:j^4 Player: SomeSpaghetti Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.15:39:38.ttyrec Time: (1782229178) Tue Jun 23 15:39:38 2026 :j [?1051l[?1052l[?1060l[?1061h:jV)0[?7h[?25l[?1c:j:j":j{Welcome, SomeSpaghetti. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Recommended character:j:j&:j'yYou are a Mountain Dwarf Berserker. Do you want to play this combination? [Y/n/q]:j:jЗ:jיWelcome, SomeSpaghetti the Mountain Dwarf Berserker. You have a choice of weapons.  a - short sword(-2 apt) :j b - mace (+2 apt)  c - hand axe (+2 apt)  d - spear (+0 apt):jDYe - falchion(-1 apt)  f - unarmed(+0 apt) :jmz+ - Recommended random choice * - Random weapon % - List aptitudes:j%Bksp - Return to character menu :j? - Help:jS  a - short sword(-2 apt)  b - mace (+2 apt):j   b - mace (+2 apt)  c - hand axe (+2 apt):jk:jk:jwSomeSpaghetti the ChopperMountain Dwarf of Trog *.....Health: 19/19 ========================Magic: 1/1========================AC: 2Str: 19EV: 10Int: 7SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hand axe:j%x=Nothing quivered:j~##≈≈≈≈≈.≈≈≈≈≈≈##≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈ß≈≈.≈≈≈≈≈ß≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈≈≈≈≈.≈≈≈~~~≈≈≈≈≈≈≈≈.≈≈~≈≈≈~≈≈≈≈≈≈≈≈..>≈≈≈≈~~≈~~≈≈≈≈@..≈≈≈≈≈~≈≈~≈≈≈~≈≈.≈≈≈≈≈≈≈≈~~~≈≈≈.≈≈≈≈≈≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈ß≈≈≈≈≈.≈≈ß≈≈:j7p.≈≈≈≈≈≈≈.≈≈≈≈≈≈.#≈≈≈≈≈≈.≈≈≈≈≈.##≈≈≈≈≈≈.≈≈≈..:j:jWelcome, SomeSpaghetti the Mountain Dwarf Berserker.Will you be the one to retrieve the legendary Orb of Zot from the depths?Trog says: Kill them all!:jj:j7Press ? for a list of commands and other information.:j? _Found two stairs.¨:j ¨:jd ¨:j ¨:jF ¨:j ¨:j'  _¨:je` GYou encounter a rat. ........... .......... .......... #........  #.....r#  #......#  #......#  #@#  #.#  ###.######## ##≈≈≈.≈≈≈≈≈≈## ##≈≈≈≈≈.≈≈≈≈≈≈# ##≈≈≈≈≈≈.≈≈≈≈≈≈≈r   rat (asleep) #≈≈≈ß≈≈.≈≈≈≈≈ß≈≈#≈≈≈≈≈.≈≈≈≈≈≈≈≈≈#≈≈≈≈≈.≈≈≈~~~≈≈≈10.0 (10.0)1.0 (11 _è:j= .....$........#........#.....r# #......# #..@...###.##### #.# #.########.≈≈≈≈≈≈##.≈≈≈≈≈≈# ##≈≈≈≈≈≈.≈≈#≈≈≈ß≈≈.≈≈≈≈≈ß≈≈#≈≈≈≈≈.≈≈≈≈≈≈è:j<> )≈≈≈è:jsG è:jG 12.0 (1.0)è:jIN è:jP + _Found 17 gold pieces.è:j8\..........#####.....$............#.........#.....r# #...@..# #......# ##.##### #.##.######è:j\+##.≈≈≈≈≈≈## .≈≈≈≈≈≈###≈≈≈≈≈≈#≈≈≈ßß≈≈è:j!}Y3Ĩ:jYMm.#.....$...... #.. #.....r# #....@.# #......# ##.##### #.######≈≈≈.≈≈≈≈≈≈## Ĩ:jUĨ:jJV&4Ĩ:j\Ĩ:j^Ĩ:j# .  The helpless rat fails to defend itself.  You hit the rat.  You kill the rat!Ĩ:j>%(Ĩ:j'585.1 (1.1Ĩ:j,Ĩ:jG/W _Trog accepts your kill.Ĩ:jOĨ:jYPĨ:jUĨ:jXH _No target in view!Ũ:jIŨ:jbP _Ũ:j,Ũ:jBŨ:jŨ:j,Ũ:jŨ:j,Ũ:jVW _You now have 17 gold pieces.Ũ:j3Ũ:jjŨ:j Ũ:jZŨ:j^Ũ:j Ũ:j Ũ:jŨ:jŨ:jŨ:jŨ:jzŨ:jHŨ:jŨ:j BŨ:jsL _You now have 23 gold pieces (gained 6).Ũ:j!Ũ:jI"Ũ:j$,Ũ:jT',Ũ:j'Ũ:j*Ũ:j2 [  .........#  #  # # ...  #....#  #...@# ###29.1 (14.0).####....### ...............###.....................####....###..## #.........Ũ:j3@.# #..........###### #................ #................Ũ:jg:Ũ:j=-30.1 (15Ũ:jBŨ:j _You now have 34 gold pieces (gained 11).̨:jW̨:j2\Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 animal skin (worn)c - a +0 bucklerͨ:jdg3c - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields ͨ:jgskill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.4 (10.8 -> 10.4). ͨ:jhjYour SH would increase by 3.3 (0.0 -> 3.3). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.Ψ:j)fΨ:jjΨ:jupSomeSpaghetti the Chopper##############Mountain Dwarf of Trog *.....#............#Health: 19/19 ========================#............#Ψ:jp Magic: 1/1========================#............#AC: 2Str: 19#............#EV: 10Int: 7#............#SH: 0Ψ:jqDex: 9#............#XL:  1 Next:  8% Place: Dungeon:1#.@..........#Noise: ---------  Time: 49.1 (0.0)#............#a) +0 hand axe#............#Nothing quivered#............##............####.####....###.# #....# # #.####....### .. ...........###..Ψ:j r  _No target in view! _No target in view! _Found 11 gold pieces. _You see here a +0 buckler. _c - a +0 buckler _You now have 34 gold pieces (gained 11).Ψ:jvΨ:jBwΨ:j{Ψ:jf  You start putting on your armour.Ψ:j,50.1 (1Ψ:jΨ:j$Ψ:j+1.1 (2Ψ:jΨ:jړΨ:j +2.1 (3Ψ:jsΨ:jqΨ:jɜ+3.1 (4Ψ:jҡΨ:jΨ:jF+4.1 (5Ψ:jީΨ:j  3 _You continue putting on your +0 buckler. x5Ψ:jͬΨ:jΨ:j\ _You finish putting on your +0 buckler.Ψ:jG Ψ:jKH Ψ:j|I Ψ:j\M Ψ:jdO Ψ:jS P _Ψ:jT Ψ:jT Ψ:jU Ψ:jW Ψ:jY Ψ:jY Ψ:jZ Ψ:j[\ Ψ:jE^ ,Ψ:j^ Ψ:j` Ψ:ja Ψ:jsb Ψ:jc Ψ:jd Ψ:j!f Ψ:jgf Ψ:j'g Ψ:jXh Ψ:jj ,Ψ:jj Ψ:jm Ψ:jn Ψ:jo ,Ψ:j'q Ψ:jr Ψ:jr Ψ:js Ψ:jMv Ψ:juw Ψ:jw Ψ:jx Ψ:jy Ψ:j%{ Ψ:jb{ Ψ:j{ Ψ:je} Ψ:j~ ,Ψ:j Ψ:jŁ Ψ:jւ Ψ:j4 Ψ:j Ψ:j Ψ:jG Ψ:j Ψ:j8 Ψ:j Ψ:jĉ Ψ:j Ψ:j Ψ:j Ψ:j Ψ:jD Ψ:jЍ Ψ:j7 Ψ:jm Ψ:jՐ Ψ:j M _You now have 48 gold pieces (gained 14).Ψ:j Ψ:jߔ Ψ:jl Ψ:j Ψ:j ,Ψ:j Ψ:jf Ψ:jd Ψ:j Ψ:jK Ψ:j Ψ:jc Ψ:j Ψ:j Ψ:j Ψ:j ,Ψ:jf Ψ:j6 Ψ:j5 ,Ψ:j4 Ψ:j Ψ:j Ψ:jɯ Ψ:j Ψ:jo Ψ:j۳ Ψ:j, Ψ:j Ψ:j{ Ψ:j7 BΨ:jϻ Ψ:j9 ,Ψ:j Ψ:jP XΨ:jX Ψ:j Ψ:j Ψ:j Ψ:j BΨ:jm Ψ:j Ψ:j Ψ:j Ψ:j Ψ:j Ψ:jN Ψ:j Ψ:j Ψ:j Ψ:j/ Ψ:jo Ψ:j Ψ:j BΨ:j{ Ψ:j Ψ:j Ψ:j Ψ:jl Ψ:j Ψ:j Ψ:jc Ψ:j Ψ:j Ψ:jO ,Ψ:j Ψ:j Ψ:j ,Ψ:j- Ψ:j{ Ψ:j Ψ:j Ψ:j Ψ:jk Ψ:j? ,Ψ:j Ψ:j Ψ:jb Ψ:j Ψ:j} Ψ:jO Ψ:j Ψ:jV Ψ:j Ψ:j2 Ψ:j Ψ:j M _You now have 58 gold pieces (gained 10).Ψ:j IΨ:jh Ψ:j Ψ:j Ψ:j Ψ:jL Ψ:j Ψ:jD Ψ:jX Ψ:j Ψ:j[ Ψ:j Ψ:j Ψ:jc Ψ:j% Ψ:jv Ψ:j: Ψ:j Ψ:j` Ψ:j Ψ:j Ψ:j$ ,Ψ:j Ψ:j# L _You now have 65 gold pieces (gained 7).Ψ:j% 3Ψ:jq& Ψ:j}( Ψ:j) Ψ:j:* Ψ:j* Ψ:jg, Ψ:jE. Ψ:j. Ψ:j/ Ψ:jk0 Ψ:j1 Ψ:j$2 Ψ:j2 Ψ:j!4 Ψ:j5 Ψ:j5 Ψ:jr6 Ψ:j7 Ψ:j9 ,Ψ:jl: Ψ:j<< Ψ:j= Ψ:j= Ψ:jq> Ψ:j? Ψ:j@ Ψ:j5A Ψ:jA Ψ:jB Ψ:jFD Ψ:jD Ψ:jD Ψ:j)F Ψ:jvG ,Ψ:jG Ψ:jH Ψ:jI Ψ:jI Ψ:jJ Ψ:jK Ψ:j=M Ψ:jM Ψ:jN Ψ:jO Ψ:jP Ψ:j\P Ψ:jP Ψ:jQ Ψ:j S Ψ:j[S Ψ:jS Ψ:jU Ψ:j\V Ψ:jV Ψ:jV Ψ:jW Ψ:jX Ψ:j"Y Ψ:jY Ψ:jZ Ψ:jn[ Ψ:j[ Ψ:j \ Ψ:j] Ψ:j^ Ψ:j^ Ψ:j;_ Ψ:j` Ψ:j Ψ:j Ψ:j̟ Ψ:j" ==Ψ:ji 30.1 (76Ψ:jե Ψ:j  Ψ:j Ψ:j! _The rat squeaks loudly.Ϩ:j9M #########.##########..............##.##########. #.# #...#####.......##...........Ϩ:jM ..#.r##........#.####Ϩ:j.P 5r.Ϩ:jU Ϩ:jVV :--1.1 (1.0)Ϩ:jZ Ϩ:jQ\ Ϩ:j #########.##########..............##.########## #.# ####.....#.#Ϩ:j( yr.#.#.########.#.# Ϩ:j 5r.Ϩ:j Ϩ:jn "--Ϩ:j 2Ϩ:jW Ϩ:j Ш:j:###.##########..............##.########## #.# ####.....#.r#.#.#.########.#.# ...Ш:jBs8--=3Ш:jcHШ:jJ( _The rat bites you.Ш:j,Ш:jh6----4.2 (1.1Ш:jBШ:jb _You closely miss the rat. The rat bites you.Ш:j+w7=-5.3Ш:jШ:jEt _You barely miss the rat. The rat bites you but does no damage.Ш:j^ .  You hit the rat.  You kill the rat!Ш:jc 166.6 (1.3 _Trog accepts your kill.Ш:jag  _No target in view!Ш:j Ш:jѨ Ш:j( Ш:jK H _No target in view!Ѩ:j3Ѩ:jѨ:jlѨ:j f _Ѩ:j 8==9=== _HP restored.Ѩ:j Ѩ:jq ,Ѩ:j Ѩ:j'I==Ѩ:jJѨ:jMѨ:j)NѨ:jtNѨ:jPѨ:jRѨ:jURѨ:j~RѨ:jTѨ:jWBѨ:j0YѨ:j[XѨ:j]Ѩ:j]Ѩ:j`Ѩ:jaѨ:jc,Ѩ:jdѨ:jxhѨ:jiѨ:jiѨ:jHlѨ:jyn,Ѩ:jnѨ:jur,Ѩ:jѨ:jѨ:jѨ:jѨ:jbѨ:jXѨ:jx,Ѩ:jѨ:jpѨ:j-BѨ:jXѨ:jQѨ:j׾BѨ:jѨ:jXBѨ:jwѨ:jѨ:j_Ѩ:jQѨ:jDѨ:jѨ:jHѨ:j Ѩ:jTѨ:jѨ:jѨ:jѨ:j0Ѩ:jѨ:jѨ:joѨ:jVѨ:j|Ѩ:jѨ:jѨ:jEѨ:j,Ѩ:jѨ:j9Ѩ:j:Ѩ:jѨ:jѨ:j>BѨ:jѨ:jnѨ:j nѨ:j*Ѩ:j1Ѩ:j9Ѩ:jDFBѨ:jGѨ:j.....# .....# .....# ##### .....# #...#### ....## #......# ....# #####......# ....### #..........# ......###..........##### ................@.....^> -201.6 (65.0) ....###..####......###.. ..........# #......# ..........######..... ...................##.. ...................# .. ...................# . ...................# ####...........Ѩ:js-2.6 (66 _Found a stone staircase leading down.Ԩ:jQ_Ԩ:jJԨ:jM  You encounter an endoplasm.# #...#### ## #......# # #####......# ### #..........# ####..........######.##..............^>.... ###..####......###...... #......##....... ......######................##...........# .............# .............# .J...........# .#.####J   endoplasm (asleep)###.##+### .#.## #. .#.# ......#Ԩ:j16.6 (4.0)Ԩ:j 27.6 (5 _Ԩ:jԨ:j"ը:j# #......#  #####......# ## #..........# $# .###.######.###.....^>.... ##..####......###......# .....# #......##.......#######......#........###.....##.#.....##.#.....##.J.....#.....##.#.########.##+####.#.# # #. #.#.## ....######ը:jA8.6 (1ը:jը:j_+ _Found 10 gold pieces.ը:jA ##### ## #....$ .##.....######.###................^>.... ##..####......###.. .....# #......##.#####..............##J#.#######.##+### #.  .... .####ը:j ը:j;&9ը:j9ը:jը:j+ji## #....$ .#######.###......^>.... ##..#######.. .....# .#####..............##J#.#######.##+### #. #.#. ....# .#### #######ը:jt=10ը:jzը:j|ը:j" JJ  The helpless endoplasm fails to defend itself.  You hit the endoplasm.  The endoplasm is lightly wounded.=1.7 (1.1ը:j V _The endoplasm hits you but does no damage.ը:j^ .  You hit the endoplasm.  You kill the endoplasm!333.0 (1.3ը:j޿ ը:j W _Trog accepts your kill.֨:jäI֨:j֨:j֨:j֨:j֨:j޷֨:j֨:jX֨:j½֨:jUB֨:jG֨:j<֨:j6֨:jU֨:j~֨:j֨:j֨:jN֨:j֨:j<  _You now have 75 gold pieces (gained 10).֨:jB֨:jo,֨:j,֨:j֨:jNB֨:jn֨:j"? ######  ⌠.....#  ..§§≈§$  .§≈≈≈§.##  §§≈≈≈≈..##  §≈≈§.@.# -28.0 (15.0) §≈§≈..#.#  #####⌠.....##.#  #...####### #.#  #......# #.# #####......# #.# #..........# #.# #..........######.### ..............^>....##...≈≈§..§§§§§§§..§-9.0 (16 _Found Homn's Weapon Shop.֨:jor  _No target in view!֨:j ֨:j ֨:j3֨:j~?H _No target in view!ب:j ب:j ب:j ب:j ب:jz ب:j : _ب:j ب:j ب:j ب:j ب:j+ ب:j ب:j ب:j ب:j ,ب:j ب:j M _You now have 91 gold pieces (gained 16).ب:j ب:j ب:j ب:j ب:j| ب:j ب:jA ب:jQ ب:j ب:j ب:jc ,ب:j: ب:j ,ب:j ب:j ب:j ب:j ب:jI ,ب:j ب:j# Welcome to Homn's Weapon Shop! What would you like to do?  a -  6 gold a +0 clubb -  26 gold a +0 dagger  c -  26 gold a +0 dagger  d -  252 gold a +3 dagger of protectione -  23 gold 3 poisoned darts  ب:j# f -  39 gold 5 poisoned darts  g -  39 gold a throwing net You have 91 gold pieces. [Esc] exit[!] buy|examine itemsب:jQ% R[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listߨ:jߨ:jߨ:j9SomeSpaghetti the Chopper #####Mountain Dwarf of Trog *..... ....#Health: 19/19 ======================== ....#Magic: 1/1======================== ....#########AC: 2Str: 19 ....##⌠..§..##EV: 10Int: 7 ߨ:jZ....##.§≈≈§.§#SH: 3Dex: 9 ....##.≈≈§≈§§##XL:  1 Next: 33% Place: Dungeon:1 ....##@≈≈§≈≈..##Noise: ---------  Time: 240.0 (11.0) ....##.§≈≈≈≈...#a) +0 hand axe ....##..≈≈§..#.#ߨ:jNothing quivered ....######⌠.....##.# ....#ߨ:j#...#########.# ...###......# #.# ...# #####......# #.# ߨ:jI...### #..........# #.# .....###..........######.### _You now have 75 gold pieces (gained 10). ߨ:j_Found Homn's Weapon Shop. _No target in view! _No target in view! _You now have 91 gold pieces (gained 16).  There is an entrance to Homn's Weapon Shop here.ߨ:jo$ߨ:j%ߨ:jH'. _:j :j4 Welcome to Homn's Weapon Shop! What would you like to do?  a -  6 gold a +0 clubb -  26 gold a +0 dagger  c -  26 gold a +0 dagger  d -  252 gold a +3 dagger of protectione -  23 gold 3 poisoned darts  f -  39 gold 5 poisoned darts  g -  39 gold a throwing net You have 91 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list:jMp  a -  6 gold a +0 club  f +  39 gold 5 poisoned darts After the purchase, you will have 52 gold pieces.[Enter] buy marked items:j%   e +  23 gold 3 poisoned darts  f +  39 gold 5 poisoned dartsg - 29:j X Purchase items for 62 gold? (y/N):ji"  e -  39 gold a throwing net eE:j) :j\ SomeSpaghetti the Chopper #####Mountain Dwarf of Trog *..... ....#Health: 19/19 ======================== ....#Magic: 1/1======================== ....#########AC: 2Str: 19 ....##⌠..§..##EV: 10Int: 7 ....##.§≈≈§.§#SH: 3Dex: 9 ....##.≈≈§≈§§##XL:  1 Next: 33% Place: Dungeon:1 ....##@≈≈§≈≈..##Noise: ---------  Time: 240.0 (0.0) ....##.§≈≈≈≈...#a) +0 hand axe ....##..≈≈§..#.#Throw: 8 darts (poison) ....#####:j #⌠.....##.# ....##...#########.# ...###......# #.# ...# #####......# #.# ...### #..........# #.# .....###..........######.### _You now have 75 gold pieces (gained 10). _Found Homn's Weapon Shop. _No target in view! _No target in view! _You now have 91 gold pieces (gained 16). _There is an entrance to Homn's Weapon Shop here.Found Homn's Weapon Shop. _No target in view! _You now have 91 gold pieces (gained 16). _There is an entrance to Homn's Weapon Shop here.  d - 3 poisoned darts; d - 8 poisoned darts (gained 5):j y _Thank you for shopping at Homn's Weapon Shop!:j :j Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  d - 8 poisoned darts (quivered) Armour (go to first with [)  b - a +0 animal skin (worn)  c - a +0 buckler (worn):j):jw>SomeSpaghetti the Chopper #####Mountain Dwarf of Trog *..... ....#Health: 19/19 ======================== ....#Magic: 1/1======================== ....#########AC: 2Str: 19 ....##⌠..§..##EV: 10Int: 7 ....##.§≈≈§.§#SH: 3Dex: 9 ....##.≈≈§≈§§##XL:  1 Next: 33% Place: Dungeon:1 ....##@≈≈§≈≈..##Noise: ---------  Time: 240.0 (0.0) ....##.§≈≈≈≈...#a) +0 hand axe ....##..≈≈§..#.#Throw: 8 darts (poison) ....#####:j@#⌠.....##.# ....##...#########.# ...###......# #.# ...# #####......# #.# ...### #..........# #.# .....###..........######.### _No target in view! _No target in view! _You now have 91 gold pieces (gained 16). _There is an entrance to Homn's Weapon Shop here.  d - 3 poisoned darts; d - 8 poisoned darts (gained 5) _Thank you for shopping at Homn's Weapon Shop!:jG:jf:j jQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 8 darts (poison) (quivered) Abilities ([,] to cycle)  b - Abil: Berserk [*/%] inventory [^] all abilities[!] focus mode: off|on:jSomeSpaghetti the Chopper #####Mountain Dwarf of Trog *..... ....#Health: 19/19 ======================== ....#Magic: 1/1======================== ....#########AC: 2Str: 19 ....##⌠..§..##EV: 10Int: 7 ....##.§≈≈§.§#SH: 3Dex: 9 ....##.≈≈§≈§§##XL:  1 Next: 33% Place: Dungeon:1 ....##@≈≈§≈≈..##Noise: ---------  Time: 240.0 (0.0) ....##.§≈≈≈≈...#a) +0 hand axe ....##..≈≈§..#.#Throw: 8 darts (poison) ....#####:js[40m#⌠.....##.# ....##...#########.# ...###......# #.# ...# #####......# #.# ...### #..........# #.# .....###..........######.### _No target in view! _No target in view! _You now have 91 gold pieces (gained 16). _There is an entrance to Homn's Weapon Shop here.  d - 3 poisoned darts; d - 8 poisoned darts (gained 5) _Thank you for shopping at Homn's Weapon Shop!:j:jo:j(3:j:j:j:jq P _:j,:j*,:j B:j?X:j:j B:j5-:j=:j?B:j4A:jB,:j5C:jE:jYF,:jF:jH:jUJ:j[:j\:j]:j`:js`:ja:j:jʉ,:j:jR:j:j  You encounter a hobgoblin.:jV#.###..........######.### .................^>....# ##..####......###......#.# #......##.......#.######............#..........##.......#..........##.......#..........##.......# ..........##@......# ..........##.#.##### .###.##+####.#.# .# #. #.#.#.# ....###### ..... g   hobgoblin (asleep)# ...######## g.... ≈.≈≈≈≈≈≈:j###:j%c62.0 (22.0)3.0 (23 _:j:jD......^>.... ##..#######... .....# ...#####................##....#.########.##+####.#.#  #. #.#.# ...####. ..... w   dart slug####### g....g   hobgoblin (asleep) ≈.≈≈≈≈≈≈## #...w..≈.≈≈≈≈≈≈:jG4.0 (1.0):jz:j|Z _You encounter a dart slug.:j}l ##..#######.. .....# .######......#:jm <.........##.......#...#....#.....##.########.##+##  #.  ...####......:jHm  #......####### +g...... :jym ≈.≈≈≈≈≈≈## #...w....≈.≈≈≈≈≈≈......≈:jm :jv lww:jcw &5:j7} :j~ :j} N.....# .#####.....................##...........#.#######.##+##  #.  #....######........ #..........####### +g......... ≈.≈≈≈≈≈≈## #...w......≈.≈≈≈≈≈≈.......:jy ≈ #$..≈≈≈≈≈ß:j 8w.:jG :j &6:j :j + _Found 15 gold pieces.:j.######.....#..........##.#.##.......#.##.#.##.......#.##.#.#####:jv###.##+####.#.# .# #. ##.#.#.# ...# #.#####..... #.#  #... #.######## +g..w...... ≈≈.≈≈≈≈≈≈## #....≈≈.≈≈≈≈≈≈# #.≈.≈≈≈≈≈≈≈ #$:j.ß≈≈ #≈≈≈≈:j w:j.:j7g.:jg%Dg:j0&E====7:j+:jk/+ _The hobgoblin shouts!:j .........##.#.#######.##+####.#.#  #. ##.#.# ##....#### #.#####.@....... gw.####### +... ≈≈.≈≈≈≈≈≈## #≈.≈≈≈≈≈≈≈ #$.≈≈≈≈≈ß. .≈≈≈≈≈≈≈≈≈ .~~~:jQ :jI 4-------=---8:j :j* - _The hobgoblin hits you.:je  You closely miss the hobgoblin. You hit the dart slug.---9.2 (1.2:jp _The dart slug closely misses you. The hobgoblin barely misses you.:j  You hit the dart slug.  The dart slug is almost dead.You barely miss the hobgoblin.:j,t  The dart slug launches a dart at you.:j8Vd-------70.3 (1.1:j[ _The slug dart hits you. The hobgoblin barely misses you.:j8 .  You hit the dart slug.  You kill the dart slug!:jB g   hobgoblin  Trog accepts your kill.661.5 (1.2:jI:jKm _You hit the hobgoblin. The hobgoblin barely misses you.:j †You hit the hobgoblin.  You kill the hobgoblin!:jNu832.6 (1.1:jW _Trog accepts your kill.:j  _No target in view!:j  _No target in view!:j5I:jd _5=6===7====8=9===:ju :j :j :j,:jW:jn:j:j :==:j!:j  You encounter a ball python.####.##+####.#.# ## #. ##.#.# ## ##....### ##.##### #.........  #.# #.†........ ##.######## +.......... ≈≈≈.