo   orc2hAI==72hG2hMV _The hound completely misses you.2hQ)  B. .o.....# #.##### ###.###....# ####.# o....# ..#.##...#.#....h#########.######.# #...........####.###.######2h) ......# #..# ######## ## ..#2hT+ 2h, 2h6- 2h4 o.o.ho 2 orcs2hU4 2h5 --82h; 2h_> 3h o...o.# #.##### ###.###....# ####.# ...# ..#.##o#.#.....#########.######h# #............#####.###.######......# #..# 3h ######## ## ..##  o   orc3h 3h 3h 3h .o.o.ho 2 orcs3h -=93h^ l _The hound completely misses you.4hT D..o.....# #.##o##### ###.###.##.....# ####.# #.#4h #.....# ..#.###.##.....# #.#.....##o##.##.# #.#h#####.###.##.4hՕ b# #..# #4h  ##.# .. 4h *.# 4hX 4h 4h 4h OMB4hG eo.o.#4hm B   bombardier beetle4hs #34h 3---104hU 4h ` _The hound bites you. The hound misses you.5h%t..o.....# #.#.#B##### ###.###.#.#o....# ####.# #.#.#.....# ..#.###.#.#.....# #.#.....#.#.#.#5h0&>.#o# #.#h#####.###.##.# #..# #5h&x# ##.# #.. # .# h   hound 5h& 5h'5h*5ht/.oho   orc5h0--15h)55h_76h0%  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8h} ** The hound is struck by an arc of lightning.  The hound is heavily wounded.8h  You are struck by an arc of lightning. The lightning grounds out..oh@8ht34-------12 ==28ho!8hK$- _The hound bites you. x2:h  :h Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h** Confirm with . or Enter, or press ? or * to list all spells.The hound is struck by an arc of lightning.  The hound is severely wounded.  You are struck by an arc of lightning.  The hound is struck by an arc of lightning.  The hound is almost dead.;hZ h@You are struck by an arc of lightning. The lightning grounds out.;hs[m27--------3;h`;h`cK _The hound misses you.h&@x #oh@*>hW >h^ '..o.....##.......#. Skvari the Magician#B##### ###.###.#. Djinni of Ashenzari ......#o....# ####.# #.#. Health: 27/47 =============-----------#.....# ..#.###.#. AC: 2Str: 7#.....# #.#.....#. EV: 12Int: 18#.#########.#######. SH: 0Dex: 20#.# #............. XL:  7 Next:  5% Place: Dungeon:5#.#####.###.######## Noise: ==-------  Time: 3713.6 (0.0)>h_ \#oh@....# #..# # o) +3 whip (elec)######### ##.# # Cast: Shock.. # Fly ..##.#.#>h$_ rh   hound>hF_ o   orc _The hound misses you.>h{_ ICasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  >h_ \Press: ? - help, Shift-Dir - straight lineOkay, then.>hje >h g >hk >hm . _>h(..o.....# #.#.#B##### ###.###.#.#o....# ####.# #.#.#.....# ..#.###.#.>h1#.....# #.#.....#.#.#.#.#.# #.#.#####.###.#>hb.#oh.@...# #..# #.# ##.# #... # >hU.# >h>h>hr.oh >h8=27 -4.6 (1>h$>h'V _The hound completely misses you.?h3   ?h3 Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@h|L1 ..o.....# #.......#.. Skvari the Magician #B##### ###.###.#.. Djinni of Ashenzari ...... @hLR#o....# ####.# #.#.. Health: 27/47 =============----------- #.....# ..#.###.#.. AC: 2Str: 7@hL #.....# #.#.....#.. EV: 27 Int: 18@hL #.#########.#######.. SH: 0Dex: 20 @hM#.# #.............. XL:  7 Next:  5% Place: Dungeon:5 @h;M'#.#####.###.########. Noise: =--------  Time: 3714.6 (0.0) @haMJ#*oh@...# #..# #. o) +3 whip (elec) ######### ##.# #. Cast: Shock@hMq .. ## Fly  @hM'..#  #.# @hM .#  h   hound@hM  o   orc@hN/ _Okay, then. @h#N_The hound completely misses you.Casting: Shock (safe; 1% risk of failure)  @hDNConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  @hdNQPress: ? - help, Shift-Dir - straight line@h* #.oh _The hound completely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou can't see that place.@hV W  #*oh@h W Ah~=..o.....##.......#.. Skvari the Magician#B##### ###.###.#.. Djinni of Ashenzari ......#o....# ####.# #.#.. Health: 27/47 =============-----------#.....# ..#.###.#.. AC: 2Str: 7#.....# #.#.....#.. EV: 27 Int: 18#.#########.#######.. SH: 0Dex: 20#.# #.............. XL:  7 Next:  5% Place: Dungeon:5#.#####.###.########. Noise: =--------  Time: 3714.6 (0.0)#***@...# #..# #. o) +3 whip (elec)Ahg.######### ##.# #. Cast: Shock.. ## Fly ..##.#.#h   houndo   orcThe hound is almost dead.The zap hits the orc.  The orc is lightly wounded.  The zap hits the orc.  The orc is heavily wounded.The zap hits the hound.Ah?<The orc is lightly wounded.  The orc is heavily wounded.hound.  The hound is almost dead.  The hound stops to sniff the ground.Ah o.oho 2 orcsAhv412 5.6 (1AhAhBS _The hound closely misses you.Ah  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BhC! ..o.....# #.......#.. Skvari the Magician #B##### ###.###.#.. Djinni of Ashenzari ...... #o....# ####.# #.#.. Health: 26/47 =============----------- #.....# ..#.###.#.. AC: 2Str: 7 #.....# #.#.....#.. EV: 12Int: 18 Bh#.#########.#######.. SH: 0Dex: 20 #.# #.............. XL:  7 Next:  5% Place: Dungeon:5 #o#####.###.########. Noise: =--------  Time: 3715.6 (0.0) BhJ#*oh@...# #..# #. o) +3 whip (elec) ######### ##.# #. Cast: ShockBhq .. ## Fly  Bh,..#  #.#  Bh3.#  h   hound  oo 2 orcsBhVZThe hound stops to sniff the ground. Bhz_The hound closely misses you.Casting: Shock (safe; 1% risk of failure)  BhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineBhBhK} ..o.....# #.......#.. Skvari the Magician #B##### ###.###.#.. Djinni of Ashenzari ...... #o....# ####.# #.#.. Health: 26/47 =============----------- #.....# ..#.###.#.. AC: 2Str: 7 #.....# #.#.....#.. EV: 12Int: 18 #.#########.#######.. SH: 0BhDex: 20 #.# #.............. XL:  7 Next:  5% Place: Dungeon:5 #o#####.###.########. Noise: =--------  Time: 3715.6 (0.0) #.oh@...# #..# #. o) +3 whip (elec) ######### ##.# #. Cast: Shock .. ## Fly  ..#  #.#  .#  h   hound  oo 2 orcsConfirm with . or Enter, or press ? or * to list all spells.Bh$qAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hound.  The hound is almost dead.The zap misses the orc. x2; The zap hits the hound.Bh2h        Bhe    #.# Bh #***@...# #..# Bh?  ##.# Bh.9 ..  BhL3..# Bhl3#.# Bh.# oo 2 orcs BhBhwTBhUBhm[.o.oBha3146.6 (1BhgBhCkAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hound.  The hound is almost dead.  The zap misses the orc. x2; The zap hits the hound. _You kill the hound!Ch=  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch^a ..o.....# #.......#.. Skvari the Magician #B##### ###.###.#.. Djinni of Ashenzari ...... #o....# ####.# #.#.. Health: 25/47 ============------------ #.....# ..#.###.#.. AC: 2Str: 7 #.....# #.#.....#.. EV: 12Int: 18 #.#########.#######.. SH: 0Dex: 20Cha #.# #.............. XL:  7 Next: 14% Place: Dungeon:5 Cha'#.#####.###.########. Noise: =--------  Time: 3716.6 (0.0) Cha#o*o@...# #..# #. o) +3 whip (elec) Chb######### ##.# #. Cast: Shock Ch@bs.. ## Fly  ..# Chfb #.#  .#  oo 2 orcsChbChbtThe zap misses the orc. x2; The zap hits the hound. _You kill the hound!ChbCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ChbAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineCh y ..o.....# #.......#.. Skvari the Magician #B##### ###.###.#.. Djinni of Ashenzari ...... #o....# ####.# #.#.. Health: 25/47 ============------------ #.....# ..#.###.#.. AC: 2Str: 7Ch9  #.....# #.#.....#.. EV: 12Int: 18 #.#########.#######.. SH: 0Dex: 20 #.# #.............. XL:  7 Next: 14% Place: Dungeon:5 Chc #.#####.###.########. Noise: =--------  Time: 3716.6 (0.0) #o.o@...# #..# #. o) +3 whip (elec)Ch  ######### ##.# #. Cast: ShockCh  .. ## Fly  ..# Ch  #.#  Ch }.#  oo 2 orcsCh Ch }Aiming: Shock (safe; 1% risk of failure)  Ch6 Press: ? - help, Shift-Dir - straight lineThe zap hits the orc but does no damage.  ChV {The orc is heavily wounded.The zap hits the orc but does no damage.  Chv MThe zap misses the orc. The zap hits the orc.Ch/ 6  ChQ    Chk  Ch   Ch   Ch  Ch  #.#  #***@...# #..#  Ch k ##.#  ..  Ch 3..# Ch 3#.# Ch .# o   orc Ch/ 1Ch͋ Ch d.o)Ch˘ 257.6 (1Ch@   Ch Press: ? - help, Shift-Dir - straight lineThe zap hits the orc but does no damage.  The orc is heavily wounded.  Ch The zap hits the orc but does no damage.  The zap misses the orc. The zap hits the orc. _You kill the orc!Dh  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhuMm ..o.....# #.......#.. Skvari the Magician #B##### ###.###.#.. Djinni of Ashenzari ...... #o....# ####.# #.#.. Health: 24/47 ============------------ #.....# ..#.###.#.. AC: 2Str: 7 #.....# #.#.....#.. EV: 12Int: 18 #.#########.#######.. SH: 0Dex: 20 #.# #.............. XL:  7 Next: 15% Place: Dungeon:5 #.#####.###.########. Noise: =--------  Time: 3717.6 (0.0) #*o*@...# #..# #. o) +3 whip (elec) ######### ##.# #. Cast: Shock .. ## Fly  DhM..#  #.#  .#  o   orcDhNwThe zap misses the orc. The zap hits the orc. _You kill the orc!Dh)N>Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  DhqNQPress: ? - help, Shift-Dir - straight lineDh8i..o.....##.......#.. Skvari the Magician#B##### ###.###.#.. Djinni of Ashenzari ......#o....# ####.# #.#.. Health: 24/47 ============------------#.....# ..#.###.#.. AC: 2Str: 7#.....# #.#.....#.. EV: 12DhkInt: 18#.#########.#######.. SH: 0Dex: 20#.# #.............. XL:  7 Next: 15% Place: Dungeon:5#.#####.###.########. Noise: =--------  Time: 3717.6 (0.0)#***@...# #..# #. o) +3 whip (elec)######### ##.# #. Cast: ShockDh.. ## Fly ..##.#.#Dh-o   orc _You kill the orc!Dh_>Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  DhPress: ? - help, Shift-Dir - straight lineThe zap misses the orc. The zap hits the orc.DhE DhL R..oDhM F58.6 (1DhS DhKV   Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDhV The zap misses the orc. The zap hits the orc. _The orc is heavily wounded.Eh  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh= ..o.....# #.......#.. Skvari the Magician #B##### ###.###.#.. Djinni of Ashenzari ......Eh> #o....# ####.# #.#.. Health: 24/47 ============------------ #.....# ..#.###.#.. AC: 2Str: 7 #.....# #.#.....#.. EV: 12Int: 18 #.#########.#######.. SH: 0Dex: 20 Eh?#.# #.............. XL:  7 Next: 15% Place: Dungeon:5 #.#####.###.########. Noise: =--------  Time: 3718.6 (0.0) #**o@...# #..# #. o) +3 whip (elec)Eh,? ######### ##.# #. Cast: Shock EhJ?s.. ## Fly  ..# Ehf? #.#  Eh?.#  o   orcEh?Eh?The zap misses the orc. The zap hits the orc. _The orc is heavily wounded.Eh?Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh @Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEh)@Eh6..o.....##.......#.. Skvari the Magician#B##### ###.###.#.. Djinni of Ashenzari ......#o....# ####.# #.#.. Health: 24/47 ============------------#.....# ..#.###.#.. AC: 2Str: 7#.....# #.#.....#.. EV: 12Int: 18Eh=#.#########.#######.. SH: 0Dex: 20#.# #.............. XL:  7 Next: 15% Place: Dungeon:5#.#####.###.########. Noise: =--------  Time: 3718.6 (0.0)#***@...# #..# #. o) +3 whip (elec)######### ##.# #. Cast: ShockEhX.. ## Fly ..##.#.#o   orcConfirm with . or Enter, or press ? or * to list all spells.Eh#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEhIEThe zap hits the orc but does no damage.  EheaThe orc is heavily wounded.The zap hits the orc.EhDF..oAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc but does no damage.  EhEThe orc is heavily wounded.  The zap hits the orc.  The orc is almost dead.EhF*9.6 (1EhIKEh0MT _The orc completely misses you.Eh U  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh ..o.....# #.......#.. Skvari the MagicianEh #B##### ###.###.#.. Djinni of Ashenzari ...... Eh8R#o....# ####.# #.#.. Health: 23/47 ===========------------- #.....# ..#.###.#.. AC: 2Str: 7EhY #.....# #.#.....#.. EV: 12Int: 18Eh #.#########.#######.. SH: 0Dex: 20 Eh#.# #.............. XL:  7 Next: 15% Place: Dungeon:5 Eh¹'#.#####.###.########. Noise: =--------  Time: 3719.6 (0.0) Eh#**o@...# #..# #. o) +3 whip (elec) ######### ##.# #. Cast: Shock .. ## Fly  ..#  #.# Eh> .#  o   orcEh\Eh{wThe orc is almost dead. _The orc completely misses you.EhCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhźAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFhJJ ..o.....# #.......#.. Skvari the Magician #B##### ###.###.#.. Djinni of Ashenzari ...... #o....# ####.# #.#.. Health: 23/47 ===========------------- #.....# ..#.###.#.. AC: 2Str: 7 #.....# #.#.....#.. EV: 12Int: 18 #.#########.#######.. SH: 0Dex: 20FhJt #.# #.............. XL:  7 Next: 15% Place: Dungeon:5 #.#####.###.########. Noise: =--------  Time: 3719.6 (0.0) #..o@...# #..# #. o) +3 whip (elec) ######### ##.# #. Cast: Shock Fh K.. ## Fly  ..#  #.#  Fh6K.#  o   orc FhWKF_The orc completely misses you.FhuKCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.FhKAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFhL+The zap hits the orc.FhPh        FhPj    #.#  Fh+Q#***@...# #..#   ##.#  FhXQb..  ..#FhQ3 #.#FhQ@ .# FhQ FhFhZB..)B   bombardier beetleFh+20.6 (1FhFh  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc. _You kill the orc! h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h'r ..o.....# #.......#.. Skvari the Magician #B##### ###.###.#.. Djinni of Ashenzari ...... #o....# ####.# #.#.. Health: 22/47 ===========------------- #.....# ..#.###.#.. AC: 2Str: 7 #.....# #.#.....#.. EV: 12Int: 18 #.#########.#######.. SH: 0Dex: 20 #.# #.............. XL:  7 Next: 15% Place: Dungeon:5 h #B#####.###.########. Noise: =--------  Time: 3720.6 (0.0) #.**@...# #..# #. o) +3 whip (elec) ######### ##.# #. Cast: Shock .. ## Fly  h..#  #.#  .#  B   bombardier beetle hThe zap hits the orc. _You kill the orc!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  hQPress: ? - help, Shift-Dir - straight line h=/ +..o.....##.......#.. Skvari the Magician#B##### ###.###.#.. Djinni of Ashenzari ......#o....# ####.# #.#.. Health: 22/47 ===========-------------#.....# ..#.###.#.. AC: 2Str: 7#.....# #.#.....#.. EV: 12Int: 18#.#########.#######.. SH: 0Dex: 20 h/ a#.# #.............. XL:  7 Next: 15% Place: Dungeon:5#*#####.###.########. Noise: =--------  Time: 3720.6 (0.0)#.**@...# #..# #. o) +3 whip (elec)######### ##.# #. Cast: Shock.. ## Fly ..##.# h/ .#B   bombardier beetleConfirm with . or Enter, or press ? or * to list all spells. h_0 AAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the bombardier beetle.  The bombardier beetle is lightly wounded.  The zap hits the bombardier beetle. h `B.) hB *1.6 (1 h  h   Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the bombardier beetle.bombardier beetle is lightly wounded.zap hits the bombardier beetle. _The bombardier beetle is moderately wounded. h%   Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ..o.....# #.......#.. Skvari the Magician #B##### ###.###.#.. Djinni of Ashenzari ...... #o....# ####.# #.#.. Health: 21/47 ==========-------------- #.....# ..#.###.#.. AC: 2Str: 7 #.....# #.#.....#.. EV: 12Int: 18 #.#########.#######.. SH: 0 h Dex: 20 #.# #.............. XL:  7 Next: 15% Place: Dungeon:5 #B#####.###.########. Noise: =--------  Time: 3721.6 (0.0) #.**@...# #..# #. o) +3 whip (elec) ######### ##.# #. Cast: Shock .. ## Fly  ..#  h% #.#  .#  B   bombardier beetle hThe zap hits the bombardier beetle. _The bombardier beetle is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h,<..o.....##.......#.. Skvari the Magician#B##### ###.###.#.. Djinni of Ashenzari ......#o....# ####.# #.#.. Health: 21/47 ==========--------------#.....# ..#.###.#.. AC: 2Str: 7#.....# #.#.....#.. EV: 12Int: 18#.#########.#######.. SH: 0Dex: 20#.# #.............. XL:  7 Next: 15% Place: Dungeon:5#*#####.###.########. Noise: =--------  Time: 3721.6 (0.0)#.**@...# #..# #. o) +3 whip (elec) h9/######### ##.# #. Cast: Shock.. ## Fly ..##.#.#B   bombardier beetleConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the bombardier beetle!  The bombardier beetle is severely wounded.The zap hits the bombardier beetle. hc hh.B) h_2=2.6 (1 hM h  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the bombardier beetle!  The bombardier beetle is severely wounded.The zap hits the bombardier beetle. _The bombardier beetle is severely wounded. h[  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h>  ..o.....# #.......#.. Skvari the Magician #B##### ###.###.#.. Djinni of Ashenzari ...... #o....# ####.# #.#.. Health: 21/47 ==========-------------- #.....# ..#.###.#.. AC: 2Str: 7 h #.....# #.#.....#.. EV: 12Int: 18 #.#########.#######.. SH: 0Dex: 20 #.# #.............. XL:  7 Next: 15% Place: Dungeon:5 #.#####.###.########. Noise: =--------  Time: 3722.6 (0.0) #*B*@...# #..# #. o) +3 whip (elec) h ######### ##.# #. Cast: Shock .. ## Fly  h/ > ..#  #.#  hN  .#  B   bombardier beetle hw / h ?The zap hits the bombardier beetle.  h F_The bombardier beetle is severely wounded. hΕ Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h sAiming: Shock (safe; 1% risk of failure)  h QPress: ? - help, Shift-Dir - straight line hu ..o.....# #.......#.. Skvari the Magician #B##### ###.###.#.. Djinni of Ashenzari ...... #o....# ####.# #.#.. Health: 21/47 ==========-------------- #.....# ..#.###.#.. AC: 2Str: 7 #.....# #.#.....#.. EV: 12 htvInt: 18 #.#########.#######.. SH: 0Dex: 20 #.# #.............. XL:  7 Next: 15% Place: Dungeon:5 #.#####.###.########. Noise: =--------  Time: 3722.6 (0.0) hw#.B)@...# #..# #. o) +3 whip (elec) ######### ##.# #. Cast: Shock .. ## Fly  ..#  #.#  .#  B   bombardier beetle hwwConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  hwPress: ? - help, Shift-Dir - straight lineThe zap hits the bombardier beetle.  The bombardier beetle is almost dead.The zap hits the bombardier beetle. h}c        hy}b     #.#  h} #***@...# #..#  h}s  ##.#  ..  h}8 ..# h0~n#.# .#  hV~  hf.†) hd23.6 (1Shock h  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line h_The zap hits the bombardier beetle.  The bombardier beetle is almost dead.The zap hits the bombardier beetle. _You kill the bombardier beetle!h# q27 2=h_% ,h(' h* ,h+ h. a3=h/ hW3 ,h|4 h7 ,h8 h; ,h= h"A i4=hB hF ,hG htJ ,hK hP hhP K5=hQ hT hT h(V hY ,hqZ h] ,h^ h9b hyb #6hb 0=hc hf hf hg hj ,hl ho ,hp hxs hs K7=ht hw ,hx h{ ,h| h= h S8=hv h ,h h ,h_ hy hÍ h h 99hF (=hݔ h h h h ,h h ,h hM h T30=hө hH h h h2 ,h h ,h h h K1=h h ,h h| ,h h+ hw S2=hi h ,h) h@ ,h h ,h h h! K3=hm h[ ,h h@ ,hy h ,h h hv N34=h h ,hK h h h h h %5h 2=h- h ,h hhhh ,h# hF h D6=hh,hhx,hh,h hk7=h1h!h"h"h%,h'h *hX*D8=h7+h-,h.h1,h3h5,h6h{9h9N9=h:h=,h@,h0AhAhE,hFhIh[I640=hIhqMBh&NhJQ,hbRhU,hWhZhhZU1=h[h^h^hv`h;c,hdhega2=h4hhwk,hlho,hphs,hZthvhxwN3=hxh}{,he|h~,hhe,hhh`K4=hh,h0h,hhw95h=hh,hөhhBD6=hhh_hh,h5ht,hhh - _You start resting.h:0817.6 (94.0)h7==-8.6 (95hh" _HP restored.hj3hClhDphshqx,h  ..o.....# #.# #B##### ###.###.# #o....# ####.# #.# #.....# ..#.###.# #.....# #.#.....# #.#.# #.# #hv #.#####.###.# #.†@....# #..# # # ##.# # ..  ..#  #.# he` .#D - a +5 ring of evasionhx09.6 (1.0)h$512 20.6 (2hhO _Items here: )) [[ ††.hhlPick up what? 30/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 flail Armour (select all with [)c - a +0 chain mail  d - a +0 chain mail Carrion a hound corpse h:an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]h h h ..o.....##.......#. Skvari the Magician#B##### ###.###.#. Djinni of Ashenzari ......#o....# ####.# #.#. Health: 47/47 ========================#.....# ..#.###.#. AC: 2Str: 7#.....# #.#.....#. EV: 12Int: 18#.#########.#######. SH: 0Dex: 20#.# #............. XL:  7 Next: 25% Place: Dungeon:5#.#####.###.######## Noise: ---------  Time: 3820.6 (0.0)#.†@....# #..# # o) +3 whip (elec)h9 x######### ##.# # Cast: Shock.. # Fly ..##.#.# _You kill the bombardier beetle! _You start resting. _HP restored.  D - a +5 ring of evasion _Items here: )) [[ ††.  Okay, then.h# hx& hb+ h. . _hhvInventory: 30/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom Armour (go to first with [)  a - a +0 robe (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  j - a +6 ring of dexterity (worn)  t - an amulet of the acrobat (worn) hO C - a ring of positive energy (worn)D - a +5 ring of evasion Wands (go to first with /)q - a wand of digging (13) Scrolls (go to first with ?)  b - 5 scrolls labelled MOIGIO ZAXIM  c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - 2 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI  s - a scroll labelled HAKHUILUIT  u - a scroll labelled ITWYZY CUICE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hi  D - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You took it off an orc on level 5 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ h “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.” hֈ  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.h  To do this, you must remove one of the following items: Jewellery (go to first with "=)  j - a +6 ring of dexterity (worn)  C - a ring of positive energy (worn)hyhOhD..o.....##.......#. Skvari the Magician#B##### ###.###.#. Djinni of Ashenzari ......#o....# ####.# #.#. Health: 47/47 ========================#.....# ..#.###.#. AC: 2Str: 7#.....# #.#.....#. EV: 16Int: 18#.#########.#######. SH: 0Dex: 14#.# #............. XL:  7 Next: 25% Place: Dungeon:5#.#####.###.######## Noise: ---------  Time: 3820.6 (0.0)h#.†@....# #..# # o) +3 whip (elec)######### ##.# # Cast: Shock.. # Fly ..##.#.# _HP restored.  D - a +5 ring of evasion _Items here: )) [[ ††. _Okay, then.You remove your +6 ring of dexterity.  You feel clumsy.hh*1.6 (1hhӿ>  D - a +5 ring of evasion _Items here: )) [[ ††. _Okay, then.  You remove your +6 ring of dexterity.  You feel clumsy. _D - a +5 ring of evasion (worn)#hf#h|oInventory: 30/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom Armour (go to first with [)  a - a +0 robe (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn) #ho C - a ring of positive energy (worn)  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)q - a wand of digging (13) Scrolls (go to first with ?)  b - 5 scrolls labelled MOIGIO ZAXIM  c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - 2 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI  s - a scroll labelled HAKHUILUIT  u - a scroll labelled ITWYZY CUICE #hEp[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hA %hG %hzN ..o.....##.......#. Skvari the Magician#B##### ###.###.#. Djinni of Ashenzari ......#o....# ####.# #.#. Health: 47/47 ========================#.....# ..#.###.#. AC: 2Str: 7#.....# #.#.....#. EV: 16Int: 18#.#########.#######. SH: 0Dex: 14%hN #.# #............. XL:  7 Next: 25% Place: Dungeon:5#.#####.###.######## Noise: ---------  Time: 3821.6 (0.0)#.†@....# #..# # o) +3 whip (elec)%h O ######### ##.# # Cast: Shock.. # Fly %h.O 0..##.#.#%hQO tD - a +5 ring of evasion _Items here: )) [[ ††. %hsO i_Okay, then.You remove your +6 ring of dexterity.  %hO `You feel clumsy. _D - a +5 ring of evasion (worn)%hhV %hY %hE_ %h:a 'hS  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hP  Okay, then.(h(h(hT. _)h,j Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.*h6 *h1 ..o.....##.......#. Skvari the Magician#B##### ###.###.#. Djinni of Ashenzari ......#o....# ####.# #.#. Health: 47/47 ========================#.....# ..#.###.#. AC: 2Str: 7#.....# #.#.....#. EV: 16Int: 18#.#########.#######. SH: 0Dex: 14*h #.# #............. XL:  7 Next: 25% Place: Dungeon:5#.#####.###.######## Noise: ---------  Time: 3821.6 (0.0)#.†@....# #..# # o) +3 whip (elec)######### ##.# # Cast: Shock*h .. # Fly ..##.#.#You remove your +6 ring of dexterity.  *h6 gYou feel clumsy. _D - a +5 ring of evasion (worn)  *h Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.*h P  Okay, then.*h~ *h *h . _h h= h hژ h7% 3hY& h'+ h. h9/ B31 _hx3 h4 m  You see here a bombardier beetle corpse.h8 hk9  _h}: h= h8@ h@ hB h2D hH hH hK hN hOQ hQ hS h/U hX hAX hcY h\ hY_ ,hb he hr ..######### .../(....# #........# #########........ ###.............. #......#.o.....). #........# #....... #@##### ###.###. #.....# ####.# #.Shock#.....# ..#.###.#.....# #.#.....h(s 1#.#########.#######.# #........... o   orc wizard (wandering)#.#####.###.#######.†)....# #..########## ##.#hw *8.6 (7h, K.oh *9.6 (8h] h0 h_5  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAR  Skvari the Magician ..#########  Djinni of Ashenzari ...... .../(....#  Health: 46/47 =======================- #........# ###### AC: 2Str: 7 ###........ ###..... EV: 31 Int: 18 .......... #......# SH: 0Dex: 14 hS.......). #....... XL:  7 Next: 25% Place: Dungeon:5 .o*****.# #....... Noise: ---------  Time: 3829.6 (0.0) #@##### ###.###. o) +3 whip (elec) #.....# ####.# #. Cast: Shock #.....# ..#.###. Fly  #.....# #.#..... #.#########.###### #.# #........... o   orc wizard (wandering) #.#####.###.###### #.†)....# #..#  ######### ##.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizarh|Tkd, wielding a +0 short sword and wearing a +0 robe (wandering,hasn't noticed you, 67% to hit)hpSkvari the Magician..#########Djinni of Ashenzari ........./(....#Health: 46/47 =======================-#........####### AC: 2Str: 7###........ ###..... EV: 31 Int: 18..........#......# SH: 0Dex: 14*......).#....... XL:  7 Next: 25% Place: Dungeon:5.******.##....... Noise: ---------  Time: 3829.6 (0.0)#@##### ###.###. o) +3 whip (elec)hP#.....# ####.# #. Cast: Shock#.....# ..#.###. Fly #.....# #.#.....#.#########.#######.# #........... o   orc wizard (wandering)#.#####.###.#######.†)....# #..########## ##.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh~Aim: an orc wizard, wielding a +0 short sword and wearing a +0 robe (wandering,hasn't noticed you, 67% to hit)h5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 short sword and wearing a +0 robe (wandering,hasn't noticed you, 67% to hit)  The zap misses the orc wizard.hIH0 .oo.....oo   orcThe orc wizard shouts!h,O *****The orc wizard gestures at you while chanting.h*.....hUm39----16 ==30.6 (1hhy. _The magic dart hits you!hd  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hg  Skvari the Magician ..#########  Djinni of Ashenzari ...... .../(....#  Health: 38/47 ===================----- #........# ###### AC: 2Str: 7 ###........ ###..... EV: 16Int: 18 .......... #......# SH: 0h&Dex: 14 .......). #....... XL:  7 Next: 25% Place: Dungeon:5 oo*****.# #....... Noise: ==-------  Time: 3830.6 (0.0) #@##### ###.###. o) +3 whip (elec) hV#.....# ####.# #. Cast: Shock #.....# ..#.###. Fly  #.....# #.#..... h#.#########.###### #.# #........... o   orc wizard hԎ-#.#####.###.###### o   orc #.†)....# #..#  ######### ##.# hCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 short sword and wearing a +0 robe (67% to  hit)hSkvari the Magician..#########Djinni of Ashenzari ........./(....#Health: 38/47 ===================-----#........####### AC: 2Str: 7###........ ###..... EV: 16Int: 18..........#......# SH: 0Dex: 14*......).hnk#....... XL:  7 Next: 25% Place: Dungeon:5o******.##....... Noise: ==-------  Time: 3830.6 (0.0)#@##### ###.###. o) +3 whip (elec)#.....# ####.# #. Cast: Shock#.....# ..#.###. Fly #.....# #.#.....h#.#########.#######.# #........... o   orc wizard#.#####.###.###### o   orch#.†)....# #..########## ##.#Confirm with . or Enter, or press ? or * to list all spells.h=Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 short sword and wearing a +0 robe (67% to  hit)  The zap hits the orc wizard.hÚhlh&Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 short sword and wearing a +0 robe (67% to  hit)  The zap hits the orc wizard.  The orc wizard is heavily wounded.h.o.o....o 2 orc wizards (1 wandering)hm2-1.6 (1hhz _An orc wizard comes into view. It is wielding a +0 dagger.hs  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ha  Skvari the Magician ..#########  Djinni of Ashenzari ...... .../(....#  Health: 37/47 ==================------ hSL#........# ###### AC: 2Str: 7 ###........ ###..... EV: 16Int: 18 .......... #......# SH: 0Dex: 14 hG.......). #....... XL:  7 Next: 25% Place: Dungeon:5 o.o****.# #....... Noise: =--------  Time: 3831.6 (0.0) hױS#@##### ###.###. o) +3 whip (elec) #.....# ####.# #. Cast: Shock h#.....# ..#.###. Fly  #.....# #.#..... hOG#.#########.###### h#.# #........... oo 2 orc wizards (1 wandering) #.#####.###.###### hn#.†)....# #..#  ######### ##.# hCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h\Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 short sword and wearing a +0 robe (heavilywounded, 67% to hit)h}Skvari the Magician..#########Djinni of Ashenzari ........./(....#Health: 37/47 ==================------#........####### AC: 2Str: 7###........ ###..... EV: 16Int: 18..........#......# SH: 0Dex: 14**.....).#....... XL:  7 Next: 25% Place: Dungeon:5o.*****.##....... Noise: =--------  Time: 3831.6 (0.0)#@##### ###.###. o) +3 whip (elec)hO#.....# ####.# #. Cast: Shock#.....# ..#.###. Fly #.....# #.#.....#.#########.#######.# #........... oo 2 orc wizards (1 wandering)#.#####.###.#######.†)....# #..########## ##.#Confirm with . or Enter, or press ? or * to list all spells.h4xAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 short sword and wearing a +0 robe (heavilywounded, 67% to hit)  The zap hits the orc wizard.hcZAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 short sword and wearing a +0 robe (heavilywounded, 67% to hit)  The zap hits the orc wizard.  The orc wizard is almost dead.hh[hf...o.o...oh[j2=2.6 (1hrhu, _The orc wizard shouts!he  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hq6   Skvari the Magician ..#########  Djinni of Ashenzari ...... .../(....#  Health: 36/47 ==================------ #........# ###### AC: 2Str: 7 ###........ ###..... EV: 16Int: 18 .......... #......# SH: 0Dex: 14 .......). #....... XL:  7 Next: 25% Place: Dungeon:5 h6 .o.o***.# #....... Noise: ==-------  Time: 3832.6 (0.0) #@##### ###.###. o) +3 whip (elec) #.....# ####.# #. Cast: Shock #.....# ..#.###. Fly  #.....# #.#.....hh7 I #.#########.###### #.# #........... oo 2 orc wizards #.#####.###.######h7  #.†)....# #..#  ######### ##.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  h:8 Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 short sword and wearing a +0 robe (almostdead, 67% to hit)h\  Skvari the Magician ..#########  Djinni of Ashenzari ...... .../(....#  Health: 36/47 ==================------ #........# ###### AC: 2Str: 7 ###........ ###..... EV: 16Int: 18 h W.......... #......# SH: 0Dex: 14 .......). #....... XL:  7 Next: 25% Place: Dungeon:5 .o.o....# #....... Noise: ==-------  Time: 3832.6 (0.0) #@##### ###.###. o) +3 whip (elec) #.....# ####.# #. Cast: Shock h?#.....# ..#.###. Fly  #.....# #.#..... hc#.#########.###### #.# #........... oo 2 orc wizardsh #.#####.###.###### #.†)....# #..#  hf######### ##.# Confirm with . or Enter, or press ? or * to list all spells.h*Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 short sword and wearing a +0 robe (almosthJdead, 67% to hit)  The zap hits the orc wizard.h            ***  .o.****.#        h `   #.#    orc wizard #.†)....#   hȏhh(....oo...o   orchC732-3.6 (1hh%>  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 short sword and wearing a +0 robe (almosthgdead, 67% to hit)  The zap hits the orc wizard. _You kill the orc wizard!h W  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h   Skvari the Magician ..#########  Djinni of Ashenzari ...... .../(....#  Health: 36/47 ==================------ #........# ###### AC: 2Str: 7 ###........ ###..... EV: 16Int: 18 .......... #......# SH: 0Dex: 14h`  .......). #....... XL:  7 Next: 32% Place: Dungeon:5 ..oo***.# #....... Noise: =--------  Time: 3833.6 (0.0) #@##### ###.###. o) +3 whip (elec) #.....# ####.# #. Cast: Shockh W #.....# ..#.###. Fly  #.....# #.#..... #.#########.######h  #.# #........... o   orc wizard #.#####.###.###### o   orc #.†)....# #..#  ######### ##.# _You kill the orc wizard!Casting: Shock (safe; 1% risk of failure)  h> Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh_ kAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (74% to hit)hA6   Skvari the Magician ..#########  Djinni of Ashenzari ...... .../(....#  Health: 36/47 ==================------ #........# ###### AC: 2Str: 7 ###........ ###..... EV: 16Int: 18 .......... #......# SH: 0Dex: 14h6  .......). #....... XL:  7 Next: 32% Place: Dungeon:5 ..oo....# #....... Noise: =--------  Time: 3833.6 (0.0) #@##### ###.###. o) +3 whip (elec) #.....# ####.# #. Cast: Shockh7 \ #.....# ..#.###. Fly  #.....# #.#..... #.#########.###### hP7 #.# #........... o   orc wizard #.#####.###.###### o   orc #.†)....# #..# h7  ######### ##.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (74% to hit)  The zap hits the orc!h(> {           ***  ..o****.#    h>        #.#   h? #.†)....#   h h R....o...hm *4.6 (1h hh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (74% to hit)  The zap hits the orc! _You kill the orc!h(  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hF  Skvari the Magician ..#########  Djinni of Ashenzari ...... .../(....#  Health: 35/47 =================------- #........# ###### AC: 2Str: 7 ###........ ###..... EV: 16Int: 18 .......... #......# SH: 0Dex: 14 .......). #....... XL:  7 Next: 32% Place: Dungeon:5 hGd...o***.# #....... Noise: =--------  Time: 3834.6 (0.0) #@##### ###.###. o) +3 whip (elec) #.....# ####.# #. Cast: Shock #.....# ..#.###. Fly  #.....# #.#..... #.#########.###### #.# #........... o   orc wizard #.#####.###.###### #.†)....# #..#  ######### ##.# _You kill the orc!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)hSkvari the Magician..#########Djinni of Ashenzari ........./(....#Health: 35/47 =================-------h#........####### AC: 2Str: 7###........ ###..... EV: 16Int: 18..........#......# SH: 0Dex: 14***....).#....... XL:  7 Next: 32% Place: Dungeon:5...****.##....... Noise: =--------  Time: 3834.6 (0.0)#@##### ###.###. o) +3 whip (elec)h#.....# ####.# #. Cast: Shock#.....# ..#.###. Fly #.....# #.#.....#.#########.#######.# #........... o   orc wizard#.#####.###.#######.†)....# #..########## ##.#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)  The zap hits the orc wizard.hX ...o...  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)  The zap hits the orc wizard.orc wizard is lightly wounded.h^ :*h4   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!h 8{hy d=5.6 (1Shockh h* _Deactivating autopickup; reactivate with Ctrl-A.h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h3 M########.. ...########..../(  # #########.## ###..........####....)......#...{...@# #.........####.##### ###.##.....# ####.# #.....# ..#.###......#.#####..#.†h h# 2$h. ~6=31 --6 _h6 7{hd8 h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h1hA8--hEh  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h '/ _You can't see any susceptible monsters whx'ithin range! (Use Z to cast anyway.)asting: Shock (safe; 1% risk of failure) h' Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hy ####### Skvari the Magician #.. Djinni of Ashenzari ...... ...#########  Health: 35/47 =================------- ..../(....#  AC: 2Str: 7 #........# ###### EV: 31 Int: 18 ###........## ###..... SH: 0hsDex: 14 ............### #......# XL:  7 Next: 32% Place: Dungeon:5 .......)......# #....... Noise: ---------  Time: 3836.6 (0.0) ...${..@# #....... o) +3 whip (elec) ...####.##### ###.###. Cast: Shock #.....# ####.# #. Fly  #.....# ..#.###. h#.....# #.#..... #.#########.######  h#.# #...........  #.#####.###.######  hK#.†)....# #..#   _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  hyCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh 7*@hXA**hF\A**hA**h`A**h A**hE####### Skvari the Magician#..Djinni of Ashenzari .........#########Health: 35/47 =================-------..../(....#AC: 2Str: 7#........#hF###### EV: 31 Int: 18###........## ###..... SH: 0Dex: 14............### #......# XL:  7 Next: 32% Place: Dungeon:5.......)......# #....... Noise: ---------  Time: 3836.6 (0.0)*******@##....... o) +3 whip (elec)...####.##### ###.###. Cast: Shock#.....# ####.# #. Fly #.....# ..#.###.#.....# #.#.....#.#########.######hkJ"#.# #...........#.#####.###.#######.†)....# #..# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh|V...${..hD**  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits something!  A puff of flame appears from out of thin air!h#'..hx+q33-16 ==7.6 (1h=4hG== _The puff of flame hits you. You resist.hz  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hUhhwhZP _You don't know that spell.h   #.. ...# ..../(....# #.# .###.## ###h\ .### #.......)......# #.${.@.# #.####.##### ###.###. #.....# ####.# # #.....# ..#.###h E #.....# #.# #.#########. #.# #h߇  #.#####.###.  #.†)....# #..#h h> *A magic dart appears from out of thin air!h &.h< 27----31 -8 _The magic dart hits you.h]  #.. ...# ..../(....## #.# #.###h^.## ####.### ##.)......# ##....${@..# ##....####.##### ###.#.. #.....# ####.# # #.....# ..#.h^ #.....# #.# #.#########. #.# # #.#####.###.  #.†)....# #..#hhhs?-9h\{h~U _Something misses you.hŚ  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h3  ##### Skvari the Magician #.. Djinni of Ashenzari ...... ...#########  Health: 26/47 =============----------- ..../(....#  AC: 2Str: 7 # #........# #### EV: 31 Int: 18 #.###........## ###... SH: 0Dex: 14 h #.............### #..... XL:  7 Next: 32% Place: Dungeon:5 #........)......# #..... Noise: =--------  Time: 3839.6 (0.0) #....${@..# #..... o) +3 whip (elec) #....####.##### ###.## Cast: Shock hP :#.. #.....# ####.#  Fly  # #.....# ..#.## #.....# #.#... #.#########.####  #.# #.........  #.#####.###.####  h Y#.†)....# #..#   _Something misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehf7*@hA**h A**¼hP?.*¼h `***.#¼h*...*.$##üh ##### Skvari the Magician#..Djinni of Ashenzari .........#########Health: 26/47 =============-----------..../(....#AC: 2Str: 7# #........##### EV: 31 Int: 18#.###........## ###... SH: 0Dex: 14#...*.........### #..... XL:  7 Next: 32% Place: Dungeon:5#....*...)......# #..... Noise: =--------  Time: 3839.6 (0.0)#....$*@..##..... o) +3 whip (elec)#üh [37m....####.##### ###.## Cast: Shock#.. #.....# ####.# Fly ##.....# ..#.###.....# #.#...#.#########.#####.# #.........#.#####.###.#####.†)....# #..# _Something misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineüh üh I..{üh 516 40.6 (1ühz ühe c _The zap hits something. Something hits you.żh&  żhCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ƼhE. Ƽh8 Ƽh? ƼhgB P _You don't know that spell.Ǽhlz  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ɼh! ##### Skvari the Magician #.. Djinni of Ashenzari ...... ...#########  Health: 25/47 ============------------ ..../(....#  AC: 2Str: 7 # #........# #### EV: 16Int: 18 #.###........## ###... SH: 0Dex: 14 #.............### #..... XL:  7 Next: 32% Place: Dungeon:5 #........)......# #..... Noise: =--------  Time: 3840.6 (0.0) ɼhևw#....${@..# #..... o) +3 whip (elec) #....####.##### ###.## Cast: Shock #.. #.....# ####.#  Fly  # #.....# ..#.## #.....# #.#... #.#########.####  #.# #.........  #.#####.###.####  #.†)....# #..#   _You don't know that spell.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  ɼhnQPress: ? - help, Shift-Dir - straight lineɼhhI 7*@ʼh0U***#ʼh-##### Skvari the Magician#..Djinni of Ashenzari .........#########Health: 25/47 ============------------..../(....#AC: 2Str: 7# #........##### EV: 16Int: 18#.###........## ###... SH: 0Dex: 14#...*.........### #..... XL:  7 Next: 32% Place: Dungeon:5#....*...)......# #..... Noise: =--------  Time: 3840.6 (0.0)ʼh.#....$*@..##..... o) +3 whip (elec)#....####.##### ###.## Cast: Shock#.. #.....# ####.# Fly ##.....# ..#.###.....# #.#...#.#########.#####.# #.........#.#####.###.#####.†)....# #..# _You don't know that spell.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  ʼh.JPress: ? - help, Shift-Dir - straight lineʼhP..{ʼh`3-1.6 (1ʼhʼhGK _Something hits you.˼h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̼h̼h̼hƨ̼hwP _You don't know that spell.̼hF- ̼h#....$)..@# #.#....####.##### ###.###.#.. #.....# ####.# #.# #.....# ..#.###.#.....# #.#.#.#########.##.# #.hdh#.#####.###.# hph\{?-9hIhhp  #.. ...######### ..../(....# #....######.#### ###..........### #......#)......#.$)...# hCr ...####@##### ###.###. #.....# ####.# ..#Fly .###.######### ##.#h~ h &50h h h A ...######### ..../(....## #........#######.###.## ###.................### #......#.......)..........$)...# ...####.##### ###.### #@....# ####.#   ..#.##Fly ###..hb* h0 Q6=1h8 h: hl  ..../(....# #........######.###........## ###.................### #......#...).......$)...# ####.##### ###.### #.....# ####.#   ..#.## #.#....Fly ..#2h8B3hChdFhFhvJhKhKh{MhPi7=hQh[ThThWhZ,h]h`_8=hbhehfhghkh]khlhLohohphshs!9hs2=huhx,h~hրh h9h,hhhljT20=hlh,hh},h h},hhŚ91h (=hah?,h0h,hhhרL2=hlhm,hKh,h,h۶,h"ha3=hܽh9,h9hhh h,hhh9S4=hh,h`hC,h'h,h\#5h{(=hGh,h`h,hOhh hEhhTS6=hhhhhhhYh,h6hh#K7=hhkhh h! hX h h,hghhw=8=hh&h,h#h!h"h#$hI'h'D9=h|)h,,h!.h0h0h3h89,h:hT=T30=h=h?h=r1=2=hsa3=h4xhzhzhh,hhhhhZd34=hBh}h5=hEh,h+h/,híh,hhehK6=h7h,h!h,hh,hhEh}N7=hh,hh ,hh,hhhD8=hh,hhz,h.hShN9=h%h,hh,h+,hph`hhL40=hfh ,hhX,hh[,hhOh#1h2=hrhhhc!h#,ho%h(a2=hd*h[-h-hn/hr2,h34h6,h{8h:h;N3=h =h?,hAhGm,h nhAr,hthyhOyK4=h/{h}h~hh,h1hh:#5h`2=h'h`,h(h,hhhϘhMhhȜK6=hjhǠ,hhť,hfhU,h>hi . _You start resting.h196513.0)hv7==64hhN" _HP restored.hY M...######## ..../(....  #........# #########........## ###.............###....)......#$)...# #........####.##### ###.##..####.# #..#.####.....# #.#..... Fly hc hj 07.0)hs h!u h˞M#.. ...######### ..../(....#  #.# #########........## ###.................###.......)......#...$)...# #........####@##### ###.##..####.# h#..#.####.....# #.#.....###hh+%8hhhVhhhh M ########.. ...######## ..../(  # #########.## ###..........####....)......#...$)..@# #.........####.##### ###.##.....# ####.# ##.....# ..#.###..###..9h)M....... ########.. ...######## ..../(   ########### ###..........###....@......#$)...#####.# #.........####.##### ###.###.. #.....# ####.# #... ## #.# h8hDB=70hMhQO _You see here a +0 dagger.hm  #. .#.. ...# ..../(....# # #.# h  #.###.## ### #.### #......hI #)......# # #....$)...#####.# #hB #....####.##### ###.### #... #.....# ####.# # #. #.....# ..#.### #.....# #.# #.#########. #.# # #.#####.###.hh h"%1 _hhYh\h~pM###### ...... #. ######.#.. ....######## ..../(   ########## ###.....##....).....#....$)...#####.# #...... Fly . ..#.#2hh Z  #$ . #. #.#.. ....# ..../(....# # #.#  #.###h .## ### #.### # #.)......# # #....$)...#####.# #h)  #....####.##### ###.hC  #.... #.....# ####.#h[ #... #.....# ..#.hw #.# #.....# #.#h #. #.#########. #.# #hR h %3h/ h + _Found 13 gold pieces. hdM ##### #$...... #. ######.#.. .....######## ?..../( #  #####.##### ###.....###........)......# #..... Fly # #.#.#### hD h%4 h h e _Found a scroll labelled EMEDEU LUYTI. h=NM ##### #$...... #. ######.#.. .....#########.?..../(   ha #####.##### ####......###........)......# #...... hΏT#.## #.... h h+%5 h!h!+M ##### #$...... #. ######.#.. .....########!hw+#.?....@( #.## #####.###........## ###... Fly .!h+s#.#.... #...!h+!hE!hc;6!hl!hZu416 7.7 (2!hI!h0 _E - a wand of warping (10)"hVT  #$  . #. #.#..>.....# #.?...@.(....# #.###.#  #.###.## ### #....### # #........)......# # #....$)...#####.# # #....####.##### ###. #.... #.....# ####.# #.... #.....# ..#.31 8.7 (1"hO; _Found a stone staircase leading down.#h3#hh#h#h#hB#h,#h#hy#h#h>#h#h#h#h#h#h#.##.##.# ### ####$# ...  ...#.##.#  ###.#....# #>.....##########hk #.@.....(....# #.###........#  #.###........## # #.............### # #........)......# # #....$)...#####.# # #....####.#####  #.... #.....# ##h #.... #.....# .#hN+82.7 (4#hN416 3.7 (5#h#h b _F - a scroll labelled EMEDEU LUYTI#hc 3#hc #hf #h7j #hj ;31 #hn #ho #h+x ,#hz #h| #hy~ ,#h #h3 #h\ ,#h #h #hv '16 #ha #hy N _You now have 223 gold pieces (gained 13).#h/ Q31 #ht #h #hJ #h #hQ #h #hӢ #h #h #hר #h\ #h #hϻ n#h #h ,#h #h  You now have 242 gold pieces (gained 19).16  _Items here: )) [[ †.31 #h#ho#hd,#h!#hm%#h+,#h0#hA2#h/6,#h8#h!>#h.A,#hiC#hE#hN,#hO#h)S#hU#hU#hW#h(Z#h\,#h(^#h_#hZb,#hdf,#hag,#hh#hx #....####.##### ###.###....'..#.....# ####.##....##.#.....# ..#.###.###...#.....# #.#...#. #.###.#########.##### #...#.# #......... ###.#.#####.###.#### #.#..)....# #..# #@######### ##.# #.....# .. #####.... ..#  ## #.# #h?y.#  G - a puce potion#h+14009.7 (26.0)#hL616 10.7 (27#h#hM/ _You see here a +0 dagger.&hdI&h&hP&h5Q31 &h&h&hB&h&h6&h\&h&h5&hv&h&h&h&hv&h&h&h&h,&h&hqf ..##.#.....# ..#.###.#..#.#.# ##...#.....# #..#.#.####.###.#########.#######..#.#)#.o#...#.# #..............#.#o#.####.#.#####.###.##.#.#o#.#.#..)....# #..# #.#)#.#'##)######### ##.## #.[.#.o..#.....########..# ########.&h4L22.7 (12#####........@..# #.###########.#  #. .## #._.. #.... ##..##ß&hU&&h++3.7 (13&h1&h4? _Found a sparkling altar of Nemelex Xobeh.(h#(h(h(h(h(hJ(h`,(h(hy(h(h(h(h=(h4(h0(h(h(hl(h(h(h(h_(h^(h(h"(h(h(hV(h(h(h(h(h(h (h(h,(h(h(h,(h}(h(h,(hv (hh(h,(h(hw(h9(hq(h(h(hS,(h(h(hW!(h!(h"(h7$(h{&(h&(h((h)(h5 #. #.###.#########.#### # #...#.# #......... ###.#.###.#### #.#..)....# #..#  (h/6Y# #)### ##.##  #. #.....########..#  #.. #####...........#  ..#...#########.##39.7 (16 .......@..............## <(hi6###########..#_ ##### ## (h6(h=(hB,40.7 (17(hG(hJ; _Found an escape hatch in the ceiling.-hk #. #.###.#.## #...#.# #.###.#.#####.###.##.#..)....# #..# # #)# ##.## #. #.....#..# #.. #####...# ..#...#.##ß..............##.<#..#_.#####.##ß#-hr -h[w 01.0)-hO| -h~ .hd#. #.###.#.## #...#.# #.###.#.#####.###.##.#..)....# #..# # #)# ##.## #. #.....#..# #.. #####.# ..#...#.##ß..##.<#..#_.#####.##ß.#.h.h%2.h.hz.h#. #.###.#.## #...#.# #.###.#.#####.###.##.#..)....# #..# # #)# ##.## #. #.....#..# #.. #####.# ..#...#.##ß..##.<#.hu..#_.#####.##ß.##ß#.h.h%3.hޣ.hf.hg#. #.###.#.#.# #...#.# #.###.#.#####.###.##.#..)....# #..# ## #)# ##.## ##. #.....#..# ##.. #####.# #..#...#.##ß..##...@<#.hw..#_.#####.##ß.##ß##.hb.h%4.h.h.hMI {#. #.###.#.#.# #...#.# #.###.#.#####.###.#.#.#..)....# #..# #.# #)# ##.## #.#. #.....#..# ##.. #####.# # ..#...#.##ß... .##...@.<#..#_..hNJ K#####.##ß...ß##ß# .hP .h+U %5.h`[ .h] .h |#. #.###.#.#..## #...#.# #.####.#.#####.###.#.##.#..)....# #..# #.## #)# ##.## #.[#. #.....#..# ##.. #####.# # ..#...#.##ß... .##...@. <#.h ..#_..... #####..... .h .h7 %6.h .hȰ /hΦ?#. #.###.#.#..#.# #...#.# #.#.###.#.#####.###.#.#.#.#..)....# #..# #.#)# #)# ##.## #.[.#. #.....#..# ##.. #####.# # ..#...#.##ß... .##...@. <#..#_..... #####..... /hP/hu/h%7/h/h/hp#. #.###.#.#..#.## #...#.# #.#.####.#.#####.###.#.#.##.#..)....# #..# #.#)## #)# ##.## #.[.##. #.....#..# ##.. #####.# #  ..#...#.##ß...  .##...@.  <#..#_..... #####..... /h"/h%%8/hU//h0/hˆ#. #.###.#.#..#.#) # #...#.# #.#.#o###.#.#####.###.#.#.#o#.#..)....# #..# #.#)#.# #)# ##.## #.[.#.#. #.....#..# ##.. #####.# # ..#...#.##ß... .##...@. <#..#_..... #####..... /hk/hݓ%9/h^/h /h9. #.###.#.#..#.#)#  #...#.# #.#.#o####.#.#####.###.#.#.#o##.#..)....# #..# #.#)#.## #)# ##.## #.[.#.o#. #.....#..# ##.. #####.# # #...#.##ß... ##...@. #..#_..... #####..... /hh##ß...ß # /h)"/h%&50/h+/h(-/h  #.###.#.#..#.#)#.#...#.# #.#.#o#.###.#.#####.###.#.#.#o#.#.#..)....# #..# #.#)#.#' # #)# ##.## #.[.#.o. #. #.....#..# # #.. #####.# # # #...#.##ß... ###...@. #..#_..... ######..... ###ß...ß ###ß## /hb /h %1/h$ /h!& /h" T#.###.#.#..#.#)#.o#...#.# #.#.#o#.####.#.#####.###.#.#.#o#.##.#..)....# #..# #.#)#.#'#  #)# ##.## #.[.#.o. . #.....#..# #. .. #####.# # #. ...#.##ß... #.##...@. #...#_..... #.#####..... ###ß.. /h %2/h /h /hd#.###.#.#..#.#)#.o. #...#.# #.#.#o#.# ###.#.#####.###.#.#.#o#.# #.#..)....# #..# #.#)#.#'##)# ##.## #.[.#.o.  #.....#..# #. . #####..# # #.#.##ß... #.##...@. #...#_..... #.#####..... ###ß...##ß#### @   Edmund (asleep)/h/h%3/h!/h#0hF.###.#.#..#.#)#.o. ...#.# #.....#.#o#.#.#.#####.###.#.#.#o#.#  #.#..)....# #..# #.#)#.#'##)# ##.## #.[.#.o...##.....##..# #..#  #####...# ß##..# .#.##ß...ß #..###...@. #..#..#_..... #..######..... # ##ß#### 0hT0h%40h0hn6h h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7hæ Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2 c - SwiftnessAir3%7ht3  d - AirstrikeAir11% 4  e - Soul SplinterNecromancy1% 1  f - ScorchFire1% 2 g - PasswallEarth3%3 7hSelect a spell to cast[!]/[I] toggle spell headers;hVF.###.#########.#######..#.#)#.o.. Skvari the Magician ...#.# #..............#.#o#.### Djinni of Ashenzari ...... ##.#.#####.###.########.#.#o#.#Health: 47/47 ========================#.#..)....# #..# #.#)#.#'### AC: 2Str: 7  #)######### ##.## #.[.#.o...# EV: 31 Int: 18  #.....########..# ########..# SH: 0Dex: 14  #####...........# ß## #..# XL:  7 Next: 40% Place: Dungeon:5 .###############.##ß...ß #..# Noise: ---------  T;hvime: 4054.7 (0.0) ................@##...@. #..# o) +3 whip (elec) ###############..#_..... #..# Cast: Shock#####..... #### Fly ##ß...ß ####ß####@   Edmund (asleep)G - a puce potion _You see here a +0 dagger. _Found a sparkling altar of Nemelex Xobeh. _Found an escape hatch in the ceiling.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..###.#########.#######..#.#)#.o.. Skvari the Magician ...#.# #..............#.#o#.### Djinni of Ashenzari ...... ##.#.#####.###.########.#.#o#.#Health: 47/47 ========================#.#..)....# #..#;hz #.#)#.#'### AC: 2Str: 7  #)######### ##.## #.[.#.o...# EV: 31 Int: 18  #.....########..# ########..# SH: 0Dex: 14  #####...........# ß## #..# XL:  7 Next: 40% Place: Dungeon:5 .###############.##ß...ß #..# Noise: ---------  Time: 4054.7 (0.0) ................@##...@. #..# o) +3 whip (elec) ###############..#_..... #..# Cast: Shock#####..... #### Fly ##ß...;h{[34mß ####ß####@   Edmund (asleep)G - a puce potion _You see here a +0 dagger. _Found a sparkling altar of Nemelex Xobeh. _Found an escape hatch in the ceiling.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..###.#########.#######..#.#)#.o.. Skvari the Magician ...#.# #..............#.#o#.### Djinni of Ashenzari ...... ##.#.#####.###.########.#.#o#.#  Health: 44/47 ======================--  #.#..)....# #..# #.#)#.#'### AC: 2Str: 7  #)######### ##.## #.[.#.o...# EV: 31 Int: 18  #.....########..# ########..# SH: 0Dex: 14  #####...........# ß## #..# XL:  7 Next: ;hr|G[m40% Place: Dungeon:5 .###############.##ß...ß #..# Noise: ---------  Time: 4054.7 (0.0) ................@##...@. #..# o) +3 whip (elec) ###############..#_..... #..# Cast: Shock #####..... #### Fly  ##ß...ß ##  ##ß##  ##  @   Edmund (asleep) _Found an escape hatch in the ceiling.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetPlease select a wall.=h9Np@***A translucent rock wall.>h.###.#########.#######..#.#)#.o.. Skvari the Magician ...#.# #..............#.#o#.### Djinni of Ashenzari ...... ##.#.#####.###.########.#.#o#.#Health: 44/47 ======================--#.#..)....# #..# #.#)#.#'### AC: 2Str: 7  #)######### ##.## #.[.#.o...# EV: 31 Int: 18  #.....########..# ########..# SH: 0Dex: 14  #####...........# ß## #..# XL:  7 Next: 40% Place: Dungeon:5 .###############.##ß...ß #..# Noise: ---------  Time:[39>h0~;49m 4054.7 (0.0) ................@##...@. #..# o) +3 whip (elec) ###############..#_..... #..# Cast: Shock#####..... #### Fly ##ß...ß ####ß####@   Edmund (asleep) _Found an escape hatch in the ceiling.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA translucent rock wall.510 16 5.7 (1 _>hZ' >h' >h(qYou begin to meditate on the wall. You continue meditating on the rock.>hV(>h2L@.@>h2>h3>h@>hUA#6.7 (2>hK>htR >hR>h8S_Edmund shouts!>h`>hWa2@.>hi>h3j#7.7 (3>hju>hx>h8@.>h>h6>hɋ=>h#8.7 (4>hM>h >h>hߛO_You continue meditating on the rock. x2  >h(You finish merging with the rock.>h  >h--more-->hҨAhev<#.###.#######..#.#)#.o... #.# #........#.#o#.#####. #.#####.###.########.#.#o#.# #. #..)....# #..# #.#)#.#'### #. ### ##.## #.[.#.o...# #. Ahv....########..# #########..# #. ###...####ß###ß# #..# #. #.##ß...ß... #..# .##@...#..# ..#_@..#..# #####...#### Ahw###ß...ß... ##Ah#w###ß###ß## #Ah[x1 2 Ah|*ShockAhAh34 _IhEF  Casting: Passwall (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LhA4 #.#########.#######..#.#)#.o..... Skvari the Magician #.# #..............#.#o#.#####. Djinni of Ashenzari ...... #.#####.###.########.#.#o#.# #. Health: 43/47 =====================--- #..)....# #..# #.#)#.#'### #. AC: 2Str: 7 ######### ##.## #.[.#.o...# #. EV: 16Int: 18 ....########..# #########..# #. SH: 0Dex: 14 ###...........####ß###ß# #..# #. XL:  7 Next: 40% Place: Dungeon:5 #############.##ß...ß... #..# . Noise: ---------  Time: 4058.7 (0.0) ..............##@....... #..#  o) +3 whip (elec) ############..#_@....... #..#  Cast: Shock #####........ ####  Fly  ###ß...ß... ##  ###ß###ß#  ## #  @  Lh5  Edmund _You finish merging with the rock.  Casting: Passwall (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetPlease select a wall.MhTs***@A translucent rock wall.Mhw,#.#########.#######..#.#)#.o..... Skvari the Magician #.# #..............#.#o#.#####. Djinni of Ashenzari ...... #.#####.###.########.#.#o#.# #. Health: 43/47 =====================--- #..)....# #..# #.#)#.#'### #. AC: 2MhwStr: 7 ######### ##.## #.[.#.o...# #. EV: 16Int: 18 ....########..# #########..# #. SH: 0Dex: 14 ###...........####ß###ß# #..# #. XL:  7 Next: 40% Place: Dungeon:5 Mh#############.##ß...ß... #..# . Noise: ---------  Time: 4058.7 (0.0) ..............##@....... #..#o) +3 whip (elec) ############..#_@....... #..#Cast: Shock#####........ ####Fly ###ß...ß... ##Mh###ß###ß### #@   Edmund Mh<+_You finish merging with the rock.  Casting: Passwall (dangerous; 3% risk of failure)  Mh{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (dangerous; 3% risk of failure)  MhaPress: ? - help, Dir - move targetA translucent rock wall.MhY 9 =9.7 (1Mh)Mh _Edmund misses you.You begin to meditate on the wall. You continue meditating on the rock.Mh+60.7 (2Mh/Mh  _Edmund misses you.You continue meditating on the rock.Mh *1.7 (3MhNh Nh_Edmund closely misses you.You continue meditating on the rock.4=2.7 (4NhJNh _Edmund barely misses you.You finish merging with the rock.Nh!/  --more--Ohe .###.###.#######..#.#)#.o ...#.# #........#.#o#.### ##.#.#####.###.########.#.#o#.#  #.#..)....# #..# #.#)#.#'###  #)Oh### ##.## #.[.#.o...#  #.....########..# ###..#  #####...####ß###ß# #..# .###.##ß...ß... #..#..@##........ #..####..#_@....... #..# #####........ #### ###ß...ß... ## ###ß###ß# ## #Ohw1 2 Oh}>ShockOhOh4 _mhWPnh F  Casting: Passwall (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh2 Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2 c - SwiftnessAir3%3  d - AirstrikeAir11% 4  e - Soul SplinterNecromancy1% 1  f - ScorchFire1% 2  g + PasswallEarth3% 3 Select a spell to cast[!]/[I] toggle spell headersqhqhqh5.###.#########.#######..#.#)#.o.. Skvari the Magician ...#.# #..............#.#o#.### Djinni of Ashenzari ...... ##.#.#####.###.########.#.#o#.#Health: 44/47 ======================--#.#..)....# #..# #.#)#.#'### AC: 2Str: 7  #)######### ##.## #.[.#.o...# EV: 16qhInt: 18  #.....########..# #########..# SH: 0Dex: 14  #####...........####ß###ß# #..# XL:  7 Next: 40% Place: Dungeon:5 .###############.##ß...ß... #..# Noise: =--------  Time: 4062.7 (0.0) ................@##........ #..# o) +3 whip (elec) ###############..#_@....... #..# Cast: Shock#####........ #### Fly ###ß...ß... ##qh###ß###ß### #@   Edmund _Edmund closely misses you.You continue meditating on the rock. _Edmund barely misses you. _You finish merging with the rock.  Casting: Passwall (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qhK.###.#########.#######..#.#)#.o.. Skvari the Magician ...#.# #..............#.#o#.### Djinni of Ashenzari ...... ##.#.#####.###.########.#.#o#.#Health: 44/47 ======================--#.#..)....# #..# #.#)#.#'### AC: 2Str: 7  #)######### ##.## #.[.#.o...# EV: 16Int: 18  #.....########..# #########..# SH: 0Dex: 14  #####...........####ß###ß# #..# XL:  7 Next: 40% Place: Dungeon:5 .###############.##ß...ß... #..# Noise: =--------  Time: 406qh)62.7 (0.0) ................@##........ #..# o) +3 whip (elec) ###############..#_@....... #..# Cast: Shock#####........ #### Fly ###ß...ß... #####ß###ß### #@   Edmund _Edmund closely misses you.You continue meditating on the rock. _Edmund barely misses you. _You finish merging with the rock.  Casting: Passwall (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qh(P  Okay, then.qhqhqh. _vhcjInventory: 33/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom Armour (go to first with [)  a - a +0 robe (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - a ring of positive energy (worn)  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)q - a wand of digging (13)  E - a wand of warping (10) Scrolls (go to first with ?)  b - 5 scrolls labelled MOIGIO ZAXIM  c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - 2 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI  s - a scroll labelled HAKHUILUIT [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|hg |h8 |hW k.###.#########.#######..#.#)#.o.. Skvari the Magician ...#.# #..............#.#o#.### Djinni of Ashenzari ...... ##.#.#####.###.########.#.#o#.#Health: 44/47 ======================--#.#..)....# #..# #.#)#.#'### AC: 2Str: 7  |hï U#)######### ##.## #.[.#.o...# EV: 16Int: 18  #.....########..# #########..# SH: 0Dex: 14  #####...........####ß###ß# #..# XL:  7 Next: 40% Place: Dungeon:5 |h A.###############.##ß...ß... #..# Noise: =--------  Time: 4062.7 (0.0) ................@##........ #..# o) +3 whip (elec) |h ###############..#_@....... #..# Cast: Shock#####........ #### Fly ###ß...ß... #####ß###ß### #@   EdmundYou continue meditating on the rock. _Edmund barely misses you. _You finish merging with the rock.  Casting: Passwall (dangerous; 3% risk of failure)  |h Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.|hԸ |h |hV |hZ }h(#.###.#.#..#.#)#.o #...#.# #.....#.#o#.#.#.#####.###.#.#.#o#.# #.#..)....# #..# #.#)#.#' #)# ##.## #.[.#.o... #.....##..# }hɩ#.. . #####...####ß###ß# #.. ..#.##ß...ß... #...##. #..#..#_@. #.. #####. }h / ###ß...ß... ## ###ß##ß# ## #}h}h9@.}hT31 -3.7 (1 _}hs}hP}h Z #.###.#.#..#.#)#.o  #...#.# #.#.#o#.  ###.#.#####.###.#.#.#o#.# #.#..)....# #..# #.#)#.#' #)# ##.## #.[.#.o . #.....#..# # .. #####..####ß###ß# #.#.##ß...ß... #.##. ##..#@. # #####.  ###ß.ß... ## ###ß###ß# ## #}h }hB ?-4}hv }h ~h;<#.###.#.#..#.#)#.o. #...#.# #.#.#o#.# ###.#.#####.###.#.#.#o#.# #.#..)....# #..# #.#)#.#'##)# ##.## #.[.#.o.  #.....#..# #. . #####..####ß###ß# #.#~h<.##ß...ß... #.##. #...#@. #.#####. ####ß...###ß###ß### # ~hG~hN%5~h X~hZ~h* #.###.#.#..#.#)#.o  #...#.# #.#.#o#.  ###.#.#####.###.#.#.#o#.# #.#..)....# #..# #.#)#.#' #)# ##.## #.[.#.o . #.....#..# # .. #####..####ß###ß# #.#.##ß...ß... #.##. ##..#@. # #####.  ###ß.ß... ## ###ß###ß# ## #56~hZ #.###.#.#..#.#)#. #...#.# #.#.#o#. ###.#.#####.###.#.#.#o#. #.#..)....# #..# #.#)#.#' # #)# ##.## #.[.#.o #. #.....#..# # #.. #####.####ß###ß# # #...#.##ß...ß... #.##. ##..#@. # #####.  ###ß..ß... ##  ###ß###ß# ## #7hm#.###.#.#..#.#)#.o#...#.# #.#.#o#.####.#.#####.###.#.#.#o#.##.#..)....# #..# #.#)#.#'#  #)# ##.## #.[.#.o. . #.....#..# #. .. #####.####ß###ß# #. ...#.##ß...ß... #.##. #...#@. #.#####. ####ß.. ## # 8hˁw #.###.#.#..#.#)#. #...#.# #.#.#o#. ###.#.#####.###.#.#.#o#. #.#..)....# #..# #.#)#.#' # #)# ##.## #.[.#.o h#. #.....#..# # #.. #####.####ß###ß# # #...#.##ß...ß... #.##. ##..#@. # #####. h  ###ß..ß... ##  ###ß###ß# ## #hh"%9hhVh . #.###.#.#..#.#)# #...#.# #.#.#o# ###.#.#####.###.#.#.#o# #.#..)....# #..# #.#)#.#  # #)# ##.## #.[.#.o  #. #.....#..#  #.. #####.####ß###ß# .#...#.##ß...ß... h .##. #..#@.  #####.  ###ß...ß...  ###ß###ß# ## #h h T6=70h h _Edmund says, "A flail is better than a scythe, any day of the week!"h#. #.###.#.#..#.#) # #...#.# #.#.#o ###.#.#####.###.#.#.#o #.#..)....# #..# #.#)#. # #)hm T# ##.## #.[.#. #. #.....#..#  #.. #####.####ß###ß# ..#...#.##ß...ß....##. <#..#@.h  #####. ###ß...ß...  ###ß###ß#h d ## #hh%1h h"h8[ #. #.###.#.#..#.#  # #...#.# #.#.# ###.#.#####.###.#.#.# #.#..)....# #..# #.#)# # #)# ##.## #.[.# #. #.....#..#  #.. #####.####ß###ß#  ..#...#.##ß...ß...  .##.  <#..#@. #####.  ###ß...ß...  ###ß###ß#hͯg ## #hh%2hhhL #. #.###.#.#..#. # #...#.# #.#. ###.#.#####.###.#.#. #.#..)....# #..# #.#) # #)# ##.## #.[. #. #.....#..#  #.. #####.####ß###ß ..#...#.##ß...ß .## <#..#@ ##### ###ß...ß ###ß###ß ##7==3hhQ  #. #.###.#.#..# # #...#.# #.# ###.#.#####.###.#.# #.#..)....# #..# #.# # #)# ##.## #.[ #. #.....#..#  #.. #####.####ß### ..#...#.##ß...ß .## <#..#@ ##### ###ß...ß ###ß###  ##h@T hW %4h] h_ h8  #. #.###.#.#.. # #...#.# #. ###.#.#####.###.#. #.#..)....# #..# #. # #)# ##.## #. #. #.....#..#  #.. #####.####ß ..#...#.##ß...ß .## <#..#@ ##### ###ß...ß ###ß  ##h= hA %5hG hI hܧ #. #.###.#.# # #...#.# # ###.#.#####.###.# #.#..)....# #..# # # #)# ##.## # #. #.....#..# hFw #.. #####.####ß ..#...#.##ß... .## <#..#@ ##### ###ß...ht ###ß  ##hh*%6hhмhR #. #.###.#.#.# #...#.# #.###.#.#####.###.#.#.#..)....# #..# #.# #)# ##.## #.#. #.....#..# ##.. #####.####ß#..#...#.##ß...ß.##.<#..#@.#####.###ß...ß###ß# =7h#  #. #.###.#.# # #...#.# # ###.#.#####.###.# #.#..)....# #..# # # #)# ##.## # #. #.....#..#  #.. #####.####ß ..#...#.##ß... .## <#..#@ ##### ###ß... ###ß  ##h* h- %8h4 h5 hT #. #.###.#.# # #...#.# # ###.#.#####.###. #.#..)....# #..# hT # #)# ##.##  #. #.....#..#  #.. #####.####ß ..#...#.##ß .## <hU#..#@ ##### ###ß ###ß hP^hb%9hhhjh #. #.###.#. # #...#.# # ###.#.#####.###. #.#..)....# #..# # #)hw# ##.## #. #.....#..#  #.. #####.#### ..#...#.##ß .## <#..#@ ##### ###ß ### hDh9&80h#hh  #. #.###.#. # #...#.# # ###.#.#####.###. #.#..)....# #..# # #)# ##.## #. #.....#..# #.. #####. ..#...#.##ß .## <#..#@ ##### ###ß 1h hp(X #. #.###.#. # #...#.# # ###.#.#####.###. #.#..)....# #..# # #)# ##.## #. #.....#..# #.. #####. ..#...#.## .## <#..#@ ##### ### 2h #. #.###.#. # #...#.# # ###.#.#####.###.h #.#..)....# #..# #####)# ##.##hJ #...#.....#..# #...#####..#...h/w#...<#..#  h h5h%3hhh  #. #.###.#. # #...#.# # ###.#.#####.###.h   #.#..)....# #..# #####)# ##. #...#.....#..# #...#####..#...#..h \.<#..  h  h)h/%4h`6h[8h%,3 #. #.###.#. # #...#.# # ###.#.#####.###. #.#..)....# #.. #####)# ##. #...#.....### #...#####.#...#.<h,C#. h|WX5h" d #. #.###.#. # #...#.# # ###.#.#####.###. #.#..)....# # #####)# ## #...#.....#.#### #...#####.#....<#.. .hL h %6h h ha3h&ch{ehm,hQs,hTththuhIxhzh{h|hq~hĀh#hhhSh hWh$hh,hF16  _B - 2 purple potions (gained 1)31 hhBhhghhhbhhZh hhh!h4hAR  There is an escape hatch in the ceiling here.hh _hchh #.###...#....#) #.# #.###.#####. #.# #...#.# #. #.# ###.#.########'# #.# #.#..)..#..... #.#####) #..... #.#...#.....## #.....####.#...#####...1059.0) #....#...######## #...................... #........<############ #####.....##.....##.....########hh(+6.7 (20h1h h_Found a dagger.h -h-h.h2h4hB8Bhh_Bh@  There is an open door here.h%K _h 'h),h,+h-h~0,h1h3h6,h8ho:h<h<h>hNA@  There is an open door here.hChYD _hEhlGhJh[JhMKhLhnO,hDPh4U=16 h| _f - 3 scrolls labelled OHIFEMOEPP (gained 1)31   There is an open door here. _hXhehBhGhyh%hghhQhhhbhhhWhʑh&hFh|hh2hӗhhh˙hjhh#hAhПhk,h hehh"hQhܦ,hh hhʨhhѩh,huhƬh+,hh hhBhhh/hwh׿hphh/hrh=hhhhfh h,hEhh[hhhhhIhh\,hhhhwhhhchhh0hhhhhhhhhhOhXhjhuhhh"h1hhh hhhAh;h h_ h hhhhhhh hh h#h'$h&h'h)h4*h%+h-hD0h0hu1h3h5h 6h7h@h(ChChKDh!GhIhAJhQKh|MhOhPhPh ThZh[h\h^h4ahahbhqehhhhhNjhXmh,q,hshvhzhL{h}hCh&hhhhՎh+hYh5h hmhahhá,h%h>  You see here a +0 dagger.hhñ _hдhhhԻhhh`hhh hh5hhh5 #####.##......................' ....#.##.####################.#.. ###.#....##.#.. #>.....######### #.#.. ###.......(....# #.# h# #.###........# #######. # #.###........## ###.......... # #........ #......##.###82.7 (76 # #........)....@.# #..........#< # #....))...#####.# #.......#..# ###....####.#####.# ###.###.#..#. h..#....'..#.....#.#####.# #.#..#. ..#....##.#.....#). ..#.###.#..#. ..#.###...#.....### #.#.....#..#.  ..#.# #.###.#########.#######..#.  ###.# #...#.# #..............#.  # #.# ###.#.#####.###.########.#. hdh{+3.7 (77h)h& _Found a trident.hhhhhBh0h2h}hhhb,hhhohhhjhhhAhhhhshVh h hC h&hhLhwhhhhh3hhQhI h/#h%h&hl(hN+h-h-h/h1h4,h5h9h<h#=h?haBhH,hIhLhQ,hShVhYhYh\hgchehehihkh\p,hqhthw,hyhe|hP,hhZh,hhhhChKhhXhЖhh;hh`hchEh ............'.># ###########.#....)#  #.#....# #.#  #.#....# #.#  #.#....# #o#  #######.###### #.#  ###............# #o# ##.####.# #.# 211.7 (28....#<#@# #.# ...#..#.#....# #.#  ###.###.#..#.#)..># #.# #####.# #.#..#.#....# #.# ....#.###.#..#.#.#### #.#t>7m ###.#.....#..#.#.#######.# ###.#######..#.#)#.o.....# .............#.#.#.#####.###.########.#.#o#.# #.#hhY+2.7 (29hh(9 _Found an escape hatch in the floor.h\ ###########.#....#######)  #.o#######.######.###............o # #......##.####.....#<#.#####..#.#@...###.###.#..#.#)..>.Fly ...............#)# # #..# #.#)#.#'### #.#hbhg03.7 (1.0)hnhphJ*  You see here a +0 dagger. _hUhYhFZhu\h_hfh$ghxih8kh0ohohrhIw hw hwYou see here a +0 club.hk{hk| h|_h~hAh-hhh h hFYou see here a +0 club.hh h_hޖhǚhhqh\h0hקhWh~h{ hٮ hThere is an open door here.hh h _hKh hShhhkhhhhrhhhhhChhhhhh6h@h?huh7hQ,hh4h ,hhhJ,hhhNhhhhkhhh,hhhJhh,hhhhhhhhh6hhhhhhhhMhh,h+h5h ,h h" hW  )#.......# #.#.#####.# #)#.# #.# #.#'### #.#h #.....# #.# ####..# #.# h #..# #.# h. #..# #.#########  44.7 (h31.0) . #..# #.......@.#  ho. #..# #.#######.#  . #### #.# )#  .h? ## #.# .#  #h_5 #.# .#  # #.# .#   h~~ #.# .#  hI  h#.# .#    hW  hh!+5.7 (32h5'he)$ _Found a flail.hN_hPhuThThwVheXhXhxYh[h]h1^h^hl=  You see here a +0 flail.hnho _hqhqhshshthAvh-xhjxh.yhzh|h|hs}hfhhuh h|h4hjhhhRhh=hh,hAh<hhhhٓhOhhhhM #.# #.#  h#.# #.#  #.# #.#he  #.# hS #.# hޠS #.# hS #.# hj #.#  h8)58.7 (13 hX#..# #@#   .... #.#  hv #..# #.#  h #..# #.#  h #..# #.#   h$#o.# #.#  #?o# #.#  h#<.# <.#  ##.# hmh+9.7 (14hh9 _Found a stone staircase leading up.hЪ h6 hޫ h h hг Bh h h hA hE ,h h1 h@ ,hȽ h hǿ h h& h h ,h> h| hm h h h h hB h hR h0 hz h hP hD Xha h hK h h ,h h h hJ h4 h h h h h h hA h@ h= h, hR h@ h h h h\ h h~ ,h h  ## #..#  #..#  #..# ..# #######..# .........# #######.## h P    .......  ########h ; h h@ "h ,77.7 (18h? 516 8.7 (19h h e _H - a scroll labelled JIJEAG FABUNUOCh2hjhhhh g31 hhՓh?hh4h_hh/h,hh^h,hh@hhʠh#hFhhhhthhXhh0,hhh*hLhhkhhhOhhhOhh:hhhhh)hRhhFh,hh@h,h1h:h,hnhlhhhhxhh hhh&h4hzhhhh,hhhxhh#hh h0hhK h h hp h h h hhhShqhhAh,hdhh:hdhhh,hh !h!h="hZ"h"h#h%hL%h%h'h2)hU)h*h+h,h&-h-hm.h/h/h=0h1h2h2h3h4h7h=8h8h9h;h<h<h>h@h@hAhQChLEhEhdFhJ=  You see here a +0 flail.hLhL _hhMhNhOPhPhQhShTh9Uh"VhWhYhYhZh\h^h^h_h`hch}chdhAehf,hgh ihjh*khlh2mhnhnhWohph:rhbrhrhshKt,hthDuhNv,hvhZwh[xhzxhxh{h|h}h}h~h,h-hhh%hhhhhihh1h\h΋hhӎ,hh~h ##ß###ß# #.# #.# ## #.# #.# .# #.# .# #.#  #.# #.# hd #.# #.# #.# #.# #.# .....##.# #...#.#  ####.# Shock ..... #.# ###..## #.# hM#..# #.# #..# #.#   o   orc wizard (wandering)hx2 #..# #.#   o   orc (asleep)h #oo# ##.#  hə #<.# #<.#  hX,347.7 (6hh֣oo 2 orcs (1 wandering, 1 asleep)oh+8.7 (70hhh"F  Casting: Passwall (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h@:hc< Your spells (cast)TypeFailure Level a - ShockConjuration/Airh<1%1  b - Static DischargeConjuration/Air 1% 2 h<c - SwiftnessAir3%3  d - AirstrikeAirh =11%4  e - Soul SplinterNecromancy1% 1  f - ScorchFireh~=Y1% 2  g + PasswallEarth3% 3 Select a spell to cast[!]/[I] toggle spell headersh^ hld hjk m##ß###ß##.# #.#  Skvari the Magician## ##.# #.#  Djinni of Ashenzari ......#.# #.#  Health: 47/47 ========================#.# #.#  AC: 2h&l Str: 7#.# #.#  EV: 31 Int: 18#.# #.#  SH: 0Dex: 14#.# #.# #.#  XL:  7 Next: 40% Place: Dungeon:5.....##.# #.#  Noise: ---------  Time: 4348.7 (0.0)#...@# #.#hl   o) +3 whip (elec)###..# #.#  Cast: Shock..... #.#  Fly ###..## #.# #..# #.# #..# #.#hl #  o   orc wizard (wandering)#o.# #.#  oo 2 orcs (1 wandering, 1 asleep)#oo# ##.# h]m ?#<.# #<.# _You see here a +0 flail. _Found a stone staircase leading up. _H - a scroll labelled JIJEAG FABUNUOC _You see here a +0 flail.  hn :Casting: Passwall (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hv ##ß###ß##.# #.#  Skvari the Magician## ##.# #.#  Djinni of Ashenzari ......#.# #.#  Health: 47/47 ========================#.# #.#  AC: 2Str: 7h6w #.# #.#  EV: 31 Int: 18#.# #.#  SH: 0Dex: 14#.# #.# #.#  XL:  7 Next: 40% Place: Dungeon:5.....##.# #.#hw 3  Noise: ---------  Time: 4348.7 (0.0)#...@# #.#  o) +3 whip (elec)###..# #.#  Cast: Shockhw d..... #.#  Fly ###..## #.# #..# #.#h'x  #..# #.#  o   orc wizard (wandering)#o.# #.#  oo 2 orcs (1 wandering, 1 asleep)hxx #oo# ##.# #<.# #<.# _You see here a +0 flail. _Found a stone staircase leading up. _H - a scroll labelled JIJEAG FABUNUOC _You see here a +0 flail.  hx 6Casting: Passwall (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h܂ hf The spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes  N - Noh( hC ##ß###ß# #.# #.#  Skvari the Magician  ## # #.# #.#  Djinni of Ashenzari ...... #.# #.#  Health: 43/47 =====================--- #.# #.#  AC: 2Str: 7 #.# #.#  EV: 31 Int: 18 #.# #.#  SH: 0Dex: 14 #.# #.# #.#  XL:  7 Next: 40% Place: Dungeon:5 .....##.# #.#  Noise: ---------  Time: 4348.7 (0.0) #...@# #.#  o) +3 whip (elec) ###..# #.#  Cast: ShockhwD > ..... #.#  Fly  ###..## #.#  #..# #.#  #**# #.#  o   orc wizard (wandering) #o*# #.#  oo 2 orcs (1 wandering, 1 asleep) #oo# ##.#  #<.# #<.# Casting: Passwall (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, empty space bonus: 3/8)h[ ##ß###ß##.# #.#  Skvari the Magician## ##.# #.#  Djinni of Ashenzari ......#.# #.#  Health: 43/47 =====================---#.# #.#  AC: 2Str: 7#.# #.#  EV: 31 Int: 18#.# #.#  SH: 0Dex: 14#.# #.# #.#  XL:  7 Next: 40% Place: Dungeon:5.....##.# #.#  Noise: ---------  Time: 4348.7 (0.0)#...@# 9;49m #.#  o) +3 whip (elec)###..# #.#  Cast: Shock..... #.#  Fly ###..## #.# #..# #.# #..# #.#  o   orc wizard (wandering)#*.# #.#  oo 2 orcs (1 wandering, 1 asleep)#oo# ##.# #<.# #<.# Casting: Passwall (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - move target 22;2HAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, empty space bonus: 3/8)h gAiming: Airstrike (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - move target: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, empty space bonus: 3/8)  The air twists around and strikes the orc wizard!  The orc wizard is severely wounded.h hh h oo  oooo?.h1 ;16 ===9.7 (1hI h ( _The orc shouts! x2hDN  Casting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h The spell is quite dangerous to miscast (11% risk of failure)! Continue anyway?  Y - Yes  N - Nohh##ß###ß# #.# #.#  Skvari the Magician  ## # #.# #.#  Djinni of Ashenzari ...... #.# #.#  Health: 39/47 ===================----- #.# #.#  AC: 2Str: 7 #.# #.#  EV: 16Int: 18 #.# #.#  SH: 0Dex: 14 #.# #.# #.#  XL:  7 Next: 40% Place: Dungeon:5 .....##.# #.#  Noise: ===------  Time: 4349.7 (0.0) h#...@# #.#  o) +3 whip (elec) ###..# #.#  Cast: Shock ..... #.#  Fly  ###..## #.#  #**# #.#  #o*# #.#  o   orc wizard #oo# #.#  oo 2 orcs #?.# ##.#  #<.# #<.# Casting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, empty space bonus: 3/8)hf##ß###ß##.# #.#  Skvari the Magician## #hg#.# #.#  Djinni of Ashenzari ......#.# #.#  Health: 39/47 ===================-----#.# #.#  AC: 2Str: 7hdgX#.# #.#  EV: 16Int: 18#.# #.#  SH: 0Dex: 14#.# #.# #.#hg   XL:  7 Next: 40% Place: Dungeon:5.....##.# #.#hg+  Noise: ===------  Time: 4349.7 (0.0)#...@# #.#h h  o) +3 whip (elec)###..# #.#  Cast: Shock..... #.#  Fly hSh###..## #.# #..# #.# #*.# #.#hth  o   orc wizardhhm#oo# #.#  oo 2 orcs#?.# ##.# hhk#<.# #<.# hiCasting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 11% risk of failure)  h;iPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, empty space bonus: 3/8)ha,hahh_ooo..hj+50.7 (1hphronfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 11% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelyhrwounded, empty space bonus: 3/8) _The air twists around and strikes the orc wizard but does no damage.hN  Casting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ht2^##ß###ß# #.# #.#  Skvari the Magician  ## # #.# #.#  Djinni of Ashenzari ...... #.# #.#  Health: 38/47 ===================----- #.# #.#  AC: 2Str: 7 #.# #.#  EV: 16Int: 18 #.# #.#  SH: 0Dex: 14 #.# #.# #.#  XL:  7 Next: 40% Place: Dungeon:5 .....##.# #.#  Noise: ===------  Time: 4350.7 (0.0) #...@# #.#  o) +3 whip (elec) h2H###.*# #.#  Cast: Shock ...*. #.#  Fly  ###.*## #.#  #.o# #.#  h<3#oo# #.#  o   orc wizard #..# #.#  oo 2 orcs #?.# ##.#  #<.# #<.# h3Casting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 67% to hit)hy oo, wielding a +0 hand axe (74% to hit)hZ o*hp 9.#hhA##hK ;##h5c]##ß###ß# #.# #.#  Skvari the Magician  ## # #.# #.#  Djinni of Ashenzari ...... htc~#.# #.#  Health: 38/47 ===================----- #.# #.#  AC: 2Str: 7hc #.# #.#  EV: 16Int: 18 hc#.# #.#  SH: 0Dex: 14 #.# #.# #.#  XL:  7 Next: 40% Place: Dungeon:5 hLd.....##.# #.#  Noise: ===------  Time: 4350.7 (0.0) #...@# #.#  o) +3 whip (elec) hd###..# #.#  Cast: Shock ..... #.#  Fly  ###..## #.#  #.o# #.#  hye+#oo# #.#  o   orc wizard #..# #.#  oo 2 orcs #?.# ##.#  #<.# #<.# Casting: Airstrike (quite dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc wizard.hm #.# #.#  ## # #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# h nx #.# #.# #.#   #.#   #.#  hn###.*# #.#  ...*. #.#  ###.*## #.#  #.*# #.# ho #o*# #.#   oo 2 orcs #..# #.#   #?.# ##.#  ho#<.# #<.# onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc wizard.  You kill the orc wizard!  The zap hits the orc.h,h q...oo..h  96--1.7 (1  Your Translocations skill increases to level 6!  Your Forgecraft skill increases to level 6!Your Fire Magic skill increases to level 6!h Your Ice Magic skill increases to level 6!Your Air Magic skill increases to level 6!Your Earth Magic skill increases to level 6!hhh _Your Alchemy skill increases to level 6!h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh ##ß###ß# #.# #.#  Skvari the Magician  ## # #.# #.#  Djinni of Ashenzari ...... #.# #.#  Health: 38/47 ===================----- #.# #.#  AC: 2Str: 7h  #.# #.#  EV: 16Int: 18 #.# #.#  SH: 0Dex: 14 h %#.# #.# #.#  XL:  7 Next: 46% Place: Dungeon:5 hA .....##.# #.#  Noise: =--------  Time: 4351.7 (0.0) #...@# #.#  o) +3 whip (elec)h  ###.*# #.#  Cast: Shock ...*. #.#  Fly  ###.*## #.#  hŮ #oo# #.#  #..# #.#  oo 2 orcsh  #..# #.#  #?.# ##.#  #<.# #<.# _Your Alchemy skill increases to level 6!hA Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h 3Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (almost dead, 74% to hit)hO ##ß###ß# #.# #.#  Skvari the Magician  ## # #.# #.#  Djinni of Ashenzari ...... #.# #.#  Health: 38/47 ===================----- #.# #.#  AC: 2Str: 7 #.# #.#  EV: 16Int: 18 #.# #.#  SH: 0Dex: 14 #.# #.# #.#  XL:  7 Next: 46% Place: Dungeon:5 .....##.# #.#  Noise: =--------  Time: 4351.7 (0.0) #...@# #.#  o) +3 whip (elec) ###..# #.#  Cast: Shock5Q 1K ..... #.#  Fly  ###..## #.#  #oo# #.#  #..# #.#  oo 2 orcs #..# #.#  #?.# ##.#  #<.# #<.# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (almost dead, 74% to hit)  The zap hits the orc! #.# #.#  ## # #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#hQ 0 #.#  #.# #.# #.#   #.#   #.#  ###.*# #.#  ...*. #.#  ###.*## #.#  #o*# #.#  #.*# #.#    orc #.*# #.#  #?*# ##.#  #<.# #<.# h h* ..o..)...hq 272.7 (1h h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (almost dead, 74% to hit)  The zap hits the orc! _You kill the orc!h}  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hx##ß###ß# #.# #.#  Skvari the Magician  ## # #.# #.#  Djinni of Ashenzari ...... #.# #.#  Health: 37/47 ==================------ #.# #.#  AC: 2Str: 7 #.# #.#  EV: 16Int: 18 #.# #.#  SH: 0Dex: 14 #.# #.# #.#  XL:  7 Next: 47% Place: Dungeon:5 .....##.# #.#  Noise: =--------  Time: 4352.7 (0.0) #...@# #.#  o) +3 whip (elec) ###.*# #.#  Cast: y<49mShock ..*.. #.#  Fly  ###o.## #.#  #.)# #.#  #..# #.#  o   orc #..# #.#  #?.# ##.#  #<.# #<.# _You kill the orc!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (74% to hit)hԏ##ß###ß##.# #.#  Skvari the Magician## ##.# #.#  Djinni of Ashenzari ......#.# #.#  Health: 37/47 ==================------#.# #.#  AC: 2Str: 7#.# #.#  EV: 16Int: 18#.# #.#  SH: 0Dex: 14#.# #.# #.#  XL:  7 Next: 47% Place: Dungeon:5.....##.# #.#  Noise: =--------  Time: 4352.7 (0.0)#...@#q37m #.#  o) +3 whip (elec)###.*# #.#  Cast: Shock..*.. #.#  Fly ###*.## #.# #*)# #.# #*.# #.#  o   orc#..# #.# #?.# ##.# #<.# #<.# _You kill the orc!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (74% to hit)huhp..o...h@*3.7 (1h%hk(^Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure) h( Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (74% to hit) _The zap misses the orc.h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ]##ß###ß# #.# #.#  Skvari the Magician  ## # #.# #.#  Djinni of Ashenzari ...... hQ <#.# #.#  Health: 36/47 ==================------ #.# #.#  AC: 2Str: 7 #.# #.#  EV: 16Int: 18h  #.# #.#  SH: 0h fDex: 14 #.# #.# #.#  XL:  7 Next: 47% Place: Dungeon:5 .....##.# #.#  Noise: =--------  Time: 4353.7 (0.0)h  #...@# #.#  o) +3 whip (elec) h ###.*# #.#  Cast: Shock h ...o. #.#  Fly h; h ###..## #.# h\ ^ #.)# #.# h}  h #..# #.#  o   orc h T#..# #.#  h h#?.# ##.#  h' #<.# #<.# hI ?_The zap misses the orc.hl Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h sAiming: Shock (safe; 1% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 flail (74% to hit)hf o*h ;*#hSeco.*#hun/##ß###ß##.# #.#  Skvari the Magician## ##.# #.#  Djinni of Ashenzari ......#.# #.#  Health: 36/47 ==================------#.# #.#h@o[  AC: 2Str: 7#.# #.#  EV: 16Int: 18#.# #.#  SH: 0Dex: 14#.# #.# #.#  XL:  7 Next: 47% Place: Dungeon:5.....##.# #.#  Noise: =--------  Time: 4353.7 (0.0)#...@# #.#  o) +3 whip (elec)hp###.*# #.#  Cast: Shock...*. #.#  Fly ###.*## #.# #.*# #.# hEp#.*# #.#  o   orc#.*# #.#hup #?*# ##.# hp#<.# #<.# _The zap misses the orc.hpCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h qAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehuho..)...h*4.7 (1hhE _The zap misses the orc.h   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line _The zap misses the orc.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hD F##ß###ß# #.# #.#  Skvari the Magician  ## # #.# #.#  Djinni of Ashenzari ......h_E l #.# #.#  Health: 35/47 =================------- #.# #.#  AC: 2Str: 7 #.# #.#  EV: 16Int: 18 hE #.# #.#  SH: 0Dex: 14 #.# #.# #.#  XL:  7 Next: 47% Place: Dungeon:5 hE .....##.# #.#  Noise: =--------  Time: 4354.7 (0.0) #...@# #.#  o) +3 whip (elec) hE ###.o# #.#  Cast: Shock ..*.. #.#  Fly  ###..## #.#  #.)# #.#  h$F #..# #.#  o   orc #..# #.#  #?.# ##.#  hGF #<.# #<.# Press: ? - help, Shift-Dir - straight line _The zap misses the orc.Casting: Shock (safe; 1% risk of failure)  hiF Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehu"-##ß###ß# #.# #.#  Skvari the Magician  ## # #.# #.#  Djinni of Ashenzari ...... #.# #.#  Health: 35/47 =================------- h"]#.# #.#  AC: 2Str: 7 #.# #.#  EV: 16Int: 18 #.# #.#  SH: 0Dex: 14 #.# #.# #.#  XL:  7 Next: 47% Place: Dungeon:5 h#.....##.# #.#  Noise: =--------  Time: 4354.7 (0.0) #...@# #.#  o) +3 whip (elec) ###.o# #.#  Cast: Shock ..... #.#  Fly  ###..## #.#  #.)# #.#  #..# #.#  o   orc h##..# #.#  #?.# ##.#  #<.# #<.# h#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehR$The zap hits the orc.  The orc is moderately wounded.The zap hits the orc!h) #.# #.#  ## # #.# #.#  #.# #.# h^) #.# #.#  #.# #.#  #.# #.#  h)$#.# #.# #.#   #.#  h) #.#  ###.*# #.# h*s ..*.. #.#   #.#  #.)# #.#  hE*D#..# #.#  #..# #.# hk*  #?.# ##.# h*  #<.# #<.# h*/ hܰ/).h56=h]85.7 (1ShockhhOG _You kill the orc!hB31 7=8=hVq9=40=1=h=whwhFzhF~hhhhkh.2=h0h/hhhahxhShjhHhhQh`hh.3hd2=hh hhhhװhhbhh{.4=hhhehh2h hhjhXhh h hh,5h2=hhhbh$h2hhhhhhhhM6h(=hhh9hDhVhhhhhhhh7==h{hh h h h8h*hhhh hh h$h"'h'9=h)hu,h/h/h1h4h7h7h|9h7<hA?,h@hUQ .....##.# #.# hQ #....# #.# hJR.######.)### #.# hR...........# #.# hR.######..### #.# h.Sa)# #.# huS hS#..# #.# hKT hT#..# #.# hU-hRU #@.# ##.# hU #<.# #<.# hV| ##.# #..# h]V hV.hW...#hdWX ## #..#hW hW/#..#h5X hX/#..#hX h Y/#..#h\Y9###########..#hR`0403.7 (48.0)hPehe/16 -h f$4.7 (49hkhn hcohoR_I - a scroll labelled VIDICUIXYAh]3h^hah[dhd;31 h(i,hjh\jhWkhnhNphphqh{shuhLuhvh{h}hA~hh/hGhheh,hLh؉h׊hhh܎hh%h۠ ...........# #.##..######..### #.# #.. #.)# #.# #.. #..# #.# #(. #..# #.##.. #..# ##.#h[J#.. #<.# #<.######..#######.# #..#12.7 (8.0).......@.......# #..######.########## #..##h#..# #..# #..############..##............##.#########.## hU#.# #.#hh*3.7 (9hh) _Found 2 boomerangs.hD3hhKhYhh,h,hhh,hhhE,hhh,hhhh>hhhhhhh+,hhh1hchhkhlhhhh#,hhh,h)h\h,h]hh ,hhh,hhh',hhh,hH hA h= hz h hh,hhhI,hBhBhh!hGh)hhT,hh~!h!$BhC%h!&,h&h(hL*,h*h(,h-Bh.h/,h\0hE2h= ##########.##ß...ß... #..# #.## ...........##........ #..# #.... #########..#@........ #..# #.#######........ #### #.# ###ß...ß... ## #.# ###ß###ß# #.# ######## # #.# ####.#.#..## #.# 42.7 (29.0)#.......@..# #.# #....#.###.# #.# #....#.# .# # #.# #....#.# .##.### #.##....#.# (.....##.##....#.# ## #....##....#.#h> .######.)### #....#.# #............# ######.# #..######..### hChG+3.7 (30hLhOJ _Found 4 large rocks.hhzhQhhhh,hh,hh{,hhh h ..#@........ #..# #.## #####.. #### #.#  ###ß...ß... ## #.#  ###ß###ß# . #.