α:j+ Player: SomeSpaghetti Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.16:18:22.ttyrec Time: (1782231502) Tue Jun 23 16:18:22 2026 ϱ:j< [?1051l[?1052l[?1060l[?1061hϱ:j> V)0[?7h[?25l[?1cϱ:jF ϱ:j]I ϱ:jV Welcome, SomeSpaghetti. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Recommended characterб:j б:j б:jW {You are a Mountain Dwarf Forgewright. Do you want to play this combination? [Y/n/q]Ա:j݌Ա:jO Ա:j SomeSpaghetti the TinkererMountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 12EV: 10Int: 15SH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic GrapnelԱ:jN  ######### #........ #@...# #........ #########Ա:j FԱ:j Ա:j8 Welcome, SomeSpaghetti the Mountain Dwarf Forgewright.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Ա:j Ա:j2 Press ? for a list of commands and other information.Ա:j7 Ա:j9 [ _Found a staircase leading out of the dungeon.ֱ:j  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ֱ:jƘ ֱ:j" - Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitر:jر:jر:jTu SomeSpaghetti the Tinkerer Mountain Dwarf Health: 14/14 ======================== Magic: 3/3======================== AC: 2Str: 12 EV: 10Int: 15 #########SH: 0Dex: 8 ر:j]#........XL:  1 Next:  0% Place: Dungeon:1 #@...#ر:jNoise: ---------  Time: 0.0 (0.0) #........ر:jRa) +0 hammer ر:j#########Cast: Kinetic Grapnelر:jnWelcome, SomeSpaghetti the Mountain Dwarf Forgewright.ر:j4VBelow lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...ر:jQPress ? for a list of commands and other information. ر:jn_Found a staircase leading out of the dungeon.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  ر:j\Confirm with . or Enter, or press ? or * to list all spells.ر:jAر:jI SomeSpaghetti the Tinkerer Mountain Dwarf Health: 14/14 ======================== Magic: 3/3======================== AC: 2Str: 12 EV: 10Int: 15ر:ju #########SH: 0Dex: 8 #........XL:  1 Next:  0% Place: Dungeon:1 #@...#Noise: ---------  Time: 0.0 (0.0) #........a) +0 hammer #########Cast: Kinetic Grapnelر:jwcWelcome, SomeSpaghetti the Mountain Dwarf Forgewright.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ر:jP  Okay, then.ر:jر:jر:j. _ر:jXIر:j Zر:jZر:j_| _ر:j̈Lر:j  You encounter a kobold. It is wielding a +0 short sword.ر:j: . ################## ..K #................## #<...##...##....@....... #................### ################## .  K   kobold (asleep) ر:jj^.K14.0 (14.0)ر:jeMKر:jk5==5.0 (15ر:jر:j( _The kobold shouts!ر:ja .........###### .. ................##...K. <...##...##..... .###.######## ..#ر:j K.Kر:j .Jر:jƥ MJ   endoplasm (wandering)ر:j Q--6.0)Kinetic Grapnelر:j ر:jDZ [ _You encounter an endoplasm.ڱ:jڱ:jBGear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn)ڱ:j$ ڱ:ji/ ڱ:jp? SomeSpaghetti the TinkererMountain Dwarf.Health: 14/14 ========================..Magic: 3/3========================...AC: 2Str: 12.J..EV: 10Int: 15 ################# .....SH: 0Dex: 8 ................##......XL:  1 Next:  0% Place: Dungeon:1 <...##...##.....@...K...Noise: ---------  Time: 16.0 (0.0) ................###.....a) +0 hammer ################# ...Cast: Kinetic Grapnel#J   endoplasm (wandering)K   koboldCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enڱ:j@ (ter, or press ? or * to list all spells. _Okay, then.You encounter a kobold. It is wielding a +0 short sword. _The kobold shouts! _You encounter an endoplasm.ڱ:jD ڱ:jBg 4ڱ:ji ۱:ju  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.۱:j  SomeSpaghetti the Tinkerer  Mountain Dwarf .  Health: 14/14 ======================== ..  Magic: 2/3================-------- ...  AC: 2Str: 12 .J..  EV: 10Int: 15 ################# .....  SH: 0Dex: 8 ................##......  XL:  1 Next:  0% Place: Dungeon:1 <...##...##.....@***K...  Noise: ---------  Time: 16.0 (0.0) ................###.....  a) +0 hammer ################# ...  Cast: Kinetic Grapnel # ۱:jS[14d  J   endoplasm (wandering)  K   kobold _You encounter an endoplasm.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (67% to hit)۱:j(SomeSpaghetti the TinkererMountain Dwarf.Health: 14/14 ========================..Magic: 2/3================--------...AC: 2Str: 12.J..EV: 10Int: 15 ################# .....SH: 0Dex: 8 ................##......XL:  1 Next:  0% Place: Dungeon:1 <...##...##.....@***K...۱:j)Noise: ---------  Time: 16.0 (0.0) ................###.....a) +0 hammer ################# ...Cast: Kinetic Grapnel#J   endoplasm (wandering)K   kobold (grapneled)Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (67% to hit)  The kinetic grapnel hits the kobold.۱:jSonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (67% to hit)  ۱:jThe kinetic grapnel hits the kobold.  The kobold is severely wounded.K.۱:j:D.J۱:j"..S   ball python (constriction, wandering)K   kobold (grapneled)۱:j(3=7.0 (1۱:j۱:j \ _You encounter a ball python.ܱ:j...l.......#.............S.###### ....J.##. ...##...##.K.###.## ..###l   frilled lizard (wandering)ܱ:j# .SYou encounter a frilled lizard.K.J..lܱ:j51Jܱ:j(.-8ܱ:j4t _The endoplasm quivers.ܱ:j )The grapnel guides your strike. You sock the kobold!ܱ:j1S.ܱ:jF.lܱ:jB(.J.ܱ:j+S.ܱ:jl   frilled lizard (wandering) ܱ:j=8=9.4 (1.4ܱ:jܱ:jJ _You kill the kobold!ܱ:j..##...l.#.#.#######...S.##..J.##...##..###.ܱ:jv### #.##ܱ:j ).J.ܱ:j/G.lܱ:j4F.Sܱ:jܱ:j5-200ܱ:j %ܱ:j&$  Things that are here:ܱ:j)w _a +0 short sword; a kobold corpseݱ:jh  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ݱ:j  SomeSpaghetti the Tinkerer .......  Mountain Dwarf .......  Health: 14/14 ======================== ##.......  Magic: 1/3========---------------- #....l...  AC: 2Str: 12 #........  EV: 10Int: 15 ################........  SH: 0Dex: 8 ..............##....S...  XL:  1 Next:  8% Place: Dungeon:1 ..##...##.......@J......  Noise: ---------  Time: 20.4 (0.0) ..............###.......  a) +0 hammer ############### #...... [3ݱ:j17m Cast: Kinetic Grapnel ######   J   endoplasm  S   ball python (constriction, wandering)  l   frilled lizard (wandering) _a +0 short sword; a kobold corpseCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)ݱ:j{  SomeSpaghetti the Tinkerer .......  Mountain Dwarf .......  Health: 14/14 ======================== ##.......  Magic: 1/3========---------------- #....l...  AC: 2Str: 12 #........  EV: 10Int: 15 ################........  SH: 0Dex: 8 ..............##....S...  XL:  1 Next:  8% Place: Dungeon:1 ..##...##.......@.......  Noise: ---------  Time: 20.4 (0.0) ..............###.......  a) +0 hammer ############### #......  [40ݱ:j|mCast: Kinetic Grapnel ######   J   endoplasm  S   ball python (constriction, wandering)  l   frilled lizard (wandering)Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.ݱ:jV  .......  .......  ##.......  ...  ݱ:jp... ###... ...... ...... ...... ###### #......  ######  ݱ:j(S.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  ݱ:j,) Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.  You kill the endoplasm!ݱ:ji*/.lݱ:j*ݱ:j3NS)ݱ:j9<25=1.4 (1ݱ:j@ݱ:jND5 _The ball python hisses angrily.ޱ:j  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ޱ:j  SomeSpaghetti the Tinkerer .......  Mountain Dwarf .......  Health: 14/14 ======================== ##.......  Magic: 0/3------------------------ #........  AC: 2Str: 12 #....l...  EV: 10Int: 15 ################........  SH: 0Dex: 8 ..............##..*S....  XL:  1 Next: 25% Place: Dungeon:1 ..##...##.......@*......  Noise: =--------  Time: 21.4 (0.0) ..............###.......  a) +0 hammer ############### #ޱ:j[40m......  Cast: Kinetic Grapnel ######   S   ball python (constriction)  l   frilled lizard (wandering) _The ball python hisses angrily.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)ޱ:jSomeSpaghetti the Tinkerer.......Mountain Dwarf.......Health: 14/14 ========================##.......Magic: 0/3------------------------#........AC: 2Str: 12#....l...EV: 10Int: 15 ################........SH: 0Dex: 8 ..............##..*S....XL:  1 Next: 25% Place: Dungeon:1 ..##...##.......@*......Noise: =--------  Time: 21.4 (0.0) ..............###.......a) +0 hammer ############### #......Cast: Kinetic Grapnel######S   ball python (constriction, grapneled)l   frilޱ:j:led lizard (wandering)Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)  The kinetic grapnel hits the ball python.ޱ:j+K5.S.l..2.4 (1Kinetic Grapnelޱ:jLonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (77% to hit)  The kinetic grapnel hits the ball python. _The ball python is severely wounded.߱:jN..#.##.#.#.#####....l.##.##...##.)@S.###.#### ##......##߱:j1~ .lThe frilled lizard hisses angrily.߱:jMl߱:jC_2----=3߱:j1 ߱:j9l _The ball python bites you. The ball python misses you.߱:jn .  The grapnel guides your strike. You sock the ball python!߱:jG.l߱:j^ 33-4.8 (1.4 _You kill the ball python!:j  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jN-:j:je _You don't have enough magic to cast this spell.:j:jX3==--:j:j51========:ju4==== _HP restored.========:j"B:j3%:j&,:j(:jN):==:j]*:j,:j-:jf.:j6:j7:j9:j@:jB:jBC:j4F:jwF:jG:jI:jPPj2========:jNS:j(T:jT:jZB:ji========:j l:j#m:jp,:j:jɑ:j%r3========:j4 _Magic restored.:jg:j:jE:j2:j`*...)#..##..#..# #..######..###..# #...##.......)..#-55.2 (29.0)###..##### ##......## #:j\-6.2 (30:j= _Found a hand axe.:ji :jxl Gear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn):j:jOSomeSpaghetti the Tinkerer..........)Mountain Dwarf#..........Health: 14/14 ========================##..........Magic: 3/3========================#.........#AC: 2Str: 12#.........##EV: 10Int: 15 #############..........#SH: 0Dex: 8 ...........##..........#XL:  1 Next: 41% Place: Dungeon:1 #...##.......)..@......#Noise: ---------  Time: 56.2 (0.0) ...........###........##a) +0 hammer ############ ##......##Cast: Kinetic Grapnel######## _You kill the frilled lizard! _Your Forgecraft skill increases to level 5! _No target in view! _HP restored. _Magic re:jstored. _Found a hand axe.:j:j:j:j{:j  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jֽ:j- Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft3% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit:j  Kinetic Grapnel Weaves a thin kinetic filament around the caster's melee weapon and launches theother end of it at a nearby enemy. If this grapnel successfully hits and does damage, it will become lodged in them, allowing the next melee attack the casterperforms against them to strike with perfect accuracy and a small slaying bonus.Level: 1School: ForgecraftFail: 3%Power: 64%Damage: 1d6 (max 1d8) Accuracy: ++++Range: 4Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected. :j& Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft3% 1  :j_Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit :jd  :j  :j4 iSomeSpaghetti the Tinkerer..........)Mountain Dwarf#..........Health: 14/14 ======================== :j j##..........Magic: 3/3========================#.........#AC: 2Str: 12#.........##EV: 10Int: 15 #############..........#SH: 0Dex: 8  :j i...........##..........# :j XL:  1 Next: 41% Place: Dungeon:1 #...##.......)..@......#Noise: ---------  Time: 56.2 (0.0)  :j; R...........###........##a) +0 hammer ############ ##......##Cast: Kinetic Grapnel :jx ########  :j q_No target in view! _HP restored. _Magic restored. _Found a hand axe.  :j Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jy  :j{ HSomeSpaghetti the Tinkerer..........)Mountain Dwarf#..........Health: 14/14 ========================##..........Magic: 3/3========================#.........#AC: 2Str: 12#.........##EV: 10Int: 15 #############..........#SH: 0Dex: 8 ...........##..........#XL:  1 Next: 41% Place: Dungeon:1 #...##.......)..@......#Noise: ---------  Time: 56.2 (0.0) ...........###........## :j= 5a) +0 hammer ############ ##......##Cast: Kinetic Grapnel######## _No target in view! _HP restored. _Magic restored. _Found a hand axe.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j@  ...........###........##a) +0 hammer ############ ##......##Cast: Kinetic Grapnel########  Okay, then. :j  :j D _ :j :j :jR 0..##..#.#.†.#...)...∩#.#.#  #.## ###########.# 0......##...# ##.). .........###.. ########## ##......########:j0 :j +8.2 (1:jh :jX 1 _Found Cozo's Weapon Shoppe.:jQ3:j:j:j,:j,:jc,:ju:j:jv  You encounter a hobgoblin and a quokka.:j. ..r... ....... ...............##...###.........#.†...##....)....g#...∩... ##..:jQ..... #...#.....# #.........##...## ########..........# ### ......##..........# #.......).........# r   quokka (asleep) ......###........##g   hobgoblin (asleep) ####### ##......##:j0########:j ,60.2 (2:jL# O1.2 (3 _!:jd  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!:j!:j.!:jd _You can't see any susceptible monsters within range! (Use Z to cast anyway.)":j ..... ..r. .....#.. ..... ..##...## #.#.†...###...)....g.":j*..∩...>#....#...#.....## #.........##...## #######..##### .....##....# .)..# .....###..## ###### ##......":j].r":j+Mr":j˞+2.2 (1":j׺Q _Found a stone staircase leading down.#:jg  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#:ja #:j #:j #:j P _You don't know that spell.#:j #:j #:j #:j n _Sorry, you're not good enough to have a special ability.$:jx#... ..... .. ..... .. ..r..# .. ..... .##...## #.#.†...## #..)....g. #..∩...> ##......# #.#.....## #.##...###..#####.##..# #.)...#.###.## # ##......##.r3Kinetic Grapnel _$:jL~$:j #.......#.. ..... .......# . .r... .##...## #.#.†...## #..)....g. #..∩...> ##......# #.#.....## #.##...###.#####.##.##.)..#.###.## # ##......##$:j ].r$:j <4$:j $:j %:j]  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%:jc  SomeSpaghetti the Tinkerer ##...............  Mountain Dwarf #.......... .....  Health: 14/14 ======================== ................#  Magic: 2/3================-------- ........... .....  AC: 2Str: 12 ..........##r..##  EV: 10Int: 15 #.........#*†...##  SH: 0Dex: 8 #........**)....g.  XL:  1 Next: 41% Place: Dungeon:1 #......@....∩...>  Noise: ---------  Time: 64.2 (0.0) ##...............#  a) +0 hammer #.........#[39;%:jc[49m.....##  Cast: Kinetic Grapnel #.........##...## #########..........##### .......##..........#  r   quokka ##.......).........# .......###........## ######## ##......## _Sorry, you're not good enough to have a special ability.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)%:j SomeSpaghetti the Tinkerer##...............Mountain Dwarf#.......... .....Health: 14/14 ========================................#Magic: 2/3================--------........... .....AC: 2Str: 12..........##r..##EV: 10Int: 15#.........#*†...##SH: 0Dex: 8#........**)....g.XL:  1 Next: 41% Place: Dungeon:1#......@....∩...>Noise: ---------  Time: 64.2 (0.0)##...............#a) +0 hammer#.......%:j] ..#.....##Cast: Kinetic Grapnel#.........##...## #########..........##### .......##..........#r   quokka (grapneled) ##.......).........# .......###........## ######## ##......##Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)  The kinetic grapnel hits the quokka.%:j> ].r%:j F..%:j 3=5.2 (1%:je %:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (64% to hit)  The kinetic grapnel hits the quokka. _The quokka is moderately wounded.&:jQ . #...... # ..... ......#. ..... ..##...## #.#r†...## #...)....g. ..∩...> #......# #.#.... #.##...## ########.##### ......##...# g   hobgoblin (asleep) #.).# ......###...r&:jZ &:j[ &6&:jc &:je L _The quokka misses you.&:jv & &:j v†The grapnel guides your strike. You hit the quokka.&:j mg   hobgoblin (asleep&:ju &:jM 6587.6 (1.4&:j 9Kinetic Grapnel&:j &:j J _You kill the quokka!':j#.... ....##......... #... ..... ........# .. ...##...## #.#.†...## #.':jm )....g. #..∩...> ##......# #.#.....###.#..##### ##..# .)...# ':j2':j4-80':jP':jis _You see here a quokka corpse.':jh #...............###...............##................#................# .... ...... .':j/ v.##...## #.#.†...##.†@....g.##..∩...>.##......##...':jt t#.#.':j c.##### ##...#':jӑ =)...# ':j ':j8 ':j G-9 _':j ':j^ Q _You see here a +0 hand axe.(:j  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(:jg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(:j U#...............# ##...............# #................# ................# .................. ...##...## #.#.†...### #.†)@...g.# #..∩...>.##......##....#.......##### ##....#).........# 70Kinetic Grapnel _):j):jX):jǝ _Sorry, you're not good enough to have a special ability.):j  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.):jA  SomeSpaghetti the Tinkerer #...............#  Mountain Dwarf ##...............#  Health: 14/14 ======================== ):jB#................#  Magic: 1/3========---------------- ................#  AC: 2Str: 12  ..................  EV: 10Int: 15  ..........##...##  SH: 0Dex: 8 ):jCf #.........#.†...###  XL:  1 Next: 58% Place: Dungeon:1  #.........†)@***g.#  Noise: ---------  Time: 70.6 (0.0) #...........∩...>..  a) +0 hammer ):jC ##...............###  Cast: Kinetic Grapnel  #.........#.....##  #.........##...## #####..........#####  g   hobgoblin (asleep) ...##..........# .....).........# ...###........## _Sorry, you're not good enough to have a special ability.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  ):jHHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)):jL SomeSpaghetti the Tinkerer#...............#Mountain Dwarf##...............#Health: 14/14 ========================#................#Magic: 1/3):j:M X========----------------................#AC: 2Str: 12..................EV: 10Int: 15..........##...##SH: 0Dex: 8):jM )#.........#.†...###XL:  1 Next: 58% Place: Dungeon:1#.........†)@***g.#Noise: ---------  Time: 70.6 (0.0)):jM .#...........∩...>..a) +0 hammer##...............###Cast: Kinetic Grapnel#.........#.....##):jN #.........##...## #####..........#####g   hobgoblin (grapneled) ...##..........# .....).........# ...###........##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  ):jN yThe kinetic grapnel hits the hobgoblin.  The hobgoblin is heavily wounded.):je 1g.):j 3..):j '===):j 1.6 (1):j ):j   Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin shouts!*:jz#.......# ##........# #...# ........# .................. ....##...## #.#.†...### #.†).@.g..# #..∩...>.##......##.....#......##### ##..........#).........# *:j{7g.*:j'*:j0---2*:j*:j*:j1   The grapnel guides your strike. You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.*:jW 3--=--4.0 (1.4 _The hobgoblin hits you. The hobgoblin barely misses you.*:j  You hit the hobgoblin.  The hobgoblin is severely wounded.*:j(5.4*:j"*:j$V _The hobgoblin barely misses you.*:j  You hit the hobgoblin.  The hobgoblin is almost dead.*:jZ _2========6.8*:jנ *:j V _The hobgoblin barely misses you.*:je halmost dead.  You hit the hobgoblin but do no damage.  The hobgoblin hits you but does no damage.1------8.2 _The hobgoblin hits you.+:jm †You hit the hobgoblin.+:j&(+:j-j759.6Kinetic Grapnel+:j5+:j88M _You kill the hobgoblin!+:j4+:j'^ _No target in view!+:j+:j +:j++:j.H _No target in view!+:jw #...............###......#........+:jA+.#..# ......................##...## #+:j...#.†...###†)..†...### #...@...>...#+:j....####.#.....## +:j.+:jR. ### ##......##+:je+:jb<-800 _+:j+:jLh _There is an entrance to Cozo's Weapon Shoppe here.,:j$ ,:je Welcome to Cozo's Weapon Shoppe! What would you like to do?  a -  110 gold 5 boomerangsb -  5 gold a +0 club  c -  13 gold 2 poisoned darts  d -  59 gold 6 atropa-tipped darts  e -  38 gold a +0 flail  ,:j f -  33 gold a +0 mace  g -  33 gold a +0 short sword  h -  33 gold a +0 spear  i -  33 gold a +0 spear You have 0 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type),:j, [A-I] put item on shopping list.:j, .:j- .:jg8 q#...............#SomeSpaghetti the Tinkerer##...............#Mountain Dwarf#................#Health: 11/14 ==================------................#Magic: 2/3================--------..................AC: 2Str: 12..........##...##EV: 10Int: 15#.........#.†...###SH: 0Dex: 8#.........†)..†...###.:j8 OXL:  1 Next: 75% Place: Dungeon:1#...........@...>...Noise: ---------  Time: 80.6 (0.0)##...............####a) +0 hammer.:j9 ,#.........#.....##Cast: Kinetic Grapnel#.........##...## .:j[9 ####..........##### ..##..........# ....).........# ..###........## ### ##......## .:j9 Q_The hobgoblin hits you.  You hit the hobgoblin. .:j9 z_You kill the hobgoblin! _No target in view! _No target in view! .:j": S_There is an entrance to Cozo's Weapon Shoppe here..:j@ .:jD .:jK .:j{M /:j _/:jċx2==/:j{/:j/:j/:j@/:j|/:j/:jW,/:je/:j?/:jj3====/:j1/:j/:j{/:jѝ/:j1/:jT3========/:jơ/:j/:j?/:j/:j/:j:==/:j/:j/:jL4==/:j׭/:j/:jK/:j@========/:j#/:j#e  You see here a hobgoblin corpse./:j ..%# ....# ##........##..........#.......#.................. ..........##...## #.........#.†.@.### 92.6 (1/:j2.0)#..†)..†...### ..∩...>....#.......#####  #...#.....##  #.........##...## ###..........#######..# ...)../:j./:j/:j,3.6 (13/:j/:j|. _Found a scarab talisman.0:j(40:j40:j70:jA?0:jHT9M. ..% ###.# ...##..[..............∩.##..@## 0.0)...#.†...### #.†)..†...### #...........∩...>....#..0:j^0:je+4.6 (10:jk0:jnC _Found a ring mail. Found Fioxt's Book Shoppe.3:j}mM#. ..% ##.#  ##..[.......@......∩....##...#####.....#.†...### #.........†)..†...###..##....#####3:jY==53:jP:%3:j3:jZ{.## .# ..%.# #.# ##.# #.# ..##..[.  .∩.  .##...#####.  #.#.†...###  #...†)..†...####..∩...>....  ##......#####  #.#.....##  #.##...## 6%3:j.## .# ..%.# #.#  ##.# .  #.# ..  .##..[. .∩. .##...#####. #.#.†...### . #.†)..  #..∩. ##..... #.#.....## #..##...## 3:jc<73:j?%3:j.## ..# ...%..# ..  #..# ... ##..# ... #..# .. .3:j##..[..J∩.##...#####. .#.†...### .. .†)..†...### . #...........##### J   endoplasm (asleep) . 3:ji).J.3:j1J3:j, 8 _You encounter an endoplasm.3:jf/ ;..........## .................##.......%........#..... #.....#........#... ...#..##..[.∩.J.##...#####.....S#.†...### ..†)..†...### ... .∩...>.... ### .##### #.....## S   ball python (constriction, asleep) J.9Kinetic Grapnel% _You encounter a ball python.3:j 1.## ......#...........##...%........#. .......#. ......#....#.##..[.∩J.3:j ##...#####.....S.#.†...### #.†)..†...####.∩...>.....###### ##.....## 3:j= J.100.6 (1.0)3:j7~.###......#..##...%.#.#......#.....#.##..[.J.##...#####.....S.#.†...#####.†)..†...####.....#∩...>.....######## #.....## 3:ju=1 _The endoplasm hits you but does no damage.4:j  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4:j?-  SomeSpaghetti the Tinkerer  ..........###......#.  Mountain Dwarf  ...........##........  Health: 14/14 ========================  ..%........#.........  Magic: 2/34:jo================-------- ..............#.........  AC: 2Str: 12 ..............#.........  EV: 10Int: 15 ..............#.........  SH: 04:jӸ+Dex: 8 4:jX.............##..[......  XL:  1 Next: 75% Place: Dungeon:1 ................@J......  Noise: =--------  Time: 101.6 (0.0) 4:j5......##...#####.....S..  a) +0 hammer ......#.†...#####.......  Cast: Kinetic Grapnel ......†)..†...####.....# 4:jVS.........∩...>.....##### 4:jw&.............#######  J   endoplasm ......#.....## S   ball python (constriction, asleep) 4:j?......##...## .......##### _The endoplasm hits you but does no damage.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)4:j PSomeSpaghetti the Tinkerer..........###......#.Mountain Dwarf...........##........Health: 14/14 ========================..%........#.........Magic: 2/34:jK Q================-------- ..............#.........AC: 2Str: 12 ..............#.........EV: 104:j vInt: 15 ..............#.........SH: 0Dex: 8 .............##..[......4:jڥ 8XL:  1 Next: 75% Place: Dungeon:1 ................@J......Noise: =--------  Time: 101.6 (0.0) ......##...#####.....S..a) +0 hammer 4:jr ......#.†...#####.......Cast: Kinetic Grapnel 4:jv s......†)..†...####.....# .........∩...>.....##### .............#######J   endoplasm (grapneled) ......#.....##S   ball python (constriction, asleep) ......##...## .......#####Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.4:jhw  Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (98% to hit4:j?{ )  The kinetic grapnel hits the endoplasm.  The endoplasm is moderately wounded.The endoplasm jiggles.3--2.6 (14:j d% _The endoplasm hits you.5:jXW ∩The grapnel guides your strike. You sock the endoplasm!5:jv=S.S.S   ball python (constriction)834.0 (1.45:j% _You kill the endoplasm!5:jI .###......#..##...%.#.#.#.....#.##..[..S.##...#####.#.†...#####.†)..†...####.....# ####### 5:jU S.4==-505:j[ 9%5:jف g _There is an entrance to Fioxt's Book Shoppe here.6:j  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6:jK  SomeSpaghetti the Tinkerer  ..........###......#..  Mountain Dwarf  ...........##.........  Health: 14/14 ========================  ..%........#..........  Magic: 1/3========---------------- .............#..........  AC: 2Str: 12 .............#..........  EV: 10Int: 15 .............#..........  SH: 0Dex: 8 ............##..[.......  XL:  1 Next: 83% Place: Dungeon:1 ................@S......  Noise: ---------  Time: 105.0 (0.0) .....##...#####.........  a) +0 hammer .....#.†...#####.......6:j}.  Cast: Kinetic Grapnel .....†)..†...####.....## ........∩...>.....##### ............####### S   ball python (constriction) .....#.....## .....##...## ......##### _There is an entrance to Fioxt's Book Shoppe here.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)6:jq  SomeSpaghetti the Tinkerer  ..........###......#..  Mountain Dwarf  ...........##.........  Health: 14/14 ========================  ..%........#..........  Magic: 1/3========---------------- .............#..........  AC: 2Str: 12 .............#..........  EV: 10Int: 15 .............#..........  SH: 0Dex: 8 ............##..[.......  XL:  1 Next: 83% Place: Dungeon:1 ................@.......  Noise: ---------  Time: 105.0 (0.0) .....##...#####.........  a) +0 hammer .....#.†...#####........ [39;46:j]\9m Cast: Kinetic Grapnel .....†)..†...####.....## ........∩...>.....##### ............####### S   ball python (constriction) .....#.....## .....##...## ......#####Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)  The kinetic grapnel hits the ball python.  #......#..  ##.........  ..%#.......... ... ... ... ...... ...... .##... †... †)..†.##∩...>####6:jf91=6.0 (1Kinetic Grapnel6:ji|onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (77% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!6:j .###......#.  .##.  ..%.#.#.#.#.##..[.∩##...#####.#.†...#####.†)..†...####.....#∩...>....####### 6:j 6:j .-76:jq 6:jk 7:j)zYM #.####.##.####.#  ..%...#.....##..[...........∩#...#####. ....#.†...#####.........-8%7:jOB #.####.##.# .###......#... .##. ..%.#..#..#..#..##....∩..##...#####..#.†...#####..†)..†...####.....###.∩...>.....#####.####### .....#.....## .....##...##7:jq9% _You see here a +0 ring mail.8:j7 v10%8:jI? ( _c - a +0 ring mail8:jn 8:jo Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer (weapon) 8:j@p hArmour (go to first with [) 8:jsp / b - a +0 robe (worn)8:jp (c - a +0 ring mail::jX;lc - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). Your EV would decrease by 1.4 (10.8 -> 9.4). Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.;:j:6 If you equipped this item, your spell failure would worsen: Kinetic Grapnel2%-> 3% (w)ear, (d)rop, (=)adjust, or (i)nscribe.;:j+ - Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer (weapon) ;:j Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 ring mail <:j>c - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). Your EV would decrease by 1.4 (10.8 -> 9.4). Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 1 of the Dungeon. <:j.Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.=:j =:j =:ju SomeSpaghetti the Tinkerer#.####.##.#Mountain Dwarf..........###......#...Health: 14/14 ========================...........##..........Magic: 1/3========----------------..%........#...........AC: 2Str: 12 .............#...........EV: 10Int: 15 .............#...........SH: 0Dex: 8 .............#...........XL:  1 Next: 91% Place: Dungeon:1 ............##..@........Noise: ---------  Time: 110.0 (0.0) ................∩........a) +0 hammer .....##...#####..........Cast: Kinetic Grapnel =:j ([12d.....#.†...#####......... .....†)..†...####.....### ........∩...>.....##### ............####### .....#.....## .....##...##Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python! _You see here a +0 ring mail. _c - a +0 ring mail=:j= =:j =:j+ =:j>6 =:j; +1.0 (1=:j{B 7%=:jZK =:jN +2.0 (2=:jU =:jE] =:jg +3.0 (3=:j@p 9%=:j 2========4.0 (4%=:j֏ =:j: +5.0 (5=:j}  0 _You start removing your armour. You continue removing your +0 robe. x5=:j =:ji  You finish removing your +0 robe.  You start putting on your armour.=:j +6.0 (6=:j 9%=:j =:j +7.0 (7=:j 9%=:j =:jH d========8.0 (8=:jo =:j5 +9.0 (9=:j3 9%=:jX =:j 020.0 (10.0)=:j+ 9%=:jS 5 9 _You continue putting on your +0 ring mail. x5=:j7" =:jP) =:j- ^ _You finish putting on your +0 ring mail.=:j]I=:j=:j$ _=:j#"X=:j#=:j$=:j$=:j',=:j(=:j*=:jL+=:j,=:j.,=:jA/=:j1=:j1T3=========:j2=:j4=:j`6,=:j7=:j<=:jEWelcome to Fioxt's Book Shoppe! What would you like to do?  a -  182 gold a parchment of Animate Deadb -  182 gold a parchment of Flame Wave  c -  123 gold a parchment of Frozen Ramparts  d -  123 gold a parchment of Ozocubu's Armour  =:jFe -  56 gold a parchment of Poisonous Vapours  f -  459 gold a parchment of Rimeblight  g -  123 gold a parchment of Sigil of Binding You have 0 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase =:jFF[/] sort (type)[A-G] put item on shopping list>:j >:j >:j #.####.##.#SomeSpaghetti the Tinkerer..........###......#...Mountain Dwarf...........##..........Health: 14/14 ========================..%........#...........Magic: 3/3======================== .............#...........AC: 5Str: 12 .............#...........EV: 9Int: 15 .............#...........SH: 0Dex: 8 ............##...........XL:  1 Next: 91% Place: Dungeon:1 ................@........Noise: ---------  Time: 128.0 (8.0) .....##...#####..........a) +0 hammer .....#.†...#####.........Cast: Kinetic Grapnel ....>:j .†)..†...####.....### ........∩...>.....##### ............####### .....#.....## .....##...## ......##### _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.  There is an entrance to Fioxt's Book Shoppe here. _?:j3?:j?:j?:j`?:jR: _?:jK?:j?:jo,?:j?:j?:jMB?:jB?:j?:j?:j?:j?:j?:j?:j,?:jf?:j%?:j,?:jU?:j?:j,?:j?:jg?:j?:jb?:j ?:j  ?:jy ?:j ?:j ?:j) ?:j @ ?:j2, QYou finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.  You encounter a goblin. It is wielding a +0 club.?:j6 P ......  # #..  .##.#  .....#  ..$#.  .#...  .g.......#  ###@##  #....# . #.##.##.####...# ...............# #.#.###.####.... .. .. #.####.##.#g   goblin (asleep) ?:j8  ..........###......#...  ...........##..........  ..%........#...........?:j>E 041.0 (13.0)?:j*H ,2.0 (14?:jN ?:jT * _Found 8 gold pieces.@:j[  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@:j/Q @:jS  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@:j @:jL @:jp' @:jo6  @:jDB 8_Unknown command.A:j## .# #...# .##.##....#..$#...#.#.....#..g....@..#.##.####.##  #....# . #.##.##.####...# ...............# #.#.###.####.... .. .. #.####.##.# ..........###.#... ...##..gg===3.0)Kinetic GrapnelA:j-A:j~( _The goblin shouts!A:ji  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B:jo  SomeSpaghetti the Tinkerer .........##.  Mountain Dwarf ............  Health: 14/14 ======================== # #...........  Magic: 2/3================-------- # .##.........#  AC: 5Str: 12 #.............#  EV: 9Int: 15 ...$#.........#  SH: 0Dex: 8 ..#...........#  XL:  1 Next: 91% Place: Dungeon:1 ...g***@..#  Noise: ===------  Time: 143.0 (0.0) .##.####.##  a) +0 hammer #....# . :j7m Cast: Kinetic Grapnel #.##.##.####...#  ...............#  #.#.###.####....  g   goblin .. .. #.####.##.#  ..........###......#...  ...........##.......... _The goblin shouts!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (67% to hit)B:j1SSomeSpaghetti the Tinkerer.........##.Mountain Dwarf............Health: 14/14 ========================# #...........Magic: 2/3================--------# .##.........#AC: 5Str: 12#.............#EV: 9Int: 15...$#.........#SH: 0Dex: 8..#...........#XL:  1 Next: 91% Place: Dungeon:1...g***@..#Noise: ===------  Time: 143.0 (0.0).##.####.##a) +0 hammer#....#.Cast: Kinetic Grapnel#.##.##.####...#...............##.#.###.####....g   goblin (graB:j|pneled).. .. #.####.##.#..........###......#..............##..........Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (67% to hit)  The kinetic grapnel hits the goblin.B:j .gB:j..B:j4--4.0 (1B:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (67% to hit)  The kinetic grapnel hits the goblin. _The goblin is severely wounded.B:jUD 2 ..##. . # #. ##.##.##....##...$#.##..#.#.g.@...#.##.####.## #....# . #.##.##.####...# ...# #.#.###.####.... .. .. #.####.##.#  .###......#...  .##..g---5B:jM B:jEQ )The grapnel guides your strike. You hit the goblin.B:jhR(B:jSB:j[SomeSpaghetti the Tinkerer.........##.Mountain Dwarf............Health: 14/14 ========================# #...........Magic: 2/3================--------##.##.........#AC: 5Str: 12B:j\ ##.............#EV: 9Int: 15#...$#.........#SH: 0Dex: 8#..#...........#XL:  1 Next: 100% Place: Dungeon:1......)@...#Noise: =--------  Time: 146.4 (1.4)..##.####.##a) +0 hammer#....#B:j].Cast: Kinetic Grapnel#.##.##.####...#...............##.#.###.####...... .. #.####.##.#..........###......#..............##..........Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (67% to hit)  The kinetic grapnel hits the goblin. _The goblin is severely wounded.The grapnel guides your strike. You hit the goblin.B:j[_ _You kill the goblin!You have reached level 2!B:jWl/  --more--D:j20/202/4----2 0% Kinetic GrapnelD:jD:jƽ4 _D:js; 3D:j; D:jQ  _----3============D:j' 4======##. .[.. #.. ... ......##. .. ............ #. #..... ##.##...# ##...# #...@#.........#-67.4 (21.0) #..#...........##......)....#.. ....##.####.##.... #.##....# ... #.##.##.####...## ...............# #.#.###.####.... .....D:j m #.####.##.#-8.4 (22 _Found a robe.======9.4 (23 _You now have 8 gold pieces.E:j}IE:jK~E:jE:jE:jD,E:jE:jE:jЇE:jE:jXE:jۺvE:jBE:j,E:jE:j1E:j  You encounter a bat...~~... .....b ..~...~ ..... ~.~≈... .... ..~≈..~ ... #..≈~...#.. .##..~~~.... ..##~.~~~.~.# #..#.#..~≈.E:j[40m~.@# #.....#..~~~...# ###..#.###~.~~~.~.# ##......[..##..~~....