≈≈≈≈≈≈## #.......... ≈≈≈≈.≈≈≈≈≈≈# #.......... ≈≈≈≈.≈≈≈≈≈≈≈ #..- ß≈≈.≈≈≈≈≈ß≈≈ #. ≈≈.≈≈≈≈≈≈≈≈≈ ~~~≈≈≈ .###.≈≈~≈≈≈~≈≈ ##.>≈≈≈≈~~ +..$!..# S   ball python (constriction, asleep)≈≈<..≈≈≈≈≈#[39:j;49m ~≈≈≈~≈≈.≈≈≈≈ #.....S.~~~≈≈≈.≈≈≈≈95.6 (23.0)-6.6 (24 _ _You see here 15 gold pieces.:jJ`......# #. ##.#.# ......# ##....######### #......... .# #.†. #.######## +... ≈≈.≈≈≈≈≈≈## #..  #.. .≈ #$. .≈≈≈≈≈ß≈≈ #. ≈.≈≈≈≈≈≈≈≈≈≈.... .≈≈≈~~~≈≈≈≈........###. .≈≈~≈≈≈~≈≈~###.>≈≈≈≈~~ +..$!..#<..≈≈≈≈≈ #......# ~≈≈.≈≈≈≈ #.....S~~≈≈≈.≈≈≈≈ #.......#≈≈:j;dN7.6 (1.0) _:jh:juj:jTy n# ##....#### .##### #.......... .# #.†. .######## +...:j|  ≈.≈≈≈≈≈≈## #.  #. .≈ #$ .≈≈≈≈≈ß≈≈≈.##.. .≈≈≈≈≈≈≈≈≈≈.... .≈≈≈~~~≈≈≈≈.:j| R###.# .≈≈~≈≈≈~≈≈~### .>≈≈≈≈~~ +..$!..#<..≈≈≈≈≈ #......#~≈≈.≈≈≈≈ #.....S. ~~≈≈≈.≈≈≈≈ #.......# ≈≈≈≈≈.≈≈≈≈ +.≈≈ß:j| &≈≈:j 7S.:j 7S.:j OS):jy &8:j/ :j: 5 _The ball python hisses angrily.:jb####.......... †####### +.. ≈.≈≈≈≈≈≈## #≈.≈≈≈≈≈≈≈ #$.≈≈≈≈≈ß≈≈≈.##. .≈≈≈≈≈≈≈≈≈≈...~~~###.#~≈≈≈~≈≈~## :j^c≈..>≈≈≈≈~~ +..$!S≈<..≈≈≈≈≈ #.....~≈≈.. ~~≈# ≈≈+.≈≈ß≈≈ #:jc4.≈≈≈≈:jd4S.:jr<9:js:jt:j  You hit the ball python.  The ball python is severely wounded.You block the ball python's attack. The ball python grabs you.:j<7---  0  =300.7 (1.1Constr :j<_ _The ball python constricts you.:j&mQ  You closely miss the ball python.The ball python is severely wounded.The ball python bites you but does no damage.5------1.8:j9s:ju_ _The ball python constricts you.:j+z  You barely miss the ball python.The ball python is severely wounded.The ball python bites you. The ball python constricts you.:j{o11--------2.9:j]:j?z _The ball python bites you. The ball python constricts you.:j2D †You slash the ball python!  You kill the ball python!:j[o 10 914.0 _Trog accepts your kill.:j 4:jK :jl H _No target in view!:j3:j:j:j 2==--- _:jc:j/:j:j:jh:j:j#:j:jE_3===:jo :jh!:j!:jy#:j%:j&:j':jS*:j*:jz,:j.:j/9=:jl0:j3d14=:j|5:jz8,:j::j<:jL=:jl>:jA,:jfC:j+F:jFj5==:jH:jJ:jNJ:jK:jBO,:jP:jS,:jU:jW:jLf6=====7=8==:jk:j:j,:j:j:jVS9===:j:j[:j:j:j;:j:j :ja You see here a ball python corpse.:j:j :jH_### + ≈.≈≈≈≈≈≈## #.. ≈≈.≈≈≈≈≈≈# #≈.≈≈≈≈≈≈≈# #$.≈≈≈≈≈ß≈≈≈.#.. .≈≈≈....... .≈≈≈~~~≈≈≈≈........###.#~≈≈≈~≈≈~##...†..# ≈..>≈≈≈≈~~ +..$@..# - ≈≈<..≈≈≈≈≈ #....≈~≈≈.≈≈≈≈ #.......##.......# ≈≈≈.≈≈≈≈≈. #######.# ≈≈≈≈.≈≈≈..37.0 (33.0)-8.0 (34 _d - a red potion:jg I:j :j :j P==:j ,:jF :j M _You now have 44 gold pieces (gained 15).:jF :j :j :jb :j_ :j :j :j :j/ :j :jb :j. :jm :j :j; :jH :j B:j@ B:j _You now have 59 gold pieces (gained 15).:j ,:j :jv :j :j- :jX L ...............##.# :j #...............##.#.##### #......###.##+####.#.# #......# #. ##.#.# #......# #. ##....#### ##.##### #.. #..........  #.# #.)##.†........ :jO ##.######## #..'..........≈≈.≈≈≈≈≈≈## #@.........49.0 (11≈≈≈## #..........≈≈.≈≈≈≈≈≈≈#. #.......... :j ß≈≈.≈≈≈≈≈ß≈≈≈.##...........≈≈≈≈≈≈≈≈≈≈.............:j .≈≈≈~~~≈≈≈≈........###.#.≈≈~≈≈≈~≈≈~##..†..#:j .>≈≈≈≈~~ +......#:j ! <..≈≈≈≈≈ #......# _You open the door.:j& C _Found a mace.:jB  _:jL n:j:V  There is an open door here. _:jC[ n:j_ ,:jd X:ji ,:js  You see here a +0 mace. _:jut :jt :ju :j} :j' :j :j :j ,:j< :jі :j :jv B:j` :j: :j :jD :j  You see here a +0 mace. _:j :j B:j :jv :j´ :j :jԷ :j ,:j :j :j" ,:j :jF :j :j :jC :j :jy :j :j :j :j A  You enter the shallow water.:j ?Water :j$ :j N _Moving in this stuff is going to be slow.:j >:j9 :j :j :j 3:j B:j :j :j :j :j :j2 :j :ju :j2 :jg :j :j X:j B:j# :j :j, :j :j :j :j" ,:j# :j& :j( :j( :j) :j, $ :j- _You open the door.:j3/ 3:j0 :j3 @  There is an open door here.:j: a _:j2; :j; :j{< :jn> :j@ :jA :jB :jC :jE :jE :jF :jCK :jwS :j.T :jV :jdV :j W :j[ :jF^ :j^ ,:j` :jd B:j=g :jm :jm :jn :jr :jCt :jt :ju :jw :j6{ B:j} :j B:j :j/ c  You encounter a bat.:j\ # ##.#.###....####  #...##..........#  ##.)##.†........# #####..'..........# ≈≈≈###.##..........# ≈≈≈≈##.##..........# ≈≈≈≈≈#.##..........# ≈≈ß≈≈≈.##..........# ≈≈≈..........@..# ~~≈≈≈≈........###.## ~≈≈~##...†..# ... ≈≈≈~~≈.+......# ....#≈≈≈≈.#......## ##...# .≈≈≈≈≈.#.......# #b... :j+ [44mb   bat (asleep) .≈≈≈≈≈.#.......# ..#. .≈≈≈≈≈.'.......# >#ß≈≈≈.#.99.6 (50.6400.6 (51:j/ :j: ; _Found a stone staircase leading down.:j:jGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  d - 8 poisoned darts (quivered) Armour (go to first with [)  b - a +0 animal skin (worn)  c - a +0 buckler (worn):j a - a +0 hand axe (weapon). A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 3.8; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 7.0 XLs.At current training (34%) you reach 14.0 in about 10.0 XLs.Current attack delay: 1.1. Damage rating: 9 (Base 7 x 122% (Str) x 113% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:j):jr:j,# ##.#.###....####SomeSpaghetti the Chopper # #...##..........#Mountain Dwarf of Trog *.....##.)##.†........#Health: 19/19 ======================== ######..'..........#Magic: 1/1======================== ≈≈≈###.##..........#AC: 2Str: 19 :j≈≈≈≈##.##..........#EV: 10Int: 7 ≈≈≈≈≈#.##..........#SH: 3Dex: 9 ≈≈ß≈≈≈.##..........#XL:  1 Next: 91% Place: Dungeon:1 ≈≈≈≈≈≈..........@..#Noise: ---------  Time: 400.6 (0.0) ~~≈≈≈≈........###.##a) +0 hand axe :j7~≈≈~≈≈~##...†..# ...Throw: 8 darts (poison) ≈≈≈~~≈.+......# ....# :j≈≈≈≈≈≈.#......## ##...# .≈≈≈≈≈.#.......# #b...b   bat (asleep) .≈≈≈≈≈.#.......# ..#. .≈≈≈≈≈.'.......# ># :j≈≈ß≈≈≈.#.......#You enter the shallow water. _Moving in this stuff is going to be slow. :j<_You open the door. _There is an open door here.  :j)jYou encounter a bat. _Found a stone staircase leading down.:j:j`:jk:j :jRa_Setting a skill training target for Axes at 14.0.:jD 4:j)J :jM Z _A bat is nearby!:j1 #...##..........#  ##.)##.†.# #####..'...:j>2]# ≈≈###.##..# .##..# .##.# ß≈≈≈.##.# :j2≈≈≈....# ~≈≈≈≈........###@## ≈~≈≈~##...†..# #....#~≈.+......# #....#:j2≈≈.#......#####.#.......# #b... :j2≈≈≈≈≈.#.......# ..#.# ≈≈≈≈≈.'.......# ># # :j3h≈ß≈≈≈.#.# ##:j33≈≈#.:j>:j?21.6 (1 _:jY:j`##.)##.†# ####..'....# ≈###.##..# .##..# .##..# ß≈≈≈.##..........# ≈≈≈.............# ........###.####~##...†..# #.@..#~≈.+......# #....# ≈≈.#......#####.#. #b....#.# ..#.#.'.# .># # ß≈≈≈.#.# ##≈≈#.#.#...#######.#:jD-b.:jb.:jk Ob:j .=2:jG:jQ _The bat closely misses you.:jz †  You hit the bat.  You kill the bat!:j ):j :j{  ##.)##.†........#SomeSpaghetti the Chopper ####..'..........#Mountain Dwarf of Trog *..... ≈###.##..........#Health: 19/19 ======================== :j ≈≈##.##..........#Magic: 1/1======================== ≈≈≈#.##..........#AC: 2Str: 19 ß≈≈≈.##..........#:j( XEV: 10Int: 7 :jM ≈≈≈≈.............#SH: 3Dex: 9 :jr W≈≈≈≈........###.####:j XL:  1 Next: 100% Place: Dungeon:1 ~≈≈~##...†..# #.@..#:jŎ "Noise: =--------  Time: 403.8 (1.2) ≈~~≈.+......# #.†..#a) +0 hand axe :j ≈≈≈≈.#......#####...#Throw: 8 darts (poison) :jz ≈≈≈≈.#.......# #.... ≈≈≈≈.#.......# ..#.# ≈≈≈≈.'.......# .># # ß≈≈≈.#.......# ## ≈≈≈#.#.......# ≈≈...#######.# :j _Found a stone staircase leading down. _Setting a skill training target for Axes at 14.0. _A bat is nearby! :jˏ _The bat closely misses you.You hit the bat.  You kill the bat!:j :j. _Trog accepts your kill.You have reached level 2!:j /  --more--:j26/262/22 0%  _:j&I:j _:jX:jw:jΤ:j:jgX:ja,:j:jį:jӽ:j,:jt:j X:j:j,:j8:j,:jd:j:j9:jS,:j:j:jX:j:j:j[n:j,:jP:j:j:jD:jI,:j,:jS:j:j:j7:jq:j:jt,:j:j:j :j :jz :j:j:j:j+:j:jp:j,:j:j/:j:j:jA:j:j*:jj :j :jj!:j":j$:j$:j%:jH':j>KZ:jL:j}M:jM:j[N:jgP:jVQ:jQ:j!R:jS:jVB:j/W:joYB:jZ:j^X:jv`:j`:ja:jb:jd:jvd:jd:jf:jg,:j0h:ji:jOk:jk:jQl:jm:j4o:jo:jo:jjX:j|,:j),:j:j܋:jF:j:jX:j:j,:j,:j:j]:j:j˙:j~<  You encounter a frilled lizard.:j Pl P..# .# #..# P.#..#### .#..... P.... :j#... #..#  :j1#######@################- ........................ :jXo######...############### :j}>#####  :jyl   frilled lizard (asleep):j+:j065.8 (62.0):jD-6.8 (63 :j% _:jx :j Pl P..# .# #..# P.#..####  .#.....  P.... #... #..# #@# ........................ ######...###### ##### :j_ ( Pl P..# .# #..# P.#..####  .#.....  P.... #... #..# #@# ........................ :j ######...###### #####  :jZ  :j  :jk  :j e _A frilled lizard is nearby! :jJ4 :jN :jQR _No reachable target in view! :j :j; :j :j!R _No reachable target in view! :j+ _No reachable target in view! :jR ###.# #.Pl P#.# #..# #.P.#..####.#.#.......P....#.# #.@# :jҤ '#######.################........................######...####################  :j: G.l :j Ml :jβ 17.8 (1.0) :j  :j 8 _The frilled lizard hisses angrily. :jx####.. #### #.P. P #l# #..# #.P.#..####.#.#.#.#........[PP.P....#.# #..#########.################........................######...####################  :jG.l :j :jI&8 :j :j=) _Found a chain mail. :jy##≈≈≈≈≈≈.≈≈# ######.. .###.# .#.P. P #.# #..# # lP.#..####.##.#.#.......#.[PP.P.@..#P#.#.#...## #..#########.################........................######...#################### l :ju .l   frilled lizard9 :j#.#≈≈≈≈≈≈.≈ .##≈≈≈≈≈≈.≈≈## ######.. .#### .#.P. P #.# #..# # .P.#..####.#l#.#.@.....#.[PP.P....####P#.#.#...## .. #..#########.################........................######...#################### :j  :j :j'70 :ja _Something bites the fungus. The fungus begins to die. :j M..≈### #.#≈≈≈≈≈≈.≈ .##≈≈≈≈≈≈.≈≈### ######.. ..#### #.#.P. .P #.# #..# # .P.#.@####.#.#l#.#........[PP.P....####P#.#.#...##.####1 :jɂ M#≈≈≈ß≈≈≈≈≈. ..≈### #.#≈≈≈≈≈≈.≈ .##≈≈≈≈≈≈.≈≈### ######.. ...###.#.#.#.P...P #.# #.@#  .P.#..####.##l#.#.......#.[PP.P....#####.# ...  :j &2 :j  :jz :jиM##≈≈≈≈≈≈≈≈≈≈.#≈≈≈ß≈≈≈≈≈. ..≈### #.#≈≈≈≈≈≈.≈ .##≈≈≈≈≈≈.≈≈### ######.. ...####.#.#.P...P .#.#.#..#  .P.#..####:j.#l#.#.......#.#.#...:jX:j&3:jj:jb ##≈. #≈≈≈ß≈≈≈≈≈. ..≈. ### #.#≈≈≈≈≈≈. ..# ##≈≈≈≈≈≈. ### ##.# #### ...#..# #.#.#.#..#P.P...P@.##.#.#.#..# # .P.#..####.# .#l#.#.......# .[PP.P....#####P#.#.#...##l   frilled lizard# ...#..## #######.# :jD<4:j :j=R _The frilled lizard bites the plant. The plant begins to die.:jg  You hit the plant. The plant begins to die.  The plant is lightly damaged.=5.9 (1.1:j :j 9 _The frilled lizard bites the plant.:j z l.You hit the plant.:j" l.7.1 (1.2 _The plant is lightly damaged.:j .  You hit the plant.  The plant is lightly damaged.. l.  A nearby plant withers and dies. x28.2 (1.1 _The frilled lizard hisses.:jY ##≈ #≈≈≈ß≈≈≈≈≈. ..≈. ### #.#≈≈≈≈≈≈. ..# ##≈≈≈≈≈≈. ######.# #### ...#..# .#.#.#.#..#.P.P.l.@..#.#.#.#.#..# # ...#..####.# .#.#.#.......# .[...P....#### #P#.#.#...## #. ...#..##########.# :j{;.l:j:j94-90:j:j:j .  You hit the frilled lizard.  You kill the frilled lizard!:j` R:j >3=80.3 (1.1:jG:jEW _Trog accepts your kill.:j  ## #≈≈≈ß≈≈≈≈≈ ..≈. ### #.#≈≈≈≈≈≈. ..# ##≈≈≈≈≈≈ ######.# #...#..# #.#.#.#.#..#.P.P..@...##.#.#.#.#..# ##...#..####.# .#.#.#.......# .[...P....#### #P#.#.#...## #. ...#..## ########. :jL :j 4-10:j :jF  ## #≈≈≈ß ..≈ ### #.#≈≈≈≈≈≈ ..# ## ######.#  #...#..#.#.#.#.#.#..#.P.P.@....#:j] S.#.#.#.#.#..# # #...#..####.# .#.#.#.......# .[...P....#### #P#.#.#...## #.#...#..## ########. :j 7-:j! 2:j- :jB0 :j3:j:j:j :j:j~,:j,:jIJ:j:j~:jw:j :jG:j:j..# ##########.# #.#...#..# #.#.#.#.#.#..# P...P.P......# .#.#.#.#.#..# # _#...#..####.#.#.#.#.#.......#P.....@...P....####5.3 (3.#.#.#P#.#.#...## .#...#..##  ########.########## .................. ######...######### ##### :j:j+6.3 (4:j&_:j5 _Found a faded altar of an unknown god.:j(S _You see here a +0 chain mail.:j!:j+7.3 (1:j:jB) _e - a +0 chain mail:j,RGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  d - 8 poisoned darts (quivered) Armour (go to first with [)  b - a +0 animal skin (worn)  c - a +0 buckler (worn)e - a +0 chain mail:j_F e - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 6.6 (2.2 -> 8.8). Your EV would decrease by 3.6 (10.4 -> 6.8). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j:j`:j..# ##≈≈≈ SomeSpaghetti the Chopper########.#Mountain Dwarf of Trog *.....#.#...#..#Health: 26/26 ========================#.#.#.#.#.#..#Magic: 2/2========================P...P.P......#AC: 2Str: 19.#.#.#.#.#..# #EV: 10Int: 7#_#...#..####.#SH: 3:jfDex: 9.#.#.#.#.#.#.......#XL:  2 Next:  3% Place: Dungeon:1.P.....@...P....####Noise: ---------  Time: 487.3 (0.0).#.#.#P#.#.#...##a) +0 hand axe#.#...#..##Throw: 8 darts (poison)########.##########..................######...##############You hit the frilled lizard.  You kill the frilled lizard! _Trog accepts your kill. _Found a faded altar of an unknown god. _You see here a +0 chain mail. _e - a +0 chain mail:j:j\:j8_:jd  You start removing your armour.:jDA8.3 (1:j:j+9.3 (2:j !:j':j(,90.3 (3:j).&_:jJ3:j3+1.3 (4:j5:8_:jI@:j@+2.3 (5:j&_:j 0 _You continue removing your +0 animal skin. x5:jn:j :j  You finish removing your +0 animal skin.  You start putting on your armour.3.3 (6:j-8_:jY,W4.3 (7:j61A5.3 (8:j6&_:jR>A6.3 (9:jB8_:jxO[7.3 (10.0):j^Q 8 6 _You continue putting on your +0 chain mail. x5:j8R:jV:j@\_ _You finish putting on your +0 chain mail.:j:j:j:j:jO:jP _:j$:j:j:jy:j,:j?:j:j :j :j :j :j:j?:jp:j<:j;:j:j:j:j:j8:j:j:j+ ,:j!:jH$:j&i  You encounter a hobgoblin.:j-Q #. ##≈ #≈ #. .. #. ### #.#.. ..#.. ######## #...#.P.#.#...#:j . #...#@#.#.#.#.#.. #...P...P.P......##...#.#.#.#.#.#..#:jI.5#.!g#...#_#...#..####.#...#.#.#.#.#.#:js.#...P.........P....:j.>g   hobgoblin (asleep)#...#.#.#P#.#.#...###...#.P.#.#...#..##:j/T##. ############.#####:jC6[505.3 (8.0)g.:j=Ng:jo>J====6.3 (9:j9E9_:jH+ _The hobgoblin shouts!:jc:jxGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  d - 8 poisoned darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 chain mail (worn):j*b - a +0 animal skin:jU :jgR#.≈ SomeSpaghetti the Chopper##≈ Mountain Dwarf of Trog *.....#≈ Health: 26/26 ========================#... Magic: 2/2========================#.### #. AC: 8Str: 19#....#EV: 6Int: 7#.. ############.#SH: 3Dex: 9#...#.P.#.#...#..#:jJXL:  2 Next:  3% Place: Dungeon:1#...#@#.#.#.#.#..#Noise: ====-----  Time: 506.3 (0.0)#...P...P.P......#a) +0 hand axe#..g#.#.#.#.#.#..#Throw: 8 darts (poison)#.!.#...#_#...#..####.#...#.#.#.#.#.#.......:jb#...P.........P....### g   hobgoblin#...#.#.#P#.#.#...###...#.P.#.#...#..####. ############.#####You finish removing your +0 animal skin.  You start putting on your armour. :j_You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail.  You encounter a hobgoblin. _The hobgoblin shouts!:j˨4:jJ:jЭ:j:j:j?:jlR _No reachable target in view!:j :jh :j:jR _No reachable target in view! :jpb# #...### ##....# #.. #############...#.P.#.#...#.#...#.#.#.#.##...P@..P.P....g#.#.#.#.#.#!.#...#_#...#..####...#.#.#.#.#.#.........P.........P....####...#.#.#P#.#.#...##  :j^k#...#.P.#.#...#..####. ############.##### #. ............. :j2g. :je :jQ----7.3 (1 _ :j :j :jx  You hit the fungus. The fungus begins to die.  The fungus is lightly damaged. :jX=---8.4 (1.1 :j :j'4 _The hobgoblin hits the fungus. :j ^  You hit the fungus.  The fungus is lightly damaged. :j -9.6 (1.2 :j  :j 4 _The hobgoblin hits the fungus. :jc  _The hobgoblin hits the fungus.  You hit the fungus.  The fungus is lightly damaged _The hobgoblin hits the fungus.  You hit the fungus.  The fungus is lightly damaged.10.9 (1.3 :ji  :jk  You hit  The fungus is lightly damaged. _The hobgoblin hits the fungus  You hit  The fungus is lightly damaged. _The hobgoblin hits the fungus :j[,. _The hobgoblin hits the fungus.  You hit the fungus.  The fungus is lightly damaged _The hobgoblin hits the fungus.  You hit the fungus.  The fungus is lightly damaged.g  :j You hit  The fungus is lightly damaged. _The hobgoblin hits the fungus  You hit  The fungus is lightly damaged.  A nearby fungus withers and dies.2.0 (1.1 :j$_ :j27 _You block the hobgoblin's attack.!:jbz  You hit the hobgoblin.  The hobgoblin is moderately wounded.4--3.2 (1.2_ _The hobgoblin hits you.!:jS .  You hit the hobgoblin.  You kill the hobgoblin!!:jT 104.3 (1.1 _Trog accepts your kill. _Your Axes skill increases to level 4!!:j  ##  #. #   #.   #.# ### #   #.. ..#  !:j3 #..#######.#   #...#.P.#.#...#..#   #...#.#.#.#.#.#..#   #...@...P.P......#   #...#.#.#.#.#.#..#   #.!.#...#_#...#..####   #...#.#.#.#.#.#   #...P.........P....   #...#.#.#P#.#.#...##   #...#.P.#.#...#..##   ##.#############.  !:jF #. !:j"!:j$;-50 _!:j/!:jE3":j/    #.   #.   #.# ###   #.. ..#   #..#######.#   #...#.P.#.#...#..#   #...#.#.#.#.#.#..#   #..@....P.P......#   #...#.#.#.#.#.#..#   #.!.#...#_#...#..   #...#.#.#.#.#.#   #...P.........P....  ":j0 #...#.#.#P#.#.#...##   #...#.P.#.#...#..##   ##.#############.   #. ":j>}5=--6":jB$_":jC":j    #.  #.  #.## ###  #... ..#  #..######.#  #...#.P.#.#...#..#  #...#.#.#.#.#.#..#  #.@.....P.P......#  #...#.#.#.#.