# ######## # #.. #.# ####.#.#..## .... #.# #..........# ..... #.# #....#.###.#...... #.# #....#.# #@.# # #.# #....#.# ##..##.### #.# #....#.# #.(.....##.# #....#.# #.####....##....#.# .######.)###....#.# #........######.# #..######..###  34m#.# #..# #.)# #.# #..# #..#hD 7.7 (4.0)  Ashenzari invites you to partake of a vision and a curse of ranged combat andcunning.h!/  --more--h)h/% _h7hu9=hH3=h=h%=h,=h,=hB=h=h,=h}=h}=h=h=h=h=h,=h#=h&`  You see here 4 large rocks.=h=h4 _=hT=h8&=h!i16  _You reach down and open the door.31   There is an open door here. _=hc_ ...##........ #..# #.........# #..#@........ #..# #.#######.# #####........ #### #.# #)####ß...ß... ##### #.# #.####ß###ß# #..# #.# #.##############..# #.# #.# =hՓ####.#.#..##......# #.# #.# #..........#......# #.# #.#63.7 (16.0) #....#.###.#....@.# #.# #.# #....#.# #..###'### #.# #.# =h#....#.# ##..##.#####.# #.# #....#.# ##.(.....##.# #.# #....#.# ##.####....# #. =h:#....#.# ##.######.)### # #....#.# #............# #. ######.# #..######..### =h_#.##.# #..# #.)# #.#=h=hZ=hb[ _Done exploring.>h>hW>h9>h 0.0)...###'..##..(....>he>h$[ _Done exploring.?h:!M##.##ß...ß######## ...##....... #..#@..# #.#######. #####........ ####)###ß...ß... #### ###ß###ß#  ################.#.#..#.....##.#...... ?h;c#....#.# #..###'### #.# #.#Fly ###.?hcC?hH14.7 (1 _?h O?hP?h #.##ß...ß... #..# #.#.##. #..# #.# ##..#@. #..# #.#.#  #####. #### #.# #)# ###ß...ß... ##### #.# #.# ###ß###ß# #..# #.# #.# ######..# #.# #.#  ####.#.#..##......# #.# #.#  #.#...@..# #.# #.#  #....#.###.#......# #.# #.#  #....#.# #..###'### #.# #.#  #....#.# ##..##.#####.# #.# [39;?h 49m #....#.# ##.(.....##.# #.#  #....#.# ##.####....# #.#  #....#.# ##.######.)### #.#  #....#.# #.# #.#  ######.# #..######..### #.#?h %5?hq ?h @hPoj#.##ß...ß... #..# #.#.##. #..# #.##..#@. #..# #.#.# #####@ho. #### #.# #)# ###ß...ß... ##### #.# #.# ###ß###ß# #..# #.# #.# ######..# #.# #.# ####.#.#..##......# #.# #.# #@hpW.#..@...# #.# #.# #....#.###.#......# #.# #.#@hDp@ #....#.# #..###'### #.# #.# #....#.# ##..#@hp#.#####.# #.# #....#.# ##.(@hp$.....##.# #.# #....#.# ##.####....# #.# @hp #....#.# ##.######.)### #.# @hq #....#.# #.# #.# @h4q ######.# #..######..### #.# @hTy@h%6@h@hG@h`4`#.##ß...ß... #..# #..##. #..# #.#..#@. #..# #.#. #####@h55. #### #.# #) ###ß...ß... ##### #.# #. ###ß###ß# #..# #.# #. ######..# #.# #. ####.#.#..##......# #.# #. #.#.@....# #.# #.@hz5 #....#.###.#......# #.# #. #....#.# #..###'### #.# #.@h5 #....#.# ##..##.#####.# #. #....#.# ##.(.....##.# #.@h5 #....#.# ##.####....# #.@h 6 #....#.# ##.######.)### #. #....#.# #@h16.# #. ######.# #..######..### #.@h@@hE%7@hWL@hQ@h M......####ß###ß# #####.##ß...ß######## ......##....... ####..#@@h ..# #.#######.#####........ ####)###ß...ß... ##### ###ß###ß# #.. ################.#.#..#.....##.#......#....#.# #..###'### #.# #.##.(.. @hU @h7 %8@h{ @h AhAh AhAhCh@  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhDh Your spells (cast)TypeFailure Level  a + ShockDhCConjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2 c - SwiftnessAir3%3 Dh33 d - AirstrikeAirDh{10% 4  e - Soul SplinterNecromancy1% 1  f - ScorchFireDhk1% 2 g - PasswallEarthDh83%3 DhSelect a spell to cast[!]/[I] toggle spell headersFhFhtFhM>......####ß###ß# #..# #.#Skvari the Magician #####.##ß...ß... #..# #.######## Djinni of Ashenzari ...... ......##........ #..# #......... Health: 47/47 ======================== ####..#@........ #..# #.#######. AC: 2Str: 7#####........ #### #.# #) EV: 31 FhpInt: 18###ß...ß... ##### #.# #. SH: 0Dex: 14###ß###ß# #..# #.# #. XL:  7 Next: 48% Place: Dungeon:5#############..# #.# #. Noise: ---------  Time: 4468.7 (0.0)####.#.#..##.@....# #.# #. o) +3 whip (elec)#..........#......# #.# #. Cast: ShockFh#....#.###.#......# #.# #. Fly #....#.# #..###'### #.# #.#....#.# ##..##.#####.# #.#....#.# ##.(.....##.# #. #....#.# ##.####....# #. #....#.# ##.######.)### #. #....#.# #............# #.  _You reach down and open the door. _There is an open door here. _Done exploring. _Done exploring.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh`Z......####ß###ß# #..# #.#Skvari the Magician #####.##ß...ß... #..# #.######## Djinni of Ashenzari ...... ......##........ #..# #......... Health: 47/47 ======================== ####..#@........ #..# #.#######. AC: 2Str: 7Fhn#####........ #### #.# #) EV: 31 Int: 18###ß...ß... ##### #.# #. SH: 0Dex: 14###ß###ß# #..# #.# #. XL:  7 Next: 48% Place: Dungeon:5#############..# #.# #. Noise: ---------  Time: 4468.7 (0.0)Fh####.#.#..##.@....# #.# #. o) +3 whip (elec)#..........#......# #.# #. Cast: Shock#....#.###.#......# #.# #. Fly #....#.# #..###'### #.# #.#....#.# ##..##.#####.# #.#....#.# ##.(.....##.# #. #....#.# ##.####....# #.Fh[ #....#.# ##.######.)### #. #....#.# #............# #.  _You reach down and open the door. _There is an open door here. _Done exploring. _Done exploring.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fh......####ß###ß# #..# #.#  Skvari the Magician #####.##ß...ß... #..# #.######## Djinni of Ashenzari ...... ......##........ #..# #......... Health: 44/47 ======================-- ####..#@........ #..# #.#######. AC: 2Str: 7  #####........ #### #.# #) EV: 31 Int: 18 ###ß...ß... ##### #.# #. SH: 0Dex: 14 ###ß###ß# #..# #.# #. XL:  7 Next: 48% Place: Dungeon:5 #############..# #.# #. Noise: ---------  Time: 4468.7 (0.0)  ####.#.#..##.@....# #.# #. o) +3 whip (elec)  #..........#......# #.# #. Cast: Shock  #....#.###.#......# #.# #. Fly  #....#.# #..###'### #.# #.  #....#.# ##..##.#####.# #.  #....#.# ##.(.....##.# #.   #....#.# ##.####....# #.FhX   #....#.# ##.######.)### #.   #....#.# #............# #.  _Done exploring.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetPlease select a wall.Fh {****@A rockGhC=s......####ß###ß# #..# #.#Skvari the Magician #####.##ß...ß... #..# #.######## Djinni of Ashenzari ...... ......##........ #..# #......... Health: 44/47 ======================-- ####..#@........ #..# #.#######. AC: 2Str: 7#####........ #### #.# #) EV: 31 Int: 18Gh=;###ß...ß... ##### #.# #. SH: 0Dex: 14###ß###ß# #..# #.# #. XL:  7 Next: 48% Place: Dungeon:5#############..# #.# #. Noise: ---------  Time: 4468.7 (0.0)####.#.#..##.@....# #.# #. o) +3 whip (elec)#..........#......# #.# #. Cast: ShockGhj>#....#.###.#......# #.# #. Fly #....#.# #..###'### #.# #.#....#.# ##..##.#####.# #.#....#.# ##.(.....##.# #. #....#.# ##.####....# #. #....#.# ##.######.)### #. #....#.# #............# #.Gh>%  _Done exploring.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh>$Aiming: Passwall (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.GhsC416 9.7 (1GhsHGh@Jq _Something is blocking your path through the rock.Ih$####ß###ß# #..# #.# .##ß...ß... #..# #.###. #..# #.#..#@. #..# #.#.######. #### #.# #)####ß...ß... ##### #.# #.####ß###ß# #..# #.# #.#######..# #.# #.#####.#.#..##..@...# #.# #.##.#......# #.# #.##....#.###.#......# #.# #.##....#.# #..###'### #.# #.##....#.# ##..##.#####.# #.##....#.# ##.(.....##.# #.#Iha%[15;3H#....#.# ##.####....# #.##....#.# ##.######.)### #.##....#.# #.# #.#Ih,IhJ3b531 70Ih;Ih9=Ih '####ß###ß# #..# #.# .##ß...ß... #..# #.# ##. #..# #.# ..#@. #..# #.#.#  #####.Ih  #### #.# #)# ###ß...ß... ##### #.# #.# ###ß###ß# #..# #.# #.# ######..# #.# #.#  ####.#.#..##...@..# #.# #.#  #.#......# #.# #.#  #....#.###.#......# #.# #.#  Ih7 #....#.# ##..##  #....#.# ##.(.....##.# #.#  #....#.# ##.####....# #.#  #....#.# ##.######.)### #.#  #....#.# #.# #.#Ih^ Ih. %1Ih Ih5 Jh&####ß###ß# #..# #.# .##ß...ß... #..# #.# ##. #..# #.# ..#@. #..# #.#.# #####.JhL #### #.# #)# ###ß...ß... ##### #.# #.# ###ß###ß# #..# #.# #.# ######..# #.# #.# ####.#.#..##....@.# #.# #.# #.#......# #.# #.# Jh #....#.###.#......# #.# #.# #....#.# # #....#.# ##..##.# #....#.# ##.(... #....#.# ##.### JhpJh~ %2JhYJhJhM#..# ######## ...####ß###ß# ##.##ß...ß######## ...##....... #..#@..# #.#######. #####........ ####)JhC###ß...ß... #### ###ß###ß#  ################.#.#..#..... #....#.###.#......# #.# #.##Jh JhS6=3JhJhKhx7VM## #.[.#... #..# ######## ...####ß###ß# ##.##ß...ß######## ...##....... #..#@..# #.#######. #####........ ####)###ß...ß... #### ###ß###ß#  ################.#.#..##... #..........#......# #.# #.##...Kh8)####Kh?KhB%4KhGKhrILh6/F  Casting: Passwall (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nh_2P  Okay, then.Nh=6NhX;Nh<. _Nh  .# ######### ...####ß###ß# ##.##ß...ß...######## ...##............. #..#@####### ######## #.# #)  ###ß...ß... #####.Nh m ###ß###ß# #..############ ####.#.#..##....#..Fly #...#### Nh #....#.# ##.######.)### #.#Nhi Nh= ,5 _NhM Nh NhD:  ...####ß###ß# ##.##ß...ß...######## ...##............. #..#@####### ######## #.# #)  ###ß...ß... #####. ###ß###ß# #..############ ####.#.#..##..............Fly Nh: # #....#.# #............# #.#NhA Nh-G %6NhL NhsN Oh.####ß###ß# #..# #.##.##ß...ß... #..# #.#.##. #..# #.# ##..#@. #..# #.#.#  #####. #### #.# #)# ###ß...ß... ##### #.# #.#Oh8 ###ß###ß# #..# #.# #.# ######..# #.# #.#  ####.#.#..##...@..# #.# #.#  #.#......# #.# #.# Oh^ #....#.###.#......# #.# #.#  #....#.# #..###'### #.# #.# Oh+ #....#.# ##..##.#####.# #.#  #....#.# ##.(..Oh...##.# #.#  #....#.# ##.##Oh##....# #.#  #....#.# ##.######.)### #.#  #....#.# #.# #.#OhiOhEp7==7OhOhҖOhW.####ß###ß# #..# #.##.##ß...ß... #..# #.#.##. #..# #.##..#@. #..# #.#.# #####. #### #.# #)# ###ß...ß... ##### #.# #.# ###ß###ß# #..# #.# #.# OhX######..# #.# #.# ####.#.#..##..@...# #.# #.# #.#......# #.# #.# #....#.###.#......# #.# #.# Oh8XW #....#.# #..###'### #.# #.# #....#.# ##..#Oh[Xb#.#####.# #.#Oh{X #....#.# ##.(.....##.# #.#  #....#.# ##.####....# #.#OhX  #....#.# ##.######.)### #.#OhX  #....#.# #.# #.# Oh`Ohe%8Oh\kOhlOh/R.####ß###ß# #..# #.##.##ß...ß... #..# #..##. #..# #.#..#@. #..# #.#. #####. #### #.# #) ###ß...ß... ##### #.# #. ###ß###ß# #..# #.# #. ######..# #.# #. ####.#.#..##.@....# #.# #. #.#......# #.# #. #....#.###.#......# #.# #. #....#.# #..###'### #.# #. #....#.# ##..##.#####.#h9S37m #. #....#.# ##.(.....##.# #. #....#.# ##.####....# #. #....#.# ##.######.)### #. #....#.# #.# #.OhXOh\^%9Oh3bOhXcOh@.####ß###ß# #..# #.##.##ß...ß... #..# #..##. #..# ##..#@. #..# #.# #####. #### #.# # ###ß...ß... ##### #.# # ###ß###ß# #..# #.# # OhAW######..# #.# # ####.#.#..##@.....# #.# # #.#......# #.# # #....#.###.#......# #.# # #....#.# #..###'### #.# # #....#.# ##..##.#####.# #OhA #....#.# ##.(.....##.# # #....#.# ##.####....# # #....#.# ##.######.)### # #....#.# #.# #OhHOh&N&80OhSOhTOhu OhRx Ohv} Oh' Oh  Casting: Passwall (dangerous; 3% risk of failure)  Oh \Confirm with . or Enter, or press ? or * to list all spells.Phb.......####ß###ß# #..# #.#  Skvari the Magician ######.##ß...ß... #..# #.####### Djinni of Ashenzari ...... .......##........ #..# #........ Health: 44/47 ======================-- #####..#@........ #..# #.####### AC: 2Str: 7  #####........ #### #.# # EV: 31 Int: 18 ###ß...ß... ##### #.# # SH: 0Dex: 14 ###ß###ß# #..# #.# # XL:  7 Next: 48% Place: Dungeon:5 #############..# #.# # Noise: ---------  Time: 4480.7 (0.0)  ####.#.#..##@.....# #.# # o) +3 whip (elec)  #..........#......# #.# # Cast: Shock  #....#.###.#......# #.# # Fly  #....#.# #..###'### #.# #  #....#.# ##..##.#####.# #  #....#.# ##.(....Phc.##.# #   #....#.# ##.####....# #   #....#.# ##.######.)### #   #....#.# #............# #  _Okay, then.Casting: Passwall (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetPlease select a wall.Qh9 u***@A rockRh.......####ß###ß# #..# #.#Skvari the Magician RhA######.##ß...ß... #..# #.####### Djinni of Ashenzari ...... Rh^.......##........ #..# #........ Health: 44/47 ======================-- #####..#@........ #..# #.####### AC: 2RhStr: 7#####........ #### #.# # EV: 31 Rh}Int: 18###ß...ß... ##### #.# # SH: 0Dex: 14###ß###ß# #..# #.# # XL:  7 Next: 48% Place: Dungeon:5#############..# #.# # Noise: ---------  Time: 4480.7 (0.0)Rh+####.#.#..##@.....# #.# # o) +3 whip (elec)Rh#..........#......# #.# # Cast: Shock#....#.###.#......# #.# # Fly Rh#....#.# #..###'### #.# #Rh#....#.# ##..##.#####.# #Rh#....#.# ##.(.....##.# # Rh!q#....#.# ##.####....# #RhD #....#.# ##.######.)### #Rhm #....#.# #............# #Rh`  _Okay, then.RhCasting: Passwall (dangerous; 3% risk of failure)  RhMConfirm with . or Enter, or press ? or * to list all spells.Rh$Aiming: Passwall (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Rhe 510 16 1.7 (1 _Rh-Bl2.7 (2RhGRhK*3.7 (3RhWRhYRh^X6=4.7 (4RhYeRhf _You begin to meditate on the wall. You continue meditating on the rock. x3  You finish merging with the rock.Rhmr/  --more--Shz># #..# #.#)#.#'## ##.## #.[.#.....# #.# #####..# ##########..# #.# .......####ß###ß####..# #.# ######.##ß..@ß...ß##..# #.###### .......##.........##..# #........ #####..#@.........>#..# #.###########.........##### ###ß...ß..@ß##### ###ß###ß####..##############..# #.# # Fly ####.#.#..##......# #.# ##..........#......# #.# ##......#hB4;38H@   Edmund (wandering).###'###..##.###.(... 2 Shock _Found a stone staircase leading down.XhhF  Casting: Passwall (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xh^ Xh\  Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air 1% 2 c - SwiftnessAir3%3  d - AirstrikeAirXh 10%4  e - Soul SplinterNecromancy1%1  f - ScorchFire1% 2  g + PasswallXh Earth3% 3 Select a spell to cast[!]/[I] toggle spell headers\h \h \h .# #..# #.#)#.#'### #.#Skvari the Magician ## ##.## #.[.#.....# #.#Djinni of Ashenzari ...... \hg #####..# ##########..# #.#Health: 46/47 =======================- .......####ß###ß####..# #.#AC: 2\h `Str: 7 ######.##ß..@ß...ß##..# #.####### EV: 16Int: 18 \h .......##.........##..# #........ SH: 0\h ,Dex: 14 \h I#####..#@.........>#..# #.####### XL:  7 Next: 48% Place: Dungeon:5\h< E#####.........##### #.# # Noise: ---------  Time: 4484.7 (0.0)\h` ###ß...ß..@ß##### #.# # o) +3 whip (elec)\h ###ß###ß####..# #.# # Cast: Shock\h #############..# #.# # Fly \h v####.#.#..##......# #.# #\h O#..........#......# #.# ##....#.###.#......# #.# # @   Edmund (wandering)\h# #....#.# #..###'### #.# ##....#.# ##..##.#####.# #\h e#....#.# ##.(.....##.# # _A rock wall. _You begin to meditate on the wall. You continue meditating on the rock. x3  You finish merging with the rock. \h M_Found a stone staircase leading down.  \h 6Casting: Passwall (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\hA \h.# #..# #.#)#.#'### #.#Skvari the Magician ## ##.## #.[.#.....# #.#\hZDjinni of Ashenzari ...... #####..# ##########..# #.#Health: 46/47 =======================- \h.......####ß###ß####..# #.#AC: 2Str: 7 \h05######.##ß..@ß...ß##..# #.####### EV: 16Int: 18 \h^.......##.........##..# #........ SH: 0Dex: 14 \hI#####..#@.........>#..# #.####### XL:  7 Next: 48% Place: Dungeon:5\hE#####.........##### #.# # Noise: ---------  Time: 4484.7 (0.0)\h###ß...ß..@ß##### #.# # o) +3 whip (elec)\h'###ß###ß####..# #.# # Cast: Shock#############..# #.# # Fly \hq####.#.#..##......# #.# ##..........#......# #.# #\h#....#.###.#......# #.# # @   Edmund (wandering)#....#.# #..###'### #.# #\hd#....#.# ##..##.#####.# #\h#....#.# ##.(.....##.# # _A rock wall. \h_You begin to meditate on the wall. You continue meditating on the rock. x3  You finish merging with the rock. \h"M_Found a stone staircase leading down.  \hd6Casting: Passwall (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\h5#\hx$$\h$The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes \h$' N - No^ha ^hf< .# #..# #.#)#.#'### #.#  Skvari the Magician ## ##.## #.[.#.....# #.#  Djinni of Ashenzari ...... #####..# ##########..# #.#  Health: 42/47 =====================--- .......####ß###ß####..# #.#  AC: 2Str: 7 ######.##ß.*@ß...ß##..# #.####### EV: 16Int: 18 .......##..***....##..# #........ SH: 0Dex: 14 ^h< #####..#@.........>#..# #.####### XL:  7 Next: 48% Place: Dungeon:5  #####.........##### #.# # Noise: ---------  Time: 4484.7 (0.0) ###ß...ß..@ß##### #.# # o) +3 whip (elec) ^h= ###ß###ß####..# #.# # Cast: Shock #############..# #.# # Fly  ####.#.#..##......# #.# #  #..........#......# #.# #  #....#.###.#......# #.# # @   Edmund (wandering)  #....#.# #..###'### #.# #  #....#.# ##..##.#####.# #  #....#.# ##.(.....##.# #Casting: Passwall (dangerous; 3% risk of failure)  ^h= WConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move target^h= Aim: Edmund, wielding a +1 flail of protection and wearing a +0 chain mail  (wandering, hasn't noticed you, empty space bonus: 4/8)_h .# #..# #.#)#.#'### #.#Skvari the Magician ## ##.## #.[.#.....# #.#Djinni of Ashenzari ...... #####..# ##########..# #.#Health: 42/47 =====================--- .......####ß###ß####..# #.#AC: 2Str: 7 _hVW######.##ß..*ß...ß##..# #.####### EV: 16Int: 18 .......##.........##..# #........ SH: 0Dex: 14 _hI#####..#@.........>#..# #.####### XL:  7 Next: 48% Place: Dungeon:5_h)#####.........##### #.# # Noise: ---------  Time: 4484.7 (0.0)###ß...ß..@ß##### #.# # o) +3 whip (elec)###ß###ß####..# #.# # Cast: Shock#############..# #.# # Fly ####.#.#..##......# #.# ##..........#......# #.# ##....#.###.#......# #.# # @   Edmund (wandering)_hV#....#.# #..###'### #.# ##....#.# ##..##.#####.# #_h|^#....#.# ##.(.....##.# #Casting: Passwall (dangerous; 3% risk of failure)  _hMConfirm with . or Enter, or press ? or * to list all spells._h Aiming: Airstrike (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move target_hAim: Edmund, wielding a +1 flail of protection and wearing a +0 chain mail  (wandering, hasn't noticed you, empty space bonus: 4/8)_hݐ Press: ? - help, Dir - move target  Aim: Edmund, wielding a +1 flail of protection and wearing a +0 chain mail  (wandering, hasn't noticed you, empty space bonus: 4/8)  The air twists around and strikes Edmund!  Edmund shouts!  Edmund is moderately wounded._h .@@  _h 4===5.7 (1_h _hr u _Edmund says, "I'm quite good with sums, too."bhzN  Casting: Airstrike (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dhdhThe spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes dh9' N - Noeh+ ehI! .# #..# #.#)#.#'### #.#  Skvari the Magician ## ##.## #.[.#.....# #.#  Djinni of Ashenzari ...... #####..# ##########..# #.#  Health: 38/47 ===================----- .......####ß###ß####..# #.#  AC: 2Str: 7 ######.##ß..*ß*..ß##..# #.####### EV: 16Int: 18 eh! l.......##...*@*...##..# #........ SH: 0Dex: 14 #####..#@...***...>#..# #.####### XL:  7 Next: 48% Place: Dungeon:5  #####.........##### #.# # Noise: ===------  Time: 4485.7 (0.0) eh! ###ß...ß..@ß##### #.# # o) +3 whip (elec) eh" ###ß###ß####..# #.# # Cast: Shock #############..# #.# # Fly eh="  ####.#.#..##......# #.# #  #..........#......# #.# #  #....#.###.#......# #.# # @   Edmund ehg"  #....#.# #..###'### #.# #  #....#.# ##..##.#####.# #  #....#.# ##.(.....##.# #eh" /Casting: Airstrike (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eh" Aiming: Airstrike (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move targeteh # Aim: Edmund, wielding a +1 flail of protection and wearing a +0 chain mail  (moderately wounded, empty space bonus: 7/8)fhf9.# #..# #.#)#.#'### #.#Skvari the Magician ## ##.## #.[.#.....# #.#Djinni of Ashenzari ...... #####..# ##########..# #.#Health: 38/47 ===================----- fhJ:.......####ß###ß####..# #.#AC: 2Str: 7 ######.##ß...ß...ß##..# #.####### EV: 16Int: 18 .......##....*....##..# #........ SH: 0Dex: 14 #####..#@.........>#..# #.####### XL:  7 Next: 48% Place: Dungeon:5fh:k#####.........##### #.# # Noise: ===------  Time: 4485.7 (0.0)###ß...ß..@ß##### #.# # o) +3 whip (elec)###ß###ß####..# #.# # Cast: Shockfh:/#############..# #.# # Fly ####.#.#..##......# #.# #fh ;C#..........#......# #.# ##....#.###.#......# #.# # @   Edmundfh8;#....#.# #..###'### #.# ##....#.# ##..##.#####.# #fhZ;#....#.# ##.(.....##.# #fh;9Casting: Airstrike (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetfh;Aim: Edmund, wielding a +1 flail of protection and wearing a +0 chain mail  (moderately wounded, empty space bonus: 7/8)fhB25onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 10% risk of failure)  fh2UPress: ? - help, Dir - move target  Aim: Edmund, wielding a +1 flail of protection and wearing a +0 chain mail  (moderately wounded, empty space bonus: 7/8)  The open air twists around violently and strikes Edmund!fh:K.@fh;*6.7 (1fhBfhCZ _Edmund is heavily wounded.hhN  Casting: Airstrike (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ih ih The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - Nokh kh .# #..# #.#)#.#'### #.#  Skvari the Magician ## ##.## #.[.#.....# #.#  Djinni of Ashenzari ...... #####..# ##########..# #.#  Health: 34/47 =================------- .......####ß###ß####..# #.#  AC: 2Str: 7 ######.##ß...ß...ß##..# #.####### EV: 16khd Int: 18 .......##....***..##..# #........ SH: 0Dex: 14 #####..#@....*@*..>#..# #.####### XL:  7 Next: 48% Place: Dungeon:5  #####....***..##### #.# # Noise: ===------  Time: 4486.7 (0.0) kh ###ß...ß..@ß##### #.# # o) +3 whip (elec) ###ß###ß####..# #.# # Cast: Shock #############..# #.# # Fly kh ` ####.#.#..##......# #.# #  #..........#......# #.# # kh #....#.###.#......# #.# # @   Edmund  #....#.# #..###'### #.# # kh U #....#.# ##..##.#####.# #  #....#.# ##.(.....##.# #Casting: Airstrike (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 10% risk of failure)  kh Press: ? - help, Dir - move targetAim: Edmund, wielding a +1 flail of protection and wearing a +0 chain mail  (heavily wounded, empty space bonus: 8/8)lh.# #..# #.#)#.#'### #.#Skvari the Magician ## ##.## #.[.#.....# #.#Djinni of Ashenzari ...... #####..# ##########..# #.#Health: 34/47 =================------- .......####ß###ß####..# #.#AC: 2Str: 7 ######.##ß...ß...ß##..# #.####### EV: 16Int: 18 .......##.........##..# #........ SH: 0Dex: 14 #####..#@.....*...>#..# #.####### XL:  7 Next: 48% Place: Dungeon:5#####.........##h;10m### #.# # Noise: ===------  Time: 4486.7 (0.0)###ß...ß..@ß##### #.# # o) +3 whip (elec)###ß###ß####..# #.# # Cast: Shock#############..# #.# # Fly ####.#.#..##......# #.# ##..........#......# #.# ##....#.###.#......# #.# # @   Edmund#....#.# #..###'### #.# ##....#.# ##..##.#####.# ##....#.# ##.(.....##.# #Casting: Airstrike (quite dangerous; 10% risk of failure)  lh2Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +1 flail of protection and wearing a +0 chain mail  (heavily wounded, empty space bonus: 8/8)lh" Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +1 flail of protection and wearing a +0 chain mail  (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes Edmund!lh ^.@ lh *7.7 (1lh& lh( [ _Edmund is severely wounded.phN  Casting: Airstrike (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qh.The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - Nosh;shf.# #..# #.#)#.#'### #.#  Skvari the Magician ## ##.## #.[.#.....# #.#  Djinni of Ashenzari ...... #####..# ##########..# #.#  Health: 30/47 ===============--------- .......####ß###ß####..# #.#  AC: 2Str: 7 ######.##ß...ß...ß##..# #.####### EV: 16Int: 18 .......##.........##..# #........ SH: 0Dex: 14 #####..#@.....***.>#..# #.####### XL:  7 Next: 48% Place: Dungeon:5  #####.....*@*.##### #.# # Noise: ===------  Time: 4487.7 (0.0) ###ß...ß**@ß##### #.# # o) +3 whip (elshgec) ###ß###ß####..# #.# # Cast: Shock #############..# #.# # Fly  ####.#.#..##......# #.# #  #..........#......# #.# #  #....#.###.#......# #.# # @   Edmund  #....#.# #..###'### #.# #  #....#.# ##..##.#####.# #  #....#.# ##.(.....##.# #Casting: Airstrike (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +1 flail of protection and wearing a +0 chain mail  (severely wounded, empty space bonus: 7/8)th&.# #..# #.#)#.#'### #.#Skvari the Magician ## ##.## #.[.#.....# #.#Djinni of Ashenzari ...... #####..# ##########..# #.#Health: 30/47 ===============--------- .......####ß###ß####..# #.#AC: 2Str: 7 ######.##ß...ß...ß##..# #.####### EV: 16Int: 18 .......##.........##..# #........ SH: 0thDex: 14 #####..#@.........>#..# #.####### XL:  7 Next: 48% Place: Dungeon:5#####......*..##### #.# # Noise: ===------  Time: 4487.7 (0.0)###ß...ß..@ß##### #.# # o) +3 whip (elec)###ß###ß####..# #.# # Cast: Shock#############..# #.# # Fly ####.#.#..##......# #.# ##..........#......# #.# #th7?#....#.###.#......# #.# # @   Edmund#....#.# #..###'### #.# ##....#.# ##..##.#####.# ##....#.# ##.(.....##.# #Casting: Airstrike (quite dangerous; 10% risk of failure)  thConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +1 flail of protection and wearing a +0 chain mail  (severely wounded, empty space bonus: 7/8)thConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +1 flail of protection and wearing a +0 chain mail  (severely wounded, empty space bonus: 7/8)  The open air twists around violently and strikes Edmund!thfe)th1818.7 (1ShockththF _You kill Edmund!whm .# #..# #.#)#.#'### #.## ##.## #.[.#.....# #.##..# ##########..# #.#.####ß###ß####..# #.##.##ß...ß...ß##..# #..##.##..# ##..#_.>#..# #. #####......)..##### #.#  ###ß...ß.@.ß##### #.#  ###ß###ß####..# #.#  #######..# #.#  ####.#.#..##......# #.# #.#......# #.#h]n 9;49m #....#.###.#......# #.# #....#.# #..###'### #.# #....#.# ##..##.#####.# #....#.# ##.(.....##.#whu wh, J31 ---9wh0 wh wh^ >M#.###.########.#.#)#.# ..# #..# #)#.#'## ##.## #.[.#.....# ######..# ##########.. ........####ß###ß####.wh @ #######.##ß...ß...ß######## ........###...... ######..#_...>#..# #.###########......@..###wh$ I###ß...ß...ß#######ß###ß####..# #.#Fly #wh+ wh wh B---90wh' wh  Things that are here: _a +1 flail of protection; a +0 chain mailyhG #.###.########.#.#)#.# #.#  Skvari the Magician ..# #..# #.#)#.#'### #.#  Djinni of Ashenzari ...... ### ##.## #.[.#.....# #.#  Health: 30/47 ===============--------- ######..# ##########..# #.#  AC: 2Str: 7 ........####ß###ß####..# #.#  EV: 31 Int: 18 #######.##ß...ß...ß##..# #.###### SH: 0Dex: 14 ........##.........##..# #....... XL:  7 Next: 81% Place: Dungeon:5 ######..#_.........>#..# #.###### Noise: ---------  Time: 4490.7 (0.0) #####......@..##### #.#  o) +3 whip (elec) ##h5H Om#ß...ß...ß##### #.#  Cast: Shock ###ß###ß####..# #.#  Fly  #############..# #.#  ####.#.#..##......# #.#  #..........#......# #.#   #....#.###.#......# #.#   #....#.# #..###'### #.#   #....#.# ##..##.#####.#  Things that are here: yhoH _a +1 flail of protection; a +0 chain mail  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linezh?zhL#.###.########.#.#)#.# #.#Skvari the Magician ..# #..# #.#)#.#'### #.#Djinni of Ashenzari ...... ### ##.## #.[.#.....# #.#Health: 31/47 ===============--------- ######..# ##########..# #.#AC: 2Str: 7 ........####ß###ß####..# #.#EV: 31 zhLInt: 18 #######.##ß...ß...ß##..# #.###### SH: 0Dex: 14 ........##.........##..# #....... XL:  7 Next: 81% Place: Dungeon:5 ######..#_.........>#..# #.###### Noise: ---------  Time: 4490.7 (0.0)#####......@..##### #.#zhMo) +3 whip (elec)###ß...ß...ß##### #.#Cast: Shock###ß###ß####..# #.#Fly zh6M#############..# #.#####.#.#..##......# #.#zhVM|#..........#......# #.##....#.###.#......# #.#zh{M#....#.# #..###'### #.##....#.# ##..##.#####.#zhMThings that are here: _a +1 flail of protection; a +0 chain mail  zhMcAiming: Shock (safe; 1% risk of failure)  zhMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linezh<_:Okay, then.zhizhozhr. _{h^ {h "Pick up what? 35/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 flail of protection Armour (select all with [)b - a +0 chain mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]}h  a + a +1 flail of protection[Enter] accept (1 chosen)~h ~h; ~h{ #.###.########.#.#)#.# #.#Skvari the Magician ..# #..# #.#)#.#'### #.#Djinni of Ashenzari ...... ### ##.## #.[.#.....# #.#Health: 31/47 ===============--------- ######..# ##########..# #.#AC: 2~h _Str: 7 ........####ß###ß####..# #.#EV: 31 Int: 18 #######.##ß...ß...ß##..# #.###### SH: 0~hP vDex: 14 ........##.........##..# #....... XL:  7 Next: 81% Place: Dungeon:5 ~h{ ######..#_.........>#..# #.###### Noise: ---------  Time: 4490.7 (0.0)#####......@..##### #.#~h o) +3 whip (elec)###ß...ß...ß##### #.#~h˨ Cast: Shock###ß###ß####..# #.#Fly ~h #############..# #.#####.#.#..##......# #.#~h #..........#......# #.##....#.###.#......# #.##....#.# #..###'### #.##....#.# ##..##.#####.#Things that are here: _a +1 flail of protection; a +0 chain mail  Aiming: Shock (safe; 1% risk of failure)  ~h "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.~h$ ~h 416 1.7 (1~h7 ~h" R _J - a +1 flail of protectionhhInventory: 36/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [) hR a - a +0 robe (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - a ring of positive energy (worn)  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)hq - a wand of digging (13)  E - a wand of warping (10) Scrolls (go to first with ?)  b - 5 scrolls labelled MOIGIO ZAXIM  c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - 3 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hJ - a +1 flail of protection. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 4.3 XLs. Damage rating: 10 (Base 10 x 92% (Str) x 101% (Skill) + 1 (Ench)). Protect: It grants its wielder temporary protection after it strikes (+7 AC).This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off Edmund on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{protect} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hwd Inventory: 36/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection hd Armour (go to first with [)  a - a +0 robe (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=) hd  t - an amulet of the acrobat (worn)  C - a ring of positive energy (worn) h e c D - a +5 ring of evasion (worn)  j - a +6 ring of dexterity h+e Wands (go to first with /)  q - a wand of digging (13)  E - a wand of warping (10) hNe Scrolls (go to first with ?)  b - 5 scrolls labelled MOIGIO ZAXIM hte c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH he P f - 3 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI he [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hehalhKx#.###.########.#.#)#.# #.#Skvari the Magician ..# #..# #.#)#.#'### #.#Djinni of Ashenzari ...... ### ##.## #.[.#.....# #.#Health: 31/47 ===============--------- ######..# ##########..# #.#AC: 2Str: 7 ........####ß###ß####..# #.#EV: 16Int: 18 #######.##ß...ß...ß##..# #.###### SH: 0Dex: 14 ........##.........##..# #....... XL:  7 Next: 81% Place: Dungeon:5 ######..#_.........>#..# hx #.###### Noise: ---------  Time: 4491.7 (0.0)#####......@..##### #.#o) +3 whip (elec)###ß...ß...ß##### #.#Cast: Shock###ß###ß####..# #.#Fly #############..# #.#####.#.#..##......# #.##..........#......# #.##....#.###.#......# #.##....#.# #..###'### #.##....#.# ##..##.#####.# _a +1 flail of protection; a +0 chain mail  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _J - a +1 flail of protectionh}h}hhhlC#.###.#.#.#)#.# #.#.# #..# #.#)#.#'### #.## ##.## #.[.#.....# #.##..# ##########..# #.#.####ß###ß####..# #.##.##ß...ß...ß##..# #..##.##..# ##..#_hl.>#..# #. #####[..##### #.# ###ß...ß...ß##### #.# ###ß###ß####..# #.# #############..# #.#  ####.#.#..##......# #.#  #hl.#......# #.#  #....#.###.#......# #.# hl #....#.# #..###'### #.#  #....#.# ##..##.#####.#hrhmz~2=31 2.7 (1hk~h9h .###.#.#.#)#.# #.# # #..# #.#)#.#'### #.#  ##.## #.[.#.....# #.# ..# ##########..# #.# ####ß###ß####..# #.# .##ß...ß...ß##..# #.###.##..# #...#_.>#..# #.######...##### #.# ###ß...ß...ß##### #.# ###ß###ß####..# #.# ######## h h= %3h h   Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. h r_J - a +1 flail of protection _You see here a +0 chain mail.h`M.............#.#.#.#### #.###.########.#.#)#.# ..# #..# #)#.#'## ##.## #.[.#.....# ######..# ##########..# h`........####ß###ß####..# #.# #######.##ß...ß...ß######## ........###...... ######..#_h`q>#..# #.######h`#####......[..#####h`###ß...ß...ß##### #.#Fly hVa himhv,4 _hhh՝M####.#######..#.#)#...................#.#.#.#### #.###.########.#.#)#.# ..# #..# #)#.#'## ##.## #.[.#... h>######..# ##########..# ........####ß###ß####..# #.# #######.##ß...ß...ß######## ........###...... ######..#_hcM...>#..# #.###########......[..##### #.#hqFly #hh%5hhh4 .#..#.#)#.# .#.#.#.#####.# .###.#.#.#)#.# #.# # 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.#..)....# #..# #.#)#.#'### # )# ##.## #.[.#.....# #.########..# ##########..# ##hZ T....####ß###ß####..# ##.##ß...ß...ß##..# #.##.##..# ###..#.>#..# # #####......[..##### # ###ß...ß...ß##### # ###ß###ß####..# # #############..# # ####.#.#..##......# # #.#......# # #....#.###.#......# # #....#.# #..###'### #hYc hl %9hs hv g _There is a sparkling altar of Nemelex Xobeh here.h hD h h" h9_hYihwhyhoh(yhkh.ho#.# #.#.#.#.#####. #.#####.###.#.#.#)#.# #. #..)....# #..# #.#)#.#'### #. #hLI ##.## #.[.#.....# #.########..# ##########..# #..hyw...####ß###ß####..# #..##ß...ß...ß##..# #.##.h)##..# #.#..#_>#..# #.#####......[..##### #.###ß...ß...ß##### #.###ß###ß####..# #.#############..# #.####.#.#..##......# #.h#.#......# #.#....#.###.#......# #.#....#.# #..###'### #.h<hhe7=10 _hhhE.# #.#.#.#.#####.# .#####.###.#.#.#)#.# #.# ..)....# #..# #.#)#.#'### #.# ##.## #.[.#.....# #.#########..# ##########..# #.#.hE...####ß###ß####..# #.#.##ß...ß...ß##..# #.###.##..# #.#..#_.>#..# #.######......[..##### #.####ß...ß...ß##### #.#hE&###ß###ß####..# #.##############..# #.#####.#.#..##......# #.##.hE#......# #.##....#.###.#......# #.##....#.# #..###'### #.#hlNhV%1h,]h^h# #.#.#.#.#####.# #####.###.#.#.#)#.# #.# )....# #..# #.#)#.#'### #.# h ##.## #.[.#.....# #.# ##..# ##########..# #.# ...####ß###ß####..# #.# .##ß...ß...ß##..# #.###.##..# #.#..#_.>#..# #.#h#####......[..##### #.# ###ß...ß...ß##### #.# ###ß###ß###########.#.#..##......# #.#h<D#.#......# #.##....#.###.#......# #.##....#.# #..###'### #.#hh%2hhShL8 #.#.#.#.#####.# .###.#.#.#)#.# #.# )....# #..# #.#)#.#'### #.# h8 ##.## #.[.#.....# #.# #..# ##########..# #.# .####ß###ß####..# #.# h8.##ß...ß...ß##..# #.#h8##.##..# #.h 9..#_.>#..# #.#h09#####......[..##### #.# h9@###ß...ß...ß##### #.# ######### hh %3h1hhp7#.#.#.#.#####.# .###.#.#.#)#.# #.# ....# #..# #.#)#.#'### #.#  ##.## #.[.#.....# #.# #h#..# #.#heq#####......[..##### #.# ###ß...ß...ß##### #.# hq$hqhzh̃S8=4hhӌh&#.#.#.#.#####.# .###.#.#.#)#.# #.# # #..# #.#)#.#'### #.#  ##.## #.[.#.....# #.# h>H..# ##########..# #.# ####ß###ß####..# #.# .##ß...ß...ß##..# #.###.##..# #...#_.>#..# #.#h#####......[..##### #.# ###ß...ß...ß##### #.# hh %5hhMh>#.#.#.#.#####.# .###.#.#.#)#.# #.# # #..# #.#)#.#'### #.#  ##.## #.[.#.....# #.# ..# ##########..# #.# ####ß###ß####..# #.# .##ß...ß...ß##..# #.###.##..# #...#_.>#..# #.######......[..##### #.# ###ß...ß...ß##### #.# ######## hıh%6hhh!.#.#.#.#####.# .###.#.#.#)#.# #.# # #..# #.#)#.#'### #.#  ##.## #.[.#.....# #.# hN4..# ##########..# #.# ####ß###ß####..# #.# .##ß...ß...ß##..# #.###.##..# #...#_.>#..# #.#h#####......[..##### #.# ####ß...ß...ß##### #.# ####ß###ß####..# #.# ##############..# #.# #####.#.#..##......# #.# # #.#......# #.# # hL#....#.###.#......# #.# # #....#.# #..###'### #.# # hh(%7h50h1hÐ#.#.#.#####.# ###.#.#.#)#.# #.# # #..# #.#)#.#'### #.#  ##.## #.[.#.....# #.# ..# ##########..# #.# ####ß###ß####..# #.# .##ß...ß...ß##..# #.###.##..# #...#_.>#..# #.#.#####......[..##### #.# #)###ß...ß...ß##### #.# #.###ß###ß####..# #.# #.#############..# #.# hU#.####.#.#..##......# #.# #.#.#......# #.# #.#....#.###.#......# #.# #.#....#.# #..###'### #.# #.hoh]9=8hvhLh !#.#.#.#####.# .#.#.#)#.# #.#  #..# #.#)#.#'### #.#  ##.## #.[.#.....# #.# h..# ##########..# #.# ####ß###ß####..# #.# .##ß...ß...ß##..# #.###.##..# #.#..#_.#..# #.#.#h#####......[..##### #.# #)#hA###ß...ß...ß##### #.# #.####ß###ß####..# #.# #.##############..# #.# #.#####.#.#..##......# #.# #.##.#......# #.# #.#hs#....#.###.#......# #.# #.##....#.# #..###'### #.# #.#hBh:%9hh c _There is a stone staircase leading down here.h{hÑhhth hhOh0hhh hƝh*h3h<h=h h hH h h 716 20 _hd h$ 6 #.#######  #....@..#  ..........#  .......^...#  .......:..... ..?.........## ...........## ...........# ...........# ha,1.4 (1.7h? _You fly downwards.  hFound a book of the Hunter and a scroll labelled JEWNIH PUGH. _There is a stone staircase leading up here.h h #.# #...@<..#j.#.^...#hy .:.....#...?.##.##j   gnoll (asleep).#o   orc (asleep)oh ?.#hU q  A gnoll and an orc come into view.h h m  The orc shouts! You hear a shout! x2; You hear a bark! The gnoll shouts!h` $.jo   orc warrioroj   gnolloh ro   orch Q40=31 h˰ ===20Shockhѷ h ~ _An orc warrior comes into view. It is wielding a +0 battleaxe.hT`##.#######.j.#....<...j.....@..^...#:.....#?.........#o o.zzz 3 wights (wandering)....z.zz...#hjj 2 gnolls (1 polearm, 1 wandering)o   orch   3 wights and a gnoll come into view.A wight is wielding a +0 mace of protection.hH  The gnoll shouts! You hear a shout!hhhe hY h: h g  A hound comes into view.hhHhh 0 jjhjooo.....zzzj   gnoll bouda....h   houndzzz 3 wights (1 wandering) (…)A gnoll bouda comes into view. It is wielding a +0 whip.An orc wizard comes into view. It is wielding a +0 dagger.hZ"%3h,h7' _You hear a shout!hՊ #  #.####### .jj## .hj..# .^...# ........:.....#...?..o#oo..........# h   hound.....zzz....# zzz 3 wights (1 wandering)...........##j   gnollhۑ..jjjhoo...o..zzzj   gnoll boudahA...h   houndzzz 3 wights (1 wandering) h.--4hxh͠a _There is a stone staircase leading up here.Ѿh  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ѿh ѾhP  Your spells (cast)TypeFailure Level  a + ShockѾh Conjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2 c - SwiftnessAir2%Ѿh: `3  d - AirstrikeAir9%4  e - Soul SplinterNecromancy1%1  f - ScorchFire1% 2 g - PasswallEarth2%Ѿhx 3 Select a spell to cast[!]/[I] toggle spell headers׾h׾h׾hSkvari the MagicianDjinni of Ashenzari ......Health: 40/47 ====================----AC: 2Str: 7EV: 31 Int: 18SH: 0Dex: 14#XL:  7 Next: 81% Place: Dungeon:6#.#######Noise: ---------  Time: 4524.4 (0.0)...#....@..#o) +3 whip (elec).jjj.......#Cast: Shock..h.....^...#Fly ........:.....#...o.........##.o..........##o   orc warrior..o..zzz....#j   gnoll bouda[0׾hR;10m............#h   hound...........##zzz 3 wights (1 wandering) (…)A gnoll bouda comes into view. It is wielding a +0 whip.An orc wizard comes into view. It is wielding a +0 dagger. _You hear a shout! _There is a stone staircase leading up here.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.׾h-Skvari the MagicianDjinni of Ashenzari ......Health: 40/47 ====================----AC: 2Str: 7EV: 31 Int: 18SH: 0Dex: 14#XL:  7 Next: 81% Place: Dungeon:6#.#######Noise: ---------  Time: 4524.4 (0.0)...#....@..#o) +3 whip (elec).jjj.......#Cast: Shock..h.....^...#Fly ........:.....#...o.........##.o..........##o   orc warrior׾hk..o..zzz....#j   gnoll bouda............#h   hound...........##zzz 3 wights (1 wandering) (…)A gnoll bouda comes into view. It is wielding a +0 whip.An orc wizard comes into view. It is wielding a +0 dagger. _You hear a shout! _There is a stone staircase leading up here.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.׾hw!P  Okay, then.׾h;#׾h+׾h .. _ھhQ  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.۾h' ۾hd)  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static Discharge۾h) ;Conjuration/Air 1% 2 c - SwiftnessAir2%3  d - AirstrikeAir9%4  e - Soul SplinterNecromancy۾h* 1%1  f - ScorchFire1% 2 g - PasswallEarth۾h_* 2%3 Select a spell to cast[!]/[I] toggle spell headersݾhjݾhݾh)Skvari the MagicianDjinni of Ashenzari ......Health: 40/47 ====================----AC: 2Str: 7EV: 31 Int: 18SH: 0Dex: 14#XL:  7 Next: 81% Place: Dungeon:6#.#######Noise: ---------  Time: 4524.4 (0.0)...#....@..#o) +3 whip (elec).jjj.......#Cast: Shock..h.....^...#Fly ........:.....#...o.........##.o..........##o   orc warriorݾh..o..zzz....#j   gnoll bouda............#h   hound...........##zzz 3 wights (1 wandering) (…)_There is a stone staircase leading up here.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ݾhݾhSkvari the MagicianDjinni of Ashenzari ......Health: 40/47 ====================----AC: 2Str: 7EV: 31 Int: 18SH: 0Dex: 14#XL:  7 Next: 81% Place: Dungeon:6#.#######Noise: ---------  Time: 4524.4 (0.0)...#....@..#o) +3 whip (elec).jjj.......#Cast: Shock..h.....^...#Fly ........:.....#ݾho...o.........##.o..........##o   orc warrior..o..zzz....#j   gnoll bouda............#h   hound...........##zzz 3 wights (1 wandering) (…)_There is a stone staircase leading up here.  Casting: Shock (safe; 1% risk of failure)  ݾhsConfirm with . or Enter, or press ? or * to list all spells. _Okay, then.ݾhCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ݾh '  Skvari the Magician  Djinni of Ashenzari ......  Health: 36/47 ==================------  AC: 2Str: 7 ݾh;  EV: 31 Int: 18  SH: 0Dex: 14 # XL:  7 Next: 81% Place: Dungeon:6 ݾh_ #.#######  Noise: ---------  Time: 4524.4 (0.0) ݾh ..*#*...@..#  o) +3 whip (elec) .jjj*......#  Cast: Shock ..h**...^...#  Fly  ݾh ........:.....#  ...o.........##  ݾh+ .o..........##  o   orc warrior ݾhQ ,..o..zzz....#  j   gnoll bouda ............#  h   hound ݾhv ...........##  zzz 3 wights (1 wandering) (…)_Okay, then.ݾh Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ݾh [Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (empty space bonus: 5/8)޾h3**#.jj.*h*.spear4޾h jj. bouda, wielding a +0 whip and wearing a +0 robe (empty space  bonus: 6/8)޾h  ..j***޾hQ****޾h g.***߾hK..*o*Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 7/8)߾h Skvari the MagicianDjinni of Ashenzari ......Health: 36/47 ==================------AC: 2Str: 7EV: 31 Int: 18SH: 0Dex: 14#XL:  7 Next: 81% Place: Dungeon:6#.#######߾h% VNoise: ---------  Time: 4524.4 (0.0)...#....@..#o) +3 whip (elec).jjj.......#Cast: Shock..h.....^...#Fly ........:.....#...o.........##.*..........##o   orc warrior..o..zzz....#j   gnoll bouda............#߾hM h   hound...........##zzz 3 wights (1 wandering) (…)߾ho Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.߾h Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target߾h sAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 7/8)߾h1 e  The open air twists around violently and strikes the orc wizard!߾h ߾h ߾h ߾h ߾h ߾h ߾h"  .j..ho?o....zzz(launcher)...z The orc wizard is almost dead.The orc warrior unwields a +0 battleaxe.߾hZ ((((((The orc warrior wields a +0 arbalest. The orc warrior shoots a bolt.߾hZw `@.....߾hey C716 ===5.4 (1߾h ߾h R _The bolt closely misses you.h G  Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h*   Skvari the Magician  Djinni of Ashenzari ......  Health: 33/47 ================--------  AC: 2Str: 7  EV: 16Int: 18  SH: 0Dex: 14 # XL:  7 Next: 81% Place: Dungeon:6 #.#######  Noise: ===------  Time: 4525.4 (0.0) ...#....@..#  o) +3 whip (elec) .jj.j......#  Cast: Shock ....h...^...#  Fly  ....o...P- T;10;1m:.....#  .**?.........##  .o*...zzz...##  o   orc warrior (launcher) .*o.........#  j   gnoll bouda ............#  h   hound ...........##  zzz 3 wights(…)Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  empty space bonus: 7/8)h7Skvari the MagicianDjinni of Ashenzari ......Health: 33/47 ================--------AC: 2Str: 7EV: 16Int: 18SH: 0Dex: 14#XL:  7 Next: 81% Place: Dungeon:6#.#######Noise: ===------  Time: 4525.4 (0.0)...#....@..#o) +3 whip (elec).jj.j......#Cast: Shock....h...^...#Fly ....o...:.....#...?.........##.*....zzz...##o   orc warrior (launcher)..o.........#hj   gnoll bouda............#h   hound...........##zzz 3 wights(…)Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  empty space bonus: 7/8)hyonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  empty space bonus: 7/8)  The open air twists around violently and strikes the orc wizard!!hP,hӵhhh_h)hϺhjjj..h.o..zzz).......h286.4 (1hGhuN _You kill the orc wizard!hG  Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h.:  Skvari the Magician  Djinni of Ashenzari ......  Health: 29/47 ==============----------  AC: 2Str: 7  EV: 16Int: 18  SH: 0Dex: 14 # XL:  7 Next: 88% Place: Dungeon:6 #*#######  Noise: ===------  Time: 4526.4 (0.0) ...#*j*.@..#  o) +3 whip (elec)h`; .jj.*h*....#  Cast: Shock .....o..^...#  Fly  ........:.....#  ...?..zzz....##  .)..........##  o   orc warrior (launcher) ..o.........#  j   gnoll bouda ............#  h   hound ...........##  zzz 3 wights(…)h;h_You kill the orc wizard!Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h"<ZAiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (empty space bonus: 5/8)h .jh*o*hound (empty space bonus: 6/8)h.j.ho***  Casting: Airstrike (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (empty  space bonus: 7/8)hWSkvari the MagicianDjinni of Ashenzari ......Health: 29/47 ==============----------AC: 2Str: 7EV: 16Int: 18SH: 0Dex: 14#XL:  7 Next: 88% Place: Dungeon:6#.#######Noise: ===------  Time: 4526.4 (0.0)...#.j..@..#o) +3 whip (elec).jj..h.....#Cast: ShockhX.....*..^...#Fly ........:.....#...?..zzz....##.)..........##o   orc warrior (launcher)..o.........#j   gnoll bouda............#hLXh   hound...........##zzz 3 wights(…)huX(Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hX{Aiming: Airstrike (dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (empty  space bonus: 7/8)hV^  The open air twists around violently and strikes the orc!hY,hg h.j...)You kill the orc!hpc(((((h-,hhZhh? .jh....zzz......h Y19-----97.4 (1h  h G _The orc warrior shoots a bolt. The bolt hits you!h h h h M _You can't go down here!hhWhh#,hhhQhh  The hound misses you. The wight enters a dispersal trap! The wight blinks! x2hzhh,hr  The gnoll bouda blinks! The gnoll blinks! The hound blinks! The gnoll blinks!hhh ##.####### #...#..§§<..# .#..§§.......##.#.z...)..z...#.#.......§:§....#...?h........##.).§.j§.zo.@## .......§....# ............# ...hOj.## #.....# ######  h   hound zz 2 wights j   gnoll  The hound blinks! The wight blinks! The orc warrior blinks! The gnoll blinks!hh hhs$§§§.§.j....z   wighth9/---8hkhQ _You blink. You stop ascending the stairs. The wight blinks!hNZhbInventory: 36/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [)  a - a +0 robe (worn) hab l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - a ring of positive energy (worn)  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)hbq - a wand of digging (13)  E - a wand of warping (10) Scrolls (go to first with ?)  b - 5 scrolls labelled MOIGIO ZAXIM hb~ c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - 3 scrolls labelled OHIFEMOEPP hb( p - a scroll labelled JIRCHUTULAI hc[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h*(hU0hY:Skvari the Magician#Djinni of Ashenzari ......#.####### #Health: 19/47 =========---------------...#..§§§..# .#h:AC: 2Str: 7..§§.......##.#EV: 16Int: 18.z...)..§...#.#SH: 0Dex: 14.......§:§....#hd;)XL:  7 Next: 89% Place: Dungeon:6...?h........##Noise: ---------  Time: 4528.4 (0.0).).§..j..o.@##o) +3 whip (elec).........z..#Cast: Shock............#h;Fly ...........###.....#h;######o   orc warrior (launcher)h   houndh;z   wightj   gnoll _The orc warrior shoots a bolt. The bolt hits you! h<_You can't go down here!  The hound misses you. The wight enters a dispersal trap! The wight blinks! x2  hI<The gnoll bouda blinks! The gnoll blinks! The hound blinks! The gnoll blinks!  The hound blinks! The wight blinks! The orc warrior blinks! The gnoll blinks! _You blink. You stop ascending the stairs. The wight blinks!hDh_EhEhDMhOh  .## .#  #.####### .# ...#..§§§..# .# h@ ..§§.......##.# .z...)..§...#.# .......§:§....# ...?h.......).§..j..o..#h .z..# .#......h W##.....######h z   wightj   gnoll hT h> bh.h   houndz   wightj   gnollhB O(((((hY hZ he .:§.....@.j.oz...hh 20=31 ==9.4 (1h`q hnt t _The orc warrior shoots a bolt. The bolt completely misses you.h#.#  #.# # #.#  #.########.# ...#..§§§..##.# ..§§.......##.# .z...)..§...#.# .....h..:§...@# ...?.........).§...j.oz.#...#...........###.....#z   wight######j   gnoll h"hFhh ..<^..h:.j.o...h%h   houndz   wightj   gnollh /--30hhh  #.######.#....<...§§.......#z...)..^...#....h:.......?....j.o..##).§z##.............##.....#######.hz.(((hh̊n@...jhA.==1h`ht _The orc warrior shoots a bolt. The bolt completely misses you.h d...  #.######.#....<.§§.......#z...)..^...#.....h.......?.....joz.##).§......##...z   wight......ht ...........##.....#h h >z.h .--2h? h( hg#.#...  #.######.#....<.§§.......#z...)..^...#.....h...z...?.....jo..##).§........##..............##hl,h-zoo   orc warrior (launcher)z   wighth@n1=--3hwhQhxG  Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h{h= Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air 1% 2 c - SwiftnessAir2%3  d + AirstrikeAir9% 4  e - Soul SplinterNecromancy1% 1 f - ScorchFire1%2  g - PasswallEarthh2%3 Select a spell to cast[!]/[I] toggle spell headershYu h݀Skvari the Magician#.#Djinni of Ashenzari .........Health: 21/47 ==========--------------#.#AC: 2Str: 7#.#EV: 31 Int: 18#.#SH: 0hdDex: 14##.#XL:  7 Next: 89% Place: Dungeon:6#.########.#Noise: ---------  Time: 4533.4 (0.0)...#....<..##@#ho) +3 whip (elec)..§§.......##.#Cast: Shock.z...)..^...#z#Fly ........h...o.#...?.....jo..##.).§........##o   orc warrior (launcher)............#z   wighthIZ............#...........##hmThe hound blinks! The wight blinks! The orc warrior blinks! The gnoll blinks! _You blink. You stop ascending the stairs. The wight blinks! _The orc warrior shoots a bolt. The bolt completely misses you. hf_The orc warrior shoots a bolt. The bolt completely misses you.hς!Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhzhSkvari the Magician#.#Djinni of Ashenzari .........Health: 21/47 ==========--------------#.#AC: 2Str: 7h}#.#EV: 31 Int: 18#.#SH: 0Dex: 14##.#XL:  7 Next: 89% Place: Dungeon:6#.########.#Noise: ---------  Time: 4533.4 (0.0)...#....<..##@#o) +3 whip (elec)..§§.......##.#hCast: Shock.z...)..^...#z#Fly h\........h...o.#h...?.....jo..##.).§........##h)o   orc warrior (launcher)............#hLgz   wighthlZ............#...........##hiThe hound blinks! The wight blinks! The orc warrior blinks! The gnoll blinks! h_You blink. You stop ascending the stairs. The wight blinks! _The orc warrior shoots a bolt. The bolt completely misses you. h̏f_The orc warrior shoots a bolt. The bolt completely misses you.h7Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  Skvari the Magician #.# Djinni of Ashenzari ...... ... Health: 18/47 =========--------------- #.# AC: 2Str: 7 h#.# EV: 31 Int: 18 #.# SH: 0Dex: 14 # #.#h XL:  7 Next: 89% Place: Dungeon:6 #.########.# Noise: ---------  Time: 4533.4 (0.0) h ...#....<..##@# o) +3 whip (elec) h= ..§§.......##.# Cast: Shock h` .z...)..^...#z# Fly hi ........h...o.# h ...?.....jo..##  .).§........##hӯ o   orc warrior (launcher)  ............#h z   wight hh ............#  ...........## h;f_The orc warrior shoots a bolt. The bolt completely misses you.hdCasting: Airstrike (dangerous; 9% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (dangerous; 2% risk of failure)  hðePress: ? - help, Dir - move targetPlease select a wall.h4 e***@A rockhr;  Skvari the Magician #.# Djinni of Ashenzari ...... h}s{... Health: 18/47 =========--------------- #.# AC: 2Str: 7 #.# EV: 31 Int: 18 #.# SH: 0Dex: 14 # #.#hGt XL:  7 Next: 89% Place: Dungeon:6 #.########.# Noise: ---------  Time: 4533.4 (0.0)  ...#....<..##@# o) +3 whip (elec)  ..§§.......##.# Cast: Shock  .z...)..^...#z# Fly  ........h...o.#  ...?.....jo..## ht .).§........## o   orc warrior (launcher)  ............# z   wight ht ............#  ...........## _The orc warrior shoots a bolt. The bolt completely misses you.ht(Casting: Airstrike (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hu$Aiming: Passwall (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA rock wall.huhvh8 #.# ... #.# #.#hT #.# # #.# .#  hxe<..##@#  h7z# h .z...)..^...#.#  hoh  ...?##  .)  h8h   hound  hYz   wight  hb10 16 4.4 (1 _h5hhM  You begin to meditate on the wall. You continue meditating on the rock.hhthjj   gnollh2=5.4 (2h4hoS _The wight barely misses you.h:You continue meditating on the rock.h+/.hn*6.4 (3hh߻S _The wight barely misses you.h:You continue meditating on the rock.hljj   gnollhD97.4 (4hh[The wight barely misses you.  You finish merging with the rock.hm/  --more--hQ  #.# ... #.# #.# #.# # #.# #.########.#hIR  ...#....<j@##.# ..§.....j..##z# .z...)..^...#h# ........:..zjo# ...?......z..##hR  .)..j.......##j   gnoll bouda (wandering) ....Z.......#zz 2 wights (1 wandering)hR X ............#jjj 3 gnolls (1 polearm, 1 wandering) ...##Z   jackal zombie (wandering)hLS hT 1 2 hY he hq 4 _ h]#.# ... #.# #.# #.## #.# #.########.# hq...#....<j.##.# ........j@.##z# .z...)..^...#h# ........:..zjo# ...?......z..## .)..j.......## h, ....Z.o   orc warrior (launcher) .... h.#j   gnoll bouda (wandering) # hzz 2 wights (1 wandering) #  hCjjj 3 gnolls (1 polearm, 1 wandering) (…) hM  The gnoll bouda hits you with a +0 whip. hT h h h+ hƸ hzjz......o.jZ. hb831 8.4 (1 hO hK _The gnoll misses you. hP  #.# ... #.# #.# #.# # #.# #.########.# hlQ  ...#....@j.##.# ........j..##z# .....)..^.zj#h# ........:z....# ...?. hQ .o## .)...j......## ...Z.# ..#...........## hU  hV  hW  hTX  h[  The gnoll bouda misses you. The gnoll misses you. h[  h ]  h^ o  The wight enters a dispersal trap! The gnoll blinks! x2; The wight blinks! h`  hb f  The gnoll blinks! The orc warrior blinks! The gnoll bouda blinks! h!d  he  hf `  The wight blinks! The gnoll bouda blinks! The gnoll blinks! hg  ht z#.###. ..... #.#.. #.##. #.##. #.###. #.########.#..j..#.§..<§.##.# hu  .Z.....@.§§§.##z# ....j..)..z..§#h# ..........:..o..# .....?.§......j## ...)...§......## heu  ....§........§# j....§.......z# ......## #.....#jj hu  hx s  The gnoll bouda blinks! The jackal zombie blinks! The wight blinks! You blink. hAz  hj{  h X.j§. h §..§#z...j...§... h` --9 h[  h ' _The wight blinks! hM x#.# ##. ... .. #.# .. #.# #. #.# #. #.# ##. #.##.#  hՔ ...j.#.§..§..##.# .Z.§§§.##z# ....j..)..§..§#h# .:..o..# .....?z§......j##...).## h T....§.§# .j...§.z# .##  h: /#.....#  h  hF  h1  hި ....jZ..j. h L((((((( hU4  h?5  h5  h)7  hG .j#....@.§§.§...#z..:....z.j. h}I H9=40 hV  hZ t _The orc warrior shoots a bolt. The bolt completely misses you. hF} #.# ##. ... .. #.# .. #.# #. #.#  #. #.# ##. #.########.#  h|G....j#...@§..##.# .....j....§§.##z# ..Z....)..§...#h# .......z..:..o..#.....?.§.....j.##...).#............z§# ..j..§# ........# hGMj 2 gnolls (1 polearm) hJ hK hL h%Y.j.Zj. h@`I((((( h h h h6 h$ he.#...@<jj.....z.^...#.......#Z..?..#zj......#jj 3 gnolls (1 polearm, 1 wandering) h-=1 hq hxi _The orc warrior shoots a bolt. The bolt misses you.hg#.# ##. ... .. #.# .. #.# #. #.# #. #.# ##. #.##.# .....#....@..##.# hyg.....jj......##z# .)z.^...#h# .:.jo..#..Z...).z..## ...j.# .# .## hshhtj..#..ohh   houndzz 2 wights(…)h F(((hh hhhhghb@.jj.z....^j.h.zj..h%2hMh _The orc warrior shoots a bolt. The bolt misses you. _There is a stone staircase leading up here.h h! h' hB) hw) h/ xj.h...h3 M(((h: ,h hX h   The orc warrior shoots a bolt. The bolt barely misses you.h5 j.@.j.zj..z..oz..jz 3 wightsh /16 3hY hr, ............#.#.#.#####.# ##.########.#.#)#.# #.##..#.#)#.#'### #.###.## #.[.#.....# #.# ###..# ##########..# #.# .....####ß###ß####..# #.# ####.##ß...ß...ß##..# #.#########5 .....##.........##..# #.........# h@s###..#_........z@#..# #.#######.######[..##### #.# #)####ß...ß...ß##### #.# #.####ß###ß####..# #.# #.##############..# #.# #.#####.#.#..##......# #.# #.# z   wight#..........#......# #.# #.##....#.###.#......# #.# #.#  #....#.# #..###'### #.# #.# hsS_The wight misses you.hkthl}hl20=--4.9 (2.5hh{ _You fly upwards. _There is a stone staircase leading down here.h&F  Casting: Passwall (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h3V............#.#.#.#####.#  Skvari the Magician ##.########.#.#)#.# #.#  Djinni of Ashenzari ......  #..# #.#)#.#'### #.#  Health: 17/47 ========----------------  ##.## #.[.#.....# #.#  AC: 2Str: 7 ###..# ##########..# #.#  EV: 16Int: 18 .....####ß###ß####..# #.#  SH: 0Dex: 14 ####.##ß...ß...ß##..# #.######### XL:  7 Next: 89% Place: Dungeon:5 h.....##.........##..# #.........# Noise: ---------  Time: 4544.9 (0.0) ###..#_........z@#..# #.#######.# o) +3 whip (elec)  #####......[..##### #.# #)# Cast: Shock  ###ß...ß...ß##### #.# #.# Fly  ###ß###ß####..# #.# #.# #############..# #.# #.#  ####.#.#..##......# #.# #.# z   wight h' #..........#......# #.# #.#  #....#.###.#......# #.# #.#  #....#.# #..###'### #.# #.# _There is a stone staircase leading down here.  hLCasting: Passwall (dangerous; 2% risk of failure)  hoMConfirm with . or Enter, or press ? or * to list all spells.hTAiming: Passwall (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetPlease select a wall. A stone staircase leading down.h2r@**A translucent rock wall.hO ............#.#.#.#####.#Skvari the Magician ##.########.#.#)#.# #.#Djinni of Ashenzari ......#..# #.#)#.#'### #.#Health: 17/47 ========----------------##.## #.[.#.....# #.#AC: 2Str: 7 ###..# ##########..# #.#EV: 16Int: 18 .....####ß###ß####..# #.#SH: 0Dex: 14 hP ####.##ß...ß...ß##..# #.######### XL:  7 Next: 89% Place: Dungeon:5 .....##.........##..# #.........# Noise: ---------  Time: 4544.9 (0.0) ###..#_........z@#..# #.#######.# o) +3 whip (elec)#####......[..##### #.# #)# Cast: Shock###ß...ß...ß##### #.# #.# Fly ###ß###ß####..# #.# #.##############..# #.# #.#####.#.#..##......# #.# #.# z   wight#..........#..h3Q ....# #.# #.##....#.###.#......# #.# #.##....#.# #..###'### #.# #.# _There is a stone staircase leading down here.  heQ 'Casting: Passwall (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hQ 0Aiming: Passwall (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA translucent rock wall.hS Y 9 =5.9 (1hw\ hi _The wight barely misses you.You begin to meditate on the wall. You continue meditating on the rock.h*n *6.9 (2h$r h _The wight closely misses you.You continue meditating on the rock.h S8=7.9 (3h҉ h _The wight completely misses you.You finish merging with the rock.hڕ /  --more--h; #####.# .##.#.#)#.# #.# ..# #.#)#.#'### #.# #.## #.[.#.....# #.# ..# ##########..# #.# ####ß###ß####..# #.# h r.##ß...ß...ß##..# #.## ##..##..# #..# ..#_..z>#@.# #.#######.# #####......[..##### #.# #)# ###ß...ß...ß##### #.# #.# ###ß###ß##########h  ####.#.#..##......# #.# #.# h3 1 2 h >Shockh hk 4 _h!hy)h*1h2hRhGh h]hB w#######..#.#)#...... ..........#.#.#.#### .########.#.#)#.# ..# #)#.#'##hC ## #.[.#... #..# ####### ...####ß###ß### ##.##ß...ß...ß########## ...##.#....... #..#_..z>#..# #.#######. #####......[..#####)###ß...ß...ß#### ###ß###ß## hC h ############# ####.#.#..#.....hC '##.#......hE hT F.zh\ T31 -8.9 (1 _hsf h%h hd{......####### .#######..#.#)#...... ..........#.#.#.#### .########.#.#)#.# ..# #)#.#'#### #.[.#... #..# ###### ...####ß###ß###hseO ##.##ß...ß...ß########## ...###....... #..#_...z#..# #.#######. #####......[..#####)###ß...ß...ß####he ###ß###ß##  ############# ####.#.#..#he".....h4phyw?-9hc~h|h= 3hĥ h h h h h@ !9hj 2=h h˶ ,h޹ hK h h h h hU h h= T20=h^ hR ,h h ,h4 h K1=hr hp h h h? h hC h hO ,h7 h h =2=h hT h h h7 hA h h# h h hT h h\ K3=h ht h h( h! h! h# hu& h& =4=h&' h) hV, h, h|. h1 hA1 h3 hj6 h6 h 9 h'< hq< 55=h< h> hB hLB hD hH hH h L hO hP h/R hmU hU #6hU 0=hDX h[ h,\ hXe hi hj hjn h5r hr K7=ht h`x ,hjz h~ h~ h h} h h h h S8=hw hC ,hO h ,hi h ,hi h hJ K9=h h hǭ h+ hc ,h hb h h hg h T30=hb h ,h h h h h a1=hf h5 ,h hi ,h h ,h h h S2=h h hM hk h h h0 h ,h h# a3=h hd ,h h ,h h N34=h hW hY h h" h= ,h ho h hQ h m5=hZ h*" hf" h# hr% h% h& h, ,hb/ h2 h2 K6=h4 h6 ,h9 h_< ,h> hA ,hC hG k7=hSJ h,M ,hO hmS ,hV h[ a8=h^ h{b ,hd h#h ,hj hn ,hs hu h>v U9=hx h{ ,hJ~ h ,h1 hŇ ,h hލ b40=h hj ,hΕ h ,h h# hz U1=h̢ h% ,hl hp h h hi ,ha h< h K2=h h h& h h ,h hP ,h h\ h U3=h h h h hf h h h{ h K4=h^ h ,h h| h h hd ,h h h, U5=h; h; ,h= hf h h h ,h hhK6=hhGhh h h" huh ,hh%_ _You start resting.h2165405.0)hj5v7==56hq:h<" _HP restored.h|#####)#...... ..........#.#.#.##### .########.#.#)#.# .# #.#)#.#'### #.##[.#......# ########## ...####ß###ß ##.##ß...ß...ß######### ...##.........##h}m........ #..#_z####### #####[..##### #.# #)  ###ß...ß...ß#####. ###ß###ß####..########### ####.#.#..##.... #..........#.###hBh106.0)h^hOhp%.........#.#.#.##### .########.#.#)#.# .# #.#)#.#'### #.##[.#......# ########## ...####ß###ß# ##.##ß...ß...ß######### ...##.........##........ #..#_z####### #####h.$[..##### #.# #)  ###ß...ß...ß#####. ###ß###ß####..########### ####.#.#..##.... #..........#.### #..###'##hh%7h%hh#######..#.#)#...... ..........#.#.#.#### .########.#.#)#.# ..# #)#.#'#### #.[.#... #..# ####### ...####ß###ß### ##.##ß...ß...ß########## ...###....... #..#_...z#..# #.#######. #####......[..#####)###ß...ß...ß#### ###ß###ß## h ############# ####.#.#..#.....##.#......hh̝%8hhFhF  Casting: Passwall (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h/$h0B.#######..#.#)#.......#  Skvari the Magician ..........#.#.#.#####.#  Djinni of Ashenzari ...... .########.#.#)#.# #.#  Health: 44/47 ======================-- ..# #.#)#.#'### #.#  AC: 2Str: 7 #.## #.[.#.....# #.#  EV: 31 Int: 18 #..# ##########..# #.#  SH: 0Dex: 14 ...####ß###ß####..# #.#  XL:  7 Next: 89% Place: Dungeon:5 h.0##.##ß...ß...ß##..# #.#########  Noise: ---------  Time: 4658.9 (0.0) ...##.........##@.# #.........#  o) +3 whip (elec) hv0E#..#_.........z#..# #.#######.#  Cast: Shock #####......[..##### #.# #)#  Fly  ###ß...ß...ß##### #.# #.#  ###ß###ß####..# #.# #.# h0\ #############..# #.# #.#  z   wight ####.#.#..##......# #.# #.# #..........#......# #.# #.# #....#.###.#......# #.# #.# _HP restored.  Casting: Passwall (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (dangerous; 2% risk of failure)  h1ePress: ? - help, Dir - move targetPlease select a wall.hs***@A translucent rock wall. h} .#######..#.#)#.......#Skvari the Magician ..........#.#.#.#####.#Djinni of Ashenzari ...... .########.#.#)#.# #.#Health: 44/47 ======================-- ..# #.#)#.#'### #.#AC: 2Str: 7 #.## #.[.#.....# #.#EV: 31  hg$Int: 18 #..# ##########..# #.#SH: 0Dex: 14 ...####ß###ß####..# #.#XL:  7 Next: 89% Place: Dungeon:5 ##.##ß...ß...ß##..# #.#########Noise: ---------  Time: 4658.9 (0.0) ...##.........##@.# #.........#o) +3 whip (elec) #..#_.........z#..# #.#######.#Cast: Shock  h#####......[..##### #.# #)#Fly ###ß...ß...ß##### #.# #.####ß###ß####..# #.# #.##############..# #.# #.# h(z   wight ####.#.#..##......# #.# #.# #..........#......# #.# #.# #....#.###.#......# #.# #.# _HP restored.  Casting: Passwall (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetA translucent rock wall. h b10 16 9.9 (1 _ h h  h)+60.9 (2 h7 h@ hI*1.9 (3 hQ h[ hc252.9 (4 hk hm _You begin to meditate on the wall. You continue meditating on the rock. x3  You finish merging with the rock. hmx/  --more--!h-A###.#######..#.#)#.......#...#.#.#.#####.# ###.########.#.#)#.# #.# # #..# #.#)#.#'### #.# # ##.## #.[.#.....# #.# ####..# ##########..# #.#...####ß###ß####..# #.####.##ß...ß...ß##..# #.##...##..@##..# #... ####..#_...z#..# #.#######.  #####......[..##### #.# #) ###ß...ß...ß##### #.# #. ###ß###ß####..# #.# #. #############..# #.#!h\Ly #.  ####.#.#..##......# #.# #.  #...#......# #.# #.  #....#.###.#......# #.# #. 2 Shock _"hTF  Casting: Passwall (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."h_ ###.#######..#.#)#.......#  Skvari the Magician .............#.#.#.#####.#  Djinni of Ashenzari ...... ###.########.#.#)#.# #.#  Health: 44/47 ======================-- # #..# #.#)#.#'### #.#  AC: 2Str: 7 # ##.## #.[.#.....# #.#  EV: 16Int: 18 ####..# ##########..# #.#  SH: 0Dex: 14 "h7` ......####ß###ß####..# #.#  XL:  7 Next: 89% Place: Dungeon:5 #####.##ß...ß...ß##..# #.######## Noise: ---------  Time: 4662.9 (0.0) ......##........@##..# #......... o) +3 whip (elec) ####..#_.........z#..# #.#######. Cast: Shock  #####......[**##### #.# #) Fly  ###ß...ß**.ß##### #.# #. "hba ###ß###ß####..# #.# #. #############..# #.# #. z   wight  ####.#.#..##......# #.# #.  #..........#......# #.# #.  #....#.###.#......# #.# #. _You begin to meditate on the wall. You continue meditating on the rock. x3 _You finish merging with the rock.  Casting: Passwall (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line#h ###.#######..#.#)#.......#Skvari the Magician .............#.#.#.#####.#Djinni of Ashenzari ...... ###.########.#.#)#.# #.#Health: 44/47 ======================-- # #..# #.#)#.#'### #.#AC: 2Str: 7 # ##.## #.[.#.....# #.#EV: 16Int: 18 ####..# ##########..# #.#SH: 0Dex: 14 #h......####ß###ß####..# #.#XL:  7 Next: 89% Place: Dungeon:5 #####.##ß...ß...ß##..# #.######## Noise: ---------  Time: 4662.9 (0.0) ......##........@##..# #......... o) +3 whip (elec) ####..#_.........z#..# #.#######. Cast: Shock#####......[..##### #.# #) Fly #h###ß...ß...ß##### #.# #.###ß###ß####..# #.# #.#############..# #.# #. z   wight####.#.#..##......# #.# #.#..........#......# #.# #.#....#.###.#......# #.# #.Casting: Passwall (dangerous; 2% risk of failure)  #h`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock.  You are very lightly contaminated with residual magic.#h/a=3.9 (1Contam #hY#hدonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen. The wight closely misses you.$hR  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$hr###.#######..#.#)#.......#  Skvari the Magician .............#.#.#.#####.#  Djinni of Ashenzari ...... ###.########.#.#)#.# #.#  Health: 43/47 =====================--- # #..# #.#)#.#'### #.#  AC: 2Str: 7 # ##.## #.[.#.....# #.#  EV: 16Int: 18 ####..# ##########..# #.#  SH: 0Dex: 14 ......####ß###ß####..# #.#  XL:  7 Next: 89% Place: Dungeon:5 #####.##ß...ß...ß##..# #.######## Noise: =--------  Time: 4663.9 (0.0) ......##........@##..# #......... o) +3 whip (elec) $hs+####..#_.........z#..# #.#######. Cast: Shock  #####......[**##### #.# #) Fly Contam  ###ß...ß**.ß##### #.# #. ###ß###ß####..# #.# #. #############..# #.# #. z   wight  ####.#.#..##......# #.# #.  #..........#......# #.# #.  #....#.###.#......# #.# #.You are very lightly contaminated with residual magic. _Nothing appears to happen. The wight closely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$hsAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line$h###.#######..#.#)#.......#Skvari the Magician .............#.#.#.#####.#Djinni of Ashenzari ...... ###.########.#.#)#.# #.#Health: 43/47 =====================--- # #..# #.#)#.#'### #.#AC: 2Str: 7 # ##.## #.[.#.....# #.#EV: 16Int: 18 ####..# ##########..# #.#SH: 0Dex: 14 ......####ß###ß####..# #.#XL:  7 Next: 89% Place: Dungeon:5 #####.##ß...ß...ß##..# #.######## Noise: =--------  Time: 4663.9 (0.0) ......##........@##..# #......... o$h) +3 whip (elec) ####..#_.........*#..# #.#######. Cast: Shock#####......[**##### #.# #) Fly Contam ###ß...ß**.ß##### #.# #.###ß###ß####..# #.# #.#############..# #.# #. z   wight####.#.#..##......# #.# #.#..........#......# #.# #.#....#.###.#......# #.# #.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the wight.  The wight is moderately damaged.The zap hits the wight.$h% z....  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the wight.  The wight is moderately damaged.The zap hits the wight.  The wight is severely damaged.$h{* *4.9 (1$hj7 $h9 S _The wight closely misses you.%hH!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hc###.#######..#.#)#.......#  Skvari the Magician .............#.#.#.#####.#  Djinni of Ashenzari ...... ###.########.#.#)#.# #.#  Health: 42/47 =====================--- # #..# #.#)#.#'### #.#  AC: 2Str: 7 # ##.## #.[.#.....# #.#  EV: 16Int: 18 ####..# ##########..# #.#  SH: 0Dex: 14 %hd......####ß###ß####..# #.#  XL:  7 Next: 89% Place: Dungeon:5 #####.##ß...ß...ß##..# #.######## Noise: =--------  Time: 4664.9 (0.0) ......##........@##..# #......... o) +3 whip (elec) ####..#_.........z#..# #.#######. Cast: Shock  #####......[**##### #.# #) Fly Contam  ###ß...ß**.ß##### #.# #. %hd###ß###ß####..# #.# #. #############..# #.# #. z   wight  ####.#.#..##......# #.# #.  #..........#......# #.# #. %he #....#.###.#......# #.# #.The wight is severely damaged. _The wight closely misses you.%hFeCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%h` ###.#######..#.#)#.......#  Skvari the Magician .............#.#.#.#####.#  Djinni of Ashenzari ...... ###.########.#.#)#.# #.#  Health: 42/47 =====================--- # #..# #.#)#.#'### #.#  AC: 2Str: 7 # ##.## #.[.#.....# #.#  EV: 16Int: 18 ####..# ##########..# #.#  SH: 0Dex: 14 ......####ß###ß####..# #.#  XL:  7 Next: 89% Place: Dungeon:5 #####.##ß...ß...ß##..# #.######## Noise: =--------  Time: 4664.9 (0.0) %h )......##........@##..# #......... o) +3 whip (elec) ####..#_.........z#..# #.#######. Cast: Shock  #####......[..##### #.# #) Fly Contam  ###ß...ß...ß##### #.# #. ###ß###ß####..# #.# #. #############..# #.# #. z   wight  ####.#.#..##......# #.# #.  #..........#......# #.# #.  #....#.###.#......# #.# #. _The wight closely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  %h hPress: ? - help, Shift-Dir - straight lineThe zap hits the wight.%hY )  )#.# #.#  #..# #.#) #.#  ##.## #.[ #.#   #.# # #.# #..# #..# _%h5 f*#..#  **##### #.# #) **.ß##### #.#   #.#   #.#    #.#     #.#     #.#  %hT M>....%h %hӐ ###.#######..#.#)#.......#Skvari the Magician .............#.#.#.#####.#Djinni of Ashenzari ...... ###.########.#.#)#.# #.#Health: 42/47 =====================--- # #..# #.#)#.#'### #.#AC: 2Str: 7 # ##.## #.[.#.....# #.#EV: 16Int: 18 ####..# ##########..# #.#SH: 0Dex: 14 ......####ß###ß####..# #.#XL:  7 Next: 104% Place: Dungeon:5 %h #####.##ß...ß...ß##..# #.######## Noise: =--------  Time: 4665.9 (1.0) ......##........@##..# #......... o) +3 whip (elec) ####..#_.........>#..# #.#######. Cast: Shock#####......[..##### #.# #) Fly Contam ###ß...ß...ß##### #.# #.###ß###ß####..# #.# #.%h ?#############..# #.# #. ####.#.#..##......# #.# #. #..........#......# #.# #. #....#.###.#......# #.# #.  _The wight closely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the wight.%h   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the wight. _You destroy the wight!  You have reached level 8!%h /  --more--&hVs7/5258 2% Shock&h&hO _You feel agile.'h  .............#.#.#.##### ###.########.#.#)#.#  #..# #.#)#.#'####.##[.#..... ####..# ##########..# ......####ß###ß####..# #####.##ß...ß...ß##..# #.######## ......##.........##........ ####..#_>#######  #####'h[..##### #.# #)Fly Contam #....#.# #..###'### #.# #. 'hW'hO31 -6 _'hk'he(hr#.#.#.#####.# .#.#.#)#.# #.#  #..# #.#)#.#'### #.#  ##.## #.[.#.....# #.# ..# ##########..# #.# ####ß###ß####..# #.# .##ß...ß...ß##..# #.###.##..# #.(h s#..#_.#..# #.#.#(hs#####......[..##### #.# #)####ß...ß...ß##### #.# #.####ß###ß####..# #.# #.##############..# #.# #.#####.#.#..##......# #.# #.##.#......# #.# #.##....#.###.#......# #.# #.#(hs#....#.# #..###'### #.# #.#(h(hje8=-7(h{(h  There is a stone staircase leading down here.  Things that are here: _a +0 mace of protection; a +0 robe*h.#.#.#.#####.##.#.#.#)#.# #.# # #..# #.#)#.#'### #.# # ##.## #.[.#.....# #.##..# ##########..# #.#.####ß###ß####..# #.##.##ß...ß...ß##..# #..##.##..# #.#..#_>#..# #.#. #####......[..##### #.# #) ###ß...ß...ß##### #.# #. ###ß###ß####..# #.# #. #############..# #.# #.*hM ####.#.#..##......# #.# #. #.#......# #.# #. #....#.###.#......# #.# #. #....#.# #..###'### #.# #.*h*h,8 _*h*h +h[a.#.#.#.#####.# .###.#.#.#)#.# #.# .# #..# #.#)#.#'### #.# ## ##.## #.[.#.....# #.##..# ##########..# #.#.####ß###ß####..# #.##.##ß...ß...ß##..# #..##.##..# ##..#_.>#..# #.#+ha7 #####......[..##### #.# # ###ß...ß...ß##### #.# # ###ß###ß####..# #.# # #############..# #.# # ####.#.#..##......# #.# # #.#......# #.# #+h!b@ #....#.###.#......# #.# # #....#.# #..###'### #.# #+hm+h x09+h+hJK _Your magical contamination has completely faded away.-h#0M####.#######..#.#)#...... ..............#.#.#.######.########.#.#)#.# .# #..# #)#.#'## ##.## #.[.#... #####..# ##########..# -h:.......####ß###ß####..# #.# ######.##ß...ß...ß######### .......###....... #####..#_...>#..# #.###########......[..##### #.# # Fly -h*-hW-hj&70-h-hj-h #.#..#.#)#.# #.#.#.#.#####.# #.###.#.#.#)#.# #.# ..# #..# #.#)#.#'### #.## ##.## #.[.#.....# #.##..# ##########..# #.#.####ß###ß####..# #.#-h #.##ß...ß...ß##..# #..##.##..# ##..#_.>#..# #. #####......[..##### #.#  ###ß...ß...ß##### #.# ###ß###ß####..# #.# #############..# #.# ####.#.#..##......# #.# #.#......# #.# #....#.###.#......# #.#-h -hy ]9=1-h( -h -h/ ~M......####### #####.#######..#.#)#...................#.#.#.#### #.###.########.#.#)#.# ..# #..# #)#.#'##-h d ##.## #.[.#... ######..# ######### ........####ß###ß####..# #.# -h #######.##ß...ß.@.ß##..# #.###### ........###...... ######..#_...>#..# #.######-h #####......[..##### #.#-h -h %2-h -h .hm.#####.#.....#..#.#.#.##.#..#.#)#.#  #.#.#.#.#####.# ##.###.#.#.#)#.# #.#.h$n%.# #..# #.#)#.#'### #.## ##.## #.[.#.....# #.##..# ##########..# #.#.####ß###ß####..# #.#.hSn#.##ß...ß@..ß##..# #..##.hn.##..# ##..#_.hn.>#..# #..hn #####......[..### #.# #.ho##ß...ß...ß##### #.# .h+o ###ß###ß####..# #.# #######.hYo######..# #.#  ####.#.#..##......# #.#  #.hoJ.#......# #.#.h~.hNJ%3.hz.h0h0  ######)#......  #..............#.#.#.##### ##.###.########.#.#)#.# ...# #..# #.#)#.#'### #### ##.##0hQ1 Z[.#.....###..# ########## .........####ß###ß### ########.##ß...ß...ß##..# #.##### .........##.....@...##..# #...... #######..#_>#####Fly #....#.###.#......# #.#0h\= 0hH T50=40hP 0hR 0hƹ#.#..#.#)#.# #.#.#.#.#####.##.###.#.#.#)#.# #.#.# #..# #.#)#.#'### #.#0hM# ##.## #.[.#.....# #.#0h:#..# ##########..# #.#.####ß###ß####..# #.##.##ß...ß...ß##..# #..##.##..# ##..#_.>#..# #.0h@ #####......[..##### #.# ###ß...ß...ß##### #.#  ###ß###ß####..# #.# 0h #############..# #.# 0h?b ####.#.#..##......# #.# 0haa #.#......# #.# 0hy #....#.###.#......# #.#0hF0h %50h0h1hS&G#.#..#.#)#.# #.#.#.#.#####.##.###.#.#.#)#.# #.# )....# #..# #.#)#.#'### #.## ##.## #.[.#.....# #.# .1h&#..# ##########..# #.#.####ß###ß####..# #.##.##ß...ß...ß##..# #..##.##..# ##..#_.>#..# #.1h&c #####......[..##### #.# ###ß...ß...ß1h'5### #.# 1h6' ###ß###ß####..# #.# 1hS' #############..# #.# 1hq' ####.#.#..##......# #.#  #1h'7.#......# #.# 1h'u #....#.###.#......# #.#1h21h;%61h E1hF1hN#.#..#.#)#.# # #.#.#.#.#####.##.###.#.#.#)#.# #.# .)....# #..# #.#)#.#'### #.## ##.## #.[.#.....# #.# ..#..# ##########..# #.# #.####ß###ß####..# #.##.##ß...ß...ß##..# #..##.##..# ##..#_.>#..# #. #####......[..##### #.# ###ß...ß...ß1h*#### #.#  ###ß###ß####..# #.# #############..# #.#  ####.#.#..##......# #.#  #.#......# #.#  #....#.###.#......# #.#1h1h)%71h1h1hQ.#.#..#.#)#.# .# #.#.#.#.#####.# .#####.###.#.#.#)#.# #.# ..)....# #..# #.#)#.#'### #.## ##.## #.[.#.....# #.#.#..# ##########..# #.# ##.####ß###ß####..# #.##.##ß...ß...ß##..# #..##.##..# ##..#_.>#..# #. #####......[..##### #.# ###ß...ß...ß##### #.# ###ß###ß1h\R##..# #.# #############..# #.#  ####.#.#..##......# #.#  #.#......# #.#  #....#.###.#......# #.# 1hTZ1hd]1=81h k1hl1hzo #.#.#..#.#)#. #.# #.#.#.#.#####. #.#####.###.#.#.#)#.# #. #..)....# #..# #.#)#.#'### #.1ho # ##.## #.[.#.....# #..#..# ####..# #.#.####ß###ß####..# #.#.##ß...ß...ß##..# #..##1h'p .##..# ##..#_.>#..# #.1hTp g #####......[..##### #. ###ß...ß...ß##### #.1hp D ###ß###ß####..# #. #############..# #. ####.#.#..##......# #. #.#......# #. #....#.###.#......# #.1hx 1h %91h? 1h 2h32h5hxv  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7hNy#.#########.#######..#.#)#....... Skvari the Magician #.# #..............#.#.#.#####. Djinni of Ashenzari ...... #.#####.###.########.#.#)#.# #. Health: 48/52 ======================-- #..)....# #..# #.#)#.#'### #. AC: 2Str: 7 7h;######### ##.## #.[.#.....# #. EV: 31 Int: 18 ....########..# ##########..# #. SH: 0Dex: 15 ###...........####ß###ß####..# #. XL:  8 Next:  2% Place: Dungeon:5 7hѩ#############.##ß...ß...ß##..# #. Noise: ---------  Time: 4679.9 (0.0) 7h>..............##@........##..# #. o) +3 whip (elec) ############..#_.........>#..# #. Cast: Shock7ht #####......[..##### #. Fly  7h6@###ß...ß...ß##### #. ###ß###ß####..# #.7h_L #############..# #.  7h####.#.#..##......# #.  #..........#......# #. 7hH #....#.###.#......# #.  7hʪS_Your magical contamination has completely faded away.  7hCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7hK4Aiming: Passwall (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetPlease select a wall.8hq s***@A translucent rock wall.8hw#.#########.#######..#.#)#....... Skvari the Magician #.# #..............#.#.#.#####. Djinni of Ashenzari ...... #.#####.###.########.#.#)#.# #. Health: 48/52 ======================-- #..)....# #..# #.#)#.#'### #. AC: 2Str: 7 8h_]######### ##.## #.[.#.....# #. EV: 31 Int: 18 ....########..# ##########..# #. SH: 0Dex: 15 ###...........####ß###ß####..# #. XL:  8 Next:  2% Place: Dungeon:5 8hY#############.##ß...ß...ß##..# #. Noise: ---------  Time: 4679.9 (0.0) 8h..............##@........##..# #. o) +3 whip (elec) ############..#_.........>#..# #. Cast: Shock8h#####......[..##### #. Fly 8h###ß...ß...ß##### #.###ß###ß####..# #.8h#############..# #. ####.#.#..##......# #. 8hHe#..........#......# #. 8hP#....#.###.#......# #.  _Your magical contamination has completely faded away.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (dangerous; 2% risk of failure)  8haPress: ? - help, Dir - move targetA translucent rock wall.8hc10 16 80.9 (1 _8h!8h8h*1.9 (28hM8hF8h=292.9 (38h8h6*53.9 (4 _You begin to meditate on the wall. You continue meditating on the rock. x3  You finish merging with the rock.8h@5/  --more--9h~ .###.###.#######..#.#)# ...#.# #........#.#.#.### ##.#.#####.###.########.#.#)#.#  #.#..)....# #..# #.#)#.#'###)9hl~2### ##.## #.[.#.....# .#.....########..# ###..# .#####9h~...####ß###ß####..# .###.##ß...ß...ß##..#..@##9h~l...##..####..#_9h~...>#..# #####......[..#####9h~ ###ß...ß...ß##### ###ß###ß####..#9h #############..# ####.#.#..##......#9h6 #...#......# #....#.###.#......#9hn1 2 9h9h9h~4 _9hƢ F  Casting: Passwall (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:h:h Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2 c - SwiftnessAir2%3  d - Airstrike:hOCAir8% 4  e - Soul SplinterNecromancy1% 1  f - ScorchFire1% 2  g + PasswallEarth:h2% 3 Select a spell to cast[!]/[I] toggle spell headers;h.###.#########.#######..#.#)#.... Skvari the Magician ...#.# #..............#.#.#.### Djinni of Ashenzari ...... ##.#.#####.###.########.#.#)#.#Health: 49/52 ======================--#.#..)....# #..# #.#)#.#'### AC: 2Str: 7 ##)######### ##.## #.[.#.....# EV: 16Int: 18 .#.....########..# ##########..# SH: 0Dex: 15 .#####...........####ß###ß####..# XL:  8 Next:  2% Place: Dungeon:5 .###############.##ß...ß...ß##..# Noise: ---------  Time: 4683.9 (0.0) .........=;49m.......@##.........##..# o) +3 whip (elec) ###############..#_.........>#..# Cast: Shock#####......[..##### Fly ###ß...ß...ß########ß###ß####..##############..# ####.#.#..##......# #..........#......# #....#.###.#......# Press: ? - help, Dir - move target _A translucent rock wall. _You begin to meditate on the wall. You continue meditating on the rock. x3 _You finish merging with the rock.  Casting: Passwall (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..###.#########.#######..#.#)#.... Skvari the Magician ...#.# #..............#.#.#.### Djinni of Ashenzari;h ...... ##.#.#####.###.########.#.#)#.#Health: 49/52 ======================--#.#..)....# #..# #.#)#.#'### AC: 2Str: 7 ##)######### ##.## #.[.#.....# EV: 16Int: 18 .#.....########..# ##########..# SH: 0Dex: 15 .#####...........####ß###ß####..# XL:  8 Next:  2% Place: Dungeon:5 .###############.##ß...ß...ß##..# Noise: ---------  Time: 4683.9 (0.0) ................@##.........##..# o) +3 whip (elec) ###############..#_.........>#..# -d3mCast: Shock#####......[..##### Fly ###ß...ß...ß########ß###ß####..##############..# ####.#.#..##......# #..........#......# #....#.###.#......# Press: ? - help, Dir - move target _A translucent rock wall. _You begin to meditate on the wall. You continue meditating on the rock. x3 _You finish merging with the rock.  Casting: Passwall (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then.;h;h;hG ;hd  ;h _;h ;h #.###.#.#..#.#)# #...#.# #.....#.#.#.#.#.#####.###.#.#.#)#.# #.#..)....# #..# #.#)#.#'#);h e# ##.## #.[.#..... ..#.....##..# #.. ..#####...####ß###ß####.. ..;h #.##ß...ß...ß##...##.##..#..#_.>#.. #####......[.. ###ß...ß...ß ###ß###ß####.. #######.. ####.#.#..##...... #.#...... #....#.###.#......;h ;h O31 4.9 (1 _;h ;hP ## #####......[.. ###ß...ß...ß ###ß###ß#### # h%M...##)....##...#.....)....###.#########'###.# #...#.# #.... #.###.#.#####.#####'#.# #.# #.#..)....# #..# #.#####)#########  .....############...............#...###############............................ Fly ....