w|jm  Player: SlowGraham Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-08-12.13:39:51.ttyrec Time: (1786541991) Wed Aug 12 13:39:51 2026 w|js [?1051l[?1052l[?1060l[?1061hw|jvV)0[?7h[?25l[?1cw|jw|j w|jbfWelcome, SlowGraham. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconian o - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Draconian Conjurerw|jw|j2w|jWelcome, SlowGraham the Merfolk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer w|j/qe - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental w|jspells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesw|j\Space - Change species ? - Help Tab - Draconian Conjurerw|jb`w|j4w|jA$SlowGraham the ChillerMerfolkHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 14SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: FreezeZot (6000) w|jyFN      ##### #.@.# #...## #...## #... #...# #...  ...#  +... w|jFz   w|jhw|jyiWelcome, SlowGraham the Merfolk Ice Elementalist.w|jR~w|jWill you be the one to retrieve the astounding Orb of Zot from the depths?w|j;w|je[?1000hw|j [?1000lw|jw|j$R  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic4.3   4.2  +1              w|j     c - Armour   0.0   1.7  -3      d + Dodging2.6   1.8  +3      e + Stealth2.1   2.1  +2      w|j|_                                    w|jD                                w|j    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  w|j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsw|j TargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsw|jG<[?25h[?0c0 w|j: [?25l[?1cw|j8.0  +3 current training targets, if any.=] set aall targetsw|j  e * Stealth   2.1w|jbo e - Stealth   2.1w|j  g * Ice Magic   4.3w|jAp g - Ice Magic   4.3w|jBa-z] setselected target w|j6z <[?25h[?0c0 w|j [?25l[?1cw|j 3.0 =] set aall targetsw|jU = a + Fighting 0.0w|j+0 a-z] setselected target w|jU <[?25h[?0c0 w|jg [?25l[?1c1.0  +1 =] set aall targetsw|ja-z] setselected target w|jٛ<[?25h[?0c1.0 w|js [?25l[?1cw|jv}2.0 =] set aall targetsw|jCA w|j_C w|jH   SlowGraham the Chiller  Merfolk  Health: 13/13 ========================  Magic: 3/3========================  AC: 2Str: 8  EV: 11Int: 14  SH: 0Dex: 14#####  XL:  1 Next:  0% Place: Dungeon:1#.@.#  Noise: ---------  Time: 0.0 (0.0)#...##  -) Nothing wielded#...##  Cast: Freeze#...  Zot (6000) #...# #... w|j}I @ ...#  +...    Welcome, SlowGraham the Merfolk Ice Elementalist.Will you be the one to retrieve the astounding Orb of Zot from the depths? _Found a staircase leading out of the dungeon.[?1000lw|jL w|jM w|j#Q w|jQ [?1000hw|jT w|j΢[?1000lw|j[?1000lw|jHw|jw|jFw|jw|jw|jx5999 _w|jw|jέB8w|jJw|j7w|j;w|jw|j;B6w|jw|jw|jw|jB5w|jw|jw|j3w|jB4w|j6w|j'w|jw|j=B3w|j&w|j8O _You open the door.w|jrw|jB2w|jyw|jJThere is an open door here.w|jZ ##### ##.<.# ##...### #...##># ##...#.≈#  #...##.≈# 14  ##...#.~≈# #...##~≈≈# +...'@≈≈≈# w|j8.0 (8#...##~~≈# ##... .~≈# ... #.≈#  ##... .~# w|j #... #>#  ##... ## w|j m  Your legs become a tail as you dive into the water.w|jw|j6 (8.61) Water w|jw|j"[?1000hw|j< _Found two escape hatches in the floor.w|jЌ[?1000lw|j֎[?1000lw|jÏw|jU  w|j-w|jcw|jr0) Water w|jWater w|juw|jw|j5w|jҜ]89) Water w|jw|jw|j`kWater w|j}w|jw|jW\8) Water w|j\w|j7) Water w|j11 6) w|j8`  There is an open door here.w|jҲw|jdI5 _w|jVw|jw|jw|jIB4w|jsw|jMw|jw|j-:3w|jw|j'2w|jOW _You open the door.w|jWn1w|j`  There is an open door here.w|jw|j\I0 _w|j6w|j3w|jw|jC79w|jMw|jw|jw|j!B8w|jw|jw|jX7w|j|w|jMw|jk  You encounter a ball python.w|j X #...##.≈#  ##...#.~≈#  ###...##~≈≈#  #.'...'~≈≈≈# #######.#...##~~≈# ........##...#.~≈# w|j<&#######.##...##.≈#  #.###...#.~#  #@# #...##>#  #.# ##...###  ..# #... w|ju S...   .....#......  S   ball python (constriction, asleep)#..........$... w|j022.2 (13.6)w|jm3.2 (146 _w|jr[?1000hw|jw|jJ[?1000lw|jR ##...#.~###...##~≈.'...'~≈#######.#...##~~........##...#.~#######.#.≈ #.###...#.~.# #...##>w|j7S#...###....# #... #.S... #......#.......##....$......#.....#w|jiSw|jS[?1000lw|j7[w|j[14.2 (1.0)w|j\:5w|jaw|ja[?1000hw|jcw|j  [?1000lw|j ##~≈≈# #.'...'~≈≈≈########.#...##~~≈# ........##...#.~≈# #######.##...##.≈# #####.###...#.~#...#.# #...##>###.#.# ##...####..@.# #...  #.S........  #.......... #.......... #.###.w|j( ....$...#.....#$.....#..#[?1000lw|j" w|j" q5Freeze4w|j ) [?1000hw|j) w|j`}[?1000lw|j[?1000lw|jI###...##~≈≈#SlowGraham the Chiller#.'...'~≈≈≈#Merfolk#######.#...##~~≈#Health: 13/13 ========================........##...#.~≈#Magic: 2/3================--------#######.##...##.≈#AC: 2Str: 8#####.###...#.~#EV: 11Int: 14...#.# #...##>#SH: 0Dex: 14##.#.# ##...###XL:  1 Next:  0% Place: Dungeon:1#..@.# #...Noise: ---------  Time: 25.2 (0.0)w|j#.S........-) Nothing wielded#..........Cast: Freeze#..........Zot (5974) #......###.....$...S   ball python (constriction)...#.....#.$.....#..#Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You freeze the ball python.The ball python hisses angrily.w|j^The ball python bites you. The ball python closely misses you.w|j10------===6.2 (13w|jYw|j[?1000hw|j: a ball python (asleep, 100% to hit)  You freeze the ball python.  The ball python hisses angrily.  The ball python bites you. The ball python closely misses you. _The ball python bites you. The ball python barely misses you. w|j_You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! You now have 2/3 mp.w|j/[?1000lw|j:yc ###...##~≈≈#  SlowGraham the Chiller #.'...'~≈≈≈#  Merfolk #######.#...##~~≈#  Health: 10/13 ==================------ ........##...#.~≈#  Magic: 1/3========---------------- #######.##...##.≈#  AC: 2Str: 8 #####.###...#.~#  EV: 11Int: 14 ...#.# #...##>#  SH: 0Dex: 14 ##.#.# ##...###  XL:  1 Next:  0% Place: Dungeon:1 w|jy_#..@.# #...  Noise: ===------  Time: 26.2 (0.0) #..........  -) Nothing wielded #..........  Cast: Freeze #..........  Zot (5973)  #......###.  ....$...  S   ball python (constriction) ...#.....#  .$.....#..#  _You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! You now have 2/3 mp.w|j)z8Casting: Freeze (safe; 4% risk of failure)  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linew|jdzAim: a ball python (heavily wounded, 100% to hit)  You freeze the ball python.w|jz[?1000lw|j`   #.'  .#  .#  .#  #####.#  ...#.# w|j9>#  ##.#.#   #..@.# #...  #.†........  #..........  #..........  #......###. ....$... ...#.....# w|jv.$.....#..# w|jÆ1--7.2 (1Freeze2w|jw|jВ[?1000hw|jmAiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (heavily wounded, 100% to hit)  You freeze the ball python. _You kill the ball python! _You now have 1/3 mp.w|jV [?1000l[?1000l1==106982====7654==3 _You start resting.w|j w|j6 *---36.2 (913==-7.2 (10.0)2w|j [?1000hw|jY  w|j w|j /_Health restored: 13w|j6 w|jp[?1000l[?1000l2========1059w|jwqw|j ==8========7654321w|jP0w|jxW _You start resting.w|jw|j-49.2 (12w|j!3========50.2 (1349w|jؿw|j!`[?1000h _MP restored: 3w|j* [?1000lw|j [?1000lw|j w|j w|jw|jw|j4w|j4_8 _w|jw|j'c  You encounter a rat.w|j*7}#######.#...##~~≈# ........##...#.~≈# #######.##...##.≈#  #####.###  ...#.# ># .#.# ## #....#####... #.†......... #...@......# #...#......###.#.....$.... ......##...$.....#..# ..r   rat (asleep)....##..#..# ..##. #..#r.#w|j?w|jIR1.0)r.w|jlr==2.2 (27[?1000h _The rat squeaks loudly.w|j>A[?1000lw|jHl #.'...'~≈≈#######.#...##~........~#######.##...##.≈#####.###...#.~w|joIL.....##>#.#.# ##...###...#####...†.#..... #......###.# .....$.... ......#.....#. $.....#..# ..w|jI...##..#r.# ..##. #..#..#w|j0J[?1000lw|jtK8r.w|jSw|jTn--3.2 (16w|j_b%[?1000hw|j[?1000l##...##~ #.'...'~≈≈#######.#...##~........~#######.##...##.≈#####.###...#.~...#.# #...##>#.#.# ##...###..@#####...†.#..... #......###.# .....$.... ......#.......$.....#r.# ....#.[?1000lr.w|jw|jd========--4w|j:5w|j[?1000hw|jw|j[?1000lw|j  ##...#.~##...##~ #.'...'~≈≈#######.#...##~........~####...##.≈#####.###...#.~...#.# #...##>##.#@# ##...###...#####...†.............#..... #......###.# .....$.... .....#..r.$....[?1000lr.w|jw|j\`54w|jn%[?1000hw|jë7[?1000l #...##. ##...#.~##...##~ #.'...'~≈≈#######.#...##~........~##...##.≈#####.###...#.~.....##>##.#.# ##...####....#####...#.†.........#..........#..... #......###.# .....r.... ....#.....#.[?1000lw|jHIr$w|j\w|j`63w|j#[?1000hw|jw|j [?1000lw|jd 6#... #...##. ##...#.~##...##~ #.'...'~≈≈#######.#...##~........~##...##.≈#####@###...#.~.....##>#.#.# ##...###...#####....†.#..........##........... #...r..###.# .....$.... .w|j] [?1000lw|j֝ rw|j .w|jm w|j" `72w|j w|j [?1000hw|j w|j [?1000l #...##>#... #...##. ##...#.~##...##~ #.'...'~≈≈#######.#...##~........~##...##.≈#####.###...#.~.....##>#.#.# ##...###...#####...†....#...r....... #......###.#[?1000lr.w|jWw|jz`81w|j>#[?1000hw|j%w|jvE[?1000l[?1000lr.w|j%w|j`90w|j[?1000hw|jbw|jI [?1000l[?1000lw|j 5r.w|j w|j\ b6039w|j: [?1000hw|j\ w|j\[?1000l[?1000lw|j!5r.w|j#w|j$`18w|jt*[?1000hw|j,w|j[?1000l[?1000lr.27w|j$w|j$[?1000hw|j%w|jT[?1000l[?1000lw|jMU5r.w|j[w|j\q3Freeze6w|jbw|jb[?1000hw|jdw|j#d [?1000lw|j  #...##>#  SlowGraham the Chiller ##...#.≈#  Merfolk w|j 1#...##.≈#  Health: 13/13 ======================== ##...#.~≈#  Magic: 2/3================-------- ###...##~≈≈#  AC: 2Str: 8 #.'...'~≈≈≈#  EV: 11Int: 14 #######.#...##~~≈#  SH: 0Dex: 14 ........##...#.~≈#  XL:  1 Next: 10% Place: Dungeon:1 w|j- #######@##...##.≈#  Noise: ---------  Time: 63.2 (0.0) #####.###...#.~#  -) Nothing wieldedw|j`  ...#.# #...##>#  Cast: Freeze w|j ^##.#.# ##...###  Zot (5936) w|jIJ 9 #....#####...  w|j #.†.........  r   rat #..........#  #...........  w|j5 P#......###.# _The rat squeaks loudly.  w|jb Casting: Freeze (safe; 4% risk of failure)  Aiming: Freeze (safe; 4% risk of failure)  w|j Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.[?1000lw|j  >#        ###  #.'  #######.#  ......      ...#.# >#  ##.#.#   #....# #.†... #..... #..... 2=4.2 (1Freeze5[?1000h  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line: a rat (100% to hit)  You freeze the rat. _You kill the rat! _You now have 2/3 mp.w|j Y[?1000l[?1000lw|j 43w|j w|jj B2w|j w|j w|jR B1w|j w|j< w|j B0w|j w|j Y29w|jB w|j w|jY B8w|j w|j X7w|j w|j w|j B6w|j w|j B5w|jE w|j w|j w|j B4w|j w|j W _You start resting.w|j] &-w|j 075.2 (11.0)w|j. 3========-6.2 (123w|jw% w|j* [?1000hw|j2, X _MP restored: 3w|j,[?1000lw|js[?1000lw|j3w|j;w|j w|js w|j-I2 _w|j,w|jX1w|jYw|jw|jw|jB0w|jw|j>w|j+w|j\========19w|jw|jw|j w|j!B8w|j<"w|jw#w|jC076w|j>3w|j6w|j6B5w|j9w|j:w|j=X4w|ju?w|j>Fw|jF:3w|jLHw|jzLA _You now have 14 gold pieces.w|jNw|jIOB2w|jPw|jfSw|j_;##.#.# ##...####....#####...#.†......... #..........# . #........... ..####......###.# w|j`..?.............. #.....#... ....$..@..#..# .. 87.2 (11......##..#..# . ...##. #..#..# . #..#..#  #..# .# ...# ...# >.. w|jjw|j4kf8.2 (121w|jrw|jr[?1000hw|j(ue _Found a stone staircase leading down.w|j[?1000lw|j[?1000lw|jw|jw|jw|jw|jw|jB0w|jw|jw|j%w|jC09w|jw|jw|jlw|j]B8w|jlw|j1w|jB7w|jw|j M _You now have 25 gold pieces (gained 11).w|jw|jB6w|jw|j_w|j3w|jB5w|jf w|jl0 #####.###...#.~ ...#.# #...##># ##.#.# ##...### .! #....#####...#. #. #.†.........)...##. #..........# ..... #........... #..####......###.# #!#..@.............. #.........#.....#... #............#..# .. #.#......##..#..# .w|j1Z# #...##.##..#..##.#.##.##..#..##.#..#.##..# .##.##.#.....#......#w|j>94.2 (6.0)5.2 (74w|j@w|jA[?1000hw|jC` _c - a scroll labelled SEFUMUEKUYw|j[?1000l[?1000lw|jw|j~w|jw|jw|jw|j\B3w|jSw|jw|jc  You encounter a bat.w|j ...#.# #...##. ### ##.#.# ##...#. .!# #....#####...#.#.. #.# #.†......... .)...##.# #.# b......# #... #. #..####......###.#w|jm !#........... #..@......#.....#... #............#..# .. #.#......##..#..# . #.#...##.##..#..#  # #.#.##.##..#..# #.#..#.##..# .#b   bat (asleep) #.##.#.....#w|j #.# .......# #...>..w|j +6.2 (1w|j l7.2 (22 _w|j [?1000hw|j w|j@[?1000lw|jB  ...#.# #...# #.. ### ##.#.# ### #.#.. .!# #....#####.#.#.. #.# #.† .)...##.# #. b......# # #..#..####......###. #!#.. #.@.......#.....# #.#..#  #.#......##..#..# w|j? ~ #.#...##.##..#..# #.#.#.##.##..#..##.#.#..#.##..# .##.#.##.#.....##.#.# .......#  #...>..[?1000lw|j {8.2 (11w|j [?1000hw|j w|j][?1000lw|jS#####.### S>.. ...#.#  # #..#### ##.#.# # #.#....!# #....#####...#.#..##.# #.†..)...##.# #b......# #..........#..####### #@#............. ##.....# #......#..# #.#......##..#..# #.#...##.##..#..# #.#.#.##.##..#..# #.#.#..#.##..# .# S   ball python (constriction, asleep) |j40m#.#.###.....##.#.# .......#w|j>[?1000lw|j4k  You encounter a ball python.w|j`90w|jw|j1^ _Found a stone staircase leading down.w|j[?1000hw|j _You see here a fizzy white potion.w|j/=[?1000lw|jB[?1000lw|jCG.Sw|jHD.Sw|j LNS)w|j#M0100.2 (1.0)w|jM<899w|jUTw|j^`[?1000h _d - a fizzy white potionw|j߼ g[?1000l .>.. ...#.# # #..#### ###.# #.#S...!# #....#####...#.#..##.# #.†....... ..).. b......# #..#..####### #.#.................#.....#...#..# #####.#.##.#..##.#.# ..#...>..[?1000lw|j E.Sw|j w|j `18w|j [?1000hw|j: w|j[?1000lw|jB# #..#### ###.# #.#....!# #....#####..#.#S.##.# #.†....... ..)...##.# #.. b......# #..#..####### #.#..........#.....#...#..# #w|jI ##...##.#.##.#..# #.#.....#  .. #...>.. w|jF [?1000lw|j$ E.Sw|jTw|j`27w|j[?1000hw|j`[?1000lw|jg".# #.#....!# #....#####..#.#..##.# #.†....... ..)..S##.# #.. b..... #..#..####### #.#..........#.....#...#..# #......##...##.#.##... #.#....w|j".# .. #...>....#w|j"[?1000lw|j%D.Sw|j*w|jz+`36w|j0w|j1[?1000hw|jV3w|jt[?1000lw|j..#.#..##.# #.†....... ..).. b..S.. #..#..###### #.#.................#.....#..........#..# #......#####.. #.#.....#  .. #...>....#w|j6[?1000lw|jD.Sw|jw|j`45w|jw|j[?1000hw|jڜ[?1000l[?1000lw|jtD.Sw|j[w|ju`54w|j[?1000hw|jCw|jk.[?1000l[?1000lw|j/D.Sw|j0E.Sw|jK8w|j9`63w|jJ?[?1000hw|jNw|j)? [?1000l[?1000lw|jE@ D.Sw|jH w|jH q7Freeze2w|jN [?1000hw|j^P w|j-[?1000lw|jyS ...#.#..##.# #.†....... SlowGraham the Chiller ..)...##.# #......... Merfolk b......# #......... Health: 13/13 ======================== #..#..####......### Magic: 2/3================-------- #.#............... AC: 2Str: 8 #.........#.....#. EV: 11Int: 14 #............#..#  SH: 0Dex: 14 w|j̡i#.#......##..#..#  XL:  1 Next: 20% Place: Dungeon:1 #@#...##.##..#..#  Noise: ---------  Time: 107.2 (0.0) #.#.#.##.##..#..#  -) Nothing wielded #.#.#..#.##..# .#  Cast: Freeze #.#.##.#.....#  Zot (5892)  #.#.# .......#  #.# #...>..  S   ball python (constriction) ..# ..# _d - a fizzy white potionCasting: Freeze (safe; 4% risk of failure)  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.w|j=[?1000lw|jE  #.† ..)...##.#  b......#  #..#..# #.#.. #... w|jU#..  #†      #.# .# w|j #.#  #.#.#  w|jڪ#.# #...> ..#w|j; ..# w|jR3=8.2 (1Freeze1w|j޵w|j[?1000hw|jS  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line: a ball python (100% to hit)  You freeze the ball python. _You kill the ball python! _You now have 2/3 mp.w|jf [?1000lw|ji [?1000lw|jk w|jhk w|jl w|jn w|jDs 089w|j>u X8w|jTv w|jw w|jx B7w|jx w|jz X6w|j{ w|j} w|jK} B5w|j} w|jq w|j B4w|j w|jʁ w|j B3w|j w|js w|j B2w|jj w|j# w|jF B1w|j w|j W _You start resting.w|j &-w|j /10.0)w|jΓ 3========-9.2 (110w|j˘ w|ju [?1000hw|jҟ X _MP restored: 3w|j [?1000lw|j fM# #.#....!# #....#####...#.#†..)...##b......# ...#..#..########.....................#.....#...............#...#.##..# .##.#.##.#.....#..#w|jT [?1000lw|j w|jg t20.2 (1.0)79 _w|j w|j` [?1000hw|j x _You see here a ball python corpse.w|j [?1000lw|j( # #..#### ##.#.# ##...# #.#....!# #....#####...#.#..##.# #.†..)...##.# #.b......# #....#..#..########.#.......#.#.....#..#.@..........#..# .#†#......##..#..# #.#...##.##..#..# #.#.#.##.##..#..# #.#.#..#.##..# .##.#.##.##.#.#|j];49m .......##.#!# #...>.. [?1000lw|j6w|jkg18 _w|jZ%[?1000hw|jѨ[?1000lw|jd9.# #.#....!# #....###...#.#..##.# #.†........ ..)...##.# #...# b......# #..#..#..####......###.##.#..........#...#.....##...#..# #†###..#..# #.#...##.##..#..# #.#.#.##.##..#..# #.#.#..#.##..# .# #.#.##.#.....##.#.# ..w|jX#.#!# #...>..#.# .# [?1000lw|j\w|j/`27w|ja[?1000hw|j!w|j3 [?1000l[?1000lw|j w|j5 w|jN w|j w|j w|j" [========6w|j ) w|j,  ..#.#..##.# #.†....... ..)...##.# b....... #..#..####......###.# #.#...........#..#.....##....#..# #†#......## .#@..##.# 3w|jf- @#.##.#..# #.#.....# ..#..##.#w|j. w|j6 [?1000hw|j8 w|j0[?1000l[?1000lw|jw|j<w|jw|jw|jw|jn5w|jX4w|j.3w|jw|jB2w|jw|j1 #.........#.....# #............#..# .. #†#......##..#..#  #.#...##.##..#..# #.#.#.##.##..#..# .#.#..#.##..# .# #.##.#.....# .#.# .......# # #...>.. ..#.# .# ..#.#  #.#  #.# #.# #.# w|j +8.2 (5w|j 9.2 (60[?1000h _f - a bubbling puce potionw|jg[?1000l[?1000lw|jlw|jϚw|j_w|jw|jНw|j4698w|j}w|j~w|jۥw|j'B7w|jw|jw|jX6w|jrw|jr:..)...##.# #..........#b......# #.........#..#..####......###.#.#.........................#.....#..............#..# ..†#......##..#..# ....##.##..#..#.##.##..#..#33.2 (4#.#.#..#.##..# .##.#.##.#.....##.#.# .......##.#.# #...>.....#..#.#[?1000hw|j, [?1000lw|j4 ...#.#..##.# #.† ..)...##.# #.# b......# #..... #..#..#######.# #.#......... #..#.....#... #......#..# .. #†#......##..#..# .#.#.@.##.##..#..# #.#.#.##.##..#..# #.#.#..#.##..# .##.#.##.#.....# #.#.# .......##.#.# ##...>....#.w|j4 # .#..#.# # [?1000lw|j< w|j> e4.2 (15w|jrC [?1000hw|jE w|j[?1000l[?1000lw|jw|jew|jw|jw|j e  A bat comes into view.w|j4Mw|j# #.#....!# #....#####......#.#..#†..w|j..)...##.# #..#w|j&b......# #...........#..#..#######.##w|j&.......##.....#.#.....w|jR.†#.@....#...##.#w|j}#.##...#.##..# .##.#.##.#.....#w|jb   bat (asleep)#.# #w|j05.2 (14 _w|j$w|j$[?1000hw|j?&w|jX[?1000lw|j[?1000lw|jw|jw|j w|j[?1000hw|jZ _A bat is nearby!w|j][?1000lw|j # #..#### ##.#.#  .# #.#....!# #....#####.....#.#..##.# #.†....)...##.# #..#b......# #............#..#######.# #.#........... ##.....#... #......#..# ..w|j~ #†#......##..#..# . #.#...##.##..#..# #.#.#.##.##..#..# #.#.#..#.##..# .# #.#.##.#.....# #.#.# .......# #.#.# ##...>.. ..#.#.#w|j[?1000lw|j w|jg63 _w|j[?1000hw|jw|j$ [?1000lw|j+ ; .>.. ...#.# #...## # #..#### ##.#.# ##...#.# #.#....!# #....#####...#.#..##.# #.† ..)...##.# #...# b......# #........... w|j, #..#..#######.# #.#......... #.#.....#... #......#..# .. w|j<, #†#......##..#..# .#.#...##.##..#..# #.#.#.##.##..#.w|j`, Q.##.#.#..#.##..# .##.#.##.#w|j, #.#.# .......##.#.# ##...>..w|j, [?1000lw|j4 w|j4 `72w|j: w|j: [?1000hw|jc< w|j[?1000lw|jxM #####.###...#. .>.. .....# # #..#### ##.#.# ##...## #.#....!# #....#####......#.#..#†.w|j..)...##.#b......# #...........#..#..#######.#w|j#.#.......#.....#.....w|j.†#......##..#.#...##.##..#..#w|j3?#.#w|jUM#.# ..w|j{[?1000lw|j81[?1000hw|j#[?1000lw|jZM##...# #####.###...#. .>.. .....# # #..#### ##.#.# ##...## #.#....!# #....#####......#.#..#†...)...###w|jN$#b......# #...........#..#.@####......###.##.#.......##.....#......#†#......##..#..# .w|jb   bat (asleep)#.##.w|j[?1000lw|j .bw|jR$b.w|j#.bw|jNbw|j`90w|j[?1000hw|jCw|j [?1000lw|j ........~##...# #####.###...#. .>.. .....# # #..#### ##.#.# ##...## #.#....!# #....#####......#.#..#†...)...####...b..@# .....w|j" #.#..#..####......###.###.#..............#.........#.....#.#............†#......#..#...###.#.#.##.##..#...#.##..# .#[?1000lw|jP .bw|j .bw|j8 w|j {=40Freeze59w|j w|j  [?1000hw|jc Z _The bat hits you but does no damage.w|j[?1000lw|j_ ........##...#.~ SlowGraham the Chiller #######.##...##. Merfolk #####.###...#. Health: 13/13 ======================== .>.. ...#.# #...## Magic: 2/3================-------- # #..#### ##.#.# ##...# AC: 2Str: 8 .# #.#....!# #....#####... EV: 11Int: 14 ...#.#..##.# #.†.........  SH: 0Dex: 14 ..)...##.# #..........#  XL:  1 Next: 30% Place: Dungeon:1 #......@# #...........  Noise: =--------  Time: 140.2 (0.0) #.#..#..####......###.#  -) Nothing wielded ##.#.................  Cast: Freeze #.........#.....#...  Zot (5859)  #............#..# .. w|j #†#......##..#..# .  b   bat #.#...##.##..#..#  #.#.#.##.##..#..#  #.#.#..#.##..# .# _The bat hits you but does no damage.Casting: Freeze (safe; 4% risk of failure)  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.[?1000lw|j  .>..   # #..#### w|j  .# .!#  ...#.#..##.# #.†  ..)...##.#   #......@#   #.#..#  ##.#... w|j #......  #.......  #†#......  w|j{#.#...##.# #.#.#.##.#  w|j4/1441.2 (1Freeze8w|jRw|j&[?1000hw|jL'  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. _You kill the bat!  w|j'Health restored: 14 _You now have 2/3 mp.w|j- [?1000lw|j7 8M#######.#...##~........~##...# #####.###...#. .>.. ..w|jg ...# # #..#### ##.#.# ##...#w|j # #.#....!# #....#####......#.#..#†...)...##w|j n#......# .....w|j &#.#..#..#######.###.#..............#.........#.....#...w|j .w|jg G#...##.#.#.##.#[?1000lw|j w|j.! o-27 _w|j( %[?1000hw|j8[?1000lw|j@M #.'...'~≈≈#######.#...##~........~###...##.# #####.###...#....>.. .....#w|j@$ # #..#### ##.#.# ##...## #.#....!# #....#####......#.#†...)...####.......# .....#.#..#..#######.###.#.......................#.#...##w|j A[?1000lw|j&Hw|jIz-36w|jN[?1000hw|jPw|j[?1000lM##...##~ #.'...'~≈≈#######.#...##~ ........~# ##...##.# #####.###...#....>.. .....# # #..#### ##.#.# ##...## #.#.......#####......#.#..#†...)...####.......# .....#.#..#..####......###.##....[?1000lw|jw|jѣ`45w|jƩw|j%w|jóe5.2 (24w|jw|j[?1000hw|jR _j - a white potionw|j[?1000lw|j8[?1000lw|jqw|j w|jw|j5w|jX3w|jaw|jǚB2w|j›w|jŝX1w|j)w|jqw|jB0w|jw|jY49w|j8w|jw|jFB8w|j~w|jw|jMB7w|jŴw|j$W _You start resting.w|jw|jX,52.2 (7w|j3========3.2 (86w|juw|j[?1000hw|j"X _MP restored: 3w|jS [?1000l ###...##~ #.'...'~ #.#...## .##...#. # #.##...##.#.# #####.###...# ...>.. ...#.# #... # #..#### ##.#.# ##... .# #.#...@.# #....##### ...#.#..##.# #.†. ..)...##.# #.#.#.......# #. #.#..#..####......###.## ##.#....  #.........#.....#...  #......#..# w|j ..  #†#......##..#..# . [?1000lw|j w|j l4.2 (15 _w|j [?1000hw|j` w|j[?1000lw|jWO ###...###. #.'...'~#. #.#...###. .##...# # .. #.##...#.#.##. #####.###... ...>.. ...#.# #... # #..#### ##.#.# ##w|jѯ .# #.#..@..# #....##### ...#.#..##.# #.† ..)...##.# #.#.#.......# # #.#..#..####......###. #.##.#..w|j)2# #.........#.....#.. #.....#..#  #†#......##..#..#w|j[?1000lw|jͺv54w|j[?1000hw|jw|j [?1000lw|j #. #.'...' #.# #######.#...## #.. ........##...#. ..# #######.##...#.#.##.# #####.###.. ...>.. ...#.# # # #..#### ##.#.# ##w|j .# #.#.....# #....##### ...#.#.@##.# #.†...... #..)...##.# #.#.#.......# # #.#..#..#######w|jF 9 #.##.#........ # #.........#.....#w|jq L #............#..# #†#......##..#..# #.#...##.##..#..#w|j [?1000lw|jb w|j `63w|j [?1000hw|j% w|j[?1000l #.# #######.#...# #.. ........##.. #. ..# #######.###.#.##.## #####.### ...>.. ...#.# # # #..#### ##.#.# ###.# #.#.....# #....####....#.#..##.# #.†...... #..).@.##.# #. #.#.......# # #.#..#..###### #.##.#........ # #.........#.....# |j4m#............#..#  #†#......##..#..#  #.#...##.##..#..#  #.#.#.##.##..#..# [?1000l========72[?1000hw|j[?1000l #.# #.# ## #.. .## #. ..# #.## #.#.##.## #####.### ...>.. ...#.# # #.#..#### ##.#.# #.# #.#.....# #.....#.#..##.# #.† #..)@..##.# # #.#.# # #.#..#..####...... #.##.#. #. #.........#.....#w|j. #............#..#. #†#......##..#..#. #.#...##.##..#.. #.#.#.##.##..#..[?1000lw|jw|j``81w|j[?1000hw|jw|jh [?1000lw|j  #.# #.# ####.. .## #....# #.## #.#.##.## #####. ...>.. ...#.# # #.#..#### ##.#.# w|j Y#.# #.#.....# #....#.....#.#..##.# #.† #..@...##.# # #.#.# ## #.#..#..####...... #.##.#.. #.##.........# #.##.....# #.##†#......##..# #.##.#...##.##..# #.#.#.##.##..#w|j [?1000lw|j w|j7 `90w|jn w|j [?1000hw|jF O _You see here a +0 dagger.w|j4[?1000lw|jv[?1000lw|jyw|j! b6039w|jg%w|j&[?1000hw|jy'% _b - a +0 daggerw|jTs [?1000lw|jQt w|jv Wield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))b - a +0 dagger[?] describe selected [!] equip|wield|wearw|j3w y[tab] equip|unequip x|jx|jx|j#.# #######.#. SlowGraham the Chiller####.. ........## Merfolk#....# #######.## Health: 14/14 ========================#.#.##.## #####.## Magic: 3/3========================...>.. ...#.# AC: 2Str: 8# #.#..#### ##.#.# EV: 11Int: 14x|j###.# #.#.....# #....## SH: 0Dex: 14#.....#.#..##.# #.†.... XL:  1 Next: 40% Place: Dungeon:1#..@...##.# #...... Noise: ---------  Time: 160.2 (0.0)#.#.......# #...... -) Nothing wielded# #.#..#..####...... Cast: Freeze#.##.#............ Zot (5839) #.##.........#....#.##............#. #.##†#......##..#. |jH0m#.##.#...##.##..#. #.#.#.##.##..#.  _You now have 2/3 mp. _j - a white potion _You start resting. _MP restored: 3 _You see here a +0 dagger. _b - a +0 daggerx|j[?1000lx|j|x|jpa7 (0.5b) +0 daggerx|jx|j[?1000hx|j. _b - a +0 dagger (weapon)x|j X [?1000lx|jY [?1000lx|jZ x|jW[ x|j\ x|jX^ x|j_ x|jid n8x|jd X7x|je x|jg x|jh x|jh B6x|jyi x|jk x|jk x|jl B5x|jl x|jm x|jn x|jJo B4x|jo x|js ,x|js B3x|js x|j{u x|jXv x|jv B2x|jw x|jmx x|jy X1x|jz x|j| x|jށ 029x|j߂ x|jQ  .# #.# #.# #.# # #.# #. # #.# #.# #####x|j  ##.####.. ...x|j  +@.#....# ####### ##.#.##.## ##### ##.....>... ...#x|j u#.#.#.#..#### ##.####.#.#.#.....