8 h)  Player: Spectrina Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.19:46:11.ttyrec Time: (1745696771) Sat Apr 26 19:46:11 2025 8 h [?1051l[?1052l[?1060l[?1061h8 h V)0[?7h[?25l[?1c8 h58 h0Spectrina the JinxPoltergeist of Makhleb **....Health: 33/72 ===========-------------Magic: 1/20=-----------------------8 hyAC: 13  Str: 4EV: 17Int: 24SH: 0Dex: 25XL: 11 Next: 23% Place: Lair:18 hNoise: ---------  Time: 3815.3 (0.0)a) +1 slingFire: a) +1 sling8 hͺWWill/2 Fly 8 h$#. #...#.........#..###... #.###..##.⌠)⌠..#..#.#.# ##.##..............#.#.# #P..........>...#....#.P ##......#.....†....#.#.####.###...#.⌠.⌠......##........##........#..######.....................##.........@..#.##.......####.######..#P.#..##..#..#.. ♣♣♣##....# #.###.##.......#.Y. ~~P...#### #..# ... .....#.... PP~...#8 h#†## .#..#+##..Y.S ~~...^##.###...#.. ~~....##.#.#..## . ~~P....#......# ♣~~##### #...^.##8 h8 hjWelcome back, Spectrina the Poltergeist Hexslinger.Blood and souls for Makhleb!8 h8 h _Press ? for a list of commands and other information.8 h  .##.##.#.... #. #...#.......# ... #.###..##.⌠)⌠..#..# #.# ##.##..............# #.# #P..........>...#.. #.P ##......#.....† #.####.###...#.⌠.⌠...... ####..## ###8 h O......# #............#.##.......# ###.######..#P.#..##..#..#.. #♣♣♣##....# #.###.##.......#.Y. ~~~P...#### #..# ... .....#.... 8 h/ 6PPP~...# #†## .#..#+##..Y.S~...^# #.###...#..8 hU ~....# #.#.#..## . ~~~P.... #......#8 hR8 hl26.3 (1 _8 hE8 hn8 h5 ..........##...##... .##.##.#........... #. #...#....... ... #.###..##.⌠)⌠..#.. #.# ##.##........... #.# #P..........>...#..8 h #.P ##......#.....† #.####.###...#.⌠.⌠..... ###........#..# ###.....# #............#.##.......# ###.######..#P.#..##..#..# 8 h##♣♣♣##....# #.###.##.......#.Y #~~~P...#### #..# ... .....#... ~PPP~...# #†## .#8 h_.#+##..Y. ♣~~~...^# #.###...#.. 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 #♣~~~...^##.###...#.. 8 h)  8 hr &6 8 h  8 hJ 8 hITd #............##... #.#.##.##.#..... ##.####...#.. #...# #.###..##.⌠)⌠ ##.####.##.......... #.###P....> 8 hT-#.P###......#.....† #.####.###...#.⌠.⌠ #.@......##........8 hU ###... #...#.## ###.######..#P.#..##..# ##♣♣♣##....# #.###.##....8 h>U##~~~P...#### #..# ... 8 hlU#~PPP~...# #†## .#..#+###♣~~~...^# #.###...#..#P~~~....# #.#.#..## .8 h]8 h]40=5==78 hc8 he8 haf #.#.##.##.#......... 8 hbA##.####...#..# 8 hYb#...# #.###..##.⌠)⌠ ##.####.##.......... 8 htb#.###P..........> #.P###......#.....†8 hb #.####.###...#.⌠.⌠.. #........##........#8 hby ###... 8 hb5#...#.##8 hb 8 hc###.######..#P.#..##..#8 h(c ##♣♣♣##....# #.###.##.......8 hBc##~~~P...#### #..# ... .....#8 hXc#~PPP~...# #†## .#..#+###♣~~~...^# #.###...#..8 hocz#P~~~....# #.#.#..## 8 hc+.8 hcb##~~~P.... #......#8 h>n}8Fly 8 hs8 htvW _You feel your willpower return.8 h[h ##.####...#..#   #...# #.###..##.⌠)⌠   ##.####.##..........   8 hB\B#.###P..........>...#   #.P###......#.....† #.####.###...#.⌠.⌠..   #........##........#   ###....   #...8 hh\:#.##   8 h\###.######..#P.#..##..#   ##♣♣♣##....# #.###.##.......#  8 h\##~~~P...#### #..# ... .....#  #~PPP~...# #†## .#..#+##..  8 h\q#♣~~~...^# #.###...#..8 h\#P~~~....# #.#.#..## .8 h)]##~~~P.... #......# ##♣~~##### #...^.#8 hR]!#8 he8 hlf&98 hl8 ho8 h ; ##.####...#.#. #...# #.###..##.⌠)⌠..#. ##.####.##.. #.###P....>...#. #.P###......#.....†. 8 hف j#.####.###...#.⌠.⌠. #.##.#. ###. #.#.##. 8 h ###.######..#P.#..##..#..# 8 h&  ##♣♣♣##....# #.###.##.#. 8 hK ###~~~P...#### #..# ... .....#. #~PPP~...# #†## .#..#+##..Y 8 hp #♣~~~...^# #.# #P~~~....# #.#8 h  ##~~~P.... #......# 8 h 8 h 8 h C1408 hr 8 h} 8 h|#...# #.###..##.⌠)⌠##.####.##..............###P....>...##.P###......#.....†...#.####.###...#.⌠.⌠..#........##........#..####.....##...8 hq#.######.######@.#P.#..##..#..# ##♣♣♣##....# #.###.##.......#.Y #~~~P...#### #..# ... .....#.. ~PPP~...# #†## .#..#+##..Y ♣~~~...^# #.###...#..8 h P~~~....# #.#.#..## .8 h&~~~P.... #......#♣~~##### #...^.#8 hPk#  ### ##.##.###..8 hs8 hv==18 h:48 hm?8 hA8 h"  #.####.##............ #.###P...>...#P####.....†..#.####.###...#.⌠.⌠.#........##........#..####...............................#.#####.######..#P.#..##..#..#. ##♣♣♣##....# #@###.##.......#.Y #~~~P...###.# ... .....#... ~PPP~...# #†## .#..#+##..YFly ##.#..B....... 928 h 8 h2  #.###P...>...#P####.....†..####.###...#.⌠.⌠........##........#..####...............................#.#####.######..#P.#..##..#..#. ##♣♣♣##....# #.###.##.......#.Y #~~~P...###.# ... .....#... ~PPP~...# #†## .#..#+##..Y ♣~~~...^.###...#.. Fly .........#.##..#...6= 8 3 _You feel your existence waver again.8 hZ P####.....†..####.###...#.⌠.⌠........##........#..####................#.#####.######..#P.#..##..#..#. ##♣♣♣##....# #.###.##.......#.Y #~~~P...###.# ... .....#... ~PPP~...# #@## .#..#+##..Y ♣~~~...^.###...#.. P..#..## Fly #8 hU.#.....#..........8 h8 h #28 hU9=48 h8 hs _You see here a boulder beetle corpse.D8 h  ####.###...#.⌠.⌠........##........#..###.........#.#####.######..#P.#..##..#..#. D8 h ##♣♣♣##....# #.###.##.......#.Y #~~~P...###.# ... .....#... ~PPP~...# #†## .#..#+##..Y ♣~~~...^#...#.. D8 h( ;P..#..## D8 hE i#~~~P.........# .D8 hc WFly #..D8 h} \≈.≈. ##..........D8 hR D8 h -5 _D8 h D8 h D8 h? .......##........#..###......#.#####.######..#P.#..##..#..#. ##♣♣♣##....# #.###.##.......#.Y #~~~P...###D8 hg,.# ... .....#... ~PPP~...# #†## .#..#+##..Y ♣~~~...^.###...#.. P..#..## #~~~P.........# #♣~~#####...##D8 hF.#Fly D8 h..D8 hҼ#..#....≈. °..........D8 hD8 h&6D8 h&D8 h E8 hz ##.....#.#####.######..#P.#..##..#..#. ##♣♣♣##....# #.###.##.......#.Y #~~~P...###.# ... .....#... ~PPP~...# #†## .#..#+##..Y ♣~~~...^.###...#.. P..#..## #~~~P.........# #♣~~######  ### #.##.###..Fly #..._. B...........E8 h~8_E8 h53=E8 h1=7E8 h9_E8 hDE8 h~ ..#.#####.######..#P.#..##..#..#. E8 h##♣♣♣##....# #.###.##.......#.Y #~~~P...###.# ... .....#... ~PPP~...# #†## .#..#+##..Y E8 h♣~~~...^.###...#.. E8 hP.E8 h3n.#..## #~~~P....E8 hPq.....# #♣~~####### E8 hiE ### E8 hi#.##.###.. E8 hO#..........#.E8 h- (Fly E8 hL -......E8 hg O.... .≈...........E8 h E8 h r7=8E8 h^ 9_E8 hZ E8 h ###.######..#P.#..##..#..#.. #♣♣♣##....# #.###.##.......#.Y ~~~P...#### #..# ... .....#.... PPP~...# #†## .#..#+##..Y.S ~~~...^# #.###...#.. ~~~....# #.#.#..## . ~~~P.... #......# E8 hL F♣~~##### #.....##  ### ##@##.###.. #.......... .......#.##..#... .....#.......... ≈.≈. ##.....≈. ...._. B........ .≈........... .≈##.lE8 hO E8 h E8 h $ FF   cane toad (wandering)_E8 h$ &9E8 ha- 8_E8 h0 F8 h##♣♣♣##....# #.###.##.......#.Y #~~~P...#### #..# ... . ~PPP~...# #†## .#..#+##..Y ♣~~~...^# #.###...#.. P~~~....# #.#.#..## . #~~~P.... #......# ##♣~~##### #.....## F8 h ### ##.##.###.. #@................#.##..#F.. .....#.........F8 h{ ≈.≈. ##.......... .≈. ........... _. B........... . .≈...........l   basilisk (asleep) .≈##.l......F8 h[.. .......F8 h7F8 h._l   basilisk (asleep)F8 hUC450F8 h 9_F8 hG8 h)R  Cast which spell? (? or * to list) H8 h _You beckon some vexing sprites to accompany your attacks.H8 h5--==1Will/2 Jinx Fly H8 hH8 h; _You feel your willpower being sapped.H8 hW ##♣♣♣##....# #.###.##.......#.Y Spectrina the Jinx #~~~P...#### #..# ... .....#... Poltergeist of Makhleb **.... ~PPP~...##†## .#..#+##..Y. Health: 44/72 ==============---------- ♣~~~...^##.###...#..Magic: 5/20======------------------ H8 h$X <P~~~....##.#.#..## .AC: 8Str: 4 #~~~P....#......#EV: 17H8 hJX Int: 24 ##♣~~##### #.....##SH: 0H8 hmX Dex: 25#####.##.###..H8 hX VXL: 11 Next: 23% Place: Lair:1#@.........Noise: ==-------  Time: 3851.3 (0.0)H8 hX .......#*##..#...a) +1 sling.....#..*.......Fire: a) +1 sling≈.≈. ##.*........Will/2 Jinx Fly H8 hY ^.≈. ..*........_. B..*........l   basilisk (asleep)H8 h8Y . .≈..*.........≈##.l.......... ..........H8 hZY ^..You beckon some vexing sprites to accompany your attacks. H8 hY O_You feel your willpower being sapped.  Fire: a) +1 slingH8 hY MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (asleep, chance to call a sprite on attack: 71%, 98% to hit)I8 h4J##♣♣♣##....# #.###.##.......#.Y Spectrina the Jinx #~~~P...#### #..# ... .....#... Poltergeist of Makhleb **.... ~PPP~...##†## .#..#+##..Y. Health: 44/72 ==============---------- ♣~~~...^##.###...#..Magic: 5/20======------------------ I8 hJ4P~~~....##.#.#..## .AC: 8Str: 4 #~~~P....#......#EV: 17Int: 24 ##♣~~##### #.....##SH: 0Dex: 25###I8 hJ##.##.###..XL: 11 Next: 23% Place: Lair:1#@.........I8 hJNoise: ==-------  Time: 3851.3 (0.0).......#(##..#...I8 h5Ka) +1 sling.....#..(.......Fire: a) +1 sling≈.≈. ##.(........Will/2 Jinx Fly .≈. ..(........I8 h^K_. B..(........l   basiliskI8 hK. .≈..(.........≈##.l.......... ............I8 hKFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleI8 hKShift-Dir - straight lineAim: a basilisk (asleep, chance to call a sprite on attack: 71%, 98% to hit)  I8 hL`You shoot a sling bullet. The sling bullet hits the basilisk!  The basilisk hisses angrily.I8 h-z_*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a basilisk (asleep, chance to call a sprite on attack: 71%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk!  The basilisk hisses angrily.  The basilisk is moderately wounded.I8 hO  You feel bolstered by spreading misfortune.A giggling sprite leaps out and smacks the basilisk with its own front talon.I8 hЪ...._...I8 h\12 =2.6 (1.3I8 ho9_I8 hmc _The basilisk is moderately wounded.J8 h  ###.######..#P.#..##..#..#.. #♣♣♣##....# #.###.##..Y ~~~P...#### #..# ... .....#... PPP~...# #†## .#..#+##..Y.S ~~~...^# #.###...#.. ~~~....# #.#.#..## . ~~~P.... #......# #♣~~##### #.....##  #####@##.###..  #.......... .......#.##..#.......#.......... ≈.≈. ##........≈. ........... l   basilisk (drained)_. B..........J8 h6 [39;49m .≈.l.........≈##J8 h J8 h Dl.J8 h l5=---30J8 h J8 hײ K8 hW\###.######..#P.#..##..#..#.. Spectrina the Jinx #♣♣♣##....# #.###.##.......#.Y. Poltergeist of Makhleb **.... ~~~P...#### #..# ... .....#.... Health: 45/72 ===============--------- PPP~...##†## .#..#+##..Y.S Magic: 5/20======------------------ ~~~...^##.###...#..AC: 12  Str: 4 ~~~....##.#.#..## .EV: 17Int: 24 ~~~P....#......#SH: 0Dex: 25 #♣~~##### #.....##XL: 11 Next: 23% Place: Lair:1  #####@##.###..Noise: ---------  8 h\0mTime: 3853.6 (0.0)#.*........a) +1 sling.......#*##..#...Fire: a) +1 sling.....#..*.......Will/2 Jinx Fly ≈.≈. ##.*.........≈. ..*........l   basilisk (drained)_. B..l......... .≈............≈##......... _The basilisk is moderately wounded.K8 h ] Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineK8 h4]Aim: a basilisk (moderately wounded, lightly drained, chance to call a sprite  on attack: 76%, 61% to hit)K8 hș###.######..#P.#..##..#..#.. Spectrina the Jinx K8 h F#♣♣♣##....# #.###.##.......#.Y. Poltergeist of Makhleb **.... ~~~P...#### #..# ... .....#.... Health: 45/72 ===============--------- PPP~...#K8 hy#†## .#..#+##..Y.S Magic: 5/20======------------------ ~~~...^##.###...#..AC: 12  Str: 4 K8 hƚ6~~~....##.#.#..## .EV: 17Int: 24 ~~~P....#......#K8 hOSH: 0Dex: 25 K8 h#♣~~##### #.....##XL: 11 Next: 23% Place: Lair:1  ###K8 h3##@##.###..Noise: ---------  Time: 3853.6 (0.0)K8 hX#.(........a) +1 slingK8 hx.......#(##..#...Fire: a) +1 slingK8 h.....#..(.......Will/2 Jinx Fly K8 h≈.≈. ##.(........K8 h.≈. ..(........l   basilisk (drained)K8 h _. B..l......... .≈...........K8 h?.≈##.........K8 hdPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (moderately wounded, lightly drained, chance to call a sprite  K8 hon attack: 76%, 61% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk!  The basilisk is heavily wounded.K8 hR_*K8 hShift-Dir - straight line  Aim: a basilisk (moderately wounded, lightly drained, chance to call a sprite  on attack: 76%, 61% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk!  The basilisk is heavily wounded.  A giggling sprite leaps out and smacks the basilisk with its own front talon.K8 h ....lvery drained).The basilisk is severely wounded.K8 hUi  The basilisk gazes at you.K8 h6====4.9 (1.3K8 hK8 hr2 _You resist with some effort.K8 h w ###.######..#P.#..##..#..#.. Spectrina the Jinx #♣♣♣##....# #.###.##.......#.Y. Poltergeist of Makhleb **.... ~~~P...#### #..# ... .....#.... Health: 45/72 ===============--------- PPP~...#K8 hNw #†## .#..#+##..Y.S Magic: 6/20=======----------------- ~~~...^##.###...#..K8 hrw AC: 12  Str: 4 ~~~....#K8 hw #.#.#..## .EV: 17Int: 24 K8 hw g~~~P....#......#SH: 0K8 hw Dex: 25 #♣~~##### #.....##K8 h+x iXL: 11 Next: 23% Place: Lair:1  #####@##.###..Noise: ===------  Time: 3854.9 (0.0)K8 hWx z#.*........a) +1 slingK8 h}x &.......#*##..#...Fire: a) +1 sling.....#..*.......K8 hx GWill/2 Jinx Fly K8 hx )≈.≈. ##.*.........≈. ..l........K8 h)y l   basilisk (very drained)_. B............ .≈............≈##......... _You resist with some effort.  Fire: a) +1 slingK8 hRy wPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (heavily wounded, heavily drained, chance to call a sprite on  K8 hyy attack: 81%, 61% to hit)K8 h###.######..#P.#..##..#..#.. Spectrina the Jinx #♣♣♣##....# #.###.##.......#.Y. Poltergeist of Makhleb **.... ~~~P...#### #..# ... .....#.... Health: 45/72 ===============--------- PPP~...##†## .#..#+##..Y.S Magic: 6/20K8 h =======----------------- ~~~...^##.###...#..AC: 12  Str: 4 ~~~....##.#.#..## .EV: 17K8 hInt: 24 ~~~P....#......#SH: 0K8 h?Dex: 25 #♣~~##### #.....##XL: 11 Next: 23% Place: Lair:1  K8 hk#####@##.###..Noise: ===------  Time: 3854.9 (0.0)K8 h)#.(........a) +1 sling.......#(##..#...K8 h Fire: a) +1 sling.....#..(.......Will/2 Jinx Fly K8 hC≈.≈. ##.(.........≈. ..l........K8 h:'l   basilisk (very drained)_. B............ .≈............≈##.........Press: ? - help, Q - select action, ( or ) - cycleK8 h]Shift-Dir - straight lineAim: a basilisk (heavily wounded, heavily drained, chance to call a sprite on  attack: 81%, 61% to hit)  K8 hYou shoot a sling bullet. The sling bullet hits the basilisk.  The basilisk is severely wounded.L8 h,;*L8 hA....l Aim: a basilisk (heavily wounded, heavily drained, chance to call a sprite on  attack: 81%, 61% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk.  The basilisk is severely wounded.A giggling sprite leaps out and makes the basilisk trip over its own talons.almost dead.L8 h J*_L8 hi  The basilisk gazes at you.L8 hr8@L8 h sI66.3 (1.4L8 h>y8_L8 h{) _You are unaffected.L8 h- ###.######..#P.#..##..#..#.. Spectrina the Jinx #♣♣♣##....# #.###.##.......#.Y. Poltergeist of Makhleb **.... ~~~P...#### #..# ... .....#.... Health: 46/72 ===============--------- PPP~...##†## .#..#+##..Y.S Magic: 6/20=======----------------- L8 h- ~~~...^##.###...#..AC: 12  Str: 4 ~~~....##.#.#..## .EV: 17Int: 24 L8 h&. ~~~P....#......#SH: 0Dex: 25 L8 h. #♣~~##### #.....##XL: 11 Next: 23% Place: Lair:1  #####@##.###..Noise: ===------  Time: 3856.3 (0.0)#.*........a) +1 sling.......#*##..#...Fire: a) +1 sling.....#..*.......Will/2 Jinx Fly ≈.≈. ##.*.........≈. ..l........L8 h#/ Dl   basilisk (very drained)_. B............ .≈...........L8 hK/ h.≈##......... _You are unaffected.  Fire: a) +1 slingL8 h|/ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineL8 h/ Aim: a basilisk (almost dead, heavily drained, chance to call a sprite on  attack: 83%, 61% to hit)L8 h5###.######..#P.#..##..#..#.. Spectrina the Jinx #♣♣♣##....# #.###.##.......#.Y. Poltergeist of Makhleb **.... ~~~P...#### #..# ... .....#.... Health: 46/72 ===============--------- PPP~...#L8 he5#†## .#..#+##..Y.S Magic: 6/20=======----------------- ~~~...^##.###...#..L8 h5MAC: 12  Str: 4 ~~~....##.#.#..## .EV: 17L8 h5pInt: 24 ~~~P....#......#L8 h5SH: 0Dex: 25 #♣~~##### #.....##L8 hI6XL: 11 Next: 23% Place: Lair:1  #####@##.###..Noise: ===------  Time: 3856.3 (0.0)#.(........a) +1 sling.......#(##..#...L8 ht6 Fire: a) +1 sling.....#..(.......Will/2 Jinx Fly L8 h6]≈.≈. ##.(.........≈. ..(........L8 h6yl   basilisk (very drained)L8 h6=_. B..(......... .≈..(.........≈##.........L8 h97Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineL8 hl7Aim: a basilisk (almost dead, heavily drained, chance to call a sprite on  attack: 83%, 61% to hit)  You shoot a sling bullet.  The sling bullet closely misses the basilisk.L8 h7M8 hO|U*_M8 hiOAim: a basilisk (almost dead, heavily drained, chance to call a sprite on  attack: 83%, 61% to hit)  You shoot a sling bullet.  The sling bullet closely misses the basilisk.A giggling sprite leaps out and makes the basilisk trip over its own talons.  The basilisk is almost dead.M8 hXw...l...M8 hX-7.6 (1.3M8 hXAFly M8 hf_8_M8 hGci _The jinxing sprites lose interest in you.M8 hL ###.######..#P.#..##..#..#.. Spectrina the Jinx #♣♣♣##....# #.###.##.......#.Y. Poltergeist of Makhleb **.... ~~~P...#### #..# ... .....#.... Health: 46/72 ===============--------- PPP~...##†## .#..#+##..Y.S Magic: 6/20=======----------------- ~~~...^##.###...#..AC: 12  Str: 4 ~~~....##.#.#..## .EV: 17Int: 24 ~~~P....#......#SH: 0Dex: 25 #♣~~##### #.....##XL: 11 Next: 23% Place: Lair:1  #####@##.###..Noise: ===------M8 h   Time: 3857.6 (0.0)#.*........a) +1 sling.......#*##..#...Fire: a) +1 sling.....#..*.......Will/2 Fly ≈.≈. ##.l.........≈. ...........l   basilisk (very drained)_. B............ .≈............≈##.........The basilisk is almost dead. _The jinxing sprites lose interest in you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (almost dead, heavily drained, 61% to hit)N8 h|###.######..#P.#..##..#..#.. Spectrina the Jinx #♣♣♣##....# #.###.##.......#.Y. Poltergeist of Makhleb **.... ~~~P...#### #..# ... .....#.... Health: 46/72 ===============--------- PPP~...##†## .#..#+##..Y.S Magic: 6/20=======----------------- N8 hC~~~...^##.###...#..AC: 12  Str: 4 ~~~....##.#.#..## .EV: 17Int: 24 ~~~P....#......#SH: 0Dex: 25 #♣~~##### #.....##N8 hiXL: 11 Next: 23% Place: Lair:1  #####@##.###..Noise: ===------  Time: 3857.6 (0.0)N8 hf#..........a) +1 slingN8 h՞.......#.##..#...Fire: a) +1 sling.....#..........N8 hWill/2 Fly ≈.≈. ##.l........N8 h.≈. ...........l   basilisk (very drained)N8 h4_. B............ .≈...........N8 hG.≈##.........N8 hZ"Fire: a) +1 slingN8 hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineN8 hAim: a basilisk (almost dead, heavily drained, 61% to hit)  N8 hzYou shoot a sling bullet. The sling bullet hits the basilisk!  You kill the basilisk!N8 hw(((†N8 h/...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a basilisk (almost dead, heavily drained, 61% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk!  You kill the basilisk!  Makhleb accepts your kill.N8 h5<58.9 (1.3 _N8 hr;N8 h7=O8 h:R##♣♣♣##....# #.###.##.......#.Y #~~~P...#### #..# ... . ~PPP~...# #†## .#..#+##..Y O8 hSb♣~~~...^# #.###...#.. P~~~....# #.#.#..## . #~~~P.... #......# ##♣~~##### #.....##  ### ##.##.###.. #@................#.##..#... .....#......... ≈.≈. ##.†........O8 hSJ .≈. ........... _. B........... . .≈........... .≈##.......... ... O8 h\O8 hs\d71---90O8 hXb9_O8 hKeO8 hO8 h*   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   h + Spellcasting 6.4   8.3  -1           b - Polearms   0.0   1.2  -1   i + Hexes14.5   9.0  +4  O8 h  c - Unarmed Combat   0.0   1.7  -3   j - Necromancy   0.0   0.8  +1   d - Throwing   0.0   0.7  +2   k - Fire Magic   0.8   1.2  -1      O8 hI      e - Ranged Weapons   1.5   2.8  -2   l + Invocations6.0   8.3  -1       m - Evocations   0.0   1.2  -1  O8 h{  f - Dodging   7.0   6.7  +1       g - Stealth   7.0   3.4  +5  O8 h !            O8 h         O8 h$                 O8 hC         O8 hb         O8 h         O8 hNThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpO8 h*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsQ8 hdQ8 hkQ8 hr##♣♣♣##....# #.###.##.......#.Y Spectrina the Jinx #~~~P...#### #..# ... .....#... Poltergeist of Makhleb **.... ~PPP~...##†## .#..#+##..Y. Health: 47/72 ===============--------- ♣~~~...^##.###...#..Magic: 6/20=======----------------- P~~~....##.#.#..## .AC: 11  Str: 4 #~~~P....#......#EV: 17Int: 24 ##♣~~##### #.....##SH: 0Dex: 25#####.##.###..XL: 11 Next: 25% Place: Lair:1#@.........Noise: ---------  Time: 3859.9 (0.0).......#.##..8 hsm#...a) +1 sling.....#..........Fire: a) +1 sling≈.≈. ##.†........Will/2 Fly .≈. ..........._. B............ .≈............≈##............ ............ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (almost dead, heavily drained, 61% to hit)  You shoot a sling bullet. The sling bullet hits the basilisk!  You kill the basilisk! _Makhleb accepts your kill.Q8 hKxQ8 hxQ8 h}9_Q8 hQ8 h 4Q8 hP 9_Q8 h F _Unknown command.R8 h`* R8 hz, % Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Sigil of BindingHexes1%3  R8 h, c - Confusing TouchHexes1%3  e - EnfeebleHexes16%7  m - AnguishHexes/Necromancy3%4  p - Inner FlameHexes/Fire1%R8 hN- 3 Select a spell to describe[!]/[I] toggle spell headersU8 hU8 hU8 h`$U8 h##♣♣♣##....# #.###.##.......#.Y Spectrina the Jinx #~~~P...#### #..# ... .....#... Poltergeist of Makhleb **.... ~PPP~...#U8 hs#†## .#..#+##..Y. Health: 47/72 ===============--------- ♣~~~...^##.###...#..U8 h*Magic: 6/20=======----------------- P~~~....#U8 hHn#.#.#..## .U8 hfAC: 11  Str: 4 #~~~P....#......#U8 hYEV: 17Int: 24 U8 h##♣~~##### #.....##SH: 0U8 hADex: 25###U8 hN##.##.###..U8 hXL: 11 Next: 25% Place: Lair:1#@.........U8 hNoise: ---------  Time: 3859.9 (0.0).......#.##..#...U8 hTea) +1 sling.....#..........Fire: a) +1 sling≈.≈. ##.†........U8 hqWill/2 Fly .≈. ...........U8 h_. B............ .≈...........U8 hG.≈##.........U8 h5... ............U8 h  Shift-Dir - straight lineAim: a basilisk (almost dead, heavily drained, 61% to hit)  U8 hdYou shoot a sling bullet. The sling bullet hits the basilisk!  You kill the basilisk! _Makhleb accepts your kill. _Unknown command.U8 h U8 h U8 hl9_U8 hU8 h)a~~~P...#### #..# ... .PPP~...# #†## .#..#+##..Y #♣~~~...^# #.###...#.. #P~~~....# #.#.#..## . U8 hd*##~~~P.... #......#  ##♣~~##### #.....##  ### ##.##.###.. ###.####..........#......@#.##..#...U8 h*>#.......≈.≈. ##.†........ ..........._. BU8 h*q...≈. .≈.##..U8 h*x.. ....U8 hZ38_U8 h4:7=U8 h4,60.9 (1 _U8 h?9_U8 hBV8 hy ##~~~P...#### #..# ... .....#  #~PPP~...# #†## .#..#+##..  #♣~~~...^# #.###...#..  #P~~~....# #.#.#..## .  ##~~~P.... #......#   ##♣~~##### #.....##   ### ##.##.###..   ###.####.   #.#.##..#...  V8 hH.#.  ≈.≈.≈.≈##.†.  .≈.≈.≈$ ..  ≈._._.≈B......  .≈.≈.≈.≈...  ≈.≈.≈.≈##...  V8 hџ....... ....   V8 hg:  Found 12 gold pieces.V8 hȩB01V8 hY_._V8 hC _Found an ornate altar of the Wu Jian Council.V8 hJ^ #~PPP~...# #†## .#..#+#  #♣~~~...^# #.###...#..  #P~~~....# #.#.#..## .  ##~~~P.... #......#   ##♣~~##### #V8 h#   ### ## ##.##.###..   ###.####..........  #P#.......#.##..#...  #.V8 h#.......  #≈.≈.≈.≈##.†........  $≈...........  V8 hN_._.≈............  ≈.≈.≈.≈......V8 hq.....  V8 hB###.....  V8 h_#.......#..........  V8 hd.. ...  V8 hV8 h _._8=V8 hZ2V8 hFB_W8 h<- ♣~~~...^.###...#.. P..#..## #~~~P.........#  ##♣~~#####..#W8 h ### ## ##.##.###.. ###.####........#P#.......#.##..#.......#.......... ≈.≈.≈.@##.†.≈.≈.≈.≈$≈.......≈._._.≈.......≈.≈.≈.≈.≈.........W8 h............ ##..  .. W8 h\8_W8 hзT3Water W8 h5W8 hW8 h T P..#..## #~~~P.........#  ##♣~~###### ### ## ##.##.###.. # ###.####........#P#.......#.##..#.......#.......... ≈.≈.≈.≈##.†........≈.≈.≈.≈@≈.......≈._._.≈.≈.≈.≈.≈.≈#≈.≈.≈.≈##.. #W8 h P.~~~~~~. #.  ... W8 h- 8_W8 h M=4W8 h0 9_W8 h_ Y_._W8 h 9=8=5.9 (2W8 h 9_W8 h ? _You now have 395 gold pieces (gained 12).X8 h^| ##~~~P.... #......#   ##♣~~##### ##  ### ## ##.##.###..  # ###.####..........  #P#.......#.##..#...  #.#....... X8 h}#≈.≈.≈.≈##.†.. ..≈... ..≈._._. ≈.≈.≈.≈.X8 hU}F ####.. X8 hv}m #.......#... .X8 h}].. ... X8 h}>.. ##.. X8 h}#P.~~~~~~.# #.X8 h ~ ##.≈♣♣♣♣~.#  X8 h,_X8 h+6.9 (1X8 hI:_X8 h=X8 hE  ##♣~~##### ##  ### ### ##.##.###..  #####.####..........  #P#.......#.##..#...  #.#.......X8 h' ]  ###≈.≈.≈.≈##.†.. ..≈... ..≈._._X8 hI s. ≈.≈@≈.≈X8 hn >. ####..X8 h j  #.......#..........X8 h   ..... ....   #X8 h ,..###..X8 h   ##P.~~~~~~.## #.X8 h!B  ##.≈♣♣♣♣~.#   #.≈ ~..X8 hk!1  X8 h#*S_._X8 hd*C 97X8 hC.B_X8 hn0Y8 h.'O  ### ### ##.##.###..  #####.####..........  #P#.......#.##..#...  #.#.......  ###≈.≈.≈.≈##.†.. ..≈... ..≈._._.Y8 h'  #..≈.≈.≈.≈.≈.  .####..  #.......#....  #..........   ##.###..  ##P.~~~~~~.## #.Y8 hT(  ##.≈♣♣♣♣~.#   #.≈ ~..  #.~ ~...   Y8 h18_Y8 hW1C508Y8 hR7Y8 h9Y8 h ]  #####.####..........  #P#.......#.##..#...  #.#.......  ###≈.≈.≈.≈##.†.. ..≈...  #...≈._._.  #..≈.≈.≈.≈.≈.  .####.  #..@....#.  #..Y8 h ........   #####..  ##P.~~~~~~.## #.  ##.≈♣♣♣♣~.  #.≈ ~..# Y8 h  #.~ ~... Y8 h  #.~ .. Y8 h T_._Y8 h ?=9Y8 hs :_Y8 h Z8 h  #P#.......#.##..#  #.#.......  ###≈.≈.≈.≈##.†.  ##..≈..Z8 hC  #...≈._._  #..≈.≈.≈.≈.≈  .####  #.##.......#.Z8 hr.  #..........   ##Z8 h###..  ##P.~~~~~~.## #.Z8 h  ##.≈♣♣♣♣~.# Z8 h  #.≈♣ ~..# Z8 h" #.~♣ ~...  #.~≈ ..  #.~~ Z8 hW_._Z8 h: 8 70Z8 h:_Z8 hd _You feel your existence waver again.Z8 h.  #.#.......  ###≈.≈.≈.≈##.†  ##..≈..  #...≈._._  ##..≈.≈.≈.≈.≈  #..####  #.##.......#  #..Z8 h.n.   #####..  ##P.~~~~~~.## #.  ##.≈♣♣♣♣~.#   #.≈♣ ~..# Z8 h6/[ #.~♣ ~...  #.~≈ ..  #.~~ Z8 hx/U ..... Z8 h99_Z8 h:1=9=1Z8 h0@:_Z8 hFBZ8 h6= U ###≈.≈.≈.≈##.† ##.≈..... #...≈._._.≈.. ##..≈.≈.≈.≈ #..#### #.##.......#.. #..........  ####..  Z8 h> ^P.@~~~~~.## #.  .≈♣♣♣♣~.#  .≈♣ ~.. #.~♣ ~...  #.~≈ .. #.~~ ..... ###.. Z8 hfG 9_Z8 hH w2Fly Water Z8 hL 8_Z8 hsO _ _You feel your willpower return.[8 h ##.≈.≈.≈.≈.≈......≈._._.≈.##..≈.≈.≈.≈.≈..##≈.≈.≈.≈## #.##.......#.... ##### ##P.~~~~~~.## # ##.@♣♣♣♣~.#  #.≈♣ ~..#~♣.≈ .[8 h+5...[8 h7_[8 hlT3Water [8 h [8 hO...≈._._.≈.##..≈.≈.≈.≈.≈.#..##≈.≈.≈.≈## #.##.......#................. ##.....### ##P.~~~~~~.## # ##.≈♣♣♣♣~.#  #.@♣ ~..#~♣.≈ ~≈ ......####.... ....#.#[8 h9_[8 hJa52=4[8 h:_[8 h[8 h##..≈.≈.≈.≈.≈#..##≈.≈.≈.≈## #.##.......#.#........... ##...........### ##P.~~~~~~.## # ##.≈♣♣♣♣~.#  #.≈♣ ~..#♣.≈≈≈≈~..~≈~≈~.. [8 h.........#####....### ....#[8 hQ[8 hǺx=5Water [8 h[8 h[8 h % #..####  #.##.......#..  #.................  ##...........###..  P.~~~~~~.## #.  #.≈♣♣♣♣~.#  #.≈♣ ~..# #.~♣♣♣♣~...  #.~@≈≈≈~...  #.~~≈~≈~...  #.........#P ####....###   #....# [8 h #....# Y   elephant (trample, asleep) #....# #...Y# [8 h, [8 hϰ T6Water [8 h [8 h@ \ _An elephant comes into view.\8 hg\8 h@h\8 hn\8 hpF _Unknown command.`8 hlb Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Unleash Destruction7 HP0% [?] toggle between ability selection and description.a8 h a8 hw a8 hU s  #..##≈.≈.≈.≈##......... Spectrina the Jinx  #.##.......#.......... Poltergeist of Makhleb **....  #.................Health: 52/72 =================------- a8 h  ##...........###..Magic: 9/20==========-------------- a8 hΠ  ##P.~~~~~~.## #.AC: 8Str: 4 a8 h ##.≈♣♣♣♣~.#EV: 17Int: 24a8 h  #.≈♣ ~..#SH: 0a8 h| Dex: 25 #.~♣♣♣♣~...a8 hڡ XL: 11 Next: 25% Place: Lair:1 #.~@≈≈≈~...a8 h# Noise: ---------  Time: 3876.9 (0.0) #.~~≈~≈~...a) +1 sling #.........#PFire: a) +1 sling a8 hG u####....###Fly Water a8 hh O #....# a8 h #....#Y   elephant (trample, asleep) a8 h B#....# a8 hբ #...Y# _Found an ornate altar of the Wu Jian Council. a8 h o_You now have 395 gold pieces (gained 12). _You feel your existence waver again. a8 h= _You feel your willpower return. _An elephant comes into view. _Unknown command.a8 hg a8 h P  Okay, then.a8 h a8 h4 a8 hj . _e8 hT  ##...≈.  #..##≈.≈.≈.≈##.  #.##.......#..........  #................. e8 h...........###.. #P.~~~~~~.## #. ##.≈♣♣♣♣~.# e8 h #.≈♣ ~..# e8 hi #.@♣♣♣♣~... e8 h #.~≈≈≈≈~...  #.~~≈~≈~...e8 h*q  #.........#P ####e8 hM.###  #....# e8 hnU #....# e8 hx #....# #...Y#e8 h e8 hm310/20==e8 hJc7.9 (1Water _e8 he8 he8 h!Q M #...≈._._.≈.##..≈.≈.≈.≈.≈.#..##≈.≈.≈.≈###.##.......#....#...............##...........###.##P.~~~~~~.## #.##.≈♣♣♣♣~.# ♣ ~..#♣♣♣♣~..≈≈≈≈~.. #.~~≈~≈~... e8 hQ Z#.........#P###....#e8 hX W_._e8 hWY T8Water e8 h] `_._e8 h&` e8 hfM#.≈.≈.≈.≈.≈ #...≈._._.≈..##..≈.≈.≈.≈.≈.#..##≈.≈.≈.≈####.......#..........#.........##...........###.##P.~~~~~~.## #.##.@♣♣♣♣~.# ≈♣ ~..#♣♣♣♣≈≈≈ e8 h#.~~≈~≈~....####.....#....#e8 h9_e8 hۘ&9e8 hDe8 hf8 h, ###.† ##.≈.≈.≈.≈ #...≈._._.≈.. ##..≈...f8 h| #..##≈.≈.≈.≈##  #.###... #...... f8 h? ##...........###..  ##P.~@~~~~.## #. ##.≈♣♣♣♣~.#  #.≈♣ ~..# f8 h_ #.~♣♣♣♣~... f8 h/: #.~≈≈f8 hI-≈~... f8 ha#.~~≈~≈~... #.........#Pf8 hzK ####....### f8 h!f8 h A_f8 ho4=80Water f8 h f8 hSf8 hI #.......#....  #####.†  ##.≈.≈.≈.≈  #...≈._._.≈..  ##..≈.... #..##≈.≈.≈.≈##..  #.###... #...... f8 hG ##.....@.....###..  ##P.~~~~~~.## #. ##.≈♣♣♣♣~.#  #.≈♣ ~..# . #.~♣♣♣♣~..... #.~≈≈≈≈~.....  #.~~≈~≈~.....f8 h  #.........#P.  ####....###. f8 h8_f8 hN==1f8 hݟX_._f8 hrf8 hw  #P#.#.##..# #.......#....  ###.†  ##.≈.≈.≈.≈.≈....  #...≈._._.≈..  ##..≈..... #..##≈.≈.≈.≈##..  #.###... #......  ##...........###..  ##P.~~~~~~.## #. ##.≈♣♣♣♣~.#  #.≈♣ ~..# . #.~♣♣♣♣~.... . #.~≈≈≈≈~..... ~~≈~≈~...... #........f8 h x ).#P.f8 hH~ T_._f8 h~ &2f8 hm f8 h g8 h> #P#.#.##..#...  #.#..........  ###≈.≈.≈.≈##.†..  ##.≈.≈.≈.≈.≈.....  #...≈._._.≈.... g8 hx ##..≈.≈.≈.≈.≈.....  #..##≈.≈.≈.≈##...  #.##.#.  #.  ##.###.. g8 h ##P.~~~~~~.## #. .g8 hX( ##.≈♣♣♣♣~.# . #.≈♣ ~..# . #.~♣♣♣♣~.... . g8 h~#.~≈≈≈≈~..... . g8 h#.~~≈~≈~..... . #.#P .g8 h7_g8 h/W11=3g8 h%:_g8 h'g8 h #P#.#.##..#...  #.#..........  ###≈.≈.≈.≈##.†........  ##.≈.≈.≈.≈.≈...........  #...≈._._.≈............  ##..≈.≈.≈.≈.≈.....  #..##≈.≈.≈.≈##...  #.##.#.  #.  ##.###.. .g8 h  ##P.~~~~~~.## #. . ##.≈♣♣♣♣~.# . #.≈♣ ♣~..# . #.~♣♣♣♣~.... . #.~≈≈≈≈~..... . #.~~≈~≈~..... .g8 hy #.#P .g8 h,@_g8 hq^5=4g8 hX_._g8 hg8 hb #P#.#.##..#...  #.#..........  ###≈.≈.≈.≈##.†........  ##.≈.≈.≈.≈.≈.....  #...≈._._.≈.....  ##..≈.≈.≈.≈.≈...  #..##≈.≈.≈.≈##...g8 hrc  #.##.#.  #..   ##.###..   ##P.~~~~~~.## #. .   ##.≈♣♣♣♣~.# .   #.≈♣ ♣~..# .   #.~♣♣♣♣~.... .  g8 hc #.~≈≈≈≈~..... .   #.~~≈~≈~..... .   #.#P .g8 hkl<5g8 hrg8 htg8 h  #P#.#.##..#...  #.......#....  ###≈.≈.≈.≈##.†.  ##.≈.≈.≈.≈.≈...  #...≈._._.≈....  ##..≈.≈.≈.≈.≈..  #..##≈.≈.≈.≈##...  #.##.#. .  #..  ##.###.. ##P.~~~~~~.## #. . . ##.≈♣♣♣♣~.# . #.≈♣ ♣~..# . #.~♣♣♣♣~.... . #.~≈≈≈≈~..... . #.~~≈~≈~..... g8 h . #.#P .g8 h g8 hJ &6g8 hQ 8_g8 h}! g8 h #P#.#.##..#... #.#.. ###≈.≈.≈.≈##.†. ##.≈.≈.≈.≈.≈.. #...≈._._.≈... ##..≈.≈.≈.≈.≈.. #..##≈.≈.≈.≈##... #.##.#. .#.g8 h .##.###..##P.~~~~~~.## #...# .##.≈♣♣♣♣~.# . .#.≈♣ ♣~..# .g8 h3 #.~♣♣♣♣~.... .#.~≈≈≈≈~..... .g8 h^ #.~~≈~≈~..... .#.#P .g8 h] 9_g8 h `6=7g8 hi 8_g8 h2 h8 h*#P#.#.##..#... #.......#. ###≈.≈.≈.≈##.†. ##.≈.≈.≈.≈.≈. #...≈._._.≈..  ##..≈.≈.≈.≈.≈.  #..##≈.≈.≈.≈##... #.##.#. .#..##.###..##P.~~~~~~.## #...#. .##.≈♣♣♣♣~.# .... .#.≈♣ ♣~..# #.. .#.~♣♣♣♣~.... . .#.~≈≈≈≈~..... .#.~~≈~≈~..... .#.#P .h8 hC19_h8 h1&8h8 h7:_h8 h9h8 h#P#.#.##..#... #.......#.###≈.≈.≈.≈##.†.  ##.≈.≈.≈.≈.≈.  #...≈._._.≈. ##..≈.≈.≈.≈.≈. #..##≈.≈.≈.≈##...#.##.#..#.h8 hS.##.###..##P.~~~~~~.## #...#.. .##.≈♣♣♣♣~.# ...... .#.≈♣ ♣~..# .#....#.~♣♣♣♣~.... .. ...h8 h'#.~≈≈≈≈~..... .. ..#.~~≈~≈~..... ##. .#.h8 h=I#P .h8 hi6_h8 hV2=9h8 hh8 hh8 hgH#P#.#.##..#... #.#.###≈.≈.≈.≈##.†. ##.≈.≈.≈.≈.≈. #...≈._._.≈...≈.≈.≈.≈.≈. ..##≈.≈.≈.≈##... #.##.#..... #.. ##.###..h8 hI##P.~~~~~~.## ##...#... .##.≈♣♣♣♣~.# ........#.≈♣ ♣~..# ..#.#.~♣♣♣♣~.... .....F   cane toad (asleep)#.~≈≈≈≈~..... F.....#.~~≈~≈~..... ..##...#.#P .h8 hRh8 hESU7=90h8 hX7_h8 h[\ _A cane toad comes into view.h8 hu #.......#......... ###≈.≈.≈.≈##.†. #.≈..... ...≈._._.≈.. ..≈.≈.≈.≈. .####..##.......#........ ...............###h8 h ..P.~~~~~~.## ##...#.......≈♣♣♣♣~.# P..........≈♣ ♣~..# #...#....#.~♣♣♣♣~..........#.~≈≈≈≈~......F#.~~≈~≈~........##.#.........#P####.#  h8 h5 ]####....### .h8 h <1h8 hq h8 h i8 h6_i8 hai8 h7A_i8 h+F _Unknown command.j8 hP  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j8 h7U _You beckon some vexing sprites to accompany your attacks.10--==2Will/2 Jinx Fly j8 h=A_j8 h@; _You feel your willpower being sapped.k8 h^ #.......#............Spectrina the Jinx ###≈.≈.≈.≈##.†........... Poltergeist of Makhleb **.... #.≈.≈.≈.≈.≈.............Health: 57/72 ===================----- ...≈._._.≈..............Magic: 10/20 ============------------ ..≈.≈.≈.≈.≈.............AC: 8Str: 4 .##≈.≈.≈.≈##............EV: 17Int: 24 .##.......#............. ....SH: 0Dex: 25 ........................ ....... XL: 11 Next: 25% Place: Lair:1 k8 hi_B#...........###.@....... ........ Noise: ==-------  Time: 3892.9 (0.0) ##P.~~~~~~.## ##*..#............. a) +1 sling##.≈♣♣♣♣~.# P*................ Fire: a) +1 sling#.≈♣ ♣~..# #.*.#.............. Will/2 Jinx Fly #.~♣♣♣♣~......*................k8 h_f#.~≈≈≈≈~......F................ F   cane toad (asleep)#.~~≈~≈~........##.............#.........#P####.# ............####....###...........You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cyclek8 h`Shift-Dir - straight lineAim: a cane toad (asleep, chance to call a sprite on attack: 71%, 98% to hit)k8 hS  #.......#............Spectrina the Jinx ###≈.≈.≈.≈##.†........... Poltergeist of Makhleb **.... #.≈.≈.≈.≈.≈.............Health: 57/72 ===================----- ...≈._._.≈..............Magic: 10/20 ============------------ ..≈.≈.≈.≈.≈.............AC: 8Str: 4 .##≈.≈.≈.≈##............EV: 17Int: 24 .##.......#............. ....SH: 0Dex: 25 ........................ ....... XL: 11 Next: 25% Place: Lair:1 #...........###.@....... ........ Noise: ==-------  Time: 3892.9 (0.0) ##P.~~~~~~.## ##(..#............. a) +1 sling8 hS tm##.≈♣♣♣♣~.# P(................ Fire: a) +1 sling#.≈♣ ♣~..# #.(.#.............. Will/2 Jinx Fly #.~♣♣♣♣~......(................#.~≈≈≈≈~......F................ F   cane toad#.~~≈~≈~........##.............#.........#P####.# ............####....###...........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (asleep, chance to call a sprite on attack: 71%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is lightly wounded.k8 h ,k8 h _._..F..k8 h- B8=4.2 (1.3 _k8 h 7_k8 h l8 h5 #.......#............Spectrina the Jinx ###≈.≈.≈.≈##.†........... Poltergeist of Makhleb **.... #.≈.≈.≈.≈.≈.............Health: 58/72 ===================----- ...≈._._.≈..............Magic: 10/20 ============------------ ..≈.≈.≈.≈.≈.............AC: 8Str: 4 .##≈.≈.≈.≈##............EV: 17Int: 24 l8 h.##.......#............. ....SH: 0Dex: 25 ........................ ....... XL: 11 Next: 25% Place: Lair:1 #...........###.@....... ........ Noise: ===------  Time: 3894.2 (0.0) l8 h##P.~~~~~~.## ##*..#............. a) +1 sling##.≈♣♣♣♣~.# P*................ Fire: a) +1 slingl8 hW2#.≈♣ ♣~..# #.F.#.............. Will/2 Jinx Fly #.~♣♣♣♣~.......................#.~≈≈≈≈~....................... F   cane toadl8 h#.~~≈~≈~........##.............#.........#P####.# ............####....###........... l8 h$_The cane toad is lightly wounded.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cyclel8 hShift-Dir - straight lineAim: a cane toad (lightly wounded, chance to call a sprite on attack: 71%, 70%  l8 hto hit)l8 h #.......#............Spectrina the Jinx ###≈.≈.≈.≈##.†........... Poltergeist of Makhleb **.... #.≈.≈.≈.≈.≈.............Health: 58/72 ===================----- ...≈._._.≈..............Magic: 10/20 ============------------ l8 h..≈.≈.≈.≈.≈.............AC: 8Str: 4 .##≈.≈.≈.≈##............EV: 17Int: 24 .##.......#............. ....SH: 0Dex: 25 ........................ ....... XL: 11 Next: 25% Place: Lair:1 #...........###.@....... ........ Noise: ===------  Time: 3894.2 (0.0) ##P.~~~~~~.## ##(..#............. a) +1 slingl8 h##.≈♣♣♣♣~.# P(................ Fire: a) +1 slingl8 h?#.≈♣ ♣~..# #.(.#.............. Will/2 Jinx Fly #.~♣♣♣♣~......(................l8 hx#.~≈≈≈≈~......(................ F   cane toadl8 h4#.~~≈~≈~......(.##.............#.........#P####.# ............####....###l8 h...........Press: ? - help, Q - select action, ( or ) - cyclel8 hShift-Dir - straight lineAim: a cane toad (lightly wounded, chance to call a sprite on attack: 71%, 70%  to hit)  l8 hmYou shoot a sling bullet.  The sling bullet barely misses the cane toad.l8 h$L_*l8 hAim: a cane toad (lightly wounded, chance to call a sprite on attack: 71%, 70%  to hit)  You shoot a sling bullet.  The sling bullet barely misses the cane toad.You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the cane toad trip over its own feet.l8 h2_.F...(drained).l8 h11=12 5.5 (1.3l8 h9_l8 h 7 _The cane toad is lightly wounded.l8 h"Oo #.......#............Spectrina the Jinx ###≈.≈.≈.≈##.†........... Poltergeist of Makhleb **.... #.≈.≈.≈.≈.≈.............Health: 58/72 ===================----- ...≈._._.≈..............l8 hOMagic: 11/20 =============----------- ..≈.≈.≈.≈.≈.............AC: 12  Str: 4 .##≈.≈.≈.≈##............EV: 17Int: 24 l8 hO.##.......#............. ....SH: 0Dex: 25 ........................ ....... XL: 11 Next: 25% Place: Lair:1 l8 hLP#...........###.@....... ........ Noise: ===------  Time: 3895.5 (0.0) ##P.~~~~~~.## ##*..#............. a) +1 sling##.≈♣♣♣♣~.# PF................ Fire: a) +1 sling#.≈♣ ♣~..# #...#.............. Will/2 Jinx Fly #.~♣♣♣♣~.......................l8 hP#.~≈≈≈≈~....................... F   cane toad (drained)#.~~≈~≈~........##.............#.........#P####.# ............####....###l8 hP5........... _The cane toad is lightly wounded.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cyclel8 h RShift-Dir - straight lineAim: a cane toad (lightly wounded, lightly drained, chance to call a sprite on  attack: 76%, 70% to hit)m8 h #.......#............Spectrina the Jinx ###≈.≈.≈.≈##.†........... Poltergeist of Makhleb **.... #.≈.≈.≈.≈.≈.............Health: 58/72 ===================----- m8 h...≈._._.≈..............Magic: 11/20 =============----------- ..≈.≈.≈.≈.≈.............AC: 12  Str: 4 .##≈.≈.≈.≈##............EV: 17Int: 24 .##.......#............. ....SH: 0Dex: 25 ........................ ....... XL: 11 Next: 25% Place: Lair:1 #...........###.@....... ........ Noise: ===------  Time: 3895.5 (0.0) ##P.~~~~~~.## ##(..#............. a) +1 slingm8 h##.≈♣♣♣♣~.# PF................ Fire: a) +1 sling#.≈♣ ♣~..# #...#.............. Will/2 Jinx Fly m8 h(#.~♣♣♣♣~.......................#.~≈≈≈≈~....................... F   cane toad (drained)m8 h$#.~~≈~≈~........##.............#.........#P####.# ............####....###...........m8 hSXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (lightly wounded, lightly drained, chance to call a sprite on  m8 hattack: 76%, 70% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad!  The cane toad is moderately wounded.m8 hqfj_._*m8 h9Shift-Dir - straight line  Aim: a cane toad (lightly wounded, lightly drained, chance to call a sprite on  attack: 76%, 70% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad!  The cane toad is moderately wounded.  A giggling sprite leaps out and smacks the cane toad with its own front foot.m8 h-D F.very drained)The cane toad is heavily wounded.m8 hD596.8 (1.3m8 hKW_._m8 h!NO _The cane toad misses you.m8 h  #.......#............Spectrina the Jinx ###≈.≈.≈.≈##.†........... Poltergeist of Makhleb **.... #.≈.≈.≈.≈.≈.............Health: 59/72 ===================----- ...≈._._.≈..............Magic: 11/20 =============----------- ..≈.≈.≈.≈.≈.............AC: 12  Str: 4 .##≈.≈.≈.≈##............EV: 17Int: 24 .##.......#............. ....SH: 0Dex: 25 ........................ ....... XL: 11 Next: 25% Place: Lair:1 #...........###.@....... ........ Noise: ===------  Time: 3896.8 (0.0) ##P.~~~~~~.## ##F..#............. a) +1 sling8 h!V;10m##.≈♣♣♣♣~.# P................. Fire: a) +1 sling#.≈♣ ♣~..# #...#.............. Will/2 Jinx Fly #.~♣♣♣♣~.......................#.~≈≈≈≈~....................... F   cane toad (very drained)#.~~≈~≈~........##.............#.........#P####.# ............####....###........... _The cane toad misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linem8 h!Aim: a cane toad (heavily wounded, heavily drained, chance to call a sprite on  attack: 80%, 70% to hit)n8 ht #.......#............Spectrina the Jinx ###≈.≈.≈.≈##.†........... Poltergeist of Makhleb **.... #.≈.≈.≈.≈.≈.............Health: 59/72 ===================----- ...≈._._.≈..............Magic: 11/20 =============----------- ..≈.≈.≈.≈.≈.............AC: 12  Str: 4 n8 hu.##≈.≈.≈.≈##............EV: 17Int: 24 .##.......#............. ....SH: 0Dex: 25 ........................ ....... XL: 11 Next: 25% Place: Lair:1 #...........###.@....... ........ Noise: ===------  Time: 3896.8 (0.0) n8 hu##P.~~~~~~.## ##F..#............. a) +1 sling##.≈♣♣♣♣~.# P................. Fire: a) +1 slingn8 hvT#.≈♣ ♣~..# #...#.............. Will/2 Jinx Fly #.~♣♣♣♣~.......................n8 hv#.~≈≈≈≈~....................... F   cane toad (very drained)#.~~≈~≈~........##.............#.........#P####.# ............####....###...........n8 hvPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (heavily wounded, heavily drained, chance to call a sprite on  n8 hvattack: 80%, 70% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is heavily wounded.n8 hFT_*n8 hn_F Aim: a cane toad (heavily wounded, heavily drained, chance to call a sprite on  attack: 80%, 70% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is heavily wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is severely wounded.8.1 (1.3n8 h67_n8 hhB _The cane toad stings you but does no damage.n8 hf  #.......#............Spectrina the Jinx ###≈.≈.≈.≈##.†........... Poltergeist of Makhleb **.... #.≈.≈.≈.≈.≈.............Health: 59/72 ===================----- ...≈._._.≈..............Magic: 11/20 =============----------- ..≈.≈.≈.≈.≈.............AC: 12  Str: 4 .##≈.≈.≈.≈##............EV: 17Int: 24 .##.......#............. ....SH: 0Dex: 25 n8 hBg ........................ ....... XL: 11 Next: 25% Place: Lair:1 #...........###.@....... ........ Noise: ===------  Time: 3898.1 (0.0) ##P.~~~~~~.## ##F..#............. a) +1 sling##.≈♣♣♣♣~.# P................. Fire: a) +1 slingn8 hg I#.≈♣ ♣~..# #...#.............. Will/2 Jinx Fly #.~♣♣♣♣~.......................#.~≈≈≈≈~....................... F   cane toad (very drained)#.~~≈~≈~........##.............#.........#P####.# ............####....###........... _The cane toad stings you but does no damage.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (severely wounded, heavily drained, chance to call a sprite onattack: 83%, 70% to hit)n8 h9 o #.......#............Spectrina the Jinx ###≈.≈.≈.≈##.†........... Poltergeist of Makhleb **.... #.≈.≈.≈.≈.≈.............Health: 59/72 ===================----- ...≈._._.≈..............n8 h9 zMagic: 11/20 =============----------- ..≈.≈.≈.≈.≈.............AC: 12  Str: 4 .##≈.≈.≈.≈##............EV: 17Int: 24 .##.......#............. ....SH: 0n8 h9 Dex: 25 ........................ ....... XL: 11 Next: 25% Place: Lair:1 n8 h: #...........###.@....... ........ Noise: ===------  Time: 3898.1 (0.0) ##P.~~~~~~.## ##F..#............. a) +1 slingn8 h: j##.≈♣♣♣♣~.# P................. Fire: a) +1 sling#.≈♣ ♣~..# #...#.............. Will/2 Jinx Fly #.~♣♣♣♣~.......................#.~≈≈≈≈~....................... F   cane toad (very drained)#.~~≈~≈~........##.............n8 h: L#.........#P####.# ............####....###...........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (severely wounded, heavily drained, chance to call a sprite onattack: 83%, 70% to hit)  n8 h,; You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is severely wounded.n8 h& L_*n8 h5_Fn8 hWattack: 83%, 70% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is severely wounded.  A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is severely wounded.  The jinxing sprites lose interest in you.n8 hbn9.5 (1.4Fly n8 h֢A_n8 h( _The cane toad misses you. The cane toad barely misses you.p8 hm  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q8 h _._You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.q8 h| 60=9/20 ----9000Jinx Fly q8 h q8 h W_._q8 hj B _The cane toad stings you but does no damage.r8 hϬ _ You shoot a sling bullet. The sling bullet hits the cane toad!r8 hf6j_._*r8 h _The cane toad stings you but does no damage.  You shoot a sling bullet. The sling bullet hits the cane toad!  r8 h-The cane toad is almost dead.  A giggling sprite leaps out and smacks the cane toad with its own front foot.  You kill the cane toad!  Makhleb accepts your kill.r8 h$]_†4==10/20==-9=1.8 (1.3r8 h ,r8 h.& _You feel better.s8 h###≈.≈.≈.≈##.†.. .≈..... ..≈._._.≈..≈.≈.≈.≈ ####.. ##.......#........ ..............###..# #P.~~~~~~.## ##†@.#......#.≈♣♣♣♣~.# #P.....#.≈♣ ♣~..# #...#.....##.~♣♣♣♣~..........#.~≈≈≈≈~..........#.~~≈~≈~........## #.........#P####.# .# ####....#### #.. .# #....# .#s8 h.V_._s8 hG/n5=---20s8 h7A_s8 hW9s8 h≈....._._.≈.. ≈.≈.≈.≈.# ###...# #.......#........ .... # ....s8 h............ ####............## P.~~~~~~.## ##†..## #.≈♣♣♣♣~.# #P..@.......# #.≈♣ ♣~..# #...##. #.~♣♣♣♣~........... #.~≈≈≈≈~.........† #.~~≈~≈~........##. .........#P####.# .# ###....#### #.. ..#.  #....# #. ..#.#....# .s8 h|J†..#.s8 hV_._s8 h)---3Fly s8 h89_s8 hl _The sprites lose interest in your situation.t8 h1 _._.≈.. ≈.≈..###..............#. .......#.................... #. ................. #.###........##. .~~~~~~.## ##†..#..##. .≈♣♣♣♣~.# #P.....##. .≈♣ ♣~..# #...##.. .~♣♣♣♣~........... .~≈≈≈≈~..† .~~≈~≈~.##. ........#P####.# .# ##....#### #.. .#.  #....# #. .#.#....#  .†..#.#....# ...#.t8 hDt8 hB14t8 h.9_t8 ht8 hY≈.≈.###...#. ......#............. #.... #.###......##. t8 h~~~~~~.## ##†..#.##. ≈♣♣♣♣~.# #P.....##. ≈♣ ♣~..###...##.. ~♣♣♣♣~........... ~≈≈≈≈~.† ~~≈~≈~.##t8 h[. .......#P####.#..# #....#### #..#.#. #....# #. ..#. #....#  ..t8 hi†..#. #....# ....#. #...Y# ..##t8 ht8 hVt8 hR6===t8 h 5t8 ht8 ht8 h~ ###. .....#...... #..... #.###t8 h ##. ~~~~~.## ##†..###. ♣♣♣♣~.# #P.....##. ♣ ♣~..###...##.. ♣♣♣♣~........... ≈≈≈≈~.t8 hT †~≈~.##. ......#P####.#..##### #..##. t8 h ....# #.#..#. ....# .....†..#. ....# ... ....#. ...Y# .# .P#.### .t8 h Pt8 h t8 hz &6t8 h t8 h u8 ht/p....#.... #... #.###.....##. ~~~~.## ##†..###. ♣♣♣~.# #P.....##.  ♣~..###...##..♣♣~........... ≈≈≈~.†~≈~........##. .....#P####.#..#....##### #..#....## #.#..#....## .....†..#....## ......#.Y# .#..P#.###P ##.##.P.#.....u8 h4FF   cane toad (wandering)u8 h40u8 h5W11=7u8 hAu8 h6 u8 hv6 u8 hN> u8 hE F _Unknown command.u8 hn....#.................... #.... Spectrina the Jinx ....................F...... #.... Poltergeist of Makhleb **.... ......###..........*.......##.... Health: 66/72 ======================-- u8 hA5~~~~.## ##†..#.....*.......##.... Magic: 11/20 =============----------- ♣♣♣~.# #P........*........##.... AC: 11  Str: 4♣~..###...#.....*........#..... EV: 17Int: 24 u8 hv♣♣♣~.............*............... SH: 0Dex: 25 u8 h≈≈≈~.............*..........†.... XL: 11 Next: 29% Place: Lair:1 u8 h≈~≈~........##..@................ Noise: ---------  Time: 3907.8 (0.0) .....#P####.#..............#....# a) +1 sling u8 h...#### #..#.............#....# Fire: a) +1 sling ...##.#..............#....# Will/2 Fly ...# ...............†..#....# u8 hO|...# ...................#..... F   cane toad (wandering) ..Y# .#..P#...............###Pu8 hv##.##...............P###...........#..... _The sprites lose interest in your situation. u8 hL_Unknown command.Fire: a) +1 slingu8 hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineu8 hYAim: a cane toad (wandering, hasn't noticed you, 70% to hit)v8 h|....#.................... #.... Spectrina the Jinx ....................(...... #.... Poltergeist of Makhleb **.... ......###..........(.......##.... Health: 66/72 ======================-- ~~~~.## ##†..#.....(.......##.... Magic: 11/20 =============----------- v8 h M♣♣♣~.# #P........(........##.... AC: 11  Str: 4♣~..###...#.....(........#..... EV: 17Int: 24 ♣♣♣~.............(............... SH: 0Dex: 25 ≈≈≈~.............(..........†.... XL: 11 Next: 29% Place: Lair:1 ≈~≈~........##..@................ Noise: ---------  Time: 3907.8 (0.0) v8 ht.....#P####.#..............#....# a) +1 sling ...#### #..#.............#....# Fire: a) +1 sling ...##.#..............#....# Will/2 Fly ...# ...............†..#....# ...# ...................#..... F   cane toad (wandering) ..Y# .#..P#...............###P##.##...............P###v8 h...........#.....Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cyclev8 hShift-Dir - straight lineAim: a cane toad (wandering, hasn't noticed you, 70% to hit)  You shoot a sling bullet.  v8 h)MThe sling bullet barely misses the cane toad.v8 hSPress: ? - help, Q - select action, ( or ) - cyclev8 hRT=Shift-Dir - straight line  Aim: a cane toad (wandering, hasn't noticed you, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the cane toad.The cane toad gives a loud, deep croak!v8 ht] .v8 h]FF....v8 h]G.Fv8 h3_A70v8 hm_7===9.1 (1.3 _v8 hfv8 hXiw8 h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w8 h)|^  You beckon some vexing sprites to accompany your attacks.w8 hS.Fw8 h n9/20 --- 9w8 hE{-100Jinx Fly w8 h^w8 h; _You feel your willpower being sapped.x8 h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x8 hq.F6-------1Touch Will/2 Jinx Fly x8 hMx8 h6 _Your tendrils begin to glow red.y8 hn 6....#.................... #.... Spectrina the Jinx ........................... #.... Poltergeist of Makhleb **.... ......###..................##.... Health: 67/72 ======================-- ~~~~.## ##†..#.............##.... Magic: 6/20y8 ho =======----------------- ♣♣♣~.# #P.................##.... AC:  9  Str: 4♣~..###...#.....F........#..... EV: 17Int: 24 ♣♣♣~.............*............... SH: 0Dex: 25 ≈≈≈~.............*..........†.... XL: 11 Next: 29% Place: Lair:1 ≈~≈~........##..@................ Noise: ==-------  Time: 3911.1 (0.0) .....#P####.#..............#....# a) +1 sling ...#### #..#.............#....# Fire: a) +1 sling ...##.#..............#....# Touch Will/2 Jinx Fly ...# ...............†..#....# 8 hvp d...# ...................#..... F   cane toad ..Y# .#..P#...............###P##.##...............P###...........#..... _Your tendrils begin to glow red.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (chance to confuse on hit: 78%, chance to call a sprite on  attack: 71%, 70% to hit)y8 hmF ....#.................... #.... Spectrina the Jinx y8 hF ........................... #.... Poltergeist of Makhleb **.... ......###..................##.... Health: 67/72 ======================-- ~~~~.## ##†..#.............##.... Magic: 6/20=======----------------- y8 hG ♣♣♣~.# #P.................##.... AC:  9  Str: 4♣~..###...#.....F........#..... EV: 17y8 hfG ZInt: 24 ♣♣♣~.............(............... SH: 0Dex: 25 ≈≈≈~.............(..........†.... XL: 11 Next: 29% Place: Lair:1 ≈~≈~........##..@................ Noise: ==-------  Time: 3911.1 (0.0) y8 hG .....#P####.#..............#....# a) +1 sling ...#### #..#.............#....# Fire: a) +1 sling ...#y8 hG #.#..............#....# Touch Will/2 Jinx Fly y8 hG x...# ...............†..#....# ...# ...................#..... F   cane toad y8 hH ..Y# .#..P#...............###P##.##...............P###y8 h5H ...........#.....Press: ? - help, Q - select action, ( or ) - cycley8 hYH Shift-Dir - straight lineAim: a cane toad (chance to confuse on hit: 78%, chance to call a sprite on  y8 h}H attack: 71%, 70% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is lightly wounded.y8 h :*y8 h Shift-Dir - straight line  Aim: a cane toad (chance to confuse on hit: 78%, chance to call a sprite on  attack: 71%, 70% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is lightly wounded.  A giggling sprite leaps out and smacks the cane toad with its own front foot.y8 h .F. (drained)y8 h p812=2.5 (1.4y8 hp y8 h d _The cane toad is moderately wounded.z8 hK....#.................... #.... Spectrina the Jinx ........................... #.... Poltergeist of Makhleb **.... ......###..................##.... Health: 68/72 ======================-- ~~~~.## ##†..#.............##.... Magic: 6/20=======----------------- ♣♣♣~.# #P.................##.... AC: 12  Str: 4♣~..###...#..............#..... EV: 17Int: 24 ♣♣♣~.............F............... SH: 0Dex: 25 ≈≈≈~.............*..........†.... XL: 11 Next: 29% Place: Lair:1 ≈~≈~........##..@................ Noise: ===------ z8 hcMI Time: 3912.5 (0.0) .....#P####.#..............#....# a) +1 sling ...#### #..#.............#....# Fire: a) +1 sling ...##.#..............#....# Touch Will/2 Jinx Fly ...# ...............†..#....# ...# ...................#..... F   cane toad (drained) ..Y# .#..P#...............###P##.##...............P###...........#..... _The cane toad is moderately wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (moderately wounded, lightly drained, chance to confuse on  hit: 81%, chance to call a sprite on attack: 76%, 70% to hit)z8 h y....#.................... #.... Spectrina the Jinx ........................... #.... Poltergeist of Makhleb **.... ......###..................##.... Health: 68/72 ======================-- ~~~~.## ##†..#.............##.... Magic: 6/20=======----------------- z8 h> ♣♣♣~.# #P.................##.... AC: 12  Str: 4♣~..###...#..............#..... EV: 17Int: 24 ♣♣♣~.............F............... SH: 0Dex: 25 ≈≈≈~.............(..........†.... XL: 11 Next: 29% Place: Lair:1 ≈~≈~........##..@................ Noise: ===------  Time: 3912.5 (0.0) .....#P####.#..............#....# a) +1 sling ...#### #..#.............#....# Fire: a) +1 sling ...##.#..............#....# Touch Will/2 Jinx Fly ...# ...............†..#....# ...# ..z8 h .................#..... F   cane toad (drained) ..Y# .#..P#...............###P##.##...............P###...........#.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linez8 h iAim: a cane toad (moderately wounded, lightly drained, chance to confuse on  hit: 81%, chance to call a sprite on attack: 76%, 70% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is moderately wounded.z8 hp :*z8 h? Shift-Dir - straight line  Aim: a cane toad (moderately wounded, lightly drained, chance to confuse on  hit: 81%, chance to call a sprite on attack: 76%, 70% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is moderately wounded.  A giggling sprite leaps out and makes the cane toad trip over its own feet.z8 hJ .F.very drained)The cane toad is heavily wounded.7z8 h K @=3.8 (1.3z8 hVR z8 hHV B _The cane toad stings you but does no damage.{8 h̪ *Fconfused, very drained)You clumsily bash the cane toad but do no damage.The cane toad appears confused.{8 h^  The cane toad is heavily wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is heavily wounded.{8 hcCF.{8 h9=3--5.3 (1.5{8 h~{8 hZ _The cane toad completely misses you.|8 hF}  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.|8 hY:*|8 h3uFYou shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  A giggling sprite leaps out and makes the cane toad trip over its own feet.  The cane toad is heavily wounded.The jinxing sprites lose interest in you.|8 h4w==6.6 (1.3Fly |8 h<|8 h?O _The cane toad misses you.|8 h3N  You shoot a sling bullet. The sling bullet hits the cane toad!|8 h' |8 h F.8.0 (1.4|8 h |8 h ] _The cane toad is almost dead.}8 h ....#.................... #.... Spectrina the Jinx ........................... #.... Poltergeist of Makhleb **.... ......###..................##.... Health: 69/72 =======================- ~~~~.## ##†..#.............##.... Magic: 7/20========---------------- ♣♣♣~.# #P.................##.... AC: 13  Str: 4♣~..###...#..............#..... EV: 17Int: 24 ♣♣♣~.........F................... SH: 0}8 h Dex: 25 ≈≈≈~..........**............†.... XL: 11 Next: 29% Place: Lair:1 ≈~≈~........##..@................ Noise: ===------  Time: 3918.0 (0.0) .....#P####.#..............#....# a) +1 sling ...#### #..#.............#....# Fire: a) +1 sling ...#}8 h %#.#..............#....# Will/2 Fly ...# ...............†..#....# }8 h ...# ...................#..... F   cane toad (confused, very drained) }8 h #..Y# .#..P#...............###P##.##...............P###...........#.....You shoot a sling bullet. The sling bullet hits the cane toad! _The cane toad is almost dead.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (almost dead, confused, heavily drained, 86% to hit)}8 h p....#.................... #.... Spectrina the Jinx ........................... #.... Poltergeist of Makhleb **.... }8 h ......###..................##.... Health: 69/72 =======================- ~~~~.## ##†..#.............##.... Magic: 7/20========---------------- ♣♣♣~.# #P.................##.... AC: 13  Str: 4♣~..###...#..............#..... EV: 17Int: 24 ♣♣♣~.........F................... SH: 0Dex: 25 ≈≈≈~..........((............†.... XL: 11 Next: 29% Place: Lair:1 ≈~≈~........##..@................ Noise: ===------  Time: 3918.0 (0.0) .....#P####.#..............#....# a) +1 sling ...#### #..#...........}8 h w..#....# Fire: a) +1 sling ...##.#..............#....# Will/2 Fly ...# ...............†..#....# ...# ...................#..... F   cane toad (confused, very drained) ..Y# .#..P#...............###P##.##...............P###...........#.....Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (almost dead, confused, heavily drained, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.}8 hFVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cane toad (almost dead, confused, heavily drained, 86% to hit)  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  The cane toad is almost dead.}8 hLR.F.}8 hg708=9.3 (1.3 _}8 hF!}8 h#~8 hy....#.................... #.... Spectrina the Jinx ........................... #.... Poltergeist of Makhleb **.... ......###..................##.... Health: 70/72 =======================- ~~~~.## ##†..#.............##.... Magic: 8/20=========--------------- ~8 h♣♣♣~.# #P.................##.... AC: 13  Str: 4♣~..###...#..............#..... EV: 17Int: 24 ♣♣♣~............................. SH: 0Dex: 25 ~8 h)≈≈≈~..........F*............†.... XL: 11 Next: 29% Place: Lair:1 ~8 h≈~≈~........##..@................ Noise: ===------  Time: 3919.3 (0.0) ~8 hB.....#P####.#..............#....# a) +1 sling ~8 hY...#### #..#.............#....# Fire: a) +1 sling ~8 hn...#~8 h%#.#..............#....# Will/2 Fly ...# ...............†..#....# ~8 h ...# ...................#..... F   cane toad (confused, very drained) ..Y# .#..P#...............###P##.##...............P###...........#.....~8 h{%The sling bullet hits the cane toad but does no damage. _The cane toad is almost dead.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (almost dead, confused, heavily drained, 86% to hit)~8 hb6....#.................... #.... Spectrina the Jinx ........................... #.... Poltergeist of Makhleb **.... ......###..................##.... Health: 70/72 =======================- ~~~~.## ##†..#.............##.... Magic: 8/20~8 h8c=========--------------- ♣♣♣~.# #P.................##.... AC: 13  Str: 4♣~..###...#..............#..... EV: 17Int: 24 ♣♣♣~............................. SH: 0Dex: 25 ~8 h_cR≈≈≈~..........F(............†.... XL: 11 Next: 29% Place: Lair:1 ≈~≈~........##..@................ Noise: ===------  Time: 3919.3 (0.0) ~8 hc.....#P####.#..............#....# a) +1 sling ~8 hc...#### #..#.............#....# Fire: a) +1 sling ...#~8 hc#.#..............#....# Will/2 Fly ~8 hc...# ...............†..#....# ~8 hc...# ...................#..... F   cane toad (confused, very drained) ~8 hYd..Y# .#..P#...............###P##.##...............P###...........#.....Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~8 h{dAim: a cane toad (almost dead, confused, heavily drained, 86% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is almost dead.~8 hX~8 hbS..F~8 h.20.7 (1.4~8 h~8 h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cane toad (almost dead, confused, heavily drained, 86% to hit)  ~8 h7You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is almost dead. _The cane toad completely misses you.8 h  You shoot a sling bullet. The sling bullet hits the cane toad!  You kill the cane toad!Makhleb accepts your kill.8 h%[.8 h8.8 hRl2=1342.0 (1.38 hݭ8 h& _You feel better.8 h .... ####.## ~~~~~.## ##†..#.## ♣♣♣♣~.# #P....## ♣~..###...#. ♣♣♣♣~......... ≈≈≈≈~............† ~≈~≈~........##.. ......#P####.##### #..#.#.....# #..#.....# ...†..#.....#....#....Y# .#..P#.......### ##.##.P## #. #....8 hLH .#8 h8 h6---308 h8 h/8 h###.## ~~~~~~.## ##†..#.## ≈♣♣♣♣~.# #P....## ≈♣ ♣~..###...#. ~♣♣♣♣~.......... ~≈≈≈≈~............† ~~≈~≈~.##.8 h. .......#P####.# #....#### #..#.# #....# #..# #....# ...†..# #....# ......# #...Y# ..#..P#...## . ##.##.P #. #... #. #.# ..#.#8 h 8 hvB---48 h8 h18 h ~~~~~~.## ##†..#.## .≈♣♣♣♣~.# #P.....## .≈♣ ♣~..###...#.. .~♣♣♣♣~........... 8 hX V.~≈≈≈≈~............† .~~≈~≈~........##.. ........#P####.#.# ##....#### #..#.#  #....# #.#  #....# #....†..# 8 h  #....# ........#  #...Y# Y..#..P#...# 8 h .. ##.##.P #. .8 h #.. Y   elephant (trample, asleep) #. #.#..8 h .. ?..#. ##8 h k  An elephant comes into view.8 h jY.Y)8 hm Z9=58 h 8 h f _Found a scroll labelled GUTAUM JIYFAA.8 h #.≈♣♣♣♣~.# #P....## #.≈♣ ♣~..###...#.... #.~♣♣♣♣~............. #.~≈≈≈≈~............† #.~~≈~≈~........##.. .........#P####.#.# ###....#### #..#.#  #....# ####.# #....# #....8 hc†..# #....# ..Y....# #...Y# ....#..P#. ... ##.##. #. ..#. #. #..# .. ?...# ## # ##.#######8 h8 h88.Y...8 hB=68 h"8 h#8 h78 h8 h8 hF _Unknown command.8 h_.~~~~~~.## ##†..###. .≈♣♣♣♣~.# #P.......# .≈♣ ♣~..###...#....# .~♣♣♣♣~.............. .~≈≈≈≈~............†~~≈~≈~........##.. ........#P####.#..#. ##....#### #.#.#....# ####.#..#.#....# #..†..#.#....# ...Y......##...Y# ....#..P#.#... ##.##...P. #. ...#.#. #...#.... ?...## ...........###8 ha8 h=j9.Y8 hWk-7 _8 htr8 ht8 h& .......###......##. ~~~~~~.## ##†..#.##. ≈♣♣♣♣~.# #P.....# ≈♣ ♣~..###...#..# ~♣♣♣♣~.............. ~≈≈≈≈~............† ~~≈~≈~........##.. .......#P####.#..8 h& #. #....#### #.#. #....# ####.#..#. #....# #...†..#. #....# ....Y.....#... #...Y# ....#..P#.##... ##.##..P#. #. ..#.#. #..#.... ?...8 hv( 8 h/ 9.Y8 h0 B288 h7 8 h9 8 h%`... #. .......###......##. ~~~~~.## ##†..###. ♣♣♣♣~.# #P....# ♣ ♣~..###...#.# ♣♣♣♣~.............. ≈≈≈≈~.....† 8 hS&~≈~≈~........#. ......#P####.#..#. ....#### #..#. ....# ####.#..#. ....# #....†..#. ....# .....Y....#.... ...Y# ....#..P#.##... ##.##.P##. #. ..#.#. #..#....8 h(8 hB19.Y8 h1@=98 h98 h;8 h]# #.... #. ......###......##. ~~~~.## ##†..###.♣♣~.# #P....#  ♣~..###...## ♣♣♣~.............. ≈≈≈~............† ≈~≈~........#..#P####.#..8 h#....##### #..#....## ####.#..#....## #.....†..#....## ......Y.......#..... ..Y# ....#..P#.###P... ##.##.P###. #. ..#.8 hF8 hQ@Y.8 h'308 hܿ8 hk8 h ≈.≈# #....##...... #....#..... #....# .....###......##....# ~~~.## ##†..###. ♣♣~.# #P....#  ♣~..###...## ♣♣~...≈~............† ~≈~........#.......#P####.#..#....##### #.#....# # ####.#.# #....Y8 h \÷..#....### ..............#.....# .Y# ....#..P#.###P... ##.##.P####8 hH 8 h @Y.8 hy m10/21=18 h 8 h- 8 h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8 h_8 hBi[^^Y.8 hiy7/21 ---==28 hq8 ht< _You inscribe a pair of binding sigils.8 hz6.. #...... .≈#.#....#.#. #....#....... #....# ....###......##....## ~~.## ##†..###. ♣~.# #P..........#~..###...#.....^# ♣~... ≈~.......†.....# ≈~........##...^.......#P####.#...#....### .#### #..#Y# ####.#..#....# # #÷..#....### ..............#.....# Y# ....#..P#.###P#8 h8 h@Y.8 h.K1--38 hI 8 hC8 h  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8 h3^  You beckon some vexing sprites to accompany your attacks.8 h9AY.8 h5------==4Jinx Fly 8 h8 h!; _You feel your willpower being sapped.8 h>+##.... #....# .#..#....###.#....# #####....### ~.## ##†..###....... ~.# #P.....##. ~..###...#.....^#.. ~.................# ~..†.....## ~.##..Y^.....# ..#P####.#......#....### #### #..#....# # ####.#.. # #......÷..#....# # ........#.....# # ....#..P#.....###P#  ... ##.##.P######8 h,8 hU38Y.Y.8 h3/--58 h :8 h)<8 hA≈##.................... #....#.. Spectrina the Jinx .#...................... #....### Poltergeist of Makhleb **.... ........................ #....# # Health: 72/72 ======================== ...###..................##....### Magic: 5/21=====------------------- 8 h~.## ##†..#.............##....... AC: 11  Str: 4 ~.# #P.................##....... EV: 17Int: 24 ~..###...#.....^........#........ SH: 0Dex: 25 8 h~...............................# XL: 11 Next: 34% Place: Lair:1 8 h~.............Y*@........†.....## Noise: ---------  Time: 3935.0 (0.0) ~........##...^................# a) +1 sling 8 h&..#P####.#..............#....### Fire: a) +1 sling 8 h#### #..#.............#....#Will/2 Jinx Fly # ####.#..............#....# # #................÷..#....##Y   elephant (trample) # ......................#.....# 8 h # ....#..P#...............###P#... ##.##...............P######You beckon some vexing sprites to accompany your attacks. 8 h/_You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle8 hWShift-Dir - straight lineAim: an elephant (chance to call a sprite on attack: 37%, 92% to hit)8 h3≈##.................... #....#.. Spectrina the Jinx .#...................... #....### Poltergeist of Makhleb **.... ........................ #....# # Health: 72/72 ======================== ...###..................##....### Magic: 5/21=====------------------- ~.## ##†..#.............##....... AC: 11  Str: 4 ~.# #P.................##....... EV: 17Int: 24 ~..###...#.....^........#........ SH: 0Dex: 25 8 h~4(~...............................