>h&z#.........#..#>h.>h1%3>h~7>h69>h,>ht>h>hq>hܤ ###..####) #.###.####.#'##..#.# #.....# #.# ###.#.#####.#######' #.#..)....# ......# #.#####)######### #### #.#...#.....######>hs#####.............#########............................#Fly .........## >h>hG%4>h>hI>h9  ) #.###.####.#'##..#.# #.....# #.# ###.#.#####.#######' #.#..)....# ......# #.#####)######### #### #.#...#.....######.########.........>h m......#...##############.......@................<###################.Fly .......#>h X## >h >h %5>h4 >h) >h?  #)....#.# #.###.# #.#'###.# #...#.# # #.#.# #.# ###.#.#####.### ####'#.# #.# #.#..)....# # #......# #.#####)#  #.....## #.#...#..... #.....####.#...##### #.#... # #.< #####.....#  #.....# #.....# ####### >hI >hL %6>hP >h[R ?h?hT?h?h?hs?h?h?h?h-?h}5?h <?h>?h?_ #)....#.# #.###. #.#'###.# #...#.# # #.#.# #.# ###.#.#####. ####'#.# #.# #.#..)....#  #......# #.#####)#  #.....## #.#...#..... #.....####.#...##### #.#... # #.<?h2@K #####.....# #.....# #.....# #######?hH?hRR%7?hFX?hY?h_ M.##...#.....)....###.########'###.# #...#.# #... #.###.#.#####.#####'# #.#..)........# #.#####)######### ...## #.#...#.....##########.#...#####.......#...############..........................<######################.....#?h ?h %8?h ?hj ?hrF M...##)...##...#.....)....###.########'###.# #...#.# #... #.###.#.#####.#####'# #.#..).....# #.#####)######### ...## .....######...####.......#...#############.......................... Fly #####?h_O ?hGV %9?h\ ?hG^ ?h:jM'..##...##)...##...#.....)....###.########'###.# #...#.# #...?hv #.###.#.#####.#####'# #.#..).....# #.#####)#########  .....######...####.......?hA#..........#...############ Fly ...........<#####.#######?hV$?h)&10?h/?h0@hM#'###....####.#####.# '..##...##)...##...#.....)....###.########'###.# #...#.# #... #.###.#.#####.#####'# #.#..).....# #@#####)#########  .....#######.....####.#...#####....... Fly ......#.....@h@hZ%1@h @hY@hM.# #....))..#'###....####.#####.# '..##...##)...##...#.....)....###.########'###.# #...#.# #...@h #.###.#.#####.#####'# #.#..).....# #.#####)######### #.....## #.#...#.....###### Fly @hS....@h @h %2@h;@h@h M....)......# #....))..#'###....####.#####.# '..##...##)...##...#.....)....###.########'###.# #...#.# #... #.###.#.#####.#####'# #.#..)....@h#......# #.#####)######### Fly ..@h@h%3@h@hZ@hs4%M.....##.....)......# #....))..#'###....####.#####.# '..##...##)...##...#.....)....###.########'###@# #...#.# #... #.###.#.#####.######'#.# #.# #.#..)....# Fly ## @h@;4@h_G@hH@hįM##### .........##.....)......# #....))..#'###....####.#####.# ..'..##...##)...##...#.....)....###.########'###.# #...#.# #...#.#.# #.# ###.#.#####.## Fly @h 5...@h<@h%5@hz@h.@hE0 M ###........## .......##....)......# #....)[..#'###....####.#####.# ..'..#.##...##)...##...#.....)....###.#########.#'###.# #...#.# #... Fly ..#@h8 @hn@ %6@hG @hI @h, M##.......(## ##### ......##....)......# #....)[..#'###....####.#####.# '..#.##@h ...##)...##...#.....#)....#.# #.###.######## Fly #.#@h @hb %7@h @hz @h! M>.....##########.......(## ##### .....##....)......# #....)[..#'###....####.#####.# '..#.##...##)...##...#.....#)....#.# #.###.#########.#@hQ. @h16 %8@h!> @h@ @h' M##.#....# >.....##########.......(## ##### .....##....)......# #....)[..#'###@...####.#####.# '..##...##)..#.....#.###...#.....######.#@h1 @hj; %9@hcC @hD Ah>M....#.##.#############.#....# >.....##########.......(##. ##### .....##....).....Ah@.# #@...)[..#'###....####.#####.# '..###.....#....##.#.....#)..#.Aht9..#.#Ah!Ah&20AhAhAhE7M######.##................#.##.#############.#....# >.....##########.......(##. ##### .....##....)......# #....)[..#.#'###....####.#####.# Fly .#. # #.# ###. Ah+@Ah"I%1AhSAhUAhAM #.####################.##................#.##.#############.#....# >.....##########.......(##... ##### .....##Ah....)......# #....)[..#.#'###....####.#####.## #.# #..AhAh)%2AhoAhAhx2DM  #.####################.##................#.##.#############.#....# >.....##########.......(Ah2##........# ###........## .....###.#.# #........)......# Fly . .##.# #.#Ah<AhB%3AhJAhLAhS#M#  #.####################.##................#.##.#############.#....# Ah >.....##########.......( ###........## ...........###.#.# #........)......#..### #.###.AhqAh %4AhAhEAh M######.#  #.####################.##............Ahm ....#.##.##############.#....# #>.....##########@......(##........# #.#.# #.###........##Ah Fly .. .#'#....##Ah" Ah' %5Ah/ Ah1 Ahx M.......#####  #.####################.##................#.##.#############.#....# #>.@...###########.......(##... #.#.# #.###........##..#....Ah2 Ah %6Ah Ah BhG #.# #.#.# #.# #.# #.# #.# #.# #. #.#######.## #.#.....#.##.# #.#.###.#....# #.#.#>@....## #.#.###.(....# #.#.# #.###.#Bh #.#.# #.###.......## #.#.# #.............### #.#.# #........)......# #.#.# #....)[...#####.# #.#'###....####.#####.# #.....#....'..#.....#.BhBh%7BhEBh#Bh*B` #.# #.#.# #.# #.# #.# #.# #.# #. #.#######.## #.#.....#.##. #.#.###.#....#BhBv #.#.#@.....## #.#.###.(....# #.#.# #.###.# #.#.# #.###........## #.#.# #.. #.#.# #..)......BhB #.#.# #....)[...#####. #.#'###....####.#####. #.....#....'..#.....#.Bh\8 _There is a stone staircase leading down here.ChCh Ch6)Ch1Ch97616 9 _Chu;Ch~ ...).j.#....... .......#....... .......#....... .......#..>..###.....## ##.......#6#..?....# #.....@.# ##.....## ##...##  #### ChCh!Chw-30.7 (1.8Ch~Ch# _You fly downwards.  Found a scroll labelled ECLOLU HOTIMU. Found a stone staircase leading down. _There is a stone staircase leading up here.DhTV; ...).j #.#  #.  #.  #..>..#  ##.....##  #.#DhV #..?....# #....@<.# ##.....## ##...## #####DhbDhjP31 10 _Dh qDhsDh` , ...). #.#.  #..  #.  #..>..# ##.....## #.#Dh+a  #..?....# #...@.<.# ##.....## ##...##  #####Dhl Dhs %2DhIz Dh| Ehn DMZ.##)#.#.#............ #..>..# #.....#.?@..Eh4 .....<.##.....####...##EhEh%3Eh(*EhYn ..Z ##......#.# ...) #.#..  #..  #.#  #..>..# ##.....## #.# #..@....# #.....<.# ##.....## Ehn ##...##  #####Eh/yEh%4EhȆEhCEh416 5.7 (2EhԦEhmc _K - a scroll labelled ECLOLU HOTIMUEhLE M. #...W#.. Z.#.#)#..#..#.......#.... #..>..# #.....#......<.##.....##W   phantom (dormant)EhQ Eh{] X31 6.7 (1ShockEhNc Eh}f Z _A phantom comes into view.Fh48.#...W#.. # ..Z.##......#.## ...).#.#.. .#. .#.# .#..>..# ##.....## #.# #.# #.....<.# Fhє9##### Fh̞Fh%7FhFh)FhϽS$.#..... . #...W#.. # Z.#.##)Fh;c#.....#.......#..... #..>..# ##..@..##......<.##.....####...#######FhFhMt.WWFh%8FhfFhU* _Found 7 gold pieces.GhF  Casting: Passwall (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh> ..... Skvari the Magician #$.#..... ..... Djinni of Ashenzari ...... #....#.. # ..Z.. Health: 51/52 =======================- ##..W...#.## ...). AC: 2Str: 7 #...*...#... ..... EV: 31 Int: 18 #...*..... ..... SH: 0Dex: 15 #...*...# ..... XL:  8 Next:  2% Place: Dungeon:6 #..*..#  Noise: ---------  Time: 4738.7 (0.0) Gh7D##..@..##  o) +3 whip (elec) #.......#  Cast: Shock #.......#  Fly  #.....<.#  ##.....##  ##...##  W   phantom ##### _Found 7 gold pieces.  Casting: Passwall (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (64% to hit)Gh [ *WHhb?J#*Hh/o ..... Skvari the Magician #$.#..... ..... Djinni of Ashenzari ...... #....#.. # ..Z.. Health: 51/52 =======================- ##..W...#.## ...). AC: 2Str: 7 #.......#... ..... EV: 31 Int: 18 HhB#......... ..... SH: 0Dex: 15 #.......# ..... XL:  8 Next:  2% Place: Dungeon:6 #..>..#  Noise: ---------  Time: 4738.7 (0.0) ##..@..##  o) +3 whip (elec) #.......#  Cast: Shock #.......#  Fly  #.....<.#  ##.....##  ##...##  W   phantom #####Hh~;Casting: Passwall (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.HhAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock.  You are very lightly contaminated with residual magic.Hhwu    #  ##... ...) #...W      Hh            ##### Hh2=16 9.7 (1Contam Hh/#Hh&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock.are very lightly contaminated with residual magic. _Nothing appears to happen.Ih]  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih\ ..... Skvari the Magician #$.#..... ..... Djinni of Ashenzari ...... #....#.. # ..Z.. Health: 51/52 =======================- ##......#.## ...). AC: 2Str: 7 #...W...#... ..... EV: 16Int: 18 Ih ,#...*..... ..... SH: 0Dex: 15 #...*...# ..... XL:  8 Next:  2% Place: Dungeon:6 #..*..#  Noise: ---------  Time: 4739.7 (0.0) Ih=l##..@..##  o) +3 whip (elec) #.......#  Cast: ShockIhg #.......#  Fly Contam  Ih#.....<.#  ##.....##  Ih ##...##  W   phantom #####Ih! _Nothing appears to happen.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  IhIsPress: ? - help, Shift-Dir - straight lineAim: a phantom (64% to hit)Ihh..... Skvari the Magician#$.#.......... Djinni of Ashenzari ......#..*.#.. # ..Z.. Health: 51/52 =======================-##..*...#.## ...). AC: 2Str: 7#...*...#... ..... EV: 16IhniCInt: 18#...*.......... SH: 0Dex: 15#...*...#..... XL:  8 Next:  2% Place: Dungeon:6#..*..#Noise: ---------  Time: 4739.7 (0.0)##..@..##o) +3 whip (elec)#.......#Cast: Shock#.......#Fly Contam #.....<.###.....####...##IhiW   phantom#####Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineIhiQAim: a phantom (64% to hit)  The zap hits the phantom!IhIh...W.>Ih3=40.7 (1IhIhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (64% to hit)  The zap hits the phantom! _The phantom is moderately damaged.Jh_D  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jh ..... Skvari the Magician #$.#..... ..... Djinni of Ashenzari ...... #....#.. # ..Z.. Health: 50/52 =======================- ##......#.## ...). AC: 2Str: 7 #.......#... ..... EV: 16JhfInt: 18 #...W..... ..... SH: 0Dex: 15 #...*...# ..... XL:  8 Next:  2% Place: Dungeon:6 #..*..#  Noise: =--------  Time: 4740.7 (0.0)Jh% ##..@..##  o) +3 whip (elec) #.......#  Cast: Shock JhR#.......#  Fly Contam  #.....<.# Jh~[ ##.....##  Jh##...##  W   phantom ##### JhT_The phantom is moderately damaged.JhFCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  JhOPress: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 64% to hit)JhN ..... Skvari the Magician#$.#.......... Djinni of Ashenzari ......#..*.#.. # ..Z.. Health: 50/52 =======================-##..*...#.## ...). AC: 2Str: 7#...*...#... ..... EV: 16Int: 18#...*.......... SH: 0Dex: 15#...*...#..... XL:  8 Next:  2% Place: Dungeon:6#..*..#Jh _Noise: =--------  Time: 4740.7 (0.0)##..@..##o) +3 whip (elec)#.......#Cast: Shock#.......#Fly Contam #.....<.###.....####...##W   phantom##### Jh T_The phantom is moderately damaged.Jh5 FCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Jhp Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 64% to hit)Jh^v JhO ....W>Jhy *1.7 (1JhY Jh_ UCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (moderately damaged, 64% to hit) _The zap misses the phantom.Kh  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kh ..... Skvari the Magician #$.#..... ..... Djinni of Ashenzari ...... #....#.. # ..Z.. Health: 49/52 ======================-- ##......#.## ...). AC: 2Str: 7 #.......#... ..... EV: 16Int: 18 #......... ..... SH: 0Dex: 15 #...W...# ..... XL:  8 Next:  2% Place: Dungeon:6 #..*..#  Noise: =--------  Time: 4741.7 (0.0) ##..@..##  o) +3 whip (elec)hX #.......#  Cast: Shock #.......#  Fly Contam  #.....<.#  ##.....##  ##...##  W   phantom ##### _The zap misses the phantom.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineKh#vAim: a phantom (moderately damaged, 64% to hit)KhS ..... Skvari the Magician#$.#.......... Djinni of Ashenzari ......#..*.#.. # ..Z.. Health: 49/52 ======================--Kh ##..*...#.## ...). AC: 2Str: 7#...*...#... ..... EV: 16Int: 18#...*.......... SH: 0Dex: 15#...*...#..... XL:  8 Next:  2% Place: Dungeon:6#..*..#Noise: =--------  Time: 4741.7 (0.0)Kh Q##..@..##o) +3 whip (elec)#.......#Cast: Shock#.......#Kh Fly Contam #.....<.###.....##KhC ##...##W   phantom#####Kh yCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineKh Aim: a phantom (moderately damaged, 64% to hit)  The zap hits the phantom.Khf Khn d.....WKhq Y50=2.7 (1Khcv KhHy MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a phantom (moderately damaged, 64% to hit)  The zap hits the phantom. Khy Q_The phantom is heavily damaged.Lhv  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LhJ ..... Skvari the Magician #$.#..... ..... Djinni of Ashenzari ...... #....#.. # ..Z.. Health: 49/52 ======================-- ##......#.## ...). AC: 2Str: 7LhU #.......#... ..... EV: 16Int: 18 #......... ..... SH: 0Dex: 15 #.......# ..... XL:  8 Next:  2% Place: Dungeon:6 Lh#..W..#  Noise: =--------  Time: 4742.7 (0.0) ##..@..##  o) +3 whip (elec) #.......#  Cast: Shock Lh#.......#  Fly Contam  #.....<.#  Lh3 ##.....##  ##...##  W   phantom ##### _The phantom is heavily damaged.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Lh[Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 64% to hit)Lh..... Skvari the Magician#$.#.......... Djinni of Ashenzari ......#..*.#.. # ..Z.. Health: 49/52 ======================--##..*...#.## ...). AC: 2Str: 7#...*...#... ..... EV: 16Int: 18#...*.......... SH: 0Dex: 15#...*...#..... XL:  8 Next:  2% Place: Dungeon:6#..*..#Noise: =--------  Time: 4742.7 (0.0)##..@..##LhJ[33mo) +3 whip (elec)#.......#Cast: Shock#.......#Fly Contam #.....<.###.....####...##W   phantom##### _The phantom is heavily damaged.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 64% to hit)Lh{d.....WLh|}*3.7 (1Lh%LhCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 64% to hit) _The zap misses the phantom. The phantom misses you.Mh0  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh@ ..... Skvari the Magician #$.#..... ..... Djinni of Ashenzari ...... #....#.. # ..Z.. Health: 48/52 ======================-- ##......#.## ...). AC: 2Str: 7MhQ #.......#... ..... EV: 16Int: 18 #......... ..... SH: 0Dex: 15 #.......# ..... XL:  8 Next:  2% Place: Dungeon:6 #..W..#  Noise: =--------  Time: 4743.7 (0.0) ##..@..##  o) +3 whip (elec) #.......#  Cast: Shock MhH#.......#  Fly Contam  #.....<.#  ##.....##  ##...##  W   phantom ##### _The zap misses the phantom. The phantom misses you.Casting: Shock (safe; 1% risk of failure)  MhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineMhsAim: a phantom (heavily damaged, 64% to hit)Mh..... Skvari the Magician#$.#.......... Djinni of Ashenzari ......#..*.#.. # ..Z.. Health: 48/52 ======================--##..*...#.## ...). AC: 2Str: 7Mh^ J#...*...#... ..... EV: 16Int: 18#...*.......... SH: 0Dex: 15#...*...#..... XL:  8 Next:  2% Place: Dungeon:6#..*..#Noise: =--------  Time: 4743.7 (0.0)##..@..##Mh Io) +3 whip (elec)#.......#Cast: Shock#.......#Fly Contam #.....<.###.....####...##W   phantomMh #####Casting: Shock (safe; 1% risk of failure)  Mh!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  MhN!Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 64% to hit)  The zap hits the phantom.MhկM.....WConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a phantom (heavily damaged, 64% to hit)  The zap hits the phantom.  The phantom is severely damaged.Mh5*4.7 (1Mh9MhZX _The phantom completely misses you.Mhf  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh  ..... Skvari the Magician #$.#..... ..... Djinni of Ashenzari ...... #....#.. # ..Z.. Health: 47/52 =====================--- ##......#.## ...). AC: 2Str: 7 #.......#... ..... EV: 16Int: 18 #......... ..... SH: 0Dex: 15 #.......# ..... XL:  8 Next:  2% Place: Dungeon:6 #..W..#  Noise: =--------  Time: 4744.7 (0.0) ##..@..##  o) +3 whip (elec) MhQ c#.......#  Cast: Shock #.......#  Fly Contam  #.....<.#  ##.....##  ##...##  W   phantom ##### _The phantom completely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 64% to hit)Nhb..... Skvari the Magician#$.#.......... Djinni of Ashenzari ......#..*.#.. # ..Z.. Health: 47/52 =====================---##..*...#.## ...). AC: 2Str: 7#...*...#... ..... EV: 16Int: 18#...*.......... SH: 0NhUDex: 15#...*...#..... XL:  8 Next:  2% Place: Dungeon:6#..*..#Noise: =--------  Time: 4744.7 (0.0)##..@..##o) +3 whip (elec)#.......#Cast: Shock#.......#Fly Contam #.....<.###.....####...##W   phantom#####Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 64% to hit)  The zap hits the phantom but does no damage.Nh4#.Nht5 ..Nh5.NhW6.Nh6@WAim  NhF7Press: ? - help, Shift-Dir - straight line: a phantom (severely damaged, 64% tNh7@o hit)  The zap hits the phantom but does no damage.  Nh8hThe phantom is severely damaged.phantom hits you.Nh:62--Nh ;.5.7 (1NhBNhE NhPF=_Your magical contamination has completely faded away.Nha  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nhj  ..... Skvari the Magician #$.#..... ..... Djinni of Ashenzari ...... #....#.. # ..Z.. Health: 41/52 ==================------ ##......#.## ...). AC: 2Str: 7 #.......#... ..... EV: 16Int: 18 #......... ..... SH: 0Dex: 15 #.......# ..... XL:  8 Next:  2% Place: Dungeon:6 #..W..#  Noise: =--------  Time: 4745.7 (0.0) Nhdk E##..@..##  o) +3 whip (elec) #.......#  Cast: Shock #.......#  Fly  #.....<.#  ##.....##  ##...##  W   phantom ##### _Your magical contamination has completely faded away.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 64% to hit)Nh+ ..... Skvari the Magician#$.#.......... Djinni of Ashenzari ......#..*.#.. # ..Z.. Health: 41/52 ==================------##..*...#.## ...). AC: 2Str: 7#...*...#... ..... EV: 16Nh Int: 18#...*.......... SH: 0Dex: 15#...*...#..... XL:  8 Next:  2% Place: Dungeon:6#..*..#Noise: =--------  Time: 4745.7 (0.0)##..@..##o) +3 whip (elec)#.......#Cast: Shock#.......#Fly #.....<.###.....####...##W   phantomNh( p##### _Your magical contamination has completely faded away.  NhO Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nhr Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 64% to hit)NhZ<d.....WNh9=3396.7 (1Nh!CNh&EQ  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 64% to hit) _The zap misses the phantom. The phantom hits you.Oh   Casting: Shock (safe; 1% risk of failure)  Oh\Confirm with . or Enter, or press ? or * to list all spells.Oh˽- ..... Skvari the Magician #$.#..... ..... Djinni of Ashenzari ...... #....#.. # ..Z.. Health: 38/52 =================------- ##......#.## ...). AC: 2Str: 7 #.......#... ..... EV: 16Int: 18Oh/ #......... ..... SH: 0Dex: 15 #.......# ..... XL:  8 Next:  2% Place: Dungeon:6 #..W..#  Noise: =--------  Time: 4746.7 (0.0) Oh]l##..@..##  o) +3 whip (elec) #.......#  Cast: ShockOh #.......#  Fly  Oh#.....<.#  ##.....##  OhȾ##...##  W   phantom Oh9##### Oh_The zap misses the phantom. The phantom hits you.  Casting: Shock (safe; 1% risk of failure)  Oh3Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  OhTPress: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 64% to hit)Oh0 { ..... Skvari the Magician #$.#..... ..... Djinni of Ashenzari ...... Oh@1 #....#.. # ..Z.. Health: 38/52 =================------- ##......#.## ...). AC: 2Str: 7 #.......#... ..... EV: 16Int: 18 #......... ..... SH: 0Dex: 15 #.......# ..... XL:  8 Next:  2% Place: Dungeon:6 #..W..#  Noise: =--------  Time: 4746.7 (0.0) ##..@..##  o) +3 whip (elec) #.......#  Cast: Shock #.......#  Fly  #.....<.Oh1 #  ##.....##  ##...##  W   phantom #####Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOh$2 Aim: a phantom (severely damaged, 64% to hit)  The zap hits the phantom!OhO7 }   #..*.#.. #  ##..* ...) Oh7 \#...*  #...*.....  #...*...#  #..*..#         Oh68 f  ##### Oh v.....>OhX d17.7 (1ShockOh Oh MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a phantom (severely damaged, 64% to hit)  The zap hits the phantom! _You destroy the phantom!Qh,M.. .##..#$.#..... . #....#.. # Z.#.##)#.......#.......#.....  ##.....###.......#QhQhH31 -8Qh`Qhc _There is a stone staircase leading down here.QhL M... .. ..... .##..#$.#.....#. #....#...# Z.#QhM ;.##)#....#...@...#.....##..>..##Qh8M ##.....###.......######QhZM Qh[ Qhfi F-9 _Qhp Qhs Rh~1iM##. ..Z. ## .##... .. ...... .##$.#.....#. #....#...# Z.#.##)Rh72#...........#### .....##..>..####.....####Z   jackal zombie (dormant)##...##Rh]7RhJ?i.ZZRhKd9=50ShockRhQRhT` _A jackal zombie comes into view.RhB..... p#. ##. .... ## .##.Z. .. ...... .##.$.#.....#. #....#...# Z.#.##)#..............#### .....##..>..###.....###.p   human (wandering).....<.##.....##RhRhJ.ZRh%1Rh"Rhkq _You sense Yredelemnul urging you to kill the trapped human.Sh  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ShDT  Skvari the Magician ..... p#. ##.  Djinni of Ashenzari ...... .... ## .## ..... Health: 38/52 =================------- ... .. .... ..... AC: 2Str: 7 ShPE#Z. .##..# ..... EV: 31 Int: 18 #*.#.....# ..... SH: 0Dex: 15 #.*..#...# ..Z.. XL:  8 Next: 12% Place: Dungeon:6 ##.*....#.## ...). Noise: ---------  Time: 4751.7 (0.0) ShE#...@...#... ..... o) +3 whip (elec) ShE&#........... ..... Cast: Shock #.......#### ..... Fly ShE ##..>..##  ##.....## ShF #.......#  Z   jackal zombie Sh,F#.......#  p   human (wandering) ShRF#.....<.#  ##.....## ShF._You sense Yredelemnul urging you to kill the trapped human.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ShFAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineShF>Aim: a jackal zombie (84% to hit)Sh[ ISkvari the Magician.*... p#.##.Djinni of Ashenzari .......*.. ## .## ..... Health: 38/52 =================-------*.. .. .... ..... AC: 2Str: 7Sh\ S#*. .##..# ..... EV: 31 Int: 18#*.#.....# ..... SH: 0Dex: 15#.*..#...# ..Z.. XL:  8 Next: 12% Place: Dungeon:6##.*....#.## ...). Noise: ---------  Time: 4751.7 (0.0)#...@...#... ..... o) +3 whip (elec)#........... ..... Cast: ShockSh\ #.......#### ..... Fly ##..>..####.....###.......#Sh%] Z   jackal zombie#.......#p   human (wandering)ShS] #.....<.###.....##Casting: Shock (safe; 1% risk of failure)  Shr] Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Sh] yPress: ? - help, Shift-Dir - straight lineAim: a jackal zombie (84% to hit)  Sh] The zap hits the jackal zombie.Sh Sh ....$Z..Sh 916 =2.7 (1Sh Sh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal zombie (84% to hit)  The zap hits the jackal zombie. _The jackal zombie is severely damaged.Th  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Th7  Skvari the Magician ..... p#. ##.  Djinni of Ashenzari ......Th„ .... ## .## ..... Health: 37/52 =================------- ... .. .... ..... AC: 2Str: 7 #.. .##..# ..... EV: 16Th"Int: 18 #$Z#.....# ..... SH: 0Dex: 15 #.*..#...# ..Z.. XL:  8 Next: 12% Place: Dungeon:6 ThH1##..*...#.## ...). Noise: =--------  Time: 4752.7 (0.0) Th#...@...#... ..... o) +3 whip (elec) #........... ..... Cast: Shock #.......#### ..... Fly  ThDž##..>..##  ##.....##  #.......#  Z   jackal zombieTh #.......#  p   human (wandering) Thv#.....<.#  Th##.....## _The jackal zombie is severely damaged.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  ThPress: ? - help, Shift-Dir - straight lineAim: a jackal zombie (severely damaged, 84% to hit)Th6 #  Skvari the Magician ..... p#. ##.  Djinni of Ashenzari ...... .... ## .## ..... Health: 37/52 =================------- ... .. .... ..... AC: 2Str: 7 #.. .##..# ..... EV: 16Th 7 iInt: 18 #$Z#.....# ..... SH: 0Dex: 15 #....#...# ..Z.. XL:  8 Next: 12% Place: Dungeon:6 Th;7 ##......#.## ...). Noise: =--------  Time: 4752.7 (0.0) #...@...#... ..... o) +3 whip (elec)Th7  #........... ..... Cast: Shock #.......#### ..... Fly  ##..>..##  ##.....##  #.......#  Z   jackal zombie Th78 9#.......#  p   human (wandering) #.....<.#  ##.....## Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Th?9 GAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal zombie (severely damaged, 84% to hit)  The zap hits the jackal zombie.Th=  ..*.. p#. ##.  ThL> H.*.. ## .##  .*. .. ....  #*.  Thr> W #$* Th> A #.*Th> e  ##..*Th> l ...)   Th? :    ThB? 0  Thm? p   human (wandering) Th? ;  Th G.......Th l833.7 (1ShockTh Th: Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Th )Press: ? - help, Shift-Dir - straight lineAim: a jackal zombie (severely damaged, 84% to hit)  The zap hits the jackal zombie. _You destroy the jackal zombie!Vh;^  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WhWh3*Wh0Wh3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Xh"Xh@XhR XhY F _Unknown command.Xhu  .....#p#.. ##. ....###. .##  ...... .... XhDv b #..#.##..#  #$.#.....#  #....#...# ..Z ##......#.## ...) #.#...  #.  #.####  ##..>..##  ##.....## #Xhv C.# #.#  #.....<.#  ##.....##Xh Xh O31 -4 _Xh Xha Yh .....#p#.. ##. ....###. .##  ...... .... Yh #..#.##..#  #$.#.....#  #....#...# ..Z ##......#.## ... #.#...  #. Yhّ #.####  ##..>..## Yh7 ##.....## #.#p   human (wandering)  #.# #.....<.#  ##.....##Yh>Yh?-5YhfYhѷYh  ....#+#  .....#p#.. ##....###. .##...... ......#.##.$.#... #....#...# Z#####............#### ...##..>..###.....###......<.YhW& Yh+0 %6Yh6 Yh9 5 _Found a runed translucent door.YhEM##.......Z ....#+#.  .....#p#.. ##....###. .##...... ......#.##$.#... #@...#...# Z######.#........... ...Z   kobold zombie (dormant).......#YhUZZYh~S9=7Yh%Yh)` _A kobold zombie comes into view.Zh7# #..#####..#.##.......Z..#....#+#... .....#p#... ##....###. .##Zh...... ......#.##..#... #....#...# Z#####.#....Zh3.......#### ...##..>..###.....#ZhpZhl$.Zh(ZZh%8Zh ZhaQ _You see here 7 gold pieces.\hF  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\hО\hX\h\h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]h ]h ]h ]h F _Unknown command._hX< # #..#####.. #.##.. #.#....#+#Z.. ......#p#... ##. #....###. .## ........ .... .#..#.##..# ._hb= 6#$@#.....# .#....#...# ..Z.##......#.## ...)#.#... .#... .#.#### .##..>..## _hB _hJ .p   human (wandering)_hT ,9 __h[ _h] `h1xM ### ...##### #..#####..#.##.........##.#....#+#...# ......#p#Z..# ##. #....###...###.............@#.##$.#... #....#...# Z.##......#.## ...)`hy.#..Z   kobold zombie###.....#`h|`hK.Z`ho40=60Shock`h`h`hSS ._.#  ### ...#### #..#####.##......#.#....#+ #......#p#...# ##. ###Z..###...@........`h5###..#.##..#$.#.... #....#...# Z.#......#.##)#.......#..#..................#### ....>`h`h?I.Z`h%1`h7_`hش: _Found a basalt altar of Yredelemnul.ahd)  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah   Skvari the Magician ._.#  Djinni of Ashenzari ...... ### ...####  Health: 39/52 ==================------ # #..#####..#  AC: 2Str: 7 ah #.##.........#  EV: 31 Int: 18 #.#....#+#...#  SH: 0Dex: 15 #......#p#...# ##.  XL:  8 Next: 13% Place: Dungeon:6ah : #....###...## .... Noise: ---------  Time: 4761.7 (0.0) #...@**Z..... .... o) +3 whip (elec) ###..#.##..# .... Cast: Shock #$.#.....# .... Fly  #....#...# ..Z.ahڿ X ##......#.## ...) #.......#... .... Z   kobold zombieah * #........... .... p   human (wandering) #.......#### .... ##..>..## _Found a basalt altar of Yredelemnul.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold zombie (84% to hit)chSkvari the Magician._.#Djinni of Ashenzari ......### ...####Health: 39/52 ==================------# #..#####..#AC: 2Str: 7#.##.........#EV: 31 Int: 18#.#....#+#...#SH: 0Dex: 15ch#......#p#...# ##. XL:  8 Next: 13% Place: Dungeon:6#....###...## .... Noise: ---------  Time: 4761.7 (0.0)#...@*******. .... o) +3 whip (elec)###..#.##..# .... Cast: Shock#$.#.....# .... Fly #....#...# ..Z.##......#.## ...)#.......#... .... Z   kobold zombie#........... .... p  h89m human (wandering)#.......#### ....##..>..##Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold zombie (84% to hit)  The zap hits the kobold zombie!chf_..Z....ch916 =2.7 (1ch7_chlonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold zombie (84% to hit)  The zap hits the kobold zombie! _The kobold zombie is almost destroyed.ch\  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dh  Skvari the Magician ._.#  Djinni of Ashenzari ...... ### ...####  Health: 38/52 =================------- # #..#####..#  AC: 2Str: 7 #.##.........#  EV: 16Int: 18 #.#....#+#...#  SH: 0Dex: 15 #......#p#...# ##.  XL:  8 Next: 13% Place: Dungeon:6 #....###...## .... Noise: =--------  Time: 4762.7 (0.0) #...@**Z..... .... o) +3 whip (elec) ###dh[37m..#.##..# .... Cast: Shock #$.#.....# .... Fly  #....#...# ..Z. ##......#.## ...) #.......#... .... Z   kobold zombie #........... .... p   human (wandering) #.......#### .... ##..>..## _The kobold zombie is almost destroyed.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold zombie (almost destroyed, 84% to hit)dh   Skvari the Magician ._.#  Djinni of Ashenzari ...... ### ...####  Health: 38/52 =================------- # #..#####..#  AC: 2Str: 7 #.##.........#  EV: 16Int: 18 #.#....#+#...#  SH: 0Dex: 15 #......#p#...# ##.  XL:  8 Next: 13% Place: Dungeon:6 #....###...## .... Noise: =--------  Time: 4762.7 (0.0) #...@..Z..... .... o) +3 whip (elec) ###..dh #.##..# .... Cast: Shock #$.#.....# .... Fly  #....#...# ..Z. ##......#.## ...) #.......#... .... Z   kobold zombie #........... .... p   human (wandering) #.......#### .... ##..>..## Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold zombie (almost destroyed, 84% to hit)  The zap hits the kobold zombie!dh- y ._.#  ### ...####  # #..#####..#  .....#  +#...#  #...# ##.    #...@*******.     dh     ...)  p   human (wandering)     ##..>dh\ ,.......dhq \3.7 (1Shockdhs 7_dhw Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold zombie (almost destroyed, 84% to hit)  The zap hits the kobold zombie! _You destroy the kobold zombie!ehx$ ._.#  ### ...#### #..######.##......#....#+eh #......#p#...# ##. ###...##............###..#.##..#$.#.....#. #....#...# Z.eh7#......#.##)...#..#...........ehsP.......#### ....eheh9=31 -4 _Found 14 gold pieces.eha ###$ ._.#  ### ...### #..######.##......#....#+ #.....@#p#...# ##. ###....###...##............###..#.##..eh c $.#.....#. #....#...# Z.#......#.##)...#....eh\n ehTz ?-5eh# fh###$ ._.#  ### ...### #..######.##......#.#...@#+ fh#R......#p#...# ##. ###....###...##............###..#.##.$.#...... #....#...# Z.#......#.##)fhc(#fh7_fh%6fh7_fhfhm###$ ._.#  ### ...#### #..#######..@...#.#....#+ fhI......#p#...# ##. ###....###...##............###..#.##.$.#...... #....#...# Z.###)fh+fhd^40=7fhTfhfh fh fh fh fh ##### #.$.# #._.# #####...#### # #..#####..# #.##.# #.#....#+#...# #......#p#...# ##. ###....###...## .#. .###..#.##..## .#$.#.....# .#....#...# ..Z.##......#.## ...).fhH fh %8fh.fhghYh##### #.$.# #._.# #####...#### .# #..#####..# .#.##.# ##.#....#+#...# ##......#p#...# ##. ####....###...## .....##. .gh[x###..#.##..### .#$.#.....# .#....#...# ..Z..?##......#.## ...).jgh`gghv%9ghghzihzihz)ih17_ih3mheB_'mhZomhr@16 70Shockmhxmh|7 _You reach down and open the door.oh}{#####.$._######...#### .# #..#####...##.......##....#@#......#p##.##....###...## ..... #..............##..#.##..### #$.#.....# ....#..Z..?##......#.##oh~P.).j......ohĊ2_oha131 1ohg7_oh] _There is an open translucent door here.rhƮ 2_rhϱ rh rhu  The human refuses to make way for you. (Use ctrl+direction or * direction to _attack.)uhb###$  #._.# ## ####...### #..#####.##....@..#....#' uh......#p#...# ##. ###....###...## #.............###..#.##..###$.#........ #....#...# Z..?###).juhuhJ_p.uh ,2 _uh7_uhEuh uh8 uh 7_uh6 xhxhxhr7_xhxhkxh4mA basalt altar of Yredelemnul. An altar to Yredelemnul the Dark, worked from columnar basalt. xhmQPray here with > to learn more.zhCzh%%Skvari the MagicianDjinni of Ashenzari ......Health: 41/52 ==================------#####AC: 2Str: 7#.$.#EV: 31 Int: 18#._.### SH: 0Dex: 15####...####zh. XL:  8 Next: 13% Place: Dungeon:6# #..#####..#. Noise: ---------  Time: 4772.7 (0.0)#.##....@....## o) +3 whip (elec)#.#....#p#...## Cast: Shock#......#.#...# ##. # Fly ###....###...## .....##............. ......###..#.##..### ...... p   human (wandering)#$.#.....# ......zhAP#....#...# ..Z..?##......#.## ...).j _You destroy the kobold zombie! _Found 14 gold pieces. _You reach down and open the door. _There is an open translucent door here.  The human refuses to make way for you. (Use ctrl+direction or * direction to _attack.)zhBzhazhhwJ #####hxf #.$.# #._.#  ####...####  # #..#####..#  #.##....@....#  #.#....#p#...#  #......#.#...# ##.  ###....###...##  #.............  ###..#.##..### h$yp #$.#.....#  #....#...# ..Z..?  ...)h ##### #.$.# #._.#  h3E####...####  # #..#####..#  #.##....@....#  #.#....#p#...#  #......#.#...# ##.  hK###....###...##  #.............  ###..#.##..###  #$.#.....#  #....#...# ..Z..?  ...)hhh7_h\ _A human is nearby!hwEhGhxMhOh##### #.$.# #._.# ##.####...#### .# #..#####..# hF.#.##.# #.#.#....#p#...# #.#......#.#...# ##. #.###....###...## .....#.#.. .###..#.##..### .h#$.#.....# .#....#...# ..Z..?.##......#.## ...).j.h*2_h 2=3.7 (1hhV _The human completely misses you.h4?##### #.$.# #._.# ##. ####...#### .. # #..#####..# hU.. #.##.# #. #.#....#p#...# #. #......#.#...# ##. #.####....###...## .....#.#... .jh(t###..#.##..### .)#$.#.....# .hY6#....#...# ..Z..?.##......#.## ...).j.hQhBp'h--4h7_hZh?##### #.$.# #._.# ##. ####...#### .. # #..#####..# .. #.##.....p.@.# #. #.#....#'#...# h@#. #......#.#...# ##. #.####....###...## .....#..j#... .j.###..#.##..### .).#$.#.....# .#....#...# ..Z..?.##......#.## ...).j.h'ChNB.phNRe2=-5he>_h=   Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hmx w  Skvari the Magician  Djinni of Ashenzari ......  Health: 41/52 ==================------ ##### AC: 2Str: 7 #.$.# EV: 31 Int: 18 #._.# ##.  SH: 0Dex: 15 ####...#### ..  XL:  8 Next: 13% Place: Dungeon:6 hy # #..#####..# ..  Noise: ---------  Time: 4775.7 (0.0) #.##.......@.# #.  o) +3 whip (elec) #.#....#'#p..# #.  Cast: Shock #......#.#...# ##. #.## Fly  ###....###...## .....#..j #............. .......j. ###..#.##..### .......). p   human (wandering) #$.#.....# ......... #....#...# ..Z..?... ##......#.## ...).j... _A human is nearby! _The human completely misses you.hK{ Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh^7*@hj .p _The human completely misses you.  Cash ting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (wandering, indifferent, 64% to hit)h(mSkvari the MagicianDjinni of Ashenzari ......Health: 41/52 ==================------#####AC: 2Str: 7#.$.#EV: 31 Int: 18hn#._.###.SH: 0Dex: 15####...####..XL:  8 Next: 13% Place: Dungeon:6# #..#####..#..Noise: ---------  Time: 4775.7 (0.0)#.##.......@.##.o) +3 whip (elec)#.#....#'#*..##.Cast: Shockho#......#.#*..# ##. #.## Fly ###....###.*.## .....#..j#.........*... .......j.###..#.##..### .......). p   human (wandering)#$.#.....# .........#....#...# ..Z..?...##......#.## ...).j... _The human completely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hoAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (wandering, indifferent, 64% to hit)hhDv_.p...h916 =6.7 (1hh"O _The zap misses the human.h7  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hkN  Skvari the Magician hN Djinni of Ashenzari ......  Health: 40/52 ==================------ ##### AC: 2Str: 7 #.$.# EV: 16Int: 18hPO #._.# ##.  SH: 0Dex: 15 ####...#### ..  XL:  8 Next: 13% Place: Dungeon:6 htO-# #..#####..# ..  Noise: =--------  Time: 4776.7 (0.0) hO#.##.......@.# #.  o) +3 whip (elec) hO#.#....#'#.p.# #.  Cast: Shock hO#......#.#...# ##. #.## Fly  hO###....###...## .....#..j #............. .......j.hP ###..#.##..### .......). p   human (wandering) #$.#.....# ......... #....#...# ..Z..?... ##......#.## ...).j...Aim: a human (wandering, indifferent, 64% to hit) _The zap misses the human.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehk @p _The zap misses the human.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h/l Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (wandering, indifferent, 64% to hit)hoSkvari the MagicianDjinni of Ashenzari ......Health: 40/52 ==================------#####AC: 2Str: 7#.$.#hEEV: 16Int: 18#._.###.SH: 0Dex: 15####...####..XL:  8 Next: 13% Place: Dungeon:6# #..#####..#..Noise: =--------  Time: 4776.7 (0.0)h#.##.......@.##.o) +3 whip (elec)#.#....#'#.*.##.Cast: Shock#......#.#.*.# ##. #.## Fly ###....###.*.## .....#..jhf#........*.... .......j.h8###..#.##*.### .......). p   humanhj#$.#...*.# .........#....#.*.# ..Z..?...##......#.## ...).j...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (wandering, indifferent, 64% to hit)  The zap hits the human.  hThe human is lightly wounded.h p......ing: Shock (safe; 1% risk of failure)  hДPress: ? - help, Shift-Dir - straight lineAim: a human (wandering, indifferent, 64% to hit)  The zap hits the human.  The human is lightly wounded.  The human shouts!hҖh39====7.7 (1hN7_h6) _The human hits you.h+  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hE   Skvari the Magician  Djinni of Ashenzari ...... hF  Health: 38/52 =================------- ##### AC: 2Str: 7 #.$.# EV: 16Int: 18 #._.# ##.  SH: 0Dex: 15 ####...#### ..  XL:  8 Next: 13% Place: Dungeon:6 # #..#####..# ..  Noise: ====-----  Time: 4777.7 (0.0) hZG #.##.......@.# #.  o) +3 whip (elec) #.#....#'#.p.# #.  Cast: Shock #......#.#...# ##. #.## Fly  hG ###....###...## .....#..j #............. .......j. hG J###..#.##..### .......). p   human #$.#.....# ......... hH #....#...# ..Z..?... ##......#.## ...).j... _The human hits you.  hHH Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h~H Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehH HAim: a human (lightly wounded, 64% to hit)hSkvari the MagicianDjinni of Ashenzari ......Health: 38/52 =================-------#####AC: 2Str: 7#.$.#EV: 16Int: 18#._.###.SH: 0Dex: 15####...####..hXL:  8 Next: 13% Place: Dungeon:6# #..#####..#..Noise: ====-----  Time: 4777.7 (0.0)#.##.......@.##.o) +3 whip (elec)#.#....#'#.*.##.Cast: Shock#......#.#.*.# ##. #.## Fly ###....###.*.## .....#..j#........*.... .......j.###..#.##*.### .......). p   human#$.#...*.hx# .........#....#.*.# ..Z..?...##......#.## ...).j...Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh^Aim: a human (lightly wounded, 64% to hit)  The zap hits the human!hԄ_p......onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (lightly wounded, 64% to hit)  The zap hits the human!  The human is heavily wounded.h9==---8.7 (1h9h hҒD_The human barely misses you.h c _You hit the human but do no damage.h  GThe human is heavily wounded.h H---9.8 (1.1hP$ hZ' < _The human hits you but does no damage.hY  You barely miss the human.The human is heavily wounded.hf_jj   gnollhJV7-80.9hhg _The human hits you. The human closely misses you.ha `  You closely miss the human.hl _j.  The human is heavily wounded.hn U8-2.0hw h:{ S _The human closely misses you.h`  ##### #.$.# #._.# ##. ####...#### .. # #..#####..# .. #.##.# #. #.#....#'#.p.# #. #......#.#...# ##. #. ###....###..j## .....#.. #... .j ###..#.##..### .) #$.#.....# ha C #....#...# ..Z..? ##......#.## ...).jhe ho Y_j.hs I31 30hy h| V _The human completely misses you.h V ##### #.$.# #._.# ##. ####...#### .. # #..#####..# .. #.##.# #. #.#....#'#.p.# #.h9  #......#.#.j.# ##. #. ###....###...## .....# #... . ###..#.##..### . #$.#.....#  #....#...# ..Z..? ##......#.## ...).jh׹ ,h Zpj..h --4h h7 h#-D ##### #.$.# #._.# ## ####...####  # #..#####..#  #.##....@.p..# # #.#....#'#j..# #h/. #......#.#...# ##. # ###....###...## .....# #..  ###..#.##..###  #$.#.....#  #....#...# ..Z..? ##......#.## ...).jhT2h <:j.h<?-5hChEh~Z #####.$._######...#### .# #..#####...##.....jp##....#@#.......#.##.##....###...## ..... #.............hX[ \.##..#.##..### #$.#.....# ....#..Z..?##......#.##.).j......hW` hi >_.phm [9==6hs hox _The gnoll completely misses you. _There is an open translucent door here.h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hKhTT*Skvari the MagicianDjinni of Ashenzari ......#####Health: 39/52 ==================------#.$.#AC: 2Str: 7#._.### EV: 31 Int: 18####...####. SH: 0hTDex: 15# #..#####..#. XL:  8 Next: 13% Place: Dungeon:6#.##.....j...## Noise: =--------  Time: 4786.0 (0.0)#.#....#@#p..## o) +3 whip (elec)#......#.#...# ##. # Cast: ShockhU<###....###...## .....# Fly #............. ......###..#.##..### ......#$.#.....# ...... p   human#....#...# ..Z..? j   gnoll##......#.## ...).j#.......#... ...... _The human closely misses you. hYV_The human completely misses you. _The gnoll completely misses you. _There is an open translucent door here.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hp]h_hCfhh\ _You aren't next to any passable walls.h h" 3h$ hj.p.hn9-7.0 (1 _hovhxho###### #.$.# #._.#####...#### # #..#####..# #.##....j.p..# #.#...@#'#...# #......#.#...# ##. ###....###...## .... #............. hj$ ###..#.##..###  #$.#.....#  #....#...# ..Z##......#.## ...) .#... ...h'hC(h1U_j.p.hR4-=8h ;7_h={ _The gnoll attacks as it pursues you! The gnoll completely misses you.hsF  Casting: Passwall (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h0   Skvari the Magician  Djinni of Ashenzari ...... #####  Health: 38/52 =================------- #.$.#  AC: 2Str: 7 #._.#  EV: 31 Int: 18 ####...####  SH: 0Dex: 15 h1 # #..#####..#  XL:  8 Next: 13% Place: Dungeon:6 #.##...j*p...#  Noise: =--------  Time: 4788.0 (0.0) #.#...@#'#...#  o) +3 whip (elec) #......#.#...# ##.  Cast: Shock hw1 X###....###...## .... Fly  #............. .... ###..#.##..### .... h1 g#$.#.....# .... p   human #....#...# ..Z. j   gnoll ##......#.## ...) #.......#... .... _The gnoll attacks as it pursues you! The gnoll completely misses you.h22 ICasting: Passwall (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (moderately wounded, 64% to hit)hx #p**hc- ##*p..h ##j.**h/##*j@#'*#.**h ##.j@#*hW i.#*..h  Skvari the Magician  Djinni of Ashenzari ...... h#####  Health: 38/52 =================------- #.$.#  AC: 2Str: 7 #._.#  EV: 31 Int: 18 ####...####  SH: 0Dex: 15 # #..#####..#  XL:  8 Next: 13% Place: Dungeon:6hB #.##...j.p...#  Noise: =--------  Time: 4788.0 (0.0) h~#.#...@#'#...#  o) +3 whip (elec) #......#.#...# ##.  Cast: Shockh0  ###....###...## .... Fly  #............. ....ho/ ###..#.##..### .... #$.#.....# .... p   human hV#....#...# ..Z. j   gnoll ##......#.## ...) #.......#... ....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the gnoll!  h=eThe gnoll is heavily wounded.The zap hits the gnoll!hq #####  #.$.# hZ #._.#  ####...####  #   * hz *#...#  hP*#...# ##.  ##...##  ........  .##..### h} #$.#.....#  h#....#...#  ##......#.## ...)h/  h}ha6)..p.h3n16 49.0 (1ShockhhΟ  hAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh>The zap hits the gnoll!  The gnoll is heavily wounded.The zap hits the gnoll! hh>_You kill the gnoll!h{  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h08_hHhh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h###$ #._.#  ####...#### #..#######..@)..h#.#....#p ......#.#...# ##. ###....###...## .............###..#.##..###$.#...... #....#...# Z.###)hphc_p'hi#9hk=31 -90Shock _h5h"h  Casting: Shock (safe; 1% risk of failure)  h~\Confirm with . or Enter, or press ? or * to list all spells.hBY  Skvari the Magician  Djinni of Ashenzari ......  Health: 38/52 =================------- #####  AC: 2Str: 7 #.$.#  EV: 31 Int: 18 #._.#  SH: 0Dex: 15 ####...####  XL:  8 Next: 14% Place: Dungeon:6 h# #..#####..#  Noise: ---------  Time: 4790.0 (0.0) #.##..@p.....#  o) +3 whip (elec) #.#....#'#...#  Cast: Shock #......#.#...# ##.  Fly  ###....###...## .... #............. .... ###..#.##..### .... p   human #$.#.....# .... #....#...# ..Z. ##......#.## ...) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h"Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (moderately wounded, 64% to hit)hQ5Skvari the MagicianDjinni of Ashenzari ......h5Health: 38/52 =================-------#####AC: 2Str: 7#.$.#EV: 31 Int: 18#._.#SH: 0Dex: 15####...####h6XL:  8 Next: 14% Place: Dungeon:6# #..#####..#Noise: ---------  Time: 4790.0 (0.0)h/6C#.##..@******#o) +3 whip (elec)#.#....#'#...#h[6 Cast: Shock#......#.#...# ##. Fly h6]###....###...## ....#............. ....###..#.##..### .... p   human#$.#.....# ....#....#...# ..Z.##......#.## ...) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  h]7Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (moderately wounded, 64% to hit)hM+p.....hE916 =1.0 (1he7_ho  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (moderately wounded, 64% to hit) _The zap misses the human. The human misses you.h5  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hM  Skvari the Magician  Djinni of Ashenzari ......  Health: 37/52 =================------- #####  AC: 2Str: 7 #.$.#  EV: 16hInt: 18 #._.#  SH: 0Dex: 15 ####...####  XL:  8 Next: 14% Place: Dungeon:6 # #..#####..#  Noise: =--------  Time: 4791.0 (0.0) #.##..@p.....#  o) +3 whip (elec) #.#....#'#...#  Cast: Shock hÓ#......#.#...# ##.  Fly  ###....###...## .... #............. .... ###..#.##..### .... p   human #$.#.....# .... #....#...# ..Z. ##......#.## ...) _The zap misses the human. The human misses you.hCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h("Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (moderately wounded, 64% to hit)hSkvari the MagicianDjinni of Ashenzari ......Health: 37/52 =================-------#####AC: 2Str: 7#.$.#EV: 16Int: 18#._.#SH: 0Dex: 15####...####XL:  8 Next: 14% Place: Dungeon:6# #..#####..#Noise: =--------  Time: 4791.0 (0.0)hɥ#.##..@******#o) +3 whip (elec)#.#....#'#...#Cast: Shock#......#.#...# ##. Fly ###....###...## ....#............. ....###..#.##..### .... p   human#$.#.....# ....#....#...# ..Z.##......#.## ...)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (moderately wounded, h<64% to hit)  The zap hits the human but does no damage.h5MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a human (moderately wounded, 64% to hit)  The zap hits the human but does no damage.  The human is moderately wounded.p.....jj   gnoll bouda (wandering)2.0 (1h :7_h=K _The human misses you.h  Casting: Shock (safe; 1% risk of failure)  h? \Confirm with . or Enter, or press ? or * to list all spells.hO   Skvari the Magician  Djinni of Ashenzari ......  Health: 36/52 ================-------- #####  AC: 2Str: 7 #.$.#  EV: 16hP Int: 18 #._.#  SH: 0Dex: 15 ####...####  XL:  8 Next: 14% Place: Dungeon:6 # #..#####..#  Noise: =--------  Time: 4792.0 (0.0) #.##..@p.....#  o) +3 whip (elec) hFQ #.#....#'#...#  Cast: Shock #......#.#...# ##.  Fly  ###....###...## .... #..........j.. .... ###..#.##..### .... p   human hQ t#$.#.....# .... j   gnoll bouda (wandering) #....#...# ..Z. ##......#.## ...) hQ _The human misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hQ Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehR tAim: a human (moderately wounded, 64% to hit)hSkvari the MagicianDjinni of Ashenzari ......Health: 36/52 ================--------#####AC: 2Str: 7#.$.#EV: 16Int: 18#._.#SH: 0Dex: 15####...####XL:  8 Next: 14% Place: Dungeon:6h}# #..#####..#Noise: =--------  Time: 4792.0 (0.0)#.##..@******#o) +3 whip (elec)#.#....#'#...#Cast: Shock#......#.#...# ##. Fly ###....###...## ....#..........j.. ....hA###..#.##..### .... p   human#$.#.....# .... j   gnoll bouda (wandering)#....#...# ..Z.##......#.## ...)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (moderately wounded, 64% to hit)  hSThe zap hits the human.h_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (moderately wounded, 64% to hit)  The zap hits the human.  The human is heavily wounded.hah p.....j.jThe gnoll bouda shouts!hic37==3.0 (1hohrS _The human closely misses you.h]  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  Skvari the Magician  Djinni of Ashenzari ......  Health: 36/52 ================--------h #####  AC: 2Str: 7 #.$.#  EV: 16Int: 18 #._.#  SH: 0Dex: 15 ####...####  XL:  8 Next: 14% Place: Dungeon:6 # #..#####..#  Noise: ==-------  Time: 4793.0 (0.0) #.##..@p.....#  o) +3 whip (elec)hx #.#....#'#...#  Cast: Shock #......#.#...# ##.  Fly  ###....###...## .... #.........j... .... ###..#.##..### .... p   human #$.#.....# .... j   gnoll boudah> #....#...# ..Z. ##......#.## ...) _The human closely misses you.Casting: Shock (safe; 1% risk of failure)  h.lConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (heavily wounded, 64% to hit)hz*Skvari the MagicianDjinni of Ashenzari ......Health: 36/52 ================--------#####AC: 2Str: 7#.$.#hY+QEV: 16Int: 18#._.#SH: 0Dex: 15####...####XL:  8 Next: 14% Place: Dungeon:6# #..#####..#Noise: ==-------  Time: 4793.0 (0.0)#.##..@******#o) +3 whip (elec)#.#....#'#...#Cast: Shockh,P#......#.#...# ##. Fly ###....###...## ....#.........j... ....###..#.##..### .... p   human#$.#.....# .... j   gnoll bouda#....#...# ..Z.##......#.## ...)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h -6Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (heavily wounded, 64% to hit)  The zap hits the human!hhHgp.....j.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehAim: a human (heavily wounded, 64% to hit)  The zap hits the human!  The human is almost dead.h2-4.0 (1h~7_hR _The human barely misses you.h#  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h7X   Skvari the Magician  Djinni of Ashenzari ......  Health: 35/52 ================-------- #####  AC: 2Str: 7 #.$.#  EV: 16Int: 18hY  #._.#  SH: 0Dex: 15 ####...####  XL:  8 Next: 14% Place: Dungeon:6 # #..#####..#  Noise: =--------  Time: 4794.0 (0.0) #.##..@p.....#  o) +3 whip (elec) #.#....#'#...#  Cast: Shock #......#.#...# ##.  Fly  ###....###..j## .... hmY #............. .... ###..#.##..### .... p   human #$.#.....# .... j   gnoll bouda hY &#....#...# ..Z. ##......#.## ...) _The human barely misses you.Casting: Shock (safe; 1% risk of failure)  hY hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (almost dead, 64% to hit)hG,Skvari the MagicianDjinni of Ashenzari ......Health: 35/52 ================--------#####AC: 2Str: 7#.$.#EV: 16Int: 18#._.#SH: 0Dex: 15####...####h@XL:  8 Next: 14% Place: Dungeon:6# #..#####..#Noise: =--------  Time: 4794.0 (0.0)#.##..@******#o) +3 whip (elec)#.#....#'#...#Cast: Shock#......#.#...# ##. Fly ###....###..j## ....#............. ....###..#.##..### .... p   human#$.#.....# .... j   gnoll bouda#....#...h}[33m# ..Z.##......#.## ...)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (almost dead, 64% to hit)  The zap hits the human.hjDonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (almost dead, 64% to hit)  The zap hits the human.  The human is almost dead.hHL_p.....j.hOM*5.0 (1hCShVR _The human barely misses you.hX  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hm   Skvari the Magician  Djinni of Ashenzari ......  Health: 34/52 ===============--------- #####  AC: 2Str: 7 #.$.#  EV: 16Int: 18 #._.#  SH: 0Dex: 15 ####...####  XL:  8 Next: 14% Place: Dungeon:6 # #..#####..#  Noise: =--------  Time: 4795.0 (0.0) #.##..@p.....#  o) +3 whip (elec) #.#....#'#...#  Cast: Shock #......#.#.jn 0m.# ##.  Fly  ###....###...## .... #............. .... ###..#.##..### .... p   human #$.#.....# .... j   gnoll bouda #....#...# ..Z. ##......#.## ...) _The human barely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (almost dead, 64% to hit)h% ?Skvari the MagicianDjinni of Ashenzari ......Health: 34/52 ===============---------#####AC: 2Str: 7#.$.#EV: 16Int: 18hA 6#._.#SH: 0Dex: 15####...####XL:  8 Next: 14% Place: Dungeon:6# #..#####..#Noise: =--------  Time: 4795.0 (0.0)#.##..@******#o) +3 whip (elec)#.#....#'#...#Cast: Shock#......#.#.j.# ##. Fly ###....###...## ....#............. ....###..#.##..### .... p   humanhѹ #$.#.....# .... j   gnoll bouda#....#...# ..Z.##......#.## ...) _The human barely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  h^ Press: ? - help, Shift-Dir - straight lineAim: a human (almost dead, 64% to hit)h= h%E lp.....j.hF *6.0 (1hT _  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a human (almost dead, 64% to hit) _The zap misses the human. The human completely misses you.h•  hXCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h]  Skvari the Magician  Djinni of Ashenzari ......  Health: 33/52 ===============--------- #####  AC: 2Str: 7 #.$.#  EV: 16Int: 18 #._.#  SH: 0Dex: 15h ####...####  XL:  8 Next: 14% Place: Dungeon:6 # #..#####..#  Noise: =--------  Time: 4796.0 (0.0) #.##..@p.....#  o) +3 whip (elec) #.#....#'#j..#  Cast: Shock h#......#.#...# ##.  Fly  ###....###...## .... #............. .... h###..#.##..### .... p   human hV#$.#.....# .... j   gnoll bouda #....#...# ..Z. hJ##......#.## ...) _The zap misses the human. The human completely misses you.hw>Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: a human (almost dead, 64% to hit)h  Skvari the Magician  Djinni of Ashenzari ......  Health: 33/52 ===============--------- h#####  AC: 2Str: 7 #.$.#  EV: 16Int: 18 #._.#  SH: 0Dex: 15 ####...####  XL:  8 Next: 14% Place: Dungeon:6 # #..#####..#  Noise: =--------  Time: 4796.0 (0.0) h#.##..@p.....#  o) +3 whip (elec) #.#....#'#j..#  Cast: Shock hvQ#......#.#...# ##.  Fly  ###....###...## .... #............. .... ###..#.##..### .... p   humanh #$.#.....# .... j   gnoll bouda #....#...# ..Z. ##......#.## ...)Press: ? - help, Shift-Dir - straight lineAim: a human (almost dead, 64% to hit)  The zap hits the human.  You kill the human!That felt strangely unrewarding.  Yredelemnul welcomes your deed!hCz #####  hm#.$.#  #._.#  ####...####  #   h~******#    .#...# ##.  ##...##  hB........  .##..### hj   gnoll bouda #$.#.....#  #....#...# h E  ...)hZbaThe zap hits the human.  You kill the human!at felt strangely unrewarding.  Yredelemnul welcomes your deed!You hear a strange fizzling.  The gnoll bouda gazes fiercely through you!hi_§§§).j....hj47.0 (1Weak Fly hphrb _You feel your attacks grow feeble.h4  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hقA  Skvari the Magician  Djinni of Ashenzari ......  Health: 33/52 ===============--------- #####  AC: 2Str: 7 #.$.#  EV: 16Int: 18 h #._.#  SH: 0Dex: 15 ####...####  XL:  8 Next: 14% Place: Dungeon:6 # #..#§§§#..#  Noise: =--------  Time: 4797.0 (0.0) #.##..@**j...#  o) +3 whip (elec) #.#....#'#...#  Cast: Shock #......#.#...# ##.  Weak Fly  ###....###...## .... #............. .... ###..#.##..### .... j   gnoll bouda #$.#.....# ....4H #....#...# ..Z. ##......#.## ...) _You feel your attacks grow feeble.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (77% to hit)hk4Skvari the MagicianDjinni of Ashenzari ......Health: 33/52 ===============---------#####AC: 2Str: 7#.$.#EV: 16Int: 18#._.#SH: 0Dex: 15####...####XL:  8 Next: 14% Place: Dungeon:6# #..#§§§#..#Noise: =--------  Time: 4797.0 (0.0)#.##..@******#o) +3 whip (elec)#.#....#'#...#Cast: Shock#......#.#...# ##. Weak Fly h###....###...## ....#............. ....###..#.##..### .... j   gnoll bouda#$.#.....# ....#....#...# ..Z.##......#.## ...)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (77% to hit)  The zap hits the gnoll bouda.h1hAim  Press: ? - help, Shift-Dir - straight line: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (77% to hit)  The zap hits the gnoll bouda.  The gnoll bouda is moderately wounded.  The gnoll bouda gazes fiercely through you!h$pY)j....hq2=8.0 (1hfwhzk _You feel as though you will be weak longer.h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¿h ¿h  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2 c - SwiftnessAir1%3  d - AirstrikeAir¿hO! 7%4  e - Soul SplinterNecromancy1%1  f - ScorchFire1%2  g - PasswallEarth1% 3 Select a spell to cast[!]/[I] toggle spell headersĿhĿhĿhSkvari the MagicianDjinni of Ashenzari ......Health: 33/52 ===============---------#####AC: 2Str: 7#.$.#EV: 16Int: 18#._.#SH: 0Ŀh=Dex: 15####...####XL:  8 Next: 14% Place: Dungeon:6# #..#§§§#..#Noise: ==-------  Time: 4798.0 (0.0)#.##..@)j....#o) +3 whip (elec)#.#....#'#...#Cast: Shock#......#.#...# ##. Weak Fly Ŀh ###....###...## ....#............. ....Ŀh###..#.##..### .... j   gnoll bouda#$.#.....# ....#....#...# ..Z.Ŀhl:##......#.## ...)The zap hits the gnoll bouda.  The gnoll bouda is moderately wounded.The gnoll bouda gazes fiercely through you! _You feel as though you will be weak longer.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ĿhĿh?Skvari the MagicianDjinni of Ashenzari ......Health: 33/52 ===============---------#####AC: 2Str: 7#.$.#EV: 16Int: 18Ŀh #._.#SH: 0Dex: 15####...####XL:  8 Next: 14% Place: Dungeon:6# #..#§§§#..#Noise: ==-------  Time: 4798.0 (0.0)#.##..@)j....#o) +3 whip (elec)#.#....#'#...#Cast: Shock#......#.#...# ##. Weak Fly Ŀh###....###...## ....#............. ....###..#.##..### .... j   gnoll bouda#$.#.....# ....ĿhJ#....#...# ..Z.##......#.## ...)The zap hits the gnoll bouda.  The gnoll bouda is moderately wounded.The gnoll bouda gazes fiercely through you! _You feel as though you will be weak longer.Ŀh=Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ŀh&P  Okay, then.Ŀh&Ŀh .ĿhW0. _ſh  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ſhL <  Skvari the Magician  Djinni of Ashenzari ......  Health: 29/52 =============----------- #####  AC: 2Str: 7 #.$.#  EV: 16Int: 18ſhM  #._.#  SH: 0Dex: 15 ####...####  XL:  8 Next: 14% Place: Dungeon:6 # #..#***#..#  Noise: ==-------  Time: 4798.0 (0.0) #.##..@*j*...#  o) +3 whip (elec) #.#....#*#...#  Cast: Shock ſhM #......#.#...# ##.  Weak Fly  ###....###...## .... #............. .... ſhN b###..#.##..### .... j   gnoll bouda #$.#.....# .... ſhN #....#...# ..Z. ##......#.## ...)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderatelyſhN =wounded, empty space bonus: 6/8)ƿh Skvari the MagicianDjinni of Ashenzari ......Health: 29/52 =============-----------#####AC: 2Str: 7#.$.#EV: 16ƿhl 9Int: 18#._.#SH: 0Dex: 15####...####XL:  8 Next: 14% Place: Dungeon:6# #..#§§§#..#Noise: ==-------  Time: 4798.0 (0.0)#.##..@)*....#o) +3 whip (elec)#.#....#'#...#Cast: Shock#......#.#...# ##. Weak Fly ƿh ###....###...## ....#............. ....###..#.##..### .... j   gnoll bouda#$.#.....# ....ƿh #....#...# ..Z.##......#.## ...)ƿhU Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  ƿh Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderatelywounded, empty space bonus: 6/8)ƿh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (moderatelywounded, empty space bonus: 6/8)  The open air twists around violently and strikes the gnoll bouda!!ƿhZ ƿh )jj   gnoll (polearm, wandering)ƿh( l8=9.0 (1Shockƿh4 7_ƿhk9 O _You kill the gnoll bouda!ȿh'G  Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ȿhȿhRȿhȿh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ɿhlɿhɿh7_ɿh5F _Unknown command.ɿh{ #####.$._####...##### #..#§§§#..#.##...))..#...@#'##......#.##.##....###...## .... #..........j..##..#.##..### #$.#.....# ....#...Z##......#.##.)....ɿh ɿhq >j.ɿhk f3031 ---800 _ɿh? ɿh ʿhA######.$._####...##### #..#§§§#...##...))..#.#....#'##.....@#.##.##....###..j## .... #.............##..#.##..### #$.#.....# ....#...Z##......#.##.)ʿh1$.......#.....ʿh,'ʿhz4|j.j)ʿhAA---1ʿhI7_ʿhLLʿhPG  Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʿh 8_ʿh ʿhX 7_ʿhC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ϳh1##### #.$.# #._.#####...##### #..#§§§#..# #.##...))....#Ϳhm #.#....#'#...# #......#.#.j.# ##. ###..@.###...## ... #.............  ###..#.##..###  #$.#.....#  #....#...# ..Z##......#.## .. #.......#... ... #...........  ##### Ϳh=Ϳh >j.Ϳh,2 _Ϳh7_ͿhοhNG  Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.οh?8_οhJοhSQ7_οhCT  Casting: Airstrike (dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) οhT Casting: Airstrike (dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)οh^0##### #.$.# #._.# ####...#### # #..#§§§#..# #.##...))....# #.#....#'#j..# οh_~#......#.#...# ##. ###...@###...## .#. .###..#.##..### .#$.#.....# .#....#...# ..Z.##......#.## ...)#.......#... .#........... .#.#### .οhU`οhcοho>j.οh|y,3 _οh οhϿh` .$._####...##### #..#§§§#..#.##...))j.#.#....#'#Ͽha .....#.##.###....###...## .... #...@.........##..#.##..### #$.#.....# ....#...#Z##......#.##.).......#..........#.......#####..>..##Ͽhe Ͽhn :j.Ͽh| [1=4Ͽh 7_Ͽh Ͽhr4  #.$.# #._.# ####...#### # #..#§§§#..# #.##...)j....# #.#....#'#...#Ͽh.5 #......#.#...# ##. ###....###...##  #.  ###..#.##..###  #$.#.....#  #....#...# ..Z ##......#.## ... #.......#...  #...........  #.......#### Ͽh5_ ##..>..##Ͽh^8пhlm_☼j)пh 55Shockпhпh5пh_####...##### #..#§☼§#..пhy#.##...j)...#....#'##......#.##.###....###...## .. #.............###@.#.##..### #$.#.....# ....#Z##......#.##........#......######..>..##пh0I.пhпh Q)jпh0%6пh*7_пhпh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ѿh<%Q #._.#  Skvari the Magician ####...####  Djinni of Ashenzari ...... ѿh&7# #..#§☼§#..#  Health: 27/52 ============------------ #.##.***)....#  AC: 2Str: 7 #.#..*j#'#...#  EV: 31 Int: 18 #....**#.#...# ##. SH: 0Dex: 15 ###....###...## ... XL:  8 Next: 18% Place: Dungeon:6ѿh& #............. ... Noise: ---------  Time: 4806.0 (0.0) ###@.#.##..### ... o) +3 whip (elec) #$.#.....# ... Cast: Shock #....#...# ..Z Weak Fly  ##......#.## ... #.......#... ... ѿh'#........... ... j   gnoll (polearm) #.......#### ... ##..>..##  ##.....## ѿhl'w_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Airstrike (dangerous; 7% risk of failure)  ѿh'Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (empty space bonus: 6/8)ѿh##._.#Skvari the Magician####...####Djinni of Ashenzari ......# #..#§☼§#..#ѿhHealth: 27/52 ============------------#.##...))....#AC: 2Str: 7#.#...*#'#...#EV: 31 Int: 18#......#.#...# ##. SH: 0Dex: 15###....###...## ... XL:  8 Next: 18% Place: Dungeon:6#............. ... Noise: ---------  Time: 4806.0 (0.0)ѿhț###@.#.##..### ... o) +3 whip (elec)#$.#.....# ... Cast: Shock#....#...# ..Z Weak Fly ##......#.## ...#.......#... ...#........... ... j   gnoll (polearm)#.......#### ...##..>..####.....## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  ѿh_{Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (empty space bonus: 6/8)ѿhY  Casting: Airstrike (dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 spear (empty space bonus: 6/8)  The open air twists around violently and strikes the gnoll.ѿh○.j ѿhW816 ===7.0 (1ѿhѿh|] _The gnoll is heavily wounded.ҿh=G  Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ҿh] #._.#  Skvari the Magician ####...####  Djinni of Ashenzari ...... # #..#§○§#..#  Health: 24/52 ===========------------- ҿhD##.##...))....#  AC: 2Str: 7 #.#..**#'#...#  EV: 16Int: 18 #....*j#.#...# ##. SH: 0Dex: 15 ###..**###...## ... XL:  8 Next: 18% Place: Dungeon:6 #............. ... Noise: ===------  Time: 4807.0 (0.0) ҿh^###@.#.##..### ... o) +3 whip (elec) #$.#.....# ... Cast: Shock #....#...# ..Z Weak Fly  ##......#.## ...ҿh #.......#... ... #........... ... j   gnoll (polearm) #.......#### ... ##..>..##  ##.....## ҿhֿ_The gnoll is heavily wounded.Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (heavily wounded, empty space bonus: 5/8)ҿhk# #._.#Skvari the Magician####...####Djinni of Ashenzari ......# #..#§○§#..#Health: 24/52 ===========-------------#.##...))....#AC: 2Str: 7#.#....#'#...#EV: 16Int: 18#.....*#.#...# ##. SH: 0ҿh.$ Dex: 15###....###...## ... XL:  8 Next: 18% Place: Dungeon:6#............. ... Noise: ===------  Time: 4807.0 (0.0)###@.#.##..### ... o) +3 whip (elec)#$.#.....# ... Cast: Shock#....#...# ..Z Weak Fly ##......#.## ...#.......#... ...ҿh$ #........... ... j   gnoll (polearm)#.......#### ...##..>..####.....## _The gnoll is heavily wounded.Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  ҿh% Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (heavily wounded, empty space bonus: 5/8)ҿh" $Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (heavily wounded, empty space bonus: 5/8)  The air twists around and strikes the gnoll!!ҿh . U_)ҿh< e208.0 (1ShockҿhC 7_ҿhF I _You kill the gnoll!Կh# ####...##### #..#§○§#...##...))..#.#....#'##.....)#.##.##....###...## .. #.............###..#.##..### #@.#.....# ....#Z##......#.##.##.....##.......#Կh?-;☼°Կh&7J31 ---9Կh>ԿhLy .☼You now have 249 gold pieces (gained 7).ԿhX16 ---10.0 (2Fly Կh_Կhbf _Your attacks no longer feel as feeble.ֿhO3ֿh*ֿhZֿhcy531 ֿh80○Shockhh   hound (wandering)ֿh.@    # #..#○.☼#..#  #.##...))....#  #.#....#'#...#  #.....)#.#...#  ###....###...##  #......  ###..# 1.0 (1 #@.#  #....#...#  ֿh@k##......#.##  #.......#...  #........h..  ֿh@X#.......####  ##..>..##  ##.....## ֿh@  ֿh@I_You start resting.ֿh   # #..#○.☼#..#  #.##...))....#  #.#....#'#...#  #.....)#.#...#  ###....###...##  #......  ###..#  #@.#  #....#...#  ##......#.##  #.......#...  #........h..  #.......####  ##..>..## ##.....# ֿhSֿhֿh\ _A hound is nearby!ؿhWvG  Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ؿh` < ####...####  Skvari the Magician # #..#○.☼#..#  Djinni of Ashenzari ...... #.##...))....#  Health: 21/52 =========--------------- #.#....#'#...#  AC: 2ؿh Str: 7 #.....)#.#...# ##. EV: 31 Int: 18 ###....###...## ... SH: 0Dex: 15ؿh  #............. ... XL:  8 Next: 20% Place: Dungeon:6ؿh  ###..#.##..### ... Noise: ---------  Time: 4811.0 (0.0)ؿh&  #@.#.....# ... o) +3 whip (elec) ؿhF #....#...# ..Z Cast: Shock ؿh ##......#.## ... Fly  ؿh T#.......#*.. ... ؿh T#.......*h.. ... ؿh #.......#### ... h   hound (wandering) ؿh$ ##..>..##  ##.....##  ؿhB G#.......# _A hound is nearby!ؿhw 0Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ؿh Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetؿh bAim: a hound (wandering, hasn't noticed you, empty space bonus: 4/8)ؿhn b####...####Skvari the Magician# #..#○.☼#..#Djinni of Ashenzari ......#.##...))....#Health: 21/52 =========---------------ؿho O#.#....#'#...#AC: 2Str: 7#.....)#.#...# ##. EV: 31 Int: 18ؿhAo ###....###...## ... SH: 0Dex: 15ؿhdo #............. ... XL:  8 Next: 20% Place: Dungeon:6ؿho ###..#.##..### ... Noise: ---------  Time: 4811.0 (0.0)#@.#.....# ... o) +3 whip (elec)ؿho #....#...# ..Z Cast: Shock##......#.## ... Fly #.......#... ...ؿho #........*.. ...ؿhp #.......#### ... h   hound (wandering)##..>..####.....##ؿh(p =#.......# _A hound is nearby!ؿh`p Casting: Airstrike (dangerous; 7% risk of failure)  ؿhp Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  ؿhp Press: ? - help, Dir - move targetAim: a hound (wandering, hasn't noticed you, empty space bonus: 4/8)ؿhgv_  Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a hound (wandering, hasn't noticed you, empty space bonus: 4/8)  The air twists around and strikes the hound!  The hound barks!  The hound is severely wounded.ؿhBw○h..h  ؿhpw5ؿh;16 ===2.0 (1ؿhؿhm _The hound pauses to sniff the ground.ٿhG  Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ٿhxa . ####...####  Skvari the Magician # #..#○.○#..#  Djinni of Ashenzari ...... #.##...))....#  Health: 17/52 =======----------------- #.#....#'#...#  AC: 2Str: 7 #.....)#.#...# ##. EV: 16Int: 18 ###....###...## ... SH: 0Dex: 15 ٿha #............. ... XL:  8 Next: 20% Place: Dungeon:6 ###..#.##..### ... Noise: ===------  Time: 4812.0 (0.0) #@.#.....# ... o) +3 whip (elec)ٿha  #....#...# ..Z Cast: Shock ٿh b ##......#.## ... Fly  #.....**#... ... ٿhGb t#.....*h*... ... ٿhb y#.....**#### ... h   hound ##..>..##  ##.....##  #.......# _The hound pauses to sniff the ground.Casting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetٿhb Aim: a hound (severely wounded, empty space bonus: 6/8)ڿh4####...####Skvari the Magician# #..#○.○#..#Djinni of Ashenzari ......#.##...))....#Health: 17/52 =======-----------------#.#....#'#...#AC: 2ڿh `Str: 7#.....)#.#...# ##. EV: 16Int: 18###....###...## ... SH: 0Dex: 15#............. ... XL:  8 Next: 20% Place: Dungeon:6ڿh4###..#.##..### ... Noise: ===------  Time: 4812.0 (0.0)#@.#.....# ... o) +3 whip (elec)ڿhUn#....#...# ..Z Cast: Shock##......#.## ... Fly ڿh#.......#... ...#......*.... ...ڿh#.......#### ... h   hound##..>..####.....###.......# _The hound pauses to sniff the ground.Casting: Airstrike (dangerous; 7% risk of failure)  ڿhMConfirm with . or Enter, or press ? or * to list all spells.ڿh=Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetڿh[wAim: a hound (severely wounded, empty space bonus: 6/8)ڿh&  Casting: Airstrike (dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a hound (severely wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the hound!ڿh\c°†ڿh\d43.0 (1ShockڿhڿhI _You kill the hound!ۿh8#ۿh#ۿh%ۿh!+ۿh+0Q31 ۿh3ۿha4I8=ۿh6ۿh=ۿh,>ۿh@ۿh*F,ۿh(Hۿh..##  ##.....##  ۿhY _You start resting.ۿhv5   # #..#...#..#  #.##...))....#  #.#....#'#...#  #.....)#.#...#  ###....###j..##  #......  ###..#  #@.#  #....#...#  ##......#.##  #.......#...  #......†....  #.......####  ##..>..## ##.....# ۿhA9---ۿhPJۿhL\ _A gnoll is nearby!ܿhG  Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ܿhV3ܿhܿhC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ݿh"+ #._.#  ####...### #..#...##.##...)).#.#....#' .....)#.#...# #####....###j..## #.............###@.#.##..####... #....#...# ݿh"Z##.##.#.#†....#.......#### ...##..>..###.....#ݿh`%ݿh-V.jݿh0A3.0 (1Shock _ݿh87_ݿh);޿h-G  Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.޿hY #._.#  Skvari the Magician ####...####  Djinni of Ashenzari ...... # #..#...#..#  Health: 16/52 =======----------------- #.##...))....#  AC: 2Str: 7 #.#....#'#...#  EV: 31 Int: 18 ޿h#.....)#.#...# ##. SH: 0Dex: 15 ###....###*..## ... XL:  8 Next: 24% Place: Dungeon:6 #.....*j*..... ... Noise: ---------  Time: 4823.0 (0.0) ###@.#*##..### ... o) +3 whip (elec) ޿h8#..#.....# ... Cast: Shock #....#...# ..Z Fly  ##......#.## ... #.......#... ... #......†.... ... j   gnoll #.......#### ... ޿h;##..>..##  ##.....## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  ޿h(Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.޿hZAiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 flail (empty space bonus: 4/8)޿h#._.#Skvari the Magician####...####Djinni of Ashenzari ......# #..#...#..#Health: 16/52 =======-----------------#.##...))....#AC: 2Str: 7޿hZ#.#....#'#...#EV: 31 Int: 18#.....)#.#...# ##. SH: 0Dex: 15޿hq###....###...## ... XL:  8 Next: 24% Place: Dungeon:6#......*...... ... Noise: ---------  Time: 4823.0 (0.0)###@.#.##..### ... o) +3 whip (elec)#..#.....# ... Cast: Shock#....#...# ..Z Fly ޿h##......#.## ...#.......#... ...޿hnjc#......†.... ... j   gnoll#.......#### ...޿h##..>..####.....## ޿h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  ޿h>(Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.޿hjAiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target޿hPAim: a gnoll, wielding a +0 flail (empty space bonus: 4/8)߿hE  Casting: Airstrike (dangerous; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 flail (empty space bonus: 4/8)  The air twists around and strikes the gnoll!߿hzN1.߿hZm16 ===4.0 (1Shock߿h`߿hmdY _The gnoll is almost dead.߿h-߿h߿h'߿h߿h0߿h{k731 ߿hj---Shockj   gnoll߿h  #._.#  ####...####  # #..#...#..#  ߿h:#.##...))....#  #.#....#'#...#  #.....)#.#...#  ###....###...##  ߿h\\#....j........ 5߿h{; ###@.# ߿h7 #..#  #....#...# ߿h" ##......#.##  ߿h#.......#...  ߿h#......†....  ߿h8#.......####  ##..>..## ߿h7  ߿hhI_You start resting.hrI #._.#  ####...####  # #..#...#..#  hhr1#.##...))....#  #.#....#'#...#  #.....)#.#...#  hr###....###...##  #....j........ hrv ###@.#  hr#..#  #....#...# h sl ##......#.##  hs#.......#...  #......†....  #.......####  ##..>..## hx9---hr _A gnoll is nearby!h G  Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hO #._.#  Skvari the Magician ####...####  Djinni of Ashenzari ...... # #..#...#..#  Health: 16/52 =======----------------- #.##...))....#  AC: 2Str: 7 #.#....#'#...#  EV: 31 Int: 18 hf#.....)#.#...# ##. SH: 0Dex: 15 ###....###...## ... XL:  8 Next: 24% Place: Dungeon:6 #...*j........ ... Noise: ---------  Time: 4825.0 (0.0) ###@.#.##..### ... o) +3 whip (elec) h7#..#.....# ... Cast: Shock #....#...# ..Z Fly  h##......#.## ... #.......#... ... h(#......†.... ... j   gnoll #.......#### ...h ##..>..## h$ ##.....## _A gnoll is nearby!Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 77% to hit)h 9 #*j@*hu#*j@.  Aim: a gnoll, wielding a +0 flail (almost dead, 77% to hit)hq .j@*#h:*j@.#Aim: a gnoll, wielding a +0 flail (almost dead, 77% to hit)hTQ #._.#  Skvari the Magician ####...####  Djinni of Ashenzari ...... hT# #..#...#..#  Health: 16/52 =======----------------- #.##...))....#  AC: 2Str: 7 #.#....#'#...#  EV: 31 Int: 18 h1U #.....)#.#...# ##. SH: 0Dex: 15 ###....###...## ... XL:  8 Next: 24% Place: Dungeon:6hgU #....j........ ... Noise: ---------  Time: 4825.0 (0.0) hU###@.#.##..### ... o) +3 whip (elec) hU#..#.....# ... Cast: Shock hU#....#...# ..Z Fly  ##......#.## ... h}V#.......#... ... #......†.... ... j   gnoll #.......#### ... ##..>..##  ##.....## h.WoCasting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 77% to hit)  The zap hits the gnoll.hQaf #._.#  .####  # #..#...#..#  )....#  '#...#  .#...#  hpb]  #...****                 .h^.)..16 5=6.0 (1ShockhB_ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (almost dead, 77% to hit)  The zap hits the gnoll. _You kill the gnoll!h3hhQ31 hhvBhh`77hhp,hLhOhwhhhz-Shockz   wight (wandering)hM  #._.#  ####...####  # #..#...#..#  #.##...))....#  #.#....#'#...#  #.....)#.#...#  ###....###..z##  #....)........ 31.0 (5 ###@.#  #..#  #....#...#  h ##......#.##  #.......#...  #......†....  #.......####  ##..>..##   _You start resting.h` #._.#  ####...####  # #..#...#..#  #.##...))....#  #.#....#'#...#  #.....)#.#...#  ###....###..z##  #....)........  ###@.#  #..#  h#....#...#  ##......#.##  #.......#...  #......†....  #.......####  ##..>..## hɹ7-h7_h\ _A wight is nearby!hV ; ####...##### #..#...#...##...))..#.#....#'##.....)#.##.##....###..z## .. #....)........###..#.##..### #@.#.....# ..#Z##......#.##.hV .#...†..##.....##.......#hY hb z.z   wight (wandering)h$l 8=2.0 (1Shock _hu hx h ? # #..#...#..#.##...))....#.#....#'#........)#.#..z##.##....###...## .. #....)........##..#.##..### #..#.....# ..#Z##......#.##....#†..#.####.......#.......#h h %3hr h h j .##...))..#....#'#......)#.#..z##.##....###...## .. #....)........##..#.##..### #..#.....# ..#Z##@.....#.##.#...Fly hjt.......##.....<.#hxh%4h߈hhhw ....#'#....)#.#..z##.##....###...## .. #....)........##..#.##..### #..#.....# ..#Z##......#.##.#...†..Fly #.....<.###.....##h!h%5hHhth ....)#.#..z##.##....###...## .. #....)........##..#.##..### #..#.....# ..#..Zhn##......#.##.....†...####Fly ##.....####...##h2hĕ[9=6hhhlU#.....)#.#..z# ##. ###....###...## .#....)........ .###..#.##..### .#..#.....# .#....#...# ..Z.##......#.## ...)#.#... .#..@...†.... .#.h+F#### .##..>..## ## h~ h  %7h h h \#.....)#.#..z# ##. ###....###...## .#....)........ .###..#.##..### .#..#.....# .#....#...# ..Z.##......#.## ...).#.#... .h" #...@..†.... .#.#### .##..>..## #.# h h_ zz   wight (wandering)h 58Shockh h hp ##....###...## ..... #....)......z.##..#.##..### #..#.....# ..#...#Z##......#.##.)....hq.†..#####..>..## ##.....###.......#####...#######hksh{z.z   wight (wandering)hf%9h̖hhK  #....).....z..##..#.##..### #..#.....# ..#...#Z##......#.##.).....†..####hP##..@..## ##.....###.......#<#####hz&h220=40Shockh8h<c _There is a stone staircase leading down here.hН ##..#.##..### #..#.....# ..#...Z##......#.##.).....†.....######..>..## #.......#hؤh,1 _hhhp6 ,  #..#.....# ..#...#Z##......#.##.).....†.....######..>..## ##.....###...@...#<h2? hJ %2h$P hR h+^ #..#.....# .#....#...# ..Z..?##......#.## ...).j#.#... .#......†.... .#.#### .##..>..## ##.....## #.# #.# #.....<.# hi hs X1=3h{ h{} h/#..#.....# .#....#...# ..Z..?.##......#.## ...).j.#.#... .#......†.... .#.#### .##..>..## ###.....## ##.# #.# #.....<.# #####hh%4h4h(hI=  ..#Z..?##......#.##.).j.#......†..######..>..## #h>##.....##....... <#.....#hQFh}N%5hTh0Vh  ##......#.##.).j.#......†..######..>..## ###.....##....... #.....#Fly hb h %6h h a _There is a stone staircase leading up here.hom^22=3=hۈzShockz   wight (wandering)   ...) #.....z.#...  #......†....  #.......####  ##..>..##  ##.....##  #.......# #.......#52.0 (6 #.....@.# ##.....## ##...## ##### _You start resting.hi,  ...) #.....z.#...  #......†....  #.......####  ##..>..##  ##.....##  #.......# #.......# #.....@.# ##.....## ##...## #####   _A wight is nearby!h5  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hv } ##......#.## ...).j. Skvari the Magician #.....z.#... ....... Djinni of Ashenzari ...... #.....*†.... ....... Health: 22/52 ==========-------------- #.....*.#### ....... AC: 2Str: 7 h :##..>.*## # EV: 31 Int: 18 h ##....*## # SH: 0Dex: 15 h %#.....*.# XL:  8 Next: 25% Place: Dungeon:6 h s#.....*.#h  Noise: ---------  Time: 4852.0 (0.0) h) #.....@.# o) +3 whip (elec)h:  hM ##.....## Cast: Shockht  ##...## Fly  #####  z   wight (wandering)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 hand axe and wearing a +0 robe (wandering, hasn't  noticed you, 74% to hit)hD/i##......#.## ...).j. Skvari the Magician#.....*.#... ....... Djinni of Ashenzari ......#.....*†.... ....... Health: 22/52 ==========--------------#.....*.#### ....... AC: 2Str: 7##..>.*### EV: 31 Int: 18##....*##h/# SH: 0Dex: 15#.....*.#XL:  8 Next: 25% Place: Dungeon:6#.....*.#Noise: ---------  Time: 4852.0 (0.0)#.....@.#o) +3 whip (elec)##.....##Cast: Shock##...##Fly #####h.0gz   wighth|0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 hand axe and wearing a +0 robe (wandering, hasn't  noticed you, 74% to hit)  The zap hits the wight.hhj.z.....h916 =3.0 (1hfh  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 hand axe and wearing a +0 robe (wandering, hasn't  noticed you, 74% to hit)  The zap hits the wight. _The wight is moderately damaged.hz  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hd ##......#.## ...).j. Skvari the Magician #....***#... ....... Djinni of Ashenzari ...... #....*z*.... ....... Health: 18/52 ========---------------- #....***#### ....... AC: 2Str: 7 ##..>..## # EV: 16hewInt: 18 ##.....## # SH: 0Dex: 15 #.......# XL:  8 Next: 25% Place: Dungeon:6 #.......# Noise: =--------  Time: 4853.0 (0.0) #.....@.#hf o) +3 whip (elec) ##.....## Cast: Shock ##...## Fly  #####h\f  z   wighthfCasting: Shock (safe; 1% risk of failure)  hfConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  hfPress: ? - help, Dir - move targetAim: a wight, wielding a +0 hand axe and wearing a +0 robe (moderately damaged,empty space bonus: 8/8)hRx##......#.## ...).j. Skvari the Magician#.......#... ....... Djinni of Ashenzari ......#.....*†.... ....... Health: 18/52 ========----------------#.......#### ....... AC: 2Str: 7##..>..### EV: 16Int: 18##.....### SH: 0Dex: 15#.......#hRXL:  8 Next: 25% Place: Dungeon:6#.......#Noise: =--------  Time: 4853.0 (0.0)#.....@.#o) +3 whip (elec)##.....##Cast: Shock##...##Fly #####z   wightCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hRAiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 hand axe and wearing a +0 robe (moderately damaged,empty space bonus: 8/8)h:Ovonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +0 hand axe and wearing a +0 robe (moderately damaged,empty space bonus: 8/8)  The open air twists around violently and strikes the wight!h\A) hj 933==4.0 (1ShockYour Translocations skill increases to level 7!  Your Forgecraft skill increases to level 7!  hk Your Fire Magic skill increases to level 7!Your Ice Magic skill increases to level 7!  Your Air Magic skill increases to level 7!Your Earth Magic skill increases to level 7!hy~ _Your Alchemy skill increases to level 7!hhhh9 F _Unknown command.hYF  What are your orders?  h t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. hFg - Guard the area. f - Follow me.  Anything else - Cancel.h`P  Okay, then.hhah. _hb7h7h9h Ag31 hhAhCh+DhEhMz---Shockz   wight (wandering)hU   ...) #.....z.#...  #.....)†....  #.......####  ##..>..##  ##.....##  #.......# #.......#6.0 (2 #.....@.# ##.....##hzV ##...## ##### _You start resting.hV  ...) #.....z.#...  #.....)†....  #.......####  ##..>..##  ##.....##  #.......# #.......# #.....@.# ##.....## ##...## hh#####  h9---hDhS\ _A wight is nearby!hvG  Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hu ##......#.## ...).j. Skvari the Magician #....*z*#... ....... Djinni of Ashenzari ...... #....***.... ....... Health: 15/52 ======------------------ #.......#### ....... AC: 2Str: 7 ##..>..## # EV: 31 Int: 18 ##.....## # SH: 0Dex: 15 #.......# XL:  8 Next: 33% Place: Dungeon:6 #.......# Noise: ---------  Time: 4856.0 (0.0) #.....@.#h%c o) +3 whip (elec) ##.....## Cast: Shock ##...## Fly  #####  z   wight (wandering)Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +3 dagger and wearing a +0 robe (wandering, hasn't  noticed you, empty space bonus: 8/8)h##......#.## ...).j. Skvari the Magician#.....*.#... ....... Djinni of Ashenzari ......#.....)†.... ....... Health: 15/52 ======------------------hOd#.......#### ....... AC: 2Str: 7##..>..### EV: 31 Int: 18##.....### SH: 0Dex: 15#.......#XL:  8 Next: 33% Place: Dungeon:6#.......#Noise: ---------  Time: 4856.0 (0.0)#.....@.#huo) +3 whip (elec)##.....##Cast: Shock##...