c:j  Player: Spasdik Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.10:42:15.ttyrec Time: (1782211335) Tue Jun 23 10:42:15 2026  c:j| [?1051l[?1052l[?1060l[?1061h c:j~V)0[?7h[?25l[?1c c:jƀ c:j c:j'iWelcome, Spasdik. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help c:j.5 c:j9 c:j=Welcome, Spasdik the Tengu. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper c:jM>v - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might.  c:jl>t+ - Recommended background * - Random background # - Recommended character c:j>r ! - Random character % - List aptitudesSpace - Change species ? - Help c:j c:j c:jSpasdik the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shock c:j##++####.....#+..@..#+.....######## c:j c:jWelcome, Spasdik the Tengu Air Elementalist.A smirking vizier told you that the Orb of Zot is just within this dungeon. c:j_ c:j? Press ? for a list of commands and other information. c:jC  c:jF [ _Found a staircase leading out of the dungeon.c:jac:jDac:jac:j"cc:jodc:jh| 26  _c:jic:j=kc:jk;11 c:jlc:jo5 _You open the large door.c:j=qc:jq_ 26  c:jZrc:jv=There is a large open door here.c:jwc:j\x _c:jyc:j= ##+#### #.....#... #@......# ##''####.# #.....#+..<..#+.....########c:j+4.0 (4c:jh511 5.0 (5c:j6c:jR _d - a black potionc:jUc:jc:jc:jc:jc:j 26  c:jxc:j;11 c:jc:jL7 _You open the door.c:j.u 26  c:j4c:j@  There is an open door here.c:jEc:j _c:jic:jc:jc:j9c:jc:jic:jc:jA;11 c:jVc:j ###(. ####... +...'@....# 11.0 (6.0)##.##.....#  ###'#### #.....#... #.......# ##''####.#c:j#.....# #+..<..#+.....# _You open the door.c:jj _Found 5 large rocks.c:j 3c:j c:j@ c:j c:j | 26  _c:j| @  There is an open door here.c:j c:j  _c:j c:j{! c:j" c:j" c:j# c:jf% c:j1 m...... .... ####.•... ... ##@## 4.0 (3 #(..########...#.....#+...'.....###.##...c:j1 #.####'####⌠.. #.....#...#..⌠ #.......###.###''####.#c:j7 c:j< +5.0 (4c:jA c:jC + _Found 2 flux baubles.c:jA7c:j7c:j|8c:jY;c:j=c:jiBBc:jBc:jKCc:jYDc:jGc:jIc:jIc:jKc:jMc:j.O,c:jPc:jTc:jVc:jWc:jXc:jP[c:j]c:j^c:jy_c:jhbc:jdc:jec:jfc:jic:jkc:jkc:jmc:jpc:jYsc:jsc:juc:jwc:jjyc:jyc:j]{c:jqC.............. ....... ....... ...... ....############.... #@.......... #........... ####........ #........ ####.•......#...........##.##........(..#########...#.....#c:j025.0 (10.0)c:j611 6.0 (11c:jc:j c _c - a scroll labelled KOWOTT YSIURIc:j8a3c:jbc:jfc:jij  You encounter an endoplasm.c:jvM####......... J......############.@.##........Shock####..........J   endoplasm (asleep)......##....c:j߄,0.0)c:jt 26  7.0 (1 _c:jc:jc:j3 c:j 1c:jw c:jc c:jӇc:jc:jc:jc:jvc:j$~c:jc:jUc:jc:jEc:j0c:jF _Unknown command.c:jc:j3Editing macros.  ~ - Create/edit macro from key Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsc:j[?25h[?0c[?25l[?1cc:j^eCurrent macro for 1: [none] Input new macro for 1: Input a key sequence. Use \{n} to enter keycode n. [esc] for menuc:j&zc:j&ac:j&.c:j-Editing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  1 - za. Created macro '1' => 'za.'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsc:jN c:j c:j Spasdik the Gusty.####..Tengu.......Health: 10/10 ========================.......Magic: 4/4c:jڔ ========================.......AC: 2Str: 8.......EV: 26 Int: 15.......SH: 0Dex: 14c:j J......###########XL:  1 Next:  0% Place: Dungeon:1c:j #.@..........Noise: ---------  Time: 27.0 (0.0)c:jC ##...........-) Nothing wieldedc:ji q#...........Cast: Shockc:j ####........#........####.•......c:j ^J   endoplasm (asleep)c:jǕ s#...........##.##........c:j #(..######### _Found 5 large rocks. c:j >_There is an open door here. _Found 2 flux baubles. c:j >_c - a scroll labelled KOWOTT YSIURI c:j2 _You encounter an endoplasm. _Unknown command.c:jE c:js c:jp c:jK c:j3Spasdik the Gusty.####..Tengu.......Health: 10/10 ========================.......Magic: 3/4==================------.......AC: 2c:jzStr: 8.......EV: 26 Int: 15.......SH: 0Dex: 14******.###########XL:  1 Next:  0% Place: Dungeon:1#*@..........Noise: ---------  Time: 27.0 (0.0)##...........-) Nothing wielded#...........Cast: Shockc:j####........#........####.•......J   endoplasmc:j#...........##.##........#(..#########c:jMConfirm with . or Enter, or press ? or * to list all spells.c:j9Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linec:j^fAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  c:j!The endoplasm is lightly wounded.c:j .Jc:j ).....c:j:11 =8.0 (1c:jc:jN  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.endoplasm is lightly wounded. _The endoplasm quivers.c:j*GSpasdik the Gusty.####..Tengu.......Health: 10/10 ========================.......Magic: 2/4============------------.......AC: 2c:j/+Str: 8.......EV: 11Int: 15.......SH: 0Dex: 14.*****.###########XL:  1 Next:  0% Place: Dungeon:1#*@..........Noise: =--------  Time: 28.0 (0.0)##...........-) Nothing wielded#...........c:j+CCast: Shock####........#........####.•......J   endoplasm#...........##.##........#(..#########Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linec:j,gAim: an endoplasm (lightly wounded, 97% to hit)  The zap hits the endoplasm.c:jh .Jc:js(....c:jƺ+9.0 (1c:jc:jMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (lightly wounded, 97% to hit)  The zap hits the endoplasm. _The endoplasm is heavily wounded.c:j9  Spasdik the Gusty .####.. Tengu ....... Health: 10/10 ======================== .......c:jX Magic: 1/4======------------------ ....... AC: 2Str: 8 ....... EV: 11c:jInt: 15 ....... SH: 0Dex: 14c:jǿ .......###########  XL:  1 Next:  0% Place: Dungeon:1 c:j#.@..........  Noise: =--------  Time: 29.0 (0.0) ##...........  -) Nothing wielded c:jH#...........  Cast: Shock ####........  #........  ####.•......  J   endoplasm #...........  ##.##........  #(..######### c:jHCasting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm.c:j       ..****  #*         c:jQ  #(c:jN'.....c:j]c230.0 (1Shockc:jcc:jxeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!c:jF  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j!xc:jc:jVc:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jn  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j" c:j c:js c:js   Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j c:j c:j c:j   Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jE  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jcc:j$c:j!c:j$  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j$3c:j$c:j&c:j*| 26  _c:j+,c:j,c:jt/c:j/c:j_1c:jw3c:j3c:j4c:j6c:j6c:j8c:j9c:j:c:j;c:j7>c:j}>c:j?c:j~Ac:jAc:jBc:jDc:jE#2c:j&E5======c:j1Fc:jH,c:jJc:jL,c:jMc:jOc:j\Oc:jPc:jRc:jUS>======c:jSc:jTc:j Uc:j*Vc:j,Xc:jbXc:jiYc:jH[c:j[c:j\c:j^c:j_c:j<`c:jb,c:jNcc:j+ec:jcec:jfc:jChR3======c:jhc:jic:j(kc:j_kc:jlc:jOn,c:joc:j======c:jYc:jgc:jc:j6c:jc:jc:jc:jҬc:jحc:j3c:jc:j)c:jc:jNc:jc:jc:jܵc:j1c:j¸c:jc:j̹c:jc:jc:jc:jc:jԾc:jc:jc:jc:jc:j6,c:jc:jnc:jc:jc:jYc:j#c:j)x  You encounter a ball python and a goblin.c:j #.g. ?.. ### #..# ..#. .. ........ .....#..#.. .#....#.#. .....S... #....#  #@# c:jO- #.## #########..####.......#Shock............##............# #............#c:jg   goblin (asleep)###............#S   ball python (constriction, asleep)..............#...c:jU......#########c:jM074.0 (44.0)c:j$~  -5.0 (45c:jc:j3c _Found a scroll labelled DIS NECZAY.c:jc:j1c:jc:j9d _There are monsters nearby!c:j(  #.g. ?..  ### #..# ..#.  .. ........  .....#..#..  c:j!) .#....#.#.  .....S...  #....#  #@# c:jK) 4#.##   #.. c:jq) ! ##..  c:j) #... c:j) 2 #....  ###.....c:j) .  #........  c:j * &....c:j!  #.g. ?..  ### #..# ..#.  .. ........  .....#..#..  .#....#.#.  .....S...  #....#  #@# c:j t#.##   #..  ##.. #... #....  c:j ###.....  #........c:j 3 ....c:j, c:jS c:j c:j7 c:j] d _There are monsters nearby!c:j,Spasdik the Gusty#.g. ?..Tengu### #..# ..#.Health: 10/10 ========================.. ........Magic: 3/4==================------.....#..#..AC: 2Str: 8.#....#.#.EV: 26 Int: 15....**...SH: 0Dex: 14c:j#.**.#XL:  1 Next: 20% Place: Dungeon:1#@#Noise: ---------  Time: 75.0 (0.0)#.## #########-) Nothing wielded#..####.......#Cast: Shock##............#c:jB#............##............#g   goblin (asleep)###............#S   ball python (constriction)#..............##.........#########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight linec:jAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is severely wounded.c:j^K.Sc:jog'.....c:j$j:11 =6.0 (1c:jpc:js  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is severely wounded. _The ball python hisses angrily.c:j]k  Spasdik the Gusty #.g. ?..  Tengu ### #..# ..#.  Health: 10/10 ======================== .. ........  Magic: 2/4============------------c:j^ .....#..#..  AC: 2Str: 8 .#....#.#.  EV: 11Int: 15 .........  SH: 0Dex: 14 #....#  XL:  1 Next: 20% Place: Dungeon:1 #@# Noise: =--------  Time: 76.0 (0.0) #.## #########  -) Nothing wieldedc:jG_ #..####.......#  Cast: Shock ##............#  #............#  #............#  g   goblin (asleep) ###............#  S   ball python (constriction) c:j_4#..............#  #.........######### _The ball python hisses angrily.  Casting: Shock (safe; 7% risk of failure)  c:j_5Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python.c:je #.g. ?..  ### #..# ..#.  ..    c:jf   ..**.....  #.***#  #@# #.##         c:jga  ....c:j'.....c:jY337.0 (1c:jc:j+  Casting: Shock (safe; 7% risk of failure)c:jWLonfirm with . or Enter, or press ? or * to list all spells.c:j1Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python. _You kill the ball python!c:jSpasdik the Gusty#.g. ?..Tengu### #..# ..#.Health: 10/10 ========================.. ........Magic: 1/4======------------------.....#..#..AC: 2Str: 8.#....#.#.c:jitEV: 11Int: 15.........SH: 0Dex: 14#....#XL:  1 Next: 30% Place: Dungeon:1#@#Noise: =--------  Time: 77.0 (0.0)#.## #########-) Nothing wielded#..####.......#Cast: Shock##............#c:j#............##............#g   goblin (asleep)###............##..............##.........######### c:j _You kill the ball python!Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jWAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)c:jxbContam: 10% -8.0 (1c:jsc:j   Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit) _You miscast Shock. Nothing appears to happen.c:j:Spasdik the Gusty#.*. ?..Tengu### #.*# ..#.Health: 10/10 ========================.. ..*.....Magic: 0/4------------------------....*#..#..AC: 2Str: 8.#*...#.#.EV: 11c:j%+Int: 15 Contam: 10% .*.......SH: 0Dex: 14#*...#XL:  1 Next: 30% Place: Dungeon:1#@#Noise: ---------  Time: 78.0 (0.0)#.## #########-) Nothing wielded#..####.......#Cast: Shock##............##............##............#g   goblin###............##..............#c:jr#.........#########Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  c:jPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.c:jp '.gc:jx :......c:j^y b=9.0 (1Shockc:jD c:j҂ Z _The goblin is almost dead.c:j   Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j c:j c:j  e _You don't have enough magic to cast this spell.c:j `   Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j` c:jj   Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. c:jk _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.c:jҍd _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc:jc:jS  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.c:jd_ _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jfc:jiS  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.c:jɧd _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jҨc:j#c:jS  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.c:j*M#...#. ..# .#...#?..####.#.g#...#.... ........ #.....#..#..#.#....#.##.............#.#### .## ########..######....... #.....##...............#c:j'.gc:j&c:jb 26 -80 _c:jc:jc:jn*. ....# .. #...#. _..# #.#...#?..####.#..#...#.......g......#.....#..#..#....#.##..@.......###....####### ## ########..######... #...##c:jt).g.c:j4{c:jN|@-1c:jc:j؅3onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Found a scroll of immolation. Found a faded altar of an unknown god.c:jC). #.. ....# .....#.._..# #.#...#?...####.#..#...#...............#...g.#..#..#.#@...#.#...........###....######### ########..######. c:jkc:jh.=2c:jt8_c:jW _The goblin completely misses you.c:jD2 h )You hit the goblin.c:jh: (c:j< B11 43c:jUB c:jsD J _You kill the goblin!c:j 4c:j c:j H _No target in view!c:j 4c:j c:j, H _No target in view!c:ji4c:jc:jH _No target in view!c:jc:jc:jc:jZc:jS 26 _c:je8% c:jMc:j;c:jV1======6c:jc:jtc:j)74c:j`c:jM2c:jc:jc:j71c:jc:jc:j`Q====== c:jm c:j Z _Your magical contamination has completely faded away.c:j c:jc:j,c:jc:jp,c:jGc:jZc:jc:jDc:j,c:jpc:j,c:jc:jc:j$X2======c:jc:j ,c:j(#c:j$c:j%c:ja&c:j'c:j*c:j,c:jX.c:j.>======c:jF1c:j2c:j2c:j3c:j`5,c:j6c:j^9,c:j:c:j=,c:jM?c:jAc:jAc:jc:jc:jc:j~c:jc:j/R3======c:j c:j" c:jv c:jTc:jc:jc:jc:jc:jc:j@c:jTc:j>======c:j[c:j,c:jc:j!c:j_!c:j"c:jG%c:j%c:jH'c:j_)c:j)c:j*c:jP-c:j-c:j.c:jX1c:j1c:j 3c:jD5c:j5P4======c:jH7c:j:c:jA=c:j=c:jVM  You encounter a dart slug.c:jRPKw.... .#...... .. ......... ##.........# .. #...#.._..#. #.#...#?....#.####.#..#...#............@.......-##...).#..###.#....#.#. #Shock#..........###....######.#### w   dart slug (asleep)#.## ##########..#####c:jX1120.0 (37.0)c:j'Z  -1.0 (38 _c:j^c:j`c:jx w.... .#  ...... .. ...  ......... ##...  ......# .....  #...#.._..#..  #.#...#?....#  .####.#..#...#...  .........@.......  ##...).#..#....  ##.#....#.#. # c:jx #..........  ###....#####  #.#### #.##   #.   c:j. w.... .#  ...... .. ...  ......... ##...  ......# .....  #...#.._..#..  #.#...#?....#  .####.#..#...#...  .........@.......  ##...).#..#....  ##.#....#.#. #  #.......... ###....##### #.#### #.##  #. c:jc:j1c:j2"c:j6%` _A dart slug is nearby!c:j1w w.... .#  ...... .. ...  ......... ##...  ......# .....  #...#.._..#..  #.#...#?....#  .####.#..#...#...  .........@.......  ##...).#..#....  ##.#....#.#. #  #..........  ###....#####  #.#### #.##   #.   c:jC. w.... .#  ...... .. ...  ......... ##...  ......# .....  #...#.._..#..  #.#...#?....#  .####.#..#...#...  .........@.......  ##...).#..#....  ##.#....#.#. #  #.......... ###....##### #.#### #.##  #. c:jKc:jNc:jTc:jX` _A dart slug is nearby!c:jpw w.... .#  ...... .. ...  ......... ##...  ......# .....  #...#.._..#..  #.#...#?....#  .####.#..#...#...  .........@.......  ##...).#..#....  ##.#....#.#. #  #..........  ###....#####  #.#### #.##   #.   c:j$7. w.... .#  ...... .. ...  ......... ##...  ......# .....  #...#.._..#..  #.#...#?....#  .####.#..#...#...  .........@.......  ##...).#..#....  ##.#....#.#. #  #.......... ###....##### #.#### #.##  #. c:j?c:jCc:jJc:jM` _A dart slug is nearby!c:j.Spasdik the Gusty*.....#Tengu.*.... .. ...Health: 10/10 ========================..*...... ##...Magic: 3/4==================------.*....# .....AC: 2Str: 8#.*.#.._..#..EV: 26 Int: 15#.#*..#?....#SH: 0Dex: 14.####.#.*#...#...XL:  1 Next: 40% Place: Dungeon:1.........@.......Noise: ---------  Time: 121.0 (0.0)##...).#..#....-) Nothing wielded##.#.[c:j37m...#.#. #Cast: Shock#..........###....######.####w   dart slug#.## ##########..####.......###............#Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.c:j'JVw......c:jM:11 =2.0 (1c:jT8_c:joWonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug. _The dart slug is moderately wounded.c:j2Spasdik the Gusty*.....#Tengu.*.... .. ...Health: 10/10 ========================..*...... ##...Magic: 2/4============------------.*....# .....AC: 2Str: 8#.*.#.._..#..EV: 11Int: 15#.#*..#?....#SH: 0Dex: 14.####.#.*#...#...XL:  1 Next: 40% Place: Dungeon:1.........@.......Noise: =--------  Time: 122.0 (0.0)##...).#..#....-) Nothing wieldedc:jg ##.#....#.#. #Cast: Shock#..........###....######.####w   dart slug#.## ##########..####.......###............#Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.c:j.wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is almost dead.c:j 9.....c:j%+3.0 (1c:jx-c:j0u _The dart slug briefly extends its eye-stalks.c:j  Spasdik the Gusty ..... .#  Tengu ...... .. ...  Health: 10/10 ======================== ......... ##...  Magic: 1/4======------------------ ......# .....  AC: 2Str: 8 #...#.._..#..  EV: 11Int: 15 #.#...#?....#  SH: 0Dex: 14 .####.#..#...#...  XL:  1 Next: 40% Place: Dungeon:1 c:j`.........@.......  Noise: =--------  Time: 123.0 (0.0) ##...).#..#....  -) Nothing wielded ##.#....#.#. #  Cast: Shock #..........  ###....#####  #.#### w   dart slug #.## #########  #..####.......#  c:jo(##............# Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug.c:j5 ..... .#  .*.... .. ...  ..* ##...  .*....# .....  #.*  #.#*  *c:j       #    c:j  #.##   c:j> c:jT{8......c:jb84.0 (1Shockc:j!c:jޕMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug. _You kill the dart slug!c:jp  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jwc:jc:jʺc:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jV,  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc:jj c:j c:j  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. c:j( _You can't see any susceptible monsters within range! (Use Z to cast anyway.) c:jX s Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc c:jp c:jRw c:j4z   Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j:  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc c:jM c:j c:j   Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j 3c:j c:j c:j | 26  _c:j c:j c:j c:j c:j c:jc:jc:jPc:jc:jqc:jc:j c:j" c:j c:j c:jc:jc:joc:jc:jVX2======c:j%c:jc:jc:jc:j3c:jc:j c:j",c:j$c:j'T======c:j)c:j+,c:j-c:j0,c:jt2c:j4,c:j~6c:j9,c:jA;c:j>,c:j?c:jgBc:jBc:jCc:jFc:jGR3======c:jHc:jKc:jDKc:j2Mc:jOc:jOc:jQc:jDT,c:jwVc:jXc:jX>======c:j[c:j\c:j-]c:j^c:j ac:j^ac:jKcc:je,c:jgc:jic:j"jc:jrc:j7x,c:j8zc:j},c:j-c:j,c:j{c:jc:jP4======c:jȉc:jc:jőonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. c:j_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a rat.c:ja} ....#r ........ # .#.........#. ...........##.......#......#...#.._..#... #.#...#?....# .####.#..#@..#... -..............##...).#..#....$Shock##.#....#.#.#.#.............###....#######r   rat (asleep)#.#####.## ##########..####c:j4"c:j055.0 (31.0)c:j~  -6.0 (32c:j8_c:jl* _Found 3 gold pieces.c:jk ....#r .  ........ # .#.  .........#. ....  ..........##....  .......#.......  #...#.._..#...  #.#...#?....#  #@..#...  ..................  ##...).#..#....$  c:j##.#....#.#..#.  #.............  ###....#######  #.#### #.##    c:jsV ....#r .  ........ # .#.  .........#. ....  ..........##....  .......#.......  #...#.._..#...  #.#...#?....#  #@..#...  ..................  ##...).#..#....$  ##.#....#.#..#. #............. ###....#######  #.#### #.##  c:j_c:j{1c:j‚c:jׅZ _A rat is nearby!c:jR-g ....#r .  ........ # .#.  .........#. ....  ..........##....  .......#.......  #...#.._..#...  #.#...#?....#  #@..#...  ..................  ##...).#..#....$  ##.#....#.#..#.  #.............  ###....#######  #.#### #.##   c:j-# c:j ....#r .  ........ # .#.  .........#. ....  ..........##....  .......#.......  #...#.._..#...  #.#...#?....#  #@..#...  ..................  ##...).#..#....$  ##.#....#.#..#. c:j#............. ###....#######  #.#### #.##  c:jc:jc:jc:jZ _A rat is nearby!c:jj& ....#r .  ........ # .#.  .........#. ....  ..........##....  .......#.......  #...#.._..#...  #.#...#?....#  #@..#...  ..................  ##...).#..#....$  ##.#....#.#..#.  #.............  ###....#######  c:j d#.#### #.##    c:j* ....#r .  ........ # .#.  .........#. ....  ..........##....  .......#.......  #...#.._..#...  #.#...#?....#  #@..#...  ..................  ##...).#..#....$  ##.#....#.#..#. #............. ###....#######  #.#### #.##  c:jc:jc:j$c:j0Z _A rat is nearby!c:j_   Spasdik the Gusty ....#† .  Tengu ........ # .#.  Health: 10/10 ======================== .........#. ....  Magic: 3/4==================------ ..........##....  AC: 2Str: 8 c:j` .......#.......  EV: 26 Int: 15 #...#.._..#...  SH: 0Dex: 14 #.#...#?....#  XL:  1 Next: 80% Place: Dungeon:1 .####.#..#@..#...  Noise: ---------  Time: 156.0 (0.0) ..................  -) Nothing wielded ##...).#..#....$  Cast: Shock ##.#....#.#..#.  #.............  ###....#######  r   rat (asleep) #.#### #.## #######c:jGa ##  #..####.......# Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.c:jg  ....#* .  * # .#.  *.#. ....  *  *  #...#*  #.#..*          c:jg u  #.##  c:je T†......c:j t11 9=7.0 (1Shockc:jI c:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat. _You kill the rat!c:j  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc c:j c:j c:jh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jA  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jćc:jc:j@c:jd  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc:jFc:jc:jD  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jE _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jl c:jc:jK!c:j#E  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. c:j#_You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:je= c:jA   Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   f + Spellcasting 2.0  22%  -1           b + Unarmed Combat   0.0    +1   g + Conjurations 1.4   8%  +3      h + Air Magicc:jA 4.4  44%  +3           c + Armour   0.0    +1      d + Dodging2.3  11%  +1      e + Stealth2.0  15%  +1      c:j.B                                         c:j_B                 c:jB             c:jB p    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Helpc:jB G[=] set a skill target  c:j C [/] auto|manual mode [*] useful|all skills [!] training|cost|targets c:jG S1 b + Unarmed Combat 0.0   1%70 d * Dodging   2.3  183 c:jO 6298 d - Dodging   2.3   5"c:j0 b * Unarmed Combat   0.0  26393#c:jW|5 b - Unarmed Combat   0.0   8507#c:jA a * Fighting   0.0  22%16383#c:j#c:jn #c:jSpasdik the Gusty....#†.Tengu........ # .#.Health: 10/10 ========================.........#. ....Magic: 3/4==================------..........##....AC: 2#c:jStr: 8.......#.......EV: 11Int: 15#...#.._..#...SH: 0Dex: 14#.#...#?....#XL:  1 Next: 90% Place: Dungeon:1#c:j8b.####.#..#@..#...#c:j]Noise: =--------  Time: 157.0 (0.0)..................-) Nothing wielded##...).#..#....$Cast: Shock#c:j##.#....#.#..#.#.............#c:j###....########.#####.## ##########..####.......##c:jCasting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)  #c:jConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#c:j'#c:j)#c:jt0#c:j2$c:j,3$c:j.$c:j.1$c:j6| 26  _$c:j%7$c:jm7$c:j9$c:j<$c:j<$c:j>$c:j^A$c:jA$c:j}C$c:jE,$c:jF$c:jH$c:jI$c:jJ$c:jM,$c:jIO$c:jQ,$c:j T$c:jV$c:jV$c:j_$c:jcf4======$c:j:g$c:j+j$c:jl,$c:jn$c:j!#...... . ....#†. . #......... # .#.........#. ...........##...........#.......#...#.._..#.... #.#...# -.####.#..#...#...................##...).#..#....$##.#....#.#..##..............###....#########.#####.## #########$c:j068.0 (11.0)$c:j [11 -9.0 (12$c:j8_$c:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _e - a scroll labelled DIS NECZAY$c:jR3$c:jU$c:jW$c:j"Z$c:jZ_ 26  $c:j_$c:j|^ M ###### #.......  ....#†. . #.... # .#...#. ...........##...........#......#..@..#.... #.#...#.....# ####.#..#...#........................##$c:j}G.....######.### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  I - a scroll of immolation$c:jք270.0)$c:jՑV======11 1.0 (2$c:jܘ$c:jiD _There is a faded altar of an unknown god here.$c:j 3$c:j $c:j $c:jJ $c:j _ 26  $c:jx ,$c:j ,$c:j $c:jU $c:j $c:j $c:j| $c:j $c:jx $c:j $c:j $c:j $c:j $c:jw $c:j $c:j $c:jU. ......... #...#.....#.........#..........###..........##..................#..............#...#.._..#........#.#...#.....#.... ####.#..#...#..........[ ..........  ##...).#..#....@.###. 6.0 (5##.#....#.#..#..# #..............# ###....##########.#####.## ##########..####.......###............##............#$c:j5 $c:jA +7.0 (6$c:jCH 8_$c:jQ 2 _Found a robe.$c:j[^ G11 78.0 (7$c:jfd $c:j%c:jsBu 26  %c:jB%c:jjF,%c:jF%c:j>I%c:jJ%c:j?K%c:jtL%c:jO%c:jKQ%c:jQ%c:jR%c:jV%c:j Y%c:jhY%c:jZ%c:jH\%c:jR^%c:j)_%c:j%`%c:j6b%c:jd%c:jqd%c:jve%c:j0g%c:j i%c:jRi%c:j$j%c:jl%c:jm%c:jm%c:jo%c:jp%c:jzr,%c:js%c:jw%c:jx%c:j%y%c:j+z%c:j|%c:jlk  You encounter a ball python.%c:j#....#### #...#.....#  ..........##### ############ ................@......S ..#...........####.####. ....#.........# ..Shock %c:jx.#..........[.# ## ..............# #......###....# S   ball python (constriction, asleep) .#..#..# ....# .......# #....# ######## ######%c:ja089.0 (11.0)%c:je  90.0 (12%c:jÔ%c:j; _Found a stone staircase leading down.%c:j>W  ....#  #.#####.....########## .......@......S .....####.####. .....# .. ...[.# ## ........#.%c:j>X   %c:jD$  ....#  .#####.....########## .......@......S .....####.####. .....# .. ...[.# ##......   %c:jg%c:jK1%c:j%c:jb _A ball python is nearby!%c:j Spasdik the GustyTenguHealth: 10/10 ========================....#Magic: 3/4==================------....####AC: 2Str: 8 #...#.....#EV: 26 Int: 15 ..........#####SH: 0Dex: 14 ##............##########XL:  1 Next: 90% Place: Dungeon:1 ................@*******Noise: ---------  Time: 190.0 (0.0) %c:j@ (..#...........####.####.-) Nothing wielded ....#.........# ..Cast: Shock .#..........[.# ## ..............# #......###....#S   ball python (constriction) .#..#..# #....# .......# #....# ######## ######Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.%c:j MS>%c:j %.....%c:jf :11 =1.0 (1%c:jړ %c:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python. _The ball python is moderately wounded.&c:jNSpasdik the GustyTenguHealth: 10/10 ========================....#Magic: 2/4============------------....####AC: 2Str: 8 #...#.....#EV: 11Int: 15 ..........#####SH: 0Dex: 14 ##............##########XL:  1 Next: 90% Place: Dungeon:1 ................@******>Noise: =--------  Time: 191.0 (0.0) ..#...........####.####.-) Nothing wielded ....#.........# ..&c:joCast: Shock .#..........[.# ## ..............# #......###....#S   ball python (constriction) .#..#..# #....# .......# #....# ######## ###### _The ball python is moderately wounded.Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit)&c:j^S.S.&c:j#...&c:j+2.0 (1&c:jr&c:jd ,MCasting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (moderately wounded, 72% to hit) _The zap misses the ball python.&c:jk  Spasdik the Gusty  Tengu  Health: 10/10 ========================  ....# Magic: 1/4======------------------  ....#### AC: 2Str: 8 #...#.....# EV: 11Int: 15 ..........##### SH: 0Dex: 14 ##............##########  XL:  1 Next: 90% Place: Dungeon:1 ................@...†..>  Noise: =--------  Time: 192.0 (0.0) ..#...........####.####.  -) Nothing wielded ....#.........# ..  Cast: Shock .&c:j#..........[.# ## ..............# #......###....# S   ball python (constriction) .#..#..# #....# .......# #....# ######## ######Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python.&c:jXS  ....#   ****..>  ..# .. .[.# ......   &c:js|@...†&c:jW}&c:jeSpasdik the GustyTenguHealth: 10/10 ========================....#Magic: 1/4======------------------....####AC: 2Str: 8 #...#.....#EV: 11Int: 15 ..........#####SH: 0Dex: 14 ##............##########XL:  1 Next: 100% Place: Dungeon:1 ................@...†..>Noise: =--------  Time: 193.0 (1.0) ..#...........####.####.-) Nothing wielded ....#.........# ..Cast: Shock .#..........[.# ## ..............# #......###....# .#..#..# #....# .......# #....# ######## ######&c:jޅCasting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python.&c:jچ _You kill the ball python!You have reached level 2!&c:j/  --more--'c:jǨ 5/156--2 0% Shock'c:j 'c:j 4 _(c:j^3(c:js(c:j(c:j) 26  _(c:j(c:j,,(c:j(c:jg(c:j8--(c:jp(c:j,(c:j(c:j9(c:j(c:j4(c:j(c:jmV2====(c:j9(c:j(c:j(c:j!(c:jd,(c:j:(c:j(c:j(c:j(c:j(c:jC<====(c:j (c:jY (c:j (c:j (c:j (c:j (c:j (c:j(c:jx(c:j&(c:jy,(c:j}(c:jf,(c:j(c:j(c:jV3====(c:j(c:j!(c:j!(c:j#(c:j$(c:jD%(c:j%(c:j',(c:j((c:jF*R====(c:j+(c:j,(c:j,(c:j{-(c:j /(c:j]/(c:ja0(c:j1,(c:j2(c:j4(c:j_4(c:j 5(c:j6(c:j6(c:j7(c:jL9(c:j9P4====(c:j|:(c:j;(c:j+<(c:j2=(c:jS>(c:j>(c:j?(c:jNA(c:jA(c:j~B(c:jC(c:jC<====(c:jD(c:jFF(c:jF(c:j>G(c:jH(c:jH(c:jJ(c:jK,(c:jL(c:jM(c:jTN(c:jO(c:jP,(c:jQ(c:jR(c:jSP5====(c:j0T(c:jU(c:jV(c:jW(c:jjX(c:jX(c:jSY(c:jZ(c:jJ[(c:j\(c:jq](c:j@^<====(c:j^(c:jv`,(c:jNa(c:jb,(c:j d(c:jRe(c:je(c:j`f(c:jg(c:jh(c:ji(c:j9j(c:jj(c:jk(c:jm(c:j\nN6====(c:jo(c:jq(c:jr(c:js(c:js(c:j7u(c:jv,(c:jw(c:j\y(c:jz,(c:j{(c:j7~(c:j(c:jX<====(c:j#(c:j{(c:j,(c:j(c:jd(c:j,(c:jՇ(c:j[(c:j,(c:j2(c:jZ(c:j(c:j(c:j(c:jɏ(c:j(c:j(c:j(c:j (c:j(c:j(c:jM(c:jc(c:jL(c:j͜(c:jX(c:j(c:j (c:jl(c:j(c:j(c:jӧ(c:j;(c:j_(c:jԫ(c:j$,(c:jԯ(c:jA(c:j(c:j(c:j](c:j(c:jP(c:j»(c:j.(c:j(c:j(c:j(c:j|(c:j(c:j(c:jI(c:jk(c:jw.#.........# #.......# .........[.# ######..# ...........##..###.#.## ....###....#########.......... .#..# #....##.........##.##... ....# #....##.........# .. ##### #######.........# .# #.........### # ###### #...@.......#-...# ######......#.# #......# .....# #........# ###+###.## .....# |# .....# ########### ...........(c:j/1258.0 (65.0)(c:j[11 -9.0 (66(c:jy(c:j[` _h - a scroll labelled ETZYSKEREY(c:j-E3(c:jF(c:jZJ(c:jM(c:jM_ 26  (c:j\R,(c:jS(c:jNT(c:jU(c:jW(c:jY,(c:jZ(c:j\(c:j1_(c:j_(c:j`(c:j c(c:jQe(c:je(c:jf(c:jh(c:jj(c:jMk(c:j/l(c:jn(c:jp(c:j q(c:jr(c:jt(c:jv(c:jDw(c:jSx(c:jz(c:j..##...##.##... ##.........# .. #####.........# .#  #.........### #  #...........#   ######......#  #......#######. #.........:....  ###+###@##.###.  #|#  #.# ### #.. ### ...(c:jӡa .. ###.(c:js" .#  #.........### ........# #####... #......#######.#.........:....###+###.##.###. #@# . ###. ...###(c:j@268.0 (9.0)(c:jg  9.0 (10.0)(c:j״(c:j]r _You see here a staff of air.(c:j(c:j((c:j(c:j(c:j(c:jCP _(c:j(c:jv(c:j(c:j(c:jj(c:j(c:j(c:j(c:jի(c:j:(c:jz(c:j9 #########........ .........##.##...  ##...# ..  ##.........# . #.........###    #...........#    ######......# # #......#######...# (c:jh#.........@......# ###+###.##.###...#  #|##... .  #.######  #..  ####          (c:j You pick up a parchment of Vhi's Electric Charge and begin reading...(c:j273.0 (4.0)(c:jk511 4.0 (5(c:jk(c:j2N _You add the spell Vhi's Electric Charge to your library.)c:j$3)c:j%)c:j()c:j*)c:j]/ 26  )c:jc0)c:j0)c:j1)c:jj3)c:j5,)c:j6)c:j9)c:j;,)c:j$=)c:jT?)c:j6A)c:jA)c:jC)c:jD)c:jF)c:jF)c:jG)c:jJ)c:jK)c:jK)c:jvM)c:j_O)c:jP)c:j>Q)c:jQ)c:j6T)c:jGW)c:jW)c:jY)c:j[)c:j])c:j^)c:jx_)c:juR..# .# .....  ..### # #...###.##  ....# ##........#  ....# .....##..#  ....#######...##?.#   ..............##!.###   +###.##.###...##....#  #|##..........#  #.########.#.@#  #.. #.#..#  ####... ###       )c:jv' )c:j'}084.0 (10.0))c:j611 5.0 (11)c:jq)c:jG] _f - a metallic silvery potion)c:j)c:j)c:jر)c:j)c:j)c:j 26  )c:j߻)c:jM)c:j)c:jf)c:j)c:jB)c:j,)c:j........ .##... # .. ### # .# ..... ..# ### # #...###.## ##........#  ....# .....##..# ....#######...##?.# ..............##@.### +###.##.###...##....#|##..........#.###.########.#..#.#  #..#.#..# #  #### #......  )c:j ####### )c:j18.0 (3.0))c:jW511 9.0 (4)c:j)c:jR _j - a green potion)c:j3 3)c:j.!)c:j[#)c:j%)c:j>*u 26  )c:j:M###.#.##.....#.##... .. ## .# ..... ..# ### # #...###.###...... .....##.####### ...........### )c:jL;l+###.##.###...##....##|##..........#.##  #..: #)c:j'A,90.0 (1)c:j[G511 1.0 (2)c:jL)c:jNd _k - a scroll labelled WEUT UCESACARI)c:j5 3)c:jP6 )c:jQ8 )c:j9 )c:j3>  26  )c:j> )c:jx? )c:j? )c:jxA )c:j2B )c:jrB )c:jB )c:j{C )c:j D )c:j9D )c:j|D )c:jqE )c:jE ,)c:jBF )c:jlQ q ### # #...###.##  # ##........#   .....##..#  ######...##..#  ..........##..###   ##.##.###...##....#    #|##..........#.##   #.########.#..#.#   #.. #.#..#@#   #### #......#   )c:jQ ########           )c:j)R z  You pick up a parchment of Lesser Beckoning and begin reading...)c:jwW +6.0 (5)c:j[ 511 7.0 (6)c:jj_ )c:ja I _You add the spell Lesser Beckoning to your library.*c:j[3*c:j\*c:j^*c:j`*c:jc 26  *c:jc*c:j&e*c:jf*c:jCg*c:jg*c:jh*c:jj,*c:jj*c:jk*c:jl*c:jm*c:jm*c:jn*c:jo*c:j@p*c:jp*c:jr*c:jYs,*c:js*c:ju*c:j9w*c:jw*c:jx*c:j)y*c:jy*c:j>z*c:jz*c:jZ}*c:jq~*c:j~*c:j~*c:jЀ*c:jt*c:j*c:jA*c:j*c:js*c:j*c:jm*c:jc*c:j,*c:j*c:j*c:j,*c:j*c:jQ*c:j@*c:jw*c:j *c:j*c:jR,*c:jו*c:jZ*c:j%,*c:j*c:jĘ*c:jN*c:j{*c:j*c:j*c:j*c:jߜ*c:j}*c:j*c:j*c:j *c:j*c:j*c:jƣ*c:jN*c:j*c:j*c:j*c:j*c:j1*c:j *c:jT*c:j*c:j*c:j=*c:j)*c:jg*c:j*c:j*c:jH,*c:j*c:jE*c:j*c:jj*c:j*c:ji*c:j**c:jf*c:j*c:j*c:j*c:j*c:ji*c:jk*c:jT*c:j*c:j*c:j*c:j*c:j*c:j*c:j*c:j*c:j*c:j*c:jo*c:j*c:j*c:j*c:jy*c:j*c:j1*c:j0*c:j*c:j*c:j+*c:j*c:j*c:j"*c:jc*c:j*c:jr*c:j*c:j,*c:j*c:j,*c:j*c:j*c:j*c:j]*c:jT*c:j*c:j*c:j*c:j*c:jd*c:j*c:j:;11 *c:ja*c:j7 _You open the door.*c:j*c:jV_ 26  *c:jk*c:j@  There is an open door here.*c:js *c:j  _*c:j *c:j *c:jd,*c:j6*c:j*c:jr*c:j*c:js*c:j*c:jc  You encounter a rat.*c:jz!  #...........##.###.......# ######......##........##.# #......#######...##.# #................##.# ###'###.##.###...##. .# #.# #|##.......... .# #.# #.########.#.. *c:j!####### #.# #.. #.#.. ....... #@# #### #.... ....... #.# ##### ....... #.#Shock .......... .........# *c:jI"c•......#...r   rat (asleep) .......##.. .......#r. #######*c:j3*1341.0 (44.0)*c:j+k  2.0 (45 _*c:j1*c:j3*c:jP .. .... #..... #..... ###'# #.# #| #.#  #.# #..  #@# ####  #.#  #.#*c:j ... ..# • #... ##.. #r.*c:j, .. .... #..... #..... ###'# #.# #| #.#  #.# #..  #@# #### *c:ja #.#  #.# ... ..# • #... ##.. #r.*c:j*c:j#1*c:je'*c:j)Z _A rat is nearby!*c:ji 9 .. .... #..... #..... ###'# #.# #| #.#  #.# #..  #@# ####  #.# *c:jej #.# ... ..# • #... ##.. #r.*c:j ] .. .... #..... #..... ###'# #.# #| #.#  #.# #..  #@# ####  #.#  #.# ... ..# • #... ##.. #r.*c:j *c:j *c:j *c:j@ Z _A rat is nearby!*c:jfGl###...........##.###....... Spasdik the Gusty .#######......##........##. Tengu .##......#######...##. Health: 15/15 ======================== .##................##. Magic: 5/6====================---- .#*c:jH###'###.##.###...##. AC: 2Str: 8 .##.# #|##.......... EV: 26 Int: 15 .##.# #.########.#.. SH: 0Dex: 14 ########.# #..#.#.. XL:  2 Next:  0% Place: Dungeon:1 .......#@# #### #.... Noise: ---------  Time: 342.0 (0.0) .......#*###### -) Nothing wielded .......#*#Cast: Shock ........*. ........*# •......*c:jI#.*.r   rat .......##*. .......#*. #######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  The rat is moderately wounded.*c:j8r.*c:j>.....*c:j;11 ==3.0 (1*c:j*c:j  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  The rat is moderately wounded. _The rat squeaks loudly.+c:j8## #...........##.###....... Spasdik the Gusty .# ######......##........##. Tengu .# #......#######...##. Health: 15/15 ======================== .# #................##. Magic: 4/6+c:j%e================-------- .# ###'###.##.###...##. AC: 2Str: 8 .# #.# #|##.......... EV: 11Int: 15 .# #.# #.########.#.. SH: 0Dex: 14 ####### #.# #.. #.#.. XL:  2 Next:  0% Place: Dungeon:1 ....... #@# #### #.... Noise: ==-------  Time: 343.0 (0.0) ....... #.# ##### -) Nothing wielded ....... #.# Cast: Shock ....... ... ....... ..# +c:jpb•...... #... r   rat ....... ##†. ....... #.. #######+c:jCasting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+c:j Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (moderately wounded, 68% to hit)  +c:jThe zap hits the rat.+c:j  .. . . .  #.# #| #.#  #.# #..  #@# ####  #*#  #*# .* .* • #.* ##* +c:j+c:j{eb.....†+c:jlj4-4.0 (1Shock+c:j8s+c:juMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a rat (moderately wounded, 68% to hit)  The zap hits the rat. _You kill the rat!+c:j=  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+c:j+c:jk 8-+c:j+c:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+c:j^  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+c:jY+c:j`+c:jh+c:jlu  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) +c:jils Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+c:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+c:j +c:j +c:j. +c:j   Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+c:j 3+c:j +c:j +c:j | 26  _+c:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 7% risk of failure)+c:j Eonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a goblin. It is wielding a +0 club.+c:j ........'...-Shockg   goblin (wandering)g+c:jM &5+c:j# +c:j L-6.0 (2 _+c:j# +c:j& +c:j0?  ... #.... #.... ###'# #.# #| #.#  #.# #..  #@# ####  #.#  #.# ...+c:j1 ..# • #... ##†. #g.,c:jЅ  ... #.... #.... ###'# #.# #| #.#  #.# #..  #@# ####  #.#  #.# ... ..# • #...,c:j҆ ##†. #g.,c:j,c:j"1,c:j,c:jQ] _A goblin is nearby!,c:j&`  ... #.... #.... ###'# #.# #| #.#  #.# #..  #@# ####  #.#  #.# ... ..# • #... ##†. #g.,c:j  ... #.... #.... ###'# #.# #| #.# ,c:jH  #.# #..  #@# ####  #.#  #.# ... ..# • #... ##†. #g.,c:j,c:j,c:j,c:jP] _A goblin is nearby!,c:j3)###...........##.###....... Spasdik the Gusty .#######......##........##. Tengu .##......#######...##. Health: 15/15 ======================== .##................##. Magic: 3/6============------------ .####'###.##.###...##. AC: 2Str: 8 .##.# #|##.......... EV: 26 Int: 15 .##.# #.########.#.. SH: 0Dex: 14 ########.# #..#.#.. XL:  2 Next:  4% Place: Dungeon:1 .......#@# #### #.... Noise: ---------  Time: 346.0 (0.0) .......#*,c:j*[0;10m###### -) Nothing wielded .......#*#Cast: Shock ........*. ........*# •......#.*.g   goblin .......##*. .......#*. #######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 60% to hit)  The zap hits the goblin.  The goblin is moderately wounded.,c:j&g.,c:jej..... ,c:j;11 ==7.0 (1,c:j,c:j   Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 60% to hit)  The zap hits the goblin.  The goblin is moderately wounded. _The goblin shouts!,c:j###...........##.###....... Spasdik the Gusty .#######......##........##. Tengu .##......#######...##. Health: 15/15 ======================== .##................##. Magic: 2/6========---------------- .####'###.##.###...##. AC: 2Str: 8 .##.# #|##.......... EV: 11Int: 15 .##.# #.########.#.. SH: 0Dex: 14 ########.# #..,c:jA#.#.. XL:  2 Next:  4% Place: Dungeon:1 .......#@# #### #.... Noise: ==-------  Time: 347.0 (0.0) .......#*###### -) Nothing wielded .......#*#Cast: Shock ........*. ........*# •......#.*.g   goblin .......##*. .......#.. #######Casting: Shock (safe; 7% risk of failure)  ,c:j^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin.,c:jHg†,c:j7....,c:j3-8.0 (1,c:j,c:jMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin. _The goblin is heavily wounded.,c:ju ###...........##.###....... Spasdik the Gusty .#######......##........##. Tengu .##......#######...##. Health: 15/15 ======================== .##................##. Magic: 1/6====-------------------- .####'###.##.###...##. AC: 2Str: 8 .#,c:jv #.# #|##.......... EV: 11Int: 15 .##.# #.########.#.. SH: 0Dex: 14 ########.# #..#.#.. XL:  2 Next:  4% Place: Dungeon:1 .......#@# #### #.... Noise: =--------  Time: 348.0 (0.0) .......#*###### -) Nothing wielded .......#*#Cast: Shock ........*. ........*# •......#.*.g   goblin .......##†. .......,c:jv c#.. ####### _The goblin is heavily wounded.Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,c:jw -Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 60% to hit),c:j &g.,c:j2 0...,c:jE +9.0 (1,c:j ,c:j{ 3MCasting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (heavily wounded, 60% to hit) _The zap misses the goblin.,c:jP ###...........##.###....... Spasdik the Gusty .#######......##........##. Tengu .##......#######...##. Health: 15/15 ======================== .##................##. Magic: 0/6------------------------ .####'###.##.###...##. AC: 2Str: 8 .#,c:j #.# #|##.......... EV: 11Int: 15 .##.# #.########.#.. SH: 0Dex: 14 ########.# #..#.#.. XL:  2 Next:  4% Place: Dungeon:1 .......#@# #### #.... Noise: =--------  Time: 349.0 (0.0) .......#*###### -) Nothing wielded .......,c:jS P#*#Cast: Shock ........*. ........*# •......,c:j #...g   goblin .......##†. .......,c:j #.. ####### _The zap misses the goblin.,c:j׮ Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,c:j Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line,c:j) Aim: a goblin, wielding a +0 club (heavily wounded, 60% to hit),c:j1 &g.,c:j9 )..,c:j`: [50.0 (1Shock,c:j@ ,c:jxC L  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 60% to hit) _The zap misses the goblin.,c:j8  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,c:j,c:jp,c:je _You don't have enough magic to cast this spell.-c:j  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-c:j-c:j-c:jP  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.-c:jF _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-c:j -c:j#,  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. -c:j$' Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.-c:jd _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-c:jϪ-c:jL-c:jDzS  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.-c:j`.#####.......## #####.......##'###.##.### #.# #|##..........########.# #######. .......###. #### .g.#..## •#... .#† #. ######## ....#-c:j#g.-c:j-c:jqw 26  -1 _-c:j-c:j$.c:jĺ=)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You closely miss the goblin. You peck the goblin..c:j).c:j1====11 8=2.c:j.c:jJ _You kill the goblin!.c:j .c:j.c:j.c:j)H _No target in view!.c:j|.c:jX.c:j1.c:jH _No target in view!.c:j .c:j1 .c:j. .c:j H _No target in view!.c:j 3.c:j .c:jH .c:j%  26  _.c:j:' .c:j( .c:j) .c:j) .c:j, .c:j, <====.c:j- .c:j#/ .c:js/ .c:j0 .c:j2 ,.c:j3 .c:j95 .c:j5 .c:j@6 .c:j38 .c:j8 .c:jA9 .c:j: .c:j7; .c:j< .c:jZ= .c:j= V2====.c:j> .c:j@ .c:jc@ .c:jzA .c:jHC ,.c:jC .c:jD .c:jE .c:jE .c:j%G .c:jG <====.c:jbH .c:jI .c:jI .c:jJ .c:juL ,.c:jZM .c:jN .c:jO .c:jO .c:jcQ .c:jQ .c:jR .c:j T ,.c:jT .c:j3V l3====.c:jV .c:jW ,.c:jjX .c:jY .c:jZ .c:jZ .c:j\ .c:j\ .c:j] .c:jq_ .c:j_ <====.c:j` .c:jb ,.c:jd .c:je ,.c:jVm .c:jp .c:jp .c:jq .c:jRt .c:jLu .c:ju .c:jw ,.c:jZy .c:j%{ .c:j{ P4====.c:j|| .c:j~ .c:j~ .c:jV .c:jF .c:jÁ .c:jт .c:ja ,.c:j( .c:j .c:jO <====.c:jN .c:j .c:j .c:j .c:j .c:j .c:j .c:j~ .c:jߏ .c:j .c:j .c:j .c:j .c:j ,.c:jΖ .c:jl .c:jӘ P5====.c:jř .c:j ,.c:j .c:j ,.c:j^ .c:j .c:jY .c:jJ .c:jY R====.c:j6 .c:jצ ,.c:j .c:j ,.c:j .c:jp .c:j .c:j .c:j .c:jf .c:j .c:jS ,.c:j .c:jo .c:j N6====.c:j .c:j .c:j̼ ,.c:jH .c:j8 <  You see here a +0 club..c:j .c:jg  _.c:j .c:j .c:j .c:j` .c:j .c:j .c:j R====.c:j .c:j .c:j ,.c:j .c:ja .c:j .c:jP .c:j .c:j _  You see here a rat corpse..c:j= .c:j  _.c:j. .c:jt .c:j4 .c:j .c:j .c:j .c:j i...... #.# ##### ....... ##)######## ...... #...# ...... #..######.# •......#...#......##†.# .........#  ####### #.####..## #.....@.# -410.0 (58.0)# ###..#.### #.. #'#### #.###.. .....#... #. .c:j  #..# . ... ''####.# .. .... ....# # ..>.<.c:jk .c:j F-1.0 (59.c:j .c:j ; _Found a stone staircase leading down./c:j%/c:jL&/c:j'/c:jh)/c:j9##)######## #..........###### •..# .#†. #. ####### #.####. ....# #.....###..#@##0.0) #......# #'#######..# .....#... #. #.../c:j:..# . ...# ''####.# ...... ....# # ..>.)<..# #.##../c:jA/c:jI+2.0 (1/c:jXP/c:jR' _Found a hand axe./c:jW3/c:jJY/c:ju\/c:j^/c:jwdB/c:je,/c:j,f/c:jh/c:jj/c:jFk/c:jl/c:jn/c:j0p/c:jp/c:jq/c:j[t/c:jfv/c:jv/c:j|w/c:jay/c:j{/c:jU{/c:jB|/c:j ~/c:j/c:j/c:j܀/c:j/c:j,/c:j/c:jÈ/c:jl/c:j/c:j/c:j֘@  You see here a +0 hand axe./c:j/c:jҚ _/c:j/c:jC/c:j/c:j%/c:jݡ/c:j}/c:jɥ,/c:j/c:j/c:jk,/c:jE/c:j/c:j1,/c:j/c:jݰ/c:j+,/c:jȲ/c:jѴ/c:jݵ/c:j-/c:j/c:j/c:j,/c:jú/c:jU/c:j,/c:j/c:jj/c:j,/c:j/c:j/c:j/c:j!/c:j/c:j/c:j/c:j/c:j/c:j/c:j ,/c:jg/c:j#/c:jf/c:j/c:j#/c:jv/c:j/c:j/c:jr/c:j/c:j/c:ju/c:j%/c:j/c:j#/c:j/c:j /c:jk/c:j/c:j/c:jF/c:j/c:j/c:jP/c:j/c:j/c:j/c:j{/c:j/c:j/c:j/c:j7/c:jx/c:j,/c:j1/c:j/c:j/c:j/c:j/c:j/c:j/c:j/c:j4/c:j/c:jK/c:j/c:jO/c:j/c:jw/c:jX/c:jW/c:jd/c:j/c:j"/c:j/c:j/c:jZ/c:j/c:j/c:j /c:jy /c:j /c:jG /c:j/c:j3/c:j/c:j\/c:jK,/c:jN/c:j@  You see here a +0 hand axe./c:j/c:jt _/c:j$/c:j/c:j/c:j0 /c:jQ!/c:j$R  There is a stone staircase leading down here./c:j&/c:j' _/c:j(/c:j+/c:j,/c:j-/c:j4/c:j>6/c:j9/c:j9/c:j~;/c:j/=/c:jF?/c:j?/c:jx@/c:j[B/c:jD,/c:jE/c:jnG/c:jaJ,/c:jK/c:jN/c:jP/c:jEQ/c:j+R/c:jT/c:j X  You encounter a goblin. It is wielding a +0 club./c:ji#.....##....#...# #.###### ...###.#...####.# ''####.# .............#.# ....# # .#.......>.)..# .<..# +..####.##.#### .g #.#.....##.# ....#.#.##.....# ..##.##### .....# .##.#...#..# .......#.##Shock ..#....... /c:jj. #.....## .......# g   goblin (asleep) .##.##### #. /c:jR{061.0 (49.0)/c:jk  2.0 (50 _/c:j /c:j/c:j:8.....#.....##....#...# #.#####Spasdik the Gusty .......# ...###.#...####.#Tengu ''####.# .............#.#Health: 15/15 ======================== ....# # .#.......>.)..#Magic: 5/6====================---- .<..#+..####.##.###AC: 2Str: 8 ....# .* #.#.....##.#EV: 26 Int: 15 ##### ..**#.#.##.....#SH: 0Dex: 14....***.##.#####/c:j XL:  2 Next:  8% Place: Dungeon:1......#@##.#Noise: ---------  Time: 462.0 (0.0).##.#...#..#-) Nothing wielded.......#.##Cast: Shock..#........ #.....##.......#g   goblin.##.######.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.0c:jI'.g0c:j@Q,....0c:jT:11 =3.0 (10c:j[0c:j^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin. _The goblin is moderately wounded.0c:jSo.....#.....##....#...# #.#####  Spasdik the Gusty .......# ...###.#...####.#  Tengu ''####.# .............#.#  Health: 15/15 ======================== ....# # .#.......>.)..#  Magic: 4/6================-------- .<..# +..####.##.###  AC: 2Str: 8 ....# .. #.#.....##.#  EV: 11Int: 15 ##### ..).#.#.##.....#  SH: 0Dex: 140c:jpe ........##.#####  XL:  2 Next:  8% Place: Dungeon:1 ......#@##.#  Noise: =--------  Time: 463.0 (0.0) .##.#...#..#  -) Nothing wielded .......#.##  Cast: Shock ..#....... . #.....## .......# g   goblin .##.##### #.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 60% to hit)  The zap hits the goblin.0c:jVwP...# #.#####  ..####.#  ....#.#  # >.)..# <..# .##.###  .. #.#.....##.#  ..**  ....***         .   0c:j(y: #. 0c:j$9)....0c:j c124.0 (1Shock0c:jj0c:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 60% to hit)  The zap hits the goblin. _You kill the goblin!0c:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0c:jʞ0c:j0c:j50c:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0c:j   Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0c:j0c:j0c:ja0c:j  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0c:jFz  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0c:jA 0c:j]H 0c:jN 0c:j5Q   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0c:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0c:j 0c:jƛ 0c:j 0c:jw   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1c:j+31c:j1c:j31c:j֦ 26  _1c:j1c:j1c:jX1c:j 1c:j1c:je1c:j1c:j ,1c:je1c:jV,1c:jյ1c:j1c:j1c:jL1c:j 5====1c:jV1c:j81c:j1c:j1c:j,1c:j1c:j1c:j-<====1c:j1c:j,1c:j1c:j1c:jF1c:j1c:jS1c:j1c:j1c:j#1c:jy1c:j,1c:j 1c:jp1c:j51c:j1c:jN6====1c:j1c:j1c:jI1c:j1c:j1c:j:1c:jB1c:j1c:j ,1c:j 1c:j8 1c:j 1c:j<====1c:j1c:j1c:j\,1c:jE1c:j"1c:j1c:j+1c:j1c:j1c:j,1c:jc1c:j1c:jP B1c:j-#X1c:j(X1c:j)1c:j*1c:jF+1c:j+1c:j.1c:j/,1c:j 11c:j21c:j31c:jX41c:j51c:j61c:jU81c:j81c:jf91c:j;1c:j<1c:j=1c:j=1c:j?1c:jA1c:jB1c:j8C1c:jD1c:jrF1c:jF1c:jG1c:jI1c:joK1c:jK1c:jM1c:jN1c:jP1c:jQ1c:jTR1c:jT1c:jU1c:jUV1c:j)W1c:jUX1c:jY1c:jY1c:jsZ1c:j[1c:jT],1c:j]^1c:jGb1c:jc1c:jc1c:jKd1c:jf1c:j g1c:jjg1c:j!h1c:ji1c:jk,1c:jk1c:jm1c:jn1c:j1c:j1c:j1c:j1c:j",1c:j11c:j1c:j;1c:j1c:j1c:j1c:j 1c:jn 1c:jy 1c:j 1c:j" 1c:jX 1c:j 1c:j 1c:jx1c:j1c:j1c:j1c:j1c:j41c:jD1c:jN1c:j1c:j1c:j1c:j1c:j1c:jQ1c:jd1c:jt1c:j1c:j1c:jG1c:jq,1c:j*1c:j1c:j1c:jX1c:j1c:j!1c:jT"1c:j"1c:j"1c:j#1c:jJ%,1c:j%1c:j&1c:j'1c:j(1c:jG(1c:j *1c:jE,n  You encounter a frilled lizard.1c:j 7 #...########.....).# ##.##### #####..... #.....####...#..... #####....#.###.##.# #.##.#.# #..... ###.##.#.# #..#.. #...##.#.# #..#.. #####.#..#.# #..... #.@...#.##.# #.##.#- #.#####....###.##.# #. #.#####.....#Shock #. ### ####### .l ## l   fr1c:j.8Gilled lizard (asleep) 1c:j7A1563.0 (99.0)1c:jD  -4.0 (100.0) _1c:jJ1c:j6L1c:j  #.......) ##.##### #####. #.....####...#. #####....#.###. #.##.#.# #. ###.##.#.# #. #...##.#.# #.. #####.#..#.# #..... #.@...#.##.# #.##. #.#####.... #. . #. ###  .l ##1c:jH #.......) ##.##### #####. #.....####...#. #####....#.###. #.##.#.# #. ###.##.#.# #. #...##.#.# #.. #####.#..#.# #..... #.@...#.##.# #.##. #.#####.... #. . #. ###  1c:j0y.l ## 1c:jK1c:j211c:jV1c:jEe _A frilled lizard is nearby!1c:js= #.......) ##.##### #####. #.....####...#. #####....#.###. #.##.#.# #. ###.##.#.# #. #...##.#.# #.. #####.#..#.# #..... #.@...#.##.# #.##. #.#####.... #. . #. ###  .l 1c:j>B##1c:j,Q #.......) ##.##### #####. #.....####...#. #####....#.###. #.##.#.# #. ###.##.#.# #. #...##.#.# #.. #####.#..#.# #..... 1c:jbp#.@...#.##.# #.##. #.#####.... #. . #. ###  .l ## 1c:j1c:j1c:j1c:j{e _A frilled lizard is nearby!1c:jqu #.......) ##.##### #####. #.....####...#. #####....#.###. #.##.#.# #. ###.##.#.# #. #...##.#.# #.. #####.#..#.# #..... #.@...#.##.# #.##. #.#####.... #. . #. ### 1c:jo .l ##1c:j2  #.......) ##.##### #####. #.....####...#. #####....#.###. #.##.#.# #. ###.##.#.# #. #...##.#.# #.. #####.#..#.# #..... #.@...#.##.# #.##. #.#####.... #. . 1c:j #. ###  .l ## 1c:j 1c:j 1c:jR 1c:j} e _A frilled lizard is nearby!2c:j #...########.....).# Spasdik the Gusty ##.##### #####..... Tengu #.....####...#..... Health: 15/15 ======================== #####....#.###.##.# Magic: 5/6====================---- #.##.#.# #..... AC: 2Str: 8 ###.##.#.# #..#.. EV: 26 Int: 15 #...##.#.# #..#.. SH: 0Dex: 14 #####.#..#.# #..... XL:  2 Next: 12% Place: Dungeon:1 #.@...#.##.# #.##.# Noise: ---------  Time: 564.0 (0.0) #.#####....###.##.# -) Nothing wielded #. #.#####.....# Cast: Shock #. ### ####### .†:jŽ4H ## l   frilled lizard (asleep) _A frilled lizard is nearby!Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the frilled lizard.2c:jm #.......) ##.##### #####. #.....####...#. #####....#.###. #.##.#.# #. 2c:j}n###.##.#.# #. #...##.#.# #.. ..#.# #..... .##.# #.##. #*2c:jV... #* . #* ###  .* 2c:jmF## 2c:jpIT...†2c:jOt11 6=5.0 (1Shock2c:j8T2c:jV  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the frilled lizard. _You kill the frilled lizard!2c:j_  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2c:j'2c:j*2c:j/2c:jY2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2c:j]  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2c:j2c:j2c:j2c:j  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2c:j% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2c:j2c:jD2c:j2c:ji  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2c:j:c:j#@:c:j@:c:j A:c:jC:c:jD:c:jD:c:j}E:c:jF:c:jH,:c:jI:c:jyL:c:jaO  You encounter a kobold. It is wielding a +0 club.:c:jX #(..# #...# +...' ##.## ##.###. .. #⌠..#. #####.... #..⌠#. #...K.###.##.## ##@# ##.##..# #..# +...'#.#####.###...'Shock#.#[....# #...#####.#.###.##.###......# #.# #... K   kobold (asleep)#.##.### #.# #####..#... ..###.##### ### :c:jY*##:c:jl235.5 (9.0):c:jnn  6.5 (10.0) _:c:jv:c:j{:c:j& #( #. .. #⌠..  #. #####.... #..⌠  #. #...K.#  .## ##@#  ..# #..#  #.##  #.#[....#  .###.#  #......# #.#   #.#   ..#  ###:c:jr #( :c:j#. .. #⌠..  #. #####.... #..⌠  #. #...K.#  .## ##@#  ..# #..#  #.##  #.#[....#  .###.#  #......# #.#   #.#   ..  ### _A kobold is nearby!:c:jڙ #( #. .. #⌠..  #. #####.... #..⌠  #. #...K.#  .## ##@#  ..# #..#  #.##  #.#[....#  .###.#  #......# #.#   #.#   ..#  ###:c:jI5  #( #. .. #⌠..  #. #####.... #..⌠  #. #...K.#  .## ##@#  ..# #..#  #.##  #.#[....#  .###.#  #......# #.#   #.#  :c:j26 S ..  ###:c:jc= :c:j> :c:jE :c:j U ] _A kobold is nearby!:c:j W #(..# Spasdik the Gusty #...# Tengu +...' Health: 15/15 ======================== ##.## Magic: 5/6====================---- ##.## AC: 2Str: 8 #. .. #⌠..  EV: 26 Int: 15 #. #####.... #..⌠  SH: 0Dex: 14 :c:j #. #...).# ##.## XL:  2 Next: 20% Place: Dungeon:1 .## ##@# ##.## Noise: ---------  Time: 636.5 (0.0) ..# #..# +...' b) +0 dagger #.#####.## #...' Cast: Shock #.#[....# #...# ####.#.###.# ##.## #......# #.# #... K   kobold (asleep) #.##.### #.# #### #..#... ..# ##.##### #####Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  :c:jM The zap hits the kobold.:c:j f #( #. .. #⌠..  #.  #..⌠  #. #.***.#  .## ##@#  :c:j ..# #..#    #.#[....#  .###.#  #......# #.#   #.#    :c:jI   ### :c:jl ..):c:j B11 5=7.5 (1Shockonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  The zap hits the kobold. _You kill the kobold!:c:j/  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;c:j;c:j@ ;c:j;c:jy _You can't see any susceptible monsters within range! (Use Z to cast anyway.);c:j$  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;c:jV;c:jz[;c:ja;c:jrd  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.);c:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;c:j܌;c:jx;c:j<;c:jĝ  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.);c:j! ;c:j ;c:jh;c:j;c:j, 26  _;c:jf;c:js;c:j;c:j;c:jY;c:j;c:j;c:j;c:jh ;c:j!;c:j",;c:j#;c:j%;c:j &;c:j.';c:j(;c:j2);c:j);c:j+;c:j3,N6====;c:j-;c:j/;c:j1;c:j 2;c:j3;c:j4;c:jI6;c:j6;c:j7;c:jl:;c:j<,;c:j#=;c:j??;c:j@;c:jA<====;c:jgA;c:jDonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure);c:jEonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You see here a +0 club.;c:j.G;c:jG _;c:jH;c:jJ;c:jK;c:j^L;c:jM;c:jO;c:jcQ;c:jQ;c:jR;c:jT;c:jV;c:jxW;c:jX;c:j[;c:j];c:j,^;c:j_;c:ja;c:jc;c:jc;c:j0e;c:jg;c:jj;c:j.k;c:jl;c:j o;c:jzv#........... ##.##........ #(..######### #...#.....# +...'.....#  ##.##.....#  ####+####.####'###### ###.....##⌠.. #.....#..#####.....@.##..⌠ #.......-#...).####+####.###''####.# ;c:j{## ##.##### ##.##.....##.# .# #..# +...'..<..## .#####.## #...'.....##. .#[....# #...######## .#.###.# ##.##### ...# #.# #.....####... .### #.# #####....#.;c:j057.5 (20.0)'........#.....########;c:j;;c:j<j11 ======8.5 (21;c:j˞;c:jw= _As you open the door, it creaks loudly!;c:j4;c:j5;c:jL6;c:j8;c:j:;c:j/;_ 26  ;c:j?;c:jA@  There is an open door here.;c:j/D;c:jE _;c:j!F;c:jH;c:jQ,;c:jyS;c:jU;c:juX;c:jX;11 ;c:jY;c:jj M###.• #...#.##........#######(..##########.....#...#..>..+...' ... ##.##.....#  ####'####.####'###### ###...@.##⌠..#..------62.5 (4.0);c:jkz####.......##..⌠ #...... #...).####'####.###''## ## ##.######.....##.##.....##.##.....#.....# ####### _You open the door.;c:jm[ _Found a stone staircase leading down.;c:jj ;c:jk ;c:jm ;c:j6q ;c:jGs ;c:jw | 26  _;c:jG{ @  There is an open door here.;c:j} ;c:jZ~  _;c:jw ;c:j} ;c:jZ ;c:jڃ ;c:j ;c:ja ;c:j ;c:j ;11 ;c:j ;c:j 7 _You open the door.;c:j ;c:ji _ 26  ;c:j ;c:j @  There is an open door here.;c:j ;c:jƗ  _;c:j ;c:j ;c:j_ ,;c:jž ;c:j ;c:jH ;c:j ;c:jʣ ;c:j ;c:j ;c:j ;c:j ;c:jD ;c:j= ;c:j ;c:j ;c:jp ;c:jx ,;c:j ;c:j̻ ;c:j ;c:j ;c:j ;c:j ;c:j1 ;c:j ;c:j ;c:j ;c:jy ;c:j ;c:j ;c:jp ;c:j ;c:j, ;c:je ;c:j< ;c:j ;c:j* ;c:j` ;c:j^ ;c:j ;c:j ;c:jP ;c:jA ;c:j| ;c:j ;c:j ;c:j ;c:j ;c:j ;c:j ;c:j ;c:j ;c:jC ;c:j| ;c:j ;c:jb ;c:j ;c:jY ;c:j ;c:j! ;c:j ;c:j ;c:j ;c:j ;c:j ;c:j ;c:j ;c:jo  You open the door.  You encounter a hobgoblin.;c:jC! ...........# #... ...........# ###'###.## ...........# #.# #|## ...........# #.# #.## ......############ #.# #.. ;c:jA" ....#............# #.# #### ....##...........# #.# ######...........### ##)####.......@'.# .------ #........#.g# #..#########.•......# .# #...# Shock #...........# .. ##†.# ;c:j" < ##.##........# #.# #..# #####(..########## #.####..# # g   hobgoblin (asleep) ....#...#.....# #.......# #>..'...'.....# ###..#.### ;c:j$ ..##.##.....# #......# #;c:j2 085.5 (23.0);c:j8 =11 6.5 (24 _;c:jB ;c:j_C ..'..  ..##.  ..'..  ..##.  ..'..  ..##.  ..'..  ..##.  ..'...'.....#[3..'...'.....# ###..#.### # ....##.##.....# #......# # _The hobgoblin is almost dead.Casting: Shock (safe; 6% risk of failure)  ..'..   ..##.   ..'...'.....# ###..#.### #..##.##.....# #......# #onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is an open door here.=c:jY-=c:j=c:jT _Key pressed, stopping explore.=c:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=c:jF=c:jV=c:jA=c:jd _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=c:j k  =c:j]=c:jq=c:j=c:j| _=c:j=c:j4=c:j<R=====c:j=c:j_=c:j=c:jj=c:j=c:j` =c:j,=c:jK=c:j=c:j=c:j[,=c:j?X=c:j =c:j!=c:j-"=c:j"=c:j&=c:j'=c:jL(=c:j(=c:j+=c:j_-=c:j7.=c:j.=c:j2=c:j3=c:j4=c:j75=c:j7=c:jZ9=c:j9=c:jU:=c:j<=c:j>=c:jv?=c:j-@=c:jB=c:jsD,=c:j"E=c:jQIa  You see here a rat skeleton.=c:jJ=c:jK _=c:jZ=c:j]B=c:j^=c:j[b<  You see here a +0 club.=c:jfd=c:j2e _=c:jf=c:jg=c:ji=c:j2j=c:jk=c:jKm=c:jn=c:jHo=c:j&p=c:jq=c:js,=c:jt=c:jv=c:j+x=c:jx=c:jy=c:j^{=c:jj~,=c:j=c:j+@  There is an open door here.=c:j=c:jB _=c:j!=c:j=c:j=c:j=c:j=c:j=c:j[,=c:j=c:j=c:jf=c:j=c:j=c:j=c:js=c:j=c:j=c:jKa  You see here a staff of air.=c:j=c:jd _=c:j=c:j=c:j۶,=c:j`=c:j=c:jG=c:j=c:j=c:j=c:jy,=c:j=c:j=c:j=c:j=c:j=c:j=c:j!=c:j=c:j=c:j=c:j}B=c:j=c:j.,=c:j=c:j,=c:j=c:j,=c:j,=c:j,=c:j=c:j=c:jY,=c:j7=c:j,=c:j=c:j=c:j)=c:j=c:j=c:j =c:j =c:jh=c:j=c:j =c:j=c:j<=c:j=c:j0=c:j!=c:j=c:j=c:ja  You see here a staff of air.=c:j =c:jq! _=c:ju"=c:j;&=c:j(,=c:j?+=c:j .=c:j/=c:j0=c:j0=c:j7B=c:j8=c:j<=c:j1>=c:j>=c:j?=c:j$C=c:jDE=c:jE=c:jF=c:jJ=c:jL=c:jcM=c:jQN=c:jQ=c:jT=c:jT=c:jdU=c:jX=c:j Z=c:jZ=c:j [=c:j^=c:j_,=c:jF`=c:jnc=c:jQd=c:jd=c:j-e=c:j5h=c:j5i=c:ji=c:j-j=c:jl=c:jm=c:jyn=c:jn=c:jp=c:jq=c:j'r=c:jr=c:j`t=c:j2u=c:ju=c:jv=c:jx=c:jy=c:j%z=c:jz=c:j|=c:j ~=c:jn~=c:j=c:j&=c:j,=c:jx=c:j=c:j0=c:jɇ=c:jM=c:j=c:j =c:j=c:j=c:j֍=c:j=c:j=c:jC=c:j,=c:j˓=c:j>=c:jڔ=c:j=c:j=c:j =c:jٙ=c:j=c:j=c:j=c:j=c:j/=c:j=c:j=c:j=c:j=c:jƧ=c:j-=c:j=c:j=c:j[=c:jV=c:jװ=c:j=c:j4=c:j׵=c:j~=c:jϸ=c:j=c:j=c:j޻=c:j=c:jk=c:j=c:j=c:j=c:j=c:ju=c:j=c:j=c:j=c:j=c:j=c:j=c:j=c:j^=c:j=c:j=c:j^=c:j=c:j>=c:jv=c:j=c:j=c:j=c:js=c:j=c:j(=c:j=c:j=c:j=c:j =c:jw=c:jK=c:j,=c:j=c:j=c:j1,=c:j0=c:j=c:j=c:j=c:jc=c:ju=c:jB=c:j=c:j=c:js=c:j=c:jx=c:jh=c:j=c:j=c:j. =c:j =c:jt =c:jX =c:jt=c:jm=c:j=c:j=c:j=c:j=c:j=c:j3=c:j=c:j=c:jA=c:jU=c:j=c:j/ =c:j =c:j"=c:j$=c:jg&=c:j'=c:j'=c:j)=c:j*=c:ja+=c:j+=c:j{/=c:j)2c  You encounter a bat.=c:jB #.......#÷.+ #...........#.. #..........#... #...........##.. #.........#..... . ##...#...#.._..#. ... ##..###.#...#..... .b...##..####.#..#...#.. .@....... ######...).#..#.. ...... ##.#....#.#.Shock ..... #.......... ..... ###....##### ##.# #.#### b   bat (asleep) =c:jD#. #.## #### #..####... ##........=c:jS.802.5 (95=c:jZk  3.5 (96 _=c:jb=c:jc=c:jǛ ..#÷ #...... #...... #...... #.... . ##... ... ##..# .b...##..####.# .......@....... ......######...) ......  .....  .....  ##.#   =c:jE#. #.## =c:jC5  ..#÷ #...... #...... #...... #.... . ##... ... ##..# .b...##..####.# .......@....... ......######...) ......  .....  .....  =c:j6 ##.#   #. #.## =c:j= =c:j1E 1=c:jJK =c:jwM Z _A bat is nearby!=c:j̎  ..#÷ #...... #...... #...... #.... . ##... ... ##..# .b...##..####.# .......@....... ......######...) ......  .....  .....  ##.#   #. #.## =c:j&  ..#÷ #...... #...... #...... #.... . ##... ... ##..# .b...##..####.# .......@....... ......######...) ......  ..... =c:j(  .....  ##.#   #. #.## =c:jp. =c:jE6 =c:j< =c:j? Z _A bat is nearby!=c:j  ..#÷ #...... #...... #...... #.... . ##... ... ##..# .b...##..####.# .......@....... ......######...) ......  .....  .....  ##.#   #. #.## =c:j}  ..#÷ #...... #...... #...... #.... . ##... ... ##..# .b...##..####.# .......@....... ......######...) ......  .....  .....  ##.#   #. #.## =c:jR =c:j# =c:jp =c:j Z _A bat is nearby!=c:j  ..#÷ #...... #...... #...... #.... . ##... ... ##..# .b...##..####.# .......@....... ......######...) ......  .....  .....  ##.#   #. #.## >c:ja- ..#÷ #...... #...... #...... #.... . ##... ... ##..# .b...##..####.# .......@....... ......######...) ......  .....  .....  ##.#   #. #.## >c:jo.>c:js4>c:j`;>c:jB>c:jXEZ _A bat is nearby!>c:j #.......#÷.+.... Spasdik the Gusty #...........#... Tengu #..........#.... Health: 15/15 ======================== #...........##.. Magic: 5/6====================---- #.........#..... AC: 2Str: 8>c:j . ##...#...#.._..#. EV: 26 Int: 15 ... ##..###.#...#..... SH: 0Dex: 14 .....##..####.#..#...#.. XL:  2 Next: 33% Place: Dungeon:1 .......@................ Noise: ---------  Time: 803.5 (0.0) ......######...).#..#... b) +0 dagger ...... ##.#....#.#.. Cast: Shock ..... #........... ..... ###....##### >c:j##.# #.####  b   bat (asleep) #. #.## #### #..####... ##........Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.>c:jNK ..#÷ .  ...  .*** ....*** )   .....  .....  ##.#   #. #.##      >c:jf(......>c:jYpt11 7=4.5 (1Shock>c:j>v&_>c:jNxonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat. _You kill the bat!>c:jz  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>c:j?>c:jH>c:jN>c:jQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>c:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>c:jp>c:j>c:j>c:j  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>c:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>c:j# >c:j >c:j- >c:jN   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>c:j& I>c:j  26  _>c:j ,>c:j >c:j >c:j >c:j >c:j! ,>c:j >c:j >c:j >c:j >c:j ,>c:j >c:j >c:j >c:j  >c:jQ >c:j G6====>c:j* >c:j~ >c:j >c:jH >c:j >c:j0 >c:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. >c:jK! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a dart slug.>c:j .  #.......#÷.+ #...........# #..........######## #....##....... #.........#...... ##...#...#.._..... ##..###.#...#..##..####.#..#...#..-..######...).#..#...# ##.#....#.#Shockw.......# #....## ###....##.## #.####>c:j/ 8w   dart slug (asleep) #. #.## .. #..####. ##>c:j: /10.0)>c:j\>   -5.5 (11 _>c:jB 8_>c:jXE >c:j  ÷ #.... ####### #.... ....... #.... ....... ##... ....... ##..# .......##..#### .......@....... ........######...) ........#  w.......#  .......##  ####.##   #. #.##  .. ?c:jQI? ÷ ?c:jJ#.... ####### #.... ....... #.... ....... ##... ....... ##..# .......##..#### .......@....... ........######...) ........#  w.......#  .......##  ####.##   #. #.##  .. ?c:jR?c:j*X1?c:jB^?c:j`` _A dart slug is nearby!?c:j ÷ #.... ####### #.... ....... #.... ....... ##... ....... ##..# .......##..#### .......@....... ........######...) ........#  w.......#  .......##  ####.##   #. #.##  .. ?c:jl ?c:jR ÷ #.... ####### #.... ....... #.... ....... ##... ....... ##..# .......##..#### .......@....... ........######...) ........# ?c:jt{ w.......#  .......##  ####.##   #. #.##  .. ?c:j?c:j?c:jL?c:jn` _A dart slug is nearby!?c:j ÷ #.... ####### #.... ....... #.... ....... ##... ....... ##..# .......##..#### .......@....... ?c:j........######...) ........#  w.......#  .......##  ####.##   #. #.##  .. ?c:j\Y ÷ #.... ####### #.... ....... #.... ....... ##... ....... ##..# .......##..#### .......@....... ........######...) ........#  w.......#  .......## ?c:j] ####.##   #. #.##  .. ?c:j1c?c:jh?c:j9n?c:jp` _A dart slug is nearby!?c:j4"#.......#÷.+.. Spasdik the Gusty#...........#. Tengu#..........#.. Health: 15/15 ========================####### #...........## Magic: 5/6====================----....... #.........#... AC: 2Str: 8....... ##...#...#.._.. EV: 26 Int: 15....... ##..###.#...#... SH: 0Dex: 14?c:j:#.......##..####.#..#...# XL:  2 Next: 37% Place: Dungeon:1......*@................ Noise: ---------  Time: 815.5 (0.0)....**..######...).#..#. b) +0 dagger..**....# ##.#....#.# Cast: Shock**......# #................## ###....#######.###.####w   dart slug#.#.## ##..#..####.##......Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line?c:j!^Aim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.?c:jp=d.....w.?c:j <====@c:jД @c:jT @c:j @c:ji @c:jk @c:jߘ @c:jo @c:jt ,@c:jW @c:jz ,@c:j @c:j @c:j @c:j @c:j @c:j P5====@c:j$ @c:j? @c:j֣ @c:jb @c:jU @c:jݥ @c:jt @c:jU @c:j @c:jv @c:jc @c:j <====@c:j @c:j ,@c:j$ @c:j1 @c:jĮ @c:j= @c:jm @c:j @c:jn @c:j ,@c:j @c:j @c:j/ @c:j @c:jV @c:j N6====@c:j @c:jl @c:j ,@c:j @c:j4 @c:j @c:j` @c:j @c:j @c:j i  You encounter a hobgoblin.@c:j  #........########## #.#........# #...# #........# ##...#...#.. #........###..###.#...# #........##..####.#..# #................... #.........######...).#. #..†..@...# ##.#- #...# #..... #..## ###....Shock ######.### #.### #. #.## ... #..## g   hobgoblin (asleep) ..g ##... ?.. #...@c:jh =[K #...@c:jT 077.5 (56.0)@c:jH ~  -8.5 (57@c:j9 @c:jQ c _Found a scroll labelled DIS NECZAY.@c:j>  ##########  #........#  #........# ##. #........###.. #........##..# #............. #.........#) #..†..@...#  #.........#  #........##  ######.###  #.# #.##  ...  ..g  ?.. @c:j ##########  #........#  #........# ##. #........###.. #........##..# #............. #.........#) #..†..@...#  #.........#  #........##  ######.###  #.#  ...  ..g  ?.. @c:j@c:j1@c:j@c:j` _A hobgoblin is nearby!Ac:jY. ##########  #........#  #........# ##. #........###.. #........##..# #............. #.........#) #..†..@...#  #.........#  #........##  ######.###  #.# #.##  ...  ..g  ?.. Ac:j ##########  #........#  #........# ##. #........###.. #........##..# #............. #.........#) #..†..@...#  #.........#  #........##  ######.###  #.#  ...  ..g  ?.. Ac:jAc:jAc:j6Ac:j` _A hobgoblin is nearby!Ac:jB ##########  #........#  #........# ##. #........###.. #........##..# #............. #.........#) #..†..@...#  #.........#  #........##  ######.###  #.# #.##  ...  ..g  ?.. Ac:jL ##########  #........#  #........# ##. #........###.. #........##..# #............. #.........#) #..†..@...#  #.........#  #........##  ######.###  #.#  ...  ..g  ?.. Ac:jAc:jdAc:jAc:jM` _A hobgoblin is nearby!Ac:j5 ##########  #........#  #........# ##. #........###.. #........##..# #............. #.........#) #..†..@...#  #.........#  #........##  ######.###  #.# #.##  ...  ..g  ?.. Ac:j ##########  #........#  #........# ##. #........###.. #........##..# #............. #.........#) #..†..@...#  #.........#  #........##  ######.###  #.#  ...  ..g  ?.. Ac:j _A hobgoblin is nearby!Ac:jT#.......... Spasdik the Gusty########## #.......... Tengu#........# #.........# Health: 15/15 ========================#........# ##...#...#.. Magic: 5/6====================----#........###..###.#...# AC: 2Str: 8#........##..####.#..#. EV: 26 Int: 15#...................... SH: 0Dex: 14#.........######...).#. XL:  2 Next: 54% Place: Dungeon:1Ac:j|V#..†..@...# ##.#.... Noise: ---------  Time: 878.5 (0.0)#.....*...# #...... b) +0 dagger#.....*..## ###.... Cast: Shock######*####.####*##.##..*#..## g   hobgoblin..*##...?..#...#...Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.Ac:jK8g.Ac:j9.....Ac:j:11 =9.5 (1Ac:j]Ac:jKonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin. _The hobgoblin is severely wounded.Ac:jHn #.......... Spasdik the Gusty ########## #.......... Tengu #........# #.........# Health: 15/15 ======================== #........# ##...#...#.. Magic: 4/6================-------- #........###..###.#...# AC: 2Str: 8 #........##..####.#..#. EV: 11Int: 15 #...................... SH: 0Dex: 14 #.........######...).#. XL:  2 Next: 54% Place: Dungeon:1Ac:jp #..†..@...# ##.#.... Noise: =--------  Time: 879.5 (0.0) #.........# #...... b) +0 dagger #........## ###.... Cast: Shock ######.### #.### #.# #.##  ..† #..## g   hobgoblin ... ##... ?.. #... #...Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)  The zap hits the hobgoblin.Ac:jw       )   *...#  *..##  *###  #*#  ..*  ...   ?..   #...Ac:jxE Ac:j [....†Ac:j d6280.5 (1ShockAc:jN# Ac:j% onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!Ac:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ac:j Ac:j Ac:jћ Ac:j0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ac:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ac:j Ac:j( Ac:j Ac:jů   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ac:j'  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bc:jBc:jZBc:jBc:jd  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Bc:ja3Bc:j=cBc:jeBc:jk 26  _Bc:jmBc:joBc:jRpBc:jkqBc:j tBc:jtBc:juBc:j:xBc:jxBc:jzBc:j{Bc:jR|Bc:j@Bc:jBc:j4Bc:j9Bc:jBc:jLP5====Bc:jڈBc:j,Bc:jNBc:jgBc:jBc:jBc:j Bc:jBc:jBc:jBc:j^<====Bc:jƗBc:j^Bc:jBc:jBc:j,Bc:jBc:jBc:jBc:jڨBc:jBc:jBc:jBc:jYBc:jBc:jBc:j"Bc:j۵N6====Bc:jBc:jBc:j*Bc:jɼBc:j-Bc:jBc:jCp#........##........# ##...#...###..###.##..####.#..#...............######...)†......# ##.#....# #........@..## ##-999.0)#####.### #.### #.# #.## .?.............>.###... #..... Bc:jBc:j-H-900.5 (20Bc:j!Bc:j$onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found an escape hatch in the floor.Bc:j(m3Bc:jjnBc:jqBc:jsBc:jtBc:j zQ  Bc:j{[You encounter a kobold. It is wielding a +0 whip.Bc:j##..###.##..####.#..##..............#..######...)#..†# ##.##.........# #.....#........## ########.### #.### #@# #.##  #....†..#.#.....!.##...Shock....?....# #...#K##.......# # #.....>.###K   kobold (asleep)##########..... #.....Bc:j11.5 (1.0)Bc:jmu====  2.5 (2 _Bc:jBc:j|Bc:j #........##. #.......... #.........#) #..†......#  #.........#  #........##  ######.###  #@# #.##  #....†..#  #.....!.#  ....?....#  #K##.......#  # #.....>.#  ######### Bc:jz #........##. #.......... #.........#) #..†......#  #.........#  #........##  ######.###  #@# #.##  #....†..#  #.....!.#  ....?....# Bc:jC|a #K##.......#  # #.....>.#  ######### Bc:jBc:j 1Bc:jKBc:j9] _A kobold is nearby!Bc:j!  #........##. #.......... #.........#) #..†......#  #.........#  #........##  ######.###  #@# #.##  #....†..#  #.....!.#  ....?....#  #K##.......#  # #.....>.#  ######### Bc:j  #........##. #.......... #.........#) #..†......#  #.........#  #........##  ######.###  #@# #.##  #....†..#  #.....!.#  ....?....#  #K##.......#  # #.....>.#  ######### Bc:j6 Bc:jM Bc:j Bc:j ] _A kobold is nearby!Cc:j)#........###..###.#...# Spasdik the Gusty#........##..####.#..#. Tengu#...................... Health: 15/15 ========================#.........######...).#. Magic: 5/6====================----#..†......# ##.#.... AC: 2Str: 8#.........# #...... EV: 26 Int: 15#........## ###.... SH: 0Dex: 14######.####.### XL:  2 Next: 62% Place: Dungeon:1#@##.## Noise: ---------  Time: 902.5 (0.0)#.**.†..#c:j+sm#..## b) +0 dagger#*....!.###... Cast: Shock**..?....##...#*##.......##...# #.....>.####... K   kobold##########.....#.....Cc:j-#.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The zap hits the kobold.  The kobold is moderately wounded.Cc:jҰ9K.Cc:j+8....Cc:j`;11 ==3.5 (1Cc:j:Cc:j  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  The zap hits the kobold.  The kobold is moderately wounded. _The kobold shouts!Cc:j#........###..###.#...# Spasdik the Gusty#........##..####.#..#. Tengu#...................... Health: 15/15 ========================#.........######...).#. Magic: 4/6================--------#..†......# ##.#.... AC: 2Str: 8#.........# #...... EV: 11Int: 15#........## ###.... SH: 0Dex: 14######.####.### XL:  2 Next: 62% Place: Dungeon:1#@##.## Noise: ==-------  Time: 903.5 (0.0)#.**.†..##..##Cc:jO[m b) +0 dagger#*....!.###... Cast: Shock**..?....##...#.##.......##...# #.....>.####... K   kobold##########.....#.....#.....Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 60% to hit)  The zap hits the kobold but does no damage.Cc:j`A.KCc:jZjZ... Cc:jr3-4.5 (1Cc:jyCc:j{MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 whip (moderately wounded, 60% to hit)  The zap hits the kobold but does no damage. _The kobold is moderately wounded.Cc:j\w #........###..###.#...# Spasdik the Gusty #........##..####.#..#. Tengu #...................... Health: 15/15 ======================== #.........######...).#. Magic: 3/6============------------ #..†......# ##.#.... AC: 2Str: 8 #.........# #...... EV: 11Int: 15 #........## ###.... SH: 0Dex: 14 Cc:j^######.### #.### XL:  2 Next: 62% Place: Dungeon:1 #@# #.##  Noise: =--------  Time: 904.5 (0.0) #....†..# #..## b) +0 dagger #.....!.# ##... Cast: Shock .)..?....# #... #.##.......# #... # #.....>.# ###... K   kobold ######### #..... #..... #.....Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (60% to hit)  The zap hits the kobold.Cc:je )         #@# #.##  #.**.†..#  Cc:jf#*  .*    #         Cc:jQ...)Cc:jb65.5 (1ShockCc:jCc:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (60% to hit)  The zap hits the kobold. _You kill the kobold!Cc:jP  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cc:jCc:j"Cc:jb)Cc:jW, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Cc:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cc:jl Cc:jt Cc:jl{ Cc:j}   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Cc:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Cc:j Cc:jn Cc:j Cc:j   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Cc:j 3Cc:j Cc:jb Cc:jZ f 26  _Cc:j$ BCc:j% Cc:j#( ,Cc:j* Cc:j, ,Cc:j/ Cc:jV1 ,Cc:j3 Cc:j5 Cc:j5 Cc:j6 Cc:j.9 f4====Cc:j ; Cc:j3= Cc:j= Cc:j3? Cc:jYA ,Cc:j/C Cc:j_E Cc:jE Cc:jF Cc:j}I Cc:j J 5====Cc:jK Cc:jN ,Cc:jzP Cc:jR Cc:jwS Cc:jT Cc:jW ,Cc:jY Cc:ja\ ,Cc:j^ Cc:jw` Cc:j` Cc:jb Cc:je Cc:je P5====Cc:jf Cc:j.k BCc:jm Cc:jn Cc:jp Cc:jr Cc:j4s Cc:ju Cc:j4w <====Cc:jw Cc:jy Cc:j{ ,Cc:j`} Cc:jx ,Cc:jD Cc:j ,Cc:je Cc:j Cc:j/ Cc:jL Cc:jۋ Cc:jk Cc:j Cc:j Cc:j N6====Cc:j Cc:jٟ Cc:j Cc:jr Cc:jT Cc:jئ Cc:j1 ,Cc:j Cc:j Cc:j9 Cc:j Cc:jA Cc:j #................#.........######...).#..##..†......# ##.#....##.........# #.......#........## ###....########.### #### ####.#### .## ##....†..# #..##.....@.###.....-#..)..?....# #.....#.##.......# #..# #.....>.# ###.. ######### #.... #.... #..#..########Cc:j 035.5 (30.0)Cc:jy z====11 -6.5 (31Cc:jF Cc:jd onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. Cc:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _l - a sedimented white potionDc:jDc:jDDc:jrDc:jDc:ju 26  Dc:jBDc:jDc:jjDc:jDc:j,Dc:jDc:jG11 Dc:j\ Dc:jHDc:j\{ _e - 2 scrolls labelled DIS NECZAY (gained 1)Dc:j Dc:j_ 26  Dc:jZDc:j,Dc:j,Dc:jgDc:jDc:j Dc:jDc:jr$  Things that are here:Dc:j_  a +0 whip; a kobold corpseDc:j _Dc:jDc:jDc:jDc:jqDc:jDc:jfDc:j,Dc:j'Dc:j+Dc:jDc:jDc:jDc:jDc:j$Dc:jDc:j",Dc:jDc:jDc:jDc:j|,Dc:jDc:jAc  You encounter a rat.Dc:j  #.### #   #.##.....>.# ###.   #.########## #..   #.....# #   #####.# #...   #.#Dc:jr #...   #.#  ###   #.#    #@#    #........   ....$.... Shock   #######r..   ## ##   #. r   rat (asleep)   #. Dc:j  #.   Dc:j-56.5 (20Dc:jd  7.5 (21Dc:j!Dc:j#+ _Found 11 gold pieces.Dc:j` #.  #.>.#  #.##########  #.....#  #####.#  #.#  #.#  #.# #@# #........  ....$....  Dc:j#######r..  ## Dc:jzz #.  #.>.#  #.##########  #.....#  #####.#  #.#  #.#  #.# #@# #........  ....$....  #######r..## Dc:jDc:j΃1Dc:j>Dc:j"Z _A rat is nearby!Dc:j<, #.  #.>.#  #.##########  #.....#  #####.#  #.#  #.#  Dc:j1#.# #@# #........  ....$....  #######r..  ## Dc:j2=Dc:jzz #.  #.>.#  #.##########  #.....#  #####.#  #.#  #.#  #.# #@# #........  ....$....  #######r..## Dc:jK4Dc:jDc:jZ _A rat is nearby!Dc:jq[ #.  #.>.#  #.##########  #.....#  #####.#  #.#  #.#  #.# #@# #........  ....$.... Dc:j #######r..  ## Dc:jz #.  #.>.#  #.##########  #.....#  #####.#  #.#  #.#  #.# #@# #........  ....$....  #######r..## Dc:jԠDc:jãDc:j@Dc:j۪Z _A rat is nearby!Dc:jS.  #.  #.>.#  #.##########  #.....#  #####.#  #.#  #.#  #.# #@# #........  ....$....  #######r..  ## Dc:j z #.  #.>.#  #.##########  #.....#  #####.#  #.#  #.#  #.# #@# #........  ....$....  #######r..## Dc:jJ Dc:jB Dc:j Dc:j Z _A rat is nearby!Dc:jD P #.##.......# #. Spasdik the Gusty #.##.....>.# ###. Tengu #.########## #... Health: 15/15 ======================== #.....# #... Magic: 5/6====================---- #####.# #... AC: 2Str: 8 #.# #... EV: 26 Int: 15 #.# #### SH: 0Dex: 14 #.# XL:  2 Next: 66% Place: Dungeon:1 #@# Noise: ---------  Time: 957.5 (0.0) #........  b) +0 daggerDc:j|  ....$....  Cast: Shock #######†..  ## ## #. r   rat (asleep) #. #. ###Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.Dc:jr  #.  #.>.#  #.  #.....#    #.#  #.#  #.# #@#Dc:j{ 1 #.**.....  ....**...  *##    Dc:je y..$.†Dc:j u11 70=8.5 (1ShockDc:j Dc:j9 Donfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  Dc:jl ZThe zap hits the rat. _You kill the rat!Dc:je  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dc:jDc:jLDc:jDc:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ec:j  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ec:j~Ec:jEc:jEc:jȋ  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)Ec:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ec:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ec:jEc:jEc:jEc:jDE  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. Ec:j_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ec:j9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ec:jEc:jEc:j[ Ec:j   Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ec:jIEc:jxEc:jif 26  _Ec:jm"XEc:j-#Ec:j#,Ec:j4%Ec:j%Ec:jE&Ec:j^'Ec:j',Ec:j)Ec:jS*Ec:j*Ec:j+Ec:j-,Ec:j,Ec:j-Ec:j=.Ec:j.Ec:j/Ec:j10N6====Ec:j0Ec:j2Ec:j3Ec:j=4Ec:j4Ec:j6Ec:j7Ec:j}8Ec:j8Ec:j|:Ec:j;,Ec:j<Ec:j>Ec:j?Ec:j;@<====Ec:jAEc:jCEc:j>>>_(Press ? for help) #.....................................##..###.#.##### #.........######...).#..#......###....#########............# #..†......# ##.#....#.#..#..# #....##.........##.##...#.# #.........# #..............# #....##.........##...##.#.######  #........## ###....######### #######.........####.##........#  Ic:ja######.### #.#####.........####.###...###.##  ####.#### #.## ##########...........##.###........#  #....†..##..####.......#######......##........##..#  ####.......# ##............# #......#######...##..#  #..).......# #............# #................##..###  #.##.......# #............####'###.##.###...##....#  #.##.....>.# ###............# #.# #|##..........#.##  #.########## #..............##.# #.########.#..#.# #.....##.........#############.# #........#.#..#.# #####.# ##########.......#............#Ic:j+#.# ########.#......# #.####........#.......##...........##.##.######## #.#...........##########...........### ##)######## #.##.#...........#####........'.## #.........# ####.#...........##........#..# #..######.#####.............#####.•......##.### #...# #.##................##...........##...# ##÷.# #.##.#######†.......###.##........####.# #..# #.#Ic:j#.##### ########## #######(..########## #.####..# #.#Ic:j! Ic:j Ic:j uSpasdik the GustyTenguHealth: 15/15 ========================Magic: 6/6========================AC: 2Ic:jҲ JStr: 8EV: 26 Int: 15SH: 0Dex: 14XL:  2 Next: 70% Place: Dungeon:1Time: _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You now have 14 gold pieces (gained 11). _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? .Ic:j 4Ic:jk Ic:jz Ic:j Ic:jX ]  _Ic:j, Ic:jl Ic:j Ic:j Ic:j4 Ic:j> Ic:j Ic:j( Ic:j Ic:j Ic:j Ic:j Ic:j4 Ic:j Ic:j Ic:j Ic:j Ic:j Ic:j Ic:j Ic:j Ic:j Ic:j Ic:jh ,Ic:jV Ic:j Ic:j Ic:j Ic:j Ic:j Ic:j Ic:j= Ic:jC Ic:j Ic:j: Ic:j Ic:j'& Ic:jl' Ic:j( Ic:j( Ic:j0 Ic:j1 Ic:jg2 Ic:j3 Ic:j; <  You see here a +0 club.Ic:j3= Ic:j> 6 _Ic:jaA Ic:jB ,Ic:jB Ic:jE Ic:jG BIc:j`M Ic:jN Ic:jCO Ic:jO Ic:jV Ic:j+5.0 (1Xc:jXc:jMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (heavily wounded, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm. _The ribbon worm is heavily wounded.Yc:jL## ##.###.. .......###.#.#.#. #......†..##########@#.#.#.#. #<............).... ############w#)#.#. .....:. ..##### .##  .. Yc:jZp 26 -6Yc:jnhYc:jjYc:j}"## ##.###.. .......###.#.#.#. #......†..##########.#.#.#.#. #<.......@....).... ############w#)#.#. .....:.Yc:jr~ ..##### .## .. Yc:j6(catching breath)Yc:jO ```The ribbon worm expels a string of sticky webbing.Yc:j:@..Yc:j@-7Yc:j(Yc:j+W _The stream of webbing misses you.Yc:j ## # #.###.. ....... ###.#.#.#. #......†.. #.#.#.#.#. #<.).... #w#)#.#. .....:. ..#####  .## ..Yc:jw6w.Yc:j )Yc:j. &8Yc:jYc:jYc:j1  ## # #.###.. ....... ###.#.#.#. #......†.. #.#.#.#.#. #<.w..).... #.#)#.#. .....:.  ..#####  .## ..Yc:jWC 6(catching breath)Yc:jxJ ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Yc:j (...Yc:j   5 9Held Yc:j Yc:j . _You are caught in a web!Yc:jx' Yc:j) 2====11 8% 30Yc:jH/ Yc:j_2 / _You disentangle yourself.Yc:jmv ## # #.###.. . ###.#.#.#. #......†.. #.#.#.#.#. #<.w..).... #.#)#.#. .....:.  ..#####  .##Yc:jw@ ..Yc:jx1w.Yc:jYc:jm 26 61Yc:joYc:j Zc:j5" ## # #.###.. . ###.#.#.#. #......†.. #.#.#.#.#. #<.w...).... #.#)#.#. .....:. Zc:j ..#####  .## ..w.Zc:j8 Zc:jʏ@42Zc:jvZc:jZc:jй ## # #.###.. . ###.#.#.#. #......†.. #.#.#.#.#. #<.w....).... #.#)#.#. .....:.  ..#####  .## ..Zc:jm1w.Zc:jF(Zc:jT@23Zc:jZc:jZc:j!  ## # #.###.. . ###.#.#.#. #......†.. #.#.#.#.#. #<.@....w.....).... #.#)#.#. .....:.  ..#####  .## ..Zc:j 1w.Zc:jZc:j@_====14Zc:jZc:j Zc:je\z ## # #.###.. . ###.#.#.#. #......†.. #.#.#.#.#. #<@....w......).... #.#)#.#. .....:.  ..#####  .## ..Zc:jdZc:jfM 5Zc:jQlZc:j9nK _Your magical contamination has completely faded away.Zc:j[Spasdik the GustyTengu## # Health: 15/15 ========================#.###.. Magic: 1/6====--------------------....... AC: 2Str: 8###.#.#.#. EV: 26 Int: 15#......†.. SH: 0Dex: 14##########.#.#.#.#. XL:  2 Next: 91% Place: Dungeon:2Zc:j#<@*****......).... Noise: ---------  Time: 1135.0 (0.0)############.#)#.#. c) staff of air.....:. Cast: Shock..#####.##..w   ribbon worm  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)  You feel a surge of power! The zap hits the ribbon worm.Zc:jN 3w.Zc:jU #...Zc:jV :11 =6.0 (1Zc:jT^ Zc:ja onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)  You feel a surge of power! The zap hits the ribbon worm. _The ribbon worm is lightly wounded.Zc:jA Spasdik the GustyTengu## # Health: 15/15 ========================#.###.. Magic: 0/6------------------------....... AC: 2Str: 8###.#.#.#. EV: 11Int: 15#......†.. SH: 0Dex: 14##########.#.#.#.#. XL:  2 Next: 91% Place: Dungeon:2#<@****.......).... Noise: =--------  Time: 1136.0 (0.0)############.#)#.#. c) staff of air.....:. Cast: Shock..#####.##..w   ribbon worm  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shockc:j`C m (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm.Zc:jr 3w.Zc:jX {..7.0 (1ShockZc:jy Zc:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm. _The ribbon worm is moderately wounded.Zc:j     ##   #.###     ###.#.#.#   #......†   #.#.#.#.#   #@...w.)   #.#)#.#  Zc:j# G .....:   ..   .##   ..    w.Zc:jW L 26 Zc:j : -8Zc:jE Zc:j a _There is a stone staircase leading up here.Zc:j}   Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zc:jʉ Y-Zc:jэ Zc:j e _You don't have enough magic to cast this spell.[c:j.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[c:j[c:j[c:jS  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.[c:jd _You don't have enough magic to cast this spell.asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[c:j~[c:j[c:jS  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.\c:j%g\c:jhV  \c:jm\c:jo3w.\c:ju8 \c:jyJ11 139 _\c:j|\c:j?&1\c:jF #### ...# ...##### .......########### .............÷..@# .......####.####.######## .......# #.......#.....# .....[.# ######..###.#.# .......##..###.#.##### ###....#########............# # #....##.........##.##...#.# \c:jUH# #....##.........##...##.#.#####  # #######.........####.##........ \c:j;]1====40.5 (2.5\c:j\c:jѪxonfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. \c:ja_You don't have enough magic to cast this spell.climb upwards.\c:j)c _There is a stone staircase leading down here.\c:jL\c:jͥ\c:j\c:jF _Unknown command.]c:j. ]c:j< Level 1 of the Dungeon<>>>>_(Press ? for help)####################.............##.......#÷.+......######...........#...#.....##..........#..........############### #...........##............############........# #.........#.....................÷..@##........# ##...#...#.._..#...........####.####.#########........###..###.#...#.....#.........# #.......#.....#]c:j8> #........##..####.#..#...#..........[.# ######..###.#.##.....................................##..###.#.######.........######...).#..#......###....#########............##..†......# ##.#....#.#..#..# #....##.........##.##...#.##.........# #..............# #....##.........##...##.#.###### #........## ###....######### #######.........####.##........# ######.####.#####.........####.###...###.## ####.#####.## ##########...........##.###........# #....†..##..####.......#######......##........##..# ####.......###............##......#######...##..# #..).......##............##................##..### #.##.......#]c:j? #............####'###.##.###...##....# #.##.....>.####............##.# #.##..........#.## #.###########..............##.# #.########.#..#.# ^c:j_>>....................#÷.+.................#...#...............#.....................##....................# #.........#.....................÷..........# ##...#...#.._..#...........####.####.........###..###.#...#.....#.........# #.......#.............##..####.#..#...#..........[...###.#........................................###.#.............).#..#.^c:ja.....###..................†.......#....#.#..#..# #....##.........##.##...#........................# #....##.........##...##.#......................####.##...................####.###...###..............##.###............†....####.............##........##..............................##....)...................................##...##....................##.###...##.....##.....^c:jc>..............# #.##..........#.................# #..#..#.^c:j....................#÷.+.................#...#...............#.....................##....................# #.........#.....................÷..........# ##...#...#.._..#...........####.####.........###..###.#...#.....#.........# #.......#.............##..####.#..#...#..........[...###.#........................................###.#.............).#..#......###..................†.......#....#.#..#..# #....##.........##.##...#........................# #....##.........##...##.#......................####.##...................####.###...###..............##.###............†....####.............##........##.....................^c:j.........##....)...................................##...##....................##.###...##.....##.....>..............# #.##..........#.................# #..#..#.^c:j^c:j#3Spasdik the GustyTenguHealth: 15/15 ========================Magic: 1/6====-------------------- ####AC: 2Str: 8 ...#EV: 11Int: 15 ...#####SH: 0Dex: 14 .......###########XL:  2 Next: 91% Place: Dungeon:1 .............÷..@#Noise: ---------  Time: 1140.5 (0.0) .......####.####.########c) staff of air .......# #.......#.....#^c:j%Cast: Shock .....[.# ######..###.#.# .......##..###.#.##### ###....#########............# # #....##.........##.##...#.# # #....##.........##...##.#.#####  # #######.........####.##........ Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _You climb upwards. _There is a stone staircase leading down here. _Unknown command.