# ####..........#..~≈≈~...###.................≈≈..###...##.......... b   bat (asleep)...#≈≈#.....#####.##......#≈≈####### ##.......## ##...........b90.4 (21.b..b.b1.4 (22Kinetic Grapnel _F:j(j  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F:jW  SomeSpaghetti the Tinkerer ..~~... ......  Mountain Dwarf ..~...~ .....  Health: 20/20 ======================== ~.~≈... ....  Magic: 3/4==================------ ..~≈..~ ..b  AC: 5Str: 12 #..≈~...#.* .#  EV: 9Int: 15 #..~~~...* ..#  SH: 0Dex: 8 #~.~~~.~*# #..#.  XL:  2 Next:  0% Place: Dungeon:1 #..~≈.~.@# #.....  Noise: ---------  Time: 191.4 (0.0) #..~~~...# ###..#.##  F:jY[40ma) +0 hammer #~.~~~.~.# ##......[.. Cast: Kinetic Grapnel ##..~~....# ####.......... #..~≈≈~...###............. ....≈≈..###...##.......... b   bat ...#≈≈#.....#####.##...... #≈≈####### ##.##...... ## ##.......... _You encounter a bat.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)F:j#SomeSpaghetti the Tinkerer..~~... ......Mountain Dwarf..~...~ .....Health: 20/20 ========================F:jk$7~.~≈... ....Magic: 3/4==================------..~≈..~ ..bAC: 5Str: 12#..≈~...#.*.#EV: 9Int: 15#..~~~...*..#SH: 0F:j% Dex: 8#~.~~~.~*##..#. XL:  2 Next:  0% Place: Dungeon:1#..~≈.~.@##..... Noise: ---------  Time: 191.4 (0.0)#..~~~...# ###..#.## a) +0 hammer#~.~~~.~.# ##......[.. Cast: Kinetic Grapnel##..~~....# ####..........F:j5%#..~≈≈~...###.................≈≈..###...##.......... b   bat (grapneled)F:jZ%...#≈≈#.....#####.##......#≈≈####### ##.##......##F:j{%##..........Casting: Kinetic Grapnel (safe; 3% risk of failure)  F:j%Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  F:j%oPress: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  F:j%!The kinetic grapnel hits the bat.F:j+y.b..b..b.F:j8I=2.4 (1F:j0onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel hits the bat. _The bat is severely wounded.G:jl ..~~... ......  ..~...~ .....  ~.~≈... ....  ..~≈..~ ...  #..≈~...#.. .#  #..~~~.... ..#  #~.~~~.~b# #..#.  #..~≈.~.@#   #..~~~...#   #~.~~~.~.# [ G:jo##..~~....#  #..~≈≈~...###.... ....≈≈..###...##.. ...#≈≈#.....#####. #≈≈####### ##. ## ##..G:j; , G:j4..~~... ......  ..~...~ .....  ~.~≈... ....  ..~≈..~ ...  #..≈~...#.. .#  G:jp#..~~~.... ..#  #~.~~~.~b# #..#.  #..~≈.~.@#   #..~~~...# G:j  #~.~~~.~.# [G:j ##..~~....#  G:j#..~≈≈~...###.... G:j....≈≈..###...##.. G:j_...#≈≈#.....#####. G:j#≈≈####### ##. ## ##..G:jm= _A bat is nearby!G:ji †  The grapnel guides your strike. You thump the bat!G:jKRG:jTn33.8 (1.4Kinetic GrapnelG:j ] _You kill the bat!G:jeG:jG:jG:j54======G:jG:j,G:jG:j  You see here a bat corpse. _G:j*$G:jABH:jH:jH:jNH:j>======H:j H:j H:j,H:j8#,H:j, ########### #≈≈##.........#..≈≈...........#..≈≈.#.........# ...~~...........#.. ..~...~..........[ ~.~≈.............# ..~≈..~...@.....# -207.8 (14.0)#..≈~...#....##### .# #..~~~....#### ..# #~.~~~.~†## #..#.#..~≈.~..# #.....#..~~~...# ###..#.## #~.~~~.~.# ##......[.. ##..~~....# ####............ #..~≈≈~...#H:j-/##........##H:j9H:j=F-8.8 (15H:jK: _Found a cloak.I:jŜ# #≈≈##.# ..≈≈.# ...≈≈.#.# ...~~.#...~...~.[.~.~≈.# ..~≈..~.# #..≈~...#....##### .# #..~~~....#### ..# #~.~~~.~†##..~≈.~..#..~~~...# ###..#.## #~.~~~.~.# ##......[.. ##..~~....# ####. #..~≈≈~...###.##.I:jI:j@19.0)I:jαI:jI:j# #≈≈##.# ...≈≈.# ...≈≈.#.# ...~~.#...~...~.[.~.~≈.# ..~≈..~.# #..≈~...#....##### .# #..~~~....#### ..# I:j#~.~~~#..~≈.~.#..~~~...# ###..#.###~.~~~.~.# ##......[..##..~~....# ####.#..~≈≈~...###.##.I:j?=I:jV?=10I:jAI:j" F# ..#≈≈##.# ....≈≈.# ....≈≈.#.##...~~.#...~...~.[.~.~≈.# ..~≈..~.# #..≈~...#....##### .# #..~~~....#### ..# #~.~~~.#..~≈.~ I:jC I:jv &1I:j6 I:j J:jɛ# ..#≈≈##.# ...≈≈.# ...≈≈.#.##...~~.#...~...~.[... ~.~≈.# ..~≈..~.#  #..≈~...#....##### .#  #..~~~....#### ..#  #~.~~~.~ J:jJ:j&2J:jJ:jɮJ:j_M ### ########### . #≈≈## . ≈≈.##~...#........~...~[....~.~≈....# ..~≈..~.........## J:j`≈~...#....#####  #..~~~....####..#J:jr<3J:j uJ:j|wJ:jUIM ### ########### .. #≈≈## .. .≈≈.##~...#....~...~[....~.~≈....##...  ..~≈..~.........##  #..≈~...#....##### .##J:j^J:ja&4J:j!iJ:jwjJ:j##### ...#≈≈##.# ..  ..≈≈.# ..  ..≈≈.#.##.  ..~~.#.  ..~...~.[.  ~.~≈.##.  ..~≈..~.## . #..≈~...# #..~~~....### J:j&5J:jJ:jK ############## ......##≈≈##.........# ......# ..≈≈...# ......# ..≈≈.#..##......# ..~~.#.# ..~...~.[. ~.~≈.##....# ..~≈..~.## ..# ..≈~...#....##### .# . ..~~~.... J:jL J:j' J:jo* &6J:j=A J:j ## ############......# #≈≈##.........##......# ≈≈.....##......# ≈≈.#...##......# ~~.#.#~...~.. .~≈.##....#~≈..~.## ...# ≈~...#....##### .#..~~~....#### ..# .. .~~~.~†## #..#. . J:j <7J:j J:js N _You see here a +0 cloak.J:jY[# ##......# ≈≈##.##......# ≈≈.....##......# ≈≈.#.........##......# ~~.#.##. ~...~.[ ~≈.##....##. ~≈..~.## ....# ≈~...#....##### #.#. ~~~....#### ..# . ~~~.~†## #..#. . ~≈.~..# J:j#..... . ~~~...# ###..#.## J:jJ:j-8 _J:jJ:jK:j@ # ##......# #≈≈##.##......# .≈≈.....##......# .≈≈.#.........##......# .~~.#.##. .~...~.. .~≈.##....##. .~≈..~.## ....# .≈~...#....##### #.#.... .~~~....#### ..# ... .~~~.~†## #..#. .. .~≈.~..# #..... . .~~~...# ###..#.## .~~~.~.# ##......[..K:j<9K:jkK:jN _You see here a +0 cloak.K:j~ w20 _d - a +0 cloakK:j?\ K:j] Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)b - a +0 robe  d - a +0 cloakL:j d - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (5.0 -> 6.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.M:j6M:j@M:j=kSomeSpaghetti the TinkererMountain Dwarf########Health: 20/20 ========================############......#Magic: 4/4======================== M:jF#≈≈##.........##......#AC: 5Str: 12 .≈≈...........##......#EV: 9M:jlInt: 15 .≈≈.#.........##......#SH: 0Dex: 8 .~~...........#.......##.XL:  2 Next:  3% Place: Dungeon:1 .~...~..........@........Noise: ---------  Time: 220.8 (0.0) .~≈.............##....##.a) +0 hammer .~≈..~.........## ....#Cast: Kinetic Grapnel .≈~...#....##### #.#.... .~~~....####..# ... .~~~.~†###..#. .. .~≈.~..##..... . .~~~...# ###..#.## .~~~.~.# ##......[.. _You kill the bat! _You see here a bat corpse. _Found a cloak. _You see here a +0 cloak. _You see here a +0 cloak. _d - a +0 cloakM:j!4M:jާM:jM:j +1.8 (1M:j7M:jM:j(+2.8 (2M:j2M:jM:j+3.8 (3M:jM:j,M:jd+4.8 (4M:jM:jM:jj+5.8 (5M:jM:j 6 _You start putting on your armour. You continue putting on your +0 cloak. x5M:j#M:j)+M:ju.Z _You finish putting on your +0 cloak.N:jN:jN:jN:j _N:jBN:jQN:jN:j~N:jN:je N:j N:jN:jN:jN:jN:jN:j+N:jN:j"N:j$N:jW%N:j,(N:jQ+N:j.,N:j\0N:j6N:j[:,N:j"<N:jS@N:jCN:j`CN:jEN:j@HN:jJN:j9KN:jVLN:jR<  You see here a +0 robe.N:j@UN:jU _N:j*WN:jYN:j1\N:j\N:j^N:jcN:jkeN:jZfN:jJgN:jkN:jy}........###....#....# ....##### ##.#....#. .#### #..#...... ## ##..#.#..##  ##.....#..# # ###..#.###..# # ##......[....# # ####....# ###...##. 40.8 (15.0) #...##........ .#####.##.............∩ ### ##.##.........#####  ##.............# N:jMz| #....#.........#  #..#...........#  #......)....#....  ....##.####.##N:jB1.8 (16N:j^N:jQ5 _Found Afiditah's General Store.P:j0CP:jGP:jJMP:jNP:j9V ##### ##.#....#. #### #..#..... ## ##..#.#..## # ##.....#..# ###..#.####......[...####............# ..?##....##........##....... ..#####.##∩ ### #####....##.####.###.#.#..... #.##.....P:jP:j12.0)P:jP:jd _Found a scroll labelled JAWETU LYGG.Q:j+##### ##.#....#. #### #..#......  ##..#.#..## . ##.....#..# .. ###..#.###..# ...  ##......[....# ...  ####..# ...?..##. ...##. .#####.##.∩. ##.##.###....#....##..#..#.  ....##.####.###.#.# Q:jQ:j&3Q:jQ:jOQ:j}EY##### ##.#....#.  #..#...... .... ##..#.#..## ...##.....#..# ...###..#.###..# ..##......[....# .. ####...##...?..##.##. #####.##.∩. ##.##.###.....#....#.#..#... ....##.## 4Q:jIQ:jNJQ:j##### ##.#....#.  #..#.........##..#.#..##...##.....#..# ..###..#.###..# ..##......[....# ..Q:j...##...?. .##.##..##.∩.  ##.##.###.#  #....#.#  #..#.# #......)....#....##.####.###.#.# Q:jQ:j &5Q:jcQ:jQ:j l##### ##.#....#.  #..#.......##..#.#..##.##.....#..##.###..#.###..##.  ##......[....##......##...?.##. ##..##.∩.  ##.##.#. ##. #....#..# #..#..# ......)....#....##.####.###.#.# Q:j <6Q:j޾ Q:j Q:jϸ  ##.#....#.  #..#......###..#.#..##.###.....#..##.####..#.###..##.# ##......[....##......##...?....###.#.#.##.∩....# ##.##.#...# ....#...# ..#....#)....#....##.####.###.#.# Q:j` Q:jg <7Q:j9 Q:j ##.#....#. #..#......# ##..#.#..##.# ##.....#..##.# ###..#.###..##.#......[....##. .##...?....# ##.# .# .##.∩....# .##.#. ..# .#.........##.....#)....#.... Q:j6<8R:jR:jNR:j+c ##.#....#. #..#......# ##..#.#..##.#  ##.....#..##.# ..#.###..##.# ......[....##.##...?....# ##.# # .##.∩....# .##.#...#..# #.#.........# . 9R:j7BM.###....#....# ## ### #..#......  ##..#  ##..... ##..#.######[....##.............##...?.##.......∩....# .##.........########...#..R:jưR:j&'50R:jR:jR:j6D %M.#.. .###....#....## ## ### #..#......  ##..#  ##..... ##..#.######[....##............##.##... .##.............∩....###R:js 12.8 (2R:j= w _c - a scroll labelled JAWETU LYGGS:j1qM.........# .#...###.##... .###....#....## ## ##.#....# #..#......  ##..#  ##..... ##..#.######[....####.## .....................#..#S:jVx+3.8 (1S:jS:jS:jRead which item? Scrolls  c - a scroll labelled JAWETU LYGG [!] read|quaff[?] describe selectedS:j( S:j-y...........#SomeSpaghetti the Tinkerer S:jT.|..##....##...###.##...Mountain Dwarf .###....#....##......#Health: 20/20 ======================== ## ##.#....#.........#Magic: 4/4========================#..#..............#AC: 6Str: 12##..#.#..##........#EV: 9Int: 15  ##.....#..##........#SH: 0Dex: 8 ##..#.###..##........###XL:  2 Next:  3% Place: Dungeon:1 ......[....##...@.......Noise: ---------  Time: 253.8 (0.0) ...........##........###S:j/]a) +0 hammer ..........##.........#Cast: Kinetic Grapnel .....................# .##.............∩....# .##.........########...# ............###.. ..#.........##. #...........# _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _You see here a +0 robe. _Found Afiditah's General Store. _Found a scroll labelled JAWETU LYGG. _c - a scroll labelled JAWETU LYGGS:j#?' S:j? §§§###§##§§§§.§§##§§§§§§§#§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§@§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled JAWETU LYGG, it crumbles to dust.S:jCF+4.8 (1S:jKS:jN S:jWU*_It was a scroll of poison.U:jp=U:jx?&5U:jFU:j U:j. &6U:j; U:j U:jve U:jj &7U:j|q U:jr U:j ☼☼§§§☼☼☼☼☼☼☼☼☼☼☼☼U:j C8U:j]☼.§☼##§☼☼☼☼☼☼☼☼☼☼☼U:jd&9U:jiU:jmU:j"○○§§§○☼○§☼○○☼§§○○☼☼☼☼§☼§○☼○○○○○U:jw'60U:jU:juV:jq>☼○.§○##§○○○○○§☼☼☼☼§@☼§☼§☼○☼☼☼☼○§☼☼☼☼○○○☼○☼1V:j?V:j@V:jנ8☼°○☼§☼°§§§°○°§○°°☼○§§°☼☼°☼@○○☼○○§○§°○°°☼☼°☼°°V:jգ&2V:jV:jV:j#`☼§○°.§°##§.°☼☼.☼§§.☼§○.§○°V:j=%J°°§○○..☼§.☼§§§☼○.○☼@○§○§○°○○○○°§○☼.○..§§§§§☼§○○°°°○°.☼..○V:j(&3V:j8/V:jd0V:jc○..☼.##§..○☼○☼°.§°...§○○..○°☼§.☼○○@°§○§○.☼○°○○.○°°§°☼.°☼☼...§§§☼○.○○☼V:j&4V:jSV:j$○§°○☼§.○☼○☼..§..☼☼°°.○☼○§§§○°°○@.§°§°°.°°.§°..§.○..°☼○☼°°...☼☼§☼○§☼°☼○°V:j6&5V:jI?V:jAV:j}*☼°☼###☼##○☼.○°○°☼#☼☼○☼....°○☼☼☼§°..°@.☼.☼..☼○.....☼.°○...☼○☼§☼○☼..○°§☼.☼°°☼.○6V:jV:j+.°.°.☼○☼.°○°○○.°○°☼☼§.☼.....☼.°☼○°○○○☼○.☼○○☼..°V:j0&7V:jDV:jDw○.○###○##.○°.##☼....○#○☼○☼..○○☼.°..☼○☼☼..○.°○☼.○○☼○.○..○°.....○...°○°○☼○.°○☼..○°8V:jV:j[.○°○..°...☼..°°°..○..○.....○...○.○☼°.°°°○∩.○°°○.9V:jaV:jnV:jI  ##....##○.○###○##.○. .#....##☼.....# ## ##.#...○#○○°○..°○  #..#....☼....☼..°°##..#.#..##..○.....  ##....☼☼..°..○ ##..#.##.○○☼...### ......[....##○....○.○..○....@..○.#####...○.....# ○...○.○☼°.°..# ...)....#.......###.##..○.#°○.○...°.....○....°V:j 7○.....°○.°°○°.°..°°°.°○.....○∩.○..°○°70V:j|q  #....##○.....# ## ##.#....#°○.○...°  #......○...##..#.#..##..°.  ##....○○.....° ##..#.##.°°○...### ......[.....°.°..°.....##......°.#####...○@....# ○...°.°○##......○∩.○## #.####.###.#.#V:j ..°.°........°...........°°......°∩.°.°.1V:jL V:jm V:j^Really walk into that cloud of poison gas? Y - Yes  N - NoX:jgX:jņ.###....#....##......#SomeSpaghetti the Tinkerer ## ##.#....#.°.°.....#Mountain Dwarf#..#.........○....#X:j Health: 20/20 ========================##..#.#..##........#Magic: 4/4========================X:jђ##.....#..##○○......#AC: 6Str: 12 ##..#.###..##○...○...###EV: 9Int: 15 ......[....##°..........SH: 0Dex: 8 ...........##........###XL:  2 Next:  3% Place: Dungeon:1 ..........##...°@....#Noise: ---------  Time: 271.8 (0.0) .........°......○....#a) +0 hammer .##............°∩.°..#Cast: Kinetic Grapnel .##.........########°..# .........○..###.. ..#.........##. #...........# ...)....#.... #.####.###.#.# _Found a scroll labelled JAWETU LYGG. _:j2mc - a scroll labelled JAWETU LYGGThe air fills with toxic fumes!  As you read the scroll labelled JAWETU LYGG, it crumbles to dust. _It was a scroll of poison.  Okay, then.X:j. _X:j2X:j3###....#....##......#  ##.#....#.°.°.....# #..#.........○....#  ##..#.#..##.# ##.....#..##○○......# ..#.###..##○...○...#[....##°.##.### ##...°.@...# °......○....# ##.°∩.°..# ##.#°..#○..# ##.#...# #. .# . ...°°°°...°....°:j4im.∩....X:j522.8 (1 _X:j aX:j:\c  ##.#....#...  #......°##..#.#..##.... ##....°°..#.##...°...#### .....[....##.................#### ##. ......° ##∩########...#.# .##....#.X:je9.........X:jh&3X:joX:jqY:j  #..##..#.#..## ##.... #..#.##### .....[...........#### ##. .. ##∩########...# ....# ##..... .##.##.####...#4Y:j8X #..#.# ##..#.#..##.#  ##.....#..##.##..#.###..##.####.[....##....##.###.##.#.# .##.@....# .##.#...#.# ##... ..#.# #.. #.# . ...)....#.... #.####.###.#.# #.##....# . #.##.##.####...#Y:jZY:j3e&5Y:jPY:jck_c - a scroll labelled JAWETU LYGGThe air fills with toxic fumes!  As you read the scroll labelled JAWETU LYGG, it crumbles to dust. _It was a scroll of poison. _There is an entrance to Afiditah's General Store here.Y:jMWelcome to Afiditah's General Store! What would you like to do?  a -  5 gold a +0 clubb -  20 gold a +0 dagger  c -  35 gold a +0 flail  d -  130 gold a parchment of Airstrike  e -  328 gold a parchment of Rimeblight  f -  30 gold a potion of curing (unknown)  g -  160 gold 2 potions of mutation (unknown)  h -  219 gold the +0 robe of Karokh {Will+ Regen+ Int+4} You have 8 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list\:j \:j \:j M #..#..............#SomeSpaghetti the Tinkerer##..#.#..##........#Mountain Dwarf##.....#..##........#Health: 20/20 ======================== ##..#.###..##........####Magic: 4/4======================== ......[....##............AC: 6Str: 12 ...........##........###EV: 9Int: 15 ..........##.........#SH: 0Dex: 8 .....................#XL:  2 Next:  3% Place: Dungeon:1 .##.............@....#Noise: ---------  Time: 275.8 (0.0) \:jN $.##.........########...#a) +0 hammer ............###...Cast: Kinetic Grapnel ..#.........##.. #...........#. ...)....#.... #.####.###.#.# #.##....#. #.##.##.####...# _c - a scroll labelled JAWETU LYGGThe air fills with toxic fumes!  As you read the scroll labelled JAWETU LYGG, it crumbles to dust. _It was a scroll of poison. _Okay, then. _There is an entrance to Afiditah's General Store here.\:j Q]:jI]:j]:jD]:jf _]:j%]:j]:jB]:j]:j]:jq]:jo]:j]:jZ]:j]:j]:jc,]:jP]:j]:j]:j&]:j]:j ]:jA i#.#..## ..#..##........# ###..##........#### [....##............ ##........### ##.........# .....# ∩....### .....########..@# 81.8 (6.....# ###....# # .#..## ....# #) ...# ..#.... .. ##...###.#.# .#. #..# ..# . ##. ..###...# #. ## .........#]:j3 ]:j6 +2.8 (7]:j ]:jw ) _Found a long sword._:j>_:j_:j_:j`:jF`:jX`:j`:j `:j*`:jϾ,`:jw`:j`:j`:j2`:j`:jh`:j`:j`:jV`:j+`:jNR`:jE`:j,`:j=`:jo`:j`:j`:jY`:jx`:jL,`:j+`:j`:j,`:j`:j,`:j,`:j`:jd `:jBX`:jb`:j`:j`:j`:jX`:j#.....#### ##........###....## #.........# ####..# ..........# ###..# ∩....####....#`:j  .########...#.....# .# ###....##.# .# #.#..###.# .# #)....#@.# 303.8 (21.0) ...##...## `:jG Y #.# ..#.# ##..#   . ###. ...#  `:jq #...# #. .#.##  ....# ## .  `:j l  #.... ..   `:j   .# #.. #>   #...  `:j E `:j'`:j@(,4.8 (22`:j4`:j>H _Found an escape hatch in the floor.`:jS@,5.8 (23`:jE`:jI- _e - a ring of willpowera:jkF ###....## #. ####.. . ###.∩....####....########...#..... ###....##. #.#..###.#)....#......##..@## #.# ..#.# ##..#  . ###. .. #...# #. #.#.# .#...#. #.a:j#. .. ......  a:ja:j16.8 (1.0)a:j:a:ja:jJ .##.###....## #.# ####..# ..# ###..# .∩....####....# .a:jOK #...#.....# .# ###....##.# .# #.#..###.# .# #)....#..# .a:jK ( ...##.@.## .#.# ..#.# ##..#a:jK   . ###. ....# a:jK #...# #. #.#.##.# ##...#.##.... #.. #.#a:jL #.##.# #.. #>#.#... #. ..#.a:jg Y7a:j5 Q.##.###....## .##...# ####..#..# ###..#.∩....####....#.#...#.....#.# ###....##.#.# #.#..###.#.# #)....#..#. ...##@..## #.#.# ..#.# ##..# . ###. ....##...# #. #.#.##.# ##...#.##.... #.. #.##.##.# #.. #>#.#... #. ..#.a:jE Y8a:jna:jXqa:jSva:j'xb:j˪3M....#### .##........###....# .##..# #.....# ###....∩....###########...#.....####....##.#.#..###.###)...@#.. .... .....##...## #.#.# ..#.# ##. ###. ....#.#b:j]b:j&9b:jb:jb:j@+b:j3b:j 9b:j:b:jiF~.##.####.##........###....##.##...# ####..#..# ###..#.∩....####....#.#...#.....#.# ###....##.#.# #.#..###.#.# #)..@.#..# #.... #.....##...## ##.#.# ...#.# ##..# # . ##. ....##...# #. #.#.##.# ##...#.##.... #.. #.##.##.# #.. #># .....#... #. ..#b:j~Ib:jY'10b:j^b:j_b:j..##.####.##........###....##.##.........# ####..#.....# ###..#.∩....####....#.#...#.....#.# ###....##.#.# #.#..###.#.# #).@..#..# .#.... #.....##...###.#.# ....#.# ##..# .# .#####. ....# .####...# #. #.#.b:j## .# ##...#.# .####.... #.. #.# .####.##.# #.. #># ......#... #. ..#b:jb:j9&1b:jb:jr> $[....##.####.##........###....##.##.........# ####..#...# ###..#.∩....####....#.#...#.....#.# ###....##.#.# #.#..###.#.# #)@...#..# ..#.... #.....##...## .###.#.# .....#.####..#.# .#####. ....# #.####...# #. #.#.##.# ##...#.# #.####.... #.. #.# #.####.##.# #.. #># #......#... #. ..#2b:j4 y.[....##.####.##.###....##.##.# ####..#.# ###..#.∩....####....#.#...#.....#.# ###....##.#.# #.#..###.#.# #@....#..#.#.... #.....##...## #.###.#.#......#.####..#.#.#####.. ....# ##.####...# #..#.#.##.# ##...#.# ##.####.... #.. #.#  #.####.##.# #..##># ##......#... #. ..#3 _You see here a +0 long sword.c:jqWc:j^&4c:jac:jg) _f - a +0 long swordc:jGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer (weapon)f - a +0 long sword Armour (go to first with [)  c - a +0 ring mail (worn)  d - a +0 cloak (worn)b - a +0 robe Jewellery (go to first with "=)e - a ring of willpowerd:j f - a +0 long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 8.4 XLs.  Current attack delay: 1.4. Damage rating: 9 (Base 10 x 95% (Dex) x 100% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “While we were at grips with this great army and their dreadful broadswords (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.f:j Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  f - a +0 long sword Armour (go to first with [)  c - a +0 ring mail (worn) f:j6 d - a +0 cloak (worn)  b - a +0 robe Jewellery (go to first with "=)  e - a ring of willpower f:j% f:jc, f:j3 (.[....##............####SomeSpaghetti the Tinkerer ......##........###....##Mountain Dwarf .....##.........# ####..#Health: 20/20 ======================== ................# ###..#Magic: 4/4======================== ...........∩....####....#f:j94 AC: 6Str: 12 .......########...#.....#EV: 9Int: 15 .......####....##.#SH: 0Dex: 8 .......#f:je4 #.#..###.#XL:  2 Next:  3% Place: Dungeon:1 .......#f:j5 _#@....#..#Noise: ---------  Time: 314.8 (0.0) ...#.... #.....##...##a) +0 hammer #.###.#.#......#.####..#Cast: Kinetic Grapnel ...# ..#####.. ....# ##.####...# #..#.#.## ..........# ##...#.# f:j65 5##.####.... #.. #.##.####.##.# #..##># ##......#... #. ..# f:j\5 m_There is an entrance to Afiditah's General Store here. _Found a long sword. f:j5 _Found an escape hatch in the floor. _e - a ring of willpower _You see here a +0 long sword. f:j5 _f - a +0 long swordf:j.< f:j? f:jE f:jF g:jNCg:j+g:jg:jg:jl,g:jg:jug:jg:j+g:jg:jAt##.##...∩....####....# ##.##.........########...#.....# #.............# ###....##.##.........# #.#..###.##g:jz;...# ####.....#..#)....#....#####.....##...## .##.####.###.#.#......#.####..# . #.##....##......#####..#....# g:j# #.##.##.####..@## #..#.#.##22.8 (8 g:jn ...............# ##...#.# g:j"t #.#.###.####.... #..##.#  ..... #.####.##.# #..##># ......###......#... #..#..###........... .......#............ g:jB.......#...........>. .......#...........g:jg:j |3.8 (9 _Found a stone staircase leading down.g:jg:jg:j|\ _Unknown command.h:j_h:j3h:jh:jh:j| _h:j^h:j@h:jh:jh:j h:jp You encounter a hobgoblin and a goblin.h:j#.###.#.##.####..# ....##......#####..#....# ##.####...## #..#.#.## ..## ##...#.# ###.####....# #..##.#  #.####.##.#### #..##># #......#.....###..#..# .##.............## ..#.............@.# ..#>...# h:j#..#................. ..#...................##.....................∩..................g   hobgoblin (asleep) ####.............#......g   goblin (asleep) #####..........g##g.....####.....###h:jx30.8 (7g.g.h:jl rThe hobgoblin shouts!h:j.ggwandering)r   rat (wandering)==1.8 (8 _You encounter a rat.i:jR  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i:j8i:jd9i:jaAi:jXE _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j:jK#.###.#.#......#.####..# ##....##......#####..#....# ##.##.####...## #..#.#.##....## ##...#.# #.###.####....# #..##.# .. #.####.##.#### #..##># ..###......#.....###..#..#.##....##.#.#.#.>...#.#...#...##.r.∩j:j(.#.g#g..... .#####.##...... ...####.....###j:j7g.j:jUg.rj:j.gr   rat (wandering)j:j+2.8 (1j:j9j:jV'( _The goblin shouts!k:jh  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k:j > _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k:j5 ;.####.###.#.#......#.####..# .##....##......#####..#....# .##.##.####...## #..#.#.##....## ##...#.# .#.###.####....# #..##.#. #.####.##.#### #..##>#.###......#.....###..#..#.##.##.#.#.#.>...#.#...#..##.r..∩k:j f.g.g...... .#####.#...... ..#####.##...... †...####.....###k:j\ &g.k:j 2g.k:jr .rk:j .r   rat (wandering)k:j P--3Kinetic Grapnel _k:j^ k:j l:j1 #.####.###.#.#......#.####..# #.##....##......#####..#....# #.##.##.####...## #..#.#.##...## ##...#.# #.#.###.####....# #..##.#. #.####.##.#### #..##>#.###......#.....###..#..#.##.##.#.#.#.>...#.#..#...##.gg....∩.r.. ..#####.#.......#####.##...... .†...####.....###g.g.r.r   rat (wandering)--4m:jR  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m:jU#.####.###.#.#......#.####..#  SomeSpaghetti the Tinkerer #.##....##......#####..#....#  Mountain Dwarf #.##.##.####...## #..#.#.##  Health: 20/20 ======================== ...............## ##...#.#  Magic: 3/4==================------ #.#.###.####....# #..##.#  AC: 6Str: 12 .... #.####.##.#### #..##>#  EV: 9Int: 15 ....###......#.....###..#..#  SH: 0Dex: 8 .....##.............##  XL:  2 Next:  3% Place: Dungeon:1 m:jUP.....#..........@....#  Noise: ---------  Time: 334.8 (0.0) .....#...........*...#  a) +0 hammer .....#............*......  Cast: Kinetic Grapnel .....#............gg...... ....##..................... m:j:V ........∩..................  g   hobgoblin ..#####.............#..r...  g   goblin ...#####...........##......  r   rat (wandering) .†...####.....### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 3% risk of failure)  m:jqVConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  m:jjWvPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)m:j5#.####.###.#.#......#.####..#SomeSpaghetti the Tinkerer #.##....##......#####..#....#Mountain Dwarf #.##.##.####...## #..#.#.##Health: 20/20 ======================== ...............## ##...#.#Magic: 3/4==================------ #.#.###.####....# #..##.#m:jn@AC: 6Str: 12 .... #.####.##.#### #..##>#EV: 9Int: 15 ....###......#.....###..#..#SH: 0Dex: 8 m:j.....##.............##XL:  2 Next:  3% Place: Dungeon:1 .....#..........@....#Noise: ---------  Time: 334.8 (0.0) m:jު.....#...........*...#a) +0 hammer .....#............*......m:jkCast: Kinetic Grapnel .....#............gg...... ....##..................... ........∩..................g   hobgoblin (grapneled) ..#####.............#..r...g   goblin ...#####...........##......m:jr   rat (wandering) .†...####.....###Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  m:jPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.m:j<g.g..>rm:jq6=5.8 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is almost dead.n:j   Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n:jw#.####.###.#.#......#.####..#  SomeSpaghetti the Tinkerer #.##....##......#####..#....#  Mountain Dwarf #.##.##.####...## #..#.#.##  Health: 20/20 ======================== ...............## ##...#.#  Magic: 2/4============------------ #.#.###.####....# #..##.#  AC: 6Str: 12 .... #.####.##.#### #..##>#  EV: 9Int: 15 ....###......#.....###..#..#  SH: 0Dex: 8 .....##.............##  XL:  2 Next:  3% Place: Dungeon:1 .....#..........@....#  Noise: =--------  Time: 335.8 (0.0) .....#...........*...#  a) +0 hammer .....#......n:jh .....gg......  Cast: Kinetic Grapnel .....#.................... ....##..................... ........∩...............r..  g   hobgoblin (grapneled) ..#####.............#......  g   goblin ...#####...........##...... .†...####.....### _The hobgoblin is almost dead.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, grapneled, 74% to hit)o:j2,hgggoblin, wielding a +0 dagger (67o:jn#.####.###.#.#......#.####..#SomeSpaghetti the Tinkerer #.##....##......#####..#....#Mountain Dwarf #.##.##.####...## #..#.#.##Health: 20/20 ======================== ...............## ##...#.#Magic: 2/4============------------ #.#.###.####....# #..##.#AC: 6Str: 12 .... #.####.##.#### #..##>#EV: 9Int: 15 ....###......#.....###..#..#SH: 0Dex: 8 .....##.............##XL:  2 Next:  3% Place: Dungeon:1 .....#..........@....#Noise: =--------  Time: 335.8 (0.0) .....#...........*...#a) +0 hammer .....#...:jom........gg......Cast: Kinetic Grapnel .....#.................... ....##..................... ........∩...............r..g   hobgoblin (grapneled) ..#####.............#......g   goblin (grapneled) ...#####...........##...... .†...####.....###Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin.o:jn0 g.g.6.8 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin. _The goblin is heavily wounded.p:jBcgThe kinetic grapnel hits the goblin. _The goblin is heavily wounded.  The grapnel guides your strike. You hit the hobgoblin but do no damage.The hobgoblin is almost dead.  The hobgoblin barely misses you. The goblin hits you with a +0 dagger.  The hobgoblin barely misses you.p:j|m g 2 hobgoblins (1 wandering)You encounter a hobgoblin.p:jo]19--8.2 (1.4p:jKxp:j'}= _The goblin hits you but does no damage.p:jm >You hit the hobgoblin.p:j  g.  You kill the hobgoblin!The hobgoblin shouts! You hear a loud squeak.p:j    hobgoblinThe grapnel comes loose from the goblin.p:jp10=9.6 _The goblin completely misses you.p:jU} g.  You closely miss the goblin.The goblin is heavily wounded.r.rg.p:j_.r   rat (wandering)20==-41.0p:j=gp:jx| _The goblin closely misses you. The goblin hits you but does no damage.q:jHP )You sock the goblin!g.r.q:jwQr   ratq:jv3-2.4 _You kill the goblin!q:jh  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q:jrg#.####.###.#.#......#.####..#  SomeSpaghetti the Tinkerer #.##....##......#####..#....#  Mountain Dwarf #.##.##.####...## #..#.#.##  Health: 20/20 ======================== ...............## ##...#.#  Magic: 1/4======------------------ #.#.###.####....# #..##.#  AC: 6Str: 12 .... #.####.##.#### #..##>#  EV: 9Int: 15 ....###......#.....###..#..#  SH: 0Dex: 8 .....##.............##  XL:  2 Next: 13% Place: Dungeon:1 .....#..........@....#  Noise: =--------  Time: 342.4 (0.0) .....#..........)*...#  a) +0 hammer .....#......q:jh......*......  Cast: Kinetic Grapnel .....#.............g...... ....##..................... ........∩..................  g   hobgoblin ..#####.............#r.....  r   rat ...#####...........##...... .†...####.....### _You kill the goblin!Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)r:j#.####.###.#.#......#.####..#SomeSpaghetti the Tinkerer #.##....##......#####..#....#Mountain Dwarf #.##.##.####...## #..#.#.##Health: 20/20 ======================== ...............## ##...#.#Magic: 1/4======------------------ #.#.###.####....# #..##.#AC: 6Str: 12 .... #.####.##.#### #..##>#EV: 9Int: 15 ....###......#.....###..#..#SH: 0Dex: 8 r:jϑ.....##.............##XL:  2 Next: 13% Place: Dungeon:1 .....#..........@....#Noise: =--------  Time: 342.4 (0.0) .....#..........)*...#a) +0 hammer .....#............*......Cast: Kinetic Grapnel .....#.............*...... ....##..............*...... ........∩..................g   hobgoblin ..#####.............#r.....r   rat ...#####...........##...... .†...####.....### _You kill the goblin!Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)r:jHkg.r.r:j(Ok>..3.4 (1r:j{mr:j o  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit) r:joQ_The kinetic grapnel misses the hobgoblin.s:j  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s:jL#.####.###.#.#......#.####..#  SomeSpaghetti the Tinkerer #.##....##......#####..#....#  Mountain Dwarf #.##.##.####...## #..#.#.##  Health: 20/20 ======================== ...............## ##...#.#  Magic: 0/4s:j,------------------------ #.#.###.####....# #..##.#  AC: 6Str: 12 .... #.####.##.#### #..##>#  EV: 9Int: 15 ....###......#.....###..#..#  SH: 0Dex: 8 .....##.............##  XL:  2 Next: 13% Place: Dungeon:1 .....#..........@....#  Noise: =--------  Time: 343.4 (0.0) .....#..........)*...#  a) +0 hammer .....#............g......  Cast: Kinetic Grapnel .....#.................... ....##..................... ........∩...........r......  g   hobgoblin ..#####.............#......  r  s:j~[37m rat ...#####...........##...... .†...####.....### _The kinetic grapnel misses the hobgoblin.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)s:jP#.####.###.#.#......#.####..#SomeSpaghetti the Tinkerer #.##....##......#####..#....#Mountain Dwarf #.##.##.####...## #..#.#.##Health: 20/20 ======================== ...............## ##...#.#Magic: 0/4------------------------ #.#.###.####....# #..##.#AC: 6s:jStr: 12 .... #.####.##.#### #..##>#EV: 9Int: 15 ....###......#.....###..#..#SH: 0Dex: 8 .....##.............##XL:  2 Next: 13% Place: Dungeon:1 .....#..........@....#Noise: =--------  Time: 343.4 (0.0) .....#..........)*...#a) +0 hammer .....#............*......Cast: Kinetic Grapnel .....#.............*...... ....##..............*...... s:j........∩...........r......g   hobgoblin ..#####.............#......r   rat ...#####...........##...... s:j?.†...####.....### _The kinetic grapnel misses the hobgoblin.Casting: Kinetic Grapnel (safe; 3% risk of failure)  s:jqConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lines:j3Aim: a hobgoblin (74% to hit)s:j r.g..4.4 (1Kinetic Grapnels:j Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit) _The kinetic grapnel misses the hobgoblin.u:j D#.####.###.#.#......#.####..#  #.##....##......#####..#....#  #.##.##.####...## #..#.#.##  ...## ##...#.#  #.#.###.####....# #..##.#. #.####.##.#### #..##>#.###......#.....###..#..#.##.##.#.#.#.)g...#.#..#....##.r.....∩..#####.#...... †...#####.##.... ..†...####.....###g>r.u:j u:j< _1======-5u:jv Kinetic Grapnelu:j| u:j v:j 7r.v:j v:jG g17----=6.8 (1.4v:jz v:j! m _You closely miss the hobgoblin. The hobgoblin hits you.w:j&7r.w:jƅ7r.w:j>w:j"5------8.2 _You closely miss the hobgoblin. The hobgoblin hits you. x2w:jsU  You hit the hobgoblin.  The hobgoblin is almost dead.w:j^Ym13-----9.6w:ji _The hobgoblin hits you. The rat closely misses you.w:j#L  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.The hobgoblin hits you but does no damage.w:j!M O======50.9 (1.3w:j^ w:j d _The rat barely misses you. The hobgoblin barely misses you.w:jyz m †You hit the hobgoblin.w:j΃ r   rat  You kill the hobgoblin!w:jՉ 6202.3 (1.4w:j w:j _The rat barely misses you. The rat misses you.x:jth )You sock the rat!x:j%)x:j,i43.7Kinetic Grapnelx:j3x:j8G _You kill the rat!x:j   Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x:j8> _You don't know that spell.z:j_z:j7bDrink which item? Potions  g - a potion of magic[?] describe selectedz:jz:jz:jz:j##.####.###.#.#......#.####..#SomeSpaghetti the Tinkerer#.##....##......#####..#....#Mountain Dwarf#.##.##.####...## #..#.#.##Health: 13/20 ===============---------...............## ##...#.#Magic: 1/4======------------------#.#.###.####....# #..##.#AC: 6Str: 12 ..... #.####.##.#### #..##>#EV: 9Int: 15 .....###......#.....###..#..#SH: 0Dex: 8 ......##.............##XL:  2 Next: 24% Place: Dungeon:1 ......#.........@†....#Noise: =--------  Time: 353.7 (0.0) ......#..........)>...#a) +0 hammer ....z:j6..#...................Cast: Kinetic Grapnel ......#.................... .....##..................... .........∩.................. ...#####.............#...... †...#####...........##...... ..†...####.....### _The rat barely misses you. The rat misses you.You sock the rat! _You kill the rat!Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.z:jGP  Okay, then.z:jz:jz:j. _z:j[ 4= _2======15=========z:j z:j 6===z:jz z:j z:j z:ji z:j^ z:jx z:j z:j z:jv z:jI ==7=3======z:jS Bz:j] 98========z:j 9==4=======20==  Things that are here:  a +0 dagger; a goblin corpse====== _==z:j z:j z:j Bz:j z:ji Bz:j z:j ,z:j z:j Xz:jP z:j z:jU #....# #..##.# ###.##.#### #..##># ....#.....###..#..# ...##..#.# .......†....#.. ..)>...#.#..# ............### ......## ....# -89.7 (36.0).....# .....## ....############## ## ## #### > -90.7 (37 _Found a stone staircase leading down.{:j1 _{:jI B{:j>Q {:jR ,{:j]q ....†....#....#  ....)>...#.#..#  ..........###  ......# ...........## ...........# #.........#  ##...#  ########  3.0) ### ##   ##.......##   #........>   #...#   #...#    .........#   ..){:jt #     {:j A4.7 (4{:j {:j8 $ _Found a spear.|:j |:j) |:j   There is a stone staircase leading down here. _|:j |:j |:jqC R|:j E |:jQ |:j B|:j |:j n|:j B|:jڥ |:jC |:j |:jf |:j' ,|:j |:j_ |:jG ,|:jd |:j n|:j0 |:jN B|:j& |:jp |:jS |:j |:j 4|:j |:j |:j~ |:j|:j|:j$,|:j|:j |:jB|:j|:j.|:jr|:jK|:j|:j,|:j !|:jP)|:j*|:jT+|:j,|:jq/|:j1|:j1|:jK3|:j9|:j1<|:j<|:j=|:jc?|:jvA,|:jlB|:jC|:jD|:j,E|:jpE|:jI|:jJ|:jQK|:jL|:jN|:jP|:j(Q|:jR|:jT|:jU|:jV|:jW|:j{Z|:j]g  You encounter 3 jackals.|:jl #≈≈####### ##.##... ....###....... ...h### #....#... #....h #### ##..#..... #..... #..####......).. #...h$###.#.....##.#### #.....#.........##.##.. #.....#........###.##.# #.#.###..#....... #.....###..##..#.#.#.## #..... #............# Kinetic Grapnel #..... #.............## #..... ...............# ###.#. ......%........