#.#..#  #.!.#...#_#...#..  #...#.#.#.#.#.#  #...P.........P....  #...#.#.#P#.#.#...  #...#.P.#.#...#..##  ##.#####.  #. 7":j9 #.#####....#############.#.P.#.#...#..#.#.#.#....P.P....#.#.#.#.#.#!.#...#_#...#..##..#.#.#.#.#.#....P#":j#..  #######...# ":j <8":j99_":j":j3 #####....#############.#.P.#.#...#..#.#.#.#....P.P....#.#.#.#.#.#..#_#...#..##..#.#.#.#.#.#....P.........P#.####  ##### 9":j4":j ":jdw6==20.3 (2":j*m _f - a fizzy puce potion#:j=3#:j#:j#:j#:j-B#:j#:jJ#:j#:j#:j,#:j#:j#:j#:j9=#:j#:j#:jj  You encounter an endoplasm.#:j  .J..  ....  ....  ...  ..### ##....## ##...... #############.# ..#.P.#.#...#..# ..#.#.#.#.#.#..# ......P.P......#..#.#.#.#.#.#..#...#...#_#...#.J   endoplasm (asleep)#...#.#.#.#.#.#....#...P.........P....#...#.#.#P#.#.#...#.J4.3 (4J5.3 (5#:j9_#:j^ _The endoplasm quivers.$:jK$:jdMDrink which item? Potions  d - a red potion $:jM f - a fizzy puce potion[?] describe selected$:j$:jB$:jK SomeSpaghetti the Chopper  #. ....Mountain Dwarf of Trog *.....  #. .J..Health: 26/26 ========================  #. ....$:jvMagic: 2/2========================  #. ...AC: 8Str: 19  #. ..###EV: 6$:j.Int: 7  #.##....## ### SH: 3Dex: 9 $:ji #......... ..# XL:  2 Next: 10% Place: Dungeon:1  #.@#############.# Noise: ---------  Time: 525.3 (0.0)  $:j#...#.P.#.#...#..# a) +0 hand axe  $:j#...#.#.#.#.#.#..# Throw: 8 darts (poison)  $:jm#.......P.P......#  $:jY#...#.#.#.#.#.#..#  #...#...#_#...#..## J   endoplasm  $:jV#...#.#.#.#.#.#....  #...P.........P....  #...#.#.#P#.#.#...#You kill the hobgoblin! _Trog accepts your kill. _Your Axes skill increases to level 4! _f - a fizzy puce potionYou encounter an endoplasm. _The endoplasm quivers.$:jx).J.$:jw$:jr +6.3 (1$:j$:jQ _It was a potion of cancellation. You feel magically purged.%:j %:jk Drink which item? Potions  f - a fizzy puce potion[?] describe selected&:j!z&:jܑ&:jg SomeSpaghetti the Chopper  #. ....Mountain Dwarf of Trog *.....  #. ....Health: 26/26 ========================  #. .J..Magic: 2/2========================  #. ...AC: 8Str: 19  #. ..###EV: 6Int: 7  #.##....## ### SH: 3&:jDex: 9  #......... ..# XL:  2 Next: 10% Place: Dungeon:1  #.@#############.# Noise: ---------  Time: 526.3 (0.0)  #...#.P.#.#...#..# a) +0 hand axe  #...#.#.#.#.#.#..# Throw: 8 darts (poison)  #.......P.P......#  #...#.#.#.#.#.#..#  &:j2#...#...#_#...#..## J   endoplasm  #...#.#.#.#.#.#....  #...P.........P....  &:jg#...#.#.#P#.#.#...# _Trog accepts your kill. _Your Axes skill increases to level 4! &:jt_f - a fizzy puce potionYou encounter an endoplasm. &:jͦ_The endoplasm quivers. _It was a potion of cancellation. You feel magically purged.&:j?.J.&:jG+7.3 (1&:jP&:jmP _It was a potion of magic. Magic courses through your body.':je #. ....  #. ....  #. ....  #. J..  #. ..###  #.##....## ###  #......... ..#  #.@#  #...# ':j #...#  #....  #...#.  #...#.. #...#.#. #...P....':j>q B #. ....  #. ....  #. ....  #. J..  #. ..###  #.##....## ###  #......... ..#  #.@#  #...#  #...#  #.... #...#. #...#.. #...#.#. #...P.... ':jt ':jnu ':j ':j a _An endoplasm is nearby!':j    . #. .. #. ......# #. ..# #. #J..  #. ..###  #.##....### ###  #..@....... ..#  #..#############.#  #...#.P.#.#...#..#  #...#.#.#.#.#.#..# #.......P.P......# #...#.#.#.#.#.#..#  #...#...#_#...#..### #...#.#.#.#.#.#. #...P.........P..J.8 _(:jV #   ..#    ?.#   #. ...   #. .......#.   #. .....##   #. ##... #   #. #J.### .   #.##@...### ### #   #........... ..#  #..#############.#  #...#.P.#.#...#..# #...#.#.#.#.#.#..# #.......P.P......#  #...#.#.#.#.#.#..# #...#...#_#...#..####   #...#.#.#.#.#.#......(:j  Found a scroll labelled CERIRU DIAPN.  The endoplasm freezes you.(:jvW2----9(:j(:jk% _You are frozen.(:j=  You hit the endoplasm.  The endoplasm is moderately wounded.(:j>6=30.4 (1.1(:j%F(:jORV _The endoplasm barely misses you.(:j .  You hit the endoplasm.  You kill the endoplasm!(:jtR(:j̺M----71.5(:j2(:jW _Trog accepts your kill.(:j} (:j (:jd ^ _No target in view!):j3):jT):j):jɐ3= _):j~):j):jL):jY):j):j ):jٚ):jCh4==):j8,):j):j):j8):j):j):j):j֦):j):j):j9=):jB):j):jK5=):j):j ):j@):j.6==):j,):j0):j):j[):j",):j):jk):jB):j):j5O=):jn):j):j):jZ):j):j  #. #....# #.#≈ #...≈ #####........≈ #.....#....#.#≈ #............#≈ #....@....... #≈- #..... ..~ #............ #.≈ #............ ##≈ #..##........ #≈ #.##..######. .. #.##....### ### #. #........... ..# #..#############.#51.5 (20.0)):j) >[39;49m-2.5 (21):jn):j=b _c - a scroll labelled CERIRU DIAPN):jp: I):jU ):j7c J):jHe ):jg ,):j S  You encounter a dart slug.###########..#############..... #. #....  #.  #........  #  #. # #.. ## #..# #..≈ #..w#≈#####........#≈≈ w   dart slug (asleep)#.....#....#.# #≈≈#............. #≈≈#............ #≈~60.5 (8.0)w.w1.5 (9 _*:j#* ###############......... #.##.##.##.##.###.####..###≈#..# ##≈≈#..# #≈≈#.......w.# #≈#####...# #≈#.....#....#.## #≈#............#≈#.......# #≈~~#...... ..~≈≈*:j,*:jV-+2.5 (1*:j3*:j6+:j_#......... #.# ##.# ##.# ##.# #.# ###.# ##≈#.# ##≈≈#.# ##≈≈#.# #≈≈≈ß#.w.# #≈#####..# #≈#.....#....#.## #≈#.............# #≈#.....# #≈~~#..# ..~≈≈#. #.≈≈+:ja7w.+:j;h+:jh&3+:j o+:jDp+:j=#.# #.#.# #.#.# #.#.# ##.# ##.# ##.# ##≈#.# ##≈#.# ##≈#......w..# #≈≈≈ß≈#.# #≈#####.# #≈#.....#....#.## #≈#..# #≈#.............# #≈~~≈#.# ..~≈≈~≈#. #.≈≈≈≈~+:jo `The dart slug launches a dart at you.+:jЛ&.+:j~.=4+:jV _The slug dart hits you but does no damage.+:j[>3#.# #.#.# #.#.# #.#.# ##.#.# #.#.# ###.#.# ##≈#.# ##≈#.# ##≈#......w..# #≈≈≈ß≈#.# #≈≈≈≈≈.#####.# #≈≈≈≈≈.#.....#....#.## #≈≈≈≈≈.#.....# #≈#.....# #≈~~≈#...# ..~≈≈~≈#. #.≈≈≈≈~+:jI+:jOt  The dart slug launches a dart at you.+:j3---5+:jU- _The slug dart hits you.+:jz  You hit the dart slug.4=--6.7 (1.2+:ja +:jL a _The dart slug is heavily wounded.+:je †You hit the dart slug.  You kill the dart slug!+:j S+:j 6317.8 (1.1+:j) +:j W _Trog accepts your kill.+:j+:jf+:j\+:jyH _No target in view!,:j3,:jf4,:j:,:j<H _No target in view!,:j;V,:jV,:jX,:j-Z,:j"`$ _,:ja,:js5===,:jt,:jauK6=,:jWw,:jbz,:j|,:jL|,:j},:je  You see here a dart slug corpse.,:j,:jE5 _,:j,:jՉ,:j,:j,:j,:j,:j9=,:j,:j,:j6,:jx,:j,:j,:j,:j,:j,:jΞ,:j۠,,:jS,:j,:jw,:jw,:j,:j|,:j,:j,:j,:j,:jܼ,:jý,:j,:jI,:j,:j5,:j,:j#,,:j,:j,:j,,:jb,:jY,:j,:j1,:j,:jn,:j7,:j,:jg,:j,:j,,:j_,:j,:jR,:j,:j,:j,:j!,:jd,:j,:j,:jB,:jm,:j,,:j,:j"B,:j%,:j,,:j,:j,:jE,:j,:jE,:j>,,:j,:j,:j ,:j ,:j ,:j ,:j_ ,:j,,:j,:j|,:jQ,,:j],:j(,:jh,:j,:j|,:jJ,:jP,:j,:jX,:j,:je,,:jk ,:j!,:j#,:je#,:j$$,:j%,:jA',:j',:jq(,:j*,:j,,,:jW.,:j1,:j4B,:j5,:j27,:jo7,:j*8,:jAO#.............#######≈≈≈≈≈≈..>≈#.............##...##≈~~≈≈≈≈<#.............##.....~≈≈~≈≈≈~≈≈#.............##...#.≈≈≈≈~~~≈≈≈#.............##...##≈≈≈≈≈≈≈≈≈≈#..##.........##...##≈≈≈ß≈≈≈≈≈#.##..######..........≈≈≈≈≈≈≈.#.##....#############.#≈≈≈≈≈≈.#..........# #.##≈≈≈≈≈≈.-#..#############.# #.# #######...#.P.#.#...#..# #.# ##...#.#.#.#.#.#..# #.##.......P.P......# #.##...#.#.#.#.#.#..# #.##...#...#_#...#..####.##...#.#.#.#.#.#.......##...PP....####,:jJw613.8 (46.0)-4.8 (47,:jP'_,:jR` _d - a scroll labelled QOAPLUTIVI.:jO .:jԠ ?Read which item? Scrolls  c - a scroll labelled CERIRU DIAPN  d - a scroll labelled QOAPLUTIVI[?] describe selected/:j8/:j/:j! #.............#######≈≈≈≈≈≈..>≈ SomeSpaghetti the Chopper#.............##...##≈~~≈≈≈≈<.. Mountain Dwarf of Trog *.....#.............##.....~≈≈~≈≈≈~≈≈ Health: 26/26 ========================#.............##...#.≈≈≈≈~~~≈≈≈ Magic: 2/2========================#.............##...##≈≈≈≈≈≈≈≈≈≈ AC: 8Str: 19#..##.........##...##≈≈≈ß≈≈≈≈≈. EV: 6Int: 7#.##..######..........≈≈≈≈≈≈≈.≈ SH: 3Dex: 9#.##....#############.#≈≈≈≈≈≈.≈ XL:  2 Next: 31% Place: Dungeon:1/:j"!#.............@..# #.##≈≈≈≈≈≈. Noise: ---------  Time: 614.8 (0.0)#..#############.# #.# ###### a) +0 hand axe#...#.P.#.#...#..# #.## Throw: 8 darts (poison)#...#.#.#.#.#.#..# #.##.......P.P......# #.##...#.#.#.#.#.#..# #.##...#...#_#...#..####.##...#.#.#.#.#.#.......##...P.........P....####You kill the dart slug! /:jT#4_Trog accepts your kill. _No target in view! _No target in view! _You see here a dart slug corpse. _d - a scroll labelled QOAPLUTIVI/:j%  As you read the scroll labelled CERIRU DIAPN, it crumbles to dust.  It is a scroll of identify./:j2/  --more--0:j50:jq jIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled QOAPLUTIVI[?] describe selected0:j0:j_0:j #.............#######≈≈≈≈≈≈..>≈ SomeSpaghetti the Chopper#.............##...##≈~~≈≈≈≈<.. Mountain Dwarf of Trog *.....#.............##.....~≈≈~≈≈≈~≈≈ Health: 26/26 ========================#.............##...#.≈≈≈≈~~~≈≈≈ Magic: 2/2========================#.............##...##≈≈≈≈≈≈≈≈≈≈ AC: 8Str: 19#..##.........##...##≈≈≈ß≈≈≈≈≈. EV: 6Int: 7#.##..######..........≈≈≈≈≈≈≈.≈ SH: 3Dex: 9#.##....#############.#≈≈≈≈≈≈.≈ XL:  2 Next: 31% Place: Dungeon:1#.............@..# #.##≈≈≈≈≈≈. Noise: ---------  Time: 614.8 (0.0)[30:j4m#..#############.# #.# ###### a) +0 hand axe#...#.P.#.#...#..# #.## Throw: 8 darts (poison)#...#.#.#.#.#.#..# #.##.......P.P......# #.##...#.#.#.#.#.#..# #.##...#...#_#...#..####.##...#.#.#.#.#.#.......##...P.........P....#### _No target in view! _No target in view! _You see here a dart slug corpse. _d - a scroll labelled QOAPLUTIVIAs you read the scroll labelled CERIRU DIAPN, it crumbles to dust.  It is a scroll of identify.0:j0:jp0:j 5.8 (1 _d -> t - a scroll of teleportation1:j31:j1:j1:j1:jB1:jt1:j1:j1:j1:j1:j1:j1:jW1:j1:j41:jt1:j1:j1:j;1:j1:jO1:j%,1:j1:j 1:j1:j)1:j1:j1:j ,1:j0 1:j 1:j1:jX1:jP1:j1:j1:j1:j 1:jE1:j1:j1:jb1:j1:j1:j1:j1:j1:j1:jU1:j1:j?1:jk 1:j 1:j!1:j0"1:j#,1:j$1:j*%1:j]&1:j&1:j'1:jN(1:j),1:j*1:jX01:j11:j`11:jQ21:j51:j@7,1:j71:j;1:j+>B1:jABX1:jE,1:jG,1:jI1:jJ1:jJ1:jIK1:jN1:j\O1:jO,1:j'S1:jpT1:jT1:jU1:jX1:jY1:jdZ1:jZ1:j]1:j_,1:j.`1:jfc1:jd1:jMe1:jf1:ji1:jkk1:jk1:jl1:jp1:jq1:jr1:js1:ju1:j|w1:jw1:jy1:j{1:jP}1:j}1:j~1:j1:j1:j1:j1:j1:j%1:j1:j1:j/1:j=1:j1:jd1:j-1:j1:j-1:j1:j_1:j֟1:j ,1:jţ1:ji1:j1:jV1:jF1:j1:j1:j1:j1:j1:j1:jE1:j1:j1:j1:jh1:jw1:ja1:jV1:j1:jz1:j,1:j1:j 1:j5,1:j1:jq1:j1:j1:j1:j1:jU1:j1:jvX1:j1:j1:jq1:j1:j1:j 1:jR1:j1:jv1:j#1:j-,1:jo/1:j61:j71:j=81:j81:j@,1:j|A1:jOB1:jEH1:jxJ1:j6K1:jK1:jQ1:jS,1:jT1:jq^,1:j`,1:jh1:j]j1:jj1:jl1:jer1:js1:j.t1:jt1:jF{1:j6|1:j|1:j}1:j1:j1:jZ1:j1:j1:jj1:j1:jM1:j1:j01:j1:j{1:jn1:j1:j71:jf1:j1:j1:jԲ,1:j1:jf,1:j1:jA1:j,1:j1:j1:jW,1:j1:j41:j!A  You enter the shallow water.1:j?Water 1:jN1:j@N _Moving in this stuff is going to be slow.1:j1:j1:j1:jn1:j 1:j 1:j} 1:j*1:j1:jf1:j1:jC1:jc\  There is a stone staircase leading down here.  You enter the shallow water.Water  _Moving in this stuff is going to be slow.1:j^1:jc1:j1e1:je1:j%g1:j k1:jm1:j$n1:jio1:jt1:j1:jP1:j>1:j:1:jf1:j1:j#1:jZ1:j1:j1:j1:jK1:jo1:jϝ1:j81:j1:j1:j,1:j,1:j1:jz1:j>1:j1:j1:jW1:j1:j...##.......# ...##.#.##### ....###.##+####.#.# ....# #..#.# ##.#.# ....# ##.#.###....###### ##### #...##..........# # ##.)##.÷........# ##########..'..........# .≈≈≈≈≈≈###.##...@......# 721.4 (105.6) ≈.≈≈≈≈≈≈##.##..........# ≈.≈≈≈≈≈≈≈#.##..........#  .≈≈≈≈≈ß≈≈≈.##..........# ≈≈≈≈≈≈≈≈≈≈.............# ≈≈≈~~~≈≈≈≈........###1:j ,[m.#### ≈≈~≈≈≈~≈≈~##...÷..# #....# ..>≈≈≈≈~~≈.+......# #.÷..## ≈<..≈≈≈≈≈≈.#......#####...###1:j61:j([ _Done exploring.3:j=3:j#Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  d - 8 poisoned darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 chain mail (worn)b - a +0 animal skin5:j.............##.......#SomeSpaghetti the Chopper .............##.#.#####Mountain Dwarf of Trog *..... ....###.##+####.#.#Health: 26/26 ======================== ....# #..#.# ##.#.#Magic: 2/2======================== ....# ##.#.###....######AC: 8Str: 19 ##### #...##..........#EV: 6Int: 7 ###.)##.÷........#SH: 3Dex: 9 ##########..'..........#XL:  2 Next: 31% Place: Dungeon:1 .≈≈≈≈≈≈###.##...@......#Noise: ---------  Time: 721.4 (0.0) ≈.≈≈≈≈≈≈##.##..........#a) +0 hand axe 5:jS`.≈≈≈≈≈≈≈#.##..........#Throw: 8 darts (poison) .≈≈≈≈≈ß≈≈≈.##..........# ≈≈≈≈≈≈≈≈≈≈.............# ≈≈≈~~~≈≈≈≈........###.#### ≈≈~≈≈≈~≈≈~##...÷..# #....# ..>≈≈≈≈~~≈.+......# #.÷..## ≈<..≈≈≈≈≈≈.#......#####...###You enter the shallow water. _Moving in this stuff is going to be slow.  There is a stone staircase leading down here.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.5:jt5:j|6:j6:jZ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-6% [?] toggle between ability selection and description.7:jm7:jmo7:jLyl.............##.......#SomeSpaghetti the Chopper .............##.#.#####Mountain Dwarf of Trog *..... ....###.##+####.#.#Health: 26/26 ======================== ....# #..#.# ##.#.#Magic: 2/2======================== ....# ##.#.###....######AC: 8Str: 19 ##### #...##..........#7:jzEV: 6Int: 7 ###.)##.÷........#SH: 3Dex: 9 ##########..'..........#XL:  2 Next: 31% Place: Dungeon:1 .≈≈≈≈≈≈###.##...@......#Noise: ---------  Time: 721.4 (0.0) ≈.≈≈≈≈≈≈##.##..........#a) +0 hand axe ≈.≈≈≈≈≈≈≈#.##..........#Throw: 8 darts (poison) .≈≈≈≈≈ß≈≈≈.##..........# ≈≈≈≈≈≈≈≈≈≈.............# ≈≈≈~~~≈≈≈≈........###.#### ≈≈~≈≈≈~≈≈~##...÷..# #....# ..>≈≈≈≈~~≈.+......# #.÷..## ≈<..≈≈≈≈≈≈.#......#####...###You enter the shallow water. _Moving in this stuff7:j { is going to be slow.  There is a stone staircase leading down here.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.7:j^P  Okay, then.7:j7:jX7:j$. _7:jTInnate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.b - You can use scrolls of enchantment on lesser artefacts.9:j 9:j 9:jnC .............##.......#SomeSpaghetti the Chopper .............##.#.#####Mountain Dwarf of Trog *..... ....###.##+####.#.#Health: 26/26 ======================== ....# #..#.# ##.#.#Magic: 2/2======================== ....# ##.#.###....######AC: 8Str: 19 ##### #...##..........#EV: 6Int: 7 ###.)##.÷........#SH: 3Dex: 9 ##########..'..........#XL:  2 Next: 31% Place: Dungeon:1 .≈≈≈≈≈≈###.##...@......#Noise: ---------  Time: 721.4 (0.0) ≈.≈≈≈≈≈≈##.##..........#a) +0 hand axe ≈.≈≈≈9:jD W≈≈≈≈#.##..........#Throw: 8 darts (poison) .≈≈≈≈≈ß≈≈≈.##..........# ≈≈≈≈≈≈≈≈≈≈.............# ≈≈≈~~~≈≈≈≈........###.#### ≈≈~≈≈≈~≈≈~##...÷..# #....# ..>≈≈≈≈~~≈.+......# #.÷..## ≈<..≈≈≈≈≈≈.#......#####...### _Moving in this stuff is going to be slow.  There is a stone staircase leading down here.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _Okay, then.9:jI 49:jDP 9:jQ ;:jE;:jHGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  d - 8 poisoned darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 chain mail (worn)b - a +0 animal skin=:j{=:j7=:j.............##.......#SomeSpaghetti the Chopper .............##.#.#####Mountain Dwarf of Trog *..... ....###.##+####.#.#Health: 26/26 ======================== ....# #..#.# ##.#.#Magic: 2/2======================== ....# ##.#.###....######AC: 8Str: 19 =:j3##### #...##..........#EV: 6Int: 7 ###.)##.÷........#SH: 3Dex: 9 ##########..'..........#XL:  2 Next: 31% Place: Dungeon:1 .≈≈≈≈≈≈###.##...@......#Noise: ---------  Time: 721.4 (0.0) ≈.≈≈≈≈≈≈##.##..........#=:jyda) +0 hand axe ≈.≈≈≈≈≈≈≈#.##..........#Throw: 8 darts (poison) .≈≈≈≈≈ß≈≈≈.##..........# =:j&≈≈≈≈≈≈≈≈≈≈.............# ≈≈≈~~~≈≈≈≈........###.#### =:j܎≈≈~≈≈≈~≈≈~##...÷..# #....# ..>≈≈≈≈~~≈.+......# #.÷..## =:j≈<..≈≈≈≈≈≈.#......#####...### _Moving in this stuff is going to be slow.  There is a stone staircase leading down here.  You enter the shallow water. =:jh_Moving in this stuff is going to be slow. _Done exploring. _Okay, then.=:jSJ=:j@:j!@:j$#$@:j#~Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  d - 8 poisoned darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 chain mail (worn)b - a +0 animal skin@:j @:js @:j^( .............##.......#SomeSpaghetti the Chopper .............##.#.#####Mountain Dwarf of Trog *..... ....###.##+####.#.#Health: 26/26 ======================== @:j( 9....# #..#.# ##.#.#Magic: 2/2======================== ....# ##.#.###....######AC: 8Str: 19 ##### #...##..........#EV: 6Int: 7 ###.)##.÷........#SH: 3@:j) zDex: 9 ##########..'..........#XL:  2 Next: 31% Place: Dungeon:1 .≈≈≈≈≈≈###.##...@......#@:jE) Noise: ---------  Time: 721.4 (0.0) ≈.≈≈≈≈≈≈##.##..........#@:jm) a) +0 hand axe ≈.≈≈≈≈≈≈≈#.##..........#@:j) Throw: 8 darts (poison) .≈≈≈≈≈ß≈≈≈.##..........# @:j) &≈≈≈≈≈≈≈≈≈≈.............# ≈≈≈~~~≈≈≈≈........###.#### @:j) ≈≈~≈≈≈~≈≈~##...÷..# #....# ..>≈≈≈≈~~≈.+......# #.÷..## @:j* ≈<..≈≈≈≈≈≈.#......#####...### _Moving in this stuff is going to be slow.  There is a stone staircase leading down here.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _Okay, then.@:j1 @:j2 @:j9 @:j ; @:jԕ3@:j@:jƴ.....