# ##.....#.#..##.# #.†x|jL ###.#......##.# #..#.#.#.......# #..#.#.#.#..#..####..x|jB +.ß......ß...!......ß?.....'70.7 (10.0))....ß........ß....ß+x|jޜ x|j ======1.7 (118x|jĤ x|j [?1000hx|j^ g _As you open the door, it creaks loudly!x|jZ[?1000lx|jibx|jps .##+# #.#ß.ß# #.#.# #.# .ß# #.# #. .!.# #.# #.# .ß##.####.. .?.....@..#....# .)....ß##.#.##.## .##.....>... ....ß##.#.#.#..#### ##..###.#.#.#.....# #ß.ß##.....#.#..##.# #.†#+# ###.#......##.# # #.#.#.# # #.#.#.#..#..####[?1000lx|jpx|jxr------2.7 (1.0)7x|jl{[?1000hx|jQ _There is an open door here.x|j[?1000lx|j  .##+# #.##ß.ß# #.#.# #.#.ß# #.# #..!.###.# #.# .ß##.####.. .?....@'..#....# .)....ß##.#.##.## .##.....>... .ß##.#.#.#..#### ##x|j %.###.#.#.#.....# ##ß.ß##.....#.#..##.# #.#+# ###.#......##.# # #.#.#.# # #.#.#.#..#..####[?1000lx|jx|j------36 _x|j[?1000hx|jpx|j[?1000lx|j .# ##+# #.###ß.ß# #.##.....# #.# ß.....ß## #.# #. !.###.# #.# ####.....@ß##.####.. .....?.....'..#....# #)....ß##.#.##.## ##...##.....>... .ß.....ß##.#.#.#..#### #.....###.#.#.#.....# #ß.ß##.....#.#..##.# #x|j##+# ###.#......##.# # #.#.#.......# #[?1000lx|jx|j`45x|jH[?1000hx|jx|jQ[?1000lx|j .# ##+# #.# ##ß.ß# #.###.....## #.# #ß.....ß## #.# #. .###.# #.# ###......ß##.####.. ....?.....'..#....# #)....ß##.#.##.## #.........##.....>...ß.....ß##.#.#.#..####.....###.#.#.#.....#ß.ß##.....#.#..##.###+# ###.#......##.#[?1000lx|j߫x|j+`54x|j3x|jx|j^e6.7 (23x|jx|j[?1000hx|jT _k - an orange potionx|ju [?1000lx|j`l.###+# #.#ß.ß## #.#.....## #.#ß.....ß## #.# #..........###.# #.# ##ß.ß##.####.. ..?.....'..#....# ##ß....)....ß##.#.##.## #.........##.....>... ##ß.....ß##.#.#.#..#### ##.....###.#.#.#.....# ##ß.ß##.....#.#..##.# ##+# ###.#......##.# #.#.#.....x|j(..#[?1000lx|j({7.7 (12x|j]/[?1000hx|j0x|jY[?1000lx|j)b.###+## #.#ß.ß## #.#.....## #.#ß.....ß## #.# #..........###.# #.# #ß.ß##.####.. .+.....?@....'..#....# ##ß....)....ß##.#.##.## ##.........##.....>...x|jc ##ß.....ß##.#.#.#..#### ##.....###.#.#.#.....# ##ß.ß##.....#.#..##.#  ##+#####.#......##.#  #.#.#.......#  #.#.#.#..#..# [?1000lx|jkx|jl`81x|js[?1000hx|jux|j[?1000lx|j8 .# ##+## #.# ##ß.ß## #.# ##.....## #.# ##ß.....ß## #.# #. ##.###.# #.#  #ß.ß##.####..  +.....@.....'..#....#  #ß....)....ß##.#.##.## ##.##.....>... ##ß.....ß##.#.#.#.. ##.....###.#.#.#..... ##ß.ß##.....#.#..##. ##+#####.#......##. #.#.#. #.#.#.#..#..x|j[?1000lx|j*x|jF`90x|jx|jx|jg80.7 (219x|j ~[?1000h _e - a scroll labelled OTTEATHETT x|jDg[?1000l .###+## ###ß.ß####.....####ß.....ß###.##.........###ßß##.####..+..'..#....##ßß##.#.##.###.........##.....>... ##ß.....ß##.#.#.#..### ##.....###.....#.#.##.#.. [?1000l x|jN x|jMOe1.7 (18 x|jT x|jMY[?1000h x|j9[Q _You see here a +0 hand axe. x|jAS[?1000l x|jV[?1000l x|j\ x|j_]`27 x|ja x|jb[?1000h x|jd' _c - a +0 hand axe x|je[?1000lWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  x|j b - a +0 dagger (weapon)c - a +0 hand axe[?] describe selected [!] equip|wield|wear[tab] equip|unequip x|j6 x|jQ x|j:.#SlowGraham the Chiller##+## #.#Merfolk##ß.ß## #.#Health: 14/14 ========================##.....## #.#Magic: 3/3========================##ß.....ß## #.# #.AC: 2Str: 8##.........###.# #.#EV: 11Int: 14#ß.........ß##.####..SH: 0 x|jDex: 14+...........'..#....#XL:  1 Next: 40% Place: Dungeon:1#ß....@....ß##.#.##.## Noise: ---------  Time: 182.7 (0.0)##.........##.....>... b) +0 dagger x|j9##ß.....ß##.#.#.#..### Cast: Freeze##.....###.#.#.#..... Zot (5817)  x|j##ß.ß##.....#.#..##.##+#####.#......##. x|jj #.#.#.......  x|jG#.#.#.#..#.. ..#.#.##.#.. x|j4-   x|jN_As you open the door, it creaks loudly! _There is an open door here.  x|jh_k - an orange potion _e - a scroll labelled OTTEATHETT  x|j\_You see here a +0 hand axe. _c - a +0 hand axe x|j5[?1000l x|j@  You unwield your +0 dagger. x|j23.7 (1c) +0 hand axe6 x|jg x|j[?1000h x|jJ0 _c - a +0 hand axe (weapon) x|js[?1000l[?1000l x|jGu3 x|j%v x|jx x|j+5 x|jr x|jށB4 x|j x|j x|j'X3 x|j x|j2 x|j' x|j x|jӐB1 x|j x|jRW _You open the door. x|j" x|jfB0 x|jU x|j`  There is an open door here. x|j x|j,09  x|j _ x|j, x|j4X8 x|jz x|jV x|j x|jB7 x|je x|j x|j  x|j~B6 x|jJ x|j޴, x|jB5 x|j x|jU, x|jX4 x|j x|j x|jB3 x|j_ x|j x|j x|j21079987 x|jn6 x|j, x|ji x|jX5 x|jk x|jB4 x|j x|jmM _You now have 40 gold pieces (gained 15). x|j x|jhB3 x|jP x|j x|j, x|jB2 x|jW x|j4 x|jP1 x|jP  x|j  x|j B0 x|j  x|j  x|j=  x|jw C89 x|jQ  x|jU  x|j  x|j B8 x|j  x|j  x|j n7 x|j  x|j n6 x|j X5 x|j  x|j L _You now have 47 gold pieces (gained 7). x|j  x|jv B4 x|j  x|j!  x|j"  x|j# B3 x|j$  x|j#%  x|j& X2 x|j'  x|j)  x|j*  x|j+ B1 x|j(. , x|jU/  x|j|/ ,0 x|j/  x|j20  x|j 2  x|j3  x|j3 C79 x|j4  x|j6  x|j+8  x|j8 B8 x|j9  x|j4=  x|j{=  x|j> B7 x|jMA  x|jB  x|jmC  x|jC B6 x|jD  x|jF  x|jhG  x|jG B5 x|j*H  x|j,J  x|jrJ  x|jJ B4 x|jTK  x|jM  x|jN  x|jEO B3 x|j0P  x|jNS n2 x|jS  x|j]U  x|j n4 x|j , x|j= X3 x|j\  x|j  x|j k  You encounter a ball python. x|j  ### .# # ..# .# ## ..... #ßS. #.#.####. +....####.#...... #ß...... ##(.>...?.. # #@####### ### #........ #.. #..###### #. #..# # #..####### ##### #......... ..... S   ball python (constriction, asleep)##.######### ###.#.#.......######.#. x|j ]#.####......##. x|j 256.7 (73.0)7.7 (742 x|j [?1000h x|j> } _Found 6 poisoned darts. Found a stone staircase leading down.x|j}[?1000lx|j< .  ###..#  ..#..# ## .....  #S. #.#.####. +####.#...... .........(.>...@........ ....####.####### ##. #........ #.x|j #..###### # #..# #. #..####### #### #......... ...#.######### ### #.#.......######[?1000lx|jqx|jk8.7 (1.0)1x|jix|jk[?1000hx|j _You see here a scroll labelled OFOXIM ULOSUECK.x|j0[?1000l[?1000lx|jx|j`90x|jx|jm[?1000h _h - a scroll labelled OFOXIM ULOSUECKx|j; [?1000lx|j( .###..##..#..# ###..... #ß.S. #.#.####.+.....####.#...... #ß................ #.(.> ....####@####### ###. #........ #.. x|j v#..###### #.##..# #.#..####### ######......... .....##.######### ###.#.......######.#.#.####......##.x|j [?1000lx|jj x|j L6039x|j# x|j [?1000hx|jt x|j[?1000lx|jX .  ###..#  ..#..# # # .....  # .S. #.#.####. + ....####.#......  .... .(.>...@........  ....####.####### ##. #........ #. #..###### # #..# #. #..####### #### #......... ...#.######### ### #.#.......######[?1000l1[39;x|jP49m8[?1000hx|jH"~[?1000l.###..##..#..# ###..... #ß.S. #.#.####.+.....####.#...... #ß................ #.(.> ....####@####### ###. #........ #.. #..###### #.##..# #.#..####### ######......... .....##.######### ###.#.......######.#.#.####......##.[?1000lx|jz'.S.Sx|jo/NS)x|jt0`27x|j6x|j+g[?1000h _The ball python hisses angrily.x|jF [?1000lx|j ###..###..#..# ##.#..... #ß.... #.#.####.+......####.#...... #ß...S............ x|j ##..(.>............ ....####.######## ###. #.@....... #... #..####### #.##..# #...#..####### #####x|jU D#......... ......##.######### ###.#.......######.. x|j #.#.####......##.. #.#.#.........##.. x|j [?1000lx|j 0Sx|j .S   ball python (constriction)x|jy `36x|j [?1000hx|j x|jׁ [?1000lx|j  ..##.#... ß... #.#.####.+...####.#.....#ß..S.....#(.>... ##...####.######## ## #............ #.@######## .###### #####....... .....#.######### ####.# #.#.###.......####x|j_ D x|j [?1000lx|j x|j֧ `45x|j %[?1000hx|jA[?1000l #... ß... #.#.####.+..####.#.....#ßS.....#(.>... ##...####.######## ## #............ #..######## .###### #####....... .....#Zot (5735) #.##.#.###.......# # [?1000lx|jox|j`54x|jx|j[?1000hx|j0x|jm[?1000lx|jln ... #.#.####.+..####.#.....#ßS.....#(.>... ##x|jn...####.######## ## #............ #..######## .###### #####....... .....x|jLo#.######### ### #.#.......####.##.#...........#### x|j{o[?1000lx|j6q/Sx|jmwS   ball python (constriction)x|j@x`63x|j&~[?1000hx|jx|j_[?1000lx|jf....####.#...... #ß....S........... ##..(.>...S.. ß....####.######## ###. #......... #... #..####### #.##..# #...#..######## ######..@....... ......##.######### ###.#.......######.#.#.####......##.#.#.#.........##.#.#.########.#.###.x|j,g# #.#.#.....####.#.###.....####.....x|jwg[?1000lx|jhG.Sx|j.iD.Sx|jox|jp`72x|jKv[?1000hx|jwx|j[?1000lx|j ....####.#...... #ß.....S..... ##..(.>...... ##ß.....####.## #####.. #S.. #...##..# #.#..##..# #.x|j h#..######.#..##.# ###.#.#.######.#.#.####......##.#.#.#.##.#.#.###.####.##.#.###.# #.# #.#.####.# #.###.....####.....# x|j [?1000lx|jx|j<`81x|j_[?1000hx|jEx|j [?1000lx|j m....####.#...... #ß.....S. ##..(.>. ##ß.....####.# #####.x|j 3. #S. #...##ß#..# #.#..##..# #.#..######.x|j #..##.####.#.#.x|jK N######.#.#.####......##.#.#.#.##.#.#.###.x|jj ?####.###.#.###.x|j # #.##.#.####.##.###.....####.....#x|jU [?1000lx|j x|j `90x|j| [?1000hx|j%" x|j ?[?1000l[?1000lSx|j S   ball python (constriction)x|j b7029x|j x|j% [?1000hx|j x|j  V[?1000l[?1000l.Sx|j x|j$ `18x|jl x|j [?1000hx|jY x|jw [?1000l[?1000lx|jgy ;.Sx|j r  The ball python bites you but does no damage.x|j y=2Freeze7x|jL x|j [?1000hx|j X _The ball python barely misses you.x|jݥ[?1000lx|jV ....####.#...... #ß.... SlowGraham the Chiller  ....S........... ##.... Merfolk  .(.>............ ##ß.. Health: 14/14 ========================  ....####.######## #####.. Magic: 2/3================--------  . #S........ #...##ß AC: 2Str: 8 #..####### #.#..## EV: 11Int: 14x|j(1 #..# #...... SH: 0Dex: 14 #..###############.... XL:  1 Next: 40% Place: Dungeon:1 #....@................ Noise: =--------  Time: 272.7 (0.0) ##.########## ###..... c) +0 hand axe #.#.......######..... Cast: Freeze #.#.####......##..... Zot (5727)  #.#.#.........##..... #.#.###.......####.## S   ball python (constriction) #.#.###.......# #.#  #.#...........####.#  #.###.....####.....# x|j_The ball python barely misses you.Casting: Freeze (safe; 4% risk of failure)  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.[?1000lx|j      .(.>    .     #..#  #..########## #...†@....... ##.##########     x|j  x|j53.7 (1Freeze6x|j4x|j[?1000hx|j  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line: a ball python (100% to hitx|j3 )  You freeze the ball python. _You kill the ball python! _You now have 2/3 mp.x|j[?1000lx|j1[?1000lx|jx|j3x|jgx|jw 54x|j X3x|jk x|jx|j5B2x|jx|jx|jWB1x|jx|jx|j,0x|jIx|jx|j}Y19x|jx|jx|j*B8x|jx|jx|jB7x|jUx|jNx|jzB6x|jx|jpW _You start resting.x|j#&-x|jf)/80.0)x|j.*3========-4.7 (115x|jC2x|jL5[?1000hx|jC6X _MP restored: 3x|j [?1000lx|j [?1000lx|jG x|j x|j? x|jd x|ju x|j _4 _x|j g  You see here a ball python corpse.x|j x|j I3 _x|j x|jj x|j x|j B2x|j x|j x|j x|j ========10x|j8 09x|j x|j X8x|j x|j x|jw X7x|j' x|j" x|j$ x|j!% B6x|j& x|j) x|j* x|j+ B5x|jw, x|j. x|j0 x|j-1 B4x|j 3 x|j5 x|j7 x|j8 B3x|j': x|j9C r  There is a stone staircase leading down here.x|jiE x|jE I2 _x|jG x|jI x|jL x|jZL B1x|jM x|j5Z     #.....   #..# ###..#   #..# ..#..#   ####..# .....  x|jZ  #.....# #.#.####.   #.....####.#......   #.................  x|jZ  #..@.>....  x|jZ  #.....####.########  x|j[  #.....# #......... x|jD[   ####### #..#######  x|jn[ { #..# x|j[ | #..########  x|j[ d #...†......x|j[ m   ##.########x|j[ 3  x|j\ 9 #...x|j'\ E x|jb -98.7 (14x|jc f9.7 (150x|jUh x|j2i [?1000hx|jj * _d - 6 poisoned dartsx|j[?1000lx|j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.4   0.8  +1   i + Spellcasting 2.0   3.6  -1          x|jLb b - Axes   0.0   1.4  -2   j - Ice Magic   4.3   4.2  +1   c - Unarmed Combat   0.0   0.8  +1       d - Throwing   0.0   1.0   0          x|j     e - Short Blades   0.0   0.7  +2          x|j     f - Armour   0.0   1.7  -3      x|j#+g + Dodging2.8   1.8  +3      x|jZ h - Stealth   2.1   2.1  +2                                                  x|j    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsx|jVx|jx|j:) SlowGraham the Chiller #.....Merfolk #..# ###..#Health: 14/14 ======================== #..# ..#..#Magic: 3/3======================== ####..# .....AC: 2Str: 8 #.....# #.#.####.EV: 11Int: 14 #.....####.#......SH: 0Dex: 14 #.................XL:  1 Next: 50% Place: Dungeon:1 #..@.>............Noise: ---------  Time: 299.7 (0.0) #.....####.######## c) +0 hand axe #.....#[4x|j)50m #......... Cast: Freeze ####### #..####### Zot (5700)  #..# #..########  #...†......  ##.########  #.#.......  _You now have 2/3 mp. _You start resting. _MP restored: 3 _You see here a ball python corpse. _There is a stone staircase leading down here. _d - 6 poisoned darts[?1000lx|j$-x|ja.x|j3x|j3[?1000hx|jr5x|ju[?1000lx|j:y[?1000lx|j2{3x|j2}x|jx|j@p699x|jx|jB8x|jx|jx|jX7x|jx|j6x|jsx|jB6x|jRx|jx|jx|jkB5x|jx|j}x|j3X4x|jx|jx|jX3x|jGx|jGx|jÝx|jB2x|jx|jx|jȥf  You encounter a quokka.x|j   ..    .#   .###   ...   ..#   ##   #.....r#  x|j> #@#   #.#######   #........ ..   #..######..#  #..# ..#..# x|jSv####..# ..... r   quokka (asleep) #.....# #.#.####.x|j¬ #.....####.#...... #.................x|j-307.7 (8x|jtl8.7 (91 _x|jx|jP[?1000hx|jӼ x|jZ[?1000l x|j"  #.#  #..  #.#  #.### #...  ..#  ##..####  #.@...r# #.###...S.  x|j#.########  #........ ..  #..######..#  #..# ..#..# ####..# ..... S   ball python (constriction, asleep)  x|jp#.....# #.#.####. #.....####.# x|j[?1000l x|j r.  You encounter a ball python. x|j$Mr x|j4e9.7 (10 x|j x|j[?1000h x|jmW _The quokka twitches its whiskers.!x|j[?1000l!x|j #.#  #..  #.#  #.###  #...  #..# #..####  #....r.# !x|j #@###...S.  #.########  #........ ..  #..######..#  #..# ..#..# ####..# ..... !x|jXF #.....# #.#.####.  #.....####.#......  #...........!x|j!x|j/[?1000l!x|jo;r.!x|jC!x|jb1089!x|jm[?1000h!x|jf!x|j [?1000l!x|j{  .###.. ###..####...r..####...S.#####....... ..######..# ..###....... !x|j= { #....>............[?1000l!x|j v18!x|j@ [?1000h!x|jF "x|jӚ[?1000l[?1000l"x|j:r"x|jǛW.r"x|j>kr   quokka"x|jqq2Freeze7"x|jj[?1000h"x|jo#x|jl1[?1000l#x|j[?1000l#x|j\ #..SlowGraham the Chiller  #.#Merfolk  #.###Health: 14/14 ========================  #...Magic: 2/3================--------  #..#AC: 2Str: 8  ##..####EV: 11Int: 14  #...r..#SH: 0Dex: 14  #r###...S.XL:  1 Next: 50% Place: Dungeon:1  #@########Noise: ---------  Time: 312.7 (0.0)  #........ ..c) +0 hand axe  #..######..##x|jMCast: Freeze  #..# ..#..#Zot (5687)  ####..# .....  #.....# #.#.####.r   quokka  #.....####.#......  #.................  #....>............ _The quokka twitches its whiskers.Casting: Freeze (safe; 4% risk of failure)  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  You freeze the quokka.#x|jm=3.7 (16#x|j#x|j[?1000h#x|jɩ  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line: a quokka (100% to hit)  You freeze the quokka. _The quokka bites you but does no damage. _You now have 2/3 mp.#x|jy[?1000l$x|ju 4 #.. SlowGraham the Chiller #.# Merfolk #.###  Health: 14/14 ======================== #...  Magic: 1/3========---------------- #..#  AC: 2Str: 8 ##..####  EV: 11Int: 14 #...r..#  SH: 0Dex: 14 #.###...S.  XL:  1 Next: 50% Place: Dungeon:1 $x|j |#@########  Noise: =--------  Time: 313.7 (0.0) #........ ..  c) +0 hand axe #..######..#  Cast: Freeze #..# ..#..#  Zot (5686)  ####..# .....  #.....# #.#.####.  r   quokka #.....####.#......  #.................  $x|j ]#....>............ _You now have 2/3 mp.$x|j= 8Casting: Freeze (safe; 4% risk of failure)  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line$x|jr Aim: a quokka (almost dead, 100% to hit)  You freeze the quokka.$x|j [?1000l$x|j #.. #.# #.###  #...  #..#  ##..####  #...r..#      #........ ..  #..######..#  #..#   ####..#  #.....#  #.....#$x|j #...... #....>$x|jr274.7 (1Freeze5$x|j$x|j#[?1000h$x|jr$  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line: a quokka (almost dead, 100% to hit)  You freeze the quokka. _You kill the quokka! $x|j$]_You now have 1/3 mp.%x|j [?1000l%x|j [?1000l%x|j %x|j@ %x|j %x|jj %x|jQ 43%x|j %x|j B2%x|j %x|j %x|j0 B1%x|j 0%x|j 798%x|jL 7%x|jM %x|j B6%x|j %x|j %x|j. B5%x|j ,%x|j2 2========4%x|j %x|js n3%x|j %x|j B2%x|j %x|j %x|j; B1%x|j- %x|j" %x|j [========0%x|jD %x|jE %x|j C69%x|j$ %x|j %x|jW B8%x|j %x|j J765%x|j %x|jJ B4%x|j %x|j %x|j B3%x|j_ %x|j W _You start resting.%x|j &-%x|j 036.7 (22.0)%x|j} 3========-7.7 (232%x|jM %x|jl [?1000h%x|j X _MP restored: 3&x|j[?1000l&x|j( M#. ###. #..# #..####.....# ...S.######## ...... ..####  #..# ..#..#....&x|j [?1000l&x|j&&x|j'r8.7 (1.0)1 _&x|ja+[?1000h&x|jm-&x|j[?1000l&x|j$    #.#  #..  #.#  #.### #...  ..#  ##..####  #.@....#  #.###...S.  #.########  #........ ..  #..######..#  #..# ..#..#S   ball python (constriction, asleep) ####..# ....&x|j . #.....# #.#.####. #.....####.#[?1000l&x|j&x|ja`90&x|j"[?1000h&x|j'x|j`U[?1000l'x|j],  #.#  #..  #.#  #.###  #...  #..#  ##..####  #..@...#  #.###...S. #.###### #.. ..  #. 'x|j]#..# ..#..#  ####. #.... 'x|j^[?1000l'x|j~d'x|j6eb4059'x|jj[?1000h'x|jal'x|j [?1000l'x|j {  #.#  #..  #.#  #.###  #...  #..#  ##..####  'x|j- #...@..#  #.###...S. #.##### #. ..  #..# ..#..# 'x|j [?1000l'x|j 'x|j ========18'x|j  [?1000h'x|j (x|j3[?1000l(x|j #.# #..  #.#  #.### #...  #..#  ##..#### #......#####. #.###@..S.... #.########## #........ ..  #..######..#  #..# ..#..# ####..# .....  #.....# #.#.#(x|j###. #.....####.#...... #...........(x|jQ[?1000l(x|j6(x|j`27(x|j[?1000h(x|j (x|j [?1000l(x|j #.# #.. #.# #.### #... #..# ##..#### #......#####.#.###.@.S.#.###.#. .. #..######..# #..# ..#..# #####..# ..... ##.....# #.#.####. +#.....####.#...... ##. #(x|j [?1000l(x|j (x|jH `36(x|j [?1000h(x|j& )x|j^[?1000l)x|j?#.# #.. #.# #.### #... #..# ##..#### #......#####.#.###..@S.#.###.#. .. #..######..# ##..# ..#..# #####..# ..... #ß#.....# #.#.####. +.#.....####.#...... #ß#. #)x|j$[?1000l)x|j3} SS)The ball python hisses angrily.The ball python misses you. The ball python grabs you.The ball python constricts you. The ball python bites you.11------  2  ===4Freeze5) Constr )x|j8)x|j"D[?1000h)x|jME _The ball python constricts you. _You take 3 damage, and have 11/14 hp. MASSIVE DAMAGE!!*x|jV[?1000l*x|j^[?1000l*x|j#.#SlowGraham the Chiller#..Merfolk#.#Health: 11/14 ==================------#.###Magic: 2/3================--------#...AC: 2Str: 8#..#EV:  2 Int: 14##..####SH: 0Dex: 14#......#####...XL:  1 Next: 70% Place: Dungeon:1#.###..@S......*x|jrNoise: ===------  Time: 344.7 (0.0)#.##########...c) +0 hand axe#........ ..Cast: Freeze#..######..## Zot (5655) Constr #..# ..#..#######..# .....#ß S   ball python (constriction, slow)#.....# #.#.####.+.#.....####.#......#ß*x|jҕe#.................## _The ball python constricts you. *x|j _You take 3 damage, and have 11/14 hp. MASSIVE DAMAGE!!Casting: Freeze (safe; 4% risk of failure)  Aiming: Freeze (safe; 4% risk of failure)  *x|j2Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)*x|j;2==--5.7 (14*x|j*x|jߥ[?1000h*x|jn  Casting: Freeze (safe; 4% risk of failure)  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line: a ball python (constricting you, 100% to hit) *x|j_You freeze the ball python. The ball python seems to slow down. _You now have 2/3 mp.*x|j [?1000l*x|jj [?1000l*x|jdy #.#SlowGraham the Chiller#..Merfolk#.#Health: 12/14 ====================----#.###Magic: 1/3========----------------#...AC: 2Str: 8#..#EV:  2 Int: 14##..####SH: 0Dex: 14#......#####...XL:  1 Next: 70% Place: Dungeon:1#.###..@S......Noise: =--------  Time: 345.7 (0.0)#.##########...c) +0 hand axe#........ ..Cast: Freeze#..######..## Zot (5654) Constr #..# ..#..#######..# .....#ß S   ball python (constriction, slow)#.....# #.#.*x|jVz ####.+.#.....####.#......#ß#.................## _You now have 2/3 mp.Casting: Freeze (safe; 4% risk of failure)  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, constricting you, slow, 100% to hit)  You freeze the ball python. The ball python bites you.*x|jM| 8/14 -------6.7 (13*x|j) *x|j{ [?1000h*x|jœ   Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line: a ball python (moderately wounded, constricting you, slow, 100% to hit)  You freeze the ball python. The ball python bites you. _The ball python constricts you. _You take 4 damage, and have 8/14 hp. MASSIVE DAMAGE!! You now have 1/3 mp.+x|j2[?1000l+x|jOp #.# SlowGraham the Chiller #.. Merfolk #.# Health: 8/14=============----------- #.### Magic: 0/3------------------------ #... AC: 2Str: 8 #..# EV:  2 Int: 14 ##..#### SH: 0Dex: 14 #......#####...  XL:  1 Next: 70% Place: Dungeon:1 +x|j%r#.###..@.......  Noise: =--------  Time: 346.7 (0.0) #.##########...  c) +0 hand axe #........ ..  Cast: Freeze #..######..# # Zot (5653) Constr  #..# ..#..# ## ####..# ..... #ß S   ball python (constriction, slow) #.....# #.#.####. +. #.....####.#...... #ß #................. ## _You take 4 damage, and have 8/14 hp. MASSIVE DAMAGE!! You now have 1/3 mp.Casting: Freeze (safe; 4% risk of failure)  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, constricting you, slow, 100% to hit)  You freeze the ball python.[?1000l+x|jtx #.# #.. #.# #.### #... #..# ##..#### #......#####...  #.###..@.......  #.##########...   ..    #..#   +x|jx .....        +x|jv~]   +x|jpyM12 87.7 (1Freeze2)   Casting: Freeze (safe; 4% risk of failure)  Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line: a ball python (heavily wounded, constricting you, slow, 100% to hit)  +x|jЂYou freeze the ball python. _You kill the ball python!+x|j3+x|j[?1000h+x|j  Your Dodging skill increases to level 3! _You now have 0/3 mp.,x|j) [?1000l,x|j$ [?1000l,x|j ,x|j ,x|j ,x|jT 109,x|j W==49,x|j ,x|j ,x|jn B8,x|j ,x|jX ,x|j B7,x|j ,x|j X6,x|j> ,x|j* ,x|j 10/14====5,x|j ,x|j ,x|jY B4,x|j ,x|j ,x|j B3,x|jo ,x|j ,x|j 1========2,x|ju ,x|jm ,x|j U==1,x|jF ,x|j- ,x|j q11=0,x|j ,x|ju ,x|j C39,x|jn ,x|j ,x|j [========8,x|jR ,x|j X7,x|j, ,x|j ,x|j 2===6,x|j ,x|j ,x|j# B5,x|j ,x|j X4,x|ja ,x|j, ,x|jb B3,x|j ,x|j k==2,x|j ,x|j 3==1,x|j ,x|js ,x|j 2========0,x|j ,x|jY ,x|j C29,x|j ,x|j ,x|jS B8,x|j ,x|jN W _You start resting.,x|jB &-,x|j@ 071.7 (24.0),x|j 14====-2.7 (257,x|j ,x|j [?1000h,x|j   ,x|jO Health restored: 14 _You regained 2 mp, and now have 2/3 mp.-x|j[?1000l-x|j[?1000l-x|j-x|j6-x|j-x|j4 -x|j#========65-x|j0%X4-x|j%-x|j'-x|j'U==3-x|j(-x|j)-x|jq)B2-x|j)-x|j*-x|j+B1-x|j+-x|j,-x|jS-X0-x|j.Y19-x|j/-x|j0X8-x|j-1-x|j4W _You start resting.-x|j9-x|j=281.7 (9.0)-x|j=3========2.7 (10.0)7-x|j,B-x|jG[?1000h-x|jHX _MP restored: 3.x|j[?1000l.x|j[?1000l.x|j!.x|j.x|jT.x|jD.x|j.x|j6 _.x|j+B5.x|j.x|j.x|j.x|j|B4.x|j.x|jG.x|j.x|j[========3.x|j.x|j`.x|j.x|jB2.x|j.x|jM.x|j.x|jB1.x|j.x|j.x|j .x|jKB0.x|jn.x|j .x|j\ Y09.x|j .x|jS .x|j.x|jB8.x|je.x|j>'.x|jR  You open the door.You encounter a bat..x|j # #.# #.#.. .####.# ..##.### ###.####... .....# ######..# #.#.#...##..#### #......#####...#..$#.###..........# ..... ##+##.x|j` 1#.##########...# ..b. ##ß.ß#..............# ... ##.....#..######..#...# ## ##ß..... b   bat (asleep)#..# ..#..#...# ##....... ###..# .........# #ß....... .....# #.#.####.# +.........x|j%291.7 (9.0).x|j&p2.7 (10.0)7 _.x|jM,.x|j,[?1000h.x|jh./x|j [?1000l# #.# ##. #.. ..### #.# ...# #.### ###.### #... .....####..# #.#.#.  ##..#### #...@.  #......#####...#..$.  #.###..........#..##+##  #.##########...#....b.. ##ß.ß##......#....... ##.....##..######..#...#.########ß.....ß#..# ..#..#...#.# ##...# .........#.# #ß.# #.#.####.# +.[?1000l/x|j %b./x|jC Ab.b./x|j Ob/x|jZ k3.0)6/x|j /x|jM [?1000h/x|j% Q _There is an open door here.0x|jG 0[?1000l[?1000lb.0x|jM .b0x|j 0x|j h=450x|j 0x|j [?1000h0x|j I _The bat misses you.1x|jq*[?1000l[?1000l1x|j9+&.b1x|js,b.1x|j71x|j&913--5Freeze41x|j=1x|jC[?1000h1x|jiE _The bat hits you. _You take 1 damage, and have 13/14 hp.2x|jf[?1000l2x|j[?1000l2x|jQ"  SlowGraham the Chiller # Merfolk  #.# ##. Health: 13/14 ======================--  #.. ..### Magic: 2/3================--------  #.# ...# AC: 2Str: 8  #.### ###.### EV: 12Int: 14  #... .....########  SH: 0Dex: 14 2x|j #..# #.#.#.......  XL:  1 Next: 80% Place: Dungeon:1  ##..#### #...@.......  Noise: =--------  Time: 395.7 (0.0)  #......#####...#.b$....  c) +0 hand axe  #.###..........#....... ##+##  Cast: Freeze  #.##########...#....... ##ß.ß## Zot (5604)  #..............#....... ##.....#  #..######..#...#.########ß.....ß b   bat  #..# ..#..#...#.# ##........ ##..# .........#.# #ß........ ....# #.#.####.# +......... _The bat hits you. _You take 1 damage, and have 13/14 hp.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)2x|j&.b2x|j8, #  #.# ##.  #.. ..###  #.# ...#  #.### ###.###  #... .....########  #..# #.#.#.......   #...@.......  #...#..$....  2x|j.......#..b.... ##+##  ####...#.......  .....#.......  ..#...#.######  #..# ..#..#...#.#  .........#.#   2x|j"6.7 (1Freeze32x|j2x|j[?1000h2x|ji  Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: a bat (100% to hit2x|j*) _You freeze the bat. The bat closely misses you. _You now have 2/3 mp.3x|jR[?1000l3x|j? # #.# ##. #.. ..### #.# ...# #.### ###.### #... .....######## #..# #.#.#. ##..#### #..@'. #......#####...#..$.... #.###..........#..b.... ##+##3x|j #.##########...#....... ##ß.ß #......#....... ##..... #..######..#...#.########ß..... #..# ..#..#...#.# ###..# .........