# XL: 11 Next: 34% Place: Lair:1 ~.............Y(@........†.....## Noise: ---------  Time: 3935.0 (0.0) ~........##...^................# a) +1 sling ..#P####.#..............#....### Fire: a) +1 sling #### #..#.............#....#Will/2 Jinx Fly # ####.#..............#....# # #................÷..#....##8 h5qY   elephant (trample) # ......................#.....# # ....#..P#...............###P#... ##.##...............P######Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (chance to call a sprite on attack: 37%, 92% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The elephant is lightly wounded.8 h8 h9.Y8 h>===6.3 (1.3 _8 h;8 h8 hA  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8 h&  Your tendrils begin to glow red. The elephant closely misses you.8 h'a3---708 h-'Touch Will/2 Jinx Fly 8 h2k _The elephant barely misses you.8 h *Y, confused)You clumsily bash the elephant but do no damage.The elephant appears confused.8 hb  The elephant is lightly wounded.  A giggling sprite leaps out and smacks the elephant with its own front foot.8 h iY.ed, drained)8 h {3--8.8 (1.58 h 8 hy 6 _The elephant is lightly wounded.8 h~≈##.................... #....#.. Spectrina the Jinx .#...................... #....### Poltergeist of Makhleb **.... ........................ #....# # Health: 72/72 ======================== ...###..................##....### Magic: 3/21===--------------------- ~.## ##†..#.............##....... AC: 13  Str: 4 ~.# #P.................##....... EV: 17Int: 24 ~..###...#.....^........#........ SH: 0Dex: 25 ~...............................# XL: 11 Next: 34% Place: Lair:1 ~.............Y*@........†.....## Noise: =-------- 8 hl Time: 3938.8 (0.0) ~........##...^................# a) +1 sling ..#P####.#..............#....### Fire: a) +1 sling #### #..#.............#....#Will/2 Jinx Fly # ####.#..............#....# # #................÷..#....##Y   elephant (trample, confused, drained) # ......................#.....# # ....#..P#...............###P#... ##.##...............P###### _The elephant is lightly wounded.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (lightly wounded, confused, lightly drained, chance to call a  sprite on attack: 50%, 95% to hit)8 h ≈##.................... #....#.. Spectrina the Jinx .#...................... #....### Poltergeist of Makhleb **.... ........................ #....# # Health: 72/72 ======================== ...###..................##....### Magic: 3/21===--------------------- ~.## ##†..#.............##....... AC: 13  Str: 4 ~.# #P.................##....... EV: 17Int: 24 ~..###...#.....^........#........ SH: 0Dex: 25 8 hf ~...............................# XL: 11 Next: 34% Place: Lair:1 ~.............Y(@........†.....## Noise: =--------  Time: 3938.8 (0.0) ~........##...^................# a) +1 sling ..#P####.#..............#....### Fire: a) +1 sling #### #..#.............#....#Will/2 Jinx Fly # ####.#..............#....# # #................÷..#....##Y   elephant (trample, confused, drained) # ......................#.....# # ....#..P#...............###P#... ##.##...............P######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: 8 h [37man elephant (lightly wounded, confused, lightly drained, chance to call a  sprite on attack: 50%, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.8 hc *Shift-Dir - straight line  Aim: an elephant (lightly wounded, confused, lightly drained, chance to call a  sprite on attack: 50%, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.elephant is lightly wounded.8 h4 o  A giggling sprite leaps out and makes the elephant trip over its own feet.8 h~< r..Yvery dra…)8 h= 7==40.2 (1.48 hA 8 h$D 6 _The elephant is lightly wounded.8 h_≈##.................... #....#.. Spectrina the Jinx .#...................... #....### Poltergeist of Makhleb **.... ........................ #....# # Health: 72/72 ======================== ...###..................##....### Magic: 3/21===--------------------- ~.## ##†..#.............##....... AC: 13  Str: 4 ~.# #P.................##....... EV: 17Int: 24 ~..###...#.....^........#........ SH: 0Dex: 25 ~...............................# XL: 11 Next: 34% Place: Lair:1 8 h3a~...............@........†.....## Noise: ===------  Time: 3940.2 (0.0) ~........##...^Y...............# a) +1 sling ..#P####.#..............#....### Fire: a) +1 sling #### #..#.............#....#Will/2 Jinx Fly # ####.#..............#....# # #................÷..#....##Y   elephant (trample, confused, very dra…)# ......................#.....# # ....#..P#...............###P#... ##.##...............P###### _The elephant is lightly wounded.  Fire: a) +1 sling8 hxPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (lightly wounded, confused, heavily drained, chance to call a  sprite on attack: 61%, 95% to hit)8 h≈##.................... #....#.. Spectrina the Jinx .#...................... #....### Poltergeist of Makhleb **.... ........................ #....# # Health: 72/72 ======================== ...###..................##....### Magic: 3/21===--------------------- ~.## ##†..#.............##....... AC: 13  Str: 4 ~.# #P.................##....... EV: 17Int: 24 ~..###...#.....^........#........ SH: 0Dex: 25 ~...............................# XL: 11 Next: 34% Place: Lair:1 ~...............@........†.....## Noise: ===------  [408 hmTime: 3940.2 (0.0) ~........##...^Y...............# a) +1 sling ..#P####.#..............#....### Fire: a) +1 sling #### #..#.............#....#Will/2 Jinx Fly # ####.#..............#....# # #................÷..#....##Y   elephant (trample, confused, very dra…)# ......................#.....# # ....#..P#...............###P#... ##.##...............P######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (lightly wounded, confused, heavily drained, chance to call a  sprite on attack: 61%, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.8 h4 {Shift-Dir - straight lineAim: an elephant (lightly wounded, confused, heavily drained, chance to call a  sprite on attack: 61%, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is lightly wounded.8 h= J.Y8 h> 41.6 (1.4 _8 hRF 8 heH 8 hn≈##.................... #....#.. Spectrina the Jinx .#...................... #....### Poltergeist of Makhleb **.... ........................ #....# # Health: 72/72 ======================== ...###..................##....### Magic: 3/21===--------------------- ~.## ##†..#.............##....... AC: 13  Str: 4 ~.# #P.................##....... EV: 17Int: 24 ~..###...#.....^........#........ SH: 08 hokDex: 25 ~...............................# XL: 11 Next: 34% Place: Lair:1 ~...............@........†.....## Noise: ===------  Time: 3941.6 (0.0) ~........##...^*...............# a) +1 sling ..#P####.#.....Y........#....### Fire: a) +1 sling #### #..#.............#....#Will/2 Jinx Fly # ####.#..............#....# # #................÷..#....##Y   elephant (trample, confused, very dra…)# ......................#.....# 8 hq# ....#..P#...............###P#... ##.##...............P###### _The elephant is lightly wounded.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (lightly wounded, confused, heavily drained, chance to call a  sprite on attack: 61%, 95% to hit)8 h]A≈##.................... #....#.. Spectrina the Jinx .#...................... #....### Poltergeist of Makhleb **.... ........................ #....# # Health: 72/72 ======================== ...###..................##....### Magic: 3/21===--------------------- ~.## ##†..#.............##....... AC: 13  Str: 4 ~.# #P.................##....... EV: 178 hBNInt: 24 ~..###...#.....^........#........ SH: 0Dex: 25 ~...............................# XL: 11 Next: 34% Place: Lair:1 ~...............@........†.....## Noise: ===------  Time: 3941.6 (0.0) ~........##...^(...............# a) +1 sling ..#P####.#.....Y........#....### Fire: a) +1 sling #### #..#.............#....#Will/2 Jinx Fly # ####.#..............#....# # #................÷..#....##8 hBY   elephant (trample, confused, very dra…)# ......................#.....# # ....#..P#...............###P#... ##.##...............P######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (lightly wounded, confused, heavily drained, chance to call a  sprite on attack: 61%, 95% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The elephant is lightly wounded.8 h;*8 h|Shift-Dir - straight line  Aim: an elephant (lightly wounded, confused, heavily drained, chance to call a  sprite on attack: 61%, 95% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The elephant is lightly wounded.  A giggling sprite leaps out and smacks the elephant with its own front foot.8 hG8 h_...Y 8 hY4=2.9 (1.38 h8 hSc _The elephant is moderately wounded.8 h≈##.................... #....#.. Spectrina the Jinx .#...................... #....### Poltergeist of Makhleb **.... ........................ #....# # Health: 72/72 ======================== ...###..................##....### Magic: 4/21====-------------------- ~.## ##†..#.............##....... AC: 13  Str: 4 ~.# #P.................##....... EV: 17Int: 24 ~..###...#.....^........#........ SH: 0Dex: 25 ~...............................# XL: 11 Next: 34% Place: Lair:1 ~...............@........†.....## Noise: ===------  [408 hg5mTime: 3942.9 (0.0) ~........##...^..*.............# a) +1 sling ..#P####.#.......Y......#....### Fire: a) +1 sling #### #..#.............#....#Will/2 Jinx Fly # ####.#..............#....# # #................÷..#....##Y   elephant (trample, confused, very dra…)# ......................#.....# # ....#..P#...............###P#... ##.##...............P###### _The elephant is moderately wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded, confused, heavily drained, chance to calla sprite on attack: 71%, 95% to hit)8 h0J≈##.................... #....#.. Spectrina the Jinx .#...................... #....### Poltergeist of Makhleb **.... ........................ #....# # Health: 72/72 ======================== ...###..................##....### Magic: 4/21====-------------------- ~.## ##†..#.............##....... AC: 13  Str: 4 ~.# #P.................##....... EV: 17Int: 24 ~..###...#.....^........#........ SH: 0Dex: 25 ~...............................# XL: 11 Next: 34% Place: Lair:1 ~...............@........†.....## Noise: ===------  [408 hAL0mTime: 3942.9 (0.0) ~........##...^..(.............# a) +1 sling ..#P####.#.......Y......#....### Fire: a) +1 sling #### #..#.............#....#Will/2 Jinx Fly # ####.#..............#....# # #................÷..#....##Y   elephant (trample, confused, very dra…)# ......................#.....# # ....#..P#...............###P#... ##.##...............P######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded, confused, heavily drained, chance to calla sprite on attack: 71%, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.8 h#*Shift-Dir - straight line  Aim: an elephant (moderately wounded, confused, heavily drained, chance to calla sprite on attack: 71%, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is moderately wounded.8 hl  A giggling sprite leaps out and makes the elephant trip over its own feet.  The elephant is moderately wounded.8 hV.Y.8 hJn4.3 (1.4Fly 8 h@8 h#i _The jinxing sprites lose interest in you.8 h^≈##.................... #....#.. Spectrina the Jinx .#...................... #....### Poltergeist of Makhleb **.... ........................ #....# # Health: 72/72 ======================== ...###..................##....### Magic: 4/21====-------------------- ~.## ##†..#.............##....... AC: 13  Str: 4 ~.# #P.................##....... EV: 17Int: 24 ~..###...#.....^........#........ SH: 0Dex: 25 ~...............................# XL: 11 Next: 34% Place: Lair:1 8 h_~...............@........†.....## Noise: ===------  Time: 3944.3 (0.0) ~........##...^..*Y............# a) +1 sling ..#P####.#..............#....### Fire: a) +1 sling #### #..#.............#....#Will/2 Fly # ####.#..............#....# # #................÷..#....##Y   elephant (trample, confused, very dra…)# ......................#.....# # ....#..P#...............###P#... ##.##...............P######8 hd`9The elephant is moderately wounded. _The jinxing sprites lose interest in you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded, confused, heavily drained, 95% to hit)8 hE≈##.................... #....#.. Spectrina the Jinx .#...................... #....### Poltergeist of Makhleb **.... ........................ #....# # Health: 72/72 ======================== ...###..................##....### Magic: 4/21====-------------------- ~.## ##†..#.............##....... AC: 13  Str: 4 ~.# #P.................##....... EV: 17Int: 24 8 h~..###...#.....^........#........ SH: 0Dex: 25 ~...............................# XL: 11 Next: 34% Place: Lair:1 ~...............@........†.....## Noise: ===------  Time: 3944.3 (0.0) ~........##...^..(Y............# a) +1 sling ..#P####.#..............#....### Fire: a) +1 sling #### #..#.............#....#Will/2 Fly # ####.#..............#....# # #................÷..#....##8 hY   elephant (trample, confused, very dra…)# ......................#.....# # ....#..P#...............###P#... ##.##...............P######Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (moderately wounded, confused, heavily drained, 95% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The elephant is moderately wounded.8 h8 h_JY..8 h P25.6 (1.3 _8 hr8 hə8 h$  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8 hL  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The elephant tramples you but does no damage.8 hM2--1-60Jinx Fly 8 hY8 hi\N _The elephant misses you.8 h&b  You shoot a sling bullet. The sling bullet hits the elephant.8 hPg  The elephant is moderately wounded.The elephant misses you. x2  The elephant tramples itself but does no damage.8 hg 5=7.9 (1.38 hFp 8 hr I _The elephant trunk-slaps itself but does no damage.8 hH|  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.8 hQ:*8 h( YThe elephant is moderately wounded.A giggling sprite leaps out and makes the elephant trip over its own feet.  The elephant is heavily wounded.8 h>U3=-9.28 h8 h _The elephant completely misses you. The elephant misses you.8 hb  You shoot a sling bullet. The sling bullet hits the elephant.8 h7  _The elephant completely misses you. The elephant misses you.You shoot a sling bullet. The sling bullet hits the elephant.  The elephant is heavily wounded.  The elephant tramples you but does no damage.  The elephant tramples itself but does no damage.8 h=8 .50.6 (1.48 h> 8 hA I _The elephant trunk-slaps itself but does no damage.8 hd|  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.8 h:*8 h{  The elephant is heavily wounded.A giggling sprite leaps out and smacks the elephant with its own front foot.8 h J.Y8 h-1.9 (1.38 h8 h?` _The elephant is heavily wounded.8 hJ |  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.8 hj ;*8 h  The elephant is heavily wounded.A giggling sprite leaps out and makes the elephant trip over its own feet.8 h J.Y8 h -3.3 (1.48 h 8 hȳ ` _The elephant is heavily wounded.8 hɍ≈##.................... #....#.. Spectrina the Jinx .#...................... #....### Poltergeist of Makhleb **.... ........................ #....# # Health: 72/72 ======================== ...###..................##....### Magic: 3/218 hq===--------------------- ~.## ##†..#.............##....... AC: 11  Str: 4 ~.# #P.................##....... EV: 17Int: 24 ~..###...#.....^........#........ SH: 0Dex: 25 ~...............................# XL: 11 Next: 34% Place: Lair:1 8 ho~...............@........†.....## Noise: ===------  Time: 3953.3 (0.0) ~........##...^.*..............# a) +1 sling ..#P####.#......Y.......#....### Fire: a) +1 sling #### #..#.............#....#Will/2 Jinx Fly # ####.#..............#....# # #................÷..#....##8 hMY   elephant (trample, confused, very dra…)# ......................#.....# # ....#..P#...............###P#... ##.##...............P###### 8 h__The elephant is heavily wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8 h͏Aim: an elephant (heavily wounded, confused, heavily drained, chance to call a  sprite on attack: 81%, 95% to hit)8 h1 A≈##.................... #....#.. Spectrina the Jinx .#...................... #....### Poltergeist of Makhleb **.... ........................ #....# # Health: 72/72 ======================== ...###..................##....### Magic: 3/21===--------------------- 8 h> M~.## ##†..#.............##....... AC: 11  Str: 4 ~.# #P.................##....... EV: 17Int: 24 ~..###...#.....^........#........ SH: 0Dex: 25 ~...............................# XL: 11 Next: 34% Place: Lair:1 ~...............@........†.....## Noise: ===------  Time: 3953.3 (0.0) ~........##...^.(..............# a) +1 sling ..#P####.#......Y.......#....### Fire: a) +1 sling #### #..#.............#....#Will/2 Jinx Fly 8 h # ####.#..............#....# # #................÷..#....##Y   elephant (trample, confused, very dra…)# ......................#.....# # ....#..P#...............###P#... ##.##...............P######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an elephant (heavily wounded, confused, heavily drained, chance to call a  sprite on attack: 81%, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.8 hl *Shift-Dir - straight lineAim: an elephant (heavily wounded, confused, heavily drained, chance to call a  sprite on attack: 81%, 95% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is heavily wounded.8 hl  A giggling sprite leaps out and smacks the elephant with its own front foot.  The elephant is severely wounded.The jinxing sprites lose interest in you.8 hbv Y.Y  very drained)8 h6w 4=04.6 (1.3Fly 8 h~ 8 h 7 _The elephant seems less confused.8 hz  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8 hrf m  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The elephant tramples you but does no damage.2---50Jinx Fly 8 h^m k _The elephant barely misses you.8 hHL (((((((You shoot a sling bullet.8 hH" Y......The sling bullet completely misses the elephant.The elephant completely misses you. x2; The elephant barely misses you.8 h5=7.0 (1.48 h8 hV _The elephant closely misses you.8 h}0 |  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.8 h ;*8 hYThe sling bullet hits the elephant but does no damage.  The elephant is severely wounded.  A giggling sprite leaps out and makes the elephant trip over its own feet.  The elephant is severely wounded.The elephant closely misses you.8 h-8.3 (1.38 hܞ8 hF _The elephant trunk-slaps you but does no damage.8 h|  You shoot a sling bullet. The sling bullet hits the elephant!8 h  8 h   8 h 7The elephant is almost dead.8 h39The elephant closely misses you.8 hFThe elephant trunk-slaps you but does no damage.8 hD8 h 98 h>&9.7 (1.48 h/8 h 8 h8 h K_The elephant closely misses you. x28 h |  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.8 hAa ;*8 h;YYou shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is almost dead. 8 h&< A giggling sprite leaps out and smacks the elephant with its own front foot.  The elephant is almost dead.You feel your existence waver again.8 h<n3=- 8 61.0 (1.38 hE8 hG _The elephant closely misses you. The elephant completely misses you.8 hu 8 h,v You shoot a sling bullet. The sling bullet hits the elephant!  You kill the elephant!8 h=|\.8 h.=92.4 (1.48 h8 h+Z _Makhleb accepts your kill.8 h.... #....## .... #....# ###.....##....# ~~.## ##†..#.##...... ♣~.# #P....## ♣~..###...#.....^. ♣~............... ≈~......† ≈~.##...^....... ...#P####.#......8 h.#....### .#### #..#.#....# .# ####..#....# .# #....÷..#....## .# ......#.....# Y# ....#..P#.......###P#  ... ##.##.P##### . #. #.......8 h8 h6---308 hj8 h8 he.. #....###...##....# ~~~.## ##†..#.##..... ♣♣~.# #P....##  ♣~..###...#.....^.♣~............... ≈≈~......† ~≈~..##...^....... ....#P####.#....@.#....##### #..#.#....# .# ####..#....# ..# #....÷..#....## ..# ......#.....# .Y# ....#..P#.......###P#  ... ##.##8 h.P#### . #. #...... #. #.#8 h!8 h"---4Fly 8 h(8 h=,l _The sprites lose interest in your situation.8 h5#####....# ~~.## ##†..###...... ♣~.# #P.....##.~..###...#.....^#.. ♣~................. ≈~.......†.....#~..##...^.........# ...#P####.#........#....### .#### #.#....# # ####.#..#....# # #......÷..#....# .# ........#.....# Y# ....#..P#.....###P#  ... ##.##.P####. #. ..#....... #.###... ?#####8 h8..8 h^&58 h8 h^ _Your binding sigils disappear.8 h,~.## ##†..###....... ~.# #P.....##. ~..###...##.. ~...........# ~.......†.....## ~.##.............# ..#P####.#........#....### #### #..#....# 8 he-# ####.#..#....# # #......÷..#....# # ........#.....# # ....#..P#.....###P#  ... ##.##.P######. #.#..#........ #.###... #?####### 8 h ..#### 8 h!7h4=68 h>8 hb@8 h ♣~.# #P....## ♣~..###...#. ♣~......... ≈~..........† ≈~.##........ ...#P####..8 h #....### .#### #..#.#....# .# ####.#....# .# #....÷..#....## .# ......#.....# Y# ....#..P#.......###P#  ... ##.##.P##### . #.#....... #.##.# .. #?8 hG  ..#.##### ## ..### # ##.#######8 h<78 hp8 h8 hR ♣~..###...#.♣~........8 h9T. ≈≈~...........† ~≈~..##........ ....#P####..#....##### #..#8 h.#....# .# ####.#....# ..# #....÷..#....## ..# ......#.....# .Y# ....#..P#.......###P# 8 ĥ ... ##.##.P#### . #.#...... 8 h#.##.# .. #?..#.####8 hi& ## ..#### ###.####.####### ##8 h8 h/&88 h8 h8 hc ♣♣♣~......... ≈≈≈~.................†~≈~........##.. .....#P####..#....##### #..#.#.....# ####.#....#.# #....÷..#....#.# ......#.....Y# ....#..P#.......###P ... ##.##.P##8 he  . #.#..... #.##.# .. #?..#.### ## ...#### ###.####.####### ## # 8 h 8 hD &98 hu" 8 h$ 8 h%≈≈≈≈~† ~≈~≈~........##.. ......#P####..##### #..#.#.....# ####.#....8 h+.# #....÷..#.....# ...........#....Y# ....#..P#.......### ... ##.##.P## . #.#.... #.##.#8 h .. #?..#.## ## ..8 h### ###.####.####### ### #8 hE   8 hEY=708 h8 hp8 h~~≈~≈~##. .......#P####..# #....#### #..#.# #....# ####..# #....# #.....÷..# #....# ............# #...Y# ....#..P#...## ... ##.##.P . #.#... #.##.#8 h! .. #?..#.# ## ..# ###.####.####### ### ### 8 h: 8 h &18 h`8 h8 h7Z .......#P####.#.# 8 hB8#....#### #..# ####.#......÷....Y#..P#..## ... ##.#P #.#.#... #.##8 h8%.. #?.#.### ........####Will/2 Fly 8 h8S  8 h?8 hh@R5=28 hE8 hG8 h #....#### #..# ####.#......÷....Y#..P#..## ... ##.#P #.#.#... #.##.. .#.####........### ###.####.#######  ### ### 8 hk 8 h &38 h 8 h] 8 h +4.4 (28 h' 8 h c _G - a scroll labelled GUTAUM JIYFAA8 hi....# ####.#..#. ....# #......÷..#. ....# ...........#. ...Y# ....#..P#.### ... ##.##.P. #.#..#.... ..#.###......#.#####........####  ###.####.#######  ### ### 8 h+8 h 8 h`+5.4 (18 h8 hl8 h\ #### #.#....## ####.#.8 h\ ..#....## #......÷..#....#8 h(] # ..............#..... ..Y# ....#..P#.###P... ##.##8 hL] l.P###. #.#..#.8 hm] T..#.##.#...........8 h] e.######..............####8 h] ###.####.########## ### 8 hd 8 he B=68 hMk 8 h m 8 h.#P####.#..#....##### #.#....# # ####.#..#....# # #......÷..#....### ..............#.....# .Y# ....#..P#.###P... ##.#.P####. #.#..#...#.##.#.............#######..............#######.####.########## ###78 h1≈~........#.......#P####.#..#....### .#### #.#....# # ####.#..#....# # #.....8 h2÷..#....## # ..............#.....# Y# ....#..P#.###P# ... ##.#.P#####. #.#..8 h52\#...#.##.#............8 hX2..########..............#### #8 h2###.####.########## ###8 hw98 h9\6=88 h@8 hM~...†.....# ~........#.......# .#P####.#..#....### #### #.#....# # ####.#..#....# # #÷..#....## # ..............#.....# # ....#..P#.###P# ... ##.#.P######. #.#..#...#.##.#...............#####.###..............#### #####.####.########## ###8 hR8 hS&98 hV8 hX8 h9 .. ....†.....#......#.......# .#P####.#..#....### ### #.#....#  ####.#..#....#  #÷..#....##  ..............#.....#  ....#..P#.###P#  ... ##.#.P#######. #.#..#...#.##.#........P.......#####..###..............#### ######.####.########## ### 8 h8 hY8=98 h[8 ht8 hvM.~~≈≈.>.....≈##.......~~~~....~~≈##..~~ .. ##... ##.....####P.##†..#  #P...# ##...##....................#####.........÷# . .....##....................# #..........÷..#8 h8 h['908 h8 h; _Found a stone staircase leading down.8 hgM† .≈≈~......~~≈≈.>.....≈##.......~~~~.#....#...~~≈##..~~ .. ##... ##.....####P.##†..#  #P...# ##...##.............8 h.......##### .....................÷.....## ............#...8 h٬<18 h8 h8 hM.  #~~~~ †.≈≈~......~~≈≈.>.....≈##.......~~~~.#....#...~~≈##..~~ .. ##... ##.....####P.##†..#  #P...# ##...#..............#............ Fly 8 hOn. ...........#...8 h8 h&28 h8 h;8 hxM##..#... .......~~~≈ ./..###.....~~~~~ †......~≈≈~............~~≈≈.>.....≈##.......~~~~.#....#...~~≈##..~~ .. ##... ##.....####P.##†..#  #P...# ##...#..............#............. .............#...8 hǓ8 h?=38 hE8 h\ _Found a glowing silver wand.8 h]pM..... ##.#....~~ .##..#.... .......~~~≈ ./..###~~~~ †.....~≈≈~............~~≈≈.8 hp>.....≈##.......~~~~.#....#...~~≈##..~~ .. ##... ##.....####P.##†..##P.................##.........................8 hy8 hz&48 hԀ8 h78 hk M##.### ≈≈≈#.... ....... ##.#....~~ .##..#.... .......~~~≈ ./..###~~~~ †≈≈~............~~≈≈.>.......≈##.......~~~~.#....#...~~≈#....###..~~ .. ##... 8 h ##..................##....####P.# Fly ............8 h` :§§8 h #98 h 7=58 h 8 hg 8 h!> M...##  . .##.###§.§§§ ≈≈≈#.... ......§§ ##.#....~~ .##..#.... .......~~~≈ ./..###8 h> ~~~~ †≈≈~.~~≈≈.>.......≈##.......~~~~....~~≈#....###..~~ .. ##... ##..................##....####P.#............8 hF ?....8 hG &68 hK 8 hM 8 h .M. ...##  . .##.###§§≈≈≈#.... ......§≈##.#....~~ .##..#............~~~≈ ./..###~~~~ †≈≈~.~~≈≈.....≈##.......~~~~....~~≈#....###..~~ ....................##....# ##..............#8 hT<78 h8 h`c _There is a stone staircase leading down here.8 h #cM#.#..## . .#§ ...##  . .##.###§§≈≈≈#.... ......8 hq#§≈##.#....~~ .##..#............~~~≈ ./..###~~~~ †≈≈~~~≈≈.8 h#>.....≈##.......~~~~.8 h#_...~~≈ ....................##....###..~~8 h#4...........#8 hA.|§≈§≈≈§8 hj/-8 _8 he78 h88 h#' 2#...#.. #..## .Y..../§##  .§#§ ≈ ≈#. ...## ≈§≈≈≈≈#...... ##.###§≈§≈≈≈ ......§§##.#.... ##..#.......≈ ./..###.....~~~~~~~≈≈~.8 h' .~~≈≈.<>......~≈##.......~~#....#...~~≈##....###..~~~ Y   death yak (asleep) ..##....# ##...~ #......##....####P.## ##†..###.8 h( 8 h36 #.#≈≈≈.≈≈A death yak comes into view.8 h6 @=98 h? 8 h0B \ _Found a glowing silver wand.8 h8 hc8 hA8 hXF _Unknown command.8 h m##...#..Spectrina the Jinx .#..## . .....Y..../§###Poltergeist of Makhleb **.... ....# ............#≈≈≈ ≈#...... Health: 72/72 ======================== ...## ............≈≈≈≈≈≈#...... Magic: 9/21==========-------------- ##.###...............≈≈≈≈≈#....~~ AC: 8Str: 4 8 h ....................§§##.#....~~≈ EV: 17Int: 24 ##..#.......................~~~≈~ SH: 0Dex: 25 ................/..###.....~~~~~~ XL: 11 Next: 39% Place: Lair:1 8 h ................@..........~≈≈~.. Noise: ---------  Time: 3999.4 (0.0) ...........................~~≈≈.< a) +1 sling 8 h q...............>............~≈~~~ Fire: a) +1 sling ...................##.......~~~~≈ Fly ....................#....#...~~≈~ ...................##....###..~~~ Y   death yak (asleep) ...................##....# ##...~ #..................##....####P.## 8 h ##†..#.............##............ _There is a stone staircase leading down here.  A death yak comes into view. _Found a glowing silver wand. _Unknown command.Press: ? - help, v - describe, . - travelThe floor.8 hY  /@  A death yak comes into view. _Found a glowing silver wand. _Unknown command.8 h Press: ? - help, v - describe, . - travel, g - get itemItem here: a glowing silver wand.  The floor.8 h Y/  Here: a death yak (asleep)8 h-O Y.The floor.8 h' 5..8 h 5..8 h 5..8 h,B./, g - get itemItem here: a glowing silver wand.  The floor.8 h ##...#..Spectrina the Jinx .#..## . .....Y..../§###Poltergeist of Makhleb **.... ....# ............#≈≈≈ ≈#...... Health: 72/72 ======================== ...## ............≈≈≈≈≈≈#...... Magic: 9/21==========-------------- ##.###...............≈≈≈≈≈#....~~ AC: 8Str: 4 ....................§§##.#....~~≈ EV: 17Int: 24 ##..#.......................~~~≈~ SH: 0Dex: 25 ................/..###.....~~~~~~ XL: 11 Next: 39% Place: Lair:1 ................@..........~≈≈~.. Noise: ---------  Time: 3999.4 (0.0) [8 h 10d...........................~~≈≈.< a) +1 sling ...............>............~≈~~~ Fire: a) +1 sling ...................##.......~~~~≈ Fly ....................#....#...~~≈~ ...................##....###..~~~ Y   death yak (asleep) ...................##....# ##...~ #..................##....####P.## ##†..#.............##............A death yak comes into view. _Found a glowing silver wand. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a glowing silver wand.  The floor.8 h 8 hD . _8 hV.#..## . .....Y..../§### .....# .......#≈≈≈ ≈#.....# .≈≈≈≈≈≈# .##.###...≈≈≈≈≈#....~ ......§§##. .##..#.........~ .....8 h%/..###.~ †............~≈≈~..~~≈≈>..~≈~~.....##.~..#....#...##....###..~.##....# ##... ##.##....####P.#   ##†..#.##...........   #P....##8 h9D 8 hO8§8 h54000.4 (1 _8 h8 h%8 h  .....# ............#≈≈≈ ≈#.....#≈≈≈≈≈ .##.###...§~ .......§§##.#....~ .##..#........~~~≈ ....../..###.....~~~~~ †......≈≈~. .8 h e~≈≈.~≈~~....##~.#....#...~~≈Fly ...........# ##...#..............#............ 8 h{ Y§§§§§≈8 h m10/21=18 h 8 h c _There is a stone staircase leading down here.8 hI8 hK Spells (Memorise)TypeFailure Level 8 hK a - Kiss of DeathConjuration/Necromancy 8% 1  b - Cause FearHexes8 h&L1%4  c - Dimensional Bullseye Hexes/Translocation 3% 4  d - Dispel UndeadNecromancy8 h[Lc58% 4 1 spell level left 8 hL^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit(: h(&(: h-(: h67.....# ............#≈≈≈ ≈#..... Spectrina the Jinx ....## ............§§≈≈≈≈#..... Poltergeist of Makhleb **.... .##.###..............§§§≈≈≈#....~ Health: 72/72 ======================== .....................§≈##.#....~~ Magic: 10/21 ===========------------- .##..#.......................~~~≈ AC: 8Str: 4 ................./..###.....~~~~~ EV: 17Int: 24 †...........................~≈≈~. SH: 0Dex: 25 ............................~~≈≈. XL: 11 Next: 39% Place: Lair:1 ................@............~≈~~ Noise: ---------  Time: 4001.4 (0.0) ....................##.......~~~~ [4(: h08(0ma) +1 sling .....................#....#...~~≈ Fire: a) +1 sling ....................##....###..~~ Fly ....................##....# ##... ##..................##....####P.# ##†..#.............##........... #P.................##...........  ##...#..............#............  _Found a glowing silver wand. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a glowing silver wand. _The floor. _There is a stone staircase leading down here.(: hT@P  Okay, then.(: h@(: hpG(: h}I. _(: he (: h/f (: hl (: ho F _Unknown command.*: hL*: h9M*: hU*: h^*: hYc22.4 (1 _*: hf*: hV ### #####  ###..##.#.#####    # 2 #    ....####P#.##.# ######.P### ####. # #..P.#.P..#  ..#  .........#  .....[...#...#  .........#.>.#*: hW*: h\*: hp-3.2 (1.8*: h*: hW{ _You fly downwards. _There is a stone staircase leading up here.+: h### ########..##.#.#####............... .# .<....# ..## ....####P#.##.# #####.P### ####. # ..P.#.P..# . ........# ..# +: h9..[...#...# ......#.>.#♣.##...#♣.+: h+: h340 _+: h +: h+: hU +: h +: h +: h +: h ### ##### ###..##.#.##### .. .# .<....# .## +: h ....####P#.##.# .P### ####. .# P.#.P..# . .## +: h z...## ...#+: hK S   black mamba (asleep)[...#...# ...S+: h #.>.# .# +: h <5+: h5 +: hE ^ _A black mamba comes into view.+: h!### ########..##.#.#####............... .# .<....# .....## ....####P#.##@# ###.P### ####...# +: h!P.#.P..# #....# .....# ##...# # ....#[...#...# ##...S +: h!""...#.>.# #...#♣.##...#♣.♣...##.........+: h;*+: h*&6+: h/+: h2,: h 4,: h,: hj F _Unknown command.-: hu  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-: hE^  You beckon some vexing sprites to accompany your attacks.-: h(w9/21 -==7-: h\^Will/2 Jinx Fly -: h -: h); _You feel your willpower being sapped.-: hjVSpectrina the JinxPoltergeist of Makhleb **....### #####Health: 72/72 ========================###..##.#.#####Magic: 9/21==========--------------...............AC: 8Str: 4............#EV: 17Int: 24.......<....#SH: 0Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#Noise: ==-------  Time: 4007.2 (0.0) -: hַ'###.P### ####..*#a) +1 sling P.#.P..# #...*#Fire: a) +1 sling ......# ##..*#Will/2 Jinx Fly ......#...*# -: h..[...#...# ##...SS   black mamba (asleep) -: h!......#.>.# #...# ...♣.##...#♣.♣...# -: hE...#.........You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  -: hh"Fire: a) +1 sling-: hPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (asleep, chance to call a sprite on attack: 71%, 98% to hit).: h beSpectrina the JinxPoltergeist of Makhleb **....### #####Health: 72/72 ========================###..##.#.#####Magic: 9/21==========--------------................: hqbAC: 8Str: 4............#EV: 17Int: 24.......<....#SH: 0Dex: 25............##.: hbMXL: 11 Next: 39% Place: Lair:2....####P#.##@#Noise: ==-------  Time: 4007.2 (0.0) .: hb.###.P### ####..(#a) +1 sling P.#.P..# #...(#Fire: a) +1 sling ......# ##..(#Will/2 Jinx Fly .: h!c......#...(# ..[...#...# ##...S.: hGcS   black mamba ......#.>.# #...# .: hlcZ...♣.##...#♣.♣...# ...#..........: hc"Fire: a) +1 sling.: hcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (asleep, chance to call a sprite on attack: 71%, 98% to hit)You shoot a sling bullet. The sling bullet hits the black mamba!  .: hc#The black mamba is lightly wounded..: h;*.: hShift-Dir - straight lineAim: a black mamba (asleep, chance to call a sprite on attack: 71%, 98% to hit)You shoot a sling bullet. The sling bullet hits the black mamba!  The black mamba is lightly wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and ties the black mamba's tail in a knot..: hI.: h.: he.S... .: h;(drained).: h\12 =8.5 (1.3.: h.: h,f _The black mamba is moderately wounded..: hf8Spectrina the JinxPoltergeist of Makhleb **....### #####Health: 72/72 ========================###..##.#.#####Magic: 9/21==========--------------...............AC: 12  Str: 4............#EV: 17Int: 24.......<....#SH: 0Dex: 25............##.: hBXL: 11 Next: 39% Place: Lair:2....####P#.##@#Noise: ===------  Time: 4008.5 (0.0) ###.P### ####..*#a) +1 sling P.#.P..# #...S#Fire: a) +1 sling ......# ##...#Will/2 Jinx Fly ......#....# ..[...#...# ##....S   black mamba (drained) ......#.>.# #...# ...♣.##...#♣.♣...# ...#......... _The black mamba is moderately wounded..: h Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.: hAim: a black mamba (moderately wounded, lightly drained, chance to call a  sprite on attack: 76%, 51% to hit).: hͧ Spectrina the JinxPoltergeist of Makhleb **....### #####Health: 72/72 ========================###..##.#.#####Magic: 9/21==========--------------...............AC: 12  Str: 4............#EV: 17Int: 24.......<....#SH: 0Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#Noise: ===------  Time: 4008.5 (0.0) ###.P### ####..(#a) +1 sling P.#.P..# #...(#Fire: a) +1 sling ......# ##..(#Will/2 Jinx Fly .: h ......#...(# ..[...#...# ##..(.S   black mamba (drained) ......#.>.# #..(# ...♣.##...#♣.♣..(# ...#.........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (moderately wounded, lightly drained, chance to call a  sprite on attack: 76%, 51% to hit)  You shoot a sling bullet.  The sling bullet barely misses the black mamba..: hB+ .: hd5 mS.......: h{6 ^64---9.8 (1.3.: h[= .: h;A 3  Shift-Dir - straight line  Aim: a black mamba (moderately wounded, lightly drained, chance to call a  sprite on attack: 76%, 51% to hit)  You shoot a sling bullet.  .: hsA zThe sling bullet barely misses the black mamba. _The black mamba bites you!/: hfUBSpectrina the JinxPoltergeist of Makhleb **....### #####Health: 64/72 =====================---###..##.#.#####Magic: 9/21==========--------------...............AC: 12  Str: 4............#EV: 17/: hVInt: 24.......<....#SH: 0Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#Noise: ===------  Time: 4009.8 (0.0) ###.P### ####..S#a) +1 sling P.#.P..# #....#Fire: a) +1 sling ......# ##...#Will/2 Jinx Fly /: h.# #...# ...♣.##...#♣.♣...# ...#......... _The black mamba bites you!  /: hVFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/: hVAim: a black mamba (moderately wounded, lightly drained, chance to call a  sprite on attack: 76%, 51% to hit)/: h'%QSpectrina the JinxPoltergeist of Makhleb **....### #####Health: 64/72 =====================---###..##.#.#####Magic: 9/21==========--------------...............AC: 12  Str: 4............#EV: 17Int: 24.......<....#SH: 0Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#Noise: ===------  Time: 4009.8 (0.0) ###.P### ####..S#a) +1 sling P.#.P..# #....#Fire: a) +1 sling ......# ##...#Will/2 Jinx Fly /: h% ......#....# ..[...#...# ##....S   black mamba (drained) ......#.>.# #...# ...♣.##...#♣.♣...# ...#.........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (moderately wounded, lightly drained, chance to call a  sprite on attack: 76%, 51% to hit)  You shoot a sling bullet.  The sling bullet hits the black mamba but does no damage./: h*Shift-Dir - straight line  Aim: a black mamba (moderately wounded, lightly drained, chance to call a  sprite on attack: 76%, 51% to hit)  You shoot a sling bullet.  The sling bullet hits the black mamba but does no damage.  The black mamba is moderately wounded./: h: Svery drained)A giggling sprite leaps out and makes the black mamba trip over its own tail.  The black mamba is heavily wounded./: h.11.1 (1.3/: h@/: h _The black mamba barely misses you. The black mamba closely misses you./: hy Spectrina the JinxPoltergeist of Makhleb **....### #####Health: 64/72 =====================---###..##.#.#####Magic: 9/21==========--------------...............AC: 12  Str: 4............#EV: 17Int: 24.......<....#SH: 0/: h5 4Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#Noise: ===------  Time: 4011.1 (0.0) ###.P### ####..S#a) +1 sling P.#.P..# #....#Fire: a) +1 sling ......# ##...#Will/2 Jinx Fly ......#....# ..[...#...# ##..../: h `S   black mamba (very drained) ......#.>.# #...# ...♣.##...#♣.♣...# ...#......... /: h J_The black mamba barely misses you. The black mamba closely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (heavily wounded, heavily drained, chance to call a sprite  on attack: 80%, 51% to hit)0: ht;Spectrina the JinxPoltergeist of Makhleb **....### #####Health: 64/72 =====================---###..##.#.#####Magic: 9/21==========--------------0: h...............AC: 12  Str: 4............#EV: 17Int: 24.......<....#SH: 0Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#0: hoNoise: ===------  Time: 4011.1 (0.0) ###.P### ####..S#a) +1 sling P.#.P..# #....#Fire: a) +1 sling ......# ##...#Will/2 Jinx Fly ......#....# 0: h..[...#...# ##....S   black mamba (very drained) 0: h......#.>.# #...# ...♣.##...#♣.♣...# ...#.........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0: h3 KAim: a black mamba (heavily wounded, heavily drained, chance to call a sprite  on attack: 80%, 51% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba.  The black mamba is severely wounded.0: h۫Shift-Dir - straight line  Aim: a black mamba (heavily wounded, heavily drained, chance to call a sprite  on attack: 80%, 51% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba.  The black mamba is severely wounded.  The black mamba bites you but does no damage.0: h552.5 (1.40: h0: h _The black mamba closely misses you. The black mamba misses you.0: hSpectrina the JinxPoltergeist of Makhleb **....### #####Health: 65/72 =====================---###..##.#.#####Magic: 9/21==========--------------...............AC: 12  Str: 4............#EV: 17Int: 24.......<....#SH: 0Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#Noise: ===------  Time: 4012.5 (0.0) ###.P### ####..S#a) +1 sling P.#.P..# #....#Fire: a) +1 sling ......# ##...#Will/2 Jinx Fly ......#....# ..[...#...# ##....[14;30: hH8HS   black mamba (very drained) ......#.>.# #...# ...♣.##...#♣.♣...# ...#......... _The black mamba closely misses you. The black mamba misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (severely wounded, heavily drained, chance to call a sprite  on attack: 80%, 51% to hit)0: h> Spectrina the JinxPoltergeist of Makhleb **....### #####Health: 65/72 =====================---###..##.#.#####Magic: 9/21==========--------------...............AC: 12  Str: 4............#EV: 17Int: 24.......<....#SH: 0Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#Noise: ===------  Time: 4012.5 (0.0) 0: h? ###.P### ####..S#a) +1 sling P.#.P..# #....#Fire: a) +1 sling ......# ##...#Will/2 Jinx Fly ......#....# ..[...#...# ##....S   black mamba (very drained) ......#.>.# #...# ...♣.##...#♣.♣...# ...#.........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0: h@ LAim: a black mamba (severely wounded, heavily drained, chance to call a sprite  on attack: 80%, 51% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba.  The black mamba is severely wounded.0: h ;*0: hS SAim: a black mamba (severely wounded, heavily drained, chance to call a sprite  on attack: 80%, 51% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba.  The black mamba is severely wounded.A giggling sprite leaps out and ties the black mamba's tail in a knot.0: h t10/21=3.8 (1.30: hc 0: h2 F _The black mamba bites you but does no damage. x21: h]Spectrina the Jinx1: h- Poltergeist of Makhleb **....### #####Health: 65/72 =====================---###..##.#.#####Magic: 10/21 ===========-------------...............1: hAC: 12  Str: 4............#EV: 17Int: 24.......<....#SH: 0Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#1: h Noise: ===------  Time: 4013.8 (0.0) ###.P### ####..S#a) +1 sling 1: h,bP.#.P..# #....#Fire: a) +1 sling ......# ##...#Will/2 Jinx Fly ......#....# ..[...#...# ##....S   black mamba (very drained) 1: hY......#.>.# #...# ...♣.##...#♣.♣...# ...#......... 1: hzp_The black mamba bites you but does no damage. x2  Fire: a) +1 sling1: hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1: hAim: a black mamba (severely wounded, heavily drained, chance to call a sprite  on attack: 83%, 51% to hit)1: hJSpectrina the JinxPoltergeist of Makhleb **....### #####Health: 65/72 =====================---###..##.#.#####Magic: 10/21 ===========-------------...............AC: 12  Str: 4............#EV: 17Int: 24.......<....#SH: 0Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#Noise: ===------  Time: 4013.8 (0.0) ###.P### ####..S#a) +1 sling P.#.P..# #....#Fire: a) +1 sling ......# ##...#Will/2 Jinx Fly ......#....# ..[...#...# ##....[14;1: h38HS   black mamba (very drained) ......#.>.# #...# ...♣.##...#♣.♣...# ...#.........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (severely wounded, heavily drained, chance to call a sprite  on attack: 83%, 51% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba.  The black mamba is severely wounded.1: h1MAim: a black mamba (severely wounded, heavily drained, chance to call a sprite  on attack: 83%, 51% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba.  The black mamba is severely wounded.  The black mamba completely misses you.The black mamba bites you but does no damage.1: hҤ#11: h&5.1 (1.31: h:1: hSQ _The black mamba misses you.2: hPSpectrina the JinxPoltergeist of Makhleb **....### #####2: h@Health: 65/72 =====================---###..##.#.#####Magic: 10/21 ===========-------------...............AC: 11  Str: 4............#2: hEV: 17Int: 24.......<....#SH: 0Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#2: h0Noise: ===------  Time: 4015.1 (0.0) ###.P### ####..S#2: h]a) +1 sling P.#.P..# #....#Fire: a) +1 sling ......# ##...#2: hWill/2 Jinx Fly ......#....# 2: h{..[...#...# ##....S   black mamba (very drained) ......#.>.# #...# 2: hY...♣.##...#♣.♣...# ...#......... 2: h(_The black mamba misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle2: h(Shift-Dir - straight lineAim: a black mamba (severely wounded, heavily drained, chance to call a sprite  on attack: 83%, 51% to hit)2: h5 Spectrina the JinxPoltergeist of Makhleb **....### #####Health: 65/72 =====================---###..##.#.#####Magic: 10/21 ===========-------------...............AC: 11  Str: 4............#2: hEV: 17Int: 24.......<....#SH: 0Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#Noise: ===------  Time: 4015.1 (0.0) ###.P### ####..S#2: h=a) +1 sling P.#.P..# #....#Fire: a) +1 sling ......# ##...#Will/2 Jinx Fly ......#....# ..[...#...# ##....2: hpCS   black mamba (very drained) ......#.>.# #...# ...♣.##...#♣.♣...# 2: h ...#.........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2: hAim: a black mamba (severely wounded, heavily drained, chance to call a sprite  on attack: 83%, 51% to hit)  You shoot a sling bullet.  The sling bullet hits the black mamba but does no damage.2: hf*Shift-Dir - straight line  Aim: a black mamba (severely wounded, heavily drained, chance to call a sprite  on attack: 83%, 51% to hit)  You shoot a sling bullet.  The sling bullet hits the black mamba but does no damage.  The black mamba is severely wounded.2: h@S The sling bullet hits the black mamba but does no damage.  The black mamba is severely wounded.  A giggling sprite leaps out and smacks the black mamba with its own tail.  The black mamba is almost dead.The jinxing sprites lose interest in you.  The black mamba bites you but does no damage.2: h/A6=06.4 (1.3Fly 2: hD2: hF\ _The black mamba completely misses you.2: h Spectrina the JinxPoltergeist of Makhleb **....### #####Health: 66/72 ======================--###..##.#.#####2: hR Magic: 10/21 ===========-------------...............AC: 10  Str: 4............#EV: 17Int: 24.......<....#SH: 0Dex: 25............##2: hò CXL: 11 Next: 39% Place: Lair:2....####P#.##@#Noise: ===------  Time: 4016.4 (0.0) ###.P### ####..S#a) +1 sling P.#.P..# #....#2: h Fire: a) +1 sling ......# ##...#Will/2 Fly ......#2: h# ....# ..[...#...# ##....2: hF S   black mamba (very drained) ......#.>.# #...# 2: hi ...♣.##...#♣.♣...# ...#.........The black mamba bites you but does no damage. 2: h Z_The black mamba completely misses you.Fire: a) +1 sling2: hг hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (almost dead, heavily drained, 51% to hit)3: h;?Spectrina the JinxPoltergeist of Makhleb **....### #####Health: 66/72 ======================--###..##.#.#####Magic: 10/21 ===========-------------...............AC: 10  Str: 4............#EV: 17Int: 24.......<....#SH: 0Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#3: h@7Noise: ===------  Time: 4016.4 (0.0) ###.P### ####..(#a) +1 sling P.#.P..# #...(#Fire: a) +1 sling ......# ##..(#Will/2 Fly ......#...(# ..[...#...# ##..(.S   black mamba (very drained) ......#.>.# #..(# ...♣.##...#♣.♣..(# 3: h@...#.........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (almost dead, heavily drained, 51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the black mamba.3: hJ S......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black mamba (almost dead, heavily drained, 51% to hit)  You shoot a sling bullet.  3: hyThe sling bullet closely misses the black mamba.black mamba closely misses you.3: h-7.7 (1.33: h 3: hC _The black mamba bites you but does no damage.3: hdX |Spectrina the JinxPoltergeist of Makhleb **....### #####Health: 66/72 ======================--###..##.#.#####Magic: 10/21 ===========-------------...............AC: 10  Str: 4............#EV: 17Int: 24.......<....#SH: 0Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#Noise: ===------  Time: 4017.7 (0.0) ###.P### ####..S#a) +1 sling P.#.P..# #....#3: hX Fire: a) +1 sling ......# ##...#Will/2 Fly ......#....# ..[...#...# ##....S   black mamba (very drained) ......#.>.# #...# ...♣.##...#♣.♣...# ...#.........The black mamba closely misses you. _The black mamba bites you but does no damage.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (almost dead, heavily drained, 51% to hit)3: hW CSpectrina the JinxPoltergeist of Makhleb **....### #####Health: 66/72 ======================--###..##.#.#####Magic: 10/21 ===========-------------...............AC: 10  Str: 4............#EV: 173: h Int: 24.......<....#SH: 0Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#3: h( Noise: ===------  Time: 4017.7 (0.0) ###.P### ####..S#a) +1 sling P.#.P..# #....#Fire: a) +1 sling ......# ##...#Will/2 Fly ......#....# 3: h ..[...#...# ##....S   black mamba (very drained) 3: h ......#.>.# #...# ...♣.##...#♣.♣...# ...#.........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (almost dead, heavily drained, 51% to hit)  You shoot a sling bullet.  The sling bullet hits the black mamba but does no damage.3: h֩ Shift-Dir - straight lineAim: a black mamba (almost dead, heavily drained, 51% to hit)  You shoot a sling bullet.  The sling bullet hits the black mamba but does no damage.  The black mamba is almost dead.The black mamba barely misses you. The black mamba completely misses you.3: hª 4-11=9.0 (1.33: hΰ 3: h 0 _The black mamba bites you.4: h4Spectrina the JinxPoltergeist of Makhleb **....### #####Health: 64/72 =====================---###..##.#.#####Magic: 11/21 ============------------...............AC: 10  Str: 4............#EV: 17Int: 24.......<....#SH: 0Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#Noise: ===------  Time: 4019.0 (0.0) ###.P### ####..S#a) +1 sling P.#.P..# #....#Fire: a) +1 sling ......# ##...#Will/2 Fly ......#....# ..[...#...# ##....S[404: hrm   black mamba (very drained) ......#.>.# #...# ...♣.##...#♣.♣...# ...#.........The black mamba barely misses you. The black mamba completely misses you. _The black mamba bites you.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (almost dead, heavily drained, 51% to hit)4: hdSpectrina the JinxPoltergeist of Makhleb **....### #####Health: 64/72 =====================---###..##.#.#####Magic: 11/21 ============------------...............AC: 10  Str: 4............#EV: 17Int: 24.......<....#SH: 0Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#Noise: ===------  Time: 4019.0 (0.0) ###.P### ####..(#a) +1 sling P.#.P..# #...(#Fire: a) +1 sling ......# ##..(#Will/2 Fly ......#...(# ..[4: hBe60;10;1m[...#...# ##..(.S   black mamba (very drained) ......#.>.# #..(# ...♣.##...#♣.♣..(# ...#.........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (almost dead, heavily drained, 51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the black mamba.4: h@BS......20.3 (1.3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (almost dead, heavily drained, 51% to hit)  You shoot a sling bullet.  The sling bullet closely misses the black mamba. _The black mamba misses you. The black mamba barely misses you.4: h(` Spectrina the JinxPoltergeist of Makhleb **....### #####Health: 64/72 =====================---###..##.#.#####Magic: 11/21 ============------------...............AC: 10  Str: 4............#EV: 17Int: 24.......<....#SH: 0Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#Noise: ===------  Time: 4020.3 (0.0) ###.P### ####..S#a) +1 sling P.#.P..# #....#Fire: a) +1 sling ......# ##...#Will/2 Fly ......#....# ..[...#...# ##....S[404: h` m   black mamba (very drained) ......#.>.# #...# ...♣.##...#♣.♣...# ...#.........The sling bullet closely misses the black mamba. _The black mamba misses you. The black mamba barely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (almost dead, heavily drained, 51% to hit)5: hMSpectrina the JinxPoltergeist of Makhleb **....### #####Health: 64/72 =====================---###..##.#.#####Magic: 11/21 ============------------...............AC: 10  Str: 4............#EV: 17Int: 24.......<....#SH: 0Dex: 25............##XL: 11 Next: 39% Place: Lair:2....####P#.##@#Noise: ===------  Time: 4020.3 (0.0) ###.P### ####..S#a) +1 sling P.#.P..# #....#Fire: a) +1 sling ......# ##...#Will/2 Fly ......#5: h....# ..[...#...# ##....S   black mamba (very drained) ......#.>.# #...# ...♣.##...#♣.♣...# ...#.........Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (almost dead, heavily drained, 51% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba.  You kill the black mamba!5: hD.5: h7.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a black mamba (almost dead, heavily drained, 51% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba.  You kill the black mamba!  Makhleb accepts your kill.5: hȆx5 9441.6 (1.3 _5: h5: h5: h QM ### ##### ###..##.#.#####........# <....# ...........@##  ....####P#.## ###.P### ####. P.#.P..# #. ......# ##...#♣...#5: h 5: hm 6---205: h 5: h 6: h ### ##### ###..##.#.##### ........# <...@#  ............#  ....####P#.##.# ##.P### ####...# #.P#....## ##...#6: h s...# ....#[...#...# ##......#.>.# #...#6: h6: hB---36: hk6: he6: hHM ### ##### ###..##.#.#####.###......#. <.... ............##  ....####P#.## ##.P### ####...#6: hH*###...6: hP6: hQ9 8 46: h=V6: hZd _You feel your existence waver again.6: h]  ### ##### ###..##.#.#####.### ......#.....#####.#<....# 6: h] F ............#  ....####P#.##.# #.P### ###..# #.P#....## ##...#...# ....#6: hd 6: h0e S6=26: h^e 1=56: hi 6: hl 6: hY### ##### ####..##.#.#####.### .# .#####.# .<....# ..## ....####P#.##.# 6: h4%.P### ####...# .P..# #....## ##...# 6: h 6: h&&66: hI6: hE7: h%### ##### ## ###..##.#.#####.### .# .#####.# .7: hh&<....#  ....## ####P#.##.# P### ####...# 7: h-7: h.&77: h17: hY37: hff### ##### ###  ###..##.#.#####.###  .#  .#####.#  .<....# PP ....## ...####P#.##.# ... ### ####...# .. ..# #....# . 7: h7: h^7=87: h7: h7: h7: h!7: h 7: h7: hB ### ##### ### ###..##.#.#####.### .# .#####.# .<....# .PP ## ..... ####P#.##.# .... ####...# ##P..k   wyvern (asleep)# #....# #... # ##...# k... 7: hQ 7: hI B=97: h 7: h^ Y _A wyvern comes into view.7: hG R  ### ##### ### ##..##.#.#####.### .................# ..#####@# <....# #..PP........## ##........ ####P#.##.# #.......l # ####...# ###P #....# #.l   komodo dragon (asleep) ##...# kk   wyvern (asleep) ....# P#### ...# ##....7: he m3=307: h7: hA` _A komodo dragon comes into view.;: h  ### ##### ### ##..##.#.#####.### . .................# .....#####.##./...;: h<....# #.@PP.........## ##... ####P#.##.# l ####..##P..... #. # ##;: h=< k .P#### ...# ##....>.# #...#;: hD81;: h ;: h1 _Found a wand of flame (12).<: h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<: h^  You beckon some vexing sprites to accompany your attacks.<: h1--==2Jinx Fly <: h<: h$; _You feel your willpower being sapped.<: h6Spectrina the JinxPoltergeist of Makhleb **....Health: 68/72 ======================--Magic: 11/21 ============------------### ##### ###AC: 8Str: 4 ##..##.#.#####.### .EV: 17Int: 24 .................# ...SH: 0Dex: 25 ...........#####.##./...XL: 11 Next: 44% Place: Lair:2 ......<....# #.@PP.....Noise: ==-------  Time: 4032.6 (0.0) ..........## ##.*......a) +1 sling ####P#.##.# #.*.....lFire: a) +1 sling # ####...# ###P.....Will/2 Jinx Fly # <: h> #....##*....##...#k....l   komodo dragon (asleep)....#P####k   wyvern (asleep) ...# ##.... .>.# #...#You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (asleep, chance to call a sprite on attack: 71%, 98% to hit)=: hx"PP..***.....*lP.k _You feel your willpower being sapped.  Fire: a) +1 sling  =: hxPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a komodo dragon (asleep, chance to call a sprite on attack: 54%, 98% to  hit)>: h(PnSpectrina the JinxPoltergeist of Makhleb **....Health: 68/72 ======================--Magic: 11/21 ============------------### ##### ###AC: 8Str: 4 ##..##.#.#####.### .EV: 17Int: 24 .................# ...SH: 0>: hP0Dex: 25 ...........#####.##./...XL: 11 Next: 44% Place: Lair:2 ......<....# #.@PP.....Noise: ==-------  Time: 4032.6 (0.0) ..........## ##........a) +1 sling ####P#.##.# #.......l>: hPFire: a) +1 sling # ####...# ###P.....Will/2 Jinx Fly # #....##.....##...#k....>: hMQul   komodo dragon (asleep)....#P####k   wyvern (asleep) ...# ##.... >: hQ.>.# #...#Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (asleep, chance to call a sprite on attack: 54%, 98% to  hit)  Your line of fire to the komodo dragon is blocked by a plant.>: hR>: h`Y>: h\. _?: hq5 ### ##### ####..##.#.#####.### ....# ....#####.##./....<....# #@.PP......## ##. .####P#.##.# #.l ## ####...# ###P..... .# #....#?: h%rz #..... # ##...# k....k   wyver # ....#?: hr  P#### #...# ##.... #.>.# #...#?: h~?: hK;--3.6 (1 _?: hZ?: h?: h# pSpectrina the JinxPoltergeist of Makhleb **....Health: 68/72 ======================--Magic: 11/21 ============------------### ##### ###AC: 8Str: 4 ###..##.#.#####.### .EV: 17Int: 24 ..................# ...SH: 0?: h Dex: 25 ............#####.##./...XL: 11 Next: 44% Place: Lair:2 .......<....# #@.PP.....?: h Noise: ---------  Time: 4033.6 (0.0) ...........## ##*.......a) +1 sling ?: hO A.####P#.##.# #.*.....lFire: a) +1 sling ## ####...# ###P.....Will/2 Jinx Fly .# #....##*.... # ##...#?: h| k....k   wyvern (asleep) #....#?: h QP#### #...# ##.... ?: h #.>.# #...#hit) _Your line of fire to the komodo dragon is blocked by a plant.  Fire: a) +1 sling?: h KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (asleep, chance to call a sprite on attack: 71%, 98% to hit)@: hpSpectrina the JinxPoltergeist of Makhleb **....Health: 68/72 ======================--Magic: 11/21 ============------------### ##### ###AC: 8Str: 4 ###..##.#.#####.### .EV: 17Int: 24 ..................# ...SH: 0@: hWDex: 25 ............#####.##./...XL: 11 Next: 44% Place: Lair:2 .......<....# #@.PP.....Noise: ---------  Time: 4033.6 (0.0) ...........## ##........a) +1 sling @: h2.####P#.##.# #.......lFire: a) +1 sling ## ####...# ###P.....@: hWill/2 Jinx Fly .# #....##..... @: h# ##...#k....k   wyvern (asleep) @: h;R#....#P#### #...# ##.... #.>.# #...# _Your line of fire to the komodo dragon is blocked by a plant.  Fire: a) +1 sling@: hoPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@: hAim: a wyvern (asleep, chance to call a sprite on attack: 71%, 98% to hit)  Your line of fire to the wyvern is blocked by a plant.@: h]@: hj@: h . _A: h>  ### ##### ### ##..##.#.#####.### . ........# ... ....#####@##./... <....# #..PP..... .........## ##. A: h##P#.##.# #.......l # ####...# ###P.....#....# #..... l   komodo dragon (asleep) ##...# k.... k   wyvern (asleep) ....# P#### ...# ##....A: hA: h.A: hQA: hۚ.k..llwandering).kA: hY9=4.6 (1A: hA: h0 _The wyvern hisses angrily.B: h,&  ### ##### ### ###..##.#.#####.### ........@.# .........#####.##./...<....# #..PP..... ...........## ##........ .####P#.##.# #........ ## ####...# ###Pk..l. .# #....##..... # ##...# ..... # ....#P####B: hZ(B: h(B: h /rk....lB: h"0&5B: h4B: h7B: h  ### ##### ###  ###..##.#.#####.### .  .# ...  .#####.##./...  B: h *.<....# #..PP......## ##........ ..####P#.##.# #...k..B: h # ####...# ###P..... ..# #....#B: hc & #..l.. .# ##...# ..... .# ....# P####B: h B: h B: h B: h {....B: h V2=6B: h B: hU C: hM ### ##### ### ###..##.#.#####.### . .# ... .#####.##./... .<....# #..PP.....  ....## ##.........####P#.##.# #........ P### ####...# ###P..... P..# #....# #..... ..# ##...#C: hNN ..... ..# ....# P####C: hUC: hgV_70=7C: hYC: hn[C: h(  ### ##### ### ###..##.#.#####.### . .# ... .#####.##./... .<....# #..PP..... ....## ##..####P#.##.# #. .P### ##...# ###P..... .P..# #....# #..... ...# ##...# ..... ...# ....# P####C: hg C: h_ C: h kk   wyvernC: h~ g8Fly C: hF C: h% l _The sprites lose interest in your situation.D: h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D: h2D: h ^@.k.(bound)You inscribe a pair of binding sigils.  You feel bolstered by spreading misfortune.9/21 ---12 ==9D: hx~ _The wyvern moves over the binding sigil and is bound in place!H: h3  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I: h9^  You beckon some vexing sprites to accompany your attacks.I: hj17-----40Jinx Fly I: h0I: hX; _You feel your willpower being sapped.I: h.   Spectrina the Jinx  Poltergeist of Makhleb **....Health: 71/72 =======================-Magic: 7/21========----------------AC: 12  Str: 4EV: 17Int: 24### ##### ###SH: 0Dex: 25###..##.#.#####.### .XL: 11 Next: 44% Place: Lair:2............^@*k..# ...Noise: ==-------  Time: 4040.6 (0.0)............#####.##./...a) +1 sling.......<....# #..PP.....Fire: a) +1 sling............## ##........Will/2 Jinx Fly ....####P#.I: hЬ ##.# #........ .P### ####...# ###P.....k   wyvern (bound) .P..# #....##..... ...# ##...#..... ...#....#P#### _You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (bound in place, chance to call a sprite on attack: 71%, 67% to  hit)J: hS@  Spectrina the Jinx  Poltergeist of Makhleb **....Health: 71/72 =======================-Magic: 7/21========----------------AC: 12  Str: 4EV: 17Int: 24### ##### ###SH: 0Dex: 25###..##.#.#####.### .XL: 11 Next: 44% Place: Lair:2............^@((((# ...J: hTNoise: ==-------  Time: 4040.6 (0.0)............#####.##./...a) +1 sling.......<....# #..PP.....Fire: a) +1 sling............## ##........Will/2 Jinx Fly ....####P#.##.# #........ .P### ####...# ###P.....k   wyvern (bound) .P..# #....##..... ...# ##...#..... ...#....#P####J: hUPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (bound in place, chance to call a sprite on attack: 71%, 67% to  hit)  You shoot a sling bullet.  The sling bullet barely misses the wyvern.J: hS:*J: h".k.. very drained, bound)Shift-Dir - straight line  Aim: a wyvern (bound in place, chance to call a sprite on attack: 71%, 67% to  hit)  You shoot a sling bullet.  The sling bullet barely misses the wyvern.A giggling sprite leaps out and makes the wyvern trip over its own feet.J: hұQ3=1.9 (1.3J: hJ: hߺa _The wyvern is moderately wounded.J: h ,  Spectrina the Jinx  Poltergeist of Makhleb **....Health: 71/72 =======================-Magic: 7/21========----------------AC: 13  Str: 4EV: 17Int: 24### ##### ###SH: 0Dex: 25J: h,0###..##.#.#####.### .XL: 11 Next: 44% Place: Lair:2............^@*k..# ...Noise: ===------  Time: 4041.9 (0.0)............#####.##./...a) +1 sling.......<....# #..PP.....Fire: a) +1 sling............## ##........Will/2 Jinx Fly J: hJ-....####P#.##.# #........ .P### ####...# ###P.....k   wyvern (very drained, bound) .P..# #....##..... ...# ##...#..... ...#....#P#### _The wyvern is moderately wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineJ: hx-Aim: a wyvern (moderately wounded, heavily drained, bound in place, chance to  call a sprite on attack: 77%, 67% to hit)J: h   Spectrina the Jinx  Poltergeist of Makhleb **....Health: 71/72 =======================-Magic: 7/21========----------------AC: 13  Str: 4EV: 17Int: 24### ##### ###SH: 0Dex: 25###..##.#.#####.### .XL: 11 Next: 44% Place: Lair:2............^@(k..# ...Noise: ===------  Time: 4041.9 (0.0)............#####.##./...a) +1 sling.......<....# #..PP.....Fire: a) +1 sling............## ##........J: h Will/2 Jinx Fly ....####P#.##.# #........ .P### ####...# ###P.....k   wyvern (very drained, bound) .P..# #....##..... ...# ##...#..... ...#....#P####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (moderately wounded, heavily drained, bound in place, chance to  call a sprite on attack: 77%, 67% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern is moderately wounded.J: hY :*J: hHg 3.kShift-Dir - straight line  Aim: a wyvern (moderately wounded, heavily drained, bound in place, chance to  call a sprite on attack: 77%, 67% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern is moderately wounded.  A giggling sprite leaps out and smacks the wyvern with its own front foot.J: hg `8=3.2 (1.3J: hXn J: h6q ^ _The wyvern is heavily wounded.K: h)m:  Spectrina the Jinx  Poltergeist of Makhleb **....Health: 71/72 =======================-Magic: 8/21=========---------------AC: 13  Str: 4EV: 17Int: 24### ##### ###SH: 0Dex: 25###..##.#.#####.### .XL: 11 Next: 44% Place: Lair:2............^@*k..# ...K: hmXNoise: ===------  Time: 4043.2 (0.0)............#####.##./...a) +1 sling.......<....# #..PP.....Fire: a) +1 sling............## ##........Will/2 Jinx Fly ....####P#.##.# #........ .P### ####...# ###P.....k   wyvern (very drained, bound) .P..# #....##..... K: h@n...# ##...#..... ...#....#P#### _The wyvern is heavily wounded.Fire: a) +1 slingK: hnnPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineK: hnAim: a wyvern (heavily wounded, heavily drained, bound in place, chance to calla sprite on attack: 82%, 67% to hit)K: h&0  Spectrina the Jinx  Poltergeist of Makhleb **....Health: 71/72 =======================-Magic: 8/21=========---------------AC: 13  Str: 4EV: 17K: h0Int: 24### ##### ###SH: 0Dex: 25###..##.#.#####.### .XL: 11 Next: 44% Place: Lair:2............^@(k..# ...K: h1Noise: ===------  Time: 4043.2 (0.0)............#####.##./...a) +1 sling.......<....# #..PP.....Fire: a) +1 sling............## ##........Will/2 Jinx Fly ....####P#.##.# #........ K: hV1.P### ####...# ###P.....k   wyvern (very drained, bound) K: h1.P..# #....##..... ...# ##...#..... ...#....