i Player: Stats Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.14:13:29.ttyrec Time: (1762524809) Fri Nov 7 14:13:29 2025  iZv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c i_Welcome, Stats. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle Fire Elementalist iWelcome, Stats the Gargoyle. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gargoyle Fire Elementalist i i i$Stats the FirebugGargoyleHealth: 10/10 ========================Magic: 3/3========================AC: 4Str: 11EV: 11Int: 15SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Foxfire i########. ..(...#........#○#..#...#°.......#○°.....@#○.......# i○#..#..$#........#. ......######### i iuWelcome, Stats the Gargoyle Fire Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble. iXU....... iCPress ? for a list of commands and other information.  Found 17 gold pieces and 3 stones. iI iL[ _Found a staircase leading out of the dungeon. i i  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1           i b - Unarmed Combat   0.0   1.0   0   g + Conjurations 1.1   1.7  +1      h + Fire Magic3.0   4.0   0   i         iP c - Armour   0.0   0.8  +1      d + Dodging1.5   2.8  -2   iu(    e + Stealth2.1   2.1  +2   iۡ                     i         i"_     i>         i\a     iw_     ia     i^~                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets iTargetTarget--  --  --  --  --  --  --  --  current training targets, if any. [-] clear all targetscost|targets i. $rain rain   20%   20% 20%   20% 20% percentage of incoming experienc i e used to train each skill is in brown.trainingtargets id:D a - Fighting  i n  a - Fighting  b - Unarmed Combat  iS n  b - Unarmed Combat  c - Armour  id  c - Armour  d + Dodging  i 171616 d * Dodging   1.5  34 e + Stealth 17 i b  d * Dodging  e + Stealth  it 252525 d - Dodging   1.5    e + Stealth  iu )25 i,  f + Spellcasting 000 e * Stealth   2.1  40 iC6u f + Spellcasting   e * Stealth  iK  f + Spellcasting 343333 e - Stealth   2.1    il f + Spellcasting  g + Conjurations  i b f + Spellcasting  g + Conjurations  iu f + Spellcasting   e - Stealth  i0t  d - Dodging  e - Stealth  it  c - Armour  d - Dodging  i t b - Unarmed Combat  c - Armour  i t a - Fighting  b - Unarmed Combat  i,  a + Fighting 0.0  25%25 b - Unarmed Combat 2525 iUn  b - Unarmed Combat  c - Armour  iC n  c - Armour  d - Dodging  in  d - Dodging  e - Stealth  ipn f + Spellcasting  e - Stealth  il f + Spellcasting  g + Conjurations  il g + Conjurations  h + Fire Magic  iQ 000 h * Fire Magic   3.0  40 iC  i  i$ Stats the FirebugGargoyleHealth: 10/10 ========================########Magic: 3/3========================. ..(...#AC: 4Str: 11........#EV: 11Int: 15○#..#...#SH: 0Dex: 10°.......#XL:  1 Next:  0% Place: Dungeon:1○°.....@#Noise: ---------  Time: 0.0 (0.0)○.......#-) Nothing wielded○#..#..$#Cast: Foxfire........#. ......#########Welcome, Stats the Gargoyle Fire Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information.  i}% vFound 17 gold pieces and 3 stones. _Found a staircase leading out of the dungeon. i*  i+  i/  i1  iNJ3 iUP i#########....(........○#..#°....○°.....<.#..#..$..........########  iB°.○.○○ i11.0 (1 _ iZ i} #########....(........°#..#.....○......<.......○#..#...........°°2.0 (2 i ii..3.0 (3 i iX######### ....(...#.........#.#..#...#≈........#........<#°........#..#..#...# i.......@.#...########## _You now have 17 gold pieces. i <≈ iC!*4.0 (4 i& i1U ....(...#..........##..#..#...#≈........#ß........<#≈........##..#..#...#S.........#....##.######### S   ball python (constriction, asleep) i$ i+5.0 (5 i i^ _A ball python comes into view. i%>  You conjure some foxfire! iK-......vSvSlly target) i-j2--------=6.0 (1 i3 i65 _The ball python hisses angrily. i  i  i_  i  i `  You conjure some foxfire! The foxfire hits the ball python. is P§..v§§  i#  i §v...§§v i }1----------------17 i3 ;§§ i O _You kill the ball python! iڠ, i, i, i, iiB iK i4vv§vvv§..§@. i0----------------8Foxfire iɲV§§ i|/ _You conjure some foxfire! i*q<..§ iV+ i0U§§ iM2 i2 id3 i3 i4 i45 i5 i}6 i7 i7 i08 i8 i 9 i9 i4: i: ig; i; i< i9= i5G iM, i@N iN izTv§§.§§§§.v§.#§§§§..§v§§...§. iW&-9 iZ§§§.#§§§§ ic` _Your foxfire dissipates. x2 id iSd id i6e i_e ie if i;f il iw i|d§§§.§§.§§....§..#.............. iZ}H-10.0 (2.0) i\§§§ i- .....○○..§...<°. _Your foxfire dissipates. x3 ik*1.0 (3 iː i.○○○○°○. i I--------2.0 (4 ii iu°○○°.° i*3.0 (5 i} iXp.°°.. i*4.0 (6 i i<.≈ iد*5.0 (7 i i@6.0 (8 i ic@7.0 (9 i iVN§§§§§§ ii1========8.0 (10.0) i iE#§.§§§9.0 (11 iT i[#§. i,20.0 (12 iZ i≈§.§§... i6+1.0 (13 i iw...≈..... ibL========2.0 (14 i~ i A3.0 (15 i iA4.0 (16 i i a○○○. i +5.0 (17 i i°°○○○○° iv+6.0 (18 i i.≈°○°°.7.0 (19 i^" i*'.°..8.0 (20 i1+ i?0d.9.0 (21 i4 i9y2========30.0 (22 i< iBO#§§§§§§ iB+1.0 (23 i^G iK#§.§2.0 (24 iN i#R.≈...3.0 (25 iT i{X..========4.0 (26 i[ i_A5.0 (27 i'b iseA6.0 (28 iXg ik○°○○○○7.0 (29 in is°≈°°○○ i@t+8.0 (30 iDy i~e...°° im+9.0 (31 i" i*k...40.0 (32 iՍ is iۘ+1.0 (33 i iA2.0 (34 i i ib3========3.0 (35 i iCv  ....(...# ..........#.#..#..#...#..≈........#.ß........<#..≈........#.#..#..#...#...........#...##.# _Magic restored. i|JA4.0 (36 iO iX ....(...# ..........##.#..#..#...#+..≈........##.ß........<#+..≈........##.#..#..#...##...........##...##.# iA5.0 (37 iS iIg+ ....(...##...........# #.#..#..#...# +..≈........# #.ß........<# +..≈........# #.#..#..#...# #...........# #...# ###.# imA6.0 (38 i$r i; ....(...# #...........# #.#..#..#...# +..≈........# #.ß........<# +..≈........# #.#..#..#...# #...........# #...# ###.## ind========7.0 (39 iL i[ ....(...# #...........# i #.#..#..#...# ic) +..≈........# #.ß........<# iL +..≈........# #.#..#..#...# iڋ* #...........# #...# ###.# i #.#.## iF§§§§§ i;+8.0 (40 i{ i-  ....(...# #...........# #.#..#..#...# +.§§§.......# #.ß§§......<# +..≈........# #.#..#..#...# i-  #...........# #...# ###.# #.# #.. ### i5 \§§≈ i5 +9.0 (41 ik:  i 5#...§....#.#.§#..#..+.§≈§.....#.ß§§......<+..≈........#.#..#..#................###@######## #.# .##. .......... i' °.°50.0 (42 iD  i] r.#°.#..#+.§°§......#.ß§§......<+..≈........#.#..#..#.#..........#..........###.######## #@# .......##...... ..r... ........r   quokka (asleep) i ^  ..... i _The quokka bites you but does no damage. i#.ß........<# +..≈○.......# #.#.○#..#...# #...........# #...........# ###§#########  #v#........ #v.r###@. #.#.#.%#.#.########  §§v% Found a riddle talisman. The foxfire hits the quokka. iQ  i  i  The quokka is almost dead.The foxfire hits the quokka. i§§v† iH iu.§§.% iZO--------35 i§§ _You kill the quokka! i6 y..vv% i 0--------6Foxfire i  iz# / _You conjure some foxfire! i@ :% i@  iCJ ;% iM K _You are out of magic! i?(U% i-8% i. i./ i/ i@0 i0 iX1 i1 i2 i3 i:v§§§§v§§§ i>--7 _ iA§§§v§§% iD ixE iF iPG iG imH i#I iI iJ iQH§§.. iQ.†..§.v§v iR=-8.0 (2 iXm§§% iic ik i}r+... ir`§.§ is*9.0 (3 iy{§§...% i߁q ... _Your foxfire dissipates. x2 ijK--------60.0 (4 i i@1.0 (5 i%%2.0 (6% i[%1 iB========3.0 (7 i i iD*4.0 (8 in i98% i*5.0 (9 i:% i) il.6.0 (10.0) i68% i%========7.0 (11 iH8% i`c%8.0 (12 ii8% i:% i+9.0 (13 i i?% iM%70.0 (14 ib iA1.0 (15 i8% i:% i+2.0 (16 i:% i}c%3.0 (17 iC8% i%:% iY&+4.0 (18 i/:% iB68% i6+5.0 (19 iM<:% i@CT2======== iC$6.0 (20 iH:% igO8% iRP+7.0 (21 iCU i\ iQ\+8.0 (22 ia:% iChA9.0 (23 im8% is i2tO========80.0 (24 iy8% i28% il+1.0 (25 i"8% iT:% i+2.0 (26 iԐ:% iۘ?% i$3.0 (27 i8% iaA% iȧ$4.0 (28 i8% i8% i+5.0 (29 i:% i?% i$6.0 (30 i8% in:% i+7.0 (31 i8% i ib3========8.0 (32 i8% ij#.ß........<# +..≈○.......# #.#.○#..#...# #...........# #...# ###.###.#.#..†.###.#.#.#.%. ik#.#.#.[. i v9% i{;9.0 (33Foxfire i} i΄# _Found a robe. i i5A riddle talisman. An intricate puzzlebox containing an unknowable prize. Transforms the user into a riddle-loving sphinx. In this form, they are capable of wearing a cloak and barding, and their melee attacks cause powerful winds to strike their foe which  i_do increased damage for every open space next to them. They are also masterful enchanters, casting Hex spells much more easily and ignoring a portion of their foe's Willpower. Alas, their love of riddles is so compulsive that even the most hardened adventurer will be unable to resist posing them to new foes they encounter, no  imatter how unwise this may be. ____________________________________________________________Skill HP AC Airstrike Dmg -------------------------------------------  iITMin 17 +15% +7(1-4)d13 Max 25 +15% +7(1-4)d18  iCur 0 -89% +7 (1-4)d1 Barding: YesWill: +  iƢ1(g)o to location. i{ i iA#.ß........<#Stats the Firebug i +..≈○.......#Gargoyle#.#.○#..#...#Health: 10/10 ========================#...........#Magic: 3/3========================#...........#AC: 4Str: 11###.##########EV: 11Int: 15#.#.........SH: 0Dex: 10#..†........XL:  1 Next: 30% Place: Dungeon:1###.@.......Noise: ---------  Time: 89.0 (33.0)#.........-) Nothing wielded#.........Cast: Foxfire#.......%.#.........#.........########..[.  The foxfire hits the quokka. _You kill the quokka! _You conjure some foxfire! _You are out of magic! _[ i f40mYour foxfire dissipates. x2 _Found a robe. i 9% i i>Yvv% i&q2--------=90.0 (1.0) i[j% _You conjure some foxfire! i<l.%%§§§§§§v§§§.%§v-1§§§§§§§§.% irLV†.....§§.§.§.§..%§.§§-2.0 (2§§§.§%§§ ........%... _Your foxfire dissipates. x23.0 (3%%--------4.0 (4 i`s:% iz5.0 (5% ib%6.0 (6 ia i7.0 (7%%8.0 (8%%9.0 (9% i%100.0 (10.0)%1.0 (11%3========2.0 (12 i`:% id9+..≈○.......#  iN:#.#.○#..#...# #...........# #...........# ###.########### #.#.........#..†####..# #.##.#.%#..#.######## [. i8L%3.0 (13% i/u#.#.○#..#...# #...........# #...........# ###.########### #.#.........# #..†# ###..#  #.##..#.%..J#..#.######## [J   endoplasm (asleep). i^g%4.0 (14 i| i] _An endoplasm comes into view. iU  You miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen. i5 fJ%...J i 2--------5.0)Contam  i :% i ^ _The endoplasm quivers. irvJ.v..%(ally target)1----------------=6% _You conjure some foxfire! iUX i?m §§§vv§§ You conjure some foxfire! The foxfire hits the endoplasm. iX i  The endoplasm is heavily wounded.The foxfire hits the endoplasm. i F§.v i i§vv@§§§..§§.%0----------------47Foxfire i`§§§§ iBM _You kill the endoplasm! iA§§§§§.%§§§§§.% _You are out of magic! i; ..§§§§§ i)C §§§§.% iE , iE  ivF  iG , iNH  ijI  iI  iQ D§§.v.§§@...§§...%v i_V 4-8 _ ic §§§§@...§% i[e  i*f  if  ig  i&h  ih  i:i  ij  ij  i9s  i{ ]v..§...§.@.....§%§§§§ i D-9.0 (2 iL §§%§§ i ] _Your foxfire dissipates. i §...%....10.0 (3 i :§ i ..% _Your foxfire dissipates. i S--------1.0 (4 il 8% i5 % _Your magical contamination has completely faded away.2.0 (5 iʷ :% i b%3.0 (6 i  i d%4.0 (7 i6 8% i d%5.0 (8 i  iW :% i d1========6.0 (9 iS :% i f%7.0 (10.0) iM. R%%8.0 (11%9.0 (12% i42 %========20.0 (13 i= 8% iaF c%1.0 (14 iJ :% iS c%2.0 (15 iY :% ib e%3.0 (16 ih 8% i/r e%4.0 (17 i`y  iK c%5.0 (18 i 8% i A6.0 (19 ip 8% i§ c%7.0 (20 i :% iN A8.0 (21 i 8% iu %2========9.0 (22 i  iM f%30.0 (23 if 8% i e%1.0 (24 i :% i" {%2.0 (25 i 8% iz N========3.0 (26 i 8% i* %4.0 (27% i- e%5.0 (28 i 5 :% i= c%6.0 (29 iC 8% iM A7.0 (30 iQ  iZ c%8.0 (31 i` :% ii c%9.0 (32 io 8% iv f%40.0 (33 i| 8% iV $% i  iP b3========1.0 (34 i`  i; 7#...........# #...........# ###.########### #.#.........# #..†# ###..#  #.####......#.%#.. i1< #.########....[ [.## iH s%2.0 (35Foxfire i4P :% iW # _Found a robe. iUd.% i]7% i#...........# ###.########### #.#.........# #..†# ###..#  #.#####....#.......%#..#.########....[ [.......## . iWF3.0 (1.0) i iE###.########### #.#.........# #..†# ###..#  #.######.....#.......%#..#.########....[ [.........####..JJ   endoplasm (asleep) .  An endoplasm comes into view.%J.J4.0 (2 i% _The endoplasm quivers. id V% il :% iio a _An endoplasm is nearby! iޠ i|%vvJ.(ally target) i)j2--------=5.0 (1 iU:% i/ _You conjure some foxfire! i , i  i  i&  i  i  iX %§§§§§§§vv You conjure some foxfire! The foxfire hits the endoplasm. i?  i"  i  s  The endoplasm is moderately wounded. i$ @%v§§v§§§§§§.vJ. i% u1----------------6 ig| |%§§§ i~ ^ _The endoplasm jiggles. i>  %§§§§§You conjure some foxfire!  The foxfire hits the endoplasm but does no damage. i  i@ n i  i5  §§§§§§v§§§v. The endoplasm is moderately wounded.The foxfire hits the endoplasm. iX, irY i\ i1l%§..v@§.v....Jv..0----------------7Foxfire i{x _The endoplasm is severely wounded. iZ'   #.#.........#  #..†........#  ###.........#  #.........#####  #..............  #.......%......  #.....§........  #.....v@§......  ########v...[..  [......  i(..Jv...  .......  ####...  ...  ..  i D   #.#.........#  #..†........#  ###.........#  #.........#####  #..............  #.......%......  #.....§........  #.....v@§......  ########v...[..  [......  ..Jv... ....... ####...  ... .. §§§ _An endoplasm is nearby! i ii w   #.#.........#  #..†........#  ###.........#  #.........#####  #..............  #.......%......  #.....§........  #.....v@§......  ########v...[..  [......  ..Jv...  .......  ####...  ...  ..  i V   #.#.........#  #..†........#  ###.........#  #.........#####  #..............  #.......%......  #.....§........  #.....v@§......  ########v...[..  [......  ..Jv... ....... ####...  ... ..  iӰ M§ i"  i % _An endoplasm is nearby! i”/#...........# ###.########### #.#..# #..†# ###.# #.#######..............##.......%##.....§.@......##.....v.§......#########v...[..##[....#..Jv#.......$#####.....  Found 12 gold pieces. The foxfire hits the endoplasm.%§§v. i i i i i iz i i i i  iz!%.§§.v§§§ i!_§§.v i%W--------6-8 i-~§§§§§ i0M _You kill the endoplasm! i0 % i b§§§§§ i 1- i3 L%§§ i~ _§§§ iG  i  i  ip  i0  i  ia  i  i  i  i 5%§ i §......§[..§..§§§ i,  i %9 ip %§§§§§§§ il %..[.... _Your foxfire dissipates. x2 i +50.0 (2 in  i c%1.0 (3 i 7% i 9% i *2.0 (4 i 7% i c%3.0 (5 i$ 7% i.  iA. *4.0 (6 it5 9% i? c%5.0 (7 i^L  iT @6.0 (8 iL] 7% i i z1========7.0 (9 iq 7% i{ D8.0 (10.0) if 9% iY A9.0 (11 iÓ 7% i~ c%60.0 (12 iq %%========1.0 (13% i w%2.0 (14%%3.0 (15%4.0 (16 i 9% i} b%5.0 (17 i 9% il b%6.0 (18 i<  i 9% i +7.0 (19 i# 7% i, @% i-- $8.0 (20 i3  i:  iD; b2========9.0 (21 iA 9% iI 9% i1J ,70.0 (22 i S 7% i[ 9% iW\ +1.0 (23 ic 7% ik b%2.0 (24 ir 9% iO >% i G========3.0 (25 i{ 9% i b%4.0 (26 i 7% iȥ d%5.0 (27 iֵ 9% i 9% i +6.0 (28 i  i >% i^ $7.0 (29 i 7% i %8.0 (30%9.0 (31% i V %80.0 (32%%1.0 (33%%3========2.0 (34 i_ #% i_  i ###.########### #.#.........# #..†# ###..#  #.#######.....# #.% i # #........# #.# ########....[..#  #[........#..#.$ i/ V#####..... ..  ic b%3.0 (35 i4 9% i`  #.#.........# #..†# ###.. iӳ X#  #.#######.....# #.%# #........#  i #.# ########..@.[..#  i1 #[.........#..#.$ iV L#####..... .. iz . i 7% i +4.0 (36 is 9% i9O#..†# ###..#  #.#######.....# #.%# #........#  iO#.# ########....[..#### #[..@.......#..#.$#####..... ..r   rat (asleep)......(....r iO i\x %A rat comes into view. iO];5.0 (37Foxfire iJe:% i h% _Found 4 stones. izfu #..†  ......# #.........######  #..............#  #.......%......#  #..............#  #..............#  #....[..####  #[..@.......  #...........  #.......$...  #####.......  .......  .......  ......(  ....r..  i #..†  ......# #.........######  #..............#  #.......%......#  #..............#  #..............#  #....[..####  #[..@.......  #...........  #.......$...  #####....... ....... .......  ......( ....r..  i0%% _A rat is nearby! i  You miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen. i %rr. iD 2--------==6.0 (1.0)Contam  i' 7% i* - _The rat squeaks loudly. i*  iI %vvr(ally target). i |1-----------------7 if f% _You conjure some foxfire! i,o( §§§§§§§vvYou conjure some foxfire! iwB i.r  The foxfire hits the rat but does no damage.  The foxfire hits the rat. iz%.†v.... i~ i %v.v§§§§§§§.. ii1/110----------------7-8Foxfire i%§§§§§ _You kill the rat! i9%..§§§§§§§§ i#..†.# ###.# #.###### #.# #.%......# #.# #.# ##..v.v..##[.§.#..§§.#...§§..$.#####§§. i#..†.#.#......(.#. i i iާ i i i i , iP i= iٹv§§§§§.§.§..§..§..§v-9 i§§§§§§ iO? #..†.#  ###.# #.###### #......v.# #.§......# #.§.....# #. iO§§...# ##..§.§..#####.#[..§.#....§.#.....§.$.#####..§.#..v. iaP#.#......(.#. iR iS iU iiWB i&X iX ib ik iv§§§§.%§.......[....$.§..§§§§ iVwE-90.0 (2 i.q§%§§ i iȉ§%§§§§ i Q _Your foxfire dissipates. x2 i  i* §§§§.%§...§§ i  i- §§§.%§§§§§ i8 ~.......†.. i: *1.0 (1 iA 9% iL %--------2.0 (2 i U 9% it` % _Your magical contamination has completely faded away.3.0 (3 ij 9% i̚ 4.0 (4%5.0 (5 i 9% i c%6.0 (6 i) 7% i z1========7.0 (7 i 7% ig @8.0 (8 i 9% iA 7% i *9.0 (9 i 9% i g%200.0 (10.0) i  if %========1.0 (11 iL 7% i( b%2.0 (12 iO1  i; d%3.0 (13 iGD  ipS b%4.0 (14 i\ 9% iNg b%5.0 (15 iYm 7% i6v d%6.0 (16 i}  i  iR +7.0 (17 i  iU % i  i  i % in  i4  i $8.0 (18 i 7% i d%9.0 (19 i 7% i? O%2========10.0 (20%1.0 (21% i  if +2.0 (22 i 7% i" b%3.0 (23 iy- 7% i8 @% i$9 G========4.0 (24 iB 9% ibN >% iN $5.0 (25 i"Y  i,c A6.0 (26 ik 9% iCu A7.0 (27 i 7% i b%8.0 (28 i 9% i b%9.0 (29 i  i. c%20.0 (30 i 7% i b%1.0 (31 i 9% i] >% i [3========2.0 (32 i?  ijv###..#  #.#######.....# #.%# #. ivM......# #.# ########....[..#####.. #[............#..#.$#####..... #..† i1w#....#......(#.. iVwW#....= iA3.0 (33 i 9% i.  #.#######.....#  #.%#  #.......# .  #.# ..  ########....[..#####... #[.............)#..#.#####..... #..†#....#......(#..#....=#...... i4- i-;4.0 (34Foxfire i[88% iw3 _Found a spear. i,5.0 (35 i  i> _You now have 29 gold pieces (gained 12). iC.. i 7% i<#.....# #.%# .. #.......# ... #.# ... ########....[..#####.. #[.............)#...#.. i%##### #..†#....##......(....##.....##....=##...........############## iΧ%========6.0 (1.0) i6% iS %.....#######....[..##### #[.............)...####..... #..†.#(%7.0 (2 iW iZ ...#######....[..##### #[.............)...####..... #..†.#(. iD@8.0 (3 i ip~  . ########....[..##### #[.............).........####..... #..†.#(.= i @9.0 (4 i@  i" 6 #######....[..##### #[.............)......... i# ####..... #..†.#(.=. iY W30.0 (5 i9  #[.............)..........####..... #..†.#(..###########  i @1.0 (6 i  i/ I2.0 (7 i  i / _c - a +6 ring of strength i\ i^.Inventory: 3/52 slots Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)c - a +6 ring of strength Potions (go to first with !)  b - a potion of magic iIV c - a +6 ring of strength. A ring that increases the strength of its wearer. It affects your strength (+6). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “That which does not kill us makes us stronger.”  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe. i  i#[.............).Stats the Firebug#................Gargoyle i[d#................Health: 11/11 ========================#####............Magic: 3/3========================#..†.........AC: 4Str: 17#...........#EV: 11Int: 15#......(....#SH: 0Dex: 10#...........#XL:  1 Next: 70% Place: Dungeon:1#....@......#Noise: ---------  Time: 232.0 (0.0)#...........#-) Nothing wielded#############Cast: Foxfire _Your foxfire dissipates. x2 _Your magical contamination has completely faded away. _Found a spear. _You now have 29 gold pieces (gained 12). _c - a +6 ring of strength  You feel stronger. i5 (0.5 _Your magical contamination has completely faded away. _Found a spear i. _You now have 29 gold pieces (gained 12). _c - a +6 ring of strength  You feel stronger. _c - a +6 ring of strength (worn) iu [...... i  ic #######....[..#####.... #[..)#....#.....$#####....#..†.#.....# #......(....# #.# #.....# #...........# ############# i B3.5 (1.0 i  iާ .............# .... ######....[..#####....#[)#..#.....$#####....#..†..#.....# #.# #.# #.....# #........... i `############## i @4.5 (2 i iN #  ............# . #####....[..#####....#[)#..#.....$#####....#..†...#.# #......(....# #.# #.....#...........##############You see here 4 stones. i; iǻ15.5 (3 _ i i1%#  ..# #. ...........# #. ####....[..#####....#[)#..#.....$#####.... iR:#..†...[#.....######......(....# #.#.....#...........############## i^$I6.5 (4 iE29% i5# _Found a robe. iU  iV %vv2-------- iV ,=7.5 (1 iR` 7% iqs   i\u  i !_You conjure some foxfire! i ?.(.. i %v§§§§.v§§§§-8%§§§§§ i  i@ ,%§§§.§§....§vv...§.§§....-9.5 (2%§§§§.§§ iD  iyM  ihX ...........§§.......40.5 (3 i`q §§ %.. _Your foxfire dissipates. x2 iq K--------1.5 (4 ih  i  i: *2.5 (5 iR  iQ %3.5 (6%%4.5 (7 i$ v%5.5 (8 iw  iVb%6.5 (9 i id%7.5 (10.0) i i$c%8.5 (11 i-6% iW8% icWb3========9.5 (12 if6% i ......#  %# #..# #. ..........# #. ###....[..#####....#[)#..#.....$#####.....#..†............[. i#.....#######......(....##..#..#...........############## i B50.5 (13 i8% i{###### ......# #.%# #.# #. .........# #. ##....[..#####....  #[)#..  #.....$#####.....#..†............[..#.....########......(....##...#...#...........##############%1.5 (14% i7|###### # #.#%......# #.## #.# #.....[..#####.! #[.). #.#  i,8r#..@$.....# #####...##..†............[..##.# iT8#......(....##.##. iy8U##.#  i8  i]Pc%2.5 (15 i8Y6% i###### # #. i C# %......# #.## #.# #. ....[..#####.!. [.). .# ...@.....# ...# #..†............[..# #.....#.....#.....#.. ia##..#  id========3.5 (16 i -5 % i:7 % i:+4.5 (17 i@G7 % i` # ###### ############ ......# #.# # #.#### #...# #.. ...[..#####....!)....@....# ...........# ###......# #..†............[..##.....#########......(....##.#.#...........# _You now have 39 gold pieces (gained 10). i A5.5 (18 i i# ####### ############ # #.# # #.##### #...# #..[..#####....!)..........#### ..........# ##......#  #..†............[..#  #.....#########......(#  #.....# 6.5 (19 i i5 ##### ############ # #.# # #.##### #...# #..[..#####....!)...........####. .... #......# #..†............[..# #.....######## #......(#  i0D ipQA7.5 (20 i # # #.# .# #.####.# #.# #. [..#####..@.!.)..........####.# . ..†...... . ......(....#  ikA8.5 (21 i, iO~ # .# #.# .# #.####.# #.# #. ..#####...@!.)..........####.#.†.......(....## i; i+9.5 (22 i iR~. ## .# #.# .# #.####.# #. .# #. .#####....@.)..........####.#........# ....# # †............[..### # iB60.5 (23 iJ i i,1.5 (24 im _d - a fizzy dark potion i .......... in  i  i]u D.... # ############ ... #..........# ... # #.####.. # #........> # #. #####........) iu .####.###.# .. ..# # iu a[..# .####### i v :#(.... i>v O#....# i\v +# iT ,0.0) i +2.5 (1 i  i ; _Found a stone staircase leading down. i<. i # iZ..  ### ..  #.# .  #.####.  #.>#  #.#..)..#####.###...# .. ....# .#..[..# ######### ## iȉ i %3 i iO+U......#### ......##.# ......##.####......##.># #.#..)..# ####.###....# ... ....# .#.#[..# ...## .# #(....# .## .## i/ i0*4.5 (2 i9 iH'+......#  #### #......#  #..# #......#  #.####......#  #.>#  #.#.#)..# ####.###....# .... ## #..#.#[..# #....## ##.# # (....# #.## #.## if@5.5 (3 i( i +......############# #...........###........># .### #..  iLjm....)........# ........####@###.......# #....J...##..#.#....#J   endoplasm (asleep)#.# .....# ixl  An endoplasm comes into view. i!<J.J i+6.5 (4 i ia^ _The endoplasm quivers. i, i'  i::Jv (ally target)  You conjure some foxfire! The foxfire hits the endoplasm. i/v.J.2--------=7.5 (1 id _The endoplasm is moderately wounded. i  You miscast Foxfire.  You are very lightly contaminated with residual magic. §v Nothing appears to happen. The foxfire hits the endoplasm. i= iwW§.1----------------8Contam  iRZ i]b _The endoplasm is severely wounded. i~  +......# ############ #......# #..# #......# #.####...... #. i W># .### #.............#)............@...#  i ..####.###.....# #§.J.....# i ..# #..#.#...# ...[..# #....# .#  iE ....######## ##.# ##  i #.## #.## #.# iK  i J...J   endoplasm i --9 iU  i  is +......#  #......# ..# #......# ..####......# ..........># ...........### .............# )............@...# ..####J###.....  i #........##  #.. [..# #....# .#  ##.# # #.# #.# #.# i^M +......#  #......# ..# #......# ..####......# ..........># ...........### .............# )............@...# ..####J###.....  #........##  #.. [..# #....#  ##.# # #. #.  id- _An endoplasm is nearby! iJyOvv(ally target) iy iy0 i{---0----------------=70Foxfire i iG _You conjure some foxfire! The endoplasm hits you. iz )#......#  +......# ########## #......# ..# #......# .####...... .># ....### .v@....#).....v..#.# .####J###..... # #........##..# #..#.#...#...[..# #....# J.#J 2 endoplasms (1 asleep, 1 ally target)######## ##.# # ..# #.# .##  iE~ , i  An endoplasm comes into view.The foxfire hits the endoplasm. i  iR §vv§.J   endoplasm (asleep) iT! B i" §.v§§ i&& ~1===--------9-1 i. ?§§ iA M _You kill the endoplasm! i#W #......#  +......#  #......#  #......# .####......# .........># ..........### ......§@....# )......v§..#.# .####§###.....  #........##  #..#.#...# [..# #....# J.#  ##.# # ..  #.# .##  #.# iӽ #......#  +......#  #......#  #......# .####......# .........># ..........### ......§@....# )......v§..#.# .####§###.....  #........##  #..#.#...#[..# #....# J.#  ##.# # .. #.# .##  id§- i ia _An endoplasm is nearby! ik#......# #......#  +......# ########## #......# # #......#  i####......># .@.### .§.....# )....v§..#.# ####§###..... # #........###..# #..#.#...# ...[..# #....#.J.######### ##.# #....# #.# .## iv§§§..§..... i,2 _ i]§§ i!Y#...JK.# #......# #......#  +......# ######### #......# # #......# ####......v.....@# §§......### .§.......# )...§....#.# ####.###.....# #........###J 2 endoplasms (asleep)..# #..#.#...# K   kobold (asleep)...[..# #....#.J.######### ##.# #....[40 iY m ic  A kobold and an endoplasm come into view.  The kobold shouts!.JK§§....J1 wandering, 1 asleep)K==3§ _Your foxfire dissipates. _There is a stone staircase leading down here. ijh.......# #....J.# #....K.# #......#  +......# ######## #......# # #......# ####.§§....>## ### ...# ........#.#####.###.....    endoplasm (wandering)# #........###..# #..#.#...#...[..# #....#.J.# i* iJ..K..--4 i ioK _Your magical contamination has completely faded away. ik&r...# .....J.# #......# #......# #....K.# +......#  i&######### #......#.# #....@.#####......#>##.###. i8(..# )..........#.#.####.###......# #........###r   rat (wandering)....# #..#.#...# iI, i- iI. iu6..Jr..K ir@u===--5 iA  i0AP_A rat comes into view. iC......J.# ....r..# #......# #......# #......# +....K.# ########## #......# .........# #......#.####...@..# i.........>##..###...# .)#.# .####.###.....K   kobold.# #........###r   rat (wandering) iy.# #..#.#... i/`[..# #....#.J.# ir i9 i.r.K6 i5 .......# #....r.# #......# #......# +......# ########### #...K..# ..........# #......#.####......#.......@.>## i..###...#)#.#.####.###......# #........###J   endoplasm (asleep).# #..#.#...#  iKK   kobold[..# #....#.J.# izr   rat (wandering)######## ##.# #.... i i& iJ.r.Kr7 i i iV  #......# #...r..# #......# +......# ############ #......#..........# #..K...# #..####......# #.........>##  i 7#..### #...#)#.#.####.###......# #........###.# #..#.#...#  i &K   kobold[..# #....#.J.#r   rat i- ######## ##.# #.....# #.# .## iT  ia"  i7#  if- w.r.K i- `1========8 i- Foxfire i5  i?7  is #......# #...r..# +......############# #......#  #..........# #......#  #...####.K....#  #.........>##  #..####...#  i....)#.#.####.###.......# #........###...# #..#.#...#[..# #....#.J.######### ##.# #....  il(....# #.# .##.# #.# i i i$x.r.K i`%&9 i. i0 iK  #......# +..r...############# #......# iË #..........# #......# #..####......# #.....K...>## iD #......### ###...# .....)#.#. i####.###........# #........###....# #..#.#...#[..# #....#.J.######### ##.# #.... .(....# #.# .## ......# #.# ......# #.# i, ix.r.K i'80 i] i ik" i# i,.r.vKv(ally target) i-0--------=1Foxfire iY6 iT9/ _You conjure some foxfire! i  #......# +......# ### #......# #.# #.r....# i  #.####......# #.>## #.####.vK.#.) i .v....#.#.####.###..... i z....# #........### i> .....# #..#.#...#.[..# #... im z.#.J.#.# ##.# #.... . i .(....# #.# .##.# i 8 #.# .# i A #.# i k  The foxfire hits the kobold. iU{  iE . The kobold is heavily wounded.The foxfire hits the kobold. i  iG n  The kobold is severely wounded. i, e.r... i& 0---2 _The kobold hits you with a +0 short sword. i. #......# +......# # ### #......# # #.# #......# # #.####.r....# # #.>## # #.####.K.#.).#.#.####.###........# #........###.....# #..#.#...#...[..# #....#.J.#.######## ##.# #.....(....# #.# .## .# #.# .# #.# i@2 i;3 ib=.r.K-3 i&D iN ipd #......# +......# ## ## #......# .# #.# #......# .# #.####......# .# #.r...>## .# #.### .#####.#.).K......#.#.####.###.......# #.###...# #..#.#...# †.[..# #....#.J.#.######## ##.# #.....(....# #.# .## .# #.# .# #.#r.K.-4 i  You barely miss the kobold.The kobold is severely wounded. iY.r 9/11 -------------= i  5 i! i)$@ _The kobold hits you with a +0 short sword. i  You miss the kobold.The kobold is heavily wounded. is.r6 iS _The kobold hits you but does no damage. ik  You closely miss the kobold.The kobold is heavily wounded.7 iz i| _The kobold misses you. The rat misses you. i ,  You barely miss the kobold.The kobold is heavily wounded.The kobold hits you with a +0 short sword.8----8 iH  i Q _The rat closely misses you. i'.j  You hit the kobold.  i.The kobold is severely wounded.The kobold hits you with a +0 short sword.5---------9 iQ7 i9( _The rat bites you. i8  You hit the kobold. i )r   rat  You kill the kobold! i i0#......#Stats the Firebug+......#Gargoyle ## ############ #......#Health: 6/11=============----------- .# #..........# #......#Magic: 0/3------------------------ .# #..........####......#AC: 4Str: 17 .# #..................>##EV: 11Int: 15 .# #...................###SH: 0Dex: 10 .#####...........r.........#XL:  1 Next: 100% Place: Dungeon:1 ........).......@).......#.# iNoise: =--------  Time: 290.5 (1.0) ................####.###.....-) Nothing wielded ................# #........###Cast: Foxfire ................# #..#.#...# †............[..# #....#.J.# .........######## ##.# #....r   rat ....(....##.# .## .........##.# .........##.#You hit the kobold.  The kobold is severely wounded.The kobold hits you with a +0 short sword. _The rat bites you.  You hit the kobold.  You kill the kobold! _The rat closely misses you.You have reached level 2! i/  --more-- i)8/16==-52 0%  i>rat i4 _ i}g#......# +......#  ## #......# # #.# #......# # #.####......# # #. i~^>## # #.### #####.r.# )..#.# ####.###..... .# #.### .. .[..######## ##.# #....  iي i9=1====1Foxfire i2 i5v _The rat barely misses you. _You see here a +0 short sword. i  i GA +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 6.9 XLs.  iK Damage rating: 5 (Base 5 x 100% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________  i “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (g)et. iA  i ~#......#Stats the Firebug+......#Gargoyle # ############ #......# ij 'Health: 9/16=============----------- # #..........# #......#Magic: 1/5====-------------------- # #..........####......# i AAC: 4Str: 17 # #..................>##EV: 11Int: 15  i; Y# #...................###SH: 0Dex: 10 #####...........r.........#XL:  2 Next:  0% Place: Dungeon:1 .......)........@.......#.#Noise: =--------  Time: 291.5 (1.0) ...............####.###..... iv -) Nothing wielded ...............# #........###Cast: Foxfire  i M...............# #..#.#...# ............[..# #....#.J.# ........######## ##.# #.... i r   rat ...(....##.# .## ........##.# ........##.#You kill the kobold!  i< _The rat closely misses you. _You have reached level 2! _The rat barely misses you. _You see here a +0 short sword.  id e - a +0 short sword i\ &2 ie  i  _The rat closely misses you. _You have reached level 2! _The rat barely misses you. _You see here a +0 short sword.  e - a +0 short sword  i; -_The rat bites you but does no damage. i  ia JvrvJ   endoplasmr   rat (ally target)6----0---- i P3Foxfire i  i B _You conjure some foxfire! The rat bites you. iReally attack while wielding nothing? Y - Yes  N - No im  i #......#Stats the Firebug+..J...#Gargoyle # ############ #......#Health: 6/16=========--------------- # #..........# #......# iŁ Magic: 0/5------------------------ # #..........####......#AC: 4Str: 17 # #..................>##EV: 11Int: 15 # #...................###SH: 0Dex: 10 #####..........vrv........#XL:  2 Next:  0% Place: Dungeon:1  i .......)........@.......#.#Noise: =--------  Time: 293.5 (1.0)  i* a...............####.###.....-) Nothing wielded ...............# #........###Cast: Foxfire  iY ...............# #..#.#...# ............[..# #....#.J.#  i !........######## ##.# #....J   endoplasm ...(....##.# .## i r   rat (ally target) ........##.# ........# i݂ #.# _The rat barely misses you. _You see here a +0 short sword.  e - a +0 short sword  i _The rat bites you but does no damage. _You conjure some foxfire! The rat bites you.  You hit the rat but do no damage. The foxfire hits the rat. i C. ij, i, i iH i im.Jv§§ ii§§§.(ally target) i.44 i!;§ i%m _You see here a +0 short sword.  e - a +0 short sword _The rat bites you but does no damage. _You conjure some foxfire! The rat bites you.  You hit the rat but do no damage. The foxfire hits the rat. _You kill the rat! i. i2ZInventory: 5/52 slots  iR2&Hand Weapons (go to first with ))e - a +0 short sword Armour (go to first with [)  a - a +0 robe (worn)  iv2iJewellery (go to first with "=)  i2 c - a +6 ring of strength (worn) Potions (go to first with !)  i20 b - a potion of magic  i28 d - a fizzy dark potion iie - a +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  ij Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 7.0 XLs. Damage rating: 5 (Base 5 x 100% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon.  ijStash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________  ij“Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. i iV i#......#Stats the Firebug+......#Gargoyle # ############ #..J...#Health: 6/16=========--------------- # #..........# #......#Magic: 0/5 i------------------------ # #..........####v.....#AC: 4Str: 17 # #............§§....>##EV: 11 iMInt: 15 # #............§......###SH: 0 isDex: 10 #####..........§§.........# iѼbXL:  2 Next:  4% Place: Dungeon:1 .......)........@.......#.#Noise: =--------  Time: 294.5 (0.0) ...............####.###.....e) +0 short sword  i ...............# #........###Cast: Foxfire ...............# #..#.#...#  i8............[..# #....#.J.# ........######## ##.# #.... i\J   endoplasm (ally target) ...(....##.# .## ........# i~##.# ........##.#  iV_You see here a +0 short sword.  e - a +0 short sword  i½`_The rat bites you but does no damage. _You conjure some foxfire! The rat bites you.  iYou hit the rat but do no damage. The foxfire hits the rat. _You kill the rat! i i v§§§e - a +0 short sword (weapon) i i1 i..J§§§§§ i !5-5.0 (0.5 i 5§§§§§§ _The foxfire hits the endoplasm but does no damage. i g #......# +......# ## ## #......# .# #.# #..J...# .# #.####§.....# .# #.§§....>## .# #.§......###  i '.#####.§§.#.).#.#.####.###.......# #.###...# #..#.#...# †.[..# #....#.J.# i r.######## ##.# #.... ....(....# #.# .## .# #.# .# #.# in  i3 q.§J..... i7 u7=-6.0 (1.0 i ;§ i  i +......# ### ############ #......# ..# #..........# #......# ..# #.####§J....# ..# #.........>## ..# #..### ..#####...# .........)#.#.####.###......# #........###.# #..#.#...# †[..# #....#.J.# .######## ##.# #....(....# #.# .##......# #.# .# #.#.# i iS..J7 ik i i;l#### ############ #......# ...# #..........# #......#.# #.####......#.# #.....J...>##.# #......### [..#####.......#........).......#.#.####.###......# #........###.# #..#.#...# †[..# #....#.J.# ..######## ##.# #....(....# #.# .##......# #.# .# #.#.# ############ ivg iio.J8 i7....# #..........# #......#.# #.####......#.# #.........>##.# #J.....### .[..#####.........# ...........).#.#.####.###......# #........###  i71#.# #..#.#...# #..†[..# #....#.J.# #..######## ##.# #.... #(....# #.# .## #...........# #. i7=# #.# i7T #.# #.#  i7=#############  i: iC&J. iWD&9 iM iO iV .# #.####......#.# #.........>##.# #J......###[..#####..........# ............)#.#.####.###......# #........## ##.# #..#.#...#  #..†[..# #....#.J.#  #..######## ##.# #....  #(....# #.# .##  #...........# #.#  #.# #.#  #.#  #############  iI  i ,.J i< D=300 i  i  i .# #.# #......#.# #####......#.# #>....# #...###[..#####..J.........#)..........#.#.####.###.... ...# #........# ###......# #..#.#...# #..†.....[..# #....#.J.# #...........######## ##.# #.... #(....# #.# .# #.....# #.# #.....##.# #...........############## i  i dJ.8== i% 1 i  i  i ###### ############ #......#.# #.# #......# %......# #####......#.# #>....# #.#[..#####..J... [)..........#.####.###... ....# #........ ####......# #..#.#... #..†.....[..# #....#.J #...........######## ##.# #... #(....# i! #.# . #....# #.# #.....##.# #...........############## iT$ i0-LJ.2 i4 i6 i:B{.#+......###### ############ #...... ..# #.# #...... .%......# #####.......# #>....# #.# #....[..#####..J. #[)..........# #.####.### #....# #.... #####......# #..#.#. #..†.....[..# #....#.J #...........######## ##.# #. # iB(....# #.# #..# #.# #..##.# #...........# i .........# #. i:#....[..#####..J.  #[........  #.####.###  #....# #....#####......# #..#.#. #..† iL.....[..# #....# #...........######## ##.# #. # i+c(....# #.# iNT #.# iq #.# #..##.# i_ ic*.J i&4 i9% iN _You see here a +0 spear. iJ x.# #.# +.###### # #.# #.# #.%......# #.####.# #..# ##....[..##### #[)....J  #.####.### #.# # #####.# #..#.# #..†.[..# #....# #.# ##.# # #......(....# #.# #...# #.#  #.# #.# i\K  iT =%J. i*V J==5 _ i_ 9% ib  io\6% i] ik% _You are too injured to fight recklessly! iP I.# + i`P A.###### ############ #......# #..........# #%......# # iP .####..# #.....# #  iP I####....[..#####  iP  #[.............)...J # iQ .........####.## #.# #.... ##### i4Q I.# #..# i_Q }#..†[..# #.... iQ  #..######## ##.# iQ #(....# #.#  iQ @ #...........# iQ  #.# #..# iR w #.# #.# iRV  ib A%J. ipd c9=6 _ i;p  iq  iEG.###### ############ #......# #..........# #%......# #.####........# #.......# # #####....[..#####  #[.............)..J #.........####.# #.# #... #####.# #..# #..†[..# #.. #..######## ##.# #(....# #.# #...........# #.# #.# iF #.# #.# ############# iH i:N,.J iNE====7 iS7% iU ivlV......# #..........# #%......# #.####........# #.......# # ######....[..##### #[.............) #...J.....#### #.......# #.. ##### il.# # #..†[..# #.. #..######## ## #(....# #. #...........# #. #.# #. # i5m.# #############  io iy&J. iy&8 i߂7% iׄ i %......# #.####........# #......# # #######....[..##### #[.............) #..J#### #..#  #####.# # i1#..†[..# # #..######## ## #(....# # #...........# # #.# # #.#  #############  i˼ i?%J. i&9 i7% i i T% ix 9% iO  i2 i<%.Jvv(ally target) im10/16=== iO0----=10 i1Foxfire iq9% iw/ _You conjure some foxfire! i V% i  iK _You are out of magic! i#..# #.... #.# # ########....[..##### #[.............) #.### #J.#  #####.....v....# # #..†...v[..# # #....@......######## # #(....#  #...........#  #.# #.# #############  i  i ic i̼ i5 i  vv§§§§ The foxfire hits the endoplasm. iE, iO  The endoplasm is heavily wounded.The foxfire hits the endoplasm. iUF§v. i2 i§..§§§§ iq==----12-1 i%§§ iE*§ iM _You kill the endoplasm! ip§§§§ it1- i S§§ i`6..... i%2 iU ik@3.0 (2 i iC iR1====4.0 (3 i i i]`1=5.0 (4 ib i@6.0 (5 i6 i  i #7.0 (6 i@ i i*I====8.0 (7 i i ir12===9.0 (8 i:  i=' i'$20.0 (9 i- i491.0 (1 i4 0.0) i^; i+A2.0 (11 i  i^==3.0 (12 i i#o3=4.0 (13 i* i3 i<4c2=====5.0 (14 i; iE iVE+6.0 (15 iM i#WA7.0 (16 i_ iih ihw4===8.0 (17 iwp iz_=====9.0 (18 i iB30.0 (19 i iPA1.0 (20 i۫ i~^==2.0 (21 i iOo5=3.0 (22 in iA4.0 (23 i iA5.0 (24 i iu3=====6.0 (25 i i  iw6===7.0 (26 i i$\ _HP restored.8.0 (27 i, i5A9.0 (28 i= iGb=====40.0 (29 iN itX^==1.0 (30 i+` irhA2.0 (31 iPo iyA3.0 (32 iu iօA4.0 (33 iԐ imA5.0 (34 i iGA6.0 (35 i iߵu4=====7.0 (36 i iA8.0 (37 i iA9.0 (38 i iB50.0 (39 i ia=====1.0 (40 i$ iA2.0 (41 i i i+3.0 (42 i  i i-+4.0 (43 i i' i'+5.0 (44 i/ i8A6.0 (45 iA iIA7.0 (46 iP iCY iYV5=====8.0 (47 ia i7.%# #.#### .# #. ..............# #. #######....[..#####....#[)...#.####.....# #.#####......# #.#..†...[..# #.#...........######## ###......(....# ##.# ##.#  i:##...........############## i)c%9.0 (48 i 8% i......# #.# #.%......# #.####.# #. .............# #.  i######....[..#####....#[)....#.####.....# #.#####......# #.#..† i...[..# #..#...........######## ##.#......(....# #.#. i$2# #.#.# #.#...........############## i&8% i,60.0 (49 i8% ic0###### ############ #.......# #.# #.%......# #.####..# #.  i4............# #. #####....[..#####....#[)....#.####.##.....# #.#####......# #..##..†...[..# #..#...........######## ##.##......(....# #.##.# #.##.# #.##...........############## ia<8% i<+1.0 (50 iG6% i#+.###### ############ #.......# #.# #.%......# #.####..# #.  i(4...........# #. ####....[..#####....#[)......#.####.###.....# #....#####......# #..##..†...[..# #.... i[#...........######## ##.##......( i#.#.# #.##...........# i iqD=====2.0 (51 i6% ie# #.#+.###### ############ #.......# #.# #.%# #.##### #. ..........# #. ###....[..#####....#[).......#.####.####.....# #....#####......# #..#.##..†...[..# #....##...........######## ##.# ##......(#..#.# #.#%3.0 (52 i# #.# +.###### # #.# #.# #.%......# #.####. i.# #.># #.....[..#####.  #[..@.  #...####.###.#. iZ..# #.#####........ i# #..#.#.#..†.... i[..# #....#.#...........# it ##.# #.#... i9#...  i4$6% i$+4.0 (53 i0,6% i # #.# +.###### # #.# #.# #. .%......# #.####.# #.>## #.# #....[..#####. #[..)# #...####.###. #...# #. #####........# #..#.#.#..†.... i[..# #....#.J#...........# ##.# #.#......(....##.#  You see here a +0 spear. i i225.0 (54 _ iM8% iX# #......## +......# i Ya###### # #......## #.# #......# %......# #.####......# i2Yy# #.># iUY# #.# ....[..#####.  ixYW[..).#.  iY3... iYV####.###. ... iY{# #......... iY# #..#.#.#..†.... iZ[..# #....#.J.#...........# i9Z ##.# #.#......(....#  iYZ_#.# .#.....  iyZ  idA6.0 (55 i*l5 % i# #......# # +......# ###### # #......# # #.# #......# ......# #.####......# # #. i >## # #.#[..#####.# ..).#.#..####.###...# #.#........# #..#.#...##..†....[..# #....#.J.# i%#...........# ##.# #.#......(....# #.# .# i2#.  i i+7.0 (56 i  i# #......# # +......# ###### # #......# # #.# #......# # #.####......# # #.>## # #.### [..#####.# .).#.# ..####.###...# #.#.......  #..†....  #.......  #......(....# #.# .##..  i  ip+8.0 (57 i i+8 / #......#  +......#  # #......# # #. i: # #......# # #.####......# # #.>## # #.### [..#####.# .).#.# ..####.###..... ..# #.# #........ #..†..... #........ #......(. #.  iE  iF +9.0 (58 iN  i #......# +......#  # #......# # #.# #......# # #.####......# # #.>## # #.###  i6 [..#####.# .).#.# ..####.###..... ..# #.### ......... ..†...... id G ......... i i ......(.... i _ ..  i  i ,70.0 (59 i  iVy #......# +......#  # #......# # #.# #......# # #.####......# # #.>## # #. iVz _### ..#####.# .).#.# ..####.###..... ..# #.### ....†............. iz L(...  iՅ  iH +1.0 (60 iD  i ?#......#  iO +......#  ## #......# # #. i # #......# # #.####......#  i # #.>## # #. i 7### #####. i F# .). i I#.# .. i= ####.###..... ..# #. i` ?### .. i !#  i e†....[..# i W.......## i )  i  i&  ia' +2.0 (61 i=.  i@ #......# +......#  ## #......# # #.# #......# # #.####......# # #.>## # #.### #####.# .).#.# ..####.###..... ...# #.### .... ....[.........####### 3.0 (62 i  iR #......# +......#  ### #......#  #.# #......#  #.####......#  #.>##  #.###  iS .# .).#.# ..####.###..... ....# #........### ......# #..#.#...#....[..# #....# iS .J.# .......###  i\ A4.0 (63 i7c  i '#......# +......# ### #......# #.# #......# #.####......# #.>## #.### .# .).#.# ..####.###..... .....# #........### ......# #..# ..[..# #....#.J.# ......# ##.# #....(....# #.## #.#  i A5.0 (64 i  iۇ +......#  ############ #......#  ir #..........# #......#  #.####......#  #........>##  #.### ##..#  i C....)................#.# ..........####@###..... ............# #........### ......# #..#.#...# . i [..# #....#.J.#  iG .....######## ##.# #....  in /(....# #.# .## .....# #.##  i x#.## i W6.0 (65 i############ #......# #..........# #......# #.####......# #........>## #.....## #..............# ...)................#.#..........####.###..... ...# #..@.....### ..# #..#.#...# . i[..# #....#.J.# ######## ##.#.#....# #.#.# .## ....# #.#.## #.#..# #. ## ##### iW7.0 (66 i)56..........# #......# .####......# ........>## ......## .............# ..)................#.### ..........####.###.......# #........### .# #..#@#...# [..# #....#.J.# ######## ##.#.#....  i06$# #.#.# .### #.#.## #.#..# #.### ####  i?A8.0 (67 i i9#.####......# #..........>## #...........### #.............#.)................#.###.........####.###.......# #........###.# #..#.#...# [..# #..@.#.J.######### ##.#.#.....# #.#.# .##.# i #.#.#.# #.#...# #.### ##### #. #. iۗ i+9.0 (68 i i H........>## .......# .........# ..)................#.### ..........####.###...... .# #........### .# #..#.#...# [..# #....#.J.# ######## ##.#@#.... # #.#.# .### #.#.# # #.#..# #.### #### #. #. 80.0 (69 iT iqt .###.. ..)................#.### ..........####.###...... . #........####..#.#...# [..# #....#.J######## ##.#.#.... #.#@# .## .# iwA1.0 (70 i i!nI .. ..)................#.### ..........####.###...... . #........###..#.#...# [...#.J######## ##.#.#.... in #.#.# .## ......#####.### iyA2.0 (71 iR i:& .)................#.### ..........####.###...... . #........####.#...# [..#.J######## ##.#.#.... #.#.# .###..###......#####.## ### 3.0 (72 i .)......#.### .####.###...... # #........### # #..#.#...# [..# #....#.J.#### ##.#.#.....#  iW#.#.# .## # #.#.##..### # #.#.# # #.#####.###   i4#.  iCA4.0 (73 iA i|F-)......#.### ####.###...... # #........### # #..#.#...# [..# #....#.J.### # ##.#.#..... # #.#.# ..## # #.#.##..### # #.#.# # #.#####.###   iF#. # J   endoplasm (asleep) iNY5.0 (74Foxfire iS iU iLi|................#.### ####.###...... # #........### # #..#.#...# [..# #....#.J.### # ##.#.#..... # #.#.##..## # #.#.##..### # #.#...@...# # #.#####.###  #. .#  ii#. .#.#.### ir iqs16.0 (1.0) iy i ia vv, ally target)4-----=7 _You conjure some foxfire! iϖ M v§§J    You conjure some foxfire! The foxfire hits the endoplasm.  The endoplasm is moderately wounded. i  i  ii .J§v§v iK i3----------8 is  i" ^ _The endoplasm quivers. iB i vv§§@.v§ You conjure some foxfire! The foxfire hits the endoplasm. i?, i{ §§ The endoplasm is severely wounded.The foxfire hits the endoplasm. i i{ i'.J§v§@vv§ ih(o2----------9 i.L§§ i1] _The endoplasm is almost dead. iK #......  #........###  #..#.#...#[..# ...###  ..... # #.#.##J.## # #.#.##§v### # #.#..§@vv.# # #.#####§### # #. .# i\L|#. .# .# .# ## i #......  #........###  #..#.#...#[..# ...###  .....  #.#.##J.##  #.#.##§v###  #.#..§@vv.#  #.#####§###  #. .# #. .# .# .# ##  ig§§ i8W§§§ ia _An endoplasm is nearby! i?  iG #.### ####.###...... # #........### # #..#.#...# [..# #....#...###  ##.#.#.....  #.#.##J.##  iG #.#.##§v###  #.#..§.@v.#  #.#####§###  #. #.# #. #.##.# i9H Y..# ### iU  Your foxfire dissipates!The foxfire hits the endoplasm. iZ _.§ i , i  i , iF  ir v§§§.§..@§. i} V-----20-90 i p§§§ i M _You kill the endoplasm! i§§§§- io§§§§§ i id iޕ i  iȣn§§..... i%1 iS§§ iA .. _Your foxfire dissipates.2.0 (2 i i@3.0 (3 iS i@4.0 (4 i i@5.0 (5 i i@6.0 (6 i it3=====7.0 (7 i i@8.0 (8 i i iB*9.0 (9 i iF400.0 (10.0) ie i a=====1.0 (11 i` if i$2.0 (12 iP i A3.0 (13 iS% i*A4.0 (14 i. i2A5.0 (15 i6 i;A6.0 (16 id? i3DA7.0 (17 iH iL iL_4=====8.0 (18 iQ i(ZA9.0 (19 iZ i`B10.0 (20 id iiA1.0 (21 im ira=====2.0 (22 iw i-}A3.0 (23 iB igA4.0 (24 i& i4A5.0 (25 i imA6.0 (26 iW ivA7.0 (27 i iA8.0 (28 ik ib95 i:=====9.0 (29 i iA5M iA..# .........#.######.###............###.# iA  ...[..# #....#...### ####### ##.#.#..... iB#.##..## #.##.@### i;B.......#####.### iZBp#. #.# i|JB20.0 (30 iiO iM##.....# .........#.######.###............###.# ...[..# #....#...###.### ####### ##.#.#.......... #.##..####.......##.#####.###### iA1.0 (31 i im>## ....### .....# ........#.### ####.###...... # #........###..# #..#.#...# ..[..# #....#...###.####  inb###### ##.#.#...@.......#.#.##..###.#####.#.##..### #.#.......##.#####.####. #.##. #.##.#..# ivA2.0 (32 i5{ iM>## ...### ....# .#.### ####.###...... # #........### # #..#.#...# #[..# #....#...###.# ##.#.#.... ir#.#.##..###.##.#.##..### ##.#.......##.#####.####. #.# r   rat (asleep)#. #.##.#  iP i tr.r if L=====3.0 (33 i iV _A rat comes into view. iX i v@v...r.(ally target)4-----=4.0 (1.0) i  i7/ _You conjure some foxfire! i~; .>##....###.....#..#.###.####.###.......# #........###.# #..#.#...# # ..[..# #....#...###.###### ##.#.#...@.v...r.. #.#.##..###.##### #.#.##..### # #.#.......# #.#####.### #. #.# #. #.# #.#  ..# iu=  i=  ik>  iG ~  Your foxfire dissipates!The foxfire hits the rat. iL J§§§v. i_  i ?§§§.. i T-----5-5 iM G§§ iF G _You kill the rat! i}§§§- ihN§§ i]'... i%6 i  iR@7.0 (2 iy i@8.0 (3 iD i$ i{*9.0 (4 i iA30.0 (5 i) i i*1.0 (6 ic  i i*2.0 (7 i i ie*3.0 (8 i$ i<,@4.0 (9 i4 i6 i07`5=====5.0 (10.0) i; i+ i@>## ...### ....#  i.#.### ####.###...... # #........### # #..#.#...# #  i[..# #....#...###.#####  ##.#.#....  i#.#.##..###.#####  i#.#.##..### # #.#.......# i&I#.#####.### i#. #.##. #. i"# i,#.#  i  iA6.0 (11 i i[>##  ###  #  #.##### ####.###.......# # #........###.# # #..#.#...# b#  [..# #....#...###.#  ##.#.#.... #.#.##..###.#####. #.#.##..###.#  #.#.......#.. #.#####.###### #. #.#   b   bat (asleep)#. #.#  #.#  ..#   ic ic,7.0 (12 i`i iXlV _A bat comes into view. i i i\bv@vblly target) i[ ]4-----=8 i .0) i!5j _You conjure some foxfire! The bat hits you but does no damage. i, iQ vb  iIYou conjure some foxfire! The foxfire hits the bat. i~2 i<  The bat is moderately wounded.The foxfire hits the bat. iCa.. i ic...v iq3----------99 i iG _You kill the bat! ivv§2----------40 i i/ _You conjure some foxfire! iW  i` ...........>##  Stats the Firebug ............###  Gargoyle ..............#  Health: 16/16 ========================  i`` ............#.#####  Magic: 2/5=========--------------- ...####.###.......#  AC: 4Str: 17  i` ...# #........###.#  EV: 11Int: 15  i` ...# #..#.#...# .#  SH: 0Dex: 10  ia O[..# #....#...###v######  XL:  2 Next: 29% Place: Dungeon:1  i:a #### ##.#.#....v@v§.....  Noise: =--------  Time: 440.0 (0.0)#.#.##..###v#####. iea `  e) +0 short sword ia [#.#.##..###.# ia   Cast: Foxfire#.#.......#.. #.#####.###### ia D #. #.# i=b  #. #.#  #.#  ..#   _You conjure some foxfire! The bat hits you but does no damage.  You conjure some foxfire! The foxfire hits the bat.  iyb The bat is moderately wounded.The foxfire hits the bat. _You kill the bat!  ib 0_You conjure some foxfire! iQi 9§ ij  io ;§ ir c _There is not enough space to conjure foxfire! iހ.v@v§ i1 i:§ iG, i ic i i iB i{, i§§v§§§§@vvv.-1.0 (1 _ i§§§ iX iH§.§# .§.v###v§....@vv§§ iM=-2.0 (2 i:i§§§ iE iʼ iV i i  iž ir i i~, i ia...§###§....v§ i*3.0 (3 iB§§ iv _Your foxfire dissipates. x2 i| i& i+.###..§§.. i*4.0 (4 iC§§ iR .. _Your foxfire dissipates. x25.0 (5 i i@6.0 (6 i6  i@7.0 (7 i iu i^3=====8.0 (8 i  iN$ i$#9.0 (9 i( i- i$./50.0 (10.0) i2 i 7A1.0 (11 iR; i$@ ik@K=====2.0 (12 i9D iIA3.0 (13 iM iQ iGR+4.0 (14 iV iZ iZ+5.0 (15 i^ ic ic$6.0 (16 ig in i o+7.0 (17 is izA8.0 (18 im iru4=====9.0 (19 iE iiB60.0 (20 iʔ i=%1.0 (212.0 (22=====3.0 (23 i4.0 (245.0 (25 iW6.0 (26 iA7.0 (27 i~ iA8.0 (28 i iA9.0 (29 i( it5=====70.0 (30 iS iu>##  ###  #  #.#####  ####.###.......#  # #.###.#  # #..#.#..§# #.#  i{v ..# #....#...###.#  ##.#.#......# #.#.##..###.#####.# #.#.##..###.#   iv#.#.#..  #.#####.######  #. #.#  #. #.#  #.#   i&wJ..#   i ~A1.0 (31 i i  .###..#.#########.###....... #........####.#..§# ..#...###.#######  iw### ##.#.#............. #.#.##..###@#####.###..###.# ......#..####   iA2.0 (32 i iy ..#.#########.###....... #........####.#..§# ..#...###.####### ### ##.#.#.............# #.#.##..###.#####.# ......#.......# i####.###########   iA3.0 (33 i i2 #.#########.###....... #........####.#..§# ..#...###.####### ### ##.#.#............. #.#.##..###.#########S# i/3f......#@......#####.##########Cast: FoxfireS   ball python (constriction, asleep)  iP3 i/= i=L=====4.0 (34 iC i7F^ _A ball python comes into view. i >  You conjure some foxfire! i v#####.v...SSlly target) i+  i[ d4-----=5.0 (1.0) iL  i 5 _The ball python hisses angrily. i i"...........#.#####  Stats the Firebug ..####.###.......#  Gargoyle ..# #........###.#  Health: 16/16 ========================  i7..# #..#.#..§# #.#  Magic: 4/5===================----- ..# #....#...###.#######  AC: 4 i[,Str: 17  i### ##.#.#.............#  EV: 11Int: 15 i#.#.##..###.#####.#  SH: 0 iİ-Dex: 10 ir#.#.##..###v#####.# i  XL:  2 Next: 29% Place: Dungeon:1 i##.#.......#@v...S.# i@  Noise: =--------  Time: 475.0 (0.0)#.#####.########### it  e) +0 short sword#. #.# i  Cast: Foxfire#. #.# #.# i ..# iӱ  S   ball python (constriction, ally target)###  i   i1_There is not enough space to conjure foxfire! _Your foxfire dissipates. x2 _Your foxfire dissipates. x2  iSo_A ball python comes into view.You conjure some foxfire!  im _The ball python hisses angrily. i i iT i<c _There is not enough space to conjure foxfire! i iՠ-..# .........#.#######.###............###.#..§# #.# ..# #....#...###.###### ### ##.#.#.............#####.# i/##..###@#####.#.......#.v...S.#####.############.#..### iV i i iy iƥ i| iJ  Your foxfire dissipates!The foxfire hits the ball python. ic§§§.v iB§§§..33-6.0 (1 iF<§§ iKO _You kill the ball python! i>§§§- iBQ§§§ i7M##..# .........#.#######.###............###.#..§# #.# ..# #....#...###.#######  ir### ##.#.#.............###..###.#####.#.......#.§§§...##.#####.###########  iW&. i%7 i i>M>## ##..# .........#.#######.###............###.#..§# #.# ..# #....#...###.######  iV### ##.#.#......@......###..###.#####.###..###.######.#.......#..§§...# # iP#@8.0 (2 i( i) i/ iK1 iE.. i iBM####......>## ##..# .........#.#### i&###.###............###.#..§# #.#  ian..# #....#...###@####### ### ##.#.#............##..###.#####.# i~#.#.##..###.#####.#  i i@9.0 (1 i i,M ####......>## ##..# .........#.#######.###............###.#..§# #@# ..# #....#...###.####### ### ##.#.#.............# i#.#.##..###.#####.# # i&A80.0 (2 iKOQ i E.. i  i#  ##........>#.###..#.#########.###....... #........####.#..§# #...#...###@####### ### ##.#.#.............# i #.#.##..###.#####.###.#   i  i *1.0 (1 i@  i!i  ........>#.###..#.#########.###....... #........### ii #.#..§# #...#...###.####### ### ##.#.#......@......# #.#.##..###.#######..###.#####.#..#   iq @2.0 (2 ikv  iJw  i{  i~  i~..3.0 (1 i>V4.0 (2 i i i@U5=====5.0 (3 i~ iB.>## .### .# .#.##### .####.###.......# .# #.###.# .# #..#.#..§# #.# [..# #....#...###.# # ##.#.#.......#  #.#.##..###.#####.#  #.#.##..###.#####.#  #.#.#..§§...#  #.#####.###########  #. #.#  ie #. #.#  #.#  ..#  i "@6.0 (4 iR' i\.>## .### .# .#.##### .####.###.......# .# #........###.# .# #..#.#..§# #.# .[..# #....#...###.# # ##.#.#.......#  #.#.##..###.#####.#  #.#.##..###.#####.#  #.#.......#..§§...# #.#####.########### #. #.# #. #.# #.# ..# i%@7.0 (5 iF iq.>##....###.....#..#.#####.####.###.......#.# #........###.#.# #..#.#...# #.# ..[..# #....#...###.## ##.#.#.......# #.#.##..###.#####.# #.#.##..###.#####.# #.#.......#..§§...# #.#####.# #. #.# #. #.# # igrq.#  ..# iy@8.0 (6 i~ iD ..###.......#....#.#########.###.......#.# #........###.#.# #..#.#...# #.#[..# #....#...###.####### ####### ##.#.#.............# it [ #.#.##.@###.#####.# #.#.##..###.#####.# #.#.......#..§§...# #.#####.########### #. #.# #. #.# #.# ..# ### iD`=====9.0 (7 i i(0 .....#.#########.###....... #........####.#...# [.##.####### ####### ##.#.#............. #.#.##..###.######.......#..§§..## iUCast: Foxfire### iA90.0 (8 i iH #.#########.###....... #........####.#...# [.##.####### ####### ##.#.#............. #.#.##..###.######.##..### i{I#....@..#..§§..####.##########Cast: Foxfire iS@1.0 (9 i[ iI ####.###....... #........####.#...# [.##.####### ####### ##.#.#............. #.#.##..###.######.##..###......#..§§..#####@########## #.#  i%D2.0 (10.0) i i{x   #........####.#...# [..#...###.####### ####### ##.#.#............. #.#.##..###.#######.......#..§§..#####.########## #@#  i5A3.0 (11 i i #.#...# [..#...###.####### ####### ##.#.#............. #.#.##..###.######......#..§§..####.########## #.#  .###  iA4.0 (12 ix i^[.##.####### ####### ##.#.#............. #.#.##..###.######......#..§§..####.########## #.# #...|..#.######  iwA5.0 (13 i` iB####### ##.#.#............. #.#.##..###.#####......#..§§..####.########## #.# #.#####...|..######6.0 (14 i'E ib# ##.#.#.............# # #.#.##..###.#####.# # #.#.##..###.#####.# # #.#.......#..§§...# # #.#####.## # #. #.# #. #.# #.#####.# #...|.@.# #.# iA7.0 (15 i ia ia. ibO# ##.#.#.............#  iEb .# ibM #.#.##..###.#####.#  ib .# i@cM #.#.##..###.#####.#  ic .# icO #.#.......#..§§...#  id .# id: #.#####. i #. ig# ih io ip ip$8.0 (16 i{ ir.# ##.#.#.............# ..# #.#.##..###.#####.# ..# #.#.##..###.#####.# ..# #.#.......#..§§...# ..# #.#####.## #. #.# #. #.# #.#####.# #...@...# #.# iN iё,9.0 (17 i/ irt _You see here a staff of death. i*m.............. iz i i!Z.# ##.#.#.#.# #.#.##..###.#####.#.# #.#.##..###.#####.#.# #.#.#..§§...#.# #.#####.## #. #.# iBq #. #.# #.#####.# #..@|...# #.## iy iFz9500.0) _ i iQ.# ##.#.#.#.# #.#.##..###.#####.#.# #.#.##..###.#####.#.# #.#.#..§§...#.# #.#####.## #. #.# #. #.# #.#####.# #.@.|...# #.# ## ih i*1.0 (2 i i e.# ##.#.#. (....# #.#.##..###.#####..# #.#.##..###.#####..# #.#.#..§§....# #.#####.# #.# #.# #.# #.# #.#####.# #@..|...# #.# ### iV2.0 (3 iM....[..# #....#...###.###### .....######## ##.#.#............ (##..###.#####.......#..§§... .....####.########## ###### #.######.#...|....########## iT@3.0 (4 i0] iM.# #.# ....[..# #....#...###.######  i.....######## ##.#.#............ (##..###.#####.......#..§§... .....####.########## ###### #####.#...|...##.####### i iW*4.0 (5 iZ iM......##.# #.# ....[..# #....#...###.###### .....######## ##.#.#............ (##..###.#####.......#..§§... .....####.########## ###### ######...|...## i@5.0 (6 i* i 'M###.###............##.# #.# ....[..# #....#...###.###### .....######## ##.#.#............ (##..###.#####.......#..§§... .....####.########## ###### #.#####.# i2@6.0 (7 iD io M).........#.#######.###............##.# #.# ....[..# #....#...###.###### .....######## ##.#.#............ (##..###.#####.......#..§§... .....####.########## #######.# #.# i i@7.0 (8 imk M##.....# ).........#.#######.###......#........##.# #.# ....[..# #....#...###.###### .....######## ##.#.#............  ik (##..###.#####.......#..§§... .....####.########## #######.# #.#### i V8.0 (9 i, )M ## ##.....# ).........#.#######.###......#........##...# #..#.#...# #.# ....[..# #....#...###.###### .....######## ##.#.#............ (##..###.#####.......#..§§... .....##.#####.###########.# iP2 D9.0 (10.0) iL  i M>##  ## ##......# ).........#.#######.###............##...# #..#.#...# #.# ....[..# #....#...###.###### .....######## ##@#.#............ (##..###.##### .....##.#.......#..§§...#.. i B10.0 (11 iW  i~s XM####............>##  ### ##......# ).........#.#######.###............##. is # #.# ....[..# #.@..#...###.###### .....######## ##.#.#............ ( it # .....# i6t `#.#.##..###.#####.#.# iVt  i A1.0 (12 i  iX #M ####............>##  .......### ##... i :..# ).........#.#######.###............##. i a#.#...# #.#  i P....[..# #....#...###.###### .....######## ##.#.#............ (....# i0 u#.#.##..###.#####.# i\ >#.# i4 W2.0 (13 i˸ M##########..# #......#.####..............>##  ........## ##............# ).........#.#######.###............##.#.#...# #.# ....[..# #....#...###.###### .....######## ##.#.#.............#.# i A3.0 (14 i  i"V M +##########...# #...####......#....>##  ............### ##.....................# )................#.#######@###............##.#.#...# #.# .........[..# #....#...###.######.#.# iV  # #.#  i_ A4.0 (15 ih  i! M# +##########.# ####......#>##  ## ##.....#  i F)...........@....#.####...####.###......#........## ............# #..#.#...# #.#.##.# i- i 4A5.0 (16 i!VM# +##########.# ####......#>##  ## ##.....# ).........#.####...####.###...... ............# #........###.##..#.#...#.# ##.# iA i+6.0 (17 i  i>/RM# +##########..# ####......#>##  ### ##.....# ).........#.#### ............####.###.......#...###.# icW7.0 (18 iEM. iq# i i!+ if########## i#...#  i<####......# i7X>##  in  i###  i ##... iC..#  iW....)................#.##### i. i i. iH . i)##.# i iT i i$8.0 (19 i igM......J.# +##########...# ...####@.....#>##  ### ##.....................#......#...#9.0 (20 i iQrkM..# +########### ...####.................>##  #...................###....#.......###.#...# #..#.#...#20.0 (21 idw i M #..# + i' ########### ####......  #..................>##.....#...# #........ iI i+1.0 (22 i iB##.#.##.K#.'K   kobold (asleep) i٭c  You open the door.2.0 (23 i iz _A kobold comes into view. It is wielding a +0 short sword. iN  You miscast Foxfire.  You are very lightly contaminated with residual magic.4-----3.0 (1.0)Contam  _Nothing appears to happen. i̥8#......#........# # .# #. ## #.##......# #.K#......# #.'......# ############ #......# #..........# #.@....# #.####......# #........>## #..........### #..............# ...)................#.#####.......####.###.......#..# #........###.## #..#.#...# #.# i9;4 i< iX >  You conjure some foxfire! i_ .KvvKlly target) i_ 3----------====5 i#g  ix ( _The kobold shouts! i B i& vv§§ You miscast Foxfire. Nothing appears to happen. The foxfire hits the kobold. iO §The kobold is moderately wounded.The foxfire hits the kobold but does no damage. iF'K§§§ imH'2--------------6§ _The kobold is moderately wounded. isv...v(ally target) i1----------=---7 izW _You conjure some foxfire! The kobold hits you but does no damage. iRq u  You conjure some foxfire!  The foxfire hits the kobold but does no damage. in 2  The kobold is moderately wounded.The foxfire hits the kobold.)v§§ i+  i0 .v§v.§ iט 0---------78Foxfire iӠ ;§ i J _You kill the kobold! i~.3 i69§ i>K _You are out of magic! iDw§v§§§§§§@..-9 _§§§ i izu§§§§§...)....§§§§-30.0 (2§§§§§§§§ i~  iN......... _Your foxfire dissipates. x21.0 (3 i i i i@----2.0 (4 i  io1====3.0 (5 i i& ia(*4.0 (6 i/ i9 i:*5.0 (7 i;A iY6.0 (8 _Your magical contamination has completely faded away.====7.0 (9 iqa i&k i*l.8.0 (10.0) is i_} in~+9.0 (11 i i' i@,40.0 (12 i1.0 (132.0 (14 ih ic+3.0 (15 i iBy2=====4.0 (16 i  i[A5.0 (17 i ikA6.0 (18 i| i~W7.0 (19 i_)_=====8.0 (20 it4 i.; i;+9.0 (21 i{B ieM iM,50.0 (22 iT iw]A1.0 (23 ie irW2.0 (24 iΰW3.0 (25 i i$4.0 (26 i i 3=====5.0 (276.0 (28 iA7.0 (29 i  iGA8.0 (30 i i  i: K=====9.0 (31 i iB60.0 (32 i# i+A1.0 (33 i0 i:A2.0 (34 iA iTW3.0 (35 iu4.0 (365.0 (37 iL{u4=====6.0 (38 iЂ i2 i+7.0 (39 iL iAA8.0 (40 i iA9.0 (41 i i1 iL=====70.0 (42 i iA1.0 (43 i  iA2.0 (44 i, iP+3.0 (45 i iA4.0 (46 i0  i" i;#+5.0 (47 i2 iCA6.0 (48 iC iAM iO+7.0 (49 iV iO`s5=====8.0 (50 i h i\r #......# ..# # .# #. #......# #.##......##..#......# #.'......#  ############ #@.....#  #.# #......#  #####......#  #.........>##  #......### ##...............#)................#.#####...####.###.......#.# #........###.# ip A9.0 (51 i=  iJ $  Things that are here: iL  M # .# .. ##..# #.'##############). #..#..........####......#..####.###....a +0 short sword; a kobold corpse80.0 (52 _ ir n #......# #......# ........# # .......# #. #......# #.##......# #..#......# #.@......# ####).....# #.# #......# #.####......# #......>## #.......####.........#.)........#.##### .####.###.# i { A1.0 (53 i  i < #. #. #......##. #......# ..........# #. .......# #. #......# #.##......##......# ##.'......# ###############).....# # iV .# #......# #####......# #.....>#  #......### ####.......... i #)..........#.#####There is an open door here. i h=====2.0 (54 _ i5  i u #.# #.##......# #.##......# ....# #.#.# #.##......# #.##......# #@.#......# ##.'......# # ####).....# # #.# #...# # #.####...# # #....>## # #....####......# .).#.##### ip A3.0 (55 iö  idB M+ #.##....###..#..... ##.'..... # ###############).....#..... iJ A4.0 (56 iP  i oM#. .. #+. #.# #..#.##.... iP ##..#.##.'......#.......... i] A5.0 (57 i  is M#. .. #+. #.# ### #.#.##.....#.#.##.....#...........##..#......#' it M...... i W6.0 (58 iM#.#. .. #+# . #.# ###  i.#.##..#.###..@.......###.#...........#.##......#.....#).... iH$A7.0 (59 i' i#.. #.. #.. ..##+# ..#.# ### #.#.##......# #.#.##......# #.@..# ###.#.# #.##......# #.##.....# #..#......# ##.'......# ## ###).....# .# #.# #......# .# #.####......# iA8.0 (60 i id #.. #.. #..#.. ##+#  ..#.# ###  #.#.##......# #@#.##......# #....####.#.......# #.##......# #.##......# #..#......# ##.'......# ### ###############).....# ..# #.# #......# i^A9.0 (61 i8# iM##...#..#.. ...##+# #..#.# ### .#.##........... iR###.#.......#.. i i4,90.0 (62 i iWM##  ..# ....#.. #....##+# #.@#.# ### ##.#.###...........#..##1.0 (63 i #####+## #..B.... #......# #.....#... #....##+# #@.#.# ### ##.#.##......# #.#.##......# #....# ###.#.# #.##......#B   giant cockroach (asleep) #.##......#  #..#......#  ##.'......#.BB i;2.0 (64Foxfire i%x _A giant cockroach comes into view. i  #####+##  #......  .. #.B...  ...# #.... .....#... #....##+#  #@.#.# ###  ##.#  #.#  #...  ###.  #.#  #.#  #..  ##.'.  i=  #####+##  #......  .. #.B...  ...# #.... .....#... #....##+#  #@.#.# ###  iH>  ##.#  #.#  #... ###. #.#  #.# i> k #.. i> >##.'. iF  iG  i%M  i~O f _A giant cockroach is nearby! i'x  i . ic Bvv(ally target)4-----=3.0 (1.0) i+  i   ie !_You conjure some foxfire! ihQ i= io v§You conjure some foxfire! i/ , i7 x.B§vv i78 i3----------4 i= 9§ iR@ N _The foxfire hits the giant cockroach but does no damage. i 4 iM  iB4§ i: iP;§ i i҈ #####+### #.......# #......r## #.......#......#.B.....##..@v##+# ####.v#.# ### #v#.##......# #.#.##......# i #....####..#r   quokka (asleep) #.##......#B   giant cockroach (ally target) #.##......# #..#......# i i v§ A quokka comes into view.The foxfire hits the giant cockroach. iB i{  The giant cockroach is heavily wounded.The foxfire hits the giant cockroach. i~+P.v§ i i, i ieVv.§ i@n§§§§, ally target) i`-----415§§§§ iS _You kill the giant cockroach! iԛ w  You miscast Foxfire.  You are very lightly contaminated with residual magic. i  i ? §v§§§§§§r    Nothing appears to happen. The foxfire hits the quokka. i@ B iPF l§..§r iG @..... iG 2------6Contam  i:[ § _The quokka is heavily wounded. ikX iNoZ...vv.r(ally target)1----------=7 _You conjure some foxfire! iH  i§v§§vYou conjure some foxfire!  The foxfire hits the quokka but does no damage. i i2  The quokka is heavily wounded.The foxfire hits the quokka. i D.. iˤ i=§.§§..v@v i0---------508Foxfire iݵj§§§ iոJ _You kill the quokka! i R§§ i  i5 §§§ _You are out of magic! i\r§§§ iYF§§ i( i i il i i1 i, i$ i~ i^...v§v§§@§ i4-9 _ i im§v§§ i# iy i i1 in i i' i i i~  i§§.....@.§§§ iRF-600.0 (2 i3%/§§§§§ ..... _Your foxfire dissipates. x21.0 (3 i8)h----2.0 (4 i: _Your magical contamination has completely faded away.1====3.0 (54.0 (6 i[= iA@5.0 (7 i i'  i *6.0 (8 iq  iY_====7.0 (9 i= iP D8.0 (10.0) i" i' i6($9.0 (11 i+ i*2B10.0 (12 i5 i: iZ;+1.0 (13 i? i=FA2.0 (14 iN, ifO+3.0 (15 icS ivYy2=====4.0 (16 i_ ic ic+5.0 (17 ig itW6.0 (18 ixA7.0 (19 i} i_=====8.0 (20 i iA9.0 (21 i iȒB20.0 (22 i[ iA1.0 (23 i i=A2.0 (24 iΨ i\A3.0 (25 i˰ iA4.0 (26 i i i_3=====5.0 (27 i1 is i+6.0 (28 i ig7.0 (298.0 (30=====9.0 (3130.0 (32 i1 iA1.0 (33 i iA2.0 (34 ij iW3.0 (35 iA4.0 (36 i iA5.0 (37 i i#u4=====6.0 (38 iD( iW-A7.0 (39 iQ1 i7A8.0 (40 i?< iA? i?+9.0 (41 iTC iQIb=====40.0 (42 iVm1.0 (43 ifA2.0 (44 iem i yA3.0 (45 iz iA4.0 (46 i iA5.0 (47 i iE i$6.0 (48 iu i iE]5=====7.0 (49 i i/... #####+###.. #.#. #.#.###.#.#.# #.@..##+# ####..#.# ### iT1 ##.#.##......# #.#.##......# #..# ###.#.# # #.##......# # #.##......# # #..#......# iU8 i8$8.0 (50 i< i5#  #####+###g #.......# #.......####.......#.......@#.......#......#....##+# ..... ####..#.# ### .####.#.##......# #.#.##......# #....# g   goblin (asleep) ###.#.# ## #.##......# .# #.##......# i  A goblin comes into view. It is wielding a +0 club. i.gg==9.0 (51Foxfire i > _The goblin shouts! i  # .. ...   .g..   .....   ......### i$  .......@#  ......#....##+#  ..... ####..#.# ###  .### ##.#  #.#  i` +     i *   i  i,Z  # .. ...   .g..   .....   ......###  .......@#  ......#....##+#  ..... ####..#.# ###  .### ##.# #.#    io s _A goblin is nearby! i.######......... #####+### #.g.... #.# #.. # iR_.# #.###.# #.#.# #.#....##+# #..####..#.# ### #.##### ##.#.##......# #. #.#.##......# # #.# # ###.#.# ### #.##......# ..# #.##......# i> iH*.g iB--50.0 (1.0) _ i i iff##.########.##.# #####+### ###.# #.# .#.g...# #.# .#.###.# .#.#.# .#.#....##+# <#.####..#.# ### .#.###### ##.#.##...... .#g. #.#.##...... .#. #. g   hobgoblin (wandering) .# ###.#. g   goblin# i #.##.......# #.##...... i~ i5 iS[.gg. ia=====--1 iK _A hobgoblin comes into view. It is wielding a +0 short sword. i& >  You conjure some foxfire! iV .vgvg.g(ally target)4-----==2 _The hobgoblin shouts! ih  You conjure some foxfire! The foxfire hits the goblin.) i/X i0  You kill the goblin!The foxfire hits the hobgoblin. iA§§§v....) iն, i J§§§.)@v...v.J   endoplasm (ally target)  You kill the hobgoblin! i'3----------62-3§ _An endoplasm comes into view. i, i i i, i iB i j.Jv§§.vv..§@§§§.#.v§ i!w2-----------4 i8*§§§.#.v§ i,/ _You conjure some foxfire! iEw, i x iex ix iy i!z iU v§§v§v§§§§@v§.#§§§You conjure some foxfire! iD i  v.Jv§§§v§@§§§.#§§§ The foxfire hits the endoplasm but does no damage.  The foxfire hits the endoplasm. i՚ ix. .§§§§ The endoplasm is moderately wounded.The foxfire hits the endoplasm. i" , iE ..J§§.§.v§§§)@..vv#§..1----------5 iJ j§§§ iW ] _The endoplasm is almost dead. i:  You conjure some foxfire!v.v§.§§..§v.§v@§§§#.0---------6Foxfire§§§v@§§ _Your foxfire dissipates. i§.§§§ i$q§§§ i$%K _You are out of magic! i4h§.§§ iFp§v@§§§ iG iQ§§§v@§§ iK _You are out of magic! i> ) ## ..####### #.J.....# #.v.v...#   #..§.§..#   ....§...#   .....§v.###  .....§v@§.#  ......§§#....##+# <# ..).....####..#.# ###  ...###### ##.# ..  . ## i)  ## ..####### #.J.....# #.v.v...#   iA  #..§.§..#   ....§...#   .....§v.###  .....§v@§.#  ......§§#....##+# <# ..).....####..#.# ###  ...###### ##.# ..  .  i v§§§§§ i3  i b§§§ i a _An endoplasm is nearby! i30 i18#.# #.J.....# #.v.v...# #####+#####..§.§..# #.# ..#.§...# # i8.# ..#.§v.###.# ..#.§@.§.#.# ..#.§§#....##+# .<# i8y.).....####..#.# ### ..#.###### ##.#.## ..#. #.#.## ..#. ie9 # ..#. ###.## #.##.# #.## i; iu< iqY  Your foxfire dissipates!The foxfire hits the endoplasm..v§§§v§§§@.§§ i< i iY i ia ij i i7\  You kill the endoplasm! i  iHY§§v.§§§..§..§.§.@.... iT----70-7 i§§§§..§§ im _Your foxfire dissipates. _You see here a +0 club. i$h §§§..§§§ ih 1- i_o |§§§§§ iLq , i^r  ir  i{  i) ..........§....§....§8 ib § ... _Your foxfire dissipates.9.0 (2 i  iC A60.0 (3 i  i/ @1.0 (4 i[  i o1====2.0 (5 i  i' @3.0 (6 i>  iC  i *4.0 (7 i  i @5.0 (8 i  i _====6.0 (9 iV  i4 D7.0 (10.0) i*  i2  i[3  i3 $8.0 (11 i;  iC A9.0 (12 iHN  iX B70.0 (13 i`  ii  i9m +1.0 (14 iLv  iK} A2.0 (15 iO 2=====3.0 (16 i W4.0 (17 i 95.0 (186.0 (19=====7.0 (20 i[ G8.0 (219.0 (2280.0 (231.0 (24 i\  i 2.0 (253.0 (263=====4.0 (275.0 (286.0 (297.0 (30=====8.0 (319.0 (3290.0 (331.0 (34 i  i +2.0 (35 i  i A3.0 (36 i<  i A4.0 (37 i  i- A5.0 (38 iTe 4=====6.0 (397.0 (40 i|| 8.0 (419.0 (42 i  i= M=====700.0 (43 i  iɜ A1.0 (44 i W2.0 (45 ih  i A3.0 (46 i  i A4.0 (47 i  i A5.0 (48 ig  i A6.0 (49 iN  i s5=====7.0 (50 i  i| n### ...####### #.......# #.# #####+### #### ###.# #.......# ...# ...# #.#.#.###.#.#)...#.#.##....##+# <#).....####..#.# ## ...#..###### ##.#.##.....# #.#.##.# #.....# ###.# ###### #.## .....# #.##.# #..# i A8.0 (51 i  i& ...####### #.......# #.# #####+### ##### ####.# #.......# (...# ....# #.#.#.###.# #...#)...#.#.#...#....##+# <# iG).@...####..#.# #..#..###### ##.#.##... #...# #.#.##.# #.....# ###.# ####### #.## ......# #.##.# #..#.# ##.' i ix$9.0 (52 i# i ...# #.# #.# #####+#####.# #.# .(...#.# #.#.#.###.# .#...#.)...#.#.#....#....##+#.<#.)@....####..#.# .#.###### ##.#.## .#...#.. #.#.##.#... #.#.... ###.## ....... #.##.# ....... #.##.# ....... #..#.# ##.' i8B10.0 (53 i i  ...# #.# #.# #####+#####.# #.# ..(...# #.# #.#.# #.###.# ..#...# #.)...#.# ......# #....#....##+#  i a.....<# #......@.....####..#.# ......# #.###### ##.#.## ..#...# #.# #.#.##.# #.# #.# #.# ###.###.# #.##.##.# #.##.##.# #..#.# ##.' i2a=====1.0 (54 iP iB.$  Things that are here: i  #.......#####+### ####### #####....... ..(...# #......##)... ......#....##+# <).....####..#..###### ##.#.##. ..# .....######### ........###### ###############) i a +0 short sword; a hobgoblin corpse iH2.0 (55 _ i i}...####### #.#  #.# #####+# ######## ######.# #.(...# #.# #. .......# #...###. #..#...# #..)...#.............# #............#....##+# ......<# #).....####..#.# .......# #.###### ##.#.## #..#...# #.# #.#.## .......# #.# #... .......# #.####. ###########.# #.##.##.# #.## †.##[4 i&0m.......# #..#.########## ##.'3.0 (56 iM### ...######  ####+## ######## ###### ...( ......## #..# i.)...#....... .............#....##+ ......<.).....####..#.# .....###### # #..#...# #.......##.#.###.......# iA4.0 (57 i! iɾM#### ...######  ####+## ######## ###### ...( ......## #..#.)...#....... .............#....##+ ......<.).....####..#.# .......# #.......###### ##.#.###.......#5.0 (58 i iQM#### ...######  ####+## ######## ###### ...( ......## #..#.)...#....... .............#....##+ ......<# #......).....####..#.##.......# i#V inV+6.0 (59 i` i:M#### ...######  ####+## ######## ###### ...( ......## #..#.)...#....... .......# #............#....##+##.......# ijA7.0 (60 i i'M#### ...######  ####+## ######## ###### ...( ......## #..#...# #..........)...#.......#.......# i3A8.0 (61 ȉ i+M#### ...######  ####+## ######## ###### ...(#.... .......# #............###.......#..#. ##.......# i#A9.0 (62 i+ i M..$..... #.#### #$...######  ####+## ######## ###### ...(...# #............# #......... ....#.......###### iB20.0 (63 i i_,M. .$ ... .. .#### #$..@##########  ####+## ######## ######.......# #............).....# i iA1.0 (64 ip i.....$ ... .. #.#### #$.@.####### ####.......# #.......# #####+# ######.......# #.(...# #............# # §.......# #............### i  .#..#...# #..........)...#  ........# #............#....##+# ......<# #......).....####..#.#  i$A2.0 (65 iK  i.....#.$# ...## ... #.#### #$@..####### ####.......# #.......# #####+  # ######.......# #  ....(...# #............# # .§.......# #............### °.#..#...# #..........)...# ≈........# #............#....##+......<# #......).....####..#. iA3.0 (66 i i1s .. ... ...# ...$# ...### ...# #.#### #@...####### ####.......# #.......# ##### # ######.......# # ....(...# #............# #.§.......# #............### #°.#..#...# #..........)...#  i2~.≈........# #............#....## ß........<# #......).....####..# i;L iL+4.0 (67 iR i ZA5.0 (68 ivb iM M.. =.. .... ....# ....$# ....###...# #### ....##########.. #.......# #####.... . _You now have 54 gold pieces (gained 15). iA6.0 (69 i iK M.. =.. . # ....$# ......###..@# ###.#### ....##########.......#....... ... i A7.0 (70 i  i`V A###.. iV b.=.....#.$#.### #.@.# ###.#### iV  #....# ####.......# #.......#  # ######.......# # iW K ....(...# #............# # ...§.......# #............###  i=W .#°.#..#...# #..........)...# i_ A8.0 (71 ig  i #.#....#.=...#.....+.....##.....$###.### #@..# ###.#### #....# ####.......# #.......#  # ######.......# # ....(...# #............# # #...§.......# #............### #.#°.#..#...# #..........)...# i{ A9.0 (72 i  i2 M###.... =...#..... +.....# $## #......@####..)..#...# #...g ###.#### #... #....############..g   goblin (asleep) i%  A goblin comes into view. It is wielding a +0 dagger.30.0 (73Foxfire i l _Found a glowing spear. ia### ####.r #..... #.=... #..... +.....## #.....$## #.### #..)..#...# #...g.###.#### #..... #....# ###### ####.......# #.......#  # ######.......# #. r   rat (asleep) ....(...# #......# #  #...§.......# #......### i_I  A rat comes into view..rg.gr====1.0 (1.0) iLO iQ@ _The goblin shouts! The rat squeaks loudly. ie  ##### ####... #....r. #.=.... #.....# +.....## #.....$## #.### #..).g#...# #.....###.#### #.....# #....# ####### ####......# #.......#  # ######.# # ....(...# #.# # #...§.......# #.### i/  .rSS   ball python (constriction)r   ratA ball python comes into view.=---2 _The goblin hits you but does no damage. i, i*4..rSvv(ally target)5--4--------3 i3 i85U _You conjure some foxfire! The goblin hits you with a +0 dagger. ib, ij §vv You conjure some foxfire! The foxfire hits the goblin. im, i1  The goblin is severely wounded.The foxfire hits the goblin. i>!§)S   ball python (constriction)r   rat i}B iۆ..rS§§.@vv, ally target)(ally target) i--3----------54 i=§§ iJ _You kill the goblin! i iԃ i §vv@§§ You conjure some foxfire! The foxfire hits the rat. i^, i  The rat is severely wounded.The foxfire hits the rat. i/S.v§§ i i i...Sv§@§§v iw2----------95 i/W§§ i G _You kill the rat! i § You conjure some foxfire! The foxfire hits the ball python. iT   The ball python is moderately wounded.The foxfire hits the ball python.†$v@§§ i  i y.@vv§ i n1----------836 i <§ i O _You kill the ball python! i  i/  i  i  i% , i  i.  i kv§.§v iu §v@§§§)#.§v iB 6==0---------7Foxfire i# §v@§§)#.§ i" / _You conjure some foxfire! if {§§§ i[ §.§§ i @ < ####### ####..... #....... #.=.... #..... +...v. #..§@§v##  #..§v.§§### #..)§)#.§.#  #.....###v#### #.....# #....############## ####.# #.# ######### ######.# ....(...# #.# iIB  iB  iC , i[D  iD  i!E  iFF  iF  iF  i>G  iG  iyP X iKZ X i_ [v§§§§ i_ Y§.@†§§.§...§v.§#§. i/` v§..###§§ ii -8§§§§§v.§§ iv  iX *  ######## ####....... #.......... #.=...... #..... +v§@§§ #.§..†§##  #.§.§...### i; 1 #.§v.§#§..# #.v§..###§#### #..§..# #....####### ####### ####.#  #.#  ######### ######.#  _Your foxfire dissipates. i[i §§§§...§§.@...§.†$.§..).)#.§...###.§.-9.0 (2 ik §§§...§§§§§ i b  ######## ####. #§... #§§....... #§@..§# +§.... #..§.†$##  #..§....### #..).)#...# #.§...###.####  #.§...# #....############ ####. #. _Your foxfire dissipates. x3 i ..=.@.........40.0 (3 i>  i cM ###########......#.....####+.....## #....†$########## i  i d==----1.0 (4 ix W2.0 (5 i  i'  iF  i 1 _f - a +4 ring of protection i i2Inventory: 6/52 slots Hand Weapons (go to first with ))  e - a +0 short sword (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  c - a +6 ring of strength (worn)f - a +4 ring of protection Potions (go to first with !)  b - a potion of magic  d - a fizzy dark potion if - a +4 ring of protection. A ring that protects its wearer from most sources of damage. It affects your AC (+4). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {AC+4} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. iDR  ip Stats the FirebugGargoyleHealth: 16/16 ========================Magic: 0/5------------------------AC: 8Str: 17########EV: 11Int: 15####.......SH: 0Dex: 10#..........XL:  2 Next: 83% Place: Dungeon:1#.@.......Noise: ---------  Time: 742.0 (0.0)#.....####e) +0 short sword+.....##Cast: Foxfire#....†$###.......####..).)#...##.....###.#####.....# #....###### ####### ####.......[ iq 39;49m The foxfire hits the ball python. _You kill the ball python! _You conjure some foxfire! _Your foxfire dissipates. _Your foxfire dissipates. x3 _f - a +4 ring of protection1====5 (0.5Foxfire ir 8 _f - a +4 ring of protection (worn) iw h.... i~ B3.5 (1.0 i  i @4.5 (2 i  i  i  io #5.5 (3 iK  i <==== i 96.5 (4 i @7.5 (5 i  if @8.5 (6 i i i*9.5 (7 i  i$ iP(+50.5 (8 i$Y iDh@1.5 (9 icn iwD2.5 (10.0) i6} i܅y2=====3.5 (11 ie iǓA4.5 (12 iО iV5.5 (136.5 (14 i_=====7.5 (15 i iA8.5 (16 i iA9.5 (17 i i/B60.5 (18 ii i A1.5 (19 i{ i[A2.5 (20 i  iA3.5 (21 i iA4.5 (22 io% i/u3=====5.5 (23 i3 i9A6.5 (24 i? iDA7.5 (25 i  iA8.5 (26 i 4w=====9.5 (27 iZC i~IB70.5 (28 i4S iHV iL^+1.5 (29 i'f i2lA2.5 (30 ir iU| i5}+3.5 (31 ia iA4.5 (32 i_ i˙A5.5 (33 iv iYu4=====6.5 (34 iǬ iA7.5 (35 i ivA8.5 (36 i i9A9.5 (37 i= i$ iL=====80.5 (38 i  i A1.5 (39 i 2.5 (403.5 (414.5 (42 i$ i;W5.5 (43 iO= i=+6.5 (44 i I irPs5=====7.5 (45 iS i############....... #.... #.. #..@..#### +.....## #....†$#.......###..).)#...##.....###.#####.....# #....############## ####....... #.#8.5 (46 i ivv########+####........#.......... #.......... #.....#### +...@.## #....†$#.......####..).)#...##.....###.#####.....# #....############## ####.......# iAw#.########## ######.# iHA9.5 (47 iX i.########+####........ #.......... #.......... #.....#### +.....## #....@$#.......####..).)#...# #.....###.#####.....# #....############## ####.......# #. i.# # ######### ######.# # ....(...# #......# #  i7 i7,90.5 (48 iW? iZ ########+ ####........ #.......... #.......... #.....#### +.....## #....†@## #.### #..).)#...# #.....##.....# #.####### ####.......# #.......# ## ######.# #.....(...# #.# #.You see here a ball python corpse.=====1.5 (49 _ i iA2.5 (50 i[ i7C ########+####........ #...... #.......... #.....#### +.....##  #....†.## #....@..### #..).)#...# #.....###.#### #.....# #....####### ####### ####.......# iÈ#.# ########## ######.......#  ....(...# #.... i.# ##...§.......# #.### _You now have 64 gold pieces (gained 10). iW3.5 (51 i?,########+####........ #...... #.......... #.....#### +.....##  #....†.## #.......### #..)@)#...# #.....###.#### #.....# #....####### ####### ####.......# #.########## ######.#  ....(...# #.....# #...§.......# #.# #.#°.#..#...# #)... i4A4.5 (52 iC iQ #+ ####........ #.......... #.......... #.....#### +.....## #....†.## #.......### #..@.)#...# #.....###.#### #.....# #....#  # ####.#  #.# # ######.# ....(...# #.# #...§.......# #. #.#°.#..#...# #.) idX iX,5.5 (53 ia iuw _You see here a +0 spear of venom. iE {...†... iT  ix  ########+ ####........ #.......... #.......... #.....#### +.... #....†.##  #.@.....### #..).)#...#  #.....###.####  #.....# #....############ ####. #. i6 t ######### ######. ....(...# #. #...§.......# #. i  i 76.5 (1.0) _ i  i ########+ ####........ #.... #.......... #.....#### +.... #@...†.##  #.......### #..).)#...#  #.....###.#### #.....# #....############ #### # ######### ###### ....(...# # ii@7.5 (2 i! i#####...##..#.' iSAV8.5 (3 i  M ########+ ####..#### ....#.....#..#####.'@....## ###....†.## ......###..).)#...## _You open the door. i\V9.5 (4 iD~} ##+ ####. i#.#### #. ....##. #..#.....#### #.@.....## ###....†.## #.......### #..).)#..# #.....###.#### #.....# #.... ####### #### # # ###### i i,800.5 (5 i iU"y  ########+ ####........##.#### #.................##..........#.....####.'....###....†.##  #.......### #..).)#...# #.....###.####  #.....# #....########## #### #There is an open door here. i1G1.5 (6 _ iNE i= #+ ####.#.######..##. #@.#.....#### ##.'.....## ###....†.## #....### #..).)#...# #.....###.#### #.....# #.... ####### #### # i@2.5 (7 i i iZM ########+ ####.###.######.......@##..........#######..#.....######.'.....## ###....†.##..... ih@3.5 (8 i iv #+ ####.#.######..##.#..#.....#### ##.'.....## ###....†.## #.....### #..).)#...# #.....###.#### #.....# #.... # #### iI~@4.5 (9 i} i57 #+# ####.#.######..##.#..#.....#### ##.'.....## ###..†.## #.......### #..).)#...# #.....###. #.....# #.... # #### i>D5.5 (10.0) iD i`###....#. #+ #. ####..#####.######.>.##..#..#.....#### ##.'.....## ###...†.## #.......### #..).)#...# #.....###. #.....# # # ####6.5 (11 _Found a stone staircase leading down. in.....'...) iv i` #### ..# ... #.# # #.# ####.#####.######..> i ....##.#.#..#.....#### ##.'.....## ###....†.##  #.### #..).)#...# #.....###. #.....# # #  i$\7.5 (1.0) iRM####...  ######## #.# ####..#####@#####.>..........##..........#.#########..#####.'.....## iZ@8.5 (2 i` iHM####...##...  ######## #@# ####..#####.#####.>..........##..........#.#########..#.....####'. i@9.5 (3 i i)mM.######## ........#######..........$....  ######## #.# ####.#####.####.>..........##..........##### iA10.5 (4 i ii?M######## #######.......@..$.... ..#####.####### ######## #.# ####..#####.######.......... i@1.5 (5 i2> in.## .#..@.$...#####.##+#.# ####...#####.#.>.......#.#########..#.....######.'.....#####....†.###.### i@2.5 (6 i i@Z.######## .#...@$...#####.#+ #.# ####. ..#####..>......#.######  i!b@3.5 (7 if iX.######## .#....@......g..#####.#+ #.# ####. #.#..#.....#### g   hobgoblin (asleep)  iz i+4.5 (8 i* i _A hobgoblin comes into view. _You see here 8 gold pieces. i<1H  You miscast Foxfire.  You are very lightly contaminated with residual magic.4-----5.5 (1Contam  _Nothing appears to happen. i3{ .######## .# ...@$......g ..#####.#+ #.# ####. ..#####.######. .>..........##. #.#..#.....####  ##.'.....##  ###....†.##  #.### i]X6 iv23 i7 ii .######## .# .$......g ..#####.#+ #.# ####. ..#####.######. .>..........##. #.#########..#.....####  ##.'.....##  i ###....†.##  #.### i;7 i iY  .## .# .$......g ..#####.# #.# #### ..#####.######. .>..........##. #.#########..#.....####  ##.'.....## ###....†.## #.###  ics @8.5 (2 iYz  iz  i  i  ieKvv3----------=9.5 (1 _You conjure some foxfire! ib, iw, iy i i4 i  i߇, iwvv@v§§§§v§ i?o2----------20 ix§§§§§ ig/ _You conjure some foxfire! i , i  i  i  iy  i  i , i  ia  i  iV  i B i  v§§§§v§§§v@v.$v.§vYou conjure some foxfire! i5 o1----------1 i Z§v§§ i K _Your magical contamination has completely faded away. i T  You conjure some foxfire! ik  i  i\  i  i:  i  i  i0  i  i  i}  iU  i  i , i8  i §§.v..§v§v§.v.@§.$§..§#####§v i b0---------2 i 1Foxfire i N§§§ i Q _Your foxfire dissipates. x2 i§§.v..§§.v.@§.$§ iā i_§§v§.v.@§.$§§ _You are out of magic! i§§v§.v.@§.§#####§ i§§.v..§§.$§§#####§ i3 i iu iE, i= i i- iĬ i i i i iU iܯ i..§§v..§...§v.@.v$..#####.§ i&-3 i§§v..§§ i` _Your foxfire dissipates. x2 i i i i iy i i, i i2..§§§...§@..v§§.-4.5 (2 im§§§§ i` _Your foxfire dissipates. x2 ia....@..$..1====5.5 (3 i} i7 _Your foxfire dissipates.6.5 (4 i. i @7.5 (5 i i@8.5 (6 i i!_====9.5 (7 i% im*A30.5 (8 i0 i?6@1.5 (9 i: i?D2.5 (10.0) iD iIA3.5 (11 iuO iSA4.5 (12 iX i]A5.5 (13 iBb ig92 i0h@=====6.5 (14 iGm iq ir+7.5 (15 iw i{A8.5 (16 i iu9.5 (17=====40.5 (18 i i i;+1.5 (19 i iA2.5 (20 i iA3.5 (21 i^ iA4.5 (22 i  i4A5.5 (23 i6 iY i+6.5 (24 i i#u3=====7.5 (25 i' i^.A8.5 (26 i/2 i;7A9.5 (27 ia; i*AB50.5 (28 iE i0Ka=====1.5 (29 iO igUA2.5 (30 iZ i0_ i_+3.5 (31 ic ih ii+4.5 (32 im ibs is+5.5 (33 iux ij}A6.5 (34 i iAA7.5 (35 i iku4=====8.5 (36 i5 iɚA9.5 (37 i iB60.5 (38 i iYA1.5 (39 i~ ia=====2.5 (40 i iB iA3.5 (41 iA4.5 (42 i, iA5.5 (43 i iA6.5 (44 i iA7.5 (45 ip i^A8.5 (46 i is5=====9.5 (47 id i.## .# ..@.$......g ..#####.#+#.# ####...#####.#.>.......#.#########..#.....######.'.....#####....†.###.### iwB70.5 (48 i  i#.######## .# ...@$......g ..#####.#+ #.# ####. ..#####..>......#.######  i# i*A1.5 (49 i[0 iط.######## .# ....@......g ..#####.#+ #.# ####. #.#..#.....#### g   hobgoblin (asleep)  iY2.5 (50Foxfire i i Q _You see here 8 gold pieces. i .######## ........##########  ..........@......g  ..#####.##########  #.#     .>      †.##  iS-   i_x' .######## ........##########  ..........@......g  ..#####.##########  #.#    .>    †  ia~ i9 i ih` _A hobgoblin is nearby! ib .######## .#...$g...#####.#+ #.# ####.  iqc f#.#..#.....####  ik  ik X=====3.5 (1.0) _ ieq  ijs  i ].######## .#.$.@....g...#####.#+ #.# ####. #.#..#.....#### 4 iJ  i  is.# .#.$..@...g...#####.#+ #.# ####. #.#..#.....####  it<5 i i1 i.# .#.$...@..g...#####.#+ #.# ####.  #.#..#.....####  i<6 i in iW.#  .#.$....@.g.  ..#####.#+ #.# ####.  #.#..#.....####  i  i&7 i  i;" iy  .# .# .$.....@g. ..#####.#+ #.# ####. #.#..#.....####  i?  iނ &8 i:  in  i' q  The helpless hobgoblin fails to defend itself.  You hit the hobgoblin. i E† i- v 919 _You kill the hobgoblin! i  _Your Fighting skill increases to level 1! i` # #.$..#####.#+ #.# ####.  i.80 _ i iv _You see here a hobgoblin corpse. i= 3 iB  i * .#.#.$†. ..#####.#+ #.# ####. ..#####.######. .>.##. #.#..#.....####  ##.'.....##  ###....†.##  i H #.### i B1 _ iX  i?^ 5  .#  .#  .$....@.†.  ..#####.#+ #.# ####.  ..#####.######.  .>.##.  #.#..#.....####  ##.'.....##  ###....†.##  #.### ie @2.5 (2 ii  i  .# .# .$...@..†. ..#####.#+ #.# ####.  ..#####.######.  .>.##.  #.#..#.....####  ##.'.....##  ###....†.##  i[ H #.### i @3.5 (3 i  i  .# .# .$..@...†. ..#####.#+ #.# ####.  ..#####.######.  il  .>.##.  #.#..#.....####  ##.'.....##  ###....†.##  #.### i @4.5 (4 ik  i, n .# .# .$.@....†. ..#####.#+ #.# ####.  ..#####.######.  .>.##.  #.#..#.....####  ##.'.....##  ###....†.##  #.### i1 V5.5 (5 i׭ y .######## .# .$@.....†. ..#####.#+ #.# ####.  ..#####.######.  .>.##.  #.#..#.....####  ##.'.....##  ###....†.##  #.### i @6.5 (6 i~  i ?_ .######## .# ..†. ..#####.#+ #.# ####.  ..#####.######.  .>.##.  #.#..#.....####  ##.'.....##  ###....†.##  #.### i5E@7.5 (7 iJ iT@8.5 (8 iW iEY i-] i_= _You now have 72 gold pieces (gained 8). i|......† iE, .######## .# .......†. ..#####.#+ #.# ####.  ..#####.######.  .>.##.  #.#..#.....####  ##.'.....##  ###....†.##  iOFP #.### ixM iwj@9.5 (1 i  .######## .# .......†. ..#####.#+ #.# ####. ..#####.######. .>..........##. #.#########..#.....####  ##.'.....##  ###....†.##  iH #.### iA90.5 (2 i iL; .## . .......† ..#####.# #.# #### ..#####.######. .>..........##. #.#########..#.....####  ##.'.....## ###....†.## #.### 1.5 (3 i#w#.#.# i$.......†#..#####. #.# #### ..#####.###### .>..........## #.#########..#.....#### ##.'.....## ###....†.## #. i+ i,*2.5 (4 i1 i8 X.#.#. #.......† #..#####. #.# #### ..#####.###### .>..........## #.#########..#..... ##.'.....## ###....†.## #.3.5 (5 iN  im U##.#.##. #.......† #..#####.# #.# #### ..#####.###### .>.## #.#..#..... ##.'.....## ###....†. #. i @4.5 (6 iv  i } # #.#.# #. #.......† #..#####. #. #.# #####..#####.###### .>.## #.#..#..... ##.'..... ###....†. # iV @5.5 (7 ie  iP H     #  # #.   #.#.#   #.   #.......†   #..#####.   #.. #.# ####   #..#####.######  #.>.##  ##.#..#.....  #. ##.'.....  #. ###....†   #6.5 (8 i       ##  # #.  #.#.#  #.  #.......†  #..#####.  i E #..# #.# ####   #..#####.######   #.>..##   ##.##..#   #.# ##.'   #.# ###....   # i @7.5 (9 i  ii @ # ###.#..#.#########..........########## #.................†#####.########## #.# ####.####.######...#..  #..). 8.5 (10.0) i  is |       # ###  #.#..   #.#.########  #..........#########  #@................  #..#####.#########  #..# #.# ####  #..#####.######  #.>..........## #.#########..#  #.#.'  is  #.#### #.. #.. iz A9.5 (11 iĂ  i M # ####.#.. #.######## #..@.......############..................#####.#####  #..# #.# #####.# i5 i-900.5 (12 i iB i   ## #. #. #  #.####.#  #.#...  iӵ #.#.#  #.@..  ###.  #..#####.  #..# #.#   #..#####.######  #.>..##  ##.###..#  #.# ##.'  #.# ### iW1.5 (13 i     ##  #.  #. #  #.####.# #.#....#  #.#@########  #..........######### i( ###................. #..#####.###### #..# #.# #### iJ #..#####.######.  i#.>..........##.  ij##.#########..#.  iU#.# ##.'. iNA2.5 (14 i ig}     ##  #.  #. #  #.####.#   iʛ#.#.@..#  #.#.########  #..........########## ###.................†  i&#..#####.###### #..# #.# #### #..#####.######. #.>..........##. ##.#########..#. i@W3.5 (15 iV`    ## ## #. .# #. .#  #.####.#  #.#..@.#  #.#.########  #....#   ###........†.   #..#####.#   #..# #.# ####.   #..#####.######.   #.>.##.   ##.#..#.4.5 (16 i X i ## ###  #. ..#  #. #.#  #.####.#  #.#...@#  #.#.########  #....# ###.......†. #..#####.# #..# #.# ####. #..#####.######. #.>.##. ##.#..#.....# i W5.5 (17 iiM# ###. ####....# #.#.########Cast: Foxfire..##6.5 (18 i\ iM########..... #####....# #.#.########..##  ic#A7.5 (19 i' ilfM#######.....#.#######.#....## iW8.5 (20 iUr ########......#.#####.###...##..#####.######......  i[A9.5 (21 iHd i: #########......#.#####...#.########..###.>..........##......  i B10.5 (22 i i}   ########   #......#   #.####.#   #.####.#   #.#..@.#   #.#.########   #..........###########   i#~S ###.................†.   #..#####.###########   #..# #.# ####..   #..#####.######..   #.>..........##   ##.#########..# iA1.5 (23 iފ ij     ########   #......#   #.####.#  #.####.#  #.#.@..#  #.#.########   #... i.   ###........†  #..#####.   #..# #.# ####   #..#####.######   #.>.##   ##.#..# iA2.5 (24 i|# i i>-   ########  #......#  #.####.#  #.####.#  #.#....#  #.#@########  i #..........#########  ###.................  #..#####.#########  #..# #.#   #..#####.######..  #.>..........##  ##.#########..#  #.# ##.' iA3.5 (25 i; i,:   ######## #......#  #.####.#  #.####.#  #.#....#  #.#.######## #...@......########## ###.................†  #..#####.########## #..# #.# ####. #..#####.######.... #.>..........##. ##.#########..#.  i:.# ##.'. #.# #. iBA4.5 (26 iG i ########......#######.#...#.#.########.........#############.@...............† #..#####.##########.# #.# ####.#.#  #..#....  i i+5.5 (27 iF igg ########......#####.###.#....#.#########..........#############.................† #.@#####.##########.# #.# ####.####.######...#..  #..).  i r ir+6.5 (28 ix i7  ......#####.##.#...#.#.#########..........############.................† #..#####.########## #.# ####.####.######...>..........####  #....  i A7.5 (29 i  ir  #####.###.#...#.#.########..........############.................† #..#####.########## #.# ####.####.######...>..........#.#########..  #....  iʠ  i' +8.5 (30 i}  i2  #.#....#.########..........############.................† #..#####.########## #.# ####.####.######.............#.#########.. #.# ##.'  #####  i8  i8 +9.5 (31 i<  iO  ....########.........############.................† #..#####.########## #.# ####.####.######...>..........##@#########.. #.# ##.' ###  There is a stone staircase leading down here. i\  i 320.5 (32 _ i  i4\ v .########.........############.................† #..#####.########## #.# ####.####.######...#.>..........##.#########.. #@# ##.' ###. #  ######### ie` A1.5 (33 ipe  i  .........############.................† #..#####.########## #.# ####.#..#####.######...#.>..........#.#########.. #.# ##.' ### iQ ....# ###.##).##  ....(...# i4 A2.5 (34 i  i؍  ##.................† #..#####.###########..# #.# ####.#..#####.######...>..........#.#########.. #.# ##.'#### ###....# ###.#) .#.#  #...§.......# i  i +3.5 (35 i`  i9  ###.......†.   #..#####.#   #..# #.# ####.   #..#####.######.   #.>..##.   ##.## i|9 ..#.   #.# ##.'.   #.##### ###....†  i9 #.@...# #.    i9 5####.## #..).) .# #.   # #.   i: N #    i7:  iB A4.5 (36 iH  ib A ###. i w......†. #..#####.# #..# #.# ####. #..#####.######.  i N#.>.##.  i 9##.#..#.....# i5 s #.# ##.'.....# iT  #.##### ###....†. iq  #..@..# #. i   i H####.## #..).)# ..# #.....# ..# #.....# iH  ..## ... ###.# #  ih f .....(...# # i   #...§.......# # i D  i A5.5 (37 i  ir+###.......†.#..#####.##..# #.# ####.#..#####.######.#.>.##.##.#..#.....##.# ##.'.....##.##### ###....†.##...@.# #.####.## #..).)#. is_...# #.....#.#..?#. #... .. .###.# #.. + .....(...# #.#...§.......# #. i}A6.5 (38 i= i# #..#####.############# #.# ####....####.######...>..........#.#########..## #.# ##.'#.##### ###....†.....# #.......####@##).)##...........###.##..#..# ....?######).#. #...#. .. .###.######### ### .. + .....(...# #.#.. #.........#°.#..# im% i%7.5 (39 i" i?& _Found a war axe. i0a ...>....... iz & #.# ####....####.######...>..........#.#########..## #.# ##.' i #.##### ###....†.#.....# #.......#######.#).)##......@.#...####..# io k  .....?##### i #).#..#.... ....###.######### ## i  ... + .....(...# #. #... #.........#°.#..#+..≈..... i  i F8.5 (1.0) i  iz  ####.######...>..........#.#########..## #.# ##.'#### ###....†.....# #.......#######.##).)#...........###.##..# ....? i{ ######).#..#.... #......###.######### ####... + .....(...# #.#..#...#.ß........<# #.  iv  i *9.5 (2 i  i #.>..........## ##.#########..#.....# #.# ##.'..... #.##### ###....†. #.....# #......#######.## #..).)# #........# #.....# #.##..#..# #..... iI #.....@..# ####### #).#..#.......  #......###.######### # ##...#+ .....(...#  #... #...........# # #..# #.#°.#..#...# # i #.. +..≈........# # #.. #.ß........<# # i +..≈○.......# # i$&A30.5 (3 i0 i;% i<$1.5 (4 i6B iDc _g - a scroll labelled NYCORE UTASMU i M... i  i[   #.>.##   ##.#..#.....   #.# ##.'.....   #.##### ###....†   #.....# #   #######.## #..).)   ir\  #........# #.....   #.##..#..# #.....   #....@...#   #).#..#.   #......###. i\ !#   ##...#+# .....(...#   i\  #... #...........#   i\  #..# #.#°.#..#...#   i]  #.. +..≈........#   i]  #.. #.ß........<#   +..≈○.......# if @2.5 (1 in  i   #.>.##   ##.#..#   #.# ##.'   #.##### ###....   #.....# #   i   #######.## #..).   #........# #   #.##..#..# #   #...@....#   #).#..#.   #......###.#   #...#+# .....(...#   i  #...# #...........#   #..# i\ # #.#°.#..#...#   #.. +..≈........#  i  #.. #.ß........<#  i  +..≈○.......# i @3.5 (2 i  iM *  #.>.##  ##.#..#  #.# ##.'  #.##### ###  #.....# #  #######.## #..)  #........# # i   #.##..#..# #  #..@.....#   #).#..#.  #......###. i7 k#  ##..#+# .....(...#  #..# #...........#  #..## #.#°.#..#...#  iX  #.. +..≈........# i 7   i  #.. #.ß........<#   +..≈○.......#  iݒ  iG @4.5 (3 i  i>  ##.#########..#  #.# ##.'  #.##### ###  #.....# # #######.## #  #........# #..  #.##..#..# #  #........# ###  #)@#..#.......   #......###.########  ##...#+# .....(...  i> #...# #...........  #..## #.#°.#..#...  #... +..≈........  #..# #.ß........<  #... +..≈○....... i>  #.#.○#..#... i'I@5.5 (4 iO i  ##.#..#  #.# ##.'  #.##### ###  #.....# #  #######.## #  #........# #  #.##..#..# #  ia #........#   #@.#..#.  #......###.  i ##...#+# .....(  iQ #...# #.....  i #..## #.#°.#..#  i #... +..≈...  i #..## #.ß........  i #... +..≈○..  #.#.○#..# i: i@6.5 (5 i i i iP _You see here a +0 war axe. i i̐A +0 war axe. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16. iUYour skill: 0.0At 100% training you would reach 16.0 in about 8.7 XLs. Damage rating: 13 (Base 11 x 117% (Str) x 101% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________  i~H“‘God speed the kiss,’ said Max, and Katie sigh'd,  ik With pray'rful palms close seal'd, ‘God speed the axe!’” (g)et. i: ##.#########..#. Stats the Firebug #.###.'. Gargoyle #.##### ###. Health: 16/16 ======================== #.....##. Magic: 5/5======================== #######.###. AC: 8Str: 17 #........##. EV: 11Int: 15 #.##..#..##. SH: 0Dex: 10 #........### XL:  2 Next: 91% Place: Dungeon:1 #@.#..#.......Noise: ---------  Time: 936.5 (5.0) #......###.####### e) +0 short sword[ i11;5H ##...#+# .....(.. Cast: Foxfire #...# #.......... #..## #.#°.#..#.. #... +..≈.......  #..## #.ß........  #... +..≈○......  #.#.○#..#..  _You see here a hobgoblin corpse. _You now have 72 gold pieces (gained 8). _There is a stone staircase leading down here. _Found a war axe. _g - a scroll labelled NYCORE UTASMU _You see here a +0 war axe.7.5 (1 _h - a +0 war axe iR iwUInventory: 8/52 slots Hand Weapons (go to first with ))  e - a +0 short sword (weapon) iUh - a +0 war axe Armour (go to first with [)  a - a +0 robe (worn)  iUJewellery (go to first with "=)  c - a +6 ring of strength (worn)  iV f - a +4 ring of protection (worn) Scrolls (go to first with ?)  iBV g - a scroll labelled NYCORE UTASMU Potions (go to first with !)  b - a potion of magic  i!X8 d - a fizzy dark potion ih - a +0 war axe. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.0; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 8.7 XLs. Damage rating: 13 (Base 11 x 117% (Str) x 101% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “‘God speed the kiss,’ said Max, and Katie sigh'd,  With pray'rful palms close seal'd, ‘God speed the axe!’” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. it iz i ##.#########..#. Stats the Firebug #.###.'. Gargoyle #.##### ###. Health: 16/16 ======================== #.....##. Magic: 5/5======================== #######.###. AC: 8Str: 17  iP:#........##. EV: 11Int: 15 #.##..#..##. SH: 0Dex: 10 #........### XL:  2 Next: 91% Place: Dungeon:1 #@.#..#....... i}Noise: ---------  Time: 937.5 (0.0)  i#......###.####### h) +0 war axe ##...#+# .....(.. Cast: Foxfire iȂ #...# #.......... i   i #..## #.#°.#..#.. #... +..≈....... i-;   iM#..## #.ß........  ij #... +..≈○...... i  #.#.○#..#..   i˃_There is a stone staircase leading down here. _Found a war axe. _g - a scroll labelled NYCORE UTASMU  i_You see here a +0 war axe. _h - a +0 war axe  You unwield your +0 short sword. i& it+8.5 (1 i i7 _Found a war axe. _g - a scroll labelled NYCORE UTASMU _You see here a +0 war axe. _h - a +0 war axe  You unwield your +0 short sword. _h - a +0 war axe (weapon) i iInventory: 8/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon)e - a +0 short sword Armour (go to first with [)  i1 a - a +0 robe (worn) Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  iYScrolls (go to first with ?)  g - a scroll labelled NYCORE UTASMU Potions (go to first with !)  ih b - a potion of magic  d - a fizzy dark potion iY:e - a +0 short sword.  icZ?A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  iZ At 100% training you would reach 10.0 in about 6.1 XLs. Damage rating: 5 (Base 5 x 100% (Dex) x 101% (Skill)).  iZThis weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon.  iZkIt can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon.  i[Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Who was the first that forged the deadly blade?  i5[ Of rugged steel his savage soul was made” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. iDP i5W i] ##.#########..#. Stats the Firebug #.###.'. Gargoyle  iD^#.##### ###. Health: 16/16 ======================== #.....##. Magic: 5/5======================== il^#######.###. AC: 8 i^CStr: 17  i^#........##. EV: 11 i^CInt: 15  i^#.##..#..##. SH: 0 i_<Dex: 10 i_`#........# i_## XL:  2 Next: 91% Place: Dungeon:1 #@.#..#.......Noise: ---------  Time: 938.5 (0.0)  i_#......###.####### h) +0 war axe  i_##...#+# .....(.. Cast: Foxfire  i#`y#...# #..........  iF`#..## #.#°.#..#..  ig`#... +..≈.......  i`#..## #.ß........  i` #... +..≈○...... i`;   i`t#.#.○#..#..   iak_Found a war axe. _g - a scroll labelled NYCORE UTASMU  iaI_You see here a +0 war axe.  i5a>_h - a +0 war axe  You unwield your +0 short sword.  iPa_h - a +0 war axe (weapon) ih i:i+9.5 (1 in iq0 _You drop a +0 short sword. iZ^..... i .# ##.'. #.######. #.....# #. #######.## #. #........# #. #.##..#..# #. #........# ### #).#..#.......  #.@....###.######## ##...#+# .....(... ...# #......... #..## #.#°.#..# #... +..≈...... #..## #.ß i........< #... +..≈○... #.## #.#.○#..# #......... i i^&40 i iP #.######. #.....# #. #######.## #..) #........# #. #.##..#..# #. #........##### #).#..#.......  #......###.######### ##.@.#+# .....(... ...# #...........# #..## #.#°.#..#...# #... +..≈........# #..## #.ß........[34 i m<# #... +..≈○.......# #.## #.#.○#..#...# .. #...........# #...........#1.5 (2 i4  i....# #######.##)........#.##..#.........#####).#..#....... ......###.###########...#+# .....(... #.@.# #........## #.#°.#..#. +..≈.....###  ###.#########  i$ io$*2.5 (3 i, i&+ #######.#)........#.##..#.........#####).#..#....... #......###.###########...#+# .....(... #...# #........## #.#°.#..# ic...+..≈.....####.ß........<  #.#........  it@3.5 (4 i7 iQ #........# #.... #.##..#..# #. #........###### #).#..#.......  #......###.######### ##...#+# .....(...#  #...# #...........#  #..##+#.#°.#..#...#  #..@..+..≈........#  #..####.ß........<#   iR#... +..≈○.......#  #.## #.#.○#..#...# .. #...........# ### #...........#   ###.#########  #.#......... #..† iZ iw*4.5 (5 i3| i)  #.##..#..# #  #........## ####  #).#..#.......   #......###.#########  ##...#+# .....(...#  #...# #...........#  #..##+#.#°.#..#...#  #.....+..≈........#  #.@####.ß........<#  i) #.....+..≈○.......#  #.###+#.#.○#..#...#  .. #...........# ### #.....#  ###.#########  #.#........  i #..†  ### iR @5.5 (6 i i9A #........###### #).#..#.......  #......###.######### ##...#+# .....(...#  #...# #...........#  #..##+#.#°.#..#...#  #.....+..≈........#  #..####.ß........<#  #..@..+..≈○.......#  #.###+#.#.○#..#...#  ... #...........#  #### #.....  i1 ###.#########  #.#......... #..† ###..  #. i@6.5 (7 i i-  #.##   #).#..#.  #......###.#  ##...#+# .....(...#  #...# #...........#  #..##+#.#°.#..#...#  i1/  #.....+..≈........#  #..####.ß........<#  #.@...+..≈○.......#  #.###+#.#.○#..#...#  ... #...........#  #### #.#  ###.  #.#  #..†  ###  # i6@7.5 (8 i:< i  #.##   #).#..#.  #......###.  ##...#+# .....(...  #...# #...........  #..##+#.#°.#..#...  iY #.....+..≈........  #..####.ß........<  #@....+..≈○.......  #.###+#.#.○#..#...  i .... #...........  #####. #. .. ###. ## #.#  #..†  is ###  # iz@8.5 (9 i i[  ).#..#....... ......###.#########...#+# .....(... #...# #........##+#.#°.#..#....+..≈......####.ß........<.....+..≈○.......###+#.#.○#..##.......# #........#######.# #..... ..g###.######## ### #.#....... i\ g   goblin (asleep)  #....... i&g L9.5 (10.0) im  is u _A goblin comes into view. It is wielding a +0 dagger. iH>  You conjure some foxfire! iQvvg.glly target) inRn4-----===50.0) iY i\( _The goblin shouts! i , i §§v You conjure some foxfire! The foxfire hits the goblin. i>  i?  iI fvv§§g. iI r3------------1 i_Q P§§ iS _ _The goblin is severely wounded. il  i  i% [  You conjure some foxfire! The foxfire hits the goblin. i c§v iJ  i/U Tv). iY 2----------5--2 i_  ib J _You kill the goblin! iZ i i3 i i< i i i i i9 i i i>  You conjure some foxfire! i i]v§§§§..vg'§§vvvg   hobgoblin (ally target) i iF1---------- iߥ3 ij§§§§§ iiv _A hobgoblin comes into view. It is wielding a +0 whip. i #)  #..... ##v..#+# .....( #§..#  #§.## #§.. #§.#### i< #..vg.+ #@# #.§§vvv.#  #######.#   i... ###   i1#..†  iJ* iUz #)  #..... ##v..#+# .....( #§..#  #§.## #§.. #§.####< #..vg.+ iz #@# #.§§vvv.#  #######.# ...###  i{i#..† ik§§§§ i iS§§§ i` _A hobgoblin is nearby! i@§§§§§§§ ic  #......###.#######  ##v..#+# .....(..  #§..# #.......  #§.##+#.#°.#..#  #§....+..≈....  #§.####.ß....  #..vg.+..≈○...... #####.###'#.#.○#..# #.§§@vv.# #.......  #######.# #....  ...###.#######  ### #.#......  #..†  ### [15 i;5H  #   #   #   Your foxfire dissipates! §§§§§§v§v§g.§§@§vg   hobgoblin (ally target) #......Your foxfire dissipates.The foxfire hits the hobgoblin. i§...§v.§§gv..@.§-4 ir§§§§§ i\a _The hobgoblin is heavily wounded. i, i>  You conjure some foxfire! i`)  Your foxfire dissipates.The foxfire hits the hobgoblin.§§§v§§§ iFt..§..).v@v) iyv #.§....###.####### Stats the Firebug ##...#+# .....(.. Gargoyle #...# #.......... Health: 16/16 ======================== #..##+#.#°.#..#.. Magic: 0/5------------------------ ijz* #..§..+..≈....... AC: 8Str: 17 #..####.ß........ EV: 11Int: 15  iz#..)..+..≈○...... SH: 0Dex: 10  i!{#####.###'#.#.○#..#.. XL:  2 Next: 104% Place: Dungeon:1 #..v@v).# #.......... Noise: =--------  Time: 955.5 (1.0)  iO{+#######.# #.......... h) +0 war axe ...###.####### Cast: Foxfire iz{P ### #.#......  i{^#..†..... ###...... i{u  #......   i|J#......   i4|#...... Your foxfire dissipates.The foxfire hits the hobgoblin.  i]|_The hobgoblin is heavily wounded.You conjure some foxfire!  Your foxfire dissipates. i|5The foxfire hits the hobgoblin. i~ _You kill the hobgoblin!You have reached level 3! iX/  --more-- iɧ  Your experience leads to an increase in your attributes!Your base attributes are Str 11, Int 15, Dex 10.Increase (S)trength, (I)ntelligence, or (D)exterity?  i 320/206----73 2% Foxfire§ _You feel clever. x2 i U§ ih:§ i, i i i i"v§§§§§ i'--6 _ i.h§§§§ i 1 i1 i2 i3 i= iG§§§..)..-7.5 (2 i0OS§§ i Yr ... _Your foxfire dissipates. iY*8.5 (3 iL_ iJh iPoO.9.5 (4 iu i~ _Your foxfire dissipates.1====60.5 (5 i i  i*1.5 (6 iӓ i&@2.5 (7 iٟ i{@3.5 (8 i i~_====4.5 (9 i{ i,D5.5 (10.0) i\ i&A6.5 (11 iU iS i+7.5 (12 i iA8.5 (13 i i i+9.5 (14 i i#y2====70.5 (15 i i i+1.5 (16 i i/A2.5 (17 i  i'A3.5 (18 i. i2]====4.5 (19 iS6 i: i;+5.5 (20 i? iCA6.5 (21 iqG iDLA7.5 (22 iP iVA8.5 (23 i[ ibA9.5 (24 if ibn{3====80.5 (25 iPz iA1.5 (26 i iA2.5 (27 i  i]A3.5 (28 i< i`====4.5 (29 iH icA5.5 (30 i iA6.5 (31 i i!A7.5 (32 i iA8.5 (33 i iA9.5 (34 i i i;_4====90.5 (35 i[ iA1.5 (36 i i A2.5 (37 i iA3.5 (38 i i!$`====4.5 (39 iP, i3A5.5 (40 iH: i@A6.5 (41 i G iL iL+7.5 (42 iYQ iWA8.5 (43 i.a i%iA9.5 (44 il i(sz5====1000.5 (45.0) iy ip~A1.5 (46 i iA2.5 (47 i iA3.5 (48 i- i<==== i$4.5 (49 i? iA5.5 (50 i6 i i=+6.5 (51 ih igA7.5 (52 iB iA8.5 (53 i iA9.5 (54 iO is6====10.5 (55 iG ii #.§....###.# ##...#+# .....(. #...# #...... #..##+#.#°.#..#. #.....+..≈....  iwj#..####.ß........< #..)..+..≈○... #####.###'#.#.○#..#. #....@).# #...... #.# #. ...###.# ### #.#.  ik&#..†. ###. #. #. #. iasA1.5 (56 i} i #.§....###.# ##...#+# .....(...# #...# #...........# #..##+#.#°.#..#...# #.....+..≈........# #..####.ß........<# #..)..+..≈○.......# #####.###'#.#.○#..#...# i #.....@.# #...........# #.# #.# ...###.# #### #.#. #..†. ###. #. #. #.% i% 2.5 (57 iz%  i#$  Things that are here: ix  #.§....###.#  ##...#+# .....(...#  #...# #...........#  #..##+#.#°.#..#...#   i8#.....+..≈........#  #..####.ß........<#  #..)..+..≈○.......#  #####.###'#.#.○#..#...#  #.....)@# #...........#  #.# #. ix#  #...###.# ##### #.#.  i#..†. ###.  iǠ2#.  iC#. #. ik%.a +0 dagger; a goblin corpse i1 iA9% i&23.5 (58 _ ic:% i8 D #...#+# .....(... #...# #........##+#.#°.#..# i*9 ...+..≈.....#..####.ß........<#..)..+..≈○....... iU9 #####.###'#.#.○#..#.....).# #........ iq9 #######@# #..... #...###.########## i9 #### #.#.........%  #.........  iA :% itA J====4.5 (59 iG 8% i X  #...# #........##+#.#°.#..#...+..≈.....#..####.ß........<..)..+..≈○.......#####.###'#.#.○#..##.....).# #........#######.#+#..... #@..###.############## #.#......... #..†%  #.........  i e%5.5 (60 iq  iDo  #...# #...........#  #..##+#.#°.#..#...#  #.....+..≈........#  #..####.ß........<#  #..)..+..≈○.......#  #####.###'#.#.○#..#...#  #.....).# #...........#  #######.#+#.#  #.@.###.#   ##### #.#.#   #..†.#   ###.#   #.#   #.   #.%.   #.   #.%6.5 (61[ i6q 00;10;1m% i ##.+'#.#'% ia 8% i +7.5 (62 i  iu   #...#+# .....(...#   #...# #...........#   #..##+#.#°.#..#...#   #.....+..≈........#   i  #..####.ß........<#   #..)..+..≈○.......#   #####.###'#.#.○#..#...#   #.....).#.#...........#   iA #######@#'#...........#   #...###.#########   im ##### #.#.   #..† i ?.  ###.   i Y #   # iڏ ].   #%  i Q # _You open the door. i d%8.5 (63 i5 8% i0*   #.§....###.######### #...#+# .....(...#  #...# #...........#  #..##+#.#°.#..#...#  i* i #.....+..≈........#  #..####.ß........<#  i*  #..)..+..≈○.......#  i*  #####.###'#.#.○#..#...#  i*  #.....@.#.#...........#  i* N#######.#'#...........  i-+ l #...###.#########  iG+ C##### #.#  id+ p #..† ### i+ c  # i+   #.  #% i,  i4 z%  ii4 +9.5 (64 ix: * i: P%  iJ $  Things that are here: i "   #).#..#.......   #......###.####### ##...#+# .....(...  #...# #...........  i~  #..##+#.#°.#..#...  #.....+..≈........  #..####.ß........<  i  #..)..+..≈○.......  i  #####@###'#.#.○#..#...  i  #.....).#.#........... #######.#'#...........  iK  #...###.######## ##### #.# io y  #..†  i H###  # i :  # i b.a +0 dagger; a goblin corpse i  iD 320.5 (65 _ i  ib  #........## #### #).#..#.......  ic  #......###.######### ##...#+# .....(...#  i2c #...# #...........#  iXc #..##+#.#°.#..#...#  iyc #.....+..≈........#  ic #..####.ß........<#  #.@)..+..≈○.......#  ic /#####.###'#.#.○#..#...# #.....).#.#..... id .#  i5d #######.#'#........... #...###.######### i^d z ##### #.#..  id #..† ###. #. id  il A1.5 (66 i*r  i ,M##..#..# ...#........## ####).#..#....... ......###.##########...#+# .....(.# #........##+#.#°.#..#...+..≈........####.ß........< #..)..+..≈○....####.###'#.#.○#..#   i #.....).#.#...........## i ie+2.5 (67 i  iY  #........# #. #.##..#..# #.... #........## ##### #).#..#.......   iO#......###.#########  ##...#+# .....(...#  #...# #...........#  #..##+#.#°.#..#...#  i+ #..@..+..≈........#  #..####.ß........<#   i&w #..)..+..≈○.......#  #####.###'#.#.○#..#...#  iUs#.....).#.#.....  iz#######.#'#...........#  #...###.########## iz ##### #.#..  iI#..† iA3.5 (68 i i,l #.# #.   #.##..#..# #.   #........## #   #).#..#. i,  #......###.#  ##...#+# .....(...#   i-S#...# #...........#  #..##+#.#°.#..#...#   i7-#...@.+..≈........#   ix-#..####.ß........<#   i-#..)..+..≈○.......#  #####.# i-@ #..... i-V #######.#'#.#  i.V #...###.#    i%.c##### #.#.#    i.b#..†.# i6 i6+4.5 (69 i< iބ+#g#'g   hobgoblin (asleep) iV7  You open the door. i˒;5.5 (70Foxfire i$ i͟\ _A hobgoblin comes into view. i" fvv, ally target) i# \5----=6.5 (1 i4$ .0)  i\4 E _You conjure some foxfire! i4 i i i<  #.# #   #.##..#..# #   #........##   #).#..#.   #......###.#   ##...#+# .....(...#   #...#g#...........#   #..##v#.#°.#..#...#   #..@.v+..≈........#   #..####.ß........<#   #..)..+..≈○.......#   #####.###'#.#.○#..#...#   #.....).#.#...........#   ###[4 i 0m####.#'#.#   #...###.    ##### #.#.    #..†.  iF§v i.-7 iS9§ i iV '  You miscast Foxfire.  You are very lightly contaminated with residual magic.4---------8Contam  i#Z ii\0 _Nothing appears to happen. i I i  i , i~  i Jv§ i %9 ig  i  i  i  i U'v i' +30.5 (2 iu  i% X i, tv§1.5 (3 iL4 :§ iH?  i@  i@  iWM &.. i>N G----2.5 (4 iX  iwl ] _Your foxfire dissipates. io &' iao *3.5 (5 i[x  i ] _Your foxfire dissipates. i` 54.5 (6 i  iL Z _Your magical contamination has completely faded away. if ]5====5.5 (7 i^  ig @6.5 (8 i  i3 @7.5 (9 i  i D8.5 (10.0) i6  i `====9.5 (11 i  i+ B40.5 (12 i  i A1.5 (13 i  i A2.5 (14 i  iY A3.5 (15 iV%  i, A4.5 (16 i6  iO;  i; \6====5.5 (17 idB  i   #######.## #..)  #........# #  #.##..#.. #...  #........## ####  #).#..#.......   #......###.#########  i ##...#+# .....(...#  #...#g#...........#  #.@##'#.#°.#..#...#  #.....+..≈........#  #..####.ß........<#  #..)..+..≈○.......#  i | #####.###'#.#.○#..#...#  #.....).#.#...........# #######.#'#...........  i  #...###.######### ##### #.# i A6.5 (18 ii  iGn  #.....# #.... #######.## #..) #........# #. #.##..#..# #.... #........## ##### #).#..#.......  #......###.#########  ##...#+# .....(...#  #..@#g#...........#  #..##'#.#°.#..#...#  #.....+..≈........#  #..####.ß........<#  #..)..+..≈○.....#[3 io7m #####.###'#.#.○#..#...#  #.....).#.#.....#  #######.#'#...........#  #...###.########## i%xA7.5 (19 i iM##### ## #......######.##).......##..#..# ............## #####).#..#....... #......###.##########..@#+# .....( i..#g#.........##'#.#°.#..#  #.....+..≈........### iEA8.5 (20 i ih #.# ##.'.   #.##### ###....†  #.....# #....   #######.## #..).)  i[iB#........# #.   #.##..#..# #.....   #........#### ######   #).#..#.......  #....@.###.#########   iiE##...#+# .....(...#  #...#g#...........#   iia#..##'#.#°.#..#...# #.....+..≈........#  ii#..####.ß........<# ij  #..)..+..≈○.. i7j3...#  iTj#####.###'#.#.○#..#...# imj^ #.....).#.#..... iu`====9.5 (21 i| i _Key pressed, stopping explore. iݛ iD i #. i 3... iz  i  i  #.# ##.'.....# #.##### ###....†. #.....# #. #######.## #..).)# #........# #.....# #.##..#..# #.....# #........## #).#..#.  #.....@###.# # 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Armour for the scaly midsections of nagas and armataurs. Base armour rating: 4Evasion: -2 It can be maximally enchanted to +4. You found it on level 1 of the Dungeon. Stash search prefixes: {barding armour} {barding armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item armour (g)et. iV9  i}@  ##.#########..#.....#####.### Stats the Firebug#.###.'.....## #.... Gargoyle#.##### ###....÷.## ##### Health: 20/20 ========================#.....##.......###Magic: 6/6========================#######.###..).)#...#AC: 9Str: 17#........##.....###.#### EV: 11 iD -Int: 17 ibE #.##..#..##.....# #....## SH: 0Dex: 10#........############## ####... XL:  3 Next:  4% Place: Dungeon:1#).#..#.......@...##... Noise: ---------  Time: 1159.5 (30.0)#......###.######### ######... h) +0 war axe iE ##...#+#.......(...# #........ Cast: Foxfire#...#g#...........# #........#..##'#.#..#..#...# #........ iE #.....+..≈........# #........  iE #..####.ß........<# #......). iF  #..)..+..≈........# #.......# i4F   ####.###'#.#..#..#...# #.......# iQF l  _Your foxfire dissipates!  ivF ~_Your foxfire dissipates. _Your foxfire dissipates.  iF _You see here a +0 spear of venom. _There is an open door here. _You see here a +0 barding. iG 160.5 (1.0) iP  ir F _e - a +0 barding! i! iInventory: 8/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [)  a - a +0 robe (worn) ! i e - a +0 barding Jewellery (go to first with "=)  c - a +6 ring of strength (worn) ! iی f - a +4 ring of protection (worn) Scrolls (go to first with ?) ! i> g - a scroll labelled NYCORE UTASMU ! iPotions (go to first with !)  b - a potion of magic  d - a fizzy dark potion! i>" ie - a +0 barding. Armour for the scaly midsections of nagas and armataurs. Base armour rating: 4Evasion: -2 It can be maximally enchanted to +4. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {barding armour} {barding armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item armour (w)ear, (d)rop, (=)adjust, or (i)nscribe." iA " i!  ##.#########..#.....#####.### Stats the Firebug#.###.'.....## #.... Gargoyle#.##### ###....÷.## ##### Health: 20/20 ========================#.....##.......###Magic: 6/6========================#######.###..).)#...#AC: 9Str: 17#........##.....###.#### EV: 11Int: 17#.##..#..##.....# #....## SH: 0Dex: 10#........############## ####... XL:  3 Next:  4% Place: Dungeon:1#).#..#.......@...##... Noise: ---------  Time: 1160.5 (0.0)" i B[34m#......###.######### ######... h) +0 war axe##...#+#.......(...# #........ Cast: Foxfire#...#g#...........# #........#..##'#.#..#..#...# #........#.....+..≈........# #........ #..####.ß........<# #......). #..)..+..≈........# #.......#  ####.###'#.#..#..#...# #.......#  _Your foxfire dissipates. _Your foxfire dissipates. _You see here a +0 spear of venom. _There is an open door here. _You see here a +0 barding. _e - a +0 barding" i A1.5 (1" i " i , _You drop a +0 barding." i7...'......)........." i8# i9# iO# i ##.#..#.....#####. #.# ##.'.....## # #.##### ###....÷.##  #.....# #.### #.## #..).)#...# #.# #.....###.#### #.##..#..# #.....# #.... #.##### #### #).#..#[...# # #......###.## ###### ##...#+#.......(...# # #...#g#...........# # #..##'#.#..#..#...# # #.....+..≈........# # #..####.ß........<#[4# i9z0m #......) #..)..+..≈........# #.#.###'#.#..#..#...# #.# i?# i+%%2# i*# i  ##.#..#.....#####. #.# ##.'.....## # #.##### ###....÷.##  #.....# #.### #.## #..).)#...# #.# #.....###. #.##..#..# #.....# #.... #.##### #### #).#..#.[...# # #......###.## ###### ##...#+#.......(...# # #...#g#...........# # #..##'#.#..#..#...# # #.....+..≈........# # #..####.ß[0;10;# i1m........<# #...... #..)..+..≈........# #  #####.###'#.#..#..#...# ## 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#..).)#...# v  .# #.....###.#### § $ itA5.5 (34$ iy|$ i # †. .##+### #.# ####.# .######....# #.##...# §...#.....#####.####$ i]†#.##.'.....## #.... # ###....÷.## ######$# # #.......### .# # #..).)#...# v# $ i~# #.....###.#### §#$ ilA6.5 (35$ id$ i͝} # †. .##+### .# ####.# .######....# #####..##...# §...#.....#####.####†#.##.'.....## #... $ i{V ###....÷.## #####$#. #.......### .# #..).)#...# v# #.....###.#### §#$ iʭ$ i$ i$7.5 (36$ iʿ$ iFM####...'$ igS$ iSM======8.5 (37$ i[$ iv_= _As you open the door, it creaks loudly!% i"....... .....##....#..'% i%% il  ########################.........÷.............. ################@### # ####....#  # ######.# #####.# ....##.............# §... ###..#.....#####.###########†#..###.'.....## #................####....÷.## ##############$#.##.......### .##..).)#...# v#% i/t`------9.5 (1.0)% ii~% i c  ######################.# ........÷.......@.......##############'########  ####..........#  # #####.............# #####.## % ix Y...##.............# §... ##..#.....#####.###########†#..#  ##.'.....## #................####....÷.## ##############$#.##.......### .% i <#  There is an open door here.% i % i K------200.5 (2 _% i % iw o.#÷..'#####..........# # ...........##.% i N.....#.....#####. ##.'.....## #.  ###....÷.## ## % i @1.5 (3% i % iL .#÷..'#####..........# # ...##........ ..#.....## % iT @2.5 (4% i[Z % i .#÷..'#####..........# # % i /% iT @3.5 (5% i9 % iYw @#.#÷..'# ####..........# # % i @4.5 (6% i % i s##.#.# .#÷..'#..........# # % i' % is @5.5 (7% io % il ### #.# #.# .#÷..'#..........# # % i &% i @6.5 (8% i % i[ ### #.# #.# .#÷..>'#...........# % i\ `# % ie I7.5 (9% i4s Q _Found a stone staircase leading down.& iv.......'.& i& im2### #.# #.# .# ÷..>#'#.# .# # & i;@8.5 (1& imB& i### #.# #.# .# ..># '#.# # # & i/& i@9.5 (2& i& iCbe### #.# & ib#.# .# .># '#& ib.# # # & i c$& i8c& iHj& ij$10.5 (3& ino& iC### #.# #.# .# .># '#.# # # & i@1.5 (4& i%& i### #.# #.# .# .># '#.# # # & i& i@2.5 (5& i& i ### #.# #.# .# .># '#.# # .# # #####.### §.....#.#& i 8†#..#  #..#  #$#.# & i% & iHF *3.5 (6& iJ & i ### #.# #.# .# .# '#.# # #.# # #####.### §.....#.#†#..# #...# #$#.# & i @4.5 (7& i & iy , ###. ########.######### ................> #'############## ....# #####.##. ##.#.#vThere is a stone staircase leading down here.& i{ & i G5.5 (8 _& i Z ###. ########.######### ................> #'##############. ....# #####.##& i ! §.....#..### ##.#.####§& i @6.5 (9& i" & i,  ###. ########.######### ................> #'##############. ....# #####@###.).....# #.###########†#..##..###.#.# ...####### §#& i D7.5 (10.0)& i_ & iK <### #.# #.# #########.######### .................># ##'##############.# .....# #.#.# ######.##.# #.)..@..# ##.###########†#..##  #................  ##############$#.# #.#.# .#& i6L V #.#.#B   giant cockroach (asleep) .#### #.#.# & i\L ....####### #.#B# ###.......# §.& iW J8.5 (11& i^ & i` b _A giant cockroach comes into view.' il  You miscast Foxfire.  You are very lightly contaminated with residual magic.5----9.5 (1.0)Contam ' iF _Nothing appears to happen.' i vv, ally target)4--------=20' i< ' i / _You conjure some foxfire!' i ' i1 B' i v§§#v§§§§' if ]§v§v' iC l3--------1' i §§#v§§§§§ _You conjure some foxfire!( i( i  §§#v§§§§§vB  You conjure some foxfire! The foxfire hits the giant cockroach.( ifX( i,( i   The giant cockroach is almost dead.The foxfire hits the giant cockroach.( i§§@§v§§v§#v.( iX ( iY§v@§†#§v....v.v.2--------82( i d( ieS _You kill the giant cockroach!( i;,( i=( iE( iJ v§@v.§§§vv§( iKb1--------3( i[§§§§( i6g/ _You conjure some foxfire!( i,( i͎( i( i( i=X( iݓ( iE( iř( i>  You conjure some foxfire!( i@( iB( i( i( i@§v§#vv§v.§#.v#....0--------4Foxfire( iٻw§§§§( iQ _Your foxfire dissipates. x2( iU .......>..§§§§( i ( i& N§§( i9 ( io ( i ( iY ( i ( i ( i٥ ( i ( i ( iJ ( iV ( i4 ( i~ ( i! ( i ( i ( i3 ( ix ( i ( i. 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, i !....##...........#, i 1There is an open door here., i , i 22.5 (73 _, i , i|  #############.###.##.#.### # .#.#.# ### #####.....#.##. ...####### #.#.#######..#... ##.......# #............####.  #####'#######...... #.......# ######## .. #)...# ....####.#.......#3.5 (74, i2   .#.#.# ### ####.....#.##. ...#############..#... ##..................####.  #####'#######...... #.......# ######## .. #).....#....##+##.# ....##.##......#, i# , ib $4.5 (75, i: , i7 , i % , iv ### #, i ###, i K.....#.##. , iR ...#######, i /######..#... , i ##......., i S...........####. , i١  , i3 J#####'#######...... , i #.......# ######## .. #).....#....##+###Cast: Foxfire ....##.##......#, i , i A5.5 (76, iS G'#.##.##.#...#.##.#, iY A6.5 (77, i^ , i\ Z ###.....#.##. ...#############..#... ##..................####.  #####'#######...... #.......# ######## .. #).....#....##@###).....####..#.# ###, i Cast: Foxfire#.# ....##..#......# _You open the door., i~ A7.5 (78, ig , i  ...#############..#... ##..................####.  #####'#######...... ##.......# ######## ..#. ##.......#)...#.......#..#....##'###)###..#@# ###.###### ##.#.##......#  #.. #######.'......#There is an open door here., iه , i% 28.5 (79 _, i , i; ##..................####.  #####'#######...... ##.......# ######## .........# ##.......#)...#.........#....##'##)###..#.# ###.###### ##.#@##......# ....##.#.#.....##.'.... # ###############).....#9.5 (80, i  #####'#######...... #.......# ######## .......# ##.......).....#....##'##)###..#.# ###.###### ##.#.##......# #..........###.#................##).... # #..........# #......#, iB70.5 (81, i- i#.# #.......# ######### ..# #.......# ###.......# )...#.......# .#....##'### ).....####..#.# ########## ##.#.##......## #.#.##......# # #...@.......# # ###.## #  #.## # #.##.## #..#.# #### ##.'......#  ###############).....#  #..........# #......#[3- iK7m  #.###- i%- i4%+1.5 (82- i-- if.# #.......# # # #.......# ###.......# )...#.......# #....##'### ).....####..#.# ######### ##.#.##......# # #.#.##......# # #....# # ###.#.# # #.##......# # #.##......## #..#......# ##.'......##).....##.# #......# - i A2.5 (83- in- iWS# #####'#######.......# # #.......# ########## #.......# .###.......# )...#.......# .....#....##'### ).....####..#.######### ###### ##.#.##......# # #.#.### # #.....# # ###.#.......# # #.### #.## .# #..# ## ##.'.  ###############)  #.# - igW3.5 (84- ic- i#[ _Done exploring.- i @'.........- i 9.'.....- i - i - i +0.0) - i - i _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Done exploring.. i3. i/ ir# #.......# ######### # #.# ###.# )...#.# .#....##'### ####..#.######### ###### ##.#.##......# # #.#.##......# # #......@....# # ###.## #  #.## # #.# # #.. # ##.'#############) #..........# #. #.###4.5 (1 _/ iU# #.# ###.# )...#.# .#....##'### ####..#.######### ##### ##.#.##......#  #.#.##......# / ir #...........#  ###.##  #.##  #.##......#  #../ iV ##.'/ i6#############) ..........# #./ ie .### ........>#/ i!#/ i7@5.5 (2/ ixG/ i###.# )...#.# .#....##'### ####..#.######### #### ##.#.##......#  #.#.##......# #...........# ###.##  #.## #.##......# #..#......# ##.' #############) .........# #.###/ i.......>###/ i@6.5 (3/ i[/ iwb)...#.# .#....##'### ####..#.######### ### ##.#.##......#  #.#.##......# #...........# ###.##  #.## #.##....@.# #..#......# ##.'......# ############) ........# #.###.......>##.......###.#/ i@7.5 (4/ i / i ..#....##'#####..#.######### ### ##.#.##...... #.#.##.......##.#.... #.##.......#.' ############)../ iX......... )................#.#####/ i@8.5 (5/ i/ i ###..#.######### ### ##.#.##...... #.#.##.......##.#.... #.##........#.' ############) ........# #.........# ........####.###.......#/ i#@9.5 (6/ i/ iHu ### ##.#.##...... #.#.##.......##.#.... #.##........#.' ############) ........# #.##.###.###.. ........# #........###.#/ iRA80.5 (7/ i6c/ if  .......##.#.... #.##.....##.......#.' ############) ........# #.##........>#....... ........# #..#.#...# #.#/ i@1.5 (8/ i/ iw ......##.#.... #.##.....##......#.' ############) ........# #.##........>#.####..#.#.. .....[..# #....#...###.#######/ iΓ@2.5 (9/ i˜/ i!'u ##.#.... #.##.....##......#.' ############) ........# #.##........@##.###.....####....#... .######## ##.#.#.............#/ i,D3.5 (10.0)/ iO3/ i26/ i</ i? _There is an open door here. _You open the door. _There is an open door here. _Done exploring. __There is a stone staircase leading down here./ i / i0 AA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. / ik +(>)go down.0 iн 0 iS ###.#.......#Stats the Firebug#.##......#Gargoyle#.##......#Health: 20/20 ========================#..#......#Magic: 6/60 i ========================##.'......#AC: 9Str: 17 ############).....#EV: 11Int: 17 ........# #......#SH: 0Dex: 10 0 i C........####......#XL:  3 Next:  8% Place: Dungeon:1 ................@##0 iG Noise: ---------  Time: 1383.5 (10.0) .................###h) +0 war axe 0 i ...................#Cast: Foxfire )................#.##### 0 i ........####.###.......# ........# #........###.# 0 iL ........# #..#.#...# #.# .....[..# #....#...###.####### .######## ##.#.#.............# _There is an open door here. _You open the door. _There is an open door here. _Done exploring. _Done exploring. _There is a stone staircase leading down here.0 iJ 0 iI 0 i 0 iD 84.0) _0 i 0 i $ ##############2 #....... ....#.# .#.#...###..... ..... .... #.#... ... 0 iZ # ##.# .. .# . .# 0 ia 0 i 0 iz> -5.2 (1.70 iOE 0 iJ } _You climb downwards. _There is a stone staircase leading up here.1 iH31 iL1 i\##############..#.....<.........#.##.#...###..... ....... ....##.#...## ... # ##.#. .. .# . ..# . #.60 _1 i1 i7b~##############..#.....<..................#.#..#.#..@###..............###.#...##.... # ##.#. .... .# . ....# .# ..# #. . #1 ig@7.2 (21 il1 i ##############..#.....<....................#.##.#...###............@.......###.#...## # ##.#. .# ......#.#1 i@8.2 (31 i1 i\ ##############..#.....<....................#.#..#.#...###..............###.#..@##..... # ##.#.. #.# .#...........##.1 i@9.2 (41 i1 i##############..#.....<....... .............#.# ..#.#...###..... ................ ###.#...##  # ##.#@.......  #.#..# ..###.# ..... ..# ##. ##. # #.## # 1 i|A90.2 (51 i1 iL###############..#.....<....................#.#..#.#...###........###.#...##.# ##.#.#.#..#...###.#....# ##....##. #.###.## .# #...#1 i@1.2 (61 i1 i6###############..#.....<........ .............#.###..#.#...###...................###.#...##. # ##.#... #.#..#..###.#...# ##..##. .#.###.## .##.# # .. ...## #.##.#1 i>@2.2 (71 iB1 iY ###############..#.....<...................#.####.#...###................###.#...## # ##.#.. #.#..#...###..# ##.##. #.#.###.###.1 iY##[#1 i1 i)+3.2 (81 i1 i) _Found a scale mail.2 i<.......2 iV2..#.....<........ .............#.### ..#.#...###....... ........... ###.#...##. # ##.#... #.#..#...###.#.2 i2. #.##. #.#.###.##. ##.# #  ... ...2 i3>### #.## #.# #[# .#2 i;@4.2 (12 iA2 i .............#.### ..#.#...###....... .................. ###.#...##.. # ##.#.... #.#..#...###.#.. #.##. #@#.###.##. ##.# #  ... ... #### #.## #.# #[# .# 2 iM 2 i@5.2 (22 i2 ioY ..#.#...###....... .................. ###.#...##........ # ##.#.... #.#..#...###.#........ ##.........##. ##.#.###.##. ##.# #  #..........b.########.#### 2 iY #.# #[# .#b   bat (asleep) 2 ic2 ic+6.2 (32 i2i2 i5lV _A bat comes into view.2 i(vv..b...blly target)5----=7.2 (12 iE _You conjure some foxfire!3 i<  You miscast Foxfire.  You are very lightly contaminated with residual magic.3 i&@Y  Nothing appears to happen. The foxfire hits the bat.3 iDI§§.v3 i&B3 iv§§§§..3 iG4--------10-8Contam 3 i_§§§§3 iFG _You kill the bat!3 iK3 i[L3 iJM3 iM3 iN3 iV§§v§§.v.v3 iV3 iXt3--------=93 i^8§3 iva/ _You conjure some foxfire!3 ira q§§.3 ih j§§§3 ij 3 ij 3 iUk 3 im 3 iLn 3 in 3 ico 3 i -.....§§§§-4003 i §§ _Your foxfire dissipates.3 iɍ ,3 i ,3 i 3 i v§§§..§v§§..-1.2 (2§§§§v§§3 i 3 i, 3 i X§.......3 i *2.2 (33 i6 :§3 i i . _Your foxfire dissipates. x23 iI G----3.2 (43 i1 3 i' K4.2 (53 i 3 iz Z _Your magical contamination has completely faded away.3 i *5.2 (63 i 3 iA ;43 i 8====6.2 (73 iR 3 i @7.2 (83 i 3 i" 3 ia *8.2 (93 i 3 i D9.2 (10.0)3 ia 3 i 3 i( K====10.2 (113 i 3 i# A1.2 (123 iV$ 3 i) A2.2 (133 i. 3 io3 3 i3 +3.2 (143 i7 3 i< A4.2 (153 i@ 3 iE A5.2 (163 iI 3 iM 3 iM W5====6.2 (173 iR 3 iU 3 i*V +7.2 (183 iY 3 i ^ A8.2 (193 ia 3 i k9.2 (20====20.2 (211.2 (222.2 (233.2 (244.2 (255.2 (263 iz 6====6.2 (273 iG 3 i) > .........###.#...##..... # ##.#....... #.#..#.....###..###.#........# ##....##.. ##.#§###.## #.#.#.##.###.# #....@....... #######.#### #.# 3 i* _Magic restored.3 iN1 A7.2 (283 i5 3 i{  . ###.#...##........ # ##.#..........# #.#..#........ ###..###.#........ ...# ##... ##..###.#§###.##. #.#.#.##.###.# #...@.. #.#### #.# 3 i  #[#  .#3 i 3 iH +8.2 (293 i 3 i:bu ..#.#...###. ..................###.#...##........ # ##.#.......... # #.#..#..#.###..###.#.....# ##.........##..###.#§###.##. #.#@#.##.###.# #............########.####3 ib{ #.##[#.#3 ivW9.2 (303 i .............#.### ..#.#...###. ..........###.#...##. #.##.#..3 i #S#.#..#.#.###..###.#.#.....## ##.........#.@###.#§###.##.3 is #.#.#.##.###.# #............########.#### #.##[#S   adder (asleep)3 i1.#3 iu%  3 iCAn adder comes into view.3 i3 iht.SS3 i/E======3 iU30.2 (313 i3 it/ _The adder hisses angrily.4 iWs v#v(ally target)4 it 5-----1.2 (1.0) 4 i)x m _You conjure some foxfire! The adder closely misses you.4 i v4---------24 iI W _You conjure some foxfire! The adder bites you but does no damage.5 iH\5 ikdc.............#.###Stats the Firebug..#.#...###.......Gargoyle..................Health: 20/20 ========================###.#...##........Magic: 4/6================--------#.##.#..........AC: 9Str: 17#.#.#..#........EV: 11Int: 17#.###..###.#........SH: 0Dex: 10#....S## ##.........XL:  3 Next: 10% Place: Dungeon:25 idR##v@###.#§###.##.Noise: =--------  Time: 1432.2 (0.0)#v#v#.##.###.#h) +0 war axe#............Cast: Foxfire########.#####.##[#S   adder (ally target)5 i0e.# _Your magical contamination has completely faded away. _Magic restored.  An adder comes into view. _The adder hisses angrily. 5 i[f_You conjure some foxfire! The adder closely misses you. _You conjure some foxfire! The adder bites you but does no damage.5 i[l5 il5 iOr5 iwc _There is not enough space to conjure foxfire!5 i:5 iy?.............#.###Stats the Firebug..#.#...###.......Gargoyle..................Health: 20/20 ========================###.#...##........Magic: 4/6================--------#.##.#..........AC: 9Str: 17#.#.#..#........EV: 11Int: 17#.###..###.#........SH: 0Dex: 10#....S## ##.........5 i @[XL:  3 Next: 10% Place: Dungeon:2##v@###.#§###.##.Noise: =--------  Time: 1432.2 (0.0)#v#v#.##.###.#h) +0 war axe#............Cast: Foxfire########.#####.##[#5 i8@S   adder (ally target).# 5 i\@_Magic restored.  An adder comes into view. _The adder hisses angrily. 5 i@_You conjure some foxfire! The adder closely misses you. _You conjure some foxfire! The adder bites you but does no damage. _There is not enough space to conjure foxfire!5 iJ45 i#N5 iy[c _There is not enough space to conjure foxfire!5 ib    ..#.  ....  ###.  #.  #.  #.###.  #....S##   ##v@#  #v#v#.  #.....  #######  #.#  #[#  .# 5 i   ..#.  ....  ###.  #.  #.  #.###.  #....S##   ##v@#  #v#v#.  #.....  ####### #.# #[#  .# 5 i#5 i5 i5 i ] _An adder is nearby!5 iP  You barely miss the adder. The foxfire hits the adder.5 i#^ ,5 ih v§The adder is heavily wounded.The foxfire hits the adder but does no damage.5 i 5 im .§The adder is heavily wounded.5 i -3.7 (1.55 i2 <§5 io U _The adder barely misses you. x26 ia  You completely miss the adder.The adder is heavily wounded.6 ij .#.Your foxfire dissipates.6 ij(5.26 ixp6 i"s{ _The adder bites you but does no damage. 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9 i[+6.7 (799 i^`9 ibM #############<...............#.###.# ###.....########9 i...........# #........ ..##.........### .#..9 i-......9 i..9 i...##### ##.#.........#9 iD9 iKA7.7 (809 ij9 iñ M #############<...............#.###.# ###########.. #@....... ..##.........###.####### .#............... #..#.........#####..8.7 (819 i0d  <.# #.###.# ###..# #.# #.##..###.#. #......# ..#...##### #9.7 (829 il  <.# #.###.# ###..# #.# #.# ##..###.#.# ......# .#...##### 9 i R#9 i X20.7 (839 iJz  .# #.###.# ..# # .# #.# ..###.#.# .....# #...##### #9 i8 A1.7 (849 i 9 i  # #.###.# ..# # .# #.# ..###.#.# .....# #9 i* A2.7 (859 ie 9 iߙ B # #.###.# ..# # .# #.9 i8 # .###.#.# .....# 9 i^ +#9 i A3.7 (869 iT 9 i/* \ # #.###.# .# # .# #.# 9 i* 4.###.#.# .....# # #9 i2 A4.7 (879 i/5 9 ig  # #.###.# .# # 9 i .# #.# .###.#.# 9 i .....# .# ..##### .#...# 9 i i.#.....# .#9 i 9.##..# 9 i' _.#.##..# .#9 i\ +#9 iL 9 io A5.7 (889 iQ # .###.# .# # .# #.# .###.#.# 9 iQ.....# #.# ..##### #.#...# #.# .....# #9 i+RL.# .##..# #.# .##..# #.#9 iLR+#9 i$X9 iTX$6.7 (899 i\9 iL ###### ..... .###.....# ###########.........##.#######....# ..####...# .. .## ... ###.#7.7 (90: irRW ###### ..... .###.....# ###########.........##.#######....# ..####: i S...# .. .## ... ###.#  #...: iXA8.7 (91: iZ]: i ###### ..... .###.....# ###########.........##.#######....# ..####...# .....###..: iE: i+9.7 (92: i: i׌A ###### ..... .###.....# ###########.........##.#######....# ..####...# .. .##..#.: id: i,30.7 (93: i: i@3z ..... .###.....# ###########.........##.#######....# ..####...# .. .##.##1.7 (94: i-  ###.....# ###########.........##.#######....# ..####...# .. .## ...#.: iA2.7 (95: iڼ: ixD ....# ###########.........##.#######....# ..####...# .. .## ... ###.#: iD0##.: i9KA3.7 (96: iUZ: ix.........##.#######....# ..####...# .. .## ... ###.#  #...... ###..##. #.##.. #. ##: i: i+4.7 (97: i: i##.#######....# ..####...# .. .## ... ###.#  #... ..........$..w#: i ###.. ....##..#.#!#.. . .r #.##... #. ##. #: i/w   ribbon worm (asleep)r   rat (asleep): i1v  A rat and a ribbon worm come into view.: i,5.7 (98: i: iq _Found 8 gold pieces and 2 bubbling white potions.: i)f K.###..#.....# #.#. #.#...# #.# .....# #.# .##..# #.# .##..# #.# #.# #@#  #... ..........$..w#  ###.. ....##..#.#!#..  . .r #.##...  #. ##.  #. #  #. #.: i .###..#.....# #.#. #.#...# #.#....# #.# .##..# #.# .##..# #.# #.# #@#  #... ..........$..w#  ###.. ....##..#.#!#..  . .r #.##... #. ##. #. #  #. #. : i4: i : ii d _There are monsters nearby!; iy......# #.#..##### #.#...# #.#....# #.# #.##..#; i# #.# #.##..# . #.# ......# ... #.# ####.## .j.l.###.#.#.#.  #... .......@...$..w# ###.......##..#.#!#.. ...r #.##...  . #.# ##. #.# # #.#  #.#j   gnoll (asleep) #.#l   frilled lizard (asleep)r   rat (asleep); i ; io06.7 (1.0) ; i ; il _A frilled lizard and a gnoll come into view.; iu ; iL| :vvw.w, ally target), ally target)5----=7; i ; iE / _You conjure some foxfire!; i ,; i c  You conjure some foxfire! The foxfire hits the frilled lizard.; i †v§§(ally target)r   rat ; i( ; i .§§@vv; i o4--------78; i( 9§; i`+ R _You kill the frilled lizard!< i<T  You conjure some foxfire!< i< i< i1< i ,< iQ< iX< id §§§@§§§vwvvjrThe rat squeaks loudly. You hear a shout! The gnoll shouts!  The foxfire hits the ribbon worm.< iJ< i>< i< iU< iӷ .j§§.rj j 2 gnolls (1 distracted)The ribbon worm is lightly wounded.  A gnoll comes into view. It is wielding a +0 flail.The foxfire hits the ribbon worm.< i4,< i9H.j†.###§.v@v§§§w.r.##v§j3--------==9§§§§§< iOMf _The ribbon worm is moderately wounded.< i,  You conjure some foxfire! The foxfire hits the rat.< i$/"§< ip/§§@v§§§.v##v§j< i,< i< iDX< iMJ.j.###v§§@.vv$j.##§v.< i2--------9--40< iw`§§§< i9G _You kill the rat!< i B< i>4 §§@.vvv§§(1 ally target)You conjure some foxfire! The foxfire hits the ribbon worm.< i;X< i §§§ The ribbon worm is heavily wounded.The foxfire hits the ribbon worm.< i,< ii< i"Y §§< i" The ribbon worm is severely wounded.The foxfire hits the ribbon worm.< i< i< i< i_n  The ribbon worm is almost dead.< i3< iE †j§§@.§vw..j##§jj 3 gnolls (1 ally target)A gnoll comes into view. It is wielding a +0 flail.The foxfire hits the ribbon worm.< i3< i#>9§j.v@v§§w..j##.§j< i(?l1----------1< iF_§§§§< ixK_ _The ribbon worm is almost dead.< i,< i §v§@§v§§You conjure some foxfire! The foxfire hits the gnoll.< i|  .§@§§vThe gnoll is moderately wounded.The foxfire hits the ribbon worm but does no damage.< i X< iN  vj§@§§§.##v§.catching breath, ally ta…) 2The ribbon worm is almost dead. §@```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.< iP e§@§...< i 0-------- 5 2FoxfireHeld < i 8§< i . _You are caught in a web!< i 1§< i < i c§@§< i K _You are out of magic!< i+§< i< i:§< iK _You are out of magic!= i{u§@§= i 8§= icK _You are out of magic!= i'W  §v@§§v§The web tears apart. The foxfire hits the gnoll.= iv = i )  The gnoll is lightly wounded.  The foxfire hits the ribbon worm.§@§§v$jj 2 gnolls= iY = iZ = i'[ = i[ = iQg *§.@.§.j##§j 3 gnolls= im h----11 47-3= iY M§§= i 9 _You kill the ribbon worm!= i; > i3##### #.# # #.# # #.# ##..# #.# ### .##..# .. #.# #<. .....# .... #.#... ###.## ...†.###§#.#.#.#  #... ....jj...§.$...###......j##§@#.#!#..  .... #.##...  #.# ## #.# ##.##.#  2> i4#.##.> i8<...-4> i*>> iPA9 _Found a stone staircase leading up.? i .....# #.#.##### #.#.# #.#.....#? i  #.# #.##..# #.# ### #.##..# .. #.# #<. ......# .... #.#... ####.## ...†.###.#.#.#.#... ....jj.@...$...#? i ###......j##..#.#!#..... #.##... #.# ##. #.# # #.#j 3 gnolls #.#? iD u #.##.? i ? i0 j.j5? i ? i" @ i@L9  You slash the gnoll!@ iPN@ iN@ iXV`. 2@ i0Z|1====7==7.2 (1.5Foxfire@ ia@ i`dI _You kill the gnoll!@ i\c.jj@ i0]h13----------8.7@ i c@ iex _You completely miss the gnoll. The gnoll hits you with a +0 flail!@ ivv(1 ally target)0-----90Foxfire@ i} @ i'm _You conjure some foxfire! The gnoll closely misses you.A i{  You barely miss the gnoll. The foxfire hits the gnoll.A i{,A iu §vThe gnoll is lightly wounded.  The foxfire hits the gnoll.A iA i/o  The gnoll is moderately wounded.A itl)@§jA i v4=--------51.2 (1.5A iDA ix S _The gnoll closely misses you.A i3:t.# #.#.##### #.#.# #.#.# #.# ##.##..# ### #.# ### ##.##..# .... #.# #<..# ..... #.#...#.## ....†.###.#.#.#.# #... >.....j@.§..$...# ###.##j.#.#!#.. ..... #.##...)... #.# ##.### #.# # #.# #.# #.#  #.A i"G .  Found a dagger. Found a stone staircase leading down.20A i)MA ipY _The gnoll barely misses you. The gnoll misses you.Things that are here: _a +0 flail; a gnoll corpseA i  You slash the gnoll!  The gnoll is severely wounded.You hit the gnoll. The gnoll closely misses you.A i 5=3.7 (1.5A i A i < _The gnoll hits you but does no damage.B i+7  You hit the gnoll.B i= )   gnollYou kill the gnoll!You hit the gnoll. The gnoll hits you with a +0 flail.B i?B iyH...........# #.#Stats the Firebug .......##### #.#Gargoyle .......##.#Health: 10/20 ============------------ .......##.#B i(I$Magic: 0/6------------------------ ##.##..# ### #.# ###AC: 9Str: 17 ##.##..# .... #.# #<.EV: 11Int: 17 .......# ..... #.#...SH: 0Dex: 10 #####.## ....†.###.#.#.#.#XL:  3 Next: 106% Place: Dungeon:2B i]IX#... >.....)@....$...#Noise: =--------  Time: 1555.2 (1.5)B iI###.......##j.#.#!#..h) +0 war axe..... #.##...Cast: FoxfireB iI.)... #.# ##.### #.# ##.#B iIj   gnoll#.#B iI#.##.You hit the gnoll. The gnoll closely misses you. B iJD_The gnoll hits you but does no damage.  B i7J=You hit the gnoll.  You kill the gnoll!B iRJYou hit the gnoll. The gnoll hits you with a +0 flail. _The gnoll barely misses you.B iXO -You hit the gnoll.  You kill the gnoll!  You hit the gnoll. The gnoll hits you with a +0 flail. _The gnoll barely misses you.Your Conjurations skill increases to level 2!You have reached level 4!B iV/  --more--C iU2/25-----784 3% C i.gnollC iR _You feel stronger.C i  You barely miss the gnoll.The gnoll is severely wounded.C i: V1===6.7C i} FoxfireC i C i K _The gnoll misses you.D i#9  You slash the gnoll!D iH0)3====208.2D iw7D i:I _You kill the gnoll!D i vv0---90FoxfireD i* D i- / _You conjure some foxfire!E id[ 3E ic E ie E i,g E iZg E il BE iq §§v.†§§§§vE i1v '-60E iky |§§§§§E i{ ,E i| E iG} E i} E iE~ E i{~ E i~ E iC E i E i v..§.†.§....)§)v§§§-1.2 (2E i8 {§§§§E i BE i E i §..§.§§...E i k4==2.2 (3E i n§§§E i  .... _Your foxfire dissipates. x2E i0 F---3.2 (4E i E i E i *4.2 (5E i E i @5.2 (6E i| E i 5==6.2 (7E iqE i* n1===7.2 (8E i E i@8.2 (9E i&E iq/D9.2 (10.0)E i"6E i?6==70.2 (11E i3GE iO_===1.2 (12E ieWE i_A2.2 (13E igE ioA3.2 (14E ixE i 7==4.2 (15E iA5.2 (16E iHE iA6.2 (17E iE i%y2===7.2 (18E iCE i18==8.2 (19E iE iA9.2 (20E iFE iB80.2 (21E iE iE i0I===1.2 (22E iE ig9==2.2 (23E ijE i A3.2 (24E i+E i3A4.2 (25E i:F iA5.2 (26F iF i]=6.2 (27F iiF i 20=3====7.2 (28F i(F i/A8.2 (29F i8F iCA9.2 (30F iJF iTB90.2 (31F i[F i|h1======1.2 (32F iqF ivA2.2 (33F id}F i03.2 (344.2 (352==5.2 (366.2 (374===7.2 (38F iA8.2 (39F i3==9.2 (40600.2 (41F i)X===1.2 (422.2 (434==3.2 (44F i;W4.2 (45F iDF i#w5.2 (466.2 (47F i5==5====7.2 (48F i[F i1 _HP restored.F iX+8.2 (49F iȘF iA9.2 (50F iF i:B10.2 (51F i7F ir=====1.2 (52F iF i2.2 (533.2 (54F iA4.2 (55F iF i'F i+5.2 (56F i F iA6.2 (57F iF i$q6===7.2 (58F i,F i6A8.2 (59F i?F iGF i-H+9.2 (60F ipn20.2 (61F imu_===1.2 (62F ia{F iF i+2.2 (63F iF i5F i+3.2 (64F iF iA4.2 (65F iӥF ieA5.2 (66F iF i6.2 (677====7.2 (68F ij# #.# ##### #.# # #.# # #.# .##..# ### #.# ### .##..# .... #.# #<. # ..... #.#... .## ....†.###.#.#.#.# #... >.....))@...$...# ###.##).#.#!#.. ..... #.##... )... #F ilO[1P### ##.##.##.# F iqA8.2 (69F izF i!# #.# ##### #.# # #.# # #.# .##..# ### #.# #### .##..# .... #.# #<..# ..... #.#... .## ....†.###.#.#.#.# #... >.....)).@..$...# ###.##).#.#!#.. F i..... #.##... )... #.# ##.#### #.# ##.##.##.# F i A9.2 (70F i^F ie# #.# ##### #.# # #.# # #.# ##..# ### #.# #### ##..# .... #.###<.. # ..... #.#... .## ....†.###.#.#.#.#  #... >.....))..@.$...# ###.F i##).#.#!#...... #.##... )... #.# ###.#### #.#.##.##.# F iF iz,30.2 (71F iF i9# #.# ##### #.# # #.# # #.# ..# ### #.# ######F i[:#..# .... #.###<....# ..... #.#......## ....†.###.#.#.#.# #... >.....))...@$...#  F i:###.##).#.#!#.F i:!..... #.##..... #)... #.#####.#F i;### #.# # F i);F iHF i|IJ====1.2 (72F i]F i8# #.# ##### #.# # #.# # #.# ..# ### #.# ###### ..# .... #.###<.... # ..... #.#..... .## ....†.###.#.#.#.# F i... >.....))....@...# ###.##).#.#!#....#..... #.##..... ##)... #.#####.##### #.# l##.# .#l   frilled lizard (asleep)#.# # 2.2 (73FoxfireF i _A frilled lizard comes into view. _You see here 8 gold pieces.F i%  #.# #.# #.# #.# ### #.# ######  .... #.###<....  ..... #.#..... F i  ....†.###.#.#.#.#  >.....))....@...# .##).#.#!#....#  ..... #.##..... ###  )... #.#####.##  ### #.# l#  #.# .#  #.# #  #.# #.F i #.# #.# #.# #.# ### #.# ######  .... #.###<....  ..... #.#..... F inh ....†.###.#.#.#.#  >.....))....@...# .##).#.#!#....# F i,  ..... #.##..... ###  )... #.#####.##  ### #.# l# #.# .#  #.# # #.# #.F iۜF inF iKF ie _A frilled lizard is nearby!G i<>  You conjure some foxfire!G iFvvl.llly target)G ipGi6----=3.2 (1.0) G iCPG iS8 _The frilled lizard hisses angrily.G i7,G iG ic  You conjure some foxfire! The foxfire hits the frilled lizard.G ij§§§#§§vv.G i"G i'§#v§@v§#§v..G i+G ia,5G i,"-------G i,1G i- 4G i:v§§#§G i=R _You kill the frilled lizard!G ior  You conjure some foxfire!G iu.#§#v.@§§v#v#§§§§§G i5vf4-------5G iy§§§§G iTN _Your foxfire dissipates.H iBH iH iH iH izH iH iCH iH iH izH imH iH iH ijH i">  You conjure some foxfire!H io#,H i{+R§.§v@v.§§#§#v#......H im,l3-------6H i=E§§H i@N _Your foxfire dissipates.H i ..§v@v.§§H iH ix§v@v.§§#§H i"H i/*H i*H i0+H im+H i,,H i.H iP/H i/H i60H i9e.§#..§@§v..#v#!#§H iW:&-7H iAw§@§§H i9D] _Your foxfire dissipates.H iDH iBEH iEH i`N,H iNH iPH iX§§#.#.v§§.§.@..§#!#.H iXD-8.2 (2H icV§§§H if  You conjure some foxfire! _Your foxfire dissipates.  You conjure some foxfire! _Your foxfire dissipates.H iknH iv.§###.§)....9.2 (3H i|R§§H i݅.) _Your foxfire dissipates.  You conjure some foxfire! _Your foxfire dissipates.H iSG---40.2 (4H i H iƔ@1.2 (5H ib4===2.2 (6H iH i@3.2 (7H i?H i^@4.2 (8H iH i@5.2 (9H i{H ib===6.2 (10.0)H iW7.2 (11H i5H iA8.2 (12H i|"H ik+A9.2 (13H i0H i^50.2 (141.2 (15H ift5====2.2 (16H ilH ictA3.2 (17H ig|H i5A4.2 (18H iH i?A5.2 (19H iH i2`====6.2 (20H iH icA7.2 (21H iH iA8.2 (22H iH iA9.2 (23H iZH iYB60.2 (24H iH i-1.2 (256===2.2 (263.2 (27H i(/H iC5A4.2 (28H i-=H iEH iH+5.2 (29H iRH i]_===6.2 (30H ihH ipvA7.2 (31H i{H i?A8.2 (32H iH iA9.2 (33H iҵH i>B70.2 (34H iH inH i+1.2 (35H iKH iH i\7====2.2 (36H iH iA3.2 (37H iH i÷ ##### #.# # #.# # #.# # ### #.# ####### .# .... #.###<.... # .#.#.....# ## ....†.###.#.#.#.#. >.....))........# ##.......##).#.#@#....#  ..... #.##.....#### )... #.#####.## ### #.# .# #.# .##. ## _You now have 90 gold pieces (gained 8).4.2 (38H iӸ[[39;49m5.2 (39H iH i\ _i - 2 bubbling white potionsI iII ibQ Spells (Memorise)TypeFailure Level  a - ScorchFire5% 2b - Inner FlameHexes/Fire26% 3  c - Volatile BlastmotesFire/Translocation26% 3  d - Flame WaveConjuration/Fire47% 4 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitJ i}J iJ iZ.##### #.#Stats the Firebug .##.#Gargoyle .##.#Health: 25/25 ======================== .# ### #.# #######Magic: 7/7======================== J ir.# .... #.###<....AC: 9Str: 18 .# ..... #.#.....#EV: 11Int: 17 ## ....†.###.#.#.#.#SH: 0Dex: 10 .. >.....))........#XL:  4 Next: 21% Place: Dungeon:2 ##.......##).#.#@#....#Noise: ---------  Time: 1675.2 (0.0)..... #.##.....####h) +0 war axeJ i )... #.#####.##Cast: Foxfire### #.# .#J iv#.# .##.# .#J i#.# .##. ## _Your foxfire dissipates. J i2_Your foxfire dissipates. _Your foxfire dissipates. _Your foxfire dissipates. _You now have 90 gold pieces (gained 8). _i - 2 bubbling white potionsJ iJ i! J i Memorise Scorch, consuming 2 spell levels and leaving 5? Y - Yes J i ' N - NoJ iB J i .##### #.#Stats the Firebug .##.#Gargoyle .##.#Health: 25/25 ======================== .# ### #.# #######Magic: 7/7======================== .# .... #.###<....AC: 9Str: 18 .# ..... #.#.....#EV: 11Int: 17 ## ....†.###.#.#.#.#SH: 0Dex: 10 .. >.....))........#XL:  4 Next: 21% Place: Dungeon:2 ##.......##).#.#@#....#Noise: ---------  Time: 1675.2 (0.0)..... #.## i* 40m.....####h) +0 war axe)... #.#####.##Cast: Foxfire### #.# .##.# .##.# .##.# .##. ## _Your foxfire dissipates. _Your foxfire dissipates. _Your foxfire dissipates. _Your foxfire dissipates. _You now have 90 gold pieces (gained 8). _i - 2 bubbling white potions6.2 (1J ik J iҽ A7.2 (2J i J i J ip +8.2 (3J i J iv _You start memorising the spell. You continue memorising. x2J i J i c _You finish memorising. Spell assigned to 'b'.K i v.v6----=9.2 (1K iH K i / _You conjure some foxfire!K i&.K ivK iK iK isK iK ipK i>K iK iv§§#@#§§§K i1'-80K iC§§K iK i K iK iK i}K iӬK i6K i2K i§§§§#§..vK iOW...v§K i=-1.2 (2K i§§#§§K i&,K iK iK iL...#.§§.K i*2.2 (3K i}:§K i,p .. _Your foxfire dissipates. x2K iG----3.2 (4K iK i@4.2 (5K i}K i@5.2 (6K iK K i@6.2 (7K iK i@7.2 (8K i$K iq+K i+[7====8.2 (9K i2L ilyy# #.# # #.# # ### #.# ####### # .... #.###<.... # .#.#.....# # ....†.###.#.#.#.# # . >.....))........##.# L iz#.......##).#.#.#....#  ..... #.##...@.#### )... #.#####.## ### #.# #.#  #.# #.##.# #.##.# ..##. .#L iz2# .L i؂D9.2 (10.0)L ilL i ##########....###<.... . #.#.....# †.###.#.#.#.# # . >.....))........##. #.......##).#.#.#....#  ..... #.##.....####)... #.#####@## ###  #.# #.L i5,90.2 (11L i[L i'= ##########....###<.... . #.#.....# †.###.#.#.#.# # . >.....))........##.# #.......##).#.