# hhh 3 jackals (asleep)|:jm ....#...............# ....##...............##................#|:jx .h454.7 (60.0)  Found 10 gold pieces.|:j${F.h|:j{G.h|:j }G.h|:j΄Ohhh|:jK====5.7 (61|:j9%|:jp* _The jackal barks! x2}:jW  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}:j\ #≈≈####### ##.##... SomeSpaghetti the Tinkerer ....## ##....... Mountain Dwarf ....### #....#... Health: 20/20 ======================== #..h.. #### ##..#..... Magic: 3/4==================------ #..... #..####......).. AC: 6Str: 12 #....h###.#.....##.#### EV: 9Int: 15 #....h#.........##.##.. SH: 0Dex: 8 #....*#........###.##.# XL:  2 Next: 24% Place: Dungeon:1 #.....@.#.###..#....... Noise: ====-----  Time: 455.7 (0.0) #.....###..##..#.#.#}:jh\.## a) +0 hammer #..... #............#  Cast: Kinetic Grapnel #..... #.............## #..... ...............# ###.#. ......%........# hhh 3 jackals ....#...............# ....##...............# #................# _The jackal barks! x2  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)~:j~#≈≈####### ##.##... SomeSpaghetti the Tinkerer....####....... Mountain Dwarf....####....#... Health: 20/20 ========================#..h.. #### ##..#..... Magic: 3/4==================------#..... #..####......).. AC: 6Str: 12#....h###.#.....##.#### EV: 9Int: 15#....h#.........##.##.. SH: 0Dex: 8#....*#........###.##.# XL:  2 Next: 24% Place: Dungeon:1#.....@.#.###..#....... Noise: =~:j ===-----  Time: 455.7 (0.0)#.....###..##..#.#.#.## a) +0 hammer#..... #............# Cast: Kinetic Grapnel#..... #.............###..... ...............####.#. ......%........# hhh 3 jackals (1 grapneled)....#...............#....##...............##................#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.~:jG.h~:jW.h$h~:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.  The jackal is severely wounded.~:j`=---6.7 (1~:j¤y% _The jackal bites you but does no damage.~:j'  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jBH #≈≈####### ##.##... SomeSpaghetti the Tinkerer ....## ##....... Mountain Dwarf ....### #....#... Health: 20/20 ======================== #..... #### ##..#..... Magic: 2/4============------------ #..h.. #..####......).. AC: 6Str: 12 #....$###.#.....##.#### EV: 9Int: 15 #...h.#.........##.##.. SH: 0Dex: 8 #....h#........###.##.# XL:  2 Next: 24% Place: Dungeon:1 #.....@.#.###..#....... Noise: =--------  Time: 456.7 (0.0) #.:jI....###..##..#.#.#.## a) +0 hammer #..... #............#  Cast: Kinetic Grapnel #..... #.............## #..... ...............# ###.#. ......%........# hhh 3 jackals (1 grapneled) ....#...............# ....##...............# #................# _The jackal bites you but does no damage.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, grapneled, 67% to hit):jsKT *h:jW zh.  Aim: a jackal (67% to hit):j~ H#≈≈####### ##.##... SomeSpaghetti the Tinkerer....####....... Mountain Dwarf....####....#... Health: 20/20 ========================#..... #### ##..#..... Magic: 2/4============------------#..h.. #..####......).. AC: 6Str: 12#....$###.#.....##.#### EV: 9Int: 15:j1 Y#...h.#.........##.##.. SH: 0Dex: 8#....h#........###.##.# XL:  2 Next: 24% Place: Dungeon:1#.....@.#.###..#....... Noise: =--------  Time: 456.7 (0.0):j #.....###..##..#.#.#.## a) +0 hammer#..... #............# Cast: Kinetic Grapnel#..... #.............###..... ...............#:j###.#. ......%........# hhh 3 jackals (1 grapneled)....#...............#....##...............##................#:jCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line:j[Aim: a jackal (67% to hit)  The kinetic grapnel hits the jackal.:j}R.h.h.h.h:jA7.7 (1:j;%:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (67% to hit)  The kinetic grapnel hits the jackal. _The jackal is almost dead.:j i .hYou hit the jackal.:j D.h:ja .hThe jackal is severely wounded.:j, y  The jackal closely misses you. The jackal bites you.:j' ]19--9.1 (1.4:j! ;%:j S _The jackal barely misses you.:jK †The grapnel guides your strike. You hit the jackal.:j_1h.:j  2 jackalsYou kill the jackal!The jackal bites you but does no damage. x2:j93160.5% _The jackal closely misses you.:jT The jackal bites you but does no damage. x2closely misses you.You closely miss the jackal.  The jackal is severely wounded.The jackal closely misses you. The jackal bites you.  The jackal bites you but does no damage.14--------1.9:jcZ f% _The jackal bites you.:jH †You sock the jackal!    jackalYou kill the jackal!The jackal bites you but does no damage.------73.3:jd% _The jackal bites you.:j~  You hit the jackal.  The jackal is severely wounded.The jackal barely misses you.4.7:j;%:j> _The jackal bites you but does no damage.:jN`  You closely miss the jackal.The jackal is severely wounded.The jackal bites you but does no damage.:ja-6.0 (1.3:jsh:jjT _The jackal closely misses you.:j+  You closely miss the jackal.The jackal is severely wounded.15==3======7.3:je% _The jackal misses you.:jՊ j †You hit the jackal.:j R:jn :j ==448.7 (1.4Kinetic Grapnel:j{ ;%:j J _You kill the jackal!:jFD :jF :jW :jZ H _No target in view!:j!E #≈≈# ##.## ....## ## ....#### #....# #.....##### ##..# #.....##..####......) #....$###.#.....##. #.....#.........##.## #....†#..###.##. #....@..#.###..#...... #.....###..##..#.#.#. #.....# #............#:jF5 #.....##. #.....#. ###.#........%. ....#. ....##. #.:jM:jR;-90 _:j"Y:j\s _You see here a jackal corpse.:jZ M...#≈≈#.....###.....#≈≈####### ##.##.....## #........#### #....#### ##..#....##..####......).$###.#..#.#.........#........###.##†..#.#.....##..##..#.#.##.....# #............#....##-70 _:j~& %  Things that are here: _a jackal corpse; a jackal corpse:j iM.≈≈..###...##....∩....#≈≈#.....###.#≈≈####### ##.##.....## #........#### #....#### ##..#....##..####......).$###.##.†#........###.##†..#.#.....#.....###..##..#.#.#.#....#:j{ :jG u6=======1:j ;%:j 5 _Found Caenga's Weapon Emporium.:jRxM#..~≈≈~...###.........≈≈..###...##....∩....#≈≈#.....###.#≈≈####### ##.##.....## #.........#### #....#### ##..#....##..####......).##.##..†#........###.###....†..#.###..#......####.#..:ju2%:j:j+3.7 (2:jR;%:j> _You now have 18 gold pieces (gained 10).:jmM#..~~....# #### #..~≈≈~...###.........≈≈..###...##....∩....#≈≈#.....###..#≈≈####### ##.##.## #.........#### #....#### ##..#.....####......).##.##..:j!#....†#........###.##.#.....#:j:jʻ+4.7 (1:j:j+:j? ##..~~....# ########..~≈≈~...####......≈≈..###...###∩....#≈≈#.....#####.###.....#≈≈# ##.###.....## ###.....#### #....# #.....##### ##..# #...@.##..####......) #.....###.#.....##. #.....#.##.## #....†#.###.##:j #....†..#.###..# #.....###..##..#.#.#. #.....# #. #.....##. #.....#:j:jq7==5:j:j@:j`5 ##..~~....# #### ####..~≈≈~...### #......≈≈..###...## #∩....#≈≈#.....#####.## #.....#≈≈# ##.## #.....## ## #.....#### #....# #.....##### ##..# #..@..##..####...... #.....###.#.....##. #.....#.##.:j6X #....†#.###. #....†..#.###..# #.....###..##..#.#.# #.....# # #.....## #.....#:jz=:j@&6:jF:jkH:jn ##..~~....# #### ####..~≈≈~...### #......≈≈..###...## #∩....#≈≈#.....#####. #.....#≈≈# ##. #.....## ## #.....#### #.... #.....##### ##..# #.@...##..#### #.....###.#.....##. #.....#.##. #....†#.###. #....†..#.###..# #.....###..##..#.#. #.....# # #.....## #.....#:jƣ:jY4======7:j:j:j>P ##..~~....# #### ####..~≈≈~...### #......≈≈..###...## #∩....#≈≈#.....#####. #.....#≈≈# ##. #.....## ## #.....#### # #.....##### ##..# #@....##..#### #.....###.#.....## #.....#.## #....†#.### #....†..#.###..# #.....###..##..#.# #.....# # #.....## #.....#:j:j&8:jA":j#:j, Q:j ?M #~.~~~.~.# ## ##..~~....# #######..~≈≈~...###.........≈≈..###...##.#∩.....####.....#≈≈####### ###.....## ##.....#### #...### ##..#..####....##.##.....#.........###.....#=9:j :j :j<SM..~~~.. ## #~.~~~.~.# ## ##..~~....# #######..~≈≈~...###.........≈≈..###...##.∩.....###:j≈≈####### ### ##...@.#### #...###### ##..#..####....#.....###.#.....##.##.....#:j:jU8=80:jn:j:j:]M≈.~ ..~~~.. ## #~.~~~.~.# ## ##..~~....# #######..~≈≈~...###.........≈≈..###...##.∩.....###≈≈####### ## #.....#### #...####.....##### ##..##.....##..####....#.....##:j:j/G======1:j:j:j #..~≈.~..# #..~~~...#  #~.~~~.~.# ## ##..~~....# #### ####..~≈≈~...### #......≈≈..###...## #∩....#≈≈#.....##### #.....#≈≈# ## #..@..## ## #.....#### # ####.....##### ##.. #.....##..#### #.....###.#..... #.....#. #....†#. #....†..#.###..# #.....###..##..#.:j&2:j:j:ja #..~≈.~..# #..~~~...#  #~.~~~.~.#  ##..~~....# #### ####..~≈≈~...### #......≈≈..###...## #∩....#≈≈#..... #.....#≈≈#  #.@...## ## #.....#### # ####.....##### ## #.....##..#### #.....###.#..... #.....#. #....†#. #....†..#.###..# #.....###..##..#:j?:j&3:j:j/:j'OM~.~~~.~†##..~≈.~..~~~..  #~.~~~.~.#  ##..~~....# #######..~≈≈~...###.........≈≈..###...∩.....###≈≈#######  #.....#### ####.....##### ##.. ...†.9==4:j):jYSM..~~~....####:jkZ~.~~~.~†##.~≈.~..~~~..  #~.~~~.~.#  ##..~~....# #######..~≈≈~...###.........≈≈..###...:jZ∩.....###≈≈#######  #:jZV#.....#####.#:jZ ....†#:jj<5:ju:j$ #..~~~....#### #~.~~~.~†## #..~≈.~..# #..~~~...# #~.~~~.~.#  ##..~~....#  ####..~≈≈~...### #......≈≈..###... #@....#≈≈#..... #.....#≈≈#  #.....##  #.....#### # ####.....##### ## #.....##..#### #.....###.# #.....# #....†#.:j :j<6:jl _There is an entrance to Caenga's Weapon Emporium here.:jN:j[Q Welcome to Caenga's Weapon Emporium! What would you like to do?  a -  78 gold 3 boomerangs  b -  330 gold the +1 dagger "Omelette" {heavy, *Slow rElec Dex+4}c -  46 gold 6 poisoned darts  d -  39 gold a +0 hand axe  e -  117 gold 6 large rocksf -  39 gold a +0 mace  g -  65 gold a +0 quarterstaff  h -  143 gold a +0 quarterstaff of draining:jHRi -  39 gold a +0 spear You have 18 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list:j b :jKf#..~~~....#### SomeSpaghetti the Tinkerer#~.~~~.~†##Mountain Dwarf:jwi#..~≈.~..#Health: 19/20 ======================--#..~~~...#Magic: 4/4========================#~.~~~.~.#AC: 6Str: 12##..~~....# ### EV: 9Int: 15####..~≈≈~...###.. SH: 0Dex: 8#......≈≈..###...# XL:  2 Next: 44% Place: Dungeon:1#@....#≈≈#.....### Noise: ---------  Time: 486.7 (0.0)#.....#≈≈#######a) +0 hammer#.....### Cast: Kinetic Grapnel#.....#########.....##### ###.....##..####. #.....###.#.... #.....#........:j[j[40m #....†#........  _You see here a jackal corpse.  Things that are here: _a jackal corpse; a jackal corpse _Found Caenga's Weapon Emporium. _You now have 18 gold pieces (gained 10). _There is an entrance to Caenga's Weapon Emporium here.:j$4:jē:j:j+I:j:jm _20==:j:j:j:j:j:j`:j:j:j,:j:jn:jz==:jj :j :j :j:j :jo:j:jy:j8:j:j:j :jZ,:jM:j:j :j!:j$":jR(:j*,:jN,:j/:j?2,:j2:j?:jR  You encounter a rat.#..r..... #.......### #.......#≈# ##.......#≈###############.......#≈≈##.........#........≈≈...........###........≈≈.#.........##......@.~~...........#.#........~...~..........#######~.~≈..............~≈..~...........≈~...#....####..~~~....#### r   rat (asleep)#~.~~~.~÷#[3:jS*7m..~≈.~..# ##..~~~...# ###:jCW^.r501.7 (15.0):j_Jr:jc5==2.7 (16:j!h:jh- _The rat squeaks loudly.:j  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j 4:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jGo #. #........  #..r....###  #.#≈#  #.#≈########### ##≈≈##. #.≈≈.. #.≈≈.#..# #........~~..# #........~...~#######~.~≈... #..~≈..~......... #..≈~...#....#### #..~~~....#### #~.~~~.~÷## #..~≈.~..#.r:jQ:j [--3.0)Kinetic Grapnel _:jf:jG:j  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ji  SomeSpaghetti the Tinkerer #........ Mountain Dwarf #........ Health: 20/20 ======================== #.......###  Magic: 3/4==================------ #...r...#≈#  AC: 6Str: 12 #...*...#≈############# EV: 9Int: 15 #....*..#≈≈##.........# SH: 0Dex: 8 #....*...≈≈...........# XL:  2 Next: 44% Place: Dungeon:1 #.....@..≈≈.#.........# Noise: ---------  Time: 503.7 (0.0) #........~~...........# a) +0 hammer[:jj0;10m #........~...~......... Cast: Kinetic Grapnel #######~.~≈............ #..~≈..~......... #..≈~...#....#### r   rat #..~~~....####  #~.~~~.~÷##  #..~≈.~..# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit):jn <SomeSpaghetti the Tinkerer#........Mountain Dwarf#........Health: 20/20 ========================#.......###Magic: 3/4==================------#...r...#≈#AC: 6Str: 12#...*...#≈############# EV: 9Int: 15#....*..#≈≈##.........# SH: 0Dex: 8#....*...≈≈...........# XL:  2 Next: 44% Place: Dungeon:1#.....@..≈≈.#.........# Noise: ---------  Time: 503.7 (0.0):j+p #........~~...........# a) +0 hammer#........~...~......... Cast: Kinetic Grapnel#######~.~≈............#..~≈..~.........#..≈~...#....#### r   rat (grapneled)#..~~~....#####~.~~~.~÷###..~≈.~..#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)  The kinetic grapnel hits the rat.:j .r..=4.7 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (74% to hit)  The kinetic grapnel hits the rat. _The rat is moderately wounded.:j ########## #.# #..  #.### #.......#≈#  #...r...#≈########### ##≈≈##. #.≈≈... #.≈≈.#. #.~~.. #........~...~#######~.~≈.. #..~≈..~........ #..≈~...#....### #..~~~....#### #~.~~~.~÷##.r-5:j):j t .  The grapnel guides your strike. You hit the rat..8=7.0 (1.3Kinetic Grapnel _You kill the rat!:j4:j.$ :jQ5:_No target in view!:jD _:j9,:j,:j:j:j:j4============:j :j :j :j :j:j,:j:jo  You enter the shallow water.Water  _Moving in this stuff is going to be slow.:jgv:jx:j{:j},:j7:j:jɑ,:j:jB:j:j:j+:j:j:j:j:j}:jf:jԾ:j:j,:j:j&,:j:j:j:j8,:j:j*:j3:j>4:j5:jv::j::jR;:jf<:j9A:jDB:jE:j F:jhF:jo:jTtX:jҥ,:jp:j:j,:j~:j :j,:jU:j$:jH,:j:j!:j :jRB:j:j7:j,:,:j-HX:jv`:jzB:ju|:j:jy:jn:j":j¤:j:j:jlB:jͻX:j:j:j3X:jn:jZB:j:j:j|:jB:j1X:j3:jn7:j7:j9:j<:j>:j>:j@:jC:j.H:jH:jL,:j)RB:jV:j,Y,:jfZ:j]:j`B:jj:jo:jp,:j(q:js:jy:j0:j:j:j͇:j:jd:j:jB:j7n:j,:j:jq:jU,:j:j:j,:j5:jŤ:j:jѦ:j:jp,:j :j#.....#...............###.#........%........##....#...............#....##................#.##...................................###.#..................:j{ #............##...######..#@........#.†...##-615.6 (108.6)#...##.........†)..†#..####.....∩...>#### ##........# #.........#.....###.........##...## ################..........##### ..............##.......# ..##...##.......).........:j"#:jH8-:j:jq_ _Partly explored, can't reach some places.:j3:j:j& ..............0.0)..:j :je :j _ _Partly explored, can't reach some places.:j:j(Level 1 of the Dungeon <>>>>∩∩∩∩(Press ? for help) #.....###..##..#.#.#.###.####....# #..##.#  #.....###............# #.####.##.#### #..##>#  #.....##.............###......#.....###..#..#  #.....#...............##.............##..#.##  ###.#........%........#..........†....#....#  ##....#...............#..........)>...#.#..#  #....##...............#....................###  #.#.##................#......................##  #....................##.......................##  ##.#.....................∩.....................#  #............##...#####.............#.........#  ###..#@........#.†...#####...........##.........#  #...##.........†)..†...####.....#######.........#  #..####...........∩...>.....##### #.........#  #### ##...............#########.......##  #.........#.....###........>#  #.........##...###.........#  ###################..........######.........#  #................##..........#[20:jt};61H#.........#  #<...##...##.......).........##..)......#  #................###........####.......##  ################## ##......####.....##  ###############:jA O@>:j:j#.....#............... SomeSpaghetti the Tinkerer###.#........%........ Mountain Dwarf##....#............... Health: 20/20 ========================#....##............... Magic: 4/4========================#.#.##................ AC: 6Str: 12#....................# EV: 9Int: 15##.#.................. SH: 0Dex: 8#............##...### XL:  2 Next: 48% Place: Dungeon:1###..#@........#.†...## Noise: ---------  Time: 615.6 (0.0)#...##:j@.........†)..†... a) +0 hammer#..####...........∩...> Cast: Kinetic Grapnel#### ##...............##.........#.....###.........##...## ################..........##### ..............##..........# ..##...##.......).........# _You kill the rat! _No target in view!  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places.:j:j:j9:j:jx$ _:j,:j,:j:j:j ,:j2:j:j:j:j :j :j:jH:j`:j:jn,:j2:j":j~%:j%:j':j*:j,:jr,:j-:jo/:j1:j1:jq3:j5:js9:j9:jn;:jB>:jH@:j@:jA:jvGB:jH:jRW  There is an entrance to Cozo's Weapon Shoppe here.:jU:j4V _:jW:jY:j[,:j]:j)_:j`:j,a:j&b:jd:je,:jp.#..........)> ##...............#....... #................#...... ................##...... ....................∩... .........##...#####..... .........#.÷...#####....## .........÷)..÷...####.....#### #...........∩...##### 31.6 (16.0) #...............####### # .........#.....### .........##...## ..........##### ..........# # ).........# # ### # ##......## _There is a stone staircase leading down here.:j :j :j{ :j N2.0) _:j :jY J 2  You climb downwards.:j   .....########  ...........#  # .......r..#  .#.........#  ..........##  #..S.....).  #........#  #..  #........  #..S.....#  ####.##### .# .. SS 2 ball pythons (constriction) .. r   rat .##  You encounter a rat and 2 ball pythons.The ball python hisses angrily. The rat squeaks loudly.:jǵ N===4.1 (2.5Kinetic Grapnel:jt :j- Y _The ball python hisses angrily. You hear a shout!  Found a falchion.:j a _There is a stone staircase leading up here.:jd  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jDU  SomeSpaghetti the Tinkerer .....########  Mountain Dwarf ...........#  Health: 20/20 ======================== # .......r..#  Magic: 3/4==================------ .#.........#  AC: 6Str: 12 ..........##  EV: 9Int: 15 #..S.....).  SH: 0Dex: 8 #........#  XL:  2 Next: 48% Place: Dungeon:2 #..@.....#  Noise: ===------  Time: 634.1 (0.0) #..*.....#  a) +0 hammer #..S:jU][37m.....#  Cast: Kinetic Grapnel ####.#####  .# .. SS 2 ball pythons (constriction) .. r   rat .##  _There is a stone staircase leading up here.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit):j$^  SomeSpaghetti the Tinkerer .....########  Mountain Dwarf ...........#  Health: 20/20 ======================== # .......r..#  Magic: 3/4==================------ .#.........#  AC: 6Str: 12 ..........##  EV: 9Int: 15 #..S.....).  SH: 0Dex: 8 #........#  XL:  2 Next: 48% Place: Dungeon:2 #..@.....#  Noise: ===------  Time: 634.1 (0.0) #..S.....#  a) +0 hammer #........# :j2_) Cast: Kinetic Grapnel ####.#####  .# .. SS 2 ball pythons (constriction) .. r   rat .##  _There is a stone staircase leading up here.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit):j_E.S:j`G.r:j-j .....########  ...........#  # ..........#  ..#  .##  .).  .#  .#  .#  .#  ## .# .. .. .## :jAkdContam: 10% ---5.1 (1:j s:jt6  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (77% to hit) _You miscast Kinetic Grapnel. Nothing appears to happen.:j:j:---:ju :j2 .rThe ball python barely misses you. x2; The ball python bites you.  The ball python grabs you. You stop ascending the stairs.:j2%19--  0 =6Constr :jk&_ _The ball python constricts you.:jA:j'< 9 :j:j:! .rYou escape the ball python's grasp. HP restored.:jP):j>1V20==7:jQ9:j ==.1. _The ball python bites you but does no damage.:jb@Q.#...............#..........)>... ##...............#............... #................#............... ................##............... ....................∩............ .........##...#####.............# .........#.÷...#####...........## .........÷)..÷.S.####.....####### #...........∩...@S....##### # #...............####### .........#.....## # .........##...## # ..........##### # ..........# # ).........# # #........## # ##......##:j 5-8.6 (2.5:j:j>! _You climb upwards.:jnc _There is a stone staircase leading down here.:j  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j;.#...............#..........)>... SomeSpaghetti the Tinkerer ##...............#............... Mountain Dwarf #................#............... Health: 20/20 ======================== ................##............... Magic: 2/4============------------ ....................∩............ AC: 6Str: 12 .........##...#####.............# EV: 9Int: 15 Contam: 10% .........#.÷...#####...........## SH: 0Dex: 8 .........÷)..÷.S.####.....####### XL:  2 Next: 48% Place: Dungeon:1 #...........∩...@S....##### # Noise: ---------  Time: 638.6 (0.0) #...............####### :jU # a) +0 hammer .........#.....### Cast: Kinetic Grapnel .........##...### ..........###### ..........## SS 2 ball pythons (constriction) ).........## #........### ##......## _There is a stone staircase leading down here.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit):j:.#...............#..........)>... SomeSpaghetti the Tinkerer ##...............#............... Mountain Dwarf #................#............... Health: 20/20 ======================== ................##............... Magic: 2/4============------------ ....................∩............ AC: 6Str: 12 .........##...#####.............# EV: 9Int: 15 Contam: 10% .........#.÷...#####...........## SH: 0Dex: 8 .........÷)..÷.S.####.....####### XL:  2 Next: 48% Place: Dungeon:1 #...........∩...@†....##### # Noise: ---------  Time: 638.6 (0.0) #...............####### #[:jG39;49m a) +0 hammer .........#.....### Cast: Kinetic Grapnel .........##...### ..........###### ..........## SS 2 ball pythons (constriction) ).........## #........### ##......##Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)  The kinetic grapnel hits the ball python.)>.............∩##.#.÷÷)........##### ...## #.....####...#######   ball python )[:j" K:j vAim  Press: ? - help, Shift-Dir - straight line: a ball python (77% to hit)  The kinetic grapnel hits the ball python.  You kill the ball python!ball python bites you but does no damage.:j D2/2251=9.6 (1:j; :j9 X _The ball python barely misses you.:j1.#...............#..........)>... SomeSpaghetti the Tinkerer ##...............#............... Mountain Dwarf #................#............... Health: 22/22 ======================== ................##............... Magic: 1/4======------------------ ....................∩............ AC: 6Str: 12 .........##...#####.............# EV: 9Int: 15 Contam: 10% .........#.÷...#####...........## SH: 0Dex: 8 .........÷)..÷.S.####.....####### XL:  2 Next: 51% Place: Dungeon:1 #...........∩...@†....##### # Noise: =--------  Time: 639.6 (0.0) #...............#####:j,![40m## # a) +0 hammer .........#.....### Cast: Kinetic Grapnel .........##...### ..........###### ..........## S   ball python (constriction) ).........## #........### ##......## _The ball python barely misses you.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit):jO .#...............#..........)>... SomeSpaghetti the Tinkerer ##...............#............... Mountain Dwarf #................#............... Health: 22/22 ======================== ................##............... Magic: 1/4======------------------ ....................∩............ AC: 6Str: 12 .........##...#####.............# EV: 9Int: 15 Contam: 10% .........#.÷...#####...........## SH: 0Dex: 8 .........÷)..÷...####.....####### XL:  2 Next: 51% Place: Dungeon:1 #...........∩...@†....##### # Noise: =--------  Time: 639.6 (0.0) #...............####### #:jR  a) +0 hammer .........#.....### Cast: Kinetic Grapnel .........##...### ..........###### ..........## S   ball python (constriction) ).........## #........### ##......##Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit)  The kinetic grapnel hits the ball python.:jn i)>.............∩##.#.÷÷)........##### ...## #.....####...####### ):j :j) m540.6 (1Kinetic Grapnel:jQ :j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (77% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!:j :j :j :j :j 8% 6:j :j M4:j :j: :j 72:j :jz :j+ `2======1:jZ  _You start resting.-:j +6.6 (6:jG P-:j a _Your magical contamination has completely faded away.:j3 3:j7:j,:jX:j>:j>======:j:jA:j:j:j:jB :j :j":j#:j#:j%:j|':jq(:j~*,:jS,:j.,:jp/:j0h3======:jG2:j3,:jU4:j7B:j0DB:j G:jG>======:j&I:jmH _You start resting.Magic restored.66.6 (20.0):jpf4======7.6 (21 _:jw:jx:j':j*:j1:j8:j }G8.6 (1.0):j|B ======2  You climb downwards.:j&N6  .....########  ...........#  # ..........#  .#.........#  ..........##  #........).  #...K....#  #..@r....#  :j/O#........  #........#  ####.##### .# .. K   kobold .. r   rat .##  You encounter a kobold. It is wielding a +0 dagger.:jM=70.1 (2.5Kinetic Grapnel:j:j.I _The rat barely misses you.:jw _There is a stone staircase leading up, spattered with blood here.:j-  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  SomeSpaghetti the Tinkerer .....########  Mountain Dwarf ...........#  Health: 22/22 ======================== # ..........#  Magic: 3/4==================------ .#.........#  AC: 6Str: 12 ..........##  EV: 9Int: 15 #........).  SH: 0Dex: 8:jY #...K....#  XL:  2 Next: 55% Place: Dungeon:2 #..@r....#  Noise: =--------  Time: 670.1 (0.0) #........#  a) +0 hammer #........#  Cast: Kinetic Grapnel ####.#####  .# .. K   kobold .. r   rat .##  :jm_There is a stone staircase leading up, spattered with blood here.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line:j4Aim: a rat (74% to hit):j= PSomeSpaghetti the Tinkerer.....########Mountain Dwarf...........#Health: 22/22 ========================:j # ..........#Magic: 3/4==================------.#.........#AC: 6Str: 12..........##EV: 9Int: 15#........).SH: 0Dex: 8#...K....#:j XL:  2 Next: 55% Place: Dungeon:2#..@r....#Noise: =--------  Time: 670.1 (0.0)#........#a) +0 hammer#........#Cast: Kinetic Grapnel####.#####.#:j ..K   kobold..:j5 r   rat (grapneled).##:jc Casting: Kinetic Grapnel (safe; 3% risk of failure)  :j MConfirm with . or Enter, or press ? or * to list all spells.:jĸ Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line:j UAim: a rat (74% to hit)  The kinetic grapnel hits the rat.:jP  Aim  Press: ? - help, Shift-Dir - straight line: a rat (74% to hit)  The kinetic grapnel hits the rat.  The rat is heavily wounded.The rat twitches its whiskers.:j[ q0---1.1 (1:j^ a _The rat bites you but does no damage. The kobold hits you with a +0 dagger.:j4 :j5 :jE :jS z17------2:jqj :j&m ---.1. _The rat bites you. The kobold hits you with a +0 dagger.:jw .#...............#..........)>... ##...............#............... #................#............... ................##............... ....................∩............ .........##...#####.............# .........#.÷...#####...........## .........÷)..÷.r.####.....####### #...........∩...@†....##### # #..............K####### .........#.....## # .........##...## # ..........##### # ..........# # ).........# # #........## # ##......##:j 5-3.6 (2.5:je :j ! _You climb upwards.:j c _There is a stone staircase leading down here.:j%  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j $:jg .#...............#..........)>... SomeSpaghetti the Tinkerer ##...............#............... Mountain Dwarf #................#............... Health: 17/22 ==================------ :j V................##............... Magic: 2/4============------------ ....................∩............ AC: 6:j Str: 12 .........##...#####.............# EV: 9:jE Int: 15 .........#.÷...#####...........## SH: 0Dex: 8 :jz ,.........÷)..÷.r.####.....####### XL:  2 Next: 55% Place: Dungeon:1 :j #...........∩...@†....##### # Noise: ---------  Time: 673.6 (0.0) #..............K####### # a) +0 hammer :j, a.........#.....### Cast: Kinetic Grapnel .........##...### ..........###### ..........#:jb # K   kobold ).........## r   rat (grapneled) #........### ##......## _There is a stone staircase leading down here.  :j Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line:j ?Aim: a rat (grapneled, 74% to hit):j WX r*:jf.KAim: a kobold, wielding a +0 dagger (67% to hit):j;.#...............#..........)>... SomeSpaghetti the Tinkerer ##...............#............... Mountain Dwarf #................#............... Health: 17/22 ==================------ ................##............... Magic: 2/4============------------ ....................∩............ AC: 6Str: 12 .........##...#####.............# EV: 9Int: 15 .........#.÷...#####...........## SH: 0:jgyDex: 8 .........÷)..÷.r.####.....####### XL:  2 Next: 55% Place: Dungeon:1 #...........∩...@†....##### # Noise: ---------  Time: 673.6 (0.0) #..............)####### # a) +0 hammer .........#.....### Cast: Kinetic Grapnel .........##...### ..........###### ..........## K   kobold ).........## r   rat (grapneled) #........### ##......##Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line:jhyAim: a kobold, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the kobold.:j&p)>.............∩##.#.÷÷)........##### ...## #.....####...######## r   rat (grapneled) ):jE# onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the kobold.  You kill the kobold!8=4.6 (1 _The grapnel comes loose from the rat. The rat closely misses you.:j4 8=5.9 (1.3:j _You hit the rat but do no damage. The rat closely misses you.:jf:jk(7.2:jNs:j9ux _You closely miss the rat. The rat bites you but does no damage. x2:j7<6--8.5 _You barely miss the rat. The rat bites you.:jN:j$a7=-9.8:j:j _You closely miss the rat. The rat misses you.:jT G  You barely miss the rat. The rat barely misses you.3======81.1 _The rat bites you but does no damage.:j g †You hit the rat.:jJ (:j o622.5 (1.4Kinetic Grapnel:j :jg G _You kill the rat!:j:j:j:jQH _No target in view!:j:jR:j:jn#Q-30 _:j;:jq =======2-You climb downwards. .....########  ...........#  # ..........#  .#.........#  ..........##  #........g.  #........#  #..@.....#  #........  #........#  ####.##### .# .. g   goblin .. .## :jc[8=5.0 (2.5:jDk:jnl _You encounter a goblin. It is wielding a +0 dagger.:jqw _There is a stone staircase leading up, spattered with blood here.:j1v  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j54:jv>:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j _Unknown command.:jo?)g:jVu:j3Q6.0 (1.0 _:j_|.g.7Kinetic Grapnel:jr :j :jUF  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j   SomeSpaghetti the Tinkerer .....########  Mountain Dwarf ...........#  Health: 18/22 ===================----- # ..........#  Magic: 2/4============------------ .#.........#  AC: 6Str: 12 ..........##  EV: 9Int: 15 #........).  SH: 0Dex: 8 #........#  XL:  2 Next: 62% Place: Dungeon:2 #..@***g.#  Noise: ---------  Time: 687.0 (0.0) #........#  a) +0 hammer #........#  Cast: Kinetic Grapn:j _el ####.#####  .# .. g   goblin .. .##  _Unknown command.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit):jd}SomeSpaghetti the Tinkerer.....########Mountain Dwarf...........#Health: 18/22 ===================-----# ..........#Magic: 2/4============------------.#.........#AC: 6Str: 12..........##EV: 9Int: 15#........).SH: 0Dex: 8#........#XL:  2 Next: 62% Place: Dungeon:2#..@****.#Noise: ---------  Time: 687.0 (0.0)#........#a) +0 hammer#........#Cast: Kinetic Grapnel####.#####.#..g   goblin...## _Unknown command.Casting: Kinetic Grapnel (safe; 3% risk o:j\f failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit):jLg.:j..g.:j3=8.0 (1:j):j1 [  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  :j Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (67% to hit) _The kinetic grapnel misses the goblin.:jI]Y.....# ..:jNe# ##.# ..#.:j~r# .##.).#.# #..<@.g..# #.# #.# #.##.. ...#.##:jNzg.:j:j\9=-9:j:j@:jh )You hit the goblin.:j](:jV$w5=90.3 (1.3Kinetic Grapnel:j,:j!0J _You kill the goblin!:j:j:j\:j~H _No target in view!:j- .....# ..# ##.# ..#.# .### #.).. #.# #..@.)...#:j. #.# #.#  ####.##### #.# #.. ... #.##:jeo-10 _ _There is a stone staircase leading up, spattered with blood here.:j .....# ..# ##.# ..#.# .### #.).. #.# #..<@)...# #.# #.# #.##.....#.##:j :jT j3======-2 _:j :j :jd |.....# .# ##.# ..#.# ..##.).#.# #..<.@...# #.# #.# #.##.....#.##:jm :jo r20==3:j e _You see here a +0 dagger.:j.....# .# ##.# ..#.# .#### #.:jg)... #.# #..<.)@..# #.# #.# ...#.##:j0C4 _:j:j4:j=M.....# .# ##.# ..#.# .#### #.)... #.# #..<.).@.# #.# #.# #.....#.##:jD&5:jF:j5I:jY.....# .# ##.# ..#.# :jc.#### #.)... #.# #..<.)..@# :j#.# #.# # #.##:j)5.. :j:jG======6:j:jM#######..##...# ...######)....#...<.)#........#.#:jz:jW#1:jAN==7:j:j:jg |M#######..##...#:j@h . ...#####)....#......#....#<.)...# .?.##........# ..#.##:j p :jt &8:j :j d _Found a scroll labelled JOIPAJ OGET.:j_:jg.....## .# ##.# ..#.# .###### #.....# #.#....# #..<.)...##.?.# #.# ...##.# ..#####.##### ### :j{:jh}&9:j:jQ _You see here a +0 falchion.:j& >700:j~( :j* ' _g - a +0 falchion:jv :j 9Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer (weapon)f - a +0 long sword  g - a +0 falchion Armour (go to first with [)  c - a +0 ring mail (worn)  d - a +0 cloak (worn)b - a +0 robe :j Jewellery (go to first with "=)e - a ring of willpower:jD g - a +0 falchion. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 :jE UThis weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 7.8 XLs.  Current attack delay: 1.3. Damage rating: 7 (Base 8 x 95% (Dex) x 100% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “I have seen the day, with my good biting falchion (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:jB Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  f - a +0 long sword  g - a +0 falchion Armour (go to first with [)  c - a +0 ring mail (worn)  d - a +0 cloak (worn)  b - a +0 robe Jewellery (go to first with "=)  e - a ring of willpower :jM :j :jq zSomeSpaghetti the TinkererMountain Dwarf:j Health: 21/22 ======================--.....########Magic: 3/4==================------............#AC: 6Str: 12##..........#EV: 9Int: 15..#.........#SH: 0Dex: 8:j B...........######:j XL:  2 Next: 65% Place: Dungeon:2#........@....#:j Noise: ---------  Time: 700.3 (0.0)#........#....#a) +0 hammer:j% #..<.)...##.?.#Cast: Kinetic Grapnel#........# ...##........# ..#:jZ ####.##### ####.##..... :j _No target in view! _There is a stone staircase leading up, spattered with blood here. _You see here a +0 dagger. _Found a scroll labelled JOIPAJ OGET. :j T_You see here a +0 falchion. _g - a +0 falchion:j[ 4:j :j :j(j.....######## ....# ##...# ..#..# .###### #.# #.#....# #..<.)...##.?.# #........#........# ...#####.##### .####.# ###.. :j 3:j5Z2==1.3 (1:jh<:j>:jww.....######## ......# ##..........# ..#...# .###### #.# :jAy #.#....# #..<.)...##.?.# #........##...##........##...#####.#####..####.# .###.. # :jx:j&2:j:jF:j4 .....########.......##..........