8h{ Player: Song Game: Custom seed 0.33 Server: crawl.dcss.io Filename: 2025-10-22.11:08:40.ttyrec Time: (1761131320) Wed Oct 22 11:08:40 2025 9h [?1051l[?1052l[?1060l[?1061h9hoV)0[?7h[?25l[?1c9h][?25h[?0cPlay a game with a custom seed for version 0.33.1-8-g8f697b7bc7. Choose 0 for a random seed. [Tab]/[Shift-Tab] to cycle input focus. Seed: 0  [-] Clear [d] Today's daily seed The seed will determine the dungeon layout, monsters, and items that you discover, relative to this version of crawl. Upgrading mid-game may affect seeding. (See the manual for more details.)[Enter] Begin!]h>]h?]h?]h@]h-BB]hzB]hC,]htD]hF]hR #...........# #####...#######...###..###.##.##.# #. #..r.....#.#######r   rat (asleep)]hR047.0 (47.0)]h `†((((((^h7  (You kill the rat!^h@†......^hj2===9.6 (1.3Rev ^h^hɤ/ _You shoot a sling bullet._h3_h_hH _No target in view!_ht_hu_h;{_h}H _No target in view!_h_hB_h_hzH _No target in view!_hR3_h_h........._h(0.0_h5---60.6 (1_h _hZ _e - a metallic puce potion_h_h9---_hƔ_hH _No target in view!_hR^ 3_h_ _hb _h;e _h_h n _ho _hq _hq _h s _hz #. ##.# ####.## #.# .. ..# #.# # #. #.# #.# #.#.##.##.#####.# †...............# #.####..#.#######  #..#.##  #...@.#  #?....# #.....# .....#######..#_huz #..#..#.._h +4.6 (4_h< +5.6 (5_hZ _hĆ a _f - a scroll labelled QOLAHI POGI_h: _h; _h@ _h(C H _No target in view!_hE 4_h _h( H _No target in view!`h`hS`h`hH _No target in view!`hI`h`h `h;# `h'4_`h*`h-`h.`h*0`h1:B`hz;`h=`h$>`h>`hAg _b - 2 scrolls of poison (gained 1)`hC3`h1D`hF`hH,`hH`hQJ`hK,`h1L`h@N`hZO,`hP`hfQ`hR`hR`hcS`hT`hoV,`hV`hX`hY,`hZ`h[`hK],`h]`h^`h_,`h ``ha`hb,`h;c`hd`hf,`h1g`hi`hq .. ##...# #.# #. ##..### #.# #. ##.# .. #.# ####.## #.# #. . ... ...#..# #.# b..##.#.#.##.##.# #.# ......#.#.##.##.#####.#..)...†...............# #@####..#.####### #.# #..#.## #.# #.....# #.# #.....#...####.####.....#`hzr/...............###b   bat (asleep)##.##########..# #..##..#`h|x 80.6 (15.0)  A bat comes into view.`h},1.6 (16`h`h# _Found a whip.`hLh]  You shoot a sling bullet. The sling bullet hits the bat.`hF|m.((((((`h (You kill the bat!`hh......†`hn3===2.9 (1.3)Rev `hc`h/ _You shoot a sling bullet.`hw`h0x`hy`hQ{`h}`h B`h`hI`hw`h\_  You see here a rat corpse.`hm`hҋ/ _`h`h6`h$`h@`h`h{`h,`h6`h`h,`hȘ`h`hA`hc`h4`hɞ`h,`h`h`h ,`h6`h`h`h`h"`h=`hI`hs`hݪ`h?`h;`hb`hҮ`h;`h,`h`h`h^`h`h `h2`hP,`h`hk`h`,`hʺ`h޻`hͼ,`h.`h`h`h`h`h`hc,`h`h`hB`h`hB`h6`hB`hj`h4,`hf`hc#.#.......#.###...###`he #.######.......... #.#....#####...### ..#.#.###...###..`hP #.#.#.# ##.## ##.#####.#.#.# #.# #.....#.#.####.## ###......@.....#..# #.---105.9 (23.0)`h~l....##.#.#.##.##.# #.#.......#.#.##.##.#####.#`h...)...†...............####...#.#######`hb # #.# #..#. #.# #.....##.# #.`h=....#...####.####.....#`h:---`hS`hj _Key pressed, stopping explore.`hP`he`hH _No target in view!`hc| _No target in view!`h3`hI`h}`h`h"P _`h^`h`h`h`h,`h`h`h,`h `h `h ,`h `h <  You see here a +0 whip.`h `h&  _`h `h `hn ,`h `hK `h ,`hH! `h# `h% ,`h<4 ,`hx7 ,`h= `hC B`h2F `hN  ....#  #.#.######## #.#.#.... #.. ..#.#.###. #.# #.#.#.# ## #.# #####.#.#.# #######)###.....#.#.#### ..##............# ###.#........##.#.#.##.# `hN #.#.........#.#.##.# ...##....)...†....... ### #.###.####.####.. #.# #.# #.# #..  #.# #.# #.# #..  #.# #.# #.# #..  ......####.####.. `h*T ....#  #.#.####### #.#.#....#. .##. # #.# ##### #######@###.#.###.........##...........###.#........##.`hT  #.#.........#.#.##.# ...##....)...†.....###. #.###.####.####.###.# #.# #.# `hW[ -16.9 (11`h[ ,7.9 (12`hb `hd { _You see here a +2 mace of protection.`hB `h `h `h H _No target in view!`hxn `hn `hs `hu H _No target in view!`hE3`hG`h3K`hM`hvQ: _`h-R`hT,`hU`hX`hZ,`h[`h _`h`,`ha`hc`hqe,`hf`hBh`hxj,`hk`hmj  You see here a +2 mace of protection.`h v....#  #.#.#############.#.#.... #.........#.#.## #.#######.#.#.# # #.# #####.#.#.# .#######)###.....#.#.##.......@..##............###.#........##.#.#.##. #.#.........#.#.##....##....)...†......###. #.###.####.#### #. #.# #.# #.# #. b   bat (asleep) #. #.# #.# #.# #..b #.# #.# #.# #. ......####.####.`hb]23.9 (6.0)4.9 (7`h`hV _A bat comes into view.ah (((((b(You shoot a sling bullet.ah`  The sling bullet hits the bat but does no damage.  You shoot a sling bullet. The sling bullet hits the bat.ah,ahnahahR..b....ahb===6.2 (1.3Rev ah-ah?^ _The bat is moderately wounded.ahd  ....#  ### #.. #.#  #.#   .#######)## .......@..# .###.#........# #.#....... ..b##....)...† ###. #.###.# #. #.# #.# #.#  #. #.# #.# #.#  .. #.# #.# #.# ah ....#  ### #.. #.#  #.#   .#######)## .......@..# .###.#........# #.#....... ..b##....)...† ah###. #.###.# #. #.# #.# #.#  #. #.# #.# #.#  .. #.# #.# #.# ah۩ah[ah;ah _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat.ahy((.ahG (You kill the bat!ah6...ahf47.5Rev+ ahahE _You shoot a sling bullet.ahahoah#H _No target in view!ahq3ah sahvah4yah}P _ahĆ`#.#.#############.#.#...#.........#.#. #.#######.#.#.#  #.# #####.#.#.# #.#######)###.....#.#.#...........##........... .###.#........##.#.#. #@#...#.#.##---ahz{ #.....##....)...†....#.###.##.###.####.#### #.##.# #.# #.# # #.##.# #.# #.# # ..##.# #.# #.# # b   bat (asleep) .........####.#### b#. ............ ##.#########ah,80ah*ah|ahrAbb.ahu---9.5 (2Rev ah֠ah7V _A bat comes into view.ahM`((((((ah   You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet.ahV Bah,` b.....  The sling bullet completely misses the bat.ah` n===30.8 (1.3Rev+ ahg ah!j P _The bat barely misses you.ahK  ### #.. #.#  #.#   #.#######)## .....##.. .###.#........ #@# #....b##....)...† #.###.# #.##.# #.# #.#  #.##.# #.# #.#  ..##.# #.# #.#  ... .#. ah  ### #.. #.#  #.#   #.#######)## .....##.. .###.#........ #@# #....b##....)...† #.###.# #.##.# #.# #.#  #.##.# #.# #.#  ..##.# #.# #.#  ... .#. ah ahP  _A bat is nearby!You shoot a sling bullet. The sling bullet hits the bat.ahI  The bat is severely wounded.You shoot a sling bullet. The sling bullet hits the bat.ah \.aha '.ah n52.1Rev* ah ah4 G _You kill the bat!ah ah ah ah H _No target in view!ahlI 3ahDJ ahL ahM ahvQ : _ahR ahT >Rev+ ah U ahU ahQX ahY ,ah[ ah>] ahk_ ,ah` aha ah}c ahc ahd ahke ahg TRev ahlg ahi ah0k ,ahk ahm ahn ,ah@o ahp ahq ahq ah^r ahRs aht >ah-u ahx ahy ah z ahGz ah.| ahy l... ###.#.#.............#.....##....)...†..#.###.##.###.##.... #.##.# #.# ##.#.###.##.# #.# # #.#.....##.###.#  #w###...ahц N#########.###..#...........#.....@......#.###.##---#.###.########.# #.#  #.. # ....ah .##..# ###w   dart slug (asleep) ahL ah 043.1 (11.0)ahΏ `.wwah H---4.1 (12ah4 ah\ \ _A dart slug comes into view.bhyc  You shoot a sling bullet. The sling bullet hits the dart slug.bh (The dart slug is lightly wounded.  You shoot a sling bullet.bh wThe sling bullet barely misses the dart slug.bh|3----===5.4 (1.3)Rev bhKbhd. _The dart slug bites you.bhV ... ###.#. ....#.....)...† bhn ..#.###. .... #.##.# #.#  #.#.###.##.# #.#  #.#.....##  #.###..... #####w###..#.. #.....@......# #.###.########.# #.#  #.. # bhE .... .##.. # ###bh3bhH ... ###.#. ....#.....)...† ..#.###. .... #.##.# #.#  #.#.###.##.# #.#  #.#.....##  #.###..... #####w###..#..bh}JE #.....@......# #.###.########.# #.#  #.. #  .... .##.. # ### bhQ3bhXbhWd  _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.bh  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.bh){q  The dart slug is severely wounded.bh{^6.7Rev+ bh-bh݄A _The dart slug bites you but does no damage.bhZ ... ###.#. ....#.....)...† ..#.###. .... #.##.# #.#  #.#.###.##.# #.#  #.#.....##  #.###..... #####w###..#.. #.....@......# #.###.########.# #.#  bh#.. #  .... .##.. # ###bh< ... ###.#. ....#.....)...† ..#.###. .... #.##.# #.#  #.#.###.##.# #.#  #.#.....##  #.###..... #####w###..#.. bhG=@#.....@......# #.###.########.# #.#  #.. #  .... .##.. # ### bhD3bh\KbhX _A dart slug is nearby!You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.bh  The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug.bhC.bhu&.bhy 88.0Rev* _You kill the dart slug!bh~bhˁf _Your Hexes skill increases to level 3!bh/bh2bh2bh8B^ _No target in view!bh.MIbhNbhURRev+ _4==--bh8SbhTbhUbhUbh%WbhkWbhWbh-YbhgY>Rev bh Zbh[bh\:==bh\bhZ^bh^L5==bh_bhxb1 _HP restored.bhNdbhdbhdbhfbhbgbhg(bhghbh6jbhk3bh$lbhmbhnbh&o3==bhobhqbhs,bhJtbhubhw,bhnxbhybh{,bh$|bhT}bh,bhqbhbh .... #.##.#  #.#.###.##.#  bhZ#.#.....##. #.###........ #####.###..#..... #............#.# #.###.########.#  ###.##...# # bhŠ #.@......# --- #.#.##...# bh  #.#.###### bh; #J#.# #.#.#bh] #.#.#J   endoplasm (asleep)..#.#bhX##......bh$063.0 (15.0)bh#---bh%4.0 (16bhbhY] _An endoplasm comes into view.bh{ , ((J    You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.bh4  The endoplasm is severely wounded.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.bh ;.bh J.===5.3 (1.3)Rev bh b _The endoplasm is severely wounded.bh3 c  You shoot a sling bullet. The sling bullet hits the endoplasm.bh6 g(.bh| (You kill the endoplasm!bhB2..bhH.... #.##.# Song the Vexing#.#.###.##.# Coglin#.#.....##.## Health: 15/15 ========================#.###........ Magic: 2/2========================#####.###..#..... AC: 2Str: 8#............#.## EV: 11Int: 12bhI$#.###.########.# SH: 0Dex: 16###.##...## XL:  1 Next: 100% Place: Dungeon:1#.@......#Noise: ===------  Time: 166.6 (1.3)#.#.##...#a) +1 sling {Yeongsu d) -2 sling {Baqqanu#.#.######Fire: a) +1 sling {Yeongsuk} #.#.#Rev+ #.#.##.#.#..#.###...bhJ...The endoplasm is severely wounded.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage. bhJ_The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm!bhK _You shoot a sling bullet.  You have reached level 2!bhR/  --more--dhQD21/213/32 0% dh(dh^4 _dh. 3dh dhx dhdheP _dh,dhbdhdhdhn>Rev dhdhdhdh/dhdhHdhFdhdhdhkdh,dhq dhV"dh(s#.###.########.###.##...# #........# #.#.##...# .#.###### dh).#.# .#.# J..#####.#.#  #.....@.#.# ---dh:)...######...#  ....#  ...## dhc)P#..# #.#dh)wJ   endoplasm (asleep) .#dh)N .. dhW272.6 (6.0---3.6 (7dh5dh8] _An endoplasm comes into view.dhg c  You shoot a sling bullet. The sling bullet hits the endoplasm.dhy i.((((((dh@ (You kill the endoplasm!dh( 0.......dh 4===4.9 (1.3Rev _You shoot a sling bullet.dh dh< o _Your Ranged Weapons skill increases to level 2!dht _dh dh P _dhe dh dha dh dh dh dh dhf dh dh (dhT dhQ dh dh dhm dh dh dh dh" dh dh\ dh dh! dh dh dh0 dh dh dhW dh dh dhw dh dh dhB M _You now have 22 gold pieces (gained 10).dh 3dhN dhN dh2 dhK dh dhM dh ,dhn dh1 dhM ,dh dh8 dhK dht dh dh? dh? dhm dh dh dh dh6 dh dh7 dhG dhp dh dh\ dh@ ,dh dh dht ,dh dh dh ,dhz dh?! dh" dh# dh# dhG% dh& ,dhw' dh( dh* ,dh+ dh(, dh, dh- dh<- dh. dh@/ ,dh/ dhP4 Xdh<5 dh6 dh6 dh8 dh~9 dh; dh; dh< dh{? ,dhJ@ dhC $ dhC )_You now have 41 gold pieces (gained 19).dhE dhE dhF dhI dh$P ##...####..# ######.# ######### #......###........ #.####.....####### #.##### ##.#### ####.##.....#####.....###....###....@..!...g---  .....#..# #..........#.  dhP ...####.# #.####.##.#..  ## #....## .# ..#.#.# .# .....dhP K.# g   hobgoblin (asleep)#.#.##..#dhBZ 1205.9 (31.0)dh[ H---6.9 (32dh^a dh_d \ _A hobgoblin comes into view.dh  ((((((g    You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!dh0 (The hobgoblin is severely wounded.You shoot a sling bullet.dhdh•dhdhɟ< ..!.g..rr   rat (wandering)The sling bullet closely misses the hobgoblin.dhpP===8.2 (1.3)Rev dhdhdhV _A rat comes into view.dh~ ##...## ##..#  .#   #......###.  .....  #.##### ##.#### ####.#  #.....#####.....##  #....@..!.g..   #..........#.   #.####.##.#..  ## #....## .# .r  #.#.# .# .  .... .# #.# .# #. .#eh;_ ##...## ##..#  .#   #......###.  eh3<j.....  #.##### ##.#### ####.#  #.....#####.....##  #....@..!.g..   #..........#.   #.####.##.#.. eh<Z ## #....## .# .r  #.#.# .# . .... .# #.# .# #. .# ehBehkCeh`Iehs^=The sling bullet closely misses the hobgoblin. _A rat comes into view. _There are monsters nearby!  The rat squeaks loudly.  The sling bullet hits the hobgoblin.ehf((((†r   rateh* (((You kill the hobgoblin!ehagehm..!.†..r.ehQqg129.5Rev+ ehPwehy/ _You shoot a sling bullet.ehn]  You shoot a sling bullet. The sling bullet hits the rat.ehLsr((((.eh (((You kill the rat!eh3yeh^ .....S.S   ball python (constriction, wandering)You shoot a sling bullet.eh0610.8ehԇeh^ _A ball python comes into view.eh^l ##...## ##..#  .#   #......###.  .....  #.##### ##.#### ####.#  #.....#####.....##  #....@..!.†..   #..........#.   #.####.##.#..  ## #....## .# .S  #.#.# .# .  .... .# #.# .# #. .#ehU ##...## ##..#  .#   #......###.  .....  #.##### ehU9##.#### ####.#  #.....#####.....##  #....@..!.†..   #..........#. ehU  #.####.##.#.. ehV ## #....## .# .S  ehVo#.#.# .# .eh3V ehHV].... .# ehpV[#.# .# ehV_#. .# eh\eh]eh8behq(((((S  )You shoot a sling bullet. _A ball python comes into view. _A ball python is nearby!  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python.eh ((The ball python is moderately wounded.You shoot a sling bullet.ehw,eh=~K.......ehdf2.1Rev* ehRehĆe _The sling bullet barely misses the ball python.ehzehehehH _No target in view!ehZ 3eh0` ehb H _No target in view!ehN ehO ehO eh#R ehS ehU ehY P _ehW eh f##...## ##..#  ehZ ######.# #  #......###..  #.####.....# #.##### eh ###.#### #####.# #.....#####.....#eh #....###.....@.!.†..#---30 eh .....#..# #.#.# eh O...####.# #.####.##S#. ## #....## #.# .. .eh #.#.# #.# ...... #.# .#eh S   ball python (constriction)#.# #.# #eh V#. ..#eh 9---eh eh ((( _A ball python is nearby!You shoot a sling bullet.ehm}  The sling bullet barely misses the ball python.You shoot a sling bullet.eh,ehG|S...===4.4 (1.3ehehe _The sling bullet barely misses the ball python.fhqe  You shoot a sling bullet. The sling bullet hits the ball python!fh!E†fh ((((((You kill the ball python!fh,†!.†..fh/0205.7fh4fhF7/ _You shoot a sling bullet.fhp3fh fhsfhOfhfhG}  You see here a ball python corpse.fhfh _fhĶfhֽ ##...## ##..# #####.# ## ......###.. .####.....####### ##.##### .# ##.#### #####.# #.....#####.....###  #....###......†@.†..# ---#..# #..fh#.# ####.# #.####.##.#...#  #....## #.# ......!fhP^#.#.# #.# ##...##.... #.# #.##fht#.# #.# .##. ..# fh- #fh|-7.7 (2.0fhG---8.7 (3fh6Rev+ fh^fhQ _g - a pink potionfhR[fh[fhafhcH _No target in view!fhq 3fhfhH _No target in view!fh%3fh&fh)fhu+fh/P _fhE=0Rev fh=fh=fh?fh!AfhB,fhCfhEfhF,fhGfhN ##........... ...########.# #.# ### #####.# .#####.....### ##......†..†..#  fhJO#..........#.##  #.####.##.#...#######.# ..## #.##......@......## #.####...######### #.# ##.##  #.# #.# fhO[ ..# #.# fhOj#.. ### fhHU,25.7 (7fhU56.7 (8fh ,fh> fh@ fhA ,fhA fhB fh]C ,fhC fhD fhQE ,fhE fhF fh2G ,fhG fh+H fhH ,fhI fhRJ fhK ,fhAL fh!N fh;O ,fhO fhQ fhR ,fhR fhJS fhS ,fhT fhT fh0U ,fhU fhV fhV ,fhPW fh X fhY ,fhY fh[ fh\ ,fh+] fh^ fh` ,fh2a fhb Xfhf ###.# #.# #..# # fh g #..# #..# #..###fh#g ] ##....#fh9g R ##..##.#fhOg g ##.#.##.#fhcg h ##.###.#.#fhzg  fhg #@## ##..#58.7 (32.0)fhg  fhg u##.###.#.# fhg s#.#..#.# fhg 9###.....#fhg h #.......# fh h }######.# #.##...## fhh r........ #.###.## fh0h ######.#fhCh w#.# #.##.#fheh Y#.# #.#fhRi fhl fhs j _Key pressed, stopping explore.fht fhv fh(x H _No target in view!ghFghgh5ghH _No target in view!gh@ghghQghghWghP _ghvghghgh gh%"ghR"gh"gh$ghD%gh%gh%gh&ghc'gh'gh'gh(gh&)ghH)gh)gh4*gh*gh*gh(+gh+ghZ,gh,gh,gh6-gh-gh-gh .gh.ghd/gh/gh/ghd1gh2gh2gh+3gh5gh*: #.......# #.# #.##...## ...#.###.## #.##.# #.# #.#ghc:#.# #.# #.##.# #.# ..####.# #.# .†..##.# #.# gh}:..#.## #.# #@# .#...#######.# #.# gh:.............# #.# ##...######### #.#  gh:##.###.#  #.# gh:#.# w   dart slug (asleep)  #.# gh:y#.#  #.. gh(;{w.####gh?-69.7 (11gh?-70.7 (12ghCgh.F\ _A dart slug comes into view.ghG> (((((w  (You shoot a sling bullet. The sling bullet hits the dart slug.gh   The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.ghghr.....w.ghЖf===2.0 (1.3)Rev ghgha _The dart slug is heavily wounded.ghNL #.......#  #.##...##  #.###.## #.# #.# #.# #.# #.# #.# #.# #.# .†..# #.# #.# #.# #@# #.# #.#gh #.#  ##.## #.#  #.# #.#  #.# #w#  #.. ..#  ###gh,i #.......#  #.##...##  #.###.## #.# #.# #.# #.# #.# #.# #.# #.#†..# #.# #.# #.# #@# #.#gh6- #.# #.#  ##.## #.#  #.# #.#  #.# #w#  #.. ..#  ###gh12ghu2ghg6gh B _A dart slug is nearby!You shoot a sling bullet. The sling bullet hits the dart slug.ghD(((((#†ghS ((You kill the dart slug!gh Ks.....†.ghNg373.3Rev+ ghRgh,T/ _You shoot a sling bullet.gh4ghghghH _No target in view!gh gh gh gh ghq gh> P _gh TRev gh9 gh gh gh3 gh ghA gh gh gh5 gh gh >gh gh gh ghC gh gh  gh _ You see here a dart slug corpse.gh gh  _gh5 gh gh gh gh gh gh4 gho gh gh gh` ,gh gh gh gh gh gh ghD ,gh ghC gh gh gh gh ghZ gh gh gh ghr ,gh gh gh% ,ghY gh7 gh\ ,gh gh6 gh( ghU gh ghV ghM ght gh gh_ ghi gh gh8 gh ghF ghv gh gh gh/ ,gh gh gh gh gh gh gh ghB gh gh ghW gh gh gh/ gh ,ghq gh gh gh gh gh# e  You see here a hobgoblin corpse.gh gh  _ghX gh< gh ,ghm gh' gh ,ghP gh gh ,gh gh! gh" gh" ghM# gh^% gh & ghd& gh& gh' gh:( ,ghl( gh) gh) ,gh) ghx* gh+ ,ghD+ gh$, gh, ,gh, ghp- gh- ,gh;. gh. gh ,gh? gh<@ ghA gh@A ghA ghqB ghC ghC gh D ghG ghH ,gh7I ghJ ghN gh O ghP ghQ ,ghR ghS ghT ,ghU ghV ghW ghW ghPX ghY ghZ gh [ gh[ gh] gh@_ ghp_ gh[` gha gh{c ghc ghd ghf gh1h ,ghh ghj gh l ,ghm ghn gh(p ,ghp ghs ght ,gh:u ghv ghw ghw gh x ghDy gh6z gh[z ghz gh{ gh| gh| gh(} gh4 gh gh gh gh4 gh ,gh ght gh ,gh gh gh܇ ,ghv gh gh ghΊ gh- ghr ghW ,gh gh gh9 ghf ghϓ ghw ghJ ghj ghӖ ghV gh+ ghT gh gh gh gh7 gh gh ghٞ gh gh gh gh ,ghҢ gh gh gh gh ghM gh gh ghҩ gh gh ,gh/ ghԯ ghm gh gha gh ghR ghw ghI ghV ghw ,gh1 gh$ gh* ghB ghͻ gh, ghi gh gh ghP gh gh ghQ gh0 gh  #.# #####.#. .# #.#######)###.....#. . .............##....... ..#.#.###.#........##.#. gh 5S.... ###.#.#.........#. ......#.....##....)...†. ......#.###.##.###.####. #....# #.##.# #.# #. gh !#.#@###.##.# #.# #.--- #.#.....##.###.# #.ghD  #.###..........####. ghi #####.###..#............ #............#.###.#####gh  #.###.########.# #.#S   ball python (constriction, asleep)gh  ###.##...# #.# #.# gh :#........# ####.# #.# #.#.##...# #....# #.#gh gh- 358.3 (85.0)---9.3 (86 _A ball python comes into view.gh e  You shoot a sling bullet. The sling bullet hits the ball python.ghk H†((((gh +((gh (You kill the ball python!ghi L†......gh_ p41===60.6 (1.3)Rev gh gh/ / _You shoot a sling bullet.gh ghX gh ,ghk ,gh ,ghf gh gh gh? gh\ >gh gh ggh gh% gha gh3 gh ghR ,gh% gh gh ,gh gh ghu gh gh} gha =gh ) ### #################... #..#......@....#.# #.##---........#.....# #.# ........#.#.#.#######)###.#....................#gh R..........#.#.###.#.............†.....###.#.#...  ..............#.....##..ghH   ..............#.###.##.# ghq  .########....# #.##.# gh 074.6 (14.0)gh H---5.6 (15ghl gh c _i - a scroll labelled JAVAPSO SAFFIghQHghHghNgh0QH _No target in view!hh4hhzhh޻H _No target in view!hh3hhЌhh7hhhh: _hhhhəhhhhhhhh,hhvhh2hhhhءhhhh%hh,hhhhʨhh..#.#######.#########.#############....J..#......hh#...........#@# #.#######.........#.....# #.# #####.........#.#.#.#######)###.....#.#............##...............#.#.###.#........##........†.....###.#.#......J   endoplasm (asleep)..............#.....##....)...hh)..............#.###.##.###.###.########....# #.##.# #.#hhw 80.6 (5.0)  An endoplasm comes into view.hh;J.Jhhv+1.6 (6hhhhh^ _The endoplasm quivers.hh*{ (((You shoot a sling bullet.hh   The sling bullet barely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.hhhh(.J.hh$b===2.8 (1.2Rev hhfhhe] _The endoplasm is almost dead.hh<k #######.#  hh#..J....#  .....#@#  #.....# #.#  #.#.#.#)  ......  ..#.#.#  ..†.....# hh( ........#)  hh 0........#   #.# hh/hh{l #######.#  #..J....#  .....#@#  hh)#.....# #.#  #.#.#.#)  ......  ..#.#.#  ..†.....#  ........#)  hhs........#   hhhhhhhh _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm.hh`(.hh7 (You kill the endoplasm!hh'..hhͽl504.1 (1.3Rev+ hhhh/ _You shoot a sling bullet.hh 3hhv hh hh jRev hhx hhE hh hhr hh3 hh ,hh hh hh ,hh> hhm hhO hhy (hh hh hhZ ### ......#  B# #.#.### hh *#######.#########.#.# ###########.....@.#.........#.#.#--- ...#.#######.#######.#.#.# hhߢ ......#.....# #.# #####.#.#.# ......#.#.#.#######)###.....#.#.# #............##hh6 .. ........#.#.###.#........##.#.#.# B   giant cockroach (asleep) ......†.....###.#.#.........#.#.# ...hhk ...#.....##....)...†.... ............#.###.##.###.####.###hh -9.1 (5.0hhg H---90.1 (6hh hh b _A giant cockroach comes into view.hh$ (B    You shoot a sling bullet.  The sling bullet hits the giant cockroach.hh  The giant cockroach is moderately wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach.hh, hh3 L.Bhhd4 7===1.3 (1.2hh4 +Rev hh3; hh> h _The giant cockroach is severely wounded.hh p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.hhA [.hhI (You kill the giant cockroach!hhs &.hh k82.6 (1.3Rev+ hh hh / _You shoot a sling bullet.hhj 3hh hh hh hhk hh ,hh hh 6Rev hh hh| hhf ,hh_ hh* hh hhwhh~hhhh!,hhwhhhh],hhhhWhhhh:hhJhh !hh"hh"hh#hh&hhz-x#..#....#..###'#### #..'....hh-..## ####..#.>.. #....####.....#.#.#.ß.#.####hh-u## #.#... #....hh...# #.###...---404.6 (12.hh..0) hh.C#.#########.#.######....... #######.#########.#.#....#####... #.......#.........#.#.###...###..#######.#######.#.#.# ##.## ### #.# #####.#.#.# #.# # #.#######)###.....#.#.####.## hh/##............#..# # #.###.#........##.#.#.##.##.# hh4^---5.6 (13hh79hh;; _Found a stone staircase leading down.ihj%4ihw*ih%-H _No target in view!ih3ihihuihihP _ihyihihKihih,ih\ihvih v ######### #..#....< #..###'##### #..'....#...##########..#. ih #.>.....>.#....### #.@.# #.....#8.6 (3.0) ##.## #.#.ß.#.ß ####.### #.#... #.......# #.###...# #.#########.#.######....... ######.#########.#.#....#####... .......#.........#.#.###...###... .#######.#######.#.#.# ##.## ##.. ih .# #.# #####.#.#.# #.# ##.ihihJ+9.6 (4ihuih; _Found a stone staircase leading down.ihB4ihihH _No target in view!ih'3ih(ih$+ih+ih0: _ih6ih7ih8ih8iho:ih;ih;ihR<ih[?ihN@ihv@ih@ihGih~I,ihnJihvMihNihNihPih}RihbT,ihTihWih YihCYihYihq\ih],ihX^ih`iha,ihbihNeihf,ihgihjihBk,ih%lihaniho,ih_pihrihot,ihIuihwihxih6yihyih{ih]},ihB~ih:ihG,ih1ih*ihK,ih*ihihWihih#ihCih΍,ihYihih,ihőihihה,ihoih`ih,ihihrihʜ,ihihih,ihihVihΥih6ihʦihg  You see here a ball python corpse.ihjih _ihtih:ihӴP#############.......#..#...........#.#######.#.........#.....# #..........#.#.#.#######)###.#....................#..........#.#.###.#ih|S........†.....###.#K.....................@.......#.###.###.##.########....# #.##. # ##.#.###.## #.#.....##. #.### ih^#####.###..#... S   ball python (constriction, asleep) #............#. K   kobold (asleep) #.###.########. ###.##...# ih036.6 (27.0)ih,7.6 (28ihIih|j _A ball python and a kobold come into view.ihi ((((((S)You shoot a sling bullet.  The sling bullet hits the ball python but does no damage.ih)  The ball python hisses angrily.  You shoot a sling bullet. The sling bullet hits the ball python.ihm..K   kobold (asleep)ih^  You kill the ball python!ih...K.....KihCo62===8.9 (1.3)Rev ih$ih| ih"_The kobold shouts!ihS ..... #...........#. .........#.....#  .........#.#.#.) ##.#........... #..........#.#. .........†.....ih9T .K............. .......@....... #.##.########....#  #  ihiT" ihq ..... #...........#. .........#.....#  .........#.#.#.) ##.#........... #..........#.#. ih.........†..... .K............. .......@....... #.##.########....#  #   ihihihGihj ((((((( _A kobold is nearby!You shoot a sling bullet.ih  The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.ih ih ih R....K...ih _40.2Rev+ ih" ih1 _ _The kobold is severely wounded.ih}  ..... #...........#. .........#.....#  .........#.#.#.) ##.#........... #..........#.#. .........†..... ih'~ ............... ...K...@....... #.##.########....#  #   ih  ..... #...........#. .........#.....#  .........#.#.#.) ##.#........... #..........#.#. ihq .........†..... ............... ...K...@....... #.##.########....#  # ih   ih ih! ih ih* ((( _A kobold is nearby!You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.ihȳ ((((The kobold is severely wounded.You shoot a sling bullet.iho4 ih1< L....K..ih< f1.5Rev* ihB ihcD a _The sling bullet closely misses the kobold.ih  ih  ihK ;You shoot a sling bullet. The sling bullet hits the kobold.ih ihG 9)((ih ih ih ih ih) ihc (((((You kill the kobold!ih{....)..62.8ihihk/ _You shoot a sling bullet.ihp3ihih!ihq,ihihih,ih9ih ih jRev+ ih1~  Things that are here:  a +0 dagger; a kobold corpseih? ###...........#.###### .#.....#  .........#.#.#.###### ##.#..................#...#.#.###.#...†.....###.##.#.........#...#)..........#.#ih####.##@########....# ---5.8 (3.0 #.# ##.#.# #.# #.#....#.# #.###..#.# #####.###..##.# #........ih/I#.# #.###.######>.# ###.##...#  #........# ##ihLihF---6.8 (4ihD"ih$; _Found a stone staircase leading down.jh3jhX^ _No target in view!jh3jhjhjhjh$ _jh,jhn #############..... ###.......#### ....#.....#  ..#.#.#.#### # ##.#..............#.#.##....#.#.## ..†.....### #.#........#.. #....@.)..........#.##7.8 (1####.##.########....# #. #.# ##.#.##.. #.# #.#.. #.# #.###.#.. #.# #####.###.#.# #.# #.........#( #.# #.###.####jh\}>.# ###.##...#jhjhY*8.8 (2jhk jh% _Found 4 stones.jh3jh°jhH _No target in view!jhA73jh=jh?H _No target in view!jhT3jhVjh Zjh\jh_`[Rev  _jhajhc,jhdjhlhjhj,jhljhnjhYp,jhSqjhSsjhSu>jhvjhyjh|jh`|jhQ~jhqjh,jh5jhjh,jh&jhujhjhjhjhj%  jhYou see here 4 stones.jhljh _jhĖjhjh,jhjhjhb,jhkjhͥXjh&jh #...#.# # #...#.# #. #...#.# #####. #.###.# #..... ###(###.# #.### #.....>.# ###.##. # #.#.##### #...... ##J#.#.# #.#.##jhvx #...@#.# #.#.## #....#.# #.#.# #.........# #.#.# #...........#####.#.##.........#.......#.##jh׭T#.##....#...######...## J   endoplasm (asleep)#. #....###. #.....#.....# .# ##...## ##jht061.8 (13.0)jh,2.8 (14jhjh] _An endoplasm comes into view.jh (J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.jhr  The endoplasm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the endoplasm.jh jh  .J  The endoplasm is severely wounded.jh f===4.1 (1.3)Rev jh jh V _The endoplasm barely misses you.jh  #...#.#  #...#.#  #...#.#  #.###.#  ###(###.#  #.....>.#  # #.#  ##.#.#.#  #..J@#.#  #....#.# #.#.#  #.........# #.#.#  #.........  #.........#  #.##....#.. jh l #. #....###.   .....# .#   ##..# jh  #...#.#  #...#.#  #...#.#  #.###.#  ###(###.#  #.....>.#  # #.#  ##.#.#.#  #..J@#.#  #....#.# #.#.#  #.........# #.#.#  #.........  #.........# #.##....#..  #. #....###.  .....# .#  ##..#jh jhH jhվ jh _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm.jh_ C.jhN (((You kill the endoplasm!jh( (...jh g755.4Rev+ jh jh / _You shoot a sling bullet.jhJ 3jhXK jhM jhjN jhQ BjhS ,jh)T jhU jhV TRev jhW jhX jhZ jhZ jh[ jh] jh_ ,jh` jhb jhc jhc jhd jhf jhvg >jhh jhi jhi jhi jhi jhj jhOk jhyk jhl jhm jh$n ,jhn jho jhp ,jhp jhq jhKr ,jhr jhUs jhs jht jhbt jhu jhv ,jhv jhw jh9x ,jhx jh4y jhy ,jhy jhWz jhz ,jh{ jh} jhZ~ Bjh* jhl Xjhb Bjh jhG ,jhm jh* Xjh jh ,jh jh jh{ ,jh jh jhi ,jhz jh< jh? jhx jhɧ jh  #...#.#####  #.###. #  #.#  #.# #  .#  .#   #.#   #.#  jh6  #@# ...---   #.# ...   #.# ##   #.#   #!#   #jh    #   ...  jh 091.4 (26.0)jhQ H---2.4 (27jh jh a _j - 3 scrolls labelled HIDITIMOTIjhbejhejhijhlH _No target in view!kh&4kh<khH _No target in view!kh}3khkhkhkhv$ _kh,kh,khIkhkh6,khkh"kh#,kh$kh.n.# .#  . . ......##   ......#...######kh/16.4 (4.0)kh 0+7.4 (5kh3kh5R _k - a clear potionkh\4khkh6H _No target in view!khQY3khZkh)\kha.....## . ...#...gkhJb#...#####g   goblin (asleep)khJh&0kh5k+8.4 (1khkkhsu _A goblin comes into view. It is wielding a +0 dagger.khV ((g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!kh  The goblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the goblin.kh^khhk.g.====9.7 (1.3Rev  _The goblin is severely wounded.khP #.# #.# #.# #.#  #.#  #.# ##  kh#.# #.# #@# #.# ..g #.... #...## khJ #####kh:_  #.# #.# #.# #.#  #.#  #.# ##  #.# #.# #@# #.# ..gkh_ #.... #...## #####khe khe khi khy _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin.khk} f()kh ((You kill the goblin!kh T.).kh 9===-501.0Rev+ kh khߏ / _You shoot a sling bullet.kh khv 3khP kh! khv khl nkhz kh kh >Rev kh kh3 >  You see here a +0 dagger.khG kh  _kh kh< kh ,khX khi kh ,kh kh khV kh (kh` kh khW 3khK kh kh  khP kh kh kh ,khk khY kh ,khj kh kh ,kh kh$ kh% ,khy& khS) kh* ,kh* khB- kho. ,kh/ khj1 kh2 ,kho3 kh6 kh7 ,kh|8 kh?; kh}< ,kh== kh? khA khA khC kh}E khF ,khG kh L >  You see here a +0 dagger.khM kh N  _khN kh[Q khR ,khS khV khwW ,kh[X khZ kh[ ,kh\ khx^ kh` ,khb khe ,khge khf khah khi ,khlk khl khm khm khn khp khp khp kh;q kh)s khus khs kht khiu khv ,kh:w khx khzy ,kh7z kh2{ khS| ,kh| kh4~ kh~ ,kh3 khi khD ,kh kh kh ,kh khۅ kh khކ kh kh kh9 khˍ kh kh ,kh kh khJ kh kh khޖ kh kh" kh kh! kh4 khr kh kh kh# kh` kh˞ kh kh ,kh& khg khd ,kh khI kh" ,kh kh kh ,khG kh  #######.........## #.#.# #...........#####.#.# #.........#.......#.## #.##....#...######...# kh #.##....###. #.. ###.#.....# .# ##...# #...#.#######..# #.###.##### ######.# #.# #..@..# #......#----khP 49.0 (48.0) #.# #####.# #.####.. khԴ =#.# ##.# #.# ##.# #.# kh #... #.# #....#  kh> #.#.....#..#  #.#khn ...####.#  #.### #..kh E kh- :---khͺ kh j _Key pressed, stopping explore.khO kh kh H _No target in view!kh6kh3khkh5khE| _khkh khkhkh^kh kh kh] kh kh khK,khkhkhkhkh2khkkhLkhtkhkhkhm #...#.##### ##..# #.###.##### ######.# ##.# #.....# #......#khV#.# #####.# #..#.# #.# #.####.# #.# ###.# #.# kh#.....#.# #.# ....##khS#.# #@# .....#..# 56.0 (7.0)#.# #....[....####.# #kh#.# ######### #....#.# #.#.# .kh(...#.#  #.###.## khO #.#..)#############.#khxd#...............^.#kh4&kh&+7.0 (8kh+kh.( _Found a ring mail.lhG lh lh&lh6)H _No target in view!lh3lhlhplhēlhN$ _lhŘlh{lhN,lh lhalh,lhlh XlhͦlhlhlhylhTA  You see here a +0 ring mail.lhg#.###.##### ######.# #######.# #.....# #......###.....#.# #####.# ##.#####.# #.# g.lhŶ# #.# #.# .# ##.#### #.# #.# .# #.....###.# #.# .###....###.# #.#####.....#..# #.....lh#.# #....[@...####.# #.####.# ########### #....## #.##.#.# ##.# lhN.... #.# #.# ###.## lhz+#. . g   hobgoblin (asleep)  #..)#############.#  #...............^lhP.#  #...##############lhϷ"#lh,62.0 (5lh`.gglh+3.0 (6lh|lh*\ _A hobgoblin comes into view.lh ((( You shoot a sling bullet. The sling bullet hits the hobgoblin.lhv lhv!lhv#(lhzi(The hobgoblin is heavily wounded.You shoot a sling bullet.lh ;.....===4.3 (1.3Rev  _The sling bullet barely misses the hobgoblin.lhZlhlh[lhH _No target in view!lh$lhlhnlhlh" #.###.##### ######.# ##.# #.....# #......###.#.# #####.# ###.####.....##.# #.# #.. #.#####  lhu##.# #.# #.# ##.#### ##.# #.# g.# #.....#####.#.# #.# #.###....###.#.# #.#####.....#..# #.lh##.# #....[.@..####.# #.####.#.# # #....## #.#.# #.#.# #.#.# lh#.... #.#.# #.# #. ##.## #. lh$.. g   hobgoblin lhZ$ lh%(0.0lh3,^.g lhB0;---5.3 (1 _lh1lhT2lhc  You shoot a sling bullet. The sling bullet hits the hobgoblin.lhe.(lh= ((((You kill the hobgoblin!lh >.....lh% v87===6.6 (1.3Rev+ lh lh / _You shoot a sling bullet.lh Ilh lh lh TRev lhE lh lh lh lh lh+ lh[ lh< lh lh lh* lh lh lh lh (lh lh lhV lh lhT lhr lh# lhS lh lhg lh5 lhS lh lh lh[ ,lh lh lha lh lh lh lh! ,lh lh lh lhS lh# lh lh} lh lh lh lh5 ,lh lh lh lh lhs lh lh lh lhb lht lh lh lh lhS lh$ lhQ lh/ lh lh lh lhI lh$ lh lh lhC lh! lh" lh" lh]# lh$ lh% lh% lh$& lh' lh' lh0( lh( lhE* lh#+ ,lhz+ lh. lh. lh*/ lh/ lh0 lh1 lh 2 lh2 lh3 lh4 ,lh5 lh6 lh7 lh8 lhw8 lh: lh; ,lh< lh> lh9? ,lh @ lhB lhAC ,lh0D lhE lhF lhG lhG lh I lhI ,lh?J lhL lhhN ,lh=O lhQ lhR lhR lhS lhMV lhvW lhW lhX lh>Y lhZ ,lhZ lhf[ lh[ ,lh:\ lh+] lh] lh] lh$^ lh_ lh_ ,lh` lha lhb lh c lhc lhd lh4f ,lhf lhh lhi ,lhk lh,m lhn lhn lho lhq lhs ,lhs lht lhYu ,lhu lhv lh~w lhw lhx lhwz lh{ lh{ lh| lhd~ lhb ,lh. lhH lh; lh lhB lh lhG lhs lhG lh lhR ,lh lh lh^ lh lhD lh lh ,lh1 lh lh ,lh0 lh) lhu ,lhە lh lh ,lhǗ lh lh_ ,lh lh lhR lhn lhś lh+ lhV lh lh lhX lh" ,lh lh lh ,lh& lhl lhE ,lh lh٪ lh ,lh lhG lhC lhx lhX lh( lh ,lhV lh$ lhô lh lhA lh lh ,lh0 lh lh< ,lhI lhǻ lhs ,lh lh lht ,lh lh` lh ,lhd lh lhw ,lh! lh+ lh lh lh lh lh ,lh lh lh lh= lh lh+ lh lh4 lhu lh. lh lh lh lhS lh lh lhQ lh lh ,lh lh lhd lh lh lh lh ,lhH lh lh ,lhY lh, lh lh lhv lhB lh ,lhq lhi lh ,lh lh lh ,lh lh, lh lh lhS lh lh ,lh: lh lhN lhj lh lhE lh lh lh1 lh lhM lhi lh lh: lh lh lht lh lhL ,lh lh lh lh lh lh( lh lh* lhu lhJ lh lh lh lh1 lh$ ,lh lh1 lh lh1 lhh lh= lh ,lh: lhc lh4 ,lh lh lh ,lh lh lh Blh lhG ,lh{ lh lhs ,lh lh5 lh ,lh lh lh7 ,lh lh0   #.##........  #.# ##.##.#  #.# #.##....lh0   #.# #.#####.  #.# #..# ##.  #.# ##.# #.  #.# #.# # lh0 R #.# #.# #  #@# #.# #.#lh0 C---673.6 (107.0) lhF1  #.# #.###(# lh~1 }#.# #.#... #.# #.#.#.# #.# ##.#.#.# lh1 #.#########....#.#  lh1  #........##....#.#   ########.........#lh2   #..........lh2 i ---lh3 lhj7 lh~9 E _Done exploring.lhny lhy lh~ lh H _No target in view!lh+ 3lht, lhB> ...................0.0)...lh? N.....lh:C lhD E _Done exploring.lhglhglhklhmH _No target in view!mh43mhL5mhOJmhIQE _Done exploring.mhmhQmhmh _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!mhmhqmhmhNo target in view!Done exploring.No target in view!Done exploring.No target in view!mh3mhPmhg4mhmhhDone exploring.No target in view!Done exploring.No target in view!Done exploring.nh[?25h[?0cNo target in view!Done exploring.No target in view!Done exploring.  Search for what [? for help]? nh [?25l[?1cnhnhKd10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] 4 stonesb - [D:1] a stone staircase leading down  c - [D:1] a +0 dagger (1 further duplicate)  d - [D:1] a +0 ring mail  e - [D:1] a teleport trap  f - [D:1] a +2 mace of protectiong - [D:1] a +0 whip  h - [D:1] a stone staircase leading down  i - [D:1] a stone staircase leading down  nh0j - [D:1] a staircase leading out of the dungeonphphph #.########........ Song the Vexing #.#ph G##.##.#.. Coglin #.##.##.... Health: 21/21 ======================== ph7#.##.#####. Magic: 3/3ph`N======================== ph#.##..# ##. AC: 2Str: 8ph #.###.# #.. EV: 11Int: 12 #.##.# #.. SH: 0Dex: 16ph;H #.#phY#.# #.. XL:  2 Next: 87% Place: Dungeon:1 pht-#@#ph#.# #.# Noise: ---------  Time: 673.6 (0.0)phI #.#ph#.###(# a) +1 sling {Yeongsu d) -2 sling {Baqqanu ph:#.#phv#.#.... Fire: a) +1 sling {Yeongsuk} ph+Q #.#phD#.#.#.# ph_7#.#phx##.#.#.# phK#.#########....#.#ph8  phj#........##....#.# ph0 ########.........#ph3  ph@#..........  ph*/_No target in view! phDo_Done exploring. _No target in view! ph]p_No target in view! _Done exploring.  phv?Search for what [? for help]? .phHphphph. _qhDqh>EzWhere to? (? - help)  D - Dungeon qhEqhLqh #.########........ Song the Vexing #.#qhy##.##.#.. Coglin #.##.##.... Health: 21/21 ======================== #.#qhU#.#####. Magic: 3/3======================== #.##..# ##. AC: 2qh@`Str: 8 #.###.# #.. EV: 11Int: 12 #.#qhe#.# #.. SH: 0Dex: 16 qhH#.##.# #.. XL:  2 Next: 87% Place: Dungeon:1 #@#qh#.# #.# Noise: ---------  Time: 673.6 (0.0) qh :#.#qh, #.###(# a) +1 sling {Yeongsu d) -2 sling {Baqqanu #.#qhO #.#.... Fire: a) +1 sling {Yeongsuk}  qhr W#.##.#.#.# qh P#.###.#.#.# qh y#.#########....#.# qh F #........##....#.#qh!3  qh)!f########.........#  qhw!#..........  _No target in view! _Done exploring. _No target in view! _No target in view! qh!_Done exploring. _Search for what [? for help]? .qh"qh"qhd,qh~-qh1P _qh3,qhE3qhK8 #.## #.#####qh8h.# ###.# #. #.# #. .#.##(#....5.6 (2.#.qh8##.#.#.# #.........# qh8] #.##....#.. qh49qh;qhi>S _Key pressed, stopping travel.qh_qh`Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents qh ajobtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesqh7a3E.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpqhfa`G.Items &: Options helpH.Spellcasting %: Table of aptitudesI.qha-Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations qhaSV: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance qhaHome: This screenN.Philosophy1.List of Character Speciesqhb@2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.qh>baInscriptions6.Dungeon sprint modesrh_rhLerhi #.##.##.... Song the Vexing rhDj#.##.#####. Coglin #.##..# ##. Health: 21/21 ======================== rhnj0#.###.# #.. Magic: 3/3======================== #.#rhjd#.# #.. AC: 2Str: 8 #.##.# #.. EV: 11rhk Int: 12 #.##.# #.# SH: 0Dex: 16 #.##.###(# XL:  2 Next: 87% Place: Dungeon:1 #@##.#.... Noise: ---------  Time: 675.6 (0.0) rhRk#.##.#.#.# a) +1 sling {Yeongsu d) -2 sling {Baqqanu #.###.#.#.# Fire: a) +1 sling {Yeongsuk}  #.#########....#.# rh{k#........##....#.# ########.........#  rhk#..........  #.........# rhk #.##....#..  _Done exploring. _No target in view! _No target in view! rhk_Done exploring. _Search for what [? for help]? . _Key pressed, stopping travel.rhnrh?orhrrhtrh.SrhSrhOXrh=ZF _Unknown command.sh~sheWhere to? (Tab - D:2, ? - help) shH6 D - Dungeon shmsh& #.##.##.... Song the Vexing #.##.#####. Coglin #.##..# ##. Health: 21/21 ======================== #.###.# #.. Magic: 3/3======================== #.##.# #.. AC: 2Str: 8 #.##.# #.. EV: 11Int: 12 #.##.# #.# SH: 0Dex: 16 #.#sht#.###(# XL:  2 Next: 87% Place: Dungeon:1 #@##.#.... Noise: ---------  Time: 675.6 (0.0) #.##.#.#.# a) +1 sling {Yeongsu d) -2 sling {Baqqanu #.###.#.#.# Fire: a) +1 sling {Yeongsuk}  #.#########....#.# #........##....#.# ########.........#  #..........  #.........#  #.##....#..  _No target in view! _No target in view! _Done exploring. _Search for what [? for help]? . _Key pressed, stopping travel. _Unknown command.shsh[sh؇sh׋ _shKsh/,shshsh^shshshsh,sh7shshvshshshsh,sh[shzshڛ,sh@shAshGshvshsh1sh2shmshshsh,shshshshNshish3shshshshshhshshshsh,shطshMsh,shshshQsh}shgshshL,shrshsh sh7shshBshjshsh`shshF,shshshsh2shshY  There is a stone staircase leading down here.sh3sh shD$ _shsh 2sh sh9 sh% ,sh   ########  #.....