#.#....# L i ..... #.##.....###)... #.#####.## ###  #@# #L ig   hobgoblin (asleep)#gL i$%L i%1.2 (12L iL iS\ _A hobgoblin comes into view.L i 6 ### #.#  # .... #.###<.... # ..... #.#.....# # ....†.#.#.# # . >.....))........##.# ).#.#.#....#  ..... ...####  )... #.##  ### #.# #@# #.# #.# #.# #.# #.# ..# #. .## #. #. #gL i-~  ### #.#   .... #.###<....  ..... #.#.....# ....†.#.#.# #  >.....))........##.# ).#.#.#....#  ..... ...####  )... #.##  ### #.# #@# #.# #.# #.# #.# #.# ..# L i~ #. .## #. #. #g L i 4L iӋ L i ` _A hobgoblin is nearby!M idD....##<.... . #.#.....# †.###.#.#.#.# # . >.....))........##. #.......##).#.#.#...  ..... #.##.....###)... ###.## ###  #.# . #.# M iEW#.g.M iNM i OW====2.0) _M iZM i]M i0......# †.###.#.#.#.# # . >.....))........##. #.......##).#.#.#...  ..... #.##.....###)... ###.## ### M i #.# #. #.# #.gM i .M is#<3M i(M i*M i` †.###.#.#.#.# # . >.....))........##. #.......##).#.#.#...  ..... #.##.....###)... ###.## ###  #.# ##. #.# #. g.M if M im {g.gM im 0===4M it M iv + _The hobgoblin shouts!M i 9.. >.....))........##.# ##.......##).#.#.#....#  ..... #.##.....#### )... #.#####.##  ### #.# #.# #.# #.# #.# ##.# #.# #..# #. #@## #. #g# #.# #.# #.# #.# #.#M i!M i+jg.---5M iX/M iR1N i?  You miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen.N i6----=--6Contam N i#N i@ _The hobgoblin hits you but does no damage.N i  You hit the hobgoblin.  The hobgoblin is almost dead.N i,7.7 (1.5N iaN i@ _The hobgoblin hits you but does no damage.N i ;  You hit the hobgoblin.N i F†N iu L----49.2N iz N i8 M _You kill the hobgoblin!N it##.......##).#.#.#...  ..... #.##.....###)... ###.## ###  #.# ##..# #.## #@# ..N i{K-7000N iN i@v _You see here a hobgoblin corpse.O i<M-O iMX1 _O i}2.2 (2 _Your magical contamination has completely faded away.3.2 (3O il4.2 (4O iPO iT7====5.2 (5O iȔO i  ..... #.##.....###)... ###.## ###  #.# ##.#..# #.# #†# .##O i."O io"*6.2 (6O i 'O iOB )... ###.## ###  #.#  ###.#. #.# #†# ..O im@7.2 (7O i4O iM ###  #.#  ###. #.# #†# ...O iS@8.2 (8O inXO iD ##. #.# #†# .##.O iX_====9.2 (9O i8O iU #. #.# #†# ..###O iϻE10.2 (10.0)O i{O iE~ . #.# #†# .#.#.##O iWKA1.2 (11O iPO i\  #.# #†# .##.# O i\A2.2 (12O iO ij #. #.## #†# #.# #.# #.# #.# #.# ##.# #@.# #.## #.# ... ##.. ###....O iqA3.2 (13O iwuO i #†# .##.## ...##... ###.. ..#.# .#O i A4.2 (14O i2 O i4 .##..### #.......######....# ###..# ..# O i A5.2 (15O i O i" ##.#..###.###.####....@..#####....# ### . . O iGH W6.2 (16O i& #.# #.# #.# #.# ##.# #..# #.## #.###.### #.....@.# #####....# ###..# ..#..#..#..#O i$ O ip +7.2 (17O i O i. B#.# #.# #.# ##.# #..# #.## #.###.####.......#####.. ###..#  #..# #..##..##..#...#..##O i A8.2 (18O iW O in  ##..##.###.####.......#######.... ### ###O id A9.2 (19O i O i% g #.##.###.####.......######.... ### O i B20.2 (20O in O i=  #.#.##.###.###......######.... ### #O i @ O iP@ +1.2 (21O ih O i .#.##.###.###......######.... ### ....###### O iy A2.2 (22O i2 O i##.###.###......######.... ### ...............########## 3.2 (23O i| #.###.###......######.... ### ######........########## O iA4.2 (24O iP ib: #.###.### #.......## #####....# ###..# #..# #..# #..##..#..#.##.#P i>mA5.2 (25P ipP i  #.###.### #.......## #####....# ###..# #..# #..# #..##..##..#.###.#P iA6.2 (26P iBP ib #.###.### #.......## #####....# ###..# #..# #..# #..# #..# #..#P is.###.#P iA7.2 (27P iP iLh #.###.### #.......## #####....# ###..# #..# #..# #..# #..# #..#.###.##8.2 (28P iy #.###.### #.......## #####....# ###..# #..# #..# #..# #..# #..#.###.#  #9.2 (29P iiP i  #.###.### #.......## #####....# ###..# #..# #..# #..# #..# #..#.###.# #..##30.2 (30P im# #.###.### #.......## #####....# ###..# #..# #..# #..# #..# #..#.###.#  #. ..P i+ ###P iA1.2 (31P i P iyu #.###.### #.......## #####....# ###..# #..# #..# #..# #..# #..#.###.# #.# ..# ####P iP i+2.2 (32P iP i+4 P i-......######.... ### P iF/+################...............@........########.######### Cast: FoxfireP i#5A3.2 (33P i9P i׿U #.......## #####....# ###..# #..# #..#P iE` #..# ##..#.#..##..##.#.#P i #.# ..# ####P iA4.2 (34P iP iKQ#####....#  ###..#  #..# #..# #..# #########..# .#######..........# #................## .#######@#########  #.# ..# #### P iYP iY+5.2 (35P i,^P i ### ########.#######........#................#.#######.#########  #@# #.....#w##### w   ribbon worm (asleep)P iJ6.2 (36P ilP ir^ _A ribbon worm comes into view.Q ivv, ally target)6----=7.2 (1.0) Q ixQ iN/ _You conjure some foxfire!Q i,Q iY,Q iQ iQ ip vv§§§w    You conjure some foxfire! The foxfire hits the ribbon worm.Q i,Q i w.The ribbon worm is moderately wounded.The foxfire hits the ribbon worm.Q i;"Q i(vw§§§§.Q i)d5-------8Q i /r§§§§Q i=c _The ribbon worm is heavily wounded.Q i9Q i{.w.vvQ isf4-------9Q i Q i / _You conjure some foxfire!Q i Q i ###..#Stats the Firebug#..#Gargoyle#..#Health: 25/25 ========================#..#Magic: 4/7=============-----------#########..#AC: 9Str: 18.#######..........#EV: 11Int: 17#................##SH: 0Dex: 10.#######v#########XL:  4 Next: 24% Place: Dungeon:2#@#Noise: =--------  Time: 1739.2 (0.0)#..w.vv#h) +0 war axe#.######Cast: Foxfirew   ribbon worm (ally target) _You conjure some foxfire!  You conjure some foxfire! The foxfire hits the ribbon worm.  The ribbon worm is moderately wounded.The foxfire hits the ribbon worm. _ iY k0;10;1mThe ribbon worm is heavily wounded. _You conjure some foxfire!Q i 4Q i' Q i c _There is not enough space to conjure foxfire!Q i Q iL ###..#Stats the Firebug#..#Gargoyle#..#Health: 25/25 ========================#..#Magic: 4/7=============-----------#########..#AC: 9Str: 18.#######..........#EV: 11Int: 17#................##SH: 0Dex: 10.#######v#########XL:  4 Next: 24% Place: Dungeon:2#@#Noise: =--------  Time: 1739.2 (0.0)Q i #..w.vv#h) +0 war axe#.######Cast: Foxfirew   ribbon worm (ally target)  You conjure some foxfire! The foxfire hits the ribbon worm.  The ribbon worm is moderately wounded.The foxfire hits the ribbon worm. _The ribbon worm is heavily wounded. _You conjure some foxfire! _There is not enough space to conjure foxfire!Q iy Q i Q i Q i c _There is not enough space to conjure foxfire!R i0RR itB#####...###... #. #########..#######..........#................##.#######@######### #.#..w.vv#.###### §-40.2 (1§ _Your foxfire dissipates!R i,^ g§-R i}c 9§R i` s#.......## #####....# ###..# #..# #..#  #..#  #########..# .####### #........@........#######.######### #.# #..w.v§##.######R iS R i R i v§..1R i ;§R i@ #.## #####....# ###..# #..# #..# #..# #..# .#.# #..## .#v# #§# #..w...##.#####R i !#R i R i R i R i R i R i j§v§.R i *2.2 (2R i :§R i R i R§v§R iՒ R iv y§v§...R i{ :§R i #.###.### #.......## #####....# ###..# #..# #..#  #..#  #########..# .#######.. #.....§v§.........#######.######### #§##..w...##.######R i R i R i R...3.2 (1R i R i @ #.###.### #.## #####....# ###..# #..# #..# #..# #..# .#######....# #.R i; .......## .#.# _Your foxfire dissipates.R i @4.2 (2R i R i R iѮ R i# S iyS ivvww   ribbon worm3S iH---=5.2 (1S iS i/ _You conjure some foxfire!S iS iS iIS i §v§§.v (ally target)  You conjure some foxfire! The foxfire hits the ribbon worm.S igS ipnv@§.§§vvS inB---6S ism§§§S ivc _The ribbon worm is heavily wounded.S i XS ik ,S i' v@§vv§§§ You conjure some foxfire! The foxfire hits the ribbon worm.S i BS i  §@§§ The ribbon worm is severely wounded.The foxfire hits the ribbon worm.S i> ,S iI  The ribbon worm is almost dead.The foxfire hits the ribbon worm.S iM §.v§.S i S i §@v..v§§.S id g2----77S i W§§S i O _You kill the ribbon worm!S i2 ,S i" S iw v..v@§§§v§.v§1-------8§§§v§§S i / _You conjure some foxfire!S i,S ieS iS iS ilS iS i>S iS iRS iS i/,S iXS id>  You conjure some foxfire!S i §§§§§@.§§§v§.v.vv§..v.S i a0------9S i 1FoxfireS ig§§§§@.§§§§.v.vv§S iN _Your foxfire dissipates.T iާ§§§§@.§§§§.v.vv§T inT iǬ§§§.v.vv§T i&T iT iLT iѯT izT i T ijT iT iùT i>T iºT i,T iT i1T iT iT iT i.T ih,T iT ieT ij+....v@.....§§§§§.§§§T i'-50T i§§§§§.§T i-` _Your foxfire dissipates. x3T i>T iyT iT i|T iT iqT iT iT i§§§.v.........T iD-1.2 (2T i3d§§§T i] _Your foxfire dissipates.T iw[....2.2 (3T i T i _Your foxfire dissipates.---3.2 (4T iPT i T iG#4.2 (5T iHT i T i> #5.2 (6T i#T i/'T i(Q1===6.2 (7T iX*T i7.@7.2 (8T i1T i 6T iP6#8.2 (9T i :T i?D9.2 (10.0)T iFS===60.2 (111.2 (12T i&TT iWA2.2 (13T i[T iaT ia+3.2 (14T idT ihA4.2 (15T itlT iqA5.2 (16T iWtT iExT ixc2===6.2 (17T i{T i3A7.2 (18T ilT iFA8.2 (19T iRT iA9.2 (20T iT iѕT i(J===70.2 (21T iBT iĜT i+1.2 (22T iMT iA2.2 (23T i6T i}A3.2 (24T iT iT iC$4.2 (25T inT iA5.2 (26T iT ilT ib3====6.2 (27T iT iT i+7.2 (28T iT iA8.2 (29T i9.2 (30====80.2 (31T i>T iA1.2 (32T iT i3A2.2 (33T iT iW3.2 (34T i`A4.2 (35T iT iA5.2 (36T iT i3 s4===6.2 (37T iYT ipT i+7.2 (38T i T iT i+8.2 (39T i{T iD#T i#+9.2 (40T i&T i!+`===90.2 (41T iu.T i@2T iz2+1.2 (42T i5T i9A2.2 (43T i==T i.AT ilA+3.2 (44T iDT iHT iH+4.2 (45T izLT inPT iP+5.2 (46T iTT i+XT izX^5====6.2 (47T i\T i`T i a+7.2 (48T idT i`iA8.2 (49T i;nT i>A9.2 (50T iT i,b====800.2 (51T iZT iT iq+1.2 (52T iT iٵT i +2.2 (53T i=T i3.2 (544.2 (555.2 (566===6.2 (57T iA7.2 (58T iT ixA8.2 (59T i!T iT im+9.2 (60T iT i"T ihJ===10.2 (61T iT i A1.2 (62T iT T irA2.2 (63T iT iA3.2 (64T i!AL4.2 (655.2 (667====6.2 (67T i; #.......## #####....# ###..# #..# #..# #..##########..#.#######..........# #......# .#######.####### #§# #..w...# #.###### T iT ie+7.2 (68T iT ivds #.## #####....# ###..# #..# #..# #..# #..# .#..........# #......## .#.# #§#  #..w...#  #.######T i]hT irA8.2 (69T iH #.## #####....# ###..# #..# #..# #..# #..# .#..........# #......## .#.# #.# #..w...# #.######T iA9.2 (70T iT i = #####....# ###..# #..# #..# #..##########..#.#######..........# #..........# .#######@####### #.# #..w...# #.###### T ia====20.2 (71T i1T i'%? ### ########.#######........#................#.#######.#########  #@# #.....#.##### T i*A1.2 (72T iy.T iô ########.#######........#................#.#######.#########  ######.# #.....#####T iW2.2 (73T iQ  #..# #..# #..# #########..# .#######..........# #................## .#######.## ######.# #....@.# #.######T i;WT ieA3.2 (74T i #..# #..# #..# #########..# .#..........# #..........## .#.## ######.# #...@..# #.######T iA4.2 (75T iT iw  #..# #..# #..# #..# .#..........# #.........## .#.# ######.# #..@...# #.#######T ix} A5.2 (76T i T i& Y #..# #..# #..# #..# .#..........# #.........## .#.# ######.# #.@....# #.###### #.#.#...##T i1 T ix $6.2 (77T i T i  #..# #..# #..# #..# .#..........# #.........## .#.# ######.# #@.....# #.###### #.# #.# #.# ..# ###T i" T i +7.2 (78T i T is:  ########.#######........#................#.#######.#########  ######.# .....###### 8.2 (79T i  ########.#######........#................#.#######.#########  ######.# ......####### T i_ W9.2 (80T iWQ ########.#######........#................#.#######.#########  ######.# .....##### .### T iV B30.2 (81T iZ T i ,.#######........#................#.#######.#########  ######.# .....T i ##### .......######## T i A1.2 (82T i T iBs #................#.#######.#########  ######.# .....##### ####.#.......########T iv T iv +2.2 (83T iz T i #.........## .#.# ######.# #......# #.###### #.## #.##.##.#.##T iA3.2 (84T i/ T i #.........#.#.##. ######.##$ #......##. #.#######. #.# #. #.##.##.#.#.#T iA4.2 (85T iT i" #......... #.#######. #.#######.# #$##......# #.##.###### #.##.# #.##.##.##.#.##.#T i'A5.2 (86T iH,U i(p.#######......#................#######.#######$##......##### #.##.########@##.#...........#.##########U iuA6.2 (87U ihyU ip ##########.#######......#................#######.#######$##......############.##.#...........##.##########U iW7.2 (88U iiM ##########.#######......#................#######.#######$##......############.##...........#U iڝ6#####U iLU i+8.2 (89U iU iB1LM ##########.#######......#................#######.#######$##......############.##.#U iAU i B$9.2 (90U iFU iM ##########.#######......#................#######.#######.....######.##.#U iXB40.2 (91U iU iA1.2 (92U iU iYG M#### .. #########.#.#######......#................############.....######.##.# _You now have 97 gold pieces (gained 7).U imA2.2 (93U iXU i$5MU iK#####..##U ii[###  U i... ##########.#.#######.....U i#..#................############.....U i8o#.##.#########U iU i+3.2 (94U iuU i, #...#####.### # 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###.####......#.##.# #.##..#.# #..#V i@4.2 (3V iKV iC! #.# #.# #.# ##.# #.# #..# #. #.## #†# #.# # #.# ####.#### #.# #.# #.# #.##.##.# #.# #.##.# ##.# ..#.# #..# #.#.# #.## #.###.V iC#.# #.###.### #.......# #.## #####.### #####....#  #.# ###..#V i&J@5.2 (4V iAOV i #.# #.# #.# ##.# #.# #..### #. #.##.. #†##. #.# #. #.# ####.#### #.# #.# #.# #.##.##.# #.# #.##.# ##.##..#.# #..###.#.# #.## #.###.#.# #.###.### #.......# #.## #####.### #####....#  #.# ###..#V i@6.2 (5V iV ig : #.# #.# #.# ##.# #.# #..# ### #. #.## ..# #†# #.# #.# #.# #.# ####.#### #.# #.# #.# #.##.##.# #.# #.##.# ##.# #..#.# #..# ##.#.# #.## #.###.#.# #.###.### #.......# #.## #####.V iRh ### #####....#  #.# ###..#V i4o @7.2 (6V it V iG M### # #.# #..### #. #.##.† #.# ####@####.....#.##.##.# # #.##.# ##.##.#V i4 @8.2 (7V i V i M)...####.##### # #.# #..#### #. #.##.† #@# ####.#####.......##.##.##.##.##V iL (#..V i V ib *9.2 (8V i V i M..#..........##)...####.##### # #.# #..######### #. #.##....J..† #.# ###.####.......##.###.##J   endoplasm (asleep).V i# J70.2 (9V i& V i( ] _An endoplasm comes into view.W idvv, ally target)W iz6----=1.2 (1W i\/ _You conjure some foxfire!W i^ W il g v§J  W i You conjure some foxfire! The foxfire hits the endoplasm.  The endoplasm is severely wounded.W i?l W il W iqt ^.J§vW i>u d5-------2W i { ;§W i ^ _The endoplasm quivers.X ic,X iQ^  You conjure some foxfire! The foxfire hits the endoplasm.X iEv§X i:iX io'..X isn4-------83X iyX i|M _You kill the endoplasm!X iHX ibIX i.JX i[KX i!Uv.§v§X iUl3-------4X i]:§X ia/ _You conjure some foxfire!X i .§§......X i 9§X i X i( ]M#[###.......##).#.#.#.....#..........##)...####.##### # #.# #..######### #. #.##......v†#######. #.# ####§#####.#§##.X iT* X i* X i + X i+ X i+ X i_, X i, X i - X iu- X i- X i5 §§v§.§§.-5X i: N§§X iB }  #[# ###.##).#.#.# ..# ..... #.##..... )... #.#####.## ### #.# #.# #.# #.# #.# ##.# #.# #..## #. #.##.§§v@.# #†##.# #.# #.# #.# ####.#### #.# #.§§....# #.# #.##.##.# #.# # #.##.# ##.# #..#.# #..# X i  ##.#.# #.## _Your foxfire dissipates!X i ,X i v..-6.2 (2X i8 X iZ - #[# ###.##).#.#.# ..# ..... #.##..... )... #.#####. ### #.# #.# #.# #.# #.# ##.# #.# #..## #. #.##.v.@..# #†##.# #.# #.# #.# ####.#### #.# #.§§.X i^[ ...# #.# #.##.##.# #.# # #.##.# ##.# #..#.# #..#  ##.#.# #.##X i] X iE^ X ig X i`n §§§7.2 (3X i9t >§§§X i:u X iz X i} N _Your foxfire dissipates.X iz§.@...X i N§§X iXm...---8.2 (1X iX i @9.2 (2X i% X i&s4===80.2 (3X i+X i1@1.2 (4X i[6X i<@2.2 (5Y iY i_@3.2 (6Y i Y i^===4.2 (7Y i1Y i~!@5.2 (8Y i&Y i-@6.2 (9Y i0Y iF6D7.2 (10.0)Y i5;Y i@A8.2 (11Y iGY iNA9.2 (12Y iUY i}u5====90.2 (13Y iY iX1.2 (142.2 (15Y iY iY i+3.2 (16Y iGY iY i'`====4.2 (17Y i,A5.2 (18Y i Y iA6.2 (19Y i<Y iA7.2 (20Y i{Y iA8.2 (21Y i+Y i,A9.2 (22Y iY ifY i]6===900.2 (23Y iY i^A1.2 (24Y iY i( A2.2 (25Y iX Y iA3.2 (26Y iY iY i I===4.2 (27Y i"Y i(A5.2 (28Y i.Y i5A6.2 (29Y iO7.2 (308.2 (31Y i`SY iYA9.2 (32Y i_Y ijs7====10.2 (33Y iAoY i ,#[# ###.##).#.#.#...# ..... #.##.....#)... #.#####.#### #.# #.# #.# #.# #.# ##.# #.# #..# # #. #.## ..@.# #†# #.# #.# #.# #.# ####.##.§§..Y i#.##.## #.##.. Y i&A1.2 (34Y idY i֋..# ..... #.##.....## )... #.#####.## ### #.# #.#  #.# #.# #.# ##.# #.# #..# ########### #. #.## ..........# #†# #########@# #.#  #.# #.# ####.#####.# #.§.....#.##.### #.##.# ##.# #..#.# #..###.#.# #.###.###.#.# #.###.#Y iW2.2 (35Y i!  )... ###.## ###  #.# #.########### #.#..........# #†# #########..####.####.§.....##.##.#.......# #.......##Y il(A3.2 (36Y i~6Y ij ###  #.# #.########### #.#..........# #†# #########..####@#####.......##.##.##.###..#####.### #####....#Y i`====4.2 (37Y i8Y iQ #.# #.# #.# ##.# #.# #..############ #. #.## ..........# #† #########.# #.# #.# #.#####.#### #.# #..@....# #.# #.##.##.# #.# # #.##.##.# #..#.# ..# ##.#.# #.###.###.#.# #.###.###  #.......# #.......##  #####.### #####....#  i!R7m #.# ###..# Y iZA5.2 (38Y i]Y i{ #.# #.# #.# ##.# #.# #..# ### #. #.## ....# #†# #.# #.# #.# #.# ####.#### #.# #.@.....# #.# #.##.##.# #.# #. #.##.# ##.##. #..#.# #..##. ##.#.# #.## #.###.#.# #.###.### #.......# #. #####.### #####.... #.# ###..Y iA6.2 (39Y i:Y i!v #.# #. #.# ##. #.# #.. # #. #. ....# #†# #.# #.# #.# #.# ####.#### #.# #@......# #.# #.##.##.# #.# #.##.##.# ##.# #.##..#.# #..# #.###.#.# #.##Y iw #.###.#.# #.###. #.......# #. #####.### ##### #.# ###Y iW7.2 (40Y i: Y i B#.# #.#Y i 0#.# ##.#Y i3 0#.# #..#Y ie #Y i S #. #.#Y i\....# #†# #.# #.# Y i#.# #.# ####.#### #.# #.@.....# #.# #.##.##.# #.# #.##.##.# ##.# #.##.##.###.#.# #.###.##.......# #.######.### #####.#.# ###.Y iY iY i$8.2 (41Y i!Y i#.# #.# #.# ##.# #.# #..# ### #. #.## ....# #†# #.# #.# #.# #.# ####.#### #.# #..@....# #.# #.##.##.# #.# Y i#.##.##.# ##.# #.##..#.###.##.###.#.# #.###.### #.......# #.Y i۫######.### #####....##.# ###..#Y iBA9.2 (42Y iY i?u### #.# #.# #.# #.# #.# ##.#  #.# #..# ########### #. #.#..........# #†# #########.# #.#  #.# #.# Y iq?####@#### #.# #.......# #.# #.##.##.# .# #.##.##.# ##.##.##..#.# #..Y i?##.###.#.# #.##Y i?[#.###.#.# #.###.####.......# #.......#######.### #####....#Y i#GB20.2 (43Y iKY iM)...####.##### # #.# #..########### #. #.##..........Y it†######## #@# ####.#####.......##.##.##.##.###..Y iY iA1.2 (44Y iY i}cM..#..........##)...####.##### # #.# #..########### #. #.##..........Y i:dt†######## #.# ###.####.......##.###.##.Y ikA2.2 (45Y iXqY i  #[# ###.......##).#.#.#....# ..... #.##.....# )... #.#####.##### #.# #.# #.# #.# #.# ##.# #.# #..# ########### #. #.## ........@.# #†##########.# #.# #.#  #.# ####.#### #.# #.......# #.# #.##.##.# #.# #.##.##.# ##.# #.##..#.# #..# #.###.#.# #.3.2 (46 i 7mY iǏ Y i w #[# ###Y iŐ $.##).#.#.#Y i + ..#Y i- X ..... #.##.....Y ib a )... #.#####.Y i x ### #.# #.#Y iՑ Q #.# #.#Y i Q #.# ##.#Y i; P #.# #..#Y ij  Y i ^# #. #.##Y iؒ  Y i\ 6.@..#Y iS Q #†# #.# #.# #.# #.# ####.Y iv #### #.# #.......# #.# #.##.Y i a##.# #.# #.##.##.# ##.# #.##..#.# #..#  #.###.#.# #.##Y i A4.2 (47Y i Y i (  #[# ###.##).#.#.# ..# ..... #.## )... #.#####. ### #.# #. #.# #. #.# ##. #.# #...# #. #...# #†#.#.# #.# #.# #.#  ####.#### #.#  #.......# #.# #.##.##.# #.#  #.##.##.# ##.#  #.##..#.# #..#  #.###.#.# #.## Y im/ A5.2 (48Y i5 Y i"  #[# ###.##).#.#. ..# ..... #.## )... #.##### ### #.# # #.# # #.# ## #.# #.# #. #...# #†#.#.# #. #.# #. ####.#### #.Y i  #.......# #. #.##.##.# #. #.##.##.# ##. #.##..#.# #.. #.###.#.# #.Y i A6.2 (49Y i] Y irS # #[# ###.##).#.# ..# ..... #.## )... #. ### #.#  #.#  #.#  #.# #.# #. #..# ##.#.# # #.# # ####.#### # #.......# # #.##.##.# # #.##.##.# ## #.##..#.# # #.###.#.# #.Y i]Z A7.2 (50Y i__ Y i # #[# ###.##).#. ..# ..... #.## )... #. ### #.# #.# #.# . #.# .# #. ..# #.#.#  #.#  ####.# #.......# #.##.##.#  #.##.##.#  #.##..#.# # #.###.#.# #Y i A8.2 (51Y i Y i *# #[# ###.##).# ..# ..... #.## )... #. ### #.# #.# #.#.# #.#.# #...##.#.# #.#  ####.####  #.......# #.##.##.# #.##.##.# #.##..#.# #.###.#.#Y iۣ A9.2 (52Y i\ Y i)1 e# #[# ###.##). ..# ..... #. )... #. ### #.# #.#. #.#.## #.#.# #.#..#.####.#.## #.#  ####.####  #.......#  #.##.##.#  #.##.##.#  #.##..#.#  #.###.#.#Y i X30.2 (53Y iN #### #[# ###.##) ..# ..... #. )... #. ### #.# #.#.# #..### #..# #. #..##.####.#.# #. #.##. ####.#####. #.......##. #.##.##.##. #.##.##.##. #.##..#.#  #.###.#.#1.2 (54Y i Y i #### #[# ###.## ..# ..... # )... # ### # # ##.# ##....#### #.# # #..# #.####.#.#Y ig[ #.# #.# #.# ####.#### #.# #.......# #.# #.##.##.# #.# #.##.##.# #.# #.##..#.#  #.###.#.#Y iuA2.2 (55Y iY i%  .. .....  )... ### # # ##.#.....####........########### #...............# #.####@#########. Y i'O#.# ####.#####.##.###.#.# # Y i-A3.2 (56Y i2Z ix#### #[# ###.........# .....  )...  ###  # #  ##.#.  ##....####.........########### #...@...........#Z i}x#.####.#########.# #.# #.#  #.# ####.#### #.# #.....Z ix..# #.# #.##.##.# #.# #.##.##.# #.# #.##..#.##.# #.###.#.#Z iA4.2 (57Z i\Z i! #..# #.# #... >.....######[# ###..........# ....... )... #.### # #J ##.#. ###....#### .......@..##############.#...............##.####.#########.#.. #.# #.### #.# ####.#### #.# #.......# J   endoplasm (asleep) #.# #.##.##.# #.# #.##.##.# #.# #.##..#.#Z iU+Z i+,5.2 (58Z i\7s _An endoplasm comes into view.Z i/ vv, ally target)6----=6.2 (1.0)  _You conjure some foxfire!Z i,Z iZ iZ ir,Z i#K vv§@§§J  You conjure some foxfire! The foxfire hits the endoplasm.  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[ i: A5.2 (37[ i> [ i ...........################.#...............#######.####.#########.......# #.# ######.### .....##.#.#..# ###... ##### #########....[ i A6.2 (38[ ix [ iS #####.#...............#######.####.#########.......# #.# ######.### .....##.#.##....# #####......#.#### [ iYA7.2 (39[ i][ i #######.####.#########.......# #.# ######.### .....##.#.#.####...@# ####... ######.#.#### [ icA8.2 (40[ i\ i 3 #.####.#. #.......# #.# #. #######.# #.# ####. #.# #.# # #.# #.# #.##. #.# #.# #.##. #.# #.# #.## #.###.# #.# #.### #..@.# #.### ###### # ##### # #\ i<3 ##### ##### ...#. #.#.\ i8A9.2 (41\ iE\ i #.####.# #.......# #.# # #.# #.# #### #.# #.# # #.# #.# #.## #.# #.# #.### #.# #.# #.## #.###.# #.# #. #.@..# #. ###### #   ##### ...#. #.#.\ iB80.2 (42\ i\ ig  #.####. #.......# #.#  #.# #.# ## #.# #.# #.. #.# #.# #.#. #.# #.# #. #. #.# #.# #. #.###.# #.# #. #@...# #. ###### #   ##### ...#. #.#.1.2 (43\ it\ i  #####.#............ #######.####.####### #.......# #.# #######.# #.# ## ### #.# #.# #. ..# #.# #.# #. #.# #.# #.# #.\ i #.# #.# #.# #.###.# #.# #.....# ####### #.##\ ik #######....#.\ iA2.2 (44\ i*\ ilM............####### #####.#............######.####.#######....... ##########. .###.# #.###....########.\ iWA3.2 (45\ i\ iU*M####....#### ............####### #####.#............######.####.#######....... .. ########...#####..... .###.# #.###....##.#\ i@W4.2 (46\ i|M ##.#.# ####....#### ............####### #####.#............######.####.####### #....... .. ########...#####.....#.#### #.###.# #.# #. \ i}\ iA\ i$5.2 (47\ i\ i_P ##.#.# .####....#### ...... #####.#. #.####.# #.......# #.##.. #.# #.# \ isS #...##### #.# #.# # #....@.# #.# #.# # #.#####.# #.# #.# # #.# #.# #.# # #.###.# #.# # ##....# # ###### # 6.2 (48\ i ##.#.# .####....#### ...... #####.#. #.####. ### #.......# #.# #... #.# #.#  #...##### #.# #.#  #...@..# #.# #.# \ ii #.#####.# #.# #.#  #.# #.# #.#  #.###.# #.# ##....# ###### \ i \ iG!$7.2 (49\ is&\ i7 ##.#.# .####....#### ...... #####.#. #.####. ######.......# #.# #....\ i#.# #.# #...##### #.# #.# #..@...# #.# #.# #.#####.# #.# #.# #.# #.# #.#  #.###.# #.# \ i ##....#  ######\ i\ iI+8.2 (50\ i۸\ iP #.#.# ##.#.#  .####....####  ............### #####.#........ #######.####.### ######.......# #.#.#######.# #.###### #.# #.# ##......# #.# #.##.#####.# #.# #.##.. #. #.# #.#... #.###.# #.#..⌠.....#....######....9.2 (51\ iw_\ idK#.#.#.####....#### ............## #####.#.......##.####.########.......# #.#  #....#######.# #.# #...##### #.# #.# ##@.....# #.# #.# #.#####.# #.# #.#\ i. #.# #.# #.#.... #.###.# #.#⌠.. ##....##...... #######.....⌠#..<...\ if<90.2 (52\ i\ i2 \ i+_Found a stone staircase leading up.] i(.####....#### ............# #####.#......##.####.#######.......# #. #....#######.# #.# #...##### #.# #.# ##......# #.# #.# #@#####.# #.# #.#.# #.# #.# #.#..... #.###.# #.##..⌠...⌠ ##....##......... ###### #.....⌠.... J   endoplasm (asleep) #..<.....>.. #J....⌠.....#  An endoplasm comes into view.1.2 (1.0) ] i9Q _Found a stone staircase leading down.a i a i a i! a iW# b i ######  #....#  #...##### #.#  ##......# #.#  #@# #.#  #..# #.# #.#  .....   #..⌠...⌠   #.........   #.....⌠....  #..<.....>..  #J....⌠.....# b iu ######  #....#  #...##### #.#  ##......# #.#  b iPv#@# #.#  #..# #.# #.#  .....   #..⌠...⌠ b ivvF #.........  b ivf#.....⌠....  b iv#..<.....>.. b iv#J....⌠.....# b i|b i}b ihb ila _An endoplasm is nearby!b i...........#####.#......#######.####.#######.......# ....####### #...##### ##......###.#####.##.@# #.......##.###..⌠...⌠..##....# #...........#####⌠.....#<.....>..#J....⌠.....#......b ie`2 _b i$  ######  #....#  #...##### #.#  ##. #.#  ##.# #.#  #.@# #.# #.#  #.......#  #..⌠...⌠..#  #...........######  #.....⌠.....#  #..<.....>..#  #J....⌠.....#  #...........# b i  ######  #....#  #...##### #.#  ##. #.#  ##.# #.#  #.@# #.# #.#  #.......#  #..⌠...⌠..#  #...........# #.....⌠.....# #..<.....>..#  #J....⌠.....# #...........# b i b i  b iD S_An endoplasm is nearby!c iz dvv, ally target)c i _6----=3c i c i7 / _You conjure some foxfire!c i  You conjure some foxfire!c iBc ic i,c i§§§v.v§§v.§§JvJ.5-------4d i§§§§§§§ _The endoplasm quivers.d i §§§.§§v.v§v.§ You conjure some foxfire! The foxfire hits the endoplasm.d il=  The endoplasm is heavily wounded.The foxfire hits the endoplasm.§§§§..d iLd iVd i6d ivvv.§.§§.⌠§§§§v.v...d in4-------25d iB§§§d iH§§d iJM _You kill the endoplasm!d i&d i{d id iVd i)d id i^d id iLd id id id id i>  You conjure some foxfire!d ird i̤d iƫ§.vv..§....§§..§v§§..§§..§§d il3-------6d i[ §§..§§§..§§..§§d isQ _Your foxfire dissipates. x2d i§§§§..§§..§§d i§§§§§§..§§..§§d id i9d i.Xd itd id ird id iBd i;,d id i§§v§..§§⌠.§§§.§§..§.§..<.§...vv.-7d if§§§§§§§§.§§d iD] _Your foxfire dissipates.d id id id i,d i(d id id id iud id iqd i d iNS ..§.§§....§.....§..⌠§§.§§§§-8.2 (2§§§§§§§ ...⌠......⌠. _Your foxfire dissipates. x39.2 (3d in ---2000.2 (4d io V1.2 (5d i~ 4===2.2 (63.2 (7d ia d i d iS *4.2 (8d i| d ic @5.2 (9d i@ d iϖ b===6.2 (10.0)d i d i A7.2 (11d ig d i A8.2 (12d iV d i A9.2 (13d i@ d i B10.2 (14d iV d i A1.2 (15d i d i t5====2.2 (16d ih d i d i 3.2 (174.2 (18d i d i~ A5.2 (19d i d i `====6.2 (20d iH d i A7.2 (21d i} d i d i( +8.2 (22d i m9.2 (23d ib B20.2 (24d i d i# W1.2 (25d i6' d i' [6===2.2 (26d iA+ d i#0 A3.2 (27d i3 d i8 A4.2 (28d i< d i#B A5.2 (29d iE d iM d iN I===6.2 (30d iR d iX A7.2 (31d iN\ d ida A8.2 (32d iYe d ij A9.2 (33d in d is d iv ,30.2 (34d i7{ d iv A1.2 (35d i d i` 7====2.2 (36d ib { #####.#......#######.####.#######.......# ....####### #...##### ##.§....##.########..#####...@...##.###..⌠...⌠..##....# #...........#####w   ribbon worm (asleep)##..⌠w..⌠..##d i d i ~ww.d i ,3.2 (37d i#( d i,* ^ _A ribbon worm comes into view.e ie ijvvw(ally target).e i\6----=4.2 (1e i1 .0) e i!e i/ _You conjure some foxfire!e iBe i-Be i §§.§§§vv You conjure some foxfire! The foxfire hits the ribbon worm.e i ,e i §The ribbon worm is moderately wounded.The foxfire hits the ribbon worm.e i' e i3! r vv@§§.§§§§.catching breath, ally ta…)The ribbon worm is heavily wounded.e i'  `§```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.e i% §.§§.e i 5------- 5 5Held e i b§§§§e i . _You are caught in a web!e ih Xe i ,e i e i e iG e i §§§.§§§vvYou conjure some foxfire! The foxfire hits the ribbon worm.e i2 e i9 §§@v.v...⌠.ve iC: e4-------6e i> :§e iuA c _The ribbon worm is heavily wounded.e i"Zw  You miscast Foxfire.  You are very lightly contaminated with residual magic.e iwZe i a §§vv Nothing appears to happen. The foxfire hits the ribbon worm.e i,e iBe i^  The ribbon worm is severely wounded.The foxfire hits the ribbon worm.e ij}§§§vv.⌠f iF,f iGf i{P..@§§§§§.vf i*U3-------7-7Contam Held f iZ6§§f i*[1§f iaO _You kill the ribbon worm!f i.§§§§§-§§§...⌠.§§§§§8§§§§§ .⌠... _Your foxfire dissipates.9.2 (2f if if i+40.2 (3f iӵf if isF---1.2 (4f if idf i*2.2 (5f iRf iIr4===3.2 (6f if ip4.2 (7Held f if ia _Your magical contamination has completely faded away.f iT#5.2 (8f iV6.2 (9f iOf i$'f i'L===7.2 (10.0)f i.f i@6A8.2 (11f i:f iW9.2 (1250.2 (13f i&Xf iX+1.2 (14f i]f iecA2.2 (15f iZq5====3.2 (16f iyf iKz+4.2 (17f if if iΆ+5.2 (18f iZf iA6.2 (19f if ij`====7.2 (20f ipf ilA8.2 (21f i"f if iܷ$9.2 (22f if i1B60.2 (23f if i.A1.2 (24f if iA2.2 (25f if i q6===3.2 (26f iMf i{A4.2 (27f if if i+5.2 (28f i f if i$6.2 (29f i f i$f igI===7.2 (30f if if i+8.2 (31f if iM$f i$$9.2 (32f i(f i-f i-%70.2 (33f i2f i7f i<8+1.2 (34f i<f iGW2.2 (35f iKr7====3.2 (36f i'Of if i@11 4.2 (37f iFf i < ##.##########.......# #. #....#######.# #. #...##### #.# #. ##.§....# #.# #.#####.# #.# #.###..#####.# #.# #.f i[.......##.###.# #.⌠@..⌠..##....# .........###### #.....⌠.....#  #..<.....>..#f i #.....⌠.....# #.....f iԃ......# ##..⌠...⌠##f iZ ##..... _The web tears apart.f iA5.2 (38f if i######.......# # #....#######.# # #...##### #.# # ##.§....# #.# ######.# #.# ####..#####.# #.# #.......##.###.# #⌠...⌠..##....# .@.......###### #.....⌠.....# f ixK #..<.....>..# #.....⌠.....# #...........# ##..⌠...⌠..##l   frilled lizard (asleep) ##..... #.#.l.#f i!p  A frilled lizard comes into view.f ix'hll.f i'f i(%6.2 (39f io-f i08 _The frilled lizard hisses angrily.f i f i  >  You conjure some foxfire!f i7 LvvlJ   endoplasm (distracted).l   frilled lizard (ally target)J6----=7.2 (1.0)  _An endoplasm comes into view.g is,g ig ig ig iTg ic  You conjure some foxfire! The foxfire hits the frilled lizard.g i§§.§§§vv.Jg ixxg ixg iNyg iyg i<xv§§v§g i§§§§v.(ally target)Jg i .g iE5-------g iV'88g i§§v§§§§ _You kill the frilled lizard!g i' g i98§§g iiL§You conjure some foxfire!g iv,g iwBg i[x,g iy,g iyg iyg i §§§§§§§g iOv§J vg i7nThe foxfire hits the endoplasm but does no damage.  The foxfire hits the endoplasm.g i,g iv§v@..§⌠..g i c§⌠v.J.g ivf4-------9g iTV§§g ia _The endoplasm is heavily wounded.g i   #....#  #...##### #.#  ##. #.#  ##.#g i%q #.#  ###..#####.# #.#  ##.......##  ##..v§..⌠..#  g iM0#..v@....... g inG #....§⌠.....#  #..<.....>..# g iG #....§⌠.....#  #....v......# g iK ##..⌠J..⌠..##  g i:##.......##  #.#...### g i'!g i:   #....#  #...##### #.#  ##. #.#  ##.# #.#  ###..#####.# #.#  ##.......##  ##..v§..⌠..#  #..v@.......  #....§⌠.....#  #..<.....>..#  #....§⌠..... #....v...... ##..⌠J..⌠..##  ##.......## #.#...### g i9§g i}g iɊK§§g iݷa _An endoplasm is nearby!h i,h i^  You conjure some foxfire! The foxfire hits the endoplasm.h i-§§§@vv§.h i+h i,h i,h id-h iy.,h i/h i0,h i*8§v§@§§v§§§.§vh i<l3-------40h i[< 80h iSC{§§§§h iGM _You kill the endoplasm!h iH}.§@§§v§§h i}h ie§§§§h i,h ih iփh i\h ih iƄh ih i=h ih iڅh ih iOh ih idžh ih i>h i|h iKh i.h ih i<9⌠§h ict.@..§⌠h i,§..h i§.§⌠§vvh iŚ8§§§h i)§h i&-1h i@§§h iҡ§.§§§§§h iN` _Your foxfire dissipates. x2h ih ith ih i֦h iCh i,h ih ih iv......§...⌠§§§..§..h iο..h i!-h i=#2.2 (2h i}§§§..§h i+ ....... _Your foxfire dissipates. x2h i*3.2 (3h i%h i\---4.2 (4h i-h i@5.2 (5h ih i'O4===h io#6.2 (6h i?h ih i#7.2 (7h ioh i@8.2 (8h ih i@9.2 (9h ih i c===90.2 (10.0)h i'h i:A1.2 (11h ih iTh i+2.2 (12h iV!h i &h iR&+3.2 (13h i)h i.h i.$4.2 (14h iK2h i16h ih6+5.2 (15h i:h i?;5h i@9====6.2 (16h iCh iGh i4H+7.2 (17h i/Lh iPA8.2 (18h iUh i,Zh ivZ+9.2 (19h i^h i'dh ihdL====100.2 (20h iNhh inh iIn+1.2 (21h ibrh iwh iUw+2.2 (22h i){h iA3.2 (23h i#h ih i+4.2 (24h ih iA5.2 (25h ih iq6===6.2 (26h ih iA7.2 (27h ih iA8.2 (28h iFh i2A9.2 (29h ih ih iMJ===10.2 (30h ih i2A1.2 (31h ih iA2.2 (32h ih iA3.2 (33h iPh iA4.2 (34h i{h iDh i+5.2 (35h ih ir7====6.2 (36h iSh i1v  #######.####.######.......# #.#....#######.# #.#...##### #.# #.§....# #.# #. ##.#####.# #.# #.#..#####.# #.# #......##.###.# #.##..⌠@..⌠..##....# #...........#######.....⌠.....# #..<.....>..##.....⌠.....##.........##..⌠...⌠##.......#.#...###h i/z h iz +7.2 (37h i h i .#..... #######.####.#######.......# #.##....#######.# #.##...##### #.# #.#§....# #.# #.# ##.#####.# #.# #.##..#####.# #.# #.#.@...##.###.# #.###..⌠...⌠..##....# #...........#######.....⌠..##..<.....>..##.....⌠#...........###..⌠...⌠##.......h i A8.2 (38h i h i0 PM............# #####.#...... #######.########......#....#######...####h ix  ##.§... ##.#### ###.@#####.#  ##.......##.###.# #.###..⌠...⌠..##....#...........########..⌠...⌠..##h i h if +9.2 (39h i- h i&7 cM####....###............# #####.#...... #######.########......#....#######...#####h i|= Q ##......# ## ###..#####.#  ##.......##.###.# #.###..⌠...⌠..##....#..#.###...........#h i@ h i"A &====h i]A %20.2 (40h iG h i  ##.#.# .####....#### ............##.#....... #######.####.#######.......# #.# #....#######.# #.# #...##### #.# #.# .....# #.# #.#  ##.#####.# #.# #.# #..#####.# #.# #.# #.......##.###.# #.###..⌠...⌠..##....##...........#h iT A######.....⌠.....##..<.....>..##.....⌠h i h i +1.2 (41h i h ia x #.#.# ##.#.#  .####....## ......# ...... #######.####.# ######.......# #.#.#######.# #.# #@..##### #.# #.# ##......# #.# #.# ##.#####.# #.# #.# ###..#####.# #.# #.# ##.......##.###.# #.# ##..⌠...⌠..##....# #......###### #.....⌠.....# #..<.....>..#h id h i`e +2.2 (42h ij h ih M  ##.#.# ####....###............# #####.#...... #######.########......#.###...##### ##......###.#####.# #.# #.#h i h i +3.2 (43h iO h iv #.#.# ##.#.# .####....####............#####.#.h iˁ N#####.########.......# #.# #....#######.# #.# ##.@.##### #.# #.# ...# #.# #.# h i ##.#####.# #.# #.# ###..#####.#h iz ##.......##.####..⌠...⌠..##....##...........#######.....⌠#h i y#..<.....>..#h i> h i +4.2 (44h iq h i)V #.####....####...........#######.#.......#######.####.########.......# #.# ....#########...#####  ##@.....###.########..#####.#..#.##..<...#.....⌠.....#h i0h i0$5.2 (45h i 5h iL.####....#### ............# #####.#......##.####.#######.......# #. #....#######.# #.# ##...##### #.# #.# ##......# #.# #.######.# #.# #.####..#####.# #.# #.#.......##.###.# #.##..⌠...⌠..##....# #...........###### #.....⌠.....# #..<.....>..# #.....⌠.....# #...........#h i$6.2 (46h igi i ...........#####.#......#######.####.#######.......# ....########...#####  ##......###.#####.####.i iuD##.......##.##..#Cast: Foxfire..#.###...........#i i8##..⌠...⌠..##i iNA7.2 (47i ii iIt #####.#......#######.####.#######.......# ....########...#####  ##......##.########..######...@...##.####..⌠...⌠..##....# #...........#####i i##..⌠...⌠..####.......##i i;A8.2 (48i i0i i4K #######.####.#######.......# ....########...#####  ##......##.########..######.......##.####..⌠.@.⌠..##....# #...........#####i ig5..⌠ ##.......###.#...###i i&=A9.2 (49i i9Bi ii i!% i ir7######.......# i iF....#######i i#..i i4 i is. ##......i i7##.#####i iD###..####i i_##.......##.##i iZ##..⌠...⌠..##....# i i"#.....@.....#####i ip*..⌠i i# i iK<.....>i i+b#.#...###i iZi iBB30.2 (50i ii id ....########..  ##......##.########..######.......##.####..⌠...⌠..##....# ...........#####. <.....>...⌠...#.#....i ikA1.2 (51i ipi iI<  There is a fountain of clear blue water here.i i #..  ##......##.########..######.......##.####..⌠...⌠..##....# ...........#####..⌠ <..@..>...⌠........#.#You briefly stop to clean your war axe.i i}i iCi i22.2 (52 _i ii ia  ##......##.########..######.......##.####..⌠...⌠..##....# ...........#####..⌠ <.....>...@....i i#..⌠...⌠..#... #. .#i i3A3.2 (53i iMi i(, ##.########..######.......##.####..⌠...⌠..##....# ...........#####..⌠ <.....>...⌠...i i7)#..⌠...⌠..# ##.......## #... #. .#There is a fountain of clear blue water here.i i1i i224.2 (54 _i iY8i i ###.##.......##.####..⌠...⌠..##....# ...........#####..⌠i i <.....>...⌠....##..⌠.@.⌠..## ##.......##  #.#...### ....... .i iN. #. .#i ii i$5.2 (55i ii i5X^ ##.......##.####..⌠...⌠..##....# ...........#####..⌠ <.....>...⌠....##..⌠...⌠..## ##...@...##  #.#...### i iX#.#..... #..... #. .#i iTaA6.2 (56i ifi i ##..⌠...⌠..##....# ...........#####..⌠ <.....>i iP...⌠....##..⌠...⌠..## ##.......## i it #.#.@.### #.#.........i i~....#.#####...i i,.....i i....... #. .#i i]## i iA7.2 (57i ii i#...........###### #.....⌠.....# #..<.....>..# #.....⌠.....# #...........# ##..⌠...⌠..## #.....## ?.#...###..:.#.#..@.............#.#####....#.#.# .....#.#.#.... #.#.#.... #.#.# ... #.#.#  #..  i0831H###...i ihA8.2 (58i ii i ..⌠ <.....>..#...⌠.....#......##..⌠...⌠..## ##.......## .? i iz #.#...###..:...............#@#####......#.#.# .....#.i i9...#.#i iD i i(A9.2 (59i i3i i%#...........#######.....⌠.....# #..<.....>..# #.....⌠.....# #...........#  ##..⌠...⌠..## #i 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iUO ###k i=]A5.2 (17k ick iUM.####.### #...####..... ##..... #######.# ...##.###.# #. ⌠..##....# #:k i:###.# ..#####....... .⌠...#####.### # ....>..# ⌠### #.# k i........#..# ##.## #####.#k iU#...#..#k iA6.2 (18k iZk iQ-M#####...... #.# .####.### #...####..... ##..... #######.# ...##.###.# #. ⌠..##....# #:###.# ..#####....... .⌠...#####.### # ....>..# .⌠.....#### #.##.###.##k ik i4+7.2 (19k ik i_M #######.####.######## #####...... #.# .####.### #...####..... ##..... #######.# ...##.###.# #. ⌠..##....###.# ..#####....... .⌠...#####.### # ....>..##.##.#...k i k i +8.2 (20k iw&k i0d  You pick up a book of Debilitation and begin reading...k i3,9.2 (21k i6k i8r  You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library.k iqW.......k irM...k iork i6wk i;M #####.#..............  #######.####.######## #####...... #.# .#k ij###.### #...####..... ##..... #######.# ...##.### ⌠..##....# #.###.# .k i.#####....... k i.⌠.....#k i#.# #####.### #k i ...k iNk i170.2 (1.0)k is 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.####....####..##.#####.3.2 (14 _Found a stone staircase leading down.l i........l i<m i_vM...## ##..........# .###.### #.#.##.###.## .................m i``########.######.## ....†..# #.# #... >############[# ###...>......#.....#..)...#.#.### #m i`v##.#.##m i%a>.m ig94m ig .0)m ilm i7M###..###.#...## ##..........# .###.### #.#.##.###.## .................########.######.## ....†m i..# #.# #... >############[###...>....@.#.....#####...##)....#.####.#.##.###m i@5.2 (2m i7m i?# #.###..###.#.# # #.....## ##...# # #..##..###.#.###.##..# ### # #..##.#.#.##.###.##..# .... # #..##...# # #..#.######.## .... # #..# #.# #... > # #[# ###.>...@..# .#####...##m i†6 )... #.#.# ### #.#.# ##.#.# .####....#### ............# #####.#....# m iY #.####.#.#m iV6.2 (3m i2.# #.###..###.#.# .# #.....## ##.# .# #..##..###.#.###.##..# ### .# #..##.#.#.##.###.##..# .# #..##m i.# .# #..#.######.## .# #..# #.# #... ># #[# ####...>..@...# #.#####...## ) #.#.# ### #.#.# ##.#.# .####....####m iX' ............#  #####.#...# m i| #.####.#.# m i!m i!*7.2 (4m i&m iVp#.# #.###..###.#.# #.# #.....## ##.# #.# #..##..###.#.###.##..# #.# #..##.#.#.##.###.##..# #.# #..##.# #.# #..#.######.## #.# #..#m i1 #.# #... ># ###[# ### #...>.@....#  #.#####...## )m ie #.#.#  #.#.#m iU ##.#.# .####....#### ............ #####.#.m ig. #.####.#.m i@8.2 (5m im iAJ #.# #.###..###.#.#  #.# #.....## ##.#  #.# #..##..###.#.###.##..#  #.# #..##.#.#.##.###.##..#  #.# #..##.#  #.# #..#.######.##  #.# #..# #.# #... > m i=B ### ###[# ### #...>@.....#  #.#####...## ) #.#.#  #.#.# ##.#.# .####....####m imB ............ #####.# #.####.#m iBm iI@9.2 (6m iOm is #.# #.###..###.#.# #.# #.....## ##.# #.# #..##..###.#.###.##..#  #.# #..##.#.#.##.###.##..#  #.# #..##.#  #.# #..#.######.##  #.# #..# #.# #...  ### ##m i#[# ### #...@......#  #.#####...##  #.#.#  #.#.#  ##.#.#m i< .####....#### . #####.#m iJ #.####.m iA90.2 (7m im i  #.# #.###..###.#.# #.# #.....## ##.# #.# #..##..###.#.###.##..# #.# #..##.#.#.##.###.##..# #.# #..##.# #.# #..#.######.## #.# #..# #.# #... ### ###[# ### #..@>......# #.#####...##+. #.#.#.. #.#.#P. ##.#.#♣♣ .####....#### . #####.# #.####.There is a stone staircase leading down here.1.2 (8 _m i4 #.# #.###..###.#. #.# #.....## ##.m iw #.# #..##..###.#.###.##.. #.# #..##.#.#.##.###.##.. #.# #..##. #.# #..m i#.######. #.# #..# #.# #m i ### ###[# m i #.@.>......# #.#####...##m i +.( #.#.# .... #.#.#m i<7 P.... ##.#.#m ik ♣♣.+..####....####♣♣##..######.#m iJ #.####.m im i+2.2 (9m im i% _Found 4 stones.m iwvv6----=3.2 (1m i|m i/ _You conjure some foxfire!n i   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.6  20%  +1   g + Spellcasting 2.5  20%  -1           b - Axes   0.0    -1   h + Conjurations 2.1  20%  +1   c - Unarmed Combat   0.0     0   i * Fire Magic   3.9  40%   0              n it       d - Armour   0.0    +1       e - Dodging   1.5    -2       f - Stealth   2.1    +2                                                   i6 m                    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetso iPo io i #.# #.###..###.#......... Stats the Firebug#.# #.....## ##.......... Gargoyle#.# #..##..###.#.###.##.. Health: 25/25 ========================#.# #..##.#.#.##.###.##.. Magic: 6/7o i====================----#.# #..##................ AC: 9Str: 18#.# #..#########.######.# EV: 11Int: 17#.# #..##.# #.. SH: 0Dex: 10o i### ############[# ## XL:  4 Next: 40% Place: Dungeon:2#v@.>......#o i<Noise: =--------  Time: 2193.2 (0.0)#v#####...##h) +0 war axeo i_?+.( #.#.#Cast: Foxfire.... #.#.#P.... ##.#.#♣♣.+..####....####o i0♣♣##............###### ######.#........... #######.####.###### o iwYou add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library. o i_Found a stone staircase leading down. _There is a stone staircase leading down here. _Found 4 stones. _You conjure some foxfire!o io io iMo iAo iQkInventory: 11/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - a scroll labelled OSHUQU TUXI  g - a scroll labelled NYCORE UTASMU  k - 2 scrolls labelled ZETZUDI FEOSAKK Potions (go to first with !)  b - a potion of magic  d - a fizzy dark potion  i - 2 bubbling white potions  j - a fuming green potionq iiq iq i( q i7R#.# #.###..###.#......... Stats the Firebug#.# #.....## ##.......... Gargoyle#.# #..##..###.#.###.##.. Health: 25/25 ========================#.# #..##.#.#.##.###.##.. Magic: 6/7====================----#.# #..##................ AC: 9Str: 18#.# #..#########.######.# EV: 11Int: 17q i`#.# #..##.# #.. SH: 0Dex: 10### ############[# ## XL:  4 Next: 40% Place: Dungeon:2#v@.>......#q i .Noise: =--------  Time: 2193.2 (0.0)#v#####...##h) +0 war axe+.( #.#.#Cast: Foxfire.... #.#.#P.... ##.#.#q it♣♣.+..####....####♣♣##............###### ######.#........... #######.####.###### You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library. q i_Found a stone staircase leading down. _There is a stone staircase leading down here. _Found 4 stones. _You conjure some foxfire!q i.4q i q iGq i.>.......q iq i)p#.# #.###..###.#.##.# #.....## ##.##.# #..##..###.#.###.##..##.# #..##.#.#.##.###.##..##.# #..##.##.# #..#.######.##.# #..# #.# #.### ###[# ##v.@>......# #v#####...## +.( #.#.# ....P....♣♣.+..####....#### ♣♣##..#######.#.#.####.#q i*q i+q i=,,q i-q i`-q i7q i=§v§§§-4.2 (1r iM§§r i  #.# #.###..###.#.# #.# #.....## ##.# #.# #..##..###.#.###.##..# #.# #..##.#.#.##.###.##..# #.# #..##.# #.# #..#.######.## #.# #..# #.# #... ### ###[# ###.#§v.@......# #§#####...## +§( #.#.# .§P.♣♣.+..####....#### ♣♣##.#######.#.#.####.# _Your foxfire is destroyed!r ir iQr ir ik..v.-5.2 (2r ir i &  #.# #.###..###.#.#  #.# #.....## ##.#  #.# #..##..###.#.###.##..# ##.# #..##.#.#.##.###.##..# .#.# #..##.# .#.# #..#.######.## .#.# #..# #.# #... >### ###[# ###.#..v># .#.#####...## )+§( #.#.# #r i_',.§.. #.#.# ♣♣.+..####....#### ♣♣##.#######.#.#.####.#There is a stone staircase leading down here.r i#)r i)r i3r i;§.§6.2 (3r iBU§§r ik #.# #.###..###.#.# #.# #.....## ##.# #.# #..##..###.#.###.##..# # #.# #..##.#.#.##.###.##..# . #.# #..##.# . #.# #..#r i .######.## . #.# #..# #.# #... >. ### ###[# ###.#.§.>.@....# .#§#####...## ).r i&+§( #.#.# #.§.. #.#.#P.... ##.#.#♣♣.+..####....#### ♣♣##............#######.#.#.####.#. _Your foxfire dissipates.r i@..r i*7.2 (4r ir i(b.# #.###..###.#.# .# #.....## ##.# .# #..##..###.#.###.##..# # .# #..##.#.#.##.###.##..# . .# #..##.# . .# #..#.######.## . .# #..# #.# #... >. ###[# ###.#...>..@...# .#.#####...## ).+§( #.#.# #.§.. #.#.#P.... ##.#.#♣♣.+..####....#### ♣♣##............#######.#..##.####.#.#r ifg@8.2 (5r imr i# #.###..###.#.# # #.....## ##.# # #..##..###.#.###.##..# ### # #..##.#.#.##.###.##..# . # #..##.# . # #..#.######.## . # #..# #.# #... >. # #[# ###.#...>...@..# .#.#####...## ).+§( #.#.# ### .§.. #.#.#P.... ##.#.#♣♣.+..####....#♣♣##............#r i^[40m######.#...##.####.#.#r i<@9.2 (6r iTr i:* #.###..###.#.#  #.....## ##...#  #..##..###.#.###.##..# ###  #..##.#.#.##.###.##..# ....  #..##...# . #..#.######.## ....† #..# #.# #... >. #[# ###.#...>....@.# .#.#####...## r i*)... +§( #.#.# ### .§.. #.#.#P.... ##.#.#♣♣.+..####...####♣♣##.......######.#. r iB200.2 (7r itr i("#.# #.#.#..#.######.###..###.#...# #.....## ##..........# #..##..###.#.###.##..# ### #..##.#.#.##.###.##..# .... #..##................# ..... #..#########.######.## ....†#..# #.# #... >############@# ###..r i"#...>......# ..#.#####...#)...+§( #.#.# ###.§.. #.#.#P.... ##.##r i"`♣♣.+..####....####r i#♣♣##............#################.#...............#r i.+@1.2 (8r i0r iv8r i>r i@S _You see here a +0 scale mail.r i r i A +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 r i It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.0 (9.6 -> 13.6). r i: (Your EV would decrease by 2.1 (11.0 -> 8.9). Your spell failure would worsen by up to 14% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ r iz “Nought can Deform the Human race  Like to the Armours iron brace” (g)et.s izs id #.# #.#.#..#.........#####Stats the Firebug#.###..###.#.........#Gargoyle#.....## ##..........#Health: 25/25 ========================#..##..###.#.###.##..# ###Magic: 6/7====================----#..##.#.#.##.###.##..# ....AC: 9Str: 18#..##................# ..... EV: 11s iInt: 17#..#########.######.## ....†. SH: 0Dex: 10#..##.# #... >..... XL:  4 Next: 40% Place: Dungeon:2############@# ###....... Noise: ---------  Time: 2201.2 (8.0)s i8#...>......#..... h) +0 war axe#.#####...##s iZQ)...Cast: Foxfires i|+§( #.#.####s i.§.. #.#.#P.... ##.#.#s i♣♣.+..####....####♣♣##............###########s iًJ######.#...............# _Found 4 stones. s i_You conjure some foxfire! _Your foxfire is destroyed!There is a stone staircase leading down here. _Your foxfire dissipates. _You see here a +0 scale mail.s iR\7====2.2 (1s iŒs iS) _l - a +0 scale mailt iv..>.....t i{t i #.###..###.#.#  #.....## ##....# #..##..###.#.###.##..# ### #..##.#.#.##.###.##..# .... #..##................# ..... #..#########.######.## ....† #..# #.# #... >... ############.# ###. #...>....@.#  #.#####...## )+§( #.#. ###.§.. #.#.#P.... ##.#.#♣♣.+..####...#### ♣♣##...........###########t i ######.#...............# #######.####.#########.#t i ;3t ijt i# #.###..###.#.# # #.....## ##...# # #..##..###.#.###.##..# ### # #..##.#.#.##.###.##..# .... # #..##...# # #..#.######.## .... # #..# #.# #... > # #.# ### #...>...@..#  #.#####...## )...t iT +§( #.#.# ### .§.. #.#.# P.... ##.#.# ♣♣.+..####....#### ♣♣##............# ######.#....# t iȜU #.####.#.#t i@4.2 (2t iut i=0b.# #.###..###.#.# .# #.....## ##.# .# #..##..###.#.###.##..# ### .# #..##.#.#.##.###.##..# .# #..##.# .# #..#.######.## .# #..# #.# #... ># #.# ### #...>..@...#  #.#####...## ) +§( #.#.#t i0c ### .§.. #.#.# P.... ##.#.# ♣♣.+..####....#### ♣♣##............#  ######.#...#  #.####.#.# t i:@5.2 (3t i&?t i:#.# #.###..###.#.# #.# #.....## ##.# #.# #..##..###.#.###.##..# #.# #..##.#.#.##.###.##..# #.# #..##.# #.# #..#.######.## #.# #..# #.# #... ># ###.# ### #...>.@....#  #.#####...## ) +§( #.#.#  .§.. #.#.# P.... ##.#.# ♣♣.+..####....####t i" ♣♣##............ ######.#.. #.####.#.t i_====6.2 (4t it i]s #.# #.###..###.#.#  #.# #.....## ##.#  #.# #..##..###.#.###.##..#  #.# #..##.#.#.##.###.##..#  #.# #..##.#  #.# #..#.######.##  #.# #..# #.# #... >  ### ###.# ### #...>@.....#  #.#####...## ) +§( #.#.#  .§.. #.#.# P.... ##.#.# ♣♣.+..####....#### ♣♣##............ ######.# #.####.#t ie@7.2 (5t ijt iF #.# #.###..###.#.# #.# #.....## ##.# #.# #..##..###.#.###.##..#  #.# #..##.#.#.##.###.##..#  #.# #..##.#  #.# #..#.######.##  #.# #..# #.# #...  ### ###.# ### #...@......#  #.#####...##  +§( #.#.#  .§.. #.#.#  P.... ##.#.# ♣♣.+..####....#### ♣♣##. ######.# #.####.t i@8.2 (6t ipt i   #.# #.###..###.#.# #.# #.....## ##.# #.# #..##..###.#.###.##..# #.# #..##.#.#.##.###.##..# #.# #..##.# #.# #..#.######.## #.# #..# #.# #... ### ###.# ### #..@>......# #.#####...## +.( #.#.# .... #.#.# P.... ##.#.# ♣♣.+..####....#### ♣♣##. ######.# #.####.There is a stone staircase leading down here.t i t ik 19.2 (7 _t id t i  #.# #.###..###.#. #.# #.....## ##. #.# #..##..###.#.###.##.. #.# #..##.#.#.##.###.##.. #.# #..##. #.# #..#.######. #.# #..# #.# # ### ###.#  #.@.>......# #.#####...## +.( #.#.# .... #.#.# P.... ##.#.# ♣♣.+..####....#### ♣♣##.. ######.# #.####.t i# A10.2 (8t i) t i  #.# #.###..###.# #.# #.....## ## #.# #..##..###.#.###.## #.# #..##.#.#.##.###.## #.# #..## #.# #..#.######. #.# #..# #.# # ### ###.#  #@..>......# #.#####...## +.(. #.#.# .....# #.#.# P.....# ##.#.#t i z ♣♣.+..####....#### ♣♣##... ######.# #.####.t i @1.2 (9t iͼ t i@  ....## ##.##..###.#.###.###.#.#.............#######.###### #.# ############.# # #...>...... #####...#+.(.# #.#.# .....#♣P♣######.......# #.#t i.J D2.2 (10.0)t i[ t i#  ##..###.#.###.###.#.#.............#######.###### #.# ############.# # #...>...... t i ##.#####...#+.@.# #.#.# ♣......♣♣P##....#######.# #.#t i A3.2 (11t i t izz   #.# #..##.#.#.##.###.## #.# #..##............. #.# #..#########.###### #.# #..# #.# # ### ############.#  #...>......# ♣♣ ##.#####...##♣.♣.P+.(.# #.#.t i${ ♣....@..# #.#.# ♣♣P.....# ##.#.# ♣♣.+..####....#### ♣♣##............#### ######.#......... #######.####.##########.......# #.# #....#######.# #.# ##... #.# #.#t iG{ ,You see here 4 stones.t i t iH t ib +4.2 (12 _t i t i[ q #.# #..##.#.#.##.###. #.# #..## #.# #..#. #.# #..# #.#  ### ############.# #...>......# ♣♣♣##.#####...## ♣.♣.P+.(.# #.#.# ♣...@...# #.#.#t i  ♣♣P.....# ##.#.# ♣♣.+..####....#### ♣♣##.... ######.# #.####. t i Y ######.# #.# t i 3 #....t i1 #.# #.#  ##...##### #.# #.#t i t i A5.2 (13t i t iy w #.# #..##.#.#.##.###. #.# #..## #.# #..#. #.# #..# #.# ### ############.# #...>......# ♣♣♣##.#####...## ♣.♣.P+.(.# #.#.# ♣..@....# #.#.#t i֨  ♣♣P.....# ##.#.# ♣♣.+..####....#### ♣♣##.... ######.# #.####. t i  ######.# #.#  #....t i" #.# #.#  ##...##### #.# #.#t i A6.2 (14t i t ip?i #.# #..##.#.#.##.### #.# #..## #.# #..#. #.# #..# #.# ### ############.# #...>......#♣ ♣♣♣##.#####...## ♣.♣.P+.(.# #.#.# ♣.@.....# #.#.# ♣♣P.....# ##.#.# ♣♣.+..####....####t i? ♣♣##..... ######.# #.####.#  ######.# #.#  #....#.# #.#t iF@  ##...##### #.# #.# t iGA7.2 (15t iMt iI #.# #..##.#.#.##. #.# #..## #.# #..#.t iG #.# #..# #.# ### #.# #...>......#t i ♣♣♣♣♣##.#####...##t ib ♣.♣.P+.(.# #.#.# ♣@......# #.#.#t i ♣♣P.....# ##.#.#t i ♣♣.+..####.... ♣♣##t i)j. ######.# t iJs#.####. ######.# #.t imZ #....#.# #.t i ##...##### #.# #.t ibA8.2 (16t i%u i *u i*] #.# #..##..###.#.u i*^ #.# #..##.#.#.##.#u i +^ #.# #..##.........u iQ+^ #.# #..#########.#u i+~ #.# #..# #.#u i!,Q### ############.#u id, u i,E#...>......#u iC-~ ♣♣♣♣♣##.#####...##u i-a♣.P+.(.# #.#.#u i-♣..♣.......# #.#.#u i..+.♣♣♣♣P.....# ##.#.# u i/b)..# ♣♣.+..####....##u iI=##♣♣##...... ... #######.#### ######.......# # 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A8.2 (15| i+1 | i U #.#.######.##  ......#.#####.#  ....#.#.# #.# .....#.#.# #.# .... #.#.# #.#| i1  .... #.#.# #.# ... #.#.#####.#.#.#...######.#.#...#..# #.##.. .######.| iĸ #.#. #..........#  #| i A9.2 (16| i | iO @ #.#.######.## ......#.#####.# ....#.#.# #.# .....#.#.# #.# .... #.#.# #.# .... #.#.# #.# ... #.#.#####.#.#.#..| i`V 'K......######.#.#...#........# #.# #.. ..######.#.#.. ..# #..........#.. .## | iV # K   kobold (asleep)# ##| ia K70.2 (17| ig | i z _A kobold comes into view. It is wielding a +0 short sword.} iQ #.#  #.#   #.# #.#  .... #.#.# #.# } icQ .... #.#.# #.#  ... #.#.#####.#  ....#.#.......# .......@....... K......######.# } iQ4##...#..#  #.. ...} iQ7 ... ..# #...... .. .## } iQ # ##} iQ!} i #.#  #.#   #.# #.#  .... #.#.# #.#  .... #.#.# #.#  ... #.#.#####.#  } i....#.#.......# .......@....... K......######.# ##...#..#  #.. ... ... ..# #...... .. .##  } i_# ## } i} i} iJ} i] _A kobold is nearby!} iEcvv, ally target)6----=1.0) } if} ii/ _You conjure some foxfire!} i ,} ic } i& } ij } i } i v§v@vv§§§§§} i d5-------2} i_ @§§§} i / _You conjure some foxfire!} i` } ie O §v§} ie §§§K  You conjure some foxfire! The foxfire hits the kobold.  The kobold is severely wounded.} i+f } iU 4} i §vK.§v§§@§} i .v.v..v} i G4-------} i '=3} i\ w§§§@§} i ( _The kobold shouts!~ i~ i[  You conjure some foxfire! The foxfire hits the kobold.~ i1)v§v§§@§§~ iZ~ iN[~ i9\~ iV],~ i]~ i"_~ i_~ i`~ iSa~ ia~ iwb~ ib~ iQc~ isd~ iGe~ ip  You kill the kobold!A rat comes into view.~ iw§r.#.#vv§....@vv§.§..§r   rat (ally target)~ i"|6/263-------2-4~ i§§§.§..§~ i=N _Your foxfire dissipates.~ i~ #.#  #.#   #.# #.# ~ ir .... #.#.# #.#  .... #.#.# #.#  ... #.#§#####.#  ~ i0w..r.#.#vv.....# .v§....@v...... v§.§..§######.#~ iT& ##...#..#  ~ ir#.. ... ~ i7... ..# #...... .. .##  ~ i# ##~ i¾!~ i]V #.#  #.#   #.# #.#  .... #.#.# #.#  .... #.#.# #.#  ... #.#§#####.#  ..r.#.#vv.....# .v§....@v...... v§.§..§######.# ##...#..#  #.. ... ... ..# #...... .. .##  # ## ~ i:]P§§§~ i]8-~ icW§§~ ifZ _A rat is nearby!~ i ,~ i X  You conjure some foxfire! The foxfire hits the rat.~ i =§†.#.#v§vv§§.§..§~ iW ~ iZ B~ ic  You kill the rat!~ ie B~ ivm yv.§v§~ im §)....v@§v......v~ i )2-------35§§§ _Your foxfire dissipates.~ i6~ i/7~ i7~ i7~ iH8~ i9~ i9~ i:~ i:~ i[;~ i<~ ik<~ i<~ iK=~ i= i>  You conjure some foxfire! i i iZ i §§v§§#.#vv.§.)v§§§§@v§§§§§§ i`1-------6 i§§§§§§§§@v§§§§§§ ihN _Your foxfire dissipates. i_(§§§§@v§§§...§§......... i i;<§§§§§§§§§@v§§§§ i i i6  it , i  i  i  iM  i  i i iF i, i\ i{ i% i i" i)...§†.#§#§v§.v i).....@§...v§....§ i-&-7 iO1§#§v§§ i3` _Your foxfire dissipates. x2 i4, i85 it5 i6 i7, i8 i8 iR: i< i> ig> i> i.G9g.†.#.#.§..v§§g.§vv§§§.§.gg 2 hobgoblins (wandering) iGE-8.2 (2 iN§..v§§§vv§§§ i'Q_ _A hobgoblin comes into view. x2 i $ #.#  #.#   #.# #.#  .... #.#.# #.#  .... #.#.# #.#  ... #.#.#####.#  g.†.#.#.§..v§§# g).....@.§vv§§§ .......######§# ##...#.  #.. .. ... ..#  .. .##  # ## i)  #.#  #.#   #.# #.#  .... #.#.# #.#  .... #.#.# #.#  ... #.#.#####.#  im  g.†.#.#.§..v§§# g).....@.§vv§§§ .......######§# ##...#.  #.. .. iʋ  ... ..#  .. .##  # ##  i  i §..v§§§§ i  i §..v§§vv§§§§ i d _There are monsters nearby! i#q  You conjure some foxfire!  The hobgoblin shouts! x2; You hear a shout! i+, i+ ib, iT.`  Your foxfire dissipates. x2 i. i/ i 8v.g†.#.#v.......gv.§....S.gg1 ally target)S   ball python (constriction) i80------==9.2 (1Foxfire iD§ _A ball python comes into view. i$Q§ i+ i-K _You are out of magic! i4 iR! i$K _You are out of magic! iK iS1#.#.######.## ......#.#####.# ....#.#.# #.# .....#.#.# #.# .... #.#.# #.# .... #.#.# #.# ... #.#v#####.# .g†.#.#v......#.g..§.S......######.#.###...#..# #.# #.. ..... ..#.. .## # # ## i^  Your foxfire dissipates! ih_, ih, ic}  Your foxfire dissipates.The foxfire hits the ball python...†.#.#§gv§§§.@.§..† i iK iv..†.#.#§)g.§§§.@...g i u1===4--80Foxfire i<Q§§§ iO _You kill the ball python! iS#.#.######.## #......#.#####.# #....#.#.# #.# .....#.#.# #.# .... #.#.# #.# .... #.#.# #.# ... #.#.#####.#  iS..†.#.#§......#.)g.§§§...g....######.#.###...#.# #.# #...... .## #  i|U im[J..g..... i[A--1 i>a i#c isJ#.#.######.## #.......#.#####.# #....#.#.# #.# .....#.#.# #.# .... #.#.# #.# .... #.#.# #.#  i... #.#.#####.# ..†.#.#.#.).g...g....######.#.###...#. ikZ# #.# #. .. .## #    hobgoblin  i i i.g†gg 2 hobgoblins i#&2 i iJ i  You miscast Foxfire.  You are very lightly contaminated with residual magic. iK .g.g0---3FoxfireContam  iO  i  i 0 _Nothing appears to happen. i[#.#.######.## #.......#.#####.# #....#.#.# #.# #.....#.#.# #.# #.... #.#.# #.# #.... #.#.# #.# #... #.#.#####.# #..†.#.#.# ii?.)...g...†.g..######.#.###...#.# #.# #.. ..######.#.# .. .## #  i i> icn.g.g i%4 i iH iQ#.#.######.## #..#......#.#####..# ###.....#.#.# #.# #......#.#.# #.# #..... #.#.# #.# #..... #.#.# #.# #.... #.#.#####.# #. iRo..†.#.#.#..)....g...†..g.######.#.###...#..# #.# #.. ..######.#.# ... ..# #.... .## ###  iT i3U i"]n.g.g i]%5 i4t inP i= #.#.######.## #.. ......#.#####..# ### ....#.#.# #.# # .....#.#.# #.# # .... #.#.# #.# # .... #.#.# #.# # ... #.#.#####.# i= # ..†.#.#.# .).....g ..†...g######.#. ##...#..# #.# #.. ..######.#.# ... ..# #..# i= .. .## ###  # ## i?, iGg.g.6 i N iRP i w #.#.######.## # ......#.#####.#  ....#.#.# #.#  .....#.#.# #.#  .... #.#.# #.#  .... #.#.# #.# ib   ... #.#.#####.#  ..†.#.#. .)....g.g ..†....######.#. ##...#.# #.# i  #.. ..######.#.#  ... ..# #.# .. .## #  # ## i  i  i ^.g.g i A---7 i  i  i\  i^ c  You barely miss the hobgoblin. i  iw? W2----2 i$H  iJ - _The hobgoblin hits you. iC  You hit the hobgoblin but do no damage. The hobgoblin closely misses you. i-3.7 (1.5 i i@ _The hobgoblin hits you but does no damage. i)3=---===5.2 iM i _You closely miss the hobgoblin. The hobgoblin barely misses you. ir d  You closely miss the hobgoblin. i (6.7 in#  i& C _The hobgoblin hits you but does no damage. x2 il  You hit the hobgoblin but do no damage. i7(8.2 i- i@ _The hobgoblin hits you but does no damage. i  You barely miss the hobgoblin.The hobgoblin hits you but does no damage. i4==2===9.7 ic ipW _The hobgoblin closely misses you. iyu iu*401.2 i| i _You closely miss the hobgoblin. The hobgoblin misses you. i{8  You hit the hobgoblin but do no damage. The hobgoblin closely misses you. i39 W2--2.7 i>>  i@ - _The hobgoblin hits you. ie=  You slash the hobgoblin! i1. i) 3=-===94.2 _You kill the hobgoblin! ij i i"k _Your Fire Magic skill increases to level 4! i$3 i* i0 i(13-50 _ i: i@S-6.2 (2 iI iQ iRn4==7.2 (3 iyX ih]@8.2 (4 ic iIl il*9.2 (5 igr icz izc3====10.2 (6 i i݅ iF=1.2 (7 i܋ i i@X5=2.2 (8 id i iA*3.2 (9 iף iV====4.2 (1 ia 0.0) i߯ i4 i$5.2 (11 i iF6==6.2 (12 i  i@A7.2 (13 i iA8.2 (14 i  iA9.2 (15 iW ip=4===20.2 (16 i i6A1.2 (17 i  iFA2.2 (18 i i2A3.2 (19 iP# i(_===4.2 (20 ii- iV3A5.2 (21 i7 i>A6.2 (22 iG iMA7.2 (23 isR i%YA8.2 (24 i^ idA9.2 (25 ii i:pu5====30.2 (26 i"u iW{A1.2 (27 i  iA2.2 (28 iً iVA3.2 (29 i, i iJ====4.2 (30 i iA5.2 (31 il i< i+6.2 (32 i iA7.2 (33 i iA8.2 (34 i  iA9.2 (35 i& i-r6===40.2 (36 i ikA1.2 (37 i iA2.2 (38 i iY A3.2 (39 i  i _===4.2 (40 i  i" A5.2 (41 i'  iX. A6.2 (42 i6  ir; A7.2 (43 i@  iG A8.2 (44 i!M  iX A9.2 (45 i^  ie s7====50.2 (46 iXk  i n #.#..........######......#.#####......... ....#.#.# #.#########.#.#.# #.#  .... #.#.# #.# .... #.#.# #.# ... #.#.#####.# ..†.#.#.......########## .)............... ..†....######.########.# ##...#........# #. #.. ..######.########.#... ..# #..........# .. .## ############ # ##  iB A1.2 (47 i!  i ......#.#####......... ....#.#.# #.#########.....#.#.# #.#  .... #.#.# #.# .... #.#.# #.# .... #.#.#####.# ...†.#.#.......#########).............. im x..†...@######.###########...#........# #. #.. ..######.########.... ..## #..........# ############ ##  i  i gg   hobgoblin (wandering) i ,2.2 (48 i r _A hobgoblin comes into view. i v ....#.#.#  g....#.#.# #.#  .... #.#.# #.#  .... #.#.# #.#  .... #.#.#####.#  ...†.#.#....... ..)............ ...†...@# ###...#........#  #.. ..######. ... ..##  ... .##  ## ## i % ....#.#.#  g....#.#.# #.#  .... #.#.# #.#  iJ .... #.#.# #.#  .... #.#.#####.#  ...†.#.#....... ..)............ ...†...@# i + ###...#........#  #.. ..######. ... ..##  i  ... .##  ## ##  i i i i` _A hobgoblin is nearby! i>r  ......#.#####.......#.#.# #..g....#.#.# #.#... #.#.# #.# ir k.. #.#.# #.#..#.#.#####.#.†.#.#........).....!...†..@.######.##...#.# # #.....######. is # ......## #...## #### i%v  i} h.gg i~ 03.2 (1.0) iN  i W _Found a coppery potion. i^ i.gvv(ally target) i_6----=4 iQE _You conjure some foxfire! i X iB i/ vv§§§§§§§You conjure some foxfire! The foxfire hits the hobgoblin. i@ iFA imH .g The hobgoblin is lightly wounded.  The foxfire hits the hobgoblin. i4 i..g§§§§§v§v§ i5d5-------5 i §§§§§ ia _The hobgoblin is heavily wounded. ip, i i i, v§#§§v§§§§ ii You conjure some foxfire! The foxfire hits the hobgoblin. iH , iJS  The hobgoblin is almost dead.The foxfire hits the hobgoblin. i,Z ~†§v§§§§ izZ ! i  i †.#§...§.§v#v i, o4-------516 i$  i% M _You kill the hobgoblin! i  ix  i\  i  i2  il  i  i j§v§.#.§..v.v§v@§§#§ i l3-------7 i ]§§§§ i / _You conjure some foxfire! ig§§§v@§§ i1§§§§#§ iV, i i i} i iU i3 i i i i\ iã i i iY i i†§†.#.#§§v§v§.§§§.§§v.§@. if§§.#.§ i|&-8 ix§§§§§§ i] _Your foxfire dissipates. i i i ir i iI i i i- ii i<, i!_v.§§§†.#.#§§.†.#.#....§§).......§.....-9.2 (2 iy§§§§ i` _Your foxfire dissipates. x2 iX i ik§§§....†.#.#.....† i+60.2 (3 in§§§ ir ... _Your foxfire dissipates. iQF---1.2 (4 i i@2.2 (5 i# i=* i*\4===3.2 (6 ig0 i7@4.2 (7 i= i@5.2 (8 ih  i8@6.2 (9 i ib===7.2 (10.0) i% i/A8.2 (11 ib8 iBA9.2 (12 itH iOB70.2 (13 iV iiA1.2 (14 i>r i;A2.2 (15 i' iʍt5====3.2 (16 iL iR i+4.2 (17 i iΩA5.2 (18 i iM i+6.2 (19 iÿ i`====7.2 (20 i] iPA8.2 (21 i iA9.2 (22 i irB80.2 (23 i iA1.2 (24 i  iA2.2 (25 i( i i[6===3.2 (26 iU% i`0A4.2 (27 i6 i+>A5.2 (28 iVD i LA6.2 (29 iQ iVY_===7.2 (30 i_ i8.2 (319.2 (32 iB90.2 (33 i; ibA1.2 (34 i iA2.2 (35 in i˿r7====3.2 (36 i] iV! ......#.#####...#.#.# #....#.#.# #.#..#.#.# #.#..#.#.# #.#.†.#.#.#####.#.†.#.#..).!...†.@..######. i`W#...#.#  #.....######. ......## # ......###  ###### i]aA4.2 (37 ih i ......#.#####.#.#.# #..#.#.# #.#.#.#.# #.#.#.#.# #.#.†.#.#.#####.#.†.#.#..).!...†@...######..#####...#.# #.....######. ......## # i ......###  ####### i\A5.2 (38 i iĐL  ......#.#####  ?.#.#.# #.  .#.#.# #.#  #.#.#.# #.#  .#.#.# #.#  .†.#.#.#####.#  #......†.#.#.  .)  .!...@....######.  .#####...#.#   #.....######.   ......## #   ......###   #######     iA6.2 (39 iɡ i -   ......#.#####  #? i-D.#.#.# #.  .#.#.# #.#  #.#.#.# #.#  ?.#.#.# #.#  .†.#.#.#####.#  #......†.#.#.  .) #...!..@†....######.  #..#####...#.#   #.....######.   ......## #   ......###   #######   You see here a ball python corpse. i7 i8Q====7.2 (40 _ i? i2  ......#.#####  #?.#.#.# #.  i2 ..#.#.# #.# #.#.#.# #.# .? i.#.#.# #.# .†.#.#.#####.#  i+}#......†.#.# i_Q. .)  i #...!.@.†....######.  i #..#####...#.#  #.....######.  i ......## #  ......###  iXn  #######    iA8.2 (41 iQ igq  ......#.#####  #?.#.#.# #.  ..#.#.# #.#  .### i>r.#.#.# #.# .?.#.#.# #.#  ..†.#.#.#####.#  .###......†.#.#. .)  #...!@..†....######.  #..#####...# iqr.# # #.....######.  ir ......## #  ......###  irD  # ir,    iA9.2 (42 iԈ i   ......#.#####  #?.#.#.# #.  . ..#.#.# #.#  [.###.#.#.# #.#  ..?.#.#.# #.#  . iV|.†.#.#.#####.#  #.###......†.#.#.  #.)  #...@...†....######.  #..#####...# i.#  #. #.....######.  i[.. ......## # i  ## ......###    i #   i   i#L500.2 (43 i. i79 _Found a kite shield. iv8,1.2 (44 i!? iAT _n - a coppery potion i* f...†... iD  i]s   #.#.......  ....#.#####.  # #?.#.#.# #.  #. ..#.#.# #. is   #[.###.#.#.# #.  ..?...#.#.# #.  ...†.#.#.#####.  #.###......†.#.#  #.. iEt )............  ##.#.......†....######. iwt  #..#####...#........ it   #.. #.....######  .... ......## #. it  ###.. ......### ##  iu a### #######   i 92.2 (1 i .0) i  iI   #.#...###  #####.###.#.......  ....#.#####  # #?.#.#.# #  #. ..#.#.# # i K  #[.###.#.#.# #  #...?...#.#.# #  #....†.#.#.#####  #.###@.....†.#.#  #..)..........  ##.#.......†....######  # #..#####...#...... i!  #..# #.....######  ..... ......##   ###.........### # ###########  i-@3.2 (2 i7 i/> #.......##  .# #.#...###  #####.###.#.......  .....#.### i;  # #?.#.#.#   #. ...#.#.#   #[.###.#.#.#  ? il...#.#.#   #... i(.†.#.#.#### i  #.###......†.#.# i  #.........).......... i.  ##.#.......†....#####  # #..#####...#...... i5  #..# #.....####  ..... ......# i#  ###.........### ########### i$@4.2 (3 i ir) ⌠...⌠..  ##.......#  .# #.#...###  #####.###.#......  ............#.###  # #?........#.#.#  #. ....#.#.#  #[.###.#.#.# ...#.#.#   ##....†.#.#.###  #.###......†.#.#  #.........).........  ##.#.......†....####  # #..#####...#.....  #..# #.....####  ..... ......##  ###.........### iv2@5.2 (4 i: iB@6.2 (5 iI i6  ##..⌠...⌠..# ###.# .# #.#...###. #####.###.#. ......#.# # #?........#.#.#  #. ....#.#.#  #[.###. i;#.#.#  #....#.#.#  ##..........†.#.#.# #.###......†.#.#. #.........). ##.#.......†....# # #..#####...#. i@ #..# #.....# ..... ido _k - 3 scrolls labelled ZETZUDI FEOSAKK (gained 1) i2@7.2 (6 i ir #......... ##..⌠...⌠ ###.......  .# #.#...### ######.###.#........ ### ....#.##### #...#?.#.#.# # #......#.#.# # #[.####.#.# # #.......#.#.#  ##..........†.#.#.##### #.###......†.#.# #.........)........... ##.#.......†....######  # #..#####...#.......  #..#[ irm #.....######  ..... ......#  ia|@8.2 (7 i i   #.....⌠.....  #...........  ##..⌠...⌠..#  ###.......##  .# #.#...###  ######.###.#.......  ### ....#.###  #...#?.#.#.#   #.....#.#.#   #[.###..#.#.#   #.............#.#.#   ##..........†.#.#.#### iT  #.###......†.#.#  #.........).......... i  ##.#.......†....#####  # #..#####...#......  #..# #.....#### i@9.2 (8 i & iTM<.....>⌠.............⌠...⌠.. ###.......## .# #.#...### #######.###.#.......###.....#.#####...#...... i$[.###.  #.............#.#.##.#####. i޴A10.2 (9 if i i-1.2 (10.0) i i1f _o - a scroll labelled YTZISHR TOYWOUST iN l........ ig  i  iN  #.....⌠..  #.....  ##..⌠...⌠  ###..... .# #.#...#  #######.###.#.....  ###.............#.###  #...#.#.#.#   #....#.#.#  #[.###.#.#.# iO  #.......#.#.#  ##..........†.#.#.###  #.###......†.#.#....  #.........)....  ##.#.......†....####  # #..#####...#.....  #..# #.....#### iVF2.0) i.] ih(  #.....⌠  #  ##..⌠...⌠  ###.  .# #.#...  #######.###.#  ###....#.  #...#..#.#.#  #..@..#.#.#  #[.###.#.#.#  #.............#.#.#  ##..........†.#.#.  #.###......†.#.#  #...)  ##.#.......†....  # #..#####...#  iRk #..# #..... i@3.2 (2 if iF;Z  #.....  ##..⌠...⌠  ###..... .# #.#...#  #######.###.#....  ###.............#.#  #...#.#.#.  #....#.#.#  #[@###........#.#.#  #.....#.#.#  ##..........†.#.#.#  #.###......†.#.#..  #.........)....  ##.#.......†....##  #.#..#####...#...  .#..# #.....## ..... . iB@4.2 (3 i,G iJB  #  ##..⌠...  ###  .# #.#...  #######.###.#  ###...#.  #...#..#.#.  #.....#.#.  #@.###.#.#.  #.#.#.  ##.†.#.#.  #.###......†.#.#  #.........)  ##.#.......†....#   #.#..#####...#..   .#..# #.....#   ..... ......##  iF@5.2 (4 i~ i i"j _You see here a +0 kite shield. i iA +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3  i#It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 1.8 (11.0 -> 9.2).  iE|Your SH would increase by 6.6 (0.0 -> 6.6). Your spell failure would worsen by up to 11% (press '!' for details).  ie-You found it on level 2 of the Dungeon.  ipStash search prefixes: {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield}  iWMenu/colouring prefixes: identified armour _________________ (g)et. i iNG ivUJ #....... Stats the Firebug ##..⌠... Gargoyle ###..... Health: 26/26 ======================== .# #.#... Magic: 7/7========================  #######.###.#... AC: 9Str: 18  ###.............#. EV: 11Int: 17  #...#.........#.#. SH: 0Dex: 10  #.............#.#. XL:  4 Next: 51% Place: Dungeon:2  #@.###........#.#. Noise: ---------  Time: 2515.2 (4.0) i}V  #.............#.#. h) +0 war axe  ##..........†.#.#. Cast: Foxfire  #.###......†.#.#.  #.........)......  ##.#.......†....#   #.#..#####...#..  .#..# #.....#  ..... ......## iW  _You see here a ball python corpse. _Found a kite shield. _n - a coppery potion _k - 3 scrolls labelled ZETZUDI FEOSAKK (gained 1) _o - a scroll labelled YTZISHR TOYWOUST _You see here a +0 kite shield. igW+6.2 (1 i\ ic* _p - a +0 kite shield iN.... i i| ##..⌠...⌠ ###... .# #.#...# #######.###.#. ###.............#.# #...#.........#.#.# #.............#.#.# #..####.#.# #.@...........#.#.# #†.#.#.# #.###†.#.#. #.........)...... ##.#.......†....## #.#..#####...#... .#..# #.....## ..... ......## ###.........###7 iZ #.......# #.#...########.##.###.............#.# iX...#.........#........###........##† #.###.........).....#.....## ########### i9V8.2 (2 i< .# #.#...########.##. i}(###.............#.#...#.........#.......###. it#.....##† iX #@###..... i׸........).....#.#.......†....## i5.#### i+ ix@9.2 (3 i` i>Y #######.###.#..... ###.............#.## #...#.........#.#.#  #.............#.#.#  #..###........#.#.#  #.............#.#.#  ##..........†.#.#.# #.###†.#.#... #.@.......)...... ##.# iZr†....### #.#..#####...#.... #.#..# #.....### #..... . ###.........### ###########  iVa ia$20.2 (4 i g iI #.###.#. ###.#.# #...#.........#.#.#  #.......#.#.#  i6; #..###........#.#.#  #.............#.#.#  ##..........†.#.#.# #.###......†.#.#. #..). i_ ##.#.†....# #.#..#####...#. i  #.#..# #.....# #..... ib ###.... ###### i?#####   if i#1.2 (5 i i2 ###.............#.#### #...#.........#.#.#  #.............#.#.#  #..###........#.#.#  #.............#.#.#  ##..........†.#.#.#### #.###......†.#.#..... #.........)...... ##.#†....##### #.#..#####...#...... #.#..# #.....##### #..... ......## ###.........### ###########   im@2.2 (6 i i;  #...##.#.#  #......#.#.# # #..###.#.#.# # #......#.#.# # ##..........†.#.#.##### #.###......†.#.#...... #.........)...... i ~ ##.#†....###### #.#.@#####...#....... #.#..# #.....###### i  #..... ......##  ###.........### i  # i \ ########### i!   i5!    i|, @3.2 (7 i5  i  ...###........#.†.#.#.#### #.###......†.#.#......#.........).....#.#.......†....###### #.#..#####...#....... #.....#######.............## ###.........### #### i  i #4.2 (8 i  ic\ s..###............#...†### #.###...................)..... i\ ~#.#.......†....###### #.#..#####...#.......#.#..#####.....#######...@.........## #####  ###########  i?g @5.2 (9 iU|  i =.......###............ ##.........#####.###......†.#.#.........)...........##.#.......†....#######.#..#####...#.......#.#.@#####.....#####......## i] ###.........### ############ i D6.2 (10.0) i(  i uM#........###......#.#.# ##..........†.#.#.######.###......†.#.#.........)........... iT ##.#.......†....#######.......#.#..#####.....######.............##  ###.........### ##### i A7.2 (11 i1  i#  ###....#.#####. #...#.#.#.# #. #......#.#.# #. #..####.#.# #. #......#.#.# #. ##..........†.#.#.##### #.###†.#.# i2$  #.........)............ ##.#..@....†....###### #.#..#####...#........ #.#..#########. #.............#. ###......... ip$ ### ## ###########   i$   i. 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D  i A1.2 (65 i  i? #.# #..##.#.#.##. #.# #..## #.# #..#. #.# #..# #.# ### #.# #...>......# ♣♣♣♣♣##.#####...## iF@% ### ♣♣♣.♣.P+.(.# #.#.# #÷..#♣..♣@......# #.#.# #...+.♣♣♣♣P.....# ##.#.# #)..#♣♣ ♣♣.+..####.... ### ♣♣##..... i@. ######.#  i@#.####. ######.......# #. #.... i@#.# #. ##...##### #.# #. iHA2.2 (66 i(O i #.# #..##..###.#. #.# #..##.#.#.##.# #.# #..##......... #.# #..#########.# #.# #..# #.#### ############.# #...>......# iU ♣♣♣♣♣##.#####...## ### ♣♣♣@♣.P+.(.# #.#.# #÷..#♣..♣.......# #.#.# #...+.♣♣♣♣P.....# ##.#.#  #)..#♣♣ ♣♣.+..####....##### i♣♣##...... ... #######.#### ######.......# # #....#######.# # iA3.2 (67 i i9 #.# #..##.#.#.##. #.# #..##........ #.# #..######### #.# #..# #. ### ############. #...>......♣♣♣♣♣##.######## ♣♣♣.♣.P+.(.# #.#. #÷..#♣.@♣.......# #.#.# i9K #...+.♣♣♣♣P.....# ##.#.# #)..#♣♣ ♣♣.+..####....# ### ♣♣##.......... ######.# #######.#########....... #....#######.# ##...##### #.# iBA4.2 (68 iI iv  #.# #..##.#.#.##   #.# #..##   #.# #..#   #.# #..# #   ### #  ic  #...>   ♣♣♣♣♣##.#####...   ### ♣♣♣.♣.P+.(.# #.#.   #÷..#♣@.♣.......# #.#.   #...+.♣♣♣♣P.....# ##.#.   i #)..#♣♣ ♣♣.+..####....   ### ♣♣##.....  i_  ######.#   i #.   ######.......#  i.  #....#.#   ##...##### #.# i] iA5.2 (69 i  im/  #.# #..##......   #.# #..########   #.# #..#   ### ##########   #...>....  iqnn ♣♣♣♣♣##.#####  ### ♣♣♣.♣.P+.(.# #.#   #÷j.#♣..♣.......# #.#   #...+@♣♣♣♣P.....# ##.#   #)..#♣♣ ♣♣.+..####..   ### ♣♣##.....  in  in ######.#   #######.#   i o######.......# j   Crazy Yiuf (wandering)  i-oJ #....#######.#  io  ##... #.#   ##......# #.# iq ixcj.6.2 (70 i i€ iʆ i] i\ iCrazy Yiuf the Enlightened A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks? Max HP: ~19Will: +AC: +EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 54% to hit with your +0 war axe. He has about 63% to hit you. AttackMax Damage Hit: +2 quarterstaff (chaos) 20 + chaos He has an unusual item: a +2 quarterstaff of chaos. He is vulnerable to silver and hated by Zin. He can open doors. [!]: Description|Quote io  iT  #.# #..##...... Stats the Firebug  #.# #..######## Gargoyle  #.# #..#Health: 26/26 ========================  ### ########### Magic: 7/7========================  #...>.... AC: 9Str: 18  ♣♣♣♣♣##.#####.. EV: 11Int: 17  ### ♣♣♣.♣.P+.(.# #.# SH: 0Dex: 10  #j..#♣..♣.......# #.# XL:  4 Next: 51% Place: Dungeon:2  #...+@♣♣♣♣P.....# ##.# Noise: ---------  Time:[4 i ^0m 2586.2 (70.0)  #)..#♣♣ ♣♣.+..####... h) +0 war axe  ###♣♣##........ Cast: Foxfire  ######.#.  #######.#  ######.......# j   Crazy Yiuf (wandering)  #....#######.#  ##...##### #.#  ##......# #.# _o - a scroll labelled YTZISHR TOYWOUST _You see here a +0 kite shield. _p - a +0 kite shield _There is a fountain of clear blue water here.  There is a fountain of clear blue water here. _You briefly stop to clean your war axe. i~  i  i%o  i q :Crazy Yiuf the Enlightened A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks? Max HP: ~19Will: +AC: +EV: ++  iyq fThreat: High Class: Natural Size: Medium Int: Human You have about 54% to hit with your +0 war axe. He has about 63% to hit you. AttackMax Damage Hit: +2 quarterstaff (chaos) 20 + chaos He has an unusual item: a +2 quarterstaff of chaos. He is vulnerable to silver and hated by Zin. He can open doors.  iq z[!]: Description|Quote iw #.# #..##...... Stats the Firebug  #.# #..######## Gargoyle  #.# #..#Health: 26/26 ========================  ### ########### Magic: 7/7========================  #...>.... AC: 9Str: 18  ♣♣♣♣♣##.#####.. EV: 11Int: 17  ### ♣♣♣.♣.P+.(.# #.# SH: 0Dex: 10  #j..#♣..♣.......# #.# XL:  4 Next: 51% Place: Dungeon:2  #...+@♣♣♣♣P.....# ##.# Noise: ---------  Time: iye 2586.2 (0.0)  #)..#♣♣ ♣♣.+..####... h) +0 war axe  ###♣♣##........ Cast: Foxfire  ######.#.  #######.#  ######.......# j   Crazy Yiuf (wandering)  #....#######.#  ##...##### #.#  ##......# #.# _o - a scroll labelled YTZISHR TOYWOUST _You see here a +0 kite shield. _p - a +0 kite shield _There is a fountain of clear blue water here.  There is a fountain of clear blue water here. _You briefly stop to clean your war axe. iQ i ih *' i9j  i n÷j7.2 (1 i > _You open the door. im: #.# #..##.#.#.##   #.# #..##.......   #.# #..#########   #.# #..#  ### ############    #...>...    ♣♣♣♣♣##.#####...   ### ♣♣♣.♣.P+.(.# #.#.   #÷j.#♣@.♣.......# #.#.   #...'.♣♣♣♣P.....# ##.#   #)..#♣♣ ♣♣.+..####.   ###♣♣##........   ######.#..    #######.## ######.......# #....#######.# ##...##### #.# i=w iw8 iB~ i i4 #.# #..##.#.#.##. #.# #..##. #.# #..#. #.# #..# #. ### #. #...>. ♣♣♣♣♣##.#####...# ### ♣♣♣.♣.P+.(.# #.#.# i9 #÷j.#♣.@♣.# #.#.# #...'.♣♣♣♣P.....# ##.#.# #)..#♣♣ ♣♣.+..####....# ### ♣♣##. ######.#. #.#    i. iGjj   Crazy Yiuf (wandering)9 iFN iO i%4 i+ i- i_n #.# #..##..###.#.##.# #..##.#.#.##.##.# #..##........#.# #..#########.##.# #..# #.#### ############.# #...>... ♣♣♣♣♣##.#####...#### ♣♣♣@♣.P+.(.# #.#.# #÷j.#♣..♣.......# #.#.# #...j.♣♣♣♣P.....# ##.#.# #)..#♣♣ ♣♣.+..####....#####♣♣##........######.#.... #######.##########.......# ##....#######.# #'j90 ir  i#.# #..##.#.#.##.##.# #..##..........#.# #..#########.###.# #..# #.# ### ############.#  #...>......# ♣♣♣♣♣##.#####...## ### ♣♣♣.♣.P+.(.# #.#.# #÷j.#♣..♣@......# #.#.# #...'j♣♣♣♣P.....# ##.#.# #)..#♣♣ ♣♣.+..####....###### ♣♣##............ ######.###########.......# #. #....#######.# #. ##...##### #.# #.  i;  i<1 i$' i1 I i @#.# #..##.#.#.##.##.# #..##.#.# #..#.##.# #..# #.# ### #.# #...>......# ♣♣♣♣♣##.#####...## ### ♣♣♣.♣.P+.(.# #.#.# #÷j.#♣..♣.# #.#.# #...'j♣♣♣♣P.....# ##.#.# #)..#♣♣ ♣♣.+..####....#### ♣♣##.#######.#.#.####.#######.# #.##....#.# #.###...##### #.# #.# iҸ  i 2 ig  iF 8#.# #..##.#.#.##.###.#.# #..##.#.# #..#.##.# #..# #.#  iF ### ############.# #...>......# ♣♣♣♣♣##.#####...## ### ♣♣♣.♣.P+.(.# #.#.#  i;G <#÷j.#♣..♣.# #.#.# #...'j♣♣♣♣P.....# ##.#.#  ibG I#)..#♣♣ ♣♣.+..####....#### ### ♣♣##.....# iG j######.#.#.####.########. iG # #.##....#.# #.# iPH }##...##### #.# #.# iQ @3.2 (2 iX  iY  i|  iu  i#.# #..##............#.# #..#########.######.# #..# #.# ### ############.#  #...>......# ♣♣♣♣♣##.#####...## ### ♣♣♣.♣.P+.(.# #.#.# #÷j.#♣..♣.......# #.#.# #...'j♣♣♣♣P.@...# ##.#.# #)..#♣♣ ♣♣.+..####....####### ♣♣##............### ######.#..#######.####.#########.......# #.##....#########...##### ... ijj   Crazy Yiuf (wandering) i+4.2 (1 if i ip >  You conjure some foxfire! iy .j...vvjally target)6----===5 i  ia ( _Crazy Yiuf shouts! i%N  i O , iZ vv§§§You conjure some foxfire! The foxfire hits Crazy Yiuf. i , i § Crazy Yiuf is lightly wounded.  The foxfire hits Crazy Yiuf. i   Crazy Yiuf is moderately wounded..j§§§§v+v5---------6§§§§ _Crazy Yiuf screams, "Paint! Ice toodlewoodle sow." i| , iʋ §v@v§+§You conjure some foxfire! The foxfire hits Crazy Yiuf. i2 , i, ib.vv.j@v§+§ i0-4---------7§+§ _Crazy Yiuf is moderately wounded. i §+§You conjure some foxfire! The foxfire hits Crazy Yiuf. i6 i .§ Crazy Yiuf is heavily wounded.The foxfire hits Crazy Yiuf. iX, ib v§§+§ Crazy Yiuf is severely wounded.The foxfire hits Crazy Yiuf. i i ...v+vCrazy Yiuf is almost dead.Crazy Yiuf hits you with a +2 quarterstaff of chaos!18--------3-------=8Blind  i  iI& _You are blinded! i iA v§ i eYou conjure some foxfire!  The foxfire hits Crazy Yiuf but does no damage. i) i* i1@ v§ iS2=.Crazy Yiuf is almost dead. i~22The foxfire hits Crazy Yiuf. i i v.v§.+§Crazy Yiuf is almost dead. iC19=-------2--------9 i iT _Crazy Yiuf closely misses you. i i  You conjure some foxfire! The foxfire hits Crazy Yiuf.v§)§ iV, iX iqX i`v§.§§§@vv ia i j#.# #..##............. Stats the Firebug#.# #..#########.##### Gargoyle#.# #..##.#Health: 19/26 =================-------### ############.#Magic: 1/8===---------------------#...>......#AC: 9Str: 18♣♣♣♣♣##.#####...##EV: 11Int: 17### ♣♣♣.♣vP+.(.# #.#.#SH: 0Dex: 10 ij#÷j.#♣..♣.§.§§..# #.#.#XL:  4 Next: 101% Place: Dungeon:2#...'j♣♣♣♣P§@v..# ##.#.#Noise: =--------  Time: 2600.2 (1.0)#)..#♣♣ ♣♣.+v.####....####h) +0 war axe###♣♣##............### Cast: Foxfire######.#........ Blind  ij#######.####.#########.......# #.##....#######.# #.###...##### #.# #.###......# #.# #.#The foxfire hits Crazy Yiuf but does no damage.  Crazy Yiuf is almost dead.The foxfire hits Crazy Yiuf.  i2kCrazy Yiuf is almost dead. _Crazy Yiuf closely misses you.You conjure some foxfire! The foxfire hits Crazy Yiuf. im _You kill Crazy Yiuf!You have reached level 5! iv/  --more-- i.w22/309----5 0%  i5g§.§§ i774 _ i s§.§§§ i  i׵ :§ i  i- #.# #..## #.# #..#. #.# #..# #.# ### ############.# #...>......# ♣♣♣♣♣##.#####...## ### ♣♣♣.♣vP+.(.# #.#.# i. #÷j.#♣..♣.§.§§..# #.#.# #...'j♣♣♣♣P@.v..# ##.#.# #)..#♣♣ ♣♣.+v.####....#### ### ♣♣##..... ######.# #.####.  ######.# #.#  #.... i/H#.# #.#  ##...##### #.# #.#  ##......# #.# #.# i1 i1 i]2 i; i; i< i< iY= i> i> iRG§P+v....§§§§§v iH--1 iPi§§§ i!U _Your foxfire is destroyed!Things that are here: _a +2 quarterstaff of chaos; a +0 cloak i3 i i io i͌ i  i i iw i< ix iS iј, i+W _You start resting. i/ i! iG i iַD3= ix i iHK2=== it iKB i, i2 ih4== i i ic i;=== i i, im i.P+....-... in 9.2 (8 _Your foxfire dissipates. x2 i0610.2 (9 iG" i$^ _Your vision returns to normal. i!^ 3 i`  id ~5== ii  il  i]n  i6t 3=== iu  i , i  id k6= iF  i~ , i  i4 Q=== i  i B i  i K7= iS  iݤ , i  i= , i0  ih 94 i 1== i\  iȳ  i$ a8== io  i , i˺  i , i:  i P== i  i 99 i E== i  i , i  i B iV , i  i= _ _You start resting. i 030.2 (20.0) i 30==5===1.2 (21 i{  io " _HP restored. i4#3 i~% i), i]- ih. i. i0 i3, i=5 i8 iW87==== ix8 i : i<, i> i=A iuA i:C iE, i H ipJ, i8L iN;6 i5O*=== iP iS, iT iV, iX i9^, i_ ib iTb4=== ic ie, ig i`w, ix i|, i} ii, i i7== i i, i i, i i:P== i iX, i is, i iB i, i i iM8=== i i i i iJ, i i, i  i9 i{;=== i im, iB i i, ir i, i< iL_ _You start resting. iv66.2 (359===7.2 (36 iD i&% _Magic restored. i  i What do you want to examine? Items  a - ([) a +0 cloak  b - ()) a +2 quarterstaff of chaos iw A +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (10.0 -> 11.0). Your EV would remain unchanged. You took it off Crazy Yiuf on level 2 of the Dungeon. Stash search prefixes: {cloak armour} {cloak armor} {auxiliary armor} {auxiliaryarmour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (g)et. iv #.# #..##............ Stats the Firebug#.# #..#########.#### Gargoyle#.# #..##.#Health: 30/30 ========================### ############.#Magic: 9/9========================#...>......#AC: 10Str: 18♣♣♣♣♣##.#####...##EV: 11Int: 17### ♣♣♣.♣.P+.(.# #.#.#SH: 0Dex: 10#÷j.#♣..♣.......# #.#.#XL:  5 Next:  0% Place: Dungeon:2#...'j♣♣♣♣P@....# ##.#.#Noise: ---------  Time: 2667.2 (36.0) ihw #)..#♣♣ ♣♣.+..####....#### h) +0 war axe###♣♣##............## Cast: Foxfire######.#.......#######.####.########.......# #.##....#######.# #.###...##### #.# #.###......# #.# #.# _Your foxfire dissipates. x2 _Your vision returns to normal. _You start resting. _HP restored. _You start resting. _Magic restored.8.2 (1.0) i : _q - a +0 cloak i=B+Inventory: 17/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [)  a - a +0 robe (worn)l - a +0 scale mail  p - a +0 kite shield  q - a +0 cloak Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - 2 scrolls labelled OSHUQU TUXI  g - a scroll labelled NYCORE UTASMU  k - 3 scrolls labelled ZETZUDI FEOSAKK  o - a scroll labelled YTZISHR TOYWOUST Potions (go to first with !)  b - a potion of magic  d - a fizzy dark potion  i - 2 bubbling white potions  j - a fuming green potion  m - a fuming cyan potion  n - a coppery potion ip iz%q - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (10.0 -> 11.0). Your EV would remain unchanged. You took it off Crazy Yiuf on level 2 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe. iB i ius#.# #..##............ Stats the Firebug#.# #..#########.#### Gargoyle#.# #..##.#Health: 30/30 ========================### ############.#Magic: 9/9========================#...>......#AC: 10Str: 18 i♣♣♣♣♣##.#####...##EV: 11Int: 17### ♣♣♣.♣.P+.(.# #.#.#SH: 0Dex: 10#÷j.#♣..♣.......# #.#.# i-XL:  5 Next:  0% Place: Dungeon:2#...'j♣♣♣♣P@....# ##.#.# icNoise: ---------  Time: 2668.2 (0.0)#)..#♣♣ ♣♣.+..####....#### h) +0 war axe### i ♣♣##............## Cast: Foxfire######.#.......#######.####.## iv######.......# #.##....#######.# #.# i##...##### #.# #.###......# #.# #.#  iO_Your vision returns to normal.  i_You start resting. _HP restored. _You start resting.  i$;_Magic restored. _q - a +0 cloak i4 i i i?+9.2 (1 iN iJB70.2 (2 ip i% i&$1.2 (3 i. i\6 iE7+2.2 (4 i? i>F iF+3.2 (5 iM inOa1 _You start resting. _ iOhHP restored. _You start resting.Magic restored. _ iOq - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 iP iMW iYZ _You finish putting on your +0 cloak. iI iN|#.# #..##.#.#.##.###.##.# #..##.............#.# #..#########.######.# #..# #.# ### ############.#  #...>......#  ♣♣♣♣♣##.#####...#### ♣♣♣.♣.P+.(.# #.#.# #÷j.#♣..♣...@...# #.#.# #...'j♣♣♣♣P)....# ##.#.# #)..#♣♣ ♣♣.+..####....####  iB}###♣♣##............#########.#........ #######.####.#########......#....###...#### i iD14.2 (1 _ i֍ id#.# #..##..###.#.###.##.# #..##.#.#.##.###.###.# #..##..............#.# #..#########.#######.# #..# #.# #### ############.# # #...>......#  ♣♣♣♣♣##.#####...#### ♣♣♣.♣.P+@(.# #.#.# #÷j.#♣..♣.......# #.#.# #...'j♣♣♣♣P)....# ##.#.# #)..#♣♣ ♣♣.+..####....#######♣♣##............##########.#......... #######.####.##########......#....# i#@5.2 (2 i>* iŲs#.# #.....## ##.........#.# #..##..###.#.###.##.#.# #..##.#.#.##.###.###.# #..##...............#.# #..#########.######.#.# #..# #.# #.### ############.# ## #...>......#  ♣♣♣♣♣##@#####...# it ### ♣♣♣.♣.P+.(.# #.#.# #÷j.#♣..♣.......# #.#.# #...'j♣♣♣♣P)....# ##.#.##)..#♣♣ ♣♣.+..#######♣♣##............###########.#.......... #######.####.###########...... i@6.2 (3 i iO#.# #.###..###.#.# #.....## ##.........#.# #..##..###.#.###.##.#.# #..##.#.#.##.###.###.# #..##...............#.# #..#########.######.##.# #..# #.# #..### ############.# ### #.@.>......#  ♣♣♣♣♣##.#####...#### ♣♣♣.♣.P+.(.# #.#.#  igP#÷j.#♣..♣.......# #.#.#  #...'j♣♣♣♣P)....# ##.#.#  #)..#♣♣ ♣♣.+..####....#######♣♣##............###### ######.#........... iP  #######.####.######  itZ@7.2 (4 ia iD#.# #.###..###.#.##.# #.....## ##.##.# #..##..###.#.###.##..##.# #..##.#.#.##.###.##..##.# #..##.##.# #..#.######.##.# #..# #.# #. i ### ###.# ##..@>......# #♣♣♣♣♣##.#####...##  iM# ### ♣♣♣.♣.P+.(.# #.#.# # #÷j.#♣..♣...... #...'j♣♣♣♣P)... #)..#♣♣ ♣♣.+..####....####  i### ♣♣##..#######.#.#.####.# i@8.2 (5 i iG#.# #.###..###.#.# #.# #.....## ##.# #.# #..##..###.#.###.##..##.# #..##.#.#.##.###.##..#.#.# #..##.#.#.# #..# i͆.######.##.#.# #..# #.# #.### ###.# ####.#...@......# #.♣♣♣♣♣##.#####...##  i5#. ♣♣♣.♣.P+.(.# #.#.# # ÷j.#♣..♣.... ...'j♣♣♣♣P )..#♣♣ ♣♣.+..####....####  ♣♣##.#######.#.#.####.# iя@9.2 (6 i i i! ibc _There is a stone staircase leading down here. im  iS lA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down. i+ i' #.# #.###..###.#.........# Stats the Firebug#.# #.....## ##..........# Gargoyle#.# #..##..###.#.###.##..## Health: 30/30 ========================#.# #..##.#.#.##.###.##..#. Magic: 9/9========================#.# #..##................#. AC: 11Str: 18#.# #..#########.######.##. EV: 11Int: 17#.# #..# in#.# #.... SH: 0Dex: 10### ############.# ####. XL:  5 Next:  0% Place: Dungeon:2#...@......##. Noise: ---------  Time: 2679.2 (6.0)♣♣♣♣♣##.#####...###. h) +0 war axe ## ♣♣♣.♣.P+.(.# #.#.### Cast: Foxfire ÷j.#♣..♣.......# #.#.# ...'j♣♣♣♣P)....# ##.#.#  iW)..#♣♣ ♣♣.+..####....#### ##♣♣##............######## ######.#............. #######.####.########  _You start resting. _Magic restored. _q - a +0 cloak  i _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _There is a stone staircase leading down here. i  i i i380.2 (1 _ i ! iP #. #. # .# ###... ...#. #... ###...### ib 3#.....@.#   #.......#   #.......#   ##.....## #.###.# ... #<. ### #.# ..#  iO i+9 (1.7 i} i _You climb downwards.  Found an escape hatch in the ceiling. _There is a stone staircase leading up here. i3 i iȗ #. #. ##.## ###...# ...#.. #...# ###...### #....@<.# #.# #.#  ##.....##  #.###.# ... #<. ### #.# ..# i210 _ i iQ$xM## #.  ##.#####...##....#.. #...# ###..@###.<#.......#..# i% i%+@2.9 (2 i/ i"M# #.  ##.## #####...#####.#......#.......# #..@# ###...###.<.##.......###. #.# i9@3.9 (3 i i6KM# #.  ##.## #####...#####......#@......# #...##########...###.....<.# iKn.##.. #<. iS@4.9 (4 iV i0 ### #.. #. ##.##  #####.@.#####.#.......#.......#.#####...####### ###...# i## #.....<.# #.....# #.......###.....## #.###.# i@5.9 (5 i( itvM###. #.#  ##@##  #####...#####........#........#####...########.....# iuz@6.9 (6 in~ i,NM ####.#...# #@#  ##.##  #####...#####.......#.......###....... i/ @7.9 (7 i i5M iW ####...# #.#### i ##.## #####...#####.#..#.. iy##...##..... i i> ie#8.9 (8 i ih*# ####.# #.@..# #.#### ##.## #####..........#..#####...####...####.....<.#  i +  i1@9.9 (9 iN5 i$..#.#.#.#.# ####.# #..@.# #.#### ##.## #####.........#.#####.###...####.....<.# 90.9 (10.0) i iN#$. #.# #.# #.# #.# #.# ####.# #...@# #.#### ##.##  iP iVA1.9 (11 i[ ifEM##$. ####... #.######.## isA2.9 (12 iw ikr/M##$. #####....#.##### ixA3.9 (13 i} i M##$. ####....## i- A4.9 (14 i8  i M##$. ####.# i  ii $5.9 (15 i  i&( M###$.#.# i0 A6.9 (16 i,5  iQ M####.###$.......#.# i A7.9 (17 is  iL M####.###.......##.####.#### iR A8.9 (18 i'W  ij]  i] $9.9 (19 i`  i^  #####.##.#.###.##.# #.##.##.#####.# i #....# _You now have 116 gold pieces (gained 19). i3 C700.9 (20 i  i| K######.##.#.###.##.# ##.##.##.#####.##....#  i A1.9 (21 i  i}7 ##...#.#S# #####.##.#.###.#####.#.# .# #.# .##.# .##.# .#S   ball python (constriction, asleep)####.# ..#....# ##  i9  i: ,2.9 (22 i^@  iK ^ _A ball python comes into view. iA `vv, al…) ieB  iB a8---=3.9 (1.0) iDH  i?K / _You conjure some foxfire! iLP  S  lly targetYou conjure some foxfire! The foxfire hits the ball python.  The ball python is heavily wounded. i> , i v§ The ball python hisses angrily.  The foxfire hits the ball python. i|U , i_ .Sv@§v7------=4 ic ;§ ibn d _The ball python is severely wounded. i& i3`  You conjure some foxfire! The foxfire hits the ball python. i(9j†§v§ i0z iӂnv.§ iJt6-----1-5 ie _You kill the ball python! i...###§.......... i2- i ;§ i  i i i i  i i_ i? i§§v@§§§v§###. i&-6 iL§§v@§§§§ i i iW i i  i&†.v@...§§§.v iy&=-7.9 (2 i*P§§§ i32 ir3 i*4 i4 i:§v.@......§ i2;*8.9 (3 i)@N§§ iNK] _Your foxfire dissipates. iR0... iRE--9.9 (4 iW i_ _Your foxfire dissipates.10.9 (5 icd ijN7== ik#1.9 (6 iUn is iWs*2.9 (7 iv i<|@3.9 (8 i~ if i*4.9 (9 i it iK==5.9 (10.0) i i) i+6.9 (11 i iB i$7.9 (12 i i 8.9 (139.9 (148===20.9 (15 i޹ iU i+1.9 (16 iX iA2.9 (17 i iAA3.9 (18 i i_===4.9 (19 i  i]A5.9 (20 i iA6.9 (21 i in i+7.9 (22 i} i^A8.9 (23 i) i A9.9 (24 i  i9 i\9===30.9 (25 i iݎ ### #.. #.# #.# #.# #####†##....##.###.#####.#.# #.# #.# #.##.# #.##.# #.#####.# #..#....# ### _Magic restored. i#A1.9 (26 iJ ij KM##. #.# #####@#######..........##.###.#####..#.# #.#### i%'A2.9 (27 i* i M##. #@# #####†########...........##.###.#####..#..You see here a ball python corpse. iz i=23.9 (28 _ iO iA M###. #.# ####†#######...........###.###.# i[G _===4.9 (29 iJ  in M########....b.. #.# #####†#######b   bat (asleep)#.# ix  i9 ,5.9 (30 i  i V _A bat comes into view. ikvv, ally target) ixa8---=6.9 (1.0) i. iP/ _You conjure some foxfire! iv7------7 _You conjure some foxfire! i$ Stats the FirebugGargoyleHealth: 30/30 ========================Magic: 7/9==================------AC: 11Str: 18EV: 11Int: 17#########SH: 0Dex: 10#vv...b..XL:  5 Next:  1% Place: Dungeon:3#@#Noise: =--------  Time: 2737.9 (0.0)#v#h) +0 war axe#.#Cast: Foxfire#####†########...........##.###.#####..b   bat (asleep, ally target)#.# #.##.# #.##.# #.# _Your foxfire dissipates. _Magic restored. _You see here a ball python corpse. _A bat comes into view. _Yo iE u conjure some foxfire! _You conjure some foxfire! _There is not enough space to conjure foxfire! in #########  #vv...b..  #@# #v# #.# #####†#  #......  #.###.#  #.# #.# #.# #.# #.# #.# i, #########  #vv...b..  #@# #v# #.# #####†# #...... #.###.#  #.# #.# #.# #.# #.#  _A bat is nearby! i^ #########vv...b...# .#####†#######..#.##.# #.# iȯ|§§v-8.9 (1§ _Your foxfire dissipates! i M########§§..b.. #.# #####†#######b   bat (asleep)#.# §§§§vblly target)Your foxfire dissipates! i1[ ...§.b-9 ic 9§ i2f B _The foxfire hits the bat but does no damage. iK########..§.b..###### #.####†######..........###.#####.. iL ioM iN iU$b... iGU'40 iP[ i] i , i X  You conjure some foxfire! The foxfire hits the bat. i D.v iB  i= Z..v i^ 6--=1 _You kill the bat! i3 i i #########........#######.# #.##.# #.# iI<-2 i  i #########........####### #####†########.##.# #.# _Your foxfire dissipates! i Z-3.9 (2 i6 iB ix i iC.. i iq7==4.9 (1 i i  iC*5.9 (2 i i i*6.9 (3 i i&@7.9 (4 ic is==8.9 (5 i i*9.9 (6 i isA50.9 (7 i id)1.9 (82.9 (9 iY1 i>t8===3.9 (10.0) iB i[4.9 (115.9 (12 i_A6.9 (13 ia ifg ihI===7.9 (14 io i1vA8.9 (15 ix is~A9.9 (16 i iB60.9 (17 i iA1.9 (18 iԙ iq9===2.9 (19 i i2M########.......###### i2. #.# #####†########.# i@;A3.9 (20 iC i ###########.@.......#.#########.#  #.######†########...........##.###.#####..#.# #.# 4.9 (21 idp##..#.#.#.# #.#######.....#.###. i9e}#.# #.#  iqW5.9 (22 i##..##.#.##.#  iY _===6.9 (23 i  iK z# #..# #.#.# #.#  iő  i $7.9 (24 iC  ik f# #..# #.#.# #.#  i  i%  i% +8.9 (25 i*  i z# #..# #.#.# #.#  i  i $9.9 (26 i  i+J # #..# #.#.# #.# # 70.9 (27 iN  id z# #..# #.#.# #.# .# #.#  i ?.######†# .##.# .##.###.#####.. ..#.# #.# ..  i A1.9 (28 i  is a# #..# #.#.# #.# #.# #.# #.######†##.##.##.##.###.#####.....#.# #.# ...  iz _You closely miss the kobold. The kobold hits you but does no damage. iA:  You slash the kobold! i4 iD) i6=------1.9 i i@J _You kill the kobold! it  You barely miss something. Something hits you but does no damage. int k52===3.4 iz  i} S _Something hits you. i׾>4.9 ij id _You miss something. Something hits you but does no damage. i i m3--6.4 i  iH   ii _You hit something. Something hits you but does no damage. Something hits you. iO;>7.9 iC i"Ez _You miss something. Something hits you but does no damage. i i20----===9.4 i) iB _You hit something but do no damage. Something hits you. x2 iĤ@800.9 i iV _You closely miss something. Something hits you but does no damage. ia  You barely miss something. Something hits you.  You hear some strange, mumbled words.  A magic dart appears from out of thin air! i 9{ i\ g18----3 i ====2.4 i  i . _The magic dart hits you. iG7  You hit something. i.S{ )Reactivating autopickup. iBW9=-===54 i~W 3.9 iD] i_6 _You feel a bit more experienced. i; ############..........######## #####†#######...........##.Cast: Foxfire............ i?-##......#.....##.## ....# ### ###### .# i,KJ-40 iR i``o _Items here: ( ))) [[ †. i(3 ############..........######## #####†########)........... i}F###.#####...)..# #.# #.........########## .# .#### i iG-5 _ i i  iE  iE  iL  i2T  iX %6 id[  iEd  i{d l20==7.9 (2 ij  ir  ir *8.9 (3 iy  i0 9.9 (44==10.9 (5 i  i 51= i( #1.9 (6 i  i  i *2.9 (7 i(  ix  i *3.9 (8 i , imgg   goblin (missile, wandering) i. F==4.9 (9 i iOu _A goblin comes into view. It is wielding a +0 dagger. iP >  You conjure some foxfire! i X vvg.gally target) iX 22=3--===5.9 (1 i^  ia ( _The goblin shouts! ij ############ #..........# #.########.# #.# #.# #.# #.######†########v# #...........##.### #.###.#####..@v..# #.# #.# #.......... #.# #.# #### #.# #.# ##.....g# #.# #.# #........ ####.# #.. ....##.###....# ### ###### . #.#### # #.## i  iU i i  iW%  The foxfire hits the goblin.§§v§v) ig iy i i iݧ§§§§v i3T=5---6 iv§§§§ iJ _You kill the goblin! i §§--- i^ h§§§§§ ig  i  i]  i  i  i ).)..§§§§§ i  i %7 i Z§§§§§ i .)... _Your foxfire dissipates. i *8.9 (2 io  i g3=4 i5 <==9.9 (3 i!  iY' A20.9 (4 im.  i7 @1.9 (5 i>  iE @2.9 (6 iL  iT 4====3.9 (7 iaZ  iDa @4.9 (8 ie  i@m @5.9 (9 ir  iz D6.9 (10.0) i  i 95 i9 S==7.9 (11 iȊ  iI s5===8.9 (12 i?  i A9.9 (13 i  iګ B30.9 (14 i7  i y6=1.9 (15 iP  i# _===2.9 (16 i  i  i +3.9 (17 i  i' A4.9 (18 iM  i o7=5.9 (19 iI  i A6.9 (20 i  i% s6===7.9 (21 i.  i6 A8.9 (22 iKF  inb 8==9.9 (23 iDd  id ,40.9 (24 il  iu _===1.9 (25 i}  iG A2.9 (26 i  i] 9==3.9 (27 iS  i A4.9 (28 i  i A5.9 (29 iJ  i@  i \7==6.9 (30 i  i 30==7.9 (31 i  i 8 _HP restored. if $8.9 (32 i  ir  i +9.9 (33 i  i  i I==50.9 (34 i}  iT  i @=1.9 (35 i  i/+ A2.9 (36 i2  iN< A3.9 (37 iC  ilK A4.9 (38 iR  iOZ 98 iZ 8===5.9 (39 inf  io A6.9 (40 i%v  i} A7.9 (41 i  ir A8.9 (42 i  i _===9.9 (43 i  i] B60.9 (44 i  i  id +1.9 (45 i  i A2.9 (46 im  iY A3.9 (47 im  iA A4.9 (48 i  i` q9===5.9 (49 i  in #############..........# #.########.# #.# #.# #.# #.# #####†########)# #...........##.####.###.#####...)..######.# #.# #...@.......#.# #.# #.#####.# #.# #)# #.# #.# #........ ###.# #.. ....##.###  i V....# ### ###### .# .##### .## ..#####.# i֤ A6.9 (50 iq  i5# #...# #.##.# #.# #.# #.# #.#  #####†########)#  #.##.###  #.###.#####...)..##.# #.# #....#.# #.# #.##.# #.# ##.....)# .# #.. .# ### ####### .# #### ># ## ##  i$AJ7.9 (51 iG iJ; _Found a stone staircase leading down. i2The floor. io.  i; W############Stats the Firebug#..........#Gargoyle#.########.#Health: 30/30 ========================#.##.#Magic: 9/9========================#.##.#AC: 11Str: 18  #####†########)#EV: 11Int: 17  #...........##.###SH: 0Dex: 10  #.###.#####...)..######XL:  5 Next: 55% Place: Dungeon:3  iX< #.# #.# #....@.......Noise: ---------  Time: 2867.9 (51.0)  #.# #.# #.......#####h) +0 war axe#.# #.# ##.....)#Cast: Foxfire  #.# #.# #........ ##.# #.. .....##.###  i-= ...# ### ####### .# ####># #### .#####.# _The goblin shouts!  The foxfire hits the goblin. _You kill the goblin!  i E _Your foxfire dissipates. _HP restored. _Found a stone staircase leading down. iQ  ieT  i/>.. i7 iS##..........# #.########.# #.# #.# #.# #.# #####†########)# #...........##.### #.###.#####...)..####### #.# #.# #............. #.# #.# #.##### #.# #.# #)# #.# #.# #........ #.# #.. ......##.### ..# ### ####### .# ###># #####.#.....# i i%08.9 (1.0) i i ej#.########.# #.# #.# #.# #.# ####†########)# ...........##.### .###.#####...)..####### .# #.# #............. .# #.# #. if##### .# #.# ## .# #.# #............. .# #.. ......##.#####.. .# ### ########.# ## .># ######.# .....#  ig0###### iv iv*9.9 (2 i  iB$  Things that are here: i.  #. ####†########) ...........##.### .###.#####...)..####### #.# #................##### ##.....)######. ....... i28. ......##.######Cast: Foxfire ##a +0 dagger; 11 stones; a goblin corpse ij! i="270.9 (3 _ i~( i5n#.# #.# #.# #.# †########)# ##.### ###.#####...)..####### # #.# #............. # #.# #.......#####  i4# #.# ##.....)######.# # #.# #......# # #.. ......##.#####. # ### ########.#  .>##### ###.##   iл i*1.9 (4 i i-M #.# #.# ####†########)# ...........##.### .###.#####...)..####### .# #.# #............. .# #.# #.......##### .# #.# ##.....)######.# .# #.# #.............# .# #.. ......##@#####...  iM.# ### ########.# # .># #### ####.# .....# ###### .# iX@2.9 (5 i` iR ####†########) ...........##.### .###.#####...)..####### #.# #.............#.......#####  i\5##.....)######.# #.............. ......##.#####...## ########@# ## .......> ######## .# i@3.9 (6 i iُ1...........##.### #.###.#####...)..####### #.# #.# #............. #.# #.# #.......##### #.# #.# ##.....)######.# #.# #.# #.............# #.# #.. ......##.#####... ..# ### ########.# ### .......@># ##########  i#####.# ......# ####### <.# ..# ..# i@4.9 (7 i; iII #.##.###  #.###.#####...)..#######  #.# #.# #.............  #.# #.# #.......#####  #.# #.# ##.....)######.#  #.# #.# #.............# ##.# #.. ......##.#####....# ####.## iI.>### .#####.# .# . iI/# .### .<.#  iJ+...# ...# ioS@5.9 (8 iZ i #.##.### #.###.#####...)..# #.# #.# #...... #.# #.# #.......##### #.# #.# ##.....)######.# #.# #.# #.............##.# #.. ......##.#####....# ####.# .####.># .###.#####.# #.# ..# ..### ..<.# ....# ....#6.9 (9 i #.##.### #.###.#####...)..# #.# #.# #...... #.# #.# #.......##### #.# #.# ##.....)######.# #.# #.# #.............##.# #.. ......##.#####... #....# #.# #.####.># #.###.#####.# .#.# ...# ...### ...<.# .....# .....# iձZ7.9 (10.0) iT( #.##.### #.###.#####...)..# #.# #.# #...... #.# #.# #.......##### #.# #.# ##.....)######.# #.# #.# #.............#  ####.# #.. ......##.#####...  #....# #.#  #.####.>##.## .# #...#####.# ..#.# #...# #...### ....<.# ......# ......# im ip+8.9 (11 iw ip #.##.### #.###.#####...)..# iz# #.# #.# #...... #.# #.# #.......##### i #.# #.# ##.....)######.# iF #.# #.# #.............# iT ####.# #.. ......##.#####... #....# #.# #.#### # i .>#  ##.## #. i_ -##...#####.#  i ...#.# ##... i # ##...###  i &.....<.#  i6 .# .# i  i i,+9.9 (12 i0 i #.##.### #.###.#####...)..# #.# #.# #...... #.# #.# #.......##### #.# #.# ##.....)######.# #.# #.# #.............#  ####.# #.. ......##.#####...  #....# #.#  #.#### #.......@....># ##.## #.#  i ...#####.# ##80.9 (13 iEr #.##.### #.###.#####...)..# #.# #.# #...... #.# #.# #.......##### #.# #.# ##.....)######.# #.# #.# #.............# ####.# #.. ......##.#####... #....# #.# #.#### #........@...># .## #.# ...#####.# ##1.9 (14 iF #.##.### #.###.#####...)..# #.# #.# #...... iU  #.# #.# #.......#####  i #.# #.# ##.....)######.#  i (#.# #.# #.............# .# #.. ......##.#####...  i$ j....# #.#  i .#### #.........@..># .## #.# i   iI 7#####.#  i  i: ...###  i l..<.## i +# i  i +2.9 (15 ii  iE D#.##.###  i R#.###.#####...)..#  i #.# #.# #......  i #.# #.# #.......#####  #.# #.# ##.....)######.#  #.# #.# #.............#  i .# #.. ......##.#####... # # iϛ 2.#  it #### #..........@.># ## #.# im ^ #####.#  i n.### .<.# ii U## ig  iB +3.9 (16 i  iA  igB #.##.### #.###.#####...)..#######  iC #.# #.# #............. #.# #.# #.......##### #.# #.# ##.....)######.#  i{C #.# #.# #.............#  i-D .# #.. ......##.#####... # # i~D 3.#  iD #...........@>#  #.# iSE  #####.# # ###  iE 6<.# iE U## iR  iZS +4.9 (17 ip  i ###†########)# ...........##.### .###.#####...)..####### .# #.# #............. .# #.# #.......#####  ih .# #.# ##.....)######.# .# #.# #.............# # #.. ......##.#####... .# #############@# # #............>#  #.############# ####.# .....#### #### i  i +5.9 (18 ia  i qM #.# #.  i9 ####†########)# ..........##.### ##.#####...)..########.............#.......##### ##.....)######.# #.............#.. ......##@#####... .# #############. ## #............>#.############# i"  i +6.9 (19 i  i/ #.# #.#  #.# #.#  i0 ###†########)# .........##.### ###.#####...)..####### # #.# #............. # #.# #.......##### # #.# ##.....)######.# # #.# #......@......# # #.. ......##.#####... #############.# # #............>#  #.############# ###.# ....#### # i>  i> +7.9 (20 iUE  i u#.# #.#  #.# #.# †#)# ##.### .#####...)..#######  #.# #.............  #.# #.......#####  #.# ##.....)######.#  #.# #......#  #.. ......##.#####.  # ih x#####.# #  #.......>#  #.#### ##.##  iW8.9 (21 iiT#.# #.# #.# #.# †#)# ##.### .#####...)..# #.# #...... #.# #.......##### #.# ##.....)######.# #.# #......# #.. ......##.#####. # ix .# ## #.## 9.9 (22 iz i_.# #.# .# #.# †#)# ##.### .#####...)..# .# #...... i .# #.......##### .# ##.....)######.# .# #......# .. ......##.#####..# .# ............># # .##  iC B90.9 (23 i i{# #.# # #.# #)# ##.### #####...)..# # #...... # #.......##### # # ##.....)######.# # #......#  ......##.#####......S iu|.# #.#......># .# # # # S   ball python (constriction, asleep) #  i=m  A ball python comes into view. i`S.S)1.9 (24 i/K _The ball python hisses angrily. i!T #.# ######)# .....##.### ####...)..#########  #..............#  #.......##### .#  ##.....)######.#  #.............######  ......##.#####@....S..  iT##########.# ##.###### ..........># .# ########### .# .. .$ .. i>W i X id_5S.. i`02.9 (1.0) if iPj+ _Found 10 gold pieces. if ivvS., ally target) iv#8 i;---=3 id i/ _You conjure some foxfire! i=9   i5>QYou conjure some foxfire! The foxfire hits the ball python. i, iH  The ball python is heavily wounded.The foxfire hits the ball python. i J§v. i}  i xv§.v. i3 7------4§ _You kill the ball python! i , i  i  i  i  i  i#!  i * v§§§§vv§§v i* d6-----5 i1 p§§§§§ i7 / _You conjure some foxfire! i i §§§§§§ i!W§§§ i" i# i# i%B iD& i' i( i( i.) i) ic, i, iw §§v§....§§vv§§§v§-6§§§....§§§§§ i| i,).§.......§§.v...-7.9 (2 iO§§§ i` _Your foxfire dissipates. x3 i i iç....§§§8.9 (3 id§§§ im ... _Your foxfire dissipates.--9.9 (4 i iB900.9 (5 i iq7==1.9 (6 iX i iG#2.9 (7 iI i@3.9 (8 i i iH*4.9 (9 i i  is K==5.9 (10.0) i i i$6.9 (11 iC im(A7.9 (12 i) i;/ i/+8.9 (13 i5 i^W9.9 (14 i\fr8===10.9 (15 iyk is i-t$1.9 (16 idz i/A2.9 (17 i9 iA3.9 (18 i i i I===4.9 (19 i ifA5.9 (20 i\ iA6.9 (21 i i57.9 (228.9 (239===9.9 (24 iXu;#.# )# ##.### ...)..######### #...# #.######.# ##.....)######.# #.#......##.#####..# ##.#># #.#  #.##.#.....$. iu .. i9X20.9 (25 ie ######) ....##.### ###...)..#########  #..............#######.....)#####  i........#######......##.#####.........  i_z#########.# ##@####### .........># #.# ############.## ig i +1.9 (26 i, i ....##.### ###...)..#########  #..............#######.....)##### ........#######......##.#####......... #########.# ##.####### .........># #@# ###########...##.# i!A2.9 (27 ip i H ###...)..#########  #..............#######.....)##### ........#######......##.#####.........  iIH6#########.# ##.####### .........># #.# ########## igHB......$. iHc##...##..# iH i`u===3.9 (28 i5m  #..............#######.....) ........#######......##.#####......... #########.# ##.####### .........># #.# ###########...#....$..#######4.9 (29 im i #######.....) ........#######......##.#####......... #########.# ##.####### .........># #.# ########## ##.###.@.##....$....[.###...###### i\J5.9 (30 i i) _Found a chain mail. i..... iӠ .. i io iV#)######.# .............####### ......##.#####......... ########.# ##.####### ........># #.# ########## #.#  ##.##.#...#####.##....@....[.####...####### ##.## .#..##### 6.9 (1.0)7.9 (2 i"  #.............#######......##.#####......... #########.# ##.####### .........># #.# ############ #.# iz(>. ##.###.#...#####.# #.........[.# ###.@.####### i ##.##  #. ..# if#### _You now have 126 gold pieces (gained 10). iQ i3+8.9 (3 i i; _Found a stone staircase leading down. i &.. i|  i  i8  ......##.#####......... #########.# ##.#######  i9 '.........># #.# ############# >..##.## #.#...#####.##.........[. i9 W###...###### ##@##  #.# .# iLB  iB *9.9 (1 i>H  i) #########.# ##.####### .........># #.# ############# >..##.## #.#...#####.##.........[##...###### ##.##  #@# #... i X#.#### i A30.9 (2 i<  ii<.........># #.# ############# >..##.## #.#...#####.#.........[##...###### ##.## ####.# #...### ii6#  ip@1.9 (3 i؁ iA.># #.## #.# >..##.## #.#...#####.# #.........[.# ###...# ##.## ####.# #..@.# #.#### i? # i@2.9 (4 i  iN.># #.## #.# # >..##.## # #.#...#####.# # #.........[.# ###... iO=# ##.## ####.# #.@..# #.#### i)O@ #. iJOR#.#. ieO2#... iO)## iVV iV#3.9 (5 iZ it.># #.# .# #.# .# >..##.## .# #.#...#####.# ## #.[.# ###...# ##.## ####.# #@...# #.#### i #.# #.# #.# #.# ..# ### i i*4.9 (6 is it ############### >..##.## #.#...#####.# #........[ ###...###### ##.## ####.#  imvS...####  i|@5.9 (7 iB i0  >..##.## #.#...#####.# #........[ ###...###### ##.## ####.# ....#####  i @6.9 (8 i i'  #.#...#####.# #........[ ###...###### ##.## ####.# ...###  i @7.9 (9 i i4#........[ ###...###### ##.## ####.# ...### ..###.# iTZ8.9 (10.0) i  ###...###### ##.## ####.# ...### #..#.## iA9.9 (11 i iY  ##.## ####.#  i...### ###..##.  iϒ(# iB40.9 (12 i i# ##.## ####.# #....# #.#### #.# #.# #.# ###.# #.@.# i#] #.### #. #.#.#.#.#. i?W1.9 (13 i<4 ##.## ####.# #....# #.#### #.# #.# #.# ###.# #@..# #.### #.# #.# iE #.# #.# #.# #.# iA2.9 (14 i iU####.# ...### #.####...### j   gnoll (polearm, asleep)..j i_  A gnoll comes into view. It is wielding a +0 halberd. i!`,3.9 (15 id ik+ _Found 17 gold pieces. i J ####.#  #....#  #.####  #.#  #.#  #.#  ###.#  #...#  #@###  #.# i3 #.# #.# #.# #.# #.# ..j i~S ####.#  #....#  #.####  #.#  #.#  #.#  ###.#  #...#  #@###  #.# #.# #.# #.# i/#.# #.# ..j  i4 i˨ i\ _A gnoll is nearby! i0L ##.#####.# #....# #.#####.# #.#  #.# ###.# #.@.# #.####.# #.##.##.##.##.#..j izS iS84.0) _ isX iXZ iT w  You miscast Foxfire.  You are very lightly contaminated with residual magic. i 8---5Contam  i  iw 0 _Nothing appears to happen. in9vv ioj7------=6 it iv/ _You conjure some foxfire! iG< i< i= ir> i? i;M§v§§§vv iMc6-----7 iQ<§§§ i'R iT/ _You conjure some foxfire! iM, i iH i i i i i i, i|...v.§v§§§ i%v ic5-----8 iC§§ i/ _You conjure some foxfire! iP <§§ iP  iU C§§ i" ####. #....# #.#### #v#  #.# #.####v# #..v# #@### i  #v#  #§# #§# #§# #v#j   gnoll (polearm, asleep) i #.# ..j  iS &0 i  i  iA  i  i  §vv§§v§jlly target)vThe foxfire hits the gnoll but does no damage. i2m im i n in iio ip i~q iq i7r i yP vv§ i@y§§vj i`yC$The gnoll shouts! i i]§vv... iAS..§j i82=9.9 (1 i7  ig D _The foxfire hits the gnoll but does no damage. i 3 i 9§ i  i ih ##.#####.# #....# #.#####§# #.#  i #.# ###§# #v@.# #.####.# #.# #.# i#.# #§# i7#j#..$ iL i i iJ iT i% iz{..§§§§ iY§vj. ib/--50 iU§§ icN _Your foxfire dissipates! il §§§You conjure some foxfire! iA., i6 v.@v....j.  The foxfire hits the gnoll but does no damage. i6L4------ i6R=-1 iD< i7?K _Your magical contamination has completely faded away. iL  i  i w vvj.j 2 gnolls (1 polearm, 1 distracted, 1 …)jYou conjure some foxfire!3-----2 i  i r _A gnoll comes into view. It is wielding a +0 whip. iG  i >##.##Stats the Firebug####.#Gargoyle#....#Health: 30/30 ========================#.####Magic: 3/9========----------------#.#AC: 11Str: 18#.#EV: 11Int: 17 iP #.#SH: 0Dex: 10###v#XL:  5 Next: 55% Place: Dungeon:3#v@v#Noise: =--------  Time: 2952.9 (0.0)#v###h) +0 war axe#.#Cast: Foxfire#.##j##.#jj 2 gnolls (1 polearm, 1 distracted, 1 …)#.##j#..$ _Your foxfire dissipates!You conjure some foxfire!  The foxfire hits the gnoll but does no damage. _Your magical contamination has completely faded away.  You conjure some foxfire! _A gnoll comes into view. It is wielding a +0 whip. iy  i  i<  iC  i c _There is not enough space to conjure foxfire! i i##.##Stats the Firebug####.#Gargoyle#....# iHealth: 30/30 ========================#.####Magic: 3/9========----------------#.#AC: 11 igUStr: 18#.#EV: 11Int: 17#.#SH: 0Dex: 10###v#XL:  5 Next: 55% Place: Dungeon:3#v@v# i٘Noise: =--------  Time: 2952.9 (0.0)#v###h) +0 war axe#.#Cast: Foxfire#.##j##.# ixVjj 2 gnolls (1 polearm, 1 distracted, 1 …)#.##j#..$You conjure some foxfire!  The foxfire hits the gnoll but does no damage. _Your magical contamination has completely faded away.  You conjure some foxfire! _A gnoll comes into view. It is wielding a +0 whip. _There is not enough space to conjure foxfire! iܞ i( i iXc _There is not enough space to conjure foxfire! i####...####### ##.#####.# #....# #.#####.# #.#  #.# ###@# #v.v# #v### #.##j##.##.##j#§§§v4==-3.9 (1§§§ _Your foxfire dissipates! i/ vvv..3--=4 _You conjure some foxfire! i i i| iu i i  i i i i1e §v§§vvj ipj   gnoll (polearm, ally target)  You conjure some foxfire! The foxfire hits the gnoll. i%, i';§§ iE)v§vv§j2-----5 ir/L§§ i2` _The gnoll is moderately wounded. i i)##.........[.###...####### ##.#####....§####§v ###.#vvv#§###j i?I#.j. ie i# i §§v§§v The foxfire hits the gnoll. iC iD iE, iF iQ  The gnoll is severely wounded.The foxfire hits the gnoll. i|Ycv§§§§ ir i iv...§.§.) iS---64-6 iu i I _You kill the gnoll! i@ <§ i *- ih ;§ icdM.#...##### ##.........[.###...####### ##.#####v..### #. ijd##§#v.§#.## i|f io iw#§ i1x7§.. i\y%7 i 8§ i; M>..##.## .#...##### ##.........[.###...####### ##.#####.§..§#### i #.###.# _Your foxfire dissipates. iW..8.9 (2 i! i" i( i+ iI4M i'############## #.# >..##.## .#...##### ##.........[.###...####### ix ##.#####.# i]...####. iQ.#.# ii i+9.9 (1 i i i,  i-  i 4  i> <60 iO  ie V1.9 (2 i  iC ?3=== i #2.9 (3 i  i  i *3.9 (4 i  i V4.9 (5 iz i*5.9 (6 i i===6.9 (77.9 (8 i#V8.9 (9 i*99.9 (1 i4* 0.0) i . i3B70.9 (11 iu8 i,Bv4==1.9 (12 i>H iO iBP+2.9 (13 imU iu]A3.9 (14 ic ihlA4.9 (15 is irr==5.9 (16 i͌A6.9 (17 i+ i W7.9 (18 i8.9 (199.9 (205===80.9 (211.9 (22 iA2.9 (23 iA i A3.9 (24 iz===4.9 (255.9 (266.9 (277.9 (28 i i A8.9 (29 i i"s6===9.9 (30 iK/n90.9 (31 i5A1.9 (32 i*; idBA2.9 (33 iF iP_===3.9 (34 iS iYA4.9 (35 i..##.## #.#...#####.# #........[ ###...###### ##.## ####.# ....#.#### #j# i|" i"$8.9 (59 i- i   #.#...#####.# #........[ ###...###### ##.## ####.# ....### ###.# iA9.9 (60 id ipS #........[ ###...###### ##.## ####.# ....### ##v..###.#20.9 (61 i  ###...###### ##.## ####.# ....### ###..#.###j# i_===1.9 (62 i i ##.## ####. #....# #.#### #.#  #.# #.####.# #.@.# #.### #)#  #.# #.# #.# #.# #.# ..$ iʘ i+2.9 (63 i= i&####. #....# #.#### #.#  #.# #.####.# #...# #@### #)#  #.# #.# #.# #.#j   gnoll (polearm, wandering) #.# j.$  i* i$2 .  A gnoll comes into view. It is wielding a +0 spear.3.9 (64 i6 iO@2 _The gnoll moves out of view. i ...... iج  ...### #.###.#...#.### .#.#4.9 (1.0) ik2  ### ####.#....##)# #.#You see here a +0 halberd. i:8  i; jj   gnoll (polearm, wandering)5.9 (2 _ iMB  iH    #.#  #.#  #.#  ###.#  i(I U #...#  #.###  #)# iKI 9#@# #.# ikI  #.# iI #.# iI 9#.# j.$ iI  #.# iI 6 #.# il   #.#  #.#  #.#  ###.#  #...#  #.###  #)# #@# #.# #.# #.# #.# j.$ #.# #.#  _A gnoll is nearby! iE   #.#  #.#  #.#  ###.#  i#...#  #.###  #)# #@# #.# iɑ:#.# #.# #.# it j.$ #.# #.# i);   #.#  #.#  #.#  ###.#  #...#  #.###  #)# i *F#@# #.# #.# #.# iE*S#.# iv*j.$ #.# i*Q #.#  i*  i14 io8 i,;\ _A gnoll is nearby! i M>  You conjure some foxfire! iHOvvj.jally target)8---===6.9 (1 iQU iX9 _The gnoll shouts! You hear a shout! i־ i) i iR i=q ###..##v# ..j..$#.# i6w§vj.---7 i}9§ iEN _Your foxfire dissipates! i'  i' ### iy( .. i( e##§#  i;* v.j...$#.# i+  i 5 ) i25 A§v i5 1=-- i5 8 it=  i@ S _The gnoll closely misses you. idDe .  You hit the gnoll.  The gnoll is lightly wounded. i)E629- iLE'30.4 (1.5 iN iR9 _The gnoll hits you with a +0 spear. iʠ  You hit the gnoll.  The gnoll is heavily wounded. im6-------1.9 iЧ io _The gnoll hits you with a +0 spear. The gnoll misses you. iG  You barely miss the gnoll.The gnoll is heavily wounded. iGLr .)  Your foxfire dissipates. iL(3.4 iXS iXS _The gnoll closely misses you. i{ 9  You slash the gnoll! i D) i 7/31---9===734.9 iԓ  i I _You kill the gnoll! i###..##)# ....$.#.###j.j   gnoll (wandering) il)## i-  A gnoll comes into view. It is wielding a +0 club. i¿j.j iaZ8===5 i 0 i ig _The gnoll shouts! _You see here a +0 spear. i #.#  ###.#  #...#  #.###  #)# #.# #.# #.# #@# #.# ..$ j#.## #.#.# ie . #.# ## #.# #.# i; #.#  ###.#  #...#  #.###  #)# i0< #.# #.# #.# i^<#@# #.# i<D ..$ i<j#.## #.#.# i<\ . #.# i<v## #.# i=V#.#  i9K4 i ^ i_\ _A gnoll is nearby! id ##..##)# .)#...$......#j#.########.#.#. ##  i7g  in @j. io 7---6 _ iw  i@Mvv(ally target) i4---8---=--7 i; iR _You conjure some foxfire! The gnoll hits you with a +0 club. i  You conjure some foxfire! The foxfire hits the gnoll. i|s, iGz v§The gnoll is moderately wounded.The foxfire hits the gnoll. i i v.§The gnoll is heavily wounded. i19-------7------8 i <§ i8 _The gnoll hits you with a +0 club. i`6vv i20=---6-----9 iQ i5l _You conjure some foxfire! The gnoll barely misses you. i9  i"C ###.#Stats the Firebug#...#Gargoyle#.###Health: 20/31 ===============---------#)#Magic: 6/9================--------#.#AC: 11Str: 18#.#EV: 11Int: 17#.#SH: 0Dex: 10#v#XL:  5 Next: 73% Place: Dungeon:3#@#Noise: =--------  Time: 3039.9 (0.0)#.jvv......h) +0 war axe#.#.#######Cast: Foxfire#.#.#. #.### #.#j   gnoll (ally target)#.##[39;49 iC m.#You conjure some foxfire! The foxfire hits the gnoll.  The gnoll is moderately wounded.The foxfire hits the gnoll.  The gnoll is heavily wounded. _The gnoll hits you with a +0 club. _You conjure some foxfire! The gnoll barely misses you. iD  iJ  iN c _There is not enough space to conjure foxfire! ic  i ###.#Stats the Firebug#...#Gargoyle#.###Health: 20/31 ===============---------#)#Magic: 6/9================--------#.#AC: 11Str: 18#.#EV: 11Int: 17#.#SH: 0Dex: 10#v#XL:  5 Next: 73% Place: Dungeon:3#@#Noise: =--------  Time: 3039.9 (0.0)#.jvv......h) +0 war axe#.#.#######Cast: Foxfire#.#.#. #.### #.#j   gnoll (ally target)#.##[39;49 iҝ m.#The gnoll is moderately wounded.The foxfire hits the gnoll.  The gnoll is heavily wounded. _The gnoll hits you with a +0 club. _You conjure some foxfire! The gnoll barely misses you. _There is not enough space to conjure foxfire! i c _There is not enough space to conjure foxfire! il m ###.#  #...#  #.###  #)# #.# #.# #.# #v# #@# #.jvv......  #.#.#######  i#.#.# . #.# ## #.# #.# #.# i ###.#  #...#  #.###  #)# #.# #.# #.# #v# #@# #.jvv......  #.#.#######  #.#.# . #.# ## #.# #.# iV#.#  i4 i7 i\ _A gnoll is nearby! i$ 7  You hit the gnoll. i, &  i, eThe gnoll is almost dead.The foxfire hits the gnoll. i42 u)v§v i  il  i  i|  i  i  i  i  i  i  i  i  iQ  i ;§§ i5 v§§§§§§§v§ iB 78141.4 (1.5 ia "§ i §§§§§§§ i I _You kill the gnoll! i§§§§§§ ij i<§§§§§§§ i, i i iO i iZ)..v)).$..§. i,-20 i;§ i'] _Your foxfire dissipates. i..1=-3.4 (2 iK iB _Your foxfire dissipates.4.4 (3 i> i iK[7==5.4 (4 im iU @6.4 (5 i i2==7.4 (6 i i( i6)*8.4 (7 i'/ i7]==9.4 (8 i= iGDA50.4 (9 iYI iQ23=1.4 (10.0) iW ibA2.4 (11 ip i_z iz+3.4 (12 i i i׊ i5T8===4.4 (13 i3 i@o4=5.4 (14 i iA6.4 (15 i( iA7.4 (16 iø i iB===8.4 (17 i i^ io5==9.4 (18 iU iB60.4 (19 ip i7A1.4 (20 i iA2.4 (21 iA ih6== i4T9===3.4 (22 i  igA4.4 (23 i# ic%A5.4 (24 i+ i2A6.4 (25 i8 idB97 iBT====7.4 (26 iBN ioUA8.4 (27 i+[ inb ib$9.4 (28 irh i"qB70.4 (29 i@| iK8= i$1.4 (30 i/ i>A2.4 (31 i iA3.4 (32 i iA4.4 (33 i iJ99 iS==5.4 (34 iP iA6.4 (35 i is i+7.4 (36 i iA8.4 (37 iP iC:30 iS==9.4 (38 i iB80.4 (39 i i+A1.4 (40 i  i( i($2.4 (41 i/ i71==3.4 (42 iS= i # ..##)# .)###.########.)@$......#.#######.#.# .###.# i iA4.4 (43 i6 i]#...# #.### #)# #.# #.# #.# #)# ###.##.).@.#.#.#. iz]"#.#.# . #.### #.##.##.##.# i fA5.4 (44 i:l iwA6.4 (45 i~~ i|   #...# #.### #)# #.# #.# #.# #)# ###.# #.)@.. i; #.#.#. #.#.# . #.# ## #.# #.# #.# #.# _You now have 143 gold pieces (gained 17). i]=7.4 (46 i4 im #...# #.### #)# #.# #.# #.# #)# ###.# #.@... #.#.#. #.#.# .? iҧ#.# ####.# #.# #.# #.# iA8.4 (47 i i$  Things that are here: iN  #.### #)#  #.# #.# #.# #)####.######## #.)......... #@#.#######. #.#.#  .?#.#####.# #.# #.# #.#  a +0 club; a gnoll corpse isW iX29.4 (48 _ ig^ i)# .#)###.########.)..........#.####### .......?####.#### #  iB90.4 (49 i~ i 2.)####.########.)..........#.###########.##.#.# .......####.### # #  iɂ  iA $1.4 (50 iш  i  i  i  iG %2.4 (51 i+  i~   i  i% A_r - a scroll labelled OKEGUSHR NOITWU iX  im( i(C..... i) i}. i #.# #.# #.# #)# iʹ" ###.# #.).# #.#.#. i#.##.#.#.#.#.####.####.# iW # #.#  i=] #.#  #.# i` iF3.4 (1.0) i i!M #.# #.# #.# ipM? #)# iM>## ###.# iM#. #.). #. #.#. iM~#.#.##.#.## i N.#.##.####.####.# i-N #. #.##. #.## iWNw. #.#..## itX iX#4.4 (2 i)` i2 #.# i.# #.#.# #.#.# #)# iU ##.###.# i6 #..#.). #.##.#. iX#. ######.##.#.# # ix*.#.# i* #.####.####.# #.# #.# #. i# #.# #.# #.# iM ... ### iR i*5.4 (3 i iׁ7M). .# #)# #.###.########.#.)........ #.##.#.#######.######@##.#........ i#.####.#####.# #.# ij i*6.4 (4 i iz5M.###). .# #)# #.###.######## i.#.)........ ######. i######.##.##.........# ii#.####.####.#### i. i,g   goblin (polearm, wandering)g iz- i-$7.4 (5 i4 iUv _A goblin comes into view. It is wielding a +0 trident. iQ ivvgally target)g. i i(\8---=8.4 (1 i is/ _You conjure some foxfire! i r-.# #)# .)##.###.########v.#.)..........##.#.############ #.........##.####.#### #.# g...###  iwS§vg. ix.-9 i;§ iN _Your foxfire dissipates! iq.)##.###.########§.#.).........v##.#.#############.##.#.# #.....@...#####.### #.# #g.... ###  i , i i i, i  The foxfire hits the goblin.§§§§)v i#N.§§§§. iRt---2-100 iY iY7§§§ iZ i^J _You kill the goblin! iX..v@v. iI^7---=1 i i/ _You conjure some foxfire! iު  i  i  i  iQ  i  i  iK  i  i  i  i  ix §v§§@§§§ i Bv§ i &-2 iu  i) O§§ i  il  i  i  i  i+  i  iG  i[  i  i  i  . i §§§v.@..)..-3.4 (2 i :§ i4  _Your foxfire dissipates....§4.4 (3§ . _Your foxfire dissipates.---5.4 (4 i`  i'j @6.4 (5 iSu  i5} p8===7.4 (6 i1  iL @8.4 (7 i V9.4 (8 iu  i# A10.4 (9 io  i  i %=== i '1.4 (10.0) iq  i A2.4 (11 i  i A3.4 (12 iF  i=  i $4.4 (13 i{  i  i +5.4 (14 i  i  i [9===6.4 (15 i  i M). .# #)# #.###.########.#.)........ #.##.#.#######.######@##.#........#.####.#####)# #.# i7  ic +7.4 (16 i  i<M #.###). .# #)# #.###.########.#.)........ ######. il=######.##.##.........##.####.####.#### iqLA8.4 (17 iR i#...# #.# #.####.# #)# #.# #.# #.# #.# #.# #.# .# #)# ##.###.######## #.@#.).........  #.##.#.#######.######.##.#.# #.........#.##.####.####.##)# #.##.# #.##.# #.#...9.4 (18 i0%M..###...###). #.# #)# ##@###.########..#.)........ #.##.#.#######. i0R######.##.#.##. i9`===20.4 (19 iA i~nM# ..#... ###...###). #@# #)#  i ##.###.#########..#.)........#.##.#.#######.##. i8A1.4 (20 i% idc,M<. # ..#... ###...###). #.# #)# #.###.#########..#.).........## ic inA2.4 (21 iw iM.#<. # ..#... ### i8...###). iJ #.# #)# ##.###.######### i{#. iZ A3.4 (22 i ilM..##### #.######<. # ..#... ###...###).#.# #)# iӖ).. iAA4.4 (23 i' io1tM.... ..## #.#### #.######<.#...# # ..#... ###...### i1)#.# #.#. i;A5.4 (24 iQB iy M###.... ..## #.#### #.####<.##...# # i....# ..#... ###...###) i#.# #.#.## i iR+6.4 (25 iK icM< ##.#####.... ..## #.#### # iJd.# ####<.### #.....# ..##...####...### iqd`)#.# #.# id4..# ign io+7.4 (26 iu i*FM#####...###### .< ##.#####.... ..## #.#### #.## ####<....### ##.......# ..##.@.#### i##.###....####.# #)##.# iA8.4 (27 i  iF.####### #.........[.######...#####<.# ##.##.# ####.#..# #....# ...###.#### ##.# ## ##### #.#  #<. ....###...# #.#  ie #.##....@..# #.#..# ....###...####.#.#.###...# #.# #.### #.# #)# i" #.# #.# #.# #.# #.# # i.# #.# #)# iȠA9.4 (28 iĦ i/.# #..### ###....<.# ##.##.# ####.#.# #....#.## #.#####.# ### ##### #.# #<..###...# #.# #.# i/ #...@...# #.# ..#.###...####.#.. ##.###...#. #.# #.### #.# #)# #.# #.# i0[ #.# #.# #.# #.#  #.# #)# iO8B30.4 (29 i= i#...# # #...### ###....<.# ##.##.# ####.#.# #....#.## #.#### .###.### ##### #.# . #<..###...# #.# . #.# #..@....# #.# ..# i.###...####.#.S ##.###...#.$. #.# #.###... #.# #)#g. #.# #.#g   hobgoblin (asleep)# i #.# #.#S   ball python (constriction, asleep)  #.# #.#  #.# #)# i i  A hobgoblin and a ball python come into view.Found 16 gold pieces. i' iS..ggS) i_5==1.4 (30 i iK _The ball python hisses angrily. The hobgoblin shouts! i/}#...# # ##...### ###....<.# ##.##.# ####.#.# #....# #.....## #.####  i/#.###.# .###### ##### #.# .. #<..###...# #.# #. #.# #.@.....# #.# ..# #.....S###...####.##.....# ##.###...#.$.. #.# #.####.... # i/Z.# #)##.g.. #.# #.###. #.# #.##. # i 0.# #.# #.# #)# i4R  The ball python bites you but does no damage. i> g.  The ball python grabs you. The ball python constricts you.The ball python bites you but does no damage. iR?U 1 -2.4 (1.0) iPA8Constr  iF iH_ _The ball python constricts you. i! =  You hit the ball python. i  The ball python is severely wounded.The ball python bites you but does no damage. i3 kg.  i F-3.9 (1.5 i  i _ _The ball python constricts you. iOA=  You hit the ball python. i[C iSKLg. iEND11 35.4 ilT iaZO _You kill the ball python! i3=  You slash the hobgoblin! iQ7 i? †ll   frilled lizard (wandering)You kill the hobgoblin! iJC046.9 iJ i Na _A frilled lizard comes into view. iB#...###  ###...# #.....<.# ## #.......#####. #.# #....# ### #.####  #.###.# .####### ##### #.# ... #<. .......###...# #.# ##. #.# ..###.#.......# #.# ..# #.....@###...####.# #.....## ##.###...#.l..$.. #.# #.### i.#..... #.# #)# #..... #.# #.# ###.## #.# #.# #. #.# #.# #. #.# #)##.###.####### iJ i. i i i9 i  i˳ i ie- iõ7 i 0 i i  i i}h_You see here a hobgoblin corpse. iͶ G- i'  iD  ###...### ###...  #.....<.# ##.  #.# ####.#  #.# #....#  ##.....## #.#### #.###.# .####### ##### #.#  ... #<. .......###...# #.##. #.#...###.#.# #.# ..# #....@†###...####.# #.....## ##.###...#.$..# #.# #.####.#.....# #.# #)## #.....# #.# #.# ###.###[39;49 iF m #.# #.# #. #.# #.# #. #.# #)# ##.###. i1N  iN ,8 _ iT  i  #.....<.# ## #.......#####. #.# #.... ### #.## #.###.# .####### ##### #.# ... #<..........###...# #.####. #.#...###.#.......# #.# ..# #.....†###...####.# #...@.## ##.###...#......$..# #.# #.#####.#.....# #.# #)#  # #.....# #.# #.# ###.### #.# #.# i! [39;49m #. #.# #.# #. #.# #)# ..#.###.##### #..#.)...... i#  i( ll   frilled lizard (wandering)9.9 (2 i  iv F <.#        # .####### ##### #.#  ... #<..........###...# #.#  ###. #.#l..###.#.......# #.#  ..# #.....†#  #...@.##   ......$..# #.# #.###  ##.#.....# #.# #)#  # #.....# #.# #.#  ###.### #.# #.#  #. #.# #.#  #. #.# #)#  ..  #..#.) i  <.#        # .####### ##### #.#  ... #<..........###...# #.#  ###. #.#l..###.#.......# #.#  ..# #.....†#  #...@.##   ......$..# #.# #.###  ##.#.....# #.# #)#  # #.....# #.#  iՙ ###.### #.#  #. #.# #.#  #. #.# #) ..  #..#.) i7  i  i e _A frilled lizard is nearby! i4&>  You conjure some foxfire! iE..vv i.#8 i.A---=40.9 (1 i: iq<8 _The frilled lizard hisses angrily. i>,  i2 c  You conjure some foxfire! The foxfire hits the frilled lizard. i8 Z†v§§§§ i  i §...v§§v§§ i k7------51 i }§§§§ i{ R _You kill the frilled lizard! i>  i?  i?  i@  i@  i  You conjure some foxfire! i" i# i+pv###.#...§§§vv§§§@vv§..$... iR-d5-----3 i3§§§§§ iv7N _Your foxfire dissipates. iJ§§§vv†§§§§ i iK a§§§ i" i" i" i# i# i`$ il% i% ih& i& ip' i' i'( i( i]) i) ic4n i'5 i^=§§†###§#§§§...§...@§§§§..v§v§§ i=&-4 id4§§§#§§§§§§§..v§§§ i:os _Your foxfire dissipates. io ihp i{q, iq, ir i{...#.........§§§$...v i^|D-5.9 (2 iʔ§§§ _Your foxfire dissipates. i...§6.9 (3 i i֨ . _Your foxfire dissipates.---7.9 (4 iگ ir6===8.9 (5 i i3@9.9 (6 i\ imA50.9 (7 i i@1.9 (8 i i<;=== i#2.9 (9 i` idD3.9 (10.0) i  iA4.9 (11 i i'!A5.9 (12 i&' i1/A6.9 (13 i4 i~@ i AU7==7.9 (14 idG iOA8.9 (15 iU i\A9.9 (16 ib i>oB60.9 (17 ip iex^==1.9 (18 i# i i+2.9 (19 ig iA3.9 (20 iA isA4.9 (21 i il i$5.9 (22 i8 i iT8===6.9 (23 iT iA7.9 (24 i% iA8.9 (25 i i i$9.9 (26 i i0`===70.9 (27 i iA1.9 (28 i"" i(A2.9 (29 i / i6A3.9 (30 iG= iEA4.9 (31 iK i2Wq9===5.9 (32 iG\ i5 #.......##### #.# #.. ##.....## #.## #.###.#...####### ##### #.# ... #<..........###...# #.####. #.#..†###.#.......# #.# i48..# #.....†###...####.# ###.#.....## ##.###...#.......@..# #.# #.######.#.....# #.# #)#  # #.....# #.# #.# ###.### #.# #.# #.# #.# #.# #.# #.# #)# i ..# ##.###.#### ... #..#.)..... #.##.#.#### iA6.9 (33 i iA7.9 (34 i  i  #.....<.#  #.# ### ..# #..#.....##.#.# #.###.#...####### ##### #.# ... #<..........###...# #.####. #.#..†###.#.......# #.#..# #.....†###...####.# ###.#.@...## ##.###...#...........# #.# #.###.###.#.....# #.# #)## #.....# #.# #.####.## i# #.# #.# #.# #.# #.# #.# #.# #)#  ..# ##.###.###... #..#.).... _You now have 159 gold pieces (gained 16). i]W8.9 (35 im- ###...#### #.....<.#  #.# ## #.......### #.#.....##..#. #.###.#...####### ##### #. ... #<..........###...# #.###. #.#..†###.#.......# #...# #@....†###...####. ###.#.....## ##.###... ...........# #.# #.##.###.#.....# #.# #)##.#.....# #.# #.## ###.### #.# #.#[3 i[.9;49m #.# #.# #.# #.# #.# #)#  ..# ##.###.## i2 i3I===9.9 (36 i9 i.#####...#######  ###...#### #.....<.#  #.#  # #.......#### ##.....##...# #.###.#...####### ##### # ihQ ... #<..........###...# ####. #.#..@###.#.......# #..##.#.....†###...#### ###.#.....## ##.###.. ...........# #.# #.#.###.#.....# #.# #)# i #.#.....# #.# #.##.###.### #.# #.##. #.# #.# #.# #.# #.# #) i iR,80.9 (37 i i^ R M......#........########...###< .....# .......#######.....##...  i._  #.###.#...####### #### ... #<...@......######. #.#..†###.#.......# ..##.#.....†###...#######.#.....## ##.###....#.#  ip_ ##. #.#You see here a frilled lizard corpse. i?c  ik jj   gnoll (missile, wandering). il 21.9 (38 _ int  it{ j      i{ S<.#  #####  i| 9##... #.###.#...####### #####  i-| 0 ... #<...@......# iP|   is| =###. #j#..†###.#..  i| 5..##.#.....† ###.#.....##  i} ...........# #.#  .###.#.....# #.# #) #.#.....# #.#  #.###.### #.#  #. #.# #.#  it P      <.#  #####  ##... #.###.#...####### #####  ... #<...@......#  ###. #j#..†###.#.. i%   ..##.#.....† ###.#.....##  ...........# #.#  .###.#.....# #.# #) #.#.....# #.#  #.###.### #.#  i | #. #.# #.#  iI(  _A gnoll is nearby! i vj#.vjally target)  You conjure some foxfire!  The gnoll shouts! iE(((( i/3P...@ i3c8---===2.9 (1.0) i9; i=} _The gnoll throws a poisoned dart. The poisoned dart closely misses you. i i i io i iW §§vv.@§§You conjure some foxfire! The foxfire hits the gnoll. iBg § iCg The gnoll is lightly wounded.  The foxfire hits the gnoll. i iG i5§§j§v@§.#.§v il7--------3 is§§§§ i` _The gnoll is moderately wounded. i , i O §§ iu vv@§§ You conjure some foxfire! The foxfire hits the gnoll. iP  §§§§The gnoll is severely wounded.The foxfire hits the gnoll. if  i  §v§§@§v§The gnoll is severely wounded. iS b§((((((( i ..§@....§ i m6-------4 i :§ i } _The gnoll throws a poisoned dart. The poisoned dart closely misses you. iz , i Z  You conjure some foxfire! The foxfire hits the gnoll. i §$vv§§ iI  i  i  i  i v§§v§v i 5-----945 _You kill the gnoll! i  i# <§ iw' m _Your Spellcasting skill increases to level 3! iBr, is its iVt it it iu iyv i;w, i x iUx ix iȀv§vv.§@v§#§.§ iCL4------ iq6 i܉§§#§ i5/ _You conjure some foxfire! ih§§§.§.....§§#§ iKs is, ilt in..§vv..@§.#.§†§##§§-7 iA§§§§ i$  i^{_Your foxfire dissipates. i  il iH §#...<§§v@.o#....o   orc  Your foxfire dissipates. iC!- i@$8.9 (2 i%§ i ix _An orc comes into view. It is wielding a +0 short sword. i" i>  You conjure some foxfire! i iu .o..@v.#§.v(ally target) i-i3-----= i_9.9 (1 i.:§ iN _Your foxfire dissipates. iUX i  vv@§§ You conjure some foxfire! The foxfire hits the orc. il, i+ §§ The orc is heavily wounded.The foxfire hits the orc. i~ iج ivv$o§@§..§ i=A--90 i־B§§ i,W _The orc is almost dead. iX  You conjure some foxfire! The foxfire hits the orc. i)§@§§ iQ# i# i<.§.@vv† i1\2---61 i9 i<G _You kill the orc! i, i it i i i i! iv i i§.v§§§v#.vv§ i iB1------ i2 i/ A§§ ib / _You conjure some foxfire! i7?§§§ iy7M§ iB>P§§§§ i@ iA iX i) iu i im iC i i, is i i i i iu i".§§$v.@..#.v§ iz#.#§§#.§§v-3 i=)d§§§ iI,` _Your foxfire dissipates. x2 i, i- i- i<. i. i/ i/ i0 i0 i1 i1 i^2 i%5 i:r b#.§§ iU;zv§§#§§§§v#v§§§.§§§b   bat (ally target) i;#. #.# #.# #.#A bat comes into view. in i ib#...§§§#§§†v#..#v.§§.§.§-4.9 (2§§§§.§ _The foxfire hits the bat but does no damage. i>  You conjure some foxfire! iA, iS i iַ?.#..v$)b@v.#.....§... iN0-----=5.9 (1Foxfire i iQ _Your foxfire dissipates. x2 i, 4 iW  i K _You are out of magic! ih 4 iT  iI K _You are out of magic! i;      <.#  #####  ##... #.###.#..v####### #####  iCX... #<$)b@v.....#  ###. #.#..†###.#..  .§##.#.....† ###.#.....##  .....§.....# #.#  .###.#.....# #.# #) #.#.....# #.#  #.###.### #.#  #. #.# #.#  iu!      <.#  #####  ##... #.###.#..v####### #####  ... #<$)b@v.....#  ###. #.#..†###.#..  i"F.§##.#.....† ###.#.....##  .....§.....# #.#  .###.#.....# #.# #) #.#.....# #.#  #.###.### #.#  #. #.# #.#  i+4 i1 i4Z _A bat is nearby! ix  You closely miss the bat. 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#...........# ..#######.##.#.#  iKB # #.###..####.# .?##.#.# # #.# #.^####.# .?##.####.####.# # #.###.......# ..# #)# #.# # #....)...>... ..# #.# #.# # #.###.#####.. #.# #.# iM A7.4 (41 iV  iA T#.# #.....##.#.....÷###...####.#.# #...####.#.....## ##.###.#.## #..............# #.# #.##..# #....###.#.....# #.# #)# .###....# #.#.....# #.# #.# .......# #.###.### #.# #.# ..†.......## #.# #.# #.# #.# .###...# #.###.# #.# #)#  i # #.# #...# #..@..# ##.###.# # #.# #...# ###....# #..#.). # #.####.#######...## #.##.#.# # #...........##  i n #.###..####.##  #.# #.^####.##.?##.####.####.# S   adder (wandering)  #.###.......##..# #)# #.#  i@  #....)...>...S..# #.# #.#  #.###.#####.. #.# #.# i% h  An adder comes into view. im  i SS.8.4 (42 i  iz / _The adder hisses angrily. i&  i0 jvvS.(ally target) i1 h8---=9.4 (1.0) i":  i< / _You conjure some foxfire! iLn iU §§.§§§vv You conjure some foxfire! The foxfire hits the adder. i; i . The adder is heavily wounded.The foxfire hits the adder. i i ipv@§§v§§§S.. iԑe7------400 ip§v§§§ iY _The adder is almost dead. i iZ  You conjure some foxfire! The foxfire hits the adder. i§§§v§† isM iM i=N iWt§vv§... iKX i@b #.# #.....##.#.....÷###...####. Stats the Firebug#.# #...####.#.....## ##.###... Gargoyle#.## #..............# #.# #.## Health: 31/31 ========================#..# #....###.#.....# #.# #)# Magic: 6/9================-------- ###.###....# #.#.....# #.# #.# AC: 11Str: 18 ...........# #.###.### #.# #.# EV: 11Int: 17  ib..†.......## #.# #.# #.# #.# SH: 0Dex: 10 ###.###...# #§###.# #.# #)# XL:  5 Next: 105% Place: Dungeon:3 # #.# #...# #.v@v.# ##.###.## Noise: =--------  Time: 3401.4 (1.0)  ibh# #.# #...# ###v§..# #..#.)... h) +0 war axe # #.####.#######...## #.##.#.## Cast: Foxfire  ib8# #...........##†.#######.##.#.##.###..####.##.?##.........#.# idc#.# #.^####.##.?##.####.####.##.###.......##..# #)# #.##....)...>......# #.# #.##.###.#####..#.# #.# _You conjure some foxfire!  You conjure some foxfire! The foxfire hits the adder.  icThe adder is heavily wounded.The foxfire hits the adder. _The adder is almost dead.You conjure some foxfire! The foxfire hits the adder. ie _You kill the adder!You have reached level 6! i;p/  --more-- ix6/3610----6 2%  i+W§§ i4 _ iu.# #...................§... iq......). iX i9§ i i] i, iq i i iO i ip, i iA  i  i  iC  iev§.@§v§§§-2 _ it§§§§ i i@ i i i i i i i i*Q§.v@..§v..§†v-3.4 (2 i'3T§§ i: i2; iZC iI iqR..§...§ iR*4.4 (3 iY;§ if .. _Your foxfire dissipates. x3--5.4 (4 i3n i[u iu[7==6.4 (5 i{ i܃@7.4 (6 i i@8.4 (7 i i* i*9.4 (8 i9 iB iH==10.4 (9 i i i'.1.4 (10.0) i iW2.4 (113.4 (12 i i$W4.4 (13 is8===5.4 (14 i  iA6.4 (15 i i&A7.4 (16 i. i6 i6+8.4 (17 i< i9E_===9.4 (18 iQ imZ iZ,20.4 (19 iad i?kA1.4 (20 iq i1yA2.4 (21 ik i݋p9==3.4 (22 i iԚA4.4 (23 i iVA5.4 (24 i; iL i+6.4 (25 i@ i^==7.4 (26 i iA8.4 (27 iB iA9.4 (28 i  iGB30.4 (29 i iQ10/10=== i$1.4 (30 i i-#.# #...####.#.....## ##.###...# #.## #..............# #.# #.### #..# #....###.#.....# #.# #)#  i##.###....# #.#.....# #.# #.# ..........# #.###.### #.# #.# †## #.# #.# #.# #.#  i##.###...# #.###.# #.# #)#  #.# #...# #.....## ##.###.###  i #.# #...# ####..#.)....  i. #.####.#######...## #.##.#.###  i #...........##†.#######.##.#.#  #.###..####.##.?##.........#.#  #.# #.^####.##.?##.####.####.#  #.###.......##..# #)# #.#  #....)...>......# #.  #.###.#####..## ##.# #.....).. ... ia i+2.4 (31 i iE # #......... #.# #.##. iDF###.#.....)# #.## . ...... ipFj#.###.## .† iF## #.# #.# ##.###...# #.### iF)  #.# #.....## ##.###.### i GV###....# #..#.)....###.###### #.##.#.###..........##†.###### i.G^ Cast: Foxfire...  iPG`...# #######.#### iP iQ+3.4 (32 iX i .###.#)# #.## . ......#.###.## .†## #.# #.# ##.###...# #.###)  #.# #.....## ##.###.#####....# #..#.)....###.###### #.##.#.###..........##†@###### ###..####.##.?##........ #.^####.###...# #.# ##.# i;A4.4 (33 i ii{  #.## . ......#.###.## .†## #.# #.# ##.###...# #.###)  #.# .....## ##.###.#####....# #..#.)....###.###### #.##.#.### i{ ..........##†.###### ###..####.##.@##........ #.^####.###Cast: Foxfire.##. #.##.# ḯ  i I===5.4 (34 iv  iș  i8 ,6.4 (35 i  i a _s - a scroll labelled QAIVIJ ZANI ie.... ir3 ......##.## .†## #.# #.# ##.###...# #.###)  #.# .....## ##.###.#####....# #..#.)....###.#######.#.###..........##†.###### ###..####.##..##........ #.^####.### i3##.......##..# #)# ...)...>.....#..###. i3^#.##.# iPAF7.4 (1.0) iG iQI8.4 (2 iW i}Zd _t - a scroll labelled VAPSUA KODODEE iY  irY . iY  i-Z  ia  iu x†# #.# #.# #.# #.# ###.###...# #.###.# #.# #)# # #.# #...# #.....## ##.###.## # #.# #...# ###....# #..#.)... # #.####.#######...## #.##.#.## # #...........##†.#######.##.#.#  i  #.###..####.##..##.........#.# #.# #.^####.##..##.####.####.# #.###.......##@.# #)# #.# i3 \ #....)...>......# #.# #.# #.###.#####..##.# #.# #.# ###.# #.....).. ... ... ....# #######.# #.#. ###  iR ^###.# #. #.#..  #.# # #.# ..  #.# im x.# .## #.. i( @9.4 (1 iV  i ####.###...# #.###.# #.# #)# .# #.# #...# #.....## ##.###.# .# #.# #...# ###....# #..#.).. .# #.####.#######...## #.##.#.# # i # #...........##†.#######.##.#. #.###..####.##..##.........#.# # #.# #.^####.##..##.####.####.# # #.###.......##..# #)# #.# # #....)...>...@..# #.# #.#  i # #.###.#####..##.# #.# #.#  i ####.# #.....).. .... ... .....# #######.# #.#... ### ####.# #. #.#...#  #.# i & #K #.# ..#K   kobold (missile, wandering) #.# # .# .## #.. ### i?  A kobold comes into view. It is wielding a +0 dagger.Found a stone staircase leading up. i sK<K) ij 6===40.4 (2 ix  i ( _The kobold shouts! i&  #.# #) #.# #...# #.....##  #.# #...# ###....# #..#.) ...##  †.# # ..# # #.# #.^####.##..# # ......##..# #)# # #....)...>...@..# #.# #  iأ#####..##.# #.#  #.....).. .... ...  #######.# #.#... ###  #K #.#...#  #.# #< #.# ..#  #.# # .# .##  #..  ### i io<V  #.# #) #.# #...# #.....##  #.# #...# ###....# #..#.) ...##  †.# ..# #.# #.^####.##..#  i<......##..# #)#  #....)...>...@..# #.#  #####..##.# #.#  #.....).. .... ...  #######.# #.#...  #K #.#...#  #.# #< #.# ..#  ic= #.# # .# .##     iTF4 iM iO] _A kobold is nearby! iwC iKvvK., ally target) i`Lh9/10 -----1.4 (1 iAT i~V/ _You conjure some foxfire! iI B ihR   iS §§§##vv You conjure some foxfire! The foxfire hits the kobold. i , i  i  i §v@v§v##§.K. iq k8-------2 i S§§ i! a _The kobold is moderately wounded. i"[  You conjure some foxfire! The foxfire hits the kobold. i (g§§) i2 i i iS i i iV i i  ie i޳v§v..##v§§.§@§.§.##.§ ivl7-----33 i§§.§@§§§ iTJ _You kill the kobold! i§§§.§§§ iET§§ i i i iϷ io i i iC ip is iH§v§§v.§§§..##§....@..) i2&-4 i§§§§§§..##§ i] _Your foxfire dissipates. i i? i, ij i i^v§§§...^......##. iD-5.4 (2 i\§§§ i] _Your foxfire dissipates. i> i~ i i!§..§†§6.4 (3 iJ§§ iXq ... _Your foxfire dissipates. iF---7.4 (4 i1  i"@8.4 (5 i,  i)r8===9.4 (6 i]/ i+6A50.4 (7 i; ixB@1.4 (8 iK iR@2.4 (9 iX i_ il_E===3.4 (10.0) ie ikA4.4 (11 i)q iwA5.4 (12 i{ i-A6.4 (13 i i;p9==7.4 (14 i i A8.4 (15 i i`A9.4 (16 i iVB60.4 (17 i i^==1.4 (18 iv i<A2.4 (19 i iqA3.4 (20 i) iA4.4 (21 i iu10/10===5.4 (22 iM iB.####.###...# #.###.# #.# #).# #.# #...# #.....## ##.###. ..# #.# #...# ###....# #..#.).# #.####.#######...## #.##.#. .## #..##†.#.##.#. .# #.###..####.##..##.#. .# #.# #.^####.##..##.####.####. .# #.###.##..# #)# #. .# #....)...>..@...# #.# #. .# #.###.#####..##.# #.# #. .####.# #.....).)..... ....#[3 i9;49m #######.###.#... ####.# #. #.#...# #.# #< #.# ..# #.# #. .# .## #....  ### iA6.4 (23 i< i!  .# #.# ....## ##.###.##....# #..#.)###.#######...###.# .## #...........##†.###### #.###..####.##..##........ #.^####.##..##.####.#####.......##..# #)# ...)...>.....###.#####.@##.# i!y###.# #.....).)....... ... ###.#...Cast: Foxfire##. i,A7.4 (24 ik3 iS.# #.# #...# ###....# #..#.).# #.####.#######...## #.##.# #.## #...........##†.#######.##.# #.# #.###..####.##..##.........# #.# #.# #.^####.##..##.####.#### #.# #.###.......##..# #)# # #.# #....)...>......# #.# #  i#.# #.###.#####..##.##. #.# # #.####.# #.....)@)....... ... #......# #######.###.#... ### ######.# #.# #.#...#  #.# #<# #.# ..# #.# iw #.# .# ## #.. ..# ### i #.# #.# ilA8.4 (25 i i_  ###.#######.# #.## #...........##†.###### #.###..####.##..##........ #.^####.##..##.####.#####.......##..# #)# ...)...>......#.###.#####..##.##.###.# #.....).)....... ...  iU` .....# #######@###.#... ### ######.# #.# #.#...#  <# #.# #.. ii _===9.4 (26 i=q  it  #.## #...........##†.###### #.###..####.##..##........ #.^..##.####.### i 0##.......##..# #)# ...)...>......###.#####..##.##.###.# #.....).)....... ...  iR .....# #######.###.#... ### ######.# #@# #  <# #.# .# .# .#### i' B70.4 (27 iE  it U  #.###..####.##..##........ #.^.##.####.#####.......##..# #)# ...)...>......###.#####..##.##.###.# #.....).)....... ... .....# #######.###.#... ### ######.# #.# #   .# .# .#. iޔ q..# # i5 A1.4 (28 i  i/   #.^####.#####.......##..# #)# ...)...>.....###.#####..##.##.###.# #.....).)....... ... .....# #######.###.#... ### ######.# #.# #  <# #.#  .# .#. ........# ## #######There is a stone staircase leading up here. i7 H2.4 (29 _ i>  i # ##...... #)# ...)...>.....###.#####..##.##.###.# #.....).)....... ... .....# #######.###.#... ### ######.# #.# #  <# #.# #######.# .# .# i . .......@# ## ####### i A3.4 (30 i  i*_  #.# #.###.##..# #)#  #.# #....)...>......# #.#  #.# #.###.#####..##.##. #.#  #.####.# #.....).). ...  #......# #######.###.#... ###  ######.# #.# #.#...# #.# #<# #.# ..# i_  #.##.# .# .## #...# ####.# #.# #.. #### ip W4.4 (31 i' W#.# #....)...>......# #.# # #.# #.###.#####..##.##. #.# # #.####.# #.....).)....... ... #......# #######.###.#... ### ######.# #.# #.#...#  #.# #<# #.# ..#  i #.#########.# .# .## #...........# ###########@#  #.# #.. ####  i! A5.4 (32 i  i̔ h###.#####..##.##.###.# #.....).)....... ... .....# #######.###.#... ### ######.# #.# #  <# #.#  i !########.# .# .#..........# ##########......# i, N####.##.  i A6.4 (33 i  iM(####.# #.....).)....... ... .....# #######.###.#... ### ######.# #.# #  <# #.# ########.# .# .#..........# ########## i( #.###.##.......#####.##. i. i /+7.4 (34 i4 i4.####.# #.....).). ... ......# #######.###.#... ### .# #.# #.#...# #.# #<# #.# ..# #.###.# .# .## #...# ##.# #.###.##.# i#.# #####.##.# iA8.4 (35 i i ####.# #.....).). ... # #.###.#... ### .# #.# #.#...# #.# #<# #.# ..# #.##.# .# .## #...# ##.# ##.###.##.# #.# #####.##.# # iA9.4 (36 i i .# #.....).). ... # #.###.#... ### .# #.# #.#...# #.# #<# #.# ..# #.#.# .# .## #. iI..# .##.# .#  iz#.###.##.# #.#  iР#####.##.# .# ..### i) iv%80.4 (37 ih i3y.# #.....).). ... # #.###.#... ###  iK5;.# #.# #.#...#  #.# #<# #.# ..#  #.#.# #.# .##  #...# #.#  #.# #.# #.###.##.# #.# #####.##.# #.# #..#### i<A1.4 (38 iA ihM #.###.#####..##.##. #.# #.# ##.# #.....).)....... ... ...# #######.## ### #.# #.#. #<.#########.##..........###########.# #.# #.###@##.#.......# #####.##.##.# # iSA2.4 (39 i4 i{`_#.# #.....).)....... ... ..# #######.###.#... ### #.# #.# #.#...# .# #<# #.# ..# #.#########.# #.# .## #...........# #.# ###########.# #.# # #.###.##.##.....@.# #####.## #.# #  iPa#..####  iHnW3.4 (40 i1A.# #.....).). ... # #.###.#... ### .# #.# #.#...# .# #<# #.# ..# .#.# #.# .## ...# #.# .#.# #.# .# #.###.##.# #.# #####.##.# #.# .# #.. ..####...#### iA4.4 (41 i i8###.#####..##.##. #.# #.# # #.....).)........ ... # #######.###.#... ### # #.# #.#...# # #<# #.#)..# #########.# #.##.## ..........# #.##.# #########.# #.##.# #.###.###.......#.......#####.##.########.# .##.. ..####...#### iDJ5.4 (42 i i  iɣ_Found a dagger. i ....<.....###........ i+  if@  #.....).)........ ...  #######.###.#... ###  #.# #.#...#  #<# #.#)..# #######.# #.##.## .........# #.##.# ########.# #.##.#  #.###.##.#########.......#@.......#####.##.######## iA # #.##.# #....####. #####  iH F6.4 (1.0) i~N  i z# #######.###.#... ### # #.# #.#...# # #<# #.#)..# #########.# #.##.## ..........# #.##. #########.# #.##.# #.###.##.######## #.......#........ #####.##@######## #.##.#  #..... ####... iz 9 #####  i:  i{ *7.4 (2 iE  iׇ ] #.# # <# #.#)########.# #.##.# ......... ######### #.###.##.########.......#........####.##.########  #...........####........ ######### 8.4 (3 i> <# #.#)########.# #.##.# ......... ######### #.###.##.########......#........####.##.######## #.##.####### #...@.......### #########  i@9.4 (4 i in #<# #.#)..# .# #.##.## # #.##.# .# #.##.# #.###.##.## #.......#.. #####.##.## #.##.##....####.# iA90.4 (5 i˭ i?9S#<# #.#)..# .# #.##.## # #.##.# .# #.##.# #.###.##.# #.#.. #####.##.# #.##.#.#....####.# i)A@1.4 (6 i iSR#<# #.#)..# .# #.##.## # #.##.# .# #.##.# #.###.##.# #.#.. #####.##.# #.##.#.##....#####.# i@2.4 (7 in i%##<# #.#)..# .# #.##.## # #.##.# .# #.##.# #.###.##.# #.#.. #####.##.# #.##.#.# #....# ####.# iB* i**3.4 (8 i/ i'#<# #.#)..# .# #.##.## # #.##.# .# #.##.# #.###.##.# #.#.. #####.##.# #.##.#.# #....#  i^####.# iл@4.4 (9 i iH#<# #.#)..# .# #.##.## # #.##.# .# #.##.# #.###.##.# #.#.. #####.##.# #.##.#.# #....# ####.# iND5.4 (10.0) iwS iTw#<# #.#)..# .# #.##.## # #.##.# .# #.##.#  #.###.##.# ##.#.. .######.##.# ..#.##.#.# #....# ####.# iA6.4 (11 i ibm)#<# #.#)..# .# #.##.## .## #.##.# ..# #.##.# .# #.###.##.###.# #.#..g..# #####.##.#... #.##.#.# #....# ####.#g   goblin (asleep) i(wJ7.4 (12 i[} i2u _A goblin comes into view. It is wielding a +0 dagger. iv.v, ally target)9/10 ---=8.0) i i$/ _You conjure some foxfire! i=vv@v§v§8-----9§ _You conjure some foxfire! i0T  You conjure some foxfire! i,8 vv§§g  The goblin shouts!  The foxfire hits the goblin. iB io iй i   The goblin is heavily wounded.The foxfire hits the goblin.)§v§  iS iT, iQU i\v§§v@§v§v ig7-----====500§§§§ i@hJ _You kill the goblin! i r  ips  is  it  iu  i`u  i+v  iv  iw  iw  i\x  iy  iy  iz  i={  iǃ §.v§v§..@vv§§v§v§6-----=---1 iz §§§v§v§ _You conjure some foxfire! i >...§ i\! ......§..§§v§v§--- i# §§§§v§ i%  i.  i.  i/  i0  i0  i81  i1  i<;  i;  i= , it=  i> , i>  ih?  i?  iK@  i@  iG v).§§v.§§§....@§ iH §v§....v.§ i N &-2 iLO §§§§§v§§ i\R ` _Your foxfire dissipates. x2 if  i9g , iOh  ih  i9i  ii  i j  ij  ij  iHk  il  i7l  iw  iz u§§§. iJ{ .§.......@v..v§§§§... i{ D-3.4 (2 iÁ L§§ i ` _Your foxfire dissipates. x2 i؋  iB  i ....§§§.... i *4.4 (3 il N§§ i x ... _Your foxfire dissipates. x2 i E--5.4 (4 ic  im q7==6.4 (5 i  i @7.4 (6 i/  i @8.4 (7 i  i @9.4 (8 i>  iT  i A==10.4 (9 iV  i D1.4 (10.0) i  i A2.4 (11 i`  iA3.4 (12 i- in  i V8===4.4 (13 iK i1A5.4 (14 i i!A6.4 (15 i& i,A7.4 (16 i71 i7 i 8I===8.4 (17 i< iEBA9.4 (18 iF iKB20.4 (19 ibP igUA1.4 (20 i=Z iT_ i_S9==2.4 (21 iHe iiA3.4 (22 iDr iWxA4.4 (23 iZ} i#A5.4 (24 i i^==6.4 (25 i iA7.4 (26 i iѤA8.4 (27 i i A9.4 (28 i iB30.4 (29 i i ixX10/10===1.4 (30 i i.# #.##.## .# .# #.##.# .. # #.##.# .# .###.##.##########.# .......#........)..# ###.##.########...  #.##.########.#  iBE#.............###########...... ##################    i{ iO i$2.4 (31 i i}# #.##.## .# # #.##.# .. # #.##.# .# ###.##.####.# #..)..# .##.##...  i2#.##.#.# #...#.####..# iuA3.4 (32 i˳ i><# #.#)..# .# #.##.## .# .# #.##.# .. .# #.##.# .####.##.##########.# .......#........)..# ####.##.########... i?v #.##.########.#  #..#######.####..................###################  iGA4.4 (33 iM iH.# #.#. <# #.#)...# i> .#.  ###.##.##########.# .......#........)..#.# ### i#######.....###.########@# ... i..###########..................################### i_===5.4 (34 i@ i:M# ### .# #.#. .# <# #.#)....# .#.. iՌ  ###.##.##########.# .......#........)..# ###....###.########.##### .............###########.................. i;########## ijA6.4 (35 iA i$###.#... ### # #.#...# #.# # #.#)..# #.. # #.##.## ..# # #.##.# .. # #.##.# .# ###.##.#.# #.)..#.#  i$.##.##.@...# #.##.##.##### #....#######. ####...........############ iW,A7.4 (36 i>2 i{/........ ... #.#... ###..  #.#...# #  #.#)..# ##..  #.##.##..#  #.##.# #..  i #.##.# #.# ##.##.##########.# .....#........).@#.# ##.##.########.....#  #.##.########.#####  #.............#######.  iD####..................################### iA8.4 (37 i6 i\RM##.##. #.# #.# ........ ...### # ### ... #.#)..#..##.   ##.##.##########@# .....#........)..#.# ######.....##.##.########.#####.....# iZA9.4 (38 ia iFM...# ##.##. #.# #.# ........ ...### # ### ... #.#)..#.. ###.##......).#    i##.##.##########.# .....#........)..# ##.##.########.....## i i-40.4 (39 i iD% _Found a rapier. ij......... ia iJ iM#) ...# ##.##. #.# #.# ........ ...### # ### .. i]. #.## )..#...#####......).#   #.#.## ##.##.##########.# # .....#........)..#.#.# i0..### iF1.4 (1.0) i^( i..# #)# #.# # #.# #.# .##. #.# #.#  ... ### .#... ### .. #.#...# ##.## #.#)..#  i˲##...###.# #.##.## #..#. #.##.# #.@).# #.##.# #.#.## .##.##.#.# #.)..#.#.##.#.....# #.##.##.#####  i`#.. ####.. i-  iM@2.4 (2 i, iJM#.####.###) ..# #.##. #.# #.# ....... ...### ### .. . ##.## )..#...###.##.@#.......). #.#.## #.##.##########.#.## iJ ... ifQ@3.4 (3 iW i##.........#.# ##.####.####.# # #)# #.# .# #.# #.# ##. #.# #.# ...... ... #### .#... ###..  i-.#...# ## .#)..# ##.@.###.# .##.##..#....... .##.# #..).##..## .##.# #.#.# i# ####.##########.#.# ...#........)..#.# .##.#.....# .##.########.# .... i(#######. iL@4.4 (4 ip ijuM#####.##........#.####.###) ##. #.# #.# ##..... ...####...# iu ### #.....#. ##@## )..##...###.# #..#....... .##.##..).##..##. i/v).# i}@5.4 (5 i3 i[ p #.##.#.#######. #######.##.#.# ##.........#.# ##.####.####.# # #)# #.# # #.# #.#  ##. #.# #.# ##  i .... ... #####...# #... ### #.@...# #...# .###...# #)..# ##...###.## ##.##..#.......  i##.# #..).##..## ##.# #.#.# iL# ## ##.##########.#.#.#........)..# iZ.# ##.#.....# i@6.4 (6 i! 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##########iػ W6.4 (13iP?  .###.#.#.##....##.###.#.####...##..# #<..........########...### #...........## ..###########  ### #iE A7.4 (14i_M i  #.#.##....##.###.#.####...##..# #<..........########...### #...........## ..########### #### #i A8.4 (15i` i`c ##...##.###.#.####...##..# #<..........########...### #...........## ..########### #### ... #ireA9.4 (16iiii #...##.###.#.####...##..# #<..........########...### #...........## ..########### #### ... .##.######## #iY600.4 (17i@...##.###.#.####...##..# #<..........########...### #...........## ..########### #### ... .##.######## ###......... . ########## ###iQW1.4 (18i`##.###.#.####...##..# #<..........########...### #...........## ..########### #### ... .##.######## ###............. ###############i*A2.4 (19i%igK#.####...##..# #<..........########...### #...........## ..########### #### ... .##.########### ###............. ############### iEmA3.4 (20i9qi ##.###.. #.####...## .## #<.......... ..########...## #...........## ..########### .### ....# .##.##############..............################ #4.4 (21i #.#... ##.###.. #.####...## .## #<.......... ..########...## #...........## ..########### .### ....# .##.##############..............################i}iΎ+5.4 (22iig>M#.# #.#... ##.###.. #.####...## .## #<.......... ..########...## #...........## ..########### .### ....# .##.############ iv###..............##iA6.4 (23i"iM #.# #.#... ##.###.. #.####...## .## #<.......... ..########...## #...........## ..########### .### ....# .##.############.#iA7.4 (24ii7M# #.# #.#... ##.###.. #.####...#### #<.......... ..########...## #...........## ..########### .### ....##.#i=A8.4 (25iyAig M#.#.# .#.# #.#... ##.###.. #.####...#### #<.......... ..########...## #...........## ..########### .#####.#iki+9.4 (26iiT# #.#.#.# ..# #.#.#.# #.# #.#.#.# #.# #.#.#. #.# #.#.#.## #.# #.#....# #.# ##.###..# #.# #.####...##..# #.## #<.........@.# ...########...###.##...........## #.#..########### #.# #.#### #.#....# #.# ..##.############.# .###..............# .# ################iZB10.4 (27iS_iM . ## .##.#.# .#.# #.#... ##.###.. #.####...## #.## #<............########...### .#...........## #.###.#ii*+1.4 (28iiwM ..  . ## .#.#.#.# #.#.# #.#... ##.###@. #.####...## #.## #<.......... ...########...###.#....###.#i}A2.4 (29i$i"eM ... . ## .##..#.# #.# #.#.. ##.###.. #.####...## #.## #<...........##.#3.4 (30iM  ... . ## .##.#.# #.#@## #.#.. ##.###.. #.# #.####...##..#.#ii+4.4 (31įi0 M####  ... . ## . #.#.## #.#....# #.###.###..#.#i 6A5.4 (32i]:iM#### .... ... . ## . #.# #.##.#....###..#.#iA6.4 (33iRii{ M###### .... .....# . ## . #.##.#.#.#####.#i( A7.4 (34i iN M####### # ..... .# .....#.# ...# ## .#.##.#.#.#...#i A8.4 (35i` i( M#.#########............#.........# ...# ## ### .#.##.#.#.##..i A9.4 (36iݦ i,  # #.#########.# ..........@#.#  ##.#.#....# # #.#.