#.# #ß.# #.#.####.# +[?1000l3x|j  b.3x|j#b.3x|j$b.3x|jf3x|j$-7Freeze2 _3x|j[?1000h3x|j5x|j#[?1000l5x|jKG  SlowGraham the Chiller # Merfolk  #.# ##. Health: 13/14 ======================--  #.. ..### Magic: 1/3========----------------  #.# ...# AC: 2Str: 8  #.### ###.### EV: 12Int: 14 5x|jH #... .....########  SH: 0Dex: 14  #..# #.#.#.......  XL:  1 Next: 80% Place: Dungeon:1  ##..#### #..@'.......  Noise: ---------  Time: 397.7 (0.0)  #......#####...#..$....  c) +0 hand axe  #.###..........#....... ##+## Cast: Freeze  #.##########...#....... ##ß.ß# Zot (5602)  #..............#....... ##.....  #..######..#...#.########ß..... b   bat  #..# ..#..#...#.# ##....... ###..# .........#.# #ß....... .....# #.#.####.# +........ _You now have 2/3 mp.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  You freeze the bat.[?1000l5x|j+P7 #  #.# ##.  #.. ..###  #.# ...#  #.### ###.###  #... .....########  #..# #.#.#.......   #..@'.......  5x|jUQV#...#..$....  ......#.......  ####...#.......  ....#.......  .#...#.#####  #..# ..#..#...#.#   .........#.#     5x|jTU9=8.7 (1Freeze15x|jVZ5x|j$a[?1000h5x|jb Aim  Press: ? - help, Shift-Dir - straight line5x|jcEAim: a bat (severely wounded, 100% to hit)  You freeze the bat. _You kill the bat! _You now have 1/3 mp.6x|j[?1000l6x|jɁ[?1000l6x|j6x|j6x|j06x|j6x|jX06x|jg$ 6x|j3_You start resting.6x|jΜ-914==-400.7 (25996x|j6x|j[?1000h6x|jS _Health restored: 146x|j [?1000l6x|j§ [?1000l6x|j 6x|jZ 6x|j 6x|jQ 6x|j< n86x|j X76x|j} n66x|jG 6x|j U==56x|j3 6x|jɾ 46x|jE B36x|j 6x|j` 6x|j) 2========26x|j 6x|jY 6x|j B16x|jH 6x|j 6x|j B06x|j 6x|j 6x|j' C896x|j2 6x|j 6x|j T========86x|jv 6x|j 6x|j B76x|j$ 6x|j} X66x|j 6x|j 6x|j B56x|j 6x|j$ 6x|jT :46x|j 6x|j 6x|j B36x|j 6x|j8 X26x|j 6x|j X16x|j 6x|jy X06x|j 6x|j W _You start resting.6x|j 6x|jD 6x|j )19.7 (19.0)6x|jq 3========20.7 (20796x|jU 6x|jM [?1000h6x|j X _MP restored: 37x|j [?1000l7x|j8 [?1000l7x|j¾ 7x|j! 7x|jO 7x|j[ 7x|j 7x|j I8 _7x|j; 7x|j8 `  There is an open door here.7x|j 7x|jy I7 _7x|j 7x|j> 7x|j# 6========57x|jx X47x|jZ 7x|jV M _You now have 62 gold pieces (gained 15).7x|j) 7x|je B37x|j 7x|j 7x|j217x|j7x|jl7x|j 7x|jIB07x|jc 7x|j 7x|j 7x|j? C697x|j7x|j7x|jl7x|jB87x|j7x|jX77x|j7x|j)! _h - 2 scrolls labelled OFOXIM ULOSUECK (gained 1)7x|j"7x|j"B67x|j#7x|jz%7x|j&7x|j&B57x|j'7x|j+)7x|j)7x|jS*B47x|j+7x|j.7x|j?7`3217x|j77x|jB97x|j):7x|jk:B07x|j:7x|j<7x|j=7x|j=C597x|j>7x|j?7x|j@7x|j$AB87x|jA7x|j1C7x|jC7x|jDB77x|j E7x|jG7x|jVH7x|j'IX67x|jhJ7x|jQK7x|jKB57x|jK7x|jM7x|jM7x|j/NB47x|jN7x|jO7x|j^P7x|jPB37x|jQ7x|jXR7x|j"S7x|jpSB27x|jS7x|j,U7x|jdV7x|jVB17x|j W7x|j+[7x|j[7x|jv\B07x|j\7x|j^7x|j_Y497x|j$`7x|ja7x|j\b7x|jbB87x|jc7x|jqd7x|j e7x|j^eB77x|jf7x|jg7x|jwh7x|jhB67x|j5i7x|jl'7x|jm7x|jmB57x|jo7x|j(qW _You open the door.7x|jr7x|jrB47x|j t7x|jy`  There is an open door here.7x|jz7x|ja{I3 _7x|jq|7x|j~7x|j7x|j@B27x|j17x|jĂ7x|j7x|j_B17x|jy7x|j7x|j7x|jB07x|j 7x|j7x|j7x|jC397x|j7x|j7x|jf7x|jB87x|j~7x|j'7x|jIX77x|j7x|jؘW _You open the door.7x|j7x|j=B67x|j7x|j`  There is an open door here.7x|jڤ7x|j2I5 _7x|jy7x|j7x|j`4327x|j7x|jT7x|jVX17x|jv7x|j7x|j7x|j>B07x|ji7x|j7x|jT7x|j C297x|j7x|j7x|jr7x|jB87x|j7x|j7x|jZ7x|jB77x|j 7x|jV7x|j7x|jJB67x|jm7x|j7x|jX57x|j17x|j7x|j7x|jB47x|j7x|j7x|j#7x|jxB37x|j7x|j7x|j7x|jRB27x|j57x|j7x|j7x|j8B17x|j7x|jo7x|jt7x|jB07x|jV7x|j7x|jrY197x|j97x|jt,7x|jB87x|j 7x|j7x|j7x|jRB77x|j7x|j7x|j:7x|jsB67x|j7x|j7x|j-7x|jXB57x|j7x|j7x|jX47x|j7x|j7x|jmX37x|j7x|j7x|jA7x|jB27x|jJ7x|j7x|j7x|jB17x|j7x|jM$50097x|j$B87x|j$7x|j&7x|j}'X77x|j(7x|j0)7x|j)7x|j)B67x|jz*7x|j,7x|j'-7x|ju-B57x|j-7x|j17x|j2X47x|j37x|j~47x|j57x|j5B37x|j 67x|jI77x|j77x|j8B27x|j87x|j97x|jZ:7x|j:B17x|j;7x|j<7x|j<7x|j=B07x|jo=7x|j>7x|jq?7x|j?D4997x|j$@7x|jA7x|j)B8x|j/B88x|j8x|j8x|j8x|jB78x|jK8x|jC,8x|jAX68x|jl8x|jkX58x|j8x|jn8x|j{8x|jB48x|j8x|j#8x|j$8x|j%B38x|j%8x|j*8x|j+8x|j,B28x|j,8x|j18x|j28x|j2B18x|j38x|j88x|j98x|j9B08x|j:8x|j|?8x|j@8x|j@C898x|jzA8x|jE8x|j0GX88x|jQ78x|jR8x|jRB68x|jS8x|jW8x|jY8x|jUYB58x|jZ8x|j*^8x|j_X48x|j`8x|jGd8x|je8x|jeB38x|jf8x|jqj8x|jlX28x|j7m8x|jo8x|j q8x|j#8x|j#B58x|j$8x|j1%8x|jC&8x|jt&:48x|j&8x|j(8x|jC)X38x|j)8x|j*8x|j+8x|j,B28x|jr,8x|j-8x|jT.8x|j.B18x|j/8x|j/8x|j08x|j1B08x|jk18x|jc38x|j>398768x|j?8x|j@8x|j@B58x|jDA8x|jB8x|jIC8x|jCB48x|j"D8x|j)E8x|j0F8x|jGX38x|jSI8x|jKX28x|jL8x|j O8x|jP8x|jdQB18x|jQ8x|jS8x|jU8x|jUB08x|jV8x|jXY8x|j[8x|jN[C298x|jB\8x|j^8x|j`8x|j`B88x|j?b8x|j;d8x|j?f8x|jfB78x|jg8x|ji8x|jmln68x|j" 8x|j3#.#.####......... #.# ..#.# #.#.##.......###.# #.##.# #.#.##.#.....##.##.# 8x|js#.#.##.#.....# #.##.# #.#..........# #.##.# #......####### #.#8x|j#.# #............ #.# #......##############.# 8x|j#...............@.....# #######################  8x|j'! 8x|j`GYou pick up a parchment of Momentum Strike and begin reading...8x|jB2573.7 (153.0)8x|jf4458x|jf[?1000h _You add the spell Momentum Strike to your library.:x|j ~[?1000l:x|ju[?1000l:x|j:x|jR:x|j:x|j :x|j4:x|j43:x|jb:x|jŌ:x|j<:x|j~B2:x|jݎ:x|jZ:x|jM:x|jB1:x|j:x|j:x|jG:x|jB0:x|jP:x|j:x|jG:x|jC19:x|j:x|j:x|jB:x|j}B8:x|jƛ:x|j\:x|jLX7:x|j:x|j~:x|jQX6:x|j:x|jL:x|jX5:x|ji:x|j]:x|j:x|j.B4:x|jc:x|j:x|j :x|jB3:x|j:x|j:x|j:x|j%B2:x|ja:x|j:x|jX1:x|j:x|j:x|j:x|jݾB0:x|j7:x|j-:x|jXY09:x|j:x|ji:x|jiX8:x|j:x|j$_ .......# #.....# #.# #.# ##.....# #.....#### #.# ..#  ###.#.####......... #.# ..#  #.#.##.......###.# #.# #  #.#.##.#.....# #.# #  #.#.##.#.....# #.# #  #.#...# #.##  #.......# #.##  #......@...# #.#  #......###.##.....................########################:x|j391.7 (17.0):x|j&f2.7 (187:x|j:x|j"[?1000h:x|j%d _l - a scroll labelled FAUG ETIJIRGHI;x|j[?1000l;x|j[?1000l;x|j=;x|j;x|j2;x|jD;x|j;x|j`65;x|j;x|j;x|jh;x|jB4;x|j<;x|j;x|jp;x|j&B3;x|j;x|j;x|j;x|jB2;x|jP;x|j;x|j$;x|jB1;x|j4;x|jj;x|j1;x|jB0;x|j!;x|jt;x|j;x|jD399;x|j;x|j ;x|j ;x|j@ B8;x|jq ;x|jP;x|j;x|joB7;x|j;x|jk;x|j4X6;x|j;x|j;;x|j;x|j B5;x|j5!;x|j%;x|j)&;x|j}&B4;x|jS';x|j+;x|jg,;x|j,B3;x|j-;x|j\1;x|j2X2;x|j3;x|j6;x|jz8X1;x|j8;x|j2<;x|jN=;x|j=B0;x|jH>;x|jA;x|jB;x|jECC89;x|j}D;x|jF;x|jH;x|jIB8;x|jI;x|jaL;x|jNX7;x|j$O;x|j#Q;x|j6R;x|jRB6;x|jrS;x|jU;x|jWn5;x|j|Z;x|j[X4;x|j\;x|j^;x|j `;x|jX`B3;x|j`;x|jb;x|jdX2;x|jd;x|jFg;x|jYhX1;x|ji;x|jk;x|jk;x|jglB0;x|jl;x|jn;x|j p;x|jKpC79;x|jp;x|jr;x|jsX8;x|jt;x|ju;x|jwX7;x|jw;x|jzy;x|jsz;x|jzB6;x|jf{;x|ja};x|j[~X5;x|j;x|jL;x|jX4;x|jB;x|j;x|jX3;x|j;x|j&;x|j;x|jʼnB2;x|j;x|j;x|jX1;x|j;x|jĐ;x|jX0;x|ji;x|j6;x|jWY69;x|jƖ;x|j;x|j;x|j$B8;x|jǙ;x|jV;x|j;x|j̟B7;x|j;x|jk;x|jmX6;x|j;x|j;x|jפ;x|jB5;x|j`;x|j;x|j;x|jQB4;x|j;x|j/;x|j;x|j2B3;x|j̫;x|j;x|j3X2;x|j;x|j;x|j԰X1;x|j;x|j;x|jk;x|jB0;x|jڵ;x|j;x|j;x|jkC59;x|j;x|j;x|jʺ;x|jB8;x|ji;x|j;x|j:;x|j_B7;x|j;x|j;x|jѾ;x|jB6;x|j7;x|j;x|j ;x|jX5;x|j;x|j;x|jB4;x|j7;x|j;x|jq;x|jB3;x|j;x|j;x|j;x|jB2;x|jW;x|j;x|j;x|jB1;x|j;x|j;x|j#;x|jpX0;x|j;x|ji;x|jC49;x|j ;x|j;x|j;x|jB8;x|j.;x|j;x|jQ;x|jB7;x|j;x|j;x|j;x|jB6;x|j_;x|j;x|j-;x|jvB5;x|j;x|j;x|jZ;x|jB4;x|j ;x|j;x|jI;x|jrB3;x|j;x|j;x|jn2;x|j;x|jX1;x|jJ;x|j4;x|j;x|jB0;x|j;x|j;x|j;x|jY39;x|j;x|jL;x|jB8;x|j;x|j;x|jX7;x|j;x|j3;x|j;x|jB6;x|j;x|j;x|j;x|j*B5;x|j;x|jn;x|j;x|jB4;x|j;x|jc;x|j~;x|jB3;x|j;x|j;x|j<;x|jwB2;x|jF ;x|j ;x|j ;x|j B1;x|j ;x|jL;x|j;x|j%B0;x|j;x|j;x|j;x|jC29;x|jZ;x|j;x|jX8;x|j\;x|j;x|j;x|jX7;x|j;x|jl;x|jB6;x|j;x|j;x|j7;x|jB5;x|j(;x|j;x|jj;x|jB4;x|jo ;x|j!;x|j";x|jO#:3;x|j#;x|j$;x|j%;x|j%B2;x|j&;x|j';x|j);x|jo)B1;x|j*;x|jx+;x|j,;x|j,B0;x|j-;x|j$0;x|j2Y19;x|j]4;x|j8;x|j9;x|j9B8;x|jP;;x|j=;x|j?X7;x|jnA;x|jC;x|jE;x|jFB6;x|jPG;x|jI;x|jK;x|jKB5;x|jL;x|jN;x|jPX4;x|jR;x|j T;x|jtUX3;x|j@V;x|jW;x|j Y;x|jLYB2;x|jY;x|j\;x|j|^X1;x|jZ_;x|ja;x|jjfc  You encounter a rat.;x|jk....# #.#......#.# # ....###.####.#......#.# ....#.....##.#......#.# ....#.....##.#......#.#  ....#.....##.#......#.# ;x|jl #######.####.#......#.#  ........# #.#.#.##.#  ############.#.#.# .#  ;x|jZl;.............#.#@# .# ##############.#.....+  .....##  ......# ;x|jl.......#........#r   rat (asleep).r.......#;x|jl)###########;x|js.688.7 (96;x|jttm9.7 (970 _;x|jqy[?1000h;x|jB{=x|j5[?1000l=x|j<###.####.#... .....##.#.................. #######.##. ........# #.#.#.##.# ############.#.#.# .............#.#.##.## ##############.#@....+ #.........###.... #...#..=x|j=o#.r########## =x|j=[?1000l=x|jC=x|jDm90.7 (1.0)09=x|jI[?1000h=x|j"K=x|jH\ [?1000l=x|jkc .#.....##.#......#.#.#.....##.#......#.#.#.....##.#......#.# ########.####.#......#.# .........# #.#.#.##.# #############.#.#.# .# ..............#.#.##.## ###############.#.....+ #....@....## #. #.# #.# #.r.# ########### =x|jd [?1000l=x|jQk =x|j/l `18=x|jp [?1000h=x|jZr >x|j`[?1000l>x|jF#.....#.....##.#......#.#.#.....##.#......#.# #########.####.#......#.# ..........# #.#.#.##.# ##############.#.#.# .# ...............#.#.##.## ################.#.....+ #.........## #.# #.# #.#>x|j #.r.# ###########[?1000l>x|j>x|j7`27>x|j[?1000h>x|j>x|jۤ [?1000l>x|j .......#.....##.#......#.# .#########.####.#......#.# ...........# #.#.#.##.# ##############.#.#.# .# ................#.#.##.## #################.#.....+ #.........## #.# #.# #.# #.r.# ########### >x|j [?1000l>x|j >x|j `36>x|jո [?1000h>x|jf ?x|j[?1000l?x|j)#########.####.#......#.# ............# #.#.#.##.# ##############.#.#.# .# .................#.#.##.## ##################.#.....+ #.........## #. #.# #.# #.r.# ###########?x|j[?1000l?x|j?x|j~q4Freeze5?x|j [?1000h?x|jq ?x|jK[?1000l?x|j'[ .  The helpless rat fails to defend itself.You hit the rat.[?1000l?x|ju`' ?x|j=a?x|j\gR..#########.####.#......#.#SlowGraham the Chiller ............# #.#.#.##.#Merfolk ..##############.#.#.# .#Health: 14/14 ======================== .................#.#.##.##Magic: 3/3======================== ##################.#.....+AC: 2Str: 8#.........##EV: 12?x|jOhInt: 14#.........#SH: 0Dex: 14#.........#XL:  1 Next: 100% Place: Dungeon:1#.@.......#Noise: ---------  Time: 696.0 (1.3)#.........#c) +0 hand axe###########Cast: FreezeZot (5304) You pick up a parchment of Momentum Strike and begin reading... _You add the spell Momentum Strike to your library. _l - a scroll labelled FAUG ETIJIRGHI _You encounter a rat.The helpless rat fails to defend itself.You hit the rat.?x|jl _You kill the rat!You have reached level 2!?x|j`w/  --more--Ax|j)20/205/52 0% FreezeAx|jlAx|j[?1000hAx|jB _Health restored: 20; MP restored: 5Bx|jC[?1000l[?1000lBx|jBx|j`Bx|jBx|j>3 _2Bx|jBx|j$Bx|jBx|jB1Bx|jBx|jBx|j(029987Bx|jv6'Bx|jL5 _You open the door.Bx|jX4Bx|jl   There is an open door here.3 _Bx|j2Bx|j ,Bx|jn1Bx|jn0Bx|j,Bx|jBx|jC89Bx|jBx|j/Bx|jjBx|jB8Bx|jz Bx|j"Bx|j1#Bx|jj#B7Bx|j&,Bx|j(X6Bx|j(Bx|j*Bx|j254Bx|j&5Bx|j6Bx|j7B3Bx|j)8Bx|j:Bx|j;Bx|j&<B2Bx|j6=Bx|j]@Bx|jBn1Bx|jOEBx|jGBx|jHB0Bx|jIBx|jLBx|jUBx|j/VC79Bx|jXBx|j[Bx|j]Bx|jE^B8Bx|jt`Bx|jm #.##.#.# ##...>.. #.# .# #. ###  ...#.# #.# .. ..  Bx|j/o%#.# #.# #.##!#  .....#.# #.# ....#  .....#.# #.# ....#  .....#.# #.####...###  .....#.####....#  #.##.#..........@...#  #.##.#..............#  #.##.##.....######..#  #.....'.....# ..... .....##.....#.### .....####.#.#.#   Bx|jOp[.....# #.#.##   .....# #.#.#   .....# #.#.#  Bx|j%u1722.0 (26.0)Bx|jvf3.0 (277Bx|j&{Bx|j ~[?1000hBx|j* _e - a spore talismanCx|j` [?1000lCx|ja [?1000lCx|j{c Cx|jd Cx|jf Cx|j5h Cx|j\j Cx|jdo n6Cx|jpp Cx|jp B5Cx|j&r Cx|jt Cx|jv Cx|jFw B4Cx|jhx Cx|j1z Cx|j&| X3Cx|ja} Cx|j  Cx|jA X2Cx|j| Cx|jZ X1Cx|j) Cx|jJ s _d - 2 fizzy white potions (gained 1)Cx|jǐ X0Cx|jT Cx|j[ Cx|jʘ 69Cx|jg 8Cx|jZ Cx|j B7Cx|j Cx|j= Cx|j Cx|j B6Cx|ji Cx|jP 5Cx|j Cx|j :4Cx|jT Cx|j L _You now have 67 gold pieces (gained 5).Cx|jv X3Cx|j Cx|jN Cx|j׶ Cx|j= B2Cx|j Cx|jº Cx|jj 1Cx|j7 Cx|j B0Cx|j Cx|j Cx|j Cx|ju C59Cx|jx Cx|j Cx|j& Cx|j B8Cx|j Cx|j Cx|j Cx|j B7Cx|j Cx|jH Cx|j\ X6Cx|j> Cx|jU Cx|jO Cx|j( B5Cx|j Cx|j~ Cx|j7 Cx|j B4Cx|j Cx|j< 2 .########.#.# ##...### # #....#####... .##.# #.†........ .##.# #..........#. # # #........... .# .#..####......###.##.##  .#.................... ....#.....#...#  ............#..#@..#  †#......##..#..#...#  .#...##.##..#..#...####.  .#.#.##.##..#..#......[.  .#.#..#.##..# .#.#.#####  .#.##.#.....# #.#.#  .#.##.......####.#.# Cx|j% @ .#.# ##...>......#.# .#.# #.###.###### Cx|j -46.0 (23Cx|j f7.0 (243Cx|j_ Cx|j  [?1000hCx|j6 c _m - a scroll labelled GARUIMU DUUQUEx|jq-[?1000l[?1000lEx|j.Ex|j/Ex|j/Ex|j5,Ex|jR<21Ex|j=Ex|j>Ex|j@Ex|jDAB0Ex|jXBEx|jGo49Ex|j:HEx|jKEx|jMEx|jMB8Ex|jOEx|j/Sn7Ex|jpV6Ex|j2WEx|jZEx|j[X5Ex|jS_,Ex|jan4Ex|jn3Ex|jnEx|jupEx|jpB2Ex|jWqEx|jtEx|juEx|jvB1Ex|jvEx|jaxEx|j|yEx|jyB0Ex|jzEx|jh|Ex|j}Ex|j>~C39Ex|j~Ex|j68Ex|j|X7Ex|jEx|jEx|jbEx|j,6Ex|jEx|jEx|j:Ex|jEx|jB5Ex|jÚEx|jpEx|jɝEx|jJB4Ex|jUEx|jn3Ex|j;Ex|j2Ex|jyEx|j,2Ex|j Ex|jΦEx|j>Ex|jũEx|jVB1Ex|j=Ex|j0  You see here a +0 robe.Ex|jFEx|jJ29 _Ex|jEx|jEx|jEx|jƾB8Ex|jIEx|jEx|jEx|jB7Ex|jEx|jEx|jX6Ex|jEx|jEx|jEx|js,5Ex|jEx|jEx|jEx|jX4Ex|jEx|jEx|jfEx|jB3Ex|j;Ex|jEx|jEx|j:2Ex|j4Ex|jEx|jEx|j1B1Ex|j}Ex|j^Ex|j"Ex|jYB0Ex|jEx|joEx|jEx|jC19Ex|jEEx|jEx|j~Ex|jB8Ex|jKEx|j6Ex|jEx|jB7Ex|jEx|jEx|jB6Ex|jEx|jCEx|jEx|jDEx|jtB5Ex|jEx|j,Ex|jB4Ex|j,Ex|jEx|jEx|jX3Ex|j3Ex|j21Ex|j$0Ex|jEx|jEx|j'C09Ex|jEx|j6Ex|jEx|jX:8Ex|jEx|j&76Ex|j9Ex|jEx|j&B5Ex|jEx|j4Ex|jEx|jEx|jJ B3Ex|j Ex|j+ Ex|j Ex|j" B2Ex|jz Ex|j3Ex|jEx|jB1Ex|jEx|jEx|jEx|jB0Ex|jEx|j19987Ex|jB6Ex|jWEx|jEx|jpEx|jB5Ex|jEx|jEx|j&Ex|j]B4Ex|jEx|jEx|jEx|jB3Ex|jEx|jEx|jOEx|j. B2Ex|jq Ex|j!Ex|je"Ex|j"B1Ex|jC#Ex|j$Ex|j%Ex|j&B0Ex|jO&Ex|j'Ex|j'Ex|j;(C89Ex|j(Ex|j'*Ex|j+Ex|jf+B8Ex|j+Ex|j-Ex|j1.Ex|jf.B7Ex|j.Ex|jt/Ex|j/Ex|j/B6Ex|j50Ex|j0Ex|j1Ex|jb1B5Ex|j1Ex|j2Ex|jl2Ex|j2B4Ex|j2Ex|jo3Ex|j3Ex|j3B3Ex|j:4Ex|j4Ex|j45Ex|jc5B2Ex|j5Ex|jR6Ex|j6Ex|j6B1Ex|j57Ex|j9Ex|j9Ex|j :B0Ex|j^;Ex|j <Ex|j<Ex|j=C79Ex|jl=Ex|jk>Ex|j>Ex|j>B8Ex|j:?Ex|j?Ex|j9@Ex|j@B7Ex|j@Ex|jAEx|j/BEx|joBB6Ex|jBEx|j DEx|jDEx|j1EB5Ex|jEEx|j*GEx|jGEx|jHB4Ex|jHEx|jJ,Ex|jJB3Ex|j6KEx|jJLEx|jLEx|jLX2Ex|jMEx|jMEx|jNEx|j;N:1Ex|jNEx|jOEx|j`PEx|jPB0Ex|jFQEx|jSEx|jPTEx|jTC69Ex|jeUEx|jWEx|jYEx|j>Y,8Ex|jmYEx|jZEx|j \Ex|j?]Ex|jz]B7Ex|j^Ex|j1`Ex|jaEx|j'bB6Ex|jcEx|jdEx|jdfEx|jfB5Ex|jgEx|jiEx|jLkEx|jkB4Ex|jlEx|jnEx|jBpEx|jpB3Ex|jxqEx|jrEx|jmtEx|jtB2Ex|juEx|jXwEx|jxEx|j@yB1Ex|jEzEx|jlX0Ex|j Ex|jm _j - 2 white potions (gained 1)Ex|j`Ex|jDžC59Ex|jWEx|jEx|jX8Ex|jEx|jيEx|jEx|jӋB7Ex|jEx|j{Ex|jfEx|jB6Ex|jCEx|jEx|jqEx|j,5Ex|j•4Ex|j\3Ex|j2Ex|jޞEx|jEx|jB1Ex|juEx|jEx|jEx|jCB0Ex|jnEx|j49Ex|jEx|jEx|jlB8Ex|j:Ex|jEx|jEx|jJB7Ex|jEx|jEx|j6Ex|jB5Ex|jEx|juEx|jEx|jB4Ex|jEx|jǸEx|jEx|j,3Ex|jEx|jEx|jEx|j21Ex|j Ex|jgB0Ex|jEx|jcEx|jEx|jFC39Ex|jEx|j#Ex|j Ex|jiB8Ex|j"Ex|j=Ex|jVEx|jB7Ex|jEx|jEx|j<Ex|jB6Ex|jPEx|jWEx|jEx|jcEx|j:5Ex|jEx|jEx|jEx|j6B4Ex|j Ex|j'Ex|jSEx|jB3Ex|j!Ex|jEx|jEx|j:2Ex|jEx|jdEx|j7Ex|jX1Ex|jEx|jIEx|jB0Ex|jEx|jEx|jEx|jC29Ex|jlEx|joEx|jEx|jB8Ex|jMEx|jyEx|jEx|jhB7Ex|jEx|jkEx|jEx|jAB6Ex|jEx|jEx|jEx|jB5Ex|jEx|jEx|jZEx|j,4Ex|jEx|jEx|jpEx|jEx|jLB3Ex|jEx|jdEx|jMEx|jB2Ex|j Ex|joEx|j9Ex|jkB1Ex|jEx|jEx|jEx|jB0Ex|jEx|jyEx|j Ex|jOC19Ex|jEx|jeEx|jGEx|jB8Ex|j5Ex|jEx|jEx|jB7Ex|jEx|jEx|j Ex|j B6Ex|jx Ex|jEx|jEx|j;:5Ex|jEx|j Ex|ju!X4Ex|j."Ex|j)Ex|j*Ex|jH+B3Ex|j+Ex|j2Ex|jc3Ex|j3,2Ex|j3Ex|j4Ex|j:Ex|jN<Ex|j<B1Ex|jECEx|jCEx|jEEx|jFB0Ex|jFEx|jLEx|jLEx|jMC09Ex|jiMEx|jZT,Ex|jTB8Ex|jXUEx|j[Ex|j\Ex|j!]B7Ex|j]Ex|jdEx|jeEx|jeB6Ex|jfEx|j&o54Ex|jtEx|jDuEx|j:vB3Ex|jvEx|j}{Ex|j|Ex|j}B2Ex|jV}Ex|jEx|jEx|jԃB1Ex|jEx|j'Ex|jEx|j/B0Ex|jEx|jEx|jΐEx|j)D099Ex|j֑Ex|jwEx|j?Ex|jɗB8Ex|jGEx|j'Ex|jEx|jdB7Ex|jܜEx|jEx|jMEx|jB6Ex|jeEx|jEx|j"Ex|ji,5Ex|jEx|jEx|jiEx|jlEx|jB4Ex|jKEx|jEx|j2X3Ex|jEx|jnEx|j޳Ex|jB2Ex|jEx|jEx|j=Ex|jsB1Ex|jڶEx|jEx|j{Ex|jB0Ex|jEx|j<Ex|j˺Ex|jC89Ex|jEx|jMEx|jEx|jBB8Ex|jEx|jUEx|j+Ex|jB7Ex|jEx|jEx|jUEx|jB6Ex|j^Ex|jEx|jlEx|jB5Ex|j-Ex|jEx|jEx|jB4Ex|j`Ex|jEx|jEx|jB3Ex|jEx|jEx|jEx|jB2Ex|jEx|jEx|jEx|j(,1Ex|jUEx|jEx|jEx|jEx|j=B0Ex|jEx|jEx|jEx|jAC79Ex|jEx|jmEx|jtEx|j887Ex|j~6Ex|jEx|jEx|jB5Ex|jEx|jnEx|jEx|jB4Ex|jEx|jwEx|jEx|jB3Ex|jEx|j{Ex|j`Ex|jOX2Ex|jdEx|jEx|jXB1Ex|jEx|j0Ex|j,Ex|juEx|jC69Ex|jEx|jEx|j.Ex|joB8Ex|jEx|jZ 7Ex|j&!Ex|jV"Ex|j"B6Ex|jX#Ex|j%Ex|j&Ex|j%'B5Ex|j'Ex|j *Ex|j=+Ex|jt+B4Ex|jY,Ex|j.Ex|j$0Ex|j\0,3Ex|j0Ex|ji1Ex|jm3Ex|j4Ex|j,5Ex|jP5:2Ex|jj6Ex|j8Ex|j9Ex|j9B1Ex|j:Ex|j=Ex|j>Ex|j3?B0Ex|j?Ex|jAEx|jBEx|jBC59Ex|jCEx|jEEx|jFEx|jGB8Ex|jGEx|jHIEx|jJEx|j@KB7Ex|jKEx|j,MEx|jNEx|jNB6Ex|jOEx|jXQEx|jREx|jRB5Ex|jSEx|jZUEx|jmVEx|jVB4Ex|jWEx|jqYEx|jZEx|j[B3Ex|j[Ex|j]Ex|j^Ex|j^B2Ex|j_Ex|jaEx|jaX1Ex|jbEx|jcEx|j#dEx|jdB0Ex|jHeEx|jfEx|jhY49Ex|jiEx|jnEx|jnEx|j=oB8Ex|joEx|j......#.# #.#.#.##.###.# #......#.# #.#......# #.# ......#.# #.#......# #.# ......#.# #.####...###.# #......#.####..........#.# #.##.#..............##.# #.##.#..............##.# #.#.##.##.....######..##.# Ex|j%##.#.....'.....#@.........# 952.0 (205.0) .....#.####..#### .......####.#.#.# #..# .......# #.#.#.# #..# .......# #.#.#.# #..#Ex|j].......# #.#.#.####..# ######### #.#.#.......#  Ex|j######.#.#######.# #######..............#.##########Ex|j֐Ex|jؔEx|jΕ[?1000hEx|j'O _Done exploring.Ix|j4| [?1000lIx|j Ix|jo Level 1 of the Dungeon<>>>>>(Press ? for help)#.........# #.....##.#.#.##.#.####...>......#.######.....# #.....##### #.#......#.# #.###.######.####.#.####.........# #.#......#.# #.#........#.##.#.##.......###.####.#......#.# #.#.#.##.###.##.#.##.#.....#.....##.#......#.# #.#......# #.##.#.##.#.....#.....##.#......#.# #.#......# #.##.#..........#.....##.#......#.# #.####...###.##......#########.####.#......#.####..........#.##................# #.#.#.##.#..............##.##......##############.#.#.##.#..............##.##.....................#.#.##.##.....######..##.##Ix|j! ######################.#.....'.....#@.........##.........##.....#.####..#####.........####.#.#.# #..##.........# #.#.#.# #..##.........# #.#.#.# #..##.........# #.#.#.####..############ #.#.#.......#######.#.#######.###############..............#.########## #...................#.####.##..........# #.###################.# #.########.#### #.# #...............# #.##.# Jx|j;A stone staircase leading down (D:1) #.###.......# #..#.##..#..#.#.#######.#...........####.# #.##.#.##.#.....#..#.#.###....# #.#[#.##.#.##.......#####.........# # #.#.#.##.#.####...>......#####.....# #### ##.########....# ......####.##.#.##.#.##.#.....#..... #.#......# #.##.#.....#.....##.#......#.# #.#......# #..........#.....##.#......#.# #.####...##########.####.#......#.####..........................# #.#.#.##.#..............##.Jx|jz#......##############.#.#.##.#..............##.#.....................#.#.##.##.....######..##.########################.#.....'.....#@.........##.....#.####..###### .........# ##.........# #.#.#.# #.. #.........# #.#.#.####..#  ########### #.#.#.......#  .#.#######.# #############.......#.##########Jx|j" Jx|j3D [?1000lJx|jD .#......#.# #.#.#.##.###.#SlowGraham the Chiller Jx|jD .#......#.# #.#......# #.#Merfolk Jx|j E .#......#.# #.#......# #.#Health: 20/20 ======================== Jx|jFE .#......#.# #.####...###.#Magic: 5/5Jx|jjE ======================== .#......#.####..........#.#AC: 2Jx|jE Str: 8 .#.#.##.#..............##.#EV: 12Jx|jE Int: 14 .#.#.##.#..............##.#SH: 0Jx|jE Dex: 14 .#.#.##.##.....######..##.#Jx|jE XL:  2 Next:  0% Place: Dungeon:1 ##.#.....'.....#@.........#Jx|j&F Noise: ---------  Time: 952.0 (0.0) ........##.....#.####..####Jx|jIF c) +0 hand axe ........####.#.#.# #..#Cast: Freeze Jx|jpF ........# #.#.#.# #..#Zot (5048) Jx|jG ........# #.#.#.# #..# ........# #.#.#.####..# ######### #.#.#.......#######.#.#######.# #######..............#.##########  Jx|j3G _m - a scroll labelled GARUIMU DUUQU _You see here a +0 robe. Jx|j[G _j - 2 white potions (gained 1) _Done exploring.Press: ? - help, v - describe, . - travelJx|j~G <A stone staircase leading down.Jx|jH 3Jx|jT Jx|jU Jx|jY 7 _Jx|j3Z Jx|jZ B6Jx|jd[ Jx|j] Jx|j^ Jx|j^ B5Jx|jR_ Jx|jHa Jx|jb X4Jx|jnc Jx|joe Jx|jf Jx|jf B3Jx|jg Jx|jUj Jx|j{k X2Jx|jcl Jx|jn Jx|jo X1Jx|j_p Jx|jr Jx|jOt X0Jx|jOu Jx|jfw Jx|j^x Jx|jx C39Jx|jky Jx|js{ Jx|j>| Jx|jr| B8Jx|j$} Jx|j~ Jx|j X7Jx|j̀ Jx|jr Jx|jà B6Jx|j Jx|j= Jx|j[ Jx|j Jx|j݇ B5Jx|j܈ Jx|j Jx|jъ X4Jx|j Jx|j Jx|j Jx|j B3Jx|j Jx|j  #.#.##.........#.....#...#.#### #.#.##............#..#...#....# #.#.##†#......##..#..#...#.##.# #.#.##.#...##.##..#..#...####.## #.#.##.#.#.##.##..#..#......[..# Jx|jV #.#.##.#.#..#.##..#..#.#.####### #.#.##.#.##.#.....#..#.#.# #[#.##.#.##.......####.#.# .#.##.#.####...@......#.# 67.0 (15.0) ##.# #.###.######.# ##.# #.#........#.# ##.# #.#.#.##.###.# ##.# #.#......# #.# ##.# #.#......# #.#Jx|j ;......#.# #.####...###.# #......#.####..........#.#.#.##.#..............##.#Jx|j !Jx|j Jx|j Jx|jl [?1000hJx|j e _There is a stone staircase leading down here.Kx|jO2[?1000lKx|j3Kx|j5 Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce12% 3  b - Ozocubu's ArmourIce12% 3  c - Summon Ice BeastIce/Summoning 28% 3d - Momentum StrikeKx|jU6Conjuration/Translocation 34% 2 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitMx|jl0 Mx|j6 Mx|j> g#.#.##.........#.....#...#.####SlowGraham the Chiller #.#.##............#..#...#....#Merfolk #.#.##†#......##..#..#...#.##.#Health: 20/20 ======================== #.#.##.#...##.##..#..#...####.## Magic: 5/5======================== #.#.##.#.#.##.##..#..#......[..# AC: 2Str: 8 #.#.##.#.#..#.##..#..#.#.####### EV: 12Int: 14 #.#.##.#.##.#.....#..#.#.#SH: 0Dex: 14 #[#.##.#.##.......####.#.#Mx|j? XL:  2 Next:  0% Place: Dungeon:1 #.#.##.#.####...@......#.#Noise: ---------  Time: 967.0 (0.0) #......#.# #.###.######.#c) +0 hand axe #......#.# #.#........#.#Cast: Freeze #......#.# #.#.#.##.###.#Zot (5033) #......#.# #.#......# #.# #......#.# #.#......# #.# #......#.# #.####...###.# #......#.####..........#.# #.#.##.#..............##.# _m - a scroll labelled GARUIMU DUUQU Mx|j@ _You see here a +0 robe. _j - 2 white potions (gained 1) _Done exploring. _There is a stone staircase leading down here.Mx|jNC [?1000lMx|jH :Okay, then.Mx|jJ Mx|jP [?1000hMx|jZ . _Ox|jV[?1000l[?1000lOx|jn^Ox|j3_Ox|jeOx|jjOx|jCpl8.0 (12 _Ox|j}Ox|jT 211032) You climb downwards.Ox|j0bt  gg  ..  ..  .##  ..  .#  ####.####  #..@.$.l#  #.......#  #.......#  #..........  #.......### #.j.....# j   endoplasm (asleep) #...?...# gg 2 goblins (asleep) ######### l   frilled lizard  You encounter 2 goblins, a frilled lizard and an endoplasm.Ox|j!S=9.5 (2.50 _The frilled lizard hisses angrily.[?1000h _There is a stone staircase leading up here.Sx|j,e[?1000l[?1000lj.l.Sx|j5QjSx|j6x-70.5 (1.029 _Sx|j?[?1000hSx|j'rSx|jq [?1000l[?1000lSx|j's #j.Sx|j*u 1l.Sx|jR -18Sx|j [?1000hSx|j Tx|j[?1000l[?1000lTx|jE#j.Tx|j'.gTx|jEl$Tx|jWg1 asleep)Tx|jq2Freeze7Tx|j[?1000hTx|jUx|jz[?1000l[?1000lUx|jUx|jUx|jUx|jm&j.Ux|j'.gUx|jZ{ gThe goblin shouts!Ux|j?y .g  The frilled lizard misses you.Ux|j*gUx|jggg 4 goblins (2 wandering)==36Ux|jۃ 1. _You encounter a goblin. It is wielding a +0 dagger. x2 #.#.##.........#.....#...#.#### Ux|jۉ#.#.##............#..#...#....# #.#.##†#......##..#..#...#.##.# #.#.##.#...##.##..#..#...####.## #.#.##.#.#.##.##..#..#......[..# #.#.##.#.#..#.##..#..#.#.####### #.#.##.#.##.#.....#..#.#.# #[#.##.#.##.....l.####.#.# #.#.##.#.####...@......#.# #......#.# #.###.######.# #......#.# #.#........#.# #......#.# #.#.#.##.###.# #......#.# #.#......# #.# #......#.# #.#......# #.#l   frilled lizard #......#.# #.####...###.# #......#.####..........#.# #.#.##.#..............##.#Ux|jsp--5.0 (2.55Ux|j>Ux|jcA _You climb upwards.Ux|j9[?1000h Ux|j__There is a stone staircase leading down here.Vx|j[?1000lVx|jKA#.#.##.........#.....#...#.####  SlowGraham the Chiller #.#.##............#..#...#....#  Merfolk #.#.##†#......##..#..#...#.##.#  Health: 20/20 ======================== #.#.##.#...##.##..#..#...####.##  Magic: 4/5===================----- #.#.##.#.#.##.##..#..#......[..#  AC: 2Str: 8 #.#.##.#.#..#.##..#..#.#.#######  EV: 12Int: 14 #.#.##.#.##.#.....#..#.#.#  SH: 0Dex: 14 #[#.##.#.##.......####.#.#  XL:  2 Next:  0% Place: Dungeon:1 Vx|jrL#.#.##.#.####...@......#.#  Noise: ---------  Time: 975.0 (0.0) #......#.# #.###.######.#  c) +0 hand axe #......#.# #.#........#.#  Cast: Freeze #......#.# #.#.#.##.###.#  Zot (11025) #......#.# #.#......# #.# #......#.# #.#......# #.#  l   frilled lizard #......#.# #.####...###.# #......#.####..........#.# #.#.##.#..............##.# _There is a stone staircase leading down here.Casting: Freeze (safe; 3% risk of failure)  Vx|jMPAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.[?1000lVx|jGV  ...# †#..# #.##..# #.##..#[..# #.##..# #.#.....# [#.....†.####.#.# #...@......#.#  #.###.######.#  #.#.....  #.#.#.##.###.#  #.#......#  #.#......# Vx|jV] #.####....Vx|j\4=6.0 (1Freeze4Vx|j:aVx|jh[?1000hVx|jl   Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: a frilled lizard (100% to hit)  You freeze the frilled lizard. _You kill the frilled lizard! _You now have 4/5 mp.Xx|j[?1000lXx|jXx|jA stone staircase leading down (D:1)(Press ? for help)#..##.......# #.#.#.......# #.............##.# #..###############....######.#.#.#..#..####......###.##.##.# #...÷........................#.#.##.#......................# ##.##############............#.#.##.........#.....#...#.#### #.#.......######............#.#.