##hQFly #####hsz   wight (wandering)h0Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targeth3Aim: a wight, wielding a +3 dagger and wearing a +0 robe (wandering, hasn't  noticed you, empty space bonus: 8/8)h Vonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +3 dagger and wearing a +0 robe (wandering, hasn't  noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the wight!!h   ...) #.....*.#...  #.....)†....  hQ #.......####  ##..>..##  ##.....##  #.......# #.......# h1 #.....@.# ##.....## ##...## #####        hD   ...) #.....*.#...  #.....)†....  #.......####  h ##..>..##  ##.....##  #.......# #.......# h #.....@.# ##.....## h ##...## ##### h +hA n )You destroy the wight!h 6=16 40===7.0 (1ShockhS h V _* * * LOW HITPOINT WARNING * * *hhhhhN ;31 h#h%h;%hx&h9*,h+h.h'/=7=hH/h0h3,h4h7h%8hG9h;,h<h@_8=hChFhSFhGhKKh}KhMhOPhPS9=htRh+UhXUhVhYhYhZhJ^,h_h{bhve`20=hh,h jhlhlh(nhUqhqS1=hRsh{vhvhwhl{h{hhƂh hXh0j22=h!XhDhjhhhӎK3=hhQ,hhĔ,h[hh;hԗhݙhS4=hؚhbhhhhShh7hhhhhDK5=hhh1hwhϴhhh!hŷS6=h}h7hbh3h)h\hh/hhhhxK7=hh&hThhh#hhh98hh6h\hhhhjhhhhi9=hIh>hahhhhhhL30=hBhwhhhhhhuh>hxS1=hhhhhhh6hChlh h h K2=h h! ,h h h*hIhNhqS3=h&hN,hh'hThRhAhnhh!h!K4=h"h$h$hq%h'h'h)h{,h,S5=h-h1h1h2h6h6hF8h;h;h=hx@h@K6=hChFhFhdHhHLhzLhFNhRhRN37=h]ThWhWhYh\h\h]h-ahQahbhfm8=hQghj,hlhxo,hph>t,huhyhqyK9=hzhV~,h݂h,hhhWV40=hhP,hh,hlh,hh;1hHh,hZhM,hha2=hkhhhh h%hЩh,hIh hKhqN3=hJhHhhDzhhhhúa4=hh,hhAhkhh,hvhhU5=hyhuhhZhi,hh?,hh hGK6=hoh,h'h,hhk7=hh`,hNh,hhX,hha8=hh,h(h ,h h h #9h 2=hh,h:hwhhhW,hyhp!b50=h"h%h1&hm'h*h*h+hg/k1=h0h3,h05h7,h<9h<,h?hV/ --- h)W;_You start resting.hxd198528.0)hWkm2=---69hqhwt" _HP restored.huG  Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h  Your spells (cast)TypeFailure Level h  a - ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2 h ;c - SwiftnessAir1%h) C3  d + AirstrikeAirhG o5% 4  e - Soul SplinterNecromancyhc \1% 1  f - ScorchFireh r1% 2 g - PasswallEarth1%h %3 Select a spell to casth [!]/[I] toggle spell headersh hS e##......#.## ...).j. Skvari the Magician#.....).#... ....... Djinni of Ashenzari ......#.....)†.... ....... Health: 52/52 ========================#.......#### ....... AC: 2h Str: 7##..>..### EV: 31 Int: 18##.....### SH: 0Dex: 15#.......#XL:  8 Next: 40% Place: Dungeon:6h' )#.......#Noise: ---------  Time: 4986.0 (0.0)#.....@.#o) +3 whip (elec)##.....##Cast: Shock##...##Fly #####hS You destroy the wight! _* * * LOW HITPOINT WARNING * * * _You start resting. h a_HP restored.  Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hV h| e##......#.## ...).j. Skvari the Magician#.....).#... ....... Djinni of Ashenzari ......#.....)†.... ....... Health: 52/52 ========================#.......#### ....... AC: 2h Str: 7##..>..### EV: 31 Int: 18##.....### SH: 0Dex: 15#.......#XL:  8 Next: 40% Place: Dungeon:6#.......#h DNoise: ---------  Time: 4986.0 (0.0)#.....@.#o) +3 whip (elec)##.....##hM Cast: Shock##...##Fly hz #####You destroy the wight! _* * * LOW HITPOINT WARNING * * * h _You start resting. _HP restored.  Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h P  Okay, then.h h hO . _h4 3h6 h; h> hC : _hC hG ,heH hEK hbN ,h1P hR hZV ,h X h\ hL_ h_ ha hf hk hKk hm h  #.....)#.#..z# ##. ####....###...####....)........###..#.##..### #..#.....# ....... #....#...# ..Z..?.#.###. ...).j.).#..... .......h; 2†.....# ..............###### .......##..>..#####.....####.......##.......##.....<.###.....####...##h 3Things that are here:h2  M#....#'#... .....)#.#...# ##. ###....###...## #....)........###..#.##..###h V#.....#.... #....#...# ..Z..?#......#.###. ...).j.#.....)†............###### .......##..>..#####.....##a +0 hand axe; a +0 robehA +92.0 (6h 13.0 (7 _hb h s  Things that are here: _a +3 dagger; a +0 robehȽh%hZhhh: _hhhh-hh*,hhhhhahohhhnh h,hdhh,hJhh$h[$hj&hu)h-h4.h1h36h;h0<h.>hoAhEh=FhHhKhOhPhgRhsVQ  There is a basalt altar of Yredelemnul here.h]h1^ _h_hvdhd 16 h&fhlN _You now have 263 gold pieces (gained 14).hp;31 hFqhrhvhyh"zh{hh,h\hlh*hfh]h<h(,h h1hOhhhhhh$hhhh>hhhhnh h,hNhh #.# .  #.# .#  ###.##.#  #...... #####  l.... #...#  ... #._.#  h:#.#####...####  #@##..#...#..#  #.##...))....# Shock #.#....#'#...#  #.....)#.#...# ###....###...###. #....).........# l   iguana (asleep) ###..#.##..###.. #..#.....#ha #....#...#hK_5017.0 (24.0)h+8.0 (25h hZ _An iguana comes into view.hܲ  h;7Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h[Pe  Skvari the Magician #.# .  Djinni of Ashenzari ...... #.# .#  Health: 51/52 =======================- ###.##.#  AC: 2Str: 7 h Q#...... #####  EV: 31 Int: 18 l.... #...#  SH: 0Dex: 15 *.. #._.#  XL:  8 Next: 40% Place: Dungeon:6 #*#####...####  Noise: ---------  Time: 5018.0 (0.0) #@##..#...#..#  o) +3 whip (elec) #.##...))....#  Cast: Shock hTQ#.#....#'#...#  Fly  #.....)#.#...#  hQ###....###...###.# #....).........# l   iguana (asleep) hQ8###..#.##..###.. #..#.....#  hQ`#....#...# _An iguana comes into view.hR0Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h4RAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh_RAAim: an iguana (asleep, 100% to hit)hK Skvari the Magician#.# .Djinni of Ashenzari ......#.# .#Health: 51/52 =======================-###.##.#h"AC: 2Str: 7#*..... #####EV: 31 Int: 18**... #...#SH: 0Dex: 15*.. #._.#XL:  8 Next: 40% Place: Dungeon:6#*#####...####Noise: ---------  Time: 5018.0 (0.0)#@##..#...#..#o) +3 whip (elec)h#.##...))....#Cast: Shock#.#....#'#...#Fly #.....)#.#...####....###...###.##....).........# l   iguana###..#.##..###..#..#.....##....#...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  hNPress: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The zap hits the iguana.  The iguana is lightly wounded.hshX...l.h :16 ==9.0 (1hhj  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The zap hits the iguana.iguana is lightly wounded. _hisses angrily.hg  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h   Skvari the Magician #.# .  Djinni of Ashenzari ...... #.# .#  Health: 50/52 =======================- ###.##.#  AC: 2Str: 7 #...... #####  EV: 16Int: 18 ..... #...#  SH: 0Dex: 15h_  l.. #._.#  XL:  8 Next: 40% Place: Dungeon:6 #*#####...####  Noise: ==-------  Time: 5019.0 (0.0) #@##..#...#..#  o) +3 whip (elec) #.##...))....#  Cast: Shock #.#....#'#...#  Fly  #.....)#.#...#  ###....###...###.# #....).........# l   iguanah U ###..#.##..###.. #..#.....#  #....#...# _The iguana hisses angrily.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 77% to hit)h | 0Skvari the Magician#.# .Djinni of Ashenzari ......#.# .#Health: 50/52 =======================-###.##.#AC: 2hu| sStr: 7#*..... #####EV: 16Int: 18.*... #...#SH: 0Dex: 15*.. #._.#XL:  8 Next: 40% Place: Dungeon:6hR} #*#####...####Noise: ==-------  Time: 5019.0 (0.0)#@##..#...#..#o) +3 whip (elec)#.##...))....#Cast: Shock#.#....#'#...#Fly #.....)#.#...####....###...###.##....).........# l   iguana###..#.##..###..#..#.....##....#...# h} _The iguana hisses angrily.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h} Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 77% to hit)h_ h_ V...lh 3-20.0 (1h h    Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 77% to hit) _The zap misses the iguana.h   h Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h e  Skvari the Magician #.# .  Djinni of Ashenzari ...... #.# .#  Health: 46/52 =====================--- ###.##.#  AC: 2Str: 7 h #...... #####  EV: 16Int: 18 ..... #...#  SH: 0Dex: 15 *** #._.#  XL:  8 Next: 40% Place: Dungeon:6 #l#####...####  Noise: =--------  Time: 5020.0 (0.0) #@##..#...#..#  o) +3 whip (elec) h #.##...))....#  Cast: Shock #.#....#'#...#  Fly h j #.....)#.#...#  hC ###....###...###.# #....).........# l   iguanahe , ###..#.##..###.. h #..#.....#  h V#....#...# _The zap misses the iguana.h ~Casting: Shock (safe; 1% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  h> Press: ? - help, Dir - move targetAim: an iguana (lightly wounded, empty space bonus: 3/8)hSkvari the Magician#.# .Djinni of Ashenzari ......#.# .#Health: 46/52 =====================---###.##.#AC: 2Str: 7#...... #####EV: 16Int: 18hjE..... #...#SH: 0Dex: 15... #._.#XL:  8 Next: 40% Place: Dungeon:6#*#####...####Noise: =--------  Time: 5020.0 (0.0)hڵ@#@##..#...#..#o) +3 whip (elec)#.##...))....#Cast: Shock#.#....#'#...#Fly #.....)#.#...#hB###....###...###.#h#....).........# l   iguana###..#.##..###..h6J#..#.....##....#...# hz _The zap misses the iguana.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h׶QAiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (lightly wounded, empty space bonus: 3/8)h"l  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: an iguana (lightly wounded, empty space bonus: 3/8)  The air twists around and strikes the iguana but does no damage.hp32-------==1.0 (1h,h+ _The iguana bites you!h G  Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h9S  Skvari the Magician #.# .  Djinni of Ashenzari ......h: #.# .#  Health: 28/52 ============------------ ###.##.#  AC: 2hY:Str: 7 #...... #####  EV: 16Int: 18 ..... #...#  SH: 0Dex: 15h|: *** #._.#  XL:  8 Next: 40% Place: Dungeon:6h: #l#####...####  Noise: ===------  Time: 5021.0 (0.0)h: #@##..#...#..#  o) +3 whip (elec)h: #.##...))....#  Cast: Shockh; #.#....#'#...#  Fly  h%;#.....)#.#...#  ###....###...###.#hF; #....).........# l   iguanahh;B ###..#.##..###.. #..#.....# h;L #....#...# _The iguana bites you!  h;Casting: Airstrike (dangerous; 5% risk of failure)  h;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  h<Press: ? - help, Dir - move targetAim: an iguana (lightly wounded, empty space bonus: 3/8)h.Skvari the Magician#.# .Djinni of Ashenzari ......#.# .#Health: 28/52 ============------------h###.##.#AC: 2Str: 7#...... #####EV: 16Int: 18..... #...#SH: 0Dex: 15... #._.#XL:  8 Next: 40% Place: Dungeon:6h#*#####...####Noise: ===------  Time: 5021.0 (0.0)#@##..#...#..#o) +3 whip (elec)#.##...))....#Cast: Shock#.#....#'#...#Fly h'#.....)#.#...#hF###....###...###.##....).........# l   iguanahd###..#.##..###..#..#.....##....#...# h_The iguana bites you!  Casting: Airstrike (dangerous; 5% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (lightly wounded, empty space bonus: 3/8)hl  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an iguana (lightly wounded, empty space bonus: 3/8)  The air twists around and strikes the iguana.  hNThe iguana is moderately wounded.ho`9=2.0 (1h7_hS _The iguana barely misses you.h  h7Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hK,  Skvari the Magician #.# .  Djinni of Ashenzari ...... #.# .#  Health: 25/52 ===========------------- ###.##.#  AC: 2Str: 7 #...... #####  EV: 16Int: 18h5LO ..... #...#  SH: 0Dex: 15 *** #._.#  XL:  8 Next: 40% Place: Dungeon:6 #l#####...####  Noise: ===------  Time: 5022.0 (0.0) #@##..#...#..#  o) +3 whip (elec) #.##...))....#  Cast: Shock #.#....#'#...#  Fly hPLe #.....)#.#...# hhL8 ###....###...###.# h~L|#....).........# l   iguanahL' ###..#.##..###..hL  #..#.....#  hL#....#...# hLE_The iguana barely misses you.hLCasting: Airstrike (dangerous; 5% risk of failure)  hMMConfirm with . or Enter, or press ? or * to list all spells.hMAiming: Airstrike (dangerous; 5% risk of failure)  hEM3Press: ? - help, Dir - move targethYMAim: an iguana (moderately wounded, empty space bonus: 3/8)hgSkvari the Magician#.# .Djinni of Ashenzari ......#.# .#Health: 25/52 ===========-------------h###.##.#AC: 2Str: 7#...... #####EV: 16Int: 18..... #...#SH: 0Dex: 15... #._.#hXL:  8 Next: 40% Place: Dungeon:6#*#####...####Noise: ===------  Time: 5022.0 (0.0)#@##..#...#..#o) +3 whip (elec)#.##...))....#h;Cast: Shock#.#....#'#...#Fly hfj#.....)#.#...####....###...###.##....).........# l   iguanah###..#.##..###..#..#.....##....#...# hE_The iguana barely misses you.h(Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targeth){Aim: an iguana (moderately wounded, empty space bonus: 3/8)h_l  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an iguana (moderately wounded, empty space bonus: 3/8)  The air twists around and strikes the iguana!  hXGThe iguana is almost dead.h *3.0 (1hhjS _The iguana barely misses you.h G  Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ho  Skvari the Magician #.# .  Djinni of Ashenzari ...... #.# .#  Health: 24/52 ===========------------- ###.##.#  AC: 2Str: 7 h,#...... #####  EV: 16Int: 18 ..... #...#  SH: 0Dex: 15 ... #._.#  XL:  8 Next: 40% Place: Dungeon:6 #l#####...####  Noise: ===------  Time: 5023.0 (0.0) #@##..#...#..#  o) +3 whip (elec) h_)#.##...))....#  Cast: Shock #.#....#'#...#  Fly  h#.....)#.#...#  ###....###...###.# #....).........# l   iguanahG ###..#.##..###.. #..#.....#  hY#....#...# _The iguana barely misses you.hCasting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  hE;Press: ? - help, Shift-Dir - straight linehloAim: an iguana (almost dead, 77% to hit)hG   Skvari the Magician #.# .  Djinni of Ashenzari ...... #.# .#  Health: 24/52 ===========------------- h @###.##.#  AC: 2Str: 7 #...... #####  EV: 16Int: 18 ..... #...#  SH: 0Dex: 15 ... #._.#  XL:  8 Next: 40% Place: Dungeon:6 #l#####...####  Noise: ===------  Time: 5023.0 (0.0) hb V#@##..#...#..#  o) +3 whip (elec) #.##...))....#  Cast: Shock #.#....#'#...#  Fly  #.....)#.#...#  ###....###...###.# h #....).........# l   iguana ###..#.##..###..h 5 #..#.....#  #....#...# hն Casting: Airstrike (dangerous; 5% risk of failure)  h MConfirm with . or Enter, or press ? or * to list all spells.h sAiming: Shock (safe; 1% risk of failure)  h; Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 77% to hit)  h[ The zap hits the iguana!hk  #*# .  #*# .#  ###*##.#  h #..*... #####  ..*.. #...#  .*. #._.#  h #*#####...####  h G...#..#  h% W.))....#  hG #.#....#'#...#  hh #.....)#.#. h d. #....)...h۾  . .h  .h !hEl......†hLm4--4.0 (1ShockhHR7_h2Uonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 77% to hit)  The zap hits the iguana! _You kill the iguana!hs|7_h~8--hR7_hhi 7_h h. hE huN 531 hR BhU ,hW hY h6Z S6=hp[ h] hG^ hY_ h5b ,hc hf hag D7=hh hk ,hm h5p hsp hq ht ht h\v hz hDz 98h| h hO hP h ,h h΋ h hB hߐ h' =9=hL hޒ h} h h' h ,h hp hΡ L30=hM hS ,hѧ h ,h( hg ,hΰ h h L1=h h} ,h h@ ,h h hU D2=h hX ,h h> h| h hI h hn h- hu S3=h h h= hv hl ,h h h K4=h h h hB h h. hJ h ,h hO h #5h 0=h ha h h h,hhrhhhw h 56=h hL h(hUhha,hhhN37=hlhh*hMh"h #h$h&'h'h(h+h!,%8hD,2=h-h0h0h:2h5h5h$:hE=K9=h=h>hyAhAh ChEh&FhGhcJ,hKhNhNV40=hfPhShThCUhBXhuXhYh]h]]%1h^ha,hbheh)fh|ghPkhkhimhph+qK2=hrhth6uhvhyhyhzhaBhBf3=4=hh3,hآh hUhh<,hhjk5=hihhhXh,h;hhD6=hh,hvh,h;h3,hhhhN7=hOh#hFh\hhh8=h2,hh,hBhi,hvhk9=hh$,hho ,h h,hPhhL50=hhC,hh ,h!hn(k1=h'+h1.,h/h}3,hN5h8,hc: h  .._..-...##...))..#....#'#.....)#.#...... _You start resting. h%0121.0 (97.0) h/+k2=-2.0 (98 h27_ h5" _HP restored. h׫ h% hܭ h hξAM. .. hV . #.# ##.##.# #......######......##.. hI#>.....##._.# 0.0)###...### h.##..#...##...)).#.#....#'#...# h8_ h*3.0 (1 h7_ hM _Found a stone staircase leading down. _You see here an iguana corpse. hI h h h: _ h h* hb h h- h h2= h h hZ h h< h hB h h}##...[ # #....# #. #.$..# #..#....# ##..#....##.# #..z #.#....# #.##@#  h\'###.##.# Shock#......###### #.....#...# hj#>.....##._.####†###### z   wight (polearm, dormant)#.##..#...#..##.##...))....##.#....#'#...# h& 8.0 (5  A wight comes into view. It is wielding a +3 trident. h**9.0 (6 hm2 h=% _Found a helmet. h  Casting: Shock (safe; 1% risk of failure)  h \Confirm with . or Enter, or press ? or * to list all spells. h  Skvari the Magician ##...[  Djinni of Ashenzari ...... # #....#  Health: 48/52 ======================-- #. #.$..#  AC: 2Str: 7 #..#....# #  EV: 31 Int: 18 #..#....##*#  SH: 0Dex: 15 #.......*z  XL:  8 Next: 44% Place: Dungeon:6 #.#....#  Noise: ---------  Time: 5129.0 (0.0) #.##@# o) +3 whip (elec) hl[10;10H ###.##.# Cast: Shock #......######  Fly  #......##...#  #>.....##._.#  ###†#####...####  z   wight (polearm, dormant) #.##..#...#..#  #.##...))....#  #.#....#'#...# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +3 trident and wearing a +0 robe (dormant, empty spacebonus: 2/8)hYSkvari the Magician##...[Djinni of Ashenzari ......# #....#Health: 48/52 ======================--#. #.$..#AC: 2Str: 7#..#....# #EV: 31 Int: 18#..#....##.#SH: 0Dex: 15#........*XL:  8 Next: 44% Place: Dungeon:6#.#....#Noise: ---------  Time: 5129.0 (0.0)#.##@#o) +3 whip (elec)###.##.#Cast: Shock#......######Fly #......##...##>.....##._.####†#####..htYh.####z   wight (polearm, dormant)#.##..#...#..##.##...))....##.#....#'#...#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +3 trident and wearing a +0 robe (dormant, empty spacebonus: 2/8)hZO1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +3 trident and wearing a +0 robe (dormant, empty spacebonus: 2/8)  The air twists around and strikes the wight!hRm  The wight is severely damaged.hZz.zzz 2 wights (1 polearm)h\<16 ===30.0 (1hg8_h~qy _A wight comes into view. It is wielding a +2 morningstar.hfL  hL7Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h K  Skvari the Magician ##...[  Djinni of Ashenzari ...... h] ## #....#  Health: 44/52 ====================---- #. #.$..#  AC: 2Str: 7 #..#....# #  EV: 16Int: 18 #..#....##*#  SH: 0Dex: 15 h f#......*z*  XL:  8 Next: 44% Place: Dungeon:6 #.#..z.#  Noise: ===------  Time: 5130.0 (0.0) #.##@#h~  o) +3 whip (elec) ###.##.# Cast: Shock #......######  Fly  #......##...#  #>.....##._.#  ###†#####...####  zz 2 wights (1 polearm) #.##..#...#..#  #.##...))....#  h #.#....#'#...# Casting: Airstrike (dangerous; 5% risk of failure)  h PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targeth Aim: a wight, wielding a +3 trident and wearing a +0 robe (severely damaged,  empty space bonus: 3/8)h$bSkvari the Magician##...[Djinni of Ashenzari ......# #....#Health: 44/52 ====================----#. #.$..#AC: 2Str: 7#..#....# #EV: 16Int: 18#..#....##.#SH: 0Dex: 15#.......*.XL:  8 Next: 44% Place: Dungeon:6hb#.#..z.#Noise: ===------  Time: 5130.0 (0.0)#.##@#o) +3 whip (elec)###.##.#Cast: Shock#......######Fly #......##...##>.....##._.####†#####...####zz 2 wights (1 polearm)h$cp#.##..#...#..##.##...))....##.#....#'#...#Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +3 trident and wearing a +0 robe (severely damaged,  empty space bonus: 3/8)h&`zonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  h`Aim: a wight, wielding a +3 trident and wearing a +0 robe (severely damaged,  empty space bonus: 3/8)  The air twists around and strikes the wight!hl[  You destroy the wight!hp zz, 1 wandering)The wight hits you with a +2 morningstar!hzn34-----521.0 (1hrh  A wight comes into view. It is wielding a +4 halberd and wearing a +0 robe of _willpower.hUG  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h   Skvari the Magician ##...[  Djinni of Ashenzari ...... # #....#  Health: 30/52 =============----------- #. #.$..#  AC: 2Str: 7 #..#....# #  EV: 16Int: 18 hq V#..#....##.#  SH: 0Dex: 15 #...***.z.  XL:  8 Next: 52% Place: Dungeon:6 #.#.*z*#  Noise: ===------  Time: 5131.0 (0.0) #.##@# o) +3 whip (elec) ###.##.# Cast: Shock #......######  Fly  #......##...#  #>.....##._.#  ###†#####...####  zz 2 wights (1 polearm, 1 wandering) #.##..#...#..#  #.##...))....#  #.#....#'#...# h> Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +2 morningstar and wearing a +0 robe (empty space  bonus: 5/8)hGSkvari the Magician##...[Djinni of Ashenzari ......# #....#Health: 30/52 =============-----------#. #.$..#AC: 2Str: 7#..#....# #EV: 16Int: 18#..#....##.#SH: 0Dex: 15#.......z.XL:  8 Next: 52% Place: Dungeon:6#.#..*.#Noise: ===------  Time: 5131.0 (0.0)#.##@#o) +3 whip (elec)###.##.#Cast: Shock#......######Fly #......##...#hH_#>.....##._.####†#####...####zz 2 wights (1 polearm, 1 wandering)#.##..#...#..##.##...))....##.#....#'#...#Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +2 morningstar and wearing a +0 robe (empty space  bonus: 5/8)hiE<onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +2 morningstar and wearing a +0 robe (empty space  bonus: 5/8)  The open air twists around violently and strikes the wight!!hHhPz))   wight (polearm)hYh1=92.0 (1hya8_hZdL _You destroy the wight!h{G  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hf  Skvari the Magician ##...[  Djinni of Ashenzari ...... # #....#  Health: 27/52 ============------------ #. #.$..#  AC: 2Str: 7 #..#....# #  EV: 16Int: 18 hgN#..#...*##.#  SH: 0Dex: 15 #.....*z*.  XL:  8 Next: 59% Place: Dungeon:6 #.#..)*#  Noise: ===------  Time: 5132.0 (0.0) #.##@# o) +3 whip (elec) ###.##.# Cast: Shock #......######  Fly  #......##...#  #>.....##._.#  ###†#####...####  z   wight (polearm) #.##..#...#..#  #.##...))....#  #.#....#'#...# hmhCasting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +4 halberd and wearing a +0 robe of willpower (empty  space bonus: 4/8)hG 4Skvari the Magician##...[Djinni of Ashenzari ......# #....#h Health: 27/52 ============------------#. #.$..#AC: 2Str: 7#..#....# #EV: 16Int: 18#..#....##.#h OSH: 0Dex: 15#......*).XL:  8 Next: 59% Place: Dungeon:6h& c#.#..).#he [Noise: ===------  Time: 5132.0 (0.0)#.##@#o) +3 whip (elec)###.##.#Cast: Shockh 3#......######Fly #......##...##>.....##._.####†#####...####z   wight (polearm)#.##..#...#..#h S#.##...))....##.#....#'#...#hD (Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targeth {Aim: a wight, wielding a +4 halberd and wearing a +0 robe of willpower (empty  space bonus: 4/8)h 5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +4 halberd and wearing a +0 robe of willpower (empty  space bonus: 4/8)  The air twists around and strikes the wight.h `.z_hS *3.0 (1hu h 3 _The wight is lightly damaged.h$G  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h!   Skvari the Magician ##...[  Djinni of Ashenzari ...... # #....#  Health: 23/52 ==========-------------- #. #.$..#  AC: 2Str: 7 #..#....# #  EV: 16Int: 18 #..#....##.#  SH: 0Dex: 15 #....***).  XL:  8 Next: 59% Place: Dungeon:6 #.#..*z#  Noise: ===------  Time: 5133.0 (0.0) #.##@#hO" x o) +3 whip (elec) ###.##.# Cast: Shock #......######  Fly  #......##...#  #>.....##._.#  ###†#####...####  z   wight (polearm) #.##..#...#..#  #.##...))....#  #.#....#'#...# Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +4 halberd and wearing a +0 robe of willpower (lightlydamaged, empty space bonus: 4/8)hM0Skvari the Magician##...[Djinni of Ashenzari ......# #....#Health: 23/52 ==========--------------#. #.$..#AC: 2Str: 7#..#....# #EV: 16Int: 18#..#....##.#SH: 0Dex: 15#.......).XL:  8 Next: 59% Place: Dungeon:6#.#..)*#Noise: ===------  Time: 5133.0 (0.0)#.##@#o) +3 whip (elec)###.##.#Cast: Shock#......######Fly h-N#......##...##>.....##._.####†#####...####z   wight (polearm)#.##..#...#..##.##...))....##.#....#'#...#Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +4 halberd and wearing a +0 robe of willpower (lightlydamaged, empty space bonus: 4/8)hxO ##...[  # #....#  #. #.$..#  #..#....# #  #..#....##.#  #.......).  #.#..)*#  #.##@# ###.##.# #......######  #......##...#  #>.....##._.#  ###†####   #.  #))....#   Aim  Press: ? - help, Dir - move target: a wight, wielding a +4 halberd and wearing a +0 robe of willpower (lightlydamaged, empty space bonus: 4/8)  The open air twists around violently and strikes the wight!  The wight is severely damaged.h-hu.!h. hz/Z##...[ h/ h0}# #....# h#V #. #.$..#  #..#....# #  #..#....##.#  #.......).  #.#..)*#  #.##@# ###.##.# #......######  #......# #>.....##._ ###†####  #. #))  z_The wight hits you from afar with a +4 halberd!10------4.0 (1 _* * * LOW HITPOINT WARNING * * *h   h 7Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h;Bk  Skvari the Magician ##...[  Djinni of Ashenzari ...... # #....#  Health: 9/52====-------------------- #. #.$..#  AC: 2Str: 7 #..#....# #  EV: 16Int: 18 hBl#..#....##.#  SH: 0Dex: 15 #..***..).  XL:  8 Next: 59% Place: Dungeon:6 #.#..*z#  Noise: ===------  Time: 5134.0 (0.0) h+C~#.##@# o) +3 whip (elec) ###.##.# Cast: Shock #......######  Fly  #......##...#  #>.....##._.#  hqC###†#####...####  z   wight (polearm) #.##..#...#..#  #.##...))....#  #.#....#'#...# hCXThe wight hits you from afar with a +4 halberd! _* * * LOW HITPOINT WARNING * * *Casting: Airstrike (dangerous; 4% risk of failure)  hCConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh5.  Skvari the Magician ##...[  Djinni of Ashenzari ...... # #....#  Health: 9/52====-------------------- #. #.$..#  AC: 2Str: 7 #..#....# #  EV: 16hQInt: 18 #..#....##.#  SH: 0Dex: 15 #.......).  XL:  8 Next: 59% Place: Dungeon:6 #.#..)z#  Noise: ===------  Time: 5134.0 (0.0) #.##@# o) +3 whip (elec) ###.##.#hX Cast: Shock #......######  Fly  #......##...#  #>.....##._.#  ###†#####...####  z   wight (polearm) #.##..#...#..# hV #.##...))....#  #.#....#'#...# hH_* * * LOW HITPOINT WARNING * * *h2Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the wight!h   #   #.   h ] #    #..***..).  #.#..**#       #>   hO)) h  ##...[  # #....#  #. #.$..#  #..#....# #  #..#....##.#  #..***..).  hA!#.#..**#  #.##@# ###.##.# #......######  #......##...#  #>.....##._.#  ###†####h!N   #.   #))....#     h ##...[  # #....#  #. #.$..#  #..#....# #  #..#....##.#  #..***..).  #.#..**#  #.##@# ###.##.# #......######  #......# #>.....# ###†#### #. #h}J)) h...))_  Casting: Airstrike (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the wight!  You destroy the wight!hn67--5.0 (1Shockh8_h V _* * * LOW HITPOINT WARNING * * *h 3hhhs~10/5231 hh h"h+,h2h4,h7h <_1=h>hhChChLFhK,hNhORhRS2=hHUh[h?[h]hCe,hihGnh|nh7qhu_3=hxh",hh,hhthяS4=hh,hh=,hhݦ,hhǮM5hhF,hhJ,hh_6=hkh,hh,hbh{,h#hhWS7=hhl,hhK,hh,h# hXI8=hh-h,hh,h$h)h<*S9=h,h92,h.5h6:,h<h>A,hDhHhHJ20=hLhP,hUh\,h_hEei1=h0hhlh7mhohx,hY{h,hfh8j22=hh,hh,hRha3=hhe,hOh(,hhhhDhνi4=hXhA,hKhF,hhF,h!h95hZ(=h:hJhhh,hhhS6=hh,hh h) hK=7=8h?hNk9=hXob30=hqhvvhvh5yh~hd~hhiBhShS1=huh,hh,hhhզhh>a2=hh ,hh8,hhhqS3=hhhhS4=h,hhhPS5=h h hH hT h h h h. ,h ht h K6=h[ h ,h h$ ,h' h. d37=hG3 h7 ,h: hbM hM h1N W8=hNe hj hk h^k K9=hp hr hQr hw h} ,h h h V40=ḧ h hݍ h" h Bh ,hƢ h hY %1hn hĮ ,h% h ,h޸ h a2=h' h ,h h ,h h ,h 3=4=h0 h Bh> k5=h " h& h ' h) h- h-. h0 h8 h9 h; h]@ h@ D6=h(C hH ,hJ h4O h}O hQ hV hV hW N7=hZ h_^ h^ h` hMe ,hi ho ,hqr h8w hw D8=hoz h ,hl h< ,h) h h U9=h h ,h h5 ,h* hx ,h h b50=h h ,h" h ,h h k1=h~ h hD h h ,h5 hB ,h h' ---.....÷ _You start resting.h. 02850.0)h\ k2=-61h 8_h " _HP restored.hS7 UM ....## ##...[# #... #.$..# . ##..#....##.###.......)...#.@))# #.##.#.....####.##.# #####Fly .._##.#huC hK 07.0 (1.0)hgV hOX hM....## ##...[ # #....# #. #.$..# #..#....# # #..#....##.##.#.).#.#..@)# #.##.#.....# ###.##.####### #......#######......##...##>.....#h#._.####÷#####. hܟhK_hwh%8hjhx  Things that are here: _a +2 morningstar; a +0 robeh....## ##...[ # #....# #. #.$..# #..#....# # #..#....##.##.##.)....##.#..)@# #.##.#.....# ###.##.####### #......#......#>.....##._.####÷####. hh,9 _h_  Things that are here: _a +4 halberd; a +0 robe of willpowerh<hPick up what? 37/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 halberd hi)Armour (select all with [)  b - a +0 robe of willpower [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h  b + a +0 robe of willpower[Enter] accept (1 chosen)!hx !hSkvari the Magician....##Djinni of Ashenzari ......##...[Health: 52/52 ========================# #....#AC: 2Str: 7#. #.$..#EV: 31 Int: 18!hhZ#..#....# #SH: 0Dex: 15#..#....##.##.#XL:  8 Next: 67% Place: Dungeon:6#.......)....#Noise: ---------  Time: 5289.0 (0.0)#.#..)@#o) +3 whip (elec)#.##.#.....#Cast: Shock###.##.#######Fly #......#######......##...#!h#>.....##._.####÷#####...#####.##..#...#..##.##...))....# _You start resting. _HP restored.  Things that are here: _a +2 morningstar; a +0 robe  Things that are here: !h7o_a +4 halberd; a +0 robe of willpower!h9_!h\516 90.0 (1!hp8_!hP _L - a +0 robe of willpower#hϥ#hInventory: 38/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [) #h8 a - a +0 robe (worn)  l - the +6 ring mail of Leaves {rF++ Int+3}  L - a +0 robe of willpower Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - a ring of positive energy (worn)  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity #h|Wands (go to first with /)q - a wand of digging (13)  E - a wand of warping (10) Scrolls (go to first with ?) #hǮ b - 5 scrolls labelled MOIGIO ZAXIM  c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - 3 scrolls labelled OHIFEMOEPP #h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hH %hQWSkvari the Magician....##Djinni of Ashenzari ......##...[Health: 52/52 ========================# #....#AC: 2Str: 7#. #.$..#EV: 16Int: 18#..#....# #SH: 0Dex: 15#..#....##.##.#%hxRXL:  8 Next: 67% Place: Dungeon:6#.......)....#Noise: ---------  Time: 5290.0 (0.0)#.#..)@#o) +3 whip (elec)#.##.#.....#Cast: Shock###.##.#######Fly #......#######......##...##>.....##._.####÷#####...#####.##..#...#..##.##...))....# _HP restored.  %hR)Things that are here: _a +2 morningstar; a +0 robe  Things that are here: _a +4 halberd; a +0 robe of willpower _L - a +0 robe of willpower%hB[%hb%h3k%hm] page down [PgUp|<] page up [Esc] exit[top]Dhӿ L - a +0 robe of willpower. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of willpower': it increases its wearer's willpower, protecting against certain magical effects. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You took it off a wight on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} (w)ear, (d)rop, (=)adjust, or (i)nscribe.Kh? Inventory: 38/52 slots Armour (go to first with [)  a - a +0 robe (worn)  l - the +6 ring mail of Leaves {rF++ Int+3}  L - a +0 robe of willpower Jewellery (go to first with "=) Kh  t - an amulet of the acrobat (worn)  C - a ring of positive energy (worn)  D - a +5 ring of evasion (worn)  j - a +6 ring of dexterity Wands (go to first with /)  q - a wand of digging (13)  E - a wand of warping (10) Scrolls (go to first with ?)  b - 5 scrolls labelled MOIGIO ZAXIM  c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - 3 scrolls labelled OHIFEMOEPP Kh + p - a scroll labelled JIRCHUTULAI  s - a scroll labelled HAKHUILUIT  u - a scroll labelled ITWYZY CUICE  w - a scroll labelled JEWNIH PUGH  y - 2 scrolls labelled GARUARH SETYW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[20%]Mh^L - a +0 robe of willpower. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of willpower': it increases its wearer's willpower, protecting against certain magical effects. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You took it off a wight on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} (w)ear, (d)rop, (=)adjust, or (i)nscribe.Nh&NhnNhSkvari the Magician....##Djinni of Ashenzari ......##...[Health: 52/52 ========================# #....#AC: 2Str: 7#. #.$..#EV: 16NhInt: 18#..#....# #SH: 0Dex: 15#..#....##.##.#XL:  8 Next: 67% Place: Dungeon:6#.......)....#Noise: ---------  Time: 5290.0 (0.0)#.#..)@#o) +3 whip (elec)#.##.#.....#Cast: ShockNh&###.##.#######Fly #......#######......##...##>.....##._.####÷#####...#####.##..#...#..#Nhm#.##...))....# _HP restored.  Things that are here: Nh._a +2 morningstar; a +0 robe  Things that are here: _a +4 halberd; a +0 robe of willpower NhZQ_L - a +0 robe of willpowerNh 9_Nh7Nh8_Nh.%Nh+*1.0 (1Nh7NhSANhQ*2.0 (2Nh>YNh"bNh8h*3.0 (3NhoNh|NhG*4.0 (4Nh.NhzNhJ*5.0 (5NhgNh0  Things that are here: _a +2 morningstar; a +0 robe  Things that are here: _a +4 halberd; a +0 robe of willpower _L -  _You start removing your armour. You continue removing your +0 robe. x5NhNh4NhC  You finish removing your +0 robe.  You start putting on your armour.Nhk*6.0 (6NhNh8_Nh9*7.0 (7Nh'Nh"Nh*8.0 (8Nh 8_NhP Nh: *9.0 (9Nh3 Nh Nht# 0300.0 (10.0)Nh) NhS, 2 _You continue putting on your +0 robe of willpower. x5  You finish putting on your +0 robe of willpower.Nh92 Nhj9 Nh< M _You feel strong-willed.Oho<2The floor.OhwOh Skvari the Magician....##Djinni of Ashenzari ......##...[Health: 52/52 ========================# #....#AC: 2Str: 7#. #.$..#EV: 16Int: 18#..#....# #SH: 0Dex: 15#..#....##.##.#XL:  8 Next: 67% Place: Dungeon:6#.......)....#Noise: ---------  Time: 5300.0 (10.0)Oh[#.#..)@#o) +3 whip (elec)#.##.#.....#Cast: Shock###.##.#######Fly #......#######......##...##>.....##._.####÷#####...#####.##..#...#..##.##...))....# _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. Ohp_You continue putting on your +0 robe of willpower. x5  You finish putting on your +0 robe of willpower. _You feel strong-willed.OhOhOhQhaQht{Inventory: 38/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)a - a +0 robe  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - a ring of positive energy (worn)  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)q - a wand of digging (13)  E - a wand of warping (10) Scrolls (go to first with ?)  b - 5 scrolls labelled MOIGIO ZAXIM  c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - 3 scrolls labelled OHIFEMOEPP [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ShK d - a cyan potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.ThL[Inventory: 38/52 slots  D - a +5 ring of evasion (worn)  j - a +6 ring of dexterity Wands (go to first with /)q - a wand of digging (13)  E - a wand of warping (10) ThMScrolls (go to first with ?)  b - 5 scrolls labelled MOIGIO ZAXIM  c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - 3 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI  s - a scroll labelled HAKHUILUIT  u - a scroll labelled ITWYZY CUICE  w - a scroll labelled JEWNIH PUGH  y - 2 scrolls labelled GARUARH SETYW  A - a scroll labelled MOPUHA OFOHUBB  F - a scroll labelled EMEDEU LUYTI  H - a scroll labelled JIJEAG FABUNUOC  I - a scroll labelled VIDICUIXYA  K - a scroll labelled ECLOLU HOTIMU Potions (go to first with !)  d - a cyan potion ThN[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[50%]Uh7 o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)a - a +0 robe  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - a ring of positive energy (worn) 4UhU 0MHand Weapons (go to first with ))  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3}topVhK Ta - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. VhL j(w)ear, (d)rop, (=)adjust, or (i)nscribe.XhtXhϗXhK5Skvari the Magician....##Djinni of Ashenzari ......##...[Health: 52/52 ========================# #....#AC: 2Str: 7#. #.$..#EV: 16Int: 18#..#....# #SH: 0Dex: 15#..#....##.##.#XL:  8 Next: 67% Place: Dungeon:6#.......)....#XhNoise: ---------  Time: 5300.0 (0.0)#.#..)@#o) +3 whip (elec)#.##.#.....#Cast: Shock###.##.#######Fly #......#######......##...##>.....##._.####÷#####...#####.##..#...#..##.##...))....# Xh{_You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 robe of willpower. x5  You finish putting on your +0 robe of willpower. _You feel strong-willed.XhٱXh*1.0 (1XhXh)n  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 robe of willpower. x5  You finish putting on your +0 robe of willpower. _You feel strong-willed. _You drop a +0 robe.Yh d ....## ##...[ # #....# #. #.$..# #..#....# # #..#....##.##.# #.)....# #.#..@[# #.##.#.....# ###.##.####### #......###### #......##...#Yh  #>.....##._.# ###÷#####...#### #.##..#...#..#  #.##...))....#Yh 8_Yh C31 2YhX YhM x  Things that are here: _a +2 morningstar; a +0 robeZhPMh).#  ....## ##...[ #..#. #.$..# #.. # #..#....##.###....@..)....##.#..)[##!...#.##.#.....#.Fly ##ZhUQh   hound (asleep)._##.Zha{ _A hound comes into view.Zhq53ShockZh|8_Zhh _Found 2 fizzy dark potions and a dagger.[h n  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ha   Skvari the Magician .h).# Djinni of Ashenzari ...... .*..##  Health: 51/52 =======================- ##*..[ AC: 2Str: 7 # #.*..# EV: 31 Int: 18 #. #.$*.# SH: 0Dex: 15 #..#..*.# #  XL:  8 Next: 67% Place: Dungeon:6 [h #..#..*.##.##.#  Noise: ---------  Time: 5303.0 (0.0) #....@..)....#  o) +3 whip (elec) #.#..)[##!...  Cast: Shock #.##.#.....#.  Fly  ###.##.#######  #......######  #......##...#  h   hound (asleep) #>.....##._.#  ###÷#####...####  #.##..#...#..# _Found 2 fizzy dark potions and a dagger.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h: Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)\hXSkvari the Magician.*).#Djinni of Ashenzari .......*..##Health: 51/52 =======================-##*..[AC: 2Str: 7# #.*..#EV: 31 Int: 18#. #.$*.#SH: 0Dex: 15#..#..*.# #\hXNXL:  8 Next: 67% Place: Dungeon:6#..#..*.##.##.#Noise: ---------  Time: 5303.0 (0.0)#....@..)....#o) +3 whip (elec)#.#..)[##!...Cast: Shock#.##.#.....#.Fly ###.##.########......#######......##...#h   hound\hY.#>.....##._.####÷#####...#####.##..#...#..#Confirm with . or Enter, or press ? or * to list all spells.\h;YUAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The zap hits the hound.  The hound is moderately wounded.\hL\hn\h Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  \hqThe zap hits the hound.  The hound is moderately wounded.The hound barks!\h..h..l....l   iguana (wandering)h   hound\hth2=16 ==4.0 (1\h8_\hwZ _An iguana comes into view.\hW  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]h  Skvari the Magician ..).# Djinni of Ashenzari ...... ....##  Health: 51/52 =======================- ##h..l AC: 2Str: 7 # #.*..# EV: 16]hInt: 18 #. #.*..# SH: 0Dex: 15 #..#..*.# #  XL:  8 Next: 67% Place: Dungeon:6 #..#..*.##.##.#  Noise: ==-------  Time: 5304.0 (0.0) ]h0#....@..)....#  o) +3 whip (elec) #.#..)[##!...  Cast: Shock #.##.#.....#.  Fly ]hl ###.##.#######  #......######  #......##...#  l   iguana (wandering)]h #>.....##._.#  h   hound ]h@###÷#####...####  #.##..#...#..# _An iguana comes into view.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  ]hPress: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 64% to hit)]hnSkvari the Magician*.).#Djinni of Ashenzari ......*...##Health: 51/52 =======================-##*..lAC: 2Str: 7# #.*..#]h EV: 16Int: 18#. #.*..#SH: 0Dex: 15#..#..*.# #XL:  8 Next: 67% Place: Dungeon:6#..#..*.##.##.#Noise: ==-------  Time: 5304.0 (0.0)#....@..)....#o) +3 whip (elec)#.#..)[##!...]hmCast: Shock#.##.#.....#.Fly ###.##.########......#######......##...#l   iguana (wandering)]h)#>.....##._.#h   hound###÷#####...#####.##..#...#..#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  ]hPress: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 64% to hit)  The zap hits the hound.]honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 64% to hit)  ]hhThe zap hits the hound.  The hound is heavily wounded.]hH]hN!W  The iguana hisses angrily. You hear an angry hiss.]hh$]h1.sS....[.hl$..s   scorpionl   iguana]h2h   houndS   adder (wandering)]h72-5.0 (1]h@8_]hC _A scorpion comes into view. An adder comes into view.]hJ  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]h s  Skvari the Magician .sS.# Djinni of Ashenzari ...... ]ho M....##  Health: 47/52 =====================--- ##***[ AC: 2Str: 7 # #.*hl# EV: 16Int: 18 #. #.***# SH: 0Dex: 15]hݵ k #..#....# #  XL:  8 Next: 67% Place: Dungeon:6 #..#....##.##.#  Noise: =--------  Time: 5305.0 (0.0) ]hն z#....@..)....#  o) +3 whip (elec) #.#..)[##!...  Cast: Shock #.##.#.....#.  Fly  ###.##.#######  #......######  #......##...#  s   scorpion #>.....##._.#  l   iguana ###÷#####...####  h   hound #.##..#...#..#  S   adder (wandering) _A scorpion comes into view. An adder comes into view.Casting: Shock (safe; 1% risk of failure)  ]hz Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (heavily wounded, empty space bonus: 7/8)^hSkvari the Magician.sS.#Djinni of Ashenzari ..........##Health: 47/52 =====================---##...[AC: 2Str: 7# #..*l#EV: 16Int: 18#. #.$..#SH: 0Dex: 15#..#....# #XL:  8 Next: 67% Place: Dungeon:6^h#..#....##.##.#Noise: =--------  Time: 5305.0 (0.0)#....@..)....#o) +3 whip (elec)#.#..)[##!...Cast: Shock#.##.#.....#.Fly ###.##.########......#######......##...#s   scorpion#>.....##._.#l   iguana###÷#####...####h   hound#.##..#...#..#S   adder (wandering) _A scorpion comes into view. An adder comes into view.Casting: Shock (safe; 1% risk of failure)  ^hdConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (heavily wounded, empty space bonus: 7/8)^h  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a hound (heavily wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the hound!^h\X  You kill the hound!^h ^h^h.)Ss†.lS   adder^h71==6.0 (1 _The adder hisses angrily.^h G  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hk  Skvari the Magician ..).# Djinni of Ashenzari ...... .Ss.##  Health: 43/52 ===================----- ##...[ AC: 2Str: 7 # #..**# EV: 16Int: 18 #. #.$*l# SH: 0Dex: 15 #..#..**# #  XL:  8 Next: 71% Place: Dungeon:6 #..#....##.##.#  Noise: ===------  Time: 5306.0 (0.0) #....@..)....# ^hl[37m o) +3 whip (elec) #.#..)[##!...  Cast: Shock #.##.#.....#.  Fly  ###.##.#######  #......######  #......##...#  s   scorpion ^h}m;#>.....##._.#  l   iguana ###÷#####...####  S   adder #.##..#...#..# _The adder hisses angrily.  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (empty space bonus: 5/8)_hGRSkvari the Magician..).#Djinni of Ashenzari .......Ss.##Health: 43/52 ===================-----##...[AC: 2Str: 7_h|HU# #..†.#EV: 16Int: 18#. #.$.*#SH: 0Dex: 15#..#....# #XL:  8 Next: 71% Place: Dungeon:6#..#....##.##.#Noise: ===------  Time: 5306.0 (0.0)#....@..)....#o) +3 whip (elec)#.#..)[##!..._hHuCast: Shock#.##.#.....#.Fly ###.##.########......######_hVIx#......##...#s   scorpion#>.....##._.#l   iguana###÷#####...####S   adder#.##..#...#..# _The adder hisses angrily.  _hI(Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._hI@Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (empty space bonus: 5/8)_hCc  Casting: Airstrike (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  _h{DAim: an iguana (empty space bonus: 5/8)  The air twists around and strikes the iguana._hmE_hV.S.l_ _hYX4=7.0 (1_hZd_hh^ _The iguana is heavily wounded._h͊ G  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._h   Skvari the Magician ..).# Djinni of Ashenzari ...... ..s.##  Health: 40/52 ==================------ ##...[ AC: 2Str: 7_hD # #..S.# EV: 16Int: 18 #. #.***# SH: 0Dex: 15 #..#.*l*# #  XL:  8 Next: 71% Place: Dungeon:6 _h 2#..#.***##.##.#  Noise: ===------  Time: 5307.0 (0.0) #....@..)....#  o) +3 whip (elec) #.#..)[##!...  Cast: Shock #.##.#.....#.  Fly  _h: ###.##.#######  #......######  _hh #......##...#  s   scorpion #>.....##._.#  l   iguana _h ###÷#####...####  S   adder _h l#.##..#...#..# _The iguana is heavily wounded._h 0Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._h3 Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (heavily wounded, empty space bonus: 8/8)`h6Skvari the Magician..).#Djinni of Ashenzari ........s.##Health: 40/52 ==================------##...[AC: 2Str: 7# #..S.#EV: 16Int: 18#. #.$..#SH: 0Dex: 15#..#..*.# #`h#7XL:  8 Next: 71% Place: Dungeon:6#..#....##.##.#Noise: ===------  Time: 5307.0 (0.0)#....@..)....#o) +3 whip (elec)#.#..)[##!...Cast: Shock#.##.#.....#.Fly ###.##.########......#######......##...#s   scorpion#>.....##._.#l   iguana###÷#####...####S   adder#.##..#...#..# _The iguana is heavily wounded.Casting: Airstrike (dangerous; 4% risk of failure)  Con`h7firm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (heavily wounded, empty space bonus: 8/8)`h7)  Casting: Airstrike (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: an iguana (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the iguana!!`hb:`h:`h<`hG.sS†_S   adder`hP258.0 (1`h[`h_J _You kill the iguana!`h G  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah9   Skvari the Magician ..).# Djinni of Ashenzari ...... ....##  Health: 36/52 ================-------- ##...[ AC: 2Str: 7ahÁ # #.*s*# EV: 16Int: 18 #. #.*S*# SH: 0Dex: 15 #..#.***# #  XL:  8 Next: 75% Place: Dungeon:6 ah_#..#....##.##.#  Noise: ===------  Time: 5308.0 (0.0) ah!#....@..)....#  o) +3 whip (elec) ahP#.#..)[##!...  Cast: Shock #.##.#.....#.  Fly ah ###.##.#######  #......######  #......##...#  s   scorpion #>.....##._.#  S   adder ###÷#####...####  #.##..#...#..# _You kill the iguana!ahF(Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah{FAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (empty space bonus: 7/8)ahsSkvari the Magician..).#Djinni of Ashenzari ..........##Health: 36/52 ================--------##...[AC: 2Str: 7# #..s.#EV: 16Int: 18#. #.$*.#SH: 0Dex: 15#..#..†.# #XL:  8 Next: 75% Place: Dungeon:6#..#....##.##.#Noise: ===------  Time: 5308.0 (0.0)#....@..)....#o) +3 whip (elec)ahsm#.#..)[##!...Cast: Shock#.##.#.....#.Fly ###.##.########......#######......##...#s   scorpion#>.....##._.#S   adder###÷#####...#####.##..#...#..# _You kill the iguana!Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.aht?Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (empty space bonus: 7/8)ah`t  Casting: Airstrike (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: an adder (empty space bonus: 7/8)  The open air twists around violently and strikes the adder!!ahwahڃM†sah269.0 (1ah{8_ah9I _You kill the adder!ah;G  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bhP  Skvari the Magician ..).# Djinni of Ashenzari ...... ....##  Health: 32/52 ==============---------- bh##...[ AC: 2Str: 7 # #.***# EV: 16Int: 18 #. #.*s*# SH: 0Dex: 15 #..#.***# #  XL:  8 Next: 76% Place: Dungeon:6 #..#....##.##.#  Noise: ===------  Time: 5309.0 (0.0) #....@..)....#  o) +3 whip (elec) #.#..)[##!...  Cast: Shockbh #.##.#.....#.  Fly  ###.##.#######  #......######  #......##...#  s   scorpion #>.....##._.#  ###÷#####...####  #.##..#...#..# _You kill the adder!Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (empty space bonus: 8/8)bh(CSkvari the Magician..).#Djinni of Ashenzari ..........##Health: 32/52 ==============----------bhgD6##...[AC: 2Str: 7# #..†.#EV: 16Int: 18#. #.$*.#SH: 0Dex: 15#..#..†.# #XL:  8 Next: 76% Place: Dungeon:6#..#....##.##.#Noise: ===------  Time: 5309.0 (0.0)#....@..)....#o) +3 whip (elec)#.#..)[##!...Cast: Shock#.##.#.....#.Fly ###.##.#######bhCEc#......#######......##...#s   scorpion#>.....##._.####÷#####...#####.##..#...#..# _You kill the adder!Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (empty space bonus: 8/8)bh=c  Casting: Airstrike (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  bhy>Aim: a scorpion (empty space bonus: 8/8)  The open air twists around violently and strikes the scorpion!bhqIz†s _bh L+10.0 (1bhVbhZa _The scorpion is severely wounded.bh[1  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bh\ch4p  Skvari the Magician ..).# Djinni of Ashenzari ...... ....##  Health: 28/52 ============------------ ##...[ AC: 2Str: 7 # #..†.#chHq EV: 16Int: 18 #. #.***# SH: 0Dex: 15 #..#.*s*# #  XL:  8 Next: 76% Place: Dungeon:6 #..#.***##.##.#  Noise: ===------  Time: 5310.0 (0.0) #....@..)....#  o) +3 whip (elec) #.#..)[##!...  Cast: Shock #.##.#.....#.  Fly chq ###.##.#######  #......######  #......##...#  s   scorpion #>.....##._.#  chVr###÷#####...####  #.##..#...#..# _The scorpion is severely wounded.Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chrAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (severely wounded, empty space bonus: 8/8)chc Skvari the Magician..).#Djinni of Ashenzari ..........##Health: 28/52 ============------------##...[AC: 2Str: 7# #..†.#EV: 16Int: 18chJ#. #.$†.#SH: 0Dex: 15#..#..*.# #XL:  8 Next: 76% Place: Dungeon:6#..#....##.##.#Noise: ===------  Time: 5310.0 (0.0)#....@..)....#o) +3 whip (elec)#.#..)[##!...Cast: Shock#.##.#.....#.chFly ###.##.########......#######......##...#s   scorpion#>.....##._.#ch###÷#####...#####.##..#...#..# _The scorpion is severely wounded.chMCasting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  chPress: ? - help, Dir - move targetAim: a scorpion (severely wounded, empty space bonus: 8/8)chM-  Casting: Airstrike (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a scorpion (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the scorpion!!chIn†_ch;9=851.0 (1Shockch8_ch3L _You kill the scorpion!dh#M....).#  ....## ##...[ #..† #.$†.# #..#..†.# # #..#..@.##.##.dh$......)....##.#..)[##!..#.##.#.....#.#._###dh~/8_dh9J31 ---2dhEdh;Gdhb .....# ..).# ....## ##...[ # #..†.# #. #.$†.#dh{ #..#..†.# # #..#.@..##.##.# #.)....# #.#..)[##!... #.##.#.....#. ###.##.####### #......###### #......##...# #>.....dh##._.#  ###÷#####...####dh8_dhU A---3dh8_dhdhB` M.....).#  ....### ##...[. #..† #.$†.# dhNa †.# # #..#....##.###.......)....#Fly ....####..#dh4o dhaz %4dh 8_dh eh7yM......).#  ....### ##...[.# #..†ehj #.@†.# †.# # #..#....##.###.......)....##....#ehNeh/T30=5eh& ehMeh416 6.0 (2eh*eh,? _You now have 274 gold pieces (gained 11).gh` ......# . ..)..#####...[.## #..†.# . #..†.#.@†.# #..##.##.#..Fly #....##>.....##._.#ghcghH31 7.0 (1ghgh6ghݞ  . ..)..#####...[.## #..†.# . #..†.#..†.# #..##.##.# #.......)...Fly ....####..####÷#####...####1=8ghۡghyQ  ..)..#####...[.# #..†.# . #..†#..#..†.# #ghЌE#..#....##.##.# #...@...)...#..)[##!... #..#Fly #_ghK#####.##..#...#..#ghؗ8_gho%9gh#8_ghɪgh ; $.....# ..).# ....### ##...[.# # #..†.# #. #..†.# #..#..†.# # #..#....##.##.# #.)....# gh; G#.#..)[##!... #.##.#.....#. ###.##.########......#######......##...##>.....##._.####÷#### ghKF 8_ghL &20ghR ghT hh.....# ...).# ....### ##...[.# # #..†.# #. #..†.# #..#..†.# # #..#....##.##.# #.hhc)....# #.#..)[##!.#.##.#.....#.###.##.########......#......hh#>.....###÷###hh+ hh8_hh%1hhIhhhhP.....# ...).# ....### ##...[.# # #..†.# #. #..†.# #..#..†.# # #..#....##.##.# #.)....# #.#..)[##!.#.##.#.....#.hh0###.##.####### .#.....#.....#>.....##._.# hhKc####÷# hh 8_hhS2=2hhhhhh.....# ...).# ....### ##...[.### #..†.# .##. #..†.# .##..#..†.# .# hhD#..#....##.##.# #.....# #.#..)[##!.#.##.#.....#...####.##.####### ..hhp#......###### ##......##...##>.....##._.# hh## ###÷#####...#### hh. #.##..#...#..# . hhhhhhC%3hhhhI t  Things that are here: _a +3 trident; a +0 robeih.....# ...).# ....### ##...[.## # #..†.#..# #. #..†.##.# #..#..†.##.# #..#....##.##.# #.)@...# #.#..)[##!.#.##.#.....#...#.###.##.####### .#......###### ##.#......##...# #>.....##._.# ##.###÷#####...#### .#.##..#...#..# .ihih,4 _ihr8_ihihh  ) ....#####...[.### #..†.#... #..†.##ih '.#..†#..##.##.# #.......)....#####..)[##@.......##.#.....#...###.ihF Fly ##_#.##...))....##. ihG ihL$ [3=5ih* 8_ih: 8_ih/B 416 6.0 (2ihH ihK X _a - 2 fizzy dark potionsjhM....).#  ....###  ##...[.# #..†.#. #..† jh†.##.# ##..#....##.##.# ......)@...#####..)[##.......#.##.#.....#...#.Fly ##....jhF>##jh3_jh1H31 7.0 (1jh8_jhjh M....).#  ....###  ##...[.# #..†.#. #..† jh- #..†.##.# ##..#....##@##.# ......)....####..)[##.......#.##.#.....#...#.jhO #.#######.###._jhn jhߩ 5_jh %8jh jh jh* M.........).#  ....### jh I ##...[.# #..†.#. #..† †.##@# jh #..#....##.##.# ......)....#####.#..)[##........jh !##.#..#.#...jh +#.jh[ jhO S4=9jh!! jh# jhZeM..............).#  ....### jh[Y ##...[.# #..†.#. #..† †.##.# #..#....##.##.#Fly ##....jh[_.....###.jhvdjhi&30jhqpjh2rkhm-M...........).# kh-.....###  ##...[.# #..†.#. #..†.##.# †.##.# kh-s#..#....##.##.##kh08kh:%1kh@khBkh#### ......#....#...#.).#kh(.### ##...[.##khL # #..†.#@.#khq #. #..†.##.# #..#..†.##.# #khd #..#....##.##.# kh #.)....#### #.#..)[#kh#........ #.##.#.....#...#. ###.##.###kh ####.....  #......###### ###.khkh[5=2kh1khRkhM#### .......).# kh;......###  ##...[@## #..†.#. #..†.##.# #..#..†.##.# ##...kh\3.###khqkhH%3kh+khYkh ######.....#....#...#kh/ .).#.### ##...@.## # #..†.#..# #. #..†.##.# #..#..†kh_ C.##.# # #..#....##.##.# #.......).kh ...#### #.#..)[##..kh  #.##.#.....#...#. kh P ###.##.#.....kh) kh/ %4kh5 kh 9 O _You see here a +0 helmet.kh@]#.##.#.#.#.).#.###kh] ##..@[.## # #..†.#..# #. #..†.##.# #..#..†.##.# #kh] #..#....##.##.# #......kh#^.)....#### #.#..)[##. #.##.#.....#...#.  ###.##.#.....khhkhr,5 _kh`~khmhmhmh@mhmha6=mhcmhmhmh=mh_mhmhmhmhmhRmh|N37=mhmhf,mhymh ,mhumhJmhW8=mh mhx ,mhzmh,mhmh,mhmh"mh"K9=mh$mh|(mh(mh*mh.mh/mh91mh7mh8mh78O40=mh4:mh=mh>mhD@mhD,mhWFmhI,mhKmhOmhO%1mhRmhVmhVmhXmh[,mh]mhamhbD2=mhdmhWh,mhjmhlmh1mmhpmht,mhwmh{mh+|U3=mhNmh9mhlmhgmh,mh;mh|,mhmhKmh”K4=mh&mhڙ,mhmh,mhmh@5=mh mhMmhCmhS,mhJmhpmhmhmhfmhK6=mhmh,mhmhmhmh}mhmh U7=mhmhmhmhmh,mhHmh,mhmhoa8=mh(mh,mh mh,mhmh.mhnU9=mhgmh,mhmhX ,mhu mhU,mhamhmhE50=mhYmh,mhmh"#,mhU%mh*,mh-mh2mh2N1=mh5mh:,mh=mh@mh5AmhCmhX_ _You start resting.mhn/92.0 (57.0)mhwxY2=3.0 (58mhmh҃" _HP restored.nhɻnh7OInventory: 38/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} nhJewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - a ring of positive energy (worn)  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)q - a wand of digging (13)  nheE - a wand of warping (10) Scrolls (go to first with ?)  b - 5 scrolls labelled MOIGIO ZAXIM  c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - 3 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI nh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ph W  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - a ring of positive energy (worn)  D - a +5 ring of evasion (worn)  j - a +6 ring of dexterity Wands (go to first with /)  q - a wand of digging (13)  E - a wand of warping (10) ph 9Scrolls (go to first with ?)  b - 5 scrolls labelled MOIGIO ZAXIM  c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - 3 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI  s - a scroll labelled HAKHUILUIT  u - a scroll labelled ITWYZY CUICEw - aphG  labelled JEWNIH PUGHy - 2GARUARH SETYW  AOPUHA OFOHUBBF - a labelled EMEDEU LUYTI  HJEAG FABUNUOC29%ph{ qhg u - a scroll labelled ITWYZY CUICE  F - a scroll labelled EMEDEU LUYTI  I - a scroll labelled VIDICUIXYA  K - a scroll labelled ECLOLU HOTIMU qh0hPotions (go to first with !)  a - 2 fizzy dark potions45qhh F - a scroll labelled EMEDEU LUYTI  K - a scroll labelled ECLOLU HOTIMU  d - a cyan potion  h - 2 viscous amethyst potions  m - a lumpy green potion  r - a green potion62qhU K - a scroll labelled ECLOLU HOTIMU  a - 2 fizzy dark potions  v - a black potion  x - 2 orange potions70vhT C - a ring of positive energy (worn)  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)q - a wand of digging (13)  E - a wand of warping (10) Scrolls (go to first with ?)  A - a scroll labelled MOPUHA OFOHUBB41vh L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  s - a scroll labelled HAKHUILUIT  A - a scroll labelled MOPUHA OFOHUBB25whv b - 5 scrolls labelled MOIGIO ZAXIM. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.xh W xhm^ xhg OSkvari the MagicianDjinni of Ashenzari .......########Health: 52/52 ========================........#AC: 2Str: 7........#EV: 31 Int: 18........#SH: 0xhg Dex: 15......).#XL:  8 Next: 85% Place: Dungeon:6........###Noise: ---------  Time: 5393.0 (0.0)##..@[.##o) +3 whip (elec)# #..†.#..#xhh Cast: Shock#. #..†.##.#Tele Fly xh8h 7#..#..†.##.# ##..#....##.##.##.......)....####xhh #.#..)[##........#.##.#.....#...#.###.##.#######..... _a +3 trident; a +0 robe _a - 2 fizzy dark potions xhh _You see here a +0 helmet. _You start resting. _HP restored.  As you read the scroll labelled MOIGIO ZAXIM, it crumbles to dust.xh!x xh 416 4.0 (1xh؇ xh } _a - 2 fizzy dark potionsYou see here a +0 helmet. _You start resting. _HP restored.  As you read the scroll labelled MOIGIO ZAXIM, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.{h{...#[.#.#.#.).#.### ##.@.[.## # #..†.#..# #. #..†.##.# #..#..†.##.# #  #..#....##.##.#  #.......)....####  #.#..)[##.  #.##.#.....#...#.  ###.##.#.....{h{h C31 5{hH{h( _Found a ring mail.{h;#..#..#.[.#:.#.#.).#.### ##@..[.## # #..†.#..# #. #..†.##.#  #..#..†.##.# #  #..#....##.##.#  #.......)....#### #.#..)[##. #.##.#.....#...#. {hxP ###.##.#.....{h{hH%6{h {hO _Found a book of Callings.|h"M#  #..#######.[:.).# .......@..### ##...##...[.#### #..†.#..##. #..†.##.###.#..|hK*|h3 ###  #..  #o#  #.#  #.###o#  #....@#  ###...#  ##...  #.#.. <. ... #.# #.#. oo 2 orcs (1 wand, wandering) #. .#.# :. #.## .|h4W##. ...|hB |h"C<Your surroundings suddenly seem different.  2 orcs come into view.An orc is wielding a +0 short sword and carrying a wand of charming.|h^C|hJ  Found a book of the Hunter. Found a stone staircase leading up.  The orc shouts!|h7R.oooo)|h:T====7ShockFly |hZ|hdI _The orc misses you.hO21  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h2hg  Skvari the Magician  Djinni of Ashenzari ......  Health: 48/52 ======================-- ### AC: 2Str: 7 #.. EV: 31 Int: 18 #.#h SH: 0Dex: 15 #o# XL:  8 Next: 85% Place: Dungeon:6 #.###o#h u Noise: ====-----  Time: 5397.0 (0.0) #...*@# o) +3 whip (elec)h ###...# Cast: Shock ##... Fly  #.#.. <. ...  h #.# #.#.  oo 2 orcs (1 wand) h #. .#.#  :. #.## .  h S##. ... _The orc misses you.h(Casting: Airstrike (dangerous; 3% risk of failure)  hDMConfirm with . or Enter, or press ? or * to list all spells.haAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targeth}UAim: an orc, wielding a +0 mace (empty space bonus: 1/8)h h Skvari the MagicianDjinni of Ashenzari ......Health: 52/52 ========================###AC: 2Str: 7#..EV: 31 Int: 18#.#SH: 0Dex: 15#o#XL:  8 Next: 85% Place: Dungeon:6#.###o#Noise: ====-----  Time: 5397.0 (0.0)#....@#o) +3 whip (elec)h7 .###...#Cast: Shock##...Fly #.#..<. ...#.# #.#.oo 2 orcs (1 wand)h #. .#.#:. #.## .##....h Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace (empty space bonus: 1/8)  hC +Okay, then.hT h! h h . _hpG  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hճJ  Skvari the Magician  Djinni of Ashenzari ......  Health: 51/52 =======================- ### AC: 2Str: 7 h6#.. EV: 31 Int: 18 h`#.# SH: 0Dex: 15 h#o# XL:  8 Next: 85% Place: Dungeon:6 h#.###o# Noise: ====-----  Time: 5397.0 (0.0)h˴ #....@# o) +3 whip (elec) h###...# Cast: Shock ##...h Fly  #.#.. hBj<. ...  h#.# #.#.  oo 2 orcs (1 wand) #. .#.#  :. #.## .  h##. ... _Okay, then.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehIAim: an orc, wielding a +0 mace (74% to hit)hoF Y oo#h/bSkvari the MagicianDjinni of Ashenzari ......Health: 51/52 =======================-###AC: 2Str: 7ha0>#..EV: 31 Int: 18#.#SH: 0Dex: 15#*#XL:  8 Next: 85% Place: Dungeon:6#.###*#h0FNoise: ====-----  Time: 5397.0 (0.0)#....@#o) +3 whip (elec)###...#h0Cast: Shock##...Fly #.#..h0<. ...#.# #.#.oo 2 orcs (1 wand)h1#. .#.#:. #.## .##.h/1&... _Okay, then.hZ1Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h1Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh'Jooh1f16 =---8.0 (1huh} _The zap misses the orc. x2; The orc misses you.hho Ability - do what?Costh4Failure  Invocations - hF X - Renounce ReligionNone0% hDG - Curse Item(Boost: Range/Cun)h0% hg[?] toggle between ability selection and description.ha h h?Skvari the MagicianDjinni of Ashenzari ......Health: 51/52 =======================-###AC: 2Str: 7#..EV: 16Int: 18#.#SH: 0Dex: 15#o#XL:  8 Next: 85% Place: Dungeon:6#.###o#hANoise: =--------  Time: 5398.0 (0.0)#....@#o) +3 whip (elec)###...#Cast: Shock##...Fly #.#..<. ...hG#.# #.#.oo 2 orcs (1 wand)#. .#.#h:. #.## .##.... _Okay, then.h,Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hMAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line ho_The zap misses the orc. x2; The orc misses you.h{%  h+Okay, then.hshh. _h;  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hx  Skvari the Magician  Djinni of Ashenzari ......  Health: 50/52 =======================- ### AC: 2Str: 7 #.. EV: 16Int: 18 #.# SH: 0Dex: 15 #o# XL:  8 Next: 85% Place: Dungeon:6 #.###o# Noise: =--------  Time: 5398.0 (0.0) hyd#....@# o) +3 whip (elec) ###...# Cast: Shock ##... Fly  #.#.. <. ...  #.# #.#.  oo 2 orcs (1 wand) #. .#.#  hz:. #.## .  ##. ... _Okay, then.h0z4Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  hSzPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (74% to hit)hY oo#hHA  Skvari the Magician  Djinni of Ashenzari ......  Health: 50/52 =======================- ###hA AC: 2Str: 7 #.. EV: 16Int: 18 #.# SH: 0Dex: 15 h4B#o# XL:  8 Next: 85% Place: Dungeon:6 #.###o# Noise: =--------  Time: 5398.0 (0.0) #....@# o) +3 whip (elec) heB"###...# Cast: Shock ##... Fly hBx #.#.. hBj<. ...  hB#.# #.#.  oo 2 orcs (1 wand) #. .#.# hCy :. #.## .  h#Cf##. ...Confirm with . or Enter, or press ? or * to list all spells.h:CAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehMC2The zap hits the orc.  hbCdThe orc is moderately wounded.The zap hits the orc!hH= hHh### #.. hHT#.# hHU#*#hI~ #.###*#h!I h5I  hHI hoI7##... hI#.#.. <. ... hI#.# #.#.hIo   orc #.  hJ|:. #.## . ##. h_)oAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc.  The orc is moderately wounded.The zap hits the orc!  You kill the orc!h*9.0 (1hhP _The orc barely misses you.h:]  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h J  Skvari the Magician  Djinni of Ashenzari ......  Health: 49/52 ======================-- ### AC: 2Str: 7 h ^#.. EV: 16Int: 18 #.# SH: 0Dex: 15 #)# XL:  8 Next: 85% Place: Dungeon:6h ( #.###o# Noise: =--------  Time: 5399.0 (0.0) h #....@# o) +3 whip (elec) hP ###...# Cast: Shock ##...hs Y Fly  h a#.#.. h j<. ...  h #.# #.#.  o   orc h #. .#.#  h< t:. #.## .  hk Z##. ... _The orc barely misses you.h Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h 5Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (moderately wounded, 74% to hit)hnu *o#hSkvari the MagicianDjinni of Ashenzari ......Health: 49/52 ======================--###AC: 2Str: 7#..EV: 16Int: 18#.#SH: 0Dex: 15#*#h_XL:  8 Next: 85% Place: Dungeon:6#.###*#Noise: =--------  Time: 5399.0 (0.0)#....@#o) +3 whip (elec)###...#Cast: Shock##...Fly #.#..<. ...h#.# #.#.o   orc#. .#.#:. #.## .##.... _The orc barely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hIAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc.hz )o  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc.  The orc is almost dead.50=400.0 (1h h P _The orc barely misses you.hy  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h$  Skvari the Magician  Djinni of Ashenzari ......  Health: 49/52 ======================-- ### AC: 2Str: 7 #.. EV: 16Int: 18 #.# SH: 0Dex: 15 #)#h XL:  8 Next: 85% Place: Dungeon:6 #.###o# Noise: =--------  Time: 5400.0 (0.0) #....@#h o) +3 whip (elec) ###...# Cast: Shock ##... Fly h3 #.#.. <. ... h^ h#.# #.#.  o   orc #. .#.# hy :. #.## .  hZ##. ... _The orc barely misses you.h Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h1Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehTAim: an orc, wielding a +0 mace (almost dead, 74% to hit)hu *o#h@d1  Skvari the Magician  Djinni of Ashenzari ......  Health: 49/52 ======================-- ### AC: 2Str: 7h1ee #.. EV: 16Int: 18 #.# SH: 0Dex: 15 #)# XL:  8 Next: 85% Place: Dungeon:6 #.###o# Noise: =--------  Time: 5400.0 (0.0) #....@# o) +3 whip (elec) he9###...# Cast: Shock ##... Fly  hea#.#.. hfj<. ...  hDf#.# #.#.  o   orc #. .#.#  hlf:. #.## .  ##. ... hf _The orc barely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hfAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehf+The zap hits the orc!h^m ### #.. #.# h(n#*# #.###*#   ##... #.#.. <. ...hun #.#  #.  hUo|:. #.## . ##. hH)$h \1.0 (1Shockh)hdA  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc! _You kill the orc!hrhgs&Mhs h-t##hyt.ht.hu! #)hu!#.###hv ..h`###...###.....#.# #.#..#. #.## .31 -2 he You now have 293 gold pieces (gained 19).  Things that are here:hЪh16 hC-h#3.0 (2h8h h)h*_a +0 mace; an orc corpsehh֦ (M...... #.##... #.###)#...###...#.#. .#50=31 4.0 (1hw ?  M - a wand of charming (7)h h 16 hM 5.0 (2h h  h| h &_You see here a +0 short sword.h M# ..# ...# .... #..###...#....# #)###)#.....#.hz H#.# #.hhH31 6.0 (1h,hI6 h? Inventory: 39/52 slots Hand Weapons (go to first with )) h?@  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=) h@  t - an amulet of the acrobat (worn)  C - a ring of positive energy (worn)  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)q - a wand of digging (13)  E - a wand of warping (10)  h@ M - a wand of charming (7) h@ Scrolls (go to first with ?)  b - 4 scrolls of teleportation hA ` c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH h1A ( f - 3 scrolls labelled OHIFEMOEPP hSA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - a ring of positive energy (worn)  D - a +5 ring of evasion (worn)  j - a +6 ring of dexterity Wands (go to first with /)  q - a wand of digging (13)  E - a wand of warping (10)  M - a wand of charming (7) Scrolls (go to first with ?)  b - 4 scrolls of teleportation  c - 4 scrolls labelled XIPLU BAEFFI  e - a scroll labelled MISHRI HARGHIKH  f - 3 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI  s - a scroll labelled HAKHUILUIT  u - a scroll labelled ITWYZY CUICE  w - a labelled JEWNIH PUGHy - 2s labelled GARUARH SETYWA - a labelled MOPUHA OFOHUBB24%h  f - 3 scrolls labelled OHIFEMOEPP  w - a scroll labelled JEWNIH PUGH  F - a scroll labelled EMEDEU LUYTI  H - a scroll labelled JIJEAG FABUNUOC  I - a scroll labelled VIDICUIXYA  K - a scroll labelled ECLOLU HOTIMU Potions (go to first with !)4heT c - 4 scrolls labelled XIPLU BAEFFI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled MISHRI HARGHIKH  f - 3 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI  s - a scroll labelled HAKHUILUIT  u - a scroll labelled ITWYZY CUICE  w - a scroll labelled JEWNIH PUGH  y - 2 scrolls labelled GARUARH SETYW  A - a scroll labelled MOPUHA OFOHUBB  F - a scroll labelled EMEDEU LUYTI  H - a scroll labelled JIJEAG FABUNUOC  I - a scroll labelled VIDICUIXYA  K - a scroll labelled ECLOLU HOTIMU Potions (select first with !)  a - 2 fizzy dark potions h  d - a cyan potion  h - 2 viscous amethyst potions  m - a lumpy green potion  r - a green potion  v - a black potion  x - 2 orange potions  B - 2 purple potions[?] describe selectedhh Skvari the Magician..#Djinni of Ashenzari ........#Health: 50/52 =======================-...#AC: 2Str: 7....EV: 31 Int: 18#..#SH: 0Dex: 15###...#XL:  8 Next: 85% Place: Dungeon:6#.....#Noise: ---------  Time: 5406.0 (0.0)#@#o) +3 whip (elec)#)#Cast: Shock#.###)#Fly #.....####...###...#.#..<. ...#.# #.#.Things that are here: _a +0 mace; an orc corpseM - a wand of charming (7) _You see here a +0 short sword.  As you read the scroll labelled XIPLU BAEFFI, it crumbles to dust.  It is a scroll of identify.h"h)h0Skvari the Magician..#Djinni of Ashenzari ........#Health: 50/52 =======================-...#AC: 2Str: 7....EV: 31 Int: 18#..#SH: 0Dex: 15###...#XL:  8 Next: 85% Place: Dungeon:6#.....#Noise: ---------  Time: 5406.0 (0.0)#@#o) +3 whip (elec)#)#Cast: Shock#.###)#Fly #.....####...#h1##...#.#..<. ...#.# #.#.Things that are here: _a +0 mace; an orc corpseM - a wand of charming (7) _You see here a +0 short sword.  As you read the scroll labelled XIPLU BAEFFI, it crumbles to dust.  It is a scroll of identify.hChI<116 7.0 (1hNhQC _a +0 mace; an orc corpse  M - a wand of charming (7) _You see here a +0 short sword.  As you read the scroll labelled XIPLU BAEFFI, it crumbles to dust.  It is a scroll of identify. _r - a potion of hastehhInventory: 39/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - a ring of positive energy (worn)  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)q - a wand of digging (13)  E - a wand of warping (10)  M - a wand of charming (7) Scrolls (go to first with ?) h b - 4 scrolls of teleportationc - 3 scrolls of identify  e - a scroll labelled MISHRI HARGHIKH  f - 3 scrolls labelled OHIFEMOEPP [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h h h aSkvari the Magician..#Djinni of Ashenzari ........#Health: 51/52 =======================-...#AC: 2Str: 7....EV: 16Int: 18#..#SH: 0Dex: 15###...#XL:  8 Next: 85% Place: Dungeon:6#.....#Noise: ---------  Time: 5407.0 (0.0)#@#o) +3 whip (elec)#)#Cast: Shock#.###)#Fly #.....####...###...#.#..<. ...h t#.# #.#. _a +0 mace; an orc corpseM - a wand of charming (7) _You see here a +0 short sword.  As you read the scroll labelled XIPLU BAEFFI, it crumbles to dust.  It is a scroll of identify. _r - a potion of hastehZ h h- h" hZ]3h^haQ31 hfhghghhhk,h)mh6phnpK2=hqhthpw,hxhzh}hK}hB~hMh,hɄhنhtO=h h<h8hߥy####### #.....# #.....# #.....# .....# ##..# ###.@.##.....#Shock #.##.## #)###.###)##.....#.##o   orc (wandering)###...###..o#.#..hhV15.0 (8hs*6.0 (9hh _An orc comes into view. It is wielding a +0 war axe of electrocution.hP #######  #.....#  #.....#  #.....#  .....#  h##..# ###.@.# #.....# #.##.## #)##.# #.###)#..#h# .## hL. ##..o.h8, #.#..h@O  #######  #.....#  #.....#  #.....#  .....#  ##..# ###.@.# #.....# #.##.## #)##.# #.###)#..# .## . ##..o. #.#..hWh[chjhm[ _An orc is nearby!h}  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hF  Skvari the Magician  Djinni of Ashenzari ......h #######  Health: 51/52 =======================- #.....#  AC: 2Str: 7 hǵ#.....#  EV: 31 Int: 18h #.....#  SH: 0h=Dex: 15 h/).....#  XL:  8 Next: 85% Place: Dungeon:6 ##..#hP Noise: ---------  Time: 5416.0 (0.0) hp###.@.# o) +3 whip (elec)h} #...*.#h\ Cast: Shock h#.##*## Fly h he#)##*# hd#.###)#*.# #.....#*## o   orc ###...#* hS##..o. #.#..hз~Casting: Shock (safe; 1% risk of failure)  hMConfirm with . or Enter, or press ? or * to list all spells.he-Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe of electrocution and wearing a +0 ring mail  (77% to hit)hι Skvari the MagicianDjinni of Ashenzari ......#######Health: 51/52 =======================-#.....#AC: 2Str: 7#.....#EV: 31 Int: 18#.....#SH: 0Dex: 15.....#XL:  8 Next: 85% Place: Dungeon:6##..#Noise: ---------  Time: 5416.0 (0.0)###.@.#o) +3 whip (elec)#...*.#Cast: Shock#.##*##Fly #)##*##.###)#*.##.....#*##o   orc###...#*hhP##..*.#.#..Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe of electrocution and wearing a +0 ring mail  (77% to hit)h!<hD}.....o.hN916 =7.0 (1h#VhLYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe of electrocution and wearing a +0 ring mail  (77% to hit) _The zap hits the orc but does no damage.h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hY  Skvari the Magician  Djinni of Ashenzari ...... #######  Health: 50/52 =======================- #.....#  AC: 2Str: 7 #.....#  EV: 16Int: 18 #.....#  SH: 0Dex: 15 .....#  XL:  8 Next: 85% Place: Dungeon:6 ##..# Noise: =--------  Time: 5417.0 (0.0) ###.@.#hh o) +3 whip (elec) #...*.# Cast: Shock #.##*## Fly  #)##*# #.###)#*.# #.....#*## o   orc ###...#o ##.... #.#..Casting: Shock (safe; 1% risk of failure)  hzConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe of electrocution and wearing a +0 ring mail  (77% to hit)hzSkvari the MagicianDjinni of Ashenzari ......#######Health: 50/52 =======================-#.....#AC: 2Str: 7#.....#EV: 16Int: 18#.....#SH: 0Dex: 15.....#XL:  8 Next: 85% Place: Dungeon:6##..#Noise: =--------  Time: 5417.0 (0.0)###.@.#o) +3 whip (elec)#...*.#Cast: Shock#.##*##Fly #)##*##.###)#*.##.....#*##o   orch(|###...#*##...*#.#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe of electrocution and wearing a +0 ring mail  (77% to hit)  The zap hits the orc.hh |....o..h218.0 (1hhJMAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 war axe of electrocution and wearing a +0 ring mail  (77% to hit)  The zap hits the orc. _The orc is heavily wounded.h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h   Skvari the Magician  Djinni of Ashenzari ...... #######  Health: 50/52 =======================- #.....#  AC: 2Str: 7 hO k#.....#  EV: 16Int: 18 #.....#  SH: 0Dex: 15 .....#  XL:  8 Next: 85% Place: Dungeon:6h֊  ##..# Noise: =--------  Time: 5418.0 (0.0) ###.@.# o) +3 whip (elec) #...*.# Cast: Shock h# #.##*## Fly  #)##*# hR #.###)#*.# #.....#o##hz  o   orc ###...#. h I##.... #.#..hË ~Casting: Shock (safe; 1% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe of electrocution and wearing a +0 ring mail  h/ O(heavily wounded, 77% to hit)h" |Skvari the MagicianDjinni of Ashenzari ......#######Health: 50/52 =======================-#.....#AC: 2Str: 7#.....#EV: 16Int: 18#.....#SH: 0Dex: 15.....#XL:  8 Next: 85% Place: Dungeon:6##..#h yNoise: =--------  Time: 5418.0 (0.0)###.@.#o) +3 whip (elec)#...*.#Cast: Shock#.##*##Fly #)##*##.###)#*.##.....#*##o   orch` U###...#*##...*#.#..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe of electrocution and wearing a +0 ring mail  (heavily wounded, 77% to hit)  The zap hits the orc.h6h9>|...o...h8@*9.0 (1hGhKAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe of electrocution and wearing a +0 ring mail  (heavily wounded, 77% to hit)  The zap hits the orc. _The orc is almost dead.hE2  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hQ  Skvari the Magician  Djinni of Ashenzari ...... #######  Health: 46/52 =====================--- #.....#  AC: 2Str: 7 #.....#  EV: 16Int: 18h #.....#  SH: 0Dex: 15 .....#  XL:  8 Next: 85% Place: Dungeon:6 ##..# Noise: =--------  Time: 5419.0 (0.0)h3 ###.@.# o) +3 whip (elec) h#.....# Cast: Shock #.##.## Fly  #)##*#hH #.###)#o*# h#.....#*## o   orc h)r###...#. ##.... hP#.#..Casting: Shock (safe; 1% risk of failure)  hzMConfirm with . or Enter, or press ? or * to list all spells.hAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targethAim: an orc, wielding a +0 war axe of electrocution and wearing a +0 ring mail  (almost dead, empty space bonus: 3/8)h Skvari the MagicianDjinni of Ashenzari ......#######Health: 46/52 =====================---#.....#AC: 2Str: 7#.....#EV: 16Int: 18h< #.....#SH: 0Dex: 15.....#XL:  8 Next: 85% Place: Dungeon:6##..#Noise: =--------  Time: 5419.0 (0.0)###.@.#o) +3 whip (elec)#.....#Cast: Shockhm #.##.##Fly #)##.#h #.###)#*.##.....#.##o   orch j###...#.##....#.#..h ~Casting: Shock (safe; 1% risk of failure)  h MConfirm with . or Enter, or press ? or * to list all spells.h Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targeth~ Aim: an orc, wielding a +0 war axe of electrocution and wearing a +0 ring mail  (almost dead, empty space bonus: 3/8)hP h (hl MConfirm with . or Enter, or press ? or * to list all spells.h Aiming: Airstrike (dangerous; 3% risk of failure)  h 3Press: ? - help, Dir - move targethZ kAim: an orc, wielding a +0 war axe of electrocution and wearing a +0 ring mail  h Y(almost dead, empty space bonus: 3/8)  h -The air twists around and strikes the orc.h D)h n6==20.0 (1Shockh h G _You kill the orc!hAhǙhhhhX;31 hhQ7hh&hsh,hӵh8hK8=hhhNh+hzhhhh?hh^hhN9=hnh7hzhhhhhb50=h\h&hdhCh,hh,h`hk1=hhZ ,hZhhhnhhhnhh=52=hah!h$h',h)h-h1,h.3h5h8,h:hL#.....##.....##.....# .....##..# ###...# #.....# #.##.##---)##@# hM3#.###)#).# #Fly ##..<.#...hEM#.###.#.#. .#.#hWU #.....# #.....# .....###..# ###...# #.....# #.##.## #)##.#h~X#.###)#@.# #.....#.## ###...#. ##....# #.#..# <.#...#.###hX.#. #. ..#.#hX :. #.## .hd/43.0 (23.0)hjc=---4.0 (24h thC{  Things that are here: _a +0 war axe of electrocution; a +0 ring mail; an orc corpseh h h hB h h P _h h h h hj ,h; h hh ,h h| h ,h hC h ,h hy h" h hN h hJ h h" h- h6 h} h1 h_ h ,hF hQ h; ,h h h ,h@ h" h% hU% h' h. h: #.###)#)#.....#.####...#.# ###....# . ##.#..### . #<.#....# . #.###.#.# .#.####.##..#.##57.0 (13>....:.@#.##..###..###.........#.. #####.#####.. #.##. #.#hb; #. #.###. #.########.# .# .....#..j.<..## .# .......j.zj.h##.#hC hG +8.0 (14htN h8Q ; _Found a stone staircase leading down.hF1Ih0:nh<,h=hBg  You see here a book of the Hunter.hEhE _hFhsIhmKhKhLhZPhRhRhSh~VhYhYh^h`hGc,hchehxghghuhh=jhk,hmhohqhs,h4uhc~hh"7 ........ #### #### ##.#..### ..#...#. .. ...##.. #<.#....# h&####..... ..# #..#.# #.###.#.# ## ###. ...###.#.####.##..#.## .#.......>....:..#.##..# .##....##..###.........# .h##### ##.....## #####.##### .#..# #.....# #.#60 ....# #..###@# #.# #...# ... #.# #.#Shock h# #...# .##. #.########.# #...###.# .....#..j.<..##.# ........# .........zj.h##.# ##..###.. .......[..^...#.#h $o   orc warrior (wand, launcher, wandering)....# ..........z..oz.# #...# ..Z..o.........## ..#.###. ...).j...h1$%.....##h$*he3h5c _An orc warrior is nearby!hG  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ........ #### #### ##.#..###  Skvari the Magician ..#...#. .. ...##.. #<.#....#  Djinni of Ashenzari ...... ###..... ..# #..#.# #.###.#.#  Health: 48/52 ======================-- ## ###. ...###.#.####.##..#.##  AC: 2Str: 7 .# .......>....:..#.##..#  EV: 31 Int: 18 .# #....##..###.........#  SH: 0Dex: 15 h .#### ##.....## #####.#####  XL:  8 Next: 86% Place: Dungeon:6 .#..# #.....# #.#  Noise: ---------  Time: 5468.0 (0.0) ....# #..###@# #.#  o) +3 whip (elec) #...# ... #.# #.#  Cast: Shock #...# .##. #.########.#  Fly #...###.# .....#..j.<..##.# ........# .........zj.h##.# ##..###.. .......[..^...#.#  o   orc warrior (wand, launcher, wandering)....# ....***...z..oz.# #...# ..Z.*o*........## ..#.###. ...).j........## h PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targethH Aim: an orc warrior, wielding a +0 arbalest, wearing a +0 plate armour and  carrying a wand of flame (wandering, hasn't noticed you, empty space bonus:  7/8)hL........ #### #### ##.#..###Skvari the Magician ..#...#. .. ...##.. #<.#....#Djinni of Ashenzari ...... ###..... ..# #..#.# #.###.#.#h/NQHealth: 48/52 ======================-- ## ###. ...###.#.####.##..#.##AC: 2Str: 7 .#.......>....:..#.##..#EV: 31 Int: 18 .##....##..###.........#SH: 0Dex: 15 .#### ##.....## #####.#####XL:  8 Next: 86% Place: Dungeon:6 .#..##.....##.#Noise: ---------  Time: 5468.0 (0.0) ....# #..###@##.#o) +3 whip (elec) hN#...# ... #.##.#Cast: Shock #...# .##. #.########.#Fly #...###.# .....#..j.<..##.# ........# .........zj.h##.# ##..###.. .......[..^...#.#o   orc warrior (wand, launcher, wandering)....# ..........z..oz.# hJO8#...# ..Z..*.........## ..#.###. ...).j........##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targethOAim: an orc warrior, wielding a +0 arbalest, wearing a +0 plate armour and  carrying a wand of flame (wandering, hasn't noticed you, empty space bonus:  7/8)hPKAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 arbalest, wearing a +0 plate armour and  carrying a wand of flame (wandering, hasn't noticed you, empty space bonus:  7/8)  The open air twists around violently and strikes the orc warrior!!hDTh_Z   jackal zombie (wandering):)...Zh[(Thaumaturge16 99===9.0 (1  Your Translocations skill increases to level 8!  Your Forgecraft skill increases to level 8!Your Fire Magic skill increases to level 8!  Your Ice Magic skill increases to level 8!  Your Air Magic skill increases to level 8!Your Earth Magic skill increases to level 8!hhth _Your Alchemy skill increases to level 8!hyG  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ........ #### #### ##.#..###  Skvari the Thaumaturge ..#...#. .. ...##.. #<.#....#  Djinni of Ashenzari ...... ###..... ..# #..#.# #.###.#.#  Health: 44/52 ====================---- ## ###. ...###.#.####.##..#.##  AC: 2Str: 7 .# .......>....:..#.##..#  EV: 16Int: 18 .# #....##..###.........#  SH: 0h+ DDex: 15 .#### ##.....## #####.#####  XL:  8 Next: 99% Place: Dungeon:6 .#..# #.....# #.#  Noise: ===------  Time: 5469.0 (0.0) ....# #..###@# #.#  o) +3 whip (elec) #...# ... #.# #.#  Cast: Shock #...# .##. #.########.#  Fly h #...###.# .....#..j.<..##.# ........# .........zj.h##.# ##..###.. .......[..^...#.#  Z   jackal zombie (wandering) ....# ........***..oz.# #...# ..Z..)..*Z*....## ..#.###. ...).j........## _Your Alchemy skill increases to level 8!Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h| mAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a jackal zombie (wandering, hasn't noticed you, empty space bonus: 8/8)hz........ #### #### ##.#..###Skvari the Thaumaturge ..#...#. .. ...##.. #<.#....#Djinni of Ashenzari ...... ###..... ..# #..#.# #.###.#.#Health: 44/52 ====================---- h## ###. ...###.#.####.##..#.##AC: 2Str: 7 .#.......>....:..#.##..#EV: 16Int: 18 .##....##..###.........#hUSH: 0Dex: 15 .#### ##.....## #####.#####XL:  8 Next: 99% Place: Dungeon:6 .#..##.....##.#hNoise: ===------  Time: 5469.0 (0.0) ....# #..###@##.#o) +3 whip (elec) #...# ... #.##.#Cast: Shock #...# .##. #.########.#Fly #...###.# .....#..j.<..##.# ........# .........zj.h##.# ##..###.. .......[..^...#.#Z   jackal zombie (wandering) hB....# ..........:..oz.# #...# ..Z..)...*.....## ..#.###. ...).j........## hh:_Your Alchemy skill increases to level 8!hCasting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  hPress: ? - help, Dir - move targetAim: a jackal zombie (wandering, hasn't noticed you, empty space bonus: 8/8)h  Casting: Airstrike (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a jackal zombie (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the jackal zombie!!h2.hd]70.0 (1Shockhh] hF_You destroy the jackal zombie!hg #...#. .. ...##.. #<.#.... ###..... ..# #..#.# #.###.# ###. ...###.#.####.##..#.## .# .......>....:..#.##..#....##..###.......### ##.....## #####.####.. #.....# #.# .#..###. #... ##. #.#######Fly .......... ..#.###. ...[..........## ).#.......#hqh-wJ31 ---1hhh3 hU###..... ..# #..#.# #.###.# ###. ...###.#.####.##..#.## .# .......>....:..#.##..#....##..###.......### ##.....## #####.####..hJ #.....# #.# .#..### #... ##. #@#######h##.# .....#....<..#....#Fly ....h L......................... h&)†.....# ..............#h˙hsW5---2hhnh  ###. ...