#P####K: h1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (heavily wounded, heavily drained, bound in place, chance to callK: h2a sprite on attack: 82%, 67% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern is severely wounded.K: h:*K: h?.k Shift-Dir - straight line  Aim: a wyvern (heavily wounded, heavily drained, bound in place, chance to calla sprite on attack: 82%, 67% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern is severely wounded.  A giggling sprite leaps out and makes the wyvern trip over its own feet.K: h[[2=4.6 (1.4K: hK: hZ _The wyvern is almost dead.L: h$  Spectrina the Jinx  Poltergeist of Makhleb **....L: h%Health: 72/72 ========================Magic: 8/21=========---------------AC: 13  Str: 4EV: 17Int: 24L: h%f### ##### ###SH: 0Dex: 25###..##.#.#####.### .XL: 11 Next: 44% Place: Lair:2............^@*k..# ...Noise: ===------  Time: 4044.6 (0.0)............#####.##./...a) +1 sling.......<....# #..PP.....Fire: a) +1 sling............## ##........Will/2 Jinx Fly ....####P#.##.# #........ L: h&&.P### ####...# ###P.....k   wyvern (very drained, bound) .P..# #....##..... ...# ##...#L: h&..... ...#....#P#### _The wyvern is almost dead.Fire: a) +1 slingL: h&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (almost dead, heavily drained, bound in place, chance to call a  sprite on attack: 82%, 67% to hit)L: h(^  Spectrina the Jinx  Poltergeist of Makhleb **....Health: 72/72 ========================Magic: 8/21=========---------------AC: 13  Str: 4EV: 17Int: 24### ##### ###SH: 0L: hwDex: 25###..##.#.#####.### .XL: 11 Next: 44% Place: Lair:2............^@(k..# ...Noise: ===------  Time: 4044.6 (0.0)............#####.##./...a) +1 sling.......<....# #..PP.....Fire: a) +1 sling............## ##........Will/2 Jinx Fly L: ha....####P#.##.# #........ .P### ####...# ###P.....k   wyvern (very drained, bound) .P..# #....##..... ...# ##...#..... ...#....#P####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wyvern (almost dead, heavily drained, bound in place, chance to call a  sprite on attack: 82%, 67% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern is almost dead.L: hL:*L: hYAim: a wyvern (almost dead, heavily drained, bound in place, chance to call a  sprite on attack: 82%, 67% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern is almost dead.  A giggling sprite leaps out and makes the wyvern trip over its own feet.  You kill the wyvern!L: haD..L: hBf575.9 (1.3L: hjL: hoZ _Makhleb accepts your kill.M: h-C ### ##### ### ###..##.#.#####.### . .^.@...# ... .M: hC #####.##./... .<....# #..PP.....  ....## ##. ####P#.# P### ###M: hXD = M: hO M: hP 6---60M: h}W M: hZ N: hF N: hT  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Unleash Destruction7 HP0% [?] toggle between ability selection and description.P: h@ P: hH P: hO   Spectrina the Jinx  Poltergeist of Makhleb **....Health: 72/72 ========================Magic: 8/21=========---------------AC: 13  Str: 4EV: 17Int: 24### ##### ###SH: 0Dex: 25###..##.#.#####.### .P: hqP XL: 11 Next: 47% Place: Lair:2............^.@...# ...Noise: ---------  Time: 4046.9 (0.0)............#####.##./...a) +1 sling.......<....# #..PP.....Fire: a) +1 slingP: hP ............## ##........Will/2 Jinx Fly ...####P#.##.# #........ P: hP P### ####...# ###P..... P..# #....##..... ..# ##...#..... ..#....#P: h!Q P####sprite on attack: 82%, 67% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern.  P: hLQ The wyvern is almost dead.A giggling sprite leaps out and makes the wyvern trip over its own feet.  You kill the wyvern! _Makhleb accepts your kill.P: hW P  Okay, then.P: hX P: h\ P: h$` . _Q: hQ: h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   h + Spellcasting 6.9   8.3  -1           b - Polearms   0.0   1.2  -1   i + Hexes14.9   9.0  +4   c - Unarmed Combat   0.0   1.7  -3   j - Necromancy   0.0   0.8  +1  Q: h d - Throwing   0.0   0.7  +2   k - Fire Magic   0.8   1.2  -1           e - Ranged Weapons   1.5   2.8  -2   l + Invocations6.4   8.3  -1       m - Evocations   0.0   1.2  -1   f - Dodging   7.0   6.7  +1       g - Stealth   7.0   3.4  +5          : hO9m                                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsR: hx R: h R: h   Spectrina the Jinx  Poltergeist of Makhleb **....Health: 72/72 ========================Magic: 8/21=========---------------AC: 13  Str: 4EV: 17Int: 24### ##### ###SH: 0Dex: 25###..##.#.#####.### .XL: 11 Next: 47% Place: Lair:2............^.@...# ...R: h /Noise: ---------  Time: 4046.9 (0.0)............#####.##./...a) +1 sling.......<....# #..PP.....Fire: a) +1 sling............## ##........R: hy Will/2 Jinx Fly ...####P#.##.# #........ P### ####...# ###P..... P..# #....##..... ..# ##...#..... ..#....#P####R: h You shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern is almost dead.A giggling sprite leaps out and makes the wyvern trip over its own feet.  You kill the wyvern! _Makhleb accepts your kill. _Okay, then.R: h R: hЎ R: hU R: hɗ i; hu### ##### ###  ###..##.#.#####.### .  .^..@..# ...  .#####.##./...  .<....# #..PP..... i; hv,....## ##........ ####P#.##.# #........ ### ####...# ###P..... ..# #....# #..... i; hbx  The jinxing sprites lose interest in you.i; h_l7.9 (1Fly i; hi; hV _The sprites lose interest in your situation.i; hi; hv### ##### ### ###..##.#.#####.### . .^...@.# ... .#####.##./... .<....# #..PP..... ## ##........ ####P#.##.# #........i; hw ####...# ###P.....# #....# #..... # ##...# ..... i; h~i; hfx9=28i; hi; h~j; hc   ### ##### ### ##..##.#.#####.### . ...........^.....# ... ..#####@##./... <....# #..PP....l ...## ##........ ####P#.##.# #........ # ####...# ###P #....# #..... l   komodo dragon (wandering) ##...# ..... ....# P#### ...# ##....j; h j; hS S.lj; h &9j; h j; h l; hu2### ##### ### ###..##.#.#####.### . ............^.....# ......#####.##./...<....# #@.PP..........## ##.......l .####P#.##.# #.. ####...# ###P..... .# #....# #..... ##...#l; h 3 ..... # ....# P#### #...# ##.... #.>.# #...#l; h,5l; h0=.ll   komodo dragon (wandering)l; h='50l; hCl; h2Fl; h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l; h{  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.l; h l.ll; h 7--==1Jinx Fly l; hR l; h 7 _The komodo dragon hisses angrily.m; h^2 Spectrina the JinxPoltergeist of Makhleb **....Health: 72/72 ========================Magic: 7/21========----------------### ##### ###AC: 12  Str: 4 ###..##.#.#####.### .EV: 17Int: 24 m; hE3 ............^.....# ...SH: 0Dex: 25 ............#####.##./...XL: 11 Next: 47% Place: Lair:2 .......<....# #@*PP.....Noise: ==-------  Time: 4051.9 (0.0) ...........## ##...**l..a) +1 sling .####P#.##.# #........Fire: a) +1 sling ## ####...# ###P.....Will/2 Jinx Fly .# #....##..... # ##...#.....m; h3 $l   komodo dragon #....#P#### #...# ##.... #.>.# #...#You feel your willpower being sapped. _The komodo dragon hisses angrily.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (chance to call a sprite on attack: 54%, 73% to hit)n; hUSpectrina the JinxPoltergeist of Makhleb **....Health: 72/72 ========================Magic: 7/21========----------------### ##### ###n; hOAC: 12  Str: 4 ###..##.#.#####.### .EV: 17Int: 24 ............^.....# ...SH: 0Dex: 25 ............#####.##./...XL: 11 Next: 47% Place: Lair:2 .......<....# #@.PP.....Noise: ==-------  Time: 4051.9 (0.0) ...........## ##.....l..a) +1 sling .####P#.##.# #........Fire: a) +1 sling ## ####...# ###P.....Will/2 Jinx Fly .# #....##..... # ##...#.....l   komodo dragon #....#P#### #...# #n; h!^#.... #.>.# #...# _The komodo dragon hisses angrily.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (chance to call a sprite on attack: 54%, 73% to hit)  Okay, then.n; hn; h. _o; hs  ### ##### ### ##..##.#.#####.### . ........# ... ....#####@##./... <....# #..PP..... .........## ##.....l.. ##P#.##.# #........ o; h(t# ####...# ###P.....#....# #.....  ##...# ..... ....# P#### o; htU...# ##....o; hxo; hO~Ml.o; hI;--2.9 (1 _o; ho; h o; hi\ 0  ### ##### ### ###..##.#.#####.### ........@.# .........#####.##./...<....# #..PP..... ...........## ##....l... .####P#.##.# #........ ## ####...# ###P..... .# #....##..... # ##...#o; h+]  ..... # ....#P####o; hn^ o; he Ml.o; he ]1--3o; hl o; hn p; h) ### ##### ###  ###..##.#.#####.### .  .# ...  .#####.##./...  .<....# #..PP......## ##...l.... ..####P#.##.# #.....# ####...# ###P..... ..# #....# #.... .# ##...# ..... .# ....# P####p; h,p; h-p; h5f.8p; h66=4p; h;p; h/>p; h6 ### ##### ### ###..##.#.#####.### . .# ... .#####.##./... .<....# #..PP.....  ....## ##.........####P#.##.# #........ P### ####...# ###P..... P..# #....# #..... ..# ##...# ..... ..# ....# P####p; hPp; h p; h$ &5p; h p; h$ p; hY ### ##### ### ###..##.#.#####.### . .# ... .#####.##./... .<....# #..PP..... ....## ##..####P#.##.# #. .P### ##...# ###P..... .P..# #....# #..... ...# ##...# ..... ...# ....#p; hC P####p; h!p; h'%lp; h+({l   komodo dragonp; h(g6Fly p; h-p; hf2l _The sprites lose interest in your situation.q; h. ### ##### ### ###..##.#.#####.### . .# ... .#####l##./... .<....# #..PP..... ..## ##.  ....####P#.##.# #q; h. #.P### ####...# ###P..... #.P..# #....# #......# ##...# ..... ....# ....# P####q; h q; h,Ol.q; h&7q; h q; hq; h   q; h/ Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q; h\W q; h ^ ~^.l.^q; h^ ^5----==8q; hc q; hf < _You inscribe a pair of binding sigils.r; hM ### ##### ### ###..##.#.#####.### . .^.l..# ... .#####.##./... .<..^.# #..PP..... .## ##. ....####P#.##.# #. #r; h##.P### ####...# ###P..... .#.P..# #....# #......# ##...# ..... .....# ....# P####r; h-r; hgHl.r; hc/--9r; hr; htt; hH ### ##### ### ###..##.#.#####.### . .^l...# ... .#####.##./... .<..^.# #..PP..... .## ##. ....####P#.##.# #.#.P### ####...# ###P..... P.#.P..# #....# #......# ##...# ..... ......# ....# P####t; hJt; h!Sml.(bound)t; hS6=---2--60t; hXt; h\ _The komodo dragon moves over the binding sigil and is bound in place!t; h   t; h Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u; h3X  You beckon some vexing sprites to accompany your attacks.4--==1Jinx Fly  _You feel your willpower being sapped.u; h h  Spectrina the Jinx  Poltergeist of Makhleb **....Health: 72/72 ========================Magic: 4/21====--------------------AC: 12  Str: 4EV: 17Int: 24### ##### ###SH: 0u; h~ Dex: 25###..##.#.#####.### .XL: 11 Next: 47% Place: Lair:2..........@**l....# ...Noise: ==-------  Time: 4061.9 (0.0)............#####.##./...a) +1 slingu; hf .......<..^.# #..PP.....Fire: a) +1 sling............## ##........Will/2 Jinx Fly ....####P#.##.# #........ ###.P### ####...# ###P.....l   komodo dragon (bound) P.#.P..# #....##..... ......# ##...#..... ......#....#P#### u; h _You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (bound in place, chance to call a sprite on attack: 54%,  73% to hit)u; h   Spectrina the Jinx  Poltergeist of Makhleb **....Health: 72/72 ========================Magic: 4/21====--------------------AC: 12  Str: 4EV: 17Int: 24u; h ### ##### ###SH: 0Dex: 25###..##.#.#####.### .XL: 11 Next: 47% Place: Lair:2..........@((l....# ...Noise: ==-------  Time: 4061.9 (0.0)............#####.##./...a) +1 sling.......<..^.# #..PP.....Fire: a) +1 sling............## ##........Will/2 Jinx Fly ....####P#.##.# #........ ###.P### ####...# ###P.....l   komodo dragon (bound) u; h P.#.P..# #....##..... ......# ##...#..... ......#....#P####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (bound in place, chance to call a sprite on attack: 54%,  73% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.u; hZ j*Shift-Dir - straight line  Aim: a komodo dragon (bound in place, chance to call a sprite on attack: 54%,  73% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.komodo dragon is lightly wounded.u; heh T ..l drained, bound)A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.3=3.2 (1.3u; hl u; hLp h _The komodo dragon is moderately wounded.v; h@  Spectrina the Jinx  Poltergeist of Makhleb **....Health: 72/72 ========================Magic: 4/21====--------------------AC: 13  Str: 4EV: 17Int: 24### ##### ###SH: 0Dex: 25###..##.#.#####.### .XL: 11 Next: 47% Place: Lair:2..........@**l....# ...v; hڥ@Noise: ===------  Time: 4063.2 (0.0)............#####.##./...a) +1 sling.......<..^.# #..PP.....Fire: a) +1 sling............## ##........Will/2 Jinx Fly ....####P#.##.# #........ ###.P### ####...# ###P.....l   komodo dragon (drained, bound) P.#.P..# #....##..... ......# ##...#..... ......#....#P#### v; hK2_The komodo dragon is moderately wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, lightly drained, bound in place,  chance to call a sprite on attack: 63%, 73% to hit)v; hx7  Spectrina the Jinx  Poltergeist of Makhleb **....Health: 72/72 ========================Magic: 4/21====--------------------AC: 13  Str: 4EV: 17Int: 24### ##### ###SH: 0Dex: 25###..##.#.#####.### .v; hMXL: 11 Next: 47% Place: Lair:2..........@(((((((# ...Noise: ===------  Time: 4063.2 (0.0)............#####.##./...a) +1 sling.......<..^.# #..PP.....Fire: a) +1 sling............## ##........Will/2 Jinx Fly ....####P#.##.# #........ ###.P### ####...# ###P.....l   komodo dragon (drained, bound) P.#.P..# #....##..... ......# ##...#..... ......#....#P####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, lightly drained, bound in place,  chance to call a sprite on attack: 63%, 73% to hitv; hy)  You shoot a sling bullet.  The sling bullet barely misses the komodo dragon.v; hH5:*v; h 2..l....very drained, bound)Aim: a komodo dragon (moderately wounded, lightly drained, bound in place,  chance to call a sprite on attack: 63%, 73% to hit)  You shoot a sling bullet.  The sling bullet barely misses the komodo dragon.  A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.v; h-4.5 (1.3v; hv; hh _The komodo dragon is moderately wounded.v; h   Spectrina the Jinx  Poltergeist of Makhleb **....Health: 72/72 ========================Magic: 4/21====--------------------AC: 13  Str: 4EV: 17Int: 24### ##### ###SH: 0Dex: 25###..##.#.#####.### .XL: 11 Next: 47% Place: Lair:2..........@**l....# ...Noise: ===------  Time: 4064.5 (0.0)v; h )............#####.##./...a) +1 sling.......<..^.# #..PP.....Fire: a) +1 sling............## ##........Will/2 Jinx Fly ....####P#.##.# #........ ###.P### ####...# ###P.....l   komodo dragon (very drained, bound) P.#.P..# #....##..... v; h ......# ##...#..... ......#....#P#### _The komodo dragon is moderately wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cyclev; hb Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, heavily drained, bound in place,  chance to call a sprite on attack: 71%, 73% to hit)w; h7\  Spectrina the Jinx  Poltergeist of Makhleb **....Health: 72/72 ========================w; h'8Magic: 4/21====--------------------AC: 13  Str: 4EV: 17Int: 24### ##### ###SH: 0Dex: 25###..##.#.#####.### .XL: 11 Next: 47% Place: Lair:2..........@((l....# ...Noise: ===------  Time: 4064.5 (0.0)............#####.##./...a) +1 sling.......<..^.# #..PP.....w; h9Fire: a) +1 sling............## ##........Will/2 Jinx Fly ....####P#.##.# #........ ###.P### ####...# ###P.....l   komodo dragon (very drained, bound) P.#.P..# #....##..... ......# ##...#..... ......#....#P####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (moderately wounded, heavily drained, bound in place,  chance to call a sprite on attack: 71%, 73% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.w; h*Shift-Dir - straight line  Aim: a komodo dragon (moderately wounded, heavily drained, bound in place,  chance to call a sprite on attack: 71%, 73% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon is heavily wounded.w; h ..l A giggling sprite leaps out and smacks the komodo dragon with its own front  talon.w; hӗ-5.8 (1.3w; hew; hf _The komodo dragon is severely wounded.w; h]n  Spectrina the Jinx  Poltergeist of Makhleb **....Health: 72/72 ========================Magic: 4/21====--------------------AC: 13  Str: 4EV: 17Int: 24### ##### ###SH: 0Dex: 25###..##.#.#####.### .XL: 11 Next: 47% Place: Lair:2..........@**l....# ...Noise: ===------  Time: 4065.8 (0.0)............#####.##./...a) +1 slingw; hE.......<..^.# #..PP.....Fire: a) +1 sling............## ##........Will/2 Jinx Fly ....####P#.##.# #........ ###.P### ####...# ###P.....l   komodo dragon (very drained, bound) P.#.P..# #....##..... ......# ##...#..... ......#....#P#### _The komodo dragon is severely wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (severely wounded, heavily drained, bound in place, chanceto call a sprite on attack: 78%, 73% to hit)w; h   Spectrina the Jinx  Poltergeist of Makhleb **....Health: 72/72 ========================Magic: 4/21====--------------------AC: 13  Str: 4EV: 17Int: 24### ##### ###SH: 0Dex: 25###..##.#.#####.### .XL: 11 Next: 47% Place: Lair:2..........@((l....# ...Noise: ===------  Time: 4065.8 (0.0)............#####.##./...a) +1 sling.......<..^.# #..PP.....Fire: a) +1 sling............## ##........Will/2 Jinx Fly ....##w; hw [33m##P#.##.# #........ ###.P### ####...# ###P.....l   komodo dragon (very drained, bound) P.#.P..# #....##..... ......# ##...#..... ......#....#P####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (severely wounded, heavily drained, bound in place, chanceto call a sprite on attack: 78%, 73% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.w; hO ..Shift-Dir - straight lineAim: a komodo dragon (severely wounded, heavily drained, bound in place, chanceto call a sprite on attack: 78%, 73% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon is severely wounded.w; h] `5=7.2 (1.4 _w; hG w; h x; hS  Spectrina the Jinx  Poltergeist of Makhleb **....Health: 72/72 ========================Magic: 5/21=====-------------------AC: 13  Str: 4EV: 17Int: 24### ##### ###SH: 0Dex: 25###..##.#.#####.### .XL: 11 Next: 47% Place: Lair:2..........@**l....# ...Noise: ===------  Time: 4067.2 (0.0)............#####.##./...a) +1 sling.......<..^.# #..PP.....Fire: a) +1 sling............## ##........Will/2 Jinx Fly ....####P; h1m#.##.# #........ ###.P### ####...# ###P.....l   komodo dragon (very drained, bound) P.#.P..# #....##..... ......# ##...#..... ......#....#P#### _The komodo dragon is severely wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (severely wounded, heavily drained, bound in place, chanceto call a sprite on attack: 78%, 73% to hit)x; h  Spectrina the Jinx  Poltergeist of Makhleb **....Health: 72/72 ========================Magic: 5/21=====-------------------AC: 13  Str: 4EV: 17Int: 24### ##### ###SH: 0Dex: 25###..##.#.#####.### .XL: 11 Next: 47% Place: Lair:2..........@((l....# ...Noise: ===------  Time: 4067.2 (0.0)............#####.##./...a) +1 sling.......<..^.# #..PP.....Fire: a) +1 sling............## ##........Will/2 Jinx Fly ....##x; h[33m##P#.##.# #........ ###.P### ####...# ###P.....l   komodo dragon (very drained, bound) P.#.P..# #....##..... ......# ##...#..... ......#....#P####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (severely wounded, heavily drained, bound in place, chanceto call a sprite on attack: 78%, 73% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.x; h4*Shift-Dir - straight line  Aim: a komodo dragon (severely wounded, heavily drained, bound in place, chanceto call a sprite on attack: 78%, 73% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is severely wounded.x; h<  ..l A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.x; h-8.6 (1.4x; h{x; hWa _The komodo dragon is almost dead.y; h   Spectrina the Jinx  Poltergeist of Makhleb **....Health: 72/72 ========================Magic: 5/21=====-------------------AC: 13  Str: 4EV: 17Int: 24y; h ### ##### ###SH: 0Dex: 25###..##.#.#####.### .XL: 11 Next: 47% Place: Lair:2..........@**l....# ...Noise: ===------  Time: 4068.6 (0.0)............#####.##./...a) +1 slingy; h .......<..^.# #..PP.....Fire: a) +1 slingy; h!............## ##........Will/2 Jinx Fly ....####P#.##.# #........ ###.P### ####...# ###P.....y; hPl   komodo dragon (very drained, bound) P.#.P..# #....#y; h{#..... ......# ##...#..... ......#y; hk....#P#### _The komodo dragon is almost dead.y; hFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (almost dead, heavily drained, bound in place, chance to  y; h0call a sprite on attack: 81%, 73% to hit)y; h  Spectrina the Jinx  Poltergeist of Makhleb **....Health: 72/72 ========================Magic: 5/21=====-------------------AC: 13  Str: 4EV: 17Int: 24### ##### ###SH: 0Dex: 25###..##.#.#####.### .XL: 11 Next: 47% Place: Lair:2y; h..........@((l....# ...Noise: ===------  Time: 4068.6 (0.0)............#####.##./...a) +1 sling.......<..^.# #..PP.....Fire: a) +1 sling............## ##........Will/2 Jinx Fly ....####P#.##.# #........ ###.P### ####...# ###P.....l   komodo dragon (very drained, bound) P.#.P..# #....##..... ......# ##...#..... ......#....#P####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (almost dead, heavily drained, bound in place, chance to  call a sprite on attack: 81%, 73% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.y; ha*Shift-Dir - straight line  Aim: a komodo dragon (almost dead, heavily drained, bound in place, chance to  call a sprite on attack: 81%, 73% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon.  The komodo dragon is almost dead.y; h:  A giggling sprite leaps out and makes the komodo dragon trip over its own  talons.  You kill the komodo dragon!y; hoE ..†  Makhleb accepts your kill.y; hUK\ Bewitcher5070.0 (1.4Fly  _The jinxing sprites lose interest in you.Your Spellcasting skill increases to level 7!y; h[Qy; hUg _Your Hexes skill increases to level 15!{; hd### ##### ### {; h###..##.#.#####.### . .†....# ... .#####.##./... .<..^.# #..PP..... .## ##. {; h7 ....####P#.##.#.P### ####...# {; hd.#.P..# #....## ##...# {; hL{; h=---10 _{; he{; h{; hC ### ##### ### ###..##.#.#####.### . .†....# ... .{; hD #####.##./... .<..^.# #..PP..... .## ##.  ....####.P### #### #.P..# #....# ##... {; hL {; hL f6=---2{; hQ {; hS {; h {### ##### ### ###..##.#.#####.### . .....# ... .#####.##./... .<..^.# #..PP..... ..## ##. ....####P#.##. .P### ####... .P..# #...# ##.. {; h{; hB23{; h{; h;z _You see here a komodo dragon corpse.|; h7L### ##### ### ###..##.#.#####.### . .†@...# ... .#####.##./... .<..^.# #..PP.....  ....## ##. ####P#.# |; hpP### ### |; h|; h-4 _|; h|; h|; hPA### ##### ###  ###..##.#.#####.### .  .†.@..# ...  .#####.##./...  .|; h6Q<..^.# #..PP..... ....## ##........ ####P#.##.# #........ ### ####...# ###P..... ..# #....# #..... |; hZ|; hZ&5|; h?`|; hb|; h, '### ##### ### ###..##.#.#####.### . .†..@.# ... .#####.##./... .<..^.# #..PP..... ## ##........ ####P#.##.# #........ ####...# ###P.....# #....# #..... # ##...# ....|; h1 5. |; h. |; h B=6|; ha |; h |; hU   ### ##### ### ##..##.#.#####.### . ............†....# ... ..#####@##./... <..^.# #..PP..... ...## ##........ |; h s####P#.##.# #........ # ####...# ###P #....# #..... ##...# ..... ....# P#### ...# ##....|; h |; h: &7|; h |; h }; h.   ### ##### ### ##..##.#.#####.### . ............†....# .....#####.##./...<..^.# #.@PP.........## ##... ####P#.##.#  ####..##PP .>.# #...#}; hл}; hH]7==8}; h}; hj}; h###.. # ### ##### ### ..#.. #..##.#.#####.### ..... ...........†....# .....#####.##./.<..^.# #..PP......## ##.@.. ###P#.##.# #.  ####...# ###P  #....# #.  ##...# .....# P##### ..# ##.... # >.# #...#.#♣.♣...#}; h}; hB19}; h}; h}; h ### #..## ##### ### #..#..# ..##.#.#####.### ..†....# .#####.##./.<..^.# #..PP.}; h_ h## ##.P#.##.# #.####...# ###P.#....# ##.##...# .}; h ....# P#####.# ##.... #}; h 4# }; h }; h '80}; h }; h ~; hcT##  ## #..### # ##### ### #.#..#..####.#.#####.###..#†....#P.......#....#####.##./.....#<..^.# #..PP .......## ##. #P#.##.# #.... ####...# ###P.#....# ##.###...# ~; h........#  ....# #P####.# # ##.... ### ## # #...#~; hD~; h&1~; h~; h~; h ###  ####..### ~; h} ##### ### #.#..#..## ##.#.#####.###..# †....#P.......# ....#####.##.# <..^.# #..PP ......## ##. P#.##.# #.... ###...# ###P.#....# #####...# ........#  ....# #P#####.#  ##.... ### ##~; h~; hC==2~; h~; h~; hL+3.0 (2~; hX _e - a wand of flame (26) (gained 12 charges); hi; hvrEvoke which item? Wands ; h) e - a wand of flame (26); hq - a wand of warping (15) [!] read|quaff|evoke[?] describe selected; h; h6; h-  Spectrina the BewitcherPoltergeist of Makhleb **....Health: 72/72 ========================###Magic: 7/21========----------------####..###AC: 11  Str: 4  ##### ### #.#..#..##EV: 17Int: 24 ##.#.#####.###........#SH: 0Dex: 25 ........†....#P.......#XL: 11 Next: 50% Place: Lair:2 .......#####.##.@.....#; h) Noise: ---------  Time: 4083.0 (0.0) ..<..^.# #..PP.........a) +1 sling ......## ##............Fire: a) +1 sling P#.##.# #............Will/2 Fly ###...# ###P........##....###.......####...#; hP........#....##P#####.#; hsy##....### ##Makhleb accepts your kill. ; h|_The jinxing sprites lose interest in you.Your Spellcasting skill increases to level 7! _Your Hexes skill increases to level 15! _You see here a komodo dragon corpse. _e - a wand of flame (26) (gained 12 charges); h\P  Okay, then.; h; h; h. _; h̷ 6########..### ##### ### #.#..#.. #.#.#####.###........# .......†....#P# #####.##.###; h2 <..^.# #..PP......## ##.... #.##.# #. ##...# ###P#P....# ##.## ; h Z##...# ..#  ....# ##P#####.# ##.... ### ; h 8#...; h !#; h1 ; hx e8=4.0 (1 _; h ; h9 ; h"k########..### #### ### #.#..#.. .#.#####.###........# ......†....#P# #####.##.###. <..^.# #..PP.......## ##....##.# #...# ###P#P ....# ##.## # ...# ....# ###P#####.# #.... # #...# ♣...#; ht<5; h`{; h~; hP########..### ### ### #.#..#...#####.###........# ....†....#P# ######.##.###.#^.# #..PP.... ...## ##.... ##.# #.; h8Q..# ###P#P ...# ##.## # #...# ...# ###P#####.# ### ; hQ# ...# ...# ; hZ; h5[&6; h`; hc; ht ####  ####..### # ### #.#..#..## #####.###..# †....#P.# # .#####.##.###.##^.# #..PP ..## ##. #.# #......# ###P.P...# ### ..P# #.........#; hc ## ###P#####.# ### ### ..#; hK; h&7; hK; h; h% ####  ####..### # ### #.#..#..## #####.###..# †....#P.# # .#####.##.###.##P ^.# #..PP .## ##. .# #......# ###P.P....# ####..P.# #.........# ..#.# ###P#####. ..# ### ### ###; h"; h?=8; h ; h; h "#### ####..###  ### #.#..#..## .###.# †....#P.# # #####.##.; hT O###.##P# .# #..PP.# ## ##.# # #. # ###P.; h '#P. # ##.###..P. # #.# ..#.# ; h # ###P#####.# ..# . ; h ### ### .## #; h{ ; h g9Fly ; h ; hm _ _You feel your willpower return.; h #### ####..### ### #.#..#..## .###........# †....#P.......# # #####.##.###.##P# # #..PP.#  ##.#  #.# ; hAi ###P.#P.....# ##.###..P. #.# ..#.#. ###P#####.# ...## ### ### .; h6.## ; h; h#9; hU9=90; h; h ; h #### ####..###  ### #.#..#..## .###........# †....#P.......# ## .##.###.##P#  #..PP.#  ##.# #.# ###P.#P.....# ##.###..P.#.# ..#.#.####P#####.# ...## #### ##01; h1; h; hɨ########..### ### #.#..#.. #.###........# ....#P.......# ### # ###.##.......###.##P#  #..PP.......#  ##....# .###P#P.....#  ##.###..P.....#.........# #..#.#.####P#####.# #...## # ### ### #..## #...; ht; hC 92; h; hn; hx1 5########..### ## #.#..#.. .###........# ...#P.......# ### ## ##.##.###.##P# ..PP.......# ##....#.###P#P.....#  ##.......###..P.....$#.........# #..#.#.####P#####.# #...## # # ### ### #..## #...#..#; hn9 ; h: &3; h[? ; hyC + _Found 20 gold pieces.; h####..### # #.#..#..#........# .#P# ### ## #.##.###.##P# ..PP.......# ..; h!#. ###P........#P..@..#  ##.......###..P.....$.#.........# #..#.#.#..####P#####.# #...## # ## ### ### #..## ; h#...#..#...; h; hW@=4; h; h; h݂####..###  #.#..#..## .# #P.......# ###### .##.###.##P# PP.# .## .# P.#P...@.#  ##.###..P.....$. #.; hl# #..#.#.#..#. ###P#####.# #...#### ## ### ### #..###...#..#...; h; h&5; h; hD; hيv####..### #.#..#..## .# #P.# ###### ##.###.##P# PP.# ## # P.#P....@# ##.###..P.....$. .# #..#.#.#..#.; hP#####.# #...#### ##  ### ### #.###...#..#...; hb; h10/21= 8 6; h; hd _You feel your existence waver again.; h ; h ; h ; h ; h2.#..#.. ........# P# ###### #.###.##P# P.......# ..######.P## P#P.....#...#....###..P..@..$.... ..# #..#.#.#..# ; h7#P#####.# #...#### ## # ### #..##  #...#..#... ; hf<7; h; h; hy3#..#..## # .# ###### .###.##P# ...# .##### .#.P## . .#P.....#...#. .; h{zs###..P...@.$.# #..#.#.#..#. P#####.# #...####### . ### #..## #...#..# ; h; h&8; h; h; hp..#..##  #  # ######  ###.##P#  ....#  ...##### # ..#.P## ..# #P.....#...#....# ###..P....@$.....# # #..#.#.#..#....# #####.# #...####### ..# # ### #..## # #...  #..#   ...  ; hr     ; hy; hy&9; h|}; h!; h5\ v#..##  #  # ######  ###.##P#  #  ...##### ###  ...#.P## ...#  #P.....#...#....#  ###..P.....@.....#  # #..#.#.#..#....#  .# #...####### ...#   ### #..## ..#  #... .#; h\  #..# .# ... .   ; h$f ; hf D=100; hk ; hBs ; hs +1.0 (2; hx ; h{| ? _You now have 415 gold pieces (gained 20).; h#H#..##  #  # ######  ###.##P#  #  ##### #####  ...#.P##....#  #P.....#...#....#  ###..P.#  # #..#.#.#..#....#  .# #...#######....#  ### #..## ....#  #... ....#  #..# .....#  ... ......# ^^^^...  ; h(; h(811=; h")$2.0 (1; h-; h$1; h2<...#  # ###### ###.##P#  ......#  ###########; h<H #.P##....#  #P.....#...#....#  ###..P...........#  ; h<# #..#.#.#..#@...#  ; h<o##.# #...#######....# ; h< ; h= ### #..## #....#  ; h/= #... .....#  ; hT=z#..# .. ... ...; hy=  ..^^^^....  ; h=].^.^ ; h= ; h&K<3; hO; hQ; hڷ V# ###### ###.##P#  ......#  ########### #.P##....# ; hK F #P.....#...#....#  ###..P...........#  # #..#.#.#..#....#  ; h #.# #...#######.@..#  # #..## #....#   #... #.....#  #..# ... ; h I... ....  ......^^^^....  ....^.^#  ; h, r#.#....^....  ; ha ; h+ <4; h ; hU ; hA###.##P#  ......#  ########### #.P##....#  #P.....#...#....# ; hYB^ .###..P...........#  .# #..#.#.#..#....#  .# #...#######....#  #; hB*# #..## #..@.#   #... #.....# ; hBo #..# ..... ... ...  ......^^^^....  ....^.^; hC#  #.#....^.... ; h,C ..^^....^....P   ; hM; hM&5; h S; hzV; hCP ......#  ########### .P##....#  .#P.....#...#....#  ###..P...........# ; hP  # #..#.#.#..#....#  # #...#######....#  # #..## ##....#  ; h0Q $ #... #....@#  #..# ..... ... . ; h^Q  ......^^^^....  ....^.^; hQ |#  #.#....^....; hQ   ..^^....^....P#  ; hQ .^....^^.......   ; hZ ; h[ B=6; h` ; hd ; hJ########### .P##....#  #P.....#...#....#  ##..P...........#   #..#.#.#..#....# ; h`K  #...#######....#   #..## ##....#   #... ##.....# #..# ..... ... . ; hK  ......^^^^....  ....^.^#  ; hK#.#....^....  ..^^....^....P#  ; hLR.^....^^.......#  .^..>..^....##   ; hIU; hU&7; hz[; h_6 _Found a hole to the Spider Nest.; h9[.P##....#  P.....#...#....#  #..P...........#  #..#.#.#..#....#  ; h4:#...#######....#  #..## ##....#  #... ##.....# #..# ..... ... . ; h: ......^^^^....#  ....^.^#  #.#....^....  ..^^....^....P#  .^....^^.......#  ; h:.^..>..^....##  ; h:{^^^^^....#   ; hiC; hC72=; hD8; hH; hK; hξ #...#....#  ..P...........#  ..#.#.#..#....#  ...#######....#  ..## ##....#  ... ##.....# ..# .....##  ; hI .. ..#   ......^^^^..@.#  ....^.^#  #.#....^....  ..^^....^....P#  ; hy .^....^^.......#  .^..>..^....##  ^^^^^....#  ; hп ^.^.^..^...#   ; hd ; hK &9; h ; h ; h>KP...........#  .#.#.#..#....#  ######....#  .## ##....#   ##.....#; hK. .# .....###  . ..#   ......^^^^....#  ....^.^#  #.#....^.... ; h LG ..^^....^....P#  .^....^^.......#  ; h5L.^..>..^....##  ^^^^^....#  ; hZL1^.^.^..^...#  .^.......##   ; h}L; hT; hT'10; hY; hk\; he" K.#.#.#..#....# ..#######....#  ##....# ...## # ..........#### . ..#.#  ^^^^....#  ....^.^^^^^...##  #.#....^....@..#  ..^^....^....P#  .^....^^.......#  ..^..>..^....##  ..^^^^^^....#  ^.^.^..^...#  ^.^.......## .^..^....P  ; h+ ; hp, &1; h1 ; h4 ; h#...#######....# #..## ##....# ; hy#....## #..# ..........#### . ..#.#  ^^^^....#  ....^.^^^^^...##  #.#....^.......##  ..^^....^@...P#  .^....^^.......#  ..^..>..^....##  ..^^^^^^....#  .^.^.^..^...# ; h}=.^.^.......## ...^..^....P .........##  ; hf; h%B=2; h; ha; hI  #..## ##....#  #....##  #..# ..........####  ... ..#.#  ^^^^....#  ....^.^^^^^...##  #.#....^.......##  ..^^....^....P##  .^....^^@......#  ..^..>..^....##  ^..^^^^^^....# .^.^..^...# .^.^.......## ...^..^....P# .........## ##..###.##P..  ; h8; h;V3=3; h; hA; h  #....##  #..# ..........####  ... ..#.#  ^^^^....#  ....^.^^^^^...##  #.#....^.......##  ..^^....^....P##  .^....^^.......#  #..^..>@.^....## #^..^^^^^^....# ...^.^.^..^...# .^.^.......## ...^..^....P# .........## ###..###.##P..# ; hή #.. ## ..##  ; h ; h &4; hG ; h}sm #..# ..........####  ... ..#.#  ^^^^....#  ....^.^^^^^...##  #.#....^.......##  ...^^....^....P## ....^^.......#  #..^..>..^....##  #^..^^@^^^....# ....^.^.^..^...# ; hrt.^.^.......## ...^..^....P# .........## ###..###.##P..#  #.. ## ..##  ... #.  ; h~; hI&5; hf; hJ _There is a web here.; h-&b ... ..#.#  ......^^^^....#  ....^.^^^^^...##  #.#....^.......##  #...^^....^....P## ....^^.......#  #..^..>..^....## #.#^..^^^^^^....# #....^.@.^..^...# .^.^.......## #......^..^....P# P..............## ; h&###..###.##P..#  #.. ## ..##  ... #. .  ; h1; hC3-6 _; h` _There is a web here.; h[  ......^^^^.......^.^^^^^...###.#....^.......##..^^....^....P##...^....^^....... #..^..>..^....##.#^..^^^^^ ...^.^.^..^.......##......^..^....PP........#Fly .....  ; h^; hI=7 _; h; hJ _There is a web here.; h ^.^^^^^...###.#....^.......##..^^....^....P##...^....^^.......# #..^..>..^....##.#^..^^^^^ ...^.^.^..^.......##......@..^....PP........#..###..###.##P...## ..Fly ......  ; hi; h-8 _; h]; hyJ _There is a web here.; h e....^.^^^^^...##   Spectrina the Bewitcher#.#....^.......##   Poltergeist of Makhleb **....#...^^....^....P##   Health: 72/72 ========================...^....^^.......#   Magic: 13/21 ==============----------# #..^..>..^....##   AC: 8Str: 4#.#^..^^^^^^....#   EV: 17; h Int: 24#....^.^.^..^...#   SH: 0Dex: 25.....^.^.......##   XL: 11 Next: 50% Place: Lair:2#......@..^....P#   Noise: ---------  Time: 4118.0 (0.0)P..............##   a) +1 sling..###..###.##P..#   Fire: a) +1 sling. #.. ## ..##   Fly ...#.  ....  .....  ......   ; h -  _There is a web here. _There is a web here. _There is a web here. _There is a web here.  Press: ? - help, v - describe, . - travelA web.; h A web. A spider's web. The spider who left it must have been huge, as it seems to be made for trapping geists rather than flies. You are here.$= h_ .....^.^^^^^...##   Spectrina the Bewitcher#.#....^.......##   Poltergeist of Makhleb **....#...^^....^....P##   Health: 72/72 ========================...^....^^.......#   Magic: 13/21 ==============----------$= hٵ # #..^..>..^....##   AC: 8Str: 4#.#^..^^^^^^....#   EV: 17Int: 24#....^.^.^..^...#   SH: 0Dex: 25$= h \.....^.^.......##   XL: 11 Next: 50% Place: Lair:2#......@..^....P#   Noise: ---------  Time: 4118.0 (0.0)$= hB P..............##   a) +1 sling..###..###.##P..#   Fire: a) +1 sling$= hw . #.. ## ..##   Fly ...$= hĶ #.  ....  .....  ...... $= h a    $= h g_There is a web here. _There is a web here. _There is a web here. $= h+ v_There is a web here.  Press: ? - help, v - describe, . - travel$= h #A web.%= h....^.^^^^^...##   Spectrina the Bewitcher#.#....^.......##   Poltergeist of Makhleb **....#...^^....^....P##   Health: 72/72 ========================...^....^^.......#   Magic: 13/21 ==============----------# #..^..>..^....##   AC: 8Str: 4#.#^..^^^^^^....#   EV: 17Int: 24%= h7#....^.^.^..^...#   SH: 0Dex: 25.....^.^.......##   XL: 11 Next: 50% Place: Lair:2#......@..^....P#   Noise: ---------  Time: 4118.0 (0.0)P..............##   a) +1 sling%= h..###..###.##P..#   Fire: a) +1 sling%= hZ. #.. ## ..##   Fly ...#.  ....  .....  ......   %= h  _There is a web here. _There is a web here. _There is a web here. _There is a web here.  %= hVPress: ? - help, v - describe, . - travelA web.%= h%= h%= hE. _%= h%= h%= h%= h #^..^...SH: 0 Dex: 25%= h.....^.^.......#XL: 11 Next: 50% Place: Lair:2%= h^#@..^....P%= hNoise: ---------  Time: 4118.0 (0.0)P..............#%= h4a) +1 sling %= h3 ..###..###.##P..%= hM<Fire: a) +1 sling%= hv. #.. ## ..##Fly  %= hF#.   %= hB......  %= h[  _Unknown command.%= h  #.#....^.......##  #...^^....^....P##  ...^....^^.......#  # #..^..>..^....##  #.#^..^^^^^^....# .#....^.^.^..^...# ......^.^.......## #......^..^....P# .P......## ...###..###.##P..#  . #..# ## ..##  ...# #. .. .. .. ...  %= h %= h 84==%= h +9.0 (1 _%= h* %= ho &= h #...^^....^....P##  ...^....^^.......#  #.#..^..>..^....## . #.#^..^^^^^^....# ..#....^.^.^..^...# &= h0}......^.^.......## #......^..^....P# .P..............##  ...###@.###.##P..#  . #..# ## ..##  &= hd...# #. .. .( ... &= ht.... ...#  &= h&= h'20&= h&= h}     _Found 2 stones.&= h ...^....^^.......#.#..^..>..^....#. #.#^..^^^^^ ..#....^.^.^..^..........#..#......^..^....P..P..............# ...###..###.##P.. . #@.# ## ..#....P....# #. ..$........ ..........(.........#....#..#.1     _Found 14 gold pieces.'= h) #.#..^..>..^....#. #.#^..^^^^^^....# .#....^.^.^..^.........##......^..^....PP..............#....###..###.##P......###..# ## ..#....P..@.# #. $............ .(..##...#!.'= h'= h&2'= h'= hV _Found 2 white potions.'= hgi. #.#^..^^^^^^....#  ..#....^.^.^..^...# ........^.^.......## ...#......^..^....P# ...P..............## .....###..###.##P..# ....###..# ## ..## P....P....####. #. $...@........ .'= hi(..## .... .# .# .# !....... '= hj#P.P...##  '= hu'= huC==3'= h|'= h'= hw?  ..#....^.^.^..^...# .........^.^.......## ...#......^..^....P# ..P..............## ...###..###.##P..# ..###..# ## ..## #P....P....####. #. ....$............ .(..## '= h@ .... F.# .# .# !.......   F   bullfrog (asleep)#P.P...##   #########..# '= hO@ W   '= hN '= hN &4'= hV '= h)[ [ _A bullfrog comes into view.(= h4(= hB(= hF _Unknown command.(= hΜ  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(= h ^  You beckon some vexing sprites to accompany your attacks.(= h\ 3--==5Will/2 Jinx Fly (= h(= h; _You feel your willpower being sapped.)= hV..#....^.^.^..^...#   Spectrina the Bewitcher.........^.^.......##   Poltergeist of Makhleb **........#......^..^....P#   Health: 72/72 ========================....P..............##   Magic: 13/21 ==============----------)= hrU......###..###.##P..#   AC: 8Str: 4......###..# ## ..##   EV: 17Int: 24#P....P....####. #.   SH: 0Dex: 25....$............  XL: 11 Next: 50% Place: Lair:2.....**@....(..##)= h  Noise: ==-------  Time: 4125.0 (0.0)..***..........#)= h  a) +1 slingF*.............#  Fire: a) +1 sling...............#)= h  Will/2 Jinx Fly ...............# )= h........!.......  F   bullfrog (asleep))= h.#P.P.........## )= hGE#########..### )= hd )= hYou beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  )= h"Fire: a) +1 sling)= hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)= hjAim: a bullfrog (asleep, chance to call a sprite on attack: 71%, 98% to hit))= h..#....^.^.^..^...#   Spectrina the Bewitcher.........^.^.......##   Poltergeist of Makhleb **........#......^..^....P#   Health: 72/72 ========================....P..............##   Magic: 13/21 ==============----------......###..###.##P..#   AC: 8Str: 4......###..# ## ..##   EV: 17Int: 24#P....P....####. #.   SH: 0Dex: 25....$............  XL: 11 Next: )= h50% Place: Lair:2.....((@....(..##  Noise: ==-------  Time: 4125.0 (0.0)..(((..........#  a) +1 slingF(.............#  Fire: a) +1 sling...............#  Will/2 Jinx Fly ...............# ........!.......  F   bullfrog.#P.P.........## )= ho#########..###  Fire: a) +1 sling)= hSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (asleep, chance to call a sprite on attack: 71%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog!  The bullfrog croaks.)= hQ A*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (asleep, chance to call a sprite on attack: 71%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog!  The bullfrog croaks.  The bullfrog is moderately wounded.)= hR )= hy&  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the bullfrog trip over its own feet.)= h' )= h0 x..F....(very drained))= h1 \12 =6.3 (1.3)= h9 )= h5< ` _The bullfrog is heavily wounded.)= hS5c..#....^.^.^..^...#   Spectrina the Bewitcher.........^.^.......##   Poltergeist of Makhleb **........#......^..^....P#   Health: 72/72 ========================....P..............##   Magic: 13/21 ==============----------......###..###.##P..#   AC: 12  Str: 4)= h5z......###..# ## ..##   EV: 17Int: 24#P....P....####. #.   SH: 0Dex: 25....$............)= h6  XL: 11 Next: 50% Place: Lair:2.....**@....(..##  Noise: ===------  Time: 4126.3 (0.0)..F**..........#  a) +1 sling...............#)= ho6  Fire: a) +1 sling...............#  Will/2 Jinx Fly ...............# ........!.......  F   bullfrog (very drained))= h6N.#P.P.........## #########..###  _The bullfrog is heavily wounded.Fire: a) +1 sling)= h6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)= h7Aim: a bullfrog (heavily wounded, heavily drained, chance to call a sprite on  attack: 78%, 61% to hit)*= hS..#....^.^.^..^...#   Spectrina the Bewitcher.........^.^.......##   Poltergeist of Makhleb **........#......^..^....P#   Health: 72/72 ========================....P..............##   Magic: 13/21 ==============----------......###..###.##P..#   AC: 12  Str: 4......###..# ## ..##   EV: 17Int: 24#P....P....####. #.   SH: 0Dex: 25....$............  [4*= ha0mXL: 11 Next: 50% Place: Lair:2.....((@....(..##  Noise: ===------  Time: 4126.3 (0.0)..(((..........#  a) +1 sling((.............#  Fire: a) +1 sling...............#  Will/2 Jinx Fly ...............# ........!.......  F   bullfrog (very drained).#P.P.........## #########..###  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (heavily wounded, heavily drained, chance to call a sprite on  attack: 78%, 61% to hit)  You shoot a sling bullet.  The sling bullet barely misses the bullfrog.*= h *= h*= h%b....F..*= h47.6 (1.3 _*= h0*= h*= hV ..#....^.^.^..^...#   Spectrina the Bewitcher.........^.^.......##   Poltergeist of Makhleb **........#......^..^....P#   Health: 72/72 ========================....P..............##   Magic: 13/21 ==============----------......###..###.##P..#   AC: 12  Str: 4......###..# ## ..##   EV: 17Int: 24#P....P....####. #.   SH: 0Dex: 25....$............  [4*= h "0mXL: 11 Next: 50% Place: Lair:2......*@....(..##  Noise: ===------  Time: 4127.6 (0.0)....F*.........#  a) +1 sling...............#  Fire: a) +1 sling...............#  Will/2 Jinx Fly ...............# ........!.......  F   bullfrog (very drained).#P.P.........## #########..###  *= h& Y_The sling bullet barely misses the bullfrog.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*= hh Aim: a bullfrog (heavily wounded, heavily drained, chance to call a sprite on  attack: 78%, 61% to hit)*= h ,..#....^.^.^..^...#   Spectrina the Bewitcher.........^.^.......##   Poltergeist of Makhleb **....*= h ....#......^..^....P#   Health: 72/72 ========================....P..............##   Magic: 13/21 ==============----------......###..###.##P..#   AC: 12  Str: 4......###..# ## ..##   EV: 17Int: 24#P....P....####. #.   SH: 0Dex: 25....$............  XL: 11 Next: 50% Place: Lair:2......(@....(..##  Noise: ===------  Time: 4127.6 (0.0)....((.........#*= h   a) +1 sling..((...........#  Fire: a) +1 sling*= h /((.............#  Will/2 Jinx Fly ...............# ........!.......*= h 8  F   bullfrog (very drained).#P.P.........## #########..###*= h>   *= hc Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*= h Aim: a bullfrog (heavily wounded, heavily drained, chance to call a sprite on  attack: 78%, 61% to hit)  You shoot a sling bullet.  *= h MThe sling bullet closely misses the bullfrog.*= hb;**= h?4MShift-Dir - straight line  Aim: a bullfrog (heavily wounded, heavily drained, chance to call a sprite on  attack: 78%, 61% to hit)  You shoot a sling bullet.  The sling bullet closely misses the bullfrog.A giggling sprite leaps out and makes the bullfrog trip over its own feet.*= h5*= h8AiF...... *= hA-8.9 (1.3+= h(+= h a _The bullfrog is severely wounded.+= h^J..#....^.^.^..^...#   Spectrina the Bewitcher.........^.^.......##   Poltergeist of Makhleb **........#......^..^....P#   Health: 72/72 ========================....P..............##   Magic: 13/21 ==============----------......###..###.##P..#   AC: 12  Str: 4......###..# ## ..##   EV: 17+= hE_jInt: 24#P....P....####. #.   SH: 0Dex: 25....$............  XL: 11 Next: 50% Place: Lair:2......F@....(..##  Noise: ===------  Time: 4128.9 (0.0)...............#+= h_w  a) +1 sling...............#  Fire: a) +1 sling...............#  Will/2 Jinx Fly += h_...............# ........!.......  F   bullfrog (very drained).#P.P.........## += hc``#########..###  _The bullfrog is severely wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (severely wounded, heavily drained, chance to call a sprite on  attack: 81%, 61% to hit)+= hU c..#....^.^.^..^...#   Spectrina the Bewitcher.........^.^.......##   Poltergeist of Makhleb **........#......^..^....P#   Health: 72/72 ========================....P..............##   Magic: 13/21 ==============----------......###..###.##P..#   AC: 12  Str: 4+= hV G......###..# ## ..##   EV: 17Int: 24#P....P....####. #.   SH: 0Dex: 25....$............  XL: 11 Next: 50% Place: Lair:2......F@....(..##  Noise: ===------  Time: 4128.9 (0.0)...............#+= hV   a) +1 sling...............#  Fire: a) +1 sling...............#+= hW  Will/2 Jinx Fly ...............# ........!.......+= h?W   F   bullfrog (very drained).#P.P.........## += hW :#########..###  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+= hW Aim: a bullfrog (severely wounded, heavily drained, chance to call a sprite on  attack: 81%, 61% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  You kill the bullfrog!+= hW += h] [.+= he .Shift-Dir - straight line  Aim: a bullfrog (severely wounded, heavily drained, chance to call a sprite on  attack: 81%, 61% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  You kill the bullfrog!  Makhleb accepts your kill.+= hp =130.3 (1.4 _+= hn += hp ,= h> ..#....^.^.^..^...# ......^.^.......## #....#......^..^....P# #....P..............## .###..###.##P..# .###..# ## ..## .#P....P....####. #. .$. .@.....(..## .# ...#,= h .# .#.!.#.#P.P.####..### ,= hu,= hg4==---10,= h,= hd,= h5 ..#....^.^.^..^...# ....^.^.......## #....#......^..^....P#.#....P..............##~.###..###.##P..#.###..# ## ..##,= h~.#P....P....####. #..$.......(..##>.#...#.#..#.!...#.#P.P.## #..##,= hJ  Found a stone staircase leading down.,= h1---2Fly ,= hc,= hl _The sprites lose interest in your situation.,= h[ ,= h\  . #.#^..^^^^^^....##....^.^.^..^...# ..........^.^.......## #....#......^..^....P#..#....P..............##~.###..###.##P..#.......###..# ## ..##~~.#P....P....####. #.~...................(..##~>..#~....#~...#~.#...........!.......,= h\ .##.#P.P.........#############..###,= hg ,= hg B03,= hn ,= haw ,= hw H 94.3 (2,= hX| ,= h ? _You now have 429 gold pieces (gained 14).-= h......#....^.^.^..^...# ....^.^.......## . #....#......^..^....P# ..#....P..............## .~.......###..###.##P..# ~..###..# ## ..## ~~.#P....P....####. #. ~................... ........(..## ~>........# ~...# ~....# ~...#..!.##.#P.P.........## ###########..### -= h Y[39;49m==5.3 (1-= h-= hb-= h....^.^.......## . #....#......^..^....P# ..#....P..............## .~.......###..###.##P..# ~..###..# ## ..## ~~.#P....P....####. #. ~................... ........(..## ~>........# ~...# ~....# ~.# ..!-= hO.##.#P.P.........## ###########..### #..-= h$-= hW%9 8 6-= hj,-= h<0d _You feel your existence waver again.-= h#8. #....#......^..^....P#  ..#....P..............##  .~.......###..###.##P..#  ~..###..# ## ..##  ~~.#P....P....####. #.  ~...................  ..-= h$......(..##  ~>........#  ~...#  ~....#  ~.#  ..!-= h$  .##.#P.P.........##  -= h % ###########..###    -= hX%#..   ..# -= h%t   -= ha1-= h2V5=7-= h9-= h\<-= h3 ..#....P........##  .~.......###..###.##P..#  ~..###..# ## ..##  ~~.#P....P....####. #.  ~...................  ........(..##  ~>........#  ~..# -= h  ~....#  ~.#  ..!  .##.#P.P.........##   ###########..###   #..  ..# .##   -= hd -= h &8-= h -= h -= h6 ~.......###..###.##P..~.###..# ## ..#~.#P....P....####. #. ................... .......(..##~>.........# ..!.-= h##.#P.P.........## ###########..###  #..# .  -= h}-= hX&9-= h`-= h.= hr ~. ## ..#~.#P....P....####. #. ................... .......(..##~>.........# ...##.#P.P.........## ###########..### Will/2 Fly  .= h,sD .= h}.= h~'40.= h.= h.= hG=1.3 (2.= h5.= h^ _l - 5 white potions (gained 2).= hk N .~.###..###.##P..#  ~........###..# ## ..##  ~~.#P....P....####. #.  ~............  .......(..##  ~>.#  ~....#  ~.= hl n.#  ~#  .......... .##.#P.P.........## ###########..### #..#  ..# .##.= hl ,   .= hv .= hz +2.3 (1.= h .= h /= hs ..#....P..............##  .~.###..###.##P..#  ~........###..# ## ..##  ~~.#P....P....####. #.  ~............  .......(..##  ~>..#  ~.../= ht.#  ~.#  ~#  .......... .##.#P.P.........## ###########..###/= hMt#..# ..#.## /= h~/= hkT6=3/= hΆ/= h/= h]z . #....#^..^....P# ..#....P..............## .~.###..###.##P..# ~........###..# ## ..## ~~.#P....P....####. #. ~............ ./= hz^......(..## ~>..# ~....# ~.# ~# ...........##.#P.P.........#############..###/= h^#..# ..#.##/= h|h/= hh&4/= h o/= hq/= h1 ..........^.^.......## .P#....#......^..^....P# ..#....P..............## .~.###..###.##P..# ~........###..# ## ..## ~~.#P....P....####. #. ~............ .......(..##/= hr~ ~>..# ~....# ~.# ~# ........../= h.##.#P.P.........############/= h?####..#/= hA ..#/= h/= hLg5Fly /= h/= hY_ _You feel your willpower return./= h. .#....^.^.^..^... .. ..........^.^....... #P#....#......^..^....P..#....P.............~.###..###.##P..≈~........###..# ## ..#≈~~.#P....P....####. #./= h9 ~~............≈.......(..##≈~>..#~....#~.#~~#............##.#P.P.........##.. ##############..#/= h /= hd &6/= h /= h9 0= h}... ..........^.^.... .##..P#....#......^..^.... ....#....P..............~~.~.......###..###.##P.≈.###..# ## ≈~~.#P....P....####. .................. ≈≈0= h ......(..##≈~>..........~....#≈~~...#~.#...##.#P.P##0= hAL. ###########..#0= hm#. #.. ..#0= h0= hrB=70= hJ!0= h#0= h?#.##..P#....#......^..^ # ..#....P.........~~.~.......###..###.##P≈.###..# ## ≈~~.#P....P....####. #.................. ≈≈......(..##≈~>..........~....#~≈~~...#~~~~0= he@&.#.~...#...##.#P.P##. ###########..##. #.. # ..# .##0= hJ0= h]KT7=80= h7R0= hU0= heM .#.# #..P#....#......^..^##....#....P.. #.~~.~.......###..###.## #.~~≈~........###..# ## .~≈≈~~.#P....P....####. .#~≈≈~~.≈0= hMj.......(..##≈~>.#≈~~...#~≈~~.#~.#.~.0= hM.#...##.#P.P0= h N......##. ####..###..#. #..#..#.0= h0Ns ..#  .##0= hX0= h Y&90= h`0= hb0= hޫ z.#.# #..P#....#......^..^ .##.##....#....P.. .#.~~.~.......###..###. .#.~~≈~........###..# ## ..~≈≈~~.#P....P....####. ..#.~≈≈~~~≈≈≈≈.......(..~≈≈≈≈~>.#0= h ~≈≈≈~~.@..#~≈~~.#.~~~~~.##..~.#.#...##.#P.P.##. ####..###.#.# #..#...#. ..#  .##0= hb =500= hپ 0= h 1= hS.... .. ..........^.^.. ...#.# #. ##..P#....#^..^.####....#....P.......... ..##...~~.~.###..###.#..~~≈~........###..# #  ..1= hb~~≈≈~~.#P....P....####..# ..~≈≈~~...........~≈≈≈≈.(...~≈≈≈≈~@...~≈≈≈~~....≈~~.~.~~~~~1= h#≈#..~.......... #.#...##.#P.P.........#1= h( #...... ###########..###.#.##..#...#. ..#1= h*1= hE+&11= hP21= h\6c _There is a stone staircase leading down here.1= h 1= h 1= h 1= h: 1= h I=2 _1= h 1= h  You fly downwards.  You feel an oppressive heat about you.1= hT /  --more--2= h[      ##   .## #  2= h r ####..##..   ##.<   #.# 2= h M3  #..2= h A#  2= hK  #..S...^...   ##.2= hu m#   ..2= h #.   ##....S2= h / 2= hۊ  ####....#. S   black mamba (asleep) 2= h  ...##S   water moccasin (asleep)2= h" t  ...P 2= hC 2= hU 2= hZ 8<2= hP -3.0 (1.72= h^ 2= h   You fly downwards.  You feel an oppressive heat about you.  There is an entrance to a volcano on this level. Hurry and find it before the _entrance collapses!  Found a stone sta2= hL kircase leading up. _There is a stone staircase leading up here.4= hE  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5= h[  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.5= h'h! SS.SSThe black mamba hisses angrily. The water moccasin hisses angrily.5= hi5--===40Will/2 Jinx Fly 5= h1n5= hqT _The water moccasin misses you.7= h, | Spectrina the Bewitcher Poltergeist of Makhleb **.... Health: 72/72 ======================== ##7= h Magic: 15/21 =================------- .## #AC: 8Str: 4 ####..##..EV: 177= h Int: 24  ##.<.......SH: 0Dex: 25 7= h  #........#XL: 11 Next: 51% Place: Lair:3 7= h b #..@.....#Noise: ===------  Time: 4154.0 (0.0)  #..S...^...7= hH a) +1 sling  ##........#Fire: a) +1 sling7= hr  .....S..#.Will/2 Jinx Fly 7= h l  ##......... 7= h :####....#.7= h \S   black mamba ...##S   water moccasin ...P7= h The black mamba hisses angrily. The water moccasin hisses angrily. _The water moccasin misses you.7= h: Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7= ha hAim: a water moccasin (chance to call a sprite on attack: 71%, 51% to hit)7= hX X Spectrina the Bewitcher Poltergeist of Makhleb **.... Health: 72/72 ======================== ##Magic: 15/21 =================------- .## #AC: 87= h PStr: 4 ####..##..EV: 17Int: 24  ##.<.......SH: 07= h Dex: 25  #........#XL: 11 Next: 51% Place: Lair:3  #..@.....#Noise: ===------  Time: 4154.0 (0.0)7= h(   #..(...^...7= hJ a) +1 sling  ##.(......#7= hn MFire: a) +1 sling 7= h r..(..S..#.7= h ^Will/2 Jinx Fly  7= h  ##.(....... 7= h ####....#.S   black mamba7= h @ ...##7= h S   water moccasin 7= hR L...PFire: a) +1 sling7= hr Press: ? - help, Q - select action, ( or ) - cycle7= h Shift-Dir - straight lineAim: a water moccasin (chance to call a sprite on attack: 71%, 51% to hit)  7= h kYou shoot a sling bullet.  The sling bullet misses the water moccasin.7= hi ;*7= hT;Shift-Dir - straight lineAim: a water moccasin (chance to call a sprite on attack: 71%, 51% to hit)  You shoot a sling bullet.  The sling bullet misses the water moccasin.  You feel bolstered by spreading misfortune.A giggling sprite leaps out and ties the water moccasin's tail in a knot.7= h?%  7= h(@&The water moccasin is lightly wounded.7= hWLSS......(very drained)7= hM6=12 5.3 (1.37= hS7= hV _The water moccasin closely misses you. x2; The black mamba closely misses you.8= h> 8= hSpectrina the Bewitcher Poltergeist of Makhleb **....8= h Health: 72/72 ========================8= hwh ##Magic: 16/21 ==================------ .## #AC: 12  Str: 48= h ####..##..EV: 17Int: 24 8= h ##.<.......SH: 0Dex: 258= h  #........#XL: 11 Next: 51% Place: Lair:38= h1  #..@.....#Noise: ===------  Time: 4155.3 (0.0) 8= hj  #..SS..^...a) +1 sling  ##........#8= hFire: a) +1 sling ........#.Will/2 Jinx Fly  8= hU ##......... 8= h####....#.S   black mamba 8= h ...##S   water moccasin (very drained)8= hBH ...P 8= hd_The water moccasin closely misses you. x2; The black mamba closely misses you.Fire: a) +1 sling8= hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8= hAim: a water moccasin (lightly wounded, heavily drained, chance to call a  sprite on attack: 77%, 51% to hit)8= h] ] Spectrina the Bewitcher Poltergeist of Makhleb **.... Health: 72/72 ======================== ##Magic: 16/21 ==================------ .## #AC: 12  Str: 4 ####..##..EV: 17Int: 24  ##.<.......SH: 0Dex: 25  #........#8= h^ NXL: 11 Next: 51% Place: Lair:3  #..@.....#Noise: ===------  Time: 4155.3 (0.0)  #..SS..^...a) +1 sling  ##........#Fire: a) +1 sling ........#.Will/2 Jinx Fly   ##......... ####....#.S   black mamba ...##S   water moccasin (very drained) ...P8= hK^ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (lightly wounded, heavily drained, chance to call a  sprite on attack: 77%, 51% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.8= h8 *Shift-Dir - straight line  Aim: a water moccasin (lightly wounded, heavily drained, chance to call a  sprite on attack: 77%, 51% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.water moccasin is lightly wounded.8= hy S The water moccasin is lightly wounded.  A giggling sprite leaps out and makes the water moccasin trip over its own  tail.  The water moccasin is moderately wounded.black mamba bites you but does no damage.  The water moccasin closely misses you. The black mamba bites you!8= h 6----4--6.6 (1.38= h 8= h( \ _The water moccasin closely misses you.:= h5  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:= h}  Your tendrils begin to glow red. The black mamba misses you.:= h1-------70Touch Will/2 Jinx Fly := hP:= hN _The water moccasin misses you. The black mamba closely misses you.;= h 8*;= hS(drained) _misses you. The black mamba closely misses you.  You closely miss the black mamba.  A giggling sprite leaps out and smacks the black mamba with its own tail.  The black mamba is lightly wounded.  The black mamba bites you but does no damage.  bar;= hB3=---;= hk3--9.1 (1.5;= h;= hS_ _The water moccasin completely misses you.;= h *You closely miss the black mamba.;= h Svery drained)You closely miss the black mamba.  A giggling sprite leaps out and makes the black mamba trip over its own tail.  The black mamba is lightly wounded.  The black mamba barely misses you. The black mamba closely misses you.The water moccasin closely misses you. The water moccasin barely misses you.;= h d2=----60.6;= h ;= hI \ _The black mamba completely misses you.<= ho  *Sconfused, very drained)You clumsily bash the black mamba but do no damage.The black mamba appears confused.<= h? appears confused.  The black mamba is lightly wounded.  A giggling sprite leaps out and makes the black mamba trip over its own tail.  The black mamba is moderately wounded.The jinxing sprites lose interest in you.water moccasin seems less drained. The black mamba barely misses you.<= hJ _ .S <= hJ TThe water moccasin bites you. x2<= hyK S1-1<= hK `-42.1Will/2 <= hK AFly <= hN <= hQ k _The black mamba completely misses the water moccasin.== ho  You shoot a sling bullet.  The sling bullet hits the water moccasin.== h5>= h .SThe water moccasin is heavily wounded.==3.4 (1.3>= h >= hUW _The water moccasin misses you. x2>= h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>= h` ^  You beckon some vexing sprites to accompany your attacks.>= hb >= hWm D.S>= hm 9/21 ----40Jinx Fly >= hr >= hu _You feel your willpower being sapped. The water moccasin barely misses you.?= hq_ ((((You shoot a sling bullet.?= h ;*?= h   The sling bullet closely misses the water moccasin.A giggling sprite leaps out and ties the water moccasin's tail in a knot.?= h"M SS...(very drained)The water moccasin is heavily wounded.The water moccasin closely misses you.The black mamba bites the water moccasin but does no damage.?= h{2-5=5.7 (1.3?= hy?= h\ _The water moccasin closely misses you.?= h/o  You shoot a sling bullet.  The sling bullet hits the water moccasin.?= hA;*@= hc@  The water moccasin is heavily wounded.A giggling sprite leaps out and smacks the water moccasin with its own tail.@= hrJ  The water moccasin is severely wounded.The water moccasin barely misses you.The black mamba barely misses the water moccasin.@= hSoSS. @= hSv10/21=-7.1 (1.4@= hX@= h^[T _The water moccasin misses you.@= hI4 ((((You shoot a sling bullet.@= h߶ ;*@= h  The sling bullet barely misses the water moccasin.A giggling sprite leaps out and ties the water moccasin's tail in a knot.@= hJ P S.S... The water moccasin is almost dead.The water moccasin closely misses you. The black mamba misses you.@= h [3=8.4 (1.3@= h( @= hΛ F _The water moccasin bites you but does no damage.A= h ((((You shoot a sling bullet.A= hT|;*A= h`You shoot a sling bullet.  The sling bullet completely misses the water moccasin.  A giggling sprite leaps out and makes the water moccasin trip over its own  tail.  You kill the water moccasin!  Makhleb accepts your kill.A= h=e2S.A= he†...S   black mamba (fast, strong, frenzied, …)A= hiT=639.7A= hnA= h5q: _The black mamba flies into a frenzy!C= hXC= h`C= hC= hmC= h~ .SThe black mamba hisses angrily.C= hY5-700C= hۥC= hg ...... .. ..........^.^... ...#.# #. ##..P#....#......^..^ C= h..## ..##....#....P.......... ..# #...~~.~.......###..###. ..# ~..~~≈~........###..# #  .. .~~~≈≈~~.#P....P....####  ..# ..~≈≈~~.......... .~≈≈≈≈........(..2 .~≈≈≈≈~@................ .~≈≈≈~~................. .~~~≈~~.......... ~.~~~~~........... ≈#..~.......... #.#...##.#P.P.........# C= hˠ#...... ###########..### ....#.# #..# ...#...# _The black mamba closely misses you.C= h-T=-C= hC= h#n411=--2.2 (2.5C= h,C= h1{ _You fly upwards. _There is a stone staircase leading down here.D= h#.# #. ##..P#....#......^ #..## ..##....#....P.........  ..##...~~.~.......###..###  ..#~..~~≈.###..#  .. #.~~~≈≈~~.#P....P....## . ..# .................. ~ ≈≈( #.~≈≈≈≈~>. #.~. #.~~~≈~~.. ~.~~~~~ .#≈#..~.# #.#...##.#P.P.....############..## .....#.## #..# .#.D= hs ..#  .## D= hlD= h--3.2 (1.0Fly Water D= h{D= h>i _The jinxing sprites lose interest in you.D= hx.#.# #. ##..P#....#......^#..## ..##....#....P ..# ##...~~.~.......###.. ..# #~..~~≈~........###..# # .. ##.~~~≈≈~~.#P....P.... .. ..# #...~≈≈~~~.~≈≈≈≈.( ≈#.~≈≈≈≈~>#.~≈≈≈@~... ≈#D= hyp.~~~≈~~~.~.~~~~~..#≈#..~ Y # #.#...##.#P.P #......######.. .....#.## #.. .....#.# .. .D= hÃ<4D= hD= h#l _The sprites lose interest in your situation.D= hS .#.# #. ##..P#....#......^#..## ..##....#....P ..# ##...~~.~.......###.. ..# #~..~~≈~........###..# ## .. ##.~~~≈≈~~.#P....P..... ..# ##...~≈≈~~~.~≈≈≈≈.≈#D= h {.~≈≈≈≈~> ≈##.~≈≈@~~... ~≈#.~~~≈~~~.~.~~~~~..#≈#..~ .Y. # #.#...##.#P.PD= hR  #......######.. .....#.## # .....#.#  .D= h D= h \55Water D= h0# D= hV& D= h+.#.# #. ##..P#....#......#..## ..##....#....P # ..# ##...~~.~.###.. # ..# #~..~~≈~.###.. .## .. ##.~~~≈≈~~.#P....P..... ..# .##...~≈≈~~ .~~~.~≈≈≈≈ .≈≈#.~≈≈≈≈~> .≈##.~≈@≈~~... .~≈#.~~~≈~~ .~~~.~.~~~~~.D= h.#≈#..~ P.Y. ###.#...##.#P.P. #......#####. .....#.## # .....#.# D= hD= hB=6D= hlD= hIE= hj.#.# #. ##..P#....# .####..## ..##....#....P .# ..# ##...~~.~.### ## ..# #~..~~≈~.### #.## .. . ##.~~~≈≈~~.#P....P. ..#..##...~≈≈~~.~~~.~≈≈≈≈ ..≈≈#.~≈≈≈≈~>.≈##E= hFh.~@≈≈~~....~≈#.~~~≈~~.~~~.~.~~~~~. #...#≈#..~ .P.Y #.. ###.#...##.#P.P. #......####. .....#.## .....#.#E= hE= hw&7E= hE= hSE= hl.#.# #. ##..P#....# ..####..## ..##....#....P ..# ..# ##...~~.~.### .## ..#. #~..~~≈~.### .#.## .... ##.~~~≈≈~~.#P....P. ..#..##...~≈≈~~.~~~.~≈≈≈≈.≈≈#.~≈≈≈≈~>.≈##.@≈≈≈~~.. [..~≈#.~~~≈~~.~~~ #.....~.~~~~~. .#...#≈#..~.P.Y #..P###.#...##.#P.P.. #......#k   wyvern (asleep)k.. .....#.##... .....#.#= h39;49mE= h~E= hU6=2=8Water E= hcE= hY _A wyvern comes into view.E= ho o#.#.# #. ##..P#....#.####..## ..##....#....P.# ..# ##...~~.~E= hp j. ..## ..#. #~..~~≈~. P.#.## .... ##.~~~≈≈~~.#P....PE= h