##............#..#...#....# #.#.####......##.....######.#.#.##†#......##..#..#...#.##.# #.#.#.........##.....# #.#.#.##.#...##.##..#..#...####.## #.#.###.......####.### #.#.#.##.#.#.##.##..#..#......[..# #.#.###.......# #.##.#.#.##.#.#..#.##..#..#.#.####### #.#...........####.##.#.#.##.#.##.#.....#..#.#.##.###.....####.....##.#[#.##.#.##.....†.####.#.#Xx|j #.........# #.....##.#.#.##.#.####...@......#.######.....# #.....##### #.#......#.# #.###.######.####.#.####.........# #.#......#.# #.#........#.##.#.##.......###.####.#......#.# #.#.#.##.###.##.#.##.#.....#.....##.#......#.# #.#......# #.##.#.##.#.....#.....##.#......#.# #.#......# #.##.#..........#.....##.#......#.# #.####...###.##......#########.####.#......#.####..........#.##................# #.#.#.##.#..............##.##......##############.#.#.##.#..............##.#Xx|jC#.....................#.#.##.##.....######..##.########################.#.....'.....#..........#Xx|jcC }####..#...........#.# ####ß.........ß##.####............##...#.~≈# #.....####.#.####.#.# #..'...........'..#....##########.##...##.≈# #.....####.#......#.###.##ßß##########.###...#.~####.....................)..####.....>.#.# #...##>#..#....>.............##ß.....ß##..########.#.# ##...####.....####.############.#####..........# #....#####...##..###.....# #........##ß.ß##.....#.#..##.# #.÷...............####### #..#############.#..##'#####.#......##.# #..........#.###.##..# #.......#......# #.............##.# #..###############....#####..#..####......###.##.##.##...÷........................#......................###.##############...................#.....#...#.####.#..#####............#.#.##............#..#...#....##.#.####......##.....######.#.#.##†#......##..#..#...#.##.#Xx|jND ]#.#.#.........##.....# #.#.#.##.#...##.##..#..#...####.###.#.###.......####.### #.#.#.##.#.#.##.##..#..#......[..##.#.###.......# #.# #.#.#.##.#.#..#.##..#..#.#.########.#...........####.# #.#.#.##.#.##.#.....#..#.#.###.....####.....# #.#[#.##.#.##.....†.#####.........# #.....# ####...@......#####.....# #.....##### #.#......#.# #.###.#######.#.##### #.#......#.# #.#.........#.##.......###.####.#......#.# #.#.#.##.###Yx|j%Yx|j[?1000lYx|jR#.#.##.........#.....#...#.####Yx|jDSlowGraham the Chiller #.#.##............#..#...#....#Merfolk #.#.##†#......##..#..#...#.##.#Health: 20/20 ======================== #.#.##.#...##.##..#..#...####.## Magic: 4/5===================----- #.#.##.#.#.##.##..#..#......[..# AC: 2Yx|jStr: 8 #.#.##.#.#..#.##..#..#.#.####### EV: 12Int: 14 #.#.##.#.##.#.....#..#.#.#SH: 0Dex: 14 Yx|jί#[#.##.#.##.....†.####.#.#XL:  2 Next:  4% Place: Dungeon:1 #.#.##.#.####...@......#.#Yx|jNoise: =--------  Time: 976.0 (0.0) #......#.# #.###.######.#c) +0 hand axe #......#.# #.#........#.#Cast: Freeze #......#.# #.#.#.##.###.#Zot (11024) #......#.# #.#......# #.# #......#.# #.#......# #.# #......#.# #.####...###.# #......#.####..........#.# #.#.##.#..............##.#Aim: a frilled lizard (100% to hit)  You freeze the frilled lizard. Yx|j_You kill the frilled lizard! _You now have 4/5 mp.Press: ? - help, v - describe, . - travelA stone staircase leading down.Yx|jYx|jYx|jgYx|jYx|j+~ 3 _Yx|jYx|jZYx|jB2Yx|jAYx|jRYx|jYx|jB1Yx|j{Yx|j+Yx|j}Yx|jB0Yx|jYx|jnYx|jYx|jC19Yx|jYx|j5Yx|jmYx|j'B8Yx|jYx|jYx|jMYx|jB7Yx|j\Yx|jYx|jSYx|jB6Yx|jYx|jYx|jYx|jEB5Yx|j*Yx|j&Yx|j 5=====43Yx|jYx|jYx|jMB2Yx|jYx|jYx|jYx|j#B1Yx|jYx|jYx|jYx|jn=====0Yx|jbYx|jaYx|jC09Yx|jVYx|jYx|jYx|jF B8Yx|jX Yx|j#'### #.#.# #.# #.. .##ß.ß## #.#.# #.# ##.. ##.....###.#.# #.# ###... #ß.....ß##.#.# #.# #.'... .........###.# #.##########.#... .........ß##.####............##.. ..........'..#....##########.##.. .........ß##.#.##.##########.###. .........##......#.# #.-92.0 (16.0)ß.....ß##.#.#.#.##.#.# ## ####.#.#.#.....# #....#### .##ß.ß##.....#.#..##.# #.÷...... Yx|j..##'#####.#......##.# #........ .....# #.#.#.......# #........  ....######.#.#.#..#..####......##  .....#.#.##.#..............  ...........#.#.##.........#.....# Yx|jq7-Yx|j5Yx|j$[?1000hYx|jZ%  There is a stone staircase leading down here. _MP restored: 5Zx|jF[?1000l[?1000lZx|j}3Zx|jZx|jbZx|jGr3.0)7 _Zx|j\[x|j[i 2  You climb downwards.[x|jed ..   # #.   #...   .#. .. #. ##.#  #..#.#.##r...##  #.  ...#.#..####.##  #$.#[x|jVeX .... ..K.. #.#..##r   quokka (asleep) #.#.##K   kobold (asleep) .... [x|jg4.5 (2.55[x|j[x|j/ _You encounter a kobold and a quokka.[?1000h _There is a stone staircase leading up here.]x|jb[?1000l]x|jԠ#.. ## #. #!#... ...#. .##]x|j .. .. ##. .##.# #..#.#.##r...##......<]x|j7%...#.#..####.##$.# ..... ]x|j]G...K..##.#..## #.#.## ..]x|j"..]x|j[?1000l]x|j]x|j 5.5 (1.0Freeze4 _]x|j[?1000h]x|jo^x|j+[?1000l^x|j6K[?1000l^x|jYdSlowGraham the Chiller.. #Merfolk# #. #!Health: 20/20 ========================#... ..Magic: 4/5===================-----.#. .##AC: 2Str: 8.. .. #EV: 12Int: 14^x|jZ #. .##.#SH: 0Dex: 14#..#.#.##r...###XL:  2 Next:  4% Place: Dungeon:2#......<@.......Noise: ---------  Time: 995.5 (0.0)...#.#..####.###c) +0 hand axe#$.#Cast: Freeze.....Zot (11004) ...K..##.#..##^x|jZ{r   quokka#.#.##K   kobold (asleep).... ^x|j[_You encounter a kobold and a quokka. _There is a stone staircase leading up here.^x|jA[uCasting: Freeze (safe; 3% risk of failure)  ^x|j[Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)^x|j\]m=6.5 (13^x|jXd^x|jk[?1000h^x|jmK  Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: a quokka (asleep, 100% to hit) _You freeze the quokka. The quokka barely misses you. _You now have 4/5 mp.^x|j[?1000l^x|jA8v  SlowGraham the Chiller .. # Merfolk # #. #! Health: 20/20 ======================== #... .. Magic: 3/5==============---------- ^x|j9.#. .##  AC: 2Str: 8 .. .. #  EV: 12Int: 14 #. .##.#  SH: 0Dex: 14 #..#.#.##....###  XL:  2 Next:  4% Place: Dungeon:2 #......<@.......  Noise: =--------  Time: 996.5 (0.0) ^x|j9...#.#..####.###  c) +0 hand axe #$.# Cast: Freeze ..... Zot (11003)  ...K.. ##.#..## r   quokka #.#.## K   kobold (asleep)^x|j9_ .... _You now have 4/5 mp.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  ^x|j+:Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  You freeze the quokka.^x|j:[?1000l_x|jE .. # # #. #! #... .._x|j;O .#. .##  .. .. #  #. .##.#  _x|jk3#..#.#.##....###  #......<@.......  _x|j...#.#..####.###  #$.# ..... ...K. _x|j:##.#..##K   kobold (asleep) #.#.# .... _x|j127.5 (1Freeze2_x|j_x|j[?1000h_x|j  Aim  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  You freeze the quokka. _You kill the quokka! _You now have 3/5 mp.`x|jE[?1000l`x|j M8 .. # # #. #! #... .. .#. .## .. .. # #. .##.# #..#.#.##....### #....... ...#.#..####.### #$.# ..... ...K.. ##.#..##`x|jM #.#.## ....[?1000l`x|jqW`x|jXo-81 _`x|j7^`x|j;c[?1000h`x|jbdk _There is a stone staircase leading up here.bx|jb[?1000lbx|j/.. ## #.. #! #.... ..#.#.# .## ... .. ## #.#.# .##.##..#.#.##....### #......<........ ...#.#@.####.### #$.# ......K.....##.#..####.# #.## .....# ###bx|j[?1000lbx|jbx|jj-90 _bx|jG[?1000hbx|jbx|jx [?1000lbx|j # #.. #!.... ..##.#.# .## . ... .. #bx|jB %# #.#.# .##.#..#.#.##....####......<...........#.#..####.### #@.# #.........?...#.....K..........##.#..####.##. #.#.## ..... bx|j Z.# #####bx|jW [?1000lbx|jl 1000.5 (1.0)0999bx|js bx|j [?1000hbx|jܲ Q _You see here 8 gold pieces.cx|jP[?1000l.... ..##.#.# .## . ... .. ## #.#.# .##.#..#.#.##....###....<...........#.#..####.####..#.#$.####.# #.....@...?...K.......##.#..####.##. #.#.## # ......# ##### [?1000lcx|jYcx|jZx1Freeze8 _cx|j_[?1000hcx|j bcx|jv [?1000lcx|j]} [?1000lcx|jL KKThe helpless kobold fails to defend itself.cx|jۉ o=2.8 (1.37cx|j cx|j [?1000hcx|j _You hit the kobold but do no damage. The kobold misses you.dx|jAZ[?1000ldx|j #.... ..  SlowGraham the Chiller ##.#.# .##  Merfolk . ... .. #  Health: 20/20 ======================== # #.#.# .##.#  Magic: 2/5=========--------------- #..#.#.##....###  AC: 2dx|j<Str: 8 #......<........  EV: 12Int: 14 ...#.#..####.###  SH: 0Dex: 14 #..#.#$.####.#  XL:  2 Next: 12% Place: Dungeon:2 #.....@...?...  Noise: =--------  Time: 1002.8 (0.0) dx|jk#.............  c) +0 hand axe ...##.#..####.#  Cast: Freeze #. #.#.## #  Zot (10997) dx|j ..... .# ### K   kobold ## dx|j_You hit the kobold but do no damage. The kobold misses you.Casting: Freeze (safe; 3% risk of failure)  dx|j6Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linedx|j[Aim: a kobold, wielding a +0 club (100% to hit)  You freeze the kobold.dx|j[?1000ldx|j #.... ..  ##.#.# .##  . ... .. #  # #.#.# .##.#  #..#.#.##.  #......<.  ...#.#..#  dx|j&p#..#.#$.####.#  #.....@...?...  #.....).......  ...##.#..####.#  #. #.#.## #  ..... dx|jR.# ### ## dx|j dx|j1/21163.8 (1Freeze6 dx|j Casting: Freeze (safe; 3% risk of failure)  Aim  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (100% to hit)  You freeze the kobold. _You kill the kobold!dx|j dx|j[?1000hdx|jj  Your Fighting skill increases to level 1!Health restored: 21 _You now have 2/5 mp.ex|j@[?1000lex|j ##.#.# .##.. . ... .. ##..#.#.# .##...#.#.##....#####......<............#.#..####.####..#.#$.####.# .......?.......##.#..####.##. #.#.## # ..... .###ex|jQ[?1000lex|jex|jo-45 _ex|j0ex|j$  Things that are here:ex|j[?1000hex|jUp _a +0 club; a kobold corpsefx|jU[?1000lfx|j M #.... ..  ##.#.# .## .. . ... .. .#.#.# .##.#  #..#.#.##....#####......<............#.#..####.####.#$.####.#? #.....)..........##.#..####.##. #.#.## #......###fx|j\![?1000lfx|j-fx|j.-54 _fx|j5[?1000hfx|j59gx|jw[?1000lgx|jM #.. #! #.... ..  ##.#.# .## .. . ... .. ##.#.# .##.#  #..#.#.##....#####......<............#.#..####.####..#.#@.####.#....? #.....)..........##.#..####.##. #.#.## #.gx|jV[?1000lgx|jĔgx|jh3=====63gx|jڝgx|jۭgx|jLe7.8 (22gx|jgx|j[?1000hgx|jT= _You now have 75 gold pieces (gained 8).gx|j?[?1000lgx|jJ#.... .. ##.#.# .##.. . ... .. ##..#.#.# .##.# #..#.#.##....#####......<........ ....#.#..####.### #..#.#..####.## gx|j7K#......@..?...##.....)........##.#..####.###. #.#.## #  ......####### gx|jK[?1000lgx|jWgx|jXe8.8 (11gx|j|_[?1000hgx|jbgx|jA [?1000lgx|jJ #.... .. ##.#.# .## .. . ... .. # #..#.#.# .##.# #..#.#.##....### ##......<.. ....#.#..####.### #..#.#..####.## #.?...# #.....)....##.#..####.#gx|jL #. #.#.## # [?1000lgx|jU gx|jdW `90gx|j^ [?1000hgx|j` hx|j [?1000lhx|j3#.... .. ##.#.# .## .. . ... .. # #..#.#.# .##.# #..#.#.##....### ##......<. ....#.#..####.### #..#.#..####.## #.?...# #.....)....##.#..####.##. #.#.## # ......####hx|j+# hx|j[?1000lhx|jhx|j =====1089hx|j'hx|j'[?1000hhx|jz*hx|j[?1000lhx|jq#.... .. ##.#.# .## .. . ... .. # #..#.#.# .##.# #..#.#.##....### ##......<. ....#.#..####.### #..#.#..####.## #....# #.....)....##.#..####.##. #.#.## .# ..... #.##### hx|j` [?1000lhx|j)hx|j`*`18hx|j0hx|j|@hx|j Ae2.8 (27hx|jEhx|jmF[?1000hhx|j Io _m - 2 scrolls labelled GARUIMU DUUQU (gained 1)hx|j+Z d[?1000l #.... .. ##.#.# .## .. . ... .. #hx|jZ e #..#.#.# .##.# #..#.#.##....### ##......<. ....#.#..####.### #..#.#..####.## #.# #.....). ...##.#..####.##### #. #.#.## .# ..... # .#####  ##[?1000lhx|j/d hx|jd e3.8 (16hx|jk hx|jk [?1000hhx|jm ix|jS[?1000lix|j #.... .. ##.#.# .## .. . ... .. # #..#.#.# .##.# #..#.#.##....### ##......<. ....#.#..####.### #..#.#..####.## #.# #.....). ...##.#..####.#####ix|jt #. #.#.## .# ..... # .#####  ##[?1000lix|jix|j1`45ix|j[?1000hix|jwix|j [?1000lix|jn n # #.. #! #.... .. ##.#.# .##  .. . ... .. # #..#.#.# .##.#  #..#.#.##....###ix|j  ##......<............#.#..####.### #..#.#.@####.## #.....#  #.....)........... ...##.#..####.#####ix|j #. #.#.## .# ..... # .#######ix|jz [?1000lix|j <5ix|j5 :4ix|j^ [?1000hix|j jx|jx[?1000ljx|j\ZM .. ## #.. #! #.... ..  ##.#.# .## .. . ... .. ##..#.#.# .##.#  #..#.#.##....#####......<..........##..#.#..####.###.............#  #.....)..............##.#..####.#########jx|jƁ[?1000ljx|j;jx|jT`63jx|j[?1000hjx|jZjx|j$[?1000ljx|j%M .. ## #.. #! #.... ..  ##.#.# .## .. . ... .. ##..#.#.# .##.#  #..#.#.##....#####......@............#.#..####.####.#..####.#............# #.....).............##.jx|jS..####[?1000ljx|jjx|jg4=====72jx|jjx|j0[?1000hjx|j_k _There is a stone staircase leading up here.jx|jPc [?1000ljx|je [?1000ljx|j h jx|ji jx|jj jx|jq jx|j r B1jx|jv jx|jx jx|jQy B0jx|jz jx|j jx|je C79jx|j jx|j: jx|j" X=====8jx|jp jx|j X7jx|jC jx|j jx|ji B6jx|j jx|jN X5jx|jT jx|j jx|jL :4jx|j jx|j_ X3jx|j jx|j X2jx|jI jx|j W _You start resting.jx|j jx|jE /20.0)jx|j4 5=====8.8 (111jx|j/ jx|j" [?1000hjx|j4 X _MP restored: 5lx|j [?1000llx|j(%.. # # #.. #! #.... .. ##.#.# .## .. . ... .. # #..#.#.# .##.# #..#.#.##....### ##......< lx|j%`....#.#..####.### #..#.#..####.## #.............# #.....).....##.#..###. #.#.## .#.. lx|j2&[?1000llx|j 49.8 (1.0)0 _lx|j7lx|jY8[?1000hlx|jC:lx|j:;[?1000llx|j&C .. # # # #...#! .......  ##.#.##.## .. . ...... # #..#.#.##.##.# ..#.#.##@...### ##......<.............#.#..####.###.#..#.#..####.## #.............##.....)..............##.#..####.######. #.#.## .#.... #lx|jC[?1000llx|jUPx3069lx|jT[?1000hlx|jYmx|j[?1000l[?1000lmx|jumx|jݚmx|jPmx|jԞmx|jݤmx|j^B8mx|jTmx|jOM # # ...# #.###...#! #....... # ##.#.##.##.#............##.# 1 #..#.#.##....### ##......<........mx|jU....#.#..####.###.#..#.#..####.##....####.mx|jïmx|j޴[?1000hmx|jmx|j [?1000l[?1000lmx|j mx|j& mx|j( mx|jP mx|j mx|j n=====7mx|j$ =M### ## ...# #.###...#!.  #....... # ##.#.##.##mx|j d.........@...#2.#.#.##.##.#  #..#.#.##....### ##......<.............#.#..####.###.......#.###mx|j mx|j [?1000hmx|j* nx|j2s[?1000l[?1000lnx|junx|jGvnx|jwnx|jznx|jnx|j[B6nx|jnx|jM##### # ....# #.#####...#!..# #........ ##.#.##@##.#3.............#.#.##.##.# nx|j  #..#.#.##....### ##......<...........#..nx|j$nx|j[?1000hnx|j*nx|j;[?1000lnx|jE##### ## .....###.## ###...#!..# #......@..#  ##.#.##.##.# .............# #..#.#.##.##.# ..#.#.##....#####......<.............#.#..####.###.#..#.#..####.###.......#[?1000lnx|jLnx|jV45[?1000hox|j[?1000lox|j?M##### ## .....###.####...# #........ ##.#.##.##..............##..#.#.##.##.##ox|j%[?1000lox|jox|j`54ox|jkox|jox|j7e6.8 (23ox|jox|jD[?1000hox|jR _n - a green potionqx|j!N[?1000lqx|j8O[?1000lqx|jOqx|jPqx|jPqx|j\Tqx|jZqx|j`n2qx|jdqx|jeB1qx|jleqx|jgqx|jFmqx|jmB0qx|j%nqx|jpqx|j/xqx|jxC59qx|jAyqx|j3{qx|jYqx|jB8qx|j?qx|jX7qx|j_qx|j{ _e - 2 scrolls labelled OTTEATHETT (gained 1)qx|jaqx|jȗ:6qx|jqx|jƙqx|jX5qx|jqx|jZqx|j?X4qx|jqx|jqx|jUX3qx|jqx|jOqx|jqx|jB2qx|jIqx|jqx|jμqx|jIB1qx|jսqx|jǿqx|j X0qx|j3qx|jqx|jqx|jC49qx|jqx|jqx|jqx|jB8qx|jVqx|j|qx|j"qx|jtB7qx|j4qx|jqx|jqx|j:6qx|jXqx|jHqx|jFqx|jB5qx|jJqx|jlqx|jc  You encounter a bat.qx|jbn#####.#############.#.### #..........###.###.####.#######...#...#....... #.........#$.....?#####.#.##.##.#b......@.............###.###..#.#.##.##.# # #..#.#.##....### ##......<........ ....#.#..####.### ##..#.#..####.## b   bat (asleep) #.............# #.....).........qx|jT ...##.#..####.###qx|j~8.b54.8 (18.0)qx|j#.bqx|j>.bqx|j!Nbqx|j"m5.8 (194 _qx|j([?1000hqx|j+rx|j[?1000lrx|j ### ##.## ####.#.## # #..........###.###.####.#######...#...#.# #..#.$.....?#####.#.##.##.##...b..@.....##..##.###..#.#.##.##.#rx|jQ #. #..#.#.##....#. ##......<.. ....#.#..####.#. ##..#.#..####.###. #.##. #.....) ...##.#..####.rx|j[?1000lrx|j.brx|jH.brx|j^=6.0)Freeze3rx|j rx|j [?1000hrx|ju Q _The bat closely misses you.sx|j[?1000lsx|j8'  SlowGraham the Chiller ###  Merfolk ##.##  Health: 21/21 ======================== ###########.#.##  Magic: 4/5===================----- # #..........###.##  AC: 2Str: 8 ##.####.#######...#...#  EV: 12Int: 14 ........# #.........#  SH: 0Dex: 14 .$.....?#####.#.##.##.#  XL:  2 Next: 16% Place: Dungeon:2 sx|j/:{#......@..............#  Noise: =--------  Time: 1056.8 (0.0) ##..##.###..#.#.##.##.#  c) +0 hand axe #. #..#.#.##....## Cast: Freeze #. ##......<....... Zot (10943)  .. ....#.#..####.## #. ##..#.#..####.## b   bat #. #.............# #. #.....)........ ...##.#..####.## _The bat closely misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.[?1000lsx|j)F< ###  ##.##  ###  # #..  ##.####.#  ........#   .$.....?#####.#  #......@.......  ##..##.###..#.#  #. #..# #. sx|jG< ..  #.  #.   #. )   sx|jJ207.8 (1Freeze2sx|jPsx|jW[?1000hsx|jY  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: a bat (100% to hit)  You freeze the bat. _You kill the bat! _You now have 4/5 mp.tx|j[?1000ltx|jVM ###  ##.##  ###########.#.##  # #..........###.###.####.#######...#.......# #.........$#####.#.##.##....................##..##.###..#.#.##.##.# #. #. #..#.#.##....###. ##......<........# ##.tx|j:[?1000ltx|j'-81 _tx|j+tx|j2;tx|j<-9.8 (20tx|jAtx|j B[?1000htx|jDl _c - 2 scrolls labelled SEFUMUEKUY (gained 1)tx|jv [?1000ltx|jz| Q[?1000ltx|jՂ tx|j Y39tx|j tx|ji B8tx|j^ tx|jӐ tx|jH B7tx|jב tx|j tx|j B6tx|js tx|j X5tx|j tx|j tx|j B4tx|j tx|j X3tx|j tx|j W _You start resting.tx|j tx|j( ,66.8 (7tx|jƽ 5=====7.8 (82tx|jv tx|j [?1000htx|j X _MP restored: 5ux|j&[?1000l[?1000lux|jux|jRux|jux|jЪc  You encounter a bat.ux|jI ### ##.## #####.#.## # #...###.###.####.#######...#...#b.# #.##.$....@.#####.#.##.##.##.# ##..##.###..#.#.##.##.# #. #.# #..#.#.##....# #.###......< .......#.#..####.# b   bat (asleep) #.###..#.#..####.# #.# #. #. #.....)ux|jβ!ux|j&0ux|jl8.8 (11 _ux|j=ux|j[?1000hux|jkvx|jQ[?1000lvx|j4 # # ###########. # #..........#######.####.#######...#....b.....@..# #..........#.$#####.#.##.##.vx|jj...................#..##.###..#.#.##.##. #.. #.# #..#.#.###.. #.###......<.....#. .......#.#..####... #.###..#.#..#### #.# #.....vx|jk[?1000lvx|j~vx|j`90vx|jvx|j[?1000hvx|jvx|j[?1000lvx|j" ### ##.## #####.#.vx|j| # #...###.#.####.#######...##.b.# ##.#.$......#####.#.##.## ##.. ##..##.###..#.#.##.## #.. #.# #..#.#.## #.. #.###......< #.. .......#.#..####vx|j ... #.###..#.#..#### #.# #vx|js[?1000lvx|j&vx|jb7029vx|j vx|j^ [?1000hvx|j vx|jJ[?1000lvx|j ### ##. #.#. ## #.### #####.####.#######...# #.b.# #vx|j6 #.#.$......#####.#.##. ## ##..##.###..#.#.##. #..##.# #..#.#.## #..##.###......< #..........#.#.. ...##.###..#.#.. #.# #vx|j[?1000lvx|jvx|jT=====18vx|j[?1000hvx|jwx|j[?1000lwx|j̪k  ##. #.#wx|j ### #. #####.####.#######...# #.b.# # #.#.$......#####.#.##. ## ##..##.###..#.#.##. #..##.# #..#.#.## #..##.###......< #....#.#.. ...##.###..#.#.. #.# #[?1000lwx|jwx|jZ`27wx|jwx|j.[?1000hwx|jdwx|j q[?1000l  ## #. ### #. #####.####.#######... #.b.# # #.#.$......#####.#.## ## ##..##.###..#.#.## #..##.# #..#.#.## #..##.###......< #....#.#.. ...##.###..#.#.. #.# #[?1000lwx|j wx|j `36wx|j9 [?1000hwx|j^ xx|jA[?1000l  # ### #. #####.####.# #.b.# # #.#.$......#####.#.# ## ##..##.###..#.#. #..##.# #..#.#. #..##.###......< #....#.#.. ...##.###..#.#.. #.# #xx|jf[?1000lxx|j[4Freeze5[?1000hxx|j_xx|jU[?1000lxx|jR [?1000lxx|j .b  The helpless bat fails to defend itself.You hit the bat. The bat hits you but does no damage.xx|jl&.bxx|j` [b  xx|j!5=6.1 (1.3xx|jF!WFreeze3xx|j6&xx|j'[?1000hxx|j)P _The bat barely misses you.{x|j"[?1000l{x|j7)###.### #.######.####.#.#...# #.#.#.$......#####.#.## ##b.##..##.###..#.#.##..##.# #..#.#.#{x|jR*#..##.###......<.#....#.#..#...##.###..#.#..##.# #.[?1000l{x|j +#b.{x|jQ59$b{x|jc@|702{x|jA{x|jC[?1000h{x|j#EI _The bat misses you.|x|jG-[?1000l####.###########.### #..........#######.####.########..........# #...#.#.$#####.#.### ##b........... ##..##.###..#.#.##..##.# #..#.#.##.#..##.###......<..#..........#.#..##...##.###..#.#..##..##.# #.........#. #.....)[?1000l.bb.|x|j|x|jq8Freeze1|x|jU|x|j,[?1000h|x|jjQ _The bat closely misses you.}x|jD[?1000l}x|jU   SlowGraham the Chiller  Merfolk ## Health: 21/21 ======================== ##. Magic: 4/5===================----- ###########.# AC: 2Str: 8 ### #..........## EV: 12Int: 14 #####.####.#######...# SH: 0Dex: 14 }x|jV #..........# #...... XL:  2 Next: 20% Place: Dungeon:2 #.#.$@.....#####.#.##. Noise: =--------  Time: 1078.1 (0.0) # ##.................. c) +0 hand axe ##..##.###..#.#.##. Cast: Freeze #..##.# #..#.#.##. Zot (10921)  #..##.###......<.. #..........#.#..## b   bat ...##.###..#.#..## #..##.# #......... #. #.....)... _The bat closely misses you.Casting: Freeze (safe; 3% risk of failure)  }x|jW YAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  You freeze the bat.}x|jJW }x|jkW [?1000l}x|ja q ###  #####.####.# #..........#  #.#.$@.....# # ##......... }x|jhb ##..##.### #..##.#  #..#< #... ...#  #..##.#   #. )}x|jb E }x|jg 59.1 (1Freeze0}x|jl }x|jr [?1000h}x|jt   Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: a bat (severely wounded, 100% to hit)  You freeze the bat. _You kill the bat! _You now have 4/5 mp.~x|j,[?1000l  ## #. ### #. #####.####.#######... #...# # #.#..#####.#.## # ## ##..##.###..#.#.## #..##.# #..#.#.## #..##.###......< #....#.#.. ...##.###..#.#.. #..##.# # #. #.....)[?1000l~x|j4~x|jY5q-8019 _~x|j9:~x|jdH~x|jlI-1.1 (28~x|jM~x|jN[?1000h~x|jP= _You now have 84 gold pieces (gained 9).~x|jp [?1000l~x|jCs [?1000l~x|j t ~x|jqt ~x|jt ~x|jz ~x|j@~ X7~x|j ~x|jހ B6~x|jy ~x|j ~x|jd B5~x|j ~x|j ~x|j B4~x|j ~x|j} ~x|jܐ P3~x|j~ ~x|j :2~x|jc ~x|jX ~x|j B1~x|jA ~x|j$ W _You start resting.~x|j ~x|j +8.1 (7~x|jį 5=====9.1 (80~x|j_ ~x|j [?1000h~x|j~ X _MP restored: 5x|j[?1000lx|j[?1000lx|jx|jtx|jx|jx|jx|jv09 _x|j#x|j3$:8x|j%x|j&x|j+x|jX,B7x|j`-x|j/x|j3x|jg4X=====6x|j5x|jM ########## #.......#####.####.###### #..........# # #.#........#####.# #@##..............x|jMN #.###..##.###..#.#.# #..##.# #..#.#.# #..##.###.....#.# #..........#.#... ...##.###..#..# #..##.# #.......# #. # x|juNq...##.#You pick up a parchment of Apportation and begin reading...x|jV,93.1 (4x|j`WO4.1 (55x|jWx|j[x|j\[?1000hx|j^D _You add the spell Apportation to your library.x|jU [?1000lx|jCY  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.0   1.7  +1   i + Spellcasting 2.2   3.6  -1          x|jY b - Axes   0.0   1.4  -2   j - Ice Magic   4.3   4.2  +1   c - Unarmed Combat   0.0   0.8  +1       d - Throwing   0.0   1.0   0   k - Shapeshifting   0.0   0.7  +2      x|jeZ     e - Short Blades   0.0   0.7  +2               f - Armour   0.0   1.7  -3      g + Dodging3.1   2.4  +3      x|jZ h - Stealth   2.1   2.1  +2          x|jZT    x|jZl    x|j[        x|j=[n    x|ja[        x|j[        x|j[        x|j[The relative cost of raising each skill is in cyan.  The species aptitude is in white.  x|j \[?] Help[=] set a skill target  x|j/\[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsx|jm x|j`<SlowGraham the ChillerMerfolkHealth: 21/21 ========================######### Magic: 5/5========================### #........ AC: 2Str: 8x|j2#####.####.####### EV: 12Int: 14#..........# #.. SH: 0Dex: 14#.#........#####.# XL:  2 Next: 25% Place: Dungeon:2#@##.............. Noise: ---------  Time: 1094.1 (0.0)#.###..##.###..#.# c) +0 hand axe#.# #..##.# #..#.# Cast: Freeze#.# #..##.###..... Zot (10905) #.# #..........#.#... ...##.###..#.# ..# #..##.# #.....x|jy[ ..# #. #..... ...##.#  _You now have 4/5 mp. x|j_You now have 84 gold pieces (gained 9). _You start resting. _MP restored: 5x|jYou pick up a parchment of Apportation and begin reading... _You add the spell Apportation to your library.[?1000lx|jx|jx|j[?1000hx|j:x|j.[?1000l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.0   1.7  +1   i + Spellcasting 2.2   3.6  -1           b - Axes   0.0   1.4  -2   j - Ice Magic   4.3   4.2  +1   c - Unarmed Combat   0.0   0.8  +1       d - Throwing   0.0   1.0   0   k - Shapeshifting   0.0   0.7  +2  |j8H         e - Short Blades   0.0   0.7  +2               f - Armour   0.0   1.7  -3      g + Dodging3.1   2.4  +3       h - Stealth   2.1   2.1  +2                        |jzC0m                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsx|j x|j x|j. SlowGraham the ChillerMerfolkHealth: 21/21 ========================######### Magic: 5/5========================### #........ AC: 2Str: 8#####.####.####### EV: 12Int: 14#..........# #.. SH: 0Dex: 14#.#........#####.# XL:  2 Next: 25% Place: Dungeon:2#@##.............. Noise: ---------  Time: 1094.1 (0.0)#.###..##.###..#.# c) +0 hand axex|j G#.# #..##.# #..#.# Cast: Freeze#.# #..##.###..... Zot (10905) #.# #..........#.#... ...##.###..#.# ..# #..##.# #..... ..# #. #..... ...##.#  _You now have 4/5 mp. _You now have 84 gold pieces (gained 9). x|j _You start resting. _MP restored: 5You pick up a parchment of Apportation and begin reading... x|j4 7_You add the spell Apportation to your library.[?1000lx|j x|j x|j x|jV [?1000hx|j x|j&5[?1000lx|j6[?1000lx|jw7x|j68x|j8x|j;x|j?x|j*Dn4x|jGx|jGB3x|jDHx|jIx|jNx|jNB2x|jGOx|jQx|j9Wx|jWB1x|jYx|j[x|j`x|j{aB0x|jbx|jfx|jkx|jElD899x|jmx|jpx|j^tx|jtB8x|j7vx|j&xx|j}x|ja}B7x|j~x|jx|jb#.###..##.###..#.##.# #..##.# #..#.##.# #..##.###.....##.###..........#.#.......##.###..#.##..###..##.# #.....#..# ##. #...#..###...> ...#.@.....# #. #.#102.1 (8#......... ...#./###.### .###..# # ## x|j1$#..#...###.##.