###.#.####.##..#.## .# .......>....:..#.##..#....##..###.......### ##.....## #####.####..  #.# .#..### #... ##. #.#########.# .....#@...<..# ........#............ ##..###..........[..^... ....# ...........:...z #......).........# ..#.###. ....[..## ).#..... .....# )†.....# . ..######h h %3h hR hQ .# .......>....:..#.##..#....##..###.......### ##.....## #####.####..# #.# .##..### #.... .##.. #.#########.##.....#....<.. ........#.......@.... ##..###..[..^...Fly hIn..............# .###.....#hh%4hhh #....##..###.......### ##.....## #####.####..## #.# .##..### #....# .##..##.#########.##.....#....<.. ........#............ ##..###..[..^... ....# ...:...zFly #.....##.....## .########hhS6=5h( hY h  ### ##.....## #####.####..## #.# .##..### #....# .##..##.#########.##.....#....<.. hr ........#............ ##..###..[..^... ....# ...:...z #).........#Fly ###### ####### ..#h hA %6h h h3[.#### ##.....## #####.##### ..#..# ##.....# #.# )....# ##..###.# #.# '#...# #....# #.# #.# .#...# ..##..##.#.# ##...###.##.....#....<..##.#.#.##.# .##..###.[..^...#.#.#.:...z.# .#...#.).##.#.###......[h_4.## .).#......# .)†.....#.#.#######.## ..###.....##.....## ..## ###### ####### ...#h&AhO%7hyXh/Zhz .. #.# )..##..### '##....# ...##..##.####### ##...###.##.....#....<.. .........#............##..###..[..^... .....# ...:...z .#.....# ...#.###......[..## Fly ...#hh$h4%8hK@h^  N - a wand of flame (13)  w - 2 scrolls labelled JEWNIH PUGH (gained 1)  Things that are here:hYll7=16 9.0 (2hvhfyF _a +0 arbalest; a +0 battleaxe; a +0 plate armourhp.#..# ##.....# #.#)....# ###..###.# #.# #'#...# .#....# #.# #.# #.#...# ..##..##.#.##...###.##.....#....<..##.# ).#.##.# #.##..###.[..^...#.# #.....#.:...z.# ..#...#).##.#.###......[.## ..).#.# ..)†.....#..#.h=]#.## >..## ##.....##.....##.## ############## ....# ....#hھhI31 80.0 (1h hhq ))..###..### #'#.#....# . ..##..##.####### ###...###.##.....#....<.. ).........#............ hs#.##..###..[..^.......# ...:...z ..#).........#..#.###[@.h4J## ).#....hTN. Fly hqH..<.#hh%1h hhB9.))....# ###..###.# #.# .#'#...# .#....###.# #.# )#.#...# ..##..##.#.# .###...###.##.....#....<..##.# .).#.##.# .#.##..###.[..^...#.# .#.....# #.:...z.#.#...# #.)hB'.##.#.###.......##.).#.#.)†.....#.#.#######..## h C.>..## ##.....##.##.## ##h4CW## .....# .....# ...<.#hQh_S8=2hLihni  Things that are here: _a +0 robe; a +0 daggerhd hd hg hj hZr P _hu ,hw ,h"z h:} 99h} 2=ho h hĂ hĄ h~ ,he h׍ ,h h :50h( (=hR h ,h# hƞ h h h hڣ ?1=h hڨ h ,h h hD h< hѶ ,h h߻ a2=h h h ,h hu h hI hB hi h h h hs h h 9=hu h h ,h_ h h- ,h h hu ,h h hX h ha h~ h ,h h hY!  #.......)....####  ##. #.#..)[##........F# #### #### ##. #.##.#.....#...#.... ...##.. #<. #.##.#######........# #..#.# #.# .....###### ###.....###.#.####.# .....##...# #.#.......>....:.. .....##._.# #.##....##..###... #÷#####...#### #.# ##.....## #### h! #.##..#...#..# #@# ##.....# #.##...))....# #.###..###.# Shock #.#....#'#...# #.#....###.# #.....)#.#...# #...##..##.####### ###....###...###.##.....#....<..#  #....).........#..............# F   bullfrog (asleep) h" n ###..#.##..###..........[..^...  #..#.....# #.............:... h5"  #....#...# #........)........h0 I_506.0 (24.0)h4 +7.0 (25hw= h? [ _A bullfrog comes into view.h? G  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#.......)....#### ##. Skvari the Thaumaturge #.#..)[##.......*F# #### #### ##. Djinni of Ashenzari ...... #.##.#.....#...#***. ...##.. #<. Health: 48/52 ======================-- #.##.#######........# #..#.# #.# AC: 2Str: 7 .....###### ###.....###.#.####.# EV: 31 Int: 18 .....##...# #.#.......>....:.. SH: 0Dex: 15 .....##._.# #.##....##..###... XL:  8 Next: 99% Place: Dungeon:6 #÷#####...#### #.# ##.....## #### Noise: ---------  Time: 5507.0 (0.0) #.##..#...#..# #@# ##.....#  o) +3 whip (elec) #.##...))....# #.###..###.#  Cast: Shock #.#h ....#'#...# #.#....###.#  Fly #.....)#.#...# #...##..##.####### ###....###...###.##.....#....<..#  #....).........#..............# F   bullfrog (asleep)  ###..#.##..###..........[..^...  #..#.....# #.............:...  #....#...# #........)........ _A bullfrog comes into view.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (asleep, empty space bonus: 4/8)h3X/#.......)....######. Skvari the Thaumaturge #.#..)[##........*# #### #### ##. Djinni of Ashenzari ...... #.##.#.....#...#.... ...##.. #<. Health: 48/52 ======================-- #.##.#######........# #..#.# #.# AC: 2Str: 7 .....###### ###.....###.#.####.# EV: 31 Int: 18 .....##...# #.#.......>....:.. SH: 0h+YDex: 15 .....##._.# #.##....##..###... XL:  8 Next: 99% Place: Dungeon:6 #÷#####...#### #.# ##.....## #### Noise: ---------  Time: 5507.0 (0.0) #.##..#...#..# #@# ##.....#o) +3 whip (elec) #.##...))....# #.###..###.#Cast: Shock #.#....#'#...# #.#....###.#Fly hjY##.....)#.#...# #...##..##.####### ###....###...###.##.....#....<..##....).........#..............# F   bullfrog (asleep)hY<###..#.##..###..........[..^...#..#.....# #.............:...hYk#....#...# #........)........ hYM_A bullfrog comes into view.hZ0Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hkZIAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (asleep, empty space bonus: 4/8)hfV   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a bullfrog (asleep, empty space bonus: 4/8)  The air twists around and strikes the bullfrog!  The bullfrog gives a loud, deep croak!hV ha .F_F  hb ;16 ===8.0 (1h@o hq c _The bullfrog is moderately wounded.h;)G  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhP#.......)....#### ##. Skvari the Thaumaturge #.#..)[##.........# #### #### ##. Djinni of Ashenzari ...... #.##.#.....#...#**.. ...##.. #<. Health: 44/52 ====================---- #.##.#######...*F*..# #..#.# #.# AC: 2Str: 7 .....###### ###**...###.#.####.# EV: 16Int: 18 .....##...# #.#.......>....:.. SH: 0Dex: 15 .....##._.# #.##....##..###... XL:  8 Next: 99% Place: Dungeon:6 #÷#####...#### #.# ##.....## #### Noise: ===------  Time: 5508.0 (0.0) #.##..#...#..# #@# ##.....#  o) +3 whip (elec) #.##...))....# #.###..###.#  Cast: Shock #.#....#'#...# #(Q7m.#....###.#  Fly #.....)#.#...# #...##..##.####### ###....###...###.##.....#....<..#  #....).........#..............# F   bullfrog  ###..#.##..###..........[..^...  #..#.....# #.............:...  #....#...# #........)........ _The bullfrog is moderately wounded.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (moderately wounded, empty space bonus: 6/8)h #.......)....######. Skvari the Thaumaturge #.#..)[##.........# #### #### ##. Djinni of Ashenzari ...... #.##.#.....#...#.... ...##.. #<. Health: 44/52 ====================---- h,Y#.##.#######....*...# #..#.# #.# AC: 2Str: 7 .....###### ###.....###.#.####.# EV: 16Int: 18 .....##...# #.#.......>....:.. SH: 0Dex: 15 .....##._.# #.##....##..###... XL:  8 Next: 99% Place: Dungeon:6 he#÷#####...#### #.# ##.....## #### Noise: ===------  Time: 5508.0 (0.0) #.##..#...#..# #@# ##.....#ho) +3 whip (elec) #.##...))....# #.###..###.#Cast: Shock #.#....#'#...# #.#....###.#Fly h#.....)#.#...# #...##..##.####### ###....###...###.##.....#....<..##....).........#..............# F   bullfrog###..#.##..###..........[..^...h^#..#.....# #.............:...#....#...# #........)........ _The bullfrog is moderately wounded.h0Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (moderately wounded, empty space bonus: 6/8)h.  Casting: Airstrike (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a bullfrog (moderately wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the bullfrog.hL.Fh*9.0 (1h^h` _The bullfrog is heavily wounded.hG  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hR#.......)....#### ##. Skvari the Thaumaturge #.#..)[##.........# #### #### ##. Djinni of Ashenzari ...... #.##.#.....#...#.... ...##.. #<. Health: 40/52 ==================------ #.##.#######...***..# #..#.# #.# AC: 2Str: 7 .....###### ###F*...###.#.####.# EV: 16Int: 18 hSz.....##...# #*#.......>....:.. SH: 0Dex: 15 .....##._.# #.##....##..###... XL:  8 Next: 99% Place: Dungeon:6 #÷#####...#### #.# ##.....## #### Noise: ===------  Time: 5509.0 (0.0) #.##..#...#..# #@# ##.....#  o) +3 whip (elec) hFS#.##...))....# #.###..###.#  Cast: Shock #.#....#'#...# #.#....###.#  Fly #.....)#.#...# #...##..##.####### hwS)###....###...###.##.....#....<..#  #....).........#..............# F   bullfrog hS ###..#.##..###..........[..^...  #..#.....# #.............:...  #....#...# #........)........ hSR_The bullfrog is heavily wounded.hS0Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#TAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (heavily wounded, empty space bonus: 5/8)h$n#.......)....######. Skvari the Thaumaturge #.#..)[##.........# #### #### ##. Djinni of Ashenzari ...... #.##.#.....#...#.... ...##.. #<. Health: 40/52 ==================------ #.##.#######........# #..#.# #.# AC: 2Str: 7 .....###### ###*....###.#.####.# EV: 16Int: 18 .....##...# #.#.......>....:.. SH: 0Dex: 15 .....##._.# #.##....##..###... XL:  8 Next: 99% Place: Dungeon:6 #÷#####...#### #.# ##hn.....## #### Noise: ===------  Time: 5509.0 (0.0) #.##..#...#..# #@# ##.....#o) +3 whip (elec) #.##...))....# #.###..###.#Cast: Shock #.#....#'#...# #.#....###.#Fly #.....)#.#...# #...##..##.####### ###....###...###.##.....#....<..##....).........#..............# F   bullfrog###..#.##..###..........[..^...#..#.....# #.............:...#....#...# #........)........ _The bullfrog is heavily wounded.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? hnor * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (heavily wounded, empty space bonus: 5/8)hg_Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hgAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (heavily wounded, empty space bonus: 5/8)  The air twists around and strikes the bullfrog!hhhtp._F hu+10.0 (1h9~6_ha _The bullfrog is severely wounded.h?6  hz67Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h1#.......)....#### ##. Skvari the Thaumaturge #.#..)[##.........# #### #### ##. Djinni of Ashenzari ...... #.##.#.....#...#.... ...##.. #<. Health: 36/52 ================-------- #.##.#######........# #..#.# #.# AC: 2Str: 7 .....###### ###.....###.#.####.# EV: 16Int: 18 .....##...# #*#.......>....:.. SH: 0Dex: 15 h[2B.....##._.# #F##....##..###... XL:  8 Next: 99% Place: Dungeon:6 #÷#####...#### #*# ##.....## #### Noise: ===------  Time: 5510.0 (0.0) #.##..#...#..# #@# ##.....#  o) +3 whip (elec) #.##...))....# #.###..###.#  Cast: Shock h2[#.#....#'#...# #.#....###.#  Fly #.....)#.#...# #...##..##.####### ###....###...###.##.....#....<..# h21 #....).........#..............# F   bullfrog  ###..#.##..###..........[..^... h2x #..#.....# #.............:...  #....#...# #........)........ h2S_The bullfrog is severely wounded.h3Casting: Airstrike (dangerous; 3% risk of failure)  h<3Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  hb3Press: ? - help, Dir - move targetAim: a bullfrog (severely wounded, empty space bonus: 2/8)hߋ#.......)....######. Skvari the Thaumaturge #.#..)[##.........# #### #### ##. Djinni of Ashenzari ...... #.##.#.....#...#.... ...##.. #<. Health: 36/52 ================-------- h#.##.#######........# #..#.# #.# AC: 2Str: 7 .....###### ###.....###.#.####.# EV: 16Int: 18 .....##...# #.#.......>....:.. SH: 0Dex: 15 h$.....##._.# #*##....##..###... XL:  8 Next: 99% Place: Dungeon:6 h#÷#####...#### #.# ##.....## #### Noise: ===------  Time: 5510.0 (0.0) #.##..#...#..# #@# ##.....#o) +3 whip (elec) #.##...))....# #.###..###.#Cast: Shock h+#.#....#'#...# #.#....###.#Fly hS%#.....)#.#...# #...##..##.####### ###....###...###.##.....#....<..#h{#....).........#..............# F   bullfrogh<###..#.##..###..........[..^...#..#.....# #.............:...hˍ#....#...# #........)........ _The bullfrog is severely wounded.h0Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h4}Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (severely wounded, empty space bonus: 2/8)h-  Casting: Airstrike (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a bullfrog (severely wounded, empty space bonus: 2/8)  The confined air twists around weakly and strikes the bullfrog!hi.hh{#.......)....######. Skvari the Thaumaturge hҞ0#.#..)[##.........# #### #### ##. Djinni of Ashenzari ...... #.##.#.....#...#.... ...##.. #<. Health: 37/52 =================------- #.##.#######........# #..#.# #.# AC: 2hStr: 7 .....###### ###.....###.#.####.# EV: 16h*bInt: 18 .....##...# #.#.......>....:.. SH: 0Dex: 15 hS.....##._.# #.##....##..###... XL:  8 Next: 109% Place: Dungeon:6 h#÷#####...#### #.# ##.....## #### Noise: ===------  Time: 5511.0 (1.0) #.##..#...#..# #@# ##.....#ho) +3 whip (elec) #.##...))....# #.###..###.#hCast: Shock #.#....#'#...# #.#....###.#Fly #.....)#.#...# #...##..##.####### ###....###...###.##.....#....<..#h+$#....).........#..............# ###..#.##..###..........[..^...hU #..#.....# #.............:... h#....#...# #........)........ h(Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h(Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (severely wounded, empty space bonus: 2/8)  The confined air twists around weakly and strikes the bullfrog!hM _You kill the bullfrog!hޢ@You have reached level 9!hC/  --more--h`  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? hh N  Uppercase letters only, please.h9 40/57-209 4% ShockYou feel clever. x2  The power to cast Vhi's Electric Charge wells up from within.hhL _Spell assigned to 'h'.he" G  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h j Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2 c - SwiftnessAir1%3  d + AirstrikeAir2% 4  e - Soul SplinterNecromancy1% 1  f - ScorchFire1% 2 g - PasswallEarth1%3  h - Vhi's Electric Charge Translocation/Air 2% 4 Select a spell to cast[!]/[I] toggle spell headershp Vhi's Electric Charge Sends the caster hurtling at a chosen nearby enemy, launching a high-accuracy melee attack on arrival. Additional electric damage will be dealt based on the length of the charge, the power of the spell, and the physical damage of the attack. The caster is wrapped in an envelope of twisted space, allowing them to safely pass through creatures, traps, and harmful terrain, and to displace creatures at their destination. The time taken by the spell is the greater of the time normally needed to cast a spell or that needed to launch one melee attack. Level: 4Schools: Translocation/AirFail: 2% Power: 82% Range: 4 Noise: A bit loud Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 10 electric damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.h+  Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2  c - SwiftnessAir1% 3  d + AirstrikeAir2% 4  e - Soul SplinterNecromancy1% 1  f - ScorchFire1% 2  g - PasswallEarth1% 3  h - Vhi's Electric Charge Translocation/Air 2% 4 Select a spell to cast[!]/[I] toggle spell headershphh*#.......)....######. Skvari the Thaumaturge #.#..)[##.........# #### #### ##. Djinni of Ashenzari ...... #.##.#.....#...#.... ...##.. #<. Health: 40/57 ================-------- h'#.##.#######........# #..#.# #.# AC: 2Str: 7 .....###### ###.....###.#.####.# EV: 16Int: 20 .....##...# #.#.......>....:.. SH: 0Dex: 15 .....##._.# #.##....##..###... XL:  9 Next:  4% Place: Dungeon:6 h3#÷#####...#### #.# ##.....## #### Noise: ===------  Time: 5511.0 (0.0) #.##..#...#..# #@# ##.....#o) +3 whip (elec) h-#.##...))....# #.###..###.#Cast: Shock h]#.#....#'#...# #.#....###.#Fly h#.....)#.#...# #...##..##.####### ###....###...###.##.....#....<..##....).........#..............#h ###..#.##..###..........[..^...h #..#.....# #.............:... h#....#...# #........)........ Uppercase letters only, please.h&}You feel clever. x2  The power to cast Vhi's Electric Charge wells up from within. h]_Spell assigned to 'h'.  Casting: Airstrike (dangerous; 2% risk of failure)  h`Confirm with . or Enter, or press ? or * to list all spells.h#.......)....######. Skvari the Thaumaturge #.#..)[##.........# #### #### ##. Djinni of Ashenzari ...... #.##.#.....#...#.... ...##.. #<. Health: 40/57 ================-------- hW'#.##.#######........# #..#.# #.# AC: 2Str: 7 .....###### ###.....###.#.####.# EV: 16Int: 20 .....##...# #.#.......>....:.. SH: 0Dex: 15 .....##._.# #.##....##..###... XL:  9 Next:  4% Place: Dungeon:6 h#÷#####...#### #.# ##.....## #### Noise: ===------  Time: 5511.0 (0.0) #.##..#...#..# #@# ##.....#o) +3 whip (elec) #.##...))....# #.###..###.#hRCast: Shock #.#....#'#...# #.#....###.#Fly #.....)#.#...# #...##..##.####### h:####....###...###.##.....#....<..##....).........#..............# hb###..#.##..###..........[..^... h*#..#.....# #.............:... #....#...# #........)........h Uppercase letters only, please.You feel clever. x2  The power to cast Vhi's Electric Charge wells up from within. _Spell assigned to 'h'.  h67Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hj ....).........#......####..#.##..###..........[..^#.....# #.............: #....#...# #........)........ Okay, then.hhJhh. _h3hh@hO41=31 _hom2=hhwhK3=hzh,hhєhhzh,hqhk4=hIhh8hhhțhhh>%5hhƞh hYh]hhhhh0h*hu#6h(=hhhMhhhhjhh!U7=hhhh6h$hZhhhVhh.hrK8=hRhh%hh״h'hյhh#9h]2=hhѸhhzhnhh"hhDhh h@E50=h"h$hqhh,hYhhU1=hIhThhhYhh#hh%2h,h,h h,h1hZhhhh hFD3=hhhhCh#,hvhh;?4=hh hh/hhhhUhhhEh*hK5=hhhThhh+hhh%U6=hhhh{hihhh7=hhh"hhh;hihhXhhhhh9=hhh*hhhhhhhhh hMh hh h9hhh h hb!h"h"h"h>#h}$hW%h%hN&h!'hW)Bh*hL+h+h+h,h-h.h.hC0h{1,h1h-3h.4h^4h4h5h7,h7h8h>h?hI #.# ##.# ##..##  #....### hIc####### #.#.... .# #.#..# ......# #.#..# --- ......# #.@..# h J....).# #...#.# ##Shock h3J......### #.#.#.# #. .##...[.## #5#.#.# #. hJa #..†.#..# # #.#.# . #)#..†.##.# #.#.# #.###) 5   white imp (asleep) .#..†.##.## # #.#.# #..... hJ.#....##.##.# #.#.# ###... hK.......)....####.#.# ##..hY+ 87.0 (76.0)55  A white imp comes into view.The white imp shouts, "Slither hence, thou grime-gilt base-court flim-flammer!"hca***The white imp gestures at you.h@..====8.0 (77hhA hE_The puff of frost misses you.hG  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h: h Skvari the Thaumaturge #.# Djinni of Ashenzari ...... ##.# Health: 56/57 =======================- ##..##  AC: 2Str: 7h #....###  EV: 31 Int: 20 ####### #.#....  SH: 0Dex: 15 ......# #.#..#  XL:  9 Next:  4% Place: Dungeon:6 ......# #.#..#  Noise: ====-----  Time: 5588.0 (0.0) ......# #.@..#  o) +3 whip (elec) ....).# #.*.#.# ## Cast: Shock ......### #*#.#.# #. Fly .##...[.## #5#.#.# #.  #..†.#..# # #.#.# . #)  #..†.##.# #.#h.# #.###) 5   white imp .#..†.##.## # #.#.# #..... .#....##.##.# #.#.# ###... .......)....####.#.# ##.. _The puff of frost misses you.Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a white imp (74% to hit)h2 ha Skvari the Thaumaturge#.#Djinni of Ashenzari ......##.#Health: 57/57 ========================##..##AC: 2Str: 7#....###EV: 31 hҿ Int: 20 ########.#....SH: 0Dex: 15 ......##.#..#XL:  9 Next:  4% Place: Dungeon:6 ......#h6 #.#..#Noise: ====-----  Time: 5588.0 (0.0) ......##.@..#o) +3 whip (elec) ....).#hZ #...#.### Cast: Shock h| ......### #.#.#.##. Fly h .##...[.## #5#.#.##.h #..†.#..# # #.#.#. #)h #..†.##.# #.#.#h (#.###) 5   white imp .#..†.##.## # #.#.#hM y#..... .#....##.##.# #.#.#h 6###... .......)....####.#.###..Casting: Airstrike (dangerous; 2% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: a white imp (74% to hit)  Okay, then.h h h hN D _hA  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h5   Skvari the Thaumaturge #.# Djinni of Ashenzari ...... ##.# Health: 53/57 ======================-- hp5 ##..##  AC: 2Str: 7 #....###  EV: 31 Int: 20 ####### #.#....  SH: 0Dex: 15 h5 ......# #.#..#  XL:  9 Next:  4% Place: Dungeon:6 ......# #.#..#  Noise: ====-----  Time: 5588.0 (0.0) ......# #.@..#  o) +3 whip (elec) h6 ....).# #...#.# ## Cast: Shock h*6 H......### #*#.#.# #. Fly .##...[.## #5#.#.# #. hM6 q #..†.#..# # #.#.# . #) hp6 #..†.##.# #.#.# #.###) 5   white imp h6 .#..†.##.## # #.#.# #..... .#....##.##.# #.#.# ###... .......)....####.#.# ##.. h6 _Okay, then.Casting: Shock (safe; 1% risk of failure)  h6 MConfirm with . or Enter, or press ? or * to list all spells.h6 Aiming: Airstrike (dangerous; 2% risk of failure)  ha; zPress: ? - help, Dir - move targetAim: a white imp (empty space bonus: 1/8)hSkvari the Thaumaturge#.#Djinni of Ashenzari ......##.#hUTHealth: 53/57 ======================--##..##AC: 2Str: 7#....###EV: 31 Int: 20 ########.#....SH: 0hDex: 15 ......##.#..#XL:  9 Next:  4% Place: Dungeon:6 ......##.#..#hܰNoise: ====-----  Time: 5588.0 (0.0) ......#hq#.@..#o) +3 whip (elec) h!....).##...#.#hC## Cast: Shock ......### #.#.#.#ho#. Fly .##...[.## #*#.#.##.h#..†.#..# # #.#.#. #)h±#..†.##.# #.#.#h(#.###) 5   white imp .#..†.##.## # #.#.#hy#..... .#....##.##.# #.#.#h+Z###... .......)....####.#.###.. hQ_Okay, then.Casting: Shock (safe; 1% risk of failure)  htConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  hrPress: ? - help, Dir - move targetAim: a white imp (empty space bonus: 1/8)h  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a white imp (empty space bonus: 1/8)  The confined air twists around weakly and strikes the white imp.5. 16 ===-9.0 (1 _The white imp is moderately wounded.h   h 7Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  Skvari the Thaumaturge #.# Djinni of Ashenzari ...... ##.# Health: 49/57 ====================---- ##..##  AC: 2Str: 7 #....###  EV: 16hR`Int: 20 ####### #.#....  SH: 0Dex: 15 ......# #.#..#  XL:  9 Next:  4% Place: Dungeon:6 ......# #.#..#  Noise: ===------  Time: 5589.0 (0.0) h......# #.@..#  o) +3 whip (elec) ....).# #**.#.# ## Cast: Shock h......### #5#.#.# #. Fly .##...[.## #*#.#.# #.  #..†.#..# # #.#.# . #) h= #..†.##.# #.#.# #.###) 5   white imp .#..†.##.## # #.#.# #..... hT.#....##.##.# #.#.# ###... .......)....####.#.# ##.. _The white imp is moderately wounded.hz0Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targeth"Aim: a white imp (moderately wounded, empty space bonus: 3/8)hSkvari the Thaumaturge#.#Djinni of Ashenzari ......h=##.#hmHealth: 49/57 ====================----hA##..##h2#AC: 2h-Str: 7hY#....###h$#EV: 16h,Int: 20 h#######h+N#.#....hh-SH: 0h,Dex: 15 h......#h)W#.#..#h}XL:  9 Next:  4% Place: Dungeon:6 hc......#hW#.#..#h\Noise: ===------  Time: 5589.0 (0.0) h......##.@..#o) +3 whip (elec) ....).##...#.#hK## Cast: Shock ......### #*#.#.##. Fly hjs.##...[.## #.#.#.##.#..†.#..# # #.#.#h9. #)#..†.##.# #.#.##.###) 5   white imp .#..†.##.## # #.#.#hY#..... .#....##.##.# #.#.####... .......)....####.#.###.. _The white imp is moderately wounded.Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp (moderately wounded, empty space bonus: 3/8)h5  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a white imp (moderately wounded, empty space bonus: 3/8)  The air twists around and strikes the white imp.  The white imp is heavily wounded. h!hG$*h(The white imp gestures at you.hh{hU|.hht6hՀ-h$$90.0 (1hgh h|hύA_The puff of frost hits you. The cold chills you terribly!hJR G  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h}   Skvari the Thaumaturge #.# Djinni of Ashenzari ...... ##.# Health: 42/57 =================-------h  ##..##  AC: 2Str: 7 #....###  EV: 16Int: 20 h ####### #.#....  SH: 0Dex: 15 h ......# #.#..#  XL:  9 Next:  4% Place: Dungeon:6 ......# #.#..#  Noise: ===------  Time: 5590.0 (0.0) ......# #.@..#  o) +3 whip (elec) ....).# #**.#.# ## Cast: Shock h ......### #5#.#.# #. Fly hΓ .##...[.## #*#.#.# #. h G #..†.#..# # #.#.# . #)  #..†.##.# #.#.# #.###) 5   white imp h g.#..†.##.## # #.#.# #..... h? .#....##.##.# #.#.# ###... .......)....####.#.# ##.. _The puff of frost hits you. The cold chills you terribly!  hx Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  h Press: ? - help, Dir - move targetAim: a white imp (heavily wounded, empty space bonus: 3/8)hzSkvari the Thaumaturge#.#Djinni of Ashenzari ......##.#Health: 42/57 =================-------##..##AC: 2Str: 7#....###EV: 16Int: 20 #######h#.#....SH: 0Dex: 15 ......##.#..#XL:  9 Next:  4% Place: Dungeon:6 ......#hcg#.#..#Noise: ===------  Time: 5590.0 (0.0) ......##.@..#o) +3 whip (elec) h....).##...#.### Cast: Shock hЙ......### #*#.#.##. Fly h.##...[.## #.#.#.##.h#..†.#..# # #.#.#. #)hP#..†.##.# #.#.#hs#.###) 5   white imp h.#..†.##.## # #.#.##..... hҚ.#....##.##.# #.#.####... .......)....####.#.#ha##.. _The puff of frost hits you. The cold chills you terribly!  h$(Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hR}Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp (heavily wounded, empty space bonus: 3/8)hhK5.h*1.0 (1hAh%  Casting: Airstrike (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a white imp (heavily wounded, empty space bonus: 3/8) _The air twists around and strikes the white imp but does no damage.h G  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h,  Skvari the Thaumaturge #.# Djinni of Ashenzari ...... ##.# Health: 41/57 =================------- ##..##  AC: 2Str: 7 #....###  EV: 16Int: 20 ####### #.#....  SH: 0Dex: 15 h, ......# #.#..#  XL:  9 Next:  4% Place: Dungeon:6 ......# #.#..#  Noise: ===------  Time: 5591.0 (0.0) ......# #.@..#  o) +3 whip (elec) h$-....).# #.5*#.# ## Cast: Shock ......### #.#.#.# #. Fly hX-.##...[.## #.#.#.# #.  #..†.#..# # #.#.# . #)  #..†.##.# #.#.# #.###) 5   white imp h-.#..†.##.## # #.#.# #..... .#....##.##.# #.#.# ###... .......)....####.#.# ##..h&.Aim: a white imp (heavily wounded, empty space bonus: 3/8) _The air twists around and strikes the white imp but does no damage.  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehuSkvari the Thaumaturge#.#Djinni of Ashenzari ......##.#Health: 41/57 =================-------##..##AC: 2Str: 7#....###EV: 16Int: 20 ########.#....SH: 0Dex: 15 ......##.#..#h؜XL:  9 Next:  4% Place: Dungeon:6 ......##.#..#Noise: ===------  Time: 5591.0 (0.0) ......##.@..#o) +3 whip (elec) ....).##.**#.### Cast: Shock ......### #.#.#.##. Fly h.##...[.## #.#.#.##.#..†.#..# # #.#.#. #)h$-#..†.##.# #.#.##.###) 5   white imp hHb.#..†.##.## # #.#.##..... .#....##.##.# #.#.####... .......)....####.#.#hk3##..Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h2Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the white imp.  The white imp is severely wounded.h$D5.h':2--2.0 (1hQ.h0onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the white imp.  The white imp is severely wounded. _The zap misses the white imp. The white imp closely misses you.hp  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  Skvari the Thaumaturge #.# Djinni of Ashenzari ...... ##.# Health: 41/57 =================------- ##..##  AC: 2Str: 7 #....###  EV: 16Int: 20 h4####### #.#....  SH: 0Dex: 15 ......# #.#..#  XL:  9 Next:  4% Place: Dungeon:6 ......# #.#..#  Noise: =--------  Time: 5592.0 (0.0) h......# #.@..#  o) +3 whip (elec) h....).# #.5*#.# ## Cast: Shock h@......### #.#.#.# #. Fly .##...[.## #.#.#.# #.  #..†.#..# # #.#.# . #)  #..†.##.# #.#.# #.###) 5   white imp h+.#..†.##.## # #.#.# #..... .#....##.##.# #.#.# ###... .......)....####.#.# ##..The white imp is severely wounded. _The zap misses the white imp. The white imp closely misses you.Casting: Shock (safe; 1% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehq  Skvari the Thaumaturge #.#h"r Djinni of Ashenzari ...... ##.# Health: 41/57 =================------- ##..##  AC: 2Str: 7hdr #....###  EV: 16Int: 20 ####### #.#....  SH: 0hrLDex: 15 ......# #.#..#  XL:  9 Next:  4% Place: Dungeon:6 hs......# #.#..#  Noise: =--------  Time: 5592.0 (0.0) ......# #.@..#  o) +3 whip (elec) ....).# #.5.#.# ## Cast: Shock hUs......### #.#.#.# #. Fly .##...[.## #.#.#.# #.  #..†.#..# # #.#.# . #)  #..†.##.# #.#.# #.###) 5   white imp hs.#..†.##.## # #.#.# #..... .#....##.##.# #.#.# ###... .......)....####.#.# ##..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the white imp.  The white imp is almost dead.The zap hits the white imp.h{ #.# ##.#hQ|         h||3   h|N).# #.**#.#  #.#.#.# h|[.## #.#.#.# h| #..†.#..# # #.#.# . #)  #..†.##.# #.#.# #.###)h*}  # #.#.#  hQ} #.#.#  ).# h}/ h (..hd53.0 (1ShockhhH  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the white imp.  The white imp is almost dead.The zap hits the white imp. _You kill the white imp!h%3h%31 2h*h#+K3=h,h-h-hJ.hr/hU0,h1h2U4=h2h3h3h4h6h96h6hL8h8h@9h:h:%5hF;h<h<h=h>,h?hF6=hqHhHN7=haIhJ,hiKhL,hkMhN,haOhPhPD8=hQhR,hMShT,huUhVhWU9=hWhY,hPZh[,h\h],hn^h_h`L50=h`hb,hbhchdhdhe91hUf2=hfhg,hhhi,hjhkhkh@lhmhm%2hnhphDphphXr,hshthu#3h-u(=huh5whwwhxhy,hzh|,h}hh??4=hehhhhha,hhhK5=hh,hhh_hيhP,hh5hێU6=h{hhZ,h˒,hhٔh]hD7=h1hh,,hh~hhhhhh-h$h]hh7#=hghhͨhbhhUhuhh+h׮h԰hG,hhqhyhhRhhh!hhhż,hShžhh9hh;h+,hh=hhhhhhhNh/h0#.###.# ##..## ########....#### #.....##.#.....#### #.....# #.#..##....# #.....# #.#..#####.# .....# ##....# #.## ##..#-661.0 (6h-8.0) #...#.# #@.# ###...# # #.#.#.# ##.# #.....# ## #.#.#.# ..: #.##.##  #.#.#.# ##..# #)##.# .# ..#.#.# #.###)#).# .## ####.#.# #.....#.###.# #.#.# ###...#.#...####.#.# ##....#..#.######### ##.#..###hfhE-2.0 (69hh(P _Found a Treatise on Traps.h~hhhhhhf,hchhhh,hhh,hBhhh&hhf  You see here a Treatise on Traps.hYh _h@h-h],h$ h h,hhhhhy h]#h&h'h+h .h0h]1h 3h@|  Things that are here:  a +0 mace; an orc skeletonh~AhMB _hFDh^HC  You see here a +0 short sword.h)KhK _hMhShUhUhvXh[hH_,hahch,fhfhghjhCl,hnhzh },hk~hh,hkh։h,hhh  You see here a +0 short sword. _hh(|  Things that are here:  a +0 mace; an orc skeletonhGh _hDhXhhhhhhWhhhhghhhphhhF _a +0 mace; an orc skeletonYou see here a +0 short sword.  Things that are here: _a +0 mace; an orc skeleton  There is a stone staircase leading up here.hh _hhh/hhh.hhXhhg  You see here a book of the Hunter.hh _hhh},hhhhhh h h hi h}h,h!hhhZhh/h^2,h3h6h{8,h9hW<h>hh>h?hDR  There is a stone staircase leading down here.hQFhF _hHhJh6LhLhpMhOhQhQhRhTh8Vh~VhXWhrZhZ,h[hf]h^hY_h`hahdchch@dhehg,hhhjhl,hlh)ohTq,hrhthywhwhTyh~~hĀh#hhхh,hIh*h,h}hsh,hhhس,h?h5h&,hhy  Things that are here:  a +3 trident; a +0 robehh _hh7h=,hhhK,hhZh,hXhh,hhPh,hshsh8,h^ hhhdhh h;",hu$h(h +hq+h+-h.0h2,h4h8h:h:h<hOhR,h^UhZh]hk]hX`hihl,hohvh~yhzh|hhhhކhEhhhihhh7hhbh,hhǮhζ,hh7hh!hh h,h`hh,hhy  Things that are here:  a +3 trident; a +0 robehh _hphhh_hhGhhhahUh,h/hh,h hMh/h~hh@hAhhhht,h_hZ h ,h h hd,h@hh,hehh,hhhh,hLh ,h!h"h#h*$h~$hbK ### #.#  #.#  #.  ##.  ##..##hvL # #....#### #758.0 (96 ###### #.#@....#### # .....# #.#..##....# # .....# #.#..#####.# # .....# ##....# #.## # ...).# #...#.# #..# ### .....### #.#.#.# ##.### #..  ##...[.## #.#.#.# #..:## #.#hL;  #..÷.#..#####.#.#.# ###..# #)#  #..÷.##.##....#.#.# ##.###)# hTh^hOaE _Done exploring.hj Ih, E0.0)............:## #....# #)...h h h  Things that are here: _a +3 trident; a +0 robe  Things that are here: _a +3 trident; a +0 robe _Done exploring.h  ###.###..####....#### ######hxa#.#.....#### .....##....####.Fly ..#.##.#.# hم#..÷.##.##.####.#.##.....# hh19.0 (1 _hhhA  .###..###....#### #######.....#### hlA .....##....#####....# #.###.Fly #hA !hA #.#.# #....##.##.# #.#.#hA 5###...# hA hI hP &60hW hsY h.0  ###..###....#### #######.....#### .....#.#..##....#.#..#####h0 ##..@.# #.##)#...#.# ##Fly .##.#.# ......)....####.#.#h0 I##... h: hA %1hVI hK h* h1 h39 h: h$3h-h/h'rV#.# #.# ##.# ##..## ##....#### #. #.#.....#### #.# #.#..##....# #.# #.#..#####.# hry#.# ##...@# #.## #).# #...#.# #..# ###.### #.#.#.# ##.### #. #hru...[.## #.#.#.# #..:## #.# ..÷.#..#####.#.#.# ###..# #)# ..÷.##.##....#.#.# ##.###)#) ..÷.##.##.####.#.# #.....#. ....##.##.# #.#.# h....:..#.# hH# h.' %7h/ h0 h_>" ....##....#####....# #.###)...#.# ###.h>@..#####.### #.. #...[.## #..:## #.## ..÷.#..######..# #)h>|#.##... ##.###)#)###h>Y #.....#.. h ?<##Fly h)?#... ..##._.# #.##....##..###......hG?D hh %8hhhQ:K #####....# #.###)...#.# ###...#####.### #.. #...[.## #..:## #.## ..÷.#..######..# #)h:a#.##... ##.###)#)### #.....#.. ##.)....### ##...Fly h:R.##.. h;####...#### #.####.....## #####.# hD7_hG%9hO7_hIRhv ##....# #.###)hv...#.# ###...#####.### #.. #...[.##h7wD #..:## #.## ..÷.#..######..# #)#.##... ##.###)#)hZwK### #.....#..h|wU ##.)....###hw. ##...hw)[##.........#.######### ##.#Fly hwW...##.hZxQ#._#.#.####. #..#...#..# #.# ##.....##.# hЀh&70h#>_h0 )...#.# ###...#####.### #.. #...[.## #..:## #.## ..÷.#..######..# #)#.##... ##.###)#)hBP### #.....#.. ##.)....### ##...)[##.........#@######### ##.# #.#.....#...#........##..# #<........###..#Fly #####... #...))....# #.###..###.##.# h%h%1hRhh  ..#####.### #.. #...[.## #..:## #.## ..÷.#..######..# #)#.##... ##.###)#)### #.....#.. ##.)....#### ##...)[##.........#.######### ##.# #.#.....#...#...@....##..# #<######........###..#.## #.####Fly .......###. ....#'#...# #.#....###.##.# h %2h hW } #...[.## #..:## #.## ..÷.#..######..# #)#.##... ##.###)#)### #.....#.. ###.)....####. ##...)[##.........#.######### ##.# #.#.....#...#........##..# #<######.......@###..#.## #.### .####.....###.#.####.##..Fly .##..#.###.# ...)#.#...# #...##..##.########.# hQ` hh %3hq hr h  ..÷.#..######..# #)#.##... ##.###)#)#### #.....#.. #.##.)....####. ##...h G)[##.........#.######### ##.# #.#.....#...#........##..# #<######........###..#.## #.### .####...@.###.#.####.##.h 3...# #.#.......>....:..#.###..Fly hE e#.###. hf y....###...###.##.....#....<..##.# h6 h %4h hD h ÷.#..#####.#.#.# ###..# #)##. .÷.##.##....#.#.# ##.###)#). .÷.##.##.####.#.# #.....#.###.##.# #.#.# ###...#.#)....####.#.# h ##....# .)[##.........#.### ##.#..# .#.....#...#........##..# #<.#. .#.###..#.## #.###.# .##....@###.#.####.##..# .h ##...# #.#.>....:..#.# .hM"##._.# #.##....##..###....#### #.####.....## #####.# ho..#...#..# #.# ##.....# h...))....# #.###..###.# #.#h#'#...# #.#....###.# #.#h)#.#...# #...##..##.#.####...###.##.....#....<..##.#h7_h| %5h7_hh #.##... ##.###)#)### #.....#.# .. ###.)....####. ##... .)[##.........#.######### ##.# .#.....#...#........##..# #<.#...######........###..#.## #.###.#####.....###.#.####.##....# #.#..@....>....:..#.#_#.##....##..###........Fly #.#.. ...).........#..............##.#hc7_h%6hhhd÷.##.##....#.#.# ##.###)#).# ÷.##.##.####.#.# #.....#.#hb##.##.# #.#.# ###...#.# )....####.#.# ##....# )[##.#.#hˋ- ##.#..# h#.....#...#........##..# #<.#. #.hS###..#.## #.###.#. #h##.....###.#.####.##..#. h?##...# #.#.>....:..#.##. ho##._.# #.##....##..###.h...#### #.####.....## #####.# .#...#..# #.# ##hŒy))....# #.###.h#'#...# #.#....###.h+)#.#...# #...##..##.####...###.##.. h.7_hA%7h=7_h-h .##.##....#.#.# ##.###)#).# .##.##.####.#.# #.....#.## ##.##.# #.#.# ###...#.# )....####.#.# ##....# [##.#.# ##.#..# .....#...#........##..# #<.#....#h .###..#.## #.###.#.##.....###.#.####.##..#.# #...# #.#.>....:..#.##. #hB *._.# #.##....##..###. #...#### #.####.....## #####.# hd #...#..# #.# ##.....#h ))....# #.###..###.#h #'#...# #.#....# )#.#...# #...##..h ###...###.##.... hD 7_h %8h 7_h hR ##.##....#.#.# ##.###)#).# ##.##.####.#.# #.....#.## ##.##.# #.#.# ###...#.# )....####.#.# ##....# ##...#.# ##.#..### #...#........##..# #<.#....# h >..###..#.## #.###.#.# .....###.#.####.##..#.# ...# #.#.>....:..#.##..# ._.# #.##....##..###.hۈ # ...#### #.####.....## #####.# h ...#..# #.# ##.... ))....# #.###..###.h[ | #'#...# #.#....###.# #.#...# #...##..##.# ###...###.## h hv 7_h. %9h 7_h he.##....#.#.# ##.###)#).# .##.####.#.# #.....#.## .##.# #.#.# ###...#.# )....####.#.# ##....# .#.######### ##.#..### #...#........##..# #<.#....# ........###..#.## #.###.#.# .....###.#.####.##..#.## # #.#.>....:..#.##..# _.# #.##....##..###.# #### #.####.....## #####.##### #..# #.# ##.....#....# #.###..###.#R7m '#...# #.#....###.# .#...# #...##..##.#...###.##.....#.. h hk&80hhhP y.##....#.#.# ##.###)#).# .##.####.#.# #.....#.## .##.# #.#.# ###...#.# h ....####.#.# ##....# .#.######### ##.#..### h= w#...#........##..# #<.#....# ........###..#.## #.###.#.# h .....###.#.####.##..#.## # #.#.....:..#.##..# .# #.##....##..###.# #### #.####.....## #####.##### #..# #.# ##.... ....# #.###..###h 7 #...# #.#....### #...# #...##..##...###.##.....# h% h: %1h h* _a +3 trident; a +0 robe  Things that are here: _a +3 trident; a +0 robe _Done exploring. hh \__There is a stone staircase leading down here.h3hNhh'616 2 _hh`   .#######   #......#   #......#   h#....!.#   +......#   #......#  7 #......#   hN##   #......#   +......#   #......#   ##.....#   #.....#  h{  #.....#   h #.....#      hhh*!*7 (1.7h 'h}* _You fly downwards.  Found a lumpy green potion. _There is a stone staircase leading up here.h7hphbhhhX31 _hh9hqhh0h?hwhhgK16  _m - 2 lumpy green potions (gained 1)31 h5Bhh'16 hhF _You reach down and open the door.hOh%31 hhI h h": There is an open door here.h4h _hhhh?hh h$h$h&h(hf-h-h(/h#5h89h9h;h.@h{@'16 h_DhiFn _B - 3 purple potions (gained 1)h(JhnJ;31 h;KhMhcPhPh[QhThqXhX'16 hYh\F _You reach down and open the door.hc}31 hTfhfhMghk@  There is an open door here.h oho _hphsh=whwhIxhOzh}h}hdhh`hhhŖ ###.##########......#............#......+............#..............'......##..##...#......##...##'###...#......#........+....#..<...h8#........#....#......#...@....#....+......###+########..#...... #####..... #..... #..... hxJ#..... h813.7 (31.0)'.............................#######hph=i16 ======4.7 (32hh= _As you open the door, it creaks loudly!h hM h` hz h h g31 hD ,hX ht @  There is an open door here.h h  _hQ h h hͦ h ht hh ,h9 h h ,h h+ h h8 h h h ,h h h ,h h- h ,h h/ h ,h h4 h ,h hl =16 h hr N _You now have 310 gold pieces (gained 17).h7 Q31 h h7 h ,hv h[ h@ ,h h h ,h h6 h h@ h h h ,h h h h h h hA h h h h ,h hS h h/ h h hj ,hA hS h ,h hF Y  There is an open door here. _hH ,hL ,hM hM hN h Q hS hT '16 hT h7X F _You reach down and open the door.h[ h[ ;31 h`\ h^ h?a ha hb hf @  There is an open door here.hw  #.......# ...... #.......# ..... #.......# .... #.......# ... #.......#  .. #.......#  #. ### #.......######.####.##########------#....@#............#hfx #.....'............##.....#............'#..#...##...##..##...### ######...##'###...# #........+....#.. hx  #........#....#..  hx #........#....+.. ##############'########..#..hx E h1 ------51.7 (37  Ashenzari invites you to partake of a vision and a curse of fortitude andsorcery.h- /  --more--h0` hLh % _hl ho "h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#h P  Okay, then.#hv #hV D _$h!Innate Abilities, Weirdness & MutationsYou are immune to sickness and miasma.You are immune to poison.a - You are very heat resistant. (rF++)b - You are vulnerable to cold. (rC-)c - You float through the air rather than walking.d - You learn spells naturally, not from books.e - Your magical power is your life essence.f - You have superior vitality. (+4 MHP)%h, %h%h #.......# Skvari the Thaumaturge......#.......# Djinni of Ashenzari ...........#.......# Health: 57/57 ========================....%h_#.......# AC: 2Str: 7...#.......# EV: 31 Int: 20..#.......# SH: 0Dex: 15%h+#. ### #.......## XL:  9 Next:  5% Place: Dungeon:7####.####.##########.. Noise: ---------  Time: 5851.7 (0.0)#....@#............#.. o) +3 whip (elec)#.....'............#.. Cast: Shock#.....#............'.. Fly #..#...##...##..##...#..## ######...##'###...#..%h #........+....#.. #........#....#.. %h/#........#....+.. ##############'########..#..%hUf There is an open door here.  %huAshenzari invites you to partake of a vision and a curse of fortitude and _sorcery.%hCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h6_Okay, then.%h%hB"%h(%h)&h&h- Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Fort/Sorc)&hļo0% [?] toggle between ability selection and description.*h Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Fortitude: Armour and Shields. Sorcery: Conjurations and Alchemy. Range: N/A This ability costs: nothing.;h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  G - Curse Item(Boost: Fort/Sorc)0%  [?] toggle between ability selection and description.;h7 ;hݤ ;hR 3#.......# Skvari the Thaumaturge......#.......# Djinni of Ashenzari ...........;h #.......# Health: 57/57 ========================....#.......# AC: 2Str: 7...#.......# EV: 31 ;h Int: 20..#.......# SH: 0;hϪ .Dex: 15#. ### #.......## XL:  9 Next:  5% Place: Dungeon:7;h ####.####.##########.. Noise: ---------  Time: 5851.7 (0.0);h X#....@#............#.. o) +3 whip (elec)#.....'............#.. Cast: Shock;h@ h#.....#............'.. Fly #..#...##...##..##...#..;hf ## ######...##'###...#..#........+....#..;h t #........#....#..;h t #........#....+..;hث ^ ##############'########..#..;h . ;h 8There is an open door here.  ;h cAshenzari invites you to partake of a vision and a curse of fortitude and ;h :_sorcery.;h? Casting: Shock (safe; 1% risk of failure)  ;hd Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.;hp P  Okay, then.;h, ;h ;hq . _# .+ # # ########## ...#####[.....Shock #...#......... #...#................ #...#................ #...'................ F   Prince Ribbit (asleep) #...#................ =h #...#................ #...#................=h } 82.7 (14  Prince Ribbit comes into view.=h1 +3.7 (15=hd =h 9 _Found an escape hatch in the floor.@h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@h   Skvari the Thaumaturge **. Djinni of Ashenzari ...... F*.. Health: 53/57 ======================-- **..#########  AC: 2Str: 7 >...........#  EV: 31 Int: 20 ............+  SH: 0Dex: 15 @hV ............#  XL:  9 Next:  5% Place: Dungeon:7 ............#  Noise: ---------  Time: 5883.7 (0.0) .......@....##########  o) +3 whip (elec) ...#####.........[.....  Cast: Shock #...#................ Fly  #...#................ #...#................ @h #...'................ F   Prince Ribbit (asleep) #...#................ #...#................ #...#................ _Found an escape hatch in the floor.  @h Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Prince Ribbit (asleep, empty space bonus: 5/8)AhSkvari the Thaumaturge...Djinni of Ashenzari ......F...Health: 53/57 ======================--....#########AC: 2Str: 7>...........#EV: 31 Int: 20............+SH: 0Dex: 15............#XL:  9 Next:  5% Place: Dungeon:7............#Noise: ---------  Time: 5883.7 (0.0).......@....##########o) +3 whip (elec)...#####.........[..... Cast: Shock#...#................ Fly #...#................#...#................#...'................ F   Prince Ribbit (asleep)#...#................Ahq[16;13H#...#................#...#................Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Prince Ribbit (asleep, empty space bonus: 5/8)  You miscast Airstrike.  You are very lightly contaminated with residual magic.Ahk416 4.7 (1Contam AhAh  Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: Prince Ribbit (asleep, empty space bonus: 5/8)  You miscast Airstrike.are very lightly contaminated with residual magic. _Nothing appears to happen.Bh+G  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bh  Skvari the Thaumaturge **. Djinni of Ashenzari ...... F*.. Health: 50/57 =====================--- **..#########  AC: 2Str: 7 >...........#  EV: 16Int: 20 ............+  SH: 0Dex: 15 ............#  XL:  9 Next:  5% Place: Dungeon:7 ............#  Noise: ---------  Time: 5884.7 (0.0) .......@....##########  o) +3 whip (elec) ...#####.........[.....  Cast: Shock #...#.h7m............... Fly Contam  #...#................ #...#................ #...'................ F   Prince Ribbit (asleep) #...#................ #...#................ #...#................ _Nothing appears to happen.  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Prince Ribbit (asleep, empty space bonus: 5/8)BhZ Skvari the Thaumaturge...Djinni of Ashenzari ......*...Health: 50/57 =====================---....#########AC: 2Str: 7>...........#EV: 16Int: 20............+SH: 0Dex: 15............#XL:  9 Next:  5% Place: Dungeon:7............#Noise: ---------  Time: 5884.7 (0.0).......@....##########o) +3 whip (elec)Bh ~...#####.........[..... Cast: Shock#...#................ Fly Contam #...#................#...#................#...'................ F   Prince Ribbit (asleep)#...#................#...#................#...#................ _Nothing appears to happen.  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Prince Ribbit (asleep, empty space bonus: 5/8)Bh~Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: Prince Ribbit (asleep, empty space bonus: 5/8)  BhtThe open air twists around violently and strikes Prince Ribbit!  Prince Ribbit croaks.Bh #..Bhm+FF  ===5.7 (1 _Prince Ribbit is moderately wounded.Chi G  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Chc   Skvari the Thaumaturge ... Djinni of Ashenzari ...... .*** Health: 46/57 ===================----- .*F*#########  AC: 2Str: 7 >***........#  EV: 16Int: 20 ............+  SH: 0Dex: 15 Chܲ ............#  XL:  9 Next:  5% Place: Dungeon:7 ............#  Noise: ===------  Time: 5885.7 (0.0) .......@....##########  o) +3 whip (elec) ...#####.........[.....  Cast: Shock #...#................ Fly Contam Ch  #...#................ #...#................ChM  #...'................ F   Prince Ribbit Ch{ #...#................ #...#................ Ch q#...#................ _Prince Ribbit is moderately wounded.Ch̳ 0Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch Aiming: Airstrike (dangerous; 2% risk of failure)  Ch Press: ? - help, Dir - move targetAim: Prince Ribbit (moderately wounded, empty space bonus: 8/8)DhK eSkvari the Thaumaturge...Djinni of Ashenzari ..........Health: 46/57 ===================-----..*.#########AC: 2Str: 7>...........#EV: 16Dh uInt: 20............+SH: 0Dex: 15............#XL:  9 Next:  5% Place: Dungeon:7............#Noise: ===------  Time: 5885.7 (0.0).......@....##########o) +3 whip (elec)...#####.........[..... Cast: Shock#...#................ Fly Contam #...#................#...#................DhB L#...'................ F   Prince Ribbit#...#................Dhp #...#................#...#................ _Prince Ribbit is moderately wounded.Dh Casting: Airstrike (dangerous; 2% risk of failure)  Dh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Dh Press: ? - help, Dir - move targetAim: Prince Ribbit (moderately wounded, empty space bonus: 8/8)Dh D  Casting: Airstrike (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Dh Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: Prince Ribbit (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes Prince Ribbit!!DhW p.F Dh7 *6.7 (1Dh Dh ] _Prince Ribbit is almost dead.Eh"G  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhI  Skvari the Thaumaturge ... Djinni of Ashenzari ...... .... Health: 42/57 =================-------Eh ..**#########  AC: 2Str: 7 >.*F*.......#  EV: 16Int: 20 Eh..***.......+  SH: 0Dex: 15 ............#  XL:  9 Next:  5% Place: Dungeon:7 ............#  Noise: ===------  Time: 5886.7 (0.0) .......@....##########  o) +3 whip (elec) ...#####.........[.....  Cast: Shock #...#................ Fly Contam  #...#................ #...#................ #...'................ F   Prince Ribbit #...#................ #...#................ #...#................ _Prince Ribbit is almost dead.Eh Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Prince Ribbit (almost dead, empty space bonus: 7/8)Ehz HSkvari the Thaumaturge...Djinni of Ashenzari ..........Health: 42/57 =================-------....#########AC: 2Str: 7>..*........#EV: 16Int: 20............+SH: 0Dex: 15............#XL:  9 Next:  5% Place: Dungeon:7............#Noise: ===------  Time: 5886.7 (0.0)Ehz .......@....##########o) +3 whip (elec)...#####.........[..... Cast: Shock#...#................ Fly Contam #...#................#...#................#...'................ F   Prince Ribbit#...#................#...#................#...#................ _Prince Ribbit is almost dead.Ehz 0Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh{ {Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Prince Ribbit (almost dead, empty space bonus: 7/8)Eh&z 7Ehz Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Prince Ribbit (almost dead, empty space bonus: 7/8)  The open air twists around violently and strikes Prince Ribbit!!EhW @.Eh )Eh e197.7 (1ShockEh Eh6 M _You kill Prince Ribbit!Ih*Ih*Ih+Ih/Ih*43=31 IhD6,Ih6Ihg:Ih:Ih=Ih@4=IhE>Ih$FIhJw _Your magical contamination has completely faded away.IhNBIhVg5IhWIh9XIhYIh\,Ih]Ih]aIhaD6=IhYbIhfIhfIh1gIhmBIhioIhoIhoN7=IhqIht,IhLvIhyIh6zIh*{Ih~,IhIhdIhD8=IhkIh,IhIhIh:Ih1IhhIhN9=IhIhN,IhlIh,IhIh+,Ih IhǢb50=IhIhBIh,IhIhIhDU1=IhIh,IhIhƸ,IhIh,IhIhVIh%2Ih\Ih,IhIhIhIhIhdIhD3=IhIh6,Ih=Ihv,IhzIh,Ih#IhIh%N4=IhIh,IhmIhIhj,IhZIhOa5=IhwIht,IhBIh/,IhIhk6=IhIh,IhIh ,IhIh IhY Ih[ IhLa7=IhIha1 _HP restored.Ih 3Ih.IhIh ,Ih!Ih#Ih&Ih<'Ih(Ih)Ihl-Ih-9=Ih.Ih0Ih3,Ih5Ih7Ih:Ih:Ih;IhO=Ih#@Ih@IhAIhCIhFIhG'16 Ih(HIhJF _You reach down and open the door.IhCNIhN431 IhOIhU@  There is an open door here.IhXIhbY _IhbZIh\Ihl.##+###>........#.....#......#.#.......#.......#....... #.....#......#---946.7 (59.0) #...@.#......#  +.....#....... #.....'....... #.....#....#.....#########+.>...........##.............+#.............#..........#IhtIh}G---7.7 (60IhIh?; _Found a stone staircase leading down.JhbJhcJhcJhgJhkJh@o,JhoJh5sJhsJhtJhvJhy,JhmzJh|Jh,JhˀJh&Jh,JhJhMJȟJhJhyJhJh +.....# #.....+ #.....# +#####.....##+###>........#.......#......#................#.......53.0)......$@........#.......................#............######.....#......#.... #.....#......#... +.....#......._. #.....'....... ß #.....#.......  #.....########  +.>........... JhJh`*4.7 (7JhvJh : _Found a glowing silver altar of Zin.Kh3Kh KhKh# +.....# #.....+ #.....##+#####.....##+###.>.#.#.......#0.@...#.......#Kh3,.######.....#........ #.....#........ +.....#._... #.....'_ß.. #.....#._.. #..... +.>Kh ;_Kh8**5.7 (1Kh/8_Kh\9 _ _Found a sacrificial altar of Ru and a shimmering altar of Xom.KhC416 6.7 (2Kh3I8_KhK? _You now have 355 gold pieces (gained 10).Nh< 31 NhFA ,NhF ,NhMG Nh0I NhM Nh_M NhXN NhR NhJV ,Nh@W NhZ Nh] ,Nhr^ Nh#a Nhe ,Nh,f Nhh Nhk Nhk Nhl Nhm NhRp Nhp Nhq Nhs Nh?w ,NhVx Nh:| Nh0 ,Nhb Nh Nh؇ ,Nh2 Nh̋ Nh ,Nh Nh Nh+ Nhu NhL Nh@ Nh Nh NhƝ Nh S16 Nh2 M _You now have 364 gold pieces (gained 9).Nh Q31 Nh Nh Nh, ,Nh; Nh Nh ,Nh0 Nh Nh Nh NhR Nh 16  _You reach down and open the door.Nh Nhi 431 Nh Nh @  There is an open door here.Nh Nh  _Nhe Nh Nh ,Nh Nhp Nhb ,Nh Nh Nh ,Nh$ Nh Nhe ,NhV Nh Nh* =16 Nh NhX F _You reach down and open the door.Nh Nh 431 Nh NhM Nhq Nh Nhj Nhq @  There is an open door here.Nh Nh  _Nh Nh Nhm Nh NhC Nhe Nh #....#....##..#....#....# #..#....#....# #..#....#....# ..#....#....# #....'....# . #....#....# ... ##...#..###F.... Nh B#######@.  #  #........  #........ #........ ##+###### F   sky beast (asleep) NhP1 /87.7 (31.0)Nh.6 +8.7 (32Nh; Nh> \ _A sky beast comes into view.Oh); #....  #....#....#  #....#....#  #....#....#  #....#....# #....'....# .  #....#....# ...  ##...#..###F....  #@.......  #........  #........  #........  #........  ##+###### Oh  #....  #....#....#  #....#....#  #....#....#  #....#....# #....'....# .  #....#....# ...  ##...#..###F....  #@.......  #........  #........  #........ #........ ##+###### OhZ Oh Oha ` _A sky beast is nearby!QhG  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qh #....#....# #.. Skvari the Thaumaturge #....#....# #.. Djinni of Ashenzari ...... #....#....# #.. Health: 53/57 ======================-- #....#....# .. AC: 2Str: 7 #....#....# EV: 31 Int: 20 #....'....# .  SH: 0Dex: 15 #....#....# ...  XL:  9 Next: 19% Place: Dungeon:7 ##...#..###F*...  Noise: ---------  Time: 5988.7 (0.0) #######@.***... ham o) +3 whip (elec) #........  Cast: Shock #........  Fly  #........  #........  ##+######  F   sky beast (asleep) _A sky beast is nearby!Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (asleep, empty space bonus: 4/8)Qh#....#....##.. Skvari the Thaumaturge#....#....##.. Djinni of Ashenzari ......#....#....##.. Health: 53/57 ======================--#....#....#.. AC: 2Str: 7#....#....#EV: 31 Int: 20#....'....# .SH: 0Dex: 15#....#....# ...XL:  9 Next: 19% Place: Dungeon:7##...#..###*....Noise: ---------  Time: 5988.7 (0.0)#######@.......o) +3 whip (elec)#........Cast: Shock#........h39;49mFly #........#........##+######F   sky beast (asleep) _A sky beast is nearby!Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (asleep, empty space bonus: 4/8)Qh C  Casting: Airstrike (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a sky beast (asleep, empty space bonus: 4/8)  The open air twists around violently and strikes the sky beast!.FF  16 ===9.7 (1 _The sky beast is heavily wounded.Rh G  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rhv #....#....# #.. Skvari the Thaumaturge #....#....# #.. Djinni of Ashenzari ...... #....#....# #.. Health: 49/57 ====================---- #....#....# .. AC: 2Str: 7 #....#....# EV: 16Int: 20 #....'....# .  SH: 0Dex: 15 #....#....# ...  XL:  9 Next: 19% Place: Dungeon:7 ##...#..###*....  Noise: ===------  Time: 5989.7 (0.0) #######@*F*.... hw'm o) +3 whip (elec) #.***....  Cast: Shock #........  Fly  #........  #........  ##+######  F   sky beast _The sky beast is heavily wounded.Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (heavily wounded, empty space bonus: 6/8)Rh#....#....##.. Skvari the Thaumaturge#....#....##.. Djinni of Ashenzari ......#....#....##.. Health: 49/57 ====================----#....#....#.. AC: 2Str: 7#....#....#EV: 16Int: 20#....'....# .SH: 0Dex: 15#....#....# ...XL:  9 Next: 19% Place: Dungeon:7##...#..###.....Noise: ===------  Time: 5989.7 (0.0)#######@.*.....o) +3 whip (elec)#........Cast: Shock#........h:38HFly #........#........##+######F   sky beast _The sky beast is heavily wounded.Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (heavily wounded, empty space bonus: 6/8)Rhs.  Casting: Airstrike (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a sky beast (heavily wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the sky beast!!Rh 1.Rh2590.7 (1 _You kill the sky beast!Shq Sh Sh Sh޴ Shw j50=31 Sh BShd Sh Sh Sh? U1=Sh Sh ,Shk Sh. ,Sh Sh Sh& 23=4=5=6=Sh' BSh* ,Sh7+ Sh. a7=Shm/ Sh2 Sh4 Sh 5 Shv5 Sh6 Sh9 ,Shk: Sh; Shg? ,Sh@ Sh&E ShbI O=Sh.J ShM Shh 8#....#....#.....# #.....##....#....#.....# #.....##....#....#.....# #.....##....#....#.....#... ##....#....#.....##.#....'....#.....# #.#.........# #.##...#..###.....####+##---6019.7 (29.0)#######.....).#.....Sh)i @.#......#......#......##+#####..Shq Sh~ H---20.7 (30Shۄ Sh # _Found a mace.Th Th[ Th! Th$ Th( Th, BTh}/ Th/ Th0 Th2 ThU5 Th5 Th.6 Th7 Th: ,Th; Th> ThAim: a bullfrog (empty space bonus: 5/8)Wh_   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a bullfrog (empty space bonus: 5/8)  The air twists around and strikes the bullfrog!  The bullfrog is severely wounded.Wha 8  The centaur shouts!Wha Wh.j eFcW..Whj [ cWhl <4===6.7 (1Whv o _The bullfrog completely misses you.XhG  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xhi #....#....#.....#  Skvari the Thaumaturge #....'....#.....#  Djinni of Ashenzari ...... #....#....#.....#  Health: 50/57 =====================--- ##...#..###.....####+  AC: 2Str: 7 Xh#######............)  EV: 16Int: 20 #.............  SH: 0Dex: 15 #.............  XL:  9 Next: 25% Place: Dungeon:7 #.............  Noise: ===------  Time: 6026.7 (0.0) Xh#*@*..........  o) +3 whip (elec) ##F###########  Cast: Shock ***Xh Fly  .cW.. ....... Xh #........  W   phantom Xh?#.........  F   bullfrog Xh_###########  c   centaur XhzK_The bullfrog completely misses you.Xh(Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XhAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (severely wounded, empty space bonus: 5/8)XhP#....#....#.....#Skvari the Thaumaturge#....'....#.....#Djinni of Ashenzari ......#....#....#.....#Health: 50/57 =====================---##...#..###.....####+AC: 2Str: 7#######............)EV: 16Int: 20#.............SH: 0Dex: 15#.............XL:  9 Next: 25% Place: Dungeon:7#.............Xh8`Noise: ===------  Time: 6026.7 (0.0)#.@...........o) +3 whip (elec)##*###########Cast: Shock...Fly .cW.........#........W   phantom#.........F   bullfrog###########c   centaur _The bullfrog completely misses you.XhCasting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (severely wounded, empty space bonus: 5/8)Xh   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a bullfrog (severely wounded, empty space bonus: 5/8)  The air twists around and strikes the bullfrog.  The bullfrog is almost dead.Xha Xh FcW.. Xh! *7.7 (1Xh Xh _The bullfrog closely misses you. The bullfrog barely misses you.YhG  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yhh. #....#....#.....#  Skvari the Thaumaturge #....'....#.....#  Djinni of Ashenzari ...... #....#....#.....#  Health: 46/57 ===================----- ##...#..###.....####+  AC: 2YhStr: 7 #######............)  EV: 16Int: 20 #.............  SH: 0Dex: 15 #.............  XL:  9 Next: 25% Place: Dungeon:7Yh* #.............  Noise: ===------  Time: 6027.7 (0.0) Yh#*@*..........  o) +3 whip (elec) ##F###########  Cast: Shock *cW Fly  ..... Yh .......  #........  W   phantomYhH #.........  F   bullfrog Yh|###########  c   centaur _The bullfrog closely misses you. The bullfrog barely misses you.Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetYhB}Aim: a bullfrog (almost dead, empty space bonus: 3/8)YhY`#....#....#.....#Skvari the Thaumaturge#....'....#.....#Djinni of Ashenzari ......#....#....#.....#Health: 46/57 ===================-----##...#..###.....####+AC: 2YhaStr: 7#######............)EV: 16Int: 20#.............SH: 0Dex: 15#.............XL:  9 Next: 25% Place: Dungeon:7#.............Noise: ===------  Time: 6027.7 (0.0)YhBa.#.@...........o) +3 whip (elec)##*###########Cast: ShockYhtaj.cWFly .....Yha.......#........W   phantom#.........YhaF   bullfrog###########c   centaur Yhb_The bullfrog closely misses you. The bullfrog barely misses you.YhNbCasting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (almost dead, empty space bonus: 3/8)Yhk  Casting: Airstrike (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a bullfrog (almost dead, empty space bonus: 3/8)  The air twists around and strikes the bullfrog!Yh0v †c   centaur (launcher)YhvV  You kill the bullfrog!Yh~ ((((((The centaur wields a +0 shortbow. The centaur shoots an arrow.Yh. Yh u....@W.Yh 3308.7 (1Yhn YhF S _The arrow closely misses you.Zh ZhA Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zh$ #....#....#.....#  Skvari the Thaumaturge #....'....#.....#  Djinni of Ashenzari ...... Zh%#....#....#.....#  Health: 42/57 =================------- ##...#..###.....####+  AC: 2Str: 7 #######............)  EV: 16Int: 20 #.............  SH: 0Dex: 15Zhc%9 #.............  XL:  9 Next: 30% Place: Dungeon:7 #.............  Noise: ===------  Time: 6028.7 (0.0) Zh%#*@*..........  o) +3 whip (elec) ##W###########  Cast: Shock *c* Fly  ..... .......  #........  W   phantom #.........  c   centaur (launcher)ZhD&p ###########  _The arrow closely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Zh&Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom (empty space bonus: 4/8)Zh% #....#....#.....#Skvari the Thaumaturge#....'....#.....#Djinni of Ashenzari ......#....#....#.....#Health: 42/57 =================-------##...#..###.....####+AC: 2Str: 7#######............)EV: 16Int: 20#.............Zh^& SH: 0Dex: 15#.............XL:  9 Next: 30% Place: Dungeon:7#.............Noise: ===------  Time: 6028.7 (0.0)#.@...........o) +3 whip (elec)Zh' ##*###########Cast: Shock.c.Fly ............#........W   phantom#.........c   centaur (launcher)########### _The arrow closely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetZhi' =Aim: a phantom (empty space bonus: 4/8)Zh*   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a phantom (empty space bonus: 4/8)  The air twists around and strikes the phantom!  The phantom is severely damaged.ZhR2 !##...#..###.....####+ ##########............) .. #............. .. #............. .. #............. ..#............. ..##§########### ..<.c..........# ........# .........W....# Zh2 R#.........o....##..........<...#############+#...# ###  o   orc (wandering)Zhu7  The phantom hits you. The phantom blinks! You blink.  An orc comes into view. It is wielding a +0 mace.Zhq@ |<o.<ZhC a40-9.7 (1ZhI ZhU < _Found two stone staircases leading up.\h G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\h  ##...#..###.....####+ ### Skvari the Thaumaturge  #######............) .. Djinni of Ashenzari ...... #............. .. Health: 36/57 ===============--------- #............. .. AC: 2Str: 7\hV Q #............. .. EV: 16Int: 20 #............. .. SH: 0Dex: 15 ##§########### .. XL:  9 Next: 30% Place: Dungeon:7 <.c..........# .. Noise: ===------  Time: 6029.7 (0.0)\h  .......@**...#  o) +3 whip (elec) \h ........*W*...#  Cast: Shock #........o**...#  Fly  \h #..........<...#  ############+#... #\h  \h9 ## # W   phantom \h , c   centaur (launcher)  o   orc (wandering) _Found two stone staircases leading up.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom (severely damaged, empty space bonus: 6/8)]h ##...#..###.....####+### Skvari the Thaumaturge#######............).. Djinni of Ashenzari ......#............... Health: 36/57 ===============---------#............... AC: 2Str: 7#............... EV: 16Int: 20#............... SH: 0Dex: 15##§###########.. XL:  9 Next: 30% Place: Dungeon:7<.c..........#.. Noise: ===------  Time: 6029.7 (0.0).......@.....#o) +3 whip (elec).........*....#Cast: Shock#........o.....#Fly #..........[]h40m<...#############+#...#### W   phantomc   centaur (launcher)o   orc (wandering) _Found two stone staircases leading up.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom (severely damaged, empty space bonus: 6/8)]h!D  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.]hAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a phantom (severely damaged, empty space bonus: 6/8)  The open air twists around violently and strikes the phantom!]h]  You destroy the phantom!]h`]h$m.co..]hjc   centaur (launcher)o   orc ]hh5====30.7 (1]hU]hi% _The orc shouts!^h/G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ##...#..###.....####+ ### Skvari the Thaumaturge  #######............) .. Djinni of Ashenzari ......^h  #............. .. Health: 32/57 =============----------- #............. .. AC: 2Str: 7 #............. .. EV: 16Int: 20 #............. .. SH: 0Dex: 15 ##§########### .. XL:  9 Next: 35% Place: Dungeon:7^he <..c.........# .. Noise: ====-----  Time: 6030.7 (0.0) ......*@*....#  o) +3 whip (elec) .......*o*....#  Cast: Shock #.......***....#  Fly  ^h#..........<...#  ############+#... # ^hE## # c   centaur (launcher)  o   orc^hh _The orc shouts!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target^hVAim: an orc, wielding a +0 mace (empty space bonus: 7/8)^h Y ##...#..###.....####+### Skvari the Thaumaturge#######............).. Djinni of Ashenzari ......#............... Health: 32/57 =============-----------#.............^h( .. AC: 2Str: 7#............... EV: 16Int: 20#............... SH: 0Dex: 15##§###########.. XL:  9 Next: 35% Place: Dungeon:7<..c.........#.. Noise: ====-----  Time: 6030.7 (0.0).......@.....#^h $o) +3 whip (elec)........*.....#Cast: Shock#..............#Fly #..........<...#############+#...#### c   centaur (launcher)o   orc ^h U_The orc shouts!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hO QAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace (empty space bonus: 7/8)^h   Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  ^h; Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 mace (empty space bonus: 7/8)  The open air twists around violently and strikes the orc!!^h )  You kill the orc!^h H(((^hy,...^h (((The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.^h1 H†...^h19-----===-1.7 (1^h^h#) _The arrow hits you.ahAG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah;= + ##...#..###.....####+ ### Skvari the Thaumaturge  #######............) .. Djinni of Ashenzari ...... #............. .. Health: 15/57 ======------------------ #............. .. AC: 2Str: 7 #............. .. EV: 16Int: 20 ah5> #............. .. SH: 0Dex: 15 ##*########### .. XL:  9 Next: 35% Place: Dungeon:7 <.*c*........# .. Noise: ===------  Time: 6031.7 (0.0) ..***..@.....#  o) +3 whip (elec) ........).....#  Cast: Shock #..............#  Fly  #..........<...#  ############+#... # ah? ## # c   centaur (launcher) _The arrow hits you.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 shortbow (empty space bonus: 6/8)bh ##...#..###.....####+### Skvari the Thaumaturge#######............).. Djinni of Ashenzari ......#............... Health: 15/57 ======------------------#............... AC: 2Str: 7#............... EV: 16Int: 20#............... SH: 0bhr?Dex: 15##†###########.. XL:  9 Next: 35% Place: Dungeon:7<..*.........#.. Noise: ===------  Time: 6031.7 (0.0).......@.....#o) +3 whip (elec)........).....#Cast: Shock#..............#Fly #..........<...#############+#...#### c   centaur (launcher) _The arrow hits you.  Casting: Airstrike (dangerous; 1% risk of failure)  bhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 shortbow (empty space bonus: 6/8)bh;   Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a centaur, wielding a +0 shortbow (empty space bonus: 6/8)  The open air twists around violently and strikes the centaur!!bh   .)  #.....  #....  #...  #..  ##†###########  <..*.........#  .......@.....#  bh........).....#  #..............#  #..........<...#  ############+#...  ##       bh6~   .)  #.....  #....  #...  #..  ##†###########  <..*.........#  bho.......@.....#  ........).....#  #..............#  #..........<...# ############+#...  ##  bhPm )You kill the centaur!bhD6412.7 (1ShockYour Translocations skill increases to level 9!  Your Forgecraft skill increases to level 9!  Your Fire Magic skill increases to level 9!Your Ice Magic skill increases to level 9!  Your Air Magic skill increases to level 9!  Your Earth Magic skill increases to level 9!bhbhah _Your Alchemy skill increases to level 9!ch, ch ch ch Q31 ch ,cha ,ch ch ch) ch _7=ch chs ch ch chp ch chv chchS8=chch Bch ch~chchXchI9=ch"ch`!ch!ch$chT(,ch*ch-.ch.T20=chR0ch4,ch5ch9chN:ch;chn?ch?ch3AchEM1chGchK,chMch!VchVchWch[ch$\I2=ch]chgnch3ich6mchrmchochrch sS3=chtch8y,chzch ,chchj24=chch,chchchCch chchK5=chchR,chch8chwchzchchɫch\chYch96chLch/chvchchchchchchS7=chchchRchchnchNchPchK8=chch,chchN,chchchS9=chPchk,chchchchAch,chchb30=chch,ch[ ch ,chchochS1=ch^ch ,chch2,ch ch:%chy%ch'ch ,chj,K2=ch-ch 2,ch!3ch7,chi8ch;chY<93ch=dhp,dh5dh,dhdh ,dhdhdhS4=dhWdhe,dhBdh",dhp$dh(dh)K5=dh*dhU.,dh0dhD4dh4dh%6dh9dhg:S6=dh;dh@dhb@dhAdhE,dhGdhK,dhMdh{QdhQK7=dhSdhX,dhKYdhr],dh`_dhgdheg#8dhg0=dhVidhm,dh/odhFsdhsdhtdhxdhydhpzdh~~dh~K9=dh0dhdh9dhdhdh[dhԎdhdh.:40dhڔdh,dhdh,dhWdhȤ,dhZdhdhoN41=dh;dh,dhdh,dhdh;2dh:2=dhdh,dhldh~dhdhkdhedhdhEdhdh #3dh8(=dhtdh,dhdh,dhkdhKdh?4=dhdhKdhdhdhdhdh$dhdhdh,%5dhdh+ ,dh< dh,dhk1=6=dh93dh7dh28U7=dh9dh=,dh?dhD,dhFdhK,dhMdhydhzdhdhTL50=dhSdh[dhdhBdh\dhߐdhdh,k1=dhdhdhKdh dh,dhdhE,dhqdh}dh%2dhZdhx,dhdhͿ,dhdh;dhK3=dhdhdh%dhdhPdhdhldhdhMU4=dhdhdhGdh-dh,dh]dh4,dh,dh dhK5=dh6dh#,dhdh,dhdhdh2U6=dhdh,dhw dh:,dhddh.,dhsdhW+ .....--- _You start resting.dhT<1173.7 (141.0)dhCm7=---42dhIdhaL" _HP restored.ehr~  #######............) .. .##.##†###########<..)............. eh .#..<##### ehehT05.0)ehf eh^  Things that are here: _a +0 mace; an orc corpsefh, #.)  #.  #.  #.  #.. .##†# .<..).# .# ).....# #.# #.<...# #+#... ## fhfh8,6 _fhUfhfh" #.)  #.  #fh>".  #.. # #... fh]"#.##†# #.<..)fh{".# #.##fh".).....# #.# #fh".<...# #+#.. fh"2## fh0+fh/%7fh 4fh5fh #.) #.. #.. #... # #... #.##†fhڲ# #.<..).# #.# #fh.).....# #.# #fhm.<...# fh9H#+#... fhXI ## fhfhA=8fhfhFfh)&M##...#..###.....####+#######.).. #..# #.............##†##########<..).fh&).#..........<...# fh|/fh85%9fh9fh;fh  ##...#..###.....####+ #...) #... #... #... # #... #.##†# #.<..).# #.# #.).....# #.# #.<..# #+#...  ##fh fh &80fh! gh<HM... ##...#..###.....####+######) ## #.............##†##########<.)#..............#gh%1gh9gh Q _You see here a +0 shortbow.ghmu #....#....#.....# ##...#..###.....####+ #######............) #.......ghmx #...... #..... # #.... #.##†ghm# #.<.@)ghnH.# #.#gh-nw #.).....#ghn #...# #.<...# #+#... ghn@ ##ghzghi,2 _gh.gh7ghӳ M'...#.....# gh ##...#..###.....####+######......)......... #.........gh2 # #.............#.##@##########ghL U<..).gh w#........).....#gh gh %3gh gh  There is an open door here. _You see here a bullfrog corpse.hh 3hh hh hh hhO P _hh hh- hh| hh^ P  There is a stone staircase leading up here.hh hh  _hh hhb hh hh) hh hhU hhf hh hh* hh hh hh hhk hh hh. ,hh hhZ hh  hhp hhy hh  hh" hhA hh hh hh=! hhk! hh" hhJ# hh/% hhP% hh& hh' P  There is a stone staircase leading up here.hh* hh_+  _hh, hh. hh0 hh0 '16 hh1 hhM3 F _You reach down and open the door.hh5 hh5 ;31 hh6 hh: @  There is an open door here.hh9< hh<  _hh= hh? hhA hhB hhB hhD hhcF hhF hh.G hh_J hhL hhL hhgM hh^N hhO hhP hhsP hhsQ hhS hh4S hhS hh_T hhU hhU hh=V hhV hhX hhX hh Y hhZ hhC\ hh\ hh\ hh] hh_ hh._ hhz_ hh` hha hhb hh^b hhg hh}i hhi hhi hhk hhl hhl hhFm hh5n hho hho hhp hhp hhs Bhht hhu ,hh v hhw hhx hhx hhy hhz hhT} hhz} hh~ hhU hh hhł hh hh hh? hhg hh hh: hh hhʋ hh hh& hh hh̑ hhe hh“ hh hh hh hh hh& hhI hhš hh hhN hhp hhӝ hh hh hhޡ hh> hhF hh̤ hh hhL hhǦ hhK hhx hh hh hh hh hh hh hh hh hh hh hhs hh hh hh hho hh hh hhڷ hho hh hh hh hhQ ,hh¼ hh hh hh '16 hhR hh F _You reach down and open the door.hh hh ;31 hh hh @  There is an open door here.hh hh  _hhi hhV hh hh hhQ hhN hh hh hhY hh hh hh@ hh hhP hh hh hhF hh hh hh hhd hh hh^ hh hh hh hhA hhn hh hhz hh ,hhO hh hh` hh '16 hh hhS You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.hh6 hh\ ;31 hh hh( You reach down and open the door. _There is an open door here. _You reach down and open thhhe ye door. _There is an open door here. _You reach down and open the door.  There is an open door here.hh hhm  _hh hh hh hh hh) hh hh '16 hh hhE VThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You now have 382 gold pieces (gained 18).31 hh hh hhhhhhphh@  There is an open door here.hh3hh _hh. hh( hh hh hh( hh$ hhhh,hhhhhhhhhhhhhhGhhhhnhhAhhehhhhhha,hhhhhhhh3hhhh9 hh!,hh&"hh2#hh$hh %hh%hh'@  There is an open door here.hh)hh) _hh*hh,hhr/,hh/hh-1hh3hh4hh5hh 7hhM9hho9hh9hh;hh6A,hhBhh\EhhJHhhoHhh'Ihh:Jhh(LhhKLhhLhhiNhh Phh+PhhPhhQhhShhShhihO>ih?ih@ihECihjCihPDihEihGihHihHihL=16 ihLih2O$ ih_O\_H - 2 scrolls labelled JIJEAG FABUNUOC (gained 1)ih3RQ31 ihRih>Tih,VihSVihVihXih/[ihW[ih[ih']ihb_ih_ih`ihcihd'16 ihdihmgN _You now have 398 gold pieces (gained 16).ihPiihviih jih}kF _You reach down and open the door.ihmih n;31 ihnih%p@  There is an open door here.ihrK _ihwih zihJzih{ih@  There is an open door here.ih-ih _ihihih,ihmihHih,ihih ih,ihihih|,ihihih,ihihۦihƩ,ihihih=16 ih ihcF _You reach down and open the door.ihZQ31 ihlih<  You see here a +0 mace.ihK _ih@  There is an open door here.iha _ihF,ih]ih0 ihXihBih3ih"?XihAihbAihBihGih6KBihDNihRRihRihXih[ih_ihK_ih`ihqcihfihgihGhihVjihmihmihnih(qih.wihw,ihyih|ihA}'16 ih~ih"F _You reach down and open the door.ihFQ31 ihLJih@  There is an open door here.ihih _ihihْih]ihihihfihe,ihtih6ihJ=16 ih+\ _You reach down and open the door.ihg31 ihLih&ihԸihih=ihIihihihih ihih'ihNih,ihihih;ihzihMih.ih,ihihihihDihihtih=16 ihihF _You reach down and open the door.ihQ31 ihihThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.ihih5 _ih5ihiheihiihihXih,ih ih ih_=16 ihihYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.ihj(x##### #.... #.... ####### #...### 37794.0)... #....@......# +.....#....#......# #.....+....# #.....#...##......# +#####.....##'###..<...# .......>........## ................#...... ................#....... ................#.......ihE2ih7I31 85ih:?ih0C _You reach down and open the door. _There is an open door here. _Found an escape hatch in the ceiling. _There is an open door here.ihY ih ih+ ih ih ih : _ih< ih ih: ihȒ ihN @  There is an open door here.ihL ih  _ihؙ ih ih5 ,ih ih ihB ihr ih$ ih ih ,ih٬ ih ih =16 ihP ihQ F _You reach down and open the door.ih ihɹ ;31 ih ih @  There is an open door here.ih #[.....#............#######.....#....#....#....########...#...##......#..#....'......#86.7 (8.0) +....@#....#......# #.....'....#.......... #.....#...##......##...#+#####.....##'###..<...#  ............>........#......#  ih ...............#......#  .............#.......  .............#....... #####.........#.......ih ih *7.7 (9ihk ih L _Found a pair of boots.jh&ejh}ejhgjhljh&q,jhsujhgvjhnz,jh{jh4~jh,jh%jhjhu,jhjhLjhjh`jhAjhjh#,jhjh_jh(,jhljhjh1,jhjhjhwjhjh"jhjh,jh׸jhjh=16 jhljh6F _You reach down and open the door.jh@Q31 jhjh@  There is an open door here.jhFjh _jhjhjh#......# h....#......# ....#......# #...#[.....# #...#......# #...#........##...###.....#.........#.....#....####.......@.#.....#...##............#.....#....'...Shock ####.....'.....#....#... #.....#.....'....#... ..+.....#.....#...##... ...#+#####.....##'###..< h   howler monkey (asleep) ............>.....#... ..................#... .......#...jh0400.7 (13.0)jh+1.7 (14jhq$jhZ&` _A howler monkey comes into view.lhG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lhA #......#  Skvari the Thaumaturge h....#......#  Djinni of Ashenzari ...... *...#......#  Health: 56/57 =======================- lh#*..#[.....#  AC: 2Str: 7 #*..#......#  EV: 31 Int: 20 #.*.#......#######  SH: 0Dex: 15 lhۀB..##..*###.....#....#  XL:  9 Next: 41% Place: Dungeon:7 ......*..#.....#....#### Noise: ---------  Time: 6401.7 (0.0) lh.......@.#.....#...##... o) +3 whip (elec) lh2.........#.....#....'... Cast: Shock lhZ####.....'.....#....#... Fly  lh2#.....#.....'....#... ..+.....#.....#...##... ...#+#####.....##'###..< h   howler monkey (asleep) ............>........#... .....................#... ....................#... _A howler monkey comes into view.lh%Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (asleep, 100% to hit)lh9 #......#Skvari the Thaumaturge*....#......#Djinni of Ashenzari ......*...#......#Health: 56/57 =======================-#*..#[.....#AC: 2Str: 7#*..#......#EV: 31 Int: 20lhi #.*.#......#######SH: 0Dex: 15..##..*###.....#....#XL:  9 Next: 41% Place: Dungeon:7......*..#.....#....#### Noise: ---------  Time: 6401.7 (0.0).......@.#.....#...##... o) +3 whip (elec).........#.....#....'... Cast: Shock####.....'.....#....#... Fly #.....#.....'....#.....+.....#.....#...##......#+#####.....##'###..< h   howler monkey............>........#........................#.......................#...Confirm with . or Enter, or press ? or * to list all spells.h C;2HAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (asleep, 100% to hit)  The zap hits the howler monkey.  The howler monkey is lightly wounded.lh^ lAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (asleep, 100% to hit)  The zap hits the howler monkey.howler monkey is lightly wounded.howls!lh" .......lh - 16 ========2.7 (1Shocklh74 lh6 y _The howler monkey hoots and howls with incredible vigour!nh  ..... #...#[..######..##...###.....#...........#....###....#...##........#....'####.....'.....#....#..Fly .........................#...nh D nh nh hh   howler monkeynh q31 --------3Shocknh  nhm ohU  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh  .....#......#  Skvari the Thaumaturge h*..#......#  Djinni of Ashenzari ...... #*..#[.....#  Health: 52/57 =====================--- #...#......#  AC: 2ohM =Str: 7 . #...#......#######  EV: 31 Int: 20 ohv ..##...###.....#....#  SH: 0Dex: 15 oh .........#.....#....#### XL:  9 Next: 41% Place: Dungeon:7 oh .........#.....#...##... Noise: ---------  Time: 6403.7 (0.0) oh .......@.#.....#....'... o) +3 whip (elec) oh ####.....'.....#....#... Cast: Shockoh  oh #.....#.....'....#... Fly  oh* m..+.....#.....#...##... ohK x...#+#####.....##'###..< ohg ............>........#... h   howler monkey oh .....................#... ....................#... ....................#... _The howler monkey hoots and howls with incredible vigour!oh Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetoh [Aim: a howler monkey (lightly wounded, empty space bonus: 5/8)oh.....#......#Skvari the Thaumaturge*...#......#Djinni of Ashenzari ......#...#[.....#Health: 52/57 =====================---#...#......#AC: 2Str: 7. #...#......#######EV: 31 Int: 20..##...###.....#....#SH: 0ohbDex: 15.........#.....#....#### XL:  9 Next: 41% Place: Dungeon:7.........#.....#...##... Noise: ---------  Time: 6403.7 (0.0).......@.#.....#....'... o) +3 whip (elec)####.....'.....#....#... Cast: Shockoh#.....#.....'....#... Fly ..+.....#.....#...##...oh}...#+#####.....##'###..<oh............>........#... h   howler monkey.....................#.......................#.......................#... ohk_The howler monkey hoots and howls with incredible vigour!oh%Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ohYAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetohTAim: a howler monkey (lightly wounded, empty space bonus: 5/8)ph  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a howler monkey (lightly wounded, empty space bonus: 5/8)  The air twists around and strikes the howler monkey!!phIph hh(wandering)You kill the howler monkey!phF16 4===4.7 (1phph` _A howler monkey comes into view.phm8 G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.phg  .....#......#  Skvari the Thaumaturge h*..#......#  Djinni of Ashenzari ...... #*..#[.....#  Health: 48/57 ====================---- #...#......#  AC: 2Str: 7 . #...#......#######  EV: 16Int: 20ph  ..##...###.....#....#  SH: 0Dex: 15 .........#.....#....#### XL:  9 Next: 44% Place: Dungeon:7 .........#.....#...##... Noise: ===------  Time: 6404.7 (0.0) ph .......@.#.....#....'... o) +3 whip (elec) ####.....'.....#....#... Cast: Shock #.....#.....'....#... Fly  ..+.....#.....#...##... ...#+#####.....##'###..< ............>........#... h   howler monkey (wandering)ph  .....................#... ....................#... ....................#... _A howler monkey comes into view.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (wandering, hasn't noticed you, empty space bonus: 5/8)qh.....#......#Skvari the Thaumaturge*...#......#Djinni of Ashenzari ......#...#[.....#Health: 48/57 ====================----#...#......#AC: 2Str: 7. #...#......#######EV: 16Int: 20..##...###.....#....#SH: 0Dex: 15qhZ.........#.....#....#### XL:  9 Next: 44% Place: Dungeon:7.........#.....#...##... Noise: ===------  Time: 6404.7 (0.0).......@.#.....#....'... o) +3 whip (elec)####.....'.....#....#... Cast: Shock#.....#.....'....#... Fly ..+.....#.....#...##......#+#####.....##'###..<............>........#... h   howler monkey (wandering)qhx.....................#.......................#.......................#... _A howler monkey comes into view.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (wandering, hasn't noticed you, empty space bonus: 5/8)qhz  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a howler monkey (wandering, hasn't noticed you, empty space bonus: 5/8)  The air twists around and strikes the howler monkey!  The howler monkey howls!qhj.hh  qh295.7 (1qhѭqha _The howler monkey is almost dead.qhm   qh 7Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rh" .....#......#  Skvari the Thaumaturge ***.#......#  Djinni of Ashenzari ...... #h*.#[.....#  Health: 45/57 ==================------ #**.#......#  AC: 2Str: 7 . #...#......#######  EV: 16Int: 20 ..##...###.....#....#  SH: 0Dex: 15 .........#.....#....#### XL:  9 Next: 44% Place: Dungeon:7 .........#.....#...##... Noise: ===------  Time: 6405.7 (0.0) .......@.#.....#....'... o) +3 whip (elec) ####.....'.....#....#... rh#PCast: Shock #.....#.....'....#... Fly  ..+.....#.....#...##... ...#+#####.....##'###..< ............>........#... h   howler monkey .....................#... ....................#... ....................#... _The howler monkey is almost dead.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (almost dead, empty space bonus: 6/8)rhH.....#......#Skvari the Thaumaturge....#......#Djinni of Ashenzari ......#*..#[.....#Health: 45/57 ==================------#...#......#AC: 2Str: 7. #...#......#######EV: 16Int: 20..##...###.....#....#SH: 0Dex: 15.........#.....#....#### XL:  9 Next: 44% Place: Dungeon:7.........#.....#...##... Noise: ===------  Time: 6405.7 (0.0)rhص.......@.#.....#....'... o) +3 whip (elec)####.....'.....#....#... Cast: Shock#.....#.....'....#... Fly ..+.....#.....#...##......#+#####.....##'###..<............>........#... h   howler monkey.....................#.......................#.......................#... _The howler monkey is almost dead.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rh }Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (almost dead, empty space bonus: 6/8)rhն1  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a howler monkey (almost dead, empty space bonus: 6/8)  The open air twists around violently and strikes the howler monkey!rhZq†rhd76.7 (1ShockrhrhQ _You kill the howler monkey!sh.....