#.#### .# #.#.#.# .# #.#.#.# .# #.#.#.# .# #.#.#.## .# .#....# i9- .# ##.###..#if2 B20.4 (37i5 i ]        #  #.#########.#  ...# .........#.#  ##.#.#....#   #.#.#.#### # #.#.#.#  # #.#.#.#    # #.#.#.#    # #.#.#.##    # .#....#   i A1.4 (38iD i5K  .# .# .# .# .# .#  #.#.# i V ~ ..@.#  ..#.##  ##.#.#....#  #.#.#.####   #.#.#.#   #.#.#.#   #.#.#.#   #.#.#.##   #.#....#  2.4 (39iV i9  #.#  #.#  +.#  #.#  #.#  #.#  #.#.#  ...@#  ..#.##  ##.#.#....#  #.#.#.####  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.##  #.#....#  i A3.4 (40i ixl M#+#.#########.............#.####.#.#....# .# ir A4.4 (41iw i M#+#.#########.................#.## #.#.# imA5.4 (42ii8HM$[#+#.#########............# ##iJ6.4 (43iim, _Found a pair of boots.i ..........i i iG HM##$[#+.#.#########.# .imM F7.4 (1.0)ixQ ip GM#####$[#+.#.# ##iI @8.4 (2i i@j MM[. #####$[#+#.# .ip @9.4 (3iu iX `M#[. #####$[#+#.# .##i A30.4 (4i# i M #[.# ####..# .##$[#+.# ..#i; @1.4 (5iƚ i ;M # [. ####. #.# .###..##......$[#.# #.#i&iC'*2.4 (6i+i&,M # [.# ###.  #.# ###..##......$#######.# #.#i%@3.4 (7i߼i     #.# .[.# # # #.  #.# .###..### .@[# #.#  #.#  #.#  #.#  +.#  #.#  #.#  #.#  You see here a +0 pair of boots.i\G4.4 (8 _ii!@5.4 (9i*i  #. #. #.##. .[.# #. # #. iܱ4 #.## #..###..### .[# #.#i  #.#  #.#i(h  #.# iKs +.#  #.#ik~  #.#  #.#iF _You now have 202 gold pieces (gained 9).iVD6.4 (10.0)iiFnM####. ### ..[. #####  #.## #..###.@###.........[#########.#.# #iQA7.4 (11i}Qi#  ..#  #.#  #.# #.# #.# .[.# #.# # #.#  #.##  #..###@.### ...[# .#.# in #.# #.# #.# +.# #.# #.#i+A8.4 (12iitiM..... #######. #### ...[. ######iiJ  #@##  #..###..###..........[#.#########.#.ii(#ipA9.4 (13i9ui; ######## ..# ####.# ...[ ##### #.###..###@.###..........[#.#########.#.##.#iB40.4 (14i i; ..# #.# # #.# #####.# #.# i....[.# #.# ####### #.# # #.#####..###..###.......@...[##########.# #.# #.# iE #.# +.# ig/#.# i #.# #.#iA1.4 (15i_i(# ..# # #.# ## #.# .#####.# #.#.[.# #.# .# # #.# ## #l #.## ##..###..### ##....[# #.#.# #.#  #.# iQ) #.# +.#l   frilled lizard (asleep)  #.#  #.#  #.#i1%i1%2.4 (16i&7i8a _A frilled lizard comes into view.iIv@v, ally target)iJl9/10 ---=3.0) i{PiR/ _You conjure some foxfire!iTi=\#..#Stats the Firebug ##.#Gargoyle ###.#Health: 36/36 ======================== .#####.##.#Magic: 9/10i\=====================--- .....[.##.#AC: 11Str: 18 .####### # #.#EV: 11Int: 17 ##i,]#l #.##SH: 0Dex: 10 #####..###..###XL:  6 Next:  3% Place: Dungeon:3 ##.....v@v...[#Noise: =--------  Time: 3643.4 (0.0) #...#########.#h) +0 war axe#.#Cast: Foxfire#.##.#+.#iU]l   frilled lizard (asleep, ally target)#.##.#im]I#.# _Found a stone staircase leading up. i]D_Found a pair of boots. _You see here a +0 pair of boots. i]/_You now have 202 gold pieces (gained 9). i]l_A frilled lizard comes into view. _You conjure some foxfire!iJcici(kilc _There is not enough space to conjure foxfire!iiE#..#Stats the Firebug ##.#Gargoyle ##i #.#iHealth: 36/36 ======================== .#####.##.#Magic: 9/10im=====================--- .....[.##.#AC: 11Str: 18 .####### # #.#EV: 11i5Int: 17 ###l #.##SH: 0iVDex: 10 #####..###..###iwXL:  6 Next:  3% Place: Dungeon:3 #i@#.....v@v...[#Noise: =--------  Time: 3643.4 (0.0) #i...#########.#h) +0 war axe#.#i8Cast: Foxfire#.##.#+.#l   frilled lizard (asleep, ally target)#.#i4[#.##.# _Found a pair of boots. iTV_You see here a +0 pair of boots. _You now have 202 gold pieces (gained 9). iv_A frilled lizard comes into view. _You conjure some foxfire! _There is not enough space to conjure foxfire!i^4iEic _There is not enough space to conjure foxfire!iV 4i] i^ ii'.# ..# .### #.# .##.. #.# ..#####.# #. #.#.[.# #. #.# ..ivU# ##. #.# .## #l. #.## .# ####..###..### .#i #.....@.v...[###...#.##iң #.# #.# #.#iJ +.# #.# #.# iI #.#ii=v§i3-4.4 (1i[d _Your foxfire dissipates!ivv@v.8--=i 5iiD/ _You conjure some foxfire!i? i L.#..#Stats the Firebug .### #.#Gargoyle .##.. #.#Health: 36/36 ======================== ..#####.# #. #.#Magic: 8/10===================----- ......[.# #. #.#AC: 11Str: 18 ..####### ##. #.#EV: 11Int: 17 .###l. #.##SH: 0Dex: 10 .#####.v###..###i XL:  6 Next:  3% Place: Dungeon:3 .##....v@v....[#Noise: =--------  Time: 3645.4 (0.0) ###...#########.#h) +0 war axe##.#Cast: Foxfire#.##.#+.#iM l   frilled lizard (asleep, ally target)#.##.##.# _A frilled lizard comes into view. is _You conjure some foxfire! _There is not enough space to conjure foxfire! i _There is not enough space to conjure foxfire! _Your foxfire dissipates! _You conjure some foxfire!i i\ i i c _There is not enough space to conjure foxfire!ih i! .#..#Stats the Firebug .### #.#Gargoyle .##.. #.#Health: 36/36 ======================== ..#####.# #. #.#Magic: 8/10===================----- ......[.# #. #.#AC: 11Str: 18 ..####### ##. #.#EV: 11Int: 17 .###l. #.##SH: 0Dex: 10 .#####.v###..###XL:  6 Next:  3% Place: Dungeon:3 .##....v@v....[#Noise: =--------  Time: 3645.4 (0.0) ###...#########.#h) +0 war axe##.#Cast: Foxfire#.##.#[14i ;22H+.#l   frilled lizard (asleep, ally target)#.##.##.# _You conjure some foxfire! _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire! _Your foxfire dissipates! _You conjure some foxfire! _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire!iiD#.# ..# #.# ### #.# #.## ..# #.#.#####.# #.# #.#.[.# #.# #.#.# ##.# #.# #.## #l.# #.## #.# ####.v###..### ..# #....@.v....[## #...#.# ## #.#  #.#  #.# +.#  #.#  #.#  #.#ii~  Your foxfire dissipates!The foxfire hits the frilled lizard.iY†v§i$2,i2iY3i3i;dv§§§i >3-6.4 (1i"DM§§§iGR _You kill the frilled lizard!i  You miscast Foxfire.  You are very lightly contaminated with residual magic.i6i?  Nothing appears to happen.ix§†§...iD7----7Contam i S§§iN _Your foxfire dissipates.iȇ k§§i iW  .# ..# .# ### #.# .## ..# #.# #####.# #.# #.# [.# #.# #.# # ##§# #.# .## #†§# #.## .# ####..###..### # #.....[#  #...#.# ## #.# #.# i &i +..iC! %8i%' iY d # ..# # ### #.# ## ..# #.# #####.# #.# #.# [.# #.# #.# #i  ##.# #.# ## #†.# #.## # ####..###..### # #.....[#  #...#.# ## #.# #.# i= &ie @9.4 (2i̻ i 12.4). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {boots armour} {boots armor} {auxiliary armor} {auxiliaryarmour} Menu/colouring prefixes: identified armour (g)et. iT irj..#  Stats the Firebug### #.#  Gargoyle..# #.#  Health: 36/36 ======================== #.# #.# #.#  Magic: 8/10===================----- [.# #.# #.#  AC: 11Str: 18 ### ##.# #.#  EV: 11 i?sIInt: 17#†.# #.##  SH: 0Dex: 10####..###..###  XL:  6 Next:  3% Place: Dungeon:3#...........@#  Noise: ---------  Time: 3654.4 (7.0)#...#########.#  h) +0 war axe###.#  Cast: Foxfire#.# #.# +.#  #.#  #.#  #.#  You miscast Foxfire.  i tYou are very lightly contaminated with residual magic.  Nothing appears to happen. _Your foxfire dissipates. _Your magical contamination has completely faded away. _You see here a +0 pair of boots. it+5.4 (1 i1z iy|, _u - a +0 pair of boots i  iF Inventory: 21/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [)  a - a +0 robe (worn)  q - a +0 cloak (worn)l - a +0 scale mail  p - a +0 kite shield  u - a +0 pair of boots  i "Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - 2 scrolls labelled OSHUQU TUXI  g - a scroll labelled NYCORE UTASMU  k - 3 scrolls labelled ZETZUDI FEOSAKK  o - a scroll labelled YTZISHR TOYWOUST  r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE Potions (go to first with !)  b - a potion of magic  d - a fizzy dark potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] iGL u - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (11.4 -> 12.4). Your EV would remain unchanged.  iL(You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. i) i i..#  Stats the Firebug### #.#  Gargoyle..# #.#  Health: 36/36 ======================== #.# #.# #.#  Magic: 8/10===================----- [.# #.# #.#  AC: 11Str: 18 ### ##.# #.#  EV: 11Int: 17#†.# #.##  SH: 0Dex: 10####..###..###  XL:  6 Next:  3% Place: Dungeon:3 i#...........@#  Noise: ---------  Time: 3655.4 (0.0)#...#########.#  h) +0 war axe###.#  Cast: Foxfire#.# #.# +.#  #.#  #.#  #.#   iLYou are very lightly contaminated with residual magic.  Nothing appears to happen. _Your foxfire dissipates. _Your magical contamination has completely faded away. _You see here a +0 pair of boots. _u - a +0 pair of boots iD i is ijNothing appears to happen. _Your foxfire dissipates. _Your magical contamination has completely faded away. _You see here a +0 pair of boots. _u - a +0 pair of boots  You start putting on your armour. i+6.4 (1 i i i0+7.4 (2 i i899 i7==8.4 (3 i' i A9.4 (4 i@  i B60.4 (5 i  iZ 2 _You continue putting on your +0 pair of boots. x5 i  i  i b _You finish putting on your +0 pair of boots. i  i CInventory: 21/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [)  a - a +0 robe (worn)  q - a +0 cloak (worn)  u - a +0 pair of boots (worn)l - a +0 scale mail  p - a +0 kite shield Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) Scrolls (go to first with ?)  iV  e - 2 scrolls labelled OSHUQU TUXI  g - a scroll labelled NYCORE UTASMU  k - 3 scrolls labelled ZETZUDI FEOSAKK  o - a scroll labelled YTZISHR TOYWOUST  r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE Potions (go to first with !)  b - a potion of magic  d - a fizzy dark potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ivtl - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.0 (12.4 -> 16.4). Your EV would decrease by 2.1 (11.0 -> 8.9). Your spell failure would worsen by up to 10% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour  iu _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe. iǓInventory: 21/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [)  a - a +0 robe (worn)  q - a +0 cloak (worn)  u - a +0 pair of boots (worn)  l - a +0 scale mail  p - a +0 kite shield Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  idScrolls (go to first with ?)  e - 2 scrolls labelled OSHUQU TUXI  g - a scroll labelled NYCORE UTASMU  k - 3 scrolls labelled ZETZUDI FEOSAKK  o - a scroll labelled YTZISHR TOYWOUST  r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE Potions (go to first with !)  b - a potion of magic  d - a fizzy dark potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] iz i i/..#  Stats the Firebug### #.#  Gargoyle..# #.#  Health: 36/36 ======================== #.# #.# #.#  Magic: 9/10=====================--- [.# #.# #.#  AC: 12Str: 18 ### ##.# #.#  EV: 11Int: 17 i#†.# #.##  SH: 0Dex: 10####..###..###  XL:  6 Next:  3% Place: Dungeon:3#...........@#  Noise: ---------  Time: 3660.4 (0.0)#...#########.# i}  h) +0 war axe###.#  Cast: Foxfire#.# #.# +.#  #.#  #.#  #.# i  _Your magical contamination has completely faded away. _You see here a +0 pair of boots. _u - a +0 pair of boots  You start putting on your armour. _You continue putting on your +0 pair of boots. x5  i7M_You finish putting on your +0 pair of boots. i4 iȗ i i.......1.4 (1 _ i i @2.4 (2 i i< @3.4 (3 i? i/ it*4.4 (4 i  i i*5.4 (5 iQ i"@6.4 (6 it& i+t10/10===7.4 (7 i4 i### #.. #.# # [# ### ##.# #. #†.# #.######..###..###............#...##########  +##.######## i|@8.4 (8 i iF  .. #.# # [# ### ##.# #. #†.# #.######..###..###............#...########## #.#............#   isL @9.4 (9 iQ  i  #.# # [### ##.# # #†.# #.######..###..###............#...##########  +..#.........#.##   i; E70.4 (10.0) i  iXf 0 [### # #†#####..###..###............#...##########  +#.####.#.#....#   ik _===1.4 (11 iq  i  ### # #†#####..###..###............#...##########  +#.#.#.#.####   im A2.4 (12 i>  i ###...)....♣..♣..'♣..........### i$ A3.4 (13 i_ u _You open the door. _Found a dagger.iV.....ii# ##.# #.#  #†.# #.##  ####..###..###  #...#  #...#########.#  ##.)..#.#  .....#.#  ♣..#.#  ♣..@.#  ♣..#.#  .....#.# ...#.#iM  #.#########.#  ...#  .#.##  ##.#.#....#  #.#.#.#### iiz74.0) _iyi3$+  #†.# #.## ####..###..###  #............# #########.#  ## 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#.....####.# #.. ......#....# #############.#.#### #............>#i#A19ii0M###### #.# #.####†########)# ..........##.####.#####...)..#.......#) # #.....###.# #.. ......#....# #############.#i9B2.4 (110ig@ieM........###### #.# #.####†########)# ..........##.####.#####...)..#.......#) # #.....####.# #.. ......##.i8iUA31iFi _ [M##########........###### #.# #.####†########)# ..........##.####.#####...)..#.......#)#.# #.# #......if A42il i2 bM##########........###### #.# #.####÷########)# ..........##.####.#####...)..#.......#.# #.# ##.....)i{ A53i i: ############ #..........# #.########.# #.# #.#  #.# #.# #####÷########)# #.@.........##.### #.###.#####...)..###.# #.# #.#.# #.# #.......##.# #.# ##.....)# #.# #.# #......####.# #.. ......##.##....# #############.#.#### #............>64i- # #.# #.#.# #.# #.# #.# #.# #####÷#)# #..##.### #.###.#####...)..##.# #.# #.#.# #.# #.#i #.# #.# ##.....)##.# #.# #.####.# #.. ......##.###....# #.##.#### #.>#iP A75i iQ ### #..# #.#.# #.# #.# #.# #.# #####÷#)# #..##.### #.###.#####...)..##.# #.# #.#.# #.# #.##.# #.# ##.....)##.# #.# #.####.# #.. ......##.##....# ### 86if! #############..........# #.########.# #.# #.# #.# #.# #####÷########)# #...........##.####.###@#####...)..######.# #.# #...........#.# #.# #.#####.# #.# #)##.# #.# #..........####.# #.. ......##.#### #....# #############.##.#### #............>###.## #.################ i& A97i$0 i  ############..........######## #####÷########)#...........##.####.###.#####...)..##### #@# #...........#####.....)i <  #######...#####.##.........>.>.. 108iۢu ..........######## #####÷########)...........##.###.###.#####...)..##### #.# #...........#####.....) .....  #.......#.......##.############. 19i*> ######## #####÷########)...........##.###.###.#####...)..##### #.# #...........#####.....) .....Cast: Foxfire#  #.#####...########.##. i3B2.4 (120i6:iɉe  #####÷########)...........##.###.###.#####...)..##### #.# #...........#####.....) .....###.........##.####i9>....# #############.#   #.# ###...### #.### iA31iEi>8  #####÷########)...........##.###.###.#####...)..##### #.# #...........#####.....)#####..........###.........##.####....# #############.# Cast: Foxfire  #.# #.....<.# #.#42iVij[ _Done exploring.iH ....###..# #..# #..# #..# #.i F.........iʫ .i iJ iLA7#.# #.# #####÷##)# #...........##.### #.###.#####...)..##.# #.# #.#.# #.# #.##.# #.# ##.....)##.# #.######.####.# #.##.##....# #.# #iA.#.#### #.># ##.## #.# #...#####.##.>.>..# #.#.iA;##.#.#  iA1#.#####...#.# iB:#..  iB#.# ###...### #.# ###i8B-  iRB#.# #.....<.# #.# # imBiOiQ75.0) _i`Zi#.# #.# #####÷#)# #...........##.### #.###.#####...)..##.# #.# #.#.# #.# #.#ix3#.# #.# ##.....)##.# #.######.####.# #.##.#####.#....# #.# ##.#### #.># #iF##.## #.#...#####.##.iS>.>..# .i#.##.#i.#. .#####...#i 3.# #. i&r.# ###...### #.# iB###. i^.# #.....<.# #.# #iIV6.4 (2iP#.# #.# #####÷#)# #.##.### #.###.#####...)..##.# #.# #.#.# #.# #.######.i8Q#.# #.# ##.....)######.#.# #.######.####.# #.##.#####.#....# #inQ.# ##.#.#### #.># #.iQO##.## #.#....#####.##.iQ{>.>..##.#.##.#.#. #####...#iR3.# #. iQR# ###...### #.# ###. ivR# #.....<.# #.# ##.i]i ^*7.4 (3i gi#.# #.# #####÷#)# #.##.### #.###.#####...)..##.# #.# #.##.# #.# #.......######.##.# #.# ##.....)######.##.# #.######.#####.# #.##.#####.#....# ##.# ##.##.#### #.># #.###.## #.#.#...#####.##.>.>..##.##.##.#.#....#.# #.  ###...### #.# ###.  #.....<.# #.# ##.#i@8.4 (4i i)#.# #.# #####÷#)# #.##.### #.###.#####...)..# #.# #.# #.......# #.# #.# #.......######.# #.# #.# ##.....)######.# #.# #.######.#####.# #.##.#####.#....# ##.# ##.##.#### #.># #.# ...#####.##.>.>..##.##.##.#.#...#...#.# #. ###...### #.# ###...# #.....<.# #.# ##.#iV9.4 (5iD*#.# #.# #####÷#)# #.##.### #.###.#####...)..# #.# #.# #.....# #.# #.# #.......######.# #.# #.# ##.....)######.# #.# #.######.#####.# #.##.#####.#....# ##.# ##.##.#### #.iES># #.# #.##.#.#...##...#.# #....### #.# ###...## .....<.# #.# ##.##i# #.### #.##################.# #...#####.##.........>.>..##.## ..#.......##.############.#...###  #...########.#[39;49im #........  #...### #.# ###...### iV1.4 (7iu #.########.# #.# #.#  #.# #.# #####÷########)# #...........##.### #.###.#####...)..######### #.# #.# #.......# #.# #.# #.......######.# i2v<#.# #.# ##.@...)######.#  #.# #.######.............##### ####.# #..........##.#####....... #....# #############.# ##.##### #.#### #............># #.#ivy## #.##################.# .#####.##.........>.>..##.## .#.......##.############.#...#### ...########.# #.........i@2.4 (8iنiiiiB iJ Inventory: 21/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [)  a - a +0 robe (worn)  q - a +0 cloak (worn)  u - a +0 pair of boots (worn)ikJ l - a +0 scale mail  p - a +0 kite shield Jewellery (go to first with "=)  c - a +6 ring of strength (worn) iJ f - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - 2 scrolls labelled OSHUQU TUXI iJ g - a scroll labelled NYCORE UTASMU  k - 3 scrolls labelled ZETZUDI FEOSAKK  o - a scroll labelled YTZISHR TOYWOUST  r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI iJ t - a scroll labelled VAPSUA KODODEE Potions (go to first with !) iK X b - a potion of magic  d - a fizzy dark potion itK [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iJu  k - 3 scrolls labelled ZETZUDI FEOSAKK. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i0 lIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled OSHUQU TUXI  g - a scroll labelled NYCORE UTASMU  o - a scroll labelled YTZISHR TOYWOUST  r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE Potions (select first with !)  d - a fizzy dark potion  i - 2 bubbling white potions  j - a fuming green potion  m - a fuming cyan potion  n - 2 coppery potions [?] describe selectediciN#.########.#Stats the Firebug#.##.#Gargoyle#.##.#Health: 36/36 ========================#####÷########)#Magic: 10/10 ========================#...........##.###AC: 12Str: 18#.###.#####...)..#########EV: 11Int: 17#.# #.# #..............#SH: 0iI^Dex: 10#.# #.# #.......######.#XL:  6 Next:  3% Place: Dungeon:3#.# #.# ##.@...)######.#Noise: ---------  Time: 3922.4 (0.0)#.# #.######.............##### h) +0 war axe i8####.# #..........##.#####....... Cast: Foxfire #....# #############.# ##.##### #.#### #............># #.# #.## #.##################.# ...#####.##.........>.>..##.## .#.......##.############.#...####  ...########.##.........  _You see here an adder skeleton.  Things that are here: _a +0 whip; 4 poisoned darts; a gnoll skeleton _Done exploring.  As you read the scroll labelled ZETZUDI FEOSAKK, it crumbles to dust.  It is a scroll of identify.ii+id$#.########.#Stats the Firebug#.##.#Gargoyle#.##.#Health: 36/36 ========================#####÷########)#Magic: 10/10 ========================#...........##.###AC: 12i%%Str: 18#.###.#####...)..#########EV: 11Int: 17#.# #.# #..............#SH: 0Dex: 10#.# #.# #.......######.#XL:  6 Next:  3% Place: Dungeon:3#.# #.# ##.@...)######.#Noise: ---------  Time: 3922.4 (0.0)#.# #.######.............##### h) +0 war axe i&####.# #..........##.#####....... Cast: Foxfire #....# #############.# ##.##### #.#### #............># #.# #.## #.##################.# ...#####.##.........>.>..##.## .#.......##.############.#...####  ...########.##.........  _You see here an adder skeleton.  Things that are here: _a +0 whip; 4 poisoned darts; a gnoll skeleton _Done exploring.  As you read the scroll labelled ZETZUDI FEOSAKK, it crumbles to dust.  It is a scroll of identify.i7A3.4 (1i?i&B'  Things that are here: _a +0 whip; 4 poisoned darts; a gnoll skeletonDone exploring.  As you read the scroll labelled ZETZUDI FEOSAKK, it crumbles to dust.  It is a scroll of identify. _i - 2 potions of ambrosia i5 iInventory: 21/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [)  a - a +0 robe (worn)  q - a +0 cloak (worn)  u - a +0 pair of boots (worn)l - a +0 scale mail  p - a +0 kite shield Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - 2 scrolls labelled OSHUQU TUXI  g - a scroll labelled NYCORE UTASMUk - 2 scrolls of identify  i o - a scroll labelled YTZISHR TOYWOUST  r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE Potions (go to first with !)  b - a potion of magic  d - a fizzy dark potion  if[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]!iH? k - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. !ibIq(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.!i Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled OSHUQU TUXI  g - a scroll labelled NYCORE UTASMU  o - a scroll labelled YTZISHR TOYWOUST  r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE Potions (select first with !)  d - a fizzy dark potion  j - a fuming green potion  m - a fuming cyan potion  n - 2 coppery potions !i7 j[?] describe selected"ia"i"k#.########.#Stats the Firebug#.##.#Gargoyle"idk#.##.#Health: 36/36 ========================#####÷########)#"ikMagic: 10/10 ========================#...........##.###AC: 12"ik-Str: 18"ik#.###.#####...)..#########EV: 11Int: 17"ik#.# #.# #..............#SH: 0Dex: 10"iTle#.# #.# #.......######.#XL:  6 Next:  3% Place: Dungeon:3#.# #.# ##.@...)######.#Noise: ---------  Time: 3923.4 (0.0)"il#.# #.######.............##### h) +0 war axe "il####.# #..........##.#####....... Cast: Foxfire #....# #############.# ##.##### "il#.#### #............># #.# #.## #.##################.#"imv ...#####.##.........>.>..##.## "i:mm.#.......##.############.#...####  ...########.##........."i`m_ Things that are here: "im_a +0 whip; 4 poisoned darts; a gnoll skeleton _Done exploring.  As you read the scroll labelled ZETZUDI FEOSAKK, it crumbles to dust.  "im;It is a scroll of identify. _i - 2 potions of ambrosia"io"iu"i*#.########.#Stats the Firebug#.##.#Gargoyle#.##.#Health: 36/36 ========================#####÷########)#Magic: 10/10 ========================#...........##.###AC: 12Str: 18#.###.#####...)..#########EV: 11"i/Int: 17#.# #.# #..............#SH: 0Dex: 10#.# #.# #.......######.#XL:  6 Next:  3% Place: Dungeon:3"iH#.# #.# ##.@...)######.#Noise: ---------  Time: 3923.4 (0.0)"i#.# #.######.............##### h) +0 war axe ####.# #..........##.#####....... Cast: Foxfire "i/]#....# #############.# ##.##### #.#### #............># #.# #.## #.##################.#"i] ...#####.##.........>.>..##.## .#.......##.############.#...####"iy  ...########.##.........  "i_a +0 whip; 4 poisoned darts; a gnoll skeleton _Done exploring.  "iƒmAs you read the scroll labelled ZETZUDI FEOSAKK, it crumbles to dust.  It is a scroll of identify. "iY_i - 2 potions of ambrosia  As you read the scroll of identify, it crumbles to dust."iF"i$4.4 (1"i<"iC _Done exploring.  As you read the scroll labelled ZETZUDI FEOSAKK, it crumbles to dust.  It is a scroll of identify. _i - 2 potions of ambrosia  As you read the scroll of identify, it crumbles to dust. _n - 2 potions of heal wounds"i"iInventory: 21/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [)  a - a +0 robe (worn)  q - a +0 cloak (worn)  u - a +0 pair of boots (worn)l - a +0 scale mail  p - a +0 kite shield "iuJewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - 2 scrolls labelled OSHUQU TUXI  g - a scroll labelled NYCORE UTASMUk - a scroll of identify  o - a scroll labelled YTZISHR TOYWOUST  r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE Potions (go to first with !)  b - a potion of magic  d - a fizzy dark potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit"iL7[top]#ie k - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning #ifhimselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.#iW Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled OSHUQU TUXI  g - a scroll labelled NYCORE UTASMU  o - a scroll labelled YTZISHR TOYWOUST  r - a scroll labelled OKEGUSHR NOITWU #iW  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE Potions (select first with !)  d - a fizzy dark potion  j - a fuming green potion  m - a fuming cyan potion #i(X b[?] describe selected$i)J $i+_ #.########.#Stats the Firebug#.##.#Gargoyle#.##.#Health: 36/36 ========================#####÷########)#Magic: 10/10 ========================#...........##.###AC: 12Str: 18#.###.#####...)..#########EV: 11Int: 17#.# #.# #..............#SH: 0Dex: 10#.# #.# #.......######.#XL:  6 Next:  3% Place: Dungeon:3#.# #.# ##.@...)######.#Noise: ---------  Time: 3924.4 (0.0)#.# #.######.............##### h) +0 war axe [40$i(` m####.# #..........##.#####....... Cast: Foxfire #....# #############.# ##.##### #.#### #............># #.# #.## #.##################.# ...#####.##.........>.>..##.## .#.......##.############.#...####  ...########.##.........  _Done exploring.  As you read the scroll labelled ZETZUDI FEOSAKK, it crumbles to dust.  It is a scroll of identify. _i - 2 potions of ambrosia  As you read the scroll of identify, it crumbles to dust. _n - 2 potions of heal wounds$ie #.########.#Stats the Firebug#.##.#Gargoyle#.##.#Health: 36/36 ========================#####÷########)#Magic: 10/10 ========================#...........##.###AC: 12Str: 18#.###.#####...)..#########EV: 11Int: 17#.# #.# #..............#SH: 0Dex: 10#.# #.# #.......######.#XL:  6 Next:  3% Place: Dungeon:3$iFf #.# #.# ##.@...)######.#Noise: ---------  Time: 3924.4 (0.0)#.# #.######.............##### h) +0 war axe ####.# #..........##.#####....... Cast: Foxfire #....# #############.# ##.##### #.#### #............># #.# #.## #.##################.# ...#####.##.........>.>..##.## .#.......##.############.#...####  ...########.##......... As you read the scroll labelled ZETZUDI FEOSAKK, it crumbles to dust.  It is a scroll of identify. _i - 2 potions of ambrosia  As you read the scroll of identify, it crumbles to dust. _n - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust.$ir $is +5.4 (1$iy $ip| f  It is a scroll of identify. _i - 2 potions of ambrosia  As you read the scroll of identify, it crumbles to dust. _n - 2 potions of heal wounds  As you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of fear%iG m.........%iM %if #.# #.# #.# #.# #####÷########)# #...........##.####.###.#####...)..##########.# #.# #..............# #.# #.# #.######.# %i 7#.# #.# ##.....)######.# #.# #.######..@..........###### ###.# #..........##.#####........ ....# #############.# ##.###### .#### #............># #.# .## #.##################.# # ..#####.##.........>.>..##.## # #.......##.############.#...##### ..########.# #.........[### #.# ###...#####%i ;6%ip %iVv #.# #.# #.# #.#  #####÷########)#  #....##.###  #.###.#####...)..#########  #.# #.# #......#  #.# #.# #.######.#  #.# #.# ##.....)######.#  #.# #.######...#.# #.##.#####.# #%iv N##.# ##.# ## #.#.# # .#####.##.>.>..##.## #. .##.#.#...#####. .#.# #.[. .### #.# ###...#%i6~ @7.4 (2%i݃ %i #.# #.# #.# #.# #####÷########)# #....##.### #.###.#####...)..######### #.# #.# #.......# #.# #.# #.######.# #.# #.# ##.....)######.# #.# #.######...%iH # #.# #.##.#####.# ####.# ##.# #.># #.########.# # #####.##.>.>..##.## #.##.#.#...#####.# #%iy .# #.[.# ### #.# ###...#%i @8.4 (3%i ! %i #.# #.# ####÷########)# ...........##.### .###.#####...)..######### .# #.# #..............# .# #.# #.######.# .# #.# ##.....)######.# .# #.######.............######### .# #..........##@#####........... .# #############.# ##.######### ## #............># #.#  #.##################.# #### #%i @###.##.........>.>..##.## #... .....##.############.#...#####.## #######.# #.........[.# #.# ###...####### .# #.#  ##.##%i @9.4 (4%i %i? ####÷########) ...........##.### .###.#####...)..######### #.# #..............#.......########.....)#######.............#########.........##.#####...........############@# ##.######### ## #............># #.# #####Cast: Foxfire .# #.#####.#%iIA30.4 (5%iP%i ...........##.### .###.#####...)..######### #.# #...................#######.....)#####.............#########.........##.#####...........############.# ##.######### ## #............@# #.#  #.#####################Cast: Foxfire%iI .######.##....## %i4@1.4 (6%i%i%i%iTc _There is a stone staircase leading down here.&iG5&i6AA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. &i6+(>)go down.&iD&i:Q...........##.###Stats the Firebug .###.#####...)..#########Gargoyle .# #.# #..............#Health: 36/36 ======================== &iQ.# #.# #.......######.#Magic: 10/10 ======================== .# #.# ##.....)######.#AC: 12Str: 18 &iQ.# #.######.............######### EV: 11Int: 17 &iQ.# #..........##.#####........... SH: 0Dex: 10 &iXR.# #############.# ##.######### XL:  6 Next:  3% Place: Dungeon:3 ## #............@# #.#Noise: ---------  Time: 3931.4 (6.0)#.##################.# #### h) +0 war axe ####.##.........>.>..##.## #... Cast: Foxfire &iR.....##.############.#...#####.## #######.##.........[.# ## #.####...#######  .# #.###.## .# #.#####.# .######.##....##&iR  _i - 2 potions of ambrosia  As you read the scroll of identify, it crumbles to dust. &i!S_n - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of fear &iFSV_There is a stone staircase leading down here.&iS&isY&iW['is 'iBu lA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.(i...........##.###Stats the Firebug .###.#####...)..#########Gargoyle .# #.# #..............#Health: 36/36 ======================== .# #.# #.......######.#Magic: 10/10 ======================== .# #.# ##.....)######.#AC: 12Str: 18 .# #.######.............######### EV: 11Int: 17 .# #..........##.#####........... SH: 0Dex: 10 (i .# #############.# ##.######### XL:  6 Next:  3% Place: Dungeon:3 ## #............@# #.#Noise: ---------  Time: 3931.4 (0.0)#.##################.# #### h) +0 war axe ####.##.........>.>..##.## #... Cast: Foxfire .....##.############.#...#####.## #######.##.........[.# ## #.####...#######  .# #.###.## .# #.#####.# .######.##....##  _i - 2 potions of ambrosia  As you read the scroll of identify, it crumbles to dust. (i; _n - 2 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _e - 2 scrolls of fear _There is a stone staircase leading down here.(iu (iZ(i(i22.4 (1 _(i!)iM ##  ...  #####..  #....  #..#.# 4 #@...#  #.##..... )i #.. .#.  ###. .. .. .#.)i; #.. )i)i )i1h-3.2 (1.8)im)ihq} _You climb downwards. _There is a stone staircase leading up here.)i( 3)i, )i ##...#####..g....#.#<..##..........#.##....#  ....# .....#.#.g   hobgoblin (asleep) #... ..)i S0.04.2 (1)i )ib \ _A hobgoblin comes into view.*ikdvv, ally target)*iY9/10 ---=*i- 5*i*is/ _You conjure some foxfire!*i>  You conjure some foxfire!*i *ii*i *i*iC*i7G.§§vg§#§§vvg*ij8-----=6*iw§§#§§*iDC _The hobgoblin shouts! You hear an angry hiss.*i ^  You conjure some foxfire! The foxfire hits the hobgoblin.*i §§v†§*iN *i *i, *i *i7 *is *i *i *i *i *iU *i *i( *i" ".§§§.#.v§§§§..v§v§*i$ t7-----4-7*i~) x§§§§*iI, M _You kill the hobgoblin!*i *i *iX *i *i*i*i*i*i*i\*i*i*i*i*ic§§.v§#§§v.§v.v§§*i)\v..§*il6------8*i'%w§#§§§*i'/ _You conjure some foxfire!+iR§§§§§+i§§#§§§§+i+i;+i+i+iB+i+i+iA+i+i+iN+iw+i+i5+iv§.§§§.#.<§§§§...§§..§v+i&-9+ii§§§§§§§+i.T§§§+i] _Your foxfire dissipates.+i<+iV+i +i@+iz+i6 §.§.†§.......+iw *§+i E-40.2 (2+i_§§§+i} .... _Your foxfire dissipates.+i*1.2 (3+i+iD!q7==2.2 (4+iw%+ie++i+*3.2 (5+i_/+i 6@4.2 (6+i<+i@@5.2 (7+iD+iL]==6.2 (8+i R+i]Y@7.2 (9+i]+i/eD8.2 (10.0)+i+j+i'k+i&m+iLswSS   adder (wandering)+is,9.2 (11+ix+i{Y _An adder comes into view.+i< >  You conjure some foxfire!+i*N .v.SvSally target)==50.2 (1.0) +iS / _The adder hisses angrily.+i)  You miscast Foxfire.  You are very lightly contaminated with residual magic.+i90 §v§v Nothing appears to happen. The foxfire hits the adder.+i +i +iݲ +iO +i" §S.§v+i 6----1Contam +i :§+i ` _The adder is moderately wounded.,i.B,iz/,i1  You miscast Foxfire. Nothing appears to happen. The adder misses you.,i9T<v.,i):5----=-2,iF@,iC= _The adder bites you but does no damage.,ivq ##  ...  #####....  #...§.†  #..#.#  #<S..#  ,iq#@#  #v.....#.  ###....#  ....#  .....  ,iq5.#.#.  #...  ,i r2.. ,i[ ##  ...  #####....  #...§.†  #..#.#  #<S..#  #@#  #v.....#.  ###....#  ....#  .....,i .#.#.  #... .. ,i3,i,iA] _An adder is nearby!,iy9vv,ii4-----3,i,isW _You conjure some foxfire! The adder bites you but does no damage.,i|} ,iՅ Stats the FirebugGargoyle##Health: 36/36 ========================...Magic: 4/10=========---------------#####....AC: 12Str: 18#...§.†,i EV: 11Int: 17#..#.#SH: 0Dex: 10#vS..#XL:  6 Next:  4% Place: Dungeon:4#@##§....Noise: =--------  Time: 3953.2 (0.0)#vv....#.h) +0 war axe###....#Cast: Foxfire....#Contam ......#.#.,ĭ S   adder (ally target)#.....  ,i Nothing appears to happen. The foxfire hits the adder. _The adder is moderately wounded.You miscast Foxfire. Nothing appears to happen. The adder misses you. ,i$ _The adder bites you but does no damage. _An adder is nearby! _You conjure some foxfire! The adder bites you but does no damage.,i_ ,i ,i ,i c _There is not enough space to conjure foxfire!-i|  You hit the adder.  The adder is heavily wounded.The foxfire hits the adder.-i=m-i w < The adder is almost dead.-iiw#4-iw8--4.7 (1.5-i4}-ig _The adder bites you. The adder barely misses you.-i+  You miss the adder.The adder is severely wounded.-i,B-i,-i)--iS--i/]  Your foxfire dissipates.-i1-i9<§-iS:'6.2-i?9§-iKC{ _The adder bites you but does no damage. The adder closely misses you.-iN  You barely miss the adder.The adder is severely wounded.-iE r ..  Your foxfire dissipates.5=-7.7 _The adder closely misses you. The adder misses you..iR7  You hit the adder..i1..iy=5===89.2.i!.iYI _You kill the adder!.i1 3.ii&.iK`-600.i{Q6=-1.2 (2.iY`q _HP restored.2.2 (3.ic.iku.iuH===3.2 (4.i{.i#K4.2 (5.i _Your magical contamination has completely faded away.=5.2 (66.2 (76==7.2 (8.iz@8.2 (9.i.iD9.2 (10.0).i.i.i,70.2 (11.i-.i^==1.2 (12.i5.iAA2.2 (13.i(.iA3.2 (14.ij.iA4.2 (15.i.i/ r7==5.2 (16.i .i A6.2 (17.i .i .i[ $7.2 (18.i! .iC( A8.2 (19.i, .i83 ^==9.2 (20.ii7 .i> .i> %80.2 (21.iC .iN .i/O +1.2 (22.itT .i\ A2.2 (23.i` .if .iQg $3.2 (24.imm .idu .iu ]8===4.2 (25.iy .iȂ A5.2 (26.i .i A6.2 (27.i .i W7.2 (28.i .i@ %===.ib $8.2 (29.i .i A9.2 (30.i) .iu B90.2 (31.i* .i W1.2 (32.i p9==2.2 (33.i .i A3.2 (34.i .i/ .i $4.2 (35.i .i A5.2 (36.i" .i .if A==6.2 (37.io .i A7.2 (38.iO! .i6( A8.2 (39.i- .i@4 A9.2 (40.i8 .i@ x10/10===4000.2 (41.i[G .i  ##... #####.... #...§.† #..#.# ..#<...#.#.##.##......#.@....#. ###....#  ....# #.......#.#.#.#...#. . _Magic restored..i A1.2 (42.i .ij .idj .### .... .#####.....##.....† ..#..#.# .. .ij #<...#.#.#.#.##.#..@...#. ###....# .....# .##.........i(k .. .#...##.. .. ..... #. ....is .iwt +2.2 (43.iz .i  .###.....#####.....#.....†....#..#.#...# .i #<...#.#.#..##............#. ###@...# #.....+....##.......#...##.....#.i; +##. .. ....i .iP +3.2 (44.iS .i' ......#####.....# #.....†.... #..#.#...# #<...#.#.#.#.##....... #......#. ######....# #......@..# +....##.......##.... ..#.#.###.. .#.#...##....... ....i 3.... ##. ...###... .. ....# .# #.#.i _===4.2 (45.i .i8  #####.....#.....†....#..#.#...# <...#.#.#..ih9 #.##......#......#. ######....# ..........#....+....##@......##.......#.#.#..#....#.#...# #.......i9 +.....##.i9 2##. ...i9 *#.#...iC .iC $5.2 (46.iMI .i{ #####.....# #.....†.... #..#.#...# #<...#.#.#. #.##....... #......#. .######....# ..##.........#.+....##.# #.#.#.#.##....#.#...# #..................##.....##.i '##.... .......#### .###.#... .....i .iD +6.2 (47.i .ik#.....†.... #..#.#...#.#.#<...#.#.#..#.##.......##.#......#......######....#....##.........#......+....##.......# .iWlv#.......#@#.#...##....#.#...# ...................##.....##..##.... ........### ##.###.# ... ...#. .##.iGt.it+7.2 (48.i^|.iD #.#...#.#.<...#.#.#.. #.##.......##.#......#.....######....#....#.........#.......i+....##.......# #.......#.#.#...#....#.#@..#  #..............#......##.....##...iF.....##..i...iE A8.2 (49.i/iYH#<...#.#.#.. #.##.......##.#......#...... ######....#....#. #.........#...... +....##.......# #.......#.#.#...##....#.#...#.#.#........@.....#......##.....##...##.............. #####.###.#.... /iZ... .....$##. .##.. . . ./ibA9.2 (50/iWh/i#<...#.#.#.. #.##.......##. #......#...... ######....#....#. ##.........#........+....##.......##..#.#.#.#... /i6##....#.#...#.#.# #..@....# ......##.....##.##..... #/iZ#######.###.#........ .....$#/i.##. .##... .. .. #.#/iS. #. ../iB10.2 (51/i/ip#<...#.#.#.. #.##.......##. #......#...... ######....#....#. ##.........#.......+....##.......##.. #.#.#.#... ##....#.#...#.#.# #...@...# ......##.....##.##... .#.#######.###.#........ ......$#.##. ..##..... .. ... .[4/ih0m#.#. ..#. #../iA1.2 (52/i/iL .##.......##.......#.....######....#....#. ##............+....##.......###.......#.#.#...#....#.#...#.#.#/i= #...................##....@##.....##................#. #######.###.#....# .$##....#...#. . ../i))A2.2 (53/i]//iX#......#...... ######....#....#. ###.........#......... +....##.......##.... #.......#.#.#..... ##....#.#...#.#.# ................#.#.#/i¸......##.....##......##...........@....#. #####.###.#....#  ...........$# .##.....##....... ........ .#.#.# #.#...#. .#...## #.#. . . /i0#... ./iA3.2 (54/i/iQu######....#....#. ###.........#...........+....##.......##.....##.......#.#.#........##....#.#...#.#.#...# ..............#.#.#.......##.....##.......##................#. /iQ#####.###.#@...#  ...........$# .##.....##........ ........ .#.#.# #.#...#. .#../iR.## #.#. . .. .../i..../i /i ,7.2 (68/i /i ; _Found a stone staircase leading down.0i_..............0i 0i0i\...........#........ .. #.###.##.###.#. ...........#........... #.....##.......##.....## .........#.#.#.......... .#...#.#.#...#.#.#...#.  #.#.#...........#.#.#......##.....##.......#..#............@..#.... #....#.###.#....# .. .... ....  .....##$...... ..#.#.##... #.#...#.#. ..>...... #####...8.2 (1.0)0iS #.###.##.###.# ...........#............ #.....##.......##.....## .........#.#.#.......... .#...#.#.#...#.#.#...#. 0ia@ #.#.#...........#.#.#......##.....##.......#..#...............#.... #....#.###.#.@..#  ......... 0i .....##$........0i1..#..0iW##......0iS0i*9.2 (20i!0i.............. #.....##.......##.....## .........#.#.#.......... .#...#.#.#...#.#.#...#.  #.#.#...........#.#.#......##.....##.......#0i[..#...............#.... #....#.###.#....#  .........  .....##$......#.. ..#.#.#..#... .#.#..0i#.#.#...>...... . #####.... .. ....0i.. ...0iWA30.2 (30i0i<c #.....##.......##.....## .........#.#.#.......... .#...#.#.#...#.#.#...#.  #.#.#...........#.#.#......##.....##.......#..#...............#.... #....#.###.#....# .. .............#.... .....##@......#...#.#.#..#...#.#.#...# #......#........0i\D@1.2 (40iGJ0iQ@2.2 (50iJV0iR .........#.#.#.......... .#...#.#.#...#.#.#...#.  #.#.#...........#.#.#......##.....##.......#..#...............#....0i4 #....#.###.#....# .. .............#... .....##.......#.......@#.#.#..#...#.#.#...# .#.#...>......######.............. 0i@_You now have 232 gold pieces (gained 12).0i@3.2 (60i0i7u?#...#.#.#...#.#.#...#.  #.#.#...........#.#.#......##.....##.......#..#...............#.... #....#.###.#....#  .............#.... .....##.......#...#.#.#..#...#.#@#...# #.#.#...>...........######......... ........  .....0iy@4.2 (70iP{0i1T# #.#.#...........#.#.#..0i #.....##.....##.......#0i  ..#...............#....0i #....#.###.#....# .. .............#.... .....##.......# ........#.#.#.. #...#.#.#...#. #.#.#.@.>............######.......... .... ....5.2 (80i{ # #.#.#.#.#.#.. #.....##.....##.......# ..#...............#.... #....#.###.#....# .. .............#.... .....##.......# ........#.#.#..0iY #...#.#.#...#. #.#.#@..>.......######....[...... ......) ..................0i.......0i0is+6.2 (90i>0i? _Found a leather armour and a short sword.1im}........1i1iE1iw  #.....##.....##.......# ..#...............#.... #....#.###.#....# .. .............#.... ##.....##.......#.........#.#.#.. #...#.#.#...##..#.#.#...>......#......@######....[......# .....1igx6)# .....#.#.#.####+#####1iX@7.2 (11i1i# #.#.#...........#.#.#.. #.....##.....##.......#..#...............#....#....#.###.#....# ..1i.............#......##.....##.......#..........#.#.#.. #...#.#.#...# #..#.#@#...>...... #.######....[......#.)#1i@....#.#.#1iab.........####+#####1i#1i#8.2 (21iN)1i #.#...#.#.#...#.#.#...## #.#.#...........#.#.#.. #.....##.....##.......#..#...............#....#....#.###.#....# .. .............#.......##.....##.......##...........#.#.#.. #.@.#.#.#...# #..#.#.#...>...... #.......######.... ..[......#......)#1i......#...#...#.........#1i@9.2 (31i1iKe. ..........#.#.#.......... #.#...#.#.#...#.#.#...## #.#.#...........#.#.#.. #.....##.....##.......#..#...............#....#....#.###.#....# ..#. .............#........##.....##.......##....@......#.#.#..1iK#.#.#...#.#.#...# #..#.#.#...>...... #.......######.... ..[......#.... .........)#...1iK ..........# ..........#.#1i:VA40.2 (41iT]1i . .#.#.#. #.#...#.#.#...#.#.#...#. # #.#.#...........#.#.#..1i #.....##.....##.# ..#...............#....1iZY #....#.###.#....# ...#. ...#.....##.....##.#1i| #...@.......#.#.#..1i #.#.#...#.#.#...#. #..#.#.#...>......1i| #.....######....1i  ..[......# ....1i, .........)# ... .........1iP.#1i~y...........#  1i).#1i@1.2 (51i1i͋ . .#.#.#. #.#...#.#.#...#.#.#...#. # #.#.#...........#.#.#.. #.....##.....##.# ..#...............#.... #....#.###.#....# ..#.#......#....#.....##.....##.#1iʌ7 #..@........#.#.#.. #.#.#...#.#.#...#.1ik+..#..#.#.#...>......## #.......######.... ..[......# .... .........)# ... ..........# ...........# 1iP .#1iq@2.2 (61i1i[&" . .#.#.#. #.#...#.#.#...#.#.#...#. # #.#.#...........#.#.#.. #.....##.....##.# ..#...............#.... #....#.###.#....# .. #.#.......#.... #.....##.....##.#1i& #.@.........#.#.#.. #.#.#...#.#.#...#. ..#..#.#.#...>...... ####.......######.... ..[..1i&....# .... .........)# ... ........1i'..# ...........#  1i"').#1i0@3.2 (71iQ71i1i #.#...#.#.#...#.#.#...# # #.#.#...........#.#.#. #.....##.....##..... ..#...............#... #....#.###.#....# #.#...............#. #.....##.....##... #...........#.#.#. #@#.#...#.#.#...#.......#..#.#.#...>.....1i=.#######.......###### ..[......# .......)#  ...#..# ....# .#1i@4.2 (81i1i`+ # #.#.#...........#.#.# ##.....##.....##..... ..#...............# #.#....#.###.#....# . #.#...............#...##.....##.....##........#.#...........#.#.#.......#.#.#...#.#.#...#.......@#..#.#.#...>...1iNa=#######.......###### ..[......# .......)#  ..........#.......1ia.# ..........# .........# ###+#####1ia1iml1il*5.2 (91it1ij#.#...#.#.#...#.#.#...#.# #.#.#...........#.#.###.....##.....##.......#...............#... #.#....#.###.#....# . #.#...............#..##.....##.....##............#.#...........#.#.#........#@#.#...#.#.#...#1i`5........#..#.#.#...>.....#######.......######.[......# ...........)# .........#...........#..........#.........#1iD6.2 (10.0)1i1i# #.#.#...........#.#.#.#.....##.....##.......#..#...............##.#....#.###.#....# . #.#...............#.....##.....##.....##.......#.....#.#...........#.#.#.......#.#.#...#.#.#...#. ..#@.#.#.#...>.......#######.......###### ..[......# ..........)# 1i ....#.....#......#.......####+#####1iA7.2 (111iA1i<  ##.....##.....##.......# ..#...............#....#.#....#.###.#....# . #.#...............#...##.....##.....##.......#...#.#...........#.#.#....#.#.#...#.#.#...#. .#..#.#.#...>......#######@......###### #......[......# +............)1i<  #...............########+#### 1iK A8.2 (121iR 1i6  ..#...............#... #.#....#.###.#....# . #.#...............#. ..##.....##.....##... .....#.#...........#.#.#. .......#.#.#...#.#.#...# ..#..#.#.#...>..... ..#######.......###### #.....@[......# 1i ] +......)#  #..# ..#.#.#########+#####1i !.1i A9.2 (131i 1i7t  ..#.# #.#....#.###.#....#  . #.#........# ..##.....##.....## .....#.#...........#.#.# .#.#.#...#.#.#...# ..#..#.#.#...> ..1it n#.......###### #....@.[......#  +.)#  #.#.#.#1iu .#.#+##.1ih~ B50.2 (141iJ 1i n #.#....#.###.#....# . #.#...............#. ..##.....##.....##... .....#.#...........#.# .......#.#.#...#.#.#... ..#..#.#.#...>... ..#######.......###### #......[......#  +...@..)#  #..# ...1i .#..#..#########+#####.+##1i A1.2 (151i[ 1i ;. #.#...............# ..##.....##.....##... .....#.#...........#.# .......#.#.#...#.#.#. ..#..#.#.#...>1i F ..#######.......###### #......[......#  +......)#  #..#.....#.#...#########+#####1i< v.#+## 1iб A2.2 (161i 1ia k ..##.....##.....##... .....#.#...........# .......#.#.#...#.#.#. ..#..#.#.#...> ..#######.......##### #......[......#  +......)#######..#......#.#.#########+#####.##+### 1il A3.2 (171i+r 1i  ..##.....##.....## .....#.#...........# .#.#.#...#.#.# ..#..#.#.#...> ..#....... #......[......# +.....)##....#..#.#.#.#1i< +#####.###+###1i[ A4.2 (181iF 1i  ..##.....##.....## .....#.#........... .#.#.#...#.#. ..#..#.#.#... ..#######....... #......[......# +.....)##....#1i -#..##.#.#.#+#####.#.###+####1i" A5.2 (191i. 1i3.. #.#...............##.....##.....##.....#.#...........#.#.#.#...#.#.#........#..#.#.#...>..#######.......#####......[#  +.)# ########@.# #.........# ## .............#1i/.########+#####........#.###+####1it6A6.2 (201i<1i%#...#...#....+....#.....#.....#.....'1iQA7.2 (211i2iA  #.#....#.###.# #..... #.#........... #.....##.....##.....##. #........#.#........... #..........#.#.#...#.#. +...........#..#.#.#... #.....#######.......### #.....#......[......# #.....@....)# ########....# #..........# #.............# .....................#2i4B ........########+##### ........#.###+#### _You open the door.2iKA8.2 (222iR2i  ..#.......... #.....##.#....#.###.# #.....##.#........... #.....##.....##.....## #........#.#......... #..........#.#.#...#.# +...........#..#.#.#.. #.....#######.......## #....@#......[......#2i #.....'....)# ########....# #....# #...# ..............# .########+##### ........#.###+####2i1There is an open door here.2i2i29.2 (23 _2i2ivM##.....##.....##...#............#....#.###.##.#............##.....##.....##.#.#..........#....#.#.#...#.#+...........#..#.#.#..######.......##.#......[...... #.....'......2iw)########.............#.........#2i8~B60.2 (242i.2iM# #.#.#..........##.....##.....##...#............#....#.###.##.#............##.....##.....###.#..........##.#.#...#.#+....@......#..#.#.#..######.......##.#......[......#.....'............)#........###2iA1.2 (252i2is{M.#...#.#.#...#.##+#####.#.#..........##.....##.....##...#............#....#.###.##.#............##.....##.....###.#..........##.#.#...#.#2i*{+...........#..#.#.#..######.......###.....#......[......#2iֱA2.2 (262i=2i/H##+#####.#.#......... #.....##.....##.....# #........#........... #.....##.#....#.###.# #.....##.#.......... #.....##.....##.....# #........#.#......... #..........#.#.#...# +...@.......#..#.#.#. #.....#######.......#2iH #.....#......[...... #.....'......)#########...# #..........#  #...........#  ....#  ########+#####2iEID 2iSA3.2 (272imX2i@ ##+#####.#.# #.....##.....##..... #........# #.....##.#....#.###. #.....##.# #.....##.....##..... #.#.#..... #..........#.#.#...#2i. +..@........#..#.#.# #.....#....... #.....#......[...... #.....'.....) ##....2id #............ #.....2iz ..... 2i/.#+2iA4.2 (282i2ix4 ##+#####.#.# #.....##.....## #........# #.....##.#....#.### #.....##.# #.....##.....## #.#.#..... #..........#.#.#...2i^y +.@.........#..#.#. #.....#...... #.....#......[ #.....'..... ##... #......... #2iy.. .. .#+2i2il+5.2 (292iΉ2i  ##+#####.#.# #.....##.....## #........# #.....##.#....#. #.....##.# #.....##.....## #.#.#..... #..........#.#.#.. +@..........#..#.# #.....#.2iL0 #.....#......[ #.....'.... ##... #......... #.  .#+2iA6.2 (302i"2iQ.....w.....................'...........####w   dart slug (asleep)2i7  You open the door.2i[,7.2 (312i\2i_\ _A dart slug comes into view.3i>} ##+#####.#.##......#.....##.....###......#........##......#.....##.#....#.#..w...#.....##.##......#.....##.....##3i#......#.#.#....#......#..........#.#.#.#......@...........#..#.#......#.....##......#.....#......[.#######.....'... ########.. #........3i{ #  .#+3i 3iӱ08.2 (1.0) 3il3i Q _There is an open door here.3i$\ ##+#####.#.# #......#.....##.....## #......#........# #......#.....##.#....#. #..w...#.....##.# #......#.....##.....## #......#..#.#3ic% #......#.#.#.# #'.#..# #......#.....# #......#.....#......[.#######.....'. ######## # #  .#+3i/3i=0-9 _3i73i93ib fvv, ally target)3i c9/10 ---=703ia E _You conjure some foxfire!4i>4i4iv4i4iߙ v§§§§w  You conjure some foxfire! The foxfire hits the dart slug.4i4i%w.§§.v§v§4iD&b8-----14i.S§§4i0a _The dart slug is heavily wounded.4iA|  You miscast Foxfire.  You are very lightly contaminated with residual magic.4i_  Nothing appears to happen. The foxfire hits the dart slug.4i&†vv.v§.§§§@§§4i=,4i4i[,4i4i §vv§..§..§.§@§.4i 7-----9-2Contam 4i&F§§§4i*M _You kill the dart slug!4igx§§§§§@§4i7-4iu§§§§4i@4i4i,4i4id,4iI4i4i+4i!&L§§§†§..v....§......@'34i,§§§§§4i97] _Your foxfire dissipates.4i!>H......4i>*4.2 (24iC4iI _Your foxfire dissipates.5.2 (34iL4iP\---6.2 (44ixV4ij\@7.2 (54i9_4if}8===8.2 (64ik4iu _Your magical contamination has completely faded away.9.2 (74i{4i݂A80.2 (84iԈ4iP@1.2 (94i4i-b===2.2 (10.0)4is4iA3.2 (114i 4i0A4.2 (124i4iA5.2 (134i4i4iyS9==6.2 (144i4i1A7.2 (154i4i~A8.2 (164ix4iA9.2 (174i4i_==90.2 (184ij4iA1.2 (194i4iFA2.2 (204iL4i"A3.2 (214iv(4i0u10/10===4.2 (224i}54i 9#......#.....##.....## #......#........#.... #......#.....##.#....# #..†...#.....##.#.... #......#.....##.....## #......#........#.#.. #......#...#.# #......'..#.. #....@.#.....#######.. #......#.....#......[...#######.....'....... ######## #...... #  ######## .#4i8A5.2 (234i4iY  #......#........#.... #......#.....##.# #..†...#.....##.#.... #......#.....##.....# #......#........#.#.. #......#...#.# #......'.......... #......#.....####### #...@..#.....#......[....#######.....'........ ######## #...... #  ####### .# .###+####4ipa A6.2 (244if 4iT  #......#.# #......#.....##.# #..†...#.....##.# #......#.....##..... #......#..#.# #......#.#. #......'....# #......#.....# #..@...#.....#.......#.....'... #. # #  .  .#  .###+####4i 4i A7.2 (254i 4i%  #......#.# #......#.....##.# #..†...#.....##.# #......#.....## #......#..#.# #......#.# #......'. #......#..... #.@....#.....##.....#.....'#.... ##... ##.. ##. # .  .#  .###+####4i _===8.2 (264i 4i j #......#.# #......#.....##.# #..†...#.....##.# #......#.....## #......#..#. #......#. #......' #......#..... #@.....#.....# #.....#.....' #..... # #..... # #..... # #.....  #..... 4i .#..... .#  .###+####4i$ A9.2 (274iM* 4i i #......#.....##.# #..†...#.....##.# #......#.....##. #......#........# #......#. #......' #......#.....########+#......#.....#...#....@#######.....' #.....# ######## #.....# #...... #.....# # #......  #...... ### #...... .# #....... .###+#### 4i C100.2 (284it 4iI ######...#.......'4iOQ A1.2 (294iV 4iF A  #......#........ #......#.....##. #..†...#.....## #......#.....##. #####......# ##...#......##....#......'........ #....#......#.....### ####@#......#.....# #.....#######.....' #.....# ######## #.....# # #.....# # #...... ... #...... .## #. ........##....... .###+#### _You open the door.4i 4i +2.2 (304i 4ix  #......#.....##.##..†...#.....##.##......#.....##.#####......#........###...#......#.#....#......'.#....#......#.....########'#......#.....#...#....@#######.....'.#.....# ########.#.....# #........#.....# #.#...... ..#...... .####....... .#4iy #. .###+####  There is an open door here.4i< 4iƂ 23.2 (31 _4i 4i$) †....#.####.#........###...#......#.#....'#....#......#.....########'#......#........#######.....' ########........#......<%4i%<4i%4i&4ii'%4.2 (324i|.4i.%4i?/4i2 4i.34it3D_Found a scarab talisman. Found a stone staircase leading up.5i 0vv%9/10 ---=5.2 (15ic0 .0) 5i=75i9/ _You conjure some foxfire!5in{ 5i-| 5i| 5i §§§§§vv§.§§..v5iۇ O§v%5i b8-----65iŏ §§§§§§§5in / _You conjure some foxfire!5i*g..'#....§§§§§§.§§%5i0+5i2§§§%5i45i55iG6,5ic75i75i8,5iu95i:5i:5iq;5i <5i|<5i<5i=5i?5i?5i:K5i?U5i\..§..§.§§.v.§..§§§.§.§§5iP]§.§v%5ia&-75iQc`§§§§§§5icq§.§§§5if` _Your foxfire dissipates. x25ih5ii5ibi5ij5ij5iak5il5it5i2~5i.....§..§...§.§..§§...§§§§.<%5iRD-8.2 (25iW§§§§§§§§§.<%5i ............<% _Your foxfire dissipates. x29.2 (35i8%5i%--10.2 (45iަ5i_b%1.2 (55i5i@2.2 (65i߸:%5i.A%5ikR9==3.2 (75i5iDb%4.2 (85ij:%5i@5.2 (95i:%5iD6.2 (10.0)5i8%5i%==7.2 (115i:%5i$c%8.2 (125iw5i:%5i+9.2 (135i!:%5i :%5i! ,20.2 (145iu:%5i5i_10/10===1.2 (155i8%6i f..#####.........###...#...........'...#......#.....########'#..........######'.# ########........ ..###..#.. .###+###6i|fO<%.......6ifpc%2.2 (166iDv:%6ij####...###...#........#......'...#......#.....########'#........######'.# ########....................###.....#...###+###<%...#.....##6iA3.2 (176i:%6i ##........#......'#.....########'#........######'.# ########.......##+##........### %#...........#6iA4.2 (186i6iE0L##...#......#.#....#......'.#....#......#.....#####'#......#.....#.#.....#######.....'.#.....# #.#.....# #.#.....###+##.#.....#.##.# #.###......<%...# 6i":%===5.2 (196iIA8%6ie5##...#......#.##....#......'.#....#......#.....#####'#......#.....#.#.....#.....'.#.....# #.#.....# #.#.....###+##.#.....#.##.# #.###6iT+#### 6iA6.2 (206i6iq##...#......#.#.#....#......'.##....#......#.....#####'#......#.....#.#.....#.....'.#.....# #.#.....# #....6i&r#.....###+##.#.....#.##.# #.###+6iNrd######6ixrV##6ir!6iq~e%7.2 (216i8%6i##...#......#.#.##....#......'.#.#....#......#.....#.####'#......#.....#......[#.....#.....'.#.....# ########.#.....# #....#.....###+##.#.....#.##.# 6i #.###+#####......<%...##.#.#.6ic%8.2 (226i+:%6i######....#.<.'%6iK<%9.2 (236i::%6ix7 _You conjure some foxfire! _You conjure some foxfire! _Your foxfire dissipates. x2 _Your foxfire dissipates. x2 _You open the door. _Found a stone staircase leading up.6ins .......%6i| 9%6i 78 M #####.#..###.#'...............######.###'#......#[#######.....'....#....########....#..<.#.........###@##......6i. .......#######..................#..........#6i ;%6i 830.2 (1.0) _6iT 8%6i J ##...#......#..#.##....#......'..#....#......#.....#######.####'#......#.....#......[#.....#######.....'..#.....#....########.6iz #.....#..<.#........#.....###'##......#.........@.......#..#########.# #.###+###6i =##......<%...##.....##..#..6i D  There is an open door here.6iЯ 6i, 11.2 (2 _6i. 6i3A#....#......'..##....#......#.....#######.####'#......#.....#......[#.....#######.....'..#.....#....########.#.....#..<.#........#.....###'##..#............#..########+#.# #.###+#### #......<%...##..6iA...##...#... #########6iLd%2.2 (36iES8%6i&#....#......#.....#######....####'#......#.....#......[#.....#######.....'..#.....#....########.#.....#..<.#........#.....###'##.#............#..########+##.# #.6i###+#### #......<%...# #.....##.##.# ######### 6i8%6iG*3.2 (46i:%7i/I#....#......#.....#.####'#......#.....#......[.#.....#######.....'..#.....#....#.#.....#..<.#.#.....###'##.#....#...7i/;##+##..# #.###+#### #......<%...# #...##....##.....##########7i7:%7i7*4.2 (57iV=8%7iff#....#......#.....#.####'#......#.....#......[.#.....#######.....'..#.....#....#.#.....#..<.#.#.....###'##.#....#...##7iW+##..# #.###+#### #......<%...# #.....#7i n#...........##...........#7i1.###7id%5.2 (67i 7iw]v#....#......#.....#.####'#......#.....#......[.#.....#.....'.)#.....#....#.  #.....#..<.#.  7i]#.....###'##.  #....  #...##7i]!+##..7i ^#  #.###+####  7iC^#......<%...#  #.....# 7ic^7ihd%6.2 (77i(n:%7i'........#.....########7iA%7i#7.2 (87i 7iE ###'......[.....######'............)....########..<.#.......##'#...........########+####........# ....###@####<%...#.....# .....#.....# _You open the door.7ie%8.2 (97i:%7i='  #....#......#.....####### ####'#......#.....#......[..... #.....#######.....' #.....#....######## #.....#..<.# #.....###'##..  #.............. #.......########+### #7i>.......@....# #...........###'#### #<%...#.....# #.....#.7i'>....# #.#.....#7iH>.#...........#######7ig>K#########There is an open door here.7iG;%7iG59.2 (10.0) _7irN8%7ir* #....#......#.....# ####'#......#.....#......[ #.....#######.....'. #.....#....# #.....#..<.# #.....###'## #7i... #...##+ #..@.....# #.###'####7i #......<%...#.....# #7iYn.....#.....# #...........#.....# #...........####### #########7iB40.2 (117i)8%7iDs #....#......#.....# ####'#......#.....#......[ #.....#######.....'. #.....#....# #.....#..<.# #.....###'## #... #...##+ #.@......# #.###'#### #......<%...#.....# #...#.....# #7is....#.....# #.....# #########7iDA1.2 (127i:%7i ####'#......#.....#......[ #.....#######.....'...... #.....#....######## #.....#..<.#...... #.....###'## #.......... #....########+ #.........#  ####'#### #<%...#.....# #...........#.....# #.#.....# #.####### ######### 7ie%2.2 (137i$:%7i- #.....#######.....'...... #.....#....######## #.....#..<.#...... #.....###'## #.......... #...........######## #.........#  #7i<O###'#### #<%.@.#..... #...........#.....# #.#.....# #.####### ########## 7ied%3.2 (147i7%7iJ #.....#....######## #.....#..<.#...... #.....###'## #.......... #...........####### #.........#  ####'#### #<%...#.....7igJ #........@..#.....# #.#.....# #.####### ########### 7iR@%7iHS$4.2 (157iX9%7id  #.....#..<.#...... #.....###'## #.......... #...........###### #.........#  ####'#### #<%...#..... #...........#.....# #.#.....# #7iv.####### ############ 7iA5.2 (167iD7%7izj #.....###'## #.......... #....##### #.........#  ####'#### #<%...#.....7iz #...........#.....# #.#.....# #.####### ############# 7ib%6.2 (177i:7iU{ #.....#..<.# #.....###'## #...... #.......#### #.........# #...........###'#### #<%...#.....# #.....#.....#7i( #....#.....# #...........####################7iYz7.2 (18%7i\ #.....#....######## #.....#..<.#. #.....###'## #7i..... #.......### #.........#7iM #...........###'#### #<%...#.....# #7i.....#.....# #7i....#.....# #...........#######7i4#############7ic7%7i+8.2 (197i 7i 7i &M7i ######.....'7iP ;..########7i 7..<.#.7i +###'##7i (...7i) ...7i\ <........###7i C........7iɗ \.....###'####7i J<%..7i] -.....7i ^......#.....7i n#...........#######7i 7iۡ 7iF %7i 7i 7iG $9.2 (207i 7i %7i6 7i< 7i< &M7i<= ###'#......7i= #7i= '######.....'7i > ;..########7iL> A..<.#.7i> +###'##7i> (...7i? ...7i2@ <........###7i@ C........7i@ ].....###'####7i A J<%..7iUA -.....7iA #...........#.....#7iA 7iK 7i-L %7iiL 7i1M 7irM %50.2 (217iT 7iU %7iU 7i 7i] &M7i ....7i ###7i0 Z###'#......7i} #7i ######.....'7i %..########7iG A..<.#.7i +###'##7i (...7i ...7iN <........###7i D........7i ].....###'####7i J<%..7iW #...........#.....#7i 7i 7i@ %7iv 7i% 7ig $1.2 (227i 7i kM'.........#....#######'#......#######.....'..########..<.#.###'##..............###.............###'#####......<%...#.....#7i e%2.2 (237i 8%7i# M##'.........#....#######'#......#######.....'..########..<.#.###'##..............###........#...........###'####%#############7iq. e%3.2 (247i5 8%7ie +M ######...#......#'.........#....#######'#......#######.....'..########..<.#.###'##...............####..................#%#...........#7i c%4.2 (257i :%7i>W M ##.. #####...##...#......#...#......'.........#....#######'#......#######.....'..########..<.###'##..........#..................###......#.###...........#7iS` 7i` +5.2 (267i#f 7i{ M†# #......##.. #####.....##....#...#......'.........#....#..######'#......#######.....'..########..<.###'###.........................%..#...........7iG A6.2 (277i :%7iчM.†...## .#.....##.. #####......####...##....#......'.........#....#......#######'#......#.....#######.....'..########..<.#.....###'##...........#......<%7iA7.2 (287i7i#......#........#.#......#.....##.#.#..†...#.....##.# #......#.....##...#####......#.###...#......#.#....#......'..........#....#......#.....#########'#@.....#.....#.#.....#######.....'.#.....#....#########.....#..<.#.#.....###'###...............#..................#####..................#7iov#...........###'###7i'A8.2 (297ic-8ir~M##.....†# ##.. ####.###'..............########'#......##.....#######.....'#.....#....########....#..#.##.....8i98i$9.2 (308i8iY$ M ##+#####.###.....†# ##.. ####8i$2.###'...................########'#......##.....#######.....'......8i% .. .. #..... 8i8.B60.2 (318i-38iM #.#...#+#####.###..8i%...8i&†#8i!6 ##..8i<2 ####.8iY##8is#.8i?'..............8i2.....#####8i׾h####'#......#.....#....8i.8i3*...8iA1.2 (328i8icM. .... #.#...#+#####.###.....†# ##.. ####8id ###.'..........#....#......#.....#####..8imA2.2 (338ir8ioM .##. . ..... #.#...#+#####.###.....†# ##.. #######.#....#......'...........8i 8i +3.2 (348i8i]?M ... .##. ..... #.#...#+#####.###.....8iΛ%†# ##.. #######...#......#...........8i*A4.2 (358il8i3M#######.###. ... .##.. ..... #.#...#+#####.###.....8i%4†# ##..#####......#........#..#######8i=8i=+5.2 (368iD8iM##..........#..#######.###... .... .##... ...... #.#...#+#####.###.....†8i@##......#.....##...#......#8i$A6.2 (378i8iWhM......########..........########.####. ..#.. .###.... ...#...... #.#..8iiB#!....#+#####.###.....#..†...#.....##.#..#......#.8iKvA7.2 (388i}8i M #......(# ......########..........#######.### .. .##. ...... #.#..#!....#+#####.########....#......#.....##.#.#......'8i8iT,8.2 (398i8i % _Found 4 stones.8iT=........9i9iZ # #.....(# ......## #......###### #.#. #.  #. .## #. .  #. #.# #!...@......##+#####.# ######......#.....## #......#.# #......#.....##.# #..†...#.....##.# #......#.....## #####......#.# ##...#......# #....#......'9iJF9.2 (1.0)9i9i:g: # #.....(# ......## #......###### #.#. #.  #. .## #. .  #. #.# #!..@.......##+#####. ######......#.....## #......#. #......#.....##. #..†...#.....##. #......#.....## #####......#. ##...#......# #....#......'70.2 (29ih # #.....(# ......## #......###### #.#. #.  #. .## #. .  #. #.# #!.@........##+##### ######......#.....## #......# #......#.....## #..†...#.....## #......#.....## #####......# ##...#......# #....#......'9ivV1.2 (39i # #.....(# ......## #......###### #.# #.  #. .## #. .  #. #. #!@.........##+ ######......#..... #......# #......#..... #..†...#..... #......#.....9iU #####......# ##...#......# #....#......'9is@2.2 (49i9iPU # #.....(# ...... #......###### #. #.  #. . #. .  #. # #@..........##+ ######......#..... #......# #......#..... #..†...#..... #......#..... #####......# ##...#......# #....#......'9i\@3.2 (59i?c9in@4.2 (69iO9i&5k M##....#:..g.# #.....(# ......#######.....###### . .#. ............. ......#+#########...#......#.....g   hobgoblin (asleep) _i - 4 potions of ambrosia (gained 2)9i5@k  A hobgoblin comes into view.9iKk.gg9iL+5.2 (79i X9i-\+ _Found a book of Iron.9i 9io.gvv(ally target)9ig9/10 ---=6.2 (19i 9i{ / _You conjure some foxfire!:iksB:i.t,:ipt:i vv§§§§§§ You conjure some foxfire! The foxfire hits the hobgoblin.:i:i  The hobgoblin is heavily wounded.The foxfire hits the hobgoblin.:ia..:i:i:iZ...§§§§§§vv:ik8-----107:iW§§§§:iM _You kill the hobgoblin!:i<:iE=,:i>,:i@:i@:iA:iHD:iqMv.....v§vv§§§:iMd7-----8:i!VY§§§:iEX/ _You conjure some foxfire!:iKw§§§....:iRN§§:iS:iS:ioT:iT:i:iZIA3.2 (15:iP:i^A4.2 (16:i^:iakA5.2 (17:il:id^==6.2 (18:i/:i2A7.2 (19:i:iA8.2 (20:iw:is:i+9.2 (21:i:i:i Z10/10===200.2 (22:i:iJ #.......#......# ##....##.:....# #......#.....(# ......###......######......#.########. ..#. .###. . ..#.. #.#...........##+##########......#.....##......#.#......#.....##..†...#.....# #......#.....####......#.:iZS A1.2 (23:i4Y :i M+....##.......##....#:....# #......(# ......########......####### .. .##... .... #.#...........##+####. .:i A2.2 (24:i+ :i} M#......+....##.......##....#:....# #......(# ......########......####### ..:ic~ # .##... .#............. #..:ik :iӈ $3.2 (25:iX :ip M######......+....##.......##....#:....# #......(# ......########......####### .. .###............. . .....===4.2 (26:i+ jM #..######......+....##.......##....#:....# #......(# ......########......####### ..#............. .##....:iU A5.2 (27:i+ :i6` M#######.. #..######......+....##.......##....#:....# #......(# ......########......########............. ..######....:iBl A6.2 (28:it :i@ M<.. ...#######.. #..######......+....##.......##....#.# #......(# ......########......#...........########.........:i A7.2 (29:i :i5  You pick up a book of Iron and begin reading...8.2 (30:i :im! x  You add the spells Awaken Armour, Lee's Rapid Deconstruction and Magnavolt to _your library.;ih.......;ir;i#..#.#.#<...# .#.########.. #...;i1O#......# #######......# #.......#......# +....###......# #.......##..@...# ##....#.##......# #.......#.....(# ......###......######.......;iu#....########..... ...#. .##;i#. . ..#.. #.;i;iY09.2 (1.0);i;i:#.....†.#..#.#..#<...# .#.########.. #...#......# #######......# #.......#......# +....##...#...@..# #.......#.#......# ##....#.##......# #.......;iX;2#.....(# ......###......######.......#.....#######.##...... ...#..... .###. . ....;i=@;i~@+10.2 (2;iC;iT#####....#.....†.#..#.#..#<...#.# .#.########.. #......##......# ######....##......# #.........##....@.# +....##...;iC#......# #.......#.##......# ##....#.##......# #.......#.....(# ......###......######.........#.....#######.###....... ...#. .##;ig@1.2 (3;i;iRc .#..).... #####...#.#.....†#.#..#.#...#.#<...#.# #.#.##.....######.. #......#.#......# ######....#.#.....@# #.........#;icj#......# +....##.....#......# #.......#.##......# ##....#.##......# #.......#.....(# ......###......######..........#.....#######.####. ...;imI2.2 (4;is;imu% _Found a dagger.;iY....;ic <iO>M####+##.... ).....#####.....#.....†....#..#.#.......#<...#.# #........#.##....#####........#..#####<ixP.# #.........#+....##....#......# #.......#.#.#.......<iZ@3.2 (1<iKd<i#M ####+##.... )####.....†..#.#..<...#.# ##....######@.......#..#########.# #.........#<i#......# +....##.....#......#<i#@4.2 (2<i0<i..### ##+##..#..).....#####.#.#.....†.#.#..#.#...##.#<...#.#.##.#.##.######.<iZ'#......#.#......#....#.#......# #.#.#......# +....##.#......# #.#.#.##......# ##....#.#...##......# #.#.....(# ......##.#......######.<iۓ@5.2 (3<iw<iH>.  ..### ##+##...... .#..).....#####.....##.#.....†....#.#..#.#...#.#.#<...#.#.#<i_ #..#.##.....######........#......#.#......##########....#.#......# #.........##......# +....##.......#......# #.......#.#.#.#......# ##....#.#...##......# #.......#.....(# ......##.....#<i'@6.2 (4<i-<ia..  ..### ##+##...... ...... #..).....#####.....# #.#.....†.... #.#..#.#...#.##.<i3n#<...#.#.# #..#.##.......#######........#......#.#......##########....#.#......# #.........##......# +....##.......##......# #.......#.#.#.<ih#......# ##....#.#...#.##......# #.............<i:<i*7.2 (5<i<i4Q#######.#.  +.. .### ##+##...... ...... #..).....#####.....# #.#.....†.... #.#..#.#...#.##.<iQ#<...#.#.#..  #..#.##.......########........#......#.#......##########....#....##......# #.........#.....<i@R#......# +....##.......###......# #.......#.#.#...#......# ##....#.#...#.#<i$]@8.2 (6<ic<iM######  +.. .### #+##........ ......)####.....#...†.... <iLo.....#..#.#...#.#.......#<...#.#.#.. #........#.##.......##..<iV9.2 (7<iM ######  +### #+##........ ......)####.....#...†.... .....#..#.#...#.#.#........#<...#.#.#.......<im<iO:20.2 (8<i.lM . .######  +### ##+##@....... ......)####.....#...†.... #........#..#.#...#.#....<i8@1.2 (9<i?<iL##.#..#..##...#...'<i3D2.2 (10.0)<i<i_  #  #. .. #. ... #.. ######... #..##. #...#.  #...<i`V. .###  ##+##........ ...... #..).....#####.....# #........#.....†.... #........#..#.#...#.# #........#<...#.#.#.. #........#.##.......# ######........#......#.... #......##########....# _You open the door.<ijA3.2 (11<ip<i  ## ##.  #.. .. #.. ... #.. ######... #..##........ #..@#........  #...'. .###  ##+##........ ...... #..).....#####.....# #........#.....†.... #........#..#.#...#<i #........#<...#.#.#. #........#.##... ######........#......#There is an open door here.<i<i24.2 (12 _<ik <im( ### ##.## #... .. #... ... #..#######... #..##. #.@.#. #...'. .### ##+##..  #..).....#####..... #........#.....† #........#..#.#...# #........#<...#.#.#<i} #........#.## ######........#......#<i/A5.2 (13<i<iZCM ### #.## # . ########..#........ ...'........ .### ##+##........ ....... ...<iKA6.2 (14<ieP<iqM ### #.# # .# #######..#. #...'........ .###....# .##..#<i$A7.2 (15<i<ik  #####.##.....# ..#######......#..'..###....#.##..##........#.##...... <it A8.2 (16<iy <i #####.###...# ..#...# ... #..#######... #..##........ #..@#. #...'........ .#####+##........ ......#..).....#####.....#<i, #........#.....†#........#..#.#...##........#<...#.#.#.#........#.##.......######........#......#<i A9.2 (17<i <i #####.##...# ..#...# ... #..#######... #..##........ #...#........ #...@........ .#####+##. ......#..).....#####.....# #........#.....†<i #........#..#.#...#.##........#<...#.#.#.#........#.##.......#######........#......##......##########....#.<i B30.2 (18<i <i2 ] ### <iKD ##.##  #...# . #...# ... #..#######... #..##. #...# #...'.. .### ##+##........ ...... #..).....#####.....##........#.....†....#........#..#.#...#.##........#<...#.#.#..  #........#.##.......########........#......#.There is an open door here.<i=Z <i@[ 21.2 (19 _<ij <i # ##.##  #...#  #...# ...#..########..##.#...#. #...'..#.### ##+##..........#..).....#####.....##........#.....†.... #........#..#.#...#.##..#<...#.#.#..  #..#.##.......##<ib <i +2.2 (20<i( <iD ### ##.## #...# .. ##...# ....#..#######.#..##..#...#..#...'.#.### ##+##.......#..).....#####.....##........#.....†....#........#..#.#...#.#.#........#<...#.#.#..#........#.##.##.<i޼ <i <i $3.2 (21<ig <iN ### ###.## .##...# ...#+#...# ...#..#######.#..##..#...#..#...'.#.### ##+##......#..).....#####.....##........#.....÷....<idO @#. <iV A4.2 (22<i[ <i ....#....#### ....# ##.## ....# #...# ....#+##...# ..#..#######.<i #..##..#...#..#...'.#.### ##+##...<i ....#..).....#####...<ik ..##........#.....÷....#........#..#.#...#.#.#........# <iq <i $5.2 (23<i+ <iEyQ.....# .....# ### .....# ##.## #....# #...# #....#+##...# #.#..#######.#..##..#...#..#...'.<iy #.### ##+##......#..).....#####....##........#.....÷....#........#..#.#...#.#.#........#<...#.#.<iz7#.. <iA6.2 (24<i͊<iaM#.< ### .#.# #+##..# ########........#......#...'........#.###<i ...........#.<i<i <ij %7.2 (25<iD'<i); _Found an escape hatch in the ceiling.=i..##........#.'.....=iϒ=iM.#.<# ### .#.# #+##.# ######.##....#...#..............'..##..=i............=i"=iB#)8.2 (1.0)=i_'=icM#####.<# # ### .#.# #+##.# #####.#..##..............=iz............#.....÷..=ix@9.2 (2=iq=iG M#####.< # ### #.#.# #+##.# #..#######...........#####...=i P =i]P $40.2 (3=iV =i M#####.<=i , ### #.#.## # #+###...# #........=i %........=i =i' *1.2 (4=i =i~ ########.....# #.<...# #.....# #.....# ### #.....# ##.## ##.@..# #...# #....#+###...# #........ #..#######.........#..##.......#...#.....#...'........#.#####+##...............#..).....#####.....#=iQ =i *2.2 (5=i =i9 ########.....# #.<...# #.....# #.....# ### #.....# ##.## ##....# #...# #..@.#+###...# #..........#..#######....#..##.......##...#.....#...'........#.###.###+##..............#..).....#####.....##........#.....÷=i> @3.2 (6=iE =i ########.....# #.<...# #.....# #.....# ### #.....# ##.## ##....# #...# #....#+####.#...# #...@......##..#######..#..##.......###...#.....=i #...'........#.###.###+##.........#..).....#####.....###........#.....÷....#.#..#.#...#.#.=i @4.2 (7=i4 =ir O# #.....# #.<...# #.....# #.....# ### #.....# ##.## ##....# #...# #....#+####.#...# #....# #..#######..#..##.##.#...#.#...'.#.###.#.##+##.......#..).....#####.....##.#.#.....÷.... =it =iu =iu #5.2 (8=i =iD =i #######=i $.......=i0 .......=i| .......=i ....?=i ...=iH '=i =i! =i " #6.2 (9=ii* =i  ####### #.....##########.<...#.#.....#. #.....#........# #.....#....?...  ##.## ##....#......  #...# #....#@####..#...# #..........#  #..#######...##..##.###...#.........  #...'.#.###.#..  ##+##.................  #..).....#####.....##..  #.#.....÷. _You open the door.7.2 (10.0)=i =iV ####### #.....###########.<...#.#.....#. #.....#......# #.....#....? =iLW##.## ##....#.@....... #...# #....#'####..## #...# #..........# #..#######............# #..##....##. #...#.=iyW........ #...'.#.###.#.. ##+##.................. =iW<#..).....#####.....##..=iW1There is an open door here.=i9a=ia28.2 (11 _=ih=i>O####### #.....############.<...#.#.....#. #.....#......=i# #.....#..@.?## ##....#.......... ...# #....#'####..##+ ...# #..........#.# =ip..#######............# ..##.....## ...#......... ...'.#.###.#..+##..................=i=i+9.2 (12=i>iD# #.....##.<...#.##.....#.##.....#.# #.....#...@?.....# .## ##....#...#>iEl# #....#'####..##+## #..........#.##............###.......##..#.... .>iEf'........#.###.#.. .# >iNB50.2 (13>iS>i+L# #.....# #.<...#.# #.....#.# #.....#.#  #.....#....@.....# >i## ##....#...# # #....#'####..##+# #>iX.... >i=##........##..>i1#...>i?<.'.#.###.#...>i6.# >iA1.2 (14>i>i%>i%2.2 (15>i>ib _k - a scroll labelled LEL SANACOTZ>i.......#......#'......>iS#>i2 ########.....#############.<...#..........# #.....#.# #.....#.# #.....#..........# ##....#.#  #....#'####..##+# >iU# #..........#.# ######...........#..............##...>i...... '.#.###.#....# #.........>i5i..# .....#####.....##..>i$F3.0)>iU>i4= c########.....#############.<...#..........# #.....#.# #.....#.# #.....#..........# ##....#.# >i=  #....#'####.@##+#  #..........#.# ####............# ..............##.. .>i= .......... .#.###.#....# .>i= J..........# >i= H....#####.....##....>i> Y#.....÷..>iE @4.2 (2>iJ >iL  #######.....############<...#...........##..........##....#..........# #....#'####..##+#......#@# ####. .....##.........#>i #.....#..#.#. ....#..#.#...#.#.>i @5.2 (3>i >i`  .....############<...#..........#....#..##...##..........#........ #....#'####..##+>ia ......#.# #####........... .....##......o#.......#.oo.###.#...o   orc wizard (wandering).oo 2 orcs (wandering)>ia .#.#.#...# ....#<...#.#.#..>ik w  An orc wizard and 2 orcs come into view.>ik >i]s oo..oooo>is 5===6.2 (4>iKx >i| R _The orc shouts! x2; You hear a shout! The orc wizard shouts!?iY <...#..............#....................# .#.... #....#'####..##+#........#.# .. ####..#.#o#.. ..............##@...oo.#.....#..o.#.###.#....# ........#####.....##.........÷......#.#.?i'Z o 2 orc wizards (1 wandering)#.#...#.#.#...#<...#.#.#.........##.......##.?if ?ih ?ih ?is .oo.oo.?it 3-7.2 (1?in| ?iK z _An orc wizard comes into view. It is wielding a +0 dagger.@i.........#.@i. '####..##+#.. ......#.#...# ####.....#.#.#.. .....@i:q##...oo..#.......@..#oo..#.###.#....# ......... @id#####.....##..........÷......#.#.#@i#.#...#.#.#...#   orc wizard@i<...#.#.#........   orc.##.......##.....#@i2.....#.....@i  **The orc wizard points at you and mumbles some strange words.@i.@iW7.ooo..#o.o 2 orc wizards@i8O--8@i?@iAA _The magic dart hits you but does no damage.@i ,@i @i{v...ooov(1 ally target)@il9/10 ----9@i @i5/ _You conjure some foxfire!@i,@ix §v§vYou conjure some foxfire!@iV,@i]:§@i4@i §v@.§§vThe foxfire hits the orc wizard but does no damage. x2@i8*@i §The orc wizard casts a spell at you.@i^H ,@iR oo.@.o#.§§@i^S 8-----=60FoxfireConf @i\ T§§@i_ Q _You are confused.@i' X§§@i i§§§@i Y _You're too confused to cast spells.@i §§§@io @§§@i Y _You're too confused to cast spells.Aiz"Y§§§Ai"Ai*Y§§§Ai,Y _You're too confused to cast spells.Aii§§§AiAiW3k§§§Ai6Y _You're too confused to cast spells.Ai"Z§§§Ai0#Ai*;§Ai-Y _You're too confused to cast spells.Bi  BiO Are you sure you want to stumble around while confused and next to your foxfire? Y - Yes  N - NoDi0Di #.....#..........#Stats the Firebug#.....#..........#Gargoyle#.....#..........# .Health: 36/36 ========================##....#..........# ..Magic: 8/10===================-----#....#'####..##+#..AC: 12Str: 18#..........#.#...#EV: 11Di,Int: 17 #####............#.#.#..SH: 0Dex: 10 ..............##§..oo..#XL:  6 Next: 10% Place: Dungeon:4 ...............v@.o#....DieNoise: ==-------  Time: 4260.2 (0.0) ........#.###.#§§v.# ..h) +0 war axe Dip...................#Cast: Foxfire Di....#####.....##.....Conf ....#.....÷......#.#.# Dit....#..#.#...#.#.#...#oo 2 orc wizards (1 ally target) ....#<...#.#.#........Dio   orc ....#.##.......##.....# Di?....#......#...... _You're too confused to cast spells. _You're too confused to cast spells. Die_You're too confused to cast spells. _You're too confused to cast spells. Div_You're too confused to cast spells.  Okay, then.DiBDi9§Di. _Diͦ(DiAre you sure you want to stumble around while confused and next to your foxfire? Y - Yes  N - NoEi Ei4 #.....#..........#Stats the Firebug#.....#..........#GargoyleEio4,#.....#..........# .Health: 36/36 ========================##....#..........# ..Ei41Magic: 8/10Ei4===================-----#....#'####..##+#..AC: 12Ei4-Str: 18Ei5#..........#.#...#EV: 11Ei.5,Int: 17 EiN5#####............#.#.#..SH: 0Eip5,Dex: 10 Ei5..............##§..oo..#Ei5}XL:  6 Next: 10% Place: Dungeon:4 Ei5...............v@.o#....Ei5Noise: ==-------  Time: 4260.2 (0.0) Ei/6........#.###.#§§v.# ..h) +0 war axe EiX6p...................#Cast: Foxfire Ei|6S....#####.....##.....Ei6Conf ....#.....÷......#.#.# Ei6....#..#.#...#.#.#...#Ei6^oo 2 orc wizards (1 ally target) Ei!7....#<...#.#.#........o   orc EiF7g....#.##.......##.....# Ei7@....#......#...... _You're too confused to cast spells. _You're too confused to cast spells. _You're too confused to cast spells. _You're too confused to cast spells. Ei7z_Okay, then.You bump into the rock wall. The foxfire hits the orc wizard.Ei(Ei,Eim §§@v§§. _EiYou're too confused to cast spells. _Okay, then.  You bump into the rock wall. The foxfire hits the orc wizard.  EiIThe orc wizard is lightly wounded.  The foxfire hits the orc wizard.EiDEi;EEiEEiF,EiP...oo§@oo...o 2 orcsEiP3--1.2 (1Ei$YEiG\e _The orc wizard is moderately wounded.Fie§--Fi:§FiaY _You're too confused to cast spells.Fi H§Fi :§Fi.! Y _You're too confused to cast spells.Gi o§@ooYou're too confused to move!Gi_ §The orc wizard gestures at you while chanting.Gi*Gi4..   orcGi4-=2Gi<Gi?A _The magic dart hits you but does no damage.Hi7 #.....#.# #.....#..........# . # ##....#..........# .. # #....#'####..##+#.. # #..........#.#...# ######............#.#.#.. #.......##...o...# #Hi<P....oo#.... '#.###.#@...# .. #............# #####.....##........#.....÷......#.#.#..#..#.#...#.#.#...#.#<...#.#.#........HitP.#.##.......##.....#.#......#....... ... ########....#....#. ##Hi.HiFHi>N  The orc wizard attacks as it pursues you!Hi4o.oo 2 orcsHi%3HiHiTW _The orc wizard barely misses you.HirIHiIHiPHiSY _You're too confused to cast spells.Hi,t 3Hi| Hi Y _You're too confused to cast spells.Hiɷe  You closely miss the orc wizard.Hi .oThe orc wizard is moderately wounded.Hi}  The orc wizard gestures at you while chanting.Ii,IiZ..ooIi[3--4.7 (1.5Ii%Ii7(. _The magic dart hits you.Iip3IiIiY _You're too confused to cast spells.Ii3IiRIiY _You're too confused to cast spells.Ii->Ii>Ii?Ii?Ii(Jgo..oIizJ%-IiJ50IiSIiV3 _You bump into the stone wall.Ji H #.....#.# #.....#..........#  #.....#..........# . ## ##....#..........# .. .# #....#'####..##+#.. .# #..#.#...# ######JiqHB....#.#.#.. ####.......# .#.......@.o..#.... .'JiH#.###.#.ooo# .. ##...................# ).....#####.....##.......JiH*.#.....÷......#.#.#..#..#.#...#.#.#...#JiH<.#<...#.#.#.........#.##.......##.....# JiIV......#......#....... ...JiLJiLJiMJiyYjooo.JiZU9==-6JifbJidJi  #.<...#.# #.....#....# #.....#....#  #.....#..........# .# ##....#..........# .. ..# #....#'####..##+#.. ..# #..#.#...# .#######....#.#.#..###.......# ..#........oo..#.... ..'..#.###.#.oo.# .. +##...................# ).....#####.....##........#.....÷......#.#.#..#..#.#...#.#.#...#.#<...#.#.#.........Ji F#.##.......##.....#Ji o.  You feel less confused.Ji ;*Jig    orc wizardThe orc wizard mumbles some strange words.The orc wizard flickers and vanishes!Ji$ Ji% Ji|0 bo{o..Ji01 L===7FoxfireJi; JiX= _Deactivating autopickup; reactivate with Ctrl-A.Jio #.<...#.# #.....#..........# #.....#..........## #.....#..........# . #.## ##....#..........# ...# #....#'####..##+#...# #.#.#...# ..#.#.#.#.. ..##.##.#.#Jiv.oo{o.#.....'.#.###.#....# .. #+##.................#.).....#####.....##.....#.....÷......#.#.#..#..#.#...#.#.#...#.#<...#.#.#........ .#.##.##.....#Ji,JiJiJizoo.o.Ji_4-----8JiJi-KiY #.<...#.# #.....#..........# #.....#..........#  ### #.....#..........# . ##.## ##....#..........# .. #...# #....#'####..##+#.. #...# #.#.#...# #..#.#.#.#.. #..##.o##.# #...#.o.o..#.... #...'.#.###.#....# .. ##+##...................# #..).....#####.....##...... #.#.....÷......#.#.#. #.#..#.#...#.#.#...# #.#<...#.#.#.. #.#.##.##.....#KiKiɲKiKiKzoo.o.KiP=--9KiKi ] _The orc attacks as it pursues you! The orc hits you but does no damage.Ki)v.vo.o.(1 ally target)Ki8--70 _You conjure some foxfire! The orc closely misses you.KiZ ~ (ally target)You conjure some foxfire!Ki Ki .The foxfire hits the orc wizard but does no damage.  The foxfire hits the orc.Kid ,Ki*e Kie Ki@  .v@.vooo.  The orc is almost dead.7-----1Ki 8{Ki| X _The orc wizard closely misses you.Ki X  You conjure some foxfire! The foxfire hits the orc.Ki^ x)   orcKi;)Ki)Kic4r .§vYou kill the orc!Ki,KiNKi7 vv.@{o§)o.The foxfire hits the orc wizard but does no damage.Ki}  The orc wizard gestures at you while chanting.Li F1--6-----12 _The magic dart hits you.LiN§(ally target)Li .You conjure some foxfire! The foxfire hits something.LiLiQ  The foxfire hits the orc but does no damage.Li.o.vv5----3 _Something hits you but does no damage. The orc wizard closely misses you.Liq (ally target)You conjure some foxfire! The foxfire hits the orc wizard.Li,Li §vThe orc wizard is lightly wounded.  The foxfire hits the orc wizard but does no damage.Li<Lir vv§)The orc wizard is lightly wounded.  Something hits you but does no damage. §The orc wizard points at you and mumbles some strange words.LifRH §The magic dart hits you but does no damage.--4§ _The orc barely misses you.Li SLiVX  You conjure some foxfire! The foxfire hits the orc!Liv^)§§vLiLii .§You kill the orc!The foxfire hits the orc wizard.Li{pLi"| v.§v)  The orc wizard is lightly wounded.  Something hits you.Li0--4---25Li ;§LiA _The orc wizard hits you but does no damage.LiE Li K§v§LiM Lil C §.vvYou conjure some foxfire! The foxfire hits something.13-----6Li ;§Li _Something hits you but does no damage. The orc wizard barely misses you.Li$ y  You conjure some foxfire!  The foxfire hits the orc wizard but does no damage.Li  v§v The orc wizard is lightly wounded.  The foxfire hits the orc wizard.Li#7,LiN §§ The orc wizard is heavily wounded.The foxfire hits the orc wizard.LiLi^ .vv§§)  The orc wizard is almost dead.Something hits you but does no damage.Li]2-----7LiLiA _The orc wizard hits you but does no damage.Mi §§(ally target)You conjure some foxfire!Mi3\Mile )§The foxfire hits something but does no damage.MiMi. v.§vThe foxfire hits something. Something hits you.Mi&5 §The orc wizard casts a spell at you.Mi-..Mi 22------1-----=8MiMiK1 _The puff of flame hits you!Miy  You conjure some foxfire!  The foxfire hits the orc wizard but does no damage.MiB,MidO  The orc wizard is almost dead.The foxfire hits something!Mi%] §v))Reactivating autopickup.Mi9MiI §.vvYou feel a bit more experienced.Mi  The orc wizard points at you and mumbles some strange words.Mi§(ally target) ------0----23-9Foxfire _The magic dart hits you but does no damage.§ _Your Conjurations skill increases to level 3!MiN-MicMiK _You are out of magic!Mi+X 4§MiZ Mi.a 9§MiMd K _You are out of magic!MiJr  You slash the orc wizard!Mi..§§@§§§§§vv§Mi"o3=--35Mi(=,81.2 (1.5§§@§§§§§ _You kill the orc wizard!NiLz#.....#.# #.....#..........# ### #.....#..........# . #.## ##....#..........# .. ...# #....#'####..##+#.. ...# #..........#.#...# ..#######.§....#.#.#.. ..##..........§.§.##.......# ...#.§vv..#.... ...'.#.###.#.§..# .. +##...................# ..).....#####.....##....... ........#.....÷..Ni5{....#.#.#. .#..#.#...#.#.#...# .#<...#.#.#........ .#.##.......##.....# .#......#....... Ni{Ni}NiNiًNi|)..§..).##§)@...§.§§-20Ni;§Ni _Your foxfire dissipates. x2  Things that are here: _a +0 dagger; a +0 robeNi" §§§§§-Ni §§§§§Ni .....1==3 _Ni Ni+! 4==4.2 (2Ni) Ni2 Ni.3 *5.2 (3NiTC Ni 6.2 (4==7.2 (5Ni@ NiŞ Nix X5=8.2 (6NiY Ni @9.2 (7Ni NiG Ni +90.2 (8Ni Ni Ni W2==1.2 (9Ni Nik Ni _26=2.2 (10.0)Ni# Ni}? A3.2 (11NiN NiY A4.2 (12Ni0a Nim ^==5.2 (13Ni r Nič 7==6.2 (14Ni Ni A7.2 (15Niϧ Ni Ni $8.2 (16Ni̹ Ni Ni c8=9.2 (17NiV Ni Ni b3===300.2 (18Ni Ni A1.2 (19Ni: W2.2 (20NiE NiV NiX R9=3.2 (21Nia Nik _===4.2 (22Nit Ni} A5.2 (23Ni- Ni A6.2 (24Ni Niu 30==7.2 (25Ni Nid 4==8.2 (26Ni1 Ni +9.2 (27Ni Ni B10.2 (28Ni Ni y1=1.2 (29NiW Ni [==2.2 (30Ni[ Ni A3.2 (31Ni Ni) A4.2 (32Ni1 Ni: o2=5.2 (33NicB NiK y5===6.2 (34NiS Ni] A7.2 (35Ni*f NiFr A8.2 (36Niz Ni 3==9.2 (37Ni Niޗ `===20.2 (38Ni_ m1.2 (39Ni y4=2.2 (40Ni Ni A3.2 (41Ni Ni A4.2 (42Ni Ni] r6==5.2 (43Ni Nio5=6.2 (44NiNiA7.2 (45Ni%Ni/A8.2 (46Ni89NiC^==9.2 (47Ni8RNi1^96Ni^T==30.2 (48NifNioA1.2 (49Ni wNiA2.2 (50NiwNir7==3.2 (51Ni$NiNib@=4.2 (52NiNiA5.2 (53NiNiA6.2 (54NiNi)^==7.2 (55NiWNi"A8.2 (56NiNiA9.2 (57Ni NiB40.2 (58NiNig#Ni#]8===1.2 (59Ni*Ni`2A2.2 (60Ni9OiA3.2 (61OiIOiA4.2 (62OiOi&_===5.2 (63Oic/Oir7A6.2 (64Oi?OiIA7.2 (65OiWOibA8.2 (66OijOiItA9.2 (67Oi|Oi܄q9==50.2 (68OiOiA1.2 (69Oi=Oi Oi{+2.2 (70OiOiDA3.2 (71OiOi^==4.2 (72OiOiA5.2 (73Oi8OiA6.2 (74OiOi: Oi +7.2 (75OiOiN!u10/10===8.2 (76Oi0Oi'#.....#.# ## #.....#..........# . Oi.## ##....#..........# .. ..# #....#'####..##+#.. # #..........#.#...# #######.)....#.#.#.. .##......Oiݹt).##.......# .))......#.... '........#.###@#....# .. +##...........# .).....#####.....##............#.....÷......#.#.#.#..#.#...#.#.#...##<...#.#.#........#.##.......##.....##......#....... Oi4k ##########....#....#. ##Oi<Oi$9.2 (77OiGOiqh># #.....#.# .##....#..........# ..  #....#'####..##+#.. # #..........#.#...# #######.)....#.#.#.. ##............).##.......# .....))......#.... '.#.###.#....# .. ##.Oi i.......@....# ).....#####.....##....... ......#.....÷......#.#.#. #..#.#...#.#.#...##<...#.#.#.......OiKi#.##.......##.....##......#.......  Oii#########....#....#. ##  #.........#...........OiewOi x%60.2 (78OiŃOi9 #.....#.# .  ##....#..........# .. # #....#'####..##+#.. # #..........#.#...# .......)....#.#.#.. ....).##.......# #.))......#.... '.#.###.#....# .. ..@...# .....#####.....##. #.....÷......#.#.#. #..#.#...#.#.#...##<...#iGm.#.#........#.##.......##.....##......#....... .......#....#.### OiA1.2 (79Oi%Oi##....#.# ..  #....#'####..##+#..  #..........#.#...# ####.)....#.#.#.. ......).##.......# ..))......#.... Oi.#.###.#....# .. ...........#.... ....#####.....##@......##.....÷......#.#.##..#.#...#.#.#...# #<...#.#.#.........#.##.......##.....##Oi #......#....... .... #######....#....#.###  #.........#...........+....##.......##.....#Oi_===2.2 (80OiOi^6##....#.# .. #....#'####..##+#.. OiG_,#..........#.#...# .)....#.#.#.. .).##.......# ))......#.....#.###.#....# ..#.....#.#####.....##.# Oi_#.....÷......#.#.#.#..#.#...#.#.#...# #<...#.#.#.........Oi_q#.##.##.....##Oi_#......#.........#....#.###.#. Oi`s#.#............. OikA3.2 (81OissOiP<##....#.# .. #....#'####..##+#.. #....#.#...# .)....#.#.#.. ).##.......##.))......#.....#.###.#....# ...#.OiJ.....#.#####.....##.# #.....÷......#.#.#.#..#.#...#.#.#...# ##<...#.#.#.........#.##.##.....###......#................#....#.###.#.. .#......Oi Oi A4.2 (82OiOiN7##....#.# ..  #....#'####..##+#....##....#.#...#.#..)....#.#.#.. .).##.......##.))......#...#.###.#....#....#.#.....#.#####.....##.# OiG#.....÷......#.#.#.#..#.#...#.#.#...# .#.#<...#.#.#.......#.##.##.....###......#................#....#.##Oik#.#..#............. Oi!A5.2 (83OiOiX7....#.# .. #....#'####..##+#....# #.#.#...#.#. ..)....#.#.#.. .).##.......##.))......#....... #.###.#....#....#.#.....#. #####.....##.# #.....÷......#.#.#. #..#.#...#.#.#...# #.#. #<...#.#.#......... # #.##.##.....## #......#................#....#.###.#..#............. OiiA6.2 (84OiuOi....#.# .. ....#'####..##+#....# #. .#.#...#.#. .. .)....#.#.#.. ..).##.......##...))......#.Oi4.#.###.#....#....#.#.....#......##.# .....÷......#.#.#. ..#.#...#.#.#...#.#.#. Oi8<...#.#.#.......... # . .##.##.....##. ......#..................#....#.###.#....#...............# OiA7.2 (85Oi$Oizn#'####..##+#....# #......#.#...#.#. ... )....#.#.#.. .... Oi).##.......##.... Oi))......#........ #.###.#....#....#.###...........#.......... Oi ###.....##.......## ....÷......#.#.#@.......Oi4#.#...#.#.#...#.#.#...#.#.#.#.......... # .# OiP]##.......##.....##.Oik....#............. #....#....#.###.# Oi.....#...............# ##.......##.....# ..OiN]..#.#.#...........# #.Oi4W8.2 (86OiʟOic#'####..##+#....# #. Oi"C#.#...#.#. ... )....#.#.#.. .... ).##.......##.... ))......#........ .#.###.#....#....#.###.#.....#.............##.......##.....#÷......#.#.#. #.#...#.#.#...#.#.#...#.#.#.#...........# .# .##.....##.#............. ....#....#.###.#....##...............#.##.....# .... OiFA9.2 (87Oi OiCO .....#.#...#.#. ... )....#.#.#.. .... ).##.......##.... #))......#........ .. #.###.#....#....#.###.#..........#............ #.....##.......##.....## ..÷......#.#.#..........#...#.#.#...#.#@#...#. .#.#.#...........# .# .....##.....##.. ...#.............#....#.###.#....##...............#...##.....##.... .#.#.#...........#.##...#.#.#...#.#. ...OiX B70.2 (88Oi$` Oi  )....#.#.#.. .).##.......##.... #))......#........ .. #.###.#....#....#.###.#. ...........#............ #.....##.......##.....## ..÷......#.#.#.......... .#...#.#.#...#.#.#...#. #.#..........@# .# ......##.....##.......##...............#....Oi ###.#.....#.#.#...# .........#.#.#.. ....Oi A1.2 (89Oi Oiw Oi $ Oi~ &).##.......##Oi #Oi ))......#........ .. OiA #.###.#Oi| P...#.###.#. Oi #........Oi M........ Oi6 #.....##.......##.....## Oi ..÷......#.#.#.......... .Oi #...#.#.#...#.#.#...#. Oi #.#...........#.#.#..OiD \......##.....##@......#Oi \#...............#....OiÏ #.###.#....# .Oi ..Oi1 ...Oih ,....Oi 3#.. Oi \.........#.#.#........ Oi #.....##.......##OiB #Oin Oi Oi_ Oi $2.2 (90Oi OiI6 g).##.##.... # ))......#........ .... .###.#....#....#.###.#......#..... .....##.......##.....## ÷......#.#.#.......... #...#.#.#...#.#.#...#. #.#.#..#.#.#.##.....##.# #.Oi37 #.#....#.###.#....# ..##.........# .##... #.#.#. #...#.#.#...#.#.#...##.#.#........ OiA A3.2 (91OiH Oi<$ y).##.##.... # ))......#........ .... ###.#....#....#.###.#.. .....#............ ##.......##.....## ÷......#.#.#.......... ...#.#.#...#.#.#...#. # .#.#..#.#.#.##.....##.# #.#.#....#.###.#....# ...#.#..# ...##.....##.... ##. .#.#.....#.#. ...#.#.#...#.#.#...##.#.#........ 4.2 (92Oiײ ).##.##.... # ))......#........ .... .#....#....#.###.#.. .....#............ ##.......##.....## ......#.#.#.......... #.#.#...#.#.#...#. .#. #.#..#.#.#....S##.....##.# #.#. #....#.###.#....#....#.# #........#...##.....##.......##. #.#.....#.#.#.. .S   adder (asleep)#.#.#...#.#.#i1 49m...#.#.#.#.#...........# Oi Y5.2 (93FoxfireOi> o _An adder comes into view.Pi_b PiWs Y gvv, ally target)g   goblinYou conjure some foxfire!9/10 ---=6.2 (1.0) Pi~ Pi u _A goblin comes into view. It is wielding a +0 dagger.PiS ,Pik Pi PiJ Pi ,Pi ,Pi2 Pik Pi J.g§§#v#.§§vv@..§§§(ally target)Pi[ #8Pi ?-----7Pim$ a§§§Pil' / _You conjure some foxfire!QiI §#v#.§§§§S    You conjure some foxfire! The foxfire hits the adder.  QiGThe adder is heavily wounded.QiBQi,QiQiQib  The adder hisses angrily.  The foxfire hits the goblin.QiR)v§§§#v#.§§.§@..§§§QiQiQiQi;Qip^.v§.#§#...S.§@v..v.Qi#d7-----8QiL§§QiԷJ _You kill the goblin!Qi8Pw  You miscast Foxfire.  You are very lightly contaminated with residual magic.QiP,QijQQiR,QiRQiS,Qi[TQiUQi^ §§§§vvS.§§§§§ (ally target)  Nothing appears to happen. The foxfire hits the adder.QiYQiQilQiQi §§SvThe adder is almost dead.The foxfire hits the adder but does no damage.Qi\jQi)t§...#§S...@§§§§§Qi u6------9Contam QiTuQi}v§§§§§QiY _The adder is almost dead.Qi%B.v#....v#..(ally target)5----=80Qi%/Qi1/ _You conjure some foxfire!Qi] ,Qi §#v§You conjure some foxfire!  The foxfire hits the adder but does no damage.Qi ,Qi Qiٝ v#§#..v@.S Qi Qi b4-----1Qi 8§Qi4 Y _The adder is almost dead.Qi 4) # ))..... .... ..#.###.#.. ........). .......##.....## ........§. .#.#.#.§.#. .#. .....#v#§#..... #..v@.S.# ......v#....... #.#....#....#.# .......#....... ..##.......##.. .....#.#.#.. . .#.#...#.#. Qi K#...........#  # Qi/ ;) # ))..... .... ..#.###.#.. ........). .......##.....## ........§. Qie/ .#.#.#.§.#. .#. .....#v#§#..... #..v@.S.# ......v#....... #.#....#....#.# .......#....... ..##.......##.......#.#.#.. . .#.#...#.#.Qi/ #...........# #Qi7 8§QiA8 Qi@ 8§QiB ] _An adder is nearby!Ri)......#........ .... #.#....#....#.###.#.... .......#..........)...##.......##.....##...#.#.#........§. ##.#.#...#.#.#...#.#.#..#...........#v#§#..... Ri....##.....##..v..S.##..........v#@....... ....#.###.#....#....#.## ...............#........ ...##.....##.......###...........#.#.#.. .#.#.#...#.#.#...#.#...#.#.#...........###.......##.....##....#........ ..Ri{RiśRi}Ri@  The foxfire hits the adder.Ri~§#§§vv§Ri0,Ri1Ri{2Rie;§#v§§§†Ris?J---402RigH}§§§§RiII _You kill the adder!Si4.##.......##.... # ......#........ ......##....#....#.###.#.....#..........)..##.......##.....##. ...#.#.#.......... # #.#.#...#.#.#...#.#.#... #...........#§#v#....Si5"##.....##..§§§@.##... .........§#.........#.###.#....#....#.###...........#........ .##.....##.......##... #...........#.#.#.. ... #.#.#...#.#.#...#.#. .....#.#.#...........# #.##.......##.....##..Si,8Sis8Si8Si9Si@v§.#§......SiAe5===-3SiGJ§§SiJs _You see here an adder corpse.Six3q§§-Si@`§§SiBF§..Si9H,4 _SiKSiTZ.5.2 (2Si5[Sie _Your magical contamination has completely faded away.6.2 (3Si[lSist^===7.2 (4Si;{Si@8.2 (5SiޑV9.2 (6Si^SiA90.2 (7SiSi@1.2 (8SiGSiq6==2.2 (9Si־Si+Si.3.2 (10.0)Si)SiDA4.2 (11SiSiSi+5.2 (12Si|Si^==6.2 (13SiVSiSi=+7.2 (14SiSiVSihR+8.2 (15SiXSizv9.2 (167==400.2 (17Si6wSiLA1.2 (18SiSiӍA2.2 (19SiSinA3.2 (20Si'SiZ^==4.2 (21SirSi$A5.2 (22SihSiA6.2 (23SiWSiA7.2 (24SiSi2s8===8.2 (25SiSiNA9.2 (26SiSiAB10.2 (27Si Si A1.2 (28Si- SiR _===2.2 (29Si1" Si. A3.2 (30Si6 Si< A4.2 (31SiA SiH A5.2 (32SisN SiT A6.2 (33SiZ Sia Si1b Z9==7.2 (34Sih Sio A8.2 (35Siu SiZ} A9.2 (36Si Si 20.2 (37==1.2 (38Siͣ A2.2 (39Si Si® Sit +3.2 (40Si Si A4.2 (41Si Si~ Si _10/10===5.2 (42Si SiY ..#.#.#.. .... ##.......##..... # .. ....#...............# #....#....#.###.#. .....#..........).. ##.......##.....##. ...#.#.#.......... # .# .#.#...#.#.#...#.#.#...#.........#.#.#@.......##.....##.....†.##..........#..........#.###.#....#....#.###............#........ .##.....##.......##.... Si3Z ...........#.#.#.. ....#.#...#.#.#...#.#. .....#.#.#...........# #.Si%c A6.2 (43Sii SiX b#.#.#.. .... .##..... #.... #...............# ....#....#.###.#....##..........)...##.....##.#.#.#...........# .# #.#...#.#.#...#.#.#...#.#.#.#. ##.....##.....†.##.....##........#.###.#....#....#.###.##........ . ##.....##.......##....#.#.#.. .... #.#...#.#.#...#.#. ... Si A7.2 (44Si SiU #...#.#. ... .#.#.#.. .... ..#.#...##.....##.... #...............# #....#.###.#....# ...#..........).......##.....##.. .#.#.#...........# .# #...#.#.#...#.#@#...#. .........#.#.#.......... #.....##.....†.##.....##..........#............ #.###.#....#....#.###.# ...........#........ .. Si] e#.....##.......##.... # .........#.#.#.. ....#...#.#.#...#.#. ...Sin Si +8.2 (45Si SiO M#+#....# #..#.#. ... #.#....#.#.#.. ..... ..#.#.....##.....##...........#.###.#....##..........)....#.#......##.....##.....##.#..........@# .# #...#.#.#...#.#.#...#. .........#.#.#.......... #.....##.....†.##.....##..#.....#.#...#.#.#.. ...Sij u===9.2 (46Si JM...# .. #+#....#.#. #K........#.#.#... #.#....#.#.#.. ..... ..#.#.....##.....##...........#.###.#....# #..........)....#......##.....##@....##.#...........#.#.# Si Q#...#.#.#...#.#.#...#. .........#.#.#...........##.....##............K   kobold (missile, asleep)#....#.###.#......##..Sia  A kobold comes into view. It is wielding a +0 whip.Si &30.2 (47Si Si + _Found 3 flux baubles.Ti[v.v, ally target)Ti\l9/10 ---=1.2 (1.0) Ti>eTig/ _You conjure some foxfire!Ti0 vv§§§.§§.§§.§vv8-----2§§.§§ _You conjure some foxfire!TiO [  You conjure some foxfire! The foxfire hits the kobold.Ti )§§§§Ti4 ,Ti&5 Ti5 Ti6 Ti7 Ti8 Tis9 Ti9 TiE; Ti; Ti&< Ti^Q Y  You kill the kobold!TiHR TiZ §§§...§..§..§v§v§v§Tif` 7-----3 _Your foxfire dissipates.Tii s§§§Ti2n k _Your Fire Magic skill increases to level 5!Ui§§§§§§§§..†UiOUi(§§§§§§§Ui*,Ui*Uiz+Ui+Ui,Uig,Ui,Ui-UiR.Ui.Ui8/Ui/Uiw0Ui0UiI1Ui9UiA).v#§§§.§.§.§§##@.§v§.§UiA0§vUiE&-4UiI§§§§§§§UiL] _Your foxfire dissipates.UiMUiMUi[NUiNUi"PUiPUiQUi`QUiYBUiWZUi`Uigu§§#.§.....§.§.§#§..§Ui] page down [PgUp|<] page up [Esc] exit[top]YivYimYiѦ$Yi3.#.#.#...#.#.#............#Stats the Firebug .#.. ........#.#..........#Gargoyle ...##.....##..............#Health: 36/36 ======================== ...............#..........#Magic: 10/10 ======================== ....#.###.#....#.#####....#AC: 12Str: 18 ..........)....#.# #....#EV: 11Int: 17 ...##.....##.....# #....#SH: 0Dex: 10 .#...........#.#.# #....#XL:  6 Next: 40% Place: Dungeon:4 .#.#.#...#.#.#..@Yi#. #....#Noise: ---------  Time: 4485.2 (0.0) .....#.#.#..........##....#h) +0 war axe ..##.....†.##.....#########Cast: Foxfire .......#............ #.#....#....#.###.#. .......#........ .... ..##.......##.....##.. .....#.#.#.. ...... ..[ .#.#.#...#.#. ... _Your foxfire dissipates. _Your Fire Magic skill increases to level 5! _Your foxfire dissipates. _Your foxfire dissipates. x2 _Found a chain mail. _Found a ring mail.Yi4YiݻYi&Zi .............................#........#...Zi #.Zi Zi: M#....#.#.###).#.#...#.#.#.....#.. ........#.###.....##....Zi; ...........#......#.###.#....#.####.......)....#..##.....##..............#.#@# #.#.#...#.#.#...#. ...#.#.#..........##.... ..##.....†.##.....#########....##.... ..ZiE ZieF *6.2 (1ZiQ ZiL Zi f.# .. #Zi) .# Zip v+#....#.#.###).............# .Zi .#.#.#...#.#.#............# Zi- #.#.. ........#.#..........#Ziy k##.....##.......Zi .# Zi a#...............#..........# Zi< u#....#.###.#....#.#####....# Zi #..........)....#.# #....# .Zi ...##.....##...@.# #....# Zi- V#.#...........#.#.# #....##.#.#...#.#.#...#. #....#Zi ....#.#.#..........##....###.....†.##.....######### Zi ........#............ ##.#....#....#.###.#.Zi ......#........ ..##.......##.....##..Zi @7.2 (2Zi0Zi-.# . #.[.# ..# .. #..............# #+#....#.#.###).............# ...#.#.#...#.#.#......# .#.#.. ........#.#...# .....##.....##......# .#...............#..........# .#....#.###.#....#.#####....# .#..........)...@#.# #....# ZiCL.....##.....##.....# #....# .#.#...........#.#.# #....##.#.#...#.#.#...#. #....#....#.#.#..........##....###.....†.##.....######### .........#............ ###.#....#....#.###.#.......#........ ..ZiN@8.2 (3ZiZi"M ##### #.[....... ..# .. #........ #+#....#.#.###)........#.#.#...#.#.#....#.#.. ........#.#.....##.....##................#.###.#### .Zi"#..........)....#.# .....##.....##.....# .#.#...........#.#.# #....#...........#.###.#.Zi*@9.2 (4Zi0[iwM  #####..... #.[........ ..# .. #.......... #+#....#.#.###)...........#.#.#...#.#.#........#.#.. ........#.#..........##.....##......................#.###.#### .[iw#..........)....# .....##.....##.....# #....#.....#.#...#.#.#.....#...........[iA90.2 (5[iE[iM #..... #####.... .[...... ..# .. #....... #+#....#.#.###)..... ...#.#.#...#.#.#... .#.#.. ........#.#....##.....##..@..................#......#.###.###### .#..........)....#.# #....#.##...[i+[ip[i#1.2 (6[i&[i?M##. #.... ######... #.[..... ..# .. #...... #+#....#.#.###)......#.#.#...#.#.#..#.#.. ........#@#...... .....##.....##....[i...........#...... .#....#.###.#....#.#####....#..#...#......[i @2.2 (7[i[iPM ########## ##.. # ##### #.[ ..# .. #. [i3Q #+#....#.#.###)...#.#.#...#.#.#@.......#.#.. ........#.#....##.....##..... .#...............#..........##.##[iSQ.....[ioQ&..#.#.#..[iZ[iZ#3.2 (8[ib[i ########### #### #.........#.# #...#.# #..#.#  ######.#.# .[iV #.[.# ...# .. #.# ##+#....#.#.###).# #...#.#.#...#.#.#..# #.#.#.. ........#.#.# ......##.....##...[iC.....# ..#...............#.....[ij.....# ..#....#.###.#....#.###[i##....##..........)....#.# #....# .[i.....##.....##.....# #....# #.#.#...........#.#.#[iF #....#[iB[i#4.2 (9[i[i)M ########## ###.... #. ##### [ ...# .. #.#+#....#.#.###)..[i..#.#.#...#.#.#.. #.#.#.. ........#.#..........#.......######....[icD5.2 (10.0)[iQ[iM ########## ###.... #... ##### [i'...# .. #.#+#....#.#.###).. #...#.#.#...#.#.#............#..#....#.#[i![i."+6.2 (11[i'[i.[i|5[i7S _You see here a +0 chain mail.[i1 "A +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 6.0 (12.4 -> 18.4). Your EV would decrease by 4.1 (11.0 -> 6.9). Your spell failure would worsen by up to 33% (press '!' for details). You found it on level 4 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)et.]iҘ]iGStats the FirebugGargoyleHealth: 36/36 ========================###########Magic: 10/10 ======================== #####.........#AC: 12Str: 18 ...##.........#EV: 11Int: 17 ...##.........#SH: 0Dex: 10 ...#######.........#XL:  6 Next: 40% Place: Dungeon:4 ...# .#.@............#Noise: ---------  Time: 4496.2 (11.0) ...# ..#..............#h) +0 war axe ##+#....#.#.###).............#Cast: Foxfire #...#.#.#...#.#.#............# #.#.#.. ........#.#..........# ......##.....##..............# ..#.............[]iݜ40m..#..........# ..#....#.###.#....#.#####....# ..#..........)....#.# #....# _Your Fire Magic skill increases to level 5! _Your foxfire dissipates. _Your foxfire dissipates. x2 _Found a chain mail. _Found a ring mail. _You see here a +0 chain mail.7.2 (]i1.0) ]i7]iݥ) _v - a +0 chain mail]i? ]iLF ^Inventory: 22/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [) ]iF  a - a +0 robe (worn)  q - a +0 cloak (worn)  u - a +0 pair of boots (worn)l - a +0 scale mail  p - a +0 kite shield  ]iF {v - a +0 chain mail Jewellery (go to first with "=) ]iF d c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) ]iF Scrolls (go to first with ?)  e - 2 scrolls of fear ]iG  g - a scroll labelled NYCORE UTASMU  k - a scroll labelled LEL SANACOTZ  o - a scroll labelled YTZISHR TOYWOUST ]i;G  r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE ]iG Potions (go to first with !)  b - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_i@ l - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.0 (12.4 -> 16.4). Your EV would decrease by 2.1 (11.0 -> 8.9). Your spell failure would worsen by up to 9% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.`i Inventory: 22/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [)  a - a +0 robe (worn)  q - a +0 cloak (worn)  u - a +0 pair of boots (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - 2 scrolls of fear  g - a scroll labelled NYCORE UTASMU  k - a scroll labelled LEL SANACOTZ  o - a scroll labelled YTZISHR TOYWOUST  r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE Potions (go to first with !)  b - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc[40`i Cm] exit[top]`i p - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 1.8 (11.0 -> 9.2). Your SH would increase by 6.6 (0.0 -> 6.6). Your spell failure would worsen by up to 7% (press '!' for details). You found it on level 2 of the Dungeon. `iZ "Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.aigInventory: 22/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [) ai a - a +0 robe (worn)  q - a +0 cloak (worn)  u - a +0 pair of boots (worn)  l - a +0 scale mail ai p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=) ai*$ c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) Scrolls (go to first with ?) aiQ e - 2 scrolls of fear  g - a scroll labelled NYCORE UTASMU aitB k - a scroll labelled LEL SANACOTZ ai o - a scroll labelled YTZISHR TOYWOUST  r - a scroll labelled OKEGUSHR NOITWU ai s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE aiPotions (go to first with !)  b - a potion of magic ai=[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]aio aiv ai Stats the FirebugGargoyleHealth: 36/36 ========================###########Magic: 10/10 ======================== #####.........#AC: 12aiV Str: 18 ...##.........#EV: 11Int: 17 ...##.........#SH: 0ai Dex: 10 ...#######.........#XL:  6 Next: 40% Place: Dungeon:4 ...# .#.@............#Noise: ---------  Time: 4497.2 (0.0) ...# ..#..............#ai? h) +0 war axe ##+#....#.#.###).............#Cast: Foxfire aii x#...#.#.#...#.#.#............# ai #.#.#.. ........#.#..........# ......##.....##..............# ai ..#...............#..........# ..#....#.###.#....#.#####....# aiց ..#..........)....#.# #....# _Your foxfire dissipates. ai _Your foxfire dissipates. x2 _Found a chain mail. _Found a ring mail. ai X_You see here a +0 chain mail. _v - a +0 chain mailai ai ai ait bis........bikbi#"bi,C########### ##### #.........# ....# #.#.# #.........#.#######...#.# . #.....#.# .. #.# .##+#....#.#.###).# .#...#.#.#...#.#.#.# .#.#.#.. ........#.#....biױM......# .......##.....##...........##...............#........#.#....#.###.#....#.#####....#.#..........)....#.# #....#.....##.....##.....# #....#bio@8.2 (1birbiCH ########### #####......... .......######...biHT........##+#....#.#.##...#.#.#...#.#.##.#.. ........#.#biHp##....#....#.###biH5###.... biIf.#.#.#...........#.#.# #....#biBP@9.2 (2biUbiex2 _Found a chain mail.ring _You see here a +0 chain mail. _v - a +0 chain mail  Things that are here:bi,4 ########### #####......... ......######........bi..##+#....#.#.###)...#.#.#...#.#@#......#.#.. ........#.#.... .......##.....##..................#.....##bi##biB..#.#. bi.#...#.#.#...#.#.#...#. #....#a +0 whip; 3 stones; 3 flux baublesbibiX3500.2 (3 _bibi}'###### #.........# .....# #.#.# #.#.#######.#.# .biN~ #.....#.# .. #........###+#....#.#.###).......# bi~~#.#...#.#.#...#.#.#......# ..#.#.#.........@.#.#.# bi~p#.......##.....##........#bi~#...............#....#bi~.#....#.###.#....#.#####....#bi.#..........)....#.# bi A #....# #.......##.....##...bizx..# #....##.#.#...........#.#.# #....# #.#...#.#.#...#.#.#...#. #....# ..........#.#.#..........##....#bibi\@1.2 (4biĎbi# #.#.# #.#.# #..#.# ######.#.# . #....#.# .. # #......# #..##+#....#.#.###)...# biA.#.#...#.#.#...#.#.#.#.#.#.#..#.#.# ##.##.....##.#bi.#.......#.# #....#....#.###.#....#.#biIj####....#.#..........)...biiM.#.# #....# ##bi.##.....##.....# #....# bi.#.#.#...........#.#.# #....#  bi.#.#...#.#.#...#.#.#...#. #....# biD.#.#.#.##....# bibi @2.2 (5bi,'bib# #..# #..# #..# ######..# . #.......# .. # ## #..... ##..##+#....#.#.###).bi. ..#.#...#.#.#...#.#.#..#.#.#..#.#. .##.##.....##..#......#. bi  .#....#....#.###.#....#.#####.....#..........)....#.# #.... bih5.##.##.....##.....# #.....#.#.#...........#.#.# #.... #.#.#...#.#.#...#.#.#...#. #.... #.#.#.#.##....bibiV@3.2 (6bibiH J ######### #########biI  #.# #.# #.# biL r ######.# . #.. ........# .. # ### #. ###..##+#....#.#.###)#.#...#.#.#..@#.#.#. )....#.#.#...........#.# ).##.......##.....##... )......#...............#..... #.#....#....#.###.#....#.##### .......#..........)....#.# ###.......##.....##.....# # .....#.#.#...........#.#.# # .#.#.#...#.#.#...#.#.#...#. #biR @4.2 (7biZ biEJ  # #.# #.# #.# ######.# . #...# .. ##### #.biJ #..##+#....#.#.###).#.#...#.#.#.@.#.#.# .)....#.#.#.....#.# .).##.##.....## biJ ))......#........# #bi%K #.#....#....#.###.#....#.#####.#..........)....#.# #.##.......##.....##.....# #.#.#.#...........#.#.# # .biLK [.#.#.#...#.#.#...#.#.#...#. #biU @5.2 (8bi\ bi5 ########### #...... ..........# #.# #.#######.#. . #.....#... ##### # '####..##+#....#.#.###) .....#.#...#.#.#...#.#.#bi )....#.#.#....@......#.# ..).##.......##.....##... .))......#...............# ###.#....#....#.###.#....#.##### bi ].........#..........)....#.# ###.......##.....##.....# # biz ÷......#.#.#...........#.#.# ##.#.#...#.#.#...#.#.#...#. # .#.#...........#.#.#..........##bi& @6.2 (9biE bi %# # #.#.... # #.#.... # #.#.... ###### #bi .#.... #.. #.#....##### #. #'####..##+#....#.#.###).#.#...#.#.#...#.#.#bix .)....#.#.#...@.......#.#.).##.##.....##.))......#.....# .###.#....#....#.###.#....#.#####bi .#..........)....#.# #bi .##.......##.....##.....# # biޔ y.÷......#.#.#...........#.#.# # #...#.#.#...#.#.#...#.#.#...#. # bi ;#.#.#.#.#.#.##bi bi #7.2 (1bi 0.0)bi bi1 F  ##### .############....# # .#.#....# # .#.#....# # .#.#....# ###### .#.#....# #.. .#..........#....##### #.#'####..##+#....#.#.###)bi!2 ....#.#...#.#@#...#.#.#..)....#.#.#...........#.#..).##.......##.....##... ...))......#...............#..... #.###.#....#....#.###.#....#.###biY2 G......#..........)....#.# #.....##.......##.....##.....# bi2 ..÷......#.#.#...........#.#.# .#...#.#.#...#.#.#...#.#.#...#.bi; A8.2 (11bi?C bi- M ## ################### ##### #............#### #.#'####..##+#...@#.#.###)....#.#...#.#.#...#.#.#..bi })....#.#.#...........#.# ....).##.......##.....##...........#.....#.#..#.#.#......bi[ A9.2 (12bi bi v ############# .############..................#####.....#### #..'####..##+#....#.#.###)......#.#...#.#@#...#.#.#)....#.#.#...........#.#).##.......##.....##......#.....#bi] .#..#.#.#...... .#...#.#.#...#.#.#...#.#.#...#.biQ B10.2 (13biT bi.&4##########....# #..... #..........#....# #. #.#....# #. #.#....# ######. #.#....# #...... #.#....##### #... #'####..##+#....#.#.###). .bi&.....#.#...#.#.#...#.#.#)....#.#.#...@.......#.#).##.......##.....##.....))......#...............# .bi '###.#....#....#.###.#....#.##### ..........#..........)....#.# ##.......##.....##.....# #  .÷......#.#.#...........#.#.# #  bi'=#...#.#.#...#.#.#...#.#.#...#. #  #.#.#...........#.#.#..........## biA0A1.2 (14bie7bi ..........######.........##### #.. #'####..##+#....#.#.###) ......#.#...#.#.#...#.#.#)....#.#.#...........#.#bi).##.......##@....##....))......#...............##...Cast: Foxfire#......#.#bi9a.........#.#. biYS......##.....##.....†.##.....####bivD biA2.2 (15bicie #######..........##### #.. #'####..##+#....#.#.###) ......#.#...#.#.#...#.#.#)....#.#.#...........#.#).##.......##.....##....ci ))......#.....@.........# .###.##.###.######..Cast: Foxfire.##.....##.#........#.#.##..... ..#...............#............ci,A3.2 (16ci4ci #####.........##### #.. #'####..##+#....#.#.###) ......#.#...#.#.#...#.#.#)....#.#.#...........#.#).##.......##.....##....))......#...............# .###.#....#....#@###.#....#.##### ............) ##.......##.....##....#.....#.........#....#... ..#....#.###.#....#....#.###.#.ciZ+4.2 (17cicif.#....# #...... .#....##### #... '####..##+#....#.#.###). .....#.#...#.#.#...#.#.#)....#.#.#...........#.#).##.......##.....##..... .))......#...............# ###.#....#....#.###.#....#.##### .ci gr........#......@...)....#.# #.##.......##.....##.....# #. ÷......#.#.#...........#.#.# #. ...#.#.#...#.#.#...#.#.#...#. #. .#.#...........#.#.#..........##. ciHg.....##.....##.....†.##.....### .cig#...............#............#....#.###.#....#....#.###.#.#...............#........ ...cijrA5.2 (18ciyci#....##### #... ####..##+#....#.#.###). ....#.#...#.#.#...#.#.# .)....#.#.#...........#.# .).##.......##.....##..... ))......#...............# ##.#....#....#.###.#....#.##### ........#..........)....#.# #.##.......##..@..##.....# #...#.#.#...........#.#.# #. ..#.#.#...#.#.#...#.#.#...#. #. ciN|#.#...........#.#.#..........##. ....##.....##.....†.##.....###### #...............#............ #....#.###.#....#....#.###.#. #...............#........ ... ....##.....##.......##.....##ci A6.2 (19ci"cis###..##+#....#.#.###). ...#.#...#.#.#...#.#.#.. )....#.#.#...........#.# ).##.......##.....##..... )......#...............# #.#....#....#.###.#....#.##### ciD.......#..........)....#.# #.##.......##.....##.....# #...#.#.#......@....#.#.# #. .#.#.#...#.#.#...#.#.#...#. #. .#...........#.#.#..........##. ciU...##.....##.....†.##.....#######...........#............ ....#.###.#....#....#.###.#. ci#...............#........ ... ...##.....##.......##.....## .ci#...........#.#.#.. ...... ..[ciA7.2 (20ci ci; ...#.#...#.#.#...#.#.# )....#.#.#...........#.# ).##.......##.....##.........#...............# #.##.###.#....#.##### ............)....#.# ##.......##.....##.......#.#.#...........#.# .#.#.#...#.#.#..@#.#.#...#.ciN<..........#.#.#..........#...†.##..Cast: Foxfire.....#.........#....#....#.##....#.....##..#...#.#.#.. .. .#.#.#...#.#.#...#.#. ...ciDA8.2 (21ciKciR- )....#.#.#...........#.# ).##.......##.....##.........#...............# #.#...#.###.#....#.##### ............). ##.......##.....##.......#.#.#...........#.# .#.#.#...#.#.#...#.#.#...#...........#.#@#..........# .ci 9..##.....##.....†.##.....#######......#......Cast: Foxfire.#.#....#...#.#...#.#. .. .....#.#.#...........# #.ci7A9.2 (22ci cisZ.##.......##.....##..... ......#...............# .#....#....#.###.#....#.##### ......#..........)....#.# #. .##.......##.....##.....# #...#.#.#...........#.#.# #. ci/t7#.#.#...#.#.#...#.#.#...#. #. #...........#.#.#..........##. ..##.....##.....@.##.....########...........#............ #.###.#....#....#.###.#. ..........#........ ...cint##.....##.......##.....## #...........#.#.#.. ...... ..[ #.#.#...#.#.#...#.#.cit...#.#.#...........# #.citH##.......##.....##..ci~B20.2 (23ciNci= ....#...............## #....#....#.###.#....#.#####....# .....#..........)....#.# #....# ##.......##.....##.....# #....# ...#.#.#...........#.#.# #....# .#.#...#.#.#...#.#.#...#. #....# ...........#.#.#..........##....# ciu.##.....##.....†.##.....#########...........#..@......... #.###.#....#....#.###.#. ..........#........ ... .##.....##.......##.....##ciR.........#.#.#.. ...... ..[ .#.#...#.#.#...#.#. ...# ci...#.#.#...........# #.# ##.......##.....##.. .ci[....#........ ..  ci7=You see here an adder corpse.ci ciPcio+1.2 (24 _ci"ci̩#....#.###.#....#.#####....# ....#..........)....#.# #....# #.......##.....##.....# #....# ..#.#.#...........#.#.# #....# #.#...#.#.#...#.#.#...#. #....# ci.........#.#.#..........##....# ##.....##.....†.##.....######### ...........#............ ci~#.###.#....#...@#.###.#. ..........#............ ##.....##.......##.....## ..........#.#.#.. ...... ..[ ci*#.#...#.#.#...#.#. ...#.#.#.#...........#.#ci+.# ci/#.......##.....##.. .... ....#............ #.ci7#....#.###.#.ciDA2.2 (25ciciIE#..........)....#.# #....# ...##.....##.....# #....# .#.#.#...........#.#.# # #....# #...#.#.#...#.#.#...#.# #....# .........#.#.#..........##....# #.....##.....†.##.....######### ...........#............ ciJ~#.###.#....#....#.###.#. ..........#....@....... #.....##.......##.....## .........#.#.#.. .........[#...#.#.#...#.#.#...#.# ciJ.#.#.#...........#.#.# .....##.....##....... ...#............ #ciGKq#....#.###.#. . #............ci'UA3.2 (26ciR\ci#..........)....#.# #....# ##.....##.....# #....# #.#.#...........#.#.# # #....# #...#.#.#...#.#.#...#.# #....# #.#.#..........##....# .....##.....†.##.....# #............ ci).###.#....#....#.###.#.#..... .....##.##.....##.. #.#.#....ciT[ #...#.#.#...#.#.#...#.#. ciw #.#.#...........#.#.# .##.....##....... #ci#... .#....cij#....#.###.#.. .#... ci ciA4.2 (27cici ....##.....##.... #.#.#...........#.#.# #..#.#.#...#.#.#...#. ........#.#.#..........###.....†.##.....########.....#............ ###.#..#.###.#...............##.......##@....##.....#.#.#............[ #...#.#.#...#.#.#...#.#. ........ #......#....#... .# .... ......##.....##cici$5.2 (28cici #.#...........#.#.# # #....# ...#.#.#...#.#.#...#.# #....# .......#.#.#..........##....# ##.....†.##.....######### ....#............s. ###.#....#....#.###.#...........#............##.......##.....##ci ..#.#.#....@.......[#.#.#...#.#.#...#.#.. .#.#...........#.#.# .. .....##.....##....... ##...............#.ci!#....#.###.#....#....#ci.!s   scorpion (asleep)#...............# .....ci!...##.....##.... .###.#..........ci%ci+ys.sci/,6.2 (29ci2ciZ4[ _A scorpion comes into view.diH_diIis.vv(ally target)diil9/10 ---=7.2 (1.0) disdi,v/ _You conjure some foxfire!di,,di-di.di.,di6 v§§v§§You conjure some foxfire! The foxfire hits the scorpion.diBdidi vs§The scorpion is lightly wounded.  The foxfire hits the scorpion but does no damage.diV: diEB .s§§§§§vvdiB b8-----8diI \§§§§diL 6 _The scorpion is lightly wounded.dit ,di di dib  §§v§.§v§§§You conjure some foxfire!  The foxfire hits the scorpion but does no damage.diL ,di U  §§§§§.§§ The scorpion is lightly wounded.  The foxfire hits the scorpion!di di di3 ...s.vv.§§§§§di d7-----9di P§§§di ` _The scorpion is heavily wounded.ei,ei" vv§§.§§§§ You conjure some foxfire! The foxfire hits the scorpion.eiۡ,ei §§§ The scorpion is severely wounded.The foxfire hits the scorpion.ei&,ei.§..§§s..v@..veif/e6-----30ei4T§§ei7\ _The scorpion is almost dead.ei,ei? §§v§@v§You conjure some foxfire!  The foxfire hits the scorpion but does no damage.ei+ei 4  The scorpion is almost dead.The foxfire hits the scorpion.ei8c§..eiei.v..§@.v§eir5----681eiW§§eiML _You kill the scorpion!ei1 @...eic ;†..ei ;..§ei ei §eic ei eiW ei ei& ei eiz f§§v§§§§ei .@§§.vei &-2ei7 j§§§§eim 3§ei3 ei eia ei ei ei ei" ei ei' ei"/ ei6 ..§§.....##§.....§.§§#.#.§§§ei<7 =-3.2 (2ei= x§§§§§§eiA= L§§eiE w ......#.#.... eiE <_Your foxfire dissipates. x2ei F [6==4.2 (3ei L eiS eieS #5.2 (4ei>W eiw\ @6.2 (5ei"a eig ei&h *7.2 (6eim eit ]==8.2 (7eiy ei @9.2 (8ei ei% A40.2 (9eiە eii ei .1.2 (10.0)ei̢ ei' eil $2.2 (11eic ei eiӱ U7==3.2 (12ei ei A4.2 (13ei ei ei% +5.2 (14ei| ei 6.2 (15==7.2 (16ei ei A8.2 (17ei ei A9.2 (18ei- ei ei@ %50.2 (19eia ei eiS ]8===1.2 (20ei ei eiU $2.2 (21ei ei ei $3.2 (22eie ei$ ei% +4.2 (23ei) eiB. ei. I===5.2 (24ein3 eix8 A6.2 (25ei= eiBC eisC +7.2 (26eiG eiM eiM +8.2 (27eiR eiX eiY #9eivY 7==9.2 (28ei] eic eiCc ,60.2 (29eig eim A1.2 (30eip eit ei'u +2.2 (31eiSy ei} ei~} H==3.2 (32eiI ei A4.2 (33eiԍ ei eiړ +5.2 (34eiИ eia ei +6.2 (35ei ei A7.2 (36ei+ ei eiг _10/10===8.2 (37ei ei.> .#.#.#...#.#.#...#.# #....# ...#.#.#..........##....# ##.....†.##.....######### ....#..............# ##.#....#....#.###.#... ........#..............###.......##.....##ei> ..#.#.#............[#.#.#...#.#.#.@.#.#.. #.#...........#.#.# .. ...##.....##....... # #...............#..... #....#.###.#....#....#.. ei> #...............#..........##.....##.......## ei> #.#...........#. .#.. .#.#.#.#...#ei? !.eiG A9.2 (38eiN ei o...#.#.#..........##....# ##.....†.##.....######### ....#..............# #.#....#....#.###.#... .......#..............###.......##.....##... ..#.#.#............[ ei #.#.#...#.#.#...#.#.. #...........#.#@# .. ...##.....##.......## ...........#...... ....#.###.#....#....#... ...............#...... ei) ...##.....##.......##.. g   hobgoblin (asleep) .eiL #...........#.#.#.. .## .#.#.#...#.#. ..#.#geio [#...#.#.#.ei4 ei -70.2 (39ei ei \ _A hobgoblin comes into view.fi>  You conjure some foxfire!fi=vvglly target)g.fi0m9/10 ---==1.2 (1.0) fifi4+ _The hobgoblin shouts!fi ,fi fi- fi fi fi fi fi fi] ^  You conjure some foxfire! The foxfire hits the hobgoblin.fi §§§#§§§v§v##...fi#Q fi'V v§§v§#§§§v§..fiY j8------2fi?b §§§#§§§fi ..........#....... #.###.#....#....#.... ...........#.........  .##.....##.......##....   ...........#.#.#.. .##   .hiK#.#...#.#.#...#.#. #   .hii..#.#.#.. . .......  hi5I8.2 (2hi|hi/9 _Found an escape hatch in the floor.iiu?..ii0 iiV ##.....†.##.....######## .....#..............# #.#.###.#... ............#### ##.......##.....##...[.. ...#.#.#............[.#.#...#.#.#...#.#.............#.#.#..##.....##......@##.>... .............#.......#.###.#....#....#................##.....##.......##.....####....... ##.......# ii`D ii֠^===9.2 (1ii]ii3....#..............#  #....#.###.#...#  iiPE....#..............##### #.......##.....##...[.. ..#.#.#............[...# #.#...#.#.#...#.#......# ..........#.#.#........# ##.....##.......##.>...# ............#...@......# .#.###.#....#....#.....# ..........#..........# ##.....##.......##.....# ..........#.#.#.. .##### #.#...#.#.#...#.#. #  ..#.#.#.. .........  #.......# ... .#  ....#....iiaF  600.2 (2ii$KiiT #.###.#..........##### #.......##.....##...[.. ..#.#.#............[.. #.#...#.#.#...#.#.... ..........#.#.#..... ##.....##.......##.> ............#.......#.###.##.....# ......... ##.....##.......##..#. .#...... .. ii....# ..  ii@1.2 (3iiiiw#..............##### ...##.....##...[..#  .#.#.#............[...#  .#...#.#.#...#.#......#  .........#.#.#........#  #.....##.......##.>...#  ...........#..........#  #.###.#....#....#.....# iiRx ...........#....@.....#  #.....##.......##.....#  .........#.#.#.. .#####  .#...#.#.#...#.#..#  .#.#.#.. .........# iix8 .....##... .# ## ...#....... ..  # ..  iixL#....  iiZ@2.2 (4iilii#.#####  ##.....##...[..#  #.#.#............[...#  #...#.#.#...#.#......#  #.#.#........#  .....##.......##.>...#  #..........#  ii&.###.#....#....#.....#  #.....@....#  .....##.##.....#  #.#.#....#####  ii#...#.#.#...#.#..#  #.#.#.. .........#  ##... .#####  #. ..  # .. ii^ #....  iiq@3.2 (5ii%ii ....##.....##...[.. #.#.#............[...#.#.#...#.#... ........#.#.#..##.......##.>.....#.......###.#.#........##.......##...#.#.#....#### #...#.#.#...#.#..# #.#.. ....... ......##.....####..# ......#  iiC@4.2 (6iiiiD#.#.#..........# .#...#.#.#...#.#......# .........#.#.#........# #.....##.......##.>...# ......#..........# #.###.#....#....#.....# ..........#..........# #.....##.......##.....# ....#.#.#..@.##### #...#.#.#...#.#..#  .#.#.#.. .........# .......##.....##### #..........  iiD .# .. .#  .#....  .....# #.#.#.. iiQV5.2 (7iiq.#.#.#.[...# #.#...#.#.#...#.#......# .#.#.#........# #.....##.......##.>...# .#..........# .#.###.#....#....#.....# .#..........# #.....##.##.....# iiK&.#.#.#.@..##### #.#...#.#.#...#.#..# .#.#.#.. .........# #.##.....##### .#iix... .# ..#.###. .#..... #ii #.# .#.#.#.. ii@6.2 (8iiii#.#...#.#.#...#.#......# ...........#.#.#........# ##.....##.......##.>...# .............#..........# #.###.#....#....#.....# ............#..........# ##.....##.......##.....# ...........#.#.#....##### #.#...#.#.#...#@#..#  ...#.#.#............# ##.......##.....##### .....#..........  #....# ..#.###. .#..... ## ##.......#  ...#.#.#.. #.#...# 7.2 (9ii #...........#.#.#..# ##.....##.......##.>...# .............#..........# #.###.#....#....#.....# ............#..........# ii: ##.....##.......##.....# #...........#.#.#....##### #.#.#...#.#.#...#.#..#  ...#.#.#.......@....#iio  ##.......##.....##### ii ......#...........  #....# ..#.###.#. ......#..... ###+###.......# ....#.#.#.. #.#.#...#. ii c#...>......iiv D8.2 (10.0)ii9 ii  ..##.....##.......##.>............#.......#.###.#....#....#............##.....##.......##.... ii #...........#.#.#....#####.#...#.#.#...#.#..# ....#.#.#..........##.......##....@##### ......#..............#....# ..#.###.#...#.#### iiO (.######....ii̞ A9.2 (11iiۣ ii#. .............#..........##.###.#....#....#.....#............#..........###.....##.......##.....# .#...........#.#.#....##### .#.#.#...#.#.#...#.#..# .....#.#.#............###.......##.....#####......#........@.....# #.#....# ...#.###.#...#......#..... ###+#####.......#....#.#.#.. .#.#.#...# .#...>...iiu. d... ..######.... ..# ....ii5 B10.2 (12ii9 ii *#.#..........# #....#.###.#....#....#.....# #.......#..........#.##.....##.......##.....# #.#..#.#.#....##### ..#.#.#...#.#.#...#.#..#.#.#.#......#.##.##.....#####.#ii ......##.#....#....#.###.#...#.#..... ###+###.##.......#.#.#.#.. ii0 ..#.#.#...#. #.#...>...... ...######.... ...# ....iiV ii A1.2 (13ii iiT .#.#..........# .#....#.###.#....#....#.....# .#....#..........#.##.....##.......##.....# .#.#...........#.#.#....#####.#.#.#...#.#.#...#.#..#.#.#.#............#.##.##.....#####.#......##.#....#....#.###.#...#.#...... ###+###.##.......##.iikU .#.#.#..#..#.#.#...#. +. .#.#...>......#..######....## ....# ....ii] A2.2 (14iib ii. .#.#..........# ..#....#.###.#....#....#.....# ..#.........#..........#.##.....##.......##.....# #.#.#...........#.#.#....##### #...#.#.#...#.#.#...#.#..#.#.#.#............#.##.##.....#####.#......# .###.#....#....#.###.#...#.#....... ###+###.##.......#....#.#.#..#.... ii i#...#.#.#...#. +..... #.#.#...>......#....##.######....###### .....# ....ii A3.2 (15ii? ii!{  #.###.##...........#..........##.....##.......## #.#.#...........#.#.#....####..#.#.#...#.#.#...#.#..# ........#.#.#..........iif{ 4##.......##.....####.....#.............. .###.#....#....#@###.#.. ..........###+####.......##...# #..#......ii{ k.... ....)#...ii{ ii| A4.2 (16iiq ii #...............#..........# ...##.....##.......##.....# #.#...........#.#.#....##### ...#.#.#...#.#.#...#.#..# .......#.#.#............# ##.......##.....##### ....#..............# ###.#....#....#.###.#...# ........#......@.###+### iiV ##.......##...# ..#.#.#..#.....#.#.#...#. +....... .#.#...>......#....##..# ....######....###### .## .... )# ...#ii A5.2 (17ii ii` ,...##.....##.......##.....# #.#...........#.#.#....##### .#.#.#...#.#.#...#.#..# ...#.#.#............# ##.......##.....##### ....#..............# ##.#....#....#.###.#...# ........#........###+### ##.......##..@# ..#.#.#..#........+ii #.#.#...#. +........# #.#...>......#....##..#..######....###### .## .... ..)#  iiۤ U##ii A6.2 (18ii ii7 #.#...........#.#.#....#### ..#.#.#...#.#.#...#.#..# ....#.#.#..........##.......##.....####.....#.............. ##.##.###.# ........#........###+####.......##...###..# ...#.#.#..#..@.....+#.#.#...#. +# ii8#.#...>......#....##... ...#ii5>A7.2 (19iivAiiBiiFiiJ _Key pressed, stopping explore.iiMiiNji>BjiIInventory: 22/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [)  a - a +0 robe (worn)  q - a +0 cloak (worn)  u - a +0 pair of boots (worn)l - a +0 scale mail  ji+Jp - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) jiOJScrolls (go to first with ?)  e - 2 scrolls of fear  g - a scroll labelled NYCORE UTASMU jipJV k - a scroll labelled LEL SANACOTZ  o - a scroll labelled YTZISHR TOYWOUST jiJ, r - a scroll labelled OKEGUSHR NOITWU jiJ s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE Potions (go to first with !)  b - a potion of magic jiK[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]kiߺ ki$#.#...........#.#.#....#####Stats the Firebug ..#.#.#...#.#.#...#.#..#Gargoyle ......#.#.#............#Health: 36/36 ======================== ...##.......##.....#####Magic: 10/10 ======================== ........#..............#AC: 12Str: 18 ##.#....#....#.###.#...#EV: 11Int: 17 ki........#........###+###SH: 0Dex: 10 ...##.......##...###..#XL:  6 Next: 68% Place: Dungeon:4 ......#.#.#..#..@.....+Noise: ---------  Time: 4617.2 (0.0) ..#.#.#...#. +........#h) +0 war axe #.#...>......#....##..#Cast: Foxfire ki...######....###### .# ...# ...... ..)#ki&.... ...# ...# kiBb...# _Your foxfire dissipates. x2 kic_Your foxfire dissipates. _Your foxfire dissipates. _Found a ring mail. kii_Found an escape hatch in the floor. _Key pressed, stopping explore.kikiGkiki_ki kiZ Inventory: 22/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [)  a - a +0 robe (worn)  q - a +0 cloak (worn) ki $ u - a +0 pair of boots (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn) ki f - a +4 ring of protection (worn) Scrolls (go to first with ?) ki  e - 2 scrolls of fear  g - a scroll labelled NYCORE UTASMU  k - a scroll labelled LEL SANACOTZ  o - a scroll labelled YTZISHR TOYWOUST ki  r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE kie Potions (go to first with !)  b - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ki? @ i - 4 potions of ambrosia. A strange substance, produced by ghost moths. Consuming it causes regeneration of health and magic, along with total befuddlement. The two effects are fundamentally linked – the regeneration ends the moment the confusion does. kiX? It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.li Inventory: 22/52 slots Armour (go to first with [)  a - a +0 robe (worn)  q - a +0 cloak (worn)  u - a +0 pair of boots (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - 2 scrolls of fear  g - a scroll labelled NYCORE UTASMU  k - a scroll labelled LEL SANACOTZ  o - a scroll labelled YTZISHR TOYWOUST  r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE Potions (go to first with !)  b - a potion of magic  d - a fizzy dark potion  i - 4 potions of ambrosia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[40%]li li/ lix y#.#...........#.#.#....#####Stats the Firebug ..#.#.#...#.#.#...#.#..#Gargoyle ......#.#.#............#Health: 36/36 ======================== ...##.......##.....#####Magic: 10/10 ======================== ........#..............#liY >AC: 12Str: 18 ##.#....#....#.###.#...#EV: 11Int: 17 ........#........###+###SH: 0Dex: 10 ...##.......##...###..#XL:  6 Next: 68% Place: Dungeon:4 ......#.#.#..#..@.....+Noise: ---------  Time: 4617.2 (0.0) ..#.#.#...#. +........#h) +0 war axe #.#...>......#....##..#Cast: Foxfire ...######....###### .# ...# ...... ..)#.... ...# ...# ...# _Your foxfire dissipates. x2 _Your foxfire dissipates. _Your foxfire dissipates. _Found a ring mail. _Found an escape hatch in the floor. _Key pressed, stopping explore.lif 4li" li$ mi"............mimi$.....##.....##.......##.....# .#.#...........#.#.#....######.#.#...#.#.#...#.#..#....#.#.#............###.......##.....##### .........#..............# ###.#....#....#.###.#...#......#........###+#####.......##.@.###..#mi$%.....#.#.#..#........+ ...#.#.#...#. +........##.#...>......#....##..#.######....###### .#..#...mi%Z)#.... ....# ....#mi,miV,mi~,*8.2 (1 _mi1miu#...............#..........# ......##.....##.......##.....# #.#.#...........#.#.#....##### #...#.#.#...#.#.#...#.#..#....#.#.#............###.......##.....##### ..........#..............# .###.#....#....#.###.#...#......#.....@..###+###miݸE##.......##...###..#.....#.#.#..#........+ #...#.#.#...#. +........# #.#.#...>......#....##..#.######....###### .#..#...mi-)#.... mi #.....#mimi*9.2 (2mimiNqM#.###.###...............#..... ......##.....##.......##.....#.#...........#.#.#....##### #...#.#.#...#.#.#...#.#....#.#.#............##.......##.....#### ...............milNQ###.#....#....#@###.#........#........###+#####.......##...###..# miN........#.#.#..#........+....miUA20.2 (3mi4[miK#...............#..........# #....#.###.#....#....#.....# #...............#..........# .....##.....##.......##.....# .#.#...........#.#.#....######.#.#...#.#.#...#.#..# ..#.#.#............# ##.......##.....##### ........#......@.......# miJ###.#....#....#.###.#...# ....#........###+####.......##...###..# .......#.#.#..#........+ ...#.#.#...#. +........##.#...>......#....##..#######....###### .#mir# .... ..mip@1.2 (4mimiu...##.....##.......##.>...# #...............#..........# #....#.###.#....#....#.....# #...............#..........# ...##.....##.......##.....# #.#...........#.#.#....######.#.#...#.#.#...#.#..# ..#.#.#............# ##.......##..@..##### ........#..............# ##.#....#....#.###.#...# ....#........###+#####.......##...###..#...#.#.#..#........+.#.#.#...#. +........#miZv #.#...>......#....##..#######....###### .#mis|@2.2 (5miMmiYw#...........#.#.#........# ...##.....##.......##.>...# ...............#..........# ....#.###.#....#....#.....# ...........#..........# ...##.....##.......##.....# mi#...........#.#.#....##### .#.#.#...#.#.#...#.#..# ..#.#.#......@.....# ##.......##.....##### .......#..............# mi#.#....#....#.###.#...#mi/....#........###+#####.......##...###..#...#.#.#..#........+ .#.#.#...#. +........##...>......#....##.miS".#mi@3.2 (6miomi#.#.#.#.# ##.....##.......##.>...# ....#..........# #.###.#....#....#.....# .....#..........# ##.....##.......##.....# #.#.#.#....##### miI#.#.#...#.#.#...#.#..# #.#.#.......@....# ##.##.....##### #..............# mi".#....#....#.###.#...##........###+###mi ##.###.#.# miD@4.2 (7mimi/,.#.#...#.#.#...#.##  .........#.#.#........# mi,0 .##.....##.......##.>...#  ..........#..........# mi, #.###.#....#....#.....# mi, ...........#..........#  mi -.##.....##.......##.....#  ...........#.#.#....#####mi|- .#.#...#.#.#...#@#..#  ...#.#.#............#  ##.......##.....##### mi- .....#..............# mi- #....#....#.###.#...#  .mi-....#........###+##   mi.f##.......##...###..#  mi/.-  miU....#.#.#..#........+    .#.#...#. +........# mi/O  miz5@5.2 (8mi;mi6.#.#.#............[...#  #.#...#.#.#...#.#......#  ..........#.#.#........#  ##.....##.......##.>...#  mic..........#..........#  .#.###.#....#....#.....#  ............#..........#  ##.....##.......##.....#  .mil.........#.#.#.@..##### #.#...#.#.#...#.#..#  ..#.#.#............# mi #.......##.....#####  mi....#..............#  mi4#....#.###.#...#  ....#........###+##miOM #.......##...###..# miii ..#.#.#..#........+  mimi@6.2 (9miminV<#.#.#.[...#  .#...#.#.#...#.#......#  #.#.#........#  #miV.....##.......##.>...#  #..........#  miV#.###.#....#....#.....#  #..........# miW #.....##.miHW`##.....#  mijW#.#.#..@.#####  miWx.#...#.#.#...#.#..#  .miWv#.#.#............#  miW.miW##.....#####  miXo#..............# mi)X_ #....#.###.#...# miJXU #........###+### mieX .miX>##...###..# miXV .#.#.#..#........+ miX( mi`D7.2 (10.0)mi^fmi.....##.....###  #.#.#............[...#  #...#.#.#...#.#......#  ........#.#.#........#  ##.......##.>...#  ..........#..........#  .###.#....#....#.....# mie ..........#..........#  ##.......##@....#  ........#.#.#....##### mi #...#.#.#...#.#..#  #.#.#............# mi2 ...##.....#####  miV#..............#  #....#.###.#...# mi #........###+## ......##...###..#  mimiK$8.2 (11mimi<M#..............#### ......##.....##...[#.#............[ #...#.#.#...#.#...#.#.#.....##.......##.>.......###.##.....#.....mi##.......##..... ........#.#.#....##### #...#.#.#...#.#..# ..... ..#mimiA9.2 (12minmimi.miDnid^..........niT^#....#.###.#...#  .#..............#####  .....##.....##...[..#  .#.#............[...#  #.#.#...#.#......#  ..#.#.#........#  ##.......##.>...#  .........#..........#  ###.#....#....#.@...#  ....#..........#  ##.......##.....#  .......#.#.#....##### ...#.#.#...#.#..#  .#.#............#  ...##.....#####  .#..............#  .niW#....#.###.#...#  nini130.0)ni ni/@M.......#.###.#...# #..............####....##.....##...[#.#............[#.#.#...#.#...#.#.#.....##.......##.> .........#..... ###.##.......#...... ....##.......##.....# 1.2 (2M..†.##.....#########.......#.###.#...# #..............####....##.....##...[#.#............[#.#.#...#.#...#.#.#.....##.......## ...... ###.#iB3G..#.. .........#..........# ...# #####2.2 (3niv M#.#..........##.... ...†.##.....#########.......#.###.#...# #..............####....##.....##...[#.#............[#.#.#...#.#...#.#.#...ni##.......##.> .........#..... ###.#....#....#.....# .. #....There is an escape hatch in the floor here.niG3.2 (4 _ninifM..#.#.#...#.# #.#..........##.... ...†.##.....#########.......#.###.#...# #..............####....##.....##...[#.#............[#.#.#...#.#...#.#.#.....##.......##.> niGg.........#..........# #...#.. ....##.#...#.#..ni;o@4.2 (5niuni,M....#.#.# ..#.#.#...#.# #.#..........##.... ...†.##.....#########.......#.###.#...# #..............####niE:....##.....##...[#.#..........#.#.#...#.#...#.#.#..... ....##.......##.>...# . #....ni(.#....#####ni;@5.2 (6nin ninini$R _You see here a +0 ring mail.ni} nif ZA +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: ni CYour AC would increase by 3.0 (12.4 -> 15.4). Your EV would decrease by 1.1 (11.0 -> 9.9). Your spell failure would worsen by up to 2% (press '!' for details). You found it on level 4 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour niˀ _________________ niހ [“Nought can Deform the Human race  Like to the Armours iron brace” ni &(g)et.oi oi .......#.#.# # #....#  Stats the Firebug ...#.#.#...#.# #....#  Gargoyle .#.#..........##....#  Health: 36/36 ======================== ...†.##.....#########  Magic: 10/10 ======================== .#..............#  AC: 12Str: 18 .#....#.###.#...#  EV: 11Int: 17 .#..............#####  SH: 0Dex: 10 .....##.....##...[..#  XL:  6 Next: 68% Place: Dungeon:4 .#.#............@...#  Noise: ---------  Time: 4635.2 (6.0) ...#.#.#.i ;49m..#.#......#  h) +0 war axe .......#.#.#........#  Cast: Foxfire ....##.......##.>...# .........#..........# ###.#....#....#.....#   .........#..........#   ....##.......##.....#   oi .......#.#.#....#####   _Your foxfire dissipates. _Found a ring mail. _Found an escape hatch in the floor. _Key pressed, stopping explore. _There is an escape hatch in the floor here. _You see here a +0 ring mail.6.2 (1oi oi  ( _w - a +0 ring mailoiEoi%Inventory: 23/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [)  a - a +0 robe (worn) oi% q - a +0 cloak (worn)  u - a +0 pair of boots (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  w - a +0 ring mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) Scrolls (go to first with ?) oi% e - 2 scrolls of fear  g - a scroll labelled NYCORE UTASMU  k - a scroll labelled LEL SANACOTZ oi& o - a scroll labelled YTZISHR TOYWOUST  r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE oi:&iPotions (go to first with !) oik&[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]qir>w - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (12.4 -> 15.4). qi>Your EV would decrease by 1.1 (11.0 -> 9.9). Your spell failure would worsen by up to 2% (press '!' for details). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race qi!? Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.ri riri .......#.#.# # #....#  Stats the Firebug ...#.#.#...#.# #....#  Gargoyle .#.#..........##....#riq   Health: 36/36 ======================== ...†.##.....#########  Magic: 10/10 ======================== .#..............#  AC: 12Str: 18 .#....#.###.#...#ri   EV: 11Int: 17 .#..............#####  SH: 0ri Dex: 10 .....##.....##...[..#  XL:  6 Next: 68% Place: Dungeon:4 .#.#............@...#riA +  Noise: ---------  Time: 4636.2 (0.0) ...#.#.#...#.#......#ri 1  h) +0 war axe .......#.#.#........#  Cast: Foxfire ri 2....##.......##.>...# .........#..........# ri ###.#....#....#.....#   ri".........#..........#   riT....##.......##.....#   ri{.......#.#.#....#####   _Found a ring mail. ri_Found an escape hatch in the floor. _Key pressed, stopping explore. _There is an escape hatch in the floor here. riV_You see here a +0 ring mail. _w - a +0 ring mailriri^ri9ri'riz(+7.2 (1ri/ri7ri8+8.2 (2ri?riFFriF+9.2 (3riMriVB40.2 (4ribrijrij+1.2 (5ripriq0n escape hatch in the floor. _Key pressed, stopping explore. _There is an escape hatch in the floor here. _You see here a +0 ring mailrir. _w - a +0 ring mail _You start removing your armour. You continue removing your +0 robe. x5rirriiwri|  You finish removing your +0 robe.  You start putting on your armour.ri@}$2.2 (6riހririi+3.2 (7riririUri$4.2 (8riririݜ+5.2 (9riMriڨri]-6.2 (10.0) ri֭ri- 5ri^ 9 _You continue putting on your +0 ring mail. x5ririri^ _You finish putting on your +0 ring mail.sisiInventory: 23/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +0 pair of boots (worn)  w - a +0 ring mail (worn)si(a - a +0 robe  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - 2 scrolls of fear si\ g - a scroll labelled NYCORE UTASMU  k - a scroll labelled LEL SANACOTZ  o - a scroll labelled YTZISHR TOYWOUST siT r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI si t - a scroll labelled VAPSUA KODODEE Potions (go to first with !) sit[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]tiA a - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 3.0 (15.4 -> 12.4). Your EV would increase by 1.1 (9.9 -> 11.0). Your spell failure would improve by up to 2% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour tiVB _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.uiAui uiOP.......#.#.# # #....#  Stats the Firebug ...#.#.#...#.# #....#  Gargoyle .#.#..........##....#  Health: 36/36 ======================== uit...†.##.....#########  Magic: 10/10 ======================== .#..............#  AC: 15Str: 18 .#....#.###.#...#  EV: 9Int: 17 .#..............#####  SH: 0Dex: 10 .....##.....##...[..#ui  XL:  6 Next: 68% Place: Dungeon:4 .#.#............@...#  Noise: ---------  Time: 4646.2 (0.0) ui...#.#.#...#.#......#  h) +0 war axe uiOk.......#.#.#........#  Cast: Foxfire ....##.......##.>...# uig.........#..........# ###.#....#....#.....#   .........#..........#   ....##.......##.....#ui[   .......#.#.#....##### uiK  _w - a +0 ring mail _You start removing your armour. You continue removing your +0 robe. x5  uim(You finish removing your +0 robe.  uiYou start putting on your armour. _You continue putting on your +0 ring mail. x5 uiI_You finish putting on your +0 ring mail.uiLui+7.2 (1ui%ui=( _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  uih* You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _You drop a +0 robe.ui*'d..>...ui'ui.ui2##.....# #....# .....#.#.# # #....# #...#.#.#...#.# #....# #.#.#..........##....# ...†.##.....######### .#..............# .#....#.###.#...#  #..............##### .....##.....##.@.[..# #.#.#............[...# #...#.#.#...#.#......# ....#.#.#........# ##.......##.>...# ..........#..........# ###.#....#....#.....# ......#....i~9m......# ##.......##.....# ui;8uiuiT.)....#.# #....# #.....##.....# #....# .........#.#.# # #....# .#...#.#.#...#.# #....# #.#.#..........##....# ...†.##.....#########ui&US .#..............# .#....#.###.#...#  #............@.##### .......##.....##...[..# uiU.#.#.#............[...# #...#.#.#...#.#......# ....#.#.#........# uiU#.....##.......##.>...# ..........#..........#uiU ui$V#.###.#....#....#.....# ......#..........# ui`@9.2 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.##.......##....@##.......##..... ....#.#.#...........#.#.#....### #.#.#...#.#.#...#.#.#...#.#..# #...........#.#.#............###.....##.......##.....##### ..............#..............##.###.#....#....#.####...#............#........###+#####.....##.......##...###..viA4.2 (17vivi@q.........#.#.#............[...# .#.#...#.#.#...#.#.#...#.#......# ...#.#.#...........#.#.#........# ##.......##.....##.......##.>...# .....#...............#..........# #....#....#.###.#....#....#.....# .....#...............#..........# ##.......##.....##.......##.....# ...#.#.#........@..#.#.#....##### .#.#...#.#.#...#.#.#...#.#..# ...........#.#.#............# .##.....##.......##.....#####...........#..............##.###.#....#....#.###.#vi;...#..........#........###+#####.....##.......##...###..#.........#.#.#..#........+viUA5.2 (18vivi6R #.#...#.#.#...#.#.#...#.#... ...#.#.#...........#.#.#.. ##.......##.....##.......##.> .....#...............#....... ##.###.#....#....# ............#..... ##.......##.....##.......## ...#.#.#...........#.#.#....#### .#.#...#.#.#...#@#.#...#.#..# ..........#.#.#.................Cast: Foxfire....#.......###......#.#.. .#.#...#.#.#...#. +........#viK A6.2 (19viu$viM ..#.#.#...........#.#.#.. ##.......##.....##.......##.> .....#...............#....... #.#.###.#....#....# .............#..... ##.......##.....##.......## ...#.#.#...........#.#.#....#### .#.#...#.#.#...#.#.#...#.#..# vi,..........#.#.#@......... .##.....##.......##.....#### .............#................#.###..#...#.#+.. #..#.#.#...>......#....##..#viA7.2 (20vioviA? ##.......##.....##.......##.> .....#...............#....... #.#.###.#...# ........... ##.......##.....##.......## ...#.#.#...........#.#.#....#### .#.#...#.#.#...#.#.#...#.#..# vi?..........#.#.#.......... .##.....##......@##.....#### .............#..............#.###.#....#....#.###.#...#.............#.... vi @c#.......######....###### .#viFA8.2 (21viLvi3d .....#...............#....... #.#.###.#..# ............#..... ##.......##.....##.......## ...#.#.#...........#.#.#....#### .#.#...#.#.#...#.#.#...#.#..# ..........#.#.#.......... .##.....##.......##.....#### .vi)j............#..@...........#.###.#....#....#.###.#............###+##...##.....#####....###### .[......# ......viA9.2 (22vivix; ##.###.#..# .............#..... ##.......##.....##.......## ...#.#.#...........#.#.#....#### .#.#...#.#.#...#.#.#...#.#..# ..........#.#.#.......... .##.....##.......##.....#### .............#..............#.###.##.###.#...........###+##.#Cast: Foxfire......####.##... .......)#....70.2 (23vi .......... ##.......##.....##.......## ...#.#.#...........#.#.#....#### .#.#...#.#.#...#.#.#...#.#..# ..........#.#.#.......... .##.....##.......##.....#### .............#..............#.###.##.###.#...........###+## .##.....##.......##..# .Cast: Foxfire...#.#+......###....# ........#1.2 (24viw ##.......##.....##.......## ...#.#.#...........#.#.#....#### .#.#...#.#.#...#.#.#...#.#..# ..........#.#.#.......... .##.....##.......##.....#### .............#..............#.###.#.#.###.#...........#........###+## .##.....##......@##...###..# vi0..........#.#.#..#........+ .#.#...#.#.#...#.#+........#.>..#####....##..>.+ ........#viܟvi&,2.2 (25vi vi; _Found a stone staircase leading down.wi^........wi wiwiKy ...#.#.#...........#.#.#....#### .#.#...#.#.#...#.#.#...#.#..# ..........#.#.#.......... .##.....##.......##.....#### .............#..............#.###.#..#.###.#wiuL...........#........###+## .##.....##.......##...###..# ..........#.#.#@.#........+ .#.#...#.#.#...#.#+# #..#.#.#...>......#....#######....####....# ........#wiWF3.2 (1.0)wie`wi #.#...#.#.#...#.#.#...#.#..# ..........#.#.#.......... .##.....##.......##.....#### .............#..............#.###.##.###.#...........#........###+## .##.....##.......##..# ..........#.#.#..#........+ .wiu#.#...#.#.#...#@#+# #..#.#.#...>......#....##.....######....###### +..... ........#wi@4.2 (2wi^wi#...........#.#.#............###.....##.......##.....##### ..............#..............##.###.#....#....#.###.#...#............#........###+#####.....##.......##...###.. #...........#.#.#..#........+ #.#.#...#.#.#...#.#+.#.#.#.#...>...@..#....##..# ##.......######....###### .# ..[......# #....# .. ..)# #....# ...# #..>.+wi2.# #....#.# +......# #...... ####+#####wiޒ@5.2 (3wiҙwi"...##.....##.......##.....#####.............#..............##.###.#....#....#.###.#...#............#........###+#####.....##.......##...###.. .#...........#.#.#..#........+ .#.#.#...#.#.#...#.#+.# ..#..#.#.#...>......#....##..# ###.......######@...###### .# wi"...[......# #....# ...)# #....# ...# #..>.+.# #....#.# +......# #...... wi!######+##### ###+#... wi,@6.2 (4wi"2wi(...........#..............# #.###.#....#....#.###.#...# ..........#........###+### ##.....##.......##...###..# #...........#.#.#..#........+ #.#.#...#.#.#...#.#+.# .#.#.#...>......#....##..# ##.......######....###### .# ..[wi# #.@..# .......)# #....#  # #..>.+  # #....## +.....# #. wi####+##### ###+# .wi@7.2 (5wi/wiP#.###.#....#....#.###.#...# ..........#........###+### ##.....##.......##...###..# .........#.#.#..#........+ .#.#...#.#.#...#.#+.# .#.#.#...>......#....##..# wiQ#.......######....###### .# .[# #....# .......)# #..@.#  # #..>.+  wiAQ# #....# # +.....# #. wikQ###+##### ###+# ..wiY@8.2 (6wi_wic..........#........###+### ##.....##.......##...###..# .........#.#.#..#........+ #.#...#.#.#...#.#+.# .#.#.#...>......#....##..# .......######....###### .# [# #....# .. ......)# #....#  # #..>@+  # #....# # +..... # #. ##+##### ###+#wiM1 ...wi^@9.2 (7wiwi}###...##......'......######wiyA80.2 (8wifwiL #.###+### .....##.......##...###..# #.#.#..#.+ .#...#.#.#...#.#+.# #.#.#...>......#....##..# ######....###### .# ......# #....#....##. .. )# #....#.. # #..>.@.# #....#.# +..... # #......+##### ###+#.......wir........... _You open the door.wi@1.2 (9wi#wi% ##.....##.......##...###.. ..........#.#.#..#........+ #.#...#.#.#...#.#+.# ..#.#.#...>......#....##..# .......######....###### .# [......# #....#....##. ..wi9')# #....#....... ...# #..>.'. .# #...@#######..# +..........#.# #..........# ##+##### ###+#....B.+ wih......# ......#B   giant cockroach (asleep)wip ......# ......+  There is an open door here.wiwi-2.2 (10.0) wiOwib _A giant cockroach comes into view.xi,xivvB.Blly target)xil9/10 ---=3.0) xi>xiR/ _You conjure some foxfire!xiw  You miscast Foxfire.  You are very lightly contaminated with residual magic.xi|xixixi-,xi §v§§§§v Nothing appears to happen. The foxfire hits the giant cockroach.xiBxixiv§§§§v§B. xi8------4Contam xiy§§§§§xiMj _The giant cockroach is moderately wounded.xixi §§§§§§v You conjure some foxfire! The foxfire hits the giant cockroach.xiWxiCXxigXxi+e  The giant cockroach is severely wounded.The foxfire hits the giant cockroach.xi lk§§v.xi= >.'.v....7-----9=5 _You kill the giant cockroach!xi6 `........'xi xi xi xiI xi xi@ xiY xi b§§§§§vxi --6xiI s§§§§§xi xir xi xi# xi xi .....§§-7.2 (2xi O§§xi .. _Your foxfire dissipates.8.2 (3xiR xit \---9.2 (4xi xi ~8===90.2 (5xi xi _Your magical contamination has completely faded away.1.2 (6xi' xi/ @2.2 (7xi6 xi>J V3.2 (8xiL xiZL H===4.2 (9xisS xizZ D5.2 (10.0)xia xig A6.2 (11xi0n xizu A7.2 (12xi_ 9==8.2 (13xiv xi A9.2 (14xi xi C700.2 (15xiG xi A1.2 (16xi xi ^==2.2 (17xi= xi A3.2 (18xi xi A4.2 (19xi xi A5.2 (20xi xi A6.2 (21xib xi 10/10===7.2 (22xi4 0.........#.#.#..#........+ #...#.#.#...#.#+.# .#.#.#...>......#....##..# ....######....###### .# # #....#....##. .. .....)# #....#....... . # #..>.'....... # #....#######. # +....@.....# # #.# #+##### ###+#+  #......####......+#......#8.2 (23xi xiI #...#.#.#...#.#+##.#...>......#....## ......######....######  ....##. ..)... .>.' ..#######+..........# # #+######+#+ #+K   kobold (asleep)#KKK.9.2 (24 _A kobold comes into view. It is wielding a +0 whip.yiN1yi+9xvvK(ally target).yi9m9/10 ---=10.2 (1.0) yiYAyiD/ _You conjure some foxfire!yiF ,yiЃ yi yi ,yi §§§§§§vv You conjure some foxfire! The foxfire hits the kobold.yi yi .The kobold is moderately wounded.The foxfire hits the kobold but does no damage.yie yi yi vv§§§§§§K..yi7 b8-----1yi, b§§§§yi a _The kobold is moderately wounded.yi Byi yiu yi yi [  You conjure some foxfire! The foxfire hits the kobold.yiP §§@§§§v§v§)yiI/ ,yi/ yi7 §.v§@§.v....vyi; d7-----2yicC u§§@§yiG J _You kill the kobold!zif..§ziziziƎ,ziLziziNzizi]zizi..