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P.#.## .... ##.~~~≈≈~~.#P....P. ..#..##...~≈≈~~.~~~ ........~≈≈≈≈.≈≈# ........~≈≈≈≈~>.≈## ........~≈≈≈~~ .[..~≈# .~~~≈~~I= h I= h B29I= h^I= h]I= hf ♣♣##.# .. ......♣. #.# .ß..<.#.##  #......#.P### ### ...#.##....# ####.# ..##. #.#.#####.#P.####...... #.# ...#..........# #I= hf ###..[....................... ##.........#.#..@#.###..P#....# #...####..## ####..##....#....P.. ♣...# ..# ##...~~.~. ...## ..#. #~..~~≈~........# .P.#.## .... ##.~~~≈≈~~.#P....P.... ..#..##...~≈≈~~.~~~ .~≈≈≈≈..≈≈# .~≈≈≈≈~>I= hg d....≈## .~≈≈≈~~I= hq I= hr 70=4==90I= hw I= hz I= h6 . .# ♣♣##.# .. #......♣. # ♣.ß..<.#.##  # #......#.P### ### ...#.##....# ####.# ..##. #..#####.#P.####I= hK7  # ....#..# .####..[........@.............. .##.........#.#...#.###..P#....# .#...####..## ####..##....#....P. ♣♣...# ..# ##...~~.~. ....## ..#. #~..~~≈~........I= h7 zP.#.## .... ##.~~~≈≈~~.#PI= h8 .... ..#..##...~≈≈~~.~~~ .~≈≈≈≈..≈≈# .~≈≈≈≈~>I= hC I= hC B11I= hI I= hJL J= h. ... ⌠.... .# .....♣♣##.# .#......♣. # #♣.ß..<.#.##  # ##......#.P### ### J= hr.#.##....# ####.# ..##. # ⌠....#####.#P.#### # .....#..# ..####..[....................... >.##.........#.#...#.###..P#....# ..#...####..##.####..##....#....P #♣♣...# #..## ##...~~.~ J= h5#....## ..#. #~..~~≈~...P.#.## .... ##.~~~≈≈~~.#PJ= hm.... ..#..##...~≈≈~~.~~~ .~≈≈≈≈.J= h#J= hN$02Fly J= h*J= h1._ _You feel your willpower return.J= h:. ... .⌠.... .# .♣♣##.# .#......♣.# #♣.ß..<.#.## #......#.P### ### .#.##....# ####.# ..##. .⌠....#.####.#P.####...... .#..####..[ .>.##.#.#...#.###..P#.....#...####..##.####..##....#.... ♣#♣♣...# #..##. ##...~~.~ J= h♣#....## #..#.. #~..~~≈~ #...P.#.## .... ##.~~~≈≈~~.#P. ..#..##...~≈≈~~.~~~ .~≈≈≈≈J= h<3J= hJ= hJ= h }. ... ..⌠.... .#.♣♣##.#.#......♣.# .##♣.ß..<.#.## .###......#.P### ###.#.##....# ####.# ..##. ..⌠....#.####.#P.####.......# ♣...####..[ J= h ♣.>.##.#.#...#.###..P# ♣...#...####..##.####..##....# #♣#♣♣...# #..##.# ##...~~.~ .♣#....## #..#..# #~..~~≈~ ##...P.#.### ....# ##.~~~≈≈~~.#P. ..#..##...~≈≈~~.~~~ .~≈≈≈≈J= hm J= hܖ j1== 94J= h J= h J= h, . ....⌠.... .#.♣♣##.#.#......♣.# ß.##♣.ß..<.#.## ..###......#.P### ###.#.##....# ####.# ..##..⌠....#.####.#P.####.# .♣...####..[ J= hZ- .♣.>.##.#.#...#.###..P# .♣...#...####..##.####..##....# .#♣#♣♣...# #..##.# ##...~~.~ ..♣#....## #..#..# #~..~~≈~ .##...P.#.###.....# ##.~~~≈≈~~.#PJ= h- ....#..##...~≈≈~~.~~~ .~≈≈≈≈J= h9 <5J= h? J= h(B K= h. .⌠.... .#.♣♣##.#.#......♣.# .ß.##♣.ß..<.#.##.###......#.P### ###.#.##....# ####.# ..##.⌠....#.####.#P.####.#.♣...####..[.♣.>.##.#.#...#.###..P# ..♣...#...####..##.####..##....# .K= hf .#♣#♣♣...# #..##.# ##...~~.~.♣#....## #..#..# #~..~~≈~ ..##...P.#.###.....# ##.~~~≈≈~~.#.....#..##...~≈≈~~.~~~ .~≈≈≈≈K= hK= hV5=6K= hK= hK= h#. #....⌠.... ..# ♣.♣♣##.#.#......♣.# ..ß.##♣.ß..<.#.##.###......#.P### ### #.#.##....# ####.# .. #....⌠....#.####.#P.#### ♣.# #..♣...####..[K= h&.♣.>.##.#.#...#.###..P#.♣...#...####..##.####..##....#K= h.#♣#♣♣...# #..##.# ##...~~.~.♣#....## #..#..# #~..~~≈~.##...P.#.###.....# ##.~~~≈≈~~......#..##...~≈≈~~.~~~ .~≈≈≈≈K= hK= h3g2= 8 7K= hpK= hԷd _You feel your existence waver again.K= h|jy.#. .#....⌠.... ..# #♣.♣♣##.#.#......♣.# <..ß.##♣.ß..<.#.##.###......#.P### ### ##.#.##....# ####.# .. .#....⌠....#.####.#P.#### .♣.# .#..♣...####..[.♣.>.##K= h{m.#.#...#.###..P.♣...#...####..##.####..##.....#♣#♣♣...# #..##.# ##...~~.~.♣#....## #..#..# #~..~~≈~.##...P.#.###.....# ##.~~~≈≈~~.....#..##...~≈≈~~.~~~ .~≈≈≈≈K= htK= h.##.#.#...#.###...♣...#...####..##.####..##.#♣#♣♣...# #..##.# ##...~~..♣#....## #..#..# #~..~~≈~.##...P.#.###.....# ##.~~~≈≈.....#..##...~≈≈~~.~~~ .~≈≈≈≈K= hK= hC<9K= h K= ht K= h< .#..#....⌠.... ..# #.#♣...♣♣##.# ♣.#......♣.# #.<..ß.##♣.ß..<.#.## #......###......#.P### ### .###.#.##....# ####.# K= h .#....⌠....#.####.#P.#### #..♣.# #..#..♣...####..[.♣.>.##.#.#...#.###.♣...#...####..##.####..##.#♣#♣♣...# #..##.# ##...~~.♣#....## #..#..# #~..~~≈.##...P.#.###.....# ##.~~~≈≈K= h ............#..##...~≈≈.~~~ .~≈≈≈≈K= h K= h D=200K= h\ K= h L= hI.♣.##...#♣.♣...#.#......... ....#....⌠.... ..# ##.#♣.........♣♣##.#  ♣........#......♣.#  #.<..ß.##♣.ß..<.#.## ##......###......#.P### ### #.###.........#.##....# ####.# ....#....⌠....#L= hb(####.#P.### ##..♣.........#.. ##..#..♣...####..[...............♣.>.##.........#.#...#.###.♣...#...####..##.####..##.#♣#♣♣...# #..##.# ##...~L= hY..♣#....## #..#..# #~..~~##...P.#.###.....# ##.~~~≈.......#..##...~L= h4L= hp=6=1L= huL= hL= hq8....#.>.# #...#.♣.##...#♣.♣...#.#......... .....#....⌠.... ..# ###.#♣.........♣♣##.# # ♣........#......♣.#  #.<..ß.##♣.ß..<.#.##  ##......###......#.P### ### L= hr##.###.........#@##....# ####.# ....#....⌠....#####.#P.###..♣.........#.. ###..#..♣...####..[...............♣.>.##.........#.#...#.##.♣...#...####..##.####..###♣#♣♣...# #..##.# ##.....♣#....## #..#..# #~..~##...P.#.###.....# ##.~~~L= h{L= h{&2L= hL= heL= h7 1[...#...# ##....###....#.>.####...#.♣.##...#♣.♣...#.#......... ......#....⌠.... ..# P###.#♣.........♣♣##.# L= h7 ## ♣........#......♣. #.<..ß.##♣.ß..<.#.##  ##......###...@..#.P### ###  ##.###.........#.##....# ####.  #....#....⌠....#.......####.#P.#  ###..♣.........#....... .L= h7 ###..#..♣...####..[..............♣.>.##.........#.#...#.L= h8 .♣...#...####..##.####..##♣#♣♣...# #..##.# ##....♣#....## #..#..# #~..L= h}B L= hB &3L= hM L= h_P L= h .[...#...# ##.... ###.#.>.####...#.♣.##...#♣.♣...#.#.#.#....⌠....# ..# .P###.#♣.........♣♣##.## ♣.#......♣.# #.<..ß.##♣.ß..<.#.## ##......###..@...#.P###  ##.###.#.##....# ####. #....#....⌠....#.......####.#P. # ###..♣.#......###..#..♣...####..[.♣.>.##.........#.#...#..♣...#...####..##.####...#♣#♣♣...# #..##.# ##.♣#....## #..#..# #~L= hȏ L= hU &4L= h L= h M= h_.....#.>.####...# ♣.##...#♣.♣...#.#.........# .#....⌠....# ..# #.P###.#♣.........♣♣##.# .### ♣........#......♣.# # #.<..ß.##♣.ß..<.#.###......###......#.P### ####.......@.#.##....# ## #....#....⌠....#.......####.#P ## ###..♣.........#............. #..###..#..♣...####..[..........♣.>.##.........#.#...#.♣...#...####..##.###.#♣#♣♣...# #..##.# ##..♣#....## #..#..# #~##...P.#.###.....# ##M= h gM= hgB=5M= h kM= hlM= hD?♣.##...#♣.♣...#.#.........# .#....⌠....# ..# .#.P###.#♣.........♣♣##.#### ♣........#......♣.# ## #.<..ß.##♣.ß..<.#.## M= hE##......###......#.P######.........#.##....# ## #....#....⌠.@..#.......####.## ###..♣.........#.......  #..###..#..♣...####..[  ...........♣.>.##.........#.#  M= hE5...♣...#...####..##.###  .#♣#♣♣...# #..##.# #  M= hF..♣#....## #..#..#  ##...P.#.###.....# ##  ................#..M= hPM= hEQ&6M= hXM= hZM= h#.#.........# #.#....⌠....# ..# #.#.P###.#♣.........♣♣##.# ##.### ♣........#......♣.# M= hX ## #.<..ß.##♣.ß..<.#.## ##......###......#.P######.........#.##....# ## #....#....⌠....#.......####.## ###..♣.....@...#...... #..###..#..♣...####..[ ...........♣.>.##.........#.# ....♣...#...####..##.### .#♣#♣♣...# #..##.#  ..♣#....## #..#..#  ##...P.#.###.....# ................#.. ~~~ .....M= h^M= hT7=7M= hM= hM= h~  #.#....⌠....# ..#  #.#.P###.#♣.........♣♣##.#  ##.### ♣........#......♣.#  ## #.<..ß.##♣.ß..<.#.## ##......###......#.P###M= h~ ###.........#.##....# # #....#....⌠....#.......#### ###..♣.........#.... #..###..#..♣.@.####..[ ...........♣.>.##.........#.# M= h~ .♣...#...####..##.## M= h~ .#♣#♣♣...# #..##.#  ..♣#....## #..#..# M= h~ B##...P.#.###.....# M= h~ C................#.. M= h ~~~ ..... .≈≈# M= hz <8M= h M= h M= h N #.P###.#♣.........♣♣###.### ♣........#......♣ ## #.<..ß.##♣.ß..<.#.## ##......###......#.P#####.###.........#.##....# #....#....⌠......##### ###..♣.........#M= hNp......###..#..♣...####..[...........♣.@.##.........#.#..#...####..##.###♣#♣♣...#  Fly .~~~~~~~~~..........≈## ..... M= hVM= hW&9M= hyZM= h\c _There is a stone staircase leading down here.N= h4N= hN= h(N= h=.10 _N= hN= h$ =You fly downwards.  You feel an oppressive heat about you.N= h[/  --more--O= h;{     #..#   #...   #....   ##..#.   #P.#..####   .......#♣♣   #......♣ 3   #.@.#   #...#   #...>#   ##...#   ##..#   #..# O= h{  ...#   #.#.  There is an entrance to a volcano on this level. Hurry and find it before the  entrance collapses!O= hO= hRO= hB;+9 (1.7O= h<O= hA _You hear the slow rumble of an avalanche of rocks nearby.Found an escape hatch in the floor. _There is a stone staircase leading up here.P= h#P= hRead which item? Scrolls  b - a scroll of poison  f - 5 scrolls labelled IFUSCH GEYCU  h - 3 scrolls labelled BUSMARPH XOSH  i - a scroll labelled MIDWEF COUMM  j - 3 scrolls labelled EPUUBB DOMOI  v - a scroll labelled DEUSHR VOZXUICW  w - a scroll labelled KIATEU KAISYEM  G - a scroll labelled GUTAUM JIYFAA [!] read|quaff|evoke[?] describe selectedR= hp R= h R= h  Spectrina the Bewitcher  #..#Poltergeist of Makhleb **....  #...Health: 72/72 ========================  #....R= hK Magic: 17/21 ===================-----  ##..#.AC: 8Str: 4  R= hs #P.#..####EV: 17Int: 24  R= h .......#♣♣SH: 0Dex: 25  #......♣R= h XL: 11 Next: 53% Place: Lair:3  #.@.#R= h 'Noise: ---------  Time: 4210.9 (0.0)  #...#a) +1 sling  #...>#R= h6 yFire: a) +1 sling  ##...#R= hc Fly  ##..#  #..#  R= h e...#  #.#. R= h U You feel an oppressive heat about you.R= h There is an entrance to a volcano on this level. Hurry and find it before the  entrance collapses! R= h _You hear the slow rumble of an avalanche of rocks nearby.Found an escape hatch in the floor. R= h/ L_There is a stone staircase leading up here.R= h  As you read the scroll labelled IFUSCH GEYCU, it crumbles to dust.  It is a scroll of identify.R= h /  --more--S= hS= hIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - 3 scrolls labelled BUSMARPH XOSH S= hM i - a scroll labelled MIDWEF COUMM  j - 3 scrolls labelled EPUUBB DOMOI  v - a scroll labelled DEUSHR VOZXUICW  w - a scroll labelled KIATEU KAISYEM  G - a scroll labelled GUTAUM JIYFAA Potions (select first with !) S= h, l - 5 white potions  n - 3 purple potions  o - 3 metallic yellow potions  t - 2 inky potions  z - 2 glowing silvery potions S= h@ F - a smoky purple potion[?] describe selectedV= h̃V= hsV= hΎ Spectrina the Bewitcher  #..#Poltergeist of Makhleb **....  V= hcT#...Health: 72/72 ========================  #....Magic: 17/21 ===================-----  ##..#.AC: 8Str: 4  #P.#..####EV: 17V= hՏInt: 24  .......#♣♣SH: 0Dex: 25  #......♣XL: 11 Next: 53% Place: Lair:3  #.@.#V= h*WNoise: ---------  Time: 4210.9 (0.0)  #...#a) +1 sling  #...>#Fire: a) +1 sling V= h{: ##...#Fly  ##..#  #..#  ...#  V= h#.#.  entrance collapses! _You hear the slow rumble of an avalanche of rocks nearby.V= hFound an escape hatch in the floor. _There is a stone staircase leading up here.  As you read the scroll labelled IFUSCH GEYCU, it crumbles to dust.  It is a scroll of identify.V= hV= h+1.9 (1V= hPV= h4 _v - a scroll of enchant weaponW= hFW= h|IRead which item? Scrolls  b - a scroll of poisonf - 4 scrolls of identify  h - 3 scrolls labelled BUSMARPH XOSH  i - a scroll labelled MIDWEF COUMM  j - 3 scrolls labelled EPUUBB DOMOIv - a scroll of enchant weapon  w - a scroll labelled KIATEU KAISYEM  G - a scroll labelled GUTAUM JIYFAA [!] read|quaff|evoke[?] describe selectedW= huoW= huW= h  Spectrina the Bewitcher  #..#Poltergeist of Makhleb **....  #...Health: 72/72 ========================  #....Magic: 17/21 ===================-----  ##..#.AC: 8Str: 4  #P.#..####EV: 17Int: 24  .......#♣♣SH: 0Dex: 25  #......♣XL: 11 Next: 53% Place: Lair:3  #.@.#Noise: ---------  Time: 4211.9 (0.0)  #...#a) +1 sling  #...>#Fire: a) +1 sling  ##...#Fly  ##..#  #..#  ...#  #.#= he2m.  _You hear the slow rumble of an avalanche of rocks nearby.Found an escape hatch in the floor. _There is a stone staircase leading up here.  As you read the scroll labelled IFUSCH GEYCU, it crumbles to dust.  It is a scroll of identify. _v - a scroll of enchant weaponW= hW= hIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - 3 scrolls labelled BUSMARPH XOSH  i - a scroll labelled MIDWEF COUMM  j - 3 scrolls labelled EPUUBB DOMOI  w - a scroll labelled KIATEU KAISYEM W= h G - a scroll labelled GUTAUM JIYFAA Potions (select first with !)  l - 5 white potions  n - 3 purple potions  o - 3 metallic yellow potions  t - 2 inky potions  z - 2 glowing silvery potions  F - a smoky purple potion[?] describe selectedY= h%Y= hVY= h[ Spectrina the Bewitcher  #..#Poltergeist of Makhleb **....  #...Health: 72/72 ======================== Y= h #....Magic: 17/21 ===================-----  ##..#.AC: 8Y= hStr: 4  #P.#..####EV: 17Int: 24  Y= h.......#♣♣SH: 0Dex: 25 Y= h"9 #......♣Y= hKXL: 11 Next: 53% Place: Lair:3  Y= hf#.@.#Noise: ---------  Time: 4211.9 (0.0) Y= h~@ #...#Y= hsa) +1 sling  #...>#Y= h0Fire: a) +1 sling Y= hI ##...#Y= hlFly  ##..# Y= hR #..#  Y= hCx...#  #.#.  Y= h\_You hear the slow rumble of an avalanche of rocks nearby.Found an escape hatch in the floor. Y= h_There is a stone staircase leading up here.  As you read the scroll labelled IFUSCH GEYCU, it crumbles to dust.  It is a scroll of identify. _v - a scroll of enchant weaponY= h]  As you read the scroll of identify, it crumbles to dust.Y= h(+2.9 (1Y= hY= hK _w - a scroll of noiseZ= h Z= h#URead which item? Z= h#Scrolls  b - a scroll of poisonf - 3 scrolls of identify  h - 3 scrolls labelled BUSMARPH XOSH Z= h#R i - a scroll labelled MIDWEF COUMM  j - 3 scrolls labelled EPUUBB DOMOIZ= h#_v - a scroll of enchant weapon  w - a scroll of noise Z= h&$ G - a scroll labelled GUTAUM JIYFAA [!] read|quaff|evokeZ= h$G[?] describe selected\= h:\= h\= h: Spectrina the Bewitcher  #..#Poltergeist of Makhleb **....  #...\= hHealth: 72/72 ========================  #....Magic: 17/21 ===================----- \= h ##..#.AC: 8Str: 4 \= h #P.#..####EV: 17\= h@Int: 24  \= h.......#♣♣SH: 0Dex: 25  \= h1%#......♣\= hJXL: 11 Next: 53% Place: Lair:3  \= h~#.@.#Noise: ---------  Time: 4212.9 (0.0)  #...#\= hsa) +1 sling  #...>#\= hMFire: a) +1 sling  \= hR##...#Fly \= h[ ##..#  \= h=#..#  \= h3...#  \= h:E#.#.  \= hU_There is a stone staircase leading up here.  As you read the scroll labelled IFUSCH GEYCU, it crumbles to dust.  \= hnGIt is a scroll of identify. _v - a scroll of enchant weapon  \= htAs you read the scroll of identify, it crumbles to dust. _w - a scroll of noise\= hW)\= h4-Identify which item? (\ to view known items) Scrolls (select first with ?)  h - 3 scrolls labelled BUSMARPH XOSH \= hp- i - a scroll labelled MIDWEF COUMM  j - 3 scrolls labelled EPUUBB DOMOI  G - a scroll labelled GUTAUM JIYFAA Potions (select first with !) \= h-H l - 5 white potions  n - 3 purple potions \= h-$ o - 3 metallic yellow potions \= h-= t - 2 inky potions  z - 2 glowing silvery potions \= h-" F - a smoky purple potion\= h .][?] describe selected^= hZj^= h5p^= hx Spectrina the Bewitcher  #..#Poltergeist of Makhleb **....  #...Health: 72/72 ========================  #....Magic: 17/21 ===================-----  ##..#.AC: 8^= hxStr: 4  #P.#..####EV: 17Int: 24  .......#♣♣SH: 0Dex: 25 ^= hz #......♣XL: 11 Next: 53% Place: Lair:3  #.@.#Noise: ---------  Time: 4212.9 (0.0)  #...#a) +1 sling ^= hz #...>#Fire: a) +1 sling  ##...#Fly ^= h{ ^= h>{>##..#  ^= hg{#..#  ...#  #.#.  ^= h{_There is a stone staircase leading up here.  As you read the scroll labelled IFUSCH GEYCU, it crumbles to dust.  It is a scroll of identify. _v - a scroll of enchant weapon  ^= h{tAs you read the scroll of identify, it crumbles to dust. _w - a scroll of noise^= h4]  As you read the scroll of identify, it crumbles to dust.^= h7Y8=3.9 (1^= h{^= h- _G - a scroll of amnesia^= hA) ^= hs. Read which item? Scrolls  b - a scroll of poisonf - 2 scrolls of identify  h - 3 scrolls labelled BUSMARPH XOSH  i - a scroll labelled MIDWEF COUMM  j - 3 scrolls labelled EPUUBB DOMOIv - a scroll of enchant weapon  w - a scroll of noiseG - a scroll of amnesia [!] read|quaff|evoke[?] describe selected`= hh`= h`= h Spectrina the Bewitcher  #..#Poltergeist of Makhleb **....  #...Health: 72/72 ========================  #....`= h Magic: 18/21 ====================----  ##..#.AC: 8Str: 4 `= hX #P.#..####EV: 17`= hInt: 24  .......#♣♣`= hSH: 0Dex: 25  #......♣`= h3XL: 11 Next: 53% Place: Lair:3  #.@.#`= hTNoise: ---------  Time: 4213.9 (0.0)  #...#`= hxsa) +1 sling  #...>#`= hyFire: a) +1 sling  ##...#`= hlFly  ##..# `= hp #..#  ...# `= hTq #.#.  It is a scroll of identify. _v - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. _w - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. `= h_G - a scroll of amnesia`= h`= hIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - 3 scrolls labelled BUSMARPH XOSH  i - a scroll labelled MIDWEF COUMM  j - 3 scrolls labelled EPUUBB DOMOI Potions (select first with !) `= h' l - 5 white potions  n - 3 purple potions  o - 3 metallic yellow potions  t - 2 inky potions  z - 2 glowing silvery potions  F - a smoky purple potion[?] describe selectedc= hgc= hc= h Spectrina the Bewitcher  #..#Poltergeist of Makhleb **....  #...Health: 72/72 ========================  #....Magic: 18/21 ====================----  ##..#.AC: 8Str: 4  #P.#..####EV: 17Int: 24  c= h.......#♣♣SH: 0Dex: 25  #......♣XL: 11 Next: 53% Place: Lair:3  #.@.#Noise: ---------  Time: 4213.9 (0.0)  #...#a) +1 sling  #...>#Fire: a) +1 sling  ##...#Fly  ##..#  #..#  ...#  #.#.  It is a scroll of identify. _v - a scroll of enchant weapon  c= huAs you read the scroll of identify, it crumbles to dust. _w - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. _G - a scroll of amnesiac= hH  As you read the scroll of identify, it crumbles to dust.4.9 (1c= hc= hC2 _i - a scroll of brand weapond= h_d= h5Read which item? Scrolls  b - a scroll of poisonf - a scroll of identify  h - 3 scrolls labelled BUSMARPH XOSHi - a scroll of brand weapon  j - 3 scrolls labelled EPUUBB DOMOIv - a scroll of enchant weapon  w - a scroll of noiseG - a scroll of amnesia [!] read|quaff|evoke[?] describe selectede= hSI e= hN Spectrina the Bewitcher  #..#Poltergeist of Makhleb **....  #...Health: 72/72 ========================  #....Magic: 18/21 ====================----  ##..#.AC: 8Str: 4  #P.#..####EV: 17Int: 24  .......#♣♣SH: 0Dex: 25  #......♣XL: 11 Next: 53% Place: Lair:3  #.@.#Noise: ---------  Time: 4214.9 (0.0)  e= hO#...#a) +1 sling  #...>#Fire: a) +1 sling  ##...#Fly  ##..#  #..#  ...#  #.#.  As you read the scroll of identify, it crumbles to dust. _w - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. _G - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _i - a scroll of brand weapone= h\e= h_Identify which item? (\ to view known items) Scrolls (select first with ?)  h - 3 scrolls labelled BUSMARPH XOSH  j - 3 scrolls labelled EPUUBB DOMOI Potions (select first with !) e= hB` l - 5 white potions  n - 3 purple potions  o - 3 metallic yellow potions  t - 2 inky potions  z - 2 glowing silvery potions  F - a smoky purple potione= hm`][?] describe selectedj= h j= hUm Spectrina the Bewitcher j= h #..#Poltergeist of Makhleb **....  #...j= hŖHealth: 72/72 ========================  #....j= hMagic: 18/21 ====================----  ##..#.j= hXAC: 8Str: 4 j= h. #P.#..####EV: 17Int: 24 j= hW .......#♣♣SH: 0j= hseDex: 25  #......♣j= hXL: 11 Next: 53% Place: Lair:3  j= h͗#.@.#Noise: ---------  Time: 4214.9 (0.0)  #...#j= ha) +1 sling  #...>#Fire: a) +1 sling j= h"o ##...#Fly j= hE[ ##..#  j= hg=#..#  j= he...#  #.#. j= h As you read the scroll of identify, it crumbles to dust. _w - a scroll of noisej= hAs you read the scroll of identify, it crumbles to dust. _G - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _i - a scroll of brand weaponj= h]  As you read the scroll of identify, it crumbles to dust.j= h¨+5.9 (1j= hjj= h3 _F - a potion of enlightenmentk= hk= h$k= hRead which item? Scrolls  b - a scroll of poison  h - 3 scrolls labelled BUSMARPH XOSHk= hui - a scroll of brand weapon  j - 3 scrolls labelled EPUUBB DOMOIk= h_v - a scroll of enchant weapon  w - a scroll of noisek= h>G - a scroll of amnesia [!] read|quaff|evokek= hfG[?] describe selectedm= h m= h m= h 9 Spectrina the Bewitcher  #..#Poltergeist of Makhleb **....  #...Health: 72/72 ========================  #....Magic: 18/21 ====================----  m= hK ##..#.AC: 8Str: 4  #P.#..####EV: 17Int: 24  .......#♣♣SH: 0Dex: 25  m= hv #......♣XL: 11 Next: 53% Place: Lair:3  #.@.#m= h Noise: ---------  Time: 4215.9 (0.0)  #...#m= h a) +1 sling  #...>#Fire: a) +1 sling  m= h ,##...#m= h Fly  ##..#  #..#  ...# m= h, G #.#. m= hF  m= ha sAs you read the scroll of identify, it crumbles to dust. _G - a scroll of amnesia  m= h~ bAs you read the scroll of identify, it crumbles to dust. _i - a scroll of brand weapon  m= h \As you read the scroll of identify, it crumbles to dust. _F - a potion of enlightenmentm= h P  Okay, then.m= h m= h m= h . _n= hE` (Drink which item? Potions  l - 5 white potions  n - 3 purple potions  o - 3 metallic yellow potions  t - 2 inky potions  z - 2 glowing silvery potionsF - a potion of enlightenment [!] read|quaff|evoke[?] describe selectedo= hX o= h o= h  Spectrina the Bewitcher  #..#Poltergeist of Makhleb **....  #...Health: 72/72 ======================== o= hA  #....Magic: 18/21 ====================----  o= h ##..#.AC: 8Str: 4  #P.#..####o= h OEV: 17Int: 24 o= h  .......#♣♣SH: 0o= h eDex: 25  #......♣o= h XL: 11 Next: 53% Place: Lair:3  o= h >#.@.#o= h Noise: ---------  Time: 4215.9 (0.0)  o= h2 +#...#o= h_ a) +1 sling  #...>#Fire: a) +1 sling o= h o ##...#Fly o= h  ##..#  #..#  o= hޞ x...#  #.#.  o= h s_G - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. o= h# b_i - a scroll of brand weapon  As you read the scroll of identify, it crumbles to dust. o= hE D_F - a potion of enlightenment _Okay, then.o= hg o= h P  Okay, then.o= h o= h o= h . _p= h.3 #..# #...  #.... ##..#.  #P.#..####p= h3  .......#♣♣  #......♣  <.#  #..@#  #...>#  p= h4V##...#  #  #..# ...# #.# p= hI4V.. . p= h@p= h@26.9 (1 _p= hEp= hHp= hg .#....##..#.P.#..#### .......#♣♣ #...... #.<.# ##..#.#... ## ... .. .  p= h p= h &7p= h p= h a _There is an escape hatch in the floor here.q= hO .##..#P.#..#### .......#♣♣ #...... #.<.# ##.....>## ## ...#..§.§ .#  q= hA§.q= h59=q= h&8 _q= h5q= hr= hr= h9@Put on which piece of jewellery? Jewellery (go to first with "=)  s - a +6 ring of dexterity (worn)  y - an amulet of guardian spirit (worn) r= h} A - a +6 ring of intelligence (worn)g - a ring of fire  C - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip t= h2 t= hO8 t= h=  #....Spectrina the Bewitcher  ##..#.Poltergeist of Makhleb **....  #P.#..####Health: 72/72 ========================  .......#♣♣t= h> Magic: 19/21 =====================---  #......♣AC: 8Str: 4  #.<.#EV: 17Int: 24  ##...#SH: 0Dex: 25  #...>#XL: 11 Next: 53% Place: Lair:3  ##..@#Noise: ---------  Time: 4218.9 (0.0)  t= h> I##..#a) +1 sling  #..#Fire: a) +1 sling  ...#Fly  t= h or A - a +6 ring of intelligencez= h0 §You remove your +6 ring of intelligence.  You feel stupid.You feel more attuned to fire.z= h2318219.9 (1z= h06z= h:/ _g - a ring of fire (worn)z= h4 Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Sigil of BindingHexes1%3  c - Confusing TouchHexes1%3  e - EnfeebleHexes19%7  m - AnguishHexes/Necromancy4%4  p - Inner FlameHexes/Fire1%3 Select a spell to describe[!]/[I] toggle spell headers|= hW|= h+|= hӫ #....Spectrina the Bewitcher  ##..#.Poltergeist of Makhleb **....  #P.#..####Health: 72/72 ========================  .......#♣♣|= hFRMagic: 19/21 =====================---  #......♣AC: 8Str: 4  #.<.#EV: 17Int: 18  ##...#SH: 0Dex: 25  #...>#|= hkJXL: 11 Next: 53% Place: Lair:3  ##..@#Noise: ---------  Time: 4219.9 (0.0)  |= hq##..#a) +1 sling  |= h#..#Fire: a) +1 sling  ...#|= hҬFly  .#.#.  |= h.... .  .. .. .  |= hb#..§§§ .#  |= h5(? for menu, Esc to cancel)|= hW< or s - a +6 ring of dexterity; > or A - a +6 ring of intelligence  You remove your +6 ring of intelligence.  |= h}You feel stupid.You feel more attuned to fire. _g - a ring of fire (worn)|= hұ|= h |= h]|= hܷ}= hg }= h Put on which piece of jewellery? Jewellery (go to first with "=)  g - a ring of fire (worn)  s - a +6 ring of dexterity (worn)  y - an amulet of guardian spirit (worn)A - a +6 ring of intelligence  }= hcmC - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip = h= h= h6 #....Spectrina the Bewitcher  ##..#.Poltergeist of Makhleb **....  #P.#..####= h\Health: 72/72 ========================  .......#♣♣Magic: 19/21 =====================---  #......♣AC: 8Str: 4  #.<.#EV: 17= h$HInt: 18  ##...#SH: 0Dex: 25  #...>#XL: 11 Next: 53% Place: Lair:3  ##..@#Noise: ---------  Time: 4219.9 (0.0)  ##..#a) +1 sling  #..#Fire: a) +1 sling  ...#= h]Fly  .#.#.  .... . = h .. .. .  #..§§§ .#  = he(? for menu, Esc to cancel)< or s - a +6 ring of dexterity; > or A - a +6 ring of intelligence  You remove your +6 ring of intelligence.  = hYou feel stupid.You feel more attuned to fire. _g - a ring of fire (worn)= h  To do this, you must remove one of the following items:(? for menu, Esc to cancel)= hA< or s - a +6 ring of dexterity; > or g - a ring of fire= hW ( = h`W §You remove your +6 ring of dexterity.  You feel clumsy.You feel clever.= hX C52419220.9 (1= hx\ = h_ : _A - a +6 ring of intelligence (worn)= hjX ##..#P.#..#### .......#♣♣ #...... #.<.# ##.....>##... ## #..Fly .#..... .≈..§.§§ ≈≈  = hڸ§.§..§ §..§§ §= ha&1= hQ= h= h]:P.#..#### .......#♣♣ #...... #.<.# ##.....>##... ## #....#.#........ ...#..§.§ .≈≈.§..§ §#≈#....§§ §≈.. §§.. # ≈≈= hWi,....... .§..≈. ≈#§.§.≈ ≈= hi&2= hn= hp= h # .......#♣♣ #...... #.<.# ##..#...>##... ####.#[...#.#......#....... .......#..... .≈≈.... #..... .#≈#...#.§..≈. ≈≈.. ≈.##§.§.≈ ≈# ≈≈ .....≈ .# ...= h K....= h* &3= h = h H _Found a ring mail.= h  #......♣  #.<.#  ##...#  #...>#  ##...#  #..#  ##..##### #...#...### = h#[...#.#@.....# ................ .#.......≈≈. #.......#≈#.. = h#....≈..≈≈.. ≈ ##....≈#≈#.≈≈ . ....≈..# ... ##....§#∩ .# = hf9§= h$20= h1=4= h= h* _Found a dark tunnel.= hx #.<.#  ##...#  #...>#  ##...#  ##..#  ##..##### = hE#...#...### #[...#.#......#.# ...........= hّ, .#= h3≈≈. = hc#.......#≈#.. = h(#....≈..≈≈.. ≈ = hD##....≈#≈#.≈≈ . = h]#....§..##... ..= hvaF   bullfrog (asleep) = h##....§#∩ .#.. . = h)#.#..≈ ....F = h؟§§§#.≈..##≈#∩ ...= h&5= h= h[ _A bullfrog comes into view.= h]] #...#   #...>#   ##...#   ##..#  # ##..#####  #.##...#...###  #[...#.#......#.#   .................  = h#^ .#......@≈≈......   #.......#§#.....  ≈..≈§§..≈...   ##....≈#§#.≈≈....   #....≈..##...#..   ##....≈#∩ .#..$.   #.#..≈ ≈ ....F   ..#≈≈# .   = hqpp≈§§..#≈= hp&6= hx= h#}* _Found 8 gold pieces.= h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h E ≈§≈§§You beckon some vexing sprites to accompany your attacks.= h`E18--==7Will/2 Jinx Fly = hvK= hM; _You feel your willpower being sapped.= h   ##...#Spectrina the Bewitcher  #...>#Poltergeist of Makhleb **....  ##...#Health: 72/72 ========================  ##..#= hH Magic: 18/21 ====================----  # ##..#####AC: 8Str: 4  #.##...#...###EV: 15= hm Int: 24  #[...#.#......#.#= h BSH: 0Dex: 19  .................XL: 11 Next: 53% Place: Lair:3  .#......@*≈......Noise: ==-------  Time: 4227.9 (0.0)  = h #.......#*#.....a) +1 sling = h  #....≈..≈§§*.≈...Fire: a) +1 sling  = h7 ##....§#≈#.≈*....Will/2 Jinx Fly  = hZ #....§§§##..*#..  = h ##....≈#∩ .#.*$.F   bullfrog (asleep)  = h /#.#..≈ ≈ ....F  ..#≈≈# . . = h  You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  = h Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle= h  Shift-Dir - straight lineAim: a bullfrog (asleep, chance to call a sprite on attack: 71%, 98% to hit)= h$  ##...#Spectrina the Bewitcher  #...>#Poltergeist of Makhleb **....  ##...#Health: 72/72 ======================== = h$ | ##..#Magic: 18/21 ====================----  # ##..#####AC: 8Str: 4  = h% #.##...#...###EV: 15Int: 24  = h)% #[...#.#......#.#SH: 0Dex: 19 = hM%  .................XL: 11 Next: 53% Place: Lair:3 = h%  .#......@(≈......Noise: ==-------  Time: 4227.9 (0.0)  #.......#(#.....a) +1 sling = h%  #....≈..≈§§(.≈...Fire: a) +1 sling  = h% ##....§#≈#.≈(....Will/2 Jinx Fly  = h& #....§§§##..(#..  = h*& ##....≈#∩ .#.($.= hS& F   bullfrog  #.#..≈ ≈ ....F  = h{& ..#≈≈# . .  Fire: a) +1 sling= h& Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (asleep, chance to call a sprite on attack: 71%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog croaks.= h 2*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  = h Aim: a bullfrog (asleep, chance to call a sprite on attack: 71%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog croaks.is lightly wounded.= h|   You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is moderately wounded.= h = h d ≈≈≈§.≈..##....Y   yak (wandering)§YYou hear a bellow!= hƖ \12 =9.2 (1.3= hv = h V _A yak comes into view.= hF = hG = h6N = hP F _Unknown command.= h y  #.<.#   ##...#   #...>#  .#   ##..# = hП ]  # ##..#####   .#.##...#...###  = h  #[...#.#......#.#  = h [ ..........  = h; ].#.......≈≈......  = hc | #.......#≈#.....  = h  #....≈..≈≈§..≈...  = hΠ t#....§#≈#.≈≈....  = h  #....§..##...#.. = h #....≈#∩ .#..$.  = hG ! #.#..§ ≈ ....Y  ..#≈≈# . .= h W≈..= h& >---300 _= h+ = h = hK   #.<.#  ##...#  #...>#= hK   ##...#  ##..# = hK  # ##..##### #.#.##...#...###= h"L  = hHL .#[...#.#......#.# ...= hjL >. #.#= hL B.≈≈...... = hL l #.......#≈#.....= hL o  #....≈..≈≈...≈...= hL z  ##....§#≈#.≈≈...= hM s  #....≈§.##...= hM #..  ##....≈#∩ .#..$.  #.#..§ ≈#....Y   ..#≈≈# . .= hM = hZ §§§..§§≈..##...§§= h[ ^9=---1= hTb = he = hxq- #...#  #...># # ##...# . ##..# # #. ##..##### #.#.##...#...###  ..#[...#.#......#.# ..................  #.#...@...§§§.....  #.......#≈#..... ≈..≈§§..≈...  ##....≈#≈#.≈≈....  #....≈..##.#..  ##...§§#∩ .#..$.  #.#..§§≈#....Y  ..#≈§# .  = hE{`§.§≈§.§§#§#.§≈≈§2Fly = h= hRl _The sprites lose interest in your situation.= hf   #...># #..##...#  .. ##..#= h   # ###. ##..#####  #.#.#.##...#...###  #..#[...#.#......#.#= h#   ...........§.§.....  #.#.......≈§.§....  #..@...§#§#..... ≈..≈§§..≈... = hu > ##....≈#≈#.§≈....  #....≈..##...#..  ##...§§#∩ .#..= h 5$. = h  #.#..≈§≈#....Y  ..#≈§#§. = h  = h  .. §.. = h ...≈.§..≈≈..§.§≈= h &3= h = h = h l #..##...#  .. ##..#  # ###. ##..#####= hV  #.#.#.##...#...###  #..#[...#.#......#.#  ...................= hz  #.#.......≈≈.§....  ##.......#≈#..... = h4§..≈≈...≈... = h ##....≈#≈#.§≈....  #....≈..##...#..= h = h ##...§§#∩..#..$. = h3 #.#..§.≈#....Y  ..#≈§#§§# = hU = hw ...≈..  ....= hP... = h.≈≈#.......= hg&4= h= h>= h* .. ##..#  # ###. ##..##### #.#.#.##...#...### #..#[...#.#......#.# ...................  #.#≈≈.§....  ##.......#≈#.....  #....§..≈≈...≈...  = hC##..@.≈#≈#.§≈....  ....≈..##...#..  ##....≈#∩..#..$.  .#..§.≈#....Y  ..#≈≈#..# = hΗ ....≈...... = h......... #### ....#^#= h" = h9§= hB=5= hȮ= h= hX # ###. ##..##### #.#.#.##...#...### #..#[...#.#......#.#= h-YA ...................  #.#≈≈.§....  ##.......#≈#.....  = hSYm#....§..≈≈...≈...  = h{Y##....≈#≈#.§≈....  #...@≈..##...#.. = hY ##....≈#∩..#..$. = hY .#..§.≈#....Y  = hY~...#≈§#..# .  = hMZ.....≈...... ............ ..####P....#^# #. ###...... = hc= hk§§§§≈§≈#§.#§....F.......#^#.= hl ...= hl&6= hs= hv= ho  # ###. ##..#####Spectrina the Bewitcher   #.#.#.##...#...###= hPPoltergeist of Makhleb **....   #..#[...#.#......#.#Health: 72/72 ======================== = h  ...................Magic: 19/21 =====================--- = hO #.#.......≈≈.§....= h) AC: 12  Str: 4  ##.......#≈#.....EV: 15= hI?Int: 24  = hf~#....§..≈≈...≈...SH: 0= h?Dex: 19  = h##....≈#§#.§≈....XL: 11 Next: 53% Place: Lair:3 = hv #...@≈..##...#..= hNoise: ---------  Time: 4236.2 (0.0)  = h~##...§§#∩..#..$.= ha) +1 sling  #.#.§≈§≈#....Y= h3XFire: a) +1 sling  = hP...#≈§#§.# .Will/2 Fly = hmj .....§....F. = h  ...............   ..####P....#^#. = h a  #. ###......  _A yak comes into view. _Unknown command. _The sprites lose interest in your situation.= h.*Fire: a) +1 sling= hSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line= hf  # ###. ##..#####Spectrina the Bewitcher   #.#.#.##...#...###Poltergeist of Makhleb **....   #..#[...#.#......#.#Health: 72/72 ========================   ...................= hӐMagic: 19/21 =====================---  #.#.......≈≈.§....AC: 12  Str: 4  ##.......#≈#.....EV: 15Int: 24 = hd #....§..≈≈...≈...= h,lSH: 0Dex: 19  = hX##....≈#§#.§≈....XL: 11 Next: 53% Place: Lair:3  = hg#...@≈..##...#..Noise: ---------  Time: 4236.2 (0.0)  ##...§§#∩..#..$.= ha) +1 sling  #.#.§≈§≈#....YFire: a) +1 sling = h ...#≈§#§.# .Will/2 Fly  = hC.....§....F.   ...............   ..####P....#^#. = h<  #. ###......  _Unknown command. = h_The sprites lose interest in your situation.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.= hY= h= h. _= h! t .. ##..#  # ###. ##..#####  #.#.#.##...#...###  #..#[...#.#......#.# = h>"  ...................  #.#.......≈≈.§....  ##.......#≈#.....  #....§..≈≈...≈...  = hh" ##....@#§#.§≈....  #....≈..##...#.. = h" ##...§§#∩..#..$. = h# #.#.§≈§≈#....Y #≈§#§.# ..= hZ#  .....§....F. ............... ..####P....#^# #. ###......= h# = h1 d§§.#§§= h2 Z20=7.2 (1= h3 4Lava _= h : = h< = h,o # ###. ##..##### #.#.#.##...#...### #..#[...#.#......#.# ................... = h, #.#.......≈≈......  ##.......#≈#.....  #....§..≈≈...≈...  ##....≈#§#.§≈....  = h-<#....≈@.##...#..  ##...§§#§..#..$.  .#.§§.≈#....Y  ...#≈§#§§# ..F  = hH-.....§....F. . ..............= hf-F   cane toad (wandering) ..####P....#^#= h-~. #. ###......= h- = h3= hB∩≈#§.# ...... F= hBm..#..#.= h]CM18= hgL= hN\ _A cane toad comes into view.= hCN 4= hT = hZ F _Unknown command.= hT # ###. ##..#####  #.#.#.##...#...###  #..#[...#.#......#.#  ...................  #.#.......≈≈......  ##.......#≈#.....  #....§..≈≈...≈...  ##....≈#§#.§≈....  #....≈.@##...#..  ##...§§#∩..#..$.  #.#.§≈.≈#....Y  ...#≈§#§.# .... .....§...... .FY ............... ..YY 2 yaks ..####P....#^#.= h]U9 .F   cane toad (wandering) #. ###......#. = h [,= hDa= h^jF≈§.≈§.§.≈≈Y..§......###P.###= h4k&9= hw= hV _2 yaks come into view.= ha = ha = hj = hl F _Unknown command.= hh = h#= h= hF _Unknown command.= hRead which item? Scrolls  b - a scroll of poison  h - 3 scrolls labelled BUSMARPH XOSHi - a scroll of brand weapon  j - 3 scrolls labelled EPUUBB DOMOIv - a scroll of enchant weapon  w - a scroll of noiseG - a scroll of amnesia [!] read|quaff|evoke[?] describe selected= h= hT  # ###. ##..#####Spectrina the Bewitcher   #.#.#.##...#...###Poltergeist of Makhleb **....   #..#[...#.#......#.#Health: 72/72 ========================   ...................Magic: 20/21 ======================--  #.#.......≈≈......AC: 11  Str: 4  ##.......#≈#.....EV: 15Int: 24  #....≈..≈≈...≈...SH: 0Dex: 19  ##....≈#§#.§≈....XL: 11 Next: 53% Place: Lair:3  #....≈§@##...#..Noise: ---------  Time:= h&[40m 4239.2 (0.0)  ##....≈#∩..#..$.a) +1 sling  #.#§.§.≈#.....Fire: a) +1 sling  ...#≈≈#§.# ..Y.Will/2 Fly  .....§...... .FY   ............... ..YY 2 yaks (wandering)   ..####P....#^#. .F   cane toad (wandering)   #. ###......#.  _Okay, then. _A cane toad comes into view. _Unknown command. _2 yaks come into view. _Unknown command. _Unknown command.= hP  Okay, then.= h= h}= h~. _= h  #.#.#.##...#...###   #..#[...#.#......#.#   ...................   #.#.......≈≈......   ##.......#≈#.....   #....≈..≈≈...≈...   ##....≈#§#.§≈....   #....≈§.##...#..   ##....@#∩..#..$.   #.#§.§.≈#....  ...#≈≈#..# ..Y.  ..§...... .FY   ............... ..   ..####P....#^#....  #. ###......#..= h  #. ....... = h*= h= h{.§≈§...≈§≈F   bullfrog (wandering)F= hT`40.2 (1Lava _= h\= h = h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= hw?  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.= hF = hN #[...#................§.§§§§§§§..§§= hO ..........Y###P.FY   yak (wandering)###.#.= hP r18--0=== hMP m1Jinx Fly Lava = hKV = hHZ < _The bullfrog gives a loud, deep croak!= h%3   # ###. ##..#####   #.#.#.##...#...###   #..#[...#.#......#.#  ................... #.#.......≈§......  ##....§..#≈#.....  #....§..≈≈...≈... ##..§§§#≈#.§≈....  #....@..##...#.. #....≈#∩..#..$.  #.#§§≈.≈#.....  ...#§§#..# ..Y.  ......§§..... .FY  ..............Y ..[1= h5 i5;3H  ..####P.F..#^#....  #. ###......#.. #. .......= hF n= hR §§FYY 2 yaks (wandering)F   cane toad (wandering)FF   bullfrog--2= h[ = h5` = hq .  ###. ##..##### #.#.##...#...### #..#[...#.#......#.#...............#.#.......≈§.#....§..#≈#..#....§..≈≈...≈##..§§@#≈#.§≈......§..##...#.= h##...§≈#∩..#..$. #.#§§§.≈#.... ...#§§#..# ..Y. ......§§.F... .FY   yak...........YY = h38F   bullfrog..####P.F..#^#....#. ###.....F#= hu= h= hT= h.##...§.§§≈§#F§§§..Y 2 yaks (wandering)YY.= h69=-= h@W 9--3= h= h = hr  .. ##..#Spectrina the Bewitcher   # ###. ##..#####Poltergeist of Makhleb **....   #.#.#.##...#...###Health: 72/72 ========================   #..#[...#.#......#.#Magic: 19/21 =====================---   ............§......AC:  9  Str: 4  #.#.......§§......EV: 15Int: 24  ##....§..#§#.....SH: 0Dex: 19  #....§..≈≈...≈...XL: 11 Next: 53% Place: Lair:3  ##..§§@#≈#.§≈....Noise: ---------  Time: 4243.2 = h (0.0)  #....§*.##...#..a) +1 sling  ##...§*#∩..#..$.Fire: a) +1 sling  #.#§§§*≈#.....Will/2 Jinx Fly Lava  ...#≈§#F.# ..Y.  .....§§§..... .FYYY 2 yaks (wandering)   ............YY. ..F   bullfrog   ..####P.F..#^#....   #. ###.....F#.. _The bullfrog gives a loud, deep croak!  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (moderately wounded, chance to call a sprite on attack: 71%,  56% to hit)= h)  .. ##..#Spectrina the Bewitcher   # ###. ##..#####Poltergeist of Makhleb **....   #.#.#.##...#...###Health: 72/72 ========================   #..#[...#.#......#.#Magic: 19/21 =====================---   ............§......AC:  9  Str: 4  #.#.......§§......EV: 15Int: 24  ##....§..#§#.....SH: 0Dex: 19  #....§..≈≈...≈...= h XL: 11 Next: 53% Place: Lair:3  ##..§§@#≈#.§≈....Noise: ---------  Time: 4243.2 (0.0)  #....§(.##...#..a) +1 sling  ##...§(#∩..#..$.= hI Fire: a) +1 sling  #.#§§§(≈#.....Will/2 Jinx Fly Lava  ...#≈§#F.# ..Y.  .....§§§..... .FYYY 2 yaks = hq   ............YY. ..= h RF   bullfrog = h   ..####P.F..#^#....   #. ###.....F#..= h Aim: a bullfrog (moderately wounded, chance to call a sprite on attack: 71%,  56% to hit)  You shoot a sling bullet.  = h% QThe yak bellows!  The yak bellows!  The sling bullet hits the bullfrog.= h*56% to hit)  You shoot a sling bullet.  The yak bellows!sling bullet hits the bullfrog.  The bullfrog is heavily wounded.= hq  A giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is almost dead.= hs= hpt= hz:  You hear a bellow! x4= h{= h~e  A yak comes into view.= h= h= hƄ^  The cane toad enters a dispersal trap! The yak blinks! x2= hA= hي= h = h #§#...F§≈.#....≈..≈§≈#..≈..   yak...Y....= h] (very drained)#P...The bullfrog blinks! The yak moves out of view.= hET12===4.5 (1.3= h= hC( _You hear a bellow!= h^ .. ##..#Spectrina the Bewitcher   # ###. ##..#####= h%zPoltergeist of Makhleb **....   #.#.#.##...#...###Health: 72/72 ========================   #..#[...#.#......#.#Magic: 19/21 =====================--- = h`  ............§......AC: 12  Str: 4  #.#.......§§......EV: 15= hInt: 24  ##....§..#§#.....= hkSH: 0Dex: 19  = h#..§.§..≈≈...≈...XL: 11 Next: 53% Place: Lair:3  = h& ##...§@#≈#.§≈....Noise: ===------  Time: 4244.5 (0.0)  = h{#..F*≈..##...#..a) +1 sling  ##....≈#∩..#..$.Fire: a) +1 sling  = hF#.#..≈§≈#.....Will/2 Jinx Fly Lava  ...#≈≈#..# ..Y.  = h......≈...... .FYY   yak = h#%  .........Y..... ..F   bullfrog (very drained) = hd=  ..####P....#^#....   #. ###.....F#.. _You hear a bellow!  = h"Fire: a) +1 sling= hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line= hUAim: a bullfrog (black smoke, almost dead, heavily drained, chance to call a  sprite on attack: 78%, 56% to hit)= h^ .. ##..#Spectrina the Bewitcher   # ###. ##..#####= hPoltergeist of Makhleb **....   #.#.#.##...#...###Health: 72/72 ========================   #..#[...#.#......#.#= h"Magic: 19/21 =====================---   ............§......= hAAC: 12  Str: 4  #.#.......§§......EV: 15= h_Int: 24  ##....§..#§#.....= h}YSH: 0Dex: 19 = h #..§.§..≈≈...≈...= hXL: 11 Next: 53% Place: Lair:3  = hd##...§@#≈#.§≈....= hNoise: ===------  Time: 4244.5 (0.0)  = h #..((≈..##...#..a) +1 sling = h& ##(...≈#∩..#..$.= hAWFire: a) +1 sling  = hr#.#..≈§≈#.....Will/2 Jinx Fly Lava = h  ...#≈≈#..# ..Y.  ......≈...... .FY= hdY   yak = h  .........Y..... ..= haF   bullfrog (very drained) = hD  ..####P....#^#....   #. ###.....F#..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (black smoke, almost dead, heavily drained, chance to call a  = hcsprite on attack: 78%, 56% to hit)  You shoot a sling bullet.  The sling bullet closely misses the bullfrog.= hB= hZ= h##= hE...= h ..= h>≈≈= h}2##.......#≈= h͢+..≈§= h F= hG8.§≈§= h#.= h .= hoY= h;Y 2 yaks= h.= h'Y= h["Shift-Dir - straight lin= h!e  = hAim: a bullfrog (black smoke, almost dead, heavily drained, chance to call a  = hC,sprite on attack: 78%, 56% to hit)  = h#You shoot a sling bullet.  = h>The sling bullet closely misses the bullfrog.= h/BThe bullfrog hits you but does no damage.= hK= h&5.9 (1.4= h"= h = hd= h2_A yak comes into view.= h= h  .. ##..#Spectrina the Bewitcher   # ###. ##..#####Poltergeist of Makhleb **....   #.#.#.##...#...###Health: 72/72 ========================   #..#[...#.#......#.#Magic: 19/21 =====================---   ...................AC: 12  Str: 4  #.#.......≈≈......EV: 15Int: 24  ##.......#≈#.....SH: 0Dex: 19  #....≈§.≈≈...≈...XL: 11 Next: 53% Place: Lair:3  ##...F@#≈#.§≈....Noise: ===------= h [40m  Time: 4245.9 (0.0)  #...§≈§.##...#..a) +1 sling  ##....≈#∩..#..$.Fire: a) +1 sling  #.#..≈.≈#.....Will/2 Jinx Fly Lava  ...#≈≈#..# ..Y.  ......≈..Y... .FYYY 2 yaks   ............... ..F   bullfrog (very drained)   ..####P....#^#Y...   #. ###.....F#.. _A yak comes into view.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (black smoke, almost dead, heavil= h% Ky drained, chance to call a  sprite on attack: 78%, 56% to hit)= h m .. ##..#Spectrina the Bewitcher   # ###. ##..#####Poltergeist of Makhleb **....   #.#.#.##...#...###Health: 72/72 ========================   #..#[...#.#......#.#= hu (Magic: 19/21 =====================---   ...................AC: 12  Str: 4  #.#.......≈≈......EV: 15Int: 24  = h 2##.......#≈#.....SH: 0Dex: 19  #....≈§.≈≈...≈...= h XL: 11 Next: 53% Place: Lair:3  = h i##((((@#≈#.§≈....= h {Noise: ===------  Time: 4245.9 (0.0)  #...§≈§.##...#..a) +1 sling  ##....≈#∩..#..$.Fire: a) +1 sling  #.#..≈.≈#.....Will/2 Jinx Fly Lava  ...#≈≈#..# ..Y.  ......≈..Y... .FYYY 2 yaks   ............... ..F   bullfrog (very drained)   ..####P....#^#Y...   #. ###.....F#..= h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line= h* Aim: a bullfrog (black smoke, almost dead, heavily drained, chance to call a  sprite on attack: 78%, 56% to hit)  You shoot a sling bullet.  = hN LThe sling bullet barely misses the bullfrog.= h'_:*= h2Aim: a bullfrog (black smoke, almost dead, heavily drained, chance to call a  sprite on attack: 78%, 56% to hit)  You shoot a sling bullet.  The sling bullet barely misses the bullfrog.A giggling sprite leaps out and makes the bullfrog trip over its own feet.  The bullfrog is almost dead.= hX3= h7,= h<N  The bullfrog hits you but does no damage.= h?e  A yak comes into view.= hG....F.≈.§≈#∩Y§≈#Y.# Y§≈§..Y 3 yaks§§.#P....#^#.= hx-7.2 (1.3= hW= h? _The bullfrog hits you but does no damage.= h  .. ##..#Spectrina the Bewitcher   # ###. ##..#####Poltergeist of Makhleb **....   #.#.#.##...#...###Health: 72/72 ========================   #..#[...#.#......#.#Magic: 19/21 =====================---   ...................AC: 12  Str: 4  #.#.......≈≈......EV: 15Int: 24  = h ##.......#≈#.....SH: 0Dex: 19  #....≈..≈≈...≈...XL: 11 Next: 53% Place: Lair:3  ##...F@#≈#.§≈....Noise: ===------  Time: 4247.2 (0.0)  = h #....≈..##...#..a) +1 sling  = h! ##...§≈#∩Y.#..$.Fire: a) +1 sling  = hI #.#..≈.≈#.....Will/2 Jinx Fly Lava  = hf ...#§≈#Y.# Y.Y.  = h .....§≈§..... .FYYYY 3 yaks = h   ......§§....... ..F   bullfrog (very drained) = h   ..####P....#^#.... = h  #. ###.....F#.. _The bullfrog hits you but does no damage.  Fire: a) +1 sling= h4 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line= hX Aim: a bullfrog (almost dead, heavily drained, chance to call a sprite on  attack: 81%, 56% to hit)= h  .. ##..#Spectrina the Bewitcher   # ###. ##..#####Poltergeist of Makhleb **.... = hX   #.#.#.##...#...###Health: 72/72 ========================   #..#[...#.#......#.#Magic: 19/21 =====================---   ...................= h AC: 12  Str: 4  = h #.#.......≈≈......EV: 15Int: 24  = h ##.......#≈#.....SH: 0Dex: 19 = h  #....≈..≈≈...≈...XL: 11 Next: 53% Place: Lair:3 = h { ##((((@#≈#.§≈....= hB Noise: ===------  Time: 4247.2 (0.0)  #....≈..##...#..= hn a) +1 sling  ##...§≈#∩Y.#..$.= h Fire: a) +1 sling  #.#..≈.≈#.....= h Will/2 Jinx Fly Lava  ...#§≈#Y.# Y.Y.  = h .....§≈§..... .FY= h YYY 3 yaks   ......§§....... ..= h; aF   bullfrog (very drained) = h`   ..####P....#^#....   #. ###.....F#..= h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line= h Aim: a bullfrog (almost dead, heavily drained, chance to call a sprite on  attack: 81%, 56% to hit)  You shoot a sling bullet.  The sling bullet barely misses the bullfrog.= h :*= hPg attack: 81%, 56% to hit)  You shoot a sling bullet.  The sling bullet barely misses the bullfrog.  A giggling sprite leaps out and makes the bullfrog trip over its own feet.  You kill the bullfrog!  Makhleb accepts your kill.= h!p = h@q = h$u s  The yak flies into a frenzy! The yak gores something. Something gores the yak.= hx = hy = h| V  Something gores the yak! The yak gores something.= h} = h  ...†§.Y.≈#∩.Y≈#Y.Y§#§§#..# YY.§§.YY 5 yaks (1 wandering).Y   yak (fast, strong, frenzied, distract…).= h Something gores the yak but does no damage.  A yak comes into view.Something gores the yak!= hX 20=348.5 (1.3= h = h & _The yak bellows!= hK #..##...#  .. ##..#   # ###. ##..#####   #.#.#.##...#...### = hyV  #..#[...#.#......#.#  ............ #.#.......≈≈......  ##.......#≈#.....  #....@..≈≈...≈... = h#...†≈#≈#.≈≈....  #....§.Y##...#.. = h #....≈#∩..#..$.  #.#..≈Y≈#Y.Y..= hj  ..§#§§#..# YY.. 3 yaks  .....§§§..... .FY  ......§§..... ..  ..####P....#^....= h(c  The yak closely misses something. x2; Something gores the yak.= ho)= hg,=  Something gores the yak!= hv8  A yak comes into view.Something gores the yak.= h := h%;= hb>R  The yak dies!= hoM Y.YY.≈#.Y.YYYY 6 yaks (1 wandering).§.§...YA yak comes into view.= hPN5--90= h\= h6b( _You hear a bellow!= h  #...># #..##...#  .. ##..#   # ###. ##..#####   #.#.#.##...#...###   #..#[...#.#......#.#  ............ #.#.......≈≈......  ##..@....#≈#..... = hjB #....≈..≈≈...≈... #...†≈#≈#.≈≈....  #....§Y.##...#.. #....≈#YY.#..$.  #.#..≈.≈#.YY.. 2 yaks  ...#§§#..# YY..  .....§§.§.... .FY  ......§§.§...Y. ..= h+= h0SY∩.= h---50Fly = h˶= hi _The jinxing sprites lose interest in you.= h3%  ##...#  #.##...># #..##...#  .. ##..#   # ###. ##..#####   #.#.#.##...#...###   #..#[...#.#......#.#  #...= hY4b......... .#.@.....≈≈......  ##.......#≈#.....  #....≈..≈≈...≈... = h4#...†≈#≈#.≈≈....  #....§YY##...#.. = h4#....≈#∩Y.#..$.  #.#..≈.≈#= h4 .YY..  ...#§§#..# YY..  .....§§...... .FY= h9= h8<= h§.Y≈≈-1= h= h= h5  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= hd^  You beckon some vexing sprites to accompany your attacks.= he= hiv{Y§.§Y§= hv$18= hv--==2Jinx Fly = h~= h; _You feel your willpower being sapped.= hN. ##...#Spectrina the Bewitcher #.##...>#Poltergeist of Makhleb **.... #..##...#Health: 72/72 ======================== .. ##..#Magic: 18/21 ====================----  # ###. ##..#####AC: 13  Str: 4  #.#.#.##...#...###EV: 15Int: 24  #..#[...#.#......#.#SH: 0Dex: 19  #...................XL: 11 Next: 54% Place: Lair:3 #.#.@.....≈≈......Noise: ==-------  Time:[= h/37m 4252.5 (0.0) ##..*....#≈#.....a) +1 sling #...*≈..§≈...≈...Fire: a) +1 sling ##...*≈#≈#.≈≈....Will/2 Jinx Fly  #...Y§..##...#.. ##..§Y§#∩Y.#..$.YY 2 yaks #.#..≈.≈#.YY.. ...#≈≈#..# YY.. .....§§...... .FY= h/You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (chance to call a sprite on attack: 71%, 74% to hit)= h 2 ##...#Spectrina the Bewitcher #.##...>#Poltergeist of Makhleb **.... = hWx#..##...#Health: 72/72 ======================== .. ##..#Magic: 18/21 ====================---- = h}N # ###. ##..#####AC: 13  Str: 4 = h #.#.#.##...#...###EV: 15Int: 24= hɸ  #..#[...#.#......#.#SH: 0= hDex: 19  #...................= hXL: 11 Next: 54% Place: Lair:3 = h=#.#.@.....≈≈......Noise: ==-------  Time: 4252.5 (0.0) = hf##..(....#≈#.....a) +1 sling = h#...(≈..§≈...≈...Fire: a) +1 sling = h##...(≈#≈#.≈≈....Will/2 Jinx Fly  #...Y§..##...#.. ##..§Y§#∩Y.#..$.= hYY 2 yaks #.#..≈.≈#.YY.. = hEb...#≈≈#..# YY.. = hk\.....§§...... .FYFire: a) +1 sling= h?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (chance to call a sprite on attack: 71%, 74% to hit)  = hZYou shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded.= hN@;*= hG)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (chance to call a sprite on attack: 71%, 74% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.= h= h+= h%§§§§....§#§Y†= h=&oY≈§(1 drained)= h&Q4=3.8 (1.3= h8.= h1^ _The yak is moderately wounded.= h ##...#Spectrina the Bewitcher #.##...>#Poltergeist of Makhleb **.... #..##...#Health: 72/72 ======================== .. ##..#Magic: 18/21 ====================----  # ###. ##..#####AC: 14  Str: 4= hj  #.#.#.##...#...###EV: 15Int: 24  #..#[...#.#......#.#SH: 0Dex: 19  #..........§§§......= hXL: 11 Next: 54% Place: Lair:3 #.#.@....§≈≈......Noise: ===------  Time: 4253.8 (0.0) = h!##..*...§#§#.....a) +1 sling #...Y≈..§≈...≈...= hpFire: a) +1 sling ##...†≈#≈#.≈≈....Will/2 Jinx Fly  = h#...Y≈..##...#.. ##..§§§#∩Y.#..$.YY 2 yaks (1 drained) #.#..≈.≈#.YY.. = h...#≈≈#..# YY.. .....§§...... .FY _The yak is moderately wounded.= hE*Fire: a) +1 sling= hgPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, lightly drained, chance to call a sprite on  attack: 76%, 74% to hit)= h7/ ##...#Spectrina the Bewitcher #.##...>#Poltergeist of Makhleb **.... #..##...#Health: 72/72 ======================== .. ##..#= hΣMagic: 18/21 ====================----  # ###. ##..#####AC: 14  Str: 4  #.#.#.##...#...###EV: 15Int: 24  #..#[...#.#......#.#SH: 0Dex: 19 = h #..........§§§......XL: 11 Next: 54% Place: Lair:3 #.#.@....§≈≈......Noise: ===------  Time: 4253.8 (0.0)= ha ##..(...§#§#.....a) +1 sling = ht#...Y≈..§≈...≈...Fire: a) +1 sling ##...†≈#≈#.≈≈....Will/2 Jinx Fly  = h #...Y≈..##...#.. ##..§§§#∩Y.#..$.YY 2 yaks (1 drained) #.#..≈.≈#.YY.. = h4...#≈≈#..# YY.. .....§§...... .FY= hcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (moderately wounded, lightly drained, chance to call a sprite on  = hattack: 76%, 74% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is heavily wounded.= h]*;*= hShift-Dir - straight line  Aim: a yak (moderately wounded, lightly drained, chance to call a sprite on  attack: 76%, 74% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is heavily wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof.= h= h I§.§≈Y..≈..§§.Y≈#≈#.§..≈ very drained)§= h [9=5.1 (1.3= h= hq\ _The yak is severely wounded.= h:- ##...#Spectrina the Bewitcher #.##...>#Poltergeist of Makhleb **.... = hk:#..##...#Health: 72/72 ======================== .. ##..#= h:{Magic: 19/21 =====================--- = h:  # ###. ##..#####AC: 14  Str: 4  #.#.#.##...#...###= h:ZEV: 15Int: 24= h; = h~;' #..#[...#.#.§....#.#SH: 0Dex: 19  #..........§.§......XL: 11 Next: 54% Place: Lair:3 = h;M#.#.@....§§≈......= h;Noise: ===------  Time: 4255.1 (0.0) = h;= h;h##.Y....§#§#.....= h;La) +1 sling = h <= h!<D#....≈..§§...≈...= h6<RFire: a) +1 sling = hJ<= h^<Z##...Y≈#≈#.≈≈....= h<Will/2 Jinx Fly  #...§≈..##...#..= h<  = h<{##....≈#∩Y.#..$.= h<pYY 2 yaks (1 very drained) = h<= h=w#.#.§≈.≈#.YY.. = h2=]...#≈≈#..# YY.. = hF== h[=9.....§§...... .FY = ho=x_The yak is severely wounded.Fire: a) +1 sling= h=Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, heavily drained, chance to call a sprite on  attack: 80%, 74% to hit)= h@  ##...#Spectrina the Bewitcher #.##...>#Poltergeist of Makhleb **.... #..##...#Health: 72/72 ======================== .. ##..#Magic: 19/21 =====================---  # ###. ##..#####AC: 14  Str: 4  #.#.#.##...#...###EV: 15Int: 24 = h@l #..#[...#.#.§....#.#SH: 0Dex: 19  #..........§.§......XL: 11 Next: 54% Place: Lair:3 #.#.@....§§≈......Noise: ===------  Time: 4255.1 (0.0) ##.Y....§#§#.....a) +1 sling #....≈..§§...≈...Fire: a) +1 sling = h@.##...Y≈#≈#.≈≈....Will/2 Jinx Fly  #...§≈..##...#.. ##....≈#∩Y.#..$.YY 2 yaks (1 very drained) #.#.§≈.≈#.YY.. ...#≈≈#..# YY.. .....§§...... .FY= hAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (severely wounded, heavily drained, chance to call a sprite on  attack: 80%, 74% to hit)  = h?AYou shoot a sling bullet. The sling bullet hits the yak.  The yak is severely wounded.= h;*= hMShift-Dir - straight line  Aim: a yak (severely wounded, heavily drained, chance to call a sprite on  attack: 80%, 74% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.= h= hf  The yak is almost dead.= h= h= hb.§....≈≈YY..§.#≈†≈#§.§§Y 3 yaks (1 wandering, 1 very drained)= h.≈FF   cane toad (wandering)§≈#Y= hı[0-6.5 (1.4= h== h( _The yak gores you.= hr_j ##...#Spectrina the Bewitcher #.##...>#Poltergeist of Makhleb **.... #..##...#= h_Health: 70/72 =======================- .. ##..#Magic: 19/21 =====================---  # ###. ##..#####AC: 14  Str: 4  #.#.#.##...#...###EV: 15Int: 24 = h;` #..#[...#.#......#.#SH: 0Dex: 19 = hr`` #.........§.........XL: 11 Next: 54% Place: Lair:3 #.#.@.....≈≈......= h`Noise: ===------  Time: 4256.5 (0.0) = h`##.YY..§.#≈#.....a) +1 sling = h`#....≈..§§...≈...Fire: a) +1 sling = hb##...†≈#§#.≈≈....Will/2 Jinx Fly  #....§..##...#.. ##...§≈#∩Y.#..$.YYY 3 yaks (1 wandering, 1 very drained) #.#..≈F≈#.YY..F   cane toad (wandering) ...#§≈#Y.# YY.. .....§§...... .FY _The yak gores you.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (almost dead, heavily drained, chance to call a sprite on attack:  83%, 74% to hit)= hxa ##...#Spectrina the Bewitcher #.##...>#Poltergeist of Makhleb **.... #..##...#Health: 70/72 =======================- .. ##..#Magic: 19/21 =====================---  # ###. ##..#####= hy1AC: 14  Str: 4  #.#.#.##...#...###EV: 15Int: 24  #..#[...#.#......#.#SH: 0Dex: 19  #.........§.........XL: 11 Next: 54% Place: Lair:3 #.#.@.....≈≈......= hzcNoise: ===------  Time: 4256.5 (0.0) ##.YY..§.#≈#.....a) +1 sling = hbz#....≈..§§...≈...Fire: a) +1 sling = hz6##...†≈#§#.≈≈....Will/2 Jinx Fly  #....§..##...#.. = hP{##...§≈#∩Y.#..$.YYY 3 yaks (1 very drained) #.#..≈F≈#.YY..F   cane toad ...#§≈#Y.# YY.. .....§§...... .FY= h{QAim: a yak (almost dead, heavily drained, chance to call a sprite on attack:  83%, 74% to hit)  You shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak.  The yak is almost dead.= h;*= hqThe yak bellows!sling bullet hits the yak.  The yak is almost dead.  A giggling sprite leaps out and makes the yak trip over its own hooves.  You kill the yak!Makhleb accepts your kill.= hn= h= h6%.†§≈≈..#.≈#F 2 yaksY.= hc2=67.8 (1.3= h w _You feel better. The yak barely misses you.= h  ##...#Spectrina the Bewitcher #.##...>#Poltergeist of Makhleb **.... #..##...#Health: 72/72 ======================== .. ##..#Magic: 19/21 =====================---  # ###. ##..#####AC: 14  Str: 4 = h 8 #.#.#.##...#...###EV: 15Int: 24  #..#[...#.#......#.#SH: 0Dex: 19  #...................XL: 11 Next: 56% Place: Lair:3 #.#.@.....≈≈......Noise: ===------  Time: 4257.8 (0.0) = h w##.†Y..§.#≈#.....a) +1 sling #....≈.§≈§...≈...Fire: a) +1 sling ##...†≈#§#.≈≈....Will/2 Jinx Fly  #....≈..##...#.. ##....≈#FY.#..$.YY 2 yaks= h  #.#..≈Y≈#.YY..F   cane toad = h ...#§≈#..# YY.. .....§§...... .FY= hC Makhleb accepts your kill. _You feel better. The yak barely misses you.= hn Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle= h }Shift-Dir - straight lineAim: a yak (chance to call a sprite on attack: 71%, 74% to hit)= h ##...#Spectrina the Bewitcher #.##...>#Poltergeist of Makhleb **.... #..##...#Health: 72/72 ======================== = hq>.. ##..#Magic: 19/21 =====================---  # ###. ##..#####AC: 14  Str: 4  #.#.#.##...#...###EV: 15Int: 24 = hg #..#[...#.#......#.#SH: 0Dex: 19  #...................XL: 11 Next: 56% Place: Lair:3 #.#.@.....≈≈......= hNNoise: ===------  Time: 4257.8 (0.0) ##.†Y..§.#≈#.....= h a) +1 sling #....≈.§≈§...≈...Fire: a) +1 sling ##...†≈#§#.≈≈....Will/2 Jinx Fly  #....≈..##...#.. ##....≈#FY.#..$.YY 2 yaks #.#..≈Y≈#.YY..F   cane toad ...#§≈#..# YY.. = hR.....§§...... .FYFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (chance to call a sprite on attack: 71%, 74% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded.= h= h= hІ= h= hD..≈§.≈#.F.#YY 3 yaks (1 wandering).≈§#Y= h[-9.2 (1.4= hy= hȢ  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a yak (chance to call a sprite on attack: 71%, 74% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded. _The yak completely misses you.= h\  ##...#Spectrina the Bewitcher #.##...>#Poltergeist of Makhleb **.... #..##...#Health: 72/72 ======================== .. ##..#Magic: 19/21 =====================---  # ###. ##..#####AC: 14  Str: 4 = h^  #.#.#.##...#...###EV: 15Int: 24  #..#[...#.#......#.#SH: 0Dex: 19  #...................XL: 11 Next: 56% Place: Lair:3 #.#.@.....≈≈......Noise: ===------  Time: 4259.2 (0.0) ##.†Y....#≈#.....a) +1 sling #....≈..≈§...≈...Fire: a) +1 sling = h_ 5##...†≈#≈#.≈≈....Will/2 Jinx Fly  #....≈F.##...#.. ##....≈#YY.#..$.YYY 3 yaks (1 wandering) #.#..≈.≈#.YY..F   cane toad ...#≈§#Y.# YY.. .....§§...... .FY _The yak completely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line= h7` tAim: a yak (lightly wounded, chance to call a sprite on attack: 71%, 74% to  hit)= hA ##...#Spectrina the Bewitcher #.##...>#Poltergeist of Makhleb **.... #..##...#Health: 72/72 ======================== .. ##..#Magic: 19/21 =====================---  # ###. ##..#####AC: 14  Str: 4  #.#.#.##...#...###EV: 15Int: 24  #..#[...#.#......#.#SH: 0Dex: 19  #...................XL: 11 Next: 56% Place: Lair:3 #.#.@.....≈≈......Noise: ===------  Time:[= h37m 4259.2 (0.0) ##.†Y....#≈#.....a) +1 sling #....≈..≈§...≈...Fire: a) +1 sling ##...†≈#≈#.≈≈....Will/2 Jinx Fly  #....≈F.##...#.. ##....≈#YY.#..$.YYY 3 yaks #.#..≈.≈#.YY..F   cane toad ...#≈§#Y.# YY.. .....§§...... .FYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (lightly wounded, chance to call a sprite on attack: 71%, 74% to  hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.= ht *The yak is lightly wounded.= h&  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is lightly wounded.  You hear the slow rumble of an avalanche of rocks.= h5= h6x  The jinxing sprites lose interest in you.= h= hx= h= h[,= h= hY≈F≈YYY 5 yaks (1 drained)≈#YY= h20=560.5 (1.3Fly = h= ho _The yak misses you. The yak gores you but does no damage.= h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h- ##...#Spectrina the Bewitcher #.##...>#Poltergeist of Makhleb **.... = h#..##...#Health: 72/72 ======================== .. ##..#Magic: 16/21 ==================------  # ###. ##..#####AC: 15  Str: 4= h   #.#.#.##...#...###EV: 15Int: 24  #..#[...#.#......#.#SH: 0= hDex: 19  #...................= hXL: 11 Next: 56% Place: Lair:3 = hc#.#.@.....≈≈......= h)Noise: ===------  Time: 4260.5 (0.0) = hQ##.†Y....#≈#.....a) +1 sling = hxK#....≈..≈≈...≈...= hWFire: a) +1 sling = h##...†≈#≈#.≈≈....Will/2 Fly  = h<v#...F≈Y.##...#.. = hJ##....≈#YY.#..$.YYYYY 5 yaks (1 drained) #.#..≈.≈#.YY..F   cane toad ...#≈≈#YY# YY.. = h.....§§...... .FYThe jinxing sprites lose interest in you. = hE_The yak misses you. The yak gores you but does no damage.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h$&Casting: Anguish (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate= h9j ##...#Spectrina the Bewitcher #.##...>#Poltergeist of Makhleb **.... #..##...#= h9zHealth: 72/72 ======================== .. ##..#Magic: 16/21 ==================------  # ###. ##..#####AC: 15  Str: 4  #.#.#.##...#...###EV: 15= h:Int: 24  #..#[...#.#......#.#= h*:iSH: 0Dex: 19 = hT: #...................XL: 11 Next: 56% Place: Lair:3= h{:k #.#.@.....≈≈......= h:Noise: ===------  Time: 4260.5 (0.0) = h:##.†Y....#≈#.....a) +1 sling= h: = h;#....≈..≈≈...≈...Fire: a) +1 sling = hA;a##...†≈#≈#.≈≈....= hi;WWill/2 Fly  = h;#...F≈Y.##...#.. ##....≈#YY.#..$.YYYYY 5 yaks (1 drained) = h;#.#..≈.≈#.YY..F   cane toad = h<t...#≈≈#YY# YY.. = hR<.....§§...... .FYThe jinxing sprites lose interest in you. _The yak misses you. The yak gores you but does no damage.  = hy<Casting: Jinxbite (safe; 1% risk of failure)  = h<Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 3% risk of failure)  = h<PPress: ? - help, Dir - look around, f - activate= h$?= hB _The yak misses you. The yak gores you but does no damage.Jinxbite (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateThe yak is haunted by guilt! x5; The cane toad resists with some effort.= hD= hBF= hxQF.§YY§#∩ 4 yaks (1 drained, anguished)§Y≈#Y= hRH201.5 (1= h[= hC`; _The yak gores you but does no damage.= h   = ha 5Casting: Anguish (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h ^  You beckon some vexing sprites to accompany your attacks.= h = h = hF F†§Y# 3 yaks (1 drained, 2 anguished).= ha 4---2Jinx Fly = h = h v _You feel your willpower being sapped. The yak barely misses you.= h:9]  You shoot a sling bullet. The sling bullet hits the yak.= hm  The yak is moderately wounded.= h:3 F.≈Y§.§#YYYYY 7 yaks (1 wandering, 5 anguished)Y≈#§≈#YYThe yak seems less drained. The yak barely misses you.=3.8 (1.3= h = hV _The cane toad barely misses you.= h YYou shoot a sling bullet. The sling bullet hits the yak.= h;*= hwY≈..≈1 drained, 5 anguished)≈Y  The yak seems less drain _The cane toad barely misses you.  You shoot a sling bullet. The sling bullet hits the yak.  The yak is moderately wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.  = hThe yak is heavily wounded.15.1= h= h _The yak closely misses you. The cane toad misses you.= h (((You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.= hK  The yak is lightly wounded.  The cane toad misses you.= hL= hPz  The yak snorts and paws the ground.= hQ= he Y≈≈§The yak gores you. The yak is wracked by anguish.= he69-5=-6.5 (1.4= hp= h"v} _The cane toad closely misses you. The yak gores you but does no damage.= hw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.= h;*= hA = h The yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is severely wounded.= h`= h Y.Yvery drained, 5 anguis…)The cane toad misses you. The yak gores you. The yak is wracked by anguish.= h= h56------2----7.9= h= h/ _The cane toad stings you!= hM4= h= h\F _Unknown command.= h/T((((= h68*= h"  You shoot a sling bullet. The sling bullet barely misses the yak.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is severely wounded.= h= hY....#§≈..≈≈§≈Y≈Y..≈= hi7=----9.2 (1.3= h)= h. _The yak misses you. The cane toad completely misses you.= h  (((You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak.= h1;*= h*[ *drained, 1 very draineThe yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.= h.  The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is almost dead.= h/= h;x  The jinxing sprites lose interest in you.= h<= hA{  The yak closely misses you. The cane toad stings you!!= h^A= hOY....#≈Y.≈..≈≈.§.#≈= hPx42-----9/21 = hQ`-------270.5= h)QAFly = h[= h}l _The cane toad closely misses you. The yak barely misses you.= h= h= h= hF _Unknown command.= hM  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= hW^  You beckon some vexing sprites to accompany your attacks.= hX= hhZ= hl[= h[= h0^= h^= hgY..≈..§Y.≈.Y§= hgN36-------= hgb5---------10= hhMJinx Fly = h= hjU _You feel your willpower being sapped. The cane toad stings you!= hw  You shoot a sling bullet. The sling bullet hits the yak.  You kill the yak!Makhleb accepts your kill.= hd . 5 yaks (1 drained, 4 anguished)Y   yak (fast, strong, frenzied)= h`n  You feel better. The yak flies into a frenzy! The yak seems less drained.= he  The yak gores something!! The cane toad barely misses you.= hf= h-h= hw .Y.Y§.≈#Y., unaware)Something gores the yak. The yak gores you but does no damage.  The yak gores something!!  Makhleb accepts your kill.= h{y42==6=----= hX|761=2.9 (1.4= h"= h{ _You feel a bit more experienced. The cane toad completely misses you.= h= h Your spells (describe)TypeFailure Level  a + JinxbiteHexes1% 2 b - Sigil of BindingHexes1%= hQ3  c - Confusing TouchHexes1%3  e - EnfeebleHexes12%7  m - AnguishHexes/Necromancy= h~f3%4  p - Inner FlameHexes/Fire1%= h3 Select a spell to describe[!]/[I] toggle spell headers= h = h= h ##...#Spectrina the Bewitcher #.##...>#Poltergeist of Makhleb **.... #..##...#Health: 42/72 ==============---------- .. ##..#Magic: 6/21======------------------  # ###. ##..#####= h56AC: 22  Str: 4  #.#.#.##...#...###EV: 15Int: 24  #..#[...#.#......#.#SH: 0Dex: 19  #...................= hXL: 11 Next: 61% Place: Lair:3 #.#.@.....≈≈......Noise: ===------  Time: 4272.9 (0.0)= h? ##.FY....#≈#.....a) +1 sling #..Y.≈..§≈...≈...Fire: a) +1 sling ##...†§#≈#.≈≈....= hKWill/2 Jinx Fly  #....≈YY##...#.. ##....≈#YY.#..$.= h϶VYYYYY 5 yaks (4 anguished) #.#..§.≈#.YY..F   cane toad= hW ...#≈≈#Y.# YY..Y   yak (fast, strong, frenzied, unaware) .....§§...... .FY= hU You feel better. The yak flies into a frenzy! The yak seems less drained.  The yak gores something!! The cane toad barely misses you.Something gores the yak. The yak gores you but does no damage.  = hThe yak gores something!!  Makhleb accepts your kill. _You feel a bit more experienced. The cane toad completely misses you.= hv4= h= h= h = hZ = hc = h F _Unknown command.= h-= hP1Put on which piece of jewellery? Jewellery (go to first with "=)  g - a ring of fire (worn)  y - an amulet of guardian spirit (worn)  A - a +6 ring of intelligence (worn)s - a +6 ring of dexterity  C - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip = hkw= h== hǍ ##...#Spectrina the Bewitcher #.##...>#Poltergeist of Makhleb **.... #..##...#Health: 42/72 ==============---------- .. ##..#Magic: 6/21======------------------  # ###. ##..#####= hAC: 22  Str: 4  #.#.#.##...#...###EV: 15Int: 24  #..#[...#.#......#.#SH: 0Dex: 19  #...................XL: 11 Next: 61% Place: Lair:3 #.#.@.....≈≈......Noise: ===------  Time: 4272.9 (0.0) ##.FY....#≈#.....a) +1 sling #..Y.≈..§≈...≈...Fire: a) +1 sling ##...†§#≈#.≈≈....Will/2 Jinx Fly  #....≈YY##...#.. ##....≈#YY.#..$.= hT[38GYYYYY 5 yaks (4 anguished) #.#..§.≈#.YY..F   cane toad ...#≈≈#Y.# YY..Y   yak (fast, strong, frenzied, unaware) .....§§...... .FYThe yak gores something!! The cane toad barely misses you.Something gores the yak. The yak gores you but does no damage.  The yak gores something!!  Makhleb accepts your kill. _You feel a bit more experienced. The cane toad completely misses you. _Unknown command.= hX  To do this, you must remove one of the following items:= h(? for menu, Esc to cancel)< or g - a ring of fire; > or A - a +6 ring of intelligence= h{B  You remove your ring of fire.= h|1.= h}~= hJ Y..§≈YY≈#∩Y.distract…)C - a +4 ring of slaying (worn)  The yak closely misses you.= h?4--3.9 (1= hX _The cane toad stings you but does no damage.= h   #.<.#  #> ##...#  #.##...># #..##...#  ...##..#   # ###.###..#####   #.#.#.##...#...###   #..#[...#.#......#.#= hg >  #......  #..#.#.......≈≈...... ##YFY....#≈#.....  #....§..§≈...≈... ##...†≈#≈#.≈≈.... = h  #....≈YY##...#.. #...Y≈#∩Y.#..$.  #.#..§Y≈#.YY..  ...#≈≈#..# YY..= h J  Found a stone staircase leading down.= h = h} = hT = hn = hFY.Y.Y.≈#Y.= hXk3=-4= h = h& _The yak bellows!= h .....♣  #.<.#  #> ##...#  #.##...># #..##...#  ...##..