#......# ....#......# #†..#[.....# #...#......# . #...#......# ..##...###.....#....# .#.....#....#.#.....#...##..sh#.....#....'.####.....'.....#....#.#.....#.....'....#...+.....#.....#...##....#+#####.....##'###..<..sh>..#..........#..........#.sh(.#.shsh}sh>hh   howler monkey (wandering)shZ31 ---7Shockshshz` _A howler monkey comes into view.she---shtshl sh sh@ sh th~( #h..#[...#..#######.##...###.....#...........#.....#....#####....#...##.........#....'####....@'.....#....# #.....'..+.....#...#...#+#####.....##'###..<............>........#...... .......#########th/^†hhth9S6=8thCthJFth(7....#......# #†..#[.....# #.h.#......# . #...#......####### ..##...###.....#....# .#.....#....#.#.....#...##..th#.....#....'.####.....@.....#....#.#.....#.....'....#...+.....#.....#...##....#+#####.....##'###..<...>..#............#............#..thd..........#.#.#.thNthF========9thxth _The howler monkey hoots and howls with incredible vigour! _There is an open door here.th߰....#......# #†..#[.....# #.h.#......# . #...#......####### ..##...###.....#....# ...#.....#....#.thvN.#.....#...##..#.....#....'.####.....'@....#....#.#.....#.....'....#...+.....#.....#...##....#+#####.....##'###..<....>........#....#..th..#. ....th#.  #.#. thhthS--------10Shock _thHthth8 ]M.....#.#†..#[ #.h  #...#......########...## ......#######......##.........#'###'.....#.. #.....th8 '......+.....#.....#...##......#'..........thC thO F--------1thU th8W th7 M.....#....#.†..#[ #.h  #...#......########...## .#########.........#'####.....'.....#..#.....#.....'....#......+...#+# ...........th th ]7=2th th,! uh"M.....#....#.†..#[ #.h.#.  #...#......########...## .#########.........#'####.....'.....#....#.......... ##.........uhjuh %3uhuhkuhCM######.....#.†..#[ #.h.#.  #...#......########...## .#########.........#.....#....'......#..>....uhFuhXPhh   howler monkeyuhX54Shockuhauhgbuh%######.....#.†..#[ #.h  #...#..@...########...## .#########.........#uh^{'###h.....#. #'.... ..+........##... ...#+#####.....##'###..<uhDuhC<h'uhS8=5uhuhuh % # #......# #......# .....#......# ....#......# #†..#[.....# #.h.#......# . #...#.@....####### ..##...###.....#....# .#.....#.... uh a.#.....#...## .#h....#....' ####.....'.....#....# #.....#.....'....# ..+.....#.....#...## ...#+#####.....##'###..<uhT uh/ @h.uh %6uh uh^ uh=######.....#.†..#[ #.h  #...#......########...### ..######h##.........#'uh###'.....#. #'.... ..+........##...uheuhy h.(catching breath)The howler monkey hoots and howls with incredible vigour!uhF========7uhuh*H _You hear an angry buzzing noise. You hear a shout!vh/  vh/7Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vhKO  Skvari the Thaumaturge  Djinni of Ashenzari ...... ########  Health: 44/57 ==================------ #......#  AC: 2Str: 7 #......#  EV: 31 Int: 20 .....#......#  SH: 0Dex: 15 vhL....#......#  XL:  9 Next: 47% Place: Dungeon:7 #†..#[.....#  Noise: ========-  Time: 6417.7 (0.0) #.h.#.@....#  o) +3 whip (elec) . #...#......#######  Cast: Shock ..##...###**...#....#  Fly  .........#h*...#....###### .........#**...#...##..... .........#.....#....'..... h   howler monkey (catching breath) ####.....'.....#....#..... #.....#.....'....#..... ..+.....#.....#...##..... _You hear an angry buzzing noise. You hear a shout!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? vhkMor * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (catching its breath, empty space bonus: 5/8)vhh Skvari the ThaumaturgeDjinni of Ashenzari ......########Health: 44/57 ==================------#......#AC: 2Str: 7#......#EV: 31 Int: 20.....#......#SH: 0Dex: 15....#......#vhi XL:  9 Next: 47% Place: Dungeon:7#†..#[.....#Noise: ========-  Time: 6417.7 (0.0)#.h.#.@....#o) +3 whip (elec). #...#......#######Cast: Shock..##...###.....#....#Fly .........#*....#....######.........#.....#...##..............#.....#....'..... h   howler monkey (catching breath)####.....'.....#....#.....#.....#.....'....#.......+.....#.....#...##..... vhdi H_You hear an angry buzzing noise. You hear a shout!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  vhi Press: ? - help, Dir - move targetAim: a howler monkey (catching its breath, empty space bonus: 5/8)vhe   Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a howler monkey (catching its breath, empty space bonus: 5/8)  The air twists around and strikes the howler monkey!vhbp kh. vhu `16 ===-----8.7 (1vhE| vh`~ f _The howler monkey is severely wounded.wh~G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh6F  Skvari the Thaumaturge  Djinni of Ashenzari ...... ########  Health: 40/57 ================-------- #......#  AC: 2Str: 7 #......#  EV: 16Int: 20 .....#......#  SH: 0Dex: 15 whC....#......#  XL:  9 Next: 47% Place: Dungeon:7 #†..#[.....#  Noise: ===------  Time: 6418.7 (0.0) #.h.#.@....#  o) +3 whip (elec) . #...#.***..#######  Cast: Shock ..##...###h*...#....#  Fly  .........#**...#....###### whś.........#.....#...##..... .........#.....#....'..... h   howler monkey (catching breath) ####.....'.....#....#..... #.....#.....'....#..... ..+.....#.....#...##.....wh3Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (severely wounded, catching its breath, empty space bonus:6/8)wh # ^Skvari the ThaumaturgeDjinni of Ashenzari ......########Health: 40/57 ================--------#......#AC: 2Str: 7#......#EV: 16Int: 20.....#......#SH: 0Dex: 15....#......#XL:  9 Next: 47% Place: Dungeon:7#†..#[.....#Noise: ===------  Time: 6418.7 (0.0)#.h.#.@....#o) +3 whip (elec). #...#......#######Cast: Shock..##...###*....#....#whE$ 9Fly .........#.....#....######.........#.....#...##..............#.....#....'..... h   howler monkey (catching breath)####.....'.....#....#.....#.....#.....'....#.......+.....#.....#...##.....Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (severely wounded, catching its breath, empty space bonus:6/8)whU" Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a howler monkey (severely wounded, catching its breath, empty space bonus:6/8)  The open air twists around violently and strikes the howler monkey!wh- r†wh; 41=99.7 (1Shockwh7A whxC Q _You kill the howler monkey!xhvqM######.....#.†..#[ #.h . #...#......#######Fly .....'xh!xh *K31 ---20xh0xh53xhl # #......# #......# .....#......# ....#......# #†..#@.....# #.h.#......# . #...#......####### xhls ..##...###†....#....# .#.....#.... .#.....#...## .#.....#....' ####.....'.....#....# #.....#.....'....#xhCxh:A---1xhaxh xh؝p_You see here a +0 pair of boots.yh # #......# #......# .....#......# ....#......# #†..#[@....# #.h.#......# yh . #...#......####### .#.....#....#.#.....#...##..#.....#....'.####.....'.....#....#.#.....#.....'....#.yh yh f2=2 _yh yh zh3zhAzhzhIzhzhzhzhzh- ,zhzh<zhzh$D3=zhczhzhEzhmzh"%zhN%zh,'zhP-zh-U4=zhn/zh..........#....#...........#...##...........#....'89.7 (67.0)########@....'.....#....#.......#.....#.....'....# .......'.....#.....#...##zh u .......#+#####.....##'### ...............>........ ........................# ........................# ........................##########.................#zhZ zha ,90.7 (68zh>% zh' ; _Found a stone staircase leading down.{h33{hl5{h;{hA{hB{h]F,{hf{h@kX{ho,{hvp{hEr{hv{he~{h~{hR  There is a stone staircase leading down here.{h{h _{hp{hU{h{hM{hʑ{h[{hŘ,{h{hu{hѡ{h{hԢ{hv{hB{h{h,{h{h{h ############## #.... #>... #....{h{A +.......#.... #.......#....503.7 (13..#.....@########†..#[...........##....##...#............##....##...#....#.######.##....##...###†. . #..>.....#.. #........#..{hH #........#..{hx #+########.....'.. {h6#.....#..{h{h+4.7 (14{h{h7 ; _Found a stone staircase leading down.|hrq|h?v,|h{,|h||h~|h,|hP|h|hd,|h|h|hԮ   #  #. ##############  #.. #.........>...  #... +.............  #.... #.  #.....#......########†8.7 (4.0)   #......##....##   #......##....##   #####.######.##....##   §§§#.# #..>........  §§§§#.# #...  §§§§#.# #....  §§§§#_# #+########.  §§§§###[3|h9;49m .......#.   .......'.|h5^§§§|hz^§#_§§|ha*9.7 (5|h8§§§§§§§§§§§§§#_§§§§|h15 _Found a stormy altar of Qazlal.}hA3}h]}h}h}hc}h,}h' ,}h }h}h    #######  #.....##  #.....#.>...  #.....+}h5 ?  #.....#  #.....#......##†  #}h n.....##....##  #}h!.##....##  #####.######.##....##  §§§#.#§ #..> }h8! §§§§#.#§§ # }h~!#§§§§#.#§§ # }h!#§§§§#_#§§§ #+#}h! #§§§§###§§§ .# }h!F .'}h0 12.7 (3  Ashenzari invites you to partake of a vision and a curse of elements andintrospection.}hh6/  --more--h§§§§§§§#_#§§§§§h% _h§§§§#.#§§§§#.#§§§§#_#§§§§###§§hMh G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h §§§§  Okay, then.hh %hҶ §§§#.#§§§§§§#_#§§§h . _h?1 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Elem/Self)0% [?] toggle between ability selection and description.hzh h" Skvari the Thaumaturge  Djinni of Ashenzari ......  #######Health: 57/57 ========================  #.....##############AC: 2Str: 7  #.....#.........>...EV: 31 Int: 20  #.....+................ SH: 0Dex: 15 h #.....#................ XL:  9 Next: 49% Place: Dungeon:7  #.....#......########†. Noise: ---------  Time: 6512.7 (0.0)  #.....@......##....##.. o) +3 whip (elec)  #............##....##.. Cast: Shock  #####.######.##....##.. Fly  §§§#.#§ #..>........  h"§§§§#.#§§ #...........  #§§§§#.#§§ #...........   #§§§§#_#§§§ #+########..   hU9#§§§§###§§§ .......#..   .......'..  _Found a stormy altar of Qazlal.  hAshenzari invites you to partake of a vision and a curse of elements and _introspection.heCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.h}hCurse which item? (Esc to abort) Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon) Armour (go to first with [)  L - a +0 robe of willpower (worn) Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - a ring of positive energy (worn)  D - a +5 ring of evasion (worn)h#hZ Skvari the Thaumaturge  Djinni of Ashenzari ......  #######Health: 57/57 ======================== h #.....##############AC: 2Str: 7  #.....#.........>...EV: 31 hInt: 20  #.....+................ SH: 0hؤ>Dex: 15  h#.....#................ XL:  9 Next: 49% Place: Dungeon:7  hD#.....#......########†. Noise: ---------  Time: 6512.7 (0.0)  #.....@......##....##.. o) +3 whip (elec)  h~#............##....##.. Cast: Shock  h#####.######.##....##.. Fly  §§§#.#§ #..>........  h§§§§#.#§§ #...........  h#§§§§#.#§§ #...........   hd#§§§§#_#§§§ #+########..   #§§§§###§§§ .......#..   .......'..hG Ashenzari invites you to partake of a vision and a curse of elements and _introspection.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Okay, then.hնh§§§§§§#_§h. _hF h;  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Elem/Self)0% [?] toggle between ability selection and description.h escribe what?  X - Renounce ReligionNone0%  G - Curse Item(Boost: Elem/Self)0% h`  Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. If you bind an item with this curse Ashenzari will enhance the following skills:Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Introspection: Fighting and Spellcasting. Range: N/A This ability costs: nothing.h]~ Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0% h~ G - Curse Item(Boost: Elem/Self)0%  h~o[?] toggle between ability selection and description.ht; Curse Item Curses a chosen equipped item, binding it to the wearer until the curse and the item both are broken. Cursed items can no longer be enchanted or modified. h;If you bind an item with this curse Ashenzari will enhance the following skills:Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Introspection: Fighting and Spellcasting. Range: N/A This ability costs: nothing.ha 3 Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0%  G - Curse Item(Boost: Elem/Self)h 0%  [?] toggle between ability selection and description.hNo what? hhh} Skvari the Thaumaturge  Djinni of Ashenzari ......  #######hHealth: 57/57 ========================  #.....##############AC: 2h=Str: 7  h#.....#.........>...EV: 31 h"FInt: 20  hs#.....+................ SH: 0Dex: 15  h#.....#................ XL:  9 Next: 49% Place: Dungeon:7  hF#.....#......########†. Noise: ---------  Time: 6512.7 (0.0)  h#.....@......##....##.. o) +3 whip (elec)  h%#............##....##.. Cast: Shock  hO#####.######.##....##.. Fly  hp§§§#.#§ #..>........  h§§§§#.#§§ #...........  h#§§§§#.#§§ #...........   h#§§§§#_#§§§ #+########..  h #§§§§###§§§ .......#..hB   .......'..h7 Ashenzari invites you to partake of a vision and a curse of elements and hY@_introspection.hz/Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h\_Okay, then. _Okay, then.h<hlvCurse which item? (Esc to abort) Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon) Armour (go to first with [) h  L - a +0 robe of willpower (worn) Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - a ring of positive energy (worn) h6 D - a +5 ring of evasion (worn)h"hNZ Skvari the Thaumaturge  Djinni of Ashenzari ......  #######Health: 57/57 ======================== h #.....##############AC: 2Str: 7  #.....#.........>...EV: 31 Int: 20  #.....+................ SH: 0h@Dex: 15  #.....#................ XL:  9 Next: 49% Place: Dungeon:7 h! hZF#.....#......########†. Noise: ---------  Time: 6512.7 (0.0)  hh#.....@......##....##.. o) +3 whip (elec)  #............##....##.. Cast: Shock h h#####.######.##....##.. Fly  h§§§#.#§ #..>........  h §§§§#.#§§ #...........  h1#§§§§#.#§§ #...........   hs#§§§§#_#§§§ #+########..   #§§§§###§§§ .......#..   .......'.. Ashenzari invites you to partake of a vision and a curse of elements and h#_introspection.Casting: Airstrike (dangerous; 1% risk of failure)  h rConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. h( 6_Okay, then.hf/416 3.7 (1h6y§§§§§§#.#§§§§§#_#§§§§§§###§§§h[9 _introspection.asting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Your ring of positive energy glows black for a moment.hhcNInventory: 40/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom h J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)q - a wand of digging (13)  h*`E - a wand of warping (10)  M - a wand of charming (7)  N - a wand of flame (13) h\Scrolls (go to first with ?)  b - 4 scrolls of teleportationc - 3 scrolls of identify  e - a scroll labelled MISHRI HARGHIKH h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}. It is an ancient artefact. rN+: It protects you from negative energy. h3 It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Introspection: Fighting and Spellcasting. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {rN+} {jewellery} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: ihl dentified artefact equipped jewellery _________________ “A ring of gold and a milk-white dove h K Are goodly gifts for thee,  And a hempen rope for your own love h m To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. h i(r)emove, (d)rop, (=)adjust, or (i)nscribe.hIInventory: 40/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon) h-J g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} hUJJewellery (go to first with "=) h{J t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self} hJw D - a +5 ring of evasion (worn)  j - a +6 ring of dexterity hJWands (go to first with /)q - a wand of digging (13) hJg E - a wand of warping (10)  M - a wand of charming (7)  N - a wand of flame (13) hKaScrolls (go to first with ?) h@K b - 4 scrolls of teleportation  c - 3 scrolls of identify  e - a scroll labelled MISHRI HARGHIKH hK[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hD h Skvari the Thaumaturge  Djinni of Ashenzari ......  #######Health: 57/57 ========================  #.....##############AC: 2Str: 7  #.....#.........>...hEV: 16Int: 20  #.....+................ SH: 0Dex: 15  #.....#................ XL:  9 Next: 49% Place: Dungeon:7  #.....#......########†. Noise: ---------  Time: 6513.7 (0.0)  #.....@......##....##.. o) +3 whip (elec)  #............##....##.. Cast: Shock  #####.######.##....##.. Fly  §§§#.#§ #..>........  hG§§§§#.#§§ #...........  #§§§§#.#§§ #...........   #§§§§#_#§§§ #+########..h1   #§§§§###§§§ .......#..   .......'..  h#_introspection.Casting: Airstrike (dangerous; 1% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Your ring of positive energy glows black for a moment.hq$§#.#§§§§hh0h"7y§§§#_h8h98Unequip which item? Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon) Armour (go to first with [)  L - a +0 robe of willpower (worn) Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}  D - a +5 ring of evasion (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequiphc h" Skvari the Thaumaturge  Djinni of Ashenzari ......  #######Health: 57/57 ========================  #.....##############AC: 2hA#Str: 7  #.....#.........>...EV: 16Int: 20  #.....+................ SH: 0Dex: 15  hx##.....#................ XL:  9 Next: 49% Place: Dungeon:7  h#F#.....#......########†. Noise: ---------  Time: 6513.7 (0.0)  h $#.....@......##....##.. o) +3 whip (elec)  h1$#............##....##.. Cast: Shock  hW$#####.######.##....##.. Fly  h$§§§#.#§ #..>........  h$§§§§#.#§§ #...........  h=%9#§§§§#.#§§ #...........   #§§§§#_#§§§ #+########..  hb% #§§§§###§§§ .......#..h%B   .......'..h%-  h%@_introspection.h%Casting: Airstrike (dangerous; 1% risk of failure)  h&rConfirm with . or Enter, or press ? or * to list all spells. _Okay, then. h0&s_Okay, then. _Your ring of positive energy glows black for a moment.h6O§§§§  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Your ring of positive energy glows black for a moment.  Okay, then.hKhRt§§§_§hU. _h hV 6  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   1.2     0   h + Spellcasting   9.6   8%  +11          b + Maces & Flails   0.0    -2   i + Conjurations 9.2   8%  +11 hΔ  c + Unarmed Combat   0.0     0   j + Hexes9.2   8%  +11     k + Summonings9.2   8%  +11  d - Short Blades   0.0    -1   l + NecromancyhI 9.2   8%  +11     m + Forgecraft9.2   8%  +11  e + Armour   0.0     0   n + Translocations 9.2   8%  +11  f - Dodging   2.4    +1   o + Alchemyhu 9.2   8%  +11 g + Stealthh 2.5   3%  -1   p + Fire Magic   9.6   8%  +11 h R    hܕ U q + Ice Magic   9.6   8%  +11     h U r + Air Magic   9.6   8%  +11     h>  s + Earth Magic   9.6   8%  +11 hm         h R    h ) t + Evocations   0.0     0      h ~ u + Shapeshifting   0.0    -2          The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by Ashenzari's power and cross-training are in green.  hA [?] Help[=] set a skill target  h g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh h* h28 h3Skvari the Thaumaturge  Djinni of Ashenzari ......  #######Health: 57/57 ========================  #.....##############AC: 2Str: 7  #.....#.........>...EV: 16Int: 20  #.....+................ SH: 0Dex: 15  h53#.....#................ XL:  9 Next: 49% Place: Dungeon:7  h3#.....#......########†. Noise: ---------  Time: 6513.7 (0.0)  #.....@......##....##.. o) +3 whip (elec)  h3#............##....##.. Cast: Shock  h3#####.######.##....##.. Fly  §§§#.#§ #..>........  h4§§§§#.#§§ #...........  #§§§§#.#§§ #...........   #§§§§#_#§§§ #+########..   #§§§§###§§§ .......#..   .......'..h4  Casting: Airstrike (dangerous; 1% risk of failure)  h4!Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Your ring of positive energy glows black for a moment. _Okay, then.h;e§§§#_hI§#.#§§_h^"h "hX "h "h+ "h8 "h@ X31 _"haJ "hO "hP "h!Q "hS "hY ,"hZ "h\ "hrb "hb "h3d "hf "hr X"hu "hv "hv "hx "hN~ ,"h~ "hO "h` ,"h "h "h ,"h "hZ ,  #.....+.................#......#  #.....#.................#......#  #.....#......########†..#[.....#  #............##....##...#......#  #............##....##...#......#  #####.######.##....##...###†  §§§§#.#§ #..>.# "hנ  §§§§#.#§§ #........#....22.7 (9 #§§§§#.#§§ #...@..........#... #§§§§#_#§§§ #+########.....'... #§§§§###§§§ .......#.....#...  §§§§§I§ .......'.....# .......#+##### ........> ................. .......... .........."hة "h 7_"h #h# #h$#h%#hW)#h4X#h7#hO8#h8#h;$hS16 $hF _You reach down and open the door.$hTQ31 $h $h@  There is an open door here.$h$h _$h$h!$h+X$h,$h-$h-$hh2$h3$h3$h>4$h5$h9,$hb:$hg<$hA,$hB$hD$hN$hO$h P$hpR$hLW,$hX$hrZ$h~`,$h a$hYb$hh,$hn$h $hµ$h`$hK$h;,$h6$hl$h$hB$h$h,$h$h$h$h$h$hi  You see here a howler monkey corpse.$h$hW _$h$h $hB$h$h,$h+!$hI&$h.B$h4$hA,$h6C$h?F$hQB$hVW$hv],$h_$hc@  There is an open door here.$h[i$hj5 _$h`$hח$h%,$hR$h@  There is an open door here.$h _$hFB$h$h$h/ ....#......# ....#......# #†..#[.....# $h#...#......# #...#......####### #...###†....#....# ......#.....#....######## $h......#.....#...### ......#.....#...@'$h# .....'.....#....#......# $h tShock.....#.....'....#........ '.....#.....#...##......## #+#####.....##'###..<S.. ........>........#......# S   water moccasin (wandering) .................#......# .................# .................#$hZ58.7 (36.0)9.7 (37$h$ha _A water moccasin comes into view.&hG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hj?....#......# Skvari the Thaumaturge ....#......# Djinni of Ashenzari ...... #†..#[.....# Health: 53/57 ======================-- #...#......# AC: 2Str: 7 #...#......####### EV: 31 Int: 20 #...###†....#....# SH: 0Dex: 15 'h?p......#.....#....########  XL:  9 Next: 49% Place: Dungeon:7 ......#.....#...##......#  Noise: ---------  Time: 6559.7 (0.0) ......#.....#...@'......#  o) +3 whip (elec) #.....'.....#....#......#  Cast: Shock #.....#.....'....#........  Fly 'hH@'.....#.....#...##..***.## 'h@#+#####.....##'###..*S*.# ........>........#..***.#  S   water moccasin (wandering) .................#......# .................#....... .................#....... _A water moccasin comes into view.'hNACasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (wandering, hasn't noticed you, empty space bonus: 8/8)'h %....#......#Skvari the Thaumaturge ....#......#Djinni of Ashenzari ...... #†..#[.....#Health: 53/57 ======================-- #...#......#AC: 2Str: 7 #...#......#######EV: 31 Int: 20 #...###†....#....#SH: 0Dex: 15 ......#.....#....########'h 7XL:  9 Next: 49% Place: Dungeon:7 ......#.....#...##......#Noise: ---------  Time: 6559.7 (0.0) ......#.....#...@'......#o) +3 whip (elec) #.....'.....#....#......#Cast: Shock #.....#.....'....#........Fly '.....#.....#...##......## #+#####.....##'###..<*..# ........>........#......#S   water moccasin (wandering) 'h .................#......# .................#....... .................#....... _A water moccasin comes into view.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (wandering, hasn't noticed you, empty space bonus: 8/8)'h'   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a water moccasin (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the water moccasin!  The water moccasin hisses angrily.'h' 2.'h v416 ===60.7 (1Shock'hV 'h8 f _The water moccasin is heavily wounded.)h>Ps.#......# .....#......# ##†..#[.....# #)hP#...#......# ##...#......########...###†....#....#...#.....#....########..#.....#...##......#..#.....#..@.'......# #)hP8#.....'.....#....#......# .#.....#.....'....#........ .'.....#.....#...##....)htQ.## .#+#####.....##'###..<...#.>........#......#.........#......#.......#. .#.)h[)hcJ31 ---1)hBi)h k*hd~{.#......#.#......##†..#[.....# .##...#......# .##...#......####### .##...###†....#....#.#.....#....########.#.....#...##......#.#.....#.@..'......##.....'.....#....#......# ..#.....#.....'....#........ ..'.....#.....#...##......## ..#+#####.....##'###..<...#.>........#......#.........#......#..........#. .#.*h*hfSS   water moccasin*hyQ---2Shock*h@*h+hyG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h9p1......#......# Skvari the Thaumaturge ......#......# Djinni of Ashenzari ...... ###†..#[.....# Health: 50/57 =====================--- .##...#......# AC: 2Str: 7 .##...#......#######  EV: 31 Int: 20 +hp.##...###†....#....#  SH: 0Dex: 15 ........#.....#....########  XL:  9 Next: 49% Place: Dungeon:7 ........#.....#...##......#  Noise: ---------  Time: 6562.7 (0.0) +h=q........#.....#.@..***....#  o) +3 whip (elec) ###.....'.....#....#S*....#  Cast: Shock ..#.....#.....'....#**......  Fly ..'.....#.....#...##......## ..#+#####.....##'###..<...# ..........>........#......#  S   water moccasin +hjq...................#......# ...................#....... +hq...................#....... _The water moccasin is heavily wounded.+hq0Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hqAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, empty space bonus: 6/8)+hd......#......#Skvari the Thaumaturge ......#......#Djinni of Ashenzari ...... ###†..#[.....#Health: 50/57 =====================--- .##...#......#AC: 2Str: 7 .##...#......#######EV: 31 Int: 20 .##...###†....#....#SH: 0Dex: 15 ........#.....#....########+hoeXL:  9 Next: 49% Place: Dungeon:7 ........#.....#...##......#Noise: ---------  Time: 6562.7 (0.0) ........#.....#.@..'......#o) +3 whip (elec) ###.....'.....#....#*.....#Cast: Shock ..#.....#.....'....#........Fly ..'.....#.....#...##......## +hf..#+#####.....##'###..<...# ..........>........#......#S   water moccasin ...................#......# ...................#....... ...................#....... _The water moccasin is heavily wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hJfAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, empty space bonus: 6/8)+he8  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (heavily wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the water moccasin!!+hn2.+h|116 57===3.7 (1Shock+h+hńR _You kill the water moccasin!,hz I,h Q31 ,h ,h= ,,h ,h ,,h ,h ,h %2,hh ,hi B,h( ,,h ,hk a3=,h ,h ,,hb ,hO ,,h ,hm ,,h4 ,h ,hf U4=,h~ ,hx 5=,h  ,hE ,,h$ ,h' B,h{, ,,h- ,h0 ,hI1 U6=,h1 ,h'6 ,,h6 ,h; ,,h.< ,h%A ,huA D7=,h%B ,hfH ,hM ,,hM ,hUO ,hhT ,,hT ,hV ,hE\ ,,h\ ,h` @  There is an open door here.,he ,hne @= _,hf ,hxh ,hl ,,hn ,ho ,hru ,hu ,hqv ,h3x ,h| ,h*} ,h} ,hu ,h ,h # # .....####### #†.# #..######## #.....#...##......# #.....#....'......# . '.....#....#... --- #.....'....#....@....... .....#...##......##.... Shock #.....##'###..<...# o >........#............#......,h֕ ..#........ o   orc (wandering)..#...........#......... ######.....##,hϧ /91.7 (28.0),h G---2.7 (29,h ,h7 r _An orc comes into view. It is wielding a +0 flail..hFG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..h.....# Skvari the Thaumaturge .....# Djinni of Ashenzari ...... .....####### Health: 53/57 ======================-- #†....#....# AC: 2Str: 7 #.....#....######## EV: 31 Int: 20 #.....#...##......# SH: 0Dex: 15 .hϩ#.....#....'......# .  XL:  9 Next: 57% Place: Dungeon:7 '.....#....#......##....  Noise: ---------  Time: 6592.7 (0.0) #.....'....#....@.......  o) +3 whip (elec) #.....#...##......##..**  Cast: Shock #.....##'###..<...# o  Fly .hGL..>........#......# ...........#......# ...........#........  o   orc (wandering) ...........#......... ...........#......... ######.....#......#.hm(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..hAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target.h̪|Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, empty space  bonus: 2/8).hw.....#Skvari the Thaumaturge .....#Djinni of Ashenzari ...... .....#######Health: 53/57 ======================-- #†....#....#AC: 2Str: 7 #.....#....########EV: 31 Int: 20 #.....#...##......#SH: 0.h;xDex: 15 #.....#....'......# .XL:  9 Next: 57% Place: Dungeon:7 '.....#....#......##....Noise: ---------  Time: 6592.7 (0.0) #.....'....#....@.......o) +3 whip (elec) #.....#...##......##....Cast: Shock #.....##'###..<...# *Fly ..>........#......# .hxP...........#......# ...........#........o   orc (wandering) ...........#......... ...........#......... ######.....#......#Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, empty space  bonus: 2/8).hqv ;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, empty space  bonus: 2/8)  The open air twists around violently and strikes the orc!.h& D).h) m16 ===3.7 (1Shock.h .h G _You kill the orc!/h8I/hg31 /h;4/h/h ,/hz/ht/h/h/h/hLK5=/h/h'$,/hl&/hJ+/h+/hW-/h_2/h2U6=/h4/h:,/hW;/hA,0h10h,0hB0h a7=0h0h0h,0h0h 0hI",0h#0hO%0h6H# # ######.####### ....).. ...#....# ...... ...#....######## ....# ...#...##......# ....# ...#....'......# ....# ...#....#......##....# ---6074.0) ...'....#...# ...#...##......##....# ...##'###..<...# ...)'........#......# ....##.#......# ....##..............#...............#............... 0h:0hC o   orc wizard (wandering)oFound a falchion.0hUW---8.7 (15Shock0hC_0hqz _An orc wizard comes into view. It is wielding a +3 dagger.2h?G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2hU..# Skvari the Thaumaturge ..#######.  Djinni of Ashenzari ...... ..####### ....)..  Health: 53/57 ======================-- ...#....# ......  AC: 2Str: 7 ...#....######## ....#  EV: 31 Int: 20 ...#...##......# ....#  SH: 0Dex: 15 ...#....'......# ....#  XL:  9 Next: 57% Place: Dungeon:7 ...#....#......##....#  Noise: ---------  Time: 6608.7 (0.0) ...'....#.......@....#  o) +3 whip (elec) ...#...##......2h![33m##....#  Cast: Shock ...##'###..<...# ...)'..  Fly ........#......# ....##. ........#......# ....# ........#.............*  o   orc wizard (wandering) ........#.............*o ........#.............** ###.....#......#Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +3 dagger and wearing a +0 robe (wandering,  hasn't noticed you, empty space bonus: 4/8)2h=..#Skvari the Thaumaturge ..#######.Djinni of Ashenzari ...... ..#######....)..Health: 53/57 ======================-- ...#....#......AC: 2Str: 7 ...#....######## ....#EV: 31 Int: 20 ...#...##......# ....#SH: 0Dex: 15 ...#....'......# ....#2hXL:  9 Next: 57% Place: Dungeon:7 ...#....#......##....#Noise: ---------  Time: 6608.7 (0.0) ...'....#.......@....#o) +3 whip (elec) ...#...##......##....#Cast: Shock ...##'###..<...# ...)'..Fly ........#......# ....##. ........#......# ....# ........#..............o   orc wizard (wandering) ........#..............* ........#............... ###.....#......#Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetZ2HAim: an orc wizard, wielding a +3 dagger and wearing a +0 robe (wandering,  hasn't noticed you, empty space bonus: 4/8)2hhPress: ? - help, Dir - move target  Aim: an orc wizard, wielding a +3 dagger and wearing a +0 robe (wandering,  hasn't noticed you, empty space bonus: 4/8)  The open air twists around violently and strikes the orc wizard!  The orc wizard shouts!  The orc wizard is almost dead.2hʽ6  You hear a shout!2hoopriesto.o   orc wizard2hT;16 ===9.7 (12h2h _An orc priest comes into view. It is wielding a +0 short sword.3hoG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3h3..# Skvari the Thaumaturge ..#######.  Djinni of Ashenzari ...... 3hì..####### ....)..  Health: 49/57 ====================---- ...#....# ......  AC: 2Str: 7 ...#....######## ....#  EV: 16Int: 20 ...#...##......# ....#  SH: 0Dex: 15 ...#....'......# ....#  XL:  9 Next: 57% Place: Dungeon:7 ...#....#......##....#  Noise: ===------  Time: 6609.7 (0.0) 3h[...'....#.......@....#  o) +3 whip (elec) ...#...##......##....#  Cast: Shock ...##'###..<...# ...)'..  Fly ........#......# ....##. ........#......# ....# 3h........#............*o  o   orc priest ........#............*o*  o   orc wizard 3hH........#............... ###.....#......#Casting: Airstrike (dangerous; 1% risk of failure)  3h?Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +3 dagger and wearing a +0 robe (almost dead,  empty space bonus: 3/8)3h}..#Skvari the Thaumaturge ..#######.Djinni of Ashenzari ...... ..#######....)..Health: 49/57 ====================---- 3hX~...#....#......AC: 2Str: 7 ...#....######## ....#EV: 16Int: 20 ...#...##......# ....#SH: 0Dex: 15 ...#....'......# ....#XL:  9 Next: 57% Place: Dungeon:7 3h~W...#....#......##....#Noise: ===------  Time: 6609.7 (0.0) ...'....#.......@....#3h~o) +3 whip (elec) ...#...##......##....#Cast: Shock 3h~...##'###..<...# ...)'..Fly 3h/C........#......# ....##. ........#......# ....# ........#.............*o   orc priest ........#.............o.3hdo   orc wizard ........#............... ###.....#......#Casting: Airstrike (dangerous; 1% risk of failure)  3hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +3 dagger and wearing a +0 robe (almost dead,  empty space bonus: 3/8)3hzionfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +3 dagger and wearing a +0 robe (almost dead,  empty space bonus: 3/8)  The air twists around and strikes the orc wizard!3h3hƇOo)..3h3910.7 (13h,3h>N _You kill the orc wizard!4hG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4h..# Skvari the Thaumaturge ..#######.  Djinni of Ashenzari ...... ..####### ....)..  Health: 45/57 ==================------ ...#....# ......  AC: 2Str: 7 ...#....######## ....#  EV: 16Int: 20 ...#...##......# ....#  SH: 0Dex: 15 4hM...#....'......# ....#  XL:  9 Next: 59% Place: Dungeon:7 ...#....#......##....#  Noise: ===------  Time: 6610.7 (0.0) ...'....#.......@....#  o) +3 whip (elec) ...#...##......##....#  Cast: Shock ...##'###..<...# ...)'..  Fly ........#......# ....##. 4hFT........#......# ...*# ........#...........*o*  o   orc priest ........#...........***. ........#............... ###.....#......#Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  4hPress: ? - help, Dir - move targetAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (emptyspace bonus: 6/8)4hV..#Skvari the Thaumaturge ..#######.Djinni of Ashenzari ...... ..#######....)..Health: 45/57 ==================------ ...#....#......AC: 2Str: 7 ...#....######## ....#EV: 16Int: 20 4hX...#...##......# ....#SH: 0Dex: 15 ...#....'......# ....#XL:  9 Next: 59% Place: Dungeon:7 ...#....#......##....#Noise: ===------  Time: 6610.7 (0.0) ...'....#.......@....#o) +3 whip (elec) ...#...##......##....#Cast: Shock ...##'###..<...# ...)'..Fly ........#......# ....##. ........#......# ....# ........#............*)o   orc priest ........#............... ........#............... ###.....#......#4hXCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (emptyspace bonus: 6/8)4h ZLonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (emptyspace bonus: 6/8)  The open air twists around violently and strikes the orc priest!!4hf=))4hYxe611.7 (1Shock4h&d _You kill the orc priest!5h¢D# # #######. # .....).. #....# ....... #....#########....# #...##......##....# #....'......##....# #....#......##....# '....#........@...# #...##......##....# ##'###..<...##...)'..o#......##....##.#......##....# .#............)) o   orc (wandering)#...............#.. 5h  An orc comes into view. It is wielding a +0 mace.5h9go.5h6=31 -2Shock5h5h% _The orc shouts!5h# # ##. # .....).. #....# ....... #....##....# #...##......##....# #....'......##....# #....#......##....# '....#.# #...##......##....# ##'###..<...##...)'.o. #......##....##.#......##....# .#......)) . #....... 5hG.5h]---3Shock5h 5h 5hd  #.  #.....).. #....# ....... #....##....# #...##......##....# #....'......##....# #....#......##....# '....#.# #...##......##....# 5he ##'###..<...##...)'... #......##....##...#......##....# ..##......)) .##............... ##........ 5hCh 5h2q oo   orc5hFs P--4Shock5hz 5hv| 6hϯG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6hz  Skvari the Thaumaturge ########.  Djinni of Ashenzari ...... ###### #.....)..  Health: 42/57 =================------- #....# .......  AC: 2Str: 7 #....#########....# EV: 31 Int: 20 #...##......##....# SH: 0Dex: 15 #....'......##....#6h  XL:  9 Next: 61% Place: Dungeon:7 #....#......##....# Noise: ---------  Time: 6614.7 (0.0) '....#..........@.# o) +3 whip (elec) #...##......##...*# Cast: Shock ##'###..<...##...*o*..  Fly .....#......##...*##... .....#......##....# ..# 6h1[.....#............)) .#  o   orc .....#............... # .....#............... .....#......# _The orc shouts!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace (empty space bonus: 4/8)6hSkvari the Thaumaturge########.Djinni of Ashenzari ...... #######.....)..Health: 42/57 =================------- #....#.......AC: 2Str: 7 #....#########....#EV: 31 6hInt: 20 #...##......##....#SH: 0Dex: 15 #....'......##....#XL:  9 Next: 61% Place: Dungeon:7 #....#......##....#Noise: ---------  Time: 6614.7 (0.0) '....#..........@.#o) +3 whip (elec) #...##......##....#Cast: Shock 6h##'###..<...##...)*...Fly .....#......##....##... .....#......##....# ..# 6h.....#............)) .#o   orc .....#............... # .....#............... .....#......# _The orc shouts!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  6hޛPress: ? - help, Dir - move targetAim: an orc, wielding a +0 mace (empty space bonus: 4/8)6h  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 mace (empty space bonus: 4/8)  The air twists around and strikes the orc!6ho2)6h3=16 ===5.7 (1Shock6h6hG _You kill the orc!7h}f##.  #.....).. ....# ....... ....##....# ...##......##....# ....'......##....# ....#......##....# ....#.# ...##......##....# 7h'###..<...##...))... #......##....##...#......##....# ..##......)) .##......... ##........ 7h;7h J31 ---67h_7hƖ7h 2 ########. #####.....). .... ....... ########....# ##.......'#......#..##......## #'###..<...##...)).....#...##Fly ..#..#.7h #. ....#......##....##7h;7h{&A---77h-7h/7hTC  #####.....). .... ....... ########....# ###.......#.'.......##......#...#......###......##....#.....# #'###..<).....# ....#....##...# ..# .#.#. ....#......##....#.7hM 7hDY %87ha 7hWe  Things that are here: _a +0 flail; an orc corpse8he 38hch 8hn 8hr r4= _8hfw ,8hy 8h ,8h 8hU 8h %58hD 8h0 ,8hx 8h ,8h 8h B8h0 8hs K6=8h 8h 8h[ 8h 8h ,8h 8hH 8h U7=8h 8hi ,8h 8h ,8h 8h 8h$ D8=8h( 8hY ,8hO 8h ,8h- 8hY ,8hb 8h8hN9=8h:8h ,8h8hJ8h8h8hb50=8h 8h"&,8h)8h0,8h48hl9,8h~;8h@k1=8haC8h;H8hmH8hJ8hP8hKP8hW8h*]8hZ]%28hH_8hf,8h!g8hl,8hn8h,u,8hw8h?}a3=8h8h,8h58hu,8h8h8h;U4=8h8h̞,8h8hC,8h8h(,8hX8hUK5=8h8hx8h,8h8h#,8h8hk6=8h8h,8h;8h`,8hB8hZ978h(=8h8hB8h,8h&8h 8h ....#########....# +#####......##....# ...#'..........#..#....##............#.....###......#.....# #'###..<...##...)).....#..##...## ....#...# ..# ........)).h.# Shock............8h@.......###....##...#.##....# ...#h   black bear (wandering)......... ..#'............. ..#8hU /64.7 (46.0)8hi* .  A black bear comes into view.8h6]5.7 (47Shock8hQ?9hG7 _The black bear moves out of view.:h9 ##..........'....#......#..........#...###....#.. #'###..<)). ....#....##...#..##....##.h.# .......@))...#..h   black bear (wandering)......... .# ....#########.h6.7 (1.0)Shock:h\e##......##....# ...# '......##....# ....# #......##....# ....# #............#.....# ##......##....#.....# '###..<...##...)).....# #......##....##...## #......##....##...# #...h# #.# #.# #.....#......##....# ...##............. ...# :h]'............. ..##....... ..# :h`:hYlJ.h:h{pA=7:hx:h$}  Things that are here: _a +0 short sword; a +0 ring mail; an orc corpseh  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a black bear (wandering, hasn't noticed you, empty space bonus: 5/8)  >h4The air twists around and strikes the black bear!>hZh.h  >h;16 ===8.7 (1>h>h{b _The black bear is heavily wounded.>hIlG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>hļ ..##......##....# ...#  Skvari the Thaumaturge ...'......##....# ....#  Djinni of Ashenzari ...... ...#......##....# ....#  Health: 49/57 ====================---- ...#............#.....#  AC: 2Str: 7 ..##......##....#.....#  EV: 16Int: 20 '###..<...##...)).....#  SH: 0>h: UDex: 15 ...#......##....##...##  XL:  9 Next: 61% Place: Dungeon:7 ...#......##....##...#  Noise: ===------  Time: 6668.7 (0.0) ...#............@)***#  o) +3 whip (elec) >h{ ...#..............*h*#  Cast: Shock ...#..............***#  Fly ...#......##....##...# >h k...#......##....# ...# ...#............. ...#  h   black bear >h" _...'............. ..# ...#............. ..# ...######### _The black bear is heavily wounded.>hT 0Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>h Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (heavily wounded, empty space bonus: 8/8)>h ..##......##....# ...#Skvari the Thaumaturge ...'......##....# ....#Djinni of Ashenzari ...... ...#......##....# ....#Health: 49/57 ====================---- ...#............#.....#AC: 2Str: 7 ..##......##....#.....#EV: 16Int: 20 '###..<...##...)).....#SH: 0Dex: 15 ...#......##....##...##XL:  9 Next: 61% Place: Dungeon:7 ...#......##....##...#Noise: ===------  Time: 6668.7 (0.0) ...#............@)...#o) +3 whip (elec) ...#...............*.#Cast: Shock >h{ ,...#.................#Fly ...#......##....##...# ...#......##....# ...# ...#............. ...#h   black bear ...'............. ..# ...#............. ..# ...######### _The black bear is heavily wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (heavily wounded, empty space bonus: 8/8)>ha }  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a black bear (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the black bear!!†>h 8>h 9.7 (1>h% Shock>hR >h >h  >hC >h *_You kill the black bear!>h ?hJP ##......##....# ...# '......##....# ....# #......##....# ....# #............#.....# ?hP ##......##....#.....# ###..<...##...)).....# #......##....##...## ?hP #......##....##...# #.)@...# #.?hP W†.# #.?hQ Z# #. ?hoQ '... ...##... ...# ?h] ?h+i z50=31 ---70?hq ?h s  Things that are here: _a +3 dagger; a +0 robeBh3BhBh?: _BhBh,BhFBhBhBhBhBhU1=BhkBh(,BhBh,Bh6BhBhY%2Bh~BhBhTBh<Bhh,BhBh,BhWBha3=Bh BhBhFBhBhBhBhBh Bh!U4=Bh#Bhe'Bh'Bh])Bh-Bh.Bh/Bh"5,Bh7BhM5=BhgOBh=TBhTU6=Bh`BBh>cBhj,BhmBhr,BhXsBhya7=Bh}BhBhGBhBhVBhdBh,BhBhBh,BhBhBh Bh_9=BhSBhBh ###..<))..##...###...# ))...# ..........†.# ..#.................# ...# .---99.7 (29.0).'.#########...'...[.Bh"#..#........##########BhBhn-700.7 (30BhOBh+ _Found a plate armour.Ch; 3Ch Ch Ch ,Ch% Ch Ch| ,Ch ChD, Ch0 ,ChI2 Ch5 Chb: ,ChB< Ch? ChE ,ChG Ch:K ChP ,ChS ChW Ch{` BCh/d Chf ,ChAi Chp Chkr Chr Chw Ch{ Ch ,Ch Ch Chm ,Ch Ch4 Chɠ ,Ch Ch Ch ,Ch Ch ChM ,ChY Ch Ch Ch] Ch Ch ChM ,Ch Ch Ch ChE Ch ChJ Chi =16 Ch: Ch F _You reach down and open the door.Ch Q31 Ch Ch% @  There is an open door here.ChW Ch  _Cht Ch3 Ch ,Ch Ch Ch ,Chi Chk Ch9 ,Ch7 Ch Ch& ,Ch Ch& Chu. ,ChQ/ Ch1 Ch5 ,Ch%7 Ch^9 Ch = ,Ch= Ch3U ChY ,Chl[ Che Ch j ,Chk Chu Ch{ ,Ch| ChF Ch ,Ch Ch͙ Ch ,Ch2 Ch Ch ,Ch Ch[ Ch ,Cht Ch Ch ,Chq Ch Ch ,Ch Ch Ch| ,Ch Ch: Ch ,Ch Ch Ch ,Ch Chz& Ch+ ,Ch- Ch4 Ch%: Chl: Ch= ChC ChI ,ChK ChS Ch5X ,ChW[ Chb ChEh ,Chj Cho Cht Ch,u ChVw Ch{ Cha Ch Chǂ Ch Ch؏ ,Ch Ch Ch ,Chț Ch @  There is an open door here.Ch Ch  _ChX Chl Chʮ ,Chw Ch Chk ,Ch> ,Chs ChA  ..#.....'.................# ###.................##########....######'.>.....#....#....'...[#...#....#.......#....# .#.......########## .#.....#####.[..... .#.....#...#........Shock#.....#...#......... .#.....#...#................. .Ch 8#.....#...'................. .#.....#...#.................J   jelly (wandering)#.....#...#................. .#.....#...#...J............. ##.....#####....................Ch ,51.7 (51Ch +2.7 (52Ch Ch X _A jelly comes into view.ZhX-.........# .... ########. >...........#....# .......'...[# ....... ....... .......########## #....@....[..... #................ #................. #................. .'................. ..#................. ..#................. #...J............. Zh ZhXk.........# .... ########. >...........#....# .......'...[# ....... ....... ZhWY.......########## #....@....[..... #................ #................. #.............'............ZhY..#................. ..#............ZhYo#...J........ Zh aZhuZhw}Zh\ _A jelly is nearby!\hG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\h!3 S..#.....'.................#  Skvari the Thaumaturge ###.....#.................#  Djinni of Ashenzari ...... ..#.....#########....######  Health: 53/57 ======================-- ..'.>...........#....#  AC: 2Str: 7 ..#.............'...[#  EV: 31 Int: 20 ..#.............#....#  SH: 0Dex: 15 \h3 ..#.............#....#  XL:  9 Next: 68% Place: Dungeon:7 .##.............##########  Noise: ---------  Time: 6752.7 (0.0) .#.....#####....@....[.....  o) +3 whip (elec) .#.....#...#................  Cast: Shock .#.....#...#.................  Fly \h5 .#.....#...#................. .#.....#...'................. .#.....#...#.................  J   jelly (wandering) .#.....#...#..***............ .#.....#...#..*J*............ ##.....#####.................... _A jelly is nearby!Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (wandering, hasn't noticed you, empty space bonus: 8/8)\h ..#.....'.................#Skvari the Thaumaturge \h7 ###.....#.................#Djinni of Ashenzari ...... ..#.....#########....######Health: 53/57 ======================-- ..'.>...........#....#AC: 2Str: 7 ..#.............'...[#EV: 31 Int: 20 \h_ ..#.............#....#SH: 0Dex: 15 ..#.............#....#\h XL:  9 Next: 68% Place: Dungeon:7 .##.............##########\h Noise: ---------  Time: 6752.7 (0.0) .#.....#####....@....[.....\h o) +3 whip (elec) .#.....#...#................\h Cast: Shock .#.....#...#.................Fly .#.....#...#................. \h. .#.....#...'................. .#.....#...#.................\hS J   jelly (wandering) .#.....#...#................. \hz .#.....#...#...*............. ##.....#####.................... _A jelly is nearby!\h Casting: Airstrike (dangerous; 1% risk of failure)  \h MConfirm with . or Enter, or press ? or * to list all spells.\h Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target\h ZAim: a jelly (wandering, hasn't noticed you, empty space bonus: 8/8)\hn c  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  \h@ Aim: a jelly (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the jelly!!\h 2.\h 416 70===3.7 (1Shock\h \h I _You kill the jelly!^hl3^hDvg31 ^h{,^h{^h2}^hl,^h܄^hӉ^h(K5=^h^h^hN^hS^h՝,^hs^h6=^h)^hx^h^h,^h^h^h9K7=^h^h^h_,^h^hM^h,^h^h ^h&,^h ^ha^hPO=^hA^h^h,^h^hA  You see here a +0 ring mail.^h^h _^hd ^h ^h^h^h`^h$^h!^h"^h#^h&^h-B^h(0^hq4^h4^hg6^h9^h>,^h@^hZbv^hfB^hk=16 ^hl^hqM _You now have 401 gold pieces (gained 3).^hiu^hu431 ^hiv^hx^h{^h9|^h}^h^hj,^h^h^h,^hΎ^hE^hi=16 ^h^hF _You reach down and open the door.^h^h;31 ^h|^h@  There is an open door here.^hү5 _^ho^h,^h'^h6^h,^h!^hR^h^h^h^hK^h,^hU^h~^h ,^h1^h^h0^hu^h^h^h,^h^hU^hE^h{^hM^hr^h,^h^hq^h ^h% ^h ^h ^h,^h>^h^h,^hH^h^h^h^h^h^h ^h!^h!^h#^h%^h<&^h='^h)^h+^h#,^h-^h.^h1^h1^hx2^h4^h17^hm7^h 8^h<^h=^h=^h>^h @^h^h5C^hG,^hG^hM^hP^hQ^hR^hAW^hsZ^hZ^hq[^h#b^h9e^he^hBf^hk^hho^ho^hp^ht^hw^h2x^hy^h|^h^h^^hJ^h^h^h^^hh^hc^h,^hb^hϖ^h^hU^h{^h^h^hy^hV^h^hΪ^h^h,^h7^hٲ^h^h^h^h^hϺ^h^hQ^h^h%^h)^h^h^h+^hI^h^h^h^h-^h^h,^h^h^h^hU^h^h^h,^hp^h3^h^h^h^hX^h^hE,^h^h^hB^h^h%^hn^h^h^h^h^h^h^h ,^h ^hW^hW^h^h^hN^h$,^h:^h^h^hW^h^hM^h"^hX"^h#^h&>^hA,^hA^hyN^hQ^h^R'16 ^hR^hc_F _You reach down and open the door.^hng31 ^hq@  There is an open door here.^hu^hv _^hXw^h^h^h^hD^h^h^hJ^h^h^h^hz^h)^h^h߯^h~^h-^h^hB^h5^h,^h^hJ^h`^h^hC^h^hs,^hc^h^h^hB^h^h^h,^hV^h^h,^h ^h^hF,^h^hq^hI^hz^h(^h'@  There is an open door here.^h*^h#+ _^h+^hW2^h95,^hQ6^h<^h @,^h@^hG^hJ^hK^hK^hQ^h}T,^hbU^hZ^hQ]^h]^h^^hBc^haf^hf^hg^hk^hn^hn^ho^hs^hv,^h_w^hi{^h~^h]~^h^h^h^hG^h^hԍreach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. ^h ^hS^h _^h=^hd^h^hT^h^h^hm,^hȥ^h^^h,^hk^hָ^hq^h^h^h*^h^h^hV^h^h^h7^h^h^h]^h^h^hThere is an open door here. _You reach down and open the door. _There is an open door here. ^h> You see here a +0 mace.^hy^h _^hP^h^hG^h^h^h^h,^h^h^h^h^h0^h^h,^hj^h^ht^h^h^h^h,^h^h>^hE ^h ^hK!^h$^h(,^h(^h+^h/^hV/^h!0^h3^hi6^h6^hw7^h2:^h2=^h=^h1>^h@^hC,^hrD^hF^hI,^hJ^hEM^hO^h#P^hQ^hdS^hW,^hX^hPZ^hT],^hL^^h`^hd^he^he^h(h^hk,^hm^ho^hs^ht^ht^hv^hy,^hz^h|^h^h<^h^h߂^hƅ,^h^h|^h^h^h^h؍^h,^h^h^h #................> #................. #................. #................. ### #########......... #... #.......#......### ^h#.... #.......#......#.. #.l...#..............#..--- #.....'@........_....#.. #.....#........_ß....###Shock #.... #^h..._....#.. .... #....#..^ht ... ##....#.. ^h.. ##......#.. l   iguana (asleep) ^h9?. ##....#..^h[~ #.##...##.^h...#.. ####'######.....###..^h 92976.0)_You reach down and open the door.^hĶ]16 ---307^h88_^h޿Z _An iguana comes into view._hO  > ### ######### #... #.......# #.... #.......# #.l...#........ #.....'@........_ #.....#........_ #.... #........._ .... #........ ... #.......#. .. #.......#. . #.......#. #.##...##. ._h]M  > ### ######### #... #.......# #.... #.......# #.l...#........ #.....'@........_ #.....#........_ #.... #........._ .... #........ ... #.......#. .. #.......#._hN 3 . #.......#. #.##...##. ._hT :__hcZ _h` 8__hm ^ _An iguana is nearby!`hs4G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h #................> Skvari the Thaumaturge #................. Djinni of Ashenzari ...... #................. Health: 53/57 ======================-- #................. AC: 2Str: 7 ### #########......... EV: 16Int: 20 #... #.......#......### SH: 0Dex: 15 #***. #.......#......#.. XL:  9 Next: 70% Place: Dungeon:7 #*l*..#..............#.. Noise: ---------  Time: 6930.7 (0.0) `h#***..'@........_....#.. o) +3 whip (elec) #.....#........_ß....### Cast: Shock #.... #........._....#.. Fly  .... #..............#.. ... #.......#......#.. .. #.......#......#.. l   iguana (asleep) . #.......#......#.. #.##...##......#.. ####'######.....###.. `h4_An iguana is nearby!Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (asleep, empty space bonus: 8/8)`h #................> Skvari the Thaumaturge#................. Djinni of Ashenzari ......#................. Health: 53/57 ======================--#................. AC: 2Str: 7### #########......... EV: 16Int: 20#... #.......#......### SH: 0Dex: 15#.... #.......#......#.. XL:  9 Next: 70% Place: Dungeon:7#.*...#..............#.. Noise: ---------  Time: 6930.7 (0.0)#.....'@........_....#.. o) +3 whip (elec)#.....#........_ß....### Cast: Shock#.... `h{ [33m#........._....#.. Fly .... #..............#..... #.......#......#.... #.......#......#.. l   iguana (asleep). #.......#......#..#.##...##......#..####'######.....###.. _An iguana is nearby!Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (asleep, empty space bonus: 8/8)`hV   Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an iguana (asleep, empty space bonus: 8/8)  The open air twists around violently and strikes the iguana!!`h| ._`hp n2===1.7 (1Shock`hF! 8_`h;$ J _You kill the iguana!bh3bhbhbhEY431 bhbhqbhbhbh/,bh<bh,bhbhtbhK5=bhbh^,bh1bhl ,bh bh bh%U6=bhbh,bhbhbh(bhbh@,bhqbh]bhK7=bh bh#bh',bh'bh+@  There is an open door here.bh.bhH/ _bh0bh*3bh5bhZ6bh 7bh=9bhz<bh<9=bh=bh?bhgB,bh2Cbhx%   #.  ###############  #.....#.......#  #.....#.......#   #.....#...   #.....'..._..   #.....#........_ß  #####.....#..._---487.0)  .@...#..........  .....#.......#....  ......#.......#..  #..........#.......#..  bhye#..........#.##...##..  ############'######...   #....#....#...   #....#....#...   #....#....#...bhT9---bh>7_bhwE _Done exploring.fh1;3fhW<fhvt'..._0.0).fhǀfhL9_fh^E _Done exploring.h& 3h' h3 h6 h< | _hH= hwI 5#.....##.....#...............'........._........_ß######._#................#..hI l50.7 (2###...# hI  #....#....#.....   #....#....#..... hS hY 7_h[ hf3hh>h,hhh h8 h h;hhhhhghh\h h!hV!h"h'@  There is an open door here.h)h9* _h+h-h0h1h1h4hg8h8hb9h<h(?,h?hBhF,hJGhJhM,hxNhQhOU,h]nh_hchVchdhfhYihihjhlhphph|rhshGw,hBh #############..........# ....#.......#......######.....# ....#.......#......#....#.....# ....#..............#....'.....# ....'........._....#....#.....' h[....#........_ß....######.....# ....#........._....#....#.....### ....#..............#....'.>..67.7 (17.0) ....#.......#...@..#....#.... ....#.......#h#....#.... ....#.......##....#.... ....#.##...##......#...##... h#####'######.....###...#.....####  #....#....#.....#.....#.....# hى #....#....#.....#.....#.....#  #....#....#.....#.....#.....# h\ #....#....#.....#.....#.....#h>h7_hǜhchh$hr0'.#..#.._..#........0.0).... .h"LT_hAOE _Done exploring.h3hhhh$ _h"hhg,hh<h,h˯hhQhhYh.h,hqhhU,hhh,hhh5,h!hhehhYh]h,hhh,h"hhhchUh% .##....##...###†....#....# #>...........#.....#....########..........#.....#...##......#..........#.....#....'......# '########.....'.....#....#......#....#.....#.....'....#.........'.....#.....#...##..........#+#####.....##'###..<...#79.7 (12.0)...............##.....................##.....................#h.....................####.................#....... .......#......######.....#......# .......#......#....#.....#......# ..............#....'.....#.... ........._....#....#.....'....hhhH _There is an open door here. _Done exploring. _There is an open door here. _Done exploring. _There is a stone staircase leading down here.hs##....##...###†....#....# #. .>....#.....#....#..#.....#...##......#.#.....#....'......# #.....'.....#....#......##.....#.....'....#.ht'.....#.....#...##......##+#####.....##'###..<...#>#......#.#......#.#..#...#.#......######.....#......##......#....#.....#......#ht.#....'.....#._....#....#.....'.hh880.0) _hAhh:.##....##...###†....#....# # ..>....#.....#.......#.....#...##........#.....#....'...... '#.....'.....#....#.......#.....#.....'....#.'.....#.....#...##.......#+#####.....##'###..<...h:..#.......#.......#.##.#.#......######.....#......h:.#......#....#.....#........#....'.....#._....#....#.....'hEh=R%1hlYh] _Done exploring. _There is an open door here. _Done exploring. _There is a stone staircase leading down here. _hfr 3h*w hȳ &0h 3h E _Done exploring.hh'hIhxh;16 2.7 (1 _h^h ## .. . ###. ..#8 ##.# #.@# #..# #..# #..# #..# #..# ..#. .. . h,3.5 (1.8hh?  stone staircase leading down here. _There is a stone staircase leading down here. _Done exploring. _You fly downwards. _There is a stone staircase leading up here.h*63h6h`8h9h=n31 _h>h>hl?h AhvBhBhChEhfWy. .. #..## #....#########[..........!......#6.5 (3.0#####@.##....#.......#.##.#.......# #.<#...###.#..#.####..hW#.##..#.##..#..#..#h\_hf*7.5 (4hkhcm- _Found a leather armour.h3hhhJh$Bh,h,hdh,hhNhGhΟhhFh?,h{hҨ=16 h©h(s _m - 4 lumpy green potions (gained 2)hhA;31 hhgh,h$hh,hh?h#>.# ##..# #...# #...# ...### #....# #.#..###96.5 (9 #@#....#########h #.##[........... #..........# #########..# #....#....... #.##.#....... # #.<#...###.h.~ #..#.### #..#.#hh.7.5 (10.0)hhr; _Found a stone staircase leading down.hA;3h;h>hGChChDhF,hFh~IhJ,huKhMhWNhNhNhPhQ,hiRhShT,hUh VhW,h YhZh[,h[h]hh_,h_h`hb,h,chdhe,heh ghh,hihlhm,hqnhohp,hyqhrh,thpthuhwhjy,hyh{hq|h|h|hF~hh)hhAhN,h~h*h0hhhhʈhh@h<h,h.hyh ....########### #[............+ hR........##....# ######..##....#  #....#.......#  #.##.#.......#  h# #.<#...###.#### #..#.### #....## #..#.# #...@.# h#..#.# #.......# Shockhݛ#..#..o.......##..# h#..# .......### .#..#. .......# ..h/.. . ...##### .# o   orc (asleep)... .h^R!. h.7020.5 (23h\+1.5 (24hܹh _An orc comes into view. It is wielding a +0 hand axe of electrocution.ht   h 7Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h....########### Skvari the Thaumaturge h#[............+ Djinni of Ashenzari ...... ........##....# Health: 53/57 ======================-- ######..##....# AC: 2hStr: 7  #....#.......# EV: 31 h3Int: 20  #.##.#.......# SH: 0hU|Dex: 15  # #.<#...###.####hv XL:  9 Next: 72% Place: Dungeon:8  #..#.### #....##h Noise: ---------  Time: 7021.5 (0.0)  #..#.# #...@.#h o) +3 whip (elec)  #..#.# #.......#  Cast: Shock h #..#..o*......##..#  Fly h #..# .**....### .#  ..#. .......# .. h" .. . ...##### .#  o   orc (asleep) hCe... .  hd!.h(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Airstrike (dangerous; 1% risk of failure)  hʼnPress: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe of electrocution and wearing a +0 leather  h/armour (asleep, empty space bonus: 5/8)h ....###########Skvari the Thaumaturge #[............+Djinni of Ashenzari ...... ........##....#Health: 53/57 ======================-- ######..##....#AC: 2Str: 7  #....#.......#EV: 31 Int: 20  #.##.#.......#SH: 0Dex: 15  # #.<#...###.####XL:  9 Next: 72% Place: Dungeon:8#..#.### #....##Noise: ---------  Time: 7021.5 (0.0)#..#.# #...@.#o) +3 whip (elec)#..#.# #.......#Cast: Shock#..#..*.......##..#Fly #..# .......### .h [33m#..#. .......# .... . ...#####.#o   orc (asleep)....!.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe of electrocution and wearing a +0 leather  armour (asleep, empty space bonus: 5/8)h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 hand axe of electrocution and wearing a +0 leather  h \armour (asleep, empty space bonus: 5/8)  The air twists around and strikes the orc!!h D)hE u416 ===2.5 (1Shockh, h G _You kill the orc!h3hTh_h;31 hIh*h~h\h,hhhkD5=hJhqhhhh+hhh?6=hhh,hhhh2hGBhhFK7=hh1 _HP restored.h h hZ hh,hhYhyhh7hhh`9=hhU"h%h_%hM'h!*h{-h-hN/hyA  #..........##....#  #########..##....# #....#.......# #.##.#.......# # #.<#...###.#### #..#.### #....## #..#.# #.....### #..#.#####.......#--- #..#..)@......##..# #...### .# ..#......... ..####.# ..#.....# . . #..!..#hA #..$$.# #.....#htH #.##....# #..##....# #....#hH.# #.##.#.# # #.<#...###.#### #..#.### #....## #..#.# #.....###hH* #..#.#####.......# #..#..@.......##..#h I #..#.### .# ..#h3Ix.# .. .hWI.##### .#...#.....#hyI* .hI.. #..!..#. #..$$.# hIf #.....#hR/397.0)h"[H---40.5 (18hahtg  Things that are here: _a +0 hand axe of electrocution; a +0 leather armour; an orc corpseh/(h(h*h3htJ #########..##....# #....#.......# #.##.#.......# # #.<#...###.#### #..#.### #....##hJ #..#.# #.....### #..#.#####.......# #..#..).......##..# #..#.@......### .# .# ..h#KmShock ..##### .#hJKK...#.....#  .hjK #..!..#hK3K. #..$$.#KK 2 kobolds (1 missile, asleep) #.....# hKf #.....#hlw 0.0)  2 kobolds come into view.hk{*1.5 (1hh9 _A kobold is wielding a +0 short sword and quivering poisoned darts.h3 G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hpA #########..##....#  Skvari the Thaumaturge #....#.......#  Djinni of Ashenzari ...... #.##.#.......#  Health: 53/57 ======================-- h q# #.<#...###.####  AC: 2Str: 7 #..#.### #....##  EV: 31 Int: 20 #..#.# #.....###  SH: 0Dex: 15 hCq#..#.#####.......#  XL:  9 Next: 72% Place: Dungeon:8 #..#..).......##..#  Noise: ---------  Time: 7041.5 (0.0) hnq#..#.@......### .#  o) +3 whip (elec)hq ..#.........# ..  Cast: Shock hq........##### .#  Fly  K*..#.....# .  **. #..!..# h-r K. #..$$.#  KK 2 kobolds (1 missile, asleep) . #.....#  hr#.....#  _A kobold is wielding a +0 short sword and quivering poisoned darts.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hrAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targethr`Aim: a kobold, wielding a +0 whip (asleep, empty space bonus: 3/8)h ;#########..##....#Skvari the Thaumaturge#....#.......#Djinni of Ashenzari ......#.##.#.......#Health: 53/57 ======================--# #.<#...###.####h AC: 2Str: 7#..#.### #....##EV: 31 Int: 20#..#.# #.....###SH: 0Dex: 15#..#.#####.......#h XL:  9 Next: 72% Place: Dungeon:8#..#..).......##..#h Noise: ---------  Time: 7041.5 (0.0)h #..#.@......### .#o) +3 whip (elec)h ..#.........# ..Cast: Shock........#####h6 .# Fly *...#.....#.h\ Z... #..!..#K. #..$$.#KK 2 kobolds (1 missile, asleep)h . #.....##.....# h X_A kobold is wielding a +0 short sword and quivering poisoned darts.Casting: Airstrike (dangerous; 1% risk of failure)  h PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targeth: XAim: a kobold, wielding a +0 whip (asleep, empty space bonus: 3/8)hR  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 whip (asleep, empty space bonus: 3/8)  The open air twists around violently and strikes the kobold!hs Y  You kill the kobold!h I  The kobold shouts! You hear a shout!hKK.KK1 wandering)h";16 ===2.5 (1h*h4u _A kobold comes into view. It is wielding a +0 dagger.hfo G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #########..##....#  Skvari the Thaumaturge #....#.......#  Djinni of Ashenzari ...... #.##.#.......#  Health: 49/57 ====================---- # #.<#...###.####  AC: 2Str: 7h, #..#.### #....##  EV: 16Int: 20 #..#.# #.....###  SH: 0Dex: 15 #..#.#####.......#  XL:  9 Next: 72% Place: Dungeon:8 hc#..#..).......##..#  Noise: ===------  Time: 7042.5 (0.0) hA#..#.@......### .#  o) +3 whip (elec) ..#.........# ..  Cast: Shock ........##### .#  Fly  K**.#.....# .  *K* #..!..#  h** #..$$.#  KK 2 kobolds (1 missile, 1 wandering) . #.....# hG^ #.....# h(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hlAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering poisoned darts (empty  hspace bonus: 6/8) h#########..##....#Skvari the Thaumaturge#....#.......#Djinni of Ashenzari ......#.##.#.......#Health: 49/57 ====================----# #.<#...###.####AC: 2Str: 7#..#.### #....## hHEV: 16Int: 20#..#.# #.....###SH: 0Dex: 15#..#.#####.......#XL:  9 Next: 72% Place: Dungeon:8#..#..).......##..#Noise: ===------  Time: 7042.5 (0.0)#..#.@......### .# h%o) +3 whip (elec)..#.........# ..Cast: Shock........#####.# Fly K...#.....#..*. #..!..#.. #..$$.#KK 2 kobolds (1 missile, 1 wandering). #.....##.....#Casting: Airstrike (dangerous; 1% risk of failure)  hqConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and quivering poisoned darts (empty  hspace bonus: 6/8) hDonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 short sword and quivering poisoned darts (empty  space bonus: 6/8)  The open air twists around violently and strikes the kobold! hY  You kill the kobold! hT)) h50=3.5 (1Shock h h( _The kobold shouts!!h 3!hX !h, !hN 31 ShockKK   kobold (wandering)!h%0!hN oKK 2 kobolds!h4---4.5 (1!h!h+s _A kobold comes into view. It is wielding a +0 club.#hxG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#h  #########..##....#  Skvari the Thaumaturge #....#.......#  Djinni of Ashenzari ...... #.##.#.......#  Health: 46/57 ===================----- # #.<#...###.####  AC: 2#h Str: 7 #..#.### #....##  EV: 31 Int: 20 #..#.# #.....###  SH: 0Dex: 15 #..#.#####.......#  XL:  9 Next: 72% Place: Dungeon:8 #h #..#..).......##..#  Noise: ---------  Time: 7044.5 (0.0) #..#.@......### .#  o) +3 whip (elec) **#.........# ..  Cast: Shock#h  K*......##### .#  Fly #h' E K***#.....# .  .). #..!..#  #hX o.. #..$$.#  KK 2 kobolds . #.....#  #h #.....#  _A kobold comes into view. It is wielding a +0 club.#h Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (empty space bonus: 6/8)$hO#########..##....#Skvari the Thaumaturge#....#.......#Djinni of Ashenzari ......#.##.#.......#Health: 46/57 ===================-----$hΈ# #.<#...###.####AC: 2Str: 7#..#.### #....##EV: 31 Int: 20#..#.# #.....###SH: 0Dex: 15#..#.#####.......#XL:  9 Next: 72% Place: Dungeon:8$h#..#..).......##..#Noise: ---------  Time: 7044.5 (0.0)#..#.@......### .#$hXo) +3 whip (elec)..#.........# ..Cast: Shock*.......#####.# Fly $hK...#.....#..). #..!..#.. #..$$.#KK 2 kobolds$h. #.....##.....# _A kobold comes into view. It is wielding a +0 club.$h0Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$h\UAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (empty space bonus: 6/8)$hW  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 dagger (empty space bonus: 6/8)  The open air twists around violently and strikes the kobold!!$h$h6))$hh!$hm16 ===5.5 (1Shock$h$hJ _You kill the kobold!$h G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$h2$h:$h0E$hF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h& %h/ %h6 %h9 F _Unknown command.&hI3&hV&h[&hG&h`731 _&h,&h.&h---6ShockKK   kobold&h˱9---&h&hL] _A kobold is nearby!'hΡ G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'h` ` #########..##....#  Skvari the Thaumaturge #....#.......#  Djinni of Ashenzari ...... 'ha x#.##.#.......#  Health: 43/57 ==================------ # #.<#...###.####  AC: 2Str: 7 #..#.### #....##  EV: 31 Int: 20'ha  #..#.# #.....###  SH: 0Dex: 15 #..#.#####.......#  XL:  9 Next: 72% Place: Dungeon:8 #..#..).......##..#  Noise: ---------  Time: 7046.5 (0.0) #..#.@......### .#  o) +3 whip (elec) **#.........# ..  Cast: Shock 'hb K*......##### .#  Fly  )***#.....# .  .). #..!..#  'hqb .. #..$$.#  K   kobold . #.....#  #.....# 'hb  _A kobold is nearby!Casting: Airstrike (dangerous; 1% risk of failure)  'hb Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 club (empty space bonus: 6/8)(h%#########..##....#Skvari the Thaumaturge#....#.......#Djinni of Ashenzari ......#.##.#.......#Health: 43/57 ==================------# #.<#...###.####AC: 2Str: 7#..#.### #....##EV: 31 Int: 20#..#.# #.....###SH: 0Dex: 15#..#.#####.......#XL:  9 Next: 72% Place: Dungeon:8#..#..).......##..#Noise: ---------  Time: 7046.5 (0.0)#..#.@......### .#o) +3 whip (elec)..#.........# ..Cast: Shock*.......#(h&{####.# Fly )...#.....#..). #..!..#.. #..$$.#K   kobold. #.....##.....# _A kobold is nearby!Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 club (empty space bonus: 6/8)(h$  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 club (empty space bonus: 6/8)  The open air twists around violently and strikes the kobold!(h&(h-4 )KK   kobold brigand (missile)You kill the kobold!(hC;16 ===7.5 (1(h]M(h\  A kobold brigand comes into view. It is wielding a +3 short sword and quivering_poisoned darts.(h G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h  #########..##....#  Skvari the Thaumaturge #....#.......#  Djinni of Ashenzari ...... #.##.#.......#  Health: 39/57 ================-------- # #.<#...###.####  AC: 2Str: 7 #..#.### #....##  EV: 16Int: 20 (h #..#.# #.....###  SH: 0Dex: 15 #..#.#####.......#  XL:  9 Next: 72% Place: Dungeon:8 #..#..).......##..#  Noise: ===------  Time: 7047.5 (0.0) #..#.@......### .#  o) +3 whip (elec) ..#.........# ..  Cast: Shock (h ).......##### .#  Fly  )***#.....# .  .*K #..!..#  (h .* #..$$.#  K   kobold brigand (missile) . #.....#  #.....# Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +3 short sword and quivering poisoned darts  (empty space bonus: 5/8))hM#########..##....#Skvari the Thaumaturge#....#.......#Djinni of Ashenzari ......#.##.#.......#Health: 39/57 ================--------# #.<#...###.####AC: 2Str: 7#..#.### #....##EV: 16Int: 20#..#.# #.....###SH: 0Dex: 15#..#.#####.......#XL:  9 Next: 72% Place: Dungeon:8)ha#..#..).......##..#Noise: ===------  Time: 7047.5 (0.0)#..#.@......### .#o) +3 whip (elec)..#.........# ..Cast: Shock).......#####.# Fly )h)...#.....#..)* #..!..#.. #..$$.#K   kobold brigand (missile). #.....##.....#Casting: Airstrike (dangerous; 1% risk of failure)  )hqConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +3 short sword and quivering poisoned darts  (empty space bonus: 5/8))h^Tonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold brigand, wielding a +3 short sword and quivering poisoned darts  (empty space bonus: 5/8)  The open air twists around violently and strikes the kobold brigand!)h2.)h) \8.5 (1Shock)h()h:+f _The kobold brigand is heavily wounded.*h%) #..##....# #....#.......# #.##.#.......# # #.<#...###.#### #..#.### #....## #..#.# #.....### #..#.#####.# #..#..).##..# #..#.### .# ..#.*h) d# .. .).##### .# ... *h+ *h2 KK   kobold brigand (missile)*h6 Z31 ---9Shock*h> *h@ +hG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h  #########..##....#  Skvari the Thaumaturge #....#.......#  Djinni of Ashenzari ...... #.##.#.......#  Health: 35/57 ==============---------- +h m# #.<#...###.####  AC: 2Str: 7 #..#.### #....##  EV: 31 Int: 20 #..#.# #.....###  SH: 0Dex: 15 +hF #..#.#####.......#  XL:  9 Next: 72% Place: Dungeon:8 +hn #..#..).......##..#  Noise: ---------  Time: 7049.5 (0.0) +h #..#..@.....### .#  o) +3 whip (elec) +h ..#.........# ..  Cast: Shock +h =.***.....##### .#  Fly  ).*K#.....# .  +h ..)* #..!..# .. #..$$.#+h?  K   kobold brigand (missile) +hk . #.....# #.....#+h (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target+h Aim: a kobold brigand, wielding a +3 short sword and quivering poisoned darts  (heavily wounded, empty space bonus: 5/8)+h_  #########..##....#Skvari the Thaumaturge#....#.......#+h_ BDjinni of Ashenzari ......#.##.#.......#Health: 35/57 ==============----------# #.<#...###.####AC: 2Str: 7#..#.### #....##EV: 31 +hR` Int: 20#..#.# #.....###SH: 0Dex: 15#..#.#####.......#XL:  9 Next: 72% Place: Dungeon:8#..#..).......##..#+h` INoise: ---------  Time: 7049.5 (0.0)#..#..@.....### .#o) +3 whip (elec)..#.........# ..Cast: Shock.).......#####.#+h` Fly )..*#.....#.+h$a .). #..!..#.. #..$$.#K   kobold brigand (missile)+hsa . #.....##.....#+ha +Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target+h:b Aim: a kobold brigand, wielding a +3 short sword and quivering poisoned darts  (heavily wounded, empty space bonus: 5/8)+hcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +3 short sword and quivering poisoned darts  (heavily wounded, empty space bonus: 5/8)  The open air twists around violently and strikes the kobold brigand!+hnD)+hc~6=16 7===50.5 (1Shock+h+h%R _You kill the kobold brigand!-h Y-hvY-h[-hb-h]fQ31 -hj-haj-hl-ho-hoK7=-hq-hOu,-h:w-hy-h5z-h|-hO-h-h-h-h/S8=-h-hΊ-h-hڌ-h-h-h"-hK9=-h7-h-h,-h@-h-h-h-hB-h-h340-h-h7,-h@-h41=-h-hd,-h-h,-h-h5-hW2=-h-h,-hB-h-hi-hD3=-h-h,-h]-h ,-h -h-hU4=-hO-h_,-hS-hg,-h-h -h!-h!#-hn&;5-h(-h1,-h(3-h7,-h]:-h=-hU>K6=-h]@-hC-h*D-h F-hRB-hS-hS-hU-hYU7=-hY-h*\-h_,-h>b-he,-hah-h=l-hlK8=-hlp-ht-hPt-hv-h4z-hz-h~-hR,-h^-hЊ-hN9=-hӍ-hđ,-h -hZ-h-h!-h-hL50=-h-hT,-h-h<-h-ht-h,-hص-hո-h&U1=-h˻-hu-hɿ-h'-h,-h7-h-h4%2-hc-h,-hz-h ,-h-h,-hs-hU-hK3=-h-hr,-hg-h,-h-hk-hN4=-h-h-h-h -h< -hm -h-hPa5=-h-h,-h?-h "-hS"-h$-hU(-h(-h +-h.-h.U6=-h1-h8,-h:-h=,-h?-hGC-hC57=-hC-hzF-hJ-hM-hM-hP-h=U-hX-hY-h[-h^-hPc-hc-hl-hWm-h>p-hp9=-hns-hw-h5x'16 -hz-h(n _x - 4 orange potions (gained 2)-h;31 -h-h-h`=16 -hJ-hM _You now have 407 gold pieces (gained 6).-hG-h;31 -hC-h=16 -h{-h:N _You now have 420 gold pieces (gained 13).-hb-h;31 -h-h-hg,-hկ-h5-h_-h-h-h-hM-h-h-hd #.##.#.......# # #.<#...###.#### #..#.### #....## #..#.# #.....### #..#.#####.......# # #..#..).......##..#.###.#..#........### .#.......#.........# .----h .....).@.....##### ...)..)#... ...)..#.....  .......#.....# .......#.....# .......#.....# ############## -he # #.<#...###.#### #..#.### #....### #..#.# #.....####.#..#.#####.......#. #.#..#..).......##....###.#..#........### .........# #.....).......##### #...)..@#.....# -hc#....)..#.....##.......#.....##.#.....##.#.....################ -hm0135.5 (85.0)-hBG---6.5 (86-h -h   Things that are here: _a +3 short sword; 8 poisoned darts/h3/h/h-/h/h: _/hF #..#.### #....###.#..#.# #.....### #.#..#.#####......... #.#..#..).......##...###.#..#..### .......#.........#  #.....).......##### #...)..)#.....#  #....)@.#.....# #.......#.....# #.#.....#  #.#.....# #############/h)## /h #..#.### #....## #.#..#.# #.....## #.#..#.#####.. #.#..#..).##.###.#..#.###.#.........# #.....).......##### #...)..)#.....# #....@..#.....# #.#.....# #.#.....#  #/h<.#.....#  #######/h07.5 (1.0)/h*8.5 (2/h$/h~,  Things that are here: _a +0 short sword; 7 poisoned darts; a kobold corpse0h[30h80h0h0h$ _0hz0h|  Things that are here:  a +0 whip; a kobold corpse0hz0h _0hl 0h 0h0h0hF0h^0h0h60hD0h0h!0h!0h#0h(0h[+0h+0h-0hM10h4,0h=70h-=0h>0h?0hC0hR0hU0hyV0hY0h5^0ha,0hh0h4m0hp,0hr0h2w0h{,0h#~0h0hj,0hه0h0h,0h0h0h0h0h0h?  Things that are here:  a +0 hand axe of electrocution; a +0 leather armour; an orc corpse0h0hx _0h0h0h,0h10h0hv,0h0h0h0h70hg0h0h,0h0h^0h,0h0h0hw,0h0h[0h0h0hP0hE0hW,0h0h0hRB0hB0h,0h0h0h ,0h0hz0hL,0h0h 0h0h&0hb0h0h,0h0hB0hm0hB0h0h0h0h0h,0hO0h0h,0h0h0hi ### #....## #....# # #.....####....# #####.......##....# .).......##..#....# .......#####.#....# .......# #......# ...##### ###.#### ...# #..### ...#0hC, ##.@.# ...# ###.# Shock ...# .# ...# .# #### oo##o   orc wizard (asleep)o   orc (asleep)0h 72.5 (34.0)  An orc wizard and an orc come into view.0h%X oooo   orc warrioro   orc wizardo   orcThe orc shouts! The orc wizard shouts! You hear a shout!  An orc warrior comes into view. It is wielding a +0 war axe.0h'5===3.5 (350h+0h4? _The orc warrior shouts! You hear a shout!2h G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2hQF### #....## #....# Skvari the Thaumaturge # #.....####....# Djinni of Ashenzari ...... #####.......##....# Health: 53/57 ======================-- .).......##..#....# AC: 2Str: 7 2hEGR.......#####.#....# EV: 31 Int: 20 .......# #......# SH: 0Dex: 15 ...##### ###.#### XL:  9 Next: 77% Place: Dungeon:8 ...# #..### Noise: ===------  Time: 7173.5 (0.0) ...# ##.@.# o) +3 whip (elec) 2h|G9...# ###.# Cast: Shock ...# *# Fly 2hH...# o# #### oo ## o   orc warrior  o   orc wizard 2hzH o   orc _The orc warrior shouts! You hear a shout!  Casting: Airstrike (dangerous; 1% risk of failure)  2hHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger (empty space bonus: 1/8)2hJ e.oo  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  2hK Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 0/8)3hfV### #....## #....#Skvari the Thaumaturge # #.....####....#Djinni of Ashenzari ...... #####.......##....#3h W Health: 53/57 ======================-- .).......##..#....#AC: 2Str: 7 .......#####.#....#EV: 31 Int: 20 .......# #......#SH: 0Dex: 15 ...##### ###.####3hWXL:  9 Next: 77% Place: Dungeon:8 ...##..###Noise: ===------  Time: 7173.5 (0.0) ...###.@.#o) +3 whip (elec) ...####.#Cast: Shock ...#.#3hWFly ...#o# ####*o##o   orc warrioro   orc wizardo   orc3hLXCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 0/8)3hQf  The confined air twists around weakly and strikes the orc wizard.3hR3hS3heZpooo.3h ]<416 4.5 (13hZd3hh8 _The orc wizard is lightly wounded.3hy G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3hOR### #....## #....# Skvari the Thaumaturge 3hS# #.....####....# Djinni of Ashenzari ...... #####.......##....# Health: 50/57 =====================--- .).......##..#....# AC: 2Str: 7 .......#####.#....# EV: 16Int: 20 .......# #......# SH: 0Dex: 15 ...##### ###.####3h=S XL:  9 Next: 77% Place: Dungeon:8 ...# #..### Noise: ===------  Time: 7174.5 (0.0) 3hfS!...# ##.@.# o) +3 whip (elec) ...# ###.#3hS Cast: Shock ...# o# Fly 3hS...# o# #### o*3hS ## o   orc warrior 3hT o   orc wizard  o   orc3h>T3Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3hnTgAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  3hT(wounded, empty space bonus: 1/8)4h0 *oo., wielding a +0 dagger (empty space bonus: 1/8)4h"### #....## #....#Skvari the Thaumaturge # #.....####....#Djinni of Ashenzari ...... #####.......##....#Health: 50/57 =====================--- .).......##..#....#AC: 2Str: 7 .......#####.#....#EV: 16Int: 20 .......# #......#SH: 0Dex: 15 ...##### ###.####XL:  9 Next: 77% Place: Dungeon:8 ...##..###Noise: ===------  Time: 7174.5 (0.0) ...###.@.#o) +3 whip (elec) ...####.#Cast: Shock ...#*#Fly ...#o# ####o.3m##o   orc warrioro   orc wizardo   orcCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger (empty space bonus: 1/8)4hl"The confined air twists around weakly and strikes the orc!4h*doo. 4h0*5.5 (14h 94hV<G _You kill the orc!5hyXG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5hb ### #....## #....# Skvari the Thaumaturge # #.....####....# Djinni of Ashenzari ...... #####.......##....# Health: 46/57 ===================----- .).......##..#....# AC: 2Str: 7 .......#####.#....# EV: 16Int: 20 .......# #......# SH: 0Dex: 15 ...##### ###.#### XL:  9 Next: 77% Place: Dungeon:8 ...# #..### Noise: ===------  Time: 7175.5 (0.0) ...# ##.@.# o) +3 whip (elec) ...# ###*# Cast: Shock ...# o#c 37m Fly ...# o# #### .. ## o   orc warrior  o   orc wizardCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, empty space bonus: 1/8)6h$### #....## #....#Skvari the Thaumaturge # #.....####....#Djinni of Ashenzari ...... #####.......##....#Health: 46/57 ===================----- 6hT .).......##..#....#AC: 2Str: 7 .......#####.#....#EV: 16Int: 20 .......# #......#SH: 0Dex: 15 ...##### ###.####XL:  9 Next: 77% Place: Dungeon:8 ...##..###Noise: ===------  Time: 7175.5 (0.0) ...#6h ##.@.#o) +3 whip (elec) ...####.#6h Cast: Shock ...#*#Fly ...#6h co# ####..6h ##o   orc warrior6h! ]o   orc wizard  6h Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  6h Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, empty space bonus: 1/8)6hConfirm with . or Enter, or press ? or * to list all spells.6hAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, empty space bonus: 1/8)  The confined air twists around weakly and strikes the orc wizard.6hq  The orc wizard is heavily wounded.6h6h= oo.o o   orc6h*6.5 (16h`6h$q _An orc comes into view. It is wielding a +0 club.6h 6huA Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6h ### #....## #....# Skvari the Thaumaturge # #.....####....#6h,  Djinni of Ashenzari ...... #####.......##....# Health: 42/57 =================------- .).......##..#....# AC: 26h ,Str: 7 .......#####.#....# EV: 16Int: 20 .......# #......#6h  SH: 0Dex: 15 ...##### ###.#### XL:  9 Next: 77% Place: Dungeon:8 ...# #..###6h  Noise: ===------  Time: 7176.5 (0.0) ...# ##.@*# o) +3 whip (elec) ...# ###o#6h9  Cast: Shock ...# o# Fly 6h_ ...# .# #### .o 6h ## o   orc warrior6h   o   orc wizard 6h  o   orc6h Casting: Airstrike (dangerous; 1% risk of failure)  6h MConfirm with . or Enter, or press ? or * to list all spells.6ha Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, empty space bonus: 1/8)7h(### #....## #....#7h()Skvari the Thaumaturge # #.....####....#Djinni of Ashenzari ...... #####.......##....#Health: 42/57 =================------- .).......##..#....#AC: 27h(UStr: 7 .......#####.#....#EV: 16Int: 20 .......# #......#SH: 07h)Dex: 15 ...##### ###.####XL:  9 Next: 77% Place: Dungeon:8 7hG)...##..###Noise: ===------  Time: 7176.5 (0.0) 7hp)...###.@.#o) +3 whip (elec) 7h)c...####*#7h)mCast: Shock ...#o#7h)DFly ...#7h3*.# ####.o##7h*co   orc warrioro   orc wizardo   orcCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7h+{Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily7hG+6wounded, empty space bonus: 1/8)7h&}onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, empty space bonus: 1/8)  The confined air twists around weakly and strikes the orc wizard.7hO1 oo. The orc wizard is severely wounded.7hg3X3=7.5 (17h:7h<X _The orc wizard closely misses you.7h  Casting: Airstrike (dangerous; 1% risk of failure)  7h \Confirm with . or Enter, or press ? or * to list all spells.8hg### #....## #....# Skvari the Thaumaturge # #.....####....# Djinni of Ashenzari ...... #####.......##....#8h Health: 39/57 ================-------- .).......##..#....# AC: 2Str: 7 .......#####.#....# EV: 16Int: 20 .......# #......# SH: 0Dex: 15 8hN...##### ###.#### XL:  9 Next: 77% Place: Dungeon:8 ...# #..### Noise: ===------  Time: 7177.5 (0.0) 8h ...# ##.@*# o) +3 whip (elec) ...# ###o#8hE Cast: Shock ...# o# Fly ...# o# 8hע#### .. ## o   orc warrior  o   orc wizard  o   orcCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, empty space bonus: 1/8)8h ### #....## #....#Skvari the Thaumaturge # #.....####....#Djinni of Ashenzari ...... #####.......##....#Health: 39/57 ================-------- .).......##..#....#AC: 2Str: 7 .......#####.#....#EV: 16Int: 20 .......# #......#SH: 0Dex: 15 ...##### ###.####XL:  9 Next: 77% Place: Dungeon:8 ...##..###Noise: ===------  Time: 7177.5 (0.0) ...###.@.#o) +3 whip (elec) ...####*#Cast: Shock ...#o#Fly ...#o# #### >9m..##o   orc warrioro   orc wizardo   orcCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, empty space bonus: 1/8)8h~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, empty space bonus: 1/8)  The confined air twists around weakly and strikes the orc wizard.8hp8hoo) 8hf*8.5 (18h8hl^ _The orc wizard is almost dead.9h9WG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9h"C|### #....## #....# Skvari the Thaumaturge # #.....####....# Djinni of Ashenzari ...... #####.......##....# Health: 35/57 ==============---------- .).......##..#....# AC: 2Str: 7 .......#####.#....# EV: 169hCInt: 20 .......# #......# SH: 0Dex: 15 ...##### ###.#### XL:  9 Next: 77% Place: Dungeon:8 ...# #..### Noise: ===------  Time: 7178.5 (0.0) ...# ##.@o# o) +3 whip (elec) ...# ###o#9h[DC Cast: Shock ...# )# Fly ...# o# #### .. ## o   orc warrior  o   orc wizard  o   orc9hD6Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target9h"EAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  empty space bonus: 0/8)9h(9hW1### #....## #....#Skvari the Thaumaturge # #.....####....#Djinni of Ashenzari ...... #####.......##....#Health: 39/57 ================-------- .).......##..#....#AC: 2Str: 7 9h 2.......#####.#....#EV: 16Int: 20 .......# #......#SH: 0Dex: 15 ...##### ###.####XL:  9 Next: 77% Place: Dungeon:8 ...##..###Noise: ===------  Time: 7178.5 (0.0) ...###.@o#o) +3 whip (elec) 9h2...####o#Cast: Shock ...#)#Fly ...#o# ####..