>  #......  #......  #.......##  #........sh 2  ...>....  ....... 99.4 (23.8) .......  ....####  ... . sh! T_You climb downwards.  Found two stone staircases leading down.shP! sh# shJ% a _There is a stone staircase leading up here.thz thڶ  Spells (Memorise)TypeFailure Level  a - JinxbiteHexes13% 2  b - Sigil of BindingHexes26% 3  c - Inner FlameHexes/Fire38% 3  d - Cause FearHexes65% 4 th  e - Dimensional Bullseye Hexes/Translocation 85% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exituhtuh6uh-/Song the Vexing#########Coglin#.....>.#Health: 21/21 ========================#.......#Magic: 3/3========================#.......#AC: 2Str: 8#.......##EV: 11Int: 12#........SH: 0Dex: 16...>....#XL:  2 Next: 87% Place: Dungeon:2.......@#Noise: ---------  Time: 699.4 (0.0)........#uhza) +1 sling {Yeongsu d) -2 sling {Baqqanu....#####Fire: a) +1 sling {Yeongsuk} .... _Key pressed, stopping travel. _Unknown command. uh_There is a stone staircase leading down here. _You climb downwards.  Found two stone staircases leading down. uh1L_There is a stone staircase leading up here.uhuh Memorise Jinxbite, consuming 2 spell levels and leaving 1? Y - Yes uh ' N - NovhvhiSong the Vexing#########Coglin#.....>.#Health: 21/21 ========================#.......#Magic: 3/3========================#.......#AC: 2Str: 8#.......##EV: 11Int: 12#........SH: 0Dex: 16...>....#XL:  2 Next: 87% Place: Dungeon:2.......@#Noise: ---------  Time: 699.4 (0.0)........#a) +1 sling {Yeongsu d) -2 sling {Baqqanu....#####Fire: a) +1 sling {Yeongsuk} .... _Key pressed, stopping travel. _Unknown command. _There is a stone staircase leading down here. _You climb downwards.  Found two stone staircases leading down. _There is a stone staircase leading up here.700.4 (1 _vhvhp+1.4 (2vhvhvh+2.4 (3vh vh  _You start memorising the spell. You continue memorising. x2vh vhsvhc _You finish memorising. Spell assigned to 'a'.wh`_ wh` jEditing macros. wh%a c ~ - Create/edit macro from key Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapswh[?25h[?0c[?25l[?1cwheCurrent macro for 1: [none] Input new macro for 1: Input a key sequence. Use \{n} to enter keycode n. [esc] for menuyh,&zyh&ayh &.yh Editing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  1 - za. Created macro '1' => 'za.'. yh!Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsyh yh yh Song the Vexing#########Coglin#.....>.#Health: 21/21 ========================#.......#Magic: 3/3========================#.......#AC: 2Str: 8#.......##EV: 11yh MInt: 12#........SH: 0Dex: 16...>....#XL:  2 Next: 87% Place: Dungeon:2.......@#Noise: ---------  Time: 702.4 (0.0)........#a) +1 sling {Yeongsu d) -2 sling {Baqqanu....#####Fire: a) +1 sling {Yeongsuk} .... yh _There is a stone staircase leading down here. _You climb downwards.  Found two stone staircases leading down. _There is a stone staircase leading up here. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.yh yh yh yhh zhA73zh7zh9zh>+########>.#..# ...###....##..........r..#><.....#####.....zhq>{r   rat (asleep)zhCzh+3.4 (1zhdzhXV _A rat comes into view.zh5B]  You shoot a sling bullet. The sling bullet hits the rat.{hb(((.{h (((You kill the rat!{h({h  ....w.w   ribbon worm  You shoot a sling bullet.{hbk91===4.7 (1.3Rev {hb{h>^ _A ribbon worm comes into view.{h (( You shoot a sling bullet. The sling bullet hits the ribbon worm.{hu ((((The ribbon worm is moderately wounded.You shoot a sling bullet.{hy....w.{hiW6.0Rev+ {h{he _The sling bullet barely misses the ribbon worm.{hd (You shoot a sling bullet. The sling bullet hits the ribbon worm.{h )  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm!{h . (catching breath)  The ribbon worm is almost dead.{h| {h!{h*$`{hCThe ribbon worm expels a string of sticky webbing.{hLHThe stream of webbing hits you but does no damage.{hZL1.{h1M 5 7.2 (1.2+1 sling {Yeongsuk} Held Rev* {hR{h@U. _You are caught in a web!{h}n ######### #  #.....>.# .#  #.......# ..#  #.......# ...#  #.......##....#  #........w....#  ...>...@# .......<# ........# ....##### ... .. .{h  ######### #  #.....>.# .#  #.......# ..#  #.......# ...#  #.......##....#  #........w....#  ...>...@# .......<# ........# ....##### ... .. . {h {h {h {h b _A ribbon worm is nearby!|h+|h|h|hE N _You are caught in a web!|h |hW |h|hN _You are caught in a web!|hz4|h5|h+9|h;N _You are caught in a web!|h |h 9w.|h 11 ---80+1 sling {Yeongsuk} Rev* |h |h * _The web tears apart.}hp?e  You shoot a sling bullet. The sling bullet hits the ribbon worm.}hACC.}h (You kill the ribbon worm!}hK&.}hL}hQSong the VexingCoglin######### #Health: 21/21 ========================#.....>.# .#Magic: 3/3========================#.......# ..#AC: 2Str: 8#.......# ...#EV: 11Int: 12#.......##....#SH: 0Dex: 16#.............#XL:  2 Next: 104% Place: Dungeon:2}h8R_...>...@#Noise: ===------  Time: 709.5 (1.3).......<#a) +1 sling {Yeongsu d) -2 sling {Baqqanu........#Fire: a) +1 sling {Yeongsuk} ....#####Rev* ...... _You are caught in a web! _You are caught in a web! _The web tears apart.  You shoot a sling bullet. The sling bullet hits the ribbon worm.  }hSYYou kill the ribbon worm! _You shoot a sling bullet.}hSU _The web tears apart.  You shoot a sling bullet. The sling bullet hits the ribbon worm.  You kill the ribbon worm! _You shoot a sling bullet.  Your Dodging skill increases to level 2!You have reached level 3!}hZ/  --more--h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? hx 6/264/483 2%  You feel agile. x2ho} h  Your brain swirls with designs for a grounded encabulator. You just need some _more time...hhh=hh_hP _hNhhuhhTRev+ hhUh.,hhh,hhh,hhhTRev hhh],hhh hThhh#.......##....# #.......##....# #.............#  ...>....##....#  h .......<##....#  ........#.....#  ....#####.....#  .... ####.#####  ... #...@.# ---h}18.5 (9.0.. #.....#  #..?..#  .......# #..#.....# ##.....#  # ......#  ...[.###    hhMJ---9.5 (10.0)h hl ( _Found a ring mail.h@A3hBhFh0JhJ(hN,hxQ3h9Sh[` #.......#  ...>....##....#  .<##....# h\ ........#.....#  ....#####.....#  .... ####.#####  ... #.....#   .. #.....#   h\#..@..#  ..........# ##..#.....# #..##.....#..# ......#h>]". ...[.### ..#.#####.#. hj] hd221.5 (2.0)hce+2.5 (3hihla _l - a scroll labelled JULEIV HUUMh&m3hohqht,h5y,h},h~hAh,hhzh ,hhhh  <##....# .##.........#.....# ........#####.....# ........ ####.##### ....... #.....# ....... #.....# .......###.....# ...............##.###@.#.....# #..##.....# #..##......#h .... ...[.### ........#.###...#####.#.#b   bat (wandering)#.b ###.###h.+6.5 (4h+7.5 (5h֡hV _A bat comes into view.hel]  You shoot a sling bullet. The sling bullet hits the bat.h pD((((hgpS(.h (You kill the bat!hh{N......hj4===8.8 (1.3Rev h̄hR/ _You shoot a sling bullet.h?-h-h2hK4H _No target in view!hT h! hW hk  h :_No target in view!hn 3hr h.t H _No target in view!h=h?>h"?htCh~Eh3IP _hqJhJ hKh7MhpN3hROhLQhGX  .....>....##....##### #........<##....##...##.........#.....#....#####.....#....#####.#####....##.....#hX....##.....#B###.....#.......@..........#---..##.#.###..#.....# #. #..##.....# #.#..##......# ..... ...[.###hY ........#.###B   giant cockroach (asleep) ...#h\Y##.#.# #.. ###.###ha.31.8 (3.0ha#---ha$2.8 (4hghkjb _A giant cockroach comes into view.h| ((((((BYou shoot a sling bullet.h (The sling bullet hits the giant cockroach but does no damage.  You shoot a sling bullet.hy h[ V....B.....hՀ b===4.1 (1.3Rev h. h) i _The sling bullet barely misses the giant cockroach.h" } (((((You shoot a sling bullet.h ((The sling bullet hits the giant cockroach but does no damage.  You shoot a sling bullet.hE) ,h. L...B...h. ^5.4Rev+ hp4 h7 m _The sling bullet completely misses the giant cockroach.hu ((( You shoot a sling bullet.  The sling bullet hits the giant cockroach.hU  The giant cockroach is almost dead.You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.h\hI.B..hk6.6 (1.2Rev* hGhoc _The giant cockroach is almost dead.h"p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.hc(c†((hr (((((You kill the giant cockroach!hz6N....†..hX9487.9 (1.3h?hB/ _You shoot a sling bullet.hnhohthBvH _No target in view!h=hH>hCh8FH _No target in view!hihh)hH _No target in view!h6Z.....>....##....# #### #..<##....# #...##.........#.....# .#####.....# .#####.##### .##.....# .##.....# .###.....# ....†...@..# ..##.#.###..#.....# #. #..##.....# #.#..##......# ........##.. ---80 _hhh4).....>....##....# #### #........<##....# #...##.........#.....# .#####.....# .#####.##### h[.##.....# .##.....# .###.....# ....†.# ..##.#.###..#.....# #. #..##.....# #.#..##......# hh#---h9hhh[g.....>....##....# #### #........<##....# #...##.........#.....# ..#####.....# ..#####.##### ..##.....# ..##.....# .###.....# ....†.# ..##.#.###..#.....# #. #..##.....# #.#..##......# ..............#####.#.##.. hbhbc]40Rev+ hghih9 k.....>....##....# #### #........<##....# #...##.........#.....# ...........#####.....# .....#####.##### ....##.....# ...##.....# .###.....# ....†.# ..##.#.###..#.....# h( U#. #..##.....# #.#..##......# ..... ...[.###.....#####.#.# h h %1h. h' h" .....>....##....# #### #.<##....# #...##.#.....# ...........#####.....# ...........#####.##### ...........##.....# ....##.....# .###.....# ....†.# ..##.#.###..#.....# #. #..##.....# #.#..##......# ..... ...[.###........#.###...#####.#.##.. ###.# h hR %2hK! hU# h.....>....##....# #### #.<##....# #...##.#.....# .#####.....# .#####.##### ...........##.....# .....##.....# .###.....# ....†.# ..##.#.###..#.....# #. #..##.....# #.#..##......# ..... ..h........#.###...#####.#.##.. ###.# h;3h.hh$2#### #........<##....# #...##.#.....# ...........#####.....# .#####.##### .##.....# .....##.....# ...###.....# ....†.......# ..##.#.###..#.@...#  #. #..##.....# #.#..##......# .........[.### ........#.###...#####.#.##.. ###.### #. h)h*T4Rev hN/h.1hB  ...#.#............#####...####.####.....# ...##†........##.#.###..# #. #..##..##..........[.##..Rev #..h h %5h3 hE hT  ...........########.####.....# ##†........##.#.###..# #. #..##..##..........[.##........#.### .Rev ###h[ h] %6hb h{d hԣ ####.....# ##†........##.#.###..# #. #..##..##..........@.###.#.### ...#####.#.# Rev h;7hghR _You see here a +0 ring mail.h] F8h{ h ( _m - a +0 ring mailh1h3bWear which item? Armour (go to first with [)  c - a +0 robe (worn)m - a +0 ring mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip hshP h ...........#####.#####Song the Vexing...........##.....#h#Coglin...........##.....#Health: 26/26 ========================..........###.....#Magic: 4/4========================....†.............#AC: 2Str: 8..##.#.###..#.....#EV: 11Int: 12#. #..##.....#SH: 0Dex: 18#.#..##......#XL:  3 Next:  8% Place: Dungeon:2.........@.###Noise: ---------  Time: 748.9 (0.0)........#.###a) +1 sling {Yeongsu d) -2 sling {Baqqanu...#####.#.#Fire: a) +1 sling {Yeongsuk} #.. ###.####...## _You shoot a sling bullet. _No target in view! h[20dh_No target in view! _No target in view! _You see here a +0 ring mail. _m - a +0 ring mailhh:hm hh9.9 (150.9 (2hmhJuhu+1.9 (3hr}hΆhM+2.9 (4h3h4h+3.9 (5hh& h10d) -2Baqqanu a) +1Yeongs _You start removing your armour. You continue removing your +0 robe. x5hVd) -2Baqqanumhhڮ hM You finish removing your +0 robe.  You start putting on your armour.4.9 (6hJhvhA5.9 (7h6.9 (87.9 (9hh' E8.9 (10.0)hh 5 9 _You continue putting on your +0 ring mail. x5hh^ _You finish putting on your +0 ring mail.h hr   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.2  16%   0   g + Spellcasting   1.0    -2          h  b + Unarmed Combat   0.0    -1   h + Hexes   3.0    -1       i + Fire Magic   0.8    -1  c + Ranged Weapons 2.5  82%  -1  h\              d + Armour   0.0    -1      e + Dodging2.0   1%  -1  h L    f + Stealth0.0   1%  -1              h|                             h@                             The percentage of incoming experience used to train each skill is in brown.  h| The species aptitude is in white.  [?] Help[=] set a skill target  h [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh#R266 e + Dodging   2.0    f * Stealth   0.0  22hy682 e + Dodging 2.0   2% f - Stealth   0.0   hGR267 d * Armour   0.0  21% e + Dodging   2.0   hnxh;hʄ{ ...........#####.#####Song the Vexingh...........##.....#Coglin...........##.....#hHealth: 26/26 ========================..........###.....#Magic: 4/4========================h9....†.............#AC: 5hVzStr: 8..##.#.###..#.....#h6EV: 9Int: 12#. #..##.....#SH: 0Dex: 18#.#..##......#XL:  3 Next:  8% Place: Dungeon:2.........@.###Noise: ---------  Time: 758.9 (0.0)........#.###hyd) -2 sling {Baqqanu a) +1 sling {Yeongsuh...#####.#.#Fire: d) -2 sling {Baqqanum} ht#.. ###.####...hA## _m - a +0 ring mail h_You start removing your armour. You continue removing your +0 robe. x5  hȆYYou finish removing your +0 robe.  You start putting on your armour. h_You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.hhhHhh8hhKhh hP _hb,hh)h,hhnhh(hhhMhhhhW ..##.#.###..#.....#  #.##..##.....# #.#..##......# ...........###hǬ ..#.### ...#####.#.# h. ###.# # ###.#  h?h#.@.#  hk ...  .....h ...........<gg   hobgoblin (asleep)h/####...hѭ,#...h& hT63.9 (5  A hobgoblin comes into view.hȶ*.hB+4.9 (6h6h;\ _Found an escape hatch in the ceiling. The hobgoblin moves out of view.hIhoh  ..##.#.###..#.....# #.##..##.....# #.#..##......# ....### .#.### ...#####.#.# #.. ###.#h[ ## ###.# #@..#h; #.### ...# .....# .......gh$ .....<.#g   hobgoblin ####...#hd #...#h&0h?g.hA5.9 (1hh ((You shoot a sling bullet.hS (((((The sling bullet hits the hobgoblin but does no damage.  You shoot a sling bullet.h^,hcg......hwb===7.4 (1.5Rev hMh d _The sling bullet closely misses the hobgoblin.h  You shoot a sling bullet. The sling bullet hits the hobgoblin.h< (((((((The hobgoblin is almost dead.h==/You shoot a sling bullet.h g......  The sling bullet closely misses the hobgoblin.h5-8.8 (1.4Rev+ hh- _The hobgoblin hits you.h:c  You shoot a sling bullet. The sling bullet hits the hobgoblin.h?F†h^ (((((((You kill the hobgoblin!hGe†......hLp1270.2Rev* hPhi\/ _You shoot a sling bullet.hhγh׷hH _No target in view!he he hj hl H _No target in view!hSp 3hq hr hZw _6=Rev+ hx 1 _HP restored.hz 3hA{ h  e  You see here a hobgoblin corpse.h h  _hB h h h 6Rev hy h h hD 9=h h h? ,h/ h h h h! h h h/ (h h^ h h h hw hC ,h h hƣ h hˤ hΦ h h hq h= h ,h h hҺ ####...#†###  .........#  .........###  ...........###  h! |.......<.#...#  ######...###.#  .# #.######## .####......... hE #.# #..@....... ---84.2 (14.0)h˻ M.. #........... .# #........... #......:....  #...........  #...........   ............ h  ####.[....... h 0  h+ E h h #---h %5.2 (15hp h] - _Found a leather armour.hYhYh7Zh(\h`hchg,hkh tS.........###  ....### .......<.#... ######...###.#  h`tj #...# #.##########  ##.####..........# #.###............ ht.. #.... .# #...h*u=  #......:.....J h_u #.. #... ....hu/ #####.[#  J   endoplasm (asleep)############  hu\  h~ 6.0)  An endoplasm comes into view.hj+7.2 (2hKhtJ _Found a marble ring.h+   .###  <.#...#  #.# #...# #.##########  ##.####..........#  #.###............  .. #.............  .# #.....@......=  #......:.....J  #.............  #............. hs+ ...............  #####.[........#  ############  h݅   .###  <.#...#  #.# #...# #.##########  ##.####..........#  #.###............  .. #.............  .# #.....@......=  #......:.....J  #.............  #.............  ...............  #####.[........#  ############ hhhUhh hhA=_An endoplasm is nearby!hqhg8 ((((((J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.h  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.hY\.h1.......hku4===8.7 (1.5Rev+ hhƍM _You kill the endoplasm!hG3hh`H _No target in view!h 3h hX H _No target in view!h h h_ hQ H _No target in view!h 3h h h, h [Rev  _ho ..### .<.#...#  h)######...###.#   #...# #.########## ##.####..........h .###.. .. #..... .# #.= h7 #..  ---#.hq. #. ...#  h#####.[##   ############   h  hb You pick up a Young Poisoner's Handbook and begin reading...hr,90hG---90.7 (2hh>~  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance_to your library.hi3hhhh hhhhhhh>hhIht3h%hih,hhhhhxhv h,hhhhWhAhh,hHhZ"h %,h&h*hg,,h-h0h2,h4hg6h7,h8h8h9,h&:hG;h<,h_<h=h=,h3>h?hKAhuAhBhChD,h%Fh,GhH,hhIhKhVLhLh=MhNh:PhdPhPhyRhShShThFVhWhWhXh^[h\h\h]h^h`h`hahdhe,h^fhSgh6h,hihjhjhkhkhflhpmhmh*nhLqhr,hnshthuhuhuhwhx,hoxheyh`zhzhzh{h|h:|hY|h\}hM~ho~h~hhW,hh h_,hhh,hh8hhȋhZhh&,hԏh&ho,hhhT,hߖhPhhǙhNhohhhrhphˡhhh\h,hGhhhŨhhhD ......... ..@###........... hv......## ....†.... .. ....... ..##.#.##h˰ ... ..... #.#.## ...##.... #####.#.#. ......#.#####........... ........####.......h# #.....###..#### #.##....#h.###.......## ##.####..#h1 #....##..###..# #... hIe#............######..hb........##.#####....... @   Sigmund (polearm, asleep)hs..##........# #.......h# #....###.# #.......h##.### #.. #.......h1837.7 (47.0)h .Sigmund the Dreaded comes into view. He is wielding a +0 scythe of protection.hl,8.7 (48hh0 _Sigmund moves out of view.h3hhh4M# ##. #.#...###.. #...h" ..@...##.. ....†...... ........ ..#.. ...... #.#.####.... #####.#.##.#####.....h-......####......#######.....##.......#### #.##.....###.......## ##.####..##..###..# #.........hU. @   Sigmund (polearm).hE#....##h3,0.0)h+V.@h+9.7 (1hhhxu^(((((((hKf  You shoot a sling bullet. The sling bullet barely misses Sigmund.h hM o....@..hQ c===41.2 (1.5Rev h h W _You shoot a sling bullet. The sling bullet barely misses Sigmund.h,w ..# ##. #.#.###.. #..  ......##.. †.. ........ ..##.#.##... .@.... h]-~..##.... #####.#.#....#.#####..................############.....###.#### #.##....###.......## ##.#### #....##..###..# #...h-........#######....##h-/ h-##.### #.. #....... h.he1h8.@@   Sigmund (polearm)h)9 h9'---h920hL@hh`s.###.. #..  ......##.. †.. ........ ..##.#.##.. ...... .##.@.. #####.#.#....#.#####..........hs........############.....### #.##....###.......## ##.#### #....##..###..# #...h t........######........##.#####.......##........# # #....### ##.### #.. #. ### ########h"vh}P.@h&~A---3h h,h3[...##.. ....†.. ........ ..##.#.###... ...... #.#.##....##.... #####.#.#........#@#####...................####.########.....####.#### #.##....# .###....@..## ##.####..# #....##..###..# #.hK#............#####........##.#####........##........# #.# #....###.# #. ##.### #.. #.h. ### ##########.hhP.@h **Sigmund points at you and mumbles some strange words.h..3---=4hKh. _The magic dart hits you.h` ......##.. ....†... ........ ..##.#.###.... ...... #.#.##....##.... #####.#.#..#......#.#####........@......####..hCa .#.....#.#### #.##....# #.###.## ##.####..##....##..###..# #...##............######...#hza l........##.#####.ha ..##........# #.# #....###.# #.ha ##.### #.. #.< ha ^#. ### #..h b  # #.. h(b h[i hi .-5hj hn h q h`.... ..##.#.###. #.#.##..#h...##.... #####.#.#..##......#.#####...............h@......####.h########.....#####.h'#### #.##....# .###.......## ##.####..###hG #....##@.###..# #...##.hh#............######...#†........##.#####..........h..##........# #.h9# #....###.# #. ##.### #.. #.h<#. ### ########...#hZ#. ##.#hph@@   Sigmund (polearm)-6h h hy| . #.#.##..##...##.... #####.#.#..##.......#.#####................@......#####.########.....#####.#.......@#### #.##....# ###h| .###.......## ##.####..### #....##..###..# #...##..#.......@....######...#†#........##.#####..........#..##........# #.#h} # #....###.# #.h(}  ##.### #.. #.<.#hI} #. ### ########...###...#hj} ; ##.##.#h} h h~ { ***Sigmund casts a spell at you.hO ,...h #0h@ H------=7h@ h . _The magic dart hits you.hĿ1... ...... #.#.##..##....##.... #####.#.#..##.......#.#####........@......####.#...#.....#####.#.h.......@#### #.##....# ###..###.......## ##.####..#####.#....##..###..# #...##.#.h8.@...######...#†#.##.#####.# h..##........# #.## #....###.# #.##.### #.. #.<.#.h#. ### #...# ##.##.#h/h'hT.@h%.-8h huh,V@... ...... #.#.##..##....##.... #####.#.#..##.......#.#####........@......####.#.#..#.....#####.#.#.#### #.##....# ###.#.###....@..## ##.####..#####.##....##..###..# #...##...##...@..######...#†#.##.#####.# ..##........# #.## #....###.# #.###.### #.. #.<.#.#. ### #...## #...# ###.##.###.hVI.@hW@-9h\h{^h;... ...... #.#.##..##....##.... #####.#.#..##.......#.#####........@......####.#.#..#.....#####.#.# h/<U.#### #.##....# ###.# .###.....@.## ##.####..#####.# #....##..###..# #...##...# #.hf<S...@.######...#†### .##.#####.# ..##........# #.h<### # #....###.# #.h<#h<s##.### #.. #.<.#.h<R#. ### #h<....###.# h{=m#...# #.##.####.#.###.hDh"E'50hJhLh .. ....##.#.###..#.... .. #.#.#...##.... #####.#.#..##......#.#####..........@......####.........#.###.########.....#####.#.#  ........#### #.##....# ###.#  .###.....@.## ##.####..#####.# #....##..###@.# #...##...#  #......######...#†###......##.#####.#  ..##........# #.###  # #....###.# #....#####.### #.. #........<.#...##. ### ########...###.# ##...# #.# ##.# 1=--h 81hp ......##.. ....†......... .. ....##.#.###..#. ... .. #.#.# ...##.... #####.#.#..##...... h......#.#####......... .@......####.........#.### .h\########.....#####.#.# h........#### #.##....# ###.# h.###.....@.## ##@####..#####.# h=#....##..###..# #...##...# he #............######...#†###......##.#####.# h[..##........# # h# #....###.# #....### hw##.### #.. #........<.#...# #. ### ########...###.# ##...# #.##hhH&2hܴhӶh{ggM...###.. #........###  ......##.. ....†........ .. ..##.#.###.. ...... #.#.##..####.... #####.#.#..##......#.#####..................##@......####.........#.#######.....#####. ........#### #@##....# .###.....@.## ##.####..#######..###..# #...##...#............######...#†####h1m<3hqhrhZ ..# ##. #.# ......# ...###.. #.. ..........###.....#  ......##.. ....†.............# . ....##.#.###..#.....# .. #.#.#####.... #####.#.#..##......#.#####.........###@......####.........#.###########.@...#####.#.# ......#### #.##....# ###.# ###.....@.## ##.####..#####.# #....##..###..# #...##...#  #......######...#†###......##.#####.# .##........# ##....###.#ե m #....#####.### #.. #........<.#...#h h &4h h h+# ##. #.# .##.....# ###.. #.. ..........###.....# ......##.. ....†..#  .h ..##.#.###..#.....#  ...... #.#.##..##.....# ##.... #####.#.#..##......# #.#####......h> ### @......####.#.### ##..@..#####.#.# #### #.##....# ###.# .....@.## ##.####..#####.#  #....##..###..  #..######...#h †#####.#####....# ##.# #...### hhB=5hoh##.. #.. .###.....# ...##.. ....†.............# .. ..##.#.###..#.....#  #.#.##..##.....# ##.... #####.#.#..##......# ..#.#####..................### @......####.........#.### ########.....#####.#.# #### #.##@...# ###.# #.....@.## ##.####..#####.# ....##..###..# #...##...# #............######...#†### ......##.#####..........# #..# #.### #....###.#֛7m #...### ##.### #.. #.<.#...#. ### ########...###.#2=6hhEh ###.. #.. .###.....# ##.. ....†.............#  ..##.#.###..#.....# ...... #.#.##..##.....# .... #####.#.#..##......# #.#####..................### @......####.........#.### ##.....#####.#.# #### #.##.@..# ###.# .....@.## ##.####..#####.# ....##..###..# #...##...# .######.##.#####..........# .# #..........### h ....###.# #............###.### #.. #........<.#...# 7hf h hh)...##.. ....†.......# .. ..##.#.###..#.....#  #.#.##..##.....#  #####.#.#..##......# .#.#####..................### @......####.........#.### ########.....#####.#.# #### #.##....# ###.# @.## ##.####@.#####.# ##..###..# #...##...# .......######...#†### ##.#####..........#..# #..........######.# #............### .### #.. #........<.#...# . ### ########...###.#*K #...# #.####### h~,h-&8hv1hs3hJ.. ..##.#.###..#.....#  #.#.##..##.....#  #####.#.#..##......# #.#####..................### @......####.........#.### ########.....#####.#.# #### #.##....# ###.# @.## ##.####..#####.# hK##..###..# #.@.##...# .......######...#†### ##.#####..........# ..# #..........######.# #............### ### #.. #........<.#...#  ### ########...###.# hbK #...# #.##########.####.........hLhR@@   Sigmund (polearm)hNS&9hXhCZh% #.#.##..##.....#  #####.#.#..##......# #####..................### h8@......####.........#.### ########.@...#####.#.# #### #.##....# ###.# @.## ##.####..#####.# ##..###..# #...##...# hb.......######.@.#†### h##.#####..........# ..# #..........### .h\###.# #.....### h## #.. #........<.#...# hA ### ########...###.#  #...# #.#########h+ ##.####.......... hQR.###.. hh.@@   Sigmund (polearm)h#3hO==60hZ hhG  #####.#.#..##......# #####..................### .....#####.### ########..@..#####.#.# #### #.##....# ###.# @.## ##.####..#####.# ##..###..# #...##...# h,H ].......######...#†### ##.#####.......@..# ..# #.### ###.# #..### # #.. #.<.#...#  ### ########...###.# hIH #...# #.############.####...........###..hH C.. #..hI hJ hN U..@hO &1hT hV h۳ ####..................### .....#####.### #######.....#####.#.#  #.##.@..# ###.# @.## ##.####..#####.# #..###..# #...##...# .......######...#†### hQ ##.#####..........# ..# #.### ##.# #..###  #.. #.<.#...#  ### ########...###.# #...# #.############.####...........###....##...# #.h̴ =hM h T.@hT &2hQ h hY.....#####.### #######.....#####.#.#  #.##....# ###.# @.## ##.####@.#####.# #..###..# #...##... .......######...#†## hZS##.#####..........# ...# ## ##..###  #..<.#...### ########...### #...# #.##########h8ZN#.####..........##hbZ #.###....##..#=hZH .htehio ****Sigmund casts a spell at you.hih6....hnT1--=h 3h&h. _The magic dart hits you.h`#######.....#####.#.#  #.##....# ###.# @.## ##.####@.#####. #..###..# #...##... .......######...#†## ##.#####..........# h...# ## ##..###  #..#...## ########...###.# #...# #.###########.####.........h&.## #.###....##..#=# .h£h#.@2=--4huh] _The magic dart hits you.  Sigmund casts a spell at you. _The magic dart hits you.  Sigmund casts a spell at you. _The magic dart hits you. _There is an escape hatch in the ceiling here.hh>"-h[hv,hV.@h-5 _hŘhK! hL##### #..'.....'..# #...##########..#..#### hL#.>.....>.#....###....# #...#######.....#.....#h@M ##.## #.#.ß.#.ß.#.########.### #.#.......#.#hM.........# #.###...###.########.#.######...........#1 hM#########.#.#...@#####...##### #.........#.#.###...###...# hN#.#######.#.#.# ##.## ##..# hHN#.# #####.#.#.# #.# ##.hN # hNw#)###.....#.#.####.## #h,O!.# hzOd...##............#..# #.# h P.......##.#.#.##.##.# #.# #.........#.#.##.##.#####.# hvPy##....)...†........#hR:=hWh-6.0 (1.8hhZ\ _A mysterious force pulls you upwards. The hatch slams shut behind you.h)P4hvTh WF _Unknown command.h hg h h 3=h ha ,h h ,h1 h h5 h4==h h h hJ h; hi h h ,h h h2 9=h h} h K5=hE h h> h h} h h h.....>.#....###....#Health: 26/26 ========================#...#######.....#.....#Magic: 4/4========================##.## #.#.ß.#.ß.#.#AC: 5Str: 8 #########.### #.#.......#.#EV: 9Int: 12 ............# #.###...###.#SH: 0Dex: 18 #########.#.######...........#XL:  3 Next: 14% Place: Dungeon:1 #########.#.#...@#####...#####Noise: ---------  Time: 881.0 (0.0) #.........#.#.###...###...#d) -2 sling {Baqqanu a) +1 sling {Yeongsu #.#######.#.#.# ##.## ##..#Fire: d) -2 sling {Baqqanum} h*M#.# #####.#.#.# #.# ##.# #)###.....#.#.####.## #.# ...##............#..# #.# .......##.#.#.##.##.# #.# #.........#.#.##.##.#####.# ##....)...†...............# _The magic dart hits you. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _Unknown command. _You start resting. _HP restored.h*h+hD3h84hv4h7Bh8h,8h;h<,h=h>h?h?h5@hEAhBhBhCh"Dh@E,hEhUGhHh8HhHhJhKhKhcLhcMhNhNhpOhPhQ,hQhShS,h'ThThzUhUhUhVhWh=WhvWh/XhXhXh/YhZh[h[h\h\he],h]hl^h2_hg_h_h9`h`h`h7ahbY  There is a stone staircase leading down here.hlchdh[e$ _hehI 2  You climb downwards.hmhhI h hm h _Level annotation: SigmundFound a short sword.  There is a stone staircase leading up here.h  #.............  #.............  #............)  #.............  #.r..........  ...........  #.........  #.@....... 900.7 (19.7) #.........  #.........  #......... #......... #......... r   rat h ##....^..# ##.....## hm h hg Z _A rat is nearby!h]  You shoot a sling bullet. The sling bullet hits the rat.h k†((h (((You kill the rat!h\ \..†..hF n6===2.2 (1.5)Rev hTK hL / _You shoot a sling bullet.hQ Ih  hH h :_No target in view!h3h0hH _No target in view!hhhhGH _No target in view!hFR3hSh/VhWhs[| _h[h=_h`h!ah.bheh?ghXg(hghjh.lhWlh}mhnh p,hophvqhr,hsh@uhw,hwhyhzhzhB{h6|hP},h}h^h!,hhh9hhhh,h2h_h,hh hhhmhhhh`hh h)hҕhϖhӗhh\hhhh\hhKh{h,hkhT...# ....h" .... # .... .# ....hD ##### ..#.#####...##.###.....#hsL##........---#.......#..###..........h# ###.....##....###.....###.......# ...rr   quokka (asleep)#.......##.###..........#.##............h022.2 (20.0)hr.rhH---3.2 (21hlhY _A quokka comes into view.h (((((((You shoot a sling bullet.h  The sling bullet closely misses the quokka.You shoot a sling bullet.h>,hs...r...hf===4.7 (1.5)Rev h'ha _The sling bullet closely misses the quokka.hy (((((((You shoot a sling bullet.h  The sling bullet barely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.hk,hs.r.....hc6.1 (1.4Rev+ hQh4 _The quokka is lightly wounded.h  ( You shoot a sling bullet. The sling bullet hits the quokka.hy hM"h"(h(hA(h(hÏ2The quokka is moderately wounded.h/You shoot a sling bullet.hhhe"rh.h.h.h .hh!7.5h,(Rev* hOhvh! hF"h"=_The sling bullet closely misses the quokka.h"hm h!hs"(h(hć(h(h(h:/You shoot a sling bullet.h h  h<The sling bullet closely misses the quokka.h*/You shoot a sling bullet.hg r....  The sling bullet closely misses the quokka.8.9hQh _The quokka completely misses you. The quokka barely misses you.hm  You shoot a sling bullet. The sling bullet hits the quokka.h3o (((((The quokka is almost dead.You shoot a sling bullet.hu r....  The sling bullet closely misses the quokka.h (30.3h h > _The quokka bites you but does no damage.hx (((((You shoot a sling bullet.hR  The sling bullet barely misses the quokka.You shoot a sling bullet.h r....  The sling bullet completely misses the quokka.h^ Z5-1.8 (1.5hь h͏ i _The quokka bites you. The quokka barely misses you.h`  You shoot a sling bullet. The sling bullet hits the quokka.h(P†h}U (((((You kill the quokka!h<]†....h5203.2 (1.4h7h/ _You shoot a sling bullet.hX3h+\ht^H _No target in view!h3hhH _No target in view!h3hhhp$ _hhhGD6=h+h1 _HP restored.hTRev+ hhh;hbhhha,hhhh9=hh$hTRev hhwh>.. .........#... .#..### ....###..#. ........#.##... ..@.......@ #..## ............ #...# .............#######.###.....##...##)#....#---##.....#......#.....#.......... ........hh#......†#............##.....#..............##### #....###.....##......# ##.### @   Terence (asleep)##.....##......# #.#.......#......# ##.......##.###..h* 40.2 (7.0  Terence the Veteran comes into view. He is wielding a +0 flail.h  Terence shouts!  A ball python comes into view.h h`h @SJ@J   endoplasm (wandering)S   ball python (constriction, wandering)Terence looks scornfully at you.haT==-1.2 (8hGh] _An endoplasm comes into view.hI...# ...  #..###.## #..#.....# #... .@S.......@hJ #..## J... #...# ..#######...####.......##.......)... #..#..@........ #.... #........ .. #......†#...## #.......##### # ##.....##......# ##.# ##.....##......# #.  ..#......# # #.##.###.. #....#.hMhNhU..@JJhtV3--2.2 (1h]h`^ _The endoplasm quivers.h ((( You shoot a sling bullet. The sling bullet hits the endoplasm.h`  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.h,hWj..@J..h6===3.7 (1.5hohA  #..###.## #..#.....# #...S......hY #..## .... #...# .@#######...#J......####...##.......)... #.....#h..... # #....... .. #hP†#...##h #.......##### #hXq ##.....##......# ##.# ##.....##......# #. ..#......# # #.##.###...  #h}p....#. ... ##.... he_The endoplasm is almost dead.hhh I@..Jh 5---40h h> h c  You shoot a sling bullet. The sling bullet hits the endoplasm.hO h.((h= (((((You kill the endoplasm!h[ h n...@......h u5===6.1 (1.4Rev+ hP h / _You shoot a sling bullet.h7 b(((((((h  You shoot a sling bullet. The sling bullet barely misses Terence.  You shoot a sling bullet. The sling bullet hits Terence.hY@h@hMq......@hNk7.6 (1.5Rev* hEUhW1 _Terence is lightly wounded.h, #..### ....## #..#. . #... ..S #..## h5-~ #...#  #######...#.### ##...##.)... # ##.....#...@. # #. hs- #......†#.## #..............##### #h- ##.....##......# ##. ##.....##......# #. #.......#......# #h- #.......##.###...h. #..........#. ...  ##.h0h8R.@h8l---80Rev+ h?hAh> #..#... #..S #..## ... #...########...####...##.......)... #..#..... #h ....@. .. ##............## #.......##### # ##.....##......# ## ##.....##......# # h..#......# # #.......##.###...  #..........#. ... ##...........h\.  ##..hh0.hA---9h}hs _You see here a quokka corpse.h\c #..S #..## ... #...########...####...##.......)... #..#........... # ...... .. #†#@...## #........##### #h8d ##.....##......# # ##.....##......#  ..#......#  #.......##.###... #..........#. ...@   Terence ##............ ##............ #.h~fhnR.@hGo-50 _hDvhlxhm## .....# .#######...#.#####...##.......)... ##.....#.......................†#....##.@##### ##....@##......# ##.....h #.......#.....##.###......#. #.....  ##...... h1..hh9@.h%1h( h h ]  You shoot a sling bullet. The sling bullet hits Terence.h?q  Terence is lightly wounded.  You shoot a sling bullet. The sling bullet hits Terence.h  Terence is moderately wounded.5-===3.0 (1.4h h5 7 _Terence hits you with a +0 flail.h@ ?(h  You shoot a sling bullet. The sling bullet barely misses Terence.  You shoot a sling bullet. The sling bullet hits Terence.h } @Terence is heavily wounded.h 18--------4.5 (1.5Rev* h hݮ r _Terence hits you with a +0 flail! Terence barely misses you.h ]  You shoot a sling bullet. The sling bullet hits Terence.h  Terence is heavily wounded.You shoot a sling bullet.  The sling bullet hits Terence but does no damage.h  Terence is heavily wounded.6---------6.0h^h< 7 _Terence hits you with a +0 flail.h?(h f  You shoot a sling bullet. The sling bullet barely misses Terence.h"  #..##  #...#  #######...#. ##...##.......)...  ##.....#...........  #..................  #......†#..... #......(......  ##....@#  ##.....#  #.......  #.......#  huJ#..........#. ...  ##............  ##............  #............   You shoot a sling bullet. The sling bullet barely misses Terence.hfB #..##  #...#  #######...#. ##...##.......)...  ##.....#...........  #..................  #......†#..... #......(......  ##....@#  ##.....#  #.......  #.......#  #..........#.  ##............  hf##....... #........ hCo @Terence hits you with a +0 flail. x26/26 -----------7.4 (1.4h6thwV _* * * LOW HITPOINT WARNING * * *h)3h>.h0^ _You are too injured to fight recklessly!h~3hh^ _You are too injured to fight recklessly!hGK 3h@Q hT ^ _You are too injured to fight recklessly!hXh_Yhy_hQbF _Unknown command.hXhZDrink which item? Potions  e - a metallic puce potion  g - a pink potion  h - a fizzy inky potion hZ k - a clear potion [!] read|quaff[?] describe selectedh}uhT|hބ#..## ........ Song the Vexing#...# ......... Coglin#######...#.......### Health: 6/26=====-------------------##...##.......)... # Magic: 4/4========================##.....#........... # AC: 5h~Str: 8#.................. ... EV: 9Int: 12#......†#............## SH: 0Dex: 18#......@.......##### # XL:  3 Next: 25% Place: Dungeon:2##....@##......## Noise: ===------  Time: 957.4 (0.0)##.....##......#d) -2 sling {Baqqanu a) +1 sling {Yeongsu#.......#......#h1Fire: d) -2 sling {Baqqanum} #.......##.###...Rev* #..........#. ...##............@   Terence##............h(c#............#.............Terence hits you with a +0 flail. x2 _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly! _You are too injured to fight recklessly! h[_You are too injured to fight recklessly! _Unknown command.hΑ  It was a potion of heal wounds. You feel much better.  Terence screams, "I want to be left alone!"ht21/26==============--8.4 (1hh\7 _Terence hits you with a +0 flail.h ?(h#P  You shoot a sling bullet. The sling bullet barely misses Terence.  You shoot a sling bullet. The sling bullet hits Terence.h~ @Terence is severely wounded.h17==========----==9.9 (1.5hhU7 _Terence hits you with a +0 flail.h^w  You shoot a sling bullet.  The sling bullet hits Terence but does no damage.h$ (Terence is severely wounded.You shoot a sling bullet.hp @The sling bullet closely misses Terence.h;qr5------61.2 (1.3hvhx7 _Terence hits you with a +0 flail.hw  You shoot a sling bullet.  The sling bullet hits Terence but does no damage.h _Terence hits you with a +0 flail.hits Terence but does no damage.  Terence is severely wounded.hCh  You shoot a sling bullet.  The sling bullet hits Terence but does no damage.  Terence is severely wounded.  You shoot a sling bullet.  The sling bullet hits TehTirence but does no damage.  Terence is severely wounded.h<h8/26 --------2.7 (1.5hh׭e  The sling bullet hits Terence but does no damage.  Terence is severely wounded.  You shoot a sling bullet.  The sling bullet hits Terence but does no damage.  Terence is severely wounded. _Terence hits you with a +0 flail. x2hˤ]  You shoot a sling bullet. The sling bullet hits Terence.h+  Terence is severely wounded.You shoot a sling bullet. The sling bullet hits Terence.hl$  #..##  #...#  #######...