#   # ###.###..#####   #.#.#.##...#...###   #..#@...#.#......#.#  #.............  #..#.#FY.....≈≈......  ## ###.Y.....#≈#.....  #....§..§≈...≈... ##...†≈#≈#.≈≈....  #...Y≈YY##...#.. #....≈#YY.#..$.  #.#..§.≈#.YY..= h= h  The cane toad attacks as it pursues you!  The cane toad stings you but does no damage.= h#= h= hFYY.†≈Y.= h.-5= h= h _Something gores the yak! _You see here a +0 ring mail.= hP  .......#♣♣ .....♣  #.<.#  #> ##...#  #.##...># #..##...#  ...##..#   # ###.###..#####   #.#@#.##...#...###   #..#[...#.##.#  #...FY........  #..#.#Y......≈≈......  ######.†.....#≈#.....  #....§..≈≈...≈... 4 yaks ( #..Y†≈#≈#.≈≈....  #....≈YY##...#.. #....≈#YY.#..$.= h = hf = hL FYY..Y.Makhleb accepts your kill.= h> W3--6= h = h 6 _You feel a bit more experienced.= h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h= h3= h= hw ...Y..§. 2= h[Your tendrils begin to glow red. The cane toad closely misses you.= h30----3---==7Touch Will/2 Jinx Fly = h= hx/ _The cane toad stings you!= hE8*= h  You barely miss the cane toad.A giggling sprite leaps out and makes the cane toad trip over its own feet.  The cane toad is lightly wounded.= h= h|~  Something gores the yak. The cane toad barely misses you.= hM"3FYY†...§§≈Y 3 yaks (anguished)§(drained)= h#5-9.4 (1.5= h)= h,. _Something gores the yak!= h *You clumsily bash the cane toad but do no damage.= h+X  The cane toad is lightly wounded.  A giggling sprite leaps out and makes the cane toad trip over its own feet.  The cane toad is moderately wounded.= hQY,= h\x  Something gores the yak!! The cane toad misses you.= hcf  Something barely misses the yak. Something gores the yak!!  The yak dies!= hmFY... 2≈= h]nJ.= hrz1-------5-= hr"80.9= h&x= hA{Z _Makhleb accepts your kill.= hJ *Y1 confused, anguished)You clumsily bash the yak but do no damage.The yak appears confused.= h   The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is heavily wounded.= h2 = h = h = h, ,= h o.FY.Y   yak (F   cane toad (very drained).= hd 12.4= h[ = h ( _You hear a bellow!= h[w (((((((You shoot a sling bullet.= h ;*= h_   The sling bullet closely misses the cane toad.A giggling sprite leaps out and smacks the cane toad with its own front foot.  The cane toad is heavily wounded.= h ,= hD x  The jinxing sprites lose interest in you.= h = h = hJ YYFY...≈YY 3 yaks (1 confused, 1 drained, angui…)Y≈Y   yak (fast, strong, frenzied, distract…)§= h 4===3.7 (1.3Fly = h = h^ V _Something barely misses the yak.= h\>  You shoot a sling bullet.= h|V  The sling bullet hits the yak but does no damage.= h= h@  The yak seems less drained.= h  The yak snorts and paws the ground.The cane toad barely misses you. The yak gores you but does no damage.= hYF...Y 2 yaks (1 confused, anguished)†F   cane toad (very drained).Y   yak (fast, strong, frenzied, distract…)= hD25.0= h= h$T _The yak barely misses the yak.= hQ4= hV= hYF _Unknown command.= h (((((((You shoot a sling bullet.= h֍ ,= h = hS  The sling bullet closely misses the yak.The yak misses you. The yak gores the yak! The yak is wracked by anguish!= hN  Y#YFY..†.≈YY 3 yaks (1 confused, anguished)≈Y   yak (fast, strong, frenzied, distract…).  The yak bellows!= hʞ L====6.4 (1.4= h = h B _Something stings the yak but does no damage.= h*@f(((((((= hY...≈≈§  You shoot a sling bullet. The sling bullet barely misses the yak.The yak gores something! The yak gores you but does no damage.  The yak gores the yak. The yak is wracked by anguish. Something stings the yak.The yak gores you.gores something but does no damage.  The yak closely misses you.= h3=3-===-7.7 (1.3= h= h? _The yak gores the yak but does no damage.= hk  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= hYou feel your willpower being sapped.  Something stings the yak but does no damage.  The yak gores something. The yak barely misses you. The yak misses you.  itself.  The yak is killed!  Makhleb accepts your kill.= h& †.. 2 yaks ( .You feel better. Something stings the yak!! The yak looks as sick as possible!= h 8==1---7-80Jinx Fly = h= h0 _Something poisons the yak!= hS]  You shoot a sling bullet. The sling bullet hits the yak.= h#;*= hx)Y1 drained, anguished)unaware,A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is severely wounded.something but does no damage.  The yak barely misses you. The yak gores something!  You can now summon an infernal servant of Makhleb.= hM*9==2/22=-7290.0 (1.3= h9= h\ _You feel a bit more experienced. The yak gores you but does no damage.= h distractYou shoot a sling bullet. The sling bullet hits the yak.= h`P;*= hl.fY§ very drained, anguished)You shoot a sling bullet. The sling bullet hits the yak.  The yak is almost dead.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is almost dead.  The yak barely misses the yak. The yak gores you but does no damage. x2  The yak barely misses the yak. The yak gores you.= hf/x8-1-1.3= h5= h[94 _The yak is wracked by anguish.= hP  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!= hV [   yak (unaware,= hb  Makhleb accepts your kill.The yak is no longer haunted by guilt. The yak is no longer moving quickly.  The yak no longer looks unusually strong.= hl } Y.§§§§≈§Y 2 yaks (1 very poisoned, 1 slow)§§  The yak is no longer in a wild frenzy. The yak misses you.= hx -42.6 _The yak closely misses you.= ht = h1 l _Your Invocations skill increases to level 7!> h  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!> h [   yak> ht §.§Makhleb accepts your kill.> hx f9=53.9> h} > h P _The yak barely misses you.> hw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.> hH. ;*> hU  Y.§§  yak (drained)..§§The yak is lightly wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is moderately wounded.> h Y2=5.3 (1.4> h > h( w _The yak closely misses you. The yak gores you but does no damage.> h, (((You shoot a sling bullet.> h ;*> h ; Y..§....≈.very drained)†The sling bullet completely misses the yak.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is heavily wounded.40=6.6 (1.3> hV T _The yak completely misses you.> h7 ]  You shoot a sling bullet. The sling bullet hits the yak.> h3Q ...≈.The yak is heavily wounded.The jinxing sprites lose interest in you.> hzR i7.9Fly > hW > h[ I _The yak misses you.> hw2  You shoot a sling bullet. The sling bullet hits the yak!> hEk  The yak is severely wounded.> h_38-9.2> h> hyN _The yak gores you. The yak gores you but does no damage.> h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> hG<  You beckon some vexing sprites to accompany your attacks.9=0---3000Jinx Fly > h3> h$w _You feel your willpower being sapped. The yak closely misses you.> hl  You shoot a sling bullet. The sling bullet hits the yak.> h ;*> hnYou feel your willpower being sapped. The yak closely misses you.You shoot a sling bullet. The sling bullet hits the yak.  The yak is almost dead.  A giggling sprite leaps out and smacks the yak with its own front hoof.  You kill the yak!  Makhleb accepts your kill.> hf.> ho45===1=-> h67=1.5 (1.3> h> h& _You feel better.> hVU  #......♣  <.#  #> ##...#  #.##...>#  #..##...#  ...##..#  # ###.###..##### #.#.#.##...#...### #..#@†..#.#......#.# #.............  #..#.#.......≈≈  ######.†.....#≈#.....  #....≈..≈≈...≈... ##...†≈#≈#.≈≈.... ....≈..##...#.. ##....§#YY.#..$ .#..§.≈#.YY..> h ;§§> hصe6==---20> h> h  Things that are here: _a +0 ring mail; a yak corpse > hD Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Unleash Destruction7 HP0%  b - Infernal Servant8 HP, Piety-1% [?] toggle between ability selection and description.@ h@ h@ h #......♣Spectrina the Bewitcher #.<.#Poltergeist of Makhleb ***... @ hS#> ##...#Health: 46/72 ===============--------- #.##...>#Magic: 1/22@ hN=----------------------- #..##...#AC: 22  Str: 4 @ hkW...##..#EV: 15@ h<Int: 24 @ h # ###.###..#####SH: 0@ h<Dex: 19 @ h> #.#.#.##...#...###XL: 11 Next: 77% Place: Lair:3  #..#@†..#.#......#.# Noise: ---------  Time: 4302.5 (0.0) @ hH #................... a) +1 sling @ hy #..#.#.......≈≈...... Fire: a) +1 sling @ h ######.†.....#≈#..... Will/2 Jinx Fly  @ hC#....≈..≈≈...≈...@ h  @ hY##...†≈#≈#.≈≈.... @ hX#....§§.##...#.. @ h,##....§#YY.#..$.@ hE  @ h]#.#..§.≈#.YY..@ hvA giggling sprite leaps out and smacks the yak with its own front hoof.  You kill the yak!@ h4Makhleb accepts your kill. @ hI_You feel better.  Things that are here: @ h]_a +0 ring mail; a yak corpse@ h  3§§3   soul eater (summoned)§§.§§≈A soul eater answers the call of your suffering!  You can no longer summon an infernal servant of Makhleb.@ h .38---3.5 (1Fly @ h@ hVl _The sprites lose interest in your situation."@ hjm #......♣Spectrina the Bewitcher #.<.#Poltergeist of Makhleb **.... #> ##...#Health: 38/72 ============------------ "@ hn#.##...>#Magic: 1/22=----------------------- #..##...#AC: 22  Str: 4 ...##..#EV: 15Int: 24 "@ hn # ###.###..#####SH: 0Dex: 19  #.#.#.##...#...###XL: 11 Next: 77% Place: Lair:3  #..#@†..#.#......#.# Noise: ---------  Time: 4303.5 (0.0)  #................... a) +1 sling"@ hn  #..#.#.3.....≈≈...... Fire: a) +1 sling "@ h.oH ######.†.....#≈#..... Will/2 Fly  #....≈..≈≈...≈... "@ hfo##...§§#≈#.≈≈.... 3   soul eater (summoned) "@ ho#...§§..##...#.. ##..§§≈#YY.#..$."@ ho% #.#..§.≈#.YY.."@ hoMA soul eater answers the call of your suffering!  "@ hpYou can no longer summon an infernal servant of Makhleb. _The sprites lose interest in your situation."@ h5pPress: ? - help, v - describe, . - travel, g - get itemItems here:  a +0 ring mail; a yak corpse.  "@ hYp'The floor, spattered with blood."@ hu @.  The floor, spattered with blood.#@ h..3Here: a soul eater (summoned, friendly)  The floor.#@ h9.BA soul eater. A demon that manifests as a malignantly shifting shadow gliding through the air.It radiates an intense aura of negative force. Max HP: ~60 Will: ++++AC: ++++EV: ++rF: ...  rC: +.. rPois: + rNeg: ∞ rElec: . Threat: Lethal Class: Demonic Size: Medium Int: Human You have about 68% to hit with your +1 sling. It has about 57% to hit you. #@ h/Attack Max Damage After Damaging Hits Hit 25 Drain life (max 12 damage) It is immune to torment; and resistant to miasma. It is vulnerable to silver and hated by Zin. It can see invisible. It can fly. It can open doors. [!]: Description|Quote&@ h$ #......♣Spectrina the Bewitcher &@ h#.<.#Poltergeist of Makhleb **.... #> ##...#Health: 38/72 ============------------ #.##...>#Magic: 1/22=----------------------- &@ h?]#..##...#AC: 22  Str: 4 ...##..#EV: 15Int: 24  # ###.###..#####SH: 0Dex: 19 &@ hz #.#.#.##...#...###&@ hXL: 11 Next: 77% Place: Lair:3  #..#@†..#.#......#.# Noise: ---------  Time: 4303.5 (0.0)&@ h  #................... a) +1 sling &@ hr #..#.#.3.....≈≈...... Fire: a) +1 sling &@ h ######.†.....#≈#..... Will/2 Fly  #....≈..≈≈...≈... ##...§§#≈#.≈≈.... 3   soul eater (summoned) #...§§..##...#.. &@ hW-##..§§≈#YY.#..$. #.#..§.≈#.YY..A soul eater answers the call of your suffering!  You can no longer summon an infernal servant of Makhleb. _The sprites lose interest in your situation.Press: ? - help, v - describe, . - travelHere: a soul eater (summoned, friendly)  The floor.&@ h  #......♣Spectrina the Bewitcher #.<.#Poltergeist of Makhleb **.... #> ##...#Health: 38/72 ============------------ &@ h #.##...>#Magic: 1/22=----------------------- #..##...#AC: 22  Str: 4 ...##..#EV: 15Int: 24 &@ h  # ###.###..#####SH: 0Dex: 19  #.#.#.##...#...###&@ hC XL: 11 Next: 77% Place: Lair:3 &@ ho  #..#@†..#.#......#.# Noise: ---------  Time: 4303.5 (0.0)  #................... a) +1 sling&@ h   #..#.#.3.....≈≈...... Fire: a) +1 sling&@ h   ######.†.....#≈#..... Will/2 Fly  &@ h H#....≈..≈≈...≈... &@ h( ##...§§#≈#.≈≈.... 3   soul eater (summoned) &@ h #...§§..##...#.. ##..§§≈#YY.#..$. #.#..§.≈#.YY..A soul eater answers the call of your suffering!  You can no longer summon an infernal servant of Makhleb. _The sprites lose interest in your situation.&@ h Press: ? - help, v - describe, . - travelHere: a soul eater (summoned, friendly)  The floor.&@ h &@ h &@ h . _'@ h5 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Unleash Destruction7 HP0% [?] toggle between ability selection and description.'@ h5Nescribe what?)@ hA)@ h2)@ h #......♣Spectrina the Bewitcher )@ hڍ#.<.#Poltergeist of Makhleb **.... #> ##...#)@ hHealth: 38/72 ============------------ #.##...>#)@ h-Magic: 1/22=----------------------- )@ hR3#..##...#)@ hzAC: 22  Str: 4 )@ h}...##..#EV: 15Int: 24)@ hŎ  # ###.###..#####SH: 0)@ h<Dex: 19 )@ hb #.#.#.##...#...###XL: 11 Next: 77% Place: Lair:3 )@ h #..#@†..#.#......#.# Noise: ---------  Time: 4303.5 (0.0)  #................... a) +1 sling  #..#.#.3.....≈≈...... Fire: a) +1 sling )@ h.M ######.†.....#≈#..... Will/2 Fly  #....≈..≈≈...≈... )@ h'##...§§#≈#.≈≈.... 3   soul eater (summoned) #...§§..##...#.. ##..§§≈#YY.#..$. #.#..§.≈#.YY..A soul eater answers the call of your suffering!  )@ hYou can no longer summon an infernal servant of Makhleb. _The sprites lose interest in your situation.Press: ? - help, v - describe, . - travel)@ hnHere: a soul eater (summoned, friendly) _The floor.)@ hP  Okay, then.)@ h)@ h)@ h. _)@ h)@ hb)@ hۓ)@ hsF _Unknown command.)@ hmc  <.#  #> ##...#  #.##...>#  #..##...#  ...##..#  # ###.###..##### #.#.#.##...#...### #..#[†..#.#......#.#)@ h\d L #....@..............  #..#.#.3.....≈≈  ######.†.....#≈#.....  #....≈..≈≈...≈...  ##...§§#≈#.≈≈.... #...§§..##...#..  ##..§§≈#∩Y.#..$. .#.§§§≈#.YY.. ...#≈≈#..# )@ hd .YY..)@ heo §≈§§†§§≈)@ ho 24.5 (1 _)@ ht )@ hw *@ h #> ##...#  #.##...>#  #..##...#  ...##..#  # ###.###..##### #.#.#.##...#...### #..#[†..#.#......#.#*@ h #....3..............  #..#.#≈≈  ######.†.....#≈#.....  #...§≈§.≈≈...≈...  ##..§†§#≈#.≈≈....  #...§§..##...#.. ##..§§≈#∩Y.#..$.  .#§§≈§≈#.YY.. *@ h...#≈≈#..# YY.. .....§§...... .FY*@ h1§.§§.§§§†§#≈..##§.≈#.*@ h&5*@ h'*@ h7+& _You swap places.*@ h #.##...>#  #..##...#  ...##..#  # ###.###..#####*@ h c #.#.#.##...#...### #..#[†..#.#......#.# #....3..............  #..#.#.......≈≈......  ######.†@§...#≈#.....  #....§§.§≈...≈...  ##.§§†§#≈#.≈≈....  ...§≈..##...#..  ##..§§≈#∩Y.#..$. .#§§§.≈#.YY..  *@ h!~...#≈≈#..# YY.. .....§§...... .FY ......§§.§...Y. ..*@ h2%*@ h]-H.3.§.§≈...†≈#≈#.≈§.#.≈#..≈.≈#≈≈#≈...*@ h`.9=2=6*@ hB5*@ h8+@ hA #.#  ...##..#  # ###.###..##### #.#.#.##...#...### #..#[†..#.#......#.# #................... +@ h #..#.#.3.§...≈≈......  ######.†..§..#≈#.....  #....@..§≈...≈...  ##...†≈#≈#.≈≈....  ...§≈§.##...#..  ##..§.≈#∩..#..$.  .#..≈.≈#..Y.+@ hI`. ...#≈≈#..# †Y..  .....§≈...... .FY+@ hݛ ......§§....... .. ..####P....#^#....+@ h+@ hR]...3...≈..+@ h٨[.#≈.≈..+@ hS7Lava +@ h+@ h%,@ h*y .#  # ###.###..##### #.#.#.##...#...### #..#[†..#.#......#.# #...................  #..#.#.......≈≈......  ######.†3....#≈#.....  #....≈..§≈...§...  ##...†@#≈#.≈≈....  ....≈..##...#..  ##....≈#∩..#..$.  .#..≈.≈#.....  ...#≈≈#..# †,@ h+.. ......≈...... .FY  ............... .. ..####P....#^#.. #. ###.....F#..,@ h/,@ h9.§3≈§§,@ h:&8,@ hjB,@ h.E-@ hD# ###.###..#####.#.#.##...#...###.#[†..#.#......#.#..................#..#.#.≈≈..#####.†.....#≈#§ #....3..§≈...≈-@ hkE##...†≈#≈#.≈≈. #....@..##...##....§#∩..#..$ #.#..≈.≈#..... ...#§≈#..# †.......≈...... .FY............... ..####P....#^#..#. ###......#.. #. .....-@ hI-@ h>SN§§3-@ hTg40=19-@ h[-@ h_-@ h! #.#.#.##...#...### #..#[†..#.#......#.# #...................  #..#.#.......≈≈......  ######.†.....#§#§....  #....§..≈≈...≈...  ##...†3#≈#.≈≈....  #....§..##...#..  -@ hm##....@#∩..#..$.  .#..≈.≈#.....  ...#§≈#..# †...  ......≈...... .FY  ............... .. ..####P....#^#....  #. ###......# #. .......-@ h7-@ hD≈3-@ h8C=10-@ h-@ hE-@ h 4-@ h -@ h .@ hx #..#[†..#.#......#.#   #...................  #..#.#.......≈≈......  ######.†.....#§#§....  #....§..≈≈...≈...  ##...†≈#≈#.≈≈....  #....§3.##...#.. .@ hy  ##....§#∩..#..$.  .#..≈@≈#.....  ...#§≈#..# †...  ......≈...... .FY  ..................  ..####P....#^#.... #. ###......#... .@ hy #........ .........# .@ hĆC...≈..≈.....##...#3#§§.##.§§@§#§§#.§...≈.§....###.@ h11.@ hq.@ hm _You hear the rumble of an avalanche of rocks..@ h\ #.............  #..#.#.......≈≈  ######.†.....#§#§....  #....§..≈≈...≈...  ##...†≈#≈#.≈≈....  #....§..##...#..  ##....3#§§.#..$.  #.#.§§§§#.....  .@ h ^...#§§#.@# †...  ......§.§......... ................... ..####P....#^#..... #. ###......# #........ .........#.# #P.## #### ## .@ h.b.@ hi{..........§§3§.@ hj13=02.@ h_q.@ h t.@ hm I#..#.#≈≈ ######.†.....#§#.....  #....§..≈≈...≈....##...†≈#≈#.≈≈.........§..##...#...##...§§#§§.#..$...@ h .#.§§3§#..........#≈≈#.§#.†...........§.§..@..........................####P....#^#..#. ###......#....# #...........#.@ hH ..........#.##P#P.####### ####.@ h .@ h* )......≈..§..†≈#≈...§..#..≈#.@ h C§≈3.@ hW C193.@ h .@ hL /@ haL#..#.#.≈≈......  ######.†.....#≈#......?#....≈..§≈...≈....##...†≈#≈#.≈≈.....##....§..##...#...###....≈#§§.#..$.#.#.§§§≈#....../@ hqM...#≈≈#.3#.†.........§.§...@..............####P....#^#......##. ###......#....##................#.## P#P.#############/@ h,R/@ hZ....≈#§...≈.§./@ h[j§.§.3§/@ h[&4/@ hb/@ he0 _Found a scroll of amnesia./@ h) #..#.#.≈≈...... ######.†.....#≈#......?.#....≈..§≈...≈..##...†≈#≈#.≈≈.....# #....§..##...#...#./@ h F##....≈#§..#..$.#.#..≈.≈#.........#≈≈#§.#.†.........§§.§.3.@...§.........####P....#^#......##. ###......#....## #...../@ hO ..........#.## P#P.########## /@ h /@ hՖ .≈.....3./@ h \2=5/@ h| /@ hǤ 0@ h&.......... ..#.#.......≈≈.......#.# #####.†.....#≈#......?#....≈..§≈...≈......##...†≈#≈#.≈≈.....# #....≈..##...#...#.###....≈#∩..#..$....##.#..≈.≈#...# ...#≈≈#..#.†≈.....3....................####P....#^#...#. ###......#....##....# ..........#.P#P.#############0@ h0@ h§3.=60@ hc0@ h10@ hO..#[†..#.##.# .................##.# .#.#.......§≈.......#.## ####.†.....#≈#......?#....≈..≈§...≈...... ##...†≈#≈#.≈≈.....# . #....≈..##...#...#.# ##....≈#∩..#..$....# #.#..≈.≈#...#  ...#≈≈#..#.3#0@ hPr≈....... ................. ..####P....#^#..#.# #. ###......#....## ##...........#..........#.P#P.##########0@ hNS0@ h [....#§≈§§§§3†0@ h[R4=70@ hfc0@ hf0@ h #.#.##...#...### #[†..#.#......#.## # ..........##.# .#.......§≈.......#.## ###.†.....#§#......?  #....≈..≈§§..≈......  ##...†≈#≈#§§≈.....# . #....≈..##...#...#.# 0@ h :##....≈#∩..#..@....# #.#..≈.≈#..3#  ...#≈≈#..#.†# ≈....................... .####P....#^#...# . ###......#....## ###..#..........#.0@ h@ 0@ h, §#§3.3=80@ hz6 0@ hB ..≈≈.≈.§.§0@ hC +9.5 (20@ h;L 0@ hS > _You now have 437 gold pieces (gained 8).1@ h#.###..##### .##...#...#### #[†..#.#......#.## # ...........##.# .#.......≈≈.......#.### ##.†.....#≈#......?... #....≈..≈§..§≈...... ##...†≈#≈#§§§.....# .  1@ hp#....≈..##.§.#.@.#.#  ##....≈#∩..#.3.....# #.#..≈.≈#...#  ...#≈≈#..#.†# ≈......................... ####P....#^#...##?###......#....## ###..#1@ h1@ h≈...#.≈≈3.1@ h,20.5 (11@ h1@ hi _Found a scroll labelled HEDEL JYTOIPPYDU.1@ h8 ...##..# #.###..##### .##...#...#### [†..#.#......#.## ## ........##.# .......≈≈.......#.#####†.....#≈#......?.....# ....≈..≈≈...≈.......# 1@ h9 #...†≈#≈#.≈≈....@# . #....≈..##...#3..#.# ##....≈#∩..#.......#  #.#..≈.≈#...# #≈≈#..#.†#≈........ ................. ###P....#^#...##?###......#....## ##1@ h!= 1@ hF B3.1@ hG \4=811@ hO 1@ hR 1@ h3 c##...# ..##..# .###..##### .##...#...#### †..#.##.## ## ........##.# .......≈≈.......#.##### †.....#≈#......?.....# ...≈..≈≈...≈....@..# 1@ h ...†≈#≈#.≈≈...3.#..# ....≈..##...#...#.## #....≈#∩..#.......# #.#..≈.≈#.........##≈≈#..#.†........# ≈........... ...................... ##P....#^#...##?1@ h 1@ h B3.1@ h &21@ h+ 1@ h 2@ hO ##...>##. ..##..# #..##### .##...#...#### †..#.##.## #........##.# ......≈≈.......#.####†.....#≈#......@.....#≈..≈≈...≈...3...#....†≈#≈#.≈≈.....#..# # ....≈..##...#...#.##...≈#∩..#... #.#..≈.≈#.........# #≈≈#..#.†..2@ hP#≈.......... ................2@ h]2@ h]R5=32@ hQe2@ hn2@ ho}5=74.5 (22@ hgu2@ hx9 _G - 2 scrolls of amnesia (gained 1)2@ h6@ q..##...# ...##..# #.###..##### #.##...#...#### [†..#.#......#.## ## ..........##.# #≈≈.......#.##### #.†.....#≈#......3.....#...≈..≈≈...≈.#.... #...†≈#≈#.≈≈.....#..# # #....≈..##...#...#.## ##....≈#∩..#.......#  #.#..≈.≈#.........# 2@ hLA 5...#≈≈#..#.†........#..≈............................... ###P....#^###.##?2@ hL 2@ hL +5.5 (12@ hT 2@ hW & _You swap places.3@ h6E ...##..# ##.###..##### .#.##...#...####[†..#.#......#.## ## .................##.##≈≈.......#.##### ##.†.....#≈#......3.....#3@ h...≈..≈§...≈.......#.... ##...†≈#≈#.≈≈...@.#..# #  #....≈..##...#...#.##  ##....≈#∩..#.......#  #.#..≈.≈#.........#...#≈≈#..#.†........#..≈....................... ####P....#^###.##?  ###......# 3@ hu3@ ham§.≈33@ h+&63@ h3@ hZ3@ h'3 ...##..##.###..##### #.#.##...#...##### .#[†..#.#......#.## ##..##.# #.#.§≈.......#.######.†.....#≈#...#  #....≈..≈≈...≈...3...#.... 3@ h 4 ##...†≈#≈#.≈≈..@..#..# # #....≈..##...#...#.## ##....≈#∩..#.......# #.#..≈.≈#.........# ...#≈≈#..#.†........#.≈............... .####P....#^#......##.##? . ###......#....## ##3@ h73@ h?^§§.33@ h@6==67Fly 3@ hG3@ hTK_ _You feel your willpower return.3@ h6o  ...##..#  ###.###..##### .#.#.##...#...#####.#[†..#.#......#.## ##..§.##.# .#.#.≈≈.......#.######.†....§#≈#...# #....≈..≈≈...≈.......#.... ##...†≈#≈#.≈≈.@.3.#..# #3@ hp  #....≈..##...#...#.## ##....≈#∩..#.......# #.#..§.≈#.........# ...#≈≈#..#.†.......#  ......≈................. ..####P....#^#......##.#? #. ###......#....## ##3@ hr 3@ hz o..3.§3@ hL{ \6=83@ h@ 3@ h% 3@ h 6 ...##..# # ###.###..##### #.#.#.##...#...##### #..#[†..#.#......#.## ## #....##.#.#.#.......≈≈.......#.######.†.....#≈#...# #....≈..≈≈...≈.......#....3@ h  ##...†≈#≈#.≈≈@.3..#..# # #....≈..##...#...#.## ##....≈#∩..#.......# #.#..§.§#.........# ...#≈≈#..#.†........# ......≈.................  .................  ..####P....#^#......##.##?  #. ###......#....## ##3@ h; 3@ h m§..§§3.≈3@ h? B593@ h# 3@ h 4@ h[# ###.###..#####  #.#.#.##...#...#####  #..#[†..#.#......#.## ##  #...................##.##.#.......≈≈.......#.##### ######.†.....#§#............#  #....≈..§§...≈.#....4@ hw ##...†≈#≈#.≈≈.3...#..# # #....≈..##.@.#...#.##  ##....≈#∩..#....... #.#..≈.§#.........#...#≈≈#..#.†........#......§..................................... ..####P....#^#......##.##? #. ###......#  #...........#4@ h4@ h`s.3§.§4@ h'304@ hC4@ h}4@ h # ###.###..##### #.#.#.##...#...##### #..#[†..#.#......#.## ## #...........##.#  #..#.#.......≈≈.......#.#####  ######.†.....#§#...# #....≈..§§...≈.......#.... ##...†≈#≈#.≈≈.....#..# # #....≈..##@.3#...#.##4@ h% ##....≈#∩..#.......# #.#§.§.§#.........# ...#≈≈#..#.†........# ......§.............. .............. ..####P....#^#......#.##? #. ###......#....# ##  #.#4@ h4@ hj.§≈3.§≈4@ hUT7414@ h4@ hm4@ h1 44@ hQ: 4@ h = 4@ hMh& #.#.#.##...#...##### #..#[†..#.#......#.## ## #...................##.##.#.......≈≈.......#.##### ######.†..§..#§#............# 4@ h=i#...§≈..§≈...≈.#.... ##..§†§#≈#.≈≈.....#..# # #....≈..##.3.#...#.##  ##....≈#∩@.#....... #.#.§≈.§#.........#...#≈≈#..#.†..#......§............................... ..####P....#^#......##.##?4@ hiR #. ###......#....##  #...........#.#.##4@ hm4@ h5x".§§..§≈.§.§.§≈§..≈§.##..3.§≈4@ hyB=24@ h4@ hE5@ hd #.#.#.##...#...##### #..#[†..#.#......#.## ## #5@ he.............##.# #..#.#....§§.≈≈.......#.##### ######.†...§.#§#...# #...§§..≈≈.§.§.......#.... ##...§≈#≈#.≈≈.....#..# # #.§..≈§.##...#...#.## ##....≈#@.3#.# #.#..≈.§#.........# ...#§≈#..#.†........# ......≈......... ................. ..####P....#^#......##.##? #. ###......#....## ## #...........#  .#.##5@ hsi5@ hNt..........§.....†....§...§.≈≈§.†§§§....≈.3.§..5@ h[uB335@ hY}5@ hŀR _There is a dark tunnel here.5@ h9 5@ h  5@ h 5@ h ..#.#.......§...§≈..§§≈§§5@ hS 8=7=4 _5@ h 5@ hg& 5@ h0 Y  The world spins around you as you enter the gateway.5@ h?  ### a Volcano #@#  #.....#  ###....#  ##∩###  ## 5@ hk J==5@ h5 5@ hL I25.2 (1.75@ hQ 5@ hU _You enter a volcano! Your summoned ally is left behind.  Found a rocky tunnel leading out of this place. _There is a rock-blocked tunnel here.6@ hi ####.##∩####...@.#### ##∩### # 6@ h6@ h360 _6@ h6@ h87@ hx7@ h Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone7@ hV0% a - Unleash Destruction7 HP0% [?] toggle between ability selection and description.7@ h+7@ hy17@ h6Spectrina the BewitcherPoltergeist of Makhleb **....Health: 48/72 ================--------Magic: 7/22=======-----------------AC: 12  Str: 4EV: 15Int: 24###SH: 0Dex: 197@ h7#.##∩###XL: 11 Next: 77% Place: a Volcano#...@.#Noise: ---------  Time: 4336.2 (0.0)###....#a) +1 sling##∩###Fire: a) +1 sling###Fly _You feel your willpower return. 7@ h 8 _There is a dark tunnel here.  The world spins around you as you enter the gateway. _You enter a volcano! Your summoned ally is left behind.  Found a rocky tunnel leading out of this place. _There is a rock-blocked tunnel here.7@ h{<P  Okay, then.7@ h<7@ h@7@ hC. _8@ hLJt ### #.##∩### #..@..# ###....# ##∩### ###8@ h8@ hWN97.2 (1 _8@ hS8@ hؕ8@ h# ### #.##∩### #.@...# ###....# ##∩### ###8@ h8@ h&88@ hp8@ h&8@ h  ## ### #.##∩### #@....# ###....# ##∩### ###8@ h 8@ h B198@ hb 8@ hs 8@ hЗ ###... #. ##.### 8@ h ##∩###.###....#∩######8@ h 8@ h +5088@ h^ V=0408@ h 8@ h, 9@ h$ Put on which piece of jewellery? Jewellery (go to first with "=)  y - an amulet of guardian spirit (worn)  A - a +6 ring of intelligence (worn)  C - a +4 ring of slaying (worn)g - a ring of fire  s - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip <@ ha <@ h! <@ h Spectrina the BewitcherPoltergeist of Makhleb **....Health: 50/72 ================--------Magic: 8/22========----------------###AC: 10  Str: 4...EV: 15Int: 24#.#SH: 0<@ hW Dex: 19##.###XL: 11 Next: 77% Place: a Volcano#@##∩###Noise: ---------  Time: 4340.2 (0.0)##.....#a) +1 sling###....#Fire: a) +1 sling##∩###Fly <@ h  d### _There is a dark tunnel here.  The world spins around you as you enter the gateway. _You enter a volcano! Your summoned ally is left behind.  Found a rocky tunnel leading out of this place. _There is a rock-blocked tunnel here. _Okay, then.<@ h* X  To do this, you must remove one of the following items:<@ hT+ #(? for menu, Esc to cancel)< or A - a +6 ring of intelligence; > or C - a +4 ring of slayingB@ hg  You remove your +4 ring of slaying. You feel more attuned to fire.B@ hH 91.2 (1B@ hB@ hO/ _g - a ring of fire (worn)C@ h}C@ hT~4C@ hC@ hC@ h,C@ hC@ h{1=####C@ h...# ##@# ##.### #.##∩### ##.....# ###....#C@ hE##∩######C@ h &2C@ hΓ> 8 3.2 (2C@ hC@ hrd _You feel your existence waver again.D@ hpD@ h*wPut on which piece of jewellery? Jewellery (go to first with "=)  g - a ring of fire (worn)  y - an amulet of guardian spirit (worn)  A - a +6 ring of intelligence (worn)s - a +6 ring of dexterity  C - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip E@ hj>F@ h9F@ h G@ h2G@ h or C - a +4 ring of slaying  You remove your +4 ring of slaying. You feel more attuned to fire. _g - a ring of fire (worn) _You feel your existence waver again.K@ h You remove your +4 ring of slaying. You feel more attuned to fire. _g - a ring of fire (worn) _You feel your existence waver again.K@ h To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or A - a +6 ring of intelligence; > or g - a ring of fireM@ hNB  You remove your ring of fire.M@ h^O+4.2 (1M@ hSM@ hT5 _C - a +4 ring of slaying (worn)M@ h_M@ h9`Put on which piece of jewellery? Jewellery (go to first with "=)  y - an amulet of guardian spirit (worn)  A - a +6 ring of intelligence (worn)  C - a +4 ring of slaying (worn)g - a ring of fire  M@ h`os - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip O@ hO@ h%Spectrina the BewitcherPoltergeist of Makhleb **....Health: 51/72 =================-------Magic: 8/22========----------------AC: 8Str: 4EV: 15Int: 24#####SH: 0Dex: 19#...#XL: 11 Next: 77% Place: a Volcano##@#Noise: ---------  Time: 4344.2 (0.0)##.###a) +1 sling#.##∩###Fire: a) +1 sling##.....#Fly ###....###∩###### _You feel your existence waver again.To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or A - a +6 ring of intelligence; > or g - a ring of fire  You remove your ring of fire. _C - a +4 ring of slaying (worn)O@ h/)You remove your ring of fire. _C - a +4 ring of slaying (worn)  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or A - a +6 ring of intelligence; > or C - a +4 ring of slayingO@ h6N  You remove your +6 ring of intelligence.  You feel stupid.You feel more attuned to fire.O@ hNi9=18345.2 (1O@ hQO@ hR/ _g - a ring of fire (worn)P@ h8##### #.@.#.#.###.###.. #.##∩###..##.....# #.####....# ###∩######P@ hB9P@ h?P@ h|@P@ h@(526P@ hFDP@ hIP@ h######...# ##.#@# ##.###..##.##∩###..###.....# #.#### # ##∩#### P@ hY P@ hP@ h&7P@ hP@ hQ@ h ######...# ##.#.#####.###@.##.##∩###..###.....# ## #  ##∩#### Q@ h^ Q@ h &8Q@ hzQ@ h R@ h R@ h Put on which piece of jewellery? Jewellery (go to first with "=)  g - a ring of fire (worn)  y - an amulet of guardian spirit (worn)  C - a +4 ring of slaying (worn)s - a +6 ring of dexterity  A - a +6 ring of intelligence[?] describe selected R@ hP [!] equip|wield|wear|put on[tab] equip|unequip S@ h S@ h/Spectrina the BewitcherPoltergeist of Makhleb **....Health: 52/72 =================-------Magic: 9/22=========---------------AC: 8Str: 4#####EV: 15Int: 18#...#S@ h׼cSH: 0Dex: 19##.#.###XL: 11 Next: 77% Place: a Volcano##.###@.#Noise: ---------  Time: 4348.2 (0.0)#.##∩###..#a) +1 sling##.....# #.#Fire: a) +1 sling###....# #Fly ##∩######S@ h/4(? for menu, Esc to cancel)< or A - a +6 ring of intelligence; > or C - a +4 ring of slaying  S@ hZYou remove your +6 ring of intelligence.  You feel stupid.S@ hTYou feel more attuned to fire. _g - a ring of fire (worn)S@ hp  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or C - a +4 ring of slaying; > or g - a ring of fireT@ h  You remove your ring of fire.  You feel clever.24349.2 (1T@ hi T@ hl : _A - a +6 ring of intelligence (worn)V@ hA-V@ h.Put on which piece of jewellery? Jewellery (go to first with "=)  y - an amulet of guardian spirit (worn)  A - a +6 ring of intelligence (worn)  C - a +4 ring of slaying (worn)g - a ring of fire  s - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip W@ h_ W@ hjd W@ hi Spectrina the BewitcherPoltergeist of Makhleb **....Health: 52/72 =================-------Magic: 9/22=========---------------AC: 8Str: 4#####EV: 15Int: 24#...#SH: 0Dex: 19##.#.###W@ hj XL: 11 Next: 77% Place: a Volcano##.###@.#Noise: ---------  Time: 4349.2 (0.0)#.##∩###..#a) +1 sling##.....# #.#Fire: a) +1 sling###....# #Fly ##∩######To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or C - a +4 ring of slaying; > or g - a ring of fire  You remove your ring of fire.  You feel clever. _A - a +6 ring of intelligence (worn)W@ hu You remove your ring of fire.  You feel clever. W@ hyv _A - a +6 ring of intelligence (worn)  To do this, you must remove one of the following items:(? for menu, Esc to cancel)  < or C - a +4 ring of slaying; > or A - a +6 ring of intelligenceX@ h:  You remove your +6 ring of intelligence.  You feel stupid.You feel more attuned to fire.X@ hB;;318350.2 (1X@ hu?X@ hA/ _g - a ring of fire (worn)X@ hX@ hpX@ hX@ hH _No target in view!Y@ h\Y@ hs_Put on which piece of jewellery? Jewellery (go to first with "=)  g - a ring of fire (worn)  y - an amulet of guardian spirit (worn)  C - a +4 ring of slaying (worn)s - a +6 ring of dexterity  Y@ h_rA - a +6 ring of intelligence[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip [@ h3[@ h9[@ h>Spectrina the BewitcherPoltergeist of Makhleb **....Health: 53/72 =================-------Magic: 9/22=========---------------[@ h?hAC: 8Str: 4#####EV: 15Int: 18#...#SH: 0Dex: 19##.#.###XL: 11 Next: 77% Place: a Volcano##.###@.#Noise: ---------  Time: 4350.2 (0.0)#.##∩###..#a) +1 sling##.....# #.#Fire: a) +1 sling###....# #Fly ##∩######< or C - a +4 ring of slaying; > or A - a +6 ring of intelligence  You remove your +6 ring of intelligence.  You feel stupid.[@ h?You feel more attuned to fire. _g - a ring of fire (worn) _No target in view![@ hJp  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or C - a +4 ring of slaying; > or g - a ring of fire\@ ho  You remove your +4 ring of slaying.  You feel clever.10/22\@ hM>=24351.2 (1\@ h.\@ h: _A - a +6 ring of intelligence (worn)@ hV ##### #...# ##.#.### ##.###.@# #.##∩###..# ##.....###.# ###....# # @ hu^@ h_&2@ hb@ hd@ hx ######...# ##.#.#####.###..####.##∩###@.###.....####....# #  ##∩### # @ h{ @ h{ 54=@ h| 3@ h6 @ h @ h.##### #...# ##.#.### ##.###..### #.##∩###.@# ##.....###.# ###....# .# ##∩### .#### .#@ h/>....≈§@ h8O§§§.@ hb9&4@ ho=@ h>@ hrG######...# ##.#.#####.###..####.##∩###..##.....####....##.#  ##∩####.# # ..#  ...≈≈§§ S   lava snake (asleep)≈≈§.≈S≈ ≈@ hU..§§S≈≈≈§@ hpV@=5@ h>[@ hW_] _A lava snake comes into view.@ h0  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ hM ≈≈You beckon some vexing sprites to accompany your attacks.5=9/22 -==6Will/2 Jinx Fly @ hS@ h W; _You feel your willpower being sapped.@ hl Spectrina the BewitcherPoltergeist of Makhleb **....Health: 55/72 ==================------#####Magic: 9/22=========---------------#...#AC: 8Str: 4##.#.###EV: 15Int: 24##.###..###@ hm rSH: 0Dex: 19#.##∩###..##XL: 11 Next: 77% Place: a Volcano##.....###@#Noise: ==-------  Time: 4356.2 (0.0)###....##*#a) +1 sling##∩####*#Fire: a) +1 sling### *.#Will/2 Jinx Fly *..≈*..S   lava snake (asleep)*≈§.≈S≈≈≈§ _You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (black smoke, lava, asleep, chance to call a sprite on  attack: 78%, 98% to hit)@ hD?Spectrina the BewitcherPoltergeist of Makhleb **....Health: 55/72 ==================------#####Magic: 9/22=========---------------#...#AC: 8Str: 4##.#.###@ hEEV: 15Int: 24##.###..###SH: 0Dex: 19#.##∩###..##XL: 11 Next: 77% Place: a Volcano##.....###@#Noise: ==-------  Time: 4356.2 (0.0)###....##(#a) +1 sling##∩####(#Fire: a) +1 sling### (.#Will/2 Jinx Fly (..≈(..S   lava snake(≈§.≈S≈≈≈§@ h>FPress: ? - help, Q - select action, ( or ) - cycle@ hFShift-Dir - straight lineAim: a lava snake (black smoke, lava, asleep, chance to call a sprite on  attack: 78%, 98% to hit)  @ hGdYou shoot a sling bullet. The sling bullet hits the lava snake.  The lava snake hisses angrily.@ h*Shift-Dir - straight line  Aim: a lava snake (black smoke, lava, asleep, chance to call a sprite on  attack: 78%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the lava snake.  The lava snake hisses angrily.  The lava snake is moderately wounded.@ hǣ  You feel bolstered by spreading misfortune.A giggling sprite leaps out and makes the lava snake trip over its own tail.@ h....≈(very drained)≈S≈@ hY\12 =7.5 (1.3@ hv@ hQb _The lava snake is heavily wounded.@ h^ Spectrina the BewitcherPoltergeist of Makhleb **....Health: 55/72 ==================------#####Magic: 9/22=========---------------@ h?_ #...#AC: 12  Str: 4##.#.###EV: 15Int: 24##.###..###SH: 0Dex: 19#.##∩###..##XL: 11 Next: 77% Place: a Volcano##.....###@#Noise: ===------  Time: 4357.5 (0.0)###....##*#a) +1 sling##∩####*#Fire: a) +1 sling### .*#Will/2 Jinx Fly *..≈*..S   lava snake (very drained)≈S§.@ h2a >≈≈≈≈≈§ _The lava snake is heavily wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (lava, heavily wounded, heavily drained, chance to call a  sprite on attack: 83%, 39% to hit)@ h ^Spectrina the BewitcherPoltergeist of Makhleb **....Health: 55/72 ==================------#####Magic: 9/22=========---------------#...#AC: 12  Str: 4##.#.###EV: 15Int: 24##.###..###SH: 0Dex: 19#.##∩###..##XL: 11 Next: 77% Place: a Volcano##.....###@#@ h Noise: ===------  Time: 4357.5 (0.0)###....##(#a) +1 sling##∩####(#Fire: a) +1 sling### .(#Will/2 Jinx Fly (..≈(..S   lava snake (very drained)≈(§.≈≈(≈≈§Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (lava, heavily wounded, heavily drained, chance to call a  sprite on attack: 83%, 39% to hit)  You shoot a sling bullet.  The sling bullet completely misses the lava snake.@ h;*@ hShift-Dir - straight line  Aim: a lava snake (lava, heavily wounded, heavily drained, chance to call a  sprite on attack: 83%, 39% to hit)  You shoot a sling bullet.  The sling bullet completely misses the lava snake.A giggling sprite leaps out and ties the lava snake's tail in a knot.@ hF....S §≈§§≈§§.@ h568.8 (1.3@ h@ h ^ _The lava snake is almost dead.@ hASpectrina the BewitcherPoltergeist of Makhleb **....Health: 56/72 ==================------#####Magic: 9/22=========---------------#...#AC: 12  Str: 4@ hg##.#.###EV: 15Int: 24##.###..###SH: 0Dex: 19#.##∩###..##XL: 11 Next: 77% Place: a Volcano##.....###@#Noise: ===------  Time: 4358.8 (0.0)###....##*#a) +1 sling##∩####*#Fire: a) +1 sling### *.#Will/2 Jinx Fly *..@ hJ≈S..S   lava snake (very drained)§≈§.§§≈§§. _The lava snake is almost dead.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (lava, almost dead, heavily drained, chance to call a sprite  on attack: 83%, 39% to hit)@ h'^Spectrina the BewitcherPoltergeist of Makhleb **....Health: 56/72 ==================------#####Magic: 9/22=========---------------#...#AC: 12  Str: 4##.#.###EV: 15Int: 24##.###..###SH: 0Dex: 19#.##∩###..##XL: 11 Next: 77% Place: a Volcano##.....###@#@ h@Noise: ===------  Time: 4358.8 (0.0)###....##.#a) +1 sling##∩####.#Fire: a) +1 sling### ..#Will/2 Jinx Fly ...≈S..S   lava snake (very drained)§≈§.§§≈§§.Aim: a lava snake (lava, almost dead, heavily drained, chance to call a sprite  on attack: 83%, 39% to hit)  You shoot a sling bullet. The sling bullet hits the lava snake.  You kill the lava snake!Makhleb accepts your kill.You feel better.@ h((((≈..@ huQ 0...@ hQ J.≈§≈≈@ hV c8=60.1 (1.3 _@ hZ @ hU\ @ h@ h  Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 7% 1  b - Cause FearHexes1%4  c - Dimensional Bullseye Hexes/Translocation 2% 4 @ h d - Dispel UndeadNecromancy56% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit@ h@ h@ hCUSpectrina the BewitcherPoltergeist of Makhleb **....Health: 58/72 ===================-----#####Magic: 9/22@ h=========---------------#...#AC: 12  Str: 4##.#.###EV: 15Int: 24##.###..###SH: 0Dex: 19@ h#.##∩###..##XL: 11 Next: 77% Place: a Volcano##.....###@#Noise: ===------  Time: 4360.1 (0.0)@ h&###....##.#a) +1 sling##∩####.#Fire: a) +1 sling@ h### ..#Will/2 Jinx Fly ...≈≈..§≈§.§§§≈≈.Aim: a lava snake (lava, almost dead, heavily drained, chance to call a sprite  on attack: 83%, 39% to hit)  @ hYou shoot a sling bullet. The sling bullet hits the lava snake.  You kill the lava snake!Makhleb accepts your kill. _You feel better.@ hHP  Okay, then.@ hݻ@ hϾ@ h*. _@ ho@ hRead which item? Scrolls  b - a scroll of poison @ h h - 3 scrolls labelled BUSMARPH XOSHi - a scroll of brand weapon  j - 3 scrolls labelled EPUUBB DOMOIv - a scroll of enchant weapon  w - a scroll of noiseG - 2 scrolls of amnesia [!] read|quaff|evoke[?] describe selected@ hb"@ h(@ h,Spectrina the BewitcherPoltergeist of Makhleb **....Health: 58/72 ===================-----#####@ h-Magic: 9/22=========---------------#...#AC: 12  Str: 4##.#.###EV: 15Int: 24##.###..###SH: 0Dex: 19#.##∩###..##@ h.XL: 11 Next: 77% Place: a Volcano##.....###@#Noise: ===------  Time: 4360.1 (0.0)###....##.#a) +1 sling##∩####.#@ h<.Fire: a) +1 sling### ..#Will/2 Jinx Fly ...≈≈..@ ht.§≈§.§§§≈≈.on attack: 83%, 39% to hit)  @ h.You shoot a sling bullet. The sling bullet hits the lava snake.  You kill the lava snake!Makhleb accepts your kill. _You feel better. @ h.6_Okay, then.@ h/3P  Okay, then.@ h3@ hS7@ h49. _@ h @ hoInventory: 32/52 slots Hand Weapons (go to first with )) @ h a - a +1 sling (weapon)  D - a +2 trident of draining Missiles (go to first with ()d - 15 boomerangs  u - 5 atropa-tipped darts Armour (go to first with [)  c - a +1 cloak (haunted)  k - a +1 pair of boots (haunted)  m - a +0 helmet (haunted)  p - an orb of mayhem (worn)  r - a +0 pair of boots (haunted)  x - a +0 pair of boots (haunted)  B - a +0 helmet (haunted)  E - an orb of guile @ hJewellery (go to first with "=)  g - a ring of fire (worn)  y - an amulet of guardian spirit (worn)  A - a +6 ring of intelligence (worn)s - a +6 ring of dexterity  C - a +4 ring of slaying Wands (go to first with /) @ h[[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@ h@ h%@ hSpectrina the BewitcherPoltergeist of Makhleb **....Health: 58/72 ===================-----#####Magic: 9/22=========---------------@ hx#...#AC: 12  Str: 4##.#.###EV: 15Int: 24##.###..###SH: 0Dex: 19#.##∩###..##XL: 11 Next: 77% Place: a Volcano##.....###@#Noise: ===------  Time: 4360.1 (0.0)###....##.#a) +1 sling##∩####.#@ hFire: a) +1 sling### ..#Will/2 Jinx Fly ...≈≈..§≈§.§§§≈≈.You shoot a sling bullet. The sling bullet hits the lava snake.  @ hYou kill the lava snake!Makhleb accepts your kill. _You feel better. _Okay, then. _Okay, then.@ h@ hb@ h@ ht@ h@ h`X[?25h[?0c  Search for what [? for help]? @ h{ [?25l[?1c@ h1 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a +0 orcbow@ hFview @ h A +0 orcbow. It can be found on Level 9 of the Dungeon. A recurved bow, crudely crafted from troll-bone and warg hair. The cave orcs' @ hm use of archery, so unlike their surface-dwelling ancestors, shows the influence of their elvish allies. Base accuracy: -3 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.Your skill: 1.5At 100% training you would reach 16.0 in about 3.3 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.4. Damage rating: 15 (Base 11 x 122% (Dex) x 113% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-tendriled weapon. It can be maximally enchanted to +9. @ hڧ :You took it off a centaur on level 9 of the Dungeon. @ h;S @ hT1 match: view  [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a +0 orcbow@ h@ h@ hA%Spectrina the BewitcherPoltergeist of Makhleb **....Health: 58/72 ===================-----#####Magic: 9/22=========---------------#...#AC: 12  Str: 4##.#.###EV: 15Int: 24##.###..###SH: 0@ hDex: 19#.##∩###..##XL: 11 Next: 77% Place: a Volcano##.....###@#Noise: ===------  Time: 4360.1 (0.0)###....##.#a) +1 sling##∩####.#Fire: a) +1 sling### ..#@ hNWill/2 Jinx Fly ...≈≈..§≈§.§§§≈≈.You kill the lava snake!Makhleb accepts your kill. _You feel better. _Okay, then. _Okay, then.Search for what [? for help]? bow@ h@ h8@ h@ h. _@ h 5#####...##.#.#####.###..###.##∩###..###.....###. ###.... ##∩##@ h \ ### . ≈...≈≈≈≈§§≈§..≈≈§§§≈≈.≈≈≈ §≈..@ hq @ hk @ hr §§§§§§§§§§§≈≈≈≈ §≈≈A fire bat comes into view.@ h8 5---1.1 (1@ h @ h$ 5 _The fire bat moves out of view.@ h#####...##.#.#####.###..###.##∩###..##@ h L#.....###. ###.... ##∩## ###.......§§§§.≈≈§§≈§§...§≈§§§§...§§§§§≈≈...≈≈≈ §≈.... ≈≈....@ h§...§≈§.≈≈§≈§§§§≈@ h910/22=---2Fly @ h@ h%l _The sprites lose interest in your situation.@ h9 #####...##.#.#####.###..###.##∩###..###.....###. ###.... ##∩### ###.§....§≈§.§.#@ h; k≈≈§≈§§§§..# §≈.#§§§§≈≈...#≈≈≈ §≈..... ≈≈....#≈≈≈....@ hWD ..§..§§§§§§§§≈≈§§.≈≈≈§§§§§§≈≈§≈≈≈≈≈@ hD @ hUE &3@ hgI @ hJ @ hx-V#...# ##.#.#####.###..####.##∩###..##.....###.# #....##.#  ##∩####.# #....#.§..§§§§§§§≈≈§§...≈≈≈≈≈§§§§≈§≈≈≈§§≈.@ hk. §≈§§§≈≈b≈..... ≈ ≈≈≈....#b   fire bat (wandering)≈ ≈§§≈≈≈ ≈ §§...##@ h0@ h1@ hc2@ h_9##§.≈≈..≈≈≈≈§§≈≈≈≈≈.≈§§≈≈b≈§§§§≈§≈§§§§§§≈§§§≈≈§≈@ h1:&4@ h>@ h@@ hq  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ h^_ ^  You beckon some vexing sprites to accompany your attacks.@ hN` @ hh  §≈≈≈.b≈≈≈≈≈§§≈§§b§≈≈§≈≈≈§§≈≈≈≈≈≈≈§You feel your willpower being sapped.@ hFn 60=8/22 --1==5Jinx Fly @ ho @ hq @ _The fire bat bites you but does no damage.@ hJ #...#Spectrina the Bewitcher##.#.###Poltergeist of Makhleb **....##.###..###Health: 60/72 ====================----#.##∩###..##Magic: 8/22@ h d========----------------##.....###.#AC: 11  Str: 4###....##.#EV: 15Int: 24##∩####.#SH: 0Dex: 19###....##XL: 11 Next: 77% Place: a Volcano.§§.≈≈..@#Noise: ==-------  Time: 4365.1 (0.0)§§§§≈≈≈.b.#a) +1 sling§§≈≈≈≈≈...#Fire: a) +1 sling§≈§§≈≈≈≈≈...#Will/2 Jinx Fly §§§≈≈≈§≈≈.....≈≈§§≈§§≈≈....#b   fire bat§≈≈§≈≈≈§§≈....#≈≈≈≈≈≈§§≈§...##You feel your willpower being sapped. _The fire bat bites you but does no damage.  Fire: a) +1 sling@ h% EPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (chance to call a sprite on attack: 78%, 50% to hit)@ h#...#Spectrina the Bewitcher##.#.###Poltergeist of Makhleb **....##.###..###Health: 60/72 ====================----#.##∩###..##Magic: 8/22@ h========----------------##.....###.#AC: 11  Str: 4###....##.#EV: 15Int: 24##∩####.#SH: 0Dex: 19###....##XL: 11 Next: 77% Place: a Volcano.§§.≈≈..@#Noise: ==-------  Time: 4365.1 (0.0)§§§§≈≈≈.b.#a) +1 sling§§≈≈≈≈≈...#Fire: a) +1 sling§≈§§≈≈≈≈≈...#Will/2 Jinx Fly @ hE§§§≈≈≈§≈≈.....≈≈§§≈§§≈≈....#b   fire bat§≈≈§≈≈≈§§≈....#≈≈≈≈≈≈§§≈§...##Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (chance to call a sprite on attack: 78%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat!  The fire bat is moderately wounded.@ hʇ;*@ hShift-Dir - straight lineAim: a fire bat (chance to call a sprite on attack: 78%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat!  The fire bat is moderately wounded.  A giggling sprite leaps out and smacks the fire bat with its own wing.heavi@ h@ h"...§≈§≈§≈≈.b§≈≈≈≈≈≈≈≈≈≈≈§≈(very drained)≈≈≈≈≈§§§≈§≈§§≈≈§≈§.@ hV#Q2=6.4 (1.3@ h(@ hC+ _The fire bat barely misses you. The fire bat completely misses you.@ h#...#Spectrina the Bewitcher##.#.###Poltergeist of Makhleb **....##.###..###Health: 60/72 ====================----#.##∩###..##Magic: 8/22========----------------##.....###.#AC: 12  Str: 4@ h###....##.#EV: 15Int: 24##∩####.#SH: 0Dex: 19###....##XL: 11 Next: 77% Place: a Volcano....§≈..@#Noise: ===------  Time: 4366.4 (0.0)§≈§≈§≈≈.b.#a) +1 sling§§§≈≈≈≈...#Fire: a) +1 sling§≈≈≈≈≈≈≈≈...#Will/2 Jinx Fly §≈≈≈≈≈≈≈≈.....≈≈≈≈≈§≈≈≈....#b   fire bat (very drained)≈≈≈≈≈§§§≈≈....#§≈§§≈≈§≈§....## _The fire bat barely misses you. The fire bat completely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@ hAim: a fire bat (heavily wounded, heavily drained, chance to call a sprite on  attack: 81%, 50% to hit)@ h #...#Spectrina the Bewitcher##.#.###Poltergeist of Makhleb **....##.###..###Health: 60/72 ====================----#.##∩###..##Magic: 8/22========----------------##.....###.#AC: 12  Str: 4###....##.#EV: 15Int: 24@ hq ##∩####.#SH: 0Dex: 19###....##XL: 11 Next: 77% Place: a Volcano....§≈..@#Noise: ===------  Time: 4366.4 (0.0)§≈§≈§≈≈.(.#a) +1 sling§§§≈≈≈≈(..#Fire: a) +1 sling§≈≈≈≈≈≈≈(...#Will/2 Jinx Fly §≈≈≈≈≈≈≈(.....≈≈≈≈≈§≈(≈....#b   fire bat (very drained)≈≈≈≈≈§§(≈≈....#@ h; §≈§§≈≈§(§....##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (heavily wounded, heavily drained, chance to call a sprite on  attack: 81%, 50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the fire bat.@ h" ;*@ h Aim: a fire bat (heavily wounded, heavily drained, chance to call a sprite on  attack: 81%, 50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the fire bat.A giggling sprite leaps out and makes the fire bat trip over its own claws.  The fire bat is almost dead.@ h @ hR @ h ##...§§.§≈§≈§§§§.≈≈§§b≈≈≈≈≈§§§≈≈≈≈≈≈≈≈≈≈≈≈≈§≈≈ ≈≈≈≈≈§§§≈§§≈≈§≈≈@ h `9=7.7 (1.3@ h @ h @ _The fire bat bites you but does no damage.@ h#...#Spectrina the Bewitcher##.#.###Poltergeist of Makhleb **....##.###..###@ h0Health: 60/72 ====================----#.##∩###..##Magic: 9/22=========---------------##.....###.#AC: 12  Str: 4###....##.#EV: 15Int: 24##∩####.#SH: 0Dex: 19###....##@ h&XL: 11 Next: 77% Place: a Volcano....§§.§@#Noise: ===------  Time: 4367.7 (0.0)§≈§≈§§§§*.#a) +1 sling§§§≈≈§§b..#Fire: a) +1 sling§≈≈≈≈≈§§§...#Will/2 Jinx Fly §≈≈≈≈≈≈≈≈.....≈≈≈≈≈§≈≈≈....#b   fire bat (very drained)@ hh≈≈≈≈≈§§§≈≈....#§≈§§≈≈§≈≈....## _The fire bat bites you but does no damage.  @ hFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle@ hShift-Dir - straight lineAim: a fire bat (black smoke, almost dead, heavily drained, chance to call a  sprite on attack: 83%, 50% to hit)@ h4#...#Spectrina the Bewitcher##.#.###Poltergeist of Makhleb **....##.###..###Health: 60/72 ====================----#.##∩###..##Magic: 9/22=========---------------##.....###.#AC: 12  Str: 4###....##.#EV: 15Int: 24@ h5Y##∩####.#SH: 0Dex: 19###....##XL: 11 Next: 77% Place: a Volcano....§§.§@#Noise: ===------  Time: 4367.7 (0.0)§≈§≈§§§§(.#a) +1 sling§§§≈≈§§b..#Fire: a) +1 sling§≈≈≈≈≈§§§...#Will/2 Jinx Fly §≈≈≈≈≈≈≈≈.....≈≈≈≈≈§≈≈≈....#b   fire bat (very drained)≈≈≈≈≈§§§≈≈....#§≈§§≈≈§≈≈....##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (black smoke, almost dead, heavily drained, chance to call a  sprite on attack: 83%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is almost dead.@ h;*@ h2sprite on attack: 83%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is almost dead.  A giggling sprite leaps out and makes the fire bat trip over its own claws.  You kill the fire bat!  Makhleb accepts your kill.@ h)≈§..≈≈≈≈≈§§§≈≈§§≈§§@ hߟd5=809.0 (1.3@ h@ h& _You feel better.@ hO#.#.#####..### #.##∩###..## ##.....###.# ###....##.# ##∩####.# .###....##....≈§.§.## §≈§≈§≈§@..# §≈≈≈≈≈§§§..#§≈≈§§≈§§§...# §≈≈≈§§≈≈≈.....# ≈≈≈≈≈§≈≈≈....# ≈≈≈≈≈§§§≈≈....#@ h{ §≈§§≈≈§≈≈....##@ h.≈..§≈≈≈≈§§≈≈≈≈§§@ h27---700@ ho@ hV@ hR##..### #.##∩###..## ##.....###.# ###....##.# ##∩####.# .###....## ....≈≈...## §≈§≈§§≈...# §≈≈≈§§@§§..#≈≈§≈≈≈§§§...#≈≈≈§§§§§§§.....#≈≈§≈§≈§≈≈≈....# ≈§§§§§§§≈≈....# §≈§§≈≈§≈≈....## ..# @ h *≈§...#§≈≈.....≈≈≈§§§≈§§≈≈....≈§≈≈...≈≈.........#....##@ hE ---1Fly Lava @ hM@ hl _The sprites lose interest in your situation.@ hV #.##∩###..## ##.....###.# ###....##.# .###∩####.#≈..###....##≈≈....≈≈...##§≈≈§§§§≈...#≈≈§≈§§≈§§..#≈≈§≈≈@§≈§...# §≈≈§§§§§≈≈.....#≈≈≈≈§§§≈§§≈≈....#§ ≈§§§§§≈§≈≈....# §≈§§≈≈§≈≈## ... .... @ h_#####...≈≈§≈≈≈≈≈§§...##≈§≈§≈≈≈§≈≈...##≈≈≈§≈≈≈@§≈≈...#≈≈≈≈≈§§§≈§§≈≈§≈§≈§≈§§≈≈§§§§§≈§≈≈≈≈§§≈≈.§ ≈≈≈§§ .....b   fire bat (asleep)§≈≈#b≈≈@ haq6==2@ h0e@ hhe _A fire bat comes into view.@ h} 4@ hz @ h F _Unknown command.@ h{  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ hH  #.§....§≈≈≈≈≈≈≈≈§≈≈§≈≈§≈≈≈§≈≈≈§@≈≈§≈≈≈≈≈≈§§§§≈≈≈§≈§§§§≈≈§≈≈≈≈≈§≈§.≈≈≈≈≈≈§§....≈§≈§≈≈≈..§..#≈≈≈b≈≈... .#You beckon some vexing sprites to accompany your attacks.8-==@ h9 m3Jinx Fly Lava @ hІ @ h [ _You feel your willpower being sapped. The fire bat moves out of view.@ hp#.##∩###..##Spectrina the Bewitcher##.....###.#Poltergeist of Makhleb **....###....##.#Health: 66/72 ======================--.###∩####.#Magic: 8/22========----------------≈..###....##AC: 12  Str: 4≈§....§≈...##EV: 15Int: 24≈≈≈≈≈≈≈≈§...##SH: 0Dex: 19§≈≈§≈≈§≈≈≈...##XL: 11 Next: 80% Place: a Volcano≈≈§≈≈≈§@≈≈≈...#Noise: ==-------  Time: 4373.0 (0.0)≈≈≈≈≈≈§≈≈≈≈.....#a) +1 sling≈≈≈§§§§≈≈§≈≈....#Fire: a) +1 sling§ §≈§≈§§§§≈§≈..[4@ hC0m..#Will/2 Jinx Fly Lava §≈§≈≈≈≈≈§≈§....##§ ≈≈≈≈≈≈§§....##≈§≈§≈≈≈..§..##≈≈≈b≈≈... .#Confirm with . or Enter, or press ? or * to list all spells.You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped. The fire bat moves out of view.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line@ h'#.##∩###..##Spectrina the Bewitcher##.....###.#Poltergeist of Makhleb **....###....##.#Health: 66/72 ======================--.###∩####.#Magic: 8/22========----------------≈..###....##AC: 12  Str: 4≈§....§≈...##EV: 15Int: 24≈≈≈≈≈≈≈≈§...##SH: 0Dex: 19§≈≈§≈≈§≈≈≈...##XL: 11 Next: 80% Place: a Volcano≈≈§≈≈≈§@≈≈≈...#@ hZNoise: ==-------  Time: 4373.0 (0.0)≈≈≈≈≈≈§≈≈≈≈.....#a) +1 sling≈≈≈§§§§≈≈§≈≈....#Fire: a) +1 sling§ §≈§≈§§§§≈§≈....#Will/2 Jinx Fly Lava §≈§≈≈≈≈≈§≈§....##§ ≈≈≈≈≈≈§§....##≈§≈§≈≈≈..§..##≈≈≈b≈≈... .#You beckon some vexing sprites to accompany your attacks. _You feel your willpower being sapped. The fire bat moves out of view.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.@ h@ hg@ h . _@ h  ##.###..# #.##∩###..##.#.####....##.####∩####.≈..###.§≈§....§≈≈≈≈≈≈≈§ §≈≈§≈≈#S≈≈§≈≈≈§≈≈≈≈...# §≈≈≈≈≈≈§≈≈.#≈≈≈§§§§≈≈§≈§§§§≈§≈§§§§≈§≈....#@ h ~≈§§≈§≈≈≈≈≈§≈§....##S   lava snake (asleep)§≈≈≈≈≈≈≈§§....## §≈§≈§≈≈≈..§..##≈≈≈b≈≈... .#@ h≈≈≈§....≈≈≈≈§§§≈≈§≈§S≈≈§§§§≈≈≈≈≈≈§≈≈≈≈§≈§≈≈≈≈§≈≈≈§§§§≈≈≈≈≈§§@ h~≈≈≈≈≈≈≈≈...≈≈≈§≈≈.....@ h. P1--4.0 (1@ h@ h ] _A lava snake comes into view.@ h4 #.##∩###..##.....###.# .###.# ≈.###∩####.# ≈≈..###....#§≈§....≈≈§≈≈≈§§§≈≈§§≈§≈≈≈≈S≈≈§§§§≈ §≈≈≈≈≈§≈≈≈≈≈.....#§≈≈≈§≈§≈≈≈≈§≈....# §§§§§≈§§§§≈≈≈≈≈§§§....## §≈≈≈≈≈≈≈≈.....## @ hb   fire bat (asleep)§≈≈≈≈§≈≈.....##≈≈§b≈≈......## @ h#.§.§≈§§≈≈≈§§@ hs≈≈≈§≈≈≈§≈§≈≈§≈≈≈≈§§≈≈≈≈b§≈§≈≈§b 2 fire bats (asleep)§§§≈≈≈≈...≈§§b§@ h{70--5@ h@ h e _A fire bat comes into view.@ hj#.##∩###..##Spectrina the Bewitcher##.....###.#Poltergeist of Makhleb **.....###....##.#Health: 67/72 ======================--≈.###∩####.#Magic: 8/22========----------------≈≈..###....##AC: 10  Str: 4§≈§.§.§≈≈...##EV: 15Int: 24§≈≈≈§≈§≈≈§...##@ hkjSH: 0Dex: 19§≈≈§§§≈≈≈§...##XL: 11 Next: 80% Place: a VolcanoS≈≈§§§§≈@≈≈§...#Noise: ---------  Time: 4375.0 (0.0)§≈≈≈§≈**≈≈≈≈.....#a) +1 sling§≈≈≈§*§≈≈§≈§≈....#Fire: a) +1 sling§§§**≈≈§§≈≈≈§≈....#Will/2 Jinx Fly Lava ≈§*≈§≈≈≈≈≈§§§....##b§≈§≈≈§≈≈≈.....##bb 2 fire bats (asleep)§§§§≈≈≈≈.....##≈§§b§≈......## _A fire bat comes into view.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle@ h%lShift-Dir - straight lineAim: a fire bat (lava, asleep, chance to call a sprite on attack: 78%, 98% to  hit)@ h[r#.##∩###..##Spectrina the Bewitcher##.....###.#Poltergeist of Makhleb **.....###....##.#Health: 67/72 ======================--≈.###∩####.#Magic: 8/22========----------------≈≈..###....##AC: 10  Str: 4§≈§.§.§≈≈...##EV: 15@ hRInt: 24§≈≈≈§≈§≈≈§...##SH: 0Dex: 19§≈≈§§§≈≈≈§...##XL: 11 Next: 80% Place: a VolcanoS≈≈§§§§≈@≈≈§...#Noise: ---------  Time: 4375.0 (0.0)§≈≈≈§≈((≈≈≈≈.....#a) +1 sling§≈≈≈§(§≈≈§≈§≈....#Fire: a) +1 sling§§§((≈≈§§≈≈≈§≈....#Will/2 Jinx Fly Lava ≈§(≈§≈≈≈≈≈§§§....##b§≈§≈≈§≈≈≈.....##bb 2 fire bats (1 asleep)§§§§≈≈≈≈.....##≈§§b§≈......##@ h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (lava, asleep, chance to call a sprite on attack: 78%, 98% to  hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is lightly wounded.@ h2;*@ hYShift-Dir - straight line  Aim: a fire bat (lava, asleep, chance to call a sprite on attack: 78%, 98% to  hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is lightly wounded.  A giggling sprite leaps out and makes the fire bat trip over its own claws.@ h@ hJ@ h @ h @ h @ h @ h @ h.#≈.....§§≈§§≈≈≈≈§§§§≈≈§#§≈§≈≈≈≈@§≈§...#§≈§≈§§≈≈§§@ h§≈§§b≈§§§§§≈≈≈§≈§b§§≈§≈.≈≈≈§≈≈≈≈≈§§§...§≈≈≈.....bvery drained)≈≈≈≈.....#≈≈§≈......##@ h7S2===6.3 (1.3@ h@ hc _The fire bat is moderately wounded.@ hk #.##∩###..##Spectrina the Bewitcher##.....###.#Poltergeist of Makhleb **.....###....##.#Health: 67/72 ======================--≈.###∩####.#Magic: 8/22========----------------≈≈..###....##AC: 12  Str: 4§≈§...§§≈§..##EV: 15Int: 24§≈≈≈§§≈≈≈≈...##SH: 0Dex: 19§§§§§≈≈§≈§...##XL: 11 Next: 80% Place: a VolcanoS§≈§≈≈≈≈@§≈§...#Noise: ===------  Time: 4376.3 (0.0)§§≈§≈§**≈§§≈.....#a) +1 sling§§≈§§b≈§§§§§≈....#Fire: a) +1 sling§§§≈≈§@ hU ]≈§b§§≈§≈....#Will/2 Jinx Fly Lava ≈≈≈≈§≈≈≈≈≈§§§....##§§≈§≈≈§≈≈≈.....##bb 2 fire bats (1 very drained)§§§§≈≈≈≈.....##≈§≈≈§≈......## _The fire bat is moderately wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (black smoke, lava, moderately wounded, heavily drained, chanceto call a sprite on attack: 81%, 50% to hit)@ h#.##∩###..##Spectrina the Bewitcher##.....###.#Poltergeist of Makhleb **.....###....##.#Health: 67/72 ======================--≈.###∩####.#@ hMagic: 8/22========----------------≈≈..###....##AC: 12  Str: 4§≈§...§§≈§..##EV: 15Int: 24§≈≈≈§§≈≈≈≈...##SH: 0Dex: 19§§§§§≈≈§≈§...##XL: 11 Next: 80% Place: a VolcanoS§≈§≈≈≈≈@§≈§...#Noise: ===------  Time: 4376.3 (0.0)§§≈§≈§((≈§§≈.....#a) +1 sling§§≈§§b≈§§§§§≈....#Fire: a) +1 sling§§§≈≈§≈§b§§≈§≈....#Will/2 Jinx Fly Lava @ h|'≈≈≈≈§≈≈≈≈≈§§§....##§§≈§≈≈§≈≈≈.....##bb 2 fire bats (1 very drained)§§§§≈≈≈≈.....##≈§≈≈§≈......##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (black smoke, lava, moderately wounded, heavily drained, chanceto call a sprite on attack: 81%, 50% to hit)  @ hIYou shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is heavily wounded.@ h@^ ;*@ h\1 1MShift-Dir - straight line  Aim: a fire bat (black smoke, lava, moderately wounded, heavily drained, chanceto call a sprite on attack: 81%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is heavily wounded.  A giggling sprite leaps out and makes the fire bat trip over its own claws.@ h2 ,@ h3 @ h5 k  The fire bat is almost dead.@ hp6 @ h}@ n##§.§≈≈....≈≈.≈§≈§≈≈≈≈§§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈@b≈§≈≈≈§b≈≈§§≈§≈§≈≈≈≈§§§≈≈≈....≈.#@ hIA @ hA 587.7 (1.4@ hpI @ hK C _The fire bat bites you but does no damage. x2@ h  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ h|#.##∩###..##Spectrina the Bewitcher##.....###.#Poltergeist of Makhleb **.....###....##.#Health: 68/72 ======================--≈.###∩####.#Magic: 4/22====--------------------@ hu≈≈..###.§.§##AC: 12  Str: 4§≈≈....≈≈...##EV: 15Int: 24§≈§≈§≈≈≈≈§§..##SH: 0Dex: 19≈≈≈≈≈≈≈≈≈≈...##XL: 11 Next: 80% Place: a VolcanoS≈≈≈≈≈≈≈@b≈§...#Noise: ===------  Time: 4377.7 (0.0)§≈§≈≈≈§b≈§§≈.....#a) +1 sling§≈≈§§≈§§§§§§≈....#Fire: a) +1 sling@ hi§≈§≈≈≈≈§§§≈≈§≈....#Will/2 Jinx Fly Lava ≈≈≈≈§≈≈≈≈≈§≈§....##≈§≈§≈≈§≈≈≈.....##bb 2 fire bats (1 very drained)§§§§≈≈≈≈.....##≈§≈≈§≈......##The fire bat is almost dead. _The fire bat bites you but does no damage. x2  Casting: Jinxbite (safe; 1% risk of failure)  @ hsConfirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate@ h.#.##∩###..##Spectrina the Bewitcher##.....###.#Poltergeist of Makhleb **.....###....##.#Health: 68/72 ======================--≈.###∩####.#Magic: 4/22@ hԭ====--------------------≈≈..###.§.§##AC: 12  Str: 4§≈≈....≈≈...##EV: 15Int: 24§≈§≈§≈≈≈≈§§..##SH: 0Dex: 19≈≈≈≈≈≈≈≈≈≈...##XL: 11 Next: 80% Place: a VolcanoS≈≈≈≈≈≈≈@b≈§...#Noise: ===------  Time: 4377.7 (0.0)§≈§≈≈≈§b≈§§≈.....#a) +1 sling@ h3§≈≈§§≈§§§§§§≈....#Fire: a) +1 sling§≈§≈≈≈≈§§§≈≈§≈....#Will/2 Jinx Fly Lava ≈≈≈≈§≈≈≈≈≈§≈§....##≈§≈§≈≈§≈≈≈.....##bb 2 fire bats (1 very drained)§§§§≈≈≈≈.....##≈§≈≈§≈......## _The fire bat bites you but does no damage. x2  Casting: Jinxbite (safe; 1% risk of failure)  @ h]Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate@ htThe fire bat is haunted by guilt! x2; The fire bat misses you.@ h۰@ h@ h@ hV##...≈§§≈§≈≈≈≈.≈≈≈§§≈≈§b≈≈≈≈≈§b@§§≈≈≈≈≈≈≈≈≈@ hټ{§≈≈≈§≈≈≈≈§≈≈§≈≈≈≈§≈≈§§§.≈≈§≈≈≈§§≈≈§§§..§≈≈≈≈≈≈≈§≈§§, anguished)§§§≈§§§≈§....§§≈§§≈≈......#@ hts5=48.7 (1@ hN  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe fire bat is haunted by guilt! x2; The fire bat misses you. _The fire bat barely@ hߠ  You shoot a sling bullet. The sling bullet hits the fire bat!  You kill the fire bat!@ h§   fire bat (@ hB(i  Makhleb accepts your kill.@ hk)@ h3* .###∩###≈..###..≈≈...§§≈≈§§≈§§§§§§§b≈§...##§§≈≈≈@≈≈≈...#§≈≈≈§≈§≈≈§§≈§§§§≈§§§§≈≈§§≈@ h4≈≈≈≈≈≈≈≈≈≈≈≈.≈.≈§§≈≈......The fire bat bites you but does no damage.@ h8R=280.1 (1.4@ h>@ hEU _The fire bat barely misses you.@ hC' @ hDe You shoot a sling bullet. The sling bullet hits the fire bat.@ h:*@ hP  The fire bat is moderately wounded.A giggling sprite leaps out and makes the fire bat trip over its own claws.  The fire bat is heavily wounded.@ h1,@ hX.#.##.#..##...§§§§@ h4≈§§§§§≈≈§≈b≈§§≈§§§≈≈≈≈≈§≈≈≈§§§§≈≈§≈≈§≈§§≈≈§≈≈§§§≈§≈§...very drained, anguished)...#.##@ hjw9=51.4 (1.3@ hڮ@ hN _The fire bat misses you.@ h  You shoot a sling bullet. The sling bullet hits the fire bat.@ h>7:*@ h  _The fire bat misses you.  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is severely wounded.  A giggling sprite leaps out and makes the fire bat trip over its own claws.  The fire bat is almost dead.The jinxing sprites lose interest in you.@ h@ h2Q#.###∩####.#≈.§###....##§≈....≈≈§..≈≈§≈§§§§§.§≈≈§≈≈§≈§≈≈b@§≈§≈≈≈≈§§≈≈≈≈≈≈§≈≈≈≈§...≈§≈≈≈≈≈§≈§§§≈≈≈§≈≈§§§...§§§≈≈≈≈§≈≈§§.§ ≈§≈≈≈≈≈≈≈.....#≈≈≈§≈......##@ h42.7@ hB @ h"C _The fire bat bites you but does no damage. x2@ h.| ((((You shoot a sling bullet.@ hRu  The sling bullet completely misses the fire bat.@ hZ@ h>@ h̽.#.##.###...≈.≈§§≈≈≈≈≈≈§≈§≈§...##≈≈≈≈≈≈≈@≈≈§§..#≈§≈≈≈§≈b≈≈§§...§≈≈≈≈≈≈≈≈≈§§.≈..§§§§§§..≈≈§≈≈≈≈≈.@ h\e§§≈≈≈≈§≈§..@ hk70=6=4.0@ h@ hY _The fire bat completely misses you.@ h\li(((((((@ h  You shoot a sling bullet. The sling bullet misses the fire bat.@ h@ hw#.≈≈≈...##≈≈≈≈§§..#@ h,b@≈§≈≈§§§§≈≈≈§≈≈≈.≈≈§§≈≈≈≈≈≈§≈..≈§≈≈§≈≈§≈≈...≈≈§≈≈≈≈≈≈≈§§§..≈≈§....#≈≈≈≈§§§.....##@ h(5.3@ h@ h @ _The fire bat bites you but does no damage.@ h (((((((You shoot a sling bullet.@ h<u  The sling bullet completely misses the fire bat.@ h@ hF@ h ≈≈≈≈≈§§.##§≈≈≈§≈≈@≈§≈...#§≈≈≈b≈§≈§...§§§§§§≈§≈≈§.§≈§§§§≈§§§§..§§≈≈≈§≈≈≈§§..≈≈§≈≈≈≈..§..≈≈≈§§≈≈.....#≈≈≈≈#@ h(6.6@ h@ h @ _The fire bat bites you but does no damage.@ hQ ((((You shoot a sling bullet.@ hNL  The sling bullet closely misses the fire bat.The fire bat seems less drained.@ hnM @ hM @ h!V §#≈..≈≈≈≈≈≈≈@b≈≈≈≈≈§≈§§≈§...§≈≈≈§§§§≈§§§§§§.≈≈§§≈§§≈§§≈≈≈≈≈≈§≈≈≈..≈§§....≈§.....#@ hW 518.0 (1.4@ hx\ @ h_ @ _The fire bat bites you but does no damage.@ h8~ ((((((You shoot a sling bullet.@ h6q  The sling bullet barely misses the fire bat.@ h@ h@ h+.###∩###≈.§###§§≈§§...§§§§§≈≈§§§§b≈≈...§§≈§§§§§...§§≈≈§§§≈§§§§§.≈≈≈≈≈≈≈§≈≈§≈≈≈§§≈≈≈≈@ h#≈≈≈≈≈§§≈≈≈..≈§≈≈§≈§§....§§≈≈§≈§.....#=9.4@ h>@ hV _The fire bat closely misses you.@ h9b  You shoot a sling bullet. The sling bullet hits the fire bat.@ h{k  The fire bat is almost dead.@ h|,@ hɄ≈§§≈§≈≈≈§≈≈§≈≈≈≈§§@≈b≈≈≈§≈≈§≈§≈§.≈§§≈≈≈≈≈≈§≈≈...≈≈§≈≈≈≈≈≈§§≈≈..@ hzf≈§§≈≈≈§≈§≈≈§...≈≈§§≈≈§≈≈≈..§..≈§§§§§≈≈.....#§§§≈...@ h2=7=90.7 (1.3@ hK@ h͍N _The fire bat misses you.@ hF#.##∩###..## ##.....###.# .###....##.# ≈.###∩####.# ≈≈.§###§§..## §≈§§...≈§...## @ h§§§§≈≈§§§§...## ≈§≈≈≈§≈≈§≈...## S§≈≈≈≈§§§@b≈...# §≈≈≈§≈≈§≈§≈§.....# §≈§§≈≈≈≈≈≈§≈≈....# §≈≈§≈≈≈≈≈≈§§≈≈....# ≈≈≈§≈≈≈§≈§≈≈§....##≈§§§≈≈§≈≈≈.....## §≈§§§§§≈≈.....##@ hs§§§§§§≈......##@ hmThe fire bat is almost dead. _The fire bat misses you.  The fire bat bites you. You are engulfed in flames. You resist.  The fire bat is wracked by anguish.  The fire bat dies!  Makhleb accepts your kill.@ h$###...≈≈≈≈≈≈§§§≈≈§≈§≈≈≈§§§≈§§§§.§..≈@ h).###@ h*68--=4--10@ hW!@ h#r _You can now summon an infernal servant of Makhleb.@ h##.....###.# .###....##.# ≈.###∩####.# ≈≈.§###§§..#§≈§§...≈§§.§§§§≈≈§§§§.≈§≈≈≈§§§§≈S§≈§≈§§§§§≈≈...#.#§≈≈≈§≈≈§≈≈@≈.....#§≈§§≈§≈≈≈§§# @ hA6§≈≈§≈≈≈≈≈≈§§≈≈≈§§§§≈§≈§≈≈≈....## §§§§≈§≈≈≈.....##§≈§§§§§≈≈.....##§§§§§§≈......## .@ hD≈≈≈§§§@≈§§≈≈≈§≈§≈§§≈≈§≈§§§≈§§≈§≈≈≈§≈§§§≈..≈≈§≈...≈≈......≈≈. ..##@ hDP---2@ h@ h@ hq.###.# ≈.###∩####.# ≈≈.§###§§..#§≈§§...≈§§§§≈≈§§§§.@ h?a≈§≈≈≈§§§§≈S§≈§≈§§§§§≈≈...#.#§≈≈≈§≈≈§§§≈≈§....# §≈§§§≈≈≈§≈§@≈....# §≈≈§§§≈≈§≈§§§≈≈§§§≈§§≈§≈≈≈....## §§≈§≈§§§§.....## §≈§§§≈≈§≈§§§§§≈≈..§...## ≈≈. ...## .###@ h$5#≈§≈≈§≈§§§§≈§≈§≈§§§§≈§≈≈§≈≈≈§≈≈§§9=--3@ h  ≈.###∩####.# ≈≈.§###§§..## §≈§§...≈§§..## §§§§≈≈§§§§...## ≈§≈≈≈§§§§≈...## #S§≈≈≈§§≈§≈≈≈...#.# §≈≈§≈≈≈§≈§≈§§§...# §≈§§§§≈≈§§≈§≈....# §≈≈§§§≈§≈§@§§§....# §§≈§≈≈....## ≈§§≈§≈≈§§§. §≈§§§§≈§§§@ h 7 §§§§§≈≈..§ §≈≈. . §§ .# @ hk ##..§§§≈.≈§≈§≈≈≈≈≈§§≈≈#≈≈≈§≈≈≈≈...≈≈≈≈≈≈≈≈≈≈§≈≈≈≈≈≈≈§@≈≈≈≈§§§§≈≈§§§§≈≈≈≈≈@ h &4@ h- @ h @ h[@ hb^ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Unleash Destruction7 HP0%  b - Infernal Servant8 HP, Piety-@ h9o1% [?] toggle between ability selection and description.@ hHW Nescribe what?@ hz I Infernal Servant Beckons a demon from the far reaches of Hell and binds it into service with yourblood. At low Invocations skill, only lesser devils may be summoned, but major demons and even executioners may answer the call of those with high Invocations skill. Beware that the armies of chaos are prone to infighting, and sometimes a hostiledemon may answer the ritual alongside your summoned servant. Range: N/A This ability costs: HP : 8 Piety : - (about 3% of your maximum possible piety)@ h Ability - describe what? CostFailure  Invocations -  X - Renounce ReligionNone0% @ hA a - Unleash Destruction 7 HP0%  b - Infernal Servant8 HP, Piety-1%  [?] toggle between ability selection and description.@ hL @ h2S @ hY :≈.###∩####.#Spectrina the Bewitcher≈≈.§###....##Poltergeist of Makhleb ***...§≈§§.§§§≈...##@ h"Z Health: 69/72 =======================-§§§≈§≈§≈≈≈...##Magic: 7/22=======-----------------≈§≈≈§§≈≈§≈...## #AC: 15  Str: 4S§≈≈≈≈≈§≈≈≈≈...#.#EV: 15@ hrZ ^Int: 24§≈≈≈≈≈≈≈≈§≈§§§...#SH: 0Dex: 19§≈§≈≈≈≈≈§≈≈§≈....#@ hZ LXL: 11 Next: 84% Place: a Volcano§≈≈≈≈≈≈≈≈§@≈§§....#Noise: ---------  Time: 4394.7 (0.0)≈≈§§§≈≈≈§§§≈≈....##a) +1 sling≈§§§§≈≈§§§§....##@ h[ Fire: a) +1 sling§≈§§§§≈§§§....##Will/2 Fly Lava §§§§§≈≈..§...##§≈≈. ...##§§ .### _The fire bat misses you.The fire bat bites you. You are engulfed in flames. You resist.  The fire bat is wracked by anguish.  The fire bat dies!Makhleb accepts your kill. _You can now summon an infernal servant of Makhleb.@ ha P  Okay, then.@ hb @ hg @ hi . _@ h  _Unknown command.@ hQ ≈≈.§###....## §≈§..§§§≈...## §§≈≈§≈§≈≈≈...## ≈≈≈≈§§≈≈§≈...## #S§≈≈≈≈≈§≈≈≈≈...#.# §≈§≈≈≈≈≈≈§≈§§§...#@ hM §≈§≈....# §≈§≈≈≈≈≈≈§≈≈§§....# ≈≈§§§≈≈≈§@§≈≈....## ≈§§§§≈≈§§§§ §≈§§§§§§§.... §§§§§≈≈..§...## §≈≈. . §§ .# @ h;#§§§§§≈≈≈≈§§≈≈≈§≈≈≈≈#§≈≈§§≈§≈...#....§§....≈≈≈≈≈≈§§≈§≈§≈§§≈.≈....@ h$f..§...##.........###.##@ h/&h8=5.7 (1 _@ h+@ hd.@ h §≈§§§§§§≈...## §§≈§≈§≈≈≈≈...## §≈§§≈≈≈≈§≈...## #S≈≈≈§≈≈≈§≈§≈...#.#@ h §≈§≈≈≈≈≈≈§≈§§§...# §§≈§≈§§....# §§≈≈≈≈≈≈§§≈§§§....# ≈≈§≈§≈≈≈§≈§≈≈....## ≈§§§≈§≈@§≈. §≈§§§§ §§§§≈≈≈..§ §≈≈... §§.....# ...###.###@ h|≈≈≈≈≈...##§§≈≈§≈...§§≈≈≈§§§≈.≈≈≈≈≈≈§§...§§≈≈≈≈≈§§§§≈≈§≈≈§§@ h§≈§≈≈≈§≈≈.