~~~≈≈≈≈.~≈≈≈~≈≈~>≈≈≈≈~~.@:j@:j{@:jE _Done exploring.B:j}B:jeLevel 1 of the Dungeon<>>>_∩(Press ? for help)  ######............##### #...................##.......# #........######...................##.......# #........##...................##.......# ###########...................##.......# ########### #####...............##.#.##### #.........##......###.##+####.#.# #.........##......# #..#.# ##.#.# #.........##......# ##.#.###....###### #.........#B:jTU##.##### #...##..........# #.........##.###.)##.÷........# #.........####.##########..'..........# #.........###≈≈≈.≈≈≈≈≈≈###.##...@......# #.........###≈≈≈≈≈.≈≈≈≈≈≈##.##..........# #.........# ##≈≈≈≈≈≈.≈≈≈≈≈≈≈#.##..........# #......†..# #≈≈≈ß≈≈.≈≈≈≈≈ß≈≈≈.##..........# #.........# #≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈.............# B:j#####.........# #≈≈≈≈≈.≈≈≈~~~≈≈≈≈........###.#### #.....#....#.## #≈≈≈≈≈.≈≈~≈≈≈~≈≈~##...÷..# #....# B:j O#.............#######≈≈≈≈≈≈..>≈≈≈≈~~≈.+......# #.÷..## #.............##...##≈~~≈≈≈≈<..≈≈≈≈≈≈.#......#####...### #.............##.....~≈≈~≈≈≈~≈≈.≈≈≈≈≈.#.......# ##....# #.............##...#.≈≈≈≈~~~≈≈≈.≈≈≈≈≈.#.......# #..#.# B:jP#.............##...##≈≈≈≈≈≈≈≈≈≈.≈≈≈≈≈.'.......# #.>#.#B:j ##########  ################.#### #.........# ####.##+####.#.# #.........# ## #..#.# ##.#.#......... # ##.#.###....#######.##### #...##..........# #.# ##.)##.÷........####.##########..'..........##≈≈≈.≈≈≈≈≈≈###@##≈≈≈≈≈.≈≈≈≈≈≈##.##..##≈≈≈≈≈≈.≈≈≈≈≈≈≈#.##†#≈≈≈ßß≈≈≈.#≈≈≈≈≈.≈≈≈≈...####≈≈≈≈≈.≈≈≈~~~≈≈≈≈........###.#####.....#....#.#≈≈.≈≈~≈≈≈~≈≈~##...÷..# #....##....#####≈..>≈≈≈≈~~≈.+# #.÷..##....#...##≈~~≈≈≈≈:j4m<..≈≈≈≈≈≈.###...###........##.....~≈≈~≈≈≈~≈≈.≈≈≈≈≈.#.......# ##....#...#.≈≈≈≈~~~≈≈≈.≈≈≈≈≈.#.# #..#.#≈≈≈≈≈≈≈≈≈.'.# #.>#.####≈≈≈ß≈≈≈≈≈.≈≈ß ######..######..........≈≈≈≈≈≈≈.≈≈≈≈≈≈# ##....#############.#.≈≈≈≈≈...#######.# B:jB:j'.............##.......#SomeSpaghetti the Chopper .............##.#.#####Mountain Dwarf of Trog *..... ....###.##+####.#.#Health: 26/26 ======================== ....# #..#.# ##.#.#Magic: 2/2======================== ....# ##.#.###....######AC: 8Str: 19 ##### #...##..........#EV: 6Int: 7 #B:j|)##.)##.÷........#SH: 3Dex: 9 ##########..'..........#XL:  2 Next: 31% Place: Dungeon:1 .≈≈≈≈≈≈###.##...@......#Noise: ---------  Time: 721.4 (0.0) ≈.≈≈≈≈≈≈##.##..........#a) +0 hand axe ≈.≈≈≈≈≈≈≈#.##..........#Throw: 8 darts (poison) .≈≈≈≈≈ß≈≈≈.##..........# ≈≈≈≈≈≈≈≈≈≈.............# ≈≈≈~~~≈≈≈≈........###.#### ≈≈~≈≈≈~≈≈~##...÷..# #....# ..>≈≈≈≈~~≈.+......# #.÷..## ≈<..≈≈≈≈≈≈.#......#####...###There is a stone staircase leading down here.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _Okay, then. _Done exploring.B:j$*B:jG,B:j8B:j:B:j?P _C:jC:jiC:jMC:jC:j4C:jC:jC:jW C:j C:j C:jg C:j C:j?,C:jUC:jC:jC:jXC:j1C:jHC:jmC:jC:jC:jC:j+C:jwC:jC:jC:jVC:jC:jC:jb C:j*!C:jh!C:j!C:j5#C:j$,C:j$C:j,≈.##....# ≈...# ≈........###.#### ~##...÷..# #....# ≈.+......# #.÷..## ≈.#......#####...### ≈.#.......# ##....# C:jI-≈.#.......# #..#.# ≈.'.......# #.@#.# 32.4 (11.0)#.......# ####.# #.#.......# #.# .#######.# #.# ### ### #.# # #########.# #.........# #.######### #.C:j-"#C:j.C:j 4C:j65  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.Okay, then. _Done exploring. _There is a stone staircase leading down here.C:jvC:jwC:j?}C:jF _Unknown command.C:jf JC:j C:j5 83.4 (1.0) _C:jE C:jU^ J 2  You climb downwards.C:ji   # ####  #.K ..#  #..K.##.#  .......@+  #....##.#  #.. #.#  # #.# #.# ..# KK 2 kobolds (1 missile) ###  You encounter 2 kobolds.A kobold is quivering stones.C:jT 7===4.9 (2.5C:jx C:j $ _The kobold shouts! x2C:j a _There is a stone staircase leading up here.E:js# #.# #### #.K. ..##..K.##.#<+#....##.# #... #.# #l# #.## #.# ..# ###l   frilled lizard (wandering)E:j9l.E:jX G.KE:j >.KE:jMlE:jD7---5.9 (1.0E:jE:jW_ _You encounter a frilled lizard.E:j0 # #.####### #..K. ..##....##.#.K@.<+#....##.# #.l.: #.# #.### #.# # #.# ..# ###E:j8l.E:j KFound a parchment of Passwall. You block the kobold's attack..E:j%KE:j}K 3 kobolds (2 missiles, 1 wandering)E:jP=--6E:j<E:jC _You encounter a kobold. It is wielding a +0 club and quivering stones.E:j .lYou closely miss the kobold. You hit the kobold.E:j/l .KThe kobold shouts!E:j8!NK)E:j!6==8.1 (1.2E:j*E:j- _The kobold closely misses you. The kobold completely misses you.E:j )You slash the kobold!  You kill the kobold!E:j .KTrog accepts your kill.You closely miss the frilled lizard. You closely miss the kobold.E:j_ 2 kobolds (1 missile)E:jmO4--9.3E:jR _The frilled lizard closely misses you. The kobold hits you but does no damage.E:j v .KYou closely miss the kobold. You hit the frilled lizard.  The frilled lizard bites you but does no damage. 5---40.5E:j. E:j" @ _The kobold hits you with a +0 short sword.E:j#Q ( E:jQ .You hit the frilled lizard.  You kill the frilled lizard!E:j\ 9 )E:j\ Trog accepts your kill.You hit the kobold. x2  You kill the kobold!E:jfl    kobold  E:jCm ATrog accepts your kill.E:jr 6411.6 (1.1E:jfx E:jx  E:j_y ._You block the kobold's attack.F:j s  You closely miss the kobold.The kobold is severely wounded.F:js(2.7F:j2{F:j_~= _The kobold hits you but does no damage.F:j  You closely miss the kobold.The kobold is severely wounded.F:juc2----3.8F:j-F:jq@ _The kobold hits you with a +0 short sword.F:j3&  F:j3vYou closely miss the kobold.The kobold is severely wounded.F:j!5g3=--5.0 (1.2F:j;F:j=@ _The kobold hits you but does no damage. x2F:j3  You closely miss the kobold.The kobold is severely wounded.F:jՇ -6.1 (1.1F:j; F:j = _The kobold hits you but does no damage.F:j7 )You hit the kobold.  You kill the kobold!F:j/ (F:j 047.2F:j F:jP# W _Trog accepts your kill.F:jґ4F:jNF:jݜH _No target in view!G:jr4G:jEG:jH _No target in view!G:j # #. #.####### #.......##...)##.#.@..<+#....##.# #...:##.# #.#####.# #. #.## ..#  ###G:j G:j( ;-80 _G:j G:jt n _Items here: ( )) ††.G:j }M# . ####### #......####...@##.#.......)..<+####....##.##...:##.#G:j G:ja 4==-9 _G:j; G:j T _You see here a +0 short sword.H:j%b< ##..#######......#####...)##.......@..<+####....##.# #...:##.#H:jkH:jl.50 _H:jrH:jxn _Items here: ( )) ††.H:j)  #.#######......#####...)##.#.......)..<+####...@##.# #...:##.####.#1 _I:jM  ####### #.......#####...)##.#.......@..<+####....##.#..:#.#####.#.#I:jI:jR&2I:jsI:jn _Items here: ( )) ††.I:jqtI:j #.......# #.########## #..........# #..#######.# #..# #.# #..##### #.. #......# #r# ##.###.# #.# #.###.###@###### #................################# K:jD K:jO D.rK:j{ K:j '---K:j 80.2 (1.0)K:j K:jB X _You see here a scroll of identify.K:j/K:jW=--1.3 (1.1K:jЕK:jN} _You hit the rat but do no damage. The rat bites you but does no damage.L:j †You hit the rat.  You kill the rat!L:jBRL:j6082.4L:jչL:jW _Trog accepts your kill.L:jL:jL:jL:j:H _No target in view!M:jIM:jM:j,(0.0M:jI-3.4 (1M:j. _i - a scroll of identifyM:jL M:jɆ M:j BM:j ,M:j _  You see here a rat corpse.M:j M:j  _M:j M:jx M:j ,M:j M:j M:j M:jN M:j M:j M:j M:j# M:jٟ M:j M:j M:j M:jH M:j( M:j M:j ,M:j M:j M:j: M:j nM:j  _You open the door.  You encounter a kobold. It is wielding a +0 whip and quivering stones.#.####### #.......##...K...## ####...)##.#.........# .......)..<+.........+ ####....##.#.........##...:##.##.......##.#####.# #.....##.#####.# #...##.......# #@# -#.###########.# #..........##.# #..#######.##.###..# #.#...##  #..##### #......#K   kobold (missile, asleep)  #......# #.#...##  ##.###.# #†##.##:jU k9;49m  #.###.###.######M:j K90.0)K)M:jg \(((((((M:j j......@M:j =4.4 (11 _The kobold throws a stone. The stone barely misses you. _There is an open door here.N:j8  #########.....##  #.......##...K...# ####...)##.## .......)..<++ N:j ####....##.#..#..:##.##.......##.....######.# #.@.#......# ##'##N:jϝ u###########.........##.N:j I######.##.#N:j" +#N:jF #.#...###### #......N:jn ......# #.#...### #†##.N:jӞ "##N:jt D.KN:j7 N:j ]-5.4 (1.0) _N:j } T ##...## #########.....##  #.......##.......# ####...)##.#....K....# .......)..<++ ####....##.#..#..:##.##.......##..@..######.# ##...##N:j} ......# ##'###########.......######.##.##  #.#...###### #............# #.#...##N:jB D.KN:jf N:j$ @-6N:j O:jJ  ##+##  ##...## #########.....##  #.......### ####...)##.#.........# .......)..<+....K....+ ####....##.#..#..:##.##...@...###.....#######.# ##...##......# ##'###########........##.# ######.##.## #.#...###### #......O:jO:j1(O:jCc.=7O:jW _The kobold throws a stone. The stone hits you but does no damage.O:jK   ##+##  ##...## #########.....##  #.......### ####...)##.#.........# .......)..<+....K....+ ####....##.#..#..:##.##.......####.....#######.# ##...##......# ##'###########.......######.##.## #.#...#8O:jQO:jT4 _You block the kobold's attack.O:j )You hit the kobold.  You kill the kobold!O:je(O:jU6519.6 (1.2O:jO:jW _Trog accepts your kill.O:jO:jO:jOO:j6H _No target in view!O:j O:j@ O:j O:jʈ H _No target in view!P:j/3P:j0P:j"5P:j18P:j=P _P:j>P:j ?P:jc@P:j6BP:j EP:jIEP:jKBP:jLP:jpMP:jjM _You open the door.  There is an open door here. _P:jlP:jVqP:jnP:j7XP:jP:jP:jn,P:j_P:jP:j  #.#.# .#  #.#.# .  #.#.# <#  ##+## #.#.# .#  ##...## #.#.# .#  .....## #.#.## .#  #.###.#..##.#  .........##.....@.#  -811.6 (12.0) ....)....'.......##  .........####...## P:jǯ #.......## #...##  ##.....## #.###.#  ##...## #.# #.#  ##'## #.# #.#   ####.# #. .   ..##.#  P:jP:jHF-2.6 (13P:jkP:jQH _Found a stone staircase leading up.P:j,3.6 (14P:jP:j= _You now have 67 gold pieces (gained 8).Q:joQ:jepQ:jJqQ:jRtQ:jwQ:j{BQ:j|Q:j}Q:j~Q:jՀQ:j,Q:jQ:jƅQ:jχQ:jQ:jQ:j$Q:j&Q:jhQ:jOQ:jQ:jِQ:jQ:jؑQ:j&Q:jQ:jIQ:jQ:jQ:jQ:jLQ:jҚQ:jWQ:jwQ:jQ:j/Q:jQ:j,Q:jQ:jQ:j,Q:j:Q:jBQ:jvQ:jQ:j%Q:jQ:jtBQ:jPQ:jʰ,Q:jvQ:jӲQ:jQ:jEQ:jܴQ:jϸXQ:joQ:j,Q:jQ:jQ:j5,Q:jQ:j"Q:jQ:jJQ:jQ:jQ:jAQ:jQ:jQ:jQ:jQ:jQ:jv,Q:jQ:jEQ:j,Q:jdQ:jQ:jWQ:jS,Q:jQ:jQ:j,Q:j~Q:jQ:jQ:jhQ:jeQ:jQ:jQ:jQ:jQ:jQ:j,Q:jQ:jQ:jQ:jQ:jQ:jXQ:jvQ:jKQ:jQ:j( Q:js Q:j( Q:jv Q:jQ:jQ:jQ:jQ:jQ:jQ:jQ:jFQ:jQ:jPQ:j,Q:j`Q:jQ:jQ:j+Q:jQ:j Q:j!Q:jL"Q:j"Q:j#Q:jE%Q:j%Q:j1&Q:jC(Q:j)Q:j*Q:j*Q:j,Q:j.Q:j/Q:j/Q:j1Q:j?3Q:j3Q:j=4Q:j5Q:j;  ##   #...#####  Q:j< .....<..#   #@#  55.6 (42 ###.#####  #.......#  #.#.###.#  #.#.# #.#  #.#.# #<#  ##+## #.#.# #.# Q:j< ##...## #.#.# #.# #####.....## #.#.###.# Q:jKCQ:jC,6.6 (43Q:jOIQ:jVL9 _Found a stone staircase leading up.R:j_R:j0M# #...####.....<.0.0)#..>###.# . ###.#####.......# .#.###.#. #.#..#.#R:jA7.6 (1R:j.R:jE; _Found a stone staircase leading down.S:jR S:j S:j S:j S:j S:j  There is a stone staircase leading up here. _S:jΜ  There is a stone staircase leading down here. _S:j nS:jݬ }# #. ### #. ##.## .####.##...##### :...........<..#  #.#...#..>###.#  #.....@#.####.##### 63.6 (6 #.#...#####.......#  ##.# #.#.###.# #. #.#.# #.#  #.# #.#.# #<#  #.###+## #.#.# #.#  #.###...## #.#.# #.#  #.#########.....## #.#.###.#  #.......##.......###.#..##.#S:jV S:j +4.6 (7S:j S:j a _Found a parchment of Eringya's Noxious Bog.U:j`U:j`U:jaU:jdU:jfU:jlBU:jmU:jUnU:j#oU:jqU:js,U:jtU:jxU:jU:j[U:jU:jU:j\,U:jU:jБXU:jU:jU:jfU:jU:j՟U:jU:j!U:jkU:j٧U:jU:j?U:jӫU:jU:jU:jU:jLU:jU:j%U:juU:j|U:j%w  You see here a parchment of Eringya's Noxious Bog.U:jU:j& _U:j U:jU:j U:jqU:jMU:j6U:j^U:jU:jsU:j[U:jXU:jU:j$U:jU:jU:jLU:jU:jxU:jX,U:jU:jU:jyU:jU:jU:jU:jaU:jU:jU:jU:j,U:jU:j"U:j9,U:jU:jU:jU:jU:jU:jU:jfU:jU:jU:jU:j ,U:j1 U:jGU:jb,U:jU:j:U:jtU:jU:jU:j5U:j4"U:j"U:j#U:j&U:j(U:j(U:j *U:jF,U:jB/U:j/U:j0U:jL3U:j6U:jD7U:j*FU:jUIU:jLKU:jKU:jKNU:j;SU:j'V,U:jWU:jZU:jp\U:j\U:j8^U:j`U:jfBU:jh,U:jiU:j0jU:j8lU:jfrXU:jt,U:j~uU:jwU:jx,U:jyU:j{U:ji~,U:jU:j<U:j,U:jU:jU:jU:jU:jU:jU:j.U:joU:jU:j+U:jJ,U:jNU:jU:jU:j=U:j*U:jU:jĜU:j4U:jU:j3U:j U:jvU:jmU:jإU:j ,U:jU:jU:jU:jKU:jU:jU:jޱU:j%U:jU:jU:j U:jU:jtU:j/U:j.,U:jU:jU:j%U:jkU:jU:jU:j U:jlU:jU:j2U:jBU:jwU:jU:jU:jU:j$U:jU:jU:jU:j^U:ju  You open the door.  You encounter a bat and an endoplasm.U:jD............#...b.......................  J....  ...  #'#  #@#  #.#  ##.## U:je##...## #####.....####. ............... J   endoplasm (asleep) #######.####### b   bat (wandering) #.# #.#U:ju[b922.6 (58.0).bU:jGI.J.bU:jJbU:j,3.6 (59U:jU:j1W _The endoplasm quivers.U:j J _Found a kite shield.V:j$##.#....$..#........##....[..#...#.......##.b...##J..#. #.#  ##.## ##...#######.....####...............#######.#######.V:jE%.bV:j b.  Found 8 gold pieces. The bat hits you but does no damage.  The endoplasm freezes you.V:jV:j j2----=4.6 (1.0)V:j V:j  _You are frozen.V:j%Q _There is an open door here.V:j1u b.  You hit the endoplasm..bV:j4 .b  The endoplasm is almost dead.V:jv98 V:j:-5.7 (1.1V:j@V:jMCV _The endoplasm barely misses you.V:j b.  You completely miss the endoplasm.The endoplasm is almost dead.b. .b  You closely miss the bat. The bat barely misses you.The endoplasm freezes you.V:jV:jC1-----V:jϣ&6.9 (1.2V:jV:jog _You are frozen. The endoplasm closely misses you.V:j7 .  You hit the endoplasm.  You kill the endoplasm!V:j #.bV:j } b.  Trog accepts your kill.V:j& b   bat88.0 (1.1V:j V:j : _The bat hits you but does no damage.V:jc  #.##.....#######.#....$..#.........##....[..#...#.......##...b.##.@.###'## #.# ##.## ##...## #####.....####...............#######.#######b..bV:jm p2=90V:jt V:jOw : _The bat hits you but does no damage.W:j .b  You hit the bat.  The bat is heavily wounded.W:j8 W:j.30.2 (1.2W:j%W:j= _The bat hits you but does no damage. x2W:j b.  You closely miss the bat.The bat is heavily wounded.b.W:j%.b.W:jW:j(1.4W:jW:j: _The bat hits you but does no damage.W:j})r ##...##  #.##.....#######.#....$..#.........##.....[..#............#...b...##..@..###...####'## #.# ##.##  ##...#######.....####...............W:j(,!b.W:j,.bW:j3W:j94n3==2W:j\4 0W:j:W:j<P _The bat barely misses you.W:j$ ##+## # ##...##  #.##.....#######.#....$..#....##.....[...#.....b......#...@...###.....####...####'## #.#  ##.##W:j ##...#######.....####W:j{.bb.3W:jW:jC: _The bat hits you but does no damage.W:j K ##+## # ##...##  #.##.....#######.#....$..#...........##.....[..b#.....##.......######.....####...####'## #.# ##.## ##...##W:j= &.bW:j (.b.W:j1 W:j &4W:j3 W:j P _The bat barely misses you.W:j † _The bat hits you but does no damage. _The bat barely misses you.  You hit the bat.  You kill the bat!W:j _625.5 (1.1W:j W:j W _Trog accepts your kill.W:j4W:jQW:jH _No target in view!X:jVX:jDX:jX:jH _No target in view!X:jaX:j>cX:jhX:jjH _No target in view!Y:j  ##+## # ##...## #.##.....#####.##.#....$..#....##.[. #. ##...†...#### ##.....##  ##...## Y:j  ##'## #.# #.# ##.##  ##...##Y:j2 Y:j v4==-6Y:j 0 _Y:jQ Y:j. Y:j$~M ##+## # ##...##  #.##.....#######.#....$..#....##......[.###............##...†...######.....##.#Y:jf&Y:j '@-7Y:j-Y:j_/Z:j ##+## # ##...## #.##.....######.##.#....$..#....##...###. ##...†...####  ##.....##  ##...## ##'## Z:j #.#  #.#  ##.##Z:jv!Z:jS"&8Z:jk(Z:j,T _You see here a +0 kite shield.Z:j=##+## # ##...## #.##.....##### #.##.#....$..#... .## .[ ..###. ##...†...#### ##'## 9 _Z:j^  ##+## # ##...## #.##.....##### #.##.#....$..#... .## .. ..###Z:j_ h. ##...†...####  ##.....##  ##...## ##'##  #.#  #.#  ##.##Z:jxh Z:jLi C=40Z:jn Z:jjr T _You see here a +0 kite shield.[:j[:j9T5=1[:j[:j _No target in view! _You see here a +0 kite shield. __f - a +0 kite shield[:j##+## # ##...## #.##.....##### #.##.#....$..#... .## . ..###. ##...†...#### ##'## [:j[:j&2[:jU[:jJ[:jͺ##+## # ##...## #.##.....##### #.##.#....$..#... .## . ..###. ##...†...#### #.##.# [:j[:j&3[:jB[:j?[:j+4##+## # ##...## #.##.....######.##.#....$..#..#...###.[:j##...†...# #.##.# [:j[:j&4[:j8 [:j[:j8 M ##+##  ##...##  #.##.....#######.##.#....$..#....###.....###.............##...†...######.[:jb% 6==5[:j' [:j) \:jaM ##+##  ##...##  #.##.....#######.##.##....###.....###.............#.\:j3i\:j5j&6\:j[r\:jv\:jAw+7.5 (2\:j|\:j~= _You now have 75 gold pieces (gained 8).\:jM ##+##  ##...##  #.##...@.#######.##.##....###..................##'##\:jA8.5 (1\:j\:j\:j Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  d - 8 poisoned darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  e - a +0 chain mail (worn)b - a +0 animal skin  f - a +0 kite shield^:jGf - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 1.2 (6.8 -> 5.6). Your SH would increase by 3.1 (3.3 -> 6.4). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.c:jh c:jp c:j5w SomeSpaghetti the ChopperMountain Dwarf of Trog *.....Health: 26/26 ========================Magic: 2/2========================AC: 8Str: 19EV: 6Int: 7##+##SH: 3Dex: 9c:jw # ##...##XL:  2 Next: 62% Place: Dungeon:2#.##...@.######Noise: ---------  Time: 948.5 (0.0)#.##.#.......#....a) +0 hand axe...............