# x|jXx|je3.1 (96x|j)x|j[?1000hx|jVe _Found a stone staircase leading down.x|jt[?1000lx|jl{S .#  .##.....##.###..........#.#.......##.###.### #......# .##. .###...> ...##.#......## #. .. .../###.### .###x|j{.# # ##   ##..[?1000lx|jQx|je4.1 (15x|jw[?1000hx|jPx|jR[?1000lx|jYO ##.....##.###..........#.#.......##.######..##.# #..... .##. ##...> ...##.#.....## #. .. ...###.### .###.# # ## x|jY@  .#..x|jZ[?1000lx|j[fx|jg`54x|jmlx|jwx|jxe6.1 (23x|j|x|j}[?1000hx|j/ _c - a wand of warping (7)x|jT[?1000lx|jOV[?1000lx|jWx|jWx|jXx|jZx|jUd2x|j5hx|juhB1x|jix|jkx|jBox|joB0x|jpx|jrx|jvx|jRwC89x|j=xx|j#{x|jp~x|j~B8x|jsx|jx|jX7x|jx|j͊x|j8X6x|jx|jx|j;X5x|jx|jœx|jTx|jB4x|jx|jUx|jX3x|jx|jx|jx|jUB2x|jx|j@x|jx|jB1x|jx|jHx|jX0x|j x|jx|jY79x|jx|jx|jx|jQ:8x|jx|jx|jHx|jB7x|jx|jJ?  You see here a +0 trident.x|j6 _x|jtx|jB5x|j<x|jTx|j x|j B4x|jF x|jz x|j X3x|j x|j x|jF ?#.# #..##.# #..#.#.###.# #..##.###<.....##.###..........#.#..####.#.......##.###..#.#..#####..###..##.# #.......#..# #..##.###.....)......#..###...>.....##.#..####.#.......##.##...#.#.## #........@........... 20.0)#..###.######...##### #..# #.#####.###< x|j 9########..# #).....# ....[.....# #.#####.# .########.# #.##.###.##.....##..####x|j$ x|j % f7.1 (212x|j+ x|j+ [?1000hx|j- c _Found a stone staircase leading up.x|j [?1000l[?1000lx|jG x|j x|j x|j x|j x|j2 B1x|ja ,x|j& x|jq B0x|jk x|j x|j x|jg C69x|j x|j" x|jͬ x|j x|j/ :8x|j) x|jD x|jڱ x|j B7x|j x|j x|jo x|j B6x|jD x|jO x|jֻ x|j B5x|j x|j0 x|jM x|j B4x|j x|j x|j x|j B3x|j x|j6 x|j x|jJ B2x|jp x|ji x|j x|jm B1x|jo x|jB x|j( x|jg B0x|j x|jX x|j x|jF C59x|j x|j x|jL x|j B8x|j x|j x|js x|j B7x|j x|j x|j x|j ,6x|j) x|j x|j x|j\ x|j B5x|jj x|j x|jy x|j B4x|j x|j x|jC x|jq B3x|j x|j x|j x|j6 B2x|j\ x|j> x|j x|j :1x|j% x|j$ x|j0 x|j\ B0x|j x|j x|jo x|j C49x|j+ x|j x|j x|j B8x|j x|j x|j B7x|j x|jY x|j_ x|jW x|j B6x|j! x|j$ x|j( x|j( B5x|j) x|jB, x|j0 x|j,1 B4x|jp2 x|j|5 x|j6 x|jw7 B3x|j7 x|j: x|j> x|j> B2x|j? x|j^A x|jE x|jF B1x|jF x|jG x|j  ### #.# #.# ##.## #.# #.# ##.#.####.# .# #.###.....# ##.#.######x|j> B #####.#####  #.........#  #.#######.#  #@#  #........ #....S... #.######. x|j? #.##.# S   ball python (constriction, asleep)x|j@? O..##x|jc? C.#x|jI .208.1 (38x|jJ ,9.1 (39x|jJ A0 _x|juO x|jO [?1000hx|jQ x|j^Y[?1000l##.## #.# #.# ##.#.####.# .# #.###.....# ##.#.###### #####.##### #.........# #.#######.#  #.#########.@......##....S#.######.##.# #.#..# #.##.[?1000lx|j,[x|j?\$10.1 (1x|jb\I.0)89x|jax|jUa[?1000hx|jdcx|j>n[?1000lx|jt<##.## #.# #.# ##.#.####.# .# #.###.....# ##.#.###### #####.##### #..# #.#######.# #.# x|jt#.# #....S.#.######.##.# #.#..# #.##.x|ju[?1000lx|j18[?1000hx|js [?1000lx|jx ##.## #.# #.# ##.#.####.# .# #.###.....# ##.#.###### #####.##### #.# #.#.# #.# #.# #....S.#.######.##.# ##.#..# x|jEy [?1000lx|j x|jX q2Freeze7x|jJ [?1000hx|jp x|j [?1000lx|jo [?1000lx|jb ##.## #.# #.#x|j SlowGraham the Chiller##.#.####.# .#Merfolk#.###.....#x|j Health: 21/21 ========================##.#.######Magic: 4/5x|j ===================-----#####.#####AC: 2Str: 8x|j #.........#EV: 12Int: 14#.#######.#x|j2 SH: 0Dex: 14#.########XL:  2 Next: 25% Place: Dungeon:2x|jW %#...@....#Noise: ---------  Time: 1212.1 (0.0)#....S......x|j~ c) +0 hand axe#.######.###Cast: Freezex|j #.##Zot (10787) #.#..#x|j S   ball python (constriction)#.##.x|j Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  x|j Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You freeze the ball python.The ball python hisses angrily.x|j Y===3.1 (16x|j x|jr x|jP [?1000hx|jV   x|j Press: ? - help, Shift-Dir - straight line: a ball python (asleep, 100% to hit)  x|j You freeze the ball python.  The ball python hisses angrily. x|j _The ball python misses you. _You now have 4/5 mp.x|j%[?1000lx|j .  You hit the ball python.[?1000lx|j?†x|j 9--4.4 (1.3Freeze5x|j[?1000hx|jxY _You kill the ball python!x|j [?1000lx|jk [?1000lx|j9 x|j x|j6 x|j x|j B4x|jp x|j x|j B3x|j x|j x|j B2x|jU x|j x|j/ ,1x|j[ x|j x|j x|ji B0x|j+ x|j x|ji C79x|j x|jc x|j B8x|j x|j x|j B7x|j* x|j W _You start resting.x|j H---x|j@ .22.4 (8.0x|j8 =5=====-x|jq ^3.4 (96x|j% x|jq$ [?1000hx|j& X _MP restored: 5x|jv [?1000lx|jjx x|jz Wield or unwield which item (- for none)?- - Unarmed x|j{ Hand Weapons (go to first with ))  c - a +0 hand axe (weapon)x|j8{ b - a +0 dagger[?] describe selected [!] equip|wield|wear|put onx|j| y[tab] equip|unequip x|jx|jl##.## #.# #.#SlowGraham the Chiller##.#.####.# .#Merfolk#.###.....#Health: 21/21 ========================##.#.######Magic: 5/5========================#####.#####AC: 2Str: 8#.........#EV: 12Int: 14#.#######.#SH: 0Dex: 14#.########XL:  2 Next: 29% Place: Dungeon:2#...@....#x|jNoise: ---------  Time: 1223.4 (0.0)#....†......c) +0 hand axe#.######.###Cast: Freeze#.##Zot (10776) #.#..##.##. _The ball python misses you. _You now have 4/5 mp.You hit the ball python. _You kill the ball python! _You start resting. _MP restored: 5x|j[?1000lx|jB  You unwield your +0 hand axe.x|j+4.4 (1x|jQqb) +0 dagger5x|jx|j[?1000hx|jb. _b - a +0 dagger (weapon)x|jU[?1000lx|jCV[?1000lx|jW3x|jzXx|jYx|jC`n4x|jqeg  You see here a ball python corpse.x|jm3 _x|jnx|joB2x|jiox|j=px|jPrx|jrB1x|jCsx|jz0x|jzx|ju69x|jxx|jÄB8x|jKx|jx|ju76x|jc  You encounter a bat.x|j#######.#.######## .......#####.#....†.........# #.######.####### #.# #.# #.# #.###..# #...# #.# #.#@# #. #.##.# ... #.. #### >###  b ##b   bat (asleep) x|j,33.4 (9x|ji4.4 (10.0)5x|jx|j[?1000hx|je _Found a stone staircase leading down.x|j( [?1000lx|j # #.########.......#####.#.†........######.###### #.# #.###.#...##.# #.# ... #..##### >### .b .###. #x|ju x|jҋ [?1000lx|j x|jj k5.0)4x|j [?1000hx|j x|jf[?1000lx|jk}.......#####.#†........######.###### #.# #.###....## #.##.##x|jVl ... #@.#####.>## #.b ..####. x|jl[?1000lx|jn$b.x|jvA>bx|j{Obx|jW|h=63x|jx|j}[?1000hx|jQ _The bat closely misses you.x|jj[?1000lx|jHr #....†.........# #.######.####### #.# #.#  #.# #.### ..# #...# #.# #.#.# #.#####.##.##x|jr ......##..#####.@### #.b# ..##.##. .# # .# ..##x|js[?1000lx|js!.x|jtbx|jtb.x|j~x|jq7Freeze2x|jx|j- _The bat barely misses you.[?1000h _There is a stone staircase leading down here.x|ja[?1000lx|jny .  You hit the bat.[?1000lx|jz†338Freeze1x|jx|j[?1000hx|jC; _You kill the bat!x|jlx|j4[?1000lx|j[?1000lx|jµx|j3x|jx|jox|jX0x|j_  You see here a bat corpse.x|j59 _8x|jQx|jx|j x|jd:7x|jx|jt6x|j5x|jx|j!B4x|jx|jx|j1x|jB3x|jx|jXx|jx|jB2x|jkx|jx|jt 10x|jq49x|jz8x|jx|j)B7x|jx|j*6x|j05x|j:43x|j'<x|j>x|j?B2x|j?x|jKAx|jEX1x|jEx|jJGx|jIn0x|jKx|j5Ox|jOC39x|jOx|j!U8x|jGVx|jZX7x|j[x|j!]x|j_X6x|j`x|j!bx|j-ex|je:5x|jfx|j$gx|jkX4x|jkx|j.mx|jCpX3x|jpx|jrx|jvx|jvX2x|jxx|j{x|js{B1x|j{x|j}x|jx|jQB0x|jx|j29x|j<X8x|jx|jz7x|jx|jB6x|j˚x|j>x|j85x|jn4x|jx|j73x|j,x|j21x|jJb _You now have 93 gold pieces (gained 9).x|jbn0x|jY19x|jdx|jx|j8x|j|x|jB7x|jx|jx|j{6x|j5x|j/x|jX4x|jx|jx|jX3x|jfx|j x|j X2x|j}x|j*x|jB1x|jx|jx|jYX0x|jx|jx|j (x|j(C09x|j)x|j*x|j0x|j1X8x|j04x|j$=X7x|j.>x|j Jx|jhNx|jQB6x|jtRx|jITx|j$a5x|jaX4x|jbx|j### #. #.@# #.†### #.-........# #..##..# #..######.# ##. #.## #. #.########.######. x|j#.................################## x|j336.4 (98.0)-7.4 (992x|jx|j][?1000h _f - a ring of poison resistancex|j  [?1000lx|jMPut on or remove which piece of jewellery? Jewellery (go to first with "=)  f - a ring of poison resistance Talismans (go to first with %)e - a spore talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip x|j x|j #.######.########. SlowGraham the Chiller#.# #.##. Merfolk##.# #.### #. Health: 21/21 ========================..# #...# #. Magic: 5/5========================#.# ##.#.# #. AC: 2x|jI Str: 8##.#####.##.## #. EV: 12Int: 14#........##..# #. SH: 0Dex: 14#..######.>### #. XL:  2 Next: 33% Place: Dungeon:2#.@# #.†### #. Noise: ---------  Time: 1337.4 (0.0)........# #..##..# #. b) +0 dagger.######.# ##. #.## #. Cast: Freeze#.########.######. Zot (10662) #.................################## _There is a stone staircase leading down here.You hit the bat. |j ;49m_You kill the bat! _You see here a bat corpse. _You now have 93 gold pieces (gained 9). _f - a ring of poison resistancex|j [?1000lx|j1 x|jw *9 (0.5x|j, x|j [?1000hx|j < _f - a ring of poison resistance (worn)x|j[[?1000lx|jx|j>Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon)c - a +0 hand axe x|j9Missiles (go to first with ()d - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  f - a ring of poison resistance (worn) Talismans (go to first with %)e - a spore talismanx|j9ue - a spore talisman. A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage -------------------------------------------------------- Min 8+0%+42d7 Max 14 +0%+42d12 Cur 0.0 -80% +42d1 Melds: Offhand, Boots ____________________________________________________________ Your skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.At 100% training you would reach 8.0 in about 4.7 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.x|j5 Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon)  c - a +0 hand axe Missiles (go to first with ()  d - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn) x|jdJewellery (go to first with "=)  f - a ring of poison resistance (worn) Talismans (go to first with %)  e - a spore talismanx|j+x|j1x|j7#.######.########. SlowGraham the Chiller#.# #.##. Merfolk##.# #.### #. Health: 21/21 ========================x|j7..# #...# #. Magic: 5/5========================#.# ##.#.# #. AC: 2Str: 8##.#####.##.## #. EV: 12Int: 14#........##..# #. SH: 0Dex: 14#..######.>### #. XL:  2 Next: 33% Place: Dungeon:2#.@# #.†### #. Noise: ---------  Time: 1337.9 (0.0)x|j89l........# #..##..# #. b) +0 dagger.######.# ##. #.## #. Cast: Freeze#.########.######. Zot (10662) #.................##################You hit the bat. _You kill the bat! _You see here a bat corpse. _You now have 93 gold pieces (gained 9). _f - a ring of poison resistance _f - a ring of poison resistance (worn)[?1000lx|j?x|j@x|jDx|j)E[?1000hx|jFx|j [?1000lx|j [?1000lx|j x|j x|jw x|j x|j x|jl n1x|j x|j> B0x|ja x|j1 x|j! x|js C59x|j x|j x|j% x|j!& X8x|j>' x|j- x|j^- B7x|j- x|jY/ x|j9 6x|jT> X5x|j> x|j@ x|jvT 43x|jQ[ x|j^ x|jV_ :2x|j` x|j~b x|jk x|jl x|j=m :1x|j!n x|jgo x|j;t x|ju ,0x|jQv x|j 49x|jԄ ,x|jl x|ją B8x|j+ x|jo x|j 7x|jH x|j B6x|j x|jZ x|j X5x|j x|j x|j .................##################  You encounter a rat.x|j #.#######.# # #.######## # #........##### #....†........ #.######.##### #.# #.# ###.#######.# #.### r...........# #...# x|j ####@# #.# ##.#.#  ##.##.###.#####.##.##  #.#...##........##..# ##.#####..######.>### #######.#####..# #.†###...............# #..##..# r   rat (asleep).######.######.# ##. #.##x|j1 #.# #.########.####.# #.............x|j 054.9 (17.0)x|j m5.9 (184 _x|j [?1000hx|j x|j[?1000lx|j #.........# #.#######.#  #.######## x|jG3 #........#### #....†....... #.######.#### #.# #.# ####.#######.# #.###.r.....@.....# #...#x|j_########.###.# ##.#. ##.##.###.#####.##.## #.#...##........##..# ##.#####..######.>### #######.#####..# #.†###x|j4 ...............# #..##..#.######.######.# ##. #. #.# #.########.##x|jY[?1000lx|j9x|jk6.0)3x|j*[?1000hx|jx|jJ [?1000lx|j  #.# #.#.# #.# #. #....†## #.######... #.# #.##.#.# #.###.r.# #...#x|j #.###.# ##.#.# ##.##.###.#####.##. #.#...##.##.. ##.#####..######.> #.#####..# #.† .# #..##.. .######.######.# ##. #. # #.# #.#.x|jN [?1000lx|j x|j& `72x|j [?1000hx|j x|j[?1000lx|j  #.# #.#.##. #.##. #... #....† ###. #.######. ... #.# #.##.#.# #..r.# #....#.###.# ##.#.x|j! ##.##.###.#####.##. #.#...##.## ##.#####..######.> g #.#####..# #.† g .# #..## . .######.######.# ##. #. ## #.# #.#.x|j"[?1000lx|j,x|j-`81x|j2[?1000hx|j5x|j [?1000lx|j$  #.# #.#######.# #.# #.# #.# #. ..# #....† ###.# #.######. ...# #.# #.#x|j(% .######.#.# #.#...r.# ##.#.###.# ##.# ##.##.###.#####.## #.#...##.## ##.#####..######.>g x|jy% #.#####..# #.† .g .# #..## g.x|j%  .######.######.# ##. # .## #.# #.#x|jq& [?1000lx|jQ/ x|j/ `90x|j4 [?1000hx|j6 x|j0[?1000lx|j4 #.# #.#######.# #.# #. #.# #. ..# #....† ###.# #.######. ...# #.# #..######.#.# #.x|j #...r.# # #.#.###.# ##. ##.##.###.#####. #.#...##. ##.#####..######.  gg #.#####..# #.  .g .# #..  g. .######.######.# ##.  .## #.# #.x|j[?1000lx|jDx|j'60x|j;39x|jΦ[?1000hx|jǨx|j<[?1000lx|jC #.# #.#.# #.# #. #.# # ..# #....† ###.# #.###### ...# #.# #.######.#.# # #...r.# # #.#.###.# ## ##.##.###.#####. #.#...##. ##.#####..######x|jPD gg #.#####..# # .g .# #..  g. .######.######.# ##. .## #.# #.x|jD[?1000lx|jMx|jNq1Freeze8x|jJS[?1000hx|jgUx|jR [?1000l .  The helpless rat fails to defend itself.You hit the rat.[?1000lx|jz `†x|js 72Freeze7x|jT x|j [?1000hx|j Q _You kill the rat!x|j< [?1000lx|jֈl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingx|jM1.1   1.7  +1   i + Spellcasting 2.2   3.6  -1           b - Axes   0.0   1.4  -2   j - Ice Magic   4.3   4.2  +1  x|j4 c - Unarmed Combat   0.0   0.8  +1       d - Throwing   0.0   1.0   0   k - Evocations   0.0   1.0   0      x|j l - Shapeshifting   0.0   0.7  +2  x|j/' e - Short Blades   0.0   0.7  +2               f - Armour   0.0   1.7  -3      g + Dodging3.2   2.4  +3       h - Stealth   2.1   2.1  +2  x|j,                                                x|j    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  x|j[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsx|j+ > h + Stealth 2.1x|j TargetTarget2.0  3.0 --  --  --  --  --  --  --  --  8.0  x|j 4--  a-z] set[-] clear selected targetcost|targetsx|j=[?25h[?0c0 x|jV [?25l[?1cx|j# 3.0  +2 current training targets, if any.=] set aall targetsx|jx|jx|j#.........#SlowGraham the Chiller#.#######.#Merfolk#.# #.###### Health: 21/21 ========================#.# #....... Magic: 5/5========================..# #....†.. AC: 2Str: 8###.# #.###### EV: 12Int: 14...# #.# # SH: 0Dex: 14...######.#######.# # XL:  2 Next: 37% Place: Dungeon:2#...†@..........# # Noise: ---------  Time: 1362.9 (0.0)#.#########.###.# ## b) +0 daggerx|j##.##.###.#####. Cast: Freeze#.#...##........ Zot (10637) ##.#####..######gg#######.#####..# # .g...............# #.. g..######.######.# ##. .###.# #.######  _f - a ring of poison resistance _f - a ring of poison resistance (worn) _You encounter a rat.The helpless rat fails to defend itself.You hit the rat. _You kill the rat![?1000lx|jx|j)x|j[?1000hx|jx|j C[?1000l[?1000lx|j ,x|j: 6x|j; 5x|j* X4x|j˵ x|j x|j x|j+ B3x|j ,x|jh n2x|j= x|j X1x|jX x|j8 x|j x|j9 B0x|j x|jA x|j Y29x|jk x|j x|jJ j  You encounter an endoplasm.x|j _#..# ##.#.####.##... #.###.....# ##.#.######  #####.##### # #.........# #.. #.#######.# #...# #.# #.####x|j hj.....####.# #.............@...# #....†.......####.# #.####..........# #.# #...######.#######.# ####...†...........# #.#########.###.#j   endoplasm (wandering) ##.##.###.##### #.#...##....... ##.#####..x|jd 8.j70.9 (8x|j Qjx|j1 l1.9 (98 _x|j [?1000hx|j x|j[?1000lx|jx|jaQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 6 darts (poison)b - Zap: wand of warping (7) Spells ([,] to cycle) x|j< c - Cast: Freeze [*/%] inventory [&] all spells[!] focus mode: off|onx|j1 x|j [?1000lx|j  #..###.#.####.#SlowGraham the Chiller#...#.###.....#Merfolk##.#.######Health: 21/21 ========================#####.#####x|j nMagic: 5/5========================##.........#AC: 2Str: 8#..#.#######.#EV: 12x|jO %Int: 14#...# #.# #.##### SH: 0Dex: 14x|js ......####.# #...... XL:  2 Next: 37% Place: Dungeon:2x|j 0.j.....@...# #....†. Noise: ---------  Time: 1371.9 (0.0)......####.# #.##### b) +0 dagger#..........# #.#x|j Throw: 6 darts (poison)#...######.#######.#Zot (10628) ####...†...........##.#########.###.# # j   endoplasmx|jf ##.##.###.######.#...##.......##.#####..##### _f - a ring of poison resistance (worn) _You encounter a rat.x|j The helpless rat fails to defend itself.You hit the rat. _You kill the rat! _You encounter an endoplasm.x|j x|j [?1000hx|j x|jz [?1000lx|j  #..###.#.####.#SlowGraham the Chiller#...#.###.....#Merfolk##.#.######Health: 21/21 ========================#####.#####Magic: 5/5========================##.........#AC: 2Str: 8#..#.#######.#EV: 12Int: 14#...# #.# #.##### SH: 0Dex: 14x|j? ......####.# #...... XL:  2 Next: 37% Place: Dungeon:2.((((((@...# #....†. Noise: ---------  Time: 1371.9 (0.0)......####.# #.##### b) +0 dagger#..........# #.#Throw: 6 darts (poison)#...######.#######.#Zot (10628) ####...†...........##.#########.###.# # j   endoplasm##.##.###.######.#...##.......##.#####..#####Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (84% to hit)  You throw a dart.The dart completely misses the endoplasm.x|j&3 [?1000lx|j7 .jx|j? "....x|j:A u2.9 (157 _x|j8G x|jG [?1000hx|jsI x|j[?1000lx|jE! #..###.#.####.#SlowGraham the Chiller#...#.###.....#Merfolk##.#.######Health: 21/21 ========================#####.#####Magic: 5/5========================##.........#AC: 2Str: 8#..#.#######.#EV: 12Int: 14x|j#...# #.# #.##### SH: 0Dex: 14......####.# #...... XL:  2 Next: 37% Place: Dungeon:2..j((((@...# #....†. Noise: ---------  Time: 1372.9 (0.0)......####.# #.##### b) +0 dagger#..........# #.#Throw: 5 darts (poison)#...######.#######.#Zot (10627) x|j:####...†...........##.#########.###.# # j   endoplasm##.##.###.######.#...##.......##.#####..#####You throw a dart. _The dart completely misses the endoplasm.Throw: 5 darts (poison)x|jlPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (84% to hit)x|j\[?1000lx|jJa.j _The dart completely misses the endoplasm.  Throw: 5 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (84% to hit)  You throw a dart. The dart hits the endoplasm.x|j h<(j...x|jTiu3.9 (146 _x|jjox|jo[?1000hx|jqx|ju5 [?1000lx|j  #..###.#.####.#SlowGraham the Chiller#...#.###.....#Merfolk##.#.######Health: 21/21 ========================#####.#####Magic: 5/5========================##.........#AC: 2Str: 8#..#.#######.#EV: 12Int: 14#...# #.# #.##### SH: 0Dex: 14x|jχ -......####.# #...... XL:  2 Next: 37% Place: Dungeon:2..(j(((@...# #....†. Noise: ---------  Time: 1373.9 (0.0)......####.# #.##### b) +0 dagger#..........# #.#Throw: 4 darts (poison)#...######.#######.#Zot (10626) ####...†...........##.#########.###.# # j   endoplasm (poisoned)##.##.###.######.#...##.......##.#####..#####Aim: an endoplasm (84% to hit) _You throw a dart. The dart hits the endoplasm.Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cyclex|j TShift-Dir - straight lineAim: an endoplasm (84% to hit)x|j [?1000lx|j 1.j _You throw a dart. The dart hits the endoplasm.  Throw: 4 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (84% to hit)  x|j You throw a dart. The dart hits the endoplasm. The endoplasm is poisoned.x|j :(j..x|j u4.9 (135 _x|j [?1000hx|j x|j&[?1000lx|jň #..###.#.####.#SlowGraham the Chiller#...#.###.....#Merfolk##.#.######Health: 21/21 ========================#####.#####Magic: 5/5========================##.........#AC: 2Str: 8#..#.#######.#EV: 12Int: 14#...# #.# #.##### SH: 0Dex: 14......####.# #...... XL:  2 Next: 37% Place: Dungeon:2..((j((@...# #....†. Noise: ---------  Time: 1374.9 (0.0)......####.# #.##### b) +0 dagger#..........# #.#Throw: 3 darts (poison)#|jĉ40m...######.#######.#Zot (10625) ####...†...........##.#########.###.# # j   endoplasm (very poisoned)##.##.###.######.#...##.......##.#####..#####Aim: an endoplasm (84% to hit) _You throw a dart. The dart hits the endoplasm. The endoplasm is poisoned.Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (poisoned, 84% to hit)x|j[?1000lx|j6.j _You throw a dart. The dart hits the endoplasm. The endoplasm is poisoned.  Throw: 3 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (poisoned, 84% to hit)  You throw a dart. The dart hits the endoplasm. The endoplasm looks even sicker.x|jg8(j.x|jy45.9 (12x|jA4 _x|j[?1000hx|jx|j?[?1000lx|jϙ  #..###.#.####.#SlowGraham the Chiller#...#.###.....#Merfolk##.#.######Health: 21/21 ========================#####.#####Magic: 5/5========================#x|jT#.........#AC: 2Str: 8#..#.#######.#EV: 12Int: 14#...# #.# #.##### SH: 0Dex: 14......####.# #...... XL:  2 Next: 37% Place: Dungeon:2x|jh..(((j(@...# #....†. Noise: ---------  Time: 1375.9 (0.0)x|j......####.# #.##### b) +0 dagger#..........# #.#Throw: 2 darts (poison)#...######.#######.#x|jWZot (10624) ####...†...........##.#########.###.# # j   endoplasm (very poisoned)##.##.###.######.#...##.......x|j##.#####..#####Aim: an endoplasm (poisoned, 84% to hit) _You throw a dart. The dart hits the endoplasm. The endoplasm looks even sicker.x|j@(Throw: 2 darts (poison)x|jg&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (very poisoned, 84% to hit)x|j)[?1000lx|j..j _You throw a dart. The dart hits the endoplasm. The endoplasm looks even sicker. Throw: 2 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  x|j&Aim: an endoplasm (very poisoned, 84% to hit)  You throw a dart. The dart hits the endoplasm.x|jV4(x|jc:6.9 (1dartx|jA3 _x|j?[?1000hx|jXx|j:[?1000lx|j`[?1000lx|j[s #..###.#.####.#SlowGraham the Chiller#...#.###.....#Merfolk##.#.######Health: 21/21 ========================#####.#####Magic: 4/5===================-----##.........#AC: 2Str: 8#..#.#######.#EV: 12x|jStInt: 14#...# #.# #.##### SH: 0Dex: 14......####.# #...... XL:  2 Next: 37% Place: Dungeon:2..((((j@...# #....†. Noise: ---------  Time: 1376.9 (0.0)......####.# #.##### b) +0 dagger#..........# #.#Throw: dart (poison)#...######.#######.#Zot (10623) ####...†...........##.#########.###.# # j   endoplasm (very poisoned)##.##.###.######.#...##.......##.#####..#####x|jt8Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linex|juAim: an endoplasm (very poisoned, 100% to hit)  You freeze the endoplasm.The endoplasm freezes you.x|jux|j*v18----=7.9 (12x|jx|j[?1000hx|j  Press: ? - help, Shift-Dir - straight line: an endoplasm (very poisoned, 100% to hit)  You freeze the endoplasm.  The endoplasm freezes you. _You are frozen. _You take 3 damage, and have 18/21 hp. You now have 4/5 mp.x|jm[?1000lx|j(# #..# ##.#.####.#  SlowGraham the Chiller  #... #.###.....#  Merfolk x|jR##.#.######  Health: 18/21 ====================---- #####.#####  Magic: 3/5==============---------- # #.........#  AC: 2Str: 8 #.. #.#######.#  EV: 12x|jInt: 14 #...# #.# #.##### SH: 0Dex: 14 x|j......####.# #...... XL:  2 Next: 37% Place: Dungeon:2 ..((((.@...# #....†. Noise: =--------  Time: 1377.9 (0.0)x|j? ......####.# #.##### b) +0 dagger x|je#..........# #.#  Throw: dart (poison) #...######.#######.#  Zot (10622) x|j> ####...†...........#  x|j#.#########.###.# # j   endoplasm (very poisoned) ##.##.###.##### #.#...##....... ##.#####..##### x|j_You take 3 damage, and have 18/21 hp. You now have 4/5 mp.Casting: Freeze (safe; 3% risk of failure)  x|j%~Aiming: Freeze (safe; 3% risk of failure)  x|jIPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, very poisoned, 100% to hit)  x|jmJYou freeze the endoplasm.x|j[?1000lx|jH #..#   #...       #   #..  x|j #...# #.#  ......####.#  ..((((.@...# #....† ......####.#  #..........# #.#  #....  x|jD####...†..       x|jy6 x|jTn458.9 (11x|j{x|j [?1000hx|j C  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: an endoplasm (severely wounded, very poisoned, 100% to hit)  You freeze the endoplasm. _You kill the endoplasm! _You now have 3/5 mp.x|jY[?1000l[?1000lx|jn0x|jtx|jC19x|jx|j4x|jB8x|jMx|jS9=7x|jx|jUB6x|jx|ji 54x|jIx|j20==3x|jXx|jRx|jv4=====2x|jx|jX1x|jx|j"X0x|j&x|j-W _You start resting.x|jO5r..-......x|j@089.9 (11.0)x|jA21===-90.9 (1209x|jHx|jzZ[[?1000h _Health restored: 21x|j[?1000lx|j[?1000lx|jx|j&x|jΝx|j˧x|j%n=====8x|jX7x|jLx|jϵX6x|jYx|jhx|j߹U==5x|jxx|jX4x|jx|jx|jP3x|jB2x|j,x|jW _You start resting.x|jx|j17.9 (7.0)x|j5=====8.9 (81x|jgx|j [?1000hx|jX _MP restored: 5x|jyF C[?1000l[?1000lx|j'L \gx|jN h  A goblin comes into view.x|j8V  #..# ##.#.####.# #... #.###.....# ##.#.###### #####.##### ## #.# #.. #.#.#.#...## #.# #..####.# #.((((@....# #....†.####.# #.#..........# #.# #...######.#.# ####...†.# #.#.###.# g   goblin (wandering) ##.##.###.#### #.#...## ##.#####..####x|j` &0x|jla l9.9 (10 _x|j4i x|ji [?1000hx|j8k x|jm[?1000lx|jzT #..###.#.####.# SlowGraham the Chiller#...#.###.....# Merfolk##.#.###### Health: 21/21 ========================#####.#####Magic: 5/5========================###.........#AC: 2Str: 8#..#.#######.#EV: 12Int: 14.#...## #.# #.#### SH: 0Dex: 14x|jk{.......####.# #..... XL:  2 Next: 45% Place: Dungeon:2g((((((@....# #....† Noise: ---------  Time: 1399.9 (0.0).......####.# #.#### b) +0 dagger##..........# #.#Throw: dart (poison)#...######.#######.#Zot (10600) ####...†...........##.#########.###.#g   goblin (poisoned)##.##.###.#####.#...##......##.#####..#### _MP restored: 5 _A goblin comes into view.x|j{|Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 45% to hit)x|j[?1000lg _A goblin comes into view.  