##o   orc warrioro   orc wizardo   orcConfirm with . or Enter, or press ? or * to list all spells.9h3Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  empty space bonus: 0/8)  Okay, then.9h99hT:9h@:h2. _=h15G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>h,>h Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air1%>h72  c - SwiftnessAir1%3  d + AirstrikeAir1% 4 e - Soul SplinterNecromancy1%1  f - ScorchFire1%2  g - PasswallEarth>hJF1%3  h - Vhi's Electric ChargeTranslocation/Air>hrV1%4 Select a spell to cast>h[!]/[I] toggle spell headersAh Ah Ah5 ### #....## #....#Skvari the Thaumaturge # #.....####....#Djinni of Ashenzari ...... #####.......##....#Health: 39/57 ================-------- .).......##..#....#AC: 2Str: 7 .......#####.#....#EV: 16Int: 20 .......# #......#SH: 0Ah [Dex: 15 ...##### ###.####XL:  9 Next: 77% Place: Dungeon:8 ...##..###Noise: ===------  Time: 7178.5 (0.0) ...###.@o#o) +3 whip (elec) ...####o#Cast: Shock ...#)#Fly ...#o# ####..##o   orc warrioro   orc wizardo   orcPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  empty space bonus: 0/8) _Okay, then.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ah Ah ### #....## #....#Skvari the Thaumaturge # #.....####....#Djinni of Ashenzari ...... #####.......##....#Health: 39/57 ================-------- .).......##..#....#AC: 2Str: 7 Ah X.......#####.#....#EV: 16Int: 20 .......# #......#SH: 0Dex: 15 ...##### ###.####XL:  9 Next: 77% Place: Dungeon:8 ...##..###Noise: ===------  Time: 7178.5 (0.0) ...###.@o#o) +3 whip (elec) ...####o#Cast: Shock ...#)#Fly ...#o# ####..##o   orc warrioro   orc wizardo   orcPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  empty space bonus: 0/8) _Okay, then.AhE -Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ah4 ### #....## #....# Skvari the Thaumaturge # #.....####....# Djinni of Ashenzari ...... #####.......##....# Health: 36/57 ===============--------- .).......##..#....#AhX  AC: 2Str: 7 .......#####.#....# EV: 16Int: 20 .......# #......# SH: 0Dex: 15 ...##### ###.#### XL:  9 Next: 77% Place: Dungeon:8 ...# #..### Noise: ===------  Time: 7178.5 (0.0) ...# ##.@o# o) +3 whip (elec) ...# ###o# Cast: Shock ...# )# Fly ...# o# #### .. ##Ah=  o   orc warrior  o   orc wizard  o   orc _Okay, then.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (safe; 1% risk of failure)  Press: ? - help, Dir - move targetPlease select a wall.Bh u***@A rockBh### #....## #....# Skvari the Thaumaturge # #.....####....# Djinni of Ashenzari ...... #####.......##....# Health: 36/57 ===============--------- .).......##..#....# AC: 2Str: 7 .......#####.#....# EV: 16Int: 20 Bh.......# #......# SH: 0Dex: 15 ...##### ###.#### XL:  9 Next: 77% Place: Dungeon:8 ...# #..### Noise: ===------  Time: 7178.5 (0.0) ...# ##.@o# o) +3 whip (elec) ...# ###o# Cast: Shock Bh...# )# Fly ...# o# #### .. ## o   orc warrior  o   orc wizard  o   orc BhT_Okay, then.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (safe; 1% risk of failure)  BhUPress: ? - help, Dir - move targetA rock wall.Bh@   #.....#....... .).......##..Bh#.#....# #......# ###.#### #..### ##.@o# ###o# o# .# .. BhJ## Bh( Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Bh?Aiming: Passwall (safe; 1% risk of failure)  Press: ? - help, Dir - move target  A rock wall.  The orc wizard closely misses you.BhZ12 --9.5 (1Bh^&BhY2 _The orc warrior hits you but does no damage.  You begin to meditate on the wall. You continue meditating on the rock.The orc wizard hits you but does no damage.Bh3u1----80.5 (2Bht:BhD _The orc warrior hits you with a +0 war axe.  You continue meditating on the rock.BhEa2--1.5 (3BhVJBhW _The orc wizard barely misses you. The orc warrior closely misses you.You continue meditating on the rock.Bh[8*Bh0/ o   orc  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!Chv {Deactivating autopickup; reactivate with Ctrl-A.Ch-xI====2.5 (4Ch~Ch _The orc warrior misses you.You finish merging with the rock.Ch*/  --more--DhY^......# ......# ###### ..###.#### #....# ### #....## #....# # #.....####....# #####.......##....# .).......##..#....#....#####.#........# #....@.#### ###.####..### ...###..{# ...#DhU###o# ...#o#.#..##Dh1 2 DhD>ShockDh>Dhm4 _Gh_> GhF OInventory: 40/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} GhG kJewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)q - a wand of digging (13)  E - a wand of warping (10)  M - a wand of charming (7)  N - a wand of flame (13) Scrolls (go to first with ?)  b - 4 scrolls of teleportationc - 3 scrolls of identify  e - a scroll labelled MISHRI HARGHIKH Gh>H [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hS  n - a +2 short sword of venom h7 J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery"=)t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}  D - a +5 ring of evasion (worn)  j - a +6 ring of dexterity Wands (go to first with /)  q - a wand of digging (13)  E - a wand of warping (10) hf3 M - a wand of charming (7)  N - a wand of flame (13) Scrolls (go to first with ?)  b - 4 scrolls of teleportationc - 3 scrolls of identify  e - a scroll labelled MISHRI HARGHIKH  f - 3 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI  sHAKHUILUIT11%hr   N - a wand of flame (13)  b - 4 scrolls of teleportation  u - a scroll labelled ITWYZY CUICE5h^E b - 4 scrolls of teleportation  e - a scroll labelled MISHRI HARGHIKH  w - 2 scrolls labelled JEWNIH PUGH  y - 2 scrolls labelled GARUARH SETYW23hW e - a scroll labelled MISHRI HARGHIKH  s - a scroll labelled HAKHUILUIT  A - a scroll labelled MOPUHA OFOHUBB  F - a scroll labelled EMEDEU LUYTI  H - 2 scrolls labelled JIJEAG FABUNUOC  I - a scroll labelled VIDICUIXYA38h<  s - a scroll labelled HAKHUILUIT  u - a scroll labelled ITWYZY CUICE  K - a scroll labelled ECLOLU HOTIMU42h}t u - a scroll labelled ITWYZY CUICE  y - 2 scrolls labelled GARUARH SETYW Potions (go to first with !)  a - 2 fizzy dark potions50h$%2 y - 2 scrolls labelled GARUARH SETYW  A - a scroll labelled MOPUHA OFOHUBB  d - a cyan potion  h - 2 viscous amethyst potions7h   A - a scroll labelled MOPUHA OFOHUBB  H - 2 scrolls labelled JIJEAG FABUNUOC  m - 4 lumpy green potions61h 5 H - 2 scrolls labelled JIJEAG FABUNUOC  K - a scroll labelled ECLOLU HOTIMU  r - a potion of haste  v - a black potion9h   x - 4 orange potions73hʶ ? x - 4 orange potions. h An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion h !_________________ hB A“Then gave I her, — so tutor'd by my art, — hT Y A sleeping potion; which so took effect  As I intended, for it wrought on her h 2 The form of death: meantime I writ to Romeo h h That he should hither come as this dire night,  To help to take her from her borrow'd grave, h k Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ hķ \(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.hԷ hah՛h......#Skvari the Thaumaturge ......#######Djinni of Ashenzari ...... ..###.#### #....#Health: 32/57 =============----------- ### #....## #....#AC: 2Str: 7 # #.....####....#hVvEV: 16Int: 20 #####.......##....#SH: 0Dex: 15 .).......##..#....#hnXL:  9 Next: 77% Place: Dungeon:8 .......#####.#....#Noise: ====-----  Time: 7182.5 (0.0) h .......# #....@.#o) +3 whip (elec) ...##### ###.####Cast: Shock ...##..###Attr Fly ...###..{# ...####o# h,4...#o# ...#.# ####h_[..##The orc wizard gestures wildly while chanting.hThe orc wizard flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A. _The orc warrior misses you. h]_You finish merging with the rock.  It was a potion of attraction.h~.----3.5 (1  The orc wizard flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A. _The orc warrior misses you. _You finish merging with the rock.  It was a potion of attraction. _You feel attractive to monsters.hB##....#.# .....# ###### ...###.#### #....# .### # #....# .# #.....####....# .#####.......##....#).......##..#....#.#####.#.@..#.....# #......#.##### ###.####.# #..###.###..{#.####o#.# o# ....#hBv .# ##### ..hsLhGRo331 ----4hYhe .##....###....# #.# #.......# ###### hQe U#...###.#### #....# #.### # #....# #.# #.....####....# hhe N#.#####.......##....# he #..).......##..#@...# #.#####.#....#.....# #......#.##### ###.####.#he N #..###he 8.###..he {#.###hf #o#.#hf ) o# h f 8.....# .#h/f hLn h7s %5h] page down [PgUp|<] page up [Esc] exit[top]h   J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}  D - a +5 ring of evasion (worn)  j - a +6 ring of dexterity Wands (go to first with /)  q - a wand of digging (13)  E - a wand of warping (10)  M - a wand of charming (7) h%  N - a wand of flame (13) Scrolls (go to first with ?)  b - 4 scrolls of teleportation  c - 3 scrolls of identify  e - a scroll labelled MISHRI HARGHIKH  f - 3 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI  s - a scroll labelled HAKHUILUIT  uhδ eITWYZY CUICE15%hK c - 3 scrolls of identify  p - a scroll labelled JIRCHUTULAI  w - 2 scrolls labelled JEWNIH PUGH  y - 2 scrolls labelled GARUARH SETYW  A - a scroll labelled MOPUHA OFOHUBB26hb p - a scroll labelled JIRCHUTULAI  y - 2 scrolls labelled GARUARH SETYW  F - a scroll labelled EMEDEU LUYTI h H - 2 scrolls labelled JIJEAG FABUNUOC  I - a scroll labelled VIDICUIXYA  K - a scroll labelled ECLOLU HOTIMU42hU t y - 2 scrolls labelled GARUARH SETYW  F - a scroll labelled EMEDEU LUYTI Potions (go to first with !)  a - 2 fizzy dark potions50h 2 F - a scroll labelled EMEDEU LUYTI  H - 2 scrolls labelled JIJEAG FABUNUOC  d - a cyan potion  h - 2 viscous amethyst potions7hr= H - 2 scrolls labelled JIJEAG FABUNUOC  K - a scroll labelled ECLOLU HOTIMU  m - 4 lumpy green potions  r - a potion of haste65h<|   K - a scroll labelled ECLOLU HOTIMU  d - a cyan potion  v - a black potion9h)  m - 4 lumpy green potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ h “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night, h  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.h5h;hA........+Skvari the Thaumaturge ..##....#Djinni of Ashenzari ...... ..##....#Health: 44/57 ==================------ #.......#AC: 2Str: 7 #.......#######EV: 31 Int: 20 #...###.#### #....#SH: 0Dex: 15 #.### #....## #....#XL:  9 Next: 77% Place: Dungeon:8 hB#.# #.....####....#Noise: ---------  Time: 7186.5 (0.0) #.#####.......##@...#o) +3 whip (elec) #..).......##..#....#Cast: Shock #........#####.#....#Attr Fly .........# #......# .....##### ###.#### .....##..### .....###..{# .....####o# .....#h Co#The orc wizard flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A. _The orc warrior misses you. _You finish merging with the rock.  It was a potion of attraction. _You feel attractive to monsters.hdShY416 7.5 (1h^ha  Deactivating autopickup; reactivate with Ctrl-A. _The orc warrior misses you. _You finish merging with the rock.  It was a potion of attraction. _You feel attractive to monsters.It was a potion of curing. You feel better.Ch4dIChmi531 ChvCh 9.5 (2{§ _You start resting.ChChHCh!b _Something is attracted toward you.DhWM   DhM Casting: Passwall (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhEhܨEhEh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Hh^`  Casting: Passwall (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hh ........+ Skvari the Thaumaturge ..##....# Djinni of Ashenzari ...... ..##....# Health: 41/57 =================------- #.......# AC: 2Str: 7 #.......# ######  EV: 31 Int: 20 HhM #...###.#### #....#  SH: 0Dex: 15 #.### #....## #....#  XL:  9 Next: 77% Place: Dungeon:8 Hho #.# #.....####**..#  Noise: ---------  Time: 7189.5 (0.0) Hh #.#####.......##@*..#  o) +3 whip (elec) Hh c#..).......##..#**..#  Cast: Shock #........#####.#{...#  Attr Fly Hh .........# #......# .....##### ###.#### Hh .....# #.§###   .....# ##..{#   HhC .....# ###o#   .....# o# Hhe   _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Hh Casting: Passwall (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetIh j..@***Jhf.*****Aim: Disturbance (translocational energy)Jh ........+Skvari the Thaumaturge ..##....#Djinni of Ashenzari ...... ..##....#Jh' Health: 41/57 =================------- #.......#AC: 2Str: 7 #.......#######JhG EV: 31 Int: 20 #...###.#### #....#Jhf OSH: 0Dex: 15 Jh #.### #....## #....#XL:  9 Next: 77% Place: Dungeon:8 Jh =#.# #.....####....#Noise: ---------  Time: 7189.5 (0.0) #.#####.......##@...#Jh o) +3 whip (elec) #..).......##..#....#Jh Cast: Shock #........#####.#*...#Jh Attr Fly .........# #......# Jh> .....##### ###.#### .....#Jhb #.§### .....###..{# .....#Jh 5###o# .....#o# Jh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Jh Casting: Passwall (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jh Aiming: Airstrike (dangerous; 1% risk of failure)  Jh rPress: ? - help, Dir - move targetAim: Disturbance (translocational energy)Jh3 `  The open air twists around violently and strikes something!Jh g  Reactivating autopickup.Jh{# oo   orc warriorYou feel a bit more experienced.Jhb( W16 9===90.5 (1ShockJh- Jh/ > _The orc warrior is attracted toward you.MhtG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mh'........+ Skvari the Thaumaturge ..##....# Djinni of Ashenzari ...... ..##....# Health: 37/57 ===============--------- #.......# AC: 2Str: 7 #.......# ######  EV: 16Int: 20 #...###.#### #....#  SH: 0Dex: 15 #.### #....## #....#  XL:  9 Next: 79% Place: Dungeon:8 #.# #.....####....#  Noise: ===------  Time: 7190.5 (0.0) #.#####.......##@...#  o) +3 whip (elec) Mh\(,#..).......##..#**..#  Cast: Shock #........#####.#o*..#  Attr Fly .........# #.***..# .....##### ###.#### .....# #.§###  o   orc warrior Mh(.....# ##..{# .....# ###o# .....# o# Mh(Casting: Airstrike (dangerous; 1% risk of failure)  Mh )MConfirm with . or Enter, or press ? or * to list all spells.Mh)Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (translocational energy, empty space bonus: 6/8)Nh........+Skvari the Thaumaturge ..##....#Djinni of Ashenzari ...... ..##....#Health: 37/57 ===============--------- #.......#AC: 2Str: 7 #.......#######EV: 16Int: 20 #...###.#### #....#SH: 0Dex: 15 #.### #....## #....#Nh6XL:  9 Next: 79% Place: Dungeon:8 #.# #.....####....#Noise: ===------  Time: 7190.5 (0.0) #.#####.......##@...#o) +3 whip (elec) #..).......##..#....#Cast: Shock #........#####.#*...#Attr Fly Nh.........# #......# .....##### ###.#### .....#Nh#.§###o   orc warrior .....#Nhq##..{# .....####o# .....#Nh6o#Casting: Airstrike (dangerous; 1% risk of failure)  NhmPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetNhAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (translocational energy, empty space bonus: 6/8)Nhbonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (translocational energy, empty space bonus: 6/8)  The open air twists around violently and strikes the orc warrior.NhCUo§Nh`8=1.5 (1Nh Nh9 _The orc warrior is lightly wounded.Oh]G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oh2[........+ Skvari the Thaumaturge ..##....# Djinni of Ashenzari ...... ..##....# Health: 34/57 ==============---------- #.......# AC: 2Str: 7 #.......# ######  EV: 16Int: 20 #...###.#### #....#  SH: 0Dex: 15 Oh[#.### #....## #....#  XL:  9 Next: 79% Place: Dungeon:8 #.# #.....####....#  Noise: ===------  Time: 7191.5 (0.0) #.#####.......##@*..#  o) +3 whip (elec) Oh[~#..).......##..#o*..#  Cast: Shock #........#####.#**..#  Attr Fly Oh \.........# #......# .....##### ###.#### .....# #.§###  o   orc warrior Oh=\c.....# ##..{# Oh\>.....# ###o# .....# o# Casting: Airstrike (dangerous; 1% risk of failure)  Oh]Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (lightlywounded, empty space bonus: 4/8)Oh(........+Skvari the Thaumaturge ..##....#Djinni of Ashenzari ...... ..##....#Health: 34/57 ==============---------- #.......#AC: 2Str: 7 #.......#######EV: 16Int: 20 #...###.#### #....#SH: 0Dex: 15 #.### #....## #....#XL:  9 Next: 79% Place: Dungeon:8 #.# #.....####....#Oh )Noise: ===------  Time: 7191.5 (0.0) #.#####.......##@...#o) +3 whip (elec) #..).......##..#*...#Cast: Shock #........#####.#§...#Oh+3Attr Fly .........# #......# .....##### ###.#### .....##.§###o   orc warrior .....###..{# .....####o# .....#o#Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (lightlywounded, empty space bonus: 4/8)Oh$Lonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (lightlywounded, empty space bonus: 4/8)  The air twists around and strikes the orc warrior!Oh/U oo o   orcThe orc warrior is heavily wounded.The orc warrior hits you with a +0 war axe!Oh$2R19------2.5 (1Oh8Oh;6 _The orc is attracted toward you.Ph& G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QhP  Okay, then.QhQh1Qh. _hE`hsInventory: 40/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)q - a wand of digging (13)  E - a wand of warping (10)  M - a wand of charming (7)  N - a wand of flame (13) Scrolls (go to first with ?)  b - 4 scrolls of teleportationc - 3 scrolls of identify  e - a scroll labelled MISHRI HARGHIKH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hE  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}  D - a +5 ring of evasion (worn)  j - a +6 ring of dexterity Wands (go to first with /)  q - a wand of digging (13)  E - a wand of warping (10)  M - a wand of charming (7)  N - a wand of flame (13) Scrolls (go to first with ?)  b - 4 scrolls of teleportation  c - 3 scrolls of identify  e - a scroll labelled MISHRI HARGHIKH  f - 3 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI  s - a scroll labelled HAKHUILUIT  uITWYZY CUICE15%h c - 3 scrolls of identify  w - 2 scrolls labelled JEWNIH PUGH  y - 2 scrolls labelled GARUARH SETYW  A - a scroll labelled MOPUHA OFOHUBB  F - a scroll labelled EMEDEU LUYTI  H - 2 scrolls labelled JIJEAG FABUNUOC  I - a scroll labelled VIDICUIXYA  K - a scroll labelled ECLOLU HOTIMU42hNv w - 2 scrolls labelled JEWNIH PUGH  H - 2 scrolls labelled JIJEAG FABUNUOC Potions (go to first with !)  a - 2 fizzy dark potions  d - a cyan potion  h - 2 viscous amethyst potions57hR H - 2 scrolls labelled JIJEAG FABUNUOC  d - a cyan potion h5S m - 3 potions of curing  r - a potion of haste65h5  d - a cyan potion  m - 3 potions of curing  v - a black potion9hNr m - 3 potions of curing. A potion which restores a small amount of health, and cures poison and hrconfusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ hr“But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows h.sz get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.hVh&h*........+Skvari the Thaumaturge ..##....#Djinni of Ashenzari ...... ..##....#Health: 24/57 ==========-------------- #.......#AC: 2Str: 7 #.......#######EV: 16Int: 20 #...###.#### #....#htqSH: 0Dex: 15 #.### #....## #....#XL:  9 Next: 79% Place: Dungeon:8 #.# #.....####....#Noise: ===------  Time: 7192.5 (0.0) #.#####.......##@...#o) +3 whip (elec) #..).......##..#o...#Cast: Shock #........#####.#o...#Attr Fly .........# #......# .....##### ###.#### .....##.§###o   orc warrior .....###..{#o   orc .....####o# .....#o#The orc warrior is heavily wounded.The orc warrior hits you with a +0 war axe! _The orc is attracted toward you.  h]Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.hhf-o§.  The orc warrior hits you with a +0 war axe! _is attracted toward you.  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  You feel better.h<W19----3.5 (1hchA _The orc warrior hits you with a +0 war axe.hhInventory: 40/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)q - a wand of digging (13)  E - a wand of warping (10)  M - a wand of charming (7)  N - a wand of flame (13) Scrolls (go to first with ?)  b - 4 scrolls of teleportationc - 3 scrolls of identify  e - a scroll labelled MISHRI HARGHIKH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hA  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self} h+ D - a +5 ring of evasion (worn)  j - a +6 ring of dexterity Wands (go to first with /)  q - a wand of digging (13)  E - a wand of warping (10)  M - a wand of charming (7)  N - a wand of flame (13) Scrolls (go to first with ?) hH b - 4 scrolls of teleportationc - 3 scrolls of identify  e - a scroll labelled MISHRI HARGHIKH h`U f - 3 scrolls labelled OHIFEMOEPP hs< p - a scroll labelled JIRCHUTULAI h1 s - a scroll labelled HAKHUILUIT  uheITWYZY CUICE15%hص e - a scroll labelled MISHRI HARGHIKH  s - a scroll labelled HAKHUILUIT h6 w - 2 scrolls labelled JEWNIH PUGH  y - 2 scrolls labelled GARUARH SETYW  A - a scroll labelled MOPUHA OFOHUBB  F - a scroll labelled EMEDEU LUYTI30h\h) hc hX ........+Skvari the Thaumaturge ..##....#Djinni of Ashenzari ...... ..##....#h Health: 19/57 ========---------------- #.......#AC: 2Str: 7 #.......#######EV: 16Int: 20 #...###.#### #....#h OSH: 0Dex: 15 h% #.### #....## #....#hC }XL:  9 Next: 79% Place: Dungeon:8 hd #.# #.....####....#Noise: =--------  Time: 7193.5 (0.0) h #.#####.......##@...#o) +3 whip (elec) h #..).......##..#oo..#Cast: Shock h #........#####.#§...#Attr Fly h m.........# #......# h .....##### ###.#### .....##..###h, o   orc warrior .....###..{#hQ ro   orc .....#hq 5###o# .....#o# h >_The orc is attracted toward you.  h 'Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h S_Okay, then.You feel better. h ,_The orc warrior hits you with a +0 war axe.h!( h) h70 h2 h   Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  You feel better. _The orc warrior hits you with a +0 war axe.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h hlghi Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%hik1  b - Static DischargeConjuration/Air1%2  c - SwiftnessAir1%hrj3  d + AirstrikeAir1% 4 e - Soul SplinterNecromancy1%1  f - ScorchFire1%hj32  g - PasswallEarth1%3 hj h - Vhi's Electric Charge Translocation/Air 1% 4 Select a spell to casthj[!]/[I] toggle spell headersh  Passwall Allows the caster to travel a short distance through an adjacent rock wall and emerge again on the other side. This spell takes an unusally long time to cast, during which the caster will be unable to act, but also gain increased armour from their attunement to the rock. Level: 3 School: EarthFail: 1% Power: 50% Range: 3 Noise: Silent Miscasting this spell causes magic contamination. _________________ “He says the best way out is always through.”  -Robert Frost, _A Servant to Servants_. 1915. h t Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air 1% 2  c - SwiftnessAir1% 3  d + AirstrikeAirh 1% 4  e - Soul SplinterNecromancy1%1  f - ScorchFire1%2  g - PasswallEarth1% 3 h  h - Vhi's Electric Charge Translocation/Air 1% 4 Select a spell to casth [!]/[I] toggle spell headersh h ........+Skvari the Thaumaturge ..##....#Djinni of Ashenzari ...... ..##....#Health: 19/57 ========---------------- #.......#AC: 2Str: 7 #.......#######EV: 16Int: 20 #...###.#### #....#SH: 0Dex: 15 #.### #....## #....#XL:  9 Next: 79% Place: Dungeon:8 #.# #.....####....#Noise: =--------  Time: 7193.5 (0.0) #.#####.......##@...#o) +3 whip (elec) #..).......##..#oo..#h Cast: Shock #........#####.#§...#Attr Fly .........# #......# .....##### ###.#### .....##..###o   orc warrior .....###..{#o   orc .....####o# .....#o#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.You feel better. _The orc warrior hits you with a +0 war axe.  Casting: Airstrike (dangerous; 1% risk of failure)  h `Confirm with . or Enter, or press ? or * to list all spells.h N........+Skvari the Thaumaturge ..##....#Djinni of Ashenzari ...... ..##....#Health: 19/57 ========---------------- #.......#AC: 2Str: 7 #.......#######EV: 16Int: 20 h (#...###.#### #....#SH: 0Dex: 15 #.### #....## #....#XL:  9 Next: 79% Place: Dungeon:8 #.# #.....####....#hx Noise: =--------  Time: 7193.5 (0.0) #.#####.......##@...#o) +3 whip (elec) #..).......##..#oo..#Cast: Shock #........#####.#§...#Attr Fly .........# #......# .....##### ###.#### .....##..###h mo   orc warrior .....###..{#o   orc .....####o# .....#h o#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.You feel better. h/ T_The orc warrior hits you with a +0 war axe.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h| hZ ........+ Skvari the Thaumaturge ..##....# Djinni of Ashenzari ...... ..##....# Health: 16/57 ======------------------ #.......# AC: 2Str: 7 #.......# ######  EV: 16Int: 20 #...###.#### #....#  SH: 0Dex: 15 #.### #....## #....#  XL:  9 Next: 79% Place: Dungeon:8 h #.# #.....####....#  Noise: =--------  Time: 7193.5 (0.0) #.#####.......##@...#  o) +3 whip (elec) #..).......##..#oo..#  Cast: Shock #........#####.#§...#  Attr Fly .........# #......# .....##### ###.#### .....# #..###  o   orc warrior .....# ##..{#  o   orc .....# ###o# hZ s.....# o# _The orc warrior hits you with a +0 war axe.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (safe; 1% risk of failure)  Press: ? - help, Dir - move targetPlease select a wall.h>; e***@A rockhU........+ Skvari the Thaumaturge ..##....# Djinni of Ashenzari ...... ..##....# Health: 16/57 ======------------------ #.......# AC: 2Str: 7 #.......# ######  EV: 16Int: 20 #...###.#### #....#  SH: 0h'VDex: 15 #.### #....## #....#  XL:  9 Next: 79% Place: Dungeon:8 #.# #.....####....#  Noise: =--------  Time: 7193.5 (0.0) #.#####.......##@...#  o) +3 whip (elec) #..).......##..#oo..#  Cast: Shock #........#####.#§...#  Attr Fly .........# #......# .....##### ###.#### .....# #..###  o   orc warrior .....# ##..{#  o   orc .....# ###o# .....# o# _The orc warrior hits you with a +0 war axe.  Casting: Airstrike (dangerous; 1% risk of failure)  hVConfirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (safe; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.h) ######  #....#   #....#  #....# #@...# )#oo..# #§...#  #......# ###.####h)& #..###  ##..{#  ## h:3  ######  #....#   #....#  #....# #@...# )#oo..# #§...#  #......#  ###.####  #..###  ##..{# h3 ###o#  o# * * * LOW HITPOINT WARNING * * *The orc barely misses you.hk  ######  #....#   #....#  #....# #@...# )#oo..# #§...#  #......# ###.#### #..###  ##..{#  ## hP  The orc warrior hits you with a +0 war axe.hs3-12 4.5 (1hh! ) _* * * LOW HITPOINT WARNING * * *You begin to meditate on the wall. You continue meditating on the rock.h%V4-5.5 (2hM)h}0  ######  #....# h0k  #....#  #....# h0 #@...# )#oo..# #)...#  #......# h1h ###.####  #..### h31l ##..{#  ###o# hS1! o# hw1_The orc misses you. The orc warrior barely misses you.You continue meditating on the rock.h ######  #....#   #....#  #....# #@...# )#oo..# #)...#  #......# ###.####h`& #..###  ##..{#  ## h  The orc hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *hJL1-6.5 (3h,hm' _The orc warrior hits you but does no damage.  You continue meditating on the rock.h(*7.5 (4h/hK1 _The orc hits you but does no damage. The orc warrior closely misses you.You finish merging with the rock.h:/  --more--h...+...##....# ###..##....# ...#.......# ##.#.......# ######<#...###.#### #....#.#.### #....## #....#h7.#.# #.....####....#.#.#####......@##....##..).......##..#oo..##........#####.#)...##...# #......# ).......##### ###.#### .)#.....# #..###hlA#.....# ##..{##.....# ###.# ..#.....# o#h*1 2 h<>ShockhBh4 _hUYJ.+.##....##..##....#.#.......# .##.#.......# ###### .#.<#...###.#### #....# .#..#.### #....## #....# .#..#.# #.....####....# .#..#.#####.##....# .#..#..).##..#oo..# .#..#.#####.#)...#.#...# #......# .).##### ###.#### ..)#.....# #..### )..#.....# ##...#.#.....# ###.# ...#.....# o#hYh\a2=31 -8.5 (1 _hghih>[.+.##....##..##....# #....#.......# #.##.#.......# ###### #.#.<#...###.#### #....# #.#..#.### #....## #....# #.#..#.# #.....####....# #.#..#.#####.##....# #.#..#..).##..#oo..# #.#..#h.#####.#)...#.#..# #......# ..).##### ###.#### )..)#.....# #hH..### .)..#.....# ##..#.#.....# ###.# ....#.....#hn@ o#hh ?-9hPh]h3hNhhE,hЈhϑoShocko   orchi 201.5 (2§..#.#. _You start resting.h|hth~6 _The orc is attracted toward you.hG#[.+.##....##..##....#  #....#.......#  #.##.#.......# ######  #.#.<#...###.#### #....#  #.#..#.### #....## #....#  #.#..#.# #.....####....# h! #.#..#.#####...@.o.##....#  #.#..#..).##..#oo..# ##.#..#.#####.#)...#.#..# #.§....#.).###[34m## ###.#### .)..)#.....#hz #..### ..)..#.....# ##...# .....#.....# ###.# .....#.....# o#h^h]Eo§hk`3=2.5 (1hжh7h- #[.+.##....##..##....# #....#.......# #.##.#.......# ###### #.#.<#...###.#### #....# #.#..#.### #....## #....# #.#..#.# #.....####....# # #.#..#.#####..@.o§.##....# # #.#..#..).##..#oo..##.#..#.#####.#)...#.#...# #.§....#.).##### ###.#### ..)..)#.....# #..###.)..#.....# ##...# ......#.....# ###.# ......#.....# o#h 2o.h -=3h h> w _The orc attacks as it pursues you! The orc completely misses you. hi<.##[.+.##....##..##....# #....#.......# #.##.#.......# ###### #.#.<#...###.#### #....# #.#..#.### #....## #....# #.#..#.# #.....####....# # h~iq# #.#..#.#####.@.o.§.##....# .# #.#..#..).##..#oo..# .###.#..#.#####.#)...#.#.# #.§....#.).##### ###.####.)..)#.....# #..###.)..#... hi..# ##...#.#.....# ###.# .#.....# o# hj hl hu6o... h^v--4 h h~!h~#.##[.+ #.##....##..##....# #....#.......# #.##.#.......# ######!h; #.#.<#...###.#### #....# #.#..#.### #....## #....# #.#..#.# #.....####....## #.#..#.#####@.o....##....# ..# #.#..#..).##..#oo..# ..###.#..#!hG.#####.#)...#.#.# #.§....# !hu#.....).....##### ###.#### #...)..)#.....# #..### #....)..#.....# ##...# !h#.#.....# ###.# #.#.....# o#!hC!hD##o§....##o.!hQ4-5!h!h _The orc is attracted toward you. Something is attracted toward you."hU #...##....#  #########..##....# #....#.......# #.##.#.......#######"h( #.#.<#...###.#### #....# #.#..#.### #....## #....# #.#..#.# #.....####....# #### #.#..#.#####.o§o...##....# "hѸ...# #.#..#..)..@....##o.#oo..#.###.#..#..#####.#)...#......# #.§....# ##.....).##### ###.####  #...)..)#.....# #..###  #....)..#.....# ##...#o   orc warrior "hi #.......#.....# ###.#o   orc  #.#.....# o#  #.#.....# .#"h1"h"h#..§oo§.###6"hD"h> _The orc warrior is attracted toward you."h  #.##....# #..##....# #....#.......# #.##.#.......# ###### #.#.<#...###.#### #....# #.#..#.### #....## #....# #.#..#.# #.....####....## #.#..#.#####...§...##....#.# #.#..#..).@.oo§.##o.#oo..#.###.#..#.#####.#)...#.#.# #.§....##.....).##### ###.####  #...)..)#.....# #..### #....)..#.....# ##...# #.#.....# ###.# #.#.....# o# "h f[40m #.#.....# .#"hH "h "h . ."h8 oo...###The orc attacks as it pursues you! The orc completely misses you."hF n=7Fly "h "h ; _You feel less attractive to monsters.#hz~ #.##....# #..##....# #....#.# #.##.#.# ###### #.#.<#...###.#### #....##hy #.#..#.### #....## #....# #.#..#.# #.....####....## #.#..#.#####.##....#.# #.#..#..)@.oo...##o.#oo..#.###.#..##h.#####.#)...#.#.# #.§....# #h7q####.....).##### ###.#####hl~ #...)..)#.....# #..### #....)..#.....# ##...##ha #.#.....##h{ ###.# #.#.....#he# o#  ##hP.#.....# .##h,#h>oo.#h--8#hf#hh#h  #.##....# #..##....# #....#.# #.##.#.#  #.#.<#...###.#### #.... #.#..#.### #....## #.... #.#..#.# #.....####....# #.#..#.#####.##.....# #.#..#..@.oo....##o.#oo..#h Z.###.#..#.#####.#)....#.# #.§....#.....).##### ###. #...)..)#.....# #.. #....)..#.....# ##... #.......#.....# ###. #.#.....# o #.#.....# .#h #hp 2o.#hf c5=-9#h2 #hp  Things that are here: _a +0 hand axe of electrocution; a +0 leather armour; an orc corpse$h #.##....# #..##....# #....#.......# #.##.#.......#  #.#.<#...###.#### # #.#..#.### #....## # #.#..#.# #.....##### #.#..#.#####.##.# #.#..#.@)o.o....##o.#oo.###.#..#.#####.#).#$ht.# #.§#.....).##### ###. #...)..)#.....# #.. #....)..#.....# ## #.......#.....# ### #.......#.....# #.#.....#$h$h$h$h@oo..$h֔.=10$h $hw _The orc attacks as it pursues you! The orc completely misses you.%hd #########..##....# #....#.......# #.##.#.......#### #.#.<#...###.#### #.. #.#..#.### #....## # #.#..#.# #.....#### ######### #.#..#.#####.......## #%h].......# #.#..#..oo......##o.#oo #.###.#..#@.......#####.#) #......# #.§ #######.....).##### ###.# #...)..)#.....# #.. #....)..#.....# ##. #.......#.....#%hd ## #.#.....#  #.......#.....# ###############%hy%h%hq).oo%h--1%hG%h%h  #....#.......# #.##.#.......### #.#.<#...###.#### #. #.#..#.### #....## # #.#..#.# #.....############# #.#..#.#####.......## %hn  #.......# #.#..#..).......##o.#o  #.###.#..#.oo.....#####.#)  #.......#@........# #.§  #######.....).##### ### #...)..)#.....# #. #....)..#.....# ## #.......#.....# # #.......#.....#%h   #.......#.....# ############### %h %h Q.o%h c6==2%h; %hV w _The orc attacks as it pursues you! The orc completely misses you.'hZ]#########..##....# #....#.......#  #.##.#.......# # #.#.<#...###.#### # #.#..#.### # # #.#..#.# #.....####'h]L ######### #.#..#.#####.......## #.# #.#..#..).......##o.# ####.#.@#..o.....#####.# #.............#.o.......# #.§#######.....).......##### ###'h]A #...)..)#.....#  #....)..#.....#'h^ #.......#.....#o   orc'hf^' #.......#.....# #.......#.....################'h-`'h1j:o.'hk--3'hs'h9v(h|j ........#########..##.. #.#.......# <#...###.#### ####   #########(hj E#####.......# ).......##o.###.#..#..o.....#####.#.............#o........# #.§#######.....).......##### ##)..)#.....#(hk `).###.......#.....(ham (hx <o.(hz ?-4(h$ (h )h##[......+........#########..##.. #.#.......# <#...###.#### ####  )hsi ##############.......# #.#..#..).......##o###.#.o#..o####.#.............#.........# #.§#######.....).......##### ##...)..)#........)..#.....#...#)h)h"<o.)hd$Q7=5)h,)h.)h9z....#############[......+........#########..##.. #.#.......# <#...###.#### ####   #########.#.#####.......# #.#.o#..).......##o)hzs###.#..#..o####.#.............#.........# #.§#######.....).......##### ##.)..)#.....)..#.....#)h)h<o.)hƓ=6 _The orc attacks as it pursues you! The orc misses you.)h4 78 M### ....#############[......+........#########..##.. #.#.......# <#...###.#### #### #.#..#.# #.....#### Cast: ShockFly .............#.........# #.§#######.....)..#### ##)..)#..)#)h )hx <o.)h7 %7)h )h w _The orc attacks as it pursues you! The orc completely misses you.*h^"##....# ### ....#############[............+........#########..##.. #.#.......# ..###.#### .#.#####  #.#.o#.# ##############.......# ).......##o###.#..#..o####.#.............#.........# #.§*h&########.....)..#### ##)..)*h#*h,<o.*h---8*h@5*hs8a _There is a stone staircase leading up here.+hVM-+h ]+hg+h{lj8=16 =9+h-q+he n .##....##...###†....#....## ..>...........#.....#....######## ..............#.....#...##......# ..............#.....#....'......# '#######'.....#....#......# ........#.....#.....'....#....... ........'.....#.....#...##......#7 +h[f $........#+#####.o...##'###..<... ................@........#...... .........................#...... .........................#....... .........................#....... ########.................#....... .......#......######.....#..... .......#......#....#.....#......# +hf ..............#....'.....#....... ........._....#....#.....'....... _The orc closely misses you.+h[g +hq +h 5-21.0 (2.5+h +hQ { _You fly upwards. _There is a stone staircase leading down here.-hI  Casting: Passwall (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-h: L.##....##...###†....#....# # Skvari the Thaumaturge ..>...........#.....#....######## Djinni of Ashenzari ...... ..............#.....#...##......# Health: 17/57 =======----------------- ..............#.....#....'......# AC: 2Str: 7 '########.....'.....#....#......# EV: 16Int: 20 ........#.....#.....'....#....... SH: 0Dex: 15 -h ........'.....#.....#...##......# XL:  9 Next: 79% Place: Dungeon:7 ........#+#####.o...##'###..<...# Noise: ---------  Time: 7221.0 (0.0) ................@........#......# o) +3 whip (elec) .........................#......# Cast: Shock .........................#....... Fly .........................#....... ########.................#....... .......#......######.....#......# o   orc -h @.......#......#....#.....#......# ..............#....'.....#....... ........._....#....#.....'....... _There is a stone staircase leading down here.  -hF Casting: Passwall (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-hj Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (77% to hit).hw.##....##...###†....#....## Skvari the Thaumaturge ..>...........#.*...#....######## Djinni of Ashenzari ...... ..............#.*...#...##......# Health: 17/57 =======----------------- ..............#.*...#....'......# AC: 2Str: 7 .h@'########.....'.*...#....#......# EV: 16Int: 20 ........#.....#.*...'....#....... SH: 0Dex: 15 ........'.....#.*...#...##......# XL:  9 Next: 79% Place: Dungeon:7 ........#+#####.*...##'###..<...# Noise: ---------  Time: 7221.0 (0.0) ................@........#......# o) +3 whip (elec) .........................#......# Cast: Shock .........................#....... Fly .........................#....... .h########.................#....... .......#......######.....#......# o   orc .......#......#....#.....#......# ..............#....'.....#....... ........._....#....#.....'.......Casting: Passwall (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line.hyAim: an orc, wielding a +0 club and wearing a +0 ring mail (77% to hit)  The zap hits the orc..hL † >..#.*...#.#.*...#....#.*...#...'.*...#...#.*...'.#.*...#+#####.*...##'###..<.......@........................................................................######....................._.h[† >..#.*...#.#.*...#....#.*...#...'.*...#...#.*...'.#.*...#+#####.*...##'###..<.......@......................................ho ...................................######....................._.h+† >..#.*...#.#.*...#....#.*...#...'.*...#...#.*...'.#.*...#+#####.*...##'###..<.......@........................................................................######......................hX,_Aiming: Shock  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club and wearing a +0 ring mail (77% to hit)  The zap hits the orc.  The orc is almost dead.  * * * LOW HITPOINT WARNING * * *.hr† >..#.*...#.#.*...#....#.*...#...'.*...#...#.*...'.#.*...#+#####.*...##'###..<.......@.....................................................h....................######....................._.h&  ......oThe orc hits you with a +0 club..h T5-=2.0 (1.h.hXV _* * * LOW HITPOINT WARNING * * *.h7  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./he.##....##...###†....#....# # Skvari the Thaumaturge ..>...........#.....#....######## Djinni of Ashenzari ...... ..............#.....#...##......# Health: 14/57 =====------------------- ..............#.....#....'......# AC: 2Str: 7 '########.....'.....#....#......# EV: 16Int: 20 /he*........#.....#.....'....#....... SH: 0Dex: 15 ........'.....#.....#...##......# XL:  9 Next: 79% Place: Dungeon:7 ........#+#####.o...##'###..<...# Noise: =--------  Time: 7222.0 (0.0) /he]................@........#......# o) +3 whip (elec) .........................#......# Cast: Shock /h1f.........................#....... Fly .........................#....... ########.................#....... .......#......######.....#......# o   orc .......#......#....#.....#......# ..............#....'.....#....... /hff........._....#....#.....'.......Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./hfOAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (almost dead, 77% tohit)/hFL.##....##...###†....#....# # Skvari the Thaumaturge ..>...........#.....#....######## Djinni of Ashenzari ...... ..............#.....#...##......# Health: 14/57 =====------------------- ..............#.....#....'......# AC: 2Str: 7 '########.....'.....#....#......# EV: 16Int: 20 ........#.....#.....'....#....... SH: 0Dex: 15 /h˧+........'.....#.....#...##......# XL:  9 Next: 79% Place: Dungeon:7 ........#+#####.o...##'###..<...# Noise: =--------  Time: 7222.0 (0.0) ................@........#......# o) +3 whip (elec) /h).........................#......# Cast: Shock .........................#....... Fly /hhM.........................#....... ########.................#....... .......#......######.....#......# o   orc .......#......#....#.....#......# ..............#....'.....#....... /h(........._....#....#.....'......./hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  /hͨ;Press: ? - help, Shift-Dir - straight line/hAim: an orc, wielding a +0 club and wearing a +0 ring mail (almost dead, 77% tohit)  The zap hits the orc./hϯ/† >*******<_ /hS † >..#.*...#.#.*...#....#.*...#...'.*...#...#.*...'.#.*...#+#####.*...##'###..<.......@........................................................................######....................._/h † >..#.*...#.#.*...#....#.*...#...'.*...#...#.*...'.#.*...#+#####.*...##'###..<.......@.................................................................../h k.....######....................._/h^ ......)Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (almost dead, 77% tohit)  The zap hits the orc.  You kill the orc!/h, 5=3.0 (1Shock/hW4 /hp7 V _* * * LOW HITPOINT WARNING * * *1harI1hy31 1hz1h6=1h1h+,1hʋ1h,1h1hn1hI7=1h1hw1h1h1h,1h&1hn1hS8=1h31h-,1h]1h,1h 1h߳,1h!1hP_9=1h1hP,1h1h,1h1hj20=1hL1h',1h1hz,1h1hFM11h1h,1h1hL,1hw1hv,1h1ht1hI2=1h<1h,1h81h,1h 1h1hS3=1h1h2,1hz1h,1h 1h ,1h 1hBj24=1h1h4,1h81h,1h 1h0#1hu#D5=1h$1h*(1hy(1hN+1h/,1h01h4,1h561hF:O61hU<1h@,1hB1hF,1hEH1hL1hLS7=1hxN1h7S,1hz8=9=1h~B1hX,1h1h,1hZ1hb30=1h'1hђ,1hQ1h<,1h1hҝi1=1h1h,1h01h,1h1hw921h(=1h1h,1h_1h_,1h21hh,1h#1hGO31h 1h,1h1h ,1h1hi4=1h1h,1h1hf,1h1h9,1h1h1hK5=1h1hX,1h1h ,1h 1h i6=1h 1h ,1h 1hW ,1h 1h ,1h5 1h 1h K7=1hg 1hk! ,1h" 1h% ,1h' 1hZ+ 1h+ S8=1hN- 1hJ1 ,1h$3 1h7 ,1h8 1h< ,1hg> 1hC a9=1h D 1hH ,1hI 1hM ,1hO 1hR 1h'S :401hT 1hX ,1h9Z 1h] ,1h_ 1hc d41=1hd 1hh ,1h.j 1hZn ,1ho 1hls ,1h u 1h!y m2=1hz 1hC~ ,1h 1h ,1h 1hm a3=1hA 1hN ,1h 1hԔ ,1hƗ 1h ,1h 1h k4=1h 1hŧ ,1h 1h` ,1h 1hѴ ;51h 1hλ ,1h 1h ,1hS 1h ,1h% 1h8 1h D6=1h: 1h ,1hy 1hN 1h 1h 1h k7=1h 1h7 ,1hs 1h ,1h 1h] ,1h 1h 1h K8=1hD 1h ,1hB 1hI ,1h 1h k9=1h 1h ,1h 1h ,1h! 1h 1h E50=1h7 1h ,1h[ 1h ,1h! 1ha$ ,1h<% 1h' 1h' U1=1h( 1h+ ,1h, 1h(0 ,1h1 1h?5 ;21he6 1h8: ,1h; 1hd? ,1hx@ 1hC ,1hE 1hG a3=1hH 1hK ,1hAM 1hP ,1hR 1hU k4=1h^W 1hZ ,1h\ 1h` ,1hBb 1hf ,1hh 1hl 1hm D5=1h~n 1hr ,1ht 1hw ,1huy 1hE} 961h} 2=1h. 1hЂ ,1h 1h ,1h$ 1hϋ ,1h 1h6 h - _You start resting.1hܷ 136744.0)1h[ k7=-851h 1h " _HP restored.3h.3h 3h3h3h:16 9.0)3hI3h%7p ##....#   #.#..### #.#....###########  #.##[............+  3h7.....##....#  #########..##....#  #....#.......# 8 #.##.#.......#  #.#.@#...###.####  #.#..#.### #....##  #.#..#.# #.....####  ######### #.#..#.#####.......##  #.......# #.#..#..).......##o.# 3h7 #.......###.#..#..o.....#####  #.............#.........# #.§  #######.....).......##### ### 3h7#...)..)#.....# #3hX99=3hyA3h-70.5 (2.53h,3h{ _You fly downwards. _There is a stone staircase leading up here.4h%-  #.#..###..############[............+.........##....######### #....#...###.<#...###.####### #....## .###Fly #...)..(#.....## 4h5.)..4h4h Q31 1.5 (1.0 _4h[&4hc'4h @ ..############[............+...##....######### #....#...###.<#...###.####.#.### #....## .###############4h $..Fly .#....(..#.....##.4h 4h %24h 4h) 5hY" #[............+...##....######### #....#...###.<#...###.####.#.### #....## .###############.........5h.).......##o.Fly ........#...#.......#.....#5h&5h %35h 5h 5h>? ...##....######### #....#...###.<#...###.####.#.### #....## .###############..........).......##o.#o.....#####.Fly 5h?...)......................#.....##.......#.....#5hJ5hS%45h[5h=^5h;  ######## #....#...###.<#...###.####.#.### #....## .############5h< ###..........).......##o.#o.....#####.......#.....o...# #.§.....##Fly ..#.##5hN< o   orc warrior (wandering).......#.....################5hh o #....#.......#  Skvari the Thaumaturge #.##.#.......#  Djinni of Ashenzari ...... #.#.<#...###.####  Health: 46/57 ===================----- #.#..#.### #....##  AC: 2Str: 7 #.#..#.# #.....## EV: 31 Int: 20  ######### #.#..#.#####....... SH: 0Dex: 15 >h #.......# #.#**#..).......##o XL:  9 Next: 79% Place: Dungeon:8  #.......###.#*o#........##### Noise: ---------  Time: 7380.5 (0.0)  #...........@*#*........# # o) +3 whip (elec) >h. #######.....).......##### # Cast: Shock >hN#...)..(#.....#  Fly  >hi #....(..#.....#  #.......#.....# >h >h#.......#.....#  o   orc warrior >hx#.......#.....#  >h<############### >hCasting: Airstrike (dangerous; 1% risk of failure)  >h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (almostdead, empty space bonus: 5/8)>hk#....#.......#Skvari the Thaumaturge#.##.#.......#Djinni of Ashenzari ......#.#.<#...###.####Health: 46/57 ===================-----#.#..#.### #....## AC: 2Str: 7#.#..#.# #.....## EV: 31 Int: 20######### #.#..#.#####....... SH: 0Dex: 15#.......# #.#..#..).......##o XL:  9 Next: 79% Place: Dungeon:8#.......###.#.*#........##### Noise: ---------  Time: 7380.5 (0.0)#...........>hp@.#.........# # o) +3 whip (elec)#######.....).......##### # Cast: Shock#...)..(#.....#Fly #....(..#.....##.......#.....##.......#.....#o   orc warrior#.......#.....################Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (almostdead, empty space bonus: 5/8)>htonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (almostdead, empty space bonus: 5/8)  The air twists around and strikes the orc warrior!)>h716 86===1.5 (1Shock _You kill the orc warrior!?h=5 3?h = ?hTC ?hD ;31 ?hH ?hK ,?hN ?htU ?hU D8=?hZ ?ha ,?hd ?hAj ,?h 9=50=?h] ,?h( ?hQ ?h ?h ?h k1=?hB ?h ?hl ?h ?h~ ,?h ?h ?h7 %2?h ?hH ,?h ?h n?hm ?h ?hg K3=?h ?h ,?hR. 4=?h>\ 5=6=?h>h n?hj ?h=o a7=?h  _HP restored.?h] ?h} ,?h ?h, ?h ?hܼ =?h ?h ?hr ,?h ?h@ ?h< ,?he ?h ?h` ,?h! ?he?hd(`?hE1?h2?h3?hn5,?h6?h8?hf;S16 ?h\>F _You reach down and open the door.?h@?hA431 ?hD?hG@  There is an open door here.?hI?hJ _?h|K?hzS?hV?h X,?hX?hW]?h]?h_?h`?hb,?hb?hd?hgB?hPh?hjB?hl?h{######...# #...# #...# ?h;|##########...########... ---437.5 (56.0) .........'......@....... ?hf|A...##....#...########..% #..##....#...# .#.......####?h|s# .#.......# #####?h|# <#...###.#### #....# ?h|s.#.### #....## #....?h|# .#.# #.....####....# ?h}R.#.#####.......##....#?hn6%?h]---8.5 (57?h/ _Found a serpent talisman.Bh X##### #...# #...# #...# #...#.'.......##....#...#..%. ..##....#...# # #.... #... #.. #. #. #.%Bh 09.5 (1.0)BhW A%Bhn Bhs 4##### Bhz| #...# #...# #...# ##...#.'. .##....#...#..%.##....#...# ## Bh8} BhF &40Bh :%BhӉ Chf##### #...# Ch"#...# #...# ##...#.'. ChL##....#...#..%. ##....#...# ChvC## ChChj:%Ch%1ChU8%ChqCh4##### #...# #...# #...# ##...#.'. #....#...#Ch..%.....#...# ## Ch  Ch:%Ch%2Ch Ch ChCK ##### #...# #...# #...# ##...#.#'. ....#...#..%....# ....#...# ## 3%Ch0 ,##### #...# #...# #...# # ...#.#Ch81 '.#...#..%....##...# # Ch^1 &Chi9 6%ChL@ %4ChME :%ChH Ch"I##### #...# #...# #...# # ...#.#'.#...#Ch #..%....##...# # Ch+Ch0%5Ch6Chh9Dh\ #####...######### ###...########.......### ..'..............Dh#...########### ######### Fly .....##o.#oo..#Dh@,Dh2%6Dh7Dh<<V _You see here a serpent talisman.Dh`#####  #...#  #...#  #...# # ...#.#'.#...##..%@...### #...# # ##### DhP/Dh,,%Dh,7 _Dh Dh Eh ##### #...# #...# #...# ##...#.#### ..'. ..#...##..@....### ..#...# #.##### ..# ###### #.#### #....# #....## #....# #.....####....# #.##....# .....##o.#oo..#EhIEhy8 _You see here a serpent talisman.EhiEhEo/16 9EhWtEhw, _O - a serpent talismanFh+3Fhs,Fh.Fh0Fh4g31 Fh66Fh`6Fh6FhD8Fh:,Fh>,Fhi  ######### ################# 57.5 (8..............@......> #####.......##.  ######### ####### #....#8.5 (9Fhk; _Found a stone staircase leading down.Gh!GhǎGhGhMGh`Gh,GhGhIGh)GhFGhѧGhGhŪGhGhGhh  There is a stone staircase leading down here.Gh _GhGh\Gh .# .# .# .# .# #### ># ...##############.# Gh 66.5 (8.>.@.#  ...###########.####  Gh_#### #.# #.# Gh29 #.# GhN1 #.# Ghh_  #.#Gh0  Gh1 #.# Gh޾U   Gh"E Gh8GhQ*7.5 (9GhbGhG9 _Found an escape hatch in the floor.Gh IGhf Gh XGh BGh; Gh ,Gh Gh P  There is an escape hatch in the floor here.Ghp Gh  _Gh Gh Gh ,Gh1 Gh Gh ,Gh Gh. Gh Gh Gh Gh Gh GhI Gh Gh Gh ,Gh^ Gh Gh Gh Ghq Gh\ Gh Gh Gh Gh. Gh GhZ Gh Gh Gh Gh Gh Gh Gh> ,Gh9 Gh ~  K - 2 scrolls labelled ECLOLU HOTIMU (gained 1)Gh4 '16 Gh Gh I _c - 4 scrolls of identify (gained 1)GhU Gh ;31 Gh Gh Gh Gh Gh Gh Gh! Gh! GhG" Ghc# Gh% GhA% Gh% Gh' Gh/( ,Gh_( Gh\) Gh=* Ghf* Gh* Gh+ Gh 6          Ghk6      ##  Gh6 + #Gh6 +. Gh6 6 #.Gh7 ###.#  Shock #.# .#  #.# .#  #.# .#  Gh8 6#.# o#   o   orc (asleep)#.# .##.# .##.#Gh]E /88.5 (21.0)GhN +9.5 (22GhP Gh[ q _An orc comes into view. It is wielding a +0 whip.Ih#G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IhW-  Skvari the Thaumaturge  Djinni of Ashenzari ......  Health: 53/57 ======================--  AC: 2Str: 7  EV: 31 Int: 20  SH: 0Dex: 15  XL:  9 Next: 86% Place: Dungeon:8 #############IhM Noise: ---------  Time: 7489.5 (0.0) #.........@.# o) +3 whip (elec) #.#########.# Cast: Shock #.# .#Ih Fly  #.# .# #.# *#Ih7 #.# o# o   orc (asleep) Ihe#.# *# #.# .#Ihv #.# _An orc comes into view. It is wielding a +0 whip.Ih0Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IhtaAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip (asleep, empty space bonus: 2/8)Ih +Ih e  Skvari the ThaumaturgeIh l  Djinni of Ashenzari ......IhC   Health: 53/57 ======================--Ih R  AC: 2Ih -Str: 7Ih P  EV: 31 Int: 20  SH: 0Dex: 15  XL:  9 Next: 86% Place: Dungeon:8#############   Noise: ---------  Time: 7489.5 (0.0)#.........@.#   o) +3 whip (elec)#.#########.#   Cast: Shock#.#.#   Fly #.#.#  #.#.#  #.#*#   o   orc (asleep)#.#Ih@ W.#  Ih #.#Ih W.#  Ihf #.#Ih  Ih c_An orc comes into view. It is wielding a +0 whip.Ihj Casting: Airstrike (dangerous; 1% risk of failure)  Ih MConfirm with . or Enter, or press ? or * to list all spells.Ih Aiming: Airstrike (dangerous; 1% risk of failure)  Ih 3Press: ? - help, Dir - move targetIh VAim: an orc, wielding a +0 whip (asleep, empty space bonus: 2/8)Ih  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 whip (asleep, empty space bonus: 2/8)  The confined air twists around weakly and strikes the orc!Ihj)Ih n16 ===90.5 (1ShockIh%Ih)G _You kill the orc!Kh23Kh5KhرKhgo431 KhhKhKhKhڿKhDKh{K5=KhKh6KhKhKhKhKhCKh0k6=KhlKh,KhKhqBKh,KhKhKhnK7=KhHKhKh,KhKhKh ,KhKhhKh,KhrKhNKhKh9=Kh4KhKh,KhCKhKh},KhbKhI <  You see here a +0 whip.Kh Kh}  _Kh4 KhKh,KhaKhKhi,KhtKhbKhk Kh KhN!Kh#Kh%,KhH&Kh(Kh*,KhG+Kh,Kh /,Kh/Kh1Kh 4Kh<4Kh4Kh6Kh:9,Kh6:Kh<Kh?,Kh?Kh BKhDKhQDKhOEKh&GKh0J,Kh KKhLKhzO,KhPKhQKhJT,KhUKhWKhY,KhZKh\Khz^Kh^Kh~_KhQaKhc,KhdKhBfKhii,KhiKhAkKhsm,KhzKh0   ############# #...........# #.#########.# #.##......#.#  #.##.####.#.# ---528.5 (38.0) #.##.# #@#.#  #.##.#<...#)#  #.##.######.#  #.##........#  #.###########  #># ########.# .....>...# #####.#### KhKhG---9.5 (39KhfKh?9 _Found a stone staircase leading up.Lh(3LhLh4LhLh,LhLhCLh|LhLh{LhLhLh+LhLhLhLhLhVLhLhLhLh6LhkLhLh@LhLhM,LhmLhFLhK,LhLhLh,LhLhmLh,LhLhLh,LhLh]LhsLhLh]Lh0LhxLhLhGLhLh5,LhLh Lh7 ,Lh LhE LhLhLhLhLhLh"7  You see here a +0 whip. _Lh6hLh7BLh9BLh:Lh:Lh;,Lh<Lh<Lh=,Lh=Lhi>Lhh?Lh?Lh?Lh/@Lh A,Lh\ALhALhB,LhBLhbCLhjD,LhDLh4ELhF,Lh1GLhPHLhJLhWJLh~JLhKLhKLh LLhALLhLLhM,LhMLhuNLhOLh?OLhgOLh QP  There is an escape hatch in the floor here.LhQLh7R _LhpRLhRLhS,LhTLhTLhU,LhULhVLhW,LhWLh YLhY,LhYLhkZLhE[,Lh[LhE\Lh],LhZ]Lh]Lh_,LhZ_Lh`Lh`,Lh*aLhaLhb,LhcLhcLhd,Lh eLheLhf,Lh gLhgLhhLhhLhhLhiLhDj,LhjLh,kLhkLh lLhJlLhlLhmLhmLhmLhrnLhGo,LhoLh2pLhqLh;qLhfqLh8rLhr,Lh1sLhsLhu,LhAuLhuLhvLhO#.##.##.# #.# #.# #.# ##.# ##..# #.@## #.##Shock .'. ...## ###. .K   kobold (wand, wandering) .. K. Lh,90.5 (61Lh+1.5 (62Lh%Lhb  A kobold comes into view. It is wielding a +0 short sword and carrying a wand _of warping.Nh/ G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.NhV) #.# Skvari the Thaumaturge #.# Djinni of Ashenzari ...... #.# Health: 53/57 ======================-- #.# AC: 2Str: 7 #.# EV: 31 Int: 20 #.# SH: 0Dex: 15 ##.# XL:  9 Next: 86% Place: Dungeon:8 NhJW##..# Noise: ---------  Time: 7591.5 (0.0) #.@## o) +3 whip (elec)NhW* #.## Cast: Shock .'. Fly Nh9X ...## ###. .Nh?Y K   kobold (wand, wandering) *. K*Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and carrying a wand of warping  (wandering, hasn't noticed you, empty space bonus: 2/8)Rh 1#.#Skvari the Thaumaturge#.#Djinni of Ashenzari ......#.#Health: 53/57 ======================--#.#AC: 2Str: 7#.#EV: 31 Int: 20#.#SH: 0Dex: 15##.#Rhl XL:  9 Next: 86% Place: Dungeon:8##..#Noise: ---------  Time: 7591.5 (0.0)#.@##o) +3 whip (elec)#.##Cast: Shock.'.Fly ...#####..Rh K   kobold (wand, wandering)..*.  Rh Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Rh Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword and carrying a wand of warping  (wandering, hasn't noticed you, empty space bonus: 2/8)Rh fonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 short sword and carrying a wand of warping  (wandering, hasn't noticed you, empty space bonus: 2/8)  The open air twists around violently and strikes the kobold!!Rh x )You kill the kobold!Rh3 m16 ===2.5 (1ShockRh5 Rh * _You hear a shout! x3Sh Shy Sh\ Sh Sh g31 Sh Shէ Sh Sh %4Shݫ Sh ,Sh Sh BSh Sh) #5ShJ (=Sh9 Sh" Sh G....Sh 7.....---ShockSh K   kobold (wandering)KSh *8.5 (6Sh F---9.5 (7Sh Shz u _A kobold comes into view. It is wielding a +0 dagger.Th G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uh #.# Skvari the Thaumaturge #.# Djinni of Ashenzari ...... #.# Health: 54/57 ======================-- #.# AC: 2Str: 7 #.# EV: 31 Int: 20Uh #.# SH: 0Dex: 15 ##.# XL:  9 Next: 86% Place: Dungeon:8 ##..#UhZ Noise: ---------  Time: 7599.5 (0.0) #.@## o) +3 whip (elec) #*## Cast: Shock .*. Fly  Uh..*## ###* Uh* K   kobold (wandering) UhkK. ). Uh g_A kobold comes into view. It is wielding a +0 dagger.UhKCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 67% to hit)Uh?k #.#Skvari the Thaumaturge#.#Djinni of Ashenzari ......#.#Health: 54/57 ======================--#.#AC: 2Str: 7#.#EV: 31 Int: 20#.#SH: 0Dex: 15##.#XL:  9 Next: 86% Place: Dungeon:8##..#Uhk Noise: ---------  Time: 7599.5 (0.0)#.@##o) +3 whip (elec)#*##Cast: Shock.*.Fly ..*#####**K   kobold*.Uhl *.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 67% to hit)The zap hits the kobold.  The kobold is moderately wounded.Uh Uh y.'....)Uh n16 ==600.5 (1ShockUh Uh}   Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 67% to hit)The zap hits the kobold.  The kobold is moderately wounded. _The kobold shouts!WhqD# #.# # #.# # #.# # #.# # #.# # #.# # ##.# # ##..# #Wh! #@.## . #.## # .'.# ...### ###. .K   kobold (wandering) .K  ).WhWh(WhKKK 2 kobolds (1 wandering).KWhY31 --1ShockWh Whz _A kobold comes into view. It is wielding a +0 short sword.Wh e #.#.####...## .## ##...'.#  #...#####. K..K   kobold brigand (missile, wandering))K KK 2 kobolds (1 wandering)K..Whk K.)K.   kobold.Wh.q 55=Whlq 1--2Whv Why  A kobold brigand comes into view. It is wielding a +0 short sword and quivering_curare-tipped darts.Xh  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xh ##.#  Skvari the Thaumaturge ##.#  Djinni of Ashenzari ...... ##.#  Health: 54/57 ======================-- ##.#  AC: 2Str: 7 ##.#  EV: 31 Int: 20 #Xh ##.#  SH: 0Dex: 15 ###..#  XL:  9 Next: 86% Place: Dungeon:8 ##..##  Noise: ---------  Time: 7602.5 (0.0) .#@## o) +3 whip (elec) # #...*.# Cast: Shock #..*### Fly Xh $ ###K . .. K   kobold brigand (missile) K. K   kobold Xh ... _curare-tipped darts.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 67% to hit)Yh:##.#  Skvari the Thaumaturge #Yh#.#  Djinni of Ashenzari ...... ##.#  Health: 54/57 ======================-- ##.#  AC: 2Str: 7 Yh##.#  EV: 31 Int: 20 Yh###.#  SH: 0Dex: 15 Yh###..#  XL:  9 Next: 86% Place: Dungeon:8 Yh##..##  Noise: ---------  Time: 7602.5 (0.0) Yh.#@## o) +3 whip (elec) Yh.# #...'.# Cast: ShockYh@W #...###Yh^Y Fly  Yh{]###K . Yh/..Yh K   kobold brigand (missile) YhCK.Yh K   kobold ...Yh Yh8Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 67% to hit)  YhVThe zap hits the kobold.Yh^#.# Yh#.# #.# #.# Yh$#.# ##.# YhI##..# #..## YhjZ#@##Yh #...*.# Yh#..*### ###*Yh * *. K*Yh1F .*. Yh#}Yh}Yh!V'.).K).K   kobold (wandering).KYh916 =3.5 (1YhYhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (moderately wounded, 67% to hit)  Yh`The zap hits the kobold. _You kill the kobold!Yhl  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zh##.#  Skvari the Thaumaturge ##.#  Djinni of Ashenzari ...... ##.#  Health: 53/57 ======================-- ##.#  AC: 2Str: 7 ##.#  EV: 16Int: 20 ###.#  SH: 0Dex: 15 ###..#  XL:  9 Next: 86% Place: Dungeon:8 ##..##  Noise: =--------  Time: 7603.5 (0.0) .#@## o) +3 whip (elec) # #...*.# Cast: Shock #..Zh*### Fly  ###* * K. K   kobold brigand (missile) ). K   kobold (wandering) ..KCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (67% to hit)ZhZ@##.#Zh9 Skvari the Thaumaturge ##.#Djinni of Ashenzari ...... ##.#Health: 53/57 ======================-- ##.#AC: 2Str: 7 ##.#EV: 16Int: 20 ###.#SH: 0Dex: 15 ###..#Zh'XL:  9 Next: 86% Place: Dungeon:8 ##..##Noise: =--------  Time: 7603.5 (0.0) .#@##o) +3 whip (elec) ##...*.#Cast: Shock#..*###Fly ###***.K   kobold brigand (missile))*K   kobold (wandering)Zh.*KConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (67% to hit)  The zap hits the kobold brigand.Zh vMAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  Zh;edarts (67% to hit)  The zap hits the kobold brigand.kobold brigand is lightly wounded.Zh '.).K...  The kobold shouts!Zh ((((The kobold brigand throws a curare-tipped dart.Zh^'.).Zhϫ2=4.5 (1ZhZhl _The curare-tipped dart hits you. You resist.[hk  [hCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h##.#  Skvari the Thaumaturge ##.#  Djinni of Ashenzari ...... ##.#  Health: 52/57 =====================--- ##.#  AC: 2Str: 7 ##.#  EV: 16Int: 20 ###.#  SH: 0Dex: 15 ###..#  XL:  9 Next: 86% Place: Dungeon:8 ##..##  Noise: ==-------  Time: 7604.5 (0.0) .#@## o) +3 whip (elec) # #...*.# Cast: Shock #..[h*### Fly  ###* * K. K   kobold brigand (missile) ). ...Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (lightly wounded, 67% to hit)[h%d##.#Skvari the Thaumaturge ##.#Djinni of Ashenzari ...... ##.#Health: 52/57 =====================--- [hb&##.#AC: 2Str: 7 ##.#EV: 16Int: 20 ###.#SH: 0Dex: 15 #[h&##..#XL:  9 Next: 86% Place: Dungeon:8 #[h'#..##Noise: ==-------  Time: 7604.5 (0.0) .#@##o) +3 whip (elec) ##...*.#Cast: Shock[h)'}#..*###Fly [hJ'1###*[he'(**.[h'K   kobold brigand (missile))*[h'.*.  Confirm with . or Enter, or press ? or * to list all spells.[h'Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line[h'iAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  [h'Jdarts (lightly wounded, 67% to hit)  The zap hits the kobold brigand![hԪ[h'.).KK.K   kobold.  Aiming: Shock (safe; 1% risk of failure)  [hhNPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (lightly wounded, 67% to hit)  The zap hits the kobold brigand!  The kobold brigand is moderately wounded.[h_ (((([h \(((The kobold brigand throws a curare-tipped dart.[h,D ..@'.).[hJ `3=-5.5 (1[hQ [hgT c _The curare-tipped dart completely misses you.\h;^  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\h##.#  Skvari the Thaumaturge ##.#  Djinni of Ashenzari ...... ##.#  Health: 49/57 ====================---- ##.#  AC: 2\h^Str: 7 ##.#  EV: 16Int: 20 ###.#  SH: 0Dex: 15 #\h@##..#  XL:  9 Next: 86% Place: Dungeon:8 ##..##  Noise: =--------  Time: 7605.5 (0.0) .#@##\h o) +3 whip (elec) # #...'.#\h Cast: Shock #...###\h(Y Fly  \hJV###) *\hk2 KK\h K   kobold brigand (missile) **\h K   kobold ...\hчCasting: Shock (safe; 1% risk of failure)  \hMConfirm with . or Enter, or press ? or * to list all spells.\hAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target\hAAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (moderately wounded, empty space bonus: 3/8)\h. ##.#Skvari the Thaumaturge ##.#Djinni of Ashenzari ...... #\h,/ #.#Health: 49/57 ====================---- ##.#AC: 2Str: 7 ##.#EV: 16Int: 20 \h`/ ###.#SH: 0Dex: 15 ###..#\h/ bXL:  9 Next: 86% Place: Dungeon:8 ##..##Noise: =--------  Time: 7605.5 (0.0) \h/ .#@##o) +3 whip (elec) #\hY0 #...'.#Cast: Shock#...###Fly ###).*KK   kobold brigand (missile)).\h0 K   kobold...  Casting: Shock (safe; 1% risk of failure)  \h0 MConfirm with . or Enter, or press ? or * to list all spells.\h0 Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target\h0 Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (moderately wounded, empty space bonus: 3/8)\h' onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (moderately wounded, empty space bonus: 3/8)  The open air twists around violently and strikes the kobold brigand!\h6 L..\h_; e==6.5 (1Shock\ha@ \hB b _The kobold brigand is almost dead.]h'G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]hIo ]hKs ]hvx ]h,{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^hF _Unknown command.^hg 9 #.# ###. ##..##.. #..## .#...#.## ##...'@# ^hh  #...##Fly .......^hp ^hWu Q31 ---7 _^h8z ^h| _hKJ/.# #.# ## #.# ###### #.# .##... #.# _hJ+.# #... ##.# o# #...##..# .#_hJ #...#..## .. #...#.## ##_hJ #...@.# #...###_hJx ###K K._hK9 ... )..._h/KK   kobold brigand (missile) .....K   kobold_hNK*##...._hN_hO_hVWKK.._hYJ50=---_h=Y.8Shock_h__haQ _There is an open door here._h9 G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`hU&.##.#  Skvari the Thaumaturge ###.#  Djinni of Ashenzari ...... `h&## #### #.#  Health: 46/57 ===================----- `h&.# #... #.#  AC: 2Str: 7 `h&.# #... ##.#  EV: 31 Int: 20 `h&o# #...##..#  SH: 0Dex: 15 `h(' .# #...#..##  XL:  9 Next: 86% Place: Dungeon:8 `h'.. #...#.##  Noise: ---------  Time: 7608.5 (0.0) ## #...@.# o) +3 whip (elec) #.*K### Cast: Shock `h'###K Fly  `h'(** `h'p... )...`h( K   kobold brigand (missile) .....`h3( K   kobold ##....`hm((Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h(lAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  `h(]darts (almost dead, empty space bonus: 3/8)`h,.##.#Skvari the Thaumaturge ###.#Djinni of Ashenzari ...... ###### #.#`hHealth: 46/57 ===================----- .##... #.#AC: 2Str: 7 .##... ##.#EV: 31 Int: 20 `h.o##...##..#SH: 0`hQDex: 15 .##...#..##`hXL:  9 Next: 86% Place: Dungeon:8 ..#...#.##Noise: ---------  Time: 7608.5 (0.0) ###...@.#`h1o) +3 whip (elec)#..K###Cast: Shock###*Fly .....)...`h+ 4K   kobold brigand (missile).....K   kobold##....  `hb (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target`h Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (almost dead, empty space bonus: 3/8)`h6 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped  darts (almost dead, empty space bonus: 3/8)  The air twists around and strikes the kobold brigand!`h `h Y )KK 2 kobolds (1 missile, 1 wandering)K....  You kill the kobold brigand!A kobold comes into view. It is wielding a +0 whip.`h G16 91===9.5 (1`h0 `hU W _The kobold completely misses you.ah  ah7Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah.##.#  Skvari the Thaumaturge ###.#  Djinni of Ashenzari ...... ## #### #.#  Health: 42/57 =================------- .# #... #.#  AC: 2Str: 7 ahx.# #... ##.#  EV: 16Int: 20 o# #...##..#  SH: 0Dex: 15 .# #...#..##  XL:  9 Next: 91% Place: Dungeon:8 .. #...#.##  Noise: ===------  Time: 7609.5 (0.0) ## #.**@.# o) +3 whip (elec) #.*K### Cast: Shock ###* Fly  ahi.. ... ah)... KK 2 kobolds (1 missile, 1 wandering) K....ahL ##.... ah;$_The kobold completely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  ah_MConfirm with . or Enter, or press ? or * to list all spells.ahbAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (empty space bonus: 4/8)ah .##.#Skvari the Thaumaturge ###.#Djinni of Ashenzari ...... ###### #.#Health: 42/57 =================------- .##... #.#AC: 2Str: 7 .##... ##.#EV: 16Int: 20 o##...##..#SH: 0Dex: 15 .##...#..##XL:  9 Next: 91% Place: Dungeon:8 ..#...#.##Noise: ===------  Time: 7609.5 (0.0) ###...@.#o) +3 whip (elec)#..*###Cast: Shock###)Fly .....)...KK 2 kobolds (1 missile, 1 wandering)ah [KK....##.... _The kobold completely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (empty space bonus: 4/8)ah 3  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 short sword (empty space bonus: 4/8)  The air twists around and strikes the kobold!!  You kill the kobold!)K   kobold (missile).10.5 (1ah  ah ah _The kobold shouts!bhn  bhn7Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bhJ.##.#  Skvari the Thaumaturge ###.#  Djinni of Ashenzari ...... ## #### #.#  Health: 38/57 ================-------- .# #... #.#  AC: 2Str: 7 .# #... ##.#  EV: 16Int: 20 o# #...##..#  SH: 0bhfJKDex: 15 .# #...#..##  XL:  9 Next: 91% Place: Dungeon:8 .. #...#.##  Noise: ===------  Time: 7610.5 (0.0) ## #...@.# o) +3 whip (elec)bhJ #..)### Cast: Shock ###)bhJ Fly  .. bhJ*.. K*.. K   kobold (missile)bhK ***.. ##....bhDK _The kobold shouts!  Casting: Airstrike (dangerous; 1% risk of failure)  bhoKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  bhKPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 whip and quivering stones (empty space bonus: 5/8)bh} .##.#Skvari the Thaumaturge ###.#Djinni of Ashenzari ...... bh&~ ###### #.#Health: 38/57 ================-------- .##... #.#AC: 2Str: 7 .#bhF~ #... ##.#EV: 16bhl~ Int: 20 o##...##..#bh~ #SH: 0bh~ ,Dex: 15 bh~ .#bh~ d#...#..##bh~ XL:  9 Next: 91% Place: Dungeon:8 bh~ v..#...#.##bh Noise: ===------  Time: 7610.5 (0.0) ##bh< #...@.#o) +3 whip (elec)#..)###bh` ICast: Shock###)bh HFly ..bh ...*...K   kobold (missile)bh O.....##.... bh) B_The kobold shouts!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bhW Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetbh lAim: a kobold, wielding a +0 whip and quivering stones (empty space bonus: 5/8)bhl  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 whip and quivering stones (empty space bonus: 5/8)The open air twists around violently and strikes the kobold!!bh~ ?)...bhX d21.5 (1Shockbh bh  bh <_You kill the kobold!ch.# #.## #.## ##### #.# ..# #...# #.# #.# #...###.#  o#ch #...##..#  .# #...#..##  .. #...#.##  ## #..@'.# #..)### ###)#ch ... .... )....#ch5 ......# ##.....#ch ch#\931 ---2chch7dh. ####### #.# .....# #.# ###.#  o..  ...##..##  ##'.#  dh/Z#..@#####)# Fly ....#..###.....#dh<8dh@A---3dhGdhLT _You see here a +0 short sword.dhY# #.# .### ##### #.#.# #...# #.# ##.# #...###.# o# #...##..# .#dh #...#..## .. #...#.## ## #...'.# #.@)###dhUZ ###)# ...# ....# )....# ...dhuQ...# ##..dh...# #.....#dhNdhV,4 _dhOdh1.#### #.# ..### ##### #.# #...# #...# #.##.# #...###.# o# #...##..# .# #...#..## ..dh1 #...#.## ## #...'.# #@.)### ###)#dh2 ...# ....# )....#dh>2 ......# ##.....# #.....#dh|9dhw>B405eh&eh.eheh9ehehϜehfehehgehQehV Ieh eh ehK eh eh ehehehU&eh0(fh@fhEfhLfhPfh~fh(fhLfhfhfhfhfhfh8fh/>fhDfhFfh fhf fh, fh fhS> fhC fh1J fhK fhofhsfh~fhghFcghgghmghoghghgh gh ghkghѪgh~ghgh x3gh zgh|ghs,gh\41=ghgh[,ghgh,,ghghXght2=ghghghHghghM,ghghcghԭK3=ghgh ,gh$gh,ghghMghU4=ghgh,gh-gh,gh>gh@,ghg5gh 6=7=gh w8=gh gh k9=gh1 50=gh2 gh: gh= k1=ghX> gh'A ,ghB ghE ghBF ghH ghQJ ghia x23=ghad ,ghd gh+g ,gh\h ghj ,ghk gh}m 94ghm 2=ghn gh0q ,ghq ght ,gh w5=ghn gh gh gh gh gh gh Bghp gh k6=gha gh< ,ghG gh gh ghٯ gh 7=gh  #### #.# ### ##### #.# ...# #...# #.# .# #...###.# o# #...##..# .# #...#..## .. gh #...#.## ## #...'.# #.@)### ###)# ...# ....#)....#gh ......###.....##.....#gh $ ##### #.# .# #...# #.# #.# #...###.#  o# #...##..#  .# #...#..##  .. #...#.##  ## #...'.#  #..)### ###@# #..K..#.....# #)....#.......####.....# K   kobold (wandering)#.....#######ghU "#gh 75.5 (60.0)KKA kobold comes into view. It is wielding a +0 dagger.gh C=6.5 (61Shockgh ghk _The kobold completely misses you. _Items here: ( )) †.hhUO ##### #.#  #...# #.#  #...###.#  o# #...##..#  .# #...#..##  .. #...#.##  ## #...'.#  #..)###  ###@# #..K..# #.....# #)....# .......# ###.....# #.....# #######hhe0  ##### #.#  #...# #.#  #...###.#  o# #...##..#  .# #...#..##  .. #...#.##  ## #...'.#  #..)###  hh11 ###@# #..K..# #.....# #)....# .......# ###.....# #.....# ####### hh7 hh9 hh.B hhD ] _A kobold is nearby!jht jh{ Drop what?41/52 slots (_ for help) Hand Weapons (select all with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection jh{ Armour (select all with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (select all with "=)  t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self} jh{ g D - a +5 ring of evasion (worn)j - a +6 ring of dexterity jh{ Wands (select all with /)q - a wand of digging (13)  jh| `E - a wand of warping (10)  M - a wand of charming (7)  N - a wand of flame (13) jh.| `Scrolls (select all with ?) jhK| o b - 4 scrolls of teleportationc - 4 scrolls of identify jh| j[Up|Down] select [PgDn|>] page down [PgUp|<] page upjh| [Esc] exit Letters toggle [.|Space] toggle selected[top]khL khp_ ######## #.#Skvari the Thaumaturge ..##...# #.#Djinni of Ashenzari ...... #.##...###.#Health: 57/57 ========================o##...##..#AC: 2kh_ Str: 7  .##...#..##EV: 31 Int: 20  ..#...#.##SH: 0Dex: 15  ##kh` #...'.#XL:  9 Next: 92% Place: Dungeon:8#..)###Noise: =--------  Time: 7676.5 (0.0)kh<` ###@#o) +3 whip (elec)#..K..#Cast: Shockkhf` #.....#Fly #)....#.......#kh` ###.....#K   kobold#.....#kh` ####### _You see here a +0 short sword.  A kobold comes into view. It is wielding a +0 dagger. kh` _The kobold completely misses you. _Items here: ( )) †. kh a l_A kobold is nearby!Okay, then.khc khmj khl . _kh G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lh ### ##### #.#  Skvari the Thaumaturge ..# #...# #.#  Djinni of Ashenzari ...... #.# #...###.#  Health: 53/57 ======================--  o# #...##..#  AC: 2Str: 7  .# #...#..##  EV: 31 Int: 20  .. #...#.##  SH: 0Dex: 15  ## #...'.#  XL:  9 Next: 92% Place: Dungeon:8 #..)###  Noise: =--------  Time: 7676.5 (0.0) ###@#lh  o) +3 whip (elec) #.*K*.# Cast: Shock #.***.# Fly  #)....# .......# ###.....# K   kobold #.....# ####### _Okay, then.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  lh Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (empty space bonus: 5/8)lhY######## #.#Skvari the Thaumaturge ..##...# #.#Djinni of Ashenzari ...... #.##...###.#lh'Health: 53/57 ======================--o##...##..#AC: 2Str: 7  .##...#..##EV: 31 Int: 20  ..#...#.##SH: 0Dex: 15  ###...'.#lhXL:  9 Next: 92% Place: Dungeon:8#..)###Noise: =--------  Time: 7676.5 (0.0)###@#lhDo) +3 whip (elec)#..*..#Cast: Shocklhj#.....#Fly #)....#lh.......####.....#K   koboldlhF#.....######## lh'_Okay, then.lhCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lh0UAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (empty space bonus: 5/8)lh9   Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 dagger (empty space bonus: 5/8)  The air twists around and strikes the kobold!lh D)lh u416 ===7.5 (1Shocklh lh J _You kill the kobold!mh 3mh mh mh ;31 mh mh9,mh mhU,mh-mh a5=mh{ mhXmhmh_mh,mhmh8mhq#6mh2=mhcmhmhjmhP!mhm$,mh&mh),mh+mh.mh.D7=mhb0mh09mh$<mhU<mh=mhA>  You see here a +0 dagger.mhcDmhpE _mhGmh1JmhL,mhiOmh\p  E - a wand of warping (20) (gained 10 charges)  Things that are here:mhR]C=16 mh+_mh%fJ _a +0 whip; 5 stones; a +0 short swordmhx .# #...#..##  .. #...#.##  ## # #...'.# #. #..)### ... ####)## ##.. #..)..# mh*yL..... #.....##...<#)....#---925.0)#....@....#....###.....### #.....# ####### mhxymhomhb31 ---3.5 (16mhmh; _Found an escape hatch in the ceiling.nh nh nhT nh nhf nh nhW nh? nhl nh nh nhw R  There is an escape hatch in the ceiling here.nh nh  _nh&nhnhy ,nhinhnh.,nhnhx=16 nh nh{({ _s - 2 scrolls labelled HAKHUILUIT (gained 1)nh),nh,%31 nh,nh.nh)2nh5,nh7nh!=,nh=nh?nhCnhHnh#InhUKnhNnhPnhPnhRnhYnh\nh=\nh]nh#`nhbnhTcnhdnhfnhhnhIinh`jnhknhmnhmnhnnhpnhMsnhsnhtnh.xnhz,nhE|nhu~nh,nhJnh=nhU,nhnhnh # .#.# #.#.# #...#.. # ...# #.#.####...#.# ##.# #.....##...'.#nh, #.###.....##..)### #.........####)## ######.####....#..)..#nhZ% #..............#.....##.####.####...<#)....#712.5 (19nh #@# ##.........# #.#.....###.....#nh( #...##### #.....#> #######.##nhnhg+3.5 (20nh5nho _Found a stone staircase leading down.16 4.5 (21 _c - 5 scrolls of identify (gained 1)ph ph phO ph phe ph ;31 ph ,ph@ phƷ ph ph^ phҺ ph ph ph ph ,ph phx R  There is a stone staircase leading down here.ph ph  _ph~ ph ph ph@ ,ph ph ph ,ph ph ph ph ph ph ph ph ph0 ph phM ph ph ph 16  _h - 4 viscous amethyst potions (gained 2)31 ph ph phR ph ph/ ph\ ph8 ,ph ph ph ,phK ph ph ph phf ph ph phR ph phB ph ph ph~ ph phF ph ,ph ph ph! ph ph* phY ph ph ph  phS ph ph ph0 ph phM ph ph ph$! ph[! ph! ph" ph# ph$ ph$ phu% ph& ph& ph' ph( ph>) ,ph~) phe* ph+ phZ+ ph+ ph3. ph4  #.#  #o# #.#  #.# #.#  #.# ph 5 # #.#  #.# #.#  #.# #.#  #.# #.# ph45 #.# .# #.# phU5 Shock.######.# ........phv5 R###########ph5  o   orc (asleep)ph5 "ph1= ,44.5 (30phn> +5.5 (31phB phQ q _An orc comes into view. It is wielding a +0 club.rh   rhJ 7Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sh" #.#  Skvari the Thaumaturge #o# #.#  Djinni of Ashenzari ...... #*# #.#  Health: 53/57 ======================-- #.# #.#  AC: 2Str: 7 #.# #.#  EV: 31 Int: 20 #.# #.#  SH: 0Dex: 15 sh2##.# #.#  XL:  9 Next: 92% Place: Dungeon:8 #.# #.#  Noise: ---------  Time: 7745.5 (0.0) #@# #.#  o) +3 whip (elec) #.# #.#  Cast: Shock #.######.#  Fly  #........#  shg###########   o   orc (asleep)sh#P _An orc comes into view. It is wielding a +0 club.Casting: Airstrike (dangerous; 1% risk of failure)  sh#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  sh#Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (asleep, empty space bonus: 1/8)th#.#Skvari the Thaumaturge#*# #.#Djinni of Ashenzari ......#.# #.#Health: 53/57 ======================--#.# #.#AC: 2Str: 7#.# #.#EV: 31 Int: 20#.# #.#SH: 0Dex: 15#.# #.#XL:  9 Next: 92% Place: Dungeon:8#.# #.#Noise: ---------  Time: 7745.5 (0.0)th#@# #.#o) +3 whip (elec)#.# #.#Cast: Shock#.######.#Fly #........###########o   orc (asleep) _An orc comes into view. It is wielding a +0 club.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (asleep, empty space bonus: 1/8)th  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 club (asleep, empty space bonus: 1/8)  The confined air twists around weakly and strikes the orc!th )You kill the orc!th u416 ===6.5 (1Shockth thZ' _You hear a shout!uhw3uhmxuhzuh`~g31 uhӃy.o.......uh---...Shock..........uhLo   orc (wandering) uhuhP7uhF---8.5 (2uhuht _An orc comes into view. It is wielding a +0 war axe.vhQ G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh}  #.#  Skvari the Thaumaturge #o# #.#  Djinni of Ashenzari ...... #*# #.#  Health: 50/57 =====================--- #.# #.#  AC: 2Str: 7 #.# #.#  EV: 31 Int: 20vh~ S #.# #.#  SH: 0Dex: 15 #.# #.#  XL:  9 Next: 92% Place: Dungeon:8 #.# #.#  Noise: ---------  Time: 7748.5 (0.0) #@# #.#  o) +3 whip (elec) #.# #.#  Cast: Shock #.######.#  Fly  #........#  ##########   o   orc _An orc comes into view. It is wielding a +0 war axe.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vh [Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 war axe (empty space bonus: 1/8)wh؉r#.#Skvari the Thaumaturge#*# #.#Djinni of Ashenzari ......#.# #.#Health: 50/57 =====================---#.# #.#AC: 2Str: 7#.# #.#EV: 31 Int: 20#.# #.#SH: 0Dex: 15#.# #.#XL:  9 Next: 92% Place: Dungeon:8#.# #.#wh2Noise: ---------  Time: 7748.5 (0.0)#@# #.#o) +3 whip (elec)#.# #.#Cast: Shock#.######.#Fly #........###########o   orc _An orc comes into view. It is wielding a +0 war axe.Casting: Airstrike (dangerous; 1% risk of failure)  wh6Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 war axe (empty space bonus: 1/8)wh  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 war axe (empty space bonus: 1/8)  The confined air twists around weakly and strikes the orc!wh,e)whm16 ===9.5 (1ShockwhwhG _You kill the orc!xh3xhxhxh131 xht#o---Shocko   orc (wandering) xh$4xh~*&50xh+F---1.5 (2xh#1xh'9q _An orc comes into view. It is wielding a +0 mace.yhG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yhd' & #.#  Skvari the Thaumaturge #o# #.#  Djinni of Ashenzari ...... #*# #.#  Health: 47/57 ===================----- yh( #.# #.#  AC: 2Str: 7 #.# #.#  EV: 31 Int: 20 #.# #.#  SH: 0Dex: 15 #.# #.#  XL:  9 Next: 92% Place: Dungeon:8 #.# #.#  Noise: ---------  Time: 7751.5 (0.0) #@# #.#  o) +3 whip (elec) #.# #.#  Cast: Shock yhJ( #.######.#  Fly  #........#  yh( ##########   o   orc (wandering)Casting: Airstrike (dangerous; 1% risk of failure)  yh( PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetyh( zAim: an orc, wielding a +0 mace (wandering, hasn't noticed you, empty space  bonus: 1/8)zh-#.#Skvari the Thaumaturge#*# #.#Djinni of Ashenzari ......#.# #.#Health: 47/57 ===================-----#.# #.#AC: 2Str: 7#.# #.#EV: 31 Int: 20#.# #.#SH: 0Dex: 15#.# #.#XL:  9 Next: 92% Place: Dungeon:8#.# #.#Noise: ---------  Time: 7751.5 (0.0)#@# #.#o) +3 whip (elec)#.# #.#Cast: Shock#.######.#Fly zh7#........###########o   orc (wandering)Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 mace (wandering, hasn't noticed you, empty space  bonus: 1/8)zh;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 mace (wandering, hasn't noticed you, empty space  bonus: 1/8)  The confined air twists around weakly and strikes the orc!zh e)zhm16 ===2.5 (1Shockzhzh;G _You kill the orc!|h 3|h |hl |h 8=31 |h7 |h ,|hI |h |h" |h4 |hZ k9=|hp |h ,|h |h ,|hF |h |hV E50=|h1 |h |hQ |h |hy |h |hv |hN ,|h |hX |h U1=|hc |h, ,|h |hw ,|h` |h |h& %2|h |h ,|h |h! |h" |h" |h}$ ,|h& |h ' |hC' K3=|h( |hz* ,|h+ |h- |h- |h}. |hu0 |h0 N4=|h1 |h 3 |hF3 |h3 |hD5 |hs5 |hz6 |h8 a5=|h)9 |h]: |h: |h^; |h;= |hz= |h.> |h@ ,|hA |hB |hB #6|hC 2=|hC |hJE |hE |hF |hG ,|hH |hJ |hNJ #7|hvJ (=|hTK |hM |hO |hRO |hP |hQ |h;S |hqS |hS |hyU |hV ,|h`W |hHX |h8Y |hnY 9=|hY |h[ |h_ ,|h8` |ha |hc ,|hc |hde |hf |hf |hg |hm Y  Items here: ))) †.|hn |ho  _|hp |hr |ht ,|h]u |h?} |h~ ,|h |h= |h܄ ,|h |h |h ,|hڊ |ht |h' ,|h |h |hQ ,|h2 |h |h" ,|hv |hW |hv ,|hΛ |hӜ |hU |hw |h |h |hޟ |h |h| |h} |hm ,|h |h |h |hڤ |hG |hN |hF ,|hާ |h |h ,|hܪ |hë |h, ,|h |h |h |hֱ |h |h |h ,|h |hy |h |hE |h |h |h ,|h |h |h |h |h |h |h |h |h: |h J|h? |hZ |h ,|h- |ha |hp ,|h` |h\ |h ,|h" |h> |h |h |h |hF |h,|h*|h0|hX|h |hW |h |h~ |h& ####### #.# #### #....#|h$#.# ...## #....##.# ....####....##.# ......##....##.# ...##o.#oo..#|hg#.# .#####.#)...##.# |h.# #.§....#.#####.. #.#---824.5 (72.0) |h W## ###.####.#.@.#.. #.##..###.#.#.#.# ##### #.#|h2##...#.#.#.#.# #...# #.####.#^#.#.#.# #...###.##)#.#.#.#.# ...##..##.#.#.#.#.# #...#..###...#.#.#.####...#.#####.#<#.....##...'.# #.###.....##..)###|h~$|h)G---5.5 (73|hE|hL9 _Found a stone staircase leading up.~h3~h~h~h/~h*B~h~h~h~h>~h~h~h~h~h,~h~h~h~h@~h~h ~h ####.#)...# #.#  #.§....#.#####..#.# # ###.####.#...#..#.#  #..###.#.#.#.# ##### #.#  ##...#.#.#.#.# #...# #.#  ~h###.#^#.#.#.# #...###.#  #)#.#.#.#.# #...##..#  #.#.#.#.#.# #...#..##  #...#.#@#.####...#.##  ###.#<#.....##...'.# Shock #.###.....##..)###  #.........####)########.####....#..)..##..............#.....# o   Blorkula the Orcula (wand, wandering)#.####.####...<#)....##.# #.#####...o.....##.# #.#.....###.....#~h'130.5 (5.0)~h$19o.~h4*1.5 (6~h;~hK  Blorkula the Orcula comes into view. He is wielding a +0 mace and carrying a _wand of mindburst.hG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h!H #####.#)...##.#  Skvari the Thaumaturge # #.§....#.#####.. #.#  Djinni of Ashenzari ...... # ###.####.#...#.. #.#  Health: 53/57 ======================-- #..###.#.#.#.# ##### #.#  AC: 2Str: 7 ##...#.#.#.#.# #...# #.#  EV: 31 Int: 20 ###.#^#.#.#.# #...###.#  SH: 0Dex: 15 #)#.#.#.#.# #...##..#  XL:  9 Next: 92% Place: Dungeon:8 #.#.#.#.#.# #...#..##  Noise: ---------  Time: 7831.5 (0.0) #...#.#@#.####...#.##  o) +3 whip (elec) ###.#<#.....##...'.#  Cast: Shock #.###.....I m##..)###  Fly  #.........####)##  ######.####....#..)..#  #..............#.....#  o   Blorkula the Orcula (wand, wandering) #.####.####..**#)....#  #.# #.#####.*o*.....#  #.# #.#.....###.....# Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Blorkula the Orcula, wielding a +0 mace, wearing a +0 robe and carrying a  wand of mindburst (wandering, hasn't noticed you, empty space bonus: 4/8)h#####.#)...##.#Skvari the Thaumaturge # #.§....#.#####..#.#Djinni of Ashenzari ...... # ###.####.#...#..#.#Health: 53/57 ======================--#..###.#.#.#.# ##### #.#AC: 2Str: 7##...#.#.#.#.# #...# #.#EV: 31 Int: 20###.#^#.#.#.# #...###.#SH: 0Dex: 15#)#.#.#.#.# #...##..#XL:  9 Next: 92% Place: Dungeon:8#.#.#.#.#.# #...#..##Noise: ---------  Time: 7831.5 (0.0)#...#.#@#.####...#.##o) +3 whip (elec)###.#<#.....##...'.#Cast: h$<hShock#.###.....##..)###Fly #.........####)########.####....#..)..##..............#.....#o   Blorkula the Orcula (wand, wandering)#.####.####...<#)....##.# #.#####..*......##.# #.#.....###.....#Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Blorkula the Orcula, wielding a +0 mace, wearing a +0 robe and carrying a  wand of mindburst (wandering, hasn't noticed you, empty space bonus: 4/8)h% {onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Blorkula the Orcula, wielding a +0 mace, wearing a +0 robe and carrying a  wand of mindburst (wandering, hasn't noticed you, empty space bonus: 4/8)  The air twists around and strikes Blorkula the Orcula!ho  )o.h;16 ===2.5 (1hhL#j _Blorkula the Orcula is moderately damaged.hq G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #####.#)...##.#  Skvari the Thaumaturge # #.§....#.#####.. #.#  Djinni of Ashenzari ...... # ###.####.#...#.. #.