###Throw: 8 darts (poison)....................###.............##...†...#######.....####...##c:j`x ##'## _No target in view! _No target in view! _You see here a +0 kite shield. _You see here a +0 kite shield. _f - a +0 kite shield _You now have 75 gold pieces (gained 8).c:j~ c:jY c:jɄ c:jp c:j +9.5 (1c:jߐ c:jN c:j֗ ,50.5 (2c:j c:j c:jy +1.5 (3c:j c:jn A2.5 (4c:j c:jS c:j $3.5 (5c:jc c:jj 70 _You start removing your armour. You continue removing your +0 buckler. x5c:j. c:j c:j  You finish removing your +0 buckler.  You start putting on your armour.c:ju +4.5 (6c:j/ c:j c:jN +5.5 (7c:j c:j c:j +6.5 (8c:j c:j c:j +7.5 (9c:j c:j c:jo /8.5 (10.0)c:jZ c:jQ 3 56 c:j X_You continue putting on your +0 kite shield. x5c:j& c:j c:j ` _You finish putting on your +0 kite shield.d:jCqd:jqd:jrd:jud:jLxd:jx$ _d:j},d:j7~d:j~d:jrd:j7 _You open the door.d:jh3d:j~d:j‹@  There is an open door here.d:j:d:j _d:jd:jۑd:jd:jd:jd:jd:j,d:jd:j)d:jTd:jd:jTd:jd:j%d:jd:j d:jd:jZd:jd:jdd:jd:j,d:jd:jd:jò,d:jNd:jɴd:jp,d:j d:jd:j9d:jd:j6d:jd:jd:j{d:j d:jQd:jBd:jd:jd:jud:jd:j^d:jH,d:jd:jxd:j|d:jd:j%d:jd:j$Bd:j.d:jd:jd:j<d:jd:jd:jd:j8d:jd:j^d:jd:jd:j<d:jd:jd:jd:jbd:j,d:jd:jd:j,d:jd:jd:jd,d:j"d:jsd:j3d:j0%k _You now have 81 gold pieces (gained 6).d:j&,d:j&d:j )d:j)d:j+,d:j,d:j/e:jH e:j8 e:j e:j{e:je:je:je:jie:j>e:je:je:jr ,e:js!,e:jh#e:j%,e:j&(e:j~)e:j+e:jF+e:j9,e:j,e:j.e:j/,e:j;0e:j1,e:j(2e:j_3e:jN6Be:jS7e:j8e:j8e:j59e:j;e:j!<e:j<e:j-=e:j>e:jH@Be:jAe:jB,e:jCe:jOXe:j)Pe:jQ,e:jRe:jSe:j Ue:jkUe:jUe:jZe:j%[e:jsBe:jv,e:j&e:jee:j7,e:jߏe:j=e:j!,e:je:jϖe:jӝi  You encounter a dart slug.e:j#e:j##.....## ####.###...###.###'###.##.# #######.##.# #.......###.## #.####### ##...## #.#######.....####.#w......@........# .#######.########e:jW #.#  #.# #.# #.# w   dart slug (asleep) #.######### #.#......# #.# ###e:j w1022.5 (64.0)we:j%*3.5 (65 e:jO _e:j`e:jf:jFXf:j ZGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  d - 8 poisoned darts (quivered) f:jvZArmour (go to first with [)  e - a +0 chain mail (worn) f:jZc f - a +0 kite shield (worn)b - a +0 animal skin  c - a +0 bucklerg:jK xf - a +0 kite shield (worn). A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you take off this armour: Your EV would increase by 1.7 (5.6 -> 7.3). Your SH would decrease by 6.4 (6.4 -> 0.0). g:j1 FYou found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.i:j% Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  d - 8 poisoned darts (quivered) Armour (go to first with [)  e - a +0 chain mail (worn)  f - a +0 kite shield (worn)  b - a +0 animal skin  c - a +0 buckler i:jAi:jrEi:jZ9##.....## ####.# SomeSpaghetti the Chopper##...###.# Mountain Dwarf of Trog *.....##'###.# Health: 26/26 ========================#.# #######.# Magic: 2/2========================#.# #.......# AC: 8Str: 19i:jw##.## #.####### EV: 5Int: 7##...## #.#SH: 6Dex: 9######.....####.#XL:  2 Next: 62% Place: Dungeon:2w......@........#Noise: ---------  Time: 1023.5 (0.0).#######.########a) +0 hand axe#.#Throw: 8 darts (poison)#.##.##.#w   dart slug#.######### #.##......# #.# ### _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield. _You open the door. _There is an open door here. _You now have 81 gold pieces (gained 6). _You encounter a dart slug.i:j _ ##.....## ####.# ##...## #.# ##'## #.# #.# #.# #.# #.......# ##.## #.# ##...## #.##.....####.##w.........##.#.# #.# #.# #.# #.# #.# # #.#  #......# #.# ###.w4.5 (1i:j i:j+ ##.....## ####. ##...## #. ##'## #. #.# #. #.# #. ##.## #. ##...## #.# #.....####.# #.w.# #.#.# #.#  #.#  #.# #.#  #.#  # #.#  #......# #.# ###.wi:ji:j&5i:ji:jj:jo ##.....## #### ##...## # ##'## # #.# # #.# # ##.## #. ##...## #.# #.....####.# #..w.# #.#.j:jm# #.#  #.#  #.# #.#  #.#  # #.#  #......# #.# ###j:joj:j `The dart slug launches a dart at you.j:j/j:j0.j:j 1j:jk1'=6j:j<V _The slug dart hits you but does no damage.j:j3  ##.....##  ##...##  ##'##  #.#  #.# # ##.## #. ##...## #.# #.....####.# #..w.# #.#.# #.#  #.#  #.# #.#  #.#  # #.#  #......# #.# ###j:j8;-j:j8 7j:j Mj:j@  You hit the dart slug.  The dart slug is heavily wounded.j:jXt  The dart slug launches a dart at you.j:jK=8.8 (1.3j:jHj:j*. _You block the slug dart.j:j>( j:j You hit the dart slug.  The dart slug is almost dead.j:j)30.1j:jW _The dart slug bites you but does no damage.j:j .  You hit the dart slug.  You kill the dart slug!j:j- (j:j 071.4j:j# j:jL W _Trog accepts your kill.j:j=+ j:j+ j:j21 j:jB H _No target in view!k:jk:j  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.5  18%  +1               b + Maces & Flails   2.3    +2      c + Axesk:jC4.0  37%  +2       d + Polearms   1.9     0       e + Unarmed Combat   0.0     0       f + Throwing   0.0    -2  k:j                    g + Armour2.4  12%  +1  k:jy    h + Dodging1.5   7%  -3      i + Shieldsk:j-0.0   2%  +1      j + Stealth0.8  24%  -2                                      k:jΪThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Helpk:jG[=] set a skill target  k:jO}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsm:j) o - Spellcasting   0.0-2  p - Conjurations   0.0-1  q - Hexes0.0 0  r - Summonings0.0-2  Staves +1   s - Necromancy0.0+1  Unarmed Combat 0   t - Forgecraft0.0+2  g + Throwing0.0-2   u - Translocations   0.0-2  v - Alchemy0.0-2  m:j  h + Short Blades   0.0    -2   w - Fire Magic0.0+2   i + Long Blades   0.0    -1   x - Ice Magic0.0-1   j + Ranged Weapons   0.0    -2   y - Air Magic0.0-3         z - Earth Magic0.0+1  m:jd k + Armour 2.4  12%  +1   l + Dodging 1.5   7%  -3   0 + Invocations0.0+3   m + Shields 0.0   2%  +1   1 + Evocations0.0+1   n + Stealth 0.8  24%  -2   2 + Shapeshifting   0.0-2  m:jduseful|allv:jgi v:j#s##.....## ### SomeSpaghetti the Chopper##...##Mountain Dwarf of Trog *.....##'##Health: 26/26 ========================#.# ###### Magic: 2/2========================#.# #..... AC: 8Str: 19##.## #.#### EV: 5Int: 7##...## #.#SH: 6Dex: 9#######.....####.#XL:  2 Next: 72% Place: Dungeon:2#...@............#Noise: =--------  Time: 1031.4 (0.0)#.#######.########a) +0 hand axe#.#Throw: 8 darts (poison)#.##.##.##.######### #.##......# #.# ###v:jtNThe dart slug is almost dead. _The dart slug bites you but does no damage.  You hit the dart slug.  You kill the dart slug! _Trog accepts your kill. _No target in view!v:j4v:jv:jv:j 3v:j v:j v:j v:jQ | _v:j v:j v:j v:j/  _You now have 92 gold pieces (gained 11). #.##..... #.##.#....... ..............#............... # ...###...#.#.####.#.# ##...†...#..#......# ##.....# #.....># ##...## #@# ##'##-49.4 (18.0) #.# #.##.# :jJ d0m#.##.# ##.###.# ##...###.#######.....##.# #............ #.####.#######.### #......# #.#v:jM> 7-v:j@ &50.4 (19v:jG Q _Found a stone staircase leading down.x:j3x:jUx:jWx:j/x:jLBx:jx:jx:jhx:jx:jZx:jx:jx:j`x:j-x:jjx:jBx:juXx:j%c  You encounter a rat.x:j##...#####....#.. .# ##..#####.####.# .# #..# #.#### r# #.######.#.##....# .# ##'## #.#.##.##.##.###...## #.#.##.##.##.....#######..#.##.#.......#......########.....@...........###...#...............................##.###....###...............#.#.####.#.# ##...†...######.#..#......# ##.....## #.....>### ##...## r   rat (asleep)###.#### ##x:j'###.# #.# ###.# #.#...x:jZ.r63.4 (13x:jLr===4.4 (14x:jC _The rat squeaks loudly.y:j=#.....#.... #####...#####.....#.. ..# ##..#####.####.# #.# #........#...#.#####.# #.######.#.##....##r# ##'## #.#.###.##.##.###...## #.....#.##.##.##.....######.## #..#.##@#.......#.....########..###.#.................##.###....###...............y:j#.#.####.#.# ##...†...######.#..#......# ##..####.....>### ##...###.######'###.# #.# ######y:js).r---5.0)y:j########.........### #.....#... #####..... ..# ##..#####.### .......#...#####.# #.#####...##.# ##'## #.#.##r###...## #.....##.....######.## #..#.##.#.......#.... ########.................###.#.......................##.###....###................#.#.####.#.# ##...†...######.y:jr#..#......# ##.....## ###.....>### ##...#####.######'##y:jy:jOP=--6y:jy:jP _The rat barely misses you.y:j7.7 (1.3 _You closely miss the rat. You block the rat's attack.y:j ~ .  You hit the rat.  You kill the rat!y:j 59.0 _Trog accepts your kill.y:je y:jf y:jl y:jo H _No target in view!y:j y:j y:j y:j H _No target in view!z:j _z:ju-z:j;nz:j<z:j<z:j=z:jBXz:jjCz:jDz:j!Ez:jnEz:jGz:jkHz:jHz:j>Iz:j:Kz:j:Lz:jL,z:jNz:jOz:j>Pz:jPz:jRz:jS,z:jTz:jQVz:jQXBz:jYz:jZz:j+[z:j[z:jG]z:j_,z:j`z:jiaz:jVfz:jzgz:jgz:j>iz:jjz:jkz:j lz:jlz:j-nz:jnz:joz:jpz:jrz:jusz:jsz:juz:jz:jXz:jQz:jU,z:jXz:jz:jLz:jz:jz:jz:jz:j,z:jz:jz:j,z:jz:jz:j;z:jz:jz:jqz:jz:j z:jz:jz:jBz:j,z:jǫ,z:j!z:jNz:jz:j#,z:j.z:jWz:jFz:jz:jnz:jڷz:jGz:jz:jz:jVz:jz:jz:jQz:j`Jz:jz:jSz:jz:jlnz:jz:j,z:jgz:jz:jL,z:jz:jz:jz:jz:jz:jz:jz:jWz:jz:jQz:jX  You encounter a bat. # #+##  #### ..########. # #..##.#..##.#. #..#.##..#.##..#.##..# #...@##....##....##..- #.##..#.##..#.##..#.# #.#..##.#..##.#..# ..##....##....##.. .#..##.#..##.#..## .# b. .##..#.##..#. b  :js40m bat (asleep) . ## . ##....##.. .# .# #.##. #.# .. #.#..#132.0 (63.0)b.b.b.b-3.0 (64 _{:j##+##..#### ..########.## ## #..##.#..##.#..##..#.##..#.##..#.##..#. #....##....##....##.#.##@.#.##..#.##..#.# #b#..##.#..##.#.{:j\..##....##....##..#.#..##.#..##.#..##.# .. .##..#.##..#... ## . ##....##...# .# #.##. #.#.. .. #.#.##. ..##..{:jE.bb.{:j{:j" +=4.0 (1{:ja .0){:jt%{:j[(: _The bat hits you but does no damage.{:jhaA .b  You hit the bat.  The bat is severely wounded..b 5.2 (1.2{:j c: _The bat hits you but does no damage.{:j^kO##+##..#### ..########.## ## #..##.#..##.#..##..#.##..#.##..#.##..#. #....##....##....##.#.##..#.##..#.##..#.# #@#..##.#..##.#.#....##....##....##......##b#..##.#..##.#..##.# .# .. .##..#.##..#... ##.. ##....##.#.# .# #.##. #.#.. # .. #.#.####. ..##.. .# .##b.b.{:jq{:jr,60{:jG _You block the bat's attack.{:ju .  You hit the bat.  You kill the bat!97.4 (1.2 _Trog accepts your kill.{:j)* {:j+ {:j1 {:j*6 H _No target in view!{:j݋ {:jo {:j {:jf H _No target in view!|:jKo4|:jq|:jsH _No target in view!|:j>8I|:j8|:j:|:j; |:j_h _|:jP`|:j|:j^B|:j[|:j|:jw,|:jß|:j|:j  You encounter a rat.|:jF #...#.##..#.##..#.##..  #..#..##.#..##.#..##.  ###.###....##....##....#  #......##.#..##.#..##.#.  #.#.#..#.##..#.##..#.##.  #.#.###....##.. ##....#  #.#.#.#.##..#.## #.##.  #.#..#..##.#..# ..  #.#####@...# ... ##. -  #.# #r.##.#..##. .#  #...... # # .#  ########   r   rat (asleep)    57.4 (20.0).r|:jKr|:jD-8.4 (21 |:j9 _|:j^|:j4|:j8% †You slash the rat!  You kill the rat!82=9.7 (1.3)|:j9W _Trog accepts your kill.}:j7}:j}:j}}:j)H _No target in view!}:j{4}:j}:jH _No target in view!}:j*}:j}:j}:ji}:j}:j: _}:j_  You see here a rat corpse.}:j׻}:j _}:j}:jF}:j,}:j}:jr}:j}:j]}:j}:j #......##.#..##.#..##. #.#.#..#.##..#.##..#.##.. #.#.###....##.. ##....# #.#.#.#.##..#.## #.##. #}:jJ #.#..#..##.#..# .. #. #.#####....# ... ##. ..# #.###.†##.#..##. .# . #......#.##..# .# . #######.@..# #-}:jx #.##..#  #..# #..#  ##.. ...}:j>! .##}:jg2. . }:j;## }:j.63.7 (4.0}:jYE-4.7 (5}:j(}:ja _c - a scroll labelled USCHYR CIOF~:jc 3~:j` ~:j ~:j X~:j R~:j+ ~:j. ~:jD #.###.†##.#..##. .# .##.#.  #......#.##..#.##. .# . .# .  #######....##....## ## . ## .#.##..#.# .. .# #..##.#..##.# ## ##....##....# .. .##.#..##.#..# . .##..#.##..#  ##....##..@.#  75.7 (11.0)#.##. #.##..# .. # #..# :#..# ##.. .# .$.## #. #.#.~:jcF [39;49m . #.. .#.# .#6.7 (12~:jF ~:j&J c _Found a parchment of Olgreb's Toxic Radiance.:j9t :j^u :jv :jx :jz :jW{ :jV ,:j :j :j܁ :jc :j1 :j :jJ :j :j :j6 :jK :j :j U  You encounter a ball python.:j :j ####....##....## ## . ## # .#.##..#.# .. # .. .# # #..##.#..##.# .##.# ###....##....##...S #:j ~.##.#..##.#..##. . .##..#.##..#.## ##....##....##... #.##. #.##..#.# :j .. # #..##:#.@#  ##....##.$..# .##.#..##.#..#. .# .. ## #.... ..#.#.....# :j̜ S   ball python (constriction, wandering)##....#....:j 180.7 (4.0):jV :jϦ 21.7 (5 _:j :jŮ :j\  .#.##..#.# .. # .. .# #..##.#..##.# .##.# #....##....##...S  .##.#..##.#..##.   .##..#.##..#.####....##....##...  #.##. #.##..#.# .. # #..##:#..##.# ##....##@$..# .##.#..##.#..# .##.. ## #.......##.....##.###.#S.S  :j ball python (constriction, wandering)2.7 (1:j-.#.##..#.# .. # .. .# #.#..##.#..##.# .##S# #.##....##....##.... #.##.#..##.#..##. . .##..#.##..#.##  ##....##....##... ##.##. #.##..#.# .#:j.. # #..##:#..##.# ##....##.@..# .##.#..##.#..# . .##.. ## # .......#.#.....###....# #..... # ###.# # # :j:j&3:jE:j4.7 (2 _You now have 100 gold pieces (gained 8).:j: .#.##..#.# .. # .. .# # #..##.#..##.# .##.# # ##....##....##....  .##.#..##.#..##. . .##..#.##..#.## ##....##....##... # #.##. #.##..#.# .# .. # #..##:#..##.# ##....##@...# .##.#..##.#..# . .##.. ## # .......# .#.....# #:j< #....# ..... ###.# 5.7 (1:jM####....##....## ## . ##:j.#.##..#.# .. # .. .#..##.#..##.# .##.###....##....##....###.#..##.#..##.  . .##..#.##..#.## ##....##....##... #.##. #.##..#.# .#.. # #..##:#.@##.###....##....# ##.#..##.#..#. .##.. ## #..#.###.#:jMR6:jů:jKM....#.##..#.##. .# . .# . ####....##....## .## . ##.#.##..#.##.. # .. .#..##.#..##.# .##.###....##....##....###.#..##.#..##. # . .##..#.##..#.##..###....##....##....##.##. #.##..#@# .#.. # #..##:#..##.###....##....# .##.#..##.#..#.#.........:jP:j+Q&7:jV:jQX:jK3:jL:jP:jRm  A ball python comes into view.:jYM##.†##.#..##. .# .##.# ....#.##..#.##. .# . .# . ####....##....## .## . ##.#.##..#.##.. # .. .#..##.#..##.# .##.#:jMZ##....##....##....# ###.#..##.#..##S# # . .##..#.##..#.##..###....##....##@...##.##. #.##..#.##..#:jZS.. # #..##:#..##.#..###....##....# ..##:jZS   ball python (constriction, wandering)....:j[%0:jTb:jf28.7 (1 _:jti:jbm:jAM#....##....##. ..##....### #. #.†##.#..##. .#..##.#. #. ...#.##..#.##. .# .. .# . #. ###....##....## .## . ## #..#.##..#.##.. # .. .##.#..##.#..##.# .##.# #.##....##....##....# :jM##.##.#..##.#..##S# # . .##..#.##..#@##..##....##....##....## #.##. #.##..#.##..# :jM.. # #..##:#..##.#..###....##....# g..:jNL.##.#..##.#..##.g   hobgoblin (asleep) .##.. ## #:j.. ####....##. #...:S.:j\6 _Found a stone staircase leading down.:j †You hit the ball python.  You kill the ball python!:jS:j 6=7.6 (1.3 _Trog accepts your kill.:j S :jT :jb] ^ _No target in view!:jj:j| _No target in view!:j:jj3:j:j5:j4 _  You see here a ball python corpse. _:jH:j`:j:jX:jl:j:j$B:j<:j,DX:jR  You encounter a kobold. It is wielding a +0 whip..... #.# #........ ##.# #.# #.##.# #.# #.##.##### #†# #.##..... ##.#### #.######## ##.....# #.######## ##...##.# #.......## ##....##.######...)##.#.........@..........)..<+.-###..>..#.######....##.###..#.#.# #...:##.##.#.#.# #.#####.#.....# #.#####.##.###:jS #.......# K   kobold (asleep)#K #.######## #. #.........#..#######25.6 (8.0K.:jK==6.6 (9 _The kobold shouts!:jh###.# #.# #.##.### #.# #.##. #†# #.##.....##.#### #.#########.....# #....##.# #.......###....##.######...)##....................)..<+ ###..>.@#.######....##.# ##..#.#.# #...:##.# ##.#.#.# #.#####. #.....# #.#####. #K### #.......# #.# #.####### #.# #........ #.# #..######[39:jhr;49m #..#K.:jto:jo4--7.6 (1:j:jҧ:jTS†....##.###########.....###...##.......###....##.######...)##...................)..<+###..>..#.######....##.# ##..#@#.# #...: ##.:ju### #..K. ##.##..... ######.......######.#####:j5K.:j:j_A--8:j.:j:j:j5=9.9 (1.3:j:j+| _You barely miss the kobold. The kobold hits you but does no damage. x2:j o?31.2:j2u:jwy _You barely miss the kobold. The kobold hits you but does no damage.:j :j -2.4 (1.2:j :j _You hit the kobold but do no damage. The kobold hits you but does no damage.:jO ]  You hit the kobold.  The kobold is severely wounded.5-3.7 (1.3 _The kobold hits you with a +0 whip.:j   You barely miss the kobold.The kobold is severely wounded.:j(5.0:jc:jh\ _The kobold hits you but does no damage. You block the kobold's attack.:jx )You hit the kobold.  You kill the kobold!:jҍ):j[:j͕#.##.##.#### SomeSpaghetti the Chopper#†##.##..... Mountain Dwarf of Trog *.....##.#### #.####### Health: 25/26 =======================-##.....# #.####### Magic: 2/2========================##...##.# #.......# AC: 8Str: 19###....##.######...)##.# EV: 5Int: 7...................)..<+ SH: 6Dex: 9###..>..#.######....##.# XL:  2 Next: 100% Place: Dungeon:2:jB.##..#@#.# #...:##.# Noise: =--------  Time: 1236.3 (1.3)##.#)#.# #.#####.# a) +0 hand axe#.....# #.#####.# Throw: 8 darts (poison)##.### #.......##.##.########.##........#.##..######..#:jݖ|#..##..##### _The kobold hits you with a +0 whip.  You barely miss the kobold.The kobold is severely wounded. _The kobold hits you but does no damage. You block the kobold's attack.  