Throw: dart (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 45% to hit)You throw a dart. The dart hits the goblin. The goblin is poisoned.x|j/jx|jS.gx|j;(g.j   endoplasm (wandering)g   hobgoblin (wandering)g   goblin (poisoned)x|j400.9 (1Nothing quivered599x|jx|j[?1000hx|j _You encounter a hobgoblin. You encounter an endoplasm.x|j[?1000lx|j#..# ##.#.####.# #... #.###.....# ##.#.###### #####.##### ## #.# #.. #.#.# .#...## #.# #.#g......####.# #.(g.((((.@...# #....†.j......####.# #.###..........# #.# #...######.#.# #####.#.###.# # g   goblin (poisoned)##.##.###.######.#...##.##.#####..#x|j&[?1000l.gx|jx|j `18x|j*%[?1000hx|j[?1000l[?1000lx|j.gx|jv27x|j2[?1000hx|jx|jJ[?1000l[?1000l(gx|jdv36x|j[?1000hx|jx|jQ [?1000l[?1000lx|jV 9(gx|j^ x|jw_ `45x|jf [?1000hx|jh x|jK[?1000l[?1000lx|jk6(x|j^(x|jmi5054x|j6x|j?[?1000hx|jT _You kill the goblin!x|jF[?1000l #..# ##.#.####.# #... #.###.....# ##.#.###### #####.##### ## #.# #.. #.#.# .#...## #.# #. .####.# # (..((((@....# #....† .####.# #. ##..........# #.# #...######.#.# ####...†.# #.#.###.#  ##.##.###. #.#...## ##.#####..[?1000lx|jMv63x|jV[?1000hx|jWx|jaK [?1000l #..# ##.#.####.# #... #.###.....## ##.#.#######. #####.##### ##[ #.# #... #.#.#.#...### #.# #..####.# #.(..(((@.....# #.....####.# #..##..........# #.# #...######.#.#  ####...†.# #.#.###.# ##.##.###. #.#...## ##.#####..[?1000lx|jS x|j_T `72x|j[ x|jCm 8.9 (2Throw: dart (poison)1x|j~ x|j [?1000hx|j I _d - a poisoned dartx|j[?1000l[?1000lx|jx|jCx|jx|j[?1000hx|jN _There are no items here.x|j:[?1000lx|j!CR #..# ##.#.####. #... .. #.###..... #. ##.#. #. #####.##### ##[# #.#. #... #.#.#x|jC.#...### #.# #..####.# ##.(..((.# ##.####.# #.#.##..........# #.#x|jD #...######.#.#  ####...†.# #.#.###.#x|jKD ##.##.###. #.#...## ##.#####..x|jE[?1000lx|jOx|jPl9.9 (10 _x|j\x|jus  d - 2 poisoned darts (gained 1)  Things that are here:x|jt10.9 (22 darts (poison)89x|jzx|j{[?1000hx|j|}R _a +0 dagger; a goblin corpsex|j[?1000lx|j"~ #..# ##.#.#### #... .. #.### #. ##.#. #. #####.#####. ##[## #.#.. #...# #.#.#.#...### #.# #..####.# #x|j#? #.(..(@)......# # #.####.# #. #.##....# #.# #...######.#.# ####...†.# #.#.###.#. ##.##.###..# #.#...## ##.#####..x|jo$[?1000lx|j'0jx|j2j   endoplasm (wandering)x|j2e1.9 (18x|jT;x|jK@[?1000hx|jAS _You see here a poisoned dart.x|j9 [?1000lx|j? [?1000lx|j B @.jx|j5N x|jN i237x|jnX x|jY [?1000hx|j1[ U _d - 3 poisoned darts (gained 1)x|j [?1000lx|j>#..###.#.#### SlowGraham the Chiller#... ..#.###.... Merfolk#.##.#.#### Health: 21/21 ========================#.#####.##### Magic: 5/5========================. ##[## #.........# AC: 2Str: 8.j. #...# #.#######.# EV: 12Int: 14..((#...### #.# #.# SH: 0Dex: 14....((....####.# #.. XL:  2 Next: 50% Place: Dungeon:2x|j@2#.(..(@)......# #.. Noise: ---------  Time: 1412.9 (0.0)#........####.# #.# b) +0 dagger#.##..........# #.# Throw: 3 darts (poison)#...######.#######.# Zot (10587) ####...†...........##.#########.###.# j   endoplasm (poisoned). ##.##.###.#.# #.#...##...##.#####..# _You see here a poisoned dart. _d - 3 poisoned darts (gained 1)  Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 84% to hit)x|j[?1000lx|j׉.j _d - 3 poisoned darts (gained 1)  Throw: 3 darts (poison)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, 84% to hit)  x|j^You throw a dart. The dart hits the endoplasm. The endoplasm is poisoned.x|j&*Sx|j....S   ball python (constriction, wandering)x|jn3.9 (126x|jKx|j[?1000hx|j[\ _You encounter a ball python.x|jg [?1000lx|jX #..# ##.#.####.#... .. #.###.#. ##.#.##. #####.##### . ##[## #.# .Sj #...# #.#.# ....#...### #.# #.#.####.# #.#.(..(.@......# #.#.x|jY ####.# #.##.##....# #.# #...######.#.# ####.#.#.###.# S   ball python (constriction, wandering). ##.##.###.##.# #.#...##.##.#####..#x|j [?1000lx|jX jx|j R(Sx|jQ .j   endoplasm (poisoned)S   ball python (constriction)x|j `45x|j x|j } _The ball python hisses angrily.Things that are here:[?1000hx|j r _a +0 dagger; a goblin corpsex|jZi[?1000lx|j#..###.#.####. SlowGraham the Chiller#... ..#.###..... Merfolk#.##.#.##### Health: 21/21 ========================#.#####.##### Magic: 5/5========================. ##[## #.........# AC: 2Str: 8.(. #...# #.#######.# EV: 12Int: 14.j(.#...### #.# #.## SH: 0Dex: 14...(((....####.# #... XL:  2 Next: 50% Place: Dungeon:2#.(..((x|j@......# #... Noise: ---------  Time: 1414.9 (0.0)#........####.# #.## b) +0 dagger#.##..........# #.# Throw: 2 darts (poison)#...######.#######.# Zot (10585) ####...†...........##.#########.###.# j   endoplasm (very poisoned). ##.##.###.## S   ball python (constriction).# #.#...##....##.#####..##Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (poisoned, 84% to hit)  You throw a dart.The dart closely misses the ball python.x|j9[?1000lx|j.SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (poisoned, 84% to hit)  You throw a dart.  The dart closely misses the ball python.The dart hits the endoplasm. The endoplasm looks even sicker.x|j".jx|jQC.Sx|j)o(.S..x|j*{5.9 (1dart4 _x|jb3[?1000hx|jA5x|j$[?1000lx|j=P#..# ##.#.####.##... .. #.###.....##. ##.#.##. #####.##### . ##[## #.# .(. #...# #.#.# .(..#...### #.# #.#..j.S.....####.# #.#.(..(.)# #.#.####.# #.##.##..........# #.# #...######.#.# #.#.###.# . ##.##.###.#.# #.#...##.##.#####..#x|j=[?1000lx|j&@ .jx|j BC.Sx|juM8 x|jN`63x|jV[?1000hx|jXx|j[?1000lx|jE#..# ##.#.####.# #... .. #.###.....# #. ##.#.###### #. #####.##### . ##[## #.# .(. #...# #.#.# .(..#...### #.# #.#...j......####.# #.#.(.S(.).@....# #....†#.####.# #.##.##..........# #.# #...######.#.# #.#.###.# . ##.##.###.#.# #.#...##.##.#####..#[?1000l.j.|jmS72x|jp%[?1000hx|j([?1000lx|j:#..# ##.#.####.# #... .. #.###.....# #. ##.#.###### #. #####.##### . ##[## #.# .(. #...# #.#.# .(..#...### #.# #.#.####.# #.#.(j.S.)..@...# #....†.#.####.# #.##.##..........# #.# #...######.#.# #####.#.###.# #. ##.##.###.#.# #.#...##.##.#####..#[?1000lx|j=h.j(Sx|jB^x|j }81[?1000hx|j[?1000lx|j5 #..###.#.####.#SlowGraham the Chiller#... ..#.###.....#Merfolk#.##.#.######Health: 21/21 ========================#.#####.#####Magic: 5/5========================. ##[## #.........#AC: 2Str: 8.(. #...# #.#######.#EV: 12Int: 14.(..#...### #.# #.##### SH: 0Dex: 14..........####.# #...... XL:  2 Next: 50% Place: Dungeon:2#.(.j(S(((@...# #....†. Noise: ---------  |j}33mTime: 1418.9 (0.0)#........####.# #.##### b) +0 dagger#.##..........# #.#Throw: dart (poison)#...######.#######.#Zot (10581) ####...†...........##.#########.###.# # j   endoplasm (very poisoned). ##.##.###.##### S   ball python (constriction, poisoned).# #.#...##.......##.#####..#####The dart closely misses the ball python. _The dart hits the endoplasm. The endoplasm looks even sicker.Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, very poisoned, 84% to hit)x|jVZ[?1000lx|jcaf.S _The dart hits the endoplasm. The endoplasm looks even sicker.Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, very poisoned, 84% to hit)  You throw a dart. The dart hits the ball python. The ball python is poisoned.x|je.jx|jg:)Sx|jqJ. x|jK9.9 (1Nothing quivered0 _x|jx|j[?1000hx|jx|j [?1000l[?1000lx|j 8(x|j >.Sx|jV S   ball python (constriction, poisoned)x|j j82079x|j; x|j) [?1000hx|j( W _You kill the endoplasm!x|j [?1000lx|jaf  #..# ##.#.####.#  SlowGraham the Chiller x|j h  #... .. #.###.....#  Merfolk #. ##.#.######  Health: 21/21 ======================== #. #####.#####  Magic: 4/5===================----- . ##[## #.........#  AC: 2Str: 8 .(. #...# #.#######.#  EV: 12Int: 14 .(..#...### #.# #.##### SH: 0Dex: 14 ..........####.# #...... XL:  2 Next: 58% Place: Dungeon:2 #.(..(.)..@...# #....†. Noise: ---------  Time: 1420.9 (0.0) #........####.# #.##### b) +0 dagger #.##..........# #.#  Nothing quivered x|jdi #...######.#######.#  Zot (10579)  ####...†...........#  #.#########.###.# # S   ball python (constriction, poisoned) . ##.##.###.##### .# #.#...##....... ##.#####..##### _You kill the endoplasm!Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, poisoned, 100% to hit)  You freeze the ball python.[?1000lx|jv  #..#   #... ..   #.   #.   . ##[##   .(. #...#   .(..#...### #.#  ..........####.#  x|jw #.(..(.).†@...# #....† #........####.#  #.##.... #.#  #...  ####...† x|j)x 8  .   .#    x|j v62=1.9 (18x|j x|jV H[?1000h  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: a ball python (severely wounded, poisoned, 100% to hit)  You freeze the ball python. _You kill the ball python! _You now have 4/5 mp.x|jJO[?1000lx|jQ[?1000lx|jS3x|jRVx|jan7x|j;fX6x|jhx|jSzx|j W _You start resting.x|jg-g   Robin (wandering)x|jl+3.9 (2x|j -You encounter Robin of the Strong Arm. They are wielding a +4 club and wearinga +0 helmet.x|jٲ/  --more--x|jd 4.9 (35 _x|jqx|jx[?1000hx|j[?1000lx|j#..# ##.#.####.# #... .. #.###.....# #. ##.#.###### #. #####.##### . ##[## #.# .(. #...# #.#.# .(..#...### #.# #.#.####.# #.#.(g.(.).†.@..# #....†.#.####.# #.##.##..........# #.# ##...######.#.# #x|j####...†.# ##.#.###.# #. ##.##.###.#####. .# #.#...##. ##.#####..# [?1000lx|j0gx|j[0.g   Robin (wandering)5.9 (14x|j[?1000hx|jx|jo [?1000lx|j{q x#..# ##.#.####.#  #... .. #.###.....# #. ##.#.###### #. #####.##### . ##[## #..# x|jyr .(. #...# #.#.# .(..#...### #.# #.#.####.# #.#.(.g(.).†..@.# #....†.#.####.# #.######.#.##..........# #.# #.#...######.#.# #.####...†....# #.#.#########.###.# ##.. ##.##.###.#####.#x|j&s  .# #.#...##.# ##.#####..######. [?1000lx|jx 3gx|j /.g   Robin (wandering)63x|j8 x|j [?1000hx|jF x|j [?1000lx|j #..# ##.#.####.# # #... .. #.###.....# ##. ##.#.###### ##. #####.##### . ##[## #...# .(. #...# #.#######.# .(..#...### #.# #.#.####.# #.##.(..(.).†...@# #....†.#....g...####.# #.######.##.##..........# #.# #.##...######.#######.# #.#####...†.....# #.#.#########.###.# ##.#.x|jE [m ##.##.###.#####.## .# #.#...##.## ##.#####..######.> [?1000lx|j v72x|j x|jl [?1000hx|j8 x|j[?1000lx|jM ##.## # #.#.#### #... ..###..... ##.#.###### # #. #####.#### ##[#....... #...# #.#######.# (..#...### #######..........####....#(..(.).†......†.......g...#########.##..........# #...######.#######.# #.#[?1000ljx|jj   endoplasm (wandering)x|je`81x|j([?1000hx|j$.x|juy[?1000lx|jPM ###  ##.## # #.#.#### #... ..###..... ##.#.###### # #. #####.#### ##[#.......x|jV #...# #.#######.# (..#...### #######..........####....#(..(.).†......†.......gj..#########.##..........# #.# #.#x|jx|j0x|j[?1000lx|j@x|j`90x|j([?1000hx|jx|jg [?1000lM  ###  ##.## # #.#.#### #... ..###..... ##.#.###### # #. #####.#### ##[#....... #...# #@#######.# (..#...### #######..........####....#(..(.).†......†....#....gj..####.# #.######.####[?1000lx|jx|jb3069x|j[?1000hx|j^x|j8 [?1000lx|jh ..# #.# #. ..#  #.# #. ..# # #.# #. ..# # #.# #. ..# ##.#.####.# #. ... .. #.###.....# #.#.  ##.#.###### ##x|jk  #. #####.#####  . ##[## #.@.......#  .(. #...# #.#######.#  .(..#...### #.# #.########  ..........####.# #........###.(..(.).†....# #....†.....x|j #....gj..####.# #.######.##.##..........# #.# #.# #...######.#######.# #.######...†...........# #...[?1000lx|jѫ x|jլ `18x|j. [?1000hx|jE x|j˸[?1000lx|j# #.# #.# .# #.# #.# .# ### #.# #.# .# ##.## #.# #.# .# x|jd##.#.####.# #.# .. #.###.....# #.#. ##.#.###### ##. #####.##### . ##[## #.# .(. #...# #.#.# x|j,.(..#...### #.# #.# .####.# #.##.(..(.).†....# #....†.#....gj..####.# #.######.#x|j@#.##..# #.# #.# #...######.#.# #.#####...†.x|jsG# #...#x|j[?1000lx|jx|j5=====27x|jx|j [?1000hx|jX _MP restored: 5x|jM[?1000lx|j[.# #.# #. ..# #.# #. ..# ### #.# #. ..# ##.## #.# #. ..# ##.#.####.# #.. .. #.###.....# # #. ##.#.######  #. #####.#####  . ##[## #.#  .(. #...# #.#.#  .(..#...### #.# #.#  .####.# #.x|j\b #.(..(.).†....# #....† #....gj..####.# #.######. #.##..# #.# #.# #...######.#.# #. ####...†.# #...x|j][?1000lx|jn}36 _x|jt[?1000hx|jvx|j [?1000lx|j q#..# #.# # #..#### #.# # #..#.## #.# # #..#.####.# # #... .. #.###.....# # #. ##.#.###### # #.#####.##### . ##[## #.........# .(. #...# #@#######.#x|jG  .(..#...### #.# #.######## ..........####.# #........# #.(..(.).†....# #....†.... #....gj..####.# #.######.# #.##..........# #.# #. #...######.#######.# #.# ####...†...........# #..x|j$  #.#########.###.# ##.#[?1000lx|j x|jT `45x|j [?1000hx|j x|j}L[?1000lx|jX #####.####.#.###. ...###.... ##.#.##########.##### . ##[## #.........(. #...#######.#...### #@# #.########.........###....... #.(..(.).†...†....#Zot (10565) ###. ##.##.###.#####.## [?1000lx|jbv54x|j$jx|jk[?1000hx|jlx|jP [?1000lx|j  ##.####.#.###. ...###.... ##.#.##########.##### . ##[## #.........(. #...#######.#...### #.# #.########.........###.......x|j`  #.(..(.).†j..†.......g...##########.#Zot (10564) j   endoplasm (wandering).# #.#...##........##x|j [?1000lx|j 1gx|jd /gx|jy A.jx|j gg 2 goblins (wandering)=====63x|j x|j [?1000hx|j  x|j> c_You encounter a goblin. It is wielding a +0 club.x|j1 [?1000lx|j: mM ###  ##.## # #.#.#### #... ..###..... ##.#.###### # #. #####.#### ##[#....... #...# #.#######.# (..#...### #######..........####....#(..(g).†.j....†.......gg..#########.##..........# #.# #.#[?1000lx|jK mj.j   endoplasm (wandering)72[?1000hx|jҎ W[?1000l[?1000l.jx|j x|j[ J81x|j x|j %[?1000hx|jW[?1000lx|je@##.####.#.###. ...###.... ##.#.##########.##### . ##[## #.........(. #...#######.#...### #.# #.########.........###....... #.(..(ggg†...†.......gg.g####j######.###.......... x|jI #...######.#########...†........... g   Robin (wandering) #.#########.###.# ##.# j   endoplasm (wandering) . ##.####.## gggg 4 goblins (wandering)# #.#...##.......x|j+[?1000lx|jz .g  You encounter 2 goblins.x|j-)gx|jt4j.x|jA.gx|j?.gx|j|+\gg2 wandering)x|j 4j===90x|jBx|jC[?1000hx|j:H _The goblin shouts! x2; You hear a shout!x|jU `[?1000l[?1000l†g.gx|j ^)gg.x|jr0  jg.ggj  ggstrong)You hit the endoplasm. The endoplasm misses you.Robin roars a battlecry!The goblins go into a battle-frenzy!x|j1 j-4059x|j}< x|j= [?1000hx|j? _The goblin shouts! You hear a shout!x|jC[?1000l[?1000l.g†g.ggg.x|j .  You barely miss the endoplasm. The endoplasm closely misses you.x|j-gj   endoplasmggggg 5 goblins (strong)x|jz-18x|jx|j[?1000hx|jxf _Robin's horned helmet rattles.x|ju [?1000lx|j  .  You hit the endoplasm.[?1000l.g.gg)gx|jk gggggg 6 goblins (1 wandering, strong)x|j p6-27x|j3 u[?1000h _You kill the endoplasm!x|j[?1000lx|jA ###  ##.## # #.#.#### #... ..###..... ##.#.###### # #. #####.#### ##[#....... #...# #.#######.# (..#...### #######..........####....#(..(.)ggg.g...†.......gg.g#########.##.....g....# ...######.######## g   goblin (####...†...........# #..#.####### ##. ##.##.###.#####x|j[?1000lx|j$g.x|j 19----36x|jx|j[?1000hx|j _The goblin attacks as it pursues you! The goblin hits you with a +0 club. _You take 2 damage, and have 19/21 hp.y|jl[?1000ly|j 1[?1000ly|j2#..#### #.# # SlowGraham the Chiller #..###.## #.# # Merfolk #..# ##.#.####.# # Health: 19/21 =====================--- #... .. #.###.....# # Magic: 4/5===================----- #. ##.#.###### # AC: 2Str: 8 #. #####.#####  EV: 12Int: 14 y|j4 . ##[## #.........#  SH: 0Dex: 14  .(. #...# #.#######.#  XL:  2 Next: 66% Place: Dungeon:2  .(..#...### #@# #.######## Noise: =--------  Time: 1443.9 (0.0)  ..........####g# #........# b) +0 dagger  #.(..(.)ggg.g.# #....†.... Nothing quivered  #....gg.g####.# #.######.# Zot (10556)  #.##.....g....# #.# #.# #...######.#######.# #.# g   goblin (strong) ####...†...........# #.. #.#########.###.# ##.# . ##.##.###.#####.## _The goblin attacks as it pursues you! The goblin hits you with a +0 club. _You take 2 damage, and have 19/21 hp.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (strong, 100% to hit)y|j51gy|jFz### #.# ##.## #.#    ..   #.   #. ####  . ##[## #..  .(. #...#   .( #@#    #.(..(.)ggg.g.# #....†  ##.#  .# #.#  y|j H#.# g   Robin †.... gg 2 goblins (strong) ###  . y|jHe4.9 (15y|jSy|jY[?1000hy|j[]  Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (strong, 100% to hit) _You freeze the goblin. The goblin closely misses you. _You now have 4/5 mp.y|j9<[?1000ly|j#..#### #.# # SlowGraham the Chiller #..###.## #.# # Merfolk y|j6Q#..# ##.#.####.# # Health: 19/21 =====================--- #... .. #.###.....# # Magic: 3/5==============---------- #. ##.#.###### # AC: 2Str: 8 #. #####.#####  EV: 12Int: 14  . ##[## #.........#  SH: 0Dex: 14 y|j .(. #...# #.#######.#  XL:  2 Next: 66% Place: Dungeon:2  .(..#...### #@# #.######## Noise: =--------  Time: 1444.9 (0.0)  ..........####.# #........# b) +0 dagger  #.(..(.)ggg.g.# #....†.... Nothing quivered  #....gg.g####.# #.######.# Zot (10555) y|j #.##.....g..g.# #.# #.# #...######.#######.# #.# g   Robin ####...†...........# #.. gg 2 goblins (strong) #.#########.###.# ##.# . ##.##.###.#####.## _You now have 4/5 mp.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, strong, 100% to hit)  You freeze the goblin.y|j"[?1000ly|j" g.y|j8g.y|j### #.# ##.## #.#    ..   #.   #. ####  . ##[## #..  .(. #...#   .( #@#    #.(..(.)ggg...# #....†  ##g#  .# #.#  #.#  †....    goblin ###  . .y|jyn705.9 (14y|ji y|j&[?1000hy|j)  Aim  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, strong, 100% to hit)  You freeze the goblin. _You kill the goblin! _You now have 3/5 mp.y|jI [?1000ly|jm   ###  ##.## # #.#.#### #... ..###..... ##.#.###### # #. #####.#### ##[#....... #...# #@#######.# (..#...### #.#######..........####g....#(..(.)ggg......†.......gg.g####g#####.##.....g....# ...######.############...†...........# #..#.####### ##.[?1000lgg)y|jW g.g 2 goblins (strong)Robin says, "A pitiful Merfolk like you will never find the ORB!"y|j] 8--63y|jI y|j) [?1000hy|jx _Robin throws the goblin at you! _You take 1 damage, and have 18/21 hp.y|j)[?1000l[?1000ly|j*gy|j*/2g.y|j?* g y|jh@3 goblins (strong)You miss the goblin. The goblin hits you with a +0 club.15----=y|j@C72y|jLy|jU[?1000hy|jX _The goblin hits you but does no damage. _You take 3 damage, and have 15/21 hp.y|jA [?1000l[?1000ly|j0$ $g.y|j5  You hit the goblin but do no damage. The goblin barely misses you.y|j26 &8y|jb6 :1y|j y|j [?1000hy|jʂ ] _The goblin hits you but does no damage.y|jՊ [?1000l[?1000ly|jO gy|js * g y|j 4 goblins (strong)You hit the goblin. The goblin hits you with a +0 club.y|j* 1--------90y|j y|j [?1000hy|j _The goblin barely misses you. _You take 4 damage, and have 11/21 hp.y|j/[?1000ly|jo#..##.# # SlowGraham the Chiller #..#### #.# # Merfolk #..###.## #.# # Health: 11/21 ============------------ #..# ##.#.####.# # Magic: 2/5=========--------------- #... .. #.###.....# # AC: 2Str: 8 #. ##.#.###### # EV: 12Int: 14 #. #####.#####  SH: 0Dex: 14  . ##[## #.........#  XL:  2 Next: 70% Place: Dungeon:2  .(. #...# #@#######.#  Noise: =--------  Time: 1449.9 (0.0)  .(..#...### #g# #.######## b) +0 dagger  ..........####g# #........# Nothing quivered  #.(..(.)ggg.gg# #....†.... y|j D Zot (10550)  #....gg.g####.# #.######.#  #.##.....g....# #.# #.# g   Robin #...######.#######.# #.# gggg 4 goblins (strong) ####...†...........# #.. #.#########.###.# ##.# _You take 4 damage, and have 11/21 hp.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, strong, 100% to hit)  You freeze the goblin.[?1000ly|jH#.# ### #.# ##.## #.#    ..   #.   #. #####.#####  . ##[## #.).......#  .(. #...#   .( #g#  #g#  #.(..(.)# #....†  #.#  ..# #.#  y|j#.#  3 †....    Casting: Freeze (safe; 3% risk of failure)  Aim  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, strong, 100% to hit)  You freeze the goblin.  You kill the goblin!y|j y|jBh550.9 (149y|jMy|j[?1000h _The goblin hits you but does no damage. _You now have 2/5 mp.y|j=[?1000ly|jW!m..# #.# #. ..#  #.# #. ..# # #.# #. ..# # #.# #. ..# ##.#.####.# #. ... .. y|j"#.###.....# #.#.  ##.#.###### ## #. #####.#####  . ##[## #.@.......#  .(. #...# #.#######.#  .(..#...### #g# #.########  y|j"..........####g# #........###.(..(.)ggg.gg# #....†.....y|j##....gg.g####.# #.######.##.##.....g....# #.# #.# #...######.#######.# #.######...†...........# #...y|j$[?1000ly|jZ6_#.# #.# ### #.# ##.## #.#    ..   #.   #. #####.#####  . ##[## #g@.......#  .(. #...# #g#######.#  .( #g#   #g#  #.(..(.) #....†  #.#  ..# #.# #.#  #.  † y|j-#.# #.# ### #.# ##.## #.#    ..   #.   #. #####.#####  . ##[## #g@.......#  .(. #...# #g#######.#  .( #g#   #g#  #.(..(.) #....†  y|jT#.#  ..# #.# #.#  #.  † y|j8 .  Robin throws the goblin at you!* * * LOW HITPOINT WARNING * * *y|j..10-18y|jy|ji _The goblin barely misses you.Things that are here:y|j[?1000hy|j  a +0 club; a goblin corpse _You take 1 damage, and have 10/21 hp.y|j [?1000l# #.# #.# .# #.# #.# .# ### #.# #.# .# ##.## #.# #.# .# ##.#.####.# #.# .. #.###.....# #.#. ##.#.###### ##. #####.##### . ##[## #g)# .(. #...# #g#.# .(..#...### #.# #.# .####g# #.##.(..(.)ggg..g# #....†.#....gg.g####.# #.######.#gg 2 goblins (strong)#.##.....g....#y|jP e[39;49m #.# #.##...######.#.# #.#####...†.# #...#[?1000l.gg.y|jJ -27 _[?1000hy|j[?1000ly|jg# #.# #.# # #.# #.# # ### #.# #.# # ##.## #.# #.# # ##.#.####.# #.# . .. #.###.....# #.y|j#. ##.#.###### ##. #####.#####  ##[## #gg.# (. #...# #.#.# (..#...### #.# #.# ####g# #.# #.(..(.)ggg..g# #....†. #....gg.g####.# #.######.# [?1000ly|jgy|j.)gy|j.gy|jxg 3 goblins (strong)-36y|jv[?1000hy|j y|j [?1000l###.# #.#  #.# #.#  #.# #.#  ### #.# #.#  ##.## #.# #.#  ##.#.####.# #.###.. #.###.....# #....#.  ##.#.###### #####. #####@##### #  ##[## #.gg......# # . #...# #g#######.# ##...### #.# #.######## ........####g# #........##### .(..(.)ggg..g# #....†........ ....gg.g####.# #.######.##### .##.....g....#[3y|j H9;49m #.# #.##...######.#######.# #.###[?1000lg.g.gy|j H)g.gy|j6 g   Robinggg 3 goblins (strong)y|j 3=====45y|jY %[?1000h y|jG[?1000l y|jT0.# ##############.######.#### ###.# #.# #.# #.#  #.# #.# # #.# #.# ##.## #.# #.#  ##.#.####.# #.####.. #.###.....# #.....#.  ##.# #####.. #####.##### #.  ##[## #.ggg.....# #.  #...# #g#######.# #. .#...### #.# #.######## #. . y|jU>......####g# #........#####. gg 2 goblins (strong) (..(.)ggg..g# #....†...........gg.g####.# #.######.###### ##.....g....# #.# #.#[?1000l y|j\%g. y|jgA1 strong) y|jhz-54 y|jnr y|jNs[?1000h y|jtb _The goblin no longer looks unusually strong. y|j[?1000l y|j\# ##............#........##... # y|jj ##############.######.##### ##.# #.# ##.# #.# # #.# #.# #### #.# #.# ##.## #.# #.#  y|jP##.#.####.# #.#####.. #.###@....# #.....#.  ##.#.###### #####.#. #####g##### #.# ##[## #.gg......# #.# #...# #g#######.# #.# #...### #.# #.######## #.# ......####g# #........#####.#(.)ggg..g# #....†......... ..gg.g####.# #.######.#######[?1000l y|j.g y|j'g. y|jg y|jr)g 3 goblins (2 strong) y|j11=63 y|j %[?1000h y|j [?1000l y|j . ##.#.##. #.######.#####. #.# #.# #.#.# #.# #.#.# #.# #.### #.# #.# #.##.## #.# #.# #.##.#.####.# #.#####. .. #.###.@...# #. #.  y|j ##.#g###### #####.# #. #####.##### #.# #[## #.)gg.....# #.# ...# #g#######.# #.# ...### #.# #.# #.#####g# #.#####.# .(.)ggg..g# #....†.# .gg.g####.# #.######.# y|jq /[?1000lg. y|j Gg..g y|j@ ; y|jn `72 y|j% [?1000h y|j|' e _The goblin no longer looks unusually strong. x2 y|j[?1000l y|j##.#.##....##.######.#####.##.# #.# #.##.# #.# #.##.# #.# #.#### #.# #.# #.###.## #.# #.# #.###.#.####.# #.#####.# . #.###g.@..# #.  y|j. ##.#.###### #####.##. . #####g##### #.##. [## #.).g.....# #.##.# #g#######.# #.##.### #.# #.# #.##. g   goblin####g# #.#####.##. (.)ggg..g# #....†.##.  y|jÖ\gg.g####.# #.######.#. y|j2[?1000l y|jvg y|j.g y|jۚ g. y|jl.g 2 goblins y|j5=====81 y|j۫[?1000h y|j y|jk[?1000l y|j v~##.#.##....# #.######.#####.# #.# #.# #.# #.# #.# #.# #.# #.# #.#  y|jve### #.# #.# #.# ##.## #.# #.# #.# ##.#.####.# #.#####.# #.###gg.@.# #.# ##.#.###### #####.##.# y|jw#####.##### #.##.# ## #.).g.....# #.##.# .# #g#.# #.##.# .### #.# #.# #.##.#####g# #.#####.##.# .)ggg..g# #....†.##.# g.g####.# #.######.#.# y|jx[?1000l y|jE{6.g.g y|jv90 y|jo[?1000h y|j y|j [?1000l##.#.#########.##.####  ##............#........##....# ##############.######.#####.# #.# #.# #.# #.# #.# #.#  #.# #.# #.# # #.# #.# #.# ## #.# #.# #.# ##.#.####@# #.#####.## #.###.gg..# #........#  ##.#.###### #####.##.#  #####.##### #.##.# # #.).g.... # #g#######.# #.##.# ### #.# #.######## [4 y|jӜ0m.####g# #........#####.##.# )ggg..g# #....†.........##.#[?1000l y|j[g y|j!.g y|jRg 3 goblins y|j'h2==60 y|jZ;39 y|j[?1000h y|jϳ y|j  [?1000l y|jn, .###..#######.# #..##.# ##.#.########.##.#####............#........##...##############.######.#### ###  ##.##  #.# #.#.#########.#.###.g.g........ ##.#g###### #### #####.####.).g....   goblin # #g#######.# ### #.######## ..####....#####[?1000lg. y|jH- ~=18 y|j5  y|j6 [?1000h y|j: _The goblin attacks as it pursues you! The goblin barely misses you.y|jWI[?1000ly|j[?1000ly|j¥_#.###..#######.# #..##.#  SlowGraham the Chiller ##.#.#.........########.##.####  Merfolk  ##............#........##....