^c:jt*^c:j_/^c:j0^c:jK 3^c:j ^c:j ^c:j f 26  _^c:j` ^c:jH ^c:j ,^c:j ,^c:j ^c:jǼ ,^c:jb ^c:j) ^c:jƾ ^c:jV ^c:j ^c:j ^c:j" ^c:j ^c:j l2====^c:j ^c:j ,^c:jd ^c:j ,^c:j ^c:j ,^c:j ^c:jK <====^c:j ^c:j[ ^c:j ,^c:j ^c:jt ,^c:j^ ^c:j ,^c:j# ,^c:j ^c:j ^c:jc ,^c:j ^c:j< V3====^c:j ^c:j ^c:jQ ^c:j ^c:j ,^c:j! ^c:j ^c:j| ^c:j ^c:j ^c:j <====^c:jg ^c:j ,^c:j ^c:j| ^c:j ^c:j ^c:jf ^c:j ,^c:j ^c:j ,^c:j ^c:j ^c:jc ^c:j ^c:j P4====^c:jE ^c:j ^c:j} ,^c:j[ ^c:j ^c:j] ^c:j ^c:j ^c:jX ^c:j ^c:jf <====^c:j ^c:j ^c:j7 ^c:j ^c:jz ,^c:j2 ^c:j ,^c:j ^c:j ^c:jA ,^c:jD ^c:j ^c:j} ^c:jj f5====^c:j ^c:jx ,^c:j ^c:j ^c:j ,^c:j ^c:jE ^c:j ^c:j ^c:j/ R====^c:jT ^c:j ,^c:jW ,^c:j ^c:j ^c:j ^c:ja ^c:j ^c:j ,^c:j ^c:j ,^c:j ^c:j= ]6====^c:jZ- O 89.5 (49.0) _Magic restored.^c:j}2 1^c:j7 ^c:j9 E _Done exploring.^c:j ^c:j k  ^c:j  ,0.0)^c:jo! 1^c:j% ^c:j' E _Done exploring.^c:j=.k  ^c:j/_c:j_c:j1_c:jU _c:j!E _Done exploring._c:j_c:jKk  _c:j"A_c:jF1_c:jbK_c:jME _Done exploring._c:j4_c:jݏk  _c:j_c:j1_c:j_c:jE _Done exploring._c:j_c:jWhere to? (Tab - D:2, ? - help)  D - Dungeon `c:j*`c:j? Spasdik the GustyTenguHealth: 15/15 ========================Magic: 6/6======================== ####AC: 2Str: 8 ...#EV: 26 `c:jAqInt: 15 ...#####SH: 0Dex: 14 .......###########XL:  2 Next: 91% Place: Dungeon:1 .............÷..@#Noise: ---------  Time: 1189.5 (0.0) .......####.####.########c) staff of air .......# #.......#.....#Cast: Shock .....[.# ######..###.#.# .......##..###.#.##### ###....#########............# # #....##.........##.##...#.# # #....##.........##...##.#.#####`c:ja$  # #######.........####.##........  _Magic restored. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  `c:jc`c:jm`c:jo`c:jcp$ _`c:ju,`c:jIwB`c:j{`c:jU},`c:j~`c:jFX`c:j`c:jV,`c:j>`c:j`c:j,`c:j`c:jS`c:j`c:j`c:j`c:jB`c:jqB`c:j`c:jc`c:j,`c:j`c:j`c:j,`c:jF`c:jc`c:j`c:jA,`c:jY`c:j`c:j]`c:j`c:j`c:j,`c:j`c:j;`c:j`c:j`c:j(`c:jdf _Done exploring _ There is an open door here.`c:j`c:j _`c:j`c:jP`c:j`c:j,`c:j`c:j`c:j\`c:j`c:j`c:j,`c:j`c:j!`c:j2`c:j`c:j{`c:j`c:j`c:j`c:jf`c:j<  You see here a +0 club.`c:j`c:j _`c:j,`c:jX`c:j`c:jE`c:j`c:j`c:j6,`c:j`c:j`c:j`c:jG`c:j`c:ja  You see here a rat skeleton.`c:jm`c:j _`c:j0`c:j`c:j`c:j;`c:j`c:j`c:jq ,`c:j `c:jv `c:j4,`c:jQ`c:j`c:j-`c:j`c:j`c:jI`c:j`c:jQ`c:jt`c:j`c:j2`c:j`c:jh`c:j`c:j`c:j `c:jb  You see here a quokka corpse.fc:jB?fc:j? _fc:jm@fc:jAfc:j Cfc:jC<====fc:j6Dfc:jDfc:jF,fc:jGGfc:jHfc:jFJfc:jJfc:jKfc:jfLfc:jM,fc:jNfc:j!Pfc:j!Qfc:jQfc:jCRfc:j]Sfc:jJUfc:jU,fc:j?Wfc:jXfc:jY,fc:jY[fc:j]fc:j],fc:j^fc:jf`fc:j`,fc:j!bfc:jcfc:jidfc:jefc:jefc:jgfc:jkc:jkc:jkc:j;11 kc:j%kc:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. kc:j!_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _j - 2 green potions (gained 1)kc:j"kc:jb#j==== 26  kc:j#kc:j%kc:j}&kc:j',kc:j(kc:j*kc:j:+,kc:j,kc:j.,kc:jF/kc:j1kc:jO3,kc:j3kc:jE5kc:j7,kc:j7kc:jD9kc:j@;c  You encounter a bat.kc:j.G     ######## #.@....# -#.###.## #.#...# Shock#.#.### #.#.# .b#.# b   bat (asleep)###.#   #.#   #.#  kc:jR0788.0)kc:jSX  -9.0 (19 _kc:j\kc:jM_kc:jM# ########  #.@....#  #.###.##  #.#...#  #.#.###  kc:j%#.#.#  .b#.#  ###.#  #.#  #.# kc:jn ########  #.@....#  #.###.##  #.#...#  #.#.###  #.#.#  .b#.#  ###.#  #.#  #.# kc:jkc:j!1kc:j,kc:jZ _A bat is nearby!kc:jn  ########  #.@....#  #.###.##  #.#...#  #.#.###  #.#.#  .b#.#  ###.#  #.#  #.# kc:j&  ########  #.@....#  #.###.##  #.#...#  #.#.###  #.#.#  kc:j .b#.#  ###.#  #.#  #.# kc:j kc:jX kc:j kc:j Z _A bat is nearby!kc:jn  Spasdik the Gusty  Tengu  Health: 20/20 ========================  Magic: 6/7====================----  AC: 2Str: 8  EV: 26 Int: 17  SH: 0Dex: 14 ########  XL:  3 Next: 10% Place: Dungeon:2 #.@....#  Noise: ---------  Time: 1379.0 (0.0) #.###.##  c) staff of air kc:j#.#...#  Cast: Shock #.#.###  #.#.# ..#.# b   bat (asleep) ###.# #.# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the bat.  The bat is severely wounded.The zap hits the bat.kc:jӭEkc:j     #*  #*#...#  #*#.###  #*#.#  .*#.#  ###.#   #.#   #.#  kc:j89.....kc:j?u11 2=80.0 (1Shocklc:jlc:j  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the bat.  The bat is severely wounded.  The zap hits the bat. _You kill the bat!lc:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lc:jxlc:jU|lc:jhlc:j= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lc:jw1  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lc:jlc:jlc:j7lc:j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lc:jI9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lc:jglc:jlc:jlc:jv   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lc:jLIlc:jlc:j[f 26  _lc:jnlc:j,lc:j,lc:jlc:j,lc:j lc:j\!lc:j4",lc:j#lc:js$,lc:j%,lc:j&lc:j'lc:jl(N7====lc:j)lc:j)lc:j*lc:j.+,lc:j+lc:j,lc:jI-,lc:j.lc:j/lc:j0,lc:j1lc:j3lc:j4R====lc:j5lc:j7lc:jB8,lc:j:9lc:j:lc:j;lc:j"<lc:j$=lc:jz?lc:j@lc:j@lc:jBlc:jUClc:jC,lc:jElc:jGonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)lc:j|H(onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a rat.lc:jT=######## #......# #.###.## #.#...# #.#.### r####.#.# .......@....#.# -.############.#  #.# Shock #.# #.# #.# r   rat (asleep) #.# lc:jhVa#.# #.#lc:jc0977.0)lc:j"j  -8.0 (18 _lc:jnlc:jqlc:j    #......#  #.  #.#...#  #.#.###  r##########.#.#  .......@....#.#  .############.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# lc:jz    #......#  #.  #.#...#  #.#.###  r##########.#.#  .......@....#.#  .############.#  #.#  #.# #.# #.#  #.# #.# #.#lc:jא lc:j~ 1lc:j֝ lc:j Z _A rat is nearby!lc:jo    #......#  #.  #.#...#  #.#.###  r##########.#.#  .......@....#.#  lc:j .############.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# lc:j    #......#  #.  #.#...#  #.#.###  r##########.#.#  .......@....#.#  .############.#  #.#  #.# #.# #.#  #.# #.# #.#lc:j lc:j lc:j lc:jخ Z _A rat is nearby!lc:j ?   #......#  #.  #.#...#  #.#.###  r##########.#.#  .......@....#.#  .############.# lc:jS  #.#  #.#  #.#  #.#  #.#  #.#  #.# mc:jp   #......#  #.  #.#...#  #.#.###  r##########.#.#  .......@....#.#  .############.#  #.#  #.# #.# #.#  #.# #.# #.#mc:jmc:jAmc:jk#mc:j&Z _A rat is nearby!mc:j]  Spasdik the Gusty  Tengu ########  Health: 20/20 ======================== mc:j_#......#  Magic: 6/7====================---- #.###.##  AC: 2Str: 8 #.#...#  EV: 26 Int: 17 #.#.###  SH: 0Dex: 14 †##########.#.#  XL:  3 Next: 12% Place: Dungeon:2 .......@....#.#  Noise: ---------  Time: 1398.0 (0.0) .############.#  c) staff of air #.#  Cast: Shock #.#  #.#  #.#  r   rat (asleep) #.#  #.#  #.# Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: mc:j`ca rat (asleep, 100% to hit)  You feel a surge of power! The zap hits the rat.mc:jc   #......#  #. mc:j0d #.#...#  #.#.###  *  .******    #.#  #.# #.# #.# #.# #.# #.#mc:j=†......mc:jt11 4=9.0 (1Shockmc:j|mc:jPonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  You feel a surge of power! The zap hits the rat. _You kill the rat!mc:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mc:jmc:j|mc:jmc:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mc:jH8  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mc:jJmc:jmc:jmc:j   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mc:j$- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mc:jmc:jmc:jmc:j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mc:j Imc:jW mc:jN f 26  _mc:j Xmc:j Bmc:jH mc:j/ ,mc:j mc:j); mc:j< mc:j_> mc:j1? mc:j@ mc:jB Bmc:j1E ,mc:jF mc:jG mc:jbH N7====mc:jI mc:jJ mc:jL ,mc:jaM mc:jO mc:j2P mc:jP ,mc:j1R mc:jT ,mc:jKU mc:jZ ====mc:jR\ mc:j'] ,mc:j` mc:jWc onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)mc:j^d _onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.mc:jsn K.# ..... .> #########.# #. #......#..##. #.###.##..#. #.#...##.. #.#.### ##†##########.#.# #......#.#- #..#.######.## #g #.#Shock #. #.# #. #.#.. #.#g   goblin (launcher, asleep) #. #.# #. #.# #.#mc:j4 4134.0)gg)Found a stone staircase leading down.  The goblin shouts!  The goblin unwields a +0 dagger. The goblin wields a +0 sling.mc:j @))mc:j SThe goblin shoots a sling bullet. The sling bullet completely misses you.mc:j 4@.S   adder (wandering)g   goblin (launcher)mc:j y  ====4.0 (15mc:j# mc:j) W _You encounter an adder.mc:j(  .# .. ... .>  #.# #.  ..##.  ..#.   #..   ##†########  #..@.......  #.S#.########  # #g #.#  #. #.# mc:jX)  #. #.#  .. #.#  #. #.#  #. #.#  #.# mc:j 3 .# .. ... .>  #.# #.  ..##.  ..#.   #..   ##†########  #..@.......  #.S#.########  # #g #.#  #.  #.  .. #.#  mc:j #. #.#  #.  #.#mc:j mc:j 1mc:jn mc:j d _There are monsters nearby!mc:jY" .# .. ... .>  #.# #.  ..##.  ..#.   #..   ##†########  #..@.......  mc:jZN#.S#.########  # #g #.#  #. #.#  #. #.#  .. #.#  #. #.#  #. #.#  #.# nc:j< .# .. ... .>  #.# #.  ..##.  ..#.   #..   ##†########  #..@.......  #.S#.########  # #g #.#  #. nc:jV #.  .. #.#  #. #.#  #.  #.#nc:jnc:jnc:j7nc:jd _There are monsters nearby!nc:j" .# .. ... .>  #.# #.  ..##.  ..#.   #..   ##†########  #..@.......  nc:j2N#.S#.########  # #g #.#  #. #.#  #. #.#  .. #.#  #. #.#  #. #.#  #.# nc:jh3 .# .. ... .>  #.# #.  ..##.  ..#.   #..   ##†########  #..@.......  #.S#.########  # #g #.#  #.  #.  .. #.#  nc:jMj#. #.#  #.  #.#nc:jonc:jzsnc:jxnc:j({d _There are monsters nearby!nc:jg  Spasdik the Gusty .# .. Tengu ... .> ######## Health: 20/20 ======================== #.# #. #......# Magic: 6/7====================---- ..##. #.###.## AC: 2Str: 8 ..#. #.#...#  EV: 26 Int: 17 #.. #.#.###  SH: 0Dex: 14 nc:j##†##########.#.#  XL:  3 Next: 14% Place: Dungeon:2 #..@..........#.#  Noise: ====-----  Time: 1414.0 (0.0) #.S#.############.#  c) staff of air # #g #.#  Cast: Shock #. #.#  #. #.#  .b #.#  S   adder (wandering) #. #.#  g   goblin (launcher) #. #.#  #.# Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 dagger (64% to hit)  Younc:jo feel a surge of power! You miscast Shock. Nothing appears to happen.b.nc:j .# .. ... .>  #.# #.  ..##.  ..#.   #..         nc:j@# #g #.#  #.  #b  .. #.#  #. #.#  #. #.# b   bat (wandering) #.#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 dagger (64% to hit)  You feel a surge of power! You miscast Shock. Nothing appears to happen.  You encounter a bat.nc:j@))nc:j>.nc:j#Jx @.g   goblin (launcher)b   bat  The goblin shoots a sling bullet. The sling bullet barely misses you.nc:jCS11 Contam: 10% ===-5.0 (1nc:j:Unc:jBX- _You hear an angry hiss.oc:jZ.# .. ... .> # #.# #. #......# ..##. #.###.## ..#. #.#...# #.. #.#.### ##†#.#.# #...@.........#.# #..#.#.# oc:j# #g #.# #.#b.. #.##. #.##. oc:j3Soc:jgoc:j .S   adderg   goblin (launcher)oc:jB} 26 ----6oc:joc:joc:j^.# .. ... .> # #.# #. #......# ..##. #.###.## ..#. #.#...# #.. #.#.### ##†#.#.# #.#.# #.S#g#.# # #. #.# .. #.# #. #.# oc:j`7S.oc:j3hoc:jn:)))oc:j..@==-7oc:j|oc:j_ _The goblin shoots a sling bullet. The sling bullet completely misses you.oc:j{p>.# .. ... .> # #.# #. #......# ..##. #.###.## ..#. #.#...# #.. #.#.### ##†#.#.# #S.#.# #..#g#.# # #. #.# oc:jr.. #.# #. #.# oc:jrH.Soc:j!t"g.oc:jzoc:j%{/--8oc:joc:jhoc:j_.# .. ... .> # #.# #. #......# ..##. #.###.## ..#. #.#...# #.. #.#.### ##†#.#.# #.Sg.#.# #..#.#.# # #. #.# oc:j.. #.# #. #.# boc:jpb   batoc:j!=)))))))oc:j'_K...@...oc:j`/==9oc:j0goc:ji _The goblin shoots a sling bullet. The sling bullet completely misses you.oc:jw I.# .. ... .> # #.# #. #......# ..##. #.###.## ..#. #.#...# #.. #.#.### ##†#.#.# #.Sg.#.# #..#b#.# # #. #.# .. #.# #. #.# #. oc:jq 5#.# oc:j oc:jd 6)))))))oc:jW D....@..oc:jY /-20oc:j%_ oc:jb | _The goblin shoots a sling bullet. The sling bullet closely misses you.oc:j ,.# .. ... .> # #.# #. #......# ..##. #.###.## ..#. #.#...# #.. #.#.### ##†#.#.# #.Sg.oc:ji /#.# #..#b#.# # #. #.# .. #.# #. #.# #. #.# oc:jr .goc:j" E.Soc:j oc:ja O--1oc:j oc:j oc:jo Spasdik the Gusty.# ..Tengu... .>########Health: 20/20 ========================#.# #.#......#Magic: 5/7=================-------..##.#.###.##AC: 2Str: 8..#.#.#...#EV: 26 Int: 17 Contam: 10% #..#.#.###SH: 0oc:jq Dex: 14##†##########.#.#XL:  3 Next: 14% Place: Dungeon:2#..S*****@....#.#Noise: ---------  Time: 1421.0 (0.0)#..#b############.#c) staff of air# #.#.#Cast: Shock#.#.##b#.#..#.#S   adder#.#.#g   goblin (launcher)#.#.#b   bat#.#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 dagger (64% to hit)  You feel a surge of power! The zap hits the goblin.oc:j %b.oc:j d.g.Soc:j> #...oc:j e11 8% =2.0 (1oc:j;oc:jronfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 dagger (64% to hit)  You feel a surge of power! The zap hits the goblin. _The goblin is heavily wounded.pc:jvSpasdik the Gusty.# ..Tengu... .>########Health: 20/20 ========================#.# #.#......#Magic: 4/7pc:jz=============-----------..##.#.###.##AC: 2Str: 8..#.#.#...#EV: 11Int: 17 Contam: 8% #..#.#.###SH: 0Dex: 14##†##########.#.#XL:  3 Next: 14% Place: Dungeon:2#.b.S****@....#.#Noise: =--------  Time: 1422.0 (0.0)#..#.############.#c) staff of air# #.#.#Cast: Shock#.#.##b#.#..#.#S   adder#.#.#g   goblin (launcher)#.#.#b   batpc:j%#.#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 dagger (moderatelywounded, 64% to hit)pc:jA .bpc:jV$g...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 dagger (moderatelywounded, 64% to hit)  You feel a surge of power! The zap misses the goblin.pc:j]>)))))))pc:jL...@...pc:jmM6=3.0 (1pc:jpc:jl| _The goblin shoots a sling bullet. The sling bullet closely misses you.pc:j5-Spasdik the Gusty.# ..Tengu... .>########Health: 20/20 ========================#.# #.#......#Magic: 3/7pc:j7O==========--------------..##.#.###.##AC: 2Str: 8..#.#.#...#EV: 11Int: 17 Contam: 6% #..#.#.###SH: 0Dex: 14##†##########.#.#XL:  3 Next: 14% Place: Dungeon:2#..bS****@....#.#Noise: ==-------  Time: 1423.0 (0.0)#..#.############.#c) staff of air# #.#.#Cast: Shock#.#.##b#.#..#.#S   adder#.#.#g   goblin (launcher)#.#.#b   bat#.#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pc:j8PAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 dagger (moderatelywounded, 64% to hit)pc:jdMg...  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 sling and carrying a +0 dagger (moderatelywounded, 64% to hit)  You feel a surge of power! The zap misses the goblin.pc:j:)))pc:j!V(...pc:jX14--------4===44.0 (1pc:j]pc:j`R _The goblin shoots a sling bullet. The sling bullet hits you.pc:j>Spasdik the Gusty.# ..Tengu... .>########Health: 14/20 ================--------#.# #.#......#Magic: 3/7==========--------------..##.#.###.##AC: 2pc:jStr: 8..#.#.#...#EV: 11Int: 17 Contam: 4% #..#.#.###SH: 0Dex: 14##†##########.#.#XL:  3 Next: 14% Place: Dungeon:2#..bS****@....#.#Noise: ==-------  Time: 1424.0 (0.0)#..#.############.#c) staff of air# #.#.#Cast: Shock#.#.##b#.#..#.#S   adder#.#.#g   goblin (launcher)#.#.#b   bat#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 dagger (moderatelywounded, 64% to hit)  You feel a surge of power! The zap hits the goblin.pc:j2e.g.Spc:j:!..pc:j;i15==2-pc:j<5.0 (1pc:jBpc:jnE  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 dagger (moderatelywounded, 64% to hit)  You feel a surge of power! The zap hits the goblin. _The goblin is almost dead.pc:j/qSpasdik the Gusty.# ..Tengu... .>########Health: 15/20 ==================------#.# #.#......#Magic: 2/7======------------------pc:j ..##.#.###.##AC: 2Str: 8..#.#.#...#EV: 11Int: 17 Contam: 2% #..#.#.###SH: 0Dex: 14##†##########.#.#XL:  3 Next: 14% Place: Dungeon:2#..b.S***@....#.#Noise: =--------  Time: 1425.0 (0.0)#..#.############.#c) staff of air# #.#.#Cast: Shock#.#.##b#.#..#.#S   adder#.#.#g   goblin (launcher)#.#.#b   bat#.#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pc:jIAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 dagger (almost dead, 64%  to hit)pc:j9? .bpc:jHMg..  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 sling and carrying a +0 dagger (almost dead, 64%  to hit)  You feel a surge of power! The zap misses the goblin.pc:jN9))pc:jt'..pc:j*}14--1=6.0 (1pc:jepc:jR _The goblin shoots a sling bullet. The sling bullet hits you.pc:j   Spasdik the Gusty  .# .. Tengu  ... .> ########  Health: 14/20 ================--------  #.# #. #......#  Magic: 1/7===--------------------- ..##. #.###.##  AC: 2Str: 8 ..#. #.#...#  EV: 11Int: 17 Contam: 1%  #.. #.#.###  SH: 0Dex: 14 ##†##########.#.#  XL:  3 Next: 14% Place: Dungeon:2 #...bS)..@....#.#  Noise: ==-------  Time: 1426.0 (0.0) #..#.############.#  c) staff of air # #. #.#  Cast: Shock #. #.# pc:j;   #b #.#  .. #.#  S   adder #. #.#  g   goblin (launcher) #. #.#  b   bat #.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 dagger (almost dead, 64%  to hit)  You feel a surge of power! The zap hits the goblin.  .# ..  ... .>   #.# #.   ..##.   ..#.   #..     ***    pc:jO # #. #.#  #.  #b  .. #.#  #. #.# b   bat #.  #.#pc:j `.S.bpc:j B)Spc:jO .  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 dagger (almost dead, 64%  to hit)  You feel a surge of power! The zap hits the goblin.  You kill the goblin!pc:jĨ E6-7.0 (1pc:j pc:jq K _Your magical contamination has completely faded away.pc:j] #Spasdik the Gusty.# ..Tengu... .>########Health: 14/20 ================--------#.# #.#......#Magic: 0/7------------------------..##.#.###.##AC: 2Str: 8..#.#.#...#EV: 11pc:j_ |Int: 17#..#.#.###SH: 0Dex: 14##†##########.#.#XL:  3 Next: 16% Place: Dungeon:2#....b)**@....#.#Noise: =--------  Time: 1427.0 (0.0)#..#.############.#c) staff of air# #.#.#Cast: Shock#.#.##b#.#..#.#S   adder#.#.#b   bat#.#.##.#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linepc:ja iAim: an adder (53% to hit)  You feel a surge of power! The zap hits the adder.pc:j .bpc:j F.Spc:j pc:jD Z8.0 (1Shockpc:jk pc:jW onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (53% to hit)  You feel a surge of power! The zap hits the adder. _The adder is heavily wounded.rc:jI~ )b  You hit the adder but do no damage. The adder is electrocuted.rc:j,l  The adder is heavily wounded.rc:j}-9.2 (1.2rc:jrc:jS _The adder closely misses you.rc:j 1  You hit the adder. Your kick misses the adder.The adder is almost dead.3-30.4rc:j rc:j- h _The adder bites you. The adder closely misses you.rc:jv  You hit the adder. Your peck misses the adder.The adder is almost dead.rc:j (1.6rc:jS rc:j _The adder barely misses you. The adder completely misses you.rc:j>  You miss the adder.The adder is almost dead.rc:jTA(2.8sc:j sc:j= _The adder bites you but does no damage.sc:j G .  You hit the adder.sc:jB.bsc:ji b.  You kill the adder!sc:jb.sc:j'zb   batsc:j4=1===434.0Shock _The bat closely misses you.sc:j .# .. ... .> # #.# #. #......# ..##. #.###.## ..#. #.#...# #.. #.#.### ##†#.#.#sc:jU #.....b.#.# #..#.#.# # #. #.#  #. #.#  #b #.# .. #.#  #. #.#  #. #.#  #.#sc:jd-)bsc:jb.sc:jsc:j n 26  50sc:j$ sc:jmF_The bat completely misses you.tc:jSpasdik the Gusty.# ..Tengu... .>########Health: 14/20 ================--------#.# #.#......#tc:jMagic: 0/7------------------------..##.#.###.##AC: 2Str: 8..#.#.#...#EV: 26 Int: 17#..#.#.###SH: 0Dex: 14##†##########.#.#XL:  3 Next: 43% Place: Dungeon:2#.....**@.....#.#Noise: =--------  Time: 1435.0 (0.0)#..#.############.#c) staff of air# #.#.#Cast: Shock#.#.##b#.#..#.#b   bat#.#.##.#.##.#tc:jCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)  You feel a surge of power! The zap hits the bat.tc:jL2)btc:jAb.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  tc:jPress: ? - help, Shift-Dir - straight lineAim: a bat (57% to hit)  You feel a surge of power! The zap hits the bat.  The bat is severely wounded.tc:j$tc:jtd11 6.0 (1Shocktc:jtc:j&Q _The bat closely misses you.tc:j%   Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tc:jE' tc:j, tc:j/ e _You don't have enough magic to cast this spell.tc:j   Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tc:j& tc:j tc:j P  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.tc:jd _You don't have enough magic to cast this spell.asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tc:jtc:jtc:jS  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.uc:jT _You don't have enough magic to cast this spell.asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 4% risk of failure) uc:jU{ Confirm with . or Enter, or press ? or * to list all spells.uc:j[uc:j0^  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 4% risk of failure)uc:jX_onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.uc:j9 .# .. ... .> # #.# #. #......# ..##. #.###.## ..#. #.#...# #.. #.#.### ##†uc:jp;#.#.# #.....b.#.# #..#.#.# # #. #.#  #. #.#  #b #.# .. #.#  #. #.#  #. #.#  #.#uc:j>:b)uc:j?.buc:jK~ 26  7uc:j[Puc:jSonfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _The bat completely misses you.uc:j e )You hit the bat.uc:j(uc:jw15==11 58.2 (1.2uc:j~uc:j G _You kill the bat!vc:j{:vc:j>  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   0.5  20%   0   h + Spellcasting 2.4  20%  -1          b + Staves0.0   3%  +1   i + Conjurations 1.7  15%  +3   c - Unarmed Combat   0.0    +1   j + Air Magic4.8  18%  +3           d + Short Blades   0.0  vc:jS@  +1   k + Evocations   0.0     0           e + Armour   0.0    +1       f - Dodging   2.3    +1      g + Stealth2.3  24%  +1                                  vc:jA                             The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsxc:jgxc:j+xc:j7Spasdik the Gusty.# ..Tengu... .>########xc:j,Health: 15/20 ==================------#.# #.#......#Magic: 0/7------------------------..##.#.###.##AC: 2Str: 8..#.#.#...#EV: 11Int: 17#..#.#.###SH: 0Dex: 14##†##########.#.#XL:  3 Next: 45% Place: Dungeon:2#.....)@......#.#Noise: =--------  Time: 1438.2 (0.0)#..#.############.#c) staff of air# #.xc:jX#.#Cast: Shock#.#.##b#.#..#.##.#.##.#.##.#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _The bat completely misses you.You hit the bat. _You kill the bat!xc:j4xc:jxc:jxc:jNyc:jp&v  You aren't carrying any items that you can evoke.yc:j(yc:jU,yc:j}.. _yc:j Iyc:jZ yc:ju f 26  _yc:j Xyc:jj yc:j! yc:j! yc:jt# yc:j$ yc:j$ yc:j[& yc:j& K6=yc:j' yc:j) yc:jR* K1===yc:j* yc:j2- yc:j- yc:jR. yc:jD0 ,yc:j1 yc:j2 yc:j3 h7==yc:jV4 yc:j6 yc:j6 ;===yc:j?7 yc:j9 yc:j9 yc:j^: yc:j= ,yc:j= yc:j@ yc:j@ h8==yc:jmA yc:jB yc:jC ,yc:jE ,yc:jF yc:jH yc:jTI U2===yc:j J yc:j'L yc:jL 9=yc:jM yc:jP yc:jQ a9=yc:jFS ,yc:jS yc:jU yc:jhV ;===yc:jV yc:jX yc:j Y yc:jY yc:j0\ yc:j\ j20===yc:jg^ yc:j` 1 _HP restored.yc:j{a yc:j b yc:jd ,yc:jue yc:jg yc:jh ,yc:jj yc:jzk i==3====yc:j:l yc:jun yc:jo yc:jo yc:jNq yc:jq yc:jer yc:j@t ,yc:jt yc:jv yc:jw R====yc:jy yc:jIz yc:j { yc:j} ,yc:j~ yc:j yc:jV yc:j yc:jf yc:j yc:j yc:j5 yc:j͆ yc:j yc:jɈ yc:jd O4===yc:j yc:j yc:jd yc:j yc:j yc:jD yc:j yc:j yc:j\ yc:j) yc:j yc:j ;===yc:j, yc:jޘ yc:j yc:j! yc:j yc:jߝ yc:jr yc:j yc:jà yc:jc yc:j. yc:j yc:j yc:j yc:jȦ yc:jn yc:j8 yc:j P5====yc:j yc:j yc:j yc:j; yc:j yc:j yc:jZ yc:j yc:j yc:jn yc:jz yc:j <====yc:jķ yc:jP ,yc:j yc:j yc:j yc:j yc:j yc:j yc:jx yc:j0 yc:j` ,yc:jR yc:j yc:jm yc:j yc:j M6===yc:j yc:j( ,yc:j yc:j@ yc:j yc:j yc:j yc:j yc:j yc:j yc:j ;===yc:j yc:j ,yc:j yc:jx yc:jE yc:j yc:js yc:j2 yc:j yc:j yc:j yc:j yc:j ,yc:j yc:j d7====yc:j yc:jQ yc:j= yc:jN yc:j yc:j $  Things that are here:yc:j j  a +0 sling; a +0 dagger; a bat corpseyc:j. yc:j'  _yc:j yc:jq yc:j_ yc:j7 yc:j> yc:jE yc:j} yc:jB <====yc:j[ yc:j Byc:j yc:jh yc:j! yc:jm" yc:j# yc:j% yc:j( yc:j) yc:j* yc:j, yc:j. yc:jy/ yc:j 0 yc:j3 yc:j5 yc:j`6 yc:jC7 yc:j"9 yc:j{; yc:jJ< yc:j= yc:j? yc:j B yc:jC yc:jC yc:jF yc:jH yc:jI yc:jkJ yc:jM yc:jP yc:jQ yc:jTR yc:j(U yc:j1W yc:jW yc:j2Y yc:je[ yc:jxp #.###.##..#.##.#... .......#.#..##.#.## ###.##...##†###.#.# ...#.#.#.....).......#.#yc:jr  ...#..#.############.# #.#.##.# #.# #...##.# #.# #.#.##.# #.# ...#..@.# #.#-5180.0) ...#.#.##..# #.####.##...##....# #.#.......#.####..... #.##.###.##..# .$..> #.#.. ... ..## ###. #)##.# #.## #.##. ## yc:jIt U[40m#.# #.#yc:jB{ yc:j F-9.2 (81yc:j3 yc:jӌ ; _Found a stone staircase leading down.yc:jyc:jEyc:j/yc:jͺyc:jŽyc:jyc:j,yc:j,yc:jyc:jyc:j6yc:jyc:jyc:jsyc:jyc:jsyc:j9yc:jyc:jyc:jp,yc:jyc:j;11 yc:juyc:jL _You now have 19 gold pieces (gained 5).yc:j{yc:ju 26  yc:jyc:jyc:j,yc:jyc:jyc:j ,yc:j R  There is a stone staircase leading down here.yc:jiyc:jl _yc:jOyc:jyc:jyc:jk,yc:jyc:jyc:jyc:jUyc:jEyc:jyc:jEyc:jyc:jyc:jlyc:jyc:jyc:jjyc:jXyc:jyc:jyc:j yc:j yc:jQ yc:j yc:j yc:jyc:jyc:j6yc:jyc:jyc:j,yc:jyc:j^yc:j9,yc:jyc:jyc:j,yc:jyc:j,yc:jyc:j yc:j"yc:j",yc:jD$yc:j &yc:j&,yc:j'yc:j),yc:j*yc:j+yc:j-yc:j-,yc:j.yc:jD0yc:j1,yc:j\2yc:j3yc:j4,yc:j5yc:j7yc:j7,yc:j8yc:j*:yc:j:,yc:j7<yc:ja=yc:j%>,yc:j@yc:j}A,zc:j%zc:jzc:j,zc:jzc:jVzc:j<zc:j!,zc:jzc:jy zc:j ,zc:j zc:j-,zc:jzc:j8zc:jzc:j,zc:jzc:j`zc:j,zc:jzc:jzc:jEzc:jzc:j*zc:jZzc:j zc:j zc:j#zc:jI%zc:j%zc:j&zc:j(zc:jq*,zc:j_+zc:j,zc:jU/zc:j*0zc:j0zc:j/4zc:jz6zc:jd7,zc:j8zc:j;zc:j;zc:j<zc:j>zc:jo@zc:jAzc:jAzc:jcCzc:jE,zc:jwFzc:jHzc:j Z #.# #.###.#  .[ .. ... ..##.#  #.###.###.##..#.#  ..........#.#..#  #.###.##...##†########.# ......#.#.#.....).......##.##...#..#.#########.#...#.#.#.##.#  ...#.@.#...##.# 65.2 (46zc:j$\ .#.#...#.#.#.##.#  ...##.##...#....##  #.......#.#.##..### ##.###.##...##....### ...........#.####..... #.###.###.##..# #....> .............## #####.###.###.###.##.zc:jczc:jm,6.2 (47zc:jGtzc:j"w( _Found a ring mail.zc:j3zc:jzc:jzc:jXzc:j .# .... .. .... .>##.# ###.# #.###.#[ .........##.##.###.###.##..#.# zc:j ..........#.#..#  ##.###.##...##† .#.......#.#.#.....)..##@##...#..#.######7.2 (1.0) #.#...#.#.#.##.# #...#...#...##.# .#.#...#.#.#.##.# ...##.##...#....## #.#.......#.#.##..###)..##.###.##...##....### #...........#.####.....  #.###...# #....> zc:jGzc:j+8.2 (2zc:jmzc:j% _Found a dagger.zc:j= zc:j? 3zc:jjD zc:j H i  You encounter a hobgoblin.zc:jR 2## #.# ...... .. .... .>##.# ###.# #.###.#..[ .........##.##.###.###.##..#.#zc:jT  ..........#.#..#  ##.###.##...##†##### .#..@....#.#.#.....).#...##.##...#..#.######g#.#...#.#.#.##.#Shock.= #...#...#...##.## .#.#...#.#.#.##. ...##.##...#....## g   hobgoblin (asleep) #.#.......#.#.##..### )..##.###.##...##....##.#...........#.####....zc:j` &0zc:jf c  9.2 (1zc:j$k zc:jm ] _Found a tubular granite ring.{c:j 7 ## #.# ...  ... .. .... .>#  #.# ###.# #.###.#  ..[ .........##.#  #.###.###.##..#.#  ..........#.#..#  ##.###.##...##† .#..@....#{c:j) #...##.##...# #g#.#...#.#.#.##.#  .= #...#...  # .#.#  ##...  #.#  )..{c:j ## #.# ...  ... .. .... .>#  #.# ###.# #.###.#  ..[ .........##.#  #.###.###.##..#.#  ..........#.#..# {c:ja ##.###.##...##† .#..@....#) #...##.##...# #g#.#...#.#.#.##.#  .= #...#... # .#.# ##...  #.# )..{c:j"{c:j%1{c:j-{c:jG0` _A hobgoblin is nearby!{c:js* Spasdik the Gusty###.# ...Tengu..... .... .>#Health: 20/20 ========================#.# ###.# #.###.#Magic: 6/7====================----..[ .........##.#{c:j*, AC: 2Str: 8#.###.###.##..#.#EV: 26 Int: 17..........#.#..#SH: 0Dex: 14##.###.##...##†##### XL:  3 Next: 45% Place: Dungeon:2.#.*@....#.#.#.....). Noise: ---------  Time: 1569.2 (0.0)#.**##.##...#..#.##### c) staff of air#*#.#...#.#.#.##.#Cast: Shock.= #...#...#...##.## .#.#...#.#.#.##.#...##.##...#....##g   hobgoblin#.#.......#.#.##..###)..##.###.##...##....##.#...........#.####....Aim{c:jm- ing: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the hobgoblin.  The hobgoblin is moderately wounded.The hobgoblin shouts!  The zap hits the hobgoblin.{c:jw 9g.{c:j -..{c:j( =11 ===70.2 (1{c:j {c:j |  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the hobgoblin.  The hobgoblin is moderately wounded.  The hobgoblin shouts!zap hits the hobgoblin. _The hobgoblin is heavily wounded.{c:ji   Spasdik the Gusty ## #.# ...  Tengu ... .. .... .>#  Health: 20/20 ======================== #.# ###.# #.###.#  Magic: 5/7=================-------{c:jg  ..[ .........##.#  AC: 2Str: 8 #.###.###.##..#.#  EV: 11Int: 17 ..........#.#..#  SH: 0Dex: 14 ##.###.##...##†##### XL:  3 Next: 45% Place: Dungeon:2 .#g.@....#.#.#.....). Noise: ===------  Time: 1570.2 (0.0) #...##.##...#..#.##### c) staff of air #.#.#...#.#.#.##.#  Cast: Shock .= #...#...#...##.#  # .#.#...#.#.#.##.#  ...##.##...#....##  g  [37{c:jG "m hobgoblin #.#.......#.#.##..###  )..##.###.##...##....## .#...........#.####.... _The hobgoblin is heavily wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit){c:j  ## #.# ...  ... .. .... .>#  #.# ###.# #.###.#  ..[ .........##.#  {c:j #.###.###.##..#.#  ..........#.#..#  † )   .=  #     ){c:j dContam: 10% ---1.2 (1{c:jf {c:j F  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit) _You feel a surge of power! You miscast Shock. Nothing appears to happen.|c:j))  Spasdik the Gusty ## #.# ...  Tengu ... .. .... .>#  Health: 20/20 ======================== #.# ###.# #.###.#  Magic: 4/7=============----------- ..[ .........##.#  AC: 2Str: 8 #.###.###.##..#.#  EV: 11|c:jq,Int: 17 Contam: 10%  ..........#.#..#  SH: 0Dex: 14 ##.###.##...##†##### XL:  3 Next: 45% Place: Dungeon:2 .#..@....#.#.#.....). Noise: ---------  Time: 1571.2 (0.0) #...##.##...#..#.##### c) staff of air #.#.#...#.#.#.##.#  Cast: Shock .= #...#...#...##.#  # .#.#...#.#.#.##.#  ...##.##...#....##  g   hobgoblin #.#.......#.#.##..###  )..##.###.##...##....## .#...........#.####....Casting: Shock (safe; 4% risk of failure)  Confirm with . |c:j/or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 71% to hit)  You feel a surge of power! The zap hits the hobgoblin.|c:j2k ## #.# ...  ... .. .... .>#  |c:j3#.# ###.# #.###.#  ..[ .........##.#  #.###.###.##..#.#  ..........#.#..#  † .#**)   .=  #   |c:jO4   )   |c:j..|c:jek50=2.2 (1Shock|c:j|c:j!M _You kill the hobgoblin!|c:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|c:j`||c:j.|c:j|c:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|c:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|c:jѬ|c:j|c:j|c:j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|c:j 3|c:j |c:jE |c:jR S 26 _|c:j. B|c:j |c:jC ,|c:j |c:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter an endoplasm.|c:j -.ShockJJ   endoplasm (wandering)|c:j) +5.2 (3|c:j3 |c:jA L-6.2 (4 _|c:jJ |c:jN }c:jdVSpasdik the Gusty###.# ...Tengu..... .... .>#Health: 20/20 ========================#.# ###.# #.###.#Magic: 3/7==========--------------..[ .........##.#AC: 2Str: 8#.###.###.##..#.#EV: 26 Int: 17 Contam: 10% ..........#.#..#SH: 0Dex: 14##.###.##...##†##### XL:  3 Next: 50% Place: Dungeon:2}c:j$Y .#.*@....#.#.#.....). Noise: ---------  Time: 1576.2 (0.0)#.**##.##...#..#.##### c) staff of air#*#.#...#.#.#.##.#Cast: Shock.* #...#...#...##.## .#.#...#.#.#.##.#...##.##...#....##J   endoplasm#.#.......#.#.##..###)..##.###.##...##....##.#...........#.####....Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  You feel a surge of power! The zap hits the endoplasm.}c:j7J=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  You feel a surge of power! The zap hits the endoplasm.  The endoplasm is heavily wounded.}c:j0...}c:j:11 =7.2 (1}c:j%}c:j^ _The endoplasm jiggles.}c:j=  Spasdik the Gusty ## #.# ...  Tengu ... .. .... .>#  Health: 20/20 ======================== #.# ###.# #.###.#  Magic: 2/7======------------------ ..[ .........##.#  AC: 2Str: 8 #.###.###.##..#.#  EV: 11}c:jInt: 17 Contam: 10%  ..........#.#..#  SH: 0Dex: 14 ##.###.##...##†##### XL:  3 Next: 50% Place: Dungeon:2 .#..@....#.#.#.....). Noise: =--------  Time: 1577.2 (0.0) #...##.##...#..#.##### c) staff of air #.#.#...#.#.#.##.#  Cast: Shock .= #...#...#...##.#  # .#.#...#.#.#.##.#  ...##.##...#....##  J   endoplasm #.#.......#.#.##..###  )..##.###.##...##....## .#...........#.####.... _The endoplasm jiggles.Casting: Shock }c:jy[37m(safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the endoplasm.}c:jk ## #.# ...  ... .. .... .>#  }c:jv#.# ###.# #.###.#  ..[ .........##.#  #.###.###.##..#.#  ..........#.#..#  † .#.*) #.** #* }c:j,= .=  #      )  }c:j$7 }c:jg 1....}c:j7s 8% 48.2 (1Shock  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the endoplasm. _You kill the endoplasm!}c:j{ }c:j~ m _Your Conjurations skill increases to level 2!}c:jw@  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}c:j }c:jT }c:jp }c:jg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}c:jq  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}c:jT9}c:jQ@}c:j G}c:jbJ  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~c:jb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~c:j+~c:js3~c:jF~c:j4H  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)~c:jIonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~c:j3~c:j~c:j~c:jݩ3==== 26 6 _~c:j>~c:j~M4~c:j~c:j~~c:j_72~c:j~c:jԺ~c:j71~c:j~c:j~c:jO==== ~c:j~c:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)~c:j9onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r magical contamination has completely faded away.~c:j~c:j~c:jJ~c:jv~c:j?~c:j~c:j4~c:j~c:j~c:jf~c:j5~c:j~c:j~c:j~c:j O4===~c:j~c:j~c:j~c:j~c:js~c:j7~c:j9~c:jk  You encounter a ball python.~c:jS-S   ball python (constriction, wandering)~c:jg/913.0)~c:jA.S~c:jK~c:j M-2.2 (14 _~c:j%~c:j5(~c:jEZ  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~c:j# ~c:j* 1~c:j3 ~c:j6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~c:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~c:j2~c:j@~c:j~c:j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jH> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc:j|c:jRc:jE  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. c:j_You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jq ## #.# ... ... ....... .># #.# ###.# #.###.# ..[ .......S.##.# #.###.###.##..#.# ..#.#..# ##.###.##...##† .#c:j[.#.#.#.....) #...##.##...#..#. #.#.#...#.#.#.##.# .= #...#...#...##.# #. .#.#...#.#.#.##.##. ...##.##...#....### #.#.......#.#.##..###  )..##.###.##...##....#  .#.#.####... c:j}c:j2w===  3.0) _c:j c:j c:j* ## #.# ... ... ....... .># #.# ###.# #.###.# ..[ .......S.##.# #.###.###.##..#.# ..c:j.#.#..# ##.###.##...##† .#.#.#.#..... #...##.##...#..#. #.#.#...#.#.#.##.# .=.#...#...#...##.# #.#.#.#...#.#.#.##.# #.. ...##.##...#....## ## #.#.......#.#.##.. )..##.###.##...##.... .#.#.####c:jc:j&4c:j c:jc:j)###.# .... .......... .>##. #.# ###.# #.###.##.# ..[ .......S.##.##...##.###.###.##..#.#.#.#...........#.#..#c:j...##.###.##...##†###.#.......#.#.#....#.@.##.##...#..#.## #.#.#...#.#.#.##.# .=.#...#...#...##.##.#.#.#...#.#.#.##.##..#...##.##...#....## ## #.#.......#.#.##..# )..##.###.##...##... .#...........#.#### #.###.###.##..# #c:jc:j&5c:jc:jc:jҁ . .......... .># #. #.### ###.# #.###.# #.# ..[ .......S.##.# #...##.###.###.##..#.# .#.#...........#.#..# ...##.###.##...##†# #.#.......#.#.#... #...##.##...#..#.# #@#.#...#.#.#.##.c:j T#.=.#...#...#...##.##.#.#.#...#.#.#.##.##..#...##.##...#....# ## #.#.......#.#.##.. )..##.###.##...##.. .#...........#.#### ##.###.###.##..# # .............## #c:j c:j &6c:j c:jI c:jk A #. #.### ###.# #.###. #.#...[ .......S.##. #...##.###.###.##..#. .#.#...........#.#.. ##...##.###.##...##†##.#.#.......#.#.#..#..#...##.##...#..##.#.#.#...#.#.#.##.#.@.#...#...#...##.c:j  #.#.#.#...#.#.#.##.#..#...##.##...#.... ##.#.#.......#.#.##. #)..##.###.##...###.#...........#.###..##.###.###.##..##. .............## ###.###.###.##c:j# c:j- &7c:j4 c:j@H c:jQ H11 598.2 (2c:jY c:j\ `onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _c:j] e - a ring of flightc:jWc:j=Put on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of protection from firee - a ring of flightc:jPM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip c:j[c:jc:j #. #.### ###.# #.###. Spasdik the Gusty#.#...[ .......S.##. Tengu#...##.###.###.##..#. Health: 20/20 ========================.#.#...........#.#.. Magic: 4/7c:j=============-----------##...##.###.##...##† AC: 2Str: 8##.#.#.......#.#.#.. EV: 11Int: 17#..#...##.##...#..#. SH: 0Dex: 14#.#.#.#...#.#.#.##. XL:  3 Next: 54% Place: Dungeon:2#.@.#...#...#...##. Noise: ---------  Time: 1598.2 (0.0)#.#.#.#...#.#.#.##. c) staff of air#..#...##.##...#.... Cast: Shock##.#.#.......#.#.##.#)..##.###.##...##.#.#...........#.###..:jj40m##.###.###.##..##. .............#####.###.###.##Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _e - a ring of flightc:jc:j^5====7 (0.5c:jc:j? _d - a ring of protection from fire (worn)c:jBV c:j7X Put on or remove which piece of jewellery? Jewellery (go to first with "=) c:jY  d - a ring of protection from fire (worn)e - a ring of flight[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip c:jc:jc:j#. #.### ###.# #.###. Spasdik the Gusty#.#...[ .......S.##. Tengu#...##.###.###.##..#. Health: 20/20 ========================.#.#...........#.#.. Magic: 5/7=================-------##...##.###.##...##† AC: 2Str: 8##.#.#.......#.#.#.. EV: 11Int: 17#..#...##.##...#..#. SH: 0Dex: 14#.#.#.#...#.#.#.##. XL:  3 Next: 54% Place: Dungeon:2:j3/15H#.@.#...#...#...##. Noise: ---------  Time: 1598.7 (0.0)#.#.#.#...#.#.#.##. c) staff of air#..#...##.##...#.... Cast: Shock##.#.#.......#.#.##.#)..##.###.##...##.#.#...........#.###..##.###.###.##..##. .............#####.###.###.## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _e - a ring of flight _d - a ring of protection from fire (worn)c:j[=  You fly up into the air.c:jj9.2 (0.5Fly c:jc:ju1 _e - a ring of flight (worn)c:jVc:j(c:j!c:j:c:j _ 26  c:jBc:jc:jc:jfc:j1c:jc:jc:jc:j7c:jc:jc:jc:jac:j6c:jc:jc:jYc:jc:jsc:jJc:jc:jac:j3c:jc:j M6===c:jc:jZc:j$c:jc:jc:jkc:j1c:jc:jc:jgc:jc:j;===c:jc:j= c:j c:j c:j c:j c:jc:jW  A ball python comes into view.c:jyc:jMSShockS   ball python (constriction, wandering)c:j0615.2 (16.0)c:j#c:j%26.2 (17 _c:jO-c:jP/c:j  #. #.### ###.# #.###. Spasdik the Gusty #.#...[ .......S.##. Tengu #...##.###.###.##..#. Health: 20/20 ======================== .#.#....S......#.#.. Magic: 5/7c:j=================------- ##...##.###.##...##† AC: 2Str: 8 ##.#.#.......#.#.#.. EV: 26 Int: 17 #..#...##.##...#..#. SH: 0Dex: 14 #.#.#.#...#.#.#.##. XL:  3 Next: 54% Place: Dungeon:2 #.@.#...#...#...##. Noise: ---------  Time: 1616.2 (0.0) #.#.#.#...#.#.#.##. c) staff of air #..#...##.##...#.... Cast: Shock ##.#.#.......#.#.##. Fly  #):jc0m..##.###.##...##. #.#...........#.### S   ball python (constriction, wandering) ..##.###.###.##..#  #. .............##  ###.###.###.## _A ball python comes into view.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 75% to hit)c:jGJ.Sc:j #. #.### ###.#  #.#...[  #. .. ##†c:j]   # .  #.  c:jq11 Contam: 10% 7.2 (1c:jl c:j,  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 75% to hit) _You feel a surge of power! You miscast Shock. Nothing appears to happen.c:j! #. #.### ###.# #.###. Spasdik the Gusty #.#...[ .......S.##. Tengu #...##.###.###.##..#. Health: 20/20 ======================== .#.#...........#.#.. Magic: 4/7=============----------- ##...##†###.##...##† AC: 2Str: 8 c:j##.#.#.......#.#.#.. EV: 11Int: 17 Contam: 10%  #..#...##.##...#..#. SH: 0Dex: 14 #.#.#.#...#.#.#.##. XL:  3 Next: 54% Place: Dungeon:2 #.@.#...#...#...##. Noise: ---------  Time: 1617.2 (0.0) #.#.#.#...#.#.#.##. c) staff of air #..#...##.##...#.... Cast: Shock ##.#.#.......#.#.##. Fly  #)..##.###.##...##. #.#...........#.### S   ball python (constriction, wandc:jTering) ..##.###.###.##..#  #. .............##  ###.###.###.## Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 75% to hit)  You feel a surge of power! The zap hits the ball python!c:j #. #.### ###.#  #.#...[  #. .. #*###† * #..#.* #.#*c:j  # .  #.  c:jdH†...c:jql6=8.2 (1Shockc:jexc:j"{O _You kill the ball python!c:jX  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j/c:jl7c:j@c:jvC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j c:j c:j c:j>   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j 3c:j c:j٢ c:j 5==== 26 _c:j Bc:jM c:j c:jЭ c:j c:j( c:j c:jͲ c:jR c:j 5====c:jݶ c:jz c:j 98% c:j c:j c:jɾ 76c:j` c:j" c:j 74c:j, c:j c:j 72c:j c:j c:j D c:j c:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) c:j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r magical contamination has completely faded away.6===c:jQ c:j c:j c:j c:j c:j c:jr c:j ,c:j6 c:jf c:j! ;===c:j c:j c:j c:j c:j c:j c:jP c:j c:j c:j c:j c:j c:j c:jJ c:j& c:j c:j c:js N7====c:j c:j c:jec:j c:jc:jbc:jc:jc:jc:j c:jl c:jRc:j3c:jc:jSc:j<====c:jc:jc:jcc:j+c:j c:jc:j!c:je"c:j #c:j$c:j'c:j(,c:j*c:j6U#<#### .. #.#  ...... .......... #.##.###.###.# #.###.#...[.........S.####...##.###.###.##..#..#.#...........###...##†###.##...####@#.#.......#.#.-46.2 (28.0)c:jd8#..#...##.##...#..# ##.#.#.#...#.#.#.## #...#...#...#...####.#.#.#...#.#.#.###..#...##.##...#... ##.#.#.......#.#.##  #)..##.###.##...## #.#...........#.## c:j<c:jDE-7.2 (29c:j2Jc:j M; _Found an escape hatch in the ceiling.c:jc:j3c:jc:j,c:jc:j4,c:jW,c:jc:jQc:jbc:jRc:jc:j&c:jc:jc:jc:jc:jc:j c:j c:jP c:jc:jPc:j"c:jc:j,c:jc:jc:jc:jc:j=c:jc:j,c:jc:jc:j+c:j0c:j1,c:j6R  There is an escape hatch in the ceiling here.c:j9c:j: _c:j;c:j>c:jBw  You encounter an endoplasm and a goblin.c:jPn.##.. #.. #.# #:# #.# .# #######.####..# ............J.# .....g........#  #@# #.#########<#######.. #.# Shock.........................c:jlR ########.##.###.###.# #. #.#...[.........S. J   endoplasm (asleep)#######...##.###.###.##. g   goblin (asleep)#.......#.#...........#.#.#######...##†###.##...c:j ]-58.2 (11c:j&`j  9.2 (12 _c:jkgc:j5lc:jM .## .. #.. #.# #:# #.# .#  #######.####..#  ............J.#  .....g........#  #@# c:j>#.# #<# #.#  ... #.#  #.#...[ #.. ..#. ...##†c:jg .## .. #.. #.# #:# #.# .#  #######.####..#  ............J.#  .....g........#  #@# c:j9#.# #<# #.#  ... #.#  #.#...[ #.. ..#. ...##†c:j c:j0c:j:c:jd _There are monsters nearby!c:j8 .##Spasdik the Gusty..#..Tengu#.#Health: 20/20 ========================#:#Magic: 6/7====================----#.# .#AC: 2c:j Str: 8#######.####..#EV: 26 Int: 17............J.#SH: 0Dex: 14.....**.......#XL:  3 Next: 56% Place: Dungeon:2#@#Noise: ---------  Time: 1659.2 (0.0)#.#c) staff of air########<#######.. #.#Cast: Shock......................... Fly ########.##.###.###.# #.##.#...[.........S. J   endoplasm (asleep)#######...##.###.###.##. g   goblin#.......#.#...........#.#.#######...##†###.##...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shockc:j$ N (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  You feel a surge of power! The zap hits the goblin.  The goblin is heavily wounded.c:jl J.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  You feel a surge of power! The zap hits the goblin.  The goblin is heavily wounded.  The goblin shouts!c:jn .gc:jmu QJc:jw g11 ====60.2 (1c:j؁ c:j ^ _The endoplasm quivers.c:j+ .## Spasdik the Gusty .. #.. Tengu #.# Health: 20/20 ======================== c:jߘ#:# Magic: 5/7=================------- #.# .#  AC: 2Str: 8 #######.####..#  EV: 11Int: 17 ...........J..#  SH: 0Dex: 14 ......).......#  XL:  3 Next: 56% Place: Dungeon:2 #@# Noise: ====-----  Time: 1660.2 (0.0) #.# c) staff of air ########<#######.. #.#  Cast: Shock ......................... Fly  ########.##.###.###.# #.# #.#...[.c:j}........S. J   endoplasm #######...##.###.###.##. g   goblin #.......#.#...........#. #.#######...##†###.##...Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 64% to hit)  You feel a surge of power! The zap hits the goblin!c:jM .## .. #.. #.# #:# c:j0#.# .#      *  #@# #.#  #.#    [ c:j . ...##†c:j#).J.c:j,%)c:jM2g8=---1.2 (1c:j:c:j>Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 64% to hit)  You feel a surge of power! The zap hits the goblin! _You kill the goblin!c:j]f.##Spasdik the Gusty..#..Tengu#.#Health: 20/20 ========================#:#Magic: 4/7=============-----------#.# .#AC: 2Str: 8#######.####..#EV: 11c:j?Int: 17..............#SH: 0Dex: 14......).***...#XL:  3 Next: 58% Place: Dungeon:2#@#Noise: =--------  Time: 1661.2 (0.0)#.#c) staff of air########<#######.. #.#Cast: Shock......................... Fly ########.##.###.###.# #.##.#...[.........S. J   endoplasm#######...##.###.###.##.#.......#.#...........#.#.#######...##†###.##...Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  You feel a surge of power! The zap hits the endoplasm.c:jLJ.c:jT.J.c:j=V*2.2 (1c:jp]c:jw`onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (98% to hit)  You feel a surge of power! The zap hits the endoplasm. _The endoplasm is severely wounded.c:j .## Spasdik the Gusty .. #.. Tengu #.# Health: 20/20 ======================== #:# Magic: 3/7==========-------------- #.# .#  AC: 2Str: 8 c:j}#######.####..#  EV: 11Int: 17 ..............#  SH: 0Dex: 14 ......).......#  XL:  3 Next: 58% Place: Dungeon:2 #@# Noise: =--------  Time: 1662.2 (0.0) #.# c) staff of air ########<#######.. #.#  Cast: Shock ......................... Fly  ########.##.###.###.# #.# #.#...[.........S. J   endoplasm #######...##.###.###.##. #.......#.#...........#. #.#######...##†###.##...Casting: Shock (safe; 4% risk of failure)  Confirm with . or Entec:jr, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)  You feel a surge of power! The zap hits the endoplasm.c:j .## .. #.. #.#c:j\ #:# #.# .#      **....#  #@# #.#  #.#    [   .  ...##† c:j..c:je623.2 (1Shockc:jӘc:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 98% to hit)  You feel a surge of power! The zap hits the endoplasm. _You kill the endoplasm!c:j|?  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc:jc:jc:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jp  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j8 c:jC c:j!K c:jN   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j5 c:j_ c:j? c:j   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j c:j} c:j c:j c:jŽ | 26  _c:j ,c:j c:j. ,c:j c:jA c:j# c:j> c:j c:j c:jK c:jX c:j? O4===c:j c:j c:jA c:j c:j Bc:j c:j c:jm c:j Q===c:j c:j c:j c:j c:j c:j c:j c:j c:j c:jn c:j c:j c:j c:j c:j c:jj c:j c:j P5====c:j c:j ,c:j c:jT c:jG c:jK c:j c:j c:j c:j c:j <====c:j c:j ,c:jg c:j! c:j" c:j;$ c:jY& c:j' c:j( c:jN* c:j1+ c:j'- c:j)/ ,c:j&1 c:j3 c6===c:j5 c:j7 c:j_8 c:j9 c:j; ,c:jz= c:j=@ ,c:jB c:jD c:jVE ;===c:jF c:jI c:jI c:jJ c:jK c:jL c:jM c:jN c:jO c:jVP c:jQ c:jrR c:jlS c:jT c:jU c:jqV c:jX c:jX N7====c:jY c:j[ c:j] c:j^ c:j_ c:ja c:j d c:je c:je c:jm c:jo c:j$q c:js c:jw c:jBy c:j^z <====c:j{ c:j~ c:j€ ,c:jj c:jA  ####.#.#.#.#. ........).... ######.#)#.#. .....:. ..##### .## #### .. #..  #.# -.# .####..#  .#  ......).......########.####...  #.# .. ########<#######.. #.# ......................onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You pick up a book of Cantrips and begin reading...c:j 1704.2 (41.0)c:j Z11 -5.2 (42c:jT c:jd  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library.c:jic:j3c:jc:jbc:jf_ 26  c:jBc:jc:jc:jc:jvc:j>c:jc:jnc:j ,c:j c:jc:j\.#.#.#. #†.. .#.#.#.#. .....).... ###.#)#.#. .....:. ..##### .##############..#...@.......9.0)#.####...... #.# .#### #.# .#?[[#######.####..#):$..............# ?[......).......# ########.####... #.# c:jX" c:j)c:jU/+10.2 (5c:j8c:j:B _Found a scale mail, a spear and a ring mail.c:j$c:j&c:j@(c:jG-c:j2@).#.#.#. ......†.. .#.#.#.#. ).... .#)#.#. .....:. ..##### .## #.. #...0#.####.#.# ..##.# ..#?[[##.####..#):$#...#!?[#......).......#####.####......( c:jKc:jR*1.2 (1c:jfc:jIi' _Found 3 javelins.c:j 3c:j c:j c:j c:ju c:j} c:j c:j% c:jQ c:j% c:j c:jH c:jS c:j c:j c:j c:j c:jS c:j c:j c:j c:jz c:j c:jW c:je c:j" c:jb& c:jI4 ,c:j< c:j@ c:jD ,c:j-H c:jK c:jP c:jQ c:j5S c:jX c:jq\ c:jl] c:j^_ c:jb c:jf c:jg c:j^j c:jn c:jr c:js c:ju c:jx c:j | c:j} c:j~ c:jҀ c:j ,c:j c:jF c:j c:j c:jd c:j c:jk c:jm c:jT c:jI c:jR c:jh c:j c:jϚ c:j ,c:js c:j c:jİ c:jj ,c:jt c:j= Bc:jӻ c:j c:j c:jο c:j c:j c:j c:j c:jb c:jn c:jL c:j c:j c:j] c:jI c:j] c:j c:j c:j c:jg c:j c:jN ,c:jg c:j c:j8 c:j" c:j c:j c:j c:j c:ji c:j c:j* c:j c:j c:j c:j ,c:j c:j c:j< c:j} c:j? c:jf c:jp c:j` c:j8! c:j" c:j% c:j& c:j' c:j( c:je* c:j^+ c:j-, c:j- c:j%/ c:j!0 c:j0 c:j1 c:ju4 c:j 6 ,c:j.7 c:j8 ,c:jw: c:jY; c:j< c:j= ,c:j@ c:j(C ,c:jD c:jG c:jyI c:jQJ c:j.K c:jM c:jSP c:jKQ c:jrR c:jT c:jV c:jW c:jX c:j [ c:j] c:j_ c:j ` c:jb c:je c:jf c:jg c:ji c:jl c:jm c:jn c:jp c:js c:jt c:j}u c:j   ### ##### ##.###...#### #...........# ###.#.#.#...#.# #......÷...##.# #########.#.#.#.#.###.# c:j <.w..........)....# #.# ##### ###########.#)#.#.# #.# #.... #.....@.# #.#######.####..###### #.........##.## #############... #............ #.####....... #.# #..#####  #.# #..#?[[#  #######.####..#):$#  ..............#!?[# You pick up a parchment of Polar Vortex and begin reading...c:jT 057.2 (46.0)c:j' 511 8.2 (47c:jЯ c:j E _You add the spell Polar Vortex to your library.c:jM c:jD 3c:jK c:j$ c:jf _ 26  c:j] ,c:j c:j c:j c:jy c:j c:j c:j c:jmc:jUc:j^c:jVc:jc:j ,c:jL c:j c:jc:jc:jc:jc:jn  You encounter a frilled lizard.c:j%g ###.#.#.#...#.# #......÷...##.###########.#.#.#.#.###.##<.w..........)....# #.# #############.#)#.#.# #.# # #.......# #.####### #..###### #........ #######.### #########........@.# #........#########.# #.####... .# #.# #..Shock .# #.# #..#.#######.####..#...............# l   frilled lizard (wandering)l......).......#c:j( ########.####... #.# #...c:j/264.2 (6.0)c:ja7c:ji>15.2 (7 _c:jEc:jGc:jH   #......÷  #.  #<...)....# #.#  #.#)#.#.# #.#  #.......#  #..  #######.###  ........@.#  #########.#  .# #.#  .# #.#  .# .. l......) ## #.# c:j    #......÷  #.  #<...)....# #.#  #.#)#.#.# #.#  #.......#  #..  #######.###  ........@.#  #########.#  .# #.#  .# #.#  .# .. l......) ## #.# c:jt c:jΐ 0c:jȗ c:j e _A frilled lizard is nearby!c:j .###.#.#.#...#.#Spasdik the Gusty#......÷...##.#Tengu##########.#.#.#.#.###.#Health: 20/20 ========================#<.w..........)....# #.# # Magic: 6/7====================----############.#)#.#.# #.# # AC: 2Str: 8#.......# #.####### EV: 26 Int: 17c:jA #..###### #........ SH: 0Dex: 14#######.### ######### XL:  3 Next: 62% Place: Dungeon:2........@.# #........ Noise: ---------  Time: 1765.2 (0.0)#########*# #.####... c) staff of air*# #.# #..# Cast: Shock*# #.# #..# Fly *#######.####..#*..............# l   frilled lizard (wandering)*......).......#########.####...#.# #... _A frilled lizard is nearby!Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list c:j all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 53% to hit)c:j l.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (wandering, hasn't noticed you, 53% to hit)  You feel a surge of power! The zap misses the frilled lizard.The frilled lizard hisses angrily.c:j! x....lc:j( 911 =6.2 (1c:j= c:j3@ b _The frilled lizard hisses.c:jÇ  ###.#.#.#...#.#  Spasdik the Gusty #......÷...##.#  Tengu  ##########.#.#.#.#.###.#  Health: 20/20 ========================  #<.w..........)....# #.# # Magic: 5/7=================-------  ############.#)#.#.# #.# # AC: 2Str: 8 #.......# #.####### EV: 11Int: 17 #..###### #........ SH: 0Dex: 14 #######.### ######### XL:  3 Next: 62% Place: Dungeon:2 ........@.# #........ Noise: =--------  Time: 1766.2 (0.0) #########.# #.####... c) staff of air c:j, [37m.# #.# #..# Cast: Shock .# #.# #..# Fly  .#######.####..# ...............# l   frilled lizard .......).......# ########.####... #.# #...Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (53% to hit)  You feel a surge of power! The zap hits the frilled lizard.c:j    ÷    #<)....# #.#  )#.#.# #.#  #.......#  #..      *#  *# #.#  *# #.# c:j h * * )    #.#  c:j9.....c:jy d47.2 (1Shockc:j'c:j*MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (53% to hit)  You feel a surge of power! The zap hits the frilled lizard. _You kill the frilled lizard!c:j~  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jFc:jKc:jQc:j.T _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jjZc:j_c:jKfc:jh  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jNw3c:jyc:j{c:jL|f 26  _c:j;Xc:jc:j,c:jq,c:jZc:jc:j'c:j"c:jc:jc:jc:jʓc:jc:jc:jc:jM6===c:jc:jc:jc:jc:jN,c:jc:jEc:jLc:j>c:jTc:jH;===c:j&c:jc:jتc:jc:jc:j~c:jbc:jcc:jRc:jc:j\c:jkc:jc:jc:jȹc:jc:jc:jN7====c:jwc:jc:joc:jYc:j;c:j c:jDc:j6c:jc:jc:jc:jc:jc:jc:jc:j<====c:j,c:jc:jc:jc:jc:jpc:j@c:j-c:jc:j5c:j-,c:jMc:j,c:jzc:jvc:j,c:juc:jlc:j_c:jf,c:jc:j.c:jZc:jIc:jc:jc:j ,c:jc:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A ribbon worm comes into view.c:j  #.......# #.# #..###### #.. #######.### ### ..........# #.. #########.# #. #.# #. #.# #.# .#############.. w......@........- ).?###########.......) #########Shock # ########< . w   ribbon worm (wandering)c:j  ########.# #.#######..c:jc 7.97.2 (30.0)c:jWRc:jL  -8.2 (31Shockc:jc:j!F _Found a whip. The ribbon worm leaves your sight.c:jTc:jV3c:jc:jm  A ribbon worm comes into view.c:jC  #.# #. #..###### # #.###  ...# # #.# #. #.# #. #.# #..#.#.w.......).?#.). #.Shock #. #< w   ribbon worm (wandering) #. #. #.c:j,0.0)c:jb  9.2 (1c:jac:jm; _Found a stone staircase leading down.c:j            #.#  #.#  ..############# w......@....... .).?###########) .  <c:jѷ y           #.#  #.#  ..############# w......@....... .).?###########) .  <c:j Fc:j3 c:j# b _A ribbon worm is nearby!c:j #.......# #. Spasdik the Gusty#..###### #. Tengu#######.### ## Health: 20/20 ========================..........# #. Magic: 6/7====================----#########.# #. AC: 2Str: 8#.# #. EV: 26 Int: 17#.# #. SH: 0Dex: 14..#############.#######. XL:  3 Next: 64% Place: Dungeon:2*******@................ Noise: ---------  Time: 1799.2 (0.0).).?###########.......). c) staff of air.#########. Cast: Shock#. :j mFly ########<......... w   ribbon worm########.#.#######.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm.c:j[`F>wc:ji#.....c:jbk;11 =800.2 (1c:jrc:j&xonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm. _The ribbon worm is lightly wounded.c:jl|#.......# #. Spasdik the Gusty#..###### #. Tengu#######.### ## Health: 20/20 ========================..........# #. Magic: 5/7=================-------#########.# #. AC: 2Str: 8#.# #. EV: 11Int: 17#.# #. SH: 0Dex: 14..#############.#######. XL:  3 Next: 64% Place: Dungeon:2>******@................ Noise: =--------  Time: 1800.2 (0.0).).?###########.......). c) staff of air.c:jLo#########. Cast: Shock#. Fly ########<......... w   ribbon worm########.#.#######.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)  You feel a surge of power! The zap hits the ribbon worm.c:jJ.wc:j"....c:j*1.2 (1c:jRc:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)  You feel a surge of power! The zap hits the ribbon worm. _The ribbon worm is lightly wounded.c:j(#.......# #. Spasdik the Gusty#..###### #. Tengu#######.### ## Health: 20/20 ========================..........# #. Magic: 4/7=============-----------#########.# #. AC: 2Str: 8#.# #. EV: 11Int: 17#.# #. SH: 0Dex: 14..#############.#######. XL:  3 Next: 64% Place: Dungeon:2>.*****@................ Noise: =--------  Time: 1801.2 (0.0).).?###########.......). c) staff of air.#########. Cast: Shock:j )4m#. Fly ########<......... w   ribbon worm########.#.#######.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)  You feel a surge of power! The zap hits the ribbon worm!c:jYxJ.wc:jX ...c:j҂*2.2 (1c:jӇc:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (90% to hit)  You feel a surge of power! The zap hits the ribbon worm! _The ribbon worm is heavily wounded.c:jC#.......# #. Spasdik the Gusty#..###### #. Tengu#######.### ## Health: 20/20 ========================..........# #. Magic: 3/7==========--------------#########.# #. AC: 2Str: 8#.# #. EV: 11Int: 17#.# #. SH: 0Dex: 14..#############.#######. XL:  3 Next: 64% Place: Dungeon:2c:jD>..****@................ Noise: =--------  Time: 1802.2 (0.0).).?###########.......). c) staff of air.#########. Cast: Shock#. Fly ########<......... w   ribbon worm########.#.#######.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm.c:j~qw... (catching breath)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm.  The ribbon worm is almost dead.c:j ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.c:j/b(...c:jd  5  3.2 (1Held c:jjc:jm. _You are caught in a web!c:j #.......# #. Spasdik the Gusty #..###### #. Tengu #######.### ## Health: 20/20 ======================== ..........# #. Magic: 2/7======------------------ #########.# #. AC: 2Str: 8 #.# #. EV:  5 Int: 17 c:j#.# #. SH: 0Dex: 14 ..#############.#######. XL:  3 Next: 64% Place: Dungeon:2 >......@................ Noise: =--------  Time: 1803.2 (0.0) .).?###########.......). c) staff of air . #########. Cast: Shock #. Fly Held  ########< ......... w   ribbon worm (catching breath) ########. #. #######.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm!c:jV           #.#  #.#  >..**** ) .  <    c:j#.   c:j"' ....c:j[. e704.2 (1Shockc:j4 c:jT7 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm! _You kill the ribbon worm!c:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j2j c:j\n c:jru c:jx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j c:jj c:jb c:jx B  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. c:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j߬c:jGc:jCc:jK  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jIc:jV?11 -5c:jc:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You disentangle yourself.c:j3c:jc:jwu 26  c:j:,c:jBc:jf,c:jc:jV3====c:jc:j,c:jc:j,c:jOp====c:jc:j#,c:j$c:jJ'c:jM(c:j)c:jf+c:jc,O4===c:jQ-c:j.c:j/c:j1c:j1c:j2c:j3c:jR5c:j96c:j7c:j'8c:j9;===c:jP:c:j_;c:j;<c:j'=c:j?c:j @c:j@c:j*Bc:j=C,c:jjEc:jbG,c:jYHc:jHIc:jJc:jaLf5====c:jMc:j P,c:jQc:jX[,c:j\c:j`c:jac:jac:jdc:jbe<====c:jEfc:jhc:j^i,c:jKkc:j:lc:jmc:j9nc:joc:joc:jqc:jqc:jrc:j t,c:juc:jvc:jwM6===c:jxc:jzc:j{c:j|c:jC~c:j2c:jc:j",c:j&c:j8c:j%;===c:jc:j(,c:j׋c:jc:jec:jEc:j c:jc:jߒc:jyc:jHc:jc:jc:j,c:jǚc:jN7====c:jƜc:jc:j,c:jc:j{c:j x  You encounter a quokka and a ribbon worm.c:j #.......#  #..######  #######.###  ..#  ##.#  #.# . #.# ..##.######r.>.-w..).?##.........# #Shock... . # w   ribbon worm (asleep)c:j # r   quokka (asleep)  ######c:jj.r50.2 (45.0)c:j`_rc:j׽j  1.2 (46 _c:jAc:j[c:jj8           #.#  .#.#  ....########### .r>....@....... c:j?w..).?######### ....#  ... .c:j7           #.#  .#.#  ....########### .r>....@....... w..).?######### ....#  ... .c:j͐  c:jc:j0c:jȠc:jd _There are monsters nearby!c:j           #.#  .#.#  ....########### .r>....@....... w..).?######### ....#  ... .c:j> Q     c:j c      #.#  .#.#  ....########### .r>....@....... w..).?######### ....#  ... . c:j c:j c:j$ c:j-' d _There are monsters nearby!c:j9 8           #.#  .#.#  ....########### .r>....@....... c:j: w..).?######### ....#  ... .c:j            #.#  .#.#  ....########### .r>....@....... w..).?######### ....#  ... . c:j c:j c:j c:j d _There are monsters nearby!c:jW #.......#  Spasdik the Gusty #..######  Tengu #######.###  Health: 20/20 ======================== ..........#  Magic: 6/7====================---- #########.#  AC: 2Str: 8 #.#  EV: 26 Int: 17 .#.#  SH: 0Dex: 14 ....#############.###### XL:  3 Next: 70% Place: Dungeon:2 .†>....@................ Noise: ---------  Time: 1851.2 (0.0) w..).?###########....... c) staff of air ....# ######## Cast: Shock ...:joYm Fly  .####### ....... w   ribbon worm (asleep) ####### r   quokka ######Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)  You feel a surge of power! The zap hits the quokka!           #.#  .#.#  .****** ....#  ... .  c:j4w.c:j>....wwandering)c:j'D11 5=2.2 (1c:jc:j#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (60% to hit)  You feel a surge of power! The zap hits the quokka! _You kill the quokka!c:jS#.......# Spasdik the Gusty#..###### Tengu#######.###Health: 20/20 ========================..........#Magic: 5/7=================-------#########.#AC: 2Str: 8#.#EV: 11Int: 17.#.#SH: 0Dex: 14....#############.###### XL:  3 Next: 75% Place: Dungeon:2.******@................ Noise: =--------  Time: 1852.2 (0.0)...).?###########....... c) staff of air....######### Cast: Shock...Fly .#######....... w   ribbon wormc:j(#############Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm.c:j6 Qw>....c:j *3.2 (1c:jc:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (wandering, hasn't noticed you, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm. _The ribbon worm is lightly wounded.c:j`T#.......# Spasdik the Gusty#..###### Tengu#######.###Health: 20/20 ========================..........#Magic: 4/7=============-----------#########.#AC: 2Str: 8#.#EV: 11Int: 17.#.#SH: 0Dex: 14c:j....#############.###### XL:  3 Next: 75% Place: Dungeon:2.******@................ Noise: =--------  Time: 1853.2 (0.0)...).?###########....... c) staff of air....######### Cast: Shock...Fly .#######....... w   ribbon worm#############Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm.c:j7MH†wc:jTM.... c:jRV*4.2 (1c:jZc:jk]onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm. _The ribbon worm is moderately wounded.c:jY#.......# Spasdik the Gusty#..###### Tengu#######.###Health: 20/20 ========================..........#Magic: 3/7==========--------------#########.#AC: 2Str: 8#.#EV: 11Int: 17.#.#SH: 0Dex: 14....#############.###### XL:  3 Next: 75% Place: Dungeon:2.†*****@................ Noise: =--------  Time: 1854.2 (0.0)c:j<...).?###########....... c) staff of air....######### Cast: Shock...Fly .#######....... w   ribbon worm#############Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm.c:j~F>wc:j~ ...c:j*5.2 (1c:jc:j/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm. _The ribbon worm is heavily wounded.c:j6#.......# Spasdik the Gusty#..###### Tengu#######.###Health: 20/20 ========================..........#Magic: 2/7======------------------#########.#AC: 2Str: 8#.#EV: 11Int: 17.#.#SH: 0Dex: 14....#############.###### XL:  3 Next: 75% Place: Dungeon:2.†>****@................ Noise: =--------  Time: 1855.2 (0.0)...).?###########....... c) staff of airc:j8....######### Cast: Shock...Fly .#######....... w   ribbon worm#############Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm.c:j bw...(catching breath)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm.  The ribbon worm is heavily wounded.c:j ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.c:jQ (...c:jS   5  6.2 (1Held c:j.Y c:j[ . _You are caught in a web!c:j i#.......# Spasdik the Gusty#..###### Tengu#######.###Health: 20/20 ========================..........#Magic: 1/7===---------------------#########.#AC: 2Str: 8#.#EV:  5 Int: 17.#.#SH: 0Dex: 14c:j ....#############.###### XL:  3 Next: 75% Place: Dungeon:2.†>****@................ Noise: =--------  Time: 1856.2 (0.0)...).?###########....... c) staff of air....######### Cast: Shock...Fly Held .#######....... w   ribbon worm (catching breath)#############Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm.c:j) J.wc:jb; K.. c:j = *7.2 (1c:j=C c:jDF %onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm. _The ribbon worm is almost dead.c:j #.......# Spasdik the Gusty#..###### Tengu#######.###Health: 20/20 ========================..........#Magic: 0/7------------------------#########.#AC: 2Str: 8#.#EV:  5 Int: 17.#.#SH: 0Dex: 14....#############.###### XL:  3 Next: 75% Place: Dungeon:2c:j .†>.***@................ Noise: =--------  Time: 1857.2 (0.0)...).?###########....... c) staff of air....######### Cast: Shock...Fly Held .#######....... w   ribbon worm (catching breath)#############Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm.c:jle w..8.2 (1Shockc:jm c:jp &onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 90% to hit)  You feel a surge of power! The zap hits the ribbon worm. _The ribbon worm is almost dead.c:j$(  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc:j c:je _You don't have enough magic to cast this spell.c:j@  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.c:j; _You don't have enough magic to cast this spell.asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc:jS  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.c:jFd _You don't have enough magic to cast this spell.asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jܷc:jc:j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 4% risk of failure)c:jonfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.c:j F.wc:j+ M c:j9 ?11 -9c:j c:j onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _You disentangle yourself.c:j7 #.# #..###### #.### .# #.#. #.#.. #.#.#.#.†>..w@..#...).?##....#. #... #.#.. #. ## ##   c:jBCc:j~E18--- 26  =60c:jJc:jM0 _The ribbon worm bites you.c:jMl †You hit the ribbon worm but do no damage.The ribbon worm is electrocuted. You claw the ribbon worm.  You peck the ribbon worm.c:jsRc:j0}1===11 831.4 (1.2c:jc:jO _You kill the ribbon worm!c:j0B #. #.. #.### .#### #.#... #.#.. #.#.#. #.†>.. #...).?# #....#.#  #....#.# #... #..  #### ##. #c:j$  c:jUc:ju 26  -20c:jc:j&x _You see here a ribbon worm corpse.c:j:  #   #..  # #.###  #. .#  ##. #.#  ..# #.#  .. #.#  .#.   #.†>.@†   #...).?#   #....#.#  c:j # #....#.#   #....#..   #######.!   ##    c:jc:j?-3c:jc:jT _Found a ruby potion.c:j   #   #..   ## #.###   #. .#  #. #.#  #......## #.#  #.# #.#  #.#.   #.†>@.†  #...).?#  c:j"  #....#.#   #....#.#  #....#..   #######.!   ###    c:j+ c:j3 _9=--4c:j< c:j= c:jFe3c:jfc:jic:jo}===c:jqc:j[sc:j@c:jJc:jc:j+9=c:jc:jĖc:jM20==c:jc:jWc:j]c:jKc:jEc:j9U2===c:j'c:j~c:jqc:jc:jJc:j=:==c:jDc:j,c:jc:jQ===c:jjc:jͳ,c:jc:jc:j}c:jc:j4c:jAc:jc:jc:jc:jyc:jc:jc:jc:jc:jV3====c:jc:jc:jc:jc:j^c:jc:jDc:jh,c:jc:jc:j<====c:jc:jc:jc:jc:jc:jc:jc:jc:jc:jc:j,c:jc:jc:jtc:j4c:j;e4===c:jc:jc:j c:jc:j<c:jKc:jFc:j- c:j' c:j c:j! c:j!;===c:j2c:joc:jrc:jhc:j^c:jbc:jSc:j c:jc:jPc:jc:j,c:j c:j!c:j!c:j#c:j$P5====c:j&c:jb(c:jk)c:j*c:j,,c:j.c:j 1c:j2c:j3c:jq5c:jt6<====c:jo7c:jV9c:j:c:j^;c:j@=c:j>c:j?c:jfAc:jXBc:j..†................ c:jX#...).@########### #....#.# ###### #....#.#   #....#.. ##### #######.! ..... ### ##### #### #...c:j1923.4 (59.0)c:j511 4.4 (60c:jc:jIb _m - a scroll labelled CUADDUSCHIPHc:j3c:j²c:jc:j==== 26  c:j,c:jc:jc:j,c:jc:joc:jc:jc:jc:jc:j,c:jvc:jc:jc:jc:jc:j*#......### #....... #.# #.......#############.###### #.†>..†.................. #...)..###########....... #....#.######## #....#.###....#..######## ##############.@....".. .. ########## # # # #.####c:j: c:j230.0)c:j411 1.4 (7c:j.c:jQ _n - a ruby potionc:jy!c:j#3c:j%c:j(f  You encounter an adder.c:j0#......## #.# ##.......# #.# ##.......#.##.†>..†.#...)..#.)#....#.# ##....#.## ##....#..#########..@..."..S .###Shock##.#.#c:j2S   adder (asleep)c:j9&0c:j;s 26  2.4 (1 _c:jBc:jDc:j8   #.#   #.#    #.†>..† #...)) #....#.#  #....#.## #....#..#########  #..@..."..S  ########### c:jH   #.#   #.#    #.†>..† #...)) #....#.#  #....#.## #....#..#########  #..@..."..S  ###########  c:jb c:jK 0c:j c:jm ] _An adder is nearby!c:jjj   #.#   #.#    #.†>..† #...)) #....#.#  #....#.## #....#..#########  #..@..."..S  ########### c:j  #.#   #.#    #.†>..† #...)) #....#.#  #....#.## #....#..#########  #..@..."..S  ###########  c:j6 c:jc c:jc:j] _An adder is nearby!c:j̛V  #.#   #.#    #.†>..† #...)) #....#.#  #....#.## #....#..#########  #..@..."..S  ########### c:jw]c:j x  #.#   #.#    #.†>..† #...)) #....#.#  #....#.## #....#..#########  c:j(#..@..."..S  ###########  c:jc:jbc:jc:jI] _An adder is nearby!c:j #......###.# # Spasdik the Gusty#.......##.# # Tengu#.......#############.####### Health: 20/20 ========================#.†>..†................... Magic: 6/7====================----#...)..###########.......) AC: 2Str: 8#....#.########## EV: 26 Int: 17#....#.##c:j\# SH: 0Dex: 14#....#..######### ######## XL:  3 Next: 83% Place: Dungeon:2#######..@******* ........ Noise: ---------  Time: 1932.4 (0.0)########### ######## c) staff of air# Cast: Shock####### Fly #......#.##### S   adderConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You feel a surge of power! The zap hits the adder.  The adder is heavily wounded.c:jN3S.c:j@WO...".c:jY911 =3.4 (1c:jZ_c:ja  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You feel a surge of power! The zap hits the adder.  The adder is heavily wounded. _The adder hisses angrily.c:jT #......###.# # Spasdik the Gusty#.......##.# # Tengu#.......#############.####### Health: 20/20 ========================#.†>..†................... Magic: 5/7=================-------#...)..###########.......) AC: 2Str: 8#....#.########## EV: 11Int: 17#....#.### SH: 0Dex: 14#....#..######### ######## XL:  3 Next: 83% Place: Dungeon:2#######..@******. ........ Noise: =--------  Time: 1933.4 (0.0)########### ######## c) staff of air#c:jXg Cast: Shock####### Fly #......#.##### S   adderCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 53% to hit)  You feel a surge of power! The zap hits the adder.c:jNbS.S.c:jy#...c:j**4.4 (1c:jc:jMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (heavily wounded, 53% to hit)  You feel a surge of power! The zap hits the adder. _The adder is severely wounded.c:j #......###.# # Spasdik the Gusty#.......##.# # Tengu#.......#############.####### Health: 20/20 ========================#.†>..†................... Magic: 4/7=============-----------#...)..###########.......) AC: 2Str: 8#....#.########## EV: 11Int: 17#....#.### SH: 0Dex: 14c:jv#....#..######### ######## XL:  3 Next: 83% Place: Dungeon:2#######..@****... ........ Noise: =--------  Time: 1934.4 (0.0)########### ######## c) staff of air# Cast: Shock####### Fly #......#.##### S   adder _The adder is severely wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)c:j =S"c:j~" !..c:j$ *5.4 (1c:jb* c:j@- 7MCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (severely wounded, 53% to hit) _You feel a surge of power! The zap misses the adder.c:j  #......## #.# # Spasdik the Gusty  #.......# #.# # Tengu  #.......#############.####### Health: 20/20 ======================== #.†>..†................... Magic: 3/7==========-------------- #...)..###########.......) AC: 2Str: 8 #....#.# ######### EV: 11Int: 17 #....#.### SH: 0Dex: 14 #....#..######### ######## XL:  3 Next: 83% Place: Dungeon:2 #######..@..†"... ........ Noise: =--------  Time: 1935.4 (0.0) ########### ######## c) staff of air # Cast: Shock #######c:j C Fly  #...... #.##### S   adderCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)  You feel a surge of power! The zap hits the adder.c:j   #.#   #.#    #.†>..† #...))      c:j ***"...     c:j` L..†c:ji  #......###.# # Spasdik the Gusty#.......##.# # Tengu#.......#############.####### Health: 20/20 ========================#.†>..†................... Magic: 3/7==========--------------#...)..###########.......) AC: 2Str: 8#....#.########## EV: 11Int: 17#....#.### SH: 0Dex: 14#....#..######### ######## XL:  3 Next: 108% Place: Dungeon:2#######..@..†"... ........ Noise: =--------  Time: 1936.4 (1.0)c:jFl ########### ######## c) staff of air# Cast: Shock####### Fly #......#.#####Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 53% to hit)  You feel a surge of power! The zap hits the adder.c:jm _You kill the adder!You have reached level 4!c:jw /  --more--c:j4/248-94 4% Shockc:jc:jgR _You feel stronger.c:j>c:j@3c:jAc:jE 26  _c:jG,c:j3H,c:jHc:jIc:jJ7-c:jLc:jLc:jMk4===c:jP,c:jxQc:jRc:jSc:jTc:jtUc:j\Vc:jAWc:jXc:jY;===c:jZc:j[,c:j\c:jK]c:j^c:j^c:j_,c:j;`c:j`c:ja,c:jbc:jcO5===c:jPdc:jd,c:jec:jsfc:j$g,c:jhc:jh,c:jic:jAkQ===c:jk,c:jlc:jmc:j9n,c:jo,c:jLpc:j q,c:jqc:jre6===c:jwsc:jtc:jYuc:jvc:jv,c:jIwc:j xc:jxc:j]yc:jzQ===c:j{c:j|c:j}c:j~c:j{c:jKc:jc:j؁c:jc:jYc:jc:jc:jc:jc:jaM7===c:jc:j c:jc:jc:jc:jc:j1c:jc:jbc:jc:jc:jē;===c:jjc:jc:jc:j̗c:jc:j,c:jc:jFc:j$c:jc:j1c:jǟc:j,c:jc:jMc:jM8===c:jåc:jc:jc:jAc:jc:jc:jsc:jn,c:j c:j7c:j,c:jb  You see here an adder corpse.c:jIc:j1B=== _c:jc:j#A #......## #.# #.# #.......# #.# #.# #.......####.#######.#.†>..†....#...)..####.......)....#....#.# #########.#....#.## #.# #....#..#########<#######.....†@........-#########.##.#.#..#######...#.......#.##.#######.. ##.# #..# ##.# c:j082.4 (46.0)c:jZ11 -3.4 (47c:j]c:j2 _f - an amulet of dissipationc:j c:j& 3c:j c:j c:jw u 26  c:j b  You see here an adder corpse.c:j c:jʿ  _c:j c:j c:jD c:jv ,c:j c:j c:jX c:j c:j c:j c:j c:j c:j1 c:j| c:j ,c:j c:j( c:jy ,c:j c:jT c:jq ,c:j c:jZ c:j c:j> c:j c:j c:j ,c:j c:j c:j" c:j^ c:j c:jC c:jY ,c:j c:jl c:j c:j c:j c:j c:j: c:j7 c:j c:j c:jB ,c:j c:jx c:j c:j c:jM c:j# c:j$ c:j% c:j+ c:jM. c:jY/ c:jp0 c:j6 c:j7 c:j 9 c:j9 c:j = c:j> c:j? c:j|@ c:jC c:jE c:jF c:jG c:jM g  You see here a ribbon worm corpse.c:jO c:jP  _c:jQ c:jU c:jW c:jW c:jX c:j[ c:j] c:j^ c:j_ c:jb c:jc c:jd c:j{e c:j h c:ji c:jaj c:j:k c:j^n c:jo c:jp c:jq c:jMu c:jv c:jw c:jx c:j$| c:j9~ c:j/ ,c:j@ c:j c:j ,c:j߉ c:jO c:jM ,c:jߏ c:jT c:j ,c:jږ c:j( c:jQ c:jM c:j c:j c:j c:j c:jm c:j c:j c:j c:jZ c:j c:j ,c:j c:j c:j ,c:j c:j c:j c:j c:j c:j c:j c:j c:jB c:j c:j c:j c:j <  You see here a +0 club.c:j c:j  _c:j c:jK c:j c:j c:j c:j$ c:j c:j? c:j] c:jP c:j c:jY c:jA c:j c:j ,c:j! c:j& c:j. ,c:j0 c:j6 c:j: c:j_< c:jl@ c:jJ c:jO ,c:jeT c:jZ c:j_ ,c:jc c:ji c:j?p ,c:jyt c:jSy c:j~ ,c:j c:j c:j9 ,c:j c:j c:jn ,c:jӬ c:j c:jw c:j׵ c:j c:jֻ c:j c:j: c:j c:j c:j  You encounter a kobold. It is wielding a +0 dagger and quivering stones.c:j # #..#####..## #..#?[[#..#####..#):$#..# ........#!?[#..# ).......#####..# #.####......(..# K  #.# #.........# ... #<#######...##.####..... ................@...># ### #.##.###.###.###.###.# #. #.#...[...........##.# #.#Shock #...##.###.###.##..#.# # ..#.#...........#.#..# ###...##÷###.##...##÷####c:j #[m K   kobold (missile, asleep)##.#.#.......#.#.#.....).......#  #..#...##.##...#..#.############  ##.#.#.#...#.#.#.##.# c:j /2038.4 (55c:jj  9.4 (56 _c:jc:jc:jB  #..#?[[#..#):$#..#!?[#..# ).......#####..#......(..# K  #.........# ... #<...##.####..... .......@...># ###.###.###.# [...##.# .##..#.# ...#.#..# ÷###.##...##÷  ...#.#.#.....)  .##...#..#.##   c:jOn  #..#?[[#..#):$#..#!?[#..# ).......#####..#......(..# K  #.........# ... <...##.####..... c:j.......@...># ###.###.###.# [...##.# .##..#.# ...#.#..# ÷###.##...##÷  ...#.#.#.....)  .##...#..#.##   c:jc:j/0c:j, _A kobold is nearby!  #..#?[[#..#):$#..#!?[#..# ).......#####..#......(..# K  #.........# ... #<...##.####..... .......@...># ###.###.###.# [...##.# .##..#.# ...#.#..# ÷###.##...##÷  ...#.#.#.....)  .##...#..#.##   c:jev  #..#?[[#..#):$#..#!?[#..# ).......#####..#......(..# K  #.........# ... <...##.####..... .......@...># ###.###.###.# [c:jyc...##.# .##..#.# ...#.#..# ÷###.##...##÷  ...#.#.#.....)  .##...#..#.##   c:jc:jnc:jbc:jK] _A kobold is nearby!c:jv  #..#?[[#..#):$#..#!?[#..# ).......#####..#......(..# K  #.........# ... #<...##.####..... .......@...># ###.###.###.# [...##.# .##..#.# ...#.#..# ÷###.##...##÷  ...#.#.#.....)  .##...#..#.##   c:j׺% c:j #..#?[[#..#):$#..#!?[#..# ).......#####..#......(..# K  #.........# ... <...##.####..... .......@...># ###.###.###.# [...##.# .##..#.# ...#.#..# ÷###.##...##÷  ...#.#.#.....)  .##...#..#.##   c:jPc:jc:jc:j] _A kobold is nearby!c:j9  #..#?[[#..#):$#..#!?[#..# ).......#####..#......(..# K  #.........# ... #<...##.####..... .......@...># ###.###.###.# [...##.# .##..#.# ...#.#..# ÷###.##...##÷  c:j;`...#.#.#.....)  .##...#..#.##   c:jB  #..#?[[#..#):$#..#!?[#..# ).......#####..#......(..# K  #.........# ... <...##.####..... .......@...># ###.###.###.# [...##.# .##..#.# ...#.#..# ÷###.##...##÷  ...#.#.#.....)  .##...#..#.##   c:j1c:j-c:jVc:j ] _A kobold is nearby!c:j#.# #..#####..#Spasdik the Gusty #.# #..#?[[#..#Tengu #.####..#):$#..#Health: 24/24 ======================== ........#!?[#..#Magic: 7/8=====================--- ).......#####..#AC: 2Str: 9 #.####......(..#*EV: 26 Int: 17 #.# #.........# **.SH: 0Dex: 14 #<#######...##.####**...XL:  4 Next:  4% Place: Dungeon:2 ................@**.>#### Noise: ---------  Time: 2039.4 (0.0) :j](10d#.##.###.###.###.###.##.. c) staff of air #.#...[...........##.##.# Cast: Shock #...##.###.###.##..#.##.# Fly ..#.#...........#.#..##.# ###...##÷###.##...##÷##########.# K   kobold (missile)##.#.#.......#.#.#.....).......##..#...##.##...#..#.##############.#.#.#...#.#.#.##.#c:j#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  You feel a surge of power! The zap hits the kobold.  The kobold is severely wounded.c:jg K.Kc:jl r.....11 ==40.4 (1c:j   Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  You feel a surge of power! The zap hits the kobold.  The kobold is severely wounded. _The kobold shouts!c:j] #.# #..#####..# Spasdik the Gusty #.# #..#?[[#..# Tengu #.####..#):$#..# Health: 24/24 ======================== ........#!?[#..# Magic: 6/8==================------ ).......#####..# AC: 2Str: 9 #.####......(..# .  EV: 11Int: 17 #.# #.........# .).  SH: 0Dex: 14 c:j_ #<#######...##.####.....  XL:  4 Next:  4% Place: Dungeon:2 ................@...># ### Noise: ==-------  Time: 2040.4 (0.0) #.##.###.###.###.###.# #.. c) staff of air #.#...[...........##.# #.# Cast: Shock #...##.###.###.##..#.# #.# Fly ..#.#...........#.#..# #.# ###...##÷###.##...##÷##########.# K   kobold (missile)  ##.#.#.......#.#.#.....).......#  #..#...##.##...#..#.############  ##.#.#.#...#.#.#.##.# #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk c:ja +of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 67%to hit)  You feel a surge of power! The zap hits the kobold!c:jJm (  #..#?[[#..#):$#..#!?[#..# )...... .  #... .*. <***.. **.># c:jzo } [   ÷  )        c:j D).....c:j l6-1.4 (1Shockc:j c:j   Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (severely wounded, 67%to hit)  You feel a surge of power! The zap hits the kobold! _You kill the kobold!c:j8  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jnc:jv7-c:jޕc:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jr  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc:jc:jc:j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jކc:jhc:jc:j)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc:j6c:jKc:j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j;7 #.# #..#####..#  #.# #..#?[[#..# ##.####..#):$#..#.#!?[#..# .).......#####..# ##.####......(..# .  #.# #.........# .). ##<#...##.####...........@....># #.##.###.###.###.###.# # c:j:_ #.#...[....##.# #. ##...##.###.###.##..#.# #..#.#....#.#..# #.#...##÷###.##...##÷##.  ##.#.#.......#.#.#.....).  #..#...##.##...#..#.##  ##.#.#.#...#.#.#.##.#c:j5gc:jrv 26  -2 _c:jNc:jjc:j`  #.####.........## #.# #..#####..#  #.# #..#?[[#..# ###.####..#):$#..#..#!?[#..# ..).......#####..# ###.####......(..# .  #.# #.........# .). ###<#######...##@####..... ......................>#c:jc B # ###.##.###.###.###.###.# #  #.#...[...........##.# # ###...##.###.###.##..#.# # ....#.#...........#.#..# #  #####...##÷###.##...##÷##########  ##.#.#.......#.#.#.....)......  #..#...##.##...#..#.########## c:jn c:j{ ?-3c:j c:j c:j  #......# #.####.........## #.# #..#####..#  #.# #..#?[[#..# ####.####..#):$#..#..#!?[#..# ...).......#####..# ####.####(..# .  #.# #.......@.# .). ####<#######...##.####..... .......................># ####.##.###.###.###.###.#  #.#...[...........##.# ####...##.###.###.##c:j ..#.# .....#.#...........#.#..# ######...##÷###.##...##÷######### ##.#.#.......#.#.#.....).....c:jL c:j %4c:j] c:j c:j9] ###############.# #......# #.####.........## #.# #..#####..#  #.# #..#?[[#..# #####.####..#):$#..#..#!?[#..# ....).......#####..# #####.####c:j<.# .  #.# #.........# .). #####<#######...##.####..... ........................># #####.##.###.###.#####.#  #.#...[...........##.# #####...##.###.###.##..#.# ......#.#...........#.#..# #######...##÷###.##...##÷########c:jhHc:jV%5c:juc:jvzonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here 3 javelins.c:j c:j= B11 046c:jc:jM$ _g - 3 javelinsc:jRc:jV  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   0.6  21%   0   i + Spellcasting 2.5  24%  -1          b + Staves0.1   2%  +1   j + Conjurations 2.4  16%  +3   c - Unarmed Combat   0.0    +1   k + Air Magic4.8  18%  +3   d + Throwing   0.0     0     :jW34m      l + Evocations   0.0     0   e + Short Blades   0.0    +1               f + Armour   0.0    +1       g - Dodging   2.3    +1      h + Stealth2.5  19%  +1                     :jXTm                                 The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsc:jkYc:jbc:j^nd ###############.#Spasdik the Gusty#...............#Tengu#.####.........##Health: 24/24 ========================#.# #..#####..#Magic: 6/8==================------#.# #..#?[[#..#AC: 2c:j@qStr: 9 #####.####..#):$#..#EV: 11Int: 17 ............#!?[#..#SH: 0Dex: 14 ....).......#####..#XL:  4 Next:  6% Place: Dungeon:2 #####.####......@..#.Noise: ---------  Time: 2046.4 (0.0)#.# #.........# .).c) staff of air #####<#######...##.####.....Cast: Shock ........................>#Fly #####.##.###.###.###.###.##.#...[...........##.# #####...##.###.###.##..#.# ......c:js>#.#...........#.#..# #######...##÷###.##...##÷########  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here 3 javelins. _g - 3 javelinsc:jyc:j~c:jlc:jc:j3 c:j*6 oPut on or remove which piece of jewellery? c:j7 _Jewellery (go to first with "=)  d - a ring of protection from fire (worn)  e - a ring of flight (worn)f - an amulet of dissipation[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip c:jc:jc:jy ###############.#Spasdik the Gusty#...............#Tengu#.####.........##Health: 24/24 ========================#.# #..#####..#Magic: 6/8==================------#.# #..#?[[#..#AC: 2Str: 9 #####.####..#):$#..#EV: 11Int: 17 ............#!?[#..#SH: 0Dex: 14 ....).......#####..#XL:  4 Next:  6% Place: Dungeon:2 #####.####......@..#.Noise: ---------  Time: 2046.4 (0.0)#.# #.........# .):jq0m.c) staff of air #####<#######...##.####.....Cast: Shock ........................>#Fly #####.##.###.###.###.###.##.#...[...........##.# #####...##.###.###.##..#.# ......#.#...........#.#..# #######...##÷###.##...##÷########  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here 3 javelins. _g - 3 javelinsc:jc:jc:jc:j f  You start putting on your amulet.c:j> *7.4 (1c:j/ c:j[ 7===8.4 (2c:jsa c:jk *9.4 (3c:jv c:j c:jƐ +50.4 (4c:jǜ c:jA c:j *1.4 (5c:j c:jJ _You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster.c:j c:j c:j Y _f - an amulet of dissipation (worn)c:j c:jE c:j c:j" c:j$ p=== 26  _c:jr) c:j* ,c:j- c:j2 c:j/4 c:j4 c:jY9 ,c:j; c:j"@ c:jHA c:jC c:jG c:jFI M8===c:jK c:jR c:jW ,c:jZ c:j_ c:jLd j  You encounter an endoplasm.c:jq g#.####.........## #.# #..#####..# #.# #..#?[[#..# ###.####..#):$#..# c:js ..........#!?[#..#  ..).......#####..#  ###.####.........# .  #.# #.........# .).<#######...##@####..... ...........J.># #.##.###.###.###.###.# #Shock  #.#...[...........##.# #...##.###.###.##..#.# # .....#.#..# # J   endoplasm (wandering)#÷###.##...##÷##########  #c:jfu ##.#.#.....)......  #...##...#..#.##c:jw M8.4 (7J.c:j c:j i  9.4 (8 _c:jT c:j c:j#   #.# #..#####..#  #.# #..#?[[#..#.#):$#..#.#!?[#..#).#####..#........# .  #.# #.........# .). <#@# ..........J..># #.###.###.###.#  [...........##.# #.###.##..#.# ....#..# #÷###÷#  ......)  c:jڴ   #.# #..#####..#  #.# #..#?[[#..#.#):$#..#.#!?[#..#).#####..#........# .  #.# #.........# .). <#@# ..........J..># #.###.###.###.#  c:je\[...........##.# #.###.##..#.# ....#..# #÷###÷#  ......)  c:jWc:j0c:j_c:ja _An endoplasm is nearby!c:j/#   #.# #..#####..#  #.# #..#?[[#..#.#):$#..#.#!?[#..#).#####..#........# .  #.# #.........# .). <#@# ..........J..># #.###.###.###.#  [...........##.# #.###.##..#.# ....#..# #÷###÷#  ......)  c:j    #.# #..#####..#  #.# #..#?[[#..#.#):$#..#.#!?[#..#).#####..#........# .  #.# #.........# .). <#@# ..........J..># #.###.###.###.#  [...........##.# #.###.##..#.# ....#..# #÷###÷# :j39;49m ......)  c:jc:ja _An endoplasm is nearby!c:jsC  #.####.........##Spasdik the Gusty#.# #..#####..#Tengu#.# #..#?[[#..#Health: 24/24 ======================== ###.####..#):$#..#Magic: 7/8=====================--- ..........#!?[#..#AC: 2Str: 9 ..).......#####..#EV: 26 Int: 17 ###.####.........#.SH: 0Dex: 14#.# #.........# .).XL:  4 Next:  6% Place: Dungeon:2 ###<#######...##@####.....Noise: ---------  Time: 2059.4 (0.0) c:jG h.................***..>## c) staff of air ###.##.###.###.###.###.## Cast: Shock#.#...[...........##.## Fly ###...##.###.###.##..#.## ....#.#...........#.#..## J   endoplasm #####...##÷###.##...##÷############.#.#.......#.#.#.....)......#..#...##.##...#..#.##########Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  You feel a surge of power! The zap hits the endoplasm.  The endoplasm is heavily wounded.c:j J.c:j .J.c:j :11 =60.4 (1c:j& c:j;   Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 98% to hit)  You feel a surge of power! The zap hits the endoplasm.  The endoplasm is heavily wounded. _The endoplasm quivers.c:j"#.# #..#####..#  #.# #..#?[[#..# ##.####..#):$#..# .........#!?[#..# )#####..# ##.####.........# .  #.# #.........# .). ##<#######...##.####..... ................@J...># ## ##.##.###.###.###.###.# #. c:j~' #.#...[...........##.# #. ##...##.###.###.##..#.# #. ...#.#...........#.#..# #. ####...##÷###.##...##÷##########.  ##.#.#.......#.#.#.....).......#..#...##.##...#..#.#############.#.#.#...#.#.#.##.#c:jb c:j g 26  1c:j(c:jZ _The endoplasm completely misses you.c:j2 #.# #..#####..# Spasdik the Gusty  #.# #..#?[[#..# Tengu ##.####..#):$#..# Health: 24/24 ======================== .........#!?[#..# Magic: 6/8==================------ .).......#####..# AC: 2Str: 9 ##.####.........# .  EV: 26 Int: 17  #.# #.........# .).  SH: 0Dex: 14 ##<#######...##.####.....  XL:  4 Next:  6% Place: Dungeon:2 ................@....># ## Noise: =--------  Time: 2061.4c:j5p (0.0) ##.##.###.###.###.###.# #. c) staff of air  #.#...[...........##.# #. Cast: Shock ##...##.###.###.##..#.# #. Fly ...#.#...........#.#..# #. ####...##÷###.##...##÷##########. J   endoplasm  ##.#.#.......#.#.#.....).......  #..#...##.##...#..#.###########  ##.#.#.#...#.#.#.##.# Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  You feel a surge of power! The zap hits the endoplasm!c:j;* #.#   #.# #..#?[[#..##):$#..##!?[#..#)# .  #.#  .). < c:j=Z*...>#   [   ÷  )   c:j{.c:jn11 72.4 (1Shockc:jc:jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 98% to hit)  You feel a surge of power! The zap hits the endoplasm! _You kill the endoplasm!c:jω  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jS c:j_ c:jh c:jk _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j 3c:j c:jw c:j f 26  _c:j" c:j# c:j$ c:j3' c:j+ c:j, c:j. c:j2 ,c:j5 c:j9 ,c:ja> c:j@ c:jA M7===c:jC c:jW 3-8.4 (6c:j%` X-c:jj c:jOl T _Key pressed, stopping explore.c:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jBTc:j1^c:jic:jn _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jB c:jb) c:jc:jc:j$ _c:jc:jc:j%c:jSc:jc:jJc:jlc:j:c:jS;===c:j c:jc:jc:j7c:jc:jc:jc:jDc:j-c:j~c:j$c:jc:jc:jc:jeM8===c:jc:j c:jxc:jgc:j4c:jc:jc:j`c:j<c:j-c:jrc:jlc:jyc:jc:j c:jO ;===c:j c:j c:jc:jc:jc:jc:jc:jc:jc:j"c:jc:jc:jrc:jc:jf!c:j."c:j"c:jB$c:j%c:jb&c:j'c:j(c:j<*c:j)+c:j,c:j-c:j.c:jk/c:j)0c:j 2c:j2c:j3,c:j5c:j?7c:j8c:j8c:j;c:j<c:j=c:jx>c:jj?c:jAc:jBc:j}Cc:jWDc:jEc:jF,c:j5Hc:jIc:jJ,c:jNLc:jMc:j O,c:jPc:jRc:jkSc:j3Tc:j*Uc:jVc:jWc:jXc:jSZc:j[c:j\,c:jM^c:j_c:j`,c:jbc:jcc:jd,c:jec:jfc:jg,c:jkc:jmc  You encounter a bat.c:jNw  # # # #  ########   # #......