#........ ....###### #..........#<.)...##.?......##..#.##4======3:jz  .....########.......##....#..:j e ...........###### #..................#<.)...##@?......##..# :j S_No target in view! _There is a stone stairca:j Pse leading up, spattered with blood here. _You see here a +0 dagger.:jm :j} &4:j :j :jX .....########  ....#  ##...#  ..#..# .....###### #.............# #.#....# #..<.)...##.@.# #.##...# #.##...# #.# ..###.. ### :ja !==5 S  c - a scroll labelled JOIPAJ OGET:j S   adder (wandering):j +6.3 (2:j :j W _You encounter an adder.:j} .....######## ....# ##...# ..#..# .S...###### #.............# #.#....# #..<.)...##@..# #.##...# #.##...#  ####.#####..### #.# ..## #.. ###  ...  #.##:j2S:jP .S   adder (wandering):jL======7.3 (1:j:j.:j;J  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jf4:jl:jo _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j52:j3I Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft10% 3  c - Forge Blazeheart Golem Fire/Forgecraft 67% 4  d - Forge Lightning Spire Air/Forgecraft 67% 4 3 spell levels left :j24][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j'q:jx:jPSomeSpaghetti the Tinkerer.....########Mountain Dwarf............#Health: 22/22 ========================##..........#Magic: 4/4========================..#......S..#AC: 6Str: 12...........######EV: 9Int: 15#.............#SH: 0Dex: 8#........#....#XL:  2 Next: 65% Place: Dungeon:2#..<.)...##@..#Noise: ---------  Time: 707.3 (0.0)#........##...#a) +0 hammer#........##...#Cast: Kinetic Grapnel####.#####..####.# ..###.. ###S   adder (wandering)[15;:j49H...#.## _g - a +0 falchion  c - a scroll labelled JOIPAJ OGET _You encounter an adder.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Memorise Construct Spike Launcher, consuming 2 spell levels and leaving 1? Y - Yes  N - No:jS:jMSomeSpaghetti the Tinkerer.....########Mountain Dwarf............#Health: 22/22 ========================##..........#Magic: 4/4========================..#......S..#AC: 6Str: 12...........######EV: 9Int: 15#.............#SH: 0Dex: 8#........#....#:j]8XL:  2 Next: 65% Place: Dungeon:2#..<.)...##@..#Noise: ---------  Time: 707.3 (0.0)#........##...#a) +0 hammer#........##...#:j(Cast: Kinetic Grapnel####.#####..####.# ..###.. ###S   adder (wandering)...#.##c - a scroll labelled JOIPAJ OGET _You encounter an adder.:jCasting: Kinetic Grapnel (safe; 3% risk of failure)  :j&Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  :jO+Okay, then.:jɫ:jڲ:j. _:j]-:j/9Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer (weapon)f - a +0 long sword  g - a +0 falchion Armour (go to first with [)  c - a +0 ring mail (worn)  d - a +0 cloak (worn)b - a +0 robe :j/Jewellery (go to first with "=)e - a ring of willpower:ja:ji:jpSomeSpaghetti the Tinkerer.....########Mountain Dwarf............#Health: 22/22 ========================##..........#Magic: 4/4========================..#......S..#AC: 6Str: 12:j1q...........######EV: 9Int: 15#.............#SH: 0Dex: 8#........#....#XL:  2 Next: 65% Place: Dungeon:2#..<.)...##@..#Noise: ---------  Time: 707.3 (0.0):jq#........##...#a) +0 hammer#........##...#Cast: Kinetic Grapnel####.#####..####.# ..##:j.r##.. ###S   adder (wandering)...#.##c - a scroll labelled JOIPAJ OGET _You encounter an adder.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.:j4:j:j   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.3   6%  +1   j + Spellcasting 1.8  24%  -2          b + Maces & Flails 0.7  12%  +2   k + Forgecraft5.3  19%  +2   c + Axes   0.2    +2       d + Staves   0.2    +1       e + Unarmed Combat   0.0 [:j m    0               f + Long Blades   0.0    -1              g + Armour0.2  22%  +1      h + Dodging1.5  13%  -3      i + Stealth1.5   4%  -2                [3:j 9;49m                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:jp :jw 2SomeSpaghetti the Tinkerer.....########Mountain Dwarf............#Health: 22/22 ========================##..........#Magic: 4/4========================..#......S..#AC: 6Str: 12...........######EV: 9Int: 15#.............#SH: 0Dex: 8#........#....#XL:  2 Next: 65% Place: Dungeon:2#..<.)...##@..#Noise: ---------  Time: 707.3 (0.0)#........##...#a) +0 hammer:jx 2#........##...#Cast: Kinetic Grapnel####.#####..####.# ..###.. ###S   adder (wandering)...#.##c - a scroll labelled JOIPAJ OGET _You encounter an adder.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.:j~ :j :j~ :jʔ :jN :j= W Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft10% 3 :j{ c - Forge Blazeheart Golem Fire/Forgecraft 67% 4  d - Forge Lightning Spire Air/Forgecraft 67% 4 3 spell levels left :j ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j= Construct Spike Launcher Constructs a simple mechanical trap within an adjacent wall which repeatedly skewers random adjacent enemies. Protected by the wall itself, it is invulnerable to most forms of damage, but will fall apart if the caster leaves its vicinity. Level: 2School: ForgecraftFail: 4%Power: 34%Damage: 2d4 (max 2d7) Accuracy: +++++:j=TRange: N/ANoise: Quiet Miscasting this spell causes magic contamination.IJ:j  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft10% 3  c - Forge Blazeheart Golem Fire/Forgecraft 67% 4  d - Forge Lightning Spire Air/Forgecraft 67% 4 3 spell levels left IJ:j) ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitƲ:je Ʋ:jSomeSpaghetti the Tinkerer.....########Mountain Dwarf............#Health: 22/22 ========================##..........#Magic: 4/4========================..#......S..#AC: 6Str: 12...........######EV: 9Int: 15#.............#SH: 0Dex: 8#........#....#XL:  2 Next: 65% Place: Dungeon:2#..<.)...##@..#Noise: ---------  Time: 707.3 (0.0)#........##...#a) +0 hammer#........##...#Cast: Kinetic Grapnel####.#####..####.# ..###.. ###S   adder (wandering)[15;Ʋ:j9H...#.##c - a scroll labelled JOIPAJ OGET _You encounter an adder.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then._You encounter an adder.asting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.  Ʋ:jpƲ:jƲ:j^. _Ʋ:j#######....##......#......S..# ...........#####............#.<.)...#........##...####.#####.#### ..###.. ###...#.##.S.SƲ:jOSƲ:jB8.3 (1Kinetic GrapnelƲ:jƲ:jҷ/ _The adder hisses angrily.Dz:ji9C .....######## ....# ##...# ..#..# Dz:j.:[.S###### #.# #.#@...# #..<.)...##...# #.##...# #.##...# ####.#####..### #.# ..## #.. ###  ... Dz:j\:B #.##Dz:j<P.SDz:jCDz:jZC9Dz:j;~  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dz:j!   SomeSpaghetti the Tinkerer  Mountain Dwarf  .....######## Health: 22/22 ========================  ............# Magic: 3/4==================------  ##..........# AC: 6Str: 12  ..#.........# EV: 9Int: 15  ...........######  SH: 0Dex: 8 #........S....#  XL:  2 Next: 65% Place: Dungeon:2 #........#@...#  Noise: ---------  Time: 709.3 (0.0) #..<.)...##...#  a) +0 hammer #........##...#  Cast: Kinetic Grapnelz:j" +m #........##...#  ####.#####..###  #.# ..## S   adder #.. ### ... #.## _The adder hisses angrily.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Dz:j" rPress: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)Dz:j2# `SomeSpaghetti the TinkererMountain Dwarf.....########Health: 22/22 ========================............#Magic: 3/4==================------##.......*..#AC: 6Str: 12..#.......*.#EV: 9Int: 15..........*######SH: 0Dex: 8#........*....#XL:  2 Next: 65% Place: Dungeon:2#........#@...#Noise: ---------  Time: 709.3 (0.0)#..<.)...##...#a) +0 hammer#........##...#Dz:jk$ Cast: Kinetic Grapnel#........##...#####.#####..####.# ..##S   adder#.. ###...#.## _The adder hisses angrily.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)Dz:jݼ %...S=10.3 (1  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (57% to hit) _The kinetic grapnel misses the adder. The adder barely misses you.Ȳ:j[t  You hit the adder.  The adder is moderately wounded.1.6 (1.3 _The adder completely misses you. The adder bites you but does no damage.Ȳ:j  You closely miss the adder.The adder is moderately wounded.Ȳ:j7-3.0 (1.4Ȳ:j2Ȳ:j~ _The adder completely misses you. The adder bites you but does no damage.Ȳ:j  _The adder completely misses you. The adder bites you but does no damage.  You closely miss the adder.  The adder is moderately wounded. _The adder completely misses you. The adder bites you but does no damage.  You hit the adder.  The adder is heavily wounded.Ȳ:j* (4.4Ȳ:j Ȳ:jq U _The adder barely misses you. x2Ȳ:jr  You hit the adder.  The adder is severely wounded.Ȳ:j t -5.7 (1.3Ȳ:jy Ȳ:j9| = _The adder bites you but does no damage.ɲ:jX  You closely miss the adder.The adder is severely wounded.ɲ:jsZ19----7.0ɲ:jɲ:jPR _The adder bites you. The adder bites you but does no damage.ɲ:j#H .  You sock the adder!ɲ:j*(ɲ:j-ɲ:jD3SomeSpaghetti the TinkererMountain Dwarf.....########Health: 19/22 ====================----............#Magic: 3/4==================------##..........#ɲ:j3AC: 6Str: 12..#.........#EV: 9Int: 15...........######SH: 0Dex: 8#.............#ɲ:j4XL:  2 Next: 110% Place: Dungeon:2#........#@...#Noise: =--------  Time: 718.3 (1.3)#..<.)...##...#ɲ:j>4a) +0 hammer#........##...#Cast: Kinetic Grapnelɲ:jp4#........##...#####.#####..####.# ..##ɲ:j4O#.. ###...#.## ɲ:j4_The adder bites you but does no damage.  You closely miss the adder.The adder is severely wounded. ɲ:j4_The adder bites you. The adder bites you but does no damage.  You sock the adder! _You kill the adder!ɲ:j5ɲ:j6b  The adder is severely wounded. _The adder bites you. The adder bites you but does no damage.  You sock the adder! _You kill the adder!Your Armour skill increases to level 1!You have reached level 3!ɲ:jD/  --more--ʲ:j[  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ̲:j8; @24/27=5----43 5% Kinetic Grapnel _You feel stronger. x2Ͳ:j5 Ͳ:j9 3Ͳ:j=; : _Ͳ:jB 4=====Ͳ:jB Ͳ:jB h5==Ͳ:jH XͲ:jK Ͳ:jL Ͳ:jL Ͳ:jIO Ͳ:jO ======Ͳ:jP Ͳ:jS Ͳ:jYT w6==Ͳ:jV Ͳ:jV Ͳ:jW Ͳ:jY ,Ͳ:j\ Ͳ:j\ Ͳ:j] Ͳ:jZ^ Ͳ:je` Ͳ:j` h7==Ͳ:ja Ͳ:jid 1 _HP restored.Ͳ:jd Ͳ:je Ͳ:jg ,Ͳ:jh Ͳ:jj Ͳ:jk O5=====Ͳ:jk Ͳ:jn 4 _Magic restored.Ͳ:jip Ͳ:jp 9=Ͳ:jq Ͳ:j ,Ͳ:jc Ͳ:j Ͳ:j Ͳ:j ,Ͳ:j Ͳ:j Ͳ:j Ͳ:jG ======Ͳ:jj Ͳ:jn Ͳ:j ,Ͳ:j Ͳ:j Ͳ:j c  You encounter a bat.Ͳ:j ..#.........#...........###### #.............# #........#....#Ͳ:j  #..<.)...##...# #........##...# #........##...# ####.#####..### #.#..@..##- Ͳ:j #...#####  b....  ###.## # b   bat (asleep) Ͳ:j Ͳ:j L37.3 (19.0).b.bͲ:jx %b.Ͳ:j ObͲ:j$ ^-8.3 (20Kinetic Grapnel Ͳ:jm _Ͳ:jO Ͳ:j β:jz  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.β:j ..#.........# SomeSpaghetti the Tinkerer ...........######  Mountain Dwarf #.............#  Health: 27/27 ======================== #........#....#  Magic: 4/5===================----- #..<.)...##...#  AC: 6Str: 14 #........##...#  EV: 9Int: 15 #........##...#  SH: 0Dex: 8 β:jJ####.#####..###  XL:  3 Next:  5% Place: Dungeon:2 #.#**@..##  Noise: ---------  Time: 738.3 (0.0) #b*.#####  a) +0 hammer ..... Cast: Kinetic Grapnel ###.## #  b   bat _You encounter a bat.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)β:j  ..#.........# SomeSpaghetti the Tinkerer ...........######  Mountain Dwarf #.............#  Health: 27/27 ======================== β:j #........#....#  Magic: 4/5===================----- #..<.)...##...#  AC: 6Str: 14 #........##...#  EV: 9Int: 15 #........##...#  SH: 0Dex: 8 ####.#####..###  XL:  3 Next:  5% Place: Dungeon:2 #.#..@..##  Noise: ---------  Time: 738.3 (0.0) #†..#####  a) +0 hammer ..... Cast: Kinetic Grapnel ###.## #  b   batCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel β:j^ (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat.      ....#  #..<.)...##...#  ...#  .#  β:jF   #.#**@..##  #†*  ..... ### # β:jv (...β:jJ t7=9.3 (1Kinetic Grapnelβ:j+ β:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel hits the bat. _You kill the bat!ϲ:j|n5=====ϲ:j ..#..# ..###### #..# #..#....# #..<.)...##...# #..##...# #..##...# ####.#####..### #.#@....##-50.3 (11.0) #†..##### ......## ####.## #.#)#-1.3 (12 _Found a short sword.Ѳ:juѲ:jBѲ:j\'Ѳ:jo(======Ѳ:j+Ѳ:j,Ѳ:j.Ѳ:jP/Ѳ:jg0Ѳ:j4Ѳ:j);,Ѳ:j=Ѳ:j@Ѳ:jDp  You encounter a rat and an adder.Ѳ:jL #..##...# #........##...# ####.#####..### #.#.....######†..##### Ѳ:jvM...## #..####.##  #.#  #@#  #.#  ...Kinetic Grapnel .....S...............S   adder (asleep)##.......r.Ѳ:jMNr   rat (asleep)#.........#Ѳ:j*Vd5.3 (4.0)S.Ѳ:j]FSѲ:j`3=6.3 (5Ѳ:jjѲ:jTo( _The adder hisses angrily.Ѳ:jpT _You see here a +0 short sword.Ѳ:jd  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ҳ:j' #........##...#  SomeSpaghetti the Tinkerer #........##...#  Mountain Dwarf ####.#####..###  Health: 27/27 ======================== #.#.....##  Magic: 4/5===================----- ######†..#####  AC: 6Str: 14 #.......##  EV: 9Int: 15 #..####.## SH: 0Dex: 8 #.#Ҳ:jcD XL:  3 Next:  7% Place: Dungeon:2 #@# Noise: =--------  Time: 756.3 (0.0) #*# a) +0 hammer *.. Cast: Kinetic Grapnel S.... Ҳ:j.......  .........  S   adder ##.......r.  r   rat (asleep)Ҳ:j6+ #.........#  _You see here a +0 short sword.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)Ҳ:j ?)#........##...#SomeSpaghetti the Tinkerer#........##...#Mountain Dwarf####.#####..###Health: 27/27 ========================#.#.....##Magic: 4/5===================-----######†..#####AC: 6Str: 14Ҳ:j?.#.......##EV: 9Int: 15#..####.##SH: 0Dex: 8#.#XL:  3 Next:  7% Place: Dungeon:2#@#Noise: =--------  Time: 756.3 (0.0)#*#a) +0 hammer*..Cast: Kinetic Grapnel*.....*..............S   adder##.......r.r   rat (asleep)#.........# Ҳ:jb@_You see here a +0 short sword.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)Ҳ:j{S.  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (57% to hit)  The kinetic grapnel misses the adder.Ҳ:jsr.S.Ҳ:j .r=7.3 (1 _The rat squeaks loudly.Ӳ:j4 rYou closely miss the adder. The adder bites you.  You are poisoned.The adder poisons you!Ӳ:j.Ӳ:j4======----8.6 (1.3Pois Ӳ:j?T _You encounter a rat.Ӳ:jN r.  You barely miss the adder.You feel very sick.r r.  The adder bites you. x2  You are more poisoned..Ӳ:j.216=========-----------60.0 (1.4Pois  _The adder poisons you! The rat leaves your sight.Ӳ:j r.  You hit the adder.  The adder is heavily wounded.You feel very sick. 3----------1.4 _The adder bites you but does no damage. x2Ӳ:jn Ӳ:j 9---Ӳ:j% Ӳ:j ^ _You are too injured to fight recklessly!Բ:j:<.)........##...####.#####..### #.#.....#######†..##### #.......###..####.##)#S# .r.  ..... .......  ......... ##..#.........#S. r.  You feel sick. The adder attacks as it pursues you!rr 2 rats2-20Բ:jS _The adder bites you but does no damage.Բ:j ......#.<.)........##...####.#####..### #.#.....########†..##### #.......###..####@##.S#r# ..r .....  .......  ..#Բ:jg IS)Բ:j r.  You feel sick. The adder attacks as it pursues you!r.Բ:j i11--3Բ:j Բ:j = _The adder bites you but does no damage.ղ:jPi........#.<.)........##...####.#####..### #.#.....#######†..##### #.....@.###..####.##S#r# ...  .....  ....... S.r)r.ղ:jg   #......  #..<.)  #.....  #.....  ####.#####..###  #.#.....##  ######†..#####  #.....@.##  #..####S## #r# #r# #.# ... ..... .......   ղ:j>_   #......  #..<.)  #.....  #.....  ####.#####..###  #.#.....##  ######†..#####  #.....@.##  #..####S## #r# #r# #.# ... ..... ..... ղ:jUU  You feel sick. The adder bites you.7/27 ===----4ղ:jZV _* * * LOW HITPOINT WARNING * * *ֲ:jGֲ:jV{Drink which item? Potions  g - a potion of magic [!] read|quaff[?] describe selectedײ:jP#.............#SomeSpaghetti the Tinkerer#........#....#ײ:jMountain Dwarf#..<.)...##...#Health: 7/27======------------------#........##...#Magic: 4/5===================-----#........##...#AC: 6Str: 14####.#####..###EV: 9Int: 15#.#.....##SH: 0Dex: 8######†..#####XL:  3 Next:  7% Place: Dungeon:2#.....@.##Noise: =--------  Time: 764.4 (0.0)#..####S##a) +0 hammer#r#Cast: Kinetic Grapnel#r#Pois #.#...S   adder.....rr 2 rats.......[ײ:jгf17;13H.........You feel sick. The adder attacks as it pursues you! _The adder bites you but does no damage.  You feel sick. The adder attacks as it pursues you! _The adder bites you but does no damage.  You feel sick. The adder bites you. _* * * LOW HITPOINT WARNING * * *ײ:jT  Magic courses through your body. You feel sick.ײ:j6-5=====5.4 (1Pois ײ:jS _The adder bites you but does no damage.ײ:j[$  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ײ:jp  #.............#  SomeSpaghetti the Tinkerer #........#....#  Mountain Dwarf #..<.)...##...#  Health: 6/27=====------------------- #........##...#  Magic: 4/5===================----- #........##...#  AC: 6Str: 14 ####.#####..###  EV: 9Int: 15 #.#.....##  SH: 0Dex: 8 ######†..#####  XL:  3 Next:  7% Place: Dungeon:2 #.....@.##  Noise: =--------  Time: 765.4 (0.0) #..####S## a) +0 hammer #r# ײ:jr  Cast: Kinetic Grapnel #r# Pois  #.# ... S   adder ..... rr 2 rats .......  ......... _The adder bites you but does no damage.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 57% to hit)ײ:j*#.............#SomeSpaghetti the Tinkerer#........#....#Mountain Dwarf#..<.)...##...#Health: 6/27=====-------------------#........##...#Magic: 4/5===================-----#........##...#AC: 6Str: 14####.#####..###EV: 9Int: 15#.#.....##SH: 0Dex: 8######†..#####XL:  3 Next:  7% Place: Dungeon:2#.....@.##Noise: =--------  Time: 765.4 (0.0)#..####S##a) +0 hammer#r#Cast: Kinetic Grapnel#r#Pois #.#...S ײ:j+[30m  adder (grapneled).....rr 2 rats................Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 57% to hit)  The kinetic grapnel hits the adder.ײ:jrAim  Press: ? - help, Shift-Dir - straight line: an adder (heavily wounded, 57% to hit)  The kinetic grapnel hits the adder.  The adder is heavily wounded.  You feel sick. The adder closely misses you.ײ:jr   quokka (wandering)rr 2 ratsײ:j»L5-6.4 (1ײ:jײ:jGW _You encounter a quokka.ز:j  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ٲ:jyٲ:j{7-ٲ:jٲ:jBP _You don't know that spell.ڲ:j9 r.  The grapnel guides your strike. You hit the adder.  The adder is almost dead.ڲ:jY  rYou feel sick. The adder closely misses you.5=====7.7 (1.3ڲ:jڲ:jT= _The adder bites you but does no damage.۲:j  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.۲:j #.............#  SomeSpaghetti the Tinkerer #........#....#  Mountain Dwarf #..<.)...##...#  Health: 5/27====-------------------- #........##...#  Magic: 4/5===================----- #........##...#  AC: 6Str: 14 ####.#####..###  EV: 9Int: 15 #.#.....##  SH: 0Dex: 8 ######†..#####  XL:  3 Next:  7% Place: Dungeon:2 #.r...@.##  Noise: =--------  Time: 767.7 (0.0) #..####S## a) +0 hammer #r#[11;۲:j,34H Cast: Kinetic Grapnel #r# Pois  #.# ... S   adder ..... r   quokka .......  rr 2 rats ......... _The adder bites you but does no damage.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 57% to hit)۲:jG  #.............#  SomeSpaghetti the Tinkerer #........#....#  Mountain Dwarf #..<.)...##...#  Health: 5/27====-------------------- #........##...#  Magic: 4/5===================----- #........##...#  AC: 6Str: 14 ####.#####..###  EV: 9Int: 15 #.#.....##  SH: 0Dex: 8 ######†..#####  XL:  3 Next:  7% Place: Dungeon:2 #.r...@.##  Noise: =--------  Time: 767.7 (0.0) #..####†## a) +0 hammer #r#۲:j=  Cast: Kinetic Grapnel #r# Pois  #.# ... S   adder ..... r   quokka .......  rr 2 rats ......... Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 57% to hit)  The kinetic grapnel hits the adder.   #......  #..<.)  #.....    #..###  ..##  ##  #.  #.. #r# #r#[3۲:j_ 7m #.# ...r   quokka .....rr 2 rats ..... ۲:jw/ .rAim  Press: ? - help, Shift-Dir - straight line: an adder (almost dead, 57% to hit)  The kinetic grapnel hits the adder.  You kill the adder!  You feel sick.r.r).r۲:jdM v4-308.7 (1۲:jn` [ _You are no longer poisoned.ܲ:j  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ܲ:j  #.............#  SomeSpaghetti the Tinkerer #........#....#  Mountain Dwarf #..<.)...##...#  Health: 4/27===--------------------- #........##...#  Magic: 3/5==============---------- #........##...#  AC: 6Str: 14 ####.#####..###  EV: 9Int: 15 #.#.....##  SH: 0Dex: 8 ######†..#####  XL:  3 Next: 30% Place: Dungeon:2 #...r.@.##  Noise: =--------  Time: 768.7 (0.0) #..####r## a) +0 hammer #r#[4ܲ:j ^0m Cast: Kinetic Grapnel #)# #.# ... r   quokka ..... rr 2 rats .......  ......... _You are no longer poisoned.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)ݲ:jtf @#r޲:j. a*@##޲:jy or#Aim: a quokka (64% to hit)޲:j m #r߲:j k#rAim: a quokka (64% to hit):jh#.............#SomeSpaghetti the Tinkerer#........#....#Mountain Dwarf#..<.)...##...#Health: 4/27===---------------------#........##...#Magic: 3/5==============----------#........##...#AC: 6Str: 14####.#####..###EV: 9Int: 15#.#.....##SH: 0Dex: 8######†..#####XL:  3 Next: 30% Place: Dungeon:2#...r*@.##Noise: =--------  Time: 768.7 (0.0)#..####r##a) +0 hammer#r#Cast: Kinetic Grapnel#)##.#...r  [3:jT7m quokka (grapneled).....rr 2 rats................Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)  The kinetic grapnel hits the quokka.:j_L .ronfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)  The kinetic grapnel hits the quokka.  The quokka is lightly wounded.:j~T:jGU+9.7 (1:j\]:j]`I _The rat misses you.:j+ †The grapnel guides your strike. You hit the quokka.:j6  r†You kill the quokka!The rat twitches its whiskers.r.:jU'prr 2 rats:j*b5=371.1 (1.4:j1:jE4; _The rat bites you but does no damage.:jJ  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jJj  #.............#  SomeSpaghetti the Tinkerer #........#....#  Mountain Dwarf #..<.)...##...#  Health: 5/27====-------------------- #........##...#  Magic: 2/5=========--------------- #........##...#  AC: 6Str: 14 ####.#####..###  EV: 9Int: 15 #.#.....##  SH: 0Dex: 8 :jk ######†..#####  XL:  3 Next: 33% Place: Dungeon:2 #....†@r##  Noise: =--------  Time: 771.1 (0.0) #..####r## a) +0 hammer #.# Cast: Kinetic Grapnel #)# #.# ...:jk  rr 2 rats ..... .......  ......... _The rat bites you but does no damage.  :jk RCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  :jk oPress: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit):j#.............#SomeSpaghetti the Tinkerer#........#....#Mountain Dwarf#..<.)...##...#Health: 5/27====--------------------#........##...#Magic: 2/5=========---------------#........##...#AC: 6Str: 14####.#####..###EV: 9Int: 15#.#.....##SH: 0Dex: 8######†..#####XL:  3 Next: 33% Place: Dungeon:2#....†@*##Noise: =--------  Time: 771.1 (0.0)#..####r##a) +0 hammer#.#Cast: Kinetic Grapnel#)##.#...rr :j]y2 rats..................... _The rat bites you but does no damage.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit):jO   #......  #..<.)  #.....  #.....  ####.#####..###  #.#.....##  ######†..#####  :j-P#....†@*##  #..####r## #.# #)# #.# :jZP... ..... ....... :j}P7  :j_2   #......  #..<.)  #.....  #.....  ####.#####..###  #.#.....##  ######†..#####  #....†@*##  #..####r## #.# #)# #.# ... ..... ..... :j:/r  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a rat (74% to hit:j;)  The kinetic grapnel misses the rat. The rat bites you.  * * * LOW HITPOINT WARNING * * *:jY<M4-2.1 (1:jnkQ _The rat bites you but does no damage.:jg †You hit the rat.:j    ratYou kill the rat!The rat twitches its whiskers.:j553.5 (1.4:j Q _The rat bites you but does no damage.:j,  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j( #.............#  SomeSpaghetti the Tinkerer #........#....#  Mountain Dwarf #..<.)...##...#  Health: 4/27===--------------------- #........##...#  Magic: 1/5====-------------------- #........##...#  AC: 6Str: 14 ####.#####..###  EV: 9Int: 15 #.#.....##  SH: 0Dex: 8 ######†..#####  XL:  3 Next: 35% Place: Dungeon:2 #....†@†##  Noise: =--------  Time: 773.5 (0.0) #..####r## a) +0 hammer #.[40:j)m# Cast: Kinetic Grapnel #)# #.# ... r   rat ..... .......  ......... _The rat bites you but does no damage.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit):j(E  #.............#  SomeSpaghetti the Tinkerer #........#....#  Mountain Dwarf #..<.)...##...#  Health: 4/27===--------------------- #........##...#  Magic: 1/5====-------------------- #........##...#  AC: 6Str: 14 ####.#####..###  EV: 9Int: 15 #.#.....##  SH: 0Dex: 8 ######†..#####  XL:  3 Next: 35% Place: Dungeon:2 #....†@†##  Noise: =--------  Time: 773.5 (0.0) #..####†## a) +0 hammer #:jF .# Cast: Kinetic Grapnel #)# #.# ... r   rat ..... .......  ......... Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)  The kinetic grapnel hits the rat.:jM #   #......  #..<.)  #.....    #..###  ..##  ##  #.  #.. #.# #)# #.# ... ..... ..... :jN :j :j l74.5 (1Kinetic Grapnel:jo :j! onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (74% to hit)  The kinetic grapnel hits the rat. _You kill the rat!:j3 e  You aren't carrying any potions.:j6 :j> :jD . _:jo M...#####................#..<.).........##...####.#####..### #.#.....########@..##### #....†.†###..####†###.#...:jp a5=-5 _:j  _You see here a bat corpse.:j-M..# ....######.........#........#...<.)...............##...####.#####..### #@#.....########†..##### #....†.†###..####†##...:jN8:j;G-6 _:jD:jL:j|M##...# ...#####..#........#.#..<.)...##........##........##...####@#####..### #.#.....#######†..######....†.†###...:j:j&7:j:j:jV> M..##...# ...#####........#.<.)#...@....##...####.#####..### #.#.....########†..#######.#:jNG :jhK &8:jR :jT :j M#######..##...# ...#####.........#.<.)........##...####.#####..####.#.....####)#:jŽ :j 6==2=====9:jj :j :j ;M.....#######..##...# ...#####.........#.<@)........##...####.#####..####.#:j:j"=80:j#:jFLM$.##. #######..##...# #...#####....@....#.<.)#........##...##†#:jGO&1:jYV:jcY+ _Found 12 gold pieces.:j#$.##.#.....# .##.#.#.# #.###### #.# #.#....# #..<.)...##...# #.##...#  #.##...#  ####.#####..### #.#.....##:jR ######†..#####  #....†.†##  #..####†##:j):j<&2:j :j:jp  #$.##.#.....######## ............###...# #..##### #.....#.)...##...###.#:j :j- 7=======3:jp :j& w _There is a stone staircase leading up, spattered with blood here.:j 3:j :j :j :j B:j :jn :j 8==:j} :j Q3=====:j :j. 9==:j, :j :jO :j :j ,:j ======:j ;10/27:j :j :j :jF :j ,:jQ :j :j :j7 :jy" :j[# I1=:j$ :j' g4=====:j)) :j, B:jM/ ,:j%1 :j3 :j`3 _12==:j4 :jL7 S=====:jB8 :j: ,:jW= :jU@ ,:jD 3==:jE :jG :jG :jJ :jK ,:jL :jO ,:jP :jT n _You start resting.Magic restored.:j^ _4==:jj 1811.5 (28.0):j6p e5=====2.5 (29 _:jw :jy :jZI:j5bB:jc:jd:jtl=5======:jm:jo:jo:jq:j(:jK=:jhi6=:jkX:j,:ji:j߲,:j:j:j^7==:jݹ:j,:j:j,:j:j:jY:j4:j:j^^8==:jr:j:j,:jB:j:j,:j:ja9=:js,:j:jF:j:j:j,:j:jP:jN20=:j:j:j8:j:j/,:j:j:jZ:j1:j4 1==:jf ,:j{ :j,:j:j6,:j :j5"O=:j=&:j&a2=:j*,:j0X:jQ3,:j=8:jX:j\93:j\E==:jg`:jb,:jc:jpf:jf:jeh:j1k:j{4==:jwB:ji:j:j:j,:j:j݉~5==:jŒ:jX:jU:j:jܖ,:j̙:jܝB:j.:jph6==:j::j:jʤ:j:j:j,:j:j:j:j:jk _You start resting.HP restored.:jB:j-65.5 (53:jE~7==6.5 (54 _:j:j:jsI:j:j,:j:jA:j:jc:j.:j#:j :j :j :jC,:j9=:jX:j&'Q  :j3(]You encounter a goblin. It is wielding a +0 dagger.:j3 .#  ## ##.#  .# #...  .##..###  ......#  #$.##.# #####.....########.....@............###.......g..#?...#....... ####..........##########.............# #........#....# g   goblin (asleep) #..<.)...##...# #........##...# #........##...#:jJ~71.0)g.g:jr==2.5 (6 _The goblin shouts!:jw  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j:j!:j:jl _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jR:jX:j[:jF _Unknown command.:j  .# ## ##.# .# #... .##..###  ......#  #$.##.#  #####.....########  #.....@..........#  .g...###..........#  ...#?...#.........#  . ...... ####..... #..... #..<.):jO 4 #.....:j* ; .# ## ##.# .# #... .##..###  ......#  #$.##.#  #####.....########  #.....@..........#  .g...###..........#  ...#?...#.........#  . ...... ####..... #..... #..<.) #..... :jA O_A goblin is nearby!:jȊ .##. ## ##.#. .# #... .##..### ......# #$.##.# #####.....# #.##.g...###.##...#?...#.##.# ####..... ####.. #........#.... #..<.)...##... #........##... #.##....g--3.5 (1Kinetic Grapnel _:jYz  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jJ   SomeSpaghetti the Tinkerer .##.  Mountain Dwarf ## ##.#.  Health: 27/27 ======================== .# #...  Magic: 4/5===================----- .##..###  AC: 6Str: 14 ......#  EV: 9Int: 15 #$.##.#  SH: 0Dex: 8 #####.....########  XL:  3 Next: 37% Place: Dungeon:2 #..**@...........#  Noise: ---------  Time: 873.5 (0.0) #..g*.###..........#  a) +0 hammer #...#?...#:j [39;49m.........#  Cast: Kinetic Grapnel #.# ####...........##### . ####............. #........#.... g   goblin #..<.)...##... #........##... #........##... _A goblin is nearby!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit):jK SomeSpaghetti the Tinkerer.##.Mountain Dwarf## ##.#.Health: 27/27 ========================.# #...Magic: 4/5===================-----.##..###AC: 6Str: 14......#EV: 9Int: 15#$.##.#SH: 0Dex: 8#####.....########XL:  3 Next: 37% Place: Dungeon:2#..**@...........#Noise: ---------  Time: 873.5 (0.0)#..g*.###..........#a) +0 hammer#...#?...#.........#Cast: Kinetic Grapnel#.# ####...:jK [37m........#####.####.............#........#.... g   goblin (grapneled)#..<.)...##...#........##...#........##...Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin.:jA .g..=4.5 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin. _The goblin is heavily wounded.:jY. .##. ## ##.#. .# #... .##..### ......# #$.##.# #####.....# #.# #...g.###.#:jKy #...#?...#..# #.# ####...........#. ####.... #........# #..<.)...## #.## #.##:j g.:j:j".-5:j:jǚ:j )The grapnel guides your strike. You hit the goblin.:jR:jLv9=6.9 (1.4Kinetic Grapnel:j/:j:J _You kill the goblin!:j7m :jx | _No target in view!:j9 .##. ## ##.#. .# #... .##..### ......# #$.##.# #####.....# #..).# #.....###.# #...#?...#..# #.# ####...........##. ####..... #........#.#..<.)...##.#.##.#.##.:j&:j);-70 _:j0:jA4:jCYM ## .##.## ##.#..# #... :jM.##..###......# #$.##.# #####@....####### #..).....###.#...#?...#.........#####.... ..:jmW:j [@-8:jc:j>u:jh (M  ###. .##.....### ##.#.g.....# #.... #...##..####....... #@.##.# #####.....####### #..)...:j l#.....###..........##...#.#g   goblin (asleep)...<.:jm& :j5 <9:j; _You encounter a goblin. It is wielding a +0 dagger. _You see here 12 gold pieces.:jBb .####.#.....### ##.#.g .....# #....  #...##..### #........# #$.#######@....#########..).............#.....###:jb#...#?...##.# ####..#####. . .<. #........##... :jk:jn.80 _:j'v:jw:j+sM  .# ###. .##.....### ##.#.g.....# #.... #...##..####....... #@.##.# #####.....####### #..)...#.....###..........##...#.#g   goblin (asleep)..:j+T.<.:j3).g.:j7Qg:jj:G===1Kinetic Grapnel:j@:jGs _The goblin shouts! _You see here 12 gold pieces.:j)g.:j:j0---2:j:jO> _You now have 30 gold pieces (gained 12).:jЧ.####.#.....### ##.#.. :j.....# #..g.  #...##..### #........# #..##:j*#####@....#########..).............:jJ#.....####...#?...#:jj#.# ####..######. ####.....:j:.  #.#:j #..<.)...##...:j).g.:j(.g.:j:jB---3:jd:j:jF3{###.#....### ##.#.. ...# #....  #...##..### #....g...# #..##.######.....#########..).@...........#.....####?...## ####...######. ####.......  #..#:j3 #..<.)...##....:j5).g.:j2<:j>X5=====4:jG:jI:j  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j .# ###  SomeSpaghetti the Tinkerer . .##...  Mountain Dwarf ..### ##.#..  Health: 27/27 ======================== :j.....# #....  Magic: 4/5===================----- #...##..###  AC: 6Str: 14 #........#  EV: 9:je,Int: 15 #g.##.#  SH: 0Dex: 8 #####*....########  XL:  3 Next: 39% Place: Dungeon:2 :j#..).@...........#  Noise: ---------  Time: 884.9 (0.0) :j#.....###..........#  a) +0 hammer :j #...#?...#.........#  Cast: Kinetic Grapnel #.# ####...........##### :js#. ####............. . #........#.... g   goblin #..<.)...##... #........##... #........##... _You now have 30 gold pieces (gained 12).  Casting: Kinetic Grapnel (safe; 2% risk of failure)  :jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line:jMAim: a goblin, wielding a +0 dagger (67% to hit):j4^ .# ###  SomeSpaghetti the Tinkerer . .##...  Mountain Dwarf ..### ##.#..  Health: 27/27 ======================== .....# #....  Magic: 4/5===================----- #...##..###  AC: 6:j^Str: 14 #........#  EV: 9Int: 15 #).##.#  SH: 0Dex: 8 #####.....########  XL:  3 Next: 39% Place: Dungeon:2 :j^#..).@...........#  Noise: ---------  Time: 884.9 (0.0) #.....###..........#  a) +0 hammer #...#?...#.........#  Cast: Kinetic Grapnel:j_s #.# ####...........##### #. ####.............:j9_ . #........#.... g   goblin #..<.)...##...:j^_5 #........##... #........##...:j_Casting: Kinetic Grapnel (safe; 2% risk of failure)  :j_Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  :j_Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin.:jQfn .# ###  . .##...  ..### ##.#..   #....    #  :jfq#  #####*....########  #.......#  #.........#  :jf#...#?.......#  :jg[#.# ... :jg\#. ####.... :jKg. #.... #..<.) :jwg    :j.:ju41=5.9 (1Kinetic Grapnel:j:jronfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!:j2 .# ### . .##... ..### ##.#.. .....# #.... #...##..### #........# #).##.# #####.....# #..).# #.....###.# #...#?...#..# #.# ####........... #. ####... . #........# #..<.)...## #.## #.##:j8:j <.-6:j:j5:j: .# ### . .##... ..### ##.#.. .....# #.... #...##..### #........# #).##.# #####.....# #...# #.....###.# #...#?...#...# #.######........... #. ####. #.## #..<.)...## #.## #.##:j:j@-7:j:jO _You see here a +0 dagger.:j; .#....### ##.#.. ...# #....  #...##..### #........ #).##.######.....#########.#..).............#....@###....#?...#...######....####....#####.#####.. :j:j-8 _:j:j:j~m .### ##.#.. ...# #....  #...##..### #........ #).#######.....#########.#..).................####...#@...##.######.....###. ####...#.#.....# :jA:jU&9:j:j^:j,90.9 (2:j:je _d - a scroll labelled UHIRUCV POEWIAQ:j U:jYCRead which item? Scrolls  c - a scroll labelled JOIPAJ OGET  d - a scroll labelled UHIRUCV POEWIAQ[?] describe selected:jj:jaq:jx..### ##.#..SomeSpaghetti the Tinkerer.....# #....:jxOMountain Dwarf#...##..###Health: 27/27 ========================#........#Magic: 4/5:jx===================-----#).##.#AC: 6:jyyStr: 14#####.....########EV: 9Int: 15#.#..).............#SH: 0Dex: 8#.....###..........#XL:  3 Next: 41% Place: Dungeon:2:jy#...#@...#.........#Noise: ---------  Time: 890.9 (0.0):jyG#.######...........### a) +0 hammer#.####........... Cast: Kinetic Grapnel..:jye#........#..##..<.)...##.#........##.:jzv #........##. ####.#####..:j5zf #.#.....