#. ##...##.......)...  ##.....#...........  #..................  #......†#..... #......@...... h@\ ##....@#  ##.....#  #.......  #.......#  #..........#. ...  ##............  ##............  #............   Terence is almost dead.Terence bares his teeth.h #..##  #...#  #######...#. ##...##.......)...  ##.....#...........  #..................  #......†#..... #......@......  ##....@#  ##.....#  #.......  #.......#  #..........#. hR ##............  ##....... #........ hrF  Terence hits you with a +0 flail.ha4----------4.1 (1.4hޜhV _* * * LOW HITPOINT WARNING * * *h^]  You shoot a sling bullet. The sling bullet hits Terence.hC)hgD (You kill Terence!h 8)h L----95.5h h / _You shoot a sling bullet.h2 h| h4 h Xh' h h h j5=Rev+ hl h. ,h h ,h+ h ,h_ h 6==Rev h h ,h h8 ,h h ,h h 77h P==hr h 3h h ,h he ,h h h f8==h h ,h, h ,hp h? ,h h hK f9==h hu ,h| hT ,h hu h h? h h 9=hu h y10/26=hY h ,h< hs h hC h ,h hh u11==h| h ,hE ha h h hW hu h 2==hb h" ,h# hA& ,h' h) ,he* h+ t3==h, hT. ,hf/ h1 ,hC3 h4 h 5 hM6 hv8 a4=h9 h; ,h< hk? h? h@ hE 5=hI BhcL ,h$M hO ,hQ h+S hsS 9=hT hW i6=hW hZ ,h[ ha 7==hhb hee ,hf hg ,hrh hi ,hj hjl hl ^8==hn hp ,hq hr ,hs hEu hru hv hcy hy k19==hz hW} h} h~ h, ,h^ h ,h h hP k20==h׉ h ,h h% ,hK h 1===h h h* K2=h h ,hP h ,h h ,ho hļ h) h3==h h" ,h h nh h ~4==h h ,he h ,h h5 ,h{ h h #5h E==h h ,h2 h ,hA hy ,h h} j --- _You start resting.h^ 21054.5 (89.0)h 6==---5.5 (90h h " _HP restored.ht Ih\y Bhz h{ h{ h^~ h~ h h h< 9=h h ,h͇ h ,h h ,h/ hi ,h{ h h hו h| ,h@ h ,hd h h hҟ h ,hs hu ,h h ,h: ,hg ,h5 ,ho h@ ,h ht ,h" h ,h h׸ ,he h h hs hL ,h~ hS ,h h ,hL h ,h h ,h h ,h hV h{ h hm ,h hW ,h| h ,h h9 ,h h h h hI ,hn h h ,h h S   ball python (constriction, wandering)Shb  #..##  #...#  #######...#. ##...##.......)...  ##.....#...........  #..................  h #......†#..... #......)......  ##....@# 91.5 (36 ##.....#  h #.......  #.......#  #..........#. ...  ##............ h Y ##............  #.....S...... h c  _You start waiting.h2OS #..##  #...#  #######...#. ##...##.......)...  ##.....#...........  #..................  #......†#..... #......)......  ##....@#  hP##.....#  #.......  #.......# #..........#.  ##............  ##....... #.....S.. hXhXhZb _A ball python is nearby!h a (((((S  )(You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python.hZT (The ball python is severely wounded.You shoot a sling bullet.h& ....S..===2.9 (1.4)Rev h h< f _The sling bullet closely misses the ball python.he  You shoot a sling bullet. The sling bullet hits the ball python.hfx((((.hDA (((You kill the ball python!hO.......h 74.4 (1.5Rev+ _You shoot a sling bullet.h  _Your Ranged Weapons skill increases to level 3!hPdhdhdh7ihkH _No target in view!hhyhTh7H _No target in view!h#... ..S#..##  #...# ...#####...#.......###.##.)... #.## ##... ....#......†#.....##.#......@.......##### #.##.....##......# #####......# ##.......#......# ##.......##.###...#..........#. ...##............##............#hoh<---50 _h h  Things that are here: _a +0 flail; a +0 scale mail; the human corpse of Terencehp#... ..S.#..## ..#...##.#######...#.###.##...##.......)... #.##.....#.... #.#.... .#......†#.##.#......)##### #.##.....##......# ##.##.....##......# #.#.......#......# # #.......##.###...#..........#. ...##............##............ ---6J.40mRev  _hhh#..#......##... ...S#..## .h #...#...#####...#.......###.##.......)... #.##.. ##... ....hW#......†#.....##.#......).......##### #..##.....##......# ##.#hh###......# #.h#.......#......###.......##.###...hΑ#..........#. ...##...... ..h=#..hh%7h[h\##..#####...#..#.......##... ...S@#..## . #...#...######...#.......###...##.)... #.## ##......... ....#......†#h]u.....##.#......).......##### #....##.....##......# ##.#####......# #.#.#......# ##.##.###...#....#. ...##.. ..hdehe%8hihkh- ...#  ..#..### ......##...#..#.......#.##... @#..## .# #...#......######...#.......###.h;. u..##.)... #....###.....# ##... ....#......†#.....##.hb. #......).......##### #....h. ##.....##......# ##.####h. b##......# #.h. h#.#......# #h. z#.##.###...h/ 1#..#. hR/ ,..h8 hB9 %9hA hD hP  .. .....# ...... ..#..### ......##.... #..#. .h %#.###... @..#..## .# #...#......#######...#.......###.....@##.)#....####.....#hU u ##...#........#h #......†#.....##......h #......).......##### #....##.....##......# ##.####h i##......# #.#.hJ #......# ##.##.###...he h 2100hm h h6}3.. ....# #....... ...... #..###........##.... h ~/#..#. ..hb~#.#h~9#... ..h~@.hGN#..## .h#hX#...##.h#h;Q#######...#.hx$###.....@.h-##...##.hj)....# #....##.hO1##.....#.h5# #.h #.h/'#.hj#hn#......†#.h##.hD#......).hԃ#h#....#hy##.....##......# ##.### ###.....##......# hWw#. # h}h1hhXh.. . ...# ##. ...... #..###.h.##.... hk.#..#...hƉ#.#h.$#... ..h@.h$#..##..h"#h}#...##.########...#.h"###.....@.###...##.)....# #....##.##.....#.# #.h#.#.##.#......†#.##.#......).##....###.##.....##......# ##.### #.##.....##......# hw#. # hRh2h֞h¡hu.. . ...# ##....... #..###.##.... #..#.#.##.....@.#..##.##...##.#### #...#.###.....@.###...##.....# #....##..###.....#.# #.#.#.##.#hua#......†#.##.##......).##....###.###.....##......# ##.### #.##.....##......# #. ##.#......# hh.&3hoh _You see here the +6 sling "Pendulum" {elec, Stlth+}.h(<4h.h0r _e - the +6 sling "Pendulum" {elec, Stlth+}h\ h YWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 sling (weapon) {Yeongsuk}  d - a -2 sling (offhand) {Baqqanum} h&  e - the +6 sling "Pendulum" {elec, Stlth+}[?] describe selected [!] equip|wield|wear[tab] equip|unequip h@hGhN.. ........Song the Vexing...# ##..............Coglin#..###........##....Health: 26/26 ========================#..#.............#.##### Magic: 4/4========================hjO]#.................@..... AC: 5Str: 8#..##..............##### EV: 9Int: 12#...##.............#### SH: 0Dex: 18#######...#.......###.....@.## XL:  3 Next: 97% Place: Dungeon:2##...##.......@....# #....##..# Noise: ---------  Time: 1104.4 (0.0)  ##.....#............# #......... d) -2 sling {Baqqanu a) +1 sling {Yeongsu#..................#........##.# Fire: d) -2 sling {Baqqanum} hO5#......†#............##........##......).......########....###.###.....##......###.### #..##.....##......##. ####.......#......###.......##.###... hNP_No target in view! _No target in view!  Things that are here: _a +0 flail; a +0 scale mail; the human corpse of Terence _You see here the +6 sling "Pendulum" {elec, Stlth+}. _e - the +6 sling "Pendulum" {elec, Stlth+}h[x  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or a - a +1 sling {Yeongsuk}; > or d - a -2 sling {Baqqanum}hh _hhh  You start parting from your weapon.hi+5.4 (1hhhi+6.4 (2hיhĞhh+$7.4 (3hhA8.4 (4hhKh+9.4 (5h%ho( ha) +1Yeongsuk}a) +1Yeongsuk h_You continue parting from your -2 sling {Baqqanum}. x5  You finish parting from your -2 sling {Baqqanum}.hhh&  hjYou whisper farewell to Baqqanum.  You start attuning to your weapon.h,10.4 (6h\h4h+1.4 (7hhuh+2.4 (8hGhUh+3.4 (9hh94.4 (1h 0.0)hyhW0 e) +6 sling "Pendulu  You whisper farewell to Baqqanum.attuning toattuning to the +6 sling "Pendulum" {elec, Stlth+}. x5hattuning to the +6 sling "Pendulum" {elec, Stlth+}.elcome the +6 sling "Pendulum" into your grasp.  You hear the crackle of electricity.hh[h9j _e - the +6 sling "Pendulum" (offhand) {elec, Stlth+}hhfhc _h Bhh,h9 hhhhrhVh,hHhrh,h`hNh,hhh3hjhh7 h| h h]!h"h$,h6%h,'h',hM(h)h),h *h +h0............# #....##..###..# #. h1L............###............###### ...........#........##.#####..... #............##........# #..... h91.......########....###.# # #......# ##.### #.. #..... #......# #.# ### ###### hy1t#......# #.# ##.###... #@# ...#. ... #.# h1...... .. #.# ....... # h1....... ... ........ ....K   kobold (missile, asleep) h2........ .... .......) ...K.# .....hA2$...h8-26.4 (12he9,7.4 (13h\@hMCu _A kobold comes into view. It is wielding a +0 dagger.h (((((((You shoot a sling bullet.hS*  The sling bullet completely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.h3/ )h   You kill the kobold! ......)A ball python comes into view.h h ............# #....##..###..# #. Song the Vexing ............###............###### Coglin ...........#........##.#####..... Health: 26/26 ======================== h #............##........# #..... Magic: 4/4======================== .......########....###.# #..... AC: 5Str: 8 #......###.### #.. #..... EV: 9Int: 12 #......##.# ### ###### SH: 0Dex: 18 #......##.#XL:  3 Next: 100% Place: Dungeon:2 ##.###...#@#Noise: ===------  Time: 1128.9 (1.5) ...#. ...#.#a) +1 sling {Yeongsu e) +6 sling "Pendulu ...... ..#.#Fire: a) +1 sling {Yeongsuk} .......#..Rev .......... ............ .h <........... .......)...).# ........ _A kobold comes into view. It is wielding a +0 dagger.You shoot a sling bullet.  The sling bullet completely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!A ball python comes into view.ha h _The ball python moves out of view.  You have reached level 4!h /  --more--hb32/325/594 0% h6 hgL_You feel stronger.h _h 8 .....###............######...#........##.#####..... #....##........# .########....### #h  ##.### #.. #.# ### ######.##.###... ...#. ... h/ 4. .hB ....hS A#.....#hd ~S   ball python (constriction, wandering)hu W##.S..# h 0........h (0.0hF /.hA ;---9.9 (1 _h1 h h h h hh #........##.#####..... #..##........# .######### #hd ##.### #.. #.# ### ###### #.###... ha...#. ... ---h0<. ......♣hP.....#♣♣♣......###hn#S   ball python (constriction, wandering)#?S... h0........h&0h/.h"+30.9 (1h#h<%c _Found a scroll labelled HIDITIMOTI.hJ hVK 3hL hW  #..##........# .######### # ##.### #.. #.# ### ###### #.###...# ♣ ...#. .#..♣... ....... ......♣#.....#♣♣♣. ......## ##hcY 6 S   ball python (constriction, wandering)..S.... ........0h` /.h/d 51.9 (1hUe hf h3hhhBh,h5hS= .######### # ##.### #.. #.# ### ###### h=o#.###...## ♣♣ ...#. #.#..... ....... ##.......♣h=#.@...#♣♣♣2h=. #......## ##h> S   ball python (constriction, wandering)h*>...S...# <.......h>hChGb _A ball python is nearby!hg.  ##.### #..  #.# ###  #.# #.# ## ♣♣  ... #.##.#..♣  .. #.#......  ##.......♣  #.@...#♣♣♣ h #......##  ##.....# ) #...).#  ##....#  #?....  .......  ...S...# hω'<h#  ##.### #..  #.# ###  #.# #.# ## ♣♣  ... #.##.#..♣  .. #.#......  ##.......♣ hd$/ #.@...#♣♣♣  #......##  ##.....# ) #...).# ##....# #?....  ....... ...S...# <hb+4h/h1b _A ball python is nearby!hwI  ##.### #..  #.# ###  #.# #.# ## ♣♣  ... #.##.#..♣  .. #.#......  ##.......♣  #.@...#♣♣♣  #......##  ##.....# ) #...).#  ##....#  #?....  .......  ...S...# <he   ##.### #..  #.# ###  #.# #.# ## ♣♣  ... #.##.#..♣  .. #.#......  ##.......♣  #.@...#♣♣♣  #......##  ##.....# ) #...).#h G ##....# #?....  ....... ...S...# <hw 4h h b _A ball python is nearby!h !(((((S  )( _A ball python is nearby! _A ball python is nearby! _A ball python is nearby!  You shoot a sling bullet.  The ball python hisses angrily.  The sling bullet hits the ball python.h  The ball python is moderately wounded.You shoot a sling bullet.  The sling bullet hits the ball python but does no damage.h hu hߐ ....S..$h< b===4.4 (1.5Rev h5 he f _The ball python is moderately wounded.hxe  You shoot a sling bullet. The sling bullet hits the ball python.h|y((((†...h (((You kill the ball python!hHs....†..hsIf15.9Rev+ hQhW/ _You shoot a sling bullet.h3hthH _No target in view!h6hlh\hhhX : _h!h#h#>Rev hr%h(h*h*h,,h1hf4h4h5h7h:,h-<hR@>hMAhE{ _j - 4 scrolls labelled HIDITIMOTI (gained 1)hG3hHhJh+M,hzNhQ,h RhlWL _You now have 50 gold pieces (gained 9).h^. .....# #.#...... ..... ....###.......♣ ..... #..#.....#♣♣♣ ...... #......## ...... ##.....# #h,_..) #...).# # ##....######## .#####.†..g #........@.......---.#.........##### ####. #..... #######  g   goblin (asleep) hO_W..^..#he.44.9 (9.0h[eK---5.9 (10.0)htkhQpu _A goblin comes into view. It is wielding a +0 dagger.hE ((((((g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!h6<  The goblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the goblin.h9AC)h2......hn2===7.4 (1.5)Rev hVhJ _You kill the goblin!h$3hhXh hMh,,hhh h h\,hZhh>hhh3h#nh%hd',h(h,h/Bh0h3;†#............##........# #).......########....###.# ###......# ##.### #.. ###......# #.# ### ##......### #.# h;i##.###....# #.# ##♣♣♣ ..#.......## #.##.#..♣ ...........## #.#..........@.###.......♣---55.4 (8.0.......#..#.....#♣♣♣h;..........##......##.......... ##.....#......)... #...).#.......... ##....####### h<m#.†..........>.#####.†........) ##............#................  ###.h:<8...........#.........#####hG]---6.4 (9hLhM9 _Found an escape hatch in the floor.h 3h/ hx h Bhr hĔ ,hT h hӚ ,hv h hŞ ,hR hh h ,h[ ho h ,h hڧ hF ,h h hD h? Bh ,h hz h h h+ hN h ,hE h h ,h h h ,h3 h h ,hA h_ hp ,h h hT ,h h h ###.######@..#†###........# .##........# #..........## #######....###.# #............ ##.### #.. #........<.#.. #.# ### ########...### ### #.##...# #h f## #.####♣♣♣♣♣ ##.#### ...## #.##.#..♣@♣ #.###.72.4 (16.0)..## #.#......♣..♣ ..##....###.......♣♣♣♣.+. .###..#..#.....#♣♣♣ #..) # #..##......## ## #..###.....######..hH /  ...# #...).##......  ...# ##....####### #######hk   >.#####.†.)# h B3.4 (17h h E _Found a hammer. Found a runed translucent door.hy 4h~ hp H _No target in view!»h"4»hU(»h*H _No target in view!»h:=3»hq>»hsB»hE»h\I: _»h*M»hS»hV,»hV»hCZ7 _Crazy Yiuf shouts!»h\»h^3»hC`»hi»hql»hEn»hn»hop»hRu»hw,»hy»hx}»hdž .♣♣ ###.......♣..♣#..⌠#..###..»h*N.+...#..#..J♣♣#..)#..#J   endoplasm (wandering)»h618.4 (5.0)»hH.J»hS+9.4 (6»hR»h!] _An endoplasm comes into view.»h†#     #.. < #.# ###  #.##...#  ♣♣♣  ♣@♣♣♣ ###  #.#......♣..♣#..⌠# ......♣♣♣♣.+...# .J.#♣♣♣ ♣♣#..)# # ..## ###  #...).#  >†)»h†     #.. < #.# ###  #.##...#  ♣♣♣  »hG♣@♣♣♣ ###  #.#......♣..♣#..⌠# ......♣♣♣♣.+...# .J.#♣♣♣ ♣♣#..)# # ..## ###  #...).#  >†)»hA4»hww _An endoplasm is nearby!»ht†#     #.. < #.# ###  #.##...#  ♣♣♣  ♣@♣♣♣ ###  #.#......♣..♣#..⌠# ......♣♣♣♣.+...# .J.#♣♣♣ ♣♣#..)# # ..## ###  #...).#  >†)»h.Q \†     #.. < #.# ###  #.##...#  ♣♣♣  ♣@♣♣♣ ###  #.#......♣..♣#..⌠# ......♣♣♣♣.+...# .J.#♣♣♣ ♣♣#..)# # ..## ###  #...).#  >†)»h%Y 4»h_ »hFc a _An endoplasm is nearby!»h (((((J  You shoot a sling bullet. The sling bullet hits the endoplasm.»h&l  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.»h »h ..J....===80.8 (1.4Rev »hZs _The endoplasm is almost dead.ûhnc  You shoot a sling bullet. The sling bullet hits the endoplasm.ûhs(((.(ûh| (((You kill the endoplasm!ûh=.......ûh(k42.3 (1.5Rev+ ûh{ûh/ _You shoot a sling bullet.ûh3ûh"ûh$H _No target in view!ûh0fûhfûhlûhfoH _No target in view!ûh3ûh $ûh&H _No target in view!ûh3ûhûhûhûhW [Rev  _ûhx ûh ûhW ûho ûh ûh ûh ûh ûhV ûh ûh ûh ûh ûh ûh ûh4 ûhu% ûh' 3ûh( ûhX, ûh. ,ûh|/ ûh2 ûh5 ,ûh-7 ûh 9 ûhx< ,ûh< ûh.? ûh0A ,ûhLB ûhyD ûhF ,ûhG ûhJ ûhL ,ûhN ûhP ûhQ ,ûhS ûhQU ûhmW ûhW ûhY ûh&^ ûh` ,ûh\a ûhc ûhe ,ûhf ûhCi ûh_k ,ûhl ûhn ûhq ,ûhs ûhy ûhz ,ûh{ ûh} ûh~ ,ûhR ûh ûh ,ûhO ûhҋ ûh ,ûhD ûhՒ ûhK ,ûh ûh ûhz ,ûh ûh ûh ,ûh ûh ûh ,ûh ûh ûh ,ûh ûh ûh ,ûhJ ûh ûh ,ûhۺ ûh ûh ,ûh ûh) ûha ,ûh ûh ûh ,ûh ûh0 ûh ,ûh ûh ûh[ ,ûh ûh ûhQ ,ûh ûh ûh` }...## #.#......♣..♣#..⌠# .......###.......♣♣♣♣.+...# .##.#..#.....#♣♣♣ ♣♣#..)# # ......##......## ### ûh m......###.....##### ..)...# #...).##... ......# ##....########## ###.>.#####.†........)..< ûh .#...........@....... ---217.3 (35.0)....#.........#####... ûh7 >..#######......# ...# #......# ######## ûhi @ ..##ûhW 9---ûh %8.3 (36ûh ûh 9 _Found a stone staircase leading up.ûhz Iûh& ûh ,ûh ,ûhH ,ûh ûh ûh ,ûh ûh ûh ûh) ûh` ûhM ûh3 ,ûh: ûh ûh ,ûh ûh ûhC ûh ûhN ûh ûh ,ûh^ ûhw ûh[ ûh ûh ûh2 ,ûh ûh¸ L _You now have 58 gold pieces (gained 8).ûhh 3ûh ûh{ L #.##.#..♣.♣♣♣ ### #.###...... # #.#......♣..♣#..⌠# ..##....... ###.......♣♣♣♣.+...# .###....... .#.....#♣♣♣ ♣♣#..)# # #....... ### #....... #.....# #####.... #...).##........... ##....######################.[... ##.†........)..<@....# ######...............##..# .......#####.....# # ##......# #####.#  #......# ...  ############ ûh ûhk -29.3 (11ûh -30.3 (12ûh ûh+ R _n - a green potionĻhgĻh,ĻhqĻhuĻhĻh ĻhĻh Ļh,ĻhdĻh Ļh ,ĻhĻh*P  There is a stone staircase leading up here.ĻhlĻh _ĻhTĻh%Ļh!,Ļh"Ļh(Ļh+,Ļhf/ĻhI7>  You see here a +0 dagger.Ļha:ĻhP; _Ļh<ĻhBĻhD,ĻhFĻh^LĻhkNĻhNĻh PĻhUĻhXĻhYĻhZĻhd^Ļh`Ļh`ĻhaĻh0fĻhh,ĻhMjĻhgmĻhsBĻhtĻhv,Ļh)wĻhzW  Things that are here:  a +0 dagger; 2 stonesĻh|Ļh:} _Ļh}~ĻhȁĻhY,ĻhcĻhĻh,ĻhĻh/ĻhO,ĻhĻhĻh>,ĻhŖĻhCĻh,ĻhĻhIĻh9,ĻhĻhpĻh,Ļh8ĻhĻhGĻhfĻh֦ĻhĻh,ĻhgĻhĻhq,ĻhĻhĻh,ĻhJĻh|Ļh,ĻhrĻh Ļh,ĻhĻhĻh|,Ļh ĻhoĻhBĻhĻh,ĻhĻhĻh,ĻhĻhĻhĻh;Ļh~ĻhĻhĻhĻhaĻhZĻhĻhĻhzĻhĻhx,Ļh<ĻhĻh&,ĻhĻhĻh,Ļh:ĻhĻh&,ĻhĻhĻhkĻhĻhQĻhTĻhF,ĻhĻhĻh,ĻhyĻhĻh,ĻhĻhĻhD #...## #... #.... #.. # ..g... ...# ##. #.# ... ....###.. #..# ...Ļh ........##..##.....† .................##.#.### # ##....@..# #.#.##. ###........##....### #####.#.#.. #......#.#####............ ................####....... #........########.....#### Ļh!~.##.............#### #.##....# g   goblin (asleep) .#.......###.......## ##.####..## .........# #....##..###..# #...# .........###............######@..ĻhO  77.3 (47  A goblin comes into view. It is wielding a +0 club.Ļh %8.3 (48ĻhĻh; _Found a stone staircase leading down.Ļh  #. #.. #.. # .. ...# ##. #.#  ....###.. #..#  ........##..##.....† ................ # .......@..# ..##....### .....#.##.....................####  ###.......##  #.... .Ļh[ \ #. #.. #.. # .. ...# ##. #.#  ....###.. #..#  ........##..##.....† ................ .......@..# ..##....### .....#.##.....................####  ###.......##  #.... .Ļha 4Ļhe Ļh=g ] _A goblin is nearby!Żh`  You shoot a sling bullet. The sling bullet hits the goblin.Żh(>((((Żh" ((You kill the goblin!Żhƪl..>....Żh!n6===9.6 (1.3)Rev ŻhŻh0/ _You shoot a sling bullet.Żh&3ŻhŻh>H _No target in view!ŻhU ŻhV Żh5^ Żha H _No target in view!Żhu IŻh Żh5 Żhǫ $ _ŻhM ,ŻhԱ ,Żhr Żh' ŻhD >Żh+ Żh Żh@ 3Żh2 Żh Żh ,Żho Żhk Żh ,Żh Żh Żh ,Żh Żh Żh ,Żhu ,Żh. ,Żh2 Żh  There is a stone staircase leading down, spattered with blood here.  Things that are here:  a +0 club; a goblin corpseŻhw Żh0  _Żh Żh Żh BŻh  There is a stone staircase leading down, spattered with blood here.  Things that are here:  a +0 club; a goblin corpseŻh Żh\  _ŻhO Żh Żh ,Żh Żh Żh ,Żh Żh ŻhI ,Żh' Żh Żh ,Żh ŻhX Żh ,Żh  Żh Żh0 ,Żh( Żh Żh} ,ŻhH! Żhs# Żh% ,Żh& Żhs) Żh, ,Żh- Żh10 Żhy2 ,Żh3 Żh5 Żh%8 ,Żh9 Żh&= Żh? ,Żh@ ŻhB ŻhRE ,ŻhF ŻhL BŻhM ŻhQO ŻhRQ ,ŻhQ ŻhU ŻhW BŻh,Y ŻhZ ,Żh{[ Żh1` BŻh` Żhb Żhd ,Żhf Żhqh Żh8j ,Żh&k Żh>m Żhqn ,Żh^o Żhq Żh*s ,Żh t Żhv Żhy ,ŻhGz Żh{ Żh~ Żh8~ Żh~ Żh Żh^ ,Żh5 Żh Żh8 XŻho ,Żh8 Żhӎ Żh Żh Żh Żh Żh ,Żh9 Żh! Żh ,Żh Żh$ Żh- ,Żh( Żh[ Żh ,Żh Żhk Żh ,Żhf Żht Żhz Żhշ Żh Żh Żh ,Żh Żh$ Żhc ,Żh Żh ŻhU ,Żh Żh ŻhA ,Żh Żh, Żh ,Żh} Żh Żh ,ŻhI Żh Żh ,Żh Żh Żh 6#....##### #####.S..#...# ###### . #....#...# #......## ..#....#...# ###.###### .......#...###...# ## #.......######.. #....#....####.....>.. #...@..#####..##.#..--- ##......###..##..# #..........##..## ###........... ...# ##...............#.. Żh #..###........##....####.### S   ball python (constriction, asleep) #..#.............#.#.. #........................### #..##......##.Żh 1332.6 (53.0)Żhd H---3.6 (54Żh Żh Fings that are here: _a +0 club; a goblin corpse  There is a stone staircase leading down, spattered with blood here.ings that are here: _a +0 club; a goblin corpseA ball python comes into view.Żhk0) #....#####  #.S..#...#  . #....#...# #...... ..#....#...# ###. .......#...###...#  .......#........ #....#....####.....> #...@..#####..##. ##......###..##.. #..........##.. ###........... ...# ##............. ....##... .......#. .........ƻh>k #....#####  #.S..#...#  . #....#...# #...... ..#....#...# ###. .......#...###...#  .......#........ #....#....####.....> #...@..#####..##. ##......###..##.. #..........##.. ###........... ...# ##............. ....##... .......#. .........ƻh4ƻhږx _A ball python is nearby!ƻh7e  You shoot a sling bullet. The sling bullet hits the ball python.ƻh<†(((((ƻh ((You kill the ball python!ƻhVJ i.†.....ƻh%M n7===5.0 (1.4)Rev ƻhR ƻhU / _You shoot a sling bullet.ƻh) ƻh) ƻh4 ^ _No target in view!ƻh 3ƻhM ƻh/ H _No target in view!ǻheIǻhiǻhjǻhnP _ǻhp,ǻhiqǻhrǻhsǻhs(ǻh_tǻhuǻh)x3ǻh=yǻh|ǻh},ǻhǻhفǻhj,ǻh̓ǻhǻh,ǻhǻhfǻh,ǻhHǻhǻh,ǻh]ǻh ǻh,ǻhFǻhǻhǻhؖǻhǻh,ǻh ǻhM _You now have 69 gold pieces (gained 11).ǻhǻhǻhǻhǻhM,ǻhǻhةg  You see here a ball python corpse.ǻhvǻh _ǻhǻhǻh`ǻhǻhίǻh?ǻh#######  #......###### #...# #.....(#....##### #†..#...# #####....#...# #..#......#....#...# ###.###......@....#...###...# ---51.0 (16.0)#...........#.......#####.#.####....#....### ##......#####..## ##......###..##. #..........##.. ###........ ...# ##......... #..###....###ǻhǻhH---2.0 (17ǻhǻh$ _Found a stone.ǻh3ǻhMǻh`ǻh Xǻhǻh;,ǻhbǻhǻh[,ǻhǻhǻh"ǻhRǻhǻh%ǻh,ǻh ǻhh!ǻh",ǻh-#ǻh$ǻh&,ǻh(ǻh#*ǻh+,ǻh,ǻh2Xǻh3ǻh^5,ǻh56ǻh#8ǻhY:,ǻh@;ǻh?=ǻh>ǻh>ǻh?ǻhLǻhNǻh4NǻhNǻhSǻhT,ǻhUǻh][ǻh\ǻh"]ǻh^ǻhbǻhd,ǻhdeǻhaiǻh`j,ǻhjǻhzmǻhnǻh*oǻhoǻhttǻhvǻhwǻhwǻh{ǻhH},ǻh~ǻhǻh,ǻhTǻhIǻht,ǻhǻh؋ǻhm,ǻhǻhGǻh,ǻhBǻhǻh/,ǻhǻh(ǻh,ǻhǻhvǻhzǻhǻh ǻhxǻh8,ǻh֡ǻh1ǻh,ǻhǻh,ǻh ,ǻhުǻhǻh,ǻhǻh7ǻh*,ǻhyǻhǻhb,ǻhǻhǻh%ǻhIǻhǻhǻh,ǻhEǻhǻhBǻhǻh,ǻh|ǻh)ǻh,ǻhǻhǻh,ǻh(ǻhǻh ǻhRǻhEǻhR  There is an escape hatch in the ceiling here.ǻh5 _ǻhǻh ǻh,ǻhǻhǻh,ǻhǻhwǻh,ǻhǻhWǻh,ǻhǻhxǻh,ǻh?ǻh ǻh ǻhX ǻhA ǻhǻh,ǻhǻhTǻh,ǻh ǻh%ǻh=',ǻh'ǻh7+ǻh],,ǻh,ǻh0ǻh1,ǻh1ǻhl5ǻh6,ǻh6ǻh):ǻh?;,ǻh;ǻh?ǻhB,ǻh4CǻhIǻh)Kǻh^KǻhKǻh~RǻhkS,ǻhSǻhyVǻhxW,ǻhWǻhTZǻh[Bǻhjaǻhb,ǻh)cǻheǻhf,ǻh4gǻhjǻh{l,ǻh(mǻhcqǻhrǻhrǻh8sǻh wǻhx,ǻhEyǻhW|ǻh},ǻh7~ǻhǻh,ǻhzǻhǻh ,ǻhaǻh5ǻh|,ǻhYǻh՝Jǻhǻh٠ǻh,ǻhǻhǻh,ǻhޤǻhǻh6,ǻhǻhEǻh,ǻh<ǻhaǻhH,ǻhҪǻhǻh,ǻh8ǻhǻh,ǻhƯǻhǻhɱ,ǻhJǻhAǻhZ,ǻhǻhǻh,ǻhwǻhkǻhk,ǻh ǻh0ǻh,ǻhǻhxǻhBǻhǻhBǻhǻhǻh,ǻhhǻhǻh,ǻhEǻhǻh,ǻhUǻhǻhǻhT,ǻh;ǻhH..##........# #..........### ####....###.## #............#####.### #..# #........<.#...##.# #### ########...###.##.##...# #.## # #.####♣♣♣♣♣ ##.####... ## #.##.#..♣.♣♣♣ ### ##.###. ǻhP.## #.#......♣..♣#..⌠# #..##..... ..###.......♣♣♣♣@+j..# #..446.0 (94 #..#.....#♣♣♣ ♣♣#..)# ### #..... ##......## ### #.. ###.....######..... # #...).#ǻhd #........ # ##....######################.[. j   Crazy Yiuf ####.÷........)..<.....# #### ...................##..# #.........#####.....#.##ǻhmǻhȻh2Ȼh~4Visible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (j) Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak Itemsb - ()) a hammerʻhQʻh6ʻhn..##........# #..........###Song the Vexing ####....###.## #............### Coglin##.### #..# #........<.#...# Health: 32/32 ========================#.# #### ########...###.# Magic: 5/5========================#.#ʻh#...# #.## AC: 5Str: 9 # #.####♣♣♣♣♣##.####... EV: 9Int: 12 ## #.##.#..♣.♣♣♣ ### ##.###.... SH: 0Dex: 18 .## #.#......♣..♣#..⌠# #..##..... XL:  4 Next:  7% Place: Dungeon:2 ..###.......♣♣♣♣@+j..# #.###..... Noise: ---------  Time: 1446.0 (0.0) #..#.....#♣♣♣ ♣♣#..)# ### #..... a) +1 sling {Yeongsu e) +6 sling "Pendulu ##......##### #..... Fire: a) +1 sling {Yeongsuk} ###.....######..... # #...ʻh).##......... # ##....######################.[. j   Crazy Yiuf ####.÷........)..<.....# #### ...................##..# #.........#####.....#.## _No target in view! _No target in view! _You now have 69 gold pieces (gained 11). _You see here a ball python corpse. _Found a stone. _There is an escape hatch in the ceiling here.ʻhʻh1ʻhʻhʻhTʻh|Where to? (Tab - D:2, ? - help)  D - Dungeon ˻h˻h..##........# #..........###Song the Vexing ####....###.## #............### Coglin##.### #..# #........<.#...# Health: 32/32 ========================#.# #### ########...###.# Magic: 5/5========================#.##...# #.## AC: 5Str: 9 # #.####♣♣♣♣♣##.####... EV: 9Int: 12 ## #.##.#..♣.♣♣♣ ### ##.###.... SH: 0Dex: 18 .## #.#......♣..♣#..⌠# #..##.....[39;4˻h9m XL:  4 Next:  7% Place: Dungeon:2 ..###.......♣♣♣♣@+j..# #.###..... Noise: ---------  Time: 1446.0 (0.0) #..#.....#♣♣♣ ♣♣#..)# ### #..... a) +1 sling {Yeongsu e) +6 sling "Pendulu ##......##### #..... Fire: a) +1 sling {Yeongsuk} ###.....######..... # #...).##......... # ##....######################.[. j   Crazy Yiuf ####.÷........)..<.....# #### ...................##..# #.........#####.....#.## _No target in view! _No target in view! _You now have 69 gold pieces (gained 11). _You see here a ball python corpse. _Found a stone. _There is an escape hatch in the ceiling here.˻h˻h,˻hz,˻h˻h^˻h,˻h˻h˻h,˻h ˻h˻hq,˻h˻h˻h^B˻h0˻hT ,˻h ˻hw˻h˻h˻h˻h˻h,˻h˻h ˻h!,˻h "˻hZ%˻h',˻h'˻h-˻h/,˻h0˻h6˻hL7˻hu7˻h8˻h=˻hU?,˻h@˻h$E˻hG,˻hPH˻hL˻h/N,˻hN˻hR˻hT,˻hU˻hX˻hpZ,˻hZ˻h]^˻hC`,˻ha˻hne˻hg˻hCg˻hg˻hk˻hl,˻hom˻h)o˻hp,˻hJq˻hu˻h,˻h˻hX˻h˻h,˻hE˻h̐X˻h˻h˻hҔ˻h˻hz˻hB,˻h˻h"˻h{,˻h˻h˻hQ,˻h˻h)˻hî,˻h˻h˻hT,˻h˻h˻hD,˻h˻h߻˻h,˻h%˻h˻h,˻hf˻h˻h,˻h˻h  There is a stone staircase leading down, spattered with blood here.  Things that are here:  a +0 club; a goblin skeleton˻hv˻hK˻h˻h,$ _˻hg˻h ;3˻h ˻h6 ˻h ˻h5 ?  #####.###  #@......# 81.7 (35.7) ˻h ####.##.#  ˻h _You climb downwards.˻hA ˻h ˻h] a _There is a stone staircase leading up here.̻h _̻hX̻h̻ͤh̻hئ̻hm̻h̻h̻h̻h9    ̻hK>  ######### ̻hm.....(..#  #####@### ̻h= 6.7 (5.0)̻hz#<......#  ̻hڳc####.##.# ̻h#.# .# ..# # .###̻h+]  #. ̻hRN # ̻ht1  ̻hE ̻hO̻h+7.7 (6̻h̻h 3 _Found 6 darts of disjunction.̻hЗ 3̻hR ̻h ̻h B̻hX ̻h ,̻hӧ ̻hة ̻h ,̻h ̻h. ̻hӰ ,̻h3 ̻h ̻hX ,̻hͳ ̻hp ̻h  ######### .....(..# #####.### #<......# ####.##.#  #.##.# ̻h͹  ..#..#  .  92.7 (5#. #...<...# # ###.###.# ̻h  ...  #.# ̻h< ] .#  ̻h^ 7.  ̻hĺ @#  ̻h ̻h +3.7 (6̻h ̻hf 9 _Found a stone staircase leading up.ͻh3ͻh7ͻhͻh,ͻh,ͻh(,ͻhͻhͻhX,ͻhͻh_ͻh1ͻhoͻhͻhIͻhͻhݳͻh<ͻhaͻh/,ͻhpͻhɸͻhͻh8ͻhͻhMͻhN,ͻhͻhXͻh)Bͻhͻh1#.##.#.#####.  ..#..#.......  .###.##....# #. #...<...#  # ###.###.#ͻhr  #...# . ###.# S #.##ͻh  #..@.#   ######  ͻhf    ͻhb    ͻh)S   adder (asleep)  ͻh, 502.7 (9  An adder comes into view.3.7 (10.0)ͻhͻhvZ _Found a fizzy inky potion.λh (S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.λh8  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.λhҰλh !SThe adder is severely wounded.λhh/===5.2 (1.5λh7)Rev λhpλhU= _The adder bites you but does no damage.λh͞_  You shoot a sling bullet. The sling bullet hits the adder.λh[.λh& (You kill the adder!λhF&.λh Shooter226.6 (1.4Rev+ _You shoot a sling bullet.λhλhg _Your Armour skill increases to level 1!λhO3λh2TλhWH _No target in view!λhλhλh$λh λh :_No target in view!λhE λh λh λh H _No target in view!λh λh λh λhQ λh λh^ $ _λh4 ,λhh λh λhB λh λh" λhk >Rev λhF ,λh λh λhɚ r _h - 2 fizzy inky potions (gained 1)λh 3λh λhZ λh λh λh@ λhգ λh >λh| λhӧ λh٩ λh λhs λh λh ,λh λhZ λhh ,λhU λh> λh λhշ λh λhQ λh8 λho λh λh λh ,λh5 λh λhd λh λh λh[ λhq λh λh λh" λh ,λhX λh λhE λhx λh λh* λhl ,λh6 λh λh7 ,λh λh P  There is a stone staircase leading up here.λhd λh  _λh λh λh? ,λhp λh λh ,λh λh5 λhP ,λh' λh λh λh λh λhv λhv λh λh λh λhq ,λhX λh λh ,λh λh λh λh λh λhN λhr ,λhL λh λh ,λh λhL λh] ,λh) λh λh-  #########  .....(..#  #####.### λht  #<......#########  ####.##.#.......#  ###.##.#.#####.#  #@..#..#.......# ---λh  #.###.##....#..# #.. #...<...#### λh ###.###.###.##.. #...#..##.###.##.# h   jackal (asleep)h# #.##.## #....#######λh& 037.6 (31.0)λhf' #---λh' %8.6 (32λh1 o _A jackal comes into view.ϻh8ϻh9ϻh%IϻhPASong the ShooterCoglin#########Health: 32/32 ========================.....(..#Magic: 5/5========================#####.###AC: 5Str: 9#<......#########EV: 9Int: 12####.##.#.......#SH: 0Dex: 18###.##.#.#####.#XL:  4 Next: 22% Place: Dungeon:3#@..#..#.......#Noise: ---------  Time: 1538.6 (0.0)ϻhP#.###.##....#..#a) +1 sling {Yeongsu e) +6 sling "Pendulu#.. #...<...####Fire: a) +1 sling {Yeongsuk} ###.###.###.##ϻhP.. #...#..##.###.##.#ϻhPh   jackal (asleep)h# #.##.#ϻhQZ# #....####### ϻh+Q_h - 2 fizzy inky potions (gained 1) _There is a stone staircase leading up here. ϻhOQ_A jackal comes into view.Casting: Jinxbite (quite dangerous; 36% risk of failure)  ϻhrQnConfirm with . or Enter, or press ? or * to list all spells.Okay, then.ϻh WϻhZWϻh/\ϻh^. _лh`  You shoot a sling bullet. The sling bullet hits the jackal.лh(((((†лhܟ (You kill the jackal!лh5"лh%>  You shoot a sling bullet.лh+..h..h   jackal†лh.j5===9.9 (1.3Rev лhy4лh7Y _A jackal comes into view.лh ((You shoot a sling bullet.лh ((The sling bullet hits the jackal but does no damage.  You shoot a sling bullet.лh лhd лhLh...лhd41.3 (1.4Rev+ лh(лh'a _The sling bullet closely misses the jackal.лh ((You shoot a sling bullet.лh::  The sling bullet barely misses the jackal.You shoot a sling bullet.лh e h.  The sling bullet closely misses the jackal.The jackal bites you but does no damage.1-2.7Rev* лh лh + _The jackal bites you.лhD. `  You shoot a sling bullet. The sling bullet hits the jackal.лhp  The jackal is lightly wounded.  You shoot a sling bullet. The sling bullet hits the jackal..лhC '.лhF Y==========74.2 (1.5лhL лhwO J _You kill the jackal!лhA3лhлhRH _No target in view!ѻh]ѻhѻhѻhH _No target in view!ѻhq3ѻhvѻhyH _No target in view!ѻhѻh3ѻhѻh$ _ѻhĺw2=ѻhIѻhٽ1 _HP restored.ѻhHTRev+ ѻh ѻh,ѻhѻh^ѻh&ѻhq9=ѻhѻhѻh,[#####.### #<......#########  ####.##.#.......#  ###.##.#.#####.#  #...#..#.......#  #.###.##....#..#  #...#...<...####  ###.###.###.##  #.@.#...#..#  ---ѻh###.###.##.#   †# #.##.#   h# #....#  r# ######  h#   r   quokka (wandering)##   hh 2 jackals (asleep)    ѻh.50.2 (6.0ѻhQu---1.2 (7Rev ѻhwѻh>f _2 jackals and a quokka come into view.ѻhy   #<    #  #.  #.##  #...#...<  ###.###  #.@.#  ###.#  †#   h#   ѻhzr#   h#  ##  ѻh    #<    #  #.  #.##  #...#...<  ###.###  #.@.#  ###.#  †#   h#   r#   h# ѻh M ## ѻh ѻh ѻhU ѻh d _There are monsters nearby!ѻh  ((rh1 asleep)You shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks!ѻh  The jackal is heavily wounded.You shoot a sling bullet. The sling bullet hits the jackal.  Lightning courses through the jackal!ѻhD †h   jackal (ѻhY  You kill the jackal!ѻhѻhѻh.rh.hwandering)ѻh30====2.7 (1.5Rev+ ѻh%"ѻh#- _You hear an angry hiss.һh ((You shoot a sling bullet.һhS  The sling bullet closely misses the quokka.You shoot a sling bullet.һhp  The sling bullet closely misses the quokka.һh6  The jackal barks!һhNһhһhһh`rhSS   adderr   quokkah   jackalһh===-4.1 (1.4Rev* һhһhY _An adder comes into view.һha`  You shoot a sling bullet. The sling bullet hits the quokka.һhe.h   jackalһh (You kill the quokka!һhRh,һhSlһhn[hS.һhrW2-5.5һhuһhwf _You shoot a sling bullet. The jackal misses you.һh,z (You shoot a sling bullet.һhZ  The sling bullet barely misses the jackal.You shoot a sling bullet.һhi hThe sling bullet barely misses the jackal.һh'6.9һhһhA _The jackal bites you but does no damage. x2һhZN  You shoot a sling bullet. The sling bullet hits the jackal!  Lightning courses through the jackal!һh|UD.һhK (һh<You kill the jackal!һh+Y һhG_ VS†һhUb b1-48.4 (1.5һh}g һhj D _You shoot a sling bullet. The adder bites you.һh >  You shoot a sling bullet.һhg3 (The sling bullet hits the adder but does no damage.  You shoot a sling bullet.һh? SThe sling bullet closely misses the adder.һh ,9.8 (1.4һh8 һh @ _The adder bites you but does no damage. x2һh~  You shoot a sling bullet. The sling bullet hits the adder!һh'  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder!һhd r†һh/һh2b2/33-4961.2һh7һhv9I _You kill the adder!ӻhPӻh^QӻhTӻhrVH _No target in view!ӻh3ӻhsӻhH _No target in view!ӻhnӻhoӻhtӻhwH _No target in view!ӻhӻh.ӻhKӻhKӻhȢ3=..... ww   ribbon worm (wandering)ӻhv ӻh\0.0---2.2 (1ӻh)ӻh>^ _A ribbon worm comes into view.ӻh˥    #<    #  #.  #.##  #...#...<  ###.###  #.@.#ӻh   ###†#  †#   †#   w#   .#  ##  ӻh< `   #<    #  #.  #.##  #...#...<  ###.###  #.@.#  ###†#  †#   †#   w#   .#  ## ӻhC ӻhC 9---ӻhH ӻhK b _A ribbon worm is nearby!ӻhUn   #<    #  #.  #.##  #...#...<  ###.###  #.@.#  ###†#  †#   †#  ӻhMV w#   .#  ##  Իh   #<    #  #.  #.##  #...#...<  ###.###  #.@.#  ###†#  Իh\Q†#   †#   w#   .#  ## Իh[3ԻhԻhɷb _A ribbon worm is nearby!ԻhOfԻhgԻh vԻh|#####.###  Song the ShooterԻh|#<......#########   Coglin####.##.#.......#   Health: 33/33 ========================###.##.#.#####.#   Magic: 5/5========================#...#..#.......#   AC: 5Str: 9#.###.##....#..#   EV: 9Int: 12Իh|#...#...<...####   SH: 0Dex: 18###.###.###.##   XL:  4 Next: 49% Place: Dungeon:3Իh|!#.@.#...#..#   Noise: ---------  Time: 1562.2 (0.0)Իh_}###†###.##.#   a) +1 sling {Yeongsu e) +6 sling "Pendulu†# #.##.#   Fire: a) +1 sling {Yeongsuk} †# #....#   Rev* w# ######  .#  w   ribbon worm (wandering)##Իh}$   Իh}_A ribbon worm comes into view. _A ribbon worm is nearby! _A ribbon worm is nearby!Իh~WCasting: Jinxbite (quite dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.ԻhԻhdԻhԻh. _Իh  (((w    You shoot a sling bullet. The sling bullet hits the ribbon worm!Իhx  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.Իh* †††w (catching breath)  The ribbon worm is severely wounded.Իh ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Իh?-††† 4 ===3.6 (1.4+1 sling {Yeongsuk} Held Rev* ԻhԻh. _You are caught in a web!ԻhԻhtԻhԻhN _You are caught in a web!Իh 3Իh@ d _You are caught in a web!Իh 3Իh Իh* N _You are caught in a web!ջhF3ջh^Lջh ON _You are caught in a web!ջhw. 9 ---40+1 sling {Yeongsuk} Rev* ջh% _You are caught in a web! __The web tears apart.ֻh (( You shoot a sling bullet. The sling bullet hits the ribbon worm.ֻh  The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm!ֻhHh†ֻhX††ֻhC?54===6.0 (1.4ֻhֻhƵO _You kill the ribbon worm!ֻh9ֻh:ֻh ?ֻhAH _No target in view!ֻhֻhֻhֻhH _No target in view!ֻhyֻhzֻhFֻh H _No target in view!ֻh) ֻh) ֻh. ֻhb1 H _No target in view!׻h׻hF׻hy׻h׻h7׻h`_========== _׻h9X׻hb  You see here an adder corpse.׻h8׻hERev+ _׻h"׻h b  You see here a jackal corpse.׻h׻h _׻h׻hFb  You see here a jackal corpse.׻h&...#..#.......#  .###.##....#..#  ...#...<...####  ###.###.###.##   #...#...#..#   ###†###.##.#  ׻h4E #†# #.##.#   #†# #....#   #@# ######  ---70.0 (4.0...(....#  ׻hX.....####  .... ###׻h{r      ׻h ׻h׻hF---1.0 (5׻hP׻h% _Found 6 stones.׻h%3׻h&׻h(׻hM+׻h/B׻h0׻h0>Rev ׻h1׻h{4׻hd6,׻h-7׻h\8׻h9,׻h]:׻hQ?n׻h@׻hA(׻hA׻h?B׻hC׻hC׻h/D׻hcE׻huF׻hF׻hjG׻hL׻hO,׻hfO׻h P׻hP׻hQ׻heQ׻hjR׻hLT׻hT׻h&U׻hU׻hW,׻hX׻h?Y׻h9Z,׻hZ׻h[׻h\׻h<]׻hw]׻h+^׻h_,׻hf׻hi׻hcj׻hj׻hk׻hk׻hUm,׻hm׻hn׻h=p,׻hp׻hTr׻h`x######.## #.###  #...#  ###.#  ###.#  ..#.# ׻hx|.#.## .#..# ###+##@##.#  #.........#  #....######  #...S ####׻h"y S   adder (asleep) ׻h091.0 (20.0)׻h;,2.0 (21׻h׻hY _An adder comes into view.׻h .## #.###  #...#  ###.#  ###.#  ..#.#  #.#.##  #.#..#  ###+##@##.#  #.........#  #....######  #...S ####׻hL  .## #.###  #...#  ###.#  ###.#  ׻hM P..#.#  #.#.##  #.#..#  ###+##@##.#  #.........#  #....######  #...S #### ׻hS ׻hS ׻hW ׻hZ ] _An adder is nearby!ػhػhػhػh ######.##Song the Shooterػhp#.###Coglin#...#Health: 33/33 ========================###.#Magic: 5/5========================###.#AC: 5ػhStr: 9..#.#EV: 9Int: 12#.#.##SH: 0Dex: 18#.#..#XL:  4 Next: 54% Place: Dungeon:3###+##@##.#ػh$Noise: ---------  Time: 1592.0 (0.0)#.........#a) +1 sling {Yeongsu e) +6 sling "Pendulu#....######Fire: a) +1 sling {Yeongsuk} ػhpT#...S####S   adder (asleep) _Found 6 stones. _An adder comes into view. _An adder is nearby!ػhWCasting: Jinxbite (quite dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.ػh\ػhػh2ػh. _ػh ((S  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.ػh= (The adder is lightly wounded.  You shoot a sling bullet.ػh,ػhJS..ػhb===3.5 (1.5Rev ػhػh_ _The sling bullet barely misses the adder.ػh9  You shoot a sling bullet. The sling bullet hits the adder.ػhgF  The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder!ػhCJF† ػh]ػhl694.9 (1.4Rev+ ػhػh;I _You kill the adder!ػhp ػhZq ػh\v ػh y H _No target in view!ػh ػhp ػhr ػh H _No target in view!ٻh]N3ٻhNٻhQH _No target in view!ٻhgٻhh3ٻhiٻhkٻhn: _ٻhpb  You see here an adder corpse.ٻhrٻhrٻh'sB========== _ٻhsٻhtٻhvٻhv>Rev ٻhmwٻhxٻhyٻhyٻhzٻhk{ٻhd|,ٻh|ٻh"~7 _You open the door.ٻh\ٻhٻh ٻhlٻhٻhO(ٻhٻhٻhYٻh~ٻh>ٻhpٻh,ٻh-ٻh8ٻhٻhٻh,ٻhmٻhI0 #....#.##.##.#.###.##.#..####'##.##.##....†....##....#######.......# ٻh#######.#  #.@.# ---600.0) #.###  #.  #. #.#)#.ٻh*##ٻhٻh!H---5.9 (11ٻhȡٻhW$ _Found a sling.ٻh13ٻhI2ٻh3ٻhH5ٻh8Bٻh:,ٻhb;ٻhv=ٻh?,ٻhx@ٻhAٻhC,ٻhDٻh?FٻhH,ٻhHٻhIٻhJٻhKٻhtKٻhN=  You see here a +0 sling.ٻhOٻhP _ٻh~PٻhQٻhSٻhSٻhkUٻhWٻhzY,ٻhYٻh[ٻhF\,ٻh\ٻh]ٻh#_ٻhX_ٻh_ٻhlaٻhXb,ٻhbٻhcٻhe,ٻheٻhZfٻhh,ٻhiٻhkٻh mٻh%mٻhmٻhxnٻhoٻhoٻh0pٻhNqٻhkrٻhrٻhrٻhtٻh{k#######.#  #...#  #.###  #.#..  #.#.#  #.#.#####  #)#.....#  ٻht{#....##.#  ####.##@#  #.....##...ooo.#  #.##############         o   orc priest (asleep)   oo 2 orcs (1 missile, asleep) ٻh{8  ٻh| 22.9 (17oooٻhooo1 wandering)  2 orcs and an orc priest come into view.The orc shouts! The orc priest shouts! You hear a shout!ٻhk ((The orc throws a boomerang.ٻh,ٻhٻhl ..ooogg   goblinThe boomerang hits you but does no damage.  A goblin comes into view. It is wielding a +0 dagger of draining.ٻhVK====3.9 (18ٻhb"ٻh'( _The goblin shouts!ٻh@n  #...# #.### #.#..ٻhĬ #.#.# #.#.#####  #)#.....#  #....##.#  ####.##@#  #...ooog# ٻh ; ######### ٻh83ٻh7C#  #...# #.### #.#.. #.#.# #.#.#####  #)#.....#  #....##.#  ####.##@#  #...ooog#  ######### ٻh IٻhIٻhOٻhRd _There are monsters nearby!ٻh ٻhٻhۺ#######.#  Song the Shooter#...#  Coglin#.###  Health: 33/33 ========================#.#..  Magic: 5/5========================#.#.#  AC: 5ٻhStr: 9#.#.#####  EV: 9Int: 12#)#.....#  SH: 0Dex: 18#....##.#  XL:  4 Next: 69% Place: Dungeon:3####.##@#  Noise: ====-----  Time: 1623.9 (0.0)#.....##...ooog#   a) +1 sling {Yeongsu e) +6 sling "Penduluٻhƻ#.##############   Fire: a) +1 sling {Yeongsuk}   ٻh  o   orc priest  oo 2 orcs (1 missile, 1 wandering)  g   goblin ٻhZ!A goblin comes into view. It is wielding a +0 dagger of draining. _The goblin shouts! _There are monsters nearby!Casting: Jinxbite (quite dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.