≈≈§≈§≈ §§@ hiB704@ h6@ h@ h @ h3V §§≈§≈≈≈≈≈≈...## §≈§§§§≈≈§≈...## #S≈≈§§≈≈≈§§§≈...#.# §≈§≈≈≈≈≈≈≈≈§§§...# §≈≈≈≈≈≈≈§≈≈§§....# §§§§≈≈≈≈≈§§§≈≈....# ≈≈§≈≈§≈≈§§§≈#@ h §§§≈§≈§≈§≈. §≈§≈≈≈@≈ §§≈§≈≈≈.≈≈≈≈§§§≈§§.....#b§ ...### b   fire bat (asleep)≈ .### S   lava snake (asleep)##@ h!≈≈§§≈≈§≈§≈...#≈§≈≈≈≈§§≈...≈§§...≈≈≈§.§≈≈≈≈§§§§≈§≈≈≈≈.@ h!F≈§≈≈§§≈§≈≈≈§@§§≈§≈§≈§≈≈≈.§..#@ h:"&7@ h+(@ h)+[ _A fire bat comes into view.@ hy 4@ h @ h F _Unknown command.@ h6≈≈§§≈≈§≈§#S≈≈≈§≈≈≈≈§≈§...#.# §≈§≈≈≈≈≈≈§§§.....# §≈≈≈≈≈≈≈§≈≈≈§....# §§§§≈≈§≈≈≈≈§≈≈≈§§§§§§≈§≈≈≈≈....## §§≈§≈≈§§≈§.....## §≈≈≈≈§≈§≈.....## §§≈§≈≈≈@.....## ≈§≈≈≈≈≈......## §§§≈≈§.....### §≈§≈≈....### b§≈§..###.### @ h≈≈≈§§≈≈≈§§§...#≈≈≈≈≈§≈≈≈§...≈≈≈§≈≈≈§≈§≈§.≈≈≈≈§≈§≈≈§≈§≈§§§≈§≈≈≈≈≈≈≈§≈≈≈≈§≈≈≈≈≈≈§§§≈§@ h≈≈§≈§§≈§≈≈§≈≈§.@ hPM38 _@ h@ h/@ h*'S≈≈≈§§≈≈≈§§§...#.# §≈≈≈≈≈≈§§≈≈§.....# §≈≈≈§≈≈≈§≈§≈§....# §§≈≈≈≈§≈§≈≈§≈§....# §≈§§§≈§≈≈≈≈≈≈....## §§≈≈§≈≈≈≈§§.≈≈≈≈§ §§≈≈§≈≈.≈≈≈§≈§ §§§≈§≈§....#@ h+ ≈≈≈≈§....###  b###   §### b   fire bat (asleep) @ h-@ h.@ h.@ h5a≈≈≈≈≈≈§..≈≈@ h/61§≈§§≈≈§≈≈≈≈≈≈≈≈§§§≈§§§b≈≈§.≈≈≈≈.@ hm6Gb@ h7A1=@ hr7'29@ h;@ h=@ h  Casting: Anguish (dangerous; 2% risk of failure)  @ h.\Confirm with . or Enter, or press ? or * to list all spells.@ h^^  You beckon some vexing sprites to accompany your attacks.@ h_,@ hhs≈§≈≈≈§≈≈§§§§≈≈.≈≈≈≈≈≈≈≈≈≈§§≈..≈≈≈≈≈≈≈≈§≈§..≈≈≈≈≈≈§§≈§.@ h2j\≈≈≈≈§≈≈b≈≈§≈≈7-==400Jinx Fly @ h3p@ h>r @ hr-_You feel your willpower being sapped.@ ha  (((((((You shoot a sling bullet.@ h>:*@ h  The sling bullet closely misses the fire bat.A giggling sprite leaps out and smacks the fire bat with its own wing.  The fire bat is moderately wounded.@ hV,@ hr§≈≈≈§≈≈≈≈.≈≈§≈≈§§≈≈≈≈§≈§§§§§§§≈≈≈≈≈§≈§§≈≈≈§≈≈§≈§§§§≈§≈≈§§@ hD≈§≈§≈≈§b...§≈≈≈§§§≈@.§≈≈§§§≈≈≈§§≈≈≈§§.(very drained)@ hA3=@ h2.0 (1.3@ hz @ h#@ _The fire bat bites you but does no damage.@ h Z ((((@ h =((You shoot a sling bullet.@ h :*@ h9V The fire bat is moderately wounded. _The fire bat bites you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the fire bat.  A giggling sprite leaps out and smacks the fire bat with its own wing.  The fire bat is moderately wounded.@ h_ O  The fire bat bites you but does no damage.@ h.a ≈≈..§§≈§§§≈≈≈≈≈..≈≈≈≈§≈§≈.§≈§§≈§≈≈..§≈≈≈≈§≈≈§≈...§≈≈..§≈≈≈§≈.b...§≈≈≈≈≈.. @ ha V2=3.3@ he @ hxg V _The fire bat closely misses you.@ h~S≈≈≈§§≈≈≈§§§...#.#Spectrina the Bewitcher§≈≈§≈≈≈§≈≈≈≈.....#Poltergeist of Makhleb ***...§≈§§≈§§§≈≈≈≈≈....#Health: 72/72 ========================§§≈§§§≈≈≈≈§≈§≈....#Magic: 7/22@ hp=======-----------------§§§≈≈§≈§§≈§≈≈....##AC: 13  Str: 4§§≈≈≈≈§≈≈§≈.....##EV: 15Int: 24≈≈≈≈≈§≈§≈≈.....##SH: 0Dex: 19≈§§≈≈≈§≈*b....##XL: 11 Next: 84% Place: a Volcano≈≈≈§§§≈@.....##Noise: ===------  Time: 4403.3 (0.0)≈≈§§§≈.....###a) +1 sling≈≈§≈§....###Fire: a) +1 sling≈≈≈§§..###Will/2 Jinx Fly ≈...###.###@ hb   fire bat (very drained) _The fire bat closely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (moderately wounded, heavily drained, chance to call a sprite  on attack: 83%, 50% to hit)@ h&J S≈≈≈§§≈≈≈§§§...#.#Spectrina the Bewitcher§≈≈§≈≈≈§≈≈≈≈.....#Poltergeist of Makhleb ***...§≈§§≈§§§≈≈≈≈≈....#Health: 72/72 ========================§§≈§§§≈≈≈≈§≈§≈....#Magic: 7/22=======-----------------§§§≈≈§≈§§≈§≈≈....##AC: 13  Str: 4§§≈≈≈≈§≈≈§≈.....##EV: 15Int: 24≈≈≈≈≈§≈§≈≈.....##SH: 0Dex: 19≈§§≈≈≈§≈(b....##XL: 11 Next: 84% Place: a Volcano≈≈≈§§§≈@.....##@ haK Noise: ===------  Time: 4403.3 (0.0)≈≈§§§≈.....###a) +1 sling≈≈§≈§....###Fire: a) +1 sling≈≈≈§§..###Will/2 Jinx Fly ≈...###.###b   fire bat (very drained)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (moderately wounded, heavily drained, chance to call a sprite  on attack: 83%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is moderately wounded.@ h :*@ hH Shift-Dir - straight line  Aim: a fire bat (moderately wounded, heavily drained, chance to call a sprite  on attack: 83%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is moderately wounded.  A giggling sprite leaps out and smacks the fire bat with its own wing.@ h0 o  The fire bat is heavily wounded.@ h F≈≈§≈≈≈§≈≈§≈§≈≈§§§≈≈§§§≈≈≈§§≈≈≈≈§≈≈≈≈§≈§§§≈≈≈≈≈≈≈≈≈§§§≈b.≈§§§≈≈≈≈..≈..@ h| -4.7 (1.4@ hڭ @ hp Q _The fire bat misses you. x2@ ht (((((((@ hu/You shoot a sling bullet.@ hZX:*@ h&  The sling bullet closely misses the fire bat.A giggling sprite leaps out and makes the fire bat trip over its own claws.  The fire bat is severely wounded.@ h'@ hw(@ h0≈≈≈§≈≈≈§≈≈§≈§..≈≈≈≈≈§§≈≈≈§§§..≈≈≈≈≈§≈≈≈§§§§§≈≈≈≈≈≈§≈§≈≈≈≈≈≈≈≈§§≈§≈§§≈§≈≈≈≈b§≈§§≈≈≈§.§ @ h1-6.0 (1.3@ h7@ h:N _The fire bat misses you.@ hIS≈≈≈§§≈≈≈§§§...#.#Spectrina the Bewitcher≈≈≈§≈≈≈§≈≈§≈§....#Poltergeist of Makhleb ***...≈≈≈≈≈§§≈≈≈§§§....#Health: 72/72 ========================≈≈≈≈≈§≈≈≈§§§§§....#Magic: 7/22=======-----------------≈≈≈≈≈≈§≈§≈≈≈≈....##AC: 13  Str: 4≈≈≈≈≈§§≈§≈§.....##EV: 15Int: 24§≈§≈≈≈≈b§≈§....##SH: 0@ h0Dex: 19≈§§§≈≈≈*......##XL: 11 Next: 84% Place: a Volcano≈≈≈§§≈§@.....##Noise: ===------  Time: 4406.0 (0.0)≈≈§§§§§.§..###a) +1 sling≈≈§≈§....###Fire: a) +1 sling≈≈≈....###Will/2 Jinx Fly ≈...###.###b   fire bat (very drained) _The fire bat misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (lava, severely wounded, heavily drained, chance to call a  sprite on attack: 83%, 50% to hit)@ hS≈≈≈§§≈≈≈§§§...#.#Spectrina the Bewitcher≈≈≈§≈≈≈§≈≈§≈§....#Poltergeist of Makhleb ***...≈≈≈≈≈§§≈≈≈§§§....#Health: 72/72 ========================≈≈≈≈≈§≈≈≈§§§§§....#Magic: 7/22=======-----------------≈≈≈≈≈≈§≈§≈≈≈≈....##AC: 13  Str: 4≈≈≈≈≈§§≈§≈§.....##EV: 15Int: 24§≈§≈≈≈≈b§≈§....##SH: 0Dex: 19≈§§§≈≈≈(......##XL: 11 Next: 84% Place: a Volcano≈≈≈§§≈§@.....##Noise: ===------  Time: 4406.0 (0.0)≈≈§§§§§.§[40@ h8m..###a) +1 sling≈≈§≈§....###Fire: a) +1 sling≈≈≈....###Will/2 Jinx Fly ≈...###.###b   fire bat (very drained)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (lava, severely wounded, heavily drained, chance to call a  sprite on attack: 83%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is severely wounded.@ hS :*@ h0 Aim: a fire bat (lava, severely wounded, heavily drained, chance to call a  sprite on attack: 83%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is severely wounded.  A giggling sprite leaps out and makes the fire bat trip over its own claws.almost dead.  The jinxing sprites lose interest in you.@ h1 §≈≈≈≈§≈§..≈≈§§≈§§≈..≈≈≈≈≈§≈≈≈≈≈≈≈§@ h 2 §≈§≈≈§≈≈≈≈≈≈≈§.≈§§≈≈≈b≈≈§≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈§≈≈≈.. @ h3 c8=7.3 (1.3@ hn3 AFly @ h9 @ h; U _The fire bat barely misses you.A h|  You shoot a sling bullet.  The sling bullet hits the fire bat but does no damage.A hk  The fire bat is almost dead.A hA hԋg§≈≈≈≈≈≈§≈≈≈.≈≈§≈§§≈§≈≈≈≈≈§≈≈≈≈≈≈§≈≈§≈≈≈§A h≈§≈≈≈≈b≈A h(8.6A hɒA hC _The fire bat bites you but does no damage. x2A h  You shoot a sling bullet. The sling bullet hits the fire bat.  You kill the fire bat!A hE≈A hx9 ≈§≈≈≈≈§§§≈≈≈≈≈≈≈≈§§≈≈≈≈≈≈≈§≈≈≈≈≈≈≈§§§≈§≈≈§§§§§≈≈≈≈≈§§§≈≈≈≈§.≈§.§§§≈≈≈≈≈A h>R=610.0 (1.4A h^DA hFZ _Makhleb accepts your kill.A hw # ≈§≈≈≈≈§§§≈≈≈.....# ≈≈≈≈≈≈≈§§≈≈≈≈....#≈≈≈≈≈§≈≈≈≈≈≈§≈≈....#≈≈≈§§§≈§≈≈§≈#§≈≈§§§§≈≈≈≈≈§≈≈A hy x§.≈≈≈≈≈≈.§.§§§...≈≈##### §§≈≈....### ≈≈...#### .###A h 4§≈§§≈§≈≈.§≈§§§§§§≈≈§§≈≈≈§≈§.≈≈≈≈≈≈...≈A h΂ l§§≈§≈§A hT R2---10A h A h A h  ≈≈≈≈≈§≈§§≈§≈≈....#§≈§§≈≈§≈≈≈≈≈§≈§≈....#≈≈§§§§§≈≈≈§≈≈#§≈≈≈§.≈≈≈≈≈§≈≈≈≈≈≈A h4 ≈≈≈≈≈≈.§≈≈≈§##§≈### §≈§≈§....### ≈≈...#### ### ..#A h x≈≈≈≈§≈≈§≈§§≈§≈≈§≈≈§§§≈≈§§§≈≈≈≈≈≈§≈≈≈≈≈§§≈≈A h )§A hs 9=1---2A h A h^ m _The air gets thick with the scent of sulphur.A ha ≈≈≈≈≈§≈§§≈§≈≈....# §≈§§≈≈§≈....#§≈≈§≈§§≈§≈≈§≈≈§....##b§§≈≈§§§≈≈≈≈≈≈.....##S§≈.....##≈§≈......##≈§≈≈≈≈≈§......##≈§≈≈≈.....###.###≈§≈§....###≈...####≈§.###.#b   fire bat (asleep)S   lava snake (asleep)A hBd%  A hdUA fire bat and a lava snake come into view.A heA h7l+ ≈≈≈§≈§≈≈§≈≈≈§§§≈≈≈§S§≈≈§≈§§A hl§§§≈≈S   lava snake  The lava snake hisses angrily.A hmS3Lava A h"qA hr5 _The fire bat moves out of view.A h/%A h&A h)A h*F _Unknown command.A hCR  Casting: Jinxbite (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A h §You beckon some vexing sprites to accompany your attacks.A h≈≈≈≈≈≈≈§≈≈§≈≈≈≈≈§≈≈≈≈≈≈≈≈.§§≈≈≈≈.S§≈≈≈≈§§§.≈§§≈≈§≈§≈≈§A hz§≈≈≈≈≈≈≈§§§≈≈≈≈≈§A hy7--0==A h>m4Jinx Fly Lava A h*A h A h-_You feel your willpower being sapped.A h ≈≈≈≈≈§≈§§≈§≈≈....#Spectrina the Bewitcher≈≈≈§≈§§≈≈≈≈≈≈≈≈≈....#Poltergeist of Makhleb ***...§§≈§≈≈§≈≈≈≈≈§≈≈§....##Health: 72/72 ========================§§§≈≈≈§§≈≈≈≈≈≈.....##Magic: 7/22=======-----------------§§§≈≈§≈§§≈≈≈≈.....##AC: 10  Str: 4≈§S§≈≈≈≈§§§......##EV: 15Int: 24≈§§**§≈§≈≈§.....##SH: 0Dex: 19§≈≈≈≈**≈§§....###XL: 11 Next: 86% Place: a Volcano§≈≈≈≈≈§@....###Noise: ==-------  Time: 4414.0 (0.0)≈≈≈≈≈§....###[A h U10;38Ha) +1 sling≈≈≈≈...####Fire: a) +1 sling≈≈§.###Will/2 Jinx Fly Lava ...##S   lava snake _You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (black smoke, lava, chance to call a sprite on attack: 78%,  39% to hit)A h≈≈≈≈≈§≈§§≈§≈≈....#Spectrina the Bewitcher≈≈≈§≈§§≈≈≈≈≈≈≈≈≈....#Poltergeist of Makhleb ***...§§≈§≈≈§≈≈≈≈≈§≈≈§....##Health: 72/72 ========================§§§≈≈≈§§≈≈≈≈≈≈.....##Magic: 7/22=======-----------------§§§≈≈§≈§§≈≈≈≈.....##AC: 10  Str: 4≈§S§≈≈≈≈§§§......##EV: 15Int: 24≈§§((§≈§≈≈§.....##SH: 0Dex: 19§≈≈≈≈((≈§§....###XL: 11 Next: 86% Place: a Volcano§≈≈≈≈≈§@....###Noise: ==-------  Time: 4414.0A h[ (0.0)≈≈≈≈≈§....###a) +1 sling≈≈≈≈...####Fire: a) +1 sling≈≈§.###Will/2 Jinx Fly Lava ...##S   lava snake  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (black smoke, lava, chance to call a sprite on attack: 78%,  39% to hit)  You shoot a sling bullet. The sling bullet hits the lava snake.  The lava snake is lightly wounded.A hM:*A h'☼☼○§○§§≈≈≈○§☼○§≈≈≈☼○☼§§≈§☼○§○S§○☼○☼°§§°☼§°§☼○☼○○☼○☼☼°○○☼§@☼○○☼≈☼§○ (catching breath, very dra…)39% to hit)  You shoot a sling bullet. The sling bullet hits the lava snake.  The lava snake is lightly wounded.  A giggling sprite leaps out and makes the lava snake trip over its own tail.  The lava snake is heavily wounded.  In the distance, the volcano erupts with a roar.A h+ *****The lava snake spits lava at you.A hYA h2~§○○°§°≈≈≈≈≈≈≈≈b≈°§○°≈≈≈≈≈≈≈≈§§○°○≈≈≈≈≈≈○°§°≈≈§≈§S°○°○≈§§≈○≈≈§○°○°°○°○○≈°°○≈@○°°○≈○§°A hK§≈§§§##b   fire bat (wandering)S   lava snake (catching breath, very dra…)2=5.3 (1.3A hɸA hVR _The glob of lava misses you.A h.≈≈≈≈≈§≈§§≈§≈≈....#Spectrina the Bewitcher§○○°§°≈≈≈≈≈≈≈≈≈≈≈....#Poltergeist of Makhleb ***...b≈°§○°≈≈≈≈≈≈≈≈≈§....##Health: 72/72 ========================≈§§○°○≈≈≈§≈≈≈≈.....##Magic: 7/22=======-----------------≈≈≈○°§°≈≈≈≈≈≈.....##AC: 12  Str: 4A h§≈§S°○°○§§§......##EV: 15Int: 24≈§§≈*≈≈§○≈§.....##SH: 0Dex: 19§°○°°**○§§....###XL: 11 Next: 86% Place: a Volcano§○≈°°○≈@○...###Noise: ===------  Time: 4415.3 (0.0)°°○≈○§°...###a) +1 sling≈§≈≈...####Fire: a) +1 sling≈≈≈§###Will/2 Jinx Fly Lava .§§##b   fire bat (wandering)S   lava snake (catching breath, very dra…)_The glob of lava misses you.Fire: a) +1 slingPress: ? - help, Q - select action, [0;10A hh;1m( or ) - cycleShift-Dir - straight lineAim: a lava snake (black smoke, lava, heavily wounded, catching its breath,  heavily drained, chance to call a sprite on attack: 83%, 39% to hit)A hd≈≈≈≈≈§≈§§≈§≈≈....#Spectrina the Bewitcher§○○°§°≈≈≈≈≈≈≈≈≈≈≈....#Poltergeist of Makhleb ***...b≈°§○°≈≈≈≈≈≈≈≈≈§....##Health: 72/72 ========================A h(§§○°○≈≈≈§≈≈≈≈.....##Magic: 7/22=======-----------------≈(≈○°§°≈≈≈≈≈≈.....##AC: 12  Str: 4§≈((°○°○§§§......##EV: 15Int: 24≈§§≈(≈≈§○≈§.....##SH: 0Dex: 19§°○°°((○§§....###XL: 11 Next: 86% Place: a Volcano§○≈°°○≈@○...###Noise: ===------  Time: 4415.3 (0.0)°°○≈○§°...###a) +1 sling[11;10A hRH≈§≈≈...####Fire: a) +1 sling≈≈≈§###Will/2 Jinx Fly Lava .§§##b   fire bat (wandering)S   lava snake (catching breath, very dra…)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (black smoke, lava, heavily wounded, catching its breath,  heavily drained, chance to call a sprite on attack: 83%, 39% to hit)  You shoot a sling bullet.  The sling bullet barely misses the lava snake.A hR O*A hu$ Shift-Dir - straight line  Aim: a lava snake (black smoke, lava, heavily wounded, catching its breath,  heavily drained, chance to call a sprite on attack: 83%, 39% to hit)  You shoot a sling bullet.  The sling bullet barely misses the lava snake.A giggling sprite leaps out and smacks the lava snake with its own tail.A h% ,A h& A h' A h0 ≈°°≈§≈≈≈≈≈§≈≈§≈≈≈§○°≈≈§§≈≈○°°≈≈≈§≈≈≈≈.§≈§°≈§°§≈≈≈≈§.§§§b°°°≈§§.§≈§°S≈≈§°§.≈≈°°≈°§.§≈≈°≈≈°≈@°.§°≈A h1 §≈§§..§.## A hf2 -6.7 (1.4A h7 A h; ^ _The lava snake is almost dead. A h#≈≈≈≈≈§≈§§≈§≈≈....#Spectrina the Bewitcher≈°°≈§≈≈≈≈≈§≈≈§≈≈≈....#Poltergeist of Makhleb ***...≈≈≈§○°≈≈≈≈≈≈≈≈§§....##Health: 72/72 ========================§≈≈○°°≈≈≈§≈≈≈≈.....##Magic: 7/22=======-----------------§≈§°≈§°§≈≈≈≈§.....##AC: 12  Str: 4§§§§b°°°≈§§......##EV: 15Int: 24§≈§°S≈≈§°§......##SH: 0Dex: 19§°≈≈°**°§.§...###XL: 11 Next: 86% Place: a Volcano≈≈°≈≈°≈@°.§.###Noise:  A h[[40m===------  Time: 4416.7 (0.0)°°○≈°≈°...###a) +1 sling≈§§≈...####Fire: a) +1 sling≈§§.###Will/2 Jinx Fly Lava .§.##b   fire batS   lava snake (catching breath, very dra…)_The lava snake is almost dead.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (flame, lava, almost dead, catching its breath, heavily  drained, chance to call a sprite on attack: 83%, 39% to hit) A h ≈≈≈≈≈§≈§§≈§≈≈....#Spectrina the Bewitcher≈°°≈§≈≈≈≈≈§≈≈§≈≈≈....#Poltergeist of Makhleb ***...≈≈≈§○°≈≈≈≈≈≈≈≈§§....## A h( |Health: 72/72 ========================§≈≈○°°≈≈≈§≈≈≈≈.....##Magic: 7/22=======-----------------§≈§°≈§°§≈≈≈≈§.....##AC: 12  Str: 4§§§§b°°°≈§§......##EV: 15Int: 24§≈§°S≈≈§°§......##SH: 0Dex: 19§°≈≈°°≈°§.§...###XL: 11 Next: 86% Place: a Volcano≈≈°≈≈°≈@°.§.###Noise: ===------  Time: 4416.7 (0.0)°°○≈°≈°...###a) +1 sling≈§§≈...####Fire: a) +1 sling A h ≈§§.###Will/2 Jinx Fly Lava .§.##b   fire batS   lava snake (catching breath, very dra…)Aim: a lava snake (flame, lava, almost dead, catching its breath, heavily  drained, chance to call a sprite on attack: 83%, 39% to hit)  You shoot a sling bullet. The sling bullet hits the lava snake!  A hI You kill the lava snake!Makhleb accepts your kill.The fire bat flies into a frenzy! A hP ○((b   fire bat (fast, strong, frenzied)  A h[  A h/]  A h] , A h_  A h h °≈≈§≈§§°≈§°≈≈≈≈≈≈§≈§°≈≈§≈≈§≈≈≈°≈°≈≈≈§§≈°≈≈§≈≈ A hh ≈§≈°≈≈§≈..≈≈°≈b@.°.≈≈°≈≈≈§..°# A hl 8=38.0 (1.3 A hq  A hvt   drained, chance to call a sprite on attack: 83%, 39% to hit)  You shoot a sling bullet. The sling bullet hits the lava snake!  You kill the lava snake!  Makhleb accepts your kill. A ht jThe fire bat flies into a frenzy! _bites you but does no damage. A h7  Casting: Jinxbite (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. A ha≈≈≈≈≈§≈§§≈§≈≈....#Spectrina the Bewitcher°≈≈§≈≈≈≈≈≈§≈§§≈≈≈....#Poltergeist of Makhleb ***... A h§°≈§°≈≈≈≈≈≈§≈§§§....##Health: 72/72 ========================§≈≈°≈≈≈≈≈§≈≈§≈.....##Magic: 4/22====--------------------≈≈§≈≈§°§≈≈≈≈§.....##AC: 13  Str: 4§§§§≈°≈°≈≈≈......##EV: 15Int: 24§§§≈°≈≈§≈≈......##SH: 0Dex: 19§≈§≈°≈≈§≈.....###XL: 11 Next: 86% Place: a Volcano A hw≈≈≈≈°≈b@.°..###Noise: ===------  Time: 4418.0 (0.0)≈≈°≈≈≈§..°###a) +1 sling≈§§≈...####Fire: a) +1 sling≈§§.###Will/2 Jinx Fly Lava .§.##b   fire bat (fast, strong, frenzied)The fire bat flies into a frenzy! _The fire bat bites you but does no damage.  A hCasting: Jinxbite (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activate A h#≈≈≈≈≈§≈§§≈§≈≈....#Spectrina the Bewitcher A h°≈≈§≈≈≈≈≈≈§≈§§≈≈≈....#Poltergeist of Makhleb ***...§°≈§°≈≈≈≈≈≈§≈§§§....##Health: 72/72 ========================§≈≈°≈≈≈≈≈§≈≈§≈.....##Magic: 4/22====--------------------≈≈§≈≈§°§≈≈≈≈§.....##AC: 13  Str: 4§§§§≈°≈°≈≈≈......##EV: 15Int: 24§§§≈°≈≈§≈≈......##SH: 0Dex: 19§≈§≈°≈≈§≈.....### A hXL: 11 Next: 86% Place: a Volcano≈≈≈≈°≈b@.°..###Noise: ===------  Time: 4418.0 (0.0)≈≈°≈≈≈§..°###a) +1 sling≈§§≈...####Fire: a) +1 sling≈§§.###Will/2 Jinx Fly Lava .§.##b   fire bat (fast, strong, frenzied) _The fire bat bites you but does no damage.  Casting: Jinxbite (safe; 0% risk of failure)  A hXConfirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe fire bat is haunted by guilt! You are engulfed in blazing flames. A hy A hI°≈≈§≈§§≈≈≈§§≈°≈§°§§≈≈≈§§§≈≈≈≈≈≈§≈§§§§§§≈≈≈§§≈≈≈≈§≈°≈° A h≈°≈≈§§≈≈≈≈≈b@§.§§≈≈≈≈....§≈§§≈§§#, ang…) Casting: Jinxbite (safe; 0% risk of failure) A hmonfirm with . or Enter, or press ? or * to list all spells.asting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe fire bat is haunted by guilt! You are engulfed in blazing flames.  You resist. The fire bat misses you. A hc50- A hŻ@49.0 (1 A h A h1@ _The fire bat bites you but does no damage.A hm (((((((You shoot a sling bullet.A hq  The sling bullet barely misses the fire bat.A hA hA hA h.≈≈≈§§≈≈≈§≈§§≈§§§§≈≈≈§§§≈≈≈≈§§§§≈≈§≈≈§≈A hlv≈≈§§≈≈§§§≈§≈≈≈≈≈≈§b§≈≈§≈≈≈≈≈≈@.≈§≈≈≈≈≈.§..##A hA h.20.3 (1.3A h0A hn _The fire bat closely misses you. The fire bat barely misses you.A htK≈≈≈≈≈§≈§§≈§≈≈....#Spectrina the Bewitcher°≈≈≈≈§§≈≈≈§≈§§≈≈≈....#Poltergeist of Makhleb ***...§°§≈§§§§≈≈≈§§§≈§....##Health: 70/72 =======================-A hu≈≈≈§§§§≈≈§≈≈§≈.....##Magic: 4/22====--------------------≈≈§§≈≈≈≈≈≈≈≈§.....##AC: 14  Str: 4§§≈§§≈§§§§≈......##EV: 15Int: 24≈§≈≈≈≈≈≈≈≈......##SH: 0Dex: 19§≈§≈§b*≈≈.....###XL: 11 Next: 86% Place: a Volcano§≈≈≈≈≈≈@....###Noise: ===------  Time: 4420.3 (0.0)§≈§≈≈≈....###a) +1 sling§≈≈≈...####Fire: a) +1 sling≈≈≈.###Will/2 Jinx Fly Lava §..##b   fire bat (fast, strong, frenzied, ang…)_The fire bat closely misses you. The fire bat barely misses you.[A hv19;2HFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (lava, fast, strong, frenzied and wild, anguished, chance to  call a sprite on attack: 78%, 50% to hit)A h((K≈≈≈≈≈§≈§§≈§≈≈....#Spectrina the Bewitcher°≈≈≈≈§§≈≈≈§≈§§≈≈≈....#Poltergeist of Makhleb ***...§°§≈§§§§≈≈≈§§§≈§....##Health: 70/72 =======================-≈≈≈§§§§≈≈§≈≈§≈.....##Magic: 4/22====--------------------A h*≈≈§§≈≈≈≈≈≈≈≈§.....##AC: 14  Str: 4§§≈§§≈§§§§≈......##EV: 15Int: 24≈§≈≈≈≈≈≈≈≈......##SH: 0Dex: 19§≈§≈§b(≈≈.....###XL: 11 Next: 86% Place: a Volcano§≈≈≈≈≈≈@....###Noise: ===------  Time: 4420.3 (0.0)§≈§≈≈≈....###a) +1 sling§≈≈≈...####Fire: a) +1 sling≈≈≈.###Will/2 Jinx Fly Lava §..##b   fire bat (fast, strong, frenzied, ang…)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (lava, fast, strong, frenzied and wild, anguished, chance to  call a sprite on atA h,tack: 78%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is moderately wounded.A hЮ:*A hShift-Dir - straight line  Aim: a fire bat (lava, fast, strong, frenzied and wild, anguished, chance to  call a sprite on attack: 78%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is moderately wounded.  A giggling sprite leaps out and makes the fire bat trip over its own claws.A ho  The fire bat is heavily wounded.A h,A h≈≈≈≈§§≈≈≈§≈§≈≈≈§§§≈§≈≈§§≈§≈≈§≈≈§≈.§§≈≈§§≈≈≈§§§§§≈≈≈≈≈≈≈≈§§§§≈≈≈≈§≈§≈≈≈≈§≈§≈≈§≈≈≈b≈≈§§.verA hؐg151.6 (1.3A hA h6 _The fire bat closely misses you. The fire bat misses you.A h  You shoot a sling bullet. The sling bullet hits the fire bat.A hz(:*A h1 _The fire bat closely misses you. The fire bat misses you.  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is severely wounded.  A giggling sprite leaps out and smacks the fire bat with its own wing.  The fire bat is severely wounded.  The jinxing sprites lose interest in you.A hA hnA h?≈≈≈≈§≈≈≈§≈≈≈≈≈≈≈§≈≈≈§≈≈≈≈≈≈≈§≈≈§≈.A h M≈≈≈≈§≈§§.≈§§§≈§≈≈≈≈≈≈≈§§b§≈§≈≈≈≈≈§§A h~ e5=3.0 (1.4A hBA h _The fire bat misses you. The fire bat barely misses you. x2A h4A hzA hF _Unknown command.A h&Fb  You shoot a sling bullet. The sling bullet hits the fire bat.A hZ  The fire bat is severely wounded.The fire bat bites you. You are engulfed in flames. You resist.A h,A h:≈≈≈≈≈§§§§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§§≈≈≈≈≈≈≈≈≈§§§§≈≈≈≈≈§§≈≈≈≈≈≈≈≈≈≈.≈§.b§§≈§§§≈. A hH\68-4.3 (1.3A hA h&y _The fire bat is wracked by anguish. The fire bat barely misses you.A hN≈≈≈≈≈§≈§§≈§≈≈....#Spectrina the Bewitcher≈≈≈≈≈§§§§≈≈≈≈≈≈≈≈....#Poltergeist of Makhleb ***...A h≈≈≈≈≈≈≈≈≈≈≈≈≈§§§....##Health: 68/72 ======================--≈≈≈≈≈≈≈≈≈§§§§≈.....##Magic: 5/22=====-------------------≈≈≈≈§§≈≈≈≈≈≈§.....##AC: 15  Str: 4≈≈≈≈≈≈≈≈≈≈≈......##EV: 15Int: 24§≈≈≈≈≈≈≈≈§......##SH: 0Dex: 19≈≈≈≈§≈b§≈.....###XL: 11 Next: 86% Place: a Volcano§≈§≈≈≈≈@....###Noise: ===------  Time: 4424.3 (0.0)≈≈§§≈≈....###a) +1 sling≈§§§...####Fire: a) +1 sling≈≈≈.###A h Will/2 Fly Lava ...##b   fire bat (fast, strong, frenzied, ver…)_The fire bat is wracked by anguish. The fire bat barely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (black smoke, lava, almost dead, fast, strong, frenzied and  wild, heavily drained, anguished, 50% to hit)A h"≈≈≈≈≈§≈§§≈§≈≈....#Spectrina the Bewitcher≈≈≈≈≈§§§§≈≈≈≈≈≈≈≈....#Poltergeist of Makhleb ***...≈≈≈≈≈≈≈≈≈≈≈≈≈§§§....##Health: 68/72 ======================--≈≈≈≈≈≈≈≈≈§§§§≈.....##A hMagic: 5/22=====-------------------≈≈≈≈§§≈≈≈≈≈≈§.....##AC: 15  Str: 4≈≈≈≈≈≈≈≈≈≈≈......##EV: 15Int: 24§≈≈≈≈≈≈≈≈§......##SH: 0Dex: 19≈≈≈≈§≈b§≈.....###XL: 11 Next: 86% Place: a Volcano§≈§≈≈≈≈@....###Noise: ===------  Time: 4424.3 (0.0)≈≈§§≈≈....###a) +1 sling≈§§§...####Fire: a) +1 sling≈≈≈.###Will/2 Fly Lava ...##b   fire bat (fast, strong, frenzied, ver…)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (black smoke, lava, almosA ht dead, fast, strong, frenzied and  wild, heavily drained, anguished, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is almost dead.A h,bA hAcA hcA hdA hbfA hf]MShift-Dir - straight lineAim: a fire bat (black smoke, lava, almost dead, fast, strong, frenzied and  wild, heavily drained, anguished, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  A hLgzThe fire bat is almost dead.  The fire bat bites you but does no damage.A hoc≈≈§≈≈§§§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§§≈≈≈§≈≈≈§≈§§§§≈≈≈§≈§§≈≈≈§≈§§§§≈≈§§§§§≈≈≈≈≈≈≈b≈§§≈§≈§≈A hNpT§§≈≈§§§A hp[9=5.7 (1.4A huA hPxN _The fire bat misses you.A h:|  You shoot a sling bullet.  The sling bullet hits the fire bat but does no damage.A hZ  The sling bullet hits the fire bat but does no damage.  The fire bat is almost dead.  The fire bat bites you. You are engulfed in flames. You resist.  The fire bat is wracked by anguish.  The fire bat dies!A hύK≈§≈§§≈≈≈≈§≈§≈≈≈§≈§≈§≈≈§§≈≈§≈≈≈≈§≈≈.§≈≈§≈≈≈≈≈≈≈§§§≈≈≈§≈§≈§≈§§§.§≈§≈§§§§≈≈≈≈§§≈§§≈≈≈§§≈≈§≈§§##A hu^8-97.1A hA h4Z _Makhleb accepts your kill.A h9n ≈≈≈≈≈§≈§§≈§≈≈....# ≈≈§≈≈§≈§§≈≈≈≈§≈≈≈....#≈§≈≈≈§≈§≈§≈≈§§≈≈§....## ≈≈≈≈≈§§≈≈≈≈§≈≈.....##≈§§≈≈§≈≈≈≈≈≈≈§§....## §≈≈≈≈≈§≈§≈§§§....##§≈§≈§§§≈≈......##≈§≈≈≈≈§§≈≈.....### §§§≈≈≈@≈....### §§≈≈≈≈....### §§§≈...#### §≈§.####.§§#####A hx<§§≈≈≈≈§§§≈≈§≈≈≈§≈§§≈≈≈≈.≈≈≈§≈§≈≈§≈..≈§≈§§≈§≈§≈≈≈§≈§§§≈≈§≈§≈≈≈A hpq9=4---A h80A hѽA hA h z§§§≈≈§≈§≈≈≈≈§§≈≈≈....#≈≈≈§≈§≈§§≈≈§≈≈§....##≈ ≈≈≈≈≈§§≈≈≈≈§≈§.§§≈≈§≈≈§§≈≈≈≈ ≈≈≈≈§≈§≈≈§≈.§§≈§≈§§ ≈§≈≈≈§§§≈#§§≈§§§§§§≈....### §§≈≈≈≈≈@....### §≈§≈≈...#### ≈≈§.#### ...§§# #### A h ]≈≈≈≈≈≈≈≈§≈≈≈≈§≈§≈≈§≈§≈§≈§§≈§≈§§≈≈§§§§§≈≈≈≈§§§≈§§≈..§###A h f6=---9A hd A h A h9" §§§≈≈§≈§≈≈≈≈§§≈≈≈.... §§≈≈≈§≈§≈§§≈≈§≈≈§.... ≈ ≈≈≈≈≈§§≈≈≈≈§≈§.....## ≈§§≈≈§≈≈§§≈≈§≈.....## ≈≈≈≈§≈§≈≈§≈§.....##§§§§§≈§≈§§≈§≈§§....##§≈≈≈§≈§§§§§≈.....###≈≈≈≈≈§§§§≈....### §§≈≈§§@≈....### §§§§≈≈...#### §≈§§≈.#### ..§§§# A hM #####A hq§≈≈≈§≈§≈≈§≈≈§≈§§≈≈§§§§§≈≈≈§≈≈§§§≈≈≈§≈≈≈≈§§≈§≈A h(..#A h C330A hA hoA h  §§§≈≈§≈§≈≈≈≈§§≈≈≈ §§≈≈≈§≈§≈§§≈≈§≈≈§.... ≈ ≈≈≈≈≈§§≈≈≈≈§≈§..... ≈§§≈≈§≈≈§§§≈§≈.....## ≈≈≈≈§≈§≈≈§≈§.....## §§§§§≈§≈§§≈§≈§§....## §≈≈§§§§§§≈≈≈.....###§≈§≈≈§§§§§§≈....### §≈≈≈§≈@§≈....###§≈≈§§≈§≈...#### §≈§§≈.####...§..#########A hx ≈≈≈≈≈≈§§≈≈≈≈≈§§≈≈§§.§≈≈≈.≈≈≈§§§≈≈≈§≈≈§.≈#A h q70=21A h A h A h~≈≈§≈≈§≈§≈≈ ≈≈≈≈≈§§≈≈≈≈§≈§.§≈≈≈≈§§≈≈§≈≈≈§§≈§≈≈≈≈§≈≈≈≈≈§≈≈≈≈§≈§§≈§§≈§§≈§§§≈≈§§.§A h§§§≈≈§§§§§§≈≈≈.....# §≈≈≈≈§§§≈###  §≈§≈≈≈≈§≈....### §≈§§≈@≈...#### ...≈≈§§≈.#### .#...§..##  ###### A h≈§§≈≈≈≈≈≈≈≈≈≈≈≈≈§≈§§≈≈≈§≈≈≈≈≈≈§§§≈§§≈≈≈§§§§§≈§§§≈§...≈§.#.#A hB12A hA hhA h §§≈≈≈§≈§≈≈≈≈≈§≈≈§ ≈§§≈ ≈≈≈≈≈§§≈≈≈≈§≈§≈§≈≈≈≈§§≈≈§≈≈≈§§≈§≈.....≈≈≈§≈≈≈≈≈§≈≈≈≈§≈§..... §≈§§≈≈§≈§§≈≈≈§≈.§....## §≈≈≈≈≈§§§≈≈§≈≈.....### §≈≈≈§§§§§≈≈≈....### §≈§§§≈§§≈....### §§≈§§@§≈...####A hQ ...≈§§§≈.#### .#...§..## ########A h≈≈≈§≈≈≈≈§≈≈≈≈≈§§≈§≈≈§≈≈≈≈§≈≈§≈≈≈§≈≈≈§≈≈≈≈≈≈§≈≈≈§≈≈A h^.§≈≈≈≈≈§§≈≈≈≈≈≈..≈≈§≈≈≈§§≈≈≈≈..≈≈§§§§≈≈≈...≈§≈≈@§≈§..#....§§≈≈≈.#####.#..§#A hB=3A hA hnA hǁ Q §§≈≈≈§≈§≈≈≈≈≈§≈≈§ ≈≈≈≈§≈≈§≈§≈≈≈≈≈≈§≈§ ≈§§≈§≈≈≈≈≈≈≈§≈§§≈§≈.§§≈≈≈§≈≈≈§≈≈≈≈≈§≈§.......≈≈§≈≈≈≈≈≈≈§≈≈§≈.§....A hr L.≈≈≈≈≈≈§§≈≈≈≈≈≈.....###.≈≈§≈≈≈§§≈≈≈≈....###.≈≈§§§§≈≈≈≈....###.≈§≈@§§≈§..####I....§§≈≈≈.#####.#..§§..## #A h §≈≈§≈§§§§§≈≈≈≈§§≈§≈§§≈≈≈≈≈≈§≈≈§≈§.§≈≈≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§≈§§≈≈§≈§≈...#§≈≈≈≈≈.####§§..A h y17=4A h A h] A hWqA hkr §§≈≈≈§≈§≈≈≈≈≈§≈≈§ §≈≈§§≈≈§§§≈≈≈≈≈≈§≈§.§§§§§≈≈≈≈§§≈§§≈§§≈§≈.≈§§≈≈≈≈≈≈§≈≈§≈≈§≈§#§.§≈§≈≈§≈.§....#..≈≈≈≈......≈§≈≈≈....###.≈≈§≈§§≈≈§≈....###.≈§@§≈§≈...#####I...§≈≈≈≈≈.#####.#§§....##A hsD #A h{≈≈§§≈§§§§≈≈§§§§§§≈≈≈§≈≈§≈≈≈≈≈§..≈≈≈≈≈≈≈§≈≈§≈§§§≈≈≈≈≈≈≈§§§≈≈≈≈≈≈≈A h|≈≈≈§≈≈≈≈.≈@§≈≈≈....≈≈§§≈.###......##A h }&5A hށA h^A hb0§≈≈§§≈§§§§≈§.§§§§≈≈§≈≈≈§§§≈§§≈§§≈§≈#..≈≈≈≈≈≈≈≈§§≈≈§≈≈§≈§ #..≈≈≈≈≈≈≈.§#..≈≈§§§≈≈≈≈≈≈≈≈≈.....#ß....≈§§§#.≈≈≈≈≈§≈≈≈≈....### ß........####  #I....@≈§§≈.####  ###.#......##  # #######A h..≈§§≈§≈≈≈≈§§§§§≈§≈≈§≈§≈..06A h0A hA h!v §≈≈§§≈§§§§≈≈≈≈≈≈§≈§ ..≈§§≈§≈≈≈§§§≈§§≈§§≈§≈ #..≈≈≈≈≈≈≈§§§≈≈§≈≈§≈§ #..≈≈≈≈≈§§§≈≈§≈≈§≈.§##..≈≈§§§≈§≈.....#ß....≈§§§≈.....≈≈≈≈§≈≈≈≈≈....####ß.....§≈≈§≈§≈...#### #I...@≈≈§§≈.#### ###.#......## # #A h'..≈§§≈..≈≈≈≈#..≈≈≈≈###..≈≈§§§≈§≈≈≈....≈§§§≈≈≈≈≈A h..§§§§§§≈≈≈≈§§§§≈§≈§@§2=7A hA hAA hmJ§≈≈§§≈§§§§≈≈≈≈≈≈§≈§ Spectrina the Bewitcher..≈§§≈§≈≈≈§§§≈§§≈§§≈§≈. Poltergeist of Makhleb ***...#..≈≈≈≈≈≈≈§§§≈≈§≈≈§≈§.. Health: 72/72 ========================A heK'#..≈≈≈≈≈§§§≈≈§≈≈§≈.§.. Magic: 7/22=======-----------------###..≈≈§§§≈§≈≈≈≈≈≈≈..... AC: 10  Str: 4#ß....≈§§§≈≈≈≈≈≈≈≈....## EV: 15Int: 24.....§§§§§§≈≈≈≈≈....### SH: 0Dex: 19#ß...§§§§≈§≈§≈...####XL: 11 Next: 89% Place: a Volcano#I..§@§≈§§≈.####Noise: ---------  Time: 4437.1 (0.0)###.#......##a) +1 sling# ########Fire: a) +1 slingWill/2 Fly A hMCThe fire bat is wracked by anguish.  The fire bat dies! _Makhleb accepts your kill.Press: ? - help, v - describe, . - travelThe floor.  There is a cloud of black smoke here.A hߌ8§@A h[U .§A h7..A h" tI.Here: a pile of debris  The floor.A hR§≈≈§§≈§§§§≈≈≈≈≈≈§≈§ Spectrina the Bewitcher..≈§§≈§≈≈≈§§§≈§§≈§§≈§≈. Poltergeist of Makhleb ***...#..≈≈≈≈≈≈≈§§§≈≈§≈≈§≈§.. Health: 72/72 ========================A hw}#..≈≈≈≈≈§§§≈≈§≈≈§≈.§.. Magic: 7/22=======-----------------###..≈≈§§§≈§≈≈≈≈≈≈≈..... AC: 10  Str: 4#ß....≈§§§≈≈≈≈≈≈≈≈....## EV: 15Int: 24.....§§§§§§≈≈≈≈≈....### SH: 0Dex: 19#ß...§§§§≈§≈§≈...####XL: 11 Next: 89% Place: a Volcano#I..§@§≈§§≈.####Noise: ---------  Time: 4437.1 (0.0)###.#......##a) +1 sling# ########Fire: a) +1 slingWill/2 Fly The fire bat is wracked by anguish.  The fire bat dies! A h7_Makhleb accepts your kill.Press: ? - help, v - describe, . - travelHere: a pile of debris  The floor.A hA hA h . _A h*  §≈≈§§≈§§§§≈≈≈≈≈≈§≈ .§≈§§≈§≈≈≈§§§≈§§≈§§≈§≈ #..≈§§§≈≈§≈≈§≈§ #..≈≈≈≈≈§§§≈≈§≈≈§≈.§A h+ m ###..≈≈§§§≈§≈#ß....≈§§§≈.......§§§§§§≈≈≈≈≈....### #ß...§§§§≈§≈§≈...#### #I..@§§≈§§≈.#### ###.#......## ####A h3 q...§§≈§A h4 28.1 (1 _A h8 A h|: A h §≈≈§§≈§§§§≈≈≈≈≈≈§ ..≈≈§≈§≈≈≈§§§≈§§≈§§≈§ #..≈≈≈≈≈≈≈§§§≈≈§≈≈§≈§ #..≈≈≈≈≈§§§≈≈§≈≈§≈.§A h6 ###..≈≈§§§≈§≈#ß...§§§§§≈....+......§≈§§§§≈≈≈≈≈.... #ß...§§§§≈§≈§≈...#### #I.@§§§≈§§≈.#### ###.#.....§## ##########A hu A hE &9A hgA hA hZIA ha §≈≈§§≈§§§§≈≈≈≈≈≈ ..≈≈§≈§≈≈≈§§§≈§§≈§§≈ #..≈≈≈≈≈≈≈§§§≈≈§≈≈§≈ #..≈≈≈≈≈§§§≈≈§≈≈§≈. ###..§≈§§§≈§≈ ###ß...§§§§§≈ +......§≈§§§§≈≈≈≈≈.... #ß...§§§§≈§≈§≈...#### #I@.§§§≈§§≈.#### ###.#.....§## ##########§§≈§≈§≈§≈≈≈≈≈≈≈§≈§≈§≈≈≈≈≈§§.§≈≈≈§....§..##8= 940A hcA h >  You shoot a sling bullet.A h  ≈≈§≈§≈≈≈≈§≈§≈§≈§≈≈≈§≈.§§≈≈≈≈§§≈§≈≈≈≈...≈≈§≈≈..≈≈≈≈...##The sling bullet hits the pile of debris but does no damage.A hM x===1.4 (1.3Fly A hv A h _ _You feel your willpower return.A h >  You shoot a sling bullet.A hi  ≈≈§§≈≈≈.≈≈≈≈≈≈≈≈≈≈≈≈≈..≈≈§≈§≈§≈§§§The sling bullet hits the pile of debris but does no damage. 8 2.7A h.l A hm d _You feel your existence waver again.A h# 9 §§≈≈≈§≈§ ≈§≈≈≈≈§§§§§§§≈≈≈≈ ..≈§≈≈§§§≈≈§§≈§§≈§§#..≈≈≈§≈≈≈≈§§≈≈§≈≈§ #..§§≈≈§≈≈§≈ ###A h& 9≈≈ ###ß....≈≈≈≈≈≈≈≈≈≈≈≈..+..≈§≈§≈≈≈≈≈....#ß.@...≈§≈§§§≈...######I....≈≈§≈≈.#######.#.....§############A h. §≈§§§§≈≈§§§≈≈§§≈A h/ §≈§§≈§§§§≈§§---30A h47 A h: A h– §§≈≈≈§≈§ ≈§§≈§≈§ ..≈§§§§≈≈≈≈§§≈§§≈ #.§§§≈≈≈≈≈≈§§≈≈§≈≈ #..≈≈≈§§≈§§≈≈§≈≈§ ###..≈§≈§§≈ ###ß....≈≈§§§≈ +.≈≈§≈§≈≈≈≈≈ #ß@....§≈≈§§§≈...A h1 ###I...§§≈§≈≈.#### ###.#.....§## ##########A h"≈§≈§≈§§§≈≈.§§§≈≈≈§§§≈§§§§≈§§§§≈≈.≈§§A h^=---4A h=A hA h^(A h=*A h.A h0A hA hA h#A h% A hR  You shoot a sling bullet.  The sling bullet hits the pile of debris.  The pile of debris begins to collapse. A h≈≈≈§§≈≈≈≈.≈≈≈9====6.1 (1.4 A hI A h0< _The pile of debris is lightly damaged.!A h  §§§≈≈§≈§ §§ §§≈≈≈§≈§!A hW  ≈≈§≈§≈§§§§§§§≈≈≈ ..≈≈§§§≈≈≈≈§§≈§§..§§§≈≈≈≈≈§§≈≈§≈ #.§§§≈§§≈§§≈≈§ ###..§§§§≈≈ ###ß...§§§≈≈§≈≈≈≈≈≈≈+..≈§≈≈≈≈≈..###ß.....≈≈≈§§§≈...####I....≈§§≈≈.#######.#..§..§############!A hG ≈≈≈§.§§§≈§.§≈≈!A h :≈§§§≈!A h 6---70!A h !A h "A h|§§§≈≈§≈§ Spectrina the Bewitcher§§ §§≈≈≈§≈§≈ Poltergeist of Makhleb ***...≈≈§≈§≈§§§§§§§≈≈≈ Health: 72/72 ========================..≈≈§§§≈≈≈≈§§≈§§≈ Magic: 9/22=========---------------#..≈§§≈≈≈≈≈§§≈≈§≈ AC: 8Str: 4#§.§§§≈§≈§§≈≈§≈≈ EV: 15Int: 24###§.§≈≈§≈≈≈≈≈≈≈≈≈ SH: 0Dex: 19###ß...§§≈§≈§≈≈≈≈≈≈≈ XL: 11 Next: 89% Place: a Volcano+..@....§§≈≈§≈≈≈≈≈.. Noise: ---------  Time: 4447.1 (0.0)###ß.....≈≈≈§§§≈...# a) +1 sling"A h#n###I....≈§§≈≈.#### Fire: a) +1 sling###.#..§..§##Fly ##########You shoot a sling bullet.  The sling bullet hits the pile of debris.  The pile of debris begins to collapse. _The pile of debris is lightly damaged.  Press: ? - help, v - describe, . - travelThe floor."A h':@."A hV  .I  The sling bullet hits the pile of debris.  The pile of debris begins to collapse. _The pile of debris is lightly damaged.  Press: ? - help, v - describe, . - travelHere: a pile of debris (lightly damaged, withering away)  The floor."A hf  A pile of debris. A heavily ruptured stonework, surrounded by rubble. It is quickly withering away. Max HP: ~80 Will: ∞ AC: ++ EV: nonerF: +.. rC: +.. rPois: ∞ rNeg: ∞ rElec: + Class: Nonliv. Size: Large Int: Mindless You have about 98% to hit with your +1 sling. It is immune to torment; and resistant to steam, miasma and drowning. It cannot move.2A hnM§§§≈≈§≈§ Spectrina the Bewitcher§§ §§≈≈≈§≈§≈ Poltergeist of Makhleb ***...≈≈§≈§≈§§§§§§§≈≈≈ Health: 72/72 ========================..≈≈§§§≈≈≈≈§§≈§§≈ Magic: 9/22=========---------------#..≈§§≈≈≈≈≈§§≈≈§≈ AC: 8Str: 4#§.§§§≈§≈§§≈≈§≈≈ EV: 15Int: 24###§.§≈≈§≈≈≈≈≈≈≈≈≈ SH: 0Dex: 19###ß...§§≈§≈§≈≈≈≈≈≈≈ XL: 11 Next: 89% Place: a Volcano2A h +..@....§§≈≈§≈≈≈≈≈.. Noise: ---------  Time: 4447.1 (0.0)###ß.....≈≈≈§§§≈...# a) +1 sling###I....≈§§≈≈.#### Fire: a) +1 sling###.#..§..§##Fly ##########The sling bullet hits the pile of debris.  The pile of debris begins to collapse. _The pile of debris is lightly damaged.  Press: ? - help, v - describe, . - travelHere: a pile of debris (lightly damaged, withering away)  The floor.2A hK§§§≈≈§≈§ Spectrina the Bewitcher§§ §§≈≈≈§≈§≈ Poltergeist of Makhleb ***...≈≈§≈§≈§§§§§§§≈≈≈ Health: 72/72 ========================..≈≈§§§≈≈≈≈§§≈§§≈ Magic: 9/22=========---------------#..≈§§≈≈≈≈≈§§≈≈§≈ AC: 8Str: 4#§.§§§≈§≈§§≈≈§≈≈ EV: 15Int: 242A h###§.§≈≈§≈≈≈≈≈≈≈≈≈ SH: 0Dex: 19###ß...§§≈§≈§≈≈≈≈≈≈≈ XL: 11 Next: 89% Place: a Volcano+..@....§§≈≈§≈≈≈≈≈.. Noise: ---------  Time: 4447.1 (0.0)###ß.....≈≈≈§§§≈...# a) +1 sling###I....≈§§≈≈.#### Fire: a) +1 sling###.#..§..§##Fly ##########The sling bullet hits the pile of debris.  The pile of debris begins to collapse. _The pile of debris is lightly damaged.  Press: ? - help, v - describe, . - travelHere: a pile of debris (lightly damaged, withering away)  The floor.2A h%2A h 2A h . _2A hE* §§§≈≈§≈ §§ §§≈≈≈§≈§ ≈≈§≈§≈§ ..≈≈§§§≈≈≈≈§§≈§§ #..≈§§≈≈≈≈≈§§≈≈§ #§.§§§≈§≈§§≈≈§ ###§.§≈≈§ ###ß...§§≈§≈§ +.§§≈≈§≈≈≈≈≈2A hFu ###ß.....≈≈≈§§§≈... ###I....≈§§≈≈. ###.#..§..§## ##########2A hN≈≈≈≈≈≈≈≈.§≈§≈§2A hO28.1 (1 _2A hT2A hV3A h0& §§§≈≈§ §§ §§≈≈≈§≈ ≈≈§≈§≈§ ..≈≈§≈≈≈≈≈≈§§≈ #..≈≈≈≈≈≈≈≈§§≈≈ #§.§≈≈≈§≈§§≈≈§ ###.§≈≈≈§ ###ß...§§§§≈§ +.§≈≈≈§≈≈≈≈≈3A hv ###ß.....§≈≈§§§≈ ###I....≈§§≈≈. ###.#..§..§##  ####3A hK..§3A ha&93A h 3A h3A h §§§≈≈§≈§§ §§≈≈≈§≈§≈≈§≈§§§≈..≈≈§§≈≈≈≈≈§§≈§#..≈≈≈≈≈≈≈≈§§≈≈§#§.§≈§≈§≈§§≈≈§≈###..≈≈≈§≈###ß....§§§≈§≈3A h J+.@....§§≈≈≈§≈≈≈≈≈.###ß.....§≈≈§§§≈.###I....≈§§≈≈.####.#..§..§## 3A h 3A h ≈§§≈§≈.§≈○3A h '503A h 3A h! e _The pile of debris collapses into dust.4A ho §§§≈≈§ §§ §§≈≈≈§≈ ≈≈§≈§ ..≈≈§≈§≈≈≈≈§§≈ #..≈§≈≈≈≈≈≈§§≈≈ #§.≈≈§≈§≈§§≈≈§ ###..≈§≈§ ###ß....≈§§≈§ +.§≈≈≈§≈≈≈≈≈ ###ß.....§≈≈§§§≈ ###○....≈§§≈≈. ###.#..§..§##  ####4A hR§≈≈4A hl10/22=14A h#;○4A h%5A hf Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 7% 1  b - Cause FearHexes1%4  c - Dimensional Bullseye Hexes/Translocation 2% 4  d - Dispel UndeadNecromancy54% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7A h"7A hd7A hq§§§≈≈§ Spectrina the Bewitcher§§ §§≈≈≈§≈ Poltergeist of Makhleb ***...≈≈§≈§§§§§§§§§≈ Health: 72/72 ========================7A h7|..≈≈§≈§≈≈≈≈§§≈§ Magic: 10/22 ==========--------------#..≈§§≈≈≈≈≈§§≈≈ AC: 8Str: 4#§.≈≈§≈§≈§§≈≈§ EV: 15Int: 24###..≈≈≈§≈≈≈≈≈≈≈ SH: 0Dex: 19###ß....≈§§≈§≈≈≈≈≈ XL: 11 Next: 89% Place: a Volcano+@......≈≈≈≈§≈≈≈≈≈ Noise: ---------  Time: 4451.1 (0.0)###ß.....§≈≈§§§≈.. a) +1 sling###○....≈§§≈≈.## Fire: a) +1 sling###.#..§..§## Fly 7A h##########The pile of debris begins to collapse. _The pile of debris is lightly damaged.  Press: ? - help, v - describe, . - travelHere: a pile of debris (lightly damaged, withering away) _The floor. _The pile of debris collapses into dust.7A h<$f ○Okay, then.7A h3%7A h(;○7A h+. _7A h:○7A h7A h"#7A h%F _Unknown command.8A h §§§≈≈§≈§§ §§≈≈≈§≈§≈≈§≈§≈..≈≈§≈≈≈≈≈≈§§≈§#..≈≈§§≈≈§#§.≈≈§≈§≈§§≈≈§≈###..≈≈≈§≈###ß....≈≈§≈§≈8A h0 7+.≈§≈≈§≈≈≈≈≈.###ß.....≈≈≈§§§≈.###○....≈§§≈≈.####.#..§..§## 8A h §≈≈§≈§§§§≈°8A h; 22.1 (1 _8A h\ 8A h 9A h9A h9A h9A h49A ho(§§§≈≈§≈§§§§ §§≈≈≈§≈§≈≈≈§≈≈§≈≈..≈§≈≈≈≈≈≈≈§§≈§§≈#..≈§≈≈≈≈≈≈§§≈≈§≈#..§§§≈§≈§§≈≈§≈###.§§≈≈§≈###ß....§§≈≈§≈+.≈≈≈≈§≈≈≈≈≈.9A h)5###ß.....≈≈≈§§§≈...####°....§§§≈≈.####.#..§..§## ##########9A h0≈≈§§≈§≈≈§≈§≈§≈§≈.....≈9A h1&39A h79A h89A hl M ≈≈≈≈≈≈ ≈≈≈ §§§≈≈§≈≈ §§≈≈≈§≈§≈§§≈§§≈§§§§§§≈≈≈9A h ..≈§≈§≈≈≈≈≈§§≈§§≈§#..≈§§≈≈≈≈ #..§§§≈§≈§§≈≈§≈≈§ ###.§≈§≈§§≈≈###ß@...≈§≈≈§≈≈≈≈≈≈≈+......§≈§§≈§≈≈≈≈≈...###ß.....≈≈≈§§§≈...###.....≈≈§≈≈.#######.#.....§##########9A h  }≈≈≈§≈≈§≈≈§§9A h ≈≈§≈§§≈§§≈≈≈≈≈.§§≈§§§≈≈§§§≈§9A h^ &49A hx 9A h1 9A h\ ≈§##.... ≈≈≈≈##...≈≈≈≈≈§ §§§...≈≈≈≈≈≈ §§≈≈≈§≈§..§≈§≈≈§§§§§§§§≈≈≈≈≈..≈≈≈§≈§§≈≈§§≈§§≈§§9A h] #..≈≈§§≈≈≈ #..≈≈≈≈§§§§≈≈§≈≈§ ###@.§§≈§§≈≈###ß...§§§≈≈§≈≈≈≈≈≈≈+......§§§§≈§≈≈≈≈≈....###ß.....≈≈§§§§≈...######.....≈≈§≈≈.#######.#.....§##########9A hEh x..≈≈≈§§≈≈§≈§§§§§§≈§§§9A hi §§§≈≈§§§≈≈≈≈§≈.§§§.§≈≈≈9A hi &59A hdn 9A h p :A h.MS≈≈≈§§≈ ##. § ≈§≈≈≈≈§ ##....≈≈≈≈§≈ ≈≈≈≈≈§##...§§≈≈§≈≈§§§≈≈§≈§#...≈§§§§≈≈§§≈≈≈§≈§...§≈§§§§§§§§§§§≈≈≈≈≈#..≈≈≈§≈§§§≈§§≈§§≈§#..≈§§§≈≈§≈§§≈≈§≈≈§:A h #@.§§≈≈≈§§§≈≈§≈≈§≈ ###..≈§≈§§≈≈###ß....§§≈≈+.......§≈§≈§≈≈≈≈≈.... Fly ##:A h ≈§≈§§§≈≈≈≈≈≈≈§≈§§§≈≈≈§:A h ]1==6:A h:A h:A hnDy  ##. S≈≈≈§ ##.. § ≈§≈≈≈ ##..§.≈≈≈≈§≈ ≈≈≈≈≈§ ##...§§§§§≈≈§§§≈≈§≈§#...≈§§§§≈≈§§≈≈≈§≈§...≈≈≈§§§§§§§§§§≈≈≈≈#..≈≈§≈§§§§≈§§≈§§#@.§§§§≈≈§≈§§≈≈§≈ ##..§§≈≈≈§§§≈≈§≈≈§ ###..§≈≈§≈≈ ###ß....§≈§≈§≈≈≈≈≈≈≈ +.......§≈≈§§≈≈≈≈≈...###ß.§§§≈...#####.....≈≈§≈≈.#######.#.....§############:A hMq§§§≈≈≈≈:A hzN&7:A hS:A h+U:A hj §§≈ ##  ##. S≈≈≈§ ##.. § ≈§≈≈≈ ##..§.≈≈≈≈§≈ ≈≈≈≈ ##...§§§§§≈≈§§§≈≈§≈§#...§§§§§≈≈§§≈≈≈§≈§#...≈≈§§§§§§§§§§§≈≈≈:A h #@.≈≈§≈§§§§≈§§≈§§#..§§§≈§≈§≈§§≈≈§≈ ##.§§§≈≈≈§§§≈≈§ ###..§≈≈§≈ ###ß....≈≈§≈§≈≈≈≈≈≈≈ +.......≈≈≈§§≈≈≈≈≈..###ß.....≈≈§§§§≈...####.....≈≈§≈≈.#######.#.....§##:A h 2§§§≈. ≈§§.≈≈§§≈≈≈§≈§§≈§≈≈§≈§§:A h ≈§≈§§≈≈§≈.≈≈≈≈≈:A hU &8:A h :A h :A hх §≈§§ #. §§≈ ##§§§≈  ##..§≈§§ S ##...≈≈§ § ≈§ ##..§§≈≈≈§§≈ ≈≈≈≈ ##...≈§§§≈ #...≈§§≈≈≈§≈§#.@.≈≈≈§≈§§§§§§§§≈###..≈§§§§§§§≈§§≈§§#..§≈§≈§≈§≈§§≈≈§ ##..≈§≈≈≈§§§≈≈§ ###..§≈≈ ###ß....≈≈§≈§≈≈≈≈≈≈  +.......≈≈≈§§≈≈≈≈≈. ###ß.....≈≈§§§§≈... ###.....≈≈§≈≈.### :A h :A hގ#..§≈§.≈≈§§§≈≈≈§§§§§≈§≈≈≈≈§≈§≈≈≈:A hr≈≈§≈≈§§§≈§≈:A h&9:A hb:A h`=A h≈≈.§# §≈§§ #. §§≈§≈ ##§§§≈ ≈≈§§.§≈§§ S≈≈≈§.≈≈§ § ≈§=A h§§§≈≈≈§§≈ ≈≈≈≈##..§§§§§≈≈≈§§§#..@§≈≈≈≈§≈§§≈≈≈§≈§#...≈§§§§≈≈≈###..≈§§§§§§§≈§§≈§§≈##..§≈≈≈§≈§≈#..≈≈≈≈≈§§§≈≈§ ###.§≈≈§≈§≈≈###ß..§§≈≈§≈§≈≈≈≈≈≈≈+.......≈§≈§§≈≈≈≈≈###ß.....≈≈§§§§≈...=A hc#.#. ..§.≈.§≈..≈§≈≈=A h..≈≈≈≈≈≈§§≈≈≈≈≈≈≈§≈§≈≈§≈§≈≈≈.≈≈≈≈..≈§=A h| ≈=A hFD==60=A h6=A hk=A h≈.###∩.. ≈≈.§##≈ §≈§§§§ #. .≈ §§≈§≈≈ ##.§.≈§ ≈≈§§≈§≈§§≈ S≈≈≈§§..≈§≈≈§ ≈§§..≈≈≈§≈≈ ≈≈≈≈#§§≈≈§§§#...≈≈≈≈≈≈≈≈§≈≈≈§≈§#...≈§§≈§≈§§§§§§§≈≈≈###..≈§§≈§≈≈§≈§§≈§§≈§##..§§≈≈≈≈§≈##..≈≈≈§≈§§§≈≈§≈≈§ ###..≈≈≈≈§≈≈###ß....≈§§≈§≈≈≈≈≈≈≈+.......≈§≈§§≈≈≈≈≈...=A h.....≈≈≈≈≈§...§≈§§§≈§≈≈=A h≈≈≈≈≈≈≈§§§≈≈≈≈≈≈≈§≈=A h]&1=A h=A h>A h*#.###...≈.###∩...≈ ≈≈.§###≈≈ §≈§§§§§ #...≈≈ §§≈§≈≈#...≈§≈ ≈≈§§≈≈≈≈ S≈≈≈§§≈≈≈§§ ≈§>A h++.§≈§§§≈ ≈≈≈≈#§≈≈≈§§#...≈≈≈≈≈≈≈≈§≈≈≈§≈§#...≈§≈≈≈≈≈≈≈§§§§≈≈≈≈≈###..≈§≈≈§≈≈≈≈§§≈§§≈§§##.§§§≈≈≈≈≈≈##..≈≈≈≈≈§§§≈≈§≈≈§ ###..≈≈≈≈§§≈###ß....≈≈§≈§≈≈≈≈≈≈≈>A h5≈§§§≈§≈§§≈≈§≈≈§§§>A h6.§§§§.§≈≈≈≈≈≈#..≈≈≈≈12=2>A ht<>A h=>A hr##.....##... .###....≈.###∩...≈≈ ≈≈.§###.≈≈≈ §≈§§§§§§ § §§≈§≈≈#...≈≈≈≈ ≈≈§§≈≈§≈§§ S≈≈≈§§≈≈≈≈§≈§ ≈§≈≈≈≈§§.§§§≈§≈ ≈≈≈≈≈§≈§#§≈≈≈§#...≈≈≈≈≈≈§≈≈≈≈≈§≈§#...≈§§≈≈§≈≈≈§§§§≈≈≈≈≈≈###..≈§§§§≈≈≈≈§§≈§§≈§§≈##..§§§§≈##.§≈≈≈≈≈≈≈§≈≈§≈≈§ ###..≈≈≈≈§§≈>A h.§.≈§≈≈§§≈≈§.§≈≈≈§§§≈§§§§≈>A h§§§§§≈≈§§≈≈§≈≈≈§§§≈≈§≈≈≈≈≈≈≈≈≈≈≈≈≈>A h^3>A h]>A h>A h_5 #.##∩###.... ##.....###... .###....#.§.≈ ≈.###∩###..§≈≈ ≈≈.§###..§§≈≈§≈§§§§§§ ##...≈≈§ §§≈§≈≈≈≈≈#.§.§≈≈≈ ≈≈§§≈≈§§§≈§§ S≈≈≈§§≈≈≈≈§≈§§ ≈§≈≈≈≈§§§§§≈≈§≈ ≈≈≈≈≈§≈§§#§§§≈≈§#...≈≈≈≈§≈§#...§§§≈≈§≈≈≈§§§§≈≈≈≈≈≈§>A h6 ###..≈§§§§≈≈≈≈§§≈§§≈§§≈§##..§§§§≈≈≈≈§§.§≈≈≈≈≈≈≈§≈≈§≈≈§≈.§>A h!@ A.§≈§§≈§§≈§≈≈≈§≈≈§≈≈§≈≈≈≈.≈§§..>A h)A &4>A hF >A hH ?A h4#.##∩###.... ##.....##.§. .###....##.§§§ ≈.###∩#..§≈§≈≈≈.§###.##..§§≈≈≈≈§§§§§§≈.##...≈≈§§§§≈§≈###.§.§≈≈≈b ≈≈§§≈≈§≈§##...@≈§§§ S≈≈≈§§≈≈≈§##...≈§≈§≈§ ≈§≈≈≈≈§§§≈##..§§§§≈≈§§ ≈≈≈≈≈§≈§§≈##...≈≈≈§§≈§≈≈§≈≈§≈§≈≈≈≈§#...≈≈§§§≈≈≈§≈≈§§≈§≈≈≈≈≈§#...≈≈§≈≈≈≈≈≈≈≈≈§≈≈≈≈≈≈§≈ b   fire bat (asleep)###..≈§§§≈§≈§§§§≈§§≈§§≈§≈##..§§§≈≈§§§§§≈≈§≈≈§≈§.##.§≈§≈≈§≈≈§≈.§.[3?A h.9;49m§.. .≈≈§≈§≈≈b§@§§≈≈≈≈≈≈§§..§≈≈§≈≈≈§≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈ .§≈§≈≈≈≈ 5Lava  _A fire bat comes into view.@A h!##.###..###.. #.##∩###...§. ##.....###... .###....##.##.§§§≈≈.###∩####..§≈§≈≈≈.§###...§≈§≈≈≈§§§§§§≈.. ##...≈≈≈§≈≈≈§≈≈≈≈≈≈.##.§@§§≈≈b ≈≈§§≈≈§≈§≈§§§§≈≈≈≈S≈≈≈§§≈≈≈§§@A h"..§≈≈≈≈≈≈§§§≈#....§≈≈§≈≈≈§≈≈≈≈≈§≈§§##...≈≈≈§≈≈≈≈≈≈§≈§#...≈≈§§§≈§≈§S   lava snake (asleep)#...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§≈§###..≈≈≈≈≈§≈§§§§§§§≈§§≈§≈.##..§≈§≈≈≈≈§§§..@A hU-##..##....≈≈§.≈≈≈§≈≈.@§≈≈≈b≈≈≈≈≈..≈§≈§≈≈§§≈#....≈≈≈≈≈≈≈≈§...≈≈≈≈§≈≈≈≈≈≈§@A h...≈≈≈≈≈§b   fire bat (asleep)..≈≈≈§≈≈§§≈§S   lava snake (asleep)#..≈≈≈≈≈≈≈§§§§≈@A h.F=6@A h2@A h3AA hE  Casting: Anguish (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AA hS> §§≈§≈≈§.≈§≈≈§≈≈§§§≈§≈§≈≈§§AA h§≈§≈≈≈≈§≈§≈≈≈≈≈≈≈≈§§§§≈≈≈≈You beckon some vexing sprites to accompany your attacks.10---==7AA h4^Will/2 Jinx Fly AA hZAA h ; _You feel your willpower being sapped.BA ho##.###..### Spectrina the Bewitcher..###.##∩###..# Poltergeist of Makhleb ***......###.....###. Health: 72/72 ========================#.....###....##. Magic: 10/22 ==========--------------##...§≈§.###∩####. AC: 8Str: 4BA hcq#...≈≈§≈§.§###.... EV: 15Int: 24##..≈≈≈≈≈≈§§§§§§≈.. SH: 0Dex: 19##...≈≈≈≈≈≈≈§≈≈≈≈≈≈. XL: 11 Next: 89% Place: a Volcano###..@****b≈≈≈§§≈≈§≈§≈ Noise: ==-------  Time: 4467.1 (0.0)##...≈≈≈≈≈≈≈S≈≈≈§§≈≈≈§§ a) +1 sling##...≈≈§≈≈§≈≈§§≈≈≈≈§§§≈≈ Fire: a) +1 sling##....≈§≈§≈§≈≈§§≈≈≈§≈§§≈§ Will/2 Jinx Fly ##...≈≈≈§≈§≈≈≈≈§§§≈§≈≈≈≈§§#...≈≈≈≈≈≈§≈≈≈≈≈≈≈§≈≈≈≈≈§≈ b   fire bat (asleep)#...≈≈≈≈≈§§§§≈≈≈≈≈BA h:r≈≈≈≈§≈§ S   lava snake (asleep)###..≈≈≈≈≈≈≈≈§§§≈§§≈§§≈§≈.##..§≈§≈≈≈≈§§§≈≈§≈≈§≈§.. _You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (lava, asleep, chance to call a sprite on attack: 78%, 98% to  hit)BA h'##.###..### Spectrina the Bewitcher..###.##∩###..# Poltergeist of Makhleb ***......###.....###. Health: 72/72 ========================#.....###....##. Magic: 10/22 ==========--------------##...§≈§.###∩####. AC: 8Str: 4#...≈≈§≈§.§###.... EV: 15Int: 24##..≈≈≈≈≈≈§§§§§§≈.. SH: 0BA hDex: 19##...≈≈≈≈≈≈≈§≈≈≈≈≈≈. XL: 11 Next: 89% Place: a Volcano###..@((((b≈≈≈§§≈≈§≈§≈ Noise: ==-------  Time: 4467.1 (0.0)##...≈≈≈≈≈≈≈S≈≈≈§§≈≈≈§§ a) +1 sling##...≈≈§≈≈§≈≈§§≈≈≈≈§§§≈≈ Fire: a) +1 sling##....≈§≈§≈§≈≈§§≈≈≈§≈§§≈§ Will/2 Jinx Fly ##...≈≈≈§≈§≈≈≈≈§§§≈§≈≈≈≈§§#...≈≈≈≈≈≈§≈≈≈≈≈≈≈§≈≈≈≈≈§≈ b   fire bat#...≈≈≈≈≈§§§§≈≈≈≈≈≈≈≈≈≈§≈§ S   lava snake (asleep)###..≈≈≈≈≈≈≈≈§§§≈§§≈§§≈§≈.##..§≈BA h`≈≈≈≈§§§≈≈§≈≈§≈§..Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (lava, asleep, chance to call a sprite on attack: 78%, 98% to  hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is lightly wounded.BA hx:*BA hL }Aim: a fire bat (lava, asleep, chance to call a sprite on attack: 78%, 98% to  hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is lightly wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out andBA hM ' smacks the fire bat with its own wing.BA hN BA h3O BA hO BA h*P BA hzQ BA hY §b§≈≈≈S≈§≈§§≈§§§§§≈≈≈§≈BA hZ m§≈§§§≈§≈≈§≈≈≈≈≈§≈≈ (very drained)≈≈≈≈§§§§≈§Swandering)≈≈≈≈≈≈≈≈§§≈BA h[ >1==BA h[ U12 =8.4 (1.3BA hb BA hd c _The fire bat is moderately wounded.CA hxo S  You shoot a sling bullet.  The lava snake hisses angrily.  The sling bullet hits the fire bat.CA h:*CA h   The fire bat is moderately wounded.A giggling sprite leaps out and makes the fire bat trip over its own claws.  The fire bat is heavily wounded.CA hL CA hi CA ht §§§≈§b§≈≈S≈≈≈§≈≈≈≈≈≈≈≈§§≈≈≈≈§≈≈≈§≈≈§≈≈§≈≈§≈≈≈§≈≈CA hE §≈≈≈≈≈§≈§≈≈§9.8 (1.4CA h CA h _The fire bat completely misses you. The fire bat barely misses you.DA hx|  You shoot a sling bullet.  The sling bullet hits the fire bat but does no damage.DA ho  The fire bat is heavily wounded.DA h[  §≈§b≈§≈≈≈≈§≈≈≈≈≈(catching breath)≈≈≈The fire bat bites you but does no damage.  The fire bat misses you.DA hd *****The lava snake spits lava at you.DA hdDA h≈≈≈≈@§§≈≈S≈≈§≈§≈≈≈≈b≈≈≈≈≈≈≈§.§≈§≈≈≈≈≈≈≈§≈§≈≈≈≈≈≈≈≈≈§§§≈≈≈§§≈≈≈≈≈≈§≈≈≈§≈≈≈≈≈≈≈§≈≈≈DA hә.71.1 (1.3DA hDA h^R _The glob of lava misses you.EA hJo##.###..### Spectrina the Bewitcher..###.##∩###..# Poltergeist of Makhleb ***......###.....###. Health: 72/72 ========================#.....###....##. Magic: 11/22 ============------------##...§≈§.###∩####. AC: 12  Str: 4#...≈§≈≈≈.§###.... EV: 15Int: 24##..≈≈≈≈≈§§§§§§§≈.. SH: 0Dex: 19##...≈≈≈≈≈≈≈§≈≈≈≈≈≈. XL: 11 Next: 89% Place: a Volcano###..@§§≈≈S≈≈≈§§≈≈§≈§≈ Noise: ===------  Time: 4471.1 (0.0)##...≈*§≈§≈≈≈≈≈≈§§≈≈≈§§ a) +1 sling##...≈≈bEA hp≈≈≈≈≈≈≈≈≈≈≈§§§≈≈ Fire: a) +1 sling##..§.§≈§≈≈≈≈≈≈≈≈≈≈§≈§§≈§ Will/2 Jinx Fly ##...§≈§≈≈≈≈≈≈≈≈≈§≈§≈≈≈≈§§#...≈§§§≈≈≈§§≈≈≈≈≈§≈≈≈≈≈§≈ b   fire bat (very drained)#...≈≈≈≈≈≈≈≈§≈≈≈§≈≈≈≈≈≈§≈§###..§≈≈≈≈≈≈≈§≈≈≈§§≈§§≈§≈.##..§≈§≈≈≈≈§§§≈≈§≈≈§≈§.. _The glob of lava misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (black smoke, lava, heavily wounded, heavily drained, chance tocall a sprite on attack: 83%, 50% to hit)EA h#n##.###..### Spectrina the Bewitcher..###.##∩###..# Poltergeist of Makhleb ***......###.....###. Health: 72/72 ========================#.....###....##. Magic: 11/22 ============------------##...§≈§.###∩####. AC: 12  Str: 4#...≈§≈≈≈.§###.... EV: 15Int: 24##..≈≈≈≈≈§§§§§§§≈.. SH: 0Dex: 19EA hLo##...≈≈≈≈≈≈≈§≈≈≈≈≈≈. XL: 11 Next: 89% Place: a Volcano###..@§§≈≈S≈≈≈§§≈≈§≈§≈ Noise: ===------  Time: 4471.1 (0.0)##...≈(§≈§≈≈≈≈≈≈§§≈≈≈§§ a) +1 sling##...≈≈(≈≈≈≈≈≈≈≈≈≈≈§§§≈≈ Fire: a) +1 sling##..§.§≈§≈≈≈≈≈≈≈≈≈≈§≈§§≈§ Will/2 Jinx Fly ##...§≈§≈≈≈≈≈≈≈≈≈§≈§≈≈≈≈§§#...≈§§§≈≈≈§§≈≈≈≈≈§≈≈≈≈≈§≈ b   fire bat (very drained)#...≈≈≈≈≈≈≈≈§≈≈≈§≈≈≈≈≈≈§≈§###..§≈≈≈≈≈≈≈§≈≈≈§§≈§§≈§≈.##..§≈§≈≈≈≈§§§≈≈§≈≈§≈§..Press:EA hNp ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (black smoke, lava, heavily wounded, heavily drained, chance tocall a sprite on attack: 83%, 50% to hit)  You shoot a sling bullet.  The sling bullet closely misses the fire bat.EA hz;*EA hShift-Dir - straight line  Aim: a fire bat (black smoke, lava, heavily wounded, heavily drained, chance tocall a sprite on attack: 83%, 50% to hit)  You shoot a sling bullet.  The sling bullet closely misses the fire bat.A giggling sprite leaps out and smacks the fire bat with its own wing.EA hp  The fire bat is severely wounded.EA hEA hh #EA h§≈§§§§≈§≈S≈≈≈≈b§§≈§≈≈≈≈§§§≈≈≈≈§§§≈≈≈≈ .≈≈≈≈≈≈≈≈≈≈≈≈≈EA hS   lava snake (catching breath)#..§≈≈≈≈≈§§§§§EA hC2.5 (1.4EA ho@ _The fire bat bites you but does no damage.FA hX((((FA hXx4*FA h7Q  You shoot a sling bullet. The sling bullet misses the fire bat.A giggling sprite leaps out and makes the fire bat trip over its own claws.  You kill the fire bat!FA hTFA hq]N#.≈≈≈.≈≈≈§@§S≈§≈§≈§≈§≈§§§≈§≈≈..≈≈≈≈≈≈≈≈≈≈≈≈≈≈§≈≈≈≈§≈≈§≈≈≈§≈≈≈≈≈§≈≈S   lava snake≈§≈§≈≈..≈≈≈§≈≈FA h\cb12=913.9FA hiFA hkZ _Makhleb accepts your kill.GA h=##.###..### Spectrina the Bewitcher..###.##∩###..# Poltergeist of Makhleb ***......###.....###. Health: 72/72 ========================#.....###....##. Magic: 12/22 =============-----------##...≈≈≈.###∩####. AC: 12  Str: 4#...≈§≈≈≈.§###.... EV: 15Int: 24##..≈≈≈≈≈≈§§§§§§≈.. SH: 0Dex: 19##...≈≈≈≈≈§≈§≈≈≈≈≈≈. XL: 11 Next: 91% Place: a Volcano###.§@*S≈≈≈≈≈≈§§≈≈§≈§≈ Noise: ===------  Time: 4473.9 (0.0)##...§≈§≈§≈§≈≈≈≈§§≈≈≈§§ a) +1 sling#A h>1m#...≈§§§≈§≈≈≈§≈≈≈≈§§§≈≈ Fire: a) +1 sling##....≈≈≈≈≈≈≈≈≈≈≈≈≈§≈§§≈§ Will/2 Jinx Fly ##...≈≈≈≈§≈≈≈≈§≈≈§≈§≈≈≈≈§§#...§≈≈≈§≈≈≈≈≈§≈≈≈§≈≈≈≈≈§≈ S   lava snake#...≈§≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§≈§###..≈≈≈≈≈≈§§≈§≈≈§§≈§§≈§≈.##..§≈§≈≈≈≈§§§≈≈§≈≈§≈§..You kill the fire bat! _Makhleb accepts your kill.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (lava, chance to call a sprite on attack: 78%, 39% to hit)GA hm##.###..### Spectrina the Bewitcher..###.##∩###..# Poltergeist of Makhleb ***......###.....###. Health: 72/72 ========================#.....###....##. Magic: 12/22 =============-----------##...≈≈≈.###∩####. AC: 12  Str: 4#...≈§≈≈≈.§###.... EV: 15Int: 24##..≈≈≈≈≈≈§§§§§§≈.. SH: 0Dex: 19##...≈≈≈≈≈§≈§≈≈≈≈≈≈. XL: 11 Next: 91% Place: a VolcanoGA h###.§@(S≈≈≈≈≈≈§§≈≈§≈§≈ Noise: ===------  Time: 4473.9 (0.0)##...§≈§≈§≈§≈≈≈≈§§≈≈≈§§ a) +1 sling##...≈§§§≈§≈≈≈§≈≈≈≈§§§≈≈ Fire: a) +1 sling##....≈≈≈≈≈≈≈≈≈≈≈≈≈§≈§§≈§ Will/2 Jinx Fly ##...≈≈≈≈§≈≈≈≈§≈≈§≈§≈≈≈≈§§#...§≈≈≈§≈≈≈≈≈§≈≈≈§≈≈≈≈≈§≈ S   lava snake#...≈§≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§≈§###..≈≈≈≈≈≈§§≈§≈≈§§≈§§≈§≈.##..§≈§≈≈≈≈§§§≈≈§≈≈§≈§..Fire: a) +1 slingGA hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a lava snake (lava, chance to call a sprite on attack: 78%, 39% to hit)  You shoot a sling bullet. The sling bullet hits the lava snake.  The lava snake is moderately wounded.GA h?GA hD3*GA h# c§≈§§§SGA h$ v§ (catching breath, very dra…)Aim: a lava snake (lava, chance to call a sprite on attack: 78%, 39% to hit)  You shoot a sling bullet. The sling bullet hits the lava snake.  The lava snake is moderately wounded.A giggling sprite leaps out and makes the lava snake trip over its own tail.  The lava snake is severely wounded.  The jinxing sprites lose interest in you.GA h* 8 *GA hN+ KThe lava snake spits lava at you.GA h GA h ##..§§§≈≈≈≈§§≈§.@S§≈§≈≈≈GA hֶ §≈§≈§§≈≈≈≈≈§§§§§§≈≈≈≈≈≈§≈≈≈≈≈§very drained)≈≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈§≈GA h 65---11-35.2 (1.3Fly GA h GA h: F _The glob of lava hits you! You partially resist.HA hJO  You shoot a sling bullet. The sling bullet hits the lava snake.HA h HA h}!HA h§HA h;catching breath, very dra…)HA h9§≈≈≈≈≈§HA h9 §HA h 2The lava snake is almost dead.HA hHA hX HA hA HA h$5The lava snake spits lava at you.HA hHA h*uHA hw##HA h]x..#HA h?y%≈≈≈.HA hz#≈§≈HA hz§§§≈§≈HA h{B...§≈§≈≈≈HA h'|J..@S§§HA h}≈≈HA h}§HA h~≈HA hL§≈HA hH≈≈§≈≈≈§§≈HA hF.≈§≈§§§§§≈HA hK#..§≈≈≈§§≈≈≈HA hMHA hHA h1HA h----HA hM!6.5HA hEHA h% HA hHA h8_The glob of lava hits you. You partially resist.HA h|{ (((You shoot a sling bullet.HA h\ #≈≈≈≈S§≈≈§≈§§≈§≈§≈≈≈§≈§≈§§≈≈≈≈§≈§≈≈§≈)§≈≈≈≈≈≈≈≈The sling bullet barely misses the lava snake.2-7.8 _The lava snake seems less drained. The lava snake misses you.HA hCu   You shoot a sling bullet. The sling bullet hits the lava snake!  You kill the lava snake!≈HA hy ≈.≈§§≈§≈≈§≈≈≈§≈§≈≈≈≈§≈§§≈§≈≈≈≈≈§§§≈§§§≈≈≈§≈§≈§≈§≈§§§≈≈HA h( Y12=9.1HA h4 HA h Z _Makhleb accepts your kill.IA h-.### ..# ##.###..### ..###.##∩###..##...###.....###.#..###....##.##.###∩####.#...≈≈≈§§.§###....#≈§≈≈§≈≈§§§§§≈.. §≈§≈≈§≈≈≈≈≈≈..##...≈≈≈§≈§≈≈§§≈≈§≈§≈.§§§§≈≈≈§§≈≈≈§§§≈≈≈≈≈≈≈≈§§≈≈≈≈§§§≈≈≈.≈§≈≈≈≈≈≈§§≈≈≈§≈§§≈§≈#≈≈≈§§§≈≈§≈§§#...≈≈§≈≈≈§≈§§§§≈≈§≈#...≈§≈≈≈≈§≈§§§≈§≈≈≈≈≈≈§≈§###..≈≈≈≈≈§§§≈≈≈≈§§≈§§≈§≈IA h5≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§§§§≈§§§§§§§§≈≈≈§≈§≈§≈≈≈≈≈§≈§§§≈≈≈≈§§§≈§≈IA h67---800IA h:IA h <IA hkq a...# #### ##.#.### #..# ##.###..### #..###.##∩###..## ....###.....###.# ..###....##.# #.###∩####.# ...###....##§≈≈.§§§§≈...# ≈≈≈≈≈≈..##...≈§≈≈§≈§≈..≈≈≈≈≈≈§≈§§≈≈≈§§§.≈≈≈§§§≈§§§§§≈≈§§§≈≈≈..≈§≈§§§§≈≈≈§§≈§≈§§≈§≈#§§§§§≈§≈§§≈≈≈≈§#...≈≈≈≈≈≈§≈§§§≈≈≈§≈§#...≈§≈≈≈≈§≈§§§≈§≈≈≈≈≈≈§≈§IA hM{ §§≈≈≈§≈≈§§§§≈≈≈≈§§§§IA hv| 3=---1Lava IA h IA h̓ IA h8{#####  #...# #### ##.#.### #..# ##.###..### ##..###.##∩###..## ....###.....###.# ..###....##.# ##...≈≈≈.###∩####.# #...@§§≈≈..###....## ≈..§§§≈...## ≈≈≈≈≈...###...≈≈≈≈§≈§≈..IA h≈≈≈≈≈≈§§§§≈≈≈§§§.≈≈≈§§§≈≈§§§§≈≈§§§≈≈≈...≈§≈§§§≈≈≈≈§§≈§≈§§≈§≈≈.#§§§§≈≈≈≈§§≈≈≈#...≈≈≈≈≈≈§≈§§§§§§§≈§IA h'§§§§§≈§§§§≈≈≈≈≈§≈≈≈§§§§≈≈≈§≈≈§§§§≈≈§§§§§≈≈§§§§≈≈≈§§≈IA h(&2IA h?.IA h/JA h>  ##### #...#  #### ##.#.###  #..# ##.###..###..###.##∩###..## ....###.#.# ##.....###....##.# ##.@.≈§≈.###∩####.JA hU@  #...≈§§≈≈..###. ##..≈..§§§ ##..§§§≈≈≈≈≈≈≈≈≈≈≈ ###...§≈§≈≈≈≈≈≈§≈≈§≈§≈ ##...≈≈§§≈≈≈≈≈§≈≈§≈≈≈§§§ ##...≈≈≈§§§§≈≈≈§≈≈≈§§§≈ ##....≈§≈§§§§≈≈§§§§§≈§§≈§ ##...≈§≈≈§§§§≈≈≈§§≈§≈≈≈≈§§≈≈JA hI :#§.#≈§§§≈≈§≈§§§§≈≈≈≈≈§≈§≈§§§§§≈§§≈JA hTJ U=23JA hN JA hlP KA hCM### #...# ### ##.#.###  #..# ##.###..### ##..###.##∩###..#....###.....# ##@....###....##...≈§§.###∩####.#  #...≈§≈§≈..###....# ##..≈≈≈§§≈≈..§§§≈...###..§§§≈≈≈≈≈≈≈≈≈≈≈≈...#≈ .≈.≈..§≈≈§§≈KA hKj§§≈≈..§≈≈§§§.§§≈≈≈≈≈≈§§≈≈≈≈≈≈§≈§≈≈≈≈§§≈§KA hL4=3=4KA hMQKA hRKA hx J #####...#### ##.#.###..# ##.###..#####..###.##∩###..###....###.....###.#.....###....##.@.≈§§§###∩###...≈§§≈≈..###....####..§≈≈§§§≈..§§§≈...#≈≈≈≈Will/2 Fly #≈≈≈.≈≈.≈..§≈≈≈§§§§§§≈≈§##...≈§≈≈§§§§≈≈≈§§≈§≈≈≈≈§§≈≈ KA h1 u##§§..#§§§≈≈≈§..≈≈≈≈≈≈§.≈≈≈≈≈≈≈≈≈≈§§§§≈≈§§§§≈≈§§§≈§≈.≈≈≈≈§§§§§≈≈KA h &5KA h KA h۩ KA h&##### #...##### ##.#.### #..# ##.###..#####..###.##∩###..## #....###.....###.# ##.§§..###....##.#.§§§§.###∩####.# #.@.§≈≈≈§..###....###..≈≈≈≈≈≈≈..§§§≈...§.≈≈≈≈≈≈≈≈..KA h!###...§≈≈§§§§≈≈§≈≈§≈§≈...≈≈§≈≈≈§≈≈≈§§§§≈§§§§§§§≈§≈≈≈§§§≈≈≈.≈≈≈≈§§§§§≈≈§§§≈§§≈§≈≈≈≈≈§§≈§≈≈≈≈§§ #...≈≈≈≈≈≈§≈§§§§§§§≈≈≈≈≈KA hoj#.#§§§≈§§.#§≈§.≈≈≈≈§§≈§≈§§§≈§§§.≈≈§§§§≈§§.≈≈≈≈KA h&6KA hKA haLA h", #...##### ##.#.### #..# ##.###..####..###.##∩###..# #....###.....###. ##.§§§.###....##.≈§§.###∩####. #...§≈§≈≈..###....##@.≈≈≈≈§§≈..§§§≈..LA h,.§§≈§§§≈§§≈≈≈≈≈≈≈###.§.≈≈§§§§≈§≈§≈≈§≈§≈...≈≈§≈§§§§§≈≈≈§≈≈≈§§§≈§≈≈≈§§§≈≈#....≈≈≈≈§§§§§≈≈§§§≈§§≈§≈≈≈≈≈≈§§≈≈≈§§≈§≈≈≈≈§§ §≈≈≈§≈§§§§§§§≈≈≈≈≈LA h,m #...≈§≈≈≈≈§≈§§§≈§≈§LA h5#.###..§.#.§≈≈≈≈§§≈..§§≈§≈.§≈≈§≈≈≈≈≈≈≈§≈§§≈≈≈≈≈≈≈≈≈≈LA h 7`517LA h<LA h>LA hLs#### ##.#.### #..# ##.###..###..###.##∩###.. #....###.....## ##...§.###....##§≈≈≈.###∩#### #...§≈≈≈≈..###..#§.≈§§≈§§≈..§§§≈.§§≈§≈§§≈≈≈≈≈≈≈###..§≈≈§§§§≈§≈§≈≈§≈§...≈≈≈≈§≈§§§≈≈≈§≈≈≈§#...§≈§≈≈§§§§≈§≈≈≈§§§≈#....≈≈§≈§§§§§≈≈§§§≈§§LA h?M≈≈≈≈≈≈§≈§≈≈§§≈§≈≈≈ #..§≈≈≈≈≈≈≈≈≈≈§§§§§≈≈≈≈≈ #...§≈≈≈≈§§≈≈≈≈≈§≈ ###..≈≈≈≈≈§§§≈≈≈≈§§≈§§≈§≈LA hCV$#..≈≈§§..≈≈≈§§.≈.≈≈§≈§≈≈≈≈≈§≈≈§§§§§≈≈≈§≈≈§§§§≈≈≈≈.≈≈≈≈≈≈≈≈≈≈≈≈≈≈§≈≈§§≈≈≈≈≈LA hWB=8LA h\LA hR^LA h} - #..# ##.###..##..###.##∩###. #....###.....## ##.....###....#...≈≈≈.###∩# #...≈≈§§≈..###..#..≈≈≈§§§≈..§§§≈§.≈§≈§≈§§≈≈≈≈≈≈###@..≈≈§≈§§≈§≈§≈≈§#...≈§≈≈§≈§§§≈≈≈§≈≈≈#...≈≈≈≈≈§≈≈§≈§≈≈≈§§.≈§§§§§≈≈≈≈≈§§§≈§§§≈≈≈≈§§≈§≈≈≈ #...≈≈≈≈§≈≈≈≈≈≈≈§§§≈≈≈≈≈ #...≈≈§≈≈§§≈≈≈≈≈§≈ ###..≈§≈§≈§§§≈≈≈≈§§≈§§≈§ ##..§≈§≈≈≈≈§§§≈≈§≈≈§≈§LA h ..§≈≈≈≈≈≈≈≈≈≈≈≈§≈≈§§§§§§≈≈≈≈§≈§§§≈≈≈≈§§§≈≈§§≈≈≈§§§≈§≈§§§§≈LA h B09LA hn LA h LA h> #..###.##∩## #....###.....# ##.....###....#...≈≈≈.###∩# §§≈..###.#..≈≈≈§§§≈..§§§.§≈≈≈≈§§≈≈≈≈###...≈≈≈≈≈§≈§≈§≈≈§#.@.≈≈≈≈≈≈≈§§≈≈≈§≈§≈≈≈§≈§≈≈≈§§.≈§§§≈§§≈≈≈≈§§§≈§≈§§§§≈≈≈≈≈§§≈§≈≈≈ ≈≈≈≈≈≈§§ #...§§§≈≈§§≈≈≈≈≈§≈ ###.§§§≈§≈§§§§≈≈≈§§≈§§≈ ##..§§≈≈≈≈≈§§§≈≈§≈≈§≈ ##.§≈≈≈≈≈≈≈.LA hF §≈§≈≈≈§§§§≈≈§§§≈§§§≈≈§≈≈≈§§§≈§≈≈≈≈≈§≈≈≈§.§§§≈§§≈##..§§≈≈≈§LA hG t4= 990LA hK LA hM MA hF #....###..... ##.....###...≈≈≈.###∩# §§≈..##..≈≈≈§§§≈..§§.§≈≈≈≈§§≈≈≈≈###...≈≈≈≈≈§≈§≈§...§≈§≈≈≈≈§§≈≈≈§≈≈§§§§≈≈≈§≈§≈≈≈§§§§≈§§§≈§§≈≈≈≈§§§≈..§≈§§≈§≈≈≈≈≈§§≈§≈≈ #...§§§§≈§≈≈≈≈≈≈§§ #...§§§≈§≈≈≈§≈≈≈§≈ ###.§§§≈§§≈§§§≈≈≈§§≈§§ ##..§§≈≈≈§≈§§§≈≈§≈≈§MA h,G ##.§≈≈≈≈≈≈≈#..≈≈≈≈§§≈≈≈≈≈≈≈MA h:P6§§§§§§.§≈≈≈§≈≈§§§§§§≈≈≈.§§§≈≈§§≈##..§§§§≈§§MA hPT6=1MA h>VMA hWMA h5 ##.....###§§≈≈≈.###∩ #..§≈≈§§≈..##..§§≈§§§≈..§.§≈≈≈≈§§≈≈≈###...≈≈≈≈≈§≈§≈§...§≈§≈≈≈≈§§≈≈≈§§≈§§§§≈≈≈§≈§≈≈.§§§§≈§§≈≈≈≈§§..§≈§§≈§≈≈≈≈≈§§≈ #...§§§≈≈≈§§ #..§§§§§§≈≈§§≈≈≈§≈MA hn ###§§§§≈≈§§≈§§≈≈≈§§≈§ ##..§§§§≈§§§§§≈≈§≈≈ ##.§≈≈≈≈≈≈≈#..≈≈≈≈§§≈≈≈≈≈≈≈###ß....≈≈§≈§MA ht≈§.§§≈§≈..≈≈≈§§§§≈≈§≈≈≈§§§§§§§≈§≈§§§§§§≈#§MA h&2MA h{MA hm _The air gets thick with the scent of sulphur.MA h4 \§§≈≈≈.### #..§≈≈§§≈..##..§§≈§§§≈..#...§≈≈≈≈§§≈≈###...≈≈≈≈≈§≈§≈§...§≈§≈≈≈≈§§≈≈§.§§≈§≈≈≈≈§≈§≈≈.≈≈≈§§§§≈≈≈≈§§§§≈≈§≈≈≈≈≈≈≈§§≈ #.§§§§§§§≈§≈≈≈≈≈§§ #.§§≈§§§≈≈≈§§≈≈≈§≈ ###§§§§≈≈§§§§§≈≈≈§§MA h4 C ##..§§§§≈§§§§§≈≈§≈ ##.§≈≈≈≈≈≈≈#..≈≈≈≈§§≈≈≈≈≈≈≈###ß....≈≈§≈§ +.......≈§≈§§≈≈≈≈≈.MA h> ..#.#.§..≈..≈≈≈..§≈≈≈MA h> f..§≈≈§..§≈≈≈.§§§≈§≈≈§#§.≈§≈§§≈.§#....MA h? 9 8 3MA h? AFly MA hlD MA hF _You feel your willpower return. You feel your existence waver again.NA hq' #..§≈≈§§≈..#..§§≈§§§≈..§≈≈≈≈§§≈###§..≈≈≈≈≈§≈§...≈≈≈≈≈≈≈§§≈≈§≈≈≈≈≈≈≈§≈§§§§§≈≈≈≈§§≈≈§§≈≈≈≈≈≈≈§§≈ #.@.§≈≈≈§≈§≈≈≈≈≈§§ #..§§§≈§≈≈§§§≈≈≈§≈ ###§.≈§≈§§≈§§§≈≈≈§§NA h† ##.§§§§§≈§§§§§≈≈§ ##.§≈≈≈≈≈≈≈##..≈≈≈≈§§≈≈≈≈###ß....≈≈§≈§ +.......≈§≈§§≈≈≈≈≈. ###ß.....≈≈§§§§≈.NA hՐQ.≈..§≈.§≈≈≈..≈§≈§≈.§≈≈≈≈≈§≈≈§≈NA hp7==4NA hNA hNA h? ##..§§≈§##...§≈≈≈≈§§≈≈###...≈≈≈≈≈§≈§≈§##...≈≈≈≈≈≈≈§§≈≈##...§≈§≈##....≈≈≈§§§§≈≈≈≈§§##...≈≈§§≈§≈≈≈≈≈§§#..§≈≈≈≈§≈§≈≈≈≈≈§#.≈§§§≈≈≈§≈≈≈###..≈§≈§≈§§ ##..§≈≈§≈§§§§§≈≈§≈#.§≈≈≈≈≈≈≈§≈≈§≈≈###..≈§≈§§§≈≈≈≈≈≈###ß..≈+.......≈≈≈§§≈≈≈≈≈..###ß.....≈§§§§§≈...# ###≈≈.####NA h s§.≈≈≈≈§.≈≈§≈≈§≈≈≈≈§≈§§≈§§≈.§.≈§≈≈≈§NA h V5=5NA h< NA hQ F _In the distance, the volcano erupts with a roar.NA h_##...§≈≈≈≈§§≈≈≈###...≈§≈≈≈§≈§≈§##...≈≈≈≈≈≈≈§§≈≈##...§≈§≈##....≈≈≈§§§§≈≈≈≈§§§##.§.≈≈≈≈§§≈≈≈≈≈§§≈§≈#...≈≈§≈≈§≈§≈≈≈≈§§§≈≈NA h`#...≈§§≈≈≈§≈≈≈###.@≈§≈≈≈§§≈§ ##.§§≈§§≈≈§§§§≈≈§≈#..≈≈≈≈≈≈≈§≈≈§≈≈§###§.≈§≈≈≈§≈≈≈≈≈≈###ß....≈≈≈≈§≈.+.......≈§≈§§≈≈≈≈≈...###ß.....≈§§§§§≈...## ###.....§≈§≈≈.#### ###.#.....§##NA hUkW§..§≈≈≈≈§≈≈§≈§≈≈≈≈≈≈≈.≈≈≈≈..≈§§§§§§§§≈≈≈≈NA hk&6NA hfqNA hvOA h?V ###...§§≈≈≈§≈§≈§##...≈≈≈≈≈≈≈§§≈≈≈§##...§≈§≈≈≈##....≈≈≈§≈§§≈≈≈≈§§§##...§≈≈≈≈§≈≈≈≈≈§§≈§≈...≈≈§§≈#§§≈≈≈§≈≈###.§≈≈≈≈≈≈≈§§≈≈≈§§≈§ ##@.≈≈≈§≈≈§§§§≈≈§≈≈OA hV ##..≈≈≈≈≈≈≈§≈≈§≈≈§###..≈§§§§§≈≈≈≈≈≈≈≈Fly ##.#...##########OA h$`.≈≈.§≈.≈§≈§§≈≈≈≈§§§§§≈≈≈§≈.§≈§≈§§§OA hf`,§§≈OA hia.87OA hnfOA hgOA h ##...≈≈≈≈≈≈≈§§≈≈##...≈≈≈≈≈≈≈≈§≈##....≈§≈§§§§≈≈≈≈§§§##...§≈≈≈≈§§§≈≈≈§§≈§≈≈#...≈§§≈≈≈§≈§≈≈≈§§§≈≈#...≈§§≈≈≈§≈≈≈≈≈§≈≈≈###..≈≈≈≈≈≈≈§≈§§ ##..≈≈§≈§≈§§§§≈≈§≈#@.≈§§≈≈≈≈§≈≈§≈≈§###..§§§§§§≈≈≈≈≈≈≈≈.OA h ###ß...§§§§§§≈..+.......≈§§§§≈≈≈≈≈...###ß.....≈≈≈§§§≈...### ###.§≈≈.#### ###.#.....§## ########## OA h` ≈≈§≈≈≈≈§≈≈≈§≈≈§§≈≈≈≈≈§§§≈§OA h &8OA hO OA hʤ PA hxm ##...≈≈§≈≈≈§##....≈≈≈§§§§≈≈≈≈§§§≈##...§§≈≈≈§§§≈≈≈§§≈§≈#...≈§≈≈≈≈§≈§≈#...≈§§≈≈≈≈≈≈≈≈≈§≈≈##..≈§§≈≈≈≈≈§≈≈≈§§≈§§ ##..§§§≈≈≈§§§§≈≈§≈≈ ##.§≈§§≈≈≈≈§≈≈§≈≈§≈###@.§§§§§§≈≈≈≈≈≈≈≈.###ß..+.......≈..##Fly ≈PA hh..≈≈≈≈≈≈≈§§≈§≈≈≈≈≈≈≈≈≈≈§≈≈≈≈≈§≈≈≈.≈§≈≈≈≈≈§PA hVB=9PA hPA hЊQA hQA h Spells (Memorise)TypeFailure Level QA h a - Kiss of DeathConjuration/Necromancy 7% 1  b - Cause FearHexesQA h*1%QA hS4  c - Dimensional Bullseye Hexes/Translocation 2% 4  d - Dispel UndeadNecromancyQA h54% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitRA hbMRA hzSRA hZ##...≈≈≈≈≈≈≈≈§≈§≈≈≈§ Spectrina the Bewitcher##....≈≈≈§§§§≈≈≈≈§§§≈ Poltergeist of Makhleb ***...##...≈≈≈≈≈§§≈≈≈≈§§≈§≈≈ Health: 68/72 ======================--#...§≈≈≈≈≈§≈§≈≈≈§§§≈≈≈ Magic: 15/22 ================--------#...≈≈≈≈≈≈≈≈§≈≈≈§≈≈≈≈≈ AC: 8Str: 4RA hZ###..≈§§≈≈≈≈≈§≈≈≈§§≈§§ EV: 15Int: 24##..§§§≈≈≈≈§§§≈≈§≈≈§ SH: 0Dex: 19RA h[##.§≈≈≈≈≈§≈§≈≈§≈≈§≈ XL: 11 Next: 91% Place: a VolcanoRA hh[ ###@.≈≈≈§§§≈≈≈≈≈≈≈≈. Noise: ---------  Time: 4499.1 (0.0)RA h[|###ß....≈§≈§§≈≈≈≈≈≈≈.. a) +1 sling+.......≈§§≈≈≈≈≈≈≈.... Fire: a) +1 sling###ß.....≈≈≈≈§§≈...### Fly ###.....≈≈§≈≈.#######.#.....§##RA h[R##########You shoot a sling bullet. The sling bullet hits the lava snake!  You kill the lava snake! _Makhleb accepts your kill. _The air gets thick with the scent of sulphur. RA h[_You feel your willpower return. You feel your existence waver again. _In the distance, the volcano erupts with a roar.RA hi`P  Okay, then.RA h`RA hdRA hf. _RA h,V RA hX sRead which item? Scrolls RA hgX m b - a scroll of poison  h - 3 scrolls labelled BUSMARPH XOSHi - a scroll of brand weapon  j - 3 scrolls labelled EPUUBB DOMOIv - a scroll of enchant weapon  w - a scroll of noiseG - 2 scrolls of amnesia RA hX [!] read|quaff|evoke[?] describe selectedVA he9 VA h? VA hD D##...≈≈≈≈≈≈≈≈§≈§≈≈≈§ Spectrina the Bewitcher##....≈≈≈§§§§≈≈≈≈§§§≈ Poltergeist of Makhleb ***...##...≈≈≈≈≈§§≈≈≈≈§§≈§≈≈ Health: 68/72 ======================--#...§≈≈≈≈≈§≈§≈≈≈§§§≈≈≈ Magic: 15/22 ================--------VA hD Q#...≈≈≈≈≈≈≈≈§≈≈≈§≈≈≈≈≈ AC: 8Str: 4###..≈§§≈≈≈≈≈§≈≈≈§§≈§§ EV: 15Int: 24##..§§§≈≈≈≈§§§≈≈§≈≈§ SH: 0VA hD .Dex: 19VA hE ##.§≈≈≈≈≈§≈§≈≈§≈≈§≈ XL: 11 Next: 91% Place: a VolcanoVA hE ###@.≈≈≈§§§≈≈≈≈≈≈≈≈. Noise: ---------  Time: 4499.1 (0.0)VA h9E ###ß....≈§≈§§≈≈≈≈≈≈≈.. a) +1 slingVA hOE +.......≈§§≈≈≈≈≈≈≈.... Fire: a) +1 slingVA hbE ###ß.....≈≈≈≈§§≈...### Fly ###.....≈≈§≈≈.####VA huE *###.#.....§##VA hE M##########You kill the lava snake! VA hE K_Makhleb accepts your kill. VA hE ^_The air gets thick with the scent of sulphur. VA hE _You feel your willpower return. You feel your existence waver again. VA hE _In the distance, the volcano erupts with a roar. _Okay, then.VA hK P  Okay, then.VA hL VA hQ VA hS . _XA hOXA h$Drink which item? Potions  l - 5 white potions  n - 3 purple potions  o - 3 metallic yellow potions  t - 2 inky potions  z - 2 glowing silvery potionsF - a potion of enlightenment [!] read|quaff|evoke[?] describe selectedYA ht@ YA hG YA hN ##...≈≈≈≈≈≈≈≈§≈§≈≈≈§ Spectrina the Bewitcher##....≈≈≈§§§§≈≈≈≈§§§≈ Poltergeist of Makhleb ***...##...≈≈≈≈≈§§≈≈≈≈§§≈§≈≈ Health: 68/72 ======================--#...§≈≈≈≈≈§≈§≈≈≈§§§≈≈≈ Magic: 15/22 ================--------#...≈≈≈≈≈≈≈≈§≈≈≈§≈≈≈≈≈ AC: 8Str: 4YA hBO ###..≈§§≈≈≈≈≈§≈≈≈§§≈§§ EV: 15Int: 24##..§§§≈≈≈≈§§§≈≈§≈≈§ SH: 0Dex: 19##.§≈≈≈≈≈§≈§≈≈§≈≈§≈ XL: 11 Next: 91% Place: a VolcanoYA hdO ###@.≈≈≈§§§≈≈≈≈≈≈≈≈. Noise: ---------  Time: 4499.1 (0.0)###ß....≈§≈§§≈≈≈≈≈≈≈.. a) +1 slingYA hO +.......≈§§≈≈≈≈≈≈≈.... Fire: a) +1 sling###ß.....≈≈≈≈§§≈...### Fly ###.....≈≈§≈≈.####YA hO N###.#.....§############ YA hO _Makhleb accepts your kill. _The air gets thick with the scent of sulphur. YA hO _You feel your willpower return. You feel your existence waver again. _In the distance, the volcano erupts with a roar. YA hP \_Okay, then. _Okay, then.YA hV P  Okay, then.YA heW YA h:\ YA h^ . _A h.≈≈≈§§§§≈≈≈≈§§##...≈≈≈≈≈§§≈≈≈≈§§≈ #...§≈≈≈≈≈§≈§≈≈≈§§ #...≈≈≈≈≈≈≈≈§≈≈≈§≈ ###..≈§§≈≈≈≈≈§≈≈≈§§≈§ ##..§§§≈≈≈≈§§§≈≈§≈≈ ##.§≈≈≈≈≈§≈###..≈≈≈§§§≈≈≈≈≈≈≈###ß@...≈§≈§§ +.......≈§§≈. ###ß.....≈≈≈≈§§≈...## ###.....≈≈§≈≈.####  ###.#.....§## ######## A hE ≈≈§§≈≈≈≈≈≈§§≈§§§§§§§≈§≈≈≈≈§§§A h .≈≈§≈§§≈≈§§§≈§§§§≈§§≈≈≈≈≈A h A h b9=500.1 (1 _A h A h* A h ≈≈§§≈≈≈≈≈≈≈§§≈ #...§≈≈≈§§≈§§≈≈≈§§ #...≈§§§§§≈≈§≈≈≈§≈ ###..§≈§≈≈≈≈≈§≈≈≈§§ ##..≈≈≈§§§≈§§§≈≈§≈ ##..≈≈§≈§§≈###..≈≈§≈≈§≈≈≈≈≈≈≈###ß...§§§≈§§ +..@...§§§§≈. ###ß...§§≈≈≈≈§§≈...# ###.....≈≈§≈≈.## ###.#.....§##  ######## A h §≈§≈§≈§≈§≈A h[ V6=1A hP A h! A h  ##...≈≈§§≈§§≈ #...§≈≈≈§§§§§≈≈≈§§§ #...≈§§§§≈≈≈§≈≈≈§ ###..§≈§§≈§≈≈§≈≈≈§§ ##..≈≈≈§§§≈§§§≈≈§A hU ##..≈≈§≈§§≈§≈≈§ ###..§≈§≈≈§ ###ß...§§§≈§§ +.@....§§§§≈ ###ß...§§≈≈≈≈§§≈... ###.....≈≈§≈≈. ###.#.....§## ##########A hK≈§§§A hF&2A h%A h(A hc< ##...≈≈§§A h≈§§ #...§≈≈≈§§§§§≈≈≈ #...≈§§§§≈≈≈§≈≈≈§ ###..§≈§§≈§≈≈§≈≈≈A h: ##..≈≈≈§§§≈§§§≈≈ ##.§§≈§≈§§≈§≈≈§ ###..§≈§≈≈§A hj ###ß...§§§≈§§ +@.....§§§§≈ ###ß...§§≈≈≈≈§§≈ ###...§.≈≈§≈≈.A h8 ###.#.....§##  ####A h≈≈§≈.70=3A h A h!A hԭ..b#..#b.#.bA h!#..#∩.'#..#..#..A hF#..bDD   steam dragon (asleep)A ha}.bbbb 4 fire bats (asleep)A h|A hF  You reach down and open the door.A h`A hA hj.b§.≈.§.b3 asleep)A hT&4A hA h _A steam dragon and 4 fire bats come into view. _Found a rocky tunnel leading out of this place.A h<A hC=A htA hF _Unknown command.A h> ##...≈≈§§≈§§≈#...§≈≈≈§§§§§≈≈≈§. #...≈§§≈≈≈§≈.. ###..§≈§≈§§≈≈§≈≈≈§#.. ##..≈≈§§§§≈§§§≈≈§#b. ##.§§≈§≈§§≈§≈≈§≈#bb ###.§§§§≈≈§≈#..###ß....≈≈≈§§≈#∩.'.§§§≈.#..###ß....§§≈≈≈§§≈.#.. ###....§≈≈§≈≈.##.. ###.#.....§## #..bD b   fire bat.A hY A h A hS A h3 u≈§§≈.≈≈≈.§.≈≈A hs .bA h I=5 _A h3 A h A h###...≈≈§§≈§§≈§#...§≈≈≈≈§§§§≈≈≈§§§≈. #...≈§§≈§§≈≈§≈≈≈§≈.. ###..§≈≈≈§§≈≈§≈≈≈§§≈#.. ##..≈§§≈≈§≈§§§≈≈§≈#b. ##..≈≈≈≈§§≈§≈≈§≈#.b ###§.≈≈§§≈§≈A hqv#..###ß....≈≈≈§§≈#∩.b.§§§≈.#..###ß....§§≈≈≈§§≈...##.. ###....§≈≈§≈≈.##.. ###.#.....§## #.. #####A h#####bD .A hA hVA h §§§≈§§§.§'.bA h}b17==6A hA h2@ _The fire bat bites you but does no damage.A hs  Casting: Jinxbite (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A hl6  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The fire bat misses you.A h>§≈≈≈§§≈§§§§≈b.A h?_5--=7A h?^Will/2 Jinx Fly A hmA h@ _The fire bat bites you but does no damage.A hV##...≈≈§§≈≈≈≈≈≈≈§§≈§ Spectrina the Bewitcher#...§≈≈≈§§§§§≈≈≈§§§≈ Poltergeist of Makhleb ***.... #...≈§§≈§§§≈§≈≈≈§≈≈≈ Health: 71/72 =======================-.. ###..§≈≈≈≈≈≈≈§≈≈≈§§≈ Magic: 15/22 ================--------A h'#.. ##..≈§§§§§≈§§§≈≈§≈ AC: 8Str: 4#b. ##..§§≈§§§≈§≈≈§≈≈ EV: 15Int: 24#.b ###.§§§§≈≈§≈≈≈≈≈≈≈ SH: 0Dex: 19A hP#..###ß....≈≈§§§≈≈≈≈≈≈≈ XL: 11 Next: 91% Place: a VolcanoA htH#∩.'b*@....§§§≈≈≈≈≈≈≈.. Noise: ==-------  Time: 4507.1 (0.0)A h#..###ß....§§≈≈≈§§≈...# a) +1 slingA h#.. ###....§≈≈§≈≈.#### Fire: a) +1 sling#..###.#.....§##A hWill/2 Jinx Fly #..##########bDb   fire bat.You feel your willpower being sapped. The fire bat misses you. A h4j_The fire bat bites you but does no damage.  Fire: a) +1 slingA hRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineA hnaAim: a fire bat (chance to call a sprite on attack: 78%, 50% to hit)A hV^##...≈≈§§≈≈≈≈≈≈≈§§≈§ Spectrina the Bewitcher#...§≈≈≈§§§§§≈≈≈§§§≈ Poltergeist of Makhleb ***.... #...≈§§≈§§§≈§≈≈≈§≈≈≈ Health: 71/72 =======================-A h.. ###..§≈≈≈≈≈≈≈§≈≈≈§§≈ Magic: 15/22 ================--------#.. ##..≈§§§§§≈§§§≈≈§≈ AC: 8Str: 4#b. ##..§§≈§§§≈§≈≈§≈≈ EV: 15Int: 24A h#.b ###.§§§§≈≈§≈≈≈≈≈≈≈ SH: 0Dex: 19A h#..###ß....≈≈§§§≈≈≈≈≈≈≈ XL: 11 Next: 91% Place: a VolcanoA h'#∩.'b(@....§§§≈≈≈≈≈≈≈.. Noise: ==-------  Time: 4507.1 (0.0)#..###ß....§§≈≈≈§§≈...# a) +1 slingA hP#.. ###....§≈≈§≈≈.#### Fire: a) +1 sling#..A h###.#.....§##Will/2 Jinx Fly #..A hC##########bDA hb   fire bat.A h+Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (chance to call a sprite on attack: 78%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is lightly wounded.A h:*A h0jShift-Dir - straight lineAim: a fire bat (chance to call a sprite on attack: 78%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is lightly wounded.  You feel bolstered by spreading misfortune.  A giggling sprite leaps out and smacks the fire bat with its own wing.A hjA h!mr  The fire bat is moderately wounded.A h_n,A ho,A hZxM§§≈§≈A hx§≈.§≈≈b..@....≈≈≈.§§.A hxg§ (very drained)A hy$66A hyg-12 =8.4 (1.3A hIA hCU _The fire bat bites you. You are engulfed in flames. You resist.A hz^##...≈≈§§≈≈≈≈≈≈≈§§≈§ Spectrina the Bewitcher#...§≈≈§§§§§§≈≈≈§§§≈ Poltergeist of Makhleb ***.... #...≈§§§≈§≈≈§≈≈≈§≈≈≈ Health: 66/72 ======================--A hB{.. ###..§≈≈≈≈§≈≈§≈≈≈§§≈ Magic: 15/22 ================--------#.. ##..≈§≈§§§≈§§§≈≈§≈ AC: 12  Str: 4#b. ##..§§≈§§§≈§≈≈§≈≈ EV: 15A h{.Int: 24A h{:#.. ###.§§§§≈≈§≈≈≈≈≈≈≈ SH: 0Dex: 19#..###ß....§≈≈§§≈≈≈≈≈≈≈ XL: 11 Next: 91% Place: a VolcanoA h{#∩.b**@....≈≈≈≈≈≈≈≈≈≈.. Noise: ===------  Time: 4508.4 (0.0)#..###ß.....§§≈≈§§≈...# a) +1 slingA h\|#.. ###.....≈≈§≈≈.#### Fire: a) +1 sling#..###.#.§...§##Will/2 Jinx Fly #..##########bDb   fire bat (very drained)A hz|. A h|_The fire bat bites you. You are engulfed in flames. You resist.  Fire: a) +1 slingA h|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineA h|Aim: a fire bat (moderately wounded, heavily drained, chance to call a sprite  on attack: 81%, 50% to hit)A h^##...≈≈§§≈≈≈≈≈≈≈§§≈§ Spectrina the Bewitcher#...§≈≈§§§§§§≈≈≈§§§≈ Poltergeist of Makhleb ***.... #...≈§§§≈§≈≈§≈≈≈§≈≈≈ Health: 66/72 ======================--A h[.. ###..§≈≈≈≈§≈≈§≈≈≈§§≈ Magic: 15/22 ================--------#.. ##..≈§≈§§§≈§§§≈≈§≈ AC: 12  Str: 4#b. ##..§§≈§§§≈§≈≈§≈≈ EV: 15Int: 24A hG?#.. ###.§§§§≈≈§≈≈≈≈≈≈≈ SH: 0Dex: 19#..###ß....§≈≈§§≈≈≈≈≈≈≈ XL: 11 Next: 91% Place: a Volcano#∩.b((@....≈≈≈≈≈≈≈≈≈≈.. Noise: ===------  Time: 4508.4 (0.0)#..###ß.....§§≈≈§§≈...# a) +1 slingA h%#.. ###.....≈≈§≈≈.#### Fire: a) +1 sling#..###.#.§...§##Will/2 Jinx Fly #..##########bDb   fire bat (very drained).Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineA hGAim: a fire bat (moderately wounded, heavily drained, chance to call a sprite  on attack: 81%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is moderately wounded.A hC1:*A h[Shift-Dir - straight lineAim: a fire bat (moderately wounded, heavily drained, chance to call a sprite  on attack: 81%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  A hThe fire bat is moderately wounded.A giggling sprite leaps out and makes the fire bat trip over its own claws.A hA hA hA hxo  The fire bat is heavily wounded.A hq≈§≈§≈§§A h.