# :jTzPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)  :juzThe kinetic grapnel hits the goblin. _You kill the goblin! _You see here a +0 dagger. :jzP_d - a scroll labelled UHIRUCV POEWIAQ:j|&  :j|pAs you read the scroll labelled JOIPAJ OGET, it crumbles to dust.  It is a scroll of enchant armour.:j#/  --more--:j :j̓ @Enchant which item? Armour  c - a +0 ring mail (worn)  d - a +0 cloak (worn)b - a +0 robe[?] describe selected:j L :jS :j[ ..### ##.#..SomeSpaghetti the Tinkerer.....# #....Mountain Dwarf#...##..###Health: 27/27 ========================#........#Magic: 4/5===================-----#).##.#AC: 6Str: 14#####.....########EV: 9Int: 15#.#..).............#SH: 0Dex: 8#.....###..........#XL:  3 Next: 41% Place: Dungeon:2#...#@...#.........#Noise: ---------  Time: 890.9 (0.0)#.######...........### a) +0 hammer#.####........... Cast: Kinetic Grapnel..#........#..##..:j\ w<.)...##.#........##. #........##. ####.#####.. #.#.....# The kinetic grapnel hits the goblin. _You kill the goblin! _You see here a +0 dagger. _d - a scroll labelled UHIRUCV POEWIAQAs you read the scroll labelled JOIPAJ OGET, it crumbles to dust.  It is a scroll of enchant armour.:jh :j k 371.9 (1:jq :jt A _Your +0 ring mail glows green for a moment.:j3:j:jn:j:j܊,:j\:j:j95=====:j:j:jg4 _Magic restored.:j3:j :jL:jC,:j:j:j:jr:j]:j :j%  :j]You encounter a goblin. It is wielding a +0 dagger.:j .# ### . .##... ..### ##.#.. .....# #.......##..### #........# ######### #).##.# g..####.....###### #@#..)... #.....###... :j;#...#....# #.######.. #..# ####.........## #....... g   goblin (asleep)#### #..<.).. #....... #.......:j@3.g8.9 (7:jQg:jzR=====9.9 (8 _:j:j9:j  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j 4:j= :j1! _You can't see any susceptible monsters within range! (Use Z to cast anyway.):j#2 .#  .# ### . .##... ..### ##.#.......# #....##..### #........########## #).##.# :j21..g....@.#####.....#############.#..).. #.....## #...#....# #.######.. #..# #### ...## #....#### #..<.) #:j7.g:j=:j>-900.9 (1:j?!Kinetic Grapnel _:jG:j7I:j  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j`  .#  SomeSpaghetti the Tinkerer .# ###  Mountain Dwarf . .##...  Health: 27/27 ======================== ..### ##.#..  Magic: 4/5===================----- .....# #....  AC: 7Str: 14 #...##..###  EV: 9Int: 15 #........#  SH: 0Dex: 8 .######### #).##.#  XL:  3 Next: 41% Place: Dungeon:2 ...g***@.#####.....##### Noise: ---------  Time: 900.9 (0.0) ########.#..)........... a) +0 hammer #.....###........ Cast: Kinetic Grapnel #...#....#....... #.######......... :j Z#..# ####...... g   goblin ...## #...... #### #..<.). #...... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  :j Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line:j MAim: a goblin, wielding a +0 dagger (67% to hit):ji .#SomeSpaghetti the Tinkerer.# ###Mountain Dwarf..##...Health: 27/27 ========================..### ##.#..Magic: 4/5===================-----.....# #....AC: 7Str: 14#...##..###EV: 9Int: 15#........#SH: 0Dex: 8.######### #).##.#XL:  3 Next: 41% Place: Dungeon:2:j8 ...g***@.#####.....##### Noise: ---------  Time: 900.9 (0.0)########.#..)........... a) +0 hammer#.....###........ Cast: Kinetic Grapnel#...#....#.......#.######.........#..# ####...... g   goblin (grapneled)...###......#####..<.).#......Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin.:j .g:jq ..:ju 3=1.9 (1:jW onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin. _The goblin is severely wounded.:jh .# .# ### . .##... ..### ##.#.. .....# #.... #...##..### #.#.# #).##.##....g.@..#####.....#.#..) #.....### #...#....# #.###### #..# #### ...## # ####:ji #..<.) #:jHk.g:jr:jr.-2:jy:jb|:j )The grapnel guides your strike. You hit the goblin.:j R:jG v2=4.2 (1.3Kinetic Grapnel:j :j J _You kill the goblin!:jc :js :j ^ _No target in view!:j3:j _:jG#n:jm$:j%:j%:j&:j(,:j):jz+,:jf,:j .e5=====:j/:j=:j ?:j+@S=====:jA:jB:j}GX:jH,:jI:jJ:jL:jL:jM:j}P:jR:j S:j'T:j#U:jpXB:jZ:j\:j\:j]:jE_:j a:jHa:ja:jNc:jk:jIl:jm:jJo:jqi  You encounter a hobgoblin.:jQ~#..........######### #).##.#.....)...#####.....#########.#..)...... #.....###... #...#....#..#.######.... ######..# ####. #@.....## #.- #...###### ##...# #Kinetic Grapnel#.... #####g ## .#g   hobgoblin (asleep) .. :j~ #### #. #... #..##:jNX24.2 (20.0)g.:jŊNg:jM-5.2 (21 _:j:j:j  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jf  #........ SomeSpaghetti the Tinkerer ..######### #).##. Mountain Dwarf #.....)...#####..... Health: 27/27 ======================== #########.#..)...... Magic: 4/5===================----- #.....###... AC: 7Str: 14 #...#....#.. EV: 9Int: 15 ##.######.... SH: 0Dex: 8 ######..# ####. XL:  3 Next: 42% Place: Dungeon:2 #@.....## #. Noise: ---------  Time: 925.2 (0.0) #..*###### #. a) +0 hammer #..*# #. Cast: Kinetic Grapnel #...g #. ####. #:jg # .# g   hobgoblin .. #### #. #... #..## _You encounter a hobgoblin.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit):j6 #........ SomeSpaghetti the Tinkerer..######### #).##. Mountain Dwarf#.....)...#####..... Health: 27/27 ========================#########.#..)...... Magic: 4/5===================-----#.....###... AC: 7Str: 14#...#....#.. EV: 9Int: 15##.######.... SH: 0Dex: 8######..# ####. XL:  3 Next: 42% Place: Dungeon:2#@.....###. Noise: ---------  Time: 925.2 (0.0)#..*#######. a) +0 hammer#..*##. Cast: Kinetic Grapnel#...g#.:j ?####.##.#g   hobgoblin (grapneled)..#####.#...#..##Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.:jH 7g.:j $..:jΤ 3=6.2 (1:j( :j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is almost dead.:j8g..######### #).###.....)...#####....########.#..). #.....###...#....###.######..######..# #######......## #..@###### g# ..###.## .#.#####... .##..## :jYq<7:jxv:jwV _The hobgoblin barely misses you.:j †The grapnel guides your strike. You hit the hobgoblin.:j):j 6---68.5 (1.3Kinetic Grapnel _You kill the hobgoblin!:j  _Your Spellcasting skill increases to level 2!:j :j  :j* ^ _No target in view!:j:j:jN:j:j f _:j!:jn#,:jP$:j&:jI&2---:j#':j%),:j):j-+:jg+:j$,:j-;5:j0.+====:j/:js0,:j:1:j2:j2:j3:j4:j5:j5:jb7:j75====:j8:j:,:j::j4<:jp<:j<:j>,:jt?:j]@:j@:jSW6====  You see here a hobgoblin corpse. _====:j9X:jX:jY:j{Y:jZ:j[:j[:j$\:jY]:j^:jN^:j^:ja:jZb:jb:j c:jd:je,:jf:j]g:j^iB:jj:jk,:jOl:jm:jm:j.n:jn:jap:j&si  You encounter a hobgoblin.:jyp####.# #### #.### #..# ########.# #....†#.# #..#####.##:jHz.## #.#  # #@#  -#............#.######....g#.....:jqzKinetic Grapnel #.....#....#######:jz2##... :jz#... g   hobgoblin (asleep) :j2W57.5 (29.0)g.:j͎Ng:j}K====8.5 (30:jk:j+ _The hobgoblin shouts!:jA  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jK  ####.# #### SomeSpaghetti the Tinkerer #.### Mountain Dwarf:jL  #..# ###### Health: 27/27 ======================== ##.# #....† Magic: 5/6====================---- #.# #..#### AC: 7Str: 14 #.## EV: 9Int: 15 :jL #.## SH: 0Dex: 8 :jL #.## XL:  3 Next: 46% Place: Dungeon:2 :j$M #@#. Noise: ====-----  Time: 958.5 (0.0) :jSM #.......*g...# .. a) +0 hammer ######.....#... ... Cast: Kinetic Grapnel :jM W#.....# .... ####### ##... #... g   hobgoblin _The hobgoblin shouts!  :jN RCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  :jSN vPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit):jV ####.##### SomeSpaghetti the Tinkerer#.### Mountain Dwarf#..####### Health: 27/27 ========================##.##....† Magic: 5/6====================----#.##..#### AC: 7Str: 14#.## EV: 9Int: 15#.## SH: 0Dex: 8#.## XL:  3 Next: 46% Place: Dungeon:2#@#. Noise: ====-----  Time: 958.5 (0.0)#.......*g...#.. a) +0 hammer######.....#...:jY Y... Cast: Kinetic Grapnel#.....#....#########...#... g   hobgoblin (grapneled)Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin.:jtWg.=---9.5 (1:ja onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (74% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is moderately wounded.:j m .  The grapnel guides your strike. You hit the hobgoblin.:j ):jA 50---60.9 (1.4Kinetic Grapnel:j+ :j M _You kill the hobgoblin!:j :jW :j :jٙ H _No target in view!:j&:j&:j&:j(:j6-| _:jT.:j.:j*/:j0:j0:j1:jY2:j2:j3:j4:j4:j5:jk7d6====:js8:jS9:j:,:j;:j=:j!?,:j?:j]A:jB,:jB:jqD:jEE:jE<====:jF:j3H:jH,:jI:jMJ:jK:jK:jL:jOB:jUP:j=Q:jR:j`R:jR:j+\:j\:j]:j]:j _:j`B:ja:jJc,:jc:jf:jth,:jKi:jj:jl,:jlm:jo:j8q,:j~r:jyv:jx:jex:jy:jz:j|:jE|:j|:j}:j/,:j:j:j<,:jʂ:j:j:jޅ:j:jć:jш:j:je:j:j,:j\:jʎ:j:j+:j:j:j_:jד:jS:j:j:j:j:jN:jX:j:j):j۞:j۠B:j:j,:j:jͤ:j),:j:jΨ:j:jɪ:j:j1:j_:j¯:j:jܲ:j8:j:jd:j%:j:jK:jn:j:j@:j:j:j :j:j:jG:j:j,:j,:j:jn:j.,:j:jP,:j6:j5L _You now have 38 gold pieces (gained 8).:j_:jB:j]a######÷..##### ##....÷.÷##  ###..####÷##  :j####...## #.#  .....### #)#  .##### ####.###### ###.........# .###### #.........#:j ......###.......@.# - #####.....:j06#  :jS#####.........#  #.........#:ju#.........#.........#:j=###########:j 21010.9 (50.0):j F-1.9 (51:j:j[ _f - a bubbling clear potion:jJ :jK tDrink which item? Potions :jL  f - a bubbling clear potion [!] read|quaff[?] describe selected:j:j5######÷..#####SomeSpaghetti the Tinkerer##....÷.÷##Mountain Dwarf###..####÷##Health: 27/27 ======================== ####...## #.#Magic: 6/6======================== .....### #)#AC: 7Str: 14 .##### ####.######EV: 9Int: 15 ###.........#SH: 0Dex: 8 .###### #.........#XL:  3 Next: 50% Place: Dungeon:2 ......###.......@.#Noise: ---------  Time: 1011.9 (0.0) #####.............#a) +0 hammer#####.........#Cast: Kinetic Grapnel:j*6I#.........##.........##.........############ _The hobgoblin is moderately wounded.The grapnel guides your strike. You hit the hobgoblin. _You kill the hobgoblin! _No target in view! _You now have 38 gold pieces (gained 8). _f - a bubbling clear potion:j::j+2.9 (1:jUa _It was a potion of heal wounds. You feel much better.:j:j:jݳ:j:j:j}:jq,:j:j8:jP:j}:jf:j:j:j:j:j):j:j :j:j;:jK:jC  You see here a +0 short sword.:j:j, _:j:jN:j?:j:j:j&d  You see here an adder skeleton.:jx:j _:j:jg:jJ:j:j:jda  You see here a bat skeleton.:j:jV _:j:j:j:j:j:jC:jt :j :jG :j7:j2:j:j#:j:j:jf:j:j:j:j:jQ:j!:j$:j$:j&:js):j+:j1,:j-:jL0:j2:j2:jS4:j6:j(9:j9:j;:j1=:j.?:jr?:j@:jB:jD:j4E:jF:jOH:jJ,:jK:jO>  You see here a +0 dagger.:jQ:jR _:jS:jV:j@X:jX:jZ:jx^:j`,:ja:j!d:jf:jf:jh:jl:jNpp  You encounter a rat and an adder.:jxt r  .. .# #. .# ### ##.. .##... :jyS....#### ##.#..# #......###....# #.@.##..### ##........#..#############).##.##.....)...#####.....#################.#..).............#:jzJ #.....###..........# S   adder (asleep) #...#....#.........# r   rat (asleep)##.######...........########..# ####..........:jb.S38.9 (26.0):j E.r:jhN.S:j։Sr:j5==9.9 (27:j :jӕG _The rat squeaks loudly. The adder hisses angrily.:j5  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jҥ _You can't see any susceptible monsters within range! (Use Z to cast anyway.):jC _Unknown command. :j?] .#r..# #.######...#........#### ##.#..#  #S.....###....#  #...##..####@.........#############).###.....)...#####.....########..........###......###........#. :j^G.r :j1g :jlB--40.9 (1.0) _ :j= :j :jL .# ... .# #r# .# ### ##... .##... .....#### ##.#..# #SS....###....# #...##..### ##.# ..#####).##.# #.....)...#####.....# #.#..).......#.....###....#...#....#...# S   adder##.######.....#r   rat######..# ####.###......## #.#..r.S :jO n--1Kinetic Grapnel :jT[  :j  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jz  SomeSpaghetti the Tinkerer .# Mountain Dwarf :j{ ... .#  Health: 27/27 ======================== :j1{ #.# .# ###  Magic: 5/6====================---- :jb{ ##.r. .##...  AC: 7Str: 14 :j{ .....#### ##.#..#  EV: 9Int: 15 :j{ #S.S*..###....#  SH: 0 :j{QDex: 8 #**.##..###  XL:  3 Next: 50% Place: Dungeon:2 :j{ ##.@......#  Noise: ---------  Time: 1041.9 (0.0)  :jp|O ..#############).##.#  a) +0 hammer  #.....)...#####.....########  Cast: Kinetic Grapnel  #########.#..).............#  #.....###..........#  #...#....#.........#  S   adder ##.######...........### r   rat ######..# ####...........  ###......## #........#..  :j|8_Unknown command. :j|Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j|Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line :j|7Aim: an adder (57% to hit) :jcSomeSpaghetti the Tinkerer.#Mountain Dwarf....#Health: 27/27 ========================#.#.# ###Magic: 5/6====================----##.r..##...AC: 7Str: 14 :j@.....#### ##.#..# :jEV: 9Int: 15#S.S*..###....#SH: 0Dex: 8#**.##..###XL:  3 Next: 50% Place: Dungeon:2##.@......#Noise: ---------  Time: 1041.9 (0.0) :j..#############).##.#a) +0 hammer#.....)...#####.....########Cast: Kinetic Grapnel#########.#..).............##.....###..........##...#....#.........#S   adder (grapneled)##.######...........### r   rat######..# ####...........###......## :j#........#..Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)  :j"#The kinetic grapnel hits the adder. :j.r.S :j%.. :jm2=2.9 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (57% to hit)  The kinetic grapnel hits the adder. _The adder is moderately wounded. :j\e .# ... .#  #.# .# ### ##... .##...g...r#### ##.#..##...S..###....# #.@.##..### ##........# ..#############).##.#  #.....)...#####.....######## :j#########.#..)...# #.....##.# #...#....#.# g   goblin (launcher, wandering) ##.######..## r   rat :j'w ######..# ####. :j$ .SYou encounter a goblin. It is wielding a +0 club and carrying a +0 sling. :j%E.r :j'.g :j3m g)The goblin shouts! :j4.=3 :j'GV _The adder completely misses you. :jH :jCi .  The grapnel guides your strike. You thump the adder! :jE.r :jd g   goblin (launcher)r   rat  You kill the adder!The goblin unwields a +0 club. The goblin wields a +0 sling. :j> @))))) :jŖr .....  The goblin shoots a sling bullet. The sling bullet hits you. :jM )))))))The rat bites you but does no damage. The goblin shoots a sling bullet. :j(T.....@. :jBD6-735.3 (1.4 _The sling bullet barely misses you. :j  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :jۯ   SomeSpaghetti the Tinkerer  Mountain Dwarf .# Health: 26/27 =======================- ... .#  Magic: 4/6================-------- #.# .# ###  AC: 7Str: 14 ##... .##...  EV: 9Int: 15 .g...#### ##.#..#  SH: 0Dex: 8 :j8 #......###....#  XL:  3 Next: 73% Place: Dungeon:2 #r@.##..###  Noise: ==-------  Time: 1045.3 (0.0) ##........#  a) +0 hammer  :jw 6 ..#############).##.#  Cast: Kinetic Grapnel  #.....)...#####.....########  #########.#..).............#  :jڰ V #.....###..........#  g   goblin (launcher) #...#....#.........#  r   rat ##.######...........## ######..# ####..........  :j K_The sling bullet barely misses you. :j Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. :j& }Aiming: Kinetic Grapnel (safe; 2% risk of failure)  :j= oPress: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit):j(SomeSpaghetti the TinkererMountain Dwarf.#:j(Health: 26/27 =======================-....#Magic: 4/6================--------#.#.# ###AC: 7Str: 14:j)##....##...EV: 9Int: 15:j').g...#### ##.#..#SH: 0Dex: 8#......###....#:jG)XL:  3 Next: 73% Place: Dungeon:2#r@.##..###:ju)Noise: ==-------  Time: 1045.3 (0.0):j)s##........#a) +0 hammer:j)..#############).##.#Cast: Kinetic Grapnel:j)#.....)...#####.....#################.#..).............#:j)D#.....###..........# g   goblin (launcher)#...#....#.........# r   rat:j(*_##.######...........########..# ####..........:jL*Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:ju*Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line:j*kAim: a rat (74% to hit)  You miscast Kinetic Grapnel. Nothing appears to happen.:j1)))))onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (74% to hit)  You miscast Kinetic Grapnel. Nothing appears to happen.  The rat bites you but does no damage. The goblin shoots a sling bullet.:j......:jҺ7=Contam: 10% -6.3 (1:j]:j6C _The sling bullet hits you but does no damage.:j i †You thump the rat!:jk b   You kill the rat!:jf @))))):jS ......:j 2-----5-7.7 (1.4Kinetic Grapnel:jI :j R _The goblin shoots a sling bullet. The sling bullet hits you.:j/ .#...# #.######...:j/#....g...#### ##.#..#  #......###....#  #†..##..####@.........#############).##:j 0#.....)...#####.....################.#..)............. :j)0R#.....###.... :jJ0"###......##:jg0O#........#. :j2g:j?.g   goblin (launcher)-80:jG:j8.# ... .# #.# .# ### ##g.. .##... .....#### ##.#..# #......###....# #†..##..### ##.# ..#####).##.# #.....)...#####.....# #.#..).......#.....###....#...#....#...# ##.######.....:jF9#######..# ####.###......## #.#.:jC:jIB)))))):jgf...†.@:j.=9:j<:jR _The goblin shoots a sling bullet. The sling bullet completely misses you.:j c.# ... .# #.# .# ### ##g.. .##... .....#### ##.#..# #......###....# #†..##..### ##.# ..#####).##.# #.....)...#####.....# #.#..)........#.....###.....#...#....#..# ##.######.....#######..# ####...###......## #.#. ))))))The goblin shoots a sling bullet.:j S......:j c3=----50:j :jQ C _The sling bullet hits you but does no damage.:jj 1.# ... .# #.# .# ### ##g.. .##... .....#### ##.#..# #......###....# #†..##..### ##.#  ..#####).##.#  #.....)...#####.....#  #.#..)........:jTk #.....###.....##...#....#.# ##.######...##### ######..# ####. ###......## #.#....:jk D :jFn g:jv .g   goblin (launcher):j z .-1:j :j :j~.# ##... .# #.# .# ####.g. .##... .....#### ##.#..# #......###....# #†..##..### ##.# ..#####).##.# #.....)...#####.....# #.#..).......#.....###..........##...#....#.........# ##.######...........# :j######..# ####.....#  ###......## #.#....# :jg:j.g   goblin (launcher):ji5====8% -2:j:ji:jx .###... #.#######...#... ....g#### ##.#..#  #......###....#  #†..##..#####........ ..#############)@##.# #.....)...#####.....######## #########.#..)............. #.....###..........#....#......##.######...........############..# ####............. ###......## #........# #...###### <.)...##.g63:j<... #.#######...#... .....#### ##.#..#  #...g..###....#  #†..##..####........# ..#############).## #.....)...#####.@...######## #########.#..)............. #.....###:j...#....###.######..############..# ####..... ###......## ## #...###### <.)...##†## ...:j[:j*{ )))))The goblin shoots a sling bullet.:j{p†...):j[~4==4=4:j:j*C _The sling bullet hits you but does no damage.:j  ... .# #.# .# #### ##... .##... .....#### ##.#..# #...g..###....# #†..##..###:j ] ##........#  ..##).##.#  #.....)...#####@....##  #.#..).# #.....###.# #...#....#....# ##.######...:j  ######..# ####.  ###......##:j [ #..#....  :j1  #...###### #..<.)...##...   #..†##:j_ q #.##... :j^ :j H2-5:jP :j :j`r  #.#######...#... .....#### ##.#..#  #...g..###....#  #†..##..###........#..#############).##.##.....)...#####.....################.#..).@........... #.....####....#####......#....##........##... ====1-6:j( #.# .# #### ##... .##... .....#### ##.#..# #...g..###....# #†..##..### ##........# ..##).##.# #.....)...#####.....# #.#..).# #.....###.# #...#....#..# ##.######........... ######..# ####... ###......## #........#:j(w #...###### #..<.)...## #..†## #.## #....# #.##:j>7 _Your magical contamination has completely faded away.:j:jdq5==8:j!:j":j@ g:j g   goblin (launcher):j9! =9Kinetic Grapnel:j( :jc* :j  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j"i #.# .# ####  SomeSpaghetti the Tinkerer ##... .##...  Mountain Dwarf .....#### ##.#..#  Health: 25/27 ======================-- #...g..###....#  Magic: 4/6================-------- #†..##..###  AC: 7Str: 14 ##........#  EV: 9Int: 15  ..#############g.##.#  SH: 0Dex: 8  #.....)...#####*....########  XL:  3 Next: 75% Place: Dungeon:2  #########.#..)@............#  Noise: ---------  Time: 1059.7 (0.0) #.....###..........#  a) +0 hammer #...#[3:ji27m....#.........#  Cast: Kinetic Grapnel ##.######...........####  ######..# ####............  ###......## #........#... g   goblin (launcher)  #...###### #..<.)...##..  #..†## #........##..  #....# #........##.. _Your magical contamination has completely faded away.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 club (67% to hit):j ~ #.#.# ####SomeSpaghetti the Tinkerer##....##...Mountain Dwarf.....#### ##.#..#Health: 25/27 ======================--#...g..###....#Magic: 4/6================--------#†..##..###AC: 7Str: 14##........#EV: 9Int: 15..#############g.##.#SH: 0Dex: 8#.....)...#####*....########XL:  3 Next: 75% Place: Dungeon:2#########.#..)@............#Noise: ---------  Time: 1059.7 (0.0)#.....###..........#a) +0 hammer#...#....#...:j ......#Cast: Kinetic Grapnel##.######...........##########..# ####............###......###........#... g   goblin (launcher, grapneled)#...#######..<.)...##..#..†###........##..#....##........##..Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 club (67% to hit)  The kinetic grapnel hits the goblin.:j ..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 sling and carrying a +0 club (67% to hit)  The kinetic grapnel hits the goblin.  The goblin is moderately wounded.:j ?)):j' .@===60.7 (1:j :je { _The goblin shoots a sling bullet. The sling bullet barely misses you.:j>... .# .# .# ######... .##........#### ##.##...g..###....# #†..##..###  ##........#  ..#############g.##.#  #.....)...#####@....########  #########.#..)....:j}"# #.....###...# #...#....#....:j# ##.######...........#####:j± ######..# ####..........###......#........#..#...######:j#..<.)...##.#..†## #.##.:j:jm%  :j<The goblin unwields a +0 sling. The goblin wields a +0 club.:j&--:jͿ 1:j,:j.= _The goblin hits you but does no damage.:j` )The grapnel guides your strike. You hit the goblin.:jiR:jp56=:jdq5====6--3.0 (1.3Kinetic Grapnel:j%y:j{J _You kill the goblin!:jC:j':j;^ _No target in view!:j3_:j_:jb:jc:j'h: _:ji:jj:jes:jv,:jyx:j{:j|7======:j}:j$,:j:j:j:jч:jn:j߉:jE:j:j̍9=:j:j":j]:jG6====:j:j>:j:j:jB:j:jL:j:j&<====:jm:j:j:j:j:j:jq:j:j:jt:j:jQ:j:j:j,:j:j:j,:j:j!:jB:j:j:j:jb:j:j/:jl:j:j:j # ####### #. ##..$...[ #.##@.# -84.0 (21.0) ##....## .# #.....## ... #..###..##.##.. ##.# ##### ##.... #.##....  :j1k .....#### ##.#..# #......###....# #†..##..###:j:jF-5.0 (22:j :j) _Found a scale mail.:j# ###. ##..$...[.:jB -#.##.@# ##....## .# #.....## ... #..###..##.##.. ##.:jf ##.... #.##.........#### ##.#:j ]..##......###....#:j K#†..##..###:j~&:j(16.0 (1.0):jQ-:j.:j2:j:4:j9:jr;:j M ######### ##@.$...[. #.##..####### ##....##.# #.....##:jf:j&7:j[:j:j):j:j :j :jY # ##. ##.@$...[.#.##..###....## .# #... #..###..##.##.. ####.... :j- :jP! &8:jN2 :j2 :jr # #.#. ##..@...[.#.##..###....## .# #.....##... #..###..##.##.. :j :j% &9:j :jG" :j# ,90.0 (2:j( :j* = _You now have 44 gold pieces (gained 6).:j# #.>#. ##...@..[...##.##..###....##  .# #.....##  ... #..###..# :j:j:j+1.0 (1:j(:j ; _Found a stone staircase leading down.:jw# #.>.#. ##....@.[...# #.##..# ##....## .# #.....## :j:jܹ&2:j :j:j" ).# #.>.#. ##.....@[...# #.##..# ##....## :j( :j* &3:jR/ :j8 :j. #.# #.>..##. ##....# #.##..# ##....## :jq6 :jT8 &4:j= :jrA S _You see here a +0 scale mail.:j6:jA8&5:j=:j>) _h - a +0 scale mail:j:jtGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer (weapon)f - a +0 long sword  g - a +0 falchion Armour (go to first with [)  c - a +1 ring mail (worn)  d - a +0 cloak (worn):jb - a +0 robe  h - a +0 scale mail Jewellery (go to first with "=)e - a ring of willpower:jA#h - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 0.0 (7.3 -> 7.3). Your EV would decrease by 1.3 (9.6 -> 8.3). Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j If you equipped this item, your spell failure would worsen: Kinetic Grapnel2%-> 3% (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  f - a +0 long sword  g - a +0 falchion Armour (go to first with [)  c - a +1 ring mail (worn)  d - a +0 cloak (worn)b - a +0 robe  h - a +0 scale mail Jewellery (go to first with "=)e - a ring of willpower :jhh - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 0.0 (7.3 -> 7.3). Your EV would decrease by 1.3 (9.6 -> 8.3). Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j:j:j2SomeSpaghetti the TinkererMountain DwarfHealth: 27/27 ========================Magic: 6/6========================AC: 7Str: 14EV: 9Int: 15#..SH: 0Dex: 8# ##########.>..#XL:  3 Next: 76% Place: Dungeon:2#. ##......@...#:jNoise: ---------  Time: 1095.0 (0.0)#.##..##########a) +0 hammer##....##Cast: Kinetic Grapnel#.....## . #..###..# .##.. ##.# ##### .... #.##.... ...#### ##.#..# ......###....# _No target in view! _Found a scale mail. :j_You now have 44 gold pieces (gained 6). _Found a stone staircase leading down. _You see here a +0 scale mail. _h - a +0 scale mail:j!:j#:j(:j-d  You start removing your armour.:j/3+6.0 (1:j3:j9:j;;+7.0 (2:j,:j+8.0 (3:j:j:j" +9.0 (4:jP$:j):j,-100.0 (5:j?:jfD 110 _You continue removing your +1 ring mail. x5:j.I:j~P  You finish removing your +1 ring mail.  You start putting on your armour.:jiR+1.0 (6:jV:j\:j]+2.0 (7:job:j/g:joh+3.0 (8:jl:j5q:jxr+4.0 (9:ju:jbz:j{/5.0 (10.0):jS:j 7 8 _You continue putting on your +0 scale mail. x5:jʂ:jFu _You finish putting on your +0 scale mail. :jI :j :j  :j$f _ :j :j} :j :jL, :j :j :jR :j :jZ :j1 :jm, :j :jR  There is a stone staircase leading down here. :j5 _ :ju :j :j=B :j :jF :jB :j :j, :j  :j2 :j, :j" :j :j,B :j7X :j_@.##. ####...! #####.@..#  ####.....#### ########.>..##### .........#### ########## #### ##### :jJZ19.0 (1420.0 (15 :jN :j:Ra _c - a scroll labelled ALUAXK TICS":j,3":j.":j/":j:1":j5B":j7":j7":j8":j":":j;,":j8<":j=":j,?":je?":j@":jA":j2C":jyC":jD":j~F":j{MB":jZ]###.# ##..# ####...# ####...@.# #####....###.#  ####.....#### .# ###.>..##### .# ....#### ###### ":j-\16.0 (6.0)":j^+7.0 (7":jcc":jeY _f - a fuming green potion#:j8zRead which item? Scrolls  c - a scroll labelled ALUAXK TICS  d - a scroll labelled UHIRUCV POEWIAQ [!] read|quaff[?] describe selected#:je #:jySomeSpaghetti the TinkererMountain DwarfHealth: 27/27 ========================Magic: 6/6========================##AC: 7Str: 14#.#EV: 8Int: 15##..#SH: 0Dex: 8####...##:jݍXL:  3 Next: 76% Place: Dungeon:2####...@.#Noise: ---------  Time: 1127.0 (0.0)#####....###.#a) +0 hammer####.....#### .#Cast: Kinetic Grapnel #:j###.>..##### .# ....###### #:j+=#####You start putting on your armour. #:jQ_You continue putting on your +0 scale mail. x5 _You finish putting on your +0 scale mail. _There is a stone staircase leading down here. #:jn_c - a scroll labelled ALUAXK TICS _f - a fuming green potion#:j  As you read the scroll labelled ALUAXK TICS, it crumbles to dust.  It is a scroll of brand weapon.#:jכ/  --more--$:j $:j =Brand which weapon? Hand Weapons  a - a +0 hammer (weapon)f - a +0 long sword  g - a +0 falchion[?] describe selected%:j3| %:jlj SomeSpaghetti the TinkererMountain DwarfHealth: 27/27 ========================Magic: 6/6========================##AC: 7Str: 14%:jW #.#EV: 8Int: 15##..#SH: 0Dex: 8####...#XL:  3 Next: 76% Place: Dungeon:2####...@.#Noise: ---------  Time: 1127.0 (0.0)%:j #####....###.#a) +0 hammer####.....#### .#Cast: Kinetic Grapnel ###.>..##### .# %:j ....###### ##### _You finish putting on your +0 scale mail. %:j/ _There is a stone staircase leading down here. _c - a scroll labelled ALUAXK TICS _f - a fuming green potion%:j }As you read the scroll labelled ALUAXK TICS, it crumbles to dust.  It is a scroll of brand weapon.%:j  ##  #.#  %:j Q##..#  ####...#  ####...@.# #####....###.#  ..#### .#> .# ## %:j       %:j, ?Your +0 hammer crackles with electricity.&:j ##  #.#  ##..#  ####...#  ####...@.# #####....###.#  ..#### .#> .# ## 8.0 (1(elec) _a - a +0 hammer of electrocution (weapon)':j*[ _':j/\ ':j` ':jme ':je ':jf ':jg ':jh ':jjh ':ji ':jj ':j@k ':jk ':jl ':jm ':jm ':j9n ':jo ':jp ':jXp ':jp ':jq ':j s ':jRs ':js ':jt ':ju ':ju ':jSv ':j4x ':jbz f  You encounter an adder.':jՀ K#####.###..#####...#####.....#######....###.# ####.....######.# ###.>..##### #..# ....#### #@## ##### #.#  ..#  #.## #. #.S   adder (asleep) .':jQ g#.#S':jy 30.0)S>Found a stone staircase leading down.':j FS':j< ,9.0 (11':jڑ ':j / _The adder hisses angrily.(:j9  (:j:Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.):j ):j):j):j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)):j!):j!#):jE():j*F _Unknown command.):j ##.##..#####.####.....######....###.# ####.....######. ###.>..##### #..# ....#### #.## #####   #.#.# ## . ):j S #>.):jF 8S.):j 8S.):j ):j? S40.0 (1.0)Kinetic Grapnel _):jm ):ja *:jb  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*:j[ ##.#  SomeSpaghetti the Tinkerer ##..#  Mountain Dwarf ####...#  Health: 27/27 ======================== ####.....##  Magic: 5/6====================---- #####....###.# AC: 7Str: 14  ####.....######.# EV: 8Int: 15 ###.>..##### #..# SH: 0Dex: 8 ....#### #.## XL:  3 Next: 76% Place: Dungeon:2 ##### #@# Noise: ---------  Time: 1140.0 (0.0) #.*# a) +0 hammer (elec) #*## [*:j\40mCast: Kinetic Grapnel #S ## #. . #. S   adder #> #. _Unknown command.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)*:jGn##.#SomeSpaghetti the Tinkerer##..#Mountain Dwarf####...#Health: 27/27 ========================####.....##Magic: 5/6====================----#####....###.#AC: 7Str: 14####.....######.#EV: 8Int: 15 ###.>..##### #..#SH: 0Dex: 8 ....#####.##XL:  3 Next: 76% Place: Dungeon:2 ######@#*:jI}Noise: ---------  Time: 1140.0 (0.0)#.*#a) +0 hammer (elec)#*##Cast: Kinetic Grapnel#* ###. .#.S   adder#>#. _Unknown command.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)*:jS..=1.0 (1*:j=?  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (57% to hit) _The kinetic grapnel misses the adder.*:j$O##.####.####.....######....###.# ####.....######.# ###.>..##### #..# ....#### #.# ##### ##.#  #.S#. ## .  #>.*:j**:j>,&2*:j0*:j2S _The adder closely misses you.+:j?n .  You hit the adder. Lightning courses through the adder!+:jw)+:jk 983.4 (1.4Kinetic Grapnel _You kill the adder!+:j +:jzo _Your Maces & Flails skill increases to level 1!+:jm+:jn+:jr+:juH _No target in view!+:jt I+:ju +:jB{ _+:j)| ,+:j3} ,+:j} +:j2~ +:j +:jI +:j +:j +:j N6====+:j +:j +:j +:j. +:jt +:j n+:j7 =####.....#######....###.#####.....######. ####.>..##### #..# .....#### #.##### ##.# #.. +:j #.## #-52.4 (9.0 ### #. .. #.# #># #.# #.# #.# .># ######+:j{ +:j I-3.4 (10.0)+:j +:jv ; _Found a stone staircase leading down.,:jI,:j,:j0,:j====,:j,:j3,,:j,:j(  There is a stone staircase leading down here. _,:j),:jJ+,:jU,,:j,,:j-,:j,:jp>,:jQ?,:jA,:jB,:jgC,:jC,:j7E,:jF,:j G,:jG,:jI,:j#K,:j~K,:jfL,:j,N,:jO,,:jSP,:jZ## #..# ###.## .##.# .# ##### #.# .##....  #.# .#..# ### #># ...# .... #.# .####..#### #.# ...##...@####.#.#####.....>#.######## #####..# ..........# #..# ..........# ##.# #.........# #.# ..........###### ... ##.............# ....  #........#....# ....,:j=`-66.4 (13,:jub,7.4 (14,:jf,:jk1 _i - a ring of see invisible.:jE.:jkG.:jlK.:jUNN _There are no items here..:j~ .:j "Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer of electrocution (weapon)f - a +0 long sword  g - a +0 falchion Armour (go to first with [)  d - a +0 cloak (worn)  h - a +0 scale mail (worn).:j b - a +0 robe  c - a +1 ring mail Jewellery (go to first with "=)e - a ring of willpower  i - a ring of see invisible0:j:x e - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ 0:jy c“I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.1:j"k 1:j0o###..#SomeSpaghetti the Tinkerer ###.##Mountain Dwarf .##.#Health: 27/27 ======================== .# ######.#Magic: 6/6======================== .##....#.#AC: 7Str: 14 1:jp.#..# ####>#EV: 8Int: 15 ...# ....#.#SH: 0Dex: 8 .####..#### #.#XL:  3 Next: 98% Place: Dungeon:2 ...##...@####.#Noise: ---------  Time: 1167.4 (0.0) ##.#####.....>#a) +0 hammer (elec) ...######## #####..#Cast: Kinetic Grapnel ..........##..# ..........###.# #.........##.# ..........###### ... ##.............# ....#........#....# .... _No target in view! _Found a stone staircase leading down. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _i - a ring of see invisible _There are no items here.1:ju1:j!w+9 (0.51:j{1:j<~4 _e - a ring of willpower (worn)1:j1:jGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer of electrocution (weapon)f - a +0 long sword  g - a +0 falchion Armour (go to first with [)  d - a +0 cloak (worn)  h - a +0 scale mail (worn)b - a +0 robe  c - a +1 ring mail Jewellery (go to first with "=) 1:jk e - a ring of willpower (worn)i - a ring of see invisible1:jҠ  3:j]Oi - a ring of see invisible. A ring that allows its wearer to see invisible things. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {sInv} {jewellery} Menu/colouring prefixes: identified jewellery _________________ 3:j+“Here is my secret. It is very simple: It is only with the heart that one can  see rightly; what is essential is invisible to the eye.”  -Antoine de Saint Exupéry, _The Little Prince_. 1943. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.5:j{+5:j)15:j+7###..#SomeSpaghetti the Tinkerer ###.##Mountain Dwarf .##.#Health: 27/27 ======================== .# ######.#Magic: 6/6======================== .##....#.#AC: 75:j7 Str: 14 .#..# ####>#EV: 8Int: 15 ...# ....#.#SH: 0Dex: 8 .####..#### #.#5:j7XL:  3 Next: 98% Place: Dungeon:2 ...##...@####.#Noise: ---------  Time: 1167.9 (0.0) ##.#5:j48####.....>#a) +0 hammer (elec) ...######## #####..#Cast: Kinetic Grapnel ..........#5:jm8#..# ..........###.# #.........##.# ..........###### ... 5:j8##.............# ....#........#....# .... _Found a stone staircase leading down. 5:j8_There is a stone staircase leading down here. _There is a stone staircase leading down here. _i - a ring of see invisible 5:j 9^_There are no items here. _e - a ring of willpower (worn)5:j>5:j@-8.4 (0.55:jD5:jG8 _i - a ring of see invisible (worn)5:j5:jx 5:jF%5:jw7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6:j6:ja6:j86:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6:jӗ6:jL6:j6:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6:j6:jE6:j6:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)7:j< 7:jQ= 7:j= 7:jy? 7:j@ 7:jE | _7:j6F 7:jG 7:jII ,7:jI 7:jJ 7:jK 7:jL 7:jvL 7:jAN 7:jN 7:j3O 7:jO 7:jaP 7:j7Q 7:joQ 7:jQ 7:jqT 7:jT 7:j9U 7:jU 7:jV 7:jiW 7:jW 7:jW 7:jY 7:jY 7:jZ 7:jnZ 7:j[ 7:jp\ 7:j\ 7:jW] 7:j^ 7:j_ ,7:j` 7:jva 7:jeb 7:jb 7:jc 7:je 7:jf 7:jf 7:j\g 7:jj 7:jk 7:jk 7:jl 7:jn 7:jp ,7:j^q 7:j6s 7:jnt 7:jt 7:ju 7:jLw 7:jy 7:jy 7:jz 7:j( 7:j ,7:j; 7:jq 7:jŌ 7:j 7:jT 7:j 7:j 7:j 7:j 7:jߖ 7:j$ 7:jr 7:j 7:jS 7:j 7:jZ 7:j% 7:jE 7:jة 7:j3 7:jW 7:j 7:j ,7:j> 7:j, 7:j 7:j 7:j 7:j 7:j 7:jM 7:j: 7:j 7:j 7:j 7:j 7:j 7:j 7:j 7:j 7:j 7:j 7:j 7:j 7:j 7:jJ j  You encounter an endoplasm.7:j  ######  ######.:..#  ...J......# ## #.@..# ####. 