ٻhٻhSٻhuٻh. _ڻhpD(((ڻha  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet.ڻhm  The sling bullet closely misses the orc.ڻhڻh-.o.oo.o)ڻhw===-5.3 (1.4Rev ڻhiڻhڻhJ% _The orc shouts!ڻhsh (You shoot a sling bullet. The sling bullet hits the orc.ڻh  The orc is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc.ڻhnڻhPx .o.oogg   goblinThe orc is severely wounded.ڻh~>((ڻh*ڻhڻh,ڻhڻh=ڻhw@oo.og.ڻhx-6.7Rev+ ڻhv ڻh1s _The orc throws a boomerang. The boomerang closely misses you.ڻhz (You shoot a sling bullet.ڻh_  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.ڻh, O   orcڻh" ڻh ڻh ^o.o.ڻh= 5738.0 (1.3ڻhV ڻh1 G _You kill the orc!ڻh5w ]  You shoot a sling bullet. The sling bullet hits the orc!ڻh/| )g   goblinڻh (You kill the orc!ڻh ڻh; ڻhM G)o.g.ڻh ==========79.4 (1.4Rev* ڻh< ڻhH / _You shoot a sling bullet.ڻh z (You shoot a sling bullet.ڻh>~  The sling bullet hits the orc priest but does no damage.  You shoot a sling bullet.ڻh,ڻh8ڻh]  The sling bullet hits the orc priest but does no damage.ڻhK og...oo   orcg   goblinAn orc comes into view. It is wielding a +0 flail.ڻhk-30.9 (1.5ڻhhڻhIW _The orc priest barely misses you.ۻhz (You shoot a sling bullet.ۻh|  The sling bullet barely misses the orc priest.You shoot a sling bullet.ۻh3ۻh8 og..o.  The sling bullet completely misses the orc priest.ۻh\ۻhB2.3 (1.4ۻhۻhXi _The orc priest looks braver for a moment.ۻha  You shoot a sling bullet. The sling bullet hits the orc priest!ۻh (The orc priest is severely wounded.You shoot a sling bullet.ۻhmۻhoot  The sling bullet closely misses the orc priest.ۻhAugogo..ۻhu'3.7ۻhZzۻhV| _The orc priest barely misses you. The orc priest closely misses you.ۻh~  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.ۻhd? _The orc priest barely misses you. The orc priest closely misses you.The sling bullet hits the orc priest but does no damage.  The orc priest is severely wounded.ۻh  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  The orc priest is severely wounded.  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  The orc priest is severely wounded.ۻh70---ۻh1 5.1ۻh.ۻhI  The sling bullet hits the orc priest but does no damage.  The orc priest is severely wounded.  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.  The orc priest is severely wounded. _The orc priest hits you with a +0 flail.ۻhAz (You shoot a sling bullet.ۻh\ _The orc priest hits you with a +0 flail.  You shoot a sling bullet.  The sling bullet barely misses the orc priest.  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.ۻh.b oThe orc priest is severely wounded.ۻh6c i27-----6.4 (1.3ۻh+k ۻhm > _The orc priest hits you with a +0 flail.ۻh z (You shoot a sling bullet.ۻh}_ tThe orc priest is severely wounded. ۻh_ _The orc priest hits you with a +0 flail.  You shoot a sling bullet. The sling bullet hits the orc priest!  Lightning courses through the orc priest!ۻhe a  ۻh1 ۻh ۻh go.  You kill the orc priest!ۻh ۻh @#######.#  Song the Shooter#...#  Coglin#.###  Health: 28/33 ====================----#.#..  Magic: 5/5ۻhE ========================#.#.#  AC: 5Str: 9#.#.#####ۻhh   EV: 9Int: 12#)#.....#ۻh   SH: 0Dex: 18ۻh #....##.#  XL:  4 Next: 127% Place: Dungeon:3ۻh ####.##@#  Noise: ===------  Time: 1637.8 (1.4)ۻh 4#.....##.go....#   a) +1 sling {Yeongsu e) +6 sling "Penduluۻh# #.##############   Fire: a) +1 sling {Yeongsuk} ۻh7 w  Rev*  ۻhT w  o   orcۻhe g  g   goblinۻhx ۻh ۻh F_The orc priest hits you with a +0 flail.  ۻh You shoot a sling bullet.  ۻh ?The sling bullet barely misses the orc priest.ۻh \You shoot a sling bullet. The sling bullet hits the orc priest!  ۻh 0Lightning courses through the orc priest!  ۻh 8You kill the orc priest!ۻh _The goblin barely misses you.You have reached level 5!ۻh( /  --more--ݻhѫu32/38=6/654% ݻh\=orcݻh4 _ݻhz (You shoot a sling bullet.ݻhML  The sling bullet barely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.ݻh g  The goblin is heavily wounded.The goblin hits you with a +0 dagger of draining.ݻhݻhsP: 28/37 (38)--9.1 (1.3ݻhE Drain Rev* ݻhݻhQ _You feel drained.ݻhx `  You shoot a sling bullet. The sling bullet hits the goblin.ݻhs} D)ݻh (You kill the goblin!ݻh ݻh؄ <o.ݻh 5540.5 (1.4ݻh ݻh / _You shoot a sling bullet.ݻh^; z (You shoot a sling bullet.ݻhD  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!ݻh2 SݻhZP9)ݻhRT9--6ݻhS 1.9ݻhVݻhXG _You kill the orc!޻h޻hO޻h޻h ޻hB_No target in view!޻h޻h޻h!޻h>%H _No target in view!޻h03޻h޻hH _No target in view!޻hQ޻h޻hh޻ha޻hq : _޻h3 ,޻h2 ޻h޻hf30=Rev+ ޻h6޻h,޻h޻hS,޻h޻h,޻h޻h޻h #1޻hh^==Rev ޻hF޻h ޻h ޻h!޻h$޻h$޻h%޻h',޻h(޻h,+޻hp+#2޻h+==޻hl,޻h.޻h/޻hf0޻h2޻h2޻h3޻h5޻h5޻hm7޻h8޻h8K3=޻h9޻hT;,޻h<޻hj?޻h?޻h{A޻hRC޻h|C޻hD޻hG޻h Hh4==޻hI޻hK,޻hvL޻hN,޻hCO޻hP޻hPU5=޻hQ޻hS޻h T޻htU޻hW޻hW޻hX޻hZ,޻h[޻h2]޻hZ]K6=޻h]޻h_޻h_޻hc޻hjf,޻hf޻h0h,޻hh޻hi޻hih7==޻hj޻hwk޻hm,޻hn޻h t; #...##޻hGt.#...#.#.#.#####)#.........##.޻ht###.##.#####.##.....##@).....#---#############޻hx#...#  #.###  #.#..  #.#.# ޻hy #.#.#####  #)#.....#  ޻h:y#....##.#  ####.##.#####.#  ޻hy#.....##.@.....#  #.######     ޻hy   ޻hCz ޻hw72.9 (31.0)---3.9 (32޻hf޻h  _Items here: ( ))))) [[ †.޻hM ޻h ޻hO ޻h ޻hD : _޻h {=޻hL ޻h= ޻h ޻h ޻h5 ޻h ޻h ,޻h] ޻h ޻h ޻h4 ޻h ޻hq ޻h ,޻hZ ޻h* ޻h ޻h ޻hb ޻h ޻h ޻h, ޻h ޻h ޻hh ,޻h5 ޻h ޻h ,޻hw ޻hT ޻hs ,޻h ޻h ޻h ,޻h ޻h ޻h ޻h< ޻h ޻hp ޻h ޻h ޻h& ޻h ޻h\ ,޻h ޻hT ޻hs ,޻h2 ޻h ޻h ,޻hC ޻he ޻h ޻h, ޻hn ޻hh ޻h ,޻h ޻h ޻h ޻h ޻hG ޻h ޻h ,޻h" ޻h ޻hp ޻h ޻h3 ޻h ޻h! ,޻hT" ޻h# ޻h% ,޻hZ& ޻h' ޻h( ,޻h( ޻hG* ޻h+ ,޻h- ޻h. ޻h:2 ,޻h2 ޻h3 ޻h55 ,޻h5 ޻hs6 ޻hZ7 ޻h7 ޻h7 ޻hq> ޻hl@ ޻h@ ޻hPA ޻h!C ޻hD ,޻hhE ޻hI ޻h L ޻h3L ޻h#M ޻hN ޻hN ޻hO ޻hmO ޻hP ޻hR ,޻hqS ޻hT ޻hIU ,޻hU ޻hV ޻hX ,޻hY ޻h[ ޻h] ,޻h^ ޻hH` ޻hOa ޻hqa ޻ha ޻hb ޻hc ޻hd ޻hd ޻hbe ޻hf ,޻hsg ޻hi ޻hFk ޻hxk ޻hl ޻hm ޻hn ,޻h[o ޻hp ޻haq ޻hq ޻h l#....†....#  #....######  # #.......#  #. #######.#  ޻hm #.### #...#  #..@# #.######### ޻h  ......#.# #.#.......# ..... #.# #.#.#####.# .... #.####.#.#####.###޻h s.. #...##)#.....#...... ###.##....##.##### s   scorpion (asleep). #...#####.##.######.###.....##.)....#.###.############޻h .719.9 (46޻hʋ f.ss޻h ,20.9 (47޻h ޻hs [ _A scorpion comes into view.޻h        #....†....#   ޻h  #   #.   #.### #...#  #..@#  ޻h8 ) ......#.# #.#.......#  ޻hY E..... #.# #.#.#####.#  .... #.####.#.#####. ޻h{ I.s. #......#.... ޻h 4.. ###.##.... . #...#####.޻h 1 #.###.....##.).... #.###.޻hS ߻h$)       #....†....#    #   ߻h#.   #.### #...#  #..@#   ......#.# #.#.......# ߻h ..... #.# #.#.#####.#  ߻h.... #.####.#.#####. .s. #..߻hI....#.... ߻hZ.. ###.##.... ߻hF. #...#####. #.###.....##.).... ߻hgK#.###.߻h 3߻h߻h_ _A scorpion is nearby!߻h  Casting: Jinxbite (dangerous; 36% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.߻hR.s߻hHP: 4/6 --------==1.9 (1.0)Will/2 Jinx Drain߻hݺ߻hQ _You feel your willpower being sapped.߻hBs.߻h.--2߻h߻h߻h q ((( You shoot a sling bullet. The sling bullet hits the scorpion.߻h ((((The scorpion is moderately wounded.You shoot a sling bullet.߻hyv ;*߻hjE  The sling bullet closely misses the scorpion.A giggling sprite leaps out and smacks the scorpion with its own pincer.߻hE ߻hL .s.....(very drained)߻hpL b===4.3 (1.4Rev ߻hLP ߻h{S ` _The scorpion is heavily wounded.߻h> (((((((You shoot a sling bullet.߻h4  The sling bullet closely misses the scorpion.You shoot a sling bullet.߻hD;*߻hz  The sling bullet completely misses the scorpion.A giggling sprite leaps out and makes the scorpion trip over its own legs.hѫ  The scorpion is severely wounded.A giggling sprite leaps out and makes the scorpion trip over its own legs.hAO ..†hv....You kill the scorpion!hh?k ealth: 37/38 -h705.6 (1.3Rev+  _The jinxing sprites lose interest in you.Your life force feels restored.hXYour Fighting skill increases to level 2!hh* _Your Ranged Weapons skill increases to level 4!hh;hH _No target in view!h0hhI#h%H _No target in view!hnh ohthwH _No target in view!h2hhh H _No target in view!hv3h]h/h^agic: 4/6-------- _hORev 8=h*h'hP5====hh>hhgh9=h h7,hh9<====hnhhh,hh,hh/,hh,h h h, hZ h+ hX h} G6====h h 4 _Magic restored.h  #.##.#.###. #.##.#..##. ###'##.##.##! #....†....##. #....###### #. #.# #. #.# #.### #...#h  #.@.# #.#---.†#.# #.#.......#.>#.# #.#.#####.#h2 &...#.####.#.#####.o......#...##)#.....#........###.##....##.hX o   orc (asleep)......#...#####.##.####h .......#.###.....##.)... #.###.h+! 41.6 (16.0)  An orc comes into view. It is wielding a +2 short sword of venom.h! G---2.6 (17h+) hp/  h/ r_Found a fizzy inky potion. Found a stone staircase leading down.h i   #.   #.  h { #! #....†....#  #.   #.   #.   h N#.### #...#  #.@.#   h, ?......†#.#   ......>#.#  hV R .......#.# o......#..h~ . .......### ....... h 9.......)h   #.   #.   #! #....†....#  #.   #.   #.  h #.### #...#  #.@.#   ......†#.#   ......>#.# hDc  .......#.# hto......#.. .......### .......h H .......)h$hX$h+hJ/[ _An orc is nearby!hJ  Casting: Jinxbite (dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.hEK]4--------==hmKJ3.0)Jinx h1Sh0^Q _You feel your willpower being sapped.h^.--4hehhh ((((((o  You shoot a sling bullet. The sling bullet hits the orc.hs  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.h,h.†...o.hb===6.0 (1.4Rev h h W _The orc is almost dead.h _(((((((hrR  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.hV Sh .†...).h k27.3 (1.3Rev+ hI h G _You kill the orc!h_ h` hg hj H _No target in view!hȏh@hӗhDH _No target in view!hh8h$$hU&H _No target in view!h{3huhh [-------- _h%h&6Rev h'h,{ _The sprites lose interest in your situation.hZ,h-h=1h1h3hx6h6P5====h$8hh;h; h1=h?,h#ChEh#FhkGhJR====h`LhO,h+QhNT,hUhX,hZh\]h]h*_h#.# #.#.#####...)@...#.####.#.####--- #........#...##)#..... #........###.##....##.h; #........#...#####.##. #........#.###.....## ##########.###.####### hr#.....# ####### hag .. #!##....†....# #. #.##....###### #. #.##.# #######.##.#.# #.....#..#.### #...#h% #.....##.#...# #. #.†#.# #.# #.......>#.# #.#. #...@....#.####.#. #........#...##)#h #.###.##....## #.#...#####.## #.#.###.....## #.###.  #.....#  h)#h-066.3 (19.0)hG---7.3 (20h hB  Things that are here: _a +2 short sword of venom; a +0 scale mailh< 3h h h h : _h$ h^ h h h h ,hJ h h h (hA h n _You feel your willpower return.h 3h} h h ,h- h hH ,h hx h! ,h h h ,h h ,hi h! r _h - 3 fizzy inky potions (gained 1)h 3h! h" h# h# h# h$ h% ,ha& h& h' h' ,h( hW) hx) h) h* h|, h, h- hV. h/ h/ hm0 h2 h3 h3 h4 h5 hO8 ht8 h'9 h: h< h< h= h? hA hA h}B hD hF h?F h$G hI h#P ! #...#..#...o. #.###.##..... #...#...<. ... ###.###.##hP  #.# #...#... #?###########†###. #.##.......##†# #hP  #.##.......##†# #. #@##.......##.# hP  #.##.....(....#  #.##.......####  #.##.......hP z# #.#######.##hQ : #.# #.### o   orc wizard (asleep)#.# #hdQ #.# ###.#.# ######.#h\Z -89.3 (22hZ hZ &90.3 (23h` h1f z _An orc wizard comes into view. It is wielding a +0 dagger.hZ .o.  ... < ...  #.#  #?#†hǿ #.#†#  #.#†#  #@#  #.#(....#  #.#h.  #.#  h 8#.#  #.# #.### h!$ #.# #...#  h5#.# ###.#  hH/#.#  hWD .o.  ... < ...  #.#  #?#† #.#†#  #.#†#  hX#@#  #.#(....#  #.#  #.# #.# #.# #.###  #.#  #.#  #.# h_hd`hfhib _An orc wizard is nearby!hFg _An orc wizard comes into view. It is wielding a +0 dagger. _An orc wizard is nearby!  Casting: Jinxbite (dangerous; 34% risk of failure) hg Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.hmhhkP  The orc wizard shouts! You hear a shout! x2h`v o.ooooo 2 orcs (wandering)hv_An orc comes into view. It is wielding a +0 hand axe.h*w>4--------hPwz==1.3 (1.0)Will/2 Jinx h~h _An orc comes into view. It is wielding a +0 club.h)h3h04  The orc shouts!h> ooo.oooo 3 orcs (1 wandering)2hÛhbr _An orc comes into view. It is wielding a +0 flail.h% (((( oYou shoot a sling bullet.  The orc shouts!  hf& %The sling bullet hits the orc wizard.h ?((  The orc shouts!sling bullet hits the orc wizard.  The orc wizard is moderately wounded.  The sling bullet completely misses the orc wizard..h1:*h  The orc is heavily wounded.A giggling sprite leaps out and makes the orc trip over its own feet.h{m* 2 orcshQ (very drained)h]You kill the orc!A giggling sprite leaps out and smacks the orc wizard with its own hand.h} ).o.?.. h7~The orc wizard is heavily wounded.A giggling sprite leaps out and makes the orc wizard trip over its own feet.  The orc wizard is severely wounded.hx:*hV oo 2 orcs  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!h(hhq..oo{hh4=3.6 (1.3Rev hh1 ((((((( _Deactivating autopickup; reactivate with Ctrl-A.You shoot a sling bullet.hy  The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.hBhhk  The orc is severely wounded.h.h ...{oo?..  hm]An orc comes into view. It is wielding a +0 dagger.hc5.0 (1.4Rev+ h hR _The orc moves out of view.  You shoot a sling bullet. The sling bullet hits the orc.h)(((   orch ( You kill the orc!You shoot a sling bullet. The sling bullet hits the orc.h$:*h  The orc is heavily wounded.A giggling sprite leaps out and makes the orc trip over its own feet.hxV  You kill the orc!h3ho.))?.. h+--------76.4Rev+ hl h ((( _The jinxing sprites lose interest in you.h (( You shoot a sling bullet. x2; The sling bullet hits the orc.h hN!,hh$j  The orc is heavily wounded.h$hu%ht.g.o?..g   hobgoblin (wandering)h.k7.7 (1.3Rev* h6hP9\ _A hobgoblin comes into view.h [  You shoot a sling bullet.  The hobgoblin shouts!h' )(gReactivating autopickup.h  You feel a bit more experienced. You shoot a sling bullet.  The sling bullet hits the orc!h)((g   hobgoblinh@. h:5 .g?).hI6 hh> #...#..#.. Song the Shooter.). #.###.##.. Coglinh> N... #...#...<. Health: 38/38 ========================.g. ###.###.## Magic: 4/6================--------#)##...#... AC: 5Str: 9h ? #?###########†###. EV: 9Int: 12#)##.......##†# #. SH: 0Dex: 18h? #.##.......##†# #. XL:  5 Next: 101% Place: Dungeon:3#@##.......##.# ## Noise: ===------  Time: 1799.0 (1.3)#.##.....(....#a) +1 sling {Yeongsu e) +6 sling "Pendulu#.##.......####Fire: a) +1 sling {Yeongsuk} #.##.......#Will/2 Rev* #.#######.###.# #.###h? g   hobgoblin#.# #...##.# ###.##.# ######.# _A hobgoblin comes into view.h#@ You shoot a sling bullet.  The hobgoblin shouts!  Reactivating autopickup.You feel a bit more experienced. You shoot a sling bullet.  The sling bullet hits the orc!hA _You kill the orc!You have reached level 6!hI /  --more--h l44/447---6 1% hh4 _h (((((((You shoot a sling bullet.h`  The sling bullet completely misses the hobgoblin.You shoot a sling bullet.h h ).)g?).h \5====800.3h h( d _The sling bullet closely misses the hobgoblin.h c  You shoot a sling bullet. The sling bullet hits the hobgoblin!h̺ q)(((h< ((((You kill the hobgoblin!h ).))?).h ,1.7 (1.4h h2 / _You shoot a sling bullet.h2hh h"H _No target in view!hfhghnhpqH _No target in view!h.3hhH _No target in view!ha3hhh7: _h,h8hW_====Rev+ hEhh,hXh,hh6 ,h hTRev hh,hghhF6===hhohhh>hh,hhqh;===hhY!h!hb#h%,hk&h)>h*h- _You feel your willpower return.h.hL0,h3h6h6G7====h8h;h>,h @h#ChK{####.#####.###.##.#.#...###...).) #.###.##..... #...#...<.). ###.###.## #...#..?###########†##†# #.---21.7 (20.0)..##†# #..# ##hK#.##.....(....##.##.......####...#.#hPh9QH---2.7 (21hXh\ _Found a quarterstaff.  Things that are here: _a +0 dagger; a +0 robeh 3hX h h h : _h h <====h h? | _f - 2 scrolls labelled QOLAHI POGI (gained 1)h, h[ h" he ]  Items here: )) [ ††.h hJ  _hL h {  Things that are here:  a +0 flail; an orc corpseh h3  _h h h ,ht h  Things that are here:  a +0 hand axe; a +0 ring mail; an orc corpseh4h _hhgh ,h hh,hhh  .>  #.# #.#.######.#......^.# ######### hz ........+ .....(..# #..$....# #####.### #......@# #<......###31.7 (9.0)#######.# ####.##.#.#######.# ###.##.#.#.......##### #...#..#..h #......).)..# #.###.##..#...........# #...#...<. #......)....# ###.###.## #######)##### #...#... .###########†###. h(h(/2.7 (10.0)h.h0; _Found a stone staircase leading down.hhh h hhh,hh hhh,hqhh ,h#hA',h(h+M _You now have 84 gold pieces (gained 15).h-3h.h0h2,h3h+5hq7,h8h>h@h.AhAhChE,h;FhGhwIhIh?JhKhtM,hNhOhQ,hQh7VhW,hXh^Zh(\,h\h^^h`,hahchit############# #....# B......#....######## ...........># .......#....######.# ########....# #.#  #....######.# h k#.........^.# ## #...........+ .. B   giant cockroach (asleep) #####.......# #.......# .#hpY48.7 (169.7 (17hshub _A giant cockroach comes into view.h2You now have 84 gold pieces (gained 15). _A giant cockroach comes into view.  Casting: Jinxbite (dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Jinxbite.  You are very lightly contaminated with residual magic.ht~5-------50.0)Contam hhzhʓ0 _Nothing appears to happen.hu  ((((((B  You shoot a sling bullet.  The sling bullet hits the giant cockroach.hT  The giant cockroach is severely wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach.h C.hF 0.......h j2===2.1 (1.4Rev hʏ h S _You kill the giant cockroach!hy} h5~ h hk H _No target in view!hh^hh}H _No target in view!h`hhhh= $ _h#Xh $h@$=-------h$h&>h&h (,hx(h0+>h+h$/Z _Your magical contamination has completely faded away.h[/M6===h0h1,h;2hI3,h3h5,hb6hJ8Q===h29h:,h:h;,hI<h3=,h=h>h>h\?hGA,hAhhDN7====hDhFEhIhJ,hJhKhL,hLhMhN,h OhOhPhP<====hQhRhWT,hThUhX,hXhYhA[,h[h]h_,h>`hahrchch5dhhehg,hghhhj,hokhlhm,hfnhohp,h?qhrhs,hshCuhRv,hvh#whwhxh~xhOzh]{,h{h }h~,h@hh,hhhj,hh݃hJ,hhhBhhƈ,hh׉h,hڊhhAhfhh#h###..............#...######.......#.### #########.###.# #..#  #.##  #.#  #@# ---94.1 (42.0) #....# hN #..>...# ###.#.##<..#.... .#... .... .. hhbH---5.1 (43huh1\ _Found a stone staircase leading down and a stone staircase leading up.hhkhhh+hxh,hshh,hh,h%hhN,hhh$,hhh|.# ..# h .## .####.##.#....# .hS a#..>...# ...###.#.###.....<..#@........hz .......######.##....... .......h .........##..w   ribbon worm (asleep)...w. ...h3900.1 (5.0)h+1.1 (6hh^ _A ribbon worm comes into view.h\ ##.#  #..#  #.##  #.# hD]}####.# #.#....# .  #..>...# ...  ###.#.###.....  hn]Y<..#@........  .......######.##  h][....... ....... ....... ...##..h] ... ... h][w. ...h  ##.#  #..#  #.##  #.# ####.# #.#....# .  #..>...# ...  ###.#.###.....  <..#@........  .......######.##  hR ....... ....... ....... ...##.. ... ... w. ... h 4h ht b _A ribbon worm is nearby!hi  Casting: Jinxbite (dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.h5-------==2.1 (1Will/2 Jinx hc%h3-Q _You feel your willpower being sapped.h-.--3h2h 4h  You shoot a sling bullet. The sling bullet hits the ribbon worm.  Lightning courses through the ribbon worm!h%|(((((##..hO(†h> (You kill the ribbon worm!hs......†h]j3===4.5 (1.4Rev hh/ _You shoot a sling bullet.hADhDhHhJH _No target in view!h h h h H _No target in view!h h h h4 H _No target in view!h hE h h h : _h h (-------h) $Rev h h{ _The sprites lose interest in your situation.h(hhhh\hJhzhh hH h h h#6h9*===hhhhwhh8hhhhhh;===hdh?hqhh(hRhhhh h"h3"h"h%hF%h%h'h(h0(G7====h(h+hH-hn-h$.h?1h'6 #.### #.##.####.##.#....# .hw6#..>...# ...# ###.#.###.....##.#<..#.........#.......######.###.....@..# ---h6x#...# #...##....##...##.... ....##.†. ....#h6o   orc (asleep)### h7T...#.. .h77X..#.o.h>022.5 (18.0)h?G---3.5 (19h.ChHs _An orc comes into view. It is wielding a +0 dagger.h:  #.##  # #.#  #.####.#  #.#....# .  #..>...# ...  # ###.#.##  ##.#<..#..  #.......##h  #.....@..#  #.........#  #.........#  #....##...#  #.... ....#  hK#.†. ....#  ### ...#..  h `...#.o. ha #.##  # #.#  #.####.#  #.#....# .  #..>...# ... h) # ###.#.##  ##.#<..#..  #.......##  #.....@..#  h1#.........#  #.........#  hW#....##...#  #.... ....# ho#.†. ....#  ### ...#.. ...#.o. hV!h!h[(h+[ _An orc is nearby!hyj/ _An orc comes into view. It is wielding a +0 dagger.An orc is nearby!  Casting: Jinxbite (dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Jinxbite.  You are very lightly contaminated with residual magic.hk5-------4.0)Contam h?qhs hs"_Nothing appears to happen.h 6 (((((o  (You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!hM (The orc is severely wounded.h  You shoot a sling bullet. The sling bullet barely misses the orc.h} hH 6  You hear a shout!hd m  A ball python comes into view.h h m ....o.oo 3 orcs (2 wandering)oS   ball python (constriction, wandering)h{ S#..oAn orc comes into view. It is wielding a +0 flail.h b===5.9 (1.4Rev h h s _An orc comes into view. It is wielding a +0 dagger.h7 (((((((You shoot a sling bullet.hֿ_  The sling bullet closely misses the orc.h/You shoot a sling bullet.hvO  The sling bullet closely misses the orc.hU...o.S.oo.oS).#..o7.3Rev+ h [h%^I _The orc shouts! x2; The ball python hisses angrily.h (((You shoot a sling bullet. The sling bullet hits the orc.h-M  The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc.hRl) 2 orcshV  You kill the orc!hhhw...S..o   orc..h48.7Contam Rev* hh_ _You feel your willpower return.hcXe  You shoot a sling bullet. The sling bullet hits the ball python.h&]u((()h ((((You kill the ball python!heheh oM...).o...o 2 orcs.#.o.hsrH-------30.1hyhv|/ _You shoot a sling bullet.h (((You shoot a sling bullet. The sling bullet hits the orc.hO (The orc is severely wounded.You shoot a sling bullet.hy,h ..o.o.  The sling bullet closely misses the orc.hn1.4 (1.3Rev* hEhK _Your magical contamination has completely faded away.h| ]  You shoot a sling bullet. The sling bullet hits the orc.h (()   orch ((You kill the orc!hU hK h% ~..o..h( 452.8 (1.4hp/ h1 / _You shoot a sling bullet.hύ ((((You shoot a sling bullet.h  The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!h )ho e..).h d6===64.1 (1.3h h G _You kill the orc!hhhhvH _No target in view!h'EhEhKhNH _No target in view!hh h|h:H _No target in view!h3hhh~: _h h?hhh>Rev+ hhQ===hh^,hYh ,hhTRev huhC,hh97h+====hhh,hhwh}#.####.#..#.#....# .#.#..>...# ...#.###.#.###.....##.#<..#.........hG #.......######.## ##........#  #...#  #..#---40.0)h #....##..)# #.... .)..# #.†.. ....# ###.....#... #.....#.... #.. .######[h".hh4R---5.1 (11hh - _Found a leather armour.hX 3h h; h h< ,h h h L..#.#....# . #.#..>...# ... #.###.#.###.....#.#<..#.o....... #.......######.###..#  ....#h  #.........# #...@##..)#h  #......)..# #.†.......#h"  ###.....#... #.....#....h:  #.....#####o   orc (wandering) #[....hR ,#hg P #.....#h6 16.1 (1.0)h  JJ   endoplasm (wandering)An orc comes into view. It is wielding a +0 flail.h3 J====7.1 (2hd hn ] _An endoplasm comes into view.hG c  .  #.#..>...# ...  #.###.#.##  ##.#<..#.  #.......##  ##........#  #.........#  #.........#  #...@##..)#  #......)..#  #.†.......#  ###.....#..J  #.....#....  #.....#####  #[....#  #.....# hC !  .  #.#..>...# ...  #.###.#.##  ##.#<..#.  #.......##  ##........#  #.........#  #.........#  #...@##..)#  #......)..#  h w#.†.......#  ###.....#.. #.....#... #.....#####  #[....#  #.....# h8 h h h d _There are monsters nearby!h2>  Casting: Jinxbite (dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.h>hEGyo.J.JhG5-------==8.1 (1Will/2 Jinx hJMhOg _You feel your willpower being sapped.hV].oJ.h/W.--9hj^h`h (((You shoot a sling bullet.hh ((The sling bullet hits the orc but does no damage.h :*h %   orc (very drained)You shoot a sling bullet. The sling bullet barely misses the orc.A giggling sprite leaps out and doodles on the orc's face.h  The orc is heavily wounded.A giggling sprite leaps out and smacks the orc with its own hand.hО ..o..J. h/ c===50.5 (1.4Rev h h: _The orc is almost dead.You shoot a sling bullet. The sling bullet hits the orc.h )((J   endoplasmhC (((You kill the orc!h ,hj ..)..J..hn -------71.9Rev+ hn hg / _You shoot a sling bullet.h,}z (You shoot a sling bullet.hZ :  h The sling bullet hits the endoplasm but does no damage.  You shoot a sling bullet. The sling bullet hits the endoplasm.hM;*h #&  hr#The endoplasm is almost dead.A giggling sprite leaps out and smacks the endoplasm with its own pseudopod.h,r ..  You kill the endoplasm!h6q83.3Rev* h6h9i _The jinxing sprites lose interest in you.h'hh/hBH _No target in view!h!8h8h?hAH _No target in view!hhhhH _No target in view!h>3hhh [Rev+ _h,hh,hh c6===hn"h%TRev h^(hy+,h-h1,h7h:h#;;===h>=h7A>h3ChmF,hHhL,hNhT,hVhiZ,h\h5`N7====hu`hgbhEhh{l,h&ohrh!w,hryh }h$,hhnhh<====hh!h,hh h,hdhh>hh;n _You feel your willpower return.hhhZh9h,hhh ,hhhڭ,hhh,hh`h ,hhMhټ,hahLhÿ,hhh,hhCh,hhh ,hhhWhphh[hhhghvhhhhh',hxhh,hhh,hh?R  There is a stone staircase leading down here.h #.### #### #.#  ##.# hHX ## #..#  .. #.##  #K #.######### #.####.##......#..#.#....##......##.#.@>...##......#h---#.###.#.###......###.#<..#..........##.......######.######.....)..# #.#h#.........# #.####### K   kobold (asleep)#.........#####........#....##..)#............hq#......)..#.#..........h091.3 (38.0)h2H---2.3 (39hhu _A kobold comes into view. It is wielding a +0 dagger.h k #.###  #.#  ##.#  ## #..#  .. #.##  #K #.#  #.####.#  ..#.#....#  #.#.@>...#  #.###.#.##  h ##.#<..#..........#  ...####  )..# #.#  ...# #. ...#####. #....##..)#..... #......)..#.#..hu>  #.###  #.#  ##.#  ## #..#  .. #.##  #K #.#  #.####.#  ..#.#....#  #.#.@>...#  #.###.#.##  ##.#<..#..........#  ..h^? l. )..# #. ...# #. ...#####. #....##..)#..... #......)..#.#..hF 4hK hM ] _A kobold is nearby!hp #.###  #.#  ##.#  ## #..#  .. #.##  #K #.#h  #.####.#  ..#.#....#  #.#.@>...#  #.###.#.##  ##.#<..#..........#  h!...####  h")..# #.#  h5...# #.hM ...#####.hc" #....##..)#..... h{,#......)..#.#..hn #.###  #.#  ##.#  ## #..#  .. #.##  #K #.# hjo" #.####.#  ..#.#....#  #.#.@>...#  #.###.#.##  ho##.#<..#..........#  ... h!p)..# #. ...# #. ...#####. #....##..)#..... #......)..#.#..hph7u4h4yh&{] _A kobold is nearby!hf #.###  #.#  ##.#  h## #..#  .. #.##  #K #.#  #.####.#  ..#.#....#  #.#.@>...# hO #.###.#.##  ##.#<..#..........#  h...####  h8)..# #.#  ...# #.h'  ...#####. hJI#....##..)#..... #......)..#.#..h`h #.###  #.#  ##.#  ## #..#  .. #.##  h`#K #.#  #.####.#  ..#.#....#  #.#.@>...#  h`#.###.#.##  ##.#<..#..........# h`B ...h)a )..# #.hQaj ...# #. ha...#####. #....##..)#.....ha #......)..#.#..hhhaiheohr] _A kobold is nearby!hL=W _A kobold is nearby! _A kobold is nearby!  Casting: Jinxbite (dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.hBj.KKh2CZ5-------====hYCq3.3 (1.0)Will/2 Jinx hJhMP _The kobold shouts! You hear a shout!hQF.KhRD----4hVhXhy (You shoot a sling bullet.h8  The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.h :*hf  The kobold is severely wounded.A giggling sprite leaps out and doodles on the kobold's face.hn e)hq m===-5.7 (1.4Rev hSr hw hy J _You kill the kobold!h/ h0 h6 h9 H _No target in view!h h h ^ _No target in view!h:hhhH _No target in view!hK3hhth$ _hhhhL-------Rev hh _The sprites lose interest in your situation.hұhhԹ+>.---o#.........o   orc (wandering)h......hX8.7 (3.0hmQ---9.7 (4hhRq _An orc comes into view. It is wielding a +0 whip.hJf #.###  #.#  ##.#  hK## #..#  .. #.##  #. #.#  #.####.#  ..#)#....#  #.#.@>...# hBKH #.###o#.## hiK* ##.#<..#  hKZ..  )..# #.#  ...#  h'L,...# ..)# hOL)h8W #.###  #.#  ##.#  ## #..#  .. #.##  #. #.#  #.####.#  ..#)#....#  #.#.@>...#  #.###o#.##  ##.#<..#  ..  )..#  ...#  ...#h ..)# )hhYhh[ _An orc is nearby!hx0 #.###  #.#  ##.#  ## #..#  .. #.##  #. #.#  #.####.#  ..#)#....#  #.#.@>...# h/ #.###o#.##  ##.#<..#  ..  )..# #.#  ...#  ...# ..)# h{#)h } #.###  #.#  ##.#  ## #..#  .. #.##  #. #.#  #.####.#  ..#)#....#  #.#.@>...#  h b#.###o#.##  ##.#<..#  ..  )..#  ...#  ...# ..)# )h 3h% h' [ _An orc is nearby!h1 An orc is nearby! _An orc is nearby!  Casting: Jinxbite (dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Jinxbite. h 7 You are very lightly contaminated with residual magic.h C3-------h ]=2000.7 (1Contam h h} k _Nothing appears to happen. The orc barely misses you.h,  You shoot a sling bullet. The sling bullet hits the orc.  Lightning courses through the orc!!hK1E)h1h (You kill the orc!h<9)he?4===----9==2.0 (1.3Rev hEhH/ _You shoot a sling bullet.hXhh!^ _No target in view!h IhH _No target in view!h h ha" h) ^ _No target in view!h* h+ hr/ h2 : _h4 h4 h6 h9 ,h; h@ h9A &===hfA hF hI ,hJ hM hN hO hS ,h@U h X hBX (hY h] Z _Your magical contamination has completely faded away.h^ h_ hb hb P5====hd hf ,hh hk hk hCm hp ,hTr ht hu <====hu hx ,hhz hU~ ,h8 h ,h hΆ ,h hL h h( h n _You feel your willpower return.h M6===h h ,h hA ,h hA hi h h hݤ ;===h h hħ h% hȫ h hm h0 ,hݱ h ,h hy h h[ h h1 87====hU h3 h h ,h h >  You see here a +0 dagger.h+ h  _h hJ h h h hu h h &====h h h h h h h h, hM hs h h h( h: h h ,h h h[ h h ht h hv h h h ,hG h h h hS h) h ,hB h2 hG ,h= h!# h( h$) h+ h/ hO8 #.......##### #..# #...........# #.##h8 #.......###.# #.##########.......###.####.##......##.........#)#....##......##.......#.#..>...##......#h8 #.......#.###)#.###......##########.#<..#..........#hE9  #..@....######.####---#.....)..# #.#  #.........# #.##### #.........#####...... #....##..)#.......... #......)..#.#........ r   quokka (wandering)h9  #.†.......#...#.##### ###.....#.r..##.# #.....#.......#h; 047.0 (45.0)h6C } .  A quokka comes into view.hC #---hDD %8.0 (46hJ hPM 3 _The quokka moves out of view.h0] 3hf hk hvo #....# #.## #.###.# #.##########.hr ###.####.##......# #...#)#....##......# #.#.#..>...##......# #.#.###)#.###......# #########.#<..#..........#  #.......######.#### ##...@.)..# #.# #.........# #.#######.#####.......#....##..)#.....#......)..#.##.†.......#...#.###### r   quokka (wandering)###.....#....##.# #.....#r......##.....#######.#hs !h| ,0.0)hG +9.0 (1hل h h2  #.##   #.#  ##.  )#...  #.#..>.  #.###)#.###  ##.#<..#....  #.......##  ##...@.)..# #.#  #.........#  #.........# #....##..)#h3 #......)..# #.†.......# ###.....#..  #.....#r......#   hl  #.##   #.#  ##.  )#...  #.#..>.  #.###)#.###  ##.#<..#....  #.......##  ##...@.)..# #.#  #.........#  #.........# #....##..)# #......)..# #.†.......# ###.....#.. #.....#r.. h4hh] _A quokka is nearby!hVIl  #.##   #.#  ##.  )#...  #.#..>.  #.###)#.###  ##.#<..#....  #.......##  ##...@.)..# #.#  #.........#  #.........# #....##..)# #......)..# #.†.......# ###.....#..  #.....#r......#   hQl  #.##   #.#  ##.  )#...  #.#..>.  #.###)#.###  ##.#<..#....  #.......##  ##...@.)..# #.#  #.........#  #.........# #....##..)# #......)..# #.†.......# ###.....#.. #.....#r.. h]h3hh] _A quokka is nearby!h   Casting: Jinxbite (dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.hF rr.h 5-------==50Will/2 Jinx h h, Q _You feel your willpower being sapped.h h Hr.h .--1h h h (((You shoot a sling bullet. The sling bullet hits the quokka.h ((((The quokka is lightly wounded.  You shoot a sling bullet.h-;*h[  The sling bullet barely misses the quokka.A giggling sprite leaps out and smacks the quokka with its own front foot.h*e..r.. (very drained)..he'===hFf;2.4 (1.4Rev hphs_ _The quokka is severely wounded.hh (((((You shoot a sling bullet.h  The sling bullet barely misses the quokka.You shoot a sling bullet.hy;*hQP _The quokka is severely wounded.  You shoot a sling bullet.  The sling bullet barely misses the quokka.closely misses the quokka.A giggling sprite leaps out and smacks the quokka with its own front foot.h#\l...).h_-------103.7 (1.3Rev+ hhhSkJ _You kill the quokka!hhhh?H _No target in view!h *h*h1h5H _No target in view!hhh+hh[Rev  _hh+>Rev hh_{ _The sprites lose interest in your situation.hhhC,hh>hhc6===hh^h hahghhh!,h"h\%h%;===h )h.,hP1h5hV5h\7h:,hl>hiA,hZChF,h#IhMhjMN7====hOhWh\,h]hhehfhghihomhp,hrhxhj|h|<====h~hh>hoh;hhx,hQhzhhhh֑hhʔ(hThn _You feel your willpower return.h3hhӝhhhhh,hhhϨ,hhʫhí,hh۳hҴ,hUhVhw,hԷhdh,hhɿh\.......# #.####### .......#####........ ..##..)#............ ....)..#.#.......... .......#...#.####### .....#....##.######## h'.....#.......##.....# .....#######.## [....# #........@...# --- .....# #.....## .....# #.....## ###### #.....##.....##.....###......#.....# ######..o   orc (asleep)####### ..o ## . .h 85.7 (32.0)  An orc comes into view. It is wielding a +0 dagger.hsH---6.7 (33hh^ _Found a polished robe.h+ ....#  . .) ).. .hP,  .####### .....##.....# ###.##.....# [....# #........@...#  #.....#......#  #.....#......#  ##.....# hl, $ ##...... h, $  ######.. h, K  ..o h- 6 ## h2 ....#  . .) ).. . .####### h .....##.....# ###.##.....# [....# #........@...#  #.....#......#  #.....#......#  ##.....# h <##...... h D ######..  h  ..hB @ ## hw h h( h [ _An orc is nearby!h b ....#  . .) ).. . .####### .....##.....# ###.##.....# hb j[....# #........@...#  #.....#......#  #.....#......#  ##.....#  ##......   ######..   ..o  ## h$....#  . .) ).. . .####### .....##.....# h###.##.....# [....# #........@...#  #.....#......#  #.....#......#  ##.....# ##......hm  ######..   .. ## hh3hf h E _An orc is nearby!h h(1....#  . .) ).. .h1 .####### .....##.....# ###.##.....# [....# #........@...#  #.....#......#  #.....#......#  ##.....#  h1C##......   ######..  h&2K ..o  hK21## h....#  . .) ).. . .####### .....##.....# ###.##.....# [....# #........@...#  #.....#......#  #.....#......#  ##.....# ##......  ######..   .. ## hN[ _An orc is nearby!hg+p _An orc is nearby! _is nearby! _An orc is nearby!  Casting: Jinxbite (dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.h$,5-------==7.7 (1.0)Will/2 Jinx h2h8Q _You feel your willpower being sapped.hj@zoo[h@%8hFhI% _The orc shouts!hkO ((hTl>(((You shoot a sling bullet.h ((The sling bullet hits the orc but does no damage.  You shoot a sling bullet.hqhy....o.[hza=90.0 (1.3Rev hWh1^ _The sling bullet closely misses the orc.h a(((((((h#  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.h" ;*h  The orc is heavily wounded.A giggling sprite leaps out and insults the orc's ancestors.h ....).[h /11.3h h G _You kill the orc!h h h h H _No target in view!hnhh*hH _No target in view!h&hhhH _No target in view!hhh:hH _No target in view!h1hhhhZ------- _hLhy>Rev hRh{ _The sprites lose interest in your situation.hhhUh(h(hhF6===hh,hhhDhhhhhw h ;===h h ,hhhh7hhh2h>,hh2,hh-h]N7====h hhz ,hB",h.$hi$h%h'h>),h*h+hr.h.<====h/hy2h 5hQ5h6hj8hU<h<h>hD]  Things that are here:  a +0 dagger; a +0 ring mailhHhH _hIh"P.##.######## #.##...##.....# #.## ######.##.....# #.## htP #............# #.#  #.....#......# #.#  #.....#......# #.# hP #.....##.....########.. #.# hPt #.....###.....)......$. #.#  #.....# ######.@....... #.#h Q---  ####### #..[...... #.# ########.. .# #.## .. #.##h0Qo #. #.## hlQ#. #.## #######.##.###.....#..#.##hQ*#.....##.#..hpW..##.....# #.##. #####.##.....# #.# #............# #.# hX#.....## # #.# #.....#......# .. #.# #.....#########... #.# #.....###.....)......$#.# #.....# ######.... #.# h=X####### #.#.#  ########... .# #.###hoX .. #.##.#. #.##.#. #.##.#######.##.#hXg#.....#..#.##.....##.#...#.........†#.#hXh_1113.3 (22.0)hH`G---4.3 (23hehj _You see here the +2 robe "Viydwoegg" {Regen+}.h {  o - the +2 robe "Viydwoegg" {Regen+}h, ;5.3 (1.0)hC hh _ _You feel your willpower return.hhUWear which item? hQArmour (go to first with [)  m - a +0 ring mail (worn)c - a +0 robe hlI o - the +2 robe "Viydwoegg" {Regen+}hc[?] describe selected hj[!] equip|wield|wearh[tab] equip|unequip hhLhR8......##.....##.##. Song the Shooter #####.##.....##.### Coglin #............##.#hHealth: 44/44 ======================== #.....#......## #.#Magic: 7/7======================== #.....#......#.. #.#AC: 5hStr: 9 #.....##.....########... #.#EV: 9Int: 12 h #.....###.....)......$.. #.#SH: 0Dex: 18 #.....# ######.......... #.#XL:  6 Next: 11% Place: Dungeon:3 ########..@....... #.#Noise: ---------  Time: 2115.3 (0.0)########... .# #.### a) +1 sling {Yeongsu e) +6 sling "Penduluh".. #.##. Fire: a) +1 sling {Yeongsuk} #. #.##.#. #.##.h:#######.##.### #.....#..#.### #.....##.#...#hR #.........†#.#  hh_The sprites lose interest in your situation.Things that are here: h_a +0 dagger; a +0 ring mail _You see here the +2 robe "Viydwoegg" {Regen+}.  o - the +2 robe "Viydwoegg" {Regen+} h`_You feel your willpower return.hh"hhd  You start removing your armour.h+6.3 (1hwhMh+7.3 (2h/hhQ$8.3 (3hhh+9.3 (4hhh,20.3 (5hNhQ7 011he) +6"Pendulu a) +1{Yeongs _You continue removing your +0 ring mail. x5h_e) +6"Pendulum" {elec, Sthh  You finish removing your +0 ring mail.  You start putting on your armour.h&+1.3 (6hhG h h $2.3 (7hlhhw+3.3 (8hhh+4.3 (9hh"hA#/5.3 (10.0)h!'h) 4 _You continue putting on the +2 robe "Viydwoegg" {Regen+}. x5  You finish putting on the +2 robe "Viydwoegg" {Regen+}.h)h,h@.~ _The robe "Viydwoegg" throbs as it attunes itself to your uninjured body.h 3h2 h h hM : _h hQ ,h h# h ,hr h h h h+ h hy h h֦ ha ,h7 h M _You now have 95 gold pieces (gained 11).hӮ 3h= h hݰ ,h< hM h( ,h h h( ,h h= h h h h_ hJ hj h h h h/ h h h ,h h h ###...........## #.# #.##.#.##  #............# #.# #.##.#..#  ########.....###.####'##.# #......##.##....†... h ######.##.##....##### #.##.##.......#  #######.##.########.#  hE #.....#..#.### #...#  #.....##@#...# #.#######hm ##..........#.# #.#......##..B....>#.# #.#.#####h #...)....#.####.#.######........#...##)#.....##........###.##....##.# B   giant cockroach (wandering)#........#...#####.##.##........#.###.....##.)h B##########.###.########h -39.3 (14h) N.Bh -40.3 (15h h b _A giant cockroach comes into view.hpj........## #.#   #......# #.#   ..#  #......†....#  ######.  #. h+kY #.##  #..#.### #...#  #@#...#  #..........#.#  ##.......>#.#  #..B)....# #........# #........# #........# #........#)h........## #.#   #......# #.#   ..#  #......†....#  ######.  #.  #.##  h\#..#.### #...#  #@#...#  #..........#.#  ##.......>#.#  #..B)....# #........# #........#h #........# #........