#  Health: 49/57 ====================---- #..###.#.#.#.# ##### #.#  AC: 2hd IStr: 7 ##...#.#.#.#.# #...# #.#  EV: 16Int: 20 ###.#^#.#.#.# #...###.#  SH: 0Dex: 15 #)#.#.#.#.# #...##..#  XL:  9 Next: 92% Place: Dungeon:8 #.#.#.#.#.# #...#..##  Noise: ===------  Time: 7832.5 (0.0) #...#.#@#.####...#.##  o) +3 whip (elec)h  ###.#<#.....##...'.#  Cast: Shock h| Z#.###.....##..)###  Fly  #.........####)##  ######.####....#..)..#  #...........***#.....#  o   Blorkula the Orcula (wand) #.####.####.*o*#)....#  #.# #.#####***......#  #.# #.#.....###.....# Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hG Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Blorkula the Orcula, wielding a +0 mace, wearing a +0 robe and carrying a  wand of mindburst (moderately damaged, empty space bonus: 8/8)h)&#####.#)...##.#Skvari the Thaumaturge # #.§....#.#####..#.#Djinni of Ashenzari ...... # ###.####.#...#..#.#Health: 49/57 ====================----#..###.#.#.#.# ##### #.#AC: 2h&Str: 7##...#.#.#.#.# #...# #.#EV: 16Int: 20###.#^#.#.#.# #...###.#SH: 0Dex: 15#)#.#.#.#.# #...##..#h&XL:  9 Next: 92% Place: Dungeon:8#.#.#.#.#.# #...#..##h&Noise: ===------  Time: 7832.5 (0.0)#...#.#@#.####...#.##o) +3 whip (elec)h' ###.#<#.....##...'.#Cast: Shock#.###.....##..)###h4'(Fly h]'#.........####)########.####....#..)..##..............#.....#h'o   Blorkula the Orcula (wand)#.####.####..*<#)....##.# #.#####.........##.# #.#.....###.....#Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h)(Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Blorkula the Orcula, wielding a +0 mace, wearing a +0 robe and carrying a  wand of mindburst (moderately damaged, empty space bonus: 8/8)h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Blorkula the Orcula, wielding a +0 mace, wearing a +0 robe and carrying a  wand of mindburst (moderately damaged, empty space bonus: 8/8)  The open air twists around violently and strikes Blorkula the Orcula!!!h+b..bbbbbbb 5 vampire batsb.bh-Y50=3.5 (1h5hH8  Blorkula the Orcula avoids the killing blow by scattering into a rainbow of _bats!hG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hT #####.#)...##.#  Skvari the Thaumaturge # #.§....#.#####.. #.#  Djinni of Ashenzari ...... # ###.####.#...#.. #.#  Health: 46/57 ===================----- #..###.#.#.#.# ##### #.#  AC: 2Str: 7 ##...#.#.#.#.# #...# #.#  EV: 16Int: 20 ###.#^#.#.#.# #...###.#  SH: 0Dex: 15 #)#.#.#.#.# #...##..#  XL:  9 Next: 92% Place: Dungeon:8 #.#.#.#.#.# #...#..##  Noise: ===------  Time: 7833.5 (0.0) #...#.#@#.####...#.##  o) +3 whip (elec) ###.#<#.....##...'.#  Cast: Shock #.###.....#hJ #..)###  Fly  #....***..####)##  ######.####b*.b#..)..#  #.........***b.#.....#  bbbbb 5 vampire bats #.####.####.b.<#)....#  #.# #.#####..b......#  #.# #.#.....###.....# _bats!Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vampire bat (unrewarding, empty space bonus: 7/8)h#####.#)...##.#Skvari the Thaumaturge # #.§....#.#####..#.#Djinni of Ashenzari ...... # ###.####.#...#..#.#Health: 46/57 ===================-----#..###.#.#.#.# ##### #.#AC: 2Str: 7##...#.#.#.#.# #...# #.#EV: 16Int: 20###.#^#.#.#.# #...###.#SH: 0Dex: 15#)#.#.#.#.# #...##..#XL:  9 Next: 92% Place: Dungeon:8#.#.#.#.#.# #...#..##Noise: ===------  Time: 7833.5 (0.0)#...#.#@#.####...#.##o) +3 whip (elec)###.#<#.....##...'.#h]sCast: Shock#.###.....##..)###Fly #.........####)########.####*..b#..)..##............b.#.....#bbbbb 5 vampire bats#.####.####.b.<#)....##.# #.#####..b......##.# #.#.....###.....# _bats!Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a vampire bat (unrewarding, empty space bonus: 7/8)hT  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a vampire bat (unrewarding, empty space bonus: 7/8)  The open air twists around violently and strikes the vampire bat!  You destroy the vampire bat!h,hThhɄh`hh̅h},hІh hvbbb..b.. 4...h*4.5 (1h+hŜ6 _That felt strangely unrewarding.hG..##o.#oo #####.#)...# .§....#.#### # ###.#..#.. ..###.#.#.#####...#.#.#. ###.#^#.#.#hHe)#.#.#.#..# .##...#.#.#.####...#.#####.#<#.b...##...'.###.b...##..)### #....b....####)######.####..b.#..).............#.##...<#)####....h\JhJhJh:KhzKhLhMh Wbb..... 3heXL31 --5h_h&b _The vampire bat completely misses you. The vampire bat misses you.ht ...##.. ..##o.#oo #####.#)...# .§....#.#### # ###.#..#.. ..#######...#. ###.#^#)#..#.#.#.#.# .##...#.#b#.####...#.#####.#<#bb..'.###.....##..)### #.........####)######.####....#..)hu .............#.##...<#)hMv hw hkw hw hw hD xbb 4 vampire batsh U7--6hϊ h \ _The vampire bat completely misses you.h##...##.. ..##o.#oo #####.#)...# .§....#.#### # ###.#..#.. ..#######...#. ###.#^#)#.#.#.#..# .##...#.#b#.####...#.##h###.#<#bb.'.###.....##..)### #.........####)######.####....#..).............#.hehhh=hh h:b.h)%7hhp\ _The vampire bat completely misses you.hI: G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ...####....##.#  Skvari the Thaumaturge .....##....##.#  Djinni of Ashenzari ...... ..##o.#oo..##.#  Health: 46/57 ===================----- #####.#)...##.#  AC: 2Str: 7 # #.§....#.#####.. #.#  EV: 31 Int: 20 # ###.####.#...#.. #.#  SH: 0Dex: 15 #..###.#.#.#.# ##### #.#  XL:  9 Next: 92% Place: Dungeon:8 h3##...#.#.#.#.# #...# #.#  Noise: =--------  Time: 7837.5 (0.0) ###.#^#.#@#.# #...###.#  o) +3 whip (elec) #)#.#.#b#.# #...##..#  Cast: Shock #.#.#.#b#.# #...#..##  Fly  #...#.#b#.####...#.##  ###.#<#b....##...'.#  #.###.....##..)###  bbbb 4 vampire bats #.........####)##  ######.####....#..)..#  #..............#.....# _The vampire bat completely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  h+EConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 60% to hit)h;bbhd;bbh;bbhUZ b*h ...####....##.#Skvari the Thaumaturge .....##....##.#Djinni of Ashenzari ...... ..##o.#oo..##.#Health: 46/57 ===================----- #####.#)...##.#AC: 2Str: 7 # #.§....#.#####..#.#EV: 31 h Int: 20 # ###.####.#...#..#.#SH: 0Dex: 15#..###.#.#.#.# ##### #.#XL:  9 Next: 92% Place: Dungeon:8##...#.#.#.#.# #...# #.#Noise: =--------  Time: 7837.5 (0.0)###.#^#.#@#.# #...###.#h <o) +3 whip (elec)h M#)#.#.#*#.# #...##..#Cast: Shock#.#.#.#*#.# #...#..##h+ Fly #...#.#*#.####...#.##hN ###.#<#*....##...'.##.###*....##..)###hq Sbbbb 4 vampire batsh #....*....####)##h x######.####....#..)..##..............#.....#hر Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  h Press: ? - help, Shift-Dir - straight lineThe zap misses the vampire bat. The zap hits the vampire bat.  h The vampire bat is moderately damaged.The zap misses the vampire bat. The zap hits the vampire bat.h; bbbb..  Press: ? - help, Shift-Dir - straight line  The zap misses the vampire bat. The zap hits the vampire bat.  h/< The vampire bat is moderately damaged.vampire bat closely misses you.h= 416 8.5 (1hnE htF  hF 5_The vampire bat bites you but does no damage.h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hHC F...####....#hC #.#  Skvari the Thaumaturge .....##....##.#  Djinni of Ashenzari ...... ..##o.#oo..##.#  Health: 45/57 ==================------ hC #####.#)...##.#  AC: 2Str: 7 hC O# #.§....#.#####.. #.#  EV: 16Int: 20 # ###.####.#...#.. #.#  SH: 0hD <Dex: 15 h1D #..###.#.#.#.# ##### #.#  XL:  9 Next: 92% Place: Dungeon:8 hRD ##...#.#.#.#.# #...# #.#  Noise: =--------  Time: 7838.5 (0.0) hsD ###.#^#.#@#.# #...###.#  o) +3 whip (elec)hD  #)#.#.#b#.# #...##..#  Cast: Shock hD #.#.#.#b#.# #...#..##  Fly  #...#.#b#.####...#.## h/E " ###.#<#b....##...'.#  #.###.....##..)###  bbbb 4 vampire bats hTE #.........####)##  ######.####....#..)..#  hxE l#..............#.....# _The vampire bat bites you but does no damage.  hE yCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehE Aim: a vampire bat (moderately damaged, unrewarding, 60% to hit)h7...####....##.#  Skvari the Thaumaturge .....##....##.#  Djinni of Ashenzari ...... ..##o.#oo..##.#  Health: 45/57 ==================------ #####.#)...##.#  AC: 2hStr: 7 # #.§....#.#####.. #.#  EV: 16Int: 20 # ###.####.#...#.. #.#  SH: 0Dex: 15 #..###.#.#.#.# ##### #.#  XL:  9 Next: 92% Place: Dungeon:8 ##...#.#.#.#.# #...# #.#  Noise: =--------  Time: 7838.5 (0.0) h###.#^#.#@#.# #...###.#  o) +3 whip (elec) h#)#.#.#b#.# #...##..#  Cast: Shock h#.#.#.#b#.# #...#..##  Fly  #...#.#b#.####...#.## hY ###.#<#b....##...'.# h# #.###.....##..)###  bbbb 4 vampire batsh@T #.........####)## h\Q ######.####....#..)..# hy' #..............#.....# h;Press: ? - help, Shift-Dir - straight linehAim: a vampire bat (moderately damaged, unrewarding, 60% to hit)  The zap misses the vampire bat. x2; The zap hits the vampire bat.  hAThe vampire bat is moderately damaged.h`The zap hits the vampire bat!  You destroy the vampire bat!hh^q#.# #.# #.# )...##.#   #.#  h #.#   ##### #.#   #...# #.#  h)###.#^h-   h-#)#.#.#*#.# hL  h *#.#   * ###.#<#*h; #.###*h)###  3 #....*) h6=) hS hj\bbb...hl*9.5 (1hbshu2  Aim: a vampire bat (moderately damaged, unrewarding, 60% to hit)  The zap misses the vampire bat. x2; The zap hits the vampire bat.  The vampire bat is moderately damaged.  The zap hits the vampire bat!  You destroy the vampire bat! _That felt strangely unrewarding. The vampire bat closely misses you.h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ...####....##.#  Skvari the Thaumaturge .....##....##.#  Djinni of Ashenzari ...... ..##o.#oo..##.#  Health: 44/57 ==================------ #####.#)...#h~ #.#  AC: 2Str: 7 # #.§....#.#####.. #.#  EV: 16Int: 20 # ###.####.#...#.. #.#  SH: 0Dex: 15 h #..###.#.#.#.# ##### #.#  XL:  9 Next: 92% Place: Dungeon:8 h ##...#.#.#.#.# #...# #.#  Noise: =--------  Time: 7839.5 (0.0) h I###.#^#.#@#.# #...###.#  o) +3 whip (elec) #)#.#.#b#.# #...##..#  Cast: Shock h@ #.#.#.#b#.# #...#..##  Fly  #...#.#b#.####...#.## hn T ###.#<#.....##...'.#  h #.###.....##..)###  bbb 3 vampire bats #.........####)##  h% ######.####....#..)..#  #..............#.....# _That felt strangely unrewarding. The vampire bat closely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  h] Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 60% to hit)h...####....##.#Skvari the Thaumaturge .....##....##.#Djinni of Ashenzari ...... ..##o.#oo..##.#Health: 44/57 ==================------ #####.#)...##.#AC: 2Str: 7 # #.§....#.#####..#.#EV: 16Int: 20 # ###.####.#...#..#.#SH: 0Dex: 15#..###.#.#.#.# ##### #.#XL:  9 Next: 92% Place: Dungeon:8##...#.#.#.#.# #...# #.#Noise: =--------  Time: 7839.5 (0.0)###.#^#.#@#.# #...###.#o) +3 whip (elec)#)#.#.#*#.# #...##..#Cast: Shockh#.#.#.#*#.# #...#..##Fly #...#.#*#.####...#.#####.#<#*....##...'.##.###*....##..)###bbb 3 vampire bats#....*....####)########.####....#..)..##..............#.....#Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 60% to hit)  hThe zap hits the vampire bat!  The vampire bat is severely damaged.The zap hits the vampire bat!  The vampire bat is severely damaged.h\bbb...h3540.5 (1h9hɏ;  Aim: a vampire bat (unrewarding, 60% to hit)  The zap hits the vampire bat!  The vampire bat is severely damaged.The zap hits the vampire bat!  The vampire bat is severely damaged. h _The zap misses the vampire bat. The vampire bat barely misses you.hmt  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hB...####....##.#  Skvari the Thaumaturge .....##....##.#  Djinni of Ashenzari ...... ..##o.#oo..##.#  Health: 44/57 ==================------ hSC #####.#)...##.#  AC: 2Str: 7 # #.§....#.#####.. #.#  EV: 16Int: 20 # ###.####.#...#.. #.#  SH: 0Dex: 15 #..###.#.#.#.# ##### #.#  XL:  9 Next: 92% Place: Dungeon:8hC  ##...#.#.#.#.# #...# #.#  Noise: =--------  Time: 7840.5 (0.0)hCI ###.#^#.#@#.# #...###.#  o) +3 whip (elec) #)#.#.#b#.# #...##..#  Cast: ShockhC #.#.#.#b#.# #...#..##  Fly  #...#.#b#.####...#.##  h-D###.#<#.....##...'.#  #.###.....##..)###  bbb 3 vampire bats hXD#.........####)##  ######.####....#..)..#  hD)#..............#.....# _The zap misses the vampire bat. The vampire bat barely misses you.Casting: Shock (safe; 1% risk of failure)  hDConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehtEAim: a vampire bat (severely damaged, unrewarding, 60% to hit)hR...####....##.#  Skvari the Thaumaturge .....##....##.#  Djinni of Ashenzari ...... ..##o.#oo..##.#  Health: 44/57 ==================------ #####.#)...##.#  AC: 2Str: 7 # #.§....#.#####.. #.#  EV: 16Int: 20 # ###.####.#...#.. #.#  SH: 0hDex: 15 #..###.#.#.#.# ##### #.#  XL:  9 Next: 92% Place: Dungeon:8 ##...#.#.#.#.# #...# #.#  Noise: =--------  Time: 7840.5 (0.0) ###.#^#.#@#.# #...###.#  o) +3 whip (elec) #)#.#.#b#.# #...##..#  Cast: Shock h#.#.#.#b#.# #...#..##  Fly  #...#.#b#.####...#.##  h###.#<#.....##...'.#  #.###.....##..)###  bbb 3 vampire bats #.........####)##  ######.####....#..)..#  #..............#.....# Confirm with . or Enter, or press ? or * to list all spells.h3Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, 60% to hit)  h`The zap hits the vampire bat.  You destroy the vampire bat!h4#.# #.# #.# )...##.#  h; #.#   #.#   ##### #.#   #...# #.#  ###.#^   h#)#.#.#*#.#   *#.#   *h ###.#<#* #.###*hb)###  2h-u #....*)hR- h=) h^  Press: ? - help, Shift-Dir - straight lineh: a vampire bat (severely damaged, unrewarding, 60% to hit)  hmThe zap hits the vampire bat.  You destroy the vampire bat!hat felt strangely unrewarding. The zap misses the vampire bat.The zap hits the vampire bat.hW ,h` bb....  The vampire bat is severely damaged.ha *1.5 (1hg hj _The vampire bat closely misses you. The vampire bat barely misses you.hh Ability - do what?CostFailure  Invocations -  X - Renounce Religionh#None0% H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.hohvh{...####....##.#Skvari the Thaumaturge .....##....##.#Djinni of Ashenzari ...... ..##o.#oo..##.#Health: 44/57 ==================------ #####.#)...##.#AC: 2Str: 7 # #.§....#.#####..#.#EV: 16Int: 20 # ###.####.#...#..#.#SH: 0Dex: 15#..###.#.#.#.# ##### #.#XL:  9 Next: 92% Place: Dungeon:8##...#.#.#.#.# #...# #.#Noise: =--------  Time: 7841.5 (0.0)###.#^#.#@#.# #...###.#ho) +3 whip (elec)#)#.#.#b#.# #...##..#Cast: Shock#.#.#.#b#.# #...#..##Fly #...#.#.#.####...#.#####.#<#.....##...'.##.###.....##..)###bb 2 vampire bats#.........####)########.####....#..)..##..............#.....#hځThe zap hits the vampire bat.  You destroy the vampire bat!That felt strangely unrewarding. The zap misses the vampire bat.The zap hits the vampire bat.  The vampire bat is severely damaged. _The vampire bat closely misses you. The vampire bat barely misses you.h0hӉP  Okay, then.h'hzhC. _hݕ  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hb 7...####....##.#  Skvari the Thaumaturge .....##....##.#  Djinni of Ashenzari ...... ..##o.#oo..##.#  Health: 43/57 ==================------ #####.#)...##.#  AC: 2h Str: 7 # #.§....#.#####.. #.#  EV: 16Int: 20 # ###.####.#...#.. #.#  SH: 0Dex: 15 #..###.#.#.#.# ##### #.#  XL:  9 Next: 92% Place: Dungeon:8 hD ##...#.#.#.#.# #...# #.#  Noise: =--------  Time: 7841.5 (0.0) ###.#^#.#@#.# #...###.#  o) +3 whip (elec) h 3#)#.#.#b#.# #...##..#  Cast: Shock #.#.#.#b#.# #...#..##  Fly  h #...#.#.#.####...#.##  ###.#<#.....##...'.#  h #.###.....##..)###  bb 2 vampire bats #.........####)##  h  ######.####....#..)..#  #..............#.....# _Okay, then.h/ Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hS Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh~ Aim: a vampire bat (severely damaged, unrewarding, 60% to hit)h...####....##.#  Skvari the Thaumaturge .....##....##.#  Djinni of Ashenzari ...... ..##o.#oo..##.#  Health: 43/57 ==================------ #####.#)...##.#  AC: 2Str: 7 # #.§....#.#####.. #.#  EV: 16Int: 20 # ###.####.#...#.. #.#  SH: 0Dex: 15hN #..###.#.#.#.# ##### #.#  XL:  9 Next: 92% Place: Dungeon:8 ##...#.#.#.#.# #...# #.#  Noise: =--------  Time: 7841.5 (0.0) ###.#^#.#@#.# #...###.#  o) +3 whip (elec) #)#.#.#b#.# #...##..#  Cast: Shock #.#.#.#b#.# #...#..##  Fly  #...#.#.#.####...#.##  ###.#<#.....##...'.#  #.###.....##..)###  bb 2 vampire batsh" #.........####)##  ######.####....#..)..#  #..............#.....# Confirm with . or Enter, or press ? or * to list all spells.h^3Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, 60% to hit)  h`The zap hits the vampire bat!  You destroy the vampire bat!h}Press: ? - help, Shift-Dir - straight line: a vampire bat (severely damaged, unrewarding, 60% to hit)  The zap hits the vampire bat!  hYou destroy the vampire bat!at felt strangely unrewarding. The zap hits the vampire bat.Blorkula the Orcula!hq#.# #.# #.# )...##.#   #.#  h #.#   ##### #.#   #...# #.#  ###.#^   #)#.#.#*#.#  hC  *#.#   * ###.#<#* #.###*) #....*h ) ) hj.)....hhg...####....##.#Skvari the Thaumaturge .....##....##.#Djinni of Ashenzari ...... ..##o.#oo..##.#Health: 43/57 ==================------ #####.#)...##.#AC: 2Str: 7 # #.§....#.#####..#.#EV: 16Int: 20 # ###.####.#...#..#.#SH: 0Dex: 15#..###.#.#.#.# ##### #.#XL:  9 Next: 104% Place: Dungeon:8##...#.#.#.#.# #...# #.#Noise: =--------  Time: 7842.5 (1.0)###.#^#.#@#.# #...###.#o) +3 whip (elec)#)#.#.#.#.# #...##..#Cast: Shock#.#.#.#)#.# #...#..##Qp37mFly #...#.#.#.####...#.#####.#<#.....##...'.##.###.....##..)####.........####)########.####....#..)..##..............#.....#Your Translocations skill increases to level 10!Your Forgecraft skill increases to level 10!Your Fire Magic skill increases to level 10!Your Ice Magic skill increases to level 10!Your Air Magic skill increases to level 10!Your Earth Magic skill increases to level 10!Fire MagicIce MagicAirEarth Magic skill increases to level 10!lchemy have reachedh|/  --more--h." l7/6210 2% Shockh.' hQ) 4 _h t ..##o.#oo #####.#). #hT  #.§....#.#####..##.####.#... #..#.#.# ######...... ###.#^# #)#...#.#.#)h [..#Fly .h o...#.####.####...<#)....#h& h8 m831 -3 _h4 h h ##o.#oo #####.#). # #.§....#.#####..##.####.#...h= #..#.#.# ######...... ###.#^# #)#...h..#..#.#.#.##### Fly ....h.#...<##.# #.#####.........#h9hSh?-4hh$^  P - a wand of mindburst (10)  Things that are here:h416 5.5 (2hBh * _a +0 mace; a +0 robeh  #####.#). # #.§....#.#####..##.####.#... #..#.#.# ######...... ###.#^#h  #)#...#.#.#)..#.#### ##.#<#.....##...'.# ..#Fly .###....#.# #.#.....###.....#h7 h H31 6.5 (1h hF hN M..##o.#oo #####.#)...# .§....#.#### hw # ###.#..#.. ..#######...#.h  ###.#^#)#.#.#.#..h :# .##h ...#.#.#.####...#.#####.#<#.....##...'.h `#.###.....##..)###.#h +##....hx h -97hE hM g  Things that are here: _a +0 mace; a +0 robehz h{ h@| hj~ h= : _hw h hք h h^ h E50=h4 hh h h h h h' h h< U1=hM h{ ,h hڙ h h{ hX hu h h͠ h K2=ht h h6 h_ hb ,h h h U3=h hV ,hU h ,h h h %4h̻ h! ,h h: ,hB h ,hJ hr 95h (=h h ,hU h ,h h h U6=h h h h h h hM hw w7=h ,h h ,h h h h` h h h N8=h h h h- h ,hk h h %9h% hP hy h h ,h{ h h L60=h h h h h h hB h" ,h h h ?1=h hZ h h h h" hO h h  hH K2=h h $ h% h% h'' h3) h&+ h+ hX- hG/ h'2 ,h4 h6 hm9 h9 9=h; hB BhD hEG hI h&J h)K hM hS hnT hV hD[ h?^ h^ h;f hg hi hi h$k hl hn hn ho hKr ht h3t hYu hYw h4y hUy h_z h } =16 h} h  # ##########.#  #.#  #######.#  #....##.# # #....#hT #.# ####....##.# ..##....# ######## #.# #o.#oo..#######......# #.# 903.5 (56.0) hv ##.#)...#.....'.@....# #.#  h \#.§....#.#####......# #.#  ###.####.#...#......# #.# h #..###.#.#.#.######## #.#hӴ ##...#.#.#.#.# #...# #.h- ###.#^#.#.#.# #...###)#.#.#.#.# #...##.#.#)#.# #...#..#..#.#.#.####...#.## hM -_c - 6 scrolls of identify (gained 1)h h h E _Done exploring.h 3h: h =0.0)...h :......#.h8 h h{ h E _Done exploring.hDhhًhhhɘX31 _hh,hלhhhġhhhEh}h hůBhhdXhhhhhhf,hhha,hLhhp,h{hh h_hhphhhhh1hXhhhhhhbR  There is an escape hatch in the ceiling here.hhN _hhBhh.h9 hg  Things that are here:  a +0 whip; 5 stones; a +0 short swordhho _hhXhQ$>  You see here a +0 dagger.h&h' _h)hH0}  Items here: ( )) ÷.h3hG4 _h6h:C  You see here a +0 short sword.h=hZ> _h.@hC@  There is an open door here.hFh:G _hHhNBhOhSh#VhaVhXh[h]h^h6_h%ahbhbhchehfh ghghhhjBhvhw,hVw,h{h{h|h}hu}h@~h~hhhfhvhh1hhhDŽhuh1 #.##.####.#.# #.##.#..#.#.# #.##.#<...#)# #.##.######.# #.##........# #.########### h###### #># .....#######.# 440.0) ................@...# .....###########.#### ###### #.#  #.# #.# #.# #.# #.######### #.#hVh0hc _There is a stone staircase leading down here.h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hƊ hD o Your spells (cast)Typehw Failure Level  a + ShockConjuration/Air 1% 1 h 3 b - Static Dischargeh Conjuration/Air 1% 2 c - SwiftnessAirhҍ 11%3  d - Airstrikeh JAir1% 4 h i e - Soul SplinterNecromancy1% 1 h- ' f - ScorchFirehK k1% 2 g - PasswallEarthh 1%3  h - Vhi's Electric Charge Translocation/Air 1% 4 Select a spell to casth͎ [!]/[I] toggle spell headershQ R Airstrike Causes the air around a creature to twist itself into a whirling vortex of meteorological fury. It does more damage to targets surrounded by empty space. Level: 4 School: Air Fail: 1%  Power: 25% Damage: 2d(4-20) (max 2d(15-31))  Range: 7  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 8 electricdamage. This spell would have no effect right now because you can't see any hostile targets that would be affected.h Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 1% 2  c - SwiftnessAir1% 3  d - AirstrikeAir1% 4  e - Soul SplinterNecromancy1% 1  f - ScorchFire1% 2 g - PasswallEarth1%3  h - Vhi's Electric Charge Translocation/Air 1% 4 Select a spell to cast[!]/[I] toggle spell headersh hC h #.##.####.#.#Skvari the Thaumaturge#.##.#..#.#.#Djinni of Ashenzari ......#.##.#<...#)#Health: 62/62 ========================h .#.##.######.#AC: 2Str: 7#.##........#EV: 31 Int: 20#.###########hF SH: 0Dex: 15 #######>#XL: 10 Next:  2% Place: Dungeon:8 hn .....##############.#Noise: ---------  Time: 7943.5 (0.0) h ................@...#o) +3 whip (elec) h .....###########.####Cast: Shock #######.#h YFly #.#h ]#.##.##.#h8 #.#h c######## #.# _Items here: ( )) ÷. _You see here a +0 short sword. _There is an open door here. _There is a stone staircase leading down here.  h Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h #.##.####.#.#Skvari the Thaumaturge#.##.#..#.#.#Djinni of Ashenzari ......#.##.#<...#)#Health: 62/62 ========================#.##.######.#h AC: 2Str: 7#.##........#EV: 31 Int: 20#.###########h SH: 0Dex: 15 #######>#h= XL: 10 Next:  2% Place: Dungeon:8 .....##############.#h} Noise: ---------  Time: 7943.5 (0.0) ................@...#h o) +3 whip (elec) .....###########.####Cast: Shock ######h{ #.#Fly #.##.#h #.##.##.######### #.# h _Items here: ( )) ÷. _You see here a +0 short sword. _There is an open door here. _There is a stone staircase leading down here.  h ~Casting: Shock (safe; 1% risk of failure)  hH \Confirm with . or Enter, or press ? or * to list all spells.h  P  Okay, then.h/ hj h( . _h}h hhQ16 4.5 (1 _hhd1 # 9 #.####.#  ##  .....###..#  ... ..#. ..# .y# $##y   hornet (asleep) .# .# hL<5.3 (1.8ShockhSh\W _You fly downwards.  Found 12 gold pieces. _There is a stone staircase leading up here.h2  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h   Skvari the Thaumaturgeh#! }  Djinni of Ashenzari ...... hP!  Health: 58/62 ======================--  AC: 2Str: 7hv!   EV: 16Int: 20 h! I SH: 0Dex: 15 #  XL: 10 Next:  2% Place: Dungeon:9h."  #.####.#  Noise: ---------  Time: 7945.3 (0.0)h"  #...@..#  o) +3 whip (elec)h"  .....###..#  Cast: Shock h# ]... ..#  Fly  . **#  *y# hJ#  *##  y   hornet (asleep) .# h# .# _There is a stone staircase leading up here.  h# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  h$ Press: ? - help, Dir - move targetAim: a hornet (asleep, empty space bonus: 4/8)hUSkvari the ThaumaturgeDjinni of Ashenzari ......Health: 58/62 ======================--AC: 2Str: 7EV: 16Int: 20SH: 0Dex: 15#XL: 10 Next:  2% Place: Dungeon:9#.####.#Noise: ---------  Time: 7945.3 (0.0)#...@..#hdVIo) +3 whip (elec).....###..#Cast: Shock... ..#Fly ...#.*#$##y   hornet (asleep).#hV.# _There is a stone staircase leading up here.  Casting: Shock (safe; 1% risk of failure)  hVConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hornet (asleep, empty space bonus: 4/8)h-O,  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a hornet (asleep, empty space bonus: 4/8)  The air twists around and strikes the hornet!  The hornet buzzes angrily.hUy.y  h*]4===6.3 (1hahda _The hornet is moderately wounded.hBG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|  Skvari the Thaumaturge  Djinni of Ashenzari ......  Health: 54/62 ====================----  AC: 2Str: 7  EV: 16Int: 20  SH: 0Dex: 15 #  XL: 10 Next:  2% Place: Dungeon:9 hɠ#.####.#  Noise: ===------  Time: 7946.3 (0.0) #...@..#  o) +3 whip (elec) .....###..#  Cast: Shock h... **#  Fly  . y*# h@ **#  h6$##  y   hornet hU.# .# hpS_The hornet is moderately wounded.h0Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h¡Aiming: Airstrike (dangerous; 1% risk of failure)  hۡPress: ? - help, Dir - move targetAim: a hornet (moderately wounded, empty space bonus: 5/8)hídSkvari the ThaumaturgeDjinni of Ashenzari ......Health: 54/62 ====================----AC: 2Str: 7EV: 16Int: 20SH: 0Dex: 15#XL: 10 Next:  2% Place: Dungeon:9#.####.#Noise: ===------  Time: 7946.3 (0.0)#...@..#o) +3 whip (elec).....###..#hYtCast: Shock... ..#Fly .*.#..#$##y   hornet.#.# _The hornet is moderately wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h}Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hornet (moderately wounded, empty space bonus: 5/8)h,hy.5=7.3 (1hh.  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a hornet (moderately wounded, empty space bonus: 5/8) _The open air twists around violently and strikes the hornet but does no damage.hG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h%  Skvari the Thaumaturge  Djinni of Ashenzari ......  Health: 51/62 ===================-----  AC: 2h&Str: 7  EV: 16Int: 20  SH: 0Dex: 15 #  XL: 10 Next:  2% Place: Dungeon:9 #.####.#  Noise: ===------  Time: 7947.3 (0.0) #...@**#  o) +3 whip (elec) .....###y*#  Cast: ShockhS&, ... **#  Fly  . ..#  h&+..#  $##  y   hornet h&.# .# _The open air twists around violently and strikes the hornet but does no damage.h&(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h 'Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hornet (moderately wounded, empty space bonus: 5/8)hSkvari the ThaumaturgeDjinni of Ashenzari ......Health: 51/62 ===================-----AC: 2Str: 7EV: 16Int: 20SH: 0Dex: 15#XL: 10 Next:  2% Place: Dungeon:9h #.####.#Noise: ===------  Time: 7947.3 (0.0)#...@..#o) +3 whip (elec).....###*.#Cast: Shock... ..#Fly ...#..#$##y   hornet.#.# _The open air twists around violently and strikes the hornet but does no damage.hCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hornet (moderately wounded, empty space bonus: 5/8)hMy Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a hornet (moderately wounded, empty space bonus: 5/8)  The air twists around and strikes the hornet!  The hornet is severely wounded.h*8.3 (1hh3W _The hornet completely misses you.h,G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  Skvari the Thaumaturge  Djinni of Ashenzari ......  Health: 47/62 ==================------  AC: 2Str: 7  EV: 16Int: 20  SH: 0Dex: 15 #  XL: 10 Next:  2% Place: Dungeon:9 #.####.#  Noise: ===------  Time: 7948.3 (0.0) #...@**#  o) +3 whip (elec) .....###y*#  Cast: Shock ... **#  Fly  . ..#  ..# hn  $##  y   hornet .# .# _The hornet completely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hornet (severely wounded, empty space bonus: 5/8)h%Skvari the ThaumaturgeDjinni of Ashenzari ......Health: 47/62 ==================------AC: 2Str: 7EV: 16Int: 20SH: 0Dex: 15#XL: 10 Next:  2% Place: Dungeon:9#.####.#Noise: ===------  Time: 7948.3 (0.0)#...@..#o) +3 whip (elec).....###*.#Cast: Shock... ..#Fly ...#..#$##y   hornet.#.# _The hornet completely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h{Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hornet (severely wounded, empty space bonus: 5/8)hJ  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a hornet (severely wounded, empty space bonus: 5/8)  The air twists around and strikes the hornet!h!H†h -d99.3 (1Shockh1h3J _You kill the hornet!hj3hhh831 hSh,hhK,hh|Q9h,hh,h?h hy L50=h h h h h,h7hh@#1ha2=hhA,hh,h5hM,hh 2=h",h'#h$h2%hW%N3=h&h',h(h1*,h*h5,ht,%4h,h.hA/h/h1hG1h1h3,h|4h 6hg6K5=h6h8h8hD9h:,h^;h2=h=U6=hE>h?,h@hF S _Found a book of Debilitation.hhBh^i  You see here a book of Debilitation.htN #...<..#h: .....###†.# ... #..# ..##.###..##### .........# hP... ....###.##._.#### #.##########.#.......###.....).....#8.3 (3h #@#.############ ##:##  ### h[!h*h *9.3 (4hhHC _Found an ancient bone altar of Kikubaaqudgha.h\ h hJ hA h  #.####.# #...<..# .....###†.# ... #..# ...##.###..#####.. .........# ... ....###.##_.####.#.##########.#0.......@###.....).....#ß[._.###.#.############...:##.###h h +20.3 (1h h& G _Found a robe. Found a hazy altar of Hepliaklqana.ht/3h0h4h7hm;,h<hl@h@hBhnEhH,hJhNh,R,hSh$WhZhZhB]h`hc,h@eh4hhp,hqh\thv,h]xh8{h}h}hhhhh߄hS=16 h/h@{ _f - 4 scrolls labelled OHIFEMOEPP (gained 1)hhI;31 hɏhhhhhhZ,h)hYhl,hhuhh,hhh,hh9hhͫh"hh,hahch^,hOh/h,hvhfh!#.# #.# #.# #.# ### #.###.## # #.##...##  #.#.#####.#.....##.####................#...<.41.3 (21.0)............###†.#.....####.......#.# #..... ##.....##.###........#####...............................###._..._.####.#.##########.hRM..........###.....).......ß[._.###.#.###########... ##:##hh+2.3 (22hyh/7 _Found a burning altar of Makhleb.hc3hϟh&hT2 #.#h+ #.#h̵: #.# #.# #### #.###.### #. #.##...## #.#.#####.#.....##.#..........#...<h*0.0).h.###.#.....####.......#.# #h8.. ##.....##.####..#####hb........###._..._.####.#.#h׶^.....###.....)_..ß[._.###.#.  ... ##:##hAC__hT*3.3 (1hT__hvC _Found an ornate altar of the Wu Jian Council.hBhhhhxh*,hh,h:hh޿,hh!h,hhh,hhhEh hhkhhR,hhh=hh hhhh%hh h h h=16 hh?I _c - 7 scrolls of identify (gained 1)hQ31 hhhQ2#.#.# ####.#.# #.###.###.#.# #.##...##.#.#####.#.....# #####...............###.###.............................#.....####.............# ##.....574.0)#.#####@.#####.... h2#........... ..._..._.####.#.# ##$...........### #._..ß[._.###.#.# #.........# ##:## .........## ### ##...._...# h 3 h;C__hI+8.3 (15hPB__h3SA _Found a snail-covered altar of Cheibriados.hQhSAn ornate altar of the Wu Jian Council. A red and gold altar to the Wu Jian Council. Sharp slivers of steel drift through the quiet air surrounding it. Pray here with > to learn more.hMh/[#.#.# #.# ### Skvari the Thaumaturgehi[|#.#.# #.###.## Djinni of Ashenzari ......#.#.# #.##...# Health: 62/62 ========================h[#.#.#####.#..... AC: 2Str: 7# #####............... EV: 31 h[WInt: 20###.###................... SH: 0Dex: 15h\K..........#.....####...... XL: 10 Next:  9% Place: Dungeon:9#..............# ##..... Noise: ---------  Time: 8058.3 (15.0)h=\7#.#####@.......#####.... o) +3 whip (elec)#.................. Cast: Shockh\..._..._.####.#.#### Fly ##$...........###....#._..ß[._.###.#.####h\4#.........# ##:##.........## #####...._...# h\_Found a robe. Found a hazy altar of Hepliaklqana. _f - 4 scrolls labelled OHIFEMOEPP (gained 1) h]_Found a burning altar of Makhleb. _Found an ornate altar of the Wu Jian Council. _c - 7 scrolls of identify (gained 1) h[],_Found a snail-covered altar of Cheibriados.h#khqT__h9thc 3he hg hjj ho Bh 16  _You now have 446 gold pieces (gained 14).31 hL Xhz ,h h* h ,h hO hG h h, h h h_ h h h h3 h h h ,h h* h hR h# hA h h h' h h ,h Xh h Bh ,h' h hJ hO h h hG hI Xh ,hP h hE ,h h4 h h[ h hw" h?# h# h4$ h|% h ' ,h' h) h* ,h+ h, h6. ,h. h/ h2 ,h^2 hV5 hI6 h|6 h 7 h[8 h9 ,hH: ho; hb< h< h< h> h`? ,h? hA hS  #.#.#. ### #.#.#y ..# #.#.#. #.# #.# #. #.# #.# #. #.# #.# #. #.# ##### #.######.###.. #.@............#.......######.Shock######. #.#####..... #. #.####.. #. #......_..._ #. #.###....... y   killer bee (asleep) #.######.###._..ß[. #.........##.......hdT D########..........h>e 91.3 (33  A killer bee comes into view.  The killer bee buzzes angrily.ho y.y_yy 2 killer bees (1 wandering)_h=s 4==2.3 (34hy B_h}  h'~ O_A killer bee comes into view.h[G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h. #.#. Skvari the Thaumaturge #y ### #.#. Djinni of Ashenzari ...... #. ..# #.#. Health: 58/62 ======================-- #* #.# #.#. AC: 2Str: 7 h#y #.# #.#. EV: 31 Int: 20 #* #.# #.#. SH: 0Dex: 15 #. #.# #####... XL: 10 Next:  9% Place: Dungeon:9 #.######.###....... Noise: ==-------  Time: 8092.3 (0.0) #.@............#... o) +3 whip (elec) .......######........... Cast: Shock ######. #.#####..... Fly  #. #.####...... #. #......_..._ #. #.###....... yy 2 killer bees (1 wandering) #.######.###._..ß[. #.........##....... ########.......... _A killer bee comes into view.k};2HCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (empty space bonus: 2/8)hU_#.#. Skvari the Thaumaturge#y ### #.#. Djinni of Ashenzari ......#. ..# #.#. Health: 58/62 ======================--#. #.# #.#. AC: 2Str: 7#* #.# #.#. EV: 31 Int: 20#. #.# #.#. SH: 0Dex: 15#. #.# #####... XL: 10 Next:  9% Place: Dungeon:9#.######.###....... Noise: ==-------  Time: 8092.3 (0.0)#.@............#... o) +3 whip (elec).......######.a0m.......... Cast: Shock######. #.#####..... Fly #. #.####......#. #......_..._#. #.###....... yy 2 killer bees (1 wandering)#.######.###._..ß[.#.........##.......########.......... _A killer bee comes into view.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (empty space bonus: 2/8)hM  Confirm with . or Enter, or press ? or * to list all spells.Aim  hM4Press: ? - help, Dir - move target: a killer bee (empty space bonus: 2/8)  The confined air twists around weakly and strikes the killer bee.  The killer bee is heavily wounded.hOhPhSC  The killer bee buzzes angrily.hShZyy.yyy 3 killer beesh^;16 ===3.3 (1he:_h9h] _A killer bee comes into view.h]UG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  #.#. Skvari the Thaumaturge #y ### #.#. Djinni of Ashenzari ...... #. ..# #.#. Health: 54/62 ====================---- #y #.# #.#. AC: 2Str: 7 #. #.# #.#. EV: 16Int: 20 #* #.# #.#. SH: 0Dex: 15hW #y #.# #####... XL: 10 Next:  9% Place: Dungeon:9 #*######.###....... Noise: ===------  Time: 8093.3 (0.0) #.@............#... o) +3 whip (elec) .......######........... Cast: Shock h*######. #.#####..... Fly  #. #.####...... #. #......_..._h #. #.###....... yyy 3 killer bees hH#.######.###._..ß[. #.........##....... hug########.......... _A killer bee comes into view.hCasting: Airstrike (dangerous; 1% risk of failure)  h6Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (heavily wounded, empty space bonus: 2/8)h;z#.#. Skvari the Thaumaturge#y ### #.#. Djinni of Ashenzari ......#. ..# #.#. Health: 54/62 ====================----#y #.# #.#. AC: 2Str: 7#. #.# #.#. EV: 16Int: 20#. #.# #.#. SH: 0hZDex: 15#* #.# #####... XL: 10 Next:  9% Place: Dungeon:9#.######.###....... Noise: ===------  Time: 8093.3 (0.0)#.@............#... o) +3 whip (elec).......######........... Cast: Shock######. #.#####..... Fly #. #.####......#. #......_..._hW#. #.###....... yyy 3 killer bees#.######.###._..ß[.h#.........##.......########.......... _A killer bee comes into view.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hN~Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (heavily wounded, empty space bonus: 2/8)h0  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (heavily wounded, empty space bonus: 2/8)  The confined air twists around weakly and strikes the killer bee!hX,hhh\.y._ 2_ha5=104.3 (1hB__hZN _You kill the killer bee!hb  hc A Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  #.#. Skvari the Thaumaturge #. ### #.#. Djinni of Ashenzari ...... #. ..# #.#. Health: 51/62 ===================----- #y #.# #.#. AC: 2Str: 7 #* #.# #.#. EV: 16Int: 20 #y #.# #.#. SH: 0Dex: 15 #* #.# #####... XL: 10 Next: 10% Place: Dungeon:9 #.######.###....... Noise: ===------  Time: 8094.3 (0.0) #.@............#... o) +3 whip (elec) .......######........... Cast: Shock ######. #.#hɢ ####..... Fly  #. #.####...... #. #......_..._ #. #.###....... yy 2 killer bees #.######.###._..ß[. #.........##....... ########.......... _You kill the killer bee!Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (empty space bonus: 2/8)hy #.#. Skvari the Thaumaturge#. ### #.#. Djinni of Ashenzari ......#. ..# #.#. Health: 51/62 ===================-----#y #.# #.#. AC: 2Str: 7#. #.# #.#. EV: 16Int: 20#* #.# #.#. SH: 0Dex: 15h: n#. #.# #####... XL: 10 Next: 10% Place: Dungeon:9#.######.###....... Noise: ===------  Time: 8094.3 (0.0)#.@............#... o) +3 whip (elec).......######........... Cast: Shock######. #.#####..... Fly #. #.####......#. #......_..._#. #.###....... yy 2 killer bees#.######.###._..ß[.hr #.........##.......########.......... _You kill the killer bee!h (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h CAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (empty space bonus: 2/8)h   Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (empty space bonus: 2/8)  The confined air twists around weakly and strikes the killer bee!hhhh .yy__h*5.3 (1h L__hkb _The killer bee is heavily wounded.hVG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hO i #.#. Skvari the Thaumaturge #. ### #.#. Djinni of Ashenzari ...... #. ..# #.#. Health: 47/62 ==================------ #. #.# #.#. AC: 2Str: 7 #. #.# #.#. EV: 16h2P Int: 20 #y #.# #.#. SH: 0Dex: 15 #* #.# #####... XL: 10 Next: 10% Place: Dungeon:9 #y######.###....... Noise: ===------  Time: 8095.3 (0.0) #*@............#... o) +3 whip (elec)h`P X .......######........... Cast: Shock ######. #.#####..... Fly hP  #. #.####...... #. #......_..._hP  #. #.###....... yy 2 killer bees #.######.###._..ß[.h8Q  #.........##....... ########.......... _The killer bee is heavily wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targethfQ Aim: a killer bee (moderately wounded, empty space bonus: 2/8)h\ #.#. Skvari the Thaumaturge#. ### #.#. Djinni of Ashenzari ......#. ..# #.#. Health: 47/62 ==================------#. #.# #.#. AC: 2Str: 7#. #.# #.#. EV: 16Int: 20#y #.# #.#. SH: 0Dex: 15#. #.# #####... XL: 10 Next: 10% Place: Dungeon:9#*######.###....... Noise: ===------  Time: 8095.3 (0.0)#.@............#... o) +3 whip (elec).......######........... h Cast: Shock######. #.#####..... Fly #. #.####......#. #......_..._#. #.###....... yy 2 killer bees#.######.###._..ß[.#.........##.......########.......... _The killer bee is heavily wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (moderately wounded, empty space bonus: 2/8)hJ3  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (moderately wounded, empty space bonus: 2/8)  The confined air twists around weakly and strikes the killer bee!hh5m  The killer bee is almost dead.h*R.yyh *6.3 (1h8_hW _The killer bee barely misses you.h5G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hWb{ #.#. Skvari the Thaumaturge #. ### #.#. Djinni of Ashenzari ...... #. ..# #.#. Health: 43/62 ================-------- #. #.# #.#. AC: 2Str: 7 #. #.# #.#. EV: 16Int: 20 #. #.# #.#. SH: 0Dex: 15 hcd#. #.# #####... XL: 10 Next: 10% Place: Dungeon:9 #y######.###....... Noise: ===------  Time: 8096.3 (0.0) #y@............#... o) +3 whip (elec) .....**######........... Cast: Shock ######. #.#####..... Fly  #. #.####...... #. #......_..._ #. #.###....... yy 2 killer bees #.######.###._..ß[. #.........##....... ########.......... _The killer bee barely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hdAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (almost dead, empty space bonus: 2/8)h~ #.#. Skvari the Thaumaturge#. ### #.#. Djinni of Ashenzari ......#. ..# #.#. Health: 43/62 ================--------#. #.# #.#. AC: 2Str: 7#. #.# #.#. EV: 16Int: 20h #. #.# #.#. SH: 0Dex: 15#. #.# #####... XL: 10 Next: 10% Place: Dungeon:9#y######.###....... Noise: ===------  Time: 8096.3 (0.0)#*@............#... o) +3 whip (elec).......######........... Cast: Shock######. #.#####..... Fly #. #.####......#. #......_..._#. #.###....... yy 2 killer bees#.######.###._..ß[.#.........##.......########.......... _The killer bee barely misses youh .Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (almost dead, empty space bonus: 2/8)hM ,  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (almost dead, empty space bonus: 2/8)  The confined air twists around weakly and strikes the killer bee!h m .   killer bee_You kill the killer bee!4=27.3 (1__h _The killer bee misses you. The killer bee barely misses you.hG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hp #.#. Skvari the Thaumaturge h#. ### #.#. Djinni of Ashenzari ...... #. ..# #.#. Health: 40/62 ===============--------- #. #.# #.#. AC: 2Str: 7 #. #.# #.#. EV: 16Int: 20h #. #.# #.#. SH: 0Dex: 15 h #* #.# #####... XL: 10 Next: 12% Place: Dungeon:9 h,#y######.###....... Noise: ===------  Time: 8097.3 (0.0) hMk#*@............#... o) +3 whip (elec) .......######........... Cast: Shockhl ######. #.#####..... Fly  h#. #.####...... #. #......_..._hn #. #.###....... y   killer bee #.######.###._..ß[. #.........##....... ########.......... h_The killer bee misses you. The killer bee barely misses you.h (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h@JAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (empty space bonus: 2/8)h #.#. Skvari the Thaumaturge#. ### #.#. Djinni of Ashenzari ......#. ..# #.#. Health: 40/62 ===============---------#. #.# #.#. AC: 2Str: 7#. #.# #.#. EV: 16Int: 20#. #.# #.#. SH: 0Dex: 15#. #.# #####... XL: 10 Next: 12% Place: Dungeon:9#*######.###....... Noise: ===------  Time: 8097.3 (0.0)#.@............#... o) +3 whip (elec).......######...........[ m Cast: Shock######. #.#####..... Fly #. #.####......#. #......_..._#. #.###....... y   killer bee#.######.###._..ß[.#.........##.......########.......... _The killer bee misses you. The killer bee barely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (empty space bonus: 2/8)h y_  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a killer bee (empty space bonus: 2/8)  The confined air twists around weakly and strikes the killer bee!  The killer bee is heavily wounded.The killer bee stings you but does no damage.h a37-8.3 (1h L__h 0 _The killer bee stings you.h,G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hI #.#. Skvari the Thaumaturge #. ### #.#. Djinni of Ashenzari ...... #. ..# #.#. Health: 33/62 ============------------ #. #.# #.#. AC: 2Str: 7 #. #.# #.#. EV: 16Int: 20 #. #.# #.#. SH: 0Dex: 15 #* #.# #####... XL: 10 Next: 12% Place: Dungeon:9 #y######.###....... Noise: ===------  Time: 8098.3 (0.0) #*@............#... o) +3 whip (elec) .......######........... Cast: Shock #####h<n#. #.#####..... Fly  #. #.####...... #. #......_..._ #. #.###....... y   killer bee #.######.###._..ß[. #.........##....... ########.......... _The killer bee stings you.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (heavily wounded, empty space bonus: 2/8)h#.#. Skvari the Thaumaturge#. ### #.#. Djinni of Ashenzari ......#. ..# #.#. Health: 33/62 ============------------#. #.# #.#. AC: 2Str: 7#. #.# #.#. EV: 16Int: 20#. #.# #.#. SH: 0Dex: 15#. #.# #####... XL: 10 Next: 12% Place: Dungeon:9#*######.###....... Noise: ===------  Time: 8098.3 (0.0)#.@............#... o) +3 whip (elec).......######........... m Cast: Shock######. #.#####..... Fly #. #.####......#. #......_..._#. #.###....... y   killer bee#.######.###._..ß[.#.........##.......########.......... _The killer bee stings you.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (heavily wounded, empty space bonus: 2/8)hry_ _  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a killer bee (heavily wounded, empty space bonus: 2/8)  The confined air twists around weakly and strikes the killer bee.  The killer bee is severely wounded.hb28--9.3 (1h B__h r _The killer bee stings you. The killer bee barely misses you.hY G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hn #.#. Skvari the Thaumaturge #. ### #.#. Djinni of Ashenzari ...... #. ..# #.#. Health: 24/62 =========--------------- #. #.# #.#. AC: 2Str: 7 #. #.# #.#. EV: 16Int: 20 #. #.# #.#. SH: 0Dex: 15 #* #.# #####... XL: 10 Next: 12% Place: Dungeon:9 #y######.###....... Noise: ===------  Time: 8099.3 (0.0) #*@............#... o) +3 whip (elec) .......######........... Cast: Shock ######o49m. #.#####..... Fly  #. #.####...... #. #......_..._ #. #.###....... y   killer bee #.######.###._..ß[. #.........##....... ########.......... _The killer bee stings you. The killer bee barely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (severely wounded, empty space bonus: 2/8)hS#.#. Skvari the Thaumaturge#. ### #.#. Djinni of Ashenzari ......#. ..# #.#. Health: 24/62 =========---------------#. #.# #.#. AC: 2Str: 7#. #.# #.#. EV: 16Int: 20#. #.# #.#. SH: 0Dex: 15#. #.# #####... XL: 10 Next: 12% Place: Dungeon:9#*######.###....... Noise: ===------  Time: 8099.3 (0.0)#.@............#... o) +3 whip (elec).......######...........N m Cast: Shock######. #.#####..... Fly #. #.####......#. #......_..._#. #.###....... y   killer bee#.######.###._..ß[.#.........##.......########.......... _The killer bee stings you. The killer bee barely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (severely wounded, empty space bonus: 2/8)hT #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #. #.#  #*######.# #.@....... .......######.. ######. #.#####. #. #.####. #. #......_ #. #.###.  #..###._..ß[ #..##. .... h Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a killer bee (severely wounded, empty space bonus: 2/8)  The confined air twists around weakly and strikes the killer bee.  The killer bee is almost dead.hh #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #. #.#  #*######.# #.@....... .......######.. ######. #.#####. #. #.####. #. #......_ #. #.###. hC#..###._..ß[ #..##. ....h?  The killer bee stings you!he  * * * LOW HITPOINT WARNING * * *h+  #. ###  #. ..#  #. #.#  #. #.#  #. #.#  h#. #.#  #*######.# #.@......y .......######.. ######. #.#####. #. #.####. #. #......_ #. #.###.yy 2 killer bees (1 wandering) #..###._..ß[ #..##. ....A killer bee comes into view.hW #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #. #.#  #*######.# #.@...... .......######.. ######. #.#####. #. #.####. #. #......_h #. #.###. #..###._..ß[ #..##. ....h y.y_The killer bee stings you.12-----100.3 (1_ _* * * LOW HITPOINT WARNING * * *h&G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hI #.#. Skvari the Thaumaturge #. ### #.#. Djinni of Ashenzari ...... #. ..# #.#. Health: 11/62 ====-------------------- #. #.# #.#. AC: 2Str: 7 #. #.# #.#. EV: 16Int: 20 #. #.# #.#. SH: 0Dex: 15 #. #.# #####... XL: 10 Next: 12% Place: Dungeon:9 #y######.###....... Noise: ===------  Time: 8100.3 (0.0) #.@......y.....#... o) +3 whip (elec) .......######........... Cast: Shock ######9;49m. #.#####..... Fly  #. #.####...... #. #......_..._ #. #.###....... yy 2 killer bees (1 wandering) #.######.###._..ß[. #.........##....... ########..........The killer bee stings you. _* * * LOW HITPOINT WARNING * * *Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehQ  #.#. Skvari the Thaumaturge #. ### #.#. Djinni of Ashenzari ...... #. ..# #.#. Health: 11/62 ====-------------------- #. #.# #.#. AC: 2Str: 7 #. #.# #.#. EV: 16Int: 20 #. #.# #.#. SH: 0Dex: 15 #. #.# #####... XL: 10 Next: 12% Place: Dungeon:9 #y######.###....... Noise: ===------  Time: 8100.3 (0.0) #.@......y.....#... o) +3 whip (elec) .......######........... Cast: Shock ######.Q m #.#####..... Fly  #. #.####...... #. #......_..._ #. #.###....... yy 2 killer bees (1 wandering) #.######.###._..ß[. #.........##....... ########.......... _* * * LOW HITPOINT WARNING * * *Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the killer bee.h%V _ #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #* #.#  hV k#*  #.#####. #. #.####. #. #......_ #. #.###.   killer bee ( hW .###._..ß[ .##. ....h  #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #* #.#  #*######.# #.@...... .......######.. ######. #.#####. #. #.####. #. #......_ #. #.###.y #..###._..ß[ #..##. ....  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the killer bee.  You kill the killer bee!ho  #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #* #.#  #*######.# #.@...... .......######.. ######. #.#####. #. #.####. #. #......_ #. #.###. #.h .###._..ß[ #..##. ....h` C  The killer bee buzzes angrily.hķ h .†y..__hg :4-1.3 (1h :_h V _* * * LOW HITPOINT WARNING * * *hP  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #.#. Skvari the Thaumaturge #. ### #.#. Djinni of Ashenzari ...... #. ..# #.#. Health: 10/62 ===--------------------- #. #.# #.#. AC: 2Str: 7 #. #.# #.#. EV: 16Int: 20 #. #.# #.#. SH: 0Dex: 15 #. #.# #####... XL: 10 Next: 14% Place: Dungeon:9 #†######.###....... Noise: ==-------  Time: 8101.3 (0.0) #.@****y.......#... o) +3 whip (elec) .......######........... Cast: 0mShock ######. #.#####..... Fly  #. #.####...... #. #......_..._ #. #.###....... y   killer bee #.######.###._..ß[. #.........##....... ########.......... _* * * LOW HITPOINT WARNING * * *Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (48% to hit)h,OY y#h#.#. Skvari the Thaumaturge#. ### #.#. Djinni of Ashenzari ......#. ..# #.#. Health: 10/62 ===---------------------#. #.# #.#. AC: 2Str: 7#. #.# #.#. EV: 16Int: 20#. #.# #.#. SH: 0Dex: 15#. #.# #####... XL: 10 Next: 14% Place: Dungeon:9#†######.###....... Noise: ==-------  Time: 8101.3 (0.0)#.@*****.......#... o) +3 whip (elec)hF.......######........... Cast: Shock######. #.#####..... Fly #. #.####......#. #......_..._#. #.###....... y   killer bee#.######.###._..ß[.#.........##.......########.......... _* * * LOW HITPOINT WARNING * * *Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the killer bee.h_ #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #. #.#  #†######.# #... .......######.. ######. #.#####. #. #.####. #. #......_ #. #.###. #..###._..ß[ #..##. ....h #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #. #.#  #†######.# #... .......######.. ######. #.#####. #. #.####. #. #......_ #. #.###. #..###._..ß[ #.hy.##. ....h  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the killer bee.killer bee is lightly wounded.h=ho..y..__h2-2.3 (1ht:_h.V _* * * LOW HITPOINT WARNING * * *h>  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #.#. Skvari the Thaumaturge #. ### #.#. Djinni of Ashenzari ...... #. ..# #.#. Health: 9/62===---------------------h:6 #. #.# #.#. AC: 2Str: 7 #. #.# #.#. EV: 16Int: 20 #. #.# #.#. SH: 0Dex: 15 #. #.# #####... XL: 10 Next: 14% Place: Dungeon:9 hn#†######.###....... Noise: =--------  Time: 8102.3 (0.0) hQ#.@**y.........#... o) +3 whip (elec) .......######........... Cast: Shock ######. #.#####..... Fly  hP#. #.####...... #. #......_..._ #. #.###....... y   killer bee h#.######.###._..ß[. #.........##....... ########.......... h2_* * * LOW HITPOINT WARNING * * *Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, 48% to hit)h y y**#he#.#. Skvari the Thaumaturge#. ### #.#. Djinni of Ashenzari ......#. ..# #.#. Health: 9/62===---------------------#. #.# #.#. AC: 2Str: 7#. #.# #.#. EV: 16Int: 20#. #.# #.#. SH: 0Dex: 15#. #.# #####... XL: 10 Next: 14% Place: Dungeon:9#†######.###....... Noise: =--------  Time: 8102.3 (0.0)#.@*****.......#... o) +3 whip (elec)hf5.......######........... Cast: Shock######. #.#####..... Fly #. #.####......#. #......_..._#. #.###....... y   killer bee#.######.###._..ß[.#.........##.......########.......... _* * * LOW HITPOINT WARNING * * *Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #. #.#  #†######.# #... .......######.. ######. #.#####. #. #.####. #. #......_ #. #.###. #..###._..ß[ #..##. ....h_ #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #. #.#  #†######.# #... .......######.. ######. #.#####. #. #.####. #. #......_hZ #. #.###. #..###._..ß[ #..##. ....hMThe zap misses the killer bee.hhcy...._h*3.3 (1hjh_  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the killer bee. _* * * LOW HITPOINT WARNING * * *hQhnRInventory: 42/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)q - a wand of digging (13)  E - a wand of warping (20)  M - a wand of charming (7)  N - a wand of flame (13)  P - a wand of mindburst (10) h SScrolls (go to first with ?)  b - 4 scrolls of teleportationc - 7 scrolls of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$h $hN <#.#. Skvari the Thaumaturge#. ### #.#. Djinni of Ashenzari ......#. ..# #.#. Health: 9/62===---------------------$h u#. #.# #.#. AC: 2Str: 7#. #.# #.#. EV: 16Int: 20#. #.# #.#. SH: 0Dex: 15#. #.# #####... XL: 10 Next: 14% Place: Dungeon:9$h #†######.###....... Noise: =--------  Time: 8103.3 (0.0)#.@y...........#... o) +3 whip (elec).......######........... Cast: Shock######. #.#####..... Fly #. #.####......#. #......_..._#. #.###....... y   killer bee#.######.###._..ß[.$h #.........##.......########..........Casting: Shock (safe; 1% risk of failure)  $h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  $h, Press: ? - help, Shift-Dir - straight lineThe zap misses the killer bee. _* * * LOW HITPOINT WARNING * * *$hX $h} ;_$hN $h_ :_$hg *h1*h;Inventory: 42/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)*h<q - a wand of digging (13)  E - a wand of warping (20)  M - a wand of charming (7)  N - a wand of flame (13)  P - a wand of mindburst (10) Scrolls (go to first with ?)  b - 4 scrolls of teleportationc - 7 scrolls of identify *h<[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]+h   l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}  D - a +5 ring of evasion (worn)  j - a +6 ring of dexterity Wands (go to first with /)  q - a wand of digging (13)  E - a wand of warping (20)  M - a wand of charming (7)  N - a wand of flame (13)  P - a wand of mindburst (10) Scrolls (go to first with ?)  b - 4 scrolls of teleportation  +h c - 7 scrolls of identify  e - a scroll labelled MISHRI HARGHIKH  f - 4 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI  s - 2 scrolls labelled HAKHUILUIT  u - a scroll labelled ITWYZY CUICE  w - 2 scrolls labelled JEWNIH PUGH  y - 2 scrolls labelled GARUARH SETYW25%+h l p - a scroll labelled JIRCHUTULAI  y - 2 scrolls labelled GARUARH SETYW  A - a scroll labelled MOPUHA OFOHUBB  F - a scroll labelled EMEDEU LUYTI  H - 2 scrolls labelled JIJEAG FABUNUOC  I - a scroll labelled VIDICUIXYA+h /39,hp y - 2 scrolls labelled GARUARH SETYW  I - a scroll labelled VIDICUIXYA  K - 2 scrolls labelled ECLOLU HOTIMU Potions (go to first with !)  a - 2 fizzy dark potions  d - a cyan potion  h - 4 viscous amethyst potions57,hn, I - a scroll labelled VIDICUIXYA  K - 2 scrolls labelled ECLOLU HOTIMU  m - 2 potions of curing  r - a potion of haste64,h  K - 2 scrolls labelled ECLOLU HOTIMU  d - a cyan potion  v - a black potion ,h o x - 3 potions of attraction71-h  d - a cyan potion  h - 4 viscous amethyst potions  B - 3 purple potions5.ho m - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ .h<“But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.0h#.#. Skvari the Thaumaturge#. ### #.#. Djinni of Ashenzari ......#. ..# #.#. Health: 20/62 =======-----------------#. #.# #.#. AC: 2Str: 7#. #.# #.#. EV: 16Int: 20#. #.# #.#. SH: 0Dex: 15#. #.# #####... XL: 10 Next: 14% Place: Dungeon:9#†######.###....... Noise: =--------  Time: 8103.3 (0.0)#.@y...........#... o) +3 whip (elec).......######........... 40mCast: Shock######. #.#####..... Fly #. #.####......#. #......_..._#. #.###....... y   killer bee#.######.###._..ß[.#.........##.......########..........Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the killer bee. _* * * LOW HITPOINT WARNING * * * #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #. #.#  #†######.# #.@y...... .......######.. ######. #.#####. #. 0h #.####. #. #......_ #. #.###. #..###._..ß[ #..##. ....0h #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #. #.#  #†######.# #.@y...... .......######.. ######. #.#####. #. #.####. #. #......_ #. #.###. #..###._..ß[ #..##. ...._Aim  Press: ? - help, Shift-Dir - straight line  The zap misses the killer bee. _* * * LOW HITPOINT WARNING * * *  You feel better. The killer bee stings you.  34H18-4.3 (1__ _The killer bee closely misses you.+hL  +hCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h #.#. Skvari the Thaumaturge #. ### #.#. Djinni of Ashenzari ...... #. ..# #.#. Health: 17/62 ======------------------ #. #.# #.#. AC: 2Str: 7 #. #.# #.#. EV: 16Int: 20 #. #.# #.#. SH: 0Dex: 15 #. #.# #####... XL: 10 Next: 14% Place: Dungeon:9 #†######.###....... Noise: =--------  Time: 8104.3 (0.0) #.@y...........#... o) +3 whip (elec) .......######........... Cast: Shock [40+hYWm######. #.#####..... Fly  #. #.####...... #. #......_..._ #. #.###....... y   killer bee #.######.###._..ß[. #.........##....... ########.......... _The killer bee closely misses you.Casting: Shock (safe; 1% risk of failure)  +hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line+h;Aim: a killer bee (48% to hit),hw y*#-h#.#. Skvari the Thaumaturge#. ### #.#. Djinni of Ashenzari ......#. ..# #.#. Health: 17/62 ======------------------#. #.# #.#. AC: 2Str: 7#. #.# #.#. EV: 16Int: 20#. #.# #.#. SH: 0Dex: 15-h#. #.# #####... XL: 10 Next: 14% Place: Dungeon:9#†######.###....... Noise: =--------  Time: 8104.3 (0.0)#.@**..........#... o) +3 whip (elec).......######........... Cast: Shock-h(!######. #.#####..... Fly #. #.####......-hv^#. #......_..._#. #.###....... y   killer bee-h#.######.###._..ß[.-hm#.........##.......-h,########.......... -hJ_The killer bee closely misses you.-h,~Casting: Shock (safe; 1% risk of failure)  -hIMConfirm with . or Enter, or press ? or * to list all spells.-hosAiming: Shock (safe; 1% risk of failure)  -h;Press: ? - help, Shift-Dir - straight line-h2The zap hits the killer bee.-he\X #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #. #.#  #†######.# #.@**..... .......######.. ######. #.#####. #. #.####. -h\#. #......_ #. #.###. #..###._..ß[ #..##. ....-h- #. ###  #. ..#  #. #.#  #. #.#  #. #.# -hO.u #. #.#  #†######.# #.@**..... .......######.. -h~.######. #.#####. #. #.####. -h.#. #......_ -h.#. #.###. #.-hU/$.###._..ß[ #..##. ....-h4:y._  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the killer bee.  The killer bee is moderately wounded.  * * * LOW HITPOINT WARNING * * *-hD;*5.3 (1-hTAT__-h D _The killer bee barely misses you. The killer bee misses you./hX  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./hΟ #.#. Skvari the Thaumaturge #. ### #.#. Djinni of Ashenzari ...... #. ..# #.#. Health: 16/62 ======------------------ #. #.# #.#. AC: 2Str: 7 #. #.# #.#. EV: 16Int: 20/hvQ #. #.# #.#. SH: 0Dex: 15 #. #.# #####... XL: 10 Next: 14% Place: Dungeon:9 #†######.###....... Noise: =--------  Time: 8105.3 (0.0) #.@y...........#... o) +3 whip (elec) .......######........... Cast: Shock/h ######. #.#####..... Fly  #. #.####....../hɠO #. #......_..._ /h#. #.###....... y   killer bee #.######.###._..ß[./hO #.........##....... /h>########.......... _The killer bee barely misses you. The killer bee misses you./hbCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./hAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line/hyAim: a killer bee (moderately wounded, 48% to hit)/hw y*#0hq#.#. Skvari the Thaumaturge#. ### #.#. Djinni of Ashenzari ......#. ..# #.#. Health: 16/62 ======------------------#. #.# #.#. AC: 20hqStr: 7#. #.# #.#. EV: 16Int: 20#. #.# #.#. SH: 0Dex: 15#. #.# #####... XL: 10 Next: 14% Place: Dungeon:9#†######.###....... Noise: =--------  Time: 8105.3 (0.0)0hq#.@**..........#... o) +3 whip (elec)0hq[.......######........... Cast: Shock######. #.#####..... Fly 0hqu#. #.####......0hrL#. #......_..._#. #.###....... y   killer bee0h7r #.######.###._..ß[.#.........##.......0hpr########.......... _The killer bee barely misses you. The killer bee misses you.0hr>Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  0hrJPress: ? - help, Shift-Dir - straight line0h #. ###  #. ..#  #. #.#  #. #.#  0h#. #.#  #. #.#  #†######.# #.@**..... .......######..0h ######. #.#####. #. #.####. #. #......_ #. #.###. #..###._..ß[ #.0hE.##. ....0h& #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #. #.#  #†######.# 0h"#.@**..... .......######.. ######. #.#####. #. #.####. #. #......_0h #. #.###. #.0h.###._..ß[ #.0hy.##. ....0h6X #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #. #.#  #†######.# #.@**..... .......######.. ######. #.#####. #. #.####. 0h#. #......_ #. #.###. #..###._..ß[ #..##. ....  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.0h#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the killer bee.  * * * LOW HITPOINT WARNING * * *0h0h #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #. #.#  #†######.# #.@**..... .......######.. ######. #.#####. #. #.####. #. #......_ #. #.###. #..###._..ß[ #..##. .... y.__The killer bee closely misses you. The killer bee stings you!9/62 ---6.3 (139;49m__ _* * * LOW HITPOINT WARNING * * *3hn 3hy yInventory: 42/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)q - a wand of digging (13)  E - a wand of warping (20)  M - a wand of charming (7)  N - a wand of flame (13)  P - a wand of mindburst (10) Scrolls (go to first with ?)  b - 4 scrolls of teleportationc - 7 scrolls of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]5h. 3  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn) 5h  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery"=)t - an amulet of the acrobat (worn) 5h  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}  D - a +5 ring of evasion (worn) 5h $ j - a +6 ring of dexterity 5h Wands (go to first with /)  q - a wand of digging (13)  5h NE - a wand of warping (20)  M - a wand of charming (7)  N5h. @flame (13)  P - a wand of mindburst (10) 5hU Scrolls (go to first with ?)  b - 4 scrolls of teleportationc - 7 scrolls of identify 5h  e - a scroll labelled MISHRI HARGHIKH  f - 4 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI5h .10%5h   P - a wand of mindburst (10)  c - 7 scrolls of identify  s - 2 scrolls labelled HAKHUILUIT46h1U c - 7 scrolls of identify 6hu s - 2 scrolls labelled HAKHUILUIT  u - a scroll labelled ITWYZY CUICE  w - 2 scrolls labelled JEWNIH PUGH  y - 2 scrolls labelled GARUARH SETYW  A - a scroll labelled MOPUHA OFOHUBB 6hZ F - a scroll labelled EMEDEU LUYTI326hA s - 2 scrolls labelled HAKHUILUIT  A - a scroll labelled MOPUHA OFOHUBB  H - 2 scrolls labelled JIJEAG FABUNUOC  I - a scroll labelled VIDICUIXYA  K - 2 scrolls labelled ECLOLU HOTIMU 6hDPotions (go to first with !)  a - 2 fizzy dark potions  d - a cyan potion536hq7hD A - a scroll labelled MOPUHA OFOHUBB  H - 2 scrolls labelled JIJEAG FABUNUOC  h - 4 viscous amethyst potions  m - a potion of curing607hf H - 2 scrolls labelled JIJEAG FABUNUOC  a - 2 fizzy dark potions  r - a potion of haste 7hg v - a black potion  x - 3 potions of attraction  B - 3 purple potions75:hML m - a potion of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion :hINH_________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes... :hN then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.;hk ;h ;hT #.#. Skvari the Thaumaturge#. ### #.#. Djinni of Ashenzari ......#. ..# #.#. Health: 16/62 ======------------------#. #.# #.#. AC: 2Str: 7#. #.# #.#. EV: 16Int: 20;h #. #.# #.#. SH: 0Dex: 15#. #.# #####... XL: 10 Next: 14% Place: Dungeon:9#†######.###....... Noise: =--------  Time: 8106.3 (0.0);h1 #.@y...........#... o) +3 whip (elec).......######........... Cast: Shock######. #.#####..... Fly #. #.####......#. #......_..._#. #.###....... y   killer bee;h\ 8#.######.###._..ß[.#.........##.......########..........;h Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;h `The zap misses the killer bee.* * * LOW HITPOINT WARNING * * *;h The killer bee closely misses you. The killer bee stings you! _* * * LOW HITPOINT WARNING * * *;h# ;_;hG% D77.3 (1;hW* L__;hm-   Press: ? - help, Shift-Dir - straight lineThe zap misses the killer bee.  * * * LOW HITPOINT WARNING * * *The killer bee closely misses you. The killer bee stings you! _* * * LOW HITPOINT WARNING * * * _You feel better. The killer bee barely misses you. The killer bee misses you.>hp  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@h@B@hB Your spells (cast)TypeFailure Level @h(C a + ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air@hHC,1%2  c - SwiftnessAir@hkC"1%3  d - Airstrike@hCrAir1%4  e - Soul SplinterNecromancy1%@hC*1  f - ScorchFire1%@h'Dl2  g - PasswallEarth1%3  h - Vhi's Electric Charge Translocation/Air 1% 4 Select a spell to cast[!]/[I] toggle spell headersEhSEhEh #.#. Skvari the Thaumaturge#. ### #.#. Djinni of Ashenzari ......#. ..# #.#. Health: 17/62 ======------------------#. #.# #.#. AC: 2EhL Str: 7#. #.# #.#. EV: 16Int: 20#. #.# #.#. SH: 0Dex: 15Ehq #. #.# #####... XL: 10 Next: 14% Place: Dungeon:9Eh #†######.###....... Noise: =--------  Time: 8107.3 (0.0)#.@y...........#... o) +3 whip (elec)Eh [.......######........... Cast: Shock######. #.#####..... Fly Eh u#. #.####......Eh ^#. #......_..._#. #.###....... y   killer beeEh$  #.######.###._..ß[.#.........##.......EhQ ^########..........* * * LOW HITPOINT WARNING * * *Eht The killer bee closely misses you. The killer bee stings you! _* * * LOW HITPOINT WARNING * * * Eh _You feel better. The killer bee barely misses you. The killer bee misses you.Casting: Shock (safe; 1% risk of failure)  Eh\Confirm with . or Enter, or press ? or * to list all spells.EhTEhU#.#. Skvari the Thaumaturge#. ### #.#. Djinni of Ashenzari ......#. ..# #.#. Health: 17/62 ======------------------#. #.# #.#. AC: 2Str: 7#. #.# #.#. EV: 16EhInt: 20#. #.# #.#. SH: 0Dex: 15#. #.# #####... XL: 10 Next: 14% Place: Dungeon:9Eh#†######.###....... Noise: =--------  Time: 8107.3 (0.0)#.@y...........#... o) +3 whip (elec)Eh[.......######........... Cast: Shock######. #.#####..... Fly Eh#. #.####......#. #......_..._Eh3#. #.###....... y   killer beeEhU #.######.###._..ß[.#.........##.......Ehy########..........* * * LOW HITPOINT WARNING * * *The killer bee closely misses you. The killer bee stings you! Eh1_* * * LOW HITPOINT WARNING * * * Eho_You feel better. The killer bee barely misses you. The killer bee misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eh].b #.#. Skvari the Thaumaturge #. ### #.#. Djinni of Ashenzari ...... #. ..# #.#. Health: 14/62 =====------------------- #. #.# #.#. AC: 2Str: 7Eh.= #. #.# #.#. EV: 16Int: 20 #. #.# #.#. SH: 0Dex: 15 Eh.#. #.# #####... XL: 10 Next: 14% Place: Dungeon:9 Eh.#†######.###....... Noise: =--------  Time: 8107.3 (0.0) Eh/#.@y...........#... o) +3 whip (elec) Eh2/3.......######........... Cast: Shock ######. #.#####..... Fly  #. #.####......EhU/% #. #......_..._ Ehy/#. #.###....... y   killer bee #.######.###._..ß[. Eh/#.........##....... ########.......... _You feel better. The killer bee barely misses you. The killer bee misses you.Eh/~Casting: Shock (safe; 1% risk of failure)  Eh/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (safe; 1% risk of failure)  Eh 0ePress: ? - help, Dir - move targetPlease select a wall.Eh&L ****###@A rockEh    ####*####.***GhG#####. #.   Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (safe; 1% risk of failure)  Press: ? - help, Dir - move target  You can't see that place.  [the floor.]Ih ** #.**A rock wall.LhBN #.#. Skvari the Thaumaturge #. ### #.#. Djinni of Ashenzari ...... #. ..# #.#. Health: 14/62 =====------------------- #. #.# #.#. AC: 2Str: 7 #. #.# #.#. EV: 16Int: 20 Lh:C#. #.# #.#. SH: 0Dex: 15 #. #.# #####... XL: 10 Next: 14% Place: Dungeon:9 #†######.###....... Noise: =--------  Time: 8107.3 (0.0) #.@y...........#... o) +3 whip (elec)LhgC  .......######........... Cast: Shock ######. #.#####..... Fly LhC #. #.####...... #. #......_..._ LhC#. #.###....... y   killer bee #.######.###._..ß[. #.........##....... LhC########..........Casting: Shock (safe; 1% risk of failure)  Lh DConfirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (safe; 1% risk of failure)  Lh+DUPress: ? - help, Dir - move targetA rock wall.Lho  #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #. #.#  #†######.# #.@y...... Lh .......######.. ######. #.#####. #. #.####. #. #......_ #. #.###. #..###._..ß[ LhH #..##. ....Lh#   #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #. #.#  #†######.# #.@y...... .......######.. Lh"$ ######. #.#####. #. #.####. #. #......_ #. #.###. #..###._..ß[ LhE$ 4#..##. Lhl$ ....This rock feels extremely deep.  * * * LOW HITPOINT WARNING * * *Lh&  #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #. #.#  #†######.# #.@y...... .......######.. ######. #.#####. #. #.####. #. #......_ #. #.###. #..###._..ß[ #..##. .... _The killer bee stings you.  * * * LOW HITPOINT WARNING * * *2-8.3 (1Lh' :_Lh X _The killer bee closely misses you.Ph  Casting: Passwall (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhT #.#. Skvari the Thaumaturge #. ### #.#. Djinni of Ashenzari ...... #. ..# #.#. Health: 9/62===--------------------- #. #.# #.#. AC: 2Str: 7 #. #.# #.#. EV: 16Int: 20 #. #.# #.#. SH: 0Dex: 15 #. #.# #####... XL: 10 Next: 14% Place: Dungeon:9Rh #†######.###....... Noise: =--------  Time: 8108.3 (0.0) #.@y...........#... o) +3 whip (elec) .......######........... Cast: Shock ######. #.#####..... Fly  #. #.####......RhG ( #. #......_..._ #. #.###....... y   killer bee #.######.###._..ß[. #.........##....... ########.......... _The killer bee closely misses you.Casting: Passwall (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh Aiming: Passwall (safe; 1% risk of failure)  Press: ? - help, Dir - move targetPlease select a wall.Rh8 |@****A rockSh  #.#. Skvari the Thaumaturge #. ### #.#. Djinni of Ashenzari ...... #. ..# #.#. Health: 9/62===---------------------Sh  #. #.# #.#. AC: 2Str: 7 #. #.# #.#. EV: 16Int: 20 #. #.# #.#. SH: 0ShA Dex: 15 #. #.# #####... XL: 10 Next: 14% Place: Dungeon:9 Shh #†######.###....... Noise: =--------  Time: 8108.3 (0.0) Sh #.@y...........#... o) +3 whip (elec) Sh­ .......######........... Cast: Shock ######. #.#####..... Fly  Sh h#. #.####...... #. #......_..._ Sh #. #.###....... y   killer bee #.######.###._..ß[.Sh4 9 #.........##....... ShV b########.......... _The killer bee closely misses you.Sh Casting: Passwall (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Passwall (safe; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.Shd K #. ###  #. ..#  #. #.#  #. #.#  #. #.#  #. #.#  Shƒ #†######.# #.@y...... .......######.. ######. #.#####. Sh y#. #.####. Sh #. #......_ #. #.###.Sh"  Sh: #..###._..ß[ShS B #.Shk M.##. Sh ,....Sh> _This rock feels extremely deep.  * * * LOW HITPOINT WARNING * * *Sh *9.3 (1Sh B_Sh] _The killer bee closely misses you. The killer bee barely misses you.Wh% #. ### #.# #.# ..# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #####. #†######.###....######..y...........#.......@######.......#######.# #.##### #.# #.####. #.# #......_ #.# #.###...... #.######.###._..ß[ #.........##..... #########... ####...._h 39;49mWh Wh y._The killer bee attacks as it pursues you!Whl x10/6231 10Wh :_Wh= ^ _The killer bee completely misses you. x2Xh*# ..######..†######.###.....######.y............#.......######..#######@# #.##### ......_###...####_..ß[........##......########... ####...._ #.....XhwXhji.y_Xh%1Xh9L__XhfP _The killer bee misses you.Yh######..†######.###.....######..............#.......y######.#######.# #.##### ......_###...####_..ß[........##......########... ####...._ #.....##...#YhYhw.y__Yh%2YhB__YhX _The killer bee closely misses you.hRl hu Inventory: 41/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn) hv  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)q - a wand of digging (13)  E - a wand of warping (20)  M - a wand of charming (7)  N - a wand of flame (13)  hRv P - a wand of mindburst (10) Scrolls (go to first with ?)  b - 4 scrolls of teleportationc - 7 scrolls of identify hv [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hd / t - an amulet of the acrobat (worn). An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. hTe You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Acrobat} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’” he  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (r)emove, (d)rop, (=)adjust, or (i)nscribe.h{tInventory: 41/52 slots  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn) h-u C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)  q - a wand of digging (13)  E - a wand of warping (20)  M - a wand of charming (7)  N - a wand of flame (13)  P - a wand of mindburst (10) Scrolls (go to first with ?)  b - 4 scrolls of teleportationc - 7 scrolls of identify  e - a scroll labelled MISHRI HARGHIKH huB f - 4 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[11%]hhh4#.# #.# #.# Skvari the Thaumaturge#.# #.# #.# Djinni of Ashenzari ......#.# #.# #.# Health: 10/62 ===---------------------#.# #.# #####.. AC: 2Str: 7#†######.###...... EV: 31 Int: 20.######..............#.. SH: 0Dex: 15haf........######.......... XL: 10 Next: 14% Place: Dungeon:9#######y# #.#####.... Noise: =--------  Time: 8112.3 (0.0)#@# #.####..... o) +3 whip (elec)#.# #......_... Cast: Shock#.# #.###...... Fly #.######.###._..ß[#.........##......#########......... y   killer beeh3####...._.#......###...#* * * LOW HITPOINT WARNING * * * _The killer bee closely misses you. The killer bee barely misses you.The killer bee attacks as it pursues you! _The killer bee completely misses you. x2 _The killer bee misses you. _The killer bee closely misses you.hC__hhܬ\__hh(g#####..†######.###.....######..............#.......######.#######y# #.##### #.h......_###...####_..ß[........##......########... ####...._ #.....##...# ####hh4d.y_h*3.3 (1h/:_h _The killer bee closely misses you. The killer bee barely misses you.  The killer bee attacks as it pursues you! _The killer bee completely misses you. x2misses you. closely misses you.barh [#####..†######.###.....######..............#.......######.#######.# #.##### #y......._###...####_..ß[........##......########... ####...._ #.....##...# #### h h #.# #.#  #.# #.#  #†# #.. ..# #.#  #.#  #y# _ #@#  #.#h0_..ß[ #.. #### _ h: #.# #.#  #.# #.#  #†# #.. ..# #.#  #.#  #y# _ #@#  #.#_..ß[ #.. #### _  h .y_The killer bee stings you.ha%4hhV _* * * LOW HITPOINT WARNING * * *h:< #####..†######.###.....######..............#.......######.#######.# #.##### .y....._.###...####_..ß[........##......########... ####...._h<  #.....##...# #### hR= hA a  #.# #.#  #†#h]B X #.. ..# #.#  #.#  #.# _ #y#  #@#_..ß[hB  #........ ######### _ The killer bee attacks as it pursues you!h b #.# #.#  #†# #.. ..# #.#  #.#  #.# _ #y#  #@#_..ß[ #........ ######### h) d_  h .yThe killer bee misses you. The killer bee stings you!h s2/62 ---=5h$ h' V _* * * LOW HITPOINT WARNING * * *h+h Inventory: 41/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [) h| L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}  D - a +5 ring of evasion (worn)j - a +6 ring of dexterity hWands (go to first with /)q - a wand of digging (13)  hE - a wand of warping (20)  M - a wand of charming (7)  N - a wand of flame (13)  P - a wand of mindburst (10) hPScrolls (go to first with ?)  b - 4 scrolls of teleportationc - 7 scrolls of identify h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}  D - a +5 ring of evasion (worn)  j - a +6 ring of dexterity Wands (go to first with /)  q - a wand of digging (13)  E - a wand of warping (20)  M - a wand of charming (7)  N - a wand of flame (13) hk P - a wand of mindburst (10) Scrolls (go to first with ?)  b - 4 scrolls of teleportation  c - 7 scrolls of identify  e - a scroll labelled MISHRI HARGHIKH  f - 4 scrolls labelled OHIFEMOEPP  p - a scroll labelled JIRCHUTULAI  s - 2 scrolls labelled HAKHUILUIT  u - a scroll labelled ITWYZY CUICE  w - 2 scrolls labelled JEWNIH PUGH  y - 2 scrolls labelled GARUARH SETYW25%h|n e - a scroll labelled MISHRI HARGHIKH  u - a scroll labelled ITWYZY CUICE  A - a scroll labelled MOPUHA OFOHUBB  F - a scroll labelled EMEDEU LUYTI  H - 2 scrolls labelled JIJEAG FABUNUOC  I - a scroll labelled VIDICUIXYAh</40h]r s - 2 scrolls labelled HAKHUILUIT  u - a scroll labelled ITWYZY CUICE  K - 2 scrolls labelled ECLOLU HOTIMU Potions (go to first with !)8hF s - 2 scrolls labelled HAKHUILUIT  y - 2 scrolls labelled GARUARH SETYW  a - 2 fizzy dark potions  d - a cyan potion  h - 4 viscous amethyst potions  r - a potion of hasteh0/62hp   y - 2 scrolls labelled GARUARH SETYW  A - a scroll labelled MOPUHA OFOHUBB  v - a black potion6h% h - 4 viscous amethyst potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ h`r(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.h h4 h6 #.# #.# #####.. Skvari the Thaumaturge#†######.###...... Djinni of Ashenzari .......######..............#.. Health: 2/62------------------------........######.......... AC: 2Str: 7#######.# #.#####.... EV: 26 Int: 20#.# #.####..... SH: 0Dex: 15#.# #......_... XL: 10 Next: 14% Place: Dungeon:9#y# #.###...... Noise: ==-------  Time: 8115.3 (0.0)#@######.###._..ß[ o) +3 whip (elec)#.........##...... Cast:  0mShock#########......... Vertigo Fly ####...._.#......###...# y   killer bee##### _The killer bee barely misses you.The killer bee stings you. _* * * LOW HITPOINT WARNING * * *The killer bee attacks as it pursues you!  The killer bee misses you. The killer bee stings you! _* * * LOW HITPOINT WARNING * * *hA __* * * LOW HITPOINT WARNING * * *attacks as it pursues you! h  The killer bee misses you. The killer bee stings you! _* * * LOW HITPOINT WARNING * * *  It was a potion of moonshine. You feel tipsy. The killer bee stings you.  You die...hѴ b-2/6211 h2 /  --more--h hJInventory: 41/52 slots Hand Weapons (go to first with ))  o - a +3 whip of electrocution (weapon)  g - a +4 dagger  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery (go to first with "=)  t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self} h/ D - a +5 ring of evasion (worn)j - a +6 ring of dexterity Wands (go to first with /)q - a wand of digging (13)  E - a wand of warping (20)  M - a wand of charming (7)  N - a wand of flame (13)  P - a wand of mindburst (10) Scrolls (go to first with ?)  b - 4 scrolls of teleportationc - 7 scrolls of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]huh  n - a +2 short sword of venom  J - a +1 flail of protection Armour (go to first with [)  L - a +0 robe of willpower (worn)  l - the +6 ring mail of Leaves {rF++ Int+3} Jewellery"=)t - an amulet of the acrobat (worn)  C - the cursed ring of Ashenzari's Seeker (worn) {rN+, Elem, Self}  D - a +5 ring of evasion (worn)  j - a +6 ring of dexterity Wands (go to first with /)  q - a wand of digging (13)  E - a wand of warping (20)  M - a wand of charming (7)  Nflame (13)  Pmindburst (10) Scrolls (go to first with ?)  b - 4 scrolls of teleportationc - 7 scrolls of identify  e - a scroll of revelation {unknown}ffear {unknown}p - a of enchant weapon {unknown}h811%hUR   e - a scroll of revelation {unknown}  f - 4 scrolls of fear {unknown}  s - 2 scrolls of amnesia {unknown}4h8U J f - 4 scrolls of fear {unknown}  u - a scroll of blinking {unknown}  w - 2 scrolls of immolation {unknown}  y - 2 scrolls of vulnerability {unknown}25h9 u - a scroll of blinking {unknown}  A - a scroll of acquirement {unknown}F - a scroll of enchant armour {unknown}  H - 2 scrolls of fog {unknown}I - a scroll of summoning {unknown}40hFf K - 2 scrolls of noise {unknown} hGPotions (go to first with !)8h)  A - a scroll of acquirement {unknown}  H - 2 scrolls of fog {unknown}a - 2 potions of ambrosia {unknown}  d - a potion of berserk rage {unknown}h) 955h5 H - 2 scrolls of fog {unknown}  a - 2 potions of ambrosia {unknown}  h - 3 potions of moonshine  r - a potion of hastev - a potion of cancellation {unknown}66h-!? a - 2 potions of ambrosia {unknown}  d - a potion of berserk rage {unknown}  x - 3 potions of attractionB - 3 potions of brilliance {unknown}74h hB ,h hR Goodbye, Skvari.3118 Skvari the Thaumaturge (level 10, -2/62 HPs)Began as a Djinni Air Elementalist on Oct 18, 2025.h Was an Initiate of Ashenzari.Slain by a killer bee (4 damage)... on level 9 of the Dungeon.The game lasted 00:53:28 (8123 turns). Best Crawlers -h K1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnh nTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnh ZMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orbh K6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnh* nMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnhO ]KoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  hs 11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orbh"h +h*/? [?25h[?0c [?1051l[?1052l[?1060l[?1061l