7:j ##.############.>.. #.###..........###Kinetic Grapnel #.##..########## ##....## .# #.....## J   endoplasm (asleep) 7:j ... #..###..# #.##..# ##.######## ##....# #.##.....#7:j 8.J97.4 (29.0)7:j QJ7:j1 ,8.4 (307:j 7:j) ^ _The endoplasm quivers.8:jZ  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8:j   SomeSpaghetti the Tinkerer  Mountain Dwarf  Health: 27/27 ========================  Magic: 5/6====================----  AC: 7Str: 14 ######  EV: 8Int: 15 ######.:..#  SH: 0Dex: 8 ....J*....# ## XL:  3 Next: 98% Place: Dungeon:2 #*@..# ####. Noise: ---------  Time: 1198.4 (0.0) ##.############.>.. a) +0 hammer (elec) #.###..........### Cast: Kinetic Grapnel #.#[48:j> \0m#..##########  ##....##  .# #.....##  J   endoplasm ... #..###..#  #.##..# ##.########  ##....# #.##.....# _The endoplasm quivers.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)8:j SomeSpaghetti the TinkererMountain DwarfHealth: 27/27 ========================Magic: 5/6====================----AC: 7Str: 14######EV: 8Int: 15######.:..#SH: 0Dex: 8....J*....### XL:  3 Next: 98% Place: Dungeon:2#*@..#####. Noise: ---------  Time: 1198.4 (0.0)##.############.>.. a) +0 hammer (elec)#.###..........### Cast: Kinetic Grapnel#.##..############....##.# #.....##J   endoplasm (grapneled)... #..###..##.##..# ##.######8:j \####....# #.##.....#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm.8:j<_ .J8:jf #.8:j{i 3=9.4 (18:jn 8:js 8:ju onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (98% to hit)  The kinetic grapnel hits the endoplasm. _The endoplasm is almost dead.9:jq  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9:j  SomeSpaghetti the Tinkerer  Mountain Dwarf  Health: 27/27 ========================  Magic: 4/6================--------  AC: 7Str: 14 ######  EV: 8Int: 15 ######.:..#  SH: 0Dex: 8 .....J*...# ## XL:  3 Next: 98% Place: Dungeon:2 #.@..# ####. Noise: =--------  Time: 1199.4 (0.0) ##.############.>.. a) +0 hammer (elec) #.###..........### Cast: Kinetic Grapnel #.[39:j3m##..##########  ##....##  .# #.....##  J   endoplasm (grapneled) ... #..###..#  #.##..# ##.########  ##....# #.##.....# _The endoplasm is almost dead.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, grapneled, 98% to hit)9:jd +9:jg   SomeSpaghetti the Tinkerer  Mountain Dwarf  Health: 27/27 ========================  Magic: 4/6================--------  AC: 7Str: 14 ######  EV: 8Int: 15 ######.:..#  SH: 09:jxi IDex: 8 ..........# ## XL:  3 Next: 98% Place: Dungeon:2 #.@..# ####. Noise: =--------  Time: 1199.4 (0.0) ##.############.>.. a) +0 hammer (elec) #.###..........### Cast: Kinetic Grapnel #.##..##########  ##....##  .# #.....##  J   endoplasm (grapneled) ... #..###..#  #.##..# ##.########  ##....# #.##.....# Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm.9:j    ###  ......*...#    >   .# #.... ... #..###. # ##.  #.##.....9:j .9:j SomeSpaghetti the TinkererMountain DwarfHealth: 27/27 ========================Magic: 4/6================--------AC: 7Str: 14######EV: 8Int: 15######.:..#SH: 0Dex: 8..........### XL:  3 Next: 101% Place: Dungeon:2#.@..#####. Noise: =--------  Time: 1200.4 (1.0)##.############.>.. a) +0 hammer (elec)#.###..........### Cast: Kinetic Grapnel#.##..############....##.# #.....##... #..###..##.##..# ##.##########....# #.##.....[9:j 40m#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (almost dead, grapneled, 98% to hit)  The kinetic grapnel hits the endoplasm. _You kill the endoplasm!  You have reached level 4!9:j` /  --more--::j 34/347---64 1% Kinetic Grapnel::j ::j ::j' P _You feel clever.;:j;:je;:j;:j;:j| _;:j;:j#;:j;:j;:ja9---;:j;:jT,;:j';:j/;:j,;:j;:j<;:jX;:j;:jP5====;:j;:j;:j;:j;:j;:j ;:j ;:j ;:jF ;:j ;:jb ;:j <====;:jh;:jz;:j;:j;:j;:j;:j;:j;:j#;:j;:j;:j$;:j;:jm;:j;:j;;:jU;:j#6;:j*===;:j;:j;:j;:j;:jl ,;:j ;:j!;:j!;:jJ#;:j$;:jf$;===;:j>%;:j&;:j&;:j(;:j(;:jG);:j*;:j+,;:j&,;:jV-;:j-;:j;.;:jd/;:j/;:jJ47====;:jh5;:j5;:j\6;:j?;:j6A,;:jBB;:jN  ##### ##### -..........# ########....# ####.##.############.>..#.###..........###;:jO.....###.You pick up a parchment of Fugue of the Fallen and begin reading...;:jU030.4 (30.0);:jWF-1.4 (31;:j\;:j_L _You add the spell Fugue of the Fallen to your library.=:j Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2b - Launch Clockwork BeeForgecraft9% 3  c - Fugue of the FallenNecromancy65% 3  d - Forge Blazeheart GolemFire/Forgecraft65% 4  e - Forge Lightning SpireAir/Forgecraft65% 4 6 spell levels left =:j][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit@:j\ Launch Clockwork Bee Constructs a mechanical bee and winds its clockwork mechanisms over several turns before unleashing it against a targeted foe. The bee is swift and powerful, but its clockwork quickly winds down as it attacks, eventually leavingit helpless and unable to move. The caster may repair and rewind a dormant bee by attempting to move into it, atthe cost of 1 MP. Spellpower increases the number of attacks the bee may perform before going dormant. Level: 3School: ForgecraftFail: 9% Power: 19% Range: 7 Noise: Quiet Miscasting this spell causes magic contamination and also corrodes you. @:jj]pThis spell would have no effect right now because you can't see any hostile targets that would be affected.I:jܶ  Spells (Memorise)TypeFailure Levela - Construct Spike LauncherForgecraft4%2  b - Launch Clockwork Bee Forgecraft9% 3  c - Fugue of the Fallen Necromancy65% 3  d - Forge Blazeheart Golem Fire/Forgecraft 65% 4  e - Forge Lightning Spire Air/Forgecraft65% 4 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitJ:jJ:jWJ:jSomeSpaghetti the TinkererMountain DwarfHealth: 34/34 ========================Magic: 7/7========================AC: 7Str: 14EV: 8Int: 16SH: 0Dex: 8######XL:  4 Next:  1% Place: Dungeon:2######.@..#Noise: ---------  Time: 1231.4 (0.0)..........#J:j.## a) +0 hammer (elec)######....#####. Cast: Kinetic Grapnel##.############.>..#.###..........####.##..############....##.# #.....##... #..###..#The kinetic grapnel hits the endoplasm. _You kill the endoplasm!You have reached level 4! _You feel clever.You pick up a parchment of Fugue of the Fallen and begin reading... J:j37_You add the spell Fugue of the Fallen to your library.J:j~(J:jMemorise Launch Clockwork Bee, consuming 3 spell levels and leaving 3? Y - Yes  N - NoK:jlK:j>SomeSpaghetti the TinkererMountain DwarfHealth: 34/34 ========================Magic: 7/7========================AC: 7Str: 14EV: 8Int: 16SH: 0Dex: 8######XL:  4 Next:  1% Place: Dungeon:2######.@..#Noise: ---------  Time: 1231.4 (0.0)..........#K:j0## a) +0 hammer (elec)######....#####. Cast: Kinetic Grapnel##.############.>..#.###..........####.##..############....##.# #.....##... #..###..#The kinetic grapnel hits the endoplasm. _You kill the endoplasm!You have reached level 4! _You feel clever.K:jYou pick up a parchment of Fugue of the Fallen and begin reading... _You add the spell Fugue of the Fallen to your library.K:jm+2.4 (1K:jK:jA # #.....# ... #..###..# _This spell is dangerous to cast!K:jz+3.4 (2K:jCK:j\K:jo+4.4 (3K:j1K:jK:j+5.4 (4K:jK:j2 _You start memorising the spell. You continue memorising. x3K:j{ K:j K:js c _You finish memorising. Spell assigned to 'b'.L:jL:j—3L:jL:jL:jn _L:j9L:jE,L:jL:jL:j̪,L:j7,L:jL:jL:j?L:jL:jXL:j{L:jL:jL:jcL:jL:jL:jL:jL:jL:j,L:jL:jyL:j,L:jfL:jAL:jS,L:j L:jL:jL:jwL:jIL:jL:j#########.< ###########....##.# #..............##..##.#########....#.#..##.###L:ja #.@.###.###50.4 (15.0) ##..# #.##. #....##...L:jMh ..##...# #.....## ##... #..###.... #.##..# ##L:jr .... ##....# # L:j ##### .....#### ##  #......###.L:jE L:jNL:j,1.4 (16L:jL:jx9 _Found a stone staircase leading up.M:j IM:j!M:jJ$n  You encounter a frilled lizard.M:j"--###M:j-V######.< ###########....# #.# #..............# #..##.#########....# #..# ##.####...## .###.##.@# #.##......###....#M:j....##...# #.....#....## ##...# #..###...... #.##..# l..... ##....# #. l   frilled lizard (asleep)M:jC.###### .....#### ##. #......###....# #†..##..M:j.!M:j390.0).lM:j4M:j>yl2.4 (1M:j\DM:j%G8 _The frilled lizard hisses angrily.N:j#  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N:jgN:jjN:jlpN:jr _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O:j'  ###   .< ####  #.# #..  #..##.#  #.#..#  #...##  ##.@#  #....#  ...##...#  ....## ##...#  ...... #.##..#  .l.... ##....#  ######   ..# #†O:j  ###   .< ####  #.# #..  #..##.#  #.#..#  #...##  ##.@#  #....#  ...##...#  ....## ##...#  ...... #.##..#  .l.... ##....#  ######   ..# #† _A frilled lizard is nearby!Q:j}  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2b - Fugue of the FallenNecromancy65% 3  c - Forge Blazeheart Golem Fire/Forgecraft 65% 4  d - Forge Lightning Spire Air/Forgecraft 65% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitS:jUkS:j wS:jSomeSpaghetti the TinkererMountain Dwarf######### Health: 34/34 ========================.< ###########....# Magic: 7/7========================#.# #..............# AC: 7Str: 14#..##.#########....# EV: 8Int: 16#.#..###.#### SH: 0Dex: 8#...###.###. XL:  4 Next:  1% Place: Dungeon:2##.@##.##.. Noise: ---------  Time: 1252.4 (0.0)#....###....# a) +0 hammer (elec)...##...# #.....# Cast: KinetiS:jqc Grapnel....## ##...# #..###........#.##..# ##..l.... ##....# #. l   frilled lizard###### .....#### ##.#......###....# #†..##..You encounter a frilled lizard. _The frilled lizard hisses angrily.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A frilled lizard is nearby!  Okay, then.S:j!S:jy. _S:j-  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S:jP S:joR a Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft3% 1 b - Launch Clockwork BeeForgecraft9%S:jR 43 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitU:jkSomeSpaghetti the TinkererMountain Dwarf######### Health: 34/34 ========================.< ###########....# Magic: 7/7========================#.# #..............# AC: 7Str: 14#..##.#########....# EV: 8Int: 16#.#..###.#### SH: 0Dex: 8#...###.###. XL:  4 Next:  1% Place: Dungeon:2##.@##.##.. Noise: ---------  Time: 1252.4 (0.0)#....###....# a) +0 hammer (elec)...##...# #.....# Cast: :jl{mKinetic Grapnel....## ##...# #..###........#.##..# ##..l.... ##....# #. l   frilled lizard###### .....#### ##.#......###....# #†..##..Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A frilled lizard is nearby! _Okay, then.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U:jsSomeSpaghetti the TinkererMountain Dwarf######### Health: 34/34 ========================.< ###########....# Magic: 7/7========================#.# #..............# AC: 7Str: 14#..##.#########....# EV: 8Int: 16U:jta#.#..###.#### SH: 0Dex: 8#...###.###. XL:  4 Next:  1% Place: Dungeon:2##.@##.##.. Noise: ---------  Time: 1252.4 (0.0)#....###....# a) +0 hammer (elec)...##...# #.....# Cast: Kinetic Grapnel....## ##...# #..###........#.##..# ##.U:jt.l.... ##....# #. l   frilled lizard###### .....#### ##.#......###..U:ju..# #†..##..Confirm with . or Enter, or press ? or * to list all spells. U:ju_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A frilled lizard is nearby! _Okay, then.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U:j{P  Okay, then.U:j~U:jfU:jj. _U:jA{  ### ###### .< #####....# #.# #...# #..##.##....# #.#..# ##. #...##U:j4| s #.### ##@.# #.## #....# ##.... ...##...# #..... ....## ##...# #..### ...... #.##..# ## .l.... ##....# # ###### .....#### ##  #......###.  ..# #†..##. U:j U:j 23.4 (1 _U:j U:j V:jNE ######### .< ###########....#.# #..........#..##.######### #.#..# ##.###...## ##..###. #@...###...........##...# #........## ##...# #..###...l... #.##..# ##....##....# ##l   frilled lizard##.....V:j_Q9l.V:jVV:j ###  .< #### #.# #. #..##.# #.#..# ##. #...## #. ##*.### #.#....# ###.##...# ##.## ##...# #..#.# #.##..# #. ##....### .....#### #...... ..# #†..#  ##...  ..# f:jf:jvY5====4f:jf:j### #.< ####.#.# #..#..##.#.#.#..# ##.##...## #.###*.### #.##....# ##.#.##...# #.#.## ##...# #..##.# #.##..# #### .....#### ##......#*   dormant clockwork bee (minion)..# #†..####......#)f:jf:j7&5f:jf:jg:jT### #.< #####....##.# #...##..##.##....##.#..# ##.##...## #.###*.### #.##.#....# ##.#.##...# #.#.## ##...# #..###.#.g:jcU# #.##..# ##.. ##....# #### .....#### ##......###...# #†..##.##...#).g:jb<6g:j|dg:j7fg:j### #####.< ############.# #..........#..##.#########....#.#..#...## # ##*.## #.##########@...# ##.##...# #....## ##...# #..###.# #.##..# #......... ##....# ########### .....#### ###......#..# #†..## ##....=7g:j-g:j g:j g:j g:j  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.)m:j.m:jRm:jE====8m:jGm:jA _You deconstruct your dormant clockwork bee.n:j\| ######### .< ###########....n:j|#.# #..........#..##.######### #.#..# ##.###...# #..###.#########....##...........@##...# #.## ##...# #..#### #.##..# ##n:jV}..#############). n:jV<9n:jn:jn:jQ. _ ###  .< #####.... #.# #... #..##.##.... #.#..# ##. #...## #. ##..### #.## #....# ## #.##...# # #.## ##...# #..### #.# #.##..#  #.. ##....# ### .....####  #......### ..# #†..## ##.... ..#)70n:j/ n:j; o:j ###  .< #### #.# #. #..##.# #.#..# ##. #...## #. ##..### #. #....# ## #.##...# # #.## ##...# #..o:jS #.# #.##..#  #. ##....# ## .....#### #......##  ..# #†..#  ##...  ..# o:jo:jg&1o:jo:jo:jf ###  .< # #.# # #..##.# #.#..# ##. #...## #. ##..### #. #....# ## #.##...# # #.## ##...# #.. #.# #.##..# #.o:jf}. ##....# ## .....#### #...... ..# #†.. ## ..o:jmo:jq&2o:jvo:j"xo:j#<  ###   .< #   #.# #   #..##.#   #.#..# ##   #...## #   ##..### #   #....# ##   #o:j.##...# #   #.## ##...# #..   #.# #.##..#   #. ##....#   # .....   #......  o:j ..# #†   ##   ..o:jo:j&3o:jo:j"o:j]*o:j*o:j+o:jw-o:j16===o:j3o:jQ3o:j3o:jM5o:j}5o:j5o:jG7o:j7;===o:jV8o:j@9o:j9o:j:o:j;o:j;o:j<o:j>,o:jR>o:j?o:j?o:j@o:jA,o:j?Bo:jCo:j2DN7====o:jDo:jFo:jGo:jGo:jHo:jIo:j Ko:jRKo:j'Lo:jPNo:jOo:jOo:j Qo:jSo:jTo:j?U<====o:jqVo:jXo:jXo:j4Yo:jZo:j[o:jT]o:j]o:jP^o:j3`o:jha,o:jMbo:jco:jdo:jdo:j?fo:jmjo:jgko:jko:jlo:jrno:joo:j po:j>qo:j so:jto:juo:jvo:jxo:jzo:j{o:j|o:jo:j߂o:j o:j˄o:jHo:jxo:jo:jCo:jvo:jV,o:jАo:j7o:jTo:jo:jo:jo:jÚ,o:jԛo:jo:jo:jo:jo:j¤o:j/,o:jpo:jo:jǫo:j@o:jco:j.o:j ,o:jmo:j o:j'o:jjo:jSo:jo:j˸o:jo:jѹo:jo:j,o:jyo:jwo:jo:joo:jo:jDo:j(o:jdo:jo:jo:j|o:jo:jo:jo:jo:jo:jo:j o:j,o:jo:j o:jo:j0o:jo:jo:jo:jo:jo:jo:jo:jo:jo:jvo:jro:jo:jKo:j9o:j,o:jUo:j)o:jo:j|,o:jP  There is a stone staircase leading up here.o:j@o:j> _o:jo:jo:jo:jo:j~o:jRo:j*o:jxo:jo:jo:j,o:jo:jWo:jo:jo:jZo:j\o:j,o:jo:juo:jo:j/o:jvo:jo:j,o:jOo:jfo:jRo:jo:jo:jo:jo:jPo:jo:j( o:j o:jG o:j9 o:j o:jo:j?o:jLo:jdo:jo:jNo:jlo:j;o:jo:jo:j/o:jo:j,o:jo:j$o:j ,o:j!o:j+o:j",o:jX,o:j>-o:j.o:ja0,o:jb2o:j3o:j4,o:j9o:j-@o:jBp:jp:j,p:j,p:jp:j p:j"p:j$,p:j{%p:j/L _You now have 48 gold pieces (gained 4).p:j13p:j72p:j<5p:ja6p:j6p:j6p:j9p:j:p:j:p:j^;p:j3>p:jF?p:jz?p:j?p:jBp:jD,p:jEp:jIp:j1J,p:jPKp:jOp:jiQp:jQp:jRp:jUp:jaW,p:j0Xp:j[p:jO],p:j^p:jFcp:jdp:j  You see here a +0 dagger.p:jup:jv _p:jwp:jiyp:j{,p:j}p:jFp:j,p:jup:jp:jp:jp:j=p:jp:jvp:jp:j<p:jʑp:jp:jʓp:jp:jߖp:j,p:j̙p:jp:j,p:jCp:jp:j,p:jp:jKp:j"  You see here a hobgoblin skeleton. _p:jjBp:j2p:jp:jvXp:j #.##  #..# #### ##.# ## #.# ###..## #.# #####...##  #.# ##.....###  <#.###..##### # #$..#####.#...#. p:jA.......######3810.0) ######.....#......### #.....######.....p:j ####### #####. p:jH#. #. #.p:js0 ## p:j p:j=p:je,41p:jp:jh9 _Found a stone staircase leading up.q:jKq:j[vq:j _c ####.# #.##  #..#  ##.#  #.# ##[ #.# #####....#### #.# ##..........<.### #.###..#### #$@.#####.#...## 9.8 (5.0) ###......######..... #.....############# # q:jeq:jf,90.8 (6q:j\lq:jn- _Found a leather armour.r:jVr:juVr:jWr:jgYr:jZr:j^,r:j_,r:j_`r:jcL _You now have 55 gold pieces (gained 7).r:jer:jer:jrfr:j[hr:ji,r:jJkr:jnP  There is a stone staircase leading up here.r:jrK _r:jtr:jGvr:jvr:jwr:jUyr:j{r:jJ{r:j|r:jHr:jʉr:j)r:jr:jr:jr:jMr:jSr:j:r:j\r:jЙr:jr:jP  There is a stone staircase leading up here.r:jr:j _r:jr:jͨr:j)r:jjr:jr:jr:j,r:j#r:jr:jr:j:r:jr:jr:jr:j2r:jr:jr:j6r:jxr:jr:jr:jr:j;r:jr:jWr:jr:jJr:jr:jNr:j,r:j:r:jr:jr:jrr:jr:jXr:jr:jBr:jIr:j=r:jr:j r:jr:jr:jr:jr:jr:j}r:jr:jWr:jr:jlr:jr:jr:jr:jr:jr:jr:jr:jg  You see here a hobgoblin skeleton.r:jr:j _r:jr:jr:j!r:je!r:j2"r:j$r:j%r:jD&r:j&r:j*r:jW+r:j+r:j-r:jv/r:j3Br:j5r:j7,r:jBr:jEr:jI,r:jKr:jdNr:jBQ,r:jRr:jUr:j=Wr:jWr:jXr:j7[r:j]r:j]r:j^r:jbr:jdr:jdr:jhr:j)j>  You see here a +0 dagger.r:jlr:jdm _r:junr:jpr:jrr:jrr:jntr:jJvr:j~xr:jxr:jzr:j|r:j~r:jV~r:jr:jr:jr:j߃r:jr:jr:jr:jΈr:j!r:jr:j&r:jr:j r:jr:jȖr:j r:jFr:jr:j{r:jr:jr:jor:jNr:jr:j?r:j,r:jr:j6r:jr:jo,r:jްr:jr:jr:j0r:j@r:jٴr:j,r:j`r:jdr:j)r:jZr:jѸr:jȹr:jr:jr:j5r:j-r:j,r:jr:jr:jr:j,r:jr:jr:j-r:jr:jr:jr:jTr:jr:jr:jr:jCr:jr:jr:jr:jr:jr:jr:jr:j1r:jr:jUr:jb r:j' ##.#######>#SomeSpaghetti the Tinkerer#......## #.#Mountain Dwarf######..#### #.#Health: 34/34 ========================##....####.#Magic: 7/7========================####.....>#AC: 7Str: 14 ###### #####..#EV: 8Int: 16 .....#r:j p#..#SH: 0Dex: 8 .....###.#XL:  4 Next:  2% Place: Dungeon:2 .....##@#Noise: ---------  Time: 1457.8 (67.0) .....#######.......@.#r:j a) +0 hammer (elec) ..........##.........#Cast: Kinetic Grapnel .....#....##.........# r:j^ ].)...##...##.........# .....##...############@   Terence (polearm, asleep) .....##...# .#####..### .#.....## r:j |_There is a stone staircase leading up here. _There is a stone staircase leading up here. _You see here a hobgoblin skeleton. _You see here a +0 dagger.  You encounter Terence the Veteran. He is wielding a +0 trident and wearing a +2scale mail of willpower.r:j$ /  --more--|:j,|:j=5Kinetic Grapnel|:j@4@.|:jXHQ@)|:jM< 8.8 (68 _|:j>Q|:j'U}:jCz...# . ##.###### >......##  ######..#### ##....####. ####.....> ###### #####..#..# #.# #######......@..#.....##.........# .....#....##..# .)#.........############....##...####..###}:j}3@}:j.@   Terence (polearm)}:j09.8 (1.0) }:jҍ}:j ### ...# . ##.###### >......##  ######..#### ##....####. ####.....> ###### #####.# #.# #######.....@......... .....#....##......... .)#.........############ .....##...@.}:j G  Terence attacks as he pursues you!}:j _1---=60}:j }:j" C _Terence hits you from afar with a +0 trident.~:j# #.#.# #.##.###### #># # #......## #.#~:jE ######..#### #.# ##....####.# ####.....>## #####..#.# #@.#.# ##.#.# #@#.#.........#.##.........#.#....##.........# <.)...##...##.........#.##...############ ......##...#~:j~:jc27-----1~:j~:jC _Terence hits you from afar with a +0 trident.~:j. #### ....# .##.###### > # #......## ######..#### ###....####. ####.....> ####### ####.##. #@######... ......#... <.).........############@.~:j~:jh.-2~:j~:jK:j# #### ....# .##.###### > # #......## ######..#### ###....####. ####....@> ####### #####..##@ #.######... ......#.. <.).........:jȅ6@.:j݋:j]8---3:j:js:j{LI #.## #.## #.#.# #.# .###.###### #># ## #......## #.# # ######..#### #.# # ##....####.# # ####...@.>#:jM# #####..#.# #@.#.# ##.# .# #.#.#.........#.##.........#.#....##.........# .<.)...##...##:jNM.#:jV:jX.=4:j`:j"cP _Terence barely misses you.:j½ #.## #.## #.# #.....# #.# ..###.###### #># .## #......## #.# ## ######..#### #.# .# ##....####.# .# ####..@..># .# #####..#.# #@.#.# ##.#.# #.#.#.........#.##.........#.#....##.........# ..<.)...##...##.#@:j.@   Terence (polearm):j.-5:jE:j:j*Y# #.## # #.## #.# ##.....# #.# #..###.###### #># ..## #......## #.## ######..#### #.# ..# ##....####.# #.# ####.@...>#:jjZ.# #####@.#.# #..#.# ##.# .# #.#.#.# #.##.# #.#....##.# #..<.)...##...##.#:j\6@.:jc:jCd@-6:jkm:j^o:j # #.## .# #.# .# #.# .##.....# #.# .#..###.###### #>#.## #......## #.# .### ######..#### #.#.# ##....####.##.# ####@..@.>#.# #####..#.# #..# .# ##.# #.# #.#:j .#.# ##.##.#  #.#....##.#  #..<.)...##...##.#:j 1@.:j :j \9==7:jf :j ] _Terence attacks as he pursues you! Terence hits you but does no damage.:j{3l. ## ######.....# . .#..###.###### >..## #......## ### ######..#### #.# ..##...@####.# ##.# ####..@..>######## #####..#:j~4..# .# # #.# ..##### #.......#.:j>:j>&8:je:jQ _Terence closely misses you.:jQ".## #..# .## #.## ..# #.# #.# #.# #.##.....# #.# :jR#.#..###.###### #>#.## #......## #.# ..### ######..#### #.#.# ##..@.####.# .##.# ####..@..>#.# #####..# .# #..# #.# ##.# .#.# #.# .#.# ###.##.#  #.#....##.#:j/W4@.:j`  Terence looks irritated.Terence attacks as he pursues you!:jaU6--9:jh:jjC _Terence hits you from afar with a +0 trident.:jW.## #..# ..## #.## #..# #.# ##.# #.#  #.##.....# #.# ##.#..###.###### #># #....## #......## #.# #..### ######..#### #.#.# ##.@..####.# ).##.# ####.@...>#.# #####..#.#:jw= #..# ##.# ##.# ..#.# #.# #.#.# ####.##.#  #.#....##.#:j6@.:j':j$/-70:j#:j :jA l.## #..#.## #.## ##..# #.#  ##.# #.# #.##.....# #.# :j  ##.#..###.###### #># ##....## #......## #.# ##..### ######..#### #.#.#:j  ##@..@####.# #).##.#:j;  ####.....># #.....:j] e# #####..# :j .#:jl|  #..# ###.# ##.#.#.# #.# ##.#.#  ####.##.#  #.#....##.#@.7=--1 _Terence screams, "Stand, coward! You want a fight, show some honour!":j J:j :j 4:j:j7##..########## ##.#.## #..# ....## #.## ###..#  #.# # ##.######## #.# #.##.....#  #.# # ##.#..###.#### #>##....## #......## #.# .##..### ######@.#### #.# .......#..@.####.# ##).##.# ####.....># ##.....######## #####..# )...# ..# .##.##.# ....#.# #.# ###..#######.#####......##.#:j7F@.:j:jG&2:j#:j[%:j y#.###..........#### #.## #.##..########## ##.# #....## #..# .....## #.## .###..#  #.# ## ##.######## #.# #.##.....#  #.# ##.#..###.#### #>##....## #....@.## #.###..### ######..#### #.# ........#.@..####.##).##.# ####...># ###.....######## #####..# .)...# #..###.###.# #....#.# #.# ####..#######.#:jY 9@.:jN :j .=3:j :jڰ ] _Terence attacks as he pursues you! Terence hits you but does no damage.:j3?  #.###.#### #.##  #.##..# ##.# ##....## #..# #.....## #.## ..###..# #.# .## ##.# #.# ## #.##.....#:jJ@  #.## ##.#..###.###### #># ..###....## #...@..## #.# ÷..##..### ######.@#### #.# #.# ##....####.##).##.# ####...>##.....# ####..# ..).# #..# ...###.# ##.# .#....#.# #.# #####.#.#:j@ :jB 6@.:jJ :jUK &4:jQ :jT t _Terence attacks as he pursues you! Terence closely misses you.:j= #.###.####:j0 #.## #.##..# ##.#  ##....## #..# ##.....## #.## #..###..# #.# ..## ##.######## #.# :j].## #.##.....# #.#:j# ##.#..###.###### #>#.###....## #..@..@## #.# :jy#÷..##..### ######..#### #.# ##.# ##....####.##).##.# ####:j5....>##.....# #####..# #..).# #..# ....###:j|.# ##.# ..#....#.# #.##.:j'#.:j 1@.:jB8=5 _Terence attacks as he pursues you! Terence closely misses you.:jJhT #.###.#### #.## #.##..# ##.# ##....## #..#  ##.....##:jh #.## ##..###..# #.# #..## ##.######## #.# ..## #.##.....# #.# .#### ##.#..###.###### #>#:jh.###....## #.@..@.## #.# ##÷..##..### ######..#### #.# :ji( ##:j?i;.# ##....####.#:jmi#).##.# ####.....># .#####.....:jiJ# #####..# .#..):jiL.# #..# .....###:jiC.# ##.# ...#....#:jiI.# #.# .######.:jj#:jk1@.:jsD-6:jy:ju~:jg6#.############.>..##### #.. #.###..........#### #.# #.##..########## ##.# ##....## #..# # ##.....## #.## ###..###..# :jh #.# ##..## ##.######## #.# ...## #.##.....#  #.##### ##.#..###@##### #># .....###....## #...@..## #.# ###÷..##..### ######..#### #.# # ##........#....####.# #######).##.# ####.....># .:jh.#####.....######## #####..# #.#..)...# ..# #.....##.#:jij##.# #...#....#.# #.#:jj4@.:jp:jq@-7:j&w:jy:je #####....# ####.....#######.############.>..##### #. #.###..........#### #. #.##..########## ##.  ##....## #.. ##.....## #.# .###..###..#  #.# .##..## ##.######## #.#..## #.##...@.#  #.#:jf .#### ##.#..###.##### #># ......###....## #..@...## #.# .###÷..##..### ######..#### #.# ##........#....####.# ########).##.# ####.....># ...#####.....######## #####..# ##.#..)...# ..#  #.....##.###.#:jh 4@.:j&o :j;p &8:ju :jw :jX#....# ####..... ##.#.>..##### # #.###.#### # #.##..# ## # ##....## ## ##.....## #. ..###..###..# #. #.##..## ##.## #. #....## #.##..@..# #..#### ##.#..###.###### #> #......###....## #.@....## #. ..###÷..##..### ######..#### #.# ##........# ##....####.#).##.# ####.....> )...#####.....# #####..#.#..).# #.. #.....###.#:j\a ##.@.9=9:j#....# ####..... ##.#.>..#####  #.###.####  #.##..# # ##....## # .### ##.....##:j #.###..###..# # ##.##..## ##.## # ##....## #.##.@...# #.#### ##.#..###@###### # ##......###....## #......## #:j.###÷..##..### ######..#### ## ##........# ##....#####).##.# ####..... .)...#####.....# ######.#..).# # #.....###.# ##:j6@.:j :j; '80:j :j :j  ##.############.>..#####  #.###..........#### # #.##..########## ### ##....##  ..###.## #...###..###..# ###. ##.######## .##....## #.##...@.# ..## ##.#.@###.###### ###......###....## #......## ....###÷..##..### ######..#### ##### ##........# ##....#########).##.# ####.... ..)...#####.....######## ##### #####.#..).............# #  #.....###.# # #...#....#.#@.1[:j 39;49m:j,I<# #.###..........#### ## #.##..########## .### ##....## ...###.## ##...###..###..# ####. ##.######## ..##....## #.##..@..# #..## ##.#..###.###### ####......###...@## #......## .....###÷..##..### ######..#### .##### ##........# ##....#########).##.# ####... ...)...#####.....######## #### ######.#..).............#  #.....###.# #...#....#.##.######..#######..:jZ:jg]&2:jCg:jh:j # #.###.##### #.##..:j5 # ..### ##....## #...### ##.....###...###..###..##.##..## ##.########.##....## #.##..@..# ##......#### ##.#..###.######:j #......###..@.## #......## #.....###÷..##..### ######..#### ..##### ##........# ##....####).##.#:jE  ####.)...#####.....# #.#..)...:j 4.# #.....###.# #...#....#.# ##.######.#:j^ 3@.:j3 :jO S30==:j 3:j :j4:jZA Level 2 of the Dungeon<<<>>>(Press ? for help) ##.###..............######....###.#  #..##.#########....#####.....######.#  ##.#..###.############.>..##### #..#  #...###.###..........#####.##  ##..####.##..############.#  #########....### ##....###..#  #.........##...### ##.....###.##  #........#####...###..###..##.#  #........#######.##..## ##.#########.#  #.............##....## #.##.@...##.# :jB6 #############......#### ##.#..###.#######>#  #####......###..@.## #......## #.#  #####.....###÷..##..### ######..#### #.#  #######.....##### ##........###....####.#  #.........#############).##.#####.....>#  #########.....)...#####.....######## #####..#  #########.#..).............##..#  #.....###..........###.#  #...#....#.........#  #.#  ##.######...........#######.........#  ######..# ####.............##.........#  ###......###........#....##.........#  #...#######..<.)...##...##.........#:j|:j}d###.###..........####SomeSpaghetti the Tinkerer ####.##..##########Mountain Dwarf ..### ##....##Health: 30/34 =====================--- #...### ##.....##Magic: 7/7======================== ###...###..###..#AC: 7Str: 14 #####.##..## ##.########EV: 8Int: 16 ...##....## #.##.@...#SH: 0Dex: 8 ##......#### ##.#..###.######XL:  4 Next:  2% Place: Dungeon:2 :j%M#####......###..@.## #......##Noise: ---------  Time: 1483.8 (0.0) #.....###÷..##..### ######..#### a) +0 hammer (elec) ..##### ##........###....# Cast: Kinetic Grapnel #############).##.#####.. ....)...#####.....######## ### #######.#..).............#@   Terence (polearm)#.....###..........##...#....#.........###.######...........#######.:jō Terence attacks as he pursues you! _Terence hits you from afar with a +0 trident. _Terence screams, "Stand, coward! You want a fight, show some honour!" _Terence attacks as he pursues you! Terence hits you but does no damage. _Terence attacks as he pursues you! Terence closely misses you. _Terence attacks as he pursues you! Terence closely misses you.:j4:jƗ:jʘ:jƊ.### #.##..########## ...### ##....## ##...### ##.....#####...###..###..####. ##.######## ....##....## #.##.@...# ###..## ##.#..###.######  #####......###....## #......##.....###÷..##.@### ######..### ...##### ##........# ##.... .#############).##.# ####. .....)...#####.....######## ## ########.#..).............# #.....###..........# #...#....#.........##.######:j-.........#############..# ####......##.@4.8 (1:j:j:j߻.### ##....## #...### ##.....## #...###..###..# #.##..## ##.######## ...##....## #.##.....# ##......#### ##.#.@###.########......###....## #...... #.....###÷..##..### ######..#### ..##### ##......@.# ##.... #############).##.# ## ....)...#####.....######## ### #######.#..).............# #.....###.....#...#....#...# ##.######...........#######.  ######..# ####.......##. [4:jľ0m #......## #.#....##. :jJu5Kinetic Grapnel:j:j:j..### ##.....## #...###..###..# #.##..## ##.######## ..##....## #.##.....# #......#### ##.#.@###.########......###....## #...... .....###÷..##..### ######..#### .##### ##........# ##.... ############).##@# ##... ...)...#####.....######## #### ######.#..).............#  #.....###.....#...#....#.........###.######....#######.. #####..# ####.....##. ......## #.#....##. .###### #..<.)...##...##.:j&<6:j>:ji+ ##...###..###..##.##..## ##.######## ..##....## #.##..... #......#### ##.#.@###.###### ####......###....## #......## .....###÷..##..### ######..#### .##### ##........# ##....## ############).## ####... ...)...#####....@######## #### ######.#..).............#  #.....###...............#...#...#..<.)... ÷###........##...#### @@   Terence (polearm)17Kinetic Grapnel:j:j@#.##..## ##.######## .##....## #.##.....# ....#### ##.#.@###.###### ###......###....## #...... ....###÷..##.@### ######..#### ##### ##........# ##....### ###########).##.# ##.... ..)...#####.....######## ##### #####.#..)......@......#  #.....#### ##...#....# ##.######...#######... ####..# ####....##. .....## #.#....##. ###### #..<.)...##...##. ## #........##...##### .# #.##...#:jQ.@:j:j&8:j[:jc:j....## #.##.....# # .....#### ##.#.@###.####### ##......###....## #......# ...###÷..##..### ######..#### # #### ##......@.# ##....#########).##.# ##..... .)...#####.....######## ##### ####.#..).............# #.  #.....#### ##...#....# ##.######...#######.... ###..# ####....##. ....## #.#....##. ##### #..<.)...##...##. # #........##...###### # #.##...# # ####.###:j'##..###:jNQ.@:j:j&9:j:jL _Terence screams, "Stand, coward! You want a fight, show some honour!":jegR  Casting: Launch Clockwork Bee (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j##....## #.##.....# # SomeSpaghetti the Tinkerer .....#### ##.#.@###.###### # Mountain Dwarf ##......###....## #......## # Health: 31/34 =====================--- ...###÷..##..### ######..#### # Magic: 6/7====================---- #### ##........# ##....#### AC: 7Str: 14 ##########).##@# ####..... EV: 8Int: 16 .)...#####....*######## #####. SH: 0Dex: 8 ####.#..)......*......# #. XL:  4 Next:  2% Place: Dungeon:2  #.....###....@.....# ## Noise: ---------  Time: 1489.8 (0.0)  #...#....#.........# # a) +0 hammer (elec)  ##.######...........#######....[:j39;49m Cast: Kinetic Grapnel ###..# ####.............##.... ....## #........#....##.... ##### #..<.)...##...##.... @   Terence (polearm) # #........##...###### # #........##...# # ####.#####..### Casting: Launch Clockwork Bee (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 trident and wearing a +2 scale mail of willpower  (77% to hit):j##....## #.##.....# # SomeSpaghetti the Tinkerer .....#### ##.#.@###.###### # Mountain Dwarf ##......###....## #......## # Health: 31/34 =====================--- ...###÷..##..### ######..#### # Magic: 6/7====================---- #### ##........# ##....#### AC: 7Str: 14 ##########).##.# ####..... EV: 8Int: 16 .)...#####....@######## #####. SH: 0Dex: 8 ####.#..).............# #. XL:  4 Next:  2% Place: Dungeon:2 :j #.....###....@.....# ## Noise: ---------  Time: 1489.8 (0.0)  #...#....#.........# # a) +0 hammer (elec)  ##.######...........#######.... Cast: Kinetic Grapnel ###..# ####.............##.... ....## #........#....##.... ##### #..<.)...##...##.... @   Terence (polearm) # #........##...###### # #........##...# # ####.#####..### Casting: Launch Clockwork Bee (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 trident and wearing a +2 scale mail of willpower  (77% to hit):jbU   ## ....##  ÷..##..###   ##........# #).##.# )#..:js## )....#  #.#  ....#  #..# ##... .#. #..<.)...# #........# #........# :j[Contam: 10% 90.8 (1:j:jonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Terence, wielding a +0 trident and wearing a +2 scale mail of willpower  (77% to hit) _You miscast Kinetic Grapnel. Nothing appears to happen.:j  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j ##....## #.##.....# # SomeSpaghetti the Tinkerer .....#### ##.#.@###.###### # Mountain Dwarf ##......###....## #......## # Health: 31/34 =====================--- :j Y...###÷..##..### ######..#### # Magic: 5/7=================------- #### ##........# ##....#### AC: 7Str: 14 ##########).##.# ####..... EV: 8Int: 16 Contam: 10% :j% .)...#####....@######## #####. SH: 0:jE +Dex: 8 :j ####.#..)......*......# #. XL:  4 Next:  2% Place: Dungeon:2  #.....###....@.....# ## Noise: ---------  Time: 1490.8 (0.0)  #...#....#.........# # a) +0 hammer (elec) :j  ##.######...........#######.... Cast: Kinetic Grapnel ###..# ####.............##.... :j7 e....## #........#....##.... ##### #..<.)...##...##.... @   Terence (polearm) # #........##...###### # #........##...# # ####.#####..### Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jW Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line:jv |Aim: Terence, wielding a +0 trident and wearing a +2 scale mail of willpower  (77% to hit):j##....## #.##.....## SomeSpaghetti the Tinkerer .....#### ##.#.@###.####### Mountain Dwarf ##......###....## #......## # Health: 31/34 =====================--- ...###÷..##..### ######..#### # Magic: 5/7=================------- #### ##........###....#### AC: 7Str: 14 ##########).##.#####..... EV: 8Int: 16 Contam: 10% .)...#####....@######## #####. SH: 0Dex: 8 ####.#..)......*......##. XL:  4 Next:  2% Place: Dungeon:2[3:jN%4m#.....###....@.....### Noise: ---------  Time: 1490.8 (0.0)#...#....#.........## a) +0 hammer (elec)##.######...........#######.... Cast: Kinetic Grapnel ###..# ####.............##.... ....###........#....##.... ######..<.)...##...##.... @   Terence (polearm, grapneled) ##........##...###### ##........##...# #####.#####..###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 trident and wearing a +2 scale mail of willpower  (77% to hit)  The kinetic grapnel hits Terence.:j~3M.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  :j3TPress: ? - help, Shift-Dir - straight line:jY4: Terence, wielding a +0 trident and wearing a +2 scale mail of willpower  (77% to hit)  The kinetic grapnel hits Terence.  