§.@.§ziY§§§.§§..v§..§§§§vzi&-3zip§§§§§zi+] _Your foxfire dissipates.zizizizimzi8ziziLziziPzi........v...§§)...§zij..§.§§§§ziD-4.2 (2zi§§§§§§zi] _Your foxfire dissipates.zie§........ziD*5.2 (3ziV;§zig . _Your foxfire dissipates.ziyF---6.2 (4zi{zi';8zi7===7.2 (5zizi/@8.2 (6zizi7zi*9.2 (7zi7"zi)A20.2 (8zi/zi6^===1.2 (9zi<ziCzi D.2.2 (10.0)zisJziXA3.2 (11zi^zi*eA4.2 (12ziXjzi/pzicpzipS9==5.2 (13ziMuzi{ziH{+6.2 (14zi7ziKA7.2 (15ziߊziA8.2 (16ziyzi>^==9.2 (17zizi B30.2 (18zizi'A1.2 (19zi5zi A2.2 (20zizicA3.2 (21zizi!zil_10/10===4.2 (22ziLzig@#.#...#.#.#...#.#+.# ..#.#.#...>......#....##..#.######....###### .# [......# #....#....##. ...)# #....#. ..# #..>.'..# #....#.zig.# +.#.# #...@......##+##### ###+#......+ #......# #......# #).....# #......+ #......# #......#zioA5.2 (23ziuziW'........#......#......#......#######ziA6.2 (24zi zi .#.#.#...>......#....##..# #.......######....###### .# .[......# #....#....##. .. .)# #....#....... ...# #..>.'. .# #....#######..# +..........#zi5.# #..........# ###+##### ###@#......+ #......#......#+......#......##......#).....# #......#......+ #......#......# ########......# _You open the door.ziW7.2 (25zi`4/ #.......######....###### .# ..[......# #....#....##. .. ..)# #....#....... ...# #..>.'. .# #....#######..# +..........#zij5R.# #..........# ####+##### ##.###'#......+ #....@.#......# +......#......# #......#).....# #......#......+ #......#......# ########......#  There is an open door here.zi@zi@P===8.2 (26 _zi9HziO#.######....###### .#.[......# #....#....##. ...)# #....#. ..# #..>.'..# #....#######..# +..........#zi.# # #..........##+##### ##.###'#......+ #...@..#......# +......#......# #......#).....#  #......#......+  #......#......# zi] #......#ziA9.2 (27zizii#.######....###### .#.[......#....#....#....##. ...)#....#....#. ..#....#..>.'..# ...#....#######..# ..+..........#.# #.#..........##+##### ##.###'#......+ #..@...#......#zii +......#......# #......#).....#  #......#......+  #......#......#  #......#ziqB40.2 (28zivzi` )....#..#.#.#...>......#....##..# #####.######....###### .#[......#....#....#....##. ..)#....#....#. ..#....#..>.'........# ...#....#######..# ..+..........# ............# #.#..........# #######+##### ##@###'#......+ #......#......# +......#......# #......#).....# #......#......+ #......#......#########......#1.2 (29zidzi(M#.#.#...#.#.#...#.#+...... ....#..#.#.#...>......#....##. #####.######### .# [......##. .)#..#ziĔt.#.>.'......#....#....#######.#....+..... ............# #@#..........# #######+##### ##.###'#+#......#+......#......#.##zi<ziA2.2 (30zizi;* bM#.#...........#.#.#..#+#.#.#...#.#.#...#.#+...... ....#..#.#.#...>......#....##. #####.######### .# [......zi* ##. .)..#.>.'......#....#######.#...@+..... ............#.##.#..........# #######+##### ##.###'+#......#......#+.....zi(+ 7...#########zi2 A3.2 (31zi8 zi .#.#.#.#.#..#.+.#.#.#...#.#.#...#.#+.#.#..#.#.#...>......#....##..#zi\ o#.######....###### .#.[......#....#....#....##. .)#....#....#. .#....#..>.'..#....#....#..#..@.+zi ~.#.#.##.#..........##+##### ##.###'#......+ # #......#......# #zi.  +......#......# #......#).....# #......#......+ #......#......#  #......#zi A4.2 (32zi* zi^ .#.#.#.#.#..#..#.#.#...#.#.#...#.#+..#..#.#.#...>......#....##..#.######....###### . #......[......#....#....#....##. '.)#....#....#. #zi_ .#....#..>.'..#....#....#..#.@..+.#.#.##.#..........# .#+########.###'#......+ .# #......#......# ## +......#......# # #......#).....# # #......#......+ # #......#......# # #......#zid A5.2 (33ziUj zik #.#.#.#.#..#.+#.#.#...#.#.#...#.#+.##..#.#.#...>......#....##..#.######....###### .# ......[......#....#....#....##. . .)#....#....#. .zi 1#....#..>.'. #....#....#. #..@.+.# #.##.#..........# #+########.###'#......+ # #... +....ziv  #..... #...... #......# zi1 A6.2 (34zi zi| .#.#.#...#.#.#...#.#+.# .#.#.#...>......#....##..# #####.......######....###### .# .....[#....#....#....##. .......)#....#....#....... #....#..>.'. #....#....#######. #....+..........# #.##@#..........# #######+########.###'#......+  #......#......#  +..... #......#)zi #......#......+#......#......######## zi! A7.2 (35zi zi"  .#..#.#.#...>......#....## #####.......######....###### .....[........##. ........)... .#>.' #...########....+..........# #.##.#..... zib# e#######+########@###'#......+ #......##+......#.##zi* A8.2 (36zi40 zi ######.......######....###### .# ......[......#....#....#....##. ..)#....#....#....... ..#....#..>.'. .#....#....#######..#....+..........#zi .#.##.#..........# ########+########.###'#......+ ##@.....#......# # +......#......# #......#).....#ziJ $ #......#......+ #......#......# ########......# zi߿ A9.2 (37zi ziP J ......[........##. .......)... .>.'..#######...+..........# ##.#..... ########+########.###'#......+ ##......#+@.... #)......+zivP ziAX B50.2 (38zi] zi 9#####............'.K.............###K   kobold (missile, asleep)zi8  You open the door.  A kobold comes into view. It is wielding a +0 whip.zi K.K)zi 5==1.2 (39ziziD( _The kobold shouts!{i[ )#....# .#..> .# ...+ .#..... ########.###'# # ......#......#{i # ..K...'@.....#  ......#......#)  ..... #......# {i"' .... #......#  {iB%### ######## {ic3{i-$[ )#....# .#..> .# ...+ .#..... ########.###'#  ......#......# {i$ ..K...'@.....#  ......#......#)  ..... #......#  .... #......#{i% ### ######## {iv-4{i4{i@7] _A kobold is nearby!{i {i v.K..v, ally target){it l9/10 ----2.2 (1.0) {iE {i! / _You conjure some foxfire!|i[......#....#....#....##. .)#....#....#. .#....#..>.'. #....#....#. |iT#....+..........# #.##.#..........# +########.###'#......+  |iw......#v.....#......#  |ib...K..v.@....#......# ......#......#).....# |i..... #......#......+ ....|iٽO###|iۿ|i2|i|i)|i|i §vv§§ The foxfire hits the kobold.|i I,|iO,|iW  The kobold is moderately wounded.The foxfire hits the kobold.|i\Xv)§ |i|i§.)§§§|i}O--3|i;§|imJ _You kill the kobold!}ibc§§§§}i1-}iV§§§}i/..'.}i%4}i}i@5.2 (2}i"}i }i, F---6.2 (3}i}i @7.2 (4}i4'}i.@8.2 (5}i4}i5;}im;W10/10===9.2 (6}i@}i}.[......#....#....#....##. .)#....#....#. .#....#..>.'..#....#....#..#....+..........#.#.##.#..........##+########.###'#......+ # ......#......#......# # ....).'@.....#......# ......#......#).....#}iI ..... #......#......+ .... #......#......# ### #......#}i8A60.2 (7}i>}i\p#......[......#....#....#....##. '.)#....#....#. #.#....#..>.'..#....#....#..#....+.#.#.##.#}i]!.# .#+########.###'#......+ .#.#......#......# ##}i&].).@......#......# #}iC]s.#......#).....# #}is]..#......#......+ #...#......#......# }i]#####}i]I##......#}ie}ie*1.2 (8}ik}i/K .'......)#....#....#....... ##..#....#..>.'. ..#....#....#######..#....+..........#.#.##.#.#########+########.###'#......+ ..# ........#......#......# ###}i9).'......#......# ...@#......#).....# .#.#......#......+ .#.#......#......# ##################......#  There is an open door here.}io}i12.2 (9 _}i}i_.'.)#....#....##.#....#..>.'.#....#....#.#....+.#.#.##.#.#.#+#.###'#......+}i%~.# +.#......#......## #......).'......#......# ..##.#......#).....# ..##}i`.#......#......+ ..##.#......#......#}i##}i/#......#}iT}iL===3.2 (10.0)}i}iP0.#[......#....#....#....# ...')#....#....# ####.#....#..>.'......#....#....#####.#....+...............#.##.#.....########+########.###'#...... ....# +........#......#...... '#### #).'......#.......# #..#......#)......# #.#......#...... ...# #........#......#...... ####}i0H#################......}i8A4.2 (11}i>}i,x.#######.######....####.#[......#....#....# ....')#....#....# #####.#....#..>.'.....#....#....#####.#....+..............#.##.#....########+########.###'# .....# +....@...#......# #'#### #).'......#}i.# #..#......#).# #.#......# ....# #........#......# ######################.....}iA5.2 (12}i}ib>.#.######.....#......[......#....#....#.'.)#....#....##.#....#..>.'.#....#.....#....+.#.##.#.########+}ic##.###'#.# +...@....#......# ##'#### #......).'......#.# #........#......#).# #}i(ch.#......#.# #}iKc.#......## ##}ikc}iyjA6.2 (13}i9p}i#.....#.######.... #.....#......[......#....#....# #.....'.)#....#....##}i.#....#..>.'.#....#.....#....+.#.##.#.########+##.###'#}i6.# +..@.....#......##'#### #......).'......# }iT#.....# #........#......#) }ilv#.....# #.#......# }i3#.....# #}i_.#......## }i)## #}i}i}i\$7.2 (14}i}i݋q.#.....#.######.... .#.....#......[......#....#....# #}i |#.....'.)#....#....##.#....#..>.' }i..#.#....#.... #.#....+}iJ<.#.##.#.########+}i##.###'#.# +.@......#......# .###'#### #......).'......# .#.....# #........#......#) .#.....# #}ǐm.#......# .#.....# #}ic.#......# .# }i#}i0# ##}i5A8.2 (15}iT}i# }i, .#.....#.######.... ..#.....#......[......#....#....##.....'.)#....#....# .#.#....#..>.' .#.#....#.... ##.#....+.#.##.#.########+#.###'#.# +@.......#......# ..###'#### #......).'......# ..#.....# #........#......#).#.....# #.#......# ..#.....# #.#......# ..# ##}i- }i- $9.2 (16}ip8 }i #######.....'#.................##}iL }i ,70.2 (17}i_ }i d m .#.....#.######.....#.....#......[......#....#....#.....'.)#....#.... ..#.#....#..>. <.#.#....#.... '##.#....+.#.##.#.#+#.###'#.#.....@........#......#.###'####.....#......).'......#.#.....#......#........#......#.#.....#......#.#......#}i`d .#.....#......#.#......#.######## _You open the door.}il A1.2 (18}iu }i  #.....#......[#....#....# ###.....'......)#....#....# .########.#....#..>.' .#........#....#....# ##.#....+. ...#.##.#.########+########.###'##.....'........#......#.###'####.....#@.....).'......#.#.....#......#..#......#)#.....#......#..#......#.#.....#......#.#......#.##############################. ###  There is an open door here.}i }i` 22.2 (19 _}i" }iū N#.....#......[......#....#....#......'.)#....#....#. #.#....#..>.'. #.#....#....# #.#....+.#.##.#.#+#.###'#.#.....'........#......#. .###'####.....#.@....).'......#. .#.....#......#........#......#). .#.....#......#.#......#. .#.....#......#.}i p#......#. .##. }iy }iɳ +3.2 (20}i޹ }izD #.....#......[......#....#....#. #.....'.)#....#....#..#....#..>.'. .#....#....# .#....+.#.##.#.#+##.###'#.#.....'........#......#. ###'####.....#..@...).'......#. #.....#......#........#......#). #.....#......#.#......#. #.....#......#.#......#. #}iD I##. # }ihL A4.2 (21}iR }i| .....#......[......#....#....#. .....'.)#....#....#..#....#..>.'.#....#....##....+.#.##.#.#+##.###'#.#.....'........#......#.'####.....#...@..).'......#. .....#......#........#......#). .....#......#.#......#. .....#......#.#......#.##. }i4 A5.2 (22}i }it #......[......#....#....#.'.)#....#....#..#....#..>.'.#....#....##....+.#.##.#.#+##.###'#.#.....'........#......#. #'####.....#....@.).'......#.#......#........#......#).#......#.#......#.}i/u #......#.#......#.##.}i~ A6.2 (23}iG }i >#......[......#....#....#....#'.)#....#....#..#....#..>.'.#....#....##....+.#.##.#.#+##.###'#.#.....'........#......#. '####.....#.....@).'......#.#......#........#......#).#......#.#......#.}ip #......#.#......#.##.}itA7.2 (24}i}i#......[......#....#....#....#'.)#....#....#..#....#..>.'.#....#....##....+.##.##.#.##+##.###'#......+#.....'........#......#......# ####.....#..'......#......##......#........#......#).....##......#.#......#......+#......#.#......#......###......#}iA8.2 (25}i}i$  Things that are here:}i@ #......[......#....#....#....##. .'.)#....#....#..#....#..>.'.#....#....#.#....+.# #.##.#.# #+##.###'#......+ #.....'........#......#......# .....#......)@'......#......# #......#........#......#).....# #......#.}iaAK#......#......+ #......#.#......######  a +0 whip; 4 stones; a kobold corpse~i~ip29.2 (26 _~i ~it#......[......#....#....#....##. '.)#....#....#. .#....#..>.'. #....#....#. #....+.# #.##.#.# #+########.###'#......+ #.....'........#......#......# .....#......).@......#......# #......#........#......#).....# #......#.#......#......+ #......#.#......#~iE=########~ipB80.2 (27~i~i5 #####.......######....###### .# ......[#....#....#....##. . .)#....#....#. #....#..>.'....... #....#....#######.#....+.# ............#.##.#..........# ########+########.###'#......+ ~i36.....'........#@.....#......# #......).'......#......# ......#........#......#).....# ......#.#......#......+ ......#........#......~i]6 #######################......#There is an open door here.~i>H1.2 (28 _~iE~iC.######....###### .# [......#....#....#....##. .)#....#....#. .#....#..>.'. #....#....#. #....+.# #.##.#.# +########.###'#......+ .....'........#.@....#......# .....#......).'......#......# ~iQ#........#......#).....# #..#.......##~iA2.2 (29~i~i?e.######....###### .# [......#....#....#....##. .. )#....#....#. . #....#..>.'. #....#....#. #....+.# #.##.#.# +########.###'#......+ '........#..@...#......# #......).'......#......# #........#......#).....# #....#......#~imA3.2 (30~it~iB.######....###### .# [......#....#....#....##. .. )#....#....#. . #....#..>.'. #....#....#######. #....+..........# #.##.#..........# +########.###'#......+ '........#...@..#......# ~i#......).'......#......# #........#......#).....# #.......#..... ~iA4.2 (31~iE ~i.######....###### .# [......#....#....#....##. .. )#....#....#. . #....#..>.'. #....#....#######. #....+..........# #.##.#..........# +########.###'#......+ '........#....@.#......# #......).'......#......# #........#......#).....# #. ~i7A5.2 (32~iV~i>8..#.#.#...>......#....##..# #.......######....###### .# [#....#....#....##. .. )#....#....#. .#....#..>.'....... #....#....#######.~i>%#....+..........# ........#.##.#..........# ###+########.###@#......+ '........#......#......# #......).'......#......# ~i[?#........#......#).....##.#......#......+ .#........#...... ##################......#~iIA6.2 (33~i Q~i #...#.#.#...#.#+........# ..#.#.#...>......#....##..# ......######....###### .# [#....#....#....##. .. )#....#....#. .#....#..>.'....... #....#....#######.#....+.~i# .......#.##.#...@......# ##+########.###'#......+ '........#......#......# #......).'......#......# #........#......#).....# #.#......#......+........#......#......# ~i#################......#There is an open door here.~iH7.2 (34 _~i+~iun.#.#.#...>......#....##..# ....######....###### .# #....#....#....##. .. .....)#....#....#....... . #....#..>.'. #....#....#######. #....+..........# #.##.#....# #+########.###'#+ ........#......#......# ......).'......#......# ........#......#)~ivK ..#......#......+ .#......#......################ ########~i)~A8.2 (35~i+~iAb#.#.#...>......#....##..# ######....###### .# #....#....#....##. .. )#....#....#. . #....#..>.'. #....#....#. #....+.# #.##.#..........# +#.###'#.@....+ ...#......#......# ).'......#......# ~i~i+9.2 (36~i+~ii.#.#...>......#....##..# ######....###### .# #....#....#....##. .. )#....#....#. . #....#..>.'. #....#....#. #....+.# ~iĶ#.##.#..........# #.###'#..@...+ ...#......#......# ).'......#......# ~iǾB90.2 (37~i~i.M#.#...>......#....##..# ######....###### .# #....#....#....##. .. )#....#....#. . #....#..>.'. #....#....#. #....+.# #.##.#..........# .###'#...@..+ ~iN...#......#......# ).'......#......# ~i(VA1.2 (38~i\~i.#...>......#....##..# ######....###### .# #....#....#....##. .. )#....#....#. . #....#..>.'. #....#....#. #....+.# #.##.#..........# .###'#....@.+ ...#......#......# ).'......#......# ~i$A2.2 (39~i~iwzq#...>......#....##..# ######....###### .# #....#....#....##. .. )#....#....#. . #....#..>.'. #....#....#. #....+.~i{# #.##.#..........# .###'#.....@+ ...#......#......# ).'......#......# ~iA3.2 (40~iȈ~i ##..####'.............##..#~i A4.2 (41~i ~i  ...>......#....##..#  ######....###### .#  #....#....#....##. ..  #....#....#. .  #....#..>.'.  #....#....#######.  #....+.####  #.##.#..........#..# .###'#.......# #......#......#......# ).'......#......#..##..# ..#......#).....#..# # #......#......+... #......#......#....  #......######  ##      ~i _You open the door.~i A5.2 (42~i ~iG f #####....###### .#  ....#....#....##. .. ....#....#....... .  ....#..>.'.  ....#....#######.  ....+..........#### .##.#....#..##### ###.###'#......'......#  .#......#......##  .'......#......#..##..#  .#......#).....#..# #  .#......#......+...  .#......#......#. #########......######  ########     There is an open door here.~iO H6.2 (43 _~iV ~i ...#....#....##. .. #....#....... .  #..>.'.  #....#######.  +..........#### ##.#..........#..##### ##.###'#......'......#  #~i 7......#......#......#  '......#......#.@##..#  #......#).....#..# #  #......#......+...  #......#......#. ########......######  ########      ~iy A7.2 (44~i ~ip  ... >.' ..#######+..........#### ##.#..........#..#######'#......'......# #......#......#......# '.......##..# #......#) ......+......##......###  ~iZ{ A8.2 (45~i} ~i  >.' ..#######~i +..........#### ##.#..........#..#######'#......'...... #~i ......#......#.... '.....~i W..## #......#)~i& t####......+.@....#~iA #~i\ 0############~i \  ~i ~i A9.2 (46~i ~i &.#..>.'. .#....#######. .+..#### .##.#..........#..##### #.###'#......'......# .#......#......#......# .'......#......#..##..# .#......#).....#..##### .#......#......+@.....# .#......#......#......# #......#  #  ~i     ~i3 C800.2 (47~i ~iF ..........................'...........####~iN A1.2 (48~iT ~i  #....#..>.'. #....#....#######. #....+..........#### #.##.#..........#..##### #.###'#......'......# .#......#......#......# ).'......#......#..##..# .#......#).....#..##### ~i .#......#......@......# .#......#......#......# #......##  ########    ~i  ~i&  _You open the door.~iP A2.2 (49~i ~ix)#....#....#. . .#....#..>.'....... .#....#....#######.  .#....+....####  .#.##.#..........#..##### #####.###'#......'......# ~i-yo...#......#......#......# ).'......#......#..##..# ..#......#)....@#..##### .#......#......'......# ~iTy...#......#......#......# ~i{y###########......################ ~iy_~iyRThere is an open door here. _You open the door. _There is an open ~iy"door here. _You open the door~iy&.  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#.##.....##. #..#. #i.#.#...#.#.# #.##+#####.#.# ######......#.....##.....##iA9.2 (55iiׄ #.#.##.## ######.#......# #......##########....#....#. #......#...#.........# #......#...+....##.## #......#...#.......#.#.# #......#...##....#.#...#.#.#iJ #......#...##.# #.....(#.##.....## #......######...... #.#######.###.# #.. #.##.....##. #..# #.#.#...#.#.# #.##+#####.#.# ######......#.....##.....##ii^B70.2 (56iiii E _Done exploring.i!#.....iZ..............iibi +0.0) i-iw E _Done exploring.iW3i9ir#.#.##.##.######.#......#.#......##########....#....#.##......#...#.........#.#......#...+....##.##.#......#...#.......#.#.#.#......#...##....#.#...#.#.#.#......#...##.#.#.....(#....@....##.....##.#......######.#.#######.###.#.#.#.##.....##.#.#.#.iuj#.#...#.#.#.#.##+#####.#.#.######......#.....##.....##.ii,)1.2 (1 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.#######.###.#....#. ...#. .##.....##.# ......#.#.#. iˈ.#.#...#.#.#...#.# .##+#####.#.#.......#.....##.....##.....##......#.#.i_@6.2 (6iEi] .#......#.##########....#....#.###.#.#...#.........#...#...+....##.......##.....##.#...#.......#.#.#..#...##....#.#...#.#.#...#.#.#...##........#.#.#.(#.........##.....##.#######.#.#######.###.#....#....#....#.##.....##.#........#.#.#.#.#...#.#.#...#.#.##+#####.#.#........#.....##.....##.....##.#......#.#.i*@7.2 (7i=/iD.#......#.#....#....#.###.#.#...#.........#.....#...+....##.......##.....##.#...#.......#.#.#..##...##....#.#...#.#.#...#.#.##...##.......#.#.#.i(#.........##.....##.##.######.#.#######.###.#....#....#......#.##.....##.##..........#.#.#.#.#...#.#.#...#.#.###+#####.#.#...iy#......#.....##.....##.....##.#......#.#.iw@8.2 (8iiMP.#......#.#....#....#.###.#.#...#.........#....#...+....##.......##.....##.#...#.......#.#.#..#.#...##....#.#...#.#.#...#.#.#.#...##......#.#.#.(#.........##.....##.##.######.#.#######.###.#....#....#.#.....#...##.....##.##...............#.#.#.....#.#...#.#.#...#.#.#.##+#####.#.#.#.iGNQ......#.....##.....##.....##.#......#.#.iU@9.2 (9i:\i A.#......#.##....#....#.###.#....##...#.........#.......##...+....##.......##.....##.#...#.......#.#.#..#.##...##....#.#...#.#.#...#.#.#.#...##.....#.#.#. .i(#.........##.....##.##.######.#.#######.###.#....#....#.#............#...##.....##.......##......#.#.#...#.#...#.#.#...#.#.#.##+#####.#.#.#.# #iY......#.....##.....##.....##. #......#.#.#iE80.2 (10.0)iiy~.#......#.#. .#....#....#.###.#....#. .#...#.........#....#. .#...+....##.......##.....##. .#...#.......#.#.#...........#.#. .iz#...##....#.#...#.#.#...#.#.#. .#...##.....#.#.#. (#.........##.....##.##. .######.#.#######.###.#....#....#.#...........#..##.....##.......##.......#.#.#...#.#...#.#.#...#.#.#.##+#####.#.#..#.#. ......#.....##.....##.....##. ......#.#.#.iA1.2 (11iiC#......#.#. #....#....#.###.#....#. #...#.........#.........#. #...+....##.......##.....##. #...#.......#.#.#...........#.#.# #...##....#.#...#.#.#...#.#.#...# #...##...#.#.#. #.........##.....##.##. ######.#.#######.###.#....#....#.###........#.##.....##.......##.i .......#.#.#.#.#...#.#.#...#.#.#...###+#####.#.#...........#.#.##.....##.....##.....##.#.#.#.ii+2.2 (12iii"iq$i(iY0Inventory: 22/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +0 pair of boots (worn)  w - a +0 ring mail (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn) i2V f - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - 2 scrolls of fear  g - a scroll labelled NYCORE UTASMU  k - a scroll labelled LEL SANACOTZ  o - a scroll labelled YTZISHR TOYWOUST  r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE Potions (go to first with !)  b - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ip   q - a +0 cloak (worn)upair of boots (worn)  w - a +0 ring mail (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) Scrolls ?iCq M)  e - 2 scrolls of fear  g - a scroll labelled NYCORE UTASMU  k - a scroll labelled LEL SANACOTZ  o - a scroll labelled YTZISHR TOYWOUST  rOKEGUSHR NOITWU  sQAIVIJ ZANItVAPSUA KODODEE Potions (go to first with !) iq  b - a potion of magicd - a fizzy dark potion  i - 4 potions of ambrosia  j - a fuming green potion60%i(< k - a scroll labelled LEL SANACOTZ  s - a scroll labelled QAIVIJ ZANI  m - a fuming cyan potion  n - 2 potions of heal woundsbotiCi  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEEi g - a scroll labelled NYCORE UTASMU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ i_“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.iwEnchant which item? Armour  q - a +0 cloak (worn)  u - a +0 pair of boots (worn)  w - a +0 ring mail (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail ir[?] describe selectedi iq .......#......#...............#.. Stats the Firebug ##########....#....#.###.#....#.. Gargoyle #...#.........#...............#.. Health: 36/36 ======================== #...+....##.......##.....##...... Magic: 10/10 ======================== #...#.......#.#.#...........#.#.# AC: 15Str: 18 #...##....#.#...#.#.#...#.#.#...# EV: 9Int: 17 #...##..............#.#.#........ SH: 0Dex: 10 #.........##.....##.......##..... XL:  6 Next: 69% Place: Dungeon:4 ######..........@i [37m.....#.......... Noise: ---------  Time: 4882.2 (0.0) .....#######.###.#....#....#.###. h) +0 war axe ......................#.......... Cast: Foxfire ..........##.....##.......##..... ....................#.#.#........ ..........#.#...#.#.#...#.#.#...#  .....##+#####.#.#...........#.#.#  .....#.....##.....##.....##......  .....#........#...............#..  _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.  As you read the scroll labelled NYCORE UTASMU, it crumbles to dust.  It is a scroll of enchant armour.i[ i i .......#......#...............#.. Stats the Firebug ##########....#....#.###.#....#.. Gargoyle #...#.........#...............#.. Health: 36/36 ======================== #...+....##.......##.....##...... Magic: 10/10 ======================== #...#.......#.#.#...........#.#.# AC: 16Str: 18 #...##....#.#...#.#.#...#.#.#...# EV: 9Int: 17 i^ #...##..............#.#.#........ SH: 0Dex: 10 #.........##.....##.......##..... XL:  6 Next: 69% Place: Dungeon:4 ######..........@.....#.......... Noise: ---------  Time: 4882.2 (0.0) .....#######.###.#....#....#.###. h) +0 war axe ......................#.......... Cast: Foxfire ..........##.....##.......##..... ....................#.#.#........ ..........#.#...#.#.#...#.#.#...#  .....##+#####.#.#...........#.#.#ia /  .....#.....##.....##.....##......  .....#........#...............#..  _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.  As you read the scroll labelled NYCORE UTASMU, it crumbles to dust.  It is a scroll of enchant armour.i A3.2 (1i i _Done exploring. _ As you read the scroll labelled NYCORE UTASMU, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 pair of boots glows green for a moment.iiInventory: 21/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) i +Scrolls (go to first with ?)  e - 2 scrolls of fear  k - a scroll labelled LEL SANACOTZ  o - a scroll labelled YTZISHR TOYWOUST  r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE Potions (go to first with !)  b - a potion of magic  d - a fizzy dark potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iN|  q - a +0 cloak (worn)u1 pair of boots (worn)  wring mail (worn)  l - a +0 scale mail  p - a +0 kite shield  vchain Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) Scrolls ?)  e - 2 scrolls of fear  k - a scroll labelled LEL SANACOTZ if} o - a scroll labelled YTZISHR TOYWOUST  r - a scroll labelled OKEGUSHR NOITWUsQAIVIJ ZANItVAPSUA KODODEE Potions (go to first with !)  b - a potion of magicd - a fizzy dark potion  i - 4 potions of ambrosia  j - a fuming green potion  muming cyan potion75%i+  r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI  n - 2 potions of heal woundsbotit& D k - a scroll labelled LEL SANACOTZ. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. i& Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll i& U Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. i& q(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.iii.......#......#...............#.. Stats the Firebug ##########....#....#.###.#....#.. Gargoyle #...#.........#...............#.. Health: 36/36 ======================== #...+....##.......##.....##...... Magic: 10/10 ======================== #...#.......#.#.#...........#.#.# AC: 16Str: 18 #...##....#.#...#.#.#...#.#.#...# EV: 9Int: 17 #...##..............#.#.#........ SH: 0Dex: 10 #.........##.....##.......##..... XL:  6 Next: 69% Place: Dungeon:4 ######......[30iLm....@.....#.......... Noise: Silenced  Time: 4883.2 (0.0) .....#######.###.#....#....#.###. h) +0 war axe ......................#.......... Cast: Foxfire ..........##.....##.......##..... ....................#.#.#........ ..........#.#...#.#.#...#.#.#...#  .....##+#####.#.#...........#.#.#  .....#.....##.....##.....##......  .....#........#...............#..  _Done exploring. _Done exploring.  As you read the scroll labelled NYCORE UTASMU, it crumbles to dust.  It is a scroll of enchant armour. ioy_Your +0 pair of boots glows green for a moment.  As you read the scroll labelled LEL SANACOTZ, it crumbles to dust.iA4.2 (1ii G _ As you read the scroll labelled NYCORE UTASMU, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 pair of boots glows green for a moment.  As you read the scroll labelled LEL SANACOTZ, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence.i} 3i~ iG Xi i in ,i iM ,iY i Bi ,iϐ iI ,i i ,i/ i5 ,iӘ i ,iB i ,i iݟ ,i i* ,iZ i# ,iw iҧ ,iq Xi Bi ,i/ i ,i iڶ ,i i< nix i) i{ Biv ,i] i ,i i ,i i ,i i2 Bi" ,iM i !.#.#.....#..............##............@....--------- .###.#.........Foxfire...##.......iX 915.2 (31.0) _You start waiting.6.2 (32i i U _Your hearing returns.iz 3iq iT ,i Xi^ i i i i ,i4 ,iD i ,i i ,i i; ,i i ,i; i ,i i ,i iU ,im i i$ i i ,i iw ,i i" ,i" i$ ,i|& i' ,i( i* ,i+ i- ,i- i/ ,i{0 i2 ,i2 i4 ,i5 i7 ,i8 i@: ,i9; i< ,i= i? ,i@ iuB ,iaC i7E ,iE iH BiI ,iJ iLL ,ifM iO ,iO iR ,iR iU BiV ,iX iY iY iZ i\ ,i>] i^ i^ i_ ia ,ic id ,ite iZg ,iQh ij ,i$k i\m ,i(n io ,ip ir ,is iu ,iw i7x ,ijy i{ ,i3| iz} ,if~ i8 i i i i i i ,i iY ,i@ i܋ ,i i ,iw i ,iڒ i? ,i i\ ,i i ,i i{ ,io i$ ,i8 iS ,iJ i_ ,iQ i ,iB iߪ i i i ,iծ i i i i ,i۴ i ,i i ,i> i˻ ,i i ,i i ,i i7 ,i) i ,i iq ,i i1 ,i* i ,i i ,i~ i& ,i2 i ,i i ,iD ih ,iy io ,ih i ,i i ,i ig ,i i ,i} i ,i iY ,i i BiT ,i i i4 i i ,i i# ,i iQ ,in i ,i> Xi i 5015.2 (99 _You start waiting.i? -6.2 (100.0)i i # _Done waiting.iciInventory: 20/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)l - a +0 scale mail  p - a +0 kite shield  iv - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) iScrolls (go to first with ?)  e - 2 scrolls of fear  o - a scroll labelled YTZISHR TOYWOUST i9 r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE i\Potions (go to first with !)  b - a potion of magic i^ d - a fizzy dark potioni - 4 potions of ambrosia i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ig o - a scroll labelled YTZISHR TOYWOUST. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ib ih iq .......#......#...............#.. Stats the Firebug ##########§§§.#§.§§#.###.#....#.. Gargoyle #...#......§§.#§.§§...........#.. Health: 36/36 ======================== ir #...+....##.§§§§.§##.....##...... Magic: 10/10 ======================== #...#....§§.#§#§#§§.........#.#.# AC: 16Str: 18 #...##...§#§#§§§#§#.#...#.#.#...# EV: 9Int: 17 #...##...§§§§§§§§§..#§#§#........ SH: 0Dex: 10 is n#........§##§§§§§##§§§§§..##..... XL:  6 Next: 69% Place: Dungeon:4 ######...§§§§§§§@§§§§§#.......... Noise: ---------  Time: 5016.2 (0.0) i8s !.....#######§###§#§§§§#....#.###. h) +0 war axe is j...............§§§.§§§#.......... Cast: Foxfire ..........##..§§§##.§§§§..##..... is t.............§§§§§..#§#§#........ ..........#.#§§§#§#.#.§§#.#.#...#  i t .....##+#####§#§#§.....§....#.#.#  .....#.....##§§§.§##.....##......  .....#........#...............#..  it O_You start waiting. _Your hearing returns. _You start waiting. _Done waiting.  The air fills with toxic fumes!  As you read the scroll labelled YTZISHR TOYWOUST, it crumbles to dust.i i+ +7.2 (1i i ) _Your hearing returns.You start waiting. _Done waiting.  The air fills with toxic fumes!  As you read the scroll labelled YTZISHR TOYWOUST, it crumbles to dust. _It was a scroll of poison.iAF #......#.#.§§§.#§.§§#.###.#....#. ...#......§§.#§.§§.#. ...+....##.§§§§.§##.....##. ...#....§§.#§#§#§§.........#.#.#. ...##...§#§#§§§#§#.#...#.#.#...#. ...##...§§..#§#§#. .§##§§§§§##§§§§§..##.....#...§.@§§§§#.#######§###§#§§§§#....#.###.#.§§§.§§§#.##..§§§##.§§§§..##.....#...§§§§§..#§#§#.#.#§§§#§#.#[40iF m.§§#.#.#...#.##+#####§#§#§.....§....#.#.#.#.....##§§§.§##.....##.#.#.#.ijM ..#.................iM C......i|N &8iT iBV iO\ifnijiji(lipipiri_vivi8xi{i{i^}iiZi1i+iii|ii3ioi9iiiiiiVi#iiitiiiOiҧi5iQiMii iii1ii8iiii3iiLiiiIiirii{ii ii~iiiii=iiii6iieiiiii*iiPiiiiiiigi$i"isiii^iiiiiii:iiiii?iiiWii} i: i i| i i ii_iiiyi=i~iiiiA i i)"i"i#i)%iu%i &i'iO(i*i,i,i.i0i0i1ix3i3i4iO6i6i8i:i:i;i=ii=i>iSAiAiCiEivFi5HiJiJiLiPicPiQiDRiSiSixUiUiuVi-XiuXiYi [i\[i \ij]i^i_iM`i`i0bidi^di,eigiOhiiiji}ki[mi7oi`pi,riAuiuiwiazizi*}i~i+iviisi,iiiii]iiixiEiti9iiiiiqiiiiiii}i iRiϞiiiסi#iiiݤi,iki٧i'iԨii9iiȬiiiɯii6i iciii7iiii<iq i i ..iP..i ....i7..#.#.i,.#...i.?..........#.#.ia3.....##.....i3.......@....i117.2 (9i 9.0)i12.###.#....i^/.......i<...##.....iS.......#.#.i...i ..i .#.i. .i_ ... i_You start waiting.iii8.2 (10i 0.0)ii iri_Done waiting.iiRInventory: 19/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) i=Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail iԯ/Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) Scrolls (go to first with ?) i e - 2 scrolls of fear  r - a scroll labelled OKEGUSHR NOITWU  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE i$Potions (go to first with !)  b - a potion of magic i d - a fizzy dark potioni - 4 potions of ambrosia  j - a fuming green potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i) c Armour [qcloak (worn)  u - a +1 pair of boots (worn)wring mail (worn)  l - a +0 scale mail  p - a +0 kite shield  vil chain Jewellery (go to first with "=)  c - a +6 ring of strength (worn) i f - a +4 ring of protection (worn) Scrolls (go to first with ?) i  e - 2 scrolls of fear  r - a scroll labelled OKEGUSHR NOITWU i X s - a scroll labelled QAIVIJ ZANIti VAPSUA KODODEE Potions (go to first with !)  b - a potion of magic i3  d - a fizzy dark potion  i - 4 potions of ambrosiajuming greiy en potion  m - a fuming cyan potion  n - 2 potions of heal woundsboti y  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEEi\y" iyr - a scroll labelled OKEGUSHR NOITWU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ iz“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i=wi4~iɅ......#......#...............#... Stats the Firebug #########....#....#.###.#....#... Gargoyle ...#.........#...............#... Health: 36/36 ======================== ...+....##.......##.....##....... Magic: 10/10 ======================== ...#.......#.#.#...........#.#.#. AC: 16Str: 18 ...##....#.#...#.#.#...#.#.#...#. EV: 9Int: 17 i...##..............#.#.#......... SH: 0Dex: 10 .........##.....##.......##.....# XL:  6 Next: 69% Place: Dungeon:4 #####...........@....#........... Noise: ---------  Time: 5118.2 (0.0) ....#######.###.#....#....#.###.# h) +0 war axe i.....................#........... Cast: Foxfire i3.........##.....##.......##.....# Tele ...................#.#.#......... .........#.#...#.#.#...#.#.#...#.  iNW....##+#####.#.#...........#.#.#.  ....#.....##.....##.....##.......i||  ....#........#...............#... iThe air fills with toxic fumes!  As you read the scroll labelled YTZISHR TOYWOUST, it crumbles to dust. i _It was a scroll of poison. _You start waiting. _Done waiting.  As you read the scroll labelled OKEGUSHR NOITWU, it crumbles to dust.ii*9.2 (1i\iɣ  As you read the scroll labelled YTZISHR TOYWOUST, it crumbles to dust. _It was a scroll of poison. _You start waiting. _Done waiting.  As you read the scroll labelled OKEGUSHR NOITWU, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.ii̞Inventory: 18/52 slots Hand Weapons (go to first with ))  h - a +0 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)l - a +0 scale mail  p - a +0 kite shield  iv - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) Scrolls (go to first with ?)  e - 2 scrolls of fear  s - a scroll labelled QAIVIJ ZANI  t - a scroll labelled VAPSUA KODODEE Potions (go to first with !)  b - a potion of magic  d - a fizzy dark potioni - 4 potions of ambrosia iE j - a fuming green potion  m - a fuming cyan potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ic s - a scroll labelled QAIVIJ ZANI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ it“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. iS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i5hEnchant which weapon? Hand Weapons  h - a +0 war axe (weapon) [?] describe selectediM% ......#......#...............#... Stats the Firebug #########....#....#.###.#....#... Gargoyle ...#.........#...............#... Health: 36/36 ======================== ...+....##.......##.....##....... Magic: 10/10 ======================== ...#.......#.#.#...........#.#.#. AC: 16Str: 18 ...##....#.#...#.#.#...#.#.#...#. EV: 9Int: 17 ...##..............#.#.#......... SH: 0Dex: 10 .........##.....##.......##.....# XL:  6 Next: 69% Place: Dungeon:4 #####...........@....#........... Noise: ---------  Time:[39ij& O;49m 5119.2 (0.0) ....#######.###.#....#....#.###.# h) +0 war axe .....................#........... Cast: Foxfire .........##.....##.......##.....# Tele ...................#.#.#......... .........#.#...#.#.#...#.#.#...#.  ....##+#####.#.#...........#.#.#.  ....#.....##.....##.....##.......  ....#........#...............#...  _You start waiting. _Done waiting.  As you read the scroll labelled OKEGUSHR NOITWU, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled QAIVIJ ZANI, it crumbles to dust.  It is a scroll of enchant weapon.i+ i@2 ......#......#...............#... Stats the Firebug #########....#....#.###.#....#... Gargoyle ...#.........#...............#... Health: 36/36 ======================== ...+....##.......##.....##....... Magic: 10/10 ======================== i2 ...#.......#.#.#...........#.#.#. AC: 16Str: 18 ...##....#.#...#.#.#...#.#.#...#. EV: 9Int: 17 ...##..............#.#.#......... SH: 0Dex: 10 .........##.....##.......##.....# XL:  6 Next: 69% Place: Dungeon:4 i 3 #####...........@....#........... Noise: ---------  Time: 5119.2 (0.0) ....#######.###.#....#....#.###.# h) +1 war axe i93 .....................#........... Cast: Foxfire ib3 Q.........##.....##.......##.....# Tele ...................#.#.#......... i3 .........#.#...#.#.#...#.#.#...#.  ....##+#####.#.#...........#.#.#.i3   ....#.....##.....##.....##.......i3   ....#........#...............#...  _You start waiting. i3 _Done waiting.  As you read the scroll labelled OKEGUSHR NOITWU, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  i'4 iAs you read the scroll labelled QAIVIJ ZANI, it crumbles to dust.  It is a scroll of enchant weapon.i= i > +20.2 (1iB iE } _Done waiting.  As you read the scroll labelled OKEGUSHR NOITWU, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled QAIVIJ ZANI, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 war axe glows red for a moment.ii"Inventory: 17/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) iUScrolls (go to first with ?)  e - 2 scrolls of fear  t - a scroll labelled VAPSUA KODODEE Potions (go to first with !)  b - a potion of magic  d - a fizzy dark potioni - 4 potions of ambrosia  j - a fuming green potion  m - a fuming cyan potion  n - 2 potions of heal woundsi I  t - a scroll labelled VAPSUA KODODEE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ii#i*V......#......#...............#... Stats the Firebug #########....#....#.###.#....#... Gargoyle ...#.........#...............#... Health: 36/36 ======================== ...+....##.......##.....##....... Magic: 10/10 ======================== ...#.......#.#.#...........#.#.#. AC: 16Str: 18 i+I...##....#.#...#.#.#...#.#.#...#. EV: 9Int: 17 ...##..............#.#.#......... SH: 0Dex: 10 .........##.....##.......##.....# XL:  6 Next: 69% Place: Dungeon:4 #####...........@....#........... Noise: ---------  Time: 5120.2 (0.0) i+F....#######.###.#....#....#.###.# h) +1 war axe .....................#........... Cast: Foxfire .........##.....##.......##.....# Tele ...................#.#.#......... .........#.#...#.#.#...#.#.#...#.  ....##+#####.#.#...........#.#.#.  i+^....#.....##.....##.....##.......  ....#........#...............#... As you read the scroll labelled OKEGUSHR NOITWU, it crumbles to dust. iy,R_You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled QAIVIJ ZANI, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 war axe glows red for a moment.  As you read the scroll labelled VAPSUA KODODEE, it crumbles to dust.il6i6*1.2 (1ii=i? _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled QAIVIJ ZANI, it crumbles to dust.  It is a scroll of enchant weapon. _Your +0 war axe glows red for a moment.  As you read the scroll labelled VAPSUA KODODEE, it crumbles to dust. _You feel momentarily disoriented. It was a scroll of revelation.il Iin in ir iGv ..#....#.###...........#.......##......#.#.#........#.#...#...................#..##.....#...#iv ##.#.#......##.....##...i| &2iƃ   ####### ######  #.....############....#  iB j#.<...#..........#....#  #.....#...#....#  #.....#@.........#....#  ### #.....#..........#....#  ##.## ##....#..........#....## is k #...# #....#'####..##+#....#.  #...# #..........#.#...#.#.# iĄ t #..#######.......).....  #..##............).##.......##.  #...#...........))......  #...'iˈ c.#.###.#....#....#.# _You start waiting.i‹ iȑ i 53.2 (2i^ i @ _Your surroundings suddenly seem different.i8# ###### #.....#....# #.<...#.#....# #.....#.#....# #.....#.#....#  ### #.....#.#....# ##.## ##....#.#....# #...# #....#'####..##+#....#.# #...# #..........#.#...#.#.#. #..#i:.......)....#.#.#. #..##.....).##.##. #...#.....))......#. #...'.#.###.#....#....#.#i=i+4.2 (1ipii[4iYdi #.....#...#....# # #.....#....#....# #. ##....#..........#....##### 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#....#######......#  i`< j+..........#####..#  i< L##.#.#..#####  i< 1##.###'#'......# i< k #......#......#......#  iB iB +80.2 (8i......#....##..#....#  ###....#######..##'###  ..#....#....##..@...#  #....#............#  #..>.'..........>.# i k #....#######......# i k +..........#####..# i K #.#.#..##### i  #.###'#i. f'......#  ......#......#......# iM B ......#......#..##..# ir ( i @1.2 (9i i!` #....#.###.#...#  .#........###+####### ...##...###..#....#  .#.#..#........+....#  i` ...#.#+........#....#  ......#....##..#....#  ##....#######..##'### i`  .#....#....##......# i`  .#....#.........@..# i` O .#..>.'.ia [>.# i;a k .#....#######......# i^a  .ia u+..........#####..#  .#.ia ?#..#####  ia /.###'#'......# ia A .....#......#......# ib O #......#..##..#  ib g#).....#..#####  ij D2.2 (10.0)i+p i B#........###+#######i ....##...###..#....#  i #.#..#........+....#  .i .#.#+........#....#  i: ..#....##..#....#  ia #....#######..##'###  #i ....#....##......#  i #....#............#  #..>.'.i #  #....#######......# i"  +..........#####..#  #.#..##### ij Q ###'#'......#  .i !...#......#......#  #......#..##..#  #).....#..#####  #......'......#  iL i +3.2 (11iC iV  ........###+#  ##...###..#....#  .#..#........+....#  .#.#+........#....#  #....##..#....#  ....#######..##'###  ....#....##......#  ....#....#  ..>.'.>@#  ....#......#  .#####..#  .#..#####  '#......'......#  #......#......#  #......#..##..#  #).....#..#####  #......'......#  There is a stone staircase leading down here.i i 24.2 (12 _i3 iɜ iڠ in iQ#........###+# .##...###..#....# #.#..#........+....# .#.#+........#....# .#....##..#....# #....#######..##'### #....#....##......# #....#....# #..>.'.@.# #....#......# +.#####..# #.#..##### #'#......'......# .#......#......# .#......#..##..# .#).....#..##### .#......'......# iXF5.0) iM^i`c _There is a stone staircase leading down here.ipA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.iiT#........###+#######  Stats the Firebug ....##...###..#....#  Gargoyle #.#..#........+....#i3  Health: 36/36 ======================== ..#.#+........#....#  Magic: 10/10 ======================== .....#....##..#....#  AC: 16i Str: 18 #....#######..##'###  EV: 9iEInt: 17 #....#....##......#  SH: 0i!Dex: 10 #....#............#  XL:  6 Next: 69% Place: Dungeon:4 i:#..>.'..........@.#  Noise: ---------  Time: 5185.2 (1.0) i#....#######......#  h) +1 war axe i-+..........#####..#  Cast: Foxfire #..........#..##### iku###'#......'......# ....#......#......#   iN....#......#..##..#   ib....#).....#..#####   i ....#......'......#   _You feel momentarily disoriented. It was a scroll of revelation. _You start waiting. _Your surroundings suddenly seem different. _You see here an adder skeleton. _There is a stone staircase leading down here. _There is a stone staircase leading down here.iz!i )i(2i^6-6 _i9i*  You climb downwards.  You hear the hiss of flowing sand.i%k/  --more--i  ### ##..#   .. #....   . ..#...#####  ..##.#.......  ......>....#  $.....55..#  i!??...# 5 #.s@..#  #.>...#  #.....#  .......# .##...... i"}.. #...##.. s   scorpion (asleep) . ...## ...55 2 ufetubi (asleep) iW">...# .... i#iD0 55ss55  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!iΏL====7.0 (1.8iiK  n entrance to an ossuary on this level. Hurry and find it before the  portal is buried! _The ufetubus shouts!  Found a scroll of revelation and 11 gold pieces.  Found two stone staircases leading down. _There is a stone staircase leading up here.i ### ##..# .. #.... . ..#...#####  ..##.#.......  ......>....#  $.....55..# i\ ......?...#  #.s@..#  #.>...#  #.....#  .......#  iF.##......  .. #...##..  i@. ...## ...  ...# .... i!iV ### ##..# .. #.... . ..#...#####  ..##.#.......  ......>....#  $.....55..#  ......?...#  #.s@..#  iWK#.>...#  #.....#  .......# .##...... .. #...##..  . ...## ...  ...# .... i4ii#d _There are monsters nearby!in,i%oiv .v55(ally target)(1 ally target)  You conjure some foxfire! The foxfire hits the ufetubus.  The ufetubus is burned terribly!ii\ ..55v  The ufetubus is heavily wounded.i99/10 ---=---8ir 0iEi6U _The scorpion barely misses you.iU  (1 ally target)  You conjure some foxfire! The foxfire hits the scorpion.i i" v.v  You conjure some foxfire! The foxfire hits the scorpion.  The scorpion is moderately wounded.hits you but does no damage. x2  The scorpion stings you but does no damage.  The ufetubusThe ufetubus hits you but does no damage. x2i l8--------9iY i" N _The ufetubus misses you.iw  You conjure some foxfire! The foxfire hits the ufetubus!  The ufetubus is burned terribly!.   ufetubus (i,i9 .v§  You kill the ufetubus!The foxfire hits the scorpion.i.iS9P v5..v.§The scorpion is moderately wounded.The scorpion stings you but does no damage.  The ufetubus hits you but does no damage.i=n7-----7290i`DiD4§i_U _The ufetubus barely misses you.i*T (ally target)  You conjure some foxfire!isiױ ?.§The foxfire hits the ufetubus but does no damage.  The foxfire hits the scorpion but does no damage.ir>iZB .v>5vThe scorpion is moderately wounded.The ufetubus slips past you! The ufetubus barely misses you.The ufetubus hits you but does no damage.1----6-----1 _The scorpion stings you. The ufetubus hits you. x2ix  You conjure some foxfire! The foxfire hits the ufetubus!  The ufetubus is burned terribly!i\iJ&  iQThe ufetubus is severely wounded.The foxfire hits the ufetubus! The ufetubus is burned terribly!iE..i;iQE v.v...  You kill the ufetubus!idKC 3/37=---5----42 _The scorpion completely misses you. The scorpion closely misses you.iRiUi _Your Fighting skill increases to level 3!i<]  You conjure some foxfire! The foxfire hits the scorpion.i@Bi §v.§ The scorpion is heavily wounded.The foxfire hits the scorpion.iP i/ §?v§vThe scorpion is severely wounded.i 1-4-----3iU# S§§ik& . _The scorpion stings you.i §§ You conjure some foxfire! The foxfire hits the scorpion.iC,i  The scorpion is almost dead.The foxfire hits the scorpion.i§.§†@§vic*i2.v..§v.i3i3=Stats the Firebug### ##..#Gargoyle.. #....Health: 31/37 ====================----. ..#...#####Magic: 3/11======------------------..##.#.......AC: 16Str: 18......>....#EV: 9Int: 17$.........#SH: 0Dex: 10......v...#XL:  6 Next: 102% Place: Dungeon:5#.†@§.#Noise: =--------  Time: 5194.0 (1.0)#.v...#h) +1 war axe#.....#Cast: Foxfire.......#.##........ #...##..[i=15;10H. ...## ......# ....  The foxfire hits the scorpion.  The scorpion is severely wounded. _The scorpion stings you.  You conjure some foxfire! The foxfire hits the scorpion.  The scorpion is almost dead.The foxfire hits the scorpion.i? _You kill the scorpion!You have reached level 7!iH/  --more--iO m4/41-3/12---iHP (7 1% iRW 9§iZ 4 _iN§iN8§i{iiOi iiii`iAivv..§§§§§§§@.§i5=4==-i5 _i§§§§§§iziiiiLi5iiji]ii]§§##.#.§§...>§§§.....§...?..§.†@.v>-6.0 (2i?§§i§...>§§§§i~] _Your foxfire dissipates.i, ..##.#......>..........§i *7.0 (3i :§i2 . _Your foxfire dissipates.6==8.0 (4i-! i( i) G==9.0 (5i/ i8 B200.0 (6iE> i....##$.........#.......@...#..####.†<..#i' p #.>...# #.....# .# .##.... .. #...##. ...## ...# .... _Magic restored.i1 A8.0 (64iC8 iC i D ,9.0 (65iI i|N 0 _a - a scroll of revelationi6<i@ii5- # ### ##..#### ..##....#  ..#...##### #..##.#........ #>....# #$.##...........##..####.†<..## #>...# #.....# .# .##....i .. #...##. ...## ii9160.0 (1.0)i ic: ### ### ##..## ## ..##....# #.. ..#...##### #..##.#. #......>....# #$...@.....# #.....# #..####.†<..#iT; ## #.>...# #.....# .......# .##....... .. #...##..  . ...## ...iID]==1.0 (2i|JiB ### ### ##..## ### ..##....# #... ..#...##### #..##.#. #......>....# #$..@......# #.....# #..####.†<..#  ## #.>...# #.....# .......# .##.......i!& .. #...##..  . ...## ...i@2.0 (3i7iӟ  ####### ##..## ###...##....# #... ..#...##### #..##.#. #......>....# #$.@.......# #.....# #..####.†<..# ##. #.>...#. #.....##. .......## .##...... .. #...##..  . ...## ...i i *3.0 (4ih iB $ ### #### ##..## ###...##....# #......#...##### #..##.#. #......>....# #$@........# #.....# #..####.†<..# ##. #.>.# .. #....# #.. .......#iC = ##. .##.......... #...##..  . ...## ...i]J @4.0 (5iO it P ### #######..## ###...##....# #......#...##### #..##.#. #......>....# #@.........# #.....# #..####.†<..# ##.# #.>..# ... #.....# #..# .# ##.i #.##. ... #...##..  . ...## ...i @5.0 (6ij i' @6.0 (7iR i{ u ##########..#####...##..........#...##### #..##.#............>....# ##..........# #.@......####.†<#.# #.>.#... ...# .... _You now have 243 gold pieces (gained 11).i @7.0 (8i( i#  ### #######..## ###...##....# #......#...##### #..##.#. #......>....# ##..........# #@..........# #..####.†<..#iL$ n ##.# #.>...# ... #.....# #..#..#i8%  ##.#.##. ... .#...##.. ... #...## ...  ...# ....i/ @8.0 (9iS6 i 7##########..###...##....# #......#...######..##.#........ #......>....# ##..........# #...........# #.@####.†<..# ##.# #.>...# ... #.....# #..#...##.#.##.... .#...##..... #...## .i .#. ...# . i i D9.0 (10.0)iX  #######..#####...##..........#...##### #..##.#............>....# ##..........# ...........####.†<##@# #.>.#......#..##..#......#......# ## ##i` B70.0 (11if i]  ###...##..........#...##### #..##.#............>....# ##..........# ........#..####.†<###.#.##.>.#..@...#..#..#......i" ##.#.##........#..#...#.....####i A1.0 (12iiݚa###...##....# #......#...##### #..##.#. #......>....# ##..........# #...........# #..####.†<..# ###.#.##.>...# #...@..#.....# ##..#.# iS##.#.##. .....#...##.......#...## ......#.....i~...# ### ###.##iA2.0 (13iiK2 #......#...##### #..##.#........ #......>....# #...... #...........# #..####.†<..###.#.##.>...# #......#.....# ##.@#........# ##.#.##....... .....#...##.....#...## ...#.....# .... ###.###.## .. #. ..i":A3.0 (14i?ix #..##.#............>....# ##..........# #..........####.†<###.#.##.>.......#..##..#... ##@#.##.......#......#...###.....#...## ...i#...#.....## ........# ###.###.## ..# ..#  ..iA4.0 (15i^i> #......>....# ##...... #...........# #..####.†<..###.#.##.>...# #......#.....# ##..#........# ###.#.##.......#.@....#...##.. #...## ...#.. ........#####.##.## ..# #. ..# # .. i7$A5.0 (16i")i=+#...... #...........# #..####.†<..###.#.##.>...# #......#.....# ##..#........# ###.#.##....... #......#...##.. # ...#.. ........#####.## ##.### ..# #. ..# #h ..h   hound (asleep) ..iJ6.0 (17iitX _A hound comes into view.iM ,iU vvh.hlly target)i2V g1--=7.0) i\ i_ / _You conjure some foxfire!iiCi ,i&J §§iQ&Dv§v§You conjure some foxfire!i,i § The foxfire hits the hound but does no damage.  The foxfire hits the hound.i.,i7v§§v§§h§.i8a0----8i>D§§§iB` _The hound is moderately wounded.i52 §§You conjure some foxfire! The foxfire hits the hound.iiiQ .v.hv..  The hound is heavily wounded.i#F9/12 ----iP9i|i= _The hound bites you but does no damage.iYZ  You conjure some foxfire! 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.. ## #...##### . ###.....### .##.##...## ##.#..#..#...## #.##.##.####...###.#..#..###...##.##....##.##. #..#..#.....#..# ..##.##....##.## ...id.#...#.#..#..# .... #####...####.## .....###...#..# ......###...## .[..... iyJ5.0 (11iǝi8# _Found a robe.i...........i? a ..#  .. ## ##. ...##### .......### #.##.##...## ##.#..#..#...## ##. ##.##.####...###.i? #..#..###.....##.##....##.##. ..#..#.....#..#..##.##....##.##.. .#...#.#..#..#......####.##...###...#..#....###...##....[.....# iH 86.0 (i=I 1.0)iS i ..#  ..#  .. ## i ## ..##### . #.....###  ##.##...## ###i ..#..#...## ## #.##.####...###. ..#..#..###.....i* H###.##....##.##iE e#..#.....#..#. ij ##.##....##.##...#.#..#..#.! i O###...####.###i o###...#..#......###...##....[.....#i i^ i *7.0 (2i iv  ... # ###..# .#####.......####.##...###.. ..#..#...## ##... .##.####...###.. .#..#..###.....# ##.##....##.##..# #..#.....#..#..iqv . #.##....##.##. ...#.#..#..#..!#...####.##.##  ###...#..#. ###...##....[.....#iv Q# ###.#i @8.0 (3i i{ 9 ... ###..######..........#####.##...###.. .#..#...## ##... ##.####...###.. #..#..###.....# i) H#.##....##.##..# ..#.....#..#.... .##....##.##. ..#.#..#..#..! #...####.##.###...#..#..#  ###...##....[.....##iM 7 ###.#..... im -#.#is @9.0 (4i! i]  ###..## #####........ ...#####. ##...###.. i S#..#...## ##... #.####...###... ..#..###.....# .##....##.##..i ##.. .#.....#..#..... ##....##.##.i .#..#..#..!.####.##.i0 n###...#..#..# iT ###...##....[.....## ###.#.....ir 0 #.# i 8..#i i ,400.0 (5iV i#G C####........ ..#####. #...###... ..#...## ##..... .####...###.... .#..###.....# . ##....##.##..iG ##... #.....#..#.... #....##.##..#..#..#..!.####.##.##..# #...#..#..# .iG #...##....[.....##  ###.#..iG i #.# ..# i\H .#.##iP @1.0 (6iU i z.#####. .###......... .#...## ##........... . ####...###.... .. #..###.....# ... #....##.##..##... .....#..#......ß i ....##.##.# .#..#..#..!....# .####.##.##..#.#..#..# .. #...##....[.....## i% e ###.#.. #.# iL ##..# #.## ip W#..i @2.0 (7i iw |### ##. ## ###.........!.. #...## ##.........###....... ..###............# .. i|w ....##.##........##.#..#.......ß###.##........# iw #..#..#..@!....# ####.##.iw q##..#.∩#..#.iw # ..#...##...ix n ###.#.##i:x R#.# ...igx ..# .......  #.## .ix q....#  ..i iN +3.0 (8i i 5 _Found a sand-covered staircase.ij . ##. ## ###.........!..( ...## ##.........###............###............# .....l##.##........##.....##..#.......ß# ##.##..# ..#..#..@....# .##.izk ##..#.∩##..#.# ..# ...##....[.....## ##.#.....  #.# .## l   iguana (wandering)..# ....... ik #.## .....# ..iu  An iguana comes into view.Found 7 stones.i u.lli +4.0 (1i iE _The iguana hisses angrily. _You see here a pink potion.iL( ##. ## ###.........!..(.## ##..............###.... ###.# .##.##.##....l# #..#.ß# ##.##.# #..#.iXM2!@...# .##.##..#.∩# #..#..# !..# ##....[.....## #.iM##.#..## ## #.# .iM.## ..# ....... .## .....# ikRi[^l.5igijW _Found an orange potion.iZ  ##.  ###.........!..(.### ##..........# ...###......#.. ##.##.##...l.# #..#.i& ß# ##.##.# #..#.!.@..# .##.##..#.∩# ..#.iU ..#.!..# ...##....[.....####.## . .#...i| u .# ........## i \# ....... i i i L.li8 &6i i i,i vl(ally target)You conjure some foxfire! The foxfire hits the iguana.i!siZ}X.vi}]1--=7iiɋ4 _The iguana is lightly wounded.i i v§ You conjure some foxfire! The foxfire hits the iguana.i i( v.v§i) a0----8is2 <§ig5 a _The iguana is moderately wounded.i  §v§vYou conjure some foxfire! The foxfire hits the iguana.iZ' ,i 0 .v§The iguana is heavily wounded.The foxfire hits the iguana but does no damage.i i ' §.v@v.§.  The iguana is heavily wounded.i e9/12 ----9i T§§i T _The iguana closely misses you.ip2iZ: §v§§You conjure some foxfire! The foxfire hits the iguana.ii1 §.The iguana is heavily wounded.The foxfire hits the iguana but does no damage.irDiQ^ v.§@..vThe iguana is heavily wounded.8----10i[9§i^W _The iguana completely misses you.i iq You miscast Foxfire.  You are very lightly contaminated with residual magic.i#i §v§@v§ iMNothing appears to happen. The foxfire hits the iguana.i&i-4  The iguana is almost dead.The foxfire hits the iguana.i:W..§ii,:§..i].@.§i7----141Contam iN§§iJ _You kill the iguana!iv.v.6i!E----2iTiI/ _You conjure some foxfire!i3i i # ##. ## ###.........!..(.# ..## ##..........# #...###.....#.#...##.##.##.....#.#..#i.ß# .##.##.v.v.# .#..#.!@...##.##.##..#.∩# #..#...#.!..# ... ..##....[.....####.## . #.#....## ## #.# ........## ..# ... .## .....# .iiiiiٝiNiiZiiYiv§§§§§§§§§vi--3i d§§§§§§§iU< # ##. .## ###.........!..(.#.## ##................# ##...###.....v..... .###.#..§......##.##.##§....#.#..#.§§..ß#.##.##.§§§§.#.#..#.§@....#i;=#.##.v.##..#.∩# .#..#..#.!..# ....##....[.....####.## . ##.#..## ##  #.# ..##  ..# ....... #.## .....# ..iq?i?iAiA,i/BiBiBiHiOirX§§§§§........§.§iXc7==-4.0 (2iFar§§§§§i4l ....... _Your foxfire dissipates. x2il*5.0 (3i*vi.wi~iSQ _k - a pink potioni..iii1#   ##. ## ###.........!..(.# ## ##................# ...###.... ###.#.. ##.##.##.....# #..#.i# ß# ##.##.# #..#..@...# .##.##..#.∩# #..#.i# s.#.!..# ... ##....[.....####.## . .#.i4$ .## ## #.# ..## in$ ..# ....... .## .....# i2 @6.0 (1i : iĿ 3###..!..(.# .## ##................# .###........... #.....#.. .##.####.....# #..#......ß# ##.##.# #..#.......# i 9#.##..........##@.#.∩# ..#...........#.!..# ... .##....[.....####.## . #..........## ## .# ..## .# .. ## .# i i# *7.0 (2i iMW ' .## ##...... ...###..... ##............#. .##.##........##.....# ..#..............ß# ##.##..............# ..#...............# ##.....##..#.∩# ..#.#.@..# ... .##....[.....####.## ..........## ##  ## i` h==8.0 (3i7g iq Z _Your magical contamination has completely faded away.iwq +9.0 (4i key; iti} ^will vanish after you do so. You are here. (>)enter.i i { ###............(.# #Stats the Firebug##................#..Gargoyle ##....................Health: 41/41 ======================== ..........#...........Magic: 10/12 ====================---- ##........##.....###..iF AC: 16Str: 18 #..............ß#### ßEV: 9Int: 17 #..............##..SH: 0Dex: 10 ...............#.#XL:  7 Next: 14% Place: Dungeon:5 ..........##..#.@#Noise: ---------  Time: 5441.0 (3.0) iw t..........#....#......#h) +1 war axe ...[.....####.####..###i Cast: Foxfire ........## ### .## i 4.......### i $............# i 9_Your magical contamination has completely faded away. _o - an orange potion _d - 2 fizzy dark potions (gained 1) _There is a sand-covered staircase here. i4 ~_You start resting. _You hear the brisk hiss of an avalanche of sand.iO i/ i i i +2.0 (1il% i+ i   ##### #...#an Ossuary +.@.# #...#  #####  i  ;The world spins around you as you enter the gateway.i@ i iy +8 (1.8i!~ i + _You enter an ossuary! í U_There is an empty arch of ancient stone here.i_ii%ii1==i,ikiii$i,iiin$==iiifiii",ii),ii$ i;_You start resting.i.51.8 (9.0i7i[K2==2.8 (1i{ 0.0) ii-% _Magic restored.iKi'[Inventory: 20/52 slots i[2Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn) i~C u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)icl - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail ibJewellery (go to first with "=) i; c - a +6 ring of strength (worn) i f - a +4 ring of protection (worn) Scrolls (go to first with ?)i&fa - a scroll of revelation  e - 2 scrolls of fear iDPotions (go to first with !)  b - a potion of magic ibD d - 2 fizzy dark potions  g - a yellow potioniii - 4 potions of ambrosia  j - a fuming green potion i k - a pink potion i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i7   q - a +0 cloak (worn)upair of boots (worn)  w - a +0 ring mail (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) Scrolls ?)  a - a scroll of revelation  e - 2 scrolls of fear Potion!  b - a potion of magic  d - 2 fizzy dark potions  g - a yellow potion  i - 4 potions of ambrosiaj - a fuming green potion  k - a pink  m - a fuming cyan potion  n - 2 potions of heal woundso - an orange potionboti  a - a scroll of revelation  e - 2 scrolls of feariiiƜixStats the FirebugGargoyleHealth: 41/41 ========================Magic: 12/12 ========================AC: 16Str: 18EV: 9Int: 17#####SH: 0Dex: 10#...#XL:  7 Next: 14% Place: an Ossuary+.@.#Noise: ---------  Time: 5452.8 (0.0)#...#h) +1 war axe#####Cast: Foxfire iU_You hear the brisk hiss of an avalanche of sand.The world spins around you as you enter the gateway. _You enter an ossuary! _There is an empty arch of ancient stone here. _You start resting. _Magic restored.iYiiii3ii; ##### #...# +@∩.# #...# #####i@iA*3.8 (1iFi [##+#...#.∩.'#...###4.8 (2ii> _You enter an ossuary! _There is an empty arch of ancient stone here. _You start resting. _Magic restored. _You open the door. _Found a gate leading back out of this place.i <∩iF i" ##+###### #...#...# #.∩.@.∩.# #...#...# #########iG5.8 (1 _i7il3  ##+###### #..@#...# #.∩.'.∩.# #...#...##########  There is an open door here.iԸiv16.8 (2 _i'i/....##ß#..#..#..'iT i *7.8 (3ii  ...ß...# ....... ##ß...ß #..... #...ß #... ##'###### #.@.#...# #.∩.'.∩.# #...#...# i}#### _You open the door.8.8 (4i iRM#..sß...# .......##ß...ß##....i{S#...ß....# ##@#####..#...#∩.'.∩.##...#...##s   scorpion (asleep)idaid.ss9.8 (5iiin _A scorpion comes into view. _There is an open door here.i! ####+## ...#...# ...ß..s# .......# ##ß...ß## #.......#ij #...ß...# #@..#  ##'###### #...#...# #.∩.'.∩.#i #...#...##########i.i*Ls.i360.8 (1 _iWiii .svv(ally target)i]1--=1iiZ/ _You conjure some foxfire!i ,i- i i i i vv§§§§You conjure some foxfire!ia- Bi]0 ,i&5 D.§i^5 Psvvv§§§i5 §i"6 a0----2i9 _§§§i? G _The foxfire hits the scorpion but does no damage.i 8 §ih k§You conjure some foxfire! The foxfire hits the scorpion.i#i §§§§ The scorpion is lightly wounded.  The foxfire hits the scorpion.i,i v§.§§§The scorpion is heavily wounded.The foxfire hits the scorpion.i{ i i'....§s.v.vi(e9/12 ----3i/.;§ii1` _The scorpion is heavily wounded.i_ §v§ You conjure some foxfire! The foxfire hits the scorpion.ii .The scorpion is severely wounded.The foxfire hits the scorpion.iUZid v..§The scorpion is severely wounded.ieD8----i9e4iykinA _The scorpion stings you but does no damage.i §You conjure some foxfire!  The foxfire hits the scorpion but does no damage.ioiu .vvThe scorpion is severely wounded.7----5i{i~A _The scorpion stings you but does no damage.i @You conjure some foxfire!  The foxfire hits the scorpion but does no damage.  The scorpion is severely wounded. _The scorpion stings you  You conjure some foxfire!  The foxfire hits the scorpion but does no damage.iه,i v§ The scorpion is severely wounded.The foxfire hits the scorpion.i:i v.§The scorpion is almost dead.6----6§ _The scorpion barely misses you.i §You hit the scorpion but do no damage.The scorpion is almost dead.The foxfire hits the scorpion.isBiK .'The scorpion is almost dead.iL^7==8.3 (1.5iQiGTD _The scorpion stings you but does no damage. x2i%  You hit the scorpion but do no damage.The scorpion is almost dead.9.8 _The scorpion stings you but does no damage. x2inD  You barely miss the scorpion.The scorpion is almost dead.71.3iJi0M _The scorpion misses you. The scorpion closely misses you.i^` You barely miss the scorpion.The scorpion is almost dead. _The scorpion misses you. The scorpion closely misses you.hit the scorpion but do no damage.  The scorpion stings you.ia X39--2.8ig ii A _The scorpion stings you but does no damage.i  You barely miss the scorpion.The scorpion is almost dead.iE==4.3iiA _The scorpion stings you but does no damage.ix  You hit the scorpion but do no damage.The scorpion is almost dead.i68--8==5.8iSito _The scorpion stings you. The scorpion closely misses you.i}  You barely miss the scorpion.The scorpion is almost dead.7.3 _The scorpion stings you but does no damage. x2iV :  You hit the scorpion.i6 G†i l9==288.8i i L _You kill the scorpion!iI ######+## #...#...# ...ß...# .......# ##ß...ß## #.......# #.@.ß...##...#Z..# ##'###### #...#...##.∩.'.∩.##...#...# Z   orc zombie (dormant)#########ijt Z.Z-90iy i _An orc zombie comes into view. _You see here a scorpion corpse.i? ######+##  #...#...#  ...ß...#  .......#  ##ß...ß##  #.......#  #.@.ßZ..#  #...#...#  ##'######  #...#...#  #.∩.'.∩.#  #...#...#  ######### iHP ######+##  #...#...#  ...ß...#  .......#  ##ß...ß##  #.......#  #.@.ßZ..#  #...#...#  ##'######  #... #.∩.'.∩ #...#...#  #####iؐ iǖi78-iib _An orc zombie is nearby!i, i [v.Z.v(ally target)7--=80 _You conjure some foxfire!i,i] §vv§ You conjure some foxfire! The foxfire hits the orc zombie.i(iJ/ .The orc zombie is moderately damaged.The foxfire hits the orc zombie.i ,iv§..Zv.§ii6----1iL§§ib _The orc zombie is heavily damaged.iri_  You conjure some foxfire! The foxfire hits the orc zombie.iѻh§.§vi<iDvv@.§..iH40=5----2iN<§iQQ _You destroy the orc zombie!iwiiiiiiiqiifvv§§.§§@vvv§izA--3iY§§§ _You conjure some foxfire!ib §§§§§i [§§§i i i* i~ i i i i= iN ,i i ,i/ i i iy iG i i/ i i iv v.#§§§ß§§§.§v§v.vv§.@§§§'i &-4if §§ß§§§.§§§i ,i^ iH i iyiQii9iiIiiiii,i(,i1§.#...ß.§..§.v§..§§.....ir2=-5.8 (2ik:U§§i_It _Your foxfire dissipates. x4  HP restored.iWQd........iQ#1iRR==6.8 (3iXia] _Your foxfire dissipates.i.b*7.8 (4ijkit@8.8 (5iiɈ@9.8 (6i=6==90.8 (7iii{*1.8 (8i2iiR*2.8 (9i iFi.3.8 (10.0)ii^==4.8 (11i=iA5.8 (12i) iA6.8 (13iiA7.8 (14ii"i"\7==8.8 (15i&i+A9.8 (16i$1iV6C500.8 (17i7:i?A1.8 (18i`i^i*H==2.8 (19i!i'A3.8 (20i+i92A4.8 (21iv6i;A5.8 (22i?iEr8==6.8 (23i'IiNA7.8 (24iRiXA8.8 (25iA[i`A9.8 (26ilfi)k_==10.8 (27ioiysA1.8 (28iiwi|A2.8 (29iir9==3.8 (30iiW4.8 (31iPA5.8 (32ii|i+6.8 (33i7i^==7.8 (34iiA8.8 (35iyiA9.8 (36iii ,20.8 (37i#iOt10/12==1.8 (38i{ iJi+2.8 (39i}iA3.8 (40iiiW"A4.8 (41i%i+i,H==5.8 (42i0iJMA6.8 (43iPi^W7.8 (44i&`i`+8.8 (45idikp1==9.8 (46iui{B30.8 (47iiA1.8 (48iPi2.8 (49==3.8 (50iߜiA4.8 (51iiDA5.8 (52iniA6.8 (53iüiiS2==7.8 (54iie######+## #...#...# #...ß...# #.......# ##ß...ß## #..@....# #.†.ß...# #...#...# ##'#######...#...##.∩.'.∩.##...#...##########iĆW8.8 (55i{######+## #...#...# #...ß...# #.......# ##ß.@.ß## #.......# #.†.ß...# #...#...###'#######...#...##.∩.'.∩.##...#...##########i A9.8 (56iGi. ######+## #...#...# #...ß...# i#....@..# ##ß...ß## #.......# #.†.ß...##...#...###'#######...#...##.∩.'.∩.##...#...#iB40.8 (57i=iVg######+## #...#...# #...ß.@.# #.......# ##ß...ß## #.......##.†.ß...##...#...###'#######...#...##.∩.'.∩.#im^==1.8 (58i ri  M######+##...#ß.........##ß...ß###..iA2.8 (59iiU#.M?##!!?#######...#+...#i#...'M   mummy (dormant)i8MMi۞+3.8 (60iir !".M!!?####+...# #...#####@###...##...ß..#.......#ß...ß##...†.ß...#...##'##### _You open the door..M4.8 (61iwi  ##+## #!"?# #..?# #!M?# ##### #...# +...# #@..#ic; ######'## #...#...# #...ß...# #......ih.# ##ß...ß##i^ #.......#i= #.†.ßib...# #...#..i:.#There is an open door here.iH5.8 (62 _ii;##.Z#..ß......ß...ß#........ß...'Z   gnoll zombie (dormant)iM  You open the door.i9.ZM!Zi,6.8 (63ii_ _A gnoll zombie comes into view.i@  ## ##+##  ..# #!"?#  .Zß. #..?#  ..... #M!?#  ß...ß######  ......#...#  ..ß...'...#  #@..#  ######'##  ..#  ..#  #.......#  iA ##ß...ß##  #.......#  #.†.ß...#   i ## ##+##  ..# #!"?#  .Zß. #..?#  ..... #M!?#  ß...ß######  ......#...#  ..ß...'...#  #@..#  ######'##  ..#  ..# #.......# ##ß...ß##  #.......#  #.†.ß... i4idi?c _A gnoll zombie is nearby!i S#### ##+##s..#. #!"?#Zß. #..?#Z..... #M!?##ß...ß######Z......#...#...ß...@...#...#...#...# ######'## #...#...# #...ß...# #.......# ##ß...ß##s   scorpion (asleep) #.......#ZZZ 3 zombies (2 dormant) #.†.ß...#i i i i_ ,i! 9..s.Z.Z.ZsZZZi" 07.8 (1.0) i8- i"2 _A scorpion, an orc zombie and a scorpion zombie come into view. _There is an open door here.i### ##+###...#.. #!"?##..sß.. #..?##.Z.Z.. #M!?##ß...ß#######.#...##.Z.ß..@'...##...#...#...## ######'## #...#...# #...ß...# #.......#s   scorpion ##ß...ß##Z   scorpion zombie #.#   gnoll zombie #.†.ß...#Z if[42m  orc zombieigp.s.Z8 _ii9,ii(1...ZsZZ..v.ß.v(ally target)i)i)V1--=9i2i~:/ _You conjure some foxfire!iii vv§§(ally target)(ally target) You conjure some foxfire! The foxfire hits the gnoll zombie.i iڐ .The gnoll zombie is moderately damaged.i ni<1 n.Z..sZ§Z§vv0----50iK@ § _The foxfire hits the scorpion but does no damage.i §§(ally target)You conjure some foxfire! The foxfire hits the scorpion zombie.iL ,i §v§   The scorpion zombie is lightly damaged.  The foxfire hits the scorpion zombie.i% Bi~ vZ§s.The scorpion zombie is moderately damaged.The foxfire hits the scorpion.i q  The scorpion is lightly wounded.i .ZZv.sZ§i̥ e9/12 ----1ie <§i' C _The gnoll zombie hits you but does no damage.i (ally target)You conjure some foxfire!  The foxfire hits the scorpion but does no damage.i#i&z  The scorpion is lightly wounded.  The gnoll zombie hits you but does no damage.i2.Z.Zs@vvi3c8----2i5=i@ _The scorpion zombie barely misses you. The scorpion completely misses you.iN  (ally target)You conjure some foxfire! The foxfire hits the scorpion.iiGix §vThe scorpion is moderately wounded.The foxfire hits the scorpion but does no damage.iv\ik v§.The scorpion is moderately wounded.The scorpion closely misses you.irlc7----3i9v;§iyF _The scorpion zombie hits you but does no damage.i (ally target)You conjure some foxfire!  The foxfire hits the scorpion but does no damage.iiL.vv _The scorpion zombie hits you but does no damage.  You conjure some foxfire!gnoll zombie  stingii6----4ii8] _The scorpion zombie closely misses you.iG (ally target)You conjure some foxfire! The foxfire hits the scorpion.i[,i §vThe scorpion is moderately wounded.The foxfire hits the scorpion.iW i` + v§.The scorpion is heavily wounded.The scorpion stings you but does no damage.--5i|i ;§il _The gnoll zombie barely misses you. The scorpion zombie closely misses you.ig ####### ##+## #...#.. #!"?# #...ß.. #..?# #...... #M!?# ##ß...ß###### #.....Zv#...# #...ßZs.@...# ih #...#.Z.#...# # ######'## #...#...##...ß...##.......# M   mummy##ß...ß## s   scorpion#.# ZZ 3 zombies (1 ally target)#.†.ß...#i1r V  The foxfire hits the scorpion but does no damage.i ir i' ir &  i |The scorpion is heavily wounded.The gnoll zombie attacks as it pursues you!i= i.Z.Zs.ZiR&6ii  _The gnoll zombie hits you but does no damage. _There is an open door here.ir vv(ally target)You conjure some foxfire! The scorpion stings you.  ias@The scorpion closely misses you.iti>tg38--5--idt7i'iۄC _The gnoll zombie hits you but does no damage.i i| ####### ##+## #...#.. #!"?# #...ß.. #..?# #...... #M!?# ##ß...ß###### #......Z#v..# #...ß.Zs'@..# #...#..Z#...# # ######'## #...#...##...ß...##.......# ##ß...ß## #.......# i@ im §vYour foxfire dissipates!The foxfire hits the scorpion but does no damage.iB( i( i>+  The scorpion is heavily wounded.The scorpion zombie attacks as it pursues you!i7 §.sZi.8 b4-----8i@ 9§iC 3 _The scorpion zombie hits you.i4w)####### ##+##...#.. #!"?ß.. #..... #M!#ß...ß#####......Z#§..ß..sZ.ix..#..Z# ######'# #...#...ß...#.#ß...ß#.......#†.ß   scorpion zombie..#Z   gnoll zombieib<.iA5=--i$9i,i>F _The scorpion zombie hits you but does no damage.iGsisieZZ.vsvZ   scorpion zombie (ally target)gnoll zombie  orcij4----60iˋiv _You conjure some foxfire! The scorpion zombie barely misses you.i i v§You conjure some foxfire! The foxfire hits the scorpion zombie.i( i}: d .v§iJ 5vThe scorpion zombie is heavily damaged.3----1§ _The scorpion zombie hits you but does no damage.i~  You conjure some foxfire!  The foxfire hits the scorpion zombie but does no damage.iuBi v§v§The scorpion zombie is heavily damaged.The foxfire hits the scorpion zombie.if,iU,i k sv§Z#@§s   scorpion (ally target)The scorpion zombie is heavily damaged.The foxfire hits the scorpion.iKids.v§§2----2i\p;§i*sJ _The scorpion is heavily wounded.ixsi v§§(ally target)You conjure some foxfire!  The foxfire hits the scorpion but does no damage.ibi .v§.vThe scorpion is heavily wounded.i#6iĢB==--i3iG9§i(A _The scorpion stings you but does no damage.im § You conjure some foxfire! The foxfire hits the scorpion.i6i .vvThe scorpion is severely wounded.iS1--4ii\V _The scorpion closely misses you.i H i !i via vi vi §iD 6You conjure some foxfire!  i 1The foxfire hits the scorpion but does no damage.i Bi §The scorpion is severely wounded.The foxfire hits the scorpion.i) ,i5  The scorpion is severely wounded.The scorpion stings you but does no damage.  The foxfire hits the scorpion.i= †.§Z   gnoll zombie  orci+ i .v§§§(ally target)iS =0----435Foxfirei §§§ _You kill the scorpion!iגZ§§§iciC§§i^K _You are out of magic!iğ]§§i <§iݴK _You are out of magic!i1MB####### ##+## iR8#...#.. #!"?# #...ß.. #..?# #...... #M!?# ##ß...ß###### #......Z#...# #...ß..Z†v§.# #...#..Z#.@.# # ######§## #...#...# #...ß...##.......###ß...ß## #.......# #.†.ß...# iY v§§§The foxfire hits the gnoll zombie.iaiiSiiu!M.Z§..'scorpion zombie  gnoll zombie-6i;§id _The gnoll zombie is heavily damaged.i1####### ##+##...#.. #!"?ß.. #..... #!M#ß...ß#####......Z#....ß...Z§.#...#. ######@## #...#....ß...#....##ß...ß##.......##.†.ß..##'#####i,i(i.ZZ.ZZ   orc zombieiTV7-7ii.Q _There is an open door here.iqnj...#.. #!"?.ß.. #...... #!Minz#ß...ß#####.......#...ß..ZZ#...#Z..# ######'#io #...#.@.##...ß#....##ß...ß#iGo.......#†.ßimo..##'######...#...#i@ri^~ .ZThe scorpion zombie attacks as it pursues you!i~%=i 8iziF _The scorpion zombie hits you but does no damage.i2ß.. #..... #!M#ß...ß#####.......#...ß..ZZ...##...#...# ######Z## #...#...i2#...ß.#ß...ß#.......#†.ß..#...##'#######...#...#∩.'.∩i4i6S  The scorpion zombie attacks as it pursues you!i@†Z'ZZ   gnoll zombiei9AA--9iIi3MF _The scorpion zombie hits you but does no damage.ie  #...... #!M?# ##ß...ß###### #.......#...# #...ß..Z†...# #...#...#Z..# # ######'## #...#.Z.# #...ß...# #....@..# ##ß...ß## #.......# #.†.ß...# #...#...# ##'######Z   scorpion zombie #...#...# #.∩.'.∩.# #...#...#iii.Z.ZZ   gnoll zombiei#/-70i:ii  ##ß...ß###### #.......#...# #...ß..Z†...# #...#...#...# # ######Z## #...#...# #...ßZ..# #.......# ##ß.@.ß## #.......# #.†.ß...# #...i #...# ##'###### #...#...# #.∩.'.∩.# #...#...# #########iU i ,ih Z.ZZ   orc zombiei` Z8=1==i 6-1Foxfirei\ i i>  You conjure some foxfire!ii$'Zv@v(ally target)i0--=2Foxfireii-F _The scorpion zombie hits you but does no damage.iA4   You slash the scorpion zombie!  The scorpion zombie is almost destroyed.The foxfire hits the scorpion zombie but does no damage.i is  The scorpion zombie is almost destroyed.The foxfire hits the scorpion zombie.i ..  gnoll zombie  orci@ i&A iLA iG D[40m.ZiG k.@.iK t=--6=4.3 (1.5ioR iV  imY :_You destroy the scorpion zombie!iZ ivV  You slash the gnoll zombie!i.  orci@97-5.8i"S _You destroy the gnoll zombie!im#i& >  You slash the orc zombie!iY. M.i1 0=7.3i 8 i: ; _You destroy the orc zombie!i: i3iRi5i---80ii i40=1==--9.3 (2iiit$80.3 (3iAiDi*1.3 (4i*i ir*2.3 (5iiiR1==i@==3.3 (6i; ii*4.3 (7iii0#5.3 (8i i&i&W2==6.3 (9i!+i0i@1J=7.3 (10.0)i5iy;i;+8.3 (11i*@ivEiE$9.3 (12iVJiQiDRI==90.3 (13i Wi\i\$1.3 (14iuai9gig+2.3 (15ilisit+3.3 (16ixi~iX3==4.3 (17iJii/+5.3 (18iĎi,im+6.3 (19i:ii+7.3 (20iiiA==8.3 (21iii$9.3 (22iviC600.3 (23iiA1.3 (24ii4i#4i?==2.3 (25ieiA3.3 (26iiA4.3 (27iifi$5.3 (28ii.iH==6.3 (29iiWi+7.3 (30i~ihi+8.3 (31iTi#A9.3 (32i(i.i.b5==10.3 (33i4i:A1.3 (34i>i;DiD+2.3 (35iIiDOiO$3.3 (36iSiZi[F==4.3 (37iB`ilgig$5.3 (38iKlirir+6.3 (39iwi{}i}b6==7.3 (40ii8.3 (419.3 (4220.3 (43i=iiA==1.3 (44i|iiI+2.3 (45iѻiUi+3.3 (46iiiy+4.3 (47iVii\7==5.3 (48i=i=A6.3 (49iyiei$7.3 (50iiA8.3 (51iiisH==9.3 (52ii ig ,30.3 (53iiTA1.3 (54ii!A2.3 (55i&it+i+\8==3.3 (56i.0iO6i6$4.3 (57i;iAi]A$5.3 (58iFiLihL$6.3 (59iiPiUiGVA==7.3 (60iZiI`i`+8.3 (61i[eijA9.3 (62ioivihvV9==40.3 (63iw|iA1.3 (64iiYi$2.3 (65ii]A3.3 (66iii&A==4.3 (67iii+5.3 (68i>iIi+6.3 (69i'ii+7.3 (70iiUi^10/12==8.3 (71ii+iq+9.3 (72ii?B50.3 (73iihi+1.3 (74iiiA$==io$2.3 (75iii;+3.3 (76i* iA4.3 (77iisA5.3 (78ii("io"S1==6.3 (79i&i,i,+7.3 (80i5i;<i<+8.3 (81i@iEFA9.3 (82iWJi}PiPB==60.3 (83iTiZibZ+1.3 (84i_iei`e+2.3 (85itiiyminS2==3.3 (86iFpiT#...... #!M?# ##ß...ß###### #.......#...# #...ß..Z†...# #...#...#...# # ######'## #...#...# #...ß...# #....@..# ##ß...ß## #.......# #.†.ß...#i#...#...###'#######...#...##.∩.'.∩.##...#...#i~ A4.3 (87i i #...ß.. #..?# #...... #!M?# ##ß...ß###### #.......#...# #...ß..Z†...# #...#...#...# # ######'## #...#...# #...ß.@.# #.......# ##ß...ß## #.......##.†.ß...#iG #...#...# M   mummy##'#######...#...##.∩.'.∩.#iٜ A5.3 (88i i. #.. #!"ß.. #........ #!M?#ß...ß#####....#...#ß..Z†...#i0 W...#...#...## ######'##...#ß.........#ß...ß##...†.ß...#...#...###'######..#..i9 i": +6.3 (89imB i ###### ##+#.#.. #!".ß.. #........ #!M?i" 0#ß...ß#####....#ß...†...#iV ...#...#...# ######@###...#iv v#...ß..i #.......#ß...ß##i c...†.ßi p...#...#i $#'#####ie i H==7.3 (90i iOw   ####### ##+## #...#.. #!"?# #...ß.. #..?# #...... #!M?# ##ß...ß######ix  #.......#...# #...ß...†...# #...#...#@..## ######'## #...#...# #...ß...# #.......# ##ß...ß## #.......# #.†.ßix ...# #...#...#There is an open door here.i{ ik QM!i 28.3 (91 _ib i  ####### ##+## #...#.. #!"?# #...ß.. #..?# #...... #M!?# ##ß...ß######i  #.......#...# #...ß...@...# #...#...#...## ######'## #...#...# #...ß...# #.......# ##ß...ß## #......i z.# #.†.ß...#i4+ A9.3 (92i3 i}F *  There is an open door here.i/   ####### ##+## #...#.. #!"?# #...ß.. #..?# #...... #M!?# ##ß...ß######i  #......@#...# #...ß...†...# #...#...#...###+ ######'## #...#...# #...ß...#i #.......# ##ß...ß## #...i% a....#You see here a scorpion corpse.i i^ 370.3 (93 _i1 if  ####+## #...#..s#!"?# #...ß...#..?# #......Z#M!?# ##ß...ß###### #.#...# #...ß...†...# #...#...#...# ##+ #'## #...#.ig \..# #...ß...#s   scorpion (asleep) #.......#Z   jackal zombie (dormant)  ##ß...ß##  #.#iXo iy g.ssi,z ;1.3 (94Foxfirei i5 n _A scorpion and a jackal zombie come into view.i i0 .svvt, ally target)i T1--=iR 2.3 (1.0) i| i / _You conjure some foxfire!iCii~ vZ.sv§ (ally target)ZYou conjure some foxfire! The foxfire hits the scorpion.i&i;0 .The scorpion is moderately wounded.The foxfire hits the scorpion.i",i.Z.sv§§i_#0i>----3i>§§ic _The scorpion is moderately wounded.iQ §You conjure some foxfire!  The foxfire hits the scorpion but does no damage.iii'Z..vv.i?(e9/12 ----4i8i>=c _The scorpion is moderately wounded.i i,i9s igwvv§ You conjure some foxfire! The foxfire hits the scorpion.i § The scorpion is severely wounded.The foxfire hits the scorpion.i  The scorpion is almost dead.i|  The scorpion misses you. The foxfire hits the scorpion.i.Z†§Z   jackal zombieiBi4D,iS v.Z You kill the scorpion!The foxfire hits the jackal zombie.ifii...Z@§§§v(ally target)il8----615ik§§§i@h _The jackal zombie is moderately damaged.iz,i b  You conjure some foxfire! The foxfire hits the jackal zombie!ik.v§§§iiI.@v.v§§ic7----6i§ _You destroy the jackal zombie!i i &v§§v§.v6----7i [§v§i / _You conjure some foxfire!ijq§.'..i&..iiu9§iriŇ5##########+###...#...#!"?# #...ß...#..?# #.......#M!?# ##ß..vß###### #......v#§..# #...ß.§@§...# #...#..v#...# ##+ ######'##  #...#...##...ß...##.......###ß...ß###.......##.†.ß...#i,iiD]  Your foxfire dissipates!ii;N§§§i~v.§.§.#.§§ßv.@†§.iY--8iEw§§§§i:! ##########+## #...#...#!"?# i:#...ß§..#..?# #....§..#M!?# ##ß..§ß###### #.v.§.§.#...# #.§§ßv..@...# #...#.§.#...# ##+ ######'## #...#...##...ß...##.......# M   mummy##ß...ß## _Your foxfire dissipates.i<i<i=i>iA?i?i?iFAihN.§.§.†...v...ß§§§.7==-9.3 (2i_Z§§§§§i^H  There is an open door here.igb§§§iju _You see here a scorpion corpse.iD##########+## #...#...#!"?# #...ß...#..?# #...§...#M!?# ##ß§.†ß###### #....v..#...# #...ß§§§†@..# #...#...#...# ##+ ######'## #...#...##...ß...##.......# ##ß...ß###.......# ii^iz..§§...i[,80.3 (1i§ _Your foxfire dissipates.iw3iWiO,ii,i9iP==iiA/8==i9iQ;i?iEiJiQiXiY:==i^ieifikiqirivi{i}i}9i}==iP~ii iɑici iLii_ii'ibi]i==iii$i%iriiEiikiii-iimI10/12==ii&i*i`ii-iiipii i ib==iiiCiiiieio#i)i&*i-i2i3ih41i4==i05i9iq?iC@iDiKi#LiQibViqWiZi_ia:==ieiApi8qiDtixyi>ziF~iiVidi i i!.i՗. i\;_You start resting.ii:i717.3 (3i 7.0)ii2i==iC%8.3 (38ii> ii_Magic restored.i i  Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Firei 926% 3b - Volatile BlastmotesFire/Translocation26% 3  c - SlowHexes28%1  d - Flame WaveConjuration/Fire36% 4  e - Confusing TouchHexes65% 3  f - Awaken ArmourEarth/Forgecraft96% 4  g - Cigotuvi's PutrefactionNecromancy/Airi 96% 4  h - Lee's Rapid DeconstructionEarth100% 5  i - Conjure Ball Lightningi nConjuration/Air100% 6  j - MagnavoltEarth/Airi 4100% 7  k - DiscordHexes100% 8  l - DisjunctionTranslocation 100% 8 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpi' <[Esc] exiti: iE iP Stats the FirebugGargoyle##########+##Health: 41/41 ========================#...#...#!"?#Magic: 12/12 ========================#...ß...#..?#AC: 16Str: 18#.......#M!?#EV: 9Int: 17iQ ##ß..†ß######SH: 0Dex: 10#.......#...#XL:  7 Next: 61% Place: an Ossuary#...ß...†@..#Noise: ---------  Time: 5718.3 (0.0)#...#...#...#h) +1 war axe##+ ######'##Cast: Foxfire#...#...##...ß...##.......#idR JM   mummy##ß...ß###.......##.†.ß...# _Your foxfire dissipates.There is an open door here. _You see here a scorpion corpse. _Your foxfire dissipates. _You start resting. _Magic restored.i] i_ Memorise Flame Wave, consuming 4 spell levels and leaving 6? Y - Yes  N - Noi"qiStats the FirebugGargoyle##########+##Health: 41/41 ========================#...#...#!"?#Magic: 12/12 ========================#...ß...#..?#AC: 16Str: 18#.......#M!?#EV: 9iGInt: 17##ß..†ß######SH: 0Dex: 10#.......#...#XL:  7 Next: 61% Place: an Ossuary#...ß...†@..#Noise: ---------  Time: 5718.3 (0.0)#...#...#...#h) +1 war axe##+ ######'##Cast: Foxfire#...#...##...ß...##.......#M   mummy##ß...ß###.......##.†.ß...# _Your foxfire dissipates.iߐ%There is an open door here. _You see here a scorpion corpse. _Your foxfire dissipates. _You start resting. _Magic restored.i+9.3 (1iDiS _This spell is extremely dangerous to cast!20.3 (2iii=+1.3 (3iiiU+2.3 (4i%i!i+3.3 (5ii $ i`_You start memorising the spell. You continue memorising. x4i/ii7c _You finish memorising. Spell assigned to 'c'.iGW3ieiD ##########+## #...#...#!"?# #...ß...#..?# #.......#M!?# ##ß..†ß###### #.#...# #...ß...@...#i #...#...#...# ##+ ######'## #...#...# #...ß...# #.......# ##ß...ß## #.......#  #.†.ß...#i'4.3 (1 _  There is an open door here.i?  ##########+## #...#...#!"?# #...ß...#..?# #.......#M!?#iv ##ß..†ß###### #......@#...# #...ß...†...# #...#...#...###+ ######'## #...#...# #...ß...# #.......# ##ß...ßi•;## #.......#i[UYou see here a scorpion corpse.ii)5.3 (2 i_iii: ####+## #...#...#!"?# #...ß...#..?#i;> #.......#M!?# ##ß..†ß###### #.#...# #...ß...†...# #...#...#...# ##+ #'## #...#...# #...ß...# #.#  ##ß...ß##  #.#i=F@6.3 (3iOi& ##+## #...#...#!"?# #...ß...#..?# #.#M!?# ##ß..†ß###### #.#...# #...ß...†...#i #...#...#...# ##+#######'## #...#...# #...ß...#  #.#  ##ß...ß##  #.#iSi*7.3 (4iAiz ##########+## #...#...#!"?# #...ß...#..?# #.#M!?# ##ß..†ß###### #.#...# #...ß...†...# #...#...#...# ##+#######'##  #...#...#  #...ß...#  #.#  ##ß...ß##  #.#idi.*8.3 (5iBix)##########+## #...#...#!"?# #...ß...#..?# #.......#M!?# ##ß..†ß###### #.......#...# #..@ß...†...# #...#...#...# ##+#######'## #...#...# #...ß...# #.......# ##ß...ß## #.......# #.†.ß...#i /i/*9.3 (6i@i` ##########+## #...#...#!"?# #...ß...#..?# #.......#M!?# ##ß..†ß###### #.......#...# #...ß...†...# #.@.#...#...# ##+#######'## #...#...# #...ß...# #.......# ##ß...ß## #.......# #.†.ß...# #...#...#30.3 (7iv#'...+...##...######M   mummy (dormant)#.!!##!M!#iL  As you open the door, it creaks loudly!i tMM.iL======1.3 (8i8i _A mummy comes into view. _Found four items.i ##########+###...#...#!"?ß...#......#M!##ß..†ß#####.......#...ß...†..#...#.##@#######'#...#...#...+...#...ßM   mummy#.?.###'######ib------2.3 (1ii _Found a scroll labelled XAULOI YMPOVOD. _There is an open door here.i u   #...#...#!"?#  #...ß...#..?#  #.......#M!?#  ##ß..†ß######  #.......#...#  #...ß...†...#  #...#  ##@#  #...#  +...#  #...#  #####  #.M!#  #!.!#.†  #.?.#   ity    #...#...#!"?#  #...ß...#..?#  #.......#M!?#  ##ß..†ß######  #.......#...#  #...ß...†...#  #...#  ##@#  #...#  +...#  #...# ##### #.M!#  #!.!#.† #.?.# i" S------i iV \ _A mummy is nearby!iiiii~.K...#...#!"?ß...#......#M!##ß..†ß#####.......#...ß...†#...#...##'#######'##.@.#...#...+ß#.#####ß...ß#.M!#.......!.!#.†.ß.?.#...##+###'#####...#...iR8id9-3 _i^CikEi7  #...ß...#..?# #.......#M!?# ##ß..†ß###### #.......#...# #...ß...†...# #...#...#...# ##'#######'## #...#...#...# +@..#...ß...# #...#.......# ######ß...ß## #.M!#.......# #!.!#.†ß...#i o #.?.#...#...# ##+###'###### #...#...# #.∩.'.∩.#i iJ &4i( i( i######.....#.....'ß..............Z.....Z   human zombie (dormant)iM  You open the door.iV Z.. #M!.Zi$ &5iic_ _A human zombie comes into view.iP #...ß...#..?# #.......#M!?# ##ß..†ß###### #.......#...# #...ß...†...# #...#...#...# ##### ##'#######'## #.....#...#...#...# #.....'.@.#...ß...# ß.....#...#.# ..... ######ß...ß## .Z....... #.?.#...#...# . ##+###'###### i ic e.M6iw' i) i^i0hbvv.i@i]1--=7ivivz/ _You conjure some foxfire!iJii*iiiiii+i.iri§§.#vv.§§§v.#v§§ZZ   human zombie (ally target)iFa0----8i2r§§§§§§i)/ _You conjure some foxfire!iR i w §§.§§§vv.#v§§You conjure some foxfire! The foxfire hits the human zombie.i ni$ # §§.#§v§.v#§§§The human zombie is lightly damaged.  The foxfire hits the human zombie.iȡ iL i i i iS i i i] ...#§.v§..'.@vi ..v#§...ZiF F9/12 ----in 9i D§§i : _The human zombie is lightly damaged.i'Bidiii,ii$i]ii}.§..v§v@§v.#.§v8----40i`§§§i/ _You conjure some foxfire!i=qiy>  You conjure some foxfire!iyizi5{i{i|i}i-}i~if~i~iXii8,iށiQ§.v§.§vv#vv.§'§@.§.#..§§ic7----1iݝ&§§.§§'§§§ _Your foxfire dissipates.i] Xi^ i_ i<` i` iHa ij >  You conjure some foxfire!ij ik iTl il i0m im ito io iq i i iU i i §§§v§.§§...'§#§§§§.§.@vv..#..v§vZ§Z   human zombie (ally target)i i6----2i §§§§§iԯ Q _Your foxfire dissipates. x2ii §§§v§§§§§i[i[§You conjure some foxfire! The foxfire hits the human zombie.iqBi §v§§§§§§#§§v§.§.@§§ The human zombie is lightly damaged.  The foxfire hits the human zombie.ihw,iwixixiz,izi  The human zombie is moderately damaged.i §.§..§....#v.§...'§@§..v#.v...i!iA--3i^§§§iĢN _Your foxfire dissipates.i,iii i^iצi*iiiiiViii §§§.§§§§§@§§vv#.v§vZZ   human zombie (ally target)You conjure some foxfire!  The foxfire hits the human zombie but does no damage.i{7,i7i$Bv  The human zombie is moderately damaged.iM...§vv§§§.@.§§§#v§.§ZiFN]5--4i"_§§ _Your foxfire dissipates.iP==i?i8B,iCiE,iGiLd9==iOijR,iUiX,i[i>_iz_iaiVfP==i?iil,ioiw,inyi{,iP}iciP10/12==i>iI,ii7,ii,ii1i:==ii,ilii$iٞi,iWib1==iiP,ii,i!i,iii:==ii,ibi,ipi,iiIh ' _You start resting.i1835.3 (82.0)iM62==in%6.3 (83i.ig% _Magic restored.i-3ii i|iRiTiiƐi,iiilP==iiUM   mummyMi  ##########+##  #...#...#!"?#  #...ß...#..?#  #.......#M!?#  i##ß..†ß######  #.......#...#  #...ß...'...#  #..@# 40.3 (4.0) ##### ##'##  iG#..  #.....'..  i7ß.....#..  .§....###i5E  ..... #.M!if(  ...ß #!.!#.†i1  .... #.? iŻI_You start waiting.iZ[ ; ##########+##  #...#...#!"?#  i<\ =#...ß...#..?#  #.......#M!?#  ##ß..†ß######  #.......#...#  #...ß...'...#  #..@#  ##### ##'##  #..i%] h  #.....'.. ß.....#.. .§....###  ..... #.M! ...ß #!.!#.† iV] p.... #.?iC^ ij im \ _A mummy is nearby!iUo ##########+##  #...#...#!"?#  #...ß...#..?#  #.......#M!?# io ##ß..†ß######  #.......#...#  #...ß...'...#  #..@#  ##### ##'##  ip4#..  #.....'..i/p8  ß.....#..  iRp%.§....###  itpE..... #.M!  ip(...ß #!.!#.†  ip5.... #.? i  ##########+##  #...#...#!"?#  #...ß...#..?#  #.......#M!?#  ##ß..†ß######  #.......#...#  #...ß...'...#  #..@#  ##### ##'##  #..  #.....'.. ß.....#.. .§....###  ..... #.M![1i OK ...ß #!.!#.† .... #.?i] 4i<) ip, \ _A mummy is nearby!ibibipisi ##########+## #...#...#!"?# #...ß...#..?# #.......#M!?# ##ß..†ß###### #.......#...# #...ß...'...# #...#...#...###### ##@#######'## #....§#...#...#...# #.....'...#...ß...# ß.....#...#.......# ......######ß...ß## ..... #.M!#......i :.# ...ß #!.!#.†ß...# .... #.?.#...#...# . ##+###'######i iL 21.3 (1 _ig i Q _There is an open door here.ivv= #...#...#!"?# #...ß...#..?# #.......#M!?# ##ß..†ß###### #.......#...# #...ß...'...# #...#...#...###### ##'#######'## #....§#@..#...#...# #.....'...#...ß...#iwo ß.....#...#.......# ......######ß...ß## ..... #.M!#.......# ...ß# #!.!#.†.ß...# .... #.?.#...#...# ... ##+###'###### #...#...#iC2 _iiCi- #...ß...#..?# #.......#M!?# ##ß..†ß###### #.......#...# #...ß...'...# #...#...#...#########'#######'## #.....#...#...#...# #.....@...#...ß...#.ß.....#...#.......#.......######ß...ß##.#.M!#.......#ß###!.!#.†ß...#.. #.?.#...#...# ##+#iه##'######ß.. #...#...# #.∩.'.∩.#M!3ig _There is an open door here.iI G #.......#M!?# ##ß..†ß###### #.......#...# #...ß...'...# #...#...#...#i ########'#######'## #.....#...#...#...#..#.....'...#...ß...#i v..ß....@#...#.......#.......######ß...ß##.#M!!#.......#ib ß###!.!#.†ß...#iހ .. #.?.#...#...#. ##+###'######ß.. #...#...#.#..i" j #.∩.'.∩.#iց G #...#...#iS i} $4 iÓ _i͟ i iiwiiY ##ß..†ß###### #.......#...# #...ß...'...# #...#...#...#########'#######'##. #.....#...#...#...#...#.....'...#...ß...#.ß.....#...#.......#.....@.######ß...ß##i.#M!!#.......#ß.....ß###!.!#.†.ß...#.. #.?.#...#...#. ##+###'######Z..ß... #...#...#Z   adder zombie (dormant).#... #.∩.'.∩.#iIZ   centaur zombie (dormant).#Z.. #...#...# #########i&0iɗZ.Z5.3 (1iZitt _An adder zombie and a centaur zombie come into view.iT  ##ß..†  #.....  #...ß.  #...#  ########'##  . #.....#...  ...#.....'.  ...ß.....#  i Y.......@.#  .........#M!!  ß.....ß###!.!#.†  ....... #.?  .Z.....   ...ß...   ...#... #.∩.'.∩.#  ...#Z.. i) 6   i.  ##ß..†  #.....  #...ß.  #...#  ########'##i   . #.....#...  ...#.....'.  ...ß.....#  .......@.#  i .........#M!!  i6 ß.....ß###!.!#.†  iV ....... #.? it {.Z..... i  i ...ß...   i ...#... #.∩.'.∩.#  i ...#Z..  i- i& i5' i0 iu3 d _There are monsters nearby!i[iivv.Z(ally target)ZZiO:.i#1i :--=6ii=/ _You conjure some foxfire!ici d,ikeiWfifihgis §§§§ZvZ.(ally target)  You conjure some foxfire! The foxfire hits the adder zombie.ii i"§§§vv§Z...i&a0----7iM,]§§§i=/: _The adder zombie is lightly damaged.iq ir Xir is i| §§§v§§v§v You conjure some foxfire! The foxfire hits the adder zombie!iL ,i  The adder zombie is heavily damaged.The foxfire hits the adder zombie!i s§§v..i vv..§§§.§.via 9/12 ----8§§ _You destroy the adder zombie!i i i i i iS i iT i i i i iI it i' 4§§§vvv.§.§v§v.Z§i ( qZ   centaur zombie (ally target)i( c8----9i3 §§§v§§i6 / _You conjure some foxfire!iJia~ #.......#...# #...ß...'...# #...#...#...#+# ########'#######'##... #.....#...#...#...#...#.....'...#...ß...#.ß...§§#...#.......#....§..######ß...ß##v@v.#M!!#.......#ibz#ß...§.ß###!.!#.†.ß...#..§v§v.Z. #.?.#...#...#.§.......##+###'######...ß.....# #...#...#.#.....+ #.∩.'.∩.# s   scorpion (asleep).#....s# #...#...# Z   centaur zombie (ally target)i[bG### ####### ######### iZt  Your foxfire dissipates!A scorpion comes into view.iuiuiM §§§v§§§v§Your foxfire dissipates.The foxfire hits the centaur zombie.iiI §§§.§§§§ The centaur zombie is lightly damaged.  The foxfire hits the centaur zombie.iii i  The centaur zombie is moderately damaged.The centaur zombie hits you but does no damage.i...v@§.Z.......i'50iźi[ _The centaur zombie barely misses you.i §You conjure some foxfire! The foxfire hits the centaur zombie.iX5 i&C  vv.@.The centaur zombie is moderately damaged.The centaur zombie hits you but does no damage.i=D 1-7----1ihO iR 3 _The centaur zombie kicks you.i`,i v§vYou conjure some foxfire! The foxfire hits the centaur zombie.i:,i0 §The centaur zombie is moderately damaged.The foxfire hits the centaur zombie.iiR+ §§.v@vThe centaur zombie is heavily damaged.The centaur zombie hits you but does no damage.ig2=--2i;§ip_ _The centaur zombie completely misses you.iއw  You miscast Foxfire.  You are very lightly contaminated with residual magic.i §v§sNothing appears to happen.  The foxfire hits the centaur zombie but does no damage.i#i~,i3E §§i 4vThe centaur zombie is heavily damaged.The foxfire hits the centaur zombie.ii  The centaur zombie is heavily damaged.The centaur zombie closely misses you.i&...@§s.i]6--3i.Contam i8§i\F _The centaur zombie kicks you but does no damage.iq  You conjure some foxfire! The centaur zombie barely misses you.iv vv@.s.(ally target)  The centaur zombie kicks you but does no damage.i! h5----4i)i.^ _The centaur zombie barely misses you. x2i\  You conjure some foxfire! The foxfire hits the centaur zombie!im ,i §v The centaur zombie is severely damaged.The foxfire hits the centaur zombie.iS i iR  The centaur zombie is almost destroyed.The centaur zombie barely misses you.iڮ §v.@vs.io h4----5i i F _The centaur zombie kicks you but does no damage.iXXib v§v@§You miscast Foxfire. Nothing appears to happen.  The foxfire hits the centaur zombie.ib,i  The centaur zombie is almost destroyed.The foxfire hits the centaur zombie.iuL§.iT|i|i>.§.@§s.i=3----56inS§§i͜U _You destroy the centaur zombie!ij& i8kpvv(ally target)You conjure some foxfire!izl^2----7iuiCxA _The scorpion stings you but does no damage.iT5vvi739--i[E1----8iiH _You conjure some foxfire! The scorpion stings you.i| %  i+ 8You conjure some foxfire! The foxfire hits the scorpion.in  v§v@v The scorpion is lightly wounded.  The foxfire hits the scorpion.i ,i i §The scorpion is heavily wounded.The scorpion stings you but does no damage.  The foxfire hits the scorpion but does no damage.i v§§v@§40--0----9Foxfirei R§§i  i Z_The scorpion is heavily wounded.iM  You slash the scorpion!  The scorpion is almost dead.The foxfire hits the scorpion.ij§§§.i.,iii^ii,i'%§..§@.§v.§§§§iF,u1==8960.8 (1.5Foxfirei78§§§§§§iJ>L _You kill the scorpion!iׯ #...ß...'...# #...#...#...##+## ########'#######'##.....#.....#...#...#...#..#.....'...#...ß...#.ß.....#...#.......#...§...######ß...ß##.§...#M!!#.......# #ß....@ß###!.!#.†.ß...#Z.....v.§.Z#.?.#...#...#§§§...##+###'######.ß.....# #...#...#.#.....+ #.∩.'.∩.#Z....#.....i# #...#...# Z   jackal zombie (dormant)#### ####### ######### Z   orc zombie (dormant) Z   human zombie (dormant)  A human zombie, an orc zombie and a jackal zombie come into view....Z....§§.Z....ZZ-10§§i'N _Your foxfire dissipates.ib O #... #+## ########'# iU .....#.....#.. .....#.....'. .....ß.....# ...........# ...........#M!! #ß....@ß###!.!#.† .Z....§§.Z.#.? ...........# i B.....ß.....#  .....#.....+ #.∩.'.∩ i" pZ....#.....#  #### ####### izG E #... #+## ########'# .....#.....#.. .....#.....'. .....ß.....# ...........# ...........#M!! #ß....@ß###!.!#.† .Z....§§.Z.#.? ...........# .....ß.....#  .....#.....+ #.∩.'.∩ Z....#.....# iVH 0 #### #######  i[S o§§-i] O§§i"` d _There are monsters nearby!i?,iGe.Z...vvZ.(ally target)0--=2FoxfireiMRiU/ _You conjure some foxfire!i^D3ikOiTK _You are out of magic!iZ3icfihK _You are out of magic!i" #.......#...# #...ß...'...#  #...#...#...# #+## ########'#######'## .....#.....#...#...#...# .....#.....'...#...ß...# .....ß.....#...#.......# .i!# ######ß...ß## ........@..#M!!#.......# #ß.....ß###!.!#.†.ß...# ..Z...vvZ..#.?.#...#...# ...........##+###'###### .....ß.....# #...#...#.....#.....+ #.∩.'.∩.# Z   orc zombie (ally target)iS# 9Z....#.....# #...#...# human zombie#### ####### #########i/ E  The foxfire hits the orc zombie.i ,i §v The orc zombie is lightly damaged.  The foxfire hits the orc zombie.i8iDl§.iD[1=-3iNiSe _The orc zombie is moderately damaged.i) #ß..†ß#####.....#..ß...' #...#...#...#+## ########'#######'#.#...#...##.....'...#...ßß...#.......#####ß...ß#...........#M!!#....i #ß.....ß###!.!#.†.ßZ...§.Z..#.?.#...#.........##+###'#####ß.....# #...#...+ #.∩.'.∩Z....#.....# #...#...#### ####### #########ii?iZ...Z.......iL?-4iiri ij .......#M!?#ß..†ß#####....#.ß...' #...#...#...#+## ########'#######'#...#...#...##.....'...#...ßß...#.......#####ß...ß#...........#M!!#.... #ßZ...Zß###!.!#.†.ß.?.#...#.........##+###'#####ß.....# #...#...+ #.∩.'.∩Z....#.....# #...#...Z...Z.....5iW}#.#M!?# ##ß..†ß###### #.......#...# #...ß...'...# #...#...#...# #+## ##'#######'## i}.....#.....#...#...#...# .....#.....'...#...ß...# .....ß...@.#...#.# .######ß...ß## i}....Z...Z..#M!!#.# i~B#ß.....ß###!.!#.†.ß...# ...iB~-..##+###'###### ig~2.....ß.....# #...#...# .....#.....ir+ i-iyi@Z...Z.....i2==--6iЉ iiK _Your magical contamination has completely faded away.i >  You slash the orc zombie!i i .Z...  human zombiei q1===8.3 (1.5Foxfireib iA Q _You destroy the orc zombie!i ##ß..†ß###### #.......#...# #...ß...'...# #...#...#...##+## ########'#######'## .....#.....#...#...#...# .....#.....'...#...ß...# .....ß.....#...#.......# ......Z.@..######ß...ß##iW; ...........#M!!#.......# #ß.....ß###!.!#.†.ß...#...........#.?.#...#...# ...##+###'###### .....ß.....# #...#...#i< .....#.....+ #.∩.'.∩.# Z....#.....# #...#...# #### ####### #########iѬiR|.Z-90iPii  You hit the human zombie.  The human zombie is lightly damaged.=70.8 (1.5 _The human zombie hits you but does no damage.i   You slash the human zombie!  The human zombie is moderately damaged.ir L==2.3i2Y _The human zombie hits you but does no damage.ij  You barely miss the human zombie.The human zombie is moderately damaged.1-==-3.8 _The human zombie hits you.i1  You barely miss the human zombie.The human zombie is moderately damaged.i h-2==-5.3ir  You barely miss the human zombie.  The human zombie is moderately damaged. _The human zombie hits you.  You barely miss the human zombie.The human zombie is moderately damaged. _The human zombie hits you.iCA _The human zombie hits you.  i~CdYou barely miss the human zombie.  The human zombie is moderately damaged. _The human zombie hits you.  You closely miss the human zombie.  The human zombie is moderately damaged.i,D(6.8iMiOF _The human zombie hits you but does no damage. x2iW  You closely miss the human zombie.The human zombie is moderately damaged.i$V2=8.3iLiC _The human zombie hits you but does no damage.i  You barely miss the human zombie.The human zombie is moderately damaged.i(9.8iiC _The human zombie hits you but does no damage.imu  You completely miss the human zombie.The human zombie is moderately damaged.iu F==81.3i5 iu C _The human zombie hits you but does no damage. ix*  You closely miss the human zombie.The human zombie is moderately damaged. i+r0--3==2.8 i=F _The human zombie hits you. i1  You closely miss the human zombie.The human zombie is moderately damaged. i(4.3 i il _The human zombie misses you. The human zombie barely misses you. i Vvv(ally target) iv e1=-2-- i %50 i#  i & / _You conjure some foxfire! i2 a  You conjure some foxfire! The foxfire hits the human zombie. iJ  i .The human zombie is moderately damaged.The foxfire hits the human zombie. i^ ij ..vvThe human zombie is heavily damaged. ik_1----6 izt iuwY _The human zombie barely misses you. ia  You conjure some foxfire! The foxfire hits the human zombie. i)B i.3 §v.§.The human zombie is heavily damaged.The foxfire hits the human zombie. i| i §.v§v.The human zombie is heavily damaged. i&37--0----7Foxfire i i0 _The human zombie hits you. iI §§You hit the human zombie but do no damage.The human zombie is heavily damaged.The foxfire hits the human zombie. izl, iu §.§v The human zombie is heavily damaged.The foxfire hits the human zombie. i iF= ...§.The human zombie is severely damaged.5---8.8 (1.5 iY i{0 _The human zombie hits you. i .You hit the human zombie.  The human zombie is severely damaged. i )90.3 iA  i& Z _The human zombie closely misses you. i  You barely miss the human zombie.The human zombie is severely damaged.The human zombie barely misses you. iU1==1.8 iܻFoxfire i iwC _The human zombie hits you but does no damage. i(L=  You hit the human zombie.  The human zombie is severely damaged.3---3.3 _The human zombie hits you. iy vv(ally target)You conjure some foxfire!0--40Foxfire _The human zombie hits you but does no damage. i6 >  You hit the human zombie. i  The human zombie is almost destroyed.The foxfire hits the human zombie! i K.v§ ij0 B i0  i+1  i1  i3  iv> .§§§§§ i> X§§v iEE --3--985.8 (1.5 _You destroy the human zombie! iM J§§§§§ i]N *§ iX m _Your Spellcasting skill increases to level 4! i§§§§§§ iN[§§§ i  iX it i$......§.§ iV%a4=-60 i-,9§ i8 .. _Your foxfire dissipates.-7.8 (2 i_F iaQl1=8.8 (3 i V9.8 (4 i5 i(5==900.8 (5 il1.8 (6=2.8 (76=3.8 (8 in i*4.8 (9 i1' i3D5.8 (10.0) iC> iAJn2==6.8 (11 iGU ih ihR7=7.8 (12 iYq iy i[z+8.8 (13 i{ iA9.8 (14 i i _==10.8 (15 iȮ iy8=1.8 (16 i iW2.8 (17 in3==3.8 (18 i  i iR9=4.8 (19 i% i5A5.8 (20 iE iRA6.8 (21 i^ io^==7.8 (22 io i!40=8.8 (239.8 (24 iJB20.8 (25 i[ ix4==1.8 (26 i i91 i6=2.8 (27 i  iA3.8 (28 i i A4.8 (29 i; i 2====5.8 (30 i& i3  i5V_HP restored.6.8 (31 iL< iJA7.8 (32 iN iVA8.8 (33 ib i>m=5==9.8 (34 iv iB30.8 (35 iJ iA1.8 (36 i iA2.8 (37 ih i i [==3.8 (38 i  i +4.8 (39 i  i A5.8 (40 i&  i0 w6==6.8 (41 i9  iJ A7.8 (42 iR  i\ A8.8 (43 iid  il  im +9.8 (44 iu  i~ _==40.8 (45 i]  i4  i +1.8 (46 id  i A2.8 (47 i[  i A3.8 (48 i  i q7=4.8 (49 il  i A5.8 (50 i  i, A6.8 (51 i  iW A7.8 (52 i  i ]=8.8 (53 ib  i0( A9.8 (54 i1  i > B50.8 (55 iC  i`L A1.8 (56 ilT  i] r8==2.8 (57 iig  iUp A3.8 (58 i W4.8 (59 i  iY A5.8 (60 iԛ  iܥ ^==6.8 (61 ik  i\ A7.8 (62 i  i$ A8.8 (63 i  i r9==9.8 (64 i  iR B60.8 (65 i'  i5 A1.8 (66 iA  iJ  iJK +2.8 (67 iR  i` ^==3.8 (68 ih  iq A4.8 (69 i z  i~  i +5.8 (70 i  i> A6.8 (71 i  i$ v10/13==7.8 (72 iR  i} A8.8 (73 i  i A9.8 (74 iK  i B70.8 (75 i  iU ^==1.8 (76 i  iz A2.8 (77 i  i.  il/ +3.8 (78 i7  iC A4.8 (79 iN  iX p1==5.8 (80 i7a  ii A6.8 (81 iTu  i} A7.8 (82 i  i A8.8 (83 iL  i  i\ A==9.8 (84 ii  iq  iԭ ,80.8 (85 i  i A1.8 (86 i  i9 A2.8 (87 i  im  i Z2==3.8 (88 i  i  i` +4.8 (89 i  i A5.8 (90 i  i A6.8 (91 iH  i) ^==7.8 (92 i4  i> A8.8 (93 iF  iaP A9.8 (94 i[  ie q3==90.8 (95 im  i   ##ß..†ß###### #.#...# #...ß...'...# #...#...#...# #+## ##'#'## .....#.....#...#...#...# .....#.....'...#...ß...# .....ß.....#...#.# ...######ß...ß## .#M!!#.##ß.....ß###!.!#.†.ß...# ..#.?.#...#...# ..##+###'###### i W .....ß.....# #...#...# Z   jackal zombie (dormant) .....#.....+ #.∩.'.∩.# Z....#.....# #...#...#  #### # # _Magic restored. i  iZZ. i*;1.8 (96Foxfire i  i i  i  i3 vvZ(ally target). i( g2--=2.8 (1.0) i  i / _You conjure some foxfire! iPD n irF = §§ iF §§v§v You conjure some foxfire! The foxfire hits the jackal zombie! il  i   i?  The jackal zombie is almost destroyed.The foxfire hits the jackal zombie. i- +.. i 7 iW  ixf vv§§§§.§.. iij a1----3 it y§§§§§ iw T _You destroy the jackal zombie! i, i i i i i iB i v§§§v@§..v...v§ iE a0----4 iW§§ i/ _You conjure some foxfire!io§§§iF§§i0,ii6iyiii[,iiF§§§§§vß....§§@.§§§§§§§v§§ß§§-5§§§§§§§§§§ _Your foxfire dissipates.i4Qi[...'.§§§...§......§..v....§..ß..§id\D-6.8 (2iem§§§§§§ip] _Your foxfire dissipates.i${.....§..i{*7.8 (3ii . _Your foxfire dissipates.--8.8 (4iiiY1==9.8 (5iiC6000.8 (6iEi8@1.8 (7iPi\@2.8 (8ii:==in#3.8 (9i,iD7D4.8 (10.0)iCiTA5.8 (11i^ikA6.8 (12iti@i Z2==7.8 (13iɔiW8.8 (14ii?+9.8 (15iiB10.8 (16ii ^==1.8 (17i^ik8A2.8 (18iNW3.8 (19iWidp3==4.8 (20ini  ##ß..†ß #.#... #...ß...'... #...#...#...#+## ##'#'#.....#.....#...#...#...#.....#.....'...#...ß...#.....ß.....#...#.#....######ß...ß#.#M!!#.#ß.....ß###!.!#.†.ß...#..#.?.#...#...#.##+###'#.....ß.....# #...#...#.....#.....+ #.∩.'.∩i p.#.....#.....# #...#... #### # 5.8 (21i+  ##ß..†ß #.# #...ß...' #...#...# ##+###########'#' #.....#.....#...#...# #.....#.....'...#...ß #.....ß.....#...# #....######ß...ß #.#M!!# ###ß.....ß###!.!#.†.ß #.#.?.#...# #.##+###' #.....ß.....# #...#i  #.....#.....+ #.∩.'.∩ #.....#.....# #...# #### # il i $6.8 (22i id\  #.......#M ##ß..†ß### #.......# #...ß...' #...#...#. ##+###########'####### #.....#.....#...#...# #.....#.....'...#...ß #....@ß.....#...#..... #...........######ß #...........#M!!#... ###ß.....ß###!.!#.†.ß #..#.?.#...#. #...........##+###'### #.....ß.....# #...#. #.....#.....+ #.[33i] m∩.'.....#.....# #...#.7.8 (23id  #...ß...# #....... ##ß..†ß## #.......# #...ß...' #...#... ##+###########'###### #.....#.....#...#...# #...@.#.....'...#...ß #.....ß.....#...#. #...........######ß #...........#M!!#... ###ß.....ß###!.!#.†.ß #.i+ .#.?.#... #...........##+###'## #.....ß.....# #...# #.....#.....+ #.∩.'i ^==8.8 (24i i=  #...#... #...ß... #....... ##ß..†ß #....... #...ß... #...#... ##+###########'#### #..@..#.....#...#... #.....#.....'...# #.....ß.....#...#. #...........######ß #...........#M!!#... ###ß.....ß###!.!#.†. #..#.?.#... #...........##+###' #.....ß.....# #...i A9.8 (25iI i #!M#!.####..#..#..'M   mummy (dormant)i0 T MM  You open the door.i1 -20.8 (26iU  _A mummy comes into view. _Found a green potion and a smoky white potion.ia #!M#...ß...##!. #.......#### ##ß..†ß###.. #.......#.. #...ß...'#.. #...#...###'###########'#######.....#.....#...#...#...@.#.....'...#...ß#.....ß.....#...#.#...........######ß#...........#M!!#...###ß.....ß###!.!#.†.ß#...........#.?.#...# ib#..##+###'## #.....ß.....# #...# #.....#.....+ #.∩.' ikil/1.8 (1.0) il _iriqtiQ3iiN#!. #.......#M### ##ß..†ß###.. #.......#.#.. #...ß...'.#.. i#...#...#.##'###########'#######.....#.....#...#...#.#.....#.....'...#...ß.#....@ß.....#...#.....#...........######ß#.#M!!#...i~j###ß.....ß###!.!#.†.ß#...........#.?.#...#.i#..##+###'###.....ß.....# #...#.#.....#.....+ #.∩.'.#.....#.....# #...#.ii%2ii ###ß..†ß####.........#..ß...'#..#...##'###########'#######.....#.....#...#...#...#.....'ß..ß.....#..#####ßM!!#..##ß.....ß###!.!#.†.ß.###.....#.....##### ####### ###### 3.8 (2ia .........#..ß...'#..#...###'###########'#######.....#.....#...#...#..'ß..ß.....#..#####ßM!!#..##ß.....ß###!.!#.†.ß...........#.?.#...#i*#############i\)@4.8 (3i1i ß...'##...###'###########'#######.....#.....#...#...#..'ß..ß.....#..#####ßM!!#..###ß.@...ß###!.!#.†.ß...........#.?.#...##+###'###5.8 (4i #...###'###########'#######.....#.....#...#...#..'ß..ß.....#..idU#####ßM!!#..##ß.....ß###!.!#.†.ß#....@......#.?.#...##+###'###iMß #...#.i@6.8 (5i=iiqi3i _Key pressed, stopping travel.iiii/T.....iii' J #.. #...ß...' #.. #...#... ##'###########'###### #.....#.....#...#...# #.....#.....'...#...ß #.....ß.....#...#. #.######ßi  #...........#M!!#... ###ß@....ß###!.!#.†.ß #...........#.?.#... #...........##+###'##i  #.....ß.....# #...# #.....#.....+ #.∩.' #.....#.....# #...############# #####i$ i>% 17.8 (1 _i7/ i R #.. #....... #.. #...ß... #.. #...#...i(  ##'###########'#### #.....#.....#...#... #.....#.....'...#iL  #.....ß.....#...#. #im .######ß #..@........#M!!#...i  ###ß.....ß###!.!#.†.iԹ ) #...........#.?.#... #...........##+###'i  #.....ß.....# #...i | #.....#.....+ #.∩. #.....#.....# #...iJ ############# ####iX @8.8 (2i iV  ### ##ß..†ß #... #... #... #...ß #... #...#.. ##'###########'#### #.....#.....#...# #.....#.....'...# #.....ß.....#...#.iV  #.######ß #...........#M!!#. ###ß.....ß###!.!#.† #...........#.?.#.. #...........##+###'iV  #.....ß.....# #..  #.....#.....+ #.∩ iV  #.....#.....# #.. iW w############# ### i` @9.8 (3ish i aM!.......######ß..†ß.ß#... #...#..#'###########'####.....##.....'ß...#....#####ßiq ...........#M!!#..###ß.....ß###!.!#.†...#...i A30.8 (4i^ i MMß!.M......#####ix /#ß..†ß#...#.ß#... #...#..#'###########'####.....##.....'ß...#....#####ß#...........#M!!#..M   mummy...#...iI ih QM!i +1.8 (5ii if _ _Found a metallic orange potion.i  #...#.?ß!M!......####ß..†ß#...#.#...+ß#... #...#..#'###########'#####....#.....'....ß...#...#####ß...........#M!!#..###ß.....ß###!.!#.†.?.#..i.#+###'ß.....# #..iǥiZ+2.8 (1i-i1 _Found a scroll of identify.i| _M######.?"#.?ß!M!......####ß..†ß#.#...+ß...# #...#..##@###########'######.....'#.....ß.....#...#..M   mummy.......iҸ il &3i{ i/ _Found a scroll of identify and a dented cabochon amulet. _There is an open door here.i|~##+## #########.?"# #...#.#!.?# #...ß#!M!# #.......##### ##ß..†ß##...# #.....#...+ #...ß.#..@# #...#...##'###########'######.....#.....#...#.#.....#.....'...#.#.....ß.....#...#...#...........######ßi^}#...........#M!!#...###ß.....ß###!.!#.†#.#.?.#...iiČ>.Mi-4 _iݗi{i4iiei ####Z.Z#'...+Z   adder zombie (dormant)Z   scorpion zombie (dormant)ik 7  You open the door.i i= .Z.ZZZi &5i3 i( u _A scorpion zombie and an adder zombie come into view.i i .Zvv(ally target)  You conjure some foxfire!ia T2--=i 6i i F _The scorpion zombie hits you but does no damage.ii5vvii#1ii>----7iC{ _You conjure some foxfire! The scorpion zombie closely misses you.i'i8Stats the Firebug##+########## Gargoyle#.?"##...#... Health: 42/42 ========================#!.?##...ß... Magic: 11/13 ====================----#!.M##....... AC: 16Str: 18i9######### ##ß..†ß# EV: 9Int: 17#...#...# #....... SH: 0Dex: 10#.vvZZ..+ #...ß... XL:  7 Next: 98% Place: an Ossuary#.v@##...#... Noise: =--------  Time: 6037.8 (0.0)##v###########'##### h) +1 war axe#.....#.....#...#... Cast: Foxfire#.....#.....'...#...#.....ß.....#...#...#...........######ß. M   mummy#...........#M!!#... Z   adder zombie###ß.....ß###!.[0i:;10;1m!#.†. Z   scorpion zombie (ally target)#...........#.?.#... _There is an open door here.  You open the door. _A scorpion zombie and an adder zombie come into view.You conjure some foxfire! _The scorpion zombie hits you but does no damage. _You conjure some foxfire! The scorpion zombie closely misses you.iDe _There is not enough space to conjure foxfire!iE5Stats the Firebug##+########## Gargoyle#.?"##...#... Health: 42/42 ========================#!.?##...ß... Magic: 11/13 ====================----#!.M##....... AC: 16Str: 18######### ##ß..†ß# EV: 9Int: 17#...#...# #....... SH: 0Dex: 10#.vvZZ..+ #...ß... XL:  7 Next: 98% Place: an Ossuary#.v@##...#... Noise: =--------  Time: 6037.8 (0.0)##vi6^[39;49m###########'##### h) +1 war axe#.....#.....#...#... Cast: Foxfire#.....#.....'...#...#.....ß.....#...#...#...........######ß. M   mummy#...........#M!!#... Z   adder zombie###ß.....ß###!.!#.†. Z   scorpion zombie (ally target)#...........#.?.#...You open the door. _A scorpion zombie and an adder zombie come into view.You conjure some foxfire! _The scorpion zombie hits you but does no damage. _You conjure some foxfire! The scorpion zombie closely misses you. _There is not enough space to conjure foxfire!iD4iHiLc _There is not enough space to conjure foxfire!i i ##+######### #.?"# #...#.. #!.?# #...ß #!.M# #... ######### ##ß..†ß #...#...# #...... #.vvZZ..+ #...ß #.v.# #...# ##@###########'#### #.....#.....#...#.. #.....#.....'...# #.....ß.....#...# #...........######ß #...........#M!!#. ###ß.....ß###!.!#.† #.........[4i_ 0m..#.?.#. #.##+###'i §vYour foxfire dissipates!The foxfire hits the scorpion zombie.iR i=S ib §v The scorpion zombie is lightly damaged.  The foxfire hits the scorpion zombie.i, i .The scorpion zombie is moderately damaged.The foxfire hits the scorpion zombie.iniboi=§.'§Z-8.8 (1i;§i| _The scorpion zombie is moderately damaged. _There is an open door here.iWj .?"...#..!.?ßM.######## ##ß..†ß...#...# #......§.'Z..+ßij #.§Z# ##'###########'#####.@...#.....#...#..'ß.....#......######ßipk IM!!#..##ß.....ß###!.!#.†#...........#.?.#..  scorpion zombie#+###'ß #..io ilq i0s i  M!..Z...Z  adder zombieZ   scorpion zombie  The scorpion zombie attacks as it pursues you!i .=9i+ i \ _The scorpion zombie barely misses you.i !.?ßM!.######## ##ß..†ß...#...# #......#...Z...+ß#...# ###Z###########'####.....#.....#...#..'ß.....#.#####ßM!!#..i L##ß.....ß###!.!#.†#...........#.?.#..#+###'  scorpion zombieß #..#.....+ #.∩i i i S  The scorpion zombie attacks as it pursues you!i 'Z  adder zombieZ   scorpion zombiei '40i iu F _The scorpion zombie hits you but does no damage.i M!.######## ##ß..†ß#...#...# #......#...'...+ß# ###Z###########'####.Z...#.....#...#......#.....'ß.....#.#####ßM!!#.....#...#.....#.....# #..iiF'Zi<.-1i>irioBi9 .vZZ(ally target)You conjure some foxfire! The foxfire hits the adder zombie.it>iIx..ZZviI]0--=2iQiT: _The adder zombie is lightly damaged.i>i v§ (ally target)  You conjure some foxfire! The foxfire hits the adder zombie!ijh io v@v.§The adder zombie is heavily damaged.ip A--3i | <§i= F _The scorpion zombie hits you but does no damage.i §(ally target)You conjure some foxfire! The foxfire hits the scorpion zombie.i8  .§The scorpion zombie is heavily damaged.The foxfire hits the scorpion zombie.iA i* " v.@.vThe scorpion zombie is heavily damaged.The scorpion zombie barely misses you.i [9/13 --4i i D _The adder zombie bites you but does no damage.i`l  You conjure some foxfire! The foxfire hits the scorpion zombie!i|iia .v§The scorpion zombie is severely damaged.The foxfire hits the scorpion zombie.i&i]4| ..vv§The scorpion zombie is severely damaged.The scorpion zombie hits you but does no damage.8----5iWA~§ _The adder zombie bites you but does no damage.imi v§v§(ally target)You conjure some foxfire!  The foxfire hits the scorpion zombie but does no damage.iن,i> §§ The scorpion zombie is severely damaged.The foxfire hits the scorpion zombie!iib .@v§§v  The scorpion zombie is almost destroyed.The scorpion zombie barely misses you.ic7----6iJ)<§is,D _The adder zombie bites you but does no damage.iCi d  You conjure some foxfire! The foxfire hits the scorpion zombie.i.v§§§iiC .§§ You destroy the scorpion zombie!The foxfire hits the adder zombie.iAi7N .v@..v.§The adder zombie is severely damaged.iNi/Y$#!M!##...... Stats the Firebug######### ##ß..†ß Gargoyle#...#...# #...... Health: 42/42 ========================#...'...+ #...ß.. Magic: 6/13===========-------------#...##...#.. AC: 16Str: 18##'###########'#### EV: 9Int: 17#.....#.....#...#.. SH: 0Dex: 10#..Z..#.....'...#.. XL:  7 Next: 101% Place: an OssuaryisZ#v@...ß.....#...#.. Noise: =--------  Time: 6047.8 (1.0)#v.§........######ß h) +1 war axe#...........#M!!#.. Cast: Foxfire###ß.....ß###!.!#.†#...........#.?.#..#...........##+###' Z   adder zombie (ally target)#.....ß.....# #..#.....#.....+ #.∩#.....#.....# #..The scorpion zombie barely misses you. _The adder zombie bites you but does no damage.  You conjure some foxfire! The foxfire hits the scorpion zombie.  You destroy the scorpion zombie!The foxfire hits the adder zombie.  The adder zombie is severely damaged.i#\ _The adder zombie bites you but does no damage.  You have reached level 8!ie/  --more--i'p8/484--88iq 0% i2<§iP _You feel clever.i]i An adder zombie. A corpse raised to undeath by necromancy. Max HP: ~17Will: +AC: noneEV: ++  rF: ...  rC: ++.rPois: ∞rNeg: ∞rElec: . Threat: Minor Class: Undead Size: V. Small Int: Mindless Regen: None Speed: 110% (swim: 183%) (normally travels faster than you) You have about 54% to hit with your +1 war axe. It has about 58% to hit you. Attack Max Damage Bite 3 It is immune to torment; and resistant to miasma and drowning. It can travel through water. It is incapable of using stairs. It is currently targeted by:your foxfireyour foxfire [!]: Description|Quotei3iE#!M!##...... Stats the Firebug######### ##ß..†ß Gargoyle#...#...# #...... Health: 48/48 ========================#...'...+ #...ß.. Magic: 6/14==========--------------#...##...#.. AC: 17Str: 18##'###########'#### EV: 9Int: 18#.....#.....#...#.. SH: 0Dex: 10#..Z..#.....'...#.. XL:  8 Next:  0% Place: an Ossuary#v@...ß.....#...#.. Noise: =----iE----  Time: 6047.8 (1.0)#v.§........######ß h) +1 war axe#...........#M!!#.. Cast: Foxfire###ß.....ß###!.!#.†#...........#.?.#..#...........##+###' Z   adder zombie (ally target)#.....ß.....# #..#.....#.....+ #.∩#.....#.....# #..You destroy the scorpion zombie!The foxfire hits the adder zombie.  The adder zombie is severely damaged. _The adder zombie bites you but does no damage.  You have reached level 8! _You feel clever.iRZ§i"Ti  You barely miss the adder zombie.i  The adder zombie is severely damaged.The foxfire hits the adder zombie!ii v.§@v§§il il im im iOo iz v§§.§§@§§§.i 519.3 (1.5iS c§@§§i, S _You destroy the adder zombie! i] j§§§ i|e  ie j§§§§ i(f 3§ i~k  iq  i , i §.§'...@... io --500 i  i| ... _Your foxfire dissipates. ia i7==-1.3 (2 iT  i˨  iT *2.3 (3 i  iA  i *3.3 (4 i+  i @4.3 (5 iU  i  i G==5.3 (6 iK  i$  ic *6.3 (7 i7  i  @7.3 (8 i]  i  i( Z8=8.3 (9 i"  i+ D9.3 (10.0) it3  it< B60.3 (11 iG  iP A1.3 (12 iW  i^ ]=2.3 (13 ife  im  ivn +3.3 (14 i@t  iu| A4.3 (15 i  i( r9==5.3 (16 iL  i A6.3 (17 i  i A7.3 (18 i  i A8.3 (19 iR  i ^==9.3 (20 i  iN  i ,70.3 (21 i@  i A1.3 (22 i  i i `10/14==2.3 (23 i i`A3.3 (24 i+ i5 i_5$4.3 (25 i> iFA5.3 (26 iM iP iIYZZ   jackal zombie (wandering) iYI==6.3 (27 ia iSd` _A jackal zombie comes into view.!iW#!.?# #...ß#!M!# #.......######### ##ß..†ß##...#...# #.....#...'...+ #...ß.#..Z# #...#...##'###########'######.....#.....#...#.!iYX #..@..#.....'...#.#.....ß.....#...#...#.######ß#...........#M!!#...###ß.....ß###!.!#.†#...#.?.#... M   mummy#...........##+###'#!iX#.....ß.....# #...#.....#.....+ #.∩!iX]!i6i.ZZ   jackal zombie (wandering)!ii#7.3 (1!ii .0) !iw!iz!i 6 ,!i= vZZ  ally target)You conjure some foxfire! The foxfire hits the jackal zombie!!iC ,!ie .'vZZ   jackal zombie (ally target)!i! c9/14 --=8!iS !i f _The jackal zombie is almost destroyed."iib  You conjure some foxfire! The foxfire hits the jackal zombie!"ih[."id"iYoY..vv"i[sc8----9"iij _You destroy the jackal zombie!"i"iG"i"i"i"iũ"i"i"i§§@§vvv§§.§§v"iд"iB--80"i§@§§§§"i7/ _You conjure some foxfire!"i#!.?# #...ß...##!.!# #.########## ##ß..†ß##...#...# #.##...'...+ #...ß...'#...# #...#...###'#####'##..§..#.....#...#...##.§.@.#.....'...#...ß#vvv§.ß.....#...#.#.§.§.######ß.#...§.#M!!#.###ßv....ß###!.!#.†.ß#..[4"i0m#.?.#...##..##+###'##.....ß.....# #...##.....#.....+ #.∩.'"iJ"i"i"i"iD"i"i"i6"i"iK"i"i2"i{"i"i"i7"iB,"i..v.§§....§§§v§§.§§..v§§§"i.-1"i§§§§§§§"iN _Your foxfire dissipates.#i0§§§§§§§-#i?§§§§§§§#i*D#iD#iE#iZF#i.T#iT#iXX#ig,#iq4...§...§§....§§§..§§§....#i v%2#i2|§§§§§#i~` _Your foxfire dissipates. x2#i#iS..........3.3 (2#iM#i _Your foxfire dissipates.4.3 (3#i#iB@5.3 (4#iv#i@6.3 (5#i#iq9==7.3 (6#i#i@8.3 (7#i#i3@9.3 (8#i #i4A90.3 (9#i#iH%a==1.3 (10.0)#iE+#i2A2.3 (11#i9#i^@A3.3 (12#iF#iz]v10/14==4.3 (13#ik#iuA5.3 (14#i3#iA6.3 (15#i5#io#iɟ+7.3 (16#iA#i/^==8.3 (17#i#iI#i$9.3 (18#ib#iC100.3 (19#ix#i`o1=1.3 (20#iW2.3 (21#i #i2A3.3 (22#i#i*A4.3 (23#ia2#i<]=5.3 (24#iD#iOA6.3 (25#i^#ik`A7.3 (26#ioh#ivp2==8.3 (27#ix#ih9.3 (2810.3 (29#il#imA1.3 (30#i#i.#irH==2.3 (31#i#i#iM   mummy (wandering)M#i+3.3 (32#iT#ie #!.?#  #!.!#  # ##ß..† #.  #.  #...#  ##'#### #.....# #...@.##i #.....ß..... #........... #...........#M!! ###ß.....ß###!.!#.† #...........#.? #........... #.....ß....M# #i 2  #.∩#i}| #!.?#  #!.!#  # ##ß..† #.  #.  #...#  ##'#### #.....# #...@.# #.....ß..... #........... #...........#M!! ###ß.....ß###!.!#.† #...........#.? #........... #.....ß....M#   #.∩#i}#i#i\ _A mummy is nearby!#iZ vvMally target)M1--=4.3 (1.0) #iI #iλ / _You conjure some foxfire!$iQC$iD$iE$iP §@v§v§§§§§vvM.$iQA--5$isbq§§§§§$iPf/ _You conjure some foxfire!$i< §@§v§v§§§§§vv You conjure some foxfire! The foxfire hits the mummy.  The mummy is burned terribly!$i$i$iA$id$i~9 §§§vv§§.vThe mummy is moderately damaged.The foxfire hits the mummy.$i@,$iAB$iB,$iGM §§§§§vvM..The mummy is moderately damaged.The foxfire hits the mummy. The mummy is burned terribly!$i.@§v§v.....v§§§M..0-6§§§$i] _The mummy is heavily damaged.$iQXB$i[b §§§§v.v§$ibv$ib§You conjure some foxfire!  The foxfire hits the mummy but does no damage.$iBn$i$i §§§§§v§ $i/iThe mummy is heavily damaged.The foxfire hits the mummy.$ir,$i}#v@.§v§§§§§§.v.$iX~f9/14 ---7$i/O§§§$i;^ _The mummy is severely damaged.$i ,$i   You conjure some foxfire! The foxfire hits the mummy!  The mummy is burned terribly!$iɔ $§§v§§v§§§. $i ,$ix $i $i $i $i $i| $i $iB' v§v§......v.$i, 8----28 _You destroy the mummy!$i?6 9§$i9 i _Your Fighting skill increases to level 4!$i& ,$i7 ,$i $i< $il $i $i $im $iĮ $i2 $i $ir $iu >  You conjure some foxfire!$iu $iĿ $i $i 3§v@§§.v§§vv§.§§§$i h7---9$i §§§§§§$i Q _Your foxfire dissipates. x2%i§§§§§%iFt§§§§%ir%i#!.!# #.......#M######### ##ß..†ß###...#...# #.......#.#...'...+ #...ß...'.#...# #...#...#.##'###########'#######....§#.....#...#...#.#..v.§#.....'...#...ß.#..§.@ß.....#...#.....#....§......######ß#....§v.....#M!!#...###ß..v§.ß###!.!#.†.ß#.......§§..#.%iIK[34m?.#...#.#......§....##+###'###.....ß.....# #...#.#.....#.....' #.∩.'.#.....#.....# #...#.%i׋J%i.§...§.§§v.§v§.§v..§%i'-20%i§§§§§%i$ ######### ##ß..†ß#####...#...# #.......#..#...'...+ #...ß...'.#...# #...#...#.##'###########'#######'#.....#.....#...#...#..#..§..#.....'...#...ß.#...§.ß.....#...#.....#.....@§....######ß...ß#....v.§v...#M!!#...###ß..§..ß###!.!#.†.ß#......§v...#.?.#...#.[%i%_13;11H#.....##+###'#####.....ß.....# #...#..#.....#.....'. #.∩.'.∩#.....#.....#. #...#.############# ####### _Your foxfire dissipates!%i2.%i5%i>6%iQ7,%i 8%i.....§§..§§§§..§.-1.3 (2§§§§%i  #...#...# #.......#...#...'...+ #...ß...'.%i #...# #...#...#.##'###########'#######'##.....#.....#...#...#...#.....#.....'...#...ß.#.....ß.....#...#.....#.........§.######ß...ß#%i #....§.@§§§§#M!!#.......###ß.....ß###!.!#.†.ß%i ##.......§...#.?.#...#.#....##+###'#####%i #.....ß.....# #...#...%i;  #.....#.....'. #.∩.'.∩%i  #.....#.....#.. #...#...############### # %i <_Your foxfire dissipates. x3%i3...@.....%iZ8=2.3 (3%i %i  '...+ß...'#...# #...##'###########'#######'#.....#.....#...#...#...%i.'...#...ß..ß.....#...#......#####ß...ß#......#M!!#.......###ß...@.ß###!.!#.†.ß...........#.?.#...##+###'######%id%i*3.3 (4%i%i)P # #...###'###########'#######'#.....#.....#...#...#....'...#...ß..ß.....#....#####ß...ß#......#M!!#.......##ß.....ß###!.!#.†.ß#......@....#.?.#...##+###'#####ß #...#...ZZ   adder zombie (dormant)%iU%i1^Z.Z%i^+4.3 (5%ig%iLj` _An adder zombie comes into view.&i9H&i|Wv.vZ.&i:g(ally target)7-=5.3 (1&iE _You conjure some foxfire!&i6B&i&iϸ&i~&i&i&i2 §§§§vvZ' You conjure some foxfire! The foxfire hits the adder zombie.&iYC&ihD&iTF&iQ6§§§v@.§v..§vZ.'&iQh6---6&i&i§§§ _The adder zombie is moderately damaged.&i §§§You conjure some foxfire! The foxfire hits the adder zombie.&iB&i,&i  §§§§@.§§v...v The adder zombie is heavily damaged.The foxfire hits the adder zombie.&i] &i &iʎ §§§§The adder zombie is severely damaged.The foxfire hits the adder zombie.&i &i &i 0v..§@v.§...§Z....&i} i5----7&iv# l§§§&i.& e _The adder zombie is severely damaged.&i ,&i a  You conjure some foxfire! The foxfire hits the adder zombie!&i §v@§§.v§.&i §.@§v.v..§v4----38&i l§§§&i S _You destroy the adder zombie!'i%....§.§§'i'&'i+28§'i'i7##'###########'#######'###.....#.....#...#...#...#.....#.....'...#...ß...##.....ß.....#...#.......#'i#...........######ß...ß###..#M!!#.......###ß..§..ß###!.!#.†.ß...##.......§...#.?.#...#...##.....v.@...##+###'#######.....ß..§..# #...#...#.....#.v...'...#.∩.'.∩.##.....#.....#..s#...#...########################## s   scorpion (asleep) 0  Your foxfire dissipates![39'i;49m  A scorpion comes into view.'ic1..§§§.§§.§v§§, ally target)'i3-9.3 (1'i §.§§§'iN _Your foxfire dissipates.(i#.....#.....#...#...#...# #.....#.....'...#...ß...# #.....ß.....#...#.......# #...........######ß...ß## #..#M!!#.......# ###ß.....ß###!.!#.†.ß...# #...........#.?.#...#...# #.....§.....##+###'###### #.....ß§§@§.# #...#...# #.....#.§.§v§...#.∩.'.∩.# #.....#..§..#..s#...#...#[39;49(i[ m ######################### (iq6 §(iS§§@§(i§.§§§§..#§svs(i?The foxfire hits the scorpion.(i}(i!"...@.....'...#§s.(iÉf5==-30(i(i6 _The scorpion is lightly wounded.(i$ (ij vv...'s..(ally target)(iA e4--=1(i (i / _You conjure some foxfire!(igS B(iS B(iS (iT (iT (ieU (id^ §§§§vsv You conjure some foxfire! The foxfire hits the scorpion.(iW  .The scorpion is heavily wounded.The foxfire hits the scorpion.(ii(ifsvv§§§§§s.(is^3---2(i k§§§(i` _The scorpion is heavily wounded.)iB)i8,)i< §§§@v§§§vYou conjure some foxfire! The foxfire hits the scorpion.)i6t,)ikv)iM§§§vsZ )imXZ   human zombie (distracted)The foxfire hits the scorpion. _The scorpion is heavily wounded.A human zombie comes into view.  The foxfire hits the scorpion!)i#)ig§§.@§.vv.sZZ2---3)i_§§§)i\ _The scorpion is almost dead.)id3,)i=]  You conjure some foxfire! The foxfire hits the scorpion.)iDx §vv†)idB)i §§§§v(ally target)You kill the scorpion!The foxfire hits the human zombie.)iN)irO)ixY..vv@.§§§Z.)i]h1----104)ifR§§§)ii: _The human zombie is lightly damaged.)i ,)ij )i §§§@vv§§§(ally target)You conjure some foxfire! The foxfire hits the human zombie.)ie  §.§§vThe human zombie is lightly damaged.  The foxfire hits the human zombie but does no damage.)i ,)i §§§@§Zvv.†)i$ 0---5Foxfire)i §§@§)i : _The human zombie is lightly damaged.)i §§§@§)iĻ D§§§)i K _You are out of magic!*i :§§§*i^ *i B§§§*i K _You are out of magic!*ip~ O§*ig *i @§§*i K _You are out of magic!+iG#'###########'#######'####.....'ßß.....#...#.......#####ß...ß#...........#M!!#....+i&96iH9§6i K[ _The centaur zombie barely misses you.7iH .vv(ally target)  You conjure some foxfire!  The centaur zombie hits you but does no damage.1----50 _The centaur zombie kicks you but does no damage.7i  You conjure some foxfire! The foxfire hits the centaur zombie!7ihn,7i8}  The centaur zombie is almost destroyed.The foxfire hits the centaur zombie!7iw§@.v7i@7iv.v§@.'7iKh0---617i";§7i$U _You destroy the centaur zombie!7ii Ys. ##'## ##.?"# #...#.#!.?# #...ß.#!.!# #.######### ##ß..†ß##...#...# #.#v.v'...+ #...ß.#§.@#...# #...#.##'###'##.....#.....#...#.#.....#.....'...#.#.....ß.....#...#.#...........######ß.#...........#...#.###ß.....ß###...#.†.#.#...#.7ij ,7i?l 7il 7i!w §.§§§§.§§§v7iw .-27i z§§§§§§7i. 8i§.§§§§§§8is1-8i&l§.§§8iӰs.  ##'## ##########.?"# #...#...##!.?# #...ß...##!.!# #.......8if=######### ##ß..†ß###...#...# #.......##§.§@§§.+ #...ß...'#.§.#v..# #...#...##§###########'#######.§...#.....#...#...##.v...#.....'...#...ß#.....ß.....#...#.... s   scorpion (asleep)#...8i######ß..#...........#...#....###ß.....ß###...#.†.ß8i8ik8i8id8iŷ8iB .sv§§...@....#§'.s1=3§§§8i`R .. ##s## ##.?"# #...#...#!#!.?# #...ß...#.#!.!# #.#M######### ##ß..†ß##...#v§§# #.#.#...'@..+ #...ß...'.#...#§..# #...#...#.##'###########'#8ia#.....#.....#...#...#.#.v...#.....'...#...ß.#.....ß.....#...#.#.######ß... #.#...#..... ###ß.....ß###...#.†.ß. There is an open door here.8ib8ik8iuv§..§.8iv*4.3 (28i8iĄ8i\§ _Your foxfire dissipates.8i| §§.8i B§§8i} .. ##s## #+#.?"# #...#...#!"#!.?# #...ß...#.#!.!# #.#M!######### ##ß..†ß##...#§..# #.#.#...§.@.+ #...ß...'.#...#...# #...#...#.##'###########'#'#.....#.....#...#...#.#.v...#.....'...#...ß.#.....ß.....#...#.#.######ß...ß#.#...#.###ß.....ß###...#.†.ß.8i2 r.'5.3 (18i 8iH 9.. 8iH ##s## #+##.?"# #...#...#!"?#!.?# #...ß...#..?#!.!# #.#M!?######### ##ß..†ß##...#...# #.#.#...'..@+ #...ß...'.#...#...# #...#...#.##'###########'#'##.....#.....#...#...#.#.v...#.....'...#...ß.#.....ß.....#...#.#.######ß...ß##.#...#.###ß.....ß###...#.†.ß.8iX @6.3 (28iKg 8ih 8is 8iu 9iSf#.#'##...#'.Z.#Z..####Z   scorpion zombie (wandering)Z   gnoll zombie (wandering)9iOX7  You open the door.9ivY9ieZZ..Z=7.3 (19ir9ist _A scorpion zombie and a gnoll zombie come into view.9i ;§:iA F _The scorpion zombie hits you but does no damage.:i+ §(ally target)You conjure some foxfire! The foxfire hits the scorpion zombie.:i  §v§§The scorpion zombie is lightly damaged.  The foxfire hits the scorpion zombie.:i; :iM §..vvThe scorpion zombie is lightly damaged.  The gnoll zombie barely misses you.:iN c8----2:i_ 9§:id F _The scorpion zombie hits you but does no damage.:ia  You conjure some foxfire! The foxfire hits the gnoll zombie!:iz`§.;iO2;i2;i03;iA §v§§You destroy the gnoll zombie!The foxfire hits the scorpion zombie.;i^;i .vv@.§§The scorpion zombie is lightly damaged.;ip7---73;i<§;i/F _The scorpion zombie hits you but does no damage.;int §You conjure some foxfire!  The foxfire hits the scorpion zombie but does no damage.;ip;i;i v§§The scorpion zombie is lightly damaged.  The foxfire hits the scorpion zombie but does no damage.;iQf .§@v..vThe scorpion zombie is lightly damaged.6---4;iӦ;§;iU _The scorpion zombie misses you.;i<  You conjure some foxfire! The foxfire hits the scorpion zombie.;i ,;i' v§The scorpion zombie is moderately damaged.The foxfire hits the scorpion zombie but does no damage.;ie ;i vv.@.§The scorpion zombie is moderately damaged.;i 4--5----5;i <§;i 3 _The scorpion zombie hits you.;i §You conjure some foxfire!  The foxfire hits the scorpion zombie but does no damage.;i_B ,;iRL §v§The scorpion zombie is moderately damaged.The foxfire hits the scorpion zombie!;i' ;iV §.vvThe scorpion zombie is heavily damaged.;i 5--4----6;i r _The scorpion zombie barely misses you.;i$m;iv v§ You conjure some foxfire! The foxfire hits the scorpion zombie.;i;i .The scorpion zombie is severely damaged.The foxfire hits the scorpion zombie.<if<i&nS .v@.'v§The scorpion zombie is severely damaged.--7<i<i\ _The scorpion zombie barely misses you.<i,<i v§@v§§ You conjure some foxfire! The foxfire hits the scorpion zombie!<i9<iB .The scorpion zombie is almost destroyed.The foxfire hits the scorpion zombie but does no damage.<i<i8 v.§@.§vThe scorpion zombie is almost destroyed.<iR3-8<i+9§<i <i'O_The scorpion zombie closely misses you.<i[N  You conjure some foxfire! The foxfire hits the scorpion zombie.<i"P$§v.<iyP§@v§§<iW<i<i<i<i<ix<i§.§#§vv@§§v.§<i6=2---89<iV§§<iV _You destroy the scorpion zombie!<i §.§#§§§§<iP <iF §.§#§§§§<i <i! <i <iH <i< <iN <i@ <i@ v#.§.#.v§§§@.'§.§§..-70<iN §§§@.'§.§§<iP G _Your foxfire dissipates.<iPQ ,<iQ <i3R <iR <i9S <ioT <iU <iU <ib §#§.§#...'.@vv....-1.3 (2<is §#§.§<i <i <iݒ <i <i <ið  .#...#Z.'§Z   orc zombie (wandering)  Your foxfire dissipates. x2<i +2.3 (3<iC <§<iu ^ _An orc zombie comes into view.=i$=i432v.#.Zv.#.Zally target)=i=47=1----=3.3 (1=i/>=iC/ _You conjure some foxfire!=i  §vv§ You conjure some foxfire! The foxfire hits the orc zombie.=ir =i|  The orc zombie is heavily damaged.The foxfire hits the orc zombie.=iS \.'=i =i §.v@.'§v=i =i :--4=iJ+ U§§=i. Q _You destroy the orc zombie!=iB ,=i ,=i B=i| vvv§.§#§§=i$ .0-5Foxfire§§#§§ _You conjure some foxfire!>i 3>iO§§§>i 0  HP restored.>i  A scorpion zombie comes into view.v§#.§§#Zv§§§v.@§'.§§.#..Z   scorpion zombie (ally target)8=-6.3 (1§#.§§§§§v.@§'.§§ _Your foxfire dissipates.>i2O  .. ##s##  #.?"# !" #!.?#  #!.!# ! ######### '###ß..† #.v§#.§§#Zv.# #§§§v.@§'.§§# #...#...#...# ##'########## †>i2  .. ##s##  #.?"# !" #!.?#  #!.!# ! ######### '###ß..† #.v§#.§§#Zv.# #§§§v.@§'.§§# #...#...#...# ##'########## †§§§§§-§#.§§§§v.@§'[>i 40m.§§ _A scorpion zombie is nearby!?iO .. ##s##  #.?"# !" #!.?#  #!.!# ! ######### '###ß..† #.v§#.§§#Zv.# #§§§v.@§'.§§# #...#...#...# ##'########## †?i# .. ##s##  #.?"# !" #!.?#  #!.!# ! ######### '###ß..† ?i;#.v§#.§§#Zv.# #§§§v.@§'.§§# #...#...#...# ##'########## †?i!§§§§v.@§'.§§?i{§§§§§v.@§'.§§ _A scorpion zombie is nearby!?iE $§§§§§§§ _You are out of magic!@i>=..##s############+.?"...#...#!"#!.?#...ß...#..#!.!.#.......#M!######### '###ß..†ß####.v§#.§§#Zv.#.......#..§§§v..§'.§§#...ß...'#...#.@.#...#...#...###'###########'#######'#.....#.....#...#...#..v'ß....ß.....#..#####ß...ß...#......##ß.....ß##†.ß.............#@i+E,@i w §§#v§§v§§§..§'.§§The foxfire hits the scorpion zombie.@i  The scorpion zombie is lightly damaged. §#§§§#v.§§§§.§§Z.§Your foxfire dissipates.The foxfire hits the scorpion zombie.@i(@i§.#§..#.....'.§.Z...7@iS _The scorpion zombie is lightly damaged.@iy  ..  #s##########+#.?"#...#...#!"#!.? #...ß...#..#!.!# .#.......#M!######## '###ß..†ß####@iez §.#§..#....##...'.@.Z...#...ß...'#...#...#...#...#...#..##'###########'#######'.@iz ##v...#.....'ßß...#......#####ß...ß..............##ß.....ß##†.ß@i @i ..#.8Ai..##s############ #.?"# #...#...#! #!.?# #...ß...#.Ai #!.!#.#.......#M ######### '###ß..†ß### #...#...#...#.......#. #...'...Z...#...ß...' #...#@..#...#...#...# ##'###########'####### #.....#.....#...#...#. #.v...#.....'...#...ß #.....ß.....#...#... #...........######ß #.#...#..... ###ß.....ß###...#.†.ß #...........#...#...#AiTAiH'ZAi']-9Aip..  ##s## ##########+#.?"# #...#...#!"#!.?# #...ß...#..#!.!# .#.......#M!######### '###ß..†ß#####...#...#...#.......#.#...'.@.'...#...ß...'.#...#..Z#...#...#...#..##'###########'#######'#.....#.....#...#...#.#.v...#.....'...#...ß#.....ß.....#...#...#.######ß...ß#...........#...#.....###ß.....ß###...#.†.ß.7-=80AiI _The scorpion zombie hits you.Bi4d.. ##s## Bi;#+##.?"# #...#...#!"?#!.?# #...ß...#..?#!.!# .#.#M!?######### M###ß..†ß##...#...#...#.#.#...'..@'...#...ß...'.BiV1#...#..Z#...#...#...#.##'###########'#'##.....#.....#...#...#.#.v...#.....'...#...ß.#.....ß.....#...#.M   mummy (wandering)#.######ß...ß# Z   scorpion zombie#.#...#.###ß.....ß###...#.†.ß.BiBi@'MMBi R1=1BiIFoxfireBiBi  BiY @_The scorpion zombie hits you but does no damage.Ci3  You hit the scorpion zombie.  The scorpion zombie is moderately damaged.CiS8r.M CiP9-2.8 (1.5CiYCib] _The scorpion zombie closely misses you.Ci  .. ##s## #+ #.?"# #...#...#!" #!.?# #...ß...#.. #!.!# .#.#M! ######### '###ß..†ß #...#...#...#.# #...'.@.M...#...ß...' #...#..Z#...#...#...# ##'###########'#' #.....#.....#...#...# #.v...#.....'...#...ß #.....ß.....#...# #.######ß...ß #.#...# ###ß.....ß###...#.im G0;10;1m†.ßCi*p8=30Ci:r _The scorpion zombie barely misses you.Ci: C  You conjure some foxfire!vvM'(ally target)(ally target)0-4FoxfireCi? F _The scorpion zombie hits you but does no damage.DiA  You slash the scorpion zombie!  The scorpion zombie is severely damaged.You barely miss the mummy. The foxfire hits the mummy.Di .  The mummy is lightly damaged.  The foxfire hits the mummy.Di/9DiH ..  The mummy is lightly damaged.  The scorpion zombie hits you but does no damage. x2=6.3 (1.5DiSDiW< _The mummy hits you but does no damage.Di %  You hit the scorpion zombie.  The scorpion zombie is severely damaged.You hit the mummy. The scorpion zombie barely misses you.Di %-Di 7.8Di Di S _The mummy closely misses you.EiN,  You hit the mummy. The scorpion zombie barely misses you.The mummy closely misses you.almost destroyslash the mummy!  The scorpion zombie hits you but does no damage.3---1=-9.3Foxfire _The scorpion zombie hits you.Ei~M The scorpion zombie hits you but does no damage. _The scorpion zombie hits you.  You barely miss the scorpion zombie.hit the mummy.Eic4=--90.8EiWEi= _The mummy closely misses you.EiXEiM  but does no damage. _The mummy closely misses you.You hit the mummy but do no damage. The scorpion zombie closely misses you.  Ei)(2.3Ei Ei$ F _The scorpion zombie hits you but does no damage.Ei4 C  You slash the scorpion zombie!EiC  Ei7D y You destroy the scorpion zombie!You hit the mummy.EitE Ei/V   You destroy the mummy!.'.Z.Z   jackal zombie (wandering)Ei%o _==223.8EiR{  Ei| Z_A jackal zombie comes into view.Fi..##s############+##.?"# #...#...#!"?#!.?# .#...ß...#..?#!.!# ..#.......#M!?##########'###ß..†ß######...#...#...#.......#...#...'...'.Z.#...ß...'.#...#..@#...#...#...#.##'###########'#######'##.....#.....#...#...#...#.v...#.....'...#...ß.#.....ß.....#...#.....#...........######ß...ß##.#...#.......###ß.....ß###...#.†.ß#...........#...#...#.Z.5-40FiFiFiL Fi0 .vZvZally target)Fi .=5Fi Fi / _You conjure some foxfire!GisGi  .. ##s## #+ #.?"# #...#...#!" #!.?# .#...ß...#.. #!.!# ..#.#M! ##########'###ß..†ß #...#...#...#.# #...'..vZ...#...ß...' #...#.@.#...#...#...# ##'###########'#' #.....#.....#...#...# #.v...#.....'...#...ß #.....ß.....#...# #.######ß...ß #.#...# ###ß.....ß###...#.†.Gi [ß #.#...#...#Gi@  Your foxfire dissipates!The foxfire hits the jackal zombie!GiY'GiGiUC.'Gi.-6Gij _You destroy the jackal zombie!Gi G-Gi| Gi GiG 6=78.8 (29.8 (3GiXM B300.8 (4Gi^ Gih x7=1.8 (5Gi9l Gi } m2==2.8 (6Gi` Gi @3.8 (7Gi Giױ n8=4.8 (8Gi Gi4 @5.8 (9Gi= Gi a==6.8 (10.0)Gi7 Gi\ A7.8 (11Gi Gi ]=8.8 (12Gi Gi}! Gi" Q3==9.8 (13Gi+ GiB7 B10.8 (14GiA Gi M A1.8 (15GiZ[ Gig A2.8 (16Gir Gi( ^==3.8 (17Gi Giǖ A4.8 (18Gi Gi A5.8 (19Gi} Gi m6.8 (20Gi)ss   scorpion (wandering)4=7.8 (21 .. ##s##  #.?"# !" #!.?# .# #s.!# ..#! ##########'###ß..† #...#...#...# #...'...'...# #...#.@.# ##'###### †Hit .. ##s##  #.?"# !" #!.?# .# #s.!# ..#! ##########'###ß..† #...#...#...# #...'...'...# #...#.@.# ##'###### †HiVuHiρHi_ _A scorpion is nearby!Hi> HiH 2!vHi?I SvHiI d3-=8.8 (1.0) HiT HiX / _You conjure some foxfire!Ii:.. ##s## #+##.?"# #...#...#!"?#!.?# .#...ß...#..?#!.!# ..#.#M!?##########'###ß..†ß##...#...#...#.#.#...'.v.'...#...ß...'.#...#..@#...#...#...#.##'###########'#'##.....#.....#...#...#.#.v...#.....'...#...ß.#.....ß.....#...#.#.######ß...ß##.#...#.###ß.....ß###...#.†.ß.#.#...#...#.Ii=XIi>IiL§#v§§.§-9Iibk§§ _Your foxfire dissipates!IiL §.§-Ii^ §§§.§Ii` Iia ,Iib Ii 6§§.#§...'20§§Ii4  .'. _Your foxfire dissipates.1.8 (2Ii Ii D-2.8 (3Ii Ii@ @3.8 (4IiB Ii v4=4.8 (5Ii IiA/ V5.8 (6Ii W 6.8 (77.8 (8Ii =8.8 (99.8 (10.0)Ii X30.8 (11Ii( x5==1.8 (12Ii m2.8 (13Ii A3.8 (14IiS Ii= A4.8 (15IiK IiYU ^==5.8 (16Iifc Ii A6.8 (17Ii Ii` A7.8 (18Ii IiU 6==8.8 (19Ii& A9.8 (20Iis; n40.8 (21IiL W1.8 (22Ii\ \==2.8 (23Ii~ 3.8 (244.8 (25Ii Ii x7==5.8 (26IiU Iiѯ IiѰ +6.8 (27Ii2 Ii A7.8 (28Ii Ii" A8.8 (29Ii/ Ii> ^==9.8 (30IibF IiS B50.8 (31Iiج 1.8 (328=2.8 (33Ii W3.8 (34IihA4.8 (35IiIi9A5.8 (36IiGIi Q]=6.8 (37IinW7.8 (38IiwIiA8.8 (39IiԑIi\r9==9.8 (40IiIiB60.8 (41Ii/Ii8A1.8 (42IiJIiA2.8 (43Ii Ii%^==3.8 (44Ii&IiQ:A4.8 (45JiAW5.8 (46JidW6.8 (47Ji[Jiv10/14==7.8 (48JiJiJi+8.8 (49JiJiA9.8 (50Ji.JioAB70.8 (51Ji5VJi*^==1.8 (52JiJiA2.8 (53JiJiQ.W3.8 (54Jio1=4.8 (55Ji]5.8 (566.8 (577.8 (58JiEs=8.8 (59Ji)KA9.8 (60Ji;mJiˎX80.8 (61Jip2==1.8 (62JiJiA2.8 (63JiJi^W3.8 (64JiJi+4.8 (65JiCt==5.8 (66JiJi"1A6.8 (67Ji=JiNA7.8 (68Ji_Ji2rp3==8.8 (69JitJiA9.8 (70Ji/JiB90.8 (71JiJi7A1.8 (72Ji Ji:==Ji)$2.8 (73JiJiJim+3.8 (74JiJi 0W4.8 (75Ji0Bp4==5.8 (76JiOJi..  ##s## ##########+###.?"# .#...#...#!"?##!.?# #...ß...#..?##!.!# ..#.......#M!?##########'###ß..†ß#######...#...#...#.......#...##...'...@...#...ß...'...##...#...#...#...#...#...##'###########'#######'###.....#.....#...#...#...##.v...#.....'...#...ß...##.....ß.....#...#.......#.######ß...ß###...........#...#.......####ß.....ß###...#.†.ß...#6.8 (77Ji  .... ..##s## ß###########+## #.?"# M.#...#...#!"?# #!.?# ..#...ß...#..?# #!.!# ..#.......#M!?# ##########'###ß..†ß###### #...#...#@..#.......#...# #...'...'...#...ß...'...# #...#...#...#...#...#...# ##'###########'#######'###.....#.....#...#...#...##Ji3.v...#.....'...#...ß...# M   mummy (wandering)#.....ß.....#...#.......##.######ß...ß## #...........#...#.......#  There is an open door here.JiA.ss   scorpion (wandering)7.8 (78 _JiUJi4JiJiKi).... ..... ##s## ..ß###########+###.?"# ....#...#...#!"?# #!.?# M..#...ß...#..?# #!.!# .s.#.......#M!?# ##########'###ß..†ß###### #...#...#...#.......#...# #...'...'.@.#...ß...'...# #...#...#...#...#...#...# ##'###########'#######'##Ki #.....#.....#...#...#...##.v...#.....'...#...ß...##.....ß.....#...#.......# M   mummy#...........######ß...ß## s   scorpion (wandering)#.#...#.......####ß.....ß###...#.†.ß...#Ki%b.ssKi08.8 (1.0) KiKiKiCM Ki]O KiY .M'vsv(ally target)3--=9Kif Kih / _You conjure some foxfire!Ki[t  You conjure some foxfire! The foxfire hits the scorpion.Ki| Ki& .The scorpion is moderately wounded.The foxfire hits the scorpion.Ki{Ki .s.v.vThe scorpion is heavily wounded.Kic2----400KiKiA _The scorpion stings you but does no damage.Lid,Lim v@v§.§ You conjure some foxfire! The foxfire hits the scorpion!LiaLip .The scorpion is almost dead.The foxfire hits the scorpion.LiLi  The scorpion is almost dead..Mvsv.@.§.§1----Li 1LiU [§.§Li. A _The scorpion stings you but does no damage.LiD]  You conjure some foxfire! The foxfire hits the scorpion.Li*†§.§LiRLi_ .§.§(ally target)  You kill the scorpion!Li,Li'.M.v.v.Li~h0---92LizLiLD _The foxfire hits the mummy but does no damage.Li v§ You conjure some foxfire! The foxfire hits the mummy!  The mummy is burned terribly!LiRKLi R . The mummy is moderately damaged.The foxfire hits the mummy. The mummy is burned terribly!LiLi.@.v§vLif9/14 ---3LiLi^ _The mummy is severely damaged.LiMk  You miscast Foxfire.  You are very lightly contaminated with residual magic.Li={ v@v§§§ Nothing appears to happen. The foxfire hits the mummy.  The mummy is burned terribly!LiD Li .§The mummy is almost destroyed.The foxfire hits the mummy.Lid x .@.§.§  The mummy is almost destroyed.3---8----4Contam §.§ _The mummy hits you.Li3[ a.vv(ally target)Li[ @--5Lih Lij / _You conjure some foxfire!Mi,MiS&  You conjure some foxfire! The foxfire hits the mummy!  The mummy is burned terribly!Mi.h†vv§Mi3MiMivv@v§§Mi5---7-306MiMi@L _You destroy the mummy!MiyJMiTVv..v§.§§v§§§§§§@§vv6---7§.§§v§§§§ _You conjure some foxfire!MiO§§v§§§§§Mi§§§§§§MiMia,MiMi_Mi,MiMiMiDMiMiMiMiMiMi;MiVMi§§§§§§.§.v§.'v†..@.§§Miq[4=-8MiQ§§§§§§§Mi$] _Your foxfire dissipates.MiMiMi;MiMi MiZ Mi!Mi+......§.§.v§..MiM,D-9.8 (2Nil§§ ..'.†§§Your foxfire dissipates.10.8 (3§ .. _Your magical contamination has completely faded away.--1.8 (4Ni w5=7==2.8 (5NiNi7@3.8 (6NiNi@4.8 (7NiNiµn6=5.8 (8Ni߿NiNiG==6.8 (9NiZNixD7.8 (10.0)Ni:NiWNi@8.8 (117=9.8 (12Ni%Ni{2r8=20.8 (13Ni:NifKA1.8 (14NiUNi_o8=2.8 (15NihNirA3.8 (16NigzNiNiG=4.8 (17NiڗNifA5.8 (18NiNi4]=6.8 (19Ni9Nir9==7.8 (20NiNi 8.8 (219.8 (22Ni$X30.8 (23Ni;t==1.8 (24Ni<A2.8 (25NiFNiPNiP+3.8 (26Ni^NihNi-i`10/14==4.8 (27Ni0qNiA5.8 (28NiNiA6.8 (29NiNiA7.8 (30NiNi^==8.8 (31NiNiA9.8 (32NiHNiB40.8 (33NiLNio1=1.8 (34NiNi A2.8 (35NiNi!Ni?"+3.8 (36NiV,Ni7A4.8 (37NiFNi Q]=5.8 (38NiZNidA6.8 (39NioNi|A7.8 (40NiNip2==8.8 (41Ni+9.8 (4250.8 (43NiSNiA1.8 (44NiNi&^==2.8 (45NiNi W3.8 (46NiA4.8 (47NiwNi(p3==5.8 (48Ni1Ni:A6.8 (49NiDNifTNiT$7.8 (50Ni6`Ni(kA8.8 (51NizNi^==9.8 (52NiC60.8 (531.8 (54Ni;p4==2.8 (55NiNiuUqM '...ß .. ....... #s## ß...ß###########+#.?"# .....#...#...#!"?# ß...#...ß...#..!.!# ...#.......#M!?#########'###ß..†ß#####.#...#....#'...'...#...ß...'...#...#...#...#...#...##'###########'#######'##NiGaA3.8 (56Ni=iNi? MZ#s..#..s .'...ß .. #....... #s###ß...ß###########+#.?"#....#...#!"?# .ß...#...ß...#..!.!# #...#.......#M!?#########@###ß..†ß#####.#...#.†.#.......#.'...'...#...ß...'#...#...#...#...#...#...##Ni ss 2 scorpions (asleep)Z   scorpion zombie (dormant)  You see here a scorpion corpse.NiNiENi]..Zss1 asleep)Z4.8 (57NiNi/  _A scorpion zombie and 2 scorpions come into view. _There is an open door here.Oi@I ##########s..#... .Z...ß..s .. #....... #s###ß...ß###########+#.?"#....#...#!"?#...ßOiß...#..!.!# #.@.#.......#M!?#########'###ß..†ß######...#.†.#.......#'...'ß...'...#...#...#...#...#...#'###########'#######'#Oi%`.##v...#.....'ßß...#.......OiFOiEOiOiv .'s..ß...Z....ssOi 85.8 (1.0) _Oij OiBOi?.Z.s....svv(1 ally target)3--=6OiҲOi/ _You conjure some foxfire!Oi ,Oi OiO vv§.§§You conjure some foxfire!Oi] N.Oi Oi, .s..sOix Oiy Oiy Oi ..Z...s..§s§v@§OiV a2----7Oi3 V§§Oi J _The foxfire hits the scorpion but does no damage. x3OiM §§You conjure some foxfire! The foxfire hits the scorpion.Oi,OiOiC&.Z.ssv.@.vOi&a1----8Oi4Oi76 _The scorpion is lightly wounded.Pi" You conjure some foxfire! The foxfire hits the scorpion.PiPir  The scorpion is moderately wounded.PiD.Z.v@vPi`0---9PiPid _The scorpion barely misses you. The scorpion closely misses you.Pi]  You conjure some foxfire! The foxfire hits the scorpion.Pi7PiB .The scorpion is heavily wounded.The foxfire hits the scorpion.Pin,Pif .@v§1 ally target)The scorpion is lightly wounded.  The foxfire hits the scorpion.PiQPieSp  The scorpion is severely wounded.Pi _.Zv.@.§Pi_g9/14 ---70Pij<§Pim _The scorpion barely misses you. The scorpion closely misses you.PiĢi §You conjure some foxfire!Pi)"Pi/]  The foxfire hits the scorpion zombie but does no damage.PiW.Zvv5--8----1 _The scorpion stings you. The scorpion barely misses you.Pir d  You conjure some foxfire! The foxfire hits the scorpion zombie.Pi> ,Pi  Pi v§ The scorpion zombie is lightly damaged.  The foxfire hits the scorpion zombie.PiF Pi/ v@.§The scorpion zombie is lightly damaged..  The scorpion zombie is moderately damaged.  The scorpion stings you but does no damage.  The scorpion misses you.scorpion zombie hits you but does no damage.Pi 6=-7---2PiR <§Pi D _The scorpion stings you but does no damage. x2Pi` §You conjure some foxfire! The foxfire hits the scorpion.Pip PiQ 0 .@vvThe scorpion is moderately wounded.The scorpion stings you but does no damage.-3Pi,Pi  _The scorpion barely misses you. The scorpion zombie barely misses you.Qij You conjure some foxfire! The foxfire hits the scorpion zombie.Qi,Qi v§The scorpion zombie is moderately damaged.The foxfire hits the scorpion zombie.Qi#QiG2D v@.§1 ally target)The scorpion zombie is heavily damaged.The scorpion closely misses you.The scorpion stings you but does no damage.Qi3]6--4Qi@QiBU _The scorpion zombie misses you.Qi §(ally target)  You conjure some foxfire! The foxfire hits the scorpion.Qi&Qic3' Qi'4H.@vv1 ally target)The scorpion is heavily wounded.The scorpion stings you but does no damage. x25----5QiGk _The scorpion zombie misses you.Qi{  You conjure some foxfire! The foxfire hits the scorpion zombie.Qi,Qi  v§  The scorpion zombie is severely damaged.The foxfire hits the scorpion zombie.Qi܊Qi v@.§1 ally target)The scorpion zombie is severely damaged.The scorpion stings you but does no damage.7=4----6Qi9:§Qiy _The scorpion closely misses you. The scorpion zombie closely misses you.Qiܩ §You conjure some foxfire! The foxfire hits the scorpion.Qi* Qi; .@vv1 ally target)You conjure some foxfire! The foxfire hits the scorpion.  The scorpion is severely wounded.  The scorpion barely misses you.  The scorpion zombie hits you.  The scorpion stings you but does no damage.Qi< z4-3---7QiG Qi J V _The scorpion closely misses you.QiA  You conjure some foxfire! The foxfire hits the scorpion zombie.Qi ,Qi v§The scorpion zombie is almost destroyed.The foxfire hits the scorpion zombie but does no damage.QiFSQib v@.§The scorpion zombie is almost destroyed.The scorpion stings you.  The scorpion stings you but does no damage.Qic0---2---8Qiq<§QiMtF _The scorpion zombie hits you but does no damage.Ri s (ally target)  You conjure some foxfire! The foxfire hits the scorpion.Ri .@vvThe scorpion is severely wounded.The scorpion stings you but does no damage. x21--1----9Ri\ _The scorpion zombie barely misses you.Ri#d  You conjure some foxfire! The foxfire hits the scorpion zombie.RiDc.Ri)RiRi  v§You destroy the scorpion zombie!The foxfire hits the scorpion.Ri0RiB .v@.§1 ally target)The scorpion is severely wounded.RiFJ--280RiR<§RiUD _The scorpion stings you but does no damage. x2RiW §You conjure some foxfire! The foxfire hits the scorpion.RiL^Rih .@vv1 ally target)The scorpion is severely wounded.The scorpion barely misses you.0-1FoxfireRifsRi"vA _The scorpion stings you but does no damage.Ri6 +The scorpion barely misses you.  You hit the scorpion but do no damage.  You barely miss the scorpion.  The foxfire hits the scorpion but does no damage.Ri'  v§The scorpion is severely wounded.The foxfire hits the scorpion but does no damage.Ri` .§The scorpion is severely wounded.The scorpion stings you but does no damage. x32=3.3 (1.5§ _The scorpion barely misses you.Si<  You slash the scorpion!SiM$] .'   scorpionYou kill the scorpion!You barely miss the scorpion. The scorpion barely misses you.Si(f=-94.8Siw2SiB5A _The scorpion stings you but does no damage.Si‘ <  You slash the scorpion!SiT G†SiJ 1466.3Si Si L _You kill the scorpion!TinlM ##########...#...# .'...ß .. #....... #s###ß...ß###########+#.?"#.......#...#...#!"?#...ßß...#..!.!#s..#...#.......#M!?#########'###ß..†ß######...#...#.†.#.......#...#Ti'...#.s   scorpion (asleep)##Ti31=-70FoxfireTiTi _A scorpion comes into view. _You see here a scorpion corpse.TiO ######### .#...#...# .'...ß... .. #....... ##s###ß...ß##  #.?"#.......#!"?#  #!.?#...ß.@.#?#  #!.!#s..#...#!?#  ##########'###ß..† Ticq .†.  ...  #...#  #####     Ti ######### .#...#...# .'...ß... .. #....... ##s###ß...ß##  Ti#.?"#.......#!"?#  #!.?#...ß.@.#?#  #!.!#s..#...#!?#  ##########'###ß..†  .†. ... TiZ#...#  #####  Ti9<N-TiFTiI_ _A scorpion is nearby!Ti6TiKvs...#.vslly target)Ti0-=8FoxfireTi Ti$/ _You conjure some foxfire!Ui _You are out of magic!Ui # ###.#...#...#. .'...ß...' .. #. ##s###ß...ß###+## #.?"#......v#...#...#!"?# #!.?#.s.ß@†.#...ß...#..?#Ui} m #!.!#...#.v.#.#M!?# ##########'###ß..†ß###### #...#...#.†.#.#...# #...'...'...#...ß...'...# #...#...#...#...#...#...# ##'###########'#'##  #.....#.....#...#...#...#  #.v...#.....'...#...ß...#UiR Ui9 BUi Ui Ui s§§§§.vv§ The foxfire hits the scorpion!Ui" Ui"* s§§§§..v§Ui* .-9Ui,8 T§§§§§Ui A c _The scorpion is moderately wounded.Vi# ############..#...#...#..Viy ..'...ß...'. .. #.......# #s###ß...ß###########+#.?"#..s§@§§#...#...#!"?#...ß.†.#...ß...#..!.!#...#v§.#.......#M!?#########'###ß..†ß######...#.†.#.......#'...'ß...'...#...#...#...#...#...#'###########'#######'#.##Vi1& Viv@§§§§§The foxfire hits the scorpion but does no damage.ViNViNVi\ .s@..§§.Vi]|The scorpion is moderately wounded.=90Vi&iS§§VimA _The scorpion stings you but does no damage.Vit .. You slash the scorpion!  The scorpion is severely wounded.ViUc4==1.8 (1.5ViViA _The scorpion stings you but does no damage.ViM :  You hit the scorpion.Vi\Z M.Vib_ =-54-3.3 _You kill the scorpion!Vim Vis k _Your Fire Magic skill increases to level 7!Wi^Win_2-WiiWi# ############..#...#...#.. Wi ..'...ß...'. .. #.......# ##s###ß...ß###########+###.?"#.......#...#...#!"?# #!.?#...ß.@.#...ß...#..?# #!.!#...#...#.......#M!?# ##########'###ß..†ß###### #...#...#.†.#.......#...##...'...'...#...ß...'...##...#...#...#...#...#...###'###########'#######'##Wij #.....#.....#...#...#...##.v...#.....'...#...ß...#5-40 _Wi # ############..#...#...#.. '...ß...'. .. #.......# ##s###ß...ß###########+##.?"#.......#...#...#!"?!.?#...ß.†.#...ß...#..Wi֔p!#...#....#M!#########'###ß..†ß#####...#...#.†.#.......#...'...#.###.....ß.....#...#.......#You see here a scorpion corpse.WifWi e1=-5.3 (2 _WiWiv8 # ############..#...#...#.. '...ß...'. .. #.......# ##s###ß...ß###########+##.?"#.......#...#...#!"?!.?#...ß.†.#...ß...#..Wi9 !#...#...#.......#M!#########@###ß..†ß#####...#...#.†.#.......#...'...'...#...ß...'..###...........######ß...ß##WiD@6.3 (3WiMWiCO+FoxfireWiYWi\Q _There is an open door here.Xif.†.XiXiXiR ..#...#...#.. .'...ß...'. .. #.......# ##s###ß...ß###########+##Xi*S.?"#.......#...#...#!"?!.?#...ß.†.#...ß...#..!#...#...#.......#M!XiS#########'###ß..†ß#####...#...#.@.#.......#....'...'...#...ß...'.#...##...###...........#...#.......#Xi$cXibc17.3 (1 _XilXi) '...ß...'. .. #.......# ##s###ß...ß###########+##.?"#.......#...#...#!"?Xih!.?#...ß.†.#...ß...#..!#...#...#.......#M!#########'###ß..†ß#####...#...#.†.#.......#....'...'ß...'#...##...#Xi=#Cast: FoxfireXi###ß.....ß###...#.†.ß...