#  Health: 12/21 =============-----------  ##############.######.#####.#  Magic: 2/5y|je=========--------------- #.# #.# #.#  AC: 2Str: 8 #.# #.# #.#  EV: 12Int: 14 #.# #.# #.#  SH: 0Dex: 14 ### #.# #.# #.#  XL:  2 Next: 75% Place: Dungeon:2 ##.## #@# #.# #.#  Noise: =--------  Time: 1461.9 (0.0) y|j##.#.####g# #.#####.##  b) +0 dagger #.###.g.g.# #........#  Nothing quivered ##.#g###### #####.##.#  Zot (10538)  #####.##### #.##.# y|jJ_# #.).g.....# #.##.#  g   goblin # #g#######.# #.##.# ### #.# #.######## #.##.# ..####g# #........#####.##.# _The goblin no longer looks unusually strong. x2 _The goblin attacks as it pursues you! The goblin barely misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)y|j####..#.##.##.##.##.##@##g#.#####g 2 goblinsy|j&:  ###  #..  #.#  #.# #.# #.#  #.# #.# #.#  y|j'#.# #.# #.#  ### #.# #.# #.#  ##.## #@# #.# #.#  #g#   .#   ####     #.)     #.#   y|jI3ZThe goblin attacks as it pursues you! The goblin barely misses you.  Casting: Freeze (safe; 3% risk of failure)  Aim  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  You freeze the goblin. The goblin hits you with a +0 dagger.y|j310--2.9 (17y|j#:y|j[?1000hy|jF@ _* * * LOW HITPOINT WARNING * * * y|j_You take 2 damage, and have 10/21 hp. You now have 2/5 mp.y|jK[?1000ly|jNz.## ##.# .###..#######.# #..##.# ##.#.########.##.#####............#........##...##############.######.#### ###  ##.## #. #.# #.#.####g#####.#.###.g.g........ ##.#g###### #### y|jO#####.####.).g.... # #g#######.# ### #.######## [?1000ly|jQ.gy|jR#g.y|j`y|j5a`36y|j_gy|j]h[?1000hy|jj _The goblin attacks as it pursues you! The goblin hits you but does no damage.y|j[?1000ly|j&#.###<# .## ##.# .###..#######.# #..##.# ##.#.########.##.#####............#........##...##############.######.#### ### #. ##.## #g #.# #.#.####.#####.#.###.g..gy|jp....... ##.#g###### #### #####.####.).g.... # #g#######.# [?1000lgg.y|j"$g.y|jg 3 goblins11=--4y|j:5y|jV%[?1000hy|jN[?1000ly|jX#...######## #.###<# .## ##.# .###..#######.# #..##.# ##.#.########.##.#####............#........##...##############.######.#### #. ### #g ##.## #. #.# y|jYa#.#.####g#####.#.###.g.g........ ##.#g###### #### #####.####.).g....y|jZ[?1000ly|j\.gy|jY],gy|j_#g.y|jU`$g.y|jpkkg   Robinggg 3 goblins3=====-54y|jr[?1000hy|jty|jZ [?1000ly|j8 *.............. ##...######## #.###<# .## ##.# .###..#######.# #..##.# ##.#.########.##.#####............#........##...##############.######.####. #g ### #. ##.## #g ##.#.####.#####.#.###.g.gg....... ##.#g###### #### y|j 9#####.####[?1000ly|j o    <## #.#   ##.# #.#    ####  #..  #g#  #g# #.# #.#  #g# #.# #.#  #g# #.# #.#  ### #g# #.# #.#  ##.## #g# #.# #.#  #g#   # y|j z  ###     y|jR    <## #.#   ##.# #.#    ####  #..  #g#  #g# #.# #.#  #g# #.# #.#  #g# #.# #.#  ### #g# #.# #.#  ##.## #g# #.#  #g#   #   ### y|jX   .  Robin throws the goblin at you! The goblin hits you with a +0 dagger.y|jY.y|js@..9/21 --=63y|jY{[?1000h _* * * LOW HITPOINT WARNING * * * _You take 2 damage, and have 9/21 hp.y|jLS[?1000ly|jm  Casting: Freeze (safe; 3% risk of failure)y|j...............# #..##.#  SlowGraham the Chiller ##...#########.# #..##.#  Merfolk #.###<## #.# #..##.#  Health: 9/21==========-------------- y|jJ<.## ##.# #.# #..##.#  Magic: 2/5=========--------------- #.###..#######.# #..##.#  AC: 2Str: 8 ##.#.#.........########.##.####  EV: 12Int: 14  ##............#........##....#  SH: 0Dex: 14  ##############g######.#####.#  XL:  2 Next: 75% Place: Dungeon:2 #@# #.# #.#  Noise: =--------  Time: 1466.9 (0.0) #g# #.# #.#  b) +0 dagger y|j3#.# #.# #.#  Nothing quivered ### #g# #.# #.#  Zot (10533)  ##.## #.# #.# #.#  ##.#.####.# #.#####.##  g   Robin #.###.g.g.# #........#  ggg 3 goblins ##.#g###### #####.##.#  #####.##### #.##.# _* * * LOW HITPOINT WARNING * * * _You take 2 damage, and have 9/21 hp.y|jl8Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight liney|jAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)y|j R @gy|jcg@Aim: a goblin, wielding a +0 dagger (100% to hit)y|j93[?1000ly|j5...............# #..##.#  SlowGraham the Chiller ##...#########.# #..##.#  Merfolk #.###<## #.# #..##.#  Health: 9/21==========-------------- .## ##.# #.# #..##.#  Magic: 2/5=========--------------- #.###..#######.# #..##.#  AC: 2Str: 8 ##.#.#.........########.##.####  EV: 12Int: 14  ##............#........##....#  SH: 0Dex: 14  ##############g######.#####.#  XL:  2 Next: 75% Place: Dungeon:2 #@# #.# #.#  Noise: =--------  Time: 1466.9 (0.0) #g# #.# #.#  b) +0 dagger y|j7#.# #.# #.#  Nothing quivered ### #g# #.# #.#  Zot (10533)  ##.## #.# #.# #.#  ##.#.####g# #.#####.##  g   Robin #.###.g...# #........#  ggg 3 goblins ##.#g###### #####.##.#  #####.##### #.##.# _* * * LOW HITPOINT WARNING * * * _You take 2 damage, and have 9/21 hp.Casting: Freeze (safe; 3% risk of failure)  y|j7Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)y|j9#g.y|j(J     <## #.#   ##.# #.#    ####  #..    #@# #.# #.#  #g# #.# #.#  #g# #.# #.#  ### #.# #.# #.#  ##.## #.# #.#  #g#   .#   ###     You freeze the goblin. The goblin barely misses you.y|j%Ke7.9 (12y|jARy|jY[?1000hy|j[ _The goblin hits you but does no damage. _You now have 2/5 mp.y|jb [?1000ly|j ...............# #..##.#  SlowGraham the Chiller ##...#########.# #..##.#  Merfolk #.###<## #.# #..##.#  Health: 9/21==========-------------- .## ##.# #.# #..##.#  Magic: 1/5====-------------------- #.###..#######.# #..##.#  AC: 2Str: 8 ##.#.#.........########.##.####  EV: 12Int: 14  ##............#........##....#  SH: 0Dex: 14  ##############.######.#####.#  XL:  2 Next: 75% Place: Dungeon:2 #@# #.# #.#  Noise: =--------  Time: 1467.9 (0.0) #g# #.# #.#  b) +0 dagger y|j #g# #.# #.#  Nothing quivered ### #.# #.# #.#  Zot (10532)  ##.## #.# #.# #.#  ##.#.####g# #.#####.##  g   Robin #.###.g...# #........#  ggg 3 goblins ##.#g###### #####.##.#  #####.##### #.##.# _You now have 2/5 mp.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight liney|j! Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)  You freeze the goblin.[?1000ly|j% 8g.y|ju4 M    <## #.#   ##.# #.#    ####  #..  )  y|jt5 M#@# #.# #.#  #g# #.# #.#  #g# #.# #.#  ### #.# #.# #.#  ##.## #g# #.#  #.#   ..#   2 ### y|j5     Casting: Freeze (safe; 3% risk of failure) y|j5  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (mody|j(6 erately wounded, 100% to hit)  You freeze the goblin.  y|jS6 AYou kill the goblin!y|j: m98.9 (11y|jC y|j K [?1000hy|jFL _The goblin hits you but does no damage. _You now have 1/5 mp.y|jD[?1000ly|jL(##...#.#.##### .............. ##...######## #.###<# .## ##.# .###..#######.# #..##.# ##.#.########.##.#####............#........##...##############@######.####. y|jM#g ### #. ##.## #g #.# #.#.#########.#.###.g.......... ##.#g###### ####[?1000ly|jKX/ gy|jXs.  Robin says, "Kneel, worm!"Robin roars a battlecry!y|jf (strong)The goblins go into a battle-frenzy!y|jf10/21==90y|jny|jw _The goblin attacks as it pursues you! The goblin barely misses you.Things that are here:y|j{x[?1000hy|jvzr _a +0 dagger; a goblin corpsey|j[?1000ly|jM ...##.#..####.#######..##.# #...#.#.#####.# #..##.# ..............# #..##.# ..#########.# #..##.# #<## #.# #..##.# # ##.# #.# #..##.# .###..#######.# #..##.# #.#.#########.##.#### ##............#.@......##....#  ##############)######.#####.# #g# #.# #.# #.# #.# #.#  y|j #g## #.# #.# #.# # #g# #.# #.# ##.#.####.# #.#####.###.###.g...# #........#[?1000ly|j7 $g.y|jY >g.y|j g.y|j --7029 _y|j [?1000hy|j y|j[?1000ly|js1##.#..####.#..##.## ...#.#.#####.# #..##.# # #..##.# ...#.# #..##.# ###<## #.# #..##.#  ##.# #.# #..##.# ###..#.# #..##.# .#.#.#.##.#### .#.##....# ##g######.#####.# #.# #.# #.# #g# #.# #.# #.### #g# #.# #.# g   goblin (strong)##.## #.# #.# #.###.#.####. y|j5[?1000lg)--18[?1000hy|j1[?1000ly|j,<##.#..####.#..##.## #.#.#####.# #..##.# # #..##.# #.# #..##.# <## #.# #..##.#  ##.# #.# #..##.# ..#.# #..##.# #.#.#.##.#### .#.g.@....##....# #)######.#####.# #.# #.# #.# #g# #.# #.# ### #g# #.# #.# y|j=[?1000ly|jJ@gy|j@.gy|jeIg 2 goblins (strong)27y|jO[?1000hy|jRy|j[?1000ly|j6##.#..####.#..##.## #.#.#####.# #..##.# # #..##.# #.# #..##.# <## #.# #..##.# ##.# #.# #..##.# ..#.# #..##.# .#.#.##.#### #..g.@...##....# #g######.#####.# y|jj#.# #.# #.# #g# #.# #.# ### #g# #.# #.# y|j[?1000ly|jk"Bg)y|jK#.gy|jT+y|j+11==36y|j3[?1000hy|j4y|jo%[?1000ly|j##.#..####.#######..##.##  SlowGraham the Chiller .#.#.#####.# #..##.#  Merfolk ...........# #..##.#  Health: 11/21 ============------------ .#########.# #..##.#  Magic: 0/5------------------------ #<## #.# #..##.#  AC: 2Str: 8 ##.# #.# #..##.#  EV: 12Int: 14 y|jE#..#######.# #..##.#  SH: 0Dex: 14 .#.........########.##.####  XL:  2 Next: 79% Place: Dungeon:2 ...........#.g..@...##....#  Noise: ---------  Time: 1473.9 (0.0) ############)######.#####.#  b) +0 dagger #.# #.# #.#  Nothing quivered #g# #.# #.#  Zot (10526)  #.# #.# #.#  ### #g# #.# #.#  gg 2 goblins (strong)  ##.## #.# #.# #.#  ##.#.####.# #.#####.##  #.###.g...# #........# _a +0 dagger; a goblin corpsey|jCasting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, strong, 100% to hit)  y|jGYou freeze the goblin.y|j][?1000ly|jc3gy|j'.gy|jG       <## #.#   #.#    ########.# #..g)@...# #g######.#  #.# #.# #.#  #g# #.# #.#  #.# #.#  ### #g# #.# #.# g   Robin  ##.## #.# #.# #.# g   goblin (strong)      83=4.9 (15y|jMy|j@[?1000hy|jE  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (severely wounded, strong, 100% to hit)  You freeze the goblin. _You kill the goblin! _You now have 0/5 mp.y|j̊[?1000ly|j;.#..####.#..##.## #.#.#####.# #..##.# # #..##.# #.# #..##.# <## #.# #..##.# .# #.# #..##.# ..#.# #..##.# #.#.##.#### #..g).@..##....# #g######.#####.# #.# #.# #.# #g# #.# #.# ### #g# #.# #.# ##.## #.# #.# #.# y|j[?1000ly|jQIg)y|j[.gy|jE.gy|jѯy|j+)gy|jpy|jo-54 _y|j%[?1000hy|jz [?1000ly|jH* .#..####.#..##.## .#.#####.# #..##.# # #..##.# .# #..##.# ## #.# #..##.# .# #.# #..##.# #.# #..##.# .#.##.#### #..g)g.@.##....# #)######.#####.# #.# #.# #.# #g# #.# #.# #.# #.#### #g# #.# #.# ##.## #.# y|j/ W#.# #.#  ##.#.####.# #.# [?1000l.g.gy|j4 y|j4 61====y|j4 a-63y|j@ %[?1000hy|jj[?1000ly|jt<)...............#...# #..####.#######..##.# #.#####.# #..##.# ........# #..##.# #####.# #..##.# # #.# #..##.# # #.# #..##.# #######.# #..##.# ########@##.#### ........#...g.g..##....# #########)######.#####.# #.# #.# #.# #g# #y|jv #.# #.# #.# # #g# #.# #.# # #.# #.# #.# ##.#.####.# #.#####.##y|jw[?1000ly|jj~G)gy|j~.gy|j  Robin says, "Duck!"2y|jJ{==72y|jy|jQ[?1000hy|j _The goblin attacks as it pursues you! The goblin completely misses you.y|jw[?1000ly|j.##........#.# ..)...............#...# .#..####.#######..##.## .#.#####.# #..##.# .........# #..##.# #y|jIL#######.# #..##.# ## #.# #..##.# .# #.# #..##.# .#######.# #@.##.# .########.##.#### y|ju.........#...)g.g.##....# ##########)######.#####.# #.# y|j#.# #.# #g# #.# #.# #.# #.# #.#  ### #g# #.# #.#  ##.## #.# #.# #.y|j~[?1000ly|j gy|j[?#.g   goblin (strong)-81[?1000hy|j!j[?1000l#..####.###.######...##..# ..)...............#....###### .#.##### ........##### ## #######.# #..##.# #######g##.### .........#...)g...##... ##########)######.####.g #. ### #g[?1000lg.y|jl-90y|j_q[?1000hy|jry|jf[?1000ly|j4E #### .#..####.###.######...##..# ..)...............#....###### .#.##### ........##### ## .#######.# #g.##.# #######.##.### .........#...)g...##... ##########)######.####.g #.y|j5[?1000ly|j83gy|jS9%g.y|jnL ##### ####...# .....#.# )...#...# #..##.##  #..##.#  #..##.#  #..##.#  #.# #@.##.#  #.# #g.##.#  #..##.# ##g# )g...# ).#  g   Robin #.# #.# #.#  g   goblin (strong) #g# #.# #.#  #.# #.# #.# y|j  ##### ####...# .....#.# )...#...# #..##.##  #..##.#  #..##.#  #..##.#  #.# #@.##.#  #.# #g.##.#  #..##.# ##g# )g...#).#  #.# #.# #.#  #g# #.#  #.# #.# y|jE4  The goblin attacks as it pursues you! The goblin hits you with a +0 club.10--=====y|jE8019y|j>y|j$[?1000h _* * * LOW HITPOINT WARNING * * * _You take 2 damage, and have 10/21 hp.y|jh [?1000ly|j 5..<........  #### .#..####.###.######...##..# ..)...............#....###### .#.##### ........##### #. g#######.# #..##.# y|j <#######g##.### .........#...)g...##... ##########)######.####.g[?1000ly|j{ :g.y|j y|j) o-18 _y|j [?1000hy|ja y|j[?1000ly|jL#.##....#### ...<........  #### .#..####.###.######...##..# ..)...............#....###### .#.##### ........##### #. g.#######.# #.g########.##.### y|j.........#...)g...##... ##########)######.####.[?1000ly|j|#g.y|j2g.y|jn%g.y|j)y|j11=--27y|j[?1000hy|jy|j\[?1000l##.# #.##....#### ...<........  #### .#..####.###.######...##........# ..)...............#....###### .#.##### .........#####g #. g#######.# #..##.# #######.##.### .........#...)g...##... ##########)######.####[?1000ly|j^ g.  The goblin no longer looks unusually strong.Robin roars a battlecry!y|j===36y|j y|j [?1000hy|j e _The goblin goes into a battle-frenzy!y|j[?1000ly|j.......##.# #.##....#### ...<........ #.# ######..####.###.######.....##........# ..)...............#....###### .#.#####. ........gy|j*##### #. g#######.# #..##.# #######.##.### .........#...)g...##...y|jx[?1000ly|j47g.y|j5y|jj---45y|j [?1000hy|jl y|j#H[?1000l#.#.##.##.# ..........# #.#.##.##.# #.#.##....##### ....<.........# #.#..####.###.# ##### #.#..####.###.######...#.##........#.# ...)............@..#...# #.#..####.#######..##.## #.#.#####.# #..##.# ..........# #g.##.########.# #..##.# <## #.# #g.##.# #.# #.# #..##.# y|j#######.# #..##.# #.########.##.####[?1000l y|j&g. y|j8g. y|j. y|j|---54 y|j[?1000h y|j!y|j7[?1000l!y|j? #.........# ##.#.##.##.# ...........# .#.#.##.##.# #.#.##....##### .....<.........# .#.#..####.###.# ##### .#.#..####.###.######...#!y|jDw.........##..@.....#.# ....)...............#...# ##.#..####.#######..##.## .#.#.#####.# #g.##.# ...........# #..##.# .#########.# #g.##.#g   goblin (strong) #<## #.# #..##.# ##.# #.# #..##.########.# #..##.#[?1000lg.!y|j'F0g!y|jN.g   Robing   goblin (strong)!y|jN2==63!y|jU!y|jV[?1000h!y|jW!y|j< [?1000l!y|jM  #.##.#.##.##.#.# ..#.#.##.##.# ..#.#.##....#####.<..# ..#.#..####.###.# ##### ..#.#..####.###.######...#.##.#.#.).#...# .##.#..####.#g.##.## ..#.#.#####.# #..##.#.# #.g##.# ..#.# #..##.#g   goblin (strong) ##<## #.# #..##.#  ##.# #.# #..##.# ##..#.# #..##.#[?1000lg.g!y|j@ .g   Robing   goblin (strong)!y|j 2=====72!y|j !y|j [?1000h!y|j "y|jͪ[?1000l"y|jL######...#...#  #.........# ####.#.##.##.#...........# #..#.#.##.##.# #..#.#.##....##### #......<.........# .#.#..####.###.# ##### #..#.#..####.###@######...# #.............##........#.# #.....)............g..#...##.#..####.#######..##.###.#.#####.# #."y|jԵg##.#...........# #..##.# ...#########.# #..##.# ###<## #.# #..##.# # ##.# #.# #..##.#[?1000l"y|j<%g."y|jb."y|jgg   goblin (strong)"y|j]`81"y|j.[?1000h"y|j"y|jeY[?1000l"y|j:a........###.# ######...#  #........ ####.#.##.## .............##.# #.#.##....#### #......<........ . ####"y|jDb#.#..####.###.######...##..g.....# #.....)...............#...##.#..######..##.###.#.#####g.##.#......... ...######## ###<#[?1000l"y|jdg"y|jm.g   goblin (strong)"y|jjn`90"y|j[?1000h"y|j"y|j- [?1000l"y|j7 M#########. .........###.## #######...#...# #"y|j8 8 #.........# #####.#.##.##.# ..............# ##..#.#.##.##.#  #..#.#.##....##### ##......<.......@.# ....#.#..####.###.# ##### ##..#.#..####.###.######...#  #.....##.g......#.# ##.....)...............#...##.#..####.#######..##.## #...#.#.#####.# #g.##.#...........# #..##.# #...#########.# #..##.#"y|j'9 [?1000l"y|jp_ g.3==9009"y|jd [?1000h"y|jXf #y|jh[?1000l#y|j"e#.#.##.###.## .#...#...# .# #.# .#####.#.##.##.#.##..#.#.##.##.# # #..#.#.##....######......<#y|j.#.#.#..####.###.# ######..#.#..####.###g######...# # #.##..#.##.....).......#...#.##.#..####.#######..##.## ##...#.#.#####.# #g.##.# #y|jC.# #..##.# ##...#.# #..##.#[?1000l#y|jg#y|j\.g   goblin (strong)#y|ji}=====18#y|j{[?1000h#y|j#y|j-[?1000l#y|jC#.#.## #.###.## #.#...#...# ..# #..# ..#####.#.##.##.#......# .###..#.#.##.##.# .# #..#.#.##....##### .###......<.#.#.#..####.###g# ##### .###..#.#..####.###.######...# .# #...##.#.# .###.....).......#...#.##.#..####.#..##.## .##...#.#.#####.# #g.##.#..# #..##.# ###...#.# #..##.#[?1000lg.27[?1000h#y|j#y|j* [?1000l#y|j " #.#.##  #.###.###.#...#...#.# #.........#.#####.#.##.##.#.......# #y|j #.###..#.#.##.##.# #.# #..#.#.##....##### #.###......<.g.#.#.#..####.###.# ##### #.###..#.#..####.###.######...# #.# #....###y|jݱ X.#.# #.###.....)........#...# >.....##.#..####.#######..##.## #.##...#.#.#####.# #g.##.##y|j ...# #..##.# ####...#.# #..##.##y|j [?1000l#y|j) g.36[?1000h$y|j]p[?1000l$y|j{f #.#.## #.###.###.#######...#...#.# #.........#.#####.#.##.##.#.......##.###..#.#.##.##.##.# #..#.#.##....######.###......<...@..g..#.#.#..####.###.# ##### ##.###..#.#..####.###.######...# ##.# #....##.#.# ##.###.....).........#...# .>.....##.#..####.#######..##.## ##.##...#.#.#####.# #g.##.#.$y|jK~..# #..##.# #####...#.# #..##.#[?1000l$y|jOg.gg   Robing   goblin (strong)=45$y|j%[?1000h$y|jW[?1000l$y|j&N #.#.## # #.###.###.#######...#...#.# #.........#.#####.#.##.##.#.......# .##.###..#.#.##.##.# .##.# #..#.#.##....##### .##.###......<..@..g...#.#.#..####.###g# ##### .##.###..#.#..####.###.######...# .##.# #...##.#.# .##.###.....)........#...# ..>.....##.#..####.#######..##.## .##.##...#.#.#####.# #g.##.#..# #..##.# ######...#.# #..##.#$y|jk[?1000l$y|j g.$y|j4g.$y|jǹ$y|j4==54$y|j[?1000h$y|j%y|j [?1000l%y|j#  #.#.## ## #..###.## .####.#...#...#.# #.........#.#####.#.##.##.#......#.##.###..#.#.##.##.#.##.# #..#.#.##....##### ..##.###......<.@..g..g.#%y|j$ *.#.#..####.###.# .##.###..#.#..####.###.######... ..##.# #......##.#. ..##.###.....).#....>.....##.#..####.#..##. ..##.##...#.#.#####.# #g.##.# .# #..##.# .######...#.# #..##.#%y|j%& [?1000l%y|j' g.%y|j,) /g.%y|j1 v63%y|j: [?1000h%y|jE &y|j"[?1000l&y|jW #.#.### #.###.## #.####.#...#...#.# #.........#.#####.#.##.##.#......# #..##.###..#.#.##.##.# #..##.# #..#.#.##....##### #..##.###......<@..g..g..# #.#.#..####.###.# .##.###..#.#..####.###.###### #..##.# #.............##.# #..##.###.....)..# &y|jF#...>.....##.#..####.#..##..##.##...#.#.#####.# #g.##...........# #..##. #.######...#.# #..##.[?1000l&y|j=g.&y|j/g.&y|jg.&y|jv72&y|j%[?1000h&y|j&y|j1 [?1000l&y|j9; I #.#.##  ### #...###.## ##.####.#######...#...#.# #.........#.#####.#.##.##.# #........# ##..##.###..#.#.##.##.#  #..##.# #..#.#.##....##### &y|j;  #..##.###......@.g...g...# ##.#.#..####.###.# .##.###..#.#..####.###.###### ##..##.# #.............##.  #..##.###.....)...# #&y|j; #...>.....##.#..####.#..##&y|j < .##.##...#.#.#####.# #g.##...........# #..## ##.######...&y|j3< J#.# #..##&y|j< [?1000l&y|jGB 1g.&y|j}C g.&y|jK 3=====81&y|j+S &y|j Y [ _The goblin no longer looks unusually strong.&y|jZ [?1000h&y|j4[  &y|j_[ e_There is a stone staircase leading up here.'y|j [?1000l'y|j| [?1000l'y|j 'y|j5 'y|j^ 'y|j 3g.'y|j 'y|j ===90'y|j  'y|j =====1. _The goblin hits you with a +0 club.'y|j_, #.##'### #.#.# #.# #.. .##ß.ß## #.#.# #.# 'y|j##......###.#.# #.# ###... #ß.....ß##.#.# #.# #.'....###.# #.##########.#... .ß##.####............##.. 'y|jd..........'..#....##########.##.. 'y|j=.........ß##.#.##.##########.###. .........##'y|jd .......#.# #. #ß.....ß##.#.#.#g.########.#.# 'y|j)##.....###.#.#.#.....# #....#### .##ß.ß##.....#.#..##.# #.÷ 'y|j..##'#####.#......##.# #. 'y|j(.....# #.#.#.......# #........ g   goblin####.#.#.#..#..####......##'y|j #.#.##.#.............. ...........#.#.##.........#.....'y|jx?-501.4 (2.5498 _You climb upwards.[?1000h _There is a stone staircase leading down here.)y|jF|[?1000l)y|j#.##'### #.#.# #.# #.. SlowGraham the Chiller .##ß.ß## #.#.# #.# ##.. Merfolk ##.....###.#.# #.# ###... Health: 14/21 ================-------- #ß.....ß##.#.# #.# #.'... Magic: 2/5=========--------------- .........###.# #.##########.#... AC: 2Str: 8 .........ß##.####............##.. EV: 12)y|jaInt: 14 ..........'..#....##########.##.. SH: 0Dex: 14 .........ß##.#.##.##########.###. XL:  2 Next: 83% Place: Dungeon:1 .........##.....@..........#.# #. Noise: ---------  Time: 1501.4 (0.0) )y|jN#ß.....ß##.#.#.#..########.#.# ## b) +0 dagger ##.....###.#.#.#.....# #....#### Nothing quivered .##ß.ß##.....#.#..##.# #.÷...... Zot (10498) ..##'#####.#......##.# #........ .....# #.#.#.......# #........ g   goblin ....######.#.#.#..#..####......## ...........#.#.##.#.............. ...........#.#.##.........#.....# _There is a stone staircase leading down here.Casting: Freeze (safe; 3% risk of failure)  )y|jAiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  )y|j#HYou freeze the goblin.)y|jI[?1000l)y|j  #.#.# #.#  #.#.# #.#  #.#  #.#  #.##..#....###.#.##.#######.....@....... #.#.#.#).######)y|j   #.#.....# #..##.# #.÷...##.#  ......# #..# )y|jS ##.# )y|j u7=2.4 (17)y|j )y|j [?1000h)y|j   Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (100% to hit)  You freeze the goblin. _You kill the goblin! _You now have 2/5 mp.*y|j [?1000l .##ß.ß# ##.....#####. #ß.....ß.' .........###########.#ß##.####............##.'..#....##########ß##.#.##.#########.....>..........#.# #ß.....ß##.#.#.#@.######### ##.....###.#.#.#.....# #....##Nothing quiveredZot (10497) .#..#..##.#.#.##.... ...........#.#.##............#..# [?1000l-36 _*y|j*y|je$  Things that are here:*y|jb[?1000h*y|jLp _a +0 club; a goblin corpse+y|jM [?1000l+y|j BA +0 club (…) (D:1)(Press ? for help)##..#### #...'...................#.# #.##...##>##......#####...#........####...###.#.# #.###...#.≈##.###..........#........#.##'### #.#.# #.##...##.≈##.##########...#.........##ß.ß## #.#.# #.###...#.~≈##..............#........##.....###.#.# #.####...##~≈≈#+y|j "#..######..#...#.########ß.....ß##.#.# #.##.'...'~≈≈≈##..#....#..#...#.# ##.........###.# #.##########.#...##~~≈#####..#...........#.# ####ß.........ß##.####............##...#.~≈##.....####.#.####.#.# #..'...........'..#....##########.##...##.≈##.....####.#......#.###.##ß.........ß##.#.##.##########.###...#.~####+y|j1  #.....................)..##.........##.....>..........#.# #...##>#..#+y|jY - +y|jy #....>....................##ß.....ß##.#.#.#@.########.#.# ##...###..#+y|j  #.....####.############.#####.....###.#.#.#.....# #....#####...##..## #.....# #..............#...##ß.ß##.....#.#..##.# #.÷...............# ####### #..#############.#..##'#####.#......##.# #..........#.###.## #..##.......# #.#.#.......# #.............##.#+y|j# j #..###############....######.#.#.#..#..####......###.##.##.#+y|jC  #...÷........................#.#.##.#......................# +y|ji ##.##############............#.#.##.........#.....#...#.#### #.#.......######............#.#.##............#..#...#....# +y|j #.#.####......##.....######.#.#.##÷#......##..#..#...#.##.# +y|jƻ \#.#.#.........##.....# #.#.#.##.#...##.##..#..#...####.##+y|j  #.#.###.......####.### #.#.#.##.#.#.##.##..#..#......[..# ,y|jM_stone staircase leading down (D:1)>@,y|jH ~ >#.#.###.......# #.##.#.#.##.#.#..#.##..#..#.#.####### #.#...........####.##.#.#.##.#.##.#.....#..#.#.##.###.....####.....##.#[#.##.#.##.....†.####.#.##.........# #.....##.#.#.##.#.####...>......#.######.....# #.....##### #.#......#.# #.###.######.####.#.####.........# #.#......#.# #.#........#.##.#.##.......###.####.#......#.# #.#.#.##.###.#-y|j`-y|jل[?1000l-y|jq.##ß.ß## #.#.# #.###.. SlowGraham the Chiller ##.....###.#.# #.####... Merfolk #ß.....ß##.#.# #.##.'... Health: 14/21 ================-------- -y|j.........###.# #.##########.#... Magic: 2/5=========--------------- .........ß##.####............##.. AC: 2-y|j/0Str: 8 ..........'..#....##########.##.. EV: 12Int: 14 .........ß##.#.##.##########.###. SH: 0Dex: 14 -y|jyY.........##.....>..........#.# #. XL:  2 Next: 87% Place: Dungeon:1 #ß.....ß##.#.#.#@.########.#.# ## Noise: ---------  Time: 1503.4 (0.0) -y|j##.....###.#.#.#.....# #....#### b) +0 dagger .##ß.ß##.....#.#..##.# #.÷...... Nothing quivered -y|j..##'#####.#......##.# #........ Zot (10496) .....# #.#.#.......# #........ ....######.#.#.#..#..####......##-y|j;  ...........#.#.##.#..............  -y|jk...........#.#.##.........#.....#  ...........#.#.##............#..#-y|j}  _You now have 2/5 mp.-y|jՈ}Things that are here: _a +0 club; a goblin corpse-y|jvPress: ? - help, v - describe, . - travelA stone staircase leading down.-y|ja-y|j-y|j-y|j-y|jF 5=5 _-y|j-y|j-y|jB4-y|j-y|j-y|jw-y|j-y|j1:3-y|j-y|j-y|jN-y|jB2-y|j-y|jb-y|j-y|j$16==1-y|j-y|j@-y|j-y|jcB0-y|j-y|j-y|j-y|j,B3=====-y|jS;89-y|j-y|j-y|j-y|jFB8-y|j-y|j*-y|j-y|j T=7-y|j?-y|j-y|j-y|jSp7=6-y|j-y|j`'-y|j )-y|j)X=====5-y|j*-y|j,-y|j--y|j .B4-y|j.-y|ju0-y|j1-y|j1B3-y|j2-y|j4-y|j6-y|j68==2-y|j7-y|j9-y|j:-y|j:B1-y|j;-y|jIg #.#.##.........#.....#...#.#### .#.##............#..#...#....