§§§≈§§≈≈'bb@...§§≈≈A h)≈.b 2 fire bats (1 wandering, 1 very drai…)A h579.7 (1.3A hA h _The fire bat barely misses you. The fire bat misses you.A hMs##...≈≈§§≈≈≈≈≈≈≈§§≈§ Spectrina the Bewitcher#...§≈≈§≈§≈§§≈≈≈§§§≈ Poltergeist of Makhleb ***.... #...≈§§§§≈§≈§≈≈≈§≈≈≈ Health: 67/72 ======================--A hN.. ###..§≈≈≈≈§≈≈§≈≈≈§§≈ Magic: 15/22 ================--------#.. ##..≈§§§§§≈§§§≈≈§≈ AC: 12  Str: 4#b. ##..§§≈§§§≈§≈≈§≈≈ EV: 15Int: 24#.. ###..§§§≈≈§≈≈≈≈≈≈≈ SH: 0Dex: 19#..###ß...§§≈≈§§≈≈≈≈≈≈≈ XL: 11 Next: 91% Place: a Volcano#∩.'bb@...§§≈≈≈≈≈≈≈≈≈.. Noise: ===------  Time: 4509.7 (0.0)#..###ß.....≈§≈≈§§≈...# a) +1 sling#.. ###.....≈≈§≈≈.#### Fire: a) +1 sling#..A hO@###.#.....§##Will/2 Jinx Fly #..##########bDbb 2 fire bats (1 wandering, 1 very drai…)A hOQ. _The fire bat barely misses you. The fire bat misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (heavily wounded, heavily drained, chance to call a sprite on  attack: 83%, 50% to hit)A h j##...≈≈§§≈≈≈≈≈≈≈§§≈§ Spectrina the Bewitcher#...§≈≈§≈§≈§§≈≈≈§§§≈ Poltergeist of Makhleb ***...A h . #...≈§§§§≈§≈§≈≈≈§≈≈≈ Health: 67/72 ======================--.. ###..§≈≈≈≈§≈≈§≈≈≈§§≈ Magic: 15/22 ================--------#.. ##..≈§§§§§≈§§§≈≈§≈ AC: 12  Str: 4#b. ##..§§≈§§§≈§≈≈§≈≈ EV: 15Int: 24A h #.. ###..§§§≈≈§≈≈≈≈≈≈≈ SH: 0Dex: 19#..###ß...§§≈≈§§≈≈≈≈≈≈≈ XL: 11 Next: 91% Place: a Volcano#∩.'b(@...§§≈≈≈≈≈≈≈≈≈.. Noise: ===------  Time: 4509.7 (0.0)#..###ß.....≈§≈≈§§≈...# a) +1 sling#.. ###.....≈≈§≈≈.#### Fire: a) +1 sling#..###.#.....§##Will/2 Jinx Fly #..##########bDbb 2 fire bats (1 very drained).Aim: a fire bat (heavily wounded, heavily drained, chance to call a sprite on  attack: 83%, 50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the fire bat.The sling bullet hits the fire bat!  The fire bat is moderately wounded.A h :*A h *attack: 83%, 50% to hit)  You shoot a sling bullet.  The sling bullet barely misses the fire bat.  The sling bullet hits the fire bat!  The fire bat is moderately wounded.A giggling sprite leaps out and smacks the fire bat with its own wing.A h +≈≈A h* O§≈≈≈≈§§≈§.§§bbThe fire bat is moderately wounded.A giggling sprite leaps out and smacks the fire bat with its own wing.  The fire bat is heavily wounded.  A giggling sprite leaps out and smacks the fire bat with its own wing.  The fire bat is almost dead.  The fire bat bites you but does no damage.A h$ #3A hI '11.1 (1.4A h A h- _The fire bat misses you. The fire bat closely misses you.A h<  You shoot a sling bullet. The sling bullet hits the fire bat.  You kill the fire bat!Makhleb accepts your kill.A h.   fire batA h~I A hJ A hK A hT ]≈≈§§≈§≈§≈≈§.§≈≈≈b..@...§≈§≈A h U A hfY 671=A hY ^6=32.4 (1.3A h_ A ha f _You feel better. The fire bat barely misses you.A hg`##...≈≈§§≈≈≈≈≈≈≈§§≈§ Spectrina the Bewitcher#...§≈≈§≈≈≈§§≈≈≈§§§≈ Poltergeist of Makhleb ***.... #...≈§§≈§§§≈§≈≈≈§≈≈≈ Health: 71/72 =======================-A h.. ###..§≈≈§≈§≈≈§≈≈≈§§≈ Magic: 16/22 =================-------#.. ##..≈≈§§§§≈§§§≈≈§≈ AC: 13  Str: 4#b. ##..≈≈§§§§≈§≈≈§≈≈ EV: 15Int: 24#.. ###..≈§§§≈§≈≈≈≈≈≈≈ SH: 0Dex: 19#..###ß...§≈≈≈§§≈≈≈≈≈≈≈ XL: 11 Next: 93% Place: a Volcano#∩.b**@...§≈§≈≈≈≈≈≈≈≈.. Noise: ===------  Time: 4512.4 (0.0)#..###ß.....≈≈≈≈§§≈...# a) +1 sling#.. ###.....≈≈§≈≈.#### Fire: a) +1 sling#..###.#.....A ho\§##Will/2 Jinx Fly #..##########bDb   fire bat (very drained). _You feel better. The fire bat barely misses you.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (heavily wounded, heavily drained, chance to call a sprite on  attack: 81%, 50% to hit)A ha`##...≈≈§§≈≈≈≈≈≈≈§§≈§ Spectrina the Bewitcher#...§≈≈§≈≈≈§§≈≈≈§§§≈ Poltergeist of Makhleb ***.... #...≈§§≈§§§≈§≈≈≈§≈≈≈ Health: 71/72 =======================-A h.. ###..§≈≈§≈§≈≈§≈≈≈§§≈ Magic: 16/22 =================-------#.. ##..≈≈§§§§≈§§§≈≈§≈ AC: 13  Str: 4#b. ##..≈≈§§§§≈§≈≈§≈≈ EV: 15Int: 24#.. ###..≈§§§≈§≈≈≈≈≈≈≈ SH: 0Dex: 19A h3E#..###ß...§≈≈≈§§≈≈≈≈≈≈≈ XL: 11 Next: 93% Place: a Volcano#∩.b((@...§≈§≈≈≈≈≈≈≈≈.. Noise: ===------  Time: 4512.4 (0.0)#..###ß.....≈≈≈≈§§≈...# a) +1 slingA ha#.. ###.....≈≈§≈≈.#### Fire: a) +1 sling#..###.#.....§##A hWill/2 Jinx Fly #..##########bDA hb   fire bat (very drained)A h.Press: ? - help, Q - select action, ( or ) - cycleA h,Shift-Dir - straight lineAim: a fire bat (heavily wounded, heavily drained, chance to call a sprite on  attack: 81%, 50% to hit)  A hPYou shoot a sling bullet. The sling bullet hits the fire bat!  The fire bat is almost dead.A hA h7A h%f≈§≈§≈≈≈≈≈§≈≈≈.§≈§'.b@..§.≈≈≈§§A h4&Shift-Dir - straight line  Aim: a fire bat (heavily wounded, heavily drained, chance to call a sprite on  attack: 81%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat!  The fire bat is almost dead.  A hc&8The fire bat seems less drained. The fire bat bites you.A h`'68-4--3.7 (1.3A h-A h/ _You are engulfed in flames. You resist. The fire bat completely misses you.A h<(((((A h=?,*A h The fire bat seems less drained. The fire bat bites you. _You are engulfed in flames. You resist. The fire bat completely misses you.The sling bullet misses the fire bat.A giggling sprite leaps out and smacks the fire bat with its own wing.  You kill the fire bat!  Makhleb accepts your kill.A h# ≈§≈≈≈§≈§§§≈§≈≈§§§§≈≈≈≈§≈§≈§∩.'..@....≈§§A hj$e.≈§≈  You feel better.A hi(A h(072==A h(M--46A h(L5.0Fly A h.A h1i _The jinxing sprites lose interest in you.A hl A h  Spells (Memorise)TypeFailure Level A h  a - Kiss of DeathConjuration/Necromancy 7% 1  b - Cause FearHexes1%4 A h c - Dimensional Bullseye Hexes/Translocation 2% 4  d - Dispel UndeadNecromancyA h. 54% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitA h A h A h <##...≈≈§§≈≈≈≈≈≈≈§§≈§ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§§≈ Poltergeist of Makhleb ***.... #...≈§§≈≈§≈≈§≈≈≈§≈≈≈ Health: 72/72 ========================A h .. ###..§§§§≈≈≈≈§≈≈≈§§≈ Magic: 14/22 ===============---------#.. ##..≈§≈≈§§≈§§§≈≈§≈ AC: 14  Str: 4#b. ##§§§≈≈≈§§≈§≈≈§≈≈ EV: 15Int: 24#.. ###..≈§≈§≈§≈≈≈≈≈≈≈ SH: 0Dex: 19A h 4#..###ß....≈§§§§≈≈≈≈≈≈≈ XL: 11 Next: 96% Place: a Volcano#∩.'..@....≈§§≈≈≈≈≈≈≈.. Noise: ===------  Time: 4515.0 (0.0)#..###ß.....≈§≈≈§§≈...# a) +1 sling#.. ###.....≈≈§≈≈.#### Fire: a) +1 sling#..###.#.....§##Will/2 Fly A hح g#..##########bD.A h: You shoot a sling bullet. The sling bullet misses the fire bat.A giggling sprite leaps out and smacks the fire bat with its own wing.  You kill the fire bat!Makhleb accepts your kill.You feel better. _The jinxing sprites lose interest in you.A h9 :  Okay, then.A hi A h A h D _A hA hPut on which piece of jewellery? Jewellery (go to first with "=)  g - a ring of fire (worn)  y - an amulet of guardian spirit (worn)  A - a +6 ring of intelligence (worn)s - a +6 ring of dexterity  A hmC - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip A hA hZA hC##...≈≈§§≈≈≈≈≈≈≈§§≈§ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§§≈ Poltergeist of Makhleb ***.... #...≈§§≈≈§≈≈§≈≈≈§≈≈≈ Health: 72/72 ========================.. ###..§§§§≈≈≈≈§≈≈≈§§≈ Magic: 14/22 ===============---------A h!#.. ##..≈§≈≈§§≈§§§≈≈§≈ AC: 14  Str: 4#b. ##§§§≈≈≈§§≈§≈≈§≈≈ EV: 15Int: 24#.. ###..≈§≈§≈§≈≈≈≈≈≈≈ SH: 0Dex: 19#..###ß....≈§§§§≈≈≈≈≈≈≈ XL: 11 Next: 96% Place: a VolcanoA h#∩.'..@....≈§§≈≈≈≈≈≈≈.. Noise: ===------  Time: 4515.0 (0.0)#..###ß.....≈§≈≈§§≈...# a) +1 slingA hpH#.. ###.....≈≈§≈≈.#### Fire: a) +1 sling#..###.#.....§##Will/2 Fly #..A hJ##########bD.A hcA giggling sprite leaps out and smacks the fire bat with its own wing.  A h\You kill the fire bat!Makhleb accepts your kill.A h3You feel better. _The jinxing sprites lose interest in you. _Okay, then.A hP  Okay, then.A hXA hnA h. _A h^4A hbA heF _Unknown command.A huy ! ##...≈≈§§≈§§≈ #...§≈≈≈§≈≈§§≈≈≈§§§ . #...≈§§≈≈§≈≈§≈≈≈§ .. ###..§§§§≈≈≈≈§≈≈≈§§ #.. ##..≈§≈≈§§≈§§§≈≈§A hz k #b. ##§§§≈≈≈§§≈§≈≈§ #.. ###..≈§≈§≈§ #..###ß....≈§§§§ #∩.'.≈§§≈ #..###ß.....≈§≈≈§§≈... #.. ###.....≈≈§≈≈. #.. ###.#.....§## #.. ########## A hGz V bD  .A hjz A h2 ]≈§§≈≈A h <---6.0 (1 _A h A hO A h( ##...≈≈§§≈§§ #...§≈≈≈§≈≈§§≈≈≈ . #...≈§§≈≈§≈≈§≈≈≈§ .. ###..§§§§≈≈≈≈§≈≈≈ #.. ##..≈§§≈§§≈§§§≈≈A h(r #b. ##§§§≈≈≈§§≈§≈≈§ #.. ###..§≈≈§≈§ #..###ß....≈≈§§§ #∩.'.≈§§≈A h) #..###ß.....≈§≈≈§§≈ #.. ###.....≈≈§≈≈. #.. ###.#.....§## #..A h?)# #### bDD   steam dragon (asleep) .A hj)vbb 2 fire bats (asleep)A h3V≈.≈§A h-4B---7A h9A h<A hXd A he A hj A hm F _Unknown command.A h3##...≈≈§§≈≈≈≈≈≈≈§§ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§ Poltergeist of Makhleb ***.... #...≈§§≈≈§≈≈§≈≈≈§≈ Health: 72/72 ========================.. ###..§§§§≈≈≈≈§≈≈≈§ Magic: 14/22 ===============---------#.. ##..≈§≈≈§§≈§§§≈≈ AC: 14  Str: 4#b. ##§.≈≈≈≈§§≈§≈≈§ EV: 15Int: 24A h\#** ###.§§≈≈§≈§≈≈≈≈≈ SH: 0Dex: 19#.*###ß....≈≈§§§≈≈≈≈≈ XL: 11 Next: 96% Place: a Volcano#∩.*@......≈§§≈≈≈≈≈≈≈ Noise: ---------  Time: 4517.0 (0.0)A h'z#..###ß.....≈§≈≈§§≈.. a) +1 sling#.. ###.....≈≈§≈≈.## Fire: a) +1 slingA hL#..###.#.....§## Will/2 Fly #..##########A hqbDD   steam dragon (asleep).A hbb 2 fire bats (asleep) _Unknown command. A h:_Unknown command.Fire: a) +1 slingA hݚ$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (asleep, 98% to hit)A hP70##...≈≈§§≈≈≈≈≈≈≈§§ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§ Poltergeist of Makhleb ***.... #...≈§§≈≈§≈≈§≈≈≈§≈ Health: 72/72 ========================.. ###..§§§§≈≈≈≈§≈≈≈§ Magic: 14/22 ===============---------#.. ##..≈§≈≈§§≈§§§≈≈ AC: 14  Str: 4A h7h#b. ##§.≈≈≈≈§§≈§≈≈§ EV: 15Int: 24#(( ###.§§≈≈§≈§≈≈≈≈≈ SH: 0Dex: 19#.(###ß....≈≈§§§≈≈≈≈≈ XL: 11 Next: 96% Place: a VolcanoA h8#∩.(@......≈§§≈≈≈≈≈≈≈ Noise: ---------  Time: 4517.0 (0.0)#..###ß.....≈§≈≈§§≈.. a) +1 slingA h;8#.. ###.....≈≈§≈≈.## Fire: a) +1 sling#..###.#.....§## Will/2 Fly #..A hd8##########bDD   steam dragon (asleep).A h8bb 2 fire bats (1 asleep)Fire: a) +1 slingA h8$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (asleep, 98% to hit)  A h8dYou shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is lightly wounded.A hA hA h׼,A hx§.....bA hn5====8.4 (1.4 _A hJA h_A hɜ##...≈≈§§≈§§≈#...§≈≈≈§≈≈§§≈≈≈§. #...≈§§≈≈§≈≈§≈≈≈§≈.. ###..§§§§≈≈≈≈§≈≈≈§#.. ##..≈§§§§§≈§§§≈≈§#.. ##§.≈≈≈≈§§≈§≈≈§≈#.. ###..§≈§§≈§≈#..###ß....≈≈§§§≈#∩.b.≈≈§≈.#..###ß.....≈§≈≈§§≈.#.. ###.....≈≈§≈≈.##.. ###.#.....§## #..bD b   fire bat.A hA h0  The fire bat attacks as it pursues you!  The fire bat bites you but does no damage.≈≈§≈§§§--90A hIA hߴN _The fire bat misses you.A h 5##...≈≈§§≈≈≈≈≈≈≈§§≈ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§§ Poltergeist of Makhleb ***.... #...≈§§≈≈≈≈≈§≈≈≈§≈≈ Health: 72/72 ========================A h> .. ###..§§§≈§≈≈≈§≈≈≈§§ Magic: 15/22 ================--------#.. ##..≈§≈§§§≈§§§≈≈§ AC: 14  Str: 4#.. ##§.≈§§≈§§≈§≈≈§≈ EV: 15Int: 24#.. ###..§≈§§≈§≈≈≈≈≈≈ SH: 0A hf RDex: 19#..###ß....§≈§§§≈≈≈≈≈≈ XL: 11 Next: 96% Place: a VolcanoA h ~#∩.b*@.....≈≈§≈≈≈≈≈≈≈. Noise: =--------  Time: 4519.4 (0.0)#..###ß.....≈§≈≈§§≈... a) +1 sling#.. ###.....≈≈§≈≈.### Fire: a) +1 sling#..###.#.....§##Will/2 Fly #..##########bDA hZ b   fire bat.The fire bat bites you but does no damage. _The fire bat misses you.Fire: a) +1 slingA h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (50% to hit)A h 9##...≈≈§§≈≈≈≈≈≈≈§§≈ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§§ Poltergeist of Makhleb ***.... #...≈§§≈≈≈≈≈§≈≈≈§≈≈ Health: 72/72 ========================.. ###..§§§≈§≈≈≈§≈≈≈§§ Magic: 15/22 ================--------A hk #.. ##..≈§≈§§§≈§§§≈≈§ AC: 14  Str: 4#.. ##§.≈§§≈§§≈§≈≈§≈ EV: 15Int: 24#.. ###..§≈§§≈§≈≈≈≈≈≈ SH: 0Dex: 19A h '#..###ß....§≈§§§≈≈≈≈≈≈ XL: 11 Next: 96% Place: a Volcano#∩.b(@.....≈≈§≈≈≈≈≈≈≈. Noise: =--------  Time: 4519.4 (0.0)#..###ß.....≈§≈≈§§≈... a) +1 slingA h f#.. ###.....≈≈§≈≈.### Fire: a) +1 sling#..###.#.....§##Will/2 Fly #..A h? ##########bDb   fire batA he <.Fire: a) +1 slingA h Press: ? - help, Q - select action, ( or ) - cycleA hL Shift-Dir - straight lineAim: a fire bat (50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is lightly wounded.A h;\,A h;dg≈≈§.A h1e7==20.7 (1.3A hjA h&m!A hXmjPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  A h}mThe fire bat is lightly wounded. _The fire bat closely misses you. The fire bat barely misses you.A h7  Casting: Jinxbite (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A hb>^  You beckon some vexing sprites to accompany your attacks.A hG& A h;H§≈≈≈≈§'bYou feel your willpower being sapped. The fire bat misses you.A hHV3---A h/I\10Jinx Fly A hOA hbTU _The fire bat barely misses you.A h=  You shoot a sling bullet. The sling bullet hits the fire bat!A h :*A h- ,  The fire bat is moderately wounded.A giggling sprite leaps out and makes the fire bat trip over its own claws.  The fire bat is heavily wounded.A hK ;§≈≈A h e≈≈b(very drained)A hi 84=-A h J5=3.0 (1.3A h A hq U _The fire bat barely misses you.A h@  You shoot a sling bullet. The sling bullet hits the fire bat.A h:*A h  The fire bat is severely wounded.A giggling sprite leaps out and smacks the fire bat with its own wing.  The fire bat is severely wounded.A hwA h ≈≈§§bThe fire bat closely misses you.A hC(4.3A h_A h@ _The fire bat bites you but does no damage.A h- | ((((You shoot a sling bullet.A h S ≈§≈§§§A hV §§§§§§∩.'bThe sling bullet closely misses the fire bat.The fire bat barely misses you.A h? (5.6A hR Y _The fire bat bites you but does no damage. x2A h  You shoot a sling bullet. The sling bullet hits the fire bat.A hA ≈§§≈≈The fire bat is almost dead.The fire bat misses you. The fire bat barely misses you.A hB(6.9A hGA hI@ _The fire bat bites you but does no damage.A h| ((((You shoot a sling bullet.A hN:*A h}  The sling bullet barely misses the fire bat.A giggling sprite leaps out and smacks the fire bat with its own wing.  You kill the fire bat!A h§≈≈§≈§≈§§≈§∩.'.§§A hIQ=88.3 (1.4A hp _Makhleb accepts your kill.A h ##...≈≈§§≈§§ #...§≈≈≈§≈≈§§≈≈≈ . #...≈§§≈≈≈≈≈§≈≈≈§ .. ###..§§§§§≈≈≈§≈≈≈ #.. ##..≈≈≈§§§≈§§§≈≈ #.. ##§§≈§§≈§§≈§≈≈§ #.. ###..§≈§§≈§ #..###ß...§≈§§§§ #∩.'.§§§≈ #..###ß.....≈§≈≈§§≈ #.. ###.....≈≈§≈≈. #.. ###.#.....§## #.. #### bDD   steam dragon (asleep) .A hIb   fire bat (asleep)A ha≈§§§.A hf5=---90A hTA hA hC ##...≈≈§§≈≈≈≈≈≈≈§§ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§ Poltergeist of Makhleb ***.... #...≈§§≈≈≈≈≈§≈≈≈§≈ Health: 72/72 ========================.. ###..§§§§§≈≈≈§≈≈≈§ Magic: 15/22 ================--------A hE#.. ##..≈≈≈§§§≈§§§≈≈ AC: 15  Str: 4#.. ##§§≈≈§≈§§≈§≈≈§ EV: 15Int: 24#.. ###.§§§§§≈§≈≈≈≈≈ SH: 0Dex: 19#..###ß....≈§§§§≈≈≈≈≈ XL: 11 Next: 98% Place: a Volcano#∩.*@......§§§≈≈≈≈≈≈≈ Noise: ---------  Time: 4529.3 (0.0)#.*###ß.....≈§≈≈§§≈.. a) +1 sling#.* ###.....≈≈§≈≈.## Fire: a) +1 sling#.*###.#.....§## Will/2 Jinx Fly #.*########## h>F14;10HbDD   steam dragon (asleep).b   fire bat (asleep) _Makhleb accepts your kill.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (asleep, chance to call a sprite on attack: 71%, 98% to  hit)A h* **.bDfire bat (asleep, chance to call a sprite on attack: 78%, 98% to hit)A h<##...≈≈§§≈≈≈≈≈≈≈§§ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§ Poltergeist of Makhleb ***.... #...≈§§≈≈≈≈≈§≈≈≈§≈ Health: 72/72 ========================.. ###..§§§§§≈≈≈§≈≈≈§ Magic: 15/22 ================--------#.. ##..≈≈≈§§§≈§§§≈≈ AC: 15  Str: 4#.. ##§§≈≈§≈§§≈§≈≈§ EV: 15Int: 24#.. ###.§§§§§≈§≈≈≈≈≈ SH: 0Dex: 19A h#..###ß....≈§§§§≈≈≈≈≈ XL: 11 Next: 98% Place: a Volcano#∩.(@......§§§≈≈≈≈≈≈≈ Noise: ---------  Time: 4529.3 (0.0)#.(###ß.....≈§≈≈§§≈.. a) +1 sling#.( ###.....≈≈§≈≈.## Fire: a) +1 sling#((###.#.....§## Will/2 Jinx Fly #(.##########bDD   steam dragon (asleep).A hb   fire batFire: a) +1 slingA hN Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (asleep, chance to call a sprite on attack: 78%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat!  The fire bat is moderately wounded.A ht,A h[A hA hڧA h$R≈§§§.≈≈§'≈.§b...D.Dwandering)A h'===A hݳ30.6 (1.3 _A hA hA hTX##...≈≈§§≈§§≈#...§≈≈≈§≈≈§§≈≈≈§. #...≈§§≈≈≈≈≈§≈≈≈§≈.. ###..§§§§§≈≈≈§≈≈≈§#.. ##..≈≈≈§§§≈§§§≈≈§#.. ##§§§§§≈§§≈§≈≈§≈#.. ###§.≈≈≈§≈§≈#..###ß...§≈≈§§§≈#∩.'.≈≈§≈.#..###ß...§.§§≈≈§§≈.#.b ###.....≈≈§≈≈.##.. ###.#.....§## #..D..≈§≈≈≈..§§.b§..≈.§b   fire bat---10A hѵ\ ((((Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  A h>$Aim: a fire bat (asleep, chance to call a sprite on attack: 78%, 98% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat! _The fire bat is moderately wounded.You shoot a sling bullet.A h;:*A h _The fire bat is moderately wounded.  You shoot a sling bullet.  The sling bullet closely misses the fire bat.  A giggling sprite leaps out and makes the fire bat trip over its own claws.  heavi  The jinxing sprites lose interest in you.A hA hYA hs≈≈≈§≈≈§≈∩.b.§.(very drained)A hA hL6===2.9 (1.3Fly A hA hV _The fire bat closely misses you.A h  Casting: Jinxbite (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A hn ^  You beckon some vexing sprites to accompany your attacks.A hq J  You feel your willpower being sapped.A h!{ ≈≈.§≈§.≈≈§§§§§≈A hy{ A h| 83--A hD| z-30Jinx Fly A h2 A h @ _The fire bat bites you but does no damage.A hZ##...≈≈§§≈≈≈≈≈≈≈§§≈ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§§ Poltergeist of Makhleb ***.... #...≈§§≈≈≈≈≈§≈≈≈§≈≈ Health: 72/72 ========================.. ###..§§§≈≈≈≈≈§≈≈≈§§ Magic: 13/22 ==============----------#.. ##..≈≈≈≈§§≈§§§≈≈§ AC: 16  Str: 4#.. ##§.§≈§≈§§≈§≈≈§≈ EV: 15Int: 24#.. ###..≈≈§§≈§≈≈≈≈≈≈ SH: 0Dex: 19#..###ß...§§§§§§≈≈≈≈≈≈ XL: 11 Next: 98% Place: a Volcano#∩.b*@.....§§§≈≈≈≈≈≈≈. h0m Noise: ==-------  Time: 4533.9 (0.0)#..###ß.....≈§≈≈§§≈... a) +1 sling#.. ###.....≈≈§≈≈.### Fire: a) +1 sling#..###.#.....§##Will/2 Jinx Fly #..##########D.b   fire bat (very drained). _The fire bat bites you but does no damage.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (heavily wounded, heavily drained, chance to call a sprite on  attack: 81%, 50% to hit)A h4>##...≈≈§§≈≈≈≈≈≈≈§§≈ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§§ Poltergeist of Makhleb ***.... #...≈§§≈≈≈≈≈§≈≈≈§≈≈ Health: 72/72 ========================.. ###..§§§≈≈≈≈≈§≈≈≈§§ Magic: 13/22 ==============----------#.. ##..≈≈≈≈§§≈§§§≈≈§ AC: 16  Str: 4A hҁ#.. ##§.§≈§≈§§≈§≈≈§≈ EV: 15Int: 24#.. ###..≈≈§§≈§≈≈≈≈≈≈ SH: 0Dex: 19#..###ß...§§§§§§≈≈≈≈≈≈ XL: 11 Next: 98% Place: a Volcano#∩.b(@.....§§§≈≈≈≈≈≈≈. Noise: ==-------  Time: 4533.9 (0.0)#..###ß.....≈§≈≈§§≈... a) +1 sling#.. ###.....≈≈§≈≈.### Fire: a) +1 slingA h#..###.#.....§##Will/2 Jinx Fly #..##########D.A hbb   fire bat (very drained).Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (heavily wounded, heavily drained, chance to call a sprite on  attack: 81%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is severely wounded.A h1:*A hAim: a fire bat (heavily wounded, heavily drained, chance to call a sprite on  attack: 81%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is severely wounded.A giggling sprite leaps out and smacks the fire bat with its own wing.  You kill the fire bat!A h§§.'.§A hcA h^=##...≈≈§§≈≈≈≈≈≈≈§§≈ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§§ Poltergeist of Makhleb ***.... #...≈§§≈≈≈≈≈§≈≈≈§≈≈ Health: 72/72 ========================.. ###..§§§≈§≈≈≈§≈≈≈§§ Magic: 14/22 ===============---------#.. ##..≈≈≈≈§§≈§§§≈≈§ AC: 16  Str: 4A h#.. ##§.§≈§≈§§≈§≈≈§≈ EV: 15Int: 24A hQA#.. ###.§≈≈§§≈§≈≈≈≈≈≈ SH: 0Dex: 19#..###ß....§§§§§≈≈≈≈≈≈ XL: 11 Next: 100% Place: a Volcano#∩.'.@.....§§§≈≈≈≈≈≈≈. Noise: ===------  Time: 4535.3 (1.4)#..###ß.....§§≈≈§§≈... a) +1 slingA h#.. ###.....≈≈§≈≈.### Fire: a) +1 sling#..###.#.....§##Will/2 Jinx Fly #..##########D..Aim: a fire bat (heavily wounded, heavily drained, chance to call a sprite on  attack: 81%, 50% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is severely wounded.A giggling sprite leaps out and smacks the fire bat with its own wing.  You kill the fire bat!A h[ _Makhleb accepts your kill.A hIYou have reached level 12!A h/  --more--A hYh9/793-2 0% A h^A h`4 _A h7 ##...≈≈§§≈§§ #...§≈≈≈§≈≈§§≈≈≈ . #...≈§§≈≈≈≈≈§≈≈≈§ .. ###..§§§≈§≈≈≈§≈≈≈ #.. ##..≈≈≈≈§§≈§§§≈≈ #.. ##§.§≈§≈§§≈§≈≈§ #.. ###.§≈≈§§≈§ #..###ß....§§§§§ #∩.'.§§§≈ #..###ß.....§§≈≈§§≈ #.. ###.....≈≈§≈≈. #D. ###.#.....§## #..A hɦ) #### ..D   steam dragon (wandering) .A hbA hZE  The steam dragon hisses angrily.A hA hA hs≈..≈D.bA hDb   fire bat (wandering)A h6---60A hA h[ _A fire bat comes into view.A h P---A h A h F _Unknown command.A h3*##...≈≈§§≈≈≈≈≈≈≈§§ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§ Poltergeist of Makhleb ***.... #...≈§§≈≈≈≈≈§≈≈≈§≈ Health: 79/79 ========================.. ###..§§§≈§≈≈≈§≈≈≈§ Magic: 14/23 ==============----------#.. ##..≈≈≈≈§§≈§§§≈≈ AC: 16  Str: 4#.. ##§.≈≈§≈§§≈§≈≈§ EV: 15Int: 24A h#.. ###..≈≈§§≈§≈≈≈≈≈ SH: 0Dex: 19#..###ß....≈§§§§≈≈≈≈≈ XL: 12 Next:  0% Place: a Volcano#∩.*@......§§§≈≈≈≈≈≈≈ Noise: ---------  Time: 4536.3 (0.0)#**###ß.....§§≈≈§§≈.. a) +1 sling#D. ###.....≈≈§≈≈.## Fire: a) +1 sling#..###.#.....§## Will/2 Jinx Fly #.b##########..D   steam dragon.b   fire bat (wandering) A h]_A fire bat comes into view. _Unknown command.Fire: a) +1 slingA hIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (chance to call a sprite on attack: 71%, 63% to hit)A h> ##...≈≈§§≈≈≈≈≈≈≈§§ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§ Poltergeist of Makhleb ***.... #...≈§§≈≈≈≈≈§≈≈≈§≈ Health: 79/79 ========================A h .. ###..§§§≈§≈≈≈§≈≈≈§ Magic: 14/23 ==============----------#.. ##..≈≈≈≈§§≈§§§≈≈ AC: 16  Str: 4#.. ##§.≈≈§≈§§≈§≈≈§ EV: 15Int: 24#.. ###..≈≈§§≈§≈≈≈≈≈ SH: 0Dex: 19#..###ß....≈§§§§≈≈≈≈≈ XL: 12 Next:  0% Place: a Volcano#∩.(@......§§§≈≈≈≈≈≈≈ Noise: ---------  Time: 4536.3 (0.0)#((###ß.....§§≈≈§§≈.. a) +1 sling#D. ###.....≈≈§≈≈.## Fire: a) +1 sling# hF 2m..###.#.....§## Will/2 Jinx Fly #.b##########..D   steam dragon.b   fire batFire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (chance to call a sprite on attack: 71%, 63% to hit)  You shoot a sling bullet. The sling bullet hits the steam dragon!  The steam dragon is moderately wounded.A h ;*A hz Shift-Dir - straight lineAim: a steam dragon (chance to call a sprite on attack: 71%, 63% to hit)  You shoot a sling bullet. The sling bullet hits the steam dragon!  A h The steam dragon is moderately wounded.  A giggling sprite leaps out and smacks the steam dragon with its own front  talon.A hu A h( A h A hP A h §§bD...(very drained)A h S7===7.6 (1.3A h A h@ d _The steam dragon is heavily wounded.A h ##...≈≈§§≈≈≈≈≈≈≈§§ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§ Poltergeist of Makhleb ***.... #...≈§§≈≈≈≈≈§≈≈≈§≈ Health: 79/79 ========================.. ###..§§§≈§≈≈≈§≈≈≈§ Magic: 14/23 ==============----------#.. ##..≈≈§≈§§≈§§§≈≈ AC: 17  Str: 4#.. ##§.≈§§≈§§≈§≈≈§ EV: 15Int: 24#.. ###..≈≈§§≈§≈≈≈≈≈ SH: 0Dex: 19#..###ß....≈§§§§≈≈≈≈≈ XL: 12 Next:  0% Place: a Volcano#∩.b@......§§§≈≈≈≈≈≈≈ Noise: ===------A hC u[33m  Time: 4537.6 (0.0)#D*###ß.....§§≈≈§§≈.. a) +1 sling#.. ###.....≈≈§≈≈.## Fire: a) +1 sling#..###.#.....§## Will/2 Jinx Fly #..##########..D   steam dragon (very drained).b   fire bat _The steam dragon is heavily wounded.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineA h Aim: a steam dragon (heavily wounded, heavily drained, chance to call a sprite  on attack: 78%, 63% to hit)A h ##...≈≈§§≈≈≈≈≈≈≈§§ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§ Poltergeist of Makhleb ***.... #...≈§§≈≈≈≈≈§≈≈≈§≈ Health: 79/79 ========================.. ###..§§§≈§≈≈≈§≈≈≈§ Magic: 14/23 ==============----------#.. ##..≈≈§≈§§≈§§§≈≈ AC: 17  Str: 4A h P#.. ##§.≈§§≈§§≈§≈≈§ EV: 15Int: 24#.. ###..≈≈§§≈§≈≈≈≈≈ SH: 0Dex: 19#..###ß....≈§§§§≈≈≈≈≈ XL: 12 Next:  0% Place: a Volcano#∩.b@......§§§≈≈≈≈≈≈≈ Noise: ===------  Time: 4537.6 (0.0)A h Z#D.###ß.....§§≈≈§§≈.. a) +1 sling#.. ###.....≈≈§≈≈.## Fire: a) +1 sling#..###.#.....§## Will/2 Jinx Fly #..##########..D   steam dragon (very drained).b   fire batPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (heavily wounded, heavily drained, chance to call a sprite  on attack: 78%, 63% to hit)  A hZ dYou shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is lightly wounded.A h :*A hnAim: a steam dragon (heavily wounded, heavily drained, chance to call a sprite  on attack: 78%, 63% to hit)  You shoot a sling bullet. The sling bullet hits the fire bat.  The fire bat is lightly wounded.  A giggling sprite leaps out and smacks the fire bat with its own wing.  The fire bat is moderately wounded.A hoA hZp,A hw≈≈D'.b (very drained)A hxI89.0 (1.4A hZ~A h+V _The fire bat closely misses you.A hW ##...≈≈§§≈§§≈#...§≈≈≈§≈≈§§≈≈≈§. #...≈§§≈≈§≈≈§≈≈≈§≈.. ###..§§§≈§≈≈≈§≈≈≈§#.. ##..≈§≈§§§≈§§§≈≈§#.. ##§.≈≈≈≈§§≈§≈≈§≈#.. ###..≈≈≈§≈§≈#..###ß....≈≈§§§≈#∩D'.§§§≈.#.b###ß.....≈§≈≈§§≈.#.. ###.....≈≈§≈≈.##.. ###.#.....§## #..A hpX t.. . A hZ A h"[ A h[ A hfe §≈§§.Db≈.§§A h5f d8---400A hIk A h[n U _The fire bat bites you. You are engulfed in flames. You resist.A h2##...≈≈§§≈≈≈≈≈≈≈§§≈ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§§ Poltergeist of Makhleb ***.... #...≈§§≈≈§≈≈§≈≈≈§≈≈ Health: 78/79 =======================-A h[.. ###..§§§§§≈≈≈§≈≈≈§§ Magic: 14/23 ==============----------#.. ##..≈§≈≈§§≈§§§≈≈§ AC: 18  Str: 4#.. ##§.≈§≈≈§§≈§≈≈§≈ EV: 15Int: 24#.. ###..≈≈≈§≈§≈≈≈≈≈≈ SH: 0Dex: 19A hj#..###ß....§≈§§§≈≈≈≈≈≈ XL: 12 Next:  0% Place: a Volcano#∩.Db@.....§≈§≈≈≈≈≈≈≈. Noise: =--------  Time: 4540.0 (0.0)A h#..###ß....§§§≈≈§§≈... a) +1 sling#.. ###.....≈≈§≈≈.### Fire: a) +1 sling#..###.#.....§##A h׋!Will/2 Jinx Fly #..##########..D   steam dragon (very drained).A hb   fire bat (very drained) _The fire bat bites you. You are engulfed in flames. You resist.  A h$Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineA hJAim: a steam dragon (heavily wounded, heavily drained, chance to call a sprite  on attack: 78%, 63% to hit)A hS##...≈≈§§≈≈≈≈≈≈≈§§≈ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§§ Poltergeist of Makhleb ***.... #...≈§§≈≈§≈≈§≈≈≈§≈≈ Health: 78/79 =======================-.. ###..§§§§§≈≈≈§≈≈≈§§ Magic: 14/23 ==============----------#.. ##..≈§≈≈§§≈§§§≈≈§ AC: 18  Str: 4#.. ##§.≈§≈≈§§≈§≈≈§≈ EV: 15Int: 24A h.Tf#.. ###..≈≈≈§≈§≈≈≈≈≈≈ SH: 0Dex: 19#..###ß....§≈§§§≈≈≈≈≈≈ XL: 12 Next:  0% Place: a Volcano#∩.D(@.....§≈§≈≈≈≈≈≈≈. Noise: =--------  Time: 4540.0 (0.0)#..###ß....§§§≈≈§§≈... a) +1 slingA hT2#.. ###.....≈≈§≈≈.### Fire: a) +1 sling#..###.#.....§##Will/2 Jinx Fly #..##########..D   steam dragon (very drained).A hTlb   fire bat (very drained)Aim: a steam dragon (heavily wounded, heavily drained, chance to call a sprite  on attack: 78%, 63% to hit)  You shoot a sling bullet.  A hUThe sling bullet barely misses the fire bat.The sling bullet hits the steam dragon.  The steam dragon is heavily wounded.A h:*A h* You shoot a sling bullet.  The sling bullet barely misses the fire bat.The sling bullet hits the steam dragon.  The steam dragon is heavily wounded.  A giggling sprite leaps out and smacks the steam dragon with its own front  talon.A h_?Dbcatching breath, very d…) talon.  The steam dragon is severely wounded.  A giggling sprite leaps out and smacks the fire bat with its own wing.  The fire bat is severely wounded.  The jinxing sprites lose interest in you.  The fire bat completely misses you.A ht ****  The steam dragon breathes steam at you.A hPThe ball of steam hits the fire bat. The fire bat resists.A hh = ≈≈≈§b@§§...§≈.≈The ball of steam misses you. The fire bat misses you.A h! ======1.3 (1.3Fly A h]6 ^ _You hear a bark! You hear a roar! You hear a bark!A hX2##...≈≈§§≈≈≈≈≈≈≈§§≈ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§§ Poltergeist of Makhleb ***.... #...≈§§≈≈§≈≈§≈≈≈§≈≈ Health: 78/79 =======================-A h  You shoot a sling bullet.A hA h 3You shoot a sling bullet.  The sling bullet hits the hell hound but does no damage.  The hell hound bites you! barely misses the hell hound.  you.  The fire bat bites the hell hound but does no damage.A hJ.§b§.A h^53-----6--===5.0 (1.4A h^A h/ _The hell hound bites you.A hR  Casting: Jinxbite (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A h ##...≈≈§§≈≈≈≈≈≈≈§§ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§ Poltergeist of Makhleb ***.... #...≈§§≈≈≈≈≈§≈≈≈§≈ Health: 53/79 ================--------.. ###..§§§≈≈≈≈≈§≈≈≈§ Magic: 2/24==----------------------#.. ##..≈≈≈≈§§≈§§§≈≈ AC: 22  Str: 4#.. ##§.≈≈≈≈§§≈§≈≈§ EV: 15Int: 24#.. ###..§≈≈§≈§≈≈≈≈≈ SH: 0Dex: 19#..###ß....§§§§§≈≈≈≈≈ XL: 12 Next:  5% Place: a Volcano#b.h@.^^...A h §§§≈≈≈≈≈≈≈ Noise: ===------  Time: 4555.0 (0.0)#..###ß.....≈§≈≈§§≈.. a) +1 sling#.. ###....§≈≈§≈≈.## Fire: a) +1 sling#..###.#§....§## Will/2 Fly #..##########..b   fire bat.h   hell hound (fast, strong, frenzied)The fire bat bites the hell hound but does no damage. _The hell hound bites you.  Casting: Jinxbite (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateA hX%##...≈≈§§≈≈≈≈≈≈≈§§ Spectrina the Bewitcher#...§≈≈≈§≈≈§§≈≈≈§§ Poltergeist of Makhleb ***.... #...≈§§≈≈≈≈≈§≈≈≈§≈ Health: 53/79 ================--------.. ###..§§§≈≈≈≈≈§≈≈≈§ Magic: 2/24==----------------------#.. ##..≈≈≈≈§§≈§§§≈≈ AC: 22  Str: 4#.. ##§.≈≈≈≈§§≈§≈≈§ EV: 15A hՔInt: 24#.. ###..§≈≈§≈§≈≈≈≈≈ SH: 0Dex: 19#..###ß....§§§§§≈≈≈≈≈ XL: 12 Next:  5% Place: a Volcano#b.h@.^^...§§§≈≈≈≈≈≈≈ Noise: ===------  Time: 4555.0 (0.0)A h#..###ß.....≈§≈≈§§≈.. a) +1 sling#.. ###....§≈≈§≈≈.## Fire: a) +1 sling#..A hÕ7###.#§....§## Will/2 Fly #..##########..b   fire bat.h   hell hound (fast, strong, frenzied)The fire bat bites the hell hound but does no damage. _The hell hound bites you.  Casting: Jinxbite (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A hCasting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateA hConfirm with . or Enter, or press ? or * to list all spells.  Casting: Anguish (dangerous; 2% risk of failure)  Press: ? - help, Dir - look around, f - activateThe hell hound is haunted by guilt! The fire bat is haunted by guilt!  The hell hound barely misses you.  The fire bat closely misses the hell hound.A h§§≈∩§≈b(anguished), a…)A hѤ}0-36.0 (1A h-A hTU _The hell hound bites you. The hell hound is wracked by anguish.B h 4B h} B h B h dYou shoot a sling bullet.  The sling bullet hits the hell hound but does no damage.B h`wsling bullet hits the hell hound but does no damage.  The hell hound is lightly wounded.  The fire bat bites the hell hound. The hell hound is engulfed in flames.  completely resists. The fire bat is wracked by anguish.  The hell hound bites the fire bat!  The fire bat dies!B hc  Makhleb accepts your kill.The hell hound is wracked by anguish!B hg  The hell hound bites you but does no damage.  A lindwurm comes into view.B hn§.§.h   hell hound (fast, strong, frenzied, a…)B hara3=77.3 (1.3B hKwB hsy{ _The hell hound completely misses you. The lindwurm moves out of view.B hǫ{ (((You shoot a sling bullet.B hf:+ §.∩.hThe sling bullet closely misses the hell hound.The hell hound bites you but does no damage.  The hell hound barely misses you.B h;^1-8.6B h^@B hbBB _The hell hound bites you but does no damage.B h  You shoot a sling bullet. The sling bullet hits the hell hound.B hj ) ≈ The hell hound is severely wounded.The hell hound bites you! The hell hound is wracked by anguish!  The hell hound barely misses you.B hk {42---2-9.9B hq B ht B _The hell hound bites you but does no damage.B hH{ (((You shoot a sling bullet.B hd ≈§≈§∩.h§§The sling bullet barely misses the hell hound.The hell hound bites you but does no damage.  The hell hound misses you.B h8k3=--61.2B hB h8B _The hell hound bites you but does no damage.B h{ (((You shoot a sling bullet.B hgThe hell hound misses you. _The hell hound bites you but does no damage.  You shoot a sling bullet.sling bullet barely misses the hell hound.  ! The hell hound is wracked by anguish!  The hell hound dies!B h8B hX(k≈§.∩.'≈k   lindwurm (wandering)B hu32----3=82.6 (1.4B hMB hZ _Makhleb accepts your kill. B h9@:k..#..#.. B h@≈#..#..≈#∩.+#..#..#..#..... B h7B6---30 B h`F B hH8 _You reach down and close the door. B h ##...≈≈§§≈§§≈#...§≈≈≈§≈≈§§≈≈≈§k #...≈§§≈≈§≈≈§≈≈≈§≈.. ###..§§§§§≈≈≈§≈≈≈§#.. ##..≈≈≈§§§≈§§§≈≈§#.. ##§.≈≈≈≈§§≈§≈≈§≈#.. ###..≈≈≈§≈§≈#..###ß....≈≈§§§≈#∩.+.@^^...≈≈§≈. B hS#..###ß....§§§≈≈§§≈.#.. ###...§§≈≈§≈≈.##.. ###.#.....§## . B hQ≈≈≈§. B h8H.§#§ B ht33=------4 B h B hw B h B hCAre you sure you want to fly onto a binding sigil? Y - Yes  N - No B h B h##...≈≈§§≈≈≈≈≈≈≈§§≈§ Spectrina the Bewitcher#...§≈≈≈≈≈≈§§≈≈≈§§§≈ Poltergeist of Makhleb ***...k #...≈§§≈§≈§≈§≈≈≈§≈≈≈ Health: 33/79 ==========-------------- B h#.. ###..§≈≈≈§≈≈≈§≈≈≈§§≈ Magic: 3/24===---------------------#.. ##..≈≈≈≈§§≈§§§≈≈§≈ AC: 23  Str: 4#.. ##..≈≈≈≈§§≈§≈≈§≈≈ EV: 15Int: 24#.. ###..≈≈≈≈≈§≈≈≈≈≈≈≈ SH: 0Dex: 19#..###ß....≈≈§§§≈≈≈≈≈≈≈ XL: 12 Next:  8% Place: a Volcano#∩.+..@^...≈≈≈≈≈≈≈≈≈≈.. Noise: ---------  Time: 4564.6 (0.0)#..###ß...§.§§≈≈§§≈...# a) +1 sling#.. ###....§≈≈§≈≈.#### Fire: a) +1 sling#..###§#§§...§##[ B h40mWill/2 Fly #..##########...You shoot a sling bullet.  The sling bullet barely misses the hell hound.The hell hound bites you! The hell hound is wracked by anguish!  The hell hound dies! _Makhleb accepts your kill. _You reach down and close the door. B h B h o≈≈≈≈≈§≈§§§§≈§≈§§§§§≈..≈.§.#..5.6 (1 -Move Fly  B h: w _You move over the binding sigil and are bound in place! 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B h5§≈≈≈≈≈≈≈§§≈§§§≈≈≈≈§≈≈≈§ B hN6§≈.≈§≈§§≈≈≈≈§≈ B h7C570 B h< B h> B h8 ##....≈≈≈§§§§≈≈≈≈§§§≈§##...≈§≈≈≈≈≈≈≈≈≈§§≈§≈ B hd9 #...§§≈≈§§≈§§≈≈≈§§§≈k #...§§§§≈≈≈≈§≈≈≈§≈.. ###..§≈§≈≈≈≈§§≈≈≈§§≈§§≈#.. ##..≈§≈≈≈§≈≈§§≈≈§≈≈§≈#.. ##..≈≈≈≈≈§≈§≈≈§≈≈§≈.#.. ###.§≈§§≈.#..###ß..@.≈≈≈§≈.#∩.+...^...≈ B h9 ....##..###ß.....≈≈§≈≈§≈...##.. ###.....≈≈≈≈≈.####  B h9 #.. ###.#.....§###..  B hk: |#### . 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ß....§§≈≈§≈≈≈≈≈≈≈....###.§§§≈≈≈≈≈§§....### ß.....≈≈≈§§≈§§§.####B hu]≈≈§§≈≈≈≈≈§§§≈≈≈≈≈§≈≈≈§§≈≈≈≈≈§§§≈§§§§§§≈§≈≈≈≈≈§≈§≈≈≈≈§§§≈§≈≈§§≈≈§≈≈≈≈≈≈≈..B hv'10B hZ|B h}B h #...≈≈≈≈≈..###....## ##..≈≈§§§≈≈.§.§§≈§..## ##...≈≈§§≈≈≈§§≈≈≈≈§...## ###...≈≈≈≈≈§§§≈§≈≈≈§≈≈...#### B h ##...≈§≈§§≈≈≈§≈≈§§≈≈§§≈≈...#.# ##...≈≈≈≈§§≈≈§§≈≈≈§§§≈§§≈.....# #....≈≈≈≈§§≈§≈≈≈≈§≈....##.≈≈≈≈§≈§§≈§≈§§§§§§≈§§§§§≈....# ..≈≈§§≈≈≈≈§≈≈§§≈@§§≈≈≈§§§≈....## ..≈≈≈≈§≈≈≈≈§≈≈§≈§≈§≈§≈§§.....## #..≈§§§≈≈≈§§≈≈≈≈§≈§≈§§≈.....## ##..≈§§≈≈≈§§§§≈≈§§§§≈......##  ##..§§≈≈≈§≈§≈≈§§≈≈≈......###..≈≈≈≈≈§≈§≈≈§≈≈≈.....### #ß....§§≈≈§≈≈≈≈≈≈≈....###.§§§≈§≈≈≈≈§....### #ß.....≈≈≈§§≈§§§.####B h≈≈§≈≈§≈≈≈§≈≈≈≈≈§§≈§§§§≈§§≈≈§≈§≈≈≈≈§≈≈≈§≈≈≈≈≈≈§≈≈§≈≈≈§≈≈§§§§§≈≈≈§@≈≈§≈≈≈§§≈§§§≈§≈≈≈≈≈§§≈§≈≈§≈≈≈B he≈≈§≈≈§≈§§≈§≈≈§§§≈≈≈§≈.B h&1B hTB hB hY  #...≈≈≈≈≈..###....## ##..≈≈§§§≈≈.§.§§≈§..## ##...§≈≈§≈≈≈§≈≈≈≈≈§§..## ###...≈≈≈≈§§§§≈§§≈≈§≈§...####B h  ##...≈§≈§≈≈≈≈§≈≈≈§≈≈≈§≈≈...#.#  ##...≈≈≈≈§≈≈≈≈§≈≈≈§§≈≈§≈≈.....# ##....≈≈≈≈§§≈§≈≈≈§≈§≈....## #...≈≈≈≈§≈≈≈≈§≈§§§§§≈≈≈§§§§≈....#.≈≈§§≈≈≈≈§≈≈≈§@≈≈≈§≈≈§§§≈....##.≈≈≈≈§≈≈≈§§§§§≈§§§≈§≈§§.....## ##..≈§§§≈≈≈§§≈§§≈§....## B h  ##..≈§§≈≈≈§§§≈≈§≈≈≈§≈......## ##..§§≈≈≈≈≈§≈≈§≈≈≈≈......##  ###..≈≈≈≈§§≈§≈≈§§§≈.....### ##ß....§§≈≈≈≈≈≈≈≈≈≈....###.§§§§≈≈≈≈≈§....### ##ß.....≈≈≈§§≈§§§.####B h *≈≈§§§≈≈.§§.≈≈.§≈≈§≈≈≈≈≈§≈≈§≈≈§§§§§§§§≈§§≈≈≈§§≈§≈≈≈§§≈§§§≈§≈≈≈≈≈≈§≈≈§§≈≈≈≈≈§§@≈≈≈≈B h ≈≈§≈§≈§§≈§§≈≈≈§≈≈≈§§≈≈≈§≈..§§§≈§§≈≈≈§≈≈§§≈§≈..≈≈≈≈≈≈§≈....§≈§....###B h^ T922B h B h. B h B h Read which item? Scrolls  b - a scroll of poison  h - 3 scrolls labelled BUSMARPH XOSHi - a scroll of brand weapon  j - 3 scrolls labelled EPUUBB DOMOIv - a scroll of enchant weapon  w - a scroll of noiseB h G - 2 scrolls of amnesia [!] read|quaff|evoke[?] describe selectedB hK~ B h#...≈≈≈≈≈..###....##Spectrina the Bewitcher##..≈≈§§§≈≈.§§.≈≈§..##Poltergeist of Makhleb ***...##...§≈≈§≈≈≈≈≈§≈≈≈§§..##Health: 49/79 ==============----------###...≈§≈≈§§§§§§§§≈§§§...#### Magic: 12/24 ============------------B hͅ9##...≈§≈≈≈≈§§≈§≈≈≈§§≈§≈≈...#.# AC: 12  Str: 4  ##...≈≈≈§§§≈§≈§≈≈≈§§≈≈§≈≈.....# EV: 15Int: 24 ##....≈≈≈≈≈≈≈≈≈≈≈≈≈≈§≈≈§≈§≈....## SH: 0Dex: 19 #...≈≈≈≈§≈≈≈≈≈≈§§≈≈≈≈≈≈§§§§≈....# XL: 12 Next:  8% Place: a Volcano ...≈≈§§≈≈≈≈§≈≈§§@≈≈≈≈≈≈§§§≈....## Noise: ---------  Time: 4612.6 (0.0) ...≈≈≈≈§≈≈≈§§≈≈§≈§≈§§≈§§§.....## a) +1 sling B hF##..≈§§§≈≈≈§§≈≈≈≈≈§≈≈≈§≈§....##Fire: a) +1 sling##..≈§§≈≈≈§§≈≈§§≈≈≈§≈......##B hIDFly Lava ##..§§≈≈≈≈§§§≈§§≈≈≈......#####..≈≈≈≈§§§≈≈§§≈§≈.....### B h}##ß....§§≈≈≈≈≈≈≈≈§≈....### .......§§§§≈≈≈§≈§....### ##ß.....≈≈≈§§≈§§§.#### B h_You move over the binding sigil and are bound in place! _You are able to move again. _The air gets thick with the scent of sulphur. B h_Your binding sigil disappears. _In the distance, the volcano erupts with a roar. _You feel your willpower return.B hP  Okay, then.B hB hB hԔ. _B h2 B hZ 8Put on which piece of jewellery? Jewellery (go to first with "=)  g - a ring of fire (worn)  y - an amulet of guardian spirit (worn) B h"  A - a +6 ring of intelligence (worn)s - a +6 ring of dexterity  C - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip B hV B h\ -#...≈≈≈≈≈..###....##Spectrina the Bewitcher##..≈≈§§§≈≈.§§.≈≈§..##Poltergeist of Makhleb ***...B h] ###...§≈≈§≈≈≈≈≈§≈≈≈§§..##Health: 49/79 ==============----------###...≈§≈≈§§§§§§§§≈§§§...#### Magic: 12/24 ============------------##...≈§≈≈≈≈§§≈§≈≈≈§§≈§≈≈...#.# AC: 12  Str: 4  ##...≈≈≈§§§≈§≈§≈≈≈§§≈≈§≈≈.....# EV: 15Int: 24 B h^ ##....≈≈≈≈≈≈≈≈≈≈≈≈≈≈§≈≈§≈§≈....## SH: 0Dex: 19 #...≈≈≈≈§≈≈≈≈≈≈§§≈≈≈≈≈≈§§§§≈....# XL: 12 Next:  8% Place: a Volcano ...≈≈§§≈≈≈≈§≈≈§§@≈≈≈≈≈≈§§§≈....## Noise: ---------  Time: 4612.6 (0.0) B hG^ ...≈≈≈≈§≈≈≈§§≈≈§≈§≈§§≈§§§.....## a) +1 sling ##..≈§§§≈≈≈§§≈≈≈≈≈§≈≈≈§≈§....##Fire: a) +1 slingB h}^ ##..≈§§≈≈≈§§≈≈§§≈≈≈§≈......##Fly Lava B h^ x##..§§≈≈≈≈§§§≈§§≈≈≈......#####..≈≈≈≈§§§≈≈§§≈§≈.....### ##ß....§§≈≈≈≈≈≈≈≈§≈....### B h^ .......§§§§≈≈≈§≈§....### ##ß.....≈≈≈§§≈§§§.#### _You are able to move again. B hMj _The air gets thick with the scent of sulphur. _Your binding sigil disappears. _In the distance, the volcano erupts with a roar. _You feel your willpower return. _Okay, then.  Okay, then.B hn B hPo  B hq (_ B h_O B hQEvoke which item? Wands  e - a wand of flame (26) B h6Rq - a wand of warping (15) [!] read|quaff|evoke[?] describe selected!B h!B h!!B h)#...≈≈≈≈≈..###....##Spectrina the Bewitcher##..≈≈§§§≈≈.§§.≈≈§..##Poltergeist of Makhleb ***...##...§≈≈§≈≈≈≈≈§≈≈≈§§..##Health: 49/79 ==============----------###...≈§≈≈§§§§§§§§≈§§§...#### Magic: 12/24 ============------------!B hq*G##...≈§≈≈≈≈§§≈§≈≈≈§§≈§≈≈...#.# AC: 12  Str: 4  ##...≈≈≈§§§≈§≈§≈≈≈§§≈≈§≈≈.....# EV: 15Int: 24 ##....≈≈≈≈≈≈≈≈≈≈≈≈≈≈§≈≈§≈§≈....## SH: 0Dex: 19 #...≈≈≈≈§≈≈≈≈≈≈§§≈≈≈≈≈≈§§§§≈....# XL: 12 Next:  8% Place: a Volcano !B h*v...≈≈§§≈≈≈≈§≈≈§§@≈≈≈≈≈≈§§§≈....## Noise: ---------  Time: 4612.6 (0.0) ...≈≈≈≈§≈≈≈§§≈≈§≈§≈§§≈§§§.....## a) +1 sling ##..≈§§§≈≈≈§§≈≈≈≈≈§≈≈≈§≈§....##Fire: a) +1 sling##..≈§§≈≈≈§§≈≈§§≈≈≈§≈......##Fly Lava !B ha+T##..§§≈≈≈≈§§§≈§§≈≈≈......#####..≈≈≈≈§§§≈≈§§≈§≈.....### ##ß....§§≈≈≈≈≈≈≈≈§≈....### .......§§§§≈≈≈§≈§....### ##ß.....≈≈≈§§≈§§§.#### _The air gets thick with the scent of sulphur. !B h,:_Your binding sigil disappears. _In the distance, the volcano erupts with a roar. _You feel your willpower return. _Okay, then. _Okay, then.!B h2P  Okay, then.!B hO3!B h9!B h;. _!B hZ  #...≈≈≈≈≈..###....## ##..≈≈§§§≈≈.§§.≈≈§..## ##...≈≈≈§§≈≈≈≈§≈≈≈§§..##!B h X ###...≈§§§§≈§§§§§§≈§§§...#### ##...≈§§≈≈≈§§≈§≈≈≈§§≈§≈≈...#.# ##...≈≈≈§§§≈§≈§≈≈≈§§≈≈§≈≈.....#  ##....≈§≈≈§≈§≈.... ##...≈≈≈≈≈§§≈≈≈≈≈≈§§§§≈.... #...≈≈§§≈§≈≈≈≈≈≈§§§≈.... #...≈≈≈≈§≈§§≈§≈≈§≈§≈§§≈§§§.....###..≈§§§≈≈§§§≈≈≈≈≈§≈≈≈§≈§....## ##..≈§§≈≈§≈§≈≈§§≈≈≈§≈......## ##..§§≈≈§§§§§≈§§≈≈≈......## ###..≈≈≈≈§≈§≈≈§§≈§≈.....####ß....§§≈≈≈≈≈≈≈≈§≈....!B h3 ### +.§§≈≈≈≈§≈§....### ###ß.....≈≈≈§§≈§§§.####!B h ≈≈§§≈≈≈....≈≈≈≈≈§≈≈§≈≈≈≈§§≈≈§≈≈§§≈§≈≈≈≈§§≈≈≈≈§≈!B h` ≈≈§§§≈§≈≈≈§§≈§§§§≈≈≈§≈§≈≈≈≈§≈§≈≈≈≈≈≈≈§§§≈§≈.≈≈§≈§≈≈≈..≈≈≈≈≈§§≈...§≈≈≈....!B hܽ a§≈≈≈≈§≈≈....##!B hz 23.6 (1 _!B h "B h>A #...≈≈≈≈≈..###....## ##..≈≈§§≈≈≈....≈≈§..## ##...≈≈≈§≈≈≈≈§≈≈§≈§§..##"B ho? ###...≈≈§§§≈§§≈≈≈§§≈§§... ##...≈§≈§≈≈§§≈§≈≈≈§§≈§≈≈...#. ##...≈≈§≈≈≈≈§§≈≈≈≈§≈≈≈§≈≈..... ##....≈§§≈§≈....  ##...≈≈≈§≈≈≈≈≈≈§§≈§§§§≈  #...≈≈§§≈§≈≈≈≈≈@≈≈≈≈≈§≈≈§§§≈....  #...≈≈≈≈§≈§≈≈≈§§≈§§§§≈≈≈§§.....  ###..≈§§≈§§≈§≈≈≈≈§≈§≈≈≈§≈§....##"B h? ##..≈§§§§§≈≈≈≈≈§§§≈§≈......## ##..§§≈≈§§§≈≈§≈≈≈≈≈......## ###..≈≈≈≈§≈≈≈≈≈≈§§≈.....### .###ß....§§≈≈≈≈≈≈§≈≈≈....### "B h?.+.§§§≈≈≈≈§≈≈....### .###ß.....≈≈≈§§≈§§§.####"B hBLU.≈≈.≈§≈..≈§§≈§≈§§≈≈≈§≈≈§§≈≈≈§§≈§§≈≈≈≈§§≈≈§§"B hLx≈≈≈≈≈≈≈≈§§≈≈≈≈§§§≈≈§≈≈≈§§@≈≈§≈≈≈≈§≈§§≈≈§≈§§§≈≈≈≈§≈≈≈≈§§≈≈≈≈§≈≈≈≈≈≈≈§≈≈≈§§≈≈§≈≈≈≈≈§§≈≈≈≈§≈"B hMW13=4"B hS"B hT"B h #...≈≈≈≈≈..###....## ##..≈≈§§≈≈≈....≈≈§..## ##...≈§§§≈≈≈≈§≈≈≈≈§§..## ###...≈§§≈§≈§§≈≈≈§≈≈§§... ##...≈§§≈≈≈§§≈§§≈≈≈§≈§≈≈...# ##...≈≈≈≈≈≈≈§§§§≈≈§§≈≈§≈≈ ##....≈§§≈≈≈≈≈§§≈§≈ ##...≈≈≈§"B hZ0§≈§§§§≈ #...≈≈§§≈§≈§≈≈≈≈≈§§§≈ #...≈≈≈≈§≈§≈§§≈≈≈§§§§≈§≈§§..... ###..≈§§≈§§§≈≈≈≈§§≈§≈≈≈§≈§.... ##..≈§§§§≈≈≈≈§≈§§§≈§≈......##  ##..§§§≈≈≈≈§≈≈≈≈≈≈≈......## . ###..≈≈≈≈§≈≈≈§§≈≈§≈.....### ..###ß....§§§≈≈≈≈≈§§≈≈....### ∩.+.§§§≈≈≈≈§≈≈.."B hY..### ..###ß.....≈≈≈§§≈§§§.####"B h≈..§≈§§§≈.≈§≈≈≈≈≈≈≈§≈≈≈≈§§§≈≈≈§§≈≈≈"B hM≈≈≈≈≈§≈§≈§§§§§≈≈≈≈≈≈§≈§§§§≈≈≈≈≈§≈≈≈≈§≈≈≈≈≈§≈§≈§≈≈§≈≈≈≈≈≈≈≈§≈≈§§≈≈§§≈§≈≈..."B h@&5"B h@"B h"B h# #...≈≈≈≈≈..###....## ##..≈≈§§≈≈≈....≈≈§..## ##...≈§§§≈≈≈≈§≈≈≈≈§§..## ###..§≈§§§§≈§§≈≈≈§≈≈§§... ##...≈§≈≈≈≈≈§≈§§≈≈≈§≈§≈≈... ##...≈≈≈≈≈≈≈§§§§≈≈§§≈≈§≈≈ ##....≈≈≈≈§≈≈≈≈§§≈≈≈≈≈§§≈§≈ ##...≈≈≈§"B h§≈≈≈≈≈§§§§≈ #...≈≈§§≈§≈§§@§≈≈§§≈≈≈≈≈§§§≈ #...≈≈§≈≈≈≈≈§≈§≈§§§§§≈§≈§§ ###..≈§≈≈≈≈≈§≈§§§§≈§≈≈≈§≈§.... ##..§≈≈≈≈§≈≈≈≈§§§§≈§≈...... . ##..§§≈≈≈≈≈§≈§≈≈≈≈≈......## .. ###..§≈§§≈≈≈≈≈≈≈≈§≈.....### #..###ß....§§§≈≈§§≈§§≈≈....### #∩.+.......§§§≈§§§§≈≈....### #..###ß.....≈≈≈§§≈§§§.####"B h?##..§≈...§≈#.§.§§≈..§≈§§§§.≈≈≈≈≈≈≈§≈≈§§§§≈§≈≈≈≈§≈≈§≈≈§≈≈≈≈§≈≈≈≈§§.§§§≈..§..§§§§§§§§≈"B h]50=6"B hl"B h"B hۃ  #...≈≈≈≈≈..###....## ##..§≈§§≈≈≈....≈≈§..##"B hr * ##...§≈§≈§≈≈≈§≈≈≈≈§§.. ###.§.§§≈§§§§§≈≈≈§≈≈§§... ##...§≈§§§§≈§≈§§≈≈≈§≈§≈≈ ##...≈§§§§≈≈§§≈≈§≈≈ ##....≈≈≈≈§≈≈§§§§≈≈≈≈≈§§≈§≈ ##...≈≈≈§≈§§≈§§§§§§≈≈≈≈≈§§§§≈"B h  #...≈≈§§≈§§§@§§§≈§§≈≈≈≈≈§§§≈ #...≈≈§≈≈≈§≈§≈§≈§§§§§≈§≈§§ ###..≈§§§§≈≈§≈≈§§§≈§≈≈≈§≈§ "B h X. ##..§≈§§≈≈≈≈§§§§§§≈§≈...... .. ##..§§§≈≈≈≈§≈§≈≈≈≈≈...... #.. ###..§§§§"B h9 ≈≈≈≈≈≈≈§≈.....###  #..###ß....§§§≈§§§§§≈≈....###  #∩.+"B ho .§≈≈....###  #..###ß.....≈≈≈§§≈§§§.####"B hy ..§≈§§≈##...§≈§≈...≈§≈≈≈≈§§≈≈"B h %..§..≈≈≈≈≈≈≈≈≈≈§≈§≈≈≈§§§§≈§≈§≈≈§§≈≈≈§≈"B h0 ≈≈≈≈≈≈≈≈≈≈≈§≈"B h4 &7"B h "B h% #B h*#..§≈§§≈≈≈....≈≈§..#.§≈§≈§≈≈≈§≈≈≈≈§§..###...≈§≈§§§§§≈≈≈§≈≈§§.....≈≈≈§§≈≈§≈§§≈≈≈§≈§≈≈≈≈≈≈§§§§§≈≈§§≈≈§≈≈#B h.≈≈≈≈≈≈≈§§§§≈≈≈≈≈§§≈§≈≈≈≈≈≈§≈§§§§§§§≈≈≈≈≈§§§§ #...§≈§≈≈≈§§§§§§≈§§≈≈≈≈≈ #...≈≈≈≈≈≈§@§§≈§§§§§§≈§≈§§. . ###..≈§§§§≈≈≈≈≈§≈§≈§≈≈≈§≈§ .. ##..§≈§§§≈≈§§§§§§§≈§≈.. #.. ##..§§§§≈≈≈§≈§≈≈≈≈  #.. ###..#B h9<≈≈≈≈§≈§#  #..###ß....§≈≈≈≈§§§§§≈  #∩.+.......§§§≈§≈≈§≈#B hr  #..###ß.....§§≈§≈§§§..#### ###....§§≈≈#B h$#####B hk...§§§≈§≈§≈≈≈≈≈≈≈§§≈≈≈≈≈≈≈≈≈§≈≈≈.≈≈≈≈§≈§≈≈§§§≈§≈§§≈§≈≈≈#B hU≈≈§≈≈≈§≈≈§≈≈≈≈≈§§≈§§§§§≈≈≈§§≈≈≈≈§≈§≈.§#B hB=8#B h#B h #B hv`.§§§≈§≈§≈§≈≈≈≈§§.###...≈§≈≈≈≈≈≈§≈≈§≈≈§§...≈§≈≈≈≈≈≈≈≈§≈≈≈§≈§≈≈≈≈≈≈≈≈§≈≈≈≈≈§§≈≈§≈≈.≈≈≈≈≈≈≈§§§§≈≈≈≈≈§§≈§.≈≈≈≈≈§≈§≈≈§§§§≈≈≈≈≈§§§#B hwa! #...§≈§≈≈§§§≈§≈§§§§≈≈≈≈≈ k #...≈≈≈≈≈≈§§≈§≈≈≈§§§§≈§≈§§. .. ###..≈§§§§@≈≈≈≈≈≈§≈§≈≈≈§≈§ #.. ##..§≈§§§≈≈§§≈≈§≈§≈§≈..  #.. ##..§§≈§≈≈≈≈≈§§≈≈≈  #.. ###..§§§≈§§§# #..###ß....§§≈≈≈§§≈≈≈≈≈....# #∩.+.......§≈§≈§≈≈§≈§ #..###ß.....§≈≈§≈§≈.§.##B ha### ###....§§≈≈≈§.#### ###.#§§§...###B hBm..≈≈≈≈≈§≈≈§§≈≈§§≈≈≈≈§§§§§≈≈≈≈≈≈≈§§≈≈≈≈≈≈§≈§≈≈≈≈≈≈≈≈≈≈≈≈≈§≈§≈≈≈≈§§≈§≈§≈≈≈≈≈≈≈§≈≈≈≈§§.≈≈§§≈≈§§#B hn/..§≈§≈§≈≈§≈≈≈.....§≈≈≈≈§≈§≈.....≈≈§≈≈≈§##.....§≈≈§≈1=4=9#B hcu#B hMw#B h,   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   h - Spellcasting   8.0  10.7  -1           b - Polearms   0.0   1.2  -1   i + Hexes16.1  10.5  +4   c - Unarmed Combat   0.0   1.7  -3   j - Necromancy   0.0   0.8  +1   d - Throwing   0.0   0.7  +2   k - Fire Magic   0.8   1#B hT .2  -1           e - Ranged Weapons   1.5   2.8  -2   l + Invocations7.7   9.5  -1       m - Evocations   0.0   1.2  -1   f - Dodging   7.0   6.7  +1       g - Stealth   7.0   3.4  +5                       #B h/ [40m                                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets'B h{ 'B h[ 'B h ##...§§§≈§≈§≈§≈≈≈≈§§. Spectrina the Bewitcher###...≈≈≈≈≈§≈≈§≈≈§≈≈§§. Poltergeist of Makhleb ***...##...§§≈≈§§≈≈≈≈§≈≈≈§≈§≈≈ Health: 51/79 ===============---------'B h U##...≈§§§§§≈≈≈≈≈≈≈§§≈≈§≈≈ Magic: 14/24 ==============----------##....≈≈≈≈≈§§≈≈≈≈≈≈≈≈≈§§≈§ AC: 12  Str: 4##...≈≈≈≈≈≈≈§≈§≈≈≈§≈≈≈≈≈§§§ EV: 15Int: 24#...§≈§≈≈§≈≈≈≈≈≈≈≈§≈≈≈≈≈§§§ SH: 0Dex: 19 k #...≈≈≈≈≈≈≈≈§≈≈≈≈§§§§≈§≈§§. XL: 12 Next:  8% Place: a Volcano .. ###..≈§§§§@§≈≈≈≈§§≈§≈≈≈§≈§. Noise: ---------  Time: 4619.6 (0.0) #.. ##..§§≈§≈§≈≈≈≈≈≈≈§≈§≈.... a) +1 sling'B h\ Q#.. ##..§≈§≈≈≈≈§§§§≈≈≈≈..... Fire: a) +1 sling#.. ###..≈≈§§≈≈§§§§§§§≈.....# Fly Lava #..###ß...§≈§≈§≈≈§≈≈≈≈≈....####∩.+.......§≈≈≈≈§≈§≈§....####..###ß.....≈≈§≈≈≈§.§.####'B hĊ #.. ###.....§≈≈§≈.#####..###.#§§§...## _Your binding sigil disappears. _In the distance, the volcano erupts with a roar. _You feel your willpower return. 'B h _Okay, then. _Okay, then. _Okay, then.'B h 'B h 'B h. 'B h )B hw )B h C  Skill  Level Cost  Apt Skill  Level Cost  Apt )B h<  a - Fighting   6.0   8.3  -1   h - Spellcasting   8.0  10.7  -1           b - Polearms   0.0   1.2  -1   i + Hexes16.1  10.5  +4  )B h{  c - Unarmed Combat   0.0   1.7  -3   j - Necromancy   0.0   0.8  +1  )B h g d - Throwing   0.0   0.7  +2   k - Fire Magic   0.8   1.2  -1          )B h e - Ranged Weapons   1.5   2.8  -2   l + Invocations)B h 7.7   9.5  -1      )B hO  m - Evocations   0.0   1.2  -1   f - Dodging   7.0   6.7  +1      )B h  g - Stealth   7.0   3.4  +5              )B h             )B hR                     )B h             )B h X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help)B h [=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets)B hB +B ha##...§§§≈§≈§≈§≈≈≈≈§§. Spectrina the Bewitcher###...≈≈≈≈≈§≈≈§≈≈§≈≈§§. Poltergeist of Makhleb ***...##...§§≈≈§§≈≈≈≈§≈≈≈§≈§≈≈ Health: 51/79 ===============---------##...≈§§§§§≈≈≈≈≈≈≈§§≈≈§≈≈ Magic: 14/24 ==============----------##....≈≈≈≈≈§§≈≈≈≈≈≈≈≈≈§§≈§ AC: 12  Str: 4##...≈≈≈≈≈≈≈§≈§≈≈≈§≈≈≈≈≈§§§ EV: 15Int: 24#...§≈§≈≈§≈≈≈≈≈≈≈≈§≈≈≈≈≈§§§ SH: 0Dex: 19 k #...≈≈≈≈≈≈≈≈§≈≈≈≈§§§§≈§≈§§. XL: 12 Next:  8% Place: a Volcano ..+B hck ###..≈§§§§@§≈≈≈≈§§≈§≈≈≈§≈§. Noise: ---------  Time: 4619.6 (0.0) #.. ##..§§≈§≈§≈≈≈≈≈≈≈§≈§≈.... a) +1 sling#.. ##..§≈§≈≈≈≈§§§§≈≈≈≈..... Fire: a) +1 sling#.. ###..≈≈§§≈≈§§§§§§§≈.....# Fly Lava #..###ß...§≈§≈§≈≈§≈≈≈≈≈....####∩.+.......§≈≈≈≈§≈§≈§....####..###ß.....≈≈§≈≈≈§.§.#####.. ###.....§≈≈§≈.#####..###.#§§§...## _Your binding sigil disappears. _In the distance, the volcano erupts with a roar. _You feel your willpower return. _Okay, then. _Okay, then. _Okay, then.+B hg+B hh+B h9m+B hn+B h ##...§§§≈§≈§≈§≈≈≈≈§§ ###...≈≈≈≈≈§≈≈§≈≈§≈≈§§ ##...§§≈≈§§≈≈≈≈§≈≈≈§≈§ ##...≈§§§§§≈≈≈≈≈≈≈§§≈≈§ ##....≈≈≈≈≈§§≈§§≈ ##...≈§≈§≈≈≈§≈≈≈≈≈ #...§≈§≈≈§≈§≈≈≈≈≈  k #...≈§≈≈≈≈§§§§≈§≈§§  .. ###..≈§§§@§§≈≈≈≈§§≈§≈≈≈§≈§  #.. ##..≈§≈§≈§≈§≈§≈ #.. ##..§≈§≈≈≈≈§§§§≈≈≈≈ #.. ###..≈≈§§≈≈§≈..... #..###ß...§≈§≈§≈≈§≈≈≈≈≈.... #∩.+.≈+B h≈≈≈§≈≈≈§....### #..###ß.....≈≈§≈≈≈§§§.#### #.. ###.....§≈≈§≈.####  #.. ###.#§§§...##+B h֟...≈≈≈≈≈≈§§§§≈§##...§§§§§§§≈....≈§≈≈§+B hH≈≈≈§§§§≈≈≈≈§§≈≈@≈§§§≈§≈≈≈§§≈≈≈≈≈≈≈≈≈§≈≈.≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈+B ha≈≈≈≈≈≈≈..§≈§+B hH120.6 (1+B h+B h+B h ###...≈≈≈≈≈≈≈≈§≈≈§≈≈...§§§§§§≈§≈≈§≈≈≈§≈§≈≈≈≈≈≈§§≈≈§##....≈§≈≈§§§≈≈≈≈≈≈≈≈≈§§...≈≈≈≈≈≈≈≈≈≈§≈≈§≈≈≈≈≈§ #...§≈§≈≈§≈≈≈≈≈≈§≈§≈≈≈≈≈k #...≈≈≈§≈≈§§§§≈§≈+B hN ~ .. ###..§§≈≈≈≈§§§≈≈§§≈§≈≈≈§≈ #.. ##..§≈@≈≈≈§§≈≈≈≈≈§≈§≈.. #.. ##..≈≈≈≈≈≈§≈§§§≈≈≈ #.. ###..≈≈≈§≈≈§§§§§§§ #..###ß....≈≈≈≈≈≈≈§≈≈≈≈....# #∩.+.......≈≈≈§....# #..###ß......§.#### ###.....§≈§§+B h #### ###.#......## ########+B hP( S.≈≈≈§§§≈§§≈≈≈...≈≈§≈§≈≈§≈§≈≈≈≈≈≈≈§≈§§≈+B h( ≈§≈§§≈≈§§§≈≈§≈≈§..§§§#+B h]) &1+B hD. +B h7/ +B ha*...§§§§§§≈§≈≈§≈≈≈§≈§≈≈≈≈≈≈§§≈≈.≈§≈§§§§≈≈≈≈≈≈≈≈≈≈§§≈§§≈≈§≈≈§≈≈≈≈≈ ≈≈§≈≈≈≈≈≈§≈§≈≈≈≈≈k #...≈≈§≈§≈≈§≈§≈≈≈§§§§≈§≈ .. ###..§≈≈≈≈≈§≈§§≈§§≈§≈≈+B hb #.. ##..≈≈≈≈≈≈§§≈≈≈≈≈§≈§≈. #.. ##..@≈≈≈≈≈§≈§§§≈≈≈ #.. ###..≈≈≈§≈≈≈§≈§§§§ #..###ß....≈≈≈≈≈≈≈§≈≈≈ #∩.+.......≈§≈≈≈≈≈≈≈§....# #..###ß.....§≈≈§§§≈.§.#### ###.....≈≈§≈ ###.#§..§§§+B hmc## ######## ..+B hErG...≈##....≈§≈§§§≈...≈§§§§≈§§§§.§§§§≈§§≈§≈≈§≈§§≈≈§≈§≈≈≈≈≈≈§≈§.22+B hFu+B hw,B h§≈≈≈≈≈≈§....≈≈≈##...≈§§§§≈§§§§§≈≈§≈≈≈≈ #...§§§§≈§§≈§≈≈≈§≈§k #...≈≈§≈§§≈≈§≈≈≈≈§§§§≈§,B h .. ###..§≈≈≈≈≈§≈§§≈§§≈§≈≈ #.. ##..§≈≈≈≈≈§≈≈≈≈≈≈§≈§≈ #.. ##..≈≈≈≈≈≈§≈§§§≈≈≈ #.. ###≈≈≈≈§§§§ #..###ß....≈≈§≈≈≈≈§≈≈≈ #∩.+.......≈≈≈§....# #..###ß.....≈≈≈§§§≈.§.## ###.....≈≈ ###.#...§§§## ########,B hK .. ,B hl)u.≈.≈§§§§§§§≈§≈≈≈≈§§§§§§≈§§≈≈§≈§§§§§≈§§≈≈≈§≈§≈≈,B h *9§§≈≈§§,B h*13,B h0,B h2,B h.≈≈≈##...≈§§§§§§§≈§§≈≈§ #...§§§§§≈≈≈≈≈≈≈§≈§k #...≈§≈§§§§≈≈≈≈≈≈§§§§,B h& .. ###..≈§§≈≈§≈≈§§≈§§≈§≈≈ #.. ##..§≈≈§§§§§≈≈≈≈≈§≈§ #.. ##..≈≈≈≈≈≈≈≈§§§≈≈≈ #.. ###..≈≈§§§≈≈≈≈§§§§ #..###ß.@..≈§≈§≈≈≈§≈≈≈ #∩.+.......≈§§§≈≈≈≈≈§. #..###ß.....≈≈§§§§≈.§.## ###.....≈§≈§§.####  ###.#...§§§## ########,B hZT .. ,B h§≈§§≈≈§§≈§§§§≈≈≈§§§§≈≈≈≈,B hU.5=,B h;04,B h,B h,B h/  ##....≈§§§§§ ##..§≈§≈§§≈≈§ #...§§§§≈§§§≈≈≈≈§≈§,B h0 z k #...≈§§§≈§≈§≈≈≈≈≈§§§§ .. ###..≈§§≈§≈≈≈§§≈§§≈§ #.. ##..§≈≈§≈≈§§≈≈≈≈≈§≈ #.. ##..§≈§§§ #.. ###..≈§§§§≈≈≈≈§§§§≈ #..###ß@...§§≈§≈≈≈§≈≈≈≈ #∩.+.≈§§§≈≈≈≈≈§ #..###ß.....≈≈≈≈§§≈.§. #.. ###.....≈≈≈§§.#### #.. ###.#....§§## #.. ########  ..  .,B h(; ≈≈§§≈≈§§≈≈≈≈≈§≈≈§§≈≈,B h; v§§§≈≈§§§≈≈≈§§§,B h< \3=5,B hA ,B h?C -B hsEC§≈≈§§≈§§§≈§§≈≈§ #...§§≈§§≈§§≈≈≈≈§≈§k #...≈≈≈≈≈§≈§≈≈≈≈≈§§§ .. ###..≈§≈§§≈≈≈§§≈§§≈ #.. ##..§§§§≈≈§§≈≈≈≈≈§ #.. ##..§§§§≈≈≈≈§§§≈ #.. ###..≈§≈§§≈≈≈≈§§§§ #..###ß....§§§§≈≈≈§≈≈≈ #∩.+..@....≈§≈§≈≈≈≈≈§. #..###ß.....≈≈§≈§§≈.§.# ###.....≈§≈§§.## ###.#..§.§§##  ######## .. -B hN§§§§§≈≈≈≈≈≈≈≈§-B hO&6-B hT-B hPV-B hC ##..§≈≈§§≈§§§≈§§≈≈§ #...§§≈§§≈§§≈≈≈≈§≈§ k #...≈≈≈§§§§§≈≈≈≈≈ .. ###..≈§≈§§§≈≈§§≈§§≈ #.. ##..§≈≈≈≈≈§§≈≈≈≈≈-B hD| #.. ##..§§§§≈≈≈≈§§§ #.. ###..≈§≈≈§≈≈≈≈ #..###ß....≈≈≈§≈≈≈§ #∩.+.≈§≈§≈≈≈≈≈§ #..###ß.....§≈§≈§§≈.§. #.. ###.....≈§≈§§. #.. ###.#..§.§§## #.. ##########  ..  .-B hM@§§§§§§≈-B hPN3§§§-B hNC 97-B hV-B hWG ##..§≈≈§§≈§§§≈§§≈≈ #...§§≈§§≈§§≈≈≈≈§≈ k #...≈≈≈§§§§§≈≈≈≈≈ .. ###..≈§≈§§§≈≈§§≈§§ #.. ##..§§§§≈≈§§ #.. ##.§§§≈§≈≈≈≈§§§ #.. ###..≈§≈≈§≈≈≈≈ #..###ß....≈≈≈§≈≈≈§ #∩.+.≈§≈§≈≈≈≈≈§ #..###ß....§§≈§≈§§≈.§ #.. ###...§§≈§≈§§. #.. ###.#..§.§§##  #.. ####  ..  .-B hBI≈≈≈-B hF4==-B hD2 8 8-B h -B hd _You feel your existence waver again.-B h M.b.-B h_ {#..#..#..#..#∩.'#..#..#..#k...k   lindwurm (wandering).-B h b   obsidian bat (wandering)-B h F  You reach down and open the door.-B h -B hk -B h -B h1 {.bk.-B h &9-B h -B h ` _An obsidian bat comes into view..B ha.B h.B h^\ _Unknown command./B h$##..§≈≈§§≈§§§≈§§≈≈ Spectrina the Bewitcher#...§§≈§§≈§§≈≈≈≈§≈ Poltergeist of Makhleb ***.... #...≈≈≈§§§§§≈≈≈≈≈§ Health: 54/79 ================--------.. ###..≈§≈§§§≈≈§§≈§§ Magic: 15/24 ===============---------#b. ##..§§≈§≈≈§§≈≈≈≈ AC: 8Str: 4/B hN#.. ##.§§≈≈§≈≈≈≈§§§ EV: 15Int: 24#.. ###..≈≈≈≈§≈≈≈≈§§ SH: 0Dex: 19#..###ß....≈≈≈§≈≈≈§≈≈ XL: 12 Next:  8% Place: a Volcano#∩.'@......≈§≈§≈≈≈≈≈§ Noise: ---------  Time: 4629.6 (0.0)#..###ß....§§≈§≈§§≈.§ a) +1 sling#.. ###...§§≈§≈§§.## Fire: a) +1 sling#k.###.#..§.§§## Fly #..##########..k   lindwurm (wandering)./B h{b   obsidian bat (wandering) _You feel your existence waver again.You reach down and open the door. _An obsidian bat comes into view. _Unknown command.Press: ? - help, v - describe, . - travelThe floor, spattered with blood./B h7 @k  You reach down and open the door. _An obsidian bat comes into view. /B h$ _Unknown command.  Press: ? - help, v - describe, . - travelHere: a lindwurm (wandering, hasn't noticed you)  The floor.0B hbkn obsidian bat (wandering, hasn't noticed you)0B h'M An obsidian bat. A faceless stone bat unearthed from infernal chasms. Devilish beasts hunt in itswake. Max HP: ~42 Will: + AC: +++ EV: +++rF: ++.  rC: ... rPois: ∞ rNeg: ∞ rElec: . Threat: High Class: Nonliv. Size: Tiny Int: Animal Speed: 300% (normally travels faster than you) You have about 53% to hit with your +1 sling. It has about 53% to hit you. Attack Max Damage After Damaging Hits Bite 21Summon demonic beasts It is immune to torment and blinding; and resistant to steam, miasma and drowning. It can see invisible. It can fly.GB h80##..§≈≈§§≈§§§≈§§≈≈ Spectrina the Bewitcher#...§§≈§§≈§§≈≈≈≈§≈ Poltergeist of Makhleb ***.... #...≈≈≈§§§§§≈≈≈≈≈§ Health: 54/79 ================--------.. ###..≈§≈§§§≈≈§§≈§§ Magic: 15/24 ===============---------#b. ##..§§≈§≈≈§§≈≈≈≈ AC: 8Str: 4#.. ##.§§≈≈§≈≈≈≈§§§ EV: 15Int: 24#.. ###..≈≈≈≈§≈≈≈≈§§ SH: 0Dex: 19GB h#..###ß....≈≈≈§≈≈≈§≈≈ XL: 12 Next:  8% Place: a Volcano#∩.'@......≈§≈§≈≈≈≈≈§ Noise: ---------  Time: 4629.6 (0.0)#..###ß....§§≈§≈§§≈.§ a) +1 sling#.. ###...§§≈§≈§§.## Fire: a) +1 sling#k.###.#..§.§§## Fly #..##########..k   lindwurm (wandering).b   obsidian bat (wandering)You reach down and open the door. _An obsidian bat comes into view. _Unknown command.Press: ? - help, v - describe, . - travelHere: an obsidian bat (wandering, hasn't noticed you)  The floor.GB h ##..§≈≈§§≈§§§≈§§≈≈§≈#...≈≈≈§§§≈≈≈§≈≈§≈§≈. #...≈≈§§≈≈≈§§§§≈.. ###..≈≈≈≈≈§§§§§≈§§≈§≈#.. ##..≈≈≈≈§§§§≈≈≈≈≈§≈§#.. ##..≈≈≈§§§≈≈§§§≈#.. ###..≈≈≈§≈≈≈≈≈§§§§≈.#..###ß....≈≈§§§≈≈§≈≈≈≈.#∩.'.≈≈§≈≈≈≈≈≈§.#..###ß.....§§≈§≈§≈.§.##.. ###.....§§≈≈§.#### #k. ###.#.....§## #.. ########## .QB hGJ ≈≈≈§§§§≈≈§≈≈§§§§§§§≈§§≈QB hK ≈≈§≈§§≈§§.#5QB h S RB h##..§≈≈§§≈§§§≈§§≈≈§≈#...≈≈≈§§§≈≈≈§≈≈§≈§≈. #...≈≈§§§§≈≈§§≈≈≈§§§§≈§.. ###..§≈≈§≈§§≈§≈#.. ##..≈≈§§§§§§≈≈≈≈≈§≈§≈RB hۦ#.. ##..≈§§§§§≈≈§§§≈≈≈≈.#.. ###..≈≈§≈§§≈≈≈§§§§≈.#..###ß....≈≈§≈§≈≈§≈≈≈≈.#∩.'.≈≈≈≈§≈≈≈≈§....##..###ß.....§≈≈§≈§≈.§.##.. ###....§§≈§§§.#### #k. ###.#..§..§## #.. #### .RB hձ(≈≈§≈§§§≈§≈§§≈≈≈§§≈≈≈≈≈§.≈..§RB h)##RB hų60=9=6RB hRB h+RB hC ##..§≈≈§§≈§§§≈§§≈≈§≈#...≈≈≈§§§≈≈≈§≈≈§≈§≈. #...≈≈§§§§≈≈§≈≈≈≈§§§§≈§≈.. ###..§≈≈§§§§§§≈≈§§≈§≈≈≈§RB hD #.. ##..§≈§§§≈§≈≈≈≈≈≈§≈§≈.#.. ##..§§≈≈≈§≈≈§§§≈≈≈≈.#.. ###..§≈§≈§§≈≈≈§§§§≈.#..###ß....≈≈§§§≈§§≈≈≈≈.#∩.'.≈≈≈≈≈≈§≈≈§....##..###ß.....≈≈≈≈§§≈.§.#### #.. ###.....≈≈§§§.#### #k. ###.#....§.## #.. ###  ...RB hN ≈≈≈§§≈≈§§≈§≈§≈§≈≈§§≈≈§§§§§§≈RB hO §§≈≈≈≈§≈§≈≈.7RB hLU RB hV RB h% ##..§≈≈§§≈§§§≈§§≈≈§ #...≈≈≈§§§≈≈≈§≈≈§≈§ . #...§§≈§§§≈≈§≈≈≈≈§§§§≈§ .. ###..§≈§≈≈§§≈§≈≈≈ #.. ##.§§≈§≈§≈§≈≈≈≈≈≈§≈§≈ #.. ##..§§§§§§≈≈§§§≈≈≈≈ #.. ###..§≈≈§§§≈≈≈§§§§≈RB h=', #..###ß....§§§§§≈§§≈≈≈≈ #∩.'.§§≈≈≈≈§≈≈§.... #..###ß....§≈§≈≈§§≈.§.#### #.. ###.....≈≈§§§.#### #k. ###.#......## #.. ###  ..  .RB h0N≈≈§§§≈≈≈§≈§§≈≈≈§§≈§§§≈§≈≈≈≈§§§§.§§≈§RB h1h.....####8RB h6RB h7SB hě ##..§≈≈§§≈§§§≈§§≈≈§ #...≈≈≈§§§≈≈≈§≈≈§≈§ . #...§§§≈§§≈≈§≈≈≈≈§§§§≈ .. ###..§≈≈§§≈§§§≈≈§§≈§ #.. ##.§§§§§≈§§≈≈≈≈≈≈§≈§SB h #.. ##..≈≈≈≈§§≈≈§§§≈≈≈≈ #.. ###..§§§§§§≈≈≈§§§§≈ #..###ß....§§§§§≈§§≈≈≈≈ #∩.'....@.§§§≈≈≈≈§≈≈§.... #..###ß...§.≈§≈≈§§≈.§. #.. ###...§§≈§§§§.#### #k. ###.#......## #.. ##########  ..  .SB hG≈≈≈§≈§§≈§≈≈≈≈§≈≈≈≈≈≈≈.§§≈§§≈≈≈≈≈§SB h<§≈§#SB hfW1=9SB h SB h SB h ##..§≈≈§§≈§§§≈§§≈≈§ #...≈≈≈≈§≈§§≈§≈≈§≈§ . #...≈§≈≈≈≈§§§≈≈≈≈§§§§ .. ###..≈≈≈≈≈§≈§§≈≈§§≈§ #.. ##..§§≈≈§≈§≈≈≈≈≈≈§≈ #.. ##..≈≈≈≈§§≈≈§§§ #.. ###..§≈≈≈§§≈≈≈§§§§≈ #..###ß..§.§§§§§≈§§≈≈≈≈ #∩.'...@..§§§≈≈≈≈§≈≈§ #..###ß...§.§§≈≈§§≈.§. #.. ###...§§≈§§§§.#### #k. ###.#.§....##  #.. ##########  ..  .SB hժ)≈≈≈§≈≈≈§≈≈≈≈§§§≈≈≈≈..§≈§..≈≈≈..≈≈..#SB hY=50SB hSB hSB hn $ ##..§≈≈§§≈§§§≈§§≈≈§ #...≈≈≈≈§≈§§≈§≈≈§≈§ . #...≈§≈≈≈≈§§§≈≈≈≈ .. ###..§≈≈≈≈§≈§§≈≈§§≈§ #.. ##..§§≈≈≈≈§≈≈≈≈≈≈§ #.. ##..≈≈≈≈≈§≈≈§§§ #.. ###§§§≈≈≈≈§≈≈≈§§§§ #..###ß....§§§§§≈§§≈≈≈≈ #∩.'.§≈§≈≈≈§≈≈§ #..###ß.....≈≈≈≈§§≈.§.SB h  #.. ###.....≈≈§§§.#### #k. ###.#......## #.. #########  ..  .SB hU &≈≈§≈≈§§§≈≈§§..§≈≈§≈≈§§.§§SB hW U20=1SB h( SB h8 m _The air gets thick with the scent of sulphur.TB h@1 ##..§≈≈§§≈§§§≈§§≈≈§ #...≈≈≈≈≈≈§§≈§≈≈§≈§ . #...≈§≈§≈≈§§§≈≈≈≈TB h}A .. ###..§§§§≈§≈§§≈≈§§≈ #.. ##..≈≈§≈≈≈§≈≈≈≈≈≈ #.. ##..≈§≈≈≈§≈≈§§§ #D. ###..§≈≈§≈§≈≈≈ #..###ß....≈§§§§≈§§ #∩.'.≈§§≈≈≈§≈≈§ #..###ß...§.§§≈≈§§≈.§. #.. ###.....≈≈§§§. #k. ###.#......## #.. ##########TB hDB ..D   fire dragon (trample, wandering)  .TB h:ETB hN≈§§≈§§§≈.§§§§D§≈..≈§TB hO.22TB hUTB hW^ _A fire dragon comes into view.VB h ##..§≈≈§§≈§§§≈§§≈≈§≈#...≈≈≈≈≈≈§§≈§≈≈§≈§≈. #...≈§≈§≈≈§§§≈≈≈≈§.. ###..§§≈§§§≈§§≈≈§§≈§#.. ##..≈§≈§≈≈§≈≈≈≈≈≈§#.. ##..§§≈≈≈§≈≈§§§≈#.. ###.§§§§≈≈§≈≈≈§#D.###ß....≈§§§§≈§§≈#∩.'.§≈≈≈≈≈§≈≈§.#..###ß.....≈§≈≈§§≈.§.##.. ###...§.≈≈§§§.##k. ###.#......## #.. ##########.. .VB h) ≈≈≈§§≈§.§.≈≈D≈§§.VB hj &3VB h VB h0XB hJ..≈§§§§§≈≈≈≈≈≈≈##..§≈≈§§≈§§§≈§§≈≈§≈ #...≈≈≈≈≈≈§§≈§≈≈§≈§≈≈. #...≈§≈§≈≈§§§≈≈≈≈§§§.. ###..§§§§§§≈§§≈≈§§≈§≈#.. ##.§§≈≈§≈≈§≈≈≈≈≈≈§#.. ##.§§§≈≈≈§≈≈§§§≈≈≈#.. ###.§§§§≈≈§≈≈≈§§§§#..###ß@.§.≈≈§§§≈§§≈≈≈≈#D.'.......≈§§≈≈≈§≈≈§...XB hKd#..###ß.....≈§§≈§§≈.§... ###.....≈≈§§§.####k###.#......###########..XB hNXB hU5.≈≈≈≈§§§≈§§§§.§≈≈≈≈∩§§.≈≈≈§≈§XB hcV&4XB h[XB h]F _In the distance, the volcano erupts with a roar.YB hf L§≈≈§§≈§§§≈§§≈≈§ #...≈≈≈≈≈≈§§≈§≈≈§≈§. #...≈§≈§≈≈§§§≈≈≈≈§§§ .. ###..§§§§§§≈§§≈≈§§≈ #.. ##..≈≈≈§≈≈§≈≈≈≈≈≈§ #.. ##.§§≈§≈≈§≈≈§§§≈ #.. ###§§≈§§§§§≈≈≈§§§§ #.D###ß...§≈≈≈≈§≈§§≈≈≈ #∩.'..@.§§.≈≈≈§≈≈§≈≈§. #..###ß.....≈≈§≈§§≈.§.##.. ###.....§≈§§§.##k. ###.#......## . ########  D   fire dragon (trample, wandering) YB hFs 4≈≈≈≈≈≈≈≈§≈§≈§.§≈§§...≈§§..§≈≈≈YB ht m3==5YB hz YB h{ ZB ha ..≈§§§§§≈≈≈≈≈≈≈##..§≈≈≈§§≈≈§≈ #...≈≈≈≈≈≈≈≈≈§≈≈§≈§≈≈. #...≈≈§§≈≈≈§§≈≈≈≈§§§.. ###..§≈≈§§§§§§≈≈§§≈§≈#.. ##..§≈§≈§≈§≈≈≈≈≈≈§#.. ##..§≈§§≈§≈≈§§§≈≈≈#.. ###..≈§§§§§≈≈≈§§§§#.D###ß@...≈§§≈§≈§§≈≈≈≈#∩.'......§≈≈≈≈≈≈§≈≈§...#..###ß.....≈≈≈≈§§≈.§... ###.....§≈§§§.####k###.#......###########..ZB hze ZB h o ≈≈≈≈§≈§≈≈≈≈≈§≈.§D.D   fire dragon (trample, wandering)ZB h|p T1=6ZB hu ZB hx \B h\B hv Your spells (describe)TypeFailure Level  a + JinxbiteHexes0% 2 b - Sigil of BindingHexes1%3  c - Confusing TouchHexes1%3  e - EnfeebleHexes8%7  m - Anguish\B hB&Hexes/Necromancy2%4  p - Inner FlameHexes/Fire1%3 Select a spell to describe[!]/[I] toggle spell headersaB h aB h aB hr ##....≈§§§§§≈≈≈≈≈≈≈≈ Spectrina the Bewitcher##..§≈≈≈≈≈≈≈§≈§§≈≈§≈≈ Poltergeist of Makhleb ***...#...≈≈≈≈≈≈≈≈≈§≈≈§≈§≈≈ Health: 63/79 ===================-----. #...≈≈§§≈≈≈§§≈≈≈≈§§§§ Magic: 21/24 =====================---.. ###..≈≈≈§≈§≈§§≈≈§§≈§≈ AC: 8Str: 4#.. ##..≈≈≈≈§≈§≈≈≈≈≈≈§≈ EV: 15aB h Int: 24#.. ##..≈§§§≈§≈≈§§§≈≈≈ SH: 0Dex: 19#.. ###..≈≈§§§§≈≈≈§§§§≈ XL: 12 Next:  8% Place: a Volcano#..###ß@...§§§≈§≈§§≈≈≈≈. Noise: ---------  Time: 4656.6 (0.0)#∩D'.......≈≈≈≈≈≈§≈≈§... a) +1 sling#..###ß.....≈≈≈≈§§≈.§.## Fire: a) +1 sling#.. ###.....§≈§§§.#### Fly #k.###.#......###..##########D   fire dragon (trample, wandering)...Casting: Anguish (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. B h> "40m_There is nobody nearby that the sprites are interested in. _The air gets thick with the scent of sulphur. _A fire dragon comes into view. _In the distance, the volcano erupts with a roar.aB h aB h! aB h( aB hI* bB hubB h^xPut on which piece of jewellery? Jewellery (go to first with "=)  g - a ring of fire (worn) bB h,y y - an amulet of guardian spirit (worn)  A - a +6 ring of intelligence (worn)s - a +6 ring of dexterity  C - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip eB hd eB h̲##....≈§§§§§≈≈≈≈≈≈≈≈ Spectrina the Bewitcher##..§≈≈≈≈≈≈≈§≈§§≈≈§≈≈ Poltergeist of Makhleb ***...#...≈≈≈≈≈≈≈≈≈§≈≈§≈§≈≈ Health: 63/79 ===================-----. #...≈≈§§≈≈≈§§≈≈≈≈§§§§ Magic: 21/24 =====================---.. ###..≈≈≈§≈§≈§§≈≈§§≈§≈ AC: 8Str: 4#.. ##..≈≈≈≈§≈§≈≈≈≈≈≈§≈ EV: 15Int: 24#.. ##..≈§§§≈§≈≈§§§≈≈≈ SH: 0Dex: 19eB h#.. ###..≈≈§§§§≈≈≈§§§§≈ XL: 12 Next:  8% Place: a Volcano#..###ß@...§§§≈§≈§§≈≈≈≈. Noise: ---------  Time: 4656.6 (0.0)#∩D'.......≈≈≈≈≈≈§≈≈§... a) +1 sling#..###ß.....≈≈≈≈§§≈.§.## Fire: a) +1 sling#.. ###.....§≈§§§.#### Fly #k.###.#......###..##########D   fire dragon (trample, wandering)...eB hyZCasting: Anguish (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in. _The air gets thick with the scent of sulphur. _A fire dragon comes into view. _In the distance, the volcano erupts with a roar.eB hUP  Okay, then.eB heB heB h. _fB hO §§§§##...§§≈≈≈≈§≈≈≈≈≈≈≈##...≈§≈≈§≈ #...≈≈≈≈≈≈≈≈≈§≈≈§≈§≈≈≈. #...≈≈§§≈≈≈§§≈≈≈≈§§§.. ###..≈≈≈§≈§≈≈§≈≈§§≈§≈#.. ##..≈≈≈≈§≈§≈≈≈≈≈≈§≈§#.. ##..≈§§§≈§≈≈§§§≈≈≈#.. ###@.≈≈§§§§≈≈≈§§§§#..###ß....§§≈§§≈§§≈≈≈≈#∩D'.......≈≈≈≈≈≈§≈≈§.....###ß.....≈≈≈≈§§≈.§.###.. ###.....§≈≈§§.####k###.#......#############..fB hR fB hw\ "§fB h\ §§≈≈≈≈§≈§≈§§≈≈≈≈§≈≈§§§≈§≈≈≈§≈§≈≈≈≈≈§≈§≈.§§DfB hD] §§§§§D   fire dragon (trample, wandering)fB hs^ 27.6 (1 _fB h\e fB hg hB ha##...§§§§§§§≈≈≈≈≈≈§§ Spectrina the Bewitcher##...§§§≈≈≈§≈≈≈≈≈≈≈≈≈ Poltergeist of Makhleb ***...##...§§≈≈≈≈§≈≈§§≈≈§≈≈≈ Health: 63/79 ===================-----#...≈≈≈≈§≈§§≈§≈≈§≈§≈≈≈ Magic: 21/24 =====================---. #...≈≈§≈≈≈§§§≈≈≈≈§§§§≈ AC: 8Str: 4.. ###..≈≈≈≈≈§§≈§≈≈§§≈§≈≈ EV: 15Int: 24#.. ##..≈≈§≈§≈§≈≈≈≈≈≈§≈§ SH: 0hB hDex: 19#.. ##..≈≈≈§≈§≈≈§§§≈≈≈≈ XL: 12 Next:  8% Place: a Volcano#.. ###@.≈§≈≈≈≈≈≈≈§§§§≈. Noise: ---------  Time: 4657.6 (0.0)#..###ß....≈§≈§≈≈§§≈≈≈≈.. a) +1 sling#∩.'.......≈≈≈§§≈§≈≈§.... Fire: a) +1 sling#D.###ß.....≈≈§§§§≈.§.### Fly #.. ###.....§§§§§.#####k.###.#...§..##D   fire dragon (trample, wandering)#..##########... _A fire dragon comes into view. _In the distance, the volcano erupts with a roar. _Okay, then.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleB h}82HShift-Dir - straight lineiB hWC##...§§§§§§§≈≈≈≈≈≈§§ Spectrina the Bewitcher##...§§§≈≈≈§≈≈≈≈≈≈≈≈≈ Poltergeist of Makhleb ***...##...§§≈≈≈≈§≈≈§§≈≈§≈≈≈ Health: 63/79 ===================-----#...≈≈≈≈§≈§§≈§≈≈§≈§≈≈≈ Magic: 21/24 =====================---. #...≈≈§≈≈≈§§§≈≈≈≈§§§§≈ AC: 8Str: 4.. ###..≈≈≈≈≈§§≈§≈≈§§≈§≈≈ EV: 15Int: 24#.. ##..≈≈§≈§≈§≈≈≈≈≈≈§≈§ SH: 0Dex: 19iB h#.. ##..≈≈≈§≈§≈≈§§§≈≈≈≈ XL: 12 Next:  8% Place: a Volcano#.. ###@.≈§≈≈≈≈≈≈≈§§§§≈. Noise: ---------  Time: 4657.6 (0.0)#..###ß....≈§≈§≈≈§§≈≈≈≈.. a) +1 sling#∩.'.......≈≈≈§§≈§≈≈§.... Fire: a) +1 sling#D.###ß.....≈≈§§§§≈.§.### Fly #.. ###.....§§§§§.#####k.###.#...§..##D   fire dragon (trample, wandering)#..##########... _In the distance, the volcano erupts with a roar. _Okay, then.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.iB hg4iB hiB h. _iB h##...§≈≈≈≈≈≈§§≈##...§§§≈≈≈§≈##...§§≈≈≈≈§≈§§§≈≈§≈#...≈≈≈≈§≈§§≈§≈≈§≈§≈. #...≈≈§≈≈≈§≈≈§≈≈≈§§§§≈§iB h{.. ###..≈≈≈≈≈§§≈≈≈≈§§≈§≈#.. ##..≈≈§≈§≈§≈≈≈≈≈≈§≈§≈#.. ##..≈≈≈§≈§≈≈§§§≈≈≈≈.#.. ###.@≈§≈§§§§≈.#..###ß....≈§≈§≈≈§§≈≈≈≈.#∩.'.≈≈≈§§≈§≈≈§....##D.###ß.....≈≈§§§§≈.§.# #k. ###.#...§..## .iB hiB h Y≈≈§≈§≈≈§§§≈≈§§≈§≈§≈≈§≈≈≈§≈≈§≈§≈§§§§§.D§§.D   fire dragon (trample, wandering)iB h0#iB h:48.6 (1 _iB h iB h jB h=##...§§§§§§§≈≈≈≈≈≈§§≈ Spectrina the Bewitcher##...§≈≈§≈§§≈≈≈≈≈≈≈≈≈≈ Poltergeist of Makhleb ***...##...≈≈§§§≈§≈§§§≈≈§≈≈≈≈ Health: 64/79 ===================-----#...≈≈≈≈§≈§§≈≈≈≈§≈§≈≈≈≈ Magic: 21/24 =====================---. #...≈≈§≈≈≈§≈≈≈≈≈≈§§§§≈§ AC: 8Str: 4jB h>.. ###..≈≈≈≈§§≈§≈≈≈§§≈§≈≈≈ EV: 15Int: 24#.. ##..≈≈§≈≈§≈≈≈≈≈≈≈§≈§≈ SH: 0Dex: 19#.. ##..≈≈§≈≈≈§≈§§§≈≈≈≈. XL: 12 Next:  8% Place: a Volcano#.. ###.@≈≈≈§≈≈≈≈≈§§§§≈.. Noise: ---------  Time: 4658.6 (0.0)#..###ß....≈≈§≈≈≈§§≈≈≈≈... a) +1 sling#∩.'.......≈§§§§§§≈≈§....# Fire: a) +1 sling#.D###ß.....§§§§§§≈.§.#### Fly #.. ###.....§§§§§.#####k.###.#...§..##D   jB h?fire dragon (trample, wandering)#..##########...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linekB hjI##...§§§§§§§≈≈≈≈≈≈§§≈ Spectrina the Bewitcher##...§≈≈§≈§§≈≈≈≈≈≈≈≈≈≈ Poltergeist of Makhleb ***...##...≈≈§§§≈§≈§§§≈≈§≈≈≈≈ Health: 64/79 ===================-----#...≈≈≈≈§≈§§≈≈≈≈§≈§≈≈≈≈ Magic: 21/24 =====================---. #...≈≈§≈≈≈§≈≈≈≈≈≈§§§§≈§ AC: 8Str: 4kB hbJ.. ###..≈≈≈≈§§≈§≈≈≈§§≈§≈≈≈ EV: 15Int: 24#.. ##..≈≈§≈≈§≈≈≈≈≈≈≈§≈§≈ SH: 0Dex: 19#.. ##..≈≈§≈≈≈§≈§§§≈≈≈≈. XL: 12 Next:  8% Place: a Volcano#.. ###.@≈≈≈§≈≈≈≈≈§§§§≈.. Noise: ---------  Time: 4658.6 (0.0)#..###ß....≈≈§≈≈≈§§≈≈≈≈... a) +1 sling#∩.'.......≈§§§§§§≈≈§....# Fire: a) +1 sling#.D###ß.....§§§§§§≈.§.#### Fly #.. ###.....§§§§§.#####k.###.#...§..##D   fire dragon kB hTK(trample, wandering)#..##########...Shift-Dir - straight line _Okay, then.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.kB hKkB hRkB hT. _kB h ##...§≈≈§≈§§≈≈≈≈§##...≈≈§§§≈§≈§§§≈≈§#...≈≈≈≈§≈§≈≈≈≈≈§≈§≈. #...≈≈§≈≈≈≈≈≈≈≈≈≈§§§§≈§kB h .. ###..≈≈≈≈§§≈§≈≈≈§§≈§≈≈# ##..≈≈§≈≈§≈≈≈≈≈≈≈§≈§≈.#≈§≈§§§≈≈≈≈..###..≈§≈..###ß...@≈≈§≈≈≈≈§≈≈≈≈..#∩.'.......≈§§§§§§≈≈§....###.D###ß.....§§§§§§≈.§.#### #.. ###.#### #k. ###.#...§..###..  ##########..kB h+ 4. kB hs ≈§≈≈§§§≈§§≈§≈≈§§≈≈≈≈≈§≈≈≈≈§§≈≈§kB h u§≈§≈§≈§§≈≈≈≈§kB h^ 29.6 (1 _kB h kB h mB h }≈≈§§§≈§≈§§§≈≈§≈≈≈≈ #...≈≈≈≈§≈§§§≈≈≈§≈§. #...≈≈§§§≈§≈≈≈≈≈≈§§§§≈§ .. ###..≈≈≈§≈§≈≈ #.. ##..≈≈§§≈≈≈≈≈≈≈≈≈§≈§≈mB h6 #.. ##..≈≈§§§≈≈§§§§≈≈≈ #.. ###..≈§≈§≈§≈§≈§§§§ #..###ß....≈§§≈≈≈≈§≈≈≈ #∩.'.....@.≈§§§§§§≈≈§....# #..###ß.....§§§§§§≈.§.##. ###.....§≈§§§.#### k. ###.#.§.§..## . ######## .. mB hy§§≈§§≈≈§§§≈≈≈§§§§≈≈§≈§§§mB h(s≈≈§§≈≈≈≈....#mB h]'60mB hmB hmB h> ##...≈≈§§§≈§≈§§§≈≈§ #...≈≈≈§§≈§§§≈≈≈§≈§ . #...≈≈§§§≈§§≈§≈≈≈§§§§≈ .. ###..≈≈≈§§≈§≈≈≈≈§§≈§ #.. ##..≈§§§≈≈≈§≈§ #.. ##..≈§§§§≈≈§§§§≈≈≈≈ #.. ###..§≈§§§§≈§≈§§§§≈mB hk?9 #..###ß....≈§≈≈§≈≈§≈≈≈≈ #∩.'.§≈≈§.... #..###ß.....§§§§§§≈.§. #.. ###.....≈≈≈≈§.#### #k. ###.#......## #.. #######  ..  .nB h≈≈≈≈≈§§≈≈≈≈≈nB hZ52=1nB h nB h) nB h%##...≈≈§§§≈§≈§§§≈≈§≈#...≈≈≈≈≈≈§§§≈≈≈§≈§≈. #...≈≈≈≈§§§§≈§≈≈≈§§§§≈§.. ###..≈≈≈§§§§≈≈≈≈§§≈§≈#.. ##..≈≈≈§≈≈≈§≈≈≈≈≈§≈§≈#.. ##..≈§§§§≈§§§§§≈≈≈≈.#.. ###..§≈§§≈§≈§≈§§§§≈.#..###ß....≈≈≈≈§≈≈§≈≈≈≈.#∩.'.§≈≈§....##..###ß.....§§§§§§≈.§.##.. ###.....≈≈≈§§.#### #k. ###.#......## #.. ########## .nB hN/≈≈≈≈§§≈≈≈§§§≈§≈≈§§§≈§≈≈≈≈≈§§§§≈§≈≈≈§§§§§≈§≈§≈§≈≈≈≈≈≈§≈≈≈nB ho0&2nB h4nB h6nB h p##...≈≈§§§≈§≈§§§≈≈§≈#...≈≈≈≈≈≈§§≈≈≈≈§≈§≈. #...≈≈≈≈§§§≈§§≈≈≈§§§§≈§≈.. ###..≈≈≈§≈§≈§≈≈≈§§≈§≈≈≈§#.. ##..≈≈≈≈≈§§§§≈≈≈≈§≈§≈.#.. ##.§§§≈§≈≈≈≈≈.