#You see here a scorpion corpse.Xi Xi _6=8.3 (2 _XiCXiJXiXiXio'†Xi(XiXikF=9.3 (1XiXiB500.3 (2Xi XiYx7=1.3 (3Xi{XiXi42==Xi#2.3 (4XizXiW@3.3 (5XiXim@4.3 (6Xi(Xi~n8=5.3 (7Xi*Xi4]==6.3 (8Xi>XiH@7.3 (9XiQXi[D8.3 (10.0)XihXi:rXirt=3==9.3 (11Xi{XiB10.3 (12XiXi]A1.3 (13XiHXiA2.3 (14XiPXie^==3.3 (15XiXiA4.3 (16XiXiA5.3 (17Xi{Xiw4=6.3 (18Xi_XiA7.3 (19Xi+Xi('A8.3 (20Xi/Xi=A9.3 (21XiFXiaP^=20.3 (22XiqXXiaA1.3 (23XiCjXiwA2.3 (24XiXinx5==3.3 (25XiXiA4.3 (26XiXi#A5.3 (27XiXiA6.3 (28XiXi[^==7.3 (29XiXitA8.3 (30XiXiM A9.3 (31Xi Xi x6==30.3 (32Xi Xiq) A1.3 (33Xi2 Xi< A2.3 (34XiH XiIR A3.3 (35XihZ XiHd \==4.3 (36Xim Xiw A5.3 (37XiM Xi A6.3 (38Xi Xi 97Xi ?==7.3 (39Xi Xi A8.3 (40Xi Xi A9.3 (41Xi Xi; B40.3 (42Xi Xi ^==1.3 (43Xi Xi Xi_ +2.3 (44Xi Xi A3.3 (45Xi) Xi3 A4.3 (46Xig@ Xi*K q8=5.3 (47XibU Xic A6.3 (48XiEm XiQx A7.3 (49Xi Xi# A8.3 (50Xi5 Xig ]=9.3 (51Xi Xi% B50.3 (52Xi Xi Xi $1.3 (53Xi8 Xi* r9==2.3 (54Xi# XiI A3.3 (55XiJ Xi A4.3 (56Xi! Xi/ A5.3 (57Xi 9 XiD ^==6.3 (58XiQN XiEX A7.3 (59Xia Xiiq A8.3 (60Xi&| Xi v10/14==9.3 (61Xi Xi\ B60.3 (62Xiw Xi! A1.3 (63Xi Xi A2.3 (64Xi5 Xi ^==3.3 (65Xi Xi A4.3 (66Xi Xi< A5.3 (67Xi Xio' o1=6.3 (68Xi0 Xih= A7.3 (69XiG XiaR A8.3 (70Xi` Xik A9.3 (71Xiu Xi ^=70.3 (72Xi XiT A1.3 (73XiҤ Xi A2.3 (74Xi Xi p2==3.3 (75Xi Xi2 A4.3 (76Xi/ Xi A5.3 (77Xi Xi} A6.3 (78Xi XiR ^==7.3 (79Xip' Xi2 A8.3 (80Xi: XiC A9.3 (81XigM XiX q3==80.3 (82Xie Xi p A1.3 (83Xi>y Xi. A2.3 (84Xi Xi A3.3 (85Xi Xi Xim A==4.3 (86Xi Xi A5.3 (87Xii Xi4 A6.3 (88Xi Xi% Xil Z4==7.3 (89Xi Xi|M#...#...#.. ..'...ß...'. .. #.......# #s###ß...ß###########+#.?"#.......#...#...#!"?#...ß.†.#...ß...#..!.!#...#...#.......#M!?Xi|#########'###ß..†ß#####.#...#....#'...'...#...ß...'...#...#...#...#...#...##'###########'#######'##XiW8.3 (90Xi" M# ############.#...#...#.. ..'...ß...'. .. #.......# #s###ß...ß###########+#.?"#.......#...#...#!"?#...ß.†.#...ß...#..!.!#...#...#.......#M!?#########@###ß..†ß#####.#...#.†.#.......#.'...'...#...ß...'#...#...#...#...#...#...##  You see heXi#5re a scorpion corpse.XiE(Xi(+9.3 (91 _Xi 0YiD  ############## ..#...#...#.. ..'...ß...'. .. #.......#  ##s###ß...ß###########+##Yi3 #.?"#.......#...#...#!"?# #!.?#...ß.†.#...ß...#..?# #!.!#...#@..#.......#M!?#Yi: ##########'###ß..†ß###### #...#...#.†.#.......#...# #...'...'...#...ß...'...# #...#...#...#...#...#...# ##'###########'#######'YifJ## #.....#.....#...#...#...#YiB #.v...#.....'...#...ß...#YiB #.....ß.....#...#.......#Yi1There is an open door here.YiAYi390.3 (92 _YiYiE#M##############..#...#...#.. ..'...ß...'. .. #.......# #s###ß...ß###########+#.?"#.......#...#...#!"?#...ß@†.#...ß...#..Yi#2!.!#...#...#.......#M!?#########'###ß..†ß######...#...#.†.#.......#...#Yi1^==1.3 (93Yi;Yi2###############...#...#...#... ..'...ß...'. .. #.......#  ##s###ß...ß###########+## #.?"#...@...#...#...#!"?# #!.?#...ß.†.#...ß...#..?# #!.!#...#...#.......#M!?#Yi ##########'###ß..†ß###### #...#...#.†.#.......#...# #...'...'...#...ß...'...#  #...#...#...#...#...#...#  ##'###########'#######'##  #.....#.....#...#...#...# YiA2.3 (94YiYir?#################...#...#...#... ..'...ß...'.. .. #.......#  ##s###ß@..ß###########+ #.?"#.......#...#...#!"? #!.?#...ß.†.#...ß...#..? #!.!#...#...#.......#M!? ##########'###ß..†ß####Yi-s #...#...#.†.#.......#... #...'...'...#...ß...'... #...#...#...#...#...#... ##'###########'#######'Yi~A3.3 (95YiYi #################...#...#...#...#...'...ß...'.. .. #.@.....#  ##s###ß...ß###########+Yi8 #.?"#.......#...#...#!" #!.?#...ß.†.#...ß...#.. #!.!#...#...#.......#M! ##########'###ß..†ß####YiR #...#...#.†.#.......# #...'...'...#...ß...' #...#...#...#...#...#..Yi $A4.3 (96Yi1Yi ################ #...#...#...#...#...'@..ß...'.. #...#.......#  ##'###ß...ß########### #.?"#.......#...#...#!Yi #!.?#...ß.†.#...ß...#. #!.!#...#...#.......#M ##########'###ß..†ß### #...#...#.†.#.......# #...'...'...#...ß...'YiA5.3 (97YiYimf ################ #...#...#...#... #...@...ß...'.. #...#.......# ##'###ß...ß #.?"#.......#...#...# #!.?#...ß.†.#...ß...#Yi4gn #!.!#...#...#.# ##########'###ß..†ß #...#...#.†.#.# #...'...'...#...ß...'YipA6.3 (98YiyYi}k################ #...#...#...#... #...'...ß...' #..@#.......#  ##'###ß...ß######### #.?"#.......#...#... #!.?#...ß.†.#...ß... #!.!#...#...#.......Yi ##########'###ß..†ß #...#...#.†.#....... #...'...'...#...ß... #...#...#...#...#...You see here a scorpion corpse. _There is an open door here. _You see here a scorpion corpse. _There is an open door hereYi3.  YiYi 27.3 (99 _YiYi9################ #...#...#...#... #...'...ß...' #...#.......#  ##@###ß...ß######## #.?"#.......#...#.. #!.?#...ß.†.#...ß #!.!#...#...#...YiHf ##########'###ß..†ß #...#...#.†.#...... #...'...'...#...ß #...#...#...#...# ##'###########'####Yi"Yix/8.3 (100.0)YiUYikR ################...#...#...#...'...ß...'.. #...#.......# #'###ß...ß#########.@"#.......#...#..!.?#...ß.†.#...ß!#...#...#....YiR'##'###.....#.....#...#.. There is an open door here. _You see here a scorpion corpse. _There is an open door here.  YiP]Yi]291 _YieYinYiUo.6002YivYi$y _You see here a scorpion corpse. _There is an open door here. _x - a scroll of identifyZi@################ #...#...#...#... #...'...ß...' #...#.......#  ##'###ß...ß####### #.."#.......#...#. #@.?#...ß.†.#...ß #!.!#...#...#...Zi ##########'###ß..† #...#...#.†.#..... #...'...'...#...ß #...#...#...#...# ##'###########'### #.....#.....#...#. #.v...#.....'...#ZiZi01.0) Zi#ZiZi6$2.3 (2ZiZZisX _z - a smoky white potionZi+ * ################...#...#...#...'...ß...'.. #.......# ##'###ß...ß#######.."#.......#...#.?#...ß.†.#...ß!#...#...#....#########'###ß..†...#...#.†.#.......#..#.....ß.....#...#. Zic; Zi; +3.3 (1ZiK Zi$V ZiV $4.3 (2Zi^ Zi` R _A - a green potion[iI[id###### #...#...#...#... #...'...ß...'.. #...#.# ##'###ß...ß##.."#.#...#.#..?#...ß.†.#...ß.#.@!#...#...#.##########'###ß..†ß[i#...#...#.†.#.#...'...'...#...ß.#...#...#...#...#.##'###########'##.....#.....#...#.#.....#.....'...#.#.....ß.....#...#.[i/@5.3 (1[i[i!###### #...#...#...#... #...'...ß...'.. #...#.# ##'###ß...ß##.."#.#...#.#..?#...ß.†.#...ß.#..@#...#...#.##########'###ß..†ß##...#...#.†.#.#...'...'...#...ß.#...#...#...#...#.##'#####[iW"'##.....#.....#...#.#.....#.....'...#.#.....ß.....#...#.[i+@6.3 (2[iN2[i;@7.3 (3[iA[iB[iK[ifLh _t - 2 metallic orange potions (gained 1)[iV M################...#...#...#...'...ß...'..#...#.......# #'###ß...ß#########"#.......#...#..@#...ß.†.#...ß...#...#...#.......#########'###ß..†ß##...#...#.†.#.........[iT` A8.3 (1[i h [iMp A9.3 (2[i:x [i : _x - 2 scrolls of identify (gained 1)\iܞM################...#...#...#...'...ß...'..\i7...#.......# #'###ß...ß#########....#...#ß.†.#...ß...#...#...#.......##########'###ß..†ß#\i\*..\i\i,10.3 (1\iX\i\i+1.3 (2\i\i6 _y - an amulet of guardian spirit\iI]ix ################ #...#...#...#... #...'...ß...'.. #...#.......#  ##@###ß...ß######## #...#.......#...# #...#...ß.†.#...ß #...#...#...#...... ##########'###ß..†ß #...#...#.†.#... #...'...'...#...ß #...#...#...#...#.. ##'###########'####2.3 (1]i M################...#...#...'...ß...'..#.@.#.......# #'###ß...ß#########...#.......#...##...#...ß.†.#...ß..#...#There is an open door here.]i]iƊ*3.3 (2 _]i2]iە]i]i]iK ]i /Inventory: 27/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of guardian spirit Scrolls (go to first with ?)a - a scroll of revelation  e - 2 scrolls of fear  r - a scroll labelled XAULOI YMPOVODx - 2 scrolls of identify Potions (go to first with !)  b - a potion of magic  d - 2 fizzy dark potions  g - a yellow potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_i)i y - an amulet of guardian spirit. An amulet containing a protective spirit which will cause any damage taken to bedivided between the wearer's reserves of health and magic. You found it in an ossuary. Stash search prefixes: {inventory} {Spirit} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ai ai ai;" DStats the FirebugGargoyleHealth: 48/48 ========================Magic: 14/14 ========================AC: 17Str: 18################EV: 9Int: 18#...#...#...#...SH: 0Dex: 10ai" #...'...ß...'..XL:  8 Next: 54% Place: an Ossuary#.@.#.......#Noise: ---------  Time: 6613.3 (0.0)##'###ß...ß######## h) +1 war axe#...#.......#...#.. Cast: Foxfire#...#...ß.†.#...ß..#...#...#...#......##########'###ß..†ßai&#  #...#...#.†.#...... aiQ# #...'...'...#...ß.. #...#...#...#...#..  aiv# _z - a smoky white potion _A - a green potion ai# o_t - 2 metallic orange potions (gained 1) ai# n_x - 2 scrolls of identify (gained 1) _y - an amulet of guardian spirit _There is an open door here.ai- aiF. +4.3 (1ai5 ai7 _A - a green _t - 2 metallic orange potions (gained 1) _x - 2 scrolls of identify _y - an amulet of guardian spirit _ai8 RThere is an open door here. _You drop an amulet of guardian spirit.biQci'.ci`################ #...#...#...#.#..@'...ß...'..#.".#.......# ##'###ß...ß##########...#.......#...#.#...#...ß.†.#...ß#...#...#...#.......##########'###ß..†ß#ciW#...#...#.†.#.....#...'...'...#...ß.ci;5cicil@########## #...#...#...#... #...@...ß...'.. #.".#.# ##'###ß...ß##...#.......#...#...##...#...ß.†.#...ß...##...#...#...#.#ciª##########'###ß..†ß##...#...#.†.#.##...'...'...#...ß...'ci@6.3 (2cici%C\ #################...#...#...#... #...'...ß...'.. #.".#@......# ##'###ß...ß############...#.......#...#...#!#...#...ß.†.#...ß...#.#...#...#...#.......#M##########'###ß..†ß###...#...#.†.#.......#.#...'...'...#...ß...'.#...#...#...#...#...#.There is an open door here.ciJciK17.3 (3 _ci}Qcik################ #...#...#...#... #...'...ß...'.. #.".#.# ##'###ß...ß###+#...#.......#...#...#!"#...#...ß.†.#...ß...#.#...#...#...#.#M!##########'###ß..†ß##...#...#.†.#.#.#...'...'...#...ß...'.#...#...#...#...#...#.cici2#8.3 (4ci]&ci,################ #...#...#...#... #...'...ß...'.. #.".#.# ##'###ß...ß###+##...#.#...#...#!"?#...#...ß.†.#...ß...#..?#...#...#...#.#M!?##########'###ß..†ß#ci#...#...#.†.#.#.#...'...'...#...ß...'.#...#...#...#...#...#.ci.@9.3 (5ciciOM################ #...#...#...#... ciM#...'...ß...'.#.".#.# ##'###ß...ß###+##...#.ciMH#...#...#!"?##...#...ß.†.#...ß...#..?#ci N\#...#...#...#.#M!?###########'###ß..†ß#ci;N#...#...#.†.#.#...##...'...'...#...ß...'...##...#...#...#...#...#...#cimNciWm.20.3 (6cikdci##################...#...#...#.#...'...ß@..'....#.".#.......#.... ##'###ß...ß###########+## #...#.......#...#...#!"?##...#...ß.†.#...ß...#..?##...#...#...#.......#M!?##########'###ß..†ß#######...#...#...#.......#...##...'...'...#...ß...'...#ci@1.3 (7cicicicidiT.'".#....didi#di##################...#...#...#.#...'...ß.@.'.#.".#.#.##'###ß...ß###########+## di7#...#...ß.†.# #...#...#. di @2.3 (1didiL#################...#...#...#.#...'...ß..@'.#.".#.#.##'###ß...ß#####+## #...#.......diVM+#...#...ß.†.#...#...#...###########'###...#...#... di+^@3.3 (2di4edi<<################...#...#...#.#...'...ß...@.#.".#.#.##'###ß...ß####+## #...##...#di #...#...#..##'#...#...#.. diM@4.3 (3dibdi_\ ########...#...#...#.##...'...ß...''#.".#.#.###'###ß...ß###+## #...#......#...#...ß.diߍ#...#...#.###  There is an open door here.didi15.3 (4 _didiH###### #...#...#...#.#s#...'...ß...'.di I'.#.".#.#.#.##'###ß...ß###+## #...#.....di6Iq#...#...#...#...#...#.di\IX#M!?# diIs   scorpion (asleep)# di[%di\$6.3 (5di(edi:h[ _A scorpion comes into view.eieivv.sslly target)3--=7.3 (1eiei| / _You conjure some foxfire!eiBeipeiBei*eieiei §§§§§vs'vYou conjure some foxfire!ei ei§§v§§§.s'v...vei)a2----8ei]X§§§eiG _The foxfire hits the scorpion but does no damage.ei §§§ You conjure some foxfire! The foxfire hits the scorpion.ei/ Xei0 Bei0 ei\< % §§§§§v§§§v§....The scorpion is moderately wounded.The foxfire hits the scorpion.ei ,ei s.The scorpion is heavily wounded.The foxfire hits the scorpion but does no damage.eiI eiS v.§§§.v@...s.§....ei U a1----9ei] G§§ei` ` _The scorpion is heavily wounded.ei Bei% Bei\ ei ,eiT : §.§§§@.§sv§vYou conjure some foxfire!  The foxfire hits the scorpion but does no damage.eij ,eix §v...§@vvs..§eix a0---30ei J§§ei ` _The scorpion is heavily wounded.ei?U§§ _You conjure some foxfire!  The foxfire hits the scorpion but does no damage. _The scorpion is heavily wounded.You conjure some foxfire!  The foxfire hits the scorpion but does no damage.fi~PBfi\§§vv§  The foxfire hits the scorpion but does no damage. _The scorpion is heavily wounded.You conjure some foxfire!  The foxfire hits the scorpion but does no damage.  The scorpion is heavily wounded..fififi& §§§ The scorpion is heavily wounded.The foxfire hits the scorpion.fik,fiv.§v.@§s.vfi_wG9/14 ---fiw1fi;§fi\ _The scorpion is almost dead.fiB §§You conjure some foxfire! The foxfire hits the scorpion.fi*fiX2  The scorpion is almost dead.The foxfire hits the scorpion!fi:g§§..fifi..v@..v.fiHl8----612fi fiL _You kill the scorpion!fiP,fiEQfiQfiR,fiFS,fim\!v.v§§§@§v§v#.§fi\h7---3fi dp§§@§§fiQf/ _You conjure some foxfire!fiZ ..§§§§fi §§§@§§fi j ######  #...#...#...#v.v....#.#...'...ß..§§§.@v...'.s#.".#.....§v#.§.....#.Z##'###ß...ß###+##  #...#... fij  #...#...#...#.#M!?# s   scorpion (asleep)#'###ß..†ß###### Z   scorpion zombie (dormant) fip &0fieq ,fiq fi!r fir fir fis fis fit fiRt fit fiu fi[u fiu fiv fiv fiw fiw fi&x fix fiM < §.§§§§§§v§v§.@§§§vvs.§§#.§Z.§s  lly target)Z  A scorpion and a scorpion zombie come into view.The foxfire hits the scorpion!fi fiJ p§.§§§§§§v.v..@.§§v's..§#..Z.8=-4.3 (1fi, §.§§§§§§fi ` _The scorpion is heavily wounded.gi]>  You conjure some foxfire!gi,giggi §.§§§§§§§.v..@.§§§v§ Your foxfire dissipates.The foxfire hits the scorpion.giBgiJ,giR  The scorpion is almost dead...........§.v@v..s'Z.#§§.7-=5gi2§§§ _Your foxfire dissipates.gi%Xgi_ §@§§v§§vYou conjure some foxfire!  The foxfire hits the scorpion but does no damage.gi@ giDA ,giA giB ,giP F §.§@§§svZ.§§§§The scorpion is almost dead.The foxfire hits the scorpion but does no damage.gi_ gi7 Vv.v'.§@§§s.Z...§§gi. h6---6gi y§@§§§gia \ _The scorpion is almost dead.giH  You miscast Foxfire.  You are very lightly contaminated with residual magic.gi ^  Nothing appears to happen. The foxfire hits the scorpion.giA §§§§@vv.§Z   scorpion zombiegi- Bgi- giA §§vZ'§(ally target)  You kill the scorpion!giu gi> §§§.@...Z'..gi  5----8-7Contam _The foxfire hits the scorpion zombie but does no damage.giW 8§gi m _Your Conjurations skill increases to level 5!gi?giKgihK.vv..giK8Z.giK*(ally target)giwLgiL4giL'----giM=gi&M8gi>UgicX giXgiX!_You conjure some foxfire!hiBhi=,hi §§§@vvYou conjure some foxfire! The foxfire hits the scorpion zombie.hit,hit,hiC §Zv The scorpion zombie is lightly damaged.  The foxfire hits the scorpion zombie!hihi.§§§@§Z.v.v3---9hiL§§§hij _The scorpion zombie is moderately damaged.hiiH §§§@§You conjure some foxfire! The foxfire hits the scorpion zombie.hiR Bhi9 §v§§.The scorpion zombie is heavily damaged.The foxfire hits the scorpion zombie but does no damage.hiW hie ..vv@.§§.hizf ^2---40hir §§ _The scorpion zombie is heavily damaged.ii §You conjure some foxfire! The foxfire hits the scorpion zombie.ii4,ii.: .§@v§§ The scorpion zombie is heavily damaged.The foxfire hits the scorpion zombie.ii,ii9*vv.§@Z...ii*@--1ii3ii4h _The scorpion zombie is severely damaged.ii §You conjure some foxfire!  The foxfire hits the scorpion zombie but does no damage.iis3,iio= §v The scorpion zombie is severely damaged.The foxfire hits the scorpion zombie!ii ii]& iiRb§.vvThe scorpion zombie is almost destroyed.1--2§ _The scorpion zombie hits you but does no damage.iiV,iiP v§vYou conjure some foxfire! The foxfire hits the scorpion zombie.ii` ,ii  The scorpion zombie is almost destroyed.The foxfire hits the scorpion zombie!ii! §v§@..ii ii  v.v§@.§.You destroy the scorpion zombie!ii 0---703Foxfireii J§§ii5 K _Your magical contamination has completely faded away.ji U§§ji9§ji9jijiUjijiIjiji$jijijiv;§§§§v§#v.@....§.-4ji§§v§§jijijiji2jiJjijijiCjijiT,......#§§v.'§§-5.3 (2ji[§§§ jirW_Your foxfire dissipates.ji ji..§.'..§jih*6.3 (3jiji0$ .. _Your foxfire dissipates.ji$D-7.3 (4ji,jiq/1=8.3 (59.3 (650.3 (7jiR1.3 (8=2.3 (9jijiD3.3 (10.0)jiwjiEA4.3 (11jigjin2==5.3 (12jitjiA6.3 (13ji.ji8A7.3 (14ji$W8.3 (15jit==9.3 (16jib#jik-B60.3 (17jie6ji+?A1.3 (18jiKjizO73jiO7==2.3 (19jiZjiygA3.3 (20jiqji{A4.3 (21jijioA5.3 (22ji2ji~^==6.3 (23jijiA7.3 (24jiTjiEA8.3 (25jijiS4=ji$9.3 (26jijiB70.3 (27jijiA1.3 (28jiji$A2.3 (29jiji#ji#@=3.3 (30ji*ji2A4.3 (31jiD;jiCA5.3 (32jiLji UT5==jiU$6.3 (33ji_jikA7.3 (34jikujiPA8.3 (35jijiW9.3 (36jiE7==ji%80.3 (37jijiռjiI+1.3 (38ji3jiA2.3 (39jiPjiji+3.3 (40jijiv6==4.3 (41ji2jiA5.3 (42ji'ji(1A6.3 (43jie8jiB[7.3 (44==8.3 (45jijjik+9.3 (46jiZtji%}B90.3 (47jirjiji[7==1.3 (48jifji@ji+2.3 (49jijiA3.3 (50jijiA4.3 (51jiji^==5.3 (52jiSjiA6.3 (53jiji ji +7.3 (54jiji!ji![8=8.3 (55jiD+ji4ji5+9.3 (56jiAjiIC700.3 (57jiQjiXA1.3 (58ji+ajii]=2.3 (59ji^pjiyji]z$3.3 (60jijiA4.3 (61ji[jiji\9==5.3 (62jijiկjiO+6.3 (63jijiA7.3 (64jiwjiji@+8.3 (65jiji}:==ji$9.3 (66jiji!B10.3 (67ji@ji+ A1.3 (68jiji v10/14==2.3 (69jiO+ji*6A3.3 (70jivBji'JA4.3 (71ji#QjiYA5.3 (72jifbjikjiMlA==6.3 (73ji[vjiA7.3 (74ji ji$A8.3 (75jijio1=9.3 (76jijiBB20.3 (77jiji2A1.3 (78jiTjiji4+2.3 (79jiji]=3.3 (80ji*4.3 (815.3 (82jiG2==6.3 (83jijHA7.3 (84jiPjiqXA8.3 (85ji_jigA9.3 (86jinji_wjiwB==30.3 (87jijiA1.3 (88ji{jiA2.3 (89ji+jiA3.3 (90jiߵjip3==4.3 (91ji3jiA5.3 (92jiijiA6.3 (93jiOji.A7.3 (94jijiW ji A==8.3 (95ji ji A9.3 (96ji! ji+ B40.3 (97ji'3 ji/@ p4==1.3 (98jiFI ji  ##### #...#...#...#.#..s #...'...ß...'...@...'. #.".#.#.#. ##'###ß..§ß###+## ji$ -#...#...#...#.#M!?# s   scorpion (asleep) ji ji ;2.3 (99Foxfireji ji [ _A scorpion comes into view.kizkis.vvslly target)ki6`3--=3.3 (1.0) kiki/ _You conjure some foxfire!ki- s.§vv§§§§ kiNYou conjure some foxfire! The foxfire hits the scorpion!ki9AkiP s.v@v§v'§§§§kiQa2----4ki ^g§§§§§ki^c _The scorpion is moderately wounded.kiBki §@§v§v§vYou conjure some foxfire!  The foxfire hits the scorpion but does no damage.ki ,ki nki  v§#v§§s§§§The scorpion is moderately wounded.The foxfire hits the scorpion but does no damage.ki ki ki ) §§#.v§§§The scorpion is moderately wounded.The foxfire hits the scorpion but does no damage.ki9+ kiO; vv.§§#.§@§..s....ki; B1----ki%< 5kiE X§§§kilQ   The foxfire hits the scorpion but does no damage.  The scorpion is moderately wounded.  The foxfire hits the scorpion but does no damage.  The scorpion is moderately wounded.  The foxfire hits the scorpion but does no damage. _The scorpion is moderately wounded.kiz ki Bki> kie ki6 §§.§§vvYou conjure some foxfire! The foxfire hits the scorpion.ki ,kiS( ,kiA+ §§§sv The scorpion is heavily wounded.The foxfire hits the scorpion!ki ki §§v...@.§s'vkiU `0---6kiP ;§§ki \ _The scorpion is almost dead.li  You conjure some foxfire! The foxfire hits the scorpion.li8 w§§§v.§vli@lililili^li;v.§v.§§vli)9/15 li7F----77liN§§§liL _You kill the scorpion!li!D .@v.§§liI _§§§liJ liDK liK ,liL liL ,libM ,liM li_ ,li#e li0w v§..§§§@v§.§..-8li ?§§li ] _Your foxfire dissipates.li liv li xv§.§..v§§§...@...10/15==--9.3 (2liҷ Y§§§§lie li li lie ....§..'.§50.3 (3li §..'.§li1 ...'.. _Your foxfire dissipates. x21.3 (4liX li @2.3 (5lip* li/ ]==3.3 (6li> liK liN *4.3 (7liU li] li] *5.3 (8li 1=6.3 (9li D7.3 (10.0)li li/ A8.3 (11li li A9.3 (12li[ li8 li H=60.3 (13li li: A1.3 (14liy li' A2.3 (15li li p2==3.3 (16li li# A4.3 (17li+ li3 A5.3 (18liU; liB A6.3 (19liJ liU ^==7.3 (20li;a li9q A8.3 (21lijs li A9.3 (22li liG p3=70.3 (23li liF A1.3 (24li li A2.3 (25li li A3.3 (26li lif ]=4.3 (27lij li A5.3 (28li liIA6.3 (29li li p4==7.3 (30li0li+A8.3 (31liC@W9.3 (32liIliTB80.3 (33li\li2e^==1.3 (34limliXwA2.3 (35liliA3.3 (36lim4.3 (37li5==5.3 (38mi# # ...#...#...#.#...# ...'...ß...'....@..'...# .".#.#.#...#'###ß..§ß##mic#+## mi>mi+6.3 (39mip"mi# ## #...#...#.#...# '...ß...'.....@.'...# ".#.#.#...# '###ß..§ß###+## mimi+7.3 (40mimifb# ### #...#...#.#...# '...ß...'......@'...# .#.#.#...# ###ß..§ß###'## #.#...#...#!"?##...ß.†.#...ß...#..?# minA8.3 (41mi|miS##### #...#...#.#...# '...ß...'.......@...# #.#.#...# ß..§ß###'## #...#...#.#M!?#'###ß..†ß###### mit==9.3 (42miʧ #################### ...#...#.......#...# ...ß...'.......'...# .......#.......#@..# ß..§ß###########'## .......#...#...#!"?# ...ß.†.#...ß...#..?# ...#...#.......#M!?#####'###ß..†ß###### ...#...#.......#...# ...'...#...ß...'...# ...#...#...#...#...#  There is an open door here.mimi,90.3 (43 _mi˻miJ ################### ..#...#.......#...# ß...'.......'...# ...#.......#...# ß..§ß###########@## ......#...#...#!"?# ß.†.#...ß...#..?# #...#.......#!!?# ####'###ß..†ß#####miRK# ..#...#.......#...#'...#...ß...'...##...#...#...#...# ########'#######'##miVA1.3 (44miami ################### ..#...#.......#...ß...'.......'....#.......#...# ß..§ß###########'# ......#...#...#!@?#ß.†.#...ß...#..mij#...#.......#!!##'## #.....#...#...#...#There is an open door here.miYmi22.3 (45 _mimimi!,3.3 (46mimii 9 _y - an amulet of magic regenerationniN######## #...#.......#...# ß...'.......'...# #.#...# ..§ß###'## #...#...#!.@# ß.†.#...ß...#..?# #...#.#!!?# #...#...#...#...#'#######'## ni nid 04.3 (1.0) ni\nik)A5.3 (2ni+ni/: _x - 3 scrolls of identify (gained 1)ni"V  ################## .#...#.......#... .ß...'.......'....#.#§ß###########'##...#...#...#!..niuV ß.†.#...ß...#.#...#.......#!! ###'###ß..†ß#####.. .....'...#...ß...#ni$_ nix_ +6.3 (1ni`f nin A7.3 (2nit niv : _x - 4 scrolls of identify (gained 1)ni  ################## .#...#.......#... .ß...'.'....##§ß###########'##...#...#...#!..ß.†.#...ß...#.#...#.......#!! ###'###ß..†ß##### .#...#.......#.....#.. .....#...#.......#niA ni +8.3 (1ni ni| A9.3 (2ni niش : _x - 5 scrolls of identify (gained 1)oiZ######.#...#.#...# ..ß...'.'...#.#.#...# ß..§ß###'##.#...#...#!..#.ß.†.#...ß...#...#.#...#oi[^.#!@.##'###ß..†ß######.#...#.#...#.'...#...ß...'...#.#...#...#...#...##'#######'## #.....#...#...#...# #.....'...#...ß...# ß.....#...#.#oiC800.3 (1oioiq oi $1.3 (2oi'oiI)W _B - a lumpy blue potionoi ######.#...#.#...#.ß...'.'...#.#.#...# #ß..§ß###'##.#...#...#!..#.ß.†.#...ß...#...#.#...#.#@..##'###ß..†ß######.#...#.#...# ...'...#...ß...'...#.#...#...#...#...##'#######'## .#.....#...#...#...# .#.....'...#...ß...# .ß.....#...#.#oi  oiw $2.3 (1oit oiJ& oi& +3.3 (2oi0 oi1 h _t - 4 metallic orange potions (gained 2)pi)4pi#.pi.piIpibM ####################...##ß...''...# .......#.......#...# #ß..§ß###########'#....#...#...#!ß.†.#...ß ...#...#.......#... #####'###ß..†ß##### ...#...#.......#...#..pi@4.3 (1piDpiM ####################...##ß...''...# .......#.......#... #ß..§ß###########'#....#...#ß.†.#...ß piA...#...#.......#... #####'###ß..†ß######..piF%@5.3 (2piU+piC4@6.3 (3pi<4pis@piFB^ _A - 2 green potions (gained 1)qiOa..qibqiwx; ################### #...#.......#...# ß...'.......'...# ......#.......#...# ß..§ß###########@## ...#...#...#...# ß.†.#...ß...#...# ..#...#.......#...# ####'###ß..†ß#####qix##...#.......#...#'...#...ß...'...# ..#...#...#...#...# ########'#######'##qi@7.3 (1qi.qim  ####################.#...#.......#...#ß...'.......'...# .......#.......#@..# qi #ß..§ß###########'##.....#...#...#...#.ß.†.#...ß...#...# ...#...#.......#...# #####'###ß..†ß######.#...#.......#...#.'...#...ß...'...# ...#...#...#...#..qi9:.#There is an open door here.qiqi18.3 (2 _qi.qiu< ##################### #...#...#.#...# '...ß...'.......@...#.......#.......#...# ##ß..§ß###########'## #.......#...#...#...# #...ß.†.#...ß...#...#...#...#.......#...# ######'###ß..†ß###### qiX#...#...#.......#...# '...'...#...ß...'...#qiӪ@9.3 (3qiqi9  ###### .#...#...#.#...# .'...ß...''...# .#.#.#...##ß..§ß###'## .#.#...#...#.qiV: ..# .#...ß.†.#...ß...#...# .#...#...#.#...##'###ß..†ß###### .#...#...#qi: [.#...# .'...'...#...ß...'...#There is an open door here.qi@ qi*A 210.3 (4 _qiF qi ######.#...#...#.#...#.'...ß...'.'...# ".#.#.#...# '###ß..§ß###'##.#.#...#...#...# ..#...ß.†.#...ß...#...# ..#...#...#.#...# #'###ß..†ß###### ..#...#...#.#...# ..'...'...#...ß...'...#qi @1.3 (5qi qid ######.#...#...#.#...#.'...ß...'.'...# .".#.#.#...# #'###ß..§ß#qiHe Y##'## ...#.#...#...#...# ...#...ß.†.#...ß...#...# ...#...#...#.#...# #'###ß..†ß###### ...#...#...#.#...# qiqe 6...'...'...#...ß...'...#qim @2.3 (6qit qi 3###### #...#...#...#.#...# #...'...ß...'.'...# #.".#.#.#...# ##'###ß..§ß###'## #...#.#...#...#...# #...#...ß.†.#...ß...#...# #...#...#...#qi! 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A ####### #...#...#...#.#...# #...'...ß....'...# #.".#.#.#...# ##'###ß...ß###'## #...#.......#...#...#...# #...#...ß.†.#...ß...#...# #...#...#...#.#...# ####'###ß..†ß######  #...#...#...#.#...#  #...'...'...#...ß...'...#qi A7.3 (11qi qi; ######################### #...#...#...#.......#...# #...'...ß...'.......'...# #.".#......@#.......#...# ##'###ß...ß###########'##qiY< #...#.......#...#...#...# #...#...ß...#...ß...#...# #...#...#...#.......#...# ##########'###ß..†ß###### #...#...#...#.......#...# #...'...'...#...ß...'...# #...#...#...#...#...#...#There is an open door here.qiEqi3F28.3 (12 _qi Nqi ############### #...#...#...#.#...# #...'...ß...'.'...# #.".#.#.#...# ##'###ß...ß###'## #...#.......#...#...#...# #...#...ß...qi#...ß...#...# #...#...#...#.#...# ##########'###ß..†ß###### #...#...#...#.#...# #...'...'...#...ß...'...#  #...#...#...#...#...#...#qiA9.3 (13qiri1/######################### #...#...#...#.......#...#ri/% #...'...ß...'.......'...# #.".#.......#.......#...# 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I#########################ri!...#...#...#.......#...ri!'...ß...'.......'riG"".#.......#.......#.ri"#'###ß...ß###########'#ri"...#.......#...#...#...ri-#ßri`#ß...#.ri# #...#ri#.ri $i#########'###ß..†ß#####riB$5Cast: Foxfireri~$?'...#ri$$.ri$##ri(%+#.....ß.....#...#.......#riW%rio-ri.ri+/$3.3 (17ri6rix  #########################...#...#...#.......#...ria'...ß...'.......'".#.......#.......#.#'###ß...ß###########'#...#.......#...#...#...riG#...ßß...#.ri#...#.#########@###ß..†ß#####ri4...#...#...#.......#...'...'...#...ß...'riU&..risa###...........######ß...ß##riA4.3 (18riri]  #...#...#...#.......#...# #...'...ß...'.......'...# #.".#.......#.......#...# ##'###ß...ß###########'## #...#.......#...#...#...# #...#...ß...#...ß...#...#riU^ #...#...#...#.......#...# ##########'###ß..†ß###### #...#...#@..#.......#...# #...'...'...#...ß...'...#ri~^z #...#...#...#...#...#...# ##'###########'#######'## #.....#.....#...#...#..ri^.# #.....#.....'...#...ß...# #.....ß.....#...#...ri^y....# 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'...'.ß...'.#...#.''.. ..#.....'ui^..ß..ui:uiui######'###ß...ß###### .#...#...#.......#...# .'...'...#...ß...'...# .#...#...#...#...#...# ###########'#######'## ...#.....#...#...#...#.#.....'...#...ß...#.ß.....#...#.......#.......######ß@..ß##ui.#...#.......# ß.....ß###...#...ß...#....#...#...#...#.##'###'######ß.....#...#...#...#.#.....'...#.∩.'.∩.#uiϦ{.#.....#...#...#...# ######################uiuiF7.3 (1.0)uiuiL..#...#...#.......#...# ..'...'...#...ß...'...#.#...#...#...#...#...# '###########'#######'## ....#.....#...#...#...#.#.....'...#...ß...#.ß.....#...#.......#.......######ß...ß##.#...#.@.....# #ß.....ß###...#...ß...# ..........#...#...#...#.##'###'######ui}Mß.....#...#...#...#.#.....'...#.∩.'.∩.#.#.....#...#...#...# ####################### uiS@8.3 (2uiWuiJ '...'ß...'#...##...#...# '###########'#######'## ....#.....#...#...#...'...#...ßß.....#...#.....#####ß...ß#...#....... #ß.....ß##ß ..........##'###'######...#ui@9.3 (3uibuiof #...##...# '###########'#######'## ....#.....#...#...#...'...#...ßß.....#.uio.#####ß...ß#...#....... #ß.....ß##ß ..........#...##'###'######Cast: Foxfireui$p#.∩.'.##ui:xA60.3 (4ui|ui '###########'#######'# ....#.....#...#...#...'ßß.....#..#####ß...ß#...#.......# #ß.....ß##ß...# ..........#...##'###@#####ui qß...#...#...#.....'...#.∩.'.∩..##ui @1.3 (5uiui....#.....#...#...#...# #.....'...#...ß...# ß.....#...#.......# ui|.....######ß...ß## #...#.......# ß.....ß###...#...ß...# .........#...#...#...# ##'###'###### ß.....#...#..@#...# #.....'...#.∩.'.∩.# #.....#...#...#...# ######################  uiui12.3 (6 _uitui^ E'ßß.....#.uiIc .uic H#####ß...ß#uic ^...#....... uid ß.....ß##uiHd ß uie Q.........#...#...#uie h#'###'######uie ßui/f ...#...#...#uif p#.....'...#.∩@'.∩.##...#...#.. ui$m ##################### uim ui#n #3.3 (7uir uit uit uix uiz vi(DInventory: 28/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration Scrolls (go to first with ?)a - a scroll of revelation  e - 2 scrolls of fear  r - a scroll labelled XAULOI YMPOVODx - 5 scrolls of identify Potions (go to first with !)  b - a potion of magic  d - 2 fizzy dark potions  g - a yellow potion vi)[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]vi; x  q - a +0 cloak (worn)upair of boots (worn)  w - a +0 ring mail (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration Scrolls (go to first with ?)  a - a scroll of revelation  e - 2 scrolls of fear  r - a scroll labelled XAULOI YMPOVOD  x - 5 scrolls of identify Potions (go to first with !)  b - a potion of magic  d - 2 fizzy dark potions  g - a yellow potion  i - 4 potions of ambrosiajuming green potions  k - a pink27%vi  x - 5 scrolls of identify  b - a potion of magic  m - a fuming cyan potion36wiv  x - 5 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.xi oIdentify which item? (\ to view known items) Scrolls (select first with ?)  r - a scroll labelled XAULOI YMPOVOD Potions (select first with !)  d - 2 fizzy dark potions  g - a yellow potion  j - 2 fuming green potions  k - a pink potion  m - a fuming cyan potion  o - an orange potion  s - a silvery potion  t - 4 metallic orange potions  z - a smoky white potion  A - 2 green potions  B - a lumpy blue potion [?] describe selectedyi+yi1...#.....'...#...ß...#Stats the Firebug ...ß.....#...#.......#Gargoyle .........######ß...ß##Health: 48/48 ======================== .........#...#.......#Magic: 15/15 ======================== yi+2eß.....ß###...#...ß...#AC: 17Str: 18 .........#...#...#...#EV: 9yiR2Int: 18 .........##'###'######SH: 0yi2hDex: 10 ...ß.....#...#...#...#XL:  8 Next: 77% Place: an Ossuary yi4...#.....'...#.∩@'.∩.#Noise: ---------  Time: 6863.3 (0.0) ...#.....#...#...#...#h) +1 war axe ######################Cast: Foxfire _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here.yi@ yiP...#.....'...#...ß...#Stats the Firebug ...ß.....#...#.......#Gargoyle .........######ß...ß##Health: 48/48 ======================== .........#...#.......#Magic: 15/15 ======================== ß.....ß###...#...ß...#AC: 17Str: 18 .........#...#...#...#EV: 9Int: 18 .........##'###'######SH: 0Dex: 10 ...ß.....#...#...#...#XL:  8 Next: 77% Place: an Ossuary ...#.....'...#.∩@'.∩.#Noise: ---------  Time: 6863.3 (0.0) ...#.....#...#iPm...#...#h) +1 war axe ######################Cast: Foxfire _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here.  As you read the scroll of identify, it crumbles to dust.yicA4.3 (1yi {  As you read the scroll of identify, it crumbles to dust. _d - 2 potions of brillianceyi yi UInventory: 28/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration Scrolls (go to first with ?)a - a scroll of revelation  e - 2 scrolls of fear  r - a scroll labelled XAULOI YMPOVODx - 4 scrolls of identify Potions (go to first with !)  b - a potion of magicd - 2 potions of brilliance  g - a yellow potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]zi x - 4 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” zi -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{i?+Identify which item? (\ to view known items) Scrolls (select first with ?)  r - a scroll labelled XAULOI YMPOVOD Potions (select first with !)  g - a yellow potion  j - 2 fuming green potions  k - a pink potion  m - a fuming cyan potion  o - an orange potion  s - a silvery potion  t - 4 metallic orange potions  z - a smoky white potion  A - 2 green potions  B - a lumpy blue potion [?] describe selected|i...#.....'...#...ß...#Stats the Firebug ...ß.....#...#.......#Gargoyle .........######ß...ß##Health: 48/48 ======================== .........#...#.......#Magic: 15/15 ======================== ß.....ß###...#...ß...#AC: 17Str: 18 .........#...#...#...#EV: 9Int: 18 .........##'###'######SH: 0Dex: 10 ...ß.....#...#...#...#XL:  8 Next: 77% Place: an Ossuary ...#.....'...#.∩@'.∩.#Noise: ---------  Time: 6864.3 (0.0) ...#.....#...#[0;|i[*10;1m...#...#h) +1 war axe ######################Cast: Foxfire _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here.  As you read the scroll of identify, it crumbles to dust. _d - 2 potions of brilliance|i|i^S...#.....'...#...ß...#Stats the Firebug ...ß.....#...#.......#Gargoyle .........######ß...ß##Health: 48/48 ======================== .........#...#.......#|iMagic: 15/15 ======================== ß.....ß###...#...ß...#AC: 17Str: 18 .........#...#...#...#EV: 9|iInt: 18 .........##'###'######SH: 0Dex: 10 ...ß.....#...#...#...#|ijXL:  8 Next: 77% Place: an Ossuary ...#.....'...#.∩@'.∩.#Noise: ---------  Time: 6864.3 (0.0) ...#.....#...#...#...#h) +1 war axe ######################Cast: Foxfire _There is an open door here. _There is an open door here. _There is an open door here.  As you read the scroll of identify, it crumbles to dust. _d - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust.|i|iI+5.3 (1|i8  As you read the scroll of identify, it crumbles to dust. _d - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _r - a scroll of vulnerability|iR |i 9Inventory: 28/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration |i Scrolls (go to first with ?)a - a scroll of revelation  e - 2 scrolls of fear  r - a scroll of vulnerabilityx - 3 scrolls of identify Potions (go to first with !) |iA  b - a potion of magicd - 2 potions of brilliance  g - a yellow potion |i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i x - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} iMenu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i gInventory: 28/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail i@ RJewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration in Scrolls (go to first with ?)  a - a scroll of revelation i w e - 2 scrolls of fear  r - a scroll of vulnerability iу  x - 3 scrolls of identify Potions (go to first with !)  b - a potion of magicd - 2 potions of brilliance i . g - a yellow potion iB [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iO x - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. iP Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. iMP S(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.iFTIdentify which item? (\ to view known items) Potions (select first with !)  g - a yellow potion  j - 2 fuming green potions  k - a pink potion  m - a fuming cyan potion  o - an orange potion  s - a silvery potion  t - 4 metallic orange potions  z - a smoky white potion  A - 2 green potions  B - a lumpy blue potion [?] describe selectedini...#.....'...#...ß...#Stats the Firebug ...ß.....#...#.......#Gargoyle .........######ß...ß##Health: 48/48 ======================== .........#...#.......#Magic: 15/15 ======================== ß.....ß###...#...ß...#AC: 17Str: 18 .........#...#...#...#EV: 9Int: 18 .........##'###'######SH: 0iLDex: 10 ...ß.....#...#...#...#XL:  8 Next: 77% Place: an Ossuary ...#.....'...#.∩@'.∩.#Noise: ---------  Time: 6865.3 (0.0) ...#.....#...#...#...#h) +1 war axe ######################iUCast: Foxfire _There is an open door here. _There is an open door here.  As you read the scroll of identify, it crumbles to dust. _d - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _r - a scroll of vulnerabilityiii...#.....'...#...ß...#Stats the Firebug ...ß.....#...#.......#Gargoyle .........######ß...ß##Health: 48/48 ======================== .........#...#.......#Magic: 15/15 ======================== ß.....ß###...#...ß...#AC: 17Str: 18 .........#...#...#...#EV: 9Int: 18 .........##'###'######SH: 0iDex: 10 ...ß.....#...#...#...#XL:  8 Next: 77% Place: an Ossuary ...#.....'...#.∩@'.∩.#Noise: ---------  Time: 6865.3 (0.0) ...#.....#...#...#...#h) +1 war axe ######################Cast: Foxfire _There is an open door here.  As you read the scroll of identify, it crumbles to dust. _d - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _r - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust.iil+6.3 (1iix  As you read the scroll of identify, it crumbles to dust. _d - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _r - a scroll of vulnerability  As you read the scroll of identify, it crumbles to dust. _t - 4 potions of lignificationi=i?9Inventory: 28/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration iˣScrolls (go to first with ?)a - a scroll of revelation  e - 2 scrolls of fear  r - a scroll of vulnerabilityx - 2 scrolls of identify Potions (go to first with !)  b - a potion of magicieWd - 2 potions of brilliance  g - a yellow potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iYLH x - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ iMh“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.iIdentify which item? (\ to view known items) Potions (select first with !)  g - a yellow potion  j - 2 fuming green potions  k - a pink potion  m - a fuming cyan potion  o - an orange potion  s - a silvery potion  z - a smoky white potion  A - 2 green potions  B - a lumpy blue potion i[?] describe selectediKiS...#.....'...#...ß...#Stats the Firebug ...ß.....#...#.......#Gargoyle .........######ß...ß##Health: 48/48 ======================== .........#...#.......#Magic: 15/15 ======================== ß.....ß###...#...ß...#AC: 17Str: 18 .........#...#...#...#EV: 9Int: 18 .........##'###'######SH: 0Dex: 10 ...ß.....#...#...#...#iTXL:  8 Next: 77% Place: an Ossuary ...#.....'...#.∩@'.∩.#Noise: ---------  Time: 6866.3 (0.0) ...#.....#...#...#...#h) +1 war axe ######################Cast: Foxfire  As you read the scroll of identify, it crumbles to dust. _d - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _r - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _t - 4 potions of lignificationiWiY\iac...#.....'...#...ß...#Stats the Firebug ...ß.....#...#.......#Gargoyle .........######ß...ß##Health: 48/48 ======================== .........#...#.......#Magic: 15/15 ======================== ß.....ß###...#...ß...#AC: 17Str: 18 .........#...#...#...#EV: 9Int: 18 .........##'###'######SH: 0Dex: 10 ...ß.....#...#...#...#iUdXL:  8 Next: 77% Place: an Ossuary ...#.....'...#.∩@'.∩.#Noise: ---------  Time: 6866.3 (0.0) ...#.....#...#...#...#h) +1 war axe ######################Cast: Foxfire _d - 2 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _r - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _t - 4 potions of lignificationAs you read the scroll of identify, it crumbles to dust.ioA7.3 (1isivz  As you read the scroll of identify, it crumbles to dust. _r - a scroll of vulnerability  As you read the scroll of identify, it crumbles to dust. _t - 4 potions of lignification  As you read the scroll of identify, it crumbles to dust. _A - 2 potions of cancellationi iy Inventory: 28/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration Scrolls (go to first with ?)a - a scroll of revelation i!  e - 2 scrolls of fear  r - a scroll of vulnerabilityx - a scroll of identify Potions (go to first with !)  b - a potion of magicd - 2 potions of brilliance  g - a yellow potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i[  x - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i8Identify which item? (\ to view known items) Potions (select first with !)  g - a yellow potion  j - 2 fuming green potions  k - a pink potion  m - a fuming cyan potion  o - an orange potion  s - a silvery potion  z - a smoky white potion i^ B - a lumpy blue potion [?] describe selectedi i ...#.....'...#...ß...#Stats the Firebug ...ß.....#...#.......#Gargoyle .........######ß...ß##Health: 48/48 ======================== .........#...#.......#Magic: 15/15 ======================== ß.....ß###...#...ß...#AC: 17Str: 18 .........#...#...#...#EV: 9Int: 18 .........##'###'######SH: 0Dex: 10 ...ß.....#...#...#...#XL:  8 Next: 77% Place: an Ossuary ...#.....'...#.∩@'.∩.#Noise: ---------  Time: 6867.3 (0.0) ...#.....#...#[0;10;1i m...#...#h) +1 war axe ######################Cast: Foxfire  As you read the scroll of identify, it crumbles to dust. _r - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _t - 4 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _A - 2 potions of cancellationi s...#.....'...#...ß...#Stats the Firebug ...ß.....#...#.......#Gargoyle .........######ß...ß##i] Health: 48/48 ======================== .........#...#.......#Magic: 15/15 ======================== ß.....ß###...#...ß...#AC: 17i Str: 18 .........#...#...#...#EV: 9i Int: 18 .........##'###'######i YSH: 0Dex: 10 i* O...ß.....#...#...#...#XL:  8 Next: 77% Place: an Ossuary ...#.....'...#.∩@'.∩.#Noise: ---------  Time: 6867.3 (0.0) ...#.....#...#...#...#iZ h) +1 war axe ######################i bCast: Foxfire _r - a scroll of vulnerabilityi As you read the scroll of identify, it crumbles to dust. _t - 4 potions of lignificationAs you read the scroll of identify, it crumbles to dust. i ]_A - 2 potions of cancellation  As you read the scroll of identify, it crumbles to dust.i$ iY% +8.3 (1i* i{, ~  As you read the scroll of identify, it crumbles to dust. _t - 4 potions of lignification  As you read the scroll of identify, it crumbles to dust. _A - 2 potions of cancellation  As you read the scroll of identify, it crumbles to dust. _j - 2 potions of curingibb.#.....'...#...ß...#.ß.....#...#.......#.######ß...ß##.#...#.......# #ß.....ß###...#...ß...#.#...#...#...#.##'###'######.ß.....#...#...#...#.#.....'...#.@.'.∩.#.#.....#...#...#...###########9 _There is a gate leading back out of this place here.ieYA gate leading back out of this place. A gate that will let you return whence you came. While standing here, you can enter the gate with the < key; it will vanish afteryou do so. You are here. (<)exit.i\ i S....#.....'...#...ß...#Stats the Firebug ....ß.....#...#.......#Gargoyle ..........######ß...ß##Health: 48/48 ======================== ..........#...#.......#i Magic: 15/15 ======================== #ß.....ß###...#...ß...#AC: 17Str: 18 ..........#...#...#...#EV: 9Int: 18 ..........##'###'######SH: 0Dex: 10 ....ß.....#...#...#...#XL:  8 Next: 77% Place: an Ossuary ....#.....'...#.@.'.∩.#Noise: ---------  Time: 6869.3 (1.0) ....#.....#...#...#...#h) +1 war axe iԌ g#######################iَ Cast: Foxfire _t - 4 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _A - 2 potions of cancellation  As you read the scroll of identify, it crumbles to dust. _j - 2 potions of curing _There is a gate leading back out of this place here.i+ i i ij .70 _i iG , ##i6H F.......(.# #  ##................#.. ##............ ........ #........##.....###.. #......ß#### ß #......##.. ...........#.# Dungeon:5ioH ......##..#.@# ......#....#......# ...[.....####.####..### iI ........## ### .## .......### ............#i@L iQ ir -1.1 (1.8i i6 } _Welcome back to the Dungeon! _There is a collapsed entrance here.iL3iriu1 ##....#.. ##..... ..#.. ##.##.....### #......ß#### ß #......##.. ##.# .......#.# (...#.##..#..#.....#....#@.....#[.....####.####..##.....## ### .## #iYi(0.0iO$2.1 (1ii% _Found 7 stones.iN.iѤiB/##.#.. .... #... .##.....###.. ...ß#####ß # ......##...##.# ...#.#.(...# ##..#..#.....# #....#.@....# [.....####.####..### i/## ### .## ## ## i>;3i{Ci'#(.# # #.. . .#........... ##.....###.. ....ß#####ß # ..##...##.# ....#.#.(...# ##..#..#i.....#......#[##.####..###### #.####### ....#i0ia i @4.1 (2i h .# #(.# # #.. . #........... ##.....###.. ß#####ß # ##...##.# ....#.#.@...# ##..#..# .....#......# [##.####..###### #.####### ...#i i @5.1 (3i6 Q ##.#  #.(.# #  #..    #.  ##.....###..  ß#####ß #  ##...##.#  #.#.(@..#  ##..#..#.....#  #....#......##  .....####.####..###  i8 n## ### #.##  ## ###      #     You see here 7 stones.i@ iZA 16.1 (4 _iSF i .#  .(.# #  #..    #.## ##.....###...# ß#####ß.#  ##...##.#  #.#.(.@.#  ##..#..#.....#  #....#......##  ####.####..###  ## ### #.##  ## ###    .#   iO i5 @7.1 (5i i?f U.#  ....#  ..(.###  ....#..  ...........  #...........##  ##.....###...#  ß#####ß.#  ##...##@#  ....#.#.(...#  ##..#..#  ....#......# ##.####..### if ### #.# .##### .  # iq ir *8.1 (6ix iW VM###..###....#...# (.###....#............ ...........###.....###..ß#####ß#...##......#.#.(.. ....##..#..#.....# #...### i @9.1 (7i# i L #...   ###..###....## #.# #...#  (.#### #..## .............. .#...........## ##.....###.@.# .ß#####ß.# .##...##.# ......#.#.(...#i(  .##..#..#.....# ..#....#......## ..####.####..### ..## ### #.## .##### iӨ A80.1 (8iF ik8 {M... .#.##  #... ....##  ###..###....#.. #..# (.#### #..##............@####.....###...ß#####ß ..........##...##.# iA @1.1 (9iG i R ## .  ... .#  #...   ###..###....##  #.# ##...#  #(.## i #..## ...# .......## ##.....###...# ..ß#####ß.# ..##...##.#i  ......#.#.(...# .##..#..#.....#i3 ^ ..#....#......##iV @ ..####.####..###iv  i D2.1 (10.0)i0 ir ## . ##  ... ..#.##  #...#....##  ###..###....##  #....#  ##...#iՀM #.(.#### .#..## ...# ih.#..## i&.##.....###...# iKy.ß#####ß.#ign..##...##.#ij...#.#.(...#i.##..#..#.....#.#....#......## iH[.....####.####..###i֌A3.1 (11i_i   .#  ## ##.#... ...# #...i! 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#.......#...###.###.####...######..#..###.....##.##....##.##.....#.....#..#..#.##.##....##.##.###...###.....#..#..#...####.##.###...#..#..#.. ###...##.#..#. ###.#...#.##### #####...##...iwYA4.1 (24i^ix ..#...###.###.####...######..#..###.....##.##....##.##.....#.....#..#..#.##.##....##.##.###...###.....#..#..#...####.##.###...#..#..#...###...##.#..#...###.#...#.##.####...##..#.#.#iA5.1 (25iiHy \ ##.####...######..#..###.....##.##....##.##.....#.....#..#..#.iy ##.##....##.##.###...###.....#..#..#...####.##.###...#..#..#...###...##.##..#...###.#...#.##.####...#####...##..iy \# i) ił +6.1 (26i͈ iF  ..#..###.....##.##....##.##.....#.....#..#..#.##.##....##.##.###...###.....#..#..#...####.##.###...#..#..#.##...###...##.##.@#...###.#...#.#####...#####...####..Cast: Foxfire.###. i) A7.1 (27iq iԥ  #..#..###..... ##.##....##.##. #..#.....#..#..# ##.##....##.##. #...###.....#..# #.#...####.##.## #.###...#..#..# ##...###...##.## #@.#...###.#...#.# #.####...#####... #..# #.. ### #.## . ### ..  #.# 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### ##.## .  #@.# #.##iE .... ..###.. ..# ##. .## i. i +4.1 (34i i,.#...####.##.###...#..#.##...###...##.#..#...###.#...##.####...#####....# #.. #####.## . im..#  ##...........!..###......# ##..... ##...i #.iwA5.1 (35ipi*#.###...#..#..#.##...###...##.##.#..#...###.#...#.##.####...#####...#..# #.. #####.## . #..#  ##..##.## ........@# ..!..###...#...# ###...#.. ##...# # ##i1A6.1 (36i5ix #.###...#..#..# ##...###...##.##i+yP #..#...###.#...# ##.####...##### #..# #.. ###iQy ##.## . # #..#ity#..##.## .# ..!..###...#iy ...# ###...# .. ##...#iyM #..ii+7.1 (37iIiP #.###...#..#.. ##...###...##. #..#...###.#... ##.####...##### #..# #.. # ##.## .  #. #..##..##.##.#.!..###...#.# ###...##..i ##...## #..  #iA8.1 (38ii{z #.###...#..###...# ##...###...##...... #..#...###.#.... ##.####...#####... #..# #..  #.. ##.## .i= #.. #..#.####..##.##.##...!..###...##....#. ###...##.. #. ##..#i$ #. #s #..# #j #iPs   scorpion (asleep)##j   gnoll (asleep)i+i .  A gnoll and a scorpion come into view.9.1 (39ii2 _The gnoll moves out of view.i #. ##...# ##. ..... #.. .... ##. ... #..# #..  #.. ##.## .  i#.. #..#  .####..##.##  .......@...#  #...!..###...#  i6I#....#. ###...#  ##.. #. ##...#  iVi#. #s #..  # #. # iv( ##iiҳ #. ##...# ##. ..... #.. .... ##. ... #..# #..  #.. ##.## .  #.. #..#  .####..##.##  .......@...#  #...!..###...#  #....#. ###...#  i##.. #. ##. #. #s  # #. #  ## i 4iUi]_ _A scorpion is nearby!iõivvj, ally target)j   gnolli}h4--=40.1 (1.0) ii/ _You conjure some foxfire!iXi9 §§vv(ally target)  You conjure some foxfire! The foxfire hits the gnoll.i,i}& § The gnoll is lightly wounded.  The foxfire hits the gnoll.i,iZ§§@v§v..ss3----1i]§§§i] _The gnoll is heavily wounded.i ,i0  §§§§§v (ally target)You conjure some foxfire! The foxfire hits the scorpion!iS vv.§sj.j   gnoll2---2iF :§i ` _The scorpion is heavily wounded.i= Bi4 §§vv§ You conjure some foxfire! The foxfire hits the scorpion!i2,i*3i< §@§v§The scorpion is almost dead.The foxfire hits the scorpion but does no damage.iR,iBi3  The scorpion is almost dead.The foxfire hits the scorpion!iX§.§###vv.i'ii§§§@.§..###§v..iJ 9/491---843 _You kill the scorpion!i%t§§@.§i/(i _Your Fighting skill increases to level 5!i7`§§@.§§i`if§§@.§§iaji` +..........§##.§@.§.§ia if §§§@.§i V #.###...#..# ##...###.##...###...## .....#..#..#...###.# ......##.####... .....#..# #..  #...##.## . #...#..#.####.§##.##.§@..§.##...!..###§v.# #....#.j ###...# ##...#..# ##...# #.. #... #.. ### #.... #i{ jj 2 gnolls (1 polearm, 1 asleep) ###...j.i <0ix i i ,i ..@.v.§j###.§. ###§, 1 ally…)i 3-4.1 (1i <§i u _A gnoll comes into view. It is wielding a +0 halberd.is ##...###.# .....#.. ......# .....#..# #..  #...##.## .  #...#..#  ..####..##.##  .......@.v.§#  ##...!.j###.§.#  #....#.. ###§..#  ##...#..#   #.. #... #..  ### #.... #  ###..  .j. i_* ##...###.# .....#.. ......# .....#..# #..  #...##.## .  #...#..#  ..####..##.##  .......@.v.§#  ##...!.j###.§.#  #....#.. ###§..#  ##...#..#  #.. #... i_ ### #.... #  ###.. .j. icf?§§if8-imi{pd _There are monsters nearby!i{vv..vj###..ij0---=5i{iV _You conjure some foxfire! The gnoll hits you but does no damage.i| W  You conjure some foxfire!  The gnoll shouts!i .jlly target)  Your foxfire dissipates.The foxfire hits the gnoll.iX i`  The gnoll is almost dead.The foxfire hits the gnoll.iF .)   gnoll (polearm)i i i i K vv@...jj 2 gnolls (1 polearm, 1 ally target)j.  You kill the gnoll!ij P-5=6iY i r _A gnoll comes into view. It is wielding a +0 club.iq ,ir ,is iu Xiv i  §§§§vvj.   gnoll (polearm,.You conjure some foxfire! The foxfire hits the gnoll.iiiv§§@v§§v.i;j..iF c9/15 ---7if§§§i` _The gnoll is moderately wounded.in^,if §v§§§v You conjure some foxfire! The foxfire hits the gnoll.ixiikiii@6§.v@vvv..j.j 2 gnolls (1 polearm, 1 ally target)ik8-----8i9§i^ _The gnoll is severely wounded.iFiNGiGiYHiHi+Ii]Ii2JiwJiP §§@§§v.§§#.vvYou conjure some foxfire! The foxfire hits the gnoll.i,i^i*iiiAii §v§.v§j.j.The gnoll is almost dead.The foxfire hits the gnoll.iZicmv.##§§@.v§vv§#.§j..j.ich7---9ij§§§#.§in` _The gnoll is moderately wounded.igiiٜiiʦZ  You conjure some foxfire! The foxfire hits the gnoll!iVU§.##§§§§vv§#v§)   gnolli\,i,i^-i-i-i.iT45 v§@.§§§§#§vv(ally target)  You kill the gnoll!The foxfire hits the gnoll.i,ii6 §§@.§v§§j. The gnoll is moderately wounded.The foxfire hits the gnoll!i= ,iF e§.##.§v@vv§!§).#§.j.iJ q6---650iAR B§§iSV Y _The gnoll is almost dead.i   You conjure some foxfire!..##§.§@v§.vvv§#j.(ally target)5---1il §§@v§§i N _Your foxfire dissipates.iBo §You conjure some foxfire!  The foxfire hits the gnoll but does no damage.i)i   The gnoll is almost dead.The foxfire hits the gnoll!ix§@v§)§#)i<ih=i=iX>iA?im@,iN  You kill the gnoll!i_Rv.##.v@..!v§.#§§iQVp4---82i!^R§§iQaN _Your foxfire dissipates.iBe.§iHIO§§§ifK,i1LinMirNiNiOipPiPiERiZir[i^n 0  Your foxfire dissipates.i\_ifov.§§§§.§§.)).ifo   orc (wand, ally target)ijj5==-3.1 (1i2p§§§.§§i|  An orc comes into view. It is wielding a +0 hand axe and carrying a wand of _flame.i ,i iP iş ,i( O v§v§§§§§§.§§ You conjure some foxfire! The foxfire hits the orc.iZ( ,i{0 j  The orc is heavily wounded.i,1 i8; Y..o§§§..§......@v!.vi; e4--=4iC k§§§§i.G N _Your foxfire dissipates.i_,iiiii..o.v..§v§v§i_3----5ii;§i/ _You conjure some foxfire!iEBi v§vv§@§§§ You conjure some foxfire! The foxfire hits the orc.ibBibXic,im  The orc is severely wounded.The foxfire hits the orc.iorz)vv§v§§§§§i_iRiiMvv§§§§§.§§v@§§vi^2---6i;§§§§§v@§i G _You kill the orc!isii9ii6ii`ii'iii5iii;ii>  You conjure some foxfire!i[iiiU§§.§§....§v.§@v.§id ^1---7i~'\§§§i-*Q _Your foxfire dissipates. x2i.; §§§§iXB u§§§§§§iD iE iF iG iG iWH idI iI icJ iJ iZK i5L iL i M iM izW ,iPb ,i=n §.§).§§....v§.§##v.@§§§)###§i!r &-8i{ §§).§§§§§§i ` _Your foxfire dissipates. x2i5 i ic i i+ i i ,i ..)v..§...##§....i D-9.1 (2iˣ 8§i ] _Your foxfire dissipates.i> iͻ W§§..i0 X2==60.1 (3i N§§i .. _Your foxfire dissipates.1.1 (4i i @2.1 (5i i @3.1 (6i i" ]==4.1 (7i, i8 @5.1 (8i-B i`N @6.1 (9iW ic p3=7.1 (10.0)im i| A8.1 (11i i A9.1 (12ia i B70.1 (13i i ]=1.1 (14iÿ i\ A2.1 (15i i[ A3.1 (16iy :4==4.1 (175.1 (186.1 (197.1 (20==8.1 (21i| $9.1 (22iׄ ig X80.1 (23i 5==1.1 (24i A2.1 (25i1 i A3.1 (26i i A4.1 (27i i{ ^==5.1 (28i% i A6.1 (29i iA7.1 (30iii+8.1 (31ii,t6=9.1 (32i!i(B90.1 (33i/i7i?8+1.1 (34i@iKA2.1 (35iSiW]Z=3.1 (36i)ci`kA4.1 (37ivip~A5.1 (38iii•a7==6.1 (39iJiA7.1 (40iliSA8.1 (41iriA9.1 (42iiv`==100.1 (43imiA1.1 (44iijA2.1 (45iziq8=3.1 (46iihA4.1 (47i&i/A5.1 (48i7i?A6.1 (49ii|iNG=7.1 (50ii'i(+8.1 (51i<0i9A9.1 (52i7AiOs9==10.1 (53iVi`aA1.1 (54ihipA2.1 (55inviA3.1 (56iiiH==4.1 (57i,iA5.1 (58iiA6.1 (59i<ii`10/15==7.1 (60iiA8.1 (61i{i<A9.1 (62i3igB20.1 (63iAi ^==1.1 (64iieA2.1 (65i>i)A3.1 (66iE4iI<q1=4.1 (67iBiJA5.1 (68i Wi_A6.1 (69ifimA7.1 (70isi}{]=8.1 (71iiCA9.1 (72iؑii,30.1 (73ii4p2==1.1 (74i4iCA2.1 (75iiA3.1 (76i4"4.1 (77==5.1 (786.1 (79iiai+7.1 (80iii+8.1 (81i*i6iL7Y3=9.1 (82i@iIB40.1 (83iQiw_A1.1 (84igi)pA2.1 (85i(wi"]=3.1 (86ii,A4.1 (87iiA5.1 (88ii[p4==6.1 (89iiA7.1 (90iiA8.1 (91iii+9.1 (92iiM_==50.1 (93i iA1.1 (94i1i/#A2.1 (95i+i5p5==3.1 (96i=i4  ##...###.##...###.   .....#..#..#...###.   ..)...##.####...###   .....#..# #..   #...##.## .  ~ #...#§.#  ...####..##.##  #............#   ##...!@)###...#   #....#)..###§..#   ##...#).## ##...#  i< #..##.... #..   ### #..... #   ###.....   ....#   .....  _Magic restored.iA4.1 (97iijN  ##...###.##...###...   .....#..#..#...###.   ..)...##.####...  iyk .....#..# #..  # #...##.## .  #~~ #...#§.#  #...####..##.## inG #......#  ##...@.)###...#   #....#)..###§..#   ##...#).## ##...#   #..##.... #..   ### #..... #   ###.....   ....#   .....  i,uA5.1 (98i{iA6.1 (99ii   #.###...#   ##...###.##...###...#   .....#..#..#...###.   ..)...##.####...###    .....#..# #..  # #...##.#.   #~~ #...#§.#  #...####..##.##  #......@.....#  ###.....)###...#  ih)#....#)..###§..#  ##...#).## ##...# #..##.... #.. ### #..... #   ###..... ....# iy..... _B - 2 lumpy blue potions (gained 1)i%b==7.1 (100.0)i-iFPM...#### ...## ..#.###...#..##...###.##...###.......#..#..#...###...)...##.####...### .....#..# #. #.##.~~ #...#§.##...####@.##.##............# ###.....)###...#  #....#)..###...#iö)#....iA81iiPM..###....... .#.#...#### ...## ..#.###...#..##...###.##...###.......#..#..#...###...)...##.####...### .....#..# #. #.##.~~ #@..#§.#...####..##.###............#  iQ###.....)###...##..###...iYA92iv`i3M#.##....#### #...###....... .#.#...#### ...## ..#.###...#..###...###.##...###....#......#..#..#...###..).....)...##.####...### #........#..# #. #.##.~~ #...#§.#...####..##.#  #............#...)###.#...#).##### #....iK603iiL% _Found a dagger.i::......ii'iM #..#..... .##.##....#### #...###....... .#.#...#### ...## ..#.###...#.. ###...###.##...###...#......#..#..#...###..).....)...##.####...### #....@...#..# #....####...##.##.~~ #...#§.  #...####..##.##...##...i F1.0)ii-)M#.##. #..#...... .#.##....###.## #...###........ .#.#...#### ....## ..#.###...#.. ###...###.##...###...#......#..#..#...###..).#.####...### ..#........#..# #....####...##.##.  #~~ #...#§.##..#).2.1 (2i.D  x - a wand of flame (7)i.+3.1 (3i5i81 _You see here a +0 hand axe.iX (..i iw iΎ g  #..#..#  .. ##.##....  l.# #..#.....   ....# ##.##....#  i #.##.... #...###..  ......# .#.#...####   ....## ..#.###...#.   ###...###.##...###...   ..##..#..#...###.  ).....)...##.####...##   #..#........#..# #..   #...####...##.##.  iΐ   #~~ #...#§.#  #...####..##.##l   iguana (asleep) ##............# ###.....)###...#  #....#)..#i 0  An iguana comes into view.Found a war axe.i [)llį +4.1 (1iܶ i! 0 _The iguana hisses angrily.ii»g.vviͼ]4--=5ii/ _You conjure some foxfire!i ,i iO i i i i i{ i% if i v§l##§§§v§v@§v§.§§§l   iguana (ally target)iA a3----6i( §§§§§.§i0+ / _You conjure some foxfire!i9 i! ,iZ! i" i" i# iF# i# i3% ,i% ,i3  §§v§.§§.§§§v§§§.§§§vYou conjure some foxfire!iߴ ,i i1 i ib T  The foxfire hits the iguana but does no damage.i i+ §§..##.l§..§..§v§§@.§§...v..§§v§i `2---7iO §§§§§§§§§iQ Q _Your foxfire dissipates. x2i-i,i,i0i8 §v§§§§§§v§§..§§§§v i-a§§You conjure some foxfire! The foxfire hits the iguana.i{[Biap  The iguana is moderately wounded.ik....§l.§vv.....v§§..§.§§§il`1---8iBv§§§§§i%zN _Your foxfire dissipates.iEm vv§v§§§§ §§You conjure some foxfire! The foxfire hits the iguana.iG,i §#§ §The iguana is severely wounded.The foxfire hits the iguana.i i  The iguana is almost dead.The foxfire hits the iguana.iw§†§§§§iEi...§.§.@v§.v....0---919§§§iJ _You kill the iguana!iioiz,ii6iv.v§..@§.v§§vig9/15 ---70i|§§§§i[/ _You conjure some foxfire!i f§§§§i| D§§§i ,i0 ,i iO i i> i i ip i ir i i= i{ i iA i i E§§vi] *v§v§§§§..v§).§§§§i b10/15==-1i w§§§§§ic i= ,i i) i ir ,ij ,i iw) [.§v§§...§§...v§§..).....i'* =-2.1 (2in2 g§§§§§i4 ` _Your foxfire dissipates. x2i~> ,iG iO §§.§..†..§..i?P *3.1 (3iJX 8§if ..... _Your foxfire dissipates. x24.1 (4i/n iLv ]==5.1 (5i~ i @6.1 (6i1 i @7.1 (7i iK p1=8.1 (8iO i @9.1 (9i iZ E80.1 (10.0)i iV A1.1 (11i iG ]=2.1 (12i id A3.1 (13i{i A4.1 (14i;idp2==5.1 (15i i)A6.1 (16i0i8A7.1 (17ikAipKA8.1 (18i[RiZiZH==9.1 (19iai-oB90.1 (20im1.1 (21iK3=i$2.1 (22iYii+3.1 (23i8iA4.1 (24ii:A5.1 (25ii]=6.1 (26iiA7.1 (27i!iA8.1 (28iiFA9.1 (29iir4==200.1 (30i] iA1.1 (31ifiA2.1 (32i"i*A3.1 (33i3i=^==4.1 (34ii A5.1 (35iaiA6.1 (36i)i2p5==7.1 (37ic:iP  ##.##  ...#... #..#..# # ....... ##.## .).### #..#....  ....#. ##.##. #.##.... #...###.. #......# .#.#...###  #†...## ..#.###...#  ###@..###.##...###.  ..#......#..#..#...# i  ..).....)...##.####...#  #..#........#..# #..  #...####...##.##.  #~~≈ #...#§.#  #...####..#### i'##............# ###.....)iA8.1 (38iSib|  #..#.  ... ..## ##.##  ...#...# #..#  ## ....... ##.## .) .....####. #..#  ....#.... ##.##.  #.##...... #...###. #......# .#.#...#  #†@..## ..#.###. iYc ###...###.##...###.  ..#......#..#..#...#  ..).....)...##.####.  #..#........#..# #  #...####...##.##  #~~≈ #...#§.#  #...####..#### ............#imA9.1 (39i*uit  #..# . ... ..## ##. #. ...#...# #..#  ##.#....... ##.##  .). .....####. #..#  #.. ....#.... ##.##  #.##....... #...###  #......# .#.#... i #@...## ..#.###  ###...###.##...###  ..#......#..#..#...  ..).....)...##.#### i: #..#........#..# #  #...####...#if#.##  #~~≈ #...#§.#i  #...####..##.##   ##.#i B10.1 (40i?iDz M#.. .##  #... ... ..##.## #. ...#...# #..##.#.......# ##.##.). .....####. #..#.. ....#.... ##.##..##....... #...###..@...# .#.#...#i###†...## ..#.###.. ###...###.##...## ..#......#..#..#...#........  You see here an iguana corpse.iiO==1.1 (41 _iti!=  ##  #. .# .## #..  . .... ..## ##.  #.#...#...# #..#  ##.#.......# ##.##  .).......####. #..#  #.. ....#.... ##.##  #.##. #... i=4 #.@....# .#.#...  ###†...## ..#.###  ###...###.##...  ..#......#..#..#...  ..).....)...##.####  #..#........#..# i#> #...####...##.##  #~~≈ #...#§.#   #...####..##.##iaDA2.1 (42iGi  ##  #. .#....## #  .........## ##.  #.#...#...# #..  ##.#.......# ##.  .).......####. #..#  #.......#.... ##.## i- #.##. #...  #@.....# .#.#  ###†...## ..#.###  ###...###.##... ih ..#......#..#..# i8 ..).....)...##.####  #..#........#..#  #...####..iZ.##.##  i{] #~~≈ #...#§.# iS  #...####..##.##iiR+3.1 (43i ijM # # #...# ##. .#....##  .........### #...# #..##.#.......# ##.).......####. #..i?k#.......#.... ##.###....... #...#......# .#.#..###†...## ..#.## ###...###.##...#.iEtA4.1 (44iziQM## #<# # # #...# ##. .#....##  .........## # #..##.#.# ###.)###. #..#.@.....#.... ##.###.##....... #...#......## .#.#.. ###†...## ..#.###...#iB.....ind<5.1 (45ii9 _Found a stone staircase leading up.i....†...i* i   #.  #  #<##   #### #... #  #...#....## #  .........## ##  #.#...#...# #.  ##.#.......# ##.  #.).####. #..  #..#.......#.... ##  #. ##.##....... #.  # #......## .#.#. ###†...## ..#.#  ###...###.##.  [iܟ40m..#......#..#..#.  ..).....)...##.###  #..#........#..#i06.1 (1.0)i2iW5  #  ##   #<##  ######...#   #...#....##   .........##   #.#...#...# #  ##.#.# ##  #.@.......####. #  #..#.......#.... ##.  #..##.##. #  #.. #......## .#.#  #.. ###†...## ..#.  ..# ###...###.##i5o   orc (asleep)  .o. ..#......#..#..#  ... ..).....)...##.   #..#.#..#i(BI7.1 (2ifKiU i_g_An orc comes into view. It is wielding a +0 short sword. _You see here a +0 war axe.i,>  You conjure some foxfire!ivvoolly target).iZ#4i@--==8.1 (1ii`% _The orc shouts!ii,iioi  v§#§§§v You conjure some foxfire! The foxfire hits the orc.iixi"vv@v§#§§§.o.i#3itF-----9iJv§#§§i\ _The orc is severely wounded.i ,ii ,i i iA iz i> X  You conjure some foxfire! The foxfire hits the orc!i §v@§§§#§§vi ;v)iq irr ,i{ §§@.vv#v.§.vi i2----20i d§§§i G _You kill the orc!iݢ ib ,iä ,ie i< i i6 i i iV iͨ i v.@v.§#§vv##§§ #.§v) ###vi. `1---1i §#§§ #.§io / _You conjure some foxfire!i\,,i,i.i.i'/i~/i/i0i0i99>  You conjure some foxfire!i9i:i:iwP,iT,iqV,iWiGb§§#§§#vvv#.vibm.v##.§. #§.§§ ###§§icb0---2ij<§§i:kg§§§§§in iAoC_Your foxfire dissipates. x2iW§§§. #§§§ ###§§i?Xi`§§§§ ###§§ibiNcicidiji^qiqiqiriqsi|,i}i@iiGii...#§§@.§§.§§§§#..§§§viА§.§ #..) ###†v.i&-3i§§#..§§§§i5` _Your foxfire dissipates. x3i;iiWiii,irii..@........#.....§..§§ia71=i+-4.1 (2iGi^b§§§i` _Your foxfire dissipates. x2iiib..§..5.1 (3i  . _Your foxfire dissipates.6.1 (4iii#7.1 (5i5iC8i8?=8.1 (6i%@iJiTK*9.1 (7iRi[iP\+30.1 (8ijisivtY2==1.1 (9ii0D2.1 (10.0)i~iA3.1 (11i"iA4.1 (12iKiB^==5.1 (13iiA6.1 (14iiA7.1 (15iio3=8.1 (16iT iA9.1 (17iVi#B40.1 (18i)i1A1.1 (19iv=ib]=2.1 (20iMeizi{+3.1 (21iiˋA4.1 (22i=ip4==5.1 (23i&iðA6.1 (24iii+7.1 (25iiA8.1 (26ii*^==9.1 (27i)i1i2%50.1 (28i9iLA1.1 (29i5zinp5==2.1 (30iTi  ##  <##   ######...#  #...#....##  .........##  #.#§..#...#  #.#.......# )###.  #.......#.... ##  #..##.##.......   #..##......## .#  #.)####†...## ..#.  ..## ###...###.##.  ... ..#......#..#..i!   ... ..).....)...##.#   #... #..#........#..#   #...####...##.## ir*A3.1 (31i1i  ##  #<##  ######...#  #...#....##  .........##  #.#§..#...#  ##.#.#   ##.).####.   #@.#.#....   #..##.##. # 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...iF2.0)iai ##.......###.... ..# ####[#  ###.....#.###.##  #....##......####  ...............#..## .<..........##..........## ##ß#...###.....#.###..#  ###..## ##..###@.....# #.# #..##..# #.....##.iL@3.1 (2ici+#...# ####[#  ###.....#.###.##  #....##......####...............#..##<..........##..........## . ###ß#...###.....#.###..#  ###..## ##..###......# #.# #....# #. #....i,o.# ##.#..#.. ####..##.... ##.. ..). ### ... #. i4@4.1 (3i9i ###.....#.###.  #....##......####...............#..## # ..<..........# .# .#..........##... ##ß#...###.###..#  ###..## ##..###......# #.# ##..##...#. #......#  ##.#..#  ####..##....  ##.. ..). ### ... #. i>@5.1 (4ii{^ #....##......#### ...............#..## .# .<..........##.#.#..........##... #ß#...###.###..# #..## ##..###......# #.# ##..##... #. #......# ##.#..#. ####..## ##.. ..)## ...i^O #. ii@6.1 (5iki...........## .#<..........##.#.#....##... #ß#...###.....#.###..# ##..## ##..###......##  #.# ##..##........ #.......# ##.#..#......... ####.@##..... ##.....)i. ####... .#.#iV7.1 (6i<...##.#.#..........##... ß#...###.###..# #..## ##..###......##  #.# ##..##........#  #. #.............##. ##.#..#.......... ####..## ##.@...)...##.....# .#..#iJ# # io@8.1 (7i1iD3<.##.#. #....##... #...###.....#.###..# ..## ##..###......## #.# ##..##........# . #. #.............##.##.#..#......####..##.##..@..)...#i####.....#..#..# .## ####i"@9.1 (8i?(iįB<.##.#. #..........##... ...###.....#.###..# ..## ##..###......## . .# ##..##........# . . #.............##.##.#..#.....####..##.###...@.)...# i$####.....## ...#..# #.####i`i+40.1 (9iiwC N #....##... ###.....#.###..# ## ##..###......## .# ##..##........# . #.............##. ##.#..#......... ####..### ##.....)...#  ####@....##iC  #...#..# #..## #iEL D1.1 (10.0)iQ i #....##... ###.....#.###..# ..## ##..###......## .. # ##..##........# ..  #.............##.##.#..#....####..##.# ##.....)...# ####.@...## #...#..# #..## ## iZ 8####i= A2.1 (11i it |#....##... ###.....#.###..# ...5 ## ##..###......## . ihu  ##..##........# .#.............##.##.#..#....####..##.# ##.....)...# ####..@..## iu #...#..# #..##.## #### ##5   ufetubus (asleep)iz iĀ k.55ir ,3.1 (12i iR \ _An ufetubus comes into view.iT.#.###..# ....  #......## ..5.  ........# .....  .......##.....  #..............  ####..##.......#  ##.....)...#  ####..@..##  #...#..#  #..##.##  #### ##i f§.§i / _You conjure some foxfire!i i ,i1 ,i iÛ i$ iÜ ii i i i i% i i¦ i+ i ii >  You conjure some foxfire!i޾ i= 'v§i §iؿ §i §i ev...§..§i d§##§§§...i^ k§§.vv§.i (§v@.§1---7§§§§..§§§§§ _Your foxfire dissipates.iRL..§.§.§.§.v...§..§§##§§§§§.vv§§§§§§..§§##§§§§§§iUi-YBiZiIfigihiKpip3§.i;q.iq.iqo§§§..##..i&r§.§§.v.vi{rn.##v...§irv..§§§.is.§i[s.iy-iy8i_i§iO§i0§§iH§ii iiׇ<_Your foxfire dissipates. x2iiiiiŘiǙiliiii(ii.i§i9x....§##.§ig.§...§§§i@-§....i ..)i .ii-iC#9.1 (2ii§ie§i §§iJ§ii2 im..##.......... _Your foxfire dissipates. x350.1 (3ibiDiY2==1.1 (4ii@2.1 (5iFi@3.1 (6iDiiL#4.1 (7iciQ#i#G==5.1 (8i<*i 0@6.1 (9i5i<D7.1 (10.0)iBiPiFSY3=8.1 (11iWi]A9.1 (12ici7jB60.1 (13ioi*vA1.1 (14iA{iNiG=2.1 (15iiA3.1 (16i#ii[+4.1 (17iiiơZ4==5.1 (18iiA6.1 (19iiA7.1 (20iKiA8.1 (21iDiiSH==9.1 (22iDiB70.1 (23iliA1.1 (24iibiiS5==2.1 (25iTiDh###.###..# .... # ##..###......## ..  ##..##..# ..#.......##..... ##.#..#......  ####..###  ##.....)...# ###.....##  #...#@.# iԉ#..##.## ####### iW3.1 (26i$..........##... #.....#.###..# .  ##..### .  ##..##........# .......  #.............##.....  i%C##.#..#.......ir&####..##....##.....)...# ####....@###...#..# i&#..##.#######i/i0+4.1 (27i6i <# ..........##.....5 #.....#.###..# .. ##..###..o ##..####.......o #.......##...... ##.#..#.......####..##....##.....)..@# ####.....##...#..# #..##.#######5   ufetubus (asleep)oo 2 orcs (asleep)iTu  2 orcs and an ufetubus come into view.i iiRM  The orc shouts! x2; The ufetubus shouts!i i An orc comes into view. It is wielding a +0 mace. ....o5.o.oo   orc priest (wandering)5   ufetubusoo 2 orcs (1 wandering)An orc priest comes into view. It is wielding a +4 short sword.==5.1 (28ifF _The orc moves out of view.i( j  You conjure some foxfire!i~ ;  The orc priest shouts!iօ i i ......o5....o.oo.vvo(ally target)ooo 3 orcs (1 wandering, 1 ally target)ix _4--6.1 (1.0) i̚ iW q _An orc comes into view. It is wielding a +0 club.i>  You conjure some foxfire!i i!w v§§ oi"The orc shouts!  The foxfire hits the ufetubus. The ufetubus is burned terribly!i\iݣii`i٥iiIe.o....o...5....§..o§vv 2i8a3----7i§ _The ufetubus is heavily wounded.i,iB,id  You conjure some foxfire! The foxfire hits the ufetubus!  The ufetubus is burned terribly!iu.vv§§§v§oo 2 orcs (1 ally target) iՍ,iBi,ii,iii, .ov.o§§voo§o 3 orcs (2 ally target)You kill the ufetubus!The foxfire hits the orc.i i}$ .§1The orc is moderately wounded.The foxfire hits the orc.ii%.o...o§..oo§v§v§§iQp2---3-8i=t§§v§i5\ _The orc is severely wounded.iG  You conjure some foxfire! The foxfire hits the orc!§v.)§§§ 2 orcsin  You kill the orc!The foxfire hits the orc!)§§§v§§§.§§   orc (ally target)ini:ii%.o.§§o..§v..vih1----9i%U§§iG _You kill the orc!iݩi  §v§§  orc (ally target)You conjure some foxfire! The foxfire hits the orc.i2 ik4 i+5 if6 i B )..oov§ovo 2 orcs (1 ally target)iTD c0---80iP ;§i'U  iU U_The orc is heavily wounded.ic Bilm vvv§You conjure some foxfire! The foxfire hits the orc.i] Bi  The orc is severely wounded.The foxfire hits the orc.iW )§   orciu ,i iF iS o.§§o (ally target)You kill the orc!The foxfire hits the orc priest.i i ..o.§vo§§i f9/15 ---1i+ T§§i/ e _The orc priest is moderately wounded.i^ §You conjure some foxfire! The foxfire hits the orc priest.iUi(i o)..vvThe orc priest is heavily wounded.iA--2i i6W _The orc priest barely misses you.i\,iKd vo  orc (ally target)You conjure some foxfire! The foxfire hits the orc.ifi  The orc is moderately wounded.The orc priest hits you but does no damage.  The foxfire hits the orc!iR.) iui^.v.i\_8--43ii;G _You kill the orc!idil v§ You conjure some foxfire! The foxfire hits the orc priest.i .§vvThe orc priest is severely wounded.i~7---4iA _The orc priest hits you but does no damage.iX_  You conjure some foxfire! The foxfire hits the orc priest!iA) i ,i i! i'" i" i # i- v§v§§v§§iL1 p6---75i": |§§§§i= N _You kill the orc priest!il .v§§§v§§v§§§..§.v§#v§5---6i §§§v§§§§§§i / _You conjure some foxfire!i2§§v§§§§§§§i<§§v§§§§§iaiiJ,i,iP i iA i i. i%i&i&i'i(i)iL2in==§v§.§##...§§§..§..§§§v....§)....).§§.#§.i=&-7iE §§§§..§..§§§§§iH` _Your foxfire dissipates. x3i-Ii#JiJiKiKiLiMiSiSi_i&`§i`5§.§ia§i4a.iga§ia§.v..##...)ibG........).iOb.....)ib..ib .icic-id#8.1 (2in§.§§§ix] _Your foxfire dissipates.i........§6=9.1 (3iz8§iՙm . _Your foxfire dissipates.i9$90.1 (4isipi*1.1 (5iiۼ@2.1 (6i igY=3.1 (7iiiB*4.1 (8iiii)#5.1 (9iiid7==6.1 (10.0)ii1A7.1 (11iid(A8.1 (12iR/i9A9.1 (13iH@i=I`==400.1 (14ioPiIXA1.1 (15i^ihA2.1 (16iiiޖ+3.1 (17iiM8=i $4.1 (18iiiA+5.1 (19iii+6.1 (20iO ivA7.1 (21i"ih7]=8.1 (22i:iGA9.1 (23iQibB10.1 (24ioi{r9==1.1 (25iai+A2.1 (26iii+3.1 (27iii+4.1 (28ii|iLH==5.1 (29i5iA6.1 (30ihipA7.1 (31ii.i/`10/15==8.1 (32i;iKi/L$9.1 (33iXiRbB20.1 (34iXqi{A1.1 (35ii^==2.1 (36ii43.1 (374.1 (381=5.1 (39ii/i$6.1 (40iiZi$7.1 (41i3i9i+8.1 (42iiA"]=9.1 (43iB)iQ8B30.1 (44i;;iDA1.1 (45iiA1.1 (65iii+2.1 (66ii7A3.1 (67i ip5==4.1 (68ijiηiM.#..## .# <.##.#..#.# ..........##... #.....#.###..# #......##.#..##.##..............##...).... ##.#..#...........).....####..##.....@)###.....)...######.....###...#..##iW5.1 (69i #..## .# .##.#..#.#.##.... id.....#.###..##...###......##...##..##.# .##...)....#.#..#.).####..##.....)@# i##.....)...## ####.....## #i#..##.###  Things that are here:  a +0 club; a +0 leather armourii36.1 (70 _i%i*n _Items here: )) [ ††.i =.iUiIM### #..###.#.# ##....#.##.#..#.#....##... .....#.###..###......##.. #..##........##.... ......##...)....# #.#..#..........@)......####..##.....))###....##.....)...## .####.....###iM7.1 (1.0) _ii/7#### #..###.#.####....###.#..#.#.##...ic/#.###..##.# ..###......##.# ..##........##.# i/##...)....# .#..#..@......#i/-####..##.....))###.##.....)...## ..####.....## i/?##.i0#..##.#########is9]==8.1 (2iAi$  Things that are here:i #### #..###.#.####....##.##.#..#.#......###...##.###..##.# ###......##.# ##.##.# ij##...)....## #..#..)# ####..##.....))###.....###.....)...## ....#####.....## :.##...#..# .##..##.## i{########  a +0 mace; an orc corpseiاG9.1 (3 _ii};I#### #..###.#.####....##. ##.#..#.#......# ##..# #.###..##.# ###......##.# ##.##.# ##...)....## ..#..).@....# ..##.....))###.....# ##.....)...## .....# ####.....## #.:.###...#..# ##.##..##.## ## i1FA60.1 (4i7i,#### #..###.#.####....##. ##.#..#.#......# ##.# #.###..##.# ......##.i# .##.# ##...)....## #..)..@...# ..##.....))###.....#  ##.....)...## #.....# ####.....## # i@1.1 (5iTi* ..###.#.####....##.....##.#..#.#......###........# .#.###..### ##....# #..### .##...)....###....)......## ##..##.....))###@....#  ##.....)...##  ####.....## ##.:.#ii*2.1 (6iWi/\D...##.#..#.#......# ##..............# #.###..### #......##.# ..# .##...)....# #...)... #..##.....))###.....# ...)...## #.@...# ##.....## ##.:.##  #...#..# ###.# #..##.## ######## 3.1 (7i>j##..............# ###..### ......##.# .# ##...)....#...)... ..##.....))###.....# ...)...## #.....# ##.....## ##.@.##  #...#..# ###.# #..##.## ## ####### i i@4.1 (8ixi  You pick up My Sojourn through Swampland and begin reading...5.1 (9ii`  ixYou add the spells Mercury Arrow, Launch Clockwork Bee and Eringya's Surprising_Crocodile to your library.iNj.).....iGOi##.# ###..##..# ##..# itt##.# ##...)....## )......## ##.....))###.....# i0.....)...## #.....# .....## ##..@##  i#...#..# ###.#  #..##.## ### i iii#6.1 (1iiGw..##.#..#.#......# ...##.....# .###..##..#..#.##........##...)..........).###.....))###.....#i\x.....)...## #..@..# ####.....## ##...## #...#..# ###.# #..##.############iB@7.1 (2i҆iM#..###.#.####....##..##.#..#.#........##....# .###..##..#.....# ##...)....## .........)......# ..##.....))## #.....)...## #..... i ####.....## ##...###...#..# ###.#i1i@8.1 (3i$$i_HM### #..###.#.####....##..##.#..#.#........##....# .###..##..#.....# ##...)....## .........)....@.## ..##.....))##.....)...## #..... ####.....## ##...##i-@9.1 (4iiQYM ###  .. #..###.#.####....##..##.#..#.##..##....# .######..#.....# ##...)...@## .........)......## ..##.....))## iMR#.....)...## #.....#i_A70.1 (5iJgi)M #[# # ...... ...###  .. #..###.#.####....##..##.#..#.##..##....# .######.ic.#....@# ##...)....## .........)......## ..##.....))###.....#.iL@1.1 (6iZi$1M .. #[# ###.... ... ...... ...###  .. #..###.#.####....##..##.#..#.##..##....####..##..#.....####...)....## ...........)......##.####iviʑ*2.1 (7igi)'#.#.. ##.. . #[# ####.... . ....... .## #....# .###.#.####....##. #..#.## .##.... ###..##.# ##....# ##........## ##.##........)......## .##.....))###.....# .....)#.....# ###.....## ##...###...#..# ###.#i4@3.1 (8i`>iM ..#.#  .### .. ##.. ....##[# ####.... ...# ....... ...# ### #....# ...####.#.####....##...##.#..#.# ..##....# ###..####.. ......##........####..iJ@4.1 (9iif=.. #.# #.. .#.### .. ##.. .....# #[# ####.... ....# ....... ...#  #....# ...# ###.#.####....##.. ##.#..#.#......# ##..@# ..##..## ##...# ##..####..i]g9 ##.....))###.....#)...## #.....# ibtD5.1 (10.0)i{i2M#.## .....# .. .### #.# #.. .#.### .. ##.. .....##[# ####...# ....... ...# ## #....# ...#####.#.####....##...$#.##.#..#.#..... .##.... ##..## i....##..........#.#..itA6.1 (11i6iH..# ....... #.## .......# .. ......### #.# #.....#.### .. ##.....#[# ####...... ...........# i֞# #....##...## ###.#.####....##@..$##..#.##...#....#...# #..##.###.####....# ####........#ir###.## i ........)......## #.....))içA7.1 (12imiw8Q..# . #.## .# .. #......### #.# #.....#.### .. ##..# #[# ####.........# ...........#  #....##...## .#.####....##.@.$# ##.#..#.#......#...# ...#...# ..##..##.####...# ####........####...)....##)......## iX?i?+8.1 (13iIi)..# . #.## .# .. #......### i;#.# #.....#.### .. ##..#  #[# ####..# ...........# #....##...## .#.####....##..@$# .#..#.#......#...# ...#...# ##...##..........# #####........####...)....## iA9.1 (14iAiGd ..# . #.## .# .. #......###  #.# #.....#.###  .. ##...# #[# ####..# ...........# #....##...## .#.####....##...@# iZe .#..#.#......#...# ...#...# ##. ##...# ### i\n B80.1 (15iw iC A1.1 (16i i %  #.#.##### ..# ....... #.## .#  ...###  #.# #.....#.###  .. ##...##[# ####..#........... #....##..@## #.#.####....##....# #.#..#.#......#...# ..i =.....#...# .##....###.##....# ###.##........####...).......).....## _You now have 270 gold pieces (gained 12).i! 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#.## .#)..###...# #.i ..#..#. .#).##.###...##.## #.##.###.#.###.....### ..##.###.#.# ###@..####[######. i ###.....#.###.###...#..#..... #....##......####...###.##....  .#..###.#.####.....<i.##.#..#.#..#.##............ ##ß#...###.....#.###..##iA.  ###..## ##..###......##.. #.# ##..##il1.##..iA5.1 (60iLi%M.....#..# #.. ###...#..#.##. ###...##.#§.## #..##.##.....#  ..#..... ..)###...# ###.##.....)..###...# #. ..#..#.. .#).##.###...##.## ####....@### ..##.###. i##.........#####...####[######.###.....#.###.###...#..#....#....##......####...###.##....iUA6.1 (61ii,+.#..# #.. ###...#..# ##...##.## . #.. ###...##  #...#§.#.. ###.# ##..##.###.# #.#.#.. ..#.)###...# ##.# #.## .i^-.#)..###...# #.h ..#..#..#).##.###...##.## #.##.###. .##.###...@.### ..##.###.#i-#.#####...####[######. ###.....#.###.###...#..#.....i- #....##......####...###.##. .#..###.#.####.  i-V.<.##.#..#.#.i&.h   hound (asleep).#.##........iT.j#ß#...###.....#.###..##  i.h ###..## ##..###......##.iJ3iq:k.hhi8;,7.1 (62iBiEX _A hound comes into view.in vv(ally target)You conjure some foxfire! The hound bites you but does no damage.io64--io1=8.1 (1.0) iviyS _The hound closely misses you.i  You conjure some foxfire! The foxfire hits the hound!iG .@vThe hound is heavily wounded.3----9i,HiIR _The hound barely misses you.i  You conjure some foxfire! The foxfire hits the hound.i]m im iw v§The hound is severely wounded.The foxfire hits the hound.iS i  v@.§The hound is severely wounded.2---30§ _The hound bites you but does no damage. The hound closely misses you.i Z  You conjure some foxfire! The foxfire hits the hound.ij i .@vvThe hound is severely wounded.i `1---1iѧ i R _The hound barely misses you.i&  You miss the hound.The hound is severely wounded.The foxfire hits the hound.i,[.iYiЬiii`iii§§§v§§i{i......#..# #.. ###...#..#... Stats the Firebug ##...##.##. #.. ###...##... Gargoyle#...#§.#.. ###.#.... Health: 49/49 ======================== ##..##.###.##.#.... Magic: 11/15 =================------- ........#....#.... AC: 17Str: 18 ...)###...# ##§##.##.... EV: 9Int: 18 i..#)..###...# #§§..#..#.. SH: 0Dex: 10 ..#).##.###...##v## #.##.###. XL:  8 Next: 101% Place: Dungeon:5 .##.......###...@§### ..##.###. Noise: =--------  Time: 7532.6 (1.5) ###.........#####§..####[######.. h) +1 war axe###.....#.###.###...#..#....... Cast: Foxfire#....##......####...###.##..................#..###.#.####............<..........##.#..#.#...i L  .........#..........##...........  ###ß#...###.....#.###..##........ ###..## ##..###......##........ i;You conjure some foxfire! The foxfire hits the hound.  The hound is severely wounded. _The hound barely misses you.You miss the hound.iejThe hound is severely wounded.The foxfire hits the hound.i _You kill the hound!You have reached level 9!ij/  --more--iL  Your experience leads to an increase in your attributes!Your base attributes are Str 12, Int 18, Dex 10.Increase (S)trength, (I)ntelligence, or (D)exterity? i r54/546-209 0% iK q§§§§i} S _You feel clever. x2i §....§§..#..§.§...................i% iz <§§i i i iV i [§......i- d2==-30i :§iw . _Your foxfire dissipates.-4.6 (2i i @5.6 (3i' i, @6.6 (4i 3 i; ]==7.6 (5iB iK @8.6 (6iCT iZ @9.6 (7iP` i5g K3=ig $40.6 (8im iw @1.6 (9i} i i .2.6 (10.0)i5 i A3.6 (11i i4 ]=4.6 (12i i A5.6 (13i i iR Z4==6.6 (14i i A7.6 (15i i A8.6 (16i i A9.6 (17i i _==50.6 (18i i A1.6 (19i  i A2.6 (20iA i^& i& Y5=3.6 (21i1 iG7 A4.6 (22i> iC A5.6 (23iI i[O A6.6 (24iT iAZ ]=7.6 (25i'` ie A8.6 (26in i~u A9.6 (27i ~ i7 q6==60.6 (28ij is jM)...##.####...#####...####.## i ......#..# #.. .###...#.. ##...##.##. #.. ###...##  #...#§. .. ## ##..##.#i Z#.##.....# ..i S ...)###...# ##.#i@ l#.##..)..###...# #.. ..#..#. .ib .#).##.###...##@## # .i |###.....### ..##.### i ###.........#####...####[#########.....#.###.###...#..#.......i I#i& i]' +1.6 (29i. iw Y.#..#..#...###.#...#.#..#..#. .)...##.####...#####...####.# .....#..# #.. .###...#..#. #...##.#. #.. ###...# #...#§.# i l.. ###.#. #..##.## ##.##.#.....# #.. ..#.)###...# ##.# #.##... .#)..###...# #.@# ..#..#..i: ).##.###...##.## #.##.###..###.....### ..##. ig ##.........#####...####[#########.....#.###.###...#..#..... #....##iϵ ####...###.##.......#..###.#.####.<#..#.# ........#..........##....i A2.6 (30i i^T M###.##...###...##.##....##.## ...#..#..#...###.#...#.#..#.. .)...##.####...#####...####.## .....#..# #.. .###...#..#.##. #.. ###...##.#§. .. ## i\U x#..##.##.#### #.....# #.....# .. ..)###...# ###.##..)..###...# #.. ..#..#. .#).##.###...##.## # ##.......###.....### ..##.###..#i^ A3.6 (31if iY M###...#.###...#..#..#.....#..###.##...###...##.##....##.## ...#..#..#...###.#...#.#..#.. .)...##.####...#####...####.## .....#..# #.. .###...#..#.##. #...###...##.#§. ..# ## #..##.#i \#.#### #.....# #@....# .. ..)###...# ##.##....##.##..)..###...# #..# ..#..#..#. .#).##.###...##.## #.##.###..i ^==4.6 (32i iΆ###...#.###...#..#..#.....#..#. .###.##...###...##.##....##.##.#..#..#...###.#...#.#..#..#. )...##.####...#####...####.##.#..# #.. .###...#..#. ...##.## .##...###...##....[ ...#§.# #..# ###.#. iKN..##.## ##.#### #.#.# #.@...# ..#. .)###...# ##.##....##.##. #)..###...# #..# ...#..#..#. #).##.###...##.## .##.##.###. #ipv.###.....### #..##.###. #.ih#####...####[######. iN###.....#.###.###...#..#.#....##......####...###.##....# .i/#..###.#.####....#iA5.6 (33iܖi (y...#.###...#..#..#.....#..#. ###.##...###...##.##....##.##. .#..#..#...###.#...#.#..#..#. ...##.####...#####...####.##.#..# #.. .###...#..#.##.## .##...###...##....[.i.)!#§.# i)=#..# ###.#. .i)!##.## i<*##.#### #.#.i*# i*>#..@..# ..#. i(+)###...# ##.##....##.##. im+)..###...# #..# ....#..#..#. i+).##.###...##.## ...##.##.###. i+.i(,{###.....###.h#..##.###. id, .i,`#####...####[######.i,fh   hound (asleep)i+-(.....#.###.###...#..#.ih-   i-*#....##......####...###.##....##i-!i.#..###.#.####....##iC. i8i9i:i;%6.6 (34ipi ii4_A hound comes into view.i iipvvh.hlly target)5--=7.6 (1.0) iLi6/ _You conjure some foxfire!i;iDC##...###...##.##....##.##. #..#..#...###.#...#.#..#..#.. ..##.####...#####...####.##.#..# #.. .###...#..#.. .##.## .##...###...##....[#§.# #..# ###.#....... ##.## ##v#### #.#. ....# #.....### ..#. ###...# ##.##@...##.##. ..###...# #..#.....#..#..# .##.###...##.##..h.##.##.## iC]......###.....###..#..##.###..#####...####[######.. #.....#.###.###...#..#...... #....##......####...###.##....## .............#..###.#.####....##.<...##.#..#.#......ilNXitOU §§§vh.iOZYour foxfire dissipates!The foxfire hits the hound.ii §§§.h.  The hound is lightly wounded.i&8iV§§i= _The hound bites you but does no damage.iT..v.v(ally target)i.Y4---9i$7id9W _You conjure some foxfire! The hound bites you but does no damage.iwt  You conjure some foxfire!  The foxfire hits the hound but does no damage.i,i2 §vvv.  The hound is lightly wounded.i61--3---70i= 9§i R _The hound bites you. The hound bites you but does no damage.i_ ie §v§v You conjure some foxfire! The foxfire hits the hound!i ,i i §§v§vThe hound is heavily wounded.The foxfire hits the hound.iu i{ §. The hound is heavily wounded.The foxfire hits the hound.i% ig  v§§.§vh.  The hound is severely wounded.2=-2---1i9 O§§i$ S _The hound closely misses you.iEp w  You miscast Foxfire.  You are very lightly contaminated with residual magic.iw §v§ Nothing appears to happen. 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#...###.##...###...##.##....##.##...#..#..#...###.#...#.#..#..#)...##.####...#####...####.## .......#..# #@..#.###...#..# ###...##.## ##.##...###...## ≈ #...#§.# #..#..#...###.# ###..##.## ##.##.####...#.#......# #..#.....###...#..)###...####.##.##....##.##..#)..###...#..#..#.†...#..#.. ...#).##.###...##.##....##.##.### ..#####.....###..#..##.###i0^W3.6 (19i}M.#....>##.##....##.##...### ###...#..#.....#..#..#...###.##.##....##.##.####...##......#...###.....#..#..###....#...####.##.##....## ...###...#.###...#..#..#.....#.. #...###.##...###...##.##....##.##..#..#..#...###.#...#.#..#..)...##.####..@#####...####.## .......#..# #.#...#.###...#.. ###...##.## .. ##.##...###...## ≈ #...#§.#... #..#..#...###.#...#h.##h   hound (asleep)iniii i!i .iiiOi iw,A hound comes into view.iii%4.6 (20iid iiM$_The hound moves out of view.i ..##....#..#...##..#..##..#..##.iT ic iI .#....>##.##....##.##...### #.####...#..#.....#..#..#...###.#.....##.##....##.##.####... #.#...###.....#..#..###.###...#.#...####.##.##....##. †...###...#.###...#..#..#.....#.. ##...###.##...###...##.##....##..#..#..#...###.#...#.#..#..#.)...##.####.@.#####...####.##.#..# #.#...#.###...#..#iJ m#...##.## ...##.##...###...##≈ #...#§.#.....#..#..#...###.##..##.##..h.##.##.####...#.#.###..#..#.....###...#h   hound.)###...####.##.##....##.##..i:J .#)..###...#..#..#.†...#..#..# iZJ _#...#).##.###...##.##....##.##.##iO ,0.0)i` mh.5.6 (1i1n i!!,i+ovvh.(ally target)i,]5--=6i8i;/ _You conjure some foxfire!i vv4---7 _You conjure some foxfire! The hound barely misses you.i i* .....#....>##.##....##.##...### # Stats the Firebug ....####...#..#.....#..#..#...### Gargoyle ....#.....##.##....##.##.####...# Health: 54/54 ======================== #.........#...###.....#..#..###.. Magic: 14/16 =====================--- ....###...#.#...####.##.##....##. AC: 18Str: 18 †...###...#.###...#..#..#.....#.. EV: 9Int: 20 ##...###.##...###...##.##....##.# SH: 0Dex: 10 ......#..#..#..v###.#...#.#..#..# XL:  9 Next:  2% Place: Dungeon:5 ....)...##.####v@v#####...####.## Noise: =--------  Time: 7637.6 (0.0) ........#..# #h#v..#.#i D##...#..#. h) +1 war axe ####...##.## ...##.##...###...##. Cast: Foxfire ≈≈ #...#§.#.....#..#..#...###.#.. ####..##.##....##.##.####...#.#.. ..........###..#..#.....###...#.. h   hound (ally target) .....)###...####.##.##....##.##.. ....#)..###...#..#..#.†...#..#..# #...#).##.###...##.##....##.##.## _Your magical contamination has completely faded away. _C - a scroll labelled NOSAME ODAEWA hound comes into view. _The hound moves out of view. _You conjure some foxfire! _You conjure some foxfire! The hound barely misses you.i 4i i c _There is not enough space to conjure foxfire!i%ik.....#....>##.##....##.##...### # Stats the Firebug ....####...#..#.....#..#..#...### Gargoyle ....#.....##.##....##.##.####...# Health: 54/54 ======================== #.........#...###.....#..#..###.. Magic: 14/16 =====================--- ....###...#.#...####.##.##....##. AC: 18Str: 18 †...###...#.###...#..#..#.....#.. EV: 9Int: 20 ##...###.##...###...##.##....##.# SH: 0Dex: 10 ......#..#..#..v###.#...#.#..#..# XL:  9 Next:  2% Place: Dungeon:5 ....)...##.####v@v#####...####.## Noise: =--------  Time: 7637.6 (0.0) iv........#..# #h#v..#.###...#..#. h) +1 war axe ####...##.## ...##.##...###...##. Cast: Foxfire ≈≈ #...#§.#.....#..#..#...###.#.. ####..##.##....##.##.####...#.#.. ..........###..#..#.....###...#.. h   hound (ally target) .....)###...####.##.##....##.##.. i....#)..###...#..#..#.†...#..#..# #...#).##.###...##.##....##.##.## i_C - a scroll labelled NOSAME ODAEWA hound comes into view. _The hound moves out of view. _You conjure some foxfire! i_You conjure some foxfire! The hound barely misses you. _There is not enough space to conjure foxfire!i(iH)is3i5c _There is not enough space to conjure foxfire!i`w  You closely miss the hound. The foxfire hits the hound.i\,i §vThe hound is moderately wounded.The foxfire hits the hound.ii §.  The hound is heavily wounded.9.1 (1.5i _The hound closely misses you. The hound bites you but does no damage.iP .  You barely miss the hound.The hound is heavily wounded.The hound bites you. The hound barely misses you.3-40.6iki = _The hound bites you but does no damage.i  You slash the hound!  The hound is almost dead.io ^5==2.1ib i z _The hound bites you but does no damage. The hound barely misses you.id  You closely miss the hound.The hound is almost dead.iKe ,ig ]  Your foxfire dissipates.ig ip 9§i$q ^4=-3.6ix 9§iz { _The hound closely misses you. The hound bites you but does no damage.iLQ  You barely miss the hound.iCThe hound is almost dead.iV ..i^B  Your foxfire dissipates.i2B-5.1i^i i u_The hound closely misses you. 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A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 1.7 (9.9 -> 8.2). Your SH would increase by 6.6 (0.0 -> 6.6). idYour spell failure would worsen by up to 24% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.i1dInventory: 29/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  l - a +0 scale mail i1 p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration i13Wands (go to first with /)  x - a wand of flame (7) Scrolls (go to first with ?)  a - a scroll of revelation i2 e - 2 scrolls of fear  r - a scroll of vulnerability i(2 C - a scroll labelled NOSAME ODAEW Potions (go to first with !) i2" b - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i  #..##......###...#.#... 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#ß...ß###.##i?, c   ##...###..#i, i5 A1.6 (20iA iIC iJ icK i`g.............iii@  ##...#).##.###.  #..##.......##  #####... ### ### ###.....#. ß###ß###ß#....##. i................  #ß<  ##...#  #.@.##ß###ß#...###  ##...#### ###..## ##  #⌠...ß# #.## ##i`  ##...## ####.#   #.[.# ##....# ##i8  ##...## #..#### #  #ß...ß###.## #iD  ##...###..#ipX  #.......##imF2.6 (1.0)i i:  #..##.......####..### ### ###.....###ß###ß###ß#....###.................#ß..<##.........i';p#. #...##ß###ß#...###### ###..## ###⌠...ß# #.## iN;#...## ####.# #.in;;#.... i;+#########iC@3.6 (2iIi ##..### ### ###.....###ß###ß###ß#....###.................#ß.........<#.......#. #...##ß###ß#...#####...#### ###..## ###⌠.@.ß# #.## i#...## ####.# #. #.[.# ##...###...#######i!@4.6 (3iGid ### ### ###.....###ß###ß###ß#....###.................#ß......<#.....#. #...##ß###ß#...#####...#### ###..## ##⌠...ß# #.## ie##.@.## ####.# #. #.[.# ##...###...## #..#### icm@5.6 (4iriV ##ß###ß###ß#....###.................ß.....<#.....#. #...##ß###ß#...#####...#### ###..## ##⌠...ß# #.## ##...## ####.# #. #.@.# ##...###...## #..#### #ß...ß###.## #i;@6.6 (5iyiiii _a +0 club; a gnoll skeleton _Done exploring. _ Things that are here: _a +0 club; a gnoll skeleton _You see here a +0 buckler.i i A +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.4 (9.9 -> 9.5). Your SH would increase by 3.4 (0.0 -> 3.4). Your spell failure would worsen by up to 5% (press '!' for details). You found it on level 5 of the Dungeon. Stash search prefixes: {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (g)et.iii`wU ##ß###ß###ß#....##. Stats the Firebug  ##.................. Gargoyle  #ß................<. Health: 54/54 ========================iw  ##...............#.. Magic: 16/16 ======================== #...##ß###ß#...###. AC: 18iw<Str: 18 i0xS ##...#### ###..## ## EV: 9Int: 20  #⌠...ß# #.## ## SH: 0ixDex: 10  ##...## ####.# #. XL:  9 Next:  4% Place: Dungeon:5 #.@.# ##....# ## Noise: ---------  Time: 7756.6 (5.0) ix ##...## #..#### # h) +1 war axe ixv #ß...ß###.##i y# Cast: Foxfire  ##...###..#i+y  iIyE#.......## ify6#########iyL _a +0 club; a gnoll skeleton iyC_Done exploring. _Done exploring.  iyGThings that are here: _a +0 club; a gnoll skeleton iy1_You see here a +0 buckler.i{+7.6 (1ii& _D - a +0 buckleri` 6....i` .i]a ig iȘ &0i iy  i 7_Done exploring.iQiA i ^Inventory: 30/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [) i   q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  i/ xD - a +0 buckler Jewellery (go to first with "=) iL e c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)ii y - an amulet of magic regeneration Wands (go to first with /)i 3x - a wand of flame (7) i Scrolls (go to first with ?)a - a scroll of revelation  e - 2 scrolls of fear  r - a scroll of vulnerability  C - a scroll labelled NOSAME ODAEW Potions (go to first with !) i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i$  u - a +1 pair of boots (worn)w0 ring mail (wor  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration Wands /)  x - a wand of flame (7) Scrolls (go to first with ?)a - a scroll of revelation  e - 2 scrolls of fear  r - a scroll of vulnerability  C - a scroll labelled NOSAME ODAEW Potions (go to first with !)b - a potion of magic  d - 2 potions of brillianceg - a yellow potion  i - 4 potions of ambrosia28%iG% x - a wand of flame (7)  r - a scroll of vulnerability  j - 2 potions of curing  k - a pink potion  m - a fuming cyan potion50ivx C - a scroll labelled NOSAME ODAEW. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ie \ Your spells (forget)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2  c - Flame WaveConjuration/Fire 14% 4 Select a spell to forget[!] toggle spell headersi ##ß###ß###ß#....##. Stats the Firebug  ##.................. Gargoyle  #ß................<. Health: 54/54 ========================  ##...............#.. Magic: 16/16 ======================== #...##ß###ß#...###. AC: 18Str: 18  ##...#### ###..## ## EV: 9Int: 20  #⌠...ß# #.## ## SH: 0Dex: 10  ##...## ####.# #. XL:  9 Next:  4% Place: Dungeon:5 #[39;4i779m.@.# ##....# ## Noise: ---------  Time: 7757.6 (0.0)  ##...## #..#### # h) +1 war axe  #ß...ß###.### Cast: Foxfire  ##...###..# #.......## ######### _a +0 club; a gnoll skeleton _You see here a +0 buckler. _D - a +0 buckler _Done exploring.  As you read the scroll labelled NOSAME ODAEW, it crumbles to dust.  It is a scroll of amnesia.i ##ß###ß###ß#....##. Stats the Firebug i ##.................. Gargoyle  #ß................<. Health: 54/54 ========================  ##...............#.. Magic: 16/16 ======================== i#...##ß###ß#...###. AC: 18Str: 18i  ##...#### ###..## ## EV: 9i<Int: 20 i#) #⌠...ß# #.## ## SH: 0Dex: 10 i ##...## ####.# #. XL:  9 Next:  4% Place: Dungeon:5 #.@.# ##....# ## Noise: ---------  Time: 7757.6 (0.0) i ##...## #..#### # h) +1 war axe i #ß...ß###.### Cast: Foxfirei(u  ##...###..# iI@#.......##ij  i6#########iL _a +0 club; a gnoll skeleton iN_You see here a +0 buckler. _D - a +0 buckler i_Done exploring.  As you read the scroll labelled NOSAME ODAEW, it crumbles to dust.  i It is a scroll of amnesia.i Really abort (and waste the scroll)?   Y - Yes  N - NoiuWi \ibi ##ß###ß###ß#....##. Stats the Firebug  ##.................. Gargoyle  #ß................<. Health: 54/54 ========================  ##...............#.. Magic: 16/16 ======================== i~c~#...##ß###ß#...###. AC: 18Str: 18  ##...#### ###..## ## EV: 9Int: 20  #⌠...ß# #.## ## SH: 0Dex: 10  ##...## ####.# #. XL:  9 Next:  4% Place: Dungeon:5 icE#.@.# ##....# ## Noise: ---------  Time: 7757.6 (0.0) ic ##...## #..#### # h) +1 war axe ic #ß...ß###.### Cast: Foxfire idf ##...###..# i;dE#.......## iZd)#########izd idN_You see here a +0 buckler. _D - a +0 buckler i1e_Done exploring.  As you read the scroll labelled NOSAME ODAEW, it crumbles to dust.  It is a scroll of amnesia.  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### #####. ##<##.##.#.### ######...# #..#.##...### #..#....## #....#..#...###..........######..##.####...####...##..#..#..#..###.... ##.#.#....>##.##....##.###.).......####...#..#.....#.........##.##....##.####.........#...###.....#..  #..##......##...####.## ##.)####÷...###...#.###...#..#..#.#iX iY *9.6 (8i_ iq M #.....#####.# ### ######. ##<##.##.#.### ######...# #..#.##...### #..i #....## #....#..#...###..........######..##.####...####...##..#..#..#..###.... ##.#.#....>##.##....##.###.)####@..#..#.....#.........##.##....##.####.........#...###.....#..i< #..##......###...#.#...####.##.#..i` i A90.6 (9i i i: i i>iA......i0..iii`B##.#...#.... #.....#####.### ######.### #...# ##<## ##.##.#.### ##.######...# #..#.##...### #...#...#....## #....#..#...###.#.#.........######..##.####...######.#...#...##..#..#..#..###.....##...@>##.##....##.# ##.).####...#..#.....#..#. #..#.......#.....##.##....##.##.# #..##.##.........#...###.....#. #..##......###...#.#...####.##.#)####÷...###...#.###...#..#..#.##.####...###.##...###...##.##.#......#..#..#...###.#...#.).....)...##.####...#####...i}aia#1.6 (1iwgiJ.##.#...#.....#i!#.....#####.## ### ######.### #...###<## ##.##.#.### ##...# ######...# #..#.##...### #. i+#...#....## #....#..#...###.#. #.######..##.####...# ##.#...#...##..#..#..#..###.....# ##.#.#....@##.##....##.##. #.).####...#..#.....#..#..# ..#.#.....##.##....##.##.# ..##.##.........#...###.....#..#. iW..##......###...#.#...####.##.##. .)####÷...###...#.###...#..#..#. .i##.####...###.##...###...##.##.#......#..#..#...###.#...#.#).....)...##.####...#####...#iX@2.6 (2iwiiic _There is a stone staircase leading down here.i i A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You i zhave not yet explored it and cannot tell where it leads. You are here. (>)go down.ii##.#...#.....## Stats the Firebug#.....#####.## Gargoyle#########.### #...## Health: 54/54 ========================ie##<## ##.##.#.### ##...# Magic: 16/16 ======================== ######...# #..#.##...### #.... AC: 18Str: 18 i3#...#....## #....#..#...###.#.. EV: 9Int: 20 #.........######..##.####...##### SH: 0ibBDex: 10 ##.#...#...##..#..#..#..###.....# XL:  9 Next:  4% Place: Dungeon:5 i##.#.......#....@##.##....##.##.. Noise: ---------  Time: 7792.6 (2.0) #.).......####...#..#.....#..#..# h) +1 war axe ..#.......#.....##.##....##.##.## Cast: Foxfire ..##.##.........#...###.....#..#. i..##......###...#.#...####.##.##. .)####÷...###...#.###...#..#..#..i  .##.####...###.##...###...##.##..  i,.....#......#..#..#...###.#...#.#  ....).....)...##.####...#####...#iNs  _a +0 halberd; a gnoll skeletoniqThings that are here: _a +0 club; a gnoll skeletonThings that are here: ip_a +0 club; a gnoll skeleton _There is a stone staircase leading down here.idiOi i=23.6 (1 _ii## .. ## #. .. im##.#.# # )...# .  .##.##...# <..  .........#.)... 6 #(...@....#  i?#.[##........  # #.....###  #.......# i#.......# ........# F   bullfrog (asleep) i#..?F...# #.......# i<iź{<FFi-4.3 (1.7ii! _You climb downwards.  Found five items. Found a stone staircase leading up. _There is a stone staircase leading up here.iC' iT4 vvF(ally target).5--=50ip= i|@ / _You conjure some foxfire!i7,iB8i{8i8i<niD? §§iD§§§Fv§iE^.v.You conjure some foxfire! The foxfire hits the bullfrog.iN,ilJ§v§@v§§§Fv§.§.i?`4---6i+§§iEP§§i6 _The bullfrog is lightly wounded.i< §§§§§ You conjure some foxfire! The foxfire hits the bullfrog.iiػiiiȼi §§§@§vv.§§The bullfrog is moderately wounded.The foxfire hits the bullfrog!i|E,iM  §§§§§ The bullfrog is heavily wounded.The foxfire hits the bullfrog.ii%i17.§v@§v§F.....3---7ixi iS_The bullfrog is severely wounded.iEK]  You conjure some foxfire! The foxfire hits the bullfrog!iQ`§.iBi"iiv.v§@vi^§.§i 2---88 _You kill the bullfrog!iQ§§im _Your Spellcasting skill increases to level 5!im,i'nininioipi~piqiQririsititi$}p§§§vv@§§v##.v.§.§....§id~b1---9iu§§§§§i/ _You conjure some foxfire!i&§§§§§.§i&i,§§§§.§iSis##..####.#.. .##.#.# ..# )...# ##..#.##.##...##.<........§§§#.).. #(.vv<§§..#v.##.v##.@.§.§...# #....§#### #.......# .##..?....##.......# ii]  Your foxfire dissipates!iNiI,iiiھiBi˿iiA§...#.§§.§<..§.#§§@....v...i/-800i§§§<..§.#§§i` ..####.#.. ...##.#.# ...# )...# ##..# .##.##...##.<.........§...#.§§. #(..§<..§.#§.###.v##§.........ilaG# #.v@..####  #.......# #.# ..###..?....#.......# _Your foxfire dissipates. x2iei fificgipi|9....#.)..<....#..§§§§ii}@2==-i}#1.3 (2iS§§i 2 #.#.. ...##.#.# ....# )...# ##..#.##.##...##.<............#.).... #(...<....#..##.v##.......... #.§...####  #..@....# .§.......§#.###..?.. #...####### _Your foxfire dissipates.i ]....2.3 (3i] i < ##.#.# .# )...# ##..#..##.##...##.<...........#.)... #(...<....#..##.v##.......... #.....####  ..# .....#.###..?i @3.3 (4i i">  # )...# ##..#i> .##.##...##.<............#.)..... #(...<....#..##.v##.......... #.....#### i> ..# #..#.....#.###..?i> / #...ifH @4.3 (5iN i  .##.##...##.<...........#.).... #(...<....#..##.v##.......... #.....#### #..# #..#.....#.### #...ii ]==5.3 (6i i\ A6.3 (7ic ii i i% . _C - a scroll of identifyi9K<....i9.iZ:iBib@ # )...# ##..#. .##.##...##.<.............#.)..... #(...<....#..## #.v##.......... # #.....####ir # #.###..##.#......###.###.......#i~ #.#  #i.# #.......##########ii{n3=7.3 (1iWii ##.#.# .... # )...# ##..#. .##.##...##.<.............#.)..... #(...<....#..## #.v##.......... # #.....#### # #.# ##..##.#.......#ij###.###.......#  #.#  #.# #.......##########i!u@8.3 (2i}i EM #.#..  ##.#.# ... # )...# ##..###.##...##.<.........#.).....(...<....#..##.v#.....#### #  ##..##............i ###.###.......#iF @9.3 (3i i M..###  #.#.. . ##.#.# ... # )...# ##..###.##...##.<.........#.).....(...<....#..##.v#.....#### #  ##..##................###########i A10.3 (4i׼ iI ,M## ..###  #.#.. . ##.#.# ... # )...# ##..#.##.##...##.<.........#.).....#(...<....#..##.v#.....#### # ##..##.......##.......#icV iV F=1.3 (5iJ] i  ##. .. ..###.  #.#.. ...iD ~ ##.#.# .... # )...# ##..#.#.##.##...##.<....#.........#.).....io  #(..@<....#..## #.[##..........i 9 #. #.....#### # #.......# ##..##i u.# ........####.###.......# #.#  #.#i; i *2.3 (6i i~ M . #.##. ....###.  #.#..  ##.#.# ... # )...# ##..###.##...##.<.i8 #......@..#.).....####(...<....#..##[##..........#.. #.....####.#..i_ B##.......in i *3.3 (7iߎ i M .# . #.###. ...#..###..  #.#... ####.#.# ... #..)...# ##..#ih #.##.##@..##.<.........#.).....####(...<....#..###.[##...........i Q.##.###.......i8! i! R4==4.3 (8i( i  .#  .# .# . #.# ##. ...# ..###..  #.#... ... ####.#.# .... #..@...# ##..#.iϰ  #.##.##...##.<.... #.........#.).....####(...<....#..## #.[##.......... #.. #.....####i k #.. #..#i 7 ##..##.#i1 9 ...........#iJ i @5.3 (9i iR i i q _You see here a +3 falchion.i A +3 falchion. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 3.0 XLs. Damage rating: 11 (Base 8 x 100% (Dex) x 108% (Skill) + 3 (Ench)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 6 of the Dungeon. Stash search prefixes: {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “I have seen the day, with my good biting falchion  I would have made them skip: I am old now,  And these same crosses spoil me.” (g)et.iStats the Firebug.#Gargoyle.# .#Health: 54/54 ========================. #.#Magic: 14/16 =====================---##. ...#AC: 18Str: 18..###..EV: 9Int: 20#.#... ...SH: 0Dex: 10####.#.# ....XL:  9 Next:  8% Place: Dungeon:6#..@...# ##..#.Noise: ---------  Time: 7815.3 (9.0)#.##.##...##.<....h) +1 war axe#.........#.).....Cast: Foxfire####(...<[40im....#..###.[##..........#.. #.....#####.. #.......###..##.......#..............# _You conjure some foxfire!  Your foxfire dissipates! _Your foxfire dissipates. x2 _Your foxfire dissipates. _C - a scroll of identify _You see here a +3 falchion.ir+6.3 (1iihG _E - a +3 falchioniE| Inventory: 31/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon)  E - a +3 falchion Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration Wands (go to first with /)x - a wand of flame (7) Scrolls (go to first with ?)a - a scroll of revelation  e - 2 scrolls of fear  r - a scroll of vulnerabilityC - a scroll of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iE - a +3 falchion. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 3.0 XLs. Damage rating: 11 (Base 8 x 100% (Dex) x 108% (Skill) + 3 (Ench)). icnThis weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ i“I have seen the day, with my good biting falchion  I would have made them skip: I am old now,  And these same crosses spoil me.” iǯ](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i+ Inventory: 31/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon)  E - a +3 falchion Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  l - a +0 scale mail  i p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration i! |Wands (go to first with /)  x - a wand of flame (7) Scrolls (go to first with ?)  a - a scroll of revelation  e - 2 scrolls of fear i@! f r - a scroll of vulnerability  C - a scroll of identify ij! [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i. E - a +3 falchion. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 3.0 XLs. Damage rating: 11 (Base 8 x 100% (Dex) x 108% (Skill) + 3 (Ench)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “I have seen the day, with my good biting falchion  I would have made them skip: I am old now,  And these same crosses spoil me.” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ifp izw iA Stats the Firebug.#Gargoyle.# .#Health: 54/54 ========================. #.#Magic: 14/16 =====================---##. ...#AC: 18Str: 18..###..EV: 9Int: 20#.#... ...SH: 0Dex: 10####.#.# ....XL:  9 Next:  8% Place: Dungeon:6#..@...# ##..#.Noise: ---------  Time: 7816.3 (0.0)#.##.##...##.<....h) +1 war axe#.........#.).....Cast: Foxfire####(...<...[34i m.#..###.[##..........#.. #.....#####.. #.......###..##.......#..............#Your foxfire dissipates! _Your foxfire dissipates. x2 _Your foxfire dissipates. _C - a scroll of identify _You see here a +3 falchion. _E - a +3 falchioniY A7.3 (1i C _Your foxfire dissipates. x2 _C - a scroll of identify _You see here a +3 falchion. _E - a +3 falchion _You drop a +3 falchion.iqu........iii;8ii@9.3 (2iiOA20.3 (3i i n5=1.3 (4i7 i  @2.3 (5i$ i7, @3.3 (6i2 iW: @4.3 (7i@ iH \=5.3 (8iS i[ @6.3 (9i b ij s6==7.3 (10.0)ip iU  .# .# .# .#  . #.# ###. ...#..###..  #.#... ####@#.# ....  #..)...# ##..#. #.##.##...##.<.... #.........#.).....####(...<....#..###.[##..........#.. #.....###.. ##..## _Magic restored.i iH +8.3 (11i i DM. #  .# #########. ...##.......###..  #@#... ####.#.# ... #..)...# ##..##.##.##...##.<......###.... #......i A9.3 (12i iG M.   .##.#.########......##......@###.. #.#####.#... ###.#.# ...#..)...# ##..#.##...#..iEH ".....iQ B30.3 (13iY i ... ... #.. #.# #.# #.# .#  #.##.#.# ########@.....##.......###..... #.#####.#... )?... ####.#.# ...iM  #..)...# ##..#.#.##.##...##.<....#.........#.).....####(...<....#..##i J#.[##..........iI B==i %1.3 (14i i $ _Found a sling.iniӳ  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.3  20%  +1   h + Spellcasting 5.0  20%  -1          i( b - Axes   0.0    -1   i + Conjurations 5.5  20%  +1   c - Unarmed Combat   0.0     0   j * Fire Magic   7.8  40%   0      iWp         k - Evocations   0.0    -1  i d - Armour   0.0    +1       e - Dodging   1.5    -2       f - Shields   0.0    +1  i     g - Stealth   2.1    +2      i_    i?!            ik        i            i        ia    i        i3The percentage of incoming experience used to train each skill is in brown.  iThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsiïixStats the Firebug...Gargoyle...Health: 54/54 ========================#..Magic: 16/16 ========================#.#AC: 18Str: 18#.#EV: 9Int: 20#.# .#SH: 0Dex: 10#.##.#.#XL:  9 Next:  8% Place: Dungeon:6########@.....#Noise: ---------  Time: 7831.3 (0.0)#.......###.....h) +1 war axe#.#####.#... )?...Cast: Foxfire####.#.# ....#..)...# ##..#.#.##.##...##.<....#.....iҖ[m....#.).....####(...<....#..###.[##.......... _C - a scroll of identify _You see here a +3 falchion. _E - a +3 falchion _You drop a +3 falchion. _Magic restored. _Found a sling.i-iiiiM ....#...#....# .#....####### #.##.#.#.....########......#@### ......###.......#.##  #.#...)........#####.#.####......#.##.........ieA40.3 (2iQli... ....#.. #......# #.#....# #.#....# #.#....#######  #.##.#.#.@...# ########......#.###.# #.......###.......#.## #.#####.#....)........#####.#.####......#.# #..)...# ##..#.## #.##.##...##.<.....# i#.........#.)......# ####(...<....#..##.#i@1.3 (3iix... ....# . #......# #.#....# #.#....# #.#....# #.##.#.#..@..# ......#.###.# .###.......#.## .#####.#....)..####.#.####..#..)...# ##..#.### .##.##...##.<.....# .#.)...ix....# i@2.3 (4ii1) ... ....# . #......# #.#....# #.#....# #.#....# #.##.#.#...@.# ......#.###.# ###.......#.## #####.#....)........#  ####.#.####......#.#  #..)...# ##..#.###.# ##.##...##.<.....# # i0 @3.3 (5in6 i ... ....#........ ## #.#....# #.#....# i #.#....########.##.#.#.....# #####......#.###@# .....###.......#.## ####.#....).........#.####......## #..)...# ##..#.###.# #.##...##.<.....# # .......#.)......# #(...<....#..##.#.[##.............i) @4.3 (6i i\ V ... ....#..... ##########.#.#..... #####......#.###. .....###.......#@## ####.#....)........#####......#.##...<...... #.. #.....#### ##ii @5.3 (7ir i x........ ## #.#....# #.#....# #.#....########.##.#.#.....# ####......#.###.# ....###.......#.### ###.#....)......@.#.#.####......#.# ..)...# ##..#.###.# .##...##.<.....# ># ......#.)......# .# (...<....#..##.# .# .[##..............# ij .. #.....#### #### .. #.......#i i +6.3 (8i i ; _Found a stone staircase leading down.i,....###....#..iiWP## #.#....# #.#....# #.#....########.##.#.#.....# ###......#.###.# ...###.......#.### ##.#....)........# .#.####......#@# .)...# ##..#.###.# ##...##.<.....##># ....#.)......##.#<....#..##.##.# [##..............# #.....#### #### #.......##iXiS[*7.3 (1iw`i ########.#.#..... ###......#.###. ...###.......#.### ##.#....)........####......#. .)...# ##..#.## ##...##.<.....##> .....#.).. ..........#i/@8.3 (2ii  #######.#.#..... ###......#.### ...###.......#.### ##.#....)........#####. .)...# ##..#.## ##...##.<..... .....#.)..<....#..## ###.......#isi*9.3 (3ii c #######.#.#..... i=u###......#.### ...###.......#.### ##.#....)........i\.#####. iz.)...# ##..#.## ##...##.<.....##> .....#.).i$<....#..## iS[##.............#i]#.......#There is a stone staircase leading down here.i9i250.3 (4 _i"iY2 #.#.#..... ###......#.### ...###.......#.### ##.#....)........#####. .)...# ##..#.## ##...##.<.....##> .....#.)..<....#..## [##............. i. #####.#####.......#isiͻ*1.3 (5iiM####......#.###.# ....###.......#.### ###.#....)........##.#.####......#.# ..)...# ##..#.###.###...##.<.....##># ......#.)......##.# (...<....#..##.##.#[##............@.# .. #.....#####.####iN. #.......# # .##.#...# .###.#  #.#  #.#  #.#iU@2.3 (6iq\iA#......#.###.#.###.......#.####.#....)........##.#.####......#.# #..)...# ##..#.###.# #.##...##.<.....##>#.#.)......##.# #(...<....#..##.##.# #.[##..# #.. #.....#####.#### #.. #.# #. #..##.# ...##.# #.###.##. #.##. #iz].##.  #.#i@3.3 (7iimZ#......#.###.#.###.......#.####.#....)........#  ####.#.####......#.#  #..)...# ##..#.###.# ##.##...##.<.....##>#.#.)......##.# ##(...<....#..##.##.#  #.[##..#  #.. #.....#####.####  #.. #i.# #.##..##.# ....##.## ##.###.##.  #.##.  #.##.  #.#iu@4.3 (8iii".......###.......#.### #####.#....)........  ####......#...)...####..#.## ##.##...##.<.....##> ........#.)......##.# ##(...<....#..##.##.#  #.[##............... #.....#####@####....# #.# ##..#... ......#.##. ##.####. <# ########iX5d<5.3 (9i<i3?9 _Found a stone staircase leading up.i2L iN  Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 10% 2b - Inner FlameHexes/FireiO 512% 3  c - Volatile BlastmotesFire/Translocation12% 3  d - SlowHexes21%1  e - Confusing TouchHexes52% 3  i.P f - Launch Clockwork BeeForgecraft52% 3  g - Awaken ArmourEarth/Forgecraft90% 4  h - Cigotuvi's PutrefactionNecromancy/Air90% 4  i - Eringya's Surprising Crocodile Summoning90% 4  j - Lee's Rapid DeconstructioniRP wEarth99% 5  k - Conjure Ball LightningConjuration/AirisP W100% 6  l - MagnavoltEarth/AiriP 100% 7  m - DiscordHexes100% 8  n - DisjunctionTranslocationiP ^100% 8 11 spell levels left iP ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti6ii......###.......#.###Stats the Firebug #####.#....)........#Gargoyle####.#.####......#.#Health: 54/54 ========================i#..)...####..#.###.#Magic: 16/16 ======================== ##.##...##.<.....##>#iYAC: 18Str: 18 i/........#.)......##.#EV: 9Int: 20 iN##(...<....#..##.##.#SH: 0irDex: 10  #.[##..............#iXL:  9 Next:  8% Place: Dungeon:6  #.. #.....#####@####iNoise: ---------  Time: 7855.3 (0.0)  #.. #.......# #.#i,h) +1 war axe iu##..##.......# ...Cast: Foxfire in.............##.##. ##.###.......##. <##.......##. #i#.......##.#.......##.######### _Found a sling. _You see here a +0 sling. _E - a scroll labelled JOLYLO OW EHEVIYRR _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a stone staircase leading up.i>P  Okay, then.iiiw. _i@ i-H ) Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Flame WaveConjuration/Fire13%4 Select a spell to describe[!]/[I] toggle spell headersiTiE\if......###.......#.###Stats the Firebug #####.#....)........#Gargoyle####.#.####......#.#Health: 54/54 ========================#..)...####..#.###.#Magic: 16/16 ======================== ##.##...##.<.....##>#AC: 18Str: 18 ........#.)......##.#EV: 9Int: 20 ##(...<....#..##.##.#SH: 0Dex: 10  #.[##..............#XL:  9 Next:  8% Place: Dungeon:6  #.. #.....#####@####Noise: ---------  Time: 7855.3 (0.0)  #.. #.......#[4ih0m #.#h) +1 war axe ##..##.......# ...Cast: Foxfire .............##.##. ##.###.......##. <##.......##. ##.......##.#.......##.######### _You see here a +0 sling. _E - a scroll labelled JOLYLO OW EHEVIYRR _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a stone staircase leading up. _Okay, then.icnini7uiwi...>.....iՅi> #####.#....)........  #####..)..#.## ##.##...##.<.....##> ........#.).. ##(...<....#..##.##.#  #.[##..............#. #.....#####.####..# #@# ##..##......# ......#.##.#?###iG6.3 (1 _i i  #####..)..#.## ##.##...##.<.....##> ........#.).. ##(...<....#..##  #.[##.............. #####.###..###.##### ##..##.@....# i......##.#? ##.### <# #i@7.3 (2i̽i L####.#.####......#.# #..)...####..#.###.# .##...##.<.....##># #.)......##.# (...<....#..##.##.# #.[##......# #.. #.....#####.#### #.. #.###.##### ..##.##..@...# ##.##.#?# .###.##. <# #.##. ###.iL##.#.##.##iX@8.3 (3i_i.#.####......#.# ..)...####..#.###.# .##...##.<.....##># #.)......##.# (...<....#..##.##.# .[##.....# .. #.....#####.#### .. #.###.##### ..##.##...@..# ##.##.#?# .###.##. .<# ##.ij&##.#.###.##.#.#.##...##.#.iEi*9.3 (4ii\.#.####......#.# )...####..#.###.# ##...##.<.....##># #.)......##.# ...<....#..##.##.# [##.#  #.....#####.####  #.###.##### ##.##....@.# ##.##.#?# ###.##.#.<#.# #.##.#.##.##.##.#. .##.##... .####. ###.i A60.3 (5ii)...####..#.###.# #...##.<.....##># ....#.)......##.# <....#..##.##.# ##..............#  #.....#####.####  #.......###.##### ##.##......# ..##.##.#@# ####.#.<#.#  #.##.#.##.#  #.iy##.#. .#  #.##... .i^.#  ############. ### #. i&@1.3 (6i+i 3@2.3 (7iE;i #...##.<.....##> ....#.)..<....#..## ##.............  iB#####.###..###.##### ##...... ..#.##.#. ##.<  io.# i'_a - 2 scrolls of revelation (gained 1)ii*3.3 (8iei>b ....#.)..<....#..## ##.............  #####.###..icO### #...... ..##.#. ##.<  # .. .#ii@4.3 (9imi <....#..## ##.............  i#####.###..### #...... ..##.#. i)R##.<  #iO #.....###########.###it#i{i#5.3 (1i 0.0)i4itD##.............  #####.###..### #...... ..##.#. ##.<  iφ'##.#.##.....###########.### #. iKA6.3 (11iTi0[##.# i. #.....#####.#### . #.###.##### i{.##.##......#.##.##.#.#iH#.##.#.<#.#iA #.##.#.##.# #ie.##.#.##.# #i.##....@.# ####.####iJ #.ia i +7.3 (12i%iʬi.[##.# .. #.....#####.#### .i6. #.###.##### ..##.##......#.##.##.#.# .###ib.##.#.<#.# #.##.#.##.# #.##.#.##.#i #.##...@..# ####.#### #.#.#.#.i2..##iA8.3 (13iԺiaA #.[##.# #.. #.....#####.#### #.. #.###.##### #..##.##......#.##.##.#.# #.###.##.#.<#.# #iA (.##.#.##.# #.##.#.##.# #iA d.##..@...# iA ####.#### #.#iJB Q #.# #.# #.# ..# ###iBJ iJ +9.3 (14iP i Z . i #####.###..###.######...... .....i T##.#. #.###i #.#.<  #.#.##.#i. b.#.##.#iK ....###########@#### iu M#.# i i ,70.3 (15i it  ..##...... .....##.#. #.####.#.<  .#.##.#.##.##......############.#### #@# 1.3 (16i,y i 6 #...... .....##.#. #.###.<  #.#.##......###########.### #.# i i +2.3 (17i iF .....##.#. #.###.<  #....###########.### #.# .### i n  i i +3.3 (18i iV! #.###.<  #....###########.### #.# .........#.#### i( A4.3 (19ig- i , #....###########.### #.# .....##.......#.####5.3 (20iE  #.##.#.##.# #.##.#.##.# #.##......# ##.#### #.# #.##.# #.##....###.#i(F #.##..#.#####iRL A6.3 (21ilQ i% p #.##.#.##.# #.##.#.##.# #.##......# #.#### #.# #.# #.## #.# #....###.# #.# #..#.######i1 A7.3 (22i i+i #.##.#.##.# #.##.#.##.# #.##......# #.##### #.#.. #.# #.### #.# #....###.#iiU #.# #..#.###### #.#...##ipA8.3 (23i(ui #.##.#.##.# #.##.#.##.# #.##......# #.#### ## #.# .. #.# #.#### #.# #....###.#iJ #.# #..#.##### #. #.#.. #.##. ..## ###iviA9.3 (24iiifM ....###########.### ### #.#  ..( #.####...###.#....#..#@######. #.# .. #.#iNt  ig80.3 (25 _Found 3 stones.i8.......i6........ii="iK8 #.##.#.##.# #.##.#.##.# #.......##......#############.####### #.#..( #.# #.#### #.# #....###.#i #..@.....# #..#.##### #..#.# ...##.#i #... ..# iӨ^#### ###ii01.3 (1.0)iid;f #.##.#.##.# #i;.##......# ############.#### #### #.#  ..( #.# #.#### #.#i; #....###.# #........#i;q #.@#.#####i; #..#.# ...##.##... ..#i<r #### ###i i`#2.3 (2iYi #.##......# ############.#### ##### #.# i{v ..(# #.# #.#### #.# #....###.# #........# #..#.##### #@.#.# #.5.....##.######......# ########i5   white imp (asleep)iϏ iLM 5i5  A white imp comes into view.The white imp shouts!i ******The white imp gestures at you.i8@.....===3.3 (3i~9S _The puff of frost misses you.i vv(ally target)  You conjure some foxfire!i׼ ******The white imp gestures at you.iD E@.....iE b5---4.3 (1iuK iN S _The puff of frost misses you.i5 w  You miscast Foxfire.  You are very lightly contaminated with residual magic.i^ i i i iu i iG in i5 i§§§.5vv§§iVA4---i~w---5Contam i H§§§i 0 _Nothing appears to happen.i, §§§You conjure some foxfire! The foxfire hits the white imp.iii% §v§§§ i&The white imp is lightly wounded.  The foxfire hits the white imp. The white imp is burned terribly!imiiiv.v.5...i|j3---=-i6i8iH iY^_The white imp is moderately wounded.i>  You conjure some foxfire!i$vi~.5.vi0A2---iT7i~ic _The white imp spits at you.iX ,i i3 i } §v§vv i wYou conjure some foxfire! The foxfire hits the white imp.  The white imp is burned terribly!i ,iu i iё ix  The white imp is severely wounded.The foxfire hits the white imp! The white imp is burned terribly!i zv§.i iM i i& §v§§vv§§i+ a1---8iF1 ;§i 4 M _You kill the white imp!i i, i i i i! iq! i" i" iG$ i) v§...vvv§§v.i* a0---9i/ ;§i2 / _You conjure some foxfire!i5k~..#.§§ikiqV§§ii###########.### ##### #.# i ..( #v####§...##.......#.####i#.#####.v#.# #..vv§§@######......# ########iiFi,i?is  Your foxfire dissipates!iGii!i ie ,i ii§.§§§v§§§§v..i^1=-90i§§§§§§ix  ##### #.#  ..( #§####.§..##§§v....iC§§#.#####.#####.§#.# .§v...##.#i#####..@...# ####### iR_Your foxfire dissipates. x2i\,iţiiYiiih ....§..§..v.§iI§Your foxfire dissipates.iE-1.3 (2i! i$§i1C§§iKi9§iK _Your magical contamination has completely faded away.i.iInventory: 31/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) iArmour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn) i w - a +0 ring mail (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler i<Jewellery (go to first with "=)  c - a +6 ring of strength (worn) i`i f - a +4 ring of protection (worn)y - an amulet of magic regeneration ibWands (go to first with /)ix - a wand of flame (7) Scrolls (go to first with ?)a - 2 scrolls of revelation ig e - 2 scrolls of fear  r - a scroll of vulnerabilityi)wC - a scroll of identify  E - a scroll labelled JOLYLO OW EHEVIYRR i][Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i~! s  q - a +0 cloak (worn)upair of boots (worn)  w - a +0 ring mail (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  Dbuckler Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (7) Scrolls (go to first with ?)  a - 2 scrolls of revelation  e - 2 scrolls of fear  r - a scroll of vulnerability  C - a of identify  E - a scroll labelled JOLYLO OW EHEVIYRR Potions (go to first with !)  b - a potion of magic  d - 2 potions of brilliance20%im  c - a +6 ring of strength (worn) i f - a +4 ring of protection (worn)  g - a yellow potion6i  C - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ibIdentify which item? (\ to view known items) Scrolls (select first with ?)  E - a scroll labelled JOLYLO OW EHEVIYRR Potions (select first with !)  g - a yellow potion  k - a pink potion  m - a fuming cyan potion  o - an orange potion  s - a silvery potion  z - a smoky white potion  B - 2 lumpy blue potions [?] describe selectediPiap##### #.#Stats the Firebug..(# #.#Gargoyle#.#### #.#Health: 54/54 ========================#....###.#Magic: 11/16 ================--------#..§.....#AC: 18Str: 18#..#.#####EV: 9Int: 20#.#####§.#.#SH: 0Dex: 10#...v.§.##.#iXL:  9 Next:  8% Place: Dungeon:6#####§.@...#Noise: ---------  Time: 7891.3 (0.0)########h) +1 war axe  Cast: Foxfire         _You kill the white imp! _You conjure some foxfire!  Your foxfire dissipates! _Your foxfire dissipates. x2  Your foxfire dissipates. iDL_Your magical contamination has completely faded away.idi.i##### #.#Stats the Firebug..(# #.#Gargoyle#.#### #.#iwHealth: 54/54 ========================#....###.#Magic: 11/16 ================--------#..§.....#iAC: 18Str: 18#..#.#####EV: 9Int: 20inl#.#####§.#.#SH: 0Dex: 10#...v.§.##.#XL:  9 Next:  8% Place: Dungeon:6#####§.@...#iNoise: ---------  Time: 7891.3 (0.0)########h) +1 war axe ik Cast: Foxfirei9   ic   ii   _You conjure some foxfire!  i?Your foxfire dissipates! _Your foxfire dissipates. x2  ibYour foxfire dissipates. _Your magical contamination has completely faded away.  As you read the scroll of identify, it crumbles to dust.iUl  Your foxfire dissipates! _Your foxfire dissipates. x2   _Your magical contamination has completely faded away.  As you read the scroll of identify, it crumbles to dust.  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It is wielding a +0 spear.im6  The gnoll shouts!itjj.jj 2 gnolls (1 polearm, 1 wandering)i'u5==8.3 (57i{iar _A gnoll comes into view. It is wielding a +0 whip.iα|...# ...#  ...# #####...####.###.........j.........?....#s#........j.j#.@....# i#.#....# #.#....# #.#....####### #.##.#.#.....#########......#.###.# s   scorpion (wandering)#.......###.......#.### ijjj 3 gnolls (1 polearm, 2 wandering)#.#####.#....)..im.##.#####.#.####......#.#ixi;ii=iiH .jjjsj   gnoll sergeant (polearm)s   scorpionihjjj 3 gnolls (1 polearm, 2 wandering)  A gnoll and a scorpion come into view.i9--9.3 (1.0) i ih~ _A gnoll sergeant comes into view. It is wielding a +0 trident.i>  You conjure some foxfire!iiiilis@j..v...j..jjv@...sjj1 ally target)i _5--==90ii* _The gnoll shouts! x2iniӾ §§.vv§You conjure some foxfire! The foxfire hits the gnoll.i;?Bi/@ijJG j§s.j 4 gnolls (2 polearms, 1 ally target)  The gnoll is lightly wounded.  A gnoll comes into view. It is wielding a +0 spear.The foxfire hits the gnoll!iXi.§?...j#j§v§...j.§@vjs.i2h4----1i§§v§§iY _The gnoll is almost dead.i} Z  You conjure some foxfire! The foxfire hits the gnoll.ip v§) 3 gnolls (1 polearm)i= ,i> iG  §§@§v (ally target)You kill the gnoll!The foxfire hits the scorpion.i ,i ,i/ i iL .?..j.#.v§...j.jv@§s.i 3---9-2i ;§iC c _The scorpion is moderately wounded.it it i\} §§§v§(ally target)You conjure some foxfire! The foxfire hits the scorpion.i i ,i .svThe scorpion is moderately wounded.The foxfire hits the scorpion.i i i ii i 1§?...§v..j.j.s)jiț `2---3i i ` _The scorpion is heavily wounded.i § You conjure some foxfire! The foxfire hits the scorpion.iݎi[i §§v§The scorpion is severely wounded.The foxfire hits the scorpion but does no damage.i,E2 i}P The scorpion is severely wounded.i[Y.v..j.j.j.§@sj.vi ZC1---i?Z4icimV _The scorpion closely misses you.ii=ii §.jvvYou conjure some foxfire! The scorpion completely misses you.The foxfire hits the gnoll!i~iixV  The gnoll is heavily wounded.ii§vj.j.j.i3viِ$47ip----0---5iiN _The gnoll sergeant hits you from afar with a +0 trident!is , 1 ally target)  You conjure some foxfire! The foxfire hits the gnoll.iSj,ikis  The gnoll is almost dead.The foxfire hits the gnoll!i{§v)v§ 2 gnolls (1 polearm)i,i §§You kill the gnoll!The foxfire hits the scorpion.i  The scorpion is severely wounded.v.)j.j.§§#viT-----106iM§§i _The scorpion barely misses you. The gnoll sergeant closely misses you.i §§ You conjure some foxfire! The foxfire hits the gnoll sergeant!iW ,i`  §v§#. The gnoll sergeant is moderately wounded.The foxfire hits the scorpion.i if k  The scorpion is almost dead.i i; i @ .jv..§@sjj§The scorpion barely misses you. The foxfire hits the gnoll!ik iz  §.j...v@sjj.#.  The gnoll is heavily wounded.3-9/16 iI{ 2--7i ;§iC N _The gnoll sergeant hits you from afar with a +0 trident.i iX §v§, 1 ally target)  You conjure some foxfire! The foxfire hits the gnoll.i% i  The gnoll is severely wounded.The scorpion barely misses you.i v.§@sj.v#.ji 38----8---iѕ 8i ;§i N _The gnoll sergeant hits you from afar with a +0 trident.i),i1 v§v§(ally target)You conjure some foxfire! The foxfire hits the gnoll.i@rBi} §The gnoll is severely wounded.The scorpion closely misses you. The foxfire hits the gnoll.iil .§v.§#v)  The gnoll is almost dead.The scorpion stings you but does no damage.  The gnoll hits you but does no damage. x2iW39=--7---9i9§iV[ _The gnoll sergeant barely misses you.ia  You conjure some foxfire! The foxfire hits the gnoll.§v)§   gnoll (iiS §.§You kill the gnoll!The foxfire hits the gnoll sergeant.iim v.v.#.  The gnoll sergeant is heavily wounded.The scorpion barely misses you. The gnoll sergeant closely misses you.i4}=6---8000ii!S _The gnoll closely misses you.i,i( §vv, ally target)  You conjure some foxfire! The foxfire hits the scorpion.iĨ,iJ  The scorpion is almost dead.The foxfire hits the scorpion.i§@†j   gnoll (polearm, ally target)iG9iG §.§v#v, ally target)You kill the scorpion!iH=The gnoll closely misses you.iM Arsonist5---41 _The gnoll sergeant hits you but does no damage.iX;§iZk _Your Fire Magic skill increases to level 8!io iy v§You conjure some foxfire!  The foxfire hits the gnoll sergeant but does no damage.i i  vvv§#.)  The gnoll sergeant is heavily wounded.The gnoll sergeant misses you.i 34--4---2i <§id C _The gnoll hits you from afar with a +0 spear.i ,i ,i §v§vv§§You conjure some foxfire! The foxfire hits the gnoll sergeant.i; ,iq< i$D §§vv§The gnoll sergeant is heavily wounded.The foxfire hits the gnoll sergeant but does no damage.iD i )§The gnoll sergeant is heavily wounded.The foxfire hits the gnoll sergeant but does no damage.iJirUy§§§§).iU"§@vv  The gnoll sergeant is heavily wounded.  The foxfire hits the gnoll sergeant but does no damage.gnoll sergeant hits youiV@-3i_b§§§iBd< _The gnoll hits you but does no damage.iM §§§You conjure some foxfire!  The foxfire hits the gnoll sergeant but does no damage.imGiG,i!HiAOY §§@viO§The gnoll sergeant is heavily wounded.The foxfire hits the gnoll sergeant but does no damage.ilixg .?..v.@†§#vThe gnoll sergeant is heavily wounded.The gnoll hits you but does no damage.i0----3--4iU<§iN _The gnoll sergeant hits you from afar with a +0 trident.i §You conjure some foxfire!  The foxfire hits the gnoll sergeant but does no damage.iCxi~ §#.The gnoll sergeant is heavily wounded.The foxfire hits the gnoll sergeant but does no damage.i_id N v.)v.#.  The gnoll sergeant is heavily wounded.2---i 5iCiO _The gnoll sergeant closely misses you. The gnoll closely misses you.ii §vYou conjure some foxfire! The foxfire hits the gnoll sergeant.ii' §vvv@†The gnoll sergeant is heavily wounded.The gnoll hits you but does no damage.i1--1---6ii E _The gnoll sergeant hits you but does no damage.i+ ,iӕ vv§, ally target)  You conjure some foxfire!  The foxfire hits the gnoll sergeant but does no damage.i ,iM iG' §§vvThe gnoll sergeant is heavily wounded.The foxfire hits the gnoll sergeant but does no damage.i i §§v.The gnoll sergeant is heavily wounded.The foxfire hits the gnoll sergeant but does no damage.i) i6 §.§).§@vvThe foxfire hits the gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded.  The foxfire hits the gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded.  The foxfire hits the gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded.i7 0---7FoxfireiA ;§iE   The gnoll sergeant is heavily wounded.  The foxfire hits the gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded.  The foxfire hits the gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded. _The gnoll sergeant closely misses you. The gnoll closely misses you.i M ...# ...# ...# #####...####.###. .i _.§....#. #...§)...... #@.vj..# #.#vj..# #.#....# #.#....####### #.##.i #.#.....# ##......#.###.#i  #.......###.......#.### #.#####.#....)..#  #.#####.#.####......#.#i § The foxfire hits the gnoll sergeant.i*  i3+ §§.)  The gnoll sergeant is severely wounded.The foxfire hits the gnoll sergeant but does no damage.i Ii ?.j)j.)i .-8i iS g _The gnoll sergeant is severely wounded.i;K ...######...####..###........... ........?....# #....)..... #..j)..# i<#j...#....#...########.#.#.....########......#.###.#.##..)...####..#.###.#i?ifQj.j   gnoll sergeant (polearm)j   gnoll (polearm)iR=2=iRK1=-9iRFoxfirei@aicdi#####...####..###........... ........?....# #....)..... #.jj)..# #....########.#.#.....########......#.###iPc.......###.......#.########.#....)........#####.#..)..#.####...##.<.....##>ii<{j†j   gnoll (polearm)i/=10ii*E _The gnoll sergeant hits you but does no damage.i#####...####..###........... ........?....#iB #...j)..... #.j†)..# #..######iV#.#.#.....########......#.###i H.......###.......#.###i,<#####.#....)........iL@#.#.#####ilJ..)..#.##i##...##.<.....##>........#.)..ii(iai|.j.ji.-1iii#####...####..###........... ........?....# #....)..... #j.†)..# j#...#######.#.#.....########......#.###.......###.......#.########.#....)........#.#.####......#..)...#.####...##.<.....##>........#.)..###(...<....#..##iaF.ji#3iիK=-2iii< ..###........... ......?....#.  #....)......  #j.†)..# #.#....# #j#....# #.#....########.##.#.#.....# ########.@....#.###.# #.......###.......#.####.#####.#....)........# #.#####.#.####......#.##.##..)...####..#.###.##.##.##...##.<.....##># #.........#.)......##.# ####(...<....#..##.##.# #.[##..............#i i |.j.ji B=3i i  id..###. ........?....#. #....)...... #..†)..# #j#....# #.#....# #j#....# #.##.#.#.....# ##..@...#.###.# #.###.#.### #.#####.#....).# #.#####.#.####......#.##.##..)...####..#.###.##.##.##...##.<.....##>##.#.)......##.#  i[p iq&4 i] i. i? ......?....#.  #....)......  #..†)..# #j#....# #.#....# #j#....########.##.#.#.....# ########......#.###.# #.......###@......#.####.#####.#....)........# #.#####.#.####......#.# #.##..)...####..#.###.##.##.##...##.<.....##>##.........#.)......##.#####(...<....#..####.# #.[##..............#[39;4 i j9m#..##.....#####.#### i .jj   gnoll sergeant (polearm) i? &5 i/  i6  i= #....)......  #..†)..# #j#....# #.#....# #.#....########j##.#.#.....# ########......#.###.# #.......###.......#.####.#####.#...@)........# #.#####.#.####......#.# #.##..)...####..#.###.# #.##.##...##.<.....##>##.........#.)......##.#####(...<....#..##.##.#  #.[##..............#[1 iz6;8H#..##.....#####.#####..##.......###.# ir, itjjj   gnoll (polearm) i4=2==6 i i in #....)...... #..†)..# #j#....# #.#....# #.#....####### #j##.#.#.....# #.j....#.###.# #.###. i$o #.### #.#####.#....@.# #.#####.#.####......#.# #.##..)...####..#.###.# #.##.##...##.<.....##>##. io #.)....####(...<....#..##.##.# #.[##..............# #..##.....#####.####  i)r  ior  iXs  i n.jj i &7 i*  i N _You see here a +0 sling. i) #..†)..# #j#....# #.#....# #.#....########.##.#.#.....# ########.j....#.###.# #.......###j......#.####.#####.#....)........# #.#####.#.#####.# #.##..)...####..#.###.# #.##.##...##.<.....##># #.........#.)......##.#####(...<....#..##.##.# #.[##..............# #..##.....#####.####  i8*[40m#..##.......###.### ######..##.##......# i. .j.jThe gnoll sergeant attacks as it pursues you!=8 i4 i8E _The gnoll sergeant hits you but does no damage. i8 j#...#..#....########.##.#.#.....########..j...#.###.#.......###.......#.########.#...j)........#.#####...)..#.#####...##.<.....##>........#.)......##...#... i#.#.###.... .................##.##.#.# i i i,.j i&.j iqj   gnoll sergeant (polearm) i&Pj   gnoll (polearm) iD i5 i= i- i  9 i i i #.#....# #.#....####### #.##.#.#.....#########...j..#.###.# #.......###.......#.### #.#####.#....j........# #.#####.#.####......#.# #.##..)...####..#.###.# #.##.##...##.@.....##># i! #.........#.)......##.# ####(...<....#..##.##.# #.[##..............# #..##.....#####.#### ib #..##.......###.##### #######..##.......##......# i.................##.##.#.# #.#####.###.##.#.<#.# i i")jj   gnoll sergeant (polearm) iC$^==-20 i, i>0a _There is a stone staircase leading up here. i ikA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.ii#.#....#Stats the Arsonist#.#....#######Gargoyle#.##.#.#.....#Health: 35/54 ===============---------########...j..#.###.#Magic: 2/16===---------------------#.......###.......#.###AC: 18Str: 18#.#####.#....)........#EV: 9Int: 20#.#####.#.####j.....#.#SH: 0Dex: 10#.##..)...####..#.###.#XL:  9 Next: 14% Place: Dungeon:6#.##.##...##.@.....##>#Noise: ---------  Time: 8020.3 (1.0)#.........#.)......##.#h) +1 war axe####(...<....#.i.##.##.#Cast: Foxfire#.[##..............##..##.....#####.#####..##.......###.#####j   gnoll sergeant (polearm) #######..##.......##......# #.................##.##.#.# #.#####.###.......##.#.<#.# _The gnoll sergeant is severely wounded. _The gnoll sergeant hits you but does no damage. _You see here a +0 sling.  The gnoll sergeant attacks as it pursues you! _The gnoll sergeant hits you but does no damage. _There is a stone staircase leading up here.i8ii i-1 _ii/ ####  #######..##  ###...##....#  #......#...######  ##..##.#........# 5 #.....##.# i ##..........###'#  #...........#♣..♣♣#### #..####..<..#♣.♣#..# ###.#.##.>...#.♣...#..### #......#.....#♣.♣.♣#....## ##..#........#######.....#  ###.#.##.................. iP #......#............ iQii[6=3=2.8 (2.5ibif} _You climb upwards. _There is a stone staircase leading down here.iC 3i i ib ,i. i s7==i޻ i Bi ,i iO {84==i i ,iq i] ,i i ,i i 39===in i ,i iJ ,i i 40=5=i i i i im ,iy iV i g1==ip i ,i, i j6==i i i N2=i iC ,i i i, i i ~3===i i ,i1 i ,i i7 97ih 0=i it k4=i@ i ,i iU ,i7 i }5==i im ,i i, ,i i iQ T8==i. i) 96ib 2=i0 i ,i! i ,i i i X7==iO i ,iM i c9=i i2 ,i i w8=i! ,i@" iNy =9=10/16==50===1=1=2==3=2== _You start resting.83.8 (61.0)4=4.8 (62 _HP restored.[9;1iy 7Hi*Ii).==i5=3=i7Bi18i9,iV:iC+=i$Fx4==iU==5=inWif=i1hijs _You start resting.108.8 (24iNu[6==9.8 (25izi|% _Magic restored.iW3ii6" ###########..#####...##....#......#...#######..##.#........ #......>....##.####'.♣..♣♣########..<..#..♣.♣#..##...##..####.....#...##.............. i3)G10.8 (1.0)iM.ij ###########..#####...##....#......#...#######..##.#........ #......>....##.#....###'.♣..♣♣####i޵~####..<..#..♣.♣#..Cast: Foxfire#...##....##.#...#.....####...........#. i*@1.8 (2iiHs ###########..#####...##....#......#...#######..##.#........ #......>....##.#....###'.♣..♣♣####..####.@<..#..♣.♣#..###.#.##.>...#.♣...#..###......#.....#♣.♣.♣#....##.....####....#.....#####.## #...#....>.##. iP@2.8 (3iUi #######..#####...##....#......#...#######..##.#........ #......>....####..........###'....♣..♣♣####..####..<..#..♣.♣#..###.#.##.@...#.♣...#..###......#.....#♣.♣.♣#....###..#...######.....#.......#.#.# i######.### #...####.......<.#### i]==3.8 (4iihiic _There is a stone staircase leading down here.i i A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.iVic#######..##Stats the Arsonist###...##....#Gargoyle#......#...######Health: 54/54 ========================##..##.#........#Magic: 16/16 ========================#......>....##.#AC: 18Str: 18##..........###'#EV: 9Int: 20#...........#♣..♣♣####SH: 0Dex: 10#..####..<..#..♣.♣#..#XL:  9 Next: 14% Place: Dungeon:5###.#.##.@...#.♣...#..### Noise: ---------  Time: 8113.8 (4.0)#......#.....#♣.♣.♣#....## id h) +1 war axe##..#........#######.....# Cast: Foxfire###.#.##..................#......#...##.............####.....#...##.............. ##.#...#.....####...........#. #.....#####.## #...#....>.##.  ######.### #...####.......<.####  _There is a stone staircase leading down here. _You start resting. _HP restored. _You start resting. _Magic restored. _There is a stone staircase leading down here.idiuji_piSt24.8 (1 _iuif.##...##.<.....##># ......#.)......##.# (...<....#..##.##.# .[##..............# ..##.....#####.#### ..##.......###.##### ..##.......##......# ...........##.##.#.# 6 .###.......##.#.@#.# .# #.......##.#.##.# .# #.......##.#.##.# .# #.......##......# .# ############.#### ig########## #.#  #......(# #.#  #.#####.#### #..# #....###.#ikhisi-6.3 (2.5iji} _You climb downwards. _There is a stone staircase leading up here.i*3iG%il......#.)......##.# #(...<....#..##.##.# #.[##..............# #..##.....#####.#### #..##.......###.##### #..##.##......#...##.##.#.# #.###.##.#.<#.# ..# #.##.#@##.# #.# #.##.#.##.# #.# #il.##......# ..# ############.#### ### #.# im #......(# #.# #.#####.#### #.# ###.# #....###.# ....# #........#i/miuI7.3 (1.0 _i|i #(...<....#..## #.[##..............#####.###..###.#####...... .....##.# #.###.<# ..# .## ##......# ..# ############.####..# ###.# #..#.#####i@8.3 (2ii= .[##..............#####.###..###.#####...... .....##.# #.###.<# ..# #.#.# ##.#.##.##..@...# ..# ############.### #### #.# ####.#####..#.#i@9.3 (3i%i 7 .#####.###..###.#####...... .....##.# #.####.#.< ..# #.#.##.# #i~7.#.##.#.... ..# ############@#### #### #.#  #......(#.......##.#i>@A20.3 (4iVEi9 ..#...... .....##.# #.####.#.< ..# .#.# ##.#.##.##......# ..# ############.#### #### #@#  #......(#####.#########......#ii&*1.3 (5ii] ...... .....##.# #.###.< ..# #.#.# ##...... ..# ############.### #### #.#  #......(#####.#### ###.# #....##########iHd@2.3 (6ihi .....##.# #.###.< ..# .# #.... ..# ############.### #### #.#  #......(#####.#### ###.# #....## ......#  i@3.3 (7ii1 #.###.< ..# .# #.... ..# ############.### #### #.#  #......(#####.#### ###.# #....## .......... ###..#.####  i@4.3 (8i<ik...# #.##.#.##.# ##.# #.##.#.##.# ##.# #.##......# ...# ############.#### #### #.#  #......(# #.# # 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A2.3 (13i'' i b #.#####.###.##. #.##....# #.##. #.##.##.# #.## #.##.##.# #.......##. #.......# ########.############  #.# #......(# ig  #.# #.#####.####  #@####.# #....## #[.....# #......######.# #..#.## #.#####..#.# #.......##.######......#i K ######## i A3.3 (14i i.I M.........###.##..##.##.# #.......##........# ########.###########......(#  #.#####.#### .####.# #....##iI [.....#....######.# #..#.##iR A4.3 (15iX i wM######..##.........###.##..##.##.# #.......##........# ########.###########......(#  #.#####.#### .####....###[.....# #......#i A5.3 (16i ips `M #######..##.........###.##..#.##.##.##.##.##.# #.......##.#.......# ########@###########is E......(#  #.#####.#### #.####.# #....##i| i} +6.3 (17i i 4#..##.....#####. #..##.########..####.#...........##.##.#####.###.##.##.##....# #.##.#i 1#.##.##.# #.##.##.##.##.# #.......##..#....@..# ########.############ ##.# #......(# ##.# #.#####.#### i? O#.####.# #....####[.....# #.......######.# #..#.#id 7###.#####..#.#i 6#.......##.#ii+7.3 (18i_iei"i%iLQi6..# #.......# #.#####..####.......i6i+=ie#..##.....#####.##..##.###.##..##.##.#........##.##.#####.###.##.#.#.##....# #.##.#.#.##.##.# #.##.#.#.##.##.# #.##.#.....@.# #.####.##### #.#.# #......(# #.#.# #.#####.#### #.#.####.# #....###.#[.....# #.######.# #..#.# iF8.0)iiZ#.[##.............#..##.....#####.# #..##.###.#########..####....#...........##.##.#####.###.##.#.<#.##....# #.##.#.##.##.##.# #.##.#.##.##.##@# #.......##...i[#.......# ####.#####.############ #.##.# #......(# #.##.# #.#####.#### #.##.####.# #....###.##[.....# #........######.# #..#.######.#####..#.#ibic*9.3 (2ikiEM####(...<....#..##.##[........### #..##.########..##...........#.####.##<#...#.##.##.##.# #.......##....#.......# ########.############ #.##iA50.3 (3iifM.........#.).....####(...<....#..##.##[........## #..##.########..##...........#.###.##<#...#.##.###.##.# #.......##....#.......# ############.##iK@1.3 (4iii=ii}} Q....i} i i) M##.##...##.<.........#.).....####(...<....#..##.##[........## .....###.#########..##......#..............#.####@##<...#.##.##.##.##.# #.......##....2.3 (1i/ i7 QM.)...####..#.###.##...##.<.........#.).....####(...<....#..##.##[...........## #..##...#.########..##..#......@.......#.#.#####.###....<#.....#.##.##.# #.......##.#.##i+ @3.3 (2i iI i i iX(..injiiG#.##..)...####..#.###.#.##.##...##.<.....##>#.........#.)......##.####(...<....#..##.##.#.[##.#..##.....#####.##..##.......###.##..##....j..##.#.......##.##.##.#####.###....j..##.#.<##.##....# #.......##.#.##.##.##.# #.......##.#.##.##.##.# #.##.#.......# #.## j   gnoll sergeant (polearm, wandering)####.##### #.# j   gnoll (polearm, wandering)#.# #......(# #.#[iH17;12H#.# #.#####.#### #.#0j.j.j)==4.3 (1 _The gnoll sergeant shouts!i( ,i v.v...jj., ally target)j)i ]5---5i i / _You conjure some foxfire!i/,i0i]0i0i1i1i: §§§§vvYou conjure some foxfire! The foxfire hits the gnoll sergeant!iwixi[yi jj.. The gnoll sergeant is heavily wounded.The foxfire hits the gnoll sergeant!i ciTm!§§##..jv@§§§j..vimh4----6iz|§§§ _The gnoll sergeant is almost dead.i5}i2,i,ixvv##.j.v.j.§iϴ`3---7i>:§i iD)_You conjure some foxfire!i( Bi]2 v§§vvYou conjure some foxfire!  The foxfire hits the gnoll sergeant but does no damage.i ,ie Bi §v§The gnoll sergeant is almost dead.The foxfire hits the gnoll sergeant but does no damage.i@ iA ,iB i}C iC ifM §##j.jv§The gnoll sergeant is almost dead.The foxfire hits the gnoll sergeant but does no damage.i i( .§The gnoll sergeant is almost dead.iUc iRd §id _§§##j.id T.@§j.ie vie if i+g 2ig ---ig 8ir i,t §imt .§§it §it ix   i/y >The foxfire hits the gnoll sergeant but does no damage.  ixy VThe gnoll sergeant is almost dead.  iy >The foxfire hits the gnoll sergeant but does no damage.  itz VThe gnoll sergeant is almost dead.  iz =The foxfire hits the gnoll sergeant but does no damage. iz W_The gnoll sergeant is almost dead.i[qi5D..v##.v@.jj1---9ii/ _You conjure some foxfire!iy vvYou conjure some foxfire!i49---0---60iiN _The gnoll sergeant hits you from afar with a +0 trident.i;@iM#.##..)...####..#.###. Stats the Arsonist#.##.##...##.<.....##> Gargoyle#.........#.)......##. Health: 49/54 =====================---####(...<....#..##.##. Magic: 10/16 ===============---------#.[##.............. AC: 18Str: 18#..##.....#####.### EV: 9Int: 20#..##.......###.### SH: 0Dex: 10#######vv##.......##..... XL:  9 Next: 14% Place: Dungeon:6#......v@vjj......##.##.# Noise: =-------- [39iNL;49m Time: 8160.3 (0.0)#.#####v###.......##.#.<# h) +1 war axe#.##....# #.......##.#.## Cast: Foxfire#.##.##.# #.......##.#.###.##.##.# #.......##.....#.......# ############.## j   gnoll sergeant (polearm, ally target)####.############ #.# j   gnoll (polearm)#.# #......(# #.##.# #.#####.#### #.#The gnoll sergeant is almost dead.The foxfire hits the gnoll sergeant but does no damage. _The gnoll sergeant is almost dead. _You conjure some foxfire!  You conjure some foxfire! _The gnoll sergeant hits you from afar with a +0 trident.iV4i`ibc _There is not enough space to conjure foxfire!i i #.##..)...####..#.###. Stats the Arsonist#.##.##...##.<.....##> Gargoyle#.........#.)......##. Health: 49/54 =====================---####(...<....#..##.##. Magic: 10/16 ===============---------#.[##.............. AC: 18Str: 18#..##.....#####.### EV: 9Int: 20#..##.......###.### SH: 0Dex: 10#######vv##.......##..... XL:  9 Next: 14% Place: Dungeon:6i| [#......v@vjj......##.##.# Noise: =--------  Time: 8160.3 (0.0)#.#####v###.......##.#.<# h) +1 war axe#.##....# #.......##.#.## Cast: Foxfire#.##.##.# #.......##.#.###.##.##.# #.......##.....#.......# ############.## j   gnoll sergeant (polearm, ally target)i ####.############ #.# j   gnoll (polearm)#.# #......(# #.##.# #.#####.#### #.#The foxfire hits the gnoll sergeant but does no damage. _The gnoll sergeant is almost dead. _You conjure some foxfire!  You conjure some foxfire! _The gnoll sergeant hits you from afar with a +0 trident. i$ N_There is not enough space to conjure foxfire!iu i i i c _There is not enough space to conjure foxfire!iiG #.##..)...####..#.### #.##.##...##.<.....## #.........#.)......## ####(...<....#..##.## #.[## #..##.....#####. #..##.......###. i6c#vv##.## #......@.vjj......##.##. #.#####v###.##.#.< #.##....# #.......##.#. #.##.##.# #.......##.#. #.##.##.# #.##i  #.......# #. ####.##### #.#  #.# #......(# #.#  #.# #.#####.#### #.#iiK  Your foxfire dissipates!The foxfire hits the gnoll sergeant.i§vv)j   gnoll (polearm)io\,i\,iM],i]ize §vvv§, ally target)  You kill the gnoll sergeant!iRBi,i §vjv The foxfire hits the gnoll but does no damage.  The foxfire hits the gnoll!i!qi;{ . The gnoll is heavily wounded.The foxfire hits the gnoll.ii'§§§§j.§)i 50=1=8-1.3 (1iCK§§iY _The gnoll is almost dead.i ..v.v, ally target)0-i '=2i i / _You conjure some foxfire!i ,i  vv§You conjure some foxfire!  The foxfire hits the gnoll but does no damage.iN ,i §The gnoll is almost dead.The foxfire hits the gnoll.i$i&i2vv@§j)§iP3G9/16 ---i33i;D§§i>Y _The gnoll is almost dead. i#.##..)...####..#.###.#.##.##...##.<.....##>#.........#.)......##.####(...<....#..##.##.#.[##.#..##.....#####.##..##.......###.## iwv.##.##.#.....v.@j).##.##.##.#####§###.##.#.<##.##....# #.......##.#.##.##.##.# #.......##.#.##.##.##.# #.##.#.......# #.#####.#### iǷ4  i i i|@  The foxfire hits the gnoll. i§v§v@)§ ipI i'J iaJ i7Tv§.§§. iXXy1=--4 i4aU§§ idI _You kill the gnoll! i3#.##..)...####..#.###.##.##.##...##.<.....##>##.........#.)......##.#####(...<....#..##.##.##.[##......##..##.....#####.##.v##.......###.##§.##.##. ih4)#.....§§.@).##.##.#.#.#####.###.##.#.<#.#.##....# #.......##.#.##.#.##.##.# #.......##.#.##.#.##.##.# #.......##.#.......# ############.#####.###  i{6 i7 i8 i!9 i:!iA§§v§....!i .-5!iK ;§!i{  Things that are here: _a +0 spear; a gnoll corpse!iǃ!iWhat do you want to examine? Items  a - ()) a +0 spear !im_ b - (†) a gnoll corpse"i. "i-"iU<#.##..)...####..#.###.# Stats the Arsonist#.##.##...##.<.....##># Gargoyle#.........#.)......##.# Health: 51/54 ======================--####(.§.<....#..##.##.# Magic: 9/16=============-----------"ia=#.§##..............# AC: 18Str: 18#.v##.....#####.#### EV: 9Int: 20#.§##.......###.#### SH: 0Dex: 10#######..##.......##...... XL:  9 Next: 18% Place: Dungeon:6#........@).......##.##.#. Noise: ---------  Time: 8165.3 (1.0)"i>V#.#####.###.......##.#.<#. h) +1 war axe#.##....# #.......##.#.##. Cast: Foxfire#.##.##.# #.......##.#.##.#.##.##.# #.......##......#.......# ############.#######.############ #.#"i:>#.# #......(# #.##.# #.#####.#### #.#"ih>lThe foxfire hits the gnoll. _The gnoll is almost dead."i>\The foxfire hits the gnoll. _You kill the gnoll!"i>Things that are here: _a +0 spear; a gnoll corpse"iK;§"iNL"i{XT§§"i["iWhat do you want to examine? Items  a - ([) a +0 bucklerb - ([) a +0 scale mail  c - ()) a +0 trident  d - (†) a gnoll corpse#ihb#i!j#is#.##..)...####..#.###.# Stats the Arsonist#.##.##...##.<.....##># Gargoyle#.........#.)......##.# Health: 51/54 ======================--#i|s####(.§.<....#..##.##.# Magic: 9/16=============-----------#.§##..............# AC: 18Str: 18#.v##.....#####.#### EV: 9Int: 20#is#.§##.......###.#### SH: 0Dex: 10#######..##.......##...... XL:  9 Next: 18% Place: Dungeon:6#........@).......##.##.#. Noise: ---------  Time: 8165.3 (0.0)#.#####.###.......##.#.<#. h) +1 war axe#i"ty#.##....# #.......##.#.##. Cast: Foxfire#.##.##.# #.......##.#.##.#iRt #.##.##.# #.......##......#.......# ############.#######.############ #.##ivt#.# #......(# #.##.# #.#####.#### #.#The foxfire hits the gnoll. #itl_The gnoll is almost dead.The foxfire hits the gnoll. #it_You kill the gnoll!Things that are here: _a +0 spear; a gnoll corpse#iԄY§#iJL§§#i$i3$i8§$iy#.##..)...####..#.###.# #.##.##...##.<.....##># #.........#.)......##.# ####(.§.<....#..##.##.# #.§##....# #.v##.....#####.#### #.§##.......###.##..##.$iz##......##.)@.##.##.#.##.#####.###.##.#.<#.##.##....# #.......##.#.##.##.##.##.# #.......##.#.##.##.##.##.# #.......##......##.# ######.# $i_$i16.3 (1 _$i $i# $i$$i %d#.##..)...####..#.###.# $iw%#.##.##...##.<.....##># $i%#.........#.)......##.# $i?&####(.§.<....#..##.##.# $i'6#.§##.$i'.$i1(# $iu(p#.v##.....#####.#### $i(@#.§##.$i):###.##### $iS)#$i)@..##.$i):##......# $i*#.$i ,)##.##.#.# #.#####.###.##.#.<#.# #.##....# #.##.#.##.# #.##.##.# #.##.##.##.# #.##.# ## $i^1H Items here: ) [[ †.$iH8$i9$i0:"10/16$i:==$i;"7.3 (2 $iS;_$iH$i$iJl#.##..)...####..#.###.# $i#.##.##...##.<.....##># $i #.........#.)......##.# $il####(.§.<....#..##.##.# $i;6#.§##.$i.$i# $iE#.v##.....#####.#### #.§##.$i:###.##### $i#$ik@..##.$iK##......# #.$i)).$i?;##.##.#.# $i[#.#####.###.$iO##.#.<#.# $iQ#.##....# #.$ij:##.#.##.# $i $i $i2 $ir $i $i $if$i$i%2$iv5=8.3 (3$iC$iy$i$i$i\$i u.$iu$i$i?$i*9.3 (1$i%$i$i+70.3 (2$iت$i{$i8u3===1.3 (3$i$i@2.3 (4$i$i?@3.3 (5$i$ip1=4.3 (6$i#$i $iM X4=5.3 (7$iA$i#1 _HP restored.$iI$*6.3 (8$iD/$iF:$i:*7.3 (9$iC$iNS$iSJ=8.3 (10.0)$i\$ie]=9.3 (11$iSn$ixB80.3 (12$i2$i$iv\2==1.3 (13$i$i$i+2.3 (14$i$iA3.3 (15$iW4.3 (16$i$i==5.3 (17$i+6.3 (18$i)$i7K3=$ie8$7.3 (19$iXE$iS$iS+8.3 (20$ic$itA9.3 (21$i$iB90.3 (22$iL$i$i@=1.3 (23$i$iA2.3 (24$i$iSA3.3 (25$iS$ixp4==4.3 (26$i $iA5.3 (27$i($is6A6.3 (28$i B$iTA7.3 (29$i^$im^==8.3 (30$iGx$iA9.3 (31$i$iAC200.3 (32$i$iݻ95$ik6=1.3 (33$i6$iA2.3 (34$i`$i?A3.3 (35$i$i~A4.3 (36$iE $i -$i-G=5.3 (37$i8$iHA6.3 (38$i+Y$iip6==7.3 (39$i+{$i H M###.#.####j......)...####..#.###.##.##...##.<.....##>.........#.).....$i ####(.§.<....#..##.##§.........v##  #.§##.##########..##...........))..#.###.##<$i #.##....# #.......##.#.##.# _Magic restored.$i( A8.3 (40$i2 $i? M...).......###.#.####.......)...####..#.###.##.##...##.<.>.........#.).....####(.§.<....#..##.##§.........v##  #.§#.##########..##...........))..#.#.#####.###.......##.#.<#.#$iy A9.3 (41$i $ir ^M......###.......#.####.#....).......###.#.####......#..)...####..#.###.##.##...##.<>.........#.).....####(...<....#..##.##§.........v###  #.§#.##########..##....#........)).......##.##.#.###########$iy~ B10.3 (42$i: $i M#######...j..#.###.# ......###.......#.####.#....).......####.#.####........)...####..#.###.##.##...##.<.....##>.........#.).....####(...<....#..##.##§.........v#### $i  #.§#.###########..##.......##......##.......#$iq $i H==1.3 (43$i* $it M #.##.#.#....#######...j..#.###.# ......###.......#.####.#....).......####.#.####......##..)...####..#.###.##.##...##.<>.........#.).....####(...<@...#..##.###.[#.........v####$ir  #.§##.......###.#######.......#$i A2.3 (44$i $ii M....###### #.##.#.#....#######...j..#.###.# ......###.......#.#####.#....).......####.#.####......##..)...####..#.###.##.##...##.<.....##>........@#.).....####(...<....#..##.###.[#.........#.v##.....#####.#####.......#$ikn A3.3 (45$i w $i{ M ....###### #.##.#.#....#######...j..#.###.# ......###.......#.######.#....).####.#....##..)...####..#.###.##.##..@##.<>.........#.).....####(...<....#..##.###.[##..............######.##.......#$ib A4.3 (46$i $i Mj# ....###### #.##.#.#....#######......#.###.# ......###.......#.##$i` l####.#....).###.#....#..)..@####..#.###.