Terence is moderately wounded.:j6d26---=1.8 (1:jA:jBC _Terence hits you from afar with a +0 trident.:jg.....#### ##.#.@###.###### ##......###....## #......## ...###÷..##..### ######..#### #### ##........# ##....#########).##. ####..... .)...#####....@######## ##### ####.#..).............#  #.....###.....##....# ##.######..######.... ###..# ####..... ....## # ##### <.)...## # ...:j#######.#####..## ## #.#.....##:jP.@:j6:j.-2:j:j:jD##....## #.##.....# .....#### ##.#.@###.###### ##......###....## #......## ...###÷..##..### ######..####  ##........##....#### ##########).##.# ####.... .)...#####.....######## #### ####.#..)......@....###.# #...#....# # :j-F% ##.######...##### ###..# ###. ....##......#.####<.)....#####........##... # ####.#####..###:jP:j[R.=3:jf:jgP _Terence barely misses you.:j#  )The grapnel guides your strike. You hit Terence.  Terence is moderately wounded.5.2 (1.4:jB8  _Terence hits you but does no damage. Terence barely misses you.:jp  You hit Terence but do no damage.Terence is moderately wounded.Terence screams, "Where's your power now?!":j g7=--6.5 (1.3:j5 :jv : _Terence hits you but does no damage.:j  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j##....## #.##.....# # SomeSpaghetti the Tinkerer .....#### ##.#.@###.###### # Mountain Dwarf ##......###....## #......## # Health: 27/34 ===================----- ...###÷..##..### ######..#### # Magic: 4/7=============----------- #### ##........# ##....#### AC: 7Str: 14 ##########).##.# ####..... EV: 8Int: 16 Contam: 10% .)...#####.....######## #####. SH: 0Dex: 8 ####.#..)......@......# #. XL:  4 Next:  2% Place: Dungeon:2  #.....###....@.....# ## Noise: =--------  Time: 1496.5 (0.0)  #...#....#.........# # a) +0 hammer (elec)  ##.######..........:j[40m.#######.... Cast: Kinetic Grapnel ###..# ####.............##.... ....## #........#....##.... ##### #..<.)...##...##.... @   Terence (polearm) # #........##...###### # #........##...# # ####.#####..### Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 trident and wearing a +2 scale mail of willpower  (moderately wounded, 77% to hit):jE"Z##....## #.##.....## SomeSpaghetti the Tinkerer .....#### ##.#.@###.####### Mountain Dwarf :j"##......###....## #......## # Health: 27/34 ===================----- ...###÷..##..### ######..#### # Magic: 4/7=============----------- #### ##........#:j%##....#### AC: 7Str: 14 ##########).##.#####..... EV: 8Int: 16 Contam: 10% .)...#####.....######## #####. SH: 0Dex: 8 ####.#..)......@......##. XL:  4 Next:  2% Place: Dungeon:2#.....###....@.....### Noise: =--------  Time: 1496.5 (0.0)#...#....#.........## a) +0 hammer (elec)##.######...........#######.... Cast: Kinetic Grapnel ###..# ####.............##.... ....###........#....##.... ######..<.)...##...##.... @:j%&)   Terence (polearm, grapneled) ##........##...###### ##........##...# #####.#####..###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 trident and wearing a +2 scale mail of willpower  (moderately wounded, 77% to hit)  The kinetic grapnel hits Terence.:j-%Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Terence, wielding a +0 trident and wearing a +2 scale mail of willpower  (moderately wounded, 77% to hit)  The kinetic grapnel hits Terence.  Terence is severely wounded.:j]8% 7.5 (1:j&: _Terence hits you but does no damage.:jR )The grapnel guides your strike. You hit Terence.  Lightning courses through Terence! 8/355378.8 (1.3Kinetic Grapnel _You kill Terence!:j$~ _Your Fighting skill increases to level 1!:j M##..## ##.####### ##....## #.##.....# .....#### ##.#.@###.###### ##......###....## #......## ...###÷..##..### ######..####  ##........##....#### ##########).##.# ####.... .)...#####.....######## #### ####.#..)......)...###.....#:j  #...#....# ###.######...........#######....#........#:jH :jO v5====3-90 _:jj :j, #.##..## ##.# .##....## #.##.....# .#### ##.#.@###.###### #......###....## #......## .###÷..##..### ######..#### # ##........# ##....##).##.# #### ..)...#####.....:j # ######.#..).......# # #.....###..........#  #...#....#.# :j׹ r ##.######.########..# ####.##.## #.#....### #..<.)...##...## ## #.##... .# #.##...#:jZ :j[ `91-500:jB :jg  Things that are here: _a +0 trident; a +2 scale mail of willpower; the human corpse of Terence:j&:j]*Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 trident Armour (select all with [)  b - a +2 scale mail of willpower Carrion :j*the human corpse of Terence [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jrA +2 scale mail of willpower. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 'Of willpower': It increases your willpower, protecting against certain magicaleffects. It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 2.0 (7.4 -> 9.4). Your EV would remain unchanged. You took it off Terence on level 2 of the Dungeon. Stash search prefixes: {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance}Menu/colouring prefixes: identified enchanted ego armour _________________ “Nought can Deform the Human race:j Pick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 trident Armour (select all with [)  b - a +2 scale mail of willpower Carrion:j % the human corpse of Terence [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j+[Enter] accept (1 chosen):ji:j:j###.##..## ##.########SomeSpaghetti the Tinkerer .##....## #.##.....#Mountain Dwarf ......#### ##.#.@###.######Health: 29/35 ===================----- ###......###....## #......##Magic: 5/7=================------- ....###÷..##..### ######..####AC: 7:jޒZStr: 14 ##### ##........###....### EV: 8Int: 16 Contam: 1% ###########).##.#####.... SH: 0Dex: 8 ..)...#####.....######## ##### XL:  4 Next: 37% Place: Dungeon:2 #####.#..)......@......## Noise: ---------  Time: 1500.8 (0.0)#.....###..........## a) +0 hammer (elec):jX#...#....#.........#Cast: Kinetic Grapnel##.######...........#######... ####..# ####.............##... :jrU.....###........#....##... #######..<.)...##...##... ###........##...##### .#:j“/#........##...#The grapnel guides your strike. You hit Terence.  Lightning courses through Terence! _You kill Terence! _Your Fighting skill increases to level 1!Things that are here: :j_a +0 trident; a +2 scale mail of willpower; the human corpse of Terence:j#Lightning courses through Terence! _You kill Terence! _Your Fighting skill increases to level 1!  Things that are here: _a +0 trident; a +2 scale mail of willpower; the human corpse of Terence  j - a +2 scale mail of willpower:j41.8 (1:j:jK _Your magical contamination has completely faded away.:j:j:j:jw:j:j":j:j@:jB:j{:j$30:j(=:j>:j:jX:jM:j>:j|:j:j:j:jv:j:jh1==:jJ:j:j1:jVF6===:j:j:j:j:j:jQ:j:j}U2=:j:j:jr:j;===:jp:j :j_ :j :j:j:j:j|:jK3=:j:j.,:jH:j:j:j :jy#:j#:j#G7====:j,&:jB+4==:j-,:j.:j0,:jv2:j5R====:j7:j::j`:#5:j:E==:j<:j-:j;:j:j:j :j:j:j:jL:j:j:jl:j:j:j-9=:j:jA":jw$:j%:j),:j*:j+:jW,:j/:j0:j'1:j2:j4:j6:j6:j8:j::j;:j~<:j=:j?:j@:j_A:j(B:jC:jOE:jE:j6F:j!H:jOI:jI:j0J:jK:jeM:jM:jRn:jNS:j|T:jT:jKU:jjV:jW:jW:jX:jY:jZ:j[:j[:j\:j]:j^:j^:j_:j`:j`:jPa:jb:jPc:jc:j'd:jue:j?f:jxf:jf:jZg:jqh:jh:jh:jOj:j]k:jk:jHl:j5~:j:j:j:j:j؆:j9,:j:j:j B:jj:j #......## #.#  ######..#### #.#  :jM##....####.#  ####.....># ###### #####..# :j1.....# #..# .....# ##.# ...# #####.##### .....########  52.8 (51.0) ..........##.........#  .....#....##..# .)...##...## .....##...############...# :j.#####..### .#.....## ÷..#####:jn:jr:jūE _Done exploring.:jZ. :j2 sGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer of electrocution (weapon)f - a +0 long sword  g - a +0 falchion :j'3 Armour (go to first with [)  d - a +0 cloak (worn)  h - a +0 scale mail (worn)b - a +0 robe  c - a +1 ring mail  j - a +2 scale mail of willpower Jewellery (go to first with "=)  e - a ring of willpower (worn)  i - a ring of see invisible (worn):j a - a +0 hammer of electrocution (weapon). A blunt striking weapon, essentially equivalent to a mace. :jz Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 1.3; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 4.9 XLs.  At current training (20%) you reach 14.0 in about 10.3 XLs.  Current attack delay: 1.3. Damage rating: 9 (Base 8 x 110% (Str) x 103% (Skill)). :j Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.:j ;It can be maximally enchanted to +9. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{elec} {melee weapon} Menu/colouring prefixes: identified ego melee equipped weapon (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:jX# Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer of electrocution (weapon)  f - a +0 long sword  g - a +0 falchion Armour (go to first with [)  d - a +0 cloak (worn)  h - a +0 scale mail (worn)  b - a +0 robe  c - a +1 ring mail  j - a +2 scale mail of willpower Jewellery (go to first with "=)  e - a ring of willpower (worn)  i - a ring of see invisible (worn):jK j - a +2 scale mail of willpower. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.:j =Base armour rating: 6 Encumbrance rating: 10 'Of willpower': It increases your willpower, protecting against certain magical effects. It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 2.0 (7.4 -> 9.4). :j Your EV would remain unchanged. You took it off Terence on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Will+} {body armour} {body :j& armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified enchanted ego armour :jb I(w)ear, (d)rop, (=)adjust, or (i)nscribe.:jh:jo:j} #......## #.#SomeSpaghetti the Tinkerer######..#### #.#Mountain Dwarf##....####.#Health: 35/35 ========================####.....>#Magic: 7/7======================== ###### #####..#AC: 7Str: 14 .....##..#EV: 8Int: 16 .....###.#SH: 0Dex: 8 .....# #####.#####XL:  4 Next: 37% Place: Dungeon:2 .....#######....@....#Noise: ---------  Time: 1552.8 (0.0) ..........##.........#a) +0 hammer (elec) .....#....##.........#Cast: Kinetic Grapnel .)...##...##.........# :j~].....##...############ .....##...# .#####..### .#.....## ÷..##### _Your Fighting skill increases to level 1!Things that are here: _a +0 trident; a +2 scale mail of willpower; the human corpse of Terencej - a +2 scale mail of willpower _Your magical contamination has completely faded away. _Done exploring.:j߀:j` _:j:jd  You start removing your armour.:jM+3.8 (1:j:jѩ:j+4.8 (2:j[:jm:j/+5.8 (3:j(:j:j+6.8 (4:j:jH:j]+7.8 (5:j:j 110 _You continue removing your +0 scale mail. x5:j:jB:j  You finish removing your +0 scale mail.  You start putting on your armour.8.8 (6:jx:j$A9.8 (7:jJ(:jBX60.8 (8:jK:jM+1.8 (9:j^R:jY:jL]/2.8 (10.0):jb:j!f 9 8 _You continue putting on your +2 scale mail of willpower. x5  You finish putting on your +2 scale mail of willpower.:ji:jo:j5rM _You feel strong-willed.:j=e :je :j`f :j4{ r................0.0):j :j :j\ E _Done exploring.:j :j Level 2 of the Dungeon<<<>>>(Press ? for help) #........#######.##..## ##.#########.#  #.............##....## #.##.....##.#  :jF 5#############......#### ##.#..###.#######>#  #####......###....## #......## #.#  #####.....###÷..##..### ######..#### #.#  #######.....##### ##........###....####.#  #.........#############).##.#:j~ ####.....>#  #########.....)...#####.....######## #####..#  #########.#..)......)......#:j <#..#  #.....###..........###.# :j b #...#....#.........# #####.#####  :j ##.######...........#######....@....#  ######..# ####.............##.........# :j Z ###......###........#....##.........#  #...######:j} #..<.)...##...##.........#  #..÷###........##...############  #....##........##...#  ####.#:j ####.#####..###  #.###.#.....##  #..#######÷..#####  #####:j0 <##.###....÷.÷##  #...##.####..####÷##  #[..##.# #####...## #.#:ja :jPU>@:j:j #......## #.#SomeSpaghetti the Tinkerer######..#### #.#Mountain Dwarf##....####.#Health: 35/35 ========================####.....>#Magic: 7/7======================== ###### #####..#AC: 9Str: 14 .....##..#EV: 8Int: 16 .....###.#SH: 0Dex: 8 .....# #####.#####XL:  4 Next: 37% Place: Dungeon:2 .....#######....@....#Noise: ---------  Time: 1562.8 (0.0) ..........##.........#a) +0 hammer (elec) .....#....##.........#Cast: Kinetic Grapnel .)...##...##.........# .....##...############ .....##...# .#####..###:j\ .#.....## ÷..#####You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +2 scale mail of willpower. x5  You finish putting on your +2 scale mail of willpower. _You feel strong-willed. _Done exploring.:j:j:j : _:jX:j*:j:jx:j:j,:jo!,:j#:j#:j**,:jQ #.## #### ...# #..###### #>  #......## #  ######..####  ##....  ####.....@# 7.8 (5 ###### #####..#  #..# ....# ##.# #####.##########.........# ..........##.........# .....#....##.........# .)...##...##.........# _There is a stone staircase leading down here.:j8&:j(:jj.:j3:j928.8 (1 _:j;:j&3:jH:j=  ## .. #####.### #..@....# :jb#.###<#.# :jd# .. ## :j:j :jb.70.3 (2.5:jh9<:jkN _You climb downwards.  Found a stone staircase leading up.:jma _There is a stone staircase leading up here.:j:j:j:j:j]:jP _:jM,:j#:j:jĢ:j:j:j::j,:j:j:j,:jP:j:j,:j:j:j:j:j:jN:j :jF:jд:j:j,:j:jW:jѺ,:jr:j`:j,:j:j:j:j:jv:j,:js:j:j,:j:j:juB:j:jw:jJ:j   ######## #......# ### ###.####.####.######  .<....##.#.........#  ###<#.##.#.##.##.#.#  #...........##@# #  ########.#####.#  :j#.......#  #########           :j094.3 (24.0):j5.3 (25 _c - a scroll labelled FATTUC CYRYIH:j;(:jN=Read which item? Scrolls  c - a scroll labelled FATTUC CYRYIH  d - a scroll labelled UHIRUCV POEWIAQ [!] read|quaff[?] describe selected:jm9 :j@ :j!E   SomeSpaghetti the Tinkerer  Mountain Dwarf  Health: 35/35 ========================########  Magic: 7/7========================#......# ###  AC: 9Str: 14 ###.####.####.######  EV: 8:jF Int: 16 .<....##.#.........#  SH: 0Dex: 8 ###<#.##.#.##.##.#.#  XL:  4 Next: 37% Place: Dungeon:3#...........##@# #  Noise: ---------  Time: 1595.3 (0.0)########.#####.#  a) +0 hammer (elec)#.......#  Cast: Kinetic Grapnel#########           _Done exploring. _There is a stone staircase leading down here. _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here. _c - a scroll labelled FATTUC CYRYIH:j/S h  As you read the scroll labelled FATTUC CYRYIH, it crumbles to dust.:jT a6.3 (1Tele :jX :jy[ ~ _You feel strangely unstable. It was a scroll of teleportation.:jt+:j+:jL,:j.:j0:j*4B:j5:j5:j86:j7:j8:j::j  ... ........# .#. #.......# . .  ###.>.....#  #.........#  .#.#.......#  ...........#  ...........####  .......@....... 8.3 (2 ##...###...##.. :j b #. .#.#  .: # ###  Your surroundings suddenly seem different.:jg:j=:jU59.3 (3:j :j# _Found a parchment of Kinetic Grapnel. Found a stone staircase leading down.:j3:j`:j:jE:jjB:j:jE:jY:j  You encounter a kobold. It is wielding a +0 club.:j#.......# . . ###.>.....# #...# .#.#.......# .....# ...........####.................##...###...##...#. #@#.#  #.:.#  .###...#. .#..K.# . ?..# ##K   kobold (asleep)#:jn 601.3 (2  Found a scroll of brand weapon.  The kobold shouts!:je K55   Grinder (wandering)K   koboldYou encounter Grinder.:j/  --more--:jF:jI3o:jX/K.:joo   orc (wandering)K   kobold==2.3 (3Kinetic Grapnel _You encounter an orc. It is wielding a +0 hand axe.:j4M.# #... .###.> #..#.#...... ..........####.................##...###@..##...#.##.:.# .###...#o .#.K.5o   orc (wandering).#:jO"8o.:j)Uo:j,3=3.3 (1:j3:j6@ _The orc shouts! You hear an angry hiss. x2:jBK M ...# #... .:jK ##.> #..#.# ####........@.......##...###...##...#.#.#.:.##.S#S   adder (wandering).# .# ##:jN S.  You encounter an adder.:j7P p SThe adder hisses angrily.:jQ 8o.:jY S   ball python (constriction, wandering):j[ 0---4:jXc :j#f \ _You encounter a ball python.:j O#########.#.########..# #... .##.> #..#.# ####..............##...###...##...#.# #.#.# .# #o:.# .###S.. #S .#.K. .# .. ?5.# ##:j\ nS.S.:j 1K:j( S)K   kobold:jJ) B---5:j0 :jW4 5 _The ball python hisses angrily.³:jt ³:j n  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.0   4%  +1   j + Spellcasting 2.4  31%  -2          b + Maces & Flails 1.3  20%  +2   k + Forgecraft5.6  23%  +2   c + Axes   0.6    +2      ³:j" a d + Staves   0.5    +1       e + Unarmed Combat   0.0     0               f + Long Blades   0.0    -1      ³:j 1        g + Armour1.5  17%  +1      h + Dodging1.5   3%  -3      i + Stealth³:j n1.5   2%  -2          ³:j֝ !            ³:j         ³:j         ³:j@         ³:jc The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help³:j G[=] set a skill target  ³:jƞ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsó:jQ#########.#SomeSpaghetti the Tinkerer.######### ...Mountain Dwarf........# .#.Health: 35/35 ========================#.......# . .Magic: 7/7========================###.>.....#AC: 9Str: 14#.........#EV: 8Int: 16.#.#.......#SH: 0Dex: 8...........#XL:  4 Next: 37% Place: Dungeon:3........@..####.Noise: ---------  Time: 1605.3 (0.0)................a) +0 hammer (elec)##...###...##...Cast: Kinetic Grapnel#.# #[3ó:j 7m.#.# .# #o:S#S###K..S   adder#. .#.K.o   orc.# .. ?5S   ball python (constriction).# ##K   kobold _You encounter an orc. It is wielding a +0 hand axe. _The orc shouts! You hear an angry hiss. x2  You encounter an adder.The adder hisses angrily. _You encounter a ball python. _The ball python hisses angrily.ó:jQó:jg ó:jr Level 3 of the Dungeon<<>(Press ? for help)#..<....##.#.........##.###<#.##.#.##.##.#.##  #...........##.#.#########.#####.#.##.......#.#  #########.#  .#########  ...  ........#  .#.  #.......#  . . ###.>.....#   #.........# .#.#.......# ...........#   ........@..####.  ................  ##...###...##... #.#  #.#.# . #   #o:S#  S###K..  #.   .#.K.  .#   .. ?5  .#   ##  # ų:jų:j?#########.#SomeSpaghetti the Tinkerer.######### ...Mountain Dwarf........# .#.Health: 35/35 ========================#.......# . .Magic: 7/7========================###.>.....#AC: 9Str: 14#.........#EV: 8Int: 16.#.#.......#SH: 0Dex: 8...........#XL:  4 Next: 37% Place: Dungeon:3........@..####.Noise: ---------  Time: 1605.3 (0.0)................a) +0 hammer (elec)ų:j##...###...##...Cast: Kinetic Grapnel#.# #.#.# .# #o:S#S###K..S   adder#. .#.K.o   orc.# .. ?5S   ball python (constriction).# ##ų:j9K   kobold _You encounter an orc. It is wielding a +0 hand axe. _The orc shouts! You hear an angry hiss. x2  You encounter an adder.The adder hisses angrily. _You encounter a ball python. _The ball python hisses angrily.ų:j*ų:j_ų:jdƳ:j=? $......... #########.##.########...# #... .##.> #..#.# ####.................##...###...##...# #.#.# ..# #o:S# .Ƴ:jB X S###K.. #. .#.K. .# .. ?5S.Ƴ:j=D 8o.Ƴ:jD 2S.Ƴ:jE :S.Ƴ:jE .5Ƴ:jNG 6K.Ƴ:j^T 5   Grinder (wandering)S   addero   orcS   ball python (constriction)(…)Ƴ:jV +6.3 (1Ƴ:j^ Ƴ:js Ƴ:jpM########.##### #......... #########.##.########...# #... .##.> #..#.# ####...................S   adder.o   orc# .###... S   ball python (constriction)#. 5#.K.K   koboldƳ:jn7o.Ƴ:j6S.Ƴ:j8S.Ƴ:j8o.Ƴ:jyƳ:j&7dz:jydz:j# #...........########.##### #......... #########.##.########....# #... .##.> #..#.#dz:j< ...####........oS....##...###...##....#. #S#.# ..#.. #.:K# .# .###... dz:j8K.dz:jE9S.dz:jƆ7S.dz:jӇ8o.dz:jdz:jC&8dz:j!dz:jȳ:jo .###<#.##.#.### #...........########.##### #......... #########.##.########....# #... .###.> #..#.#...#oS.####.............##...###S..##.#. #.#K# .#.. #.:.# .S.K.S.S.ȳ:jyȳ:j&9ȳ:jɳ:jk  #..<....##.#.........# #.###<#.##.#.##.##.#.## #...........##.#.#########.#####.#.# #.......#.# .. #########.###.######### ...#...# .#. #...@...# . . ###.>.....# #.........# .#.#S..# ....# .o..####. ........S.......#...###.K.##... #.#. #.#.# ..o.ɳ:j~ lK.S.ɳ:j 8S.ɳ:jɳ:j'10ɳ:jʳ:j& H #####.####.####.###### #..<....##.#.........# #.###<#.##.#.##.##.#.## #...........##.#.#########.#####.#.# #.......#.# .. #########.# ##.######### ...ʳ:j R#...# .#..K.##.......# . . ###.>.....# #.....S...# .#.#.......# .o...# #S...####...........K......#...###...##...KK 2 kobolds (1 asleep)ʳ:j o.  You encounter a kobold. It is wielding a +0 short sword.ʳ:j} 4K.ʳ:jԼ 7S.ʳ:j 8S.ʳ:jV 3o.ʳ:j A.Kʳ:j NKʳ:j: /==1ʳ:j5 ʳ:j ( _The kobold shouts!˳:j- #####.####.####.###### #..<....##.#.# #.###<#.##.#.##.##.#.# # #.##.#.# #.#####.#.# #.#.# .. #.# ##.# ... #.# .#.#..K##.# . .# ###.>S....# #....o....# .#.#.# ......S....# #........K..####. ..... ##...###...##...S.S.K.K.˳:jC9o.˳:j˳:j/--2˳:j˳:j̳:j  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̳:j , #####.####.####.######  SomeSpaghetti the Tinkerer #..<....##.#.........#  Mountain Dwarf ̳:j (#.###<#.##.#.##.##.#.#  Health: 35/35 ======================== # #...........##.#.#  Magic: 6/7====================---- ########.#####.#.#  AC: 9Str: 14 #.......#.#  EV: 8Int: 16 .. #########.#  SH: 0Dex: 8 ̳:jf ##.######### ...  XL:  4 Next: 37% Place: Dungeon:3 #.K..@.....# .#.  Noise: ---------  Time: 1612.3 (0.0) #...##.S.....# . .  a) +0 hammer (elec) ̳:jT # ###.o.....#  Cast: Kinetic Grapnel #.........#  .#.#..S....#  ........K..#  S   adder #...........####.  o   orc .................  S   ball python (constriction) ##...###...##...  KK 2 kobolds _The kobold shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̳:j Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (60% to hit)ͳ:jkO#####.####.####.######ͳ:jVSomeSpaghetti the Tinkerer#..<....##.#.........#Mountain Dwarf#.###<#.##.#.##.##.#.#Health: 35/35 ========================# #...........##.#.#Magic: 6/7====================----########.#####.#.#AC: 9Str: 14#.......#.#EV: 8Int: 16.. #########.#SH: 0Dex: 8##.######### ...XL:  4 Next: 37% Place: Dungeon:3#.K..@.....# .#.Noise: ---------  Time: 1612.3 (0.0)ͳ:j[#...##.S.....# . .a) +0 hammer (elec)# ###.o.....#Cast: Kinetic Grapnel#.........#.#.#..S....#........K..#S   adder (grapneled)ͳ:jde#...........####.o   orc.................S   ball python (constriction)##...###...##...KK 2 koboldsCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineͳ:jZAim: an adder (60% to hit)  The kinetic grapnel hits the adder.ͳ:jM!S.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (60% to hit)  The kinetic grapnel hits the adder.  The adder is moderately wounded.ͳ:jpN/K.ͳ:jO7S.ͳ:jP@.Kͳ:jQKo>ͳ:jXͳ:jY%=ͳ:jY3.3 (1ͳ:j`ͳ:j c{ _The adder closely misses you. The adder bites you but does no damage.ͳ:j †The grapnel guides your strike. You thump the adder!ͳ:j4K.ͳ:j9S.ͳ:j,?.Kͳ:j  K.  You kill the adder!ͳ:j o   orcS   ball python (constriction)ͳ:j cKK 2 koboldsͳ:jJ >50=4.6 (1.3ͳ:jP ͳ:j Q _The orc closely misses you.γ:jiO K>You closely miss the kobold.The ball python bites you but does no damage.  The ball python barely misses you. The kobold hits you but does no damage.γ:jγ:jm0-5.9γ:jy!γ:jH% _The orc barely misses you. The ball python closely misses you.γ:j7K  You hit the kobold but do no damage. The kobold hits you but does no damage.  The ball python bites you but does no damage.  The ball python closely misses you. The orc barely misses you.γ:j48H3---γ:j}8!7.2γ:jR@γ:jFC9 _The kobold hits you with a +0 club.γ:jYou closely miss the kobold.  The ball python bites you but does no damage.  The kobold hits you but does no damage. The orcwith a +0 hand ax  The kobold barely misses you. The ball python barely misses you.The ball python grabs you. The ball python constricts you.  but does no damage. The orc hits you but does no damage.γ:j28----- -1  8.5Constr γ:jγ:j>9 _The kobold hits you with a +0 club.γ:j) )You hit the kobold but do no damage. Lightning courses through the kobold!!γ:j]. f   koboldYou hit the kobold but do no damage. Lightning courses through the kobold!!  You kill the kobold!bites you but does no damage.  The ball python constricts you. The orc hits you with a +0 hand axe.  but does no damage.  The ball python bites you but does no damage.5-----19.9 (1.4γ:j6 γ:jB _ _The ball python constricts you.γ:jP  The ball python's grasp on you weakens, but your attempt to escape fails.  The orc hits you with a +0 hand axe. The kobold hits you with a +0 club.  The ball python bites you but does no damage.γ:jU 19------200γ:j__ u _The ball python constricts you.γ:jNv  The ball python's grasp on you weakens, but your attempt to escape fails.  The orc hits you with a +0 hand axe. The ball python bites you.γ:jw 5-------7====1γ:j} γ:jY _The ball python constricts you. The kobold hits you but does no damage.ϳ:jK} #####.####.####.###### #..<....##.#.# #.###<#.##.#.##.##.#.# # #.##.#.#.# ϳ:jgM2#.#####.#.#.. #.#.##.. #.# ##.# ...ϳ:jM #...@......# .#. #...##oSK....# . . #. ###.>.....# #..#ϳ:j3N@ .#.#.# ....# #....####. ....ϳ:jN.....  ##...###...##...ϳ:jS2K.ϳ:jaϳ:j(rP 8 2ϳ:j9w _You escape the ball python's grasp. The orc hits you but does no damage.  Things that are here: _a +0 short sword; a kobold corpseϳ:jY #####.####.####.###### #..<....##.#.# #.###<#.##.#.##.##.#.# # #.##.#.# .####.#####.#.# ...# #.#.# #.. #.# ##.# ... #..@)K.....# .#. #...##oS.....# . . #..###.>.....##. #...## .#.#.# .....# #.....####. ......  ##...###...##...ϳ:jHS†ϳ:j  The ball python attacks as it pursues you!  The ball python barely misses you. The ball python closely misses you.3ϳ:j`ϳ:j Q _The orc closely misses you.г:j@0 #####.####.####.###### #..<....##.#.# #.###<#.##.#.##.##.#.# # #.##.#.# .####.#####.#.# ...## #.#.# #..# #.# ##.# ... #.@.SK.....# .#. #...##o†.....# . . #..###.>.....# #..#.....# #..#.#....##............###...........####. .................  ##...###...##...г:j9C7S)г:jE o.  The ball python attacks as it pursues you!г:jLD.Kг:jV  The ball python closely misses you. The ball python barely misses you.The ball python bites you but does no damage.г:jW^6---4г:j^г:joaY _The ball python closely misses you.г:j #......# ### ####.####.####.#####.<...........###<#.##.#.##г:j# #...........#.##########.#####...#.........# #########.###@########. #..So.##...##K†. .###.>.#......#.#..........# ##.....####..............г:j  The ball python bites you but does no damage.==== -1  5Constr г:jг:j]z _The ball python grabs you. The ball python constricts you.ѳ:jà  ########  #......# ###  #####.####.####.#### #..<....##.#......... #.###<#.##.#.##.##.#. # #...........##.#.#.##########.#####.#.#....## #.......#.ѳ:jq  #@.# ######### ##.######### . #..So......# .# #...##K†.....# . #..###.>..# #..#.........# #..#.#.......# #......# ######.ѳ:jb ѳ:j L 8 -6ѳ:j ѳ:jŲ ѳ:jq 9 _You escape the ball python's grasp.ҳ:jm  ########  #......# ###  #####.####.####.#### #..<....##.#....... #.###<#.##.#.##.##.# # #...........##.# #.##########.#####.##..@.## #.......#ҳ:jn #..#..# ##########.###.######### .#. #..So......# .##...##K†.....# . #..###.>.....# #..#..# #..#.#.......# .#ҳ:jp 7S.ҳ:jZq 0K.ҳ:jx ҳ:jz @-7ҳ:j ҳ:j ӳ:jc # #......# ### #####.####.####. #..<....##.# #.###<#.##.#.##.##. #. #.##. #.##########.#####. #.@..## #. #..#..#  #.###S##  #. #..Ko......# ##...##.†.....# #..###.>.....# #..#.........# #..#.#.......#  #.#S..K7=8Գ:j  ########  #......# ###  #####.####.####.## #..<....##.#..... #.###<#.##.#.##.## #.# #...........## #@##########.##### #....## #...... #..#S.# ####### #.###.######### #..#.K.o......###...##.†.....# #..###.>.....# #..#..# #..#.#.#Գ:j7S.Գ:jo)KS..K   kobold9ճ:j΄O#######  #......# ### ####.####.####.##.<........##<#.##.#.## #...........##########.#####S..## #.......#..# ##########K########..#..o).S   ball python (constriction)##...##.†.###.>.S.ճ:jDճ:j'30ճ:j;ճ:jǓճ:j= #######  #......# ### ####.####.####.##.<....##.#......##<#.##.#.##.# #...........S##########.#####..#.......#..# ##########K########..#..o).##...##.†##.>S.ճ:j< <1ճ:ju ճ:jM ֳ:jl########  #......# ### #####.####.####.####.@<....##.#.......#.###<#.##.#.##.##.#S# #...........##.#.##########.######....## #.......#..#..# #########.###K##########..#..o)##...##.†ֳ:j6S.ֳ:j  The ball python attacks as it pursues you!  The ball python completely misses you. The ball python grabs you.ֳ:j8== -1  =2Constr ֳ:ju _The ball python constricts you.׳:j KThe ball python's grasp on you weakens, but your attempt to escape fails.  The ball python bites you but does no damage.׳:jxK   kobold׳:j$m7-3׳:j׳:jR_ _The ball python constricts you.س:j ,######## #......# ### #####.####.####.##..@....##.#.#S###<#.##.#.##.##.##.# #...##.##K##########.#####.##....## #.##..#..# ##.###K# .#..#..o)......# .##...##.†.....# .س:j 2S.س:j3 س:jӽ ? 8 -4س:j س:j 2 _You escape the ball python's grasp.س:j a _There is a stone staircase leading up here.ٳ:j ٳ:j 8-ٳ:j; ٳ:j 1Kٳ:jf  K   koboldThe ball python bites you but does no damage.  The ball python grabs you. You stop ascending the stairs.ٳ:j  -1  =5Constr ٳ:j ٳ:j _ _The ball python constricts you.۳:j  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.۳:j4   SomeSpaghetti the Tinkerer  Mountain Dwarf  Health: 17/35 ===========-------------  Magic: 6/7====================----  AC: 9Str: 14 ########  EV: -1 Int: 16 #......# ###  SH: 0Dex: 8 #####.####.####.#### XL:  4 Next: 51% Place: Dungeon:3 #.S@....##.#........ Noise: =--------  Time: 1635.9 (0.0) #K###<#.##.#.##.##.# a) +0 hammer (elec) #.# #...........##.# Cast: Kinetic Grapnel #K##########.#####.# ۳:jj  Constr  #....## #.......# #..#..# ######### S   ball python (constriction) #.###K######### . K   kobold #..#..o)......# . ##...##.†.....# . _The ball python constricts you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 79% to hit)ܳ:j*  SomeSpaghetti the Tinkerer  Mountain Dwarf  Health: 17/35 ===========-------------  Magic: 6/7====================----  AC: 9Str: 14 ########  EV: -1 Int: 16 #......# ###  SH: 0Dex: 8 #####.####.####.#### XL:  4 Next: 51% Place: Dungeon:3 #..@....##.#........ Noise: =--------  Time: 1635.9 (0.0) #K###<#.##.#.##.##.# a) +0 hammer (elec) #.# #...........##.# Cast: Kinetic Grapnel #K##########.#####.# [ܳ:j,40mConstr  #....## #.......# #..#..# ######### S   ball python (constriction) #.###K######### . K   kobold #..#..o)......# . ##...##.†.....# .Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 79% to hit)  The kinetic grapnel hits the ball python. ########   ###  # # # #.#  #    K   kobold   )  † ܳ:j]2K.ܳ:jߵܳ:jn}8= 8 26.9 (1ܳ:j=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  ܳ:jAim: a ball python (constricting you, 79% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!ܳ:j;  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ݳ:jф  SomeSpaghetti the Tinkerer  Mountain Dwarf  Health: 18/35 ============------------  Magic: 5/7=================-------  AC: 9Str: 14 ########  EV: 8Int: 16 #......# ###  SH: 0Dex: 8 #####.####.####.#### XL:  4 Next: 52% Place: Dungeon:3 #.K@....##.#........ Noise: =--------  Time: 1636.9 (0.0) #.###<#.##.#.##.##.# a) +0 hammer (elec) #.# #...........##.# Cast: Kinetic Grapnel #K##########.#####.#[ݳ:j513;13H #....## #.......# #..#..# ######### K   kobold #.###K######### . #..#..o)......# . ##...##.†.....# . _You kill the ball python!Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (70% to hit)ݳ:j^(SomeSpaghetti the TinkererMountain DwarfHealth: 18/35 ============------------Magic: 5/7=================-------AC: 9Str: 14########EV: 8Int: 16#......# ###SH: 0Dex: 8#####.####.####.#### XL:  4 Next: 52% Place: Dungeon:3#.K@....##.#........ Noise: =--------  Time: 1636.9 (0.0)ݳ:j#.###<#.##.#.##.##.# a) +0 hammer (elec)#.# #...........##.# Cast: Kinetic Grapnel#K##########.#####.##....## #.......##..#..# ######### K   kobold (grapneled)#.###K######### .#..#..o)......# .##...##.†.....# .Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (70% to hit)  The kinetic grapnel hits the kobold.ݳ:jN3oݳ:jXo   orcK   kobold (grapneled)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club (70% to hit)  The kinetic grapnel hits the kobold.  The kobold is heavily wounded.ݳ:j&Z+7.9 (1ݳ:jcݳ:ji= _The kobold hits you but does no damage.߳:jH߳:jtI߳:jOQ߳:jR9o.߳:jas5--8߳:jd߳:jJ^ --2. ߳:jJ,_The kobold hits you with a +0 club.߳:jQ#.###.# #####.# ...##.# ##.#######>##......## #.#  ߳:jdRh######..#### #.# ##....####K#####.....@# ###### #####..# .....# #..# .....# ##.# .....# #####.##### ߳:jW.....#######.........#K   kobold (grapneled) ..........##.........# .....#....##.........# .)...##...##.........#߳:j6-40.4 (2.5߳:j+߳:j0! _You climb upwards.߳:jVc _There is a stone staircase leading down here.:j:j8-:j$:j^ _You are too injured to fight recklessly!:jRi )  The grapnel guides your strike. You sock the kobold!:jX(:j^63=1.7 (1.3Kinetic Grapnel:jd:j:gJ _You kill the kobold!:j M.# ### ...# . ##.###### >......##  ######..#### #.##....#### ####.....> ###### #### .....##..#...:j, :jG 4-20:j :j M _You see here a +0 club.:j33:j4:j7:j;7=:j<:j=M6===:j>:j@,:jA:j,:j;:jt8==:j5:jq:j;===:j:jK:j:j :jZ :j :j :j:j^9==:j:jB:j:j=:jX :j"n _You start resting.Magic restored.:j)8-:jD10542.0):j3:j$4]7====5.7 (13 _:j9:j ;:j{F_:j]GL20=:jKX:je====1=2==:jm3=:jq:js:jt:jHv:jv:jw:jx:jyyS4=:jvz:j{:j|:j|:j ~:j[~:j:j25==:j:j,:jD:j:jH:j:j:jȚW6=:jU:jӝ:jX:jIX:j7=8==9=30=:jX:j,:j:j1==:jOG2=:jt:jHD3=4== _You start resting.HP restored.:j:jX.715.7 (60:jR5==:j,6.7 (61 _:j$:j&:j # #### ... ##.######>  #......##.#####..#### ##....####) ####..... ###### #####.. .....# ... .)...##...##.........#:j+:j17.7 (1.0):j:jc _There is a stone staircase leading down here.:j 4:j :j Y8 _:j&| =3  You climb downwards.:jW  ######## #......# ### #####.####.####.#### #..@o...##.#........ #.###<#.##.#.##.##.# #.# #...........##.# #K##########.#####.# #....## #.......# :j#..#..# ######### o   orc #.###K######### . #..#..o)......# . ##...##.†.....# .:jCLevel annotation: Grinder:jM=20.2 (2.5Kinetic Grapnel:j:jHn _The orc hits you but does no damage. The orc barely misses you.:ja _There is a stone staircase leading up here.:j<  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j9F   SomeSpaghetti the Tinkerer  Mountain Dwarf  Health: 35/35 ========================  Magic: 6/7====================----  AC: 9Str: 14 ########  EV: 8Int: 16 #......# ###  SH: 0Dex: 8 #####.####.####.#### XL:  4 Next: 53% Place: Dungeon:3 :j$G&#..@o...##.#........ Noise: =--------  Time: 1720.2 (0.0) #.###<#.##.#.##.##.# a) +0 hammer (elec) #.# #...........##.# Cast: Kinetic Grapnel #K##########.#####.# #....## #.......# #..#..# ######### o   orc #.###K######### . #..#..o)......# . ##...##.†.....# . _There is a stone staircase leading up here.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (76% to hit):jSomeSpaghetti the TinkererMountain DwarfHealth: 35/35 ========================Magic: 6/7====================----AC: 9:jfWStr: 14########EV: 8Int: 16#......# ###SH: 0Dex: 8#####.####.####.#### XL:  4 Next: 53% Place: Dungeon:3:j,#..@o...##.#........ Noise: =--------  Time: 1720.2 (0.0):j ]#.###<#.##.#.##.##.