You hit the kobold.  You kill the kobold!:jR _Trog accepts your kill.You have reached level 3!:j/  --more--:jL  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :j M30/313/393 0% :j :j^ S _You feel clever. x2:jpOq1= _  Things that are here:  a +0 whip; a kobold corpse _:jr[{=:jaX:jc:je:jg:j"j:j1k:jl:jn:j'q:jr:jdt:jmw:jy:jz:j|:j:jȾ:j:j:j:j:j:j':j,:j:j:j:ja:j:j:j :j :j :j:j<  You encounter a kobold. It is wielding a +0 dagger. ###..>.. ##..#.#.#  ##.#)#.#  #.....#  ###.###  # #.# ####.## #.# #......##########.# .......@..........# -.......############ ......#.............K  K   kobold (asleep)...### 53.3 (17.0)K.K===4.3 (18:jEA( _The kobold shouts!:j  ##..#.#.#  ##.#)#.# #.....##+ ###.####.:j] #.# ####.### #.#.#......##########.#:j .............############# K:j p..#### :j :j 7K.:js :jd ;---5.0):j| :j :j>!$ ##.#)#.# #.....##+ ###.### #. #.# . ####.### #.#..#......##########.#.............############# K.....####### :jG*:jN+P=--6:j1:j3= _The kobold hits you but does no damage.:j )You hit the kobold.  You kill the kobold!17.6 (1.3 _Trog accepts your kill.:jX:jJ:j4:jhH _No target in view!:j/ _No target in view!:jl _:jJn:j\,,:j-:jM0:j2,:jz3:j,6:jk8,:j9:jL;:j<,:j?P:jR,:jS:jU:jW,:jX:j\:jU^,:j_:j1a:jkb:jb:jd:je:jj:jl,:jyn,:j*o:j&r:jrB:j]t:ju:ju:jC:j/G:ja _g - a throwing net:j:jm:j:jߛ:j:j:j:j|:jB:j:j:jک:j:jˬ:jB:j:jl:j:j:j:j _You open the door.:j@  There is an open door here.:jW:j _:j:jS:j:j:jn:j:j,:jn:j:jc:j:j:j:j:j:jW:j:j:j:j:j}:j(:j:j#..##.#..##.# .##.# .####....##....##....##....##.#..##.#..##.#..##.. .##..#.##..#.##..#.# ##....##....##...†##...#.##. #.##..#.##..#.## #..##.#..##:#..##.#..## #....##....##....##... #@.##.#..##.#..##.- ##..#.##..#.##..#.# #........# # #..... ##..#.....# #####. !....##....##. #...........##.:jZ#.#...###.####. #$##..# #.# #. # ##. ##'## #†:j 1300.6 (43.0):j!F-1.6 (44:j0:j;7c _d - 2 scrolls labelled UDYGHE UTITT:j' :jp X:jS ,:jK ,:j) :j :j :j :j :jf :j :j :jP :j :jq :j_   ##....##....##...†   ..#.##. #.##..#.##   #..##.#..##:#..##.#   #....##....##...   #..##.#..##.#   ##..#.##..#.##.   # #........# # #.  #..#####..#.....# ##  #....@....##....#  #.###...........#   #.#...###.###   #$##..# #.#   #.###.###'##   ... .##...##    ###.#:j" U ##.....##    ##.#.# ##.......## #  #....###.........####:ju 7.6 (6.0)8.6 (7 _f - a lumpy pink potion:jƨ :jq :j: :j :j> :jm n:jh :j :j` ,:j :j ,:j :j M _You now have 108 gold pieces (gained 8).:j :jp :j. :jD :j} :j :jN :j :j ,:j :jV :jf :j :j :jl :j :j :j :j :j :j :jC :jX :j :j :j3 :j :j B:j :jg ,:j :j X:j= :jX B:jS :jy ,:j\ :j :j :j :j4 ,:j :j :j" :j{# :j1% :j% :jQ& :j) :j?* :j* :j+ :j, :jf- :j- :jQ. :j\/ :j0 ,:j1 :j2 :ji3 :j3 :j4 :j7 :jI8 :j8 :j9 :j: :j@; :j; :j; :j= :j@> :j> :j? :jB X:j$C :jD B:jzF :jF :jGG :jG :jm p:jt :jHu :jcv ,:jw :jz :j{ :j| :jf| :j&~ :j~ :j7 :j# :jY X:j :j :ju :j :j$ :j :jF :j :j :jG :j :j :j :j :j :j\ :j :j :jb :j :j§ :j :j* :j :j :jD :j? ,:j :j :jɼ :j :j :j4 :j :j B:jX :j6 :j :j :j :jr :jd :j :jB :j :j :jK :j :j :j :j :j :jc :jP :j B:j :j :j :j :j:jd:j:j1:j:j,:j:jw:j(:j:jY:j :j ,:j :j :j-B:j%:j1:jt:j:j:j:j:j:jr:j,:j2:j:j" # ##.####:j# .......####  %......@..#### 94.6 (86.0) #...##.......#  ##........##.#  #.#########.# #.#### #+## #....## ### #### ..########.#...## :j$#..##.#..##.#..##.#..##.#..# #..#.##..#.##..#.##..#.##..#:j35.6 (87 _Found a spore talisman.:j:jRead which item? Scrolls  t - a scroll of teleportationi - a scroll of identify  c - a scroll labelled USCHYR CIOF  d - 2 scrolls labelled UDYGHE UTITT [!] read|quaff[?] describe selected:j:j:j_%SomeSpaghetti the ChopperMountain Dwarf of Trog *.....Health: 31/31 ========================Magic: 3/3========================AC: 8Str: 19#EV: 5Int: 9##.####SH: 6Dex: 9.......####XL:  3 Next:  1% Place: Dungeon:2%......@..####Noise: ---------  Time: 1395.6 (0.0)#...##.......#a) +0 hand axe##........##.#Throw: 8 darts (poison)#.#########.##.#####+###....## ### #### ..########.#...## #..##.#..##.#..##.#..##.#..# #..#.##..#.##..#.##..#.##..# _You open the door. _There is an open door here. _d - 2 scrolls labelled UDYGHE UTITT _f - a lumpy pink potion _You now have 108 gold pie:j&-ces (gained 8). _Found a spore talisman.:jD:jGIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled USCHYR CIOF  d - 2 scrolls labelled UDYGHE UTITT Potions (select first with !) :jvG f - a lumpy pink potion[?] describe selected:jl :jqSomeSpaghetti the ChopperMountain Dwarf of Trog *.....:jqzHealth: 31/31 ========================Magic: 3/3========================AC: 8Str: 19#EV: 5:j rInt: 9##.####SH: 6Dex: 9:j3r.......####XL:  3 Next:  1% Place: Dungeon:2%......@..####:jrNoise: ---------  Time: 1395.6 (0.0)#...##.......#a) +0 hand axe##........##.#Throw: 8 darts (poison):jrz#.#########.##.#####+##:jPs7#....## ### #### ..########.#...## #..##.#..##.#..##.#..##.#..# #..#.##..#.##..#.##..#.##..# _You open the door. _There is an open door here. _d - 2 scrolls labelled UDYGHE UTITT _f - a lumpy pink potion _You now have 108 gold pieces (gained 8). _Found a spore talisman.:j~]  As you read the scroll of identify, it crumbles to dust.:j,+6.6 (1:j:jP _c -> N - a scroll of noise:j:j2Read which item? Scrolls  t - a scroll of teleportation  N - a scroll of noise  d - 2 scrolls labelled UDYGHE UTITT :j[!] read|quaff[?] describe selected:jQ:j/X:j^SomeSpaghetti the ChopperMountain Dwarf of Trog *.....Health: 31/31 ========================Magic: 3/3========================AC: 8Str: 19:j^#EV: 5Int: 9##.####SH: 6Dex: 9.......####XL:  3 Next:  1% Place: Dungeon:2%......@..####:j _Noise: ---------  Time: 1396.6 (0.0)#...##.......#a) +0 hand axe:jq_##........##.#Throw: 8 darts (poison)#.#########.##.####:je#+###....## ### #### ..########.#...## #..##.#..##.#..##.#..##.#..# #..#.##..#.##..#.##..#.##..# _d - 2 scrolls labelled UDYGHE UTITT _f - a lumpy pink potion _You now have 108 gold pieces (gained 8). _Found a spore talisman.  As you read the scroll of identify, it crumbles to dust. _c -> N - a scroll of noise:jkI ........@...##............As you read the scroll labelled UDYGHE UTITT, it crumbles to dust.  A profound silence engulfs you. It was a scroll of silence.:j3qfSilenced 7.6 (1:js2 _d -> S - a scroll of silence:j ^ #.##.#####.####.%.#####...##.......# ##........##.# #.###.# #.#### #+## #....## .### #### ..#.#...## .#..##.#..##.#..##.#..##.#..# .#..#.##..#.##..#.##..#.##..#:jb:j &8:jX:j:j < ##.##.#####.#####.%.#####...##.#:j[  ##........##.# #.#########.#  #.####  #+## #....## #.### #### ..#.#...## #.#..##.#..##.#..##.#..##.#..# #.#..#.##..#.##..#.##..#.##..#:j :j:j<&9:j:jy:j/C ###.##.######.#### #.%.#### ###...##.# ##........##.# #.#########.##. #.#### #+## #....##  #.### #### ..#.#...##  #.#..##.#..##.#..##.#..##.#..#  #.#..#.##..#.##..#.##..#.##..#:jG7:j8(400:jb=:j>:j#.. ## ##.##.##### #.#### #.%.#### ###...##.# ##........##.# #.#########.#  #. #.#### :jz #+## #....##  #.### #### ..#.#...##  #.#..##.#..##.#..##.#..##.#..#  #.#..#.##..#.##..#.##..#.##..#:jyD......:j&1:jf:j:j0  ## .. ### ##.##.##### #.#### #.%.#### ###...##.# ##........##.# #.#########.# #.# #.#### #+## #....##  #.### #### ..#.#...##  #.#..##.#..##.#..##.#..##.#..#  #.#..#.##..#.##..#.##..#.##..# 2:jY5 :j7 :j  ### ... ### ##.##.##### #.#### #.%.#### ###...##.# ##........##.# #.#########.# #.# #.#### #+## #....## #.### #### ..#.#... #.#..##.#..##.#..##.#..##.#.. #.#..#.##..#.##..#.##..#.##..3:j #### ... ### ##.##.##### #.#### #..#### ###...##.# ##........##.#  #.#########.# #.# #.#### #+## #.... #.### #### ..#.#... #.#..##.#..##.#..##.#..##.# #.#..#.##..#.##..#.##..#.##:jR4:jT _You see here a spore talisman.:j! :jr" &5:j& :j) * _h - a spore talisman:jUL :jCP Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  d - 8 poisoned darts (quivered)  g - a throwing net Armour (go to first with [)  e - a +0 chain mail (worn)  f - a +0 kite shield (worn)b - a +0 animal skin  c - a +0 buckler :jP Talismans (go to first with %)h - a spore talisman:jH9h - a spore talisman. A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. :jB:V____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage -------------------------------------------------------- Min 8 +0% +42d7 Max 14 +0%+42d12 Cur 0.0 -80% +42d1 Melds: Offhand, Boots ____________________________________________________________ Your skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.At 100% training you would reach 8.0 in about 5.2 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:j This transformation would significantly lower your maximum hit points. Transform anyway?  Y - Yes  N - No:jf:j.:jSomeSpaghetti the ChopperMountain Dwarf of Trog *.....Health: 31/31 ========================Magic: 3/3========================####AC: 8Str: 19... ###EV: 5Int: 9##.##.#####SH: 6Dex: 9#.........####XL:  3 Next:  1% Place: Dungeon:2#.@.........####Noise: Silenced  Time: 1405.6 (0.0)###...##.......#:ja) +0 hand axe##........##.#Throw: 8 darts (poison)#.#########.##.##.#####+###....# #.### #### ..########.#... #.#..##.#..##.#..##.#..##.#. #.#..#.##..#.##..#.##..#.##.  _c -> N - a scroll of noiseAs you read the scroll labelled UDYGHE UTITT, it crumbles to dust.  A profound silence engulfs you. It was a scroll of silence. _d -> S - a scroll of silence _You see here a spore talisman. _h - a spore talisman:jG:j:jj:j:je :j% rGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  d - 8 poisoned darts (quivered)  g - a throwing net Armour (go to first with [)  e - a +0 chain mail (worn)  f - a +0 kite shield (worn)b - a +0 animal skin  c - a +0 buckler Talismans (go to first with %)h - a spore talisman:jth - a spore talisman. A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage -------------------------------------------------------- Min 8 +0% +42d7 Max 14 +0%+42d12 Cur 0.0 -80% +42d1 Melds: Offhand, Boots ____________________________________________________________ Your skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.At 100% training you would reach 8.0 in about 5.2 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:j! This transformation would significantly lower your maximum hit points. Transform anyway?  Y - Yes  N - Noé:j2é:j|é:jFé:jbSomeSpaghetti the ChopperMountain Dwarf of Trog *.....Health: 31/31 ========================Magic: 3/3========================####AC: 8Str: 19... ###EV: 5Int: 9##.##.#####SH: 6Dex: 9#.........####XL:  3 Next:  1% Place: Dungeon:2é:j:#.@.........####Noise: Silenced  Time: 1405.6 (0.0)###...##.......#a) +0 hand axe##........##.#Throw: 8 darts (poison)#.#########.##.##.#####+###....# #.### #### ..########.#... #.#..##.#..##.#..##.#..##.#. #.#..#.##..#.##..#.##..#.##.  _c -> N - a scroll of noiseé:jȯAs you read the scroll labelled UDYGHE UTITT, it crumbles to dust.  A profound silence engulfs you. It was a scroll of silence. _d -> S - a scroll of silence _You see here a spore talisman. _h - a spore talismané:jé:jX+6.6 (1é:jOé:jGé:jA7.6 (2é:jé:jd+8.6 (3é:jé:jé:jo+9.6 (4é:jé:j 6/6 70 _You begin transforming. You continue transforming. x3  é:j4Dense mycelia sprout from your arm and feet.é:j?Spore é:jé:j_ _Your +0 kite shield melds into your body.ĩ:j. ĩ:j1 Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  d - 8 poisoned darts (quivered)  g - a throwing net Armour (go to first with [)  e - a +0 chain mail (worn)  f - a +0 kite shield (melded)ĩ:jA2 Gb - a +0 animal skin  c - a +0 buckler ĩ:j4 Talismans (go to first with %)  h - a spore talisman (worn)Ʃ:jn Ʃ:j| SomeSpaghetti the ChopperMountain Dwarf of Trog *.....Health: 6/6========================Magic: 3/3========================####AC: 8Str: 19... ###EV: 7Int: 9##.##.#####SH: 0Dex: 9#.........####XL:  3 Next:  1% Place: Dungeon:2#.@.........####Noise: Silenced  Time: 1409.6 (0.0)###...##.......#a) +0 hand axe##........##.#Throw: 8 darts (poison)#.#########.#Spore #.##.#####+###....# #.### #### ..########.#... #.#..##.#..##.#..##.#..##.#. #.#..#.##..#.##..#.##..#.##.  _d -> Ʃ:j" S - a scroll of silence _You see here a spore talisman. _h - a spore talisman _You begin transforming. You continue transforming. x3  Dense mycelia sprout from your arm and feet. _Your +0 kite shield melds into your body.ȩ:jkȩ:jNGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  d - 8 poisoned darts (quivered) ȩ:j g - a throwing net Armour (go to first with [)  e - a +0 chain mail (worn)  f - a +0 kite shield (melded)b - a +0 animal skin  c - a +0 buckler Talismans (go to first with %) ȩ:jF h - a spore talisman (worn)ɩ:jJ Ah - a spore talisman (worn). A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage -------------------------------------------------------- Min 8 +0% +4 2d7 Max 14 +0%+42d12 ɩ:j5 ;Cur 0.0 -80% +42d1 Melds: Offhand, Boots ____________________________________________________________ Your skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.At 100% training you would reach 8.0 in about 5.2 XLs. (r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ʩ:jU Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with () ʩ:j d - 8 poisoned darts (quivered)  g - a throwing net Armour (go to first with [)  e - a +0 chain mail (worn)  f - a +0 kite shield (melded)  b - a +0 animal skin  c - a +0 buckler Talismans (go to first with %)  h - a spore talisman (worn) ˩:jN|h - a spore talisman (worn). A small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. Melee attacks in this form may release spores that weaken their target, as well as cause mushrooms to sprout on the ground behind them which will release their own bursts of dazing spores if allowed to grow. Shapeshifting skill increases the durability of these mushrooms as well as their damage. ____________________________________________________________  Skill HP UC Base Dmg Burstshroom damage -------------------------------------------------------- Min 8 +0% +4 2d7 Max 14 +0%+42d12 Cur 0.0 -80% +42d1 Melds: Offhand, Boots ____________________________________________________________ Your skill: 0.0; use (s) to set 8.0 as a target for Shapeshifting.At 100% training you would reach 8.0 in about 5.2 XLs. (r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.˩:jD ˩:jJL ˩:j0T SomeSpaghetti the ChopperMountain Dwarf of Trog *.....Health: 6/6========================Magic: 3/3========================####AC: 8Str: 19˩:jU R... ###EV: 7Int: 9##.##.#####SH: 0Dex: 9#.........####XL:  3 Next:  1% Place: Dungeon:2#.@.........####Noise: Silenced  Time: 1409.6 (0.0)###...##.......#a) +0 hand axe##........##.#Throw: 8 darts (poison)#.#########.#˩:jV Spore #.##.#####+###....# #.### #### ..########.#...˩:j;V  #.#..##.#..##.#..##.#..##.#. #.#..#.##..#.##..#.##..#.##.˩:jmV f  _d -> S - a scroll of silence ˩:jV `_You see here a spore talisman. _h - a spore talisman ˩:jV _You begin transforming. You continue transforming. x3  Dense mycelia sprout from your arm and feet. _Your +0 kite shield melds into your body.˩:j&^ ˩:j_ 210.6 (1 _˩:jfe ˩:jl J.......˩:j&q *1.6 (2˩:jt ˩:jPz ˩:j]{ *2.6 (3˩:j ˩:j ˩:j *3.6 (4˩:j8 ˩:j 6/31--------------------56 ˩:j _You begin untransforming. You continue untransforming. x3  Your mycelia shrivel away.˩:jX K4.6 (5˩:j ˩:j` A _Your +0 kite shield unmelds from your body.̩:j*| ̩:j~ Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  d - 8 poisoned darts (quivered)  g - a throwing net ̩:j Armour (go to first with [)  e - a +0 chain mail (worn)  f - a +0 kite shield (worn)b - a +0 animal skin  c - a +0 buckler Talismans (go to first with %)h - a spore talismanΩ:jΩ:j Ω:jCSomeSpaghetti the ChopperMountain Dwarf of Trog *.....Health: 6/31Ω:jF====--------------------Magic: 3/3========================####AC: 8Str: 19... ###EV: 5Int: 9##.##.#####SH: 6Dex: 9Ω:jE9#.........####XL:  3 Next:  1% Place: Dungeon:2#.@.........####Ω:jNoise: Silenced  Time: 1414.6 (0.0)###...##.......#a) +0 hand axe##........##.#Throw: 8 darts (poison)Ω:j#.#########.##.##.#####+###....# #.### #### ..########.#... #.#..##.#..##.#..##.#..##.#. #.#..#.##..#.##..#.##..#.##.  Ω:jD_You begin transforming. You continue transforming. x3  Dense mycelia sprout from your arm and feet. _Your +0 kite shield melds into your body. _You begin untransforming. You continue untransforming. x3  Your mycelia shrivel away. _Your +0 kite shield unmelds from your body.Ω:j 4Ω:j:Ω:jcϩ:j)ϩ:j 3ϩ:j߷ϩ:jϩ:j_7=ϩ:jϩ:jϩ:jϩ:jϩ:jeϩ:jϩ:j,ϩ:jSϩ:jmϩ:j!8ϩ:j:E==ϩ:jϩ:jBϩ:jBϩ:jϩ:jzϩ:j_ϩ:jtϩ:j!9ϩ:j2=ϩ:jϩ:jϩ:jϩ:jϩ:jBϩ:jZ _Your hearing returns.