.iȯ  Player: Skyebee Game: Crawl (0.33) Server: crawl.dcss.io Filename: 2025-12-01.22:49:54.ttyrec Time: (1764629394) Mon Dec 1 22:49:54 2025 .iֻ .i| [?1051l[?1052l[?1060l[?1061h.i.[?1049h(B[?7h[?1h=.i7[?1034h(B.iv.i[?25l.iʃ.ih.ig.i'(B.iҽWelcome, Skyebee. Please select your species. SimpleIntermediateAdvanced (Ba - Mountain Dwarfj - Human.iFms - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant.iO'u - Poltergeist d - Gargoyle.iZm - Demonspawn.iv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf(B p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. .iUThey regenerate magical power rapidly. + - Recommended species.i4u * - Random species # - Recommended character ! - Random character % - List aptitudes.iC3Space - Pick background first ? - Help.i5 Tab - Deep Elf Hedge Wizard(B.i (Bg - Deep Elf h - Armataur Scaled mammals the size of horses, Armataurs are fast-rolling and tenacious when pursuing enemies, but lack dexterity.(B.iEC (Bh - Armataur i - Gnoll Gnolls are canine-like humanoids. They are unable to specialise in any single(B skill, but instead gradually become proficient in all skills at once.(B.ip .i .i .i! (BWelcome, Skyebee the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificer.iS q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist .i 8g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hedge Wizards are magic generalists, good at using a wide variety of tools to frustrate their foes and gain an edge in the battlefield. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help.i 5 Tab - Deep Elf Hedge Wizard(B.i:lq - Hedge Wizard(Br - Conjurer .i~Conjurers begin with the Magic Dart spell, and can learn other non-elemental(B spells to reliably blast their foes.(B.i j - Shapeshifter (B r - Conjurer(B .i> Shapeshifters use talismans to shift their form, making them powerful melee(B fighters (especially when unarmed) at the cost of armour.(B.i1 Oj - Shapeshifter(B .i1 k - Wanderer Wanderers start with random equipment and skills.(B .iWNj - Shapeshifter k - Wanderer(B .iNShapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour.(B.i{% Oj - Shapeshifter(B .i% k - Wanderer Wanderers start with random equipment and skills.(B .i0.i1ok - Wanderer(B l - Delver .i1Delvers start their quest five levels below the surface. A set of powerful magic items helps them survive the dangerous journey upward.(B.iZl - Delver(B m - Warper Warp.i8[with a weapon of their choice, a scroll of blinking, darts of(B disjunction, and some Translocation spells in their library.(B.im - Warper(B n - Hexslinger Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.(B.iz n - Hexslinger(B o - Enchanter Enchanters know a variety of Hexes that can incapacitate their foes, and ar.iz e(B equipped with an enchanted dagger and potions of invisibility.(B.ign - Hexslinger o - Enchanter(B Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.(B.i ]m - Warper n - Hexslinger(B Warpers start with a weapon of their choice, a scroll of blinking, darts of(B disjunction, and some Translocation spells in their library.(B.iĭ m - Warper(B n - Hexslinger Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.(B.iWn - Hexslinger(B o - Enchanter Enchanters know a variety of Hexes that can incapacitate their foes, and are(B equipped with an enchanted dagger and potions of invisibility.(B.iQo - Enchanter(B .iǞp - Reaver Reavers start with a weapon of their choice and deadly magic to supplement it when in need. They start with the Kiss of Death spell.(B.io7p - Reaver(B Picks a random background.(B .i7R * - Random background(B.i<.ip - Reaver Reavers start with a weapon of their choice and deadly magic to supplement it when in need. They start with the Kiss of Death spell. * - Random background(B.i%.i%.i'.i'] [?12l[?25h[?1049l [?1l>[?1051l[?1052l[?1060l[?1061l