# a) +0 hammer (elec)#.# #...........##.# Cast: Kinetic Grapnel#K##########.#####.##....## #.......##..#..# ######### o   orc (grapneled)#.###K######### .#..#..o)......# .:j|##...##.†.....# .Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line:jnAim: an orc, wielding a +0 hand axe (76% to hit)  The kinetic grapnel hits the orc.:j{$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (76% to hit)  The kinetic grapnel hits the orc.  The orc is heavily wounded.1.2 (1:j?}:jl: _The orc hits you but does no damage.:j%< )The grapnel guides your strike. You thump the orc!:jCR:jbHn62.5 (1.3Kinetic Grapnel:jN:j[QG _You kill the orc!:jx> ######## #......# ### #####.####.####. #.@<)...##.# #.###<#.##.#.##.##. #.# #...##. #.##########.#####. #....## #. #..#..#  #.###K#:jx #..#..o)......# ##...##.†.....#:j:js4-30:j:jܑ:j ######## #......# ### #####.####.####.##..@)...##.#.#.###<#.##.#.##.##.##.# #...##.##.##########.#####.##....## #.##..#..# # #.###K# . #..#..o)......# . ##...##.†.....# . :j :j| @-4:ju :j a _There is a stone staircase leading up here.:j* ######## #......# ### #####.####.####.##..<@...##.#.#.###<#.##.#.##.##.#.#.# #....##.#.#.##########.#####.#.#....## #.#.#..#..# #.#.###K# ..#..#..o)......# .###...##.†.....# .:j@ :jq -5 _:jv :j Q _You see here a +0 hand axe.:jD:j:j1:j:j;f _:j:j,:j:j,:j:j:jN7====:j:j|g _Magic restored.:j:jP  There is a stone staircase leading up here.:j:j{ _:j:j:jg:j:j:j:j9:j<====:j:j:j :jN:jH:j:j:j&:j:j:j :jP :j] :jW:j:jm:j:j8:j8:j9:jU<:jQ?,:j:j  There is a stone staircase leading down here. _:jy:j,:j:j=:j>:jA:j2KX:jQ :j,Ry You encounter an orc. It is wielding a +0 spear.:j`*#..#.........# #..#.#.......# #............# ##...........####.# ..................# ..##...###...##...#  #.#. #.#.# ..#  #... #.:.###..#  .###...###@....#  :j4a#.#. #.#...#  #. .# #.. ?.#  Kinetic Grapnel.# o### .#  # . #   ..  o   orc (polearm, wandering) ##:ja     :jhc50.5 (25.0)o.:jpYo):jK====1.5 (26:jE:jP% _The orc shouts!:j  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j+  #..#.........# SomeSpaghetti the Tinkerer  #..#.#.......# Mountain Dwarf  #............# Health: 35/35 ========================  ##...........####.#  Magic: 6/7====================----  ..................#  AC: 9Str: 14  ..##...###...##...#  EV: 8Int: 16 #.#. #.#.# ..#  SH: 0Dex: 8 #... #.:.###..#  XL:  4 Next: 56% Place: Dungeon:3 .###...###@....#  Noise: ====-----  Time: 1751.5 (0.0) #.#. #*#...#  a) +0 ham:j mer (elec) #. .# #o. ?.#  Cast: Kinetic Grapnel .# .### .#  # . #  .. o   orc (polearm) ## _The orc shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 scale mail (79% to hit):j  #..#.........#  SomeSpaghetti the Tinkerer#..#.#.......#  Mountain Dwarf#............#  Health: 35/35 ========================##...........####.#  Magic: 6/7====================----..................#  AC: 9Str: 14..##...###...##...#  EV: 8Int: 16#.#. #.#.# ..#  SH: 0Dex: 8:j7 #... #.:.###..#  XL:  4 Next: 56% Place: Dungeon:3.###...###@....#  Noise: ====-----  Time: 1751.5 (0.0)#.#. #*#...#  a) +0 hammer (elec)#. .# #o. ?.#  Cast: Kinetic Grapnel.# .### .# # . # ..  o   orc (polearm):j L##   _The orc shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 scale mail (79% to hit):jǂ .  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  :jW Aim: an orc, wielding a +0 spear and wearing a +0 scale mail (79% to hit)  The kinetic grapnel hits the orc but does no damage.:j `=---2.5 (1:j :j2 : _The orc hits you but does no damage.:j.  :jh.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jYL  #..#.........# SomeSpaghetti the Tinkerer  #..#.#.......# Mountain Dwarf  #............# Health: 35/35 ========================  ##...........####.#  Magic: 5/7=================-------  ..................#  AC: 9Str: 14  ..##...###...##...#  EV: 8Int: 16 #.#. #.#.# ..#  SH: 0Dex: 8 #... #.:.###..#  XL:  4 Next: 56% Place: Dungeon:3 .###...###@....#  Noise: =--------  Time: 1752.5 (0.0) #.#. #*#...#  a) +0 hammer (e:jM lec) #. .# #o. ?.#  Cast: Kinetic Grapnel .# .### .#  # . #  .. o   orc (polearm) ## _The orc hits you but does no damage.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 scale mail (79% to hit):j  #..#.........#  SomeSpaghetti the Tinkerer#..#.#.......#  Mountain Dwarf#............#  Health: 35/35 ========================##...........####.#  Magic: 5/7=================-------..................#  AC: 9Str: 14..##...###...##...#  EV: 8Int: 16#.#. #.#.# ..#  SH: 0Dex: 8#... #.:.###..#:j ^  XL:  4 Next: 56% Place: Dungeon:3.###...###@....#  Noise: =--------  Time: 1752.5 (0.0)#.#. #*#...#  a) +0 hammer (elec)#. .# #o. ?.#  Cast: Kinetic Grapnel.# .### .# # . # ..  o   orc (polearm)##   _The orc hits you but does no damage.  :j/ Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jc Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 scale mail (79% to hit):j .  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 scale mail (79% to hit)  The kinetic grapnel hits the orc but does no damage.3.5 (1 _The orc hits you but does no damage.:jF  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jG #..#.........# SomeSpaghetti the Tinkerer  #..#.#.......# Mountain Dwarf  #............# Health: 35/35 ========================  ##...........####.#  Magic: 4/7=============-----------  ..................#  AC: 9Str: 14  ..##...###...##...#  EV: 8Int: 16 #.#. #.#.# ..#  SH: 0Dex: 8 #... #.:.###..#  XL:  4 Next: 56% Place: Dungeon:3 .###...###@....#  Noise: =--------  Time: 1753.5 (0.0) #.#. #*#...#  a) +0 hammer (e:jńlec) #. .# #o. ?.#  Cast: Kinetic Grapnel .# .### .#  # . #  .. o   orc (polearm) ## _The orc hits you but does no damage.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 scale mail (79% to hit):jfh #..#.........#  SomeSpaghetti the Tinkerer#..#.#.......#  Mountain Dwarf#............#  Health: 35/35 ========================##...........####.#  Magic: 4/7=============-----------..................#  AC: 9Str: 14..##...###...##...#  EV: 8Int: 16#.#. #.#.# ..#:jf  SH: 0Dex: 8#... #.:.###..#  XL:  4 Next: 56% Place: Dungeon:3.###...###@....#  Noise: =--------  Time: 1753.5 (0.0):j1g]#.#. #*#...#  a) +0 hammer (elec)#. .# #o. ?.#:jgg  Cast: Kinetic Grapnel.# .### .# # . # :jg..  o   orc (polearm)## :j-h<  _The orc hits you but does no damage.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 scale mail (79% to hit):jj.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 scale mail (79% to hit)  The kinetic grapnel hits the orc but does no damage.:j+4.5 (1:jV:j0: _The orc hits you but does no damage.:j  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j #..#.........# SomeSpaghetti the Tinkerer :j$ #..#.#.......# Mountain Dwarf  #............# Health: 35/35 ========================  ##...........####.#  Magic: 3/7==========--------------  ..................#  AC: 9Str: 14  ..##...###...##...#  EV: 8Int: 16 #.#. #.#.# ..#  SH: 0Dex: 8 :j%#... #.:.###..#  XL:  4 Next: 56% Place: Dungeon:3 .###...###@....#  Noise: =--------  Time: 1754.5 (0.0) #.#. #*#...#  a) +0 hammer (elec) #. .# #o. ?.#  Cast: Kinetic Grapnel .# .### .#  # . #  :jd&.. o   orc (polearm) ## _The orc hits you but does no damage.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 scale mail (79% to hit):j #..#.........#  SomeSpaghetti the Tinkerer#..#.#.......#  Mountain Dwarf#............#  Health: 35/35 ========================##...........####.#  Magic: 3/7==========--------------..................#  AC: 9Str: 14..##...###...##...#  EV: 8Int: 16#.#. #.#.# ..#  SH: 0Dex: 8#... #.:.###..#  XL:  4 Next: 56% Place: Dungeon:3.###...###@....#  Noise: =------:jˆ--  Time: 1754.5 (0.0)#.#. #*#...#  a) +0 hammer (elec)#. .# #o. ?.#  Cast: Kinetic Grapnel.# .### .# # . # ..  o   orc (polearm, grapneled)##   Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 scale mail (79% to hit)  The kinetic grapnel hits the orc.:j.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 spear and wearing a +0 scale mail (79% to hit)  The kinetic grapnel hits the orc.orc is lightly wounded.5.5 (1 _The orc hits you but does no damage.:jI  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jp  #..#.........# SomeSpaghetti the Tinkerer  #..#.#.......# Mountain Dwarf  #............# Health: 35/35 ========================  ##...........####.#  Magic: 2/7======------------------  ..................#  AC: 9Str: 14  ..##...###...##...#  EV: 8Int: 16 #.#. #.#.# ..#  SH: 0Dex: 8 #... #.:.###..#  XL:  4 Next: 56% Place: Dungeon:3 .###...###@....#  Noise: =--------  Time: 1755.5 (0.0) #.#. #*#...#  a) [:jyr 32m+0 hammer (elec) #. .# #o. ?.#  Cast: Kinetic Grapnel .# .### .#  # . #  .. o   orc (polearm, grapneled) ##Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 scale mail (lightly wounded,  grapneled, 79% to hit):j :jK  #..#.........#  SomeSpaghetti the Tinkerer#..#.#.......#  Mountain Dwarf#............#  Health: 35/35 ========================##...........####.#  Magic: 3/7:jУ ==========--------------..................#  AC: 9Str: 14..##...###...##...#  EV: 8Int: 16#.#. #.#.# ..#  SH: 0Dex: 8:jk #... #.:.###..#  XL:  4 Next: 56% Place: Dungeon:3.###...###@....#  Noise: =--------  Time: 1755.5 (0.0)#.#. #.#...#  a) +0 hammer (elec)#. .# #o. ?.#  Cast: Kinetic Grapnel.# .### .# :j # . # ..  o   orc (polearm, grapneled)##   Confirm with . or Enter, or press ? or * to list all spells.:j @Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 spear and wearing a +0 scale mail (lightly wounded,  grapneled, 79% to hit)  :j/ +Okay, then.:jѫ :j :j :j) . _:j%#..........#.....####.#..........##...###...##...# #.#. #.#.# ..#.. #.:.###...###...###... #.#. #@#...##. .# #o..? .# .###.# #.  ..##:jݝ# :j:j[1---6.5 (1:jɯ:j˱7 _The orc hits you with a +0 spear.:j_V  )The grapnel guides your strike. You hit the orc.  The orc is severely wounded.2---7.8 (1.3:jPaP _The orc barely misses you.:j^  You closely miss the orc.The orc is severely wounded.29--9.1:j=:jϗs _The orc closely misses you. The orc hits you with a +0 spear.:j  You barely miss the orc.The orc is severely wounded.:j 5----====60.4:jj :j 7 _The orc hits you with a +0 spear.:j$e  You closely miss the orc.The orc is severely wounded.:j f 6--4===1.7:jl :jn : _The orc hits you but does no damage.:j.  You barely miss the orc.The orc is severely wounded.:jd24-3.1 (1.4:jϭP _The orc hits you with a +0 spear. x2:jg )You hit the orc.:j":js1:jn84.4 (1.3Kinetic Grapnel:j1:jG _You kill the orc!:j:j:j$1:jR4H _No target in view!:j 3:j% :je :jl k25= _:jO :j ;===:j :jr ,:j :j ,:j :j& m6=:j :j/ ,:jJ :j/ f5====:j\ :j :j :j :j  :jm K7=:j  :jf ,:jv :j :j? <====:jT B:j< :jv :j h8==:jZ :j4 B:j :j :j :j! ,:j# :j) 9=6===:j|* :jj+ :j- :j- :j/ :j*1 :jZ1 :j2 :j6 :jV6 j30====:jn7 :j: :jL: :j; :j> ,:j? :jA ,:j.C :j.E :jE h1==:j%G :jNI :jI :jJ :j?M :jM N7====:jN :jIQ ,:jR :jT :jXU U2=:jV :jX ,:jZ :j] :jr] <====:j^ :j!h 3=:j+i :jk ,:jm :jo ,:j{p :jr ,:js :ju :jWv h4==:jzw :jy ,:j| :j :jk :jv :jǃ :j :jۄ :jڇ :j[ ~5==:j~ 1 _HP restored.:j 3:j8 :j :j g  Grinder comes into view.:jx #............#  ##...####.# ..........#  ..##...###...##...#   #.#. #.#.# ..#  #... #.:.###..#  .###...###.....#   #.#. #.#...#  #. .# #).@?.#  -.# #..###..#  # #?#. ..#  #. .. ..#  .## ..#  # ..#  5   Grinder (wandering) .5# :j [m..#  :j^ 806.4 (42.0)55Grinder shouts!:j g  Grinder gestures at you.:j[ K==7.4 (43:ja :jc 7 _You resist with almost no effort.:j :jt qGrinder. An inefficient shadow imp previously employed as a torturer in one of the lower circles of Hell. She has a tendency to complain and make inane statements. Max HP: ~39Will: +AC: +EV: +++  rF: ...  rC: ++.rPois: +rNeg: ∞rElec: . Threat: Lethal Class: Demonic Size: V. Small Int: Human You have about 50% to hit with your +0 hammer of electrocution. She has about 72% to hit you. Attack Max Damage Bonus Hit 5:j Extra pain damage to the living (max 12) She is immune to torment; and resistant to miasma. She is vulnerable to silver and hated by Zin. She can open doors. She possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Pain(13%,1d9) (5) b - Paralyse(5%) (7)  c - Blink:jx:j" #............#  SomeSpaghetti the Tinkerer##...........####.#  Mountain Dwarf..................#  Health: 35/35 ========================..##...###...##...#  Magic: 7/7========================#.#. #.#.# ..#  AC: 9Str: 14#... #.:.###..#  EV: 8Int: 16.###...###.....#  SH: 0Dex: 8#.#. #.#...#:jP  XL:  4 Next: 58% Place: Dungeon:3#. .# #).@?.#  Noise: ==-------  Time: 1807.4 (43.0).# #..###..#  a) +0 hammer (elec)# #?#. ..#  Cast: Kinetic Grapnel#. .. ..# .## ..# # ..#  5   Grinder.5# ..#  _No target in view! _HP restored.  Grinder comes into view.Grinder shouts!  Grinder gestures at you. :j8_You resist with almost no effort.:jc:j:j :j/:j  #.#  ##...####.#  ........#  ..##...###...##...#  #.#. #.#.# ..#  #... #.:.###..#  .###...###.....#  #.#. #.#...#  #. .# #)@.?.#  .# #..###..#  # #?#. ..#  #. .. ..#  .## ..#  # ..# :j֟ > .5#   ..#     :ju :j :--8.4 (1.0):j :j :j:j9--:j :j:jWBI #.#  ##....####.#  .........#  ..##...###...##...#  #.#. #.#.# ..#  #... #.:.###..#  .###...###.....#  #.#. #.#...#  #. .# #@..?.#  .# #..###..# :jD # #?#. ..#  #. .. ..# #. .## ..# #. .# ..# # .. .5# #. ..#  :jJ:jM&9:jYT:jT  :jTThings that are here::jWQ _a +0 spear; a +0 scale mail:j@UM#.#.....# ##...####...............##...###...##.#. #.#.# #... #.:.###.###...###.. #.#. #@#...##. .# #)..?.# #..###..# #?#. ..# :j#.##. #. .# ..#.:j:jn.10 _:jc:jL:j oM.#.#.........# ##....####................#..##...###...##...##. #.#.# ..#... #.:.###.###...###@....# #.#. #.#..:j| #. .# #)..?.# #..###..# #. ..# .#:j :j &1:j :j :j$X4:j_:j:j:j:j:j:s:jv:j}:jd:j #..#.#  #..#.#.......#  #.....#  ##....####.#  ........#  ..##...###...##...#  #.#. #.#.# ..#  #... #.:.###..#  .###...###.@...#  #.#. #.#...#  #. .# #)..?.#  .# #..###..#  # #?#. 5.#  #. .. ..#   5   Grinder#. .## ..#[3:j 7m  #. .# ..#  # .. .5#  :j 85.:j :jI =2Kinetic Grapnel:j :j :j#..#.#  #..#.#.# .. #.# .# ##.####.#  ...# :j ..##...###...##...#  #.#. #.#.# ..#  #... #.:.###..#  .###...###..@..#  #.#. #.#...#  :jZ#. .# #)..?.#  .# #..###5.#  # #?#. ..#  #. .. ..#  :j6g#. .## ..#  #. .# ..#  # .. .5# :jZ( :jBD5§:j:j&3:j(:j% _Grinder blinks!:j #..#.#  #..#.#.# ..  #.# .#  ##.####.#  ....#  ..##...###...##...#  #.#. #.#.# #..#  #... #.:.###..#  .###...###...@.#  :jm#.#. #.#..5#  #. .# #)..?.#  .# #..###§.#  # #?#. #..#  #. .. #..#  #. .## ...#  :j#. .# ...#  # .. .5#  :jIM§5:j.:j_4Kinetic Grapnel:j:j% _Grinder blinks!:j M##.>.###.#.. ######............. ..##...###...##.#. #.#.# #... #.:.###.###...###.. #.#. #.#..#. .# #)..?.# ..#?# ..5.# 5:j .5   Grinder. :j &5:j :j :jJM.##.†. .##.> :j~J4.....###.#...........# ##..####............. :jJ..##...###...##.#. #.#.# :jJ#... #.:.###.###...###..:jJ#.#. #.#...# #:jbKc.5.# :jzN.5:jV5   Grinder. :j]&6:ja:jc:j>PnM..#...).#.##.†. .##.>.. .......##.#.#............# ##....####............. ..##...###...##.#. #.#.###... #.:.###.###...###.....# ###5.# 5:jV5   Grinder. :jY&7:ja:j d:j/(M###.########. ..#...).#.#.##.†. .##.> .#.....##.#.#...........# ######............. ..##...###...##.#. #.#.###... #.:.###..# .#5.# :j 2.5:jE5   Grinder. :jiG&8:jkP:jS:j #.###.# ... #..#...)......# .#.# #...##.†.....# . .  #..###.>.....# .#  #..#.# ##.  #..#.#.......# ..  #....# .#  ##.####.#  .#  ..##...###...##...#  #.#. #.#.###..#  #... #.:.###..#  .###...###.....#  #.#. #.#...#  #. .# #)..?.#  .# #..###5.[:j 40m#  # #?#. #..# 5.:j  :j &9:j :j :j/R #.###.# ...  #..#...)......# .#.#  ##...##.†.....# . .  #..###.>.....# .#  #..#.........# ##.  #..#.#.......# ..  #:j20h...# .#  ##.####.#  .#  ..##...###...##...#  #.#. #.#.###..# :jk0 #... #.:.###..#  .###...###.....# :j0a #.#. #.#...#  #. .# #)..?5# :j1  .# #..###..# :j(1  # #?#. #..#:jE1J  :jz=:j@'20:jJH:jXJ:j #.###.# ...  #..#...)......# .#.#  ##...##.†.....# . .  #..###.>.....# .#  #..#.........# ##.  #..#.#.......# ..  #..# .#  ##.####.#  .#  ..##...###...##...#  #.#. #.#.###..#  #... #.:.###..#  .###...###.....#  #.#. #.#...#  #. .# [:jH34m#)..?5#  .# #..###..#  # #?#. #..# 1:jBE #.###.# ...  #..#...)......# .#.#  ##...##.†.....# . .  #..###.>.....# .#  #..#.# ##. :j #..#.#.# ..  #.# .#  ##.####.#  .#  ..##...###...##...#  #.#. #.#.###..#  #... #.:.###..# .###...###.....# #.#. #.#...# #. .# #)..?5# .# #..###..# # #?#. #..#:j:jݝ&2:j:jP:j2 #.###.# ... #..#...)......# .#.# ##...##.†.....# . . #..###.>.....# .# #..#.# ##. #..#.#.# .. #.# .# ##.####.# .# ..##...###...##...# #.#. #.#.###..#  #... #.:.###..# .###...##.....# #.#. #.#...# #.:jC[40m .# #)..?5# .# #..###..#  # #?#. #..#:j:jM&3:jw:j6:j/o  #.###.# ... #..#...)......# .#.# ##...##.†.....# . . #..###.>.....# .# #..#.# ##. #..#.#.# .. #.# .# ##.####.# .# ..##...###...##...#:j9p K #.#. #.#.###..#  #... #.:.###..# .###...###.....# #.#. #.#...# #. .# #)..?5# .# #..###..#  # #?#. #..#:jr 15:j)| 5   Grinder:jp &4:j֊ :j :j# #.###.# ... #..#...)......# .#.# ##...##.†.....# . . #..###.>.....# .# #..#.# ##. #..#.#.# .. #.# .# ##.####.# .# ..##...###...##5..# #.#. #.#.###..# #... #.:.###..# .###...###.....# #.#. #.#...# #. .# [40:jm#)..?5# .# #..###..#  # #?#. #..#5.:j|:j8&5:jw:jW:j  #.###.# ... #..#...)......# .#.# ##...##.†.....# . . #..###.>.....# .# #..#..# ##. #..#.#.# .. #.# .# ##.####.# .5...# ..##...###...##...# #.#. #.#.###..# #... #.:.###..# .###...###.....# #.#. #.#...#  #.[3:j 9;49m .# #)..?5#  .# #..###..#  # #?#. #..#5.6:jp:j\:j  #.###.# ... #..#...)......# .#.# ##...##.†.....# . . #..###.>.....# .# #..#.# ##. #..#.#.# .. #.# .# ##.####.# .5....# ..##...###...##...# #.#. #.#.###..# #... #.:.###..# .###...###.....# #.#. #.#...#  #. .# #)[4:j} o0m..?5#  .# #..###..#  # #?#. #..#5.:jV :jx &7:jR :jg #.###.# ... #..#...)......# .#.# ##...##.†.....# . . #..###.>.....# .# #..#.# ##. #..#.#.# .. #.# .##.####.#.5.....##..##...###...##...# #.#.# #.#.###..# #...:j# #.:.###..# .###...###.....##. #.#. #.#...#. #.#.# #)..?5### .# #..###..#  # #?#. #..#:jx/5.:j:j&8:j:j:jT #.###.# ... #..#...)......# .#.# ##...##.†.....# . . #..###.>.....# .# #..#...# ##. #..#.#.# .. #.# .##.####.#:jq.5......##..##...###...##...# #.#.# #.#.###..# #...# #.:.###..# .###...###.....# #. #.#. #.#...# .. #.#:j.# #)..?5# ### .#.#..###..#  # #?#. #..#:j/5.:j :j^&9:j:j:ju " #.###.# ... #..#...)......# .#. ##...##.†.....# . . #..###.>.....# .# #..#..# ##. #..#.#.# .. #.# .##.####.#.5.##..##...###...##...## #.#.# #.#.###..# #.:j ..# #.:.###..# .###...###.....# #. #.#. #.#...# .. #.#.# #)..?5# ### .#.#..###..#  # #?#. #..#5.:jP :j '30:j :j :jix #.###.#  #..#...)......# .# ##...##.†.....# .  #..###.>.....# . #..#.# ##. #..#.#.# .. #.# .##.####.#.5:j\jl.##..##...###...##...# #. #.#.# #.#.###..## #.# #.:.###..# .###...###.....# #. #.#. #.#...# .. #.#.# #)..?5# ### .#.#..###..#  # #?#. #..#:j n/§:ju*.:j8y&1:j=:jc% _Grinder blinks!:j #..#..# ######### #.###.######### . #..#...)......# .##...##.†.....# #..###.>.....#  #..#..# ## #..#.#.# .. .# .#:j8 ######:j####.#.......................######..##...###...##...# #.# #.#.# #.#.###..#:j0#. #...# #.:.###..##. .###...###.....# # #. #.#. #.#...#  .. #.#.# #)..?5# ### .#.#..###..# :j:j&2:j4:j:j)M..#.......#..#..# ############.########..#...).##...##.†..##.>.. .....###.#. #.:jB  ##########....................#####..##...###...##...#... .#55   Grinder:j&3:jz :joM##########.#####..## #.......#..#..# ##########.###.########..#...)...##...##.†..##.>.. .....5###.#..... :jp #.  ##########.......................#.# ## ##  :j@| :j &4 :j̄ :j :jԗ 3 :j  :j"  :j  :j B :jq X :j , :j  :j .<)...##.#........#.###<#.##.#.##.###.# #...........##.#.####.#####.##....## #.......##..#..# ##########.###.######### .#..#...)... .##.@.##.† 7.4 (3.###.>..  #..#.....5...# ##..#.#.......# ..#............# .#######...........####.# ...... ..### .# #.#.# :j  :jz  :j!  :jsNK #####.####.####.### #..<)...##.#....... #.###<#.##.#.##.##. #.# #...........##. #.##########.#####. #....## #....... #..#..# ######## #.###.#########  #.@#...)......# #...##.†.....# #..###.>.....#  #..#.....5...# # #..#.#.# . #....# . ######..####. ....................... :jO4#####..##...###...##... :j X :jY+8.4 (1 :jls :j%v :jO #......# ###  #####.####.####.## #..<)...##.#..... #.###<#.##.#.##.## #.# #...........## #.##########.##### #....## #...... :jP) #..#..# ####### #@###.######### #..#...)......##...##.†.....# #..###.>.....# #..#.....5...# #..#.#.#  #....#  ######...#### ................... :j[55   Grinder :j\ :j^&9 :jSe :j~g :j#######  #......# ### ####.####.####.##.<).......##<#.##.#.## #...........##########.#####..#.......#..# ##########.########..#...).##...##.†##.>......5#.# #..5.# ########## :j75. :jS :j+'40 :j :jT #######  #......# ### ####.####.####.##.<).......##<#.##.#.## #...........##########.#####..#.......#..# ##########.########..#...). :j ?##...##.†###.>...#.....55#.# #.# :j ! 85. :j'  :jy) &1 :j.  :j0 :j#######  #......# ### ####.####.####.##.<).......##<#.##.#.## #...........##########.#####..## #.......#..# ##########.########..#...).##...##.÷.###.>..5#.....5:j: #.#:j75.:j>:jN&2:jE:j:jt#######  #......# ### ####.####.####.##.<).......##<#.##.#.## #...........##########.#####..## #.......#..# ##########.########..#...).##...##.÷5.###.>......5:jؽ85.:j:j&3:j%:j:j e#######  #......# ### ####.####.####.##.<)...##.#......##<#.##.#.## #...........##########.#####..#.......#..# ##########.########..#...).##5..##.÷##.>..:j7 ?5§:jV .:j =4Kinetic Grapnel:j:j% _Grinder blinks!:j7r  _Grinder blinks! _Grinder blinks!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jk .  SomeSpaghetti the Tinkerer  Mountain Dwarf  Health: 35/35 ========================  Magic: 6/7====================---- ########  AC: 9Str: 14 #......# ###  EV: 8Int: 16 #####.####.####.## SH: 0Dex: 8 #..<)...##.#...... XL:  4 Next: 58% Place: Dungeon:3 :jl #@###<#.##.#.##.## Noise: ---------  Time: 1844.4 (0.0) #*# #...........## a) +0 hammer (elec) #*##########.##### Cast: Kinetic Grapnel #5...## #...... #..#..# ####### #.###.#########  5   Grinder #..#...)......#  ##...##.÷.....#  #..###.>.....# _Grinder blinks!  :j.....# :j--_Grinder blinks!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (73% to hit):j(85.:jQZ..=5.4 (1:jU:j[  Casting: Kinetic Grapnel (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  :j.Press: ? - help, Shift-Dir - straight line  Aim: Grinder (73% to hit) _The kinetic grapnel misses Grinder.:j   :j Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j .  SomeSpaghetti the Tinkerer  Mountain Dwarf  Health: 35/35 ========================  Magic: 5/7=================-------:j  ########  AC: 9Str: 14 #......# ###  EV: 8Int: 16 #####.####.####.## SH: 0Dex: 8 #..<)...##.#...... XL:  4 Next: 58% Place: Dungeon:3 #@###<#.##.#.##.## Noise: =--------  Time: 1845.4 (0.0) :j #*# #...........## a) +0 hammer (elec) #5##########.##### Cast: Kinetic Grapnel #....## #...... #..#..# ####### #.###.#########  5   Grinder:j V #..#...)......#  ##...##.÷.....#  :j` -#..###.>.....# _The kinetic grapnel misses Grinder.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (73% to hit):jSomeSpaghetti the TinkererMountain DwarfHealth: 35/35 ========================Magic: 5/7=================-------########AC: 9Str: 14#......# ### EV: 8Int: 16#####.####.####.## SH: 0Dex: 8#..<)...##.#...... XL:  4 Next: 58% Place: Dungeon:3#@###<#.##.#.##.## Noise: =--------  Time: 1845.4 (0.0)#*# #...........## a) +0 hammer (elec)#5##########.##### Cast: Kinetic Grapnel#....## #......#..#..# ########.###.#########5   Grinder (grapneled)[15;:j16H#..#...)......###...##.÷.....##..###.>.....#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (73% to hit)  The kinetic grapnel hits Grinder.:jX§5Aim  Press: ? - help, Shift-Dir - straight line: Grinder (73% to hit)  The kinetic grapnel hits Grinder.  Grinder is lightly wounded.  Grinder says, "Tell me all your secrets, or I'll kill you.":j` .:j?cd6.4 (1Kinetic Grapnel:ji:jl% _Grinder blinks!:jR ########......# ########.####.####.##..<)...##.#......###<#.##.#.##.## #..........§##########.###....## #......#..######:jS 5###.##.#...)......#5..##.÷ #..###.>.....5:jgT 45.:jG\ $..:j] .-7:jZd :j~f :jE#######  #......# ### ####.####.####.##.<)...##.#......##<#.##.#.## #...........##########.#####..#.......#..# #######.###.########5.#...).##...##.÷##.>..:j~55.:jn+:jT0@-8:j? _Grinder says, "I used to sell toenails on the black market.":j– +########......# ########.####.####.##..<)...##.#......###<#.##.#.##.## #..........#########.###...## #......#..######5###.##..#...)......#...##.÷ #..###.>.....5:j= 55.:j z9Kinetic Grapnel:j) :jD ; _The grapnel comes loose from Grinder.:j̼########......# ########.####.####.##..<)...##.#......###<###.## #..........#########.###...## #......5.#..# #######.###.##.#...)......#...##.÷ #..###.>.#.....5#....5.50:jd 5§You barely miss Grinder.  Grinder is lightly wounded.=1.8 (1.4 _Grinder barely misses you. Grinder blinks!:jS  SomeSpaghetti the Tinkerer  Mountain Dwarf ########  Health: 35/35 ======================== #......# ###  Magic: 4/7=============----------- #####.####.####.## AC: 9Str: 14 #5.<)...##.#...... EV: 8Int: 16 #*###<#.##.#.##.## SH: 0Dex: 8 #*# #...........## XL:  4 Next: 58% Place: Dungeon:3 #@##########.##### Noise: =--------  Time: 1851.8 (0.0) #§...## #...... a) +0 hammer (elec) #..#..# ####### Cast: Kinetic Grapnel[34:j:Tm #.###.#########  #..#...)......#  ##...##.÷.....#  5   Grinder #..###.>.....#  #..#.....5...#  #..#.#.......# _Grinder barely misses you. Grinder blinks!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, 73% to hit):jSomeSpaghetti the TinkererMountain Dwarf########Health: 35/35 ========================#......# ### Magic: 4/7=============-----------#####.####.####.## AC: 9Str: 14#5.<)...##.#...... EV: 8Int: 16#*###<#.##.#.##.## SH: 0Dex: 8#*# #...........## XL:  4 Next: 58% Place: Dungeon:3#@##########.##### Noise: =--------  Time: 1851.8 (0.0):j0#§...## #...... a) +0 hammer (elec)#..#..# ####### Cast: Kinetic Grapnel#.###.##########..#...)......###...##.÷.....#5   Grinder (grapneled)#..###.>.....##..#.....5...##..#.#.......#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, 73% to hit)  The kinetic grapnel hits Grinder.:j§onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (lightly wounded, 73% to hit)  The kinetic grapnel hits Grinder.  Grinder is moderately wounded.:j =....:j#d2.8 (1Kinetic Grapnel:j):j-% _Grinder blinks!:jdM#######  #......# ### ####.####.####.##.<).......##<#.##.#.## #...........##########.#####..## #......#..#..# #######.#....-3:jzfM#######  #......# ### ####.####.####.##.<).5.##.#......##<#.##.#.## #...........##########.######....## #......#5   Grinder (grapneled).5.:j5====-4Kinetic Grapnel:j:j:j  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  SomeSpaghetti the Tinkerer  Mountain Dwarf  Health: 35/35 ========================  Magic: 4/7=============----------- ########  AC: 9Str: 14 #......# ###  EV: 8Int: 16 #####.####.####.## SH: 0Dex: 8 #.***5..##.#...... XL:  4 Next: 58% Place: Dungeon:3 #@###<#.##.#.##.## Noise: ---------  Time: 1854.8 (0.0) #.# #...........## a) +0 hammer (elec) #.##########.##### Cast: Kinetic Grapnel #....## #...... #..#..# ####### :jH#.###.#########  5   Grinder (grapneled) #..#...)......#  ##...##.÷.....#  #..###.>.....# _Grinder blinks!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (moderately wounded, grapneled, 73% to hit):j:jc(SomeSpaghetti the TinkererMountain DwarfHealth: 35/35 ========================Magic: 5/7=================-------########AC: 9Str: 14#......# ### EV: 8Int: 16#####.####.####.## SH: 0Dex: 8#..<)5..##.#...... XL:  4 Next: 58% Place: Dungeon:3#@###<#.##.#.##.## Noise: ---------  Time: 1854.8 (0.0)#.# #...........## a) +0 hammer (elec)#.##########.##### Cast: Kinetic Grapnel#....## #......#..#..# ########.###.#########5   Grinder (grapne:j~*led)#..#...)......###...##.÷.....##..###.>.....#Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (moderately wounded, grapneled, 73% to hit)  Okay, then. _:j/ ########  #......# ### #####.####.####.####.@<)5..##.#.......#.###<#.##.#.##.##.#.# #...........##.#.##########.######....## #.......#..#..# #########.###.##########..#...):jW##...##.÷:j /5.:jƼ<:j+5.8 (1:j:j; _The grapnel comes loose from Grinder.:j ######## #......# ### #####.####.####.##..@5...##.#.#.###<#.##.#.##.##.##.# #...##.##.##########.#####.##....## #.##..#..# ##.###.# .#..#...)......# .##...##.÷.....# .:j# :j$ e21----------=:j % 6:j, :j; 5 _Grinder hits you. You writhe in agony!:j? a _There is a stone staircase leading up here.:j~  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jr   SomeSpaghetti the Tinkerer  Mountain Dwarf  Health: 21/35 ==============----------  Magic: 4/7=============-----------  AC: 9Str: 14 ########  EV: 8Int: 16 #......# ###  SH: 0Dex: 8 #####.####.####.#### XL:  4 Next: 58% Place: Dungeon:3 :j #..@5...##.#........ Noise: =--------  Time: 1856.8 (0.0) #.###<#.##.#.##.##.# a) +0 hammer (elec) #.# #...........##.# Cast: Kinetic Grapnel #.##########.#####.# #....## #.......# :jV#..#..# ######### 5   Grinder #.###.######### . #..#...)......# . ##...##.÷.....# . _There is a stone staircase leading up here.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (moderately wounded, 73% to hit):j SomeSpaghetti the TinkererMountain DwarfHealth: 21/35 ==============----------Magic: 4/7=============-----------AC: 9Str: 14########EV: 8Int: 16#......# ###SH: 0Dex: 8#####.####.####.#### XL:  4 Next: 58% Place: Dungeon:3#..@5...##.#........ Noise: =--------  Time: 1856.8 (0.0)#.###<#.##.#.##.##.# a) +0 hammer (elec)#.# #...........##.# Cast: Kinetic Grapnel#.##########.#####.##....## #.......##..#..# ######### 5   Grinder (grapneled)[0:jZ ;10m#.###.######### .#..#...)......# .##...##.÷.....# .Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (moderately wounded, 73% to hit)  The kinetic grapnel hits Grinder.:jK|  ########  #......# ###  #####.### #..@5...# #.###<#.# #.# #... ##       ):j ?  ÷ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (moderately wounded, 73% to hit)  The kinetic grapnel hits Grinder.  Grinder is moderately wounded.:j2WU ########  #......# ###  #####.### #..@5...# #.###<#.# #.# #... ##       :jwXP)  ÷ :jae  Grinder hits you. You writhe in agony!8/35 ---------7.8 (1:jZl:jmV _* * * LOW HITPOINT WARNING * * *:j _You are too injured to fight recklessly!:jf 4:jz t _You are too injured to fight recklessly!:j :j :jGt _You are too injured to fight recklessly!:jF:jG:jR:jT^ _You are too injured to fight recklessly!:j K _You are too injured to fight recklessly! _You are too injured to fight recklessly!  The grapnel guides your strike. You hit Grinder.  Grinder is heavily wounded.:j 9.1 (1.3 _Grinder barely misses you.:j  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j  SomeSpaghetti the Tinkerer  Mountain Dwarf  Health: 8/35=====-------------------  Magic: 3/7==========--------------  AC: 9Str: 14 ########  EV: 8Int: 16 #......# ###  SH: 0Dex: 8 #####.####.####.#### XL:  4 Next: 58% Place: Dungeon:3:j4g #..@5...##.#........ Noise: =--------  Time: 1859.1 (0.0) #.###<#.##.#.##.##.# a) +0 hammer (elec) #.# #...........##.# Cast: Kinetic Grapnel #.##########.#####.# #....## #.......# #..#..# ######### 5   Grinder #.###.######### . #..#...)......# . ##...##.÷.....# . _Grinder barely misses you.Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, 73% to hit) :j{SomeSpaghetti the TinkererMountain DwarfHealth: 8/35=====-------------------Magic: 4/7=============-----------AC: 9Str: 14########EV: 8Int: 16#......# ###SH: 0Dex: 8#####.####.####.#### XL:  4 Next: 58% Place: Dungeon:3#..@5...##.#........ Noise: =--------  Time: 1859.1 (0.0)#.###<#.##.#.##.##.# a) +0 hammer (elec)#.# #...........##.# Cast: Kinetic Grapnel#.##########.#####.##....## #.......##..#..# ######### 5   Grinder#.## :j,A#.######### .#..#...)......# .##...##.÷.....# .Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, 73% to hit)  Okay, then. :j :j. _ :j :juDrink which item? Potions  f - a fuming green potion [!] read|quaff[?] describe selected!:jA!:j|H!:jPeSomeSpaghetti the Tinkerer!:j2YMountain DwarfHealth: 8/35=====-------------------Magic: 4/7=============-----------AC: 9Str: 14########EV: 8Int: 16#......# ###SH: 0Dex: 8#####.####.####.#### XL:  4 Next: 58% Place: Dungeon:3#..@5...##.#........ Noise: =--------  Time: 1859.1 (0.0)#.###<#.##.#.##.##.# a) +0 hammer (elec)#.# #...........##.# Cast: Kinetic Grapnel#.##########.#####.##....## #.......##..#..# ######### 5   Grinder#.###.######### .#..#...)......#[!:jZ37m .##...##.÷.....# .Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (heavily wounded, 73% to hit) _Okay, then.!:j?fu _Okay, then.  It was a potion of brilliance.  You feel clever all of a sudden.  Grinder hits you. You writhe in agony!  You die...  Grinder says, "Hey, I wasn't done torturing you yet!"!:jD0-----!:j /  --more--1:jGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer of electrocution (weapon)f - a +0 long sword  g - a +0 falchion Armour (go to first with [)  d - a +0 cloak (worn)  j - a +2 scale mail of willpower (worn)b - a +0 robe  c - a +1 ring mailh - a +0 scale mail Jewellery (go to first with "=)  e - a ring of willpower (worn)  i - a ring of see invisible (worn)1:jVg - a +0 falchion. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “I have seen the day, with my good biting falchion  I would have made them skip: I am old now,  And these same crosses spoil me.”  -William Shakespeare, _King Lear_, V, iii. 1608.2:jm4j Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer of electrocution (weapon)  f - a +0 long sword  g - a +0 falchion Armour (go to first with [)  d - a +0 cloak (worn)  j - a +2 scale mail of willpower (worn)  b - a +0 robe  c - a +1 ring mail  h - a +0 scale mail Jewellery (go to first with "=) 2:j55{ e - a ring of willpower (worn)  i - a ring of see invisible (worn) 3:j/ 3:jw0)3:j:3:j >@Goodbye, SomeSpaghetti.108 SomeSpaghetti the Tinkerer (level 4, 0/35 HPs)Began as a Mountain Dwarf Forgewright on June 23, 2026.Slain by Grinder (8 damage)... on level 3 of the Dungeon.The game lasted 00:09:38 (1832 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  3:j>10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb  14.13219161 RavnMiFi-27 escaped with the Orb8:jnK [?25h[?0c [?1051l[?1052l[?1060l[?1061l