#)h4hhf _A giant cockroach is nearby!h D  Casting: Jinxbite (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.h B.Bh> Z5-------==hs [1.0)Will/2 Jinx h h Q _You feel your willpower being sapped.h5 >B.h .--2h h hg (((((You shoot a sling bullet.hܒ  The sling bullet completely misses the giant cockroach.You shoot a sling bullet.h;*hB.... (very drained)You shoot a sling bullet.  The sling bullet barely misses the giant cockroach.  A giggling sprite leaps out and makes the giant cockroach trip over its own  legs.  h=The giant cockroach is severely wounded.  The giant cockroach closely misses you.===3.5 (1.2Rev hhwG _The giant cockroach bites you but does no damage.hp  You shoot a sling bullet.  The sling bullet hits the giant cockroach.h\.h (((((You kill the giant cockroach!hPg.....hc4.6 (1.1Rev+ hhY/ _You shoot a sling bullet.hE3h)hH _No target in view!hHhhQ h H _No target in view!hv hw hw hcz i-------Rev  _hG~ Rev h~ { _The sprites lose interest in your situation.hB h h׀ ,hu h h (h hۆ h M6===h] hR ,hR h h h h ,h h Q===h hc ,h' h ,h hÙ ,h` h[ ,h h̟ ,h hӢ h N7====h٣ hY hP h h hP hN ,hI hW h h_ (h h n _You feel your willpower return.h R====h hf h# ,h h h ,h hh h h h h h ,hH h! h ,h h h h2 h hd h h hF h h h h h h] ,h h h' ,hv hs h? ,h h{ h ,hf h h h h h& h ,h h@ h ,h h h ,h h h ,h hC h ,h h  h h hL h h ,hc h| X  Things that are here:  a +0 dagger; a +0 robeh hb  _h hj h@ ,h hF& [  Items here: )) [ ÷÷.hx) h*  _h, h2 }  Things that are here:  a +0 flail; an orc skeletonh5 h5  _h7 hn: h< ,h1? h,H  Things that are here:  a +0 hand axe; a +0 ring mail; an orc skeletonhK hL  _hM hO hR ,hT hV hQY ,hkZ hZ[ h] h;] h|^ h` hZc ,hd hf hwh hh hCi h8k hk ,hl hW 7 _You open the door.h 3h h_ ;  There is a shaft here.h h  _hl hy hc ,h hI hN ,h h h" hH h[ h h* hJ hB hü h h޾ hD hk h_ h h h h ,h h Xh" h ,h hk h h h h h h" h h# h] h h h h@ hm h hB h h hq h h h hw h h\ h h= h1 hb h h hR h ,hb h hZ h h h h ,h, h hB hu h hS h7 hf h h hO ,h h hH hs h h hX ,h h8 h h h{ h@ h% hV h h" h$# hP# hB$ h' hy( h( h) h, hq. ,h/ h1 h3 ,h4 h6 h8 ,h%: h< h> ,h@ hB hD ,hjE h?G hH hH hJ hL hO ,hP hR hS ,hT hU hW ,h*[ h@] h^ h^ hN_ h` hb ,h(d he hg ,hh hj hl ,hl hhm h[n hn hn ho hp ,hxq hS ..###.####.##......# # ....#)#....##......# # ..#.#..>...##......# # ..#.###)#.###......# # ###.#<..#..........# ##.......######.#### # ##.....)..# #.## #.........# #.######## #.........#####.@......# ---242.6 (98.0) #....##..)#....# #......)..#.#..........# h 3#.†.......#...#.######## ###.....#....##.#########.....#.......##.....# #.....#######.##.....# #[....# #............# #.....# #.....#......# h :---h hT E _Done exploring.h4 h%5 h5 hhT s............0.0)hU hY hq\ E _Done exploring.hz.h#/h/hEO4hThVE _Done exploring.h[[?25h[?0c  Search for what [Enter for "."]? h2 [?25l[?1ch hܣ 24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 dagger (5 further duplicates)b - [D:3] a +0 flail (5 further duplicates)  c - [D:3] a +0 leather armour (3 further duplicates)  d - [D:3] a +0 ring mail (3 further duplicates)  e - [D:3] a +0 whip (1 further duplicate)  hɤ Lf - [D:3] a stone staircase leading down  g - [D:3] a stone staircase leading up  h - [D:3] a leather armour  i - [D:3] a shaft  j - [D:3] a +0 club  k - [D:3] a +0 hand axe  l - [D:3] a +0 robe  m - [D:3] a +0 scale mail  n - [D:3] a +2 short sword of venomo - [D:3] a stone staircase leading down  p - [D:3] a stone staircase leading down  q - [D:3] a quarterstaff  r - [D:3] a +0 sling  s - [D:3] a stone staircase leading up  t - [D:3] 6 stones  u - [D:3] 6 darts of disjunction  v - [D:3] 3 boomerangs [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hhh..###.####.##......## Song the Shooter ....#)#....##......## Coglin ..#.#..>...##......## Health: 44/44 ======================== ..#.###)#.###......#hB(# Magic: 7/7======================== ###.#<..#..........## AC: 4Str: 9  #.......######.##### EV: 11Int: 12 ##.....)..# #.## SH: 0Dex: 18 #.........# #.########XL:  6 Next: 11% Place: Dungeon:3 #.........#####.@......#Noise: ---------  Time: 2242.6 (0.0) #....##..)#............#hIe) +6 sling "Pendulu a) +1 sling {Yeongsu #......)..#.#..........#Fire: e) +6 sling "Pendulum" {elec, St #.†.......#...#.######## ###.....#....##.########hH[#.....#.......##.....##.....#######.##.....##[....# #............##.....# #.....#......####  _You open the door. _There is a shaft here. _Done exploring. _Done exploring. hy_Done exploring.  Search for what [Enter for "."]? .h hhh. _hWhere to? (Tab - D:3, ? - help)  D - Dungeon h"h..###.####.##......## Song the Shooter ....#)#....##......## Coglin ..#.#..>...##......## Health: 44/44 ======================== ..#.###)#.###......## Magic: 7/7======================== ###.#<..#..........## AC: 4Str: 9  #.......######.##### EV: 11Int: 12 ##.....)..# #.## SH: 0Dex: 18 #.........# #.########hXL:  6 Next: 11% Place: Dungeon:3 #.........#####.@......#Noise: ---------  Time: 2242.6 (0.0) #....##..)#............#e) +6 sling "Pendulu a) +1 sling {Yeongsu #......)..#.#..........#h>Fire: e) +6 sling "Pendulum" {elec, St #.†.......#...#.######## h ###.....#....##.#########.....#.......##.....##.....#######.##.....##[....# #............##.....# #.....#......####  h_You open the door. _There is a shaft here. _Done exploring. h6_Done exploring. h_Done exploring. _Search for what [Enter for "."]? .hh hhhP _hhhhh,hhh,hhhhhhm h hO h+h<h,hhh,hh h]#,h<%h(h+h+ht.hA1h84,h6h)8Y  There is a stone staircase leading down here.h:h<hi=$ _hr?h%4hh#,hh\Search for what [Enter for "."]? . _There is a stone staircase leading down here. _You climb downwards.  Found 7 gold pieces and a dark potion. hd Found two stone staircases leading down and a stone staircase leading up.  uphh hp  #.. ...  #.. ..#  #.# ...#  #!. .....  #.##....#  #.#....>#  hq w#.>.$.<.. #@# 55.3 (12.7) #.#  #J.  ####  J   endoplasm (asleep) hq hHv hx a _An endoplasm is nearby!ha  up _An endoplasm is nearby!Casting: Jinxbite (safe; 13% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Jinxbite.  You are very lightly contaminated with residual magic.h 5-------6.3 (1.0)Contam h h* 0 _Nothing appears to happen.h_H (JYou shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.hA  The endoplasm quivers.You shoot a sling bullet. The sling bullet hits the endoplasm.h#ThUl  The endoplasm is almost dead.hp\ MBJ.B   bombardier beetleh*]b===7.5 (1.2Rev h)bhdd _A bombardier beetle comes into view.hc  You shoot a sling bullet. The sling bullet hits the endoplasm.hxB. hl ((You kill the endoplasm!h(O ..  You shoot a sling bullet.h|- **The bombardier beetle sprays incendiary fluid at you.h<>@28.7 _The burning spray misses you.h  You shoot a sling bullet.  The sling bullet hits the bombardier beetle.  Lightning courses through the bombardier beetle!!h^(. hge ((((((You kill the bombardier beetle!h<s.....>.h -------279.9Rev+ _You shoot a sling bullet.h>} _Your Armour skill increases to level 2!hKh0LhOhUQH _No target in view!hhhi h H _No target in view!hJ h hf h H _No target in view!hXhYh]h_H _No target in view!hhhhYh? _Rev hh"h">Rev h#h&Z _Your magical contamination has completely faded away.h-'h'h)h*M6===h*h,>h-h/h 0h0h3hD3h 4h 6hL6;===h6h7h8h8h9,hw:h;,h<h=h>h>h?,hJ@hAhBN7====hhQ4 _Magic restored.h9h{hth h ,h hR  There is a stone staircase leading down here.hZh _hhmhhz<====htha,h\h; M _You now have 102 gold pieces (gained 7).h"h/#h$h&h',hb(he)hp+,h-h.h/h/hT0hG2,h2hh4N _You now have 116 gold pieces (gained 14).h53hk6hS7hJ8hv8h8h :hL;h{;h;h<h=,h{>h,AR  There is a stone staircase leading down here.hAh/B _hBhChqDhDhDhEhGhDGhGhSL#########.. ...... ...# #hL###...##.#.........---.##....#.#....>##.#.>...<.....#<#...#.#####.##.##.##.......#####.####hL!#.#h P091.9 (32.0)hPH---2.9 (33hRhZTQ _p - a dark potionh h> hhH _No target in view!h6 3h h h h P _h ,h hV hr ,h h hf h h  h h ,h h h# Eh9$ ############ #..........# #.......##.# #.###.@.##.# hc$ #..........$K.#.##....##.##. h$ B#.#....>##.##.>...<.....h$ #<#...#.#### K   kobold (asleep)h$ .#.##.##.##.......#####.###h% "#h, 7.9 (5.0)  A kobold comes into view. It is wielding a +0 dagger.h, +8.9 (6h<1 h5 + _Found 10 gold pieces.h2D  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.h;5-------h7t==9.9 (1Will/2 Jinx h+h #Q _You feel your willpower being sapped.h#0--300h!(h)h `  You shoot a sling bullet. The sling bullet hits the kobold.h: i((((()h5S ((You kill the kobold!h r....$).h/ b===2.1 (1.2Rev hi h / _You shoot a sling bullet.h{he|hhH _No target in view!h 3hkhH _No target in view!hh>hh3H _No target in view!hhhrhFh: _h^-------h%hߛ{ _The sprites lose interest in your situation.hThSh̟,hhx,hPh3hehWhIhM6===hh4,hh,hh9,hhضh;===hhԺ,hhb,hhRhhhzhhhwhhhhB87====hjhhhh=hohh,hh<h,hhhh?<====hhh ,hh,hh2N _You now have 126 gold pieces (gained 10).hv>hh/% hj_You feel your willpower return.You see here a +0 dagger.hh _hhch,h_hhhhhO h hK h hhjhh@hLh,hVhXh9hh4hZhHhhShh[!,h;"h$h &hR&h'h )h*h*h+h-h.,h/hv/h0,h^1h2h4,h[5h,6hz8,h9h:h<h=h=h?h?,hR@h@hAhAhAhBhChUC,h#DhE,hCFhaHhIh/JhqJhLhMh\MhMhNh@PhPhPhQhR,hShThUh+VhYVh>XhXhYhYh?[hl\h\h]h[^h4_,h|_h`ha,h8bhchdhd,hVfhghghhhih:khskhkhjlhm,hRmhmhn,hYohqXh0rh.s,hshsht,hth}uhXv,hvhlwhx,hyhzh.|,h|h~hh3hhh BhBh,hh6h~,hhh1h`hhmhՌ,hhh[,hhYhh)hRh h,hXhh֕hhƖhh,h?hhhӝhOhhdhhݡhآh,hhڤh,hhh9,hhƨh<,hhhhhhh5,hhhh1hhh0,hhh ,hvhh2,hhȺhh7hjhh9,h}h.h,h[hhhfhhh,hhh` #.# #.....# ##.#  #.# #.....# #.###  #.# #.....# #...#  #.# #.....# ###.# #.# ###.### #.##.# #.#########.#h #........##.##############.##.#S......@.####.##.#---.#######.........# ######.#### ###  S   ball python (constriction, asleep) h1h094.1 (92.0)hHH---5.1 (93hZh=^ _A ball python comes into view.h 9 #.#  ##.#  #.#  #.###  #.#  #...#  #.# #.....# ###.#  #.# ###.### #.#  #.# #..#  #........##.#  #############.##.#  h[ S......@.####.##.#  .#######.........#  ######.####  ### h2  #.#  ##.#  #.#  #.###  #.#  #...#  #.# #.....# ###.#  #.# ###.### #.#  #.# #..#  #........##.#  #############.##.#  S......@.####.##.#  .#######.........#  ######.####  h3 [###  h6 h 7 h9 h< b _A ball python is nearby!hA1D  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.h 25-------==6.1 (1.0)Will/2 Jinx h7h=Q _You feel your willpower being sapped.h>>.--7hChDh?e  You shoot a sling bullet. The sling bullet hits the ball python.hFe†(((((( hbp (You kill the ball python!h@†......h#j8===8.3 (1.2Rev hOh/ _You shoot a sling bullet.h  _No target in view!h" hш hJ h H _No target in view!hhhh<H _No target in view! hd h h[ hm h _------- h| ha$  ht_The sprites lose interest in your situation. h h hA hq hz, h5 h h\ h hc6=== h h, hR h, h  h===7==== hB h^ h~} #.# #.....# ##.# #.# #.....# #.### #.# #.....# #...# #.# #.....# ###.# #.# ###.### #.# h! #.# #.##.# #........##.# #####.##.# #†..####.##.#---g..#######.........# ######.#### ###g   goblin (asleep) h!1416.3 (18.0) hG---7.3 (19 h hu _A goblin comes into view. It is wielding a +0 dagger. hRr #.#  ##.#  #.#  #.###  #.#  h`S #...#  #.#  ###.#  #.#  #.#  #.#     ###########  #†....@...# hSe  g..#######.........#  ######.####  hS+###  hS* h^ #.#  ##.#  #.#  #.###  #.#  #...#  #.#  ###.#  #.#  #.#  ha #.#     ###########  #†....@...#  g..#######.........#  ######.####  ###   h. h h h] _A goblin is nearby! h D  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. hP 5-------==8.0)Jinx  h  h Q _You feel your willpower being sapped. hk .--9 h  ht  h  ((((((gYou shoot a sling bullet.  The sling bullet hits the goblin but does no damage. hFz  The goblin shouts!  You shoot a sling bullet. The sling bullet hits the goblin. huJB)  hK3...... h-------===20.5 (1.2Rev  h hdJ _You kill the goblin! hu hL h hH _No target in view! h`4 hQ5 h9 h8<H _No target in view! hɩ3 h hH _No target in view! h7  h9  h@ f _ hwC  hC  h1D ( hE  hH _The sprites lose interest in your situation. h]I  hK , h"L  hZM , hM  hWO  hO  hP  h Q c6=== hQ  hR  hR  hR  htT , hJU  hW , hW  hY Q=== hsZ  ho[  h[  h[  h\  h\  h]  h ` , h`  hb , hc  hf , hf  hh 97 h6i +==== hi  hUk  hl  h%m  hm  h~o  hSq , hr  h t  hu , hv  hx  h9z  hz <==== hm{  h}  h~ , h  h g  You see here a ball python corpse. hք  hT  _ ha  h  hȊ  h  h‹  hn  h > hא  hB n _You feel your willpower return. hH 3 hL  h?  h[ , hܛ  ho  h , h{  h  hġ , hR  h  h  #.# #.....# #.# #.....# #.# #.....# #.# ###.### #. #.#### #..# #.....#####.############# #......#†........## h  #.@...)..#######...---49.5 (29.0) #..##..#.# #####.....#....# #......##.#.#...........#.####...#.%.....######...######...# h9 _---50.5 (30 h  h$ - _Found a storm talisman. h 3 h  h  h&  h  h+ , h| , h  hy  h  #.# ###.## #.## #.## #..# #...#####.############......#†........#.....)..#######..##..#.# ##.....#....# #..@...##.#.# 2.5 (2.0)..............#.#  hE #####...#.%.....# #####...##### #...# ....< .....# .... h  h +3.5 (3 hK 6% hL 9 _Found a stone staircase leading up. h#.# #.##..# #....#####.#############......#†........#.....)..##########..##..#.# #####.....#....# ####......##.#.# ........#.# #####...#.%.....#  #####...#####  #...#....<.....#......# hU9% h+4.5 (1 hȞ h٠ hQ #..# #.....#####.##############......#†........#.....)..#######...###..##..#.# ######.....#....# ####......##.#.# ........#.# #####...#@%.....#  #####...#####  #...# .....<......#...w   ribbon worm (asleep).....#.............w$ hʑ %A ribbon worm comes into view.5 hi  h + _Found 14 gold pieces. h$#..# #.#####.##......#†.##.....)..#.###..##..#.# ###.....#....# ####......##.#.# .#.# #####...#.@.....# #####...##### #...# .......#..# .......#...... h^ h&6 h hT _You see here a storm talisman.hQ<7hhVhY* _q - a storm talismanh  #..# # #####. #......#†. #.....)..# ###..##..#.#  ##.....#....# ####......##.#.# .#.# #####...#.# #####...#####h  #...#  .....< .......# ..# .......#.... ...w$h ' h' &8h}+ h- hvi D  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.hp |ww.hq 5-------==9Will/2 Jinx h\w h;{ Q _You feel your willpower being sapped.h? @w.h /--60h h҆ hf ((((You shoot a sling bullet. The sling bullet hits the ribbon worm.h*C  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm!h; ....(catching breath)The ribbon worm is heavily wounded.h `````The ribbon worm expels a string of sticky webbing.h_V{@....hEWb===1.7 (1.2Rev h]hH`W _The stream of webbing misses you.h ((((You shoot a sling bullet. The sling bullet hits the ribbon worm.hkuThe ribbon worm expels a string of sticky webbing. _The stream of webbing misses you.  You shoot a sling bullet. The sling bullet hits the ribbon worm.  The ribbon worm is heavily wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.  Lightning courses through the ribbon worm!hzG.#hi?.....hxk92.8 (1.1Rev+ h hl O _You kill the ribbon worm!hx hy h~ h H _No target in view!hb/ 3h3 hI6 H _No target in view!hch hh*H _No target in view!hKc3hdhfhji-------Rev  _hh1,h~h,h"hd7====hYhh,hshht,hh٨h',hRhhoh<====hphh,hhxh,h1hh¼,hh h>h0hn _You feel your willpower return.hh,h2N _You now have 140 gold pieces (gained 14).h&3hhhS,hhh~,hhh,hhh,h;hshhhhh$,hShh,hMhh,hhhB,hPh,h6h{ _j - 5 scrolls labelled HIDITIMOTI (gained 1)h3hAh(hh*hOh)hh;huhLh2h,hhghh5hhhhhh,hhh,h^hh,h_h hI hx h hzh,hthhhhhh,hhhy,hhh<hdhhhFhshhdh*,hh!h",#####   #...#  #...#  #...# ##  #...# .#  #...# ### .#  #...########.# .# ##...##.......###.# ............#...@.# ---515.8 (53.0) ............#.#......... ............#......#.... ##...##.#####.#.##.# >..  #...##... ...... ... .  #...########..#.#.###  #...##.. .#   #.... #[h,39;49m.....---6.8 (54h.hh0 h0-_Found a stone staircase leading down.hg Ihc h h h ,h^ ,h ,h ...# ...# ...# ### ...# ..# h ...# ### #.# ### ...########.# #.# .... ...##.......###.# ..... ..........#.....##....$. ..........#.#...@.......#......#.....S##.#####.#.##.# > hM ...##... .......... .. ...########..#.#.### ### ...# #.. .#.# S   adder (asleep) .... #....... ## ##.hə 18.8 (2.0)h2 +9.8 (3h h, C _An adder comes into view.ht hWFound a stone staircase leading down. _An adder comes into view.  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.hm^~S.Sh%_5-------==20.8 (1Will/2 Jinx h+dh@gE _The adder hisses angrily.hhhm7S..hym.--1hqh:sh ((( You shoot a sling bullet. The sling bullet hits the adder.hs;  The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder.h :*h)  The adder is heavily wounded.A giggling sprite leaps out and smacks the adder with its own tail.h ..S. (very drained)hҕ b===3.0 (1.2Rev h, h> ^ _The adder is severely wounded.h C(((((((ho   You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet. The sling bullet hits the adder.h)h j..†....h-------344.2Rev+ hhII _You kill the adder!h3hchH _No target in view!h\h]hahcH _No target in view!hh_hhH _No target in view!h h h hh [Rev  _hh6Rev hh{ _The sprites lose interest in your situation.hVhhu,hGh h%...---JJ   endoplasm (wandering)h+-8.2 (4.0hI,Q---9.2 (5h0h4] _An endoplasm comes into view.h  ### ..# ### #.# ### ##.# #.# .... ...###.# ..... #.....##....$. #...@..†.... #......#...... #.#.##.# >....  ........J. .... #..#.#.### ###  #.. .#.# #....... ## ##.h  ### ..# ### #.# ### ##.# #.# .... ...###.# ..... #.....##....$. #...@..†.... #......#...... #.#.##.# >....  ........J. .... #..#.#.### ### #.. .#.# #....... ## ##. hū h hұ hp a _An endoplasm is nearby!hD  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.h\aJ.Jhx4----==30.2 (1Jinx h7hީQ _You feel your willpower being sapped.hЯ(J.hR.--1hha  You shoot a sling bullet. The sling bullet hits the endoplasm.h%  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.hͪ;*hH  The endoplasm is severely wounded.A giggling sprite leaps out and smacks the endoplasm with its own pseudopod.h2.hrb===2.3 (1.1Rev hyhM _You kill the endoplasm!hn3hrhuH _No target in view!hn h h h H _No target in view!h h{ h h ^ _No target in view!hB h hЗ h› _----Rev h _The sprites lose interest in your situation.hΝ h h h h ,hu h ,hh h ,h h hd P5====h hn ,h h ,h˳ hɵ ,hw h6 h <====hѸ h ,h^ hb ,hʻ ha h h5 hԿ ,h hP h h hq h M6===h ht h h0 h ,h6 h ,hw h Q===hU hR ,h h h h0 h >h h _You feel your willpower return.h ,h h= d7====h h) h ,h h h ,h h. h Bh h h <====hq hO hO ,h h h ,h hx ,h h M _You now have 147 gold pieces (gained 7).h 3hg h h hM h| h~ h h h hN hV ,h h hq  ### #.########## #######.# #.##.......# h #.......###.##.......#...#.....##.......#...#.#......†.....# ...#......#.......# h ~#.#####.#.##.#.>.....# #... ................# h v#######..#.#.###@##### --- h) #..#.#.# #...#  #....... ..#.g.. hJ  ##.# ##.##...#### hk ~#.# # .h kg   hobgoblin (asleep)h O ### h x71.3 (39.0)---2.3 (40h  hy \ _A hobgoblin comes into view.h/5 ###   #.##.......# #.......# ##.......# ...†.....# #.......# .##.#.>.....#  ................# #@#####   #...#   ..#.g..  ##.# ##.##...####  #.# #  ..# ###h ###   #.##.......# #.......# ##.......# ...†.....# #.......# .##.#.>.....#  ................# #@#####   #...#   ..#.g..  ##.# ##.##...#### #.# # ..# ### h4h$h` _A hobgoblin is nearby!h`5 ###   #.##.......# #.......# ##.......# ...†.....# #.......# .##.#.>.....#  ................# #@#####   #...#   ..#.g..  ##.# ##.##...####  #.# #  ..# ###h ###   #.##.......# #.......# ##.......# ...†.....# #.......# .##.#.>.....#  ................# #@#####   #...#   ..#.g..  ##.# ##.##...#### #.# # ..# ### hhhbh` _A hobgoblin is nearby!h uD  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.hv5-------==3.3 (1.0)Will/2 Jinx h{hQ _You feel your willpower being sapped.h}.--4hhhr  ((g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!h3 ((The hobgoblin is almost dead.You shoot a sling bullet.hn ;*h"  The sling bullet closely misses the hobgoblin.A giggling sprite leaps out and insults the hobgoblin's ancestors.h ..†.  You kill the hobgoblin!h5 5====5.5 (1.2Rev h[ h ' _You hear a shout!h~}3hh h7B_No target in view!hFhh^h h9:_No target in view!h& _No target in view!hx _-------Rev h!} _The sprites lose interest in your situation.h.......†.....----hoo   orc wizard (wandering)h b8.5 (3.0hR----9.5 (4h"h _An orc wizard comes into view. It is wielding a +1 vampiric dagger.ho  ###   #.##.......# #.......# ##.......# h3 ..†.....# #.......# .##.#.>.....#  ................# #@#####   #...#   o.#.†..  ##.# ##.##...####  #.# #  ..# ###h7  ###   #.##.......# #.......# ##.......# ..†.....# #.......# .##.#.>.....#  ................# #@#####  h b #...#   o.#.†..  ##.# ##.##...####  #.# # ..# ### h hc h h& b _An orc wizard is nearby!h>' _An orc wizard comes into view. It is wielding a +1 vampiric dagger.An orc wizard is nearby!  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks. hC(& You feel your willpower being sapped.h+.9*h   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!h>?W {Deactivating autopickup; reactivate with Ctrl-A.3-------===80.5 (1Jinx h/ChnE@ _You hear a shout! x2hRI!.hID====1hMhMOhhQhG h#H _No target in view!hahhhH _No target in view!h\< h8= h>B hB H _No target in view!h 3h h3 T4===----h 0  The sprites lose interest in your situation.hx j=---2.5 (1h6! h# \ _Something barely misses you.hPO---hX^ _No target in view!h? Y(((((hf h+M =.....hN c3-==3.6 (1.1hT hW q _You shoot a sling bullet. x2; Something hits you.h9) Y(((((h h3 A  You shoot a sling bullet. x2h'>  .o....o   orcYou hear a shout!  h> ]An orc comes into view. It is wielding a +0 dagger.hk? t4=====4.7hF hK ` _Something completely misses you.hKY(((((hZh}Eh_Fh$Of .o.h\..o 2 orcsYou shoot a sling bullet. x2; Something hits you.1--======-5.9 (1.2hcs _An orc comes into view. It is wielding a +0 dagger.h<hXh)h} o.  You shoot a sling bullet. x2h98*hqJ  You hear some strange, mumbled words.h*hk@.oh2---7.0 (1.1Confused fire: e) +6 sling "Pendulum" Conf Will/2 Rev hh Q _You are confused.h ..#  ###############.# #.......###.#....##...#......†. ......#......#..h#####.#.##.#.>... ...........@....# #######..#.#.###.######.#.# #.o.# ....... .o#.†.. ##.# ##.##...#####.# #..###hh#hhe$<o.h#%U3=---hX%80h*hi,h ,h <o.hw 4==---9hh2 _You bump into the rock wall.h3b# ..# # ### #.###.# #.##.##.###.##.#h.#.....##.#.#.#......†.....#.#......#.##.#####.#.##.#.>.....##... .##..#.#.###o##### # #..#.#.# #o..# . #. ..#.†.. ##.# ##.##...#### #.# # ..# ###hhv190h4hm>.# ..# .# ### #.## .#.# #.##.# .##.###.##.#.#.....##.#.#.#......†.....#.#......#.# .##.#####.#.##.#.>.....# .##... .# .#..#.#.###o##### .# #..#.#.# #o..# .. #. ..#.†.. ##.# ##.##...#### #.# #   orc ..# ###h?hAhMH:o.hH-=1hMh?Pl _The orc attacks as it pursues you! The orc misses you.hm,hso.o 2 orcshsX5====2hy7{h|n _You bump into the rock wall. The orc closely misses you.h  You barely miss the orc with your +1 sling.  You closely miss the orc with the +6 sling "Pendulum".hp {o.  The orc hits you but does no damage. The orc hits you with a +0 dagger.hl:*hJ  You hear some strange, mumbled words.hU@2--=3.5 (1.5Rev h'Zh[V _You are more confused.hxh5~O{>h~l3=--40hhrW _You bump into the rock wall. The orc hits you but does no damage.h{  You closely miss the orc with the +6 sling "Pendulum".h~ o.  You completely miss the orc with your +1 sling.hR=-6.0 (1.5Rev+ hh"x _Something hits you. The orc hits you but does no damage.hx   You bump into the rock wall. Something hits you but does no damage.4=====70hB~h _The orc misses you. The orc barely misses you.hDA  You bump into the rock wall.h I8*hJ  You hear some strange, mumbled words.h @You are more confused.2--=8Rev h9hۥl _The orc misses you. The orc hits you with a +0 dagger.hy  You bump into the rock wall. Something hits you.hzj36------9hրh] _The orc hits you with a +0 dagger. The orc hits you but does no damage.hCd.# ..# ..# ### #.### ..#.# #.##.# ..##.###.##.#.#.....##.#.#.#......†.....#.#......#.# ..##.#####.#.##.#{o.....# ..##... .o.....# ..#..#.#.###.##### ..# #..#.#.# #...#. #....... ..#.†.. ##.#.##.##...####.. #.# ### ..#  ###hh[,hYo>o.hI7=---h 600h7{h] _The orc attacks as it pursues you! The orc hits you but does no damage.h }.# ###.# ..# .# ### #.##########.########.# #.##.......###.......###.##.......#.#.....##.......#.#.#......†.....#........#......#.......#hʿ .##.#####.#.##@#o>.....#.##... .........o{.....#.########..#.#.###.###### #..#.#.# #...# .... #....... ..#.†..##.#.##.##...####   orc... . #.# #### ....####h h h No{.hU ?8=h 1hn h s _The orc attacks as it pursues you! The orc barely misses you.h1 b ## ..#  ###############.# #.##......##.......###.##..........##......#......†...........#.....@#..#####.#.##.#o>....... ........o{......#######..#.#.###.######h1 #.#.# #...# hY2 ....h2 ....... ..#.†.. h3 k##.#.##.##...h3 ####h,4 I... . #.h4 +# #h4 1### ....h(5 h8 h@ h.ohF 9=6===-2hI 8{hwK h#...# #...# #...# ### #...# ..# #...# ### #.########## #...########.# #.##.......# #...##.......###.##.......#.#.....##.......#.#.#..@...†.....#........#......#.......# #...##.#####.#.##.#o>.....# #...##... ........{o......# #...########..#.#.###.##### #...# #..#.#.# #...# #.... #....... ..#.†..#.#.##.##...#### #... . h\[40m#.# #hx40=-3hh h...# ...# ### ...# ..# ...# ### #.########## ...########.# #.##.......# ...##.......###.##.......# ..........#.....##.......# #.#......†.....# #.....@#.......# ##.#####.#.##.#o>.....# ...##... ........{o......# ...########..#.#.###.##### ...# #..#.#.# #...# .... #....... ..#.†.. ##.# hV[34m.##.##...####... . #.# #### ....# hno.o   orc hS1=4 h h h# #  # ### #  ..# # ### #.########## ########.# #.##.# ##.......###.##.# #.....##.......# #.#....@.†.....# ......#......#.......# ##.#####.#.##.#.>.....# ##... ........oo......# ########..#.#.###.###### #..#.#.# #...# ...#...[40 hm.... ..#.†..##.#.##.##...#####... . #.# # h<B hoo..o 2 orcs h]2=5 h_ h"h'.#.#.# ###.# ..#.# ### #.##########.##.# #.##.......#.##.###.##.......#.#.....##.#"h)n.#.#...@..†.....#.#......#.#.##.#####.#.##.#o>.....#.##... .......o........#.##..#.#.###.##.# #..#.#.# #...#   orc. #....... ..#.†.. ##.#.##.##...####  #... . #.# #"hn*"hL,f  You feel less confused."h3oo#..o 2 orcs"h43=====6Fire: e) +6 sling "Pendulum" {elec, St"h;8{"h>f _Something hits you but does no damage."h##### #...# #...# #...# ### #...# ..# #...# ### #.########## #...########.# #.##.......# #...##.......###.##.......#.#....@##.......#.#.#......†.....#........#.....{#o......# #...##.#####.#.##o#.>.....# #...##... ................# #...########..#.#.###.##### #...# #..#.#.# #...# #.... #....... ..#.†..#.#.##.##...####"h"h"h"h{.oo.#.."hS1-7"h"h#S _Something hits you."h z ### #### ## ..#  ###############.# #...##.......###....##.....#..{.o.†... ...........#....o.#.....#####.#.##.#.>...... ................"hd    orc#######..#.#.###.#######.#.# #...# #........... ..#.†.."h "h "h "h o.o..o 2 orcs"h f2--8"h "hL _ _You feel your willpower return."h+######.#### #######....ß# .## ..#  ###############.# #...##.......####.....##...#.o.o..† ...........#......#..#####.#.##.#.>... ................#######..#.#.###.#######.#.# #...#"h,"h"hBoo..."hcG3=-"h9"h9 "h $hu!D  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.$h_"$hs(Co.$h?)4==4-------==10Will/2 Jinx $h,$h0} _You feel your willpower being sapped.$h'6$h6.--1$hU;$h=%h ]  You shoot a sling bullet. The sling bullet hits the orc.%h  The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc!%h8 )   orc%h , ,%hv0 Bo.%hD4 5====---6===2.1 (1.1Rev %hf8 %h:  %h? %hD 9_You kill the orc!%hZ ]  You shoot a sling bullet. The sling bullet hits the orc.%h  The orc is lightly wounded.  You shoot a sling bullet. The sling bullet barely misses the orc. %hG !%h4 #(%h )%hY ,Reactivating autopickup.%h %hc ;*%h7   orc (very drained)You feel a bit more experienced.  A giggling sprite leaps out and smacks the orc with its own hand.%h   The orc is heavily wounded.A giggling sprite leaps out and bonks the orc with its +0 dagger.%hD)%hBW=====48%hF3.3 (1.2Rev+ %h%h!  #### ##### .. #%h"D... .. ß# .### ..### #.#################...............## %h="8...........#....%h]"#.#......†......#..#%h}"1.#%h"b#..#.#.# #....%h"#....... ..#.†.. _You kill the orc!%hg)%h)----4%h *70Rev %h2%h5  Things that are here: _a +0 dagger; a +0 dagger; an orc corpse&h! ##### .. #... .. ß# .### ..&h#### #.#################...............###) ...........#....#......†........#..... &h#...##.#####.#.##.#.>.......###.###.......##.#.##.##...####&h|&hp---5Rev &hO&h  _The sprites lose interest in your situation.Things that are here: _a +1 vampiric dagger; a +0 robe; an orc corpse&h! ... .. ß# .### ..### #.#################........&hv`.......###)##..... ...........#....)##.....#.#..@...†........#... #...##.#####.#.##.#.>&hj.. .............&h>##..###&h .&hɣD##.#.##.&hܣ#... . #.# #&h&h{$6 &h_&hk&h'h 3'h 'h# 'hJ 'h ,'h} 'h4 ,'hj 'h" 'hO 'h 'h" c6==='h} 'h ,'h 'h 'h; 'h 'h ,'h 'hG Q==='hd 'h$ ,'h 'he 'h 'h 'h  'h? 'h 'h ,'h 'h ,'h 'ho d7===='h! 'h% 'h' ,'hQ( 'h+  Things that are here:  a +1 vampiric dagger; a +0 robe; an orc corpse'hV- 'h-  _'h/ 'h4  Things that are here: _a +1 vampiric dagger; a +0 robe; an orc corpse  a +0 dagger; a +0 dagger'h5 'h6  _'h6 'h7 'h9 'h9 G===='h-: 'h; n _You feel your willpower return.'h< 'h< 'h= 'h[> 'hq? 'h? 'h@ 'hB 'hOC 'hdC 'hC 'hE 'hG 'h7G 'hG 'h*I 'h%J ,'hJ 'hL 'hM ,'hN 'hP 'h/V V #........##.# ##############.##.# #'hV †........####.##.# ..#######.........## ######.######## ..# ##########... # #####.....#....# #.# #...#.....'....# # #...#w....'@.ß## 'hW ### #...#.....'....###  #...#.....#......#  #...############.########## ## #...########.# #.##.......# .#####...##.......###)##.......# w   ribbon worm (asleep) ................#....)##.......# ................#.#......†.....# ................#......#.......#'h^ v 42.3 (26.0)  You open the gate.3.3 (27'hb 'he _A ribbon worm comes into view. _Found a snail-covered altar of Cheibriados.(hv  #† #### (hl ##########...  #####.....#....#  #...#.....'....# (h+ #...#w....'@.ß##  #...#.....'....### # #...#.....#......# # #...############.#(hm}   #.# ) ) ....†  (hhL † ####  ##########...  #####.....#....#  #...#.....'....#  #...#w....'@.ß##  #...#.....'....###  #...#.....#......#  #...############.#  #.#) )....† (hq4(hFx(hyb _A ribbon worm is nearby!(h  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.5-------==4.3 (1.0)Will/2 Jinx (hQ _You feel your willpower being sapped.(h$_ww--5(h@((hp))hxG| ((((You shoot a sling bullet.)h  The sling bullet hits the ribbon worm but does no damage.  You shoot a sling bullet. The sling bullet hits the ribbon worm.)h`S:*)hk)  (very drained)The ribbon worm is lightly wounded.  A giggling sprite leaps out and smacks the ribbon worm with its own tail.)h w...' catching breath, very dr…)The ribbon worm is heavily wounded.A giggling sprite leaps out and ties the ribbon worm's tail in a knot.  The ribbon worm is severely wounded.)h ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.)h#)...')hP 5 ===6.5 (1.2)hi+6 sling "Pendulum" {elec, StHeld Rev )h4)hD _You are caught in a web!)hd)hd _You are caught in a web!)hI)h)h;)hN _You are caught in a web!)hU 3)hZ )hg] N _You are caught in a web!)h )h )h )h  )hJ )h @_You are caught in a web!*h#*hi.w *hw=11 ---70*ho+6 sling "Pendulum" {elec, StRev *hI*hn _You are caught in a web! __The web tears apart.*h7 ((( You shoot a sling bullet. The sling bullet hits the ribbon worm.*h`  The ribbon worm is almost dead.You shoot a sling bullet. The sling bullet hits the ribbon worm.*h C.*hM )...'*huP -------50===8.7 (1.2Rev+ *haW *hY O _You kill the ribbon worm!*h*hi*h3^ _No target in view!+h1Q+hQ+hmY+hi\H _No target in view!+h+h=+h+h(H _No target in view!+h+h+hJ+h.+hr>Rev +h +hA$ +h^T_The jinxing sprites lose interest in you.+h+h+h  +h +h W_The sprites lose interest in your situation.+h +h(+ha+h#6+h*===+h+hY+h(+h+h+h+h6+hn+h+h +hA#+h#%===+h#+h,%+h'+h(+h')+h[++h++h,+h.,+h0+h'3+hf3+h4+h7,+hN8+h:+h:+h;G7====+hv<+h@,h,h,h,h,hA,hp,hp,h,h ,,h ,h ,h R====,h,h,hb,h(,hX,h$ ,hJ_You feel your willpower return.,h,h,hO,h,h,h,h{,h,h ,,h !,hX",h#,,h~$,hD',h(,h(,hJ),h*,hH,,,h,,hs.,h/,h/,hR0,h1,hv3,h3,h3,h=5,hf6,h6,h7,hb8,h9,,h:,h;,hT=,,h=,h=?,h@,h@,hkA,h-h>-ho@-h@(-h@-hBn _You feel your willpower return..h.h.hB.hl.h.h0.hx.hb.h.h>.ho.hA.h.h.h=.h.h.h.h .h .h .h .h .h .h.h.hT.h.h,.h.h.hr.h.h.h^.hb.h.h.h).ht.h.h.h.h.h.h.h.h.h.h .h .h"B.h#.hx$.h$.h$.h%.hs&.h&.h&.h'.h((.hC(.h(.h().h).h).h*.h*.hB+.ha+.h+.hm,.h-.hR-.h-.h8..h..h /.h=/.h0.h1.h"2.h|2.h3.h4.h4.h5.hh6.h7.h8.h8.h9.h:.h8;.h;.h=.h>.h?.hf?.hA.hB.hB.hCC.hSD.hpE.hE.hE.h-H.hH.hH.h.I.hJ.hJ.hJ.h K.hDL.hM,.hRev 3h 3h { _The sprites lose interest in your situation.3h 3h= 3h ,3hy 3hU 3h 9=3h 3h 3h^ X6===3h/ 3h. 3h[ 3hw 3h ,3h 3h ,3h 3h Q===3h+ 3h ,3h 3hL ,3hU 3h ,3hX 3h} ,3h. 3hq ,3h 3h d7====3h_ 3hf 3h 3h 3h 3h 3h ,3h/ 3h 3h ,3h/ 3h 3h 3hC <====3h! 3h:# 3h(& >3hQ' 3h"- n _You feel your willpower return.3h/ 3h0 3h&1 3h%4 3hW4 3h5 3h8 N _You now have 182 gold pieces (gained 10).3h|: 3h: 3h; 3h= 3hW? 3h? 3h\@ 3hCC 3hD ,3h!E 3hF 3hG ,3h\H 3hI 3hJ ,3h K 3h/L 3haM 3hM 3hM 3h O 3hP ,3hP 3hQ 3hR 3h"S 3hS 3hU 3h@V ,3hV 3hYX 3hY ,3h Z 3hQ[ 3h] B3hV^ 3h_ ,3hq` 3h_a 3hb ,3h c 3hd 3hn     o.. ........   #.. .. ...   #.. ..[40m ...#.#.   #.###. #.#.   ...... ..   #....# #.   #.##.# # #.   #@##.##.# ##)---   #.......########.)   ####.#####........   #.......#.###   #######...# #   ##### #.# o   orc (missile, asleep)  #.#  #..  o ;40m#..3ht 64.2 (36.0)  An orc comes into view. It is wielding a +0 club.3h{ |.oo)3h.| V==-5.2 (373h 3h7 % _The orc shouts!4h ...  #o. ..  #.. ..  #.###.  ......  #....#  #.##.# #  #@# ##) #.......#) ####.#####........ #....... #####  ##### 4h* ...  #o. ..  #.. ..  #.###.  ......  #....#  #.##.# #  #@# ##) #.......#) ####.#####........#.......##### 4h+M##### 4h/4h=04ho34h4[ _An orc is nearby!4h&  4hCasting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.4h˼ (((((You feel your willpower being sapped. The orc throws a boomerang.4hC>.....4hD1--5-------6.2 (1.0)Will/2 Jinx 4hI4hQC _The boomerang hits you.4hTL((((((4hZ.....@4h\2---74h4hs _The orc throws a boomerang. The boomerang closely misses you.4hC- ((((( You shoot a sling bullet. The sling bullet hits the orc.4hB ((The orc is almost dead.You shoot a sling bullet.4h3 4h4 4h_=  .J.o....J   endoplasm (wandering)The sling bullet closely misses the orc.An endoplasm comes into view.4hKD P(((((4h ^....@4hu T3===4h ;8.4 (1.2Rev 4h 4hD r _The orc throws a boomerang. The boomerang barely misses you.4h  You shoot a sling bullet.  The endoplasm quivers.The sling bullet hits the orc.4h )((((J   endoplasm5hL (((You kill the orc!5h5hn...J)....5hTp4==15hA9.6Rev+ 5h)5hd/ _You shoot a sling bullet.5h" ((((( You shoot a sling bullet. The sling bullet hits the endoplasm.5h  The endoplasm is almost dead.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.5h:*5h2q  The endoplasm is almost dead.A giggling sprite leaps out and makes the endoplasm trip over its own  pseudopods.5h&y......5h|U-------270.7 (1.15h5hM _You kill the endoplasm!5h5h.5h5hH _No target in view!5h5h5h?5hH _No target in view!5h> 35h?E 5hF H _No target in view!5hӱ 35h 5hF 5hf : _5hm 5hк ARev+ 5hŻ 5hA { _The sprites lose interest in your situation.5h Z=Rev 5hp 5h 5hx M6===5hJ 5hK ,5h& 5h 5h8 5h 5h 5h (5h 5h. 5h ;===5hJ 5h' 5hZ 5hm 5hv ,5hX 5h 5h' 5h 5h ,5hE 5hI ,5h 5hr 5h N7====5h 5h 5h ,5hA 5h 5hy 5h 5h 5h 5h ,5h) 5hp 5h 5hT <====5h 5ha 5h 4 #. ## ##. .# .....#.. .. .......#..#.## .......#..... ). ......#.#..##.... ...#..5hG #.#)......# ...#.#.#@###.# #.#.---88.7 (18.0)#.......# ..###....## #.#.##.# # #.#.##.##.# ##)#.......########.)5hp ####.#####........#.......#.###.########...# #.#5h 5h@ 5h G---9.7 (195h 5h # _Found a mace.6h6h6h6h,6h6h6h,6h6ha6h6h6h>6h-6hPn _You feel your willpower return.6h6hD6h6hu6h,6h׷6hK6h6h6h6h6h_6h6h6h6h%6hU6h6hH6hx,6h6h6h#,6h6h6h],6h6h6h,6h6h6h,6h}6h6h\,6h(6h|6h,6ho6h6h,6hd,6h6hE6h6h6h0,6h6h6hy  #     #####  6h   #   ###  #   #.. ###..##   6h#.# # ##.....#   #.#####.#####......##   6h+#.##......r.........   #.##@##.#####...#...   6hM #.......# #####...#   ##.###### #####...#   6ho#......# ........   #..###.#####.........   6h{##...##............... r   quokka (wandering)   #.............#6h #..#.##........ #........)..........##6hE/3007.7 (186hgr.8.7 (196h6hY _A quokka comes into view.6h Z  Casting: Jinxbite (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.6h r..r6h ;5-------6hX z==9.0)Will/2 Jinx 6h% 6h  6h K_You feel your willpower being sapped.6h Br.6hv /--106h~ 6h( 6h (((You shoot a sling bullet.7hA  The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.7h:*7h  The quokka is almost dead.A giggling sprite leaps out and makes the quokka trip over its own feet.7har...7hb===1.8 (1.1Rev 7hê7hΫJ _You kill the quokka!7h˨7hM7hr7hH _No target in view!7hg937hG<7h=H _No target in view!7h37h7hH _No target in view!7h37h`7h7hRx _-------7h$Rev 7hۇ7he _The sprites lose interest in your situation.7h>7h7h7h7h47hh7hÍ7h>7h87ha7h7h7h%7h=F6===7h7h_7h7h7h7h7h7ha7h7h7h:7he;===7h7h$7hJ7h7h,7hd7hؗ7h7h/7h,7h 7h7hʙ7h7h7hÚ7hG7====7hh7h-7h7hK7h7h7h:7hi7h7hI7hڤ,7h97h7h-7h\<====7h7h7h7hP,7h/ _You feel your willpower return.7hлX7h*7h,7h7hr7hk,7h7h"7h,7h7h7h,7hi7h7h,7h,7hi,7h87hB7h#,7h7h7hi7h7h7h7h,7h7h7h,7h7h47hB,7h7h7hj,7h7hV7hu,7h 7h7h7h7h7hT7h,7h# 7h 7h 7h 7hj 7h 7h ,7h 7h1 7hp 7h 7hC 7h 7h ,7h[ 7h 7h ,7h0 7h 7h ,7hq 7h 7hj" ,7h# 7h$ 7h& ,7h( 7h* 7h+ ,7h, 7h2. 7h0 ,7h1 7h3 7h4 ,7h5 7h6 7h7 7h 8 7h8 7he: 7h; 7h; 7h< 7hEH 7h!J ,7hfK 7hQ 7hS ,7hX 7h\ 7h^ ,7h` 7hc 7h>e ,7hf 7hj 7hk ,7hsl 7ho 7h0p 7hUp 7hq 7h|s 7ht ,7hPu 7hy 7h^{ 7h{ 7h.