#.. ###.§§§§§≈§≈§≈§§§§≈.#..###ß....≈≈§≈§≈≈§≈≈≈≈.#∩.'.§≈≈≈§§§≈≈§....#nB h% #..###ß.....≈≈§≈≈≈≈.§.#### #.. ###.....≈≈≈≈≈.#### #k. ###.#......## #.. ###  ...nB hl ≈≈§≈≈≈≈≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈§§§§≈≈≈≈≈§§≈§§§≈§≈≈§≈≈≈≈§≈≈≈≈§≈≈§.§§§nB h nB h| &3nB h nB hK oB h ,R ##...≈≈§§§≈§≈§§§≈≈§ #...≈≈≈§≈≈≈≈≈≈≈≈§≈§ . #...≈≈≈≈≈≈§≈≈≈≈≈≈§§§§≈§ .. ###..≈≈≈≈≈≈≈§§≈≈§§≈§≈≈≈oB h- #.. ##..§§≈≈≈≈§§§≈≈≈≈§≈§≈ #.. ##.§≈§§≈§§§≈§§§≈≈≈≈ #.. ###.§≈§≈≈§≈≈≈≈§§§§≈ #..###ß....≈≈§≈§≈§§≈≈≈≈ #∩.'.≈≈≈≈§≈≈≈≈§.... #..###ß...§.§≈§≈≈≈≈.§.#### #.. ###.....≈≈≈§§.#### #k. ###.#......## #.. ###  .. oB h-B .oB h6§≈≈≈≈§§≈≈≈§§§≈≈≈≈≈§≈oB h&7\≈≈..≈≈§≈§oB h7oB h7M6=4oB h<oB hO?oB h | ##...≈≈§§§≈§≈§§§≈≈§ #...≈≈≈§≈§≈≈≈≈≈≈§≈§ . #...≈≈≈≈≈≈§≈≈≈≈≈≈§§§§≈oB h  .. ###..≈≈≈≈§§§≈≈≈≈§§≈§ #.. ##..§§≈§§§≈§§≈≈≈≈§≈§ #.. ##.§≈≈≈≈≈§≈≈§§§≈≈≈≈ #.. ###.§≈§≈§§§§≈ #..###ß....≈≈§≈≈≈§§≈≈≈≈ #∩.'.≈≈≈≈§≈≈≈≈§.... #..###ß.....≈≈§≈§≈≈.§. #.. ###.....≈≈≈§§.#### #k. ###.#......## #.. #######  ..  .oB h u≈≈§§§§≈≈≈§§§§≈≈§≈§≈≈§≈≈§≈≈..≈≈≈≈≈§≈§§oB h B=5oB h pB hO##...≈≈§§§≈§≈§§§≈≈§≈#...≈≈≈§§§§≈≈≈≈≈§≈§≈. #...≈§≈§§§§§≈≈≈≈≈§§§§≈§.. ###..§≈§≈≈§≈≈≈≈≈§§≈§≈#.. ##.§≈≈≈§§§≈≈§≈≈≈≈§≈§≈#.. ##..≈≈≈≈≈§§≈§§§≈≈≈≈.pB h~#.. ###..≈≈≈≈≈§≈≈≈§§§§≈.#..###ß....≈≈§≈≈≈§§≈≈≈≈.#∩.'.≈≈≈≈§≈≈≈≈§....##..###ß.....≈≈≈≈§≈≈.§.##.. ###.....≈≈§≈§.#### #k. ###.#...§..## #.. ########## .pB h@#§≈§§§§≈§§§≈§§§§≈§§pB h $9§.pB h$6pB h)pB h*pB h[ ##...≈≈§§§≈§≈§§§≈≈§≈#...≈§≈§§§§≈≈≈≈≈§≈§≈. #...§§≈§§§§§≈≈§≈≈§§§§≈§≈.. ###..§≈§§§≈≈≈≈≈≈§§≈§≈≈≈§pB h\ #.. ##.§≈≈≈§§§≈§§≈≈≈≈§≈§≈.#.. ##..≈≈≈≈§§§≈§§§≈≈≈≈.#.. ###..≈≈≈≈§§≈≈≈§§§§≈.#..###ß....≈≈§≈§§≈§≈≈≈≈.#∩.'.≈≈≈≈§≈≈≈≈§....##..###ß.....§≈≈≈§§≈.§.#### #.. ###.....≈≈§≈≈.#### #k. ###.#......## #.. ###  ...pB hf §≈§≈≈≈≈§§§≈§§§§§§≈≈≈≈≈§§§≈pB hg pB hg 7=3=7pB hm pB ho qB hEY ##...≈≈§§§≈§≈§§§≈≈§ #...≈§§≈§§§≈≈≈≈≈§≈§ . #...§§≈§§§§§≈≈≈≈≈§§§§≈§ .. ###..§≈§§§§≈≈≈≈≈§§≈§≈≈≈qB hE #.. ##.§≈≈§§§≈§§§≈≈≈≈§≈§≈ #.. ##..≈≈≈§≈≈≈≈ #.. ###..≈≈≈≈§≈≈≈≈§§§§≈ #..###ß....≈≈≈≈§§§§≈≈≈≈ #∩.'.≈≈≈≈§≈≈≈≈§.... #..###ß.....§≈≈≈≈§≈.§.#### #.. ###.....≈≈§≈≈.#### #k. ###.#......## #..qB h\ ###  ..  .qB hg§≈§§§≈§§§§≈§§≈§≈≈≈≈≈≈≈≈≈≈§.≈≈§≈≈≈≈≈§§≈§§§≈§≈8qB h4qB h7qB h9  ##...≈≈§§§≈§≈§§§≈≈§ #...§≈§§§≈§§§§≈≈§≈§ . #...§≈§§≈§≈§§§§≈ .. ###..≈§≈≈§§≈§ #.. ##..≈≈§≈≈≈≈§§≈≈≈≈§≈§qB h7  #.. ##..≈≈≈≈§§≈§§§§≈≈≈≈ #.. ###..≈≈≈≈§≈≈≈≈§§§§≈ #..###ß....≈≈≈≈§§§§≈≈≈≈ #∩.'.≈≈§§§≈≈≈≈§.... #..###ß.....§≈≈≈§§≈.§. #.. ###.....≈≈≈≈≈.#### #k. ###.#......## #.. #######  ..  .qB hp qB hq ≈≈§≈§≈≈≈≈§§§§≈≈§≈§≈§§§D§D   fire dragon (trample, wandering)qB h &9qB h qB hP tB hIf  Casting: Jinxbite (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uB hn  Okay, then.uB hD _uB hGuB hDuB hxuB h^F _Unknown command.uB heuB h   Your spells (describe)TypeFailure Level  a + JinxbiteHexes0% 2 b - Sigil of BindinguB h!-Hexes1%3  c - Confusing TouchHexes1%3  e - EnfeebleHexes8%7  m - AnguishHexes/Necromancy2%4  p - Inner FlameHexes/FireuB hY"1%3 Select a spell to describe[!]/[I] toggle spell headersvB hՄ##...≈≈§§§≈§≈§§§≈≈§≈≈≈ Spectrina the Bewitcher#...§≈§≈≈§≈§≈§≈≈§≈§≈≈≈ Poltergeist of Makhleb ***.... #...§≈§≈≈≈§§§≈≈≈≈§§§§≈ Health: 67/79 ====================----.. ###..≈§≈≈§≈§≈§≈≈§§≈§≈≈ Magic: 23/24 =======================-#.. ##..≈≈§≈≈≈≈§§≈≈≈≈§≈§ AC: 8Str: 4#.. ##..≈≈≈≈§§≈§§§§≈≈≈≈ EV: 15Int: 24#.. ###..≈≈≈≈≈§≈≈≈§§§§≈. SH: 0Dex: 19#..###ß....≈≈§§§§§§≈≈≈≈.. XL: 12 Next:  8% Place: a Volcano#vB h҆.'....@..≈≈§§§≈≈≈≈§.... Noise: ---------  Time: 4669.6 (0.0)#D.###ß.....§≈≈§§§≈.§.### a) +1 sling#.. ###.....≈≈≈≈≈.####Fire: a) +1 sling#k.###.#......##Fly #..##########..D   fire dragon (trample, wandering).Shift-Dir - straight line _Okay, then.Casting: Jinxbite (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.wB h  Casting: Jinxbite (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xB h<K  You inscribe a pair of binding sigils.xB h)xB h >§§≈≈≈≈≈§≈≈≈≈§≈≈≈≈§§§§≈§≈^§D'...^@..≈§k§≈§§D)k   lindwurmxB h4!80---====70.6 (1xB h 'xB h)8 _The fire dragon roars deafeningly!yB hg}##...≈≈§§§≈§≈§§§≈≈§≈#...§§§≈≈≈≈≈§§≈≈§≈§≈. #...§≈≈≈≈≈§≈≈§≈≈≈§§§§≈§.. ###..≈≈≈≈§≈§≈§≈≈§§≈§≈#.. ##..≈≈≈§§§≈≈§≈≈≈≈§≈§≈#.. ##..≈≈§≈§≈≈§§§§≈≈≈≈.yB h\~P#.. ###^.≈≈≈≈≈§≈≈≈§§§§≈.#..###ß....≈§≈≈≈≈.#∩D'...^.@.≈§§§§≈≈≈≈§....##k.###ß.....§§≈§§§≈.§.##.. ###.....≈§§≈≈.#### #k. ###.#......## #.. ##########.. .yB hyB hxyB hU §≈§≈≈≈≈≈§§≈§≈≈≈≈§§≈≈≈≈≈≈§§§§§≈.D≈≈.k§≈≈≈k   lindwurmyB h^E----1yB hyyB h2|B hp |B hG ##...≈≈§§§≈§≈§§§≈≈§≈#...§§§≈≈≈≈≈§§≈≈§≈§≈. #..§≈§≈≈≈≈≈§§≈≈≈≈§§§§≈§≈.. ###.§≈≈≈≈§§≈≈§≈≈§§≈§≈≈≈§#.. ##..≈≈≈≈§§≈≈§≈≈≈≈§≈§≈.#.. ##..≈≈≈≈≈≈§§§§§≈≈≈≈.#.. ###^.≈≈≈≈§§≈≈≈§§§§≈.#..###ß....§§§≈§§§§≈≈≈≈.|B h #∩.D...^..@≈§≈≈§≈≈≈≈§....##.k###ß.....§§§§§§≈.§.#### #.. ###.....≈≈≈≈≈.#### #k. ###.#......## #.. ###.. .|B hB |B hq |B h] ≈≈≈≈≈≈≈≈≈.≈≈≈§.≈≈≈≈§≈§≈≈§§≈|B h §≈≈§≈§§§≈kD≈≈≈§≈≈.§§≈≈≈≈≈§≈≈≈.#k   lindwurm|B hУ B1=------|B hG 2|B h* |B h }B h y##...≈≈§§§≈§≈§§§≈≈§≈≈≈≈≈§#...§≈≈≈≈≈≈≈≈≈§≈§≈§≈≈≈≈≈§. #...≈§≈≈≈≈≈≈≈≈§≈≈§§§§≈§≈§}B h }.. ###..≈≈≈≈§≈§≈≈§≈§§≈§≈≈≈§≈#.. ##..≈≈≈§≈≈≈≈§≈≈≈≈§≈§≈.#.. ##..≈§≈≈≈≈§§§§§≈≈≈≈.#.. ###^.≈≈§≈§§§≈≈§§§§≈.#..###ß....§§≈≈§§§§≈≈≈≈....##∩.kD..^.§≈≈§≈§....##..###ß....§§≈≈≈≈≈≈.§.#### #.. ###.....≈§≈≈≈.#### #k. ###.#......## #.. ####.. .}B h ,}B h ≈§§≈≈≈≈≈≈≈≈≈≈≈§≈≈≈≈§≈≈≈≈≈≈≈≈≈≈}B h §§§'kD§§≈≈.≈≈≈≈§≈k   lindwurm}B hW [93Lava }B h }B h ~B h4##...≈≈§§§≈§≈§§§≈≈§≈≈≈≈≈§#...§≈≈≈≈≈§§≈≈§≈§≈§≈≈≈≈≈§. #...≈≈≈≈≈≈≈≈≈≈§≈≈§§§§≈§≈§.. ###..≈§≈≈≈≈§≈≈§≈§§≈§≈≈≈§≈§#.. ##..≈≈≈≈≈≈≈≈§≈≈≈≈§≈§≈.#.. ##..≈§≈≈≈≈§§§§§≈≈≈≈.#.. ###^.≈≈§§§§§≈≈§§§§≈.#..###ß....§≈≈≈≈....#~B h 6#∩.'kD.^...≈@≈§§≈≈§≈§....### #..###ß.....≈≈≈≈§≈≈.§.#### #.. ###.....≈≈≈≈≈.#### #k. ###.#......##  #.. ###  ..  .~B h8~B h.:~B hB≈≈≈≈≈≈≈≈§§≈§§§§§§≈§§§≈≈≈≈.kD^...§@≈§≈≈§~B hC§≈≈§≈§.k   lindwurm4~B hI~B h2K~B h##...≈≈§§§≈§≈§§§≈≈§≈≈≈≈≈§#...≈≈≈≈≈≈§§§≈§≈§≈§≈≈≈≈≈§ . #...≈≈≈≈≈≈≈§≈≈§≈≈§§§§≈§≈§§. .. ###..≈§≈≈≈≈≈≈≈§≈≈§≈§≈≈≈§≈§. #.. ##..≈≈≈≈≈≈§§≈§≈≈≈§≈§≈.#.. ##..≈§§§§§§≈§§§≈≈≈≈.#.. ###^.≈§§§≈≈§≈≈§§§§≈.....##..###ß....§≈≈§§§§§≈≈≈≈....#~B h<]#∩.'.kD^...§§@§≈≈§§≈§....### #..###ß.....≈§≈≈§≈§.§.#### #.. ###.....≈≈≈≈≈.####  #k. ###.#......## .. .~B h=≈≈≈≈≈§§§≈§≈≈≈≈≈≈≈≈§≈≈≈§§≈≈≈≈≈§≈§§≈§≈≈§≈≈§≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈kD...≈≈§§.#D   fire dragon (trample)k   lindwurm5~B h~B hB hpX##...≈≈§§§≈§≈§§§≈≈§≈≈≈≈≈§#...≈≈≈≈≈≈§§§≈≈≈≈≈≈≈≈≈≈≈§§§≈ #...≈≈≈≈≈≈≈§≈≈§≈≈≈≈§§≈§≈§§. . ###..≈§≈§≈≈≈§§≈≈≈≈≈§≈≈≈§≈§. .. ##..≈≈≈§§§§≈§≈≈§≈§≈§≈. #.. ##..≈≈≈§≈§≈.#.. ###^.≈§§§≈≈.....##..###ß....§≈≈§≈....### B h#∩.'.kkD...≈≈§@≈≈§≈≈≈....### #..###ß.....≈§≈≈§§≈...####  #.. ###.....§≈≈≈≈.#### #k. ###.#......## .. ####### B hB hB hH≈≈≈≈§≈≈≈≈≈≈§≈§§§≈≈≈≈≈≈≈.§≈§§≈≈≈≈§§§≈§§§≈≈≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈§§≈.kD§.≈k   lindwurm70==6B hB hB h##...≈≈§§§≈§≈§§§≈≈§≈≈≈≈≈§§§§ Spectrina the Bewitcher#...≈≈≈≈≈§≈≈≈≈≈≈§≈≈≈≈≈≈≈§§§≈ Poltergeist of Makhleb ***...#...≈§§§≈≈≈≈≈≈≈≈≈≈≈§§≈§≈§§.. Health: 70/79 =====================--- . ###..§≈§§≈≈≈≈§≈≈≈≈≈§≈≈≈§≈§.. Magic: 21/24 =====================--- .. ##.§§§≈§§§≈≈≈≈≈≈≈§≈§≈..... AC: 8Str: 4 #.. ##..≈≈≈§≈≈≈≈≈≈≈≈≈≈≈...... EV: 15Int: 24  #.. ###^.≈§≈≈≈≈≈≈≈≈≈§§≈.....## SH: 0Dex: 19#..###ß....≈≈≈≈≈≈≈≈§§≈≈....### XL: 12 Next:  8% Place: a Volcano h34m#∩.'.k.kD..≈≈§@≈≈§≈≈§....###Noise: ---------  Time: 4676.6 (0.0)#..###ß.....≈≈≈≈§§≈...####a) +1 sling#.. ###.....§≈≈≈≈.####Fire: a) +1 sling #k.###.#......##Fly Lava ..########## .D   fire dragon (trample)k   lindwurmCasting: Jinxbite (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You inscribe a pair of binding sigils. _The fire dragon roars deafeningly!  Press: ? - help, v - describe, . - travelSome lava.B h D..≈≈§@  Confirm with . or Enter, or press ? or * to list all spells.You inscribe a pair of binding sigils. _The fire dragon roars deafeningly!  Press: ? - help, v - describe, . - travelHere: a fire dragon  The floor.B h A fire dragon. A great reptilian beast with powerful claws on its limbs, covered in thick red scales and with two huge bat-like wings. Little trails of smoke spill from its toothy maw. Max HP: ~90 Will: ++ AC: ++ EV: ++ rF: ++. rC: x.. rPois: + rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Giant Int: Animal You have about 70% to hit with your +1 sling. It has about 59% to hit you. Attacks Max Damage After Damaging Hits Bite 20 Claw 13 Trample 13 Knock back the defender It is resistant to steam. It can fly. [!]: Description|QuoteB h ##...≈≈§§§≈§≈§§§≈≈§≈≈≈≈≈§§§§ Spectrina the Bewitcher#...≈≈≈≈≈§≈≈≈≈≈≈§≈≈≈≈≈≈≈§§§≈ Poltergeist of Makhleb ***...#...≈§§§≈≈≈≈≈≈≈≈≈≈≈§§≈§≈§§.. Health: 70/79 =====================--- . ###..§≈§§≈≈≈≈§≈≈≈≈≈§≈≈≈§≈§.. Magic: 21/24 =====================--- .. ##.§§§≈§§§≈≈≈≈≈≈≈§≈§≈..... AC: 8Str: 4 #.. ##..≈≈≈§≈≈≈≈≈≈≈≈≈≈≈...... EV: 15B h Int: 24  #.. ###^.≈§≈≈≈≈≈≈≈≈≈§§≈.....## SH: 0Dex: 19#..###ß....≈≈≈≈≈≈≈≈§§≈≈....### XL: 12 Next:  8% Place: a Volcano#∩.'.k.kD..≈≈§@≈≈§≈≈§....###Noise: ---------  Time: 4676.6 (0.0)#..###ß.....≈≈≈≈§§≈...####a) +1 sling#.. ###.....§≈≈≈≈.####Fire: a) +1 sling #k.###.#......##Fly Lava ..########## .D   fire dragon (trample)k   lindwurmConfirm with . or Enter, or press ? or * to list all spells.You inscribe a pair of binding sigils. _The fire dragon roars deafeningly!  Press: ? - help, v - describe, . - travelHere: a fire dragon  The floor.B hQ | .DThe floor.B h+Le^.A binding sigil, temporary.B h4 A binding sigil.B h· ##...≈≈§§§≈§≈§§§≈≈§≈≈≈≈≈§§§§ Spectrina the Bewitcher#...≈≈≈≈≈§≈≈≈≈≈≈§≈≈≈≈≈≈≈§§§≈ Poltergeist of Makhleb ***...#...≈§§§≈≈≈≈≈≈≈≈≈≈≈§§≈§≈§§.. Health: 70/79 =====================--- . ###..§≈§§≈≈≈≈§≈≈≈≈≈§≈≈≈§≈§.. Magic: 21/24 =====================--- .. ##.§§§≈§§§≈≈≈≈≈≈≈§≈§≈..... AC: 8Str: 4 #.. ##..≈≈≈§≈≈≈≈≈≈≈≈≈≈≈...... EV: 15B h̸ Int: 24  #.. ###^.≈§≈≈≈≈≈≈≈≈≈§§≈.....## SH: 0Dex: 19#..###ß....≈≈≈≈≈≈≈≈§§≈≈....### XL: 12 Next:  8% Place: a Volcano#∩.'.k.kD..≈≈§@≈≈§≈≈§....###Noise: ---------  Time: 4676.6 (0.0)#..###ß.....≈≈≈≈§§≈...####a) +1 sling#.. ###.....§≈≈≈≈.####Fire: a) +1 sling #k.###.#......##Fly Lava ..########## .D   fire dragon (trample)k   lindwurmConfirm with . or Enter, or press ? or * to list all spells.You inscribe a pair of binding sigils. B h _The fire dragon roars deafeningly!  Press: ? - help, v - describe, . - travelA binding sigil, temporary.B hf##...≈≈§§§≈§≈§§§≈≈§≈≈≈≈≈§§§§ Spectrina the Bewitcher#...≈≈≈≈≈§≈≈≈≈≈≈§≈≈≈≈≈≈≈§§§≈ Poltergeist of Makhleb ***...#...≈§§§≈≈≈≈≈≈≈≈≈≈≈§§≈§≈§§.. Health: 70/79 =====================--- B h. ###..§≈§§≈≈≈≈§≈≈≈≈≈§≈≈≈§≈§.. Magic: 21/24 =====================--- .. ##.§§§≈§§§≈≈≈≈≈≈≈§≈§≈..... AC: 8Str: 4 #.. ##..≈≈≈§≈≈≈≈≈≈≈≈≈≈≈...... EV: 15Int: 24  #.. ###^.≈§≈≈≈≈≈≈≈≈≈§§≈.....## SH: 0Dex: 19#..###ß....≈≈≈≈≈≈≈≈§§≈≈....### XL: 12 Next:  8% Place: a Volcano#∩.'.k.kD..≈≈§@≈≈§≈≈§....###Noise: ---------  Time: 4676.6 (0.0)#..###ß.....≈≈≈≈§§≈...####a) +1 sling#.. ###.....§≈≈≈≈.####Fire: a) +1 sling #k.###.#....B h..##Fly Lava ..########## .D   fire dragon (trample)k   lindwurmConfirm with . or Enter, or press ? or * to list all spells.You inscribe a pair of binding sigils. _The fire dragon roars deafeningly!  Press: ? - help, v - describe, . - travelA binding sigil, temporary.B h/B h. _B h }B hG~B hqB hL> _Unknown command.B hBY9 Your spells (describe)TypeFailure Level a - JinxbiteHexes0%2  b + Sigil of BindingHexes1% 3 c - Confusing TouchHexes1%3  e - EnfeebleHexes8%7  m - AnguishHexes/Necromancy2%4  p - Inner FlameB hZHexes/Fire1%3 Select a spell to describe[!]/[I] toggle spell headersB h Sigil of Binding Creates two sigils nearby. Anyone who passes over them will be bound, able to B h act and dodge normally but unable to move away. When the effect wears off, theirmovement speed will rebound, giving them temporary swiftness. Swiftness from anysource grants immunity to binding. Only one set of sigils can be maintained at a time, and they will expire prematurely if they leave your sight. Level: 3School: HexesFail: 1% Power: 72% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination.B h  Your spells (describe)TypeFailure Level a - JinxbiteHexes0%2  b + Sigil of BindingB h YHexes1% 3  c - Confusing TouchHexes1% 3  e - EnfeebleHexes8% 7  m - AnguishHexes/Necromancy2%4  p - Inner FlameHexes/Fire1%3 Select a spell to describe[!]/[I] toggle spell headersB h5 B hz B h[ ##...≈≈§§§≈§≈§§§≈≈§≈≈≈≈≈§§§§ Spectrina the Bewitcher#...≈≈≈≈≈§≈≈≈≈≈≈§≈≈≈≈≈≈≈§§§≈ Poltergeist of Makhleb ***...B h #...≈§§§≈≈≈≈≈≈≈≈≈≈≈§§≈§≈§§.. Health: 70/79 =====================--- . ###..§≈§§≈≈≈≈§≈≈≈≈≈§≈≈≈§≈§.. Magic: 21/24 =====================--- .. ##.§§§≈§§§≈≈≈≈≈≈≈§≈§≈..... AC: 8Str: 4 #.. ##..≈≈≈§≈≈≈≈≈≈≈≈≈≈≈...... EV: 15B h[ oInt: 24  #.. ###^.≈§≈≈≈≈≈≈≈≈≈§§≈.....## SH: 0Dex: 19#..###ß....≈≈≈≈≈≈≈≈§§≈≈....### XL: 12 Next:  8% Place: a Volcano#∩.'.k.kD..≈≈§@≈≈§≈≈§....###Noise: ---------  Time: 4676.6 (0.0)B hۥ #..###ß.....≈≈≈≈§§≈...####a) +1 sling#.. ###.....§≈≈≈≈.####Fire: a) +1 sling #k.###.#......##Fly Lava ..########## B h L.D   fire dragon (trample)k   lindwurmConfirm with . or Enter, or press ? or * to list all spells.You inscribe a pair of binding sigils. _The fire dragon roars deafeningly!  Press: ? - help, v - describe, . - travel _A binding sigil, temporary. _Unknown command.B h B h B h[ B h_ B hS B h JB hBF _Unknown command.B h" B h  Your spells (describe)TypeFailure Level B h1 5a - JinxbiteHexes0%2  b + Sigil of BindingHexes1% 3 c - Confusing TouchHexes1%3  e - EnfeebleHexes8%7  B h m - AnguishHexes/Necromancy2%4  p - Inner FlameHexes/Fire1%B h 3 Select a spell to describe[!]/[I] toggle spell headersB hB hB hv##...≈≈§§§≈§≈§§§≈≈§≈≈≈≈≈§§§§ Spectrina the Bewitcher#...≈≈≈≈≈§≈≈≈≈≈≈§≈≈≈≈≈≈≈§§§≈ Poltergeist of Makhleb ***...#...≈§§§≈≈≈≈≈≈≈≈≈≈≈§§≈§≈§§.. Health: 70/79 =====================--- B ht. ###..§≈§§≈≈≈≈§≈≈≈≈≈§≈≈≈§≈§.. Magic: 21/24 =====================--- .. ##.§§§≈§§§≈≈≈≈≈≈≈§≈§≈..... AC: 8Str: 4 #.. ##..≈≈≈§≈≈≈≈≈≈≈≈≈≈≈...... EV: 15Int: 24  #.. ###^.≈§≈≈≈≈≈≈≈≈≈§§≈.....## SH: 0Dex: 19#..###ß....≈≈≈≈≈≈≈≈§§≈≈....### XL: 12 Next:  8% Place: a Volcano#∩.'.k.kD..≈≈§@≈≈§≈≈§....###Noise: ---------  Time: 4676.6 (0.0)#..###ß.....≈≈≈≈§§≈...####a) +1 sling#.. ###.....§≈≈≈≈.####B h SFire: a) +1 sling #k.###.#......##Fly Lava ..########## .D   fire dragon (trample)k   lindwurmYou inscribe a pair of binding sigils. _The fire dragon roars deafeningly!  B hPress: ? - help, v - describe, . - travel _A binding sigil, temporary. _Unknown command. _Unknown command.B hB hB hB hKB h  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B h"B h(The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  B h3Y - Yes  N - NoB h.B h W ##...≈≈§§§≈§≈§§§≈≈§≈≈≈≈≈§§§§ Spectrina the Bewitcher #...≈≈≈≈≈§≈≈≈≈≈≈§≈≈≈≈≈≈≈§§§≈ Poltergeist of Makhleb ***... #...≈§§§≈≈≈≈≈≈≈≈≈≈≈§§≈§≈§§.. Health: 70/79 =====================--- . ###..§≈§§≈≈≈≈§≈≈≈≈≈§≈≈≈§≈§.. Magic: 14/24 ==============---------- .. ##.§§§≈§§§≈≈≈≈≈≈≈§≈§≈..... AC: 8Str: 4 #.. ##..≈≈≈§≈≈≈≈≈≈≈≈≈≈≈...... EV: 15Int: 24  #.. ###^.≈§≈≈≈≈≈≈≈≈≈§§≈.....## SH: 0Dex: 19 B h{X #..###ß....≈≈≈≈≈≈≈≈§§≈≈....###  XL: 12 Next:  8% Place: a Volcano  #∩.'.k.kD*****@≈≈§≈≈§....###  Noise: ---------  Time: 4676.6 (0.0)  #..###ß.....≈≈≈≈§§≈...####  a) +1 sling  #.. ###.....§≈≈≈≈.####  Fire: a) +1 sling #k. ###.#......##  Fly Lava .. ########## . D   fire dragon (trample)  k   lindwurm _Unknown command.Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Enfeeble (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lB hCYpineAim: a fire dragon (will inflict weakness, chance to daze and blind: 88%)B h ##...≈≈§§§≈§≈§§§≈≈§≈≈≈≈≈§§§§ Spectrina the Bewitcher#...≈≈≈≈≈§≈≈≈≈≈≈§≈≈≈≈≈≈≈§§§≈ Poltergeist of Makhleb ***...B h #...≈§§§≈≈≈≈≈≈≈≈≈≈≈§§≈§≈§§.. Health: 70/79 =====================--- . ###..§≈§§≈≈≈≈§≈≈≈≈≈§≈≈≈§≈§.. Magic: 14/24 ==============---------- .. ##.§§§≈§§§≈≈≈≈≈≈≈§≈§≈..... AC: 8Str: 4 #.. ##..≈≈≈§≈≈≈≈≈≈≈≈≈≈≈...... EV: 15Int: 24  #.. ###^.≈§≈≈≈≈≈≈≈≈≈§§≈.....## SH: 0Dex: 19#..###ß....≈≈≈≈≈≈≈≈§§≈≈....### XL: 12 Next:  8% Place: a Volcano#∩.'.k.k*..≈≈§@≈≈§≈≈§....###Noise: ---------  Time: 4676.6 (0.0)#..###ß.....≈≈≈≈§§≈...####a)B hr  +1 sling#.. ###.....§≈≈≈≈.####Fire: a) +1 sling #k.###.#......##Fly Lava ..########## .D   fire dragon (trample)k   lindwurm B h _Unknown command.Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B h7 oAiming: Enfeeble (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a fire dragon (will inflict weakness, chance to daze and blind: 88%)B hY+D, blind, unable t…) Casting: Sigil of Binding (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Enfeeble (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a fire dragon (will inflict weakness, chance to daze and blind: 88%)  You feel bolstered by spreading misfortune.B hj*§≈§≈≈≈≈§§≈§§§≈§§≈≈§§§≈§§≈≈≈§§§...§§kD.§≈§≈@≈≈≈§§...§§≈≈§≈≈§ B h+5=15 ====7.6 (1B h/B h`13 _The fire dragon is enfeebled!B hCR§≈≈§≈§§≈≈≈≈≈≈≈≈≈≈§§≈§≈.##...≈≈≈≈≈≈§≈≈≈≈≈≈§#...≈≈≈≈≈§§§§≈≈≈§≈≈≈≈≈≈≈§§§≈  #...≈§§§≈≈≈≈≈≈≈≈≈≈≈≈§≈§≈§§. B h]S ###.§§≈§§§≈§§≈≈§≈≈≈≈≈≈≈§≈§ . ##.§§§§§≈§§≈§ .. ##..§§≈≈≈§≈. #.. ###^.≈≈≈≈≈≈≈≈§§§§§≈.....####..###ß...§§≈≈≈≈....####∩.'.k.kkD§≈§≈≈≈≈≈§§§....######ß...§§≈≈§≈§§≈...#### #.. ###.....≈≈§≈≈.#### k###.#......##########B hT D   fire dragon (trample, blind, unable t…)k   lindwurmB hXB hZB hga§≈§§§≈§≈≈≈§≈≈§≈§≈≈≈§B h bN≈§≈§≈≈§§≈≈≈≈≈≈≈≈≈§§§≈≈≈≈§§..D≈≈§§ B hbE----8B hiB hfkB h)   Casting: Enfeeble (quite dangerous; 8% risk of failure)  B h \Confirm with . or Enter, or press ? or * to list all spells.B h^  You beckon some vexing sprites to accompany your attacks.B hB h:≈≈≈§§§§≈≈§≈≈§§≈§≈≈≈≈≈§§§≈§≈≈≈§.≈≈≈≈≈≈≈B h§§≈≈k§D§≈≈≈≈§≈...#§≈§≈≈.####k   lindwurmB hei13--==--B h9Will/2 Jinx Fly Lava B hB hU; _You feel your willpower being sapped.B h&##...§≈≈§≈§§≈≈≈≈≈≈≈≈≈≈§§≈§≈. Spectrina the Bewitcher##...≈≈≈§§§§≈≈§≈≈≈≈≈≈≈≈≈§§§§≈ Poltergeist of Makhleb ***...B hX#...≈≈≈≈≈§≈§§≈§≈§≈≈§≈≈≈≈§§§≈. Health: 71/79 =====================---#...≈≈≈≈≈≈§§§≈≈≈≈≈≈≈§≈§≈§§... Magic: 13/24 =============-----------###.§≈§≈≈≈§≈§§≈§≈≈≈≈≈≈≈§≈§... AC: 15  Str: 4 . ##..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§≈...... EV: 15Int: 24 .. ##..≈≈≈§≈≈≈§§§§≈≈≈≈......# SH: 0Dex: 19 #.. ###^.≈≈≈≈≈≈≈≈≈§§§§≈.....### XL: 12 Next:  8% Place: a Volcano  #..###ß...k§≈**@≈§§§§≈≈....###Noise: ==-------  Time: 4679.6 (0.0)  #∩.'.k.k..§ hMB3mD*≈≈≈≈§§§§....###a) +1 sling#..###ß...§§≈≈§≈≈≈≈...####Fire: a) +1 sling #.. ###.....§≈§≈≈.####Will/2 Jinx Fly Lava k.###.#......## .##########D   fire dragon (trample, blind, unable t…)k   lindwurm _You feel your willpower being sapped.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire dragon (lava, blind, unable to see you, dazed, weak, chance to callB hѾ,a sprite on attack: 37%, 70% to hit)B h ###...§≈≈§≈§§≈≈≈≈≈≈≈≈≈≈§§≈§≈. Spectrina the Bewitcher##...≈≈≈§§§§≈≈§≈≈≈≈≈≈≈≈≈§§§§≈ Poltergeist of Makhleb ***...#...≈≈≈≈≈§≈§§≈§≈§≈≈§≈≈≈≈§§§≈. Health: 71/79 =====================---#...≈≈≈≈≈≈§§§≈≈≈≈≈≈≈§≈§≈§§... Magic: 13/24 =============-----------###.§≈§≈≈≈§≈§§≈§≈≈≈≈≈≈≈§≈§... AC: 15  Str: 4 . ##..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§≈...... EV: 15Int: 24 B hpF.. ##..≈≈≈§≈≈≈§§§§≈≈≈≈......# SH: 0Dex: 19 #.. ###^.≈≈≈≈≈≈≈≈≈§§§§≈.....### XL: 12 Next:  8% Place: a Volcano  #..###ß...k§≈((@≈§§§§≈≈....###Noise: ==-------  Time: 4679.6 (0.0)  #∩.'.k.k..§D(≈≈≈≈§§§§....###a) +1 sling#..###ß...§§≈≈§≈≈≈≈...####Fire: a) +1 sling #.. ###.....§≈§≈≈.####Will/2 Jinx Fly Lava k.###.#......## .##########D   fire dragon (trample, blind, unable t…)k   lindwurmB hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire dragon (lava, blind, unable to see you, dazed, weak, chance to calla sprite on attack: 37%, 70% to hit)  You shoot a sling bullet. The sling bullet hits the fire dragon!  The fire dragon is lightly wounded.B h&JB hS~≈≈≈§§§§≈§§§≈≈≈≈§≈§§≈§§≈≈§§§§≈≈§§§§§§≈§§§≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈§≈§≈≈≈≈≈≈≈≈B hTok§§≈≈@§.≈D§≈≈§≈≈≈≈.....§≈≈≈§§§§..#≈≈§≈≈.##### B hDU4=80.9 (1.3 B hU _B h_[B h]B hQ##...§≈≈§≈§§≈≈≈≈≈≈≈≈≈≈§§≈§≈. Spectrina the Bewitcher##...≈≈≈§§§§≈§§§≈≈≈≈≈≈≈≈§§§§≈ Poltergeist of Makhleb ***...#...≈≈≈≈≈§≈§§≈§§§≈≈§≈≈≈≈§§§≈. Health: 71/79 =====================---#...≈≈≈≈≈§§§§≈≈§≈≈≈≈§≈§≈§§... Magic: 13/24 =============-----------###.§§§§§§≈§§§≈§≈≈§≈≈≈≈§≈§... AC: 15  Str: 4 B hS. ##..≈≈≈≈≈≈≈§≈≈≈≈≈≈≈§≈...... EV: 15Int: 24 .. ##..≈≈≈≈§≈≈≈≈≈≈≈≈≈≈......# SH: 0Dex: 19 #.. ###^.≈≈§≈§≈≈≈≈≈≈≈≈≈.....### XL: 12 Next:  8% Place: a Volcano  #..###ß...k§§≈*@§§§§§≈≈....###Noise: ===------  Time: 4680.9 (0.0)  #∩.'.k.k...≈D*≈≈§≈≈≈≈....###a) +1 sling#..###ß.....§≈≈≈§§§§..####Fire: a) +1 sling #.. ###.....≈≈§≈≈.####Will/2 Jinx Fly Lava k.###.#......## .##########B hTD   fire dragon (trample, blind, unable t…)_The fire dragon is lightly wounded.  Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire dragon (lava, lightly wounded, blind, unable to see you, dazed,  weak, chance to call a sprite on attack: 37%, 70% to hit)B hn |##...§≈≈§≈§§≈≈≈≈≈≈≈≈≈≈§§≈§≈. Spectrina the Bewitcher##...≈≈≈§§§§≈§§§≈≈≈≈≈≈≈≈§§§§≈ Poltergeist of Makhleb ***...B hQp #...≈≈≈≈≈§≈§§≈§§§≈≈§≈≈≈≈§§§≈. Health: 71/79 =====================---#...≈≈≈≈≈§§§§≈≈§≈≈≈≈§≈§≈§§... Magic: 13/24 =============-----------###.§§§§§§≈§§§≈§≈≈§≈≈≈≈§≈§... AC: 15  Str: 4 . ##..≈≈≈≈≈≈≈§≈≈≈≈≈≈≈§≈...... EV: 15Int: 24 .. ##..≈≈≈≈§≈≈≈≈≈≈≈≈≈≈......# SH: 0Dex: 19 #.. ###^.≈≈§≈§≈≈≈≈≈≈≈≈≈.....### XL: 12 Next:  8% Place: a Volcano  #..###ß...k§§≈(@§§§§§≈≈....###Noise: ===------  Time: 4680.9 (0.0)  #∩.'.k.k...≈B hq [43mD(≈≈§≈≈≈≈....###a) +1 sling#..###ß.....§≈≈≈§§§§..####Fire: a) +1 sling #.. ###.....≈≈§≈≈.####Will/2 Jinx Fly Lava k.###.#......## .##########D   fire dragon (trample, wandering, blin…)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire dragon (lava, lightly wounded, blind, unable to see you, dazed,  B hq weak, chance to call a sprite on attack: 37%, 70% to hit)  You shoot a sling bullet. The sling bullet hits the fire dragon.  The fire dragon is lightly wounded.B hK §§≈D§§Dcatching breath)Aim: a fire dragon (lava, lightly wounded, blind, unable to see you, dazed,  weak, chance to call a sprite on attack: 37%, 70% to hit)  You shoot a sling bullet. The sling bullet hits the fire dragon.  The fire dragon is lightly wounded.  B h bThe fire dragon is no longer dazed. The fire dragon is no longer blind.no longer weakened.B h *****The fire dragon breathes flames at you.B hԆ B h~ ≈≈≈§§≈≈≈§≈≈≈≈≈≈≈≈≈§≈§≈§§§≈≈≈≈≈≈§≈≈≈≈≈≈§§§≈≈≈§§≈§§§§§≈≈§≈≈≈B h_ ..k≈≈D≈@≈§§§≈§≈§§§§..§§§≈≈.####......#########k   lindwurmB h $59B h ----11--=====2.2 (1.3B h B h > _The blast of flame hits you! You resist.B h  B hCasting: Jinxbite (safe; 0% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B h. B h §§≈D(catching breath)Your tendrils begin to glow red.B h *****The lindwurm breathes flames at you.The blast of flame hits the fire dragon.B h@$ ≈≈≈≈§≈§§≈≈≈§≈≈§≈≈§§≈§§§≈≈≈≈≈≈§§≈§§§§§§§≈≈≈≈D@B h% 51------7/24 ------===--30Touch Will/2 Jinx Fly Lava B h- B h0 W _The fire dragon resists. The blast of flame hits you! You resist.B h)t`§≈≈§§≈≈§≈≈≈§≈≈≈≈§§§§≈≈≈§≈§≈≈≈≈§≈§≈≈≈≈≈≈≈≈≈.§§§§§§≈§§§§§§.≈≈≈≈≈≈§D@≈≈≈≈≈§§§≈≈≈≈B hu^≈§≈≈≈≈.≈≈≈≈≈.##......##########Donfused, catch…)The blast of flame hits the fire dragon. _The fire dragon resists. The blast of flame hits you! You resist.  You clumsily bash the fire dragon but do no damage.The fire dragon appears confused.fire dragon is lightly wounded.  bites you! The fire dragon closely misses you.B hv44----5------6B hwZ----4.7 (1.5B hR~B huI _The fire dragon tramples you. You hold your ground!B h.  You shoot a sling bullet.  The sling bullet hits the fire dragon but does no damage.B h]:*B h&  B hThe fire dragon is lightly wounded.  A giggling sprite leaps out and makes the fire dragon trip over its own talons.B hw≈≈≈≈≈≈≈≈≈≈≈§§≈≈§§≈§≈§§≈§§§§§§≈≈≈≈§§§§≈≈≈≈≈≈≈≈≈§≈§≈≈≈≈≈§≈§§§≈≈≈≈§§§§§≈≈≈§≈§≈D≈≈≈§..k§≈§≈@§§≈≈≈§≈§§≈§≈≈.....≈§≈§§§§...#§≈≈≈.####...######drain B h5--7==6.0 (1.3B hۙB h9 _The fire dragon is lightly wounded.B h§§§§§§≈≈§≈≈..§≈≈≈≈§§≈≈≈≈≈≈≈≈≈≈§§≈§≈..##...≈≈≈≈≈§≈≈≈≈≈§§≈≈§≈≈≈§#...≈§§§≈§≈§§≈§§§§§≈≈≈≈≈§§§≈#...≈§≈≈≈≈§§§§≈§≈≈≈≈§≈§≈§§. B hU ###.§≈≈≈≈≈≈≈≈§§§≈≈≈≈≈≈≈§≈§ ##..≈≈≈≈≈§≈§§§≈≈≈≈≈§ . ##§§§§≈≈≈≈§≈§§≈≈≈≈. .. ###^§≈§≈D≈≈@§≈≈≈§§≈.....### #..###ß..§k§≈§≈≈§§§≈≈≈≈....### #∩.'.k.k...≈§§≈§§≈§≈≈....######ß.....≈§≈§§§§...#### .. ###.....≈§≈≈≈.#######.#......##########k   lindwurmB h̲B hn≈≈≈≈≈≈≈≈≈§§≈§§≈≈§≈≈≈≈≈§§≈§§≈≈≈§≈≈≈§≈≈§§≈§§≈≈≈§§≈§≈§§≈≈≈≈§§B hp≈§≈§D≈@≈§§≈k§≈§§§§§§≈≈§≈...≈§≈§§§≈§§≈...≈§≈.#....≈#..##B h6---70B hB hB h@≈§≈≈§≈≈≈§≈§≈≈...#§§§§≈≈≈≈≈≈§≈§§≈≈§≈≈..§≈≈≈≈§§≈≈§§≈≈≈≈§≈§§≈§≈..##...≈≈≈≈≈§≈≈≈§≈≈≈≈§≈§≈≈§#...≈§≈≈§§≈§§≈≈≈≈§≈≈§≈≈≈§§§≈#...≈§≈≈≈≈§§§§≈§§≈≈§≈≈§≈§§.###.§≈≈≈≈≈§§≈§§≈≈≈§≈≈≈≈§≈§  ##..≈≈≈§≈≈§§≈§§ ##§§§§§≈§≈§@≈≈≈≈. . ###^§≈§≈§D≈§≈§§§§≈§§....### ..###ß..§k§≈§§§§§§≈≈§≈....### B h∩.'.k.k...≈§≈§§§≈§§≈....######ß.....≈§≈§§§§...#######.....≈§≈≈≈.#######.#......##########B hB h≈≈≈≈≈≈≈§§§≈≈§§≈≈≈§§≈≈§§≈≈≈≈≈§≈≈≈§≈B h§≈≈§≈≈≈§§§≈≈≈≈≈≈≈≈≈§§§§≈≈≈≈≈≈§§§≈§≈§≈§≈≈≈≈≈≈§≈≈D≈≈@§§≈≈§≈≈§§≈§≈≈§≈≈§≈§§≈§§§§.≈..#.B hk]6=----8B h>B hmB hN #...≈≈≈≈≈≈≈≈§≈≈§≈≈§§...##≈≈≈≈§≈≈≈§≈§≈§§≈§≈≈...#§§≈≈≈≈≈≈≈≈§≈≈..§≈≈≈≈≈≈§§≈≈≈§§≈≈§§§≈§≈..##...≈≈≈≈≈§§§≈≈≈≈≈§≈≈≈§≈§#...≈§≈≈§§§≈§≈≈≈≈§§≈≈§§≈§§§≈#...≈§≈≈≈≈≈≈≈§≈§§.###.§≈≈≈§§§§≈≈≈≈≈≈§§§≈≈§≈§##..≈≈§≈§≈§≈≈@≈≈≈§  ##§§§§≈≈D≈≈§§§≈§§§≈......  ###^§§≈≈§§≈§≈≈§≈≈≈§§....### .###ß..§k§§≈§§§§§≈≈§§§...### .'.k.k...≈§≈§§§§§§≈..§.### .###ß.....≈§≈§§§§...#######.....≈§≈≈≈.#######.#......##########B h:' U≈§≈≈≈≈≈≈≈§§§§≈§≈≈≈≈≈≈≈≈≈≈§≈§≈§§§§≈≈≈§≈§§B hQ( ≈≈§≈§≈≈§§≈§≈≈§§§≈≈§≈≈§§≈≈§≈≈≈≈≈D§§≈≈§§§≈≈≈§§≈≈≈≈≈≈§§.§≈§§≈≈≈§§§§§..≈§≈§≈§≈...####)..§≈≈≈≈.####.....##B h( B69B hn1 B h3 9 _The fire dragon seems less drained.B hM$ ##...§§§≈§≈§≈§≈≈≈≈§§..## #...≈≈≈§≈≈≈§≈≈≈§≈≈§§...####≈≈≈§≈≈≈§≈§≈§§≈§≈≈...#.#§≈≈≈§§§§≈§≈§≈≈.....#§≈≈≈≈≈≈≈≈≈≈≈§≈≈≈§§§≈§≈....# ##...≈≈≈≈§≈§§§§≈≈≈§≈§§§§§ #...≈§≈≈§≈≈≈§≈§≈≈§§≈§≈≈§§§§≈ #...≈§≈≈§§§§§≈≈≈≈≈≈≈§§§≈§§. ###.§≈≈≈§≈§≈≈§≈≈@≈§§§≈≈§≈§##..≈≈§≈§§≈≈§§§§≈≈≈§≈≈≈≈≈§§§≈......  ###^§§≈≈≈D§§≈≈§§§≈≈§....### ###ß..§k§≈≈§§≈≈≈≈≈≈§§.§.### '.k.k...≈§≈§§≈≈≈§§§§§.### ###ß.....≈§≈§≈§≈...#######.....§≈≈≈≈.#######.#......B hnB h§≈≈≈§≈≈§≈≈§§§≈§§§≈≈§≈≈§≈≈≈§≈§≈§≈≈§≈≈§≈§≈§≈≈≈≈§≈B h§§≈§§§≈≈§≈≈§≈≈≈§≈§≈≈≈≈≈§≈§≈≈≈≈≈@≈≈§≈§≈≈§≈≈≈§≈§§≈≈≈§§§≈§D§§§§§§§§§..≈≈§§§§≈≈≈≈§..≈§§≈≈≈≈≈§§§.≈≈§§≈≈≈§≈.§§.#≈§≈§≈...≈≈≈≈.####B h'90B h#B hB hk@§≈§§≈≈≈....≈≈§..##  ##...≈§§§§≈§§≈≈≈≈≈§§..## #...§≈≈≈§≈≈§≈≈§§§≈≈§...#### §§§≈≈§≈≈§≈≈≈≈≈≈...#.# B hl^≈≈§≈§≈§≈§≈≈§≈§≈≈.....# §≈≈≈§≈§§≈§≈§≈≈≈≈§§§≈§≈....##≈≈≈§≈≈≈§≈≈≈≈§≈§§§§ ...≈§≈≈§§§≈§§§≈≈§≈≈§≈≈§§§§≈ ...≈§≈≈§§≈§≈§≈≈≈@≈§§§§≈§§. ##.§≈≈≈§≈§≈≈≈≈≈≈≈≈§≈§≈§≈§##..≈≈§≈≈§≈≈≈§≈§§≈≈≈§§.§§§§§≈§D§§§§§§§§§......  ###^§§≈≈≈≈≈§§§§≈≈≈≈§....### ##ß..§k§≈≈§§≈≈≈≈≈§§..§.### B hm.k.k...≈≈≈§§≈≈≈§≈.§§.### ##ß.....≈§≈§≈§≈...#######.....§≈≈≈≈.####B hpB hUy4≈§≈§≈≈§≈≈≈§≈§§≈≈§≈§§≈≈≈≈≈≈≈≈§§§§≈≈§§§§≈§§≈≈§≈≈§§≈≈≈≈§§≈§≈§§≈≈≈≈§≈§§≈§≈B hyD§≈§§§§≈≈§≈...§§§≈§§≈≈§§§§≈§§§§≈≈≈§≈..§..§.#######1B ho~B hB h: ...≈≈≈≈≈..###....## §≈§§§≈§.§..≈≈...##  ##...≈§§§§≈§§§≈§≈≈§§..## #...§≈≈≈§≈≈§≈≈≈§≈≈≈≈...#### §§§≈≈§≈≈§§≈§§§≈...#.# ≈≈§≈≈§≈≈.....# §≈≈≈§≈§§§§≈≈≈≈≈≈§§§≈§≈....## ≈B hw< §§§§§ ≈§≈≈§§§§≈≈§§≈≈@≈§§≈§§§§≈ ..≈§≈≈§§§≈≈§≈≈≈≈§§≈§≈≈≈§. #.§≈≈≈§≈§§≈≈≈≈§≈§§§≈≈≈≈. ##..≈≈§≈≈§≈§≈§≈§§≈≈≈§§§.§§§§§≈D§≈§§§§≈≈§≈......#^§§≈≈≈§§§≈§§≈≈§§§§...### #ß..§k§≈≈§§§§≈≈≈§≈..§.### k.k...≈≈≈§§≈≈≈§≈..§.### #ß.....≈§≈§≈§...####B hd> B hE ≈§§§≈§.§..§§..≈§≈§§§§§§§§§§§.≈≈≈§≈≈≈§§≈≈≈≈≈§≈§≈§≈≈≈≈≈§≈≈§≈≈≈§≈≈≈§§§≈≈§≈≈≈≈§≈≈≈≈§§§≈§≈≈§§≈B h9F §≈≈≈§§≈≈≈≈≈≈§≈§§§≈≈≈..≈≈§≈≈...§D≈§≈§§§≈§≈..≈§§§≈≈≈§≈....≈..§.###B hF x7==2B hK B h!M B h#B h..###∩####.# ...≈≈≈§≈..###§...## §≈§§§≈§.§..§§.§§##  ##...≈§≈§§§§§§§§§§§...## #...§≈≈≈§≈≈≈§≈...#### ≈≈§≈§≈§≈≈≈≈≈§§≈...#.# ≈§≈≈§≈≈≈§≈≈≈§§§≈.....# §≈≈≈§≈§§≈§≈≈≈≈≈≈≈§≈§§≈....## ≈§≈§≈≈≈@≈≈§ ≈§≈≈§§≈≈≈≈≈≈§§§§§≈ .≈§≈≈§§§≈≈§≈≈§§≈§≈≈§§≈§. .§≈≈≈§≈§§§≈≈≈§§≈≈§≈≈≈≈.. #..≈≈§≈≈≈≈≈≈§≈§§§≈§≈....§§§§§≈≈§≈§§§§≈§≈≈...§..##B h 3#^§§≈≈≈D≈§≈§§§.### ß..§k§≈≈≈§§§≈≈≈§≈....### .k...≈≈≈§§≈≈≈§≈..§.###B hB hx≈≈≈≈≈§§.§§≈§§§≈§§≈≈≈≈≈§≈§≈≈§≈≈.§§≈≈§§≈≈≈≈≈§B h .§≈≈§≈≈≈≈§≈§≈≈≈≈§≈≈§≈≈§≈≈§@§≈≈≈≈§§≈§§§§≈§≈≈§§§§§§≈≈≈§§≈≈§≈≈≈≈≈≈≈§≈§§§≈§≈....D≈§§§§≈§≈≈...§.≈≈§≈§§§≈§≈.....#≈§≈....###B h\7=3B hzB hB h1(..###....##.# ##...≈≈≈.###∩####.# ...≈≈≈≈≈..###§...## §≈≈≈≈≈§§§..§§.§.##  ##...≈§§≈≈§§§≈§§§§§.§.## #...§≈§≈≈≈≈≈§≈§≈≈§≈§...#### §§≈≈§§≈≈...#.# ≈§≈§≈≈§≈≈≈≈§§§§≈.....# §≈≈≈§≈§≈§≈≈≈≈§@≈§≈≈§§≈....## ≈≈≈§≈≈§§§≈≈§≈ ≈§≈≈§§≈§§§§≈§§§≈≈≈ ≈§≈≈§§§≈≈§≈≈§§§§§§§§§§.. B h3§≈≈≈§≈§§§≈≈≈§§≈≈§≈≈§≈ ..≈≈§≈≈≈≈≈≈§≈§§§≈≈≈.... #§§§§§≈≈D≈§§§§≈§≈≈...§.. #^§§≈≈≈≈≈§≈§§§≈§≈.....### ..§k§≈≈≈§§§≈≈≈§≈....###B h?≈§§..#≈≈≈..###§...≈≈≈.§..§§.≈≈≈§≈≈§§≈≈≈§≈§≈§§≈≈§≈≈≈§≈§§§§≈≈.§≈B h@F≈≈§≈≈§≈§≈≈§≈≈≈≈≈≈§≈≈≈≈§§§§≈§≈≈≈≈§≈§≈≈§§§≈≈≈≈D   fire dragon (trample, confused)≈≈≈D§B hA&4B hyGB h#IB h?#....###.....###.# ..###....##.# ##...≈§§.###∩####.# ...≈≈≈≈≈..###§...## §≈≈≈≈≈≈.§..§§.§.##  ##...≈§≈≈≈§≈≈§§§§§§...## #...§≈§§≈≈≈§≈§≈§§≈≈§...#### §≈§§§§§§≈...#.# ≈§§≈≈≈§≈≈≈@§§§§≈.....# B hzA§≈≈≈§≈§≈≈§≈≈≈§§≈§≈≈≈§≈....## ≈≈§≈≈§≈§≈≈§≈≈ §≈≈§≈§§§≈§§§≈≈≈§§§≈≈§§≈≈≈≈§§§§≈§§... ≈≈≈§≈§§§§≈≈≈≈§≈§≈≈§§.... .≈≈§≈≈≈≈§≈≈≈≈§§§≈≈...... §§§§§≈≈D≈≈≈§§≈§≈≈...§.. ^§§≈≈≈≈≈D§§§§.....###B hL.#.#≈≈≈..#≈≈≈≈..#≈≈≈≈§≈§§§§§..§§≈§≈§§§§≈≈≈≈≈≈≈≈≈§≈§§≈§≈≈≈§§§§§≈≈B hN ≈§≈≈§§§§§§≈≈≈≈≈≈≈§§§≈§§§≈≈≈.≈§§...≈≈§§....≈≈......≈≈..8=5B h8SB h%XB h0 ##..###.##∩###..## #....###.....###.# ..###....##.# ##...≈§§.###∩####.# ...≈≈≈≈≈..###§§..## §≈≈≈≈≈≈.§..§≈.§.## ≈§≈≈≈≈≈§≈§§§≈§...## #...§≈§§≈§§≈§≈§§§§§§...#### §≈≈≈≈≈≈≈§§@§≈§≈...#.# 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≈§§≈≈§§§§.....# ≈§≈≈§≈≈≈§§≈≈≈≈≈§≈....##≈≈§§≈§≈≈≈≈§≈§# §§≈≈≈≈≈≈≈≈≈ §§§≈≈§§≈≈≈≈≈§≈§≈≈≈.. §≈§§§§≈≈≈§≈≈§≈≈≈§B hϯ0.§≈≈≈§≈§≈≈≈≈≈≈≈≈§§≈≈≈§≈≈≈≈§§≈§≈§≈≈§§B h≈§≈≈≈≈≈≈≈≈≈≈≈§≈≈≈≈.B hT968B hB hжB heM #...# ### ##.#.###  #..# ##.###..### #..###.##∩###..#....###.....#  ##.....###....## ##...≈§§.###∩####.# .≈≈≈≈§§.###....## #..§≈≈≈§§≈....≈§@§.## .≈§≈≈≈≈§§≈≈§§§≈§..## ..§≈§§≈§§§≈≈≈§≈§§§...### §≈≈≈§≈≈≈§≈≈≈≈≈≈#. ≈≈≈≈§§≈≈§§§≈≈§§≈≈≈≈.....#≈≈≈≈§≈≈≈≈.....#B ht$§≈§§≈≈≈≈≈§≈≈≈≈≈≈≈≈≈§≈≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.B hb%g8=9B hv*B h,B hk M### #...# ### ##.#.###  #..# ##.###..### #..###.##∩###..#....###.....#  ##.....###....## ##...≈§§.###∩####.# .≈≈≈≈§§.###..@.## #..§≈≈≈§§§....≈§.§.## .≈§≈≈≈≈§§≈≈§≈§§§..## ..§≈§§≈§§§...### §≈≈≈§≈≈≈§§≈≈≈≈≈≈≈≈≈...#.#≈≈≈≈≈≈≈≈≈≈≈....B h P≈.≈≈§≈§≈≈≈.≈≈§≈≈≈≈≈≈§≈§§§≈≈≈§≈≈≈≈≈≈≈≈≈≈B h (700B hf B h B h#####  #...#  #### ##.#.### ..# ##.###..### ##..###.##∩###..## #....###.....###.# ..###....##.# §§.###∩####@# B h...≈≈≈≈§§.###....## §≈≈≈§§≈....≈§...## ≈§≈≈≈≈≈≈§≈§≈≈≈...## .§≈§§≈§§≈≈§≈≈≈≈≈≈§..####§≈≈≈§≈≈≈≈≈≈≈§§≈...#.#≈§§≈≈§§≈≈≈§≈≈≈≈≈.....#≈§≈≈§≈≈≈≈≈≈≈≈≈≈≈≈....##≈≈≈≈≈§≈≈§§≈≈§....#B h..§§≈§§≈§§≈≈≈≈≈.≈≈≈≈≈≈≈≈§≈≈≈≈≈§§≈§≈≈≈§§§§B h]50=1B hfB h B h*< M### #...# ### ##.#.###  #..# ##.###..### #..###.##∩###..#....###.....# ##.....###.... #...≈§§.###∩####.# .≈≈≈≈§§.###....## §≈≈≈§§≈..§§≈§...## ..≈§≈≈≈≈≈≈§§§≈≈≈...##.≈..≈..≈≈≈§§§§≈....B hC ≈§§§≈§≈B hD &2B hH B hI B htTM### #...# ### ##.#.###  #..# ##.###..### #..###.##∩###..#....###.....# ##.....###.... #...≈§§.###∩####.# B h.≈≈≈≈§§.###....## ..§≈≈≈§§≈..§§≈≈...##≈≈≈≈≈≈..≈≈≈≈§§≈§≈..B h:≈B hJ=53B h B h B hG+4 ##### #...#  #### ##.#.###  #..# ##.###..#  ####∩###.@##  #....###.....###.#  ##.....###....##.# ##...≈§§.###∩####.# #...≈≈≈≈§§.###....# #..§≈≈≈§§≈..§§≈≈.....≈§≈≈≈≈≈≈§§§≈≈≈..## ..§≈§§≈§§≈≈§§≈≈≈≈≈...#### §≈≈≈§≈≈≈§≈≈≈≈≈≈≈≈≈≈...#.#B h3B h41=9=44B h9B h:B h/ 4B h4 B hh B h ##### #...# #### ##.#.### #..# ##.###..### ##..###.##∩###@.##B h #....###.....###.# ##.....###....##.#  ##...≈§§.###∩####.#  #...≈≈≈≈§§.###....## ##..§≈≈≈§§≈..§§≈≈...## #...≈§≈≈≈≈≈≈§§§≈≈≈...##.§≈§§≈§§≈≈§§≈≈≈≈≈...#### .§≈≈≈§≈≈≈§≈...#.#B hB h&5B hAFly B h B hT_ _You feel your willpower return.B hU ##### #...#  #### ##.#.###  #..# ##.###.@## ##B h~5##∩###..## #....###.....###.# ##.....###....##.# ##...≈§§.###∩####.  #...≈≈≈≈§§.###.  ##..§≈≈≈§§≈..§§ ##...≈§≈≈≈≈≈≈§§§## #...§≈§§≈§§≈≈§§###B hB hB36B hfB hB hB hB hB hB hB  ##### #...# #### ##.#.### #..# ##.###@.### ##..###.##∩###..## #....###.....###.# ##.....###....##.#  ##...≈§§.###∩####.#  #...≈≈≈≈§§.###....##  ##..§≈≈≈§§≈..§§≈≈...##  ##...≈§≈≈≈≈≈≈§§§≈≈≈...## ##...§≈§§≈§§≈≈§§≈≈≈≈≈...####B hJ B hK B27B hO B h~P B h{[ ##### #...#  #### ##.#@###  #..# ##.###..##B h'}< ####∩###..## #....###.#.# ##.....###....##.# ##...≈§§.###∩####. #...≈≈≈≈§§.###. ##..§≈≈≈§§≈..§§  ##...≈§≈≈≈≈≈≈§§§##B hB h?=8B h{B hB hp ##### #.@.#  #### ##.#.###  #..# ##.###..##B h ##..###.##∩###..## #....###.#.# ##.....###....##.# ##...≈§§.###∩####. #...≈≈≈≈§§.###. ##..§≈≈≈§§≈..§§B hB hl10/24=9B hB hB h&  ##### #@..# #### ##.#.### #..# ##.###..### ##..###.##∩###..## #....###.....###.# ##.....###....##.#  ##...≈§§.###∩####.#  #...≈≈≈≈§§.###....##  ##..§≈≈≈§§≈..§§≈≈...##B hE s3=10B h B hf4B hB hgB hB h&B hyB h+B h ZS #####...B h[#### ##@#.###..# ##.###..#####..###.##∩###..###.Fly ##...≈§≈≈≈≈≈≈§§§≈≈≈...##B hcB hcB21B hMgB hiB h3 ###### #...##### ##.#.### #..# ##@###..####..###.##∩###..## #....###.....###.# ##.....###....##.#≈§§.###∩####.# #...≈≈≈≈§§.###....###..§≈≈≈§§≈..§§≈≈...##.≈§≈≈≈≈≈≈§≈≈≈...#####...§≈§§≈§§≈≈§§≈≈≈≈≈...####B h' B hВ &2B h& B h B hZ ##### #...##### ##.#.### #..# ##.###..####..###@##∩###..## #....###.....###.# ##.....###....##.#≈§§.###∩####.# #...≈≈≈≈§§.###...B h$[ F.###..§≈≈≈§§≈..§§≈≈...##.≈§≈≈≈≈≈≈§§§≈≈≈...#####...§≈§§≈§§≈≈§§≈≈≈≈≈...#### ...§≈≈≈§≈≈≈§≈≈≈≈≈≈≈≈≈≈...#.# B hG[ B hc B h&d 54=B hId 9=13B hh B hj B hB h`>Wear which item? Armour (go to first with [)  c - a +1 cloak (haunted)  k - a +1 pair of boots (haunted)  m - a +0 helmet (haunted) B h p - an orb of mayhem (worn)  r - a +0 pair of boots (haunted)  x - a +0 pair of boots (haunted)  B - a +0 helmet (haunted)  E - an orb of guile[?] describe selected B h[!] equip|wield|wear|put on[tab] equip|unequip B hqB hktB hzvSpectrina the BewitcherPoltergeist of Makhleb ***...Health: 54/79 ================--------Magic: 10/24 ==========--------------#####AC: 11  Str: 4#...#EV: 15Int: 24#### ##.#.###SH: 0Dex: 19B h_{#..# ##.###..###XL: 12 Next:  8% Place: a Volcano##..###@##∩###..##Noise: ---------  Time: 4713.0 (0.0)#....###.....###.#a) +1 sling##.....###....##.#Fire: a) +1 sling##...≈§§.###∩####.#Fly B h~{~#...≈≈≈≈§§.###....####..§≈≈≈§§≈..§§≈≈...##B h{r##...≈§≈≈≈≈≈≈§§§≈≈≈...#####...§≈§§≈§§≈≈§§≈≈≈≈≈...####B h{o ##...§≈≈≈§≈≈≈§≈≈≈≈≈≈≈≈≈≈...#.#B h{n The fire dragon is lightly wounded.  B h{A giggling sprite leaps out and makes the fire dragon trip over its own talons._The fire dragon is lightly wounded. B h |q_The fire dragon seems less drained. _The sprites lose interest in your situation. B h#|`_You feel your willpower return.B h{P  Okay, then.B h5B hB h=. _B hB hQ$Read which item? Scrolls  b - a scroll of poison  h - 3 scrolls labelled BUSMARPH XOSHi - a scroll of brand weapon  j - 3 scrolls labelled EPUUBB DOMOIv - a scroll of enchant weapon  w - a scroll of noiseG - 2 scrolls of amnesia [!] read|quaff|evoke[?] describe selectedB hc B h B h Spectrina the BewitcherPoltergeist of Makhleb ***...Health: 54/79 ================--------Magic: 10/24 ==========--------------#####B h AC: 11  Str: 4#...#EV: 15Int: 24#### ##.#.###SH: 0Dex: 19#..# ##.###..###XL: 12 Next:  8% Place: a VolcanoB h ##..###@##∩###..##Noise: ---------  Time: 4713.0 (0.0)#....###.....###.#a) +1 sling##.....###....##.#Fire: a) +1 sling##...≈§§.###∩####.#Fly #...≈≈≈≈§§.###....####..§≈≈≈§§≈..§§≈≈...####...≈§≈≈≈≈≈≈§§§≈≈≈...#####...§≈§§≈§§≈≈§§≈≈≈≈≈...#### ##...§≈≈≈§≈≈≈§≈≈≈≈≈≈≈≈≈≈...#.# B h A giggling sprite leaps out and makes the fire dragon trip over its own talons._The fire dragon is lightly wounded. _The fire dragon seems less drained. B h G_The sprites lose interest in your situation. B h _You feel your willpower return. _Okay, then.B hz P  Okay, then.B h B h B h . _B hB hVDrink which item? B hPotions  l - 5 white potions  n - 3 purple potions  o - 3 metallic yellow potions B h t - 2 inky potions B h-$ z - 2 glowing silvery potionsB hF - a potion of enlightenment [!] read|quaff|evoke[?] describe selectedB h.B h3B hK:Spectrina the BewitcherPoltergeist of Makhleb ***...Health: 54/79 ================--------Magic: 10/24 ==========--------------#####AC: 11  Str: 4#...#EV: 15Int: 24#### ##.#.###SH: 0Dex: 19#..# ##.###..###XL: 12 Next:  8% Place: a Volcano##..###@##∩###..##Noise: ---------  Time: 4713.0 (0.0)#....###.....###.#a) +1 sling##.....###....##.#Fire: a) +1 sling##...≈§§.###∩####.#Fly B h>;#...≈≈≈≈§§.###....####..§≈≈≈§§≈..§§≈≈...####...≈§≈≈≈≈≈≈§§§≈≈≈...#####...§≈§§≈§§≈≈§§≈≈≈≈≈...#### ##...§≈≈≈§≈≈≈§≈≈≈≈≈≈≈≈≈≈...#.#  _The fire dragon is lightly wounded. _The fire dragon seems less drained. _The sprites lose interest in your situation. _You feel your willpower return. _Okay, then. _Okay, then.B hAP  Okay, then.B hAB hNFB hOH. _B h#####  #...# #### ##.#.### ..# ##@###..### ##..###.##∩###..## #....###.....###.# ..###....##.# ##...≈§§.###∩####.#...≈≈≈≈§§.###....##§≈≈≈§§≈..§§≈≈...## ##...≈§≈≈≈≈≈≈§§§≈≈≈...###...§≈§§≈§§≈≈§§≈≈≈≈≈...####04.0 (1 _B h. #####  #...# #### ##@#.### ..# ##.###..### ##..###.##∩###..## B h #....###.....###.# ..###....##.###...≈§§.###∩####.#...≈≈≈≈§§.###....##§≈≈≈§§≈.. ##...≈§≈≈≈≈≈≈§§§≈≈≈...##B he B h #1B h 8=5B h B h B h#####  #.@.# #### ##.#.### ..# ##.###..### ##..###.##∩###..## #....###.....###.#..###....##.###...≈§§.###∩####.#...≈≈≈≈§§.###....##§≈≈≈§§≈..B hk5 96B hK"B h9$B hu##### #..@# #### ##.#.### #..# ##.###..### ##..###.##∩###..## #....###.....###.###.....###....##.# B h5B hB h&7B hbB hLB h B ha B h0 B hr B h  #####...#### ##.#@###..# ##.###..#####..###.##∩###..####.#Fly ###...≈§≈≈≈≈≈≈§§§≈≈≈...##B h=e 8 8B h`d _You feel your existence waver again.B h######...# #### ##.#.####..# ##.###@.#####..###.##∩###..##......###.# ##.....###.# ##...≈§§.###∩####.##...≈≈≈≈§§.###....###..§≈≈≈§§≈..§§≈≈##...≈§≈≈≈≈≈≈§§§≈ ##...§≈§§≈§§≈≈§§≈≈####B hUB h=6=B h:=9B hB hAB h*##### #...# #### ##.#.### #..# ##.###.@### ##..###.##∩###..## B h#....###.....###.# ##.....###....##.# B hB h~]2=20B hB h ######...# #### ##.#.####..# ##.###..###B h ##..###.##∩###@.##......###.# B h" ##.....###....##.#  ##...≈§§.###∩####.#  B hB U#...≈≈≈≈§§.###....# ##..§≈≈≈§§≈..§§≈≈ B hh \#...≈§≈≈≈≈≈≈§§§≈ ...§≈§§≈§§≈≈§§≈≈#### B h R.§≈≈≈§≈≈≈§≈≈≈≈≈.#B h B h %DB h- D   fire dragon (trample)B h &1B h B hP##### #...# #### ##.#.### #..# ##.###..###  B hD##..###.##∩###.@##  #....###.....###D#  B hrC##.....###....##.# B h##...≈§§.###∩####.# #...≈≈≈≈§§.###....#B h+#B hȅ..§≈≈≈§§≈..§§≈≈.§.## ...≈§≈≈≈≈≈≈§§§≈≈≈§.B hD.##§≈§§≈§§≈≈§§≈≈≈≈≈. B h$D  The fire dragon misses you. The fire dragon completely misses you.0--0--==2B h^B hjI _The fire dragon tramples you! You hold your ground!B h  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B h݊ , catching breath)Your tendrils begin to glow red.B hǏ s *The fire dragon breathes flames at you.B h B h c@..§§B h 47---6/24 ------B h ======3Touch Fly B h B h > _The blast of flame hits you. You resist.B h§≈.blast of flame hits you. You resist.  You clumsily bash the fire dragon but do no damage.The fire dragon bites you! The fire dragon barely misses you.The fire dragon tramples you but does no damage.  The fire dragon barely misses you.  The fire dragon claws you but does no damage.B h~34-----5-----B h]==----4.5 (1.5B hB hF _The fire dragon tramples you but does no damage.B h/ _D§Donfused, catch…).§The fire dragon claws you but does no damage. _tramples you but does no damage.  You clumsily bash the fire dragon but do no damage.You feel bolstered by spreading misfortune.appears confused. The fire dragon bites you.  The fire dragon barely misses you. The fire dragon tramples you!B hҡ A27-------B h 13 -----6.0Fly B h{ B h© + _You hold your ground!B h8  ##### #...# #### ##.#.### #..# ##.###..### ##..###.##∩###@.## #....###.....###D# ##.....###....##.#  ##...≈§§.###∩####.#  #...≈≈≈≈§§.###....B hI9 ## ##..§≈≈≈§§≈..§§≈≈..§## #...≈§≈≈≈≈≈≈§§§≈≈≈...##.§≈§§≈§§≈≈§§≈≈≈≈§...#### .§≈≈≈§≈≈≈§≈...#.#B h+< B hPC mD.)B hC L--7B hC 0B hH B hJ B h~ ##### #...#  #### ##.#.###  #..# ##.###.@## ##B h˵c##∩###.D## #....###.....###.# ##.....###....##.# ##...≈§§.###∩####.  #...≈≈≈≈§§.###....  ##..§≈≈≈§§≈..§§≈≈..§ ##...≈§≈≈≈≈≈≈§§§≈≈≈...## #...§≈§§≈§§≈≈§§≈≈≈≈§...####B hB hB h9LD.B hܿ<8---B h8B h(B hB hq ##### #...# #### ##.#.### #..# ##.###@.### ##..###.##∩###D.##B hNr# #....###.....###.# ##.....###....##.#  ##...≈§§.###∩####.# #...≈≈≈≈§§.###....## B hwr ##..§≈≈≈§§≈..§§≈≈..§##  ##...≈§≈≈≈≈≈≈§§§≈≈≈...## ##...§≈§§≈§§≈≈§§≈≈≈≈§...####B huB h{LD.B hA|&9B hvB h́B hz& ##### #...#  #### ##.#@###  #..# ##.###.D## ##B h'(##∩###..## #....###.#.# ##.....###....##.# ##...≈§§.###∩####. #...≈≈≈≈§§.###.... ##..§≈≈≈§§≈..§§≈≈..§  ##...≈§≈≈≈≈≈≈§§§≈≈≈...##B h/B h[0!6B h02=30B h4B h6B hg ##### #.@.#  #### ##.#.###  #..# ##.###.D## ##..###.##∩###..## #....###.#.#B hmC ##.....###....##.# ##...≈§§.###∩####. #...≈≈≈≈§§.###.... ##..§≈≈≈§§≈..§§≈≈..§B hV91B hMB hB h##### #...##### ##@#.### #..# ##.###.D####..###.##∩###..## #....###.....###.# ##.....###....##.#≈§§.###∩####.# #...≈≈≈≈§§.###....###..§≈≈≈§§≈..§§≈≈..§##.≈§≈≈≈≈≈≈§§§≈≈≈...##B hB hM&2B hB hm _The air gets thick with the scent of sulphur.B h ##### #...##### ##.#.### #..# ##@###.D####..###.##∩###..## #....###.....###.#B h A ##.....###....##.#≈§§.###∩####.# #...≈≈≈≈§§.###....###..§≈≈≈§§≈..§§≈≈..§##.≈§≈≈≈≈≈≈§§§≈≈≈...#####...§≈§§≈§§≈≈§§≈≈≈≈§.B h8 #..####B h B hu B23B h B h( B h}##### #...##### ##.#.### #..# ##.###.D####..###@##∩###..##B h?M #....###.....###.# ##.....###....##.#≈§§.###∩####.# #...≈≈≈≈§§.###....###..§≈≈≈§§≈..§§≈≈..§##B heE.≈§≈≈≈≈≈≈§§§≈≈≈...##B h###...§≈§§≈§§≈≈§§≈≈≈≈§...#### ...§≈≈≈§≈≈≈§≈≈≈≈≈≈≈≈≈≈...#.# B hB hB hEDD   fire dragon (trample, confused)B hzB h2"30B hXM==4B h8B hB h*N######.D.# #### ##.#.####..# ##.###.D#####..###.##∩###..#......###.# ##.....###.# ##...≈§§.###∩####.# #...≈≈≈≈§§.###....###..§≈≈≈§§≈..§§≈≈..§##...≈§≈≈≈≈≈≈§§§≈≈≈...#####...§≈§§≈§§≈≈§§≈≈≈≈§...######...§≈≈≈§≈≈≈§≈≈≈≈≈≈≈≈≈≈...#.B hz#  ##...§≈≈≈≈§§≈≈§§≈§≈≈§§≈§≈.....#B hB hE&5B hB hF _In the distance, the volcano erupts with a roar.B h ,##### #.D.# #### ##.#.### #..# ##.###.D### ##..###.##∩###..## #....###.@...###.# ##.....###....##.# ##...≈§§.###∩####.# #...≈≈≈≈§§.###....## B h B h: x7=16B hw B hՙ B hɏ6#####  #.D.# #### ##.#.### ..# ##.###.D### ##..###.##@###..## #....###.....###.# ..###....##.# ##...≈§§.###∩####.# ...≈≈≈≈§§.###....##§≈≈≈§§≈..§§≈≈..§## ##...≈§≈≈≈≈≈≈§§§≈≈≈...###...§≈§§≈§§≈≈§§≈≈≈≈§...####§≈≈≈§≈≈≈≈≈≈≈≈≈≈...#.#1=7 _There is a rock-blocked tunnel here.B h ##### #.D.##### ##.#.### #..# ##.###.D####..###.##∩###..## #....###.@...###.# ##.....###....##.#≈§§.###∩####.# #...≈≈≈≈§§.###....###..§≈≈≈§§≈..§§≈≈..§##.≈§≈≈≈≈≈≈§§§≈≈≈...#####...§≈§§≈§§≈≈§§≈≈≈≈§...####...§≈≈≈§≈≈≈§≈≈≈≈≈≈≈≈≈≈...#.#≈§§≈≈§§≈§≈≈§§≈§≈.....#B h( B h) -8 _B hI. B h.0 B ho##### #.D.# #### ##.#.### #..# ##.###.D### ##..###.##∩###..## B h#....###..@..###.# ##.....###....##.# ##...≈§§.###∩####.# #...≈≈≈≈§§.###....## B hL$B h$B09B h'B h(B h ##### #.D.# #### ##.#.### #..# ##.###.D### ##..###.##∩###..## #....###...@.###.# ##.....###....##.# ##...≈§§.###∩####.# B h #...≈≈≈≈§§.###....## B h# 2= 940B hK ? ##### #.D.#  #### ##.#.###  #..# ##.###.D# ##..###.##@###..## #....###.#.# ##.....###....##.# ##...≈§§.###∩####. #...≈≈≈≈§§.###.... ##..§≈≈≈§§≈..§§≈≈..§  ##...≈§≈≈≈≈≈≈§§§≈≈≈...##  ###...§≈§§≈§§≈≈§§≈≈≈≈§...#### ##...§≈≈≈§≈≈≈§≈≈≈≈≈≈≈≈≈≈...#.#B h%B hc&#8B h&9=1B h*B h"-Z _There is a rock-blocked tunnel here.B hiB hi-2 _B hlB hnB h]33= 8 3B hd _You feel your existence waver again.B h4B h&4B hyB hB h B hx B=5B hS B h' B h G4=9B h 6=6B h B hH R7B hK B hB h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   8.3  -1   h - Spellcasting   8.0  10.7  -1  B h?         b - Polearms   0.0   1.2  -1   i + Hexes16.1  10.5  +4   c - Unarmed Combat   0.0   1.7  -3   j - Necromancy   0.0   0.8  +1  B hg d - Throwing   0.0   0.7  +2   k - Fire Magic   0.8   1.2  -1          B hի e - Ranged Weapons   1.5   2.8  -2   l + Invocations7.7   9.5  -1  B h      m - Evocations   0.0   1.2  -1  B hW f - Dodging   7.0   6.7  +1       g - Stealth   7.0   3.4  +5  B h        B h        B hܬa    B h'            B hMa    B hs        B h_    B ha    B h_    B hT    B hpThe relative cost of raising each skill is in cyan.  B hThe species aptitude is in white.  [?] HelpB hHG[=] set a skill target  B h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsB hm> g + Stealth 7.0B h TargetTarget--  --  --  18.0--  --  B h w--  --  --  --  --  --  -- B h s a-z] setB h [-] clear selected targetcost|targetsB h B h/,=[?25h[?0c0 B h29$ [?25l[?1c10.0  +5 current training targets, if any.=] set aall targetsB h8~B h~B h<Spectrina the BewitcherPoltergeist of Makhleb ***...Health: 34/79 ==========--------------Magic: 9/24=========---------------#####B hq AC: 8Str: 4#.D.#EV: 15Int: 24#### ##.#.###B hZSH: 0Dex: 19B hU#..# ##.###.D###B hXL: 12 Next:  8% Place: a VolcanoB h8w##..###.##@###..##Noise: ---------  Time: 4747.0 (0.0)#....###.....###.#a) +1 sling##.....###....##.#B hfFire: a) +1 sling##...≈§§.###∩####.#Fly B hz#...≈≈≈≈§§.###....####..§≈≈≈§§≈..§§≈≈..§##B hr##...≈§≈≈≈≈≈≈§§§≈≈≈...#####...§≈§§≈§§≈≈§§≈≈≈≈§...#### B hӆ##...§≈≈≈§≈≈≈§≈≈≈≈≈≈≈≈≈≈...#.# _You hold your ground! _The air gets thick with the scent of sulphur. B hx_In the distance, the volcano erupts with a roar. _There is a rock-blocked tunnel here. B hz_There is a rock-blocked tunnel here. _You feel your existence waver again.B hB hB h\B hB h B ho+8.0 (1B hkB hB h}B hB59B hkB hB hmB hpSpectrina the Bewitcher (Poltergeist Hexslinger) Turns: 4483, Time: 01:28:03 Health: 35/79AC:  8 Str:  4 XL: 12 Next: 8% Magic: 9/24EV: 15 Int: 24 God: Makhleb [***...] Gold: 437SH:  0 Dex: 19 Spells: 5/27 levels left rFire + . . B hqa - +1 sling rCold . . .p - orb {mayhem} rNeg + + + c - +1 cloak rPois ∞k - +1 pair of boots rElec .m - +0 helmet rCorr .r - +0 pair of boots SInv .x - +0 pair of boots Will +....B - +0 helmet B hq5Stlth ++++y - amulet of guardian spirit HPRegen 0.33/turn g - ring of fire MPRegen 0.19/turn A - +6 ring of intelligence %: mayhem, guardian spirit @: flying B hrA: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, tricksterB htSpectrina the BewitcherPoltergeist of Makhleb ***...Health: 35/79 ==========--------------Magic: 9/24=========---------------#####AC: 8Str: 4#.D.#EV: 15Int: 24#### ##.#.###SH: 0Dex: 19#..# ##.###.D###XL: 12 Next:  8% Place: a Volcano##..###.##@###..##Noise: ---------  Time: 4749.0 (0.0)#....###.....###.#a) +1 sling##.....###....##.#Fire: a) +1 sling##...≈§§.###∩####.#Fly #...≈≈≈≈§§.###....####..§≈≈≈§§≈..§§≈≈..§####...≈§≈≈≈≈≈≈§§§≈≈≈...#####...§≈§§≈§§≈≈§§≈≈≈≈§...#### ##...§≈≈≈§≈≈≈§≈≈≈≈≈≈≈≈≈≈...#.# _You hold your ground! _The air gets thick with the scent of sulphur. _In the distance, the volcano erupts wB hltith a roar. _There is a rock-blocked tunnel here. _There is a rock-blocked tunnel here. _You feel your existence waver again.B h3vB hwB h=B ht=B hBB hCF _Unknown command.B hJB hL350.0 (1 _B hOB hPB hB h\l10/24=1B hAB hB h8u62B h4<3B h7B h!8B h:<4B h B h_ V=5B h B h B h> ######.D.# #### ##.#.####..# ##.###.D#####..###.##∩###..#....###...@.###.# ##.....###.# ##...≈§§.###∩####.# #...≈≈≈≈§§.###....###..§≈≈≈§§≈..§§≈≈..§##...≈§≈≈≈≈≈≈§§§≈≈≈... ###...§≈§§≈§§≈≈§§≈≈≈≈§...#### #...§≈≈≈§≈≈≈§≈≈≈≈≈≈≈≈≈≈...#.# ...§≈≈≈≈§§≈≈§§≈§≈≈§§≈§≈.....#B hD r7=6B h$ B h! B h> ##### #.D.# #### ##.#.### #..# ##.###.D### ##..###.##∩###..## #....###....@###.# ##.....###....##.# ##...≈§§.###∩####.# B h ? #...≈≈≈≈§§.###....## B hG B hG [1=7B hK B hL B h[K  ##### #.D.# #### ##.#.### #..# ##.###.D### ##..###.##∩###..## #....###...@.###.# ##.....###....##.# ##...≈§§.###∩####.# #...≈≈≈≈§§.###....## B hK p ##..§≈≈≈§§≈..§§≈≈..§##  ##...≈§≈≈≈≈≈≈§§§≈≈≈...## ###...§≈§§≈§§≈≈§§≈≈≈≈§...#### #...§≈≈≈§≈≈≈§≈...#.# ...§≈≈≈≈§§≈≈§§≈§≈≈§§≈§≈.....#B h,T B hT &8B hW B hX B h ##### #.D.# #### ##.#.### #..# ##.###.D### ##..###.##∩###..##B hy #....###..@..###.# ##.....###....##.# ##...≈§§.###∩####.# #...≈≈≈≈§§.###....##  ##..§≈≈≈§§≈..§§≈≈..§##  ##...≈§≈≈≈≈≈≈§§§≈≈≈...##  ###...§≈§§≈§§≈≈§§≈≈≈≈§...#### ##...§≈≈≈§≈≈≈§B h i≈...#.# #...§≈≈≈≈§§≈≈§§≈§≈≈§§≈§≈.....#B hj8=9B h1B hB huC ##### #.D.# #### ##.#.### #..# ##.###.D### ##..###.##∩###..## #....###.@...###.# ##.....###....##.# ##...≈§§.###∩####.#B hC #...≈≈≈≈§§.###....##  ##..§≈≈≈§§≈..§§≈≈..§##  ##...≈§≈≈≈≈≈≈§§§≈≈≈...##  ###...§≈§§≈§§≈≈§§≈≈≈≈§...####  ##...§≈≈≈§≈≈≈§≈...#.# ##...§≈≈≈≈§§≈≈§§≈§≈≈§§≈§≈.....#B hB h ##### #...##### ##.#.### #..# ##.###..####..###@##∩###D.## #....###.....###.# ##.....###....##.#≈§§.###∩####.# #...≈≈≈≈§§.###....###..§≈≈≈§§≈..§§≈≈..§##.≈§≈≈≈≈≈≈§§§≈≈≈...#####...§≈§§≈§§≈≈§§≈≈≈≈§...#### ...§≈≈≈§≈≈≈§≈≈≈≈≈≈≈≈≈≈...#.# B hB hT1=8B hJB hɐB h`#####  #...# #### ##.#.### ..# ##@###..### ##..###.##∩###D.## #....###.....###.# ..###....##.# ##...≈§§.###∩####.#...≈≈≈≈§§.###....##§≈≈≈§§≈..§§≈≈..§## ##...≈§≈≈≈≈≈≈§§§≈≈≈...###...§≈§§≈§§≈≈§§≈≈≈≈§...####B h`B h&9B h B h B h;A#####  #...# #### ##@#.### ..# ##.###..### ##..###.##∩###D.## #....###.....###.# ..###....##.###...≈§§.###∩####.#...≈≈≈≈§§.###....##§≈≈≈§§≈..§§≈≈..§## ##...≈§≈≈≈≈≈≈§§§≈≈≈...##B h=70B h B h,B h1a #####  #.@.# #### ##.#D### ..# ##.###..### ##..###.##∩###..## #....###.....###.#..###....##.# D   fire dragon (trample, wandering)##...≈§§.###∩####.B ha #...≈≈≈≈§§.###....##§≈≈≈§§≈..§§≈≈..§##B hn DD)The fire dragon bites you! The fire dragon claws you.B hn w31---9/24 ----B hn (==1B hs B hu F _The fire dragon tramples you but does no damage.B hp##### #...##### ##@#D### #..# ##.###..####..###.##∩###..## #....###.....###.# ##.....###....##.#≈§§.###∩####.# #...≈≈≈≈§§.###....###..§≈≈≈§§≈..§§≈≈..§##.≈§≈≈≈≈≈≈§§§≈≈≈...##B hayB hyz10/24=-----2B h}B hB h##### #...##### ##.#D### #..# ##@###..####..###.##∩###..## #....###.....###.# ##.....###....##.#≈§§.###∩####.# #...≈≈≈≈§§.###....###..§≈≈≈§§≈..§§≈≈..§##B h.≈§≈≈≈≈≈≈§§§≈≈≈...#####...§≈§§≈§§≈≈§§≈≈≈≈§...####B hB h[D.D   fire dragon (trample)B hA--3B hB h(C h#O  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C h^.D2---7/24 ---==4Touch Fly C hC h6 _Your tendrils begin to glow red.C h!  You clumsily bash the fire dragon but do no damage.You feel bolstered by spreading misfortune.C h` C h?C.C h13 -5.5 (1.5Fly C hwC h:7 _The fire dragon appears confused.C hq*#####  #...# #### ##@#.### ..# ##.###..### ##..###.##∩###..## #....###.....###.# ..###....##.###...≈§§.###∩####.C h*#...≈≈≈≈§§.###....##§≈≈≈§§≈..§§≈≈..§## ##...≈§≈≈≈≈≈≈§§§≈≈≈...##C h@C hDDD   fire dragon (trample, confused)C hE33=--60C hIC hgKC hJ ### #@D.# ### ##.#.###  #..# ##.###..### #..###.##∩###..#....###.....###. ##.....###....#...≈§§.###∩####.# #...≈≈≈≈§§.###....C h u## ##..§≈≈≈§§≈..§§≈≈..§##C h}  The fire dragon closely misses you. The fire dragon barely misses you.C h ^32----=7C h C h8 I _The fire dragon tramples you. You hold your ground!C h#e  You shoot a sling bullet. The sling bullet hits the fire dragon.C hPc  The fire dragon is lightly wounded.  The fire dragon completely misses you. The fire dragon closely misses you.C h d 6==8.9 (1.4C hi C hXk Q _The fire dragon misses you.C hC h}$Drink which item? Potions  l - 5 white potions  n - 3 purple potions  o - 3 metallic yellow potions  t - 2 inky potions  z - 2 glowing silvery potionsC hF - a potion of enlightenment [!] read|quaff|evoke[?] describe selected C hb  C hgOSpectrina the BewitcherPoltergeist of Makhleb ***...Health: 32/79 =========---------------Magic: 7/24=======-----------------AC: 13  Str: 4EV: 15 C h4hInt: 24SH: 0Dex: 19#####XL: 12 Next:  8% Place: a Volcano#@D.#Noise: ===------  Time: 4778.9 (0.0)#### ##.#.###a) +1 sling C h^h##..# ##.###..###Fire: a) +1 sling##..###.##∩###..## C hhFly #....###.....###.###.....###....##.# C hh%D   fire dragon (trample, confused)##...≈§§.###∩####.##...≈≈≈≈§§.###....####..§≈≈≈§§≈..§§≈≈..§## C hhThe fire dragon closely misses you. The fire dragon barely misses you. _The fire dragon tramples you. You hold your ground!  C hiqYou shoot a sling bullet. The sling bullet hits the fire dragon.  The fire dragon is lightly wounded.  C h5iThe fire dragon completely misses you. The fire dragon closely misses you. _The fire dragon misses you. C h  It was a potion of cancellation. You feel magically purged.  The fire dragon closely misses you.The fire dragon claws you but does no damage. C hZk33=--9.9 (1 C h C hF _The fire dragon tramples you but does no damage. C h  C hB gDrink which item? Potions  l - 4 potions of cancellation  n - 3 purple potions  o - 3 metallic yellow potions  t - 2 inky potions  z - 2 glowing silvery potionsF - a potion of enlightenment  C h [!] read|quaff|evoke[?] describe selectedC hC hC h%Spectrina the BewitcherPoltergeist of Makhleb ***...Health: 33/79 ==========--------------Magic: 7/24=======-----------------AC: 13  Str: 4EV: 15Int: 24SH: 0Dex: 19#####XL: 12 Next:  8% Place: a Volcano#@D.#Noise: =--------  Time: 4779.9 (0.0)#### ##.#.###a) +1 sling#..# ##.###..###Fire: a) +1 slingC hM&##..###.##∩###..##Fly #....###.....###.###.....###....##.#D   fire dragon (trample, confused)##...≈§§.###∩####.##...≈≈≈≈§§.###....####..§≈≈≈§§≈..§§≈≈..§##The fire dragon completely misses you. The fire dragon closely misses you. _The fire dragon misses you.C h&It was a potion of cancellation. You feel magically purged.  The fire dragon closely misses you.The fire dragon claws you but does no damage. _The fire dragon tramples you but does no damage.C ha?  It was a potion of moonshine. You feel tipsy.  The fire dragon bites you but does no damage.  The fire dragon claws you but does no damage.C h @|80.9 (1Vertigo Fly C huEC hGF _The fire dragon tramples you but does no damage.C h,C hG$C hDrink which item? Potions  l - 4 potions of cancellation  n - 2 potions of moonshine  o - 3 metallic yellow potions  t - 2 inky potions  z - 2 glowing silvery potionsF - a potion of enlightenment [!] read|quaff|evoke[?] describe selectedC hC h/ C hSpectrina the BewitcherPoltergeist of Makhleb ***...Health: 33/79 ==========--------------Magic: 7/24=======-----------------AC: 13  Str: 4EV: 10 Int: 24C hQSH: 0Dex: 19#####XL: 12 Next:  8% Place: a Volcano#@D.#Noise: =--------  Time: 4780.9 (0.0)#### ##.#.###a) +1 sling#..# ##.###..###C hWFire: a) +1 sling##..###.##∩###..##Vertigo Fly #....###.....###.###.....###....##.#C hnD   fire dragon (trample, confused)##...≈§§.###∩####.##...≈≈≈≈§§.###....####..§≈≈≈§§≈..§§≈≈..§##The fire dragon claws you but does no damage. C h_The fire dragon tramples you but does no damage.  It was a potion of moonshine. You feel tipsy.  The fire dragon bites you but does no damage.  C hdThe fire dragon claws you but does no damage. _The fire dragon tramples you but does no damage.C hP  Okay, then.C h>C hC h. _C hC hs Your spells (describe)TypeC h YFailure Level a - JinxbiteHexes1%2  C h44b - Sigil of BindingHexes1%3 C hXz c + Confusing TouchHexes1% 3 e - EnfeebleC h|(Hexes16%C hF7  m - AnguishHexes/NecromancyC hÜ_6%4  p - Inner FlameHexes/FireC h#2%C h 3 Select a spell to describe[!]/[I] toggle spell headersC h~C h̓C hSpectrina the BewitcherPoltergeist of Makhleb ***...Health: 33/79 ==========--------------Magic: 7/24=======-----------------AC: 13  Str: 4EV: 10 Int: 24SH: 0Dex: 19#####XL: 12 Next:  8% Place: a Volcano#@D.#Noise: =--------  Time: 4780.9 (0.0)#### ##.#.###a) +1 sling#..# ##.###..###Fire: a) +1 sling##..###.##∩###..##Vertigo Fly #....###.....###.###.....###....##.#C hD   fire dragon (trample, confused)##...≈§§.###∩####.##...≈≈≈≈§§.###....####..§≈≈≈§§≈..§§≈≈..§## _The fire dragon tramples you but does no damage.  It was a potion of moonshine. You feel tipsy.  C hThe fire dragon bites you but does no damage.  The fire dragon claws you but does no damage. _The fire dragon tramples you but does no damage. _Okay, then.C hC hC h^C hC h C h(Inventory: 32/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  D - a +2 trident of draining C hpMissiles (go to first with ()d - 15 boomerangs  u - 5 atropa-tipped darts Armour (go to first with [)  c - a +1 cloak (haunted)  k - a +1 pair of boots (haunted)  m - a +0 helmet (haunted)  p - an orb of mayhem (worn)  r - a +0 pair of boots (haunted)  x - a +0 pair of boots (haunted)  B - a +0 helmet (haunted)  E - an orb of guile Jewellery (go to first with "=) C h76 g - a ring of fire (worn)  y - an amulet of guardian spirit (worn)  A - a +6 ring of intelligence (worn)s - a +6 ring of dexterity  C - a +4 ring of slaying Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C h  k - a +1 pair of boots (haunted)m0 helmet (haunted)  p - an orb of mayhem (worn) C h  r - a +0 pair of boots (haunted)  x - a +0 pair of boots (haunted)  B - a +0 helmet (haunted)  E - an orb of guile C hL Jewellery (go to first with "=)g - a ring of fire (worn)y - an amulet of guardian spirit (worn)  A - a +6 ring of intelligence (worn)  s - a +6 ring of dexterity  C - a +4 ring of slaying C h Wands (go to first with /)  e - a wand of flame (26)  q - a wand of warping (15) Scrolls (go to first with ?) C h  b - a scroll of poison  h - 3 scrolls labelled BUSMARPH XOSHi - a scroll of brand weapon  j - 3 scrolls labelled EPUUBB DOMOI C h x v - a scroll of enchant weapon47%C h4C h} s - a +6 ring of dexterity  j - 3 scrolls labelled EPUUBB DOMOI  w - a scroll of noiseG - 2 scrolls of amnesia Potions (go to first with !)C h l - 4 potions of cancellation  n - 2 potions of moonshine  o - 3 metallic yellow potions  t - 2 inky potions  z - 2 glowing silvery potions94C h+  j - 3 scrolls labelled EPUUBB DOMOI  w - a scroll of noiseF - a potion of enlightenmentbotC hx n - 2 potions of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. C h This potion is completely useless to you. It is an uncommon potion. Stash search prefixes: {inventory} {potion} C h FMenu/colouring prefixes: identified bad_item useless_item potion C hE _________________ “If when you say ‘whiskey’ you mean the devil's brew, the poison  scourge, the bloody monster, that defiles innocence, dethrones C hf reason, destroys the home, creates misery and poverty, yea,  literally takes the bread from the mouths of little children...  then certainly I am against it.” C h -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.C hYK eInventory: 32/52 slots  y - an amulet of guardian spirit (worn)  A - a +6 ring of intelligence (worn)  s - a +6 ring of dexterity  C - a +4 ring of slaying Wands (go to first with /)  e - a wand of flame (26)  q - a wand of warping (15) Scrolls (go to first with ?)  b - a scroll of poison  h - 3 scrolls labelled BUSMARPH XOSH  i - a scroll of brand weapon  j - 3 scrolls labelled EPUUBB DOMOI  v - a scroll of enchant weapon  w - a scroll of noise  G - 2 scrolls of amnesia Potions (go to first with !)  l - 4 potions of cancellation  n - 2 potions of moonshine  o - 3 metallic yellow potions  t - 2 inky potions  z - 2 glowing silvery potionsF - a potion of enlightenment [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]C h* C h C h4 Spectrina the BewitcherPoltergeist of Makhleb ***...Health: 33/79 ==========--------------Magic: 7/24=======-----------------AC: 13  Str: 4EV: 10 Int: 24SH: 0Dex: 19#####XL: 12 Next:  8% Place: a Volcano#@D.#Noise: =--------  Time: 4780.9 (0.0)#### ##.#.###a) +1 sling#..# ##.###..###Fire: a) +1 sling##..###.##∩###..##Vertigo Fly #....###.....###.###.....###....##.#C h zD   fire dragon (trample, confused)##...≈§§.###∩####.##...≈≈≈≈§§.###....####..§≈≈≈§§≈..§§≈≈..§## _The fire dragon tramples you but does no damage.  It was a potion of moonshine. You feel tipsy.  The fire dragon bites you but does no damage.  The fire dragon claws you but does no damage. _The fire dragon tramples you but does no damage. _Okay, then.C hi C h C hh C h]  C h6Yl  It was a potion of moonshine. You feel tipsy.  The fire dragon bites you but does no damageclaw _tramples you but does no damage. _Okay, then.Unknown command. C h8 C h 9 C hH= C h?F _Unknown command."C h Your spells (describe)TypeFailure Level a - JinxbiteHexes"C ho}1%2  b - Sigil of BindingHexes1%3  c + Confusing TouchHexes"C h1% 3 e - EnfeebleHexes16%7  m - AnguishHexes/Necromancy"C hN6%4  p - Inner Flame"C hHexes/Fire2%3 Select a spell to describe[!]/[I] toggle spell headers#C h#C h#C h Spectrina the BewitcherPoltergeist of Makhleb ***...Health: 33/79 ==========--------------Magic: 7/24=======-----------------AC: 13  Str: 4EV: 10 Int: 24SH: 0Dex: 19######C h:XL: 12 Next:  8% Place: a Volcano#@D.#Noise: =--------  Time: 4780.9 (0.0)#### ##.#.####C h]5a) +1 sling#C h #..# ##.###..###Fire: a) +1 sling#C hS##..###.##∩###..##Vertigo Fly #....###.....###.###.....###....##.##C hvD   fire dragon (trample, confused)##...≈§§.###∩####.##C h.#...≈≈≈≈§§.###....####..§≈≈≈§§≈..§§≈≈..§##The fire dragon bites you but does no damage.  The fire dragon claws you but does no damage. _The fire dragon tramples you but does no damage. _Okay, then. #C hH_Unknown command. _Unknown command.#C h,#C hg#C h#C hZ$C h   Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$C hG  Your tendrils begin to glow red. The fire dragon bites you.  The fire dragon claws you.$C hLHr30-4---=1.9 (1$C htH`Touch Vertigo Fly $C hM$C hmOF _The fire dragon tramples you but does no damage.&C hu  The fire dragon is lightly wounded.  The fire dragon bites you but does no damage.  The fire dragon bites itself but does no damage.  The fire dragon claws itself.&C hˉG-5=--&C h.-3.4 (1.5&C h&C hԑI _The fire dragon tramples itself but does no damage.(C h0  #####  #@D.#  ####   #..#   ∩   (C hI   ∩     You strike the helpless fire dragon from behind!  You clumsily bash the fire dragon but do no damage.The fire dragon is lightly wounded.(C h} #####  #@D.#  ####   #..#   ∩   (C h,~}  ∩  (C h'  The fire dragon bites you!  * * * LOW HITPOINT WARNING * * *The fire dragon claws you but does no damage.(C h'o23---4-=4.9(C h(C hY _The fire dragon closely misses you.)C h2)C h4>Drink which item? Potions  l - 4 potions of cancellation  n - 2 potions of moonshine  o - 3 metallic yellow potions  t - 2 inky potions  z - 2 glowing silvery potionsF - a potion of enlightenment [!] read|quaff|evoke[?] describe selected*C heF *C hvM *C hT xSpectrina the BewitcherPoltergeist of Makhleb ***...Health: 23/79 ======------------------Magic: 4/24====--------------------AC: 13  Str: 4EV: 10 Int: 24SH: 0Dex: 19#####XL: 12 Next:  8% Place: a Volcano*C h'U #@D.#Noise: ==-------  Time: 4784.9 (0.0)#### ##.#.###a) +1 sling#..# ##.###..###*C hLU Fire: a) +1 sling##..###.##∩###..##Touch Vertigo Fly *C hmU m#....###.....###.###.....###....##.#*C hU D   fire dragon (trample, confused)##...≈§§.###∩####.#*C hU T#...≈≈≈≈§§.###....####..§≈≈≈§§≈..§§≈≈..§##*C hU You clumsily bash the fire dragon but do no damage.The fire dragon is lightly wounded.  The fire dragon bites you!  *C hU * * * LOW HITPOINT WARNING * * *The fire dragon claws you but does no damage. _The fire dragon closely misses you.*C h V *C hk  It was a potion of curing. You feel better.  The fire dragon bites you but does no damage.  The fire dragon closely misses you. The fire dragon tramples you!*C hwk 9==3--5.9 (1*C hp *C hQr + _You hold your ground!,C h *  #####  #@D.#  ####   ,C h% Y#..#   ∩      ∩     You clumsily bash the fire dragon but do no damage.The fire dragon is lightly wounded.,C h` #####  #@D.#  ####   #..#   ∩,C h     ∩  ,C hA ,C h0 ,C h #####  #@D.# ,C hp\ ####   #..#   ∩,C h8    ,C h$  ∩,C h֤*   ,C h  ,C hwThe fire dragon bites you!  * * * LOW HITPOINT WARNING * * *-C h4E #####  #@D.#  ####   #..#   ∩     ∩  -C h+5 -C h>  #####  #@D.#  ####   #..#   ∩      ∩     * * * LOW HITPOINT WARNING * * *  The fire dragon claws you!  * * * LOW HITPOINT WARNING * * *tramples you but does no damage. but does no damage.  The fire dragon claws you but does no damage.-C h 5-C h  #####  #@D.#  -C h_ ####   #..#   ∩-C h &  -C h )   -C h a∩  -C h  The fire dragon tramples you.  * * * LOW HITPOINT WARNING * * *-C h07/79 ------1---2=7.4 (1.5-C h8-C hA+ _You hold your ground!-C h -C h< -C h -C h F _Unknown command./C hm2 _You hold your ground! _Unknown command.  You clumsily bash the fire dragon but do no damage.The fire dragon is lightly wounded.  The fire dragon bites you!  You die.../C hK--4/79 --------0---/C hA=/  --more--/C hwa /C hi Inventory: 32/52 slots Hand Weapons (go to first with ))  a - a +1 sling (weapon)  D - a +2 trident of draining Missiles (go to first with ()d - 15 boomerangs  u - 5 atropa-tipped darts Armour (go to first with [)  c - a +1 cloak (haunted)  k - a +1 pair of boots (haunted)  m - a +0 helmet (haunted)  p - an orb of mayhem (worn)  r - a +0 pair of boots (haunted) /C hUj  x - a +0 pair of boots (haunted)  B - a +0 helmet (haunted)  E - an orb of guile Jewellery (go to first with "=)  g - a ring of fire (worn)  y - an amulet of guardian spirit (worn)  A - a +6 ring of intelligence (worn)s - a +6 ring of dexterity  C - a +4 ring of slaying Wands (go to first with /) /C hj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3C h"iGoodbye, Spectrina.13652 Spectrina the Bewitcher (level 12, -4/79 HPs)Began as a Poltergeist Hexslinger on Apr 25, 2025.Was a Priest of Makhleb.Slain by a fire dragon (12 damage)... in a volcano on Apr 26, 2025.The game lasted 01:29:20 (4519 turns). Best Crawlers -1.47301008 tswnMiCA-27 escaped with the Orb2.33579707 tswnKoSh-27 escaped with the Orb3.31625542 tswnGhFw-27 escaped with the Orb4.28480504 tswnMiSh-27 escaped with the Orb5.26666240 tswnGrHW-27 escaped with the Orb6.25777848 tswnTeSh-27 escaped with the Orb7.25705962 UndoVSWn-27 escaped with the Orb8.25305913 tswnMiAl-25 escaped with the Orb9.25179701 tswnMiHs-27 escaped with the Orb  10.23834356 kevicency TrFi-27 escaped with the Orb  11.22689914 JanoDsFi-27 escaped with the Orb  12.21288805 tswnMiHW-27 escaped with the Orb  13.21179837 15DjFE-27 escaped with the Orb5C h5C h5C h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l