# .#.##÷#......##..#..#...#.##.# #.#.##.#...##.##..#..#...####.## #.#.##.#.#.##.##..#..#[..# #.#.##.#.#..#.##..#..#.#.####### -y|jJ#.#.##.#.##.#.....#..#.#.# #[#.##.#.÷.####.#.# .#.##.#.####...@......#.# 18.4 (15.0)..# #.###.######.# -y|j@J#......#.# #.#........#.# -y|jJ#......#.# #.#.#.##.###.# #......#.# #.#......# #.# #......#.# #.#......# #.# ##.# #.####...###.# ##.####..........#.# -y|jJE#.#.##.#..............##.#-y|jK-y|jQ-y|je[?1000h  There is a stone staircase leading down here. _You regained 4 hp, and now have 18/21 hp.-y|j[?1000l-y|j[?1000l-y|j -y|jt -y|j -y|j -y|jJ B0-y|jo79-y|j-y|j99-y|j==4=====8-y|j]-y|jT-y|jB7-y|j:-y|jk-y|jB6-y|j-y|jX5-y|j-y|j======4-y|j6-y|j8 -y|j q20=3-y|j!-y|j/#-y|ji#B2-y|j9$-y|jh)10-y|j,O _You start resting.-y|jR3].........y|j29.4 (1121===30.4 (1269.y|jq.y|j[?1000h.y|j)S _Health restored: 21.y|jHC[?1000l[?1000l.y|jI.y|j0K.y|jQ8 _You start resting..y|jX.y|jK_11.0).y|jC`5=====2.4 (27.y|je.y|jk[?1000h.y|jkX _MP restored: 5/y|j8[?1000l/y|j[?1000l/y|j 3/y|j/y|j'/y|jgl3.4 (16 _/y|j /y|j) =======2  You climb downwards.Level annotation: Robin/y|jR4 = # .. ###### .. ...... .. .##### .##  ..  .#  ####.####  #..@.$..#  #.......#  #.......#  /y|j4 B#..b.......  #.......### #.......# b   bat (wandering) #...?...# ######### /y|j\ g4.9 (2.55/y|jW /y|ju M _You encounter a bat./y|jQ [?1000h/y|j k _There is a stone staircase leading up here.0y|j( [?1000l..#####......####### . #####.####..<.$...b............###?####### [?1000lb..b.b0y|jI 0y|j -5.9 (1.00y|j4 A4 _0y|j1 %[?1000h1y|j+l[?1000l......####### . #####.####..<.$..........b.....###. ?####### [?1000lb..b1y|jGb.1y|j63[?1000h1y|j\ [?1000l1y|j]q ;####### . #####.####..<.$.....##...b.....###. ?#######[?1000l1y|jt Ubb1y|jdu h=721y|jW} 1y|j} [?1000h1y|j _The bat closely misses you. The bat barely misses you. x22y|j3[?1000l2y|ja8[?1000l2y|jK  You closely miss the bat. The bat misses you. The bat closely misses you.2y|jK20--812y|jdV2y|j>Z[?1000h2y|j[ _The bat hits you. _You take 1 damage, and have 20/21 hp.2y|jy[?1000l2y|jU}[?1000l2y|j9b.2y|jÁ#.b2y|jC_ 92y|j:02y|j˒2y|j[?1000h2y|j _You hit the bat. The bat hits you but does no damage.3y|j9[?1000l3y|jC## . #####.####..<.$.....##...###b ..?####### 3y|jC[?1000l3y|j1V   The bat completely misses you. The bat hits you but does no damage.40593y|j\3y|j][?1000h3y|ju_I _The bat misses you.4y|j[?1000l4y|jj .##  SlowGraham the Chiller .. Merfolk .# Health: 20/21 ======================-- ####.####  Magic: 4/5===================----- #..<.$..#  AC: 2Str: 8 #.......#  EV: 12Int: 14 #.......###  SH: 0Dex: 14 #..........  XL:  2 Next: 87% Place: Dungeon:2 #..@....###  Noise: =--------  Time: 1540.9 (0.0) #.......#  b) +0 dagger #...?...#  Nothing quivered #########  Zot (10459)   b   bat 4y|j%_The bat misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  You freeze the bat.[?1000l4y|jz .##  .. .# ####.####  #..<.$..#  #.......#  #.......###  #..........  #..@....###  #.†.....#  4y|j 4#...?...#  #########   4y|jTn911.9 (184y|jf4y|jh[?1000h4y|j   Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: a bat (severely wounded, 100% to hit)  You freeze the bat. _You kill the bat! _You now have 4/5 mp.5y|j>[?1000l5y|jE1.. ##.# #####.######..<.$..# ##.......# .#.######....#.### #.†.@...# #...?...# ######### 5y|jnF[?1000l5y|jO5y|jP21==-27 _5y|jEX5y|j\[?1000h5y|jhS _Health restored: 215y|j[?1000l5y|j6 #.#####.####..<.$......####.... ### † .#######5y|j[?1000l5y|j5y|j-36 _5y|j@5y|j   q - a scroll labelled JUEKKI EGUZ4.9 (255y|j5y|j[?1000h5y|j1 _You see here a +0 hand axe.5y|j]1 [?1000l5y|j: A.. #. #.# #.####.#### #.#..<.$..# ##.# ..#.#### ###....#.......####.†..@..# #...)...# #########5y|j; [?1000l5y|jB {5.9 (145y|jH [?1000h5y|jJ 6y|jY [?1000l6y|j |##... #.# ###.###<.$# ..####.##......##†.....)...#########6y|j [?1000l6y|j ==63[?1000h7y|j[?1000l7y|j7y|jeDrop what? (Left/Right/Tab to switch category) 5/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +0 dagger (weapon)c - a +0 hand axe Armour (select all with [)  a - a +0 robe (worn) Jewellery (select all with "=)  f - a ring of poison resistance (worn) 7y|j Talismans (select all with %)e - a spore talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected7y|j47[top]8y|j%/ 1 it b - a +0 dagger (weapon)  c + a +0 hand axe[Enter] accept (1 chosen) By|j> X=====4By|j@ By|jJ By|jhJ :3By|jK By|j[P N _You now have 109 gold pieces (gained 16).By|jxT By|jT B2By|jU By|jkX By|j[ By|j[ B1By|j\ By|j^ By|jb By|j#c B0By|jc By|jBe By|jh By|j1i -39By|jOi By|jj By|jFm By|jyp By|jp B8By|jq By|js By|jv By|j(w B7By|jw By|jz By|j| By|j} X6By|j: By|jC By|jʂ B5By|j| By|j By|j By|jlj B4By|jŠ By|j By|j By|j܏ B3By|j By|j| By|j. By|jg By|j :2By|jW By|j 10By|j Y29By|j5 By|j By|jZ B8By|j By|j\ By|j By|j X7By|j By|jI X6By|jC By|j ~ _m - 3 scrolls labelled GARUIMU DUUQU (gained 1)By|j X5By|j_ By|j By|j X4By|j By|j[ By|j B3By|jI By|j By|j By|j k  A hobgoblin comes into view.By|j .(. #...# #g#######.# .(..#...### #.# #.##..........####g# #..#.(.g(.)ggg..g# #..#.......g####.# #.###.##.....g....# #.# #. #.##...######.#######.# By|j #. #.#####...†...........##.# #.# #@#########.###.##.# #.# #.# ##.##.###.###.# #.#####.# #.#...##.... ## ##.###.......# ##.#####..## ...##...##.############.#####..##.............#...............# g   hobgoblin (wandering)####...##.###.#.######.######.# By|j >######.###.# #.# #.## ...........# #.# #...By|j< \.g76.9 (25.0)By|j By|j f7.9 (262 _By|j [?1000hBy|j! Dy|j;![?1000lDy|jg+Y ##[#Dy|j+.).g.... #g#######.# (..#...### #.##..........#####.(..(.)ggg..gDy|j,[.....g..g####Dy|j.f# #.##.....g....# #...######.####### #.#####@..†...........#######  #.# ##.##.###.## #.# #.#####.# #.#...##.... ## ##.###.......# ## ...##...##.############.#####.............#..............  ####...##.###.#.######.######.# ######.#####Dy|j0[?1000lDy|j%1F.gDy|jA=Dy|j=k8.9 (1.0)1Dy|jqJDy|jJ[?1000hDy|juLFy|j,[?1000l[?1000l.Fy|jPSgFy|j`90Fy|j8[?1000hFy|jFy|j)[?1000l #. #####.##### ... ##[## #.).g.....# .(..#...# #g#######. .(..#...### #.# #.#..........####g# # #.(..(.).†...g# #.. #........####.# #.# #.##...g......# #.# #. #.##..@######.#######.# #. #.#####...†...........# #.# #.# #.#########.###. #.# #.# #.# Fy|j* ##.##.###.# #.# #.#####.# #.#...##...  ## ##.###.......# ##.#####..# g   hobgoblin (wandering)...##...##.############.#####..#  #.............#...............#  ####...##.###.#.######.######.#[?1000l.gFy|j*6Fy|j7b8019Fy|j@[?1000hFy|j=AGy|j[?1000lGy|jè-#.  ##.#g #. #####.##### ... ##[## #.).g.....# .(..#...# #g#######.# .(..#...### #.# #.##..........####g# #.#.(..(.).†...g# #...#........####.# #.#Gy|j #.##...@g.....# #.# #. #.##...######.#######.# #. #.#####...†...........# #.# #.# #.#########.###.# #.# #.# #.# ##.##.###.## #.# #.#####.# #.#...##.... ## ##.###.......# ##.#####..# ...##...##.############.#####..#  #.............#...............#Gy|jΪ[?1000lGy|j ggThe hobgoblin shouts!Gy|j18----====18Gy|jYGy|j[?1000hGy|j _The hobgoblin hits you. _You take 3 damage, and have 18/21 hp.Hy|j[?1000lHy|jل[?1000lHy|j˗I  You hit the hobgoblin.9=---=---27Hy|j7Hy|jb[?1000hHy|j` _The hobgoblin hits you but does no damage.Hy|jj [?1000lHy|jm [?1000lHy|j}  ---36Hy|j߉ [?1000h _You hit the hobgoblin. The hobgoblin barely misses you.Iy|j}[?1000l[?1000lIy|jv45Iy|jz[?1000hIy|jj _You closely miss the hobgoblin. The hobgoblin barely misses you.Iy|j(p[?1000lIy|js[?1000lIy|jcv54Iy|jIy|j[?1000hIy|j' _You hit the hobgoblin but do no damage. The hobgoblin completely misses you.Iy|jn [?1000lIy|jq [?1000lIy|j Iy|j 20==63Iy|j( Iy|j [?1000hIy|jW _You hit the hobgoblin but do no damage. The hobgoblin misses you.Jy|j[?1000lJy|jb/ I #. ##.#g##### SlowGraham the Chiller #. #####.#####  Merfolk ... ##[## #.).g.....#  Health: 20/21 ======================-- .(..#...# #g#######.#  Magic: 4/5===================----- .(..#...### #.# #.## AC: 2Str: 8 ..........####g# #... EV: 12Int: 14 #.(..(.).†...g# #... SH: 0Dex: 14 Jy|j0 0#........####.# #.## XL:  2 Next: 91% Place: Dungeon:2 #.##...@......# #.#  Noise: =--------  Time: 1586.9 (0.0) #. #.##...######.#######.#  b) +0 dagger #. #.#####...†...........#  Nothing quivered #.# #.# #.#########.###.#  Zot (10413)  #.# #.# #.# ##.##.###.## #.# #.#####.# #.#...##.... g   hobgoblin ## ##.###.......# ##.#####..## ...##...##.############.#####..#  #.............#...............# _You hit the hobgoblin but do no damage. The hobgoblin misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  You freeze the hobgoblin.Jy|j7 [?1000lJy|j=  #.  #.   ... ##[## #.)  .(..#...#   .(..#...### #.#  Jy|jg> 1..........####g#  #.(..(.).†...g#  #........####.#  #.##...@......# #.#  #. #.##...######.#  #. #.#####...†  #.# #.#   Jy|j> #.# #.# #.#  #.#      Jy|j? Jy|jM #.##.#g##### SlowGraham the Chiller#.#####.##### Merfolk... ##[## #.).g.....# Health: 20/21 ======================--.(..#...# #g#######.# Magic: 4/5===================-----.(..#...### #.# #.## AC: 2Str: 8..........####g# #... EV: 12Int: 14#.(..(.).†...g# #... SH: 0Dex: 14#........####.# #.## XL:  2 Next: y|jN m100% Place: Dungeon:2#.##...@......# #.# Noise: =--------  Time: 1587.9 (1.0)#. #.##...######.#######.# b) +0 dagger#. #.#####...†...........# Nothing quivered#.# #.# #.#########.###.# Zot (10412) #.# #.# #.# ##.##.###.###.# #.#####.# #.#...##.... ## ##.###.......# ##.#####..## ...##...##.############.#####..##.............#...............# _You hit the hobgoblin but do no damage. The hobgoblin misses you.Casting: Freeze (safe; 3% risk of failure)  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 100% to hit)  You freeze the hobgoblin.Jy|jFP M  Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: a hobgoblin (severely wounded, 100% to hit)  Jy|jP You freeze the hobgoblin. _You kill the hobgoblin!  You have reached level 3!Jy|jA[ /  --more--Ky|j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Py|j. 5/26=4/6---103 0% Py|jQ7 Py|jB [?1000hPy|jD  You feel stronger. x2  You regained 5 hp, and now have 25/26 hp. _You now have 4/6 mp.Ry|j-?[?1000lM#... ..###.g... ##.#g##### #. #####.####.. ##[#.).g.....#...# #g#######.# (..#...### #.##..........####)#(..(.).†.....#......@.####.## #.##..........# ...######.####### #.#####...†..........#.# #.# #.#########.###.#[?1000lRy|jD-81 _Ry|jF[?1000hRy|jVRy|ji[?1000lM# #.#.#####... ..###.g... ##.#g##### #. #####.####.. ##[#.).g......#...# #g#######.# (..#...### #.###..........####)(..(.@.†....#.........##### #.##..........# ...######.########. #.#####...†...........#[?1000l-90 Ry|j  Ry|jThings that are here:Ry|jʘ[?1000hRy|jm Ry|j7Ry|jN_a +0 dagger; a goblin corpseRy|jԜSy|j], [?1000lSy|j9  #..# ##.#.#### #... .. #.###.g #. ##.#g #. #####.##### ... ##[## #.).g.....# .(..#...# #g#.# .(..#...### #.# #. .####)# # #.(..(@).†....# # #.####.# #. #.##....# #.#Sy|j:  #. #.##...######.#.# #. #.#####...†.# #.# #.# #.#.###.# #.# #.# #.# ##.##.###. #.# #.#####.# #.#...##  ## ##.###Sy|j_; T.# ##.#####..[?1000lSy|jG Sy|jwH i9009 _Sy|j[S [?1000hSy|jU Ty|j{0[?1000lTy|j< #..# ##.#. #... ..# #.###.g. #.# ##.#g.. #.# #####.... ##[## #.).g......(..#...# #g#.!.(..#...### #.# #..####)# # #.(..@.).†....# # #Ty|j=.####.# #. #.##...# #. #. #.##...######.#. #. #.#####...†. #.# #.# #.##.###. #.# #.# #.# ##.##.###.Ty|ja>< #.# #.#####.# #.#...## ## ##.###.# ##.#####..Ty|j>[?1000lTy|jNTy|jO26==---18Ty|jPTy|j`\Ty|j-n2.9 (2Throw: dart (poison)7Ty|jyTy|j[?1000hTy|jb _d - a poisoned dart _Health restored: 26Ty|jUy|j)6[?1000lUy|jC #..# ##.#. #... ..# #.###.g#... #.# ##.#g... #.# #####... ##[## #.).g.(..#...# #g##!.(..#...### #.# #.####)# # #.(.@..).†....# # #.####.# # #.##.# # #. #.##...######.# #. #.#####...†Uy|j!Fi[37m #.# #.# #.##.### #.# #.# #.# ##.##.### #.# #.#####.# #.#...## ## ##.###.# ##.#####[?1000lUy|jNaUy|jbl3.9 (16 _Uy|jnmUy|jYn[?1000hUy|jnyUy|j[?1000l #..# ##.#. #... ..# #.###.#...# #.# ##.#g#.....# #.# #####...##[## #.).g#...(..#...# #g#!.(..#...### #.# #.####)#  #.(@...).†....#  #.####.#  #.##.#  #. #.##...######. #. #.#####...† #Uy|jr .# #.# #.###. #.# #.# #.# ##.##. #.# #.#####.# #.#...## ## ##.###.# ##.#####[?1000l45[?1000hUy|j&[?1000l #..# ##.#. #... ..# #.### ##...# #.# ##.#g#.....###.# #####..##[## #.).g #...(..#...# #g ##!.(..#...### #.# #.####)# #.@....).†....# #.####.# #.##.# #. #.##...######. #. #.#####...† #.# #.Uy|j'# #.###. #.# #.# #.# ##.##. #.# #.#####.# #.#... ## ##.###.# ##.[?1000l=54Uy|jUy|j5====6.9 (22 darts (poison)3Uy|jUy|jܲ[?1000hUy|jU _d - 2 poisoned darts (gained 1)Vy|jgD[?1000lVy|jx #..# # #..#  ##. #... ..# #.## ##...## #.# #####.# #####.........##[## #.).g. #...(..#...# #g#### ##!.(..#...### #.##......####)##..###).†....# #..####.# #.##..........#  #. #.##...######.#### #. #.#####...†....... #.#Vy|j{[37m #.# #.#########. #.# #.# #.# ##.##. #.# #.#####.# #.#...[?1000l7.9 (12[?1000hVy|j6 [?1000lVy|j A Z #..# # #..# # #..##  ##. #.... ..#  ##...## #.# ######.# #####..........##[## #.).g #...(..#...# #g### ##!.@..#...### #.# #......####)##..###).†....##.# #..####.##. #.##..........#. #. #.##...######.###Vy|j'B  #. #.#####...†..... #.# #.# #.######### #.# #.# #.# ##.##[?1000lVy|jlM Vy|jM `81Vy|jV Vy|jIf Vy|j0k n9.9 (230Vy|j [?1000hVy|ju U _d - 3 poisoned darts (gained 1)Vy|jޭ[?1000lVy|jM  #  #### #. #.... ..# ##...##  ##.####.....###.# #####..........##[#.).g#.. #g####!....#...### #. #............####) #..###).†...#.#. #........####.##.#Vy|j[?1000lVy|jVy|j====600.9 (1399Vy|j6Vy|ji1.9 (248Vy|jm[?1000hVy|jU _d - 4 poisoned darts (gained 1)Wy|j?f[?1000l #..# #..# #..## #.... ..# #...## #.# #####.....###.# #### ..........##[## #.). #......#...# #g## ##!@...#...### #.#  #............####)####......).†....##. #........####.# # #.##..........#.. #. #.##...######.### #. #.#####...†..... #.# #.# #.######## #.# #.# #Wy|jfM.# ##.[?1000lWy|joWy|j:pe2.9 (17Wy|jy[?1000hWy|j{Wy|jL [?1000lWy|j|  #..# #..#  #..###  #.... ..# # ##...## #.#  ####.....###.#  ...##[## #.) #......#...# #g ##@....#...### #.# #.####)# #..###......).†....# #.#. #..####.# #.##. #.##.# ..# #. #.##...######.## #. #.#####...† #.# #.# #. #.#y|j 9m #.# #.# ##.[?1000lWy|j Wy|j `36Wy|j Wy|j Wy|j Wy|j ^4.9 (25Wy|j Wy|j [?1000hWy|j& Q _p - a cyan potion]y|j[?1000l]y|jh[?1000l]y|jh46====3]y|j/,]y|j:2]y|j ]y|jOB1]y|j]y|j]y|j]y|j:0]y|j"]y|jV]y|jn====89]y|j]y|j]y|j]y|jB8]y|j]y|j]y|j]y|j*,7]y|jP]y|j]y|j]y|jt ]y|j ,6]y|j ]y|jR ]y|j ]y|j ]y|j4 B5]y|j ]y|j ]y|j) ]y|jY ,4]y|j} ]y|j ]y|j ]y|j ]y|j B3]y|j ]y|j) ]y|jq ]y|j ,2]y|j ]y|j ]y|j ]y|j ]y|j :1]y|j\ ]y|j ]y|j ]y|j7 B0]y|j ]y|j ]y|j, ]y|jx C79]y|j ]y|j ]y|jK" ]y|j" B8]y|j # ]y|j$ ]y|j% ]y|j% ,7]y|j% ]y|j& ]y|j' ]y|jZ) ]y|j) B6]y|j* ]y|j+ ]y|j, ]y|jE- B5]y|j- ]y|j. ]y|jb0 ]y|j0 B4]y|j#1 ]y|jM2 ]y|j3 ]y|j24 B3]y|j4 ]y|j5 ]y|j@7 ]y|jx7 B2]y|j7 ]y|j9 ]y|j: ]y|jL; B1]y|j|; ]y|j< ]y|j= ]y|j#> B0]y|j> ]y|j? ]y|j@ ]y|j5A C69]y|jA ]y|jB ]y|jmD ]y|jD B8]y|j?E ]y|jTF ]y|jG ]y|j"H B7]y|jH ]y|jI ]y|jK ]y|j-L B6]y|jL ]y|jM ]y|jN ]y|j@O B5]y|jO ]y|jP ]y|jQ ]y|j,R ,4]y|jQR ]y|jR ]y|jS ]y|jLU ]y|jU B3]y|jV ]y|j!X ]y|j b  #....#) #..###. #..# .. ########..# #+ ....[.....#  .♣ .########.# ]y|jzb  ♣. #.##♣.♣♣ #...♣♣@♣ #.36.9 (32.0)♣♣.♣♣ #..♣♣...♣ #♣....♣ #.]y|jb  #....# # #+..+##### #.]y|jb  #........# ###...###.# ##...##### #.# #####...]y|ji ]y|j{j P7.9 (332]y|jj ]y|jo ]y|j-u [?1000h]y|j5v  _Found a runed translucent door. _MP restored: 6_y|j&[?1000l[?1000l_y|j_y|jO_y|j_y|j_y|j_y|j_y|j '#... SlowGraham the Chiller####... Merfolk#)ğ#..# Health: 26/26 ========================#..#..# Magic: 6/6========================..########..# AC: 2Str: 10#+....[.....# EV: 12Int: 14.♣♣ .########.# SH: 0Dex: 14♣.♣#.# XL:  3 Next:  0% Place: Dungeon:2♣@♣♣#.. Noise: ---------  Time: 1637.9 (0.0)♣♣.♣#.. b) +0 dagger♣♣.♣♣_y|j&#.. Throw: 4 darts (poison)♣♣...♣#.. Zot (10362) ♣....♣#..#....##.. ğ   Crazy Yiuf (asleep)#+..+######..#........##..##...###.###.. _d - 4 poisoned darts (gained 1) _p - a cyan potion _Found a runed translucent door. _MP restored: 6You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos and wearing a +0 cloak._y|j/  --more--`y|jc 1 _`y|jxon0`y|jq`y|j=u`y|juC59`y|j6w`y|jz`y|j~X8`y|j7`y|j`y|j`y|jHX6`y|jϐ`y|jV`y|j`X5`y|j`y|jY`y|j6`y|jB4`y|j#`y|j`y|jX3`y|jO`y|j?`y|j`y|jX2`y|j`y|j`y|j.B1`y|jǣ`y|jʤ`y|j%X0`y|j`y|j`y|j`y|jY49`y|jƱ`y|j׳`y|j B8`y|j`y|je`y|j@X7`y|j`y|jg`y|jX6`y|jк`y|jԻ`y|jK`y|jyB5`y|j`y|j߾`y|jiX4`y|j`y|j`y|jX3`y|j`y|jj`y|j+X2`y|j`y|jq`y|j`y|jFB1`y|j`y|j`y|jX0`y|j9,`y|j`y|j.Y39`y|j`y|jX8`y|j8`y|j]`y|jX7`y|jz`y|j_`y|j`y|jKB6`y|j`y|j`y|jX5`y|j5`y|j`y|j `y|jNB4`y|j`y|j`y|jS`y|jB3`y|j`y|j`y|j`y|jB2`y|j`y|j`y|j`y|jB1`y|j`y|j`y|j`y|jRB0`y|j},`y|j`y|j:C29`y|jA`y|j' `y|j `y|jp B8`y|j `y|j`y|j-7`y|j`y|j,6`y|j`y|j`y|j5`y|j`y|jn4`y|j `y|j"`y|j #B3`y|j#`y|j$`y|jA'B2`y|j'`y|j'`y|j>)`y|j+`y|jX,B1`y|j-`y|j.`y|j=0X0`y|j0`y|jY2`y|j^4`y|j4C19`y|jG5`y|j6`y|j18`y|j8:8`y|j8`y|jG`y|jqI`y|jI,7`y|jI`y|jYJ`y|jHM`y|j/N`y|jNB6`y|jO`y|jP`y|jHR`y|jRB5`y|jR`y|jT`y|jU`y|j6VB4`y|jzV`y|jW`y|jYX3`y|jZ`y|j\`y|j^X2`y|j^`y|j_`y|j``y|j3aB1`y|ja`y|j c`y|jcd`y|jdX0`y|j%f`y|jth`y|jhC09`y|jh`y|jp`y|jsX8`y|jt`y|jv`y|jw`y|j@xB7`y|jcy`y|jy`y|j|X6`y|j}`y|j~`y|jрX5`y|j`y|j`y|j܄X4`y|j`y|j`y|j`y|jBB3`y|j`y|j `y|j`y|jB2`y|ji`y|j`y|j ####.#.##.# #.##..........# # ......###.# #.##...######.####### ####### #.# #.#####...†..........#.# #.# #.#########.###.# #.# #.# ##.##.###.# #.#####.# #.#...##. #########.###.......# ##.#####. ......##...##.############.#####. #####...........@.#............960.0)`y|j####...##.###.#.######.###### #########.###.# >##.# # ..............# .##.# # #########.##### .##.# #####.#### .##.##..<....# .# #.#`y|jS#.......# .. ..##.......####. ###`y|j`y|jf8.9 (611`y|j:`y|jҭ[?1000h`y|j_e _Found a stone staircase leading down.by|jx Y[?1000l[?1000lby|j by|j by|j 0299by|j% by|jy by|j B8by|j" by|j r  There is a stone staircase leading down here.by|j by|j I7 _by|j^ by|j by|j by|jS :6by|j by|jI by|j by|j B5by|jv by|j by|j by|j B4by|j by|j by|j by|j ,3by|j by|j by|j by|j by|j* B2by|j by|jy by|j[ by|j by|j :1by|j] by|j by|js by|j B0by|j by|j by|jk by|j C89by|j by|j by|j by|j B8by|j by|jd by|j. by|ji B7by|j by|j r  There is a stone staircase leading down here.by|j by|j I6 _by|j by|j  by|j by|j B5by|jo by|j by|j by|j B4by|jE by|j by|j by|j ,3by|j by|j by|j by|jG by|j B2by|j by|j\ by|j1 by|jo B1by|j by|j by|j by|jR B0by|j by|j" by|jw% by|j% C79by|j& by|jm( by|j@* by|j* ,8by|j* by|jm+ by|jv- by|j/ by|j0 by|j0 :7by|j0 by|j3 by|j,6 by|jy6 B6by|j8 by|j: by|jw> by|j> B5by|j@ by|jsC by|jOF by|jF B4by|jH by|j}K by|j_O by|jO B3by|jQ by|j;T by|jW by|j7X B2by|jJZ by|j\ by|j` by|ja B1by|jb by|je by|jg by|jGh ,0by|jvh by|jj by|j7m by|j;p by|jp C69by|j"r by|jt by|j w by|jZw B8by|jx by|j{ by|j~ by|j~ B7by|j by|jq by|jU by|j B6by|j߆ by|j by|j by|jY B5by|j by|jR by|j by|jK B4by|j4 by|j by|j by|j B3by|j by|j? by|jU by|j? B2by|jI by|j by|jҬ by|j B1by|jg by|jV 059by|j) by|j 8by|j X7by|j by|j by|j by|jA :6by|j by|j by|jx by|j B5by|j by|jo by|j B4by|jH by|j by|j by|j] by|jo X3by|j by|j by|j1 B2by|jp by|j by|jn X1by|j by|jtB  You see here a +0 scale mail.by|jby|jI0 _by|j by|j by|jby|j C49by|jPby|j%by|j0by|jy,8by|jby|jc,by|jby|jB7by|j>by|jby|j?"by|j"B6by|j#by|j%by|jK(by|j(B5by|j)by|j*by|j/,by|jl,B4by|j,by|j3by|j!5by|jz5B3by|j6by|jo;by|j<by|j<,2by|j=by|j=by|j(@by|jAby|jAB1by|jWBby|j_Eby|jCFby|j{FB0by|jGby|jJby|jtKby|jKC39by|jLby|jNby|j9PX8by|jPby|j\VB  You see here a +0 scale mail.by|jXby|jaXI7 _by|jYby|j[by|j]B6by|jS]by|j]by|j`by|jbby|jbB5by|jcby|jeby|jgby|j2hB4by|j nby|jpby|jsby|jPsB3by|j tby|juwby|j-yby|jfyB2by|j zby|jE|by|j}by|j/~B1by|j~by|jby|j2by|jB0by|jȃby|jby|j=by|j;29by|j by|joby|jX8by|jby|j by|j;by|jqB7by|jZby|jiby|j1X6by|j֗by|jby|jby|jAB5by|j_by|j?by|jby|j"B4by|jby|jêby|jϭby|j":3by|jƯby|jֳby|jζby|jB2by|jaby|jby|jby|jݿB1by|jby|jby|jby|j7B0by|jby|jby|j+by|jsC19by|jYby|jby|jby|j&B8by|jby|jAby|jby|j^B7by|jby|jGby|jWby|jB6by|jby|jCby|jby|jB5by|jby|j by|j0by|jB4by|j0 by|jby|jby|jB3by|jby|j#by|j'by|jM(B2by|j*by|je.by|j1by|j1B1by|j4by|j=7by|j:by|jU:B0by|jJ<by|j@cy|jcy|jC09cy|j!cy|jKcy|j? cy|j B8cy|j cy|jcy|jkcy|jB7cy|jNcy|j]cy|jgB6cy|jcy|jIcy|jcy|jcy|j P5cy|jC#cy|j8%cy|j%B4cy|jB&cy|j<(cy|ji*cy|j*B3cy|j+cy|j-cy|j721cy|j8cy|j}:cy|j;B0cy|j;cy|j=cy|j?cy|j?.199cy|j@cy|j@cy|jnBcy|jDcy|jE,8cy|j@Ecy|jEcy|j7Gcy|jIcy|jIB7cy|j9Jcy|jKcy|jaMcy|jNB6cy|jqNcy|jOcy|juQcy|jQB5cy|j'Rcy|jScy|jfUcy|jUB4cy|jPVcy|jWcy|jDZcy|jZB3cy|j[cy|j\cy|j:_cy|j_B2cy|j`cy|jiacy|jcX1cy|jxdcy|jecy|jgcy|jyhX0cy|jcy|j)cy|jY89cy|j}cy|jЌcy|jB8cy|jcy|jēcy|jcy|jB7cy|jPcy|jcy|j֝cy|j+B6cy|jҞcy|j cy|jcy|jUB5cy|jcy|j cy|jͭcy|j!B4cy|jfcy|jcy|jcy|j,3cy|j[,cy|jMcy|jܼcy|jӽB2cy|jcy|j cy|jpcy|jB1cy|jcy|jcy|j=n0cy|jcy|jcy|jWC79cy|jxcy|jcy|jcy|j(:8cy|jcy|jcy|jXcy|jB7cy|j|cy|jcy|jTcy|jB6cy|jcy|jcy|j^cy|jB5cy|jcy|jcy|jLcy|jB4cy|jcy|jpcy|jocy|jB3cy|jR,cy|jcy|jB2cy|j cy|jcy|j.cy|jB1cy|jcy|jcy|j cy|j !B0cy|j!cy|j%cy|jJ)cy|j)C69cy|j<+cy|j 6cy|jZ<cy|j<B8cy|jg?cy|jAcy|j(DX7cy|jEcy|j:Icy|j[Mcy|jcNB6cy|jVPcy|jY$  Things that are here:cy|j:^c  a +0 dagger; a goblin skeletoncy|j-bcy|jbI5 _cy|jdcy|jhcy|jkX4cy|jncy|jqqcy|jltcy|jt:3cy|jvcy|jxcy|j{cy|j|B2cy|j}cy|jcy|jYB1cy|jcy|j_cy|jcy|jvcy|jćB0cy|jcy|j7cy|j*cy|jC59cy|jcy|j;cy|jX8cy|jŔcy|jvcy|jBcy|jB7cy|jcy|jpcy|jcy|j"B6cy|jDcy|j*cy|jcy|jޣ:5cy|je4cy|jcy|jîcy|j B3cy|jcy|jcy|jcy|jhB2cy|jcy|j@cy|jcy|jB1cy|jcy|jcy|jcy|j7B0cy|jcy|jGcy|jcy|jC49cy|jicy|j+cy|jRcy|jB8cy|jMcy|jcy|jcy|j^B7cy|jcy|j8cy|jcy|j`B6cy|jcy|jucy|j54cy|jU32cy|j#10cy|j39cy|jcy|jiB8cy|jcy|jcy|jcy|jB7cy|jbcy|jDcy|jcy|j,B6cy|jxcy|jcy|jcy|jB5cy|jAcy|jcy|jcy|j':4cy|jcy|jU cy|jT cy|j B3cy|jzcy|jUcy|jtcy|jB2cy|jcy|j!  #..  #..  #   ##### #..   #)ğ÷# #..   #...# #.  ... #########. cy|jL" #+# #....[....  ♣@♣♣ #.########.867.9 (169.0)  ♣♣.♣ ##.# #.  ♣.♣♣ #..# #.  ♣♣.♣ #### #. cy|j!#O ♣♣.♣♣ #.   ♣♣...♣ #. ğ   Crazy Yiuf (asleep)   ♣....♣ #. cy|j#,  #....# #.   #+..+##### #.cy|jx$cy|j+[?1000hcy|j<-gy|jt<[?1000l'[?1000lgy|jgy|j218.0)gy|jx:1gy|jGgy|j[?1000hgy|j H _You open the door.gy|jT [?1000lgy|j3]  ###)ğ÷#...# #...# #########.#@# #....[......♣♣ #.########.♣♣.♣ ##..gy|j^ .♣♣ #... ♣♣.♣ ####. ♣♣.♣♣.♣...♣....♣.....# [?1000lgy|je gy|jf `90gy|j`m gy|jp [?1000hgy|j.r ] _There is an open translucent door here.hy|jy p[?1000l ###)ğ÷ #.@.# ###########'## #....[.....♣♣ #.#######♣♣.♣ ##.♣♣ #.. ♣♣.♣ #### ♣♣.♣♣♣....♣[?1000lhy|j  7029 _hy|j hy|jy [?1000hhy|j% iy|jV0[?1000l# ###)ğ÷ ...# ###########'## #....[.....♣♣ #.#######♣♣.♣ ##.♣♣ #.. ♣♣.♣ #### ♣♣.♣♣[?1000liy|j Yiy|jY`18iy|j_iy|jj`[?1000hiy|jaiy|j$ [?1000liy|j" [?1000liy|j d iy|j[  #####  #)ğ÷#  #.@.#  #...# iy|j  ##'## #....[ ♣.♣♣  ♣♣.♣ ##.# iy|j  ♣.♣♣ #..# ğ   ♣♣.♣ ####  iy|jd ♣♣.♣♣   The helpless Crazy Yiuf fails to defend himself.You puncture Crazy Yiuf!Crazy Yiuf hits you with a +3 quarterstaff of chaos!iy|ju  #####  #)ğ÷#  #.@.#  #...#  ##'## #....[iy|jKv ♣.♣♣ ♣♣.♣ ##.# ♣.♣♣ #..# ♣♣.♣ #### ♣♣.♣♣   iy|j`  #####  #)ğ÷#  iy|j #.@.#  #...#  ##'## #....[ ♣.♣♣  ♣♣.♣ ##.#  ♣.♣♣ #..#  ♣♣.♣ ####  ♣♣.♣♣  iy|j u Ouch! That really hurt!* * * LOW HITPOINT WARNING * * *iy|j  #####  #)ğ÷#  #.@.#  #...#  ##'## #....[♣.♣♣ ♣♣.♣ ##.# iy|jG j♣.♣♣ #..# ♣♣.♣ #### ♣♣.♣♣   iy|j ğCrazy Yiuf freezes you.iy|j 7/26 ------------------===iy|j C27iy|j iy|jk [?1000hiy|j _* * * LOW HITPOINT WARNING * * * _You take 19 damage, and have 7/26 hp. MASSIVE DAMAGE!!ly|j$ [?1000lly|jA [?1000lly|jCb  ##. SlowGraham the Chiller  #.. Merfolk  #.. Health: 7/26======------------------  #.. Magic: 5/6====================----  #.. AC: 2Str: 10 ly|jb ~ #.. EV: 12Int: 14  ######.. SH: 0Dex: 14  #)ğ÷##.. XL:  3 Next:  0% Place: Dungeon:2  #.@.##.. Noise: ===------  Time: 1872.9 (0.0)  ly|j!c u#...# #########.. b) +0 dagger  ##'## #....[..... Throw: 4 darts (poison)  ly|jnc S♣.♣♣ #.########. Zot (10127)  ♣♣.♣ ##.##.  ly|jc ♣.♣♣ #..##. ğ   Crazy Yiuf  ly|j d ]♣♣.♣ #####.  ♣♣.♣♣#.  ♣♣...♣#.Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (heavily wounded, 100% to hit)  ly|j;d You freeze Crazy Yiuf.Crazy Yiuf yells, "Action head feline!"Crazy Yiuf hits you with a +3 quarterstaff of chaos!ly|jdd *You die...ly|j( f-4/26 ------ly|jx /  --more--qy|jLGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 dagger (weapon) Missiles (go to first with ()  d - 4 poisoned darts (quivered) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  f - a ring of poison resistance (worn) Talismans (go to first with %)e - a spore talismansy|j@ sy|j,sy|j)sy|j -pGoodbye, SlowGraham.23 SlowGraham the Chiller (level 3, -4/26 HPs)Began as a Merfolk Ice Elementalist on Aug 12, 2026.Slain by Crazy Yiuf... wielding a +3 quarterstaff of chaos(11 damage)... on level 2 of the Dungeon.The game lasted 00:07:17 (1873 turns). Best Crawlers -sy|j-1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orbsy|j@ sy|j sy|j ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l