ϩ:jϩ:j"y10/31=ϩ:jϩ:j,ϩ:jBϩ:jPϩ:jϩ:j}ϩ:ji,ϩ:jϩ:jyϩ:jf1==ϩ:jSϩ:j]ϩ:jϩ:jLϩ:j,ϩ:j/ϩ:jϩ:jϩ:j{ϩ:jxϩ:jP2==ϩ:jCϩ:jϩ:jϩ:jϩ:jϩ:jϩ:jOϩ:jϩ:j-ϩ:j{ϩ:jϩ:j u13==ϩ:jϩ:j94ϩ:jO(=ϩ:j ϩ:j,ϩ:jqϩ:jϩ:j#ϩ:jϩ:j,ϩ:jϩ:jϩ:jKS5=ϩ:juϩ:j,ϩ:j#ϩ:j{ϩ:jϩ:j ϩ:jl!ϩ:j!ϩ:j"ϩ:j#ϩ:j+$^6==ϩ:j%ϩ:j'Bϩ:j(,ϩ:j(7nϩ:j7t7==ϩ:j:Bϩ:j~;ϩ:j;ϩ:j<ϩ:j=,ϩ:j>ϩ:jD?ϩ:j?K8=ϩ:jX@ϩ:jAϩ:jwAϩ:jAϩ:j2Cϩ:jCϩ:jCϩ:jEϩ:j_Eϩ:j\Fϩ:jYGϩ:jG#9ϩ:jG0=ϩ:j%JBϩ:jJϩ:jNnϩ:j4`20==1==ϩ:jbdBϩ:jo$2==ϩ:jp,ϩ:jqϩ:j$rϩ:jvXϩ:jw23=ϩ:jyBϩ:jzBϩ:je{,ϩ:j|ϩ:j|ϩ:jc}K4=ϩ:j}ϩ:jH,ϩ:jϩ:jրϩ:j Bϩ:jG,ϩ:jp~5==ϩ:jȄϩ:j/,ϩ:jϩ:j^ϩ:jϩ:j3ϩ:jϩ:j̉ϩ:j4ϩ:j4ϩ:jh6==ϩ:j$ϩ:jHϩ:jϩ:j2ϩ:jϩ:jϩ:jϩ:j7=8=ϩ:j̛,ϩ:jnϩ:j{ϩ:jҝϩ:jϩ:jϩ:jeϩ:jϩ:j<ϩ:j_h9==ϩ:j˺ϩ:jϩ:j,ϩ:jþϩ:jϩ:jsϩ:j,ϩ:jϩ:jϩ:joi30==ϩ:jϩ:jWBϩ:j ϩ:jAϩ:jϩ:jϩ:jϩ:jEϩ:jϩ:j"h1==ϩ:jϩ:jϩ:jNϩ:jBϩ:jnϩ:j%ϩ:jNϩ:j7ϩ:jϩ:j9=ϩ:jϩ:j?ϩ:j,ϩ:j&ϩ:jϩ:j,ϩ:jrϩ:jUϩ:j_ϩ:jϩ:jϩ:j,ϩ:jϩ:jHϩ:jkϩ:j ϩ:j ϩ:j ϩ:j. ϩ:j ϩ:j ϩ:jϩ:jhϩ:j0ϩ:jϩ:j)ϩ:jϩ:jϩ:jbϩ:jϩ:jkϩ:j#ϩ:jpϩ:jϩ:j$,ϩ:j+%ϩ:j&ϩ:j8)ϩ:j*,ϩ:j9+ϩ:j?.ϩ:jk/ϩ:j/ϩ:j%0ϩ:j2ϩ:j3,ϩ:j4ϩ:j~8,ϩ:j 9ϩ:j9ϩ:j5;ϩ:j<ϩ:jv<ϩ:j=ϩ:j)?ϩ:j@Bϩ:jGnϩ:jGϩ:jGϩ:jIϩ:j~Jϩ:jK,ϩ:jxLϩ:jMϩ:jeQXϩ:jQϩ:j}Rϩ:jRϩ:jzSϩ:j?Tϩ:jTϩ:j$Uϩ:jTVϩ:j]Wϩ:jWϩ:j2Xϩ:jQYϩ:jϩ:jz@ϩ:j@ϩ:jAϩ:jDFϩ:jGϩ:j'Hϩ:j~Iϩ:jPXϩ:jvtnϩ:juϩ:juϩ:jwϩ:j0{ϩ:j3}ϩ:j}ϩ:j~ϩ:jϩ:jϩ:jAϩ:jϩ:jXϩ:j0ϩ:jϩ:jϩ:j ϩ:jϩ:jϩ:jϩ:jơϩ:jϩ:jϩ:jϩ:jBϩ:jϩ:jbϩ:jϩ:j ϩ:jϩ:jϩ:jvϩ:j=ϩ:j,ϩ:jιϩ:jLϩ:jϩ:jϩ:j6ϩ:jϩ:jϩ:jLϩ:jϩ:jvϩ:jϩ:jϩ:jϩ:jϩ:j/ϩ:jXϩ:j ϩ:j} Bϩ:j ϩ:j ϩ:j ϩ:j: ϩ:j ϩ:j ϩ:j( ϩ:j ϩ:j ϩ:jL ϩ:j3T #.###########.# #.# #.##..........##.# #.## ##.##..#######.##.## ##.## ##.###..# #.#...## ##.###.###..##### #......# ##...##ϩ:jU #......# #.#...## ##.####.###.# #÷##.########.##.###.###.######......##.........@......###### --------- 678.6 (264.0)##################  ϩ:jU ϩ:j\ ϩ:j^ E _Done exploring.ѩ:j ѩ:j2aLevel 2 of the Dungeon<<<>>>(Press ? for help)#.###.###.###'###÷#ѩ:j#.##.......##+## #.#.# #.##.........##...####.#### #.##########...## #.#.# #.######.#####.....## ##.....# #.#########.....## #.#.###.###.#.# ##.......## ##...##.# #.......##.......###.#..##.###....###.........####....##.######...)##.#.........##.......###.......+.........'...................)..<+....)....'.......###.......##.........####..>..#.######....##.#.........####...###.#####...........## ##..#.#.# #...:##.##.......####...####........###.....## ##.#)#.# #.#####.###.....####.###.###..#####..# ##...###.....# #.#####.# ##...####.## ##.##ѩ:j#........## ##'#####.### #.......# ##'## #.## ##.##..#####.## #.##.##.###########.# #.# #.##.........#####.####.##..........##.# #.## ##.#ѩ:j0 #..#####...#......##########.##..#######.##.## ##.## ##.###............................#ѩ:jlv#..# #.#...## ##.###.##ѩ:j#..#####..........#############..##### #......# ##...###................###......# #.#...## ##.###.#............)##ѩ:j##.###.# #÷##.########.##.####.##.......##.###.###.######......##.# #.##.......##.........@......######ѩ:j#.####.##.......####################......##################ѩ:j9 .##....##....##....##....##.# #.####.# #.###.####.#..##.#..##.#..##.#...# #.####.####.##...#####....#.##..#.##..#.##..#.##...# #.....:...........<..##..#####........#####.........# #..##..#.#...#..>##.#..#####..#.....# #####.##### #..##..##.####.#### #.........##....# #.# ###..##..#.#...#####. #.###...........# #.# #........#.##.## #.#.###.# #.# #.#...###.### #.# #.##.#####.##.# #.#.# #.# #.# #.##..# #.# #.# #.##.#####.##.# #.#.# <# #.###.###.###'##  #ѩ:j/; ÷# #.##.......##+## #.#.# #. #.........##...##.#.##########...## #.#.#  #####.#####.....## ##.....# #......## #.#.## ##.#.# ##.......## ##...##.#......##.......###.#.. ##....###.........####....##.######...)##.#.........##....... ##.......+.'...................)..<+....)....'.......## #.......##..####..>..#.######....##.#...####...## #.#####...## ##..#.#.# #...:##.##.......####...###........###.....## ##.#)#.# #.#####.###.....####.###.##..#####..# ##...###.....# #.#####.# ##...####.## ##.##........## [40ѩ:j; Ym##'#####.### #.......# ##'## #.## ##.#..#####.## #.#.##..# .# #.#.........#####.####.##..........##.# #.## ##.#..#####...#......##########.##..#######.##.## ##.## ##.##ҩ:j Kҩ:js#.###########.# #.# #.# SomeSpaghetti the Chopper#..........##.# #.## ##.# Mountain Dwarf of Trog *.....#..#######.##.## ##.## ##.## Health: 31/31 ========================#..# #.#...## ##.###.## Magic: 3/3========================#..##### #......# ##...##AC: 8Str: 19#......# #.#...## ##.##EV: 5Int: 9##.###.# #÷##.########.#SH: 6Dex: 9#.###.###.######......#XL:  3 Next:  1% Place: Dungeonҩ:jzV:2#.........@......######Noise: ---------  Time: 1678.6 (0.0)##################a) +0 hand axeҩ:jÆXThrow: 8 darts (poison)         _You now have 114 gold pieces (gained 6). _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.ҩ:jZ,ҩ:j$N _  You see here a rat skeleton. _ҩ:jM@  There is an open door here.ҩ:jҩ:jP _ҩ:jҩ:jҩ:jҩ:j5ҩ:j~ҩ:jҩ:j!ҩ:jҩ:j,ҩ:jC,ҩ:jҩ:jXҩ:j>,ҩ:j;ҩ:j  Things that are here:  a +0 whip; 3 stones _ҩ:j-ҩ:j ҩ:jҩ:jrҩ:jҩ:jҩ:jҩ:j ҩ:j ,ҩ:j ҩ:jMҩ:jҩ:j ҩ:j/ҩ:j7 _You open the door.ҩ:j3ҩ:jҩ:j@  There is an open door here.ҩ:jsT _ҩ:jvҩ:jvҩ:jwҩ:jxҩ:j1yҩ:jA #.# #.# #.# ######## #.# #......# #.# ### #.####.# #.###.## #.####.####.##...##### #.....:...........<..# #..##..#.#...#..@###.# 706.6 (28.0) #..##..#......#.####.##### #..##..#.#...#####.......# .......#.##.## #.#.###.# ##.#####.##.# #.#.# #.# ##.#####.##.# #.#.# #<# ##.......##'## #.#.# #.# ##########...## #.#.# #.# #########.....## #.#.###.#ҩ:j&+ҩ:jwҩ:jҊc _There is a stone staircase leading down here.ҩ:jҩ:jҩ:jҩ:jTҩ:jN7.6 (1.0) _ҩ:j# &3ҩ:j̨  . .. .# ... .. .#. .# .. .# #.#.# #.####...  #  .......@#  ........#  .......##  ....... .......ҩ:j L ....... ....... ....... ҩ:j 9.1 (2.5 _You climb downwards. _There is a stone staircase leading up here.ө:jb 3ө:je ө:j ,ө:jC P _ө:j ө:jf ө:j ө:j ө:j ө:jo ө:j  #####. .## .... ...#)... >.####....... ....#. #...# #.#.# ...#13.1 (4.0 #.#.#.####...........##.......<#........#.......##..............ө:j ө:j. +4.1 (5ө:j O _Found an escape hatch in the floor.թ:j qM .### #####. .###........# #)... >..####........ ....#.#..#...##.#...#. #.#.#.####...#....<....թ:j” ".....թ:j թ:jȜ +5.1 (1թ:jܢ թ:j_ ֩:j9PM  .### ####...#........# #)....>..######.......#.......#..#@..#֩:j/:#.#.#.###..#.#.#...#֩:j@֩:jA&6֩:jG֩:jH֩:jM##  .### ####...#...... #)....>..#####........##......@#.##.#...#...#.#.#.###֩:jl#...#.#..֩:j:֩:j֩:j7֩:j@֩:j֩:jɓM#  .### ####...#...... #)....>#####..@.....#֩:j]......#.#...##.#...#...# ##.#.#.###..###֩:j?֩:j&8֩:j!֩:j֩:jmy M##.#  .### ####...#...... #).@..>#####........# #.......#.#...#.#...#...# #.### #...#.##֩:jZ ֩:jc &9֩:j! ֩:jr ֩:j  ## .# .### #####...## #.# #)@...>..# #####.# #.......#.#...#֩:jS 3 #.#...#...# #.# #.#.#.### # #...#.# #.#.#.# #.####..#  .##֩:j ֩:j '20֩:j ֩:j ֩:j$dj ## .# .### #####...## #.# #@....>..# #####.# #.......#.#...# #.#...#...# #.# #.#.#.### # #...#.# #.#.#.# #.####...# ֩:j eF .##֩:jn֩:jo&1֩:jt֩:jy _You see here the +1 dagger "Zorix" {venom, Will+ Int+2}.ש:j1ש:j1&2ש:j96ש:jNv _i - the +1 dagger "Zorix" {venom, Will+ Int+2}ة:j5ة:j;Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  i - the +1 dagger "Zorix" {venom, Will+ Int+2} Missiles (go to first with ()  d - 8 poisoned darts (quivered)  g - a throwing net Armour (go to first with [)  e - a +0 chain mail (worn)  f - a +0 kite shield (worn)b - a +0 animal skin  c - a +0 buckler Talismans (go to first with %)h - a spore talisman٩:j. !i - the +1 dagger "Zorix" {venom, Will+ Int+2}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 6.1 XLs.  Current attack delay: 1.1. Damage rating: 5 (Base 4 x 97% (Dex) x 105% (Skill) + 1 (Ench)). Venom: It poisons victims. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ܩ:jt Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  i - the +1 dagger "Zorix" {venom, Will+ Int+2} Missiles (go to first with ()  d - 8 poisoned darts (quivered)  g - a throwing net Armour (go to first with [)  e - a +0 chain mail (worn)  f - a +0 kite shield (worn)  b - a +0 animal skin  c - a +0 buckler Talismans (go to first with %)  h - a spore talisman ݩ:j+!i - the +1 dagger "Zorix" {venom, Will+ Int+2}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 6.1 XLs.  Current attack delay: 1.1. Damage rating: 5 (Base 4 x 97% (Dex) x 105% (Skill) + 1 (Ench)). Venom: It poisons victims. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ݩ:jg ݩ:jb ݩ:jX SomeSpaghetti the ChopperMountain Dwarf of Trog *.....Health: 31/31 ========================##Magic: 3/3========================.#AC: 8Str: 19.###EV: 5Int: 11#####...##SH: 6Dex: 9#........#XL:  3 Next:  1% Place: Dungeon:3#@....>..#Noise: ---------  Time: 1722.1 (0.0)#####........#i) +1 dagger "Zorix" {venom, Will+ Int+2} #.......#.#...#Throw: 8 darts (poison)#.#...#...# #.#ݩ:jm #.#.#.### ##...#.##.#.#.##.####...#........## _Found an escape hatch in the floor. _You see here the +1 dagger "Zorix" {venom, Will+ Int+2}. _i - the +1 dagger "Zorix" {venom, Will+ Int+2}You unwield your +0 hand axe.  You feel clever.The +1 dagger "Zorix" {venom, Will+ Int+2} begins to drip with poison!ݩ:jĸ ݩ:j A3.1 (1ݩ:jY  _You see here the +1 dagger "Zorix" {venom, Will+ Int+2}. _i - the +1 dagger "Zorix" {venom, Will+ Int+2}  You unwield your +0 hand axe.  You feel clever.  The +1 dagger "Zorix" {venom, Will+ Int+2} begins to drip with poison! _i - the +1 dagger "Zorix" (weapon) {venom, Will+ Int+2}ީ:jީ:jީ:jީ:jH _No target in view!:jwGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  i - the +1 dagger "Zorix" (weapon) {venom, Will+ Int+2}a - a +0 hand axe Missiles (go to first with ()  d - 8 poisoned darts (quivered)  g - a throwing net Armour (go to first with [)  e - a +0 chain mail (worn)  f - a +0 kite shield (worn)b - a +0 animal skin  c - a +0 buckler Talismans (go to first with %)h - a spore talisman:j3a - a +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 4.1  At 100% training you would reach 14.0 in about 6.0 XLs.  At current training (47%) you reach 14.0 in about 7.8 XLs.  Current attack delay: 1.2. Damage rating: 9 (Base 7 x 122% (Str) x 114% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, or (i)nscribe.:j":jٺSomeSpaghetti the ChopperMountain Dwarf of Trog *.....Health: 31/31 ========================##Magic: 3/3========================.#AC: 8Str: 19.###EV: 5Int: 9#####...##SH: 6Dex: 9#........#XL:  3 Next:  1% Place: Dungeon:3#@....>..#Noise: ---------  Time: 1723.1 (0.0)#####........#a) +0 hand axe#.......#.#...#Throw: 8 darts (poison)#.#...#...# #.##.#.#.### ##...#.##.#.#.##.###[:jr40m#...#........##You feel clever.The +1 dagger "Zorix" {venom, Will+ Int+2} begins to drip with poison! _i - the +1 dagger "Zorix" (weapon) {venom, Will+ Int+2} _No target in view!  You unwield the +1 dagger "Zorix" {venom, Will+ Int+2}.  The +1 dagger "Zorix" {venom, Will+ Int+2} stops dripping with poison.4.1 (1  The +1 dagger "Zorix" {venom, Will+ Int+2} begins to drip with poison! _i - the +1 dagger "Zorix" (weapon) {venom, Will+ Int+2} _No target in view!  You unwield the +1 dagger "Zorix" {venom, Will+ Int+2}.  The +1 dagger "Zorix" {venom, Will+ Int+2} stops dripping with poison. _a - a +0 hand axe (weapon):j 3:j^ :jP :j B:j& :j( ,:j :jG :j :jY :j :j  :j :jC! P  There is an escape hatch in the floor here.:j# 5 _:j]$ :j* :j, ,:j- :j/ :j5 j####.##.### #####...## #........# #.....>..# #####........## #.......#.#..@# 31.1 (7#.#...#...###.# :jO7 !#.#.#.### #.# #...#.# ...#.#.#.# ....#.####...# <.............## ..............<# .................#:jgO :jIP +2.1 (8:jU :jFX ; _Found an escape hatch in the ceiling.:j 3:j] ,:j :j B:j ,:j :j" :jZ% ,:j& :j( :jn* ,:j, :j@/ :j&1 :j1 :j2 :ja: :j = :jb= :j? :j0A :jCC :jC :j-E :jG :j'J :jJ :jU :jX f  You encounter a quokka.:j` #.#...#...###.# .##.#.#.#####.##.####...#.#..........##.#.#.#..........##.####...#..<.......#........##..........#.......<##..........#:j0a ........##..........#.......###....@.....#....... #....!.....#....... #..........#....... #..........#....... #..........#....... #..........#:jka 6r   quokka (asleep) #..........# ####r...#### :ja !:jc g41.1 (9r.:jk `r:jl -2.1 (10.0) :j]l _:jlx :jRz :j  #.#.#.#####.##.###..#.#..........#..#.####...#..<..........##.....<...#. . #....r###....### #..).#r.:j8 :j 13.0):j :j.  _Found a mace.:j { _You see here a puce potion.:jVw?..#.#..........##.####...#..<........##...<.# #....!r #.....###....### #..).#.:j?r.:jG@r.:jrC4 _:j:jn  You hit the quokka.  The quokka is heavily wounded.=5.3 (1.2:jzJ _You block the quokka's attack.:j04 †You hit the quokka.  You kill the quokka!36.6 (1.3 :j2Q_Trog accepts your kill.:jg:j:jZ:jH _No target in view!:j`3:j:j^:j%P _:jW1M#.#.#####.##.##. #.#.#.#...#.####...#..<.<.###.....-.†....... #..........##....#:jl,70:jFE-8.6 (2:jc:jQ _d - a puce potion:j b:jb:jTd:ji:jk:jk:jp,:jr,:j6t:jv:jx:juy:jez:jh|:ju~:j~:j:j:j7B:j^:j:jg:jo:j:jm:j:jE:j:j:j )###...## ####.##.##... .......# #....##....### ....>..# #.########.# .......###.# ####.# ..#.#...##.# #....# #...###.##.# #.#### #.#####.##.### #.# #.#....# #.# #.#....# #@# ..#..<[3:jC4m.......# #+# .##....# <##....# .##....# ###..........##..........##..........##....†.....#88.6 (40.0)'...#....#...###.$.######======9.6 (41 _As you open the door, it creaks loudly! _Found 2 gold pieces.:j:jC:j:j׼:j2| .......# #....##....##>..# #.########.# ...###.# ####.#.#...##.# #.... #...###.##.# #.#####.### #.# ..........# #.. ..#..<.....0.0)##..........##........> <:j?...##..........##....#..........#:j:jyM------90.6 (1:jdJ _Found a stone staircase leading down.:j Q _There is an open door here.:jT:jxU:j&]| _:jj:jr:jfs:ju:jj~:jM _You now have 116 gold pieces (gained 2).:j3:ja:j:j:j:jߎ,:j:jX:jX:jg  You encounter 2 kobolds.:j ###.# ####.# ##.# #....# #.##.# #.############# #.##.### #.#...........# .......# #.#...........# .......# #.#...........# .......###'#...........# .......##........>....?......##.......@.......------ .......##...####K .......##...# ......###### #$...... .......# #......... .†.....# ##........KK 2 kobolds (asleep) .......# #........ .......# #.......K :j 800.0)K.  Found 14 gold pieces.K.:jOKK:j!5==1.6 (11:j~:j!+ _The kobold shouts! x2:j###.# ####.# ##.# #....# .##.# #.# .##.### #.#.# :j{# #.#.# # #.#.# ###'#.###........>....?.:jK##........!:j##...####......K.##...# #.:j###### #$.# #. :j†.....# ##.# :j$w#......K.# :jBT#.#:j2K.:jw6K.:jQP--2.6 (1.0):jq _Found a fuming dark potion.:ja.# ####.# ##.# #....# ##.# #.# ##.### #.#.# # #.#.# # #.#.# ###'#.#:j>b##.>....?.##.!.##...####.....K.##...# #.###### #$.# #. :job.....# ##.....K.# #.# :jbT#.#:jGkjK.K.:j{W--3:jJ:j&T.# ####.# .# #....# .# #.# .### #.#.# # #.#.# # #.#.# ###'#.###.>....?.##.K...!.##...####.##...# #.###### #$.:j# #.....K.# ##.# #.# #.#:jҽ8K.:jD=4:j:jM :j&_You block the kobold's attack.:jWH4K.:j(LC5.9 (1.3:j=U:jVq _You closely miss the kobold. You block the kobold's attack.:j K.  You hit the kobold but do no damage. The kobold closely misses you.0-7.2 _You block the kobold's attack. The kobold hits you with a +0 dagger.:j5 )You hit the kobold.  You kill the kobold!:jM    koboldTrog accepts your kill.:jAO %5:joO 8.4 (1.2:jW :jqa p _You barely miss the kobold. You block the kobold's attack.:j- )You hit the kobold.  You kill the kobold!:j1(:j76c1=79.7 (1.3:j`:jbW _Trog accepts your kill.:j:j| _No target in view!:j aI:j5e:j4l :jl_:jq:jr:j-w,:j#{:j:j:j:j:j?o######.#  ####.# :jO #....#  #.############# ## #.#...# # #.#...# # #.#...# ###'...###### ##........>....@.....# -##...........)...!...# ##...####...)# ##...# #....####### #$..## #....## ##...## #...:jL## #...........:j.12.7 (3.0:jNa=-3.7 (4:j:j . _i - a scroll of identify:j-p I:jbx :j :j :j :j[ :jC  ####.#  #....#  #.##############.#...........#  #.#...#  #.#..# ##'#..###### #........>..........# #...)...@...# #...####...)........# :j( #...# #.......# ##### #$. #..:ju  ##. #. #. 5.7 (26.7 (3 _j - a fuming dark potion:jU:j:j:jX:j:j,:jn:jS:jm:j:jk:j:j:j/:jz:j[:j:jT:j7:j:j:jP:jK:j:j,:jl:j:je:j:j  _You now have 130 gold pieces (gained 14).:j,I:jX:jO:jY:j:j:jX#:j$:jn%:j':j):j+,:jF-:j /:j0,:jW4:j)7:j 9:j9:j::j<:j ?,:je@:jGB......###### #.............# ..#.............# †.....# ##............# ......# #............# ......# #............# :j$HD......# #............# ...#### #............# .).# ##............# ...# #..@....... #..)....... #:jlH.... #.... #.... :jHG#.... #:jHY.... #....:j^ #....... †# . ### .).# #.... .34.7 (18.0)5.7 (19:j _You see here a +1 quarterstaff of pain.:jf :j Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  i - the +1 dagger "Zorix" {venom, Will+ Int+2} Missiles (go to first with ()  d - 8 poisoned darts (quivered)  g - a throwing net Armour (go to first with [)  e - a +0 chain mail (worn)  f - a +0 kite shield (worn):jE b - a +0 animal skin  c - a +0 buckler Talismans (go to first with %)h - a spore talisman:jJx......##.............#SomeSpaghetti the Chopper †.....###............#Mountain Dwarf of Trog *..... ......##............#Health: 31/31 ======================== ......##............#Magic: 3/3======================== ......##............#AC: 8Str: 19 ...#####............#EV: 5Int: 9 .).###............#SH: 6Dex: 9 ...##..........XL:  3 Next:  7% Place: Dungeon:3#..@.......Noise: ---------  Time: 1835.7 (0.0)#..........a) +0 hand axe#..........Throw: 8 darts (poison)#[39;:jHyJ49m..........#..........#..........#..........#.......... _Trog accepts your kill. _No target in view! _i - a scroll of identify _j - a fuming dark potion _You now have 130 gold pieces (gained 14). _You see here a +1 quarterstaff of pain.:jd4:jN:j:j :j +6.7 (1:j :j6 S _j - a +1 quarterstaff of pain:j:jS$:jAGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  i - the +1 dagger "Zorix" {venom, Will+ Int+2}  j - a +1 quarterstaff of pain Missiles (go to first with ()  d - 8 poisoned darts (quivered)  g - a throwing net Armour (go to first with [)  e - a +0 chain mail (worn)  f - a +0 kite shield (worn)b - a +0 animal skin  c - a +0 buckler Talismans (go to first with %)h - a spore talisman:jg |j - a +1 quarterstaff of pain. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Staves. :j0h  At 100% training you would reach 14.0 in about 6.5 XLs.  Current attack delay: 1.4. Damage rating: 13 (Base 10 x 122% (Str) x 105% (Skill) + 1 (Ench)). Pain: It inflicts extra damage on living creatures proportional to your Necromancy skill. Trog prevents you from unleashing this effect. If you switch to wielding this weapon: Your EV would increase by 1.7 (5.6 -> 7.3). :jbh Your SH would decrease by 6.4 (6.4 -> 0.0). This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:jw Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  i - the +1 dagger "Zorix" {venom, Will+ Int+2}  j - a +1 quarterstaff of pain Missiles (go to first with ()  d - 8 poisoned darts (quivered)  g - a throwing net Armour (go to first with [)  e - a +0 chain mail (worn)  f - a +0 kite shield (worn)  b - a +0 animal skin  c - a +0 buckler Talismans (go to first with %)  h - a spore talisman :j;j - a +1 quarterstaff of pain. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Staves.  At 100% training you would reach 14.0 in about 6.5 XLs.  Current attack delay: 1.4. Damage rating: 13 (Base 10 x 122% (Str) x 105% (Skill) + 1 (Ench)). Pain: It inflicts extra damage on living creatures proportional to your Necromancy skill. Trog prevents you from unleashing this effect. If you switch to wielding this weapon: Your EV would increase by 1.7 (5.6 -> 7.3). Your SH would decrease by 6.4 (6.4 -> 0.0). This weapon falls into the 'Staves' category. It is a two-handed weapon. It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:jp Gear: 10/52 gear slots (Left/Right/Tab to switch category) :j+Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  i - the +1 dagger "Zorix" {venom, Will+ Int+2}  j - a +1 quarterstaff of pain Missiles (go to first with ()  d - 8 poisoned darts (quivered)  g - a throwing net Armour (go to first with [)  e - a +0 chain mail (worn)  f - a +0 kite shield (worn)  b - a +0 animal skin  c - a +0 buckler Talismans (go to first with %)  h - a spore talisman :j:j+1:j:......##.............#SomeSpaghetti the Chopper †.....###............#Mountain Dwarf of Trog *..... ......##............#Health: 31/31 ======================== ......##............#Magic: 3/3======================== ......##............#AC: 8Str: 19 :j;...#####............#EV: 5Int: 9 .).###............#SH: 6Dex: 9 ...##..........XL:  3 Next:  7% Place: Dungeon:3#..@.......:j;'Noise: ---------  Time: 1836.7 (0.0)#..........a) +0 hand axe#..........:jT<Throw: 8 darts (poison)#..........#..........#..........#..........#.......... _No target in view! _i - a scroll of identify _j - a fuming dark potion :j<_You now have 130 gold pieces (gained 14). _You see here a +1 quarterstaff of pain. _j - a +1 quarterstaff of pain:jC:jD:ju:jM _:jZN ,:jR :jyc X:ji :j& g# #.....# ...# ##....# # #....# # #....# # #....# #### #....# # ##....# # #......#.....8.7 (2#...#...#...#...#...#...:#...:jկ 9.7 (3 _Found a parchment of Summon Horrible Things.:j:j:jF:jH:j:j:j!X:j X:jn:j,:j/:j:j :j :jN":jT(:jE*:j*:j+:j2:j\3,:jN4:j9:j;:j;:j<:jA:jD:j&E:j&J:jP:jS:jV:jc:jk:jl:jm:jm:j$t:jv,:j5x:jy}:j:j0,:j:j6:j:jJ:j:jf:jƛ:j7:j˧:j:jȪ:jK:j:j:jB:jV%B:jN+:j1  There is an open door here.:j:ji5 _:jb:j!:j4:j{:j:j<:j:jѬ:j$:jݰ,:j:j:jB:jr:j:j:j:j7:jp,:j:jA:j:j:j6:jt:j,:j:j:jQ:j:j:jB:j:j^,:j:jk:j>,:j:j:j:jr:jGB:j,:j:j,:jX:j{n:jB:j:j:j:jK ,:jv,:j:jB:j:jw:jj:jy#,:jd+,:j;:jGB:jOH:jP:j>S:j`T:jsU:jsX:j;Z,:jZ:jRlX:jo:jp:jp:jit:jjx:j8:j0,:j :j:jx:j :j:j:jԽ:j}:ji  You encounter a hobgoblin.:j....<##..........##................##..........##...####...)....###..........##...# #......... #..........###### #......... #..........# #..... ....... #....†.....# ##.... ....... #..........# #.... ....... #..........# #....#......@...# #....####....#### #.... #..).# ##.... #....# #..... :j4#....# #..... #....# #..... g   hobgoblin (asleep) #....# #..... #g...# #.....#.....905.7 (66.0)g.:j}g==6.7 (67:j+ _The hobgoblin shouts!:j \ ..##..........##...####  ##..........##...# #....  . #..........###### #.  . #..........# #.  . #....†.....# ##  . #..........# #  . #..........# # :j!#..........# # ####..@.#### # #..).# # #....# #. #....# #. #....# #. #.g..# #.. #....# #... #....# #.... #:j$6g.:j@-:j-:--7.7 (1.0):j=7:j<:j# #. ### †#.  #.#####....####  #..g..:j5g.:j--8 _You see here a +0 mace.:j-= : ### †#......# #.# #...####....### #..).# #.g...:jiF :jlG ^29--=9:jN :jQ - _The hobgoblin hits you.:j Y  You hit the hobgoblin.  The hobgoblin is moderately wounded.11.0 (1.3 _The hobgoblin completely misses you.:j!  You hit the hobgoblin.  The hobgoblin is almost dead.You block the hobgoblin's attack.:j"-2.2 (1.2:j):jz,@ _The hobgoblin hits you but does no damage.:j'R0 .  :jS\You hit the hobgoblin.  You kill the hobgoblin!:jg]S:jn:j@od30=-103.4:jt:jcz :jq{Q_Trog accepts your kill.:jv:jw:j^ _No target in view!:j Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-4% [?] toggle between ability selection and description.:j ....... #..........###### #.... SomeSpaghetti the Chopper....... #..........##.... Mountain Dwarf of Trog *............ #....†.....###... Health: 30/31 =======================-....... #..........##... Magic: 3/3========================....... #..........##... AC: 8Str: 19#..........##... EV: 5Int: 9####....#####... SH: 6Dex: 9#..).###... XL:  3 Next: 10% Place: Dungeon:3#..@.##.... Noise: =--------  :j–Time: 1913.4 (0.0)#....##.... a) +0 hand axe#....##.... Throw: 8 darts (poison)#....##....#....##....#....##.... .....##.... ......##.... #.... You block the hobgoblin's attack. _The hobgoblin hits you but does no damage.  You hit the hobgoblin.  You kill the hobgoblin! _Trog accepts your kill. _No target in view!:jin  Okay, then.:jD _:j|  _:jh B:j ,:j :j :j K1=:j% :j 1 _HP restored.:j 3:jW :j X:j :j :jj :jx :j :j :j 9=:j :j :j B:jt :j :j :j) :jP ,:j :j :j9 n:j  You encounter a kobold. It is wielding a +0 club and quivering stones.:j  ####....####  #..).#  #....#  #....#  ### #....# .... #....# K.... #....# ......####....# .......@......# -..............# ...........#### ......######............  K   kobold (missile, asleep).......... :j X.K25.4 (12.0):j NK):j 5==6.4 (13:j :j ( _The kobold shouts!:j&  ####....#### #..).# #....# #....##### #....#... #....#.K.... #....#.####....#.......#.#.####.######.......K--7.0):jU :jF  ####....#### #..).# #....# #....### #....##.# #....##.# #....##...K...####....##.#.##.#####.######+.##.##.##.#.K--8 :jqrE ####....#### #..).# #....# #....# # #....# #.# #....# #.# #....# #.####....# #....K.#.##.####  #.######  +.# #.#  #.#  #.#=9 :j@{ :j~= _The kobold hits you but does no damage. :jD30.6 (1.2 :je :j] _You barely miss the kobold. The kobold completely misses you. :j?  You hit the kobold.  The kobold is moderately wounded.1.8 :jV! :j-"  :jd"&_You block the kobold's attack. :jg )You hit the kobold.  You kill the kobold! :j523.1 (1.3 :jȸm _Trog accepts your kill. :j  _No target in view! :j* _ :jPg :jo :jq :jv :jz :j~ :jo :j/ :jb :jB :j^ :j' :j :j1 :j :j¤N _You now have 145 gold pieces (gained 15). :j :j :j  :j :j :j* :j, :j :j :j0 :j :j" :j6 :j :jt :j% :j, :j} :j :j+, :j :j :j, :j :jS :j, :j :jX :j :j, :jV :j :jO, :j :j    ###...... ##  :j 4 #....... ...  ##...... #..   ...... #.# ###  #....# #.# #..  #....+ #.# #..  #....#####.# #..  #%@..#.....######..-  ###.##.##.......... :jX  ####.##........###..  #..............# #..  #.###.##.......# +..  # #..###.##### #..   ...# #... #.. :j    ##..# ###.# #.. :j   ...# ... #..  :jG"   ###...... ##  #.....  ##....... #..  ....... #.#   #....# #.# #  #....+ #.# #  #....#####.# #  #@...#.....######  ###.##.##.  ####.##........###  #........# #  #.###.##.# +  # #..###.##### #  ...# #... #  ##..# ###.# #  ...# ... #61.1 (28.0)-[ :j,(40m2.1 (29 :j- _You see here the quill talisman "Topsipao" {Will+ Int+4}. :jG3.1 (1.0) :j _k - the quill talisman "Topsipao" {Will+ Int+4} :j8TGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  i - the +1 dagger "Zorix" {venom, Will+ Int+2}  j - a +1 quarterstaff of pain Missiles (go to first with ()  d - 8 poisoned darts (quivered)  g - a throwing net Armour (go to first with [)  e - a +0 chain mail (worn)  f - a +0 kite shield (worn)b - a +0 animal skin  c - a +0 buckler Talismans (go to first with %)h - a spore talisman  k - the quill talisman "Topsipao" {Will+ Int+4}:jKtk - the quill talisman "Topsipao" {Will+ Int+4}. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0.0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Your skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 4.7 XLs. (p)ut on, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:jb:jg:j SomeSpaghetti the Chopper ###...... ##Mountain Dwarf of Trog *..... #...........Health: 31/31 ======================== ##....... #..Magic: 3/3======================== ....... #.# ## AC: 8Str: 19 #....# #.# #. EV: 5Int: 9 #....+ #.# #. SH: 6Dex: 9 #....#####.# #. XL:  3 Next: 12% Place: Dungeon:3 #@...#.....######. Noise: ---------  Time: 1963.1 (0.0) ###.##.##......... a) [0:j;10;1m+0 hand axe ####.##........###. Throw: 8 darts (poison) #..............# #. #.###.##.......# +. # #..###.##### #.  ...# #... #.  ##..# ###.# #.  ...# ... #. You kill the kobold! _Trog accepts your kill. _No target in view! _You now have 145 gold pieces (gained 15). _You see here the quill talisman "Topsipao" {Will+ Int+4}. _k - the quill talisman "Topsipao" {Will+ Int+4}4.1 (1:jp5.1 (26.1 (37.1 (4 13 _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body.Quill  _You feel clever.:j<_:jl$:jmGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  i - the +1 dagger "Zorix" {venom, Will+ Int+2}  j - a +1 quarterstaff of pain Missiles (go to first with ()  d - 8 poisoned darts (quivered)  g - a throwing net Armour (go to first with [)  e - a +0 chain mail (worn)  f - a +0 kite shield (worn)b - a +0 animal skin  c - a +0 buckler Talismans (go to first with %)  k - the quill talisman "Topsipao" (worn) {Will+ Int+4}h - a spore talisman#:j= k - the quill talisman "Topsipao" (worn) {Will+ Int+4}. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0.0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Your skill: 0.0; use (s) to set 7.0 as a target for Shapeshifting.At 100% training you would reach 7.0 in about 4.7 XLs. (r)emove, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.$:j Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  i - the +1 dagger "Zorix" {venom, Will+ Int+2}  j - a +1 quarterstaff of pain Missiles (go to first with ()  d - 8 poisoned darts (quivered)  g - a throwing net Armour (go to first with [)  e - a +0 chain mail (worn)  f - a +0 kite shield (worn)  b - a +0 animal skin  c - a +0 buckler Talismans (go to first with %)  k - the quill talisman "Topsipao" (worn) {Will+ Int+4}  h - a spore talisman ':j|':j*':j SomeSpaghetti the Chopper ###...... ##Mountain Dwarf of Trog *..... #...........Health: 31/31 ======================== ##....... #..Magic: 3/3======================== ....... #.# ## AC: 8Str: 19 #....# #.# #. EV: 5Int: 13 #....+ #.# #. SH: 6Dex: 9 #....#####.# #. XL:  3 Next: 12% Place: Dungeon:3 #@...#.....######. Noise: ---------  Time: 1967.1 (0.0) ###.##.##......... a) [':jk0;10;1m+0 hand axe ####.##........###. Throw: 8 darts (poison) #..............# #. Quill  #.###.##.......# +. # #..###.##### #.  ...# #... #.  ##..# ###.# #.  ...# ... #.  _You now have 145 gold pieces (gained 15). _You see here the quill talisman "Topsipao" {Will+ Int+4}. _k - the quill talisman "Topsipao" {Will+ Int+4} _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body. _You feel clever.(:jH3(:j@$(:jA   ...# ... #.  _You don't know any spells.):j  ):jKw Your library has no spells.):j):j. _*:jI _*:j*:j,*:j*:j4*:jr*:j*:j,*:j *:j5!*:j #*:j$*:j6*:jF*:jL*:j~M,*:jN*:jrO*:j`*:j\b,*:jc,*:j y*:jzB*:j{*:j}*:jo~*:j×*:j,*:jҙ*:j*:js*:j=*:jn*:j*:j*:j_*:jtB*:j^*:j6*:j*:jq*:jl*:j?*:j,*:jj*:j8*:jq*:j*:j*:j*:j,*:j2*:j*:j*:j*:j*:j*:j0,*:j*:j*:j*:j)*:jr*:j*:j*:j *:j*:j6*:j\,*:j*:j*:j*:j*:j}*:j*:jw,*:j*:j*:jx*:j*:j-*:j*:j*:j?*:jL*:j*:j,*:jj*:j*:ja*:j+*:jN*:j*:j*:j,*:j<*:jC*:jF*:j*:j *:j!*:j$,*:j%*:j(*:j),*:j**:j+*:j6-,*:j-*:jR/*:jK0*:j0,*:j08*:jX9,*:j9*:j:*:j/;*:j<B*:j=*:jp>*:j.P*:j.*:jB*:jpB*:j"*:j8*:j*:j*:j*:j*:j*:jwv*:j*:j*:j*:j5,*:jۑ[*:j4m*:jݰ *:jB*:jV*:j*:j6*:jk*:j*:j*:j\*:jԹ,*:j*:jf*:jQ*:jS*:jN*:j*:j*:jb*:j*:j*:j4*:j*:j,*:jGv*:jn #.# ...# #... #..... #.#####..# ###.# #..... #.#......# ... #..... #.#.# ##.# ##  #...####.#####  ####..........  #.......#  #.......#  #....@..#  #.......#  #########  *:j^2134.1 (167.0)58*:jC*:jm` _c - a scroll labelled VONACOHELL,:jv3,:j2,:j,:je,:jܢ,:j٧X,:j,:jP,:jʱ,:j,:j ,:j,:j,:jNB,:j ,:j,:j,:j,:jH,:jd,:j,,:j,:j #.#...............###### #.#.###.##.......# +.......# #.# ##..###.##### #.......# #.# ...# #... #.......# #.#####..# ###.# #.......# #.#......# ... #.......# #.#.# ##.# ######+# #...####.########.....## ####............@.......43.1 (8.0)  #.......#######.#....  #.......# .. .  #.......#..[  #.......#...  #########.. . ,:j+*4.1 (9,:j9,:jr- _Found a leather armour..:j.:jy _Unknown command.0:j0:jDungeon Crawl Stone Soup 0.34.1-4-g0e95e087e2  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character1:j[?25h[?0c#.#..............# #.......###### SomeSpaghetti the Chopper #.#.###.##.......# +.......#Mountain Dwarf of Trog *..... #.# ##..###.##### #.......#1:j Health: 31/31 ======================== #.# ...# #... #.......#Magic: 3/3======================== #.#####..# ###.# #.......#AC: 8Str: 19 #.#......# ... #.......#EV: 5Int: 13 #.#.# ##.# ######+#SH: 6Dex: 9 #...####.########.....##XL:  3 Next: 12% Place: Dungeon:3 ####............@.......Noise: ---------  Time: 2144.1 (0.0)#.......#######.#....a) +0 hand axe#.......#.. .Throw: 8 darts (poison)#.......#..[Quill #.......#...#########... _Your library has no spells. 1:j+[19d_c - a scroll labelled VONACOHELL _Found a leather armour. _Unknown command.Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) 3:j r [?25l[?1c3:j[quit  --more--4:j6 4:j Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) 4:jp 6 i - the +1 dagger "Zorix" {venom, Will+ Int+2}  j - a +1 quarterstaff of pain Missiles (go to first with ()  d - 8 poisoned darts (quivered)  g - a throwing net 4:j Armour (go to first with [)  e - a +0 chain mail (worn)  f - a +0 kite shield (worn)b - a +0 animal skin  c - a +0 buckler Talismans (go to first with %)  k - the quill talisman "Topsipao" (worn) {Will+ Int+4}h - a spore talisman5:j  5:jC5:jLGoodbye, SomeSpaghetti.33 SomeSpaghetti the Chopper (level 3, 31/31 HPs)Began as a Mountain Dwarf Berserker on June 23, 2026.Was a Follower of Trog.Quit the game on level 3 of the Dungeon.The game lasted 00:06:09 (2121 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb  14.13219161 RavnMiFi-27 escaped with the Orb5:js 5:jB C [?25h[?0c [?1051l[?1052l[?1060l[?1061l