##.##...##.<>.........#.).....####(...<....#..##.##.#......#.........#$i A5.3 (47$i $iFM..†)j#....#.# ....###### #.##.#.#....#######......#.###.# ......###.......#.######.#....).......####.#.....)...####..#.###.##.##...##.<>#.........#.)......##.##.#..##.....$iL$igL+6.3 (48$iX$iv2#....)......#..†)..# #j#....# #.#....# #.#....#######  #.##.#.#.....# ########......#.###.# #.......###.......#.### $i#.#####.#.@..)........# #.#####.#.####......#.# #.##..)...####..#.###.# #.##.##...##.<.....##>##.........#.)......##.#####(...<....#..##.##.##.[##..............##..##.....#####.#### #.§##.......###.#####$iA7.3 (49$i%iB........?....#. #....)......#..†)..# #j#....# #.#....# #.#....#######  #.##.#.#.....# ########......#.###.# #.......###@......#.### #.#####.#....)..# #.#####.#.####......#.# #.##..)...####..#.###.%iC##.##.##...##.<.....##>##.........#.)......##.#####(...<....#..##.##.##.[##..............##..##.....#####.####%i%NA8.3 (50%iV%iGM..###..................?....##....)........†)..#j#....#.#....# #.#....###### #.##.#.#....#######...@..#.###.# ......###.......#.#####.#....).#.#####.#.####......#.#..#...##.[##9.3 (51%iU%i7M #####...####..###..................?....##....)........†)j#....##....# #.#....###### #.##@#.#....%iԆ#######......#.###.# ......###.......#.###.#####.#....)........#................##.%i:g.20.3 (52%iZ- ...#  #####...#######...........#........?....#.#....)......%i- #...)..# #j#....# #.#....#  #.#@...####### #.##.#.#.....# ########......#.###.#  #.......###.......#.### #.#####.#....)........# #.#####.#.####......#.#%iH. #.##..)...####..#.###.# #.##.##...##.<.....##># #.........#.)......##.#%in.%i]W1.3 (53%iM #...#  #####...####..###...........#........?....#..#....).........)j ....###### #.##.#.#....########......#.###.#..........%i\%i+2.3 (54%i %irkM #...#  #####...####..###...........#........?....#..%iNl#....)......##...)j ....#######.##.#.#.....#.......#%iv%iw+3.3 (55%i9%iM #...#  #####...####..###...........#%i#........?....#..#....)......##..@)#.# #.#....#######..###...%i%i+4.3 (56%i7#%iM#.# #...#  #####...####%ij`..###...........#........?....#..#....@......####...)..####.#.#....##...)..%i%iM+5.3 (57%i%iE$  Things that are here:%ifK M .# #.#%iK #...#  #####...####..###...........#....#..###....)......###...)..#####.#....#.#%i-L{....a +0 club; a +0 whip; a gnoll skeleton%iT%ixU26.3 (58 _%iZ[%ie%iBf,7.3 (59%ik%ioa _C - a scroll labelled BIKKUU CYKU%i' l.......%i) %i/ %i #.. .# ##.## #...# #...#  #...#  #####...##### ..###.# .............#...###....)......# ###...)..#### #.#....##.#....####### %im #.##.#.#.....#########......#.###.#%ir F8.3 (1.0)%i %i[ M..$. #.# #.# #...#  #####.@.#####%i[ ..###...........# .............#...###....)......#..##.#.#%id @9.3 (2%i\j %iM#....$. #.# #.#%iY #.@.#  #####...#####..###...........# .............#...#.#.#....#%iA30.3 (3%i%ilM.#....$. #.# #.# #...#  #####...####..###...........#..##..###.#....#%iJ%i*1.3 (4%i%iAM#O#.#..#..$. #.# #.#%i!B #...# #####...#####O   ogre (wandering)..###.#....#&i&ii r.OO&i +2.3 (5&iz&i! _An ogre comes into view. It is wielding a +0 giant spiked club.&i &i .Ovv(ally target)&i T5--=&i 3.3 (1&i &i / _You conjure some foxfire!'ik'iZ'i.Ovvv§'iD`4---4'i('iQ/ _You conjure some foxfire!'iPX'iƲ,'i] vvv§§§ You conjure some foxfire! The foxfire hits the ogre!'iCX'iK §The ogre is moderately wounded.The foxfire hits the ogre.'i,'i'i'i4 vO§§The ogre is moderately wounded.The foxfire hits the ogre.'i+U'i\V'i`.Ov§§@§§vv'i`A3---'ia5'ih<§'ik\ _The ogre is heavily wounded.'i §§@§§ You conjure some foxfire! The foxfire hits the ogre.'i)'i),'i3.vv@vv§§'i>4`2---6'i;<§'i=] _The ogre is severely wounded.'i B'i` vvv§§§You conjure some foxfire!  The foxfire hits the ogre but does no damage.'iN 'iN ,'iS §§The ogre is severely wounded.The foxfire hits the ogre.'i ,'i 'i` §§ The ogre is severely wounded.The foxfire hits the ogre.'ig The ogre is severely wounded..almost dead.e.'ivv v)§§'i 'iw .§§@§§vv1---237§§@§§ _You kill the ogre!'iD ,'ilE ,'iE 'i_F 'iF 'i/O .v@v.§§§§vv'iO b0---8'iaV V§§§'iX / _You conjure some foxfire!(ir§§.§...(i6(i^W§§§(i(iF(i(i-(ib(i9(is(i(i9(i:(i(i(ic(i(i(i(i̔(i (i(iו(i?|§@§..§.§..§.§v§§§vv§§(iC]1=-9(i§§§§§§(i),(i(iҲ(iY(i>(iۻ(i(iټ(i!(i&(i(i(i.@.§...§...§§§...§...§-40.3 (2(i;§(i ......)) _Your foxfire dissipates. x41.3 (3(i(i\@2.3 (4(i(i\=3.3 (5(i (i@4.3 (6(in(i#@5.3 (7(iKc2==6.3 (87.3 (98.3 (10.0)(i,L+9.3 (11(iP(iV_==50.3 (12(iZ(iaA1.3 (13(i/h(i@qo3=2.3 (14(ix(iuA3.3 (15(iR(iA4.3 (16(il(iA5.3 (17(i=6.3 (187.3 (19(if(iyA8.3 (20(i(ip4==9.3 (21(i)(i(B60.3 (22(i(iL(i21.3 (232.3 (24==3.3 (254.3 (265.3 (27(iA?5=6.3 (28(i(i2+8.3 (40(iФ(iN### #.. .# ##.###.# #..@..........####..##..#.###...........#. ..####.........#)##########.###...##...# #...#9.3 (41(iY|### #.. #.# # ###.###.#...##...#...####..##..#.##...........#. ..####.........#)##########.###...##...# 80.3 (42(i,q k### ####.. ..#.# .# .# ##.###.#...# #...# ...####..##..#.### #...........#. ..####.........#)######## 1.3 (43(i  ### #### ####.. ... ...#.# #.# ..# ##.###.#...# #...# ...####..##..#.### #...........#.#..####..#)##########.## 2.3 (44(iq M####### ###. ... ... #.# #.# ..###.###@#...# #.............####..##..#.####...........#.#...####3.3 (45(i3 #M# .# ########..####...........# #.# #@# ##.###.#...# #..........#...####..##..#.###..#4.3 (46(iߵ M # .# #######..###....@......# #.###.#S..#.##.###.#...##..........##..#.###.#S   adder (asleep).......##(i h  An adder comes into view.(i S.S==5.3 (47(i / _The adder hisses angrily.)i vv(ally target)5---6.3 (1.0) )iR )iַ o _You conjure some foxfire! The adder barely misses you. x2)i )i Stats the ArsonistGargoyleHealth: 54/54 ========================Magic: 15/16 ======================--AC: 18Str: 18#EV: 9Int: 20.#SH: 0Dex: 10########..###XL:  9 Next: 23% Place: Dungeon:6#...v@S.....#Noise: =--------  Time: 8286.3 (0.0)#.###v#...#.#h) +1 war axe##.###.#...#Cast: Foxfire#..........#...####..##..#.####...........#.#S   adder (ally target)..####.........#)#########[17)i$ ;10H##.## _Your foxfire dissipates. x4 _You see here a +0 giant spiked club. _You now have 287 gold pieces (gained 8).  An adder comes into view. _The adder hisses angrily. _You conjure some foxfire! The adder barely misses you. x2)i̹ )i )ih )i% c _There is not enough space to conjure foxfire!*i'Y  You closely miss the adder. The foxfire hits the adder.*i,*i  The adder is severely wounded.The foxfire hits the adder.*il§@.v*ib*ihm§@..*ik547.8 (1.5*io*irI _You kill the adder!*i# .# #..### #...§.# #.###.#...#.# ##.###.#...# #..........#...####..##..#.####.....#.#..####.........#)###########.##*i ..*ix 4-80*i1*i?*i G-*i_ *iz ;9*i *ie A90.8 (2*iY *i *i; R6==1.8 (3*i~ *ib #...#.#..#..# ..# #..### #......@....# #.###.#...#.# ##.###.#...# #.........#...####..##..#.####...#.#..####........#)######## *i=j @2.8 (4*i3o *i *#. .. ##.# ...# #..# #..# #..### #.......@...# #.###.#...#.# ##.###.#...#  ...####..##..#.####...#.#..####.........#)######### *i @3.8 (5*i *iA M ..# ..##. #..# #######@.###......... #.###.#...#.###.###.#...# #..######*ie *iŎ *4.8 (6*iH *i M## ..#.# ..###. #@.# #######..###...........##.###.#...#.##.#......*i *iV G==5.8 (7*i.$ *i pM ## ..#.# ....######....... #..# #######..###...........##...#.##.*iD @6.8 (8*i *i8M.# ## ..*i:9#.# ..#######........##### #..# ########..####...#.##.###*i?*i?*7.8 (9*iC*iO  .# .## .. #.# ..#.######.#5..#.######..# #..# ##..### #...........# #.###.#...#.#5   white imp (asleep)*i& ##.###.#...#.# #..........# #  ...####..##..#.###*i k  A white imp comes into view.*i_m.55*i6==8.8 (10.0) *i*ia+ _The white imp shouts!+i]+i؍+ir O.5...vvO   ogre5   white imp (ally target)  You conjure some foxfire!+iZ5---9+i8 .0) +i+iĤ _An ogre comes into view. It is wielding a +0 giant spiked club.+il +i .#.##.. #.# ..# O..######.# ..5...v...# ..######@.#  #..# ########..###+i #...........##.###.#...####.###.#...#.# 5   white imp (ally target)#..........# #  ...####..##..#.####...........#.#+i +i +i- +i%  Your foxfire dissipates!The foxfire hits the white imp! The white imp is burned terribly!+i J.v§§§+ii+ij+i r .O..§§§O   ogre+ivl----300+i|e§§§+iwM _You kill the white imp!,i^,i*.O......vv(ally target),iU4-=1,iP,iR/ _You conjure some foxfire!,iڋ,i.O...vv§v§3---2,iU§§,i/ _You conjure some foxfire!,i ,,i ,,i ,i ,id ,,i ,ia vvv§§§§You conjure some foxfire! The foxfire hits the ogre.,id ,,ik §§§ The ogre is lightly wounded.  The foxfire hits the ogre!,i ,i ,i ,iL .Ov§§§§vv,i `2---3,i 9§,i$ \ _The ogre is heavily wounded.,i §§§You conjure some foxfire! The foxfire hits the ogre.,iS ,i ,i ,i ,i} .O..vv§,i b1---4,i ,iə \ _The ogre is heavily wounded.-iu,-i.Ovv.v-i!A--5-i<-i/ _You conjure some foxfire!-iY%  You conjure some foxfire! The foxfire hits the ogre.-ii,-i ,-i  The ogre is severely wounded.The foxfire hits the ogre!-iFW)vvv§-i2-i3,-i3-i>4-i{4-i4-i5-iU5-i5-i:v§§v§§§§§v§v-i+;-i?^0-96-iD§§§§§§-iGH _You kill the ogre!.i§§§§§§§.iH.iZ§§§§.i 1§.i! .i .i.i.i4.i.iy.i.iz.i.iA.i.i.i .if.iB.i.i. .i&!.ii(§§..v§§..v..§.§..§§§v.iF)&-7.i1§§§§§§.i ;` _Your foxfire dissipates. x2.iEB.iF.iG.ieP.i-Xh....)..§....§..§#§.§§.iXD-8.8 (2.i/_§§§#§§.i]h ...#... _Your foxfire dissipates. x3.ii*9.8 (3.i2n.iu[-10.8 (4.i {.i@1.8 (5.i.i>1=2.8 (6.i@3.8 (7.i.i@4.8 (8.i.i@5.8 (9.i.il`=6.8 (10.0).i.i1A7.8 (11.i.i.i \2==8.8 (12.iO.i.i+9.8 (13.i.i.iO,20.8 (14.i8.iA1.8 (15.i]t==2.8 (16.i.iN .i +3.8 (17.i .iA4.8 (18.is.iK3=.iT$5.8 (19.iA".i&A6.8 (20.i).i%/A7.8 (21.i3.i7A8.8 (22.i@.i/F]=9.8 (23.iJ.iQPB30.8 (24.i)T.iWA1.8 (25.ia[.iB`.i`Z4==2.8 (26.id.ihA3.8 (27.im.irA4.8 (28.iw.iI|A5.8 (29.i.i.iH==6.8 (30.i.iA7.8 (31.iq.i.iЖY5=8.8 (32.ix.ižA9.8 (33.i?.iYB40.8 (34.i^1.8 (35=2.8 (36.iA3.8 (37.i#.iW.i+4.8 (38.i.irp6==5.8 (39.i.id1$# .# .##.. ##.#  #..#.iQeb...######.# ......)..@# ..######..#  #..# ########..####...........#.ieh.###.#...#.###.###.#...#.# #..........# # ...####..##..#.###.im.ion+6.8 (40.is.iT?M#$ ## ..#.# #..#.######....).....######.#..##....#.i(A7.8 (41.i .iߐTM#$ ###.# ...# #@.#.######.##....).....######..##...#.iW8.8 (42.iJ'### .$# #.# # ##.##.# .... ##.# #.@# ...######.## ......)...# ..######..##..###..####...........##.###.#...#.# .ib(.i(H==9.8 (43.i-.i M##.$# # #.# ##.##.##.##.......### #..######.##......)...##....ip.i%50.8 (44.i.iVM## .$# # #.# ###.###...@...#####.#### #...iUXf...######.##....i2`.i`+1.8 (45.i_f.ijhM##.. .## .$# # #.# ##.##@##.#.......####.#####..####...i.i+2.8 (46.iC.iSgM## #.. #..###...$#  #@# #.##.##.##.......#####.####.#...i`.i׉+3.8 (47.i.iRM# . ###...@# #.##.# ##.###.......###.##...iA4.8 (48.i#.if*A5.8 (49.i/.i ##..#. ##..in #.. #..### #..@.# #.##.# # #.##.##.# #.......# ####.#### #..# ...######.i.## ......)...#  ..######..# _You now have 305 gold pieces (gained 18)..iA6.8 (50.i.i`T  ### ..# #.# ##.## #... #..### #.@..# #.##.# # #.##.##.# #.......# ####.#### #..# ...######.## .iT  ......)...#  ..######..#.i^ A7.8 (51.i` .i# 6M##. #.# #.######.....####.i ...# ##.# #.##.##.#.##.i A8.8 (52.ix .iy #### ..# .# ##.###### #..@....##..####.##....# #.##.# ##.##.##.##.......#####.#### #...iIz q#...######.#.i A9.8 (53.iޅ .i #### ..# #.# ##.###### #...@...# #..####.# #....# #.##.#.# .i B60.8 (54.i .iu #### ..# #.# ##.###### #....@..# #..####.# #....# ## .i A1.8 (55.i .i. #### ..# #.# ##.###### #.....@.# #..####.# #....# .# #.##.# .##.##.##.##.......#####.#### .i5 .iW6 +2.8 (56.i~: .i #### ..# #.# ##.###### #......@# #..####.# #....##.# #.##.##.##.##.##.##.......#####.#### .i +3.8 (57.i .in @ #### ..# #.# ##.###### #.....@.# #..####.# #....##.# #.##.##.# #.##.##.# #.......# ####.####  #..#  ...######.##.it A4.8 (58.ix .iO #### ..# #.# ##.###### #....@..# #..####.# #....##.# #.##.##.# #.##.##.# #.......#.i ####.####  #..#  ...######.##.i.i^+5.8 (59.iZ .i #### ..# #.# ##.###### #...@...# #..####.# #....##.#.i #.##.##.#  #.##.##.#  #.......#  ####.####  #..#  ...######.##.i2.i$6.8 (60.i.i^$ #### ..# #.# ##.###### #..@....# #..####.# #....##.# #.##.##.# #.i3%.##.##.# #.......# ####.####  #..#  ...######.##.i_*A7.8 (61.i6./iq.#### ..# #.#  ##@###### #.......# #..####.# #....##.# #.##.##.# #.##.#/ivr#.# #.......#####.#### #..#/iwA8.8 (62/i{/ixM########......./i ; #@# ##.#######.......##..####.###/i6 /i +9.8 (63/i^/i=M########.......#######.# #.######.......##..###./iB70.8 (64/i/i$'#.##.# ##.###### #.......# #..####.# #....##.# #.##.##.# #.##.##.#  #.......#/iQ/i]A1.8 (65/i.#.#.#.# ##.###### #.......# #..####.# #....##.# #.##.##.#  #.##.##.#  #.......#/iA2.8 (66/iw/iv#.##.#.#.# ##.######  #.......#  #..####.#  #....##.#  #.##.##.#  #.##.##.#  #.......#/i|A3.8 (67/i(/i #.# #.#.#.# ##.######  #.......#  #..####.#  #....##.#  #.##.##.#  #.##.##.#  #.......#/i /io +4.8 (68/i/il #.# #.#.#.## ##.######  #.......#  #..####.#  #....##.#  #.##.##.#  #.##.##.#  #.......#/i/i2+5.8 (69/i=/i  #.# #.##....#.### ##.######  #.......#  #..####.#  #....##.# /i8 #.##.##.#  #.##.##.#  #.......#/i1$A6.8 (70/i'/imM# #.# #.# #....#.# ####/iX# ##.######  #.......#  #..####.#  #....##.#  #.##.##.#  #.##.##.#  #.......#/iA7.8 (71/i/iQ<###.. #. #.# #.# #....#.# ####. ##.######.. #.......#### #..####.#  #....##.# /i< #.##.##.#  #.##.##.#  #.......#/iAA8.8 (72/i6E/i< #### ..# #.# #.# #.# #....#.# ####.# ##.###### ..# #.......# #### #..####.#  #....##.# /i #.##.##.#  #.##.##.#  #.......#/i@A9.8 (73/i/iUZk #### ..##.##########..o..##..........#...@###########.# ##.###### ........#/i[o   orc (asleep)####.####/id  An orc comes into view. It is wielding a +0 whip./inz h.oh   black bearo   orcThe orc shouts! You hear an angry growl./iMo7===80.8 (74/i>u/i] _A black bear comes into view.0i/,0ix.h.o##vv(ally target)0iZh5----1.8 (1.0) 0iڵ0iָ/ _You conjure some foxfire!0ib,0i.j vv§ (ally target)You conjure some foxfire! The foxfire hits the black bear!0i,0i § The black bear is moderately wounded.The foxfire hits the black bear!0i|q0ihs,0iz.h.##§§ovv0iZ{i4-----20i0iքc _The black bear is severely wounded.0i §(ally target)You conjure some foxfire!0i ,0iL §v§ The foxfire hits the orc but does no damage.  The foxfire hits the orc.0i 0i 0i 0i 0iX vh§.o The orc is heavily wounded.The foxfire hits the black bear!0i 0iє .v.o§0i `3---30iT :§0i/ ^ _The black bear is almost dead.0iG _  You conjure some foxfire! The foxfire hits the black bear.0iL .o   orc (ally target)0i 0iC ..vYou kill the black bear!0i t5/552---3540i 0i9 P _The orc barely misses you.0i.X  You conjure some foxfire! The foxfire hits the orc.0i5C)1iq1ir1i\ ovv.o   orc wizard  You kill the orc!1---51iz1iݓz _An orc wizard comes into view. It is wielding a +0 dagger.1iQ,1i R1ikR1iR1iS1iRS1iS1i'U1i[/.# #§o..##§§§v§vvv(ally target)1i\b0---61i/bu§§v§1ie/ _You conjure some foxfire!1i 1i 1i 1i( 1i} 1i* 1ib 1i׫ 1i 1ib 1i 1iY 1iV 1i §v§##§§v§v§§v§§§You conjure some foxfire! The foxfire hits the orc wizard.1i4 1iV5 1i6 1i7 1iP@ *..ov##vvvv.§§§§§§-71iE H§§§§1i7F /§1iI 8 _The orc wizard is lightly wounded.1i  §§§§§ You conjure some foxfire! The foxfire hits the orc wizard.1iGP  The orc wizard is moderately wounded.v.o##v§§§§...vv.9/16 --8§§§§ _Your foxfire dissipates. x22iS:2i;,2i <2i!C §§§§vvv§You conjure some foxfire!  The foxfire hits the orc wizard but does no damage.2i]B2iA,2i2i §§§§§ The orc wizard is moderately wounded.The foxfire hits the orc wizard!2i\L2i5M2ikM2iT §§§ The orc wizard is severely wounded.The foxfire hits the orc wizard.2i2i2i2iI o# #..##§v...ov§§o   orc (missile, distracted)The orc wizard is almost dead.2i)h8---92i[§§§2ics _An orc comes into view. It is wielding a +0 dagger.2i+e2in_  You conjure some foxfire! The foxfire hits the orc wizard.2itv§)§o   orc (missile)2i,2i2i2i '.# #§o..##v§v)v.2iSq7---7902iI§§2imN _You kill the orc wizard!2igv..o.##§vv§§v§v, ally target)6---1§vv§§§ _You conjure some foxfire!2i n2i vv##§v§§§§§§v You conjure some foxfire! The foxfire hits the orc.2i^ @ v.##vv§§§§§v§vThe orc is almost dead. (##vv§§§((§The orc throws a boomerang.2i# _.##vv...§§.5---2 _The boomerang hits you but does no damage.2i%x  You conjure some foxfire!v§§.o##vv§)v§§--3§§ _Your foxfire dissipates. x23i+G  Stats the Arsonist  GargoyleHealth: 55/55 ========================####Magic: 5/16=======-----------------v.#AC: 18Str: 18#§#EV: 9Int: 20#.# #§##########SH: 0Dex: 10....o##vv§.......#XL:  9 Next: 37% Place: Dungeon:6#.)v@########.#Noise: =--------  Time: 8393.8 (0.0)####v# ##.###### h) +1 war axe§§# #.......# Cast: Foxfire#### #..#3iH###.##....##.##.##.##.# o   orc (missile, ally target)#.##.##.##.......#####.####You conjure some foxfire! The foxfire hits the orc.  The orc is almost dead.The orc throws a boomerang. _The boomerang hits you but does no damage.  You conjure some foxfire! _Your foxfire dissipates. x2§§§§§§ _There is not enough space to conjure foxfire!3io3it  Stats the Arsonist  GargoyleHealth: 55/55 ========================####Magic: 5/16=======-----------------v.#AC: 18Str: 18#§#EV: 9Int: 20#.# #§##########SH: 0Dex: 10....o##vv§.......#XL:  9 Next: 37% Place: Dungeon:6#.)v@########.#Noise: =--------  Time: 8393.8 (0.0)3i_u####v# ##.###### h) +1 war axe§§# #.......# Cast: Foxfire#### #..####.##....##.##.##.##.# o   orc (missile, ally target)#.##.##.##.......#####.####The orc is almost dead.The orc throws a boomerang. _The boomerang hits you but does no damage.  You conjure some foxfire! 3iu_Your foxfire dissipates. x2 _There is not enough space to conjure foxfire!3i#~§§§§§3i~3ih§§§§3ic _There is not enough space to conjure foxfire!4ib5U#### v.#  #§# #.# #§########## ....o##v@§.......# #.)v.########.# ####v# ##.###### §§# #.......##### #..####.##....##.##.##.##.##.##.##.##.......#4iO§...##v@.vov§...o   orc (missile)-4.8 (14iZTT§§4iwZ 4i@[4i[*_Your foxfire dissipates!4i\4iG 6#### §.# #.# #.# #.# .....##v.# #vov§#.# ####.# ##.###### ..####....##.# 4iH 4iO 4iT §§, ally target)Your foxfire dissipates. x2  The foxfire hits the orc but does no damage.4iM 4i5 4i ..)o.)4i @-54i5 4i W _The orc is almost dead.4iX #### §.# #.# #.# #.# .....##.# #.)o.#4ilX .# ####.# ##.###### #....##.# 4i[ 4ic M)o4id &64il 4in 5iS  #### §.# #.# #.# #.##########  #...@......#  #.))o########.# 5iϐ ####.#   ..#   ####       5iB   5iZ& #### §.# #.# 5i&#.# #.##########  #...@......#  #.))o########.#  5i&####.#   ..#  5i'U####   5i>'0  5ig' 5i: _An orc is nearby!5i x #### §.# #.# #.# #.# .....##.# #.))o#.# ####.# ##.###### 5i& j ..# #.#  #### #..####.# #....##.#  #.##.##.#  #.##.##.# 5iQ F #.#5i: 5i i (The orc throws a boomerang.5i> &.5i .=75ih 5i @ _The boomerang hits you but does no damage.5iH  #### ..# #.# #.# #.# .....##.# #.))o5i.I #.# ####.# ##.###### ..# #.# #### #..####.# #....##.#  #.##.##.# 5ifI h #.##.##.#  #.#5iI 5iW 5iW &85ib 5ie I _The orc misses you.6i  You barely miss the orc.The orc is almost dead.400.3 (1.5 _The orc hits you but does no damage.6i;G  You barely miss the orc.The orc is almost dead.6iG;6==6iH!1.86i;O6iQv _The orc hits you but does no damage. The orc closely misses you.6iV  You closely miss the orc.The orc is almost dead.6i]W (3.36i^ 6i` : _The orc hits you but does no damage.7i  You closely miss the orc.The orc is almost dead.7i%(4.87i7iv _The orc hits you but does no damage. The orc closely misses you.7i&'  You hit the orc but do no damage.The orc is almost dead.6.3 _The orc barely misses you.7iJ5  You hit the orc.7iUD)7iXYh7===7.87i_7ibG _You kill the orc!7it #### ..# #.##.# #.########## .....##..........# #.))@########.# ####.# ##.###### ..# #.......#7in ]#### #..####.# #....##.# #.##.##.#  #.##.##.# #.......# ####.####7io 7i 4-807i 7i l _Items here: ( ) [ †.7i]-7iY7i9 _10.8 (2=1.8 (37i/7iU@2.8 (47i7i%@3.8 (57i7ig7i|a8==4.8 (67i7iN 7i #5.8 (77i7i@@6.8 (87i7i4&@7.8 (97i,7iO8a==8.8 (10.0)7i$<8iA9.8 (118i8i8i\9=20.8 (128i8iA1.8 (138iz8i'A2.8 (148i+8iU88i8+3.8 (158ia>8iwT]=4.8 (168iX8i`A5.8 (178i5f8imA6.8 (188is8i|v10/16==7.8 (198iq8i7A8.8 (208iy8iA9.8 (218iמ8i38i,30.8 (228i.8il^==1.8 (238iD8i0A2.8 (248i8iW8i+3.8 (258i8i{1=4.8 (268iA5.8 (278i8ig8i+6.8 (288i 8iA7.8 (298iN8i:]=8.8 (308i8iS!8i!+9.8 (318i'8i0s2==40.8 (328ic48iJ:8i:+1.8 (338i'?8i|EA2.8 (348iJ8iPA3.8 (358iV8is]^==4.8 (368ib8iAjA5.8 (378io8i{8i{+6.8 (388iv8iWo3=7.8 (398i8iA8.8 (408i&8iDA9.8 (418i8iB50.8 (428il=1.8 (438i62.8 (443.8 (458ig8ip4==4.8 (468i+8iA5.8 (478i,8iQ+6.8 (488in8iR8i+7.8 (498i#8iA^==8.8 (508i 8i:A9.8 (518i8i;p5=60.8 (528iu 8i)A1.8 (538id-8i48i14+2.8 (548i}>8iEA3.8 (558iMJ8iO8icP@=4.8 (568iW8i3{45.8 (576.8 (586==7.8 (598iv  #### ..##.## #.##########.....##.......... #.)))############@# ##.######..............#############..#8ijA8.8 (608i8ia#### ..# #.#8i0#.## #.########## .....##..........# #.)))########.###.#####.# ##.######.......@.# #.......#8iȝ########## #..####.# #....##.#8ij #.##.##.#  #.##.##.#8i d #.......# ####.####8i)e #..#...######.##8iE8iA9.8 (618iu8i6#### ..#  8i(7#.# #.## #.########## .....##..........#  #.)))########.# 8i^7##.#####@# ##.###### .........# #.......# ########## #..####.# #...8i7v.##.# #.##.##.##.......8i7e#####.#### #..8i=8!#8it?8i?,70.8 (628iE8i{A#### ..# #.# ##.## #.##########......##..........# #.)@)########.#  ##.#####.# ##.###### .........# #.......########### #..####.# #....##.# #.##.##.#  #.##.##.#  #.......# ####.#### ==1.8 (63  Things that are here:8ijP  ##### ..#.. #.##.### #.#.##.# #.@))##.# ##.#####.# ##. 8i ...# #. ### #..####. #....##. #.##.##.8i #.##.##. #. ####.8i4a +0 whip; a +0 leather armour8i4H2.8 (64 _8i8i$  Things that are here:8i}  #### ## ..#8i~ .. #.##.#####.###.##.#8i>~s #@)))##.#8i]~ ##.#####.# ##. ...# #8iz~^ # #..####8i~ #....## #.##.## #.##.## #8iY ####.a +0 dagger; a +0 robe8i8i(23.8 (65 _8i~8iM ##### . .. #.# ###.#####.##########......@##.........8i#.##.##.)))########.# ##.#####.##.####.........# #......8iuA4.8 (668i'8ic #### ## ..# .. #.# ####.#####.# #.##.# #.##.##.)))##.# ##.#####.# ##. ...# # # #.. #....8i #.##. #.##. #8iA5.8 (678i8i`E## #### ###. ..# ... #.# ####.#####.# #.##.# #.##.##.)))##.#8i0a] ##.#####.# ##. .........# # #### #.. #.... #.##. #.##. #8iXh8ih+6.8 (688iOo8i  ### #### ###.. ..# ...# #.# ####.#####.# #.##.# #.##.##.)))##.# ##.#####.# ##. .........# # ########## #.. # #.## #.## #8iA7.8 (698i# 8iC vM #### ##########.. .#.......# #.# ####@#####.#########......##.........#.##.##.)))####### ##.#####.# ##.#8i A8.8 (708i 8iq" M ###############.......##......@# #.# #.#####.#####.##########.......##.........#.##.##.)))########.####.#8i) A9.8 (718i1 8i uM ###############@......#......#####.# #.#####.#####.##########.......##..........###.##8i B80.8 (728i 8iIk _ ################.......#......@#####.######.#####.##########Cast: Foxfire##.###.## 1.8 (738i  ################.......#.......#####.##.############## #.......##..........#.##.##.)))#Cast: Foxfire###.##.## 8i A2.8 (748ik 8i ################.......# #.......#####.# #.#####.#####.######### #..@....##.......... #.##.##.)))########. # ##.#####.# ##. .........# #.. ########## # #.. #.# #. #..8i A3.8 (758i 8i 5 ######### #.......# #.......#####.# #.#####.#####.8i  #.## #.##.##.)))#8i w #.##.#####.# ##...........# ###.########## #8i3 .. ##. #.#.8i\ T #. #8i A4.8 (768iy% 8i% H################.......# #.......#####.# #.#####.#####.####### #.......##........ #@##.##.)))####### #.##.#####.#  ...........# ##.########## # ...# #.# # #.# # #.# # #8i A5.8 (778i 8i?9################..............##########.####### #.......##........8i=?.##.##.)))##########.# #.............8i\?####.######### ... #.#8ix?4...8i? 8i-GA6.8 (788iM8i~k################.......8iT.......################8ip #.......##........8ih.##.##.)))#######8i#.##.##.#####.# #...@.........8i8I###.#########8iVd ... ##.##8it6...8i 8i...####8iD 8ivA7.8 (798iK9iz(| # #.......# #.......#####.# #.#####.#####. #.......### #.##.##.))) #.##.##.#####.#  #..@....#  ####.#  ...>  ##.##.# #.# # #.#  ... 9i)W ... ...9i09i1,8.8 (809i69i<; _Found a stone staircase leading down.9i]..........##.##.....9i]9id9i( # #######.# #.......#####.# #.#####.#####.#. #.......## #. #.##.##.))) #.##.##.#####.# #.@..# ####.# ...> ##.##.# #.9i# # #.# ... ... ...9iF9.8 (1.0)9ir9i@  # #######.# #.......#####.# #.#####.#####. #.##.## #.##.##.##.))) #.##.##.#####.# #@...# ####.# ...> ##.##.# #.# # #.# ... ... ...9i A90.8 (29i 9iP 4# #######.# #.......#####.# #.#####.#####.##.##.##.#.##.##.##.)))##.##.##.#####.# #.@..# ####.# ...> ##.##.##.# #9i #.# ... ... ...#9i @1.8 (39i 9i # #######.# #.......#####.# #.#####.#####.##.##.......##.#.##.##.##.)))##.##.##.#####.# #..@.# ####.# ...> ##.##.##.# ##.# ... ... ...#9i 9i @2.8 (49i 9iPQ ################.......# #.......#####.# #.#####.#####.########.##.......##........#.##.##.##.)))########.##.##.#####.# #.............# #####@########## ##.....>.# ##.##.##.### #.# # ##.# #... #...#.# ...####......)3.8 (59i G#######.......# #.......#####.# #.#####.#####.###### #.##.......##....... #.##.##.##.)))###### #.##.##.#####.#  #.............#  ####.##########  #..@..>.#  #.##.##.#  # #.# #  #.#9i  ... ... #.##...###  .. ......  ..#### 9i @4.8 (69is 9ick ! #.# #.#####.# #.#####.#####. #.##.......## #.##.##.##.))) #.##.##.#####.# #.......# ####.########## #.@...>.# #.##.##.# #. #.# #9i!l #. #.##. ...#. ...#. #.## ...#. ..  ..9ir 9is *5.8 (79ix 9i  #.# #.#####.# #.#####.#####. #.##.## #.##.##.##.))) #.##.##.#####.# #......# ####.########## #@....>.# #.##.##.# #.##.# # #.9ib ##.# #..... #..... #.##.## ... #.# ..  ..9i 9i @6.8 (89i 9i, ) .......#############.......##.....##.##.)))#####.#####.# 9i ............####.#########.....>.# ##.##.##.# # #9i #.#9i& 9i *7.8 (99iP 9i&# ########.......##.....##.##.)))#########.# ............####.#########.....>.# ##.##.#  ........ ## 9i_##.[#### 9i2,9i,-8.8 (10.0) 9i19ih4- _Found a pair of gloves.:i_........:i):i.......##.....##.##.)))#######.# ...........####.#########.....>.# ##.##.##.#  ............###.##.# ...# .... ##.##[ # ######...:i4 F9.0):i0(:i#.##.##.##.)))######.##.##.#####.# #.............# ####.########## #.....>.# #.##.##.# #.##.# # #.##.##.###.@.......#.###.##.##.# ...###.# ... .....#.# ##..####.[ # ### ##### :i9#....#.###:iB500.8 (2:i:iYF{#.##.##.#####.# #.............# ####.########## #.....>.# #.##.##.# #.##.# # #.##.##.####..........#.## :iF#.##.##.# ...####.# ... ......#.# .##.# ..#####.[ .. #### .. ###### ####.....#.#####.###.:idM:iM*1.8 (3:iR:i#.##.##.#####.# ##......# #####.## ##.....>.# ##.##.##.# ##.##.# # ##.##.##.###...#:i##...@...## #.##.##.# ...##.##... ......)#.##.##.# ..##.[... #####.. #:i{#### #.#.###.###.###.#:ia@2.8 (4:i:is ...........###.#########.....>.# #.##.##.##.##.# .#.##.##.####................##  #.##@##.# ...#####.##......)##.#########....... :i{@3.8 (5:i+:iw $###.#########.....>.# #.##.##.#.##.# .#.##.##.#####..........##.......##  #.##.##.# ...####...#...)#######[... # ###... ####### ####)...... K.###.# K   kobold (missile, asleep)#. #.# #..........####..##..#:i KK)A kobold comes into view. It is wielding a +0 short sword.Found a dagger.  The kobold shouts! You hear a shout!:i" Q(((((:iҫ q@...):i" 5===4.8 (6:i9 :i  :iл k_The kobold throws a stone. The stone completely misses you.;iVk;iGqvvK., ally target);iqc5----5.8 (1;ix;i{/ _You conjure some foxfire!;in;iњv);iui4-----6;i;iǢ/ _You conjure some foxfire!;i ####.########## # Stats the Arsonist#.....>.## Gargoyle#.##.##.## Health: 55/55 ========================#.##.# .## Magic: 14/16 =====================---#.##.##.##### AC: 18Str: 18#..........## EV: 9Int: 20#.......##SH: 0Dex: 10#.##v##.# ...#### XL:  9 Next: 37% Place: Dungeon:6#.##@v..# ......) Noise: =--------  Time:[37;i m 8506.8 (0.0)#.##v##.# ..##### h) +1 war axe#.[... #Cast: Foxfire####...###########)#........ #.###.# #. ##.###.# .# #....... ...####..##..# A kobold comes into view. It is wielding a +0 short sword.Found a dagger.  The kobold shouts! You hear a shout! _The kobold throws a stone. The stone completely misses you. _You conjure some foxfire! _You conjure some foxfire!;iF ;i ;i` ;i c _There is not enough space to conjure foxfire!;iH Q.....;i2 ;iy;ic1 .....>.# ##.###.##.# .##.##.##.####................##  ##v##.# ...####.v....)##.######;i #.[.... ####...K...# ####### ####)#### #...... ...###.##K   kobold (missile)##...........#;iY;iʄ;i;ie;i  Your foxfire dissipates!The foxfire hits the kobold.;io§v§§§v);ig,;i;izY  You kill the kobold!;iH.§.v.KK   kobold brigand (missile, ally target);i#3-7.8 (1;iZ*;i3  A kobold brigand comes into view. It is wielding a +0 whip and quivering _poisoned darts.<ir,##.## #.####.........##  ##.##.# ...####§.v.#...)#.##.##§######.[.@...# ###...)...# ####### ####)#### #...... .K. #.###.#<i,\ #.# # .# #.......)...####..##..# #...........####.<i>-<i9R§§<i? §§(((The kobold brigand throws a poisoned dart.<i^....)<i}.=8<i<i1 _The poisoned dart hits you!<i <i vvK., ally target)3--9<i <ia" / _You conjure some foxfire!<i ,<id §vvYou conjure some foxfire! The foxfire hits the kobold brigand.<iv,<i} § The kobold brigand is lightly wounded.  The foxfire hits the kobold brigand.<i<iv vv§§.  The kobold brigand is moderately wounded.<i  §((The kobold brigand throws a poisoned dart.=iR§.2---=10=iY<§§=i\1 _The poisoned dart hits you!=i,=i §v§§vYou conjure some foxfire! The foxfire hits the kobold brigand!=iD",=i& §§ The kobold brigand is heavily wounded.The foxfire hits the kobold brigand.=i=ix=i§v@§.vK)=i H--1=i9§=iӾg _The kobold brigand is severely wounded.=iP §§ You conjure some foxfire! The foxfire hits the kobold brigand.=iB=it  The kobold brigand is almost dead.The foxfire hits the kobold brigand!=i§§@§§v)=iix§§§§§>i§§§§>i>i" #.##.##.#  #.##.# .#  #.##.##.####  #..........#  #.......##>i" #.##.##.# ... #.##....# ......>i"| #.##§##.# .. #.[@.§§§#>i" ####v.§§v..# >i# ####§#### # .v. #.###.>i@#  #.# ##.###. .# # ...####..##.. #>i#M. ..####>iT%>i%>iw&>i '>i'>i (>ic(>i>)>i)>i*>i*>ih3B>iY7]  Your foxfire dissipates!>i=Y§§v.>i>§..v§.))§§§)§>i2>2§>i>--4>iF§§§.))§§§§>i(8  #.##.##.# #.##.# .# #.##.##.#### #..........# #.......## #.##§##.# ... #.##§v..#  #.##.##.# .. #.@.§..v# ####§.))§§§#  ####)#### # .§. #.### #§# ##.### .# # ...####..## # ..#### _Your foxfire dissipates.>i/>i>i->i>iL>i>i>iY §§§...§..))..KK   kobold (wandering)>i ..####.....  Your foxfire dissipates. x2>iE-5.8 (2>iW§§§>i _A kobold comes into view. It is wielding a +0 dagger. _You see here a +0 pair of gloves.?i|?iQA +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (18.4 -> 19.4). Your EV would remain unchanged. You found it on level 6 of the Dungeon. Stash search prefixes: {gloves armour} {gloves armor} {auxiliary armor} ?in{auxiliary armour} Menu/colouring prefixes: identified armour (g)et.?i6#.##.##.#Stats the Arsonist#.##.# .#Gargoyle#.##.##.####Health: 55/55 ========================#..........#Magic: 10/17 ==============----------#.......##AC: 18Str: 18#.##§##.# ...## EV: 9Int: 20#.##§§§§# ..... SH: 0Dex: 10#.##.##.# ..### XL:  9 Next: 41% Place: Dungeon:6#.@....§#Noise: ---------  Time: 8515.8 (2.0)####..))..§# ##### h) [3?i2m+1 war axe####K#### #.... Cast: Foxfire.§. #.####§# ##.###.# #..... K   kobold (wandering)...####..##.#............####.....Your foxfire dissipates! _Your foxfire dissipates.Your foxfire dissipates. x2 _A kobold comes into view. It is wielding a +0 dagger. _You see here a +0 pair of gloves.  F - a +0 pair of gloves?iy ...KKKK 2 kobolds _  Your foxfire dissipates. x2 _A kobold comes into view. It is wielding a +0 dagger. _You see here a +0 pair of gloves.  F - a +0 pair of gloves  The kobold shouts! You hear a shout!?i,5===6.8 (1?i"?i.u _A kobold comes into view. It is wielding a +0 dagger.@i@i  You conjure some foxfire! The foxfire hits the kobold brigand.  The kobold brigand is lightly wounded.  The foxfire hits the kobold brigand.  The kobold brigand is moderately wounded.The kobold brigand throws a poisoned dart. _The poisoned dart hits you!  You conjure some foxfire! The foxfire hits the kobold brigand!  The kobold brigand is heavily wounded.The foxfire hits the kobold brigand. _The kobold brigand is severely wounded.You conjure some foxfire! The foxfire hits the kobold brigand.  The kobold brigand is almost dead.The foxfire hits the kobold brigand! _You kill the kobold brigand!Your Conjurations skill increases to level 6! _You conjure some foxfire!  Your foxfire dissipates! _Your foxfire dissipates.Your foxfire dissipates. x2 _A kobold comes into view. It is wielding a +0 dagger.You see here a +0 pair of gloves.  F - a +0 pair of gloves  The kobold shouts! You hear a shout!  A kobold comes into view. It is wielding a +0 dagger.AiFound a dagger.shouts! You hear a shout! _The kobold throws a stone. The stone completely misses you. _You conjure some foxfire! _You conjure some foxfire!  There is not enough space to conjure foxfire!  Your foxfire dissipates!  The foxfire hits the kobold.  You kill the kobold!  A kobold brigand comes into view. It is wielding a +0 whip and quivering _poisoned darts.  The kobold brigand throws a poisoned dart. _The poisoned dart hits you! _You conjure some foxfire!  You conjure some foxfire! The foxfire hits the kobold brigand.  The kobold brigand is lightly wounded.  The foxfire hits the kobold brigand. Aie The kobold brigand is moderately wounded.The kobold brigand throws a poisoned dart. _The poisoned dart hits you!conjure some foxfire! The foxfire hits the kobold brigand!  The kobold brigand is heavily wounded.foxfire hits the kobold brigand. _The kobold brigand is severely wounded.BiBi3Bi#.##.##.#Stats the Arsonist#.##.# .#Gargoyle#.##.##.####Health: 55/55 ========================#..........#Magic: 10/17 ==============----------#.......##AC: 18Str: 18#.##§##.# ...## EV: 9Int: 20#.##§..§# ..... SH: 0Dex: 10Bi-#.##.##.# ..### XL:  9 Next: 41% Place: Dungeon:6#.@.....#Noise: ===------  Time: 8516.8 (0.0)####..K)..§# ##### h) +1 war axe####K#### #.... Cast: Foxfire.§. #.####§# ##.###.# #..... KK 2 kobolds...####..##.#............####.....Your foxfire dissipates. x2 _A kobold comes into view. It is wielding a +0 dagger. _You see here a +0 pair of gloves.  F - a +0 pair of gloves  The kobold shouts! You hear a shout! Bir`_A kobold comes into view. It is wielding a +0 dagger.Bi?BiBiCio#.##.##.# #.##.# .# #.##.##.#### #..........# #.......## #.##.##.# ...##.##...§# .#.##.##.# ..##..@....# Cip####..K)...# #####K#### #.... #.###.#§# ##.###..# #....####..##.#...####.Ciy,CiFK#)Cire1=---7.8 (1CiCi Ci; Ci; CiD vv@K)(1 ally target)0-=--8CiK Ci-O  _A kobold comes into view. It is wielding a +0 dagger. _You see here a +0 pair of gloves.  F - a +0 pair of gloves  The kobold shouts! You hear a shout! _A kobold comes into view. It is wielding a +0 dagger.You conjure some foxfire!Di:I[  You conjure some foxfire! The foxfire hits the kobold.DiN)   koboldDiDiDi{.K.v(ally target)Di'f9/17 ---9DiDiMJ _You kill the kobold!Di  You conjure some foxfire! The foxfire hits the kobold.Di7DiB v.  The kobold is severely wounded.DiBi8---20DiJDiNS _The kobold barely misses you.Di [  You conjure some foxfire! The foxfire hits the kobold.Di e)Di Z Dic W.vDitg h7---1Dim Dip J _You kill the kobold!Ei1 Ei 4Inventory: 32/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  Ei D - a +0 buckler  F - a +0 pair of gloves Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)Ei8 y - an amulet of magic regeneration Wands (go to first with /)x - a wand of flame (7) Scrolls (go to first with ?)a - 2 scrolls of revelation  e - 2 scrolls of fear  r - a scroll of vulnerability  C - a scroll labelled BIKKUU CYKU Eis [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Gij+ F - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Gi2Your AC would increase by 1.0 (18.4 -> 19.4). Your EV would remain unchanged. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.HiK HiAR HiZ #.##.##.#Stats the Arsonist#.##.# .#Gargoyle#.##.##.####Health: 55/55 ========================#..........#Magic: 7/17=========---------------#.......##AC: 18Str: 18#.##.##.# ...### EV: 9Int: 20#.##...§# ...... SH: 0Dex: 10HiZ #.##.##.# ..#### XL:  9 Next: 41% Place: Dungeon:6#.v@)...#Noise: =--------  Time: 8521.8 (0.0)####v.))...# ###### h) +1 war axe####)#### #..... Cast: Foxfire... #.###.#§# ##.###..# #...... ...####..##.. #........... ..####......  _You kill the kobold!You conjure some foxfire! The foxfire hits the kobold.  Hi`[ The kobold is severely wounded. _The kobold barely misses you.You conjure some foxfire! The foxfire hits the kobold. _You kill the kobold!Hic Hilc &-Hii Hik   You conjure some foxfire! The foxfire hits the kobold.  The kobold is severely wounded. _The kobold barely misses you.  You conjure some foxfire! The foxfire hits the kobold. _You kill the kobold!  You start putting on your armour.Hik Hisl Hil Hil Him Hi6m Him Him Hir §§##§v§##§§§Hiv E-2.8 (1HiQ s§§§§Hi w _You continue putting on your +0 pair of gloves. x2Hi Hi0 Hig ,Hi HiH }..§§.##.##§.@)..§..))§Hi +3.8 (2Hiq §§§§§Hi { ..... _Your foxfire dissipates. x2Hiǡ =8==Hi $4.8 (3Hi~ Hi Hi/ +5.8 (4Hi Hi Hi +6.8 (5HiL HiR 9 _You continue putting on your +0 pair of gloves. x3Hi Hi Hiv c _You finish putting on your +0 pair of gloves.Hi Hi{ Inventory: 32/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Jewellery (go to first with "=) Hi  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration Wands (go to first with /)x - a wand of flame (7) Scrolls (go to first with ?)a - 2 scrolls of revelation  e - 2 scrolls of fear Hi r r - a scroll of vulnerability  C - a scroll labelled BIKKUU CYKU Hi [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ii zD - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Ii dBase shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.4 (9.9 -> 9.5). Your SH would increase by 3.4 (0.0 -> 3.4). Your spell failure would worsen by up to 3% (press '!' for details). IiԵ OYou found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.JiInventory: 32/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Ji+Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (7) Scrolls (go to first with ?)  a - 2 scrolls of revelation  e - 2 scrolls of fear  r - a scroll of vulnerability  C - a scroll labelled BIKKUU CYKU [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]JiJiJi #.##.##.#Stats the Arsonist#.##.# .#Gargoyle#.##.##.####Health: 55/55 ========================#..........#Magic: 8/17===========-------------#.......##AC: 19Str: 18#.##.##.# ...### EV: 9Int: 20#§##...§# ...... SH: 0Dex: 10#.##.##.# ..#### XL:  9 Next: 41% Place: Dungeon:6#..@)...#Noise: ---------  Time: 8526.8 (0.0)Ji~####..))...# ###### h) +1 war axe####)#### #..... Cast: Foxfire... #.###.#§# ##.###..# #...... ...####..##.. #........... ..####......  _You kill the kobold!You start putting on your armour. _You continue putting on your +0 pair of gloves. x2 Ji _Your foxfire dissipates. x2 _You continue putting on your +0 pair of gloves. x3 _You finish putting on your +0 pair of gloves.Ji4Ji^Ji:Ki3KiKi[Ki17.8 (1 _Ki"KiV8.8 (2KiKi*9.8 (3KiKiXA30.8 (4KiKi KiM Z9=1.8 (5KiKi=@2.8 (6KiKiC#@3.8 (7Ki(Ki+/@4.8 (8Ki4KiX9Ki9F=5.8 (9Ki<KifI96.8 (1KiI 0.0)KiOKiXv10/17==7.8 (11Kip^KicKid+8.8 (12KidiKijrKir+9.8 (13Kix{KiB40.8 (14KiKiڐKi1H==1.8 (15KiTKiA2.8 (16KiuKicKi+3.8 (17KiKioq1=4.8 (18KiKiA5.8 (19KiKiMA6.8 (20KiKigA7.8 (21KiKi]=8.8 (22KiDKi]A9.8 (23KiKi] B50.8 (24KiKiq2=1.8 (25Ki"Ki(A2.8 (26Ki.Kit4A3.8 (27Ki9Ki?A4.8 (28KiBKiF]=5.8 (29KiWJKiNA6.8 (30KiQKiVr3==7.8 (31Ki \Ki^gKig+8.8 (32KipKixA9.8 (33Ki}KiكB60.8 (34KirKiS^==1.8 (35KiJKiA2.8 (36KiKikA3.8 (37KiKiKi5Y4=4.8 (38Ki{KiA5.8 (39KiKiA6.8 (40KiKiNA7.8 (41KiKiKipG=8.8 (42Ki Ki<Kio+9.8 (43KiKiB70.8 (44Ki_ Ki p5==1.8 (45KiB KiI A2.8 (46Ki Ki% A3.8 (47Ki* KiT0 A4.8 (48KiM5 Ki; ^==5.8 (49Ki@ KiF A6.8 (50Ki8K Ki;Q o6=7.8 (51KiW Ki$_ Kih_ +8.8 (52Kie Kik A9.8 (53Kip Ki\w B80.8 (54Ki| Ki0 ]=1.8 (55Ki KiV A2.8 (56Ki4 Ki% A3.8 (57Kiҡ Ki p7==4.8 (58Ki Kiq5 _#.##.# .# ##.##.##.######..........# ##.......## #.##.##.# ...#####§##...§# ......)#.##.##.# ..######...)...##.# ####@.))...# ####### ####)#### #...... ... #.###.##§# ##.###.#Ki 6 .# #.........####..##..##...........#..#### #)######Ki= A5.8 (59KiC Ki #.##.# .# #.#.##.##.#### #.#..........# ##.......## #.##.##.# ...##§##....# ......).#.##.##.# ..##...)...##.# #####.@))...# #####)#### #.... #.###.#.#.# ##.###.#..# #.Kiw y...####..##..#.#.#...####.#)#Ki A6.8 (60Ki Ki !#.##.# .# #.##.##.##.#### #.#..........# Kiy ##.......## ##.##.##.# ...##§##....# ......).#.##.##.# ..######.#...)...##.# #.####..@)...# #.####)#### #.... #.###.#.Ki .#.# ##.###.#..#.# #....####..##..#.###.#.#..####.#)#Kim Ki ,7.8 (61Ki Ki@ +  Things that are here: Ki t_a +0 whip; 4 poisoned darts; a kobold corpseLi<@...LiiCLiz#.##.# .# #.##.##.##.#### #.#..........# ##.......## #.#.##.##.# ...######.#§##....# ......).#.##.##.# ..######.#...)...##.# #.####..)@...# #.####)#### #..... #.###.#.Li##.#.# ##.###.#.#.#.# #.#...####..##..#.####.#.# ..####. #)#LiLiaT==8.8 (1.0) _Li(Li$$  Things that are here:LiEi< #.####...........#####  #.##.##.# ...#####§##......)..#.##.##.# # ..######..)...##.# ####..))...# ####### ####@#### #.............# #.###.##.##.#.# ##Lii ##.##  a +0 short sword; 4 stonesLiZrLir19.8 (2 _LiyLi7} #.##.# .# #.###.##.##.#### #....#..........#####.......## #.#.##.##.# ...######.##§##....# ......)...#Li#.##.##.# # ..######..##...)...##.# #..#####..))@..# ########..#####)#### #.......#......# #.###.#...##.##.#.# ##.###.#...## #.#.# #..........#...####..##..#.######...........#.#..####.........LiJ)#########You see here a +0 dagger.LiD'Li'290.8 (3 _LiZ0Li4#.##.# .# #.##.##.##.##.#### #.#..........# ####.##.......##.##..##.##.##.# .# ...######.##§##....# .# ......)...# #.##.##.# .# ..######..# #...)...##.# #..# ####..)).@.# #..#####)#### #.#......# #.###.#...#.#.##.#.# ##.###.#...#.# #.#.## 1.8 (4Li`#.##.# .# #.##.##.##.##.#### #.#...# ####.##.##.# #..# #.##.##.##.# ...######.## #§##....##.# ......)...# #.##.##.##.# ..######..# #...)...##.# #..# ####..))..@# #..#####)#### #.##......# #.###.#...#.##.##.#.# ##.###.#...#.## #.#.# #.# # Li_Li*2.8 (5LiLiw] #.##.# .# #.##. #.##.##.#### # #...# ####. #.##.# #..#Li^ #.##.##.##.# ...######.## #§##....##.# ......)...# #.##.##.##.# ..######..# #...)...##.# #..# ####..)).@.# #.. ####)#### #. #......# #.###.#...#. #.##.#.# ##.###.#...#. # #.#.# #.#  #...####..##..#.###  ###.#.# Li_ ..####.  #)#LiiLij#3.8 (6LirLi 5 #.##.# .# #.##. #.##.##.#### # #..........# ####. #.......##.# #.. #.##.##.##.# ...######. #§##....##.# ......)...#Li #.##.##.##.# ..######..# #...)...##.# #..# ####..))@..# #.. ####)#### #Li #......# #.###.#...# #.##.#.# ##.###.#...#Li # #.#.# #.#Li\ #...####..##..#.###Li3@ ###.#.# LiU> ..####. Liw[ #)#LiLi LiS*4.8 (7LiTLi #.##.##.#### #.. #..........# #### #.......##.#  #.##.##.##.# ...###### #§##....##.# ......)... #.##.##.##.# ..######.. #...)...##.# #.. ####..))...# ########.. ####@#### #......... #......# #.###.# #.##.#.# ##.###.#... # #.#.# #.......... #...####..##..#.# ###LiY...........#.# ..####......... #)##########.##Li@5.8 (8LiLi#G   #..........# ### #.......##.#  #.##.##.##.# ...###### #§##....##.# ......). #.##.##.##.# ..###### #...)...##.# # ####..))...# ######## ####)#### #...... #..@...# #.###.# #.##.#.# ##.###.# # #.#.# #...... #...####..##..#.# ###...........#. ..####......... # #)#########.##iG I22H #...#You see here a +0 dagger.LiM LiM 16.8 (9 _LiT Liz Li ) #Li .#LiK  Li  #.......##.#Li  Li C #.##.##.##.# ...LiA h #§##....##.# ......)Li h #.##.##.##.# ..######Li r #...)...##.#LiL ) #Li | ####..))...# Li #Li r ####)#### #LiF  #.@....# #.###.#Li  #.##.#.# ##.###.#Li  #. #.#.# #Li E#. #...####..##..#.Li2 8#. ###Lid .#.Li =#. ..####Li j.. # #)LiJ #Li :. ##.## Li7 C #...#Li Li# .7.8 (10.0)Li Lif  #.#  #.##.# #.##.##.##.# ... #§##....##.# ......) #.##.##.##.# .. #...)...##.# Li1  ####..))...#  ####)#### # #@.....# #.###.# #.##.#.# ##.###.# #.##.#.# # #.##...####..##..# #.####.# #.. ..#### ..# # #)Li #.# ##.##  #...#Lik Li‰ $8.8 (11Li LiC  ## ##.##...####§##......).##.##.##.# ..#####..)...##.# ###..))...# ####### ####)#### #............# #.###.###.#.# ##.#.# #.........####..##..##.##...#9.8 (12Li T ##.##...####§##......).##.#######..)...##.# ###..))...# ####### ####)#### #............# #.###.###.#.# #Li .........####..##..###.........#.##...#Li, C600.8 (13Li LiJ^  §##......).##.#######..).. Li^ =###..))...# ####### ####)#### #............# #.###.#Li^ O##.#.# #.......Li^ _..####..##..###.......... ..####.Li^ e##.#Li_ h#####...##### Lih Lih +1.8 (14Lio Li .##.#######..).. ###..))...# ####### ####)#### #............# #.###.#Li; 1##.#.# #.........####..##..###..............####...###### #)######Lip ##.# ##.##...#####...#####Li -..###...........Li3 Li +2.8 (15Li Li- _#...)...##.# Li] J####..))...# ######## ####)#### #.......#......# #.###.#Li #.##.#.# ##.###.#.#.##.#.# #........#.##...####..##..#Li #.####...........#.#.@....####.Liߑ #...###### #)##########.# ##.## Li X.# #...#Li O#.#LiD #.# #...# #.# #####...#####Lim ...###...........# ...#...Li= Li +3.8 (16LiD Li1 ####..))...# ###### ####)#### #...... #......# #.###.# #.##.#.# ##.###.# #.##.#.# #...... #.##...####..##..## #.####...........##.#......####......#..@###### #)###### ###.# ##.##  #.# #...# #.# #...# #.# #...# #.# #####...##### ...###...........# .....#.. ###....)......#Li:Lig;$4.8 (17Li\BLiNX ####..))...#  ####)#### # #......# #.###.Li #.##.#.# ##.###.####.##.#.# #..#.##...####..##.. #.#.####. #.#......#### #.@.###### #) ###.# ##.## #.# #...# Li #.# #...# #.# #...#Li2 #.# #####... ...###. ...LiUt.# ###....)......LiqLi+5.8 (18LiEMi9) #...)...##.# ####..))...# ##### ####)#### #... #......# #.###Mit) #.##.#.# ##.#######.##.#.# #... ..#.##...####..##Mi) #.#.####.... #@#......####..... #...###### #)#######.# ##.##  #.# #...# #Mi).# #...# #.# #...#  #.# #####...###Mi!*e ...###................#Mi2Mi)3+6.8 (19Mid?MiwWM##.##..###...)...##.# ####..))...# ########)#### #.........#  ##.############.##.#.# #............#.##...####..##Mi.####......#......####........###### #)####MiK###.###.##MiMiA7.8 (20MiMi>bmM§##......##.##..###Miwb8...)...##.# ####..))...# ########)#### #.........#  Mibz##.############.##.#.# #....Mib].......@#.##...####..##Mib.#.####.#.####......#......####.....Mic#...###### #)####..##MioA8.8 (21MiVtMi  #§##....##.#  #.##.##.##.# .. #...)...##.# ####..))...#  ####)#### # #......# #. #.##.#.# ##.#.##.#.# #.#.##...####..###.#.####.#.#### #.#......#### #...###### #) ###.# ##.## #.# #...# #.# #...# #.# #...# #.# #####...Mi-,A9.8 (22Mi2Mi  #§##....##.#  #.##.##.##.# .. #...)...##.# ####..))...#  ####)#### # #......# #.MiI #.##.#.# ##.#.##.#.# #.#.##...####...#.#.####.#.#### #.#......####Min #...###### #) ###.# ##.##Mi #.# #...# #.# #...# #.# #...#Mik #.# #####...Mi_B10.8 (23MiHMi6X #§##....##.#  #.##.##.##.# .. #...)...##.#MixX ####..))...#  ####)#### # #......# #. #.##.#.# ##.#.##.#.# ##MiXU.#.##...####..#.#.#.####.#.##### #.#......####MiX #...###### #) ###.# ##.MiX #.# #... #.# #... #.# #...MiYk #.# #####...Mi_Mi`+1.8 (24MieMi #§##....##.#  #.##.##.##.#  #...)...##.# ####..))...#  ####)#### #MiQ #......# # #.##.#.# ## #.##.#.# # #.#.##...####Mi~ #.#.#.####.#.#### #. #.#......#####. #...###### #)Mi#. ###.# ##.#. #.# #MiY.. #.# #Mi.. #.# # #.# #####MiA2.8 (25MiEMiyw #§##....##.#  #.##.##.##.#  #...)...##.# ####..))...#  ####)#### Mii #......#  #.##.#.#  #.##.#.# # #.#.##...#### #.#.#.####.#.##### #.# #.#......#### #.# #...###### #Mi5 #.# ###.# ## #.# #.# #Mi1F ..# #.# # ..# #.# # #.# #####MiXMiMiy+3.8 (26MiMi#7 .##.##..)..###..))... ####)###......# ##.#.# #############..........#.##...####.#.#@####.#.####.....Mib$ # #.# #.#......#### ...###### ..#...###..... Mi+A4.8 (27MiK0Mi #§##....##.# #.##.##.##.# #...)...##.#####..))...# ####)#### #......#  #.##.#.#  ############.##.#.#  #...@......#.##...####.#.#.####.#.####....#.#.# #.#......##MiF..#.# #...######.###.# ###.# ##. #.# #.# ## ..# #.# # ..# #.# #..# #.# #####MiA5.8 (28MiMiI #§##....##.# #.##.##.##.# #...)...##.# ####..))...# ####)#### #......# #.##.#.# #.##.#.# #.#.##... #.#.#.####.#.##### #.#.# #.#...... ..#.# #...###### .###.# ###.#MiI #. #.# #.#  # ..# #.#  ..# #.#  ..# #.# MiPA6.8 (29Mi0UMi #§##....##. #.##.##.##. #...)...##. ####..))... ####) #......# #.##.#.# #.##.#.#Mi #.#.##... #.#.#.####.#.#### #.#.#.# #.#..........#.# #...######...###.# ###.#..#. #.# #.#...#. ..# #.#Mi...... ..# #.# ..# #.# MiA7.8 (30MiMi;t #.##.##.## #...)...## ####..)).. ####)## #...... #.##.#.############.##.#.Mit #..........#.##... #@#.#.####.#.####. #.#.#.# #.#.... ....#.# #...####.###.# ###.Mit##.# #.# #.#Mit.#.. ..# #.#.... ..# #.#Mit#)## ... ..# #.# ## ...###.Mi|MiH},8.8 (31Mi\MiQ' _Found a falchion.Ni - Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Flame WaveConjuration/Fire11%4 Select a spell to describe[!]/[I] toggle spell headersOi{OiL}Oi#.##.##.## Stats the Arsonist#...)...## Gargoyle####..)).. 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Wi!'Wi+F.WWid+06.8 (1.0) Wi.Wi00Wi vv(ally target)You conjure some foxfire!Wi4 T6--=Wi] 7Wi Wi- > _The phantom hits you but does no damage.Wi >  You conjure some foxfire!Wi| Wi .The foxfire hits the phantom but does no damage.  The foxfire hits the phantom.Wi_Wi  .v@.  The phantom is lightly damaged.Wi `5---8WiUWi> _The phantom hits you but does no damage.Xi|  You miscast Foxfire.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The foxfire hits the phantom!XiXi .The phantom is moderately damaged.Xiw4---9Contam XiWXi=> _The phantom hits you but does no damage.Xi\Xi#.Xi-#  XiqY#.###.#...#.#### # Xi##.###.#...#.##.. .# Xi#.Xic# ##.# #.# Xi..##..#.### #.####... Xi#.# #....... Xi.Xi4 #.#..# Xi_2#)#Xi~#####W..##..# XiBR.## #.Xio(# Xi\...# #.#Xi@.## XiY...# ##.###### Xi:...# ###.XiD# Xik Xi0#.#####.# Xi Xi Xi Xi Xi &30Xi_Xi> _The phantom hits you but does no damage.XiSK vv(ally target)You conjure some foxfire!3---1 _The phantom hits you but does no damage.Xic _The phantom hits you but does no damage. _The phantom hits you but does no damage.  You conjure some foxfire!  The foxfirethe phantom but does no damage.Xi- Xi  Xi v.@vThe phantom is moderately damaged.Xif a2---2Xi> Xi > _The phantom hits you but does no damage.Xi  You conjure some foxfire! The foxfire hits the phantom!Xil  v§The phantom is severely damaged.The foxfire hits the phantom.Xi_ ,Xi § The phantom is severely damaged.The foxfire hits the phantom.XiApXiot .§v@§The phantom is almost destroyed.Xit@--3Xizz8§Xi}T _The phantom barely misses you.YiN\  You conjure some foxfire! 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Yiw###.......# ##### ##.......#.#YiYi;,90.8 (55Yi6Zit_*##..#  #..# ##..### ......# #...#.########## #...#.##.......# ...# ##.#####.###### #.### #.####.......# Zi1`#.# #........@.#.# .. #.#..#..#.## ########...##..#...  #...........####.##.########.## ###.###### #... ###.......# ##### #.......#.#.#####.#ZiDeA1.8 (56Zi iZia  ##..### ...... #...#.##########....... ....# ##.#####.###### #.### #.####.......# #..........#.# ...#..#..#@## ########...##..#......#...#.#Cast: Foxfire### ..# ...ZiA2.8 (57ZiZi~#..### .....# #.########## ...#.##.......# ...# ##.#####.###### .### #.####.......# ### .# #..........#.#.... .. #.#..#..#.##...# #######...##..#.@....#  #...........####.#.# #.########.## #  ##.###### #... ##.......# ##### Zi~.......#.# .#####.# .# ... .# #.#Zi|A3.8 (58Zi+Ziy..###  #  #.####  #.##.......#  # ##.#####.######  ### #.####.......# # # #..........#.#. . #.#..#..#.##...#  ...##..#..@...#  #...........####.#.#  #.#.## .#  ##.###### #... .# #.ZipN# ##### .# #.# ..   #####.# ##   # ...    # #.#   Zi A4.8 (59ZiZiա###  #  .#.#  .#.##.......#  .# ##.#####.######   #.####.......######   #..........#.#.....   #.#..#..#.##...# Zi> ...##..#...@..#  #...........####.#.#  #.#.## #.# .. #Zia.###### #... ..# ## .# ##### #.# Zi] #.# #.. 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[i [iN ,405[i [iB i # ##.#   #..#  # #.##  # #.#  # ######.#  ### ##......#  # .####...#####  #.# ..#####  #.# .####....@..#  #># #.#  #.# # #.#  #      # [i \ .#.#  [i A16[i [i6# ##.#  #..#   #.##   #.#   ######.#   ##......#  .# .####...#####  .# ..#####  .# .####.....@.#  ># #.#  .# S#  .# [i7-.# .# .#  .. S   adder (asleep) #. # #  #.#  [iX=h  An adder comes into view.[iC S.S  The adder hisses angrily.[iD5==27[iJ[ipMK _The adder misses you.[i [iStats the Arsonist (Gargoyle Fire Elementalist) Turns: 8794, Time: 00:16:12 Health: 55/55AC: 19 Str: 18 XL: 9 Next: 46% Magic: 17/17EV:  9 Int: 20 God: Gold: 305SH:  0 Dex: 10 Spells: 11/18 levels left rFire . . .h - +1 war axe rCold . . .(no offhand) [irNeg + . . w - +0 ring mail rPois ∞(no helmet) rElec + [iq - +0 cloak rCorr .[i2F - +0 pair of gloves SInv .[iMu - +1 pair of boots Will .....(no amulet) [igStlth +c - +6 ring of strength [iVHPRegen 0.29/turn f - +4 ring of protection MPRegen 0.15/turn %: no passive effects @: no status effects [iڼA: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body^ix ^i ###.#  Stats the Arsonist#..#  Gargoyle#.##  Health: 55/55 ========================#.#  Magic: 17/17 ========================######.#  AC: 19Str: 18 ####......#  EV: 9^iW Int: 20 .# .####...#####  SH: 0Dex: 10 .# ........#####^i p  XL:  9 Next: 46% Place: Dungeon:6 .# .####.....@.#  Noise: ==-------  Time: 8842.8 (0.0) >########S#^i   h) +1 war axe .#.#^iۃ   Cast: Foxfire .#.# .#^i g.# ##..^i$   S   adder ####. ..##^iI y #.# _Your magical contamination has completely faded away. ^im l_Your foxfire dissipates. x2 _Your foxfire dissipates.^i An adder comes into view.The adder hisses angrily. _The adder misses you.^i ^i ^i~ ^i׋ _iu # ##.#  #..#  #.##  _iҬ2#.#  .# _i' ##......#  .####...#####  ........#####  .####.....@.# ># #######S# .# _iEB.# .# _i^5.. #. _ixB# _ib Z # ##.#  #..#  #.##  #.#  .#  ##......#  .####...#####  ........#####  .####.....@.# ># #######S# .# .# .# .. #. #  _An adder is nearby!`i&`i5-4.3 (1.5`i`it _You miss the adder. The adder bites you but does no damage. x2`iL`iB-5.8`iC`iy _You closely miss the adder. The adder bites you but does no damage.`i  You closely miss the adder. The adder closely misses you.7.3`i `i( R _The adder barely misses you.aiH>8.8aikNaiQ _You closely miss the adder. The adder misses you. The adder closely misses you.ai8ai69)50.3ai=ai@ _You barely miss the adder. The adder closely misses you. The adder misses you.ai9  You barely miss the adder. The adder bites you but does no damage.ai!;(1.8aiBaiFS _The adder closely misses you.aiL  You hit the adder.  The adder is moderately wounded.aiM (3.3aiwR aiT { _The adder closely misses you. The adder bites you but does no damage.ai  You closely miss the adder.The adder is moderately wounded.ai" V4-4.8ai9 ai\ g _The adder bites you. The adder barely misses you.bi09  You slash the adder!bi 6j.biu:B-6.3bi>biBAI _You kill the adder!bi? #..#  #.##  #.#  ######.#  ###......#  # .####...#####  # ........#####  # .####.......#  # #######@# bi8 #  #.#  # #.#  # #.#  # #..  bia##.  .#   .#  biZ .#  bi?bib5=-70bi\bilbi!bi"*-bi%big # ##### ###......####...####.......#########....... #######.bi .# .#  bi~;8biubi<0  ##### ###......####...####.......#########....... #######. .##.. . #.. ##.bi0 + ##bid5 @9.3 (2bi8 bi ##### ###......####...####.......#########....... #######. .###..# . #...bi ##.. ##.# .bi A60.3 (3bi biiN  ###......####...####.......#########....... #######. #.###..# biN . #...#.##  ##  biU \=1.3 (4biW bi> M ##......#   .####...#####   .#####   .####.......#   #######.#   #.#   #.#   #.##   #.@#  # ##..# bi  # ##...#  # ##...#  # ##.#  # bi .#  # .  # bi Y #  bi biR *2.3 (5bi biBo  .####...####.......########....... #######.bio c##.## ###@.# ##...# ##...## bio D biJt @3.3 (6bi,x bi g.####...#####  .#####  .####.......#  #.#  #.#  bi y#.#  #.##  #..##   ##.@#  biz  ##...#   ###...#   bi ##.#   .#   bi i.#   .  bi ,  bi4  bi} @4.3 (7bi biX J ....####....... #######. #..##.####..###bi  ##@..# ###...# ##.# biԌ ].  biܡ V5.3 (8bi* AM.#####  .####.#  #.#  #.#  #.#  #.##  #..##  ##..###  ##.@.#  ###...#  ##.#  .#   .#   #    6.3 (9bi<. biN a.#####  .####.#  #.#  #.#  #.#  #.##  #..##  ##..###  ##..@#  ###...#  ###.#  #.#  #.#  bi .#        bi. bi^ .7.3 (10.0)biJ bi-?! ####....... #######. ##..##.####..### ##...### ###@..# ### #.##..# ..  biCA8.3 (11biFbi.####.#  #.#  #.#  #.#  #.##  #..##  ##..###  ##...###  ###.@.#  ###.#  #.#  #.#  ..#   .#    .   .#   biW9.3 (12cixi####.#  #.#  #.#  #.#  #.##  #..##  ##..###  ##...###  ###..@#  ###.#  ##.#  #.#  ..#   .#        ciB70.3 (13ci6ciN  #######. ##.##..####..### ##...### ###... ### ##.# #.##.#  ciA1.3 (14cici1 #.#  #.#  #.# #. cis1n##..### #...###  ##...#   ###.##     ..#  #.#  ..   ci1g   ci1Q#   ci6ci46+2.3 (15ci9ci{#.#  #.# #. ##..### #...###  #...#   ###.##     ..#  ci,v##.#  ..  ..#  #.#  .#  ciSh.#   ciOci$3.3 (16cici.L, #.###..### ##...### ###... ###.## ##.## ##.## #@.## ..#.^  ci RA4.3 (17ciUciT#.##  #..##  ##..###  ##...###  ###...#  ###.##  ##.##  ##.##  #.@#  ##.#  #..#  #..#  ##.#  ci .#  .#  .^   ci|A5.3 (18cicijf  .###..### ##...### ###... ###.## ##.## ##.## #..## #..##..   cikA6.3 (19cinci #..### ##...### ###... ###.## ##.## ##.## #..##.## #@.##ci..#  ciA7.3 (20cici ##..###  ##...###  ###...#  ###.##  ##.##  ##.##  #..#  ##.##  #.@#  #..#  ##.#  #.#  ..#  ..^  ...  ....#  ciۄci%+8.3 (21ciއci1_  ##...### ###... ###.## ##.## ##.## #..##.## #...# .h   black bear (asleep)##.h##ciLci.l  A black bear comes into view.cizhh.ci?5==9.3 (22ciZciV!4 _The black bear growls angrily.diOdididiAdiOI ###... ###.## ##.## ##.## #..#.## #....## .#..^....#..h.###..## #### diNth.--80.3 (1.0) di RdiTdib  ###.## ##.## ##.## #..#.## #..### #.di2c V#..^..h.##....##..# #### did dij :h.dik A--1dio di4q ei! ##.##  ##.##  #..#  ##.##  #..#  #..#  ##.#  ##.# .#  #.h^# ....##....# ##..## #### eix+eiQ  The black bear bites you but does no damage.ein.=2eiJei֖ _The black bear closely misses you. The black bear completely misses you.eib vv(ally target)You conjure some foxfire! The black bear barely misses you.The black bear closely misses you.eibeicU6--3eicgeiiB _The black bear claws you but does no damage.eiy _  You conjure some foxfire! The foxfire hits the black bear.ei/ ,ei׈ §v The black bear is lightly wounded.  The foxfire hits the black bear.ei ei §.vThe black bear is moderately wounded.The black bear barely misses you.ei4 A5---eie 4ein ;§ei E _The black bear claws you but does no damage. x2ei §You conjure some foxfire! The foxfire hits the black bear.ei4|ei vv.  The black bear is heavily wounded.eiT49---4ei΀=---5ei؄eiʇt _The black bear barely misses you. The black bear claws you. x2fi_  You conjure some foxfire! The foxfire hits the black bear.fij0 §v The black bear is heavily wounded.The foxfire hits the black bear!fiofiy7 §.vThe black bear is almost dead.The black bear barely misses you. The black bear closely misses you.fiT#3fi|=---6fifiB _The black bear claws you but does no damage.fit_  You conjure some foxfire! The foxfire hits the black bear.fifi vv.  The black bear is almost dead.The black bear bites you but does no damage.fi,b2---7fifiHE _The black bear claws you but does no damage. x2fi[_  You conjure some foxfire! The foxfire hits the black bear.fi\.fi",fi|"fi"fi#fiK#fi)§§v§§v§fi+-V50---1fid-F---528fi1o§§§fiL4N _You kill the black bear!fi fiB fi fiM fi{ fiƫ fi6 fiɳ >  You conjure some foxfire!fi fi vv§.§.§§.vfi/ fi @-9fi <§fi N _Your foxfire dissipates.fi{6§fi{fiTT§§§§fifi0fififififififi]§v§..§...vfi)§fi6e-90§§fis1§fififiKfififi]fififi?fiufiݘfi6fifi{T..§.fin§.v.fi=-1.3 (2fiF9§fi fiAW_Your foxfire dissipates.fififififirfi".§.§§.fiL4§fiX1=2.3 (3fid#§fizfie6 ...fiC. _Your foxfire dissipates. x2fi*3.3 (4fi\fiEfip*4.3 (5fififi#2fi=fi #5.3 (6fimfifiB72=fia#6.3 (7fiffifi*7.3 (8fi=fifi>*8.3 (9fififi \3=9.3 (10.0)fidfi&fiYI=900.3 (11fififi+1.3 (12finfi/fi?4=fiU3==2.3 (13fi8fiA3.3 (14fi3fi0$4.3 (15fiwfi3fiY+5.3 (16fififi*fiIo5===6.3 (17firfifi+7.3 (18fi"fifi+8.3 (19fiSfi fi/ #4fiN 6=9.3 (20fi fiX fi H=10.3 (21fififi+1.3 (22fi5fi2A2.3 (23fifi9=fi$3.3 (24fififi+4.3 (25fi@fiA fi{ +5.3 (26fi/#fiv%fi%#5fi%7==6.3 (27fiG(fiP+fi|++7.3 (28fi-fi00fiZ0fi~0$8.3 (29fi2fir5fi5+9.3 (30fi7fi0:fi~:I==20.3 (31fi<fi'?fi[?+1.3 (32fiAgiwgiR6=2.3 (33giCgiA3.3 (34giSgi A4.3 (35gi giL gi +5.3 (36gigigi!G=6.3 (37gigiA7.3 (38gigigi+8.3 (39gigigi67==gi?$9.3 (40giwgi.  ##.## #..#.## #..###gi..##^##....#  gi7B30.3 (41gigio1t  #..#.## #..###..####..^#.@..#..#  1.3 (42gi4gi'##.##  #..#  ##.##  #..#  #..#  ##.#  ##.#  ..## ##.@^# #....# #....# ##..##  #### giA2.3 (43gigiA;M##.## ##.#..# ##.#.##.#  #.@##gi;##..^.#....#gi?gi?H==3.3 (44giCgiM###.## ##.## ##.#..# ##.##.###@#  #..##gi##..^##....#giA4.3 (45gihgi}OM###...# ###.## ##.## ##.#..# ##.###.##.#  #..###..^##giJTA5.3 (46giwWgiq...### ###...# ###.## #.## #.##  #..# ##.##  #..#  #@.#  ##.#  ##.#  #..## ##..^# #....# #....###..## #### giA6.3 (47gi gie+M##..### ##...#####...# ###.## giBfR##.## ##.#..# ##.#..##giff##.#  .##gijA7.3 (48gimgiiM..## ##..### ##...#####...# ###.## ##.## ##.##..# ##@##gi..##.#  ..#gi A8.3 (49gigi~ # 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#.## .# #.# .#gi  ######.# .### ##......# .# .####...##### .#.# gi .##### #.# .####...@...#giC  #># #.#gij  #.# #.# gi #.# #.# .#gi r #.## #gi s #..## #gi* A ##..###giZ  .# ##...### #.#.# ###...# gi A4.3 (65gi girX.#.# #.# ## ##.# .. #..# ### #.## .# #.# #.#  ######.# #.### ##......# giX...# .####...##### ..#.# .......@##### #.# .####.......# .##>########.# .##.# #.###.#giY #. ....# #giuY . ######## .....#...###giq_A5.3 (66gi cgi#.# .# #.# #.# # ##.# #.. #..## #.##.# #.# ##.# ######.# .#.###gi ##......#.# #.####...#####.#.#.##### .###.# #.####.......#.##>#gi9[ #.# ..##.#gi] #.# #.##.# #.# .....#gi} #.## #.#### #..## #.#####gi ##..### ......# ##...###giDA6.3 (67gihi]5+#.# .# #.#  #.# # ##.#  #.. #..## #.##.# #.##.# ######.#.#.### ##......#.# .#.####...#####.#.#.##### hi5%#.###.# ##.####.......#.##># #.# ...##.# #.# ##.##.# #.# ......# #.## ##.####hi5 #..## ##.##### ##..### #......#hi 6Z ##...###hi<A7.3 (68hihAhi I#.# .# #.# #.# # ##.# #.. #..## #.##.# #.# .###.# ######.#.#.### ##......#.# #.#.####...#####.#.# #.##### .#.###.# ###.####.......#.##>#hiE #######.# ....##.# #.# .##.##.# #.# .# #.## ###.#### #..## ###.##### ##..### ##......# ##...###hiA8.3 (69hihic^#.# .# #.# # #.# # ##.# # #.. #..## #.## #.....# #.# #.###.# ######.#.#.### ##......#hi1dk.# #.#.####...#####.#.# #.##### ..#.###.# ###.####.......#.##># #######.# .....##.# #.# ..##.##.#hipd #.# .# #.## ####.#### #..## .###.#####hid ##..### .##......# ##...###hikA9.3 (70hiphiH!.####.# .# #.# .# #.# # ##.# .# #.. #..# .# #.## .#.....# #.# .#.###.# ######.#.#.### # ##......# ).# #.#.####...##### #......#.# #.##### #..#.###.# ###.####.......# hi<.....##># # #######.# ......##.# #.# #..##.##.# #.#.# #.###.#### #..## ..###.##### ##..### ..##......# ##...### hifB60.3 (71hihiѐ.####.# .# #.# ..# #.# ##?..# ##.# ..# #.. .... #..# ..# ... #.## #.#.....# ..# #.# ..#.###.# .$ ######.#.#.### #. ##......# .)hi?b.# #.#.####...##### ##......#.# #.##### ##..#.###.# ###.####.......# .<.....##># #. #######.# hi֕3)......##.# .. #.# .#..##.##.# ### #.#.# #.## .#####.#### #..##.###.##### ##..###.##......# ##...hiA1.3 (72hihi,0)..####.# .# #.#.# #.# ##?..# ##.#.# #.. .... #..#.# ... #.## .#.#.....# ..## #.#.#.###.# .$# ######.#.#.### # #.# ##......# ..).# #.#.####...######......#.# #hi0.######..#.###.# ###.####.......# #.<.....##># #.# #######.# .)......##.# ..# #.# ..#..##.##.# #### #.#.# #.## ..#####.####hi 1 #..##.###.##### ##..###.##......# ##...hi;A2.3 (73hiAhi8M......# )..####.# #.# # ##?..## #.. ... ...####### ... # .#.#......## hia#.###.# .$# ######.....#.### # #.# ##...... ..)..# #.#@####.......#.# #..........#### ###..#.###.# ###.####....... #.<.....##># #.# #######.#hi1hihA3.3 (74hi-hi@k`M#..... ...... )..####.# #.# #####?..##hi lk #....... ...####### .[... # .#.#.....# ##...## #.###.# #....$# ######.....#.### # #@# ##...... ..)hi6l..# #.#.####.......#.# #..........#### hiZl###..#.###.# ###.####.......#hilhiywhiw,4.3 (75hiw~hi- _Found a leather armour.iipH.............ii2....iiiiiiޏ:M..#.#####.# ####.#####.... ...... )..####.# #.# #####?..## #....... ...########.[... # .#.#.....# ##...## #.###.# #....@# ######.....#.###.#.#.# ##...... ..)..# #.#.#### ###......#.# #..........#######.##ii(F5.3 (1.0)iiiiUV6.3 (2ii_ .#.#####.# ####..#...# #.... #.# )......#.# #.#.# #.# .)..####.# #.#.# #.#.# #.#####?..# ##.#.# #.# #..#.##.[...# #.## #.#.#.....# ##...## #.#.#.###.# #...@.# ######.# #.#.###.#.#.# ##......#.).# #.#.####...######......#.# #.........######..#.###.# ###.####.# ##.<.....##># #.# #.# #.)......##.# i`<40m..# #.#.#..##.##.# #### #.# .# #.## _You now have 312 gold pieces (gained 7).iiKj@7.3 (3ii`rii#...#####.......#.# #.........#.#####.#.#####.## ......#...# #.... #.# .)......#.# #.#.# #.#)..####.# #.#.# #.# #....# #.#####?..# ##.# #....# #.........# #..#...########.[... #.## ##.#.#.....# ##.@.## #.# .....#.###.# #.....# ######.# ##.......#.###.#.#.# ##......# ....)........#.#.#.####...##### .####......#.# #..........##### .####..#.###.# ###.####.......# .##.<.....##i*q;10;1m># #.# #######.# .#.)......##.# ..# #.##..##.##.# #### #.ii 1ii1*8.3 (4iiEii  #...# ###.......# #######.##.# ##...#####.......#.# #........#.#####.#.######.# .......#...# #.... #.#)......#.# #.#.# #.# ...)..####.# #.#.# #.# .#....# #.#####?..# ##.# .#....# #.........# #..# .#....########.[@..# #.## .ii%##.#.#.....####...## #.# ......#.###.# #.....# ######.# ###.......#.###.#.#.# ##......# #....)........#.#.#.####...##### #.####......#.#.#..........##### .iie.####..#.###.#.###.####.......# ..##.<.....##>#. #.# #######.##.)......##.# .iiH.# #.#ii@9.3 (5iiviiGM ##.###### #......  #...# ###.......# #######.##.# ##...#####.......#.# .......#.#####.#.#####.....#.....)...... ...)..####.# #.# #####?# #...........########.[...# # .##.#.#.....####...## ......#.###.# #.....# ######.####.70.3 (6iiqRM ##.#####.#... ##.###### #......  #...# ###.......# #######.##.# ##...#####.......#.# .......#.#####.#.#####.....#.....)....... ...)..####.# #.# #.###### #...........########.[...# # .##.#.#.....####...###.###.#.###.##1.3 (72.3 (8ii #...# #.#.#####.#. #...# ##.###### #.##.# #...# ###.......# #.##.# #...#####.......#.# #.#.#####.#.## ####.##...# #.... #.# )......#.# #.#.# #.# )..####.# #.#.# #.# #....# #.#####.@.# ##.# #....# #.........# #..# #....#.[...# #.## .#.### ....).#.# .####......#.#.#ii _e - 3 scrolls of fear (gained 1)3.3 (9iixb## #...........####.#.### ...# #.########.#####.#..... ...# ##.###### #.......##.##. ...# ###.......# #######.##.#######.......#.# #........#.#####.#.######.### .....#...# #.... #.# )......#.# #.#.# #.# .)..####.# #.#@# .# ....# #.#####...# iiy##.# ....# #.........# #..# ....########.[...# #.# #.#.#.....####...## #.# ....#.###.# #.....# ######.# #.......#.###.#.#.# ##......#..)..#.#.#.#### ####......#.#.#..........#####ii"ii.4.3 (10.0)ii#iitH ~M)#############...##..#......# #.#...........### #.########.#####.#.... ##.###### #...... ###.......# #######.##.#######.......#.# .... #.........#.#####.#.##..... ####.### .....#...# #.......... )...... .)..####.# #.#. #####..# ....# #.........##..###.##.#.#.5.3 (11ii$P ii eM......... #.#..#..#.##...## #)#############...##..#......# #.##...........### #.########.#####.#.... ##.###### #...... ###.......# #######.##.#######.......#.# .... #.........#.#####.#.######.### .....#...# #..@....... )......#.#.##.....)..####.# #.#.# ... ....# #.#####...# # ##.#.###.#.#.ii ii $6.3 (12ii: iiޔ . #.#..#..#.##...###.# )#...##..#......# #.# .## #.####.#.###.## #.#.#####.#.....## ##.###### #.##.##.## ###.......# #######.##.##.######.......#.# ....##.##.#####.#.##.....#####.##...# #...# #.# iiΕ P......#.# #.#.##.....# #.# )..####.# #.#.# ....# #.# # #.#####...# ##### #.........##.[...# .#.#.....####...##.###.# #..... ii iiI A7.3 (13ii_ ii6  #.#..#..#.##...###.# #...##..#......# #.# ## #.####.#.###.# # #.#.#####.#.....# # ##.###### #.##.##.# # ###.......# #######.##.##.# #####.#.# .....##.ii6 @# #.#####.#.##.....#####.#### #...# #...# #.# #.# #.#.##.....# #.# ..####.# #.#.# F....# #.# # #.#####...# ### #.........#ii8 .[...# #.## F   Jeremiah (polearm, asleep) #.#.....####...#.###.# #.... iiV y FF)Jeremiah, Barachi Dreamer comes into view. They are wielding a +2 trident ofdraining, wearing a +2 robe of positive energy and wearing an orb of mayhem.====8.3 (14ii2e & _Jeremiah shouts!ji#   #.#          ###### #.# .....# #.#.##.....#  #....@.....# #.#  #.#.##.....# #.#  #.#.# F....# #.#  ...# ###### ##.#  ...# #..# [...# #.## ..## #.#  #.....#  .#  ji]    #.#          ###### #.# .....# #.#.##.....#  #....@.....# #.#  #.#.##.....# #.#  #.#.# F....# #.#  ...# ######  ...# [...# #.## ..##  #.....# .# ji0 jiI ji% ji( ] _Jeremiah is nearby!li #.#..#..#.##...###.# ...##..#......# #.#  #.####.#.###.# # #.#.#####.#.....# # ##.###### #.##.##.# # ###.#########.##.##.# #####.#.##.....##.# #.#####.#.##.....#####.#### #...# #.....@....# #.# #.# #.#.##.....# #.# ####.# #.#.##F....# #.# # #.#####...### #.#.[...# #.## .#.....####..#.###.# #.....#.###.#.#.liHbblie=---9.0) li:NbbliU _Jeremiah completely misses you.lio lit &  liWt jYou conjure some foxfire!  Jeremiah lets out a twisted cry.li} 7vvbli~ gbbbli~ $43li~ ------6--=--80li܇ Rbbbli U _Something smites you!liC q  You conjure some foxfire! The foxfire hits the butterfly.  You kill the butterfly!§b.@.vb.bli\nlic  The butterfly disappears in a burst of colours!The foxfire hits the butterfly.  You kill the butterfly!liw..@..b##vb.li,lili  The butterfly disappears in a burst of colours!li ;  Jeremiah hits you from afar with a +2 trident of draining.  The foxfire hits the butterfly!  You kill the butterfly!§v@..##.vmia5Jeremiah hits you from afar with a +2 trident of draining.  The foxfire hits the butterfly!  You kill the butterfly!  The butterfly disappears in a burst of colours!mij9.mimi mi? §§..@...##..bmi 2------5----mi  1mi88bmie _The butterfly disappears in a burst of colours!miDmiO..b@vbvb, ally target)34----2miUUbbbmiYd _You conjure some foxfire! Jeremiah misses you.mi' bbbYou conjure some foxfire!mimi   The foxfire hits Jeremiah but does no damage.  The foxfire hits the butterfly.  You kill the butterfly!mib..b)mi,mi|mis  The butterfly disappears in a burst of colours!miʢvv.@..bb##.bb38--3---3mihbb##.bb _Jeremiah hits you from afar with a +2 trident of draining.mi#mi.  You conjure some foxfire! The foxfire hits the butterfly.  You kill the butterfly!mi3§v.bb##..b, ally target)mi%nmiS _Jeremiah hits you from afar with a +2 trident of draining.  You conjure some foxfire! The foxfire hits the butterfly.  You kill the butterfly!  The butterfly disappears in a burst of colours!  The foxfire hits the butterfly!b..@.b..##.vmic\Bmi^t  The butterfly disappears in a burst of colours!mi _miJkb##v§..v@...b.##bb.0-----2mikE---=4miItqbbbmiYP _Jeremiah hits you from afar with a +2 trident of draining!mi"9  You conjure some foxfire! The foxfire hits the butterfly!  You kill the butterfly!mi@ b##v§b.bmi= ,mi mi mi% miZ mi mi  The butterfly disappears in a burst of colours!Jeremiah mumbles a slurred invocation.miJ ,miB &  mi Something smites you! The foxfire hits the butterfly.  You kill the butterfly!mi b.##§§b...v§§@.....)mih miZi b.##§vb....§§@v...bb17---------1---5miVl b§vb§§bbmi=o e _The butterfly disappears in a burst of colours!mii b§vb§§bbmiwq tb§§bbmit ^ _You are too injured to fight recklessly!ni'bb§§bbb§vb§§bb _You are too injured to fight recklessly!oikois^Inventory: 32/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [) oi{s q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  oisD - a +0 buckler Jewellery (go to first with "=)  c - a +6 ring of strength (worn) oisi f - a +4 ring of protection (worn)y - an amulet of magic regeneration oisWands (go to first with /)x - a wand of flame (7) oi tScrolls (go to first with ?)a - 2 scrolls of revelation  e - 3 scrolls of fear oi/tr r - a scroll of vulnerability  C - a scroll labelled BIKKUU CYKU oi`t[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]oi20  w - a +0 ring mail (worn)F0 pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (7) Scrolls (go to first with ?) oi0  a - 2 scrolls of revelation  e - 3 scrolls of fear  r - a scroll of vulnerability  C - a scroll labelled BIKKUU CYKU  E - a scroll labelled JOLYLO OW EHEVIYRR Potions (go to first with !)b - a potion of magic  d - 2 potions of brillianceoiU1g - a yellow potion31%pi`m y - an amulet of magic regeneration  E - a scroll labelled JOLYLO OW EHEVIYRRi - 4 potions of ambrosia  j - 2 potions of curing  k - a pink potion  m - a fuming cyan potion  n - 4 potions of heal wounds  o - an orange potion  s - a silvery potion75pi.  E - a scroll labelled JOLYLO OW EHEVIYRR  b - a potion of magic  t - 6 potions of lignification81qi   b - a potion of magic  k - a pink potion  z - a smoky white potion7qi  k - a pink potion  m - a fuming cyan potionA - 2 potions of cancellation93qi   m - a fuming cyan potion  o - an orange potion  B - 2 potions of attractionqi 8botqi si̶ n - 4 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.tiMtiti'$ti....... #.#..#..#.##...###.#Stats the Arsonist ############...##..#......# #.#Gargoyle ##...........####.#.###.#Health: 41/55 =================------- ##.########.#####.#.....#Magic: 11/17 ===============--------- # ##.###### #.......##.##.#AC: 19Str: 18 # ###.......#########.##.##.#EV: 9Int: 20 #####.......#.##....b##.......#SH: 0Dex: 10 ....#.#####.#.##§vb..#####.####XL:  9 Next: 52% Place: Dungeon:6 ..#...# #...§§@v...# #.#Noise: ==-------  Time: 8985.3 (0.0) ....#.# #.#.##bb...#i| m #.#h) +1 war axe .####.# #.#.##F....# #.#Cast: Foxfire .# #.#####...######## ##.# .# #.........##..# .########.[...##.##F   Jeremiah (polearm) .#.....####...###.# .#.###.# #.....# ######.# .....#.###.#.#.# ##......#Jeremiah mumbles a slurred invocation.Something smites you! The foxfire hits the butterfly.  You kill the butterfly! _The butterfly disappears in a burst of colours! _You are too injured to fight recklessly! _You are too injured to fight recklessly!ti'You kill the butterfly! _The butterfly disappears in a burst of colours! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You feel much better. The foxfire hits the butterfly.  You kill the butterfly!tiN2b§v.§§bbti  The butterfly disappears in a burst of colours!The foxfire hits the butterfly.  You kill the butterfly!b§.§§b.tiG]  The butterfly disappears in a burst of colours!tiseb.......@.bb.F.b2=-6.3 (1tibbbb _Jeremiah hops!ui. #.#..#..#.##...###.##...##..#......# #.# ## #.####.#.###.# .# #.#.#####.#.....# .# ##.###### #.##.##.# .# ###.#########.##.##.# .#####uiP.#.##..b..##.#.#.#####.#.##.....#####.####.#...# #.# #.#.#.# #.#.##bb.F.# #.# .ui#.####.# #.#.##.b...# #.# ..# #.#####...######## ##.# uid..# #.# #..# .ui).#.[...#uiA #.## #.#.....####...##ui* #.# ui..#.###.# #.....# ######.# ......#.###.#.#.# ##......#ui,ui%uiBuiuieuiuiuiuiK.bbbF.bb.b.uiO--7uiibbbbbbui3=. #.#..#..#.##...###.# )#...##..#......# #.# .## #.####.#.###.# ..# #.#.#####.#.....# ..# ##.###### #.##.##.# ..# ###.......#########.##.##.# ..#####uiJ.#.##.....##.#.#.#####.#.##bb...#####.####.#...# #.bF.# #.#.#.# #.#.##.bb..# #.# )..####.# #.#.##b....# #.#.# #.#####...######## ##.#.# #.b.# #..#.#.[...# #.## .#.#.....####...## #.#.#.###.# #.....# ######.# .#.###.#.#.# ##......#uiXui ,ui!b.bb..bbbb.b..uiTf2=-8ui|bbb..bbbbbui]e _The butterfly disappears in a burst of colours!viu2#)#############...##..#......# #. #.## #...........####.#.###. ...# #.########.#####.#.....vi.##.###### #.......##.##..# ###.......#########.##.##..#####.......#.##..b..##.......vi.....#.#####.#.##.b...#####.###...# #....b..bF.# #.# vin)......#.# #.#@##bbb..# #.# .)..####.# #.#.##.b...# #.# ....# #.#####...######## ##.#.# #.........# ..#.########.[...# #.## vi#.#.#.....####...## #. ....#.###.# #.....# ######.# #.......#.###.#.#.# ##....viҫB..#)........#.#.#.####...#####vi 4vi%viӽNb.b.bbb.bbb..b.viʾ&9vi{b.bbbb.bbbvivi; bbb.bbbvi? 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Thanks muchly."~i_ ##...#####.......#.##..b.b##.....#.#####.#.##..bb.#####.#....#...# #.....bbb..# #.# ..)......#.# #.#.##.b...# #.# ...)..####.# #.#F##.b...# #.# .#....# #.#####.bb######## ##.# ~iQ` R.#....# #.........# #. .#....########.[...# #.# .##.#.#.....####@..## #.# .....#.###.# #.....# ######.# ~iu` ###.......#.###.#.#.# ##......# #....).~i` .#.#.#.#### #.####......#.#.#..........####~i` #####..#.###.#.###.####.......# ##.<.....##>#.# #.# #######.#.#.)......##.#.. ..# <....#..##.##.#######~ia !~i_d ,~icf ~if ~if ~ir b#b.Fbb~is &1~i| wb#bbb~iJ i¥z #...# ###.......#########.##.# ##...#####.......#.##..b.b##.......#.#####.#.##..bb.####.....#.......bbb)......i.b#b..)..####.# #.#.##.b...# #.#####.Fb######## ## #.............########.[@b.# if# .##.#.#.....####...## ......#.###.# #.....# ###### ###.......#.###.#.#.# ##.........)..#.#.#.#### #....#.#.#..........######..#.###.#.###.####......#.<>#.# #.# ###### ..#.)......##.#.. ..iiii iIilii˪i|i,iзb.#bb.bbbiG0FiT6=2iwbbb.bbi1biG$ _Jeremiah hops!i)m #...# ###.#.##.#...#####.......#.##..b.b##.#.#####.#.##..bb.#####..#...# #...b.bbb..# #.im,.)......#.# #.#b##.b...# #. #...)..####.# #.#.##.b...# #. #.#....# #.#####b.b#im5# ##. im#.#....# #......b..# #.. im #.#....in##.@.b.#in) #. i0nO#.##.#.#.....####...##iEn* #.# ikn#......#.###.# #.....# ######.# in.###.#.###inu.#.#F# ##......# in2.#....).#.#.#in1.####...##### in:.#.####......#.#.#...ioK.#####.####..#.###.#.###.#i(o###i?o .#iUot.##.<.....##>#.# #iko?.# iob#.# ...#.)......##.#.. ..#ioA #.#i,iTixiS,ii-iiiiiiiUi|iX..b..b.b.bF.iB=3ijjbbbbi/W _You see here a +0 leather armour.i` + #...# ###.#.###...#####.......#.##..b.b##.#.#####.#.##..bb.#####.#...# #.....bbb..# #.)......#.# #.#.##.b...# # 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A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You iadhave not yet explored it and cannot tell where it leads. You are here. (>)go down.ii}i- #.#....# #.....b.F.## Stats the Arsonist#.#....########.b...## Gargoyle#.##.#.#.....####b.b### Health: 54/55 =======================- iz###......#.###.# #...b.# ###### Magic: 17/17 ======================== ...###.......#.###.#.#b# ##..... AC: 19iStr: 18 ##.#....)........#.#.#.####...### EV: 9i Int: 20 ##.#.####......#.#.#..........### SH: 0i6FDex: 10 .)...####..#.###.#.###.####...... XL:  9 Next: 52% Place: Dungeon:6 ib##...##.<.....##@#.# #.# ####### Noise: ---------  Time: 9031.3 (10.0) .....#.)......##.#.. ..#i# h) +1 war axe ...<....#..##.##.######## Cast: Foxfire i[##..............## .##.....#####.####iɍ4# §##.......###.###### is.##.......##......# .)).......##.##.#.# ###.......##.#.<#.# i_The butterfly disappears in a burst of colours! _Jeremiah is nearby! i_Jeremiah asks you, "Would you mind waking me up? Thanks muchly." _Jeremiah hops! _You see here a +0 leather armour. _There is a stone staircase leading down here.i=iiUi82.0) _i i ?. ## i(  # #. .#   #. #. .# iH#.##.#.##  if#......#  ##.....# i ##.#......##### 7ii #......@.......  in...)......#####  i׺###.....$.#  i? ..........# i w###....).F. ##########i< F   bullfrog (asleep) iV i]ii\[5=3.1 (1.8i0i+ _You climb downwards.  iFound a long sword, 16 gold pieces, a mace and a scroll labelled NAYPI ODUO. _There is a stone staircase leading up here.idipvvF.Flly target)iKq#6iqq7--=4iq 0ixio|/ _You conjure some foxfire!ib ,iޛ i> i6 §§@§v§vYou conjure some foxfire! The foxfire hits the bullfrog.i&# ,i+ § The bullfrog is lightly wounded.  The foxfire hits the bullfrog.iɬ i i i. l§vv§@§i UF§$.i7 A5---ip 5i 9§i c _The bullfrog is moderately wounded.i,iY §§§i~v@v§You conjure some foxfire! The foxfire hits the bullfrog.i#i §§§ The bullfrog is heavily wounded.The foxfire hits the bullfrog!ieiK v§§.@.vThe bullfrog is severely wounded.i`4---6iDZ9§i? _The bullfrog hits you but does no damage.iQxi} §v You conjure some foxfire! The foxfire hits the bullfrog.ii   The bullfrog is almost dead.The foxfire hits the bullfrog.iy§§†.i§v..@v.i- =3---67 _You kill the bullfrog!iI9§iWi _Your Fighting skill increases to level 6!ijBiiaiiTii §v§v§@§§.v§vi b2---8iZ§§§iZ/ _You conjure some foxfire!i% §§@§§i §§§.v§i iL ,i i iA ,i i i i i@ i i i i iu i i i §§vv§...@...§†§i §§v§§v§§i! &-9i' h§§§†§i<' G§§§iR< i= irE iL ..§§.§..§v§..†.i2M §..§.$§..iM d3==-40.1 (2iS K§§iN] ` _Your foxfire dissipates. x3if l......).if .....iGg *1.1 (3im i8x _Your foxfire dissipates.2.1 (4i ig @3.1 (5i ii ]==4.1 (6iA iO @5.1 (7i i n4=6.1 (8iQ i @7.1 (9i i D8.1 (10.0)i i A9.1 (11i i 9=iD %50.1 (12iY ie A1.1 (13i% i" A2.1 (14i) i>4 i4 Z5==3.1 (15i9 iE A4.1 (16iK i{V A5.1 (17i\ ig A6.1 (18i2n iy ^==7.1 (19i 8.1 (209.1 (21iܩ i i S6=60.1 (22iY iF A1.1 (23i is A2.1 (24il i A3.1 (25iO iE i G=4.1 (26i i: i} $5.1 (27i iE) p7==6.1 (28i/ iܷ C ?. ### #.#.# #. #.#.# #.##.#.#.....# ## ##.#......#######......<........iA ...)...†@.##### ###.....$.# ..........# ###....)... ########## i ._Magic restored.i iL +7.1 (29i i1c# #.#..#.##.#.## #....... ####.#.i}c#####......<...........)...†..##### ###.....@.# .........icz###....).... ########### i,nipn+8.1 (30i*ti0A9.1 (31ii&_  ?. ## # #.#.# #. #.#.##.#.## #......# . ##.....#  ##.#......###### #......<........ ...)...@..##### ###.......# ..........####....)....########### _You now have 328 gold pieces (gained 16).ia_==70.1 (32i&inH  ?..## # #.#.# #. #.#.##.#.## #......# . ##.....#  ##.#......###### #.....@<............)...†..#####i+oM####.......# ..........####....)....###########You see here a bullfrog corpse.i*{H1.1 (33 _i izM.##  ?..# #. #.#.# #.##.#.# #. . ## ##.#..@...###### #......<............)...†..#########.......#.#iA2.1 (34i"iM\M .##  ?..### #.#.. #.#.# #.##.#.# #. . ## ##.#......###### #......<............)...†..#####.#i4W3.1 (35iHM# .##  ?..### #.#.##. #.#.# #.##.#.# #. . ## #.#......#######......<..........############iPA4.1 (36iVi,GM.##. .##  ?..# #.#.##. #.#.# #.##@#.## #. . ## ##.#......######..###....)...iQA5.1 (37iiM.#. #.###  ?..#  #@#.# #.##.#.## #......#. ##.....##..##........#iFW6.1 (38ii&MiU.#i..i i!O###.### iyb#..?..#i iM #.#.# ijB#.##.#.#iP#......#iJ#....i .iJX....<...i ##i$#.......#ii)i *ik*$7.1 (39i3iM#.#.#. #. ##.### #..?@.##.##.#.#i*@ #.#.# #.##.#.##........†..ilA8.1 (40iiPZ #.## .#.#i[ ..# ..# #.. #.# ###.###i[ #..@..## #.##.#.#i[ #. #.#.# #.#i;\O#.#.## #.i\}.....# . ##i\8.....#i\I ##.#....i*]@..###### #....i]3..<.i^. iK^ ....)...†..#####igih+9.1 (41imixiy-80.1 (42i~i iaZ_G - a scroll labelled NAYPI ODUOi ........<†.i2 i iʔ  #.## .#.# ..### ..#P #.. #.# ###.### #.@...## #.##.#.# #. #.#.# #.##.#.##.#......# .###.....# ##.#......###### #......<. i0  ....)...†..#####i F1.1 (1.0)iy i.  #.## .#.# ..### ..#P #.. #.# ###.### #@....## #.##.#.# #.##.#.# #.##.#.## .#......# .###.....#  ##.#......######  #......<.  ....)...†..#####iv4 i4 *2.1 (2i8 i 1#.## .#.# ..### ..#P #.. #.# ###.### #.@...## #.##.#.# #.##.#.# #.#.#..### i i *3.1 (3i i[Z# #.## .#.# ..###..#P#..  #.# ###@### #.....## #.##.#.# #.##.#.#i'\#.##.#.###......#.###...###.#......#######......<........ig@4.1 (4ihiM### # ...#.## .Pij..#.# ≈.≈...###≈≈.≈..#P≈≈≈.≈....... #@# ###.### #.....###.##.#.##...iP@5.1 (5i,iEN<M.  .### # ....#.## .P#..#.# #....####....#P≈≈≈.≈....... #.#P≈≈≈.≈##.###≈≈.≈#.....##≈.≈.##.#.# P#.#..iQiR*6.1 (6iWi. ♣.### # .....#.## .P##..#.# ≈.≈##....###≈≈.≈S#....#P≈≈≈.≈#.#.#P≈≈≈.≈###.###≈≈.≈#.....##≈.≈##.##.#.# .P##.##.#.# ##S   electric eel (asleep)#.##.#.##.#....i-..# iqI7.1 (7i ik` _An electric eel comes into view.i... .♣..### # ...#...#.## P.P# #..#.# #≈.≈##....###≈≈.≈S##....#P≈≈≈.≈#..#.#P≈≈≈.≈###.###≈≈.≈≈##.....##≈.≈##.##.#.#P.P##.##.#.# .## #.##.#.## ..#......# ## iʛMSSig ******The electric eel shoots out a bolt of lightning at you!i/≈.≈@..3-===8.1 (1i14iC8C _The bolt of electricity hits you. You resist.itGß...#. ..♣.#.### # ....# ...#.## P.P# #..#.# #≈.≈## #....###≈≈.≈S##....#P≈≈≈.≈≈≈P#.#.#P≈≈≈.≈≈≈P###.###≈≈.≈≈# #.##.#.##.## #.##.#.##...#......#### i i ******The electric eel shoots out a bolt of lightning at you!i≈≈.@.P4-9i( Y _The bolt of electricity misses you.i vv(ally target)  You conjure some foxfire!i} ******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your foxfire!i, #≈i . !≈.i/ (@vi>0 Pia2 iK4 i6 6i6 3--90i!D iG Y _The bolt of electricity misses you.i{,i{i{ig|i|iM §v§§v§§§ You conjure some foxfire! The foxfire hits the electric eel.i5i ≈ The electric eel is heavily wounded.The foxfire hits the electric eel.iYi`t  The electric eel is severely wounded.ijG§≈§§S≈v§§.≈§§v ik`5-----iKk 1iMss§§§§i^wP _The electric eel is engulfed in a cloud of scalding steam.i4c,ic,icdi~<  You conjure some foxfire! The foxfire hits the electric eel!  You kill the electric eel!§§v§§§§v§§ibiii~/.≈.§§≈≈§v≈v@.§viV5=4---8--2iM§§i\( _You hear a splash.i§≈≈§§i§§i.iǍiG,i ii<ir§§§≈§v.§§§@.§...v≈§i߬&-3i§§v.§§§iճ] _Your foxfire dissipates.i,iviii#iiijI..≈v§≈§§≈≈.@.....§≈iD-4.1 (2iU§§i$] _Your foxfire dissipates.ii im§.≈....iw*5.1 (3iP8§i  ≈ _Your foxfire dissipates.i u=5==6.1 (4ib i 9≈i *7.1 (5i ir% iT& *8.1 (6i. i!6 @9.1 (7i$< ijG iH I==100.1 (8i N iY @1.1 (9i_ iFi D2.1 (10.0)igm iv o6=3.1 (11i+~ i. i +4.1 (12i i! A5.1 (13i\ i A6.1 (14iƬ i} iʴ G=7.1 (15ih i6 A8.1 (16i i p7==9.1 (17iX id 3 ß...# . ..♣.# .### # ....# ...#.## P.P# #..#.# #≈.≈## #....###≈≈.≈≈##ie  #....#P≈≈≈.≈≈≈P #..@.. #.#P≈≈≈.≈≈≈P ###.###≈≈.≈≈##  #.....##≈.≈##  #.##.#.#P.P# #.##.#.##.## #.##.#.##.. .#......####  .###.....#is B10.1 (18iw iN  ß...# . ..♣.# .### # ....# ...#.## P.P# #..#.# #≈.≈##i  #....###≈≈.≈≈## #....#P≈≈≈.≈≈≈P #.@... #.#P≈≈≈.≈≈≈P ###.###≈≈.≈≈## #.....##≈.≈## #.##.#.#P.P# #.##.#.##.##i6  #.##.#.##.. .#......####  .###.....#i iz +1.1 (19i iנ  ß...# ..♣.#..### # ....#i~ ...#.## P.P #..#.# #≈. #....###≈≈.≈≈###...@#P≈≈≈.≈≈≈P.....##.............. #.#P≈≈≈.≈≈≈P. ###.###≈≈.≈≈## #.....##≈.≈##i  #.##.#.#P.P# #.##.#.##.##i͡  #.##.#.##.. ..####iW A2.1 (20i7 iZ z. ß...#. ..♣.# ..### # ....# ...#.## P.P# #..#.# #≈.≈## #....###≈≈.≈≈##iZ : #..@.#P≈≈≈.≈≈≈P.##......# #.#P≈≈≈.≈≈≈P.# ###.##≈≈.≈≈##. #.....##≈.≈## #.##.#.#P.P#ij[  #.##.#.##.##  #.##.#.##..  .#......####ip ip A==3.1 (21ic i! g . ß...# .. ..♣.# ..### # ....# ...#.## P.P# #..#.# #≈.≈## #....###≈≈.≈≈## #.@..#P≈≈≈.≈≈≈P.##.....#....## #.#P≈≈≈.≈≈≈P)..# ###.###≈≈.≈≈##. #.....##≈.≈##. #.##.#.#P.P# #.##.#.##.## #.##.#.##..  .#......####4.1 (22 _Found a spear.iG.....iih` . ß...# .. ..♣.# ..###### ....# ...#.## P.P# #..#.# #≈.≈## #....###≈≈.≈≈## #@...#P≈≈≈.≈≈≈P.##ii)..#....####.#P≈≈≈.≈≈≈P.)..## ###.###≈≈.≈≈###.. #.....##≈.≈##.. #.##.#.#P.P## #.##.#.##.##  #.##.#.##.. iiJ .#......####itF5.1 (1.0)i{it! .ß...#...♣ ..###### ....#  ...#.## P.P#  #..#.# #≈.≈###..###≈≈.≈≈##....###....#P≈≈≈.≈≈≈P.......@##...........il #....####.#P≈≈≈.≈≈≈P)..## ###.###≈≈.≈≈##.#.###.....#ii#6.1 (2iEi } . ß...# .. ..♣.# ..###### ....# ...#.## P.P# #..#.# #≈.≈#### #....###≈≈.≈≈##.###....#P≈≈≈.≈≈≈P#.##i}.#.#....####.#P≈≈≈.≈≈≈P#.)..## ###.###≈≈.≈≈####.. #.....##≈.≈##.. #.##.#.#P.P#iD## #.##.#.##.## iB #.##.#.##.. i .#......####  .###.....#ix@7.1 (3iްi{; . ß...# .. ..♣.# ..###### ....# ...#.## P.P# #..#.# #≈.≈##.#### #....###≈≈.≈≈##.###....#P≈≈≈.≈≈≈P #.##. #.#....####.#P≈≈≈.≈≈≈P #.)..######.###≈≈.≈≈## ##... #.....##≈.≈## .... #.##.#.#P.P##.. #.##.#.##.###. #.##.#.##..#i><. .#......####  .###.....#iJ@8.1 (4iQiJm .ß...#...♣ ..###### ....#  ...#.## P.P# i# #..#.# #≈.≈##.####. #....###≈≈.≈≈##.....###....#P≈≈≈.≈≈≈P #........##...........#.#...@####.#P≈≈≈.≈≈≈Pi)..######.###≈≈.≈≈###... #.....##≈.≈## ...i@#.#.##.#......######iE@9.1 (5i3i . ß...# .. ..♣.#...###### ....##. ...#.## P.P## #. #..#.# #≈.≈###.####. #....###≈≈.≈≈###......###....#P≈≈≈.≈≈≈P #........##. #.#..@.####.#P≈≈≈.≈≈≈P #.)..######.###≈≈.≈≈## ##... #.....##≈.≈## ..... #.##.#.#P.P# ###..# #.##.#.##.## #.. #.##.#.##.. #.. .#......#####.. .###.....# ##.#......###### 20.1 (6ii1  . ß... ... ..♣. ...###### ....# #.....#.## P.P# # #.# #..#.# #≈.≈## #.####.# #....###≈≈.≈≈ #......###....#P≈≈≈.≈≈≈ #........## #.#.@..####.#P≈≈≈.≈≈≈ #.)..######.###≈≈.≈≈ ##...# #.....##≈.≈## .....# #.##.#.#P.P# ###..## #.##.#.##.## #.. #.##.#.##.. #.. .#......#### #.. .###.....# ##.#......[39;iZ 049m1.1 (7i*  ....♣###### ....##.....#.## P.P# ## #..#.# #≈.≈##.###...###≈≈.≈≈#......###....#P≈≈≈.≈≈≈ #........##..........#....####.#P≈≈≈.≈≈≈#.).@######.###≈≈.≈≈##...# #.....##≈.≈#...##.#.#P.P# #... #......<....... 2.1 (8it  ...######.# #.....#.## P.P#. #.# #..#.# #≈.≈# #.####.# #....###≈≈.≈≈ #......###....#P≈≈≈.≈≈ #........##......... #.#....####.#P≈≈≈.≈≈ #.)..######.###≈≈. ##.@.# #.....##≈..........# #.##.#.#P.P.#####..## #.##.#.##.## #..# #.##.#.##.. #..# .#......#### #... .###.....# h   howler monkey (asleep) ...#[3ibv 7m ##..#### #.h# #......<..........)...†..####hh.3.1 (9iy i  i Z_A howler monkey comes into view.izixfvvh.(ally target)ib6--=4.1 (1i i)_You conjure some foxfire!i,iii §§vv You conjure some foxfire! The foxfire hits the howler monkey!i-i<.i7{ §The howler monkey is heavily wounded.iA79The foxfire hits the howler monkey.iisi:vv§§§h.i`5---5iGV§§§ie _The howler monkey is heavily wounded.iP ,iX & iX ;§§v§viX  iX SYou conjure some foxfire! The foxfire hits the howler monkey.i: i i  The howler monkey is severely wounded.The foxfire hits the howler monkey.ii b§.iqp i{ v§§.v..i i4---606i A§§iG Q _You kill the howler monkey!iA .........§§i i i §.@vv§.§§§§im &-7i ^§§§i i iD iz i% )§§§).§§§§§§§....vi ?..-i #8.1 (2i;§§§§§§§§i ] _Your foxfire dissipates.iWp..........§i*9.1 (3i5i$g . _Your foxfire dissipates.i$#5i$7==30.1 (4i+i34i{4*1.1 (5i:iBiC*2.1 (6iIidSiS*3.1 (7iXi^i$_G==4.1 (8inhiliDl*5.1 (9iqizD6.1 (10.0)ii)inY6=7.1 (11icii]$8.1 (12i_ijA9.1 (13iNi,B40.1 (14iFili#=i$1.1 (15iii$2.1 (16iii6S7==3.1 (17iiR8# #.....#.## P.P #. #.# #..#.# #≈.≈ #.####.# #....###≈≈.≈ #......###....#P≈≈≈. #........##........i8 #.#....####.#P≈≈≈.≈ #.)..######.###≈≈...#####...# #.....##≈........@..# #.##.#.#P.P#.#####..## #.##.#.##. i 9#..# #.##.#.##.. #..# .#......### #... .###.....# ...####..###i29, #..# #......<..... #.......)...†..###iP97 ####.......#iFA4.1 (18iKi # #.....#.## P. #. #.# #..#.# #≈. #.####.# #....###≈≈. #......###....#P≈≈≈. #........## #.#....####.#P≈≈≈. #.)..######.###≈≈.#..#####...# #.....##≈.iK#...# #.##.#.#P.#.#####..## #.##.#.##. #..# #.##.#.## #..# .#...... #... .###.....# ...####.#......i #..# #......< #.......)...†.. iI ####.#iuA5.1 (19ii}wX#. #.# #..#.# #≈.≈#.####.# #....###≈≈.≈#......###....#P≈≈≈.≈ #........##.......#.#....####.#P≈≈≈.≈#.)..######.###≈≈.≈#..#####...# #.....##≈.≈#..........# #.##.#.#P.P##.#####@.## #.##.#.##.# #..# #.##.#.##.#..# .#......####... .###...####.#......####..# #......<.....#.......)...†..###...#####.......#...ioi+6.1 (20iRil#.####.# #....###≈≈.≈#......###....#P≈≈≈.≈i4 #........##.........#.#....####.#P≈≈≈.≈≈#.)..######.###≈≈.≈i#..#####...# #.....##≈.≈##..........# #.##.#.#P.P#i##.#####..## #.##.#.##.## i@#.@# #.##.#.##.. #..# .#......####ih#... .### ...####.#......####i##..# #......<......#.......)...†..####i...#####.......#.... ...iS###....)....i#ix$H==7.1 (21i,ic .....##P≈ #........##.........i#.#....####.#P≈≈≈.≈≈#.)..#####..#####...# #.....##≈.≈#........# #.##.#.#P.P#.#####..##.# #..# . .#......####....###i F...####.#.###i7T....#.iWtF   bullfrog (asleep)iuq###.############i{i,8.1 (22ii [ _A bullfrog comes into view.iKiSome deep water. A pool of deep water. Only giant creatures can wade through this, and only thosewell-adapted to water can swim through it; for the rest, the only way through isto fly over.iOic#......###....#P≈≈≈.≈≈ Stats the Arsonist#........##......... Gargoyle#.#....####.#P≈≈≈.≈≈ Health: 55/55 ========================#.)..######.###≈≈.≈≈ Magic: 17/17 ========================#..#####...# #.....##≈.≈# AC: 19Str: 18#..........# #.##.#.#P.P# EV: 9Int: 20##.#####..## #.##.#.##.## SH: 0Dex: 10#..# #.##.#.##.. XL:  9 Next: 60% Place: Dungeon:7#.@# .#......#### Noise: ---------  Time: 9148.1 (22.0)[33i)d$m#......###.....#h) +1 war axeF...####.#......#### Cast: Foxfire..##..# #......<........# #.......)...†..####. ...#####.......#F   bullfrog (asleep).... ..........####.# ###....)....###########The howler monkey is severely wounded.The foxfire hits the howler monkey. _You kill the howler monkey! _Your foxfire dissipates. _Your foxfire dissipates. id\_A bullfrog comes into view.idikiniLv.v, ally target)6--=9.1 (1.0) iQE _You conjure some foxfire!i >  You conjure some foxfire!i i i#  §.§vv§F  The bullfrog croaks. You hear a shout!  The foxfire hits the bullfrog!iˢ Xi] vF§The bullfrog is heavily wounded.The foxfire hits the bullfrog.i< v§v§.F§§5---====50§§iZ ` _The bullfrog is heavily wounded.i iJ iػ = §vi Q§§v§i9 h You conjure some foxfire! The foxfire hits the bullfrog.i*<i<iB §v§§The bullfrog is severely wounded.The foxfire hits the bullfrog.i<,i! §v§F§v...  The bullfrog is severely wounded.4---=---1in§§§ _The bullfrog hits you but does no damage.i1  #..... #.#... #.)..# ##...#  ....#  #..##  #§v#   #§@#  #F§v...#  ....####.# ..##..# < ..# #.......)...† . ...#  ....   ###.# )....   i{\  #..... #.#... #.)..# ##...#  ....#  #..##  i99#§v#   #§@#  #F§v...#  ....####.# ..##..# < ..# #.......)...† . ...#  ....  is###.# ) iC§§---iT§§i_ _A bullfrog is nearby!i1 iE Some deep water. A pool of deep water. Only giant creatures can wade through this, and only thosewell-adapted to water can swim through it; for the rest, the only way through isiu to fly over.iJxi #......###....#P≈≈≈.≈≈ Stats the Arsonist#........##......... Gargoyle#.#....####.#P≈≈≈.≈≈ Health: 55/55 ========================#.)..######.###≈≈.≈≈ Magic: 14/17 ===================-----#..#####...# #.....##≈.≈# AC: 19Str: 18#..........# #.##.#.#P.P# EV: 9Int: 20iՇ##.#####..## #.##.#.##.## SH: 0Dex: 10#§v# #.##.#.##.. XL:  9 Next: 60% Place: Dungeon:7#§@# .#......#### Noise: =--------  Time: 9151.1 (0.0)#F§v...###.....#h) +1 war axe....####.#......#### Cast: Foxfire..##..# #......<........# #.......)...†..####. ...#####.......#i!GF   bullfrog (ally target).... ..........####.# ###....)....###########iYou conjure some foxfire! The foxfire hits the bullfrog.  The bullfrog is severely wounded.The foxfire hits the bullfrog.  The bullfrog is severely wounded. _The bullfrog hits you but does no damage. _A bullfrog is nearby!ivi![§§§i in:  You hit the bullfrog.iniy  The bullfrog is almost dead.The foxfire hits the bullfrog!iTu§§v.v§iiWii\,ii!i.§.§.§§§vi542.6 (1.5ir§§§iL _You kill the bullfrog!i2zK....§iz>§§§i_{i§§.§§§i?iBiii}y......§§i,-30iqB§§io .. _Your foxfire dissipates.i65==iռ+-4.6 (2ii@i#5.6 (3ii@6.6 (4iiZ @7.6 (5ii_"i"G==8.6 (6i+i8i8*9.6 (7ieBiPiQ+60.6 (8iYijgig56=ig#1.6 (9iqiih'2.6 (10.0)iiЋi@@   Josephi,3.6 (11i i_ _Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff.ih+i4vv.5-=4.6 (iC51.0) i=i>/ _You conjure some foxfire!i,iii4ipi]iii §§@§vv@   Joseph (ally target)You conjure some foxfire! The foxfire hits Joseph!ie,izvv§§@§§§4---5§§§§i|0 _Joseph is lightly wounded.i2Z,iZi[,i\,iD^i`iraij0§vv§§§§v..v.@..(ally target)iyjijA3---i%k6ixd§§§§§i*}/ _You conjure some foxfire!i֡ ,i i7 i` i i iC i X §§v§§iq sv§§§v§vYou conjure some foxfire! The foxfire hits Joseph.i* iP+ ,iG4 §§v§§v. i4 OJoseph is lightly wounded.  The foxfire hits Joseph!iy ip ,i@ ip iK B §ix '§v§i @vv.iƿ fJoseph is moderately wounded.The foxfire hits Joseph.i@ iJ l  Joseph is moderately wounded.imR §.Your foxfire dissipates.The foxfire hits Joseph but does no damage.i iW I)....i k.v§@§§i T..§.i b2---7i V§§§ij ] _Joseph is moderately wounded.i  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iK #......###....#P≈≈≈.≈≈ Stats the Arsonist #........##......... Gargoyle #.#....####.#P≈≈≈.≈≈ Health: 55/55 ======================== #.)..######.###≈≈.≈≈ Magic: 8/17===========------------- #..#####...# #.....##≈.≈# AC: 19Str: 18 #......****# #.##.#.#P.P# EV: 9Int: 20 i&##.#####**## #.##.#.##.## SH: 0Dex: 10 #*v# #.##.#.##..  XL:  9 Next: 64% Place: Dungeon:7 #*@# .#......#### Noise: =--------  Time: 9167.6 (0.0) #@****.###.....#  h) +1 war axe ****####.#......#### Cast: FoxfireiZ ..##**# #......<...... ..# #.......)...†..#### . ...#####.......#  @   Joseph (ally target) .... ..........#  ###.# ###....)....  ########### The foxfire hits Joseph but does no damage. i7_Joseph is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateiX;5@#iǘ;#*i^i@***iij @*Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lame Wave (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  Look: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (moderately wounded, ally target)i#......###....#P≈≈≈.≈≈ Stats the Arsonist#........##......... Gargoyle#.#....####.#P≈≈≈.≈≈ Health: 55/55 ========================#.)..######.###≈≈.≈≈ Magic: 8/17===========-------------#..#####...# #.....##≈.≈# AC: 19Str: 18#..........# #.##.#.#P.P# EV: 9Int: 20##.#####..## #.##.#.##.## SH: 0Dex: 10#### #.##.#.##.. XL:  9 Next: 64% Place: Dungeon:7##@# .#......#### Noise: =--------  Time: 9167.6 (0.0)####...i[33m###.....#h) +1 war axe...§####.#......#### Cast: Foxfire..##..# #......<........# #.......)...†..####. ...#####.......#@   Joseph (ally target).... ..........####.# ###....)....###########Press: ? - help, Dir - look around, f - activateLook: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (moderately wounded, ally target)  A wave of flame ripples out! The flame wave engulfs Joseph!  Joseph is heavily wounded.The flame wave engulfs your foxfire.i(moderately wounded, ally target)  A wave of flame ripples out! The flame wave engulfs Joseph!  Joseph is heavily wounded.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  (Press . to intensify the flame waves.)ii  You hear a shout!  The foxfire hits Joseph but does no damage.iWid.§.@...ieX9=======ieb8.6 (1Wave i{miqZ _Joseph is heavily wounded.i H  Casting: Flame Wave (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i5 §* (combustible)Flames lash Joseph.  Joseph is severely wounded.iD .@Joseph's fire resistance burns away. You stop channelling waves of flame.iY7-----9ii9 _Joseph hits you but does no damage.i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i } *Flames lash Joseph. Joseph is burned terribly!ix~ @Joseph is severely wounded.iχ49---5-------70iiʖ= _Joseph hits you with a +0 quarterstaff.i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iD * Flames lash Joseph. Joseph is burned terribly!iy @Joseph is almost dead.iCip`50---3-----i1i&i~)9 _Joseph barely misses you.i)i:  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i2vS  Flames lash Joseph. Joseph is burned terribly!i!}D*ijX9)i]d 1/561------i!^%82 i@^9_You kill Joseph!i hikk _Your Fire Magic skill increases to level 9!i@ i{E }What do you want to examine? Items iE  a - ([) a +0 leather armourb - ()) a +0 quarterstaff  c - ()) a +3 slingitii<#......###....#P≈≈≈.≈≈ Stats the Arsonist#........##......... Gargoyle#.#....####.#P≈≈≈.≈≈ Health: 51/56 =====================---#.)..######.###≈≈.≈≈ Magic: 1/17i=-----------------------#..#####...# #.....##≈.≈# AC: 19Str: 18#..........# #.##.#.#P.P# EV: 9Int: 20##.#####..## #.##.#.##.## SH: 0Dex: 10#..# #.##.#.##.. XL:  9 Next: 84% Place: Dungeon:7#.@# .#......#### Noise: ====-----  Time: 9172.6 (1.0)#).....###.....#h) +1 war axe....####.#......#### Cast: Foxfire..##..# #......<........# #.......)...†..####. ...#####.......#.... ..........####[im.# ###....)....########### _Joseph barely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash Joseph. Joseph is burned terribly! _You kill Joseph! _Your Fire Magic skill increases to level 9!iiׂ 3i iX Z----3 _iT i# w2=----4.6 (2i iĴ n2=5.6 (3i" i i #6.6 (4i if i *7.6 (5i i iy #3i Q==8.6 (6i V9.6 (7i i) i#* +80.6 (8iM 3==1.6 (9iR i%f r4=2.6 (10.0)i)m iJx A3.6 (11i~ i A4.6 (12i iϝ 5===5.6 (13i i i i $6.6 (14i^ i A7.6 (15i i1 6=4=8.6 (16i i 8 _HP restored.i  $9.6 (17is% i0 B90.6 (18i7 iA A1.6 (19iG iU o==2.6 (20ic\ ie A3.6 (21il iv i3w [5==4.6 (22iH i2 A5.6 (23i iՕ i$ KK   kobold brigand (missile, wandering)6.6 (24iƩ iA  A kobold brigand comes into view. It is wielding a +0 short sword and quivering_poisoned darts.i>  You conjure some foxfire!iQ  The kobold brigand shouts! You hear a shout!ii vvKKKKally target)KK 2 kobolds (1 wandering)A kobold comes into view. It is wielding a +0 dagger.A kobold comes into view. It is wielding a +0 whip.ihiY4--==7.6 (1i' .0) iis* _You hear a shout! x2i| >  You conjure some foxfire!i)} iX} i~ i~ i i i i i+ §vvv§§§.§i Kv##§.K.   koboldi ^3---8i% iә §§§.§§iƜ  i _The kobold shouts!i8m §§.§imL§You conjure some foxfire!ii88 §§§§§vv§§v##§The foxfire hits the kobold brigand but does no damage.  The foxfire hits the kobold brigand.iRiXi.v§§§vv.§.Kv##..K   kobold (ally target)2----9§§§ _The kobold brigand is lightly wounded.iD §§§ You conjure some foxfire! The foxfire hits the kobold.i",i,i   The kobold is heavily wounded.The foxfire hits the kobold.i;§v§§§§.§v$vi ii6ii!i5iiJiiNi9 §ib§§Kv§§.##§KK   kobold brigand (missile, ally target)iK   koboldYou kill the kobold!The foxfire hits the kobold brigand!i*i/v§.v.§K§.§i 0.##§K)i3h1----200iY=§§§§iAi _The kobold brigand is moderately wounded.iiiib §§§v.§v.§§, ally target)You conjure some foxfire! The foxfire hits the kobold brigand.iPiQiuZ §§§§ ir[{The kobold brigand is heavily wounded.The foxfire hits the kobold brigand.ii,i §.§§vv...i4K.##.K.K 2 kobolds (1 polearm, 1 missile)The kobold brigand is severely wounded.i @-1i;§i v _A kobold comes into view. It is wielding a +0 trident.i#ni]( §§§§§vv§You conjure some foxfire! The foxfire hits the kobold brigand.ilf,ihijiji|kiu §§vK§$iv.K    kobold (polearm,The kobold brigand is severely wounded.The foxfire hits the kobold brigand.ii9 vv.)§§.K§§.Ki0-2Foxfirei8<§ijb _The kobold brigand is almost dead.ijK§§§ikivQ§§§§ixK _You are out of magic!ii####.# ###......###....#P≈≈≈.≈≈#........##.........#.#....P≈ #.)..######.###≈≈.≈≈#####...# #.....##≈.≈..........P.P##.#####..####v@# #.##.#.##.. ..# .#.### #)§§...###  .K§§####.#......#### $.##..# #......<.......K# #.......)...†..####.##### .... ..........####.# ###....)....ii>i9  Your foxfire dissipates!The foxfire hits the kobold brigand.i.§§v)§§inih§§)....iP-9-3i;§i iL_You kill the kobold brigand!i G-i 8§i iʮ ..KK   kobold4i[ ib    #......## #..... #.#... #.)..# #..#####...#  .....#  #..##  #.@#   #..#  #)..  .K..## $.##..# < .K# #.......)...† . ...#  ....   ###.# ).... i}#   #......## #..... #.#... #.)..# #..#####...#  .....#  #..##  #.@#   #..#  #)..  .K..## $.##..# < .K# #.......)...† . ...# ....  ###.# )i)i2] _A kobold is nearby!i8 .....##P≈ #........##.........#.#....####.#P≈≈≈.≈≈#.)..#####..#####...# #.....##≈.≈#........# #.##.#.#P.P#.#####..##.# #..# . .#......####).....### .K..####.#.###$K##..# #......<.......K# #.......)...†..####.KKK 3 kobolds (1 polearm, 2 missiles, 1 …)###.############i<  A kobold comes into view. It is wielding a +0 whip.  The kobold shouts! You hear a shout! x2KK)K.K 4 kobolds (1 polearm, 3 missiles)==5i8  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts.i Y  #........##.........#.#....####.#P≈≈≈.≈≈)..#####..#####...# #.....##≈.≈#.....##.#.#P.P#.#####..##.# #..# . ###.#......####K@....### ....K)..####.#.###.KK.##..# #......<.......K# #.......)...†..#### ...#####.......#.KKKKK 5 kobolds (1 polearm, 4 missiles, …)#.#  A kobold comes into view. It is wielding a +0 whip and quivering poisoneddarts.Found a dagger.  The kobold shouts!i? )K..K)KK.)6 _The kobold hits you but does no damage.i|/K)KK$.1=-8.1 (1.5Foxfire _You barely miss the kobold. The kobold hits you but does no damage. x2i)i+  You barely miss the kobold. The kobold hits you but does no damage.i:g . 55   white impKKKK 4 kobolds (1 polearm, 3 missiles)The kobold barely misses you.A white imp comes into view.iJl (The kobold throws a boomerang.i,z)-9.6ii@ _The boomerang hits you but does no damage.i:  You slash the kobold!iiː )5. 3 kobolds (1 polearm,You kill the kobold!i9((i,i=i3)@K.5.11.1i$BiDv _The kobold throws a boomerang. The boomerang closely misses you.i=BiHv@vK5.K 4 kobolds (1 polearm, missiles, 1 a…)iPI0-20FoxfireiTi`W _You conjure some foxfire! The kobold hits you but does no damage.i. i #.##.#.#....####.#P≈≈≈.≈#.)..######.###≈≈.≈≈##..#####...# #.....##≈.≈##..........# #.##.#.#P.P# ##.#####..## #.##.#.##.## #..# #.##.#.##.. #.)####.#......#### #v.@...###.....# ..KKKK..####.#......#iM ".)$.##.5# #......<...# #.......)...†..#. ...#..... .# i ####.# ###....).... #.#i  Your foxfire dissipates!The foxfire hits the kobold!i] i r) 3 kobolds (missiles)ic,idieiw ).KKKYou kill the kobold!i **The white imp gestures at you.i+B@.-=3 _The puff of frost misses you.i9 #.#....####.#P≈≈≈.≈≈ #.)..######.###≈≈.#..#####...# #.....##≈. #..........# #.##.#.#P.P ##.#####..## #.##.#.##.## #..# #.##.#.##... #.)####.#......####....##).....###.....# ...KKK.@####..#### .)$.##.5# #......<...... ..# #.......)...†..#### . ...#####.......# ..... ...#####.# ###....).... #.# ########### #$#iMiU ((Found 17 gold pieces. The kobold throws a stone.iz .@The stone completely misses you.-4ii@ _The white imp hits you but does no damage.iO i ((You barely miss the white imp. The kobold throws a stone.ijk u .@The stone barely misses you.il p1=-5.6 (1.5Foxfireiu i y @ _The white imp hits you but does no damage.ih=  You slash the white imp!ihiIkq  The white imp is severely wounded.i`nW  The white imp hits you. The white imp freezes you.iXoi} ..KKK The kobold barely misses you.i܅m  The white imp gestures at you.iiC`0---=7.1iiE D _The puff of frost hits you but does no damage.i  You barely miss the white imp.The white imp is severely wounded.You hit the kobold. You slash the kobold!iY  You kill the kobold!ig) 2i 0-8.6iii ~ _The kobold hits you but does no damage. The white imp barely misses you.ib  You hit the white imp but do no damage.The white imp is severely wounded.You slash the kobold!iڲt  You kill the kobold!You hit the kobold.i ))  You kill the kobold!im  The white imp gestures at you.ifS  The puff of frost hits you but does no damage.iiom  The white imp gestures at you.ii a1---=20.1i i D _The puff of frost hits you but does no damage.i8  You hit the white imp.  The white imp is almost dead.i y2==-1.6i i V _The white imp barely misses you.iC  You hit the white imp but do no damage.The white imp is almost dead.The white imp barely misses you.iB-3.1i.i@ _The white imp hits you but does no damage.i B iB You closely miss the white imp.The white imp is almost dead.iBiCO2=4.6iSiVV _The white imp barely misses you.iѓ  You barely miss the white imp.The white imp is almost dead.iZ(6.1ihiC _The white imp hits you but does no damage. x2i ;  You hit the white imp.i0 2.i8 r3==7.6i_ c _You kill the white imp!iC* )..#####..#####...# #.....##≈.≈#.....##.#.#P.P#.#####..##.# . #..# . ..# #.)####.#......####...##).....### .)).####.#.###.)$.##)@# #......<......i+..# #.......)...†..####. ....#####.......# >.###.#iy<h3==-i<80i Q _Found a stone staircase leading down.ii*-iiiI%9ii iYY4=30.6 (2ii@1.6 (3i<i i:!G==2.6 (4ij*in:x5=3.6 (5iCiMl4=4.6 (6iVi`b@5.6 (7i%ii&w@6.6 (8ii͐i9X6=7.6 (9iiU=8.6 (1i 0.0)i¶ihA9.6 (11iAilB40.6 (12izi=5==1.6 (13ii A2.6 (14iiA3.6 (15i(i4A4.6 (16i>i2cicA==5.6 (17ioi{A6.6 (18i(i\A7.6 (19i,ipS6=iԮ$8.6 (20iRiA9.6 (21iixB50.6 (22iQiA1.6 (23iXi ]=2.6 (24iic.i.+3.6 (25i8iiPGvv5ally target)5.7--=7.6 (1.0) iMiP/ _You conjure some foxfire!i BiS i i i0 i\ i i §§§§vv5$You conjure some foxfire! The foxfire hits the lemure.i[ i \ i-i §§v§v§§v5ii @--8iNu v§§§§iy 4 _The lemure is lightly wounded.i §§§You conjure some foxfire! The foxfire hits the lemure.i"iŴ §§§§§§§§vv The lemure is lightly wounded.  The foxfire hits the lemure.i5,ie6,i §§§5vThe lemure is moderately wounded.The foxfire hits the lemure.iivv§.§§.§.5.iY6-9it§§§i^ _The lemure is heavily wounded.i iE ,i ,i: i]  §§§.§§v§v You conjure some foxfire! The foxfire hits the lemure.i2 i3 i ? v§§.v..§.vi@ f5--70iI R§§iM _ _The lemure is severely wounded.iW §§You conjure some foxfire! The foxfire hits the lemure.iBi §§§§vThe lemure is severely wounded.The foxfire hits the lemure but does no damage.i/i1iPAvv§.5.i:B^4---1iT<§i~_ _The lemure is severely wounded.iV  #.) #...#  ....#  #..##  . #..#   ..# #.)## ....##)..  .....)vv# .)$.##v@# < ..# #.§.....)...† . ....#####..  >....5.   ######.# )....  #.#   #$# #.#i!  #.) #...#  ....#  #..##  . #..#   ..# #.)## ....##)..  .....)vv# .)$.##v@# < ..# #.§.....)...† . ....#####..  >....5.  ######.# )ir"  #.#   #$# #.# ik. 4i= <§iWA ] _A lemure is nearby!ii#....P≈ #.)..######.###≈≈.≈≈#####....##≈.≈..........P.P##.#####..####. #..# #.##.#.##.. .# #.)####.#.#####).....### i.....)v@####.#......####.)$.##v.# #......<........# #.§.....)...†..####i". ....##### >....5. ..........#i8######.# ###....).... .# ###########$#.#i4 §§§§§vvYour foxfire dissipates!The foxfire hits the lemure but does no damage.iL .The lemure is severely wounded.The foxfire hits the lemure but does no damage.iii§§§§..5.i+.-2i@§§i_ _The lemure is severely wounded.i .......##.........#....P≈ #.)..######.###≈≈.≈≈#####....##≈.≈..........P.P##.#####..####. #..# #.##.#.##.. ..# #.)####.#.###....##)@....### ....)§.####.#......####)$.##§§# #......<........# #§......)...†####. ...5##### >...... ..........# ######.# ###....).....# ###########$i i` ))..5.-3i\ iE#......###....#P≈≈≈.≈≈#........##.........#....P≈ #.)..######.###≈≈.≈≈#####....##≈.≈..........P.P##.#####..#### #..# #.##.#.##.. iF# #.@####.#.###....##).....### .....)).####.#......####.)$.##).# #......<.......# #.5.....)...†####. ....##### >...... ..........#######.# ###....).....# ###########iOIiP<5.iP]5==4i#]iaO _You see here a +0 dagger.ih####.# ###......###....#P≈≈≈.≈≈#........##.........#.#....P≈ #.)..######.###≈≈.≈≈#####...# #.....##≈.≈..........P.P##.#####..##i##  #.##.#.##.. # #.)####.#.#####).....### ....)).####.#......####.)$.##)5# #......<........# #.......)...†..####i$. ....##### >...... ..........#iH######.# ###....)....i_ik<5.i!-5 _i-ii h  #.# #≈.≈#.####.# ###......###....#P≈≈≈.≈≈.......##.........#.#....P≈ #.)..######.###≈≈.≈≈.#####...# #.....##≈.≈irh ..........#P.P##.#####.@#### #..# #.##.#.##.. # #.)####.#.#####).....####ih m....))5####.#......####ih -)$.##).# #......<.......# #.......)...†ih u####. ....#####ii  >...... ..........#ir iE} <5.iS <6i i@# #.....#.## P.P# #. #.# #..#.# #≈.≈###.####.# #....###≈≈.≈≈##......###....#P≈≈≈.≈≈≈#........##..........#.#....####.#P≈≈≈.≈ #.)..######.###≈≈.≈#..#####...# #.....##≈.≈##.........@# #.##.#.#P.P# ##.#####..## #.##.#.##.##. #..# #.##.#.##.. ..# #.)####.#......####....##)5....##i#.....)).####.#......#####.)$.##).# #......<.........# #.......)...†..#####. ....#####ii#<5.ic#&7i0i2i4iii ...###### ....## #.....#.## P.P# . #.# #≈.≈#####.# ##≈≈.≈≈#iQ#......###....#P≈≈≈.≈≈≈........##..........#....P≈≈≈.≈≈≈ #.)..######.###≈≈.≈≈#####....##≈.≈##..........P.P##.#####..#### #..# #.##.#.##..i# #.5####.#.######).....### ....)).####.#......#####)$.##).# #......<.......i.# #.......)...†#####iizN5)iC==8ii\i y ..♣. ...###### ....# #.....#.## P.P# #. #.# #≈.≈##.####.# #....###≈≈.≈≈##......###....#P≈≈≈.≈≈≈#........##..........#....####.#P≈≈≈.≈≈≈ #.).@######.###≈≈.≈≈#####....##≈.≈##..........i P.P##.#####..#### #.5# #.##.#.##..# #.)####.#.#####).....####....)).####.#......#####)$.##).# #......<.......i i) <5.i3* &9im4 i 7 i|. ß...#... ♣ ...###### ....# #.....#.## P.P# #. #.# #..#.# #≈.≈## #.####.# #....###≈≈.≈≈###......###....#P≈≈≈.≈≈≈P#........##...........#.#..@.####.#P≈≈≈.≈≈≈P #.)..######.###≈≈.≈#..#####...# #.....##≈.≈##..........# #.##.#.#P.P###.#####.5## #.##.#.##.##. #..# #.##.#.##.. ..# #.)####.#......####....##)....ih.###.....)).####.#......######iԣ>5..i'80ifiԯiq, ... ..♣. ...######.# #.....#.## P.P #. #.# #..#.# #≈.≈## #.####.# #....###≈≈.≈≈# #......###....#P≈≈≈.≈≈≈ #........##.......... #.#....####.#P≈≈≈.≈≈≈ #.).@######.###≈≈.≈≈##..#####...# #.....##≈. #.........5# #.##.#.#P.P ##.#####..## #.##.#.##.## . #..# #.##.#.##.. ..# #.)####.#......#### ....##)[4i- 0m.....###.....# .....)).####..##### .)$.##).# #......<.......5.6=1ie  You closely miss the lemure.The lemure is severely wounded.=3.1 (1.5i@g in @ _The lemure hits you but does no damage. x2ik  You hit the lemure.  The lemure is almost dead.3--4.6iiL* _The lemure hits you.i9  You closely miss the lemure.The lemure is almost dead.ia4=-6.1ii _The lemure hits you but does no damage. The lemure completely misses you.i  You closely miss the lemure.The lemure is almost dead.i D=7.6i/ i2 T _The lemure closely misses you.iac  You hit the lemure but do no damage.The lemure is almost dead.ic5=7=9.1ilin| _The lemure hits you but does no damage. The lemure closely misses you.i;  You closely miss the lemure.The lemure is almost dead.90.6i &i*)T _The lemure closely misses you.i  You closely miss the lemure.The lemure is almost dead.2.1i i _The lemure closely misses you. The lemure barely misses you.i v  You slash the lemure!  You kill the lemure!i j.i V6=3.6i i 6 _That felt strangely unrewarding.igiiӾiiu8===-40iiS-5.6 (2ii@6.6 (3i(i\=7.6 (4ii\==8.6 (5ii @9.6 (6ie&i1B300.6 (7i6i}Cp9=1.6 (8iLiW@2.6 (9i_iiD3.6 (10.0)iviL~i~+4.6 (11iăi^i#=iŒ$5.6 (12ixikA6.6 (13iiϬi+7.6 (14i˴i iq<10/17==i$8.6 (15iiA9.6 (16iiB10.6 (17iii)+1.6 (18i i^==2.6 (19iu"i*A3.6 (20i0i9q1=4.6 (21i CiPA5.6 (22iZi5_A6.6 (23iki%vA7.6 (24i~i3]=8.6 (25i~i7A9.6 (26iiB20.6 (27iвi@q2=1.6 (28iti$A2.6 (29iiFA3.6 (30iiA4.6 (31i_i]=5.6 (32iiA6.6 (33ii#A7.6 (34iJ+i7r3==8.6 (35ixBi7LA9.6 (36iOSim_B30.6 (37ilivA1.6 (38ii^==2.6 (39iQioiۚ+3.6 (40i'ii>Y4=4.6 (41iiA5.6 (42iicA6.6 (43ibi}A7.6 (44iiC$ =8.6 (459.6 (4640.6 (47i+i<p5==1.6 (48i&GiJi_K+2.6 (49iSiP^A3.6 (50ikizvA4.6 (51i&iHiЉH==5.6 (52iiA6.6 (53ijigA7.6 (54iWio6=8.6 (55ioiA9.6 (56iigB50.6 (57iiZA1.6 (58i i]=2.6 (59ii:!A3.6 (60ig)i@2p7==4.6 (61i:i` ...######.# #.....#.## P.P #. #.# #..#.# #≈.≈# #.####.# #....###≈≈.≈≈i #......###....#P≈≈≈.≈≈ #........##......... #.#....####.#P≈≈≈.≈≈ #.)..######.###≈≈.#..#####.@.# #.....##≈. #..........# #.##.#.#P.P ##.#####..## #.##.#.##.## . #..# #.##.#.##.. ..# #.)####.#......#### ....##).....###.....#  .....)).####..#### .)$.##).# #......<......i  ..# #.......)...†..####iA5.6 (62ifiVu# #.....#.## P.P #. #.# #..#.# #≈.≈ #.####.# #....###≈≈.≈ #......###....#P≈≈≈. #........##........ #.#....####.#P≈≈≈.≈ #.)..######.###≈≈.#..#####...# #.....##≈. #.......@..# #.##.#.#P.P ##.#####..## #.##.#.##. . #..# #.##.#.##.. ..# #.)####.#......### ....##).....###.....# .....))iUv>.####..### .)$.##).# #......<..... ..# #.......)...†..### . ....#####.......#i+A6.6 (63i<i0^ . #.# #..#.# #≈.≈####..###≈.....###....#P≈ #........##........#.#....####.#P≈≈≈.≈#.)..#####..#####...# #.....##.......##.#.#P.P#.#####@.###.# . #..# .Cast: Foxfire...#>...... ..........#iS%A7.6 (64i.i; ###..###≈.....###....#P≈ #........##........#.#....####.#P≈≈≈.≈)..#####..#####...# #.....##.........##.#.#P.P#.#####..###.# . #@.# ..# #.)####.#......###i ..##).....### #....######.# ###....)....iR^==8.6 (65i ii  .....##P≈ #........##........#....####.#P≈≈≈.≈)..#####..#####...# #.....##........# #.##.#.#P.P#.#####..###.# . #..# ..# #@)####.#......###..##).....### .)).####.#.######.# #.# ########### iu A9.6 (66i} ij {  #........##........#....####.#P≈≈≈.≈)..#####..#####...# #.....##i O........# #.##.#.#P.P#.#####..##.# . #..# ..# #.)####.#......###..##@.....###i  ......)).####.#.##i ..)$.##).# #......<........# #.......)...†..###i. .. ....#####.......#ip .##$#i* K60.6 (67i! i]  Things that are here: _a +0 quarterstaff; a +3 sling; a +0 leather armouri`......i iB27 #.#....####.#P≈≈≈ #.)..######.###≈≈.#..#####...# #.....##≈. #..........# #.##.#.#P. ##.#####..## #.##.#.##. #.. #..# #.##.#.##.#...# #.)####.#......##......##).....###.....# .......@).####..##)$.##).# #......<......# #.......)...†..## ....#####.......# >...... ...#######.#####....).... i2#.# ########## #$# #.#i>,0.0)i[B21.6 (1 _ifHiX _Items here: (( )).iX 3ia iGq #.)..######.###≈≈.≈#..#####...# #.....##≈.≈#..........# #.##.#.#P.P##.#####..## #.##.#.##.##.. #..# #.##.#.##.#...# #.)####.#......###......##).....### .)).####.#......###...)$.##@.# #......<.........# #.......)...†..###... ....#####.......# . >...... ... ######.#####....).... #.# ###########i r #$##.# i| &0i 22.6 (1 _i0 i1 _Items here: ( )) †.in3iTiʉY #.#....####.#P≈≈≈. #.)..######.###≈≈. #..#####...# #.....##≈. #..........# #.##.#.#P. ##.#####..## #.##.#.## #.. #..# #.##.#.##. #...# #.)####..## ##).....###.....#  .......@).####.#......## ...)$.##).# #......<....i' ....# #.......)...†..## ... ....#####.#. >...... ..........#######.#####....).... #.# ########## #iZ$##.#isiɖ,3 _ii.F  #.#....####.#P≈≈≈ #.)..######.###≈≈ #..#####...# #.....##≈ #....# #.##.#.#P ##.#####..## #.##.#.## #.. #..# #.##.#.###...## #.)####.#.......##).....###.....#)).####.#.......)$.##).# #......<io.@.## #.......)...†... ....#####.##.# >...... .## ######.#####....) #.# i. #$#  #.#Items here: (( )).i6>G4.6 (2 _iFi #.#....####.#P#. #.)..######.### #..#####...# #.....## #...# #.##.#.# ##.#####..## #.##.#. #... #..# #.##.#.#...####.)####.#......#.##).....###......)).####.#......#....)$.##).# #......<.####.......)...†.... ....#####.iA#.#. >...... . # #.######.#####....)# #.#  #$#  #.#i.@5.6 (3ixioF#. #.)..######.### #..#####...# #.....# #..........# #.##.#. ##.#####..## #.##.#. #... #..# #.##.#.###...####.)####.#............##).....###...)).####. #....)@.##).# #......<.......####.......)...†?...... ....#####....###.#..>...... .. # #.######.#####....) #. #.# ####### #. #$ikp##. #.# i@6.6 (4ii_x  You now have 341 gold pieces (gained 13).7.6 (5iiXR iR i-SX #. #.)..######.iS| #..#####...# #.....iS? #..iT;.# #.##.#iXT ##.#####..## #.##.#iT #...# #..# #.##.#iT ###...####.)####.#iU#iSU].##).....###iUq...)).####.#iU #....@).##).# #......<iV4.####i...... iVh ###.######.#####....)i+WT #. #.# inWiWa #. #$# i XifXQ #. #.# iX._You see here a +0 whip.ibeijij#8.6 (6i;ui5& iE #..#####...# #....i z #..........# #.##iZ  ##.#####..## #.##.i  #...# #..# #.##.i d###...####.)####.#...i!q####.......##).....###iO!...i!O..)).####.i!###....)).##).# #..i".......@.####.......)...i">?............#####....i"####.#..>...... ..i8#| ###.######.#####ix# #.# #.# #####i#~ #.# #$i#4#i"$S #.# #iU$ .#i$d #.#  i$You see here a +0 dagger.i4i5iS6"9.6 (7 i6_i ?iiZ #..........# #.##i ##.#####..## #.##i #...# #..# #.##ifb###...####.)####.#.i[####.......##).....###i? ...i;9..)).####.i#.###....)).##).# #..i.........####.......)i6Z?...@........#####i####.#..>...... ..i iV###.######.#####i #.# #.# ####i\~ #.# #$i4#iS #.# #i& .#ire #.#i i .#i/ifili$70.6 (8iiX #.# #. ##.#####..## #. #...# #..# #. ###...####.)####.# ####.##).....### ......)).####.##.###....)).##).# #...####.).?..@.iƄ.#####.####.#..>......  ###.######.##### #.# #.#  #.# #$# #.# #.# #.# .#iw@1.6 (9ii(: #.# #. ##.#####..## #. #...# #..# #. ###...####.)####.# ####.##).....#......)).####.##.###....)).##).# #h...####.)i(.?.@...#####.####.#..>...... . ###.######.##### #.# #.# i ) #.# #$# #.# #.#h   hound (wandering) iE)$ #.# ii)@ .#i-i7G.hi=8#2.6 (1i_8 0.0) i@iCX _A hound comes into view.i) i.h....vvhally target)iT6--=i53.0) i.i[0/ _You conjure some foxfire!iw\,i\i<]ig]i]i]ig .vv§§§h.§§ You conjure some foxfire! The foxfire hits the hound.ii' ia. The hound is moderately wounded.The foxfire hits the hound.i[miniXx..§§§§v.h§§vi3y`5---4ih§§§§§§i9^ _The hound is severely wounded.iz4  i5  i5 You miscast Foxfire.  i/6 6You are very lightly contaminated with residual magic.i6 is7 i7 ie8 i8 iB [  Nothing appears to happen. The foxfire hits the hound!ibI §§§§§†vv@§§i Bi ....§v?.@§§i A4---iE ^91-5Contam i o§§§i I _You kill the hound!i..)).§.§i7-i@§§ii`ii%ii§§§..§?.@..i7%6ic§§§§i ...† _Your foxfire dissipates.i*7.6 (2i}i@8.6 (3iiPiR5==9.6 (4i"iT+i++80.6 (5iv1i29iq951.6 (6i|?iHZ _Your magical contamination has completely faded away.iH*2.6 (7iMiUiUG==3.6 (8iWZi^i^*4.6 (9ibiiiXi.5.6 (10.0)inivi wR6=6.6 (11izi~A7.6 (12iVii+8.6 (13i=i9ix+9.6 (14iioiA=90.6 (15iiѴA1.6 (16iԸi-ib#7i7==2.6 (17iRiNM #.# # ##.#####..## # #...# #..# # ###...####.)####. ####.##)..... #.....)).####..###.###....)).##).# #.####..†?@..#####i\OO.####.#..>...... .. ###.######.#####? #.# #.#  #.# #$#  #.# #.# iOr #.#  .#iYA3.6 (18i`is #.#  ##.#####..##  #...# #..#  ###...####.)#########.......##)..... #.....)).####.###.###....)).##).# #.####i.†@....####.#..>...... .. ###.######..?.. #.# #.#...iF #.# #$#.. #.# #.#. #.# iuH .#iA4.6 (19ii ic ,5.6 (20iii. _H - a scroll of identifyi};..i&i v #.# ##.#####..## #...# #..# ###...####.) #####.......##)~ #......))..###.###....)).##).# #.####~......@..ij#......####.#..>...... #...... ###.######.#.?.... #.# #.#.... #.# #$#..... #.# #.#.....i. #.####.#.. .#i:==i)6.6 (1.0)iѨi41  #.# ##.#####..## #...# #..# ###...####.). #####.......##)#~. #......)).~...###.###....)).##).# ~.#####~†...#......####.#..>...... i-5 #......# ###.######. #.?..... #.# #.##.. #.# #$#..# #.# #.#.## #.##.#..# .#iM5RYou see here a hound corpse.i<i<17.6 (2 _ii_ ##.##### #...# #..⌠ ####...####.)#..#. #####.......##)..##~.. #............)).#≈~...###.###....)).##).≈~...............####... #~......†.............# .#....@.####.#..>......iҎ; #......# ###.######.# #.?.....# #.# #........# #.# #$#..# #.# #.#######.#..# .# #.....i@8.6 (3i۠if) #...# #..⌠.#..###...####.) ..#.. #####.......##).###~.. #.....))≈≈~...###.###....)).##).~≈~...............####.. #~......†.......... .#......####.#..>..... #...@..# ###.###### #.?.....# #.# #........# #.# #$...# #.# #.i)L#######.#..# .# #..... ## ....i3@9.6 (4i<i⌠.#..###...#### ..#.. #####.......##)≈###~.. #.....)) ≈≈~...###.###....)).##) ~≈~...............####iu #~......†.......... .#......####.#..> #......## ###.###### #.?@....# #.# #.......# #.# #....# #.# ## #.#i1#######.#..# .# #..... ###.... ...#.itB400.6 (5ipib ⌠.#.. ###...#### ..#... #####.## ≈###~..# #...) ≈≈~...###.###....)).## ~≈~.####id #~......†.. .#......####.#..> #......## ###. #.@.....# #.#  #.# #.#  ..# #.# .## #.##.#..# .# #...... ###..... ...#.iliTl*1.6 (6itiS{i{*2.6 (7i-ik  ..#... #####.......iA≈###~..# #.....≈ ≈≈~...###.###....)).#≈≈ ~≈~...............#≈~ #~......†..........i`8#. .#......####.#..>#.⌠ #......## ###.#####...#.......# #.# ......# #.#?.....# #.#..# #.#i#########.#..# .# #......i ###..... ...#. .i/. _H - 2 scrolls of identify (gained 1)ii!*3.6 (8iPi ..#... #####.≈~ ≈###~..# #..≈≈ ≈≈~...###.###....)). ≈≈≈~≈~.. ≈~###~......†. #...#......####.#..> #.⌠.#......## ###. #...#.......# #.# #@.......# #.#.?.# #.#.## #.##.#..# .# #...... ###..... ...#.  ..iK@4.6 (9iEi>7 ≈~ ≈###~..# #....≈≈ ≈≈~...###.###....)) ≈≈≈~≈~...............## ≈~###~......†...iA? #...#......####.#..>#.⌠.#......## ###.#### #...#.......# #.# ....###.....?.....@..#Cast: Foxfireii?B....#.i?.iGD5.6 (10.0)iXMi ≈~ ≈###~..# # ≈≈≈ ≈≈~...###.###....)) ≈≈≈~≈~.... ≈~###~......†. #...#......####.#..> #.⌠.#......## ###..#. #...#.......# #.##....###........# #.#.?....@..# #.#.## #.##.#..# .# #...... ###.... ...#. ..i>iv+6.6 (11iiv ≈~ ≈###~..# # ≈≈≈ ≈≈~...###.###....) ≈≈≈~≈~...... ≈~###~......†.# #...#......####.#..#. #.⌠.#......## ###..#..#...#.......# #.##....###........# #.#.?...@...# #.##.## #.##.#..# .# #...... ###.....  ...#.  ..i~A7.6 (12iރi  ≈~ ≈###~..# #≈≈≈≈≈ ≈≈~...###.###....≈≈≈≈≈~≈~.....≈≈≈~###~......†. #~ #...#......####.#. #.?#.⌠.#......## ###..#..#...#.......# #.#....###........# #..?..@....# #.#.## #. #.#..# .  #......  ###.....  ...#.  ..ii+8.6 (13ii ≈~ ≈###~..# # ≈≈≈≈≈ ≈≈~...###.### ≈≈≈≈≈~≈~.. ≈≈≈~###~......†.# #~≈#...#......####.##.⌠ #.?#.⌠.#......## ####...#..#...#.......# #.###....###........# #.?.@.....# ##.## # #.#..# i: #......  ###.....  ...#.  ..i6A9.6 (14i}i> ≈~ ≈###~..# # ≈≈≈≈≈≈≈≈~...###.###. ≈≈≈≈≈~≈~....~ ≈≈≈~###~......†. #. #~≈#...#......####. #.⌠ #.?#.⌠.#......##  #...#..#...#.......# .###....###........# .?@......# #.##  #.#..# i+? #......  ###.....  ...#.  ..iGiH,10.6 (15iMi  ≈~ ≈###~..# #  #. ≈~...###.###  #.. ≈≈≈≈≈~≈~.   .~## ≈≈≈~###~......†. i  #.. #~≈#...#......####   #.⌠.#.?#.⌠.#......##   #...#..#...#.......#  i#..###....###........#  #......i+..#  i&#.## i >  #.#..# i)7  #...... iCA  ###.....  i^5 ...#.  iy0 ..  i i&il+1.6 (16ii}i+2.6 (17ili  ..#... ##### ##≈~≈≈###~..# #..... #. ≈≈≈≈≈≈≈≈~...###.### #.. ≈≈≈≈≈~≈~.......... .~## ≈≈≈~###~......†.... #.. #~≈#...#......####. #.⌠.#.?#.⌠.#......## ## i8#...#..#...#.......#  #..###..@.###........#  #.............  #####...............# i=############.#..# #...... ###....i. ...#. .. _H - 3 scrolls of identify (gained 1)iA3.6 (18ii vM⌠.#.. ###i  .#≈~#...#... ##### ###≈~≈≈###~..# #.... ≈≈≈≈≈≈≈≈~...###.####.. ≈≈≈≈≈~≈~.........i .~## ≈≈≈~###~......†...#.. #~≈#...#......####.i: #.⌠.#.?#.⌠.#......## ## #...#.@#...#...i[ ..###....###.......................#####...............##i| #i+ A4.6 (19i71 i M⌠.#..#.⌠.#.. ###. .#≈~#...#... ##### .~###≈~≈≈###~..# #.... ~≈≈≈≈≈≈≈≈~...###.####.. ≈≈≈≈≈≈~≈~..........~###≈≈≈~###~......†.... #~≈#...#......####.⌠⌠.#......## ## #...#..#...#...###....###..i #....................##..##i iο +5.6 (20iY i iF ie %6.6 (21iL i  i& &_I - a scroll of enchant armouriwV i^ Inventory: 35/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn) ig_ u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  i_ 0v - a +0 chain mail  D - a +0 buckler i_ Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)i_ ?y - an amulet of magic regeneration i_ bWands (go to first with /)i` 3x - a wand of flame (7) i"` Scrolls (go to first with ?)a - 2 scrolls of revelation  e - 3 scrolls of fear i?` r r - a scroll of vulnerability  C - a scroll labelled BIKKUU CYKU iHa [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitima 7[top]i  q - a +0 cloak (worn)upair of boots (worn) i_ w - a +0 ring mail (worn)Fpair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  izDbuckler Jewellery (go to first with "=) i c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration iWands (go to first with /)  x - a wand of flame (7) Scrolls (go to first with ?) i a - 2 scrolls of revelation  e - 3 scrolls of fear  r - a scroll of vulnerability i1 C - a scroll labelled BIKKUU CYKU  E - a scroll labelled JOLYLO OW EHEVIYRR  G - a scroll labelled NAYPI ODUO iSs H - 3 scrolls of identify15%i% y - an amulet of magic regeneration  e - 3 scrolls of fearI - a scroll of enchant armour Potions (go to first with !)  b - a potion of magic31iV  d - 2 potions of brilliance6i̸  e - 3 scrolls of fear  E - a scroll labelled JOLYLO OW EHEVIYRR  g - a yellow potioni - 4 potions of ambrosiaie947in  E - a scroll labelled JOLYLO OW EHEVIYRR  G - a scroll labelled NAYPI ODUO  j - 2 potions of curingi o/52iU H - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. iStash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or i proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all iܼ things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning ihimselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.iF PIdentify which item? (\ to view known items) iF Scrolls (select first with ?)  C - a scroll labelled BIKKUU CYKU iG h E - a scroll labelled JOLYLO OW EHEVIYRR  G - a scroll labelled NAYPI ODUO i4G iPotions (select first with !) iGG  g - a yellow potion  k - a pink potion iYG 3 m - a fuming cyan potion ikG O o - an orange potion  s - a silvery potion iG T z - a smoky white potion iG iG iG G[?] describe selectediZiax# Stats the Arsonist⌠.#..#.⌠.#..### Gargoyle. .#≈~#...#... #####.. Health: 56/56 ========================.~###≈~≈≈###~..# #...... Magic: 17/17 ========================ib#. ~≈≈≈≈≈≈≈≈~...###.###.. AC: 19Str: 18#.. ≈≈≈≈≈≈~≈~............ EV: 9Int: 20.~###≈≈≈~###~......†.... SH: 0Dex: 10ixb#.. #~≈#...#......####. XL:  9 Next: 91% Place: Dungeon:7#.⌠.#.@#.⌠.#......## ## Noise: ---------  Time: 9416.6 (0.0)#...#..#...#.......#h) +1 war axeib#..###....###........#Cast: Foxfireib#....................######...............##ibL############.#..##......###.....ib]...#. _Your magical contamination has completely faded away. icb_H - a scroll of identify _You see here a hound corpse. i6cu_H - 2 scrolls of identify (gained 1) _H - 3 scrolls of identify (gained 1) _I - a scroll of enchant armouri5eikip`# Stats the Arsonist⌠.#..#.⌠.#..### Gargoyle. .#≈~#...#... #####.. Health: 56/56 ========================i.q.~###≈~≈≈###~..# #...... Magic: 17/17 ========================#. ~≈≈≈≈≈≈≈≈~...###.###.. AC: 19Str: 18#.. ≈≈≈≈≈≈~≈~............ EV: 9iRqInt: 20.~###≈≈≈~###~......†.... SH: 0isq.Dex: 10iq"#.. #~≈#...#......####. XL:  9 Next: 91% Place: Dungeon:7iqh#.⌠.#.@#.⌠.#......## ## Noise: ---------  Time: 9416.6 (0.0)#...#..#...#.......#h) +1 war axe#..###....###........#i rCast: Foxfire#....................######...............##ir############.#..##......###........#. _H - a scroll of identify _You see here a hound corpse. _H - 2 scrolls of identify (gained 1) _H - 3 scrolls of identify (gained 1) _I - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust.i~i+7.6 (1iބi} _You see here a hound corpse. _H - 2 scrolls of identify (gained 1)3 _iԇdI - a of enchant armour  As you read the scroll of identify, it crumbles to dust. i(_m - a potion of enlightenmentiHi YInventory: 35/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  i5~D - a +0 buckler Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration Wands (go to first with /)i^x - a wand of flame (7) Scrolls (go to first with ?)a - 2 scrolls of revelation i e - 3 scrolls of fear  r - a scroll of vulnerability  C - a scroll labelled BIKKUU CYKU i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iy  u - a +1 pair of boots (worn)w0 ring mail (wor  F - a +0 pair of gloves (worn)  l - a +0 scale mail irz p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration Wands /izS)  x - a wand of flame (7) izScrolls (go to first with ?)a - 2 scrolls of revelizWation  e - 3 scrolls of fear i { r - a scroll of vulnerability  C - a scroll labelled BIKKUU CYKU i-{C E - a scroll labelled JOLYLO OW EHEVIYRR iL{` G - a scroll labelled NAYPI ODUO  H - 2 scrolls of identify i}{L I - a scroll of enchant armour21%i{iq( r - a scroll of vulnerability  E - a scroll labelled JOLYLO OW EHEVIYRR Potions (go to first with !) i( b - a potion of magicd - 2 potions of brilliance36i9m@ H - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ im7“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all im things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning imhimselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.irbIdentify which item? (\ to view known items) Scrolls (select first with ?)  C - a scroll labelled BIKKUU CYKU  E - a scroll labelled JOLYLO OW EHEVIYRR  G - a scroll labelled NAYPI ODUO Potions (select first with !)  g - a yellow potion  k - a pink potion  o - an orange potion  s - a silvery potion  z - a smoky white potion [?] describe selectediqimx`# Stats the Arsonist⌠.#..#.⌠.#..### Gargoyle. .#≈~#...#... #####.. Health: 56/56 ========================iFy.~###≈~≈≈###~..# #...... Magic: 17/17 ========================#. ~≈≈≈≈≈≈≈≈~...###.###.. AC: 19Str: 18#.. ≈≈≈≈≈≈~≈~............ EV: 9Int: 20.~###≈≈≈~###~......†.... SH: 0Dex: 10#.. #~≈#...#......####. XL:  9 Next: 91% Place: Dungeon:7#.⌠.#.@#.⌠.#......## ## Noise: ---------  Time: 9417.6 (0.0)#...#..#...#.......#h) +1 war axeizy#..###....###........#Cast: Foxfireiy#....................######...............##############.#..#iy*#......###........#. iyY_You see here a hound corpse. iz|_H - 2 scrolls of identify (gained 1) _H - 3 scrolls of identify (gained 1) _I - a scroll of enchant armour  i7z\As you read the scroll of identify, it crumbles to dust. _m - a potion of enlightenmenti|iiQ# Stats the Arsonist⌠.#..#.⌠.#..### Gargoyle. .#≈~#...#... #####.. Health: 56/56 ========================.~###≈~≈≈###~..# #...... Magic: 17/17 ========================#. ~≈≈≈≈≈≈≈≈~...###.###.. AC: 19Str: 18iS#.. ≈≈≈≈≈≈~≈~............ EV: 9Int: 20.~###≈≈≈~###~......†.... SH: 0Dex: 10#.. #~≈#...#......####. XL:  9 Next: 91% Place: Dungeon:7#.⌠.#.@#.⌠.#......## ## Noise: ---------  Time: 9417.6 (0.0)#...#..#...#.......#h) +1 war axe#..###....###........#Cast: Foxfirei#....................######...............##############.#..#i*#......###........#. iыl_H - 2 scrolls of identify (gained 1) _H - 3 scrolls of identify (gained 1) i_I - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _m - a potion of enlightenment  i8As you read the scroll of identify, it crumbles to dust.iA8.6 (1iLiʨ3 _I - a of enchant armour  As you read the scroll of identify, it crumbles to dust. _m - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _s - a potion of mutationiQL.†........###.........iLi^Ti8 ⌠.#..#.⌠.#..# i*Q . .#≈~#...#... #####.   .~###≈~≈≈###~..# #...  iU#. ~≈≈≈≈≈≈≈≈~...###.###   #.. ~≈~.........   .~###≈≈≈~###~†   #.. #~≈#...#......####   #.⌠.#..#.⌠.#......## #   #...#@.#...#.......#  #..###....##.#   #.............#   #####..........##   ############.#..   #...... i  ###.....   #.   .ii%9iiVx  . .#≈~#...#... ###  #.~###≈~≈≈###~..# #...  #. ~≈≈≈≈≈≈≈≈~...###.###   #.. ~≈~.........  ix  .~###≈≈≈~###~† ix  #...#~≈#...#......###  iy  #.⌠.#..#.⌠.#......##   #...#..#...#.......#  #..###@...##.#   #..............#   #####..iy g#   ############.#..  iQz  #......   ###.....   #.  i{ q . i i^ +20.6 (2i) i9%   ⌠.#..#.⌠.#..   . .#≈~#...#... ####  #.~###≈~≈≈###~..# #...  #. ~≈≈≈≈≈≈≈≈~...###.## #.. ≈≈≈≈≈≈~≈. .~###≈≈≈~###~......†.  #...#~≈#...#......##  #.⌠.#..#.⌠.##  #..@#..#...#.#  #..###....###.#  #.......# #####...............## ############.#..#  #. ###... .# ..1.6 (3i& iȯ M  ⌠.#..#.⌠.#..  . .#≈~#...#... #####.~###≈~≈≈###~..# #...i . ~≈≈~...###.###.. ≈≈≈≈≈≈~≈~..i' W#.~###≈≈≈~###~i J†...#~≈#..⌠@#..#.⌠# #...#..#...#iް *..###....###  #....................##....### i i i *2.6 (4i i^G  ⌠.#..#.⌠.#.. #. .#≈~#...#... ### #.~###≈~≈≈###~..# #..  #..~≈≈≈≈≈≈≈≈~...###.#  #.. ~≈~........  #.~###≈≈≈~###~† iG  #...#~≈#...#......#  #.⌠.#..#.⌠.#......  #.@.#..#...#....... #..###....##.  #............ iOH  #####.......  ############.#..  #.....  ###    ..i~H iT @3.6 (5iZV i 1  ⌠.#..#.⌠.#..  #.# .#≈~#...#...   #.~###≈~≈≈###~..# #  #..~≈~...###.i B  #.. ≈≈≈≈≈≈~≈~  #.~###≈≈≈~###~......  #...#~≈#...#...... i<  #.⌠.#..#.⌠.#...... i_ b #@..#..#...# i  #..###....### i  #.......  #####.....i R.  ############.#.. i 2 # i( 4 ### iT O   i\ @4.6 (6i iv  #.# .#≈~#...#... #  #.~###≈~≈≈###~..#   #..~≈≈≈≈≈≈≈≈~...###  #.. ~≈~.....  #.~###≈≈≈~###~  #.#...#~≈#...# #.#.⌠.#..#.⌠.# #.#...#..#...# #.@###....##  #...........  #####..  ############.#  #.  ###.i|     i i i #5.6 (7iن i   ⌠.#..#.⌠.#..  #.# .#≈~#...#... # #.~###≈~≈≈###~..# #. #..~≈≈~...### #.. ≈≈≈≈≈≈~≈~.. #.~###≈≈≈~###~. #.#...#~≈#...#. #.#.⌠.#..#.⌠.#. #.#@..#..#... #..###....### #....... #####.............. ############.# #....  ###..  ..  . i @6.6 (8iT i M  ⌠.#..#.⌠.#.. #.# .#≈~#...#... ###.~###≈~≈≈###~..# #..~≈≈~...###.. ≈≈≈≈≈≈~≈~.~###≈≈≈~###~..#~≈#..⌠.#..#.⌠#.#...#..#...##..###....### #.....................## i @7.6 (9i i:RM  ⌠.#..#.⌠.#.. # .#≈~#...#... ##~###≈~≈≈###~..# #..~≈≈~...####.. ≈≈≈≈≈≈~≈~.#.~###≈≈≈~###~..#~≈#..⌠.#..#.⌠#...#..#...# #..###....###.................#. #i AD8.6 (10.0)iEi,   #. ##  #. . #  i~n #. .⌠.#..#.⌠.#..   #.#. .#≈~#...#... # i #.~###≈~≈≈###~..# # iz #..~≈≈≈≈≈≈≈≈~...### iq #..~≈≈≈≈≈≈~≈ iv #.@###≈≈≈~###~ i1 #.#...#~≈#...# i}6 #.#.⌠.#..#.⌠.#  #.#...#..#...#ie  #..###....###  #......... #####............ ir############.#  #.i A  You enter the shallow water.iZc9.6 (11Water iiU&O    #.. ..  #..###.   #.#... #   #.#.⌠.#..#.⌠.#..  i7'  #.#. .#≈~#...#...   #.~###≈~≈≈###~..#   #..~≈≈≈≈≈≈≈≈~...##  #@.~≈≈≈≈≈≈~≈  #.~###≈≈≈~###~  #.#...#~≈#...#  #.#.⌠.#..#.⌠.# i'% #.#...#..#...#  #..###....###  #... #####............ ############.# _Moving in this stuff is going to be slow.i2O31.2 (12.6i[:iM o. ....###.. ...# # ⌠.#..#.⌠.#.. #...#≈~#...#...~###≈~≈≈###~..# ≈≈~...##..~≈≈≈≈≈≈~≈~.~###≈≈≈~###~ #.#...#~≈#...#.....#...#o   orc (asleep)..#####....iJ2.2 (13iiq _An orc comes into view. It is wielding a +0 club.i+i3Inventory: 35/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) iW4IArmour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  i4v - a +0 chain mail  D - a +0 buckler Jewellery (go to first with "=)  c - a +6 ring of strength (worn) i4 f - a +4 ring of protection (worn)y - an amulet of magic regeneration Wands (go to first with /)i4x - a wand of flame (7) Scrolls (go to first with ?)a - 2 scrolls of revelation i+5 e - 3 scrolls of fear  r - a scroll of vulnerability  C - a scroll labelled BIKKUU CYKU i5[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i   w - a +0 ring mail (worn)F0 pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler i CJewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (7) Scrolls (go to first with ?)  a - 2 scrolls of revelation i  e - 3 scrolls of fear  r - a scroll of vulnerability  C - a scroll labelled BIKKUU CYKU  E - a scroll labelled JOLYLO OW EHEVIYRR  G - a scroll labelled NAYPI ODUO  H - a scroll of identify  I - a scroll of enchant armour Potions (go to first with !)26%i  x - a wand of flame (7)  C - a scroll labelled BIKKUU CYKU  b - a potion of magicd - 2 potions of brilliance  g - a yellow potioni - 4 potions of ambrosia  j - 2 potions of curing52iJ H - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ ih“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i@EIdentify which item? (\ to view known items) Scrolls (select first with ?)  C - a scroll labelled BIKKUU CYKU  E - a scroll labelled JOLYLO OW EHEVIYRR iaA G - a scroll labelled NAYPI ODUO Potions (select first with !)  g - a yellow potion  k - a pink potion  o - an orange potion  z - a smoky white potion iAG[?] describe selectedi$% iv.  Stats the Arsonist #.. o.Gargoyle #.. ...Health: 56/56 ======================== #..###..Magic: 17/17 ======================== i/ #.#...# #AC: 19Str: 18 #.#.⌠.#..#.⌠.#..EV: 9Int: 20 #.#...#≈~#...#... SH: 0Dex: 10 #.~###≈~≈≈###~..# XL:  9 Next: 91% Place: Dungeon:7 i/ #@.~≈≈≈≈≈≈≈≈~...## Noise: ---------  Time: 9432.2 (0.0) i0 #..~≈≈≈≈≈≈~≈~..... h) +1 war axe #.~###≈≈≈~###~.... Cast: Foxfire i|0 #.#...#~≈#...#.... #.#.⌠.#..#.⌠.#.... #.#...#..#...#.... o   orc (asleep) i1 y#..###....###..... #................. #####............. _m - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. i~1 _s - a potion of mutationYou enter the shallow water. _Moving in this stuff is going to be slow. _An orc comes into view. It is wielding a +0 club.i.4 i: iIB 2 Stats the Arsonist #.. o.Gargoyle #.. ...Health: 56/56 ======================== #..###..iC \Magic: 17/17 ======================== #.#...# #AC: 19Str: 18 #.#.⌠.#..#.⌠.#..EV: 9Int: 20 #.#...#≈~#...#... SH: 0Dex: 10 iZC 2#.~###≈~≈≈###~..# XL:  9 Next: 91% Place: Dungeon:7 #@.~≈≈≈≈≈≈≈≈~...## Noise: ---------  Time: 9432.2 (0.0) iC r#..~≈≈≈≈≈≈~≈~..... h) +1 war axe #.~###≈≈≈~###~.... Cast: FoxfireiC } #.#...#~≈#...#.... i D #.#.⌠.#..#.⌠.#.... i.D d#.#...#..#...#.... o   orc (asleep) #..###....###.....i\D } #................. iD #####.............As you read the scroll of identify, it crumbles to dust. _s - a potion of mutationiD hYou enter the shallow water. _Moving in this stuff is going to be slow. iD _An orc comes into view. It is wielding a +0 club.As you read the scroll of identify, it crumbles to dust.i=P _s - a potion of mutation  You enter the shallow water. _Moving in this stuff is going to be slow. _iP An orc comes into view. It is wielding a +0 club.  As you read the scroll of identify, it crumbles to dust.  o - a potion of hasteiV z.ooiW 4==3.2 (1iq^ ia % _The orc shouts!i  #.. ..  #.. o..  #..###..  #.#...# #  #.#.⌠.#  #.#..  #.~###≈~  #@.~ #..~ #.~### #.#. #.#.⌠.#.. #.#...#. #..###. #.......i2 #.. ..  #.. o..  #..###..  #.#...# #  #.#.⌠.#  #.#..  #.~###≈~  #@.~i4 #..~ #.~### #.#. #.#.⌠.#.. #.#...#. #..###. #....... i^9i9i5?i;B[ _An orc is nearby!itziD.ovv(ally target)i]6---4ii(/ _You conjure some foxfire!i i iH i i i i1 i vv§§§§ You conjure some foxfire! 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#.# #.# #.....#.## P.P ######.#### #.# #.###..#.# #≈.≈ ##........# #.####.# #....###≈≈.≈ ##.###.##.###......###....#P≈≈≈.≈ ##.# #.....####.##. ##.# ####..# #.#....####.#P≈≈≈.≈ ##.# #..# #.)..######.###≈≈.≈5.2 (20i8"i:##### iT#...# i(ß. ..........@..# i..♣ i #####.######.###...###### . i #.# #.# ##.....#.## P.P#i.#### #.# #.###..#.# #≈.≈# #is........# #.####.# #....###≈≈.≈ #iҴ.###.##.###......###....#P≈≈≈.≈ #i7s.# #.....####........##. #i.# ####..# #.#....####.#P≈≈≈.≈ #i.# #..# #.)..######.###≈≈.≈iiR$6.2 (21i9iW##### ###############...# ß... ..................# ..♣ ####.######.###.@.###### ....#  #.# #.# ##.....#.## P.P# iXy####.#### #.# #.###..#.# #≈.≈# ........# #.####.# #....###≈≈.≈ .###.##.###......###....#P≈≈≈.≈ .# #.....####........##.......... .# ####..# #.#....####.#P≈≈≈.≈≈≈ .# #..# #.)..######.###≈≈.≈≈# .# #..#####...# #.....##≈.≈##i/bA7.2 (22iji' ##### ###############...ß... ..................♣ ####.######.###...###### ....#  #.# #.# ##@....#.## P.P# ####.#### #.# #.###..#.# #≈.≈##...Cast: Foxfire.#...# .# #..........# #.##.#.#P.P#i1A8.2 (23iei&j ##### ###############...ß... ..................♣ ####.######.###...###### ....#  #.# #.# ##.....#.## P.P# ####.#### #.# #@###..#.# #≈.≈## ........# #.####.# #....###≈≈.≈≈Cast: Foxfire.iԎ#.#.)..###....# )# ##.#####..## #.##.#.##.##i˕A9.2 (24iiW# ##### ###############...ß... ..................♣ ####.######.###...###### ....#  #.# #.# ##.....#.## P.P# ####.#### #.# #.###..#.# #≈.≈## ........# #.####@# #....###≈≈.≈≈ .###.##.###......##P≈≈≈.≈≈≈i####.Cast: Foxfire#.#....####..## ## #...# #..# #.##.#.##..iv-B20.2 (25i0i##### ################...#ß.. ...................# ..♣ #####.######.###...######.  #.# #.# ##.....#.## P.P #####.#### #.# #.###..#.# #≈.≈# #........# #.####.# #....###≈≈.≈≈ #.###.##.###....@.###....#P≈≈≈.≈≈ #.# #.....####........##......... #.# ####..# #.#....####.#P≈≈≈.≈≈ #.# #..# #.)..######.###≈≈. #.# #..#####...# #.....##≈. i#.# #..........# #.##.#.#P.P#  .)# ##.#####..## #.##.#.##.##  .## #...# #..# #.##.#.##..iϹ  .# ###...####.)####.#......#### ii,+1.2 (26i iW w ##### ################...ß.. ...................♣ #####.######.###...###### ....  #.# #.# ##.....#.## P.P# #####.#### #.# #.###..#.# #≈.≈ #........# #.####.# #....###≈≈.≈≈###.##.###......###....#P≈iW  #.....####..@.....##.........###..# #.#....####.#P≈≈≈.≈≈ .)..######.#######.)# iX Y######.......##).....###.....#iq` A2.2 (27ig i  ################...ß.. ...................♣ #####.######.###...###### ....  #.# #.# ##.....#.## P.P# #####.#### #.# #.###..#.# #≈.≈ #i "........# #.####.# #....###≈≈.≈≈###.##.###......###....#P≈ #.....####........##.........iC ###..# #.#@...####.#P≈≈≈.≈≈ )..######.###id ####...# #.....##≈.≈#i #).. ##............)).####.#......#### i A3.2 (28i i  ...................♣ #####.######.###...###### ....  #.# #.# ##.....#.## P.P# #####.#### #.# #.###..#.# #≈.≈ #........# #.####.# #....###≈≈.≈≈###.##.###......###....#P≈ #.....####........##.........###..# #.#....####.#P≈≈≈.≈≈ #.)@.######.#######...# #.....##≈.≈#.....##.#.#P.P#.# ##.###....)).##).# #......<...... i i\ +4.2 (29i iD iD $ iFE #####.######.###...###### .... iE  #.# #.# ##.....#.## P.P# i'F #####.#### #.# #.###..#.# #≈.≈ #iF ........# #.####.# #....###≈≈.≈≈iG ###.##.###......###....#P≈ixG  #.....####........##.........iG ###..# #.#....####.#P≈≈≈.≈≈iH  i^H R)..######.###iH ####.@.# #.....##≈.≈#i+I $......iI ##.#.#P.P iI .)i J \#.#####..#iJ #.#i K !ijK >#).# iK g...........####.......)...†..####ioP D ir\ A5.2 (30i,m i   #.# #.# ##.....#.## P.P# #####.#### #.# #.###..#.# #≈.≈ #........# #.####.# #....###≈≈.≈≈###.##.###......###....#P≈ #.....####........##.........###..# #.#....####.#P≈≈≈.≈≈ )..####.#####...# #.....##≈.≈#......##.#.#P.P .)#.#####..##.# .#...# #..# . i} #... ...†.............#####.......#i[ A6.2 (31i i  #####.#### #.# #.###..#.# #≈.≈ #........# #.####.# #....###≈≈.≈≈###.##.###......##P≈ #.....####........##.........i }###..# #.#....####.#P≈≈≈.≈≈ #.)..####.#####...# #.....##≈.≈#.....##.#.#P.P .)#.#####.@###.# .#i ...# #..# . Cast: Foxfire#...# ik ...####.#..>...... ..........#i: A7.2 (32i iAc  ........# #.####.# #....###≈≈.≈≈###.##.###......##P≈ #.....####........##.........###..# #.#....####.#P≈≈≈.≈≈ #.)..########...# #.....##≈.≈#.........# #.##.#.#P.P .)#.#####..###.# .#...# #.@# .  ###...####.)####.#......####Cast: Foxfire#.... ...## ###.######.#####....)....i k A8.2 (33ip i  ###.##.###......##P≈ #.....####........##.........###..# #.#....####.#P≈≈≈.≈≈ #.)..########...# #.....##≈.≈#........# #.##.#.#P.P .)#.#####..##.# .#...# #..# .  ###...####.@####.#......#### ######.......##).....### .....)).####.#.###...#.###.# ....# #.# #.# ###########iA9.2 (34iia  #.....####........##.........###..# #.#....####.#P≈≈≈.≈≈ )..########...# #.....##≈.≈#.....##.#.#P.P .)#.#####..##.# .#...# #..# .  ###...####.)####.#......#### ######.......##)@....### ............)).####.#.###.Cast: Foxfire. #.# ....# #.# #$#You see here a +0 dagger.i]I30.2 (35 _iKi  ###..# #.#....####.#P≈≈≈.≈≈ )..########...# #.....##≈.≈#.....##.#.#P.P .)#.#####..##.# .#...# #..# .  ###...####.)####.#......#### ######.......##).....### i............))@####.#.######....)).##).# #......<.......#Cast: Foxfire.###$# ....# #.# #.#1.2 (36i+$i3k  )..########...# #.....##≈.≈#.....##.#.#P.P .)#.#####..##.# .#...# #..# .  ###...####.)####.#......#### ######.......##).....###i) .....)).####.#.######....)).##)@# #......<...... iֲ6...........####.......)...†..####†.............#####.......# iF.###.# i*R...## #.#iWA2.2 (37iSiF^$ ####...# #.....##≈.≈#.....##.#.#P.P .)#.#####..##.# .#...# #..# .  ###...####.)####.#......#### ######.......##).....### i^W............)).####.#.######....)).##).###......<...... ...........####.@.....)...†..####†.............#####.......# ..Cast: Foxfire.##.# #..# .#ikA3.2 (38iQwiT5 .....##.#.#P.P .)#.#####..##.# .#...# #..# .  ###...####.)####.#......#### ######.......##).....### ............)).####.#.######....)).##).###......<...... ...........####.......)...†..####i†............@#####.......# ####.#..>..........###..Cast: Foxfire#.# .....iA4.2 (39ieiu .)#.#####..##.# .#...# #..# .  ###...####.)####.#......#### ######.......##).....### .....)).####.#.######....)).##).###......<...... ...........####.......)...†..####†......#####.......# ####.#..>....@.......i! ###.######.#####....)....Cast: Foxfire..# #.....i A5.2 (40i^iBU #...# #..# .  ###...####.)####.#......#### ######.......##).....### .....)).####.#.######....)).##).###......<...... ...........####.......)...†..####†......#####.......# ####.#..>.......... ###.######@#####....).....# #.# #.# ###########$####...#.i\A6.2 (41iBbil  ###...####.)####.#......#### ######.......##).....### .....)).####.#.######....)).##).###......<...... ...........####.......)...†..####†.............#####.......# ####.#..>............ ###.######.#####....).....# #.# #@# ###########i{$#...i6A7.2 (42iXi* ######.......##).....### .....)).####.#.######....)).##).###......<...... ...........####.......)...†..####†......#####.......# ####.#..>.......... ###.######.#####....).....# #.# #.# ########### .#iA8.2 (43i'itA9.2 (44i5i@G .....)).####.#.######....)).##).###......<...... ...........####.......)...†..####†......#####.......# ####.#..>.......... ###.######.#####....).....# #.# #.# ########### # #..# _You now have 358 gold pieces (gained 17).iQi9R,40.2 (45iG\i###....)).##).###......<...... ...........####.......)...†..####†......#####.......# ####.#..>.......... ###.######.#####....).....# #.# #.# ########### # #..# ..... . #......##  ...#K.  .. ..i2dK   Pikel (asleep) #.55   lemure (asleep)#.i.  Pikel and a lemure come into view.Pikel is wielding a +1 whip of freezing.iE  Pikel shouts! The lemure shouts!i(ii S 5.55555 3 lemures (2 wandering).  A lemure comes into view. x2iF6===1.2 (46i: i. _Pikel moves out of view.i]...........####.......)...†..####†......#####.......# ####.#..>.......... ###.######.#####....).....# #.# #.# ###########i2.#.#. #..# ..... ....... #..... ....K5## i ...#. ####..  .. #55ie0 #..iK   Pikel 555 3 lemures (2 wandering)i.iiipiiK5..55..55iO====2.2 (1.0) isi*+ _The lemure shouts! x2iT  iCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ib ; *i (1 combustible)Flames lash the lemure.  The lemure is moderately wounded.i Bi i$ .K55.. 2 lemures5---3i i > _The lemure's fire resistance burns away.i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ij e *(1 combustible)i |Flames lash the lemure.  The lemure is heavily wounded.i ,i  5.55 3 lemures (2 combustible)The lemure's fire resistance burns away.iO 54-iz \3------4i[ i M _Pikel hits you but does no damage. The lemure hits you.iz  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i ...........####.......)...†..#### Stats the Arsonist ...†.............#####.......#  Gargoyle ...####.#..>.................#  Health: 54/56 =======================- ...## ###.######.#####....)....  Magic: 9/17============------------ ....# #.# #.# ###########  AC: 19Str: 18 ....# #.# #*# EV: 9Int: 20 ....# #.# #*# SH: 0Dex: 10 ...## #.# #*# XL:  9 Next: 91% Place: Dungeon:7 #..# .# #@# Noise: ====-----  Time: 9544.2 (0.0) ..... ....*5K5# h) +1 war axe #..... ....**### Cast: Foxfire  ...#. ####i (*5  .. #.. #.. K   Pikel #. 555 3 lemures (2 combustible) ..The lemure's fire resistance burns away. _Pikel hits you but does no damage. The lemure hits you.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activatei,  @K _Pikel hits you but does no damage. The lemure hits you.Scorch (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: Pikel, wielding a +1 whip of freezing and wearing a +0 robei9...........####.......)...†..#### Stats the Arsonist ...