###  # #####.#.......  # #.....@.#.#.#.   #.#####.......   #.# .#.#.#.  Shock #.# b.....!   #########.# .#.#.#.   #.........# [......   b   c:jxbat (asleep).........# ##.....  .).....# #####  ###.........#  c:j{9101.4 (33.0)b.c:j|$b.c:j bFound a yellow potion and a leather armour.c:jk  =2.4 (34c:jc:jT _The bat completely misses you.c:j[ # ######## # #......### # #####.#....... # #.....@.#.#.#.  #.#####b......  #.# .#.#.#.  #.# ......!  .# .#.#.#.  .# [......  .# ##.....  #...).....# ##### .........#c:jfU ########  #......###  #####.#.......  #.....@.#.#.#.  #.#####b......  #.# .#.#.#.  #.# ......!  .# .#.#.#.  .# [......  .# ##.....  #...).....# ##### .........#c:jc:j>0c:j\c:jZ _A bat is nearby!c:jw v  Spasdik the Gusty # Tengu # Health: 24/24 ======================== # Magic: 7/8=====================--- # AC: 2Str: 9 # ########  EV: 26 Int: 17 # #......###  SH: 0Dex: 14 c:j0# #####.#.......  XL:  4 Next:  7% Place: Dungeon:2 # #.....@.#.#.#.  Noise: =--------  Time: 2102.4 (0.0) #.#####.......  c) staff of air #.# .#.#.#.  Cast: Shock #.# ......!  Fly  #########.# .#.#.#.  #.........# [......  b   bat  #.........# ##.....  #...).....# ##### ###.........#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock c:j(safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  You feel a surge of power! The zap hits the bat.c:j$     c:j  .#.#.  *  #.#   #.# ......!  .# .#.#.#.  .# [......   .# ##.....    #...).....# #####  .........# c:j[.c:jn11 83.4 (1Shockc:jc:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  You feel a surge of power! The zap hits the bat. _You kill the bat!c:j%  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jWc:j8c:jc:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jIp1  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc:jc:jc:j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j3c:jc:jjc:jf 26  _c:jBc:jc:jc:jc:jc:jc:jc:jc:jw,c:jc:j5c:j(c:jc:j,c:jTc:jgc:j_M8===c:jc:jKc:j          ########   #......#  #####.#.#   #......@#.#.#.#  -11.4 (8#.#####.#  c:j#.# #.#.#.#.<  #.# #......!#  #.# #.#.#.#..  #.# #[. #.# ###. #...).....# # .........#  c:jc:j7'D-2.4 (9c:j-c:j0onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading up.c:jS 3c:j6 c:j4 c:j c:j} ,c:jk c:j c:jQ c:j? c:j c:jĭ c:j ;===c:j c:j c:j c:j= c:j c:j c:jٹ c:j̺ c:j c:j c:j c:j c:j c:j [  ######## #......####  #####.#.......#  #.......#.#.#.#  #.#####.......###  #.# #.#.#.#.<.#  #.#...@###  c:j ####.# #.#.#.#...#  .....# #[.......##  .....# ###......#  .....# ########  .....# ###### ########   #......#   #.###.## c:j +8.4 (6c:j 411 9.4 (7c:j c:jV S _o - a yellow potionc:j c:j 3c:j c:j c:j _ 26  c:j c:j c:j c:j ,c:j c:j c:j ,c:j c:jL c:j~ c:jU c:j] c:j7 c:j c:j c:j c:j ,c:jE c:j c:j' Bc:j$ Bc:j c:jk ,c:j ,c:j c:j c:j ,c:jQ$ c:j7& c:j' ,c:j+ c:je- c:j. ,c:j2 c:jR4 c:jv5 c:j6 c:j8 c:j: c:j; c:j< c:j? c:jA c:jB c:j D c:j G c:jH c:jJ c:j K c:j1N c:jO c:jP c:jQ c:j T c:jU c:jV c:jgW c:jZ c:j\ c:j] ,c:j a c:j,c c:jd ,c:jg c:ji c:jj c:jk c:j9n c:jo c:jp c:jcr c:jBv R  There is a stone staircase leading down here.c:jx c:jy  _c:jz c:j} c:j c:j c:j c:jf c:jƓ c:j c:j c:j c:j? Bc:j֥ c:j c:jy c:j c:jް c:j߲ c:j c:j c:jʶ c:j c:j c:j c:j c:j0 c:j c:j c:jX c:jY c:jS c:jl c:j8 c:jZ c:j_ c:jP c:j c:j c:j c:j c:j c:j c:j c:j c:j c:j c:j c:j c:j% c:j c:j c:j c:j c:jt c:jL c:jR c:jJ c:j0 c:j3 c:j4 c:jq c:j] c:jD ,c:j c:j c:j ,c:j c:j; c:j c:j c:j@ c:j ,c:jQ c:j c:jP c:j) c:j9 c:j@ c:j c:j c:j c:j c:jM c:jm ,c:j c:j ,c:j+ c:jY c:j c:j ,c:j c:j  c:j) ,c:ji c:j Bc:j c:jV! Bc:j# c:j6$ ,c:jL% c:j\& c:j' Bc:j( c:j) Bc:j3+ c:je, c:j- ,c:j6/ ,c:jd0 ,c:j1 c:j2 Bc:j4 c:j6 c:jS7 ,c:j8 c:j9 Bc:j: c:j< ,c:j= c:j> c:j@ c  You encounter a bat.c:j3M  #...#...#.#..b...# ##.#.#.#... ......# #..#...##.# .....# ##.#.#..... ####)..##.### ...# #..#.#....... ..# #....##.###.# #.# #..#......... #@# #..##.###.### #.# #....## #.### #.# ####.# #....Shockc:jaO - #.#######.# ##### #.........# # ########### # b   bat (asleep) # c:jY 078.4 (59.0)c:j]^ j  9.4 (60 _c:je c:jf c:j . #..b...# . ......# #..#.. .....# ##.#. ....# ####). ...# #..#. ..# #.... #.# #..#.. #@# #..##. #.# #....##  #.# ####.#  #.#.#  #.........#  ###  c:j . #..b...# . ......# #..#.. .....# ##.#. ....# ####). ...# #..#. ..# #.... #.# #..#.. #@# #..##.[37m #.# #....##  #.# ####.#  #.#.#  #.........#  ###  c:jӳc:j~0c:jһc:jZ _A bat is nearby!c:j_  #...#...#. Spasdik the Gusty #..†...# ##.#.#.#... Tengu ......# #..#...##.# Health: 24/24 ======================== .....# ##.#.#..... Magic: 7/8=====================--- ....# ####)..##.### AC: 2Str: 9 ...# #..#.#....... EV: 26 Int: 17 ..# #....##.###.# SH: 0Dex: 14 #.# #..#......... XL:  4 Next:  8% Place: Dungeon:2 #@# #..##.###.### Noise: ---------  Time: 2179.4 (0.0) #.# #....## #.### c) staff of air #.# ####.# c:ja  #.... Cast: Shock #.#######.# ##### Fly  #.........# # ########### # b   bat (asleep) #Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  You feel a surge of power! The zap hits the bat!c:je  . #..*...# . ..*...# #..#.. ..*..# ##.#.c:jf  .*..# ####). .*.# #..#. *.# #.... #*# #..#.. #@# #..##. #.# #....##  #.# ####.#  .#  #.........#    c:j B†......c:jo w11 9=80.4 (1Shockc:j c:jC onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  You feel a surge of power! The zap hits the bat! _You kill the bat!c:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jD c:j c:j c:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j!  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j3c:jc:j@  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jk]c:jbc:j jc:jJm  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j;y3c:j{,c:j}| 26  _c:jƄc:j,c:jňBc:j݉c:j*,c:j|,c:jc:jc8===c:jqc:jc:j+M##.#.#.#... #...#...###..†#.#.#.#........#...##.#.... ##.#.#..........###)..##.###......#.#.......>........##.###.#.........-8.4 (8##.##.# #....## #.####.# ####.# #.... Fly ...........c:jc:jD-9.4 (9c:j+c:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found an escape hatch in the floor.c:j1c:jW3c:j&c:j%  c:ju>You encounter a rat.c:j^M..#...##.#r##.#.#.#.. #... #...#...###..†#.#.#.#.....#...##.# ##.#.#.....###)..##.###.#.#.......>........##.###.#######.........##.##Shock....## #.####.# ####.# #....r   rat (asleep)c:j&0c:jj  90.4 (1 _c:jZc:jc:jn# #...r..#  #......#  ##..†...#  ........#  ........#  ........# ####) ........#  >......@#  #######.#  #.#  #.#   #.#   #.#  #..  ### c:j{ #...r..#  #......#  ##..†...#  ........#  ........#  ........# ####) ........#  >......@#  #######.#  #.#  #.#   #.#   #.#  #..  ### c:jc:j0c:j0c:jPZ _A rat is nearby!c:j #..#...##.# Spasdik the Gusty #......# ##.#.#.#... Tengu #......# #...#...#. Health: 24/24 ======================== ##..†...# ##.#.#.#... Magic: 7/8=====================--- ........# #..#...##.# AC: 2Str: 9 ........# ##.#.#..... EV: 26 Int: 17 ........# ####)..##.### SH: 0Dex: 14 ........# #..#.#....... XL:  4 Next:  9% Place: Dungeon:2 >......@# #....##.###.# Noise: ---------  Time: 2190.4 (0.0) #######.# #..#......... c) staff of air:jvm #.# #..##.###.### Cast: Shock #.# #....## #.### Fly  #.# ####.# #.... #.#######.# ##### r   rat (asleep) #.........# # ########### # #Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  You feel a surge of power! The zap hits the rat.c:j@ #...*..#  #...*..#  *.#  *.#  *.#  *# ####) *#    c:j-  #.#  #.#   #.#           # c:j*A.......c:j|w11 10=1.4 (1Shockc:jc:jG _You kill the rat!c:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j{c:j2c:jc:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j;c:jkc:jc:j  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failurec:j)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jBR  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j% c:j c:j;' c:j)   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jY7 3c:j9 c:j: c:jt>  26  _c:j@ ,c:jA c:j*C c:j.D ,c:jE c:jF ,c:jH c:j I ,c:jJ c:joK ,c:jM c8===c:j N c:jZP c:j$R c:jS c:jT c:jU c:jWX onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. c:jgY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a rat.c:jm #.#######...##÷##r.#..#...##.# #... # #...#...#.##..†# #..#...##. ##.#.#.###)..##.##-.......#>.........##.###.Shock#######.# #..#......... Fly #.# #..##.###.###r   rat (asleep)c:jo W#..c:jg -200.4 (9c:j   -1.4 (10.0) _c:j c:j c:jrf  ÷ #....r.#  #......#  #......#  #......#  ##..†...#  ........#  ........#  .......@# ####) ........#  >.......#  #######.#  #.#  #.#   c:j(i ^#.#   #.#   c:j] ÷ #....r.#  #......#  #......#  #......#  ##..†...#  ........#  ........#  .......@# ####) ........#  >.......#  #######.#  #.#  #.#   #.#   #.#   c:jc:j0c:jc:j]Z _A rat is nearby!c:j7 ÷ #....r.#  #......#  #......#  #......#  ##..†...#  ........#  ........#  .......@# ####) ........#  >.......#  #######.#  #.#  #.#   #.#   #.#   c:j ÷ #....r.#  #......#  #......#  #......#  ##..†...#  ........#  ........#  .......@# ####) ........#  >.......#  #######.#  c:jr#.#  #.#   #.#   #.#   c:jc:jc:jc:jwZ _A rat is nearby!c:jbd #.#######...##÷### Spasdik the Gusty #......# ##.#.#..... Tengu #......# #..#...##.# Health: 24/24 ======================== #......# ##.#.#.#... Magic: 7/8=====================--- #......# #...#...#. AC: 2Str: 9 ##..†...# ##.#.#.#... EV: 26 Int: 17 ........# #..#...##.# SH: 0Dex: 14 ........# ##.#.#..... XL:  4 Next: 10% Place: Dungeon:2 .......@# ####)..##.### Noise: ---------  Time: 2201.4 (0.0) ........# #..#.#....... c) staff oc:j&gGf air >.......# #....##.###.# Cast: Shock #######.# #..#......... Fly  #.# #..##.###.### #.# #....## #.### r   rat (asleep) #.# ####.# #.... #.#######.# ##### #.........# #Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  You feel a surge of power! The zap hits the rat.c:jxv: ÷ #....*.#  #....*.#  #....*.#  #....*.#  *#  *#  *#  c:j\y\ ####)       #.#  #.#   #.#         c:jC @.......c:jv11 2=2.4 (1Shockc:j!c:j#G _You kill the rat!c:jq  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jYc:jc:jc:jV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j5  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j c:j c:j.   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jep  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j8 c:jE c:jJ c:jLL   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failurec:jN )onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j=\ Ic:je  26  _c:j`h Bc:jj c:j:l ,c:jvm c:jn ,c:jo c:jq ,c:jr c:js ,c:ju c:jw M8===c:jIx c:j z c:j={ c:jy| ,c:jz c:jD c:j ,c:jׅ c:jv c:j c:j c:j7 c #.......#.#.... ######.#######...##÷ #......# ##.#.#.. #......# #..#...# #......# ##.#.#.# #......# #...######..†...# ##.#.#...# #..#...##...# ##.#.#..-13.4 (11.0)#....# ####)..###....# #..#.#......>.......# #....##.############.# #..#...... #.# #..##.###.c:j- l #.# #....## # #.# ####.# #. #.#######.# #c:jv X-c:j c:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring.c:jc:j&k  c:j9>..0.0).c:jD0c:jKc:jGNE _Done exploring.c:j!c:jk  c:jxc:j0c:jc:j@E _Done exploring.c:j[[?25h[?0c  Search for what [Enter for "."]? c:jI4 [?25l[?1cc:j@c:jB26 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] an escape hatch in the floorb - [D:2] a dagger  c - [D:2] an escape hatch in the ceiling  d - [D:2] a ring mail (1 further duplicate)  e - [D:2] a +0 club  c:jDf - [D:2] a whip  g - [D:2] a stone staircase leading down  h - [D:2] a viscous white potioni - [D:2] a parchment of Forge Blazeheart Golem  j - [D:2] a scroll labelled ANIMPA KIBEMASk - [D:2] a spear  l - [D:2] 15 gold pieces  m - [D:2] a scale mail  n - [D:2] a scroll labelled CISAUDA CIEQU  o - [D:2] a transparent robep - [D:2] a long sword  q - [D:2] a +0 dagger (2 further duplicates)  r - [D:2] a stone staircase leading up  s - [D:2] a stone staircase leading down  t - [D:2] 2 stones  u - [D:2] a +0 sling  v - [D:2] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]c:jac:j]c:jf#.......#.#.... Spasdik the Gusty######.#######...##÷ Tengu#......# ##.#.#.. Health: 24/24 ========================#......# #..#...# Magic: 8/8========================#......# ##.#.#.# AC: 2Str: 9#......# #...#.. EV: 26 Int: 17#####..†...# ##.#.#.# SH: 0Dex: 14#..........# #..#...# XL:  4 Next: 12% Place: Dungeon:2#......@...# ##.#.#.. Noise: ---------  Time: 2213.4 (0.0)#..........# ##c:j##)..##. c) staff of air#..........# #..#.#.... Cast: Shock#..>.......# #....##.## Fly ##########.# #..#......#.# #..##.###. #.# #....## #. #.# ####.# #. #.#######.# ## Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .c:jc:j~c:j&c:j. _c:jO tDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (2/15) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($6)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Annotations: (press ! to add a new annotation) D:1 exclusion: staircasec:jc:jQ#.......#.#.... Spasdik the Gusty######.#######...##÷ Tengu#......# ##.#.#.. Health: 24/24 ========================#......# #..#...# Magic: 8/8========================#......# ##.#.#.# AC: 2Str: 9#......# #...#.. EV: 26 Int: 17#####..†...# ##.#.#.# SH: 0Dex: 14#..........# #..#...# XL:  4 Next: 12% Place: Dungeon:2#......@...# ##.#.#.. Noise: ---------  Time: 2213.4 (0.0)#..........# ##c:jD ##)..##. c) staff of air#..........# #..#.#.... Cast: Shock#..>.......# #....##.## Fly ##########.# #..#......#.# #..##.###. #.# #....## #. #.# ####.# #. #.#######.# ## Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .c:j4c:jc:j[$c:j c:jLevel 2 of the Dungeon <<<<>>>>(Press ? for help)c:jE####################.##.###.###.###.###.##......##.#...[...........##.##.###.#########...##.###.###.##..#.##.#...##.......#.#...........#.#..##.#.#########.#######...##÷###.##...##÷##########.#.##......# ##.#.#.......#.#.#.....).......#.##......# #..#...##.##...#..#.############.##......# ##.#.#.#...#.#.#.##.##.##......# #...#...#...#...##.##.######..†...# ##.#.#.#...#.#.#.##.##.##..........# #..#...##.##...#....###.##......@...# ##.#.#.......#.#.##..####.##..........# ####)..##.###.##...##....#### #.##..........# #..#.#...........#.####.....# #.##..>.......# #....##.###.###.##..# #....># #.###########.# #..#...............## #####.# #)#c:j*#.# #..##.###.###.###.###.# #.##.# #....## #.###.# ####.# #.##.# ####.# #.....##.# #.##.#######.# #####.##.# ####.##.........##.#############.# #....#############...............# #.##################### #.#c:jjc:jr#.......#.#.... Spasdik the Gusty######.#######...##÷ Tengu#......# ##.#.#.. Health: 24/24 ========================#......# #..#...# Magic: 8/8========================#......# ##.#.#.# AC: 2Str: 9c:jX#......# #...#.. EV: 26 Int: 17#####..†...# ##.#.#.# SH: 0Dex: 14#..........# #..#...# XL:  4 Next: 12% Place: Dungeon:2#......@...# ##.#.#.. Noise: ---------  Time: 2213.4 (0.0)#..........# ####)..##. c) staff of air#..........# #..#.#.... Cast: Shock#..>.......# #....##.## Fly ##########.# #..#......#.# #..##.###. #.# #....## #. #.# ####.# #.c:j~Q #.#######.# ## Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .c:j& [?25h[?0cc:j) New annotation for D:2 (include '!' for warning):    c:j [?25l[?1cc:jZ Level 2 of the Dungeon <<<<>>>>(Press ? for help)####################.##.###.###.###.###.##......# #.#...[...........##.##.###.#########...##.###.###.##..#.##.#...##.......#.#...........#.#..##.#.#########.#######...##÷###.##...##÷##########.#.##......# ##.#.#.......#.#.#.....).......#.##......# #..#...##.##...#..#.############.##......# ##.#.#.#...#.#.#.##.##.##......# #...#...#...#...##.##.######..†...# ##.#.#.#...#.#.#.##.##.##..........# #..#...##.##...#....###.##......@...# ##.#.#.......#.#.##..####.##..........# ####)..##.###.##...##....#### #.##..........# #..#.#...........#.####.....# #.##..>.......# #....##.###.###.##..# #....># #.###########.# #..#...............## #####.# #)##.c:j[$ (# #..##.###.###.###.###.# #.##.# #....## #.###.# ####.# #.##.# ####.# #.....##.# #.##.#######.# #####.##.# ####.##.........##.#############.# #....#############...............# #.##################### #.#c:j^c:jnv#.......#.#.... Spasdik the Gusty######.#######...##÷ Tengu#......# ##.#.#.. Health: 24/24 ========================#......# #..#...# Magic: 8/8========================#......# ##.#.#.# AC: 2Str: 9#......# #...#.. EV: 26 c:jqInt: 17#####..†...# ##.#.#.# SH: 0Dex: 14#..........# #..#...# XL:  4 Next: 12% Place: Dungeon:2#......@...# ##.#.#.. Noise: ---------  Time: 2213.4 (0.0)#..........# ####)..##. c) staff of air#..........# #..#.#.... Cast: Shock#..>.......# #....##.## Fly ##########.# #..#......#.# #..##.###. #.# #....## #. #.# ####.# #. #.#######.# ## Confirm with . or Enter, or press ? or * to list all c:jvtspells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .c:j{c:jc:jc:j;c:jGc:j$Tc:j'XH _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring.Search for what [Enter for "."]? .Unknown command.c:jk c:j  Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 6% 2b - Poisonous Vapoursc:jX 0Alchemy/Air7%1  c - SwiftnessAir8% 3  d - ApportationTranslocation19%1  e - Kinetic GrapnelForgecraft19%1  f - Summon Small MammalSummoning19%1  g - AirstrikeAir24% 4  h - Lesser BeckoningTranslocation28% 2  i - Vhi's Electric ChargeTranslocation/Air56% 4  j - Polar VortexIce100% 9 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitc:jAc:jIc:jQ#.......#.#.... Spasdik the Gusty######.#######...##÷ Tengu#......# ##.#.#.. Health: 24/24 ========================#......# #..#...# Magic: 8/8========================#......# ##.#.#.# AC: 2Str: 9c:jT#......# #...#.. EV: 26 Int: 17#####..†...# ##.#.#.# SH: 0Dex: 14#..........# #..#...# XL:  4 Next: 12% Place: Dungeon:2#......@...# ##.#.#.. Noise: ---------  Time: 2213.4 (0.0)#..........# ####)..##. c) staff of air#..........# #..#.#.... Cast: Shock#..>.......# #....##.## Fly ##########.# #..#......#.# #..##.###. #.# #....## #. #.# ####.# #.c:jU; #.#######.# ##  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.c:jI`(c:jcMemorise Swiftness, consuming 3 spell levels and leaving 4? Y - Yes  N - Noc:jc:j#.......#.#.... Spasdik the Gusty######.#######...##÷ Tengu#......# ##.#.#.. Health: 24/24 ========================#......# #..#...# Magic: 8/8========================#......# ##.#.#.# AC: 2Str: 9#......# #...#.. EV: 26 Int: 17c:j#####..†...# ##.#.#.# SH: 0Dex: 14#..........# #..#...# XL:  4 Next: 12% Place: Dungeon:2#......@...# ##.#.#.. Noise: ---------  Time: 2213.4 (0.0)#..........# ####)..##. c) staff of air#..........# #..#.#.... Cast: Shock#..>.......# #....##.## Fly ##########.# #..#......#.# #..##.###. #.# #....## #. #.# ####.# #. #.#######.# ##  _You can't see any susceptible monsters within range! (Use Z:jK;49m to cast anyway.) _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.c:j411 4.4 (1c:jc:j&u _This spell is quite dangerous to cast!c:j#*5.4 (2c:jc:jc:j*6.4 (3c:j< c:j&c:j*7.4 (4c:j#c:jX3 _You start memorising the spell. You continue memorising. x3c:j<c:j}c:jyc _You finish memorising. Spell assigned to 'b'.c:j  Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 6% 2b - Poisonous VapoursAlchemy/Air7%1  c - ApportationTranslocation19%1  d - Kinetic GrapnelForgecraft19%1  e - Summon Small MammalSummoning19%1  f - AirstrikeAir24% 4  g - Lesser BeckoningTranslocation28% 2  h - Vhi's Electric ChargeTranslocation/Air56% 4  i - Polar VortexIce100% 9 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitc:j5 c:jǝ c:j{ #.......#.#.... Spasdik the Gusty######.#######...##÷ Tengu#......# ##.#.#.. Health: 24/24 ========================#......# #..#...# Magic: 8/8========================#......# ##.#.#.# AC: 2Str: 9c:jf #......# #...#.. EV: 11Int: 17#####..†...# ##.#.#.# SH: 0Dex: 14#..........# #..#...# XL:  4 Next: 12% Place: Dungeon:2#......@...# ##.#.#.. Noise: ---------  Time: 2217.4 (0.0)#..........# ####)..##. c) staff of air#..........# #..#.#.... Cast: Shock#..>.......# #....##.## Fly ##########.# #..#......#.# #..##.###. #.# #....## #. #.# ####.# #. :jD :H#.#######.# ##  _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.c:j c:j Memorise Poisonous Vapours, consuming 1 spell level and leaving 3? Y - Yes  N - Noc:jNc:jm#.......#.#.... Spasdik the Gusty######.#######...##÷ Tengu#......# ##.#.#.. Health: 24/24 ========================#......# #..#...# Magic: 8/8========================#......# ##.#.#.# AC: 2Str: 9#......# #...#.. EV: 11Int: 17#####..†...# ##.#.#.# SH: 0Dex: 14#..........# #..#...# XL:  4 Next: 12% Place: Dungeon:2c:jl#......@...# ##.#.#.. Noise: ---------  Time: 2217.4 (0.0)#..........# ####)..##. c) staff of air#..........# #..#.#.... Cast: Shock#..>.......# #....##.## Fly ##########.# #..#......#.# #..##.###. #.# #....## #. #.# ####.# #. #.#######.# ##  _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.c:ju18.4 (1 _c:jc:j{!c:j\-*9.4 (2c:j6c:jN _You start memorising the spell. You continue memorising.c:jHRc:jYc:j}\c _You finish memorising. Spell assigned to 'c'.c:j c:j"   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   0.7  21%   0   i + Spellcasting 2.5  24%  -1          b + Staves0.1   2%  +1   j + Conjurations 2.5  15%  +3   c - Unarmed Combat   0.0    +1   k + Alchemy   0.0    -1  c:j$  d + Throwing   0.0     0   l + Air Magic4.8  20%  +3           e + Short Blades   0.0    +1   m + Evocations   0.0     0           f + Armour   0.0    +1       g - Dodging   2.3    +1      h + Stealth2.5  18%  +1     :j& 0m                                                 The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsc:jk 17014 k * Alchemy   0.0  17%156c:jlc:j&uc:j|m#.......#.#.... Spasdik the Gusty######.#######...##÷ Tengu#......# ##.#.#.. Health: 24/24 ========================#......# #..#...# Magic: 8/8========================#......# ##.#.#.# AC: 2Str: 9#......# #...#.. EV: 11Int: 17#####..†...# ##.#.#.# SH: 0Dex: 14#..........# #..#...# XL:  4 Next: 12% Place: Dungeon:2c:j#......@...# ##.#.#.. Noise: ---------  Time: 2219.4 (0.0)#..........# ####)..##. c) staff of air#..........# #..#.#.... Cast: Shock#..>.......# #....##.## Fly ##########.# #..#......#.# #..##.###. #.# #....## #. #.# ####.# #. #.#######.# ##  _Unknown command. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'.c:jc:jc:jSc:jZc:j(p Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 6% 2b - ApportationTranslocation19%1  c - Kinetic GrapnelForgecraft19%1  d - Summon Small MammalSummoning19%1  e - Lesser BeckoningTranslocation28% 2  f - AirstrikeAir24% 4  g - Vhi's Electric Charge Translocation/Air 56% 4  h - Polar VortexIce100% 9 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitc:jL c:jc:j#.......#.#.... Spasdik the Gusty######.#######...##÷ Tengu#......# ##.#.#.. Health: 24/24 ========================#......# #..#...# Magic: 8/8========================#......# ##.#.#.# AC: 2Str: 9#......# #...#.. EV: 11Int: 17#####..†...# ##.#.#.# SH: 0Dex: 14#..........# #..#...# XL:  4 Next: 12% Place: Dungeon:2#......@...# ##.#.#.. Noise: ---------  Time: 2219.4 (0.0)#..........# ####)..##.c:jWP[m c) staff of air#..........# #..#.#.... Cast: Shock#..>.......# #....##.## Fly ##########.# #..#......#.# #..##.###. #.# #....## #. #.# ####.# #. #.#######.# ##  _Unknown command. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'.  Okay, then.c:j(c:ju/c:j2. _c:j}c:jM3c:jc:jc:jYc:jE _Done exploring.c:jc:j  Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 6% 2b - Apportationc:j"Translocation19%1  c - Kinetic GrapnelForgecraft19%1  d - Summon Small MammalSummoning19%1  e - Lesser BeckoningTranslocation28% 2  f - AirstrikeAir24% 4  g - Vhi's Electric Charge Translocation/Air 56% 4  h - Polar VortexIce100% 9 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitc:jHc:j?c:j#.......#.#.... Spasdik the Gusty######.#######...##÷ Tengu#......# ##.#.#.. Health: 24/24 ========================#......# #..#...# Magic: 8/8========================#......# ##.#.#.# AC: 2Str: 9#......# #...#.. EV: 11Int: 17#####..†...# ##.#.#.# SH: 0Dex: 14#..........# #..#...# XL:  4 Next: 12% Place: Dungeon:2#......@...# ##.#.#.. Noise: ---------  Time: 2219.4 (0.0)#..........# ####)..##.c:jR>[m c) staff of air#..........# #..#.#.... Cast: Shock#..>.......# #....##.## Fly ##########.# #..#......#.# #..##.###. #.# #....## #. #.# ####.# #. #.#######.# ##  _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'. _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'. _Okay, then. _Done exploring.  Okay, then.c:j@c:jzc:j c:j. _c:j"Ic:jbc:jwc:jq _Done exploring.c:j1qc:jtWhere to? (Tab - D:2, ? - help)  D - Dungeon c:jZT c:jl #.......#.#.... Spasdik the Gusty######.#######...##÷ Tengu#......# ##.#.#.. Health: 24/24 ========================#......# #..#...# Magic: 8/8========================#......# ##.#.#.# AC: 2Str: 9#......# #...#.. EV: 11Int: 17#####..†...# ##.#.#.# SH: 0Dex: 14#..........# #..#...# XL:  4 Next: 12% Place: Dungeon:2#......@...# ##.#.#.. Noise: ---------  Time: 2219.4 (0.0)#..........# ####)..##.c:jp [m c) staff of air#..........# #..#.#.... Cast: Shock#..>.......# #....##.## Fly ##########.# #..#......#.# #..##.###. #.# #....## #. #.# ####.# #. #.#######.# ##  _You start memorising the spell. You continue memorising. _You finish memorising. Spell assigned to 'c'. _Okay, then. _Done exploring. _Okay, then. _Done exploring.c:jpr c:j-{ c:j} c:j f 26  _c:j Xc:j4 c:jT c:j$ c:j ,c:j c:j Bc:jܬ c:j ,c:jf ,c:j c:j ,c:jm c:j Bc:j/ c:j: c:j c:j ,c:j c:j c:j# ,c:j c:jS Bc:j4 c:j ,c:jl c:j c:j c:jL ,c:j c:j c:j7 c:jq c:jp c:j! c:j4 c:jrB c:jD c:jF c:jS c:jW c:jY c:jM\ c:j^ c:jIe ,c:jq c:jw c:j} ,c:j@ c:j c:j? c:j ,c:j c:jĘ c:j c:j˝ c:jd c:j ,c:jH c:j̭ c:jt c:j c:j c:j ,c:ji ,c:j c:j ,c:j c:j c:j ,c:jk c:j c:j c:j c:jd c:j c:j< ,c:j c:j| c:j#,c:jo  There is a stone staircase leading down here.c:jq c:jD X11  _c:j c:j c:jiA3  You fly downwards.c:j ,c:j#c:j+ c:j-_You encounter an adder and a ball python.Found 6 gold pieces and 5 poisoned darts.  There is a stone staircase leading up here.c:j^ c:j########......#.$...# ....# ...# #..# #@.#53.9 (34.5) ## #...S....# Shock #..  #..........##...S........S   adder#.........#.... S   ball python (constriction, asleep)#.....(..###... c:jc:j"c:j6d _There are monsters nearby!c:jjSSpasdik the GustyTengu########Health: 24/24 ========================......#Magic: 7/8=====================---.$...#AC: 2Str: 9....#EV: 11Int: 17...#SH: 0Dex: 14#..#XL:  4 Next: 12% Place: Dungeon:3#@.#Noise: ---------  Time: 2253.9 (0.0)#....*..#c) staff of air#...*....#Cast: Shock#.........#Fly #..........##...S........S   adder#.........#....S   ball python (constriction, asleep)#.....(..###...  Casting: Shock c:jW(safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)  You feel a surge of power! The zap hits the adder!c:j;S.c:j!c:j42=4.9 (1c:j0=c:j?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)  You feel a surge of power! The zap hits the adder! _The adder is severely wounded.c:j71 S.  You barely miss the adder. Your kick misses the adder.Your peck misses the adder.The adder is severely wounded.c:j~ S.  The ball python hisses angrily.c:jS)3-6.1 (1.2c:j{* _The adder bites you.c:j S.  You hit the adder but do no damage.The adder is severely wounded.c:j 1---7.3 _The adder closely misses you. The adder bites you.c:jzU S.  You hit the adder but do no damage.The adder is heavily wounded.c:jO_c:jBae2=-8.4 (1.1c:jjc:j2pS _The adder closely misses you.c:jc:jg _The adder closely misses you.  You hit the adder. Your kick misses the adder. Your peck misses the adder.  The adder is almost dead.  The adder bites you.  The ball python bites you but does no damage.  The adder bites you. The ball python closely misses you.16------9.6 (1.2c:jr _The ball python completely misses you.c:jhT .You closely miss the adder. You claw the adder.c:j  S   ball python (constriction)  You kill the adder!The ball python bites you but does no damage.2760.8 _The ball python closely misses you.c:j q †You hit the ball python.c:j gYou kill the ball python!g.c:j g   goblin (launcher, wandering)c:jE /82.0c:j c:j _You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.c:j #########.......#$...#.....#...##.#..##.##.#<.##....@†.# #........# #..# #..# #...g#.... #.....(..###... ....#..... #c:j I.gc:j 7=-----8=== 26  -30c:j c:j c:ji######### #.......# ...$...# ......# .....## #.#..##.##.#<.# #.....†.## #...@....# #..# #..# #...c:j#.... #..g..(..###... ....#..... #........c:jL.gc:jc:j?-4c:j=c:jc:jp #.......# ...$...## ......#c:jyu#. .....##. #.#..# #.##.#<.# #.....†.## #........## #..# #..# #...#.... #.....(..###... ..g.#...... #........... ....##.gc:j6M.gc:jg   hobgoblin (g   goblin (launcher, wandering)c:j%5c:jc:jEZ _You encounter a hobgoblin.c:j ######### #.......# ...$...# # ......# #. .....# #. #.#..# #.##.#<.# #.....†.## #.## #.# #.# ... #.........#....#.....(..###..g   goblin (launcher, wandering)..#...... #.g................ ..g.##.c:j5 Wgg.c:j g   hobgoblin (g   goblin (launcher).c:j %6c:j1 c:j c:jA- ######### #.......# ...$...# # ......# #. .....# #. #.#..# #.##.#<.# #....@†.## #.## #.# #.# ...#.........#.... g   goblin (launcher)#.....(..###..g..#...... #..g....c:j/ u.g.gc:jg8 g   hobgoblin (wandering)g   goblin (launcher).c:jDH 18=====7c:jHP c:jmR c:jA######### #.......# ...$...# # ......# #. .....# #. #.#..# #.##.#@.# #.....†.## #.## #.# #.c:j#... g   goblin (launcher)#.........#....#g....(..###..#g..... #.c:ja  The goblin unwields a +0 club. The goblin wields a +0 sling.c:jg)))))))c:j1gc:jZq@.....g   hobgoblin (wandering).g   goblin (launcher).=8 _The goblin shoots a sling bullet. The sling bullet closely misses you. _There is a stone staircase leading up here.c:j0 Spasdik the GustyTengu#########Health: 18/24 ==================------#.......#Magic: 7/8=====================---...$...#AC: 2Str: 9# ......#EV: 26 Int: 17#. .....#SH: 0Dex: 14#. #.#..#XL:  4 Next: 28% Place: Dungeon:3#.##.#@.#Noise: =--------  Time: 2268.0 (0.0)#....*†.##c) staff of air#...*....##Cast: Shock#..*......#c:j Fly #..*.......##.*..........g   hobgoblin (wandering)#.*.......#....g   goblin (launcher)#*..g.(..###.......#...... #.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 club (67% to hit)  You feel a surge of power! The zap hits the goblin.c:j 2g.c:j) P......gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 club (67% to hit)  You feel a surge of power! The zap hits the goblin.  The goblin is severely wounded.c:j g)))))))c:ja @......11 9.0 (1c:jk c:jn t _The goblin shoots a sling bullet. The sling bullet misses you.c:j######### #.......# ...$...## ......# #. .....# #. #.#..# #.##.#<.# #....@†.## #........## #..# #..# #...#.... #g.g..(..###... ....#...... #...c:j2g.c:j!%c:j_,_))))))c:jp]@......c:jh 26  70c:jVc:j  _The goblin shoots a sling bullet. The sling bullet completely misses you.c:jc:jA######### #.......# ...$...## ......# #. .....# #. #.#..# #.##.#<.# #.....†.## #...@....## #..# #..# #...#.... #gg...(..###... ....#...... #......... ....##.c:jp8g.c:j#g.c:jc:j#Fgc:j \9===1c:jc:j c:j%_The hobgoblin shouts!c:j #.......# ...$...## ......# #. .....# #. #.#..# #.##.#<.# #.....†.## #........## #..# #..# #...gg#.... #.....(..###... ....#...... #.........  ....##. g.)))))))c:jP7.<..@..-2c:jG _The goblin shoots a sling bullet. The sling bullet closely misses you.c:j< ######### #.......# ...$...# # ......# #. .....# #. #.#..# #.##.#<.# #.....†.## #.## #.# #...# .g... #g........#....#.....(..###..#...... #.............. ....##.g.c:j c:j`)))))))c:jL.<.@....c:j ?-3c:j}c:jK c:jy_The goblin shoots a sling bullet. The sling bullet completely misses you.c:j######### #.......# ...$...# # ......# #. .....# #. #.#..# #.##.#<.# #....@†.## #.## #.........# #..g# ....#g........#.... #.....(..###..#...... #........g.)))))))c:j@c:jt.<@......c:j8c:jr&-4c:j"c:j| _The goblin shoots a sling bullet. The sling bullet closely misses you.c:j5K######### #.......# ...$...# # ......# #. .....# #. #.#..# #.##.#@.# #.....†.## #........## #...g.....# #.#.... #g........#.... #.....(..###..# #.c:j^g.g.c:j2c:j20==--5c:jsc:ja _There is a stone staircase leading up here.c:j t######### #.......# #...$...# #.......# #.......# #. #.#.@# #.##.#<.# c:j'#.....†.## #....g...## #..##...# g... #.........#....#.....(..###..g.-6 _c:j######### #.......# #...$...# #.......# #.......# #. #.#..# #.##.#@.# #.....g.## #........## #..# #...# #g.....#.... #.....(..###... ....#...... #c:jz/c:j2]))))))c:j .@....  The goblin shoots a sling bullet. The sling bullet completely misses you.c:j]8====7c:jc:j?H _The hobgoblin misses you.c:jHa _There is a stone staircase leading up here.c:j _c:j c:j!c:ja))))The goblin shoots a sling bullet.c:j/b c:jge!c:jg.c:jj.c:jdm.c:jTo.  c:j q-The sling bullet hits you but does no damage.c:jUtc:ju c:j111 278c:jѷ c:j!c:jZ=c:jy===c:j2c:j† c:jH_The hobgoblin barely misses you.c:j-You fly upwards.c:j c:jb$#..#####..#c:ji#.#####....#..#?[[#..##.# #.#.# ##..#):$#..# #.# #.... ....#!?[#..# #########.# #.#.# ....#####..# #.........# #[... ##.........# #.........# ###..#.........# #...(.....# ### #####...##.####..g......# ................@######## ####### .###.###.###.###.# #...... ..[...........##.# #.###.# ##.###.###.##..#.# #.#...# #...........#.#..# #.#.### ..##÷###.##...##÷##########.#.# #.#.......#.#.#.....).......#.# #...##.##...#..#.############.# c:ja#.#.#...#.#.#.##.# #.#c:j%[b1=-9.5 (2.5c:jgc:jj _Level annotation: dig _There is a stone staircase leading down here.c:j c:j 7-c:j@ \ _Unknown command.c:j +Editing macros.  ~ - Create/edit macro from key- - Clear all macros Current macros1 - za. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsc:jj 1 c:j #..#####..#c:j U#.#####.... Spasdik the Gustyc:j` ^#..#?[[#..#c:j< c#.# #.#.# Tengu c:jB ##..#):$#..##.# #.... Health: 21/24 =====================--- ....#!?[#..# #########.# #.#.# Magic: 8/8======================== ....#####..# #.........# #[... AC: 2Str: 9 ##.........# #.........# ###.. EV: 11Int: 17  #.........# #...(.....# ### SH: 0Dex: 14 #####...##.####..g......#XL:  4 Next: 28% Place: Dungeon:2 ................@######## ####### Noise: ---------  Time: 2279.5 (0.0) .###.###.###.###:j Z39;49m.##...... c) staff of air ..[...........##.##.###.# Cast: Shock ##.###.###.##..#.##.#...# Fly #...........#.#..##.#.### ..##÷###.##...##÷##########.#.#g   hobgoblin #.#.......#.#.#.....).......#.# #...##.##...#..#.############.# #.#.#...#.#.#.##.##.#The sling bullet hits you but does no damage. c:j] 1_The hobgoblin barely misses you.You fly upwards. _Level annotation: dig _There is a stone staircase leading down here. _Unknown command.c:j, c:j c:j c:jr c:jPc:j*Yc:j[c:j5lc:js c:jvc:j7y"_Unknown command.c:jE{c:j8o% c:jq#..#####..#c:juU#.#####.... Spasdik the Gustyc:jx^#..#?[[#..#c:jyc#.# #.#.# Tengu c:j{_##..#):$#..#c:j\|#.# #.... Health: 21/24 =====================--- c:j}....#!?[#..# #########.# #.#.# Magic: 7/8c:j~C=====================--- c:j-....#####..# #.........# #[... AC: 2c:j]+Str: 9 c:j##.........# #.........# ###.. EV: 11c:jW-Int: 17  c:j#.........# #...(.....# ### SH: 0c:j,Dex: 14 c:j#####...##.####..*......#c:j&XL:  4 Next: 28% Place: Dungeon:2 c:jċ................@######## ####### Noise: ---------  Time: 2279.5 (0.0) c:j0x.###.###.###.###.#c:jc#...... c) staff of air c:j |..[...........##.#c:j\#.###.# Cast: Shock c:j N##.###.###.##..#.#c:jQ#.#...# Fly c:j(L#...........#.#..#c:j^#.#.### c:jڙz..##÷###.##...##÷##########.#.#c:j.g   hobgoblin #.#.......#.#.#.....).......#.# c:j@#...##.##...#..#.############.# #.#.#...#.#.#.##.##.# _Unknown command.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)c:j Ig  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  You feel a surge of power! The zap misses the hobgoblin.0-=80.5 (1c:jO c:jDSc:jU_The hobgoblin hits you.c:jA$c:jQEt #..#####..# #.#####.... Spasdik the Gusty c:jHHk #..#?[[#..# #.# #.#.# Tengu c:jJ##..#):$#..# #.# #.... Health: 20/24 ====================---- c:j4P....#!?[#..# #########.# #.#.# Magic: 6/8c:jQC==================------ c:jS....#####..# #.........# #[... AC: 2c:jZU+Str: 9 c:jW##.........# #.........# ###.. EV: 11c:jX,Int: 17 c:jZ #.........# #...(.....# ### SH: 0c:j[,Dex: 14 c:j]#####...##.####.........#  XL:  4 Next: 28% Place: Dungeon:2 c:j^ ................@######## ####### Noise: =--------  Time: 2280.5 (0.0) c:j`.###.###.###.###.# #...... c) staff of air c:jya..[...........##.# #.###.# Cast: Shock c:jb##.###.###.##..#.# #.#...# Fly c:jBdc#...........#.#..# #.#.### c:je..##÷###.##...##÷##########.#.#  g   hobgoblin c:jgG#.#.......#.#.#.....).......#.# c:j?i[#...##.##...#..#.############.# c:jv#.#.#...#.#.#.##.# #.# Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  You feel a surge of power! The zap hits the hobgoblin!c:j{    #..#?[[#..# #.# ):$#..# #.# !?[#..#    #[  c:j~@   *   [   ÷) c:j.c:j*e311.5 (1Shockc:j8c:j;}onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (74% to hit)  You feel a surge of power! The zap hits the hobgoblin! c:jI>B_You kill the hobgoblin!c:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jVc:jc:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jʶ  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc:jc:jc:jPu  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) c:jzs Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j/3c:ju2c:j4c:jq6_ 26  c:j;1=c:j>c:j0@,c:jBc:j2Dc:jEc:jGc:jBHc:jIc:jkTc:jW~2==c:ji 7====3====c:jel,c:jnBc:jp,c:jQrc:j~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.  HP restored.c:j~&-c:j0954.0)c:jd4==-c:j^+6.5 (15 _c:j]c:jVc:jIc:j  You start resting. Magic restored.c:j',0.0)c:j/a8===7.5 (1 _c:jEc:j^Ic:jkc:j+3c:j$c:j)c:jXc:jc:j.O=c:j Q===c:j c:jc:j",c:jc:jc:jc:j,c:jSc:jac:j,c:jc:j],c:j,c:jLc:j>,c:jc:j,c:jc:jc:jc:j,c:jUc:jc:j,c:jc:j"c:jB,c:jc:jc:jc:jc:j0c:j7c:j c:j c:j c:j* ,c:jq c:j c:j c:j* c:j c:j ,c:j7< c:jF c:jI c:jL Bc:jkN ,c:jP c:jQ ,c:jS c:jU c:jW ,c:jY c:j[ c:j\ c:j] ,c:j _ c:j` c:jb c:jc c:jue c:jf c:jg c:j6i c:jj c:jk c:jl c:jm c:j o c:jp c:jq c:js c:ju c:jv c:j& Bc:j( c:j) Bc:jv+ ,c:j'- c:j. Bc:j}0 ,c:j1 c:jK3 ,c:j4 c:jk6 Bc:j8 Bc:j=: ,c:j; c:j= c:j? ,c:j^B ,c:j D c:jE ,c:jF c:jH c:jJ c:jsK c:jL c:jN ,c:jP c:jtR ,c:jvb W _You start waiting.c:jgv 1396.5 (99.0)c:jn~ /7.5 (100.0)c:j c:j΋ # _Done waiting.c:j!6 3c:j9 c:j; Bc:jB nc:jKE c:jG ,c:jH c:j>J c:jPK c:jRL c:j{M c:jN ,c:jT nc:jV Bc:jWY c:j[ ,c:j\ c:j] ,c:jT_ c:j` ,c:j b c:jzc ,c:jd c:jlf c:jg ,c:jj ,c:jk c:jl c:jNn c:jx c:jk{ ,c:j9 Bc:jS c:j c:j݄ c:j c:j c:j" c:j c:j c:j c:j c:j c:j c:j c:jV c:j` c:j^ c:j c:j ,c:j c:jR c:jY c:jI c:j: c:jB c:j ,c:j{ c:j c:j c:j Xc:j Bc:j ,c:j ,c:j ,c:j Bc:j ,c:j· c:j" ,c:j[ c:j c:j̽ c:j c:j0 c:j ,c:j1 ,c:j2 c:j c:j& c:jm c:j c:j c:j c:j ,c:jD c:j/ ,c:j c:j c:j7 ,c:j c:j ,c:j c:j c:j8 c:j c:j ,c:j c:j Xc:j c:j1 Bc:j ,c:jt c:j ,c:j0 c:j ,c:j c:j ,c:jd c:j c:j[ c:j c:j ,c:j c:jm ,c:j c:ja ,c:j+ c:j c:jY ,c:j c:j ,c:j c:j c:j c:jJ c:ju c:j c:jJ ,c:j c:ja c:j ,c:j c:j: ,c:j c:jD! ,c:j# c:j$ ,c:j' ,c:j@+ Bc:jH- ,c:j#/ ,c:j0 c:j`2 c:j3 c:j5 ,c:j6 c:j8 c:j9 ,c:j< c:jq= c:j> c:j\@ ,c:jA c:jC c:j.E ,c:j#G c:j~H ,c:jPJ c:jK c:jL c:jN ,c:jbO c:jP c:jJR ,c:jvT c:jU c:jW c:jX ,c:jY c:jF[ ,c:j\ c:j^ c:j8` c:jm c:jp c:jr c:jt c:jew c:jx c:jz c:j?} c:j~ c:j c:j c:j c:jW c:j c:jɇ c:j c:j c:jދ c:j c:jV c:jQ ,c:j c:j2 c:j c:j c:jޙ ,c:j ,c:jX c:j ,c:j3 c:j c:j c:jŦ c:j' c:j| c:j c:j| c:jЮ c:j˰ c:ji ,c:jٳ c:j6 c:j c:j c:j W _You start waiting.c:j 4496.5 (99.0)c:j{ /7.5 (100.0)c:j c:j] # _Done waiting.c:j11 498.0)c:j%3c:ja' ######### #.......# #...$...# #.......# #.......# #. #.#..#  #.##.#@.# #..g..†.##  #........##  #.........#  #..........# #............ g   goblin (launcher) #.........#.... #.....(..###... ....#...... #.c:j/9))c:jo ..You fly downwards. The goblin shoots a sling bullet. The sling bullet hits you.c:j8)) c:jj H..÷ c:j 17-------==500.0 (2.5Shockc:j c:j K _The goblin shoots a sling bullet. The sling bullet hits you.c:jb w _There is a stone staircase leading up, spattered with blood here.c:jY c:j) c:j; \ _Unknown command.c:j(I Spasdik the GustyTengu#########Health: 17/24 =================-------#.......#Magic: 7/8=====================---#...$...#AC: 2Str: 9#.......#EV: 11Int: 17#.......#SH: 0Dex: 14#. #.#..#XL:  4 Next: 31% Place: Dungeon:3#.##.#@.#Noise: ==-------  Time: 2500.0 (0.0)#..***÷.##c) staff of air#........##Cast: Shock#.........#Fly #..........##............g   goblin (launcher)#.........#....#.....(..###.......#.....c:jL :. #.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 club (67% to hit)  You feel a surge of power! The zap hits the goblin.c:j: !.gc:j: ..c:j" 2-1.0 (1c:j\ c:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 club (67% to hit)  You feel a surge of power! The zap hits the goblin. _The goblin is severely wounded.c:j; C  Spasdik the Gusty  Tengu ######### Health: 17/24 =================------- #.......# Magic: 6/8==================------ #...$...# AC: 2c:j) Str: 9 #.......# EV: 11Int: 17 #.......# SH: 0Dex: 14 #. #.#..# XL:  4 Next: 31% Place: Dungeon:3 #.##.#@.# Noise: =--------  Time: 2501.0 (0.0) #...).÷.##  c) staff of air #........##  Cast: Shock #.........#  Fly  #..........#  #............  g   goblin (launcher) #.........#....  #.....(..###...  ....#...... #. Confirm wc:j) ith . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 club (severely wounded,  67% to hit)  You feel a surge of power! The zap hits the goblin.c:j T  c:j8     #.   #...**÷.##          c:jy  c:j 6).c:j d22.0 (1Shockc:jJ c:j J _You kill the goblin!c:jy  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc:j% c:j.c:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j߉c:jtc:jc:jU  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)c:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j,4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc:jAc:jd>c:j9B  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j3c:jƒc:j c:j`f 26  _c:jBc:jac:j+c:jL18=c:j.c:jc:jbc:jc:j^c:jc:jӱc:jbc:jc:j[c:jc:jh9==c:jc:jc:jM7===c:j(c:jc:jN,c:j20=====1==8===onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored.c:jc:jw2==c:j c:j| c:jl c:jKc:j;===c:jc:jc:jc:jc:j.c:jh3==c:jc:jc:jk!c:j"c:jt%c:j&c:j2(c:j+c:j-c:j`/c:j2c:j39=c:j4c:j8c:j:K4=c:j;c:j>1 _HP restored.c:j\Bc:jC3c:jhFc:jHc:jRK,c:jLc:jOc:jQ,c:jSc:jUc:jV9=c:jWc:jV[c:j\Q11 c:jaL _You now have 25 gold pieces (gained 6).c:jcc:j eu 26  c:jgc:jjc:j2k,c:jmc:joc:jq,c:jsc:jXvc:jwc:jyc:j{c:j%~c:j,c:jc:jc:jڅc:jc:jc:jSc:jr,c:jc:j̎c:j,c:jc:joc:j,c:j~c:jFc:j,c:jc:jc:jPc:jc:jzc:jc:j6,c:jȪc:jc:j>,c:jgc:jְc:j,c:j1c:jrc:j,c:jSc:jlc:j%,c:jܽc:j8,c:jc:j+c:jc  You encounter a bat.c:j%#.##.#<.# #.# #...).÷.## #.###### #........###.#.... #.........##.# #..........#.#. #............... .........#........##..# .....(..###..........# ...#.......#...#@##....- c:jZ...............#........ ........##.....###....b.Shock..... #.....# !.....#....## ........#.. .....b   bat (asleep)...#..  . c:j052.0 (50.0)c:j  -3.0 (51 _c:jc:jc:j#.##.#<.# #.# Spasdik the Gusty #...).÷.## #.###### Tengu #........###.#....# Health: 24/24 ======================== #.........##.#....# Magic: 7/8=====================--- #..........#.#....# AC: 2Str: 9 #.................# ..  EV: 26 Int: 17 .........#........##..#  SH: 0Dex: 14 .....(..###..........#  XL:  4 Next: 32% Place: Dungeon:3 ...#.......#...#@##....  Noise: :jrm---------  Time: 2553.0 (0.0) ...............#........  c) staff of air ........##.....###....†.  Cast: Shock  ..... #.....# !.....  Fly  #....## .....  ...#.. .....  b   bat (asleep) ...#.. ....  .... Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  You feel a surge of power! The zap hits the bat.<.# #.#).÷.## . ..  (  ***.... ***. c:j  .....         .... .... c:jK\+.....†c:jgv11 3=4.0 (1Shockc:jnc:jqzonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  You feel a surge of power! The zap hits the bat. c:js<_You kill the bat!c:j   Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j=c:jc:jc:ja _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jW c:j^ c:je c:jh   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failurec:jj )onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j c:j#   Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j5[?25h[?0confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [Enter for "."]? c:jX[?25l[?1c5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a black potionb - [D:3] a stone staircase leading up  c - [D:3] 5 poisoned darts  d - [D:3] a +0 club  e - [D:3] a +0 slingc:j`Level 3 of the Dungeon<(Press ? for help)  ######### #.......#    #.......#  ..   #.......#  .  #.......# ##.  #.##.#..# #..  #.##.#<.# #.#  #...).÷.## #.###### #........###.#....# c:j#.........##.#....# #..........#.#....#    #.................# ..  #.........#........##..#   #.....(..###..........#   ....#.......#...#@##....   .................#........   ...........##.....###....†.   ..... #.....#  !.....   #....##  .....   ...#..   .....   ...#..   ....     .... c:j“Spasdik the GustyTenguHealth: 24/24 ========================Magic: 7/8=====================---AC: 2Str: 9EV: 11Int: 17SH: 0Dex: 14XL:  4 Next: 33% Place: Dungeon:3Time:Fly Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [Enter for "."]? .c:jIc:jc:j 26  _c:jc:jc:jac:jc:jc:jc:jc:j},c:jc:jc:j=c:jc:jc:jc:j,c:jc:j.,c:jjc:j'c:jc:jsM8===c:j+c:jc:jc:jkc:j_c:jRc:j1c:jc:jc:j2 _Found a robe.c:jc:j3c:jT"#.##.#..# #..#.##.#<.# #.##...).÷.## #.#######........###.#....##.........##.#....##..........#.#....###.................##.........#........##..#.....@..###..........# Noise: --------- 2565.0 (11.0).....#.......#...#.##... c) staff of air.................#...... Cast: Shock...........##.....###.....[........##.....# !.............##....## ... .............#..# ... .............#.c:j!%.# .. .. c:j3X-c:j<c:jI@T _You see here 5 poisoned darts.c:j2B c:j&Q X===11 6.0 (1.0)c:jdX c:j+[ * _h - 5 poisoned dartsc:j^ c:j(c   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   0.7  16%   0   i + Spellcasting 2.5  17%  -1      c:jf     b + Staves0.1   3%  +1   j + Conjurations 2.5  12%  +3   c - Unarmed Combat   0.0    +1   k * Alchemy   0.5  18%  -1   d + Throwing   0.0     0   l + Air Magic4.9  15%  +3           e + Short Blades   0.0    +1   m + Evocations   0.0     0      c:j}h [40m     f + Armour   0.0    +1       g - Dodging   2.3    +1      h + Stealth2.5  19%  +1                                                   :jdj {0m   The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsc:j4: 36114 d * Throwing   0.0  14%47c:jk argetarget--  --  --  --  -- --  --  --  -- -- -- -- --  a-z] set[-] clear selected targettrainingtargetsc:jD <[?25h[?0c0 c:j [?25l[?1cc:jo-- =] set aall targetsc:jm #.##.#..# #..Spasdik the Gusty#.##.#<.# #.#Tengu#...).÷.## #.######Health: 24/24 ========================#........###.#....#Magic: 8/8========================#.........##.#....#AC: 2Str: 9#..........#.#....#EV: 11Int: 17##.................#SH: 0Dex: 14#.........#........##.. XL:  4 Next: 33% Place: Dungeon:3#.....@..###..........# Noise: ---------  Time: 2566.0 (0.0).....#.......#...#.##... c) staff of air.................#...... Cast: Shock.c:jP ,[m..........##.....###.... Fly .[........##.....# !.............##....## ... .............#..# ... .............#..# .. .. Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Search for what [Enter for "."]? . _Found a robe. _You see here 5 poisoned darts. _h - 5 poisoned dartsc:jIO c:jc c:j$t c:j 26  c:j4c:jc:jc:j<,c:jXc:jbc:j c:jАc:j_c:j5c:j,c:j7 ..).÷.## #.###### .......###.#....# ... ........##.#....# .<.. .........#.#....# #... ................# #... .......#........##..# ......###..........###.$ .#.......#...#.##....... .............#..@....... 78.0 (12.0) ......##.....###....†... ......##.....# #! ......##....## #........ .........#..# #........ .........#..# #........ .#.###...##.# #........ ... c:j+9.0 (13c:j+c:jh49 _Found a stone staircase leading up.c:jF3c:jv,c:j !11  _d - 2 black potions (gained 1) 26  c:j/$,c:j'c:j)c:j+,c:j-c:j'/c:jH2c:j3,c:j6c:j 9c:j:,c:jfc:jc:j6,c:jc:jh,c:jc:jc:jQ11 c:jyM _You now have 38 gold pieces (gained 13).c:j!c:ju 26  c:j`c:j]`c:jfc:j ,c:j7 c:j!,c:jc:jDc:jVc:j,c:j8c:j,c:j(c:jzc:j,c:jc:j#Xc:j%c:j1c:j_4,c:j6c:j8Bc:jTR #######  #.....#  #.....#  #.....# ######## #.....#######......# #.........[# #....@# 603.0 (24.# #.....## .# ##......## ##.#..# #....##..## ##.#<.# #.##......####).÷.## #.######.....#### ........###.#....##..#....# .........##.#....###..<...## ..........#.#....# ##......##c:j~fc:js+4.0 (25c:j~> _Found a ring mail.c:jLa Yc:jq  You see here a +0 ring mail. _c:jv Xc:j;{ Xc:jQ Bc:jƈ c:j ,c:j; Bc:jǎ c:j ,c:jʑ ,c:j c:j ,c:jt c:j  ### ..# ..# ..# . ..######### ........[.........###.$..>.#############.@.......20.0 (16## #####.....##... ##..##.....#### ###...##..#....####..# ##.1.0 (17c:jJ Q _Found a stone staircase leading down.c:j9   You encounter a ball python. # .# #.## S..### ......[.........###.$..>.##.## #####.## ..Shock..## ...#### ........#### ##S   ball python (constriction, asleep) S0.0)S 2 ball pythons (constriction, 1 wande…)c:j  2.0 (1 _You encounter a ball python.c:jSpasdik the GustyTengu ##Health: 24/24 ======================== .#.Magic: 7/8=====================--- .##S#AC: 2Str: 9 .#*...EV: 26 Int: 17 .############### *....SH: 0Dex: 14 .....[.........###*$..>.XL:  4 Next: 33% Place: Dungeon:3 .#############..@*......Noise: ---------  Time: 2622.0 (0.0) .#######......c) staff of air ..##.....Cast: Shock #..##....Fly ....####... ##.....######SS 2 ball pythc:j]]ons (constriction, 1 wande…).##..#....# .###..<...## .# ##......##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You feel a surge of power! The zap hits the ball python.  The ball python is severely wounded.c:jMU>S.c:jXD.Sc:j],..c:jr`911 =3.0 (1c:j(gc:ji  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  You feel a surge of power! The zap hits the ball python.  The ball python is severely wounded. _The ball python hisses angrily.c:j # # S+ # ####.# # ......# #### .S....#[.###.$..>.+ ##...# ## #####......### c:jh......# ..## .<.#### .........#### .#### ##..#....# ## c:jzK.Sc:j .  Found a stone staircase leading up. The ball python completely misses you.c:j+<   ball python (constriction)c:jig 26  4c:jc:jX _The ball python barely misses you.c:jL †You hit the ball python. The ball python is electrocuted.c:j (c:j 11 45.2 (1.2Shockc:j c:j0 O _You kill the ball python!c:jDX 26  c:jc:j8===11  _You now have 47 gold pieces (gained 9).=== 26  c:jj2m  A ball python comes into view.c:j@.. .S  .#  .#  .##  ..+  #####.##  # -######### #......# [.........###†...>.+ Shock #########..........#  #####......# #......# S   ball python (constriction, wandering) #.<.....# #......... ..#### ..########c:j&Lc:jtOGS.30.0)c:jjc:j  -6.2 (11 _c:jc:jc:j 8 .S .. .# .# .##  ..+  #####.##  #...@..#  #......# [#†...>.+ ........#  #####......#  #......#  #.<.....#  #.........   c:jB] , .S .. .# .# .##  ..+ c:jtm  #####.##  #...@..#  #......# [#†...>.+ ........#  #####......# #......#  #.<..... #........ c:j˗ Fc:j b _A ball python is nearby!c:j8- .S .. .# .# .##  ..+  #####.## c:j}3 #...@..#  #......# [#†...>.+ ........#  #####......# c:jd6 #......#  #.<.....#  #.........   c:j  .S .. .# .# .##  ..+  #####.##  #...@..#  #......# [#†...>.+ ........#  #####......# #......#  #.<..... #........ c:jʙc:jc:jrc:j b _A ball python is nearby!c:j$  Spasdik the Gusty .. Tengu .. Health: 24/24 ======================== .# Magic: 7/8=====================--- .#c:j! AC: 2Str: 9 .##  EV: 26 Int: 17 ..+  SH: 0Dex: 14 #####.##  XL:  4 Next: 34% Place: Dungeon:3 #...@..#  Noise: ---------  Time: 2636.2 (0.0) ########### #......#  c) staff of air [.........###†...>.+  Cast: Shock #########..........#  Fly  #####......#  #......#  S   ball python (constriction, wandering) #.:j32m<.....# ### #......... ..#### ..######## Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 77% to hit)  You feel a surge of power! The zap hits the ball python.c:j .* .* *# *# *##  *.+  #####*##     [ c:j      c:j-B........c:j=v11 6=7.2 (1Shockc:jXonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 77% to hit)  You feel a surge of power! The zap hits the ball python. _You kill the ball python!c:j:  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jbc:j|! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j1  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jxN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc:j=  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j g 26  _c:j y8===c:j( c:jb ,c:j2 c:j ,c:j ,c:ju Xc:j( ===11 onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)reach down and open the door. 26  c:j4 @  There is an open door here.c:j7 c:j: 5 _c:jC Xc:jE c:j7H  You reach down and open the door.  You encounter a clockroach.c:j.V  #.  #.#  #..  #..+##+  #.##..#  #.##..# ###+# #.##..#.....# #..'.@'..B..+ - #####.##..#.....#  #......#..# ###+# Shock #......#..#  .....###†...>.+##+  ####..........#   B   clockroach (asleep, warded)#####......#   #......#   #.<:jY V40m.....#  c:jb 525.0)11 -3.2 (16 _c:jg c:j k Y _Found a shadowy altar of Dithmenos.c:jM D #. #.# #.. #..+##+ #.##..# #.##..# ###+#  #.##..#.....#  #..'.@'..B..+  #####.##..#.....#  c:jQ #......#..# ###+#  #..#†...>.+##+    #.<c:j #. #.# #.. #..+##+ #.##..# #.##..# ###+#  #.##..#.....#  #..'.@'..B..+  #####.##..#.....#  #......#..# ###+#  #..#c:jH†...>.+##+    #.<c:jJ3c:jb c:jva _A clockroach is nearby!c:j #. #.# #.. #..+##+ #.##..# #.##..# ###+#  #.##..#.....#  #..'.@'..B..+  #####.##..#.....#  #......#..# ###+#  #..#†...>.+##+    #.<c:j;, #. #.# #.. #..+##+ #.##..# #.##..# ###+#  #.##..#.....#  #..'.@'..B..+  #####.##..#.....#  #......#..# ###+#  #..#†...>.+##+    #.<c:j|/3c:j3c:j7a _A clockroach is nearby!c:jb0] #.  #.#  #..  #..+##+  #.##..#  #.##..# ###+#  #.##..#.....#  #..'@.'..B..+ c:j3l #####.##..#.....#  #......#..# ###+# # #......#..# .###†...>.+##+#.#  #####......# #......# #.<.....#c:j:c:j>y 26  4.0) _c:jCc:joFc:jBA( #.  #.#  #..  #..+##+  #.##..#  #.##..# ###+#  #.##..#.....#  #..'.@'..B..+  #####.##..#.....#  #......#..# ###+#   #......#..#  ###†...>.+##+  .#  #####......#  #......#  #.<.....#  5c:j 5 #.  #.#  #..  #..+##+  #.##..#  #.##..#+###+#  #.##..#.....#  #..'..@..B..+  #####.##..#.....#  #......#..#+###+#   #......#..#  ###†...>.+##+  .#  #####......#  #......#  #.<.....#  6c:jΪ  c:j C_There is an open door here.c:j>* #.  #.#  #..  #..+##+  #.##..#  #.##..#+###+#  #.##..#.....#  #..'..'@.B..+  #####.##..#.....#  #......#..#+###+#   #......#..#  ###†...>.+##+  .#  #####......#  #......#  #.<.....#  7 _c:j" ? #.  #.#  #..  #..+##+  #.##..#  #.##..#+###+#  #.##..#.....#  #..'..'.@B..+  #####.##..#.....#  #......#..#+###+#   #......#..#  ###†...>.+##+  #.#  #####......#  #......#  #.<.....#  8c:j   Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j   Spasdik the Gusty #. Tengu #.# Health: 24/24 ======================== #.. Magic: 7/8=====================--- #..+##+ AC: 2Str: 9 #.##..# EV: 26 Int: 17 #.##..#+###+#  SH: 0Dex: 14 #.##..#.....#  XL:  4 Next: 36% Place: Dungeon:3 #..'..'.@B**+  Noise: ---------  Time: 2658.2 (0.0)  #####.##..#.....#  c) staff of air  #......#..#+c:j| :[33m###+#  Cast: Shock ### #......#..# Fly ..###†...>.+##+ #..........# B   clockroach (asleep, warded) #####......#  #......#  #.<.....# _A clockroach is nearby! _There is an open door here.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linec:j"  Spasdik the Gusty#.  Tengu#.#  Health: 24/24 ========================#..  Magic: 7/8=====================---#..+##+  AC: 2Str: 9#.##..#  EV: 26 Int: 17#.##..#+###+#  SH: 0Dex: 14#.##..#.....#  XL:  4 Next: 36% Place: Dungeon:3#..'..'.@***+  Noise: ---------  Time: 2658.2 (0.0)#####.##..#.....#  c) staff of air#......#..#+###+#:j6H  Cast: Shock ### #......#..#  Fly ..###†...>.+##+ #..........#  B   clockroach (warded) #####......# #......# #.<.....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the clockroach.  The clockroach is heavily wounded.The zap hits the clockroach.c:j"c`B..  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the clockroach.  The clockroach is heavily wounded.  The zap hits the clockroach.  The clockroach is severely wounded.11 =9.2 (1c:j=k c:j#nc:j|I_The clockroach barely misses you.c:j]u  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jt  Spasdik the Gusty #. Tengu #.# Health: 24/24 ======================== #.. Magic: 6/8==================------ #..+##+ AC: 2Str: 9 #.##..# EV: 11Int: 17 #.##..#+###+#  SH: 0Dex: 14 #.##..#.....#  XL:  4 Next: 36% Place: Dungeon:3 #..'..'.@B**+  Noise: =--------  Time: 2659.2 (0.0)  #####.##..#.....#  c) staff of air  #......#..#+:j-x10m###+#  Cast: Shock ### #......#..# Fly ..###†...>.+##+ #..........# B   clockroach (warded) #####......#  #......#  #.<.....#The clockroach is severely wounded. _The clockroach barely misses you.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linec:j  Spasdik the Gusty #. Tengu #.# Health: 24/24 ======================== #.. Magic: 6/8==================------ #..+##+ AC: 2Str: 9 #.##..# EV: 11Int: 17 #.##..#+###+#  SH: 0Dex: 14 #.##..#.....#  XL:  4 Next: 36% Place: Dungeon:3 #..'..'.@_..+  Noise: =--------  Time: 2659.2 (0.0)  #####.##..#.....#  c) staff of air  #......#..#+###c:j:-+#  Cast: Shock ### #......#..# Fly ..###†...>.+##+ #..........#c:jE B   clockroach (warded) #####......#  #......#  #.<.....# _The clockroach barely misses you.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the clockroach. #. #.# #..       ***+      †...>.+##+      #.< c:jԃc:js-_..c:jߗc:jc5/25c:jb 80c:j٠60.2 (1c:jShock c:jd Confirm with . or Enter, or press ? or * to list all spells.c:jQAimc:j^  Press: ? - help, Shift-Dir - straight line  You feel a surge of power! The zap hits the clockroach. _You kill the clockroach!  Your Fighting skill increases to level 1!c:j c:j9c:jF_Your Air Magic skill increases to level 5!c:jc:j† 26  _7======c:j#nc:j8===11 c:jc:j]F _You reach down and open the door.c:ju 26  c:jc:j5@  There is an open door here.c:jc:jX=== _c:jjc:jg11 c:j]F _You reach down and open the door.c:jc:j:u 26  c:j@  There is an open door here.c:jZ  _11 c:jc:jHF _You reach down and open the door.c:jV &You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  You encounter a quokka.c:j  ##############  #r............  #. ###@##+  - #.##.....# c:j7a  #..#.....#  Shock #..+##'##+##+  #.##..#.....#  #.##..#'###+# r   quokka (asleep) #.##..#.....#   #..'..'.._..+   #####.##..#.....#  c:jj.r85.2 (25.0)c:j %_rc:j( 26  -6.2 (26 _c:j/8_c:j1Q _There is an open door here.c:jl  Spasdik the Gusty  Tengu  Health: 25/25 ========================c:j٘  Magic: 7/8=====================---  AC: 2Str: 9  EV: 26 Int: 17 ##############  SH: 0Dex: 14 #.............  XL:  4 Next: 80% Place: Dungeon:3 #. ###@##+  Noise: ---------  Time: 2686.2 (0.0) #.##.....#  c) staff of air #..#.....#  Cast: Shock #..+##'##+##+  Fly  #.##..#.....#  #.##..#'###+#  r   quokka #.##.:j37m.#.....#  #..'..'.._..+  #####.##..#.....# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)  You feel a surge of power! The zap hits the quokka.   #.****  #.                _..+     c:j1....11 3=7.2 (1Shockc:j;onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (64% to hit)  You feel a surge of power! The zap hits the quokka. _You kill the quokka!c:j-  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jTX c:j_ c:jb c:j}f   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jq  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jh| c:j   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j 3c:j  26  _c:j c:j 8===c:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a bat.       #################  #........@......b  -#.####'##+##+###.  #.##.....#  Shock#..#.....#  #..+##'##+##+  #.##..#.....#  b   bat (asleep)#.##..#'###+#  #.##..#.....#   #..'..'..c:j`[44m_..+  c:j"90.0)  -8.2 (11 _c:jF: c:j Spasdik the Gusty  Tengu  Health: 25/25 ========================  Magic: 7/8=====================---  AC: 2Str: 9  EV: 26 Int: 17  SH: 0Dex: 14 #################  XL:  4 Next: 83% Place: Dungeon:3 #........@......†  Noise: ---------  Time: 2698.2 (0.0) #.####'##+##+###.  c) staff of air #.##.....# Cast: Shock #..#.....# Fly  #..+##'##+##+  #.##..#.....#  b   bat (asleep):jRK #.##..#'###+#  #.##..#.....#  #..'..'.._..+ Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  You feel a surge of power! The zap hits the bat!c:jw   *******        c:jk\          _..+  c:jrF $......†c:jO v11 4=9.2 (1Shockc:jW 8_c:jZ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  You feel a surge of power! The zap hits the bat! _You kill the bat!c:j`  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j֜  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jq1  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:js _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jHX4  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j3c:jc:j 26  _c:jnc:j c:jy8===c:j}11 c:j~onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)reach down and open the door.c:jc:j,u 26  c:j@  There is an open door here.c:j5 _c:j<c:j c:j"g===c:j$c:j|&c:j;(Q11 c:jH*F _You reach down and open the door.c:jq<n 26    There is an open door here. _c:j?}11 c:jBF _You reach down and open the door.c:jkDu 26  c:j~Gc:jwJreach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.c:jGLc:j OK _c:jPc:j&S,c:jTc:jFWBc:jXc:jZBc:j\\c:j ^,c:j_,c:jNac:jbBc:jdc:jf,c:jhc:jjg11 c:j7nThere is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.c:jlpYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open thc:jKrOe door.  You encounter a bat.c:jT #..+##'##+##'##'.#  #.##..#.....#..#.#  #.##..#'###+#..#.#  #.##..#.....#..#.#  #..'..'.._..+..+.#  ##.##..#.....#..#.#  ....#..#+###+#..#.#  ....#..# #..#.#  ..>.+##+ +##@.#  - ....# #.....###  ....# #b....  Shock ....# +##+##  .....# ....... b   bat (asleep) #######   725.2 (26.c:jٲ0) 26  -6.2 (27 _c:jbQ _There is an open door here.c:j #..+##'##+##'##'.# Spasdik the Gusty  #.##..#.....#..#.# Tengu  #.##..#'###+#..#.# Health: 25/25 ========================  #.##..#.....#..#.# Magic: 7/8=====================---  #..'..'.._..+..+.# AC: 2Str: 9 ##.##..#.....#..#.# EV: 26 Int: 17 ....#..#+###+#..#.# SH: 0Dex: 14 ....#..# #..#.# XL:  4 Next: 84% Place: Dungeon:3 ..>.+##+ +##@.# Noise: ---------  Time: 2726.2 (0.0) :j"m....# #.....### c) staff of air ....# #..... Cast: Shock ....# +##+## Fly .....# ....... b   bat (asleep) ####### _There is an open door here.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the bat!c:j' '##'.#      c:j)  _     >.+##+   #..***###  #**...        c:j-*.....c:jv11 5=7.2 (1Shockc:jlc:j   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the bat! _You kill the bat!c:jI  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jc:ju c:jc:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jnc:j.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:jX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:j8c:j{c:jnc:jb  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)c:j+z3c:j|,c:j| 26  _c:jc:jzXc:j,c:jBc:juc:j<y8===c:jc:jc:j11 onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)reach down and open the door.=== 26  c:j@  There is an open door here.c:jdK _c:jc:jBc:j c:jg11 c:j=F _You reach down and open the door.c:j c:jH 26    There is an open door here.c:j5K _c:jc:jc:j111 c:j[F _You reach down and open the door.c:j 26  reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.c:jK _c:j,c:jBc:ja,c:jc:j(c:j&11 There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You now have 65 gold pieces (gained 18). 26  c:j7c:jiXc:jc:j8Bc:jc:jc:jj,c:j c:jf,c:jc:j=&c:j>c:jsB,c:jEBc:jHc:jILXc:jNc:jh^nc:jgc:jkXc:jmc:jƚ #......#..#+###+#. ############## #......#..#.....#. ...[.........###†...>.+##+##'##'# ############..........#.....#.... # #####......#.....#.... #......###+##'##+# .## #.<.....##.##....##### ##..............###...#### #.@############.###-69.2 (42.0) #..#....# #.## #...# ##..<...## # ###.#  ##......## #. #.# ##........### #. #.# #..##.......# #. #.# ..###...#.... .. #.#c:j[40m ..............[. #### .............# ##-70.2 (43 _Found a helmet.c:j2c:jla .## #......###+##'##+ ..## #.<.....##.##...#### ##..............# #.....#### #..############.## ##..#....# #.## ##..<...## #.# ###. # ##......## #.# #. ###........### #.# #. ##..##.......# #@# #.5.2 (5.0) ...###...#.........#ß... #. #..............[...##... ## ........####.##ß..# ....†.......... .# #_ ............... .#............. ....... ...c:j*eT[37m6.2 (6c:jgc:ji6 _Found a sacrificial altar of Ru.c:j c:j 3c:j c:jT  .##<.....##.##.....######..............## #.....####..############ ##..#.....## #...#..<...## #.# ## # ##......## #._ c:j ##........### #.# ß....##.......###.####... ...###...#......@..#ß...0 #..............[...##### .####.##ß .#Fly ... ...... ..............c:jJ c:j *7.2 (1c:jV c:j6 C _Found an ornate altar of the Wu Jian Council.c:jO c:jO c:jT c:jX c:jf\ ,c:jc nc:j:e c:jg c:j.h c:ji c:jl c:jn c:j o c:j.p c:j s c:jy Bc:j&| c:j~ c  You encounter a bat.c:jR ##......## #.# ##_## #.# #........### #.# ##ß...ß #.# ..##.......###.####..... #.# .###...#.........#ß.....# .............[...##..... ####  ......####.##ß...ß ##  ..†..#...# #_## .........####### ........?..# .#.....:...# .............# Shock.c:jg {..........# ...#..........##. ..##..........#b   bat (asleep) .#.### ## #........### ##.b.....# c:j ,82.2 (5c:j) i  3.2 (6 _c:j 9_c:j: c:jԅ $c:jɑ ##......## #.# ##_## #.#  Spasdik the Gusty #........### #.# ##ß...ß #.#  Tengu ..##.......###.####..... #.#  Health: 25/25 ======================== .###...#.........#ß..... #.#  Magic: 7/8=====================--- .............[...##..... ####  AC: 2Str: 9 ............####.##ß...ß ##  EV: 26 Int: 17 ..†..........#...# #_##  SH: 0Dex: 14 .............#...#######  XL:  4 Next: 85% Place: Dungeon:3 ................@...?..#  Noise: ---------  Time: 2783.2 (0.0) .............#c:j. [37m.....:...#  c) staff of air .......................#  Cast: Shock .......................#  Fly ........ ...#..........# .....#. ..##..........#  b   bat (asleep) .#.### ## #........###  ##.†.....# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  You feel a surge of power! The zap hits the bat. #.# ##_## #.#  #.# ##ß...ß #.#  #.# . #.# :j G5;14H[ ####  ## † #_##   * * *  * * ## #..* ##.* c:j& I......†c:jg B11 6=4.2 (1Shockonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  You feel a surge of power! The zap hits the bat. _You kill the bat!c:jT  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c:jRc:j&)c:j0c:j3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:j[  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j^d:j nd:jwd:j{z  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:jd:jd:j  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:jMD 26  _d:jOEd:jI,d:jMKd:jTLd:jNd:jRd:jRd:jTd:jZBd:jcBd:jRjy8===d:j,nd:j6d:jd:jd:jd:jBd:jH ......### #.# ##ß...ß #.# ###.####..... #.# #...#...#ß..... #.# .........[...##..... #### ####.##ß...ß ## #...# #_## .#...####### ....?..# .#.....@...# -.......# .#  ...## #. ..#d:jj> ### ## #........### ##.†#.......##onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) d:j Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. d:j_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You pick up a parchment of Lee's Rapid Deconstruction and begin reading...d:j095.2 (11.0)d:jox===11 -6.2 (12d:jd:j$S _You add the spell Lee's Rapid Deconstruction to your library.d:jd 3d:j d:j d:j d:j u 26  d:j ^## #.# ##_## #.# .....### #.# ##ß...ß #.# .......###.####..... #.# #...#ß..... #.# [...##..... ########.##ß...ß ###...# #_## #...####### .......@..# #.........# # .....# .. ...# .#. ..##..# ## ## #........#####.†#.......##7.0)11 8.2 (2d:j 9_d:j ` _q - a scroll labelled LOEP XAUNUd:jY d:j9Z d:jy[ d:jgc d:jGf d:juk u 26  d:jk d:jA d:j d:j:   You encounter an adder.........#.........# .................# ...............# .... ...#..........# #. ..##..........#  #.### ## #........###  ####.†.....# #.........## ...#...@### #......#  #..#......Shock #.#.....:... #..... #[d:j; 40m...S.S   adder (asleep) #....... #............. d:jo -807.2 (9d:j m  8.2 (10.0) _d:j: d:j= d:jy ............#.........#Spasdik the Gusty ......................#Tengu ......................#Health: 25/25 ======================== ....... ...#..........#Magic: 7/8=====================--- ....#. ..##..........#AC: 2Str: 9 #.### ## #........###EV: 26 Int: 17####.†.....#SH: 0Dex: 14#.........##XL:  4 Next: 86% Place: Dungeon:3...#...@###Noise: ---------  Time: 2808.2 (0.0)#.....*#c) staff of aird:j{ #..#....**Cast: Shock#.#.....:.*.Fly #..........*..#...........*.S   adder#.............#.............  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You feel a surge of power! The zap hits the adder.  The adder is lightly wounded.d:j' kS.S.d:j+ 7.....d:j. 911 =9.2 (1d:j28 d:jI:   Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You feel a surge of power! The zap hits the adder.  The adder is lightly wounded. _hisses angrily.d:jMV ............#.........#Spasdik the Gusty ......................#Tengu ......................#Health: 25/25 ======================== ....... ...#..........#Magic: 6/8==================------ ....#. ..##..........#AC: 2Str: 9 #.### ## #........###EV: 11Int: 17####.†.....#SH: 0Dex: 14#.........##XL:  4 Next: 86% Place: Dungeon:3...#...@###Noise: =--------  Time: 2809.2 (0.0)#.....*#c) staff of air#d:j/W [m..#....*.Cast: Shock#.#.....:*..Fly #.........*...#.............S   adder#.............#.............  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 57% to hit)  You feel a surge of power! The zap hits the adder!d:j 9S.d:j= W....10.2 (1d:j d:j MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (lightly wounded, 57% to hit)  You feel a surge of power! The zap hits the adder! _The adder is severely wounded.d:jD............#.........#  Spasdik the Gusty ......................#  Tengu ......................#  Health: 25/25 ======================== ....... ...#..........#  Magic: 5/8===============--------- ....#. ..##..........#  AC: 2Str: 9 #.### ## #........###  EV: 11Int: 17 ####.†.....#  SH: 0Dex: 14 #.........##  XL:  4 Next: 86% Place: Dungeon:3 ...#...@###  Noise: =-------- d:j Time: 2810.2 (0.0) #......# c) staff of air #..#......  Cast: Shock #.#.....:...  Fly  #.............  #.............  S   adder #.............  #............. Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 57% to hit)  You feel a surge of power! The zap hits the adder!....#        ##         *#d:j! [11;10H *.  *..      d:j /...d:j_X............#.........#Spasdik the Gusty ......................#Tengu ......................#Health: 25/25 ======================== ....... ...#..........#Magic: 5/8===============--------- ....#. ..##..........#AC: 2Str: 9 #.### ## #........###EV: 11Int: 17####.†.....#SH: 0d:jw Dex: 14#.........##XL:  4 Next: 102% Place: Dungeon:3...#...@###Noise: =--------  Time: 2811.2 (1.0)#......#c) staff of air#..#......Cast: Shock#.#.....:...Fly #.............#.............#.............#.............  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 57% to hit)  You feel a surge of power! The zap hits the adder!d:j"Aim  Press: ? - help, Shift-Dir - straight line: an adder (severely wounded, 57% to hit)  You feel a surge of power! The zap hits the adder! _You kill the adder!  You have reached level 5!d:j1/  --more--d:j( 9/299--5 1% Shockd:j d:j٥ 4 _d:jx3d:j,d:j| 26  _d:jd:j_d:j}d:j,d:jd:j d:j5 8--d:j d:j d:j{ d:j' d:jb7 6===d:j: ,d:j; d:j= Q===d:j? d:j/B ,d:j2J Xd:jU d:j]V d7==d:jX d:jaa ,d:jxc d:j g ,d:jki d:jgk ,d:jq f==d:j@r d:jw d:jw d:jz d:j~ d:j~ d:jA d:j ,d:jю d:j d:jɑ F8===d:jٕ d:j_ d:j. d:j d:j ,d:j d:j8 ,d:j. d:jҤ d:j2 ;===d:jK d:j d:j d:j c9===d:j Xd:j d:jv d:jl ,d:j d:j d:j d:j d:jV d:j   ...#..........# #. ..##..........# ### ## #........###  ####.†.....#  #.........##  ...#....### ......### ####..#......#.....#.#.....@.......-#.........#.........#...............#..d:j ....#.##..!You pick up a parchment of Summon Forest and begin reading...d:j) 048.2 (37.0)d:j x===11 -9.2 (38d:jW \ _You add the spell Summon Forest to your library.d:j 3d:j( d:j d:j d:j  26  d:jj d:j d:j  d:jG d:j2  You encounter a kobold. It is wielding a +0 dagger and quivering stones.d:j{0 / ####.†.....# #.........## ...#....## ##......### #### #..#......#..... #.#............. #............... #............... #... #... #...Shock #.#...d:jl1  .. ##..!... K ##.....##....K   kobold (missile, asleep) ####### ### d:jT 251.2 (2.0)d:jwj i  2.2 (3 _d:jr d:jy d:jms ####.†  #.........##  ...#....###  ##......### ####  #..#......#.....  #.#.............  #...............  #...............  #....@..........  #...............  #................  #.#..............  .. ##..!..........  K ##.....##....  ####### ### d:j  ####.†  #.........##  ...#....###  ##......### ####  #..#......#.....  #.#.............  #...............  #...............  #....@..........  #...............  #................  #.#..............  d:jl.. ##..!....... K ##.....##....  ####### ## d:jd:jF'0d:j8.d:j;] _A kobold is nearby!d:j:i 3 ####.†.....#  Spasdik the Gusty #.........##  Tengu ...#....###  Health: 29/29 ======================== ##......### ####  Magic: 8/9=====================--- #..#......#.....  AC: 2Str: 9 d:jj !#.#.............  EV: 26 Int: 17 #...............  SH: 0Dex: 14 #...............  XL:  5 Next:  1% Place: Dungeon:3 #....@..........  Noise: ---------  Time: 2852.2 (0.0) #...............  c) staff of air #................  Cast: Shock #.#..............  Fly  d:jj q.. ##..!..........  ) ##.....##....  K   kobold (missile, asleep) ####### ### Casting: Shock (safe; 3% risk of failure)  d:jj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lined:j.k Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  You feel a surge of power! The zap hits the kobold!d:jer J ####.†       ####         d:j3s % #...*  #..*  #.**  #*  .*  *   d:js  d:j i......)d:j- k11 =3.2 (1Shockd:jn4 d:j7 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit)  You feel a surge of power! The zap hits the kobold! _You kill the kobold!d:j$  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j% d:j d:j d:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:je  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j d:j d:j#d:jm  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:j+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure) d:j Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:jd:jd:j  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:j3d:j)d:j&d:jf 26  _d:j,d:jwd:jd:jd:jd:jǟd:j,d:jGd:jԦd:j1d:jd:j.9===d:jud:jd:jd:jd:j0d:jd:jd:jd:j~d:jL,d:jd:jd:jd:j ;===d:jd:jMd:j;11 d:jd:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _l - 2 sedimented white potions (gained 1)d:jbd:j_ 26  d:j)d:j@d:j d:j d:ju d:jnd:jd:jd:jd:j(d:j*d:j$d:j%d:j)d:j-+d:j}+d:j.,d:j).d:j 0d:jQ0d:jn1d:j,5d:j]7,d:jAd:jCd:jE,d:jFd:jGd:jzJ,d:jKd:jLd:jtO,d:jPd:jRd:jT,d:jVd:j!Wd:jX,d:jYd:j\d:j\d:jl]d:j^d:j$`d:jmH #.........## #. ...#....### #. ## ##......### .. .[ #..#......# #.#. #.#........ ###... #.......... ..?.# #.......... #..# #.......... #@# ##..........-80.2 (27.0) #.# #........... ##.#####.#......... #........##........ #.....)..###.....## d:j3p#.......## ###########d:jtd:j4{E-1.2 (28d:j}d:j# _Found a robe.d:j~d:jd:j;d:jd:jd:jv  You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.d:jo.#.### ## #.. ..# ####.†..... ..g ##... #.# #...####.###..#### ....[..##..# #.#...# #.#######...# #....#.....@.# #....d:jf#..####..# #.... ##.# ##....Shock #.# #..... ##.#####.#........ #........##....... g   goblin (launcher, asleep) #.....)..###.....##.......## ################d:j;2.2 (1.0)  3.2 (2 _ _You see here 3 scrolls labelled DIS NECZAY.d:j.#.### ## #........ Spasdik the Gusty..# ####.†..... Tengu..* ##.........# Health: 29/29 ========================#*# #....#....### Magic: 8/9=====================---##*###..###......## AC: 2Str: 9.*..[..##..#...... EV: 26 Int: 17#*#...# #.#....... SH: 0Dex: 14######*..# #......... XL:  5 Next:  1% Place: Dungeon:3#.....@.#[37d:j-m #......... Noise: ---------  Time: 2883.2 (0.0)#..####..# #......... c) staff of air##.# ##......... Cast: Shock#.# #.......... Fly ##.#####.#........#........##....... g   goblin (launcher)#.....)..###.....##.......## ################Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger and carrying a +0 sling (asleep, 100% to  hit)  You feel a surge of power! The zap hits the goblin.  The goblin is severely wounded.d:j/g.....: a goblin, wielding a +0 dagger and carrying a +0 sling (asleep, 100% to  hit)  You feel a surge of power! The zap hits the goblin.  The goblin is severely wounded.The goblin shouts!  The goblin unwields a +0 dagger. The goblin wields a +0 sling.d:j8V))))))d:jbd.....@d:j:11 ==4.2 (1d:jd:j d:ju_The goblin shoots a sling bullet. The sling bullet barely misses you.d:j)+d:jV .#.### ## #........ Spasdik the Gusty ..# ####.†..... Tengu ..) ##.........# Health: 29/29 ======================== #.# #....#....### Magic: 7/9==================------ ##.###..###......## AC: 2Str: 9 ....[..##..#...... EV: 11Int: 17 #.#...# #.#....... SH: 0Dex: 14 ######...# #......... XL:  5 Next:  1% Place: Dungeon:3 #.....@.# #......... Noise: ==-------  Time: 2884.2 (0.0)[d:jXe1K #..####..# #......... c) staff of air ##.# ##......... Cast: Shock #.# #.......... Fly  ##.#####.#........ #........##....... g   goblin (launcher) #.....)..###.....# #.......## ####### ######### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 dagger (severely wounded,  67% to hit)  You feel a surge of power! The zap hits the goblin.d:j\  ##  ..# ####.† ..*  #*#  ##* d:jD].* #*#...#  *..#      ##.#  #.# d:j1^x  )   d:jVrAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 sling and carrying a +0 dagger (severely wounded,  67% to hit)  You feel a surge of power! The zap hits the goblin.  You kill the goblin!d:j.5r.d:jQ)....d:j^#1r   quokka (wandering)2-5.2 (1 _You encounter a quokka.d:j WX.#.### ## #........ Spasdik the Gusty..# ####.†..... Tengu..) ##.........# Health: 29/29 ========================#.# #....#....### Magic: 6/9================--------##*###..###......## AC: 2Str: 9.*..[..##..#...... EV: 11Int: 17#*#...# #.#....... SH: 0Dex: 14d:j3X######*..# #......... XL:  5 Next:  2% Place: Dungeon:3#.....@.# #......... Noise: =--------  Time: 2885.2 (0.0)#..####..# #......... c) staff of air##.# ##......... Cast: Shock#.# #.......... Fly ##.#####.#........#........##....... r   quokka#.....)..###.....##.......## ################Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 64% to hit) d:j"Y[23d You feel a surge of power!d:j.r..6.2 (1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 64% to hit)  You feel a surge of power! _The zap hits the quokka but does no damage.d:jd  .#.### ## #........ Spasdik the Gusty ..# ####.†..... Tengu ..) ##.........# Health: 29/29 ======================== #.# #....#....### Magic: 5/9=============----------- ##.###..###......## AC: 2Str: 9 .†..[..##..#...... EV: 11Int: 17 #.#...# #.#....... SH: 0Dex: 14 ######...# #......... XL:  5 Next:  2% Place: Dungeon:3 #.....@.# #......... Noise: =--------[4d:j9 0m  Time: 2886.2 (0.0) #..####..# #......... c) staff of air ##.# ##......... Cast: Shock #.# #.......... Fly  ##.#####.#........ #........##....... r   quokka #.....)..###.....# #.......## ####### ######### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the quokka.  The quokka is heavily wounded.The zap hits the quokka.  ##  ..# ####.† ..)  #.#   .* #*#...#  *..#[39;d:j c49m      ##.#  #.#   )   d:js †..37.2 (1Shockd:jJ d:j J _You kill the quokka!d:jȨ  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:jjq d:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) d:j2  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. d:jz d:j d:j' d:j)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) d:jq/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters w d:jV1<ithin range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. d:j+I d:j;  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) d:j3 d:j] d:j d:j| 26  _ d:j, d:jG d:j d:j d:jR d:jI d:j d:jL, d:j<O6=== d:j$ d:j , d:j d:jN d:j d:jT d:j d:ji d:j1 d:jFQ=== d:j=  d:j  d:j d:j d:j d:jg d:j'z7== d:j4/, d:jHK d:jEN d:jN:== d:jP d:ji\, d:j2f d:jm, d:jo d:jr d:ja8=== d:j.o=== d:j d:jmB d:jy9=== d:jf d:j;11  d:j  d:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  d:j=_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _e - 5 scrolls labelled DIS NECZAY (gained 3) d:jk d:j_ 26   d:j d:j d:j d:jB d:jQ=== d:jT d:j] d:je, d:j d:j,<  You see here a +0 robe. d:j` d:j _ d:ja d:j&X d:jY+ d:jN- d:j- d:jd; d:j?= d:j@, d:jB d:jF<  You see here a +0 robe. d:jI d:js= _ d:j{ d:j, d:jF d:j d:j d:j B d:j , d:j` d:j d:j| d:j>, d:j d:j, d:jx d:j9 d:j^ d:jl d:j[ d:jt d:jõ d:j  d:j d:j d:j% d:j d:j d:j d:j d:j| d:j% d:jk d:j, d:j6 d:j d:j d:jE d:j d:jB d:j, d:j d:jd d:jL d:j d:j d:jx d:j, d:j, d:j4B d:j# d:j, d:j d:j  d:j  d:jS  d:j  d:j@ d:j d:j3 d:j. d:j d:jG d:j d:j? d:jn d:j. d:jx d:j d:j# d:jg!j  You encounter an endoplasm. d:j.....#.###...##.# #..J....... ...............####.....#.... .....####.#.###.#.. .#...........#.#.. ....##.###...)###.. .#.###.##..#.## #....####.#......##.## #.@..#...†..- ####.#..########.#. #....# ######...Shock d:jO/ ###.## #.......# #.# #..####..# #.# ##.# J   endoplasm (asleep) #.. # #.. ##. #..# #... d:jJ>1952.2 (65.0) d:j%E  -3.2 (66 _ d:jK d:jM d:j   .J.......  .... ...  #.. ... #.. .###...) ###.. .##..#. #....####.#......##. d:j d:j#.@..#...†.. ####.#.. #....# .. ###.## . #.#  #.#  #..  #..  #..#  d:j) +   .J.......  .... ...  #.. ... #.. .###...) ###.. .##..#. #....####.#......##. #.@..#...†.. ####.#.. #....# .. ###.## . #.#  #.#  #..  d:jk #..  #..#  d:j٣  d:jZ a _An endoplasm is nearby! d:j_   .J.......  .... ...  #.. ... #.. .###...) ###.. .##..#. #....####.#......##. #.@..#...†.. ####.#.. #....# .. ###.## . #.#  d:j_m#.#  #..  #..  #..#  d:jU   .J.......  .... ...  #.. ... #.. .###...) ###.. .##..#. #....####.#......##. #.@..#...†.. ####.#.. #....# .. ###.## . #.#  #.#  #..  #..  #..#  d:jr3 d:jia _An endoplasm is nearby! d:j ....#.###...##.# #......... Spasdik the Gusty ......... .......... Tengu ..........####.....#. Health: 29/29 ======================== d:j... .....####.#.###. Magic: 8/9=====================--- #.. .#...........#. AC: 2Str: 9 #.. ....##.###...). EV: 26 Int: 17 ###.. .#.###.##..#.## SH: 0Dex: 14 #....####.#......##.## XL:  5 Next:  3% Place: Dungeon:3 #.@..#...#......†.. Noise: ---------  Time: 2953.2 (0.0) ####.#..########.#. c) staff of air #....# ######... Cast: Shock ###.## #.......# Fly  #.# #..####..# #.# ##.# J   endoplasm (asleep) #.. #.# #.. ##.# #..# #...Casting d:j: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  You feel a surge of power! The zap hits the endoplasm. d:j0    .*  ..* .*.  #*. ... #.* .###...) ###.* .##..#. #...*.....##. ..†.. ..  ..  . #.#  #.#  #..   #..   #..#   d:j| d:jM@....... d:jv11 4=4.2 (1Shock d:jTonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  You feel a surge of power! The zap hits the endoplasm. _You kill the endoplasm! d:jR  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. d:j  d:jM  d:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) d:j9  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. d:j"  d:jF  d:jZ  d:jR"   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) d:jc  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. d:j/ d:j4 d:j: d:j>  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) d:jO_ d:j U| 26  _ d:j_ d:j0` d:jSa d:jhc d:jad, d:jTf d:jCg, d:ji, d:j j d:jk d:j%l d:jl d:jn d:j|p9=== d:j+q d:jr d:j)t d:j|t d:ju d:jv d:jw d:jXx d:jx d:jq{ d:j d:j/ d:j7 d:j d:jp d:j d:jv4=== d:j, d:j d:j d:j d:jf d:j d:j̗, d:jQ d:j3 d:jm d:j d:j d:jҫ d:j, d:j" d:j d:j}onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a hobgoblin. d:j ...........##.....###.[.##.....# #....##....## #................#..# #................#..# #........#.###...##.####.............................................####......!..@..........####.#-g......###.....#............... #..##....##.###Shock[....#.###..# .#.###.##.....##.#....####.#......#### #.#.##....#...#.... g   hobgoblin (asleep)#... ####.#..#######. d:j1# #....# ####... ###.## d:j0706.0) d:jO}  -1.2 (17 d:jmC _Found a leather armour. d:j`   .[........##.....#  ..........##....##  .............#..#  .............#..#  .....#.###...## ............... ............... ....!..@....... g......###..... ....... #..##. [....#.###..#  ....##.#.... #### #.#.##.. #...  #.#   ...   d:jt*  .[........##.....#  ..........##....##  .............#..#  .............#..#  .....#.###...## ............... ............... ....!..@....... g......###..... ....... #..##. [....#.###..#  ....##.#.... #### #.#.##.. #...  #.#   ...   d:jF d:jjv _A hobgoblin is nearby! d:jr@ ...........##.....###.... Spasdik the Gusty.[........##.....# #.... Tengu..........##....## #.... Health: 29/29 ========================.............#..# #.... Magic: 8/9=====================---.............#..# #.... AC: 2Str: 9.....#.###...##.####.... EV: 26 Int: 17........................ SH: 0Dex: 14..................####.. XL:  5 Next:  4% Place: Dungeon:3....***@..........####.# Noise: ---------  Time: 2971.2 (0.0)****[ d:jUA 37m...###.....#........ c) staff of air....... #..##....##.### Cast: Shock[....#.###..# .#.###.##. Fly ....##.#....####.#......#### #.#.##....#...#.... g   hobgoblin#... ####.#..#######.# #....# ####...###.## #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  You feel a surge of power! The zap hits the hobgoblin.  The hobgoblin is heavily wounded. d:j 8g. d:j, B!..... d:j 11 ==2.2 (1  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  You feel a surge of power! The zap hits the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin shouts! d:jM_ M...........##.....###.... Spasdik the Gusty.[........##.....# #.... Tengu..........##....## #.... Health: 29/29 ========================.............#..# #.... Magic: 7/9 d:j` ==================------.............#..# #.... AC: 2Str: 9.....#.###...##.####.... EV: 11Int: 17........................ SH: 0Dex: 14..................####.. XL:  5 Next:  4% Place: Dungeon:3.******@..........####.# Noise: ==-------  Time: 2972.2 (0.0).......###.....#........ c) staff of air....... #..##....##.### Cast: Shock[....#.###..# .#.###.##. Fly ....##.#....####.#......#### #.#.##....#...#.... g  [ d:j4a m hobgoblin#... ####.#..#######.# #....# ####...###.## #...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 74% to hit)  You feel a surge of power!  The zap hits the hobgoblin but does no damage. d:j .g.!..-3.2 (1 d:j  d:j!   Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 74% to hit)  You feel a surge of power!  The zap hits the hobgoblin but does no damage. _The hobgoblin is heavily wounded. d:jI...........##.....###.... Spasdik the Gusty.[........##.....# #.... Tengu..........##....## #.... Health: 29/29 ========================.............#..# #.... Magic: 6/9================--------.............#..# #.... AC: 2Str: 9.....#.###...##.####.... EV: 11Int: 17........................ SH: 0Dex: 14..................####.. XL:  5 Next:  4% Place: Dungeon:3 d:j..*****@..........####.# Noise: =--------  Time: 2973.2 (0.0).......###.....#........ c) staff of air....... #..##....##.### Cast: Shock[....#.###..# .#.###.##. Fly ....##.#....####.#......#### #.#.##....#...#.... g   hobgoblin#... ####.#..#######.# #....# ####...###.## #...Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 74% to hit)  You feel a surge of power! The zap hits the hobgobl d:j\in. d:j4@.g d:j+>4!.. d:j&?*4.2 (1 d:j?K d:jMMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (heavily wounded, 74% to hit)  You feel a surge of power! The zap hits the hobgoblin. _The hobgoblin is severely wounded. d:j ...........##.....###.... Spasdik the Gusty .[........##.....# #.... Tengu ..........##....## #.... Health: 29/29 ======================== .............#..# #.... Magic: 5/9=============----------- .............#..# #.... AC: 2Str: 9 .....#.###...##.####.... EV: 11Int: 17 ........................ SH: 0Dex: 14 ..................####.. XL:  5 Next:  4% Place: Dungeon:3 ...†!..@..........####.# Noise: =-------- [39;49 d:jm Time: 2974.2 (0.0) .......###.....#........ c) staff of air ....... #..##....##.### Cast: Shock [....#.###..# .#.###.##. Fly  ....##.#....####.#...... #### #.#.##....#...#.... g   hobgoblin #... ####.#..###### #.# #....# #### ... ###.## #...Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 74% to hit)  You feel a surge of power! The zap hits the hobgoblin. d:j_          ...****  #.. .#   d:j. #### .. #...   #.#    ...    d:jF†!.. d:jud55.2 (1Shock d:j d:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 74% to hit)  You feel a surge of power! The zap hits the hobgoblin. _You kill the hobgoblin! d:j'  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. d:j3 d:j& d:j' _You can't see any susceptible monsters within range! (Use Z to cast anyway.) d:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. d:j!3 d:j d:j  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) d:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. d:j)  d:j  d:jZ  d:j   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) d:j 3 d:jn  d:j  d:jѰ f 26  _ d:jܴ  d:j , d:jB  d:jL  d:j]  d:j  d:j  d:jc  d:j  d:j {6=== d:j  d:jM  d:jR X d:j$ , d:j  d:j%  d:j ;=== d:j  d:j* B d:j , d:j  d:j , d:j !  d:j^*  d:j4+  d:jL-  d:j1  d:j4 N7== d:j?5  d:j]9  d:j9  d:j_<  d:j@ , d:jB  d:jRF , d:jW == d:jZ , d:jF]  d:jU`  d:ja  d:jEb  d:je , d:jg  d:jo  d:j=p M8=== d:jr  d:jv  d:jov  d:jx  d:j{  d:jk|  d:j!~  d:jf  d:jǁ  d:j̃  d:j~  d:j ;=== d:j9  d:jڎ  d:j  d:j\  d:j , d:j  d:jy  d:j  d:jN  d:jբ  d:j  d:j%  d:jȨ  d:j1  d:j)  d:j  d:j4 M9=== d:j  d:j  d:jm  d:j  d:j  d:jZ  d:j , d:j  d:j!  d:j  d:j  d:j  d:j  ...##.....###...[........##.....# #..........##....## #.........#..# #.........#..# #...#.###...##.####...###...†...##-...###.....#...# #..##....##....[....#.###..# .#.##......##.#....####.#### #.#.##....#...# #... ####.#.. #.# #....#  ... ###.## # d:j! 23011.2 (36.0) d:j x===11 -2.2 (37 d:jS  d:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _p - a silvery potion d:j, d:j d:jI d:j4 d:j d:j_ 26   d:jF, d:j! d:j d:j d:jL d:jl d:j d:j5 d:j_ d:j# d:j d:j d:j] d:jB d:j  d:jy d:j d:jD d:j d:jD, d:j< d:j d:jB d:j d:jO;11  d:j< d:jaM _You now have 79 gold pieces (gained 14). d:j d:j_ 26   d:j  d:j  d:j  d:j0 d:j d:j d:j8 d:j d:j  d:j!$ d:jI' d:j' d:j&) d:j+ d:j. d:j/ d:j1 d:jS3 d:jw6 d:j6 d:jk8 d:jX; d:j= d:j>> d:j  d:jV d:j, d:j d:jm d:j d:j d:jL  d:jp" d:j2 d:jC5 d:j6 d:j#: d:jA d:j^B d:jC d:jF d:jH, d:jI d:jM d:jO d:j%P d:jP d:j{R d:jT d:j7U d:jU d:j)Z;  There is a shaft here. d:j\ d:j;]CLava _ d:j}^ d:j6a d:jb d:j.c d:j9f d:jh d:jlB d:jm d:jNo d:jo d:jp d:jq d:j2s d:js d:jt d:jg~11  d:jb    #########   ### #.......#   #§≈ # #.......#   #≈# ⌠###.......#   #≈# §≈≈##.......#   #≈# ...≈##.##.#..#   ##≈#≈...§⌠#.##.#<.   #.@'.._.≈##...).÷.40   #.≈#≈...≈⌠#...   #.§# ...≈##.......   #.≈# ≈≈≈##.......   #.≈## ⌠###.....  d:jÐ  #.≈≈# ##........  #.^## ####........  ##.###.......#.....  #.##.............. _You reach down and open the door. d:jW _Found a burning altar of Makhleb. d:j֦  d:j  d:j  d:j  d:j | 26  _ d:j  d:j @  There is an open door here. d:j  d:j CLava _ d:j  d:j  d:j[  d:j > d:jD  d:j  d:j <Lava  d:j1  d:j  , d:j ( d:jA  d:j& @  There is an open door here. d:j 5Lava _ d:j&  d:j )  d:j)  d:j+ > d:j,  d:j/ RLava  d:jA0  d:j\2  d:j3  d:j34  d:j"5  d:jz7  d:j9 , d:j;  d:jB  d:jKE , d:jF  d:jH  d:jQ  d:jjT ;  There is a shaft here. d:jU  d:jV  _ d:jTW  d:jzY  d:j] B d:j_  d:j`  d:j`  d:j_b  d:jd  d:jIe  d:je  d:jvg  d:jBi  d:jk , d:j`l  d:jn  d:jp , d:jq  d:jy  d:j{  d:jG|  d:j~  d:jK  d:j , d:j  d:jJ  d:j B d:j B d:j{  d:j  d:j{ , d:jȴ  d:j  d:j  d:j\  d:jV  d:j  d:j;  d:j  d:j  d:j  d:j  d:j  d:j  d:j-  d:j  d:jE  d:j  d:jf  d:j , d:j  d:jO  d:j  d:jV  d:j,  d:j  d:j  d:j  d:j  d:j  d:j"  d:jv  d:j  d:j;  d:j X d:j n  You encounter a frilled lizard. d:j o #............................  #......................####..  #.......†..............####  #...........###......  #...........# #..##....##.##  ##...[....#.###..# .#.###.##. ##......##.#....####.#...... #########.#.##....#...#.... #.@.#####.#..##### #.### #....# #### ...# ###.## #Shock ...... #.# #..## ........ #.# d:j ....$... #.. l   frilled lizard (asleep) ......?.. #.. l...... #..# #### d:jC$ -79.2 (37 d:jB% k  80.2 (38 _ d:j,  d:jP. d:j 4 #............................ Spasdik the Gusty  #......................####.. Tengu  #.......†..............####.# Health: 29/29 ========================  #...........###.....#........ Magic: 8/9=====================---  #...........# #..##....##.### AC: 2Str: 9  ##...[....#.###..# .#.###.##. EV: 26 Int: 17 ##......##.#....####.#...... SH: 0Dex: 14 d:j #########.#.##....#...#.... XL:  5 Next:  5% Place: Dungeon:3 #.@.#####.#..###### Noise: ---------  Time: 3080.2 (0.0) #.### #....# #### c) staff of air ...# ###.## #... Cast: Shock ...... #.# #..## Fly  ........ #.#  ....$... #..  l   frilled lizard (asleep) ......?.. #..  †...... #..#  #### Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  You feel a surge of power! The zap hits the frilled lizard!d:j  .   †     ##...[   #*###   .*.#   ..*... #.#  ...*....  ..*.$...  .*  *  ####d:jo q......†d:j v11 6=1.2 (1Shockd:j d:jӸ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  You feel a surge of power! The zap hits the frilled lizard! _You kill the frilled lizard!d:jU  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j+3d:j5d:j6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:jx  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:jld:jud:jd:j  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j*yd:jd:j  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:j 26  _d:jZd:jG 9===d:j?Bd:j;Ld:jW,d:jk===d:jL ##...[....#.###..# .#.### ##......##.#....####.#. #########.#.##....#...#. #########...#####.#..### ........#.### #....#  ..........## ###.## # ...........## #.# # ##.........# #.# #....@....# #.. -932.0)#......?..# #.. #†........# #..# #.........# ####  #.........# #.........# #...$.....#d:j #.>.......# d:j{ d:j)[-4.2 (13d:j9d:j<:onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading down.d:jLJH11 095.2 (14d:jSXd:j Z= _You now have 83 gold pieces (gained 4).d:j@S 3d:jT d:jX d:jv  26  d:j# ##......##.#....####.#....#########.#.##....#..#########...#####.#..#####........#.### #....# ..# ###.## #....## #.# #..##..# #.# #.........# #.. #......@..# #.. #†..# #..# #...# #### #..# #...$#.>..#..d:j 17.2 (2.0)d:j 411 8.2 (3d:j d:j a _u - a scroll labelled ULIHEY CEIFd:jod:juId:j#}d:j 26  d:jQ11 d:jd:jc _You now have 93 gold pieces (gained 10).d:j_ 26  d:jd:j)d:jd:jd:jӶd:jZd:jd:jd:jd:jHd:jW,d:j0d:j7  You see here a frilled lizard corpse. _d:j:d:j(d:j;,d:jo,d:j d:jd:jd:jd:jOd:j d:jd:j d:j(d:jA*d:j-d:jg;d:jMId:jJ,d:j-Kd:jkKd:jLd:jAbd:jjd:j%l,d:jmd:jod:jpd:j1qd:jrd:jsd:jgtd:jtd:jTud:jvd:jd:j̝d:jd:jd:j2d:jβBd:jd:jtBd:jd:j#Bd:jd:j"d:jd:jd:jd:j4d:jd:j. d  You see here a quokka skeleton.d:j d:j  _d:j%d:j)d:j0$  Things that are here:d:j6<  a +0 sling; a +0 daggerd:j7d:j 9 _d:j2:d:jy<d:je>d:j?d:j?d:j}Bd:jDd:jLEd:jGd:jZd:j\,d:jgd:jkd:jo,d:jrd:jnd:j߇,d:jd:jd:jd:jDd:jd:jqd:jnd:jd:jd:jd:jd:jd:jfd:jd:jfd:jd:jcd:j̽d:j4d:jd:j)d:jEd:j,d:jd:jMd:jZd:jd:jwd:jd:jd:j5d:j(d:jd:jd:jd:jUd:jld:jd:jd:jd:j,d:jXd:jwd:j>d:j,d:jd:jd:jVd:jZd:jd:jd:j!d:jd:j5 #####........### ####.÷.....# ###.........## #....#....### ..###......#########  ..##..#......#.....##  d:j/6.###.#..............##  ## #.................#  #............@....#  175.2 (77.0)#.........#  ##........#  #.........# ###.#.......# ....##..............## d:j6V  .)..###.....###   ...## #############   #### d:j6E d:juE0d:jKd:jOOE _Done exploring.d:jKd  d:ji..........0.0)d:jW0d:jצ[ _Done exploring.d:jқ d:j U  d:j d:j d:j% 0d:jX d:j  d:j~ ?_Done exploring.d:jFDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (3/15) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($27)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Annotations: (press ! to add a new annotation) D:1 exclusion: staircase D:2 digd:j>#####........###  Spasdik the Gusty####.÷.....#  Tengu ###.........##  Health: 29/29 ======================== #....#....###  Magic: 9/9======================== ..###......#########  AC: 2Str: 9 ..##..#......#.....##  EV: 26 Int: 17 .###.#..............##  SH: 0Dex: 14 ## #.................#  XL:  5 Next:  6% Place: Dungeon:3#............@....#  Noise: ---------  Time: 3175.2 (0.0)#.................#  c) staff of air##.d:j&@................#  Cast: Shock#..................#  Fly ###.#................# ....##..............##   .)..###.....##.....##   ...## ##############   ####   _You see here a quokka skeleton.  Things that are here: _a +0 sling; a +0 dagger _Done exploring. _Done exploring. _Done exploring.d:jZ:d:j[[?25h[?0c  Search for what [Enter for "."]? d:j [?25l[?1c18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 dagger (1 further duplicate)b - [D:3] a stone  c - [D:3] a sacrificial altar of Ru  d - [D:3] a +0 robe  e - [D:3] a +0 sling (1 further duplicate)  f - [D:3] an ornate altar of the Wu Jian Council  g - [D:3] a stone staircase leading up  h - [D:3] a stone staircase leading up  i - [D:3] a +0 ring mail  j - [D:3] a stone staircase leading down  k - [D:3] a shadowy altar of Dithmenos  l - [D:3] a stone staircase leading up  m - [D:3] a +0 club  n - [D:3] a robe  o - [D:3] a stone staircase leading down  p - [D:3] a leather armour  q - [D:3] a burning altar of Makhleb  r - [D:3] a shaftd:j'L#####........###  Spasdik the Gusty####.÷.....#  Tengu ###.........##  Health: 29/29 ======================== #....#....###  Magic: 9/9======================== ..###......#########  AC: 2Str: 9 ..##..#......#.....##  EV: 26 Int: 17 .###.#..............##  SH: 0Dex: 14 ## #.................#  XL:  5 Next:  6% Place: Dungeon:3#............@....#  Noise: ---------  Time: 3175.2 (0.0)#.................#  c) staff of air[40d:jLm##.................#  Cast: Shock#..................#  Fly ###.#................# ....##..............##   .)..###.....##.....##   ...## ##############   ####  Things that are here: _a +0 sling; a +0 dagger _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .d:j>ca _6d:j3 6d:j U  6d:j9 6d:j"  _Done exploring.9d:jə 9d:jJ $9d:j IWhere to? (Tab - D:3 @ (x,y), ? - help) 9d:j¨  D - Dungeon 9d:j> :d:j:d:jU#####........###  Spasdik the Gusty####.÷.....#  Tengu ###.........##  Health: 29/29 ======================== #....#....###  Magic: 9/9======================== ..###......#########  AC: 2Str: 9 ..##..#......#.....##  EV: 26 Int: 17 .###.#..............##  SH: 0Dex: 14 ## #.................#  XL:  5 Next:  6% Place: Dungeon:3#............@....#  Noise: ---------  Time: 3175.2 (0.0)#.................#  c) staff of air##.....:d:j............#  Cast: Shock#..................#  Fly ###.#................# ....##..............##   .)..###.....##.....##   ...## ##############   ####   _a +0 sling; a +0 dagger _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Done exploring.  :d:j9):d:j8 _:d:jW=:d:j?,:d:j/@:d:jE:d:jG,:d:jH:d:jL:d:jN:d:jCO:d:jO:d:jT:d:jV:d:jW:d:jW:d:jS\:d:j+bB:d:j&d:d:jog,:d:jg:d:j^l:d:j n:d:jpn:d:jo:d:js:d:ju:d:ju:d:jw:d:j>{:d:j}:d:j}:d:j~:d:j:d:j,:d:j':d:jЍ:d:j=,:d:j:d:j:d:j:d:j:d:ja:d:jٟ:d:j :d:j:d:jO:d:jb:d:j:d:jB:d:j:d:j:d:jA:d:j:d:j4:d:j:d:j:d:j-:d:j:d:j5:d:j:d:j:d:j:d:j:d:j:d:j:d:j:d:j,:d:j6:d:j :d:j:d:jb,:d:j:d:j:d:ji,:d:j:d:j :d:j:d:j :d:j ,:d:j( :d:j:d:ji:d:j:d:j:d:j:d:j:d:j:d:j:d:jk:d:j:d:j:d:j:d:j/:d:j2,:d:j:d:j:d:jS"B:d:j":d:j $:d:j$:d:jk%:d:j&:d:j|(:d:j(:d:j):d:jH,Y  There is a stone staircase leading down here.:d:j)-:d:j.:d:j/B11  _:d:j%0:d:jG 4  You fly downwards.:d:jG,:d:j:d:j _You encounter a kobold. It is wielding a +0 short sword.There is a stone staircase leading up here.:d:j:d:j ##########  #...  +:d:jC..# 210.7 (35.5) #..#  +..# :d:j`WShock #..#  #.K# #........# K   kobold (asleep) #........# #........# :d:j :d:j::d:j̰:d:j] _A kobold is nearby!;d:j^  Spasdik the Gusty  Tengu  Health: 29/29 ========================  Magic: 8/9=====================---  AC: 2Str: 9  EV: 11Int: 17 ##########  SH: 0Dex: 14 #.........  XL:  5 Next:  6% Place: Dungeon:4 +.@......#  Noise: ---------  Time: 3210.7 (0.0) #........#  c) staff of air +........#  Cast: Shock #........#  Fly  #.......)# :jv)4H #........#  K   kobold (asleep) #........#  #........# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  You feel a surge of power! The zap hits the kobold.       #..**....#  +....*...#  **.#  *    ;d:jB^S.....);d:j-l7=1.7 (1Shock;d:j/;d:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  You feel a surge of power! The zap hits the kobold. _You kill the kobold!= ...)# #.# ....# #.# ....#######.# .# ....#.....#.# .# .......##.#.#####.# ..........#[53.7 (5.0) d:jz.#.# ##.# #.# >#.)# #.# .#.# #.# .#.#.# .#>d:jI5.#.....#.# .#.##.#.#####.#.#[...@..##...####...##### #........#.# #.########.#  #.. #.#  ### #.#  ..#  ###>d:j>d:j*5.7 (1>d:j>d:j'>d:jE.#.# ##.# #.# >#.)# #.# .#.# #.# .#.#.# .#.#.....#.# .#.##.#.#####.#.#[..@...#>d:jF#...####...##### #.#.# #.########.# #.. #.# ### #.# ..# ###>d:j_O>d:jKU%6>d:jZ>d:j\>d:j.#.# ##.# #.# >#.)# #.# .#.# #.# .#.#.# .#.#.....#.# .#.##.#.#####.#.#[.@....##...####...##### #........#.# #.########.# #.. #.# ### #.# ..# ###7>d:j >d:j .#.# #. ##.# #.# >#>d:j1 .)# #.# .#.# #.# .#.#.# .#.#.....#.# .#>d:j Z.##.#.#####.#.#[@.....##...####...##### #........#.# #.########.# #.. #.# ### #.# ..# ###>d:j ,>d:j >d:j 8>d:j >d:ja >d:j >d:j #>d:jܡ .# >d:jp '>d:j֢ u.# #.# ## >d:j #>d:jw .# #.# ># >d:j #>d:j .)# #.# .# >d:jJ #>d:j u.# #.# .# >d:j #>d:jH _.#######.# .# >d:j #>d:jť _.#.....#.# .# >d:j #>d:j@ \.##.#.#####.# >d:jw #>d:j .#>d:j ).#>d:j/ K#...####...#####>d:js t #........#.#>d:jͪ ^ #.########.#>d:jU K #.. #>d:j .#>d:j U ### #.#>d:jR , ..#>d:j + ###>d:j >d:j >d:jԿ >d:j 9>d:j# >d:j  >d:jg >d:j I_You see here a +0 pair of gloves.?d:j" 11 260 _i - a +0 pair of gloves@d:j~Wear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)i - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ad:j#........#Spasdik the Gusty '........# #.# ##Tengu #........# #.# >#Health: 29/29 ======================== #.......)# #.# .#Magic: 9/9======================== #........# #.# .#AC: 2Str: 9 #........#######.# .#EV: 11Int: 17 #........#.....#.# .#SH: 0Dex: 14 #...........##.#.#####.#XL:  5 Next:  7% Place: Dungeon:4 #..............#@......#Noise: ---------  Time: 3260.7 (0.0) #########...####...#####c) staff of airAd:jw#........#.#Cast: Shock#.########.#Fly #..#.#####.#..#### _You reach down and open the door. _There is an open door here. _Found a pair of gloves. _Found a stone staircase leading down. _You see here a +0 pair of gloves. _i - a +0 pair of glovesAd:jAd:jAd:jf  You start putting on your armour.Ad:jN*1.7 (1Ad:jAd:jAd:j*2.7 (2Ad:jOAd:jiAd:j*3.7 (3Ad:jAd:jAd:j*4.7 (4Ad:j Ad:jAd:jj*5.7 (5Ad:j!Ad:j# 3 _You continue putting on your +0 pair of gloves. x5Ad:j(Ad:j-Ad:j0c _You finish putting on your +0 pair of gloves.Ad:j Ad:jK 3Ad:j! Ad:j$ Ad:j*  26  _Ad:j+ Ad:j, Ad:j. Ad:j/ Ad:j1 Ad:j3 ,Ad:j 4 Ad:jj6 Ad:j}7 ,Ad:j 9 Ad:j6: Ad:j: Ad:j< Ad:jF= Ad:jA? Ad:j? Ad:j @ Ad:jF XAd:jJH Ad:jJ Ad:jQK Ad:jK Ad:jSM Ad:jO Ad:j#Q Ad:jQ Ad:jU Ad:jtY BAd:jj` ,Ad:j\a Ad:j~b Ad:je Ad:jCf Ad:jch ,Ad:jj R  There is a stone staircase leading down here.Ad:jl Ad:jn  _Ad:jn Ad:jp Ad:jLr Ad:jr Ad:js Ad:jv Ad:jRx Ad:jx Ad:jy Ad:j { Ad:j| Ad:j} Ad:jn} Ad:j~ Ad:j ,Ad:j Ad:jт Ad:j Ad:jE Ad:j Ad:jB Ad:j! Ad:jx Ad:j Ad:j Ad:jэ Ad:jH Ad:j9 Ad:jZ Ad:j Ad:j# Ad:j Ad:j Ad:j ,Ad:j Ad:j Ad:j Ad:j] Ad:j Ad:j Ad:j* Ad:j Ad:j@ Ad:jS Ad:j$ Ad:j Ad:j Ad:j Ad:j Ad:j Ad:jr Ad:j, Ad:j ,Ad:j Ad:j Ad:ju ,Ad:j Ad:j Ad:j Ad:j[ Ad:j_ Ad:j Ad:jm Ad:j Ad:jt Ad:j Ad:j Ad:jz Ad:j[ Ad:jx Ad:j  ....[ .... .....# .... ...... ..... ....####....  .........#  #.......+  #.......#  #.@....# 96.7 (31.0) #.###..#  Ad:j #.# #......##.# #.####.####.##.# #.......#.#.##.# ######....#.##.###.#.#.##.##...#.####.##############......###Ad:j Ad:j j7.7 (32 _Found a scale mail.Ad:jA= Ad:j > Ad:j? Ad:j#B Ad:jNG BAd:jL BAd:jR ,Ad:jR Ad:jS Ad:j5U Ad:j2W Ad:j.Y Ad:jY Ad:jHZ Ad:jc Ad:jxf Ad:jf Ad:jh Ad:jk Ad:jq BAd:jr Ad:jˀ Ad:j ,Ad:j Ad:j Ad:j Ad:j Ad:j XAd:j Ad:jN Ad:jԚ Ad:j Ad:j Ad:jۢ Ad:jV Ad:jd Ad:j Ad:j ,Ad:jz Ad:j Ad:j Ad:jB Ad:j Ad:j ,Ad:jf ,Ad:jO ,Ad:j Ad:j Ad:j Ad:j Ad:j Ad:jp Ad:j Ad:j Ad:j' Ad:j Ad:j Ad:j Ad:j Ad:j7 Ad:j9 Ad:j Ad:jL Ad:j Ad:j Ad:j Ad:j{ Ad:j Ad:j Ad:ja Ad:j ;11 Ad:jo Ad:j { _e - 6 scrolls labelled DIS NECZAY (gained 1)Ad:j Ad:j 6 26 Ad:js ) Ad:j Ad:j Ad:j! Ad:j" Ad:j|# Ad:jW& Ad:j7 | .  .# ........Ad:j8  # .. ........#. #. .......#.. #. ......#..#.########+# #....#...#........# +....#..@.......#####....325.7 (28#.....#####.##....... +...............#.#### ##.#..#####.........# ..<#... #.....###.#.# Ad:j_9 #.# ##.. #.#...# #.#.#Ad:j: Z  ## #.. #.#.#.# #.#.#  #.... #.#.. #.#.##  ## #.###.#.#... Ad:jC Ad:jM +6.7 (29Ad:jV Ad:jX 9 _Found a stone staircase leading up.Ad:jŮAd:jtAd:jAd:jAd:jAd:jAd:ja,Ad:jf  You encounter an adder.Ad:j#.#.  #  .#### # .....Ad:j#. #.. ..#.. #.# .#..#@########+# # #...#........# +... ##..........#####...Shock #.....#####.##...... +...............#.### ##.#..#####.........# S   adder (wandering) .S<#... #.....###.#.##.#.##.. #.#...# #.#.##### #..##.#.#.# #.#.#Ad:jm17.7 (1.0)Ad:jAd:j18.7 (2 _Ad:jKAd:j>Cd:jacSpasdik the Gusty#.Tengu#.Health: 29/29 ========================#.Magic: 8/9=====================---.####....... AC: 3Str: 9# ....Cd:jd....... EV: 26 Int: 17#. #........ SH: 0Dex: 14#.. #.#..... XL:  5 Next:  7% Place: Dungeon:4#..#@########+# #... Noise: ---------  Time: 3328.7 (0.0)#..*#........# +... c) staff of air##*.........#####... Cast: Shock#.*...#####.##...... Fly +.*.............#.#####*#..#####.........# S   adderCd:jpeM.*<#... #.....###.#.##.#.##.. #.#...# #.#.##### #..##.#.#.# #.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 57% to hit)  You feel a surge of power! The zap hits the adder.  The adder is heavily wounded.Cd:j;S.Cd:jN....Cd:j7911 =9.7 (1Cd:jCd:j  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 57% to hit)  You feel a surge of power! The zap hits the adder.  The adder is heavily wounded. _The adder hisses angrily.Cd:j- tSpasdik the Gusty#.Tengu#.Health: 29/29 ========================#.Cd:j Magic: 7/9==================------.####....... AC: 3Str: 9# ........... EV: 11Int: 17#. #........ SH: 0Dex: 14#.. #.#..... XL:  5 Next:  7% Place: Dungeon:4Cd:j #..#@########+# #... Noise: =--------  Time: 3329.7 (0.0)#..*#........# +... c) staff of air##*.........#####... Cast: Shock#.*...#####.##...... Fly +.*.............#.#####*#..#####.........# S   adder..<#... #.....###.#.##.#.##.. #.#...# #.#.##### #..##.#.#.# #.#.# Cd:jH _The adder hisses angrily.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 57% to hit)Cd:j^ ;S.Cd:jk ....30.7 (1  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 57% to hit) _You feel a surge of power! The zap misses the adder.Cd:j&{ +  Spasdik the Gusty #. Tengu #. Health: 29/29 ======================== #.Cd:jR|  Magic: 6/9================-------- .#### ....... AC: 3Str: 9 # .... ....... EV: 11Int: 17 #. #.. ...... SH: 0Dex: 14 #.. #.# ..... XL:  5 Next:  7% Place: Dungeon:4 #..#@########+# #... Noise: =--------  Time: 3330.7 (0.0) #...#........# +... c) staff of air ##..........#####... Cast: Shock #.....#####.##...... Fly  +...............#.###Cd:j|  ##.#..#####.........# S   adder ..<#... #.....###.#.# #.#.##.. #.#...# #.#.#Cd:j| } #### #..##.#.#.# #.#.# _You feel a surge of power! The zap misses the adder.Cd:j} >Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Cd:jH} Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the adder!Cd:j  #. #. #. .####  # ....  #. #..  #.. #.#    #..*  ##.* #** +..* Cd:j؄ (         ####   Cd:j F.....Cd:jS o151.7 (1Shock  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the adder! _You kill the adder!Cd:j" ~ _Your Alchemy skill increases to level 1!Cd:jщ  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dd:jf7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Dd:jo  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dd:jC8Dd:j>Dd:jCDd:jsFB  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. Dd:jF_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Dd:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dd:j bDd:jmDd:jsDd:j{  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)Dd:j|onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Dd:jDd:jDd:j"Dd:jDd:jE 26  _Dd:jDd:jDd:jCDd:jDd:j`Dd:jDd:jhDd:jDd:jA#Dd:j3<7====onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter an adder.Dd:j9-..ShockS   adder (wandering)SDd:j@/40.0)Dd:jEDd:jNaL-2.7 (11 _Dd:jpDd:jtEd:j|]Spasdik the Gusty#.Tengu#.Health: 29/29 ========================#.Magic: 6/9================--------.####....... AC: 3Str: 9Ed:j^# ........... EV: 26 Int: 17#. #........ SH: 0Dex: 14#.. #.#..... XL:  5 Next: 15% Place: Dungeon:4#..#@########+# #... Noise: ---------  Time: 3342.7 (0.0)#..*#........# +... c) staff of air##*.........#####... Cast: Shock#.*...#####.##...... Fly +.*.............#.#####*#..#####.........# S   adder.*<#... #.....###.#.##.#.##Ed:j(_[39;49m.. #.#...# #.#.##### #..##.#.#.# #.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineEd:j_Aim: an adder (wandering, hasn't noticed you, 57% to hit)  You feel a surge of power! The zap hits the adder.  The adder is heavily wounded.Ed:jH;S.Ed:jd<....Ed:j:911 =3.7 (1Ed:jEd:j  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 57% to hit)  You feel a surge of power! The zap hits the adder.  The adder is heavily wounded. _The adder hisses angrily.Ed:j0Spasdik the Gusty#.Tengu#.Health: 29/29 ========================#.Magic: 5/9=============-----------.####....... AC: 3Str: 9# ........... EV: 11Ed:jInt: 17#. #........ SH: 0Dex: 14#.. #.#..... XL:  5 Next: 15% Place: Dungeon:4#..#@########+# #... Noise: =--------  Time: 3343.7 (0.0)#..*#........# +... c) staff of air##*.........#####... Cast: Shock#.*...#####.##...... Fly +.*.............#.###Ed:jZ##*#..#####.........# S   adder..<#... #.....###.#.##.#.##.. #.#...# #.#.##### #..##.#.#.# #.#.#Casting: Shock (safe; 3% risk of failure)  Ed:jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineEd:jAim: an adder (heavily wounded, 57% to hit)  You feel a surge of power! The zap hits the adder.Ed:j;S.Ed:jp;....Ed:js*4.7 (1Ed:jɘEd:jMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (heavily wounded, 57% to hit)  You feel a surge of power! The zap hits the adder. _The adder is severely wounded.Ed:j  Spasdik the Gusty #. Tengu #. Health: 29/29 ======================== #. Magic: 4/9==========-------------- .#### ....... AC: 3Str: 9 # .... ....... EV: 11Int: 17 #. #.. ...... SH: 0Dex: 14 #.. #.# ..... XL:  5 Next: 15% Place: Dungeon:4 #..#@########+# #... Noise: =--------  Time: 3344.7 (0.0) Ed:j#...#........# +... c) staff of air ##..........#####... Cast: Shock #.....#####.##...... Fly  +...............#.### ##.#..#####.........# S   adder ..<#... #.....###.#.# #.#.##.. #.#...# #.#.# Ed:j7#### #..##.#.#.# #.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the adder.  The adder is almost dead.Ed:j5The zap hits the adder.Ed:jR #. #. #. Ed:ja.####  # ....  #. #..  #.. #.#    #..*  ##.* #** +..*  Ed:jБ       Ed:j} ####   Ed:j>4.....Ed:jIe245.7 (1ShockEd:jY  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the adder.  The adder is almost dead.The zap hits the adder. _You kill the adder!Ed:jk  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ed:jF Ed:j[  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ed:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ed:jr IEd:js  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. Ed:jt _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ed:j?  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ed:j4  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Fd:jwFd:j2Fd:jFd:jFd:j5=== 26  _Fd:jFd:jFd:jFd:jFd:jWFd:jFd:jFd:j0;===Fd:jFd:jLFd:jFd:jFd:jFd:jyFd:j]Fd:jFd:jFd:jnFd:jiFd:jFd:jFd:jtP6======7====8======d:jQ9m9===Fd:jRSFd:jTFd:jTFd:jUFd:jVFd:jXFd:jXFd:j*YFd:jZFd:j0\Fd:j\;===Fd:j\Fd:j^Fd:j_Fd:j`Fd:j`Fd:jEcFd:jc;11 Fd:j1dFd:jgonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. Fd:jg_You can't see any susceptible monsters within range! (Use Z to cast anyway.)now have 102 gold pieces (gained 9).Fd:jhFd:jDi_ 26  Fd:j{Fd:j}Fd:jGFd:jÀFd:j>Fd:jFd:jCFd:jFd:jFd:jFd:j/Fd:jFd:j9Fd:jBFd:jFd:jFd:jJFd:jFd:jFd:jFd:j),Fd:j'Fd:jFd:j/BFd:jFd:jFd:jZFd:j!Fd:jFd:jFd:jFd:jFd:jFd:jFd:jUFd:jFd:jPFd:j9Fd:jFd:jFd:jaFd:jFd:jFd:j7Fd:j;11 Fd:j\ _You reach down and open the door.Fd:jFd:j_ 26  Fd:jFd:j]@  There is an open door here.Fd:jLFd:j; _Fd:jFd:jFd:jVFd:jFd:j*Fd:j;Fd:jBFd:jFd:j4,Fd:jFd:jFd:jFd:j:Fd:jQFd:jFd:jFd:jGFd:j;Fd:j,Fd:jFd:j& Fd:j' Fd:jE,Fd:jFd:jvFd:jFd:jt Fd:j"Fd:j#Fd:j3Fd:jk4Fd:ja6,Fd:j8Fd:j:Fd:j<Fd:j[=Fd:j>Fd:jBFd:jDFd:jJd:j@Jd:jJd:j]Jd:j$Jd:jxJd:jJd:jJd:jaJd:j֢Jd:j*Jd:j٤,Jd:jRJd:j,Jd:jtJd:j_Jd:jJd:j4Jd:jJd:jJd:jJd:j<Jd:jJd:jγJd:j,Jd:j:Jd:jJd:jJd:jJd:jJd:j:Jd:jJd:jJd:j0Jd:j"Jd:j0Jd:j;11 Jd:jJd:jF _You reach down and open the door.Jd:jJd:jo6 26 Jd:j6) Jd:jJd:j6Jd:jvJd:jJd:jJd:j@  There is an open door here.Jd:jQJd:jE _Jd:jJd:jjJd:jJd:j,Jd:jJd:jsJd:jJd:jJd:jJd:jIJd:j;11 Jd:jdJd:jF _You reach down and open the door.Jd:jJd:j _ 26  Jd:jI Jd:j Jd:j  Jd:j Jd:j Jd:j @  There is an open door here.Jd:j Jd:jN  _Jd:jA Jd:jq Jd:j. Jd:j Jd:j Jd:jw Jd:j Jd:j 411 Jd:j Jd:j F _You reach down and open the door.Jd:j- You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. Jd:j. \ You encounter a kobold. It is wielding a +0 club.Jd:j9  #######+###+# .........##.# #### ..K......##.# ...# .........##.# ##.## #@# #.# ....# #.# #.# ...####### #.# #.# Shock.........# ##'###'####### ..........# #.....Jd:jx: .......# ...# #........###.#K   kobold (asleep) .........[# #.....^..# #.# +#'##.....## #........# #.# .#..+......# ........# #.#Jd:jD 071.7 (38.0)Jd:joH t 26  2.7 (39 _Jd:jN Jd:j8V Q _There is an open door here.Jd:jG c #######+###+#  .........##.#  ..K......##.#  .........##.#  #@# #.#  #.# #.#  #.# #.#  ##'###'Jd:j_I  #............#  #....# [# #.....^..# #.#  #........# #.#   #.# Jd:j _ #######+###+#  .........##.#  ..K......##.#  .........##.#  #@# #.#  #.# #.#  #.# #.#  ##'###'Jd:j   #............ #....# [# #.....^..# #. #........# #.  #.Jd:jP Jd:j2 0Jd:j Jd:j ] _A kobold is nearby!Jd:j~ 6 #######+###+#  .........##.#  ..K......##.#  .........##.#  #@# #.#  #.# #.# Jd:j #.# #.#  ##'###'  #............#  #....# [# #.....^..# #.#  #........# #.#   #.# Jd:j  #######+###+#  .........##.#  ..K......##.#  .........##.#  #@# #.#  #.# #.#  #.# #.#  ##'###'  #............Jd:j@ #....# [# #.....^..# #. #........# #.  #.Jd:j!Jd:j$Jd:j6Jd:jz9] _A kobold is nearby!Kd:j  Spasdik the Gusty  Tengu  Health: 29/29 ========================  Magic: 8/9=====================--- #######+###+#  AC: 3Str: 9 Kd:ja.........##.#  EV: 26 Int: 17 #### ..)......##.#  SH: 0Dex: 14 ...# .........##.#  XL:  5 Next: 24% Place: Dungeon:4 ##.## #@# #.#  Noise: ---------  Time: 3472.7 (0.0) ....# #.# #.#  c) staff of air ....####### #.# #.#  Cast: Shock ..........# ##'###'#######  Fly ..........# #............# ..........# #........###.#  K   kobold (asleep) .........[# #.....^..# #.# Kd:ja+#'##.....## #........# #.# .#..+......# #........# #.# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  You feel a surge of power! The zap hits the kobold.Kd:j2^     ..**  ....***  #@# #.#  #.# #.#  #.# #.#  '  #............ .[# ^..# #.  #. Kd:j: #.Kd:j9)....Kd:jKk11 =3.7 (1ShockKd:jKd:jZonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (asleep, 100% to hit)  You feel a surge of power! The zap hits the kobold. _You kill the kobold!Kd:jJ  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kd:jZVKd:j]Kd:jvdKd:j:g _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Kd:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kd:j 1  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Kd:jf 7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Kd:j g asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Kd:j2 Kd:j9 Kd:jA Kd:jP   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Kd:jv Kd:jw Kd:jx Kd:j~{ Kd:jJ  26  _Kd:j Kd:j Kd:jv Kd:j Kd:jLJ Kd:j\ Kd:j^ Kd:jG ,Kd:jƌ Kd:j Kd:jw Kd:jR Kd:jr Kd:jɒ Kd:j= Kd:j> Kd:j M9===Kd:j Kd:j Kd:j Kd:j Kd:j Kd:j Kd:jZ Kd:j! Kd:j Kd:j Kd:j Kd:j8 Kd:j Kd:j Kd:j Kd:jv Y===11 Kd:j2 Kd:j #........#.......##...... ..>...  #....  ...  #######'###+ .......@.#-852.0) #### ..)......#Kd:j # .........# ##.## #######'###.#Fly ....##.# #.# ....####### #.# #.#'###'...............onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)reach down and open the door.Kd:j [ _Found a stone staircase leading down.Ld:jYLd:jHLd:jLd:j 26  _  There is an open door here. _Ld:j]#...##...##....$.....##..........##..........##..........#####..........#.....>..@.....#-Ld:jA ###..........# #..........# #######'###+##### .........##.# # ..)......##.# # .........##.# ## #######'###.## #.# #.#Ld:j 9.7 (4.0)  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!Ld:jE/  --more--Md:ji u               ##########.#   w.....o@...#  #########     Md:j?  w   ribbon worm (asleep)  o   orc (asleep)   Md:j - X  You are hurled through space towards some monsters!Md:j2 Md:j 6 %ShockMd:j? Md:jR g _You encounter an orc and a ribbon worm.Od:jT Spasdik the Gusty  Tengu  Health: 29/29 ========================  Magic: 8/9=====================---  AC: 3Str: 9  EV: 26 Int: 17  SH: 0Dex: 14  ##########.#XL:  5 Next: 24% Place: Dungeon:4  w.....*@...#Noise: ---------  Time: 3489.7 (0.0)  ############c) staff of air  Cast: Shock  Fly   w   ribbon worm (asleep)  o   orc   Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (asleep, 100% to  hit)  You feel a surgeOd:jLo of power! The zap hits the orc.  The orc is moderately wounded.Od:j;J.wOd:jDowPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (asleep, 100% to  hit)  You feel a surge of power! The zap hits the orc.  The orc is moderately wounded.  The orc shouts!Od:jGg11 ====90.7 (1Od:jvLOd:jIVP _The orc barely misses you.Od:jz Spasdik the Gusty  Tengu  Health: 29/29 ========================  Magic: 7/9==================------  AC: 3Str: 9  EV: 11Int: 17  SH: 0Dex: 14  ##########.#XL:  5 Next: 24% Place: Dungeon:4  .w....*@...#Noise: ====-----  Time: 3490.7 (0.0)  ############c) staff of air  Cast: Shock  Fly   w   ribbon worm  o   orc   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 clubOd:j and wearing a +0 chain mail (moderatelywounded, 81% to hit)  You feel a surge of power! The zap hits the orc.Od:jBRoAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (moderatelywounded, 81% to hit)  You feel a surge of power! The zap hits the orc.  The orc is heavily wounded.Od:jRT7--=---1.7 (1Od:jYOd:j\6 _The orc hits you with a +0 club.Od:jVF Spasdik the Gusty  Tengu  Health: 27/29 ======================--  Magic: 6/9================--------  AC: 3Str: 9  EV: 11Od:jIUInt: 17  SH: 0Dex: 14  ##########.#XL:  5 Next: 24% Place: Dungeon:4  .w....*@...#Noise: =--------  Time: 3491.7 (0.0)  ############c) staff of air  Cast: Shock  Fly   w   ribbon worm  o   orc   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  81% to hit)  You feel a surge of power! The zap hits the orc.Od:jM J.wOd:jQ ZMoAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  81% to hit)  You feel a surge of power! The zap hits the orc.  The orc is severely wounded.Od:jT Z4---2.7 (1Od:jZ Od:jD\ 6 _The orc hits you with a +0 club.Od:j  Spasdik the Gusty  Tengu  Health: 24/29 ===================-----  Magic: 5/9=============-----------  AC: 3Str: 9  EV: 11Int: 17  SH: 0Dex: 14  ##########.#XL:  5 Next: 24% Place: Dungeon:4 Od:j  ..w...*@...#Noise: =--------  Time: 3492.7 (0.0)  ############c) staff of air  Cast: Shock  Fly   w   ribbon worm  o   orc   Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (severely wounded,  81% to hit)  You feel a surge of power!  The zap hits the orc but does no damage.Od:jlk J.wOd:jz ;MoPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (severely wounded,  81% to hit)  Od:j{ You feel a surge of power!  The zap hits the orc but does no damage.  The orc is severely wounded.Od:j2~ *3.7 (1Od:j Od:j : _The orc hits you but does no damage.Od:jM* $Od:jQ.  Spasdik the Gusty  Tengu  Od:j1 Health: 24/29 ===================-----  Magic: 4/9==========--------------  AC: 3Str: 9  EV: 11Int: 17  SH: 0Dex: 14  ##########.#XL:  5 Next: 24% Place: Dungeon:4  ...w..*@...#Noise: =--------  Time: 3493.7 (0.0)  ############c) staff of air  Cast: Shock  Fly   w   ribbon worm  o   orc   Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (severely wounded,  81% to hit)  You feel a surge of power!  The zap hits the orc but does no damage.Od:jw J.wOd:j yMoPress: ? - help, Shift-Dir - straight line: an orc, wielding a +0 club and wearing a +0 chain mail (severely wounded,  81% to hit)  You feel a surge of power!  The zap hits the orc but does no damage.  The orc is severely wounded.1--4.7 (1 _The orc hits you with a +0 club.Pd:j  Spasdik the Gusty  Tengu  Health: 21/29 =================-------  Magic: 3/9========----------------  AC: 3Str: 9  EV: 11Int: 17  SH: 0Dex: 14 ##########.#  XL:  5 Next: 24% Place: Dungeon:4 ....w.)@...#  Noise: =--------  Time: 3494.7 (0.0) ############  c) staff of air  Cast: Shock  Fly   w   ribbon worm  d:jRKmo   orcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (severely wounded,  81% to hit)  You feel a surge of power! The zap hits the orc.Pd:j;a   *@...#   Pd:j2t.w)Pd:j`2=65.7 (1Pd:jNPd:j3  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (severely wounded,  81% to hit)  You feel a surge of power! The zap hits the orc. _You kill the orc!Pd:jA Spasdik the Gusty  Tengu  Health: 22/29 ==================------  Magic: 2/9=====-------------------  AC: 3Str: 9  EV: 11Int: 17  SH: 0Dex: 14 Pd:jBJ ##########.#XL:  5 Next: 26% Place: Dungeon:4  .....**@...#Noise: =--------  Time: 3495.7 (0.0)  ############c) staff of air  Cast: Shock  Fly   w   ribbon worm    Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (91% to hit)  You feel a surge of power! The zap hits the ribbon worm.Pd:jwMw)Pd:jG*6.7 (1Pd:j5Pd:jMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (91% to hit)  You feel a surge of power! The zap hits the ribbon worm. _The ribbon worm is moderately wounded.Pd:j!7 Spasdik the Gusty  Tengu  Health: 22/29 ==================------  Magic: 1/9==----------------------  AC: 3Str: 9  EV: 11Int: 17  SH: 0Dex: 14  ##########.#XL:  5 Next: 26% Place: Dungeon:4  .....**@...#Noise: =--------  Time: 3496.7 (0.0)  ############c) staff of air  Cast: Shock  Fly   w   ribbon worm  Pd:j88  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 91% to hit)  You feel a surge of power! The zap hits the ribbon worm.Pd:j$J.wPd:j*Pd:j-*7.7 (1Pd:j6Pd:j7onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linePd:j8Aim: a ribbon worm (moderately wounded, 91% to hit)  You feel a surge of power! The zap hits the ribbon worm. _The ribbon worm is heavily wounded.Pd:j Spasdik the Gusty  Tengu  Health: 22/29 ==================------  Magic: 0/9------------------------  AC: 3Str: 9  EV: 11Int: 17  SH: 0Dex: 14  ##########.#Pd:jXL:  5 Next: 26% Place: Dungeon:4  ......*@...#Noise: =--------  Time: 3497.7 (0.0)  ############c) staff of air  Cast: Shock  Fly   w   ribbon worm    Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linePd:jAim: a ribbon worm (heavily wounded, 91% to hit)  You feel a surge of power! The zap hits the ribbon worm!Pd:jHn(wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linePd:jeoAim: a ribbon worm (heavily wounded, 91% to hit)  You feel a surge of power! The zap hits the ribbon worm!  The ribbon worm is almost dead.Pd:jAqW1==8.7 (1Pd:jxPd:jPzY _The ribbon worm closely misses you.Pd:j+  # #.#  ......w.@..#  #   Pd:jI A)wPd:j̭ 8 Pd:j 3= 26  -9Pd:j> Pd:jx Pd:j##...#.# #.# ......)w.@.# # Pd:jhH(catching breath)Pd:j] Pd:j```The ribbon worm expels a string of sticky webbing.Qd:jU_H.@.Qd:j`A-500Qd:jm _The stream of webbing misses you.Qd:j ### #.. #.# #.# #.# ......)w..@# # Qd:ju;1Qd:jQd:jQd:jH  Spasdik the Gusty  Tengu  Health: 23/29 ===================----- ### Magic: 0/9------------------------ #.. AC: 3Str: 9 #.# EV: 26 Int: 17 #.# SH: 0Dex: 14 ##########.# XL:  5 Next: 26% Place: Dungeon:4 ......)...@# Noise: ---------  Time: 3501.7 (0.0)Qd:ja ############ c) staff of air  Cast: Shock  Fly   w   ribbon worm (catching breath)Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 91% to hit)  You feel a surge of power! The zap hits the ribbon worm.Qd:j ### #.. #.# #.#  ***@#  Qd:j]...Qd:jAg1011 9=2.7 (1ShockQd:jlQd:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 91% to hit)  You feel a surge of power! The zap hits the ribbon worm. _You kill the ribbon worm!Qd:jD  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qd:jEQd:jIQd:jMe _You don't have enough magic to cast this spell.Qd:j/]   Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qd:jIf Qd:jx f  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.Qd:j- d _You don't have enough magic to cast this spell.asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qd:j Qd:j Qd:j S  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.Rd:j}4 26  _Rd:j/1==5=Rd:j,Rd:j=Rd:jRd:jRd:jRd:jO P==Rd:jz Rd:j6==Rd:j,Rd:jRd:jRd:j+Rd:jU-2==Rd:jN7==Rd:jP,Rd:jOQRd:jSRd:jTTRd:jTRd:j*XRd:jlZ:==Rd:jI[Rd:j3]98Rd:j]E==Rd:j)`Rd:ja,Rd:j+cRd:j;eBRd:jh,Rd:jjRd:jkRd:j[l9==3===Rd:jmRd:jrponfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _HP restored.Rd:jpRd:jtqRd:jtRd:jtRd:jLuRd:jwRd:jx,Rd:jyRd:j{c====Rd:jRd:j3Rd:jRd:jRd:jRd:jRd:j Rd:jCRd:jRd:jRd:jT4==Rd:jRd:jRd:jRd:jRd:jRd:j~Rd:jRd:jRd:jRd:jοRd:js==5===Rd:j===Rd:j BRd:j ,Rd:j. 6==Rd:j1 ==Rd:jZ3 Rd:jE6 Rd:j7 Rd:j7 Rd:jS: ,Rd:j< Rd:j@ ,Rd:j@ Rd:jB Rd:jC N7==Rd:jD Rd:jF Rd:jG Rd:jf  You encounter an adder.Ud:j#.............# #.####........# #..... #.#...###+###.. # Shock.[. ........S...#.#.### .#######.# #S   adder (asleep) .. .#.###Ud:jU12.7 (1.0)Ud:jYi  3.7 (2 _Ud:jO`Ud:jbVd:jwN#.......# ###Spasdik the Gusty#.#####.# ...#Tengu#.# #.###...##Health: 29/29 ========================##########.# #.#......#Magic: 9/10=====================---......)....# #.#......#AC: 3Str: 9  ################.#......#EV: 26 Int: 17#.............#SH: 0Dex: 14#.####........#XL:  5 Next: 31% Place: Dungeon:4#..@.........Noise: ---------  Time: 3643.7 (0.0)#.#.**###+d:jPm###c) staff of air.. ....**#Cast: Shock.[. .......**.Fly ... ......#.#.### .#######.# #S   adder...#..###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You feel a surge of power! The zap hits the adder.  The adder is heavily wounded.Vd:j94S.Vd:j7S.Vd:j\-.....Vd:j911 =4.7 (1Vd:jVd:jv  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You feel a surge of power! The zap hits the adder.  The adder is heavily wounded. _The adder hisses angrily.Vd:jt #.......# ###  Spasdik the Gusty #.#####.# ...#  Tengu #.# #.###...##  Health: 29/29 ========================  ##########.# #.#......#  Magic: 8/10===================-----  ......)....# #.#......#  AC: 3Str: 9  ################.#......#  EV: 11Int: 17 #.............#  SH: 0Dex: 14 #.####........#  XL:  5 Next: 31% Place: Dungeon:4 #..@.........  Noise: =--------  Time: 3644.7 (0.0)d:jv1K #.#...###+###  c) staff of air .. ......#  Cast: Shock .[. ..........  Fly  ... ......#.#.#  ## .#######.# #  S   adder .. .#  .. ###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the adder.  The adder is almost dead.The zap hits the adder.Vd:jz\  ###   ...#  #.#      )....#    Vd:j-|       #.#.**  .. ....**#  .[. .....*....  ...  ##  Vd:j| ..  .. ### Vd:jT2......Vd:jGe405.7 (1ShockVd:j63_ _You kill the adder!Vd:j2  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vd:jVd:j Vd:j.  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vd:j>R  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vd:ji Vd:jx0 Vd:j3 Vd:j8   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Vd:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vd:j Vd:j   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Wd:jMIWd:jX 26  _Wd:jlWd:ju9==Wd:j8nWd:jWd:jԋBWd:jWd:j:==Wd:j>Wd:jWd:jWd:jWd:jӝWd:jIWd:j|Wd:jWd:j8Wd:jWd:jWd:jQ10/10===Wd:jWd:j۶Wd:jWd:j,Wd:j9Wd:j/Wd:j+ #.# #.###...############.# #.#......#......)....# #.#......# #######.#......# #.......# #.####..#### #..........<#.#...###+####.# -60Wd:jH5.0)...[............ ...........#.#.#.##..#######.# # .... .#.... ...  ##.## #.#. #.Wd:jE-1.7 (16Wd:jWd:jonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a stone staircase leading up.Wd:jEWd:jGWd:jHWd:j NWd:jQ^XWd:juQ #.# #.###...## ##.# #.#......# ......)....# #.#......# ######.#......# #.............# #.####........####.#........<#.#...###+### #.@.......#Wd:jx2.0) #...[....#.#.#[#.##..#######.# ## .... .# ..... #..... ...... ## #.Wd:ja}Wd:jpH===3.7 (2Wd:jыWd:jI+ _Found a tower shield.Xd:j3  #.#####.# ... #.# #.###...## ##########.# #.#......# ......)....# #.#......#################.#......# #.............# #.####........########.#...................@#.#...###+###########  #...[...... .............#.#.#Xd:j{5 [#.##..#######.# ## ......# .....# #.....#...... ##Xd:jA Xd:jO *4.7 (1Xd:jX w _There is a stone staircase leading up here.Yd:jO Yd:jWX Yd:j_ Yd:j~f Yd:jBo I11 665 _Yd:ju Yd:jl` %3Yd:jag #.<.....##.##....#  ##..............###  #..##.###  #.## #...#  #.# ## ## ###.#  #.# ##_###ß## #.#  #.# ##ß...ß...ß##.#  ##.####.........##.#  .....#ß..#.#  .[...##.........####  ####.##ß...ß...ß###  .#...# #_###ß##  .#...#########  ...........#     .#.........#    ...........#  Yd:jti   ...........#   Yd:j ,7.2 (2.5Yd:j 9_Yd:j\  _You fly upwards.Yd:jz c _There is a stone staircase leading down here.[d:jѴ[d:j3[d:jͷ[d:j[d:j 26  _[d:j[d:jx,[d:jV[d:j #......###+##'##+###  #.<.....##.##....#  ##..............###  #..############.###  #.## #...#  #.# ### ######.# # #.# ###_###ß####.# # #.# ##ß...ß...ß##.# ###.####..##.# 70.2 (3.0.......#ß...>#.# ....[...##.........#### [d:jO..####.##ß...ß...ß### ...#...####_###ß### #...########## ....# #...# ...# [d:j0[d:j5[d:j* E _Done exploring.\d:jd\d:jfk  \d:j xX..0>\d:ji0\d:jx\d:jE _Done exploring.]d:j1]d:jYWhere to? (Tab - D:4, ? - help)  D - Dungeon ]d:j ]d:jy #......###+##'##+###   Spasdik the Gusty#.<.....##.##....#  Tengu##..............###  Health: 29/29 ========================#..############.###  Magic: 10/10 ========================#.###...#  AC: 3Str: 9#.# ### ######.#  EV: 26 Int: 17 # #.# ###_###ß####.#  SH: 0Dex: 14 ### #.# ##ß...ß...ß##.#  XL:  5 Next: 40% Place: Dungeon:3 ..###.####......@..##.#  Noise: ---------  Ti]d:j me: 3670.2 (0.0) ........#ß.........>#.#  c) staff of air ....[...##.........####  Cast: Shock ...####.##ß...ß...ß###  Fly ....#...####_###ß### ....#...##########   ..............#   ....#.........#   ..............#   _Found a tower shield. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _Done exploring. _Done exploring.   _  There is a stone staircase leading down here.11  _]d:jd ;4]d:j. ]d:j ]d:j ! _You fly downwards.]d:j  #.#####.# ...#  #.# #.###...##  ##########.# #.#......#  ......)....# #.#......#  ################.#......#  #.............#  #.####........#  #######.#............  .#.#...###+### 5.7 (5.5 #######.........#  #...[............  .............#.#.#  [#.##..#######.# # # ......# .....# #.....# ......##]d:j ]d:j% ]d:j a _There is a stone staircase leading up here.^d:jN3^d:jQ^d:j7 26  _......)....# #.#......#################.#...... #........ #.####... .#...................<#.#...###+#########.........# ...[............ #......#.#.# 7.7 (2.0[#.##..#######.# # ..... .# #.....##Fly #.>.......####.##.##... #.##.#.^d:j[*8.7 (3^d:jd^d:j-g; _Found a stone staircase leading down.^d:j _^d:j  ############### #........####..#######.#............<#.#...###+##########.........# ###...[..........#.#.##[#.##.@#######.# 0 #......[....#.# #.....###.###  ^d:j ... ..##.### ^d:j ^d:jd *9.7 (1^d:j ^d:j - _Found a leather armour._d:jDn_d:j?v_d:jy_d:j<_d:j_d:j_d:j4_d:j-n_d:j0,_d:j1_d:j3_d:j4_d:jQ?_d:jJN_d:jj .............# #.####........# ######.#............ ......<#.#...###+### ######...#.#  ##...[............  .............#.#.# [#.##..#######.#.#  #......[....#.#@#  #.....###.###.#.# .#.....###.....#.# ######### >............###.### #.......# ###.##.###.......##. #.#####.#... #.# ##.####.##. #........ .... ..# #.# #.##. #..##.... .## #### #.# #[39;_d:jjk49m.##.#####........ .#.# #.##..............You pick up a parchment of Awaken Armour and begin reading..._d:jpq0978.0)_d:jB{511 8.7 (19_d:j_d:jՂF _You add the spell Awaken Armour to your library._d:jI_d:j 26  _d:j_d:j%_d:j!_d:j[_d:ji_d:jXn_d:jT#.# #.###...# #####.# #.# .)....# #.## ###########.#...... ....# #.####........# ######.#............ ......<#.#...###+### ######.........#@###### ##...[................+............#.#.###### [#.##..#######.#.#  #......[....#.#.  #.....###.###.#.##.....###.....#.# ######### >............###.### # ###.##.###.......##. #.#####.#_d:jM#......##......##......#......#........'702.7 (4.0)_d:jz_d:jh11 ======3.7 (5_d:j_d:j= _As you open the door, it creaks loudly!_d:jy_d:jxy_d:j]z_d:j@~_d:j_d:jU 26    There is an open door here._d:jօ_d:j __d:jF_d:j_d:j__d:j_d:j'_d:j_d:j_d:jލ_d:j\_d:jL_d:j?_d:j~_d:j_d:j_d:jp_d:jЕ_d:jD_d:j_d:j_d:jÙ,_d:j%_d:j`_d:j_d:jO_d:jA_d:j,_d:jo_d:jx_d:j?_d:j,_d:j^_d:jo_d:jL_d:j_d:j:_d:j_d:j_d:j,_d:jJ_d:j>_d:j_d:j+_d:j_d:jI,_d:j_d:j_d:jf_d:j_d:jPX_d:j,_d:j6_d:j_d:j_d:j_d:j_d:jB_d:j _d:j_d:j _d:j _d:jX _d:j _d:j# _d:jU _d:j _d:j  ,_d:j _d:j _d:j ,_d:jR _d:j _d:j _d:j _d:j _d:j _d:j _d:jR _d:j, _d:j: _d:j _d:j _d:jC _d:j _d:j _d:jU _d:j _d:j _d:j _d:j _d:j _d:j ! _d:j$" _d:j" _d:j(# _d:jj% _d:j& _d:j' _d:j' _d:jw+ _d:jB, _d:j{, _d:j8- _d:j. _d:j0 ,_d:j0 _d:jK2 _d:j4 _d:jI4 _d:j5 _d:jN _d:jO _d:ja v_d:jab _d:jb _d:j>c _d:jfe _d:jq  #........##.....#####.## ........+.............. #.....##.#..#####.... ##.......<#....#.....# +.....#.#.##..##.#...# ###..#######..##.#.#.# #...# ..##.... #.#.. #..##.∩.##.### #.### #..@....... #.#------_d:jr *552.0) #######. #.# ######## #.# #.### #.##. #..'. .. .'. ########._d:jy _d:j J------6.7 (53_d:jM _d:j : _Found Quali's Antique Armour Shoppe._d:jZ~ 3_d:j~ _d:jp _d:jƂ _d:j _d:jz ,_d:j ,_d:j~ _d:j _d:j _d:j< _d:j _d:j _d:j Welcome to Quali's Antique Armour Shoppe! What would you like to do?  a - 2756 gold the +18 Lear's hauberkb -  162 gold a chain mail  c -  297 gold a faintly humming chain maild -  54 gold a leather armour  e -  54 gold a leather armour  f -  486 gold a plate armour  g -  108 gold a ring mail  h -  24 gold a robe You have 102 gold pieces. [Esc] exit[!] buy|examine items_d:j R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listdd:j8 c $  You are short 195 gold pieces for the purchase.[Enter] buy shopping listed:j+zed:jed:j#........###..........##### Spasdik the Gusty#........##.....#####.##... Tengu........+...............#. Health: 29/29 ========================#.....##.#..#####....... Magic: 10/10 ========================##.......<#....#.....###. AC: 3Str: 9+.....#.#.##..##.#...# #. EV: 26 Int: 17###..#######..##.#.#.# #. SH: 0Dex: 14#...#...##.... #.#.. #. XL:  5 Next: 40% Place: Dungeon:4#..##.@.##.### #.###.#. Noise: ---------  Time: 3759.7 (3.0)ed:jc#..........# #.# ... c) staff of air.......#######...# #.# ## Cast: Shock########... #.#Fly # #.#######.##.... #..'.<.. .#######.... .......'.... You pick up a parchment of Awaken Armour and begin reading... _You add the spell Awaken Armour to your library. _As you open the door, it creaks loudly! _There is an open door here. _Found Quali's Antique Armour Shoppe.  There is an entrance to Quali's Antique Armour Shoppe here.ed:jdU  ed:jBed:j1^ _You add the spell Awaken Armour to your library. _As you open the door, it creaks loudly! _There is an open door here. _Found Quali's Antique Armour Shoppe.  There is an entrance to Quali's Antique Armour Shoppe here. _You can access your shopping list by pressing '$'.ed:jJ3ed:jLed:jU _ed:jVed:jXed:j+Yed:jYed:jeZed:j_ned:jbBed:jgned:jhed:jhed:jcj,ed:joed:jOed:j,ed:j,ed:jJed:j\ed:j,ed:j #.....##.#..#####........ ##.<#....#.....###.#+.....#.#.##..##.#...# #.####..#######..##.#.#.# #.# #...#...##.... #.#.. #.# #..##.∩.##.### #.###.#.# #..........### #.# ...#.......#######...###.# ########### #@#......#.#  #.####.#.#.####### #.####.#.#.##..... #........#..'.<...#####.#######.....#.......'.#########... #. #.ed:ju076.7 (17.0)ed:jޯ511 7.7 (18ed:j{ed:j2 _f - a wand of mindburst (14)ed:j?3ed:jM 26  ed:jDWed:jyaed:jded:jged:jhz`ed:jed:j!,ed:j,ed:jZed:jed:j,ed:jed:j_ed:jBed:jed:jed:j),ed:jXed:jPed:jed:jed:jed:jed:jed:jzed:jaed:j>ed:jsed:j&ed:jSned:jXed:j"ed:jJ$ed:j$ed:jB%ed:j(ed:j)ed:jc*ed:j*ed:jx-fd:j2 fd:jPfd:jfd:jfd:jfd:j fd:jD ## #### #.# #.##.#####. #.# #.##............... #+# #.###.................... #..##.#####........#......###..#.########+#'##........##...#........#..+#........###..........####fd:j#Hc #........##.....#####.##... ........+@..............#.#.....##.#..#####.......##.......<#....#.....###+.....#.#.##..##.#...# ####..#######..##.#.#.####...#...##.....#.#...##..##.∩.##.#####.###.##..........### #.# #.......#######...###.# ####fd:j_D#..........................'816.7 (39#.....#........##.#fd:jgfd:jui11 ======7.7 (40fd:jwfd:jx= _As you open the door, it creaks loudly!fd:jN 26    There is an open door here. _fd:jOfd:jWmf  You encounter an adder.fd:j7 #.## #### #.# #.##.#####.. #.# #.## ####+####.### #......##..##.##### #......###..#.### #........##...#.... #........###....... ######........##.....### .@......'........------.......##.....##.#..#### .......##.......<#....Shock .......+.....#.#.##..# ......:###..#######..#...### #...#...##..... S   adder (asleep)#... #..##.∩.##.#####.d:jΓ;10;1mS #..........### .......#######...##fd:j225.7 (8.0)fd:j,  ------6.7 (9fd:jfd:j8 _Found a Young Poisoner's Handbook.fd:jSL  #.## #### #.#  .. #.#  ####+### #......# #......### #........# #........# ######........# .......@......'. .......##.....# .......##.......< .......+.....#. ......:###..## #...###  #... ∩ #.S  fd:j9 #.## #### #.#  .. #.#  ####+### #......# #......### #........# #........# ######........# .......@......'. .......##.....# .......##.......< .......+.....#. ......:###..## #...###  #... ∩ #.S fd:j0fd:jfd:j"] _An adder is nearby!gd:j #.## #### #.# #.##.#####. Spasdik the Gusty..#.# #.##....... Tengu####+####.###...... Health: 29/29 ========================#......##..##.##### Magic: 9/10=====================---#......###..#.##### AC: 3Str: 9#........##...#.... EV: 26 Int: 17#........###....... SH: 0gd:j /Dex: 14######........##.....### XL:  5 Next: 40% Place: Dungeon:4.......@......'......... Noise: ---------  Time: 3826.7 (0.0)......*##.....##.#..#### c) staff of air.....*.##.......<#....#. Cast: Shock.....*.+.....#.#.##..##. Fly ....*.:###..#######..##.#..*### #...#...##..... S   adder#..* #..##.∩.##.#####.*#..........###.......#######...##gd:j Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You feel a surge of power! The zap hits the adder.gd:j_ :S.gd:jZ K......gd:j 911 =7.7 (1gd:jӮ gd:j) onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You feel a surge of power! The zap hits the adder. _The adder is moderately wounded.gd:j^ #.## #### #.# #.##.#####. Spasdik the Gusty..#.# #.##....... Tengu####+####.###...... Health: 29/29 ========================#......##..##.##### Magic: 8/10===================-----#......###..#.##### AC: 3Str: 9#........##...#.... EV: 11Int: 17gd:j@ #........###....... SH: 0Dex: 14######........##.....### XL:  5 Next: 40% Place: Dungeon:4.......@......'......... Noise: =--------  Time: 3827.7 (0.0)......*##.....##.#..#### c) staff of air.....*.##.......<#....#. Cast: Shock.....*.+.....#.#.##..##. Fly ....*.:###..#######..##.#..*### #...#...##..... S   addergd:j w#.*. #..##.∩.##.#####..#..........###.......#######...##Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linegd:j Aim: an adder (moderately wounded, 57% to hit)  You feel a surge of power! The zap hits the adder.gd:j~rS.S.gd:j?.....gd:j*8.7 (1gd:jgd:jdonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 57% to hit)  You feel a surge of power! The zap hits the adder. _The adder is moderately wounded.hd:j #.## #### #.# #.##.#####. Spasdik the Gusty .. #.# #.##....... Tengu ####+####.###...... Health: 29/29 ======================== #......##..##.##### Magic: 7/10================-------- #......###..#.##### AC: 3Str: 9 #........##...#.... EV: 11Int: 17 #........###....... SH: 0Dex: 14 ######........##.....### XL:  5 Next: 40% Place: Dungeon:4 .......@......'......... Noise: =--------  Time: 3828.7 (0.0) hd:j.......##.....##.#..#### c) staff of air .......##.......<#....#. Cast: Shock .......+.....#.#.##..##. Fly  ...†..:###..#######..##. #...### #...#...##..... S   adder #... #..##.∩.##.#### #.. #..........###  .......#######...##Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 57% to hit)  You feel a surge of power! The zap hits the adder!hd:j #.## #### #.#  .. #.#  . * .....*< ....* ...*    #... ∩  #..    hd:j!c...†hd:j689.7 (1Shockonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 57% to hit)  You feel a surge of power! The zap hits the adder! _You kill the adder!hd:jhd:jh _Your Stealth skill increases to level 3!hd:j hd:jA Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hd:jhd:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hd:jr  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hd:jX`1  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hd:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hd:jdhd:j|nhd:juhd:jyx  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hd:j8 _hd:j  26  _hd:j hd:j ,hd:j,M 8======hd:jO L9==hd:jV Xhd:ju ,==hd:j hd:j hd:j Q10/10===hd:j hd:j zonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored.hd:j hd:j hd:j C===hd:j" )  #......###..#.#### #.......# #.......#######........##....................'........:.......##.....##.#..###........##.......<#....#........+.....#.#.##..†..@###..#######..##-##...#### #...#...##.... #... #..##.∩.##.### #.. #..........### #.. .......#######...#hd:j7 q #. ######## #. #.####. #.####.# #.......You pick up a Young Poisoner's Handbook and begin reading...hd:j@ 055.7 (26.0)hd:j 11 -6.7 (27 _You add the spells Mercury Arrow and Olgreb's Toxic Radiance to your library.id:j"Mid:j;Oid:jOid:j6Rid:jVid:j Zid:j`u 26  id:jVaid:jlcid:jcid:jeid:jgid:jz~.. #.# #.##... ####+####.### #......##..##.# #......###..#. #........##...# #........###... #########........##.... #................'..... #.:...@...##.....##.#..id:jA|8.0) #.........##.......<#........+.....#.#.##.#.....†...###..#######.####...#### #...#...##. #...# #..##.∩.###...# #..........#...).......#######.#... ######## #.#id:j6id:jŗ*9.7 (3id:joid:j$ _Found a flail.id:jid:jid:j id:j id:j id:j,id:jfid:jid:j'id:jid:jid:jLid:jid:j{id:jid:jid:jid:j id:j6/   .. #.# #.#   ####+####.#   #......##..   #......###.   #........# id:j/  #........##   #########........##   #....'   #.@.......##.....##   #.........##.....   #.........+.....#.#   #.....†...###..####  id:jH0 ####...#### #...#.   #...# #..##.∩   #...# #  id:jt0 #...).......####   #... ######## #id:j0aYou pick up a parchment of Passage of Golubria and begin reading...id:j8,63.7 (4id:j>411 4.7 (5id:jEid:jDHL _You add the spell Passage of Golubria to your library.id:j@  26  id:j6V id:j` Xid:jc id:jd id:jus id:jg id:j id:j id:j. hid:j   #.#.....###.....#.# #.##.###  .>............###.######.#...  ####.##.###.......##.## ... #.# ##.####.##.###.#..  ..... ..# #.# #.##.# #.#..  #.## #### #.# #.##.#####...  .. #.# #.##.. ####+####.###. #...@..##..##.#####.. #d:j 7m......###..#.####### #........##...#...... #........###.........  #########........##.....#####  #................'...........  #.........##.....##.#..#####  #.........##.......<#....#...  #.........+.....#.#.##..##.#.......#.##.##.##.#'90.7 (26.0)11 ======1.7 (27 _As you open the door, it creaks loudly!jd:jV jd:j jd:j jd:j+ jd:jL jd:j u 26  jd:j @  There is an open door here.jd:j jd:j  _jd:j jd:j jd:j} ,jd:j jd:j jd:j ,jd:j\ jd:jJ jd:j Bjd:jJ jd:j jd:j` jd:j jd:jp jd:j3 jd:j jd:j jd:ju jd:j ,jd:j jd:j) jd:j jd:j jd:jt jd:j jd:j jd:j jd:j jd:j jd:jwG jd:jL jd:jN jd:jN jd:jO jd:jQ jd:jyS jd:jS jd:jT jd:jU jd:jf Bjd:jC jd:jʖ jd:jW jd:j jd:j jd:js jd:j9 jd:j{ jd:j jd:j jd:j jd:j^ jd:j jd:j jd:j jd:j jd:j jd:j jd:j\ jd:jʱ jd:j jd:j jd:j¹ jd:j~ jd:j jd:j ,jd:j? jd:j jd:j jd:jl jd:j jd:j jd:j jd:j- jd:j jd:j3 jd:j jd:j: jd:j jd:jz jd:j jd:j jd:j jd:ji jd:j< jd:j jd:jv jd:j jd:j jd:j jd:j jd:j jd:j jd:jR jd:j jd:j jd:j jd:j jd:j jd:j jd:j ,jd:j jd:j jd:j8 jd:j jd:j jd:j jd:j ,jd:j jd:j= jd:jD ,jd:j jd:j! jd:j# ,jd:j% jd:j& jd:js( jd:j( jd:j=* jd:j+ jd:j6- jd:j- jd:j. jd:j 0 jd:j2 jd:j]2 jd:j3 jd:j4 jd:j6 ,jd:j8 jd:j9 jd:j: jd:j@; jd:j; jd:jA jd:jiC jd:jC jd:jD jd:jG jd:j=J ,jd:jKK jd:jM jd:j}O jd:jO jd:jP jd:jPS jd:jT jd:jU jd:jU jd:jX jd:j|Z jd:jZ jd:j\ jd:jt^ jd:jH` jd:j` jd:ja jd:jd jd:j|f jd:jf jd:jh jd:jj jd:jxl jd:jl jd:jv jd:j{ jd:j4 ,jd:j jd:j4 jd:je jd:j΅ jd:j0 jd:j jd:j jd:jW jd:j jd:jԏ jd:j jd:jz jd:jՓ jd:jy jd:j jd:jK jd:j jd:j jd:jJ jd:j jd:je jd:j jd:j jd:jb jd:j jd:j۪ jd:j jd:j jd:j3 jd:j jd:j jd:j* jd:j! jd:j jd:j jd:j jd:jƺ jd:j jd:j jd:jS jd:jw jd:j jd:j, Bjd:jo Bjd:j) Bjd:j ,jd:j jd:j jd:j jd:j jd:j jd:j jd:j jd:j jd:jh jd:jr jd:j jd:j2 jd:j jd:j ,jd:j jd:j jd:j jd:j0 jd:j jd:j jd:jw jd:j jd:jg jd:j, jd:j jd:j! jd:j jd:j jd:jP ,jd:j jd:j jd:j jd:j jd:j jd:j jd:jq jd:j jd:j jd:j` jd:jP jd:j jd:j jd:j jd:j ,jd:j jd:jq jd:j3 jd:jp jd:j jd:j8 jd:j jd:j9 jd:j jd:j jd:j ,jd:jn jd:j jd:j  You reach down and open the door.  You encounter a hound.jd:jJ ......# ......## ......##.. ......## ......##########.. ..............### # ###'######......## # ..#.######.......####### #### jd:j 8.........+......@'.h.... .....>------ #.#.######.......####### ###.. #.#.# #..........# #Shock #.#.# #.####.....# #######' #.#.# #....####### ........ ..#.# #.##.######### ..)h   hound (asleep) ###.######.#.......# ........jd:jJ  ....##.....#.#####.## #######' ###.##.###.#... jd:j .972.7 (81jd:j5 f11 ------3.7 (82 _jd:j jd:j jd:j{ ....# ......# ......#.#.#########........### #......## #.......####### +......@'.h.... .....>#.......#######  #..........#  #.####.....#  #....#######   ..)   kd:j+....#.....# ......#.#.#########........### #......## #.......####### +......@'.h.... .....>#.......#######  #..........#  #.####.....#  #....#######   ..)   kd:jpkd:j^kd:j$kd:j&\ _A hound is nearby!kd:j!....# ......# ......#.#.#########........### #......## #.......####### +......@'.h.... .....>#.......#######  #..........#  #.####.....#  #....#######   ..)   kd:j+....#.....# ......#.#.#########........### #......## #.......####### +......@'.h.... .....>#.......#######  #..........#  #.####.....#  #....#######   ..)   kd:jOkd:jkd:jmkd:j\ _A hound is nearby!kd:jD{ ......#Spasdik the Gusty ......##.. Tengu ......##.. Health: 29/29 ======================== ......##.. Magic: 9/10=====================--- ......##########.. AC: 3Str: 9 ..............####.. EV: 11Int: 17 ###'######......###.. SH: 0Dex: 14 ..#.######.......####### ####.. XL:  5 Next: 48% Place: Dungeon:4 .........+......@***.... .....> Noise: ---------  Time: 3973.7 (0.0) #.#.######.......####### ###.. c) stkd:j{ aff of air #.#.# #..........##.. Cast: Shock #.#.# #.####.....########' Fly #.#.# #....#######........ ..#.# #.##.######### ..)..... h   hound ###.######.#.......# ........ ....##.....#.#####.## #######' ###.##.###.#........##.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  You feel a surge of power! The zap hits the hound.kd:j bh.h.kd:j 8 kd:j 2=4.7 (1kd:j kd:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  You feel a surge of power! The zap hits the hound. _The hound is moderately wounded.kd:j ......#Spasdik the Gusty ......##.. Tengu ......##.. Health: 29/29 ======================== ......##.. Magic: 8/10===================----- kd:jt ......##########.. AC: 3Str: 9 ..............####.. EV: 11Int: 17 ###'######......###.. SH: 0Dex: 14 ..#.######.......####### ####.. XL:  5 Next: 48% Place: Dungeon:4 .........+......@*...... .....> Noise: =--------  Time: 3974.7 (0.0) #.#.######.......####### ###.. c) staff of air #.#.# #..........##.. Cast: Shock #.#.# #.####.....#kd:jp t#######' Fly #.#.# #....#######........ ..#.# #.##.######### ..)..... h   hound ###.######.#.......# ........ ....##.....#.#####.## #######' ###.##.###.#........##.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 64% to hit)  You feel a surge of power! The zap hits the hound.kd:j honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 64% to hit)  You feel a surge of power! The zap hits the hound.  The hound is moderately wounded.kd:j1 *5.7 (1kd:j kd:j R _The hound barely misses you.kd:j5......#Spasdik the Gusty ......##.. Tengu ......##.. Health: 29/29 ======================== ......##.. Magic: 7/10================-------- ......##########.. AC: 3Str: 9 ..............####.. EV: 11Int: 17 ###'######......###.. SH: 0Dex: 14 kd:j7..#.######.......####### ####.. XL:  5 Next: 48% Place: Dungeon:4 .........+......@*...... .....> Noise: =--------  Time: 3975.7 (0.0) #.#.######.......####### ###.. c) staff of air #.#.# #..........##.. Cast: Shock #.#.# #.####.....########' Fly #.#.# #....#######........ ..#.# #.##.######### ..)..... h   hound ###.######.#.......# ........ ....##.....#.#####.## #######' ###.##.###.#........##.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock d:j7m(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 64% to hit)  You feel a surge of power! The zap hits the hound!kd:jMhConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (moderately wounded, 64% to hit)  You feel a surge of power! The zap hits the hound!  The hound is severely wounded.kd:j*6.7 (1kd:jHkd:jV _The hound closely misses you. x2ld:j......#Spasdik the Gusty ......##.. Tengu ......##.. Health: 29/29 ======================== ......##.. Magic: 6/10==============---------- ......##########.. AC: 3Str: 9 ..............####.. EV: 11Int: 17 ###'######......###.. SH: 0ld:j^Dex: 14 ..#.######.......####### ####.. XL:  5 Next: 48% Place: Dungeon:4 .........+......@*...... .....> Noise: =--------  Time: 3976.7 (0.0) #.#.######.......####### ###.. c) staff of air #.#.# #..........##.. Cast: Shock #.#.# #.####.....########' Fly #.#.# #....#######........ ld:jQ..#.# #.##.######### ..)..... h   hound ###.######.#.......# ........ ....##.....#.#####.## #######' ###.##.###.#........##.ld:jzCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ld:jRAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 64% to hit)  You feel a surge of power! The zap hits the hound.ld:jMhConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (severely wounded, 64% to hit)  You feel a surge of power! The zap hits the hound.  The hound is almost dead.ld:jq*7.7 (1ld:j&ld:jS _The hound closely misses you.ld:j......# Spasdik the Gusty ......##.. Tengu ......##.. Health: 29/29 ======================== ......##.. Magic: 5/10============------------ ......##########.. AC: 3Str: 9 ..............### #.. EV: 11Int: 17 ###'######......## #.. SH: 0Dex: 14 ..#.######.......####### ####.. XL:  5 Next: 48% Place: Dungeon:4 .........+......@†...... .....> Noise: =--------  Time: 3977.7 (0.0) #.#.######.......####### ###.. c) staff of air #.#.# #..........# ld:j #.. Cast: Shock #.#.# #.####.....# #######' Fly #.#.# #....####### ........ ..#.# #.##.######### ..)..... h   hound ###.######.#.......# ........ ....##.....#.#####.## #######' ###.##.###.#........# #.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 64% to hit)  You feel a surge of power! The zap hits the hound!ld:j....#.....# ......#.#....   * .....>         ..)      ld:j.†ld:jD5M758.7 (1ShockConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (almost dead, 64% to hit)  You feel a surge of power! The zap hits the hound! _You kill the hound!ld:j*8ld:j:m _Your Conjurations skill increases to level 3!ld:j(n  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ld:j3ld:j ;ld:jKAld:j8R _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ld:jJ  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ld:jld:jld:jld:j6  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ld:j8  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ld:j2 ld:j%1   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ld:j = ld:jI> 3ld:j"@ ld:jF  26  _ld:jI Bld:jJ ld:jJ N6==ld:jiK ld:jM Bld:jO ,ld:jP ld:jIR ,ld:jS ld:jT ld:jNU :==ld:jU ld:j.W ld:jvW ld:jX ld:jY ld:j$Z ld:jZ ld:jM\ ,ld:j ] ld:j^ ld:j_ N7==ld:j_ ld:j`a ld:ja ld:jb ld:jh ld:jZi :==ld:j#j ld:j`k ld:jk ld:j?m ld:jm ld:jn ld:jn ld:j p ld:j[p ld:jp ld:jvr ld:js O8===ld:jyt ld:ju ld:j@v ld:j/w ld:j$z ,ld:ju{ ld:jd| ld:j| ld:j7~ ld:jG ld:j ;===ld:j׀ ld:j΁ ld:j ld:j ld:jS ld:j ld:j& ld:j Bld:jÈ ld:j ld:j̉ ld:j ld:j@ ld:ji E9==ld:j ld:jy ,ld:j; ld:j ,ld:j ld:j ld:j ld:j ld:jؕ ld:j :==ld:j> ld:j ld:j՘ ld:jm ld:jt ld:j ld:j ld:jڣ 10/10===ld:j ,ld:j̥ ld:j` ~onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is an open door here.ld:j a  You see here a hound corpse.ld:j ld:j  _ld:j ld:j ld:j ld:j ld:j ld:j a===ld:j H  You encounter a kobold. It is wielding a +0 dagger and quivering poisoneddarts.ld:j]  #..K.....  #..........#  #..........#  #....$.....#  #..........#  #..........# ## #..........# ##############@...# - ..†..............>........# ..##############..........# Shock ..# #..........# ..# #######'###+##### ### .........##.#K   kobold (missile, asleep)## ..)......##.# .........##.#ld:j C #######'###.#ld:j+ 24029.7 (51.0)ld:j:   -30.7 (52 _ld:j3D ld:jK ld:j) ld:j;"H#..K.....  #..........#  #..........#  #....$.....#  #..........#  #..........#  #..........# #@.........# ..†..............>........# #######..........#  #..........#  #######'###+#####  ..##.#  ..)......##.#  ..##.#   md:j3zF #..K.....  #..........#  #..........#  #....$.....#  #..........#  #..........#  #..........# #@.........# .†..............>........# #######..........#  #..........#  #######'###+## ..##.#  ..)...... ..# md:jmd:j:0md:j՗md:j] _A kobold is nearby!md:jq #..K.....  #..........#  #..........#  #....$.....#  #..........#  #..........#  #..........# #@.........# ..†..............>........# #######..........#  #..........#  #######'###+#####  ..##.#  ..)......##.#  ..##.#   md:jb8m #..K.....  #..........#  #..........#  #....$.....#  #..........#  #..........#  #..........# #@.........# .†..............>........# #######..........# md:jR9 #..........#  #######'###+## ..##.#  ..)...... ..# md:jDmd:jWmd:jcmd:j5d] _A kobold is nearby!md:j2  Spasdik the Gusty #..).....  Tengumd:j #..........#  Health: 29/29 ======================== #..........#  Magic: 9/10=====================--- #....$.....#  AC: 3Str: 9 md:j'&#..........#  EV: 26 Int: 17 ## #..........#  SH: 0Dex: 14 .## #..........#  XL:  5 Next: 75% Place: Dungeon:4 ..##############@.........#  Noise: ---------  Time: 4030.7 (0.0) ..†..............>........#  c) staff of air ..##############..........#  Cast: Shock ..# #..........#  Fly ..# #######'###+##### md:j >### .........##.#  K   kobold (missile, asleep) ##### ..)......##.# ....# .........##.# ###.## #######'###.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (asleep, 100%  to hit)  You feel a surge of power! The zap hits the kobold. #..*.....  #..*  #.*  #.*  #.*  #*  #*  .†......       ..)  md:jW)......md:j2k11 =1.7 (1Shockmd:jmd:j  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (asleep, 100%  to hit)  You feel a surge of power! The zap hits the kobold. _You kill the kobold!md:j3  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.md:jQG md:jT md:j\ md:js_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)md:jX  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.md:j md:jr md:ja md:jC   Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)md:j1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nd:jqnd:js  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)nd:jCnd:jƧnd:j 26  _10/10===nd:jHnd:j-nd:jnd:jQ===nd:jA11 onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)now have 117 gold pieces (gained 15). 26     ############  #..)#  #..# - #....#  #..........#  #....#  #..........#  #..........##########..........# †.............nd:jB.>........############..........#nd:jCgM##########......#..........#..>........nd:jI0454.0)nd:jOY  -nd:jSP$6.7 (15nd:j`x  h - 12 poisoned darts (gained 7)  Things that are here:nd:j{mnd:jLnA11 047.7 (16nd:jsnd:jR _a +0 dagger; a kobold corpsend:j 26  nd:j~  There is a stone staircase leading down here. _nd:jAnd:jnd:jWnd:jfnd:jnd:jnd:jnd:jnnd:j@  There is an open door here.nd:jnd:j _nd:jGnd:j:nd:j6nd:jnd:jnd:j~nd:jnd:jnd:jnd:jnd:jxnd:jnd:j nd:jnd:j nd:j} nd:j!nd:j&nd:j=)nd:j)nd:j +nd:j*1@  There is an open door here.nd:jh4nd:j=5 _nd:j6nd:j:nd:j<nd:j)=nd:jTannd:jb@  There is an open door here.nd:jFqK _nd:jNwnd:jp}Bnd:jXnd:jjnd:j,nd:jt,nd:jznd:jnd:jnd:j nd:jnd:jDnd:jnd:jnd:jnd:jlnd:jXnd:jnd:jnd:jnd:jnd:jjXnd:jqnd:jnd:jJnd:jnd:j@nd:jJnd:jnd:j!nd:j0nd:j nd:jnd:jnd:j?nd:j nd:jnd:jKnd:jnd:jond:jnd:j~nd:jjnd:j-nd:jnd:jnd:jnd:j,nd:jnd:jnd:jnd:jtnd:jnd:j nd:j!nd:j#,nd:j#nd:j(nd:j*nd:j*nd:j3+,nd:jS-,nd:j-,nd:jjbL #........#.....#.# #.##...........##.#.#####.##..............#.......##########...####...######........#.##.########.##...% #.#### #.####.# ...# 104.7 (57#######        5.7 (58 _Found a quill talisman.nd:j3nd:jnd:jnd:jnd:jXnd:jZnd:jnd:j,nd:jnd:j(nd:jnd:jnd:jnd:j_nd:j   #..# #.# #.# ########.# #.# ##.....#.# #.# #...........##.#.#####.##.............##########...####...##### #........#.# #.########.##...%@# #.#9.7 (4.0)#####.####.##......######### nd:j: 0nd:jU nd:j E _Done exploring.od:j  od:jY0.... _Done exploring.pd:jP #.# #.# #.# #.#.# #.# #.#.....#.# #.# #.##.#.#####.# #.#.# #...####...##### #.#.# #.########.# #...@.# #.# #####.####.# #......# ########pd:j*pd:j?.j  10.7 (1 _pd:j4pd:j6T _You see here a quill talisman.qd:jsqd:j޼B11 111qd:j@ _k - a quill talismanrd:j0 Wear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 pair of gloves (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip sd:jsd:jsd:j. #........# #.# #.#Spasdik the Gusty#........#######.# #.#Tengu#........#.....#.# #.#Health: 29/29 ========================#...........##.#.#####.#Magic: 10/10 ========================#..............#.......#AC: 3Str: 9#########...####...#####sd:jydEV: 11Int: 17#........#.#SH: 0Dex: 14#.########.#XL:  5 Next: 75% Place: Dungeon:4#...@.# #.#Noise: ---------  Time: 4111.7 (0.0)#####.####.#c) staff of air#......#sd:jCast: Shock########Fly _There is an open door here. sd:jj_Found a quill talisman. _Done exploring. _Done exploring. sd:j Z_You see here a quill talisman. _k - a quill talismansd:j(m  Okay, then.sd:jsd:j. _ud:jS-ud:j<1rPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of protection from fire (worn)  e - a ring of flight (worn)  f - an amulet of dissipation (worn) Talismans (go to first with %)j - a medusa talisman  k - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip vd:jvd:j vd:jvH #........# #.# #.#Spasdik the Gusty#........#######.# #.#Tengu#........#.....#.# #.#Health: 29/29 ========================#...........##.#.#####.#Magic: 10/10 ========================#..............#.......#AC: 3Str: 9#########...####...#####EV: 11Int: 17#........#.#SH: 0Dex: 14#.########.#vd:jsXL:  5 Next: 75% Place: Dungeon:4#...@.# #.#Noise: ---------  Time: 4111.7 (0.0)#####.####.#c) staff of air#......#Cast: Shock########Fly _Found a quill talisman. _Done exploring. _Done exploring. _You see here a quill talisman. _k - a quill talisman _Okay, then.vd:jP  Okay, then.vd:jvd:j"vd:j<$. _vd:j+ vd:j> rPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of protection from fire (worn)  e - a ring of flight (worn)  f - an amulet of dissipation (worn) Talismans (go to first with %)j - a medusa talisman  k - a quill talisman[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip xd:j{ xd:j xd:j  #........# #.# #.#Spasdik the Gusty#........#######.# #.#Tengu#........#.....#.# #.#Health: 29/29 ========================#...........##.#.#####.#Magic: 10/10 ========================#..............#.......#AC: 3Str: 9#########...####...#####EV: 11Int: 17#........#.#SH: 0Dex: 14#.########.#XL:  5 Next: 75% Place: Dungeon:4#...@.# #.#Noise: ---------  Time: 4111.7 (0.0)#####.####.#c) staff of air#......#Cast: Shock########Fly _Done exploring. _Done exploring. _You see here a quill talisman. _k - a quill talisman _Okay, then. _Okay, thexd:j݋ n.xd:j xd:jˑ 12.7 (1 _xd:j7 xd:j. xd:j *3.7 (2xd:jţ xd:j< xd:jڹ *4.7 (3xd:j xd:j xd:j *5.7 (4xd:j xd:j 2 _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body.xd:j? UQuill Fly xd:j xd:j b _Your +0 pair of gloves melds into your body.yd:j| yd:j   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   1.4  13%   0   i + Spellcasting 2.8  18%  -1      yd:j      b + Staves   0.1    +1   j + Conjurations 3.0  15%  +3   c - Unarmed Combat   0.0    +1   k * Alchemy   1.2  14%  -1  yd:j  d * Throwing   0.8  15%   0   l + Air Magic5.2  11%  +3          yd:j]  e + Short Blades   0.0    +1   m + Evocations   0.0     0      yd:j  n + Shapeshifting   0.0    -2   f + Armour   0.0    +1  yd:j $     g - Dodging   2.3    +1  yd:jނ }    h + Stealthyd:j 3.0  14%  +1      yd:j' _    yd:jK a    yd:jp l    yd:j         yd:j         yd:j4 a    yd:j_         yd:jDŽ         yd:j The percentage of incoming experience used to train each skill is in brown.  yd:j The species aptitude is in white.  [?] Helpyd:j= G[=] set a skill target  yd:j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets{d:jS{d:jz{d:jK #........# #.# #.#Spasdik the Gusty#........#######.# #.#Tengu#........#.....#.# #.#Health: 29/29 ========================{d:jL#...........##.#.#####.#Magic: 10/10 ========================#..............#.......#AC: 2Str: 9#########...####...#####EV: 11Int: 17#........#.#SH: 0Dex: 14#.########.#XL:  5 Next: 75% Place: Dungeon:4#...@.# #.#Noise: ---------  Time: 4115.7 (0.0)#####.####.#c) staff of air#......#Cast: Shock########Quill Fly _k - a quill talisman _Okay, then. _Okay, then. _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body. _Your +0 pair of gloves melds into your body.|d:j|d:jz Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 3% 1 b - SwiftnessAir6%3  c - Poisonous VapoursAlchemy/Air|d:j4%1 Select a spell to describe [?] help [!]/[I] toggle spell headers}d:j}d:j8}d:j! #........# #.# #.#Spasdik the Gusty#........#######.# #.#Tengu#........#.....#.# #.#Health: 29/29 ========================#...........##.#.#####.#Magic: 10/10 ========================#..............#.......#AC: 2Str: 9#########...####...#####EV: 11Int: 17#........#.#SH: 0}d:jO"vDex: 14#.########.#XL:  5 Next: 75% Place: Dungeon:4#...@.# #.#Noise: ---------  Time: 4115.7 (0.0)#####.####.#c) staff of air#......#Cast: Shock########Quill Fly _k - a quill talisman }d:j"c_Okay, then. _Okay, then. _You begin transforming. You continue transforming. x3  Sharp quills grow all over your body. _Your +0 pair of gloves melds into your body.}d:j'}d:j*}d:j.}d:j/~d:j~d:j_~d:j~d:j~d:j~d:j~d:joE _Done exploring.d:j\d:j_ Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 4% 2b - Mercury ArrowConjuration/Alchemy11%2  c - ApportationTranslocation19%1  d - Kinetic GrapnelForgecraftd:jQ`19%1  e - Summon Small MammalSummoning19%1  f - AirstrikeAir21% 4  g - Lesser BeckoningTranslocation26% 2  h - Vhi's Electric ChargeTranslocation/Air52% 4  i - Olgreb's Toxic RadianceAlchemyd:j`71% 4  j - Awaken ArmourEarth/Forgecraft87% 4  k - Passage of GolubriaTranslocationd:j` 87% 4  l - Lee's Rapid Deconstruction Earth99% 5  m - Summon ForestSummoning/Translocation 99% 5  n - Polar VortexIced:jia100% 9 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitd:jF/d:j'5d:jP;H #........# #.# #.#Spasdik the Gusty#........#######.# #.#Tengu#........#.....#.# #.#Health: 29/29 ========================#...........##.#.#####.#Magic: 10/10 ========================#..............#.......#AC: 2Str: 9#########...####...#####EV: 11Int: 17#........#.#SH: 0Dex: 14#.########.#d:j;XL:  5 Next: 75% Place: Dungeon:4#...@.# #.#Noise: ---------  Time: 4115.7 (0.0)#####.####.#c) staff of air#......#Cast: Shock########Quill Fly _Okay, then. _Okay, then. _You begin transforming. You continue transforming. x3  d:j<Sharp quills grow all over your body. _Your +0 pair of gloves melds into your body. _Done exploring.d:jId:jDKMemorise Airstrike, consuming 4 spell levels and leaving 0? Y - Yes  N - Nod:jud:j #........# #.# #.#Spasdik the Gusty#........#######.# #.#Tengu#........#.....#.# #.#Health: 29/29 ========================#...........##.#.#####.#Magic: 10/10 ========================#..............#.......#AC: 2Str: 9#########...####...#####EV: 11Int: 17#........#.#SH: 0Dex: 14#.########.#XL:  5 Next: 75% Place: Dungeon:4#...@.# #.#Noise: ---------  Time: 4115.7 (0.0)#####.####.#c) staff of air#......#Cast: Shock########Quill Fly _Okay, then. _Okay, then. _You begin transforming. You continue transforming.:jm x3  Sharp quills grow all over your body. _Your +0 pair of gloves melds into your body. _Done exploring.6.7 (1d:j d:j'y _This spell is extremely dangerous to cast!d:j?*7.7 (2d:jd:jOd:jY"*8.7 (3d:j(d:j3d:j^7*9.7 (4d:j;d:jAd:jE+20.7 (5d:jW _You start memorising the spell. You continue memorising. x4d:j-Zd:jR^c _You finish memorising. Spell assigned to 'd'.d:jd:j Where to? (Tab - D:4, ? - help)  D - Dungeon d:j d:j  #........# #.# #.#Spasdik the Gusty#........#######.# #.#Tengu#........#.....#.# #.#Health: 29/29 ========================#...........##.#.#####.#Magic: 10/10 ========================#..............#.......#AC: 2Str: 9#########...####...#####EV: 11Int: 17#........#.#SH: 0Dex: 14#.########.#XL:  5 Next: 75% Place: Dungeon:4#...@.# #.#Noise: ---------  Time: 4120.7 (0.0)#####.####.#c) staff of air#......#Cast: Shock########Quill Fly Sharp quills grow all over your body. _Your +0 pair of gloves melds into your body. _Done exploring. _This sped:jl All is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.d:je d:j d:jI , 26  _d:jF d:j Bd:j d:j ,d:j1 d:jX d:j d:j d:j` d:jL d:j d:jA d:j d:j d:j d:j d:j3 d:j d:j% d:ju d:j d:j) d:j d:j d:j d:j d:j d:j9 ,d:j d:j d:j ,d:j d:j_ d:j  d:ji d:j d:jf d:jU ,d:j d:j d:js d:j d:j d:j d:j ,d:j( d:j d:j ,d:j d:j Y  There is a stone staircase leading down here.d:j d:j! d:j:# X11  _d:j%5d:j d:j d:j/ d:j ! _You fly downwards.d:jJ#c #.....#  #.....##  ......##  ......###  . .......### ... .........#...##........#.....@....# 42.2 (21.5)#...........# #...........# #...............................###........... ####....#..#..####d:j2d:j7d:jy:a _There is a stone staircase leading up here.d:jF d:jF d:jG d:jJ d:jDM d:jR  26  _d:jpS d:jS d:jT d:j][ d:j] d:jB^ d:j_ d:jb d:jNf d:jf d:jg d:jj d:jWl d:jPm d:j o d:jq d:jt Bd:ju d:jx d:jpx d:jly d:jX| d:j d:j{ d:j d:j d:j d:j d:j d:j d:j ,d:jŖ Bd:jT d:j) d:j< d:j d:jڞ ,d:jK d:j d:jF d:j d:j d:j d:jǯ d:j d:j* d:js d:jҴ d:j> d:j d:jи d:j8 d:j d:j d:j d:jq d:j d:j d:j d:j d:jP d:j d:jE d:j d:j) d:j d:j d:j# d:j d:j d:jF d:j d:jh d:j d:ju d:j d:j d:j d:j d:j= d:j d:ju d:j\ d:j d:j2 d:j d:j d:j d:j d:j d:jr d:j d:jx d:j d:j j  You encounter a clockroach.d:j8 ....... ......B ....... .....#....... #....## ..... #.....# ...## #.....## #..## #......## #.@.#######.......# ##................. #.................Shock d:j ##..######...##.... ##...# ##.....<... #...## #.......... B   clockroach (asleep, warded)..###...### #..........#.........####..........##......................d:jO' /68.2 (26.0d:j j  9.2 (27 _d:jܢ d:j d:jP d:j}S  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 3% 1 b - SwiftnessAir6%3  c - Poisonous VapoursAlchemy/Air4%1  d - AirstrikeAir21%4 Select a spell to describe [?] help [!]/[I] toggle spell headersd:jd:jCd:jSpasdik the Gusty.......Tengu......BHealth: 29/29 ========================............#Magic: 10/10 ========================.......#....##AC: 2Str: 9.....#.....#EV: 26 Int: 17...###.....## SH: 0Dex: 14#..## #......## XL:  5 Next: 75% Place: Dungeon:5#.@.#######.......# Noise: ---------  Time: 4169.2 (0.0)##................. c) staff of air#................. Cast: Shock##..######...##.... Quill Fly ##d:jl[39;49m...# ##.....<...#...## #.......... B   clockroach (asleep, warded)..###...### #..........#.........####..........##...................... _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _You encounter a clockroach.d:jd:j]d:jwd:jA.............B............#...#....## ... ...### #..##.##.######.##@......... #..##..######...##d:jB##...# ##.....<...## #.........###...### #..#.........####.#............. ###...........###d:jfKd:jWc  70.2 (1d:jq]d:j_d:j  B...........#..#....## ... ...### #..##.###...######.##.......... ##..######...####...# ##.....<...## #.........###...###. . ##..... #.###......## ####... d:jd:j W1Shockd:j:d:jQd:j [ ......#.#....## .... ...### #..##.###...######.#.......... ##@.######...##d:j ##...# ##.....<#...## #.........###...####.###..#. ######.##.. d:j d:j% %2d:j d:j d:j[ #....## .... ...### #..##.##.######.d:j#.......... #........##..######...####.@.# ##.....<#...## #.........###...###d:j_#.........###.d:j/#.d:j({#. ####d:jQ1#.#.#d:j8d:j.%3d:jd:jd:j/H  . ...### #..##.##.######.#.......... #......##..######...####...# ##.....<#..@## #.........###...####.........####.........###.#.#d:j7d:j@%4d:jEd:jTHd:jJ   ...### #..##.##.######.#.......... #....##..######...####...# ##.....<...## #.......d:jJ ..####.........#####..... ###.....###..#.#.##..d:j0Q d:jY %5d:j[^ d:j` d:jA x##.#...#######.##...........#.....##..######...####...# ##.....<#...## #..........###...### #.#.......@.####.#.....#.### #.##### #####. ######.# #..##. #.# #.##...##6d:j _#...#######.###.............##..######...####...# ##.....<....##...## #...........#..###...### #.##.........####...#......#### #.##### ####....##. ######.# #..###. #.# #.##...## d:jd:j!%7d:j'd:j*d:j{d:jd:jd:jnd:jd:jd:jd:jd:j"?d:j?d:j@d:j@d:jBd:jUBd:jBd:jpD,d:jEd:jFd:jFd:jGd:jI,d:j\Jd:jL,d:j*Md:jN,d:jOd:jP,d:juPd:j{Qd:jQd:j?Rd:j)S,d:jSd:j WW _You start waiting.d:jwjFShockF   marrowcuda (wandering)d:js0205.2 (28.0)d:jxd:jM+6.2 (29d:jd:j[ _You encounter a marrowcuda.d:j{ t#...#.### ##.##.##..######...##.##...# ##.....<....##..F## #.# ..###...### #....# #.####.##.###.###.#.###......## ####....#.#. ######.# #..##. #.##.# d:j 2Fd:j .F   marrowcuda (wandering)d:j 07.2 (1.0)d:j d:j` d:j( #...#.### ##.##.##..######...##.##...# ##.....<....##.#...## #.....# ..###..F### #....# #.####.##.###.###.d:j #.###......## ####....#.#. ######.# #..# #.# #...##d:j .d:jv ?Fd:jϷ W8Shockd:j d:j d:j#...#.### ##.### #. ##..######...##. ##...# ##.....<....##. #..F## #.....# ..###...### #...# #.####.d:jN ##. ###.###. #.###......## ####....#.. #. ######.# #..#### d:j{Y#...#d:j!#d:jd:j%9d:j|d:jHd:jZ#...#.### ##...........### #..... ##..######...##. ##...# ##.....<....##. #..F## #...# ..###...### #..# #.####. ##. ###.###. d:jWK#.###......## ####....#.. #. ######.# #..#### #. #.##.##...##d:jd:j7&10d:jd:jd:jl #..## #......## #...########## ##..### .............. ######...##........ ##...# ##.....<....##. #..F## #.# ..###...### #.# #.........####d:j1  ##...... ###.....#.......... #.###......## ####....#.. #. ######.# #..#####.#.##.##...##1d:jd...## #.....## #..## #......## #...########## ##...### .............. ######...##........ ##...# #d:j <....##. #..F## #.#  ..###...### #.#  #.........####  ##................. ###......#.......... #.###......## ####....#..d:jG &#. ######.# #..#####.#.#d:jl -#..d:j d:j| %2d:j: d:jk d:j ..... #.....# ...## #.....## #..## #......## #...########## ##...........### .............. ######...##........ ##...# #<....##. #..F## #.# ..###...### #.# #..#### ##...........  ###...........###......#.###......## ####....#..#. ######.# #..#####.#.# .##.#d:jY d:j 3d:jk d:j= d:j..... #.....# ...## #.....## #..## #......## #...#######.......### ##..................### #............... ##..######...##. ##...# ##.....<....##. #..F## #.# ###...### #.# .####.d:j .. ###...........###....#.###......## ####....#..#. ######.# #..#####. #.# .# d:j"d:jn%4d:jhd:jd:jvk..... #.....# ...## #.....## #..## #......## #...#######.......### ##..................### #............... ##..######...##. ##...# ##.....<....##. #..F## #.# ###...### #.# ####. ... .###...  #.###......## ####....#..  d:j #. ######.# #..#### d:jTd:j<%5d:jd:jr  #.....#  ...## #.....## #..## #......## #...#.......### ##.........### #.............. ##..######...##.  ##...# ##.....<....##.  #..F## #.# ...### #.# ####.  .###.. #.###......## ####....#.. #. ######. #. # d:j{ d:j %6d:j/ d:j d:j~ #....## ... #.....# ...## #.....##  #..## #......##  #...#######.......###  ##............### .............. ######...##........ ##...# ###. #..F## #.# #...### #.# d:j</#### .... .....###.......... .###......## ####....#.. . ######.# #..#### .#.# .##d:jd:j d:jv%7d:jA d:ja _There is a stone staircase leading up here.d:j֯d:jNd:j d:jѴd:jd:jf _d:jd:jBd:j&d:jCd:jd:jd:jd:jd:j$d:jBd:jd:jTd:jd:jId:jd:jd:j8d:jkd:jd:jpd:jd:j2d:jd:j1d:jd:j&d:jG11  _You now have 123 gold pieces (gained 6). 26  d:jvd:jd:jd:jd:jd:j9)  .....# ## #....## .# ##.  #.....# ###.##...#.....## ##.$#  #......## #...314.0)#.......### ##........# ...........###..##..............## #...##...........#...# #.....<d:j)...###..#..........#....# ..............#...## <.... ..............## ....d:j0d:jA+2.2 (15d:jEHd:jL9 _Found a stone staircase leading up.d:jZ d:jϧ d:j d:j! 11  _You now have 127 gold pieces (gained 4). 26    You encounter a bombardier beetle.##..## #....# ##..B #..#...  #.#...  #...#  :j Jm#..#  #### #####@#  #..####.##..#  ###.##...#...# Shock  ##..#........##  #......## ##........##....# B   bombardier beetle (asleep)###.......######......## #....#...# 46.2 (14d:j7 j  7.2 (15 _d:j(A d:j*QSpasdik the Gusty##.Tengu.## #..Health: 29/29 ========================..# ##.**Magic: 9/10=====================---#..#..*AC: 2Str: 9#.#.**EV: 26 Int: 17#..*#SH: 0Dex: 14#.*#XL:  5 Next: 75% Place: Dungeon:5#### #####@#Noise: ---------  Time: 4247.2 (0.0)#..####.##..#c) staff of air###.##...#...#Cast: Shock##..#........##d:j R[32mQuill Fly #.............# ## ##........##....#B   bombardier beetle .###.......######.... d:jwZ`..........## #.... .......#...#....Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  You feel a surge of power!d:jPq.B.....d:jX911 =8.2 (1d:jd:jvonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (asleep, 100% to hit)  You feel a surge of power! _The zap hits the bombardier beetle but does no damage.d:jsSpasdik the Gusty##.Tengu.## #..Health: 29/29 ========================..# ##.**Magic: 8/10===================-----#..#..*AC: 2Str: 9#.#.**EV: 11Int: 17#..*#SH: 0Dex: 14#.*#XL:  5 Next: 75% Place: Dungeon:5#### #####@#Noise: =--------  Time: 4248.2 (0.0)#..####.##..#c) staff of air###.##...#...#Cast: Shock##..#........##d:jpQuill Fly #.............# ## ##........##....#B   bombardier beetle .###.......######.... ..........## #.... .......#...#....Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (84% to hit)  You feel a surge of power! The zap hits the bombardier beetle.d:jG03B.d:j7=.....d:jA?*9.2 (1d:jBd:jFonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (84% to hit)  You feel a surge of power! The zap hits the bombardier beetle. _The bombardier beetle is lightly wounded.d:jHSpasdik the Gusty##.Tengu.## #..Health: 29/29 ========================..# ##.*.Magic: 7/10================--------#..#..*AC: 2Str: 9d:j#.#.**EV: 11Int: 17#..*#SH: 0Dex: 14#.*#XL:  5 Next: 75% Place: Dungeon:5#### #####@#Noise: =--------  Time: 4249.2 (0.0)#..####.##..#c) staff of air###.##...#...#Cast: Shock##..#........##Quill Fly #.............# ## ##........##....#B   bombardier beetle .###.......######.... ..........## #.... .......#...#....Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: :j50;10;1mShock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 84% to hit)  You feel a surge of power! The zap hits the bombardier beetle!d:j< YB.....d:j^C +50.2 (1d:jR d:jX onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 84% to hit)  You feel a surge of power! The zap hits the bombardier beetle! _The bombardier beetle is heavily wounded.d:j/ Spasdik the Gusty##.Tengu.## #..Health: 29/29 ========================..# ##.*.Magic: 6/10==============----------#..#..*AC: 2Str: 9#.#.**EV: 11Int: 17#..*#SH: 0Dex: 14#.*#XL:  5 Next: 75% Place: Dungeon:5#### #####@#Noise: =--------  Time: 4250.2 (0.0)#..####.##..#c) staff of air###.##...#...#Cast: Shock##..#........##:j0 10;1mQuill Fly #.............# ## ##........##....#B   bombardier beetle .###.......######.... ..........## #.... .......#...#....Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 84% to hit)  You feel a surge of power! The zap hits the bombardier beetle.d:jJ .B....1.2 (1d:j7EV: 11 Int: 17 God: Gold: 127SH:  0 Dex: 14 Spells: 1/10 levels left rFire + . . (50%) c - staff of air rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois .(100%) (helmet unavailable) d:j>rElec + (33%) (cloak unavailable) rCorr .(100%) i - melded +0 pair of gloves SInv .f - amulet of dissipation Will .....d - ring of protection from fire Stlth ++e - ring of flight HPRegen 0.25/turnd:j?k - quill talisman MPRegen 0.12/turn %: acrobat @: quill-form, flying d:jd:jd:jd:j,d:j-d:jd:j*69==d:jxd:jd:jd:j&d:jd:j,d:jd:j/d:jmd:jd:j[d:j:==d:jed:jd:jDd:jd:jRd:jd:jd:jd:j:d:jd:j;d:jsd:jI10/11==d:jd:jֽd:j d:jd:js,d:jd:jd:j2d:jd:j]d:j$==d:jd:jd:jSd:jd:jd:jd:j(d:jd:jd:jd:jad:j3c1===d:jd:jo4 _Magic restored.d:j3d:jd:jd:jd:j`d:jd:jd:jd:jd:jd:j"d:jd:jd%===d:jd:jyd:j)d:jd:j d:jd:jKd:jd:jd:jd:j5d:jd:j3d:jd:j9d:j; #.≈≈≈≈  ..≈..  ..≈.#  ..≈.# . ..≈.#._###..≈....#.## ##..$≈.###d:j #..####.@..≈....-304.2 (52.0) #..#....#.≈.≈≈≈ #.#...### ..... #...### ..#. #..## ...# #####.## ...####.##..# . d:j5l#.##...#...##........##d:jd:j%E-5.2 (53d:jPd:j"9 _Found a blossoming altar of Fedhas.d:j5d:jd:jd:jXd:jn!d:j&Bd:j(d:j(d:j)d:j-d:j.;11 d:j_/d:j2N _You now have 141 gold pieces (gained 14).d:j5d:jg5_ 26  d:jy6d:j|8d:j;d:jb;d:jE<d:j>d:jBd:jCd:jDd:jEd:jMG,d:jGd:j*Id:jJd:jJd:jKd:jMd:jNd:jOd:jOd:jQd:jRd:jSd:jSd:jVd:jXd:j]Xd:jXd:j[d:j\,d:jU]d:j^d:j}`d:j`d:joad:j3cd:jdd:j(ed:j ##... ).$.# >ß.. $.. ..##  #..#  #..#  #@## 24.2 (19 #..###### #........ ###........### #....... #.###.≈≈≈≈≈≈≈≈≈ #..#..≈.......≈ d:jJ ###...≈.#####.≈ ##..≈.# ....≈Found a whip.d:jd:j+5.2 (20d:jd:jA _Found a staircase to the Ecumenical Temple.d:jH5  #...##...).$.##>ß..#$.. ..## #..#.##.##  #..###### #........ ###........ ### #.......... #.###.≈≈≈≈≈≈≈≈≈ #..#..≈.......≈###...≈.#####.≈6.2 (1.0)d:j&F9M. ##... ##).$.#.ß>ß.$..# #..#..# ##.## #######..................7d:jf.. ..... #.... ##...##).$.####.ß>ß..##..:.$..##..# #..##.##  #..###### #..... ###..... ### #.......... #.###.≈≈≈≈≈≈≈≈≈d:j8d:j0d:j d:jyd:j._Found a parchment of Ozocubu's Armour.d:j+ } ....$.#......# ...... #.... ##... ##).$.##d:jt8  ##.ß>ß..##..:.@..##..>###..###. ##..# #..##.## #..###### #...... ###..... ### #..........d:jA d:j"C 9d:jJ d:jU  d:jV d:jNW ;_Found 5 gold pieces. Found a stone staircase leading down.d:jsa d:jb d:jc 11 d:jd 3d:j e 30.2 (2d:j n d:jor  d:j9s d:js 1_You now have 158 gold pieces (gained 17).d:j#EId:jHd:je d:j d:jz d:jA d:j# d:jł.......## .....$.# ......# .......... ...# ).$.## ##.ß>ß@.# :....# #..>###..## #.. ##..# ##..###.###..###### #........ ### 26  1.2 (1d:jd:j} d:j .d:j? ..##d:j =$.#d:j6 ,.####d:j & ........d:j% / #.....d:j . ##...d:j p ##).@.##d:jw  ##.ß>ß..#d:j } #..:....#d:j\  #..>###..##d:jԑ  #..# ##..#d:jB ]### #..#d:j #.## #..###### #.d:j; d:j d:j 2d:j#11 333.2 (2 _You now have 169 gold pieces (gained 11).d:jgA,........# .......## .....$.# ......#### ........ #..... #...#)...##d:jA .ß@ß..# #..:....#>###..## #..# ##..# ### #..# ##.## #..######d:jBx #........###.d:jMd:j+Xl 26  4.2 (1d:jt_d:j;ci _There is a staircase to the Ecumenical Temple here.d:jm .## .....$.# ......#### ........ #..... #...#)...##.ß>ß..# #..@....#>###..## #..# ##..#d:j&nJ ### #..# ##.## #..###### #........###........### #..d:jvd:j|,5 _d:j.d:jRe  You pick up a parchment of Ozocubu's Armour and begin reading...d:j>G11 336.2 (2d:jfd:j2I _You add the spell Ozocubu's Armour to your library.d:jG S..# .......## .....$.# ......####d:jH $................# )...## ##.ß@ß..# .....# #..>###..## #..# ##..# ### #..#d:jVI 4##.###..###### #........ ###d:jQ d:jZ l 26  7.2 (1d:ja d:jFd i _There is a staircase to the Ecumenical Temple here.d:j d:j1 d:j5 d:j d:j> I11 338 _d:j d:j -Templed:j ;♣♣....._...♣♣ ♣♣..._.....♣♣♣...........♣ ♣...........♣♣._...♣.....♣ ♣.....♣..._.♣♣...........♣ ♣...........♣♣♣......♣..♣♣♣ ♣♣♣..♣......♣♣d:j ♣♣♣......♣..♣♣♣..♣......♣♣♣♣♣♣♣♣♣♣♣♣♣...♣♣♣♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣ ♣♣♣.....♣♣♣ ♣♣♣♣♣♣♣ ......♣♣♣♣♣♣....@....♣♣♣♣♣♣...... ._......♣...♣♣.....♣♣...♣......_. .........♣♣♣♣♣♣...♣♣♣♣♣♣......... ...⌠.._..♣ ♣♣.♣♣ ♣.._..⌠... .........♣ ♣♣♣.♣♣♣ ♣......... .._.....♣♣ ♣♣♣.....♣♣♣ ♣♣....._.. d:j( ♣.....♣♣♣ ♣♣....⌠....♣♣ ♣♣♣.....♣ ♣♣♣♣♣♣♣ ♣...........♣ ♣♣♣♣♣♣♣♣....._.....♣d:j?,9.7 (2.5d:jcF_____d:jHC _You fly downwards. Welcome to the Ecumenical Temple!d:jId _There is a staircase back to the Dungeon here.d:jR= d:j@ Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of entropy. Altars: (press _ to reach them and ?/g for information about gods) Ashenzarid:j@ /CheibriadosDithmenosElyvilon FedhasGozag ($57)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal d:j@ RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul Zind:j%A The Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:4 [ d:jXA Annotations: (press ! to add a new annotation) D:1 exclusion: staircase d:jA cD:2 digd:j8 ♣♣....._...♣♣ ♣♣..._.....♣♣Spasdik the Gusty♣...........♣ ♣...........♣Tengu♣._...♣.....♣ ♣.....♣..._.♣Health: 34/34 ========================♣...........♣ ♣...........♣Magic: 11/11 ========================♣♣......♣..♣♣♣ ♣♣♣..♣......♣♣AC: 2Str: 9♣♣♣......♣..♣♣♣..♣......♣♣♣EV: 11Int: 17♣♣♣♣♣♣♣♣♣♣...♣♣♣♣♣♣♣♣♣♣SH: 0Dex: 14 ♣♣♣♣♣♣♣ ♣♣♣.....♣♣♣ ♣♣♣♣♣♣♣ XL:  6 Next:  3% Place: Temple ......♣♣♣♣♣♣....@....♣:j:m♣♣♣♣♣...... Noise: ---------  Time: 4339.7 (0.0) ._......♣...♣♣.....♣♣...♣......_. c) staff of air .........♣♣♣♣♣♣...♣♣♣♣♣♣......... Cast: Shock ...⌠.._..♣ ♣♣.♣♣ ♣.._..⌠... Quill Fly .........♣ ♣♣♣.♣♣♣ ♣......... .._.....♣♣ ♣♣♣.....♣♣♣ ♣♣....._.. ♣.....♣♣♣ ♣♣....⌠....♣♣ ♣♣♣.....♣ ♣♣♣♣♣♣♣ ♣...........♣ ♣♣♣♣♣♣♣♣....._.....♣ _There is a staircase to the Ecumenical Temple here.  You pick up a parchment of Ozocubu's Armour and begin reading... _You add the spell Ozocubu's Armour to your lid:j: brary. _There is a staircase to the Ecumenical Temple here. _You fly downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.d:j9p [[?25h[?0c  Search for what [Enter for "."]? d:j [?25l[?1cd:jud:j1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Temple] a hazy altar of Hepliaklqanad:j The Ecumenical Temple <___________(Press ? for help) ♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣  ♣♣♣.....♣♣♣ ♣♣♣.....♣♣♣  ♣♣....._...♣♣ ♣♣..._.....♣♣  ♣...........♣ ♣...........♣  ♣._...♣.....♣ ♣.....♣..._.♣  ♣...........♣ ♣...........♣  ♣♣......♣..♣♣♣ ♣♣♣..♣......♣♣  ♣♣♣......♣..♣♣♣..♣......♣♣♣  ♣♣♣♣♣♣♣♣♣♣...♣♣♣♣♣♣♣♣♣♣  ♣♣♣♣♣♣♣♣ ♣♣♣.....♣♣♣ ♣♣♣♣♣♣♣♣  ♣♣......♣♣♣♣♣♣....@....♣♣♣♣♣♣......♣♣  ♣♣.._......♣...♣♣.....♣♣...♣......_..♣♣  ♣...........♣♣♣♣♣♣...♣♣♣♣♣♣...........♣  ♣.....⌠.._..♣ ♣♣.♣♣ ♣.._..⌠.....♣  ♣...........♣ ♣♣♣.♣♣♣ ♣...........d:jA   ♣♣..._.....♣♣ ♣♣♣.....♣♣♣ ♣♣....._...♣♣  ♣♣♣.....♣♣♣ ♣♣....⌠....♣♣ ♣♣♣.....♣♣♣  ♣♣♣♣♣♣♣ ♣...........♣ ♣♣♣♣♣♣♣  ♣....._.....♣  ♣..⌠.....⌠..♣  ♣♣.........♣♣  ♣♣♣.....♣♣♣  ♣♣♣♣♣♣♣d:j`d:jrad:jyc.Spasdik the GustyTenguHealth: 34/34 ========================Magic: 11/11 ========================AC: 2Str: 9EV: 11Int: 17SH: 0Dex: 14XL:  6 Next:  3% Place: TempleTime:Quill Fly d:jdYou pick up a parchment of Ozocubu's Armour and begin reading... _You add the spell Ozocubu's Armour to your library. _There is a staircase to the Ecumenical Temple here. _You fly downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.  Search for what [Enter for "."]? hepd:jdd:j#ed:jYed:jhd:jid:jn 26  _d:j|od:jod:jpd:jzrd:jtd:jtd:j{ud:j0xE _Found a shimmering altar of Xom.d:jwyd:jyd:jIzd:jj|d:j}d:j^}d:j}d:jWd:jQ,d:jd:jd:jd:jd:jad:jH _Found a hazy altar of Hepliaklqana.d:jd:jd:j։d:jtF _Found a radiant altar of Vehumet.d:jd:j>d:jd:jkd:jd:j*d:jsd:jBd:jd:jd:j‘d:jKd:j)d:jzd:j2d:jd:jd:j;d:jd:jd:jd:jd:jd:j .♣♣♣..♣......♣♣♣ ♣...♣♣♣♣♣♣♣♣♣♣ .....♣♣♣ ♣♣♣♣♣♣♣♣ ..<....♣♣♣♣♣♣......♣♣ .....♣♣...♣......_..♣♣ ♣...♣♣♣♣♣♣...........♣ ♣♣.♣♣ ♣.._..⌠.....♣ ♣♣.♣♣♣ ♣...........♣ .....♣♣♣ ♣♣.....@...♣♣Noise: --------- 4353.7 (14.0) ..⌠....♣♣ ♣♣♣.....♣♣♣c) staff of air ........♣ ♣♣♣♣♣♣♣Cast: Shock .._.....♣ .....⌠..♣ .......♣♣ .....♣♣♣ ♣♣♣♣♣♣d:j0d:jd:ja _There is a hazy altar of Hepliaklqana here.d:jb `  You hover solemnly before the altar of Hepliaklqana.d:j /  --more--d:j3Yd:j_bHepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes. Favour - Hepliaklqana is neutral towards you. Granted powers:(Cost)Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)You can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-)You drain nearby creatures when transferring your ancestor. [!]: Overview|Powers|Wrath [J/Enter]: join religiond:jd:jU d:j .♣♣♣..♣......♣♣♣Spasdik the Gusty ♣...♣♣♣♣♣♣♣♣♣♣Tengu .....♣♣♣ ♣♣♣♣♣♣♣♣Health: 34/34 ======================== ..<....♣♣♣♣♣♣......♣♣Magic: 11/11 ======================== d:j@ .....♣♣...♣......_..♣♣AC: 2Str: 9 ♣...♣♣♣♣♣♣...........♣EV: 26 Int: 17 ♣♣.♣♣ ♣.._..⌠.....♣SH: 0Dex: 14 ♣♣.♣♣♣ ♣...........♣XL:  6 Next:  3% Place: Temple d:j .....♣♣♣ ♣♣.....@...♣♣Noise: ---------  Time: 4353.7 (0.0) ..⌠....♣♣ ♣♣♣.....♣♣♣c) staff of air ........♣ ♣♣♣♣♣♣♣d:j7 Cast: Shock .._.....♣Quill Fly .....⌠..♣ .......♣♣ .....♣♣♣ ♣♣♣♣♣♣ _Search for what [Enter for "."]? hep _Found a shimmering altar of Xom. _Found a hazy altar of Hepliaklqana. _Found a radiant altar of Vehumet. _There is a hazy altar of Hepliaklqana here.  d:ji 4You hover solemnly before the altar of Hepliaklqana.d:j p  Hepliaklqana welcomes you!d:j /  --more--d:j^ d:j  of Hepliaklqana ......11 4.7 (1 _d:j K__d:j d:jd:jThe Ecumenical Temple <___________(Press ? for help) ♣♣♣♣♣♣♣♣♣♣♣♣♣♣  ♣♣♣.....♣♣♣ ♣♣♣.....♣♣♣  ♣♣....._...♣♣ ♣♣..._.....♣♣  ♣...........♣ ♣...........♣ d:jd ♣._...♣.....♣ ♣.....♣..._.♣  ♣...........♣ ♣...........♣  ♣♣......♣..♣♣♣ ♣♣♣..♣......♣♣  ♣♣♣......♣..♣♣♣..♣......♣♣♣  ♣♣♣♣♣♣♣♣♣♣...♣♣♣♣♣♣♣♣♣♣ d:j ♣♣♣♣♣♣♣♣ ♣♣♣.....♣♣♣ ♣♣♣♣♣♣♣♣  ♣♣......♣♣♣♣♣♣....<....♣♣♣♣♣♣......♣♣  d:j♣♣.._......♣...♣♣.....♣♣...♣......_..♣♣  ♣...........♣♣♣♣♣♣...♣♣♣♣♣♣...........♣  d:j♣.....⌠.._..♣ ♣♣.♣♣ ♣.._..⌠.....♣  ♣...........♣ ♣♣♣.♣♣♣ ♣...........♣  d:jRf♣♣..._.....♣♣ ♣♣♣.....♣♣♣ ♣♣.....@...♣♣  ♣♣♣.....♣♣♣ ♣♣....⌠....♣♣ ♣♣♣.....♣♣♣  d:jw♣♣♣♣♣♣♣ ♣...........♣ ♣♣♣♣♣♣♣  ♣....._.....♣  ♣..⌠.....⌠..♣  ♣♣.........♣♣  ♣♣♣.....♣♣♣  ♣♣♣♣♣♣♣d:jNI L<@d:jd:jn.g.♣♣♣..♣......♣♣♣Spasdik the Gusty ♣...♣♣♣♣♣♣♣♣♣♣Tengu of Hepliaklqana ...... .....♣♣♣ ♣♣♣♣♣♣♣♣Health: 34/34 ======================== ..<....♣♣♣♣♣♣......♣♣Magic: 11/11 ======================== .....♣♣...♣......_..♣♣AC: 2Str: 9 ♣...♣♣♣♣♣♣...........♣EV: 11Int: 17 ♣♣.♣♣ ♣.._..⌠.....♣d:j/cSH: 0Dex: 14 ♣♣.♣♣♣ ♣...........♣XL:  6 Next:  3% Place: Temple .....♣♣♣ ♣♣.....@...♣♣Noise: ---------  Time: 4354.7 (0.0) ..⌠....♣♣ ♣♣♣.....♣♣♣c) staff of air ........♣ ♣♣♣♣♣♣♣Cast: Shock .._.....♣Quill Fly .....⌠..♣ .......♣♣ .....♣♣♣ ♣♣♣♣♣♣ _Found a shimmering altar of Xom. _Found a hazy altar of Hepliaklqana. d:je0_Found a radiant altar of Vehumet. _There is a hazy altar of Hepliaklqana here.  You hover solemnly before the altar of Hepliaklqana. _Hepliaklqana welcomes you!d:j0d:j1d:j7d:j8d:jq> 26  d:j?d:j@d:jAd:jDd:jFd:j7Gd:jGd:jJd:jLd:jpLd:jNd:jOd:j`Qd:jQd:joRd:jyTd:jGVd:jVd:j-Xd:jXd:jZ,d:jg[d:j\d:j]d:j$^d:j^d:j_d:jYbBd:jcd:jdd:j}dd:j(ed:jfd:jgd:j'hd:jhd:j!jd:jkd:jkd:jld:jqd:jrd:jNsd:j###..##  #..# ##..#  ### #..# ##.## #..###### #........ ###........d:j-71.2 (2.5d:jd:j< _You fly upwards. Welcome back to the Dungeon!d:ji _There is a staircase to the Ecumenical Temple here.d:jtd:j'y  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   1.5  13%   0   i + Spellcasting 2.9  18%  -1           b + Staves   0.1    +1   j + Conjurations 3.2  14%  +3   c - Unarmed Combat   0.0    +1   k * Alchemy   1.3  14%  -1   d * Throwing   1.0  15%  :j{0m 0   l + Air Magic5.2  11%  +3           e + Short Blades   0.0    +1   m + Invocations   0.0    -1       n + Evocations   0.0     0   f + Armour   0.0    +1   o + Shapeshifting   0.0    -2   g - Dodging   2.3    +1      h + Stealth3.1  15%  +1  :j(}37m                                                    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j<~ 9md:j a - Fighting   1.5   2166737d:j  a + Fighting 1.5   2%02d:j  a * Fighting   1.5  131844515d:j8 d:j d:j ........#Spasdik the Gusty.......##Tengu of Hepliaklqana ...........$.#Health: 34/34 ========================......####Magic: 11/11 ========================........AC: 2Str: 9#.....EV: 11Int: 17##...#SH: 0Dex: 14##)...##XL:  6 Next:  3% Place: Dungeon:5##.ß@ß..#Noise: ---------  Time: 4371.2 (0.0)#.......#c) staff of air#..>###..##Cast: Shock#..# ##..#Quill Fly d:j ### #..###.###..#######........###........ _There is a hazy altar of Hepliaklqana here.  You hover solemnly before the altar of Hepliaklqana. _Hepliaklqana welcomes you! _There is a staircase back to the Dungeon here. _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.d:j d:js d:jg d:j d:jtl3d:jnd:jsd:j xd:j}| 26  _d:j!~d:jv,d:jnd:jd:j,d:jd:jd:j!nd:jbd:jd:jӡd:jd:j}d:j˦d:jd:jƫ;11 d:jڬd:j _You now have 174 gold pieces (gained 5). 26  d:j"d:jd:j,d:jd:jd:jd:jd:jd:j?d:j-d:jd:j;d:jtd:j,d:jVd:jDd:je  You encounter a hound.d:j... #.. #..# #.. . #..##########... #................ #...@...........##....#######..h.....### Shock.........# .........##..........# h   hound (wandering)..........####..#...............######.......#..d:j083.2 (12.0)d:j&d:j24.2 (13 _d:jd:j d:j],Spasdik the GustyTengu of Hepliaklqana .........Health: 34/34 ========================#..Magic: 10/11 =====================---#..#AC: 2Str: 9d:j #..EV: 26 Int: 17. #..##########SH: 0Dex: 14... #............XL:  6 Next:  3% Place: Dungeon:5.... #...@.......Noise: ---------  Time: 4384.2 (0.0)....##***.#######c) staff of air..****..###Cast: Shock.........#Quill Fly .........##..........#h   hound (wandering)..........####..#...............######.......#.. _You encounter a hound.d:jCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 64% to hit)d:jE.h  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (wandering, hasn't noticed you, 64% to hit)  You feel a surge of power! The zap misses the hound.The hound barks!d:jFC.hd:jeO....hd:j0i11 ==5.2 (1 _The hound stops to sniff the ground.d:jF 0... #.. #..# #... #..########## ... #............ .... #. ....##..@.####### ....h...### d:jF  .........# ...## ....# ....####.. #............... ######..#.. ##...#####d:jJI K.hd:jmP d:j^T p 26  --6d:j^[ d:j] d:j!Spasdik the Gusty...Tengu of Hepliaklqana ......#..Health: 34/34 ========================#..#Magic: 9/11d:j"b===================-----#..AC: 2Str: 9. #..##########EV: 26 Int: 17... #............SH: 0Dex: 14.... #...........XL:  6 Next:  3% Place: Dungeon:5....##.*@.#######Noise: ---------  Time: 4386.2 (0.0)d:j".....**.###c) staff of aird:j#.........#Cast: Shock.........##d:jB#$Quill Fly ..........#..........####..h   houndd:jo##...............######.......#..d:j###...#####Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lined:j#hAim: a hound (64% to hit)  You feel a surge of power! The zap hits the hound.d:jI#hd:j..h.11 =7.2 (1d:jd:j)xMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (64% to hit)  You feel a surge of power! The zap hits the hound. _The hound is lightly wounded:j d.d:jN<Spasdik the Gusty...Tengu of Hepliaklqana ......#..Health: 34/34 ========================#..#Magic: 8/11=================-------#..AC: 2Str: 9. #..##########EV: 11Int: 17d:j... #............SH: 0Dex: 14.... #...........XL:  6 Next:  3% Place: Dungeon:5....##.h@.#######Noise: =--------  Time: 4387.2 (0.0)........###c) staff of air.........#Cast: Shock.........##Quill Fly ..........#..........####..d:j~ h   hound#...............######.......#..##...#####d:j%Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 64% to hit)  You feel a surge of power! You miscast Shock. Nothing appears to happen.d:jݖYContam: 10% 8.2 (1d:jd:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 64% to hit)  You feel a surge of power! You miscast Shock. Nothing appears to happen. _The hound closely misses you.d:jnz `Spasdik the Gusty...Tengu of Hepliaklqana ......#..Health: 34/34 ========================#..#Magic: 7/11===============---------#..AC: 2Str: 9. #..##########EV: 11Int: 17 Contam: 10% d:j_{ m... #............SH: 0Dex: 14.... #...........XL:  6 Next:  3% Place: Dungeon:5....##.*@.#######Noise: =--------  Time: 4388.2 (0.0)........###c) staff of air.........#Cast: Shock.........##Quill Fly ..........#..........####..h   hound#...............######.......#..##...#####Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j| 'Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 64% to hit)  You feel a surge of power! The zap hits the hound!d:j d:jw honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  d:j Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 64% to hit)  You feel a surge of power! The zap hits the hound!  The hound is heavily wounded.d:j8 *9.2 (1d:j  _The hound misses you. The hound barely misses you.d:jn   Spasdik the Gusty ... Tengu of Hepliaklqana ...... #.. Health: 34/34 ======================== #..# Magic: 6/11=============----------- #.. AC: 2Str: 9 . #..##########  EV: 11Int: 17 Contam: 10%  ... #............  SH: 0Dex: 14 .... #...........  XL:  6 Next:  3% Place: Dungeon:5 ....##.h@.#######  Noise: =--------  Time: 4389.2 (0.0) ..J.....### :jw 3mc) staff of air .........# Cast: Shock .........## Quill Fly  ..........# ..........####..  h   hound #...............  ######.......#..  ##...##### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 64% to hit)  You feel a surge of power! You miscast Shock. Nothing appears to happen.  The hound bites you.d:j d:j  ... #.. #..# #.. .   ...   ....            J   jelly (wandering)d:j F  d:ja k3-290.2 (1d:j d:j   Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 64% to hit)  You feel a surge of power! You miscast Shock. Nothing appears to happen.  The hound bites you. _You encounter a jelly.d:j Spasdik the Gusty...Tengu of Hepliaklqana ......#..Health: 33/34 =======================-#..#Magic: 5/11==========--------------#..AC: 2Str: 9d:j . #..##########EV: 11Int: 17 Contam: 20% ... #............SH: 0Dex: 14.... #...........XL:  6 Next:  3% Place: Dungeon:5....##.*@.#######Noise: =--------  Time: 4390.2 (0.0)..J.....###c) staff of air.........#Cast: Shockd:j a.........##Quill Fly ..........#..........####..h   houndd:j ,#...............J   jelly (wandering)######.......#..##...#####d:jE >Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  d:j Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 64% to hit)  You feel a surge of power! The zap hits the hound.d:j.JAim  Press: ? - help, Shift-Dir - straight line: a hound (heavily wounded, 64% to hit)  You feel a surge of power! The zap hits the hound.  The hound is severely wounded.  The jelly quivers.d:jbhJd:j%*1.2 (1d:j֐d:jPV _The hound closely misses you. x2d:j #Spasdik the Gusty...Tengu of Hepliaklqana ......#..Health: 33/34 =======================-#..#Magic: 4/11========----------------#..AC: 2Str: 9. #..##########EV: 11d:jD <Int: 17 Contam: 20% ... #............SH: 0Dex: 14.... #...........XL:  6 Next:  3% Place: Dungeon:5....##.*@.#######Noise: =--------  Time: 4391.2 (0.0)...J....###c) staff of air.........#Cast: Shock.........##Quill Fly ..........#..........####..h   hound#...............J   jellyd:j ######.......#..##...##### _The hound closely misses you. x2  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j7 Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 64% to hit)d:jϐK.Jd:jӤdh2.2 (1d:j  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 64% to hit) _You feel a surge of power! The zap misses the hound. The hound misses you.d:jN  Spasdik the Gusty ... Tengu of Hepliaklqana ...... #.. Health: 33/34 =======================- #..# Magic: 3/11======------------------ #.. AC: 2Str: 9d:jOh . #..##########  EV: 11Int: 17 Contam: 20%  ... #............  SH: 0Dex: 14 .... #...........  XL:  6 Next:  3% Place: Dungeon:5 ....##.†@.#######  Noise: =--------  Time: 4392.2 (0.0) ....J...###d:jO4 c) staff of air .........# Cast: Shock .........##d:jP Quill Fly  ..........# d:jP..........####..  h   hound #...............  J   jelly ######.......#..  ##...##### Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:jPAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lined:j QAim: a hound (severely wounded, 64% to hit)  You feel a surge of power! The zap hits the hound!d:jhWf ... #.. #..# #.. .   ... d:jX  ....   *   d:j2X&  d:jjX  J   jelly d:jX7  d:jX d:jGK.Jd:j<†d:j 4=4==173.2 (1 _You kill the hound!d:jd:jm _Your Spellcasting skill increases to level 3!d:jFd:jQA... d:jzK#.. d:jL#..# d:jC*#.. d:jY. #..#d:j d:jM... #.d:jU d:jN.... #.d:j d:jl....##.†.@####### d:j}.....J..### d:j .d:jP!..# d:jS.........## d:j2........d:j#..#d:j[X..........####.. d:j2#.......d:jf######.. d:j -.Jd:jEd:jd:jd:j % d:jz26 d:j-d:j?4 d:jx_d:j~d:j'd:j ... #.. #..# #.. . #..##########  ... #............  d:j7.... #...........  ....##.†.@#  ......J.### .........# .........## ..... ....  #..  d:jP   d:j ... #.. #..# #.. . #..##########  ... #............  .... #...........  d:j....##.†.@#  ......J.### .........# .........## ..... ....  #..  d:jd:jEO-d:jad:j\ _A jelly is nearby!d:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j_T  Spasdik the Gusty ... Tengu of Hepliaklqana ...... #.. Health: 34/34 ======================== #..# Magic: 3/11======------------------ #.. AC: 2Str: 9 . #..##########  EV: 26 d:jUaInt: 17 Contam: 20%  ... #............  SH: 0Dex: 14 .... #...........  XL:  6 Next: 17% Place: Dungeon:5 ....##.†*@#######  Noise: ---------  Time: 4394.2 (0.0) ......J*### c) staff of air .........# Cast: Shock .........## Quill Fly  ..........# ..........####..  J   jelly #...............  ######.......#..  ##...##### _A jelly is nearby!d:jaCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (100% to hit)d:jH't **J.d:je;#***d:j d:j Spasdik the Gusty...Tengu of Hepliaklqana ......#..Health: 34/34 ========================#..#Magic: 4/11========----------------#..AC: 2Str: 9. #..##########EV: 26 Int: 17 Contam: 20% d:j a... #............SH: 0Dex: 14.... #...........XL:  6 Next: 17% Place: Dungeon:5....##.†.@#######Noise: ---------  Time: 4394.2 (0.0)......J.###c) staff of air.........#Cast: Shock.........##Quill Fly ..........#..........####..J   jelly#...............######.......#..d:j ##...##### _A jelly is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.d:j/0 Id:j03 . _d:jq*+Editing macros.  ~ - Create/edit macro from key- - Clear all macros Current macros1 - za. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsd:j[?25h[?0c[?25l[?1cCurrent macro for \{-1005} (Numpad 5): [none] Input new macro for \{-1005} (Numpad 5): Input a key sequence. Use \{n} to enter keycode n. [esc] for menud:j s.Editing macros.  ~ - Create/edit macro from key  - - Clear all macros Current macros  NP5 - .1 - za. Created macro '\{-1005} (Numpad 5)' => '.'. Arrows/[enter] to select, [bksp] to clear selected, [?] for help [!] edit keymapsd:j6 Spasdik the Gusty...Tengu of Hepliaklqana ......#..Health: 34/34 ========================#..#Magic: 4/11========----------------#..AC: 2Str: 9. #..##########EV: 26 Int: 17 Contam: 20% ... #............SH: 0Dex: 14.... #...........XL:  6 Next: 17% Place: Dungeon:5....##.†.@#######Noise: ---------  Time: 4394.2 (0.0)......J.###c) staff of air.........#Cast: Shock.........##Quill Fly ..........#..d:j L........####..J   jelly#...............######.......#..##...##### _A jelly is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.d:jFJ. 5.2 (1 _d:j>  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j  Spasdik the Gusty ... Tengu of Hepliaklqana ...... #.. Health: 34/34 ======================== #..# Magic: 3/11======------------------ #.. AC: 2Str: 9 . #..##########  EV: 26 Int: 17 Contam: 20%  ... #............  SH: 0Dex: 14 .... #...........  XL:  6 Next: 17% Place: Dungeon:5 ....##*J*@#######  Noise: ---------  Time: 4395.2 (0.0) ........### c) staff of aird:ja[27X .........# Cast: Shock .........## Quill Fly  ..........# ..........####..  J   jelly #...............  ######.......#..  ##...##### Press: ? - help, Shift-Dir - straight line _Okay, then.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lined:j_ Spasdik the Gusty...Tengu of Hepliaklqana ......#..Health: 34/34 ========================#..#Magic: 3/11======------------------#..AC: 2Str: 9. #..##########EV: 26 Int: 17 Contam: 20% ... #............SH: 0Dex: 14.... #...........XL:  6 Next: 17% Place: Dungeon:5....##***@#######Noise: ---------  Time: 4395.2 (0.0)........###c) staff of air.........#Cast: Shock.........##Quill Fly ..........#..........####..Jd:j B   jelly#...............######.......#..##...#####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the jelly.  The jelly is lightly wounded.  The zap hits the jelly!d:jU> B†Jd:j? .d:jJB d:jB 11 d:jC =d:jIC 6.2 (1d:jJ d:jU  d:jV d:jYW :_The jelly is severely wounded.d:jW d:jD,  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j5  Spasdik the Gusty ... Tengu of Hepliaklqana ...... #.. Health: 34/34 ======================== #..# Magic: 2/11====-------------------- #.. AC: 2Str: 9 . #..##########  EV: 11Int: 17 Contam: 20%  ... #............  SH: 0Dex: 14 .... #...........  XL:  6 Next: 17% Place: Dungeon:5 ....##**J@#######  Noise: =--------  Time: 4396.2 (0.0) ........### c) staff of air:j=0m .........# Cast: Shock .........## Quill Fly  ..........# ..........####..  J   jelly #...............  ######.......#..  ##...##### The zap hits the jelly! _The jelly is severely wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lined:j d:jB  d:jDC  Casting: Shock (safe; 3% risk of failure)d:jC Lonfirm with . or Enter, or press ? or * to list all spells.d:j~D vAiming: Shock (safe; 3% risk of failure)  d:jD ;Press: ? - help, Shift-Dir - straight lined:j8E NYou feel a surge of power! The zap hits the jelly! d:jE >_You kill the jelly!d:jh 26 28% 43==1  _Your magical contamination has completely faded away.d:jd:jq==d:j Bd:j(>4==d:jd:j^d:jd:jgd:jd:jd:j*d:jd:jd:jd:jd:jsd:jd:j:==d:jd:jd:jd:jd:j/d:jd:jd:jld:j\d:jd:jd:jd:jd:j|d:j d:jX d:jM 5d:j ==d:j9d:jd:jd:j%d:jd:jMd:jd:jid:jPd:jz d:j!d:j%$d:jn%d:j%==d:jP&d:j~'d:j+d:ji-d:j.d:j 1d:jS2d:j3d:jK6d:jy7d:j:d:jG>d:j?d:jB6d:jC===d:j~Cd:jDd:jGd:j Id:jiJd:j.Md:jfNd:jOd:jRd:j.Td:jUd:jXd:jYd:jxZ===d:j\d:j^d:jcd:jed:jZid:jld:j$pd:jqd:jtd:jwd:jxd:jx{d:j|d:j|7d:j#}==d:jV}d:j~d:jPd:j0d:j d:j6d:j d:jd:jdd:j<d:jnd:jXd:jbd:jώ==d:jd:jՏd:jd:jd:jGd:jɜd:j?d:jd:jd:jLd:jyd:jd:jnd:jd:j]d:jݱN8==d:j==9==d:jd:jd:j<d:jP==d:jKd:jXd:jg,d:jrd:jd:jd:jd:jP10/11==d:j d:jgd:jd:jd:jd:jd:jd:j/"d:jS$d:j$d:j)d:jT*:==d:jB,d:j 0d:j0d:j&1d:j6,d:j:d:j<d:j~=d:j=d:j?,d:j<@d:jCc1===d:j[Dd:jMH4 _Magic restored.d:jNRd:j)_d:jbQ===d:jfd:jJk,d:jkd:jo,d:jpd:jlqd:jud:j.xd:jxd:jd:jd:jad:jd:jd:j  ## .# ## #. #.#. .####.# >.## ##.#.. #....####....#  #...## #.....@......#-480.2 (83.0) .....#..# ##....#....#..## #...##....##..# #..# #....##..######### #.. ##...##........... #.. #....##.......... #. #....##.†..###### ........###d:j[39;49md:j^E-1.2 (84d:j6d:jCJ _Found a stone staircase leading down.d:jS11 482.2 (85 _You now have 188 gold pieces (gained 14).d:je 26    There is a stone staircase leading down here. _d:jٷBd:jBd:jmd:jd:jfd:j)>d:j{L,d:jtMd:jMd:j\  There is a stone staircase leading down here. _ #############..#####....##.##.##..## #. ######..## .####. # ##>.#### ##.#..####. ##....####....# #............## #...####............# #.........#..#522.2 (40 #..####....#....#..# #.) #...#d:j#....##.. #.. #..###....##.. #.. #..# ##...##.. #.. #...# #....##.  ... #..## #....##.  ... .# .......  ....... 3.2 (41 _Found a war axe.d:jk d:jɞ d:j\ d:j d:jd d:j Bd:jF ,d:jh d:j d:j Xd:jB d:j׶ d:jD hd:j$ d:j d:j d:jZ Xd:j d:js d:j d:j d:j d:j d:j  You encounter an orc. It is wielding a +0 short sword.d:j  #....###. #.##..## .# ######..##  #. #.# ##>.## #.# ###.## ##... #.. ###....### #... #..###...##...####.. #.....#####........ #.@..## #..####..?.### #.)# #..#....# #..# Shock#......# #..# o........ #..# #.......... ...# #..# o   orc (asleep)..#:j m...... ...# .#..#......# #...# d:jr: 38.2 (15  9.2 (16 _d:jE d:jrM d:j)]#....##Spasdik the Gusty#.#.##..##Tengu of Hepliaklqana .......#######..## Health: 35/35 ========================#.#.# ##>.## Magic: 10/11 =====================---#.# ###.## ##... AC: 2Str: 9#.. ###....### #... EV: 26 Int: 17#..###...##...####.. SH: 0Dex: 14d:j^#.....#####........ XL:  6 Next: 30% Place: Dungeon:5#.@..## #..####.. Noise: ---------  Time: 4539.2 (0.0)#**.### #.)# #.. c) staff of air#*...##..# #.. Cast: Shock#**....##..# #.. Quill Fly **.......#..# #...............# #..# o   orc..#.........# .#..#......# #...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straightd:j_ lineAim: an orc, wielding a +0 short sword (asleep, 100% to hit)  You feel a surge of power! The zap hits the orc.  The orc is almost dead.d:jK.od:j.?... 11 ==40.2 (1d:j d:j   Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (asleep, 100% to hit)  You feel a surge of power! The zap hits the orc.  The orc is almost dead. _The orc shouts!d:j +d:j  #....##  Spasdik the Gusty #. #.##..##  Tengu of Hepliaklqana ...... .# ######..##  Health: 35/35 ======================== #. #.# ##>.## Magic: 9/11===================----- #.# ###.## ##... AC: 2Str: 9 #.. ###....### #... EV: 11Int: 17 #..###...##...####.. SH: 0Dex: 14 #.....#####........ XL:  6 Next: 30% Place: Dungeon:5 #.@..## #..####.. Noise: ==-------  Time: 4540.2 (0.0) #.?.#d:jp ## #.)# #.. c) staff of air #....# #..# #.. Cast: Shock #......# #..# #.. Quill Fly  .)....... #..# #... ......... ...# #..# o   orc ..#...... ...# .# ..#......# #...# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j3 rAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (severely wounded, 74% to hit)  You feel a surge of power! The zap hits the orc.d:j0    #.   .#   #. #.# ##> #.#   #.. .###  .. ...  #.. #**.### #.)#  #*...# #..#  #**....# #..#  .* #..#   ...#   ...#    d:jf .?...)1-1.2 (1ShockMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 short sword (severely wounded, 74% to hit)  You feel a surge of power! The zap hits the orc. _You kill the orc!d:j-  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j d:j 7-d:j'%  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j93d:j *  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:jT 26  _d:j#d:jEd:jd:jd:jd:jBd:j{d:jCd:j<d:jOd:jd:jP10/11==d:jXd:j$==d:j,y1===d:jh11 onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _e - 7 scrolls labelled DIS NECZAY (gained 1) 26  ===d:jÏd:j>d:jO Xd:jV $  Things that are here:d:jd  a +0 short sword; an orc corpsed:jc#. #.##.## ###.###. #..# ###....##.#..###...##..#.. #.....#####.. #..# ##....## #>..#... ##...### #.......####....# ##......@#......## #-63.2 (22.0)#.......).......# #................# ...#......# .#......# #...............##......####..............d:j -4.2 (23 _Found a stone staircase leading down.d:jVd:j,d:jd:jǟd:jd:jDd:jd:jyd:j d:jd:j9d:jd:j8d:jd:jvd:jһd:jd:jd:jvd:jsd:j&d:j d:j)d:jd:j5d:j8d:jd:jBd:jld:jd:j1d:jd:jKd:jXd:j,d:jd:ju d:j d:j d:j@ d:jd:jd:jd:jd:jd:jd:jd:j,d:j d:jl(d:jh,d:j8d:j'Bd:jZEd:jHd:jId:jJd:jAKd:jKd:jMd:jBPd:jXQ,d:jVXd:j*Xd:jDaXd:jHf,d:j3gd:j id:jjd:jBd:jd:jd:jHd:jd:jd:j&d:jd:j&d:jd:jd:jd:jao11 d:j    #.##..####...# ##.# #  ###...## #...## #.##   #...#.######...# #..#   ####......###..###..#   #.#..#..###..##..## #  #...###...#>..#...# ##  #..##_##..#.......###  #...##'...##.......#..  ##...#@.P..#.......)..618.2 (54  #......:j m.~.............  #...#.....~...........#  # ##.⌠..............#  #.................  #...###.........  #.### .............  #. #............  .. _You reach down and open the door. _Found a glowing golden altar of the Shining One.d:jVG3d:jId:jU 26  _d:jed:jed:jSl,d:jgm,d:jnd:jwnd:jo{Bd:j)~d:j|d:jd:j-d:j†d:jd:jtd:jd:jd:jd:jd:jYd:jd:j&,d:j d:jd:jd:jd:j$d:j;d:j,d:jd:j d:j,d:jd:j+d:jd:j|d:jd:jZ #...#.....~...........#... # ##.⌠..............#... #.................... # #...###.............. #. #.### #.............. #..#.# ##............. ##....####.........  #......:....##.....  ##.)@...#.  ####.... d:ju #....  #....   #.....:!...  ...........  ...#######.  ..##d:j:G  #...#.....~.#  # ##.⌠....#  #..........  # #...###....  #. #.### #...  #..#.# ##.  ##....####..  #......:....##.....  ##.@....#.  ####.  #..  #...  #.....:!...  ......... d:j ...######.  ..## d:j-31.2 (13d:j*c  2.2 (14d:j9d:jZ _You see here the +4 mace "Rihonnojo" {freeze, rElec Str+2}.d:jLd:jEd:jd:j#d:j'd:jY.: _d:jJ  #.......~.. #...#.....~.#. # ##.⌠......# #........ # #...###..... #. #.### #.... #..#.# ##..... ##....####.........  #......@....##.....  #.###.)....#  ####..  #...  #........ #.....:!... ......... ...#######. ..##You pick up a parchment of Call Imp and begin reading...d:jW13.0)d:j%\411 4.2 (2d:jgd:jhA _You add the spell Call Imp to your library.d:j d:jd:jKd:jL 26  d:jpXd:j,d:jd:jLd:j,d:jd:jd:j,d:jd:jd:jBd:jU  #. #.### #.....####  #..#.# ##...............  ##....####...........  #...........##....... d:jZK  #.###.)....#.........  ####.............  #.............  #.............  #.....@!.....#  #............#.  #...#######.....  ....## #..#  #...# .# ##.. # #.  You pick up a parchment of Slow and begin reading...40.2 (611 1.2 (7 _You add the spell Slow to your library.d:j u # #...###....# #. #.### #....#### #..#.# ##......... ##....####..... #...........##.#.###.)....#.####... #.... #....@........ #!.....# #............#. #...#######..... ....###..# #...#.##..##.d:jI d:j l 26  2.2 (1d:j, d:j d:jE  #......   # #...###..........   #. #.### #......###   #..#.# ##............... d:j   ##....####.....   #...........##.   #.###.)....#.  ####.   #.   #.............   #!.....#   #............#.   #...#######.....   ....###.#   #...#.#  #..#  #.d:j\d:jX2B3d:jk  # ##.⌠#   #..............   # #...###...........   #. #.### #........##   #..#.# ##...............   ##....####...........   #...........##.   #.###.)....#.  ####.   #.   #.............   #!.....#   #........#.   #...#######.....   ....###..#   #...#.#  #..#d:jd:jd%4d:j`d:j!d:j"  #...#.....~.#  # ##.⌠..............#  #.............  # #...###.........  #. #.### #......#  #..#.# ##.........  ##....####...........  #...........##.......  #.###.)..@.#......... ####.  #.  #.............  #!.....#  #........#.  #...#######.....  ....###..#  #...#.#d:jBX5d:j d  #...#.....~.#  # ##.⌠........#  #..  # #...###..  #. #.### #..  #..#.# ##  ##....####...........  #.##.d:jU   #.###.).@..#.  ####.  #.  #.  #......!....#  #...#.  #...#.....  ....## #..#   #...# .#d:j ;6d:j # d:j, d:j   #...#.....~.#  # ##.⌠........#  #..  # #...###...  #. #.### #..  #..#.# ##  ##....####.  #.##.  #.###.)@...#.  ####.  #.  #.  #......!.....#  #.....#.  #...#.....  ....## #..#   #...# .#7d:j+ d:j]  #...#.....~.#  # ##.⌠.#  #.  # #...###....  #. #.### #...  #..#.# ##  ##....####.  #.##.  #.###.@....#.  ####.  #..  #...  #......!.....#  #..........#.  #...######.....  ....## #..#   #...# .#d:jkd:j%8d:j d:js _You see here the +4 mace "Rihonnojo" {freeze, rElec Str+2}.d:j d:jw B11 649d:jW d:j+ y _l - the +4 mace "Rihonnojo" {freeze, rElec Str+2}d:j+d:j3d:j!d:j$d:jB 26  d:j^Dd:jF,d:jKd:jPMd:j0Nd:jOd:jSd:jXBd:j@[d:j1\d:j\d:j]d:j_d:jbd:jbd:jodd:jed:jvhd:jSid:jkd:j!ld:jind:jnd:jopd:j=td:jt;11 d:jud:j|x _l - 3 sedimented white potions (gained 1)d:j}  You encounter an orc. It is wielding a +1 whip of draining.d:j #..#.# ##.......  ##....####.............  #...........##.........  #.###......#...........  ####...............  #...............  #.............#  #............#  #........@...#..  #...#######......o  ....####..### Shock  #...# .#  ##.. # #.o   orc (asleep) d:j1d:j58.2 (9 26  9.2 (10.0) _d:jd:j;d:j* #..#.# ##...............Spasdik the Gusty##....####.............Tengu of Hepliaklqana ......#...........##.........Health: 35/35 ========================#.###......#...........Magic: 10/11 =====================---####...............AC: 2Str: 9#...............EV: 26 Int: 17#.............#SH: 0Dex: 14#............#XL:  6 Next: 31% Place: Dungeon:5#........@***#..Noise: ---------  Time: 4659.2 (0.0)#...#######...****c) staff of air....####..###Cast: Shock:j=,)H#...#.#Quill Fly ##..##.o   orcCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 whip of draining (asleep, 100% to hit)  You feel a surge of power! The zap hits the orc.d:jۤ'oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 whip of draining (asleep, 100% to hit)  You feel a surge of power! The zap hits the orc.  The orc is heavily wounded.d:j......o   orc (wandering)d:jƷ:11 =60.2 (1d:j@d:jo _You encounter an orc. It is wielding a +0 whip.d:ja { #..#.# ##...............Spasdik the Gusty##....####.............Tengu of Hepliaklqana ......#...........##.........Health: 35/35 ========================#.###......#...........Magic: 9/11===================-----####...............AC: 2Str: 9#...............EV: 11Int: 17#.............#SH: 0Dex: 14#............#XL:  6 Next: 31% Place: Dungeon:5#........@***#..Noise: =--------  Time: 4660.2 (0.0)#...#######...****c) staff of aird:jic 2....####..###Cast: Shock#...#.#Quill Fly ##..##.o   orcAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (wandering, hasn't  noticed you, 77% to hit)  You feel a surge of power! The zap hits the orc.  The orc is lightly wounded.d:j- 4o.d:j3%...d:jK..d:j= 2=1.2 (1d:jN; _The orc shouts!d:j #..#.# ##...............Spasdik the Gusty##....####.............Tengu of Hepliaklqana ......#...........##.........Health: 35/35 ========================#.###......#...........Magic: 8/11=================-------####...............AC: 2Str: 9#...............EV: 11Int: 17#.............#SH: 0Dex: 14#............#XL:  6 Next: 31% Place: Dungeon:5#........@***#..Noise: ==-------  Time: 4661.2 (0.0)#...#######...***.c) staff of air....####..###Cast: Shockd:j#...#.#Quill Fly ##..##.o   orcCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (lightly wounded,  77% to hit)d:j4o.d:j$oConfirm with . or Enter, or press ? or * to list all spells.d:jEAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (lightly wounded,  d:j77% to hit)  You feel a surge of power! The zap misses the orc.od:jf....oo 3 orcs (1 wandering)d:jH-2.2 (1d:j;q _You encounter an orc. It is wielding a +0 dagger.d:j #..#.# ##...............  Spasdik the Gusty  ##....####.............  Tengu of Hepliaklqana ......  #...........##.........  Health: 35/35 ========================  #.###......#...........  Magic: 7/11===============--------- ####...............  AC: 2Str: 9 #...............  EV: 11Int: 17 #............o#  SH: 0Dex: 14 #............#  XL:  6 Next: 31% Place: Dungeon:5 #........@...#..  Noise: =--------  Time::jm 4662.2 (0.0) #...#######....).o  c) staff of air ....## ##..###  Cast: Shock  #...# .#  Quill Fly  ##.. #  #. ooo 3 orcs (1 wandering)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (lightly wounded,  77% to hit)  You feel a surge of power! The zap hits the orc.        ..          **.#..  ***.o     #...# .#  ##..  #d:j.oo 2 d:jAQo..d:jjJ....)o   orcd:jQ223.2 (1d:jJi  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (lightly wounded,  77% to hit)  You feel a surge of power! The zap hits the orc. _You kill the orc!d:j #..#.# ##...............  Spasdik the Gusty  ##....####.............  Tengu of Hepliaklqana ......  #...........##.........  Health: 35/35 ========================  #.###......#...........  Magic: 6/11=============----------- ####...............  AC: 2Str: 9 #...............  EV: 11Int: 17 #...........).#  SH: 0Dex: 14 #............#  XL:  6 Next: 32% Place: Dungeon:5 #........@...#..  Noise: =--------  Timd:j.ue: 4663.2 (0.0) #...#######....)..  c) staff of air ....## ##..###  Cast: Shock  #...# .#  Quill Fly  ##.. #  #. o   orcCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 whip of draining (lightly wounded, 74% to hit)  You feel a surge of power! The zap hits the orc.d:j9P        ..      **.#  **..#         #...# .#  ##..  #. d:jnJ.)..d:jnd34.2 (1Shockd:jMConfirm with . or Enter, or press ? or * to list all spells.Aimd:j"T  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +1 whip of draining (lightly wounded, 74% to hit)  You feel a surge of power! The zap hits the orc. _You kill the orc!d:j( #. #.### #..#### #..#.# ##..... ##....####..... #...........## #.###......#####...#........#...........) .........#..# #...#######....).. ....## ###..####...#..###.#.##.##d:j+ 3od:j4 o   orc (wandering)d:j:  26  -5Shockd:jC d:jD d:j  #...###... . #.### #...#### ..#.# ##....####..... .....# .###......#####.##.....##.)..........#.o# #...#######....)........## ###..###..#...#..# ###.#.##.##d:j4o.d:jr-6d:j>7  #...###..................##Spasdik the Gusty . #.### #...............####Tengu of Hepliaklqana ...... ..#.# ##...............Health: 35/35 ======================== #....####...............Magic: 5/11==========-------------- ...........##...........AC: 2Str: 9 .###......#.............d:j8 EV: 26 Int: 17####................#SH: 0Dex: 14#................#XL:  6 Next: 33% Place: Dungeon:5#.........@.).#Noise: ---------  Time: 4666.2 (0.0)#..........**#..#c) staff of air#............#*.#Cast: Shock#...#######....)....Quill Fly ....## ###..###..#...#..# #o   orc##..#.##.##Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (wandering,  hasn't noticed you, 74% to hit)  You feel a surge of power! The zap hits the orc.  :j9 D0;10;1mThe orc is severely wounded.d:jA 9o.d:j5 %.d:j f11 ====7.2 (1d:j ; _The orc shouts!d:jI  #...###..................##  Spasdik the Gusty . #.### #...............####  Tengu of Hepliaklqana ...... ..#.# ##...............  Health: 35/35 ======================== #....####...............  Magic: 4/11========---------------- ...........##...........  AC: 2Str: 9 .###......#.............  EV: 11Int: 17  ####................#  SH: 0Dex: 14 #................#  XL:  6 Next: 33% Place: Dungeon:5 #.........@o).#  Noise: ====-----  Time: 4667.2 (0.0) #..:jJ m..........#..#  c) staff of air #............#..#  Cast: Shock  #...#######....)....  Quill Fly  ....## ###..###..  #...# ..# #  o   orc  ##.. #.#  #. ## The orc is severely wounded. _The orc shouts!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line   #.###                  )....     #...# d:j#M  ..# #  ##..   #.  5==Contam: 10% ----8.2 (1 _The orc shouts!  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line _You feel a surge of power! You miscast Shock. Nothing appears to happen.d:jT #...###..................##Spasdik the Gusty . #.### #...............####Tengu of Hepliaklqana ...... ..#.# ##...............Health: 35/35 ======================== #....####...............Magic: 4/11========---------------- ...........##...........AC: 2Str: 9 .###......#.............EV: 11Int: 17 Contam: 10% ####................#SH: 0Dex: 14#................#XL:  6 Next: 33% Place: Dungeon:5#.........@***#Noise: ---------  Time: 4668.2 (0.0)#............#..#c) staff of air#............#..#Cast: Shock#...##d:jIT#####....)....Quill Fly ....## ###..###..#...#..# #o   orc##..#.##.##Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the orc.  The orc is almost dead.d:jx No).d:j 2=9.2 (1d:j <d:jGConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  You feel a surge of power! The zap hits the orc.  The orc is almost dead. _The zap misses the orc. The orc hits you but does no damage.d:j #...###..................##  Spasdik the Gusty . #.### #...............####  Tengu of Hepliaklqana ...... ..#.# ##...............  Health: 35/35 ======================== #....####...............  Magic: 3/11======------------------ ...........##...........  AC: 2Str: 9 .###......#.............  EV: 11Int: 17 Contam: 10%  ####................#  SH: 0Dex: 14 #................#  XL:  6 Next: 33% Place: Dungeon:5 #.........@)).#  Noise: =--------  Time: 4669.2 (0.0) #..:jm37m..........#..#  c) staff of air #............#..#  Cast: Shock  #...#######....)....  Quill Fly  ....## ###..###..  #...# ..# #  o   orc  ##.. #.#  #. ##  _The zap misses the orc. The orc hits you but does no damage.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the orc!d:jD   #.###            ***#  d:j    )....     #...# ..#   ##..   #.  d:j 8)).d:jd:jپ^470.2 (1Shockd:jMCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  You feel a surge of power! The zap hits the orc! _You kill the orc!d:jt  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:jId:jf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:jԭ  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d:j wd:j d:jd:jݒ  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d:jpI #...###.##  #.### #..#### #.# ##.. ....####....##.# ###......#.#####.# #.# #.).# #.#..# #.#..#..##...#....)........## ###..###.  #...# ...# ###.. .#.##. . ##d:jYT d:j| D 26 -1 _onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Things that are here: _a +0 dagger; a +0 leather armourd:j#N#...###.## #.### #.#### #.# ##.####...###.# ......#.#  ####.# #.# #.)@.# #.#..# #.#..#..# #...#....).....#....## ###..###...# #...# ...# ## ##.. d:jC.#.#  #. .. ##d:jd:jF-2 _d:j*d:j$  Things that are here:d:j0 _a +1 whip of draining; an orc corpsed:jd:j911 3d:jYd:j0O _m - a +1 whip of drainingd:jW Id:jh x 26 d:jؗ e6% d:j# 4==2d:j d:j۬ D d:j  _Your magical contamination has completely faded away.d:j˵ d:jl d:j d:jK   A marrowcuda comes into view.d:jb FShockF   marrowcuda (wandering)d:j *9.2 (6d:jH d:j L==80.2 (7 _d:j d:j= d:jCVisible Monsters/Items (select to target/travel, [!] to examine) Monsters  a - (F) a marrowcuda (wandering) Itemsb - ()) a +0 dagger  c - ([) a +0 leather armour  d - ([) a +0 ring mail  e - ()) a +0 whip  f - (†) an orc corpse (here)  g - (†) an orc corpsed:jtexamine, [!] to target/traveld:jqvrA marrowcuda. The flame-wreathed skeleton of a carnivorous fish, darting through air as easilyas it once parted water. It burns with a hunger it could not satisfy in life andis singularly driven by in death. While a single one may be only a nuisance, the swarm is never far behind, and every bite it lands will summon more and more of them until every scrap of fleshon its prey has been devoured. Max HP: ~23Will: +AC: +EV: +++  rF: ...  rC: +..rPois: ∞rNeg: ∞rElec: . Threat: High Class: Undead Size: Small Int: Animal Speed: 130% (normally travels faster than you) You have about 59% to hit with your staff of air and 54% to hit with your kick and peck. It has about 18% to hit you. Attack Max Damage After Damaging Hits Bite 8Summon more of itself It has a 21% chance to notice you each turn. It is immune to torment; and resistant to miasma and drowning.d:j #...###..................##Spasdik the Gusty #.### #......F........####Tengu of Hepliaklqana ...... #.# ##................Health: 35/35 ======================== ...####................#Magic: 4/11========---------------- .........##...........#AC: 2Str: 9 ##......#.............#EV: 26 Int: 17  ####................#SH: 0Dex: 14#................#XL:  6 Next: 34% Place: Dungeon:5#..........)@.#Noise: ---------  Time: 4680.2 (0.0)#............#..#c) staff of air#............#..#..#Cast: Shock#...#######d:jEh....).....#Quill Fly ....## ###..###...# #...#...# ##F   marrowcuda (wandering) ##...#.##... ## _a +0 dagger; a +0 leather armour  Things that are here: _a +1 whip of draining; an orc corpse _m - a +1 whip of draining _Your magical contamination has completely faded away. _A marrowcuda comes into view. Visible Monsters/Items (select to examine, [!] to target/travel) Monsters  a - (F) a marrowcuda (wandering) Items  b - ()) a +0 dagger  c - ([) a +0 leather armour  d - ([) a +0 ring mail  e - ()) a +0 whip  f - (†) an orc corpse (here)  g - (†) an orc corpsed:j` #...###..................##Spasdik the Gusty #.### #......F........####Tengu of Hepliaklqana ...... #.# ##................Health: 35/35 ======================== ...####................#Magic: 4/11========---------------- .........##...........#AC: 2Str: 9 ##......#.............#EV: 26 Int: 17  ####................#SH: 0Dex: 14#................#XL:  6 Next: 34% Place: Dungeon:5#..........)@.#Noise: ---------  Time: 4680.2 (0.0)#............#..#c) staff of air#............#..#..#Cast: Shock#...#######:jab S37m....).....#Quill Fly ....## ###..###...# #...#...# ##F   marrowcuda (wandering) ##...#.##... ## _a +0 dagger; a +0 leather armour  Things that are here: _a +1 whip of draining; an orc corpse _m - a +1 whip of draining _Your magical contamination has completely faded away. _A marrowcuda comes into view.d:jk ,d:j*o d:jl w### F####  ##........ ...####.#......### ###..  ####....#  .#)†.# .@#..##.#..#..##...#######....).....#....## ###..###. #...# ...# ###.. #  #. .. # ..F.F   marrowcuda (wandering)d:j| , d:j&}  d:j} #1.2 (1d:j d:j d:jmq.# #F. ..####................# .....##.....# ##.............# ##.........#  #.....# #.d:jr )†.### #..#..##............#@.#..##...#######....).....# ....## ###..###...# ...# ...# ###  #..#.#. #....## #....#....d:jzd:jW2Shockd:jsd:j"d:jW n..##.#.......## ##..#  ####...  #.# #)†.### #...#..#..#########...@).....#....## ###..###...# #...# #...# ### ##..#.#  #..## ......d:j d:jU+B3d:j.......## ###.............#  ####......  #......# #)†.### #...#..# #........#..#..#########....).....#d:jp....## ###@.###...##...# #...# ###  ##..#.#  #..## #....#.......###....d:jwd:juZ5==4d:jd:jd:jR###..#  ####.......... #................# #..........)†.### #............#..# #.........#..#..#########....).....#....## ###..###...##...# #@..# ###d:j(S ##..#.#  #..## #..........######.... ##...d:j[d:jIe%5d:jmd:j&od:j  ####... #.......# #.)†.### #...#..# #..#..#..#########....).....#....## ###..###...##...# ##...# ### ##..#.#  #..## d:j8 #....#......####.... ##...# #....d:j d:jh %6d:j d:j d:j #.# #)†.## #...#..# #..#########....).....#....## ###..###...##...# ##...# ### ##..#.# d:j #..## #.......#..###..... ##...# #....  #....d:jd:j%7d:jvd:j*DK #)†.## #...#..# #..#########....).....#....## ###..###...##...# ##...# ###d:jE\ ##..#.#  #..##...............#...###.... ##...# #.... #....# ##....d:jMd:j)V@==8d:j^d:jX_d:j  #...#..# #..#########....).....#....## ###..###...##...# ##...# ### ##..#.#  #..## ..####.......@....##d:j a###.... ##...# #....# #....# ##.... .....d:j d:jʝ %9d:jY d:j d:j^..#########....).....#....## ###..###...##...# ##...# ### ##..d:j_A#.#  #...## ...#####...........#####..... ##...#. #....# #....# ##....# ..... ...?.......d:jd:j&90d:jd:j}  Things that are here: _a +1 whip of draining; an orc corpse _m - a +1 whip of draining _Your magical contamination has completely faded away. _A marrowcuda comes into view. _Found a scroll labelled ETZYSKEREY.d:jd:j*  #.#..#..##   #...#....).....#   ....## ###..###...#   #...# ##...# ###   ##.. ##..#.#   #.. ##....##  #...######....##  .#  .##  .###....#  .. ##...#  ... #....#  ... #....#  .. ##....#  . .....   ...?   .d:j%1d:jQd:j#d:j  #.#..#..##   #...#....).....#  .....## ###..###...#   #...# ##...# ###   ##.. ##..#.#   #.. ##....##  .#...######....##  .#  .##  .###....# .# ##...# .# #....#  .. #....#  .. ##....#  .. .....  ... ...?   .2d:j #.#..#..##  #...#....).....#  .....## ###..###...#  #...# ##...# ###  ##.. ##..#.#  #.. ##....## d:j  .#...######....##  .#  .##  .###....#  ......# ##...#  .....# #....#  ..... #....# .... ##....# ... ..... ... d:j )d:jc3W6===3d:j!:d:j<d:jj  #.#..#..##  #...#....).....#  .....## ###..###...#  #...# ##...# ###  d:jl ##.. ##..#.#  #.. ##....##  .#...######....##  .#  .##  .###....#  ......# ##...#  .....# #....#  ..... #....# .... ##....# ... ..... ... ...?d:jl  d:jv d:j %4d:jm d:j d:j (#.#..#..## #...#....).....# .....## ###..###...# #...# ##...# ### ##.. ##..#.# #.. ##....## .#...######....## .# .## .###....# ......# ##...# .....# #....# ..... #....#.... ##....#... ..... ....?. d:j X5e:j_a#...#######....).....# .....## ###..###...# #...# ##...# ### ##.. ##..#.# .. ##....## .#...######....## ...............# .## .......###.@..# ......# ##...# .....# #...... #....# .... ##...  ......... ....? ....... ####........B6e:jI:.....## ###..###...# #...# ##...# ### ##.. ##..#.# .. ##....## .#...######....## ...............# .......## e:j>.......###....# ......# ##.@.# .....# #...... #....# .... #... ......... .....? ....... .####........B . . .....#e:j e:jC===7e:je:j!e:jAx#...# ##...# ### ##.. ##..#.# .. ##....## .#...######....## ...............# ........## .###....# ......# ##...#.....# #...... #....# .... #... ......... .....? .......:.####...........B:. ........# ..#. #....#8e:je:j!e _Found a parchment of Summon Mana Viper and a parchment of Dimensional Bullseye.e:jd E##.. ##..#.# .. ##....## .#...######....## ...............# ..## .###....# ......# ##...#.....# #....# ..... #...@# .... #... ......... ......?... .......:.####............B:. #....#B   clockroach (asleep, warded)........# .#.......# # ..... #.....#e:j, e:j 9e:j Shocke:j e:j e:jEP.. ##....##  .#...######....##  ...............#  .##  .###....#  ......# ##...#.....# #....#  ..... #....#.... #... .........#... ........?.....S .......:.####.............B:. #....#..# .#S   adder (asleep).......# #B   clockroach (asleep, warded) ..... #. # ...###.....## ##700 e:jZQ_You encounter an adder.e:j`.#...######....## ...............# ..## .###....# ......# ##...# .....# #....# ..... #....# .... ###.# ... #....@....# ... ........?.....S.  .......:.####..............B:. #.#........# .##.......# ## ..... #.....# ## ...###.....## ##.##.#..7==1e:j~ e:j9Z..............# .####....# # ##...### #.... ## # ##....####.# ###.........##......S.  .......:.####.......B:. ##....#.#..# #....## #....## ..... #.....# ...##.....## ##. #..##......## #..######.### ##S.S.S2e:j< _The adder hisses angrily. _You see here a scroll labelled ETZYSKEREY.e:j ## ###....# # ##...## #....#  #....## ## ####.#  ###.........##.. ........?...S...#  .......:.####.@......#......B:. #.##..# .# ##.# ###. ..... #.....# ## ...###.....## ##..##..#..#...#######..# ###...........###...S3 _e:j e:jT.............##Spasdik the Gusty ......###....#Tengu of Hepliaklqana ...... e:jeUr.....# ##...##e:jVcHealth: 35/35 ======================== e:jVh....# #....#e:jW1Magic: 6/11e:j|XC=============----------- e:j4Y.... #....## ##e:jY#AC: 2e:jZ+Str: 9 e:jeZ...e:jZ]##....####.#e:j[8EV: 26 e:jz[4Int: 17 e:j[..e:j.\W###.........##..e:j\-SH: 0e:j],Dex: 14 e:j].. ........?.......#e:j'^~XL:  6 Next: 34% Place: Dungeon:5e:j^.......:.####.@**....#e:j_uNoise: ---------  Time: 4703.2 (0.0)e:j_......B:. ##....#.##e:j`/c) staff of aire:jao........# ##.....#e:jaX## Cast: Shocke:jKb.......#e:jb@#....##e:jcS#. Quill Fly e:jd.....e:jd,#.....#e:j-e###e:je ...##e:j9f#.....## ##.. S   addere:jf#..## #......## #...e:jega#...#######.......### ##..e:jg!##..................###...e:jh~Casting: Shock (safe; 3% risk of failure)  e:jiMConfirm with . or Enter, or press ? or * to list all spells.e:jisAiming: Shock (safe; 3% risk of failure)  e:ji;Press: ? - help, Shift-Dir - straight linee:jUj7Aim: an adder (57% to hit)  e:jj2You feel a surge of power! The zap hits the adder.e:jxe:j,S.e:j e:j e:jW211 =4.2 (1e:jg!e:j>&e:jc'Lonfirm with . or Enter, or press ? or * to list all spells.e:j:(vAiming: Shock (safe; 3% risk of failure)  e:j;Press: ? - help, Shift-Dir - straight lineAim: an adder (57% to hit)  You feel a surge of power! The zap hits the adder. _The adder is heavily wounded.e:jƱ.............## Spasdik the Gusty ......###....# Tengu of Hepliaklqana ...... .....# ##...## Health: 35/35 ======================== ....# #....# Magic: 5/11==========-------------- .... #....## ##  AC: 2Str: 9 ... ##....####.#  EV: 11Int: 17 .. ###.........##..  SH: 0Dex: 14 .. ........?.......#  XL:  6 Next: 34% Place: Dungeon:5  .......:.####.@......#  Noise: =--------  Time: 4704.2 (0.0) [34e:j@m ......B:. ##....#.##  c) staff of air  ........# ##.....# ## Cast: Shock  .......# #....## #. Quill Fly  ..... #.....# ### ...## #.....## ##.. S   adder #..## #......## #... #...#######.......### ##.. ##..................###...Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 57% to hit)  You feel a surge of power! The zap hits the adder!    ##        *           ..... e:jm   ...##    #..##        e:j P .e:j^ d85.2 (1Shocke:jGf e:jh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 57% to hit)  You feel a surge of power! The zap hits the adder! _You kill the adder!e:j  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jH e:js e:j e:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:j,f  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j.e:j^8e:j?e:j\G  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jFe:j=e:j]e:j'  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:j:#..#........##..###......# ##...##.# #....# .. # ##.. ##....####.# . ###.........##.. ... ........# .......:.##....# B:.e:j<0#.##  ..# ##.....# #.......# #....## .....  #.....# ##. #. ## #..## #.  #...########## ##e:jje:jv 26  -6 _e:jde:je:jp11 -7.2 (2e:jY e:j;onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _h - 2 scrolls labelled ETZYSKEREY (gained 1)e:j ## ###....# # ##...## #....#  #....## ## ####.#  ###.........##.. .......#  .......:.##### ......B:. #.## ..# e:j& .# ##.# #....###. ..... #.....# ## ...###.....## ##..##..#..#...#######..# ###...........###..e:jDe:j!l 26  8.2 (1e:j(e:jn)e:j###....# # ##...## #....#  #....## ## . ####.# .# ###.........##..# .......#  .......:.#####  ......B:. #.##  ..# e:j.# ###.# ###.. ..... #.....# ## ...###.....## ##..##.#..#...#######..# ###............###......e:je:jW6===9e:j%e:jB'e:jI # ##...## #....# ## #....## ## ... ####.# ..#  ###.........##..#  ........# ......:.####.# ......B:. #.## ..# .# #### .# ###.. ..... .....# ###.# ...###.....## ##..##.#.....#...#######.# ###...........###........##..######...###e:j e:j/ &10e:j^ e:j..###......# ##...## .# #....# ## ... # ## ... .. ##....####.# ..# . ###.##..# .........#  .......:.##....#  B:.#.##  ..#.# ##.......##....## #.......  #.....# ##. # ##..# #..## #  #...#######e:j8### ###..### #.............e:jae:j%1e:j<e:j........##..###......# ##...##e:j .# #....# ##.. # ## ... ... ##....####.# ..# .. #####..# .. ........# .......:.##....# B:.#.##  ..#.# ##.......##....## .....  #.....# ##. # ## #..## #.  #...#######.### ######e:je:j%2e:j%e:j)e:jr;..#........##..###......# ##...## .# #....# ##.. # ## ..... ##....####.# ..#. #####..# ... ........# .......:.##....# B:.#.##  ..#.# #.......##....## .....  #.....# ##. #. ## #..## #.  #...########## ##e:jO{e:j+C===3e:je:jˎ .#  ......##  .###....#  ......# ##...##  .....# #....# ##  ..... #....## ## ...  .... ##....####.# ..#  ...#.##..#  ... .# .:.####.# ......B:. ##....#.## .# ##.....#  .# ##....# ..... #.....#  ...## #.....## ## #..## e:j̑#......## # #...#.### ##e:jΝe:jݭ%4e:je:je:j  .# ......## .###....# ......# ##...## .....# #....# ## ..... #....## ## ... .... ##....####.# ..# ...#.##..# ....# .:.####.# ......B:. ##....#.## ........# ##.....# e:j .# ##.## ..... #.....# B   clockroach (asleep, warded) ...## #.....##  #..## #......## # #...#.### e:j: e:j# 55Shocke:j ! e:jR" e:j .# ......##e:j&V .###....# ......# ##...## .....# #....# ## ..... #....## ## ... .... ##....####.# ..# ...#.##..# ....# .:.####.# ......B:. ##....#.## ........# ##.....# .......# ##....## ..... #.....#....## #.....## #..## #......## #...#.###e:je:jй%6e:je:jye:jf  .# ......## .###....# ......# ##...## .....# #....# ## ..... #....## ## ... .... ##....####.# ..# ...#e:j q.##..# ....# .:.####.# ......B:. ##....#.## ..# ##.....# .......# ##....## ..... #.....#....## #.....######..## #......##  #...#.###e:jN e:j %7e:j% e:j&  e:j| P .# .....## .###....# ......# ##...## .....# #....# ## ..... #....## ## ... .... ##....####.# ..# ... .#.##..# ....# .:.####.# ......B:.# ##....#.## .## ##.....# .......# ##....##. #.....#..## #.....##.####..## #......## #...#. e:j  e:j V7==8 e:j1  e:j  e:j  # ###....  ##...##  #....### ..... #....## ## ...  ##....####.# ..# .....#######.........##..# ............. ####........#  e:jB:.# ##....#.## ........## ##.....  ##....## . #.....#.## #.....######..## #......##. #...#######.......# ##.......... e:jk e:jF%9 e:jD e:jd _You see here a parchment of Summon Mana Viper. e:j$n..............##Spasdik the Gusty.......###....#Tengu of Hepliaklqana ............# ##...##Health: 35/35 ========================.....# #....### Magic: 6/11=============-----------..... #....## ## ... AC: 2Str: 9....##....####.# ..# EV: 26 Int: 17.....#######.........##..# SH: 0Dex: 14 e:jСp........................#XL:  6 Next: 38% Place: Dungeon:5.......@.####........#Noise: ---------  Time: 4719.2 (0.0)......*:.# ##....#.##c) staff of air........## ##.....#Cast: Shock.......## ##....##Quill Fly .......#.....#.......###.....## B   clockroach (warded)..####..## #......##.. #...#######.......###.................Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (asleep, damage-immune at range, 100% to hit)  You feel a surge of power! The zap hits the clockroach. e:j-Bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  e:jQ/Press: ? - help, Shift-Dir - straight lineAim: a clockroach (asleep, damage-immune at range, 100% to hit)  You feel a surge of power! The zap hits the clockroach.  The clockroach is lightly wounded. e:j~2:11 =20.2 (1 e:j9 e:j<X _The clockroach closely misses you. e:j6 ..............##Spasdik the Gusty.......###....#Tengu of Hepliaklqana ............# ##...##Health: 35/35 ========================.....# #....### Magic: 5/11==========-------------- e:j8 ..... #....## ## ... AC: 2Str: 9....##....####.# ..# EV: 11Int: 17.....#######.........##..# SH: 0Dex: 14........................#XL:  6 Next: 38% Place: Dungeon:5.......@.####........#Noise: =--------  Time: 4720.2 (0.0)......*:.# ##....#.##c) staff of air........## ##.....#Cast: Shock.......## ##....##Quill Fly .......#.....#.......###.....## B   clockroach (warded)..####..## #......##.. # e:jF9 W...#######.......###.................Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (lightly wounded, damage-immune at range, 74% to hit)  You feel a surge of power! The zap hits the clockroach. e:jj /MBConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a clockroach (lightly wounded, damage-immune at range, 74% to hit)  You feel a surge of power! The zap hits the clockroach.  The clockroach is heavily wounded.1.2 (1 e:jH  e:j [ _The clockroach closely misses you. x2 e:j 8..............##Spasdik the Gusty.......###....#Tengu of Hepliaklqana ............# ##...##Health: 35/35 ========================.....# #....### Magic: 4/11========----------------..... #....## ## ... AC: 2Str: 9....##....####.# ..# EV: 11Int: 17.....#######.........##..# SH: 0 e:j8 %Dex: 14........................#XL:  6 Next: 38% Place: Dungeon:5.......@.####........#Noise: =--------  Time: 4721.2 (0.0)......*:.# ##....#.##c) staff of air........## ##.....#Cast: Shock.......## ##....##Quill Fly .......#.....#.......###.....## B   clockroach (warded)..####..## #......##.. #...#######.......###.................Casting: Shock (safe; 3% risk of failure)  e:j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (heavily wounded, damage-immune at range, 74% to hit)  You feel a surge of power! The zap hits the clockroach. e:j0O /MBConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a clockroach (heavily wounded, damage-immune at range, 74% to hit)  You feel a surge of power! The zap hits the clockroach.  The clockroach is heavily wounded. e:jR *2.2 (1 e:jzY  e:ji[ P _The clockroach misses you. e:j ..............##  Spasdik the Gusty .......###....#  Tengu of Hepliaklqana ...... ......# ##...##  Health: 35/35 ======================== .....# #....# ## Magic: 3/11======------------------ ..... #....## ## ... AC: 2Str: 9 .... ##....####.# ..#  EV: 11Int: 17 .....#######.........##..#  SH: 0Dex: 14 ........................#  XL:  6 Next: 38% Place: Dungeon:5 .......@.####........#  Noise: =--------  Time: 4722.2 (0.0) .......:.# ##....#.##  c) staf e:jOf of air ........## ##.....#  Cast: Shock .......## ##....##  Quill Fly  ....... #.....#  .......## #.....##  B   clockroach (warded) ..####..## #......## .. #...#######.......# ##.................Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a clockroach (heavily wounded, damage-immune at range, 74% to hit)  You feel a surge of power! The zap hits the clockroach.           .....  ##  ....  ..#        *:.#      e:j/R[1K            ..     e:j@G.513.2 (1ShockMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a clockroach (heavily wounded, damage-immune at range, 74% to hit)  You feel a surge of power! The zap hits the clockroach. _You kill the clockroach! e:j  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. e:jW e:jc e:jjl e:jq _You can't see any susceptible monsters within range! (Use Z to cast anyway.) e:j  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. e:j e:j*  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure) e:j"Konfirm with . or Enter, or press ? or * to list all spells.  e:j%_You can't see any susceptible monsters within range! (Use Z to cast anyway.) e:j\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. e:jh e:j e:j e:j  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) e:j  ###....  ##...##  #....## ..... #....## ## .. .... ##....####.# ..# .....#######.........##..# ...................... :.####..#:.# ##....#.##..## ##..... ##....##. #.....#.## #.....######..## #......# e:j . #...#######....... ##......... # e:j'  e:j v 26  -4 _ e:j  e:jy  e:j{.###....# ......# ##...## .....# #....# #..... #....## ## ..... ##....####.# ..# .....#.........##..# ...# .:.####.# ..# ##....#.## .## ##.....# .## ##....## .# #.....# .# e:j<b...####..## #......#... #...#.#.. ##..#. e:j?  e:j5 ?-5 e:j  e:j\ onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You pick up a parchment of Dimensional Bullseye and begin reading... e:j' ~4==11 726.2 (2 e:j4.  e:j0 M _You add the spell Dimensional Bullseye to your library. e:j [M.......##.###....# .# ##...# #...# ##......## ## .... ##....####.# #######.........##..#..........###.........# ##....#.##.## ##.....# ## ##....#........##.....#.## e:j  e:j l 26  7.2 (1 e:jn  e:ja f  You pick up a parchment of Summon Mana Viper and begin reading... e:j G11 728.2 (2 e:jr  e:j J _You add the spell Summon Mana Viper to your library. e:j4g ###....  ##...##  #....## ..... #....## ## .. .... ##....####.# ..# .....#######.........##..# ...................... ####..# .# ##....#.## # ##.....  e:jA ##....## . #.....# .## #.....## ...####..## #......# ... #...#######....... .. ##......... # e:j e:jl 26  9.2 (1 e:j e:jxJ   ##...##   .....# #....#   ..... #....## ## .   ..... ##....####.#   .....#######.........##..   ......................   ####.#  .# ##....#.##  ## ##.....  # ##....##  #. #.....#  #.## #.....#  #...####..## #......  . #...#######......   ##........   #...  #..######...## e:j@==30 e:jx  e:j E    #....#   ..... #....## ##   ..... ##....####.#   .....#######.........##   ......................   #####.  #.# ##....#   e:jF  ## ##.....   # ##....#   #. #.....   #.## #.....   #...####..## #.....  . #...#######  # ##........  #..... .#..######...## .# ##.....< e:jT  e:jKu B1 e:j>   ..... #....## ## . ##....####.# .#######.........## #.............  #####  #.# ##....#  ## ##.....  # ##....  #.# #....  #.## #  #...####..## # . #...#######  # ##........ . #.... #...#..######...## ....# ##....  #..F## . e:jcS  e:jn B2e:j3e:je:jae:j}e:j5==e:jre:je:jXe:je:je:je:jP==e:je:je:je:jhe:je:je:je:j> e:j e:j e:jUBe:jxe:jDO6===e:jBe:je:je:jLe:jIe:jc e:j e:j!e:jI@===7==e:jC,e:jFEe:j#F,e:jFe:jW^|==e:j}@8==e:jye:je:jMe:j'e:je:je:je:jJe:jKe:j+:==e:je:je:j,e:j&e:jTe:jL9==e:je:j\e:jBe:j,e:j,e:j(e:jQP==e:je:je:je:je:j.e:je:j2e:j,e:je:j[e:jf10/11==e:j==1===e:jXe:jBe:j*e:je:j,e:je:je:je:jqe:je:jne:je:je:j e:jBe:je:j*e:je:j<,e:j0e:jBe:je:jte:je:jYe:jI!e:j!e:j#e:j+%e:j&e:jT'e:j'e:j)e:j0e:j1e:j(3e:j4e:j8,e:j9e:jW:e:j<e:jR=e:j=e:j?e:j@e:jzAe:j*Be:j6Ee:jF,e:jFe:j8He:jBIe:jI,e:jJe:jL,e:j|Me:jNe:jOe:jZP,e:jcUe:jVe:jWe:j#Xe:jaZe:j[e:j~\,e:jg^e:j_e:jc`,e:j_be:jce:j{de:jde:j%fe:jIge:jge:jhe:jie:jje:jke:jle:jme:joe:jo,e:jqe:j se:jse:jSte:jbue:jve:j[we:jwe:j,ye:jze:jZ{e:j{e:j|e:j9~e:j~e:je:je:j}e:j,e:je:je:j"e:je:jae:j7e:je:j}e:je:jŌe:j^e:je:jue:jݑ,e:je:jIe:j,e:je:j%e:jJe:jJ,e:jT,e:je:jR,e:je:je:je:jqe:je:j'e:je:j,e:je:je:j~e:j'e:j&e:jHe:je:jwe:je:jW,e:je:jBe:jSe:jXe:je:jaBe:je:je:j&,e:je:je:j=e:je:je:jWXe:j,e:je:j-e:jT,e:je:j]e:j,e:j8e:je:j,e:j:e:je:j,e:j/Be:je:j| e:jq e:j ,e:je:je:je:je:j)e:je:jfe:j,e:je:j`e:j ,e:ji!e:j#e:j#,e:j&,e:j1(,e:j**e:j,,e:j -e:j0e:jS2e:j2e:j3e:j4e:j)5e:j 7e:j7e:j!9e:j:e:j:,e:jF<e:jh=e:j=,e:jEe:j G,e:jGe:jIe:jKe:jJL,e:jNe:jNe:jO,e:jQe:jtRe:jSe:jVSe:jWe:j,Ye:jYe:j%Ze:jx\e:j4^,e:j_e:j`e:j|be:jce:jce:jde:jzfe:jge:jge:jHie:jje:jk,e:jme:jpe:jqe:jqe:jse:jze:j{e:j=|e:jE~e:je:j&e:jЀe:jMe:jXe:jQe:je:j e:jye:je:jze:je:j+e:jېe:jve:je:j@e:je:j,e:jJe:jӛe:je:je:je:je:je:je:je:je:j{e:je:je:jre:j,e:je:j=e:jʭe:jie:jLe:je:ji,e:je:j۴e:j,e:je:j,e:je:jJe:j e:je:je:j^e:j,e:je:jne:je:je:j{,e:jee:jDe:je:jAe:jpe:je:j<e:je:je:je:j,e:je:jvBe:j'e:je:jge:j(e:je:j,e:j!e:je:jue:je:jze:je:j7e:j,e:jNe:je:j'e:je:je:je:je:je:jce:j,e:je:je:j8 e:j e:j e:j- e:j e:j e:j e:j1 e:jV e:j e:jd e:j e:j ,e:j e:j9! e:jB" ,e:jh' e:j( e:j) ,e:j- e:j/ e:j0 e:jC1 e:j"6 e:j7 e:j;8 e:j8 e:j= e:j`? ,e:jg@ e:jE e:jE e:jF e:j G e:jbJ e:jL ,e:jjM e:jwP e:jQ ,e:jR e:jU e:jkW e:j'X e:jX e:j _ e:j?a e:jb e:jb e:jf e:jEh e:ji e:ji e:jlm e:j..#...# ##...##   #..##_##..#.......##  #...##'...##.......#......##   ##...#..P..#.......).......#   ###.[e:j G30m......~..@...............#   #...#.....~...........#......#   ###.##.⌠..............#......#Shock #.##....................   #.##...###...... #.##.### #........F### F   marrowcuda (wandering) #..#.## ##................ ##....####................# #...........##...........#e:j 293199.0)e:jݳ .e:jp ?Fe:j ^2.2 (200Shocke:jB e:j 7 _The marrowcuda leaves your sight.e:jBIe:j{  A marrowcuda comes into view.e:j7 #...#.######...# #..# #..###.  ####......###..###..# ...  #.#..#..###..##..## ##....#  #...###...#>..#...# ##...###  #..##_##..#.......####....#  e:jf #...##'...##.......#  ##...#..P..#.).  ###.......~.....#  #...#.....~...##  ###.##.⌠......#......#  #.##..........Shock  #.##...###.F#  #.##.### #......####  #..#.## #e:j. F   marrowcuda (wandering)  ##....####..#  #...........##  ##.###......#..e:joi0.0).Fe:j  3.2 (1Shocke:je:j7 _The marrowcuda leaves your sight.e:jU 3e:j e:j e:j l  A marrowcuda comes into view.e:j> ####......###..###..# ...# #.#..#..###..##..## ##....###...###...#>..#...# ##...### #..##_##..#.......####....# #...##'...##......###...#..P..#.).   ###.......~.....e:j #  #...#.....~...##  ###.##.⌠......#......#  #.##..........#.##...###.F##Shock#.##.### #.....#### #..#.## #.##....####..# F   marrowcuda (wandering)#...........##....###.###......#.......# ###.## ####...e:ji '0.e:j ?Fe:j  4.2 (1Shocke:je:jc r  A marrowcuda comes into view. _The marrowcuda leaves your sight.  A marrowcuda comes into view. _The marrowcuda leaves your sight.  A marrowcuda comes into view. _The marrowcuda leaves your sight.e:jc e:jd e:jf e:jQo e:jr  _The marrowcuda leaves your sight.  A marrowcuda comes into view. _The marrowcuda leaves your sight.  A marrowcuda comes into view. _The marrowcuda leaves your sight.  A marrowcuda comes into view.e:jMz b #.#..#..## ##....## #...###...#>..#...# ##...### #..##_##..#.......####....# #...##'...##......###...#..P..#.). e:j/{ x ###.......~.....#  #...#.....~...#......# ###.##.⌠......#......#  #.##........F.#.##...###.......###.##.### #.#### Shock#..#.## #e:j%| . ##....####..##...........### F   marrowcuda (wandering)##.###......#......# ##.## ####.........# ..## e:j~ -.0e:j2 >Fe:jߚ   5.2 (1Shocke:j e:jx r  A marrowcuda comes into view. _The marrowcuda leaves your sight.  A marrowcuda comes into view. _The marrowcuda leaves your sight.  A marrowcuda comes into view. _The marrowcuda leaves your sight.e:j(V _The marrowcuda leaves your sight.  A marrowcuda comes into view. _The marrowcuda leaves your sight.  A marrowcuda comes into view. _The marrowcuda leaves your sight.  A marrowcuda comes into view.#...###...#>..#...# ##...###  #..##_##..#.......####....#  #...##'...##......###...#..P..#.). ##.......~...........#  ...#.....~...#......# #.##.⌠......#.F....#  #.##................#.##...###.###.##.### #.####  #..#.## #. Shock  ##....####..#[e:jX37m  #...........##..# ##.###......#...# F   marrowcuda (wandering) #.## ####.......# .## #.......## #.)†.###.0e:jVWF  6.2 (1Shock  A marrowcuda comes into view. _The marrowcuda leaves your sight.  A marrowcuda comes into view. _The marrowcuda leaves your sight.  A marrowcuda comes into view. _The marrowcuda leaves your sight.e:j #..##_##..#.......####....#  #...##'...##.......#......## ##...#..P..#.).......# ###.......~....# #...#.....~..#......# ###.##.⌠......#..F...#  #.##........... #.##...###....## #.##.### ### #..#.## ##...  ##....#### #...........###.###....# ####..... ..## #.......# .. #....)÷.## #### ##...#..# #7e:j  #...##'...##.......#......## ##...#..P..#.).......####.......~....#  #...#.....~..#......#  ###.##.⌠......#..F...#  #.##.............. #.##...##### #.##.### ### #..#.## ##...  ##....#### #...........###.###...# ###.## ####...... ...## #.........# #.. #..........)÷.## ##### ##............#..# #..####..##8e:j:  ##...#..P..#.).......####.......~....#e:jE=  #...#.....~..#......# ###.##.⌠.....e:j> .#..F...# #.##............... #.##...###e:j? c# #.##.### #e:jk@ ## #..#.## ##... e:jmA ##....### #...........###.###...e:jMB .# ####.## ####........ #...## #.............# e:jC ##..e:jC  #..........)÷.## e:jD  ##### ##............#.e:jNE *.# # e:jF \ ##..######............#..#.e:jF .## e:jG p #.##...##...#######....).....#e:j5T e:jc %9e:jXm e:jq e:j9  ###.......~....#   #...#.....~..#......#   ###.##.⌠......#..F...#   #.##..............   #.##...###   #.##.### ###   #..#.## ##...   ##....###   #..........@##.....   ##.###..#  ####.## ####......  #...## #........#  ##.. #..........)÷.##   ##### ##............#..# #   ##..######............#..#..##   #.##...##...#######....).....#   #####......## ###..###...#[39;49e:jv< me:jHNC40e:jF   #...#.....~#......   ###.##.⌠......#..F...   #.##...............   #.##...###.   #.##.### #.##   #..#.## ##..........   ##....##....#   #...........##....   ##.###..#  ####.## ####... #...## #....#  ##.. #...)÷.##   ##### ##......#..# #   ##..######......##    #.##...##...#######....).....#    #####......## ###..###...#    #.#### ##...# ### e:j9 [me:j/B1e:j# ##.##.⌠...F #.##.........###..#.### ...##.#.## ##........#....####........#...........##....# ##.####......####.## ####..@.......# ...## #..# )÷.### Quill Fly #...#   ##.####..###..#.#2e:jGf   #.##......###.......#.### #........##.#.## ##.........#....####.......#...........##.# ##.####..####.## ####....# ...## #..# )÷.###  ##### #..#..# ##Quill Fly #.###..   ##.###..## ##....##3e:j# #.##...###   #.##.### #.........###   #..#.## ##........  ##....####.......#  #...........##..#  ##.###......#...# ####.## ####.....# #...## #.# ##..# #.)÷.###  ##### ##..#..# #   ##..######..#..#..#   #.##...##...#######....).....#  #####......## ###..###...# #.####...## ##...# ###[e:j0%)37m ## ##..#.# ..## ##....## #...#...####e:j.'B4e:j #.##.### #.####  #..#.## ##......  ##....####......#  #...........##.#  ##.###......#...# ####.## ####.....# #...## #.# ##..# #.)÷.###  ##### ##..#..# #  ##..######..#..#..#  #.##...##...#######....).....#  #####......## ###..###...#  #.####...## ##...# ###  #..# ##..#.#  [15e:j;10H..## ##....##  #...#...####  ##................#e:j<;5e:j:c#..#.## #. ##....####.....# #...........##.# ##.####...# ###.## ####.....# ...## #.# # #.)÷.### ### ##..#..# # ##..######..#..#..# #.##...##...#######....).....# #####......## ###..###...# .####...## ##...# ###  #.# ##..#.#..## ##....##...#...######................#.##e:je:j%6e:jge:j e:j' #..#.## ##. ##....####.....# #.##.#  ##.###......#.e:j # .## ####.# ## #.# ..# #.)÷.###  ##.#..# # ..######.e:jd D#..#..## .##...##...#....).....# ......## ###..###...# #.####...## ##...# ### e:j e:je %7e:jX e:j e:j##..#.## ##.  ##....####....e:jx#  #.##.# ##.###......#.# .## ####.# ## #.# # #.)÷.###  ##.#..# # ..######.#..#..## e:ji##...##...#....).....# ......## ###..###...# .####...## ##...# ### .####..# ##..#.# e:j7 e:j?%8e:j!e:j0e:j#..#.## ##. ##....####....# #...##.# .###......#.# .## ####.# ## #.# # #.)÷.###  ##.#..# # ######.#..#..## ...##...#....).....# ......## ###..###...# ####...## ##...# ### .####..# ##..#.#.###..## ##....## e:j$2Fe:jF   marrowcuda (wandering)e:j59Shocke:j e:j e:j..#.## ##. ....####....F..# ..##.# .###......#.# ## ####.#  #..#  #.e:j?)÷.###  ##.#..# # ######.#..#..## ...##...#....).....# ......## ###..###...# ...## ##...# ### ####..# ##..#.# .###..## ##....## e:jJ.Fe:jY50e:j=..####..F.# ..........### ####....# # ####......#  #...#  #.)÷.### ##..#..# # #####..#..#..# e:j..##...#######..@.).....# ...## ###..###...# #...## ##...# ### # ##..#.# e:jB..## ##...#.#...######....##.............# .e:j.....#####....#e:je:jZ,W1Shocke:j3e:jd5e:j8.....### ###.............#  ####..........#  #......# #.)÷.### ##..#..# # ####..#..#..## .##...#######....).....# ...## ###.@###...# #...## ##...# ### # ##..#.# ..## ##....## .#...######....##.............#.....#####....# ......## ##...#e:j%2e:j"e:je:j]9  ###..  ####....#  )÷.### #..#..# # ####............#..#..## .##...#######....).....# .....## ###..###...# #...## #..@# ## ##..# ##..#.# # ##....#..Quill Fly ..........#.. .....## #....###e:jA e:jI %3e:jP e:jQ e:jl  ####....#  #...........)÷.### ##............#..# # ####............#..#..## .##...#######....)..... .....## ###..### #...## ...# ## ##..# ##..#@# # ##....# .#...######....## ..............# ..##.. .....# #....## ## ...e:jx;4e:jze:jG   #.# #..........)÷.###............#..# # ###.....#..#..## ..##...#######....).....# ......## ###..###...# ## ##...# ### ###..##..#.# #..## ##...@## ..#...#### ................## ####.... # ##.## #....###.# #....## ## ....# ##....####.# ..#e:jbe:j%5e:jT$e:j%e:j #)÷.## # ##...#..# # ####.#..#..## ...##...#######....).....# #......## ###..###...# ### ##...# #####...#.# .###..##..## ...#...#### #................ ### #####....## ##.## #....### #......# #....## ## ....# ##....####.# ..# #......#######.........##..#e:j2'e:joWe:jX6e:j_e:jbe:j/ k## ##...#..# # .####..#..#..## #...##...#######....).....# ##......## ###..###...# #### ##...# ### .####..#.# .###..##..## #...#...#### ##..............@.#  ##  #####....  #### ##...##   #..### ##......# #....## ## ... ..# ##....####.# ..# ##......#######.........##..#  ##.............e:j3 e:jZY 7e:j^ e:j` e:jm9 .######.#..#..## #...##...#######....)..... ##......## ###..#####...## ##...# ## .####..# ##..#.# #.# ##....##..#...######....## #................#  ######....# ## ##...##......## #....##.......##...........####........#8e:je:je:j #...##...#######....)..... ##......## ###..#####...## ##...# ## .####..# ##..#.# #.# ##....#..#...######....## #................# e:j!r ###.###...@# ## ##...##......## #....## # ## ## .....####..#...........# ##....#.##e:jQe:je:jm%9e:j<e:je:j e:j Spasdik the Gusty (Tengu Air Elementalist) Turns: 4954, Time: 00:08:41 e:j Health: 35/35AC:  2 Str:  9 XL: 6 Next: 51% Magic: 11/11EV: 26 Int: 17 God: Hepliaklqana [......] Gold: 188SH:  0 Dex: 14 Spells: 2/11 levels left rFire + . . (50%) c - staff of air rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois .(100%) (helmet unavailable) rElec + (33%) (cloak unavailable) rCorr .(100%) i - melded +0 pair of gloves SInv .f - amulet of dissipation Will .....d - ring of protection from fire Stlth ++e - ring of flight HPRegen 0.25/turnk - quill talisman MPRegen 0.12/ture:jת n %: acrobat @: quill-form, acrobatic, flying A: quills, beak, talons 3, acrobatice:jbi e:jl Y#...##...#######....).....#Spasdik the Gusty ##......## ###..###...#Tengu of Hepliaklqana ...... ####...####...# ###Health: 35/35 ======================== .####..#e:j"m P##..#.#Magic: 11/11 ======================== #.###..## ##....##AC: 2Str: 9 #...#...######....##EV: 26 Int: 17 e:jEm q##................#SH: 0e:jm zDex: 14  #...............##e:jm XL:  6 Next: 51% Place: Dungeon:5  e:jm ##.......###...@#Noise: ---------  Time: 4959.2 (0.0)  e:j!n D##......## ##...##c) staff of air#......## #....###Cast: Shock e:j=n ##......# #....## ## ...e:jXn Quill Fly ........# ##....####.# ..# e:jpn N##......#######.........##..#e:jn ##........................###...........####........#e:jn @#...........# ##....#.##e:jn vA marrowcuda comes into view. _The marrowcuda leaves your sight.  e:jn 7A marrowcuda comes into view. e:jn v_The marrowcuda leaves your sight.  A marrowcuda comes into view. e:jo 8_The marrowcuda leaves your sight.e:j{ e:jf e:j e:j4 3e:j) e:j e:je:j#e:jo,e:j-e:j1 #......## ###..#####...## ##...# ## .####..# ##..#.# #.# ##....#..#...######....## e:jF#................#  ##.###....# ## ##..@##......## #....### # ## ## ...e:j]Quill Fly ..e:j@..# ##...##.........## ##.....#e:jђe:jc  60.2 (1e:je:jJe:jM K#...## ##...# ### # ##..#.# ..## ##....## ...#...######....## .............# .e:jN S## ####....# ##......## ##...# #......## #...@# ## #......# #....## ## ... .......# ##....####.# ..# ########.........##..# e:jN r.........#..####e:jN 1.e:jO ...# ##....#.##e:j%O i#...## .e:jDO 1#.e:jcO J## #e:jW e:j e:j ;1e:jS% e:jj- 0e:j2 e:j4 e:j= #..# ##..#.# .# ##....# ...#...######....## #................# .# #####....# ## ##...##......## #....##e:j> # ## ... .#....####.# ..# #######.........##...Quill Fly .......#....#....##...#........##.....#e:jEe:jO]  2e:j(Te:jSVe:jm..## ##....## .#...######....## .............# .## ###....# ......## ##...# ......## #....# ## ......# #....## ## ... ......# #e:j{n##.# ..# #######.........##..# ............# ....####........# .....# ##....#.##  #.## .#..## ##e:jnj#........# .....# #e:jni #.##.....## ##e:jnD e:jve:j̀%3e:j׆e:j?e:j(.#...######....## .............# .## ###....# ......## ##...# .....## #....# ### #....## ## ... # ###.# ..# #######....@....##..# .......e:jh..# ##### ...# #.## #..## .# #..## ###..# e:j.....# ###.##.....## ##. ##...#####.#..e:jfe:j %4e:je:j>e:jm /.............# .## ###....# ## ##...### #....# ### #....## ## ... # ####.# ..# #######.........##..# .........# ##### ...# #.## .## .# ## #.## e:jSn ###. #.# .....# ## #.##.....## ##.. #...#####.#.. ....# #...#######.# #e:ju e:j %5e:j e:j\ e:j }# ...## ###....# ## ##...## ## #....# ## # #....## ## ... e:j # ##....####.# ..# #.##..# # ####.# # ##....#.## .## ##.....# # .e:j ## ##....## #. .# #.....# ###. .## #.....## ##..# e:jM ...####..## #......## #.# #...#.### ##.e:j e:j( %6e:ju e:jخ e:jvJ# ## ###....# ## ##...## ## #....# ## # #....## ## ... # ##....####.# ..# #.##..# # ####.# # ##....#.## ## ##.....# ### ##....## #..## #.....# ###.### #.....## ##..#.####..## #......## #.# #...#.### ##.e:jSe:jZ%7e:j`e:j)be:j# ## ###....# ## ##...## ## #....# ## # #....## ### ... # ##....####.# ..# #.e:jj##..# # ####.# # ##....#.## ## ##.....# #### ## ##....## #..## e:jf#.....# ###.### #.....## ##..#. .####..## #......## #. .e:jw# #...#.### ##.e:je:j%8e:jme:j@e:j# ## ###....# ## ##...## ## #....# ### # #....## ### ... # ##....####.# ..# #.##..# # ####.e:j# # ##....#.## ## ##.....# #### ## ##....## #..## #.....# ###.##.e:jt## #.....## ##..#. ####..## #......## #. # #...#.e:jD### ##.e:j e:j%9e:jFe:je:j48# ## ###....# ## ##...##  #....# #### e:jy4% #....## ### #...  ##....####.# ..# .##..# # ####.# # ##....#.## ## ##.....# #### #e:j4,## ##....## #..## #.....# ###.##.e:j4~## #.....## ##..#...## #......## #.  #...#.### ##.e:j<e:j\D&70e:jHe:jJe:j ####....# ......##....# ##...##  #....# #####....## #####...  ##....####.##..# #####.........##....e:j #####........#  ##....#.# ##.....# #### ###....## e:jF ..##### #.....# #.## e:jj ...## #.....## ##..# ##..## #......## #..e:j e:jX %1e:j_ e:jP  e:j~]s ###....# ......# ##....#  ##...##  #....# ######....## #####...#  e:j] ##....####.##.@# ####.........##..# ...........#####........#  ##....#.## e:j ^##.....# #### #### e:j9^##....## ..####.## #.....# #.##...#  e:jY^x..## #.....## ##..# e:jf e:jl%2 e:jkp e:j+r e:j}b#.#  ##....# .....# #....# ##...##   #....# ##### ##....## #####.@.##  ##....####.##..#.# e:j~# #####..###...........#####........# ##....#.# ##.....# #### ### .###....## ..####.# .# #.....# #.##...# e:j e:jC%3 e:j@ e:j e:jZ ##..#.# ##....## ....## # ## ....# ...## #....# ##### # #....## #####..@# #. ##....####.##..#.# #..##..### #...## #####........# ## ##....#.## # .## ##.....# #### # ## ##....## #..####.##. # #.....# ###.##...#. e:j{  e:j %4 e:j@  e:j !e:jV ##..#.#  ##....## ##....##.#.## #....# ##...##  #....# #####  #....## #####.@.#!e:jʘ #  ##....####.##..#.# ##.##..### ....## .####........#!e:j<].# ##....#.## .## ##.....# #### .## ##....## #..####.## .# #.....# ###.##...#!e:jO!e:jDB5!e:j1 6..## #.......# ##....  ##...##  #....###### #....## #####...#!e:j l  ##....####.##.@#.# ####.........##..### .......## !e:j ####.........# ##....#!e:j f### ##.....!e:j #### ### ##....##!e:jA 5 #..####. ..!e:j_ ] #.....###.##... .!e:j| [.## #.....##..#.....!e:j$ !e:j) %6!e:j. !e:jp0 "e:jl## ........# ###.... # ##...## #....###### #....## #####...# ##....####.##..#.# "e:jNmw#####.........##@.### .................## ####.........# ##....#.### ##.....#### ## ##....## #..####.."e:jm #.....###.##....## #.....##..#..... "e:jmx##..## #......## #..."e:jCu"e:jX|%7"e:j"e:j"e:j<.........# .###.... ##...## #....###### #....## #####...# ##....####.##..#.# ######.........##..### "e:j;................@.## ####..# ##....#.### ##.....#### # ##....##"e:j #..##. #.....###.##."e:jj.## #.....##..#. "e:jV###..## #......## #...  #...#######.......### ##"e:j"e:jj"e:j%8"e:jt "e:jR"e:j # .###....# ## ##...## # #....#####  # #####...##....####.##..#. ####.....##..## .........## "e:jȳ####  ##....#.### ##.....# #### ### ##....##..####."e:j##......##..................###.......# "e:j+"e:j%9"e:j"e:jq"e:j: u ###....# ## ##...## # #....#####  # #####..."e:j%; #....####.##..# ####.....##..## .........## ####  ##....#@##"e:j; z## ##.....# #### ### ##....##..### #.....###.##.."e:j; .........#...........................## "e:j; "e:jC "e:j{M &80"e:jR "e:joT #e:jo& ## ##...## # #....#####  # #####...#....####.##..# ####.....##..## ...........## ####........#  ##....#.#### ##....@# #### ### ##....##..### #.....###.##..##e:j## ##..#.............##..######...##...........#...# #e:j#e:jB1#e:j  #....#####  # #####...#....####.##..# ####.....##..## #e:je4............## ####........#  ##....#.##e:j## ##.....# #### ##e:j## ##...@##..####e:jS #.....##e:j"###.##..##e:j## ##..#.. ###..##.## #....#e:j&..##...##......  ##...# ##.....<....##...###..# #e:j;2#e:j#e:j #e:ji  # #####...#....####.##..# ####.....##..## .........## ####........# #e:j# ##....#.### ##.....# #### ### ##....##..### #...@.####.##..##e:jA# ##..#.. ###..###e:j.## #....#Quill Fly #e:j<3..#e:j[..#e:jy2#.#e:jh#.....<....###e:jj#...## #...........#....# #...#e:jD #e:j#e:j %3#e:j.#e:jf#e:jC U###.##..#.# #####.........##..### ..........## ####.# # #.## ## .# #### #### #e:j2D ##..####.# #.....# ###.##...##....@## ##..#... ###.#.....  #...#######.#e:jgD # ###...........###.......##................##e:jD i#  ##..######...###e:jD F....#...# #e:jD ##...# ##.....<....##...###..# #e:j7E 4#...## #...........#....# #.... #...### #.#...## <#e:jNM #e:jX %4#e:j^ #e:j_ #e:j####.........##..### .........## ####........# # #.## ## .# #### ##### ##..####.# #.....# ###.##...###.....## ##..#... ##.#..... #...#######.# ## ##...........###.......###.........## ##..######...##....#...# #...# ##.....<....##...###..# ...## #...........#....# #.... #e:j...### #...........#...## < .....####...## .#e:j#e:j%5#e:j#e:j$e:jS 3$e:j $e:jҷ $e:j5 $e:j X$e:jE $e:jZ $e:jg $e:j $e:j{ <$e:j $e:jI ......###.......######.............## #.. ####...##...........#...#..  ##.....<....##...###..#.  #...........#....# #....  #...........#...## <.... ###..............## .... ...............# ....###....94.2 (9 ...## ####....#......... # ##..#####.....> # #.## ##....  #.# #.## ...  #.. #.# .. $e:j .## ## # $e:je$e:j.5.2 (10.0)$e:j$e:jK _The marrowcuda leaves your sight.  A marrowcuda comes into view. _The marrowcuda leaves your sight.  A marrowcuda comes into view. _The marrowcuda leaves your sight. _Found an escape hatch in the floor.%e:j"%e:j%e:j%e:j %e:j%e:j%e:jB%e:j%e:j%e:js%e:j %e:jl%e:j*%e:j%e:j:%e:j%e:j`%e:j%e:j%e:j%e:j%e:j6%e:j+%e:j%e:j7%e:jY%e:j%e:j%e:j9%e:j%e:j%e:j%e:jm%e:j%e:j%e:jH %e:j %e:j] %e:j %e:j %e:j %e:j %e:j %e:j%e:j%e:j%e:j%e:j%e:jR%e:j%e:jg%e:j%e:j*%e:j%e:jf%e:j%e:j%e:j%e:jW%e:j %e:jE!%e:je"%e:j#%e:jz%%e:j&%e:j&%e:j(%e:j)%e:j>*%e:j<+%e:j@.%e:j/%e:jC0%e:j]1%e:j3%e:jM5%e:j5%e:j6%e:jr8%e:j:,%e:j=,%e:j9C%e:jC%e:jLn%e:jGM%e:jO%e:j'P%e:jQ%e:jS%e:jT%e:jOU%e:j[V%e:jY%e:jN\%e:j\%e:j]%e:j_%e:ja%e:ja%e:j}c%e:je%e:jvf%e:jg%e:jg%e:j&k%e:jCl%e:jl%e:j]m%e:jn%e:jup%e:jp%e:jFq%e:jr%e:js%e:js%e:jt%e:jzX%e:j{%e:jn|%e:j|%e:j}%e:j́%e:j%e:jȃ%e:j%e:j%e:j %e:jX%e:jՏ%e:j%e:jU%e:j  #.## ##...≈.#### %e:j% #..####....≈.......≈  #..#....#.≈.≈≈≈≈≈≈≈   #.#...###..........   #...### ###..#.....  #..## ##.....# %e:jQi #####.## #.....# ##.##..# ##.....##...# ##.@....##%e:jĪ+5032.2 (37...## ##.. .......### ##........... ...##....###........ .######.............. ## ##................%e:j .# #...............< %e:j k.### ##................ %e:j*V...####................%e:j@%e:jC+3.2 (38%e:j#%e:j9 _Found a stone staircase leading up.&e:jh&e:jYwn&e:j{&e:j|=Water &e:j~&e:jO&e:jk  You encounter a ribbon worm.&e:j[&e:ja### #.......... &e:jD &e:j#.###.≈≈≈≈≈≈≈≈≈..w#  &e:j#..#..≈.......≈...#  &e:j+###...≈.#####.≈...#  &e:j##..≈.# ....≈...#  &e:j/&e:j#..≈.#._.#.≈:..#  &e:jҢ  &e:j~ ##..≈.....#.≈...# &e:jU &e:j ##...≈.#####.≈...# &e:j[ &e:j###....≈.......≈@..##  &e:j"#....#.≈.≈≈≈≈≈≈≈....#  &e:j###...........#....#  &e:j*%Shock&e:jp### ###..#.....##&e:j< &e:j## ##.....### ...##  #&e:jZ #.....## ..##   w   ribbon worm (asleep)&e:jN &e:j##.....# ##  &e:j &e:jNv##......##  &e:j1 ##...&e:jN  &e:j240.2 (7.0)&e:jt  1.2 (8 _&e:ja&e:jc'e:j ### #..........  Spasdik the Gusty#.###.≈≈≈≈≈≈≈≈≈..*#  Tengu of Hepliaklqana ......#..#..≈.......≈..*#  Health: 35/35 ========================###...≈.#####.≈.*.#  Magic: 10/11 =====================---##..≈.# ....≈.*.#'e:jV  AC: 2'e:j,Str: 9'e:j#..≈.#._.#.≈:*.#'e:jMk  EV: 26 'e:j5Int: 17'e:jz##..≈.....#.≈*..#'e:j2V  SH: 0'e:j-Dex: 14'e:j̶{##...≈.#####.≈*..#'e:j   XL:  6 Next: 51% Place: Dungeon:5 'e:j|###....≈.......≈@..##'e:j>  Noise: ---------  Time: 5041.2 (0.0) 'e:j^#....#.≈.≈≈≈≈≈≈≈....#'e:ja  c) staff of air 'e:j@...###...........#....#   Cast: Shock 'e:j.### ###..#.....##......   Quill Fly 'e:jZ## ##.....### ...##  'e:j#'e:j+#.....## ..##   w   ribbon worm'e:jk7##.....#'e:j##'e:j 'e:jE<##......##'e:j 'e:j##...........'e:j  'e:j^~Casting: Shock (safe; 2% risk of failure)  'e:jMConfirm with . or Enter, or press ? or * to list all spells.'e:jsAiming: Shock (safe; 2% risk of failure)  'e:jy;Press: ? - help, Shift-Dir - straight line'e:j EAim: a ribbon worm (asleep, 100% to hit)  'e:j^8You feel a surge of power! The zap hits the ribbon worm!'e:jQ'e:jQw'e:jR.'e:jfR.'e:jR.'e:jR.'e:j*S.'e:jcS .'e:jd'e:je11 'e:je='e:j#f 2.2 (1'e:jm'e:jr'e:j sLonfirm with . or Enter, or press ? or * to list all spells.'e:jzsvAiming: Shock (safe; 2% risk of failure)  'e:js;Press: ? - help, Shift-Dir - straight line'e:j$tHAim: a ribbon worm (asleep, 100% to hit)  'e:jtt>You feel a surge of power! The zap hits the ribbon worm! 'e:jt[_The ribbon worm is moderately wounded.'e:j . ### #..........  Spasdik the Gusty#.###.≈≈≈≈≈≈≈≈≈..*#'e:jء _  Tengu of Hepliaklqana ......'e:ji #..#..≈.......≈..*#'e:j@   Health: 35/35 ========================'e:j ###...≈.#####.≈.*.#'e:j Z  Magic: 9/11'e:j^ D===================-----'e:j ##..≈.# ....≈.*.#'e:j V  AC: 2'e:ji ,Str: 9'e:j #..≈.#._.#.≈:*.#'e:j V  EV: 11'e:j? -Int: 17'e:j z##..≈.....#.≈*..#'e:jѦ V  SH: 0'e:j -Dex: 14'e:ju {##...≈.#####.≈*..#'e:j˧   XL:  6 Next: 51% Place: Dungeon:5 'e:j% |###....≈.......≈@..##'e:j{  Noise: =--------  Time: 5042.2 (0.0) 'e:jͨ ^#....#.≈.≈≈≈≈≈≈≈....#'e:j a  c) staff of air 'e:jv ...###...........#....#   Cast: Shock 'e:j .### ###..#.....##......   Quill Fly 'e:ja ## ##.....### ...##  'e:j #'e:j +#.....## ..##   w   ribbon worm'e:j> 7##.....#'e:j ##'e:j̫  'e:j <##......##'e:jq 'e:j ##...........'e:j? 'e:j X_The ribbon worm is moderately wounded.'e:jɭ Casting: Shock (safe; 2% risk of failure)  'e:jA MConfirm with . or Enter, or press ? or * to list all spells.'e:j sAiming: Shock (safe; 2% risk of failure)  'e:j® ;Press: ? - help, Shift-Dir - straight line'e:j sAim: a ribbon worm (moderately wounded, 91% to hit)'e:j87 'e:j8 .'e:je8 w'e:j8 'e:j@ 'e:jGA .'e:jA .'e:jA .'e:jB .'e:jXB .'e:jB .'e:jwW 'e:j"X #3.2 (1'e:j_ 'e:jc 'e:jd M'e:jvd }Casting: Shock (safe; 2% risk of failure) 'e:jd N Confirm with . or Enter, or press ? or * to list all spells.'e:jd Aim'e:j>e !  'e:jye TPress: ? - help, Shift-Dir - straight line'e:je n: a ribbon worm (moderately wounded,'e:je  91% to hit) 'e:j,f L_You feel a surge of power! The zap misses the ribbon worm.'e:jZf 'e:jEV  ### #..........  Spasdik the Gusty#.###.≈≈≈≈≈≈≈≈≈...#'e:jV _  Tengu of Hepliaklqana ......'e:j&W #..#..≈.......≈.*.#'e:jrW   Health: 35/35 ========================'e:jW ###...≈.#####.≈.*.#'e:j*X Z  Magic: 8/11'e:jX D=================-------'e:jX ##..≈.# ....≈.*.#'e:jX V  AC: 2'e:j?Y ,Str: 9'e:jY #..≈.#._.#.≈*..#'e:jY V  EV: 11'e:j=Z -Int: 17'e:jZ z##..≈.....#.≈*..#'e:jZ V  SH: 0'e:j%[ -Dex: 14'e:ju[ {##...≈.#####.≈*..#'e:j\   XL:  6 Next: 51% Place: Dungeon:5 'e:j\ |###....≈.......≈@..##'e:j<]  Noise: =--------  Time: 5043.2 (0.0) 'e:j] ^#....#.≈.≈≈≈≈≈≈≈....#'e:j^ a  c) staff of air 'e:je^ ...###...........#....#   Cast: Shock 'e:j^ .### ###..#.....##......   Quill Fly 'e:jO_ ## ##.....### ...##  'e:j_ #'e:j0` +#.....## ..##   w   ribbon worm'e:j` 7##.....#'e:j` ##'e:ja  'e:jTa <##......##'e:ja 'e:ja ##...........'e:ja 'e:jGb ~Casting: Shock (safe; 2% risk of failure)  'e:jb MConfirm with . or Enter, or press ? or * to list all spells.'e:jb sAiming: Shock (safe; 2% risk of failure)  'e:j c ;Press: ? - help, Shift-Dir - straight line'e:jNc zAim: a ribbon worm (moderately wounded, 91% to hit)  'e:jc 8You feel a surge of power! The zap hits the ribbon worm.'e:jm 'e:j .'e:j w'e:j 'e:j 'e:jH .'e:j .'e:j :'e:j+ .'e:js ..'e:j'e:j7#4.2 (1'e:j'e:jl 'e:j'e:j?_The ribbon worm is heavily wounded.'e:j(e:jP% (e:jQ@### #..........(e:jZRO  Spasdik the Gusty(e:jR^#.###.≈≈≈≈≈≈≈≈≈...#(e:j/S_  Tengu of Hepliaklqana ......(e:jSp#..#..≈.......≈...#(e:jS  Health: 35/35 ========================(e:jST###...≈.#####.≈*..#(e:jTZ  Magic: 7/11(e:jTD===============---------(e:jNU##..≈.# ....≈*..#(e:jUV  AC: 2(e:jdV,Str: 9(e:jV#..≈.#._.#.≈*..#(e:j!WV  EV: 11(e:joW-Int: 17(e:jWz##..≈.....#.≈*..#(e:jXV  SH: 0(e:jwX-Dex: 14(e:jX{##...≈.#####.≈*..#(e:jDY  XL:  6 Next: 51% Place: Dungeon:5 (e:jY|###....≈.......≈@..##(e:jZ  Noise: =--------  Time: 5044.2 (0.0) (e:jbZ^#....#.≈.≈≈≈≈≈≈≈....#(e:jZa  c) staff of air (e:jM[...###...........#....#   Cast: Shock (e:j[.### ###..#.....##......   Quill Fly (e:j{\## ##.....### ...##  (e:j\#(e:jS]+#.....## ..##   w   ribbon worm(e:j]7##.....#(e:j ^##(e:jS^ (e:j^<##......##(e:j^ (e:j_##...........(e:j\_ (e:j_~Casting: Shock (safe; 2% risk of failure)  (e:j`MConfirm with . or Enter, or press ? or * to list all spells.(e:jj`sAiming: Shock (safe; 2% risk of failure)  (e:j`;Press: ? - help, Shift-Dir - straight line(e:j'awAim: a ribbon worm (heavily wounded, 91% to hit)  (e:joa8You feel a surge of power! The zap hits the ribbon worm!(e:j(e:jw(e:j .(e:jO:(e:j.(e:j .(e:j/"(catching breath)(e:jLonfirm with . or Enter, or press ? or * to list all spells.(e:jnvAiming: Shock (safe; 2% risk of failure)  (e:j;Press: ? - help, Shift-Dir - straight line(e:jZwAim: a ribbon worm (heavily wounded, 91% to hit)  (e:j?You feel a surge of power! The zap hits the ribbon worm!  (e:jLThe ribbon worm is almost dead.(e:jy (e:j*!(e:j"`(e:j`(e:j3`(e:j`(e:jCThe ribbon worm expels a string of sticky webbing.(e:j,HThe stream of webbing hits you but does no damage.(e:jӖ(e:j.(e:j:(e:j.(e:j .(e:j(e:j# (e:jP 5 (e:j (e:j$5.2 (1(e:jHeld (e:j`(e:j(e:jө (e:j<(e:jr _You are caught in a web!(e:j}Q ### #.......... Spasdik the Gusty  #.###.≈≈≈≈≈≈≈≈≈...#  Tengu of Hepliaklqana ...... (e:j #..#..≈.......≈...#  Health: 35/35 ======================== (e:j ###...≈.#####.≈...#  Magic: 6/11(e:jvC=============----------- (e:jμ ##..≈.# ....≈...#  AC: 2Str: 9 (e:j9 #..≈.#._.#.≈:..#  EV:  5 (e:j,Int: 17 (e:j ##..≈.....#.≈...#  SH: 0(e:jҾ,Dex: 14 (e:jh ##...≈.#####.≈...#  XL:  6 Next: 51% Place: Dungeon:5 (e:j¿1###....≈.......≈@..##  Noise: =--------  Time: 5045.2 (0.0) (e:j'#....#.≈.≈≈≈≈≈≈≈....#  c) staff of air (e:j...###...........#....#  Cast: Shock (e:jy.### ###..#.....##......  Quill Fly Held (e:j ## ##.....### ...## (e:j.# #.....## ..##  w   ribbon worm (catching breath)(e:j (e:j:`##.....# ## (e:j (e:j5##......## (e:jG ##...........(e:j~Casting: Shock (safe; 2% risk of failure)  (e:jCMConfirm with . or Enter, or press ? or * to list all spells.(e:jsAiming: Shock (safe; 2% risk of failure)  (e:j&;Press: ? - help, Shift-Dir - straight line(e:jAim: a ribbon worm (almost dead, catching its breath, 91% to hit)  (e:j?You feel a surge of power! The zap hits the ribbon worm!(e:j(e:joB ### (e:j (e:j7 (e:j (e:j (e:j+ (e:jn (e:j[*..# (e:j& (e:j ....≈*..# (e:j (e:jX_.#.≈*..# (e:j (e:j[*..# (e:jX (e:j]*..# (e:j (e:jc (e:j (e:j (e:jG (e:j (e:j2 ...## (e:j+ (e:jm5 ..## (e:j(e:j& (e:jj(e:j3 ## (e:j* (e:jm (e:j##..(e:j( (e:je  (e:j" (e:j! (e:j} (e:j(e:jk(e:jl.(e:jrm.(e:jm:(e:j2n.(e:jn.(e:j(e:j2(e:j6.2 (1(e:j3Shock(e:j(e:j(e:j(e:jLonfirm with . or Enter, or press ? or * to list all spells.(e:jvAiming: Shock (safe; 2% risk of failure)  (e:j;Press: ? - help, Shift-Dir - straight line(e:jMAim: a ribbon worm (almost dead, catching its breath, 91% to hit)  (e:jAYou feel a surge of power! The zap hits the ribbon worm! (e:j D_You kill the ribbon worm!(e:j  (e:j  (e:jo~Casting: Shock (safe; 2% risk of failure)  (e:jFConfirm with . or Enter, or press ? or * to list all spells.(e:j(e:jO(e:jA(e:j(e:j(e:j  (e:j(e:j<_You can't see any susceptible monsters within range! (Use Z to cast anyway.)(e:j6 (e:j<  (e:j~Casting: Shock (safe; 2% risk of failure)  (e:jFConfirm with . or Enter, or press ? or * to list all spells.(e:jY(e:j(e:j(e:jl(e:jē(e:jm (e:jq Casting: Shock (safe; 2% risk of failure)(e:jKonfirm with . or Enter, or press ? or * to list all spells. (e:j_You can't see any susceptible monsters within range! (Use Z to cast anyway.) (e:j*w Casting: Shock (safe; 2% risk of failure(e:j )(e:jښKonfirm with . or Enter, or press ? or * to list all spells. (e:j(_You can't see any susceptible monsters within range! (Use Z to cast anyway.)(e:j  (e:j I_You can't see any susceptible monsters w(e:j ]ithin range! (Use Z to cast anyway.)(e:j asting: Shock (safe; 2% risk of failure) (e:j  f Confirm with . or Enter, or press ? or * to list all spells. (e:j` I_You can't see any susceptible monsters w(e:j ]ithin range! (Use Z to cast anyway.)(e:j7 asting: Shock (safe; 2% risk of failure) (e:j ` Confirm with . or Enter, or press ? or * to list all spells.(e:j (e:j5 (e:j9 (e:j (e:j  (e:j[ w Casting: Shock (safe; 2% risk of failure(e:j )(e:j Konfirm with . or Enter, or press ? or * to list all spells. (e:jm _You can't see any susceptible monsters within range! (Use Z to cast anyway.) (e:j w Casting: Shock (safe; 2% risk of failure(e:j )(e:jM Konfirm with . or Enter, or press ? or * to list all spells. (e:j$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(e:j  (e:j I_You can't see any susceptible monsters w(e:jJ ]ithin range! (Use Z to cast anyway.)(e:j asting: Shock (safe; 2% risk of failure) (e:j f Confirm with . or Enter, or press ? or * to list all spells. (e:jc I_You can't see any susceptible monsters w(e:j ]ithin range! (Use Z to cast anyway.)(e:j asting: Shock (safe; 2% risk of failure) (e:jk ` Confirm with . or Enter, or press ? or * to list all spells.(e:j5 (e:j (e:j߶ (e:j (e:j  (e:jX w Casting: Shock (safe; 2% risk of failure(e:j )(e:j Konfirm with . or Enter, or press ? or * to list all spells. (e:jR _You can't see any susceptible monsters within range! (Use Z to cast anyway.) (e:j w Casting: Shock (safe; 2% risk of failure(e:j )(e:j1 Konfirm with . or Enter, or press ? or * to list all spells. (e:ju _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(e:j0(e:j2(e:j3# (e:jN4 (e:j4(e:j{7(e:j:(e:jB (e:j@C_(e:jE(e:jH(e:j J(e:jK(e:jPO(e:jP(e:jR(e:jU(e:j W(e:jW7(e:jX==(e:j]X(e:jZ(e:j\(e:j](e:j_(e:jb(e:jc(e:je(e:jh(e:jj(e:jk(e:jn(e:j1p(e:jp==(e:j&q(e:jr(e:ju(e:jv(e:jx(e:jB{(e:j|(e:j(e:j(e:j(e:j(e:j(e:j(e:j8(e:j==(e:jV(e:j"(e:j(e:j(e:jß(e:j(e:j(e:jM(e:j6(e:ji(e:jz(e:jӰ(e:j"(e:j==(e:j (e:j(e:j(e:j(e:j(e:j+(e:je(e:j7(e:j(e:j(e:j(e:j(e:j(e:j9(e:j==(e:jW(e:j(e:j(e:jf(e:jk(e:j6(e:jp(e:j7(e:ji(e:j (e:j$(e:j(e:jj$==(e:j(e:j(e:j(e:j'(e:j(e:j(e:j(e:j(e:jn(e:j(e:jK(e:j(e:j(e:j(e:j(e:j"(e:j 10/11(e:j ==(e:jr(e:j(e:j(e:j*(e:j)(e:j (e:j"(e:j $(e:j&'(e:jc((e:jD*(e:jE-(e:j.(e:jP/==(e:j/(e:j1(e:j5(e:jG6(e:j7(e:j:(e:j;(e:j=(e:j[A)e:jR)e:j)e:j)e:j5)e:j1)e:j0===)e:j)e:j1 )e:jV)e:j[)e:j )e:jY 11 )e:j )e:j= )e:j )e:j$)e:jJ%Sonfirm with . or Enter, or press ? or * to list all spells. )e:j%_You can't see any susceptible monsters within range! (Use Z to cast anyway.) )e:j%w Casting: Shock (safe; 2% risk of failure)e:j&& ))e:jw&Konfirm with . or Enter, or press ? or * to list all spells. )e:j&_You can't see any susceptible monsters within range! (Use Z to cast anyway.))e:jM'disentangle yourself.)e:j*)e:j+)e:j+% )e:j*, 26 )e:jh, )e:j,)e:j.)e:j2)e:j5)e:j6)e:j8)e:j;)e:j?)e:j3A)e:jA===)e:j7B)e:juD)e:j^ )e:j_)e:j`` )e:j`#..######)e:j` )e:jPa]#.........?..  )e:ja5 ###........)e:ja2 #..........  )e:jMb/#.###.≈≈≈≈≈≈≈≈)e:jb  )e:jb[#..#..≈.......≈.)e:jQc   )e:jc4###...≈.####)e:jd3 ##..≈.#.... )e:jdI #..≈.#._.#)e:jd )e:j^e- )e:je ##..≈.....#.≈...# )e:jDf ##...≈.#####.≈...# )e:jf###....≈.......≈...## )e:jDgm....#.≈.≈≈≈≈≈≈≈....# )e:jgg...###...........#....# )e:j(h.### ###..#.....##...... )e:jh## ##.....### ....## )e:jfi^# #.....## ...##)e:j6jbYou pick up a parchment of Launch Clockwork Bee and begin reading...)e:j5v)e:jyw87.2 ()e:jx 41.0))e:j/)e:j\11 )e:j-)e:j$8.2 (42)e:jБ)e:jȕ )e:je)e:j?_You add the spell Launch Clockwork Bee to your library.*e:jH *e:jI *e:jK *e:jP *e:jR *e:jV u 26  *e:jW *e:jZ ,*e:j[ *e:j^ *e:ja *e:ja *e:jc *e:je *e:jFh ,*e:jzi *e:jk *e:jkn *e:jo *e:jq *e:jEs *e:ju *e:ju *e:jv *e:jx *e:j { *e:jl{ *e:j>| *e:j s ##)...##  #.ß>ß..# .###.#  .......# ..#..#  .>###..## .....#  .# ##..# .....#.   # #..# ##.......    ##.## #.......#   #..#######....# *e:jߙ  #.........  ###...........# ### #.............#  #.###.≈≈≈≈≈≈≈≈≈...#  #..≈.......≈...#  ###...≈.#####.≈...#   ##..≈.#.....≈...#   #..≈.#._.#.≈...#  *e:j. ~ ##..≈.....#.≈...#  *e:j< 295.2 (7.0)*e:jN 411 6.2 (8*e:j~ *e:j¾ ` _y - a scroll labelled QEOMEFESIE+e:jP+e:jyaRead which item? Scrolls  I - a scroll of immolation  c - a scroll labelled KOWOTT YSIURI  e - 8 scrolls labelled DIS NECZAY  h - 2 scrolls labelled ETZYSKEREY  k - a scroll labelled WEUT UCESACARI  m - a scroll labelled CUADDUSCHIPH  q - a scroll labelled LOEP XAUNU  u - a scroll labelled ULIHEY CEIF  v - a scroll labelled ZIEC TIYST  y - a scroll labelled QEOMEFESIE [!] read|quaff|evoke[?] describe selected.e:j@.e:ju.e:j##)...##  Spasdik the Gusty #.ß>ß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 35/35 ======================== .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 2Str: 9 # #..###.......   EV: 11Int: 17##.## #.......#   SH: 0Dex: 14#..#######....#  XL:  6 Next: 52% Place: Dungeon:5.e:jz#.........@..#  Noise: ---------  Time: 5096.2 (0.0)###...........##  c) staff of air ### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#  Quill Fly #..#..≈.......≈...# ###...≈.#####.≈...#  ##..≈.#.....≈...#  #..≈.#._.#.≈...#  ##..≈.....#.≈...#  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) .e:jT_You disentangle yourself.  You pick up a parchment of Launch Clockwork Bee and begin reading... _You add the spell Launch Clockwork Bee to your library. _y - a scroll labelled QEOMEFESIE.e:j  As you read the scroll labelled DIS NECZAY, it crumbles to dust.  It is a scroll of identify..e:j/  --more--/e:j/e:j^Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KOWOTT YSIURI  h - 2 scrolls labelled ETZYSKEREY  k - a scroll labelled WEUT UCESACARI  m - a scroll labelled CUADDUSCHIPH  q - a scroll labelled LOEP XAUNU  u - a scroll labelled ULIHEY CEIF  v - a scroll labelled ZIEC TIYST  y - a scroll labelled QEOMEFESIE Potions (select first with !) /e:j= d - 2 black potions  f - a metallic silvery potion  j - 2 green potions  l - 3 sedimented white potions  n - a ruby potion  o - a yellow potion  p - a silvery potion[?] describe selected0e:j 0e:j{ 0e:j ##)...##  Spasdik the Gusty #.ß>ß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 35/35 ======================== .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 20e:je dStr: 9 # #..###.......   EV: 11Int: 17##.## #.......#   SH: 0Dex: 14#..#######....#  XL:  6 Next: 52% Place: Dungeon:5#.........@..#0e:j   Noise: ---------  Time: 5096.2 (0.0)###...........##  c) staff of air ### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#0e:j x  Quill Fly #..#..≈.......≈...# ###...≈.#####.≈...#  ##..≈.#.....≈...#  #..≈.#._.#.≈...#  ##..≈.....#.≈...#   _You disentangle yourself.  You pick up a parchment of Launch Clockwork Bee and begin reading... _You add the spell Launch Clockwork Bee to your library. _y - a scroll labelled QEOMEFESIE0e:jL xAs you read the scroll labelled DIS NECZAY, it crumbles to dust.  It is a scroll of identify.0e:j 0e:j; *7.2 (10e:j 0e:jq Q _d -> m - 2 potions of might; e -> i - 7 scrolls of identify1e:jRead which item? Scrolls  i - 7 scrolls of identify  I - a scroll of immolation  c - a scroll labelled KOWOTT YSIURI  h - 2 scrolls labelled ETZYSKEREY  k - a scroll labelled WEUT UCESACARI  m - a scroll labelled CUADDUSCHIPH  q - a scroll labelled LOEP XAUNU  u - a scroll labelled ULIHEY CEIF  v - a scroll labelled ZIEC TIYST  y - a scroll labelled QEOMEFESIE [!] read|quaff|evoke[?] describe selected1e:j=1e:j1e:j##)...##  Spasdik the Gusty #.ß>ß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 35/35 ======================== .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 2Str: 9 # #..###.......   EV: 11Int: 17##.## #.......#   SH: 01e:j-Dex: 14#..#######....#  XL:  6 Next: 52% Place: Dungeon:5#.........@..#  Noise: ---------  Time: 5097.2 (0.0)###...........##  c) staff of air ### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#  Quill Fly #..#..≈.......≈...# ###...≈.#####.≈...#  ##..≈.#.....≈...#  #..≈.#._.#.≈...#  ##..≈.....#.≈...#  You pick up a parchment of Launch Clockwork Bee 1e:j\Nand begin reading... _You add the spell Launch Clockwork Bee to your library. _y - a scroll labelled QEOMEFESIEAs you read the scroll labelled DIS NECZAY, it crumbles to dust.  It is a scroll of identify. _d -> m - 2 potions of might; e -> i - 7 scrolls of identify1e:j'Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KOWOTT YSIURI  h - 2 scrolls labelled ETZYSKEREY  k - a scroll labelled WEUT UCESACARI  m - a scroll labelled CUADDUSCHIPH  q - a scroll labelled LOEP XAUNU  u - a scroll labelled ULIHEY CEIF  v - a scroll labelled ZIEC TIYST  y - a scroll labelled QEOMEFESIE Potions (select first with !)  f - a metallic silvery potion  j - 2 green potions  l - 3 sedimented white potions  n - a ruby potion  o - a yellow potion  p - a silvery potion[?] describe selected3e:jc3e:jz3e:j##)...##  Spasdik the Gusty #.ß>ß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 35/35 ======================== .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 2Str: 9 # #..###.......   EV: 11Int: 17##.## #.......#   SH: 03e:jEDex: 14#..#######....#  XL:  6 Next: 52% Place: Dungeon:5#.........@..#  Noise: ---------  Time: 5097.2 (0.0)###...........##  c) staff of air ### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#  Quill Fly #..#..≈.......≈...# ###...≈.#####.≈...#  ##..≈.#.....≈...#  #..≈.#._.#.≈...#  ##..≈.....#.≈...#  You pick up a parchment of Launch Clockwork Bee 3e:jNand begin reading... _You add the spell Launch Clockwork Bee to your library. _y - a scroll labelled QEOMEFESIEAs you read the scroll labelled DIS NECZAY, it crumbles to dust.  It is a scroll of identify. _d -> m - 2 potions of might; e -> i - 7 scrolls of identify3e:jU]  As you read the scroll of identify, it crumbles to dust.3e:j; *8.2 (13e:j3e:j8 _j -> B - 2 potions of berserk rage3e:j3e:jRead which item? Scrolls  i - 6 scrolls of identify  I - a scroll of immolation 3e:j0 c - a scroll labelled KOWOTT YSIURI  h - 2 scrolls labelled ETZYSKEREY  k - a scroll labelled WEUT UCESACARI  m - a scroll labelled CUADDUSCHIPH  q - a scroll labelled LOEP XAUNU  u - a scroll labelled ULIHEY CEIF  v - a scroll labelled ZIEC TIYST  y - a scroll labelled QEOMEFESIE [!] read|quaff|evoke[?] describe selected3e:j 3e:j3e:jw##)...##  Spasdik the Gusty #.ß>ß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 35/35 ======================== .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 2Str: 9 # #..###.......   EV: 11Int: 17##.## #.......#   SH: 0Dex: 143e:j#..#######....#  XL:  6 Next: 52% Place: Dungeon:5#.........@..#  Noise: ---------  Time: 5098.2 (0.0)###...........##  c) staff of air ### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#  Quill Fly #..#..≈.......≈...# ###...≈.#####.≈...#  ##..≈.#.....≈...#  #..≈.#._.#.≈...#  ##..≈.....#.≈...#   _y - a scroll labelled QEOMEFESIEAs you read 3e:jJthe scroll labelled DIS NECZAY, it crumbles to dust.  It is a scroll of identify. _d -> m - 2 potions of might; e -> i - 7 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _j -> B - 2 potions of berserk rage3e:j3e:j#Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KOWOTT YSIURI  h - 2 scrolls labelled ETZYSKEREY  k - a scroll labelled WEUT UCESACARI  m - a scroll labelled CUADDUSCHIPH 3e:j?% q - a scroll labelled LOEP XAUNU  u - a scroll labelled ULIHEY CEIF  v - a scroll labelled ZIEC TIYST  y - a scroll labelled QEOMEFESIE Potions (select first with !)  f - a metallic silvery potion  l - 3 sedimented white potions  n - a ruby potion  o - a yellow potion  p - a silvery potion[?] describe selected4e:j_ 4e:j 4e:j ##)...##  Spasdik the Gusty #.ß>ß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 35/35 ======================== .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 2Str: 9 # #..###.......   EV: 11Int: 17##.## #.......#   SH: 04e:j {Dex: 14#..#######....#  XL:  6 Next: 52% Place: Dungeon:5#.........@..#  Noise: ---------  Time: 5098.2 (0.0)###...........##  c) staff of air ### #.............#4e:j !  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#  Quill Fly 4e:j 6#..#..≈.......≈...# ###...≈.#####.≈...# 4e:j 9 ##..≈.#.....≈...#  #..≈.#._.#.≈...#  ##..≈.....#.≈...#   _y - a scroll labelled QEOMEFESIE4e:j ~As you read the scroll labelled DIS NECZAY, it crumbles to dust.  It is a scroll of identify. 4e:j _d -> m - 2 potions of might; e -> i - 7 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _j -> B - 2 potions of berserk rage4e:j ]  As you read the scroll of identify, it crumbles to dust.4e:j *9.2 (14e:jh 4e:j T _l -> M - 3 potions of mutation5e:j5e:jRead which item? Scrolls  i - 5 scrolls of identify  I - a scroll of immolation  c - a scroll labelled KOWOTT YSIURI  h - 2 scrolls labelled ETZYSKEREY  k - a scroll labelled WEUT UCESACARI  m - a scroll labelled CUADDUSCHIPH  q - a scroll labelled LOEP XAUNU  u - a scroll labelled ULIHEY CEIF  v - a scroll labelled ZIEC TIYST 5e:j y - a scroll labelled QEOMEFESIE [!] read|quaff|evoke[?] describe selected5e:j\H5e:jP5e:jU!##)...##  Spasdik the Gusty #.ß>ß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 35/35 ======================== .>###..##.....#   Magic: 11/11 ======================== .# ##..#5e:j\V.....#.   AC: 2Str: 9 # #..###.......   EV: 11Int: 17##.## #.......#   SH: 0Dex: 14#..#######....#  XL:  6 Next: 52% Place: Dungeon:5#.........@..#5e:jV  Noise: ---------  Time: 5099.2 (0.0)###...........##  c) staff of air ### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#  Quill Fly #..#..≈.......≈...# 5e:jWx###...≈.#####.≈...#  ##..≈.#.....≈...#  5e:j`W#..≈.#._.#.≈...#  ##..≈.....#.≈...#  It is a scroll of identify. _d -> m - 2 potions of might; e -> i - 7 scrolls of identify  As you read the scroll of identify, it crumbles to dust. 5e:jW_j -> B - 2 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. _l -> M - 3 potions of mutation5e:j\5e:jIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KOWOTT YSIURI  h - 2 scrolls labelled ETZYSKEREY  k - a scroll labelled WEUT UCESACARI  m - a scroll labelled CUADDUSCHIPH  q - a scroll labelled LOEP XAUNU  u - a scroll labelled ULIHEY CEIF  v - a scroll labelled ZIEC TIYST  y - a scroll labelled QEOMEFESIE Potions (select first with !)  f - a metallic silvery potion  n - a ruby potion  o - a yellow potion  p - a silvery potion[?] describe selected7e:j 7e:j 7e:j !##)...##  Spasdik the Gusty #.ß>ß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 35/35 ======================== .>###..##.....#   Magic: 11/11 ======================== .# ##..#7e:jo .....#.   AC: 2Str: 9 # #..###.......   EV: 11Int: 17##.## #.......#   SH: 0Dex: 14#..#######....#  XL:  6 Next: 52% Place: Dungeon:5#.........@..#  Noise: ---------  Time: 5099.2 (0.0)###...........##  c) staff of air ### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#  Quill Fly 7e:j d#..#..≈.......≈...# ###...≈.#####.≈...#  7e:j ;##..≈.#.....≈...#  #..≈.#._.#.≈...# 7e:j Q ##..≈.....#.≈...# 7e:j e It is a scroll of identify. 7e:j _d -> m - 2 potions of might; e -> i - 7 scrolls of identify  As you read the scroll of identify, it crumbles to dust. 7e:j1 _j -> B - 2 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. _l -> M - 3 potions of mutation7e:jm ]  As you read the scroll of identify, it crumbles to dust.7e:jG ,100.2 (17e:j 7e:j 3 _h -> x - 2 scrolls of amnesia8e:j 8e:j 7Read which item? Scrolls  i - 4 scrolls of identifyx - 2 scrolls of amnesia  I - a scroll of immolation  c - a scroll labelled KOWOTT YSIURI 8e:j  k - a scroll labelled WEUT UCESACARI  m - a scroll labelled CUADDUSCHIPH  q - a scroll labelled LOEP XAUNU  u - a scroll labelled ULIHEY CEIF  v - a scroll labelled ZIEC TIYST  y - a scroll labelled QEOMEFESIE [!] read|quaff|evoke[?] describe selected8e:j8e:ja8e:j ##)...##  Spasdik the Gusty #.ß>ß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 35/35 ======================== .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 2Str: 9 # #..###.......   EV: 11Int: 17##.## #.......#   SH: 0Dex: 14#..#######....#8e:j|  XL:  6 Next: 52% Place: Dungeon:5#.........@..#  Noise: ---------  Time: 5100.2 (0.0)###...........##  c) staff of air ### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#8e:j  Quill Fly #..#..≈.......≈...# ###...≈.#####.≈...# 8e:j0< ##..≈.#.....≈...#  #..≈.#._.#.≈...#  ##..≈.....#.≈...#  As you read the scroll of identify, it crumbles to dust. 8e:je_j -> B - 2 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. _l -> M - 3 potions of mutation8e:jrAs you read the scroll of identify, it crumbles to dust. _h -> x - 2 scrolls of amnesia8e:j8e:j Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KOWOTT YSIURI  k - a scroll labelled WEUT UCESACARI  m - a scroll labelled CUADDUSCHIPH  q - a scroll labelled LOEP XAUNU  u - a scroll labelled ULIHEY CEIF  v - a scroll labelled ZIEC TIYST  y - a scroll labelled QEOMEFESIE 8e:jNPotions (select first with !)  f - a metallic silvery potion  n - a ruby potion  o - a yellow potion  p - a silvery potion[?] describe selected:e:j:e:j:e:j##)...##  Spasdik the Gusty #.ß>ß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 35/35 ======================== .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 2Str: 9 # #..###.......   EV: 11Int: 17:e:jxi##.## #.......#   SH: 0Dex: 14#..#######....#  XL:  6 Next: 52% Place: Dungeon:5#.........@..#  Noise: ---------  Time: 5100.2 (0.0)###...........##  c) staff of air ### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#  Quill Fly :e:j #..#..≈.......≈...# ###...≈.#####.≈...#  ##..≈.#.....≈...#  #..≈.#._.#.≈...#  ##..≈.....#.≈...#  As you read the scroll of identify, it crumbles to dust. _j -> B - 2 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. :e:jI_l -> M - 3 potions of mutationAs you read the scroll of identify, it crumbles to dust. _h -> x - 2 scrolls of amnesia:e:jz ]  As you read the scroll of identify, it crumbles to dust.:e:j_*1.2 (1:e:jE:e:j 7 _f -> C - a potion of cancellation:e:j:e:jRead which item? Scrolls  i - 3 scrolls of identifyx - 2 scrolls of amnesia  I - a scroll of immolation  c - a scroll labelled KOWOTT YSIURI  k - a scroll labelled WEUT UCESACARI  m - a scroll labelled CUADDUSCHIPH  q - a scroll labelled LOEP XAUNU  u - a scroll labelled ULIHEY CEIF  v - a scroll labelled ZIEC TIYST :e:j y - a scroll labelled QEOMEFESIE [!] read|quaff|evoke[?] describe selected:e:j :e:jn :e:j ##)...##  Spasdik the Gusty #.ß>ß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 35/35 ======================== .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 2Str: 9 # #..#:e:jP ##.......   EV: 11Int: 17##.## #.......#   SH: 0Dex: 14#..#######....#  XL:  6 Next: 52% Place: Dungeon:5#.........@..#  Noise: ---------  Time: 5101.2 (0.0)###...........##  c) staff of air ### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#  Quill Fly #..#..≈.......≈...#:e:j  ###...≈.#####.≈...#  ##..≈.#.....≈...#  #..≈.#._.#.≈...# :e:j  ##..≈.....#.≈...#  :e:j As you read the scroll of identify, it crumbles to dust. _l -> M - 3 potions of mutationAs you read the scroll of identify, it crumbles to dust. _h -> x - 2 scrolls of amnesia  :e:j( `As you read the scroll of identify, it crumbles to dust. _f -> C - a potion of cancellation:e:j :e:j 7Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KOWOTT YSIURI  k - a scroll labelled WEUT UCESACARI  m - a scroll labelled CUADDUSCHIPH  q - a scroll labelled LOEP XAUNU  u - a scroll labelled ULIHEY CEIF  v - a scroll labelled ZIEC TIYST  y - a scroll labelled QEOMEFESIE Potions (select first with !)  n - a ruby potion  o - a yellow potion  p - a silvery potion[?] describe selectedß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 35/35 ======================== .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 2Str: 9 # #..###.......   EV: 11Int: 17##.## #.......#   SH: 0 M - 3 potions of mutationAs you read the scroll of identify, it crumbles to dust. _h -> x - 2 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. _f -> C - a potion of cancellation  As you read the scroll of identify, it crumbles to dust.2.2 (1 _n -> e - a potion of enlightenmentß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 35/35 ======================== .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 2Str: 9 # #..###.......   EV: 11Int: 17##.## #.......#   SH: 0 x - 2 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust.  C - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _n -> e - a potion of enlightenmentß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 35/35 ======================== .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 2Str: 9 # #..###.......   EV: 11Int: 17##.## #.......#   SH: 0Dex: 14=e:j #..#######....#  XL:  6 Next: 52% Place: Dungeon:5#.........@..#  Noise: ---------  Time: 5102.2 (0.0)###...........##  c) staff of air ### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#  Quill Fly #..#..≈.......≈...# ###...≈.#####.≈...# =e:jd  ##..≈.#.....≈...#  #..≈.#._.#.≈...#  ##..≈.....#.≈...#  =e:j AAs you read the scroll of identify, it crumbles to dust. _h -> x - 2 scrolls of amnesia  As you read the scroll of identify, it crumbles to dust. _f -> C - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _n -> e - a potion of enlightenment=e:jd ]  As you read the scroll of identify, it crumbles to dust.=e:j *3.2 (1=e:j =e:jz ` _o -> w - a potion of heal wounds>e:j(>e:jqRead which item? Scrolls  i - a scroll of identifyx - 2 scrolls of amnesia  I - a scroll of immolation  c - a scroll labelled KOWOTT YSIURI  k - a scroll labelled WEUT UCESACARI  m - a scroll labelled CUADDUSCHIPH  q - a scroll labelled LOEP XAUNU  u - a scroll labelled ULIHEY CEIF  v - a scroll labelled ZIEC TIYST  y - a scroll labelled QEOMEFESIE [!] read|quaff|evoke[?] describe selected>e:jC>e:jH>e:jO##)...##  Spasdik the Gusty #.ß>ß..#.###.#   Tengu of Hepliaklqana ...... .......#>e:joO..#..#   Health: 35/35 ======================== .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 2Str: 9 >e:jO# #..###.......   EV: 11Int: 17##.## #.......#   SH: 0Dex: 14#..#######....#  XL:  6 Next: 52% Place: Dungeon:5>e:jjP#.........@..#  Noise: ---------  Time: 5103.2 (0.0)###...........##  c) staff of air ### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#>e:jP  Quill Fly #..#..≈.......≈...# ###...≈.#####.≈...# >e:jcQ ##..≈.#.....≈...#  #..≈.#._.#.≈...#  ##..≈.....#.≈...#  As you read the scroll of identify, it crumbles to dust. _f -> C - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _n -> e - a potion of enlightenment  >e:jQAs you read the scroll of identify, it crumbles to dust. _o -> w - a potion of heal wounds>e:jT>e:jIXIdentify which item? (\ to view known items) Scrolls (select first with ?) >e:jX3 c - a scroll labelled KOWOTT YSIURI  k - a scroll labelled WEUT UCESACARI  m - a scroll labelled CUADDUSCHIPH  q - a scroll labelled LOEP XAUNU  u - a scroll labelled ULIHEY CEIF  v - a scroll labelled ZIEC TIYST  y - a scroll labelled QEOMEFESIE >e:jYPotions (select first with !)  p - a silvery potion[?] describe selected?e:j ?e:j$?e:j9##)...##?e:jO  Spasdik the Gusty ?e:jwI#.ß>ß..#?e:j.###.#   Tengu of Hepliaklqana ...... ?e:j!.......#?e:j..#..#   Health: 35/35 ======================== ?e:jP.>###..##?e:jl.....#   Magic: 11/11 ======================== ?e:jB.# ##..#?e:jt.....#.   AC: 2?e:j+Str: 9 ?e:j-8# #..#?e:jo##.......   EV: 11?e:j-Int: 17?e:j.Y##.## #.......#   SH: 0Dex: 14#..#######....#  XL:  6 Next: 52% Place: Dungeon:5#.........@..#  Noise: ---------  Time: 5103.2 (0.0)###...........##?e:j  c) staff of air ### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#  Quill Fly #..#..≈.......≈...# ###...≈.#####.≈...#  ##..≈.#.....≈...#?e:jf  #..≈.#._.#.≈...#  ##..≈.....#.≈...#  As you read the scroll of identify, it crumbles to dust. ?e:ji_f -> C - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _n -> e - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _o -> w - a potion of heal wounds?e:j  ?e:j" ?e:jf"8As you read the scroll of identify, it crumbles to dust.?e:j~/?e:jT0#4.2 (1?e:j6?e:j: ?e:j:?e:j:;_p -> r - a potion of resistance?e:j;Ae:jRead which item? Scrolls  x - 2 scrolls of amnesia  I - a scroll of immolation  c - a scroll labelled KOWOTT YSIURI  k - a scroll labelled WEUT UCESACARI  m - a scroll labelled CUADDUSCHIPH  q - a scroll labelled LOEP XAUNU  u - a scroll labelled ULIHEY CEIF  v - a scroll labelled ZIEC TIYST  y - a scroll labelled QEOMEFESIE [!] read|quaff|evoke[?] describe selectedCe:jjCe:j3rCe:jy##)...##  Spasdik the Gusty #.ß>ß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 35/35 ======================== .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 2Str: 9 # #..###.......   EV: 11Int: 17##.## #.......#   SH: 0Ce:j {Dex: 14#..#######....#  XL:  6 Next: 52% Place: Dungeon:5#.........@..#  Noise: ---------  Time: 5104.2 (0.0)###...........##  c) staff of air ### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#  Quill Fly #..#..≈.......≈...# ###...≈.#####.≈...#  ##..≈.#.....≈...#  #..≈.#._.#.≈...#  ##..≈.....#.≈...# Ce:jt{ As you read the scroll of identify, it crumbles to dust. _n -> e - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _o -> w - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _p -> r - a potion of resistanceCe:j&P  Okay, then.Ce:jBCe:j_Ce:je. _De:jWDe:jDrink which item? Potions  g - a potion of magic  r - a potion of resistance  w - a potion of heal woundse - a potion of enlightenment  m - 2 potions of might  B - 2 potions of berserk rage  C - a potion of cancellation  M - 3 potions of mutation [!] read|quaff|evoke[?] describe selectedFe:jFe:j$Fe:jV##)...##  Spasdik the Gusty #.ß>ß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 35/35 ======================== .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 2Str: 9 # #..#Fe:jk##.......   EV: 11Int: 17##.## #.......#   SH: 0Dex: 14#..#######....#  XL:  6 Next: 52% Place: Dungeon:5#.........@..#  Noise: ---------  Time: 5104.2 (0.0)###...........##  c) staff of air Fe:j### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#  Quill Fly Fe:jJd#..#..≈.......≈...# ###...≈.#####.≈...#  Fe:jq?##..≈.#.....≈...#  #..≈.#._.#.≈...#  ##..≈.....#.≈...#   _n -> e - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _o -> w - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _p -> r - a potion of resistance _Okay, then.Fe:jFe:jReally quaff the potion of mutation? Y - Yes Fe:j0' N - NoFe:j Fe:j4 ##)...##  Spasdik the Gusty #.ß>ß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 35/35 ======================== .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 2Str: 9 # #..###.......   EV: 11Int: 17##.## #.......#   SH: 0Dex: 14#..#######....#  XL:  6 Next: 52% Place: Dungeon:5#.........@Fe:j5 ..#  Noise: ---------  Time: 5104.2 (0.0)###...........##  c) staff of air ### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#  Quill Fly #..#..≈.......≈...# ###...≈.#####.≈...#  ##..≈.#.....≈...#  #..≈.#._.#.≈...#  ##..≈.....#.≈...#  As you read the scroll of identify, it crumbles to dust. _o -> w - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _p -> r - a potion of resistance _Okay, then.You feel extremely strange.Fe:j? p6/38--8213105.2 (1Fe:j}E Fe:j-H  _o -> w - a potion of heal wounds  As you read the scroll of identify, it crumbles to dust. _p -> r - a potion of resistance _Okay, then.  You feel extremely strange. _You feel clever. You feel robust.Ge:jMGe:jblInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - You have a beak for a mouth.c - You have claws for feet.d - You can magically evade attacks while moving or waiting.e - Your mind is acute. (Int +4, Str/Dex -1)  f - You are robust. (+10% HP)  g - [Your magical flight will help you evade attacks. (EV + 4)] XL 7 []: Gained at a future XL. Ke:jE[ Ke:jb Ke:j;i ##)...##  Spasdik the Gusty #.ß>ß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 36/38 ======================-- .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 2Str: 8 # #..###.......   EV: 11Ke:j[j Int: 21##.## #.......#   SH: 0Dex: 13#..#######....#  XL:  6 Next: 52% Place: Dungeon:5#.........@..#  Noise: ---------  Time: 5105.2 (0.0)###...........##  c) staff of air ### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#  Quill Fly #..#..≈.......≈...# ###...≈.#####.≈...#  Ke:jj ##..≈.#.....≈...#  #..≈.#._.#.≈...#  ##..≈.....#.≈...#   _o -> w - a potion of heal woundsKe:jSk jAs you read the scroll of identify, it crumbles to dust. _p -> r - a potion of resistance _Okay, then.You feel extremely strange. _You feel clever. You feel robust.Ke:jy Ke:j Ke:j& Ke:j Se:j/\ Se:j^  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 2% 1 b - SwiftnessAir4%3  c - Poisonous VapoursAlchemy/Air3%1  d - AirstrikeAir14%4 Select a spell to describe [?] help [!]/[I] toggle spell headersTe:j+Power Damage Range Noise 100% 1d9 7 Almost silent38%N/AN/A Quiet100% 1d43 Almost silent19%2d(3-19) 7 A bit loudUe:j Ue:j Ue:j ##)...##  Spasdik the Gusty #.ß>ß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 36/38 ======================-- .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 2Str: 8 # #..###.......   EV: 11Int: 21Ue:jp$ Q##.## #.......#   SH: 0Dex: 13#..#######....#  XL:  6 Next: 52% Place: Dungeon:5#.........@..#Ue:j1% |  Noise: ---------  Time: 5105.2 (0.0)###...........##  c) staff of air ### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#  Quill Fly #..#..≈.......≈...# ###...≈.#####.≈...#  Ue:j& ##..≈.#.....≈...#  #..≈.#._.#.≈...#  ##..≈.....#.≈...#   _o -> w - a potion of heal woundsUe:j) jAs you read the scroll of identify, it crumbles to dust. _p -> r - a potion of resistance _Okay, then.You feel extremely strange. _You feel clever. You feel robust.Ue:jH. Ue:jM: Ue:jM@ Ue:jPB We:ja We:j!d  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 2% 1 b - SwiftnessAir4%3  c - Poisonous VapoursAlchemy/Air3%1  We:jd 2d - AirstrikeAir14%4 Select a spell to describe [?] help [!]/[I] toggle spell headersYe:j+Power Damage Range Noise 100% 1d9 7 Almost silent38%N/AN/A Quiet100% 1d43 Almost silent19%2d(3-19) 7 A bit loudYe:ju Ye:jW Ye:j ##)...##  Spasdik the Gusty #.ß>ß..#.###.#   Tengu of Hepliaklqana ...... .......#..#..#   Health: 36/38 ======================-- .>###..##.....#   Magic: 11/11 ======================== .# ##..#.....#.   AC: 2Str: 8 # #..###.......   EV: 11Int: 21##.## #.......#   SH: 0Dex: 13#..#######....#Ye:j   XL:  6 Next: 52% Place: Dungeon:5#.........@..#  Noise: ---------  Time: 5105.2 (0.0)###...........##  c) staff of air ### #.............#  Cast: Shock #.###.≈≈≈≈≈≈≈≈≈...#  Quill Fly #..#..≈.......≈...# ###...≈.#####.≈...#  ##..≈.#.....≈...#  #..≈.#._.#.≈...#  ##..≈.....#.≈...#   _o -> w - a potion of heal woundsAs you read the scroll of identify, it crumbles to dust. _p -> Ye:ja [40mr - a potion of resistance _Okay, then.You feel extremely strange. _You feel clever. You feel robust.Ye:j Ye:j# Ye:jY) Ye:j + Ye:jYe:jYe:jrYe:joF _Unknown command.Ze:jZe:jCZe:jZe:j-Ze:jG 26  _Ze:jZe:j.Ze:jZe:j1Ze:jZe:jcK7=Ze:jsZe:j.Ze:jZe:j Ze:jZe:jZZe:j+Ze:jZe:j/Ze:jZe:jZe:jFh8==Ze:j Ze:ju 1 _HP restored.Ze:j Ze:jk Ze:j Ze:jZe:jZe:jZe:jZe:jZe:jZe:jZe:jZe:jEZe:juZe:j-9=Ze:jZe:jjZe:jZe:jW ,Ze:jI!Ze:j"#Ze:j#Ze:jS$Ze:j1&Ze:jB(Ze:j(Ze:jF)Ze:j+Ze:jP-Ze:j-Ze:j.Ze:j/Ze:j1Ze:j<2Ze:j2Ze:j4Ze:j_6,Ze:j7Ze:j8Ze:j9Ze:j9Ze:j|:Ze:jg=Ze:j>Ze:j?Ze:j?Ze:j AZe:jBZe:jCZe:jCZe:jFZe:jGZe:jnHZe:jHZe:jJZe:jKZe:jKZe:jLZe:j2NZe:jOZe:j.PZe:jPZe:j+RZe:j_SZe:jSZe:jaTZe:jUZe:j*WZe:jWZe:j>XZe:j}[Ze:j*^BZe:j/`Ze:jFaZe:jaZe:j7bZe:jGdZe:jSiZe:jiZe:jjZe:jlZe:jZnZe:jnZe:joZe:jWrZe:jtZe:jutZe:j[e:j[e:j [e:j[e:j`[e:j[e:j [e:jF[e:j[e:jR[e:j[e:j,[e:jE[e:j[e:j[e:jR  There is an escape hatch in the ceiling here.[e:j[e:j _[e:j [e:j[e:j[e:j[e:jk[e:j8[e:jS[e:j[e:j[e:j[e:j[e:jV[e:j[e:jO [e:j [e:jq ,[e:j [e:j[e:j[e:j[e:j[e:j%[e:j[e:j [e:jm[e:j[e:j[e:ju[e:j[e:j[e:j[e:j[e:j![e:j"[e:j#[e:j;$[e:je&[e:j:([e:j([e:j)[e:j+[e:j,[e:j1-[e:j-[e:j/[e:j1[e:jm1[e:j 2[e:j4[e:j5[e:j6[e:j6[e:j K[e:j'M[e:jM[e:j]N[e:jP[e:jeR[e:jS[e:jS[e:jV[e:jgJ[e:jlX[e:jpX[e:j]r[e:js[e:jVt[e:jMu[e:j3w[e:jx[e:j^y[e:jPz[e:j~[e:j[e:jb[e:j[e:jކ[e:j![e:j[e:jÊ[e:j[e:jˎ[e:j;[e:jY[e:j[e:j[e:j`[e:j[[e:j[e:j[e:j[e:j[e:j,[e:j[e:jZ[e:j[e:jU[e:jŦ[e:j[e:j`[e:j[e:j{[e:jĬ[e:j[e:j[e:jH[e:j[e:j[e:jʹ[e:j[e:j<[e:jw[e:j[e:j[e:jV[e:j[e:j[e:jӽ[e:j [e:j[e:j%[e:j[e:jB[e:j[e:jZ[e:j[e:j[e:jA[e:j[e:j*[e:j~[e:jh[e:jO<  You see here a +0 whip.[e:j5 _[e:j+[e:jl[e:j[e:j[e:j=[e:jE[e:j)[e:j[e:jQ[e:jR  There is a stone staircase leading down here.[e:j[e:j _[e:j[e:j[e:j[[e:j[e:j[e:j [e:j [e:j [e:jA[e:j[e:j[e:j\[e:j[e:jSX  There is a staircase to the Ecumenical Temple here.[e:j[e:jA _[e:jc[e:j"[e:j$[e:jW%[e:j&[e:ji)[e:j,[e:j -[e:j.[e:jM1[e:j(3[e:j3[e:j5[e:j6[e:j8[e:jo9[e:jc:[e:j<[e:j ?,[e:j?[e:jA[e:j=C[e:jC[e:jD[e:jOF[e:jJ[e:jJ[e:jRK[e:jL[e:jN[e:jN[e:jAO[e:jQ[e:jDR[e:jR[e:joS[e:j#U[e:jxV[e:j$W[e:jW[e:jX[e:jZ[e:j[[e:ju[[e:j][e:j^^[e:j^[e:jy_[e:j`[e:jAb[e:jb[e:jc[e:j9e[e:jf[e:j%g[e:jg[e:ji[e:jle  You encounter a hound.[e:j...# ##....## ....####...### ...........###  .......#....# h#  ...######...### .  ..## ##....## .#   >ß..# ##....###.#  ..# ##....#..#  ##..## ##...@..# .   ##..# ##.....#.#   #..# ##.#  Shock  ##.## #.......##   #..#######....###:j'[39;49m.#   #............## #.#  h   hound (asleep)  ###...........## #.#  #.............### ##.≈≈≈≈≈≈≈≈≈...#[e:j.215.2 (67[e:jj  6.2 (68 _[e:j[e:j]\e:jT....# ##....##  Spasdik the Gusty ....####...###  Tengu of Hepliaklqana ...... ...........###   Health: 38/38 ======================== .......#....#*#   Magic: 10/11 =====================--- ...######...### *   AC: 2Str: 8 ...## ##....## *#   EV: 26 Int: 21 >ß..# ##....###*#   SH: 0Dex: 13 ....# ##.\e:jU...#*.#   XL:  6 Next: 52% Place: Dungeon:5 ##..## ##...@..# .   Noise: ---------  Time: 5216.2 (0.0)  ##..###.....#.#   c) staff of air#..###.......#   Cast: Shock##.## #.......##   Quill Fly #..#######....###.#  #............## #.#   h   hound###...........## #.# #.............### ##.≈≈≈≈≈≈≈≈≈...# Confirm\e:j[V with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  You feel a surge of power! The zap hits the hound.  The hound is lightly wounded.\e:j,.h.h\e:je.. .11 ===7.2 (1\e:j \e:j|  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (asleep, 100% to hit)  You feel a surge of power! The zap hits the hound.  The hound is lightly wounded. _barks!\e:jF....# ##....##  Spasdik the Gusty ....####...###  Tengu of Hepliaklqana ...... ...........###   Health: 38/38 ======================== .......#....#.#   Magic: 9/11\e:jv===================----- ...######...### .   AC: 2Str: 8 ...## ##....## *#   EV: 11Int: 21 >ß..# ##....###*#   SH: 0Dex: 13 \e:j+....# ##....#*.#   XL:  6 Next: 52% Place: Dungeon:5 ##..## ##...@..# .   Noise: ===------  Time: 5217.2 (0.0)  ##..###.....#.#   c) staff of air#..###.......#   Cast: Shock##.## #.......##   Quill Fly #..#######....###.#  \e:jW #............## #.#   h   hound###...........## #.# #.............#\e:j*## ##.≈≈≈≈≈≈≈≈≈...# Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\e:jAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 64% to hit)  \e:j2You feel a surge of power! The zap hits the hound.\e:jQ.h\e:j"..\e:j3--8.2 (1\e:j\e:j]MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (lightly wounded, 64% to hit)  You feel a surge of power! The zap hits the hound. _The hound is moderately wounded.\e:j ....# ##....##  Spasdik the Gusty \e:jr ....####...###  Tengu of Hepliaklqana ...... ...........###   Health: 38/38 ======================== .......#....#.#   Magic: 8/11=================------- ...######...### .   AC: 2Str: 8 ...## ##....## .#   EV: 11Int: 21 >ß..# ##....###*#   SH: 0Dex: 13 ....# ##....#**#   XL:  6 Next: 52% Place: Dungeon:5 ##..##\e:j [m ##...@..# .   Noise: =--------  Time: 5218.2 (0.0)  ##..###.....#.#   c) staff of air#..###.......#   Cast: Shock##.## #.......##   Quill Fly #..#######....###.#  #............## #.#   h   hound###...........## #.# #.............### ##.≈≈≈≈≈≈≈≈≈...# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of powe\e:j r! The zap hits the hound.  The hound is moderately wounded.The zap hits the hound.\e:jP2 U.h\e:j:  .  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the hound.  The hound is moderately wounded.The zap hits the hound.  The hound is severely wounded.\e:jv> *9.2 (1\e:jUD \e:jF S _The hound closely misses you.\e:j= ....# ##....##  Spasdik the Gusty ....####...###  Tengu of Hepliaklqana ...... ...........###   Health: 38/38 ======================== .......#....#.#   Magic: 7/11===============--------- \e:j= ...######...### .   AC: 2Str: 8 ...## ##....## .#   EV: 11Int: 21 >ß..# ##....###.#   SH: 0Dex: 13 \e:j> ....# ##....#*.#   XL:  6 Next: 52% Place: Dungeon:5 ##..## ##...@..# .   Noise: =--------  Time: 5219.2 (0.0)  ##..###.....#.#   c) staff of air#..###.......#   Cast: Shock##.## #.......##   Quill Fly #..#######....###.#  \e:j'? )#............## #.#   h   hound\e:j? @###...........## #.# #.............### ##.≈≈≈≈≈≈≈≈≈...# \e:j? Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\e:j)@ Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line\e:jt@ Aim: a hound (severely wounded, 64% to hit)  You feel a surge of power! The zap hits the hound.\e:jY honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 64% to hit)  You feel a surge of power! The zap hits the hound.  The hound is almost dead.\e:j +20.2 (1\e:j \e:j v _The hound is struck by your quills. The hound barely misses you.\e:jß..# ##....###.#   SH: 0Dex: 13 ....# ##....#*.#   XL:  6 Next: 52% Place: Dungeon:5 ##..## ##...@..# .   Noise: =--------  Time: 5220.2 (0.0)  ##..###.....#.#   c) staff of air#..#\e:j\i&##.......#   Cast: Shock##.## #.......##   Quill Fly #..#######....###.#  \e:j1j#............## #.#   h   hound###...........## #.# #.............### ##.≈≈≈≈≈≈≈≈≈...# _The hound is struck by your quills. The hound barely misses you.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 64% to hit)\e:j)4w  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Shift-Dir - straight line: a hound (almost dead, 64% to hit)  You feel a surge of power! The zap misses the hound.The hound bites you but does no damage. The hound bites you.\e:jhw   dart slug (wandering)\e:jMZ4---1.2 (1\e:jM\e:jZ _You encounter a dart slug.]e:j,....# ##....## Spasdik the Gusty ....####...### Tengu of Hepliaklqana ...... ...........## #  Health: 34/38 =====================--- .......#....# w#  Magic: 5/11==========-------------- ...######...### .  AC: 2Str: 8 ...## ##....## .#  EV: 11Int: 21 >ß..# ##....###.#  SH: 0Dex: 13 ....# ##....#..#  XL:  6 Next: 52% Place: Dungeon:5 ]e:j,##..## ##...@..# .  Noise: =--------  Time: 5221.2 (0.0)  ##..# ##.....#.#  c) staff of air  #..# ##.......#  Cast: Shock  ##.## #.......##  Quill Fly  #..#######....###.#  #............## #.#  h   hound  ###...........## #.#  w   dart slug (wandering)  #.............# ## ##.≈≈≈≈≈≈≈≈≈...#Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line]e:jAim: a hound (almost dead, 64% to hit)  You feel a surge of power! The zap hits the hound.]e:jF   .......## # .......#....# w# ... . ..##  .# >ß..#   *.#   .  ##..#   #..#   ##.##     ]e:j #.# w   dart slug (wandering)       ]e:j8%.]e:j'+h.]e:j7e662.2 (1Shock]e:jF=]e:j?MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hound (almost dead, 64% to hit)  You feel a surge of power! The zap hits the hound. _You kill the hound!]e:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]e:jc]e:j]e:j]e:j̤ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]e:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]e:ju]e:jU]e:jQ]e:j  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]e:j33]e:jt4]e:j,7]e:j< 26  _6===]e:j?a5=]e:j@]e:jA]e:j^B]e:jB]e:jD]e:jE]e:jE]e:jG]e:jHi6====]e:j*I]e:j(K]e:jK]e:jL]e:jM]e:jKN]e:jN]e:jxP]e:jQ]e:jQ]e:j~S]e:jTK7=]e:jT]e:jFV]e:jVN7==]e:jxW]e:jY]e:j\Y]e:jZ]e:j[]e:j\]e:j\]e:j _]e:j_a8==]e:j `]e:ja]e:j2b:==]e:jb]e:j]d]e:jd]e:jHe]e:jf]e:j=g]e:jg]e:jjonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. ]e:jj_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  A dart slug comes into view.]e:j\z.... .......#.w ...... >.....-Shockw   dart slug (wandering)]e:j̄/397.0)]e:j]e:ji=-40.2 (18 _]e:j]e:jQ^e:j%?Z....# ##....##  Spasdik the Gusty ....####...###  Tengu of Hepliaklqana ...... ...........###   Health: 38/38 ======================== .......#....#*#   Magic: 6/11=============----------- ...######...### *   AC: 2Str: 8 ^e:j;@...## ##....## *#   EV: 26 Int: 21 >ß..# ##....###*#   SH: 0Dex: 13 ....# ##....#*.#   XL:  6 Next: 66% Place: Dungeon:5 ##..## ##...@..# .   Noise: ---------  Time: 5240.2 (0.0)  ##..###.....#.#   c) staff of air#..###.......#   Cast: Shock##.## #.......##   Quill [3^e:j@7mFly #..#######....###.#  #............## #.#   w   dart slug###...........## #.# #.............### ##.≈≈≈≈≈≈≈≈≈...# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  You feel a surge of power! The zap hits the dart slug.^e:j9w....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  You feel a surge of power! The zap hits the dart slug.  The dart slug is moderately wounded.^e:j ````The dart slug launches a dart at you.^e:j[:....^e:jh7-7==11 =1.2 (1^e:jl^e:j6o- _The slug dart hits you.^e:jw ....# ##....##  Spasdik the Gusty ....####...###  Tengu of Hepliaklqana ...... ...........###   Health: 37/38 =======================- .......#....#*#   Magic: 6/11=============----------- ...######...### *   AC: 2Str: 8 ...## ##....## *#   EV: 11Int: 21 >ß..# ##....###*#   SH: 0Dex: 13 ....# ##....#*.#   XL: [39^e:j y ;49m 6 Next: 66% Place: Dungeon:5 ##..## ##...@..# .   Noise: =--------  Time: 5241.2 (0.0)  ##..###.....#.#   c) staff of air#..###.......#   Cast: Shock##.## #.......##   Quill Fly #..#######....###.#  #............## #.#   w   dart slug###...........## #.# #.............### ##.≈≈≈≈≈≈≈≈≈...# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to^e:jez u list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  You feel a surge of power! The zap hits the dart slug.^e:j^ {w....  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  You feel a surge of power! The zap hits the dart slug.  The dart slug is heavily wounded.^e:j ````The dart slug launches a dart at you.^e:jf :....^e:j Z3---2.2 (1^e:j) ^e:j - _The slug dart hits you.^e:j $....# ##....##  Spasdik the Gusty ....####...###  Tengu of Hepliaklqana ...... ...........###   Health: 33/38 ====================---- .......#....#*#   Magic: 5/11^e:j ==========-------------- ...######...### *   AC: 2Str: 8 ...## ##....## *#   EV: 11Int: 21 >ß..# ##....###*#   SH: 0Dex: 13 ....# ##....#*.#   XL:  6 Next: 66% Place: Dungeon:5 ##..## ##...@..# .   Noise: =--------  Time: 5242.2 (0.0)  ##..###.....#.#   c) staff of air#..###.......[^e:jĄ -40m#   Cast: Shock##.## #.......##   Quill Fly #..#######....###.#  #............## #.#   w   dart slug###...........## #.# #.............### ##.≈≈≈≈≈≈≈≈≈...#^e:ji 5 Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  You feel a surge of power! The zap hits the dart slug.^e:ja Rw....^e:j&" *3.2 (1^e:j( ^e:jI* 'Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  You feel a surge of power! The zap hits the dart slug. _The dart slug is heavily wounded.^e:jn....# ##....##  Spasdik the Gusty ....####...###  Tengu of Hepliaklqana ...... ...........###   Health: 33/38 ====================---- .......#....#*#   Magic: 4/11========---------------- ...######...### *   AC: 2Str: 8 ^e:j1...## ##....## *#   EV: 11Int: 21 >ß..# ##....###*#   SH: 0Dex: 13 ....# ##....#*.#   XL:  6 Next: 66% Place: Dungeon:5 ##..## ##...@..# .   Noise: =--------  Time: 5243.2 (0.0)  ##..###.....#.#   c) staff of air#..###.......#   Cast: Shock^e:j;##.## #.......##   Quill Fly #..#######....###.#  #............## #.#   w   dart slug###...........## #.# #.............### ##.≈≈≈≈≈≈≈≈≈...# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line^e:jAim: a dart slug (heavily wounded, 100% to hit)  You feel a surge of power! The zap hits the dart slug.^e:j?2G.w^e:jt80... .^e:j'BX4=4.2 (1_e:j_e:j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  You feel a surge of power! The zap hits the dart slug. _The dart slug is severely wounded._e:jI....# ##....## Spasdik the Gusty ....####...### Tengu of Hepliaklqana ...... ...........## #  Health: 34/38 =====================--- .......#....# .#  Magic: 3/11======------------------ ...######...### †  AC: 2Str: 8 ...## ##....## .#  EV: 11Int: 21 >ß..# ##....###.#  SH: 0Dex: 13 _e:jJ....# ##....#..#  XL:  6 Next: 66% Place: Dungeon:5 ##..## ##...@..# .  Noise: =--------  Time: 5244.2 (0.0)  ##..# ##.....#.#  c) staff of air  #..# ##.......#  Cast: Shock  ##.## #.......##  Quill Fly  #..#######....###.#  #............## #.#  w   dart slug  ###...........## #.#  #.............# ## ##.≈≈≈≈≈≈≈≈≈...#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock [_e:jK 39;49m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  You feel a surge of power! The zap hits the dart slug._e:jPb    #  .#  *   *# >ß..# *#  *.#   . _e:joR ##..#   #..#   ##.##      #.#           _e:jfG†..._e:jd85.2 (1Shock_e:j_e:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  You feel a surge of power! The zap hits the dart slug. _You kill the dart slug!_e:jU  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._e:j _e:j>$_e:j)_e:j6, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_e:j 3_e:j _e:j _e:j f 26  __e:j X_e:j _e:j" K5=_e:j _e:j _e:j T4==_e:j _e:j _e:j _e:j _e:j _e:j< U6=_e:jL _e:j< _e:j _e:jy _e:j _e:j :==_e:j _e:j _e:jt _e:j _e:j _e:j] K7=_e:jG _e:j _e:j6 _e:j _e:j _e:j5 _e:j _e:j _e:jy T5==_e:j _e:jq _e:j h8==_e:j _e:j _e:j  _e:j~ _e:j? _e:j _e:j:! _e:j" _e:jM# :==_e:j$ _e:j1& O=_e:j& _e:j ( _e:j( _e:j) _e:j* _e:jV+ _e:j#, _e:j- _e:j . O6===_e:j. _e:j0 _e:j1 _e:j1 _e:j2 _e:j3 _e:j4 _e:j5 _e:jO6 _e:j6 _e:j,8 _e:j8 ;===_e:jo9 _e:j: _e:jP; _e:j; _e:j\= _e:j= _e:ja> _e:j? _e:ja@ _e:jA _e:j^B _e:jB N7==_e:jC _e:jbE _e:jE _e:jF _e:jH _e:j,I _e:jI _e:jWK _e:jK _e:j{L _e:jM _e:jCN :==_e:j!O _e:jQ _e:jQ _e:jRR _e:jHT _e:jT _e:jU _e:jV _e:jaW _e:jX _e:jY _e:jCZ _e:j [ _e:j\ _e:jL] N8==_e:j#^ _e:j_ _e:jR` _e:j` _e:j c _e:jc _e:jd _e:je _e:j/f _e:j g _e:jh _e:j}i :==_e:ji _e:jPl _e:jl _e:jm _e:jo _e:jLp _e:j q _e:jIr _e:jr _e:jIs _e:ju _e:jv L9==_e:jw _e:jx _e:j=y _e:j,z _e:j| _e:j} ,_e:j@ _e:j _e:jn _e:j$ _e:j :==_e:jO _e:jP _e:j… _e:j _e:j _e:j _e:jz _e:jN ,_e:j _e:j _e:j, f10/11==_e:jY _e:j _e:j8 _e:j( _e:j _e:j _e:j ,_e:j _e:jř _e:j+ :==_e:j _e:j _e:jݜ _e:jG _e:j _e:j _e:j _e:j _e:j5 _e:j _e:j _e:j" _e:j _e:j _e:jb M1===_e:j' _e:j _e:j _e:j _e:j _e:jƮ _e:j _e:jP _e:jͰ _e:jӱ _e:jx _e:j _e:js _e:j _e:j _e:j ;===_e:j< _e:jz _e:j ,_e:j _e:j e  You see here a dart slug corpse._e:j _e:j  __e:jg _e:j _e:j B_e:j _e:j n_e:j _e:je _e:j _e:jh _e:j _e:j< _e:jC _e:j _e:jD _e:j _e:j e  You see here a dart slug corpse._e:jq _e:j<  __e:j _e:j _e:j _e:j _e:js _e:jP _e:j _e:j _e:jr _e:j _e:jm _e:j _e:jk _e:j _e:jh _e:j _e:jz _e:j _e:j6 _e:j _e:j _e:j _e:j\ _e:j _e:j< _e:jr _e:jV _e:j _e:j _e:j _e:j _e:j( _e:jn _e:j _e:j _e:jE ,_e:j _e:j _e:j] _e:j _e:jY _e:j_ _e:j _e:j8 _e:j@ _e:j ,_e:j$ B_e:j _e:jb _e:j! _e:j _e:jz _e:j _e:j| _e:j1 _e:j _e:j5 _e:j _e:j _e:j _e:j _e:jU _e:j9 _e:j _e:jh _e:j _e:j _e:j2 _e:j _e:j' _e:j _e:jX _e:jM _e:jY! _e:j# _e:j# _e:j$ _e:j( _e:j) _e:j* _e:j* _e:j- _e:jt/ _e:j/ _e:j0 _e:j>3 _e:j4 _e:j'5 _e:j5 _e:j8 _e:j9 _e:j9 _e:j: _e:j< _e:jD> _e:j> _e:jk? _e:j\A _e:j C _e:jlC _e:jCD _e:jXF _e:jG _e:j$H _e:jH _e:j6K _e:jL _e:j7M _e:jM _e:jO _e:jvQ _e:jQ _e:jKS _e:jT _e:jV _e:j8W _e:jX _e:jY _e:jb[ _e:j[ _e:j\ _e:jc^ _e:j)` _e:j` _e:ja _e:jb _e:j d _e:jwd _e:j*e _e:j\f _e:jh _e:jh _e:j$i _e:j?l _e:jm _e:jn _e:jn _e:jru _e:jz `*5/35-_e:j . ≈.#####.≈...#  .≈.#.....≈... .≈.#._.#.≈...#  .≈≈...#  .≈.≈...#  .≈.......≈...##  .≈.≈≈≈≈≈≈≈....### #  .......#....##.#  .....##....@..#  _e:j f3510.0)...###.....###.#  #.....## #....##  ##.....# #....##  #......##.....#  .............##  .............  ......  ............ _e:j'  Hepliaklqana forms a fragment of your life essence into the memory of yourancestor, Publius!You can now recall your ancestor._e:j RR   Publius the ancestor_e:j }  -61_e:jW _e:j n _You can now remember your ancestor's identity.ee:j`ee:jb$ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MPee:j$c0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.fe:j fe:j fe:jv .≈.#####.≈...#  Spasdik the Gusty .≈.#.....≈...#  Tengu of Hepliaklqana *..... .≈.#._.#.≈...#  Health: 35/35 ======================== .≈.....#.≈...#  Magic: 11/11 ======================== .≈.#####.≈...#  AC: 2Str: 8 .≈.......≈...##  EV: 26 Int: 21 fe:j1 .≈.≈≈≈≈≈≈≈....### #   SH: 0Dex: 13 ...........#....##.#   XL:  6 Next: 68% Place: Dungeon:5 ##..#.....##....@..#   Noise: ---------  Time: 5356.2 (0.0)  ##.....###...R.###.#   c) staff of air#.....## #....##   Cast: Shock fe:jK S##.....# #....##  Quill Fly #......##.....# .............##  R   Publius the ancestor ............. ............. ............ _You see here a dart slug corpse. _You see here a dart slug corpse.  Hepliaklqana forms a fragment of your life essence into the memory of yourancestor, Publius!You can now recall your ancestor. _You can now remember your ancestor's identity.fe:jZ! b[?25h[?0c  Remember Publius's name as what? Publiusle:jZ [?25l[?1cle:jm+  Okay, then.Was Publius a) male, b) female, or c) neither? (Currently male.)oe:jkoe:j-soe:jAxoe:jzd _Publius was always female, you're pretty sure.pe:j)Ype:j]pe:jdpe:jUgF _Unknown command.re:j:re:j Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNonere:j0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.se:jo se:jA se:jR8 .≈.#####.≈...#  Spasdik the Gusty se:j>a .≈.#.....≈...#  Tengu of Hepliaklqana *..... .≈.#._.#.≈...#  Health: 35/35 ======================== .≈.....#.≈...#  Magic: 11/11 ======================== .≈.#####.≈...#  AC: 2Str: 8 .≈.......≈...##  EV: 26 Int: 21 .≈.≈≈≈≈≈≈≈....### #   SH: 0Dex: 13 ...........#....##.#   XL:  6 Next: 68% Place: Dungeon:5 ##..#.....##....@..#   Noise: ---------  Time: 5356.2 (0.0)  ##.....###...se:j7c FR.###.#   c) staff of air#.....## #....##   Cast: Shock ##.....# #....##  Quill Fly #......##.....# .............##  R   Publius the ancestor ............. ............. ............ _You can now remember your ancestor's identity.Remember Publius's name as what? Publius  Okay, then.Was Publius a) male, b) female, or c) neither? (Currently male.) _Publius was always female, you're pretty sure. _Unknown command.[?25h[?0c  Remember Publius's name as what? Publiusve:jH [?25l[?1cve:j Yui  Yes, Yui is definitely a better name.  Was Yui a) male, b) female, or c) neither? (Currently female.)we:je3r YuiOkay, then.we:jE;we:jc@we:jB. _we:j we:jZ! we:j+ \ _Unknown command.we:jwe:jzU  we:jǵwe:jwe:ji8Rwe:jwe:jXP _we:jj _You swap places with Yui.  You encounter a jelly.we:j ##..≈.....#.≈...# #...≈.#####.≈...# ...≈.......≈...## .#.≈.≈≈≈≈≈≈≈....###### ###...........#....##.#  # ###..#.....##.......##   ##.....###....R###.#  #.....####....## #.#  # #...@## ###  ##......##.....# #.............## Shock......... ......... ...we:jlF .... J   jelly (asleep)<.J# . we:j`.R64.2 (8we:jG, ally target)we:ji  5.2 (9 _we:jwe:jye:joy##..≈.....#.≈...#  Spasdik the Gusty #...≈.#####.≈...#  Tengu of Hepliaklqana *..... ....≈.......≈...##  Health: 35/35 ======================== ..#.≈.≈≈≈≈≈≈≈....######   Magic: 10/11 =====================--- ###...........#....##.#   AC: 2Str: 8 # ###..#.....##.......##   EV: 26 Int: 21ye:jpp##.....###.....###.#   SH: 0Dex: 13#.....####...R## #.#   XL:  6 Next: 68% Place: Dungeon:5##.....# #...@## ###   Noise: ---------  Time: 5365.2 (0.0)##......##....*#  c) staff of air##............*##  Cast: Shock ##.............*  Quill Fly #..............* ye:jp..............*.  R   Yui the ancestor ..............*.  J   jelly (ally target) ............<.*# ............. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  ye:jpPress: ? - help, Shift-Dir - straight lineAim: a jelly (asleep, ally target, 100% to hit)  You feel a surge of power! The zap hits the jelly.  The jelly is lightly wounded.ye:j ;J.ye:jER.ye:j3J......ye:j\ 911 =6.2 (1ye:jye:jE  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (asleep, ally target, 100% to hit)  You feel a surge of power! The zap hits the jelly.  The jelly is lightly wounded. _The jelly quivers.ye:j]>##..≈.....#.≈...#  Spasdik the Gusty #...≈.#####.≈...#  Tengu of Hepliaklqana *..... ....≈.......≈...##  Health: 35/35 ======================== ..#.≈.≈≈≈≈≈≈≈....######   Magic: 9/11===================----- ###...........#....##.#   AC: 2Str: 8 ye:j:# ###..#.....##.......##   EV: 11Int: 21##.....###.....###.#   SH: 0Dex: 13#.....####..R.## #.#   XL:  6 Next: 68% Place: Dungeon:5##.....# #...@## ###   Noise: =--------  Time: 5366.2 (0.0)##......##....*#  c) staff of air##............*##  Cast: Shock ##.............*  Quill Fly #..............*ye:j ...............*  R   Yui the ancestor ...............*  J   jelly (ally target) ............<..# .............ye:jD Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (lightly wounded, ally target, 100% to hit)  You feel a surge of power! The zap hits the jelly.ye:j,*:J.ye:j+R.Rye:j58.....ye:jB*7.2 (1ye:j6Iye:j?KMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jelly (lightly wounded, ally target, 100% to hit)  You feel a surge of power! The zap hits the jelly. _The jelly is moderately wounded.ye:jNA##..≈.....#.≈...#  Spasdik the Gusty #...≈.#####.≈...#  Tengu of Hepliaklqana *..... ....≈.......≈...##  Health: 35/35 ======================== ..#.≈.≈≈≈≈≈≈≈....######   Magic: 8/11=================------- ye:jO###...........#....##.#   AC: 2Str: 8 # ###..#.....##.......##   EV: 11Int: 21##.....###.....###.#   SH: 0Dex: 13#.....####....## #.#   XL:  6 Next: 68% Place: Dungeon:5##.....# #..R@## ###   Noise: =--------  Time: 5367.2 (0.0)ye:j~P##......##....*#  c) staff of air##............*##  Cast: Shock ##.............*  Quill Fly #..............* ...............*  R   Yui the ancestor ye:jQ................  J   jelly (ally target) ............<..# ............. ye:jQ-Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (moderately wounded, ally target, 100% to hit)  You feel a surge of power! The zap hits the jelly!ye:jJ..Rye:j/...ye:jt*8.2 (1ye:j5ye:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineye:jX Aim: a jelly (moderately wounded, ally target, 100% to hit)  You feel a surge of power! The zap hits the jelly! _The jelly is almost dead.ye:j ##..≈.....#.≈...# Spasdik the Gusty #...≈.#####.≈...# Tengu of Hepliaklqana *..... ....≈.......≈...## Health: 35/35 ======================== ..#.≈.≈≈≈≈≈≈≈....######  Magic: 7/11===============--------- ###...........#....##.#  AC: 2Str: 8 # ###..#.....##.......##  EV: 11Int: 21 ye:j o ##.....###.....###.#  SH: 0Dex: 13  #.....####....## #.#  XL:  6 Next: 68% Place: Dungeon:5  ##.....# #...@## ###  Noise: =--------  Time: 5368.2 (0.0)  ##......##...R.# c) staff of air  ##.............## Cast: Shock ##.............. Quill Fly #............... ................ R   Yui the ancestor ................ye:j V J   jelly (ally target) ............<..# .............Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, ally target, 100% to hit)  You feel a surge of power! The zap hits the jelly!ye:j K      .##  .#   #.#    ###  ye:j l*#  *## * *     ye:jh 2....ye:jj @829.2 (1Shockonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (almost dead, ally target, 100% to hit)  You feel a surge of power! The zap hits the jelly! _You kill the jelly!ye:j! ye:jM i _Your Fighting skill increases to level 2!ye:jU  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ye:jե ye:j 3ye:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ye:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ze:jhze:jqze:j.wze:jvy  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ze:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ze:j64  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ze:ju3ze:jvze:jiyze:j:zf 26  _ze:jXze:jze:jze:jtze:jʄze:j1N8==ze:jze:j,ze:j|ze:j_ze:jze:jze:jsze:jze:jɏze:jP==ze:jze:j`,ze:jcze:j.ze:jze:jze:jze:jze:j9ze:jze:jL9==ze:j۠ze:j£ze:jJze:jze:j ,ze:j ze:jze:j]ze:jze:jYze:jԭ:==ze:jze:jze:jLze:jze:jze:jVze:j ze:j,ze:jwze:j(ze:jze:j6ze:jCze:jŽI10/11==ze:jPze:j]ze:j`,ze:j,ze:jze:jze:jHze:jze:jze:jg:==ze:j7ze:j?ze:jV,ze:jxze:jze:j^ze:jze:jze:jze:jze:jM1===ze:j>ze:jze:j,ze:jze:j9onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)swap places with Yui.ze:jzze:j ze:j+ze:jze:jDze:jze:jze:jze:jze:jW,ze:j ze:j!;===ze:j"ze:j$ze:j'  You encounter an ogre. It is wielding a +0 giant spiked club.ze:j<| ###..#.....##.......##  ##.....###.....###.#  #.....####....## #.#  ##.....###....## ###  ##......##.....#   ##.............##   ##.............R# ##...............# ................@# - ze:j=....................# ...<..####..# Shock ..## .#  #    O   ogre (asleep)O    ze:jMe.R402.2 (33.0)ze:jTG, ally target)ze:jc  -3.2 (34 _ze:jjze:jLr{e:jZ3## ###..#.....##.......##   Spasdik the Gusty##.....###.....###.#   Tengu of Hepliaklqana *.....#.....####....## #.#   Health: 35/35 ========================##.....###....## ###   Magic: 10/11 =====================---##......##.....#  AC: 2{e:j:7PStr: 8##.............##  EV: 26 Int: 21  ##..............#  SH: 0Dex: 13 ##.............R.#  XL:  6 Next: 82% Place: Dungeon:5 ................@#{e:j8+  Noise: ---------  Time: 5403.2 (0.0) ...............*....#   c) staff of air .............<*.####..#   Cast: Shock ..............*##   Quill Fly .............*# ............*#  R   Yui the ancestor ............*{e:jW8  O   ogre (ally target) ...........* ...... Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line{e:j8Aim: an ogre, wielding a +0 giant spiked club (asleep, ally target, 100% to  hit)  You feel a surge of power! The zap hits the ogre.  The ogre is moderately wounded.{e:j O..R{e:jJ......{e:jP11 ==4.2 (1{e:j]  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, ally target, 100% to  hit)  You feel a surge of power! The zap hits the ogre.  The ogre is moderately wounded. _The ogre shouts!{e:jT-## ###..#.....##.......##   Spasdik the Gusty##.....###.....###.#   Tengu of Hepliaklqana *.....#.....####....## #.#   Health: 35/35 ========================##.....###....## ###   Magic: 9/11===================-----##......##.....#  AC: 2Str: 8##.............##  EV: 11Int: 21  {e:j.>##..............#  SH: 0Dex: 13 ##...............#  XL:  6 Next: 82% Place: Dungeon:5 ..............R.@#  Noise: ==-------  Time: 5404.2 (0.0) ...............*....#   c) staff of air .............<*.####..#   Cast: Shock ..............*##   Quill Fly .............*# ............*#  R   Yui the ancestor {e:j/@...........*.  O   ogre (ally target) ............ ...... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, ally target,88% to hit)  You feel a surge of power! The zap hits the ogre.{e:j 8O.{e:j<MhAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line{e:jŸ>: an ogre, wielding a +0 giant spiked club (moderately wounded, ally target,88% to hit)  You feel a surge of power! The zap hits the ogre.  The ogre is moderately wounded.{e:j`V.R{e:j.....hh   jackal-5.2 (1{e:j{e:j#W _You encounter a jackal.{e:j## ###..#.....##.......##   Spasdik the Gusty##.....###.....###.#   Tengu of Hepliaklqana *.....#.....####....## #.#   Health: 35/35 ========================##.....###....## ###   Magic: 8/11=================-------##......##.....#  AC: 2Str: 8##.............##  EV: 11Int: 21  ##..............#  SH: 0Dex: 13 ##...............#  XL:  6 Next: 82% Place: Dungeon:5 ................@# {e:j Noise: =--------  Time: 5405.2 (0.0) .............R.*....#   c) staff of air .............<*.####..#   Cast: Shock .............*.##   Quill Fly ............*.# ...........*.#  R   Yui the ancestor .............  O   ogre (ally target) ..........h.  h   jackal ...... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim{e:j: an ogre, wielding a +0 giant spiked club (moderately wounded, ally target,88% to hit)  You feel a surge of power! The zap hits the ogre.{e:jh.O..R{e:j/...{e:jِ*6.2 (1{e:j/{e:j٠*MAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: an ogre, wielding a +0 giant spiked club (moderately wounded, ally target,88% to hit)  You feel a surge of power! The zap hits the ogre. _The ogre is heavily wounded.{e:jR| ## ###..#.....##.......##   Spasdik the Gusty##.....###.....###.#   Tengu of Hepliaklqana *.....#.....####....## #.#   Health: 35/35 ========================##.....###....## ###   Magic: 7/11===============---------##......##.....#  AC: 2Str: 8##.............##  EV: 11Int: 21  ##..............#  SH: 0Dex: 13 ##...............#  XL:  6 Next: 82% Place: Dungeon:5 ................@# {e:j~  Noise: =--------  Time: 5406.2 (0.0) ...............*....#   c) staff of air ............R<*.####..#   Cast: Shock .............*.##   Quill Fly ............*.# .............#  R   Yui the ancestor ...........h.  O   ogre (ally target) ............  h   jackal ...... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spi{e:j ked club (heavily wounded, ally target,  88% to hit)  You feel a surge of power! The zap hits the ogre.{e:jh ~hAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounded, ally target,  88% to hit)  You feel a surge of power! The zap hits the ogre.  The ogre is severely wounded.h.O.{e:j .. h 2 jackals (1 distracted)You encounter a jackal.{e:j1 *7.2 (1{e:j {e:j% ( _Yui hits the ogre.{e:j7 ## ###..#.....##.......##   Spasdik the Gusty##.....###.....###.#   Tengu of Hepliaklqana *.....#.....####....## #.#   Health: 35/35 ========================##.....###....## ###   Magic: 6/11=============-----------##......##.....#  AC: 2Str: 8##.............##  EV: 11Int: 21  ##..............#  SH: 0Dex: 13 ##...............#  XL:  6 Next: 82% Place: Dungeon:5 ................@#{e:j   Noise: =--------  Time: 5407.2 (0.0) ...............*....#   c) staff of air ............R<*.####..#   Cast: Shock .............*.##   Quill Fly ..............# .........h..h#  R   Yui the ancestor .............  O   ogre (ally target) ............  hh 2 jackals (1 distracted) ...... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost de{e:j pad, ally target, 88% tohit)  You feel a surge of power! The zap hits the ogre.{e:jY y.hh.{e:j5 uO.h.{e:j/ ~h..R{e:jb e.h{e:j *8.2 (1{e:j {e:j f  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, ally target, 88% tohit)  {e:j' You feel a surge of power! The zap hits the ogre. _The ogre is almost dead.|e:j6## ###..#.....##.......##  Spasdik the Gusty ##.....###.....###.#  Tengu of Hepliaklqana *..... #.....####....## #.#  Health: 35/35 ========================  ##.....###....## ###  Magic: 5/11==========--------------  ##......##.....# AC: 2Str: 8  ##.............## EV: 11Int: 21  ##..............# SH: 0Dex: 13 ##...............# XL:  6 Next: 82% Place: Dungeon:5 ................@# Noise: =--------  Time: 5408.2 (0.0) .........|e:j!8[37m...........#  c) staff of air .............R).####..#  Cast: Shock .............h.# #  Quill Fly ...........h..# .............# R   Yui the ancestor ............. O   ogre (ally target) ............ hh 2 jackals ......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, ally target, 88% tohit)  You feel a surge of power! The zap hits the ogre.|e:jA=      #.#   ###         *....# *  #    hh 2 jackals|e:jF<h.|e:j3h.|e:j.(1 ally target)Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, ally target, 88% tohit)  You feel a surge of power! The zap hits the ogre.  You kill the ogre!|e:jL|e:j## ###..#.....##.......##   Spasdik the Gusty##.....###.....###.#   Tengu of Hepliaklqana *.....#.....####....## #.#   Health: 35/35 ========================##.....###....## ###   Magic: 5/11==========--------------##......##.....#  AC: 2Str: 8##.............##  EV: 11Int: 21  |e:j##..............#  SH: 0Dex: 13 ##...............#  XL:  6 Next: 121% Place: Dungeon:5 ................@#  Noise: =--------  Time: 5409.2 (1.0) ....................#   c) staff of air .............Rh.####..#   Cast: Shock ............h..##   Quill Fly ..............# .............#  R   Yui the ancestor .............  hh 2 jackals (1 ally target) ............ ...... |e:jPress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, ally target, 88% tohit)  You feel a surge of power! The zap hits the ogre.  You kill the ogre! _Yui hits the jackal.  hit)  You feel a surge of power! The zap hits the ogre.  You kill the ogre! _Yui hits the jackal.  Your Alchemy skill increases to level 2!You have reached level 7!|e:jX/  --more--}e:j0 40/402571%  Your magical nature develops, letting you fly evasively.}e:j}e:j{Z _Yui remembers more of her old skill.}e:j_'## ###..#.....##.......##   Spasdik the Gusty##.....###.....###.#   Tengu of Hepliaklqana *.....#.....####....## #.#   Health: 40/40 ========================##.....###....## ###   Magic: 4/12========----------------##......##.....#  AC: 2Str: 8##.............##  EV: 15Int: 21  ##..............#  SH: 0}e:jo(Dex: 13 ##...............#  XL:  7 Next: 11% Place: Dungeon:5 ................@#  Noise: =--------  Time: 5409.2 (0.0) ...............*....#   c) staff of air .............R*.####..#   Cast: Shock ............h..##   Quill Fly ..............# .............#  R   Yui the ancestor .............  hh 2 jackals (1 ally target) ............ ...... Casting: Shock (safe; 1% risk of failure)  }e:j3)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, ally target, 67% to hit)  You feel a surge of power! The zap hits the jackal.~e:jrj#h)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (lightly wounded, ally target, 67% to hit)  You feel a surge of power! The zap hits the jackal.  The jackal is severely wounded.~e:jlA.h~e:jlMR<~e:jhu~e:j+10.2 (1~e:jͷ~e:jtr _The jackal barely misses Yui. The jackal closely misses you.~e:jV,## ###..#.....##.......##   Spasdik the Gusty##.....###.....###.#   Tengu of Hepliaklqana *.....#.....####....## #.#   Health: 40/40 ========================##.....###....## ###   Magic: 3/12======------------------##......##.....#  AC: 2Str: 8##.............##  EV: 15Int: 21  ##..............#  SH: 0Dex: 13 ##...............#~e:j-  XL:  7 Next: 11% Place: Dungeon:5 ................@#  Noise: =--------  Time: 5410.2 (0.0) ..............R*....#   c) staff of air .............<).####..#   Cast: Shock .............h.##   Quill Fly ..............# .............#  R   Yui the ancestor .............  hh 2 jackals (1 ally target) ............ ...... _The jackal barely misses Yui. The jackal closely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [0;~e:jP.10;1mShock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, ally target, 67% to hit)~e:jCh.~e:jh  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, ally target, 67% to hit)  You feel a surge of power! The zap misses the jackal. The jackal misses you.~e:ja4==1.2 (1~e:j~e:jBS _Yui barely misses the jackal.~e:j}l ?†You feel a surge of power! The zap misses the jackal. The jackal misses you. _Yui barely misses the jackal.  You hit the jackal but do no damage. Your kick misses the jackal.Your peck misses the jackal.  The jackal is severely wounded.  The jackal is struck by your quills.~e:jn 2h)~e:jx    jackal (You kill the jackal!Yui hits the jackal.~e:jR ,2.4 (1.2~e:j_ ~e:j > _The jackal bites you but does no damage.e:jS  You closely miss the jackal.The jackal is heavily wounded.e:jU'3.6e:j:\e:j^ _The jackal misses you. Yui closely misses the jackal.e:j* †You completely miss the jackal. Your peck misses the jackal.The jackal is heavily wounded.The jackal bites you. Yui hits the jackal.e:j)e:j*39-4.8Shocke:j0e:j~3F _The jackal dies!e:je:je:je:jVH _No target in view!e:jD e:jQ e:jZ e:j\ H _No target in view!e:j] e:j e:j e:j H _No target in view!e:j[e:je:je:j:R.e:j|e:j== 30  _e:jb,e:je:jL ,e:j e:j!40=5==e:je:ja,e:j+e:je:jWe:je:j"e:j$e:j&e:j)b===e:j%+e:j/,e:j?1e:ju4e:j'5e:jH6e:j:e:j:e:j;e:jNAj6==e:j-Be:jqBe:j,e:j& e:j&Be:je:jU:==e:jXe:j6,e:j/e:je:je:j@e:j^!7==e:j$,e:je&e:j'e:j(e:j0Be:j1P==e:j=e:j~Ae:jBe:jvCe:j'Ge:jGe:jhIe:jkMe:jNN8==e:jOe:jRe:j]Se:jTe:jWe:j+Xe:j?Ye:j\e:j:]e:j^e:jae:j6b:==e:jce:jfe:j/he:jhe:jke:jsle:jme:jpe:jcqe:jFse:jue:jJvN9==e:jwe:j{,e:ji}e:j,e:j_e:je:je:je:jȉe:jW:==e:je:j*e:je:je:j~e:je:j>e:jo,e:je:je:jP10/12==e:j?e:jQe:je:je:jxe:je:j2e:jZe:je:j9e:je:jh:==e:j_e:j9e:je:jGe:je:j}e:je:jWe:je:je:je:jL1==e:j e:jAe:jge:jde:je:jLe:je:je:j=e:je:j`e:jg:==e:jAe:je:je:je:j0e:je:je:j0e:j9L2==e:j, e:j_e:j)e:je:je:je:je:je:jX e:j#b  You see here a jackal corpse.e:jo(e:j*e:je+ _e:j,e:jO1e:j4e:j~5:==e:j67e:j=i  You see here a +0 giant spiked club.e:j(@e:jBe:jC _e:jEe:jJe:jKe:joLe:jMe:jjPe:jAUe:jWe:jvXe:jVZe:j\e:jae:jae:jce:jee:jge:jjje:jje:jle:jype:jqe:j,e:jVe:jŽe:jse:je:je:je:je:jӝe:j֠e:je:je:jKe:jԧe:je:j(Be:jBe:jXe:j,e:j(e:je:je:je:j^e:j$e:je:je:je:j> _You swap places with Yui.e:je:j,e:j&e:j$)e:j*e:j+e:ja-e:j/e:j2e:js3e:j4e:j)7e:j9e:j6<e:jEne:jGe:jGe:jQe:jSe:j5Ve:jVe:jkWe:j jne:joe:j&re:jse:jte:jCue:jQwe:jye:j{e:j|e:j#}e:je:jۈne:je:je:jee:je:jUe:jEe:jae:je:je:je:j9e:je:j,e:je:j2e:jQe:jڞe:jԟe:je:je:je:je:j!e:je:je:j;e:jw> _You swap places with Yui.e:je:je:je:jԸe:jۻe:je:j׿e:je:jVe:j|e:j4e:je:je:jke:je:je:j~,e:je:jBe:je:je:je:je:j e:jte:je:j[e:je:j1e:j[e:je:jxe:je:je:je:je:j e:je:j,e:j e:je:je:je:j`e:je:je:je:jTe:jse:je:j"e:j"e:jZ$e:j'e:j)e:j+e:j<e:j[?e:jBe:jEe:jHe:jJe:jKe:j0Ne:jT,e:jUe:jVe:jYe:j\e:j_e:jL`e:jae:jde:jnh,e:j~ie:jje:jile:jMne:jpe:jQqe:jre:j#vb  You see here a jackal corpse.e:jxe:jze:j{ _e:j:,e:j^e:jBe:je:je:je:je:j*e:jwe:jq> _You swap places with Yui.e:jke:jXe:je:je:je:j{e:j<e:je:jCe:jie:je:je:je:jRe:je:je:j,e:jBe:j`Be:je:je:je:je:j3e:j e:j(,e:j)e:j*e:j.e:j%1e:j5e:j/6e:j8e:jU<e:j>e:jBe:jQe:jTe:j?`e:j!be:j0ce:jge:j he:j_ie:jie:jje:jme:joe:j=qe:jqe:j"se:j=ue:jwe:jxe:jye:jze:j5|e:jJ~e:j9Be:jYe:jʆe:je:je:j̊e:je:jƎe:je:jT,e:j,e:jze:je:j0e:je:je:je:je:j e:jĬe:jQe:je:je:je:je:j e:je:jPe:je:je:jke:je:je:je:je:j,e:je:j,e:je:je:j2e:je:je:jIe:je:je:je:j,e:je:j.e:je:je:je:j;e:j9e:je:j}e:je:je:jMe:je:j.e:je:je:jse:j+Be:jx e:j+ e:j e:jZe:je:j`e:jYe:j,e:je:je:je:je:je:j;e:j!e:j#e:j%e:j &e:j&e:j*e:j%,e:j.e:j.e:j0e:j2e:j5e:j6e:jj7e:jR8e:j:e:j<e:j>e:j{?e:j(Ae:jCe:jDe:jFe:j)Ge:j%He:jOJe:jCLe:jO^e:j_e:j`e:jbe:jWde:jee:jofe:j1ge:j8ie:jje:jZme:j ne:jne:jre:jre:jEte:jte:jue:j~,e:je:je:jȈe:jke:je:je:je:je:jye:je:je:jBe:jϤe:jvXe:jBe:je:j> _You swap places with Yui.e:j5e:je:j-e:j*e:jGe:je:je:je:jKe:j,e:je:je:je:j6e:ju,e:j,e:jse:j#e:jYe:je:je:jbe:j.e:je:jq e:je!e:j"e:j)%e:j$&e:j&e:j'e:j)e:j*e:jx,e:j-e:jl.e:j.e:j}0e:j1,e:j2e:jU4e:j5e:j6e:jt7e:j8e:j8e:jN:e:jd;e:j<,e:jq>e:j@,e:jA,e:jNBe:jqCe:jzDe:jDe:jAEe:jUe:j,Xe:jY,e:ja> _You swap places with Yui.e:jobe:jhe:jie:jie:jspe:jdqe:jre:j}s,e:j|e:j|e:jB~e:j~e:jhe:je:j e:je:jre:jҊe:j'e:je:jݕe:j`e:j{e:jLe:je:jѡ,e:jme:je:jge:jBe:je:j۹Be:jfe:j]e:jwe:jEe:je:je:je:jre:je:je:je:jqe:jXe:je:j^e:j'e:je:j~e:jBe:jKe:jSe:j+e:je:je:je:je:jre:je:j_e:j7e:jIe:je:j e:j*!e:jo&e:j(e:j%+,e:j:e:jj;e:jY=e:j=e:j>e:jBe:jDDe:jEe:jHG,e:jKe:jMe:jOe:jVPe:jPe:jWe:j?Xe:jP,e:je:j~e:je:je:je:jpe:je:je:je:jDe:j@e:je:je:jSe:j>e:je:je:je:je:jXe:je:jSe:jre:jʵe:je:j^e:je:je:je:je:je:je:j2e:je:je:je:je:j+e:je:je:je:je:je:jUe:je:je:jBe:j e:j2e:je:je:je:jQe:j2e:je:jQ,e:je:j0e:jxe:je:je:je:je:je:je:j_e:je:je:je:jH,e:j e:j$  Things that are here:e:jNo  a +0 whip; a +0 ring mail; an orc skeletone:jAe:j|e:jF _e:je:jne:j,e:j$e:je:j e:j!e:j#e:j%,e:j&e:j;+e:j-e:jl0e:j0e:jZ2e:j4e:j&7e:j7e:j8e:j:e:j==e:ja?e:j?e:j7Ae:j*Ce:jEe:jGe:jyHe:jJe:j|Oe:jQe:jSe:jATe:jUe:jWYe:j\Ze:j\e:j]e:j^e:j!de:jRfe:jhe:jie:jDke:jme:joe:j!re:jre:jte:jxe:j~{e:j~e:je:jNe:j9e:je:je:j{e:jbe:je:je:je:je:j\e:jde:je:je:j"e:je:je:joe:j-e:je:j e:je:jge:jEe:jĴe:je:je:je:jEe:je:j e:jae:jSe:jYe:je:jXe:je:jue:jYe:je:j$e:j1e:je:j3e:je:je:je:je:je:je:jne:j.e:je:jZe:je:je:je:je:je:je:je:j{e:je:je:j3e:jMe:je:jM,e:je:je:j%e:je:jje:j^ e:j e:jC e:jV e:j e:js e:j e:j e:jA e:j e:jH e:j e:j0 e:j e:j$ e:j e:jL e:j  e:j e:jT e:j' > _You swap places with Yui.e:j e:jB e:j e:jV e:j! e:j# e:j % e:j% e:j& e:j( e:j* e:j+ e:j8, e:jO- e:j/ e:jC1 e:j2 e:jS3 e:j4 e:j6 e:j8 e:jm: e:j: e:j; e:j= e:j? e:jI@ e:j@ e:jA e:jC e:jE e:jG e:jG e:jH e:jJ e:jK e:jM e:jjN e:jO e:jP e:j\R e:jPT e:jU e:jU e:jW e:j_Y e:jZ e:j[ e:j[ e:j] e:j^ e:j/a e:ja e:jb e:jd e:jSf e:jg e:jOj e:jk e:jln e:jo e:jhw ,e:jy Be:jy e:j(z e:j'{ e:j} e:j~ e:j e:jC e:jJ e:j e:j e:j ,e:j e:j e:j e:jV ,e:j e:j^ e:j e:jo e:j e:jK e:j| e:j e:jl ,e:j= e:j e:jg e:j e:j e:j e:jI e:j> e:j e:j e:j e:j$ e:j e:j e:j[ e:j e:j e:j e:j e:j e:j e:j e:j e:j e:j e:jj e:j( e:j< e:j e:jO e:jE e:j e:jz e:j e:j* e:j3 e:ja ,e:j e:j e:j Xe:j= e:j e:j e:j\! e:j# e:j$ e:j& e:j' e:j( e:j) e:je* e:j* e:ja+ e:j, e:j2 e:j2 e:jU3 e:jd6 e:j< e:j= e:jv> e:j@ e:jC ,e:j~D e:jF e:jG e:jGI e:jJ e:jJ e:jtK e:jL e:jHN e:j`O ,e:j!V e:jX e:jX e:jSY e:j\ > _You swap places with Yui.e:j_ e:jf e:jf e:jg e:j2k e:jm e:j4o e:j3p e:jp e:j~s e:ju e:jv e:jw e:jx e:jX &e:j$ ,e:j Xe:jh e:j e:j e:j e:j e:j e:j1 e:j e:j e:j e:j$ e:j e:jX e:j e:jn e:jv e:ji Be:jv e:j e:j e:j e:j e:j e:j e:j e:j Xe:jx e:j ,e:j( e:j e:j ,e:j e:j= e:jJ e:j e:j6 e:j e:jm e:j e:j e:j e:j1 e:j6 e:jd e:j ,e:j+ e:j ,e:j e:jX e:j e:j e:j e:j% e:j~ e:j9 > _You swap places with Yui.e:j e:j 3e:j ,e:j%# e:j & ,e:j& e:j5( e:j) e:j+ e:j, e:jv- e:j. e:j0 e:j3 e:j4 e:j6 e:j8 e:j: e:j; e:jC< e:j^? e:j@ e:jB e:jC e:j#D e:j6E e:jG e:j>H e:jJ ,e:j?K e:jm  # ###   #.## ## ## ##.# ##### -734.8 (320.0)## #.####R## #.# #>.#### ##R#..## #.## ##....####....## ##.#  #.....###.## ###............##<.# .....#..##..## ###....#....#..####..#  #...##....##..#e:jFo '##..##e:jq X-e:jx e:jy E _Done exploring.e:jl e:jm U  e:j 7..0.0).R#..........e:j e:jN E _Done exploring.e:j% [?25h[?0c _You swap places with Yui. _Done exploring.  Search for what [Enter for "hep", or ? for help]? e:jk [?25l[?1ce:j}e:jr19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] an escape hatch in the ceilingb - [D:5] a stone staircase leading down  c - [D:5] a war axe  d - [D:5] a +0 whip (1 further duplicate)  e - [D:5] a staircase to the Ecumenical Temple  f - [D:5] a statue of an orb of entropy  g - [D:5] a statue of an orb of entropy  h - [D:5] a stone staircase leading down  i - [D:5] a +0 ring mail  e:jj - [D:5] a +0 short sword  k - [D:5] a +0 dagger  l - [D:5] a +0 leather armour  m - [D:5] a blossoming altar of Fedhas  n - [D:5] a stone staircase leading down  o - [D:5] a glowing golden altar of the Shining One  p - [D:5] a stone staircase leading up  q - [D:5] a stone staircase leading up  r - [D:5] a stone staircase leading up  s - [D:5] an escape hatch in the floore:j9e:jڎe:j-  Spasdik the Gusty  Tengu of Hepliaklqana *.....  Health: 40/40 ========================  Magic: 12/12 ========================AC: 2Str: 8EV: 30 e:jInt: 21 ####SH: 0Dex: 13 ###.## ###XL:  7 Next: 11% Place: Dungeon:5 .## ##.# ##@####Noise: ---------  Time: 5734.8 (0.0) ..## #.####R###.#c) staff of air #>.#### ##R#..###.##Cast: Shock ##....####....####.#Quill Fly #............###.## ###............##<.#R   Yui the ancestor ............#..##..## ###....#....#..####..##...##....##..###..## _You swap places with Yui. _You swap places with Yui. _You swap places with Yui. _Done exploring. _Done exploring.  Search for what [Enter for "hep", or ? for help]? .e:je:j0e:jǠe:jT. _e:j)I Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple e:jPe:j  Spasdik the Gusty  Tengu of Hepliaklqana *.....  Health: 40/40 ========================  Magic: 12/12 ========================AC: 2Str: 8EV: 30 Int: 21 ####SH: 0Dex: 13 ###.## ###XL:  7 Next: 11% Place: Dungeon:5 .## ##.# ##@####Noise: ---------  Time: 5734.8 (0.0) ..## #.####R###.#c) staff of air #>.#### ##R#..###.##Cast: Shock ##....####....####.#Quill Fly #............###.## ###............##<.#e:j;R   Yui the ancestor ............#..##..## ###....#....#..####..##...##....##..###..## _You swap places with Yui. _You swap places with Yui. _You swap places with Yui. _Done exploring. _Done exploring. _Search for what [Enter for "hep", or ? for help]? .  e:je:je:je:j _You swap places with Yui.e:je:j3e:je:je:je:jpe:je:je:j9e:jxe:je:je:je:je:j<e:je:j e:je:je:jpe:je:je:j(e:jre:je:jfe:je:j;e:je:j- e:jy e:j/ e:j e:je:jWe:je:je:je:je:je:je:je:je:je:j@ e:j e:j "e:j#e:j &e:j;(e:j)e:j*e:j+e:j8-e:j/e:j/e:j0e:j4e:j7e:jI:e:j:e:jk<e:j=e:j?e:jAe:jBe:jCe:jYFY  There is a stone staircase leading down here.e:jHe:jJe:jKB15  _e:j Me:jb-6.e:je:j e:jBe:jҌ! _You fly downwards.e:j9 .... .. ..  ... .# ..  ..## .##. . ##... .#.##..# ....#.......e:j ...##.......... .......R....... #.....@# 52.3 (17.5) ##..#..#  # ##.#  ..#  ### e:je:j$e:ja _There is a stone staircase leading up here.e:j9e:j}<C  Skill  Level Train  Apt Skill  Level Train  Apt e:j= a * Fighting   2.1  15%   0   j + Spellcasting 3.2  14%  -1          e:j2>b b + Maces & Flails   0.0    +1   k + Conjurations 3.7  10%  +3   c + Staves   0.1    +1   l * Alchemy   2.0  15%  -1   d - Unarmed Combat   0.0    +1   m + Air Magic5.5  14%  +3   e * Throwing   1.9  15%   0           n + Invocations   0.0    -1  e:j? f + Short Blades   0.0    +1   o + Evocations   0.0     0       p + Shapeshifting   0.0    -2   g + Armour   0.0    +1       h - Dodging   2.3    +1      i + Stealth3.6  17%  +1                         :j{@94m                     The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetse:j e:j e:jR Spasdik the Gusty.... .. ..Tengu of Hepliaklqana *........ .# ..Health: 40/40 ========================..## .##. .Magic: 12/12 ========================##... .#.##..AC: 2Str: 8# ....#.......EV: 15Int: 21...##..........SH: 0Dex: 13.......R.......XL:  7 Next: 11% Place: Dungeon:6#.....@#Noise: ---------  Time: 5752.3 (0.0)##..#..#c) staff of air# ##.#Cast: Shock..#Quill Fly ###R   Yui the ancestor _e:jG EDone exploring. _Search for what [Enter for "hep", or ? for help]? . _You swap places with Yui. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.e:jǢ e:jۭ e:j e:j e:jv;e:j<e:jZ=e:j@e:jDe:jK 30   _You swap places with Yui.e:j,Me:jO3e:jnQe:jd.# ............ ........... .... .... ...# ... .##..##..##.. ###.....#.##..###......#..#...##....@......>4.3 (2.................##.....R#####...###..#..# ...## ##.# #..####e:jhMR<e:joe:j*5.3 (3e:j1e:j; _Found a stone staircase leading down.e:jC- 3e:jz. e:j12 e:j5  You encounter a gnoll bouda. It is wielding a +0 whip.e:jT  ...# .....# ........... #... .......... .... ........# ... .##..##..##.. ....##.....#.##..## #......## ...##.....>........R.........Shock##.....<#####...####..#..# ....## ##.# ..##..# ..jj   gnoll bouda (asleep)###.#.e:jCn S0.Re:jx H, ally target)e:j6 i  6.3 (1 _e:jx e:j e:jSpasdik the Gusty...#.Tengu of Hepliaklqana *..........# ....Health: 40/40 ========================.......... #...Magic: 11/12 ======================--.......... ....AC: 2Str: 8........# ... .##EV: 30 Int: 21#..##..##.. ....SH: 0Dex: 13###.....#.##..##XL:  7 Next: 11% Place: Dungeon:6#......#..@.....#Noise: ---------  Time: 5756.3 (0.0)...##......*....>.c) e:jc[staff of air.........R..*.....Cast: Shock##.....<#####*..##Quill Fly ##..#..# .*..### ##.# .*##R   Yui the ancestor..#.**j   gnoll bouda (ally target)###.#.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (asleep,ally target, 100% to hit)  You feel a surge of power! The zap hits the gnoll bouda!  The gnoll bouda is moderately wounded.e:j;dK.Re:jgjPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (asleep,ally target, 100% to hit)  You feel a surge of power! The zap hits the gnoll bouda!  The gnoll bouda is moderately wounded.  The gnoll bouda shouts! You hear a shout! x2e:j_t jYou encounter a gnoll. It is wielding a +0 whip.e:j( ......jjj 2 gnolls (wandering, swift)  You encounter a gnoll. It is wielding a +0 club.e:j4:15 ==7.3 (1e:je:jR\ _The gnolls pick up the pace!e:jSpasdik the Gusty...#.Tengu of Hepliaklqana *.....e:jJ.....# ....e:jdHealth: 40/40 ========================e:j~.......... #...e:jvMagic: 10/12 ====================----e:jV.......... ....e:j-AC: 2e:j[,Str: 8e:j........# ... .##e:j#EV: 15e:j-Int: 21e:jG#..##..##.. ....e:j-SH: 0e:j-Dex: 13e:ji###.....#.##..##e:j~XL:  7 Next: 11% Place: Dungeon:6e:jl#......#..@.....#e:jPNoise: ==-------  Time: 5757.3 (0.0)e:j...##......*....>.e:jT9c) staff of aire:j..........R.*.....e:j2Cast: Shocke:je##.....<#####*..##e:j7Quill Fly e:j##..#..# .*..#e:j9## ##.# .*##e:jMsR   Yui the ancestore:j..#e:j5.**e:jqj   gnoll bouda (ally target)e:j ###e:j)j#je:je<jj 2 gnolls (wandering, swift)  e:jMConfirm with . or Enter, or press ? or * to list all spells.e:jsAiming: Shock (safe; 1% risk of failure)  e:j;Press: ? - help, Shift-Dir - straight linee:jEcAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  e:j^(moderately wounded, ally target, 77% to hit)  e:jn8You feel a surge of power! The zap hits the gnoll bouda!e:jhpe:jr-.Re:jre:j.xe:j|4j.e:jje:jOje:j .e:j@e:j.e:je:j.e:j.e:jF.e:jʏ.e:jS .e:jߐUj   gnoll (e:jo e:j*e:j-e:j 8.3 (1e:je:j̣  e:jAiming: Shock (safe; 1% risk of failure)  e:j;Press: ? - help, Shift-Dir - straight linee:jAcAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  e:ja(moderately wounded, ally target, 77% to hit)  e:jz>You feel a surge of power! The zap hits the gnoll bouda! e:j3Y_The gnoll bouda is severely wounded.e:j\Spasdik the Gustye:jy...#.Tengu of Hepliaklqana *.....e:jJ.....# ....e:j3dHealth: 40/40 ========================e:j~.......... #...e:j1Magic: 9/12e:jD==================------e:jV.......... ....e:j|-AC: 2e:j,Str: 8e:j........# ... .##e:j#EV: 15e:j-Int: 21e:j;#..##..##.. ....e:j -SH: 0e:j-Dex: 13e:jS###.....#.##..##e:j?~XL:  7 Next: 11% Place: Dungeon:6e:jکl#......#..@.....#e:jhNoise: =--------  Time: 5758.3 (0.0)e:j...##......*....>.e:j9c) staff of aire:jv...........R*.....e:j2Cast: Shocke:j##.....<#####*..##e:j47Quill Fly e:j##..#..# .*..#e:jL## ##.# .*##e:jsR   Yui the ancestore:jm..#e:j?.*je:jӲj   gnoll bouda (ally target)e:j###e:jdA.#.e:jbj   gnoll (swift)  e:j}Aiming: Shock (safe; 1% risk of failure)  e:jc;Press: ? - help, Shift-Dir - straight linee:jcAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  e:j\(severely wounded, ally target, 77% to hit)  e:jA!You feel a surge of power!  e:j0The zap hits the gnoll bouda but does no damage.e:je:j-.Re:je:je:jje:jpe:j* e:jL!e:jTje:jZ6The gnoll bouda is severely wounded.e:je:j!e:j""je:jD#.e:j,e:j..#e:j/.e:jz0.e:j1je:j 3 jj 3 gnole:j3ls (1 polearm, swift)e:j7e:j8#9.3 (1e:jvDe:jhd e:jjfe:jgM_You encounter a gnoll. It is wielding a +0 spear.e:jhe:jb+e:jc1Spasdik the Gustye:jdB...#.e:je7Tengu of Hepliaklqana *.....e:jfJ.....# ....e:jgdHealth: 40/40 ========================e:jvh~.......... #...e:j>i1Magic: 8/12e:jiD================--------e:jjV.......... ....e:jk-AC: 2e:jWl,Str: 8e:jym........# ... .##e:jDn#EV: 15e:jn-Int: 21e:jo#..##..##.. ....e:j6p-SH: 0e:jq-Dex: 13e:jq###.....#.##..##e:j>s~XL:  7 Next: 11% Place: Dungeon:6e:jtl#......#..@.....#e:jtNoise: =--------  Time: 5759.3 (0.0)e:ju...##......*....>.e:jv9c) staff of aire:j9wl............*.....e:jw2Cast: Shocke:jx##.....<#####*..##e:jry7Quill Fly e:j-z##..#..# .*..#e:j{## ##.# .*##e:j{sR   Yui the ancestore:j}..#e:j}5..je:j~j   gnoll bouda (ally target)e:j@###e:jEj#je:jր=jjj 3 gnolls (1 polearm, swift)  e:jMConfirm with . or Enter, or press ? or * to list all spells.e:j7sAiming: Shock (safe; 1% risk of failure)  e:j;Press: ? - help, Shift-Dir - straight linee:jcAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  e:j\(severely wounded, ally target, 77% to hit)  e:j2You feel a surge of power! Yui avoids your attack.e:j^e:jM.e:jRe:je:je:jje:j.e:j8e:jeje:jd .e:j#78 e:j%)e:j'je:j'Aiming: Shock (safe; 1% risk of failure)  e:j(;Press: ? - help, Shift-Dir - straight linee:j)cAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  e:j{*Q(severely wounded, ally target, 77% to e:j$+ hit)  e:j+9You feel a surge of power! Yui avoids your attack.  e:j,JThe zap misses the gnoll bouda.e:j: e:jh=!e:j>. .e:j?.e:j=@%je:j@#j e:jlA"4 gnolls (1 polearm, swift)  e:jADYou encounter a gnoll. It is wielding a +0 whip.e:jBe:jIe:jJ*e:jKe:jP+n  The gnoll bouda prays to its god.e:j,e:je:jM%je:j(e:je:j$60.3 (1e:j-e:j* e:jne:je+_The gnoll bouda is healed somewhat.e:j: +e:j< 1Spasdik the Gustye:j= B...#.e:j> 7Tengu of Hepliaklqana *.....e:j? J.....# ....e:j? dHealth: 40/40 ========================e:j? ~.......... #...e:jb@ 1Magic: 7/12e:j@ D==============----------e:j.A V.......... ....e:jA -AC: 2e:jA ,Str: 8e:j\B ........# ... .##e:jC #EV: 15e:jmC -Int: 21e:jC #..##..##.. ....e:jD -SH: 0e:jE -Dex: 13e:jE ###.....#.##..##e:jF ~XL:  7 Next: 11% Place: Dungeon:6e:j8G l#......#..@.....#e:jH Noise: =--------  Time: 5760.3 (0.0)e:jBI ...##......*....>.e:j9J 9c) staff of aire:j K l............*.....e:jL 2Cast: Shocke:jL ##.....<#####*..##e:jM 7Quill Fly e:j_N ##..#..# .*..#e:j O ## ##.# .*##e:jO sR   Yui the ancestore:jBP ..#e:jP jjje:jQ j   gnoll bouda (ally target)e:jvR ###e:jFS ?.#je:jT >jjjj 4 gnolls (1 polearm, swift)  e:jT }Aiming: Shock (safe; 1% risk of failure)  e:jU ;Press: ? - help, Shift-Dir - straight linee:j5V Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilye:jV >wounded, ally target, 77% to hit)  e:jW 9You feel a surge of power! Yui avoids your attack.  e:jX 0The zap hits the gnoll bouda but does no damage.e:j e:j je:j" .e:jg e:j .e:jy Re:j e:j e:j ,j.e:jK e:j je:jX% .j... .jPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, ally target, 77% to hit)  You feel a surge of power! Yui avoids your attack.  The zap hits the gnoll bouda but does no damage.  The gnoll bouda is heavily wounded.1.3 (1e:j+ e:j8 8 _The gnoll bouda barely misses Yui.e:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jd   Spasdik the Gusty ...#.  Tengu of Hepliaklqana *..... .....# ....  Health: 40/40 ======================== .......... #...  Magic: 6/12============------------ .......... ....  AC: 2Str: 8 ........# ... .##  EV: 15Int: 21e:je  #..##..##.. ....  SH: 0Dex: 13 ###.....#.##..##  XL:  7 Next: 11% Place: Dungeon:6 #......#..@.....#  Noise: =--------  Time: 5761.3 (0.0) ...##......*....>.  c) staff of air ............*.....  Cast: Shock ##.....<#####*..##  Quill Fly  ##..#..# jR..#  ## ##.# .j##  R  e:jf S[m Yui the ancestor ..# jjj  j   gnoll bouda (ally target) ### .#.  jjjj 4 gnolls (1 polearm, swift)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, ally target, 77% to hit)e:j;j jj, wielding a +0 whip (covering ground quickly, 77% to hit)e:jj Spasdik the Gusty...#.Tengu of Hepliaklqana *..........# ....Health: 40/40 ========================.......... #...Magic: 6/12============------------.......... ....AC: 2e:j Str: 8........# ... .##EV: 15Int: 21#..##..##.. ....SH: 0Dex: 13###.....#.##..##XL:  7 Next: 11% Place: Dungeon:6#......#..@.....#Noise: =--------  Time: 5761.3 (0.0)...##......*....>.c) staff of air............*.....Cast: Shock##.....<#####*..##Quill Fly ##..#..# j*..### ##.# .*##R e:j %  Yui the ancestor..#j*jj   gnoll bouda (ally target)###.#*jjjj 4 gnolls (1 polearm, swift)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (covering ground quickly, 77% to hit)  You feel a surge of power! Yui avoids your attack.  The zap hits the gnoll bouda but does no damage.  The gnoll bouda is heavily wounded.The zap hits the gnoll.e:jQ 9j.e:jT  j.  Aim: a gnoll, wielding a +0 whip (covering ground quickly, 77% to hit)  You feel a surge of power! Yui avoids your attack.  The zap hits the gnoll bouda but does no damage.  The gnoll bouda is heavily wounded..is moderatee:j4U :j.e:jU 4j.e:jgV 9j.e:jb ..Rj e:jc a.  Yui closely misses the gnoll bouda.e:jf *2.3 (1e:jo e:jGr > _The gnoll bouda hits Yui with a +0 whip!e:j}  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j|  Spasdik the Gusty ...#.  Tengu of Hepliaklqana *..... .....# ....  Health: 40/40 ======================== .......... #...  Magic: 5/12==========-------------- .......... ....  AC: 2e:j~Str: 8 ........# ... .##  EV: 15Int: 21 #..##..##.. ....  SH: 0Dex: 13 ###.....#.##..##  XL:  7 Next: 11% Place: Dungeon:6 #......#..@.....#  Noise: =--------  Time: 5762.3 (0.0) ...##......*....>.  c) staff of air e:j~z............*.....  Cast: Shock ##.....<#####j..##  Quill Fly  ##..#..# jR..#  ## ##.# *j##  R   Yui the ancestor e:jg..# jj.  j   gnoll bouda (ally target) ### .#.  jjjj 4 gnolls (1 polearm, swift)Casting: Shock (safe; 1% risk of failure)  e:jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, covering ground quickly,  77% to hit)e:jf jR.jjjclub (covering ground quickly, 77% to hit)e:j0Spasdik the Gusty...#.Tengu of Hepliaklqana *..........# ....Health: 40/40 ========================.......... #...Magic: 5/12==========--------------.......... ....AC: 2Str: 8........# ... .##EV: 15Int: 21#..##..##.. ....SH: 0Dex: 13e:j ###.....#.##..##XL:  7 Next: 11% Place: Dungeon:6#......#..@.....#Noise: =--------  Time: 5762.3 (0.0)...##......*....>.c) staff of air............*.....Cast: Shock##.....<#####*..##Quill Fly ##..#..# j*..### ##.# .*##R   Yui the ancestor..#j*.j   gnoll bouda (ally target)###.#*jjjj 4 gnolls (1 polearm, swift)  Aim: a gnoll, wielding a +0 club (covering ground quickly, 77% toe:j; hit)  You feel a surge of power! The zap hits the gnoll!  The gnoll is heavily wounded.Yui avoids your attack. The zap hits the gnoll bouda.  The gnoll bouda is severely wounded.The zap hits the gnoll.e:j*9j.e:j+9j.e:jL7jYou feel a surge of power! The zap hits the gnoll!  The gnoll is heavily wounded.  Yui avoids your attack. The zap hits the gnoll bouda.  The gnoll bouda is severely wounded.  The zap hits the gnoll.gnoll is lightly wounded.e:j92j.e:j;` j.  e:j<cYou encounter a gnoll. It is wielding a +0 flail.e:jP=9j.e:j,>9j.e:jDK Rjj 5 gnolls (1 polearm, swift)  Yui barely misses the gnoll bouda. The gnoll barely misses Yui.e:jQ;*e:j1  The gnoll bouda mumbles some strange prayers to its god.e:jyCje:j*3.3 (1e:je e:j<9 _The gnoll bouda is healed somewhat.e:j_ e:j{b e:jj e:jm F _Unknown command.e:j ...#......# ............. # .......... .... ........# ... .## #..##..##.. ....e:jwS##.....#.##..##......#........# ...##....@.j....>. .................. ##.....<#####j..## ##..#..# .R..# ## ##.# jj## ..# jj. ### .#.jj 2 gnolls (1 polearm, swift) e:jV9j.e:j)2R.e:j3j.e:jl3je:jY8j.e:j;je:je:j i .j   gnoll boudajj 2 gnolls (1 polearm, swift, 1 ally ta…)The gnoll attacks as it pursues you! The gnoll completely misses you.e:j 6== 30  4e:j<e:j@2 _The gnoll leaves your sight.e:jwX.....# ............. # .......... .... ........# ... .## #..##..##.. ....###.....#.##..##......#........# ...##.....jj....>. ........@.........e:jP[: ##.....<#####R..## ##..#..# .j..# ## ##.# .j## ..# jj. ### .#. jj 2 gnolls (1 polearm, swift, 1 ally ta…)e:j\N.je:jsR..j38--5e:jJ}e:jK~] _The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip.e:jR .......... # .......... .... ........# ... .## #..##..##.. ....###.....#.##..##......#........# ...##...>. .........jj.R..... #######...##e:jS  ##..#..# .j..# ## ##.# .j## ..# jj. ### .#.e:jU 2j.e:jRV -j.e:jV ,R.e:jHY ,je:jY +je:j c `jj 4 gnolls (1 polearm, swift, 1 ally e:jcf %6e:jo e:jup O _The gnoll completely misses you.e:js a _There is a stone staircase leading up here.e:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j] .......... #...  Spasdik the Gusty .......... ....  Tengu of Hepliaklqana *..... ........# ... .##  Health: 38/40 ======================-- #..##..##.. ....  Magic: 5/12==========-------------- ###.....#.##..##  AC: 2Str: 8 #......#........#  EV: 30 Int: 21 ...##...........>.  SH: 0Dex: 13 e:j`_........jj*Rjj....  XL:  7 Next: 11% Place: Dungeon:6 ##.....@#####...##  Noise: =--------  Time: 5766.3 (0.0) ##..#..# .j..#  c) staff of air ## ##.# .j##  Cast: Shock ..# jj.  Quill Fly  ### .#.   R   Yui the ancestor  jjjj 4 gnolls (1 polearm, swift, 1 ally …) _There is a stone staircase leading up here.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (coveringe:j`# ground quickly, 77% to hit)e:jhh Yjj  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, covering ground quickly, e:j .......... #...  Spasdik the Gusty .......... ....  Tengu of Hepliaklqana *..... ........# ... .##  Health: 38/40 ======================-- #..##..##.. ....  Magic: 5/12==========--------------e:j[ ###.....#.##..##  AC: 2Str: 8 #......#........#  EV: 30 Int: 21 ...##...........>.  SH: 0Dex: 13 ........)j.Rjj....  XL:  7 Next: 11% Place: Dungeon:6 ##.....@#####...##  Noise: =--------  Time: 5766.3 (0.0) ##..#..# .j..#  c) staff of air ## ##.# .j##  Cast: Shock e:j..# jj.  Quill Fly  ### .#.   R   Yui the ancestor  jjjj 4 gnolls (1 polearm, swift, 1 ally …)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, covering ground quickly,  77% to hit)  You feel a surge of power! The zap hits the gnoll!e:ju  #...   ....   ... .##   ....   e:j    *.>.  ******....     .j..#  ## ##.# .j##  ..# jj.  ###  e:jo jjj 3 gnolls (1 polearm, swift, 1 ally t  77% to hit)  You feel a surge of power! The zap hits the gnoll!  You kill the gnoll!  The zap misses the gnoll. Yui avoids your attack. The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll.e:j R.  The gnoll is moderately wounded.e:jbj.j.e:j4je:j.)jj   gnoll boudajjj 3 gnolls (1 polearm, swift, 1 ally t…)e:j٣<15 47.3 (1e:jNe:jtS _The gnoll closely misses you.e:jTae:jde:jwme:j(pF _Unknown command.e:je:je:j>e:jUF _Unknown command.e:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jF3  .......... #...  Spasdik the Gusty .......... ....  Tengu of Hepliaklqana *..... ........# ... .##  Health: 38/40 ======================-- #..##..##.. ....  Magic: 4/12========---------------- ###.....#.##..##  AC: 2Str: 8 #......#........#  EV: 15Int: 21 e:j4 ...##......*j...>.  SH: 0Dex: 13 ........*jRjj.....  XL:  7 Next: 14% Place: Dungeon:6 ##.....@#####...##  Noise: =--------  Time: 5767.3 (0.0) ##..#..# .j..#  c) staff of air ## ##.# .j##  Cast: Shock ..# jj.  Quill Fly  ### .#.   R   Yui the ancestor  j   gnoll bouda  jjj 3 gnolls (1 polearm, swift, 1 ally t…)Casting: Shock:j6 0m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, covering ground quickly,  77% to hit)e:j_).jjj bouda, wielding a +0 whip and wearing a +0 leather armour (heavily wounded, 77% to hit)e:j+M .......... #...Spasdik the Gusty.......... ....Tengu of Hepliaklqana *.............# ... .##Health: 38/40 ======================--#..##..##.. ....Magic: 4/12========----------------###.....#.##..##AC: 2Str: 8#......#........#EV: 15Int: 21...##.......j**.>.SH: 0Dex: 13........*****.....XL:  7 Next: 14% Place: Dungeon:6##.....@#####...##Noise: =--------  e:juO [40mTime: 5767.3 (0.0)##..#..# .j..#c) staff of air## ##.# .j##Cast: Shock..#jj.Quill Fly ###.#.R   Yui the ancestorj   gnoll boudajjj 3 gnolls (1 polearm, swift, 1 ally t…)wounded, 77% to hit)  You feel a surge of power! The zap hits the gnoll!  The gnoll is severely wounded.Yui avoids your attack. The zap hits the gnoll.  The gnoll is almost dead.The zap hits the gnoll bouda.e:j] j.  The gnoll is severely wounded.ui avoids your attack. The zap hits the gnoll.almost dead.  The zap hits the gnoll bouda.bouda is severely wounded.gnoll hits you from afar with a +0 spear.e:j )The gnoll closely misses Yui. Yui hits the gnoll.je:j  jjThe gnoll dies!e:j4 e:j ..e:j5 )))Re:j *swift, 1 ally targete:j )e:j} e:j 7e:jD 6e:j 8.3 (1e:j e:j e:je:jS*_The gnoll hits Yui with a +0 whip.e:j   Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jQ  .......... #...  Spasdik the Gusty .......... ....  Tengu of Hepliaklqana *..... ........# ... .##  Health: 37/40 ======================-- #..##..##.. ....  Magic: 3/12======------------------ ###.....#.##..##  AC: 2Str: 8 #......#........#  EV: 15Int: 21 ...##......j....>.  SH: 0Dex: 13 ........**Rjjj....  XL:  7 Next: :j8S 0m16% Place: Dungeon:6 ##.....@#####...##  Noise: =--------  Time: 5768.3 (0.0) ##..#..# .j..#  c) staff of air ## ##.# .j##  Cast: Shock ..# jj.  Quill Fly  ### .#.   R   Yui the ancestor  j   gnoll bouda  jjj 3 gnolls (swift, 1 ally target)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour  (severely wounded, 77% to hit)e:jd,jj, wielding a +0 club (almost dead, covering ground quickly, 77% to  hit)e:jv jjflail (covering ground quickly, 77% to hit)e:j .......... #...  Spasdik the Gusty .......... ....  Tengu of Hepliaklqana *..... ........# ... .##  Health: 37/40 ======================-- #..##..##.. ....  Magic: 3/12======------------------ ###.....#.##..##  AC: 2Str: 8 #......#........#  EV: 15Int: 21 ...##......j....>.  SH: 0Dex: 13 ........))R)jj....  XL:  7 Next: 16% :j i3mPlace: Dungeon:6 ##.....@#####...##  Noise: =--------  Time: 5768.3 (0.0) ##..#..# .j..#  c) staff of air ## ##.# .j##  Cast: Shock ..# jj.  Quill Fly  ### .#.   R   Yui the ancestor  j   gnoll bouda  jjj 3 gnolls (swift, 1 ally target)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (covering ground quickly, 77% to hit)  You feel a surge of power! Yui avoids your attack.  The zap hits the gnoll bouda.)e:jTPress: ? - help, Shift-Dir - straight linee:jmD: a gnoll, wielding a +0 flail (covee:jring ground quickly, 77% to hit)  You feel a surge of power! Yui avoids your attack.  The zap hits the gnoll bouda.  e:j4UYou kill the gnoll bouda!. e:jme:j e:je:j4 #... e:jy e:je:jU .... e:jN e:je:j/U ... .## e:j e:je:j2 .... e:j e:jle:j e:j e:jb   *.>.  ******....  e:jul   .j..#  ## ##.# .j##  ..# jj.  ### e:j jj 2 gnolls (swift, 1 ally target)  You kill the gnoll!e:jye:jd{,j.e:j}e:j~,j.e:j.e:j.e:j7))R)e:jŽe:j@ e:j e:j|8e:jc 25e:jF 9.3 (1 e:j(h_The zap misses the gnoll. Yui hits the gnoll but does no damage.e:jfe:jK e:je:jE_Your Throwing skill increases to level 2!e:je:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j .......... #...  Spasdik the Gusty .......... ....  Tengu of Hepliaklqana *..... ........# ... .##  Health: 38/40 ======================-- #..##..##.. ....  Magic: 2/12====-------------------- ###.....#.##..##  AC: 2Str: 8 #......#........#  EV: 15Int: 21 ...##.....j.....>.  SH: 0Dex: 13 ........**R*j.....  XL:  7 Next: e:j25% Place: Dungeon:6 ##.....@#####...##  Noise: =--------  Time: 5769.3 (0.0) ##..#..# .j..#  c) staff of air ## ##.# .j##  Cast: Shock ..# jj.  Quill Fly  ### .#.   R   Yui the ancestor  jj 2 gnolls (swift, 1 ally target) _Your Throwing skill increases to level 2!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (covering ground quickly, 77% to hit)e:jR .......... #...Spasdik the Gusty.......... ....Tengu of Hepliaklqana *.............# ... .##Health: 38/40 ======================--#..##..##.. ....Magic: 2/12====--------------------###.....#.##..##AC: 2Str: 8#......#........#EV: 15Int: 21...##.....j..**.>.SH: 0Dex: 13........*****.....XL:  7 Next: 25% Place: Dungeon:6##.....@#####...##Noise: =-------- :jlT 9;49m Time: 5769.3 (0.0)##..#..# .j..#c) staff of air## ##.# .j##Cast: Shock..#jj.Quill Fly ###.#.R   Yui the ancestorjj 2 gnolls (swift, 1 ally target)  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (covering ground quickly, 77% to hit)  You feel a surge of power! Yui avoids your attack. The zap hits the gnoll!e:j j).jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (covering ground quickly, 77% to hit)  You feel a surge of power! Yui avoids your attack. The zap hits the gnoll!  The gnoll is heavily wounded.e:je `..)jRe:j $70.3 (1e:j e:j  e:j e:j ?_Yui hits the gnoll. The gnoll hits Yui with a +0 flail!e:ja  Casting: Shock (safe; 1% risk of failure)  e:jT\Confirm with . or Enter, or press ? or * to list all spells.e:jb  .......... #...  Spasdik the Gusty .......... ....  Tengu of Hepliaklqana *..... ........# ... .##  Health: 38/40 ======================-- #..##..##.. ....  Magic: 1/12==---------------------- ###.....#.##..##  AC: 2Str: 8e:j  #......#........#  EV: 15Int: 21 ...##...........>.  SH: 0Dex: 13 ........*jRj).....  XL:  7 Next: 25% Place: Dungeon:6 ##.....@#####...##  Noise: =--------  Time: 5770.3 (0.0) ##..#..# .j..#  c) staff of air ## ##.# .j##  Cast: Shock ..# jj.  Quill Fly  ### .#.  e:jV G R   Yui the ancestor  jj 2 gnolls (swift, 1 ally target)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, covering ground quickly,  77% to hit)e:j.......... #...Spasdik the Gusty.......... ....Tengu of Hepliaklqana *.............# ... .##Health: 38/40 ======================--#..##..##.. ....Magic: 1/12==----------------------e:j###.....#.##..##AC: 2Str: 8#......#........#EV: 15Int: 21...##.......***.>.SH: 0Dex: 13........****).....XL:  7 Next: 25% Place: Dungeon:6##.....@#####...##Noise: =--------  Time: 5770.3 (0.0)##..#..# .j..#c) staff of air## ##.# .j##Cast: Shock..#jj.Quill Fly ###.#.R   Yui the ancestore:jjj 2 gnolls (swift, 1 ally target)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, covering ground quickly,  77% to hit)  You feel a surge of power! The zap hits the gnoll.  The gnoll is severely wounded.Yui avoids your attack. The zap hits the gnoll.e:jj)Aim: a gnoll, wielding a +0 flail (heavily wounded, covering ground quickly,  77% to hit)  You feel a surge of power! The zap hits the gnoll.  The gnoll is severely wounded.  Yui avoids your attack. The zap hits the gnoll.  The gnoll is almost dead.e:j~...Rj e:j*1.3 (1e:je:jQM _Yui hits the gnoll. The gnoll hits Yui with a +0 flail.e:jG  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j~_ .......... #...  Spasdik the Gusty .......... ....  Tengu of Hepliaklqana *..... ........# ... .##  Health: 38/40 ======================-- #..##..##.. ....  Magic: 0/12------------------------e:j` ###.....#.##..##  AC: 2Str: 8 #......#........#  EV: 15Int: 21 ...##...........>.  SH: 0Dex: 13 ........j*Rj).....  XL:  7 Next: 25% Place: Dungeon:6 ##.....@#####...##  Noise: =--------  Time: 5771.3 (0.0) ##..#..# .j..#  c) staff of air ## ##.# .j##  Cast: Shock e:j*a..# jj.  Quill Fly  ### .#.   R   Yui the ancestor  jj 2 gnolls (swift, 1 ally target)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jb\Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, covering ground quickly, ally  target, 77% to hit)e:j *e:j  .......... #...  Spasdik the Gusty .......... ....  Tengu of Hepliaklqana *..... ........# ... .##  Health: 38/40 ======================-- #..##..##.. ....  Magic: 0/12------------------------e:j  ###.....#.##..##  AC: 2Str: 8 #......#........#  EV: 15Int: 21 ...##...........>.  SH: 0e:j Dex: 13 ........))Rj).....  XL:  7 Next: 25% Place: Dungeon:6 ##.....@#####...##  Noise: =--------  Time: 5771.3 (0.0) ##..#..# .j..#  c) staff of air ## ##.# .j##  Cast: Shock e:j, ..# jj.  Quill Fly  ### .#.   R   Yui the ancestor  jj 2 gnolls (swift, 1 ally target)e:j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, covering ground quickly, ally  target, 77% to hit)  You feel a surge of power! The zap hits the gnoll!e:j  e:j )Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 flail (almost dead, covering ground quickly, ally  target, 77% to hit)  You feel a surge of power! The zap hits the gnoll!  You kill the gnoll!ui avoids your attack. The zap hits the gnoll.e:jv   #...   .... e:jZ   ... .##   ....      ***.>.  ****    e:j e .j..#  ## ##.# .j##  ..# jj.  ###  e:j /R.e:jt ...)R.)e:jC 9=1/13=302.3 (1Shocke:j0 e:j I _You kill the gnoll!e:jce:jde:j3ke:jonER)e:j`re:jIs_ 30  e:jKxe:jye:jze:j|e:je:j_e:je:jʈe:j40===e:jߋe:j1 _HP restored.e:jXe:je:j¡e:jТe:jTe:je:jfJ2==e:je:j9e:j9=e:je:je:je:je:je:je:je:je:jb:==e:je:je:je:je:je:je:jLe:je:je:jRe:jse:j-J3==e:j@e:j: _Ancestor HP restored.e:je:jUe:j,e:j7e:j|e:j&e:je:je:j:==e:j e:jk e:j e:j6 e:j e:j e:j; e:j e:j  e:j e:j e:j T4==e:j e:jy e:j e:j! e:jf e:j e:j" e:j<' e:j( e:j[) e:j*- e:j- :==e:jZ/ e:j2 e:j3 e:ji5 e:jH8 e:j8 e:jn9 e:j%< e:j< T5==e:j\> e:jB e:jB e:jGD e:jH e:jI e:jJ e:jO e:jO e:jQ e:j)U e:jU :==e:j!W e:jZ e:jN[ e:j ] e:jX` e:j a e:jb e:jg e:jNh e:jj e:jn e:jxo T6==e:jcq e:j{u e:jv e:jw e:jL{ e:j{ e:j~ e:j ,e:j e:j e:j :==e:j e:j e:j e:j e:j e:jl e:jƗ e:j ,e:jd e:j e:jˣ M7=e:j e:jk ,e:jƵ e:jx e:j3 e:j e:j{ e:j e:j e:j e:j 9=e:j e:j e:j4 e:j] e:j e:j e:jD e:j e:j N8==e:j e:je e:j e:j e:j e:j e:j e:j e:jr e:j e:jF e:j :==e:jv e:j: e:j e:jm e:j e:jy e:j e:j e:jV e:j" e:j d9==e:j Be:j e:j! e:j e:j e:j e:j1 e:j& e:j $ e:j$ :==e:jS& e:j) e:jz* e:j, e:j/ e:jn0 e:j92 e:j6 e:j/7 e:j8 e:j|< e:j= R10/13==e:j> e:jB e:jyC e:jD e:jH e:jQI e:j:K e:jP e:jUQ e:j-S e:jZW e:jW :==e:jY e:j^ e:j_ e:ja e:jme e:je e:j h e:j*m ,e:jzo e:j2t e:ju L1==e:j(w e:j[{ e:j| e:j~ e:jQ e:j e:j݄ e:j e:j e:j e:j_ e:j :==e:j e:j e:jY e:j e:j e:jX e:j e:jg e:jЦ L2==e:j e:j{ e:jC e:j0 e:j` e:j& e:j e:jl e:j2 e:j߼ e:j e:j :==e:jp e:jc e:jP e:j* e:j e:j e:j e:jq e:j e:j e:jD e:j L3==e:jR e:jC 4 _Magic restored.e:j e:j e:j e:jq e:j e:j e:jg e:j e:j e:j e:j e:jG e:j e:j e:j e:j" e:j, e:j :==e:j e:j3! e:j% e:j$& e:j' e:j, e:j>/ e:j2 e:j3 e:jT4 e:j/7 e:j$: e:j= e:j= e:j> e:j=@ e:jB e:jGD e:jD e:jE e:jJ e:jO f  You encounter an adder.e:jvr  ........)).))......S .##.....<#####...##... . ##..#..# .j..#....#. ##.##.# .j##....#. ##....# jj.......##...### .#.#......##...+ ###e:js _...+ #..#### -......#.## ....# #.# Shock... ### .. S   adder (wandering)e:j 7.800.0)e:j3 ,Se:jz e:jٜ   -31 _e:j e:j e:j ........)).))..... Spasdik the Gusty.* .##.....<#####...## Tengu of Hepliaklqana *.......* . ##..#..# .j..# Health: 40/40 ========================...*#. ##.##.# .j## Magic: 12/13 ======================--...*#. ##....#jj. AC: 2Str: 8....*.##...###.#. EV: 30 Int: 21#....*.##...+SH: 0Dex: 13###...*.R...+XL:  7 Next: 30% Place: :j@ L9mDungeon:6#......@.####Noise: ---------  Time: 5873.3 (0.0)......#.##c) staff of air....# #.#Cast: Shock... ###Quill Fly ..R   Yui the ancestorS   adder (wandering) _You encounter an adder.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 57% to hit)e:jN {R.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 57% to hit)  You feel a surge of power! The zap misses the adder.e:jP Q.Se:jX ......Sally target)e:jt[ 915 =4.3 (1e:jc e:jze / _The adder hisses angrily.e:j........)).))..... Spasdik the Gusty.. .##.....<#####...## Tengu of Hepliaklqana *......*. . ##..#..# .j..# Health: 40/40 ========================..*.#. ##.##.# .j## Magic: 11/13 ====================----...*#. ##....#jj. AC: 2Str: 8e:jǀ ....*.##...###.#. EV: 15Int: 21#....*.##...+SH: 0Dex: 13###...*R....+XL:  7 Next: 30% Place: Dungeon:6#......@.####Noise: =--------  Time: 5874.3 (0.0)......#.##c) staff of air....# #.#Cast: Shock... ###Quill Fly ..R   Yui the ancestorS   adder (ally target)  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j$Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (ally target, 57% to hit)  You feel a surge of power! The zap hits the adder.e:jF.SR.e:j} ......e:j*5.3 (1e:jKe:j@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (ally target, 57% to hit)  You feel a surge of power! The zap hits the adder. _The adder is moderately wounded.e:jO ........)).)).....  Spasdik the Gusty .. .##.....<#####...##  Tengu of Hepliaklqana *..... ... . ##..#..# .j..#  Health: 40/40 ======================== ..†.#. ##.##.# .j##  Magic: 10/13 ==================------ ....#. ##....# jj.  AC: 2Str: 8 ......##...### .#.  EV: 15Int: 21 #.....R##...+  SH: 0Dex: 13 ###.........+  XL:  7 Next: 30% Place: e:jU'[40mDungeon:6 #......@.####  Noise: =--------  Time: 5875.3 (0.0) ......#.## c) staff of air ....# #.# Cast: Shock ... ### Quill Fly  ..  R   Yui the ancestor  S   adder (ally target)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, ally target, 57% to hit)  You feel a surge of power! The zap hits the adder!e:jXv )).)).....  .. <  ... .  .j..#  ..*.#.  .j##  ...*#.  jj.  ....* .#. e:jdZ #....*  *     ....# #.# ... ### .. e:j4Q.Re:jyK†....e:jd26.3 (1Shocke:je:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, ally target, 57% to hit)  You feel a surge of power! The zap hits the adder! _You kill the adder!e:jɇ  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jMe:jXe:j`e:jc _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:j2  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j| e:j e:jt   Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:j`?  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j e:j e:j e:jG   Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:j8[?25h[?0confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [Enter for "."]? e:jr [?25l[?1ce:jae:jOg7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a stone staircase leading upb - [D:6] a +0 spear  c - [D:6] a +0 whip (2 further duplicates)  e:jW~d - [D:6] a +0 flail  e - [D:6] a +0 leather armour  f - [D:6] a +0 club  g - [D:6] a stone staircase leading downe:je:j!e:j&........)).))..... Spasdik the Gusty.. .##.....<#####...## Tengu of Hepliaklqana *........ . ##..#..# .j..# Health: 40/40 ========================..†.#. ##.##.# .j## Magic: 10/13 ==================------....#. ##....#jj. AC: 2Str: 8e:j~(......##...###.#. EV: 15Int: 21#......##...+SH: 0Dex: 13###....R....+XL:  7 Next: 32% Place: Dungeon:6#......@.####Noise: =--------  Time: 5876.3 (0.0)......#.##c) staff of air....# #.#Cast: Shock... ###Quill Fly ..R   Yui the ancestorConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for we:j,),hat [Enter for "."]? .e:j-e:j3e:jL9e:j*;. _e:j| e:j 3e:jU e:j1 f 30  _e:j_ ,e:j% e:j e:j e:j3 e:j e:j& e:j e:jB e:j e:j 61==e:j e:j e:j' ,e:j e:j, e:j e:jV e:j e:j e:j e:j e:jy :==e:j e:jA e:j e:j? e:j) e:j e:jg e:jl e:j L2==e:j e:j e:j' e:j e:jV e:j e:j, e:j ,e:j? e:j e:jP :==e:j e:j ,e:j e:jE e:j e:j e:j ,e:j  e:j b3==e:j e:j e:j e:j! e:j! e:jE# e:j$ e:j& e:j' e:j5( e:j-+ e:j+ e:j - e:j- e:j . e:j./ e:j0 e:j2 e:j-3 :==e:j3 e:j6 e:j7 e:j9 e:j : e:j: e:jP< e:j= e:je? e:j? e:jS@ e:jD e:jgG ,e:jcH e:jwJ e:jK e:jM e:jiN e:jN e:jP e:jQR e:j T e:jT e:j:U e:jXW e:j-Y e:jhZ e:jZ e:j[ e:j\ e:j] e:j_ e:j_ e:j_ e:jUa e:jc e:jbe e:je e:jf e:jh e:jJj e:jl e:jJm e:jm e:j r e:js e:ju ,e:jx e:j{ e:j`  You encounter an ogre. It is wielding a +0 giant spiked club.e:j  ........#?# ........O .# #..##..#.#.......####.....#..#.#...#..##......#......#..#...##..... ....................)) ..........##.....<## #.........##..#..# ##@...†.#.###.##.#- #...R...#..##....# e:j ##........##...###Shock ##.#......##...+ #####.........+##........#####......#.##O   ogre (asleep)#....###.##....# ###e:ja NR910.3 (34.0).e:j} K.Oe:jq _Olly target)e:j }  -1.3 (35e:j e:jq 1 _Found a scroll of identify.e:j$ |?# ......... .# #..##..#... ..#...O...####.....#.....#.#...#..##......#.......#.....#..#...##.... ....................)) ##.....<#####..# ##...R†.#.###.##.# #..@....#..##....# ##........##...### #..+ ###.........+ #........#####......#.## e:j #....###.# #....# ##..###e:j 7R.e:jI.Oe:jxe:jH,02.3 (1.0)e:j14e:j6e:j?# ......... .# #..##..## Spasdik the Gusty... ..#.......####.....#. Tengu of Hepliaklqana *.........#.#..*#..##......#... Health: 40/40 ========================....#....*#..#...##...... Magic: 12/13 ======================--.......*............)). AC: 2Str: 8....*.....##.....<### EV: 30 Int: 21#..*R.....##..#..#SH: 0Dex: 13##.*..†.#.###.##.#XL: e:jQ [40m 7 Next: 32% Place: Dungeon:6#..@....#..##....#Noise: ---------  Time: 5912.3 (0.0)##........##...###c) staff of air##.#......##...+Cast: Shock#####.........+Quill Fly ##........#####......#.##R   Yui the ancestor#....###.#O   ogre (ally target)#....# ####..###Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (ally target, 88% to hit)  You feel a surge of power! The zap hits the ogre.e:j^8R.e:jAQO......e:jި915 =3.3 (1e:je:j_ _The ogre is moderately wounded.e:j?# ......... .# #..##..## Spasdik the Gusty... ..#.......####.....#. Tengu of Hepliaklqana *.........#.#..*#..##......#... Health: 40/40 ========================....#....*#..#...##...... Magic: 11/13 ====================----.......*............)). AC: 2Str: 8....*R....##.....<### EV: 15Int: 21#..*......##..#..#SH: 0Dex: 13##.*..†.#.###.##.#XL:  7 Next: :jc39;49m32% Place: Dungeon:6#..@....#..##....#Noise: =--------  Time: 5913.3 (0.0)##........##...###c) staff of air##.#......##...+Cast: Shock#####.........+Quill Fly ##........#####......#.##R   Yui the ancestor#....###.#O   ogre (ally target)#....# ####..###Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, ally target,88% to hit)e:j.OR.e:j:......e:jI4.3 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, ally target,88% to hit) _You feel a surge of power! The zap misses the ogre.e:j ?# ......... .# #..##..## Spasdik the Gusty... ..#.......####.....#. Tengu of Hepliaklqana *.........#.#...#..##......#... Health: 40/40 ========================....#...*.#..#...##...... Magic: 10/13 ==================------......*.............)). AC: 2Str: 8....*.....##.....<### EV: 15Int: 21#..*......##..#..#SH: 0Dex: 13e:jʎQ##.*..†.#.###.##.#XL:  7 Next: 32% Place: Dungeon:6#..@....#..##....#Noise: =--------  Time: 5914.3 (0.0)##........##...###c) staff of air##.#......##...+Cast: Shock#####.........+Quill Fly ##........#####......#.##R   Yui the ancestor#....###.#O   ogre (ally target)#....# ####..###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, ally target,88% to hit)  e:jIYou feel a surge of power! Yui avoids your attack. The zap hits the ogre.e:jg  OR... The ogre is moderately wounded.The ogre hits Yui with a +0 giant spiked club!e:j*5.3 (1e:j'e:j6*Q _Yui barely misses the ogre.e:j@]?# ......... .# #..##..## Spasdik the Gusty... ..#.......####.....#. Tengu of Hepliaklqana *.........#.#...#..##......#... Health: 40/40 ========================....#...*.#..#...##...... Magic: 9/13================--------......*.............)). AC: 2Str: 8e:j....*.....##.....<### EV: 15Int: 21#..*......##..#..#SH: 0Dex: 13##.*..†.#.###.##.#XL:  7 Next: 32% Place: Dungeon:6#..@....#..##....#Noise: =--------  Time: 5915.3 (0.0)##........##...###c) staff of air##.#......##...+Cast: Shock#####.........+Quill Fly ##........#####......#.##R   Yui the ancestor#....###.#O   ogre (ally target)#....# ####..###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; e:jF1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, ally target,88% to hit)  You feel a surge of power! Yui avoids your attack. The zap hits the ogre.e:jDa .  Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, ally target,88% to hit)  You feel a surge of power! Yui avoids your attack. The zap hits the ogre.  The ogre is heavily wounded.  Yui hits the ogre.  The ogre hits Yui with a +0 giant spiked club!e:ji O...O   ogree:j^l *6.3 (1e:jr e:ju G _Yui is destroyed!e:jk( ?# ......... .# #..##..## Spasdik the Gusty... ..#.......####.....#. Tengu of Hepliaklqana *.........#.#...#..##......#... Health: 40/40 ========================....#...*.#..#...##...... Magic: 8/13==============----------......*.............)). AC: 2Str: 8....*.....##.....<### EV: 15e:j* Int: 21#..*......##..#..#SH: 0Dex: 13##.*..†.#.###.##.#XL:  7 Next: 32% Place: Dungeon:6#..@....#..##....#Noise: =--------  Time: 5916.3 (0.0)##........##...###c) staff of air##.#......##...+Cast: Shock#####.........+Quill Fly ##........#####......#.##O   ogre#....###.##....# ####..###Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (heavily wounde:j+ ]ed, 88% to hit)  You feel a surge of power! The zap hits the ogre.e:j PO....e:j* *7.3 (1e:jû e:jl onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linee:j3 Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, 88% to hit)  You feel a surge of power! The zap hits the ogre. _The ogre is severely wounded.e:j~ 9?# ......... .# #..##..## Spasdik the Gusty... ..#.......####.....#. Tengu of Hepliaklqana *.........#.#...#..##......#... Health: 40/40 ========================....#...*.#..#...##...... Magic: 7/13============------------......*.............)). AC: 2Str: 8....*.....##.....<### EV: 15Int: 21e:j #..*......##..#..#SH: 0Dex: 13##.*..†.#.###.##.#XL:  7 Next: 32% Place: Dungeon:6#..@....#..##....#Noise: =--------  Time: 5917.3 (0.0)##........##...###c) staff of air##.#......##...+Cast: Shock#####.........+Quill Fly ##........#####......#.##O   ogre#....###.##....# ####..###Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j rAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 88% to hit)  You feel a surge of power! The zap hits the ogre!e:jG.Oe:j>V...8.3 (1e:je:jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 88% to hit)  You feel a surge of power! The zap hits the ogre! _The ogre is almost dead.e:jܴ ?# ......... .# #..##..## Spasdik the Gusty ... ..#.......####.....#. Tengu of Hepliaklqana *..... ....#.#...#..##......#... Health: 40/40 ======================== ....#.....#..#...##...... Magic: 6/13===========------------- ......).............)). AC: 2Str: 8 ..........##.....<### EV: 15Int: 21 e:j0#.........##..#..#  SH: 0Dex: 13 ##....†.#.###.##.#  XL:  7 Next: 32% Place: Dungeon:6 #..@....#..##....#  Noise: =--------  Time: 5918.3 (0.0) ##........##...###  c) staff of air ##.#......##...+  Cast: Shock #####.........+  Quill Fly  ##........####  #......#.##  O   ogre #....###.#  #....# ###  #..### Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shife:jt-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 88% to hit)  You feel a surge of power! The zap hits the ogre.e:j ?#  .#  ...   *)) ....*< #..*  ##.*            e:j:   e:j^Y@)...e:j1ie539.3 (1Shocke:jpqe:j4u onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 88% to hit)  You feel a surge of power! The zap hits the ogre. _You kill the ogre!e:jz  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jHCe:jSQe:j Xe:jZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:jk  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jJe:je:je:jA  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)e:j&onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:j0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jr e:j e:jM   Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:jue:je:jB e:j7= 30  e:jDe:je:j&e:j*e:j,O=e:j 0e:j0e:j1e:j6,e:j8e:jY>e:jBN8==e:jK,e:jxMe:jPNe:jvPe:jTQe:jRe:jUe:jV,e:jZe:j[:==e:jl\e:jZ_e:ja,e:jde:jee:jle:jm,e:jToe:jHse:j&tN9==e:jwe:j|e:j==e:jje:jyXe:j,e:j,e:j10/13==e:je:je:je:j:==e:j;,e:j/e:je:jýe:jne:je:jb1==e:je:je:je:j e:j:Be:jkB==e:j:2==e:j<e:j@,e:jBe:jcGe:jHe:j=Je:j#N,e:jOe:jUe:jW:==e:jXe:jO_e:j`e:j2be:jgonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)e:j\h&onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting.e:j|R-R   Yui the ancestore:j̝u63.3 (44.0)-4.3 (45e:jCe:j; _Yui emerges from the mists of memory!e:j4e:j߽e:je:j _You start resting.Magic restored.e:je:j45.3 (1.0)3==6.3 (2 _e:j e:j e:j Ie:j e:j e:j ==e:j e:jû e:jt e:j e:j e:j e:j0 e:js e:j e:j9 e:jD e:j8 e:j e:jQ e:j e:j. e:j e:j e:j e:jq e:j e:jX e:jR e:jz e:j3 e:j e:j e:j e:j e:j ,e:j` e:j0 e:j e:j e:j e:j9 e:j e:jF e:j\ e:j e:jp ,e:j e:j e:j e:jj e:j" e:jb# e:jV$ e:j' e:je( e:j) e:j_, ,e:j. e:j0 e:j1 e:j2 e:j5 e:j-6 e:j6 e:jx: ,e:j_ e:j2d ,e:jle e:j\i ,e:jj e:jo ,e:j q e:jGt ,e:ju e:jUx e:jx e:jy e:jT~ e:j. e:j^ e:j ,e:j e:j e:jd e:j e:j e:j e:j; e:j e:j e:j e:jX ,e:jܛ e:j* ,e:j e:j e:jU e:j1 e:j e:jH e:j e:j e:j e:j e:jݿ e:j e:j7 e:j} e:j: e:j9 e:j ,e:jx e:jq e:j8 e:j# e:j e:j} e:jq e:j e:j e:j e:j e:j e:j7 e:j e:j e:j| e:j e:j e:j e:j e:jl e:j5 e:j e:jN e:jY e:j e:j; e:j e:jK e:j e:j e:j e:j e:j e:j e:j e:j{ e:jD e:j e:j< e:j e:jj e:j e:j e:j e:j! e:j% e:j& e:j' e:j* e:j}+ e:j, e:j/ e:jV0 e:jV1 e:j4 ,e:jY6 e:j: e:jS; e:jf e:j+k e:jx e:j~ Be:j e:j ,e:j e:j e:j e:j e:j^ e:j ,e:js e:jݪ e:j e:jĬ e:j e:j e:jٱ e:j5 ,e:jڸ e:j e:jj ,e:j} e:jD e:jF e:j e:j e:jP e:j8 ,e:j e:j ,e:jF e:j e:j e:j e:j e:jM e:j e:j ,e:j e:j e:j> e:jk e:js e:j= e:jc e:jk e:j% e:j\ e:j e:j3 e:jT e:j e:j; e:j e:j e:j e:j e:j e:j  e:jp e:j$ 26060.3 (94.0)e:j. 0e:jR6 e:j8 H _You start waiting.e:jI   e:jK e:jiP ,e:jtQ ,e:jR e:jV ,e:jX e:jn\ ,e:j] e:j` ,e:jb e:jof e:jg e:jh e:jl ,e:j2n e:jq e:jr e:jds e:j{ ,e:j!} e:jD e:jD e:jJ e:j& e:j e:jۇ e:j e:j e:j e:j ,e:j e:ju ,e:jd e:j e:jƛ e:j e:j؟ e:j e:já e:j e:j* e:j e:j e:jZ e:jE e:j ,e:j0 e:j e:jX e:jC e:jŷ e:j~ e:jd e:j: e:j e:j& e:j_ ,e:j e:j e:jC e:j e:j e:jJ e:j e:j ,e:jh e:j e:j e:j e:j ,e:j* e:j ,e:jq e:j e:j~ e:j9 e:jF e:j e:j e:j. ,e:j e:j ,e:ja e:j e:j e:j e:j ,e:j e:j e:j e:jd e:j; e:j e:j e:j5 e:j e:j e:j e:j4 e:j} e:j ,e:j e:j ,e:j e:j e:j: e:j e:j" ,e:j e:jm" e:j # e:j# e:j& e:jH' e:j' e:j* e:j8+ e:j\, e:jN/ ,e:j\0 e:j3 e:j3 e:jP4 e:j6 e:jj7 e:j7 e:j: e:j&; e:j; e:j> ,e:j? e:jUB e:jC e:jC e:jE e:j[F e:jG e:j J ,e:jL e:jO ,e:j Q e:jS ,e:jT e:jW ,e:jHY e:j[ e:j\ e:jo] e:jd_ e:j` e:j` e:jc e:jld e:jd e:jg e:jg e:jh e:j-k ,e:jl e:jn e:jo e:jp e:jr ,e:jt e:jx e:jx e:jy e:j| ,e:j} e:j: ,e:jp e:j. ,e:j[ e:j e:j@ e:j e:j e:jW e:j e:j ,e:j4 e:jޒ ,e:j e:j- ,e:jQ e:j/ ,e:j e:j\ ,e:j e:j ,e:j e:jŰ ,e:j; e:j ,e:jԶ e:jG ,e:j e:jl ,e:j e:j ,e:j e:j ,e:j e:j e:jg e:j e:j~ ,e:j e:j8 e:j e:j e:jZ ,e:j e:j e:j e:j e:jd e:j e:j e:j e:j e:j; e:j ,e:j' e:j ,e:jL e:j ,e:j e:jB ,e:j e:je e:j e:j e:j e:j e:j e:j= ,e:j e:jm,e:je:jq,e:je:j~ ,e:j e:ja ÷ _You start waiting.e:j&.159.3 (99e:j0060.3 (100.0)e:j7e:j":# _Done waiting.e:j3e:je:j1e:j5Re:je:jIe:je:je:je:je:je:j,e:je:je:je:jue:jTe:je:jXe:j7% .... .. .. .. .... ...... ..> ##.#...... #.. ............ #.?##...........# #..###......#.......####...#....#.#...#..##......##....#.....#..#...##..#.....@...)............4.3 (4.0)#.......R.......##.....#.....##.........##..#.......# ##....÷.#.###.##...### #.......#..##...## ##........##...# ##.#......##...e:j'[m #####......... ##........###R.e:j%-*5.3 (5e:jL1e:jC49 _Found an escape hatch in the floor.e:jee:j¢e:jNe:jըe:jf  You encounter an adder.e:j]h. #. ... S.. .......... ..> ##.#........ #.. ............ .....?##...........# #..# #......#.......#### #....#.#...#..##... ##...@#.....#..#...## #......R..)...... #........Shock #.....##.........##.. ......####....÷.#.###.#....### #..##...##..e:jS   adder (asleep)#.#......#####........e:jR0R.e:j4, ally target)e:ji  6.3 (1 _e:jze:jde:j>Spasdik the Gusty... #. ...... Tengu of Hepliaklqana *.....*.. .......... ...... Health: 40/40 ========================**> ##.#.............. Magic: 12/13 ======================--#*. ............ ..... AC: 2Str: 8#.*##...........# #..# EV: 30 Int: 21e:j(#.*....#.......####.. SH: 0Dex: 13#..*.#.#...#..##..... XL:  7 Next: 53% Place: Dungeon:6##...@#.....#..#...##. Noise: ---------  Time: 6166.3 (0.0)#.....R...)........... c) staff of air#...............##.... Cast: Shock#.....##.........##..# Quill Fly ......####....÷.#.###.#....### #.......#..##.. R   Yui the ancestor.##. ##........##... S   adder (ally target)###.#......##..#####........Cone:jQfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, ally target, 100% to hit)  You feel a surge of power! The zap hits the adder!  The adder is severely wounded.e:j|J.SR.e:jT;...?..e:jOX915 =7.3 (1e:j_e:jSb  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, ally target, 100% to hit)  You feel a surge of power! The zap hits the adder!  The adder is severely wounded. _The adder hisses angrily.e:j r  Spasdik the Gusty ... #. ... ... Tengu of Hepliaklqana *..... ... .......... ...... Health: 40/40 ======================== e:js..> ##.#.............. Magic: 11/13 ====================---- #.. ............ ..... AC: 2Str: 8 #.?##...........# #..# EV: 15Int: 21 #......#.......####.. SH: 0Dex: 13 #....#.#...#..##..... XL:  7 Next: 53% Place: Dungeon:6 ##...@#.....#..#...##. Noise: =--------  Time: 6167.3 (0.0) #....R....)........... c) staff of air #...............##.... Cast: Shock #.....##.........##..# Quill :jރK0mFly  ......####....÷.#.###.# ....### #.......#..##.. R   Yui the ancestor .##. ##........##... S   adder (ally target) # ##.#......##.. #####........Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, ally target, 57% to hit)  You feel a surge of power! The zap hits the adder!e:jw ... #. ...  .*.   .*>  #*.   #.*  #.* #..* ÷   .##.  e:jm8# e:js8...?..e:j'58.3 (1ShockAim  Press: ? - help, Shift-Dir - straight line: an adder (severely wounded, ally target, 57% to hit)  You feel a surge of power! The zap hits the adder! _You kill the adder!  Your Stealth skill increases to level 4!e:j/e:j1m _Your Conjurations skill increases to level 4!e:jK  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:je:jue:j$e:j& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:jC  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jUe e:jr e:jz e:j|   Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j e:j e:jx e:j   Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:jc e:jd e:je e:jh e:ji f 30  _e:jNn e:jo e:jdp e:jp e:jus ,e:jt e:jw e:j2x e:jXy e:j^| ,e:j} e:jX e:j L2==e:jS e:jk ,e:j e:j e:j e:j e:jߍ e:jώ e:ji e:j? e:j :==e:j e:j e:j ,e:jD e:jȦ e:j7 e:j e:jg L3==e:j e:j onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. e:j _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored.e:j e:j e:j e:j; e:j e:j޽ e:je e:jݿ e:j e:j e:j e:j~ e:j e:j e:ja e:ji e:j :==e:jW e:jG 1   .........   ........  #........# .....  e:jy #........ #.....   .....#.. ...   ..>..##.#.........   #...............   #.@##...........# #-   ##R.....#.###   #....#.#...#..##   ##....#.....#..#...   #.........)........   #...............##   #.....##e:js +...##   ......####....÷.#.##  ....#### #.......#..#e:j 0857.0)e:jZ15 -6.3 (18e:je:je. _i - a scroll of identifye:j-/e:j2Read which item? Scrolls  i - a scroll of identifyx - 2 scrolls of amnesia  I - a scroll of immolation  c - a scroll labelled KOWOTT YSIURI  k - a scroll labelled WEUT UCESACARI  m - a scroll labelled CUADDUSCHIPH  q - a scroll labelled LOEP XAUNU e:j3S u - a scroll labelled ULIHEY CEIF  v - a scroll labelled ZIEC TIYST  y - a scroll labelled QEOMEFESIE [!] read|quaff|evoke[?] describe selectede:j9 Spasdik the Gusty  ............Tengu of Hepliaklqana *.....  ...........Health: 40/40 ========================  #........# .....Magic: 13/13 ========================  #........ #.....AC: 2Str: 8  #......#.......... ... EV: 15Int: 21  ..>..##.#........... SH: 0Dex: 13  #............... .. XL:  7 Next: 55% Place: Dungeon:6  #.@##...........# # Noise: ---------  Time: 6186.3 (0.0)  ##R.....#.......### c) :jٜ1mstaff of air  #....#.#...#..##.. Cast: Shock  ##....#.....#..#... Quill Fly  #.........)........  #...............##. R   Yui the ancestor  #.....##.........##  ......####....÷.#.##  ....#### #.......#..# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored. _i - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KOWOTT YSIURI  k - a scroll labelled WEUT UCESACARI  m - a scroll labelled CUADDUSCHIPH  q - a scroll labelled LOEP XAUNU  u - a sce:j՝roll labelled ULIHEY CEIF  v - a scroll labelled ZIEC TIYST  y - a scroll labelled QEOMEFESIE[?] describe selectede:j Spasdik the Gusty  ............Tengu of Hepliaklqana *.....  ...........Health: 40/40 ========================  #........# .....Magic: 13/13 ========================  #........ #.....AC: 2Str: 8  #......#.......... ... EV: 15Int: 21  ..>..##.#........... SH: 0Dex: 13  #............... .. XL:  7 Next: 55% Place: Dungeon:6  #.@##...........# # Noise: ---------  Time: 6186.3 (0.0)  ##R.....#.......### c) :jeZ1mstaff of air  #....#.#...#..##.. Cast: Shock  ##....#.....#..#... Quill Fly  #.........)........  #...............##. R   Yui the ancestor  #.....##.........##  ......####....÷.#.##  ....#### #.......#..# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored. _i - a scroll of identifye:j]  As you read the scroll of identify, it crumbles to dust.e:j *7.3 (1e:jZ e:j 7 _c -> W - a scroll of brand weapone:je@ Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))b - a +0 dagger  l - the +4 mace "Rihonnojo" {freeze, rElec Str+2}  m - a +1 whip of draining Missiles (go to first with ()g - 3 javelins  h - 12 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  i - a +0 pair of gloves (melded) Magical Staves (go to first with |)  c - a staff of air (weapon) Jewellery (go to first with "=)  d - a ring of protection from fire (worn)  e - a ring of flight (worn)  f - an amulet of dissipation (worn) Talismans (go to first with %)  k - a quill talisman (worn)j - a medusa talismane:j Spasdik the Gusty  ............Tengu of Hepliaklqana *.....  ...........Health: 40/40 ========================  #........# .....Magic: 13/13 ========================  #........ #.....AC: 2Str: 8  #......#.......... ... EV: 15Int: 21  ..>..##.#........... SH: 0Dex: 13  #............... .. XL:  7 Next: 55% Place: Dungeon:6  #.@##...........# # Noise: ---------  Time: 6187.3 (0.0)  ##R.....#.......### c) :j_1mstaff of air  #....#.#...#..##.. Cast: Shock  ##....#.....#..#... Quill Fly  #.........)........  #...............##. R   Yui the ancestor  #.....##.........##  ......####....÷.#.##  ....#### #.......#..#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> W - a scroll of brand weapone:je:jr>= 30    There is an escape hatch in the floor here. _e:j\ Spasdik the Gusty   ........#.M....Tengu of Hepliaklqana *.....   .................Health: 40/40 ========================   .............#...Magic: 13/13 ========================  ..............AC: 2Str: 8  ............EV: 30 Int: 21  #........##.....SH: 0Dex: 13  #.........#.....XL:  7 Next: 55% Place: Dungeon:6  #.@....#.......... Noise: ---------  Time: 6190.3 (3.0)  ##..>..##.#........ c) staff of air  ###R.....:j.^ 0m......... Cast: Shock  #..##........... Quill Fly  ##......#.......  #....#.#...#..# R   Yui the ancestor  ##....#.....#..# M   Menkaure (dormant)  #.........).....  #............... _Magic restored. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> W - a scroll of brand weapon _There is an escape hatch in the floor here.  You encounter Menkaure, Prince of Dust.  --more--e:jr ShockR.t, ally target)e:j   1.3 (4 _e:j'F ........#.M.... ......... .#...  ..    ###..... #......  #.......... . ##.@R..##.#. #........   #..### ##......## ....#.#...#..## ##....#.....#..#. #.........)...... #........# #.....##2.3 (1Shocke:j+  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - SwiftnessAir3%3  c - Poisonous VapoursAlchemy/Air2%1  d - AirstrikeAir12%4 Select a spell to describe [?] help [!]/[I] toggle spell headerse:j2e:je:j  ........#.M....Spasdik the Gusty   .................Tengu of Hepliaklqana *.....   .............#...Health: 40/40 ========================  ..............Magic: 13/13 ========================  ............AC: 2Str: 8  #........##.....EV: 30 Int: 21  #.........#.....SH: 0Dex: 13  #......#.......... . XL:  7 Next: 55% Place: Dungeon:6  ##.@R..##.#......... Noise: ---------  Time: 6192.3 (0.0)  ###............... c) staff of air e:jx[40m #..##...........# Cast: Shock  ##......#.......# Quill Fly  #....#.#...#..##  ##....#.....#..#. R   Yui the ancestor  #.........)......  #...............#  #.....##......... _Magic restored. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> W - a scroll of brand weapon _There is an escape hatch in the floor here. _You encounter Menkaure, Prince of Dust.e:jRe:je:je:je:j  .#.M....  .  .#...  . e:jw h .  #.##.....  #.#.....  #......#. . ##.R@..##.#. ###. . #..##.#  ##......#.# #....#.#...#..##. ##....#.....#..#. #.........). #........# #.....##.#e:j) e:jK , e:j 6 3.3 (1e:jӰ e:j _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> W - a scroll of brand weapon _There is an escape hatch in the floor here. e:j _You swap places with Yui.e:jU a _There is an escape hatch in the floor here.e:j  .#.M .. ...#.... .. ....  #.##.....  #...#.....  #....@.#....  ##.R>..##.#...   ###......... ..   #..##.....#  ##......#.......###   #....#.#...#..#   ##....#.....#..#M   Menkaure (dormant) #.........)..   #........##..MR.Mally target):j 0;16H==4Shock _Menkaure shouts!e:j  Spasdik the Gusty   ........#.........e:j )Tengu of Hepliaklqana *.....   ..........*.......Health: 40/40 ======================== e:j &  ..........*..#....Magic: 12/13 ======================-- e:j ........*.....AC: 2e:jm Str: 8  .......*....EV: 30 e:jK Int: 21  #.....*..##.....SH: 0e:j< :Dex: 13  #.....*...#.....XL:  7 Next: 55% Place: Dungeon:6 e:j  e:j >#...R@.#.......... ... Noise: ==-------  Time: 6194.3 (0.0)  ##..>..##.#........... c) staff of air  e:j ###............... .. Cast: Shock  #..##...........# # Quill Fly  e:j ##......#.......###  #....#.#...#..##.. R   Yui the ancestor  e:j ##....#.....#..#... M   Menkaure (ally target)  #.........)........  #...............##.e:j ~Casting: Shock (safe; 1% risk of failure)  e:j MConfirm with . or Enter, or press ? or * to list all spells.e:j Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linee:j uAim: Menkaure (ally target, 88% to hit)  You feel a surge of power! The zap hits Menkaure.e:jl .MR.....15 =-5.3 (1e:jUq e:jv Sonfirm with . or Enter, or press ? or * to list all spells.e:jw Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (ally target, 88% to hit)  e:jx You feel a surge of power! The zap hits Menkaure. _Menkaure is moderately damaged.e:j)4 Spasdik the Gusty   ........#.........Tengu of Hepliaklqana *.....   ..................Health: 40/40 ======================== e:j6+  ..........*..#....Magic: 11/13 ====================----  e:jm7........*.....AC: 2Str: 8  e:jz8.......*....EV: 15e:ju9Int: 21  #.....*..##.....e:jh:SH: 0Dex: 13  #....R*...#.....e:j5;XL:  7 Next: 55% Place: Dungeon:6  e:j;K#....@.#.......... ... Noise: =--------  Time: 6195.3 (0.0)  e:j<##..>..##.#........... c) staff of air  e:j=###............... .. Cast: Shock  e:j>^#..##...........# # Quill Fly  ##......#.......###  e:j?#....#.#...#..##.. R   Yui the ancestor  e:j@ ##....#.....#..#... M   Menkaure (ally target)  e:jAl#.........)........  e:jlB#...............##.e:j=CCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (moderately damaged, ally target, 88% to hit)  e:jD1You feel a surge of power! The zap hits Menkaure.e:jG.Me:jA7R.e:j"..e:j*6.3 (1e:j=e:jSonfirm with . or Enter, or press ? or * to list all spells.e:jWAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (moderately damaged, ally target, 88% to hit)  You feel a surge of power! The zap hits Menkaure. _Menkaure is moderately damaged.e:j Spasdik the Gusty   ........#.........e:jwTengu of Hepliaklqana *.....   ..................Health: 40/40 ========================   .............#....Magic: 10/13 ==================------ e:j ........*.....AC: 2Str: 8 e:j .......*....EV: 15Int: 21  e:jU#.....*..##.....SH: 0Dex: 13  #.....*...#.....e:jXL:  7 Next: 55% Place: Dungeon:6  e:ju#....@.#.......... ... Noise: =--------  Time: 6196.3 (0.0)  ##..>..##.#........... c) staff of air  ###............... .. Cast: Shock  e:j l#..##...........# # Quill Fly  ##......#.......###  #....#.#...#..##.. R   Yui the ancestor  e:j< l##....#.....#..#... M   Menkaure (ally target)  #.........)........ e:j # #...............##.e:j Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jY yAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (moderately damaged, ally target, 88% to hit)  You feel a surge of power! Yui avoids your attack. The zap hits Menkaure.e:jϐ!Re:j.e:jޞMe:j.e:j  e:jZLonfirm with . or Enter, or press ? or * to list all spells.e:jvAiming: Shock (safe; 1% risk of failure)  e:jأ;Press: ? - help, Shift-Dir - straight linee:jAim: Menkaure (moderately damaged, ally target, 88% to hit)  e:j{PYou feel a surge of power! Yui avoids your attack. The zap hits Menkaure.  e:j7IMenkaure is heavily damaged.e:jU2=7.3 (1e:je:j$( _Menkaure hits Yui!e:j Spasdik the Gusty   ........#.........Tengu of Hepliaklqana *.....   ..................e:j>Health: 40/40 ========================   .............#....Magic: 9/13================--------  ........*.....e:j(AC: 2Str: 8  .......*....EV: 15Int: 21  e:j#.....*..##.....SH: 0Dex: 13  e:ju#.....*...#.....e:jXL:  7 Next: 55% Place: Dungeon:6  e:j"#....@.#.......... ... Noise: ==-------  Time: 6197.3 (0.0)  ##..>..##.#........... c) staff of air  e:j###............... .. Cast: Shock  e:j#..##...........# # Quill Fly  e:jrv##......#.......###  e:jr#....#.#...#..##.. R   Yui the ancestor  ##....#.....#..#... M   Menkaure (ally target) e:jh #.........)........  #...............##.e:jgCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jmsAiming: Shock (safe; 1% risk of failure)  e:jiPress: ? - help, Shift-Dir - straight lineAim: Menkaure (heavily damaged, ally target, 88% to hit)  e:jaIYou feel a surge of power! Yui avoids your attack. The zap hits Menkaure!e:jg_MMRe:ji7.. e:j/kPConfirm with . or Enter, or press ? or * to list all spells.Aime:j!l  Press: ? - help, Shift-Dir - straight line: Menkaure (heavily damaged, ally tae:jmrget, 88% to hit)  You feel a surge of power! Yui avoids your attack. The zap hits Menkaure!  Menkaure is severely damaged.e:jAr2-8.3 (1e:jze:j e:jS"_Yui hits Menkaure.e:jT% ! Spasdik the Gusty   ........#.........Tengu of Hepliaklqana *..... e:j' Q  ..................Health: 40/40 ========================   .............#....e:j( 1Magic: 8/13e:j) ==============----------  ........*.....AC: 2e:j* Str: 8  .......*....EV: 15e:j+ Int: 21  #.....*..##.....SH: 0e:j, Dex: 13  #.....*...#.....e:j- XL:  7 Next: 55% Place: Dungeon:6  #....@.#.......... ... Noise: =--------  Time: 6198.3 (0.0) e:j.  ##..>..##.#........... c) staff of air e:jT/  ###............... .. Cast: Shock e:j+0  e:j0 #..##...........# # Quill Fly  e:j1 v##......#.......###  e:j2 #....#.#...#..##.. R   Yui the ancestor  e:j3 ##....#.....#..#... M   Menkaure (ally target)  #.........)........  #...............##. e:j@ "_Yui hits Menkaure.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (almost destroyed, ally target, 88% to hit)e:j 9MRe:j #.. e:j r Confirm with . or Enter, or press ? or * to list all spells.Aim  e:j TPress: ? - help, Shift-Dir - straight linee:j n: Menkaure (almost destroyed, ally te:j arget, 88% to hit)  e:jN RYou feel a surge of power! Yui avoids your attack. The zap misses Menkaure.  e:j VMenkaure calls on the powers of darkness!e:j g21------------=e:j 9.3 (1e:j e:j# H _Your body is wracked with pain! Yui hits Menkaure.e:j F  Spasdik the Gusty ........#.........  Tengu of Hepliaklqana *.....e:j)  ..................  Health: 21/40 ============------------e:jg  .............#....  Magic: 7/13e:jA ============------------ ..............  AC: 2e:j ;Str: 8 e:jŻ .......R....  EV: 15Int: 21e:j}  e:j: #........##.....  SH: 0Dex: 13e:j#  e:j #.........#.....  XL:  7 Next: 55% Place: Dungeon:6 e:j )#....@.#.......... ... Noise: ==-------  Time: 6199.3 (0.0) e:jv ##..>..##.#........... c) staff of air e:je ###............... .. Cast: Shock e:jV 7#..##...........# # Quill Fly  ##......#.......### #....#.#...#..##.. R   Yui the ancestore:j  e:j ##....#.....#..#... M   Menkaure (ally target) e:j `#.........)........ e:j #...............##.e:j ~Casting: Shock (safe; 1% risk of failure)  e:jj MConfirm with . or Enter, or press ? or * to list all spells.e:j< sAiming: Shock (safe; 1% risk of failure)  e:j ;Press: ? - help, Shift-Dir - straight linee:j Aim: Menkaure (almost destroyed, ally target, 88% to hit)  You feel a surge of power! Yui avoids your attack. The zap hits Menkaure!e:j L   e:j 8    e:j N*.....  e:j k*....  *e:jt M  *e:j         e:j 3  e:j[ [ ) e:j^ O.Re:jh Q.. e:ja| n8-200.3 (1Shocke:jM e:jP lMConfirm with . or Enter, or press ? or * to list all spells.e:j xAim  Press: ? - help, Shift-Dir - straight linee:jی : Menkaure (almost destroyed, ally target, 88% to hit)  You feel a surge of power! Yui avoids your attack. The zap hits Menkaure! e:j @_You destroy Menkaure!e:j <  e:j=Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j e:j7-e:jt#e:j( e:j)_You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:jol e:jm  e:jn~Casting: Shock (safe; 1% risk of failure)  e:jo\Confirm with . or Enter, or press ? or * to list all spells.e:j]<e:jKe:j,Te:jY  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. e:j[_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failuree:j\)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e:j#.R 30  _8==2=e:j==3=9==4=e:je:je:je:j]e:jn :==e:j#e:j)vonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failuree:j+V)onfirm with . or Enter, or press ? or * to list all spells. e:j(,_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Ancestor HP restored.e:j.^5==e:jC0e:j6e:jZ8e:j:e:j{?e:jAR10/13==e:j,Ce:jGe:jIe:jKe:jPe:j+RK6=e:jRTe:j[Ye:j[e:jl]e:jbe:jQd:==e:jfe:j4le:jnS7=e:jpe:jte:jnve:jxe:j ~e:je:je:je:je:jz/1==e:j=e:jre:je:j}K8=e:je:je:je:je:jˠX  You encounter a water moccasin.e:je:jQbS-Shock e:j<S   water moccasin (distracted)e:jj/27.3 (27.0)e:jF.Re:jdSSally target)e:jHL-8.3 (28 _e:je:jse:jr  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jBa  Spasdik the Gusty ........#.........  Tengu of Hepliaklqana *..... ..................  Health: 28/40 ================-------- .............#....  Magic: 10/13 ==================------ ..............  AC: 2Str: 8 ............  EV: 30 Int: 21 #........##.....  SH: 0e:jCDex: 13 #......RS.#.....  XL:  7 Next: 85% Place: Dungeon:6 #....@.#.......... ... Noise: ---------  Time: 6228.3 (0.0) ##..>..##.#........... c) staff of air ###............... .. Cast: Shock #..##...........# # Quill Fly  ##......#.......### #....#.#...#..##.. R   Yui the ancestor ##....#.....#..#... S   water moccasin (ally target) #.........)........ #...............##. _You encounter a water moccasin.:j E9;2HCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (ally target, 57% to hit)e:j g #S*e:je:j Spasdik the Gusty   ........#.........Tengu of Hepliaklqana *.....   ..................Health: 28/40 ================--------   .............#....Magic: 11/13 ====================----  ..............AC: 2Str: 8  ............EV: 30 Int: 21  #........##.....SH: 0e:jʧDex: 13  #......RS.#.....XL:  7 Next: 85% Place: Dungeon:6  #....@.#.......... ... Noise: ---------  Time: 6228.3 (0.0)  ##..>..##.#........... c) staff of air  ###............... .. Cast: Shock  #..##...........# # Quill Fly  ##......#.......###  #....#.#...#..##.. R   Yui the ancestor  ##....#.....#..#... S   water moccasin (ally target)  e:jިx#.........)........  #...............##. _You encounter a water moccasin.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.e:je:j e:je:js. _e:jPN  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jէ   Spasdik the Gusty ........#.........  Tengu of Hepliaklqana *..... ..................  Health: 28/40 ================-------- .............#....  Magic: 10/13 ==================------ ..............  AC: 2Str: 8 ............  EV: 30 Int: 21 #........##.....  SH: 0Dex: 13 e:j #......RS.#.....  XL:  7 Next: 85% Place: Dungeon:6 #....@.#.......... ... Noise: ---------  Time: 6228.3 (0.0) ##..>..##.#........... c) staff of air ###............... .. Cast: Shock #..##...........# # Quill Fly  ##......#.......### #....#.#...#..##.. R   Yui the ancestor ##....#.....#..#... S   water moccasin (ally target) #.........)........ #...............##. _Okay, then.Casting: Shock (safe; 1% risk of failure)e:j* N  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (ally target, 57% to hit)e:j RS**e:j  Spasdik the Gusty   ........#.........Tengu of Hepliaklqana *.....   ..................Health: 28/40 ================--------   .............#....Magic: 10/13 ==================------  ..............AC: 2Str: 8 e:j]  ............EV: 30 Int: 21  #........##.....SH: 0Dex: 13  #......R**#.....XL:  7 Next: 85% Place: Dungeon:6  #....@*#.......... ... Noise: ---------  Time: 6228.3 (0.0)  ##..>..##.#........... c) staff of air  ###............... .. Cast: Shock  #..##...........# # Quill Fly  ##......#.......###  #....#.#...#..##.. R   Yui the ancestor  ##....#e:jn! /.....#..#... S   water moccasin (ally target)  #.........)........  #...............##. _Okay, then.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the water moccasin!e:j| K.Se:j  .  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  You feel a surge of power! The zap hits the water moccasin!  The water moccasin is moderately wounded.e:jq U715 =9.3 (1e:jǴ e:j r _The water moccasin bites you. Yui misses the water moccasin.e:jH   .#.   .   .#....   .. .  #.##.....  e:jJ; #......R..#.....   #...@.S#.   ##..>..##.#   ###.......   #..##.....#   ##......#.   #....#.#...#..##   ##....#.....#..#   #.........)  #.##e:jK-S.e:jSe:jTz8 30  30e:jWZe:j]2 _Yui hits the water moccasin!e:j~F    .#...  ....  .#.... .  ...  #.##..... e:j{H  #......R..#.....  #..@.S.#.   ##..>..##.#  ###........   #..##.#  ##......#.  #....#.#...#..##  ##....#.....#..#  #.........)  #.e:jI -S.e:jL .RThe water moccasin attacks as it pursues you!e:j_R e:jS %1e:jMY e:j\ _ _The water moccasin completely misses you.e:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j:  Spasdik the Gusty ........#.........  Tengu of Hepliaklqana *..... ..................  Health: 28/40 ================-------- .............#....  Magic: 9/13================-------- ................  AC: 2Str: 8 ..............  EV: 30 Int: 21 #........##.....  SH: 0Dex: 13e:j #.........#.....  XL:  7 Next: 85% Place: Dungeon:6 #..@SR*#.......... . Noise: =--------  Time: 6231.3 (0.0) ##..>..##.#......... c) staff of air ###...............  Cast: Shock #..##...........# Quill Fly  ##......#.......# #....#.#...#..## R   Yui the ancestor ##....#.....#..#. S   water moccasin (ally target) #.........)...... #...............#The water moccasin attacks as it pursues you! _The water moccasin completely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Ene:jter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linee:jL!  Spasdik the Gusty   ........#.........Tengu of Hepliaklqana *.....   ..................Health: 28/40 ================--------   .............#....Magic: 9/13================--------  ................AC: 2Str: 8  ..............EV: 30 Int: 21  e:j<# #........##.....SH: 0Dex: 13  #.........#.....XL:  7 Next: 85% Place: Dungeon:6  #..@***#.......... . Noise: =--------  Time: 6231.3 (0.0)  ##..>..##.#......... c) staff of air  ###............... Cast: Shock  #..##...........# Quill Fly  ##......#.......#  #....#.#...#..## R   Yui the ancestor  ##....#.....#..#. S   water moccasin (ally target)  #.........)......  #...............#Casting: Se:jR$ hock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap misses the water moccasin.Yui avoids your attack. x2; The zap hits the water moccasin.e:j "SR.  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap misses the water moccasin.Yui avoids your attack. x2; The zap hits the water moccasin.  The water moccasin is severely wounded.  The water moccasin bites you! The water moccasin bites you.  You are lethally poisoned!e:jl 13=======---------15 ==2.3 (1Pois Quill Fly e:j e:j R _The water moccasin poisons you! Yui hits the water moccasin.e:jI  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jB  Spasdik the Gusty ........#.........  Tengu of Hepliaklqana *..... ..................  Health: 13/40 =======----------------- .............#....  Magic: 8/13==============---------- ................  AC: 2Str: 8 ..............  EV: 15Int: 21 #........##.....  SH: 0Dex: 13 #.........#.....  XL:  7 Next: 85% Place: Dungeon:6 #..@SR*#.......... . Noise: ==-------  Time: 6232.3 (0.0) ##..>..#e:j![34m#.#......... c) staff of air ###...............  Cast: Shock #..##...........# Pois Quill Fly  ##......#.......# #....#.#...#..## R   Yui the ancestor ##....#.....#..#. S   water moccasin (ally target) #.........)...... #...............#You are lethally poisoned! _The water moccasin poisons you! Yui hits the water moccasin.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linee:j@   Spasdik the Gusty ........#.........  Tengu of Hepliaklqana *..... ..................  Health: 13/40 =======----------------- .............#....  Magic: 8/13==============---------- ................  AC: 2Str: 8 ..............  EV: 15Int: 21 #........##.....  SH: 0Dex: 13 #.........#.....  XL:  7 Next: 85% Place: Dungeon:6 #..@.R.#.......... . Noise: ==-------  Time: 6232.3 (0.0) ##..>:jB m..##.#......... c) staff of air ###...............  Cast: Shock #..##...........# Pois Quill Fly  ##......#.......# #....#.#...#..## R   Yui the ancestor ##....#.....#..#. S   water moccasin (ally target) #.........)...... #...............# _The water moccasin poisons you! Yui hits the water moccasin.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the water moccasin!e:jH                #..@***        ) e:jAJ  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the water moccasin!  You kill the water moccasin!e:j  ........#.........  ..................  .............#....  ................  ..............  #........##.....  #.........#.....  #..@***#  ##..>..# ###.......  #..##... ##...... #....#. ##.... #.........)e:jI R ........#.........  ..................  .............#....  ................  ..............  #........##.....  #.........#.....  #..@***#  ##..>..# ###.......e:jϼ   #..##... ##......#....#. ##.... #.........) e:j R.  Yui avoids your attack. x2  * * * LOW HITPOINT WARNING * * *e:j .e:j e:j  Spasdik the Gusty   ........#.........Tengu of Hepliaklqana *.....   ..................Health: 9/40e:jM W=====-------------------   .............#....Magic: 9/13================--------  ................AC: 2Str: 8  ..............EV: 15Int: 21  #........##.....SH: 0Dex: 13  #.........#.....XL:  7 Next: 110% Place: Dungeon:6  #..@R..#.......... . Noise: =--------  Time: 6233.3 (1.0)  ##..>..##.#......... c) staff of air  e:je ###............... Cast: Shock  #..##...........# Pois Quill Fly  ##......#.......#  #....#.#...#..## R   Yui the ancestor  ##....#.....#..#.  #.........)......  #...............#Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the water moccasin!  You kill the water moccasin!Yui avoids your attack. x2  * * * LOW HITPOINT WARNING * * * _You feel very sick.e:j^  ---You kill the water moccasin!Yui avoids your attack. x2  * * * LOW HITPOINT WARNING * * * _You feel very sick.e:jA yYour Air Magic skill increases to level 6!You have reached level 8!e:j /  --more--e:jZ=11/454=-48 5% Shocke:j:Ce:jEO _You feel agile.e:j3e:j7Drink which item? Potions  g - a potion of magic  r - a potion of resistance  w - a potion of heal woundse - a potion of enlightenment  m - 2 potions of might  B - 2 potions of berserk rage  C - a potion of cancellation  M - 2 potions of mutation [!] read|quaff|evoke[?] describe selectede:jl e:j܍ e:j:  Spasdik the Gusty   ........#.........Tengu of Hepliaklqana *.....   ..................Health: 11/45 =====-------------------   .............#....Magic: 9/14===============---------  ................AC: 2e:j Str: 8  ..............EV: 15Int: 21  #........##.....SH: 0Dex: 14  #.........#.....XL:  8 Next:  5% Place: Dungeon:6  #..@R..#.......... . Noise: =--------  Time: 6233.3 (0.0)  ##..>..##.#......... c) staff of air  ###............... Cast: Shock  #..##...........# Pois Quill Fly  ##......#.......#  #....#.#...#..## R   Yui the ancestor  ##....#.....#..#.  #.........)......  #.........e:j V......#Yui avoids your attack. x2  * * * LOW HITPOINT WARNING * * * _You feel very sick.Your Air Magic skill increases to level 6!You have reached level 8! _You feel agile.e:j :  You feel much better.e:j 32=================-4.3 (1Pois e:j e:j S _You feel very sick.e:je:j@?=======e:je:j}e:j=30- 30  e:j3 _You feel sick.e:jؒ`28---e:je:j)k _You feel sick.--e:jye:j3 _You feel sick.e:jҡ97e:j\e:j}3 _You feel sick.e:j_S6-e:je:j3 _You feel sick.e:jl-10/14==e:jle:j3You feel sick.e:jk95e:jce:j%  e:j_4-e:j%e:j5j _You are no longer poisoned.e:je:jLe:jXe:jp5===e:je:je:je:j9e:j>e:je:je:j:e:jK1=e:je:jwe:j,K6=e:j&e:je:je:je:je:je:jke:jke:j9=e:je:j\e:jS7=e:j_e:j,e:je:je:je:j[2==e:jNe:jK8=e:je:je:je:je:j e:je:je:j`e:j3:==e:je:j0e:jS9=e:je:je:je:j\e:j|"e:j5#L3==e:j$e:j&e:jC'e:j'e:j*e:j*_30==e:jB+e:j,e:jl-e:j.e:j/e:j1:==e:j1e:jA3a1=e:j3e:jW5e:j6e:j6e:j59e:j9L4==e:j:e:jS=e:j>e:j0?e:jnAe:jBN32=e:je:j,e:j4e:jle:j:==e:je:j3 e:j e:j| e:jT e:jfW3=e:je:je:je:j;e:jeBe:jG,e:jNe:je:j K4=e:jg!e:j$e:j$e:jV%e:j'e:j(e:jb)e:j,e:j-U5=e:j.e:j/e:j0,e:ju2,e:j<3e:j4e:jC5e:j6e:jl8e:j79K6=e:j9e:j<e:js=,e:j@e:jqAe:jBe:jDe:jEe:jFe:jIe:jIU7=e:jzJe:jMe:jM,e:jPe:j+Qe:jQe:jTe:jTK8=e:j}Ue:j\Xe:jYe:jYe:j\,e:j`]e:j^e:j]_e:j_e:jYae:jaU9=e:jbe:jce:jYde:jee:jee:jGfe:jfe:jge:j?he:jhe:jke:jlL40=e:jcme:jne:j*oe:joe:j{re:jse:jse:jdve:jwU1=e:jwe:j2{,e:j%|e:j%,e:jWe:je:je:je:j"e:jK2=e:jlje:je:j*e:jݍe:j&,e:j e:je:je:j5e:je:jU3=e:jښe:jce:j e:je:jre:j-e:jУe:jЦe:je:jhe:je:j7K4=e:je:j˯e:jme:je:jϳe:jre:je:j:e:jٸh5==e:je:j1 _HP restored.e:j e:je:jle:je:j6e:j)e:j8e:je:je:jEe:je:je:j4e:je:je:je:j49=e:je:jze:je:je:jje:je:je:je:jXe:je:je:je:j>e:j'e:je:j8e:je:jue:je:je:jfe:j^e:je:je:jCe:j1e:je:je:jse:jZe:je:je:je:je:je:je:jo e:j e:jGe:jBe:jWe:j e:je:je:j{e:je:je:je:j:e:j e:j e:j"e:j#e:je$e:j$e:j'e:j)e:jx+e:j ,e:j,e:j-/e:j0e:jU2e:j2e:j3e:j4e:j>8e:j8e:jp9e:j:e:j0;e:j;e:j6<e:j<e:j=e:jA?e:j(@e:j@e:j#Ae:jAe:jCe:jDe:jDe:jDe:jPLne:jT,e:jle:jQnBe:j)pe:jre:jse:jte:jue:j xe:jye:je:je'Spasdik the GustyTengu of Hepliaklqana *.....FHealth: 45/45 ========================.#e:j&Magic: 14/14 ========================...AC: 2Str: 8....EV: 30 Int: 21### ### .....SH: 0Dex: 14####.###.#####......XL:  8 Next:  5% Place: Dungeon:6##....#.#.##.@.......Noise: ---------  Time: 6344.3 (110.0)#..........R.........c) staff of aire:j##..................DCast: Shock##...............#..Quill Fly #####....#.........## .  #........#...........R   Yui the ancestor#....................#F   Jeremiah (polearm, asleep)#.............#.....##D   steam dragon (asleep)#.................... _You feel sick.  You feel sick. e:ja_You are no longer poisoned. _HP restored.  You encounter Jeremiah, Barachi Dreamer and a steam dragon.Jeremiah is wielding a +3 trident of draining and wearing an orb of stardust.e:j^/  --more--e:je:j+Shocke:jU7D.e:jG.Re:jA`Dlly target)e:jc  51e:je:j)l  You feel sick. _You are no longer poisoned. _HP restored.  You encounter Jeremiah, Barachi Dreamer and a steam dragon.Jeremiah is wielding a +3 trident of draining and wearing an orb of stardust. _The steam dragon hisses angrily.e:j>I GF.#...### ###.####.###.#####..........#.#.##.R. #..........D. ##..........e:jK ... ###..#####....## . #........#...  #..........# #...#.....##D   steam dragon (ally target) #..........  ##e:jL P.Re:jLN 1D.e:jU e:jV 06.3 (1.0)e:j<] e:j_ / _You swap places with Yui.e:jߎ e:j \Level 6 of the Dungeon<>>(Press ? for help)  F   .#   ... e:j 2  ....  ### ###  .....  ####.###.#####......  ##....#.#.##.........  #...........@.R...D..  ##...................  ##...............#..   #####....#.........## .   #........#...........   #....................#  #.............#.....##  #....................   ##...............    ##..#........##.....     ...#.  #.##.........#..... .....# ....  #####......#.......... .......... #...  e:j ##..>..##.#.................. ....  ###............... ........# ... .##  #..##...........# #..##..##.. ....  ##......#.......####.....#.##..## e:jgU.@e:jC C#.e:j C #e:j e:j e:j e:je:jZze:j=  e:je:j=  e:j C  e:jl5 Fe:j$ F.......................R...D.e:jє3e:j›Spasdik the GustyFTengu of Hepliaklqana *......#Health: 45/45 ========================...Magic: 14/14 ========================....AC: 2Str: 8### ### .....EV: 30 Int: 21####.###.#####......SH: 0Dex: 14##....#.#.##.........XL:  8 Next:  5% Place: Dungeon:6#...........@.R...D..Noise: ---------  Time: 6346.3 (0.0)##...................c) staff of air##...............#..Cast: Shock#####....#.........## .Quill Fly #........#:jc9m...........#....................#R   Yui the ancestor#.............#.....##D   steam dragon (ally target)#....................##............... _You are no longer poisoned. _HP restored.  You encounter Jeremiah, Barachi Dreamer and a steam dragon.Jeremiah is wielding a +3 trident of draining and wearing an orb of stardust. _The steam dragon hisses angrily. _You swap places with Yui.e:j,e:je:j F.#....### ###..####.###.#####..........#.#.##......... #.............R...D.. ##......... ###..#####....## . #........#...  #.........# ### #........ ##.. ##..#...##.....D..R.R.D.  7.3 (1e:jj e:jY.#....### ###..####.###.#####..........#.#.##......... #..............R.D... ##......... ###..#####....## . #........#...  #.........# #### #............. ##...... ##..###..... #.##..#......D.D.Ddistracted, ally target)e:jb48e:jh e:jie:j{j5_Yui hits the steam dragon but does no damage.e:j  ..  ..  ### ###..  ####.###.#####......  ....#.#.##.........   #..............RD....   ##.........   ###..   #####....## .   #........#...   #.........#   #......##   #.............   ##.....   ##..###.....   #.##..#.....   ######.......... ...D.D:j ;1m9 _Yui hits the steam dragon.e:j[  ..  ### ###..  ####.###.#####......  #....#.#.##.........   #..............R.....   ##.......D.....   ##........#..   #####....## .   #........#...   #.........#   #......##   #............   ##.......   ##..###.....   #.##..#.....   #####......#.......... ..   ##..:jT E3m>..##.#..D.R.50e:j ### ###.. ####.###.#####...... ##....#.#.##.........  #..............  ##............R......e:j  ##...........D...#..  #####....#.........## .  #........#...   #.........#  ###  #........  ##......  ##..###....  #.##..#.....  #####......#.......... .  ##..>..##.#.  ###.....e:j/e:jqu  Yui hits the steam dragon but does no damage.  The puff of frost hits Yui.e:j-^ K.De:jTg e:j@l %1e:jr e:jqu " _Yui resists.e:jj ....  ### ### .....  ####.###.#####......  ##....#.#.##...  ............... ........R......  ##...............#..  #####....#.....D...## .  ##...........  #........#  ##.....##  . ......... #..##.....e:j5l  #.##.........#.....  #####......#..  ..>..##.#. e:jLve:jze:jge:jW2Shocke:je:jBe:j~  ....  ### ### .....  ####.###.#####......  ##....#.#.##...  #......  ##......R......  ##......e:jF.#..  #####....#.....D...## .  #.#.  #.#  #.#.....##  #.  ##......  ##..#.##.....  #.##.#.....  #####......#.  ##..>..##.#e:j?1De:jqD   steam dragone:jD53Shocke:je:j'e:jl  ....  ### ### .....  ####.###.#####......  ##....#.#.##...  #...  ##....R......  ##........#..e:j-  #####....#.....D...## .  #.#.  #.D.#  #.#.....##  #.  ##.  ##..#.##.....  #.##.#.....  #####......#  ##..>..##.#e:j}2D.e:jV e:j:e:je:j%4e:j5e:j?e:jQP   ...  ### ### ....  ####.###.#####.....  ##....#.#.##..  #...e:jQ   ##.R  ##...#  #####....#.....D...##   #.#.  #.D.#  #.#.....##  #.  ##.  ##..#.##.....  #.##..#.....  #####......#  ##..>..##.#e:jU 2Re:jU 1D.e:j] R   Yui the ancestorD   steam dragon (ally target)e:jb %5e:j%i e:jk e:j<    ### ###   ####.###.#####  ##....#.#.##.  #...  ##..R  ##.R.#  #####....#.....D...##  #.#.  #.D.  #.#.....  #.  ##.  ##..#e:j2..##..... D   steam dragon  #.##.#.....  #####......#  ##..>..##.#e:jc2Re:j .R   Yui the ancestorD   steam dragon (ally target)e:j,%6e:je:jZe:jZh     ### ###  ####.###.##### ##....#.#.##.. #.......... ##......R.....e:j[M ##......R........#. #####@...#.....D...##  #.#...  #.D.... #.#.....## #.. ##...........  ##..#.##.....  #.##.........#..... #####......#....e:jI\2D.e:jee:jnk *A puff of frost appears from out of your range of vision.  The puff of frost hits Yui.e:jP.e:jb.RD   steam dragone:j%7e:je:j" _Yui resists.e:j?b.  ### ### ####.###.##### ##....#.#.##..  #............  ##...R....  ##.....#  #####....#R....D...##  #...@....#...........  #e:jc..D..  #.....#  #........  ##.  ##..###.....  #.##..#.....  #####......#.......  ##..>..##.#e:jkJ(catching breath)e:jZp ******The steam dragon breathes steam at you.e:j2Re:j'x§...#.@§§..#§§..D.§..R   Yui the ancestore:j+v====8Shocke:je:j S _The ball of steam misses you.e:jH ### ### ####.###.##### ....#.#.##..  #............  ##......R...  ##....R......  #####§...#.....De:j  #...§§§§.#..........  #..@..§§..D  #........§....#  #............  ##  ##..###  #.##..#  #####......#.  ##..>..##.#  ###......e:j3R.e:jZ.###.#.........R...e:jx3.§§.e:jD----9e:jte:je:j^ ### ### . ####.###.#####. ##....#.#.##.. #..... ##...R. ##...R...#e:jl@ #####§...#.....D...# #....§§§.#. #...@.§§..D. #.§§....#.....# #. ##. ##..#.##. #.##.#. #####......#. ##..>..##.#. ###.e:j(U.Re:j/.#....#.§D.§D   steam dragone:j;S----60Shocke:je:je:jMQ  ### ###  ####.###.######....#.#.##.......##.R.... ##...............####§.RD...##e:jS..#.§D.§..........§.§...#.....#.##......##..#.##.........######......#...##..>..##.#De:jG§e:j}y...§..§.(ally target)e:j%1e:je:jn0 _Yui hits the steam dragon.e:j< . ### ### . ####.###.#####. ##....#.#.##.. #...e:jQ. ##..R. ##.#. #####..R.#.....D...##  #....@.D.#.  #.§.# #.§.§...#.....# #.  ##. ##..#.##.....  #.##.#.....  #####......#.e:j-f ##..>..##.#.e:j-D.e:j25e:j  §.§.§..5   white imp (distracted)You encounter a white imp.e:j]-=2e:je:jM0 _Yui hits the steam dragon.e:jA  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j] ... Spasdik the Gusty ### ### .... Tengu of Hepliaklqana *..... ####.###.#####..... Health: 45/45 ======================== ##....#.#.##........ Magic: 13/14 ======================-- #.........5......... AC: 2Str: 8 ##............R..... EV: 30 Int: 21 ##...............#. SH: 0Dex: 14 #####..R.#.....D...##  XL:  8 Next:  5% Place: Dungeon:6 #....@D**#...........  Noise: =--------  Time::jg`37m 6362.3 (0.0) #......§.§...........# c) staff of air #........§....#.....## Cast: Shock #....................  Quill Fly  ##...................  ##..#........##.....  R   Yui the ancestor #.##.........#.....  D   steam dragon (ally target) #####......#........ 5   white imp (distracted) ##..>..##.#.....You encounter a white imp. _Yui hits the steam dragon.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linee:j`*  ... Spasdik the Gusty ### ### .... Tengu of Hepliaklqana *..... ####.###.#####..... Health: 45/45 ======================== ##....#.#.##........ Magic: 13/14 ======================-- #.........5......... AC: 2Str: 8 ##............R..... EV: 30 Int: 21 ##...............#. SH: 0Dex: 14  #####..R.#.....D...## XL:  8 Next:  5% Place: Dungeon:6  #....@***#........... e:j,  Noise: =--------  Time: 6362.3 (0.0)  #......§.§...........# c) staff of air  #........§....#.....## Cast: Shock  #.................... Quill Fly   ##...................  ##..#........##..... R   Yui the ancestor #.##.........#..... D   steam dragon (ally target) #####......#........ 5   white imp (distracted) ##..>..##.#.....Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power!  The zap hits the steam dragon but does no damage.  Te:jr- Hhe steam dragon is lightly wounded.  The zap hits the steam dragon.e:j D..catching breath, ally t…)Press: ? - help, Shift-Dir - straight lineYou feel a surge of power!  The zap hits the steam dragon but does no damage.steam dragon is lightly wounded.zap hits the steam dragon.steam dragon is lightly wounded. e:jt e:j ***  e:j ;The steam dragon breathes steam at you.e:j۹ e:j>e:j0@.e:jHA#5e:jAe:jLe:jN###e:jO/#..§§@e:jP$§.§...e:jQ..e:jR .e:jpS e:j1T%5e:jTe:jUe:jXe:jY2e:jZ--e:jF[15 e:j[!======e:j\#3.3 (1e:jde:jj e:j3ke:jkJ_The ball of steam hits you. You resist. Yui hits the steam dragon.e:j _Unknown command.e:jh e:j. Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:j"  ... Spasdik the Gusty ### ### .... Tengu of Hepliaklqana *..... ####.###.#####..... Health: 42/45 ======================-- ##....#.#.##........ Magic: 12/14 ====================---- #................... AC: 2Str: 8 ##.......5....R..... EV: 15Int: 21 ##...............#. SH: 0Dex: 14 #####..R.#.....D...##  XL:  8 Next:  5% Place: Dungeon:6 #..§§@D**#...........  Noise: ======---  Time: e:jm* 6363.3 (0.0) #...§.§..............# c) staff of air #.............#.....## Cast: Shock #....................  Quill Fly  ##...................  ##..#........##.....  R   Yui the ancestor #.##.........#.....  D   steam dragon (catching breath, ally t…) #####......#........ 5   white imp ##..>..##.#..... _The ball of steam hits you. You resist. Yui hits the steam dragon. _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linee:j( (e:j_/  ... Spasdik the Gusty ### ### .... Tengu of Hepliaklqana *..... ####.###.#####..... Health: 42/45 ======================-- ##....#.#.##........ Magic: 12/14 ====================---- #................... AC: 2Str: 8 ##.......5....R..... EV: 15Int: 21 ##...............#. SH: 0Dex: 14  #####..R.#.....D...## XL:  8 Next:  5% Place: Dungeon:6  #..§§@***#........... Noise: :j1 40m======---  Time: 6363.3 (0.0)  #...§.§..............# c) staff of air  #.............#.....## Cast: Shock  #.................... Quill Fly   ##...................  ##..#........##..... R   Yui the ancestor #.##.........#..... D   steam dragon (catching breath, ally t…) #####......#........ 5   white imp ##..>..##.#.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the steam dragon.  e:j; sThe steam dragon is heavily wounded.The zap hits the steam dragon.e:jŶ e:j ;5.  e:jϺ Aiming: Shock (safe; 1% risk of failure)  e:jѻ ;Press: ? - help, Shift-Dir - straight linee:jӼ VYou feel a surge of power! The zap hits the steam dragon.  e:j} The steam dragon is heavily wounded.  The zap hits the steam dragon.  The steam dragon is heavily wounded. e:jd e:j +D..e:j` ,#.§e:jx ally targete:js )e:jY `The steam dragon bites you. The steam dragon closely misses you.e:jJ e:j e:j 39e:j --e:j 7=-----e:j #4.3 (1e:j e:j)  e:j e:j 5_Yui hits the steam dragon but does no damage.e:j`  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e:jJ  ... Spasdik the Gusty ### ### .... Tengu of Hepliaklqana *..... ####.###.#####..... Health: 39/45 ====================---- ##....#.#.##........ Magic: 11/14 ==================------ #................... AC: 2e:j Str: 8 ##......5.....R..... EV: 15Int: 21 ##...............#. SH: 0Dex: 14 #####..R.#.....D...##  XL:  8 Next:  5% Place: Dungeon:6 #..§§@D**#...........  Noise: =--------  Time: 6364.3 (0.0) #.§.§.§..............# c) staff of air #.............#.....## Cast: Shock #....................  Quill Fly  ##...................  ##..#........##.....  R   Yui the ancestor #.##.........#.....  De:j"    steam dragon (ally target) #####......#........ 5   white imp ##..>..##.#.....The steam dragon bites you. The steam dragon closely misses you. _Yui hits the steam dragon but does no damage.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linee:j!  ... Spasdik the Gusty ### ### .... Tengu of Hepliaklqana *..... ####.###.#####..... Health: 39/45 ====================---- ##....#.#.##........ Magic: 11/14 ==================------e:j  #................... AC: 2Str: 8 ##......5.....R..... EV: 15Int: 21 ##...............#. SH: 0Dex: 14  #####..R.#.....D...## XL:  8 Next:  5% Place: Dungeon:6  #..§§@***#........... Noise: =--------  Time: 6364.3 (0.0)  #.§.§.§..............# c) staff of air  #.............#.....## Cast: Shock  #.................... Quill Fly   ##...................  ##..#e:j ........##..... R   Yui the ancestor #.##.........#..... D   steam dragon (ally target) #####......#........ 5   white imp ##..>..##.#.....e:j Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the steam dragon.  The steam dragon is severely wounded.e:j\ r5.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the steam dragon.  The steam dragon is severely wounded.  The zap misses the steam dragon. The steam dragon misses you.e:jf |##§§..@D..§e:jh *5.3 (1e:jn e:jq _The steam dragon completely misses you. Yui misses the steam dragon.f:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:jN ... Spasdik the Gusty ### ### .... Tengu of Hepliaklqana *..... ####.###.#####..... Health: 39/45 ====================---- ##....#.#.##........ Magic: 10/14 =================------- #................... AC: 2Str: 8 ##.....5......R..... EV: 15Int: 21 ##...............#. SH: 0Dex: 14 f:jP#####..R.#.....D...##  XL:  8 Next:  5% Place: Dungeon:6 #§§..@D**#...........  Noise: =--------  Time: 6365.3 (0.0) #§§.§.§..............# c) staff of air #.............#.....## Cast: Shock #....................  Quill Fly  ##...................  ##..#........##.....  R   Yui the ancestor #.##.........#.....  D   steam dragon (ally target) #####......#........ 5   white imp ##..>..##.#.....The zap misses the steam dragon. The steam dragon missef:jS's you. _The steam dragon completely misses you. Yui misses the steam dragon.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linef:j  ... Spasdik the Gusty ### ### .... Tengu of Hepliaklqana *..... ####.###.#####..... Health: 39/45 ====================---- ##....#.#.##........ Magic: 10/14 =================------- #................... AC: 2Str: 8 ##.....5......R..... EV: 15Int: 21 ##...............#. SH: 0Dex: 14 f:j#####..R.#.....D...##  XL:  8 Next:  5% Place: Dungeon:6 #§§..@[..#...........  Noise: =--------  Time: 6365.3 (0.0) #§§.§.§..............# c) staff of air #.............#.....## Cast: Shock #....................  Quill Fly  ##...................  ##..#........##.....  R   Yui the ancestor #.##.........#.....  D   steam dragon (ally target) #####......#........ 5   white imp ##..>..##.#.....Casting: Shock f:jp(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the steam dragon!  You kill the steam dragon!f:jF ### ###         f:j***          5   white imp  ##..>f:jș;5.f:j8R.f:jx[.....(ally target)f:jH940/46216.3 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linef:jYou feel a surge of power! The zap hits the steam dragon!  You kill the steam dragon! _The steam dragon scales are intact enough to wear.f:jff:j1i _Your Fighting skill increases to level 3!f:j ... Spasdik the Gusty ### ### .... Tengu of Hepliaklqana *..... ####.###.#####..... Health: 40/46 ====================---- ##....#.#.##........ Magic: 9/14===============--------- #......*............ AC: 2Str: 8 f:jO##....*.......R..... EV: 15Int: 21 ##..*R...........#. SH: 0Dex: 14  #####.*..#.....D...## XL:  8 Next: 21% Place: Dungeon:6  #§§..@[..#........... Noise: =--------  Time: 6366.3 (0.0)  #§§..................# c) staff of air  #.............#.....## Cast: Shock  #.................... Quill Fly   ##...................  ##..#........##..... R   Yf:jui the ancestor #.##.........#..... 5   white imp (ally target) #####......#........ ##..>..##.#.....Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap misses the white imp.The zap hits the white imp.f:jM.5..  Confirm with . or Enter, or press ? or * to list all spells.Aim  f:j+#Press: ? - help, Shift-Dir - straight line  You feel a surge of power! The zap misses the white imp.The zap hits the white imp.  The white imp is heavily wounded.f:j~% ******The white imp gestures at you.f:jo.#####..#....@#......f:jsX1=7.3 (1f:jzf:j<~ _The puff of frost misses you. Yui closely misses the white imp.f:j ... Spasdik the Gusty ### ### .... Tengu of Hepliaklqana *..... ####.###.#####..... Health: 41/46 =====================--- ##....#.#.##........ Magic: 8/14=============----------- #................... AC: 2Str: 8 ##............R..... EV: 15f:jInt: 21 ##...R...........#. SH: 0Dex: 14 #####....#.....D...##  XL:  8 Next: 21% Place: Dungeon:6 #....@[..#...........  Noise: =--------  Time: 6367.3 (0.0) #....................# c) staff of air #.............#.....## Cast: Shock #....................  Quill Fly  ##...................  ##..#........##.....  R   Yui the ancestor #.##.........#.....  5   white imp (ally target) #####......[40f:jd m#........ ##..>..##.#..... _The puff of frost misses you. Yui closely misses the white imp.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the white imp!f:j$ ### ###    * f:j%* ##..* *             ##..>f:j>S.Rf:j5......f:j|d28.3 (1Shockf:jLf:j  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The zap hits the white imp! _You kill the white imp!f:jz  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:j%Cf:jIRf:jYf:j[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f:j*  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:jf:jf:jf:jD  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f:j]  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:j% f:j4 f:j; f:j>   Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f:j  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:j f:j  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f:jW& .... ### ### ..... ####.###.#####...... ##....#.#.##... #.... ##.R. ##...#. #####..R.#.....D...## . #.....@..#.  #.#  #.#.....##  #. f:j( ##. ##..#.##.....  #.##. #####......#. ##..>..##.#.f:j/f:j[?v 30  -9 _f:jXf:jnonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failuref:jo )onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Things that are here:f:j _+0 steam dragon scales; a steam dragon corpsef:j f:j 9==15 -70f:j f:ja 0 _n - +0 steam dragon scalesf:jcf:jM0Wear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)n - +0 steam dragon scalesf:jM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip f:jY, f:jl f:jbs f:je| .... Spasdik the Gusty ### ### ..... Tengu of Hepliaklqana *..... ####.###.#####...... Health: 41/46 =====================--- ##....#.#.##......... Magic: 9/14===============--------- #.................... AC: 2Str: 8  f:j~##............R...... EV: 15Int: 21 ##...............#.. SH: 0Dex: 14  #####..R.#.....D...## . XL:  8 Next: 22% Place: Dungeon:6  #.....@..#...........Noise: ---------  Time: 6370.3 (0.0)  #....................# c) staff of air  #.............#.....## Cast: Shock  #....................Quill Fly   ##...................  ##..#........##.....R   Yui the ancestor #.##.........#..... ###[4 f:j0m##......#......... ##..>..##.#......Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Things that are here: _+0 steam dragon scales; a steam dragon corpse _n - +0 steam dragon scales f:j  f:j f:j f:j f:jk221.3 (1 f:j f:j8 f:jR*2.3 (2 f:j f:j f:j*3.3 (3 f:jV  f:j  f:j X3=4.3 (4 f:j&  f:j1  f:jD *5.3 (5 f:jG  f:j8L 0 _You start removing your armour. You continue removing your +0 robe. x5 f:jU]  f:j&e  f:jq  You finish removing your +0 robe.  You start putting on your armour. f:j *6.3 (6 f:j  f:j  f:jҥ _10/14==7.3 (7 f:j  f:j߶  f:j b4=8.3 (8 f:j  f:j  f:j *9.3 (9 f:j  f:j+  f:j /80.3 (10.0) f:j  5 _You continue putting on your +0 steam dragon scales. x5 f:j~#  f:j)  f:jr, h _You finish putting on your +0 steam dragon scales. f:jZg 3 f:jRi  f:jTq == 30   f:js  f:j u K5= f:ju  f:jz , f:jU{  f:j,  f:j K1= f:j  f:j k _You start resting.HP restored. f:j  f:jL 14.3 (4.0) f:jr |6==5.3 (5 _ f:jx  f:j  f:jO0  f:j1  f:j2  f:j6  f:j_< B f:j=  f:j>  f:j%B  f:jB 9= f:jC  f:j=G  f:jH 9= f:j_I  f:jL  f:j!N , f:jQ  f:jR L2== f:j`S  f:jW  f:jX  f:jX  f:j|\  f:jc]  f:j&^  f:j|a  f:jGb  f:jb  f:jzf  f:j-g :== f:jh  f:jn , f:jo  f:jq  f:jr  f:js  f:jw  f:jw L3== f:j#y  f:j|  f:j}  f:j  f:j݃  f:j  f:j  f:j  f:j  f:j  f:j׎  f:j :== f:j  f:j  f:j6  f:j  f:j_  f:j"  f:jh  f:j n _You start resting.Magic restored. f:jq  f:j{ 1404.3 (19.0) f:jF a4==5.3 (20 _ f:jZ  f:jJ  f:j# f:j$3 f:jb, f:j.5R f:j1 f:j2 f:jj8, f:j> f:j1@ f:j;A f:jJE f:jH f:jK f:j*L f:j O f:jQ f:jJU f:j1X f:jY:== f:jZ f:j] f:ja f:jc f:jd f:j(f f:j4i f:j6m f:jo f:jp f:jq f:jt f:jw f:jXz f:j.{ f:je| f:j f:j f:j f:j f:j f:j f:j/ f:j f:jd f:j f:j f:j f:j f:j f:j% f:jJ f:j f:j f:jl f:jy f:j f:j f:j f:jұ f:j f:j" f:j f:j f:j f:j f:j f:jz f:j f:j/ f:j f:j f:j6 f:j, f:j f:j f:jK f:j f:j< f:ja f:j>h  Jeremiah comes into view. f:jU C ...  #.......# ### ### ##.......####. #.###.#####............. ..#.#.##...............F  ................./......   f:j:................. ..............#......... ...#.........##.@....... †..#..........R. ...............# Shock ........#.....## ............... ................ ........##...... .. F   Jeremiah (polearm, wandering) .........#.................# #......#..................... # f:j.F21.3 (16.R f:jY#bbFally target) f:j&l  ==2.3 (17 f:j40Ibb f:jR3& _Jeremiah shouts!f:jf:j0f:jf:jF _Unknown command.f:j} f:jN Level 6 of the Dungeon<>>(Press ? for help)  F   .#  f:j U ...  #.......#   ### ### ##.......####.  ####.###.#####...........b.  ##....#.#.##..............b.  #..................../....F.  ##..........................  ##...............#.........   #####....#.........##.@.......   #.....†..#...........R........   #....................#........   #.............#.....##........ f:j   #.............................   ##............................     ##..#........##..............   ...#.  #.##.........#.................# ....  #####......#..................... #...  ##..>..##.#.................. ....  ###............... ........# ... .##  #..##...........# #..##..##.. ....  ##......#.......####.....#.##..## f:j8A F.................####............................../...f:j(f:j&&...Spasdik the Gusty#.......#Tengu of Hepliaklqana *..... ### ### ##.......####.Health: 46/46 ======================== #.###.#####...........b.Magic: 14/14 ======================== ..#.#.##..............b.AC: 5Str: 8 ................./....F.EV: 30 Int: 21 ........................SH: 0Dex: 14 ..............#.........XL:  8 Next: 22% Place: Dungeon:6 ...#.........##.@.......Noise: ==-------  Time: 6422.3 (0.0) †..#...........R........c) staff of air ...............#f:j)Z........Cast: Shock ........#.....##........Quill Fly ........................ ........................R   Yui the ancestor ........##................ F   Jeremiah (polearm, ally target) .........#.................# .. #......#..................... #.. _HP restored. _You start resting. _Magic restored.  Jeremiah comes into view. _Jeremiah shouts! _Unknown command.f:j$s#.......#### ### ##.####..###.#####...........b. ...#.#.##......b................./....F.......................#.f:j&#.........##.R. .†..#........... ......#. .........#.....##.............. ###........ #..#..........# ###........... #  ##..>..##.#. f:j(.f:j)S.bf:j,E.Ff:j}-/b.f:j.J.Rf:j 9b.bbf:j.>k  --3.3 (1f:j,GRbbf:jBJP _You swap places with Yui. The butterfly leaves your sight.f:jvf:jx Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - SwiftnessAir2%3  c - Poisonous VapoursAlchemy/Air1%1  d - AirstrikeAir10%f:jz4 Select a spell to describe [?] help [!]/[I] toggle spell headersf:jZf:jf:jE<#.......#Spasdik the Gusty### ### ##.......####.Tengu of Hepliaklqana *..... ##.###.#####.............Health: 46/46 ======================== ...#.#.##.............b.bMagic: 14/14 ======================== ................../..b...AC: 5Str: 8 ......................bF.EV: 30 Int: 21 ...............#.........SH: 0Dex: 14 ....#.........##..R......f:j[XL:  8 Next: 22% Place: Dungeon:6 .†..#...........@........Noise: ---------  Time: 6423.3 (0.0) ................#........c) staff of air .........#.....##........Cast: Shock .........................Quill Fly ......................... #........##............... R   Yui the ancestor #.........#.................# . F   Jeremiah (polearm, ally target) ##......#..................... #.##..>..##.#.................. .. _You start resting. _Magic restored.  f:jJeremiah comes into view. _Jeremiah shouts! _Unknown command. _You swap places with Yui. The butterfly leaves your sight.f:j"f:j(f:j0f:jh2f:j Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 1% 1 b - SwiftnessAir2%3  c - Poisonous VapoursAlchemy/Air1%1  d - AirstrikeAir10%4 Select a spell to describe [?] help [!]/[I] toggle spell headersf:jf:j f:jl#.......#Spasdik the Gusty### ### ##.......####.Tengu of Hepliaklqana *..... ##.###.#####.............Health: 46/46 ======================== ...#.#.##.............b.bf:j3Magic: 14/14 ======================== ................../..b...AC: 5Str: 8 ......................bF.EV: 30 Int: 21 ...............#.........SH: 0Dex: 14 ....#.........##..R......XL:  8 Next: 22% Place: Dungeon:6 .†..#...........@........Noise: ---------  Time: 6423.3 (0.0) ................#........c) staff of air .........#.....##........Cast: Shock .........................Quill Fly ......................... #........##.......f:j........ R   Yui the ancestor #.........#.................# . F   Jeremiah (polearm, ally target) ##......#..................... #.##..>..##.#.................. .. _You start resting. _Magic restored.  Jeremiah comes into view. _Jeremiah shouts! _Unknown command. _You swap places with Yui. The butterfly leaves your sight.f:j"f:j\'f:j0f:jI3f:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:jr f:js The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - No!f:j!f:j  #.......#  Spasdik the Gusty !f:ji  ### ### ##.......####.  Tengu of Hepliaklqana *..... ##.###.#####.............  Health: 46/46 ======================== ...#.#.##.............b.b  Magic: 10/14 =================------- ................../..b**.  AC: 5Str: 8 ......................bF.  EV: 30 Int: 21 ...............#......**.  SH: 0Dex: 14 ....#.........##..R......  XL:  8 Next: 22% Place: Dungeon:6 .†..#...........@........  Noise: ---------  Time: 6423.3 (0.0) .........!f:j .......#........  c) staff of air .........#.....##........  Cast: Shock .........................  Quill Fly ......................... #........##.............. . R   Yui the ancestor #.........#.................# . F   Jeremiah (polearm, ally target) ##......#..................... #.  ##..>..##.#.................. ..Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (ally target, empty space bonus: 7/8)#f:j #.......#  Spasdik the Gusty  ### ### ##.......####.  Tengu of Hepliaklqana *..... ##.###.#####.............  Health: 46/46 ======================== ...#.#.##.............b.b  Magic: 10/14 =================------- #f:jZ................../.b....  AC: 5Str: 8 ......................bF.  EV: 30 Int: 21 ...............#.........  SH: 0Dex: 14 ....#.........##..R......  XL:  8 Next: 22% Place: Dungeon:6 .†..#...........@........  Noise: ---------  Time: 6423.3 (0.0) ................#........  c) staff of air .........#.....##........  Cast: Shock .........................  Quill Fly ......................... #f:j˽ #........##.............. . R   Yui the ancestor #.........#.................# . F   Jeremiah (polearm, ally target) ##......#..................... #.  ##..>..##.#.................. ..Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (ally target, empty space bonus: 7/8).bb..b#f:jV.b#f:jxh.b#f:jG.F#f:j0b#f:joonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move target  #f:jUAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (ally target, empty space bonus: 7/8)  You feel a surge of power! You miscast Airstrike. Nothing appears to happen..R#f:j7b.#f:jd   ### ###   . bo. b..  #f:j(0        o   orc  ##..> #f:jq15 Contam: 13% 4.3 (1#f:jb.bb.bb#f:jo _You encounter an orc. It is wielding a +0 whip.#f:jZ #f:j_ #f:jth #f:jk F _Unknown command.$f:j?N  Casting: Airstrike (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%f:jT %f:jIV The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - No&f:j &f:j #.......#  Spasdik the Gusty  ### ### ##.......####.  Tengu of Hepliaklqana *..... ##.###.#####.............  Health: 46/46 ======================== ...#.#.##..............b.  Magic: 6/14==========-------------- ................../.b.bo.  AC: 5Str: 8 ....................b.b*.  EV: 15Int: 21 Contam: 13% &f:j...............#......bF.  SH: 0Dex: 14 ....#.........##...R..**.  XL:  8 Next: 22% Place: Dungeon:6 .†..#...........@........  Noise: ---------  Time: 6424.3 (0.0) ................#........  c) staff of air .........#.....##........  Cast: Shock .........................  Quill Fly ......................... #........##.............. . R   Yui the ancestor #.........#.................# . F   Jeremiah (polearm, ally&f:j target) ##......#..................... #. o   orc  ##..>..##.#.................. ..Casting: Airstrike (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (ally target, empty space bonus: 6/8)'f:jL h#.......#Spasdik the Gusty### ### ##.......####.Tengu of Hepliaklqana *..... ##.###.#####.............Health: 46/46 ======================== ...#.#.##..............b.'f:j5 Magic: 6/14==========-------------- ................../.b.bo.AC: 5Str: 8 ....................b.b..EV: 15Int: 21 Contam: 13% ...............#......b*.SH: 0Dex: 14 ....#.........##...R.....XL:  8 Next: 22% Place: Dungeon:6 .†..#...........@........Noise: ---------  Time: 6424.3 (0.0) ................#........c) staff of air .........#.....##........Cast: Shock .........................Quill Fly .................'f:j ........ #........##............... R   Yui the ancestor #.........#.................# . F   Jeremiah (polearm, ally target) ##......#..................... #. o   orc##..>..##.#.................. ..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (ally target, empty space bonus: 6/8)  You feel a surge of power!'f:j~.bAiming: Airstrike (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move target  Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (ally target, empty space bonus: 6/8)  You feel a surge of power!  The open air twists around violently and strikes Jeremiah!!'f:jE.b.b.bb.b.'f:jnb.b.'f:jR.b'f:j4..bb'f:j.'f:jPC.F'f:jE2o.'f:j}b..R'f:jG.b'f:j? bbb Jeremiah is heavily wounded.'f:jҪ4===5.3 (1'f:jbbbbbb'f:j۷6 _The butterfly leaves your sight.)f:j2}N  Casting: Airstrike (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*f:j*f:jThe spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - No+f:jE+f:j #.......#  Spasdik the Gusty  ### ### ##.......####.  Tengu of Hepliaklqana *..... ##.###.#####.............  Health: 46/46 ======================== ...#.#.##...........b.b..  Magic: 2/14===--------------------- ................../...o.b  AC: 5Str: 8 ....................bbb..  EV: 15Int: 21 Contam: 13% ...............#.....b**.  SH: 0Dex: 14 ....#.........##....R.bF.  XL:  8 Next: 22% Place: Dungeon:6 .†..#....+f:j[37m.......@.....**.  Noise: ===------  Time: 6425.3 (0.0) ................#........  c) staff of air .........#.....##........  Cast: Shock .........................  Quill Fly ......................... #........##.............. . R   Yui the ancestor #.........#.................# . F   Jeremiah (polearm, ally target) ##......#..................... #. o   orc  ##..>..##.#.................. ..Casting: Airstrike (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list+f:j  all spells.Aiming: Airstrike (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (heavily wounded, ally target, empty space bonus: 7/8),f:j#.......#Spasdik the Gusty### ### ##.......####.Tengu of Hepliaklqana *..... ##.###.#####.............Health: 46/46 ======================== ...#.#.##...........b.b..Magic: 2/14===--------------------- ,f:j................../...o.bAC: 5Str: 8 ....................bbb..EV: 15Int: 21 Contam: 13% ...............#.....b...SH: 0Dex: 14 ....#.........##....R.b*.XL:  8 Next: 22% Place: Dungeon:6 .†..#...........@........Noise: ===------  Time: 6425.3 (0.0) ................#........c) staff of air .........#.....##........Cast: Shock .........................Quill Fly ......................... #........##......[,f:j40m......... R   Yui the ancestor #.........#.................# . F   Jeremiah (polearm, ally target) ##......#..................... #. o   orc##..>..##.#.................. ..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move targetAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (heavily wounded, ally target, empty space bonus: 7/8)  You feel a surge of power!,f:jb.  Aiming: Airstrike (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move target  Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (heavily wounded, ally target, empty space bonus: 7/8)  You feel a surge of power!  The open air twists around violently and strikes Jeremiah.,f:jb.bb.b..b.b.b,f:j.bb..b,f:jG.b,f:jb..b,f:jpro..b,f:jh8b.,f:j .FJeremiah is severely wounded.,f:jx7b.,f:jabb ,f:j*6.3 (1,f:jUbbbbbb.b,f:j0V _Yui barely misses the butterfly./f:jN  Casting: Airstrike (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./f:jy^ #.......#  Spasdik the Gusty  ### ### ##.......####.  Tengu of Hepliaklqana *..... ##.###.#####..........b..  Health: 46/46 ======================== ...#.#.##................  Magic: 1/14=----------------------- ................../.bo..b  AC: 5Str: 8 ....................b....  EV: 15Int: 21 Contam: 13% ...............#.....bb..  SH: 0Dex: 14 ....#.........##....Rbb..  XL:  8 Next: 22% Place: Dungeon:6 .†..#...........[30/f:jS`m@***b*bF.  Noise: ===------  Time: 6426.3 (0.0) ................#........  c) staff of air .........#.....##........  Cast: Shock .........................  Quill Fly ......................... #........##.............. . R   Yui the ancestor #.........#.................# . F   Jeremiah (polearm, ally target) ##......#..................... #. o   orc  ##..>..##.#.................. ..Casting: Airstrike (quite dangerous; 10% risk of failure)  Confirm with ./f:ja or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (severely wounded, ally target, 67% to hit)0f:jz  #.......#  Spasdik the Gusty  ### ### ##.......####.  Tengu of Hepliaklqana *..... ##.###.#####..........b..  Health: 46/46 ======================== ...#.#.##................  Magic: 1/14=----------------------- ................../.bo..b  AC: 5Str: 8 ....................b....  EV: 150f:j\|Int: 21 Contam: 13% ...............#.....bb..  SH: 0Dex: 14 ....#.........##....Rbb..  XL:  8 Next: 22% Place: Dungeon:6 .†..#...........@.....bF.  Noise: ===------  Time: 6426.3 (0.0) ................#........  c) staff of air .........#.....##........  Cast: Shock .........................  Quill Fly ......................... #........##.............. . R   Yui the ancestor #.........#......0f:j}[37m...........# . F   Jeremiah (polearm, ally target) ##......#..................... #. o   orc  ##..>..##.#.................. ..Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (severely wounded, ally target, 67% to hit)  You feel a surge of power! The zap hits the butterfly.  You kill the butterfly!0f:jr.  an orb of stardust (severely wounded, ally target, 67% to hit)  You feel a surge of power! The zap hits the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours! 0f:j    ### ###       0f:j *******.         ##..>  The butterfly disappears in a burst of colours!The zap hits Jeremiah!0f:j{%.bb.b..b0f:j'b..b0f:j).b.b0f:j3*Q.b0f:j"+G.b0f:j,7b.0f:j,Z.b0f:j-2.b0f:j.0f:j/N.b0f:j\<.bo.b..R0f:jAp....RbF0f:joC3--7.3 (10f:jmPbo.bbbbbb0f:jgUX _Jeremiah is almost dead.0f:j0f:j8--0f:j!0f:jc$F _Unknown command.1f:jf  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1f:j #.......#  Spasdik the Gusty  ### ### ##.......####.  Tengu of Hepliaklqana *..... ##.###.#####.............  Health: 46/46 ======================== ...#.#.##................  Magic: 0/14------------------------ ................../bo.b.b  AC: 5Str: 8 1f:j>....................b....  EV: 15Int: 21 Contam: 13% ...............#.......b.  SH: 0Dex: 14 ....#.........##......b..  XL:  8 Next: 22% Place: Dungeon:6 .†..#...........@****RbF.  Noise: =--------  Time: 6427.3 (0.0) ................#....b...  c) staff of air .........#.....##........  Cast: Shock .........................  Quill Fly ......................... #........##.............. . 1f:j R   Yui the ancestor #.........#.................# . F   Jeremiah (polearm, ally target) ##......#..................... #. o   orc  ##..>..##.#.................. ..Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (almost dead, ally target, 67% to hit)2f:jj0 #.......#  Spasdik the Gusty  ### ### ##.......####.  Tengu of Hepliaklqana *..... ##.###.#####.............  Health: 46/46 ======================== ...#.#.##................  Magic: 0/14------------------------ ................../bo.b.b  AC: 5Str: 8 2f:j2....................b....  EV: 15Int: 21 Contam: 13% ...............#.......b.  SH: 0Dex: 14 ....#.........##......b..  XL:  8 Next: 22% Place: Dungeon:6 .†..#...........@....R.F.  Noise: =--------  Time: 6427.3 (0.0) ................#....b...  c) staff of air .........#.....##........  Cast: Shock .........................  Quill Fly ......................... #........##.............. 2f:j3. R   Yui the ancestor #.........#.................# . F   Jeremiah (polearm, ally target) ##......#..................... #. o   orc  ##..>..##.#.................. ..Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (almost dead, ally target, 67% to hit)  You feel a surge of power! Yui avoids your attack. The zap hits the butterfly!  You kill the butterfly!2f:j:I   ### ###        *******. 2f:j<       ##..>  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (almost dead, ally target, 67% to hit)  You feel a surge of power! Yui avoids your attack. The zap hits the butterfly!  You kill the butterfly!  The butterfly disappears in a burst of colours!2f:jۿmb.b.2f:j0pb..b..bb.b.b.2f:jFL.F2f:j..b.o2f:j.b.bb.b2f:jybb....Rb2f:j\8.3 (1Shock2f:jbbbbb2f:jC _The zap misses Jeremiah. Yui misses Jeremiah.2f:j' 2f:j; 2f:j 2f:j F _Unknown command.4f:jb4f:j"e|Evoke which item? Wands  f - a wand of mindburst (14) [!] read|quaff|evoke[?] describe selected5f:jV 5f:jF 5f:jM#.......#Spasdik the Gusty### ### ##.......####.Tengu of Hepliaklqana *..... ##.###.#####........b.b..Health: 46/46 ======================== ...#.#.##...........b....Magic: 0/14------------------------ 5f:jU................../.....bAC: 5Str: 8 ...................o.....EV: 15Int: 21 Contam: 13% ...............#.......bbSH: 0Dex: 14 ....#.........##......b..XL:  8 Next: 22% Place: Dungeon:6 .†..#...........@....Rb..Noise: =--------  Time: 6428.3 (0.0) ................#.....F..c) staff of air .........#.....##........Cast: Shock ...................b.....Quill Fly ......................... #........##.............:j4m.. R   Yui the ancestor #.........#.................# . F   Jeremiah (polearm, ally target) ##......#..................... #. o   orc##..>..##.#.................. ..an orb of stardust (almost dead, ally target, 67% to hit)  You feel a surge of power! Yui avoids your attack. The zap hits the butterfly!  You kill the butterfly!The butterfly disappears in a burst of colours! _The zap misses Jeremiah. Yui misses Jeremiah. _Unknown command.5f:j', #.......#  Spasdik the Gusty  ### ### ##.......####.  Tengu of Hepliaklqana *..... ##.###.#####........b.b..  Health: 46/46 ======================== ...#.#.##...........b....  Magic: 0/14------------------------ ................../.....b  AC: 5Str: 8 ...................o.....  EV: 155f:j-Int: 21 Contam: 13% ...............#.......bb  SH: 0Dex: 14 ....#.........##......b..  XL:  8 Next: 22% Place: Dungeon:6 .†..#...........@***.Rb..  Noise: =--------  Time: 6428.3 (0.0) ................#...**F..  c) staff of air .........#.....##........  Cast: Shock ...................b.....  Quill Fly ......................... #........##.............. . R   Yui the ancestor #......5f:j@/...#.................# . F   Jeremiah (polearm, ally target) ##......#..................... #. o   orc  ##..>..##.#.................. .. _The zap misses Jeremiah. Yui misses Jeremiah. _Unknown command.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (almost dead, ally target, chance to affect: 47%)7f:j}n #.......#Spasdik the Gusty### ### ##.......####.Tengu of Hepliaklqana *..... ##.###.#####........b.b..Health: 46/46 ======================== ...#.#.##...........b....Magic: 0/14------------------------ ................../.....bAC: 5Str: 8 ...................o.....EV: 15Int: 21 Contam: 13% ...............#.......bbSH: 0Dex: 14 ....#.........##......b..XL:  8 Next: 22% Place: Dungeon:6 .†..#...........@....Rb..Noise: =--------  Time::jns ;49m 6428.3 (0.0) ................#.....*..c) staff of air .........#.....##........Cast: Shock ...................b.....Quill Fly ......................... #........##............... R   Yui the ancestor #.........#.................# . F   Jeremiah (polearm, ally target) ##......#..................... #. o   orc##..>..##.#.................. .. _The zap misses Jeremiah. Yui misses Jeremiah. _Unknown command.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (almost dead, ally target, cha7f:ju nce to affect: 47%)7f:j2E 7f:j 7f:j . 7f:jH :_Unknown command. 7f:j5 ? Aiming: Mindburst7f:j CPress: ? - help, Shift-Dir - straight line7f:jB lAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearing7f:j xan orb of stardust (almost dead, ally target, chance to affect: 47%)  7f:j_ ,Jeremiah resists with some effort.7f:j 7f:j b7f:j .7f:jd 7f:j` b7f:jy 7f:j 7f:j ..b7f:j6 `.b7f:j9 .7f:j .7f:j. b7f:j@ 7f:j 7f:j b7f:j& .7f:j 7f:j .7f:j  7f:j 7f:j .7f:j $b7f:j cThe butterfly disappears in a burst of colours!7f:j< b..b.b7f:j R.b7f:j T.o 7f:j 7f:j b7f:j F7f:ju 0bb7f:j  7f:j FJeremiah hits Yui with a +3 trident of draining!7f:j- 7f:j ====7f:j #9.3 (17f:j,< 7f:j> b7f:j@ b7f:jA b7f:jTC bb7f:jD 7f:jUJ  7f:jK 7f:jL N_Yui hits Jeremiah but does no damage. The butterfly leaves your sight.=f:jZ  ...  #  ### ### ##.#### ##.###.#####...#.#.##..............b........../.....b.........b.................#..o......##@.......b .†..#.....R.b.......#...b.F#.....##.b..bb. ....... ##... ...#...# ##......#...#.b.b.b.b.bb.b..bb=f:j [40m...b .bThe butterfly disappears in a burst of colours!b..b.ob..b.b=f:j b=f:j &bb=f:j =f:j =f:j 1=f:j ==f:j % =f:j 30 =f:j ----=f:jD 30=f:j Shock=f:j =f:j eb.Rbb=f:jd b=f:jI b=f:j b=f:j b=f:j =f:j  =f:j =f:j4 @_Jeremiah barely misses Yui. Yui closely misses Jeremiah.@f:j  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@f:j$C ... Spasdik the Gusty #.......#  Tengu of Hepliaklqana *..... @f:j-' ### ### ##.......####.  Health: 46/46 ======================== ##.###.#####............b  Magic: 0/14------------------------ ...#.#.##................  AC: 5Str: 8 ................../.....b  EV: 30 Int: 21 Contam: 13% .........................  SH: 0Dex: 14 ...............#........b  XL:  8 Next: 22% Place: Dungeon:6 ....#.........##@o......b  Noise: ---------  Time: 6430.3 (0.0) .†..#............**b.Rbb.  c) staff of air ................#...**Fb@f:jR).  Cast: Shock .........#.....##....bb..  Quill Fly ....................b.... ....................b....  R   Yui the ancestor #........##.............. . F   Jeremiah (polearm, ally target) #.........#.................# . o   orc ##......#..................... #.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (almost dead, ally target, 67% to hit)Af:j ... Spasdik the Gusty #.......#  Tengu of Hepliaklqana *.....  ### ### ##.......####.  Health: 46/46 ======================== ##.###.#####............b  Magic: 0/14------------------------ ...#.#.##................  AC: 5Str: 8 Af:ja................../.....b  EV: 30 Int: 21 Contam: 13% .........................  SH: 0Dex: 14 ...............#........b  XL:  8 Next: 22% Place: Dungeon:6 ....#.........##@o......b  Noise: ---------  Time: 6430.3 (0.0) .†..#................Rbb.  c) staff of air ................#.....Fb.  Cast: Shock .........#.....##....bb..  Quill Fly ....................b.... ....................b....  R f:jT30m  Yui the ancestor #........##.............. . F   Jeremiah (polearm, ally target) #.........#.................# . o   orc ##......#..................... #.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (almost dead, ally target, 67% to hit)  You feel a surge of power! The zap hits the butterfly.  You kill the butterfly!Af:jn ...   ### ###        ***.Rbb. ***b. *.     : Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (almost dead, ally target, 67% to hit)  You feel a surge of power! The zap hits the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!  The zap hits Jeremiah.Af:jD;b.Af:jFb.b.b.Af:jH...bb.Af:jP F°Jeremiah is almost dead.Af:jU bJeremiah hops!b.Af:jVb.b..bAf:jc bJeremiah's orb unleashes a flurry of shooting stars!R.Af:jWsvvv.....bbAf:ju15 9% =1.3 (1ShockAf:j{bbbbbbAf:jVs _The orc is struck by your quills. The orc closely misses you.Af:jt Af:j Af:j' Af:j+ F _Unknown command.Af:j Af:j[ Af:j Af:jm F _Unknown command.Cf:j#.......#### ### ##.......####. ###.###.#####............b ....#.#.##........................./.....b..............vF. #.......#......vvb #....#.........##.o...bRb.†..#..........@......bb. .....Cf:j#...b....##.....bb............bb............ .###.............. ##..#.................# o   orc ####..................... #  ##..>..##.#. Cf:j 6b.Cf:jGb..b.Cf:j'1bCf:j.b.bCf:jA○vCf:juQ.b Cf:jv2○Cf:j.FCf:j.b.b.Cf:j%bCf:jH.bCf:jU.oCf:j b.  The shooting star hits Yui! Yui is knocked back.Cf:jQ.bCf:j °.°.F   Jeremiah (polearm)o   orcThe orc attacks as it pursues you! The orc hits you with a +0 whip.  The butterfly leaves your sight. The shooting star leaves your sight.Cf:j1--- 30 52Cf:j~°bbbbbCf:j6 _The butterfly leaves your sight.Cf:j]J  #.# ### ### ##.......####.#.###.#####............b #....#.#.##......................../...F.b #...........°.. ##...#.....v°vb ##....#Cf:jL e.##.....bRb..†..#.o......b..#...bb....#.....##..b..b..........b............. ..#.##..............o   orc .##...#.................##......#.......... ##..>..##.#.Cf:j=V .Cf:jY 1bCf:j b *.Cf:j h○b.Cf:j mb...Cf:j .bbCf:j} b.bCf:j -FCf:j 0vCf:j  Cf:j M.○bF   Jeremiah (polearm)o   orcThe butterfly disappears in a burst of colours!Cf:jD G1-3Cf:j b.bb..bCf:j' 6 _The butterfly leaves your sight.Ef:j  #.# ### ### ##.......####.  ####.###.#####............b ##....#.#.##............F... #...../.....b ##.........°..  ##..#.....v°vb#....#.##...b.b○b..†..#.o......b.Ef:j. .#.b..b....#.....##.....b....................b.. #..#.##........o   orc #.##...#.........##......#.....  ##..>..##.#.Ef:j b..bEf:j ,bEf:j .Ef:j }b..bEf:j 0vEf:j 3o.Ef:j= <b.Ef:j" ○vb.Ef:jb% M°○.bEf:j' 2--- -4Ef:jy/ mb°bEf:j3 K _Your magical contamination has completely faded away.Ff:j #.# ### ### ##.####. ####.###.#####......b  ##....#.#.##....F...  #../.....b  ##.....b.°.. ##Ff:j+.#....°○°vb#....#.##...v..○b..†..#.o.b..#.b..b....#.....##b....b....b. #.......b.. ##..#.##........  #.##..#...#  #####......#.. ##..>..##.#Ff:jM4b.Ff:jD.bv○Ff:j(no..bFf:jKb.Ff:j3v○Ff:j;B°°Ff:jϢ%5Ff:j@[°bbFf:jMFf:j} t #.# ### ### ##.####. ####.###.#####.b ##....#.#.##.F... #./.....b ##Ff:j "....b.°.. ##.#....°○°vb#....#.##.v°°..○b. #.....†..#.o.b......b. #.#....b... #.#.....##b....b.. #... ##........b..  ##..#........##.....b. #.##.........#. #####......#. ##..>..##.#Ff:j .Ff:j sb.○vFf:jŐ .bo.Ff:j 6b.Ff:j 1v○Ff:j6 c°.°Ff:j %6Ff:j Rb°Ff:j8 e _The butterfly disappears in a burst of colours!Gf:j  #.# ### ### ##.####. ####.###.#####.b ##....#.#.##.F... #./.....b ##....b.°..Gf:j ^ ##.#....°○°vb  #####....#.##b°.°..○b.  #.....†..#.o.v°......b.  #.#....b...  #.#.....##b....b..  #....  ##.......b.. ##..#........##. #.##.........# #####......#.. ##..>..##.#Gf:jT.Gf:j]?v○Gf:jL`o.bGf:jGv○Gf:j%`.°°.Gf:jj'S3=7Gf:j/ib°°Gf:j92Gf:jN #.# ### ### ##.####. ####.###.#####.bGf:jw ##....#.#.##.F... #./.....b ##.b....b.°.. ##.#....°○°vb #####....#.##...°..○b. #.....†..#.ov°°.b. #.#....b... #.#.....##b....b.. #.. ##........b.. ##..#.##. #.##.........# #####......#.. ##..>..##.#Gf:jR.bGf:j vGf:jA○.Gf:j3o.Gf:jRb°..Gf:j a1=8ShockGf:j:°Gf:jIf:j #.# ### ### ##.####. ####.###.#####.b ##....#.#.##.F... #./.....b ##If:jμS.b.°.. ##.#.b..°○°vb #####....#.v.##...°..○b. #.....†..#...@..o.°.b. #.#....b... #.#.....##b....b.. #.. ##.........b.. ##..#.##. #.##..#. #####......#... ##..>..##.#If:jEGv○If:j-○If:j2o.If:jA°°.If:j%9If:j:°If:jS _The shooting star dissipates.If:j:D  #.# ### ### ##.#### ####.###.#####. ##....#.#.##.F #./..... ##If:j,F <.b.° ##...#.b..°○°v #####....#......°°.##...°..○b #.....†..#..@..o.b #.#....b #.#.....##b....b #. ##....b ##..#.##.. #.##.#... #####......#...... ##..>..##.#If:jG 1o.If:jYR !..If:jgT &40If:j?Z If:j`\ Jf:j>$  #.#   ### ### ##.   ####.###.#####   ##....#.#.##Jf:j@.F   #./   ##...b.°   ##....#.b..°○°   #####....#.##...°..○   #.....†..#.@..o.   #.#....b   #.#.....##b....b   #.   ##....b   ##..#.##.   #.##.#..   #####......#.....   ##..>..##.#Jf:j?C1o.Jf:jNJf:jP]4=1Jf:jWJf:jHZJf:j   #.#   ### ### ##.   ####.###.#####  ##....#.#.##.F   #...../  ##.....b.   ##.....#.b..°○   #####....#.##...°..   #.....†..#@..o  #.#....b   #.#.....##b....   #.  Jf:j y  ##..   ##..#.##  #.##.#.   #####......#....   ##..>..##.#Jf:j 1o.Jf:j Jf:jZ A=2Jf:j Jf:j Kf:jU  #.#  ### ### ##.#   ####.###.#####. ##....#.#.##.F.   #...../.   ##.....b.°   ##.....#.b..°○°   #####....#.##...°..○   #.....†..#.@o.....R #.#....b.   #.Kf:j #.....##b....b   #.. ##..b   ##..#.##.R   Yui the ancestor #.##.#..o   orc   #####......#..... ##..>..##.#.Kf:j0FKf:j6R.Kf:jF   Jeremiah (polearm, ally target)o   orcKf:j-=3Kf:j[Kf:j Q _The orc closely misses you.Kf:jB .FYou barely miss the orc. Your kick misses the orc.The orc is lightly wounded.Kf:jl bb The orc is struck by your quills. The orc misses you.Kf:jܨw5=15 444.5 (1.2Kf:jGbbKf:jӴ1 _Yui barely misses Jeremiah.Mf:j(  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mf:j9\  #.......#  Spasdik the Gusty ### ### ##.......### Tengu of Hepliaklqana *..... ####.###.#####........... Health: 45/46 =======================- ##....#.#.##............F. Magic: 0/14------------------------ #..............b...../.... AC: 5Str: 8 Mf:j^ ##.............b.......b.° EV: 15Int: 21 ##..........**F..#.b..°○° SH: 0Dex: 14 #####....#..***...R##...°..○ XL:  8 Next: 22% Place: Dungeon:6 #.....†..#.@o............... Noise: =--------  Time: 6444.5 (0.0) #....................#....b. c) staff of air #.............#.....##b....b Cast: Shock #........................... Quill Fly  ##.........................b ##..#........##............ R   Yui the ancestor #.##.........Mf:j0_ ~#............ F   Jeremiah (polearm, ally target) #####......#.............. o   orc ##..>..##.#...........Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (almost dead, ally target, 67% to hit)Nf:j56X #.......#  Spasdik the Gusty ### ### ##.......### Tengu of Hepliaklqana *..... ####.###.#####........... Health: 45/46 =======================- ##....#.#.##............F. Magic: 0/14------------------------ #..................../.... AC: 5Str: 8 ##.............b.......b.° EV: 15Int: 21 Nf:j8##............F..#.b..°○° SH: 0Dex: 14 #####....#........R##...°..○ XL:  8 Next: 22% Place: Dungeon:6 #.....†..#.@o............... Noise: =--------  Time: 6444.5 (0.0) #....................#....b. c) staff of air #.............#.....##b....b Cast: Shock #........................... Quill Fly  ##.........................b ##..#........##............ R   Yui the ancestor #.##.........#............ F   Jeremiah (polearm, ally target) #####...f:j\: 49m...#.............. o   orc ##..>..##.#...........Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (almost dead, ally target, 67% to hit)  You feel a surge of power! The zap hits Jeremiah!  You kill Jeremiah!Nf:jPA.Of:j.$Of:j  ### ###    / * *** ***Of:j1:       o   orc    ##..>Of:jR.  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of stardust (almost dead, ally target, 67% to hit)  You feel a surge of power! The zap hits Jeremiah!  You kill Jeremiah!  The butterfly disappears in a burst of colours! x2Of:jp...$...(ally target)Of:j}> 1/15=545.5 (1 _The orc closely misses you.Your Throwing skill increases to level 3!Your Spellcasting skill increases to level 4!Of:jOf:j h _Your Alchemy skill increases to level 3!Of:jpOf:jOf:jզOf:jΩF _Unknown command.Of:jaOf:j|Of:ju!Of:j_$F _Unknown command.Qf:j_% .RYou completely miss the orc.The orc is moderately wounded.Qf:j0Qf:jS2,6.7 (1.2Qf:jG9Qf:j< _The orc barely misses you. The orc completely misses you.Qf:j R.  You hit the orc. You claw the orc, but do no damage. Your peck misses the orc.Qf:j, )  The orc is almost dead.The orc is struck by your quills.Qf:j&(Qf:j9Y7.9ShockQf:jAQf:jDG _You kill the orc!Qf:jQf:jQf:j+Qf:jH _No target in view!Qf:j9 Qf:jF Qf:jP Qf:jV H _No target in view!Rf:jTRf:jERf:jRf:j3R.Rf:jv"Rf:j}#6= 30  Rf:jT(Rf:jS)1 _HP restored.Rf:jU-Rf:j5.9=Rf:jW/Rf:j 2Rf:j4Rf:j4Rf:j6Rf:j:Rf:j;J2==Rf:j<Rf:j?Rf:j@9=Rf:jARf:j ERf:jERf:jFRf:jIRf:jJRf:jKRf:jORf:jO:==Rf:jPRf:j U: _Ancestor HP restored.Rf:jURf:jVRf:jYRf:jZRf:j[Rf:j^Rf:j[_Rf:j`Rf:jdRf:jdI3=Rf:jfRf:jSiRf:jEjRf:j@kRf:jnRf:jOoRf:jtpRf:js,Rf:juRf:jLxRf:jy9=Rf:jyzRf:j|Rf:jU}Rf:j}Rf:jRf:jjRf:j}Rf:jRf:jT4==Rf:jRf:jS,Rf:j\Rf:jRf:jRf:j^Rf:j1Rf:jRf:jRf:jڕRf:j:==Rf:jzRf:jRf:jDRf:jRf:jRf:jwRf:jHRf:jRf:jT5==Rf:jRf:jWRf:jRf:jqRf:jRf:jRf:jRf:j۲Rf:jRf:jRf:j|Rf:jLP==Rf:jRf:jRf:jRf:j Rf:jRf:jRf:jRf:jS6=Rf:jkRf:jRf:jRf:jRf:jRf:j{Rf:jNRf:j@,Rf:jRf:jJRf:j9=Rf:jRf:jRf:jj,Rf:jRf:jRf:jRf:jRf:jiT7==Rf:jARf:jRf:jkRf:j=Rf:jkRf:j6Rf:j9Rf:j_Rf:jARf:jpRf:jRf:j:==Rf:j~Rf:jRf:j Rf:j Rf:jY Rf:j: Rf:j^ Rf:jp Rf:j c8=Rf:jd BRf:j Rf:jG Rf:jR Rf:j Rf:jy Rf:j Rf:j Rf:j 9=Rf:j Rf:j$ Rf:jT% Rf:j_& Rf:j) Rf:j* Rf:j+ Rf:j/ Rf:j0 N9==Rf:j1 Rf:j5 Rf:j6 Rf:j87 Rf:j: Rf:jx; Rf:jc< Rf:j? Rf:j@ Rf:jmA Rf:j E Rf:j/F :==Rf:jmG Rf:jJ Rf:jK Rf:jL Rf:jP Rf:jVQ Rf:jR Rf:jSU Rf:j'V Rf:jW Rf:jZ Rf:j>\ R10/15==Rf:j\ Rf:j` Rf:jea Rf:j_b Rf:j|f Rf:j@g Rf:jUh Rf:jk Rf:jl Rf:jqm Rf:jq Rf:jr :==Rf:jt Rf:jw Rf:jzx Rf:jcy Rf:jZ} Rf:jC~ Rf:j~ Rf:jQ Rf:jO M1=Rf:j Rf:jk Rf:j Rf:j Rf:jx BRf:jM Rf:j Rf:j} Rf:j Rf:j| 9=Rf:j Rf:j Rf:j Rf:j Rf:j Rf:j7 Rf:j Rf:j; Rf:j L2==Rf:j7 Rf:j$ Rf:j Rf:j Rf:j Rf:j Rf:j Rf:j Rf:jv Rf:j Rf:jG Rf:j; :==Rf:j Rf:ji Rf:ja Rf:j\ Rf:j Rf:j Rf:j Rf:jO Rf:j K3=Rf:jX Rf:jX Rf:j# Rf:j Rf:jM Rf:j Rf:j Rf:j Rf:j Rf:j Rf:j9 Rf:jA 2=Rf:j Rf:j Rf:j Rf:j Rf:j Rf:j Rf:jW Rf:j Rf:j L4==Rf:j Rf:jK Rf:j? Rf:j Rf:j Rf:j Rf:j Rf:j Rf:j' Rf:j Rf:j Rf:j :==Rf:j Rf:j Rf:j ,Rf:j! BRf:j Rf:j L5==Rf:jf Rf:j Rf:j Rf:j Rf:j$ Rf:j Rf:j Rf:j Rf:j Rf:j1! Rf:jc" Rf:j$ Rf:j% Rf:jJ& Rf:j' Rf:j) Rf:j* Rf:j+ :==Rf:j, Rf:j- Rf:j/ Rf:jq1 Rf:jF2 Rf:j 3 Rf:j@  .#  ......  #.......#  ### ### ##.####.  ####.###.#####.b  Rf:jB  ##....#.#.##F...   #.........../.....b  ##............b.°..  ##..........R@$..#.b..°○°vb - #####....#...##...°..○b. #.....†..#..).........b. #.....#....b... #......#.....##b....b.. #...............  ##...................b..  ##..#........##.......  #.##.........#......Rf:j0G -.# .#.# ### ### ##.####. Rf:j H ####.###.#####.b  ##....#.#.##.F...  #./.....b  ##.b.°.. ##...R.@..#.b..°○°vb ....#.........##...°..○b. .....†..#..)........b. .#....b... . .. . ##..#....  #.##.#.#Rf:jUI `.R549.9 (102.0)Rf:jQ Rf:j@_ ~  -503Rf:jPe Rf:jt N  You now have 202 gold pieces (gained 14).Rf:j H15 5514Rf:jN Rf:j o _Items here: ) [[ †.Tf:j= Tf:j? oPick up what? 14/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 trident of draining Armour (select all with [)Tf:j@ -b - a +0 robe  c - an orb of stardust Carrion the barachi corpse of Jeremiah [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Wf:j  c + an orb of stardust[Enter] accept (1 chosen)Wf:jk;Wf:jCWf:jhPx.#Spasdik the Gusty.......Tengu of Hepliaklqana *.....#.......#Health: 46/46 ========================### ### ##.......####.Magic: 15/15 ========================####.###.#####............bAC: 5Str: 8  ##....#.#.##............F...EV: 15Int: 21  #..................../.....bWf:jRWSH: 0Dex: 14  ##.....................b.°..XL:  8 Next: 54% Place: Dungeon:6##...........R@..#.b..°○°vbNoise: ---------  Time: 6551.9 (0.0) ####....#.........##...°..○b.c) staff of air .....†..#..)...............b.Cast: Shock ....................#....b...Quill Fly .............#.....##b....b.. .............................R   Yui the ancestor #.........................b.. ##..#........##..............#.##.........#.................# _No target in view! _No target in view! _HP restored. _Ancestor HP restored.  You now have 202 gold pieces (gained 14). _Items here: ) [[ †.Wf:jlWf:j~{*2.9 (1Wf:jTWf:jL _o - an orb of stardustWf:jRWf:jUWield or unwield which item (- for none)?- - Unarmed Inventory Items Wf:jWHand Weapons (go to first with ))  b - a +0 dagger  l - the +4 mace "Rihonnojo" {freeze, rElec Str+2}  m - a +1 whip of draining Magical Staves (go to first with |)  c - a staff of air (weapon) Floor Items ([,] to select) Hand Weapons a +3 trident of draining[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Yf:jh Yf:jp Yf:j1y 0.#Spasdik the Gusty.......Tengu of Hepliaklqana *.....#.......#Health: 46/46 ========================### ### ##.......####.Magic: 15/15 ========================####.###.#####............bAC: 5Str: 8  Yf:jz ##....#.#.##............F...EV: 15Int: 21  #..................../.....bSH: 0Dex: 14  ##.....................b.°..XL:  8 Next: 54% Place: Dungeon:6##...........R@..#.b..°○°vbNoise: ---------  Time: 6552.9 (0.0) ####....#.........##...°..○b.c) staff of air .....†..#..)...............b.Cast: Shock ....................#....b...Quill Fly .............#.....##b....b.. Yf:jj{ .............................R   Yui the ancestor #.........................b.. ##..#........##..............#.##.........#.................# _No target in view! _HP restored. _Ancestor HP restored.  You now have 202 gold pieces (gained 14). _Items here: ) [[ †. _o - an orb of stardustYf:j& P  Okay, then.Yf:j Yf:jt Yf:j . _Zf:jZf:jTWear or take off which item? Inventory Items Zf:jArmour (go to first with [)  n - +0 steam dragon scales (worn)a - a +0 robe  o - an orb of stardust Floor Items ([,] to select) Armoura +0 robe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip [f:j [f:j  [f:jB# .#Spasdik the Gusty.......Tengu of Hepliaklqana *.....#.......#Health: 46/46 ========================### ### ##.......####.Magic: 15/15 ========================####.###.#####............bAC: 5[f:j$ Str: 8  ##....#.#.##............F...EV: 15Int: 21  #..................../.....bSH: 0Dex: 14  ##.....................b.°..XL:  8 Next: 54% Place: Dungeon:6##...........R@..#.b..°○°vbNoise: ---------  Time: 6552.9 (0.0) ####....#.........##...°..○b.c) staff of air .....†..#..)...............b.Cast: Shock ....................#....b...Quill Fly .............#.....##b....b.. .............................R   Yui the ancestor [f:ju& #.........................b.. ##..#........##..............#.##.........#.................# _HP restored. _Ancestor HP restored.  You now have 202 gold pieces (gained 14). _Items here: ) [[ †. _o - an orb of stardust _Okay, then.[f:j/ [f:j@  _[f:jI [f:jEV f  You start putting on your armour.[f:jd *3.9 (1[f:jp [f:j{ [f:jƌ *4.9 (2[f:jl [f:jՠ [f:jX *5.9 (3[f:j [f:jg [f:jE *6.9 (4[f:j [f:j1 [f:j *7.9 (5[f:jq [f:j } _You continue putting on your orb of stardust. x5[f:j [f:j [f:j a _You finish putting on your orb of stardust.\f:jZ   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   3.3  16%   0   j + Spellcasting 4.2  22%  -1           b + Maces & Flails   0.0    +1   k + Conjurations 4.8  10%  +3   c + Staves   0.1    +1   l * Alchemy   3.0  14%  -1   d - Unarmed Combat   0.0    +1  [40\f:j! m m + Air Magic6.5  15%  +3   e * Throwing   3.2  14%   0           n + Invocations   0.0    -1   f + Short Blades   0.0    +1   o + Evocations   0.0     0       p + Shapeshifting   0.0    -2   g + Armour   0.0    +1       h - Dodging   2.3    +1  [37\f:jZ m    i + Stealth4.6   9%  +1                                              The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] \f:j˓ utraining|cost|targetsff:jargetarget--  --  -- --  -- --  -- ff:j--  --  -- -- -- -- -- -- --  a-z] set[-] clear selected targettrainingtargetsff:j<[?25h[?0c0 gf:j$< [?25l[?1cgf:j@ 5.0 current training targets, if any.=] set aall targetsmf:j%rain rain 16% 22%   10%   14%  mf:jJ  15% 14%              9% percentage of incoming experience used to train each skill is in brown. trainingtargetsof:j-753 l - Alchemy   3.0   9610qf:jJnargetarget--  --  -- 5.0-- -- -- qf:j3p--  --  -- -- -- -- -- -- --  a-z] set[-] clear selected targettrainingtargetsqf:j  [?25h[?0cqf:j10 rf:j} [?25l[?1crf:jo 5.0 current training targets, if any.  The species aptitude is in white.=] set aall targetssf:jbisf:jrsf:j{.#Spasdik the Gusty.......Tengu of Hepliaklqana *.....#.......#Health: 46/46 ========================### ### ##.......####.Magic: 15/15 ========================####.###.#####............bAC: 5sf:j}Str: 8  ##....#.#.##............F...EV: 15Int: 21  #..................../.....bSH: 0Dex: 14  ##.....................b.°..XL:  8 Next: 54% Place: Dungeon:6##...........R@..#.b..°○°vbNoise: ---------  Time: 6557.9 (0.0) ####....#.........##...°..○b.c) staff of air .....†..#..)...............b.Cast: Shock ....................#....b...Quill Fly .............#.....##b....b.. .............................R   Yui the ancestor #.........................b.. ##..#........##..............#.##.........#.................# _Items here: ) [[ sf:j~d†. _o - an orb of stardust _Okay, then.You start putting on your armour. _You continue putting on your orb of stardust. x5 _You finish putting on your orb of stardust.sf:jsf:jsf:jsf:jtf:jtf:jtf:jtf:jF _Unknown command.tf:j(P   Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   3.3  17%   0   j + Spellcasting 4.2  25%  -1           b + Maces & Flails   0.0    +1   k + Conjurations 4.8  13%  +3   c + Staves   0.1    +1   l - Alchemy   3.0    -1   d - Unarmed Combat   0.0    +1   m + Air Magic6.5  tf:jR 19%  +3   e * Throwing   3.2  16%   0           n + Invocations   0.0    -1   f + Short Blades   0.0    +1   o + Evocations   0.0     0       p + Shapeshifting   0.0    -2   g + Armour   0.0    +1       h - Dodging   2.3    +1      f:jT 3;3Hi + Stealth4.6  10%  +1                                              The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|costf:jWU 537m|targetsvf:j2231421 e - Throwing   3.2   2wf:ju .#Spasdik the Gusty.......Tengu of Hepliaklqana *.....#.......#Health: 46/46 ========================### ### ##.......####.Magic: 15/15 ========================####.###.#####............bAC: 5Str: 8  ##....#.#.##............F...EV: 15Int: 21  #..................../.....bSH: 0Dex: 14  ##.....................b.°..XL:  8 Next: 54% Place: Dungeon:6##...........R@..#.b..°○°vbNoise: ---------  Time: 6557.9 (0.0) ####....#.........##...°..○b.c) staff of air .....†..#..)...............b.wf:j9x h[33mCast: Shock ....................#....b...Quill Fly .............#.....##b....b.. .............................R   Yui the ancestor #.........................b.. ##..#........##..............#.##.........#.................# _o - an orb of stardust _Okay, then.You start putting on your armour. _You continue putting on your orb of stardust. x5 _You finish putting on your orb of stardust. _Unknown command.wf:jz wf:j& wf:j xf:j'(xf:jSpasdik the Gusty (Tengu Air Elementalist) Turns: 6553, Time: 00:14:30 Health: 46/46AC:  5 Str:  8 XL: 8 Next: 54% Magic: 15/15EV: 15 Int: 21 God: Hepliaklqana [*.....] Gold: 202SH:  0 Dex: 14 Spells: 6/15 levels left rFire + . . (50%) c - staff of air rCold . . . (100%) o - orb {Stardust} rNeg . . . (100%) n - +0 steam dragon scales rPois .(100%) (helmet unavailable) rElec + (33%) (cloak unavailable) rCorr .(100%) i - melded +0 pair of gloves SInv .f - amulet of dissipation Will .....d - ring of protection from fire Stlth +++e - ring of flight f:j 0mHPRegen 0.27/turnk - quill talisman MPRegen 0.14/turn %: acrobat @: quill-form, flying A: quills, flying, reduced essence, beak, talons 3, evasive flight, acrobatic, clever 1, robust 1yf:j.#Spasdik the Gusty.......Tengu of Hepliaklqana *.....#.......#Health: 46/46 ========================### ### ##.......####.Magic: 15/15 ========================####.###.#####............bAC: 5Str: 8  ##....#.#.##............F...EV: 15Int: 21  #..................../.....bSH: 0Dex: 14  ##.....................b.°..XL:  8 Next: 54% Place: Dungeon:6##...........R@..#.b..°○°vbNoise: ---------  Time: 6557.9 (0.0) ####....#.........##...°..○b.c) staff of air .....†..#..)...............b.yf:jWNCast: Shock ....................#....b...Quill Fly .............#.....##b....b.. .............................R   Yui the ancestor #.........................b.. ##..#........##..............#.##.........#.................# _o - an orb of stardust _Okay, then.You start putting on your armour. _You continue putting on your orb of stardust. x5 _You finish putting on your orb of stardust. _Unknown command.yf:j,yf:jVyf:jоyf:j% yf:j3 Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   3.3  22%   0   j + Spellcasting 4.2  31%  -1           b + Maces & Flails   0.0    +1   k + Conjurations 4.8  14%  +3  yf:j c + Staves   0.1    +1   l - Alchemy   3.0    -1   d - Unarmed Combat   0.0    +1   m + Air Magic6.5  21%  +3   e - Throwing   3.2     0           n + Invocations   0.0    -1   f + Short Blades   0.0    +1   o + Evocations   0.0     0       p + Shapeshifting   0.0    -2f:j7?0m   g + Armour   0.0    +1       h - Dodging   2.3    +1      i + Stealth4.6  12%  +1  yf:jZ                                            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetszf:j1 182819 i * Stealth   4.6  21{f:jp$2433725 o + Evocations 0.0   1% i - Stealth   4.6   |f:ji.#Spasdik the Gusty.......Tengu of Hepliaklqana *.....#.......#Health: 46/46 ========================### ### ##.......####.Magic: 15/15 ========================####.###.#####............bAC: 5Str: 8  ##....#.#.##............F...EV: 15Int: 21  #..................../.....bSH: 0Dex: 14  ##.....................b.°..XL:  8 Next: 54% Place: Dungeon:6##...........R@..#.b..°○°vbNoise: ---------  Time: 6557.9 (0.0) ####....#.........##...°..○b.c) staff of air .....†..#..)...............b.|f:jSh[33mCast: Shock ....................#....b...Quill Fly .............#.....##b....b.. .............................R   Yui the ancestor #.........................b.. ##..#........##..............#.##.........#.................# _o - an orb of stardust _Okay, then.You start putting on your armour. _You continue putting on your orb of stardust. x5 _You finish putting on your orb of stardust. _Unknown command.|f:jA|f:j|f:j&}f:jRo_}f:jbw4}f:j| 30  _}f:j{}f:j}f:j\}f:j{}f:j}f:j}f:j]}f:jK}f:j}f:j}f:jG _You hear a distant slurping noise.}f:j}f:j}f:jQ}f:j |#..... .## #....##...  #.......# }f:j2# }f:jU%x#.......# # }f:j&## ### ##.......####.. }f:jN(%.###.#####}f:j)".. }f:j*.#.#.##}f:j+  }f:j,....}f:j-&..... }f:j..........}f:j.0(...... }f:jV1X.....)..#}f:j}2&.... }f:j3#}f:j4##}f:j5&.... }f:j7#..)..................}f:jQ8Z.....#......... }f:ji9.}f:j:-#.....##}f:j;"... }f:j<T...............}f:j= .. }f:j>.....}f:j? ......b..}f:jA!}f:jP }f:jHS }f:jT63.9 (6  }f:jxVCA malevolent force fills the Dungeon...}f:jW}f:j j  }f:jDl--more--}f:jm~f:j :*~f:j % ==========Mark Fly With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.~f:j% 7@~f:j ] _You hear a shout! x7; You hear a bark! You hear a croak.~f:ju ~15 --------- 4.9 (7~f:j: ~f:j 3 _b - a wand of quicksilver (9)f:jU#..... .####......# # ## ### ####.. .###.#####......#.##.........R....f:j!X)..##..#)....................##.....#............##....f:jff:jsw 30  ---------5.9 (1f:j f:jf:j##......# # ## ### ####.. .###.#####......#.##.........R..)..##f:j...#)....................##.....#.........##............#f:jO.Rf:jf:j$%6f:jf:j<f:j ...#  .# ## ### ####.. .###.#####......#.##..................Rf:j .)..#...#..#)....................##.....#...........##.........#......##.... #f:j N.Rf:j+ f:j4= %7f:jRE f:jG f:j=.# ## ### ####.. .###.#####......#.##................)..#..R#...##...)............##.....#.............##........#......##....... # #..>..##.#..Rf:jДf:jG%8f:jϬf:j׮f:j## ### ####.. .###.#####......#.##.... ...............)..##...##..R)f:j̢.................##.....#.............##........#.....##...... # #..>..##.#. ###....... #...f:jN.Rf:jٰf:jf:jE;9f:jk3.###.#####......#.##.... .............)..##...#)..........R............#..#.....#............##........##.... # #..>..##.#. ###.......#...  #..### #..##..##.. .f:jNqN.Rf:j|f:j&70f:j f:j+f:j~F .#.##... .............)..##..#)..............#.R#.....##..........##....f:jH ..##.... # #..>..##.#. ###.......#...  #..#####..##..##.. .#......####.....#.##.f:jJ N.Rf:jX f:jm %1f:j w f:jy f:j|f.......)..##..#)....................##.....##.R..........##......##.... # #..>..##.#. ###.......f:j# ...  #..#####..##..##.. .#......####.....#.##. #....#.#...#..##......#.....f:jN.Rf:j f:jH"%2f:jKf:jXf:jC )..###.##.#..)....................##.....##.#........R.##...#..# .#.... #... >..##.# .... #........# ...  #..#####..##..##.. ..##......#####.....#.##..#....#.#...#..##......#......##....#.....#..#...##....f:j#O.Rf:j05f:jǣ5   shadow impf:j53Shockf:j(f:jw[ _You encounter a shadow imp.f:jM [)..## #.##.. #..)..5....###.....##.##.........R##....#..# .... #.... #... >..##.# .... #........# ... .# #..#####..##..##.. .. ##......#####.....#.##..##....#.#...#..##......#...... ##....#.....#..#...##....f:jQ > #.........).............)).))R.f:jRS K.5f:j` D(ally target)f:jd %4f:j  f:j- f:j.##.. ..).. ....#5.# #.....##.## ..........R...### ...#..# .... #.... #... >..##.# .... .......# ... .## ..#####..##..##.. ........#####.....#.##..##....#.#...#..##......#........# #....#.....#..#...##....>. K   kobold brigand (wand, missile) .........)..........K..)).))..... 5   shadow imp (ally targf:j]et) ......##.....<#####...##f:j hYou encounter a kobold brigand. It is wielding a +3 short sword, quiveringcurare-tipped darts and carrying a wand of flame.f:j$!J.Rf:ju"G.5f:j#;K.f:j%U.hf:j0h   hound5   shadow imp (ally target)f:j|C%5f:j8Nf:jPV _You encounter a hound.f:jl).. .#h# #.....##.5## ............R.....#.........#### ...#..#. .... #.... #... ##.# .... .......# ... .## .#####..##..##.. .... ....#.####.....#.##..## ....#.#...#..##......#........# f:j&3....#.....#..#...##.K..>. ........).............)).))..... .....##.....<#####...## ###..# .j..# f:j3h.f:jrJ.Rf:jҟG.5f:j`:K.f:j3f:j%6f:jƸf:jKf:jYf:j Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.f:jHf:jvf:j .)....................Spasdik the Gusty ..........#........h.#Tengu of Hepliaklqana *..... ...#.....##.........## .Health: 46/46 ======================== ................R..5.#..Magic: 15/15 ======================== .......................#AC: 5Str: 8 ...##.................# ...#.EV: 30 Int: 21 ....#.................#. ....SH: 0Dex: 14 ..#..................... #...XL:  8 Next: 54% Place: Dungeon:6 ..##.#..........@....... ....Noise: ---------  Time: 6576.9 (0.0) .......................# ... .## c) f:j"staff of air .##...........###..##..##.. .... Cast: Shock ......#.......####.....#.##..##Quill Mark Fly ....#.#...#..##.....K#........# ....#.....#..#...##...........>. R   Yui the ancestor ........).............)).))..... K   kobold brigand (wand, missile) ..............##.....<#####...## h   hound ....##.........##..#..# .j..# 5   shadow imp (ally target) _You hear a shout! x7; You hear a bark! You hear a croak. _b - a wand of quicksilver (9) _You encounter a shadow imp.You encounter a kobold brigand. It is wielding a +3 short sword, quiveringcurare-tipped darts and carrying a wand of flf:jp$aame. _You encounter a hound.f:j&u .hYui is recalled.f:j'6Rf:jF .vvv, ally t…)Your orb unleashes a flurry of shooting stars!f:jk  (((The kobold brigand throws a dart. The dart hits you.  You are poisoned.You have difficulty breathing.f:j.5.hf:j|2...f:jJ39=====----3----15 =7.9 (1Slow Pois Quill Mark -Star Fly f:j&!f:j#\ _You feel yourself slow down.f:j   Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f:jZ.)....................  Spasdik the Gusty ..........#..........#  Tengu of Hepliaklqana *..... ...#.....##.........## .  Health: 39/46 ====================---- ...................h.#..  Magic: 12/15 ===================----- ..................R5...#  AC: 5Str: 8 f:j2...##.................# ...#.  EV: 15Int: 21 ....#.................#. ....  SH: 0Dex: 14 ..#.............v....... #...  XL:  8 Next: 54% Place: Dungeon:6 ..##.#..........@v...... ....  Noise: =--------  Time: 6577.9 (0.0) ...............v.*.....# ... .##  c) staff of air .##...........###.*##..##.. ....  Cast: Shock ......#.......####.*...#.##..##  Slow Pois Quill Mark -Star Fly ....#.#...#..##.....K#........# ....#.....#..#...#f:j̣#...........>.  R   Yui the ancestor ........).............)).)).....  K   kobold brigand (wand, missile, ally t…)..............##.....<#####...##  h   hound ....##.........##..#..# .j..#  5   shadow imp (ally target)Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +3 short sword, quivering curare-tipped dartsand carrying a wand of flame (ally target, 67% to hit)f:jw.)....................Spasdik the Gusty ..........#..........#Tengu of Hepliaklqana *..... ...#.....##.........## .Health: 39/46 ====================---- ...................h.#..Magic: 12/15 ===================----- ..................R5...#AC: 5Str: 8 ...##.................# ...#.EV: 15Int: 21 ....#.................#. ....SH: 0Dex: 14 ..#.............v....... #...XL:  8 Next: 54% Place: Dungeon:6 ..##.#..........@v...... ....Noise: =--------  Time: 6577.9 (0.0) f:jK...............v.*.....# ... .## c) staff of air .##...........###.*##..##.. .... Cast: Shock ......#.......####.*...#.##..##Slow Pois Quill Mark -Star Fly ....#.#...#..##.....*#........# ....#.....#..#...##..*........>. R   Yui the ancestor ........).............*).))..... K   kobold brigand (wand, missile, ally t…)..............##.....<#####...## h   hound ....##.........##..#..# f:j{ .j..# 5   shadow imp (ally target)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +3 short sword, quivering curare-tipped dartsand carrying a wand of flame (ally target, 67% to hit)  You feel a surge of power! The zap hits the kobold brigand.f:jRq3○vAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +3 short sword, quivering curare-tipped dartsand carrying a wand of flame (ally target, 67% to hit)  You feel a surge of power! The zap hits the kobold brigand.  The kobold brigand is lightly wounded.○f:jszvv○f:j ...K.)You feel very sick.The hound bites Yui. Yui closely misses the shadow imp.f:j (((The kobold brigand throws a dart. The dart hits you.  You are more poisoned.You have difficulty breathing.f:jv.5v○f:j0n○v○v K.  You feel as though you will be slow longer. f:j2(((  The hound barely misses Yui. Yui hits the shadow imp.  The shooting star hits the kobold brigand.f:j[3○f:jT ○vThe kobold brigand is moderately wounded..5f:j{ (( The kobold brigand is knocked back. The shooting star hits the shadow imp.f:jPv4○f:j`n °°.°.5°°°°°v.KThe shadow imp is almost dead.f:j31=======----9.4 (1.5Pois f:jѓ°°°°°°°f:j5 _The shadow imp is knocked back.f:jN.## #.....##.##...........h.#..#R....# ##°...# . ...#..°....#.. .... #...°.5......#... ##.#.......... ....°°@°....# ... .## #####.v##..##.. .... ....#.......####.....#.##..## #.#...#..##.....K#........# #.....#..#...##....>....).............)).))..... .....##.....<#####...## ###..# .j..# :j34m##÷.#.###.##.# ## ○vf:j[N.hf:j  You feel very sick.The shooting star hits the kobold brigand.f:j^F3○f:jI .hThe kobold brigand is moderately wounded.f:jLJ.5f:j}Z....@.°°.K)f:j^27------ 30  -80.9Pois f:ji;°f:jmM _The kobold brigand is knocked back. Yui hits the hound.f:j$=?.#.#.#.....##.##....#..#.R....#.##.h...# . ...#..#.#.. .... ..#.#... ..##.#.5..# ... .## .##.###.°##..##.. .....#.......####.°...#.##..##.#.#...#..##......#........#.#.....#..#...##..K..>..)....)).))......##.....<#####...##.##.##..#..# .j..#.####....÷.#.###.##.# .j##f:j<@ .hThe sentinel's mark upon you fades away.f:j3.R.hf:jq9K.f:j FYou feel very sick.The shadow imp completely misses you.f:jQ.Rf:jS.hf:jM F   bullfrogh   hound(…)You encounter a bullfrog.f:jt& (((The kobold brigand throws a dart. The dart hits you.  You are lethally poisoned!You have difficulty breathing.f:ji0....f:jS0==========------=2.4Pois f:jf:jk _You feel as though you will be slow longer.f:j.#.#.#.....##.##.F..#..#.#.##.# . ...#..#.R....#.. .....#.#... >..##.#.h5..# ... .## ..##.###..##..##.. .... #......#.......####.....#.##..## #....#.#...#..##.....K#f:jz T.# #....#.....#..#...##.....>..)....)).))......##.....<#####...##.##.##..#..# .j..# h   hound.####....÷.#.###.##.# .j## 5   shadow imp (ally target)f:jj .##.........##.F. .............#..# ...............# ..............# . ...#. .........R....#.. .... ............... >........h5..... .......@.......# ... ......###..##..##.. ......####....f:j- ..#..K#. ..#...>).)).))<# ÷ f:j. .##.........##.F. .............#..# ...............# ..............# . ...#. .........R....#.. .... ............... >........h5..... .......@.......# ... ......###..##..##.. ......####.... ..#..K#. ..#...>).)).))<# ÷ f:j F* * * LOW HITPOINT WARNING * * *f:j~ .5You feel extremely sick.f:j.R.Ff:j9K.f:j FThe hound completely misses you. The hound barely misses you.f:jz1.F   bullfrogF   rock fish(…)f:j_11---------3=3.9f:j) f:j Z _You encounter a rock fish.f:j f:j nDrink which item? Potions  g - a potion of magic  r - a potion of resistancee - a potion of enlightenment  m - 2 potions of might  B - 2 potions of berserk rage  C - a potion of cancellation  M - 2 potions of mutation [!] read|quaff|evoke[?] describe selectedf:jf:jf:j ...........#..........#Spasdik the Gusty ....#.....#F.........##...Tengu of Hepliaklqana *..... ......................#..#Health: 11/46 =====------------------- ......................F.#Magic: 13/15 ====================---- ....##.................# . ...#. AC: 5Str: 8 .....#.................#.. ....EV: 30 Int: 21 ...#.............R........#...SH: 0Dex: 14 >..##.#..........h............XL:  8 Next: 54% Place: Dungeon:6 f:j................@5......# ... .## Noise: =--------  Time: 6583.9 (0.0) ..##...........###..##..##.. .... c) staff of air #......#.......####.K...#.##..## Cast: Shock #....#.#...#..##......#........# Slow Pois Quill -Star Fly #....#.....#..#...##...........>. .........).............)).))..... R   Yui the ancestor ...............##.....<#####...## K   kobold brigand (wand, missile) .....##.........##..#..# .j..# F   bullfrog f:j7....####....÷.#.###.##.# .j## F   rock fish(…)You have difficulty breathing. _You feel as though you will be slow longer.* * * LOW HITPOINT WARNING * * *You feel extremely sick.The hound completely misses you. The hound barely misses you. _You encounter a rock fish.f:jP  Okay, then.f:j"f:jf:j. _f:jOf:jNS'Drink which item? Potions  g - a potion of magic  r - a potion of resistancee - a potion of enlightenment  m - 2 potions of might  B - 2 potions of berserk rage  C - a potion of cancellation  M - 2 potions of mutation [!] read|quaff|evokef:jTG[?] describe selectedf:jb f:j f:ja ...........#..........#Spasdik the Gusty ....#.....#F.........##...Tengu of Hepliaklqana *..... ......................#..#Health: 11/46 =====------------------- ......................F.#Magic: 13/15 ====================---- ....##.................# . ...#. AC: 5Str: 8 .....#.................#.. ....EV: 30 Int: 21 ...#.............R........#...SH: 0Dex: 14 >..##.#..........h............XL:  8 Next: 54% Place: Dungeon:6 ................@5......# ... .## Noise: =--------  Time: 65f:j 83.9 (0.0) ..##...........###..##..##.. .... c) staff of air #......#.......####.K...#.##..## Cast: Shock #....#.#...#..##......#........# Slow Pois Quill -Star Fly #....#.....#..#...##...........>. .........).............)).))..... R   Yui the ancestor ...............##.....<#####...## K   kobold brigand (wand, missile) .....##.........##..#..# .j..# F   bullfrog ....####....÷.#.###.##.# .j## F   rock fish(…)_You feel as though you wif:j gll be slow longer.* * * LOW HITPOINT WARNING * * *You feel extremely sick.The hound completely misses you. The hound barely misses you. _You encounter a rock fish. _Okay, then.f:j P  Okay, then.f:j f:j f:j} . _f:j f:jb nDrink which item? Potions  g - a potion of magic  r - a potion of resistancee - a potion of enlightenment  m - 2 potions of might  B - 2 potions of berserk rage  C - a potion of cancellation  M - 2 potions of mutation [!] read|quaff|evoke[?] describe selectedf:j`f:jf:j%...........#..........#Spasdik the Gusty ....#.....#F.........##...Tengu of Hepliaklqana *..... ......................#..#Health: 11/46 =====------------------- ......................F.#Magic: 13/15 ====================---- ....##.................# . ...#. AC: 5Str: 8 .....#.................#.. ....EV: 30 Int: 21 ...#.............R........#...SH: 0Dex: 14 >..##.#..........h............XL:  8 Next: 54% Place: Dungeon:6 f:j ................@5......# ... .## Noise: =--------  Time: 6583.9 (0.0) ..##...........###..##..##.. .... c) staff of air #......#.......####.K...#.##..## Cast: Shock #....#.#...#..##......#........# Slow Pois Quill -Star Fly #....#.....#..#...##...........>. .........).............)).))..... R   Yui the ancestor ...............##.....<#####...## K   kobold brigand (wand, missile) .....##.........##..#..# .j..# F   bullfrog f:j{....####....÷.#.###.##.# .j## F   rock fish(…)* * * LOW HITPOINT WARNING * * *You feel extremely sick.The hound completely misses you. The hound barely misses you. _You encounter a rock fish. _Okay, then. _Okay, then.f:jP  Okay, then.f:j f:j+f:j-. _f:j.#.#.#.....#F.##....#..#.F.#.##.# . ...#..#.#.. .....#.R.#... .>..##.#.h. #.5......# ... . #..##.###..##..##.. #......#.......####.K...#.##..##  #....#.#...#..##......#.# ##....#.....#..#...##....> #f:jQ.)......)).)) #.....##.....<#####... #.....##.........##..#..# .j...####....÷.#.###.##.# .jf:j" ..#F.........##... ..............#..# ..............F.# ...............# . ...............#.. .... .........R..... .>.........h..... .......@.5......# ... .......###..##..##.. .........  ...#..##...#..>.)....)).))...<.... f:j,÷ f:jy ..#F.........##... ..............#..# ..............F.# ...............# . ...............#.. .... .........R..... >.........h..... .......@.5......# ... .......###..##..##.. .........  ...#..##...#..>.)....)).))...<.... ÷ f:jd  .F* * * LOW HITPOINT WARNING * * *.h5.f:j8 .FYou feel very sick.The shadow imp attacks as it pursues you!  The shadow imp misses you. JYui hits the shadow imp but does no damage.K.#F FYou encounter a jelly.The hound completely misses you. The shadow imp misses you. F.  You encounter a rock fish.K..JF 2 rock fish6/46 --  5.4 (1.5f:jaW _Yui barely misses the shadow imp.f:j2#F#............F..J......#..#.....##. ...#..#F...#.. ...#.R........#>..##.#5..... ##.......h.K.....# ... .  #..#####..##..##.. ..  ##......#.####.....#.##..#  #....#.#...#..##......#........#....#.....#..#...##... f:j( #.........).............)).))...  #........##.....<#####  #.....##.........##..#..# .j. .##....÷.#.###.##.# .j#### #.......#..##....# j F   rock fish f:j .....F..J......#..# .................# ................# . ............F...#.. ..........R.... >.........5..... .........h.K.....# ...  .......@#  #.......#  #...#..## f:jT ....#..  ..)....)).))  ....<  ..... ....÷.   f:j .....F..J......#..# .................# ................# . ............F...#.. ..........R.... >.........5..... .........h.K.....# ...  .......@#  #.......#  f:j#...#..##  ....#..  ..)....)).))  ....<  ..... ....÷.   f:j h.  * * * LOW HITPOINT WARNING * * *.Ff:j1F.f:j FYou feel very sick.5.f:j.R.Jf:j3K.f:j*.F.Ff:j#F 2 rock fishf:jaW1-----6.9f:j f:j8} _The hound is struck by your quills. The hound completely misses you. x2f:j ........F.#..#...J........# ##F.........# . ...#...........#.. ....#..F........#... >..##.#5R.......... ##.......h.K......# ... .  #..#####..##..##.. .#......##.....#.##..# #....#.#...#..##......#........#....#..#...##............).............)).))........##.....<#######.........##..#..# .j ......####....÷.#.###.## .j F   bullfrogf:jg #### #.......#..##... j F   rock fish ##. ##..##...##. h   hound f:jؽ  You die...  Hepliaklqana delivers you to your ancestors.f:j c-2/46 ---f:j0/  --more--f:jgf:jmpGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))b - a +0 dagger  l - the +4 mace "Rihonnojo" {freeze, rElec Str+2}  m - a +1 whip of draining Missiles (go to first with ()g - 3 javelins  h - 12 poisoned darts Armour (go to first with [)  i - a +0 pair of gloves (melded)  n - +0 steam dragon scales (worn)  o - an orb of stardust (worn)a - a +0 robe Magical Staves (go to first with |)  c - a staff of air (weapon) Jewellery (go to first with "=)  d - a ring of protection from fire (worn)  e - a ring of flight (worn)  f - an amulet of dissipation (worn) Talismans (go to first with %) f:job k - a quill talisman (worn)j - a medusa talismanf:jH f:jS,f:jkf:jL Goodbye, Spasdik.1281 Spasdik the Gusty (level 8, -2/46 HPs)Began as a Tengu Air Elementalist on June 23, 2026.Was a Follower of Hepliaklqana.Succumbed to a kobold brigand's dart... on level 6 of the Dungeon.The game lasted 00:15:12 (6579 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orbf:j54.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orbf:j#f:jf:j? [?25h[?0c [?1051l[?1052l[?1060l[?1061l