| 7hY~ 7hX 7h 7hf 7h 7h 7h 7h 7h 7h ,7hs 7hh 7hZ 7h 7h 7h֍ 7hƎ ,7hߏ 7h 7h˒ 7h 7h 7h 7h 7h 7h̗ 7hy 7h ,7h 7h 7hѤ ,7h 7h 7h- 7hx 7h 7h 7h ,7h 7h 7h 7h 7h( 7h 7hr 7h 7h 7h 7h 7h 7h8 7h 7h ,7hb 7h 7h 7h 7h 7h 7h 7hG 7hQ 7h4 7h 7h 7h 7h 7h 7h 7h 7h^ 7hZ 7h 7h* 7h 7h ,7h 7h+ 7h ,7h' 7hw 7h ,7hO 7h 7he 7h| 7h 7h 7h 7h\ 7h 7h 7h 7h 7h 7ha 7h 7h 7h? 7h 7h  7h 7h 7hx ,7h 7h  7h ,7h 7h 7hA 7hf 7h 7h 7hv ,7h 7h 7h` 7h 7h 7hu" g  You see here a hobgoblin skeleton.7h# 7hV#  _7h# 7hk$ 7h$ ,7h% 7hK #...###.########## ##### #.##.......#  #.##.#####.#  #..†....##.#  ####.##.##.# ##########.##.##.#  #.......##.......#  #.......#####.#####  #.......# #....@.#  ---1210.0) ..÷.....# #.##.#.#  #.......####.7hnL [34m##.#.#  #.>.....##......#.#  ........##.#.####.#  ###.######.#.####.#  ###...####.#......#  ....#.÷....########  .##...######  ---7hAM 7hR E _Done exploring.7h 37h 7h ...0.0)...... ....#.÷.....7h [ _Done exploring.9h[?25h[?0c  9hIASearch for what [Enter for "."]? :h( [?25l[?1c:h:hlO18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a stone staircase leading downb - [D:4] a +0 dagger (4 further duplicates)  c - [D:4] a +0 robe  d - [D:4] a +1 vampiric daggere - [D:4] a teleport trap  f - [D:4] a ring mail  g - [D:4] a snail-covered altar of Cheibriados  h - [D:4] a flail  i - [D:4] a halberd  :hiJj - [D:4] a stone staircase leading down  k - [D:4] a stone staircase leading up  l - [D:4] a stone staircase leading up  m - [D:4] a short sword  n - [D:4] a stone staircase leading down  o - [D:4] a stone staircase leading up  p - [D:4] a mace  q - [D:4] 3 boomerangs  r - [D:4] a +0 club;h-Level 4 of the Dungeon <<<>>>_(Press ? for help) #.# #.....# ###.# #.# ###.### #.# #.###.#########.# #..##........##.# #####.###############.##.# #......#†........####.##.# ######### #.....)..#######.........# ##### #.......# ###..##..#.# ######.#########...##### #.#####.# ##.....#....###########......#.....# #.#####.#####......##.#.# #####.....#....####...###.########## #.##..................#.# #...#.....'....# ##### #.##.......# #.##.##.#####...#.......# #...#_....'..ß###.##.#####.#;h0 #.......# #####...##### #...#.....'....####..†....##.# ##.###### ######...### #...#.....#......#####.##.##.# #......# #.........<# #...############.###########.##.##.# #..###.#####..........## #...########.# #.##.......##.......# ##...##.................#####...##.......###)##.......#####.#####  #....................#.................#....)##.......# #....@.# #..#.##................................#.#......÷.....# #.##.#.# #........)..........##.................#......#.......####.##.#.# #.#..##.........#.......#####...##.#####.#.##.#.>.....##......#.# #.#)......###...#.#.##.## #...##....................##.#.####.# #.#.###.#.# #...#.#.##.# #...########..#.#.###.######.#.####.#  to pray at altars.AhAhmWhere to? (Tab - D:4 @ (x,y), ? - help) Ah/6 D - Dungeon AhW AhFj M #..##........##.#Ahj Song the Shooter ####.###############.##.#Coglin of Cheibriados ...... ......#†........####.##.#Ahj cHealth: 44/44 ======================== Ahj .....)..#######.........# #### Magic: 7/7Ahj 1======================== Ahj ..##..#.# ######.#########... AC: 4Str: 10 Ah k ...#....#Ah k ##########......#. EV: 11Int: 13 Ahk ...##.#.# #####.....#....####... SH: 0Dex: 19 ......#.# #...#.....'....# #### XL:  6 Next: 52% Place: Dungeon:4 #.......# #...#@....'..ß##Ahk Noise: ---------  Time: 3154.8 (0.0) #...##### #...#.....'....###Ahk e) +6 sling "Pendulu a) +1 sling {Yeongsu Ahk #...### #...#.....#......#Ahk JFire: e) +6 sling "Pendulum" {elec, St AhHl .....<# #...############.##### ......## #...########.# #.##... .......#####...##.......###)##...  ....#.................#....)##...  Ahil ......................#.#......÷.  ...##.................#......#...Ah~l q You kneel at the altar of Cheibriados.  Ahl 4Cheibriados welcomes you!Ahl KCheibriados begins to support your attributes as your movement slows. Ahl _Cheibriados is now slowing the effects of poison on you.Unknown command. Ahl _Press < or > to pray at altars.AhAm Ahpn Ahx Ahy AhB _AhU Ah ,AhD Ah Ah ,AhJ Ahr Ah3 ,Ah Ah? @  There is an open gate here.Ahݎ Ahm  _Ah AhB AhG Ahb Ah Ahs Ahe ,Ah Ahy Ah3 ,Ah Ahٝ Ah ,Ah Ah+ Ah ,Ah Ah Ah ,Ah˥ Ah AhE ,Ah Ah  Things that are here:  a +0 dagger; a +0 dagger; an orc skeletonAh 5 _Ah Ah B  Things that are here:  Ah pa +1 vampiric dagger; a +0 robe; an orc skeletonAh Ahз  _Ah Ah Ah ,Ah Ahƾ Ah ,AhU Ah Ah4 ,Ah8 Ah Y  There is a stone staircase leading down here.Ah Ah Ah $ _Ah' Ah+ ;5Ah Ah Ah Ahc q            ###    (.   .#   #.###.##.#   #...@....# Ah 79.7 (24.9)   #####.##....   ..# #   ..   ..#   ..#   #.#  .# Ah `  _You climb downwards.  Found 2 stones.AhN Ah. AhZ a _There is a stone staircase leading up here.Bh{KBhKBh'PBhSBhWBh[P _Bh],Bh^Bh`Bh7cBhcBhcBheBhQi,Bh,jBhKn;  You see here 2 stones.Bh|pBhq _BhqBh=uBhnv,Bh0wBhyBh{,Bh|Bh~Bh7BhgBhBhBhu,BhBhBh,BhBhюBhE,BhɓBhSBh,BhBhBBhBh,Bh|Bh{ _j - 6 scrolls labelled HIDITIMOTI (gained 1)BhBhʨBh|BhBh­,BhBhPnBh2 ... ..## ... .. <Bhu  ###########  .............@..# 201.1 (21.4 Bh .######.#######.#  #.# # BhθN ####.# Bh#(...# #.##.# Bh? #.###.##.#  #...<....#  #####.##.....BhqBh .2.4 (22.7BhBh9 _Found a stone staircase leading up.ChIChChChLCh,ChUCh}ChCh`Ch,ChHChCh&",Ch"ChZ%P  There is a stone staircase leading up here.Ch'Chp( _Ch(Ch*Ch{-,Ch.Ch%/Chk1,Ch2Ch3Chq4Ch4Ch 5Ch6Ch8,Ch(9Ch;Ch<,ChJ=Ch6>ChWAChACh.. #########.## ###P#...# ...........# ## ##.Ch .#  #.# .#.# Ch c.# .. Ch^ Ch -2.3 (3.7ChA Ch A _Found a staircase to the Ecumenical Temple.Dh3DhDhQDhDhBDh,DhDh@  You see here a +0 hand axe.DhDh  _DhLDhDhDhDh"DhDhDhXDhMDhSDh9,DhDhDh,DhDhDh,Dh7DhJDhD ,Dh DhL Dh ,Dh$DhDh=,DhpDhkDh,DhDhDh!,Dh##Dh%Dh',Dh(Dh*Dh,,Dh-Dh/Dh2,Dh=3Dh4Dht7,Dhw8Dhn:Dh=,Dh=Dh?Dh\A,DhBDhXDDhF,DhGDhHDhJ,Dh2KDhwMDh;O,DhODhRDhT,DhUDh*WDhZ,Dh[Dh>^Dh|`,Dh_m  The sling bullet closely misses the orc.Gh `Ghio..o........o.....o 2 orcs.Ghn9==8=--649.3GhvGh5}s _An orc comes into view. It is wielding a +0 dagger.Ghi(((((((GhU  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.Gh& k  The orc is severely wounded.Gh Ghc o.o(.....o....'......Gho f40=70.4 (1.1Gh Gh P _The orc barely misses you.Gh w  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.Ghe (((((((The orc is severely wounded.You shoot a sling bullet.Gh$ Gh% Gh3 J oo..(.o..........  The sling bullet closely misses the orc.Gh4 5391.6 (1.2Gh%; Gh= = _The orc hits you with a +0 short sword.Gh (((((((You shoot a sling bullet.GhV _The orc hits you with a +0 short sword.  You shoot a sling bullet. The sling bullet hits the orc!  Lightning courses through the orc!!  You kill the orc!Gh ]o   orcGhE,Gh o..o(........  Cheibriados appreciates the change of pace.Gh  The orc priest mumbles some strange prayers to Beogh against you.Hh-(Hh0Co.Hh4c41=52.7 (1.1Hh;HhB?- _You struggle to resist.Hhd  You shoot a sling bullet. The sling bullet hits the orc priest.HhR ((HhL|(((((The orc priest is lightly wounded.  You shoot a sling bullet.HhP$Hh0,' Hh,o.o.....  The sling bullet closely misses the orc priest.Hh-Hh?.z2=--3.8Hhb5Hh8A _The orc priest hits you but does no damage.Hh (((((((You shoot a sling bullet.  The sling bullet closely misses the orc priest.Hhm  The sling bullet barely misses the orc. You shoot a sling bullet.  The sling bullet barely misses the orc priest.HhAwoo.....HhU3=4.9HhZHh _The sling bullet barely misses the orc. The orc priest closely misses you.HhDi  You shoot a sling bullet. The sling bullet hits the orc priest.  Lightning courses through the orc priest!!  You kill the orc priest!Hhj)o   orcHh( Hh"( Cheibriados appreciates the change of pace.You shoot a sling bullet. The sling bullet hits the orc.HhoHh`pHhy o.o 2 orcs (1 polearm)oHh!z-The orc is almost dead.Hh}4==796.1 (1.2Hh3Hh`t _An orc comes into view. It is wielding a +0 trident.Hh^ i(((((((HhF  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!Hh r   orc (Hh Hhg )...o....'......Hh% e7===807.2 (1.1Hh- Hh0 k _Cheibriados appreciates the change of pace.Hhv ((((You shoot a sling bullet.Hh  The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!Hh{ D)Hh Q)...HhN K=18.3Hh) Hh k _Cheibriados appreciates the change of pace.Hh Hhw HhHh8H _No target in view!Ih/vIhvIhO}IhH _No target in view!Ih"Ih"Ih+Ih.H _No target in view!Jh -(.......# .####.###.#.##....# ..<....#######....#.####.##.........#..#.... ...#####........###.##.#..# ####.##......# # #.#######. . #. ###...# #.(...# #.......#Jh#).#.'.+###<..# ##.......#JhJhN=---9.6 (1.3 _JhJh,  t - a wand of iceblast (6)  There is an open door, spattered with blood here.---80.6 (2Jh2Jh5X _Items here: )))) [[[ ††††.KhQ .######.##...# ..<....#######....#####.##.........#..#.... ...#####........###.##.#..# ####.##......# # #.#######. .##)## #. ###.@.# #.(...# #.......##).###.....##KhWKhPX===1.9 (1Rev+ KhN]Kht_Khq#.###.##.# #.#....# #.# #...<....#######....#.# #.# #####.##.........#..#.....# ...#####........###.####..# ####.##......# #.#..# #.#######.# . ...##)## #. ##.#...## # .#..# #.......#)..#.'.+###<..# ##.......## ## ##KhaKh'3.2Kh Kho%T _You see here 6 poisoned darts.LhHA40LhsLh* _u - 6 poisoned dartsLh6 Lh   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.2  13%   0   h + Spellcasting 1.3   8%  -2           b + Unarmed Combat   0.0    -1   i + Hexes3.1   7%  -1   c + Throwing   0.0    -1   j + Fire Magic   0.8    -1      Lh<     d + Ranged Weapons 4.9  52%  -1   k + Invocations   0.0    -2       l + Evocations   0.0    +3   e * Armour   2.2  20%  -1   m + Shapeshifting   0.0    -2  Lhw  f + Dodging   2.1    -1       g - Stealth   0.0    -1                                                      Lh         The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  Lh [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsMhh266 c * Throwing   0.0  17%4316Ph|3872052 e - Armour   2.2   QhyJ QhP #.###.##.# #.#....# #.#Song the Shooter#...<....#######....#.# #.#Coglin of Cheibriados ......#####.##.........#..#.....#Health: 44/44 ========================...#####........###.###Magic: 7/8=====================---.#..# ####.##......#AC: 4Str: 10#.#..##.#######.#EV: 11Int: 13. ...# ##)##SH: 0Dex: 19#. ##.# ##...##XL:  6 Next: 81% Place: Dungeon:5# .# #.@...#Noise: ---------  Time: 3284.2 (0.0)#.......#e) +6 sling "Pendulu a) +1 sling {YeongsuhrP1;13H#)........#Fire: e) +6 sling "Pendulum" {elec, St.'.........+Rev+ ###......<..###.......####.....####...## _No target in view!  t - a wand of iceblast (6)  There is an open door, spattered with blood here. _Items here: )))) [[[ ††††. _You see here 6 poisoned darts. _u - 6 poisoned dartsQhaTQhTQhWQhuYQhaC 3QhC QhG ,QhK QhPL QhL \8===Rev QhM QhQ 4 _Magic restored.QhR 3QhhU QhX QhY ,QhkZ Qh[ Qh\ Qh] (Qh] Qh=a ?  You see here a +0 trident.Qhb Qhgc B=== _Qhd Qhg Qhh ,Qhi Qhl @  There is an open door here.Qhn QhMn  _Qhn QhKp QhKq ,Qhq Qhr Qhs ,Qh>t Qht Qhu Qhv Qh_v Qhw Qh(x ,Qhx Qh{ Qh} ,Qh?~ Qh' Qh ,Qh Qh6 Qh ,Qhj QhG Qh6 ,Qh Qh, QhƉ Qh Qh QhՍ XQhd Qh ,Qh3 Qh֏ QhY ,Qh Qh8 Qh Qhߑ Qh Qh Qh7 ,Qh Qh QhN ,Qh Qh* Qh Qhq ,Qh Qh Qh Qhؘ QhQ Qh֙ ,Qh" Qh Qh Qh> Qhd Qhܛ Qhx ,Qh Qh Qhҝ ,Qh! Qhʞ Qh9 QhT Qh Qh# Qh ,Qh Qh Qh QhB ,Qh Qh~ ,Qh Qh: Qh- QhV Qh Qh Qh ,Qh Qha Qh ,Qh- Qh Qh: ,Qhm Qh( Qh ,Qh Qh Qh Qh4 QhX Qh Qhb ,Qh Qh" Qh Qhǯ Qh Qhw Qh ,QhN Qhܱ Qhf Qh Qh QhG Qh! ,Qhh Qh2 Qh Qh Qhp Qhѷ Qh ,Qh Qh QhQ ,Qh Qh Qha ,Qh Qhӿ Qh Qh? Qh Qh Qh ,Qh Qh Qh* ,Qhs QhQ QhK Qhy Qh Qh Qh Qh QhA Qh Qh Qh Qh QhN Qh Qh Qh0 Qh Qh% QhD Qhl Qh2 Qh Qh Qh Qh Qhq Qh Qh Qh Qh Qh Qh Qh QhO Qhn Qh QhI Qh Qh QhH Qh Qh ,Qh Qh Qh ,Qh QhB Qh ,Qh Qh QhG ,Qh Qh9 Qh ,Qh3 Qh QhB ,Qh Qh Qh. ,Qh Qh Qh ,Qh| Qh Qh Qh Qh Qh QhZ Qh Qh& Qh Qh ,Qh Qh& ,Qhp QhF { _j - 8 scrolls labelled HIDITIMOTI (gained 1)Qhz Qh Qh Qh Qh1 ,Qh Qhq XQh Qh ,QhJ Qh Qh ,Qh Qh Qh ,Qh Qh Qh} ,Qh Qh QhC Qha Qh Qh Qh Qh Qh Qh Qh ,Qh Qh Qh ,Qh% Qh Qh5 ,Qh Qhr Qh ,Qhz Qh Qh ,Qh  Qh Qh ,Qh! Qh" Qh$ BQh\' Qh' Qh' Qh' Qh( QhY) Qhq) Qh) QhO* Qh* Qh* Qh$+ Qh+ QhS, Qh, Qh, Qh- Qh!. Qh8. Qh{. Qh0 Qh3 XQh4 ,Qh4 Qh5 Qh6 ,Qh7 Qh8 Qh[8 ,Qh8 Qh~9 Qh9: ,Qh: QhX; Qh< Qh%< Qhl< Qh= Qh= ,Qh(> Qh1? Qh@ ,Qh@ QhB QhC ,Qh.D QhD QhE ,QhE QhF Qh;G QhSG QhG QhrH QhiI ,QhI QhYJ QhJ ,QhXK QhL QhL ,QhL QhM QhIN QhhN QhN QhhO QhP ,QhPP QhP QhQ QhQ QhQ QhR QhS ,QhS QhT Qh3U QhSU QhU QhW QhW ,Qh X QhX QhYY ,QhY QhuZ Qh [ ,Qha[ Qh\ Qh\ Qh\ Qh] Qh-^ Qh^ ,Qh<_ Qh` Qh` ,Qha Qhb Qhb Qhc QhQc Qhd Qhe Qh6e Qhe Qh)f Qhf Qhf Qh#g Qhg Qhh Qhh Qhh Qhi Qh....## ###.## ###P#...#P..# .....# ####.####.######### ####.#########P.P# #.........##.#.. ...#...## #.#######.#Qhw h   hound (asleep)#.#.####.#.### #.#######.##.#.##.....# #.##...##.#####.#.##.###.# #.##..........QhǞ 2463.7 (179.5)QhU /5.0 (180.8Qh Qh X _A hound comes into view.Rhc D  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.RhJ 6------==6.0 (1.0)Will/2 Jinx Rh&  _You feel your willpower being sapped.--7Sh[ ((((((hYou shoot a sling bullet. The sling bullet hits the hound.  The hound barks!Sh  The hound is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hound!Shpi:*Sh<  (very drained)The hound is heavily wounded.A giggling sprite leaps out and smacks the hound with its own front paw.Sh  The hound is severely wounded.A giggling sprite leaps out and smacks the hound with its own front paw.Sh'.h..... Shb===8.1 (1.1Rev ShSh+ _The hound is almost dead.You shoot a sling bullet. The sling bullet hits the hound.  You kill the hound!Sh,ShR0L.(((Sh0D((Sh0Shڷ ((Cheibriados appreciates the change of pace.Sh>Z.......ShtDl ------959.3 (1.2ShDVRev+ _You shoot a sling bullet.ShIShLo _Your Ranged Weapons skill increases to level 5!Sh[3ShShH _No target in view!ShN Sh-O ShU ShX H _No target in view!Sh' Shҹ Sh ShJ H _No target in view!ShE 3Sh Sh Sh` [Rev  _Sh %  Sh SThe jinxing sprites lose interest in you.Sh >Rev Sh Sh { _The sprites lose interest in your situation.Sh2! Shy" Sh$ ,Sh% Sh'( Sh( X7===Sh) Shv+ ,ShL, Sh~- Sh- Sh[. Sh/ Sh/ Shi0 Sh1 Sh1 ;===Sho2 Sh3 ,Shm4 Sh16 ShT6 Sh7 Sh9 ,Sht: Sh; ,Sh< Sh= Sh > #8ShF> *===Sh? ShB Sh$E ,ShF ShMI ShHL ,ShM ShR ShT ShU ShV Sh=X ShZ Sh3Z %===ShUZ ShD[ Sh ^ Sh]_ Sh_ Sh|` Shzb Shc Sh!d Shd Shf Sh p M _You feel your willpower return.Sh1q ,Shq ,ShDr Shs Shft Sht Sh u Shx Shx Shx Shcy Sh{ Sh} Sh8} Sh} Shn XSh Sh ,Sh Sh8 Sh] ,Sh݇ Sh Sh Sh Sh Sh Sh ,Sh ShÌ Sh[ ,Sh ShE Sh? ,Shŏ Shʑ Sh ,Sh Sh Sh ,Sh, Shn Sh֗ ,Sh; Sh Sh ,Sh Sh Sh ,Shv Sh Sh+ ,Sh Sh Sh0 Shi Shۣ Sh Shƥ ,Sh Sh Sh ,Sh Shب Sh ,Sh! Sh Sh ,Sh Sh Sh ShL Sh Sh Shq ,Sh Sh Sh Sh Sh Sh Sh Sh Sh+ Sh Sh. ShY Sh Shm Sh= ,Shq Sh ShN Shx ShY Shp Sh Sh Sh( Sh Sh ,Sh Sh  # ####### ... #.....# Sh .....####.###.# #.....)@..# #.#--- ##.######.###.# Sh2 #.....# ###.### ShZ ###.##### #.......#Shz R #.#.###.# Sh #.#..##.# ##.#...#.#####..Sh #.##. #######.. #.....#.####.###.# #.....@...# #.# ##.######.###.# #.....# ###.### ###.##### #.......# #.#.###.# #.#..##.#Sh  ##.#...#.#####.. ShX 1535.3 (66.0)Sh #---Sh '6.6 (67.3Sh Sh_ _You see here the +8 war axe of Fedhas {freeze, rPois Int+2}.Thb_Th. ####.##.W. #.. #.....#.####.###.# #....@)...# #.# ##.######.###.# #.....# ###.### ###Th{o.##### #.......#W   phantom (dormant) #.#.###.# #.#..##.# ##.#...#.#####.Thu,0.0)Th-7.9 (1.3ThSThZ _A phantom comes into view.Th_ @ Th_ . #### ..##.W.   .......   .......####.###.# Th` _ #....@)...# #.#  ##.######.###.#  Th8` -   ThX`    Th` 4    Th` 6 Th  . #### ..##.W.   .......   .......####.###.#  #....@)...# #.#  ##.######.###.#    Th }     Th Th/ Th Thc ^ _A phantom is nearby!UhD  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.Uht6------==80Will/2 Jinx UhUh!Uh Q _You feel your willpower being sapped.Uh .--9UhU UhUh߸ ((WUhnRYou shoot a sling bullet. The sling bullet hits the phantom.UhB (The phantom is lightly damaged.  You shoot a sling bullet.UhUh Q.W.Uh8===41.1 (1.2Uh+Rev UhUhQb _The sling bullet closely misses the phantom.Uh (You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.Uh  The phantom is lightly damaged.  You shoot a sling bullet. The sling bullet hits the phantom.Uh׌ :*Uh`  The phantom is lightly damaged.  A giggling sprite leaps out and smacks the phantom with its own hand.Uh0g .W (drained)Uh h H2.3Rev+ UhQh Uhn Uhp b _The phantom is moderately damaged.Uh ' Uh d You shoot a sling bullet. The sling bullet hits the phantom!Uh  The phantom is severely damaged.You shoot a sling bullet. The sling bullet hits the phantom.Uhv :*Uh  very drained)The phantom is severely damaged.A giggling sprite leaps out and doodles on the phantom's face.Uh W Uhj The phantom is severely damaged.  A giggling sprite leaps out and doodles on the phantom's face.almost destroyA giggling sprite leaps out and doodles on the phantom's face.almost destroyThe jinxing sprites lose interest in you.UhSG------3.5Uh{9Rev+ Uh$UhS ((( UhU_The phantom misses you.Vh  You shoot a sling bullet. The sling bullet misses the phantom.You shoot a sling bullet.Vhĝ ..WThe sling bullet barely misses the phantom.The phantom closely misses you.VhŞf4.7Rev* Vh7Vh> _The phantom hits you but does no damage.VhUL ((Vh7(You shoot a sling bullet.Vhtx  The sling bullet closely misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom!  You destroy the phantom!Vhf}SVhj0...VhVh>Song the ShooterCoglin of Cheibriados ......Health: 46/46 ========================Magic: 6/8==================------. ####AC: 4Str: 10Vh..##... #######EV: 11Int: 13....... #.....#SH: 0Dex: 19.......####.###.#XL:  6 Next: 130% Place: Dungeon:5Vh#....@)...# #.#VhNoise: ===------  Time: 3545.9 (1.2)##.######.###.#Vhe) +6 sling "Pendulu a) +1 sling {Yeongsu#.....#Vh"mFire: e) +6 sling "Pendulum" {elec, St###.###Vh6:Will/2 Rev* VhS9###.######.......#Vh#.#.###.##.#..##.###.#...#.#####. The phantom closely misses you. VhF_The phantom hits you but does no damage.  Vh]You shoot a sling bullet.  The sling bullet closely misses the phantom.Vh{You shoot a sling bullet. The sling bullet hits the phantom!  You destroy the phantom!Vh Vh VhVhy_Cheibriados appreciates the change of pace.You have reached level 7!VhVhe/  --more--Wh l51/519--75% Wh Wht c  Your brain swirls with designs for a grounded stridulator. You just need some Wh 4_more time...Xh5IXhXh'k7== _Xh,XhxXhoXh6Rev+ Xh"XhI,XhXhXh:==XhtXh\,XhXhXh>Rev XhTXh,XhWXhYXhXhYXhXh^M8===Xh:Xh>XhXh,XhXhp,XhXhQ===XhTXhXhXh+XhOXhxXhvXh4,Xh Xh ,Xh Xh c9===Xh~ XhXh>Xh7XhX _You feel your willpower return.XhXh:XhdXhaXhXh Xh3Xh;XhXXhXhr%===XhXh Xh"Xh$Xh$Xh%Xh(Xh++Xhh+Xhu,Xh.Xh0,Xh1Xh3Xh5,Xh6Xh8Xh:Xh=:Xh:Xh2<Xh=Xh=Xh6>Xh@XhA,XhBXhCXhEXhEXh0FXhHXhIXhIXhnJXhKXhL,XhDMXhSNXheOXhOXhPXhPXhQXh RXhRXh~SXhTXhTXhUXhWXh0XXh_XXhXXhYXhZBXh[Xh<\,Xhs\Xh\Xhk],Xh]Xh8^Xh^Xh^Xh^Xhg_Xh_Xh_Xh&`Xh`XhaXh@aXhaaXh'bXhb,XhbXhcXh9d,Xh|dXheXheXheXhfXhfXh&gXhOgXhgXhhXh;j,XhjXhkXh mXh=mXhmXhnXh p,XhpXhBrXhs,Xh"tXh ###########  #.........#  #.#######.#  #.# #.#   #.# #####.###   #.# #.......#######   #.# #.###....##...#   #.###.###.........#   #...@.............###---   #####.########.....).  .# ##.#####  .# #.#  .. .#  .. #+#s   scorpion (asleep)  ...  .s.  hC7m608.1 (62.2)Xh~J---9.4 (63.5XhjXh][ _A scorpion comes into view.Xh \   #.........#  Xh#..#  #.# #.#  #.# #####.###  #.# #.......  #.# #.###...  XhN#.###.###....  #...@.............XhܦV #####.########.....) .# ##. .# #.# Xh? .. #.#  .. #+#  Xh#...  XhE].s. XhP +   #.........#  #..#  #.# #.#  #.# #####.###  #.# #.......  #.# #.###...  #.###.###....  #...@............. #####.########.....) .# ##. .#  ..  .. #+#  ... .s. _A scorpion is nearby!Xh:    #.........#  #..#  #.# #.#  #.# #####.###  #.# #.......  #.# #.###...  #.###.###....  #...@............. #####.########.....) .# ##. .# #.#  .. #.#  .. #+#  Xh"; z...  .s. Xh Y   #.........#  #..#  #.# #.#  #.# #####.###  #.# #.......  #.# #.###... Xh } #.###.###....  #...@............. #####.########.....) .# ##. .#  .. Xh .. #+#  ... .s.Xh Xh! Xh Xh _ _A scorpion is nearby!Yhf  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YhOYou beckon some vexing sprites to accompany your attacks.YhY7------==Yh\10.4 (1.0)Will/2 Jinx YhqYhQ _You feel your willpower being sapped.Yh.--1YhYYh YhF}( (((((s  (You shoot a sling bullet. The sling bullet hits the scorpion.Yh (The scorpion is moderately wounded.You shoot a sling bullet.Yh;*YhU  The sling bullet barely misses the scorpion.A giggling sprite leaps out and smacks the scorpion with its own pincer.YhZ.....(very drained)s.YhP[b===2.5 (1.1Rev Yh\_YhVa` _The scorpion is heavily wounded.YhN (((((You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.YhZThe sling bullet hits the scorpion but does no damage.  The scorpion is heavily wounded.  You shoot a sling bullet. The sling bullet hits the scorpion.  Lightning courses through the scorpion!!  You kill the scorpion!Yh^†Yha B.....Yh\e ------293.6Rev+ Yhj Yhm k _Cheibriados appreciates the change of pace.YhD Yh YhJ Yh7 H _No target in view!YhM Yh=N YhR YhT H _No target in view!Zh0}Zh}ZhZh0H _No target in view!ZhN3ZhZhZhhERev  _ZhVRev ZhS{ _The sprites lose interest in your situation.ZhZhZh`ZhZhZhFn8===ZhZhW,ZhZh\ ,Zh Zh ,Zh Zh Zh[Q===ZhZh Zh9ZhG,ZhZhZhZh4ZhBZhc9===ZhZhSZh,ZhZhZh,Zh=ZhZh Zh!Zh!Zh#Zh$Q===Zhe%Zh&Zh(,Zh(Zh)ZhJ+,Zh+Zh,Zhh.>Zh.Zhv0n _You feel your willpower return.Zh613Zh1Zh2Zhp4Zh4Zh4Zh<6ZhZ7BZhv8Zh8,ZhD9Zho;Zh;,Zh><Zhk=Zh=,Zhe>ZhD?Zh?,Zh/@Zh@ZhmAZhAZh}BZh@DZh`E,ZhEZhFZh\G,ZhGZhHZhI,ZhJZhKZh;L,ZhLZhMZhN,ZhNZhQZhVR #........†...# # #.##.###.....# # #.###.....# # #.......### ## ##........+ +. .#...#### ## .##..# # .###.###.# # >......@.# ---Zh&W53.8 (40.2) ####.##### #+ # #.# .  #. #.# #  ##.## #  ##...##  #.....  #...#####  #.......ZhMWE ZhI[Zh[J---5.1 (41.5ZhO^ZhC`; _Found a stone staircase leading down.ZhV3ZhZhZhbZhZh,Zh!-  #........†...#   #.##.###.....#  Zhs  #.###.....#   #.......###  Zh ##........+  Zhƪo #.#...#### Zh~  #.##..# Zh_  #.###.###.#   #>....@...#Zhs4 6.4 (1.3)  #####.##### #+   #.#Zh #.   #.ZhC #.# Zhܫ#> ##.## Zh_#$ ##...## Zh+t#. #..... #.ZhL! #... ZhoA #ZhhZh޴-7.7 (2.6ZhZh; _Found a stone staircase leading down.ZhZhEZhZhZhZhZhB,Zh,ZhIZhZhZh8ZhiZhZhZh,ZhvZhR  There is a stone staircase leading down here.Zh^ Zh  _Zh ZhT,ZhZh$ Zh)_You now have 191 gold pieces (gained 9).ZhVZhZhZh&ZhZhZh4ZhJZhZhZh^ZhZhlZhZh Zhu!Zh#,Zh#Zh$%Zh&Zh&Zhd'Zh+Zh^-Zh-ZhK.Zh0Zh2,Zh2Zh5Zh7,Zh9Zh;Zh=Zh=Zh?ZhEAZhoC,ZheDZhFZhH,ZhIZhBLZhN,ZhOZhQZhYS,ZhkUZhkVZhW,ZhoXZhZZh\,Zh1]Zh}mZhn,Zh1oZhsZhuZh?uZhuZhwZhPyZhyZh(zZh{Zh@}Zhq}Zho~ZhZhQZhZhZhZhJc #.###.....# #.#..##.#  #.......###........$##.#...#.###  ##........+.........+........... Zh #.#...####.........##.#...#..##  #.##..# ....... #.##.##..# ###.###.# ..... #.#####..# Zhō........# Y.. #........# ###.##### #'# #.######.# Zh #.# #@# #.###....# Zh #.# #.# #........#  #>#ZhI##.## #####.####  #.#Zhlg##...## Zh #.##### #.....#Zh##.## Zh #.....# ##...#########..## Y   ice beast (asleep)  #####.#Zhi#...........P.P# Zh1w#.########..#####.####.####ZhR% Zh#.........<.# #.#P#...#P#Zh(J 96.7 (39.0)  You open the door.Zh,7.7 (40ZhZh _An ice beast comes into view. _Found 19 gold pieces.[hD  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.[hss.YY[h7------==8.7 (1.0)Will/2 Jinx [h[hQ _You feel your willpower being sapped.[hca39-------9[h[hH _The ice beast hits you. The ice beast freezes you![h>  You shoot a sling bullet.[h  The sling bullet hits the ice beast but does no damage.  You shoot a sling bullet. The sling bullet hits the ice beast.[hF  The ice beast is lightly wounded.[h40------==700.8 (1.1Rev [hȩ[hڬO _The ice beast misses you.[hZf  You shoot a sling bullet. The sling bullet hits the ice beast.[h  The ice beast is moderately wounded.You shoot a sling bullet. The sling bullet hits the ice beast.[h]n :*[hD Y(very drained)The ice beast is moderately wounded.  You shoot a sling bullet. The sling bullet hits the ice beast.  The ice beast is moderately wounded.  A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is heavily wounded.[hqE d35--2.0 (1.2[hJ [hZM H _The ice beast hits you. The ice beast freezes you.[h (((((((You shoot a sling bullet.[hp  The sling bullet closely misses the ice beast.You shoot a sling bullet. The sling bullet hits the ice beast.[hR :*[h  The ice beast is heavily wounded.A giggling sprite leaps out and smacks the ice beast with its own front foot.[h......Y  The ice beast is heavily wounded.  A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is severely wounded.  A giggling sprite leaps out and smacks the ice beast with its own front foot.  The ice beast is almost dead.  The jinxing sprites lose interest in you.[h6--------3.1 (1.1Rev+ [h[hٻ ((((((( _The ice beast misses you.You shoot a sling bullet.[hc?  The sling bullet closely misses the ice beast.You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.\h ......YThe ice beast is almost dead.\h37=4.2Rev* \h\hZV _The ice beast barely misses you.\h}  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.\h6Z| _The ice beast barely misses you.You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.  The ice beast is almost dead.The sling bullet hits the ice beast!  You kill the ice beast!\hW]['\h&'\h 8=515.3 _Cheibriados appreciates the change of pace.\h\hi _Your Throwing skill increases to level 1!\h'\h'\h-\h0H _No target in view!\hn3\h\hH _No target in view!\hg \hh \h'n \hp H _No target in view!\hy 3\hL \h ! \h% 9= _40=8===1=Rev+ \ha& k2=\h& \h' \h' K4=\h( \h( \h) 5=====\hN) \h) \h;* v6=Rev \h* \h4+ \hk+ K7=\h+ \he, \h, U8=\h, \h- \h- K9=\h. \hd0 \h0 @50=\h 1 Q9===\h1 \h3 \h44 K1=\h4 \hU6 1 _HP restored.\hC7 \hz7 \h38 \h: @  There is an open door here.\h}< \hp=  _\h+? \h{B \hE \hE \hF ===\hWF \hnG \hI \hK \hL \hL =\h+M \hAN \hP \h6U \hU \h W \hPY \h \ \h\ \h\ \h] \h`  \h-a \ha 4_You feel your willpower return.\ha \hRi \hi \hEj \hl \ho \hp \hr \hzx  \h[y \hy *_You now have 210 gold pieces (gained 19).\h} \h<~ \h~ \h \h \hχ \h| \h* \h \h \hR \h \h \h \h \h# \h \h \h, \h \hǡ \h ,\h \h \h ,\h \hͨ 7 _You open the door.\hD 3\h \h @  There is an open door here.\h \h  _\hɰ \hֲ \hY ,\h´ \h \h` \h \h4 \hƸ \h ,\h \hl \h ,\hc \hv \h \h \h \h \h? \hr \h \h3 \hC \hs \h \h \hN \h} \h \hQ \h ,\h? \he \h. ,\h \h \h* ,\h \h \h ,\hi \hv \hp ,\h \h \h \h \h \h \h ,\h \hD ###.###.#  )...# #.# ###.###.#....# #####.### #.. \h  ###.##### #.### #  #.......# ##...#.##  #.#.###.# #.......# ###.#..##.# #.@)....# --- \h .##.#...#.#####.......# .'...................... .##.#...#..####......... ###.##.##..# #.###...## \hK # #.#####..# #.. ...#........# #### ####.######.##.###....#\h .###.# ...# #.# .###.#  #.....# ###  ###.### #..  ###.##### #.### #  #.# ##...#.##  #.#.###.# #.# .#..##.# #..@....# \h ##.#...#.#####.......# '...... ##.#...#..####..##.##..# #.###...#  #.# #### .###  #.######.# .# \h 058.5 (53.2)\hW J---9.8 (54.5\h_ \h* _You see here the +7 trident "Faceron" {flame, rElec rF+ Dex+3}.\h&\h('\h(\h:-\h/\h3: _\h4\hv7\h7\h[9\h=,\h=\h>\h9@\hA,\h B\hC\h+D,\hD\h*F\hG\hH\hOI\hJ\hK\hK\hL\h4O,\hO\hQM _You now have 214 gold pieces (gained 4).\hGS\hS\hT\hT\hU,\hU\hV\h)W\hNW\h{W\h=X\hY,\heZ\hn[\ha\,\h\\h ^\h(a,\ha\hsb\h\c,\hc\hd\he\he\hCf\hAg\hh,\hi\hj\hk,\hMl\h[m\h0o,\ho\hvZ \h'w# :#  ###.##### \hNw#########........ #........@...# \hlwQ #.#######........\hw #.# ##...#### \hw#.# #.....  #####.##### .####  \hwQ #.........# ..  \hx #.###.###.# ##  ##...#.##\hK  The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.`h;*`h͠ , 1 very drained)  The gnoll is severely wounded.A giggling sprite leaps out and insults the gnoll's ancestors.`hv  The gnoll is almost dead.A giggling sprite leaps out and makes the gnoll trip over its own feet.  You kill the gnoll!`h\w`h} j..)  Cheibriados appreciates the change of pace.A gnoll comes into view. It is wielding a +0 club.`h0------4===-2.1`h`h _The gnoll hits you from afar with a +0 halberd!  You shoot a sling bullet. The sling bullet hits the gnoll.`h _The gnoll hits you from afar with a +0 halberd!  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is moderately wounded.  You shoot a sling bullet. The sling bullet hits the gnoll.  Lightning courses through the gnoll!  You kill the gnoll!`ho)   gnoll (`h`hE j`hj 2 gnolls (polearms)  Cheibriados appreciates the change of pace.A gnoll comes into view. It is wielding a +0 spear.`hx36------------6`h8i-3.2Rev+ `h`h-E _The gnoll hits you from afar with a +0 halberd.`h _  You shoot a sling bullet. The sling bullet hits the gnoll.`h) (((The gnoll is lightly wounded.  You shoot a sling bullet.`hì ;*`h j.., 1 very drained)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.  A giggling sprite leaps out and smacks the gnoll with its own hand.  The gnoll is heavily wounded.  The jinxing sprites lose interest in you.The gnoll misses you.`h 1----4.4 (1.2Rev+ `h `hҊ E _The gnoll hits you from afar with a +0 halberd.`h _  You shoot a sling bullet. The sling bullet hits the gnoll.`h  The gnoll is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!`h v)   gnoll (polearm)`h' z  Cheibriados appreciates the change of pace.`h + k23------8`hc+ N5.5 (1.1Rev* `hf1 `h'4 E _The gnoll hits you from afar with a +0 halberd!`h`hw`h`h ^ _You are too injured to fight recklessly!ahah`ahNah<^ _You are too injured to fight recklessly!ahU _You are too injured to fight recklessly!ahʹah6ahFah^ _You are too injured to fight recklessly!ahe 3ahj ah m ^ _You are too injured to fight recklessly!bh##........# ##.##  Song the Shooter#.######.# #.#  Coglin of Cheibriados ......#.. ..# #.#  Health: 23/51 ==========--------------#+## ### #.#bhl  Magic: 7/9==================------#.#  AC: 4Str: 10#.##  EV: 11Int: 13#..#bhU  SH: 0Dex: 19##.#  XL:  7 Next: 58% Place: Dungeon:5#@#  Noise: ===------  Time: 3845.5 (0.0)bh l#$..j*...#   e) +6 sling "Pendulu a) +1 sling {Yeongsu##.#.#.#.#   Fire: e) +6 sling "Pendulum" {elec, Stbh=z.....#.#   Will/2 Rev* .## ### #  #bh  j   gnoll (polearm)   _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  bhFire: e) +6 sling "Pendulum" {elec, Stlth+}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (72% to hit)bhy'##........# ##.##  Song the Shooter#.######.# #.#bhy  Coglin of Cheibriados ......#.. ..# #.#  Health: 23/51 ==========--------------#+## ### #.#  Magic: 7/9==================------bhz#.#  AC: 4Str: 10bh=z#.##  EV: 11bhXzUInt: 13#..#bhzU  SH: 0Dex: 19##.#  XL:  7 Next: 58% Place: Dungeon:5#@#  Noise: ===------  Time: 3845.5 (0.0)bh{t#$..((...#   e) +6 sling "Pendulu a) +1 sling {Yeongsu##.#.#.#.#   Fire: e) +6 sling "Pendulum" {elec, Stbh${g.....#.#   Will/2 Rev* .## ### #  bhH{#  j   gnoll (polearm) bhr{c  _You are too injured to fight recklessly! bh{_You are too injured to fight recklessly!  Fire: e) +6 sling "Pendulum" {elec, Stlth+}bh{Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (72% to hit)  You shoot a sling bullet.bh n  Fire: e) +6 sling "Pendulum" {elec, Stlth+}  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (72% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.bh" j)The sling bullet barely misses the gnoll.bh m4=8===bhb %6.7 (1.2bhS bhO N _The gnoll misses you. x2bhhv##........# ##.##  Song the Shooter#.######.# #.#  Coglin of Cheibriados ......#.. ..# #.#  Health: 24/51 ===========-------------#+## ### #.#  Magic: 8/9=====================---#.#  AC: 4Str: 10#.##bh<@  EV: 11Int: 13#..#  SH: 0Dex: 19##.#  XL:  7 Next: 58% Place: Dungeon:5#@#  Noise: ===------  Time: 3846.7 (0.0)#$..j*...#   e) +6 sling "Pendulu a) +1 sling {Yeongsubht##.#.#.#.#   Fire: e) +6 sling "Pendulum" {elec, St.....#.#   Will/2 Rev* .## ### #  #bh  j   gnoll (polearm)  bh You shoot a sling bullet.  The sling bullet barely misses the gnoll. _The gnoll misses you. x2  bhmFire: e) +6 sling "Pendulum" {elec, Stlth+}Press: ? - help, Shift-Dir - straight linebh6NAim: a gnoll, wielding a +0 halberd (72% to hit)bhq##........# ##.##  Song the Shooter#.######.# #.#  Coglin of Cheibriados ......#.. ..# #.#  Health: 24/51 ===========-------------bhJ#+## ### #.#  Magic: 8/9=====================---#.#  AC: 4Str: 10#.##  EV: 11Int: 13#..#  SH: 0Dex: 19##.#  XL:  7 Next: 58% Place: Dungeon:5#@#  Noise: ===------  Time: 3846.7 (0.0)#$..((...#   e) +6 sling "Pendulu a) +1 sling {Yeongsubhe##.#.#.#.#   Fire: e) +6 sling "Pendulum" {elec, St.....#.#   Will/2 Rev* .## ### #  #  j   gnoll (polearm)   The sling bullet barely misses the gnoll. _The gnoll misses you. x2  Fire: e) +6 sling "Pendulum" {elec, Stlth+}Press: ? - help, Shift-Dir - straight linebhsfAim: a gnoll, wielding a +0 halberd (72% to hit)  You shoot a sling bullet.chZ Fire: e) +6 sling "Pendulum" {elec, Stlth+}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (72% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll.ch j)The gnoll is moderately wounded.57.8 (1.1chchR _The gnoll barely misses you.chJ##........# ##.##  Song the Shooter#.######.# #.#  Coglin of Cheibriados ......#.. ..# #.#  Health: 25/51 ===========-------------#+## ### #.#chʂ  Magic: 8/9=====================---#.#  AC: 4Str: 10#.##  EV: 11Int: 13#..#  SH: 0Dex: 19ch( ##.#  XL:  7 Next: 58% Place: Dungeon:5#@#  Noise: ===------  Time: 3847.8 (0.0)#$..j*...#   e) +6 sling "Pendulu a) +1 sling {Yeongsuchi##.#.#.#.#   Fire: e) +6 sling "Pendulum" {elec, St.....#.#   Will/2 Rev* .## ### #  #ch!  j   gnoll (polearm)   You shoot a sling bullet. The sling bullet hits the gnoll.  chʃ~The gnoll is moderately wounded. _The gnoll barely misses you.chFire: e) +6 sling "Pendulum" {elec, Stlth+}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (moderately wounded, 72% to hit)chb##........# ##.##  Song the Shooter#.######.# #.#  Coglin of Cheibriados ......#.. ..# #.#chc  Health: 25/51 ===========-------------#+## ### #.#  Magic: 8/9=====================---#.#  AC: 4Str: 10#.##  EV: 11Int: 13#..#  SH: 0Dex: 19##.#  XL:  7 Next: 58% Place: Dungeon:5chd7#@#  Noise: ===------  Time: 3847.8 (0.0)#$..j(...#   e) +6 sling "Pendulu a) +1 sling {YeongsuchNd##.#.#.#.#   Fire: e) +6 sling "Pendulum" {elec, St.....#.#   Will/2 Rev* chd{.## ### #  #  j   gnoll (polearm)   chdvThe gnoll is moderately wounded. _The gnoll barely misses you.Fire: e) +6 sling "Pendulum" {elec, Stlth+}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (moderately wounded, 72% to hit)  ch6e:You shoot a sling bullet. The sling bullet hits the gnoll.chPress: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (moderately wounded, 72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.  You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.chu )The gnoll is severely wounded.chv=6=chTv%8.9 (1.1ch|chR _The gnoll barely misses you.ch ##........# ##.##  Song the Shooter#.######.# #.#  Coglin of Cheibriados ......#.. ..# #.#ch   Health: 26/51 ============------------#+## ### #.#  Magic: 8/9=====================---#.#  AC: 4Str: 10#.##  EV: 11Int: 13#..#  SH: 0ch< Dex: 19##.#  XL:  7 Next: 58% Place: Dungeon:5#@#  Noise: ===------  Time: 3848.9 (0.0)chw #$..j*...#   e) +6 sling "Pendulu a) +1 sling {Yeongsu##.#.#.#.#   Fire: e) +6 sling "Pendulum" {elec, St.....#.#   Will/2 Rev* .## ### #  #chճ   j   gnoll (polearm)   The sling bullet hits the gnoll but does no damage.  The gnoll is severely wounded. _The gnoll barely misses you.Fire: e) +6 sling "Pendulum" {elec, Stlth+}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (severely wounded, 72% to hit)chЕy##........# ##.##ch)/  Song the Shooter#.######.# #.#  Coglin of Cheibriados ......#.. ..# #.#  Health: 26/51 ============------------chR#+## ### #.#  Magic: 8/9ch=====================---#.#  AC: 4Str: 10#.##ch֖f  EV: 11Int: 13#..#  SH: 0Dex: 19##.#ch  XL:  7 Next: 58% Place: Dungeon:5#@#ch)  Noise: ===------  Time: 3848.9 (0.0)#$..((...#   e) +6 sling "Pendulu a) +1 sling {Yeongsucht##.#.#.#.#   Fire: e) +6 sling "Pendulum" {elec, St.....#.#   Will/2 Rev* .## ### #  ch#  j   gnoll (polearm)  chŗG The gnoll is severely wounded. ch_The gnoll barely misses you.Fire: e) +6 sling "Pendulum" {elec, Stlth+}Press: ? - help, Shift-Dir - straight linechAim: a gnoll, wielding a +0 halberd (severely wounded, 72% to hit)  You shoot a sling bullet.ch.   Aim: a gnoll, wielding a +0 halberd (severely wounded, 72% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.  You shoot a sling bullet. The sling bullet hits the gnoll!  Lightning courses through the gnoll!!  You kill the gnoll!ch#Sdhg:))dhokB761dhk50.0 (1.1dhrdhuk _Cheibriados appreciates the change of pace.dh!##........# ##.##  Song the Shooter#.######.# #.#  Coglin of Cheibriados ......#.. ..# #.#  Health: 27/51 ============------------#+## ### #.#  Magic: 8/9=====================---#.#  AC: 4Str: 10#.##  EV: 11Int: 13#..#  SH: 0Dex: 19##.#  XL:  7 Next: 61% Place: Dungeon:5#@#  Noise: ===------  Time: 3850.0 (0.0)#$..))...#h40m   e) +6 sling "Pendulu a) +1 sling {Yeongsu##.#.#.#.#   Fire: e) +6 sling "Pendulum" {elec, St.....#.#   Will/2 Rev* .## ### #  #        You shoot a sling bullet. The sling bullet hits the gnoll!  Lightning courses through the gnoll!!  You kill the gnoll! _Cheibriados appreciates the change of pace.Fire: e) +6 sling "Pendulum" {elec, Stlth+}Press: ? - help, Shift-Dir - straight linedhj##........# ##.##  Song the Shooter#.######.# #.#  Coglin of Cheibriados ......#.. ..# #.#dhgh@,ghnBghDghF,ghHgh8JghCL,ghNghbPghW ####.##  ##.##..#  ####...##.#  +.......#.###  ####...))...#   ##.#.#.#.#   ghX#......#.#   #.##.###>#  #.##.@...#  ---908.6 (16.9)#)########  #.#  #.#  #.#  #.#       gh]ghy^h===---10.0 (18.3ghcghe; _Found a stone staircase leading down.gh3ghghghݏgh\(ghghn _You feel your willpower return.ghgh%ghEghgh,ghghghޥ,ghxgh|gh+,gh٩gh$gh,ghnghghS,gh ghgh&.###........# ##.## .##### #.######.# #.# .....# #.. ..# #.# .###.# #+## ### #.# .## j.. #.# ..#gh/.?.j ####.## ..#.j... ##.##..# ..#....j.####...##.# ..... ......'@......#.### .....# ......####...))...# gh..#### ..... ##.#.#.#.# ..#.... #......#.# ###... #.##.###># ##+ #.##.....# jjjj 4 gnolls (1 polearm, asleep)#)########gh\#.##.#ghK 9.5 (9.5)  You open the door.gh020.5 (10.5)ghghh _4 gnolls come into view. _Found a scroll labelled QOLAHI POGI.hh4 gnolls come into view. _a scroll labelled QOLAHI POGI.  Casting: Jinxbite (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.hh,hhfhh.jj....j.jjjjj2 wandering)hh7------====1.5 (1.0)Will/2 Jinx hhdhh*@ _The gnoll shouts! x2hhhhĠhh?jj.jhh#Z=---2hhٳhh R _The gnoll barely misses you.hh (((((((You shoot a sling bullet.hhbjj) _The gnoll barely misses you.shoot a sling bullet.  The sling bullet closely misses the gnoll. hhvcu You shoot a sling bullet.  The gnoll shouts! x2  The sling bullet hits the gnoll.hh  The gnoll is moderately wounded.hhhhx.?.j..j..jhh45---==-3.6 (1.1Rev hhhhC _The gnoll hits you from afar with a +0 spear.hh _  You shoot a sling bullet. The sling bullet hits the gnoll.hh6 mYou shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is severely wounded.The sling bullet closely misses the gnoll.Lightning courses through the gnoll!!  You kill the gnoll!hh$< j)( 3 gnollshhE :*hh_  Cheibriados appreciates the change of pace.A giggling sprite leaps out and bonks the gnoll with its +0 whip.hh hh h  The gnoll is almost dead.hh/ hh; y..jjj(1 very drained)hhd 6---44.8 (1.2Rev+ hhP hh y _The gnoll barely misses you. The gnoll hits you but does no damage.hh" _  You shoot a sling bullet. The sling bullet hits the gnoll.hhG  The gnoll is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll!hhö ;) 2 gnollshh7 hhb9 hh"A ~.j)jhhD y7=------65.9 (1.1hhL hh^O k _Cheibriados appreciates the change of pace.hhh_  You shoot a sling bullet. The sling bullet hits the gnoll.hh  The gnoll is moderately wounded.You shoot a sling bullet. The sling bullet hits the gnoll.ih+:*ih>+ (1 very drained)  The gnoll is moderately wounded.A giggling sprite leaps out and makes the gnoll trip over its own feet.ih  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is moderately wounded.  A giggling sprite leaps out and makes the gnoll trip over its own feet.  The gnoll is heavily wounded.  A giggling sprite leaps out and makes the gnoll trip over its own feet.  The gnoll is severely wounded.ihihr j9==7.0Rev+ ihTih% ((((((( _The jinxing sprites lose interest in you.You shoot a sling bullet.ih  The sling bullet closely misses the gnoll.You shoot a sling bullet.ih3ih=^......jjihc>50=8.1Rev* ihGih~KI _The sling bullet hits the gnoll but does no damage.ihCM (You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll.ih  The gnoll is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll.ih(bu jThe gnoll is heavily wounded.ihsc_498===9.2ihZkih~m8 _The gnoll hits you with a +0 whip.ihRThe gnoll is heavily wounded. _The gnoll hits you with a +0 whip.  You shoot a sling bullet.  The sling bullet closely misses the gnoll.  The sling bullet hits the gnoll.  You kill the gnoll!ih=)(   gnollihGN ((((((Cheibriados appreciates the change of pace.You shoot a sling bullet.ih .....)jThe sling bullet barely misses the gnoll.ih950930.3ih ih< _The gnoll hits you but does no damage.ihM DThe sling bullet barely misses the gnoll. _The gnoll hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the gnoll!  You can now bend time to slow others.ihQ C)ih (((((((Cheibriados raises the support of your attributes as your movement slows.iha L.....))ih@e *1=12420711.4ih(m ihp / _You shoot a sling bullet.ih 3ih ih H _No target in view!ihMihMihTihWH _No target in view!jh"zjhzjhyjhBH _No target in view!jh jh jhjhjh. _===jhjh=,jhjh!jh"P=Rev+ jh&%jh<'jh{'jh+)jh,,jh.jh0jh0M9===jh*2jh|6jh8jh^86Rev jhx9jh< _No target in view! _No target in view! _No target in view! jh9=i There is an open door, spattered with blood here.  Things that are here:  a +0 whip; a +0 whipjh?jhO? _jh_@jhRDW  Things that are here:  a +0 club; a +0 spearjhGjhG/ _jhJjhtNjh]PjhP4===jhNQjh Sjh@TjhTjhVjhZjhl[jh[jh]jh`,jhbjhg| _f - 3 scrolls labelled QOLAHI POGI (gained 1)jhjjhj(jhljh"o$ jhcoJ_You feel your willpower return.jhpjhpjhHqjht7 _You open the door.jh6vjhvjhwjh}@  There is an open door here.jh}jh~ _jhjhjhЇjh'jh3jh@  There is an open door here.jh@jh _jhЏjhjhE,jh]jh:jh/,jhșjhjhw,jhjhtjhZjhjhŢjh!jhjh%jhإjhd7 _You open the door.jhƩjhjhjh@  There is an open door here.jhjh _jhjhjh,jh jhjh2,jhjhjhC,jhZjh6jh#.##### #.###.###.# ##'###### ......# ##...#.###.# ##...## #.###.# #.......##.###.....## #..##.# #..)....##.##.......## #...#.#####.......##.#.........##jh...................'........)). #...#..####..........#.........## ##.##..# #.###...#####.......## #####..# #.....@.# ##.....##---..# #####.### ##...## ######.# #.# ##+## ###....# #. .......# #.##.#### #. F   bullfrog (asleep)#.#jh#F#.###. ###..##jhv068.2 (36.8)jh1J---9.6 (38.2jhnjhP _You open the door. _There is an open door here. _You open the door. _There is an open door here. _A bullfrog comes into view.jh=  ##' ##...#.###.# ##...##  #.......##.###.....##  #..)....##.##.......## #.......##.#..................'.))........ #.###...#jh  #.....@.#   #####.###   #.# ##+##  #. #. #.  #.# #F  #.## #.jhomE  ##' ##...#.###.# ##...##  #.......##.###.....##  #..)....##.##.......## #.......##.#..................'.))........ #.###...#  #.....@.#   #####.### jhSn  #.# ##+##  #. #. #.  #.# #  #.## #.jhxvjh{jhJ~jh%_ _A bullfrog is nearby!jhv A bullfrog comes into view. _A bullfrog is nearby! jhv K Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.jh"w jh jFF.jh_ #7jh ------==70.6 (1.0)Will/2 Jinx jh jh R _The bullfrog gives a loud, deep croak!jhc :F.jh5 .--1jhP khem (( khSYou shoot a sling bullet. The sling bullet hits the bullfrog.kh:  The bullfrog is moderately wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.kh_;*kh;l (very drained)The bullfrog is heavily wounded.A giggling sprite leaps out and smacks the bullfrog with its own front foot.kh;  The bullfrog is heavily wounded.A giggling sprite leaps out and smacks the bullfrog with its own front foot.khPCpF.. khCb===2.7 (1.1Rev khGkhM(heavi  A giggling sprite leaps out and smacks the bullfrog with its own front foot. khBNo_The bullfrog is severely wounded.You shoot a sling bullet.kh  The sling bullet closely misses the bullfrog.You shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage.khX;*kh/F You shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage.  The bullfrog is severely wounded.  almost dead.  The jinxing sprites lose interest in you.kh0V3.8Rev khh5kh}7? _The bullfrog hits you but does no damage.kh5b  You shoot a sling bullet. The sling bullet hits the bullfrog.kh  The bullfrog is almost dead.You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!kh)F†khkh ------874.9Rev+ _Cheibriados thoroughly appreciates the change of pace.kh'kho _Your Ranged Weapons skill increases to level 6!kh kh kh$ kh! H _No target in view!kh: kh kh khW H _No target in view!khS3kh-khkh: _kh͊khkh~khΌkh6Rev khkhbc8===khkhΒ,khTkhŘXkh===khrkh,kh2khڤ,khkh2,khrkhѫc9===kh4khϴXkhdd  You see here a bullfrog corpse.khHkhع _khkh+kh,khXkhkh9kht;===khkh9kh9>khkhn _You feel your willpower return.kh23khkhOkh,khkhJnkhkhEkhkh>kh[khkh9kh,kh khkh4kh]khkh:khkhH,khkhkhkhkhkhO,khkhkh ,khkhEkhU,khkhLkh,kh6khkhkhkhqkhIkh,khkh,kh,khkhYkh,khkhNkh,khkhkhBkhpkhkhrkhakhkhkhMkho,kh.khkhkhkhFkhykh,khEkhkhF,khkh kh ,kh kh kh; ,kh kh2 kh ,kh kh khkhkhUkhkhkhkhkhkhkhVkhkhkhkhkhkhkhc,khkhkh8,kh|khkh,khgkh!khm",kh"kh_#kh#,kh>$kh!%kh3&khc&kh&kh})kh0<######.# ###.######## ##...##.######.#......... #................####### ........######....## ##.######## #.....# # #....## kh1.#..###.##.# ###.##  #..# #.##.# #.#  #..###.##.# #@# ---  #......##.# #'#  #.........# ... .#####..#### ......# ...w...##...####.........w   dart slug (asleep) ...........+.........+ #####...####...?.....#  #..##kh6L 4046.3 (71.4)  You open the door.kh7H---7.3 (72kh:kh> _A dart slug comes into view. _Found a scroll labelled JULEIV HUUM.lhK ###. #.#... ....# ....##  #.....#  #....##  ###.##  #..#  #.#   #@#   #'#   ...lh ..... ...w... ......... +.........+ #...?.....#  #..##lhZ ###. #.#... ....# ....##  #.....#  #....##  ###.##  #..#  #.#   #@#  lhy #'#   ... ..... ...w............ +.........+#...?.....#  lhlhlhylh|` _A dart slug is nearby!lhq_ ###. #.#... ....# ....##  #.....#  #....##  ###.##  #..#  #.#   #@#   #'#   ... ..... ...w... ......... +.........+ #...?.....#  #..##lh, ###. #.#... ....# ....##  #.....#  #....##  ###.##  #..#  #.#   #@#   #'#   ... ..... ...w............ lh+.........+#...?.....#  lhlhMlhTlh(` _A dart slug is nearby!lh@b D  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.lhc 7------==8.3 (1.0)Will/2 Jinx lh1i lh}q Q _You feel your willpower being sapped.lh%r .--9lh#w lhy mhA (((w  You shoot a sling bullet. The sling bullet hits the dart slug!mh  The dart slug is almost dead.You shoot a sling bullet. The sling bullet hits the dart slug.mhF†mhz\5'..mh_c===50.4 (1.1Rev mhemhhM _You kill the dart slug!mh 3mhmh;H _No target in view!mhD _No target in view!mhM mh mhi mh H _No target in view!mhDD 3mhE mhG mhK : _mhK mhK K------Rev mhM mhO { _The sprites lose interest in your situation.mhO (mhP mhSS ,mh?T mhU ,mhRV mhW mh;X M8===mh]Y mhY ,mhsZ mh^ mh_ mh` ;===mhn` mha ,mha mhc ,mh&d mh#e mhXe mhqg mhi ,mhj mh,l mhrl M9===mhm mh2q mhs ,mhLt mhx @  There is an open door here.mhz mh{  _mhP| mh{~ mh# mhl mh mhE mh mh ;===mhu mh mh. ,mh mhΎ mhi ,mh mh mh mh (mh mh= _You feel your willpower return.mh mh _l - 2 scrolls labelled JULEIV HUUM (gained 1)mh۞ mh mh¡ ,mh mh mh ,mhѣ mh  #.........# ##...## .#####..######.....## ..# ##...†...## ######.........# ...........+.........+ #####...####.........#  #..## ##.......## #.## ##.....## #.# ##.@.##---  #.# ##+##mh0  #.#  #.# mh 79.9 (29.5)'#.##.#...#.........mh> mh N======80.9 (30mh6 mh = _As you open the door, it creaks loudly!mh 3mhs mh mh$ ,mhű mh @  There is an open door here.mhj mh  _mh2 mhɷ Bmh mh mh mh mhz mhx mh: mh mh" mh mh ,mh mh mh ,mh\ mh mhw mh mhe mh .######...####.........# #..## ##.......## .# #.## ##.....## .# #.# ##...## .# #.# ##'## .# #.# #.# ## #.# ###.###### #######........# .......@#.........------ #######.....##.### #........# ##....### ###### 91.9 (11.0------2.9 (12mha mhb ^ _w - 2 bubbling coppery potionsnhFnhnhnh nh_ nh nh*nhnhLnhnhnh nhnhnhnhRnhKnh5!nh"nh#nhr$nhW&nh(nh\)nh+nh-nh3,nhX3nh05nhP6nh6nhb7nh8nh9nh$:nh;nh;nh<nh<nh&=nh=nh>nh>nh?nh?nhW@nh|@nh@nhAnhB,nhCnhCnhEnhTEnhEnhGnhHnhHnh4InhKnhLnh;LnhLnhlNnhOO,nhOnhPnhQnhGRnhwRnhTnhUnhUnh1Vnh WnhWnhWnhWnhXnh=Y,nhYnhZnh[nh[nhS\nhi^nhp_,nh7`nhanhHc,nhcnhdnhenhfnhfnhhnhnhUnhnhnh[nh_nh,nh&nh"nh%nhnhonhnh ,nhnhnh|,nh nhnh,nhnhnh,nhunh nhnh%nhnh8nh9,nhnhYnh{,nhnhnh,nhnhnh,nh~nhnh,nhnnhnh,nhnh}nh,nhknhnh3,nh$nhynh,nh}nh2nhp,nhnhnh,nh(nhnhl,nhnhHnhV,nhnh(nh8,nhnh nhn ,nh nh nh,nhLnh nh,nhWnhnh,nhnh:nhf,nhnhnh,nh|nhnh, nhg nh!nh#nh%,nh&nh'nh(,nh)nh*nhc-nh-nh.nh0nh1,nh1nh}3nh#5nhW5nh5nh6nh7nh7nhe8nh9nh:nh;nh;nh<nh=nh >nhd>nhAnhB,nhCnhDnh>F,nhFnhhGnhGnh%HnhaHnh8InhInhJnhBJnhKnhmLnhLnh MnhNnhNnhNnh&OnhRnhT,nhATnh$ZnhZ,nh0[nhK\nh\,nh ]nhQ^nh^,nh^nh`Xnhanhb,nhcnh(hnnhshnhhnhhnhinh^j,nhjnhknh.l,nhlnhCnnh@o,nhpnh?qnhr,nhrnhEy%......###.### #.#..# ..# ####.##......# #.#..# ..# #.#######.###.#..# ..# ##)## #....# #.#... #.# ##...## ####.# #.#... #.# ##.....## ##.# #.#### nhy..# ##.......# ##..# #..... ..####)........####...########### .....'.........+@................ ..####......<..##.......##.###### .## ##.......###..#..#.##.# # nh z## ##.....## #.^##.#.##.# ###...## #..##...##.# ##+## #..###..##.# # #.# #..........# #nhz; #.#### #.####..#### # ##....###.......## nh7##........................'258.9 (166.0)...<...........nh5...#+nhnhCM======97nh҉nh= _As you open the door, it creaks loudly!nh`E3nhFnhKnhUNnhNnh,RnhR nhR: There is an open door here.nhTnhU _nhUnhanhc,nh9enhhnh  There is an open door, spattered with blood here.  Items here: )))) [[[ ÷÷÷÷. _nh=nh8Xnhnhe,nh!nhnhz,nhnh(nh,nhӚnhGnh,nh^nhnhUnhnhnhVnhnh0nh]nhmnh<,nhnhCnh,nhnhnhdBnhvnh,nh6nhnhBnhP  There is a stone staircase leading up here.nhnh _nh~nhnh,nh>nhnh,nhInhxnh,nhnhnh",nhnhnhnhnhnh^nh7,nhnhhP  There is a stone staircase leading up here.nhlnh _nhnhnh,nhnhnh(nh_nhnhBnh,nhCnhnh,nhnhnh*,nhnhnh ,nh nh nh,nhmnhnhnhnhnh nh)nhZnhnhnhT,nhnhnh[nhnhnhx!nh"nh"nh$#nh%nh ',nh'nh)*nh$+nhG+nh+nhm-nh.nh>.nh.nh/nh0nh;0nhw0nh22nh<3,nh3nh55nh6,nhP7nha9nh:,nh3;nhL<nh=,nh=nh@nh Bohohoh$oho,oh$ohmohohJohohoh oh ohJ ohu oh ,oh oh oh,oh0oh#oh,ohohoh,ohohoh,oh=ohohoh6ohsohR  There is a stone staircase leading down here.ohoh _oh,oh3,ohjohoh,ohohohM ,oh oh!oh"oh"oh#oh/$oh$,oh$oh%oh &,ohm&ohZM   #........†...# ##.  #.##.###.....###..  #.##.###.....##...  #.##.......###.  #.###........+.  #.# #.#...####.... oh N #.# #.##..# ##  #.###.###.# ##..  #@........# ##------348.3 (88.4)  #####.#####   #.#   #.#   #># # ohxNh #.# ##.  #.##### #..  #.....# ##. oh.O #####.# #There is a stone staircase leading down here.ohiO=------ohToh]VE _Done exploring.ohMrIoh;...0.0)...>......ohohohE _Done exploring.ohzohS{3oh/4ohohE _Done exploring.oh^ ohb   #........†...# ##. Song the Shooter  #.##.###.....###.. Coglin of Cheibriados *.....  #.##.###.....##... Health: 51/51 ========================  #.##.......###.... Magic: 9/9======================== ohjc  #.###........+.... AC: 4Str: 11  #.# #.#...####.... EV: 12Int: 14  #.# #.##..# ##... SH: 0Dex: 20  #.###.###.# ##.. XL:  7 Next: 87% Place: Dungeon:5  #@........# ##. Noise: ---------  Time: 4348.3 (0.0)  #####.##### ## e) +6 sling "Pendulu a) +1 sling {Yeongsu #.## Fire: e) +6 sling "Pendulum" {elec, St #.## #>### ohc D#.###.  #.##### #..  #.....# ##.  #####.# ## There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring.  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oh9g ohg ohj oh8m r _Done exploring.  Casting: Jinxbite (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in.ph_ph ph phX F _Unknown command.phUj[[?25h[?0c  Search for what [Enter for "."]? qhҭ [?25l[?1cqhqh4$qht22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down qh Results elsewhere ([,] to cycle)  b - [D:5] a stone staircase leading downc - [D:5] 2 stones (5 further duplicates in 1 pile)  d - [D:5] a stone staircase leading up  e - [D:5] a stone staircase leading up  f - [D:5] the +8 war axe of Fedhas {freeze, rPois Int+2}g - [D:5] a +0 club (2 further duplicates)  h - [D:5] a +0 dagger (1 further duplicate)  i - [D:5] a +0 hand axe (1 further duplicate)  j - [D:5] a +0 leather armour (1 further duplicate)  qh;k - [D:5] a +0 scale mail  l - [D:5] a +0 short sword  m - [D:5] a +0 trident  n - [D:5] a staircase to the Ecumenical Temple  qho - [D:5] a stone staircase leading up  p - [D:5] a dispersal trap  q - [D:5] the +7 trident "Faceron" {flame, rElec rF+ Dex+3}r - [D:5] a +0 spear (1 further duplicate)  s - [D:5] a +0 whip (2 further duplicates)  t - [D:5] a +0 chain mail [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]shLevel 5 of the Dungeon <<<>>>>(Press ? for help) ########### #.........########## #.#######.# shS1#.......# #.# #.##.#####.# #.# #####.####.# #(# #.# #.......####### ###.#####.## ### #.# #.###....##...# ####### #########..........# ##.## #.###.###.........# #.....# #............#.##..####...## #.................####.###.# #.#######..................# #####.########.....)...# #.# #.# ##...####..####...##shի #.# ##.######.###.# #.###........# ##.## #.##### #.# #.....# #####.##### #.######.# #.# #####.....# #.# ###.####.........# #........# #.# ####.........# ##+## ###.##### #.###.###.# ##'######## #.# #........†...# ##...## #.......# ##...#.###.# ##...###.# #.##.###.....###.....## #.#.###.# #.......##.###.....## ####.##sh ` #.##.###.....##.......###.#..##.# #..)....##.##.......## ##.##..# #.##.......###.........##.#...#.#####.......##.#.........####...##.# #.###........+.........'.......................'........)).......#.### #.# #.#...####.........##.#...#..####..........#.........####...))...# #.# #.##..# ##.......###.##.##..# #.###...#####.......## ##.#.#.#.#shW #.###.###.# ##.....## #.#####..# #.......# ##.....## #......#.# #@........# ##...## #........# #####†### ##...## #.##.###>#shK: sh; sh< Song the ShooterCoglin of Cheibriados *.....Health: 51/51 ========================Magic: 9/9========================AC: 4Str: 11EV: 12Int: 14SH: 0Dex: 20XL:  7 Next: 87% Place: Dungeon:5Time: shw= _Done exploring.  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in. _Unknown command.Search for what [Enter for "."]? .sh0> shw> sh> shJ shJ shKN ; _shN shO shO shP shR shS sh&T shT sh=W shQX ,shX sh[ sh\ sh ] shS] sh=` shXa ,shb shd she she shrf sh i shj shNj shj shdm shn ,sho sh5r sh,s sh`s shs sh-v shw shRw shw shy shz sh${ sh{ shU} sh6~ she~ sh~ sh #.###.######.####.##### #.# #....#####.....# #.# ###.#sh ####.........# ##+## ###.##............# ##...## #....#.##.###.....###.....## #.#.##.##.###.....##.......###.#..#.##.......###.........##.#..#.###.......@+.........'..... Noise: --------- #.# #.#...####.........##.#.. e) +6 sling "Pendulu a) +1 sling {Yeongsush #.# #.##..# ##.......###.##. Fire: e) +6 sling "Pendulum" {elec, St#.###.###.# ##.....## #.####>........# ##...## #....#####.##### ##'## #.### #.##.# #.###sh  #.##.# #.... sh' #>###.## ##### sh +#..................'......sh w4366.0 (17.7)..................'##sh sh (======shH %7.0 (18sh shD = _As you open the door, it creaks loudly!th thththvN _There are no items here.uhUuh Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple uhvuh#.###.######.### Song the Shooter#.##### #.# #.... Coglin of Cheibriados *.....#####.....# #.# ###.# Health: 51/51 ========================####.........# ##+## ###.# Magic: 9/9========================#............# ##...## #.... AC: 4Str: 11uhR#.##.###.....###.....## #.#.# EV: 12Int: 14#.##.###.....##.......###.#.. SH: 0Dex: 20#.##.......###.........##.#.. XL:  7 Next: 87% Place: Dungeon:5#.###.......@'.........'..... Noise: ======---  Time: 4367.0 (0.0)#.# #.#...####.........##.#.. e) +6 sling "Pendulu a) +1 sling {Yeongsu#.# #.##..# ##.......###.##. Fire: e) +6 sling "Pendulum" {elec, St#.###.###.# ##.....## #.####>........# ##...## #....#####.##### ##'#hV40m# #.### #.##.# #.### #.##.# #.... #>###.## ##### Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in. _Unknown command. _Search for what [Enter for "."]? . _As you open the door, it creaks loudly! _There are no items here.uhuhuhuhuh| _uhauh&uh,uh=uhuhuhuhuhuh,uhuhuhuhd,uh7uh,uhuhuhBuheuhuh'uhhuhR uh ,uh5 uh uhO ,uh uh uh uh7 uhc uh Y  There is a stone staircase leading down here.uh0 uh uh) $ _uh uhO 6uhP uhZQ uhQ uh(R uhjW 6  .# .# .. ##. #.. #.###  #...#  #@..# uhW /------85.2 (18.2) ###.#  # _You climb downwards.uh7X =------uh[ uh] a _There is a stone staircase leading up here.vht _vhxvhyvhyvhyvhzvhz~,vh~vhvh## ###. ..#.. #. .#.#...vh .......#...>........###9.2 (4.0)..#<..vhs###.##.####vhvh.90.6 (5.4vh5vh5; _Found a stone staircase leading down.vhWN IvhrP vhT vhX Bvhv[ vh[ vhW\ vh#^ vh#b ,vhb vhrd vhh ,vhbi vhj vhq vhr vh3r vht vh`w vhw vhx vhy vh~ ,vhg vhj vh ,vh vhA vh ,vh vhw vh ,vhl vhR vh -vhh #.##### #.(...#  404.5 (13.9).##########.##............#...#..vh 8####.#.#.... #........##...>....#.........#.###.....vh vh .5.9 (15.3vh+ vh ' _Found 5 javelins.wh3whowhowhwh whXwhywhΥwh,whͩwhժwhԭ,wh4wh=  You see here 5 javelins.wh whu_whwhwhO,whwh˺wh,whwhwhwhawhwhwh`..).#...#...#..#..# #. #wh(16.8 (10.9  #####.(...######.# #.########## #.##........ #....#...#..wh=wh.8.2 (12.3whQwh:) _Found a long sword.xhY3xhxhxhxM#...#..)#.S....xh#.#..(...S   water moccasin (asleep).xh~,0.0)xhȷ-9.5 (1.3xhxha _A water moccasin comes into view.xh-D  Casting: Jinxbite (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.xh7------==200Will/2 Jinx xhxhd Q _You feel your willpower being sapped.xh .--1xh/ xh xhV  (((SYou shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin hisses angrily.xh:  The water moccasin is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.xhU:*yhHJ  The water moccasin is lightly wounded.  A giggling sprite leaps out and ties the water moccasin's tail in a knot.yhLyh[Q..S. (very drained)yhQb===2.6 (1.1Rev yhUyh9Xi _The water moccasin is moderately wounded.yh^ (You shoot a sling bullet.  The sling bullet hits the water moccasin.yh&&  yhThe water moccasin is moderately wounded.You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.yheg:*yh;  The water moccasin is moderately wounded.A giggling sprite leaps out and smacks the water moccasin with its own tail.yh   The water moccasin is heavily wounded.A giggling sprite leaps out and ties the water moccasin's tail in a knot.  The water moccasin is severely wounded.yhZ.S yhaa3.7Rev+ yhyh"n ((((((( yh#_The jinxing sprites lose interest in you.You shoot a sling bullet.yh*  The sling bullet closely misses the water moccasin.You shoot a sling bullet.yh: ......SThe sling bullet misses the water moccasin.The water moccasin bites you but does no damage.yhL;F------4.8yhAyh*D[ _The water moccasin barely misses you.yh}  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.yh BThe sling bullet hits the water moccasin but does no damage.  The water moccasin is severely wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin.  Lightning courses through the water moccasin!  yh ?You kill the water moccasin!yhE†yh!yhlyh:Song the Shooter#....#Coglin of Cheibriados *.....#..).#yhTHealth: 51/51 ========================#....#Magic: 7/9==================------....#AC: 4Str: 11...#EV: 12yhڢInt: 14..#SH: 0Dex: 20#†#XL:  7 Next: 112% Place: Dungeon:6#@#Noise: ===------  Time: 4425.9 (1.1)#.#e) +6 sling "Pendulu a) +1 sling {YeongsuyhG#.#Fire: e) +6 sling "Pendulum" {elec, St#.#Will/2 Rev* #.######.(...######.#yh#.###########.##........The water moccasin is severely wounded.You shoot a sling bullet.  yhThe sling bullet hits the water moccasin.  Lightning courses through the water moccasin!  You kill the water moccasin! yhߣl_Cheibriados appreciates the change of pace.yh!  The sling bullet hits the water moccasin.  Lightning courses through the water moccasin!  You kill the water moccasin! yh_Cheibriados appreciates the change of pace.Your Throwing skill increases to level 2!You have reached level 8!yh/  --more--zhy s7/5710--28 6% zh zh < _You feel stronger.zh {h] I{h@!{h#[Rev+ _{h%{h%O8==={hS&{hO({h({h){h5+,{h+{h-TRev {h.{h0{h>1;==={h<2{h5{h5{hb6{h:9,{h9{h<>{h={h@,{hA{hD{hDL9=={hE{hH,{h(I{hZL{hL{hM{hQ,{hR{hRU{hU:=={hV{hW,{hU^X{h*a{ha{hqb{hf  You feel your willpower return.10/10==={hg{hRj {hj._Magic restored.{hq3{h7r{h3t%  {hjtEYou see here a water moccasin corpse.{hv{hv _{hw{hz{hC~{h~{h2{h{h{hA;==={h{h{h,{hc{h{hX{h1,{h|{h9{ha,{hӘ{h{h#........h..#............................'##@###---#....##..).##....##....##....# h   hound (asleep)#....#####†##.#{hJ 55.6 (29.7)  You open the door.{hH---6.6 (30{h{hX _A hound comes into view.{h̲ #........h..#  ...........  .........  .......  .....{h ... #'# ##@###  #....#  #..).#  #....#  #....#  #....#  {ho#....#  ####†#  #.# {hFN z #........h..#  ...........  .........  .......  ..... ... #'# ##@###  #....#  #..).#  #....# #....# #....#  #....# ####†# #.#{hhS {hT {hDZ {h=\ \ _A hound is nearby!{h{  #........h..#  ...........  .........  .......  {h ..... ... #'# ##@###  #....#  #..).#  #....#  #....#  #....# {h t #....#  ####†#  #.# {hS B #........h..#  ...........  .........  .......  ..... ...{h A #'# ##@###  #....#  #..).#  #....# #....# #....#  {h #....# ####†# #.#{h| {hQ {ha {h \ _A hound is nearby!|h,C  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.|hp8/10 -----==7.6 (1.0)|hGWill/2 Jinx |h|hQ _You feel your willpower being sapped.|h.--8|h)|h|h ((((((hYou shoot a sling bullet. The sling bullet hits the hound.  The hound barks!|h&K (|hڎSThe hound is lightly wounded.  You shoot a sling bullet.|h:*|h}  The sling bullet closely misses the hound.A giggling sprite leaps out and smacks the hound with its own front paw.|h|h w..h...'|hP (very drained)|h:b===9.7 (1.1Rev |h8|h` _The hound is moderately wounded.|hw\A giggling sprite leaps out and smacks the hound with its own front paw. _The hound is moderately wounded.The sling bullet hits the hound but does no damage.  Lightning courses through the hound!!  You kill the hound!|h?y.((((|hchH (|hjie((Cheibriados thoroughly appreciates the change of pace.|hqM......'|h&10|h 60.8|h|h / _You shoot a sling bullet.|h  _No target in view!|h1 |h2 |h]7 |hG9 H _No target in view!}h }hԁ}h}hH _No target in view!}h3}h}h9}hB----- _}h }h"}h*g h---..}hy*...h   hound (wandering).†.}h+^The sprites lose interest in your situation.}hU1,10}h1u---2.8 (2Rev }h}5}h7X _A hound comes into view.}h$ #........h..#  ...........  .........  .......  ..... ... #'# }h$C##@###  #....#  #..).#  #....#  #....#  #....#  #....#  ####†#  #.# }hͺ #........h..#  ...........  .........  .......  ..... ... #'# ##@### }h #....#  #..).#  #....#  #....# #....#  #....# ####†# #.#}h8}h}h1}h\ _A hound is nearby!}ha  _A hound comes into view.A hound is nearby!  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.}hi }h l.hh}ha Z6-----==}h Z3.8 (1Jinx Rev }h }hz < _The hound barks!}hV T.h}h& Z7==-----}hV 4}hB }h }h `(((((((}hdW  You shoot a sling bullet. The sling bullet misses the hound.You shoot a sling bullet. The sling bullet hits the hound.}h:*~hmd  The hound is lightly wounded.  A giggling sprite leaps out and smacks the hound with its own front paw.~hQg~hqm#.~hma....h' ~hm@(very drained)~h"o[===5Rev ~hct~h{` _The hound is moderately wounded.~h~<` (((((~h==((You shoot a sling bullet.~h  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.~hA~hJ3*~h ~h,"~h ~h8The hound is heavily wounded.~h]A giggling sprite leaps out and makes the hound trip over its own paws.~h  The hound is severely wounded.A giggling sprite leaps out and makes the hound trip over its own paws.  The hound is almost dead.......h 6.9 (1.1Rev+ ~h _The jinxing sprites lose interest in you.You shoot a sling bullet. The sling bullet hits the hound.  You kill the hound!~h4C'~h. (((((((Cheibriados appreciates the change of pace.~h'J......'~h H==37~h0~h1~hX!/ _You shoot a sling bullet.~h?~hW@~h;E~hVH ~hH:_No target in view!~hH~h~h~h~H _No target in view!~hݞ ~h ~hI ~h ~hw : _~h~ ~h >Rev ~hө ~hƮ ~h ~hX ~h ~hh ~h0 ~hŹ ~hĺ O8===~h@ ~hb ~h ~h" ~h ,~h ~h ~h) ~h ~h ~h ;===~ha ~h ,~h ~h ~h5 ~h ~h~ ,~hp ~h ~h ~h ~hg ~h L9==~h ~h/ ~h^ ~h ~ht ~h ~h ~h ,~h ~h ~hX :==~hJ ~h ,~h ~h ~h ~h ~hz ~h ~h ~h& ~h J10/10===~ht ~h' ~h nM###.~h$ i.##....##...........##...........##...(.......# #@# ---89.9 (2~hc 2.0)##.####....#).#~h |#....#####†#~hn% 4  Found 5 stones.~h& U---91.3 (23.4~hY+ ~h/ _You feel your willpower return. _There is an open door here.~hKH3~hH~hL~hUM##.##.....#.#...(.@.....#######'#######.###....##..).###....# 0.0)  A malevolent force fills the Dungeon...~h_/  --more--h!T  You fall into a shaft and drop 3 floors!h'/  --more--h8PGenerating dungeon...o\\/o/ building the DungeonhQ< \o\hg|< /o/h?}< \o\hy he:Song the Shooter......#...Coglin of Cheibriados *......#..#...Health: 57/57 ========================#......#Magic: 10/10 ========================#......#AC: 4Str: 12......#EV: 12Int: 14hf#.....SH: 0Dex: 20#...#XL:  8 Next: 13% Place: Dungeon:9#@#Noise: ---------  Time: 4491.3 (0.0)###e) +6 sling "Pendulu a) +1 sling {YeongsuFire: e) +6 sling "Pendulum" {elec, St _No target in view!  Found 5 stones. _You feel your willpower return. _There is an open door here.  hfA malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!hjhв+2.3 (1hOh7 _The shaft crumbles and collapses.h Ih̹ h h< h Bh: h h hT hc h h hr hM h h h h hF h h .)....# ##....... .#.......##.. ..........#.#.......#.......#.....#..#..#.....##.....9.2 (6.9#......#......###.....##...#####.#####h h /500.6 (8.3hzh& _Found a trident.hC3hh-h ,h$h'h1-,h.ht1h4,h 6hm8h$<,h=h/@hlE,hFh JhOMhMhOhQhZg #...  ....  hl[...## ##...#  ####....# ..#..........$.....# ...K.....)@...#####...................#..............##................#.##................##.#.........#.....#K   kobold (missile, asleep)h.\N#.....#..#.....###....#......#####...##......#hi[8.8 (8.210.2 (9.6hnhlxz _A kobold comes into view. It is wielding a +0 short sword.h _Found a trident. _A kobold comes into view. It is wielding a +0 short sword.Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Jinxbite.  You are very lightly contaminated with residual magic.h8/10 -----1.2 (1.0Contam h h: 0 _Nothing appears to happen.hJ  ((((((K  )You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!hB0  The kobold is heavily wounded.You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!hp5C)hAz  Cheibriados appreciates the change of pace.h9  You hear a shout! x3h( K.....)KKK 2 kobolds (1 wandering)A kobold comes into view. It is wielding a +0 whip.h[===2Rev hh_u _A kobold comes into view. It is wielding a +0 dagger.h8  (((((((You shoot a sling bullet.h1  The sling bullet closely misses the kobold.You shoot a sling bullet.h o  The sling bullet barely misses the kobold.h hV h( ,h2  K.K...)..KKKK 3 koboldsThe kobold shouts! You hear a shout!h c3.3 (1.1Rev+ h h u _A kobold comes into view. It is wielding a +0 dagger.hKC  You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!hH )(((( 2h,  Cheibriados appreciates the change of pace.You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!h )((   koboldhV ,hc  K.)K..).K   kobold brigand (missile)K   koboldCheibriados appreciates the change of pace.hg I-----40h\p h(y  A kobold brigand comes into view. It is wielding a +0 whip and quivering _poisoned darts.h  You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!hb)(((h9&& h&r((((Cheibriados appreciates the change of pace.hh>  You shoot a sling bullet.h#.KK.))..)K   kobold (missile)hŶk5.4 (1.1Rev* hh| _A kobold comes into view. It is wielding a +0 whip of venom.h  (((((You shoot a sling bullet.  The sling bullet hits the kobold brigand.h  The kobold brigand is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.h$ ....)The kobold brigand is lightly wounded.((((((h0hj..K)..)hR'6.5h!hůW _The kobold throws a stone. The stone hits you but does no damage.ho (((( You shoot a sling bullet.  The sling bullet hits the kobold brigand.ha  The kobold brigand is moderately wounded.You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.hK}hix  The kobold brigand is moderately wounded.h h=)K)K..)KK 2 kobolds (missiles, 1 wandering)hڍ+70h>hP ho_A kobold comes into view. It is wielding a +0 dagger.h The kobold brigand is moderately wounded. _A kobold comes into view. It is wielding a +0 dagger.The sling bullet barely misses the kobold brigand.  The sling bullet hits the kobold! Lightning courses through the kobold!  You kill the kobold!h)(((((   kobold (missile)hn ((Cheibriados appreciates the change of pace.You shoot a sling bullet.hS )))K..)KThe sling bullet closely misses the kobold brigand.h (((((((The kobold brigand throws a poisoned dart.hF,hB: ..)@...KK 2 kobolds (1 missile)The poisoned dart barely misses you.A kobold comes into view. It is wielding a +0 club.h'9==48Rev* hah>K _Your magical contamination has completely faded away.h`^  hf_ h=` *(((((((ha /You shoot a sling bullet.hB &  h The sling bullet misses the kobold brigand.You shoot a sling bullet.  The sling bullet hits the kobold brigand.hu h & h\ ))KK..).  The kobold brigand is heavily wounded.h (((The kobold brigand throws a poisoned dart.  The poisoned dart hits you!h h zKKK..).h! ==9.6 (1.1Pois Rev* hw) h, Q _You are poisoned.h(  ((( You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.  Lightning courses through the kobold brigand!hj  (The kobold brigand is almost dead.You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.h Y  The sling bullet hits the kobold but does no damage.h ,h K)K)K.)5-20.7h h $ _You feel sick.hUThe sling bullet hits the kobold but does no damage. _You feel sick.bar. Lightning courses through the kobold!  You kill the kobold!h[)((((   kobold (h$  Cheibriados appreciates the change of pace.You shoot a sling bullet.  The sling bullet hits the kobold brigand but does no damage.h)1 )K.)The kobold brigand is almost dead.You feel sick.h8 ((((((The kobold brigand throws a poisoned dart.hкh{.K.)@...h}4=--1.8hJh}Z _The poisoned dart barely misses you.hڀ (((((((You shoot a sling bullet.h-You shoot a sling bullet.  The sling bullet misses the kobold brigand.shoot a sling bullet.sling bullet hits the kobold brigand! h You kill the kobold brigand!  Cheibriados appreciates the change of pace.hK   kobold (missile)h   Cheibriados raises the support of your attributes as your movement slows.hr.)))))K)h 8=-==351222.9 _You feel sick.hxh8i _Your Fighting skill increases to level 3!h  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!h`)(hy ((((((Cheibriados appreciates the change of pace.h@ \)))))))h'4.0hIhG> _You shoot a sling bullet. You feel sick.hHhHh!h܍H _No target in view!hTh hh H _No target in view!h" 3h hΥ H _No target in view!hI(  ..... #.... .... ...## ##...#  ####....### #.........# .........@.....# ...)))))))....#####...........#.....##......#...##..#.........#.....####.....#..#.....## #....#.####h5 h6 >5---5.4 (1.4h> hiH d _You feel sick.  You now have 253 gold pieces (gained 17).hRI h10/10===---6.4 (2hP h R $ _You feel sick.hU^.....# . ...####...#### ####....###....#.........# ....#.)))))@)....#####....................#.. ##...#.##....####.....#####.....### #....## #...##......#h2h6=7.8 (1Rev+ hhz} _You feel sick.  Things that are here: _a +0 dagger; 5 stonesh  ..... #.... .... ...## ##...#.### ####....###.#.# ...# ....))))@))....#####.....#..h).##....#.##)....##.#.#.....#.####.....#..#....## #....#......####  #...##......#hDhC=9.2hh _Found a club. You feel sick.  u - 11 poisoned darts (gained 5)  Things that are here:h3730.2 (2hMf _a +0 whip; a kobold corpseh;  ..... #.... ..... ...### # ##...#.###.####....###.#.# ...# ....)))@)))....#####.....#...##....#.##.).....###....#.#.....#.####.....#..#.....##.. #....#......####  #...##......#hs h ====1.6 (1Rev h ha _You feel sick.  Things that are here: _a +0 whip; a kobold corpseh ....... #....#. .....#. ...### #. ##...#.###.####....###.#.# .# hq.))@))))....#####.#...##...#.#.###.)......###....#.#.....#.####.....#..#.....##. #....#...####  #...##......#h3  You feel sick.hr=3.0Rev hhE _You are no longer poisoned. h`f_Items here: )) ††.hN ..... ..# #.... #.. ..... #.# ...##.## #.. ##...#.###.####....###.#.# #.# #.....)@)))))....#####.#...##....#.#.## #.).##h ##....#..#.....# ...####.....#.#.....## ... #....#......####  #...##......#h]r8=4.4 _hh%x  Things that are here: _a +0 whip of venom; a stoneh3h7hޠhЧh8E _h%hδ3hhh,hhhO=hhyhhHhhIh)y... .....# ...... .....  #....  ....## .....  #..#####....  h#.@........  #.###....## .## #..# ##...# ....###.####....###........#.........# .#.................# .. y   killer bee (asleep)#.....)))))))....#####........................#....................##...h 541.4 (7.0hP &2.8 (8.4h h ] _A killer bee comes into view.hgy... .....# ...... ...... #.... ....## ..... #..#####.. #.......... #@###....##.## #..# ##...# ....###.####....### ........#.........# #.........# #.....)))))))....#####.. .....................# ...##. .#..#.##hDh'+4.2 (1hHh]hv<XLevel 9 of the Dungeon(Press ? for help) y...  .....#  ......  ......  #....    ....##  .....  #..#####....  #..........   #@###....##  .##  #..# ##...# ....###.####....###   ........#.........#  ..  #.................#  ...  #.....)))))))....#####....  .....................#..  ..................##...  .#.................#.##  #.)..................##h= ##....#.........#.....# ...####.....#..#.....## ...  #....#......####  #...##......# #.# #......#h T#@hW A##hA.#htA..h.A..h/A..h @..hL$@y.h8 y................................hhy...Song the Shooter.....#Coglin of Cheibriados *...........Health: 58/58 ========================......Magic: 10/10 ========================#....AC: 4Str: 13....## .....EV: 12Int: 15#..#####....SH: 0hDex: 21#..........XL:  8 Next: 22% Place: Dungeon:9#@###....##Noise: ---------  Time: 4544.2 (0.0).## #..# ##...#e) +6 sling "Pendulu a) +1 sling {Yeongsu....###.####....###Fire: e) +6 sling "Pendulum" {elec, St........#.........##.................# .#.....)))))))....#####.......................#....................##....#.................#.##You feel sick. _You are no longer poisoned. h_Items here: )) ††.  Things that are here: _a +0 whip of venom; a stone _A killer bee comes into view.h:h&#h&h3h5h)h2,h6h8hf?,h#GhIhxQ,hSThXh_h5`hehIghl,h.ohuh` ...... #.... ....## ...... #..#####...... #..........=..# #.###....###....#### #..# ##...##....###.####....####...@....#.........#51.2 (7 ##.................#h} #.....)))))))....### ...................... .....................## #...#.................# ....##.).......... .... ##....#.........#..  ...####.....#..#... hh-2.6 (8.4hahުI _Found an opal ring.h_8h9h<hSDhIhJhoNhPhYh^Zh\h`he,hghjhoh\ph rhOyh*hhhUh,hhhh~h֊hh4h,hhJj  You see here a ring of see invisible.hh_ _hhh,h0h/h,hhh,hhhhhhphZ..... #.. #........##.. ###.....## .....#..#.###...^##..#####....#.....##...# #.......... #=..#..# #.###....## ##....#### #..# ##...# ####....###.####....## #........#......... ##@.........70.8 (18.2) #.....)))))))....#.................... .. #...#.. ....##.).h| .... ##....## ..>.. ...####.....#..# ... #....#..hh.2.2 (19.6h h ; _Found a stone staircase leading down.h3hVhmhhh0h<h,hthoh,huhh|,hhh,h{hh\,hhh],hchkhk ,h9 h hhOh hhS,h<hp!h%,h'h-h1,h\3h5hr<,h=h?hC,hEhBGhK,hPMhQhU,hWhZhs^h^h$`hehlhs .... #.## .......ht .. ......##.o# #....  .........##.. ###.....## #...#. #..#.###...^##..##..#.##.....##...# #..##....#..#=..#..# #.##....... ##....#### #..###.....# ####....###.#hqu#......@# ####.....##### ##........##......##.#####.....)))#................##......##.....##.#..##..##...#o   orc warrior (polearm, wandering)######.......##.)..... #.......###....#.#....>......####.h/96.1 (23.9h.7.5 (25.3hh _An orc warrior comes into view. It is wielding a +2 trident of pain.hS Found a stone staircase leading down.n orc warrior comes into view. It is wielding a +2 trident of pain.  Casting: Jinxbite (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.h\l.oo)hm]8/10 -----==8.5 (1.0)Will/2 Jinx hdhjd _The orc warrior shouts! You hear an angry buzzing noise.hlsU.ohs.--9hzhj{hL (((((((You shoot a sling bullet.hG  The sling bullet closely misses the orc warrior.You shoot a sling bullet.h :*h7  The sling bullet barely misses the orc warrior.A giggling sprite leaps out and makes the orc warrior trip over its own feet.h H  The orc warrior is lightly wounded.h hs ...o..., very drained)A killer bee comes into view.hu d===600.6 (1.1Rev hL hT 7 _The killer bee moves out of view.h  You shoot a sling bullet. The sling bullet hits the orc warrior.  Lightning courses through the orc warrior!!  You kill the orc warrior!h)(((hw* (Cheibriados appreciates the change of pace.h>vM)...hz-----3410Rev+ h˃h/ _You shoot a sling bullet.h3hh4H _No target in view!h/3h:h<H _No target in view!h3hΊh h h:_No target in view!hWIhhERev  _hKh.TRev hB#h0){ _The sprites lose interest in your situation.h)hr+h1,hm3h:M9==hZ; h<hoD,h`FhLhMh4OhT,h5VhT]h]3==h_h h,hjhlp,hsh|,h#h4hQ10/10===hShŋ4 _Magic restored.hOmM ..# hȓ .)..## ........ ......##..# #.... .........##..####.....##...#. #..#.###...^##..#..#.##..)..##...# #..h j#....#..#=..#..# #.# #........##....#### #..#######....###---hA143.0).......# #..###.....##### ##........hv##......##.#####.....)))#.......................... h'...h_---6.0 (14.4hh* _Found a short sword.h h h h~ h h h: h h# ,hY h h ###... y... ##......... .....# ...........# ....... .).....##.## ....... h .. ......##..# #.... .........##..####.....## #...#. #..#.###...^##..####..#.##.@)..##...# #....##....#..#=..#..# #.###........##....#### #..# ###.....#######.o..###.###h #.......# #..###.....##### ##h  o   orc (wandering)##......##.#####.....)))))#.........h9 D....##......#ha *.........h 18.8 (2.8)h  Ao.h K===20.2 (4.2h:" h* u _An orc comes into view. It is wielding a +0 falchion.h}  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h4OYou beckon some vexing sprites to accompany your attacks.ho.ohA8/10 -----==1.2 (1.0Jinx hh$ hC_You feel your willpower being sapped.h dTo.T   troll (wandering)o   orc--2hhhX _A troll comes into view.h&M  (((T You shoot a sling bullet.  The troll shouts!  The sling bullet hits the orc.hl  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.hV ;*hrS   The orc is severely wounded.A giggling sprite leaps out and makes the orc trip over its own feet.  You kill the orc!  Cheibriados appreciates the change of pace.  A yak comes into view..Yo)..)Y   yak (wandering)o   orc (wandering)===3.3 (1.1Rev hJW hKe u _An orc comes into view. It is wielding a +0 hand axe.hT0 hH4 M(((((((h  You shoot a sling bullet. The sling bullet barely misses the yak.hB *YoYou shoot a sling bullet. The sling bullet barely misses the yak.h  The yak bellows! The orc shouts!  A giggling sprite leaps out and smacks the yak with its own front hoof.hhh#..Y.)....T....(drained)hT$T   trollh%H4.4Rev+ hM%hU+h.1 _The yak is lightly wounded.h ((( You shoot a sling bullet. The sling bullet hits the troll.  Lightning courses through the troll!h  The troll is heavily wounded.You shoot a sling bullet. The sling bullet hits the troll.h9:*hj   The troll is heavily wounded.A giggling sprite leaps out and makes the troll trip over its own feet.  The troll is severely wounded.hmhw.Y...T..(drained)hx-----5.5Rev+ hmhGi _The jinxing sprites lose interest in you.h! (( You shoot a sling bullet. The sling bullet hits the troll!hx  The troll is almost dead.You shoot a sling bullet.  The sling bullet hits the troll but does no damage.h,h7.Y..T. hj60Rev* hhY _The troll is almost dead.hՉtThe sling bullet hits the troll but does no damage. _The troll is almost dead.You shoot a sling bullet. The sling bullet hits the troll!  Lightning courses through the troll!  You kill the troll!he.(h (((((Cheibriados appreciates the change of pace.hhhɤZ  You shoot a sling bullet. The yak seems less drained.h.z.......oY..z   wight (wandering)o   orc 1--607 _A wight comes into view. It is wielding a +5 scimitar.Your Ranged Weapons skill increases to level 7!hah m _Your Spellcasting skill increases to level 2!h;9 (zYou shoot a sling bullet. The sling bullet hits the yak.h| ((((The yak is lightly wounded.hdF h6J  You shoot a sling bullet. The sling bullet barely misses the yak.hK ,hV .z.o)...o..YhW o   orc wizard (wandering)o   orch 6=h==781 _You shoot a sling bullet. The orc hits you but does no damage.h&hi _Your Throwing skill increases to level 3!h)F  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!hfLC)h  (Cheibriados appreciates the change of pace.hZhc[,h[h-k#.YY..oz)Y 2 yakso   orc wizardh pd7=2.7 (1.1h|h/ _You shoot a sling bullet.hZ###... .. y... ##......... .....# .hM5....# . .)Y....##.## . .. .Y....##..# #.... ......oz.##..####.....## #...#. #†)#.###...^##..##..#.##..@..##...# #...h.##....#..#=.)#..# #.###.#........##....#### #..# ####.....#######....###.##.# #..h#.##.....##### ##..##......##.#####.....))))))ha#.......##......##.hxXhh..Y.oY...zh]58=h/---4.2 (1.5hh  Things that are here: _a +2 trident of pain; a +0 chain mail; an orc corpsehh#s###... .. y...hx##......... .....#hEp...........# .......h).....##.## .h$ h.. ..Y.o.##..# #.... h\.....Y...##..####.....##h#...#. #†)#.###...^##..#####h#.##.z)..##...# #......hV##....#..#@.)#..# #.###h#........##....#### #..# ##hHM###.....#######....###.####.hc#.......# #........#....h07##.....##### ##..h.hW##......##.#####.....))))))) Y   yakh5#...........................hV##......##h#..##..##...#hlhuhh\h9h3h hc hKThe wight attacks as it pursues you! The wight hits you with a +5 scimitar!hhahb*..Yh4..Yhohy.zY 2 yakshP: 46/56 (58)-----==-5.7Drain Rev* hoh% _You feel drained. _You see here a ring of see invisible.h0C  Casting: Jinxbite (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.h4q  You feel your willpower being sapped. The wight hits you with a +5 scimitar!h)5hB.Y.Y)oh6C37/55--------P: 8/11 --hC60Jinx Drain Rev+ hANhATg _You feel drained.hQVh2Whaa.Y.hae8----7hmhUqR _The wight barely misses you.h  You shoot a sling bullet. The sling bullet hits the wight.h  The wight is moderately damaged.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.h):*hF  (very drained)The wight is moderately damaged.A giggling sprite leaps out and doodles on the wight's face.h  The wight is severely damaged.A giggling sprite leaps out and smacks the wight with its own hand.h h< m  The wight is almost destroyed.h h 9z.Yzo.Yz 2 wights (1 wandering, 1 very drained)o   orc wizardh 9===8Rev* h h s _A wight comes into view. It is wielding a +1 flail.h zYou shoot a sling bullet. The sling bullet hits the yak!h:+ (The yak is moderately wounded.You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the wight but does no damage.h:*h  The wight is almost destroyed.A giggling sprite leaps out and doodles on the wight's face.  You destroy the wight!h@hh Yz)YY 3 yaks (1 wandering)   wightCheibriados appreciates the change of pace.A yak comes into view.*h   The orc wizard casts a spell.The orc wizard flickers and vanishes!h(h U†{Yh41/57=--849.8 (1.1hh _Deactivating autopickup; reactivate with Ctrl-A.h YYou shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak.hDx  The yak is moderately wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.h :*h psling bullet hits the yak but does no damage.  The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is heavily wounded.The jinxing sprites lose interest in you.h ha h ..z.YY 2 yaks (1 drained)h @2400hH h P _The yak barely misses you.h\(((((((h_  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.hj  The yak is heavily wounded.hBh.....Yz.{.YhS3=1hgH){h?P _The yak barely misses you.h  You shoot a sling bullet. The sling bullet hits the yak.  Lightning courses through the yak!  You kill the yak!h )   yakh_, (((((((Cheibriados appreciates the change of pace.hj ,h ,h .....Yz)..YY 2 yakshH h ###... .. y...Song the Shooter##......... .....#Coglin of Cheibriados *................# .......Health: 45/60 ==================------.).....##.## .......Magic: 8/11=================-------.. ......##..# #....AC: 4Str: 13.......Yz##..####.....##EV: 12Int: 15#...#. #†)#.###...^##..##### SH: 0Dex: 21#..#.##..Y..##...# #...... XL:  8 Next: 102% Place: h- Dungeon:9##....#..#@.)#..# #.###.. Noise: ===------  Time: 4642.8 (1.0)#........##....#### #..# ## e) +6 sling "Pendulu a) +1 sling {Yeongsu###.....#######....###.####. Fire: e) +6 sling "Pendulum" {elec, St#.......# #........#.... Will/2 Rev* ##.....##### ##............##......##.#####.....))))))) YY 2 yaks#........................... z   wight##......##..................##.#..##..##...#........... _The yak barely misses you.You shoot a sling bullet. The sling bullet hits the yak.  Lightning courses through the yak!  You kill the yak!Cheibriados appreciates the change of pace. _You shoot a sling bullet.h   Lightning courses through the yak!  You kill the yak!  Cheibriados appreciates the change of pace. _You shoot a sling bullet.  Your life force feels restored.You have reached level 9!h /  --more--hw  Your experience leads to an increase in your attributes!Your base attributes are Str 10, Int 12, Dex 18.Increase (S)trength, (I)ntelligence, or (D)exterity? hzC p9/652-39 1% h~K hM R _You feel agile. x2hC  Casting: Jinxbite (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.hhhb..Yzh506------3hMJinx Rev* h*h"$ h"h_You feel your willpower being sapped. The yak barely misses you.h"h|#h%%h%hL2z†Yz)Yz 2 wights (1 wandering)hb32=7==-----4h=hcGy _A wight comes into view. It is wielding a +2 great sword.h0 zYou shoot a sling bullet. The sling bullet hits the yak.h  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.h9 h: ,h ; hM .z)YzThe yak is moderately wounded.hN g3====5h~X h[ P _The yak barely misses you.h0C>  You shoot a sling bullet.hU&  h tThe sling bullet hits the wight but does no damage.  You shoot a sling bullet. The sling bullet hits the wight.h.RB  The wight is lightly damaged.hUha].z{hhbe45---6.9 (1.1hlhof _The wight closely misses you. The yak gores you!hv (((((((You shoot a sling bullet.h4  The sling bullet barely misses the wight.You shoot a sling bullet.h:*h (1 very drained)The sling bullet barely misses the wight.A giggling sprite leaps out and makes the wight trip over its own feet.hvf  The sling bullet barely misses the wight.  A giggling sprite leaps out and makes the wight trip over its own feet.  The wight is moderately damaged.  A giggling sprite leaps out and bonks the wight with its +1 flail.  The wight is moderately damaged.  The jinxing sprites lose interest in you.hg,hw.....z.)..z   yak34-------70Rev* hhO _The wight hits you but does no damage. The yak gores you!h]* y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.h`  The wight is moderately damaged.You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!h@ )   wighth< h= ,hN .zYY 2 yaksCheibriados appreciates the change of pace.hR 0-----==48hH\ h_ ( _The yak gores you.hb]  You shoot a sling bullet. The sling bullet hits the yak.h`  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak!hh h_ j  The yak is heavily wounded.h G.zh [1-9h hx _The yak barely misses you. The yak closely misses you.h]  You shoot a sling bullet. The sling bullet hits the yak!hj  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.hhf  The yak is almost dead.hW)z#h.$27hx:--50hAh d _The yak gores you. The yak closely misses you.h4  You shoot a sling bullet. The sling bullet hits the yak.  Lightning courses through the yak!  You kill the yak!h †   yakh~ n (((((((h KCheibriados appreciates the change of pace.hę h ~......†h w kirmisher8=-h 131 _You shoot a sling bullet. The yak closely misses you.hd hP o _Your Ranged Weapons skill increases to level 8!h]  You shoot a sling bullet. The sling bullet hits the yak.h;.  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak!h:m  The yak is moderately wounded.hhC.hz23--8==2h7{h( _The yak gores you.h]  You shoot a sling bullet. The sling bullet hits the yak.hUThe yak is heavily wounded..  Lightning courses through the yak!!  You kill the yak!  Cheibriados appreciates the change of pace.h=e)h=),h4.zz   wighthR8Z*5=-h8X==464213h1@hB _Cheibriados raises the support of your attributes as your movement slows.hɣ _  You shoot a sling bullet. The sling bullet hits the wight.h*  The wight is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wight.h r   .. y...  ##...   ...........#   .).....##.##   .. ......##..# #....  ...##..   #†)#.###...^ #..z†.##...#  .)#..#  ##....#### #..#  ###....  #....  ##...h  ))))))) The wight is moderately damaged.hs e  .. y...  ##...   ...........#   .).....##.##   .. ......##..# #....  ...##..   #†)#.###...^ #..z†.##...#  h7 .)#..#  ##....#### #..#  ###....  #....  ##... ))))))) h )   .. y...  ##...   ...........#   .).....##.##   .. ......##..# #....  ...##..   #†)#.###...^hΒ  #..z†.##...#  .)#..#  ##....#### #..#  ###....  #....  ##... ))))))) The wight hits you with a +2 great sword!  * * * LOW HITPOINT WARNING * * *hj  .. y...  ##...   ...........#   .).....##.##   .. ......##..# #....  ...##..  hLk_ #†)#.###...^ #..z†.##...#  .)#..#  ##....#### #..#  ###....  #....  ##... ))))))) h8l`  You feel drained.hthtP: 18/63 (65)---4Drain Rev* hzh}V _* * * LOW HITPOINT WARNING * * *h-V ((((h7A(((You shoot a sling bullet.hi  The sling bullet barely misses the wight.You shoot a sling bullet. The sling bullet hits the wight.h. o  The wight is moderately damaged.hG< x.....)zhH= Z9=--5h=H hJ R _The wight barely misses you.h   You shoot a sling bullet. The sling bullet hits the wight.ht (((((((The wight is severely damaged.You shoot a sling bullet.hn  The sling bullet barely misses the wight.hx.....)zh \20=6h*7{h`,S _The wight closely misses you.hU _  You shoot a sling bullet. The sling bullet hits the wight.h( (((((((The wight is severely damaged.You shoot a sling bullet.h` n  The sling bullet barely misses the wight.hol .....)..zhIm !1hm 0=7hw hz S _The wight closely misses you.hD (((((((You shoot a sling bullet.h  The sling bullet barely misses the wight.You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!hShVhm`x.....){he ealth: 22/65 =58Rev*  h6f_Cheibriados appreciates the change of pace.Your life force feels restored.hxoh0ri _Your Fighting skill increases to level 4!hh\(((((((h .....){You shoot a sling bullet. x2h׭J  You hear some strange, mumbled words.h?39==9hEn _Something tries to affect you, but you resist.h\(((((((h  hl h .hE .h .h .h .h )ha {h h hu 2hL 60h hY  h ht M_You shoot a sling bullet. x2; Something hits you.h h   You shoot a sling bullet.  Cheibriados appreciates the change of pace.hsz )Reactivating autopickup.h`(((((((hX n.....))h$3==61Rev+ h*h},P _You feel a bit more experienced. You shoot a sling bullet.h_ 3h h hHM4hw_6=hh%b27=hh(h.98h.I=Rev h0h8hW9K9=h<hEh,F30=10/12==hoIhQa1=hSh{ZZ2h>]hdt3=hEkhhrn _You feel your willpower return.hs^4===huh{O5h~hYi7=hhj^8==hhh59=1==hhNP40h۞hi1=hͤh˪hHK2=h~h-b3==hhqi4=hhw5=h|62==hhd48=hhM9==hyhRl50=hrhfn1==hha2=h5h\k3=hhG;4hh2 a5=hhh\U6=hha7=hh; k9=h!h&%b60=h'h#/k1=h1h6;2h 9h>?a3=hAhGk4=hKhQa5=hRh(\&---hc6  ###... .. y...  ##......... .....#..........# . .).....##.## ....... .. ......##..# #.... hjd .........##..####.....## .#. #†)#.###...^##..#### #..#.##..@†.##...# #... ##....#..#=.)#..# #.###. #........##....#### #..# # ###.....#######....###.####hdK #.......# #..# ##.....##### ##........... ##......##.#####.....)))))) #.............##...... _HP restored.h q|99.9 (38.0)---701.4 (39.5hvh _Items here: )))) [[[[ ††††.hb3hqgh7|9=h6 #...  ###... .. y...  ##......... .....#..........# . .).....##.## ....... .........##..# #....  .........##..####.....## .#. #†@#.###...^##..### #..#.##..)†.##...# #... ##....#..#=.)#..# #.## #........##....#### #..# ###.....#######....###.### #.......# #hH ##.....##### ##.......... ##......##.#####.....))))) ..hZ,0.0)hn42.8 (1.4 _hhl _Items here: )) [[ †.hP 3hY hj h[q hr $ _hv hK{ hr h& 9=h h hM ,h h h ,h h hH ,h+ h h ,h0 h% hP ,h h h ,h h h ,h h h,! ,h" h{# h& ,hr' h) h- ,hY. h/ h4 ,h5 h8 h= ,h[? hmA hF ,hF hH hcM ,hLN hO hT ,hU h\  #...#.. ##... ....####...# #.....#.#... ......#.#.. #..#  ...#....#  #.##..@##### #.....##... #...####...###....## ##.#...........##.....##.......##.....##..#......### #........##......####........ y...#......h] r[34m##.......... .....#h_b 028.0 (25.2)hb ,9.0 (26he hg [ _x - a potion of heal woundshnhrs  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.0  13%   0   h + Spellcasting 2.5   7%  -2           b + Unarmed Combat   0.0    -1   i + Hexesh)t3.8   4%  -1   c * Throwing   3.7  20%  -1   j + Fire Magic   0.8    -1          d + Ranged Weapons 8.2  52%  -1   k + Invocations   0.0    -2       l + Evocations   0.0    +3   e - Armour   2.2    -1   m + Shapeshifting   0.0    -2  f + Dodging2.3   4%  ht-1       g - Stealth   0.0    -1                  hu                hu                            The percentage of incoming experience used to train each skill is in brown.  h(vThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh$2531644 k * Invocations   0.0  16%h0 h * Spellcasting   2.5  124395h'1 h - Spellcasting   2.5   8458h_45 c - Throwing   3.7   5215h7hhvSong the Skirmisher#..Coglin of Cheibriados **.....#.. ##...Health: 65/65 ========================....####...#Magic: 12/12 ========================hIF#.....#.#...AC: 4Str: 14......#.#..EV: 12Int: 16#.........#SH: 0Dex: 24...#....#XL:  9 Next: 26% Place: Dungeon:9#.##..@#Noise: ---------  Time: 4729.0 (0.0)#### #.....#he) +6 sling "Pendulu a) +1 sling {Yeongsu#... #...###Fire: e) +6 sling "Pendulum" {elec, St#...###....## ##.#...........##.....##.......##.....##..#......### #........##......####........ y...#......##.......... .....# _You feel a bit more experienced. You shoot a sling bullet. _You feel your willpower return. he_HP restored. _Items here: )))) [[[[ ††††. _Items here: )) [[ †. _x - a potion of heal woundsh#hhhhE 3h; h h ,h1 ,h ,h h_ hj ,hմ h h ,h h= h½ ,h{ h h ,he h h ,hi h! h ,hC h hc ,h h h D ..... ##### .... ####...##.... #......#.....hF  #.......... . .......# .z. ##..#.#..#.#.. ##...@..#....####...##..##.....#.#...# #...#......#.#..## #.###...## ..#h Q ...#....# .# z   wight (dormant) #.##...# .  #### #.....# ..  #... #...##h "#h 042.2 (13.2)h .3.6 (14.6hN h u _A wight comes into view. It is wielding a +2 war axe.¼hU C  Casting: Jinxbite (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks.¼h6 0----==4.6 (1.0)Will/2 Jinx ¼h ¼ha Q _You feel your willpower being sapped.¼h .--5¼h ¼h üh9 (((((zYou shoot a sling bullet.üh_  The sling bullet hits the wight but does no damage.  You shoot a sling bullet. The sling bullet hits the wight.üh·üho  The wight is moderately damaged.ühNz.....z  (wandering)üh [===6Rev ühqüh(r _A wight comes into view. It is wielding a +0 mace.ühp ((((zYou shoot a sling bullet. The sling bullet hits the wight.üh2>The wight is moderately damaged. _A wight comes into view. It is wielding a +0 mace.  The wight is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.üh:*üh X  (very drained)The wight is lightly damaged.  A giggling sprite leaps out and insults the wight's ancestors.üh5(  The wight is moderately damaged.A giggling sprite leaps out and doodles on the wight's face.  The wight is heavily damaged.üh).ühg* ..üh* ..ühH+ üh,üh-7üh-.Rev üh-3üh<i _The jinxing sprites lose interest in you.üh4=üh=ühBühDH _No target in view!üh9  _No target in view!ühZ ühZ ühF_ ühsb H _No target in view!ļhqļhqļh?ļhH _No target in view!żhI ..... ##### .... ####...##.... #......#..... #.......... . .......# ... ##..#.#..#żhJ) .#.. ##..@...# ....####...##..# #.....#.#...# #...# ......#.#..## #.## #.........## ..# ...#....# .# #.##...# . #### #.....# ..  #... #...###żhPżhwWzz   wight (very drained)żhXZ-------9.0 (1.4 _żhW]żhi_żh_ ((( You shoot a sling bullet. The sling bullet hits the wight.żh]@\ _No target in view! _ You shoot a sling bullet. The sling bullet hits the wight.  The wight is almost destroyed.  You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!żhCC)żhżh>z...z   wightżhIu9===500Rev+ żhżhk _Cheibriados appreciates the change of pace.ƼhK  You shoot a sling bullet. The sling bullet hits the wight.  Lightning courses through the wight!  You destroy the wight!ƼhNi)(((Ƽhf ((Cheibriados appreciates the change of pace.ƼhaUƼh^  )y...y   killer bee (wandering)You shoot a sling bullet.Ƽhb.321ƼhPhƼh)k] _A killer bee comes into view.Ƽh ((((yYou shoot a sling bullet. The sling bullet hits the killer bee.Ƽh͜  The killer bee is lightly wounded.  You shoot a sling bullet. The sling bullet hits the killer bee.Ƽh t  The killer bee is moderately wounded.Ƽh"E  You hear an angry buzzing noise.Ƽh$,Ƽh5 y#.#)...yy 2 killer beesƼh6DA killer bee comes into view.ƼhI:1======2Rev* Ƽh<Ƽh(@9 _You hear an angry buzzing noise. x2Ƽh'T(((((Ƽh:5  You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet.Ƽhͻ  The sling bullet barely misses the killer bee.The killer bee stings you.  You are poisoned.ƼhƼhZe....yy..Ƽh7W52=-----Ƽh===-3Pois Will/2 Rev* ƼhƼh.L _The killer bee poisons you! The killer bee stings you!ƼhV { (((You shoot a sling bullet.Ƽh  The sling bullet closely misses the killer bee.You shoot a sling bullet.Ƽha  The sling bullet barely misses the killer bee.You feel sick.  You hear an angry buzzing noise.Ƽhe  The killer bee barely misses you. x2  A killer bee comes into view.Ƽhn t y.yy Ƽhxo 3 killer beesThe killer bee misses you. The killer bee closely misses you.Ƽho ƼhGp 1=-------4Ƽhu ƼhYx 6 _You hear an angry buzzing noise.Ƽh9 ((You shoot a sling bullet. The sling bullet misses the killer bee.The sling bullet hits the killer bee.Ƽhj #You shoot a sling bullet. The sling bullet misses the killer bee.The sling bullet hits the killer bee.  The killer bee is lightly wounded.  You shoot a sling bullet. The sling bullet hits the killer bee.  Ƽhk oLightning courses through the killer bee!!  You kill the killer bee!Ƽho W 2Ƽhx  Cheibriados thoroughly appreciates the change of pace.Ƽh Ƽh Ƽh :y..Ƽh} d-==55Ƽh Ƽh j _You feel sick. The killer bee closely misses you. x2Ƽh|Ƽh9(((Ƽh  You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet.ǼhlIbYou shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet.  The sling bullet barely misses the killer bee.  hear an angry buzzing noise.  The killer bee stings you but does no damage.ǼhKǼhTyyy..yy 4 killer bees (1 wandering)ǼhU.496Ǽh.]Ǽh`o _The killer bee misses you. x2; The killer bee stings you.ɼhi ɼhj  Ability - do what?CostFailure  f - Invent GizmoNone0% ɼhk  Invocations -X - Renounce ReligionNone0%  a - Bend Time3 MP, Piety-22% [?] toggle between ability selection and description.ʼh4 ʼh ʼh Song the Skirmisher.....Coglin of Cheibriados **....##### ....Health: 49/65 ==================------####...##....Magic: 11/12 ======================--#......#.....AC: 4Str: 14#.......y.. .EV: 12Int: 16.....y.# ...SH: 0Dex: 24##.y#.#).#XL:  9 Next: 35% Place: Dungeon:9.#.. ##..@y..#Noise: ===------  Time: 4756.0 (0.0)....####...##..#e) +6 sling "Pendulu a) +1 sling {Yeongsu#.....#.#...[3ʼh 94m# #...#Fire: e) +6 sling "Pendulum" {elec, St......#.#..## #.##Pois Will/2 Rev* #.........## ..#...#....#.#yyyy 4 killer bees (1 wandering)#.##...#.#### #.....#..#... #...###You shoot a sling bullet.  The sling bullet barely misses the killer bee.You feel sick.  You hear an angry buzzing noise.  The killer bee stings you but does no damage. _The killer bee misses you. x2; The killer bee stings you.ʼhd P  Okay, then.ʼh ʼh ʼh2 . _˼h6%˼h#(,Read which item? Scrolls  b - 2 scrolls of poison  f - 3 scrolls labelled QOLAHI POGI  i - a scroll labelled JAVAPSO SAFFI  j - 8 scrolls labelled HIDITIMOTI  l - 2 scrolls labelled JULEIV HUUM [!] read|quaff|evoke[?] describe selectedͼh|lͼh_tͼhd}\Song the Skirmisher.....Coglin of Cheibriados **....##### ....Health: 49/65 ==================------####...##....Magic: 11/12 ======================--#......#.....AC: 4Str: 14#.......y.. .EV: 12Int: 16.....y.# ...ͼh0~SH: 0Dex: 24##.y#.#).#XL:  9 Next: 35% Place: Dungeon:9.#.. ##..@y..#Noise: ===------  Time: 4756.0 (0.0)....####...##..#e) +6 sling "Pendulu a) +1 sling {Yeongsu#.....#.#...# #...#Fire: e) +6 sling "Pendulum" {elec, St......#.#..## #.##Pois Will/2 Rev* #.........## ..#ͼh~...#....#.#yyyy 4 killer bees (1 wandering)#.##...#.#### #.....#..#... #...###The sling bullet barely misses the killer bee.ͼhYou feel sick.  You hear an angry buzzing noise.  The killer bee stings you but does no damage. _The killer bee misses you. x2; The killer bee stings you. _Okay, then.ͼhˆP  Okay, then.ͼhͼhͼh. _Ѽh.....##### ####...##.... #......#..... #.......y.. . .....y.# ... ##.y#.#).# .#....y..#  ....####..@##..##.....#.#...# #...# ......#.#..## #.## #....... ..# ...#....# .# #.##...# .#### #.....# .. #... #...### #...###....## ##.The killer bee stings you but does no damage. _[40ѼhvmThe killer bee misses you. x2; The killer bee stings you. _Okay, then. _Okay, then.  You feel sick.  The killer bee attacks as it pursues you!  The killer bee completely misses you. The killer bee closely misses you.The killer bee stings you but does no damage...y.yy†y 3 killer bees8---7.5 (1.5Ѽh _The killer bee completely misses you. The killer bee misses you.Լh0Read which item? Scrolls  b - 2 scrolls of poison  f - 3 scrolls labelled QOLAHI POGI  i - a scroll labelled JAVAPSO SAFFI  j - 8 scrolls labelled HIDITIMOTI  l - 2 scrolls labelled JULEIV HUUM [!] read|quaff|evoke[?] describe selectedռh%ռh<.ռhl8).....Song the Skirmisher##### ....Coglin of Cheibriados **....####...##....Health: 48/65 =================-------#......#.....ռh9Magic: 11/12 ======================--#.......... .AC: 4Str: 14.......# ...EV: 12Int: 16##y.#.#).#SH: 0Dex: 24.#.. ##.yy†..#XL:  9 Next: 35% Place: Dungeon:9....####..@##..#Noise: =--------  Time: 4757.5 (0.0)#.....#.#...# #...#e) +6 sling "Pendulu a) +1 sling {Yeongsu......#.#..## #.##Fire: e) +6 sling "Pendulum" {elec, St#.........## ..#Pois Will/2 Rev* ...#....#.#ռh:y#.##...#.yyy 3 killer bees#### #.....#..#... #...###ռh:#...###....## ##. _Okay, then.You feel sick.  The killer bee attacks as it pursues you!  The killer bee completely misses you. The killer bee closely misses you.The killer bee stings you but does no damage. _The killer bee completely misses you. The killer bee misses you.ռh:ռhZC:  Okay, then.ռh"D3ռhYLռhO. _ռhaռhevDrink which item? Potions  g - a pink potion  h - 5 fizzy inky potions  k - a clear potion  n - a green potion  p - a dark potion  s - a cyan potion  w - 2 bubbling coppery potions  x - a potion of heal wounds ռh;f[!] read|quaff|evoke[?] describe selectedּh ּh+ּhk.....ּht3Song the SkirmisherּhC##### ....ּhW7Coglin of Cheibriados **....ּhp####...##....ּhwHealth: 48/65 =================-------ּhgT#......#.....ּhwMagic: 11/12 ======================--ּh+V#.......... .ּh-AC: 4ּh.Str: 14ּh6h.......# ...ּh-EV: 12ּh.Int: 16ּhc##y.#.#).#ּh#SH: 0ּh-Dex: 24ּh.#.. ##.yy†..#ּh~XL:  9 Next: 35% Place: Dungeon:9ּh:_....####..@##..#ּhNoise: =--------  Time: 4757.5 (0.0)#.....#.#...# #...#e) +6 sling "Pendulu a) +1 sling {Yeongsu......#.#..## #.##Fire: e) +6 sling "Pendulum" {elec, St#.........## ..#Pois Will/2 Rev* ּh Z...#....#.##.##...#.yyy 3 killer bees#### #.....#..ּhBj#... #...####...###....## ##.You feel sick.  The killer bee attacks as it pursues you!  The killer bee completely misses you. The killer bee closely misses you.The killer bee stings you but does no damage. _The killer bee completely misses you. The killer bee misses you. _Okay, then. ּh ּhgOkay, then.ּhּhּhrּhxּh_ ּh_ּh׼h0Read which item? Scrolls  b - 2 scrolls of poison  f - 3 scrolls labelled QOLAHI POGI  i - a scroll labelled JAVAPSO SAFFI  j - 8 scrolls labelled HIDITIMOTI  l - 2 scrolls labelled JULEIV HUUM [!] read|quaff|evoke[?] describe selectedؼh.....Song the Skirmisher##### ....Coglin of Cheibriados **....####...##....Health: 48/65 =================-------#......#.....Magic: 11/12 ======================--#.......... .AC: 4Str: 14.......# ...EV: 12Int: 16##y.#.#).#SH: 0Dex: 24.#.. ##.yy†..#XL:  9 Next: 35% Place: Dungeon:9....####..@##..#Noise: =--------  Time: 4757.5 (0.0)#.....#.#...# #...#e) +6 sling "Pendulu a) +1 sling {Yeongsu......#.ؼh}#..## #.##Fire: e) +6 sling "Pendulum" {elec, St#.........## ..#Pois Will/2 Rev* ...#....#.##.##...#.yyy 3 killer bees#### #.....#..#... #...####...###....## ##.The killer bee attacks as it pursues you!  The killer bee completely misses you. The killer bee closely misses you.The killer bee stings you but does no damage. _The killer bee completely misses you. The killer bee misses you. _Okay, then. _Okay, then.  As you read the scroll labelled QOLAHI POGI, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. You feel sick.  The killer bee stings you but does no damage. ؼh' You feel strangely unstable. It was a scroll of teleportation. You feel sick.  The killer bee stings you but does no damage.  The killer bee closely misses you. x2; The killer bee stings you.  A killer bee comes into view.  The killer bee stings you!  You are more poisoned.ؼh{- ؼh. ؼh/zؼhw0yؼh1yؼh1.ؼht2yؼh'3[yy 5 killer bees (1 wandering)ؼh3oz   wightؼhe41The killer bee poisons you!ؼh$6ؼh639ؼh7=---ؼh8=ؼh88.5 (1ؼh8iTele Pois Will/2 Rev* ؼhb9ؼh?ؼh_K ؼhLؼhLd_A wight comes into view. It is wielding a +0 battleaxe of electrocution.ؼhMܼhg ##### ####...##.z.. #......#y.... #.......y.. . .......# ... ##..#.#).# .#.. ##yyy†..#  ....####...##..##.....#.#.@.# #...# ......#.#..## #.## #....... ..# ...#....# .# #.##...# .#### #.....# .. #... #...###  #...###....## ##. #...........##.....[3ܼh 9;49m  You feel very sick. ...yy...yyy  The killer bee closely misses you. The killer bee stings you.  You are more poisoned.2==------2==-60.0 (1.5Rev+  _The killer bee poisons you!ܼhL####...##.... #......#..... #.......... . ...y...# ... ##.y#.#).# .#....†..#  ....####.yy##..##.....#.#..y# #...# ......#.#@.## #.## #....... ..# ...#....# .# #.##...# .#### #.....# .. #... #...###  #...###....## ##. #...........##.....###.....##..  You feܼh^Nkel very sick.The killer bee attacks as it pursues you!  The killer bee stings you but does no damage.  The killer bee attacks as it pursues you!The killer bee stings you but does no damage.  attacks as it pursues you!  The killer bee closely misses you.The killer bee closely misses you. The killer bee stings you.  You are more poisoned.  The killer bee poisons you! The killer bee barely misses you. y..y..yy.yThe killer bee stings you. The killer bee closely misses you.The killer bee completely misses you.ܼhZ23=====-------1.4 (1.4Pois ܼh_ ܼhaܼha5_The killer bee stings you but does no damage.ݼh* #......#y.... #.......... . .......# ... ##..#.#).# .#...†..#  ....####y..##..##.....#.#yy.# #...# ......#.#.y## #.## #.......@.## ..# ....#....# .# #.##...# .#### #.....# .. #... #...### #...###....## ##. 4 killer bees #...........##.....#[33ݼh[,m##.....##.. ### #........ݼh>###  ###.## ### #....######  #...#.........#  ......>........  ...... ##...[.#<....  ##...... ...  #........ .  ...z.........##### ...........#.y   killer bee (wandering)####...##.......##..# zz 2 wights (1 polearm, wandering)#......#y..z.!..# ..##.... .ݼh-Z  Your surroundings suddenly seem different.  2 wights come into view.Found a robe and a red potion.  Found a stone staircase leading down and a stone staircase leading up.  You feel very sick.zy.yz)ݼhb"....ݼhddݼh5e19ݼhe----ݼhf=ݼhg 2.8ݼhNh ݼhrݼh} ݼh~ݼh7G_The killer bee buzzes angrily. You hear an angry buzzing noise.h7'### ###.## ### #....###### #...#.#......>.#...##...[.#<.##........#.z..........y..##### ..#.  ####...##..z....##..# .   You feel very sick.yz.z.6----4.3 (1.5Rev hy, hc.h2E_The wight closely misses you.h4p ### ###.## ### #....###### #...#.## ......>.#....##...y.#<.##..z....#..........z...........###### .....#..# ####...##.##..#.. #......#.....!..# ..# ..   You feel very sick.The killer bee attacks as it pursues you! y[z.  The killer bee misses you. The killer bee barely misses you.4--==-5.8Pois r y39;49m _The wight closely misses you.h2 ######.### #....#######...#...............>.#..y...##...[.# ##..z....z...................###### .....#..# ###...##.##..#. ......#.....!..# ..# ......... ...  # ...  ### ###.## ### #....######  #...#.........##  ......>........#.#  .........y........  [.#@.......  ##..z..........  #z............  ..............#.  ##### .~4 m..........#..# ......##..#...# ...!..# ..# ... ...... ... ..   ...You feel very sick.The killer bee attacks as it pursues you!h"  ### ###.## ### #....######  #...#.........##  ......>........#.#  .........y........  [.#@.......  ##..z..........  #z............  ..............#.  ##### ...........#..#......##..#...# ...!..# ..# ... ...... ... ..   The killer bee stings you.  * * * LOW HITPOINT WARNING * * *hF dYou are lethally poisoned!poison h  h -The killer bee stings you but does no damage.hA hz h =z.yhy .h  ..zh h h d8/65 ==---h !7.3hK Pois h h`' h|+  hO, h, 2_The killer bee barely misses you. hw- I_There is a stone staircase leading up here.h"K--- ### ###.## ### #....######  #...#.........##  ......>........#.#  .......z.y........  [.#@.......  ##.............  #..z..........  ..............#.  ##### ...........#..# ......##..#...# ...!..# ..# ... ...... ... ..   ...he ### ###.## ### #....######  #...#.........##  ......>........#.#  .......z.y........  [.#@.......  ##.............  #..z..........  ..............#.  ##### ...........#..#......##..#...# ...!..# ..# ... ...... ... ..   hh&MhS_There is a stone staircase leading up here.  hrHYou feel very sick.hstingh  hW  You die... h I Cheibriados appreciates the motionlessness of death.h!hDh.FE-1/65 --h$GhO^  h_--more--h`hhRInventory: 24/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon) {Yeongsuk}  e - the +6 sling "Pendulum" (offhand) {elec, Stlth+}d - a -2 sling {Baqqanum} Missiles (go to first with ()u - 11 poisoned darts Armour (go to first with [)  o - the +2 robe "Viydwoegg" (worn) {Regen+}c - a +0 robe  m - a +0 ring mail Wands (go to first with /)r - a wand of flame (29)  t - a wand of iceblast (6)  v - a wand of paralysis (4) Scrolls (go to first with ?)  b - 2 scrolls of poison  f - 2 scrolls of teleportationi - a scroll of brand weapon {unknown}  j - 8 scrolls of identify {unknown}  l - 2 scrolls of fear {unknown} Potions (go to first with !)g - a potion of might {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h; 8hX h˞ >Goodbye, Song.2221 Song the Skirmisher (level 9, -1/65 HPs)Began as a Coglin Hexslinger on Oct 22, 2025.Was a Believer of Cheibriados.Slain by a killer bee (7 damage)... on level 9 of the Dungeon.The game lasted 00:06:31 (4406 turns). Best Crawlers - Seeded1. 8357906 synecdoche GrEE-27 escaped with the Orb2. 3452152 stairs MfFi-27 escaped with the Orb3. 3038279 williamsto MDFi-27 escaped with the Orb4. 2384189 PhDFreak FoSh-27 escaped with the Orbh V5. 2107178 Snazzyish GrEE-27 escaped with the Orb6. 2089141 Snazzyish MiFi-27 escaped with the Orb7. 1995115 stinkchink DrGl-27 escaped with the Orb8. 1839544 StubbyHors MiFi-27 escaped with the Orb9. 1645322 KaBOOMeran MiFi-25 escaped with the Orb  10. 1566954 stinkchink CoHu-27 escaped with the Orb  11. 1202509 synecdoche MiFi-27 succumbed to poison (dark miasma) (Zig:17)  12. 922314 Faucheur DgHu-27 succumbed to a putrid mouth's dark miasma (Tar:513. 916386 Faucheur GnHu-27 succumbed to a tainted leviathan's dark miasma [?7l([?7hh h h* ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l