†.............#####.......#Gargoyle ...####.#..>.................#Health: 54/56 =======================- ...## ###.######.#####....)....Magic: 9/17============------------ ....# #.# #.# ########### AC: 19Str: 18 ....# #.# #.#EV: 9Int: 20 ....# #.# #.#SH: 0Dex: 10 i:y...## #.# ###XL:  9 Next: 91% Place: Dungeon:7 #..# .# #@#Noise: ====-----  Time: 9544.2 (0.0) ..... .....5###h) +1 war axe #..... ......###Cast: Foxfire  ...#. ####.5..#..#..K   Pikel#.ii555 3 lemures (2 combustible)..  iCasting: Flame Wave (dangerous; 8% risk of failure)  iPress: ? - help, Dir - look around, f - activateLook: Pikel, wielding a +1 whip of freezing and wearing a +0 robe  A wave of flame ripples out! The flame wave engulfs Pikel.  iυCPikel is lightly wounded.  The flame wave engulfs the lemure!!iLook: Pikel, wielding a +1 whip of freezing and wearing a +0 robe  A wave of flame ripples out! The flame wave engulfs Pikel.  Pikel is lightly wounded.  The flame wave engulfs the lemure!!  The lemure is almost dead.(Press . to intensify the flame waves.) .K55.  You hear a shout!==5.2 (1Wave i _Pikel hits you but does no damage. The lemure closely misses you.iioUnequip which item? Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  F - a +0 pair of gloves (worn) Jewellery (go to first with "=)  c - a +6 ring of strength (worn) i f - a +4 ring of protection (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequipiG iO iX ...........####.......)...†..#### Stats the Arsonist ...†.............#####.......#Gargoyle ...####.#..>.................#iY Health: 54/56 =======================- ...## ###.######.#####....)....Magic: 9/17============------------ iKY ....# #.# #.# ########### AC: 19Str: 18 ....# #.# #.#EV: 9Int: 20 iqY U....# #.# #.#SH: 0Dex: 10 ...## #.# #.#iY XL:  9 Next: 91% Place: Dungeon:7 #..# .# #@#iY Noise: ======---  Time: 9545.2 (0.0) ..... .....5K5#h) +1 war axe #..... .....5###iKZ 7Cast: Foxfire  ...#. ####..Wave ..#..#..K   Pikel#.555 3 lemures (2 combustible)..  itZ JPikel is lightly wounded.  The flame wave engulfs the lemure!!  iZ The lemure is almost dead.(Press . to intensify the flame waves.)  You hear a shout! iZ b_Pikel hits you but does no damage. The lemure closely misses you.ib P  Okay, then.ic ik iEn . _iQ9H  Casting: Flame Wave (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iON ...........####.......)...†..#### Stats the Arsonist ...†.............#####.......#  Gargoyle ...####.#..>.................#  Health: 54/56 =======================- ...## ###.######.#####....)....  Magic: 5/17=======----------------- ....# #.# #.# ###########  AC: 19Str: 18 ....# #.# #*# EV: 9Int: 20 ....# #.# #*# SH: 0Dex: 10 ...## #.# #*# XL:  9 Next: 91% Place: Dungeon:7 #..# .# #@# Noise: ======---  Time: 9545.2 (0.0) ..... ....*5K5# h) +1 war axe #..... ....*5### Cast: Foxfire [1iu 2d ...#. ####** Wave  .. #.. #.. K   Pikel #. 555 3 lemures (2 combustible) .. _Pikel hits you but does no damage. The lemure closely misses you. _Okay, then.Casting: Flame Wave (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateir  @5 _Okay, then.  Casting  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a lemure (almost dead, unrewarding)ij\ @5i...........####.......)...†..#### Stats the Arsonist ...†.............#####.......#  Gargoyle ...####.#..>.................#  Health: 54/56 =======================- ...## ###.######.#####....)....  Magic: 5/17=======----------------- ....# #.# #.# ###########  AC: 19Str: 18 ....# #.# #.# EV: 9Int: 20 ....# #.# #.# SH: 0Dex: 10 ...## #.# #.# XL:  9 Next: 91% Place: Dungeon:7 #..# .# #@# Noise: ======---  Time: 9545.2 (0.0) ..... .....5K5# h) +1 war axe #..... .....5ik### Cast: Foxfire  ...#. ####.. Wave  .. #.. #.. K   Pikel #. 555 3 lemures (2 combustible) ..Restarting spell: Flame Wave (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs Pikel!  Pikel is heavily wounded.The flame wave engulfs the lemure!  You kill the lemure!)...††..# >......  #.#)....  #.# #.#   #.# #.# #.# #.# #.# #[4i0m## .# #@# .....5### .....5###  ...#. ####..  .. #.. #..  #. 2 lemures ( .. is@ P.K.  Pikel is heavily wounded.  The flame wave engulfs the lemure!  You kill the lemure!  That felt strangely unrewarding.  (Press . to intensify the flame waves.)  Pikel hits you with a +1 whip of freezing!45----6.2 (1 _Pikel freezes you.ic_ H  Casting: Flame Wave (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iѧ *(combustible)Flames lash Pikel.  Pikel is heavily wounded.i| KPikel's fire resistance burns away. You stop channelling waves of flame.i|{3-----7i\it8 _Pikel hits you but does no damage.i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i* *Flames lash the lemure. The lemure is burned terribly!i 5The lemure is heavily wounded.6----1--------ix 8i i 8 _Pikel hits you but does no damage.i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iX9i:iBi Ge _You don't have enough magic to cast this spell.i "  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i|ziziރicR  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.i+N##.###....)).##).###......<.......####.......)...†..####†.............#######.#..>.................# ## ###.######.#####....).... ###########. ...## # #..# .# # ..... .....5K. #..... .....5###...#. ###i+#....#.   lemure#..iA-i.i6PK..i72=--=---9i+?ionfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Pikel attacks as he pursues you! Pikel hits you but does no damage.i...........)).####.#......#### ##.###....)).##).###......<.......####.......)...†..####†.............#######.#..>.................# ## ###.######.#####....).... ###########. ...## #. i#..# .# #K ..... 5.. #..... ......###...#. ####....#..#..#ii:i*K..55   lemure (combustible)---50i>irY _Pikel attacks as he pursues you! Pikel hits you but does no damage.i######).....### ...........)).####.#......#### ##.###....)).##).###......<.......####.......)...†..####†.............#######.#..>.................# ## ###.######.#####....).... ###########.. ...## #K #..# .# # ..... iv5. #..... ......###...#. ####.....iP  Pikel is no longer more vulnerable to fire.iR5.i\7=-1i,iaF _The lemure is no longer more vulnerable to fire.i q.# ###...####.)####.#.#########).....### ...........)).####.#......#### ##.###....)).##).###......<.......####.......)...†..####i: |†.............#######.#..>.................# ## ###.######.#####....).... ###########.. ...## #K #..# .# #5 ..... .. #..... ......###...#. ####....i4 i i i. K5.55 2 lemures (1 combustible)i'/ @-2i= il? i# #...# #..# #.##.#.##.. .# ###...####.)####.#.#########).....### ...........)).####.#......#### i##.###....)).##).###......<..............####.......)...†..####†.............#####..##.#..>.................# ## ###.######@#####....).... iʽN###########..iPK ...## #5 i#..# .# # ..... 5. i#..... ......###...#. ####..iiiiK5.5.iB=3i ii`)#.#####..##### #...# #..# #.##.#.##.. .# ###...####.)####.#.#########).....### ...........)).####.#......#### iIw##.###....)).##).###......<.......####.......)...†..####†.............#######.#..>....@............# ## ###.######.#####....).... .# ###########K.i|5 ...## #. #..# .# #5 i..... .. #..... ......###i ipiiSK5.5.i&4iiF _The lemure is no longer more vulnerable to fire.ia #...........P.P .)#.#####..##### #...# #..# #.##.#.##.. .# ###...####.)####.#.#########).....### ...........)).####.#......#### ##.###....)).##).###......<.......ib ####.......)...†..####†............@#####..##.#..>.................# ## ###.######.#####....).... K# ###########5.. ...## #5 #..# .# # ..... ..iOe ie i5f i 5K5.5.8=3==5i #####....##≈.≈ #...........P.P .)#.#####..##### #...# #..# #.##.#.##.. .# ###...####.)####.#.#######.......##).....### i<!...........)).####.#......#### ##.###....)).##).###......<..............####.@.....)...†..####†.............#######.#..>.................# ## ###.######K#####....)....5# ###########i..5 ...## # #..# .# #iNi,i@!K5.5.i!&6iF+i-i,iei2vvK5.5.(ally target)iiz[2--=7ii/ _You conjure some foxfire!iZ'1 #.)..######.###≈≈.≈≈#####....##≈.≈ #...........P.P .)#.#####..##i'### #...# #..# #.##.#.##.. .# ###...####.)####.#.#######.......##).....###i( ...........)).####.#......#### iO(G##.###....)).##)@###......<..............####..v....)...†..####i(I†...........vK#####..##.#..>....5............#i(e## ###.######.#####....)....5# ###########. ...## #i5f  The foxfire hits Pikel.i+iM .Pikel is severely wounded.The foxfire hits Pikel.i7GiKi  Pikel is severely wounded.iyO  Pikel is severely wounded.  The foxfire hits Pikel.  Pikel is severely wounded.Pikel says, "Dispater doesn't talk much, but I know they dig me."Pikel attacks as he pursues you!  Pikel hits you with a +1 whip of freezing.ijPi<_K..5.5.i_U3--8isiv( _Pikel freezes you.iN  You closely miss Pikel.  Pikel is severely wounded.i5 {5.5.i -9.7 (1.5i i ; _Pikel hits you but does no damage. x2i  You hit Pikel.  Pikel is almost dead.i4A 5. You closely miss the lemure. The lemure hits you. Pikel closely misses you.--61.2ii= _The lemure hits you but does no damage.isYou closely miss the lemure. The lemure hits you. Pikel closely misses you.The lemure hits you but does no damage.closely miss Pikel.hit the lemure but do no damage. You slash the lemure! Pikel misses you.  The lemure barely misses you. The lemure completely misses you.isU3==2.7ii8 _Pikel hits you but does no damage.io   The lemure barely misses you. The lemure completely misses you. _Pikel hits you but does no damage.  You barely miss Pikel.  Pikel is almost dead.  You barely miss the lemure. x2; The lemure clos  The lemure hits you but does no damage. Pikel barely misses you.i* (4.2i ib { _The lemure barely misses you. The lemure hits you but does no damage.iwXh You hit the lemure.  Pikel hits you with a +1 whip of freezing.  Pikel freezes you.  The lemure closely misses you.Pikel hits you with a +1 whip of freezing.34----5.7iki[w( _Pikel freezes you.i!3  You hit Pikel.iQ+  You kill Pikel!You barely miss the lemure. You closely miss the lemure.With Pikel's spell broken, his former minions thank you for their freedom.i5i@Q§§§iBi OH#.# #..# #.)..######.###≈≈.≈≈ Stats the Arsonist #.# #..#####...# #.....##≈.≈# Gargoyle #.# #..........# #.##.#.#P.P# Health: 34/56 ==============---------- .)# ##.#####..## #.##.#.##.## Magic: 3/18====-------------------- iOJ.## #...# #..# #.##.#.##.. AC: 19Str: 18 .# ###...####.)####.#......#### EV: 9Int: 20 ######.......##).....###.....#SH: 0Dex: 10 ##............)).####.#......#### XL:  9 Next: 119% Place: Dungeon:7 iO?##.###....)).##)@###......<...... Noise: =--------  Time: 9567.2 (1.5) iO...........####§§§....)...†..#### h) +1 war axe ...†.............#####.......#Cast: Foxfire i$P...####.#..>.................# ...## ###.######.#####....).... iPG....# #.# #.# ########### ....# #.# #.# ....# #.# #.# ...## #.# #.# _Pikel freezes you.  You hit Pikel.  iPYou kill Pikel!You barely miss the lemure. You closely miss the lemure.iPWith Pikel's spell broken, his former minions thank you for their freedom. _The lemure departs this earthly plane. x2iwR  You kill Pikel!  You barely miss the lemure. You closely miss the lemure.  With Pikel's spell broken, his former minions thank you for their freedom. _The lemure departs this earthly plane. x2  Your Spellcasting skill increases to level 6!You have reached level 10!i"w/  --more--iF~7/619-10 9% ii4 _i_3ihi)§8-80 _ỉi..4==-9.2 (2i1Q.70.2 (3iijv9=1.2 (4i i@2.2 (5ii]==3.2 (6iiG@4.2 (7i#i6i640=5=5.2 (8iAiXO@6.2 (9i[iiifj'7.2 (10.0)ixiƇw1=8.2 (11iCi']=9.2 (12iri B80.2 (13iii~2=6=1.2 (14iiEA2.2 (15i;ii +3.2 (16i|i!A4.2 (17i/i<93i=6=5.2 (18iMiXi3Y+6.2 (19i5ciow7=7.2 (20ir|i6r44=8.2 (21ixiqA9.2 (22iiB90.2 (23iiiHw5==1.2 (24i-i}A2.2 (25i i i' $3.2 (26i<i!i"`8==4.2 (27i.i@o6=5.2 (28iIiXA6.2 (29i aiiA7.2 (30iqiyizt7===8.2 (31iiNA9.2 (32iisy9=600.2 (33i,iGi381.2 (34iiA2.2 (35iLi A3.2 (36i i` \=4.2 (37i)! iL 9=5.2 (3810/19=6.2 (39i@] ii A7.2 (40iu iB i d50=8.2 (41iێ ie A9.2 (42i i ^=10.2 (43i^ ik o1=1.2 (44i i i{ T1=2.2 (45i i A3.2 (46i iN A4.2 (47i{% i2 y2=5.2 (48i? iO ]=6.2 (49i[ ik A7.2 (50is i~ I38.2 (51i$ i r2==9.2 (52i i3 B20.2 (53i i8 4=1.2 (542.2 (55i ^==3.2 (56i/ i$$ A4.2 (57i. i: i: 5=3=5.2 (58iD iO A6.2 (59iW^ ik A7.2 (60ig~ i i_ Y6=8.2 (61i i< ]=9.2 (62i# i5 i ,30.2 (63i9 il 7=4=1.2 (64i? i5 A2.2 (65i i W3.2 (66iU A4.2 (67i & iO0 {8=5.2 (68iA: iE A6.2 (69iR ic o5=7.2 (70i&n i~ o9=8.2 (71i iX A9.2 (72i i B40.2 (73i iu 60==1.2 (74i< m2.2 (75il A3.2 (76iy* i: p6==4.2 (77iE ifT o1=5.2 (78i] ih A6.2 (79i{ i~ A7.2 (80i i ^==8.2 (81i6 i8 ]=9.2 (82i im p7=50.2 (83iQ i8 A1.2 (84i iX A2.2 (85iiyA3.2 (86ii+$]=4.2 (87i2i=A5.2 (88iQKiUo8=6.2 (89i^iiA7.2 (90isiA8.2 (91iiA9.2 (92iũiǴ^=60.2 (93iMiTA1.2 (94i ip9==2.2 (95iOi ####...# #.....##≈.≈#.....##.#.#P.P .)#.#####..##.# .#...# #..# .  ###...####.)####.#......#### ######.......##).....### ............)).####.#.######....)).##).###......<...... ...........####.@.....)...†..####i†.............#####.......# ..Cast: Foxfire.##.# #..# .# #.#iOi,3.2 (96i i}  Things that are here: _a +1 whip of freezing; a +0 robei%.isiig<M #.)..######.###≈≈.≈≈#####....##≈.≈ #...........P.P .)#.#####..##### #...# #..# #.##.#.##.. .# ###...####.)####.#.#######.......##).....### ...........)).####.#......#### ##.###....)).##)@###......<..............####.).....)...†..####†.............#####.. ...####.#..>.................#.##.#i/sis74.2 (1.0) _i*~iD %M####....P≈ #.)..######.###≈≈.≈≈#####....##≈.≈ #...........P.P .)#.#####..##### #...# #..# #.##.#.##.. .# ###...####.)####.#.#########).....### ...........))@####.#......#### i ##.###....)).##).###......<..............####.).....)...†..#### ...†.............#####.......#.###.#i@5.2 (2i(iŷ.# #.....####........##.......... .# ####..# #.#....####.#P≈≈≈.≈ .# #..# #.)..######.###≈≈.≈ .# #..#####...# #.....##≈.≈# .# #..........# #.##.#.#P.P# )# ##.#####..## #.##.#.##.## iq## #...# #..# #.##.#.##..  ###...####.)####.#......#######.......##).@...### ............)).####.#......##### i7z#.###....)).##).###......<.......iS.......####.).....)...†..#####io|†.............#####i####.#..>.................#i}## ###.######.#####....)....# #.# #.# ########### i ]==6.2 (3iiXB# #.....####.##. # ####..# #.#....####.#P≈≈≈.≈≈≈P # #..# #.)..######.###≈≈.≈≈# iX# #..#####...# #.....##≈.≈## # #....# #.##.#.#P.P# i"Y# ##.#####..## #.##.#.##.##  #...# #..# #.##.#.##..  ###...####.)####.#......#### iDY.##)..@..###.....# .ijY^)).####.#......# iYS.###....)).##).###......<.####.†...####.#..>.....iY## ###.######.# #.# #. if@7.2 (4isi3 % #.....####.##.  ####..# #.#....####.#P≈≈≈.≈≈≈P  #..# #.)..######.###≈≈.≈≈##  #..#####...# #.....##≈.≈##  #.# #.##.#.#P.P#  ##.#####..## #.##.#.##.##  #...# #..# #.##.#.##.. ###...####.)####.#......#### .##)...@.###.....# )).####.#......###### ###....)).##).###......<. ####.).....)... i )†.#####.......# ####.#..>.....# i+ @8.2 (5i iZ #.....####.##. ####..# #.#....####.#P≈≈≈.≈≈≈P #..# #.)..######.###≈≈.≈≈## #..#####...# #.....##≈.≈## #.# #.##.#.#P.P# ##.#####..## #.##.#.##.## #...# #..# #.##.#.##..  ###...####.)####.#......#### .##)....@###.....# )).####.#......###### ....)).##).###......<. ####.)..... .#####.......#.#..>........#iѨ ' ###.######.#####....).... # #.# #.# ########### i @9.2 (6i i@K .##.###......###....#P≈≈≈.≈≈≈P .....####........##........... ###..# #.#....####.#P≈≈≈.≈≈≈P #..# #.)..######.###≈≈.≈#..#####...# #.....##≈.≈##..........# #.##.#.#P.P# ##.#####..## #.##.#.##.## #...# #..# ##.##.#.##.. iK #...####.)####@#......#### ###).....###.....# .........)).####.#......###### #....)).##).###......<........####.).....)...†..##### ............#####.......#iL T#.#..>.................#  ###.######.#####....)....  #.# #.# ###########iO] A70.2 (7if i* ..# #.####.# #....###≈≈.≈≈## ##.###......###....#P≈≈≈.≈≈≈P ....####........##........... ##..# #.#....####.#P≈≈≈.≈≈≈P  #..# #.)..######.###≈≈.≈#..#####...# #.....##≈.≈##..........# #.##.#.#P.P#  i^ 4##.#####..## #.##.#.##.##  #...# #..# ##@##.#.##.. iv #...####.)####.#......######).....###.....# i ........)).####.#......######i )).##).###......<........i ####.).....)...÷..##### ...........#####.......# #.#..>.................# ###.######.#####....)....i @1.2 (8ih i #.###......###....#P≈≈≈.≈≈≈P ...####........##........... #..# #.#....####.#P≈≈≈.≈≈≈P ..# #.)..######.###≈≈.≈≈## #..#####...# #.....##≈.≈## #..........# #.##.#.#P.P# ##.#####..## #.##.#.##.## #...# #..# ##.##.#.##.. #...####.)####.#@.....#### ......##).....##iH # )).####.#......######)).##).###......<........####.).....)...÷..#####ir .....#####.......##..>...........#i #.######.#####....)....  #.# #.# ###########i2 @2.2 (9i i> i..####........##........... # #.#....####.#P≈≈≈.≈≈≈P ..# #.)..######.###≈≈.≈≈## ..#####...# #.....##≈.≈## ..........# #.##.#.#P.P# #####..## #.##.#.##.## ...# #..# ##.##.#.##.. ...####.)####.#......#### .....##).....### )).####.#......######iJ? )).##).###......<........ ####.).....)...÷..#####.....#####.......# #..>...... #.######.#####....).... #iy? .# #.# ########### #.# #.#iK D3.2 (10.0)iT i # #.#....####.#P≈≈≈.≈≈≈P # #.)..######.###≈≈.≈≈## #####...# #.....##≈.≈## .......# #.##.#.#P.P# #####..## #.##.#.##.## ..# #..# ##.##.#.##.. ####.)####.#......####.##).....### )).####.#..@...###### .)).##).###......<........ ####.).....)...÷..##### .....#####.......#>.... .######.#####[iO 39;49m....).... .# #.# ########### .# #.# i A4.2 (11i iX # #.)..######.###≈≈.≈≈## #####...# #.....##≈.≈## .......# #.##.#.#P.P# #####..## #.##.#.##.##  #..# ##.##.#.##.. ####.)####.#......####.##).....### )).####.#......###### )).##).###......... i :####.).....)...÷..##### .....#####.......# >.... ######.#####....).... # #.# ########### # #.i 4# i A5.2 (12iJ i#W ###...# #.....##≈.≈## .......# #.##.#.#P.P# ####..## #.##.#.##.##  #..# ##.##.#.##.. ####.)####.#......#### .iO$.##).....### )).####.#......###### ).##).###......<........ ####.).....)...÷@.##### .....#####.......# >.....# #####.#####....).... i$ #.# ###########  #.# i$> There is a stone staircase leading up here.i.i^/26.2 (13 _i?7i0......# #.##.#.#P.P# ###..## #.##.#.##.##  #..# ##.##.#.##.. ##.)####.#......#### .##).....### )).####.#......###### .##).###......<........ ###.).....)...÷..##### .....#####......@# .....# i####.#####....)....  #.# ############.# .....#ii+7.2 (14iir$ ###..##.#  #..# ##.##.#.##.. ###.)####.#......#### .##).....###.....# .)).####.#......###### .##).###......<........ ###.).....)...÷..##### .....#####.......# ..... ####.#####....)........#i$###.#Cast: Foxfire ...###i0A8.2 (15i>i"  #..# ##.. ###.)####.#......#### .##).....###.....# i\.)).####.#......###### .##).###......<........ ###.).....)...÷..##### .....#####.......# i,.....i####.# ####.#####....).@......# iG #.# #############Cast: Foxfire ic#..ii,ip+9.2 (16iilH#..# ##.##.#.##.. .)####.#......#### ##).....###.....# )).####.#......###### ##).###......<........ .).....)...÷..##### #####.......# .#####.# .#####....)..# #.# #.# #.#  #.#  #.#  #.## ..### ..i#viv,80.2 (17i}i#..# ##.##.#.##.. .)####.#......#### i").....###.....# )).####.#......###### iae).###......<........ .).....)...÷..##### #####.......# i.#####.# .#####....)..i#  #.# #.#  #.# iY #.#  #.#  #.## .### i/i+1.2 (18iḭ..# ##.##.#.##.. .)####.#......#### ).....###.....# ).####.#......###### ).###......<. i).).....)...÷..##### #####.......# .#####.# .#####....)..iX# #.# #.# iy#.# #.# #.# iV#.## iɱ6### iA2.2 (19iiNL# ##.##.#.##.. )####.#......#### .....###.....# .####.#......###### .###......<. ).....)...÷..##### #####.......# #.#####.# i7Om.#####....)..# .# #.# .# # .# .# i`O\.## iMWA3.2 (20i^iM# ##.##.#.##.. ####.#......#### ....###.....# ####.#......####### ###......<..# .....)...÷..#####.# #####.......# .# .#####.# #####....)..i # # #.# # .# # .# # .# # .# # .. .#iiJ+4.2 (21iiu ##.##.#.##.. .#......#### ###.....# .#......####### ......<........# )...÷..#####.# .......# #.# .#####.# ....)..i;V#  #.#  #.#  ..# #.#i`Y #.# .i_.. #.#i0A5.2 (22iiI  ###.#......#### ...###.....# ###.#......#######i......<........ ....)...÷..##### ####.......# ...........#### ####....)........ ia ############# i.i:##.#ii3!i!+6.2 (23i&iJ ...###.....# ###.#......#######......<........ ....)...÷..##### ####.......# ....### ####....)........ iP ##############....#.####.#i_A7.2 (24ii>Cd ###.#......#######......<........ ....)...÷..##### ####.......# ....### ####....)........  ############# #####....iC~### #.#iaLA8.2 (25iRi#.#......##......<........#.)...÷..#####.##.......# #.#..#####.##....)........# # ##.# # #####.# #i7 #...@.# # #.###.# # #.# # ... # #.##i\c #.# iL#.# iJ#.#iA9.2 (26iIirv.####.#......# .###......<..# ).....)...÷..#####.# .#####.......# #.#..#####.# .#####....)........# .# #.# .# #####.# .#iCs= #..@..# .# #.###.# .## #.# .# ... ## #.## #.# #.# #.#i{B90.2 (27ii o).####.#......# ).###......<.# .).....)...÷..#####.# ..#####.......# #.#iX ..#####.# #.#####....)..# #.# #.# #.# #####.# #.#i  #.@...# #.# #.###.# #.#i  #. #.# ..##. ...##. #.##iU P#. #.#.i| f. #.##. #.#iA1.2 (28ii)).####.#......# #).###......<.# #.).....)...÷..#####.#.#####.......# #.#..#####.# ##.#####....)..#  #.# #.#  #.# #####.#  #.# #@....#  #.# #.###.#  #.#i #.# #.#.# #.# ... .### #.# #.## . #.# #.# ..ik# #.# #.# #.#i\A2.2 (29ii@  #).###......<........ #.).....)...÷..##### ...#####.......# .....### ##.#####....)........  #.# ############# #####.#....###.# #.# ........iJ A3.2 (30iR i  .).....)...÷..##### ...#####.......# .....### ##.#####....)........  #.# ############# ####.....####.# ..... .###.###..i5 A4.2 (31i` i|t  ...#####.......# .....### ##.#####....)........  #.# ############# ###....###. ..... .##iu ?#.## .  ...in| A5.2 (32i i  .....### ##.#####....)........  #.# ############# ###....###. ..ie ... .###.## .   .#....i A6.2 (33i i  ##.#####....)........  #.# ############# ###....###. ..... .###.## .  i x .......#.#####...#.#i i +7.2 (34if i7   #.# ############# ###....###. ..... .###.## . ###### i7  .......#.##### ... ##..$i8 3##....##ie@ A8.2 (35iF iu  #.# #.# #.# #####.# #.# #.....# #.# #.###.# #.# #.# #.#.# #.# ... ..### #.# #.## ..#.# #.# .i .# #.# .#.#####.# #.# .... ##..$.. ....#..#i  ....# .. ..#.# . ....##i A9.2 (36i ir #.# #####.#  #.# #.....#  #.# #.###.#  #.# #.# #.# isr ...# #.# ... ### #.# #.## . ########.# #.#  .........# #.# ir $ ##.#####@# #.#  #.<.........<.#.#####..$...$.....#..#)....# ......#.# ....## is ..#..i~ B<<i .700.2 (37i iM K _Found a flail. Found two stone staircases leading up.iv .............i i i? f ....###iP? A ..... .##i? c#.## . #######  .........# ###.#####.#.#.###i@  #.<...@.....<.#.#####..$...$ ....#..#).#.#.i;@ M.)..#.iI ,0.0)ixJ +1.2 (1i^P iS ) _Found a long sword.ivi.y( Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Flame WaveConjuration/Fire6%4 Select a spell to describe[!]/[I] toggle spell headersiiiD #.##.....#Stats the Arsonist#.##.###.#Gargoyle#.##.# #.#Health: 61/61 ======================== ...##.# ...i|Magic: 19/19 ======================== .####.# #.##AC: 20Str: 18 .########.# #.#EV: 9Int: 20.........# #.#SH: 0Dex: 10##.#####.#.#.###XL: 10 Next:  9% Place: Dungeon:7#.<...@.....<.Noise: ---------  Time: 9701.2 (0.0)i_#.#####..$...$.h) +1 war axe....#..#)Cast: Foxfireió.....# ...#...#.# ..#....## .iY..#...)..#. i]_You have reached level 10!Things that are here: i _a +1 whip of freezing; a +0 robe _There is a stone staircase leading up here. _Found a flail. Found two stone staircases leading up. _Found a long sword.i4iiij<.ipi#.# #.###.# #.# #.###.# ..# #.#.... ### #.#.#.## ########.#.#.#  .........#.#.# ##.#####.#.#.#### #.<.........<.#.#####.@$...$. #....#..#)#.....# ...!#...#.# ..#....## iA..#...)..#...###i1i{I2.2 (1i8*n _Found a potion of magic.i i  Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 7% 2b - Inner FlameHexes/FireiH 8% 3  c - Volatile BlastmotesFire/Translocation8% 3  d - Slowis Hexes19%1  i e - Confusing TouchHexes50% 3  f - Launch Clockwork Beei KForgecraft50% 3  i _g - Awaken ArmourEarth/Forgecraft88% 4  i) hh - Cigotuvi's PutrefactionNecromancy/Air88% 4  i Fi - Eringya's Surprising Crocodile Summoning88% 4  j - Lee's Rapid DeconstructionEarth99% 5  k - Conjure Ball LightningConjuration/Air100% 6  l - Magnavolti( bEarth/Air100% 7  m - DiscordHexesiM ]100% 8  n - DisjunctionTranslocationiq ^100% 8 14 spell levels left i ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti51ic8i@s#.##.###.#Stats the Arsonist #.##.###.#Gargoyle ..##.#....i@Health: 61/61 ======================== ####.#.#.##Magic: 19/19 ========================########.#.#.#i@AC: 20Str: 18.........#.#.#iAPEV: 9Int: 20i&A##.#####.#.#.####SH: 0iDADex: 10#.<.........<.#i`AXL: 10 Next:  9% Place: Dungeon:7#.#####.@$...$..iA Noise: ---------  Time: 9702.2 (0.0)#....#..#).h) +1 war axei8B#.....# ...!Cast: Foxfire#...#.# ...#....## ...#...)..#...###  Things that are here: _a +1 whip of freezing; a +0 robe _There is a stone staircase leading up here. _Found a flail. Found two stone staircases leading up. inB]_Found a long sword. _Found a potion of magic.iJP  Okay, then.i KiRiU. _ir<.ii\.# #.###.# .# #.###.# # #.#....  #.#.#.## ########.#.#.# .........#.#.# ##.#####.#.#.#### #.<.i&]u<.##.#####..@...$..##....#..#).##.....# ...! #...#.# ...#....## ..##..#.. ....)..#. ...#iT]+####ifi|f13.2 (1 _immi0viv*4.2 (2ib}i{b # #.###.# # #.###.# # #.#....  #.#.#.## ########.#.#.# .........#.#.# ##.#####.#.#.#### #.<.<.## i#.#####...@..$..# #....#..#).# #.....#....! #...#.#.#.#....###....#.#..#.. . #...)..#. .# ....##### ## #. _You now have 371 gold pieces (gained 13).i@5.2 (3i i #.###.#  #.###.#  #.#....  #.#.#.## ########.#.#.# .........#.#.# ##.#####.#.#.#### #.<.<.## iD#.#####....@.$..# #....#..#).# #.....#....!##...#.#.#.....#....###....#.#..#.. ..#.iw..)..#. .#....##### ### #.iس@6.2 (4i?iA2#.###.# #.###.# #.#.... #.#.#.## ########.#.#.# ...#.#.# ##.#####.#.#.#### #.<.<.## #.#####.....@$..# #....#..#).# iB#.....#....!# #...#.#.#...#....###....#..i+B#..#.. ..#....#i@B..)..#. .#.....#..##### ##iSB%# #..iI@7.2 (5iMi#.###.# #.###.# #.#.... #.#.#.## #.#.#.# .#.#.# ##.#####.#.#.#### #.<.<.## iR#.#####......@..# #....#..#).# #.....#....!# #...#.#.#...#....###....#..#..#.. ..#....#..)..#. .#.#..##### #####..#i@8.2 (6i[ii*9.2 (7iiz #.###.# #.#.... #.#.#.##########.#.#.#  .........#.#.#  ##.#####.#.#.#### #.<.........<.#.#####.........#  #....#..#@.# #.....#....!# #...#.#.#.....i{#....###....#..##..#.. ...#....#..)..#. ...#....#..#####.>.#####..# .... .i:{T# _You now have 386 gold pieces (gained 15).i%iV%10.2 (8iiiÕ _Found a staircase to the Ecumenical Temple. _You see here a +0 flail.i D......i ii #.#.... #.#.#.## ########.#.#.# .........#.#.# ##.#####.#.#.#### #.<.........<.  #.#####.........#  #....#..#).# #.....#....@# #...#.#.#......##....###....#..##..#.. #...#....#..)..#.....#.....#..#####.>.#####..# .... .##..# i#viv11.2 (1 _i|i@2.2 (2iiS #.## ########.#.#.# .........#.#. ##.#####.#.#.#### ii #.<.........<.###.#####.........# #### #....#..#).# ....#....#..##.#.#..@...#.###....##..#.. #...#......##.## _b - 2 potions of magic (gained 1)i @3.2 (3ii9_#.#.#.##  .#.#.#  #.#.# # #.#####.#.#.#### .# i_Z#.<.........<.## .# #.#####.........##.####  #....#..#).#.....  #.....#.....#..# i` #...#.#.#...@..#  #....###....#..#  #..#.. #...#....#  iI`..)..#.....#.....#  ..#####.>.#####..#  i`.... .##   ..# .#  i` .# .#     iFl@4.2 (4i|ni#.#....   #.#.#.## .# ######.#.#.# .#  .......#.#.# >#  .#####.#.#.#### .#  <.........<.## .#  .#####.........##.####.# #..#).#.......# #.....#.....#@.#  #...#.#.#......#  ..###....#..# i  #..#.. #...#....#  ..)..#.....#.....#  ..#####.>.#####..#  i4.... ..# ...# ihA .#.# iI5.2 (5ii ; _Found a stone staircase leading down.i M)...iR i if #.###.#  #.#.... ..#   #.#.#.## #.#  #####.#.#.# #.#  ......#.#.# #>#  #####.#.#.#### #.#  .<.........<.###.#  #####.........##.####.#  #..#).#.@.....# #.....#.....#..######iLg f #...#.#.#......#  ..###....#..#  #..#.. #...#....#  ..)..#.....#.....#  ..#####.>.#####..#  .... ..# ...#  in @6.2 (1ius i ?M##.# ##... .  # #####. ..... #> #####.#.#.#### .<...<.###.# #####.........##@####.# ##).#.........#.....#..######iK #...#.#.#......# ..... ..#..i K.### ..##iS i *7.2 (2i i #.###.# ### #.#.... ..#  #.#.#.## #.#  ####.#.#.# #.#  .....#.#.# #>#  ####.#.#.#### #.#  <.........<.###.#  ####..##.####.#  #....#..#).#..@....#  #.....#.....#..######  #...#.#.#......#  #....###....#..#  #..#.. #...#....#  .)..#.....#.....#  .#####.>.#####..#   .... ..#[4i 0m#  ..# ..#  8.2 (3i. X#.###.# ###  #.#.... ..#  #.#.#.## #.#  .#.#.# #.#  #.#.# #>#  .#.#.#### #.#  .<.###.#  .##.####.#  #....#..#).#...@...#  #.....#.....#..######  #...#.#.#......#  #....###....#..#  ..#.. #...#....#  )..#.....#.....#  #####.>.#####..#  .... ..##  ..# ..#  il4 i4 *9.2 (4i49 i #.###.# ###  #.#.... ..# i S #.#.#.## #.#  .#.#.# #.#  #.#.# #>#  i j.#.#.#### #.#  <.###.# # .##.####.#  #....#..#).#....@..#  .....#.....#..######  ...#.#.#......#  ....###....#..#  .#.. #...#....#  i q..#.....#.....#  .>.#####..#  .... ..##  ..# ..#  i i i $20.2 (5i iR a#.###.# ### iWS  iT X#.#.... ..# .#iTT  iT X#.#.#.## #.# .#iT  #iT W.#.#.# #.# .#i3U  ivU #.#.# #># .#iU  #iU W.#.#.#### #.# .#i%V  iW \<.###.# .# iJW  #iyW .iW c##.####.# iW  iX ....#..#).#.....@.# iWX  iX _#.....#..###### iX  i"Y +#.#.#......# idY  iY *###....#..# iY  iY M#.. #...#....# iY  .iZ ,#.....#.....# i>Z  i`Z P.>.#####..# iZ  iZ K.... ..## iZ  i$[ J..# ..# iT[  i[ ib ic ic #1.2 (6ij i p.###.# ###  i ,.#.... ..# #.#  .#.#.## #.# #.# i  .#.#.# #.# #.#  .i$ #.#.# #># #.# iB  .#.#.#### #.# #.#  i <.###.# #.#  .##.####.#  i #..#).#......@#  #.....#..######  .#.#.#......#  ###....#..#  .. #...#....#  #.....#.....#  it 1.>.#####..#  .... ..##  ..# ..#  iZ @2.2 (7id i~M ##.# ##... .#. #>#.#.#### <.###.# ......##.#####).#.........#.....#..###### .#.#.#......# i݃i*3.2 (8iiaM... ##.# ##... .#. #>#.#.#### <.###.# ......##.#####).#....... ...#.....#..######i: i i *4.2 (9iviSM#### .... ##.# ##... .#. #>#.#.#### <.###.# ......##.#### ...#..#).#.......# #i\UiU.5.2 (10.0)iXij/M#### .... ##.# ##... .#. #>#.#.#### <.###.# .........##.####.# i3A6.2 (11iQijM..... #### .... ##.# ##... .#. #>#.#.#### i k......<.###.# #.# ieoA7.2 (12ikqisQM#### ....##+. #### .... ##.# ##... .#. #> .#.#.#### #.# #.# igi+8.2 (13ipiτM ####Y# ....##+. #### .... ##.# ##... .#. .#.#.# #># #.# Y   ice beast (wandering)i8]###ihXYYi,9.2 (14iiؕ? _Found Hauceopt's Antique Weapon Emporium.i̋ ......####........iC i i ###  ### ####Y# ....##+. #### .... ##.# ##... ..# #.#. #>#.#.#### <.###.# ih z......##.#####).#.......i G30.0)iz$ iȩ 7.... #####.#  ### ####Y## ....##+. #### .... ##.# ##... ..# #.#. #>#.#.#### <.###.# ......##.####i @1.2 (2i i9 ##### .... #.# #####.#  ### ####Y## ....##+#. #### .... ##.# ##... ..# #.#. #>#.#.#### <.###.# i? @2.2 (3iC i  #####. .... #.# ####.#  ### ######Y# ....##+#.# #### .... ##.# ##... ..# #.#. #>#.#.#### i~ @3.2 (4i ie### ## #####. .... #.# ####.#  # ######Y# ....###+.# #####... ##.# ##... ..# #.#. #>4.2 (5i^8'iirK∩YiL======5.2 (6i1i= _As you open the door, it creaks loudly!igr  You slash the ice beast!  The ice beast is moderately wounded.i)s d==----6.7 (1.5iw iz @ _The ice beast hits you but does no damage.iiy  You slash the ice beast!  The ice beast is severely wounded.The ice beast hits you but does no damage.izE----8.2ii'W _The ice beast closely misses you.i8  You barely miss the ice beast.The ice beast is heavily wounded.iW90-9.7i>ioA@ _The ice beast hits you but does no damage.i  You hit the ice beast.  The ice beast is severely wounded.The ice beast completely misses you.i*C-41.2iV _The ice beast hits you but does no damage.i  You slash the ice beast!'i i 12=2.7 _You kill the ice beast!i i m _Your Conjurations skill increases to level 7!i .  ##   ###  ##### ..#  ....# .#  ###.# ##.##   #.# #####  ###.# ##∩##  ....# ###@#  .# ##..#  ###.# #.#i | ....# #.#  ###.# #.#  ###.# ### #.#  #.... ..# #.#  #.#.## #.# #.#  #.#.# #.# #.#  i(i<--30 _ii] _There is an open translucent door here.i._--i N## .. ###   ### ###### ..# .....# #. ####.# ##.##  #.# ##### ####.#iN! ##@## .....# ###'# #.##..# ####.# #.## .....# #.# .###.# #.# .###.# ### #.# .#.... ..# #.#iO .#.#.## #.# #.# iTi'U,4 _i+Yi_ihWelcome to Hauceopt's Antique Weapon Emporium! What would you like to do?  a -  270 gold a battleaxeb -  54 gold a dagger  c -  216 gold a twisted falchiond -  94 gold a flail  e -  135 gold a quarterstaff  f -  81 gold a short sword  g -  40 gold a sling  iih -  94 gold a war axe  i -  94 gold a war axe You have 386 gold pieces. [Esc] exit[!] buy|examine itemsiiR[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listi .##  Stats the Arsonist ..  Gargoyle ###  Health: 61/61 ========================###  Magic: 19/19 ======================== ######..#  AC: 20Str: 18 .....##.#  EV: 9Int: 20 ####.###.##  SH: 0Dex: 10#.######  XL: 10 Next: 12% Place: Dungeon:7 ####.###@##  Noise: ---------  Time: 9744.7 (1.0) .....####'#  h) +1 war axe ####.###..# [3i  7m Cast: Foxfire ####.##.## .....##.# .###.##.#   .###.# ### #.#   .#.... ..# #.#   .#.#.## #.# #.#   _The ice beast hits you but does no damage.  You slash the ice beast! _You kill the ice beast! _Your Conjurations skill increases to level 7! _There is an open translucent door here.  There is an entrance to Hauceopt's Antique Weapon Emporium here.i . _iNyS'i|i J  ##  ### #####..#  ....# #.# i M ###.# ##.#  #.# #####  ###.# ##∩##  ....# ###@#  i ###.# ##..#  .# .##  ....# i; w#.#  ###.# #.#  ###.# ### #.#  if #.... ..# #.#  #.#.## #.# #.#  #.#.# #.# #.# i ( i ii%5 _iit###  i### ###### ..# .....# #.# ####.#i<+#.##  #.# ##### ####.# ##∩## .....# ###'# ####.# ##@.# #.# #.## .....#ip #. ###.# #.# i.###.# ### #.# iĘ.#.... ..# #.# .#.#.## #.# #.#i .#.#.# #.# #.# i.#.#.# #># #.# iN You slash the ice beast! _You kill the ice beast! _Your Conjurations skill increases to level 7! _There is an open translucent door here.  io'There is an open translucent door here.i~i%16.7 (2 _iiA$9  i$### ######.. .....# ######.##  ### ###∩ ....###' ######..i% #@## .... ####.# iB%.#.#.#### #.# #.#  i+@7.7 (3iXUiS ######.. .....# ######.##  ### #####∩ ....i' ###' #####..# #.## .... #######.# ......<.###.# #.#  ii*8.7 (4ii`H! .....# ######.##  #### #####∩ iH....#'# #####..# #.# ....iH2 ###iH<###.... ..iIT#.# i.I).........##.####.# iGID i"OiO*9.7 (5iRi ######.##  #### ###∩## ....#'# #####.. #.# ....iO} ######.... ..#.## ##.# ...#..#).#.......#  ii+50.7 (6iiql  # ###∩## ....#' #####.. #.# .... ######.... ..#.## # il..# ...#.....#..######  iV1.7 (7i) ###∩ ....#' #####.. #.# .... ######.... ..#.## # >### .#.#.#......#  i% ib #2.7 (8i i/i$ i....i!#' iE####ig4#..i' #.# i....iǓ i###i  ###i*0.... ..iK.#.## #ik i$>i@### #.i i..###....#..#iC iv. iii[i#3.7 (9imiT, i, $ i- ####i;- ..ir- = #.# i- ....i-  i. ###i. ###i// 0.... ..iy/ .#.## #i/  i 0 $>iS0 ?### #. .i0 %.....<.##i\1  i1 ?.. #...#....#i1  i2 . iO2 i9 i9 #4.7 (1iq: 0.0)i{A iP   #.# .... ###i ###iG 0.... ..i .#.## #i  i #>i1 ?### #. .im $.....<.##i ...##.###i  i #.....#.....#i  i . i; i/ i iJ $5.7 (11i il il $ iCm ....i|m  im ###im ###in 0.... ..in .#.## #in  iio #>io >### #. .io $.....<.##ip ...##.###iZp J#..#).#......ip #iq  i~q E##.>.#####..#iq  iq . ir i x ix ix $6.7 (12i| i! i $ i, ###it ###i 0.... ..i .#.## #i$  i` #>i >### #. .i #.....<.##i= ...##.###i T#..#).#......i G...#..#####i!   ic >.... ..##i  iR . i} i2 i i: $7.7 (13i i #.###.# ### #.# #.#.... ..# #.# #.#.#.## #.# #.# iР #.#.#.# #.# #.# i R.#.#.# #># #.# #.#.#.#### #.# #.# i ......<.###.# #.# #.........##.####.#i  #..#).#.....@.# .#.....#..###### #.#.#......#  ..###....#..#i  #.. #...#....# #...#iܡ  ##.>.#####..#  .... ..##i y  ..# .. iF A8.7 (14i ie2  #.###.# ### #.#  #.#.... ..# #.#  #.#.#.## #.# #.# #.#.#.# #.# #.# .#.#.# #># #.# #.#.#.#### #.# #.# .<.###.# #.# #.##.####.#i'3  #....#..#).#....@..# .#.....#..###### .#.#.#......# .###....#..# .#.. #...#....# .#.....#.....# #.>.#####..#i3   .... ..##  ..# ..# io: A9.7 (15i> i! i,  #.###.# ### #.#  #.#.... ..# #.#  #.#.#.## #.# #.#i\  #.#.#.# #.# #.#i  i c.#.#.# #># #.# #.#.#.#### #.# #.# .<.###.# #.# #.##.####.# i8 #....#..#).#...@...# #.....#.....#..######iZ | #...#.#.#......# iz j#....###....#..# i .#.. #...#....# )..#.....#.....#i  #.>.#####..# i .... ..##  ..# ..# io B60.7 (16i iXq  #.###.# ### #.#  #.#.... ..# #.#  #.#.#.## #.# #.# #.#.#.# #.# #.# iq .#.#.# #># #.# #.#.#.#### #.# #.# <iq .<.###.# #.# iq _#.##.####.#ir   #....#..#).#..@....#i:r l  #.....#.....#..######iXr `  #...#.#.#......#ivr   #....###....#..#ir  #..#.. #...#....#ir  .)..#.....#.....#is I .#####.>.#####..#  .... ..##  ..# ..#i1s  iz A1.7 (17iO i #.#.... ..# #.#  #.#.#.## #.# #.# #####.#.#.# #.# #.# ......#.#.# #># #.# iV #####.#.#.#### #.# #.# .<.........<.###.# #.# #####.........##.####.#  #....#..#).#.......# .#.....#.@######  #...#.#.#......# i   #....###....#..# i #.. #...#....# i ..)..#.....#.....# i .#####.>.#####..# i a .... ..## i ; ..# .. i, :  .# iXi$2.7 (18ii #.#.#.## #.# #.# ######.#.#.# #.# #.# .......#.#.# #># #.# #####.#.#.#### #.# #.# .<.........<.###.# #.# #####.........##.####.#  #....#..#).#.......# .#.....#..######  #...#.#.#....@.#   #....###....#..# i<#.. #...#....#  ..)..#.....#.....#  ..#####.>.#####..#  .... ..##  ..# ..   ..# iiZ+3.7 (19ii: ##### .......#.#.>#####.#.#.#### #. #.<.........<.## .#####.........##.###  #....#..#).#.......#....#..######.#.#......# .###....#i:K#..#.. #...#..  ..)..#.....#..###.#  i?A4.7 (20ii ......>#####.#.#.#### #. #.<.........<.## .#####.........##.###  #....#..#).#.......#.....#.....#..######.#.#......# i.###....##..#.. #...#..  ..)..#.....#.#####.>.#####.#.#  i8A5.7 (21ii5y######## #. #.<.........<.## .#####.........##.###  #....#..#).#.......#.....#.....#..######.#.#......# .###....##..#.. #...#..  ..)..#.....#.#####.>.##### .... ..## ...# # .. ..##..# ..#6.7 (22iIiU#.<.........<.## .#####...##.###  #....#..#).#.......#.....#.....#..######.#.#......# i@.###....##..#.. #...#..  ..)..#.....#.#####.>.#####iB .... #....#it#...#...# ### ..is #..##...# K   kobold (missile, asleep)#..#  .K#  ii,7.7 (23ii  A kobold comes into view. It is wielding a +0 club and quivering poisoned _darts.i T<< #.# ......##.####.# i P #....#..#).#.......#  .....#..######  i !#......#  i =##....#..#   #...#....# i + ..)#.....#  i1 6>.#####@.#  iO $.... #....##  il $..#...#...#  i F.### .....#  #..##.#  i !...# #.#  i "#..# #.#  i Q.K# #.#  ib<< #.# ......##.####.#  #....#..#).#.......#  .....#..######  #......#  ##....#..#   #...#....#  ..)ib#.....#  >.#####@.#  .... #....##  ..#...#...#  ic.### .....#  #..##.#  i7c...# #.#  iVc#..# #.#  ivc.K# #.# ik4iqi4s iasO_A kobold is nearby!i<evv, ally target)i=g8--=8.7 (1.0) iFCi9F/ _You conjure some foxfire!i4T  You conjure some foxfire!i(Bifiiiii;I  The kobold shouts! You hear a shout!iib v§v§§§iv§§KK 2 kobolds (1 missile, 1Kv.# #Ki͹_A kobold comes into view. It is wielding a +0 dagger.ih7---=9iX§§§iT' _You hear a shout!it [  You conjure some foxfire! The foxfire hits the kobold!i{} §§§§   kobold)i ,i i" iv i iK Bi i: i i i^ i  v§§§§§§§§§.§v§##§§§# #v(ally target)i ~§.# #K.You kill the kobold!iO i T  The foxfire hits the kobold but does no damage.i v§§§v§viܝ §..§..§§.##§§.# #.§.# #K.i h6---70iy ;§§§i¨ Z§§§§§i 4§iq N _Your foxfire dissipates.i& ih' i' i/( i( i<+ i, i4 A§§.i"5 §#§.v.iD5 0§vvvi`5 &..i5 ..##...# #K(ally target)i5 l).# #.id6 h5----1i< L§§i? / _You conjure some foxfire!i ,iT  You conjure some foxfire!i,ii6iPiui,i  Your foxfire dissipates.The foxfire hits the kobold.i§§§§§§§v§§vvv)i(Ci[i\id]i]ik_iBbY  You kill the kobold!ibidkw...#..ikv§v§§§§§vv§vi!lK   kobold (missile, ally target)K io`4---2i1wy§§§§§is _A kobold comes into view. It is wielding a +0 club.ii.ivis[  You conjure some foxfire! The foxfire hits the kobold.i+§§iz§vv§v )i5M i]KiKi>LiLiWMiMi0NiiOiOi>PiQiQiSiZC  You kill the kobold!iZi2[i[idv§§v.§§§§.§vidZ.v....id.§id/v§idiha3--3ip§§§.§§i.q §isN _Your foxfire dissipates.ii{iini>  You conjure some foxfire!i+iiiiiiqiiMiRi4ii4i6ii#i$§§.#v§§#§iP$ov.§.§§.i$..v.v§§§§i$5§vi$1)ix%!-i%4i+!§i$,r§#§§§in,e§§§§§i,ib/ i/@_Your foxfire dissipates.i+ i0 >  You conjure some foxfire!i1 iw3 iJ4 i; i< i< iv= i? i? i@ i A iA iC `  Your foxfire dissipates. x2iD ixL : §iL §#§v.§.§iL (§v§§§iL N§.§§§i7M §§vK   kobold (ally target)v  iZM ..# #K#   iyM h A kobold comes into view. It is wielding a +0 short sword.iM 2The foxfire hits the kobold.i ,i i .ih 4).#§i Mv...#.i l§.§..i[ §v..§§v§i X.v..i+ ;..v§i` 8Ki 2i? -i 5i "§i H§§i' ^ _The kobold is heavily wounded.ii#####.........##.####.#  #....#..#).#§......# i).#.v...#..######  #...#.#.#§.§...#   #....###..§v#..# i #.. #...#..§.# iH..)..#.....#..§v§#  ..#####.>.#####..#im  .... #..@.##iY  ..#...#... ib .### .....#  iݶ#..##.# ...# #v# i#).# #§# ...# #K# i a).. .#  i.u  Your foxfire dissipates!Found a war axe.iiiDigi`iib]  Your foxfire dissipates.iw..§.§i§§§v)KK 2 koboldi}s (1 missile, 1 ally target)K# #)i.-6i k§§§§i+s _A kobold comes into view. It is wielding a +0 club.ii8io@n §§§§i@§vYou conjure some foxfire!  The foxfire hits the kobold but does no damage.iiiim  The kobold is heavily wounded.i`..v@v..§KK# #.K   kobold brigand (missile, distracted).# #KKK 2 kobolds (1 missile, 1 ally target)ij1---=7ii`  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _poisoned darts.iA iB i^B iK 8 §iUK 6§§vKiyK W)You conjure some foxfire! The foxfire hits the kobold.i iG i i i S§vv§§i KK.# #).# #K)il b0---8i1 *§§io i  i Q_The kobold is severely wounded.i ,i i [  You conjure some foxfire! The foxfire hits the kobold!iL §@§§vvv)   kobold (missile)i2]i]i^i^i^ifR §§ifr§§§v##§v, ally target)i)gL, ally target)You kill the kobold!iVg:The foxfire hits the kobold brigand.i6i v§@v§§i§§§v##§))The kobold brigand is lightly wounded.iX& i§(§(§(((i@The kobold brigand throws a poisoned dart.ih0i7%  i>8aThe poisoned dart barely misses you. The foxfire hits the kobold!i?§§§(§).i9@!i,iJm§@§§.i§..##§..# #), ally target)iy9/19 --9iZ§§§iWJ _You kill the kobold!i|,i ,iSii8itiZiiu §§@§i?§§§vi&cKvYou conjure some foxfire! The foxfire hits the kobold brigand.i §§§§. The kobold brigand is lightly wounded.  The foxfire hits the kobold brigand.ii *§.@§v.v..§)K.i !-i8  80iE§§§i; iYM_The kobold brigand is moderately wounded.iui,ii= §§§.§§vvYou conjure some foxfire! The foxfire hits the kobold brigand.i_im`ih( i@h&§ iah{The kobold brigand is heavily wounded.The foxfire hits the kobold brigand.i.id.v@.§v§§.)i5#8ih8-1i9§ig _The kobold brigand is severely wounded.i^ i|§§§§vvYou conjure some foxfire!  The foxfire hits the kobold brigand but does no damage.iiriӥ( i §§§§The kobold brigand is severely wounded.i&:The foxfire hits the kobold brigand.if( iB) i3 §@v.§v.§K)i3 H7---i3 2i < l§§§i? g _The kobold brigand is severely wounded.iiTia §@§i8vvif You conjure some foxfire! The foxfire hits the kobold brigand.iM*,i(/  The kobold brigand is almost dead.The foxfire hits the kobold brigand.i:5§)iE:@i|i.@§vv§.ip6---43iU§§iR _You kill the kobold brigand!ii0ii iaiیi[iˍii!iv@.§vvv§§iљH5--i4iN§§i֦/ _You conjure some foxfire!i3i[;§iih #.#####.##.####.#  #....#..#).#.......#  #.....#.v...#..######  #...#.#.#§.§...#  #....###..§v#..#  #..#.. #...#....#  ..)..#.....#..§..#  ..#####.>.#####..#  .... #.@..##  ..#...#§vv#  .###....v§# #.#).##§##...# #)# #).# #.# ...# #)# ).. .# iiiiaii"iii,ieib]  Your foxfire dissipates!ii:§..§§§..§##)v§i%-i5is§§§§iS  #.#####.##.####.# #....#..#).#.# #.....#.v...#..###### #...#.#.#§.§...# #....###..§v#..# #..#.. #...#....#iT ..)..#.....#..§..# ..#####.>.#####..# .... #@...## ..#...#..§#i|Ty .###..§§..# #.#)§##)# #...# #v# #).# #§# ...# #)# )iT.. .# _Your foxfire dissipates. x2i>ViXBibijf§..§§ik9§)ipk=6=ik+-6.7 (2ijss§§§§i^  #....#..#).#.......#....#.v...#..###### #...#.#.#§.§...#  #....###..§v#..#i\#...#...#....#..)..#.....#..§..# ..#####.>.#####..# i#.....#....## ..#..@#.§. .###....§§# #.#).##§#i%r #...###)# #).## #§#...# #)# ).. iN.#ix| ## _Your foxfire dissipates.i}O..)i[*7.7 (3i i#.#####.........##.####.# #....#..#).#.......# #.....#.v...#..###### #...#.#.#§.§...# #....###..§v#..# #iIB#...#....# ..)..#.....#..§..#..#####.>.#####..##....@#....###...#...#.§.#....###......## #.#).##)# #...###)#iJ #).## #§# ...# #)#).. .###iliם*8.7 (4ii6- #.<..<.###.# #.##.#####.........##.####.#il-L ##....#..#).#.......# #.....#.v...#..######i-' #...#.#.#......# #....###....#..# ##...#....#i-W ..)..#.....#..§..#..#####.>@#####..# #.....#....##i. #...#...#.§.#....###......###..# #.#).#im.#)###. #...###)## #).## #§# ...# #)#).. .#i.i(9i9*9.7 (5i-@iAiMiOi  #.<.<.###.# #.# #.#####...##.####.# ##....#..#).#.......# #.....#.v...#..###### #...#.#.#......# #....###....#..# #..#...#...#....# ..)..#.....#..§..# ..#####.@.#####..# #.....#....## #...#...#.§.# #....###......#  ##..# #.#).##)#  ##. #...###)# # #).## #§#  ...# #)#  ).. .#i z[9;17H=90.7 (1i iݱ i _There is a staircase to the Ecumenical Temple here. iO iwQA staircase to the Ecumenical Temple. A staircase leading to the Ecumenical Temple. The Ecumenical Temple is a place of peace and refuge from the insanity of the  iQtdungeon. It usually contains altars to most of the known gods. Gods that value exploration grant no piety for exploring the Temple. While standing here, you can traverse the staircase with the > key. You have notyet explored it and cannot tell where it leads. You are here. _________________  i R“And I heard a great voice out of the temple saying to the seven angels, Go  your ways, and pour out the vials of the wrath of God upon the earth.”  -KJV Bible, Revelations 16:1. (>)go down. i i4#.<.........<.###.# #.#Stats the Arsonist#.#####.........##.####.#Gargoyle##....#..#).#.......#Health: 61/61 ======================== i\#.....#.v...#..######Magic: 6/19=======-----------------#...#.#.#......#AC: 20Str: 18#....###....#..#EV: 9Int: 20 i3#..#...#...#....#SH: 0Dex: 10..)..#.....#..§..#XL: 10 Next: 14% Place: Dungeon:7..#####.@.#####..#Noise: ---------  Time: 9790.7 (1.0)#.....#....##h) +1 war axe#...#...#.§.#Cast: Foxfire i#....###......###..# #.#).##)###. #...###)## #).## #§#...# #)#).. .# _You kill the kobold brigand! _You conjure some foxfire!  Your foxfire dissipates! _Your foxfire dissipates. x2 _Your foxfire dissipates. _There is a staircase to the Ecumenical Temple here. i iC i i-1 _ i+  i ≈≈≈≈≈≈≈._.≈≈≈≈≈≈≈≈≈≈≈≈≈._.# ≈≈≈.......≈≈≈≈≈≈≈≈≈≈≈≈≈...# ...≈≈≈≈.≈≈.≈≈≈≈≈≈≈≈≈≈≈.≈≈.# ≈≈≈≈≈≈≈.≈≈≈.≈≈≈≈≈≈≈≈≈.≈≈≈.# ≈≈≈≈≈≈≈.≈≈≈≈.≈≈≈≈≈≈≈.≈≈≈≈.# ≈≈≈≈≈≈≈.≈≈≈≈≈.≈≈≈≈≈.≈≈≈≈≈.## .≈≈≈≈≈.≈≈≈≈≈≈≈.≈≈≈.≈≈≈≈≈≈≈.# ≈.≈≈≈≈.≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈.#Temple ≈≈.≈≈≈.≈≈≈≈≈≈≈≈.@.≈≈≈≈≈≈≈≈.# ≈≈≈.≈≈.≈≈≈≈...........≈≈≈≈.### ≈≈≈≈.......≈≈≈≈≈≈.≈≈≈≈.......#  i6,≈≈≈≈._.≈≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈._.# ≈≈≈≈...≈≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈...# ≈≈≈.≈≈.≈≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈.#### ≈≈.≈≈≈.≈≈≈≈≈≈≈≈≈≈≈.≈≈≈≈≈.## ≈.≈≈≈≈.≈≈≈≈≈≈≈≈≈≈≈.≈≈≈≈.## .≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈≈.≈≈≈.#You climb downwards. Welcome to the Ecumenical Temple! i i i§_§§≈≈≈≈§ iT@-2.5 (1.8 iCH:_ i,L _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. iR 3 iW 8_ i] a§§§§§_§ iWa h7=30 _ icc 9_ il q§§§≈≈§§§ i6m *4.5 (2 ikr 7_ i{ §≈§§.§__§≈§§§§ i[| §≈≈§≈§§§§§§≈≈§§≈ i| #5.5 (3 i 8_ i5 :§§§≈§≈§≈≈§≈§≈≈≈§§§§≈≈≈§≈§§§§§§_§≈§ i ≈≈≈§§≈≈§≈§§§≈§≈≈§≈≈≈≈§≈.§≈§§§§≈≈ i֊ *6.5 (4 i  i ≈§§≈§≈≈§§§§§≈§§≈≈≈≈≈≈.§§≈≈§§§§§§.§..≈§§≈_.≈≈≈§≈§≈§§_§§§§ i ≈≈§≈§≈≈≈§≈§=7.5 (5 iŸ 9_ iϫ ≈§§≈§§≈§≈≈§§§§≈§§≈§≈≈§≈§§§§≈§≈≈.≈§§§§§≈≈§...≈≈§≈§≈§≈≈≈§§≈≈§§§§ iH §≈≈≈≈≈§§§≈§≈§≈≈≈§§≈§≈§≈§§≈§≈8.5 (6 i9 9_ i_ E≈≈≈≈≈§≈≈.§≈≈§§≈§.§§§§§≈≈≈≈.≈≈§§§§≈≈§ i ≈≈§≈≈§≈§§§_≈≈≈≈≈≈≈.≈≈ i ≈≈≈§≈≈≈≈≈≈≈≈≈§§≈≈≈≈≈≈§ iܿ _8==9.5 (7 i2  i §§≈≈≈≈§§§≈.§ im §≈§_≈§≈≈§≈≈§≈.≈≈≈§≈§≈≈≈.≈≈≈≈≈≈§≈≈. i ,800.5 (8 i 9_ i ≈§≈≈§.≈§≈§≈§ iw ≈.§≈≈≈§§§≈≈≈≈≈≈._§§≈≈≈≈§§§≈§≈§§≈≈§§≈§≈≈§§≈§≈≈§≈§§ i *1.5 (9 i 8_ i j≈§≈≈≈≈≈§§≈≈§≈≈§≈≈≈≈≈≈≈≈§§≈§§§§§.§≈§≈≈§≈§§§§≈§§§§§§ iy ≈§§≈≈≈§≈§§≈≈≈ i .2.5 (10.0) ig 7_ i .≈≈§≈≈≈.§§≈≈.≈≈≈≈.§≈§≈≈§≈§§.≈§§§≈§≈§ i §≈§§§§§_§§≈≈§≈≈≈≈≈§§≈§≈§≈≈§§§≈≈≈≈≈.==3.5 (11 i T__ i ~.≈§§≈§≈≈§≈§≈≈≈..§≈§§≈≈≈≈≈≈≈..≈≈≈≈§≈§≈≈..≈≈≈≈≈§≈.≈.≈≈§≈≈.≈≈ i ^.§§§§≈≈...§§..§≈§§§§≈≈≈≈§≈.≈§≈≈≈≈≈§§ i' P≈§≈§§§§§§≈§§§≈≈§≈≈ i +4.5 (12 i T__ ic +≈≈≈≈≈§≈§≈≈≈.≈§≈≈≈≈≈≈.≈§§§.§≈§§§§≈§.§.≈ i ≈§_.≈≈≈≈≈§≈_≈§≈≈≈≈§§§§§§≈ i +§§ i= <9= i $5.5 (13 i" 8_ i * ≈≈≈≈≈≈§§≈≈≈≈≈≈§§≈≈§§≈§§§≈≈§§≈≈≈§≈§.§§§.§≈≈§≈§§≈§≈§ ia* ≈§≈≈≈≈≈≈≈§≈≈§≈≈≈§ i* +6.5 (14 io/ 8_ ilS i≈§≈≈§§§§§§≈≈≈≈≈≈≈≈§≈.§..≈≈≈≈_≈_≈≈≈§§§≈§≈§§§≈§≈§§≈≈7.5 (15≈§§§≈§≈≈§≈.≈§§≈≈≈≈≈≈§≈≈§.§§≈≈≈≈≈≈≈≈≈≈≈≈≈8.5 (16_ iX [≈§§≈≈≈≈≈§≈§§≈§≈≈§§≈§≈§§§§§≈§≈§≈≈≈.§≈≈≈≈.§§§≈≈.≈..§§_.≈≈§§≈§≈≈§≈≈≈§≈≈§≈≈§§≈§=9.5 (17 ib T__ izk ≈≈≈≈§≈≈≈≈.≈§≈§≈≈§§≈§≈≈≈≈.§≈≈≈≈≈§_.≈≈≈≈≈§≈§§≈≈≈≈≈≈≈≈§ ik ,10.5 (18 iq T__ i{ §≈§≈≈≈§≈≈≈§§≈≈≈≈.≈§§≈§≈≈§§§§§§§ i| _≈≈≈≈≈§≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§ i| _10/19=1.5 (19 iA 8_ ic Z§≈≈≈≈≈≈≈§≈§≈≈≈≈≈≈≈§≈§.≈≈≈≈≈§§≈§§≈≈§≈≈§≈ iމ ≈≈≈§≈≈≈≈≈≈.2.5 (20 i@ 8_ i ≈§≈§≈≈≈≈≈≈§≈.§≈§≈§§.≈≈§§≈≈§≈§≈≈_≈§≈§§≈§§≈≈3.5 (21 ik T__ i 7.§§§≈§≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈≈§≈≈≈≈§§≈≈≈§§§§§..§≈§≈≈≈§§§§≈≈≈≈§≈≈≈§§≈≈≈≈§≈§≈≈≈≈≈≈≈≈≈ ih A4.5 (22 i 7_ iU I.§≈§≈§≈≈§≈≈≈≈≈..≈≈§§§≈≈≈≈≈≈..§≈≈§§≈§≈≈.§≈≈§§§...≈_.≈≈≈≈§≈≈§§§§≈ i /§§§§ i G=5.5 (23 i T__ i .§≈§≈§≈≈§≈≈.§≈§§§≈§§≈§§≈§≈≈§§≈§≈§ i §§≈§§§≈§§≈§§6.5 (24 i  i ≈≈≈§≈.§≈≈≈.≈§§§§§§§§.§§≈§§≈≈.§≈≈≈§_§_≈≈ iO K§§§§≈ i $7.5 (25 i  i ≈≈≈≈≈≈§§≈≈§§≈§≈≈≈≈§§≈≈§§ ii §§≈§≈≈§§≈≈≈§§≈§≈≈§§.§≈≈§≈≈§§§§ i r_.≈≈≈≈≈§§≈≈≈§_§§§§≈≈§§§≈≈.≈≈§≈§≈≈.≈≈≈§≈§≈≈. iu [1=8.5 (26 i 8_ i |≈≈≈≈§≈§§≈≈≈≈§§§≈≈≈≈§§§§≈.≈.§§§§§≈§≈≈.≈§≈≈≈≈≈≈≈≈§§≈§§≈.≈.≈≈§.§≈≈§§≈§§≈§_≈≈≈§≈≈§≈≈§§§§≈§≈§≈≈§≈≈≈≈ i s≈≈≈§≈≈≈≈9.5 (27 i  i1 .≈≈≈§≈§≈≈§≈≈.≈§≈§§§≈≈§§§ ig ≈≈≈§≈§≈..≈ i _.≈≈§≈≈≈§≈≈_§§§≈§§ i d§≈§§§§§≈≈≈≈≈≈≈ i ,20.5 (28 i_ 7_ i W.≈≈≈§§§≈≈≈≈≈.≈§§§≈≈≈§§≈§§§§§≈≈≈§≈§≈§._≈≈§≈.§_§§§≈§§§§.≈§§.. ib +1.5 (29 i T__ i+ §§≈≈≈≈≈≈§§§§≈≈≈§≈§§≈≈≈≈≈≈≈§§.≈§§.§.§≈§≈§_§§≈≈.≈_≈≈§§§§§≈§§≈§§ i, G=2.5 (30 i<1 9_ i:> .≈§§§.§≈§.≈≈.≈§§§§...§§§≈≈§≈§§.§§≈§§≈≈_≈≈≈§≈≈§§≈≈§≈§≈§ i> +3.5 (31 iD 8_ iN F≈§§≈≈≈≈§≈§≈≈≈≈≈§§§≈§≈≈.......≈≈§≈§≈_.≈≈≈≈≈≈§§≈≈≈≈§≈≈≈≈§≈≈§≈≈≈≈≈≈≈≈≈§§ izO \2==4.5 (32 iT J__ i^ ≈§≈≈≈≈§≈≈≈§≈§≈≈§≈.§≈≈≈≈§≈≈≈§≈§≈≈≈≈≈_§ i^ §§§.≈≈≈§§≈≈≈§§≈≈≈≈§§§ iP_ +5.5 (33 id T__ in X§§≈≈§≈§≈≈§≈≈≈≈≈≈≈§≈≈≈≈≈≈§§≈_≈≈≈. iSo +6.5 (34 i u  i ≈≈≈≈§§≈§≈§≈§≈≈§§§_.≈≈≈§§≈≈≈§≈§§≈≈≈§≈§≈≈≈≈≈≈§§§≈≈≈§≈≈7.5 (35 i 8_ i u.≈§§§§§§§§≈§≈≈≈≈§§§≈≈§≈§≈≈≈§_.≈≈§≈§≈≈≈≈_§§≈≈≈§≈§.≈≈≈≈§§≈§≈≈≈≈§≈§≈ i& H==8.5 (36 i  i! §§§≈§§≈§≈§§≈§≈§≈≈.≈≈≈§§§§§§≈≈§§≈_.≈≈§§§≈≈≈§≈≈≈≈≈§≈§§9.5 (37 i  i/ .§≈§§§≈≈§§≈§≈§§≈§≈≈§§≈§≈§§≈§≈≈≈.≈≈≈§§.§≈≈_≈≈≈§§≈§≈≈≈≈§§§§§≈≈≈≈§≈§ i  iѵ \3=30.5 (38 i T__ i .≈≈≈§§≈≈§§≈.≈≈≈§§≈§§≈≈≈§≈§≈§§§§≈§§§§§§§§..§≈ i3 _.≈≈≈§§≈§≈§§§≈≈ ih +1.5 (39 i 7_ i ≈≈§≈§§§≈≈.≈≈≈§≈≈≈≈≈§≈≈≈.§≈§§§≈≈§≈≈. iM +2.5 (40 i T__ i .≈≈≈§≈≈≈§≈§.≈§§≈§≈§≈§§≈≈≈≈§≈≈≈§≈≈§§§≈≈§§_.≈≈≈§≈≈§≈≈§_≈ i §≈≈§§§≈≈≈.≈§≈≈≈§≈≈§≈≈§3.5 (41 i J__ i v.≈≈≈§§≈≈≈≈§≈≈.≈§≈§≈§≈≈≈≈.§§§≈§≈.≈≈§≈≈≈≈≈.§...§§§≈≈≈§≈≈§≈≈≈≈≈≈≈≈§§≈≈≈≈.≈≈§≈≈≈≈.=4.5 (42 i! 9_ im+ §§§≈≈≈§≈≈§≈≈≈§§≈≈§§§≈≈§.≈≈≈§§§§_.≈≈≈§§≈§§§≈≈≈≈≈≈§§§≈≈§≈§§ i+ +5.5 (43 i2 8_ ic? ≈§§.≈.§..§≈≈§≈≈≈.§≈.≈≈§§§.≈§§§_≈≈≈≈§§≈≈≈§≈≈§§§§≈≈≈≈ i? 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≈≈≈≈._.≈≈≈§≈≈≈§≈§§§≈._.# .......≈§≈§§§§§§§≈≈§§..#≈.≈≈.§§≈§§≈§§≈≈≈.≈≈.#≈.i 8≈≈≈≈.≈≈≈.#i:_§§§§≈≈§≈≈§§§§§≈§≈.≈§≈≈≈§≈..i7*3.5 (6iIi  #####  #...# ##._.##### .........########≈.≈≈≈≈.......#≈.≈._.≈.≈≈...≈≈.≈§§≈.≈≈≈≈≈.≈§§≈≈≈.≈≈≈≈.§≈≈§§§§≈.≈≈≈.≈§§≈§§§#i/≈.≈≈.≈≈≈§§§§§≈≈≈.####≈...≈≈≈≈≈§≈§§§≈§≈..# ≈≈≈≈≈._.≈≈≈§≈≈≈§≈§≈≈≈§_.#.......≈§≈§§§§§§§≈≈≈...# .≈≈≈≈.≈≈.§§≈§§≈§§≈≈.≈≈.#iP_§≈§≈§≈§§≈§≈§≈§§§≈§≈§≈≈§≈≈≈.≈i*4.5 (7i9_iG)  #####  #...# ###._.##### ..........########≈.≈≈≈≈.......#≈.≈._.≈.≈≈..≈≈§≈§≈.≈≈≈≈≈.§≈§≈≈≈.≈≈≈≈§§≈§§≈§§≈.≈≈≈.≈§§§§§§#≈.≈≈.≈≈≈§≈§≈§≈≈≈.####≈...≈≈≈≈§§§≈§≈≈§≈..#≈≈≈≈≈._.≈≈≈§≈≈§≈≈§≈≈≈._.# ≈≈.......≈§≈§§§§≈§§≈≈≈...#i6_§.≈.§≈≈≈.≈≈≈≈§§≈.≈≈§§≈≈≈≈≈≈≈§≈≈≈≈§≈≈≈§≈§≈≈≈≈§§≈≈i;7*5.5 (8iPi> #####  #...# ####._.##### ...........########≈.≈≈≈≈.......#≈.≈≈≈≈≈≈≈≈.@.#≈.§≈..≈≈.≈§≈.≈≈≈≈≈.≈≈§≈≈≈.≈≈≈≈.§≈≈≈≈§§≈.≈≈≈.≈≈≈≈§§≈≈≈.i #≈.≈≈.≈≈§§≈≈≈≈≈≈≈§####≈...≈≈≈≈§≈≈≈§≈§≈≈...#≈≈≈≈≈._.≈≈≈§§≈≈≈≈§≈≈≈_.#i ≈≈.§§≈≈≈≈§§≈§§§§§≈≈≈≈≈≈≈.§≈§§§≈≈≈≈≈≈6.5 (9iCiiu _There is a radiant altar of Vehumet here.iȄieA radiant altar of Vehumet. An altar, ablaze in the lights of Iskenderun and promising great destructive powers to those who would follow Vehumet. iPray here with > to learn more. You are here. (>)pray.ihizqStats the ArsonistGargoyleHealth: 61/61 ========================#####Magic: 19/19 ========================#...#AC: 20Str: 18 ####._.#####EV: 9Int: 20 ...........########SH: 0Dex: 10 ≈≈≈≈≈≈.≈≈≈≈.......#XL: 10 Next: 14% Place: Temple iq≈≈≈≈≈≈.≈≈≈≈≈≈≈≈.@.#Noise: ---------  Time: 9906.5 (9.0) ≈≈≈≈≈≈.≈≈≈≈≈≈≈≈.§.##h) +1 war axe ir≈≈≈≈≈≈.≈≈≈≈≈≈≈.≈§≈.##Cast: Foxfire i;r≈≈≈≈≈≈≈.≈≈≈≈≈.≈§§≈≈.## i]r%≈≈≈≈≈≈≈.≈≈≈≈.≈≈≈≈§§≈.## ≈≈≈≈≈≈≈.≈≈≈.≈≈≈≈§§≈≈≈.## ir≈≈≈≈≈≈≈.≈≈§§§§§≈≈≈≈≈≈≈.#### ir#≈≈≈≈≈≈≈...§≈§§§≈≈≈≈≈≈≈≈...# ≈≈≈≈≈≈≈._.≈≈≈§§≈≈≈≈§≈≈≈._.# ir_Magic restored. _Done exploring. _There is a stormy altar of Qazlal here. _There is a shadowy altar of Dithmenos here. irz_There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.i}/  --more--i3PVehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. iPMVehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religioniStats the ArsonistGargoyleHealth: 61/61 ========================#####Magic: 19/19 ========================#...#AC: 20Str: 18 ####._.#####EV: 9Int: 20 ...........########SH: 0Dex: 10 ≈≈≈≈≈≈.≈≈≈≈.......#XL: 10 Next: 14% Place: Temple ≈≈≈≈≈≈.≈≈≈≈≈≈≈≈.@.#Noise: ---------  Time: 9906.5 (9.0) ≈≈≈≈≈≈.≈≈≈≈≈≈≈≈.§.##h) +1 war axe ≈≈≈≈≈≈.≈≈≈≈≈≈≈.≈§≈.##Cast: Foxfire ≈≈≈≈≈≈≈.≈≈≈≈≈.≈§§≈≈.## ≈≈≈≈≈≈≈.≈≈≈≈.≈≈≈≈§§≈.## ≈≈≈≈≈≈≈.≈≈≈.≈≈≈≈§§[3ig1m≈≈≈.## ≈≈≈≈≈≈≈.≈≈§§§§§≈≈≈≈≈≈≈.#### ≈≈≈≈≈≈≈...§≈§§§≈≈≈≈≈≈≈≈...# ≈≈≈≈≈≈≈._.≈≈≈§§≈≈≈≈§≈≈≈._.# _Magic restored. _Done exploring. _There is a stormy altar of Qazlal here. _There is a shadowy altar of Dithmenos here. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet. _Done exploring.tormy altar of Qazlal _shadowyDithmenos here. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.  Vehumet welcomes you!  --more--i ≈≈≈≈§≈≈≈≈≈≈≈≈≈≈≈§§§≈§§§≈i y  of Vehumet ......7.5 (1 _i iq........i0i"iD######...# if###._.##### ..........######## ≈≈≈≈≈.≈≈≈≈.......# .≈≈≈≈≈≈≈≈._.# ig.≈.§@##.≈ii.≈≈≈.≈§i'.≈≈≈≈.≈≈≈≈≈§.≈≈≈.≈§≈≈≈§≈≈.≈≈§§§≈≈≈≈≈≈≈≈§###iX...§§§≈§§§≈≈≈≈≈≈...#._.≈§§§§≈≈≈≈§§§≈._i.#.......≈§≈§§§§≈§§≈≈≈...#i=_.ipB≈§§§§§≈§≈≈≈≈≈§§≈≈§≈§§≈§§≈≈≈§≈≈≈§§≈iۿ%8i7_iMI######...# ##._.##### .........######## ≈≈≈≈.≈≈≈≈.......# .≈≈≈≈≈≈≈≈._.# .≈...#.≈.≈≈≈.≈≈iN .≈≈≈≈§§§≈≈≈§.≈≈≈§§≈§≈≈≈≈≈§.≈≈§§§§≈≈###...§§≈≈≈≈§≈§§≈§§...#._.≈§≈≈≈§≈≈≈§§≈≈._#.......≈§≈§§≈≈≈§§§§§...# .≈≈≈≈.≈≈.§§≈§§≈§§≈≈≈.≈≈iS".#ip_§≈§≈§§§§§≈≈≈§≈§§≈≈§≈≈≈§≈≈≈≈≈≈.9.5 (2_i<##### #...# #._.##### ........######## ≈≈≈.≈≈≈≈.......# .≈≈≈≈≈≈≈≈._.# .≈...#.≈i.≈≈≈.≈≈.≈≈≈≈§§§§≈§≈§.≈≈≈§§≈§≈§§§§.≈≈§§§§≈≈§≈≈§§§§###...§§≈≈≈≈§≈§≈≈§≈...#._.≈≈≈≈≈§≈≈≈≈§≈≈._# i.......≈≈≈≈≈≈≈≈§§§§§...#≈≈≈.≈≈.§§≈§≈§§§≈≈≈.≈≈.# ≈≈≈≈.≈≈≈.≈≈≈≈≈≈≈≈≈.≈≈.#ix_§≈≈≈≈≈§≈§≈≈≈≈§≈≈≈≈≈§≈§≈≈≈≈≈≈≈§≈≈§≈§≈≈≈§≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.i+10.5 (3i% 7_i...# ._.##### .......######## ≈≈.≈≈≈≈.......# 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.≈≈≈≈.≈≈.≈§≈≈§§§≈≈≈§§≈≈.#≈.≈≈≈.≈≈§§§≈≈§≈.≈≈≈.#≈.≈≈≈≈.≈≈≈§§≈≈.≈≈≈≈.#≈.≈≈≈≈≈.≈≈≈≈≈.≈≈≈≈≈.##≈.≈.≈≈≈.≈.#≈.≈≈≈≈≈≈§≈...≈.# .≈≈≈.≈≈≈≈≈≈§≈.<.≈.# ≈.≈≈.≈≈≈≈§.≈≈≈≈.###≈i.§≈≈≈≈≈.≈≈≈≈.......#≈._.≈≈≈≈≈§≈≈≈≈.≈._.#≈...≈≈§≈§§§≈§≈.≈...# ≈.≈≈.≈≈§≈§§≈≈≈≈.≈.#### .≈≈≈.≈≈§§§§≈≈≈≈§.≈≈≈≈≈.##≈.≈≈≈§≈≈≈≈.##≈.≈≈≈§≈≈≈≈§≈≈§≈≈≈.## ≈≈≈≈≈.≈≈§≈§≈≈≈§§.≈≈.##i§§§§≈≈≈≈≈§≈.≈§≈≈≈§§≈.§§_≈_≈§≈≈§..§2.5 (7iJ__i≈≈≈≈≈._.≈≈≈§≈§§≈≈≈§§§._.# ≈≈.......≈§§≈§≈§§≈§§§≈...# ..≈≈≈≈.≈≈.§§§§≈≈≈≈≈§≈.≈≈.#≈.≈≈≈.≈≈§§≈≈≈§≈.≈≈≈.#≈.≈≈≈≈.§≈≈≈§≈≈.≈≈≈≈.≈≈.≈≈.#≈.≈≈≈≈≈≈≈.≈≈≈.≈.#≈.≈≈≈≈≈§§≈...≈.#≈.≈≈≈≈≈§≈≈.<@≈≈≈≈≈≈≈≈.# ≈≈.≈≈≈≈.§.........≈≈≈≈.###≈.......§≈≈≈§≈.≈≈≈≈.......#≈._.≈≈≈≈≈≈≈≈≈≈.≈._.#≈≈...≈≈§§§§§≈§≈.≈≈...# ≈≈.≈≈.≈≈§≈§≈§≈≈≈≈≈.####.≈≈≈.≈≈§§≈≈≈≈≈≈§.≈≈≈≈≈.## .≈≈≈≈.≈≈§§§≈≈≈≈≈≈.≈iQ~≈≈.##≈§≈≈≈≈§≈≈.§≈≈.##i≈§≈≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§.§≈≈≈≈≈≈§§≈≈≈§≈§i*3.5 (8ii`i:_iHi ≈._.≈≈≈§≈§§≈≈≈§§§._.#≈.≈≈§≈≈≈≈§≈≈≈≈≈...#.≈≈≈≈.≈≈.§≈.≈≈.#≈.≈≈≈.≈≈≈§≈≈≈§≈.≈≈≈.#≈.≈≈≈≈.§≈≈≈§≈≈.≈≈≈≈.#≈.≈≈≈≈≈.≈≈≈≈≈.≈≈≈≈≈.## .≈≈≈≈≈.≈.≈≈≈.≈.# ≈.≈≈≈≈.≈...≈.#≈.≈≈≈.≈≈≈≈≈≈§≈.@.≈.#≈.≈≈.≈≈≈≈.....≈≈≈≈.###≈.....§.§§≈≈§≈.≈≈≈≈.......#≈._.≈.≈._.# ≈≈≈≈...≈≈§§§≈§≈§≈.≈...#≈.≈≈.≈≈≈≈≈≈≈≈≈§.≈.####≈.≈≈≈.≈≈≈§§§≈≈≈§§.≈≈≈≈≈.## ≈.≈≈≈≈.≈≈≈§≈§≈≈≈≈≈.i _≈≈≈≈.## .≈≈≈≈≈.≈≈≈§≈≈≈≈§≈≈.§≈≈.##≈≈≈§§§≈§.§§§§_.≈≈≈≈≈§§§≈≈≈≈§§≈§≈§§≈§≈4.5 (1__i|d _There is a staircase back to the Dungeon here.iBiA staircase back to the Dungeon. A staircase leading back up to the familiarity of the dungeon. While standing here, you can traverse the staircase with the < key. You can viewthe location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.ii≈≈≈≈≈≈≈._.≈≈≈§≈§§≈≈≈§§§._.#Stats the Arsonist ≈≈≈.......≈≈≈≈≈≈≈§≈≈≈≈≈...#Gargoyle of Vehumet ...... ...≈≈≈≈.≈≈.≈≈≈≈≈≈≈≈≈≈≈.≈≈.#Health: 61/61 ======================== i≈≈≈≈≈≈≈.≈≈≈.≈≈≈§≈≈≈§≈.≈≈≈.#Magic: 19/19 ======================== ≈≈≈≈≈≈≈.≈≈≈≈.§≈≈≈≈≈≈.≈≈≈≈.#AC: 20Str: 18 ≈≈≈≈≈≈≈.≈≈≈≈≈.≈≈≈≈≈.≈≈≈≈≈.##EV: 9Int: 20 ih.≈≈≈≈≈.≈≈≈≈≈≈≈.≈≈≈.≈≈≈≈≈≈≈.#SH: 0Dex: 10 ≈.≈≈≈≈.≈≈≈≈≈≈§§...≈≈≈≈≈≈≈≈.#XL: 10 Next: 14% Place: Temple ≈≈.≈≈≈.≈≈≈≈≈§≈≈.@.≈≈≈≈≈≈≈≈.#Noise: ---------  Time: 9934.5 (1.0) i≈≈≈.≈≈.≈≈≈≈...§.......≈≈≈≈.###h) +1 war axe i0≈≈≈≈......§§§§≈§≈.≈≈≈≈.......#Cast: Foxfire ≈≈≈≈._.≈≈≈≈≈§§≈≈≈.≈≈≈≈≈≈≈≈._.# ≈≈≈≈...≈≈§§§§≈≈§≈.≈≈≈≈≈≈≈≈...# i. ≈≈≈.≈≈.≈≈≈≈≈§§≈≈§.≈≈≈≈≈≈≈.#### ≈≈.≈≈≈.≈≈≈§≈§§≈≈§§.≈≈≈≈≈.## ≈.≈≈≈≈.≈≈≈§≈§≈≈≈≈≈.≈≈≈≈.## .≈≈≈≈≈.≈≈≈§≈≈≈≈§≈≈.§≈≈.## i{_There is a shadowy altar of Dithmenos here. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet. _Vehumet welcomes you! i-_There is a blossoming altar of Fedhas here. _There is a staircase back to the Dungeon here.ii.:_i&.≈≈≈≈≈≈≈§§§.≈≈≈≈≈≈≈≈§§.≈≈≈§≈≈§≈.§≈≈≈.§§≈§≈§≈§§§≈§.§.§≈_§≈≈≈≈≈≈§§§§§≈§§§i--5 _i/9_i5a #.<.........<.###.# #.# #.#####.........##.####.# ##....#..#).#.......# #.....#.v...#..###### #...#.#.#......#  #....###....#..#  #..#...#...#....#  ..)..#.....#..§..# Dungeon:7 ..#####.@.#####..#  #.....#....##  #...#...#.§.#  #....###......# ##..# #.#(.##)# ##. #...###)# # #).## #§# ...# #)#[ia39;49m ).. .i8-7.0 (2.5i*(i* _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.iJ3idiQn#.#####..##.####.#  ##....#..#).#.......# #.....#.v...#..###### #...#.#.#......# #....###....#..# #..#...#...#....# ..)..#..§..# ..#####.>.#####..#  #...@.#....## #...#...#.§.# #....###......# in##..# #.#(.##)#. #...###)## #).## #§# ...# #)#).. .###iiq38.0 (1.0 _iri$  ##....#..#).#.......# #.....#.v...#..###### #...#.#.#......# #....###....#..# #..#...#...#....# ..)..#..§..# ..#####.>.#####..#  #.....#....## #...#.@.#.§.# #....###......# ##..# #.#(.##)# ##. #...###)## #(.## #§# ...# #)#).. .#### i)@9.0 (2i3iͿ% .v...#..######.#.#......# .###....##..#...#...#....)..#.....#..§#####.>.#####..# #.....#....###...#...#...# #....###@.....##..# #.#(.##) ##. #...###)#ii+40.0 (3ii\o #...#.#.#......#  #....###....#..#..#...#...#....#..)..#.....#..§..# ..#####.>.#####..# #.....#....##..#...#...##....###......# ##..# #@#(.##)# ##. #...###)#i] # #(.## #§# ...## #)# )... .# #### ig@1.0 (4iroi  .###....##..#...#...#....)..#.....#..§..#####.>.#####.. #.....#....##...#...#...# #....###......##..# #.#(.##)# ##. #@..# # #(.## #§ ...## #)#i @2.0 (5i in' B#..#...#...#....)..#.....#..§..#####.>.#####. #.....#....##...#...#...# #....###......##..# #.#(.##) ##. #...## # #@.## #§ #...## #)i' #..)... .#.######....#i2 i|3 +3.0 (6i; i@ n  Things that are here: _7 poisoned darts; a +0 club i̎>..... i2..###....#..# #..#...#..# ..)..#.....#..§..# ..#####.>.#####..# ..#....## #...#...#...# #....###......# ##..# #.#(.##)# ##. #.@.###)# # #(.## #§#  #...## #)# #..)... .##.######..# i$ i5%14.0 (1 _ i{0 iqG#...#.#.#......# ...###....#..# #..#...#...#....# ..)..#.....#..§..# ..#####.>.#####..# ....#....## #...#...#...# #....###......#  iv##..# #.#@.##)# ##. #...###)# # #(.## #§#  #...## #)# i#..)... .##.###### i '..# iG@5.0 (2 iF ig$  Things that are here: ivmJ #.....#.v...#..#######...#.#.#......# ..###....#..# #..#...#...#....# ..)..#.....#..§..# ..#####.>.#####..# #.....#....## #...#...#...# #....###..@...# ##..# #.#(.##)# ##. #...###)# # #(.## #§# #...## #)##..)... .##.######..a stone; a +0 club; a kobold corpse izG6.0 (3 _ i9 ic#.....#.v...#..###### #...#.#.#......# #....###....#..# #..#...#...#....# ..)..#.....#..§..# ..#####.>.#####..# #.....#....## #...#...#...# #....###...@..# ##..# #.#(.##)# ##. #...###)# #. i 4  i@7.0 (4 i iK#.....#.v...#..######  #...#.#.#......#  #....###....#..#  #..#...#...#....#  ..)..#.....#..§..#  ..#####.>.#####..#  #.....#....##  #...#...#...#  #....###....@.#  ##..# #.#(.##)#  ##. #...###)#  # #(.## #.#  #...## #(#  #..)... .#   #.###### .#  .. .#  [ i'34m..    i@8.0 (5 iQ i#...#.#.#......#  #....###....#..#  #..#...#...#....#  ..)..#.....#  ..#####.>.#####..#   #.....#....##  #...#...#...#  #....###......#  ##..# #.#(.##@#   #...###)#   #(.## #.#   i #...## #(#  #..)... ..#  #.###### #.#  .. #.#  .. #.#  #  io(  ieI9.0 (6 iD i  Things that are here: _a +0 short sword; 2 poisoned darts; a +0 dagger i֮ l.... i  iD  .###....##..#...#...#....#..)..#.....#.#####.>.##### #.....#....##...#...#...# #....###....#..# #.#(.##) ##. #...# # #(.## #. #...## #(#.#   i7N  iN 250.0 (1 _ iZV  ih $  Things that are here: i ]  #..#...#...#....)..#.....#.#####.>.##### #.....#....##...#...#...# #....###....#..# #.#(.##) ##. #...# # #(.##  #...## #(#..)... ..# ij #.#  a +0 dagger; a kobold corpse i G1.0 (2 _ i# iN5 ..)..#.....#.#####.>.##### #.....#....##...#...#...# #....###...#..# #.#(.##) ##. #...# # #(.## #. #...## #..)........ i #########..#   i@2.0 (3 ip i$  Things that are here:!i #####.>.##### #.....#....##...#...#...# #....###...#..# #.#(.##) ##. #...# # #(.## #. #...#####(#..).......!i. #########.. ###  2 stones; a +0 club; a kobold corpse!i#!i#13.0 (4 _!i<+!i t  #.....#....##...#...#...# #....###...#..# #.#(.##) ##. #...# # #(.## #. #...#####(#..)........#########.. ..   !i@4.0 (5!i!iYY #...#...#...# #....###...#..# #.#(.##) ##. #...# # #(.## #. #...#####(#..)........#########.. .. #   !id@5.0 (6!im!i0 #....###...#..# #.#(.##) ##. #...# # #(.## #. #...#####(#..)........#########.. .. #   !i@6.0 (7!iV!i#..# #.#(.##) ##. #...# # #(.## #. #...#####(#..)........#########.. .. #  .###!ix!iİ*7.0 (8!i !i!Fz ##. #...# # #(.## #. #...#####(#..)........#########.. .. # .......########!i,N@8.0 (9!iS!i)N # #(.## #. #...#####(#..)........#########.. .. #  ######.......########!iD9.0 (10.0)!i!!i:j # #(.## #.#  #...#####(#  #..)........#  #.##.#  .. #.#  .. #.#  # #.# #.# .# #        !i rB60.0 (11!iEw!i # #(.## #.#  #...#####(#  #..)..#  #.#.#  .. #.#  .. #.#  # #.# #.# .# #  !iK A1.0 (12!i!i$ # #(.## #.# #...#####(# #..)..# #.#.# .. #.# .. #.# # #.##.#.##!iA2.0 (13!i!i# # #(.## #.# #...#####(# #..)..# #.#.# .. #.# .. #.# # #.##.#.#!i$#!iZ-A3.0 (14!i3!i # #(.## #.# #...#####(# #..)..# #.#.# .. #.# .. #.# # #.##.#!i:.##!iA4.0 (15!i!iW  # #(.## #.# #...#####(# #..)..# #.#.# .. #.# .. #.# # #.##.#.#!iMX#!i`A5.0 (16!if!iS # #(.## #.# #...#####(# #..)..# #.#.# ..!i>q #.# .. #.# # #.##.#.##!iLA6.0 (17!i!i6* # #(.## #.# #...#####(# #..)..# #.#.# .. #.# .. #.# # #.##.#.##!iA7.0 (18!i8!i} H # #(.## #.# #...#####(# #..)..# #.#.# .. #.# .. #.# # #.#.#.#.##!i' A8.0 (19!i{. !i׶ f # #(.## #.# #...#####(# #..)..# #.#.# .. #.# .. #.# # #.##.#.##.##!i# A9.0 (20!iQ !iK  # #(.## #.# #...#####(# #..)..# #.#.# .. #.# .. #.# # #.# #.#.# #.# #!iR B70.0 (21!iV !iU  # #(.## #.# #...#####(# #..)..# #.#.# .. #.# .. #.# # #.# #.#.# #.# #!i. A1.0 (22!i= !i+r  # #(.## #.# #...#####(# #..)..# #.#.# .. #.# .. #.# # #.# #.#.# #.# #!iz A2.0 (23!i !i:  # #(.## #.# #...#####(# #..)..# #.#.# .. #.# .. #.## # #.# #.#.# #.# #!iV !iM +3.0 (24!i !i 5 # #(.## #.##. #...#####(###.## #..)..#.... #.#.#... .. #.#.. .. #.# #. # #.# #.#.# #.# #!iP A4.0 (25!iX !im Z # #(.## #. #. #...#####( ##.### #..).. ....## #.#. .... .. #. ... .. #. #.# # #. #.#. #. !i| W5.0 (26!iK##. #...###)# #(.## #. #. #...#####(##.### #..)...........### #.########..... ..... .. # ###############.................##################!i{ A6.0 (27!iA!iu##..# #.#(.##. #...###)# #(.## #. #. #...#####(###.### #..)............#####.###########.........##...........# # !i###############.................##################!iA7.0 (28!i!i;"i]8M....###...... ##..# #.#(.. ##. #...###)# #(.## #. #. #...#####(####.### #..).......[.....#####.###########....@......##.###.####### ################.................#"i "iS ,8.0 (29"id"i# _Found a robe."iA .........................."ivA "iI "i  #...#...##> #....###..... #..# #.#(.## #.#. #...### #.# #(.## # #. #...###########.### #..).........[.....#####.######### ###.# # #...........# ##.###.####### #.[ #.################# #................#################"ib 30.0)"i $9.0 (1"i6 "i S _Found a leather armour. Found a stone staircase leading down.#i)<:vv#i<^8--=80#i=IE _You conjure some foxfire!#iu 3#i #i #id #i #ip #i #i #iI #i v§§@§.§v§§§#i[ &-1#iN §§.§§§§#i #i #i  #i #i #i #i #ic #iu #i #i% §§v§...v.@.§.§§...#i% =-2.0 (2#iG/ M§§#i@1 #i: #iA #i>J u..[....§....#iJ *3.0 (3#iP :§#iZX i . _Your foxfire dissipates. x2#iX E--4.0 (4#i~^ #ii #ij Y9==5.0 (5#ip #i   #.. #.# #...#...# #># #....###.... #.#.# #.#(. #.# ##. #...# #.# # #(.##  #.# #...##########.### #..)..........[..@..#####.#######..#####...# #i  #...........#  #.###.####### .[. #.################# #...............################ _Magic restored.#i @6.0 (6#i1 #iQ M..#####.>.####. #.....#..# #...#...#># #....###....##..# #.#(.##. #...### #(.##  #.# #...####.######@### #..)........[.....#####.########..#####........#...........#..####i( #i} #7.0 (7#i #id  #.. #.....#..# #...#...#># #....###....# ##..# #.#(.# ##. #...# # #(.##  #...####.######.### #..)..........[..@..#####.#############.........#  #............####im @8.0 (8#it #i  # #...#...#># #....###....# ##..# #.#(.# ##. #...# # #(.##  #...####.######.### #..).........[.....#####.########..#####@........#  #....#.###.######.##im (.#i ]==9.0 (9#i/ #iȧ Z #># #....###.. #.# ##..# #.#( #.# ##. #.. #.# # #( #.# #...###.######.### #..)..... ....[.....#####.####### ..#####.........#  #i #.@..# #.###.#######.[. #.################# #.............. ############### #i E90.0 (10.0)#i\ #i Gl #># #....### #.# ##..# #.#( #.# ##. #... #.# # #(. #.# #... .######.### #..) ....[.....#####. ..#####...# #@..# #.###.# .[.# #. ##### # #iNA1.0 (11#iR#i' .# ##..# #.#( ##. #... # #(.# #...#.######.### #..).......[.....#####.###########.........#  #....###.#######....[.# #.################Cast: Foxfire#iA2.0 (12#i5$i2 ##. #... # #(.# #...#.######.### #..).......[.....#####.###########.........#  #........#!####.###.#######....[@# ############ #............. ############## $iZ;A3.0 (13$iqA$i7 #.# ##. # #.# # #(. #.# #... .######.### #..) ....[.....#####. ..#####.........# #....# #!####.###.# #....@.# #. # # $i7A4.0 (14$iz$iŤ  #.# ##. # #.# # #( #.# #... .######.### #..) ....[.....#####. ..#####.........# #....# #!####.###.# #...@[.# #. # #  You see here a +0 leather armour.$iH5.0 (15 _$i$i;R #.# ##. # #.# # # #.# # .######.### #..)### ....[.....#####..B. ..#####...#.. #...# #!####.###.# #..@.[.# #. # # B   bombardier beetle (asleep)$iR_J6.0 (16$i{f$iid _A bombardier beetle comes into view.%i  #.# ##. ## #.# # .. #.# ##.######.### #..) #####....[.....#####. .B....#####..# ... #..# #!####.###.# #.@..[.# #.%is n # # %iL F7.0) %ir %i &i9 #.#.# #.# ##. ### #.# # &i. ~ ..# #.# # #.######.### #..#######....[.....#####.#o.F.B....#####.##.....# #...........# #@####.###. #....[.# #.############### #........#########o   orc warrior (polearm, asleep)F   bullfrog (asleep)&i  An orc warrior and a bullfrog come into view.The orc warrior shouts! The bullfrog gives a loud, deep croak! You hear a howl!&i &i &iz$5 You hear a shout!&i32O.o..BFo)O   ogre (wandering)F   bullfrogB   bombardier beetle (wandering)&i20===8&i<&iL _An ogre comes into view. It is wielding a +0 giant club. _You see here a yellow potion.&i' #># #... #.#. #.# ##. ### #.# #  O.# #.#  #.######.### #.########....[.....#####.h.o..B....#####.#F.@..# #...........####!####.###. #....[.# #.############## #.......########F   bullfrogh   howler monkey (wandering)&io  A howler monkey comes into view.&iJ&i&i&i.h.o..B.FB&i.-9&i)&i. _The howler monkey howls!&i[  You hit the bombardier beetle.  The bombardier beetle is lightly wounded.  You hit the bullfrog.&it N  The bullfrog hits you but does no damage.&i &i e  The bullfrog closely misses you.&i o..ho &i? (…)An orc priest comes into view. It is wielding a +0 club.The bombardier beetle barely misses you.&i< 54-----10000.5 (1.&ia 5) &i &i) , _The bullfrog hits you!'iIj  You conjure some foxfire!'iEU.o..h.Bvov(ally target)5---8---10 'iQ^'ia? _The bullfrog hits you but does no damage.'i$ (ally target)You conjure some foxfire! The foxfire hits the bullfrog.'i̋  The bullfrog is heavily wounded.'ii .o..hB.vvThe bullfrog closely misses you. The orc warrior barely misses you.The bombardier beetle bites you but does no damage.'i`7---2'i'i? _The bullfrog hits you but does no damage.'i'iO  .o.hBvYou conjure some foxfire! The bullfrog misses you.The orc warrior hits you from afar with a +0 trident.'i49--6--3'i'iȷI _The bombardier beetle bites you but does no damage.(iA(ir#.# ##..##.#  (i>### #.# # ..# #.# ##.######.### #..(ig########....[.....#####.#...o.hBvv.#####.........# #oF.v.# #...#####@####.###.####### #....[.# #.######### #........(i4 ######### (i (i}  Your foxfire dissipates!The foxfire hits the bullfrog!(i(i(iI(i v§v§ The bullfrog is severely wounded.The foxfire hits the bullfrog.(i5 (iy(  The bullfrog is almost dead.The foxfire hits the bullfrog.  (i$) You kill the bullfrog!(if)(i55(i5..(i5fh   howler monkey(i,6uB   bombardier beetle (ally target)(i6Yo   orc priest(i.o.B.§.h§50---6-4§ (i* (i5_Vehumet accepts your kill. (iw_You see here a yellow potion.(i,(i>  You conjure some foxfire!(ieR .o.B..ohvv(catching breath, ally …)The howler monkey hoots and howls with incredible vigour!(io5--=========5(i#)i* _You hear a shout! x2)iN  You conjure some foxfire! The foxfire hits the howler monkey.)iXS)iS)i` .o.vvThe howler monkey is moderately wounded.The orc warrior hits you but does no damage.)idaq--=--------6)i j)i mD _The howler monkey hits you but does no damage.)i )i  v§(ally target)  You conjure some foxfire! The foxfire hits the howler monkey.)ia)id  The howler monkey is heavily wounded.The orc warrior hits you but does no damage.)i:e)icm v.Bally target) The howler monkey hits you but does no damage.  The foxfire hits the bombardier beetle.)i)in..B§)ihm4---------7)i)i|i _The bombardier beetle is heavily wounded.)i>  You conjure some foxfire!)i= .ov(ally target)  The howler monkey hits you but does no damage.1=3--8)i/)i+ B _The orc warrior hits you but does no damage.)iA )i,L 8#.# ##..# Stats the Arsonist#.# ##. Gargoyle of Vehumet ......)iM ### #.# #Health: 51/61 ====================----..# #.## Magic: 13/19 ================--------#.######.### #.. AC: 20Str: 18########....[.....#####.# EV: 9Int: 20.......o..#####.........# SH: 0Dex: 10#.ohBv# #...........# XL: 10 Next: 16% Place: Dungeon:7####@####.###.####### Noise: =--------  Time: 10008.5 (0.0)#vv..[.# #.####### h) +1 war axe######## #........ Cast: Foxfire#########)iM o   orc warrior (polearm)h   howler monkey (ally target))iM B   bombardier beetle (ally target)o   orc priest  The howler monkey hits you but does no damage.  The foxfire hits the bombardier beetle. _The bombardier beetle is heavily wounded.You conjure some foxfire!  The howler monkey hits you but does no damage. _The orc warrior hits you but does no damage.)iV )i8W )i_ )ib c _There is not enough space to conjure foxfire!*i*iG4#.# ##..# Stats the Arsonist#.# ##. Gargoyle of Vehumet ......### #.# #Health: 51/61 ====================----..# #.## Magic: 13/19 ================--------#.######.### #.. AC: 20Str: 18########....[.....#####.# EV: 9Int: 20.......o..#####.........# SH: 0Dex: 10#.ohBv# #...........# XL: 10 Next: 16% Place: Dungeon:7####@####.###.####### Noise: =--------  Time: 10008.5 (0.0)#vv..[[4*i60m.# #.####### h) +1 war axe######## #........ Cast: Foxfire#########o   orc warrior (polearm)h   howler monkey (ally target)B   bombardier beetle (ally target)o   orc priest  The foxfire hits the bombardier beetle. _The bombardier beetle is heavily wounded.You conjure some foxfire!  The howler monkey hits you but does no damage. _The orc warrior hits you but does no damage. _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire!*iG#.#  ### #.# # ..# #.# #.#.######.### #..)########....[.....#####.##.......o..#####.........#  #.ohBv# #...# ####!####.###.#######  #v@..[.# #.######### #......... ##########  v§Your foxfire dissipates!The foxfire hits the howler monkey but does no damage.*i` .h§  The howler monkey is heavily wounded.The howler monkey attacks as it pursues you!  The howler monkey hits you.*iE{ .oThe orc priest looks encouraged for a moment.The orc warrior attacks as it pursues you!47--9.5 (1§ _The orc warrior misses you.*iIK§*iJM;§*iP+i3:#.# ##. #### #.# # #..# #.# #.#.######.### #..).########....[.....#####.#.......o..#####.# #..oBv# #.# ####h####.###.#+i: #§.@.[.# #.## #.# +i+if!.h=========10+i( _The howler monkey hoots and howls with incredible vigour!+iu #.# ##. #.### #.# # #(..# #.# #.#.######.### #..).########....[.....#####.#.......o..#####...# #..oBv# #...# +iv####!####.###.# #.h.@[.# #.## #.#+iM{,+ioS M.o.ho   orc warrior (polearm)The howler monkey attacks as it pursues you!+ip8--=--------1+i+i[ _The howler monkey closely misses you.,i&#.# ##. #.### #.# # #(...# #.# #...##.######.### #..).#....[.....#####.#.o..#####.........# #...Bv# #....,i\'# ####o####.###.# #..h.@.# #.## #.#,i',i+,iI  The howler monkey attacks as it pursues you!.Bo.hB   bombardier beetle4=--------2,iP _The howler monkey hits you but does no damage. _You see here a +0 leather armour.,i&#.# ##..# #.#( #.# ##. #..### #.# # #(..# #.# #...## #.######.### #..)....########....[.....#####.######.......o..#####.........# #...B.# #...........# ####B####@###.# #.o.h[.# #.#################### #.............############## ,i!Bo.hB   bombardier beetle-3 _,i,iߝ,i #># #....###...#.# ##..# #.#( #.# ##. #..### #.# # #(..# #.# #...### #.######.### #..).....########....[.....#####.#######.......o..###### #...B.# #.@.........# ####!####.###.####### #.Bo.h.# #.##################### #..............###############  ,i8K The howler monkey attacks as it pursues you!,i5%.Mh.o[o   orc warrior (polearm),i&S4-=,i;& 4,i-/,iu41 _The howler monkey hits you.-i#># #....###.#.# ##..# #.#(.##.# ##. #...#### #.# # #(.## ..# #.# #...##.######.### #..).#....[.....#####.#.-idho..#####.# #...B.# #.# ####!####h###.# #.B.o[.# #.######### #.#-i-i-i'oh..o-i'&5-i 0-i3 -i(3M_The howler monkey closely misses you.-iZ#.# #...#...##># #....###.....#.# ##..# #.#( #.# ##. #...###### #.# # #(.## ..# #.# #...##### -i*#.######.### #..)....... ########....[.....#####.######### .......o..#####.# ##...B.# #.h.........# #-i#####!####.###.####### #.B..o.# #.####################### #................-iEB#################-i-i-i h.o[The howler monkey attacks as it pursues you!-iB=6-i-i<Z _The howler monkey barely misses you.-i8 -i -ih -i\ .i9 /#.# #...#...#.#># #....###.#.# ##..# #.#(.##).i~ #.# ##. #...###)### #.# # #(.## #...# #.# .i #...#####(#.######.### #..)..i ....[.....#####.#.o..#####h..i :# #..i' #...B.# #.# #..iM ####!####o###.# #..it #.B..[.# #.##..i ######## #...#####.i,.iN.i".ho.BB   bombardier beetle-7.i,.i /.i= R#.# #...#...#...##># #....###......##.# ##..# #.#(.##)##.# ##. #...###)#### #.# # #(.## #.#..# #.# #...#####(##.######.### #..).#....[.....#####.##.#o..#####.h..i n# #.##...B.# #.o.# #.#####!####.###.#.i  #.##.B.B[.# #.##.######### #...##### .i .iX.if.i".h.o.i\5--8.i).iO+.iH* .i: m vo...v(catching breath, ally …)You conjure some foxfire! The howler monkey misses you.The howler monkey hoots and howls with incredible vigour!.i; H=========9.iH .iK ' _You hear a shout!.i9 , ally target) You conjure some foxfire! The foxfire hits the howler monkey..iݻ.i:  The howler monkey is almost dead.The foxfire hits the howler monkey.  You kill the howler monkey!.† /i@ /iY_ .vv.  Vehumet accepts your kill.3-8=--------20 _The orc warrior closely misses you./iF`  You conjure some foxfire! The foxfire hits the orc warrior./iW/ie v.vThe orc warrior is lightly wounded./if43-2----------1/io/irK _The orc warrior hits you from afar with a +0 trident./iNz/iM §vYou conjure some foxfire! The foxfire hits the orc warrior./i,/iC,/ij v@§v§The orc warrior is lightly wounded.  The foxfire hits the orc warrior but does no damage./iE .The orc warrior is lightly wounded.  The foxfire hits the orc warrior but does no damage./ic),/i4r v†@§.v§o###§o   orc priest  The orc warrior is lightly wounded./i5b1---2/iAT§§§/iaE>  The orc warrior is lightly wounded.foxfire hits the orc warrior but does no damage.orc warrior is lightly wounded.foxfire hits the orc warrior but does no damage.orc warrior is lightly wounded. _The orc warrior closely misses you./i(N §§ You conjure some foxfire! The foxfire hits the orc warrior./i/i .§§ The orc warrior is moderately wounded.The foxfire hits the orc warrior./i'^/i^/ibs  The orc warrior is severely wounded./i0r.vo...vB###.B   bombardier beetleo   orc priest/irC0---/ir3/i}/iӁY _The orc warrior closely misses you./i-  v@§vYou conjure some foxfire!  The foxfire hits the orc warrior but does no damage./i /i /i §The orc warrior is severely wounded.The foxfire hits the orc warrior but does no damage./i. /iz/ /iC . voo†@§....§vThe orc warrior is severely wounded./iD n44=9/19 /iD <--4/iyO :§/iS B _The orc warrior hits you but does no damage./i /i §v§You conjure some foxfire!  The foxfire hits the orc warrior but does no damage./il /il /iy .v§ The orc warrior is severely wounded.The foxfire hits the orc warrior!/i /i /i n  The orc warrior is almost dead./i~..ov@vB.o..§./i{ ?-5/i<§/iyX _The orc warrior barely misses you.0i  (ally target)  You conjure some foxfire! The foxfire hits the orc priest!0i=B0i v@§§§ The orc priest is heavily wounded.The foxfire hits the orc priest.0iz#0i#0i/ o@§.v§vThe orc priest is severely wounded.0i3Z8-60is=N§§0i{AB _The orc warrior hits you but does no damage.0iݿ0ix §v§You conjure some foxfire! The foxfire hits the orc priest.0iU0iZ  The orc priest is severely wounded.The foxfire hits the orc priest!  You kill the orc priest!0ie)@§.) 0i0i vv.§§Vehumet accepts your kill.The orc warrior closely misses you.0i ****.§(ally target)  The bombardier beetle sprays incendiary fluid at you.0i)@....§, ally target)0i=7---==70i :§0iPx _The burning spray misses you. The burning spray hits your foxfire.0i  You conjure some foxfire! The foxfire hits the orc warrior!  You kill the orc warrior!0i])B   bombardier beetle (ally target) 0i%0i&,0ix&,0i'0i1e .B))@§0i2.v§§§§Vehumet accepts your kill.The foxfire hits the bombardier beetle.0iŵ0i.B)v@§..§§§v0i56---21--80i<§0i#i _The bombardier beetle is heavily wounded.0i} ,0iƄ  v§@v§§§§ You conjure some foxfire! The foxfire hits the bombardier beetle.0i# 0i\ Bv)§@v..v§5----90i,$ ;§0il+ e _The bombardier beetle is almost dead.0iqS n0iH_  0it_ T§vv@§0i_ wv.§§You conjure some foxfire!  0iKd :The foxfire hits the bombardier beetle but does no damage.0iQ 0i )§The bombardier beetle is almost dead.The foxfire hits the bombardier beetle.0i0 0i 0ia  The bombardier beetle is almost dead.The foxfire hits the bombardier beetle.  You kill the bombardier beetle!0i .v§..§§0i (0iW:§.))@§.v§v0i?f4--2300iI9§0i5NZ _Vehumet accepts your kill.0i150i_60i60i'70iy70i70iL80ic:,1i/v§§...§§v@v§§§.v§1i^56=1i1-11i j§§§1i/ _You conjure some foxfire!1ic  You conjure some foxfire!1i:  An ogre comes into view. It is wielding a +0 giant spiked club.1iIIzO§..§.v.)v@§..§vv..§§vO   ogre (ally target)3--21iV§..§§§§§1iN _Your foxfire dissipates.1i #.#  #>#  #.# ##..# #.#(.##) #.# ##. ) ### #.# # #(.##  ..# #.# ( #.######.### #..)§..§.v#####.##.)v@§....#   #...§vv.....#  ####!####.###§#######  #.B.B[.# #§  #v ##1iG  #.#  #>#  1i1 |#.# ##..# #.#(.##) #.# ##. ) ### #.# # #(.##  ..# #.# ( #.######.### #..)§..§.v#####.##.)v@§....#   #...§vv.....#  ####!####.###§#######  #.B.B[.# #§  #v ## 1i f§..§§1iQ V§§1ib g§§§§1i%# \ _An ogre is nearby!2i#.# #...#...#...# #># #....###......# #.# ##..# #.#(.##)# #.# ##. #...###)# ### #.# # #(.## #.# ..# #.# #...#####(# #.######.### #..).# ...O§..§.v#####.##.# o..#####.)v.@....# #.#  #...B.# #...§vv.....# #.#  ####!####.###§# #.# # #v2i###2i2iϚ2i؛2i2ix2i2i!2i,2i2i` .Ov§§.§§§v§§§§vO   ogre (ally target)Your foxfire dissipates.The foxfire hits the ogre!2i*2i.,2i:$O.§..§§v§.§.§v.2i;.-32iK§§v§ _The ogre is moderately wounded.2iB ,2i C 2iMC 2iC 2iC 2iBD 2iD 2irF 2iF 2iN e vO§§§§§§§§§§.§v###§You conjure some foxfire! The foxfire hits the ogre.2i 2i$ n  The ogre is moderately wounded.2i h[O.§§.)§.§§§..vv§###§2is 7=2---=42i `§§§§2i& N _Your foxfire dissipates.2i_ X2i+ 2ie ,2iY 2i 2i v.v)§@v....v§§.###.1--52i P§§2ii / _You conjure some foxfire!3i#># #....###......# #.# ##..# #.#(.##)# #.#  #...###)# ### #.# # #(.## #.# ..# #.# #...#####(# #.######.### #..)........# ####....[Ov.v.#####.#########.# 3in...o..#####.))§.v...# #.# #...B.# #.....v§@...# #.# ####!####.###.####### #.#  #.B.B[.# #.###############.# ######## #v...............3i1q.# ###################3i 3iU3i~3i? v§§v§v§§ The foxfire hits the ogre!3im.,3i.3i.3i: v§v§v§§§ The ogre is severely wounded.The foxfire hits the ogre.3i,3i-3iּ3i3i3iӾ3ic  The ogre is almost dead.The foxfire hits the ogre.  You kill the ogre!3iv)§v§)§§§§§§ 3i~W,3i|b.)v§§)§.§§§§§.3igP-5-63i2q§§)§.§§§§§3i>Z _Vehumet accepts your kill.3iQ §§)§.§§§§3iR 1-3i_ §§)§.§§§3i3b 3iXc 3ic 3iRd 3ieq 3iv §§..§.))......2=73ie f§..§3i .)... _Your foxfire dissipates.88.5 (23i3i 3iOO   ogre (wandering)3i$*9.5 (33iD$3iP- #>#   #.# ##..# #.#(.##)#  #.# ##. )#  ### #.# # #(.## #.#  ..# #.# #...#####(#  ##.### #..) [O)...#####.# ##.))......# #.#  #.......@...# #.# !####.###.####### #.#  #.B.B[.#       4iԄ #>#   #.# ##..# #.#(.##)#  #.# ##. )#  ### #.# # #(.## #.#  ..# #.# #...#####(#  ##.### #..) [O)...#####.# ##.))......# #.#  #.......@...# #.# !####.###.####### #.#  #.B.B[.# 4igc     4i=4i4i\ _An ogre is nearby!4ie>  You conjure some foxfire!4i?.OvvOally target)1-==4i40.5 (14i24i9& _The ogre shouts!5ico#># #....###......# #.# ##..# #.#(.##)# #.# ##. #...###)# ### #.# # .#(.## #.# ..# #.# #...#####(# #.######.### #..).# ....[.O...#####.##.# o..#####.)).vv...# #.# ...B.# #.5iXp~# #.# !####.###.# #.# #.B.B[.# #.#.# 5ipr5ir5is5isB5it,5iu5i )v§§Ov)§§§§§§The foxfire hits the ogre.5ie5i . The ogre is lightly wounded.  The foxfire hits the ogre!5i5iM.§§O))§§§§§§9=--15i4§§§§§§5iI_ _The ogre is moderately wounded.5iٮ 5iR ...))...vvO...(ally target)0--=-2Foxfire5i 5ir / _You conjure some foxfire!6i{6ip#.# #...#...#...# #># #....###......# #.# ##..#.#.#(.##)#  #.# ##.. #...###)#  ### #.# #...#(.## #.#  ..# #.# .#...#####(#  #.######.### #..)........# 6iT'##....[.)...#####.#########.# o..#####.))...v@.# #.# ..B.# #...O.......# #.# ##!####.###.####### #.#  #.B.B[.# #.###############.#  ######## #v................####################6i)6i6i6i+6i<6i{6i §vO§§§Your foxfire dissipates!The foxfire hits the ogre!6i1,6iV;§.O§§§6i <.-36iGm§§§6iJ\ _The ogre is heavily wounded.6i* #.# #...#...#...# #># #....###......# #.# ##..#.#.#(.##)# #.# ##.. #...###)# ### #.# #...#(.## #.# ..# #.# #.#...#####(# #.######.### #..).# ....[.)...#####.##.# o..#####.))...§.@# #.# B.# #....O§§§...# #.# !####.###.# #.# # 6iT )......6i 50=1=-46i% Foxfire6i4 6i` 7i/. #.....#....##.# #...#...#># #....###......##..#.#.#(. ##.. #...###) ##..#(.## #. ..# #.# #.#...#####(######.### #..)....... #....[.)...#####@######## o..#####.)) .B.# #....O......!####.###.####### .B.B[.# #.############### ######## #v................###################7i7iظ@O.7i.C57i@ 7iI v.O..v(ally target)7i4J 0-=6Foxfire7iR 7iU / _You conjure some foxfire!8i'8i ..#####.>.#####..# #.. ..#.....#....##.# .#...#...#...# #># #....###......# #.# ##..#.#.#(.##)#  #.# ##...#...###)# ## #.# #...#(.## #.# .# #.# #.#...#####(# .######.### #.@)........# ....[.)...#####.#########.# .#####.)).O..v.# #.# B.#[39;498i$m #...........# !####.###.####### #.# .B.B[.# #.###############.# ####### #v................####################8i 8i?8i8i8iv§§§-78i§§ _Your foxfire dissipates!8iOq..)..#.....#.....#  ..#####.>.#####..# #.. #....#.....#....##.# #..#...#...#...# #># #....###......# #.# ##..#.#.#(.##)#  #.# ##...#...###)# # #.# #...#(.## #.# 8iP# #.# #.#@..#####(# ######.### #..)........# .[.)...#####v#########.# .#####.)).O§§§ .# #........... ####.###.####### #.# B.B[.# #.###############.# ###### #v................####################8iS8i\S8iS8iS8iT8iZ8iTgp§§O.§O   ogre1=-88iAx:§8iR{N _Your foxfire dissipates.9i4 L..)..#.....#.....# ..#####.>.#####..# 9i #.. #....#.....#....## #.# #..#...#...#...# #># #....###......# #.# ##..#.#.#(.##)# #.# ##...#...###)#  #.# #...#(.## #.#  #.# #.#.@.#####(# .### #.§).# [.)...#####§#.# #####.)).O§O.. # #........9i {§..###.####### #.# ...O.9:iw..)..#.....#.....# ..#####.>.#####..# #.. #....#.....#....## #.# #..#...#...#...# #># #....###......# #.# ##..#.#.#(.##)# #.# ##...#...###)# #.# #...#(.## #.# #.# #.#..@#####(# .### #..).# [.)...#####.#.#  #...###.####### :i#.# .1=50Foxfire:iK:i:i:iGvvOO   ogre:i%2=0-=1Foxfire:i:ie/ _You conjure some foxfire!:i@ #..#...## ..)..#.....#.....#  ..#####.>.#####..# #.. #....#.....#....##.# #..#...#...#...# #># #....###......# #.# ##..#.#.#(.##)# #.# ##...#...###)# #.# #...#v@## #.#  #.# #.#...#####(# ###.### #..)v.......# [.)...#####O#########.# ###.)).O§.............# #.# #.###.# :i [34m#.# [.# #.###############.# ### #v................#:iE :i} :i ,:i8 §§§vv§(ally target)The foxfire hits the ogre.:iO:izP:iQ:iQ:i\ O§v The ogre is heavily wounded.The foxfire hits the ogre.:i:i§§§O§§.:iw5:i.-2:iL§§:i] _The ogre is severely wounded.;i..###....#..# #..#...#.# ..)..#.....#.....#  ..#####.>.#####..#  #.. #....#.....#....##.# #..#...#...#...#  #># #....###......#  #.# ##..#.#.#(.##)#  #.# ##...#..@###)#  #.# #...#§.## #.#  #.# #.#§§.#####(# ##.### #.O§§.......# .)...#####.########;i #.##.)).O§...# #.# ........... .###.# #.# .# #.###############.#;ii(..)...;i!-;i(3;iE";i$;i< 0#...#.#.#......# ..###....#..# #..#...#..# ..)..#.....#.....#  ..#####.>.#####..# #.. #....#.....#....## #.# #..#...#...#...# #># #....###......# #.# ##..#.#.#(@##)# #.# ##...#...###)# ;i #.# #...#(.## #.# .# #.#...#####(# #.### #.O)........# )...#####.#########.# #.)).O§......... ###.#;iW J #.#;i ;i @O.;i> .34;i ;i <iI#.....#.v...#..#######...#.#.#......# ..###....#..# #..#...#...#....# ..)..#.....#.....#  ..#####.>.#####..# .. #....#.....#....## .# #..#...#...#...# ># #....###...@..# .# ##..#.#.#(.##)# <ij.# ##...#...###)# .# #...#(.## #.# .# #.#O..#####(# .### #..)........# ...#####.#########.#)).O§ .........<i <i.O-5<i<i<iWX##....#..#).#.......#  #.....#.v...#..###### #...#.#.#......#  ..###....#..#  #..#...#...#....#  ..)..#.....#.....#   ..#####.>.#####..#  .<i0Y #....#....## # #..#...#...#.@.#  # #....###......#  # ##..#.#.#(.##)#  # ##...#...###)#  # #...#(.## #.#  # #.#.O.#####(#  <ijYh### #..)........#  ..#####.#########.#  )).O§...# <iYT#.#  <i\<ig@O.<iVha1=6Foxfire<iNt<i[v<i8g <it vvO((ally target)<iu u0-=7Foxfire<i v <i| <i / _You conjure some foxfire!=i)##....#..#).#.#  #.....#.v...#..######  #...#.#.#......#  #....###....#..#  =iY*#..#...#...#....#  ..)..#.....#.....#  ..#####.>.#####..#   #....#.....#....##  =i* #..#...#...#v.@#   #....###.....v#   ##..#.#.#(.##)#   ##...#.O.###)#   #...#(.## #.# =i*  #.#...#####(# =i:+(  #..)........#  .#####.#########.#  =id+e).O§...# #.# =i+( =i.=i.=i/,=iZ/=i7e §§§§§vv =i70The foxfire hits the ogre.=iCB=iF  The ogre is almost dead.The foxfire hits the ogre!  You kill the ogre!=iI)§.v=is)=i+Q=iT[§§§§§§..=ia& =ijaZ6/63=-7-8 =iaM_Vehumet accepts your kill.=i0nL§§=ipi _Your Fighting skill increases to level 7!>ir>iO§§§>i1->i;§§§§§§>i9......>iF,9 _>i>ibA60.5 (2>iy>i@1.5 (3>i>i>i\7=1=2.5 (4>iv>i#@3.5 (5>i0>i8@4.5 (6>i?>icH>iHQ8=5.5 (7>iP>iZ\=6.5 (8>i`>ij@7.5 (9>iw>i~|9=8.5 (10.0)>i>iڙ>i2W2=9.5 (11>ie>iS>ië,70.5 (12>i/>iI>i+1.5 (13>i>iJ602.5 (14>i*>iP>iG=3.5 (15>i>iA4.5 (16>iN>i1=3=5.5 (17>i>i!A6.5 (18>i)>i2A7.5 (19>i]<>iWGy2=8.5 (20>i8P>i ^]=9.5 (21>ig>izqB80.5 (22>iy>in4==1.5 (23>it>i4o3=2.5 (24>iK>i9\ _HP restored.3.5 (25>i>i\A4.5 (26>i>i^==5.5 (27>i>i]=6.5 (28>i5=7.5 (298.5 (30>iwA9.5 (31>i'>i.B90.5 (32>iu9>iD]=1.5 (33>iL>iz%2.5 (343.5 (356=4.5 (36>iW5.5 (37>i7>i)A6.5 (38>i>iʯ>iA+7.5 (39>i1>iN]=8.5 (40>i>i7A9.5 (41>i2>i>i`7=100.5 (42>i>iA1.5 (43>i>iA2.5 (44>i >i4A3.5 (45>i+ >i-]=4.5 (46>i6>ii?A5.5 (47>ilG>iO>iVP;8==>i{P$6.5 (48>i77.5 (498.5 (509.5 (51==10.5 (521.5 (53>i>i>i_9=2.5 (54>i >itA3.5 (55>i4.5 (565.5 (57>i >i0>iE=6.5 (58>i>i%>i%+7.5 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that are here:?i   #...#....#.....# #.####..#...#... #># ##....### #.# ##..#.#.#) #.# ##...#... ### #.# #...#(. ..# #.# #.#... #.######.### #..) ##....[@)...#####. .#####.))......# #...B.# #....# ####!####.###.#### #.B.B[.# #.# # #.?iK  ###a +0 giant spiked club; an ogre corpse?iX# ?im$ 224 _?i, ?i  #...#....#..... #.####..#...#.. #># ##....### #.# ##..#.#.# #.# ##...# ### #.# #...#(. ..# #.# #.#... #.######.### #..) ##....@.)...#####. .#####.))......# #...B.# #.....# ####!####.###.######?i  #.B.B[.# #. # # ?ig A35?i ?i   #...#....#.. #.####..#...# #># ##....### #.# ##..#.#. #.# ##...# ### #.# #...#( ..# #.# #.#... #.######.### #..) ##...@[.)...#####. .#####.))......# #.....# #...........#?iQ Q ####!####.###.####### #.B.B[.# #. # #  You see here a +0 robe.?iØ ?i #4?i? 6 _?iW ?iU- #...#....#.. #.####..#...# #># ##.... #.# ##..#.# #.# ##...###### #.# #...#...# #.# #.# #.######.### #..) ##..@.[.)...#####. .#####.))......##.....# #...........# ####!####.###.# #.B.B[.# #. ######## # 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#...........####.####.###....[.# #.########@iA13@iM@if{M...#....#..####..#..># ##....##..# #####....# #.# #.# #.######.### #..########@...[.)...#####..........#####.))####.....# #...........####.####.###.#######@iA24@i@i:EmM##...#####...#....#..####..#..># ##....##..# #########.........# #.# #.# #@######.### #..########....[.)...#####..........#####.))####.....# #...........##@i\@i]@i]3@i)^5@il@iDwM #...)..#.##...#####...#....#..####..#..># ##....##..# #########........@# #.# #.#@i  :######.######.### #..########....[.)...#####..........#####.))......#.# @iOA46@i@iˌ #...)..# ###... #...#....# #.####..# #># ## #.# ##.. #.# ### #.# #.# #.# #.#:######.######.### # ##....[.)...#####. ....#####.))...... ####.....# #. ####.####.###. #....[.# #.@i ######## # @iZA57@iD@i& #...).. ###... #...#.... #.####..# #># ## #.# ## #.# ##.# #.# #.# #.# ##:######.######.### # #....[.)...##### ...#####.)) ####.....# # ####.####.###. #....[.# #. ######## # @i/A68@i8@i$ #...) ###... #...#... #.####.. #># ## #.# ## #.# .# #.# .# #.# #:######.######.###  #....[.)... ...#####.)) ####.....# # ####.####.###. #....[.# #. # # @iA79@i@i#a #...) ###... #...#. #.#### #># ## #.#  #.# #..# #.#.# #.##:######.######.### #....[.)... ...#####.)) ####.....# # ####.####.###. #....[.# #. # # @ib@ixTT   troll (wandering)8.5 (160Foxfire@iy@i|X _A troll comes into view.AiS >  You conjure some foxfire!Ai7[ .T..v@vTally target)Ai[ h8--===9.0) Ai c Aie ' _The troll shouts!BiBi'#...).###...##...#..#.####..#># ##.#.# ##.# ##..# #.# ...T..v.@...# #.# ####:######.######.### #....[.)...#..#####.)).####.....# #.####.####.###.##....[.# #.## #.#Bi'" v§§Your foxfire dissipates!The foxfire hits the troll.Bi,Bi~.T§§BiB1---20Bi!O§§Biث3 _The troll is lightly wounded.BiE #...).###...##...#.#.####..##># ##.#.# ##.#.# ##..# #.# #....T§§..@..# #.# #####:######.######.### ##....[.)...#.#####.)).Bi1F ####.....# #.####.####.###.##....[.# #.## #.#BiG BiO .T...---1BiW BibY Ci44Ciu=Ci?Ci֩#...)..####...##...#....##.####..#.#># ##.#.# ##.#.# ##.#..# #.# #......T....@.# #.# #.####:######.######.### #.#....[.)...#####....#####.)).####.....# #.####.####.###.##....[.# #.######### #.#.T2CiCiCi 4Ci׏ Ci• Ci v###...#####...#....#.#.####..#..#># ##...#.# ##.# #..########## #.# #.......T.....# #.# #.#####:######@######.### #. ########....[.)...#####.#..........#####.))......#####.....# #...........# ####.####.###.####### #....[.# #.######### #........ ######### .T--3Ci Ci DiV<#...#....#..#.####..#..#># ##....##.# ##.# .#..########## #.# #........T....# #.# #.#####:######.######.### #..) ########.@..[.)...#####.##..........#####.))......# ####.....# #...........#  ####.####.###.####### #....[.# #.######### #......... ########## DiYDit[U9==4DiiDiѩ DiȾ )TvvT   troll8--=5Di Di / _You conjure some foxfire!Di DiҬ DiN Di Diظ .Tvv§§§v(ally target)Di `7---6Di §§§ _You conjure some foxfire!EiEiY §v§You conjure some foxfire! The foxfire hits the troll.Ei'Ei_(Ei)Ei:@.Tv§.vvEiUA_6--7Ei R:§Ei]3 _The troll is lightly wounded.Ei Ei>#...#....#.. Stats the Arsonist#.####..#... Gargoyle of Vehumet ......#># ##....# Health: 63/63 ========================#.# ##..#. Magic: 16/19 ====================----#.# ##... AC: 20Str: 18#..########## #.# #... EV: 9Int: 20.......T....# #.# #.#. SH: 0Dex: 10####:######T######.### #..) XL: 10 Next: 27% Place: Dungeon:7Ei1########v@v.[.)...#####.## Noise: =--------  Time: 10227.5 (0.0).....§.vvv#####.))......# h) +1 war axe####.....# #...........# Cast: Foxfire####.####.###.########....[.# #.################ #......... T   troll (ally target)##########The foxfire hits the troll. _The troll is lightly wounded. _You conjure some foxfire! _You conjure some foxfire!  You conjure some foxfire! The foxfire hits the troll. _The troll is lightly wounded.Ei Z§Ei4§ _There is not enough space to conjure foxfire!Ei>? #...#....#.. Stats the Arsonist#.####..#... Gargoyle of Vehumet ......#># ##....# Health: 63/63 ========================#.# ##..#. Magic: 16/19 ====================----#.# ##... AC: 20Str: 18#..########## #.# #... EV: 9Int: 20.......T....# #.# #.#. SH: 0Dex: 10####:######T######.### #..) XL: 10 Next: 27% Place: Dungeon:7########v@v.[.)...#####.## Noise: =--------  iA JmTime: 10227.5 (0.0).....§.vvv#####.))......# h) +1 war axe####.....# #...........# Cast: Foxfire####.####.###.########....[.# #.################ #......... T   troll (ally target)########## _The troll is lightly wounded. _You conjure some foxfire! _You conjure some foxfire!  You conjure some foxfire! The foxfire hits the troll. _The troll is lightly wounded. _There is not enough space to conjure foxfire!§EiO EiQ EiUW c _There is not enough space to conjure foxfire!FiFi,F#...#....#.#.####..#...##># ##....##.# ##..#.##.# ##...##..########## #.# #...#.T....# #.# #.#.####:######T######.### #..).##v.@.[.)...#####.#.....§.vvv#####.))......# ####.....# #.# ####.##Fi#....[.# #.######### #.#FiFin v§Your foxfire dissipates!The foxfire hits the troll.Fic v§vThe troll is lightly wounded.  The foxfire hits the troll.FiFi .§ The troll is lightly wounded.  The foxfire hits the troll.FiR,FiǨ§.§§The troll is lightly wounded.  The troll is moderately wounded.Fi,,Fi8..T..§§§Fi93-8.5 (1FiBGP§§FiJ] _The troll is heavily wounded.Fi ... _The troll is heavily wounded.You hit  The troll is severely wounded.  The troll barely misses you. The troll completely misses you.  The troll claws you. The troll bites you. The troll claws you!Fi ;49------Fi9 /==30.0 (1.5 Fid Fi R _The troll barely misses you.GipE #.#### #># ##. #.# ##..#. #.# ##...#..########## #.# #... .......T....# #.# #.#. ####:######.######.### #..) ########.T..[.)...#####.## .........@#####.))......#  ####.....# #.....# ####.####.###.####### #....[.# #.## ######## #......... ########## GidQ  The troll bites you but does no damage. The troll barely misses you.GiQa7=-10 Gi ZGi\= _The troll claws you but does no damage.Gieo vv(ally target)You conjure some foxfire! The troll bites you but does no damage.GioE50=-----Gio_6--2GixGi{@ _The troll claws you but does no damage. x2GiNn  You conjure some foxfire! The foxfire hits the troll.Gi Gi  vT.vThe troll is severely wounded.The troll bites you. The troll claws you but does no damage.Gi5 36------5---=3GiX Gi * _The troll claws you!Gi_Z  You conjure some foxfire! The foxfire hits the troll.GicGim .The troll is severely wounded.The foxfire hits the troll but does no damage.Hi!',Hi0 v§ The troll is severely wounded.The foxfire hits the troll.HiHHi .Tv.v§The troll is almost dead.HiThe troll bites you but does no damage. The troll claws you.2-------4HiE----4HiKHiR _The troll barely misses you.HiF  You conjure some foxfire! The foxfire hits the troll.  You kill the troll!Vehumet accepts your kill.HidIU[§HikHiHiFHiHiHiv[.v§§§§vHi-3--34-5Hi`§§§HiH _The troll leather armour is intact enough to wear.Hi~ t§§§HiĈ >§§§Hiq Hi Hi? Hi Hi Hiv Hi̍ Hi- Hi HiV Hi Hi= Hi Hi §§v§§§§v.v§...§Hi# I3-6Hiu §§v§§§§§Hi HiH ,Hi ,Hi Hi Hi Hi Hi Hi Hi M§.v[.§§§...§.§.....Hi b4=-7.0 (2Hi §§§§.§Hi ` _Your foxfire dissipates. x2Hi Hi .§[..[..§.HiK *8.0 (3Hi T§§Hi4 m .. _Your foxfire dissipates.Hi F49.0 (4Hi Hi  A40.0 (5Hi! Hiy+ \=1.0 (6HiR2 Hi== v5=2.0 (7HiaD HiL Hi'M X5=3.0 (8HiV Hiw^ Hi^ *4.0 (9Hi h Hin D5.0 (10.0)Hi;t Hiny o6=6.0 (11Hir} Hi8 ]=7.0 (12Him Hi A8.0 (13Hi' Hi" w7=9.0 (14Hi Hi q6==50.0 (15Hi Hiz A1.0 (16Hi Hi o8=2.0 (17Hi Hi A3.0 (18Hi Hi ^==4.0 (19Hi Hi A5.0 (20Hi# Hi Hi l97=6.0 (21Hio Hi A7.0 (22HiU Hi% A8.0 (23Hi- HiD9 x40=9.0 (24Hi@ HiI ^=60.0 (25HiGQ HiX A1.0 (26Hir` Hih K1=Hi&i R8=2.0 (27Hip HiA~ A3.0 (28Hi HiЫ 4.0 (295.0 (30Hi Hig v2==6.0 (31Hi Hi~ Hi +7.0 (32Hi Hi Hi Z9==8.0 (33Hi0 Hi Hi/ Y3=9.0 (34Hi HiC B70.0 (35HiHi9 Hi +1.0 (36HiHik94Hi7==2.0 (37HiZHi#A3.0 (38Hi,Hiz2A4.0 (39HiC9HiEA5.0 (40HiLHiTr45=6.0 (41HiZHiUbA7.0 (42HiYjHiVqHiq+8.0 (43Hi{Hi΃{6=9.0 (44HikHiB80.0 (45Hi+Hi|A1.0 (46HiHiҸI72.0 (47Hi=HiA3.0 (48HiHi4.0 (495.0 (508=6.0 (51Hi HiIA7.0 (52HiHi A8.0 (53Hi HiDy9=9.0 (54Hi Hi'B90.0 (55Hi2Hi:A1.0 (56HiSAIi8Ii}Z50=2.0 (57IiIiAA3.0 (58Ii}Ii'A4.0 (59Iim1Iii9A5.0 (60IiUIi^y1=6.0 (61Ii\fIinA7.0 (62Ii wIiIiQ+8.0 (63Ii#IiI29.0 (64IiY300.0 (65IiIiO1.0 (663=2.0 (673.0 (68Ii:m4.0 (69IiWm5.0 (70Ii9Xc4=6.0 (71IicIi1lA7.0 (72IitIiL8.0 (7359.0 (74IiٱB10.0 (75IiǼIiA1.0 (76IiRIio6=2.0 (77IiIi{A3.0 (78IiIi"Iio+4.0 (79IiIiZD5.0 (807=6.0 (81IiQIipA7.0 (82IizIieA8.0 (83IihIiIijY8=9.0 (84IiMIiиB20.0 (85Ii)IiA1.0 (86IiIiy9=2.0 (87Ii9IiA3.0 (88IiIi A4.0 (89IiIi1A5.0 (90IiJIiV[`606.0 (91Ii7.0 (928.0 (93Ii41=9.0 (9430.0 (951.0 (96IiIic2=2.0 (97IiIiIi<+3.0 (98IiIi A4.0 (99IiwIi E5.0 (100.0)Ii~(Ii7o3=61IiBIix #...#....# #.####..#.. #>#. #.## #.# ## #..########## #.# #.Ii .......T....# #.# #.#####:######.######.### #.. ########@[..[.)...#####.#..........#####.))......#####.....# #...........#####.####.###. #....[.# #.#######Ii7t######## #........#########Ii~A72IirIi&tM##...#####..#....#.####..#># ##....##..# ##..#########.............# #.# #.#####:######.### #..########.[..[.)...#####..........#####.))####.....# #...........##Ii1A83IiEIi@&W #...).. ###...#### #...#....# #.####..# #>#. #.# #.# ## #..########## #.# #. ..........@.# #.# #####:######.######.### #. ########.[..[.)...#####...........#####.))......####.....# #...........####.####.###.  #....[.# #.###### ######## #....... ######## 94Ii-Ii #...).. ###... #...#.... #.####..# #># ## #.# ## #.# ## #..# #.# # ..# #.# # ####:######.######.### # #.[..[.)...##### ...#####.))Iid ####.....# # ####.####.###. #....[.# #. ######## # Ii9=Ii;%405IiIiKIi1Iij _Key pressed, stopping explore.IiIiIiJisq....Ji{Jiw~#...)..####...##...#....##.####..#.JiV#># ##.#.# ##.#.# ##.#..# #.# #...@.# #.# #.####:######.######.### #.#JiPC.[..[.)...#####....#####.)).####.....# #.####.####.###.##....[.# #.######### #.#JiOM1.0) _Ji# ##...#.# ##.# #..########## #.# #.Jiͬ............# #.# #.#####:######@######.### #. ########.[..[.)...#####.#..........#####.))......#####.....# #...........# ####.####.###.####### #....[.# #.######### #........ ######### Ji@2.0 (2JiJiLMM#...#....#..#.####..#..#># ##....##.# ##.# .#..########## #.# #.............# #.# #.#####:######.######.### #..) ########.@..[.)...#####.##..........#####.))......# ####.....# #...........#  ####.####.###.####### #....[.# #.######### #......... ########## JieV3.0 (3Jis$  Things that are here:Ji   #...#....#.#.####..#...##># ##....##.# ##..#.##.# ##...##..########## #.# #...#....# #.# #.#.Ji####:######.######.### #..).##.[@.[.)...#####.#.#####.))......# ####.....# #.# ####.##Ji#....[.# #.######### #.Jig#a +0 troll leather armour; a troll corpseJiJi14.0 (4 _JiJi}JiJiOJi| Ji Ji' JiZ6 Ki #...#....# #.####..#... #># ##.... #.# ##..#. #.# ##... #..########## #.# #... ....# #.# #.# ####:######.######.### #..) ##.@..[.)...#####. .#####.))......#Ki ####.....# #.# ####.####.###.# #....[.# #. ######## # KiA5.0 (1KiCKi:  Things that are here: _a +0 troll leather armour; a troll corpseKiq Kil What do you want to examine? Items  a - ([) a +0 troll leather armour  b - (†) a troll corpseLi A +0 troll leather armour. The stiff and knobbly skin of a troll. It magically regenerates its wearer's flesh, once attuned to the wearer's body at full health. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 2.0 (20.2 -> 18.2). Your EV would increase by 0.7 (9.9 -> 10.6). Your spell failure would improve by up to 2% (press '!' for details). Lib cYou found it on level 7 of the Dungeon. Stash search prefixes: {Regen+} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “THE TROLL KING: Now, listen, Prince Peer, and give way to reason!  You're cut out for a Troll. Why, look, already (g)et.NiZ9 . What do you want to examine? Items  a - ([) a +0 troll leather armour  b - (†) a troll corpse OiBOiJOirV#...#....#.. Stats the Arsonist#.####..#... Gargoyle of Vehumet ......#># ##....# Health: 63/63 ========================#.# ##..#. Magic: 19/19 ========================#.# ##... AC: 20Str: 18#..########## #.# #... EV: 9Int: 20............# #.# #.#. SH: 0Dex: 10####:######.######.### #..) XL: 10 Next: 34% Place: Dungeon:7########.@..[.)...#####.## Noise: ---------  Time: 10345.0 (1.0)..Oi'W)[37m........#####.))......# h) +1 war axe####.....# #...........# Cast: Foxfire####.####.###.########....[.# #.################ #.........########## _Your foxfire dissipates. _Key pressed, stopping explore.  Things that are here: _a +0 troll leather armour; a troll corpseThings that are here: _a +0 troll leather armour; a troll corpseOi`OiaOiiOikOiۆ!Inventory: 35/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration Wands (go to first with /)x - a wand of flame (7)  H - a wand of paralysis (7) Scrolls (go to first with ?)a - 2 scrolls of revelation  e - 3 scrolls of fear  r - a scroll of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Qir0D - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.4 (9.9 -> 9.5). Your SH would increase by 3.4 (0.0 -> 3.4). Your spell failure would worsen by up to 2% (press '!' for details). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.RiĀInventory: 35/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  Ri Sv - a +0 chain mail  D - a +0 buckler Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (7)  H - a wand of paralysis (7) Scrolls (go to first with ?)  a - 2 scrolls of revelation  e - 3 scrolls of fear  r - a scroll of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Siz[l - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. Si|pIf you switch to wearing this armour: Your AC would increase by 1.0 (20.2 -> 21.2). Your EV would decrease by 1.0 (9.9 -> 8.9). Your spell failure would worsen by up to 5% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.TiLTInventory: 35/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler TiTJewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (7)  H - a wand of paralysis (7) Scrolls (go to first with ?)  a - 2 scrolls of revelation  e - 3 scrolls of fear TiT. r - a scroll of vulnerability Ti\U[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ti@ p - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack Ti vspeed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 1.7 (9.9 -> 8.2). Ti Your SH would increase by 6.6 (0.0 -> 6.6). Your spell failure would worsen by up to 11% (press '!' for details). You found it on level 2 of the Dungeon. Ti, Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.Ui%zInventory: 35/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (7)  H - a wand of paralysis (7) Scrolls (go to first with ?)  a - 2 scrolls of revelation  e - 3 scrolls of fear  r - a scroll of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Wiv - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 3.0 (20.2 -> 23.2). Your EV would decrease by 3.0 (9.9 -> 6.9). Your spell failure would worsen by up to 27% (press '!' for details). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.Wi Inventory: 35/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  F - a +0 pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (7)  H - a wand of paralysis (7) Scrolls (go to first with ?)  a - 2 scrolls of revelation  e - 3 scrolls of fear  r - a scroll of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Xi)gD - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.4 (9.9 -> 9.5). Your SH would increase by 3.4 (0.0 -> 3.4). Your spell failure would worsen by up to 2% (press '!' for details). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary Xi)armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.[iv[iƂ[iT#...#....#.. Stats the Arsonist#.####..#... Gargoyle of Vehumet ......#># ##....# Health: 63/63 ========================#.# ##..#. Magic: 19/19 ========================#.# ##... AC: 20Str: 18[i(U#..########## #.# #... EV: 9Int: 20............# #.# #.#. SH: 0Dex: 10####:######.######.### #..) XL: 10 Next: 34% Place: Dungeon:7[iL>########.@..[.)...#####.## Noise: ---------  Time: 10345.0 (0.0)[il..........#####.))......# h) +1 war axe[i5####.....# #...........# Cast: Foxfire####.####.###.#######[i#....[.# #.################ #.........[iˎO########## _Your foxfire dissipates. [iW_Key pressed, stopping explore.  Things that are here: [il_a +0 troll leather armour; a troll corpseThings that are here: [ij_a +0 troll leather armour; a troll corpse[iכ6 _[i[i3dKey pressed, stopping explore.  Things that are here: _a +0 troll leather armour; a troll corpse  Things that are here: _a +0 troll leather armour; a troll corpse  You start putting on your armour.[i+6.0 (1[i[iA7.0 (2[i9[i[iI+8.0 (3[i][ip9.0 (450.0 (5 3 _You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler.\iq` I\i&%  ###...##### #...#....# #.####..#.. #>#. #.## #.# ## #..########## #.# #. ............# #.# #.#####:######@######.### #.. ########.[..[.)...#####.#..........#####.))......#\i% ####.....# #...........#####.####.###. #....[.# #.############### #........#########\i; G1.0 (1 _\ijA \i  #...).. ###...#### #...#....# #.####..# #>#. #.# #.# ## #..########## #.# #. ..........@.# #.# #####:######.######.### #. ########.[..[.)...#####...........#####.))......####.....# #...........####.####.###.  #....[.# #.###### ######## #....... ######## \iz @2.0 (2\i' \i  #...).. ###... #...#.... #.####..# #># ## #.# ## #.# ## #..# #.# # ..# #.# # ####:######.######.### # #.[..[.)...##### ...#####.)) ####.....# # ####.####.###. #....[.# #.\i p ######## # \i @3.0 (3\i \it  #...) ###... #...# #.####.. #># ## #.# ## #.#  #..# #.#  ..# #.#  ####:######.######.###  #.[..[.)... .#####.)) ####.....# # ####.####.###. #....[.# #. # # \iJ \i *4.0 (4\i \iB$ #...) ###... #...# #.#### #># ## #.#  #.#  #..# #.# ..# #.# ####:######.######.### #.[..[.)... .#####.)) ####.....# # ####.####.###. #....[.# #. # # 5.0 (5\i'%\i #... ###... #...# #.#### #>#  #.#  #.#.#..# #.#..# #.##:######.######.### ##.[..[.)... .#####.)) ####.....# # ####.####.###. #....[.# #. # # \i@6.0 (6\i]iW  # ### #...# #. #># . #.##.. #.#]i#.#..# #.#..# #.#.#####:######.######.### ########.[..[.)... .#####.)) ####.....# # ####.####.###.]i #....[.# #. # # ]i!,V7.0 (7]i####]i^| #. #.#.# #># ...## #.# #...#]iQ #.#.#.#..########## #.#...............# #.#]i .#####@######.######.## ]iԵ########.[..[.)... ..........#####.))]i ####.....# #.... ####.####.###]ik #....[.# #. ######## #. ## ]iy]i*8.0 (8]ih]i]i+9.0 (9]i]i H _You pick up a manual of Staves and begin studying.^iNk.......^iX^i] # ### #..#  #.##.#  #>#....# #.# #...##.##.#.#..########## #.##......@........# #.#..#####.######.######.# ########.[..[.)............#####.)####.....# #...####.####.###^i=  #....[.# # ########  # ^i^iO+60.0 (1^i;^i^i  # # #. #.## #> ....## #. #...## #. #.#.#..# #. #..# #. #..#####.######.######. ########.[..[.) .#####. ####.....# # ####.####.## #....[.# # 1.0 (2^iG2M# .##.## >.....##  #...## #.#.#.@#########.............# #..#####.######.######## ########.[..[.).^i8@2.0 (3^ibA^i  # # # ##.## # .....### # #...## # #.#.#@.## # #........# # #..#####.######.###### ## ########.[..[.) .##### ####.....# #..  ####.####.#  #....[.#  # ^if@3.0 (4^iB^iklM # ###.## ......###  #..@## #.#.#..##########...............# ^iw#..#####.######.########^iq{@4.0 (5^i^i3& # #.## .###  #.@.##  #.#.#..##  #...............#  #..#####.######. ##. ########.[..[.#. .# ####.....# # ####.####. #....[.^i*^i++*5.0 (6^i<4^i# #.#.###.### #@..## #.#.#..## #...............# #..#####.######. ##. ########.[..[ #. . #! ####.....# ### ####.#### #....[^iV6.0 (7^iaiM#  #. #####.### .......@### #####.#...## #.#.#..##########...............#..#####.### ##^i k@7.0 (8^i4w^i2 ##.#####.###........########.#@..## #.#.#..###########.................#####.######....[ ^i ^i *8.0 (9^i&^i #.#####.###........########.#...## #.#@#..##########^i0f#...............#..####Cast: Foxfire####### ^iD9.0 (10.0)^i ^i#.#. #.#####.### ........### #####.#...## #.#.#..########## #.@.............# #..#####.######.### ##.# ########.[.. #.. ..........## #!. ####.....# ##^. ####.### ## #.... ##### 70.0 (11^i^iy #.#####.###........########.#...## #.#.#..##########..............#####.######.###^i##.# ###[..Cast: Foxfire##^i-A1.0 (12^i.^i #####.###........########.#...## #.#.#..##########..............#####.######.#####@# ##[.. #...............##!.###.#### 2.0 (13^ia  #####.###........########.#...## #.#.#..##########..............#..#####.######.#####.#######[.. #@..............##!.###.#### .Cast: Foxfire#^in A3.0 (14^is ^iC " #####.###........########.#...## #.#.#..###########...............#..#####.######.####.#######[.. #...............#####.#### #^....# ####.### ###### #....^i, W4.0 (15^ig A5.0 (16^i]r ^ir  #####.### ........### #####.#...## #.#.#..# #........# #..#####.######.###.#.[..[#..##.@###.####.....# ###^....# ####.######## #....[# _t - 8 potions of lignification (gained 2)^i A6.0 (17^i ^i^ ^i] - #.  #####.###  ........######.#...##  #.#.#..########## #...............#  #..#####.######.#####.############.[.. #@..............# #..###.####.....# ^....# ####.########## #....#####^i A7.0 (18^iu ^iQ M #. #####.### ........### #####.#...## #.#..##########...............# #..#####.######@############.[...........#..###.####.....# ##^....# ####.####^iX ^iuY +8.0 (19^iXc ^i z #. #.# #.#  #####.###  ........########.#...##  #.#.#..########## #...............#  #@.#####.######.###.############.[. #...............# #..###.####.....^....# ####.######### #...####^i% W9.0 (20^i M. #.# #####.### ........### #####.#...## #.#..#########.............# ..#####.####.############.[.#...............##^i X80.0 (21^iy*M##. #.# #####.### ........### #####.#...## #.#..#########.............# ..#####.####.############.[.^iY2A1.0 (22^i:^iAM##. #.# #######.### ..........### #####@#...## #.#..#########.............# #..#####.######.######^iW2.0 (23_i"DM##. #.# #######.### .......@..### #######.#...## #.#..##########...............######.#^.3.0 (24_i4'_iM##. #.# #######@### ..........### #######.#...## #.#.#..##########.#### #.._iQA4.0 (25_i5_iژSM###_iG. #@# #######.### ..........### #######.#...##..#... #..._iA5.0 (26_iզ_i.eM..#######........ #.# #######.### ..........#####.#..# .####._i6A6.0 (27_i=_iM#..#######.......###### #.# #######.####.._iA7.0 (28_ib_i]#. .. #.##.##.##.# #######.###..........##########.#...## #.#.#..# #........# #..#####.######.#_idA8.0 (29_iqh_i#. .. #.# #.# #.# #.# #.###....####.#...## #.#.#..# #........# #..#####.######.#_i_iA9.0 (30_it_i{#. .. #.# #.# #.# #.# _i #.#...## #.#.#..# #........# #..#####.######.#_i _ik,90.0 (31_i_i7#. .. #.# #.# ##.# ##.# #_i#.### #....### ##.#...## ##.#.#..# ##........_i# ##..#####.######.#_i:A1.0 (32_i_i;#. .. ##.# #.# ##.# #.#.# #.#.### #>....### _i#.#.#...## #.#.#.#..# #.#........# #.#..#####.######.######._iԩA2.0 (33_i_i5#. .. .. #.##.##..#.##.# ##.# ##.# ##.# _iI6D#.#.# #.##.### #>#....### #.#_ip6i#.#...## #.#_i6{#.#.#..# #.#_i6#........# #.##..#####.######.######.#_i=A3.0 (34_i2B_i};#. #... .. #.#.# #.#.# #.... #.#.# #.#.# _i'#.#.# #.#.# ###.#.# #.#.# #.#  #.#...## #.# _iS#.#.#..# #.# #........_iu# #.# #..#####.######.######.#_iA4.0 (35_i_i\M.##.# # #... ..#.#...####### .......##.########_i\n..#.##.##_icA5.0 (36_i h_iHCM.....##.# # #... ..##.##..._i####### ........###.#########..._iD_i~+6.0 (37_i_i= M...#. ####..###.. ....##.# # #... .. #.# #.####.#####.##............######## #........####.#_iɁ_iA7.0 (38_i_i M###..... ......### ...#...#####..###_ij .. .....##.# # #... .. #.# ####.#####_i #.....@......#######.#######_i c########.##._i! A8.0 (39_iH& _if ###..... ......### ...#...#####.. #_i l.......# #.. .....# #.. ##.#...# #. #._iέ ... .. #.##.# #.#_i #.####.#####.# #.##......_i <# #.#_i= G######.# _ie #.##.# #.##.# _i #.#........# ###.#.######## _i _#...##.# #.# _iȮ *_iM A9.0 (40_iQ _is@  #. ........####....... ......### #...#####.._i@ i ###.......# #.. ....# #..#.###.  ... .._i@  #. #.#  #._iA  #.####@#####.# #._i3A  #............# #.######.####### #_iA  #.# # ########.# # #........# ###. #.######## #... #.#  #.## #######.###  #>#_iC _i%L ff   Maurice (wand, wandering)_iM .400.0 (41_iS _iv^  Maurice the Thief comes into view. He is wielding a +0 dagger and carrying a _wand of flame.biB biE :Maurice the Thief A sly, conniving thief. A self-proclaimed legend, he was one of the most skilledand crafty of the thieves and rogues lured by the Orb. The magical parasitic vines that have claimed his body still wish to continue his life's work, with a back-up plan of both a vicious magic-drinking maw and potent wands. Max HP: ~60Will: +AC: +EV: +++ Threat: Lethal Class: Natural Size: Medium Int: HumanRegen: 1/turn You have about 45% to hit with your +1 war axe. biiE He has about 68% to hit you. AttacksMax Damage After Damaging Hits Hit: +0 dagger 12Steal items Bite9Drain magic biE He has an unusual item: a wand of flame. He can open doors. He has mastered the following spells, which are affected by silence and biE z[!]: Description|Quotedi9FdiSd#...... ........#Stats the Arsonist###....... ......###Gargoyle of Vehumet .........#..f#####..### Health: 63/63 ========================.......# #..... Magic: 19/19 ========================....# #..diS##. AC: 20Str: 18...###.# EV: 9Int: 20... ..#. SH: 3Dex: 10#.#diS#. XL: 10 Next: 34% Place: Dungeon:7#.####@#####.##. Noise: ---------  Time: 10400.0 (41.0)di0T#............##. h) +1 war axe######.########. Cast: Foxfire#.##.########.##.di]T#........####. f   Maurice (wand, wandering)#.########diTf#...#.##.#########.###diT#># _You continue putting on your +0 buckler. x5 diTf_You finish putting on your +0 buckler. _You pick up a manual of Staves and begin studying. diTQ_t - 8 potions of lignification (gained 2)  di UMaurice the Thief comes into view. He is wielding a +0 dagger and carrying a _wand of flame.di*Udi Vdi\diZ_ei#######.#..# .# #.....###....... ......### ...#..f#####..###..............# #..##.#......###.# ##........# #@# #.####.#####.##............#######.####### #.#######. ........ei##.########.. #.# .##eieiq.ff)ei,===1.0 (eiW 1.0) ei]ei% _Maurice shouts!fi> fi  .fvv, ally target)fi #8fi ;----2fi" fi & / _You conjure some foxfire!gigi v§You conjure some foxfire! The foxfire hits Maurice.gi:3gi.fv§vgimi7-----3gi;§gi1 _Maurice is lightly wounded.giRgi+6............## #.# #.# ########.#..######.# #.# #...........####..............### #...#...#####.. ##gi#.# #.. .#........# #..##.....f###.# #..@§v...#gi # ####.#####  #gi #.####v#####.# #gi"~ #............# #gi@g######.####### #gi]P #.#gi| # ########.#gi # #........# ###git #.######## #..gigi\ §vgia§Your foxfire dissipates!The foxfire hits Maurice.giR,giuZ v.§ Maurice is lightly wounded.  The foxfire hits Maurice.gigi §.§§)Maurice is moderately wounded.gim*§§§giR §Maurice gestures wildly while chanting.Maurice flickers and vanishes!giig {.§§====4§ _Deactivating autopickup; reactivate with Ctrl-A.gij vv.  You conjure some foxfire! You block something's attack.gi 6--=---5gi gi g _Something bites you but does no damage.hihi<v§hiIhiV .You conjure some foxfire! The foxfire hits something!hihi} v.v.§hiThe foxfire hits something. Something hits you but does no damage.hi]j5------6hihiIg _Something bites you but does no damage.hihi ,hi ^v§.§hi# hi  .§vv@..  You conjure some foxfire! The foxfire hits something. x2  Something hits you but does no damage. Something bites you.You feel your power leaking away.1-0--------7 _Something drains your magic.hi! Jv§hi^  §vYou conjure some foxfire! The foxfire hits something.hi hi' §.§@vvThe foxfire hits something!hi@. U §§hi. YYou hear a zap.  A puff of flame appears from out of thin air!hiй s.------=8hi9 hi D _The puff of flame hits you but does no damage.iikRv§iiliiO §@.iimKYou conjure some foxfire! The foxfire hits something.iiqmiiv@  The foxfire hits something!iiv.§v@..§2-9/19 -9 _You hear some strange, mumbled words.iiXii,ii',iiiia§§v§§v§v.§@v.8---10iir§§§§§ii/ _You conjure some foxfire!ii/ iiٷ §§v§§§§ii_ §§v§§§§ii Xii  You conjure some foxfire! The foxfire hits something. x2  The foxfire hits something!  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Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 8% 2b - Inner FlameHexes/Fire9% 3  c - Volatile BlastmotesFire/Translocation9% 3  d - SlowHexeswi?24%1  e - Confusing TouchHexes56% 3  f - Launch Clockwork BeeForgecraftwi?g56% 3  g - Awaken ArmourEarth/Forgecraft93% 4  h - Cigotuvi's PutrefactionNecromancy/Air93% 4  i - Eringya's Surprising Crocodile Summoning93% 4  wi @j - Lee's Rapid DeconstructionEarth100% 5  k - Conjure Ball Lightningwi'@nConjuration/Air100% 6  l - MagnavoltEarth/AirwiE@100% 7  m - DiscordHexes100% 8  n - Disjunctionwie@Translocationwi@^100% 8 14 spell levels left wi>A^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit{i  Volatile Blastmotes Brings forth a cloud of volatile blastmotes around the caster. These explode on contact with open flame or with creatures - including any caster foolish enough to linger in them! The explosion is concussive, knocking adjacent creatures away. Damage done rises with the spell's power. Level: 3 Schools: Fire/Translocation Fail: 9%  Power: 52% {i. Damage: 2d14 (max 2d18)  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 10 fire damage. Vehumet supports the use of this spell.i@ 2 Spells (Memorise)TypeFailure Levela - Mercury ArrowConjuration/Alchemy8%2  b - Inner FlameHexes/Fire9% 3  c - Volatile Blastmotes Fire/Translocation 9% 3  d - SlowHexes24% 1  e - Confusing TouchHexes 56% 3  f - Launch Clockwork BeeForgecraft56% 3  g - Awaken ArmourEarth/Forgecraft 93% 4  h - Cigotuvi's PutrefactionNecromancy/Air93% 4  i - Eringya's Surprising Crocodile Summoning93% 4  j - Lee's Rapid DeconstructionEarth100% 5  k - Conjure Ball LightningConjuration/Air100% 6  l - MagnavoltEarth/Air100% 7 iZA T m - DiscordHexes100% 8  n - DisjunctionTranslocation100% 8 14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitii i7%...##.##.# #..#####...# #.... Stats the Arsonist .......#.# #..........# #.##. Gargoyle of Vehumet ...... ii%r###.....)# ##.#####..## #.##. Health: 63/63 ======================== ...#..#.## #...# #..# ##.##. Magic: 19/19 ======================== i%&.⌠.#..#.# ###...####.)####.#... AC: 20Str: 18 i%...#...######.......##[.....###.. EV: 9Int: 20 i%###~..###............((.####.#... SH: 3Dex: 10 i&X≈≈~...###.###....)).##).###...... XL: 10 Next: 46% Place: Dungeon:7 ik&~≈~.............@.####.[.....)... Noise: ---------  Time: 10725.0 (0.0) ###~......÷.............#####.... h) +1 war axe ...#......####.#..>.............. Cast: Foxfire .⌠.#......## ###.######.#####.... ...#.......# #.# #.# ##### ###........# #.# #.# i&...........# #.# #.# ..........## #.# #.# i&######.#..######.######.# _There is a stone staircase leading up here. _You see here a bullfrog skeleton. i&y_d - 3 potions of brilliance (gained 1) _Done exploring. _Done exploring. i&_Key pressed, stopping travel.i6n  Okay, then.ia@iB. _i`P i] page down [PgUp|<] page up [Esc] exit[top]i  q - a +0 cloak (worn)upair of boots (worn)  w - a +0 ring mail (worn)Dbuckler (worn)  i F0gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (21)  H - a wand of paralysis (7) Scrolls?a - 2 scrolls of revelation i  e - 3 scrolls of fear  r - a scroll of vulnerability  C - a scroll labelled BIKKUU CYKU  E - a scroll labelled JOLYLO OW EHEVIYRR i% A G - a scroll labelled NAYPI ODUO15%iV i  I - a scroll of enchant armour21iQl - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. iIf you switch to wearing this armour: Your AC would increase by 1.0 (20.2 -> 21.2). Your EV would decrease by 1.1 (9.5 -> 8.4). Your spell failure would worsen by up to 6% (press '!' for details). You found it on level 2 of the Dungeon. iKStash search prefixes: {inventory} {body armour} {body armor} iJMenu/colouring prefixes: identified armour _________________ i i7“Nought can Deform the Human race  Like to the Armours iron brace” iQT(w)ear, (d)rop, (=)adjust, or (i)nscribe.iInventory: 35/52 slots  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  F - a +0 pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) ii y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (21)  H - a wand of paralysis (7) Scrolls (go to first with ?)  a - 2 scrolls of revelation  e - 3 scrolls of fear  r - a scroll of vulnerability  C - a scroll labelled BIKKUU CYKU  E - a scroll labelled JOLYLO OW EHEVIYRR i> G - a scroll labelled NAYPI ODUOI - a scroll of enchant armour [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[21%]i v - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 3.0 (20.2 -> 23.2). Your EV would decrease by 3.0 (9.5 -> 6.5). Your spell failure would worsen by up to 32% (press '!' for details). i You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ i “Nought can Deform the Human race  Like to the Armours iron brace” i  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.iInventory: 35/52 slots  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  F - a +0 pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=) iq c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (21)  iH - a wand of paralysis (7) Scrolls (go to first with ?) i a - 2 scrolls of revelation  e - 3 scrolls of fear  r - a scroll of vulnerability i4k C - a scroll labelled BIKKUU CYKU  E - a scroll labelled JOLYLO OW EHEVIYRR iTe G - a scroll labelled NAYPI ODUO  I - a scroll of enchant armour i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[21%]i p - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 i It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 1.3 (9.5 -> 8.2). Your SH would increase by 3.2 (3.4 -> 6.6). Your spell failure would worsen by up to 10% (press '!' for details). i You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} i+ Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.i+Inventory: 35/52 slots  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  F - a +0 pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail ik+Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration Wands (go to first with /) i+ x - a wand of flame (21)  H - a wand of paralysis (7) Scrolls (go to first with ?) i+ a - 2 scrolls of revelation  e - 3 scrolls of fear  r - a scroll of vulnerability i+ C - a scroll labelled BIKKUU CYKU  E - a scroll labelled JOLYLO OW EHEVIYRR i ,v G - a scroll labelled NAYPI ODUOI - a scroll of enchant armour i,[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[21%]iT p - a +0 kite shield  E - a scroll labelled JOLYLO OW EHEVIYRR Potions (go to first with !)  b - 2 potions of magicd - 3 potions of brilliancei<936ib  E - a scroll labelled JOLYLO OW EHEVIYRR  d - 3 potions of brilliance  g - 2 yellow potionsirc +i - 4 potions of ambrosia  j - 2 potions of curing  k - a pink potionm - a potion of enlightenment  n - 3 potions of heal wounds68iÒ C - a scroll labelled BIKKUU CYKU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul iX Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i[ i<...##.##.# #..#####...# #.... Stats the Arsonist .......#.# #..........# #.##. Gargoyle of Vehumet ...... ###.....)# ##.#####..## #.##. Health: 63/63 ======================== ...#..#.## #...# #..# ##.##. Magic: 19/19 ======================== .⌠.#..#.# ###...####.)####.#... AC: 20Str: 18 ...#...######.......##[.....###.. EV: 9Int: 20 ###~..###............((.####.#... SH: 3Dex: 10 ≈≈~...###.###..§[30iܳm§§).##).###...... XL: 10 Next: 46% Place: Dungeon:7 ~≈~............§@§####.[.....)... Noise: ---------  Time: 10725.0 (0.0) ###~......÷...§§§§......#####.... h) +1 war axe ...#......####§#..>.............. Cast: Foxfire .⌠.#......## ###.######.#####.... ...#.......# #.# #.# ##### ###........# #.# #.# ...........# #.# #.# ..........## #.# #.# ######.#..######.######.# _d - 3 potions of brilliance (gained 1) _Done exploring. _Done exploring. _Key pressed, stopping travel. i[40m_Okay, then.As you read the scroll labelled BIKKUU CYKU, it dissolves into smoke.###.....###.§.....§.÷....##6.0 (1ii _Done exploring. _Key pressed, stopping travel. _Okay, then.  As you read the scroll labelled BIKKUU CYKU, it dissolves into smoke. _It was a scroll of fog.iqiy|Inventory: 34/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration i zWands (go to first with /)x - a wand of flame (21)  H - a wand of paralysis (7) Scrolls (go to first with ?)a - 2 scrolls of revelation  e - 3 scrolls of fear i{z( r - a scroll of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iX   w - a +0 ring mail (worn)D0 buckler (worn)  F - a +0 pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)c6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (21)  H - a wand of paralysis (7) Scrolls (go to first with ?)a - 2 scrolls of revelation  e - 3 scrolls of fear  r - a scroll of vulnerability  E - a scroll labelled JOLYLO OW EHEVIYRR  G - a scroll labelled NAYPI ODUO  I - a of enchant armour Potions (go to first with !)  b - 2 potions of magic27%iX  f - a +4 ring of protection (worn)  a - 2 scrolls of revelationd - 3 potions of brilliance  g - 2 yellow potionsi - 4 potions of ambrosia  j - 2 potions of curing  k - a pink potion55i[ E - a scroll labelled JOLYLO OW EHEVIYRR. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.iiieK...##.##.# #..#####...# #.... Stats the Arsonist .......#.# #..........# #.##. Gargoyle of Vehumet ...... ###.....)# ##.#####..## #.##. Health: 63/63 ======================== ...#..#.## #...# #..# ##.##. Magic: 19/19 ======================== i0.⌠.#..#.# ###...####.)####.#... AC: 20Str: 18 ...#...######.......##[.....###.. EV: 9Int: 20 ###~..###............((.####.#... SH: 3Dex: 10 ≈≈~...###.###.§§§§).##).###...... XL: 10 Next: 46% Place: Dungeon:7 in-~≈~...........§§@§####.[.....)... Noise: ---------  Time: 10726.0 (0.0) ###~......÷...§§§§......#####.... h) +1 war axe i...#......####§#..>.............. Read: scroll labelled JOLYLO OW EHEVIY .⌠.#......## ###.######.#####.... i&...#.......# #.# #.# ##### ###........# #.# #.# i.I...........# #.# #.# ..........## #.# #.# ######.#..######.######.# _Done exploring. iv_Done exploring. _Key pressed, stopping travel. _Okay, then.As you read the scroll labelled BIKKUU CYKU, it dissolves into smoke. _It was a scroll of fog.i8ii,ii?iEInventory: 34/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn) iE w - a +0 ring mail (worn)  D - a +0 buckler (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail iFJewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)i)Fy - an amulet of magic regeneration Wands (go to first with /)iBFVx - a wand of flame (21)  H - a wand of paralysis (7) iZFScrolls (go to first with ?)a - 2 scrolls of revelation irF0 e - 3 scrolls of fear iF6 r - a scroll of vulnerability iF[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i  D - a +0 buckler (worn)F0 pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)c6 ring of strength (worn)  i[f4 ring of protection (worn)y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (21)  H - a wand of paralysis (7) Scrolls (go to first with ?) i a - 2 scrolls of revelation  e - 3 scrolls of fear i r - a scroll of vulnerability  E - a scroll labelled JOLYLO OW EHEVIYRR (quivered)  G - a scroll labelled NAYPI ODUO i I - a scroll of enchant armour Potions (go to first with !)b - 2 potions of magic i= d - 3 potions of brilliancei#833%i w x - a wand of flame (21)  G - a scroll labelled NAYPI ODUO  g - 2 yellow potionsi - 4 potions of ambrosia  j - 2 potions of curing  k - a pink potionm - a potion of enlightenment ie  n - 3 potions of heal wounds  o - a potion of haste72i  E - a scroll labelled JOLYLO OW EHEVIYRR (quivered). A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.imii _...##.##.# #..#####...# #.... Stats the Arsonist .......#.# #..........# #.##. Gargoyle of Vehumet ...... ###.....)# ##.#####..## #.##. Health: 63/63 ======================== ...#..#.## #...# #..# ##.##. Magic: 19/19 ======================== .⌠.#..#.# ###...####.)####.#... AC: 20Str: 18 ...#...######.......##[.....###.. EV: 9Int: 20 ###~..###............((.####.#... SH: 3i Dex: 10 ≈≈~...###.###.§§§§).##).###...... XL: 10 Next: 46% Place: Dungeon:7 ~≈~...........§§@§####.[.....)... Noise: ---------  Time: 10726.0 (0.0) ###~......÷...§§§§......#####.... h) +1 war axe ...#......####§#..>.............. Nothing quivered i %.⌠.#......## ###.######.#####.... ...#.......# #.# #.# ##### ###........# #.# #.# ...........# #.# #.# ..........## #.# #.# ######.#..######.######.# _Key pressed, stopping travel. _Okay, then.As you read the scroll labelled BIKKUU CYKU, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled JOLYLO OW EHEVIYRR, it crumbles to dust.  You hear a loud clanging noise!iP$ c=========7.0 (1iv/ i2 N _Okay, then.  As you read the scroll labelled BIKKUU CYKU, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled JOLYLO OW EHEVIYRR, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.i^i_e]Inventory: 33/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  iev - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration Wands (go to first with /)x - a wand of flame (21)  if H - a wand of paralysis (7) Scrolls (go to first with ?)a - 2 scrolls of revelation  e - 3 scrolls of fear  r - a scroll of vulnerability iwf[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]is  u - a +1 pair of boots (worn)w0 ring mail (wor  D - a +0 buckler (worn)Fpair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration Wands /) i x - a wand of flame (21)  H - a wand of paralysis (7) Scrolls (go to first with ?)  a - 2 scrolls of revelation  e - 3 scrolls of fear  r - a scroll of vulnerability  G - a scroll labelled NAYPI ODUO  I - a of enchant armour Potions (go to first with !)  b - 2 potions of magic23%iJ  y - an amulet of magic regeneration  a - 2 scrolls of revelationd - 3 potions of brilliance  g - 2 yellow potionsi - 4 potions of ambrosia  j - 2 potions of curing  k - a pink potion52iQ  m - a potion of enlightenment8iN5 G - a scroll labelled NAYPI ODUO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i ...##.##.# #..#####...# #.... Stats the Arsonist .......#.# #..........# #.##. Gargoyle of Vehumet ...... ###.....)# ##.#####..## #.##. Health: 63/63 ======================== ...#..#.## #...# #..# ##.##. Magic: 19/19 ======================== .⌠.#..#.# ###...####.)####.#... AC: 20Str: 18 ...#...######.......##[.....###.. EV: 9Int: 20 ###~..###............((.####.#... SH: 3Dex: 10 ≈≈~...###.###.§§§§[39;49i m).##).###...... XL: 10 Next: 46% Place: Dungeon:7 ~≈~...........§§@§####.[.....)... Noise: =========  Time: 10727.0 (0.0) ###~......÷...§§§§......#####.... h) +1 war axe ...#......####§#..>.............. Nothing quivered .⌠.#......## ###.######.#####.... ...#.......# #.# #.# ##### ###........# #.# #.# ...........# #.# #.# ..........## #.# #.# ######.#..######.######.# _It was a scroll of fog.  As you read the scroll labelled JOLYLO OW EHEVIYRR, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled NAYPI ODUO, it crumbles to dust.  The air around you briefly surges wi  ith heat, but it dissipates.i! Z...##.#..###..#.......##[..§§§....((.§.#§.....§§§.....#.######.#.##.##.##.#ih$ M---------8.0 (1i- i0  As you read the scroll labelled JOLYLO OW EHEVIYRR, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise. i@1 As you read the scroll labelled NAYPI ODUO, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.i 3i i' ,i Xiѻ ,i i ,i it ,i i ,i i ,i i ,i i ,i i ,i/ ip5 i5 i0: iA iA i)D iBN BiJ} Biu i׀ iO i i id i7 i i ih i Bi\ i i i i i i i; iQ i ,i i' iT+ i/ ,iS i[ i_ ,idc ig ,iLj iu ,i z i i[ ,i0 ic Bi ,i i i i@ iE i] Ti{ i ,ii ...##.#..###..####.......##[.............((..###....)).#.......@.---------800.0 (72.0).÷..............####.#..>.....###.######.#.##.##.##.#iiAH _You start waiting.i[.3i0i`>niIBiF,i]JilP,iUi_Bib,ieiOl,inqiv,i yi},imi Bii i͑i,iMic,i)i,iZiټBi_,ii<,i=i,ii,iini}Bi7i?BimBiEir.ni5ih;,i>i:~iۀiJiiiiيiii i8ii4iiiϥi"iiViiii,iiiii_iiiiiiCTie_niwi+iBi`Xi,iHiiBini i<,iIi,iigBi`Bi4,i!ni3Q4i6S,iUiY,i_iv`,i=di!h,iCkir,iwii ,iiWiXiug 99.0 (99 _You start waiting.iV0900.0 (100.0)ii# _Done waiting.i;3ii%Ri+,i6-iGiI,i*MiVBiY,i\ib,iVoi&yBiz,i i,i>iiiii,iiii,i{;iNi^ZBi1eXi^oisivw,i<{inii2,i'Xiii>i[ JiE ,i i*,ii9",io$i(+,i/i3,iG7i<,i@i F,ipMiQiRi"UiYiEZicibh,ipkihp,igsi*|,ii,iCi3,iiiJiA i4B iH iGJ iJ iM iwS iS iY i^ ,ib i~l Bidt Bi Bi ,i ic ,iq i6 i i i ,i2 i ,i i ,i i ,i iO ,il i_ Bi ,i i! Bi& ,i/ i4 ,i5 i9 ,i? iB ,iE iM Bi'W Bi] ,i h XiA{ m 99.0 (99.0) _You start waiting.i{ 11000.0 (100.0)i i܈ # _Done waiting.ii1i4Quiver which action? ([-] to clear) Items ([,] to cycle)  x - Zap: wand of flame (21)H - Zap: wand of paralysis (7) Spells ([,] to cycle)Cast: Foxfire Cast: Scorch Cast: Flame Wave (6%) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|oni [...##.##.# #..#####...# #.... Stats the Arsonist .......#.# #..........# #.##. Gargoyle of Vehumet ...... ###.....)# ##.#####..## #.##. Health: 63/63 ======================== ...#..#.## #...# #..# ##.##. Magic: 19/19 ======================== .⌠.#..#.# ###...####.)####.#... AC: 20Str: 18 ...#...######.......##[.....###.. EV: 9Int: 20 ###~..###............((.####.#... SH: 3Dex: 10 ≈≈~...###.###....)).##).###...... XL: 10 Next: it[A46% Place: Dungeon:7 ~≈~.............@.####.[.....)... Noise: ---------  Time: 11000.0 (0.0) ###~......÷.............#####.... h) +1 war axe ...#......####.#..>.............. Cast: Foxfire .⌠.#......## ###.######.#####.... ...#.......# #.# #.# ##### ###........# #.# #.# ...........# #.# #.# ..........## #.# #.# ######.#..######.######.# _It was a scroll of immolation. _You start waiting. _You start waiting. _Done waiting. _You start waiting. _Done waiting.iHli ni%h3iui...#.# #..........# #.##.# ##.....)# ##.#####..## #.##.# ..#..#.## #...# #..# ##.##.# ⌠.#..#.# ###...####.)####.#... ..#...######.......##[.....## ##~..###......((.####.#.. ≈~...###.###....)).##).###......<~...............####.[.....)...÷ ##÷.....#####.. ..#......####.#..>..... ⌠.#......## ###.######.#####....).#. #.# #.# ###### ##..# #.# #.# ...# #.###[39;i 49m #.# #####.#..######.######.#  #..................#iT-@1.0 (1i:i#.....)# ##.#####..## #.##.#. .#..#.## #...# #..# ##.##.#. .#..#.# ###...####.)####.#..... .#...######.......##[.....## #~..###............((.####.#.. ~...###.###....)).##).###......< ~...............####.[.....)...÷. #÷.....#####...... .#......####.#..... .#......## ###.######.#####....) .#. #.# #.# ####### #..# #.# #.# ..# #.## #. ####.#..######.######.#  #..................#######i@2.0 (2ifi|ii _You start waiting. _Done waiting. _You start waiting.Done waiting. _There is a stone staircase leading down here.iZ i3\ nA stone staircase leading down. A staircase leading further down. iw\ While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.ihix#.....)# ##.#####..## #.##.#. Stats the Arsonist .#..#.## #...# #..# ##.##.#. Gargoyle of Vehumet ...... .#..#.# ###...####.)####.#..... Health: 63/63 ======================== .#...######.......##[.....###.... Magic: 19/19 ======================== #~..###............((.####.#..... AC: 20Str: 18 ~...###.###....)).##).###......<. EV: 9Int: 20 iH~...............####.[.....)...÷. SH: 3Dex: 10 #~......÷.............#####...... XL: 10 Next: 46% Place: Dungeon:7 .#......####.#..@................ Noise: ---------  Time: 11002.0 (2.0) .#......## ###.######.#####....). h) +1 war axe .#.......# #.# #.# ####### Cast: Foxfire #........# #.# #.# i.........# #.# #.# ........## #.# #.# ####.#..######.######.##..................#i###..............### _You start waiting. _You start waiting. i_Done waiting. _You start waiting. _Done waiting. _There is a stone staircase leading down here.icii ^3.0 (1 _iĹx # #. #### #.##.#..## 8 #.....@..#  ###).....# i #......#.#  #.#.##.#... # #. #.# ##. . (.. .. . #.# # #. ... iiiq&*8 (1.8 i-i2 _You climb downwards.  Found a great sword and 4 stones. _There is a stone staircase leading up here.iW3i@i[{ # #. #.##### #.##.#..## #....@<..# ###).....# #......#.# #.#.##.#... # #. #.# ##.# .. (.. .. .# #.# # #. ...40 _i i #.#.#. #. #. #.  #.##### #.##@#..## #.....<..# ###).....# #......#.# #.#.##.#...#.#. #.# ##.# .. (.. ...#.#. #.## ##. ...5.8 (2i iJ  ### #.# #.# #.# #.. #.####### #........ #@### #.##.#..## #.....<..# ###).....# #......#.# #.#.##.#... #.#. #.# ##.# . .. (.. ...#.#. #.## #6.8 (3iC M###. #######....... #.#########.#..##.....<..#...#..#..i in #7.8 (4i ik M## #######...?...#######....... #.########.##.#..##...##.#i @8.8 (5i; iU ### #.# #.# #.#########.@..?....#.#########........  #.######.##.#..###.....<..####).....##......#.##.#.##.#...id @9.8 (6i i1iv2^### #.# i35#.# i34#.#i;4E#..@.?.i4)#.#iJ5#..i5 i=6#.i6"i7#.##i 8  i8 i9 i9 i: ijGA10.8 (7iPisiR### #.# #.# #.##...@?.#.##.. i i i4 iiU*1.8 (8i"iu\### #.# #.# #.##....@.#.##.. ie@2.8 (9i)ni~iB3.8 (10.0)ii". _C - a scroll of identifyiiq%Inventory: 33/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration Wands (go to first with /)x - a wand of flame (21)  H - a wand of paralysis (7) Scrolls (go to first with ?)a - 2 scrolls of revelation  e - 3 scrolls of fear  r - a scroll of vulnerability [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ia z  w - a +0 ring mail (worn)D0 buckler (worn)  F - a +0 pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)c6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (21)  H - a wand of paralysis (7) Scrolls (go to first with ?)a - 2 scrolls of revelation  e - 3 scrolls of fear  r - a scroll of vulnerabilityC - a scroll of identify  I - a scroll of enchant armour Potions (go to first with !)b - 2 potions of magic  d - 3 potions of brilliance29%i>  I - a scroll of enchant armour  g - 2 yellow potionsi - 4 potions of ambrosia  j - 2 potions of curing  k - a pink potionm - a potion of enlightenment  n - 3 potions of heal wounds  o - a potion of haste70ie   I - a scroll of enchant armour  b - 2 potions of magic  s - a potion of mutation6i  C - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i Identify which item? (\ to view known items) Potions (select first with !)  g - 2 yellow potions i*  k - a pink potion  z - a smoky white potion iy G[?] describe selectedi/ in   Stats the Arsonist  Gargoyle of Vehumet ......Health: 63/63 ========================Magic: 19/19 ========================i ###AC: 20Str: 18#.#EV: 9i oInt: 20#.#SH: 3i lDex: 10#.###########i XL: 10 Next: 46% Place: Dungeon:8#....@.......i Noise: ---------  Time: 11013.8 (0.0)#.###########i5 eh) +1 war axe#........iR dCast: Foxfire#.#######im V#.##.#..###.....<..#i ###).....##......#.##.#.##.#... _Done waiting. _There is a stone staircase leading down here. i C_You climb downwards.  Found a great sword and 4 stones. i K_There is a stone staircase leading up here. _C - a scroll of identifyi i~ i =  Stats the Arsonist  Gargoyle of Vehumet ......Health: 63/63 ========================Magic: 19/19 ========================###AC: 20Str: 18i1 =#.#EV: 9Int: 20#.#SH: 3Dex: 10#.###########XL: 10 Next: 46% Place: Dungeon:8#....@.......Noise: ---------  Time: 11013.8 (0.0)#.###########h) +1 war axe#........Cast: FoxfireiY #.########.##.#..###.....<..####).....#i m#......#.##.#.##.#... _There is a stone staircase leading down here. i C_You climb downwards.  Found a great sword and 4 stones. i _There is a stone staircase leading up here. _C - a scroll of identify  As you read the scroll of identify, it crumbles to dust.i i +4.8 (1i$ i'  _You climb downwards.  Found a great sword and 4 stones. _There is a stone staircase leading up here. _C - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _g - 2 potions of mightiA*n........<i-+i0iU### #.# #.# #.##.....#.##. i/8i4;5ii h### #.# #.# #.##.....#.##. ipi q*6.8 (2iqyi1### #.# #.# #.#.#.....#.##. [1Pi/@7.8 (3ii### #.# #.# #.#.##.....##.##. i @8.8 (4iyi12### #.# #.# #.#.# #.....# #.# #. i.IV9.8 (5ii### #.# #.# #.#.# #.....# #.# #. ii+20.8 (6iiKg### #.# #.# #.#.# #.....# #.# #. ini5o*1.8 (7i\ti### #.# ###.# ..#.#.# #.....# #.# #. i6@2.8 (8i6i### #.# #### #.# ... #.#.# #.....# #.# #. i@3.8 (9i6i`!E###  #.# #####  #.# #...  #.#.#  #.....#  #.#  #. ix,Z4.8 (10.0)iնM# ###### #.....##############..............################........iA5.8 (11iiZM# ##### #@....##############.###.#..............#.###############iycA6.8 (12ixiW ### #.# # #.# #.@...# #.##.###.# #........# #.###### iA7.8 (13ii8 .# # .# #..@..# .##.###.# ........# # .###### iDiW8.8 (14i? . # # # #...@.# ##.###.# ...# .# ##### .# .# # .# .#..## .#<..# .# i0G iG +9.8 (15iK i|  #  #....@# #.###.# .# #.#  #.# #.# #.# #..## #.#<..# ..##i B30.8 (16i5 i` h #######..... ############.### .............# Cast: Foxfire### ..#.#ih A1.8 (17ik i  ########..... ############.### .............# #############Cast: Foxfire #.#...i ig +2.8 (18i i>  #######..... ############.### .............# ############# ...... ###### #.# ##.#i. A3.8 (19i i  #######..... ############.### .............# ############# ...... ###### #..## (.. ..i  A4.8 (20ib! iv  #######..... ############.### .............# ############# ...... ###### #..## .<...# #.## #i iȿ +5.8 (21i iK  #######..... ############.### iK .............# ############# ...... ###### #..## .<..#....#.#### ...iMS ixS +6.8 (22iW i - #######..... ############.### .............# ############# ...... ###### #..## ### .<..#....##### i# i +7.8 (23i iD# # # #.....##.###.#..# #.## #.#. #.## #.# .#..## ####.#.<..# #..@.#.# #.####.#.# # ##.#...  #.# ##.#  (.. ..  #.## #  ...8.8 (24i=.# # .# #.....# .#.###.#..# #.# .# #.#. #.# .# #.# #.#..## ####.#.<..# #.@..# ).....# #.####.#.# #. .##.#..... . #.# ##.# #.. . (.. .. .F.F   bullfrog (asleep) . #.## # .#..  ....#..9.8 (25iq _A bullfrog comes into view.iƅ<   #.....# .###.# ...........# #.#  #.#  #.#  #.#  ####.# <..# #.@..# ) #.####  #. .. . #.# ##.# #.. . (.. .. .F. . #.## # .#..  ... .#..i<3   #.....# .###.# ...........# #.#  #.#  #.#  #.#  ####.# <..# #.@..# ) #.####  #. .. #.# ##.# #.. (.. .. .F. #.## # .#..  ... .#.. i7+u _A bullfrog is nearby!id#.# #.....# #.#############.###.# #...............# #.# #.############### #.# #........ #.# #.####### #.# ##.#..####.# ....<..# #....# #).....# #@#### .....#.# #.# #.##.#... ... #. #.# ##.# #...#. (.. .. .F.># #. #.## # .#...#  ... .#...# # #...#i1i040.8 (1.0) iQ _Found a stone staircase leading down.iq############.###..............# ##############....... ####### ##.#..## ####.# ....<......# #)...#### .....# #.##.#... #...# #.# ##.# #...# .. (.. .. .F.> #. #.## # .#...  ... . ##  .i1iiF.FiE====1ii* _The bullfrog croaks.i vv(ally target)8--=---2i i8 h _You conjure some foxfire! The bullfrog misses you.i ]  You conjure some foxfire! The foxfire hits the bullfrog.i } i7 .FvThe bullfrog is lightly wounded.i j7------3i! i B _The bullfrog hits you but does no damage. x2i  You conjure some foxfire! The foxfire hits the bullfrog.iwW, vF.  The bullfrog is heavily wounded.6--4ia^i`? _The bullfrog hits you but does no damage.iQ^  You conjure some foxfire! The foxfire hits the bullfrog!ii( .FvThe bullfrog is almost dead.5---5iO _You block the bullfrog's attack. x2i NThe bullfrog is almost dead. _You block the bullfrog's attack. x2  You hit the bullfrog.  The bullfrog is almost dead.  The foxfire hits the bullfrog!  You kill the bullfrog!i F†i9" i$, '.i0 c6==87.4 (1.6 i 7 iO Z _Vehumet accepts your kill.i#vv5--80 i)i+/ _You conjure some foxfire!i3i+#i-,i6i;4.§§§.§§.§§.v§vi<&-9i,Eq§§§iL _Your foxfire dissipates.iQiRi;\ie†....v.>..§.§§§.§§§-ikf$50.4 (2i.l$§in`§.§§iI _Your foxfire dissipates.§........1.4 (3ii . _Your foxfire dissipates.--2.4 (4iiiY6==3.4 (5ii_@4.4 (6ii@5.4 (7iAii*6.4 (8ii]==7.4 (9i'Z8.4 (10.0)iiiv_9.4 (117=60.4 (121.4 (13idA2.4 (14ism3.4 (15ij]=4.4 (16iii$5.4 (17i}io8=6.4 (18iiGA7.4 (19iiA8.4 (20iti1A9.4 (21i2iD^=70.4 (22iIiQA1.4 (23iUi]i^Z9==2.4 (24i^bi\ ..............# ##############....... ####### ##.#..## ### ....<..... i#)...### .....###.## #.##.#... #.@.#i)+ #.# ##.# #.. .. (.. .. ....>i#.##.#.# _Magic restored.iiA3.4 (25i]i .# #.# .# #.# . #.# .# #.# .#..## ####.# <..# #....# ).....# i$#.#### #.# ##.## .##.#... #.†@# . #.# ##.# #...#  (.. .......># . #.## #i_... ...#...#### i##.#.#  You see here a bullfrog corpse.i"i24.4 (26 _iiD!#.############### #.# #........ #.# #.####### #.# ##.#..####.# ....<..#i! #....# #).....# #.#### .....#.##.## #.##.#... #.†.# i!#. #.# ##.# #.@.#. (.. ........># #. #.## .###.#...#  ... ...#...# ###i"" #...# ....###.#.#i"d #+ +#i[-A5.4 (27iKi]l #........ #.#  #.####### #.# .##.#..####.# .....<..# #....# ##).....# #.#### ......#.##.## #.##.#... # #.†.# .#. #.# ##.###.#...#  .. (.. .......@.>##. #.## #.###.#...# . ... ...#...# ### #...# ....###.#.# #+#+# iiH==6.4 (28iioo  #. #.# #.# #. #.# #.##.#..## #. ####.# #.....<..# #. #....##).....# #. #.#### #......#.# #.##.## #.#.##.#... #.#.†.# #.#. #.# ##.###.#...# . .. (....># #.#. #.##.#.###.#...# #. ... ...#...# #####...# ....# ##.#.# #+#+#i3p i| A7.4 (29i i  #.####### #. #.##.##.#..## #.#####.#  #.....<..# #.##....#  ###).....# #.##.####  #......#.# #.##.##  #.#.##.#... #.#.†.#  #.#. #.####.###.#...#  . .. (.............>##.#. #.##.#.###@#...#  #. ... #.....#...# #######...# ....###.#.# #+#+# iP1 W8.4 (30i iL  #........ #.# #.####### #.# #.# #.##.#..## #.#####.#i  #.....<..# #.##....# ###).....# #.##.#### #......#.# #.##.##i  #.#.##.#... #.#.†.#iW  #.#. #.####.###.#...#  . .. (........@....>#.#.#. #.##.#.###.#...##. ... #.....#...#######i u#...# ....##.#.##+#+#i˸ iO +9.4 (31i iJ  #. #.# #.# #.# #.#i-K  #.##.#..## #.#####.# #.....<..# #.##....# ###).....# #.##.#### #......#.# #.##.##iK h #.#.##.#... #.#.†.# #.#. #.####.###.#...# . .. (.....># .#.#. #.##.#.###.#...#i{L  #. ... #.....#...# #######...#  ....#  ##.#.#  #+#+#i^Z B80.4 (32i^ iC x #. #.# #.# #.# #.# #.##.#..## #.#####.# #.....<..# #.##....# ###).....# #.##.####i  #......#.### #.##.## #.#.##.#.... #.#.†.# #.#. #.####.###.#...# . .. (.....>#i  .#.#. #.##.#.###.#...#i  #. ... #.....#...# #i ######...#  ....#  ##.#.#  #+#+#i A1.4 (33i iw D #. #.# #.# #.# #.# #.##.#..## #.#####.# #.....<..# #.##....# ###).....# #.##.#### #......#.#### #.##.## #.#.##.#....# #.#.†.#i  #.#.##.####.###.#...# . ...(.....># .#.#.##.##.#.###.#...# #. .... #.....#...### #######...#  ....#  ##.#.# iA C #+#+#iԑ A2.4 (34i= i! M###############.......  #.####### ##.#..####.....<...##).....# #.##.####.....#.#### #.##.###.#....# #.#.†.#.#.##.####@###.#...i!  . ...(.............>.#.#.##.##.#.###.#..#. .....#.....#...## ####i, A3.4 (35iy4 i  #........ #.# #.####### #.# #.##.##.#..## #.#####.# #.....<..# #.##....# ###).....# #.##.####iD  #......#.#### #.##.##  #.#.##.#....# #.#.†.# #.#.##.####.###.#...#iy  . ...(....@........>#i #.#.##.##.#.###.#...# #. .....#.....#...# #########i 3##...# i ....###.i# 8#.# #+#+# iH i A4.4 (36im i{ #.####### #.# #.##.##.#..## #.#####.# #.....<..# #.##....# ###).....# #.##.#### #......#.#### #.##.##  #.#.##.#....# #.#.†.# #.#.##.####.###.#...#i{% . ...(.............>##.#.##.##@#.###.#...# #.#.......#.....#...# ###############...# ....###.i{X#.# #+#+# iA5.4 (37i i4 #........ #.# #.####### #.# #.# #.##.#..## #.#####.# #.....<..# #.##....# ###).....# #.##.#### #......#.#### #.##.## #.#.##.#....# #.#.†.# #F#.##.####.###.#...# .....(..@..........>#.#.#.##.##.#.###.#...#i5#.#.......#.....#...################...# ....##.#.#F   bullfrog (wandering)#+#+#i9i~ .  A bullfrog comes into view.i,6.4 (38ii  iE'_The bullfrog moves out of view.i\ .†............#.###.i i i  #. #.# #.####### #.# #.# #.##.#..## #.#####.# #.....<..# #.##....# ###).....# #.##.#### #......#.#### #.##.## #.#.##.#....# #.#.†.# #.#.##.####.###.#...# .....(.@.i$ /.># .#.#.##.##.#.###.#...# #.#.......#.....#...# #########...#  ....# i x ##.#.#  #+#+#i+ F7.4 (1.0)i} i?  #. #.# #.####### #.# #.# #.##.#..## #.#####.# #.....<..# #.##....# ###).....# #.##.#### #......#.#### #.##.## #.#.##.#....# #.#.†.#.#.#.##.####.###.#...#.(@...># .#.#.##.##.#.###.#...# #.#.......#.....#...# ########...# i@  ....#  ##.#.#  #+#+#iJ @8.4 (2iYQ i  #. #. #.####### #.# #. #.##.#..## #.#####. #.....<..# #.##.... ###).....# #.##. #......#.#### #.##.## #.#.##.#....# #.#.†.##.#.#.##.####.###.#...#.@....>##.#.#.##.##.#.###.#...# #.#.......#.....#...# #########...#  ....#  ##.#.#  #+#+#i @9.4 (3i i~w W  #. # #.####### #.# # #.##.#..## #.##### #.....<..# #.## ###).....# #.##. #......#.#### #.##.## #.#.##.#....# #.#.†.##.#.#.##.####.###.#...#(....>##.#.#.##.##.#.###.#...# #.#.......#.....#...# #########...#  ....#  ##.#.#  #+#+#You see here 4 stones.i{ i FF   bullfrog (wandering)i 290.4 (4 _i! i     #.#  #.##  #.....<..#  ###  #...iX |  #.#.##.#....# #.#.† ##.#.#.##.####. .......@(......> i 2##.#.#.##.##.#. #.#...... i ########iΒ  i !iE,     #.#  #.##  #.....<..#  ###  #...  #.#.##.#....# #.#.† ##.#.#.##.####. .......@(......> ##.#.#.##.##.#. #.#...... i, t########  iC. i4 i#7 _ _A bullfrog is nearby!iH= i? iT )FvvFally target)8--=1.4 (1il E _You conjure some foxfire!iۜ  You conjure some foxfire! The foxfire hits the bullfrog!iw=i>iam.Fvvib`7---2iji(uc _The bullfrog is moderately wounded.iՌi#........# Stats the Arsonist#.####### #.# # Gargoyle of Vehumet ......#.##.#..## #.##### Health: 63/63 ========================#.....<..# #.##... Magic: 17/19 =====================---###).....# #.##.## AC: 20Str: 18#......#.#### #.##.## EV: 9Int: 20#.#.##.#....# #.#.†.# SH: 3Dex: 10##.#.#F##.####.###.#...# XL: 10 Next: 48% Place: Dungeon:8......v@v.............>#[i40m Noise: =--------  Time: 11092.4 (0.0)##.#.#v##.##.#.###.#...# h) +1 war axe#.#.......#.....#...# Cast: Foxfire###############...#....###.#.# F   bullfrog (ally target)#+#+# _The bullfrog moves out of view. _You see here 4 stones. _A bullfrog is nearby! _You conjure some foxfire!  You conjure some foxfire! The foxfire hits the bullfrog! _The bullfrog is moderately wounded.is4iy _There is not enough space to conjure foxfire!i#........# Stats the Arsonist#.####### #.# # Gargoyle of Vehumet ......#.##.#..## #.##### Health: 63/63 ========================#.....<..# #.##... Magic: 17/19 =====================---###).....# #.##.## AC: 20Str: 18#......#.#### #.##.## EV: 9Int: 20#.#.##.#....# #.#.†.# SH: 3Dex: 10##.#.#F##.####.###.#...# XL: 10 Next: 48% Place: Dungeon:8......v@v.............>#[3i7m Noise: =--------  Time: 11092.4 (0.0)##.#.#v##.##.#.###.#...# h) +1 war axe#.#.......#.....#...# Cast: Foxfire###############...#....###.#.# F   bullfrog (ally target)#+#+# _You see here 4 stones. _A bullfrog is nearby! _You conjure some foxfire!  You conjure some foxfire! The foxfire hits the bullfrog! _The bullfrog is moderately wounded. _There is not enough space to conjure foxfire!ii{iic _There is not enough space to conjure foxfire!iq?  You hit the bullfrog. v§ The bullfrog is heavily wounded.The foxfire hits the bullfrog.i9  The bullfrog is almost dead.The foxfire hits the bullfrog!  You kill the bullfrog!†.ikV niW i` ..@§§§§§v§izd &50id 4.0 (1.6 ir §§§§§§ _Vehumet accepts your kill.i͡t§§§§§iWiiYii!iii(....§.-50iN:§iI . _Your foxfire dissipates.-6.0 (2iuin8=7.0 (3iiZ@8.0 (4i"i@9.0 (5i`iB100.0 (6i`&iH1\=1.0 (7i@5i?@2.0 (8iEi:Po9==3.0 (9iWi  #.  #.####### #.#  #.##.#..## #. #.....<..# #.## ###).....# #.##. #......#.#### #.##. #.#.##.#....# #.#.†.#.#.#†##.####.###.#....(.>#.#.#.##.##.#.###.#... #.#.......#.....#... ########... .... ##.#. #+#+iD4.0 (10.0)ii #. #.####### #.# #.##.#..## #. #.....<..# #.## ###).....# #.##. #......#.#### #.##. #.#.##.#....# #.#.†#.#.#†##.####.###.#.(.#.#.#.##.##.#.###.# #.#.......#.....#..######... #..# ##.##.. #+##..iɒ+5.0 (11iZi# #.####### #.##.##.#..## #.## #.....<..# #. ###).....# #.### #......#.#### #.###.#.#.##.#....# #.#####.#.#†##.####.###.#............(.......... ####.#@#.##.##.#.###.# #.#.......#.....# ..###############.. #..#### #.. #+ #.. #.#i3A6.0 (12i9>ii #.##.#..## #....<..###)...# #......#.####.#.#.##.#....# #.#.#####.#.#†##.####.##...........(........... ####.#.#.##.##.#.###.# #@#.......#....#(..###############Cast: Foxfire##.i,iI==7.0 (13i; _Found 3 stones.i j....i i  ....<..###)...# #......#.#####.#.#.##.#....# #.#.#####.#.#†##.####.##...........(...........i #####.#.#.##.##.#.###.#......#.#.......#....#(.@##############.......... .###########.i2 F8.0)i2 iV  #.....<..# #.#.###).....# #. #.#......#.#### #. #.#.#.##.#....# #.# #####.#.#†##.####.###.# ...........(#.#.#.##.##.#.###.#.#.#.#.....# #(@.## #.  #..# ## #..#iqV 7 # #... #.#. #. #  #.ia @9.0 (2ih iI _ #.##.#..## #. #.#.....<..# #. #.###).....# #. #.#......#.#### #. #.#.#.##.#....# #. #####.#.#†##.####.### ...........(..........#######.#.#.##.##.#.###........@#.#.......#.....#######(..############## #..........  #..######## #..# #.i .. #.#. #.##.#.10.0 (3i iB  #.##.#..## # #.#.....<..# # #.###).....# # #.#......#.#### # #.#.#.##.#....# # #####.#.#†##.####.### ...........(#.#.#.##.##.#.###.#.#.##(..# #.......... #..###### #..# #... #.#.. #.##.  #.iG @1.0 (4i ieK#.#.....<..# #.#.###).....# #.#.#......#.#### #.#.#.#.##.#....# #.#####.#.#†##.####.###............(..........iLG########.#.#.##.##.#.###.........#.#.......#.....########@..############## #.......... #..######## ##..##...#.##.##.#.# . ibW@2.0 (5i(`i8 #.###).....# #.##.#......#.#### #.##.#.#.##.#....# #.######.#.#†##.####.###.#...........(..........########.#.#.##.##.#.###.#.........#.#.......#.....#########(..############### #.@........ .#..######## ###..# #...#.#..#.##.i#.# ..#. #.  You see here 3 stones.i1]3.0 (6 _i^ ......#.#####.##.#....#####.#.#†##.####.##i_q...........(...........ii`########.#.#.##.##.#.###.#.........#.#.......#....########(..############## #.......... .##########ia  . .#.##. ..i]o@4.0 (7i:{i: #.##.#....#####.#.#†##.####.##...........(...........########.#.#.##.##.#.###.#.........#.#.......#....########(..############## #.......... .##########  .# #..### ...iD@5.0 (8i>Qi #####.#.#†##.####.##...........(...........########.#.#.##.##.#.###.#.........#.#.......#....########(..############## #.......... .###########  .# #..#####....6.0 (9ilix#####.#.#†##.####.###.#............(.########.#.#.##.##.#.###.#..i..#.#.#.....#.##(..#.iD#.... .#..## ##.#..## #+id#..@# #.#..# #.##.# #.# ..##. #iŒ.##. ..## ...#...iBi.7.0 (10.0)i@i=+ ...........(...........########.#.#.##.##.#.###.#.........#.#.......#....########(..############## #.......... .##########i+~##  #+.## i,#.#@.##.###.# ..##..##i6A8.0 (11i<i .(.########.#.#.##.##.#.###.#....#.#.#.....#.##(..#.#... .#..# ##.##..## #+##...## #.#.@# #.##.# #.##..# #. ##.# #.....##9.0 (12ii ########.#.#.##.##.#.###.#.........#.#.......#....########(..############## idi=#.......... ..##########.###  #+#...## ii$#.#..####..# ##.#.#...iri(t,20.0 (13i{ia .........#.#.......#....########(..############## #.......... .##########.##..##  #+#...## .#..##.##.# ## ...#.#...#iiI+1.0 (14i0i...#.#.#.....#.##(..#.#... .#..# ##.#.#..## #+#+#...## #.#..# #.##.## #.##.@# #. ##.# i b#. .... ## ##...###......### i~A2.0 (15iiP` ########(..############## #.......... ..##########.##..##  #+#+#...## .#..##.##. ###............#####...#####.#...#iFZA3.0 (16i^i  #.......... .#..##########.##..##  #+#+...## #..#.## ###..# ..#.###.#.###..#....@.......####...##### ##..... iT#..##i?A4.0 (17ii{#... ....##..# ##.#.##..## #+#+##...## #.#..# #.##.###### #.##..#... #.###.#.###.#.....#####...###..... #..####........##...#...##i6A5.0 (18ii0########(..###############...# #.......... ....# #..##########.#.# #..## #+#+##...## #.#..# #.##.#######.##..#...+ #.###.#@###... #..............#####...#########.....#..####........#.#...#...##6.0 (19ia!i/r.........#.#.......#.....#...#  ########(..###############...# #.......... ....# #..##########.#.# #..## #+#+##...## #.#..# #.##.###### #.##..#.@.+ #.###.#.###... #.............. #####...#########.....#..####.......#.#...#ieA7.0 (20ii B ...#.#.#.....#...# #(..#...# #... ....# #..# ##.#.# #..## #+#+# #...## #.#..# #.##.###### #.##..#..@+ #.###.#.###... #........ #####...##.....#..i~B ####........# iK A8.0 (21iP i ###...............'.................####iz i +9.0 (22i i c ..#.#.#.....#...# (..#...# #... ....# #..# ##.#.# #..## ########+#+# #...## ...#.#..# ..#.##.######.#.##..#...@.#.###.#.###.#............#####...####### i 7_You open the door.i B30.0 (23i_ i3'  ..#.#.#.....#...# (..#...# #... ....# #..# ##.#.# #..## ##+#+# #...## #.#.#..# #.#.##.######.#.##..#...'#.###.#.###.#...........#####...#### i' 7 There is an open door here.i;1 H1.0 (24 _i? in ..#.#.#.....#...# (..#...# #... ....# #..# ##.#.# #..## #+#+# #...## #.#.#..# #.#.##.######.#.##..#...'.i #.###.#.###.#..........#####...## i& A2.0 (25i im ..#.#.#.....#...# (..#...# #...iBn o ....# #..# ##.#.# #..## #+#+# #...## #.#.#..# #.#.##.######.inn #.##..#...'.#.###.#.###.in #.........#####...# in &iw i9x +3.0 (26iT} i ..#.#.#.....#...# (..#...# #... ....# #..# ##.#.# #..## #+#+# #...## #.#.#..# #.#.##.######.#.##..#...'.#.###.#.###.#........#####...#. i A4.0 (27i  i ..#.#.#.....#...# (..#...#  #... ....#  #..# ##.#.#  #..## #+#+#  #...## #.  #.#..# #.  #.##.######.  #.##..#...'.#.###.#.###.  #.......######...#.###..... # ii i] A5.0 (28i i6a..#.#.#.....#...# (..#...# #... ....# #..# ##.#.# #..## #+#+# #...## #. #.#..# #. #.##.######. #.##..#...'. #.###.#.###. #.......# #####...# i6&iBiYA6.0 (29iy#.#.#.....#...# (..#...# ... ....# ..# ##.#.# ..## #+#+# ...## #. .#..# #. .##.######. .##..#...'.) .###.#.###. .......#...## iJ7.0 (30iti$ _Found a sling.iM .#. (............#...'.......#...iD iE .###############...# ......... ....# ######## ##.#.# ## #########+#+#####.............. #..# #.# ##.######.# ##..#...'.......)# ###.#.###.#.........#### ###...#############.#  ##..... #..####........#.#...#..##8.0 (1.0)i I i ^...... ....# ######## ##.#.# ## #########+#+#####..............#  #.# ######.# ..#...'.......)# #.###.# .........#### ##...#############.#  ##..... # ..####........#.#ir [...#..## i @9.0 (2i il L ....#  ##.#.#  #+#+#### ## #.# # #.# .######.# ..#...'.............)# .#.###........# .@.#### ...#.# ##..... .#  #..#### .#.... .#....# .# .#...# .#...## .#i6w A40.0 (3iY| ic ....#  ##.#.#  #+#+####  #.# # #.# ######.# #...'.............)# .#.###........# ..@#### ...#.# ..... i..# #..#### #..# .... ...# ....# .##.# #...# # #.# i8{...## #.#i@1.0 (4ii ########.# #########+#+#### # #..............##### .#...'.)####........# ..........#################@# #..... #.#####/...> #.#iI2.0 (5i:i; _Found a stone staircase leading down.i' /.....i<( i- i  #########+#+#### ## #..............# .# #..............# .######..............# ..#...'.............)# #.#.###..............# ..................#### #...#############.# ##..... #@.#  #..#### #..#  ....  ...#  ....###.##...#/# #.#  ...##.. #.# .> #.### .#i @3.0 (1i ix # 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.# #.. .# #.ik I. ..#..i #..#!.#..iA A70.0 (6iT i_ #. #####...##.# ##....#..# ###..####.#####.#..# ###.......# .......####..##..##.# #.#...# ##....###.##....#..# #.#...>## #.##..ib`# .# #..# .# #..# .. #..# #..#i` #!.# #..#iki>l#1.0 (7iqi<  #####...#############. ##.............#..####..####.#####.#..####..................# .####..##..##.# #.#...# ##....###.#.####....########..# #.#i........[........>## #.# ######@.########## .# #..# .# #..# .. #..#  #..# #!.# #..#  #..#You see here a +0 robe.i i 12.0 (8 _iiZ  ##.............#.###..####.########................ .......####..##..## #.#...# ##....#.####....########..# ........[........># ######..##########  #@.# iO[}. #..#if@3.0 (9i>mi ###..####.########................ .......####..##..## #.#...# ##....#.####....########..# .......[........># ######..##########  #..# . iW+...#iTD4.0 (10.0)i!i|4 i###................ .......####..##..##im #.#...# ##....#.####....########..# .......[........>#i ######..##########  #..# i71. iR!imS##.#ii+5.0 (11izic+  .......####..##..## #.#...# ##....#.####....########..# .......[........># ######..##########  #..# . !...iLlil+6.0 (12irif  #.#...# ##....#.####....########..# .......[........># ######..##########  #..# .iO ..#im W7.0 (13i]A8.0 (14iYiM .####....########..# .......[........># ######..##########  #..# . .# _j - 3 potions of curing (gained 1)iA9.0 (15ii@ .......[........># ######..##########  #..# . .##iOA##iIB80.0 (16iOi= ######..##########  #..# . ....oo...o..###.... ...o.##.. o   orc priest (wandering)i##o   orc wizard (wandering) oo 2 orcs (wandering)i\  An orc wizard, 2 orcs and an orc priest come into view.An orc is wielding a +2 whip of flaming.iiiigo.'o.o.oooo1 wandering)iT5==1.0 (17ii, _The orc wizard shouts!i|........[........>## #.# ######..########## .# #..# .# #..# ..#..# #..# #..# #..# #.@#  iԂ#..# ...o.'o..# ...o.###.#.... .....o #.##i.. #.# ####i#~o   orc (iK ooThe orc shouts!i;*i5r o   orcidr  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!iVitiF o..o{Deactivating autopickup; reactivate with Ctrl-A.i7=2.0) iJiP- _You hear an angry hiss.i &  i! ~You conjure some foxfire!  The orc priest invokes the aid of Beogh against you.iG ,iM vvoo..(ally target)o 2 orcsiM 955----iM N8--3iV ii ' _Beogh smites you!iaiY  You conjure some foxfire!  A centaur comes into view.it,ivv'o.cc   centauro   orc priest (ally target)o   orc7-----4 _The orc priest hits you but does no damage.iWi/........[........>## #.# Stats the Arsonist######..########## .# Gargoyle of Vehumet ......#..#.# Health: 55/63 ====================----#..#.. Magic: 17/19 =====================---#..#AC: 20Str: 18#..#EV: 9Int: 20#..#iSH: 3Dex: 10#vv#XL: 10 Next: 50% Place: Dungeon:8#v@#Noise: =--------  Time: 11184.0 (0.0)iq#ov#h) +1 war axe...o.'o..#Cast: Foxfire.....###.#.... ....c. #.##c   centauri&.. #.#o   orc priest (ally target)iS####o   orcirYou conjure some foxfire!  The orc priest invokes the aid of Beogh against you. i/_Beogh smites you!  iTYou conjure some foxfire!  A centaur comes into view. iB_The orc priest hits you but does no damage.if4iiwc _There is not enough space to conjure foxfire!iiT#........[........>## #.# Stats the Arsonist######..########## .# Gargoyle of Vehumet ......#..#.# Health: 55/63 ====================----#..#.. Magic: 17/19 =====================---#..#AC: 20Str: 18#..#EV: 9Int: 20#..#SH: 3Dex: 10#vv#XL: 10 Next: 50% Place: Dungeon:8#v@#Noise: =--------  Time: 11184.0 (0.0)#ov#h) +1 war axe...o.'o..#Cast: Foxfire.....###.#i,$[40m.... ....c. #.##c   centaur.. #.#o   orc priest (ally target)####o   orcThe orc priest invokes the aid of Beogh against you. _Beogh smites you!  You conjure some foxfire!  A centaur comes into view. _The orc priest hits you but does no damage. _There is not enough space to conjure foxfire!i+i+i2i5c _There is not enough space to conjure foxfire!i8 i GM####....########..........[........>## #######..###########....v. #ov...o.'o..#.....o   orc priest (ally target)c.o   orc.i P####i i># §v Your foxfire dissipates!The foxfire hits the orc priest.iϨ iׯ . The orc priest is moderately wounded.The foxfire hits the orc priest.i< iE .The orc priest is severely wounded.The foxfire hits the orc priest.i ,i i §.oo..i 3-5.0 (1i I§ if U_The orc priest is severely wounded.iHR>  You conjure some foxfire!icZvv.o.(ally target)i [6=6-=6icieA _The orc priest hits you but does no damage.iyB vYou conjure some foxfire! The orc priest barely misses you.iB`5---7iJiL~ _The orc hits you but does no damage. The orc barely misses your foxfire.iO[ i,f .####....########..# #.# Stats the Arsonist........[........>## #.# Gargoyle of Vehumet ......######..########## .# Health: 56/63 =====================---#..#.# Magic: 15/19 ==================------#..#.. AC: 20Str: 18#..#EV: 9Int: 20#..#SH: 3Dex: 10#vv#if XL: 10 Next: 50% Place: Dungeon:8#v@#Noise: =--------  Time: 11187.0 (0.0)#oo#h) +1 war axe#..#Cast: Foxfire...o.'...#.....###.#.... ...o   orc priest (ally target).c. #.##if o   orc.. #.#####The foxfire hits the orc priest. ig t_The orc priest is severely wounded.You conjure some foxfire! iDg _The orc priest hits you but does no damage.  You conjure some foxfire! The orc priest barely misses you. _The orc hits you but does no damage. The orc barely misses your foxfire.in 4i&v ix c _There is not enough space to conjure foxfire!il i .####....########..# #.# Stats the Arsonisti L........[........>## #.# Gargoyle of Vehumet ......######..########## .# Health: 56/63 =====================---#..#i '.# Magic: 15/19 ==================------#..#.. AC: 20iT uStr: 18#..#EV: 9Int: 20#..#SH: 3Dex: 10#vv#i QXL: 10 Next: 50% Place: Dungeon:8#v@#Noise: =--------  Time: 11187.0 (0.0)i #oo#h) +1 war axe#..#Cast: Foxfirei ...o.'...#.....###.#.... ...i o   orc priest (ally target).c. #.##o   orc.. #.#i n#### _The orc priest is severely wounded.iB hYou conjure some foxfire! _The orc priest hits you but does no damage.  ip You conjure some foxfire! The orc priest barely misses you. _The orc hits you but does no damage. The orc barely misses your foxfire. _There is not enough space to conjure foxfire!i i] i> i  i U_There is not enough space to conjure foxfire!ii\ #.#...# ##....######....########..........[........>## #######..###########....v.oo #io.'...###.#... ... c.#...iti' §vYour foxfire dissipates!The foxfire hits the orc.iQiZ  The orc is lightly wounded.  The foxfire hits the orc!  You kill the orc!iaU.)i§.o.ib6==-8.0 (1iYi<Z _Vehumet accepts your kill.iY §You closely miss the orc priest.The orc priest is severely wounded.ii 9§ix i b.7=9.5 (1.5 i 9{id l _The orc priest looks satisfied for a moment.i  You closely miss the orc priest.The orc priest is severely wounded.iL  The orc priest invokes the aid of Beogh against you.iz i iK i' i io{{oo   orciy)91.0i$.iJ!- _You struggle to resist.ii4  You conjure some foxfire!  The orc priest calls down the wrath of Beogh upon you.i vvo.cc   centauro   orc priest (ally target)o   orci46----5--==20 iie _Beogh smites you! Something hits you.iȚ ih4 i<7 M . iq7 rYou conjure some foxfire! The foxfire hits something.  The foxfire hits the orc priest.i  .v.(launcher)The orc priest is almost dead.((i i&z  The centaur wields a +0 shortbow. The centaur shoots an arrow.  The orc priest hits you but does no damage.i o).c.iO 5----4----3i i  i M_Something hits you.i5d  You conjure some foxfire! The foxfire hits the orc priest.  You kill the orc priest!i~j)o   orciiidiL v.c.55   white imp (wandering)o   orc (ally target)Vehumet accepts your kill.A white imp comes into view.i3--1--4ii  _The orc closely misses you. Something hits you but does no damage.im vv55igYou conjure some foxfire!  The white imp shouts!i'A  The centaur shoots an arrow.ic.{ $Reactivating autopickup.ii9 5.  You feel a bit more experienced. The orc closely misses you.iC(i]9$iqgy36-----==5ijiwnF _The centaur shoots an arrow. The arrow hits you!i[8  You conjure some foxfire! The foxfire hits the orc.i,i  The orc is almost dead.The foxfire hits the orc.  You kill the orc!§v)iO,i^Pi5Ti  Vehumet accepts your kill.iTiTi_ §§vcvS, ally target)S   adder5   white impAn adder comes into view.iyiiliS.S..5i.iAliy/§§§)c.S..5.)iz7=---2---6i1G§§i iɆ;_The foxfire hits the centaur but does no damage. x2iiB"j  You conjure some foxfire!i%2  A water moccasin comes into view. x2  The centaur unwields a +0 shortbow. You block the centaur's attack..v)vSS5.SSS 2 water moccasinsc   centaur (ally target)S   adder5   white imp1-----7i>U _The centaur kicks you but does no damage.i'w  You miscast Foxfire.  You are very lightly contaminated with residual magic.i §vNothing appears to happen. The foxfire hits the adder.iӜ ) The adder is lightly wounded.  The foxfire hits the centaur!i i? ,i &  iP The centaur is moderately wounded.The centaur hits you but does no damage.i! W§)Sif" 5S..S.i" 0---8Contam i + i. T _The centaur barely misses you.iy ,i{ ^  You conjure some foxfire! You block the centaur's attack.iܰ  i mvvSSS.(ally target)(ally target)The centaur kicks you but does no damage.  The centaur barely misses you.8=9/19 --9 _The centaur kicks you but does no damage.i$,i vSSYou conjure some foxfire! The water moccasin bites you.  The centaur hits you but does no damage.iO2--8--200iiT _The centaur barely misses you.i>ix#.#...# ##....###.# Stats the Arsonist.####....########..# #.# Gargoyle of Vehumet ......iC%........[........>## #.# Health: 32/63 ============------------######..########## .# Magic: 8/19==========--------------#..#.# AC: 20Str: 18it#..#.. EV: 9Int: 20#..#SH: 3iDex: 10#vv#XL: 10 Next: 51% Place: Dungeon:8i͍#v@#Noise: =--------  Time: 11200.0 (0.0)#Sc#ih) +1 war axe#5S#Cast: Foxfirei##.S#Contam ...o.'...#.....###.#iMSS 2 water moccasins.... ...imc   centaur (ally target).c. #.##iS   adder (ally target).. #.#i5   white impThe centaur kicks you but does no damage.  iKThe centaur barely misses you. _The centaur kicks you but does no damage.  You conjure some foxfire! The water moccasin bites you.  iymThe centaur hits you but does no damage. _The centaur barely misses you.i;3iiAc _There is not enough space to conjure foxfire!iAix#.#...# ##....###.# Stats the Arsonist.####....########..# #.# Gargoyle of Vehumet ......i........[........>## #.# Health: 32/63 ============------------######..########## .# Magic: 8/19==========--------------#..#.# AC: 20i~jStr: 18#..#.. EV: 9Int: 20#..#SH: 3Dex: 10#vv#XL: 10 Next: 51% Place: Dungeon:8#v@#iINoise: =--------  Time: 11200.0 (0.0)#Sc#h) +1 war axe#5S#Cast: Foxfire#.S#Contam ...o.'...#.....###.#SS 2 water moccasins.... ...c   centaur (ally target).c. #.##S   adder (ally target).. #.#5   white impThe centaur barely misses you. _The centaur kicks you but does no damage.  You conjure some foxfire! The water moccasin bites you.  The centaur hits you but does no damage. _The centaur barely misses you. _There is not enough space to conjure foxfire!i i iiac _There is not enough space to conjure foxfire!iЋiȏ{.......####..##.. #.#...# ##....######....########..........[........>## #######..###########....v.Scij5S #.So.'...###.#... ... c.#ii §vYour foxfire dissipates!The foxfire hits the water moccasin.i|"i( )The water moccasin is lightly wounded.  The foxfire hits the water moccasin.iZdieiHfifi(gigiSrit  The water moccasin is lightly wounded.  The centaur misses you.i}ScS)5)S.i~~^9=1.0 (1iUiW? _The centaur kicks you but does no damage.ikh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i .......####..##..##.#  Stats the Arsonist #.#...# ##....###.#  Gargoyle of Vehumet ...... .####....########..# #.#  Health: 32/63 ============------------ ........[........>## #.#  Magic: 5/19======------------------ ######..########## .#  AC: 20Str: 18 #**# .#  EV: 9Int: 20 #**# ..  SH: 3Dex: 10 #**# XL: 10 Next: 51% Place: Dungeon:8 #S@# Noise: =--------  Time: 11201.0 (0.0) #cS# h) +1 war axe #*5# Cast: Foxfire[iR12;14H #*S# Contam  #..# ...o.'...# SS 2 water moccasins .....###.# c   centaur .... ... S   adder .c. #.## 5   white impThe centaur misses you. _The centaur kicks you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activatei @*@i" D*@i @S _The centaur kicks you but does no damage.oxfire (safe; 1%  i/ Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a water moccasini-W.......####..##..##.# Stats the Arsonist#.#...# ##....###.# Gargoyle of Vehumet .......####....########..# #.# Health: 32/63 ============------------........[........>## #.# Magic: 5/19======------------------######..########## .# AC: 20Str: 18#..#.# EV: 9Int: 20#..#.. SH: 3Dex: 10####XL: 10 Next: 51% Place: Dungeon:8##@#Noise: =--------  Time: 11201.0 (0.0)####h) +1 war axe#)[0iW,;10;1m5#Cast: Foxfire#)S#Contam #..#...o.'...#SS 2 water moccasins.....###.#c   centaur.... ...S   adder.c. #.##5   white impLook: a water moccasin  A wave of flame ripples out! The flame wave engulfs the centaur.  The centaur is severely wounded.iXThe flame wave engulfs the water moccasin!!  The water moccasin is almost dead.The flame wave engulfs the water moccasin!i A wave of flame ripples out! The flame wave engulfs the centaur.  The centaur is severely wounded.  The flame wave engulfs the water moccasin!!  The water moccasin is almost dead.  The flame wave engulfs the water moccasin!  The water moccasin is moderately wounded.i׾  ..ScSS.  (Press . to intensify the flame waves.)  The centaur hits you but does no damage.iֿ3======2.0 (1Wave iei _The centaur completely misses you. The water moccasin misses you. x2iaH  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iL .......####..##..##.#  Stats the Arsonist #.#...# ##....###.#  Gargoyle of Vehumet ...... .####....########..# #.#  Health: 33/63 ============------------ ........[........>## #.#  Magic: 1/19=----------------------- ######..########## .#  AC: 20Str: 18 ih]#**# .#  EV: 9Int: 20 #**# ..  SH: 3Dex: 10 #**# XL: 10 Next: 51% Place: Dungeon:8 #S@# Noise: ======---  Time: 11202.0 (0.0) #cS# h) +1 war axe #S5#i Cast: Foxfire #**# Contam Wave  #..# ...o.'...# SS 2 water moccasins .....###.# c   centaur .... ... S   adder .c. #.## 5   white impThe centaur hits you but does no damage. i _The centaur completely misses you. The water moccasin misses you. x2  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activatei  @S _The centaur completely misses you. The water moccasin misses you. x2  Casting  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a water moccasin (moderately wounded)iF  .......####..##..##.#  Stats the Arsonist #.#...# ##....###.#  Gargoyle of Vehumet ...... .####....########..# #.#  Health: 33/63 ============------------ ........[........>## #.#  Magic: 1/19=----------------------- ######..########## .#  AC: 20Str: 18 #..# .#  EV: 9Int: 20 i[G#..# ..  SH: 3Dex: 10 #..# XL: 10 Next: 51% Place: Dungeon:8 #S@# Noise: ======---  Time: 11202.0 (0.0) #cS# h) +1 war axe #S5# Cast: Foxfire #).# Contam Wave  #..# ...o.'...#iqI/ SS 2 water moccasins .....###.# c   centaur .... ... S   adder .c. #.## 5   white impPress: ? - help, Dir - look around, f - activateLook: a water moccasin (moderately wounded)  A wave of flame ripples out! The flame wave engulfs the centaur.  The centaur is severely wounded.The flame wave engulfs the water moccasin!  You kill the water moccasin!i2R   #.#...#   ...# #.#  ..[.>## #.#  ######..# .#  #..# .#  iR#..# ..  #### ##@# #### #S5# iR#).# #..#i S ...#S   water moccasiniMSu ##.# ipS.... ... .c. #.##  iSA wave of flame ripples out! The flame wave engulfs the centaur.  The centaur is severely wounded.  The flame wave engulfs the water moccasin!  You kill the water moccasin!  Vehumet accepts your kill.  The flame wave engulfs the water moccasin!i  The water moccasin is almost dead.(Press . to intensify the flame waves.)  The centaur hits you but does no damage.ii ..ScS)The centaur kicks you but does no damage.i243.0 (1iiC _The centaur closely misses you. The centaur barely misses you.i kH  Casting: Flame Wave (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iGiHiMPiR iRJ_You don't know that spell.iP adder bitehit  The centaur kicks you. The water moccasin  The centaur hits you but does no damage.  The centaur barely misses you. The adder bites you.  The water moccasin barely misses you.iWQ1-=-----4.5 (1.5i^iaK _Your magical contamination has completely faded away.i v  You hit the centaur.  You kill the centaur!i  Vehumet accepts your kill.You closely miss the adder. You closely miss the water moccasin.i  5$S   adder5   white imp  The adder bites you but does no damage. The water moccasin bites you.  i iThe adder bites you but does no damage. The white imp closely misses you.i [0-6i 7-----6.0i i F _The water moccasin bites you but does no damage.i  The adder bites you but does no damage. The white imp closely misses you. _The water moccasin bites you but does no damage.hit the white imp but do no damage. You closely miss the water moccasin.You hit the adder. The adder bites you but does no damage.  The water moccasin  The white imp hiti O292=iJ %7.6 (1.6 i iI [ _The adder bites you but does no damage. The water moccasin bites you.i E  You barely miss the white imp. You barely miss the adder.You barely miss the water moccasin.The water moccasin bites you but does no damage.iTm  The white imp gestures at you.i  The puff of frost hits you but does no damage.  The adder bites you but does no damage.  iThe water moccasin bites you but does no damage.  The white imp gestures at you.ivlimF30=9.2iwti#ws _You block the puff of frost. The adder completely misses you.i& |  You slash the white imp!  You kill the white imp!i"$   You kill the white imp!  Vehumet accepts your kill.  You barely miss the water moccasin. You barely miss the adder.  The water moccasin bites you but does no damage.  The adder bites you but does no damage.  The water moccasin bites you but does no damage.i+!5710.7 (1.5 i)i_-K _The adder misses you.iƝThe water moccasin bites you but does no damage. _The adder misses you.  You closely miss the adder.  The adder is heavily wounded.  You miss the water moccasin. The water moccasin closely misses you.  The adder bites you but does no damage. The water moccasin bites you.ih26---2.2i i= _The adder bites you but does no damage.it  You slash the adder!  You kill the adder!i .  Vehumet accepts your kill.You barely miss the water moccasin.iF--3==-3.7iZiI _The water moccasin bites you but does no damage. x2i= #.#...# ##....#.####....########..# .......[........># ######..##########  #..# . S$)$).....o.'...### ...ic. #.##. #iJA40 ii I _The water moccasin bites you but does no damage. x2i4f    ...# #.#  ..[.i>## #.#  ######..# .#  #..# .#  #..# ..  #..# ii#S.# #$@# #)$# i&#).# #..#i! ...#iA  .....###.# ib2.... ... .c. #.##i1 .. #.#iaA    ...# #.#  ..[.>## #.#  i܉######..# .#  #..# .#  #..# ..  #..# i!#S.# #$@# #)$#iE` #).#ik iS#..# i3...#iNJ ie.....###.# i4.... ...i\ .c. #.#i7% iW,.. iu iZ4i0iàe _A water moccasin is nearby!iF    ...# #.#  ..[.>## #.#  ######..# .#  #..# .#  #..# ..  #..#iIG #S.# #$@# #)$# #).#iH #..# ...# .....###.# .... ... .c. #.## .. #.#i    ...# #.#  ..[.>## #.#  ######..#i{? .#  #..# .#  #..# ..  #..# #S.# #$@#i #)$# #).# iX#..# i3...# i".....###.# .... ...iD| .c. #.#id; .. iiii~e _A water moccasin is nearby!i    ...# #.#  ..[.>## #.#  ######..# .# i, #..# .#  #..# ..  #..# #S.# #$@#ie1 #)$# #).# i#..# i+...# .....###.#i  .... ... i2.c. #.## .. #.#ii}[ L    ...# #.#  ..[.>## #.#  ######..# .#  #..# .#  i\ ,#..# ..  #..# #S.# #$@# #)$# #).#iU\  #..# ...# i\ P.....###.# .... ... .c. #.# .. iYd 4iok im e _A water moccasin is nearby!iw _The water moccasin bites you but does no damage. x2 _A water moccasin is nearby! _A water moccasin is nearby!  You hit the water moccasin.  The water moccasin is almost dead.i*_7=6.2 (1.5 iĭihI _The water moccasin bites you but does no damage. x2i  You hit the water moccasin.  The water moccasin is almost dead.ig ,7.8 (1.6 i i h  You hit the water moccasin.  The water moccasin is almost dead. _The water moccasin bites you but does no damage. x2  You hit the water moccasin.  The water moccasin is almost dead. _The water moccasin bites you but does no damage. x2i6 _The water moccasin bites you but does no damage. x2  You hit the water moccasin.  The water moccasin is almost dead. _The water moccasin bites you but does no damage. x2  You closely miss the water moccasin.  The water moccasin is almost dead.i24-4===9.4ii!y _The water moccasin barely misses you. The water moccasin bites you.i~U  You hit the water moccasin.  You kill the water moccasin!iZE†i_m-==6020.9 (1.5 iji7k ikL_Vehumet accepts your kill.iU" 3i.+ i3 i7 M5-10i< i[F S-2.9 (2i1V iZ @3.9 (3i` iAj @4.9 (4ip ihx ~265=5.9 (5i iH @6.9 (6i` i @7.9 (7iɟ i۩ s7=8.9 (8i i i ?=9.9 (9i i_ i /30.9 (10.0)i i 8=6=1.9 (11iZ iZ A2.9 (12i i A3.9 (13iW i A4.9 (14iX# ia+ i+ }9==5.9 (15i3 i; A6.9 (16iDB i%J S7=ihJ $7.9 (17iQQ i\ i] X30=8.9 (18if i6o A9.9 (19iu i B40.9 (20i* iݓ o1=1.9 (21i i' iţ +2.9 (22i i A3.9 (23i6 i i _8==4.9 (24i i iP a2=5.9 (25i\ iR A6.9 (26i i A7.9 (27i i 3===8.9 (28i i A9.9 (29i i# w9=50.9 (30i+ i3 i3 G41.9 (31i; i,D iyD +2.9 (32ivK iS A3.9 (33i'[ ic [=4.9 (34i6j iq 95iq >=5.9 (35ix i iW W10/19=6.9 (36i i6 A7.9 (37i i 96ic 6=8.9 (38i i϶ ia +9.9 (39i i ^=60.9 (40i i w7=1.9 (41iQ i4 q1=2.9 (42i i i5 +3.9 (43i ij A4.9 (44i i o8=5.9 (45i i" ]=6.9 (46iq i # A7.9 (47i* i6 i27 G98.9 (48iM> i}F iF %2iG 7==9.9 (49iM iW B70.9 (50iq^ if ibg [40=1.9 (51im iHv A2.9 (52i| ig :==i $3.9 (53i i4 i| +4.9 (54i i i? 1=3=5.9 (55i i iݺ +6.9 (56i. i] A7.9 (57i iX 92i >=8.9 (58i i i G=9.9 (59i i B80.9 (60i i i 3=4=1.9 (61i@ i A2.9 (62i i/ A3.9 (63i i#F 4.9 (644=5.9 (65iO A6.9 (66iU i] i4^ Y5=7.9 (67if i4m r45=8.9 (68i,s iyz iz +9.9 (69i' ia B90.9 (70i i 6==1.9 (71i i} A2.9 (72i i A3.9 (73i׸ iL p6==4.9 (74ig i iH 375.9 (75i i W6.9 (76i A7.9 (77i iD H8=i A==8.9 (78iQipA9.9 (79i0i@K7=i&300.9 (80i#i<,i,\9=1.9 (81i98iAA2.9 (82iCIiNA3.9 (83i Ui^]=4.9 (84ijiqp50=5.9 (85i:xiiR8=6.9 (86i6ii$7.9 (87iiR91i@=8.9 (88iifA9.9 (89iIih9=i%10.9 (90i,iia321.9 (91ii7p9==2.9 (92iiA3.9 (93i iCi+4.9 (94i ii#3i6=5.9 (95iii $==i3$6.9 (96i$i-A7.9 (97i5i$;ip;\4=8.9 (98irAi4i+9.9 (99iPi[R(20.9 (100.0)51122i{W+33iXiaA44i6gino6=55iti}i~+66iiA77iJiy7=88i3i߰A99ibi]C30.9 (110iUi o8=11i_iA22i{iA33idiA44i0 i99ik@=55i|i;#A66i)i3A77iQ=iIHJ6088i_PiMXA99i _i1iC40.9 (120i wiq}i}Y1=11iYiӓA22ii̡A33iiTA44iزiy2=55iiA66iiki+77iiAo3=88iiF} .####....########..# .......[........># ######..##########  #..# . †$.))..#.##### _HP restored.iUi$99i-i?  You now have 417 gold pieces (gained 19).  Things that are here:50.9 (130iըi۱  .####....#..# #.# ........[..>## #.# ######..## .# #..# .# #..# .. #..#iz #†.# #$.# #@)# #).# #..#  ...o.'...# .....###.# .... ... .c. id#.## .. #.#  # ### _a +0 dagger; a +0 robe; an orc corpsei i+11 ii  Things that are here: _a +2 whip of flaming; a +0 scale mailiwR.iiM #.#...# ##....######....########..........[........>## #######..###########...†..)))#..#.#i9iS=2.9 (1.0) _iiiN  You now have 427 gold pieces (gained 10).i*3.9 (2iiV .####....########..# .......[........># ######..##########  #..# . †).))...##### _Items here: )) ††.ib@4.9 (3ifjiR}$  Things that are here:i .......[........># ######..##########  #..# . †).)).....o.'.####a +2 whip of flaming; a +0 scale mailiib15.9 (4 _i ic  ######..##########  #..# . †).)))......'.i̗.....###.........#You see here a +0 war axe.i!i16.9 (5 _ii7X  #..# . †)..))... #)......##......'.###. ......###..#itA@7.9 (6iDIiI #..# . #..# # #..##. #†.##.! #).##... #))##.... #).##.....##..#'.....'@..##.....###.#.. ....#... #.###... #.### ###i@8.9 (7iiy  #..#  #..#  ###### #..# #..... #†.# #.!... #).# #..... #))# #..... #).##.....##..#.'.....@...##.....###.#.. ....#...## #.###.. #.### ###i i *9.9 (8i i    #..# #..# ########..# #.....##†.# #.!...##).# #.....##))# #.....##).##.....##..#.'....@'...##.....###.#.' ....#...##'##.### ..... ..#.### ∩.###..#i ['##There is an open door here.i' J60.9 (9iV/ i 2 6 _Found Tadab's Serpentskin Sales.i a).'..i i} ######..########## #..# #..# ########..# #.....##†.# #.!...##).# #.....##))# #.....##).# ###...@.##..#...'.....'...####.....###.# ........' ....###...##'##.### ..... ...####### ∩.### ..#'##i3 @1.9 (1i iT ........[........>#######..########## #..# #..# ########..# #.....##†.# #.!...##).# #.....##))# #..@..##).# ###.....##..# ...'.....'...#..###.....###.# ........' ....###...##'##.### .....# ...#i! ####### ∩.### ..#iQ_ V2.9 (2i  .####....########.........[........>######..######### #..# #..# ########..# #.....##†.# #.!...##).# #.@...##))# #.....##).# ###.....##..# ...'.....'...#..###.....###.# ........' ....###...##'##.### .....# ...#i h####### ∩.###i/ io *3.9 (3i iE M #.#...# ##..####....########.........[........>######..################.....##†).i ....##)) #.....##)###.....##..#....# ..i @4.9 (4iX i @5.9 (5iW iL .####....########........[........>#######..########## #..# #..# ########..# #.....##†.# #.....##).# #..@..##))# #.....##).# i.M###.....##..# ...'.....'...#..###.....###.# ........' ....###...##'##.###.....# ..#.######## ∩.##iWME# _i - 5 potions of ambrosia (gained 1)iX@6.9 (6iai........[........>########..##########  #..# #..# ########..# #.....##†.# #.....##).# #.....##))# #...@.##).# ###.....##..# ...'.....'...# ..###.....###.# ........' ....###...##'##.###.....# ..#.######## ∩.## ..#i@7.9 (7ii Nc######..##########  #..# #..# ########..# #.....##†.# #.....##).# #.....##))# #.....##).# ###....@##..# ...'.....'...# ..###.....###.#  ........' ....###...##'##.###.....# ..#.######## ∩.### ..#'##iX@8.9 (8idi  #..# #######.....##†....##)...##))....##).####.....##..#...'....@'...#..###.....### ........' ....##'##9.9 (9i  #######.....##†....##)...##))#....##).####.....##.....'.....'...###....@###.# ........'......###...##'##.###.#..70.9 (10.0)ii6########..# #.....##†.# #.....##).# #.....##))# #.....##).# ###.....##..# ...'.....'...# ..###.....###.##.# ........@......####...##'##.####......#...#.# #######.∩.## #...###'##....##iHA1.9 (11iWsiq .....##†....##)...##))....##).###.....##....'.....'...#..###.....###.##.# ........'.....###...##@##.####......#...#.# #######.∩.##.  There is a large open door here.2.9 (12 _iiŠ ....##)...##))#.....##).###.....##....'.....'...###.....###.##.# ........'......####...##'##.####......#.@.#.# #######.∩.## #...# i9I#.  There is a large open door here.iSiΩ23.9 (13 _imiq9 ...##))#.....##).###.....##....'.....'...###.....###.##.# ........'.....###...##'##.###......#...#.# #######.@.## #...# #'###.iBA4.9 (14iHiMiNU8Welcome to Tadab's Serpentskin Sales! What would you like to do?  a -  330 gold the Omnibus of Iosisb -  18 gold 2 poisoned darts  iVc -  60 gold a scroll of poison  d -  60 gold a scroll of poison  e -  57 gold a +0 sling of venom  f -  132 gold a +1 sling of venom  g -  375 gold a staff of alchemy (unknown) You have 427 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listi The Omnibus of Iosis. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Ignite PoisonFire/Alchemy4 no  b - Alistair's Walking Alembic Alchemy/Forgecraft 5 noiݾi4}Ignite Poison Converts all nearby poison into liquid flame, burning poisoned creatures from i within. It also turns clouds of poison and mephitic gases into flame. The casteris not affected directly. Level: 4 Schools: Fire/Alchemy Fail: 28% Power: 27% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 20 fire damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.i{[ The Omnibus of Iosis. A book of magic spells. i|It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book i1|( Spells TypeLeveliS|WKnown  a - Ignite PoisonFire/Alchemyis|z4 no  b - Alistair's Walking Alembic Alchemy/Forgecraft 5 noiJ Welcome to Tadab's Serpentskin Sales! What would you like to do?  a -  330 gold the Omnibus of Iosis  b -  18 gold 2 poisoned darts  c -  60 gold a scroll of poison  d -  60 gold a scroll of poison i  e -  57 gold a +0 sling of venom  f -  132 gold a +1 sling of venom  g -  375 gold a staff of alchemy (unknown) You have 427 gold pieces. iϊ [Esc] exit[!] buy|examine itemsi [a-g] mark item for purchase [/] sort (type)i [A-G] put item on shopping listioii.#.....##))#Stats the Arsonist#.....##).#Gargoyle of Vehumet ......###.....##..#Health: 63/63 ========================...'.....'...#Magic: 19/19 ========================..###.....###.##.#AC: 20Str: 18........'......#EV: 9Int: 20###...##'##.####SH: 3Dex: 10......#...#.#XL: 10 Next: 60% Place: Dungeon:8iǷ+#######.@.###Noise: ---------  Time: 11374.9 (14.0)#...#h) +1 war axe##'##Cast: Foxfire....###.#.i#.  There is an open door here. _Found Tadab's Serpentskin Sales. _i - 5 potions of ambrosia (gained 1) _There is a large open door here. i6__There is a large open door here.  There is an entrance to Tadab's Serpentskin Sales here.iii. _i ~........''.iN i+ Z).###.....##....'.....'...###.....###.##.# ........'.....###...##'##.###......#...#.# #######.∩.## #.@.# #'# ... #.###i "#.i i 75.0) _i iF 7##....'.....'...###.....###.##.# ........'.....###...##'##.###......#...#.# #######.∩.## #...# ##@##.........#.######.#o   orc (asleep)o  An orc comes into view. It is wielding a +0 short sword. oo 2 orcs (1 wandering)ooThe orc shouts! You hear a shout!  An orc comes into view. It is wielding a +0 mace.==6.9 (2iL iY j _You hear a shout! _There is an open door here.il1 ) ###.....## ...'.....'...# ..###.....###.##........'......###...##'##.####......#...#.#######.∩.####.@.##'## #.........######.#   orc.o#oioi!x<o.ix;--7.9 (1 _iji1i i i vvo(ally target).8--=-8i iS / _You conjure some foxfire!itBiuiv,ixi §§§§§vv You conjure some foxfire! The foxfire hits the orc.i_8?  The orc is moderately wounded.The foxfire hits the orc!  You kill the orc!).iiv§v@§§§§§.i(7---9§§§§§ _Vehumet accepts your kill.i}tBivv§v§@.v...iww`6--80i|A§§iڪ/ _You conjure some foxfire!ioT #.....##))#  #.....##).# ###.....##..# .'.....'...# ..###.....###.##.# ........'......# ###...##'##.####......#v§.#.# #######vv@####§..# ##v## #.........#.######.##) #.iU iTU iU i  You conjure some foxfire!i?,i7iriiiv§§§§.v.§iJmvv§§§i`4---3i~§§§§§i} it&K_Your foxfire dissipates. x3iʒXi'ieiBi,i,iRiiCiĘii}il§.vv§i('v§∩§§v'§.i]V§§vi@-4iB§§§i&N§§i/ _You conjure some foxfire!i f§§§§§§§§§§§§i= i i i i+ i i i9 i iv ,i+ i ..§'vv§.§§..§..)§-5i [§§§i$ ` _Your foxfire dissipates. x2i$ i% i& i& i' i' i ( il+ ir/ i37 Dv§§§§..'...∩§..§v.i; D-6.9 (2iO r§§§§§iQ ] _Your foxfire dissipates.iAR iR ,iN[ ib ii §§.§.....§'§iXj *7.9 (3i~p r§§§iuy ..... _Your foxfire dissipates. x2iy #8.9 (4i iN @9.9 (5iu iE o5=90.9 (6i< iЦ i *1.9 (7i i iE *2.9 (8i i @3.9 (9iq i 9=i '4.9 (10.0)i i id o   orcoi ,5.9 (11i! i q _An orc comes into view. It is wielding a +0 club.i9ivv(ally target)o.i_7=6.9 (1.0) iiw/ _You conjure some foxfire!i ih i i §§.§§v§ovYou conjure some foxfire! The foxfire hits the orc.i< i, i +v§§v§§§vo.4-7iL y§§v§§iԭ 1 _The orc is lightly wounded.i  You conjure some foxfire! The foxfire hits the orc!  You kill the orc!i/ §§v§§§)i9@ i6A iqA i B i>B iB i&C iD iE iM §v§§v.§v'.v.i(R a3--8iXY ;§i] Z _Vehumet accepts your kill.i?§§iu,i.'.§v.§§v§§vi&-9i\H§§§if,iJBi#iF$i$i$i0i51i}H,iIiVSiLTi^M§§§§v§§.'...§-400.9 (2icJ§§§§id3§im` _Your foxfire dissipates. x3iGw....§..)1.9 (3ix:§i  ∩ _Your foxfire dissipates.4=2.9 (4ii@3.9 (5i.i1@4.9 (6ii`@5.9 (7ii:io   orc (wandering)o=6.9 (8iyirg ))#  #.....##).#  ###.....##..#  ...'...#  ..#  .'  ##'##.####  #...#.#  #.∩@###  #...# ##'## #..  #.#  #) #. #o #.i  ))#  #.....##).#  ###.....##..#  ...'...#  ..#  .'  ##'##.####  #...#.#  #.∩@###  #...# ##'##iO w #.. #.# #) #. #o #.ih iY i# [ _An orc is nearby!if^>  You conjure some foxfire!ifvvoally target)o.i,gd3-==7.9 (1inir% _The orc shouts!iQ  You conjure some foxfire! §§§§§§vvoo 2 orcs (1 missile, 1 ally target).oAn orc comes into view. It is wielding a +0 club.ii`§v§§i§§v§v.o.oi i2---8iYm§§§i@B _The foxfire hits the orc but does no damage.iBiDi:K §§§§§§v§vYou conjure some foxfire! The foxfire hits the orc.ii7,i  The orc is moderately wounded.The foxfire hits the orc.  You kill the orc!i§§§§§)   orc (missile)iaibimv.v..§'.., ally target)o.idrH--9i^{<§i~Z _Vehumet accepts your kill.i i i, i ,i iX i i0 ,i ,i ,i >  You conjure some foxfire!i>  An orc comes into view. It is wielding a +0 dagger.The foxfire hits the orc!  You kill the orc!i" §§§§§.§§vvv.oi ,iK U§§§§§vv§v§v(ally target).oiO X1--10i, §§§§§§§i Z _Vehumet accepts your kill.i  ))#  #.....##).#  ###.....##..#  ...'...#  ..#  .'  ##'##.#### iY  #.§§#.#  #§§@###  #§vv# i} 8##§## #v§  i #v#  i (#) #. i ^#o #.i- ))#  #.....##).#  ###.....##..#  ...'...#  ..#  .'  ##'##.####  #.§§#.#  #§§@###  #§vv# ##§## i#v§ #v# #) #. #o #.i@]§§is§§§§i0[ _An orc is nearby!iTiZ §§§§§§§iNZvv§v vYou conjure some foxfire! The foxfire hits the orc.i  The orc is heavily wounded.The foxfire hits the orc!  You kill the orc!§§§§§v§)vino ,ip ipy ,vv.∩.§§'§.vv.i} b0---1i˅ <§iO Z _Vehumet accepts your kill.i' ,i'( iI) i + i^+ i+ i=, i, i- ij- i- i. i\/ i/ iH0 i!E Xv§§§§§v§.vv.§§§i}F y9/19 --2iO §§§§§iS / _You conjure some foxfire!ij8>  You conjure some foxfire!i=@,i@iOAiAiBiC,iSDiDiEi6FiFiGiGi3HirIiIiQ,i.`T§§.'vvv..v§'.§§).i`f8--3ihN§§ikQ _Your foxfire dissipates. x3i§§§§§§v.§.§vv§v§§∩§.§.)-4i~q§§§i] _Your foxfire dissipates.i,i\,i,iBi ,icii§§§§.§v'iN'.....'9=-5.9 (2i,§§§§§ _Your foxfire dissipates. x3.....§§6.9 (3§i .' _Your foxfire dissipates.7.9 (4iX08.9 (5=9.9 (620.9 (710/19=1.9 (8iD7i{@iAA*2.9 (9i7Hi PiP.3.9 (10.0)iViaA4.9 (11iiip\=5.9 (12iwidA6.9 (13iiSq1=7.9 (14iiA8.9 (15i49.9 (1630.9 (17iN]=1.9 (18idinA2.9 (19iiA3.9 (20iir2==4.9 (21i iA5.9 (22i i**i*+6.9 (23iH2i":A7.9 (24iiFiP^==8.9 (25igWi]A9.9 (26ici7nM3=in%40.9 (27i*ui~i+1.9 (28ii(A2.9 (29iKi`A3.9 (30ii ]=4.9 (31iuikA5.9 (32ifii[4=6.9 (33iiA7.9 (34iiAA8.9 (35i[ii$9.9 (36ii^=50.9 (37im$i[+A1.9 (38i1i ;o5=2.9 (39i_CiLKA3.9 (40iQi@[A4.9 (41iqciA7.9 (54i#Ei>SA8.9 (55i\ib]=9.9 (56iii,rB70.9 (57ixi|o8=1.9 (58ii*A2.9 (59iiA3.9 (60iiwA4.9 (61iѳi߼]=5.9 (62ibiA6.9 (63iiiXZ9==7.9 (64ii:s  #.....##).####.....##..#...'.....'...####.....###.##.# ........'......# ###...##'##.####is  ......#...#.#  #######.∩.### #.@.#  ##'## #......... #.######.# #) #)is  #.  #. #oiI} A8.9 (65i i) ##....'.....'...###.....###.##.# ........'.....###...##'##.###......#...#.# #######.∩.## #...# ##@##.........#.######.#)). i$. A9.9 (66i. i 0 ...'.....'...####.....###.##.# ........'......# ###...##'##.#### ......#...#.#  #######.∩.### #...#  ##'###### #@........ #.######.# #)#  #)# #.# #.# #.# ..#There is an open door here.i< i 380.9 (67 _i i` = ..###.....###.##.# ........'.....###...##'##.###......#...#.# #######.∩.## #...# ##'######ip` .........######.#)# )###i g i]g A==1.9 (68il i   ........'.....###...##'##.###......#...#.# #######.∩.## #...# ##'######.........######.# ).i\ i +2.9 (69it i.  ###...##'##.###......#...#.# #######.∩.## #...# ##'######.........######.#)# .  Items here: ( )))) [[ †††.i٠ i~ 23.9 (70 _i; id ' ......#...#.# #######.∩.## #...# ##'######.........######.#)# )You see here a +0 dagger.im im +4.9 (71 _is i#######.∩.## #...# ##'######.........######.#)# )..### i A5.9 (72i%i #...# ##'######.........######.#)# ).#...#.####iA6.9 (73ii5u#'######.........######.#)# ).####...#### i;i<$7.9 (74i iω ##'###### #... #.######.# #)# #)# #.# #.# ####.# #..@.# #.#### #iA8.9 (75iil+ ##'###### #.. #.######.# #)#i, #)# #.# #.# ####.# #.@..# #.#### #...###iG3A9.9 (76i =ij ##'###### #.. #.######.# #)# #)# #.# #.# ####.# #@...# #.#### #.# ..# ####i_i,90.9 (77iqi1Wt .........######.#)# ).#####.#...#### .#iW\  i^A1.9 (78idi~######.#)# ).####.#....##### #..#### iA2.9 (79ii)# ).###...# #.####.#.# #..###iIiӉA3.9 (80iIi%( #)# #)# #.#i(8 #.########.#..#....# #.#.#### #.#.# #.@.# #####i21A4.9 (81i[7i #.######.# #)# #)# #.# #.########.# ..#....# #.#.#### #@#.#ia #...######iA5.9 (82iiGV.........######.#))#.##########......#....###.#.#...######i]iF^+6.9 (83ihiM#'###### .........######.#))##########.....@#....#.####.#.####.#iw#...## iA7.9 (84iiT ##'###### #.. #.######.# #)# #)#i #.# #.# #.#########.# #....@.#....# #.####.#.#### #.#.# #...# #####i"A8.9 (85i i" ##'###### #.. #.######.# #)# #)# #.# #.# #.#########.# #...@..#....# #.####.#.#### #.#.# #...# ###iS###i+A9.9 (86i1i ##'###### #.. #.######.# #)# #)# #.## #.# #.#########.# #..@...#....# #.####.#.##### #.#.# i #...#  #####iC500.9 (87imi\ ##'#######. #.#. #.######.#. #)##. #)##. #.# #. #.# #.#########.# #.@....#....# #.####.#.#### ## #.#.#  #...#  #####1.9 (88i ##' #.# #. #.# #.###### #.# #)# #.# #)# #.# #.# #.# #.# #.#########.# #@.....#....# #.####.#.#### ### #.#.#  #...#  #####iQi+2.9 (89ii֊ CM...# #'#####.......######)) #########......#.....####.#.####### #.#.#i A3.9 (90i iR EM#######.∩.###...# #'#####.......######)) #########......#....#.####.#.####iI W4.9 (91i M......#...#.#######.∩.###...# #'#####.......######)) ##########......#....##i# ig +5.9 (92i i[ M###...##'##.##. ......#...#.#######.∩.###...# #'#####.......######)) #.#########.#ib A6.9 (93ii i ,M........'.....## ###...##'##.##. ......#...#.#######.∩.###...# #'#####.......######))#.##.#i A7.9 (94i i sM..###.....###.## ........'.....## ###...##'##.##. ......#...#.#######.∩.###...# #'#####.......######))#.##.####i A8.9 (95i i M ...'.....'...# ..###.....###.## ........'.....## ###...##'##.##. ......#...#.#######.∩.###...# #'#####.......######)#.##)##.#i1% A9.9 (96iD* i M ###.....## ...'.....'...# ..###.....###.## ........'.....## ###...##'##.##. ......#...#.#######.∩.###...# #'#####.......#######.##)##..10.9 (97iIM ) ###.....## ...'.....'...# ..###.....###.## ........'.....######...##'##.##. ......#...#.#######.∩.###...# #'#####......#.##.#######.#iQA1.9 (98iWi.M)) ) ###.....## ...'.....'...# ..###.....###.## ........'.....######...##'##.##........#...#.#######.∩.###...# #'######.##.......#.#iA2.9 (99iji5M).)) ) ###.....## ...'.....'...# ..###.....###.## ........'.....######...##'##.##........#...#.########.∩.###...# #.###'######.#if5i>E3.9 (100.0)iSiK#.....##).# #.....##))# #.....##).# ###.....##..# ...'.....'...# ..###.....###.##..'.#...##'##.##.#...#.# #.#.∩.### #.# #...# #.# ##'##.# #..#.# #.######.#.##.# iFA41ii+r#.....##).# #.....##))# #.....##).# ###.....##..# ...'.....'...# ..###.....###.##.#........'......##...##'##.##.#...#.# #.#.∩.### #.# #...# #.#.# #..#.# #.######.##.#. i{A52ìi]#.....##).# #.....##))# #.....##).# ###.....##..# ...'.....'...# ..###.....###.##.# ........'......# #...##'##.#### #.#...#.# #.#.∩.### #.# #...# 63iVZ#.....##).# #.....##))# #.....##).# ###.....##..# ...'.....'...# ..###.....###.##.# ........'......# #...##'##.#### #.#...#.# #.#.∩.### #.# #...# iiA74ii#.....##).# #.....##))# #.....##).# ###.....##..# ...'.....'...# ..###.....###.##.# ........'......# #...##'##.#### #.#...#.# #.#.∩.### #.# #...# 85ih#.....##†.# #.....##).# #.....##))#  #.....##).# ###.....##..# .. ...'.....'...# ##..###.....###.##.# ............'......# #######@..##'##.#####.........#...#.# #.#########.∩.####.# #...##.# ##'#######.# #.........#.# #.######.##.# #)##.# #)#i+96i| i ########..# #.....##†.# #.....##).# #.....##))# #.....##).## ###.....##..#... ...'.....'...# ###..###.....###.##.#.......@.....'......########...##'##.#### #.........#...#.# #.#########.∩.### #.# #...# #.# ##'###### #.# #......... #.# #i.######.# #.# #)#iB207iiS #..# #.....##†.# #.....##).# #.....##))## #.....##).###. ###.....##..# .......'.....'...##..###.....###.##.#......'......#.#...##'##.#### #.........#...#.# #.#########.∩.###  #.# #...#  #.#iMT ##'######  #.# #..  #.# #.######.#  #.# #)#i`A18iweii #..# #.....##†.##+ #.....##).## #! #.....##))#iQ #.#. #.....##).# ###.#.###.....##..# .......'.....'...##..###.....###.##.#......'......#.#...##'##.#### #.........#...#.# #.###.∩.### i #.# #...#  #.#i ##'######  #.# #.. i #.# #.######.#  #.# #)#iA29ihiAD #..# ########..# #.....##†.# #+# #.....##).#iI # #!# #.....##))# #.#.# #.....##).######.#.###.....##..#..........'.....'...#  #####.@###.....###.##.#..............'......##..########...##'##.##### #.........#...#.# #.#########.∩.### #.# #...# #.# ##'######  #.# #.........  #.# #.######.# iǗB3.9 (110ii4-M#######. † #+).# #!# #.....##)) #.#.# #.....##)#####.#.###.....##.......@..'.....'...# iS5`######..###.....###.##................'......#..########...##'##.#####.#i>A41iqEi=M######..###########. †i1\ #+).# #!..##)) #.#.# #.....##)i#####.#@###.....##..........'.....'...# ######..###.....###.##................'......########iFi$52iij!M........[....######..###########. † #+). #!)) #.#@# )ikI#####.#.###.....##..........'.....'...# ######..###.....###.##.#..ixA63ii M####....####........[....######..###########. † #+). )) #.#.# )#####.#.###.....##..........'.....'...##..###iI i 97i! 4i ii& A85i/ i  ........#.......#......#.....#....#..!' _n - 4 potions of heal wounds (gained 1)i A96i] i_  M #.#...# .' .####....####..........[.......######..####....^........# .........#########.iz` $.......!#† ). )) #.#.# )#####.#.###.....##..#. _You open the door.ij B307ir i' P M.......#### #.#...# ' .####....####........[....######..####.^ ..#########.$......@!#†#####'#'##i( a).# ))#.#.# #.....##).##### There is an open door here.iF ^18 _i .#.# #.#...# #.' .####....#.# .[..# ######..#.# #..# ^.# i X#..# .##..# $.......@##.....##†.# #####'#'###.....##).# # #.# #.....##))# #.#.######.#.#..........'.....'...#i ######..###.....###.##.#................'......##..#...##'##.####i i iB $29i i B3.9 (120i iu   . .# #.#...#  .' .####.... .# .[ .# ######.. .# #..# ^imv .# #..# .##..# $......@.##.....##†.# #####'#'###.....##).# # #.# #.....##))# #.#.# #.....##).# #####.#.###.....##..# ..........'.....'...#ig V ######..###.....###.##.#  ................'......#  #..#...##'##.####  _s - 2 potions of mutation (gained 1)41i iQ u ..## #.#...#.' .####.....# .[.# ######...# #..#.^.# #..#.##..#.$.##.....##†.##'#'###.....##).#i   #.#.# #.....##))# #.#.# #.....##).# #####.#.###.....##..# ..........'.....'...# ######..###.....###.##. ................'...... #..#...##'##.i=( A52i=4 i ~ ..## #.#...#.' .####.....# .[.# ######...# #..#.^.# #..#.##..#i. .$.##.....##†.#.######'#'###.....##).# #.#.# #.....##))# #.#.# #.....##).# #####.#.###.....##..# ..........'.....'...# ######..###.....###.## ii .........' #..#...##'##.i A63iG i#o .#.## #.#...#.' .####....#.# .[#.# ######..#.# #..##..^.# #..##.##..##..$.##.....##†.##.######'#'###.....##).# #.#.# #.....##))# #.#.# #.....##).# #####.#.###.....##..# ..........'.....'...# ######..###.....###. ................' #..#...##'##.i{A74ii'  #.## #.# #.'..####.... #.# .[ #.# ######.. #.# #.. #..^.# #.. #.##.. #..$.##.....##†. #.######'#'###.....##). #.#.# #.....##)) #.#.# #.....##). #####.#.###.....##.. ..........'.....'... ######..###.....###. ................' #..#...##'##.85i+i  #.## #.# #.'..#### #.# . #.# ######ix #.# # #..^.# # #.## #..$i.##.....##† #.######'#'###.....##)i֌; #.#.# #.....##) #.#.# #.....##) #####.#.###.....##i ....'.....' ######..###.....### .........'iac #..#...##'##iA96iVi%'  #.## #.# #.'..#### #.#  #.# ###### #.# #i& #..^.# # #.# #..$.##.....## #.######'#'###.....## #.#.# #.....## #.#.# #.....## #####.#.###.....## ....'.....'i& ######..###..... .........'iC'a #..#...##'i0B407i6i^  #.## #. #.'..#### #.#  #.#  #.#  #..^.#  #. #...##..... #.######'#'###.....iv# #.#.# #..... #.#.# #..... #####.#.###..... ....'.....' ######..###..... .........' #..#...##'i]A18iiA29iSi   #.## # #.'..#### #.#  #.#  #.# #..^.# #. #.##..... #.######'#'###..... #. #.#.# #....... #.#.# #.....### #####.#.###..... ....'..... ######..###..... ......... #..#...## _You now have 436 gold pieces (gained 9).3.9 (130ik2  #.##  #.'.. #.#  #.#  #i.# #..^.# #. #.## #.######'#'###i6 #.# #.#.# # ..# #.#.# #i. #########.#.### ....'i] ######..### .... #..i5#...i*A41ii #...........## '..#### .... ### iu^.#####...........##....######'#'# #.#.# .## #.........# ii+52iݪib3 '..###....# .........# ###... ^..............######...........##....######'#'# #.#.# .......##############.#.###.######### i<A63io@i # 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#.........#...#.# ######## #.#########.∩.### #.# #...# #.# ##'##### #.# #....... #.#ilb #.###### #.# #)imc<35 iO _Found a stone staircase leading up.i| ..'.................. .......i iY #......#.#.#..# #......#.#.##.....##†.#.#.######'#'###.....##).##.# #.#.# #.....##))#.# #.#.# #.....##).##.#.###.....##..# # #i i.....'.....'...# # #.#..###.....###. # #.#.<..'#.#...#..#...##'##..# #. #.#...#.## # #.i #.∩.### # #.# #...# i% e# #.# ##' #iC Z #.# # #i  #.# #. # #.# #)#i ' iv' )4.0)i- i  #......#.#.#.. ##......#.#.##.....##†..#.######'#'###.....##). .#.# #.#.# #.....##)).# #.#.# #.....##). .#.#.###.....##.. .# #....'.....'... .# #.#..###.....###. .# #.#.<..' .#.#...#..#...##'##..# #.. #i .#...#. .# #.. #.#.∩. .##.. #.# #...# .##.( #.# ##' .##.# #.# # .##. #.# #. .#iQ ~ #.# #)#i- I5.9 (2iq iw ) _Found 4 boomerangs.iA;..iIi;# #......#.#.##......#.#.##.....##† #.#.######'#'###.....##) #.#.# #.#.# #.....##).# #.#.# #.....##) #.#.#.###.....## #.# #...'.....' #.# #.#..###.....### #.# #.#.<...@..' #.#.#...#..#...##'##.#. #..##.#...# #.# #..##.#.∩. #.# #..##.# #...# #.# #.(.#.# ##' #.# #.#.#.# # #.# #. .#.# #. #.# #.# #)#6.9 (1iz #.....##†....#.######'#'#)##########.# #.#.# ) ............) #.#################.#.##. #...............'.....'.##########..###.....###.<.................'..######.#...#.@########...##'## i\{-..........#. #..##.........#...Cast: Foxfire#. .# #.##.##)#iC@7.9 (2ii&e.# #......#.#.######### .####.#...........##.....## .#..........#.######'#'###.....## .#.##########.# #.#.# #.....## ..............# #.#.# #.....## ##.#################.#.###.....##  #.# #...............'.....'.  #.# #.##########..###.....##  #.# #.#.<..@..............'. ##.#######.#...#..########...##' ...........#.. #..##.........#... i.#.#########. #..##.#########.∩. .#.#.. #..##.# #... .#.# .# #.(.#.# ##'# .#.# #.#.#.# #... .#.# #.#.#.# #.## .#.##. .#.# #)#ip@8.9 (3i-%i#.# #......#.#. #.###......#.#.##..... #.#.#.######'#'###..... #.#.#.# #.#.# #..... #.# #.#.# #.....#.#.#.###..... #.# #.'.....' #.# #.#..###..... #.# #.#.<.@....'#.#.#...#..#...##' #.#...#..##.# #.#.##.#.#..##.#.∩ #.#.# .....#..##.# # #.#.# .## ###.(.#.# ##'  #.#.# # #.#.#.# #..i  #.#.# #.#.#.# #.#  #.#.# #. .#.# #)# iE@9.9 (4ii[P #.###......#.#.##.....  #.#....#.######'#'###.....  #.#.##########.# #.#.# #.....  #..............# #.#.# #.....  ###.#################.#.###.....  #.# #...............'..... #.# #.##########..###..... #.# #.#.<.................###.#######.#..@#..########...##  #...........#...#..##.........#.  #.#.#########.#.#..##.#########  #.#.# .....#..##.# #.  #.#.### ###.(.#.# ##  #.#.# # #.#.#.# #.  #.#.#  #.#.#.# #  #.#.# iP(#. .#.# #)  #.#.# #.# #)iqWA80.9 (5i7]i, ....#.######'#'###########.# #.#.# ............##.#################.#.## #.# #...............'##########..###.<............###.#######.#...#..########...##...........##.........#.#.#########.######### .... #.##.###.(.## .. #.#i.###.#.##.##. i@1.9 (6i8i}} ##########.# #.#.# ............##.#################.#.## #.# #...............'##########..###.<............###.#######.#...#..########...##...........##.........#.#.#########.######### #..... #.##.###.(.## # ##.#.##.##. i)@2.9 (7i1i(  #..............# #.#.# # ###.#################.#.### #.# #...............' #.# #.##########..### #.# #.#.<...........###.#######.#...#..########...# #...........#...#..##......... #.#.#########.#.#..##.######### #.#.# #....@.#..##.# # #.#.# #.##.###.(.#.# # #.#.# # #.. #.#.#.#  #.#.# ##. #.#.#.# # #.#.# #. #. .#.# # #.#.#i #. #.# # #.#.##. #.# ##.#.##. #.# #  #..#.# #.#########i @3.9 (8i9$ iY K #.# #.#.# # ###.#.#.### #.# #.' #.# #.##########..### #.# #.#.<..... ###.#.#...#..#... #.#...#..##. #.#.#########.#.#..##. #.#.# #...@..#..##.#  #.#.# #.##.###.(.#.# i D #.#.# # #... #.#.#.#  #.#.# ##.$.#.#.#.# #.#.# #...#. .#.# #.#.# #...# #.#  #.#.# #...# #.#  i4 ##.#.# #...[ #.#iU 7  #..#.#iq @ #.ij I4.9 (9i i " _Found a hat.i0_.....#.....iei ##.#################.#.## #.# #...............'##########..###.<............###.#######.#...#..########...........#...#..##......#.#########.#.######## #..... #.##@###.(.# #....#.# ##.$.#ijBo   orc wizard (asleep)#.o..###.#.##......#..i1Q05.9 (1ii z _An orc wizard comes into view. It is wielding a +0 dagger.i. #.# #...............'.#.# #.##########..###.#.# #.#.<.............###.#######.#...#..########...##...........#...#..##.........##.#.#########.#.#..##.##########.#.# #......#..##.# #.#.# #.##.###.(.#.# ##.#.# # #..@.#.#.#.# #i.g#.#.# ##.$.#.#.#.# ##.#.# ...#. .#.# ##.#.# i/#...# #.# #i-/#.#.# #...# #.# iH/###.#.# #...[ #.# ia/4##..#.# i}/#.o..# #.###########.#.# i/g.....# #......#....#.# i/2#.####.#.##i(:ii:&6izAiCi?iFvvoolly target).8--=7iSSiU/ _You conjure some foxfire!i'Xi,i §§§vv You conjure some foxfire! The foxfire hits the orc wizard.ix,i vv@§§§§vThe orc wizard is moderately wounded.iS§§§*iha §§The orc wizard casts a spell.The orc wizard flickers and vanishes!ie §§§§Deactivating autopickup; reactivate with Ctrl-A.il iu §§§.{iu h7---=8i} H§§§i 1 _The foxfire hits something.iIB,iBiCifCiCiCiDiSEiI>  You conjure some foxfire!i L  An orc comes into view. It is wielding a +0 dagger and wearing a +1 leatherarmour of willpower.i S §§@§§§§§v{v.ooo 2 orcs (1 distracted)o  #.#.#iWS#.####.#.##  An orc comes into view. It is wielding a +1 short sword of speed.ii  The foxfire hits something. The foxfire hits something!  Vehumet accepts your kill.i §.Reactivating autopickup.i(i2/§§@.v§v§....ounaware)oi7o6--1-9inAt§§§§)iK6 _You feel a bit more experienced.iK  You conjure some foxfire!i0T/ §§§§§§§§vvoally target)The orc shouts!  The foxfire hits the orc.iBii,i^ §§§ovo.The orc is lightly wounded.  The foxfire hits the orc.iu`i kvv§$§.§§§§o.o.ikj5---==90itj§§§§iw\ _The orc is severely wounded.iJ iSL i6M iUX §vvv...o)[iX `4-----iX 1ia 9§id / _You conjure some foxfire!izU Bi] §§§vvvYou conjure some foxfire!  The foxfire hits the orc but does no damage.i ,i _You conjure some foxfire!  You conjure some foxfire!  The foxfire hits the orc but does no damage. i! : The orc is lightly wounded.  The foxfire hits the orc  You kill the orc!§§vv.)   orciř iU ,i i iէ  Vehumet accepts your kill.The foxfire hits the orc.  You kill the orc!i #§i §§§§vv)iP1i1i>.§§@v§§v§§i?X§)viBI---2i9LJ§§§§§iL4§iAOZ _Vehumet accepts your kill.iq  You conjure some foxfire!v.v@§v$§..v.§§§§§§3-3§§§§§§ _Your foxfire dissipates.im-)  You conjure some foxfire!§@.§vv§§§§)§)....v2--4iT§§§§§ _Your foxfire dissipates. x2iF,i,i-i .i{.i.iI/i0i1,i!2i2i3i4i5i5,i>>  You conjure some foxfire!iG§v.v@v.§§..§v.§)§§§v.§iHb1---5iQ§§§§§irTN _Your foxfire dissipates.i§§§§§§§i§§§§§§ii1i_iXi+iiii%i[ii ,iX!i!i>"i"i#i#i+iK,i:§..§v§@§§$.§§.v)v§)..§..-6iP?§§§§§iB] _Your foxfire dissipates.iFBiUitVid....@....ie..)§.-7.9 (2io;§it` _Your foxfire dissipates. x3i|iȈ]§§.i[2==8.9 (3iU§§id .. _Your foxfire dissipates.9.9 (4iieB800.9 (5ii@1.9 (6iiiG==2.9 (7iii*3.9 (8iil p3=4.9 (9iiJ#D5.9 (10.0)i*i2A6.9 (11i=i:DA7.9 (12iWIi[R]=8.9 (13i3nm9.9 (14i7tB10.9 (15i{iq4=1.9 (16iiA2.9 (17ibiA3.9 (18iiHA4.9 (19ioi]=5.9 (20iiA6.9 (21i'i[o5=7.9 (22iDiSA8.9 (23iEiA9.9 (24ii*B20.9 (25i96i>]=1.9 (26iEiHLA2.9 (27iePiUp6==3.9 (28i[i`A4.9 (29iQdi$lA5.9 (30iqi8vA6.9 (31i|i^==7.9 (32iMicA8.9 (33i,i7=9.9 (34iB30.9 (35iiA1.9 (36iiSA2.9 (37ii:]=3.9 (38iiA4.9 (39iiA5.9 (40iiBiqY8=6.9 (41i`iA7.9 (42ii, A8.9 (43ii2A9.9 (44i"i,^=40.9 (45if5i0CA1.9 (46iJiRp9==2.9 (47iZih ##########..###.<............###.#######.#...#..########...#................#.#########.######### #..... ##.###.(. #....#.#i8 ## #...#. )# ###[..##.#.#### #.#.#iGJ3.9 (48iPid _Found a chain mail.4.9 (49i\i@> _You now have 442 gold pieces (gained 6).i8 <.i i #.# #.#.<.............###.#######.#...#..########...###...........#...#..##.........#.#.#.#########.#.#..##.#########.#.#.# #......#..##.# #.#.#.# #.##.###.(.#.# ##.#.# # #....#.#.#.# #.#.#.# ##...#.#.#.# #.#.#.# #..@#. .#.# #)#.#.# #..)# #.# iP #)#.#.# #.))# #.# #. ##.#.# #...[ #.# #. #..#.# iu #....# #.#########. ##.#.# .....# #......#....i 7.#.# .##[..# #.####.#.####.#.# .. ....# ### #.#.# i b##.#.#  #...#iȰ F5.9 (1.0)ik i=B " ###.#######.#...#..########...##...........#..........#.#.#########.######### #..... ##.###.(.# #....#.#. ##.. #...#. ) ))). #..[### ....# #....######iL ]==6.9 (2i] in $  Things that are here:ix  ...................#.#.#########.######### #..... ##.###.(.# #....#.#.i M ##.. #...#. ))# )). i h#..[.#.i ^.## #.######## ##i+ t(......#...  iI l#.##[####.#.###ig J... ..## i i# #### i H #.. #... ......i ### ##.#.i #  a +0 dagger; a +1 leather armour of willpower; an orc corpseik @7.9 (3i iE & _Found 4 poisoned darts.i  #.#########.######### #..... ##.###.(.# #....#.#.i J ##.. #...#. ))# # )i X))#.#. #im .@[.#..## #.######## ##i .(.....# #......#...#i <.# #i͙ ..######i s#####You see here a +1 short sword of speed.iP i )8.9 (4 i _i| i5o#.#.#.#.#..##.#.∩ #.#.# #......#..##.# #. #.#.# #.##.###.(.#.# ##' #.#.# # #....#.#.#.# #. #.#.# ##...#.#.#.# #.# i5#.#.# #...#.#.#.# #)# #.#.# #..)#.# #.# #)# #.#.# i5#.))#.# #.# #.# #.#.# i5#...@.# #.# #.# ..#.# i5f#....## #.#.# #i'6q.#.# ..(.....# #......#....# #.#.# ##.##[..# #.####.#.# iH6[.#.# # ih68#####iA@9.9 (5iKigXiaidL _You see here a +0 hat.i7IiAKA +0 hat. A cloth hat. Base armour rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 8 of the Dungeon. Stash search prefixes: {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour iK&(g)et.i\ioq#.#.#########.#.#..##.#########.∩ Stats the Arsonist #.#.# #......#..##.##.. Gargoyle of Vehumet ...... #.#.# #.##.###.(.#.###' Health: 63/63 ======================== #.#.# # #....#.#.#.#ip#.. Magic: 19/19 ======================== #.#.###...#.#.#.##.# AC: 20Str: 18 #.#.#ip #...#.#.#.##)# EV: 9Int: 20 #.#.#iq#..)#.# #.##)# SH: 3Dex: 10 i5q#.#.##.))#.# #.#iUq#.# XL: 10 Next: 61% Place: Dungeon:8 #.#.#iq#...@.# #.##.# Noise: ---------  Time: 11849.9 (5.0) iq..#.##....## #.#########.# h) +1 war axe iq#.#.# ..(.....# #......#....# Cast: Foxfire iqi#.#.# ##.##[..# #.####.#.#### #.#.# ... ....# ### #.#.# i'r#.#.# ### #....##...# ....#iKr@......##### #.#.#ir.###### ##### _You now have 442 gold pieces (gained 6).  Things that are here:  ira +0 dagger; a +1 leather armour of willpower; an orc corpse _Found 4 poisoned darts. ir_You see here a +1 short sword of speed. _You see here a +0 hat.iu,50.9 (1i}iq" _E - a +0 hati~8; #...........#...#..##.........#.  #.#.#########.#.#..##.#########  #.#.# #......#..##.# #.  #.#.# #.##.###.(.#.# ##  #.#.# # #....#.#.#.# #.  #.#.###...#.#.#.# #.  #.#.# #...#.#.#.# #)  #.#.# #..)#.# #.# #)  #.#.# #.)@#.# #.# #. ##.#.# #.....# #.# #..#.# #....## #.#########. #i8,#.#.# ..(.....# #......#....  #.#.# ##.##[..# #.####.#.###  #.#.# ... ....# ### #.#.# i9##.#.# ### #....# #...#...# ......iA9.##### ##.#.#.######i9i\1 _You see here a +1 short sword of speed.i 2 i3 uA +1 short sword of speed. A personal stabbing weapon with a short grip. i 4 Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.3) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 1.3 XLs.Current attack delay: 0.7. i14 RDamage rating: 6 (Base 5 x 100% (Dex) x 112% (Skill) + 1 (Ench)). Speed:ia4 Attacks with this weapon are significantly faster. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. i4 aIt can be maximally enchanted to +9. You took it off an orc on level 8 of the Dungeon. i4 PStash search prefixes: {ego} {branded} {Short Blades} {one-handed} {speed} i5 ~{melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (g)et.i i H #...........#...#..##.........#. Stats the Arsonist#.#.#########.#.#..##.#########. Gargoyle of Vehumet ......#.#.# #......#..##.##. Health: 63/63 ========================#.#.# #.##.###.(.#.### Magic: 19/19 ========================i #.#.# # #....#.#.#.##. AC: 20Str: 18  #.#.###...#.#.#.##. EV: 9Int: 20  #.#.##...#.#.#.##) SH: 3Dex: 10  #.#.#i? 0#..)#.# #.##) XL: 10 Next: 61% Place: Dungeon:8  #.#.#i #.)@#.# #.##. Noise: ---------  Time: 11851.9 (1.0) ##.#.##.....# #.##. h) +1 war axe #..#.#i& #....## #.#########. Cast: Foxfire ##.#.# ..(.....# #......#....#.#.# ##.##[..# #.####.#.####.#.# ... ....# ### #.#.# iS ##.#.# ### #....##...# #....#......iw .##### ##.#.#.######i a +0 dagger; a +1 leather armour of willpower; an orc corpse _Found 4 poisoned darts. _You see here a +1 short sword of speed. i _You see here a +0 hat. _E - a +0 hat _You see here a +1 short sword of speed.i! i_ iy i ?i2GInventory: 34/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  E - a +0 hat Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration Wands (go to first with /)x - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7) Scrolls (go to first with ?)a - 2 scrolls of revelation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iT E - a +0 hat. A cloth hat. Base armour rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.i9M iV ic  #...........#...#..##.........#. Stats the Arsonist#.#.#########.#.#..##.#########. Gargoyle of Vehumet ......#.#.# #......#..##.##. Health: 63/63 ========================#.#.# #.##.###.(.#.### Magic: 19/19 ========================#.#.# # #....#.#.#.##. AC: 20Str: 18  #.#.###...#.#.#.##. EV: 9Int: 20  #.#.##...#.#.#.##) SH: 3Dex: 10  #.#.##..)#.# #.#id #) XL: 10 Next: 61% Place: Dungeon:8  #.#.##.)@#.# #.##. Noise: ---------  Time: 11851.9 (0.0) ##.#.##.....# #.##. h) +1 war axe #..#.##....## #.#########. Cast: Foxfire ##.#.# ..(.....# #......#....#.#.# ##.##[..# #.####.#.###ie '#.#.# ... ....# ### #.#.# ##.#.# ### #....##...# #....#......##### ##.#.#.######a +0 dagger; a +1 leather armour of willpower; an orc corpse _Found 4 poisoned darts. _You see here a +1 short sword of speed. _You see here a +0 hat. _E - a +0 hat _You see here a +1 short sword of speed.iIq i4r _i{ iR iʌ +2.9 (1i@ i A3.9 (2i i= i $4.9 (3iֺ i A5.9 (4i i ii +6.9 (5i ia  _Found 4 poisoned darts. _You see here a +1 short sword of speed. _a +0 hat. _E - a +0 hat _You see here a +1 short sword of speed. _You start putting on your armour. You continue putting on your +0 hat. x5i i i X _You finish putting on your +0 hat.iuS3iZid #.#.#########.#.#..##.######### #.#.# #......#..##.# # #.#.# #.##.###.(.#.# # #.#.# # #....#.#.#.#  i" #.#.# ##...#.#.#.# # #.#.# #...#.#.#.# # #.#.# #..)#.# #.# # #.#.# #.))#.# #.# ##.#.#ib! #.@...# #.# #  #..#.# #....## #.#########  ##.#.# ..(.....# #......#.. i #.#.# ##.##[..# #.####.#.## #.#.# ... ....# ### #.#.##.#.# ### #....# #...#  #....# ...... ##### i" ##.#.#.#######  #####ii(17.9 (1 _iiك #.#.# #......#..##.#  #.#.# #.##.###.(.#.#  #.#.# # #....#.#.#.# i5& #.#.# ##...#.#.#.#  #.#.# #...#.#.#.# ic #.#.# #..)#.# #.# i #.#.# #.))#.# #.# i#.#.#i #.....# #.#  #..#.#i  #@...## #.#######i@ ##.#.# #...(.....# #......#.. #.#.# ####.##[..# #.####.#.#ihj #.#.# ... ....# ### #.#.#.#.# ### #....# #...#i #....# ...... ##### ##.#.########  i: ##### iɏi*8.9 (2ii/ ##.###.(. #....#.# ## )#.# ))#.#....#.#.##....## #.##########...(.@...# #......#.. ###.##[####.#.# ... ..## #..#ih1i(:ih:#9.9 (3iGii0  #.#.# #.##.###.(.#.#   #.#.# # #....#.#.#.# iG  #.#.# ##...#.#.#.# ii  #.#.# #...#.#.#.# i.  #.#.#i #..)#.# #.# i.  #.#.#i #.))#.# #.# i  ##.#.# # #.....# #.# i3  #..#.# #.#.##....## #. in  ##.#.# #...(@....# #......# i  #.#.# ####.##[..# #.####.#. i  #.#.# ... ....# ### #.#. i  ##.#.# ###.#....# #... i(  #....# #........ iD  ##.#.# #.#######. i  ##### ## #   ilA60.9 (4iiviw  #.#.# #.##.###.(.#.#  i@x  #.#.# #.#....#.#.#.#  ix  #.#.# #.##...#.#.#.#  ix  #.#.# #. #...#.#.#.#  i.y  #.#.# #. #..)#.# #.#  izy  #.#.# #. #.))#.# #.#  iy  ##.#.# #. #.....# #.#  iIz  #..#.# #.#.##....## #.  iz  ##.#.# #...@.....# #......#  iz  #.#.# ####.##[..# #.####.#  i>{  #.#.# ........# ### #.#  i{  ##.#.# ###.#....#i{) #  i|  #....# #........ i[|  ##.#.# #.#######.  i|P  ##### ##i|#i}) #  iR} i} i}i5@1.9 (5iiA ....#.##...# #...#.)#.# ))#.## #. #.....i-#.#.##....## #.#######..(.....# #...... ####@##[..# #.#####..........## ##.#.#######.#....# #......###i>  i34You see here 4 poisoned darts.i)i;*)2.9 (6 i[*_i6il  #.#.# #.##.###.(.#.#  #.#.# #.#....#.#.#.#  #.#.# #.##...#.#.#.#  #.#.# #.##...#.#.#.#  #.#.# #.##..)#.# #.#  #.#.# #.##.))#.# #.#i  ##.#.# # #.##.....# #.#   #..#.# #.#.##....## #.####  ##.#.# #..@(.....# #......  #.#.# ####.##[..# #.####.iT  #.#.#............# ### #  ##.#.#######.#....# #.i  #....# #.......##i+   ##.#.# #.#######.  ##### ###i^# i@3.9 (7i/ik  #.#.# #.##.###.(.#.#  #.#.# #.#.#....#.#.#.#  #.#.# #.#.##...#.#.#.#  #.#.# #.#.##...#.#.#.#iQl  #.#.# #.#.##..)#.# #.#  #.#.# #.#.##.))#.# #.#il  ##.#.# #.#.##.....# #.#  #..#.# #.#.##....## #.il  ##.#.# #.@.(.....# #ilr  #.#.# ####.##[..# #.####  #.#.#............# ### #ilZ  ##.#.#.#....#im #  #....# #........ i=mb  ##.#.# #.###i_m`##.  ##### ###im0 # im iww@4.9 (8i$i   #.#.# #......#..##.#  #.#.# #.#.##.###.(.#.#  #.#.# #.#.#....#.#.#.#  #.#.# #.#.##...#.#.#.#  #.#.# #.#.##...#.#.#.#  #.#.# #.#.##..)#.# #.#  #.#.# #.#.##.))#.# #.#  ##.#.# #.#.##.....# #.# iO   #..#.# #@#.##....## #.###  ##.#.# #...(.....# #....  #.#.# ####.##[..# #.##  #.#.#............# ###  ##.#.#######.##  #....# #.......  ##.#.# #.#######.  ##### ####ix  i @5.9 (9i iê M########.###..#......#..##.###.(....#.#.. ))##.....# #.# .i4 .#.##....## #.####...(.......  #.#.# ####.##[..# #.###.......i^ #i5 D6.9 (10.0)iм iF HM..........#.....########.###..#......#..##.###.(....#.#.. ))##i)G .....# #.# ..#.##....## #.###  ##.#.# #...(.....# #....iG #iU iU $7.9 (11i\ ik wM##.###########..........#.....i ########.###..#......#..##.###.(....#.#.i N. ))##i l.....# #.#  i,  #..#.# #.#.##....## #.###iA A8.9 (12i i+ _M #.# #.#.<..........##.###########..........#.....########.###..#......#..##.###.(...i .#.#.. ))#  ##.#.# #.#.##.....# #.#i A9.9 (13iL i i iN T _Key pressed, stopping explore.i޲ i ^Inventory: 34/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [) i[  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)i dl - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail i Jewellery (go to first with "=)  c - a +6 ring of strength (worn) iǻ i f - a +4 ring of protection (worn)y - an amulet of magic regeneration i Wands (go to first with /)x - a wand of flame (21)  i CC - a wand of mindburst (8)  H - a wand of paralysis (7) i1 Scrolls (go to first with ?)a - 2 scrolls of revelation i~ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i2  i| 2  #.# #.#.<.......... Stats the Arsonist  ###.#######.#...#..###### Gargoyle of Vehumet ......  #...........#...#..##.... Health: 63/63 ========================  #.#.#########.#.#..##.### Magic: 19/19 ========================  #.#.# ..#......#..##.#AC: 20Str: 18 i  #.#.# #.#.##.###.(.#.#EV: 9Int: 20  #.#.# #.#.#....#.#.#.#SH: 3Dex: 10  #.#.# #.#.##...#.#.#.#XL: 10 Next: 61% Place: Dungeon:8 i-   #.#.# #@#.##...#.#.#.#Noise: ---------  Time: 11869.9 (0.0) iQ  #.#.# #.#.##..)#.# #.#h) +1 war axe iu   #.#.# #.#.##.))#.# #.# i CCast: Foxfire i  ##.#.# #.#.##.....# #.# i  #..#.# #.#.##....## #.### i  ##.#.# #...(.....# #.... i@  #.#.# ####.##[..# #.### ir  #.#.#............# ###  ##.#.#######.#....# _E - a +0 hat  ii! k_You see here a +1 short sword of speed. _You start putting on your armour. You continue putting on your +0 hat. x5 _You finish putting on your +0 hat. _You see here 4 poisoned darts. _Key pressed, stopping explore. i)  i<*  i2  i:4  i Inventory: 34/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration Wands (go to first with /)x - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7) Scrolls (go to first with ?)a - 2 scrolls of revelation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] iM #p - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 1.3 (9.5 -> 8.2). Your SH would increase by 3.2 (3.4 -> 6.6). Your spell failure would worsen by up to 8% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe. iэ Inventory: 34/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  i & u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  i l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  iΎ  y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (21)  C - a wand of mindburst (8)  i H - a wand of paralysis (7) Scrolls (go to first with ?)a - 2 scrolls of revelation  ia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i #p - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 1.3 (9.5 -> 8.2). Your SH would increase by 3.2 (3.4 -> 6.6). Your spell failure would worsen by up to 8% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe. iu Inventory: 34/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7) Scrolls (go to first with ?)a - 2 scrolls of revelation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]il - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 1.0 (20.2 -> 21.2). Your EV would decrease by 1.1 (9.5 -> 8.4). Your spell failure would worsen by up to 5% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.ibfInventory: 34/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn) igN u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  l - a +0 scale mail i+g p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=) iOg c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) ig y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7) Scrolls (go to first with ?)a - 2 scrolls of revelation ih[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iv - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 i]It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 3.0 (20.2 -> 23.2). Your EV would decrease by 3.0 (9.5 -> 6.5). Your spell failure would worsen by up to 30% (press '!' for details). iYou found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour i}_________________ “Nought can Deform the Human race  Like to the Armours iron brace” i  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.iNNInventory: 34/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [) i6O q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  E - a +0 hat (worn) ibO F - a +0 pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield iO v - a +0 chain mail Jewellery (go to first with "=) i P@ c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration Wands (go to first with /)x - a wand of flame (21) iP C - a wand of mindburst (8)  H - a wand of paralysis (7) Scrolls (go to first with ?)  a - 2 scrolls of revelation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iI  o - a potion of haste. An enchanted beverage which speeds the actions of anyone who drinks it. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.i]Inventory: 34/52 slots  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration Wands (go to first with /)x - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7) Scrolls (go to first with ?)  a - 2 scrolls of revelation  e - 3 scrolls of fear  r - a scroll of vulnerabilityI - a scroll of enchant armour Potions (go to first with !)  b - 2 potions of magicd - 3 potions of brilliance  g - 2 potions of might  i - 5 potions of ambrosia  j - 4 potions of curing  k - 3 pink potionsm - a potion of enlightenment  n - 4 potions of heal wounds  o - a potion of haste [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[72%]i9ikCiN  #.# #.#.<.......... Stats the Arsonist  ###.#######.#...#..###### Gargoyle of Vehumet ......  #...........#...#..##.... Health: 63/63 ========================  #.#.#########.#.#..##.### Magic: 19/19 ========================  #.#.# ..#......#..##.#AC: 20Str: 18  #.#.# #.#.##.###.(.#.#EV: 9Int: 20  #.#.# #.#.#....#.#.#.#SH: 3Dex: 10  #.#.# #.#.##...#.#.#.#XL: 10 Next: 61% Place: Dungeon:8  #.#.# #@#.##...#.#.#.#Noise: --------- [39;4i=OW9m Time: 11869.9 (0.0)  #.#.# #.#.##..)#.# #.#h) +1 war axe  #.#.# #.#.##.))#.# #.#Cast: Foxfire  ##.#.# #.#.##.....# #.#  #..#.# #.#.##....## #.###  ##.#.# #...(.....# #....  #.#.# ####.##[..# #.### iO #.#.#............# ###  ##.#.#######.#....# _E - a +0 hat _You see here a +1 short sword of speed. iO_You start putting on your armour. You continue putting on your +0 hat. x5 _You finish putting on your +0 hat. iOd_You see here 4 poisoned darts. _Key pressed, stopping explore.iSXiXi`iai{6i>Inventory: 34/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  E - a +0 hat (worn) iI?' F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration Wands (go to first with /)x - a wand of flame (21)  i?C - a wand of mindburst (8)  H - a wand of paralysis (7) Scrolls (go to first with ?)i?7a - 2 scrolls of revelation i?[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]il 6 u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)f4 ring of protection (worn)  y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7) Scrolls (go to first with ?)  a - 2 scrolls of revelation  e - 3 scrolls of fear  r - a scroll of vulnerabilityI - a scroll of enchant armour Potions !)22%i l c - a +6 ring of strength (worn)  y - an amulet of magic regeneration  b - 2 potions of magicd - 3 potions of brilliance  g - 2 potions of might38ic ic %90.9 (21iin in i  #.#.#.##.#.##...#.#.#.# iz #.#.#.##.#.##...#.#.#.# i #.#.#.##.#.##..)#.# #.# iu #.#.#.##.#.##.))#.# #.# i ##.#.#.##.#.##.....# #.# i] #..#.#.##.#.##....## #.#i  ##.#.#.##...(.....# #.iV  #.#.#.#####.##[..# #.####.i7 [ #.#.#..i [# ### #.i  7 ##.#.#i~ c.#....# i #.iR  #....# #........ #i  ##.#.# #.######i ,#.iF D ##### ###i !i  iF  iz i i $1.9 (22i. i*  #.#.#.##.#.##...#.#.#.#  #.#.#.##.#.##..)#.# #.#  #.#.#.##.#.##.))#.# #.#  ##.#.#.##.#.##.....# #.#  #..#.#.##.#.##....## #.###### ##.#.#.##...(.....# #...... #.#.#.#####.##[..# #.####.# #.#.#............# ### #.# ##.#.#######@#....# #. #....# #........i߯ i### ##.#.# #.#######  ##### ### # i A2.9 (23i iP  #.#.#.##.#.##..)#.# #.#  #.#.#.##.#.##.))#.# #.#  ##.#.#.##.#.##.....# #.#  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#.#.# #.....##))# #.#.# #.....##).# .#.###.....##..# '.....'...# ..###.....###.##.# .'# ..#...##'##.#### ..##.........#...#.# ..##.#########.∩.#ig## ..##.# #...# .(.#.# ##'###### .#.#.# #... .#.#.# #.## i;* There is a large open door here.ii:21.9 (62 _iHi.n#..# ##.....##†.# '#'###.....##).# #.#.# #.....##))# #.#.# #.....##).# .#.###.....##..# '.....'...# in|..###.....###.##.# .'.@....# .#...##'##.#### .##.........#...#.# .##.##.∩.### .##.# #...# (.#.# ##' izo#.#.# #.. #.#.# #.# iyA2.9 (63iłi #..# ##.....##÷.# '#'###.....##).#  #.#.# #.....##))#  #.#.# #.....##).# .#.###.....##..# '.....'...# ..###.....###.##.# .'..@...# #...##'##.#### ##.#...#.# i ##.#.∩.### igA3.9 (64i_iѤ#..# ##.....##÷.# '#'###.....##).# #.#.# #.....##))# #.#.# #.....##).# .#.###.....##..# '.....'...# #..###.....###.##.# '...@..# ...##'##.#### .#...#.# .#i>.∩.### iA4.9 (65iiRA r#..# ##.....##÷.# '#'###.....##).# .#.# #.....##))# .#.# #.....##).# ### .#.###.....##..# ..'.....'...# .# ..###.....###.##.# '....@.# 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'.....'...##.# ..###.....###.##.# '.....@# ...##'##.#### #...#.# i A6.9 (67iF i M ..#######. ...÷'##).))#  ).##### #.###.....##..##....'.....'...# ..###.....###.## ..........'...... #####...##'##.#### ........#...#.#i A7.9 (68iB i# 1M# ..#######.. ...÷..'##)....))# .... ).#####..... #.###.....##..##..........'.....'.. i ..###.....###.## ..........'...... #####...##'##.#####i% A8.9 (69i6 i M########..###########  ..#######. . ...÷ .. #'##). ..))# . ).##### #.###.....##..##@.........'.....'...##.##..... ..###.....###.##.# ... ..........'......# .#i A9.9 (70iN ioU #..# .# # #..# .# # #..# . .. #..# ..##.....##÷.# ... '###.....##).# ... .# #.....##))# .. .# #.....##).#####. .###.....##..##.'.....'...##.##.###.....###.##.# ....S'......# ......##'##.#### ...#...#.# ..S   water moccasin (asleep).∩.### .  iq\ p  A water moccasin comes into view.i ] iG_ G  The water moccasin hisses angrily.i_ iy{ \S.cSc   centaur (wandering)40.9 (71ib x _A centaur comes into view. It is wielding a +0 hand axe.i&#..# .# # #..# ....... .# # #..# ....... .. #..# .....##.....##÷.# .... ###.....##).# ... # #.....##))# ......: # #.....##).#####. ###.....##..##..'.....'...##.##...S. ###.....###.##.# .. ........'......# .....c....##'##.#### ....#...#.# ......∩.### ......#...# ###'### i3 cclauncher)Found a Handbook of Applied Construction.  The centaur unwields a +0 hand axe. The centaur wields a +0 orcbow.i:Q((((((i<im@..S.....i=7=1.9 (1.0) i i o _The centaur shoots an arrow. The arrow barely misses you.i^#..# .# # #..# ...# # #..# #... #..# #. ##.....##÷.# #......##).# ##.  #.....##))# '......:.  #.....##).#####......##..##...@.S.'.....'...##.##......###.##.##.'......##.....c....##'##.#####.#...#.# #..∩.### #.#...# ####'# i0S.iJ((((iP? ....  The centaur shoots an arrow. The arrow hits you. The water moccasin bites you.iJQ((((((iU.@....iY52-----2iio _The centaur shoots an arrow. The arrow barely misses you.i i vvc.(ally target)io h1-----8--i 3i iI M _You conjure some foxfire! The water moccasin bites you.iyA >  You conjure some foxfire!i i .The foxfire hits the water moccasin but does no damage.  The foxfire hits the water moccasin.i(R iR iU K  The water moccasin is lightly wounded.ia .vc.v.iIb 45--7---4iCl i+o 3 _The water moccasin bites you.i5l}  You conjure some foxfire!  The foxfire hits the water moccasin but does no damage.ii .The water moccasin is lightly wounded.  The foxfire hits the water moccasin.ikiɦK  The water moccasin is lightly wounded.iX v..vcThe water moccasin bites you.i41----6--5itiF _The water moccasin bites you but does no damage.i7  You conjure some foxfire! The foxfire hits the water moccasin.iui  .The water moccasin is moderately wounded.The foxfire hits the water moccasin.i+>iN.vv.The water moccasin is moderately wounded.foxfire hits the water moccasin.  The water moccasin is moderately wounded.  The centaur unwields a +0 orcbow. The centaur wields a +0 hand axe.  The centaur barely misses you.centaur kicks you but does no damage.ijO`5---6i|Yi ]\ _The water moccasin closely misses you.i  You conjure some foxfire! The foxfire hits the water moccasin. v.v(ally target)hits your foxfire with a +0 hand axe.  The centaur kicks you. The water moccasin bites you.  The centaur hits you but does no damage.  The centaur hits your foxfire with a +0 hand axe.  The centaur closely misses you.34-----4---7iiF _The water moccasin bites you but does no damage.i }  You conjure some foxfire!  The foxfire hits the water moccasin but does no damage.i= ,iF §v The water moccasin is heavily wounded.The foxfire hits the water moccasin.i i# .The water moccasin is severely wounded.The foxfire hits the water moccasin.iP i_ .v§.  The foxfire hits the water moccasin.  The water moccasin is severely wounded.  The foxfire hits the water moccasin.  The water moccasin is severely wounded.The centaur hits you but does no damage.centaur kicks you but does no damage.i` p5=---8io 9§its F _The water moccasin bites you but does no damage.i  §You conjure some foxfire!  The foxfire hits the water moccasin but does no damage.iiv.vYou conjure some foxfire!foxfirethe water moccasin but does no damage.  The water moccasin is severely wounded.  The centaur closely misses you. x2  The water moccasin bites you but does no damage.centauryou with a +0 hand axe.i}4-3-9iisT _The centaur barely misses you.iX  You conjure some foxfire! The foxfire hits the water moccasin.iP,iY v§The water moccasin is almost dead.The foxfire hits the water moccasin but does no damage.i-i6.v§v(ally target)The water moccasin is almost dead.foxfirethe water moccasin but does no damage.  The water moccasin is almost dead.block the water moccasin's attack. The centaur closely misses you.The centaur hits your foxfire with a +0 hand axe.  The centaur barely misses you.ib2--50i;§iF _The water moccasin bites you but does no damage.i!  You conjure some foxfire! The foxfire hits the water moccasin.  You kill the water moccasin!i)§@.c   centauri ,ie §§@v.Vehumet accepts your kill.The foxfire hits the centaur.if4iDv§v@..  Vehumet accepts your kill.  The foxfire hits the centaur.  The centaur is lightly wounded.  The centaur hits you but does no damage.  The centaur kicks you but does no damage.centauryou but does no damage.i"J5=1/20---51iV;§iZ? _The centaur kicks you but does no damage.i\ v§@v You conjure some foxfire! The foxfire hits the centaur.iL,i §§The centaur is moderately wounded.The foxfire hits the centaur.iY ih N §v§@.vThe centaur is heavily wounded.The centaur hits you but does no damage.  The centaur hits your foxfire with a +0 hand axe.i0i i10---2iu U§§i#y 5 _You block the centaur's attack.i: §§ You conjure some foxfire! The foxfire hits the centaur.i: ,iC §v.The centaur is severely wounded.The foxfire hits the centaur but does no damage.i i v§v@.. The centaur is severely wounded.foxfirethe centaur but does no damage.  The centaur is severely wounded.The centaur closely misses you.  The centaur kicks you but does no damage.centauryoui z9/20 ---3i 9§i{ ? _The centaur kicks you but does no damage.iBi7i §v§@.v You conjure some foxfire! The foxfire hits the centaur.i$$,iX6:Malmost dead.  The centaur hits you but does no damage.  The centaur hits your foxfire with a +0 hand axe. x3foxfirethe centaur.  You kill the centaur!i?U§$iJ§.§@v.vie=--74ivM§§izZ _Vehumet accepts your kill.i,i2iiUi!ieiiaii&.v.§v@v§§§§§§v§i`68-5iT§§i/ _You conjure some foxfire!i1iW2i3,i4i6,it6i-7iB8i8iN:iC>  You conjure some foxfire!i+Di/Ov§....v$§§v§...§v§..§§§.§.iOd7--6iZ§§§§§§i>]N _Your foxfire dissipates.i{ §§§v§§§§iV| iH p§v§§§i ,i^ i i i i} i% i i& i{ i i͖ ia iC i i i iڡ i i ~§...§v.@§§§§§.v......v..-7i˹ Y§§§§i ` _Your foxfire dissipates. x2i; i i ih iʿ iK i i i i i} i iL i i .....§§....§.v.§§§§..§§§.§§§§§i r7=-8.9 (2i §§§§§§..§§.§§§i0 ` _Your foxfire dissipates. x2i ...§................9.9 (3i i $ _Your foxfire dissipates.8=60.9 (4i i n8=1.9 (5i # i+ @2.9 (6i4 i> @3.9 (7iNG iR \=4.9 (8i] ib ic F95.9 (9ik it w9=6.9 (10.0)in i9 A7.9 (11im i9 x40=8.9 (12i֧ id A9.9 (13i" i \=70.9 (14i; i o1=1.9 (15ik i 10/20==2.9 (16ib i A3.9 (17ia i A4.9 (18i i' iZ( a2=5.9 (19i0 i 8 i8 G==6.9 (20i] m7.9 (21ixc 3=11=8.9 (22ij is A9.9 (23i{ i B80.9 (24i i ]41.9 (25i* i- ]=2.9 (26i, i͸ A3.9 (27i i q2=4.9 (28i i r45=5.9 (29i$ i A6.9 (30i+ i A7.9 (31i i 6==8.9 (32iC 9.9 (333=90.9 (34iY _71.9 (35ire A2.9 (36in iw A3.9 (37i ib ]=4.9 (38im i i8=4iP 6=5.9 (39i i A6.9 (40iŹ i! A7.9 (41i iX y9=8.9 (42i =9.9 (432000.9 (44i i%50=5==1.9 (452.9 (46i-i5A3.9 (47iG?iHA4.9 (48iPi[1===5.9 (49iAgipA6.9 (50iyio6=7.9 (51ii՚I28.9 (52iiA9.9 (53iiB10.9 (54iki3==1.9 (55iiA2.9 (56i(iiUY7=3.9 (57iii+4.9 (58iIiy4=5.9 (59i%i-A6.9 (60i5i=]=7.9 (61i i I58.9 (62ii!o8=9.9 (63iO,iK6B20.9 (64iC?i5Lo6=1.9 (65iTit]A2.9 (66idin]=3.9 (67i(winA4.9 (68i2i7=9=5.9 (69iți٧A6.9 (70iYiA7.9 (71ii8=8.9 (72i$]=9.9 (73idiaB30.9 (74ii9=20==1.9 (75i iEA2.9 (76ii,A3.9 (77i6ib?A4.9 (78isIiX}60==5.9 (79iOcilA6.9 (80iyviaA7.9 (81iiԓo1=8.9 (82iYiA9.9 (83iԫi#B40.9 (84iһi ic2=1.9 (85iiA2.9 (86ioi3A3.9 (87iOii+4.9 (88iio3=5.9 (89i=iA #..# ..........#  #..# # #######..# #. .....##÷.# #......##).# ##......##))# '......: #.....##).#####.. #.....##..##.... '.....'...##.## #.....###.##.##... ......'......##. #...##'##.#####. ....#...#.# #. i_r#####.∩.### #.  #...# ####'#######'###### .##.........iA6.9 (90iğiɱ3Your foxfire dissipates. x2 _Your foxfire dissipates. x2  You now have 454 gold pieces (gained 12).  G - a ring of positive energy  Things that are here:7.9 (91iiQ0 _a +0 hand axe; a +0 orcbowiި <.i iB #######..########## .# #..# ..#  #..# #.######..# #. .....##÷.# #. .....##).#.###.. .....##))# ..'......: .....##).##### .....##..##.... .....'...##.##.)###.##.##. iC .....'......##.##'##.#####. ...#...#.# #. ####.∩.### #..........#...# ####'########'###### .#i;M F8.9 (1.0)i@V i> T.......[........>## #.# ######..#############.# #..# ..##i  #..# #. ######..# #.##÷.# #.##).#.###..##))#...'......:##).#######..##......<'...##.##.)###.##.##..'......##.##'##.#####. i 7..#...#.# #. ###.∩.### #...........#...# ####'######ip <=9.9 (2i i 9 _Found a stone staircase leading up.iS.i$0###....########..# #.# ......[........>## #.# #####..#############.# #..# ...###  #..# #. #####..# #.##÷.# #.##).#.###..##))#...'....@.:##).#####.....i!&+##..##......<'...##.##.)###.##.##..'......##.##'##.#####. .#...#.# #. ##.∩.### #...........iM/A50.9 (1i;i....#..# #.# [.>## #.# ..#.# #..# .##..# #...# #.##÷.# #.##).#.###.##))#...'.....@:.##).#####.....##..##.<.'...##.##.).###.##.##.'......##. ##'##.#####. #...#.# #. iC@1.9 (2iil....#..# #.# [.>## #.# ..#.# #..# .##..# #...# #.##÷.# #.##).#.###.##))#...'......@.##).#####.....##..##.<.'...##.##.).###.##.##.'......##.'##.#####. ...#.# #. 2.9 (3  You pick up a Handbook of Applied Construction and begin reading...3.9 (4i  You add the spells Construct Spike Launcher and Forge Blazeheart Golem to your _library.!ibE.....!i(!i...[........>## #.# ##..#############.#  #..# ...........#######..# #..... ##..# #.÷.# #. ##).#.###. ##))#...'....... !i##).#####. ##..##....< '...##.##.). ###.##.##... '......##. '##.#####. ..#.# #. ∩.### #..# ####'######!i3,!i!i!i[K#..#############.# ..# ...........####### #..# #..... #..# #.#÷.# #.#).#.###.#))#...'.......#).#####.#..##....<....# ...##.##.)....# ##.##.##...# ......##.# ##.#####.# .#.# #.#### #.# .# ####'############ ###### .#!i#..# ...........####### ..# #.....# ..# #.# ÷.# #.# ).#.###.# ))#...'.......# ).#####.# ..##....<....# ..##.##.)!i....# #.##.##...# .....##.# #.#####...# #.. ### #.. # ####'############ ##### #.# ......!i",!i'!i,4# #.....# # #.# # #.# .#.###.# )#...'.......# .#####.# .##....<....# ##.##.)....# ##.##...# ....##.!i # #####.# .# #...# #... ####'############### #.# ..... ###.#!i,!i1!iF# #.# # #.# #.###.# #...'.......# #####.# ##....!iF<....# ##.##.)....# ##.##...# ..##.# #####.# # #.!iF# # #....  ####'###########!i G # !i3G### #.# .... ##.# !iP,!iX!iL #.# .###.# ...'.......# ###.# ....<....# .##.)....# .##...# ..##.# ####.#  #.#  #.#  ####'###########!i# ## #.# ... #.# !i,!iW!iLw ###.# .'.......# ###.# ....<....# .##.)....# .##...# .##.# ###.#  #.# #.# ####'############ # #.# ..# !i~ ,!iR !iS T.'.......# ##.# ...<....# ##.)....# ##...# ##.# ##.#  #.#  #.#  ####'############  #.# .#!ih ,!i !i _61.9 (8"iu "i=  Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 7% 2b - Inner FlameHexes/Fire9% 3  c - Volatile BlastmotesFire/Translocation"i 9% 3  d - SlowHexes22%1  e - Forge Blazeheart GolemFire/Forgecraft26% 4  f - Construct Spike LauncherForgecraft"iƆ 34% 2  g - Confusing TouchHexes56% 3  "iy 7h - Launch Clockwork BeeForgecraft56% 3  i - Awaken ArmourEarth/Forgecraft92% 4  j - Cigotuvi's PutrefactionNecromancy/Air92% 4  k - Eringya's Surprising Crocodile Summoning92% 4  l - Lee's Rapid DeconstructionEarth99% 5  m - Conjure Ball LightningConjuration/Air"i 100% 6  n - MagnavoltEarth/Air100% 7  "iч ho - DiscordHexes100% 8  p - Disjunction"i sTranslocation100% 8 15 spell levels left "iH ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*i#*i<+*ij4K.'...............#Stats the Arsonist ##...............#Gargoyle of Vehumet ...... ............<....#Health: 63/63 ======================== ##.).............#Magic: 20/20 ======================== ##...............#AC: 20Str: 18 ##...............#EV: 9Int: 20 ##...............#SH: 3Dex: 10  #...............#XL: 10 Next: 67% Place: Dungeon:8  #..............@#Noise: ---------  Time: 12061.9 (0.0)  ####'############h) +1 war axe#.#Cast: Foxfire .*i;5*#Things that are here: _a +0 hand axe; a +0 orcbow _Found a stone staircase leading up.  You pick up a Handbook of Applied Construction and begin reading...  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..#.# #. #.#.#############. #.#............... #.#.############## #.#.............# #.#.###########.#  #@##.#..## #.## #.#.....<..# #.## #.###).....# #.## #.#......#.#### #.## #.#.#.##.#....# #.# #####.#.#÷##.####.###.# ...........(.......... #### ########.#.#.##.##.#.###.#. .... 0iF;K[34m.........#.#.......#.....#.0iAA870i I0i**M ## ###..#.# #############..............##############.............###########.#  #.##.#..#.....<..#.###).....# #.##..#..# #0iA980i0iumM ## ###..#.# #############..............##############.............###########.#  #.##.#..##.#.....<..# #.##.. ##0iwuB9090ip|0iXEwM ## ###..#.# #############..............##############.............###########.# #.##.#..## #.##0iKB1.9 (1300irP0i%M## ## .###..#.# #############..............##############............#.#.###########.#0i3A210i0iof+M## ## #.####...#.# #############..............###############.#.............#0iqA320iv0iaM# ## ####..@#.# #.#.#.############## #.#...............#.#.#################0i?A430i0ih ## ### #.###.#  #.@.#.# # #.#.#.# #.#.##.#.#.#.#.#..##.#.#.#.##.#.##.#..## #. #.#.....<..# #. #.###).....# #.0iA540i0iD ### ### #.###.#  #@..#.#  #.#.#. #.#.# #.#.#. #.#.#.. #.#.#.#. #.#.##.#..## #. #.#.....<..# #. #.###).....# #.0i-0i+650i'"0i  ### ###.###....#.#.############.#.............Cast: Foxfire#.##.#......#.#### #. 0iA760i0i<1 ### ###.###....##.#.############............############............#.##.#.#.##.#....# #. 0iLCA870i"H0iG ### ###.###....#.#.############............############.............############.######.#.#÷##.####.###. 0iA980i0i_V ### ###.###....#.#.############............############.............############.#..## #.#...........(.......... 0ifC20090ik0i! ### ###.###....#.#.############............############.............############.#..## .....<..... ###### ########.#.#.##.##.#.###. 0i-0i,1.9 (1400i.0i ### ###.###....#.#.############............############.............############.#..## .....<..##)...#.# ...... .........#.#.......#..... 0iA210i0i  .###....#.#.############............############.............############.#..## .....<..##).........#.####..# .##### ########(..############## 0i# A320i) 0i_ h ...#.#.############............############.............############.#..## .....<..##).........#.#####.##.#....#(. .###................. 0il A430i 0iwS  #.#.############............############.............############.#..## .....<..##).........#.#####.##.#....#####.#.#÷##.####.###.. ..##..############### 0i[ A540i.b 0i V ............############.............############.#..## .....<..##).........#.#####.##.#....#####.#.#÷##.####.##Cast: Foxfire##.#..###.. ..##..## ######## 0i A650i 0i5  ############.............############.#..## .....<..##).........#.#####.##.#....#####@#.#÷##.####.##.............(..........#######.#.#.##.Cast: Foxfire#..# ..##...## #....... 0i A760iA 0is"  #.#.#............ #.#.#.########### #.#.##.#..## # #.#.....<..# # #.###).....# # #.#......#.#### # #.#.#.##.#....# #########.#.#÷##.####.###.......@......(......... ####### ########.#.#.##.##.#.### ....... .........#.#.......#...##### ########(..############# ..## #................ ...# #..##############.# #..## .# #...## #......0i" y[17;3H.# #.#..# #0i' 0i( +870iv. 0i  #.#.#. #.#.#. #.#.##.#..##  #.#.....<..#  #.###).....#  #.#......#.####  #.#.#.##.#....# #.#.#÷##.####........(# .#.#.#.##.##.#.. ..#.#.#0i) .##### #(...## #...# #..#.# #..## .# #...## #.# #.#..# #0i9 0ig +980i\ 0ixE j #.#.#. #.#.#. #.#.##.#..## #.#.....<..# #.###).....# #.#......#.#### #.#.#.##.#....##.#.#÷##.####.#.......(0i_F #..#.#.#.##.##.#.. .#.#.# #...##### #(.. #...## # '....# #.. #....# #..## #....# #...## # #....# #.#..# #0i$N B1090imT 0i  #.#.#. #.#.#. #.#.##.#..## #.#.....<..# #.###).....# #.#......#. #.#.#.##.#.... #.#.#÷##.####. #.......(#..0i #.#.#.##.##.#.. .#.#.# ##...##### #(.. ##...## # .'....# #.. ##....# #..##  #....# #...## #  #....# #.#..# #0i1 0i ,1.9 (1500i< 0iu #.#.#. #.#.#. #.#.##.#..## #.#.....<..# #.###).....# #.#......#. #.#.#.##.# #.#.#÷##.#### #.......(##..0iv#.#.#.##.##.#. .#.#.##...##### #(..#...## # ..'....# #..#....# #..## 0iv%# #....# #...## # # #....# #.#..# #0i}A210io0iT  #.#.#. #.#.#. #.#.##.#..## #.#.....<..# #.###).....# #.#......#. #.#.#.##.# #.#.#÷##. #.......(##..0i q#.#.#.##.##.... .#.#.#...##### #(.. .###...## #.'....# #.. .###....# #..## .# #....# #...## # .# #....#0ii #.#..# #0iA320i21in #.#.#. #.#.#. #.#.##.#.. #.#.....<.. #.###)..... #.#......#. #.#.#.##.# # 1i6o#.#.#÷##. # #.......(##..#.#.#.##.##....> .#.#1igo#...##### #(.. #.###...## # #...'....#1io #.. #.###....# #..## #.# #....#1io #...## # #.# #....# #.#..# #1i x1inx+43 1i~1i; _Found a stone staircase leading down.1iv .#.#.......#.#..#.##..#.............1i| 1i 2 #.#.# #.#.#. #.#.##.#.. #.#.....< #.###) #.#......# #.#.#.##.# ## #.#.#÷##. .# #.@.1i -.( .##..#.#.#.##.....>..#.# .#####...########(.. .#.###...## # .#...'....# #.. .#.###....# #..## .#.# #....# #...## .#.# #....# #.#..#1i F5.0)1i 1i.  #.#.#.### #.#.##.#. #.#.....< #.###).. #.#.. #.#.#.##. #############.#.#÷##. ..#...............(. #.#############.@########.#.#.## ...............>..........#.#.... 1i #.#####...###############(..##### #.#.###...## #........ #.#...'....# #..###### #.#.###....# #..## #.#.# #....# #...##1iМ  #.#.# #....# #.#..# #.#.# #....# #.##.####1i D 1i* @6.9 (21i; 1i 1il 1iB E _Done exploring.2iX..2i5<0 _Done exploring.2i~  #.#.##. #.#.... #.###).. #.#.. #.#.#.## ##############.#.#÷## ...#...............( ##.#############..########.#.#.## ................@..........#.#.. ##.#####...###############(..####  #.#.###...## #.......  #.#...'....# #..#####  #.#.###....# #..##  #.#.# #....# #...##  #.#.# #....# #.#..#  #.#.# #....# #.##.###  #.#.# #....# #.##..#.7.9 (1 _ _There is a stone staircase leading down here.3iцpA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.4i}#.#.##.# Stats the Arsonist#.#..... Gargoyle of Vehumet ......#.###).. Health: 63/63 ========================#.#..... Magic: 20/20 ========================#.#.#.## AC: 20Str: 18 ##############.#.#÷## EV: 9Int: 20 ...###...............( SH: 3Dex: 10 ##.#############..########.#.#.## XL: 10 Next: 67% Place: Dungeon:8 ................@..........#.#... Noise: ---------  Time: 12217.9 (1.0) ##.#####...###############(..#### h) +1 war axe#.#.###...###....... Cast: Foxfire  #.#...'....##..######.#.###....##..##[14;4iƀ2H#.#.# #....##...###.#.# #....##.#..##.#.# #....##.##.### #.#.# #....##.##..#.  _You open the door. _There is an open door here. _Found a stone staircase leading down. _Done exploring. _Done exploring. _There is a stone staircase leading down here.8 _4i@.# .# ##.# ...#  #..# #..# #..#9 #@.# #..# #..#  #..# #..# #..# 4i#..# #[.# 4i4i4i.,9.7 (1.8 4i[ 4i _You climb downwards.  Found a hat. _There is a stone staircase leading up here.5iHvv19--=200 5iN5iQ/ _You conjure some foxfire!5i35i5i5i5i 5i5i>5i5i5i5i5i§v§§§§§§§v5i&-15i t§§§§5iq 5i 5iu 5i 5i> 5i 5i}5i5iN5i%/..§...v..§.§§§5i'&=-2.7 (25i+k§§§5i-] _Your foxfire dissipates.5i55i<.§§....5i=*3.7 (35iA5iH .. _Your foxfire dissipates.--4.7 (45iZM5iSp20==5.7 (55iW5i  M ##.<#..##[.# _Magic restored.5i3@6.7 (65i7r  ###..<.5ix @7.7 (75i| 5i  ..######........<5iZ @8.7 (85i6 5i M.######........o#####..#o   orc (asleep)#..#  An orc comes into view. It is wielding a +0 short sword.o.o====9.7 (95i % _The orc shouts!6i6iģ>  You conjure some foxfire!6iLv.oovo 2 orcs (1 wandering, 1 ally target)6iU19---6i30.7 (16i6iq _An orc comes into view. It is wielding a +0 club.6ivC6iC6ieD6iMQ.o.v@v.o#####v§o6ikNI8----6iN16iT<§6iY/ _You conjure some foxfire!6ip ,6iz  You conjure some foxfire! The foxfire hits the orc!  You kill the orc!6i )vv§   orc6i ,6i ,6i ,6in ,6i ,6i i  Vehumet accepts your kill.6i  An orc wizard comes into view. It is wielding a +0 dagger.6i@ 6iS N§ov§vv@§oo#####§vo   orc priest (distracted)o   orc wizard (distracted)o   orc (ally target)6i _7--26i y§vv@§§6i% y _An orc priest comes into view. It is wielding a +0 flail.6iI §oo You conjure some foxfire! The foxfire hits the orc.6iB6i 6i,6i]6iF  The orc is severely wounded.The foxfire hits the orc!  You kill the orc!6iw#)vv§v@§§§7ia,7ib7ib7ic7i@d7i?lK §oovv§§@§.. (ally target)  Vehumet accepts your kill.The foxfire hits the orc priest.7i',7ivoov)..@v..#####.§7i_6--37i<<§7ie _The orc priest is moderately wounded.7i_  You conjure some foxfire! The foxfire hits the orc priest.7i7i7i)o).vv.7i_5--47iD&7i*e _The orc priest is moderately wounded.7i,7i@ §vvv@§vYou conjure some foxfire! The foxfire hits the orc priest.7i *B7i*7i0 § _The orc priest is moderately wounded.  You conjure some foxfire! The foxfire hits the orc priest.  The foxfire hits the orc priest!7i,7ig  The orc priest is almost dead.The foxfire hits the orc priest!  You kill the orc priest!7i )v§#..##..#7i5F7iP §)§v@§§vVehumet accepts your kill.7iVe*)))§7iH* §§v@§  The orc wizard casts a spell.The orc wizard flickers and vanishes!7ih7i}{)))v§@§7i߷H-857i;§7i _Deactivating autopickup; reactivate with Ctrl-A.7ir  ..#..######§{)))v§...#####@v #...<#..##..#7is ,7i3u 7i`u 7iv ,7ih{ jv§§v§§§§7i <..)v§..§.§-67i A§§7i 1 _The foxfire hits something.8ic§..§8i"{8i~8iGq))...vv8i_4--=78ia _You conjure some foxfire! The foxfire hits something.8i=X8i?8i@8iVvv§v3---8{ _You conjure some foxfire!8ij8i%k8iq6vv§8i,8i8i*2-- _You conjure some foxfire! The foxfire hits something. _You conjure some foxfire!  You conjure some foxfire! The foxfire hits something. x2 8it  Vehumet accepts your kill.  You can now gain magical power from killing.  Vehumet offers you knowledge of Magic Dart.8i/  --more--9i 9i$ )v§v§§Reactivating autopickup.9i ,9i< 9ia. v§§§vv9i2 H-999i9 O§§9i0= 6 _You feel a bit more experienced.>i"a§§§>i4*>i+>i,>i,>i.>i.>iK/>i/>iE§vv..§§§§§§§§v3=-40>iK§§§§§§§>iQs _Your foxfire dissipates.>iQ>iaR>iR>i&S>iS>iU>iV>i]0v§).v§....v<..§>i_^D-1.7 (2>id]§§§>if>in>i o>iyo>io>iLp>ix,>i/z>i§.v..§§.>i*2.7 (3>iS§§>i` _Your foxfire dissipates. x2>i.§....3.7 (4>iޢ>i~ . _Your foxfire dissipates.=4.7 (5>i>i:@5.7 (6>i>ip4=6.7 (7>i>i@7.7 (8>i->i9@8.7 (9>i>iQD9.7 (10.0)>i2>i ^=50.7 (11>iy>iNA1.7 (12>i?>i&r5==2.7 (13>i+>i34A3.7 (14>i9>i@A4.7 (15>i F>i%NA5.7 (16>i&S>iZ^==6.7 (17>iL_>iFeA7.7 (18>i$h>ilo6=8.7 (19>ir>izA9.7 (20>it>iB60.7 (21>i&>iA1.7 (22>i6>i]=2.7 (23>i8>iA3.7 (24>i>>iK7=>i$4.7 (25>i>iA5.7 (26>iZ>iA6.7 (27>i>iA7.7 (28>i>i)]=8.7 (29>iQ>i9.7 (308=70.7 (31>i>i&A1.7 (32>i+>i5A2.7 (33>i=>iFA3.7 (34>i@L>iDu=4.7 (355.7 (36>iwo9=6.7 (37>iS}>iхA7.7 (38>i#>iג>ip+8.7 (39>i>i>i +9.7 (40>i>i^=80.7 (41>i>i/A1.7 (42>i~>i7>isT20==2.7 (43>i`>iP#.. #.# #.# #.# #.#  #.# ..######.# ..)))...@# >i%Q..#####..# #..# #..##<.# >idZA3.7 (44>imb>iQM..######)))......#####.#..##..#>i`>i+4.7 (45>i>i>M..######.)))......#####..##..#>iѓA5.7 (46>i>i&(M#.######..)))....###..#>i0^==6.7 (47>iY5>i]M##...######.###<.#>i>i+7.7 (48>iK>i!YM##.#.##..#>i`A8.7 (49>if>iM######.......#.#..#>iA9.7 (50>i>iM. ######.......#######.#..#>iB90.7 (51>i[>i ...# #..# #..# >i (#..# #..# #..# #..##.#.##.# #.##.##.#..######.#..)))....# >i$ A1.7 (52>i, >iJ M. .@#######........#########.#..>i~ A2.7 (53>i >iQ #M...... ..#######........#.#########.>iOX A3.7 (54>i\ >i -M###....... ..########.........##.>i- A4.7 (55>i >iw 'M ####<....... #..########.>ir d<5.7 (56>iÈ >i 9 _Found a stone staircase leading up.?iF.........?i?iՎ #..o. #...#####....<......# ...# #..# #@.# #..# #..# #..# #..####### #.........o   orc (asleep) #.######## #.#  #.#?io30.0)?iϚ$6.7 (1?iM?iDZu _An orc comes into view. It is wielding a +0 hand axe.?i dvv, ally target)?i( ^19--=7?i+?i/ _You conjure some foxfire!@i5vv@ip`8---8@i @iv/ _You conjure some foxfire!@i B@i X@iK @i @ia @i @i @i4 @in @i @i* @i @iI @vv§§§.v§§§v§§§v§@iS _7--9@i §§§§§§§§@i / _You conjure some foxfire!@iK  v§.§§v§§§§§voYou conjure some foxfire! The foxfire hits the orc.  The orc is lightly wounded.@i_ @i  The orc shouts!  The foxfire hits the orc.  You kill the orc!@i ).§§§§§@i/,@i/@i/@i0@i1@i1@i2@iE3@i4@i5@i5@i6?v§§.v.......@i?v.v§.§§v@i?@iCi6--=300@i!I§§§§§@iMZ _Vehumet accepts your kill.Ai>  You conjure some foxfire!Ai",Ai$Ai$Ai$Aiw%Ai-&Ai&Ai'Ai'Ai=(Ai)Ai,AiW.Ai4)v..§.§§§§§vAi;5x§vv.§.AiB6H--1AiS;§§§§§AiX>Q _Your foxfire dissipates. x2Ai7§§§§§-Ai<§.§§§§§Ai>Ai?Ai@Ai:AAiAAiKAiLAiMAiMAiNAiNAi+OAiOAiNQAi TAi]Ai]Ai^AiMbq 0  Your foxfire dissipates. x2Aij9§z§§.§....v.§..§.Aij§.§§v.z   wight (ally target)Ain3-2.7 (1Air§z§§§§§§Ai} _A wight comes into view. It is wielding a +2 scimitar of protection.BiHBBiBiؾBiBi-BiLBiT  You conjure some foxfire!Bi_ §z§§v§v§§§§§§§§§Your foxfire dissipates.BiZBi[BiaS  The foxfire hits the wight but does no damage.Bi*b,Biiy vo§z§§§§o   orc wizard  An orc wizard comes into view. It is wielding a +0 dagger.BiBi7^..o.z.§§§..vv...§Bi5-=3§§§ _The foxfire hits the wight but does no damage.BiBi* §§§vv§v§You conjure some foxfire!Bi/*§§§§Bi * §§§§§  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!Bi {...§.4---4Bi<§Biș _Deactivating autopickup; reactivate with Ctrl-A.Bi9BBi,BiBiBiBiLBiBi,Bi2BipBiBiйBiBiھ>  You conjure some foxfire!Bi5 o).vv§v§v§§§§§§§o   orc priest  BifAn orc priest comes into view. It is wielding a +0 hand axe.Bi HBiHBiIBiXIBiQ vz§The foxfire hits something but does no damage.  The foxfire hits the wight.Bie,BiBi zo..zvv§§§§§§§§v§z 2 wights (1 distracted, 1 ally target)  The wight is lightly damaged.Bigb3---5Bi6§§§§§§Bi* _A wight comes into view. It is wielding a +3 war axe of freezing.Bisc E§§§Bic y§§§zBi Bi  .§§§§§§You conjure some foxfire! The foxfire hits something.  The foxfire hits the wight!BiZv Biw Bi9x BiU{ m  The wight is severely damaged.Bi>~  An orc comes into view. It is wielding a +0 mace.Bi Bi ..oooz.......v.v.o   orc wizardo   orcBi a2--6Bi+ Bi' z _An orc wizard comes into view. It is wielding a +0 dagger.Bi^BBi,Bi:BinBiBiSvv§v§§CiCi_CiCiCiPCiCiCi#so).zoz...v§CiޥCi',Ci| oz.zoz...§v§§v§§vz CigW3 wights (1 ally target)  You conjure some foxfire! The foxfire hits something. x2Ci+@-7Ciw§§§§Ciy _A wight comes into view. It is wielding a +0 morningstar.Ci   You miscast Foxfire.  You are very lightly contaminated with residual magic.Civv§§v§Ci7XCi;  Nothing appears to happen. The foxfire hits something.  The foxfire hits something!  Vehumet accepts your kill.Ci= )§v§§§  Reactivating autopickup.Ci$),Cif*Ci+Ci,Ci,Ci%.Cik9Y.)ozzoov...§.§..§(1 ally target)Ci>1-70-8Contam CiHT§§CiM6 _You feel a bit more experienced.Ci:n §§ You conjure some foxfire! The foxfire hits the orc priest!CiNBCiCiCiCiPCi...ozzzoo.v.v.Cido10--=9Ci& Ciqb _The orc priest is heavily wounded.CiӦ ,Ci Y v§§ Ci? d(ally target)  You conjure some foxfire! The foxfire hits the orc priest.Ci/ Ci1 Ci 4 Ci4 Ci/6 Ci|6 Ci@ ...zzzoo§§vvCiA z9/20 ---10Ci{N J§§CiO c _The orc priest is severely wounded.Di v§v§ DiKd(ally target)  You conjure some foxfire! The foxfire hits the orc priest.Di4,DiY5,DiA  The orc priest is almost dead.The foxfire hits the orc priest!  You kill the orc priest!DiHE)§§§o   orc wizardo   orcDi(,DiDiDi~Di Di .o.).zz§zo Vehumet accepts your kill.The foxfire hits the orc wizard.DiZDie.o..zz.zov§§§vDiNjf8---1Dids:§Diuwb _The orc wizard is heavily wounded.EiBEiz §v§§You conjure some foxfire! The foxfire hits the orc wizard.Eie,Eio v§ The orc wizard is heavily wounded.The foxfire hits the orc wizard.EiTEi\EiEiWEi3Eia .ov.oz§  The orc wizard is severely wounded.The foxfire hits the wight.Ei}Eib~EiEi.o).zz.oz.v§Ei#7Ei@--2Ein;§Ei` _The wight is moderately damaged.Fi\:  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Giaq  Stats the Arsonist #..).  Gargoyle of Vehumet *..... #...#  Health: 63/63 ======================== ####....  Magic: 3/20===--------------------- <...). AC: 20Str: 18 *o**# EV: 9Int: 20 Giqzz*# SH: 3Dex: 10 #oz# XL: 10 Next: 70% Place: Dungeon:9 Giqi#@*# Noise: =--------  Time: 12312.7 (0.0) #v*#Giq h) +1 war axe #**#Gir Cast: Foxfire #**#Gi8rR Contam  #..####### Gi\r #.........  zzz 3 wights (1 ally target) Gir#.########  o   orc wizard #.#Gir o   orc GirF#.#The foxfire hits the wight. Gir_The wight is moderately damaged.Casting: Foxfire (safe; 1% risk of failure)  GisvConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateHi4  Stats the Arsonist #..).  Gargoyle of Vehumet *..... #...#  Health: 63/63 ======================== ####....  Magic: 3/20===--------------------- <...). AC: 20Str: 18 .o).# EV: 9Int: 20 Hi4zz.# SH: 3Dex: 10 #oz# XL: 10 Next: 70% Place: Dungeon:9 #@.# Noise: =--------  Time: 12312.7 (0.0) #v§# h) +1 war axe #..#Hi5 Cast: Foxfire #..# Contam  #..####### Hi>5 #.........  zzz 3 wights (1 ally target) #.########  o   orc wizardHis5 #.# o   orcHi5 #.#Casting: Foxfire (safe; 1% risk of failure)  Hi5Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the orc wizard!  You kill the orc wizard!Hi?( #..).  #...#  ####....  <...). .o).# zz.# HiA#### #@## #### #..# #..# #..# #...  #.## o   orc #.# #.#  A wave of flame ripples out! The flame wave engulfs the orc wizard!  HiSA You kill the orc wizard!  Vehumet accepts your kill.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the wight!Hi  The wight is almost destroyed.(Press . to intensify the flame waves.)Hil  You hear a shout!  The foxfire hits the wight but does no damage.Hi-Hi;0Hi0Hi?.o.zz.§.Hi"D4=1======3.7 (1Wave HiO;§HiS^ _The wight is almost destroyed.IiH  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ii|  Stats the Arsonist #..).  Gargoyle of Vehumet *..... #...#  Health: 63/63 ======================== ####....  Magic: 0/20------------------------ <...). AC: 20Str: 18 **o*# EV: 9Int: 20 *z*# SH: 3Dex: 10 #zz# XL: 10 Next: 71% Place: Dungeon:9 #@*# Noise: ======---  Time: 12313.7 (0.0) #**# h) +1 war axe #**# Cast: Foxfire #**#i }4X Contam Wave  #..#######  #.........  zzz 3 wights #.########  o   orc #.# #.#The foxfire hits the wight but does no damage. _The wight is almost destroyed.Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateIi  Stats the Arsonist #..).  Gargoyle of Vehumet *..... #...#  Health: 63/63 ======================== ####....  Magic: 0/20------------------------ <...). AC: 20Str: 18 ..o.# EV: 9Int: 20 .z.# SH: 3Dex: 10 #zz#Ii& XL: 10 Next: 71% Place: Dungeon:9 #@.# Noise: ======---  Time: 12313.7 (0.0) #§.# h) +1 war axe #..# Cast: Foxfire #..# Contam Wave  #..#######  #.........  zzz 3 wights #.########  o   orc #.# #.#Ii;Restarting spell: Flame Wave (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the wight!  The wight is heavily damaged.IiytThe flame wave engulfs the wight!  You destroy the wight!Ii #..).  #...#  ####....  <...). ..o.# .z.# IiA6#### #@## #### #..# #..# #..# #...  2 Iii#.##  #.# #.#JiA wave of flame ripples out! The flame wave engulfs the wight!  The wight is heavily damaged.  You destroy the wight!  Vehumet accepts your kill.  (Press . to intensify the flame waves.)Ji 6  You hear a shout!Ji ).ozz...  The wight hits you with a +0 morningstar.JiX2-34.7 (1FoxfireWave Ji"Ji3&K _Your magical contamination has completely faded away.Ji&_#..)..#####.... <...).  ..).# ..o#zz..######.......######## Ji)Ji,Ji?-Ji6zo.))zzJiZ73=------5Ki`Ki : _You stop channelling waves of flame.KiD.#####.... <...).  ..).# .o#))zz..######.......######## KiKi\Ki}KiV!.o..zz=-----6KiD*Kib.x _The wight attacks as it pursues you! The wight closely misses you.KiÎO####.... <...).  ..).# ..#o)..zz..######.......########..#####KiBKi۝ )o..zzThe wight attacks as it pursues you!KiBY54----=7Ki@KiݨJ _The wight hits you with a +2 scimitar of protection!Ki U <...).  ..).# ..#))o..zz..######.......########..#####)))...KiC Ki Ki Ki .o..zzKiV _5-----8Ki Ki w _The wight attacks as it pursues you! The wight barely misses you.Li^, ..).# ..#))..o.zz..#######.......######## ..#####)))...#####LiLiLiWLi.o..zzLi 1=--9FoxfireLi۵Li-LiJj ..#))..o.zz#######.........######## ..#####Liy)))...#####LiLi LigLi.o..zzLiA-20Li#Li?Li #))..o..#######zz........######## ..#####)))...#####Li ,Li? I  The wight attacks as it pursues you!LiF .o.zLi 64=1Liq LiG# ? _The wight hits you with a +0 morningstar.MiÇ..o.#######z........########.# ..#####)))...##### #<Mi#MiˊMifMij..ozMiJ.52Mi@Mixw _The wight attacks as it pursues you! The wight barely misses you.Mi########o.......z######## ...#####)))...##### ##<.MiMi|MiY I  The wight attacks as it pursues you!Miho..zMi{47---==3Mi-Mi? _The wight hits you with a +0 morningstar!OiH  Casting: Flame Wave (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pi 4Pi% Pi( P _You don't know that spell.Pi/ 7  You hit the wight.Pi< | .oThe wight is severely damaged.Pi@= S8=--2Pi{= ?=-5.3 (1.6 PiF PikJ S _The wight closely misses you.Qi1`  You hit the wight.  The wight is almost destroyed.Qi`F-6.8 (1.5 Qi$hQi]kz _The wight hits you but does no damage. The wight closely misses you.Qi   You closely miss the wight.The wight is almost destroyed.Qi KK   koboldThe wight hits you but does no damage.Qi}(8.3Qi` Qi(/s _A kobold comes into view. It is wielding a +0 club.Qiԯ  You hit the wight but do no damage.The wight is almost destroyed.QiW N  The wight hits you with a +0 morningstar.Qi L.KQi> d43--9.9 (1.6 Qi Qi R _The wight barely misses you.Ri#  You closely miss the wight.The wight is almost destroyed.Riq .KYou block the wight's attack.Ri38----3==31.5Ri!Ri? _The wight hits you with a +0 morningstar.Ri¢  You closely miss the wight.The wight is almost destroyed.Rimc9--3.0 (1.5 RiqRiUV _The wight completely misses you.Ri8 w  You slash the wight!  You destroy the wight!Ri@9 Ri{> Rij Rik .o   wightRi>q L=44.5Ri& p _Vehumet accepts your kill.Si;  You hit the wight.  The wight is almost destroyed.Si~_.K Si;_40=6.0SiSi? _The wight hits you but does no damage. x2Sin  You hit the wight but do no damage.The wight is almost destroyed.SiB n MK#..#K   kobold brigand (missile, wandering)<#..#The wight barely misses you.SiC T4=7.5Si> SiƼ  A kobold brigand comes into view. It is wielding a +0 short sword and quivering_curare-tipped darts.Si  You closely miss the wight.The wight is almost destroyed.The kobold brigand shouts!Si%b  The wight closely misses you.Si}1u.KK)Si2m34---=9.1 (1.6 Si;Si?J _The wight hits you with a +2 scimitar of protection!TiU #K.#######.........K########o# z...#####)))...##### #<.TiX TiY Tig x.K)zTiqh 5--400 Ti.t Ti+w Ui,######K........K########o# )z...#####.)))....#####<.Ui7/,Ui2Ui2Ui=.KKo.zUis>A--1UiGUiGJUiS ######.......K########K# o.z..######..)))...#####Ui(T N<.UiW UiW UiY UiAZ Ui*g KK)o.zUig 5=--==UiCh 2Ui{x Ui} w _The wight attacks as it pursues you! The wight barely misses you.Vi.......K########K# )o...######z))).....#####<.ViȜVi<Vi#|.o.zViR5==-Viު 3ViVioViO #K######## #K#  #)# #.# #o#..######.# ..)))...z# ..#####..# #@.# #..# #<.# #..#  #..# #..# #..# #..# #..#ViVi(ViViVi|%#.KK.o.zK   koboldVi1&.=4Vi.Vi2w _The wight attacks as it pursues you! The wight barely misses you.Wi10K# K...######o)))....#####z #.<.[.#Wi2Wi3WiR4Wi7Wi<8WiB.KK.ozK   koboldWi~CS6=-WiC 5WiKNWiQWi{KK...######)))...#####o #z..[ WiWi@Wi WiWiu)KK.ozK   koboldWiɰ@-6Wi?Wia _There is a stone staircase leading up here.XiA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.Xi Xi= #)#Stats the Arsonist#K#Gargoyle of Vehumet *.....#K#Health: 36/63 =============-----------..######.#Magic: 5/20======------------------..)))....#AC: 20Xi Str: 18..#####..#EV: 9Int: 20#o.#SH: 3Dex: 10#z.#XL: 10 Next: 74% Place: Dungeon:9#@.#Noise: ---------  Time: 12346.1 (1.0)#..#h) +1 war axe#..#Cast: Foxfire#..#Xi8 #..##..#K   kobold brigand (missile)#..#z   wight#[.#Xie o   orcK   koboldXi The kobold brigand shouts!  The wight closely misses you. _The wight hits you with a +2 scimitar of protection! Xi _The wight attacks as it pursues you! The wight barely misses you. _The wight attacks as it pursues you! The wight barely misses you. _There is a stone staircase leading up here.Xi Xi XiO Xi Xi XiH .KK.oXi .=7Xi Xi   #.#.##.# #.#..... #.###).. #.#..... #.#.#.## #### ##########.#.#÷## ...##...............( ##.#############.z########.#.#.##8 ................@..........#.#... Xi` ##.#####...###############(..#####.#.###...## #.......#.#...'....# #..######.#.###....# #..###.#.# #....# #...##z   wight  #.#.# #....# #.#..#  #.#.# #....#Xi #.##.###  #.#.# #....# #.##..#. _The wight hits you but does no damage.Xi Xi XiǓ j7=-8.6 (2.5 Xi Xi } _You climb upwards. _There is a stone staircase leading down here.ZisQvv(ally target)ZiZ4=9.6 (1.0 ZiZim _You conjure some foxfire! The wight closely misses you.Zi\t  You conjure some foxfire!  The foxfire hits the wight but does no damage.Zi,ZiC v§The wight is almost destroyed.The foxfire hits the wight but does no damage.ZifZip .§@vThe wight is almost destroyed.Zi)qT4--50Zi5x9§ZizS _The wight closely misses you.Zij §You hit the wight but do no damage.The wight is almost destroyed.The foxfire hits the wight but does no damage.ZiZi+# .@.  The wight is almost destroyed.The wight completely misses you.Zi#H=2.1 (1.5 ZiO+Zie.J _The wight hits you with a +2 scimitar of protection.[i7  You slash the wight!  You destroy the wight!Vehumet accepts your kill.[i@e)[iVEa5==63.7 (1.6 [iL[iN4 _You feel your power returning.\iX#.#.#.###.#.##.##.#.....<#.###)#.#...... #.#.#.##. ### ########.#.#÷##. ..# ##...............(. #.#############.@########.#.#.## ...............>..........#.#.... #.#####...###############(..##### #.#.###...## \i}Y@#........ #.#...'....# #..###### #.#.###....# #..## #.#.# #....# #...## #.#.# #....# #.#..# #.#.# #....# #.##.####\ib\i*cu6===-40 \izi\im  Things that are here: _a +2 scimitar of protection; a +0 robe\i\iWhat do you want to examine? Items  a - ([) a +0 robe  b - ()) a +2 scimitar of protection]i]i]i#.#.#.### Stats the Arsonist#.#.##.#. Gargoyle of Vehumet *.....]il#.#.....< Health: 37/63 ==============----------#.###)... Magic: 6/20=======-----------------#.#...... AC: 20Str: 18#.#.#.##. EV: 9Int: 20 #############.#.#÷##. SH: 3Dex: 10 ..#]i$##...............(. XL: 10 Next: 76% Place: Dungeon:8 #.#############.@########.#.#.##. Noise: ---------  Time: 12354.7 (1.0) ...............>..........#.#.... h) +1 war axe #.#####...###############(..##### Cast: Foxfire #.#.###...###........ #.#...'....##..###### ]iVi#.#.###....##..## #.#.# #....##...## ]i#.#.# #....##.#..# #.#.# #....##.##.####]i_ You slash the wight!  ]iYou destroy the wight!Vehumet accepts your kill. _You feel your power returning.  Things that are here: ]i=Q_a +2 scimitar of protection; a +0 robe]i!Q]iy I]i. 8]i ,]i ]iG O9]i ]i ,]i ]i 97]iR 0=]iP ]i@ ,]iH ]i+ ]i T40=]i ]i ,]i ]i ]i 9=]i ]i 91]i (=]iq ]i i8=]i ]i ,]i ]i ]i S2=]i ]i ,]i ]iM ]i 9=]i ]ia ,]iq ]i ]iZ a3=9=]i ]i ]i/ ,]i/ ]i ,]i ]i ]i 94]i ]i O=]i ]iZ ]i ]iw ]i 45=10/20==]iw]i.,]i2]i?,]i0]i,]i ]ia ]i j6===]i ]ia ]i ]i]ijN11=]i]i]iV]i%7]i ]i]i]i]i,]iU]i]i]i`8==]i1]i,]i ]i!c2=]i#]i$,]iP9[9==50=3=]ir:]i;91]iG<2=]i=]i>,]ib@]iB]i@B9=]i|C]iD]iE]iF]iK24=]i*M,]ieN]igR3=]iR9=]iU]iX]iUXG5==]iY]i_[]i[U4=]i]]i^,]i`]ib,]ibd]iFf]if:==]ig]ii]ij%5]ik]iHm]imK6=]in]ibp,]iq]is]iWsK6=]it]iw,]i7x]iy]i8z9=]i{]i5}]i}U7=]iv~]i"]inD7=]i]i׃,]i„]i,]i]i]i8==9=8=]i,]i4]iy&60]i\]iO=]i]i]iN]i]ia9=]i ]i91]i(=]i]i,]i]i,]i]i|2==]i]i,]i4]i_ _You start resting.]i1436.7 (82.0)]i\20==7.7 (83]i ]i % _Magic restored.^iF3^i^i^i,0.0)^iY3=8.7 (1^i^i"U _You start resting. HP restored.^i 3^i/ ^i;l A #.#.##. #.#.... #.###).. #.#.. #.#.#.## ##############.#.#÷## ...#...............( ##.#############.)########.#.#.## ................@..........#.#.. ##.#####...###############(..####  #.#.###...## #.......  #.#...'....# #..#####  #.#.###....# #..##  #.#.# #....# #...##  #.#.# #....# #.#..#  #.#.# #....# #.##.###  #.#.# #....# #.##..#.^i-u ;9^i{ ^iI   #.#.##. #.# #.###) #.# #.#.#.# ##########.#.#÷.# ##.....#.#.)#.#.#.>.#.##.#####...#(.. #.#.###...## # #.#...'....# #..  #.#.###....# #..## #.#.# #....# #...## #.#.# #....# #.#..# #.#.# #....# #.##. #.#.# #....# #.##..#There is a stone staircase leading down here.^i @40.7 (2 ^iT _^i ^i ^i ^i _iu#.#.##.##.#.#.###).#.#.#.#.#.# ##########.#.#÷## ##.....(.#.)#.#.#.#.#.#..#####...#(..##.#.###...## #.#.#...'....# #..#  #.#.# #....# #...##  #.#.# #....# #.#..#  #.#.# #....# #.##.##.#.# #....# #.##..#._i_ilH==1.7 (1_i_ic _There is a stone staircase leading down here._i_iA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. _iOC(>)go down, or (])view destination.`i`i}#.#.##.# Stats the Arsonist#.#..... Gargoyle of Vehumet *.....#.###).. Health: 63/63 ========================#.#..... Magic: 20/20 ========================#.#.#.## AC: 20Str: 18 ##############.#.#÷## EV: 9Int: 20 ...###...............( SH: 3Dex: 10 ##.#############.)########.#.#.## XL: 10 Next: 76% Place: Dungeon:8 `iHJ................@..........#.#... Noise: ---------  Time: 12441.7 (1.0) ##.#####...###############(..#### h) +1 war axe#.#.###...###....... Cast: Foxfire  #.#...'....##..######.#.###....##..###.#.# #....##...###.#.# #....##.#..##.#.# #....##.##.### #.#.# #....##.##..#.  _a +2 scimitar of protection; a +0 robe _You start resting. _Magic restored. _You start resting. HP restored. _There is a stone staircase leading down here. _There is a stone staircase leading down here.`i`i`i`i-2 _`i(`i<#)# #.# #.# ..######K# ..)))...K#  ..#####..# #..# #..#9 #@.# #.o# `i=N#..#  #..# #..# #..# K   kobold brigand (missile) #..# `i>Wo   orc #[.# K   kobold `i?`iA`i@G`ijT .KKYou climb downwards. The orc closely misses you. ((The kobold brigand throws a curare-tipped dart.`iE-..`i4=4.2 (2.5 `iҠ`i _The curare-tipped dart hits you. You resist. _There is a stone staircase leading up here.aio,ai.K.Kvv, ally target)(ally target)aiJai}U19--5.2 (1.0 aiaik _You conjure some foxfire! The orc closely misses you.ai  You conjure some foxfire! The foxfire hits the kobold brigand.ais= aiF . The kobold brigand is moderately wounded.The foxfire hits the orc.ai{ ai ai j  The orc is heavily wounded.ai  A kobold comes into view. It is wielding a +0 dagger and quivering poisoneddarts.ai #K..KKv.vK 2 kobolds (1 missile, 1 distracted)aic `8---6ai ai : _The orc hits you but does no damage.ai K)You conjure some foxfire! The foxfire hits the kobold brigand.biQbiZ .) The kobold brigand is heavily wounded.The foxfire hits the orc.bibiqbi+bif  The orc is almost dead.biZT K.Kv.K 3 kobolds (2 missiles, 1 distracted)A kobold comes into view. It is wielding a +0 dagger.bi2-7--7biG _The orc hits you with a +0 mace. The kobold brigand barely misses you.bi1 K)You conjure some foxfire! The foxfire hits the kobold brigand.bibibibiީ  .K.vThe kobold brigand is heavily wounded.The kobold hits you with a +0 club. The orc hits you but does no damage.biA58--biΪX6--8bibi˶< _You block the kobold brigand's attack.bi-  You conjure some foxfire! The foxfire hits the orc!  You kill the orc!bi ), ally target)KKK 3 kobolds (2 missiles)bi_| bi} bi ~ bi biC f K.Kv.K 4 kobolds (2 missiles)Vehumet accepts your kill.A kobold comes into view. It is wielding a +0 club.bi 9-5--9bi{ biR _The kobold barely misses you. The kobold brigand closely misses you.biC  , 1 ally target)You conjure some foxfire! The foxfire hits the kobold brigand.bi~? biM@ biA bi3B biD v  The kobold brigand is severely wounded.bisO .K.K.K.Kvv)biDP A-50bi{_ bib 4 _You block the kobold's attack.bie  , ally target)You conjure some foxfire! The foxfire hits the kobold brigand!bi:ci _You block the kobold's attack.  You conjure some foxfire! The foxfire hits the kobold brigand!  The kobold brigand is almost dead.  The foxfire hits the kobold brigand.  You kill the kobold brigand!  Vehumet accepts your kill.ciK ))KKKK 4 kobolds (2 missiles, 1 ally target)ci.ciciciC  You feel your power returning.cici K.K.K.Kv.K 5 kobolds (2 missiles, 1 ally targ…A kobold comes into view. It is wielding a +0 short sword.ci.81ciMciT _The kobold closely misses you.ci[' ci[^2You conjure some foxfire! The foxfire hits the kobold.ciBcicicicicij,ci  The kobold is heavily wounded.The foxfire hits the kobold!  You kill the kobold!ci[.K.K.KKv) 4 kobolds (2 missiles)cimciw.K.K.KK.v, 1 ally target)ci|^604--2cici}Z _Vehumet accepts your kill.ciacik  You conjure some foxfire! The foxfire hits the kobold.  You kill the kobold!Vehumet accepts your kill.ciq)v§ 3 kobolds (1 missile)ci*,cicici $.K.K.Kv)v§, 1 ally target)ciA--3ci ci4 _You feel your power returning.ci\  You conjure some foxfire! The foxfire hits the kobold!  You kill the kobold!Vehumet accepts your kill.ciFg)§ 2 koboldsci .K.K.vv(1 ally target)ci.&4cijci4 _You feel your power returning.ci cik ci ci .KvKYou conjure some foxfire! The foxfire hits the kobold.ciN ci &  ciR The kobold is severely wounded.The foxfire hits the kobold.  You kill the kobold!ci) .)   koboldci ci  ci .K.v§(ally target)ci$ 1=3-5ci, :§ci0 Z _Vehumet accepts your kill.cih ci ciR  You conjure some foxfire! The foxfire hits the kobold.  You kill the kobold!civ {)vv§§cibcibci ccidcifcin§vv§§§vvcis@-6ciHz§§§§ci}Z _Vehumet accepts your kill.di)§§v)v§§§§v2-7§§§ _You conjure some foxfire!di+  You conjure some foxfire!§vv§.§.)§v...v§1--8di§§§§ _Your foxfire dissipates.diW0 §§§§§diP] i..v.)§.§v..§§§§v.§§2=-9dii dij §dij §§dixk #§§dil §dis $ dit <_Your foxfire dissipates. x2diP di diF di di di˕ di1 di di$ dib !§diU .diͻ 3§.di2 &)§di )di vdiS .di ..di .din ..di E-60.2 (2di /§§§di di $ di} <_Your foxfire dissipates. x3di di di di di /...di §di #§§di5 §§di 3vdi 72=din #1.2 (3di C§§didiM1  HP restored.di;)...diJ 6.§§di di&"53=di"#2.2 (4din49§di @ .. _Your foxfire dissipates.3.2 (5di>HdiR@4.2 (6diYdiadiaF=5.2 (7dimdiFxdixF=6.2 (8didiƋp3=7.2 (9didiD8.2 (10.0)di#dirA9.2 (11di6diB70.2 (12didi]=1.2 (13didiA2.2 (14diqdiq4=3.2 (15didiTA4.2 (16di[dilA5.2 (17dicdiA6.2 (18didi^]=7.2 (19didiA8.2 (20di;di< r5==9.2 (21di%di.B80.2 (22di94dif9A1.2 (23di>eilA2.2 (24ei ei^==3.2 (25ei{!ei^+A4.2 (26ei&6ei>o6=5.2 (27eiLCeiMA6.2 (28eiUei^`A7.2 (29eixkeixA8.2 (30eiei\]=9.2 (31eieiߟB90.2 (32eieiWo7=1.2 (33ei͵eiFA2.2 (34eiCeiA3.2 (35ei:eiA4.2 (36eiei]=5.2 (37ei&ei`A6.2 (38eieio8=7.2 (39eieiN(A8.2 (40ei/ei9A9.2 (41ei>ei)HC500.2 (42eiNei\]=1.2 (43eieeiuA2.2 (44ei>|eieiR9=3.2 (45eiei A4.2 (46eieiSA5.2 (47eiWeiA6.2 (48eiei@]=7.2 (49eiveiA8.2 (50ei^eiQq20==9.2 (51eiei 1 M.[ #######))).....#####)..<))#..##[.# _Your foxfire dissipates. _Magic restored.eiei-10.2 (52eiei]# _Items here: (( ))) †.ei, O<ei4 ei}? #[# #.# #.# ..######.# ..)))....# ..#####).#  ei? #..# #).# #<@# #.)# #..# #[ei]@ K.# eiLJ ,0.0)eiN 21.2 (1 _ei Y eil` _Items here: ( )) †.fi3fifinM.[######))).....#####).)<))#..##[.#fiazfiz,2 _fi fiSD#######.[######))).....#####).).<)fiF).fi"]==3.2 (2fi@-fiM........#######.[.######.)[).....#####).).#<)##..#fi @4.2 (3fifitfM#######........#######.[######.)[).....#####).fi'gU#).##..#fi+t@5.2 (4fi6~fiNM #######........#######.[.######)[).....#####)#..##..#fiw*6.2 (5fic(fiM #######........#######.[.######.)[).....#####).##..#fi @7.2 (6fifiy M# #######........#######.[######..)[)....###.)#fia @8.2 (7fi fi  rM## #######........#######...######.###<)#fi) @9.2 (8fi|3 fi=Y $  Things that are here:fi  M))# #######........#######[#.##).#a +0 robe; a +0 morningstar20.2 (9 _fiH fip HM...fiq [[fiNr # fir "#######fis >........#######fis .fit [fit )#.#fi+u >..#fis fi #1.2 (1fi` 0.0)fis fiS0 ..).# ...# #[[# #..# #..# #..# #..# #..####### #.@....... #.#########.# #[##.# #.#fi1 *..######.#..)[)....#..#####).#fiD A2.2 (11fiM fi_ M<...)...)...[[ #######.........#########.#..fiP fi +3.2 (12fi& fii M####....<...[...)...[[ #######.........#.#########.fi A4.2 (13fi fiXM #...#####....<...[...)...[[ ########.........##.fi\bA5.2 (14fi[ofiE M). #...#####....<...[...)...[[ #..########.fif A6.2 (15figiE`M). #...#######.......<...[..!..)....[[#..##giiA7.2 (16gipgi z#M.#). #...#######.......<...[....!..)........[#..##.giȃgi,8.2 (17gigi  Things that are here: _a +0 robe; a +3 war axe of freezingiiu........iiiiii #.... #...## #..). #...#########.....#.<...[..!..).#.......@.#.######[[# #..#  #..#  #..# #..# #..####### #......... #.########iiŴii79.0) _iiii!I ..... #.... #...### #..).. #...#########.....##.<...[.....!.@).#.........#..######[[# #..# iiIx#..# #..# #..# #..####### #.........iiWTA30.2 (2ii\ii. ..... #.... #...### #..)... #...###.######.....##.<...[......!@.).#...#.######[[#. #..# #..# #..# #..# #..iiW#  #.iiN@1.2 (3iiii ..... #.... #...###. #..)..#.. #...####...######.....###......<...[.....#......@..).##...##...######[[##.. #..## #..# #..# #..#  #..#  #.ii(@2.2 (4ii̝ii@3.2 (5iiii"AS .....#### #...###.... #..).. #... #...### #...######.....## #......<...[..... #.........).#  #.....# #...######[[# #.. #..# #  #..# #..#  #..# #..#######iiA #......... #.######## _n - 5 potions of heal wounds (gained 1)iioJ@4.2 (6iiQii3 .....#. #....#. #...### ..... #..).. #... #...### #...######.....## #......<...[..... #.........).# #....@......# #...######[[# #.. #..# #$ #..## #..#  #..#  #..#  #.  #.#5.2 (7iiiis v ..... #.. #.... ####.. #...### ..... #..).. #... #...### #...######.....## #......<...[..... #.........).# #...@.......# #...######[[# #... #..# #$.. #..# #... #..##... #..##... #..##... #.  #.#iiE~ @6.2 (8ii ii  ..... #..# #.... ####..# #...### .....# #..).. #...# #...### #...######.....## #......<...[..... #.........).# #..@........# #...######[[# #...# #..#ii  #$..# #..# #...# #..# #...# #..# #...# #..# #...# #.  #.#ii @7.2 (9ii ii T #..# #.... ###### ...)..  #.########.....##...<...[........).# ........######[[ #..$#...##.#iiƪ ii# .8.2 (10.0)ii ii8 ####..# #...### .....# #..).. #...# #...### #...######.....## #......<...[..... #.........).#  #...........# #...######[[# #.@.# #..# #$..# #..# #...# #..#  #...# #..# #...# #..####### #...# #.........iiu9 I #...# #.######## #...# #.# #[#iiC A9.2 (11iiI ii D .....# #..).. #...# #...### #...######.....## #......<...[..... #.........).#  #...........# #...######[[# #...# #..# #@..# #..# #...# #..# #...# #..#iim  #...# #..###### #...# #........ #...# #.####### #...# #.# #...# #[# #.#ii B40.2 (12ii9 ii A1.2 (13ii ii   #.########.....##...<...[.........).# ........######[[ii ..# #....#####....#ii S#.# _You now have 470 gold pieces (gained 16).ii~ A2.2 (14iiˣ ii" U #####.....##...<...[.........).# ........######[[..# #....#####..........#..######.#ii+ A3.2 (15ii\2 ii! b ...<...[.........).# ........######[[..# #....#####......#######....#..)[)....#ii A4.2 (16ii iiY  ...).# ........######[[..# #....#####......####### .......#####).#iioaA5.2 (17iihii ........######[[..# #....#####......####### [.......###..#iiA6.2 (18iiGjiI######[[..# #....#####......####### [.........#####.......)[)...#.......#####)#. #.)jiUA7.2 (19ji_ji) ..# #....#####......####### [#.....#...#.##.......##<)#jiA8.2 (20jijiu ..#####......####### ####[#.....######.......##.)#jiA9.2 (21jijir7 #####......####### ####[.....####)[)...##.......##..#jisAB50.2 (22jiGji #####......####### ####[.....####)[)...#####)#.?.....##..#jiA1.2 (23jiiji/x4 jiVxi#####......####### ####jitxE[.....jixa####)[)...jixO#####) #.jixf#.......##..#ji_A2.2 (24jiji ......####### ####[.....####)[)...#####) #.)#.......##..#ji"A3.2 (25ji4+ji jiŻ% ji#######ji4# ji`####ji[ji!....ji.jiP####ji5)[)...ji+#####)ji+ #.ji&)ji[<)ji;#.......#ji#..#jiji+jiji$4.2 (26jijiujiDv% jiv jiv####jiv[ji>w!....jiww.jiw####jix5)[)...jiAx+#####)jix* #.jix)jix<)ji2y*.)jimy;#.......#jiy)#[.#ji6zjiji֊ji?$5.2 (27jiji},####[.....####)[)...#####) #.)<).)?..[ ji7A6.2 (28ji>ji #.......# #.# #.......# #.# #.......######.# #.......)[)....# #.......#####).# #.......# #..# #.......# #).# #.......# #<)# #.# #.)# #.?.....# #..# #.......# #..#  #.# #..#  #.# #..#  #.# #..# #.#jiF- #[.# #.).....#7.2 (29ji$ _Found a spear.ki}........ki/kiF2 #.# #.# #.######.# #.)[)....# #.#####).# #.# #..# #.# #).# #ki24.# #<)# #.......# #.)# #.?@....# #..# #.......# #..# #.# #..#  #.# #..# ki]3 #.# #..# #.# #[.# #.).....# #.......#kiBF8.2 (1.0)kiJki  #.# #.#   #ki.######.#   #.)[)....#   #ki{.#####).#   #ki#}.# #..#   #kii.# #).#   #.# #<)#   #.......# #.)#  kiF #.@.....# #..#   #.# #..#   #ki}.# #..#   #.# #..#   #.# #..#   #ki<l.# #[.#  kis #.).....#   #.#  kie@9.2 (2kikiki,60.2 (3kiki<. _J - a scroll of identifymimiInventory: 36/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail miWJewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration  G - a ring of positive energy Wands (go to first with /)x - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]mi G  F - a +0 pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)c6of strength (worn)  f4 ring of protection (worn)  y - an amulet of magic regeneration  G - a ring of positive energy Wands (go to first with /)x - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7) Scrolls (go to first with ?)  a - 2 scrolls of revelation  e - 3 scrolls of fear  r - a scroll of vulnerability  I - a scroll of enchant armour  J - a scroll of identify Potions (go to first with !)  b - 2 potions of magic  d - 3 potions of brilliance40%miO= W C - a wand of mindburst (8) mi=  d - 3 potions of brillianceg - 2 potions of might  i - 5 potions of ambrosia  j - 4 potions of curing  k - 3 pink potionsmi= pm - a potion of enlightenment  n - 5 potions of heal wounds mi= N o - a potion of haste  s - 2 potions of mutation mi= Y t - 8 potions of lignification  z - a smoky white potionmi> ;A - 2 potions of cancellationmi:> 995niS   d - 3 potions of brilliance  j - 4 potions of curing  B - 2 potions of attractionbotnij {  j - 4 potions of curing  k - 3 pink potionsoiuooicwoi  #.......# #.#Stats the Arsonist  #.......######.#Gargoyle of Vehumet *.....  #.......)[)....#oiP}Health: 63/63 ========================  oi#.......#####).#Magic: 20/20 ========================  oi#.......# #..#AC: 20Str: 18  oi@[#.......# #).#EV: 9Int: 20  #.......# #<)#oiekSH: 3Dex: 10  oi8#.......# #.)#XL: 10 Next: 78% Place: Dungeon:9  oi…#.@.....# #..#oi'Noise: ---------  Time: 12560.2 (0.0)  #.......# #..#h) +1 war axe oi  #.......# #..#Cast: Foxfire oi.| #.......# #..#  oiQi#.......# #..#  oit#.......# #[.#  #.).....#  oiI#.......#  oieThings that are here: _a +0 robe; a +3 war axe of freezing oiۆ_n - 5 potions of heal wounds (gained 1) _You now have 470 gold pieces (gained 16). _Found a spear. oi_J - a scroll of identifyoiȒ4oiioioi9####)[)...#####) #.)<).)...[).oi oi +1.2 (1oi oi) piW )[)...#####) #.)<).).#).......  2 _a +0 robe; a +3 war axe of freezingn - 5 potions of heal wounds (gained 1) _You now have 470 gold pieces6). _Found a spear. _J - a scroll of identify _Found a hand axe.qiNqi[Inventory: 36/52 slots qiV2Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn) qi u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail qi Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)qi8y - an amulet of magic regeneration  G - a ring of positive energy Wands (go to first with /)qi`xx - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7) qiaScrolls (go to first with ?) qi[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]qiP  w - a +0 ring mail (worn)D0 buckler (worn)  E - a +0 hat (worn)FqiP pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)c6 ring of strengqi Q th (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regenerationG - a ring of positive energy qi-Q Wands /)  x - a wand of flame (21) qiLQ C - a wand of mindburst (8)  H - a wand of paralysis (7) Scrolls (go to first with ?)  a - 2 scrolls of revelation qiQ  e - 3 scrolls of fear  r - a scroll of vulnerabilityI - a scroll of enchant armour  J - a scroll of identify25%qiW  y - an amulet of magic regeneration  H - a wand of paralysis (7) Potions (go to first with !)  b - 2 potions of magicd - 3 potions of brilliance  g - 2 potions of might  i - 5 potions of ambrosia50ri  j - 4 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. Drinking this right now will have no effect: you have no ailments to cure. ri# It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ riH ^“But if when you say ‘whiskey’ you mean the oil of conversation, rim the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes... ri then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uiver, (d)rop, (=)adjust, or (i)nscribe.si nInventory: 36/52 slots  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration  G - a ring of positive energy Wands (go to first with /)x - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7) Scrolls (go to first with ?)a - 2 scrolls of revelation  e - 3 scrolls of fear si  r - a scroll of vulnerability  I - a scroll of enchant armour  J - a scroll of identify Potions (go to first with !)  b - 2 potions of magic  d - 3 potions of brilliance  g - 2 potions of might  i - 5 potions of ambrosia  j - 4 potions of curing si [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[55%]vi vi #.......)[)....#Stats the Arsonist  #.......#####).#vi1Gargoyle of Vehumet *.....  #.......# #..#Health: 63/63 ========================  #.......# #).#Magic: 20/20 ========================  #.......# #<)#AC: 20Str: 18  #.......# #.)#viVEV: 9Int: 20  #.......# #..#vixSH: 3Dex: 10  #.......# #..#viXL: 10 Next: 78% Place: Dungeon:9  #.@.....# #..#vi'Noise: ---------  Time: 12562.2 (0.0)  #.......# #..#h) +1 war axe vi #.......# #..#Cast: Foxfire  vi#.......# #[.#  #.).....#  vi#.......#  #.......#  viL2#).......  _a +0 robe; a +3 war axe of freezing _n - 5 potions of heal wounds (gained 1) _You now have 470 gold pieces (gained 16). vilF_Found a spear. _J - a scroll of identify _Found a hand axe.vivivi3viwi?7wi7wiDwi Z#####) #.wi2S)<).)wiVH..[)wivY.)..wi0#########wi,wiwii.  #.)<).)..[)  wiLx,wi~wi; )<).)..[)wiQ .  wiwiKwiwi <).)..[ .  wiK,wi'wiwic+6.2 (4 _n - 5 potions of heal wounds (gained 1) _You now have 470 gold pieces6). _Found a spear. _J - a scroll of identify _Found a hand axe. _You see here a +0 spear.xiLInventory: 36/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=) xi`M c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration  G - a ring of positive energy Wands (go to first with /)x - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7) Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]yi1   u - a +1 pair of boots (worn)w0 ring mail (wor  D - a +0 buckler (worn)EhatF0gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration  G - a ring of positive energy Wands (go to first with /)  x - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7) Scrolls?a - 2 scrolls of revelation  e - 3 scrolls of fear  r - a scroll of vulnerability  I - a scroll of enchant armour20%yix) # y - an amulet of magic regeneration  G - a ring of positive energyJ - a scroll of identify Potions (go to first with !) yi) b b - 2 potions of magic35ziO/  G - a ring of positive energy  e - 3 scrolls of feard - 3 potions of brilliance  g - 2 potions of might4zi R e - 3 scrolls of fear  J - a scroll of identifyi - 5 potions of ambrosia  j - 4 potions of curing  k - 3 pink potions60{iT J - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.{iu Identify which item? (\ to view known items) Potions (select first with !)  k - 3 pink potions  z - a smoky white potion [?] describe selected}i/}i16{ #.......# #<)#Stats the Arsonist  #.......# #.)#Gargoyle of Vehumet *.....  #.......# #..#Health: 63/63 ========================  }i6#.......# #..#Magic: 20/20 ========================  #.......# #..#AC: 20Str: 18  #.......# #..#EV: 9Int: 20  #.......# #..#SH: 3Dex: 10  }i7#.......# #[.#}i;7{XL: 10 Next: 78% Place: Dungeon:9  #.@.....#Noise: ---------  Time: 12566.2 (0.0)  }i]7#.......#h) +1 war axe  }i7w#.......#Cast: Foxfire  }i7g#)........  ########## }i7&    }i7_n - 5 potions of heal wounds (gained 1) _You now have 470 gold pieces (gained 16). }i7_Found a spear. _J - a scroll of identify _Found a hand axe. _You see here a +0 spear.}i:}iB}iJ #.......# #<)#Stats the Arsonist  #.......# #.)#Gargoyle of Vehumet *.....  #.......# #..#}i7KHealth: 63/63 ========================  #.......# #..#}iRMagic: 20/20 ========================  #.......# #..#AC: 20Str: 18  #.......# #..#EV: 9Int: 20  #.......# #..#SH: 3Dex: 10  #.......# #[.#XL: 10 Next: 78% Place: Dungeon:9  #.@.....#Noise: ---------  Time: 12566.2 (0.0)  #.......#h) +1 war axe  #.......#Cast: Foxfire  #)........  ##########     _You now have 470 gold pieces (gained 16). _Found a spear. _J - a scroll of identify _Found a hand axe. _You see here a +0 spear.  As you read the scroll of identify, it crumbles to dust.}i;`}i`+7.2 (1}if}ikj _Found a spear. _J - a scroll of identify _Found a hand axe. _You see here a +0 spear.  As you read the scroll of identify, it crumbles to dust. }ijO_k - 3 potions of moonshine}i O....}i+ }iX #.# #.)#  #.# #..#  #.# #..#  #.# #..#  #.# #..#  #.# #..#  #.# #[.#  #.).....#  #.#  #.#  #).. ########### 8}i_}iCi#.# #..# #.# #..# #.# #..# #.# #..# #.# #..# #.}i# #[.# #.).....# #.......# #.# #)...############ }i@9.2 (2}i9~iB#.# #..# #.# #..# #.# #..# #.# #..# #.# #[.# #.).....# #.......# #.######)....#############~i^W70.2 (3~i#.# #..# #.# #..# #.# #..# #.# #..# #.# #[.# #.).....# #.......# #.......#####.#)....#~i@1.2 (4~i~i?{#.# #..# #.# #..# #.# #..# #.# #..# #.# #[.# #.).....# #.......# #.......#####.#)....#~iʈ~i2*2.2 (5~i?~i_+#.# #..# #.# #..# #.# #..# #.# #..# #.# #[.# #.).....# #.......# #.......#####..##)....##~i$@3.2 (6~iE+~i0#.# #..# #.......# #..# #.......# #..# #.......# #..# #.......# #[.# #.).....# #.......# #.......#####..# #)....# # ~i~i*4.2 (7~i~i*\#.# #..# #.# #..# #.......# #..# #.......# #..# #.......# #[.# #.).....# #.......# ##.......#####..# #)....# # ~ia~i8b*5.2 (8~if~i&#.# #..# #.# #..# #.# #..# #.# #..# #.# #[.# #.).....# ##.......# .# #.......#####..# ~iX#)....# # ~iX@6.2 (9~i~ig#.# #..# #.# #..# #.# #..# #.# #..# #.# #[.# #.).....# ..# #.......# ..# #.......#####..# #)....# ~i߅1# ~iD7.2 (10.0)~i ~iX v#.# #..# #.# #..# #.# #..# #.# #..# #.# #[.# #.).....# #..# #.......# #..# #.......#####..# #)....# # ~i$~i%+8.2 (11~i*~i#.# #..# #.# #..# #.# #..# #.# #..# #.# #..# #.......# #[.# #.).....# #..# #.......# #..# #.......#####.@# #).............# ################~iA9.2 (12~io~i}`)..[)......# .......#####..).............################~i5jB80.2 (13~ip~i>M<))..[).~iy).....# .......#####..#).............##~iA1.2 (14~ij~iWsM).<))..[)......# #.......#####..#~i ~i~iF+2.2 (15~i~i9M.).<))..[).#.......# #..##~i;FA3.2 (16~iKP~iQM####).).<))..[#.).....# #..#~i~i!+4.2 (17~i~i M)[)...####).).<)).#.......# #[.#####~i A5.2 (18~i ~i- M######)[)...####).).<))#.......# #..#~i- 5...#~iP W6.2 (19~i M ######)[)...####).).<))#.......# #..##..#~i A7.2 (20~iq ~iЃ M ######)[)...####).).<)#.......# #..##..#~i= A8.2 (21~iΖ ~i', A M####[ ######)[)...####).).<)#.......# #..##..#You see here a +0 mace.~i6 ~i6 29.2 (22 _~ii? ~i v M .####[~i  ######)[)...####).)<)~i #.......# #..##[.#~i oItems here: ( )) †.~i ~i 390.2 (23 _~i ~iO{ ~i | #######~i}| ! ~i| .~i,} ####~iq} [~i} ! ~i} !######~i4~ A)[)...~ip~ (####)~i~ .~i~ ).~i# <~i_ )~i .~i ~i̍ ~i ~i $1.2 (24~ij ~i0;M........####### .####[ .######.)[)...~i1####).).#.......# #<)##..#~i;A2.2 (25~iC~i0uM#######........####### .####[.# ######.)[)...~i.#####).#.......# #).##..#~ihA3.2 (26~ii7M #######........####### .####[.# i]72.######)[)....#####)#.......# #..##..#iKA4.2 (27iWi2 M #######........####### .####[ .######.)[)...#.......#####).##..#iNA5.2 (28ii~M# #######........####### .####[ #######.......)[)....###.)#if~iA6.2 (29ii8"M## #######........####### .#### #.......######.###<)#i_(i($7.2 (30i4iF$  Things that are here:i M#####[[# #######........####### ####[#.......# #.##).#a +0 robe; a +0 morningstariei28.2 (31 _iXiciiM........#####[[ #######........####### .####[#.......# #.#..#iqiq+9.2 (32i~i7 #.).# #...........# #...######[[# #...# #..# #...# #..# #...# #..# #...# #..# #...# #..####### #...# #.@....... #...# #.######## #...# #.#  #####...# #[#  i)#.# #.#  #.# #.#  #.######.#  #.)[)....#  #.#####).#iC600.2 (33i(i#.).# #....# #...######[[# #...# #..# #...# #..# #...# #..# #...# #..# iJ#...# #..##...# #..#...# #.##...# #.# #####...# #[# #.# #.# iԵ#.# #.# #.######.# #.iNn)[)....# iA1.2 (34i iTV#.).# #...# #...######[[# #...# #..# #...# #..# #...# #..# #...# #..# #...# #..##...# #..#...# #.#iU.#...# #.# i6`i`+2.2 (35ihi #.).# #.# #...######[[# #...# #..# #...# #..# #...# #..# #...# #..# #...# #..#.#...# #..#...# #.#.#...# #.# iA3.2 (36iii"#.).#  #.#  #...######[[#  #...# #..#  im#...# #..#  #...# #..#  #...# #..#  #...# #..#.##...# #..##...# #.#..#iQ#...# #.# icA4.2 (37ii/f#.).# #.# #...######[[# #...# #..# #...# #..# #...# #..# #...# #..# #...# #..#.# #...# #..# #...# #.#..# #...# #.# iCW5.2 (38iy.).# .# ...######[[# ...# #..# ...# #..# ...# #..# ...# #..# ...# #..#.# ...# #..# ...# #.#..# ...# #.# # i iil$6.2 (39i5iZg).# # ######[[# # #..# # #..# # #..# # #..# # #..#.# # #..# # #.#..# # #.# .# i h# #[# # itA7.2 (40i|i> ~).# # ######[[# # #..# # #..# # #..# # #..# ## #..#.# # #..# # #.#..# iP # #.# ..# # #[# ..## #.# ..## #.# ..#######.# ...)[)....# ... i i A8.2 (41i i ).# # ## ######[[# .. # #..# .. # #..# !# # #..# .# iD # #..# .# # #..#.# # #..# # #.#..# # #.# #..# ij # #[# #..# i # #.# #..# # #.# #i ..# ######.# #... )[)....# #iV -... iN A9.2 (42i: iB  .## ######[[.. #..!#.########...........######### [#.... # #..#iL B10.2 (43iS i ).#  .......# /## ####[[# ...  #..# ...  #..# #!#  #..# #.#  #..# #.#  #..#########.# i ] #...........@#  #.#########..#  #.# #..#  #[  #.# #..# ##### [)....# #...###).# #....i A1.2 (44i i| qM<...[.....)## ......./## #####[[...! .#########............########.#.##..##...i! i $2.2 (45i iq M#####.....##<...[..... )## ......../### #####[[...! .#########i ............#.#########..##...i!+ A3.2 (46i1 i" M #...### #####.....##<...[..... # ).## ......../### #####[[#...#...!i  .##########............###..#i A4.2 (47i i'd M)..  #...### #####.....## <...[.....## ).## ......../## #####[[#...####.....# #..#########.##id !#..#iju A5.2 (48i| i A6.2 (49iь iQ M.###i G)..  #...### #####.....## <...[.....## ).# ...## i+.......iN../### #####[[##iiO#.@...#iD##.##...#i...#..#iE#.# .iy#..# _z - 2 smoky white potions (gained 1)i%A7.2 (50iS1iit# #.... # #...### # #..).. # #...## ######.....## i<...[.....## ).# ....### ........# #../### ######[[# #@..### i# #..# #.....# # #..#i B#.##...# i7# #..# #.# #... i# #..# #.# #. # #..#########.# # #............# # #.#########i~..# # #.#iB #..#iFA8.2 (51ii6M ...... .###)..  #...### ######.....## <...[.....## ).#......### ........# #..@### #####[[# ###...###.....# # #..###.##...#.#i9?i?+9.2 (52iLiW%iY&20.2 (53is]ih/ _J - a wand of warping (2)i3...................i8iW ..... .# #.... .# #...### .# #..).. .# #...### .######.....##.<...[.....##.).#......###.# #.@.### .######[[# ###...### .# #..# #.....# i.# #..# ##.##...# .# #..# #.# #.. .# #..# #.# #. .# #..#.# .# #..# .# #.#..#iF1.2 (1.0)iail ..... ..# #.... ..# #...### ..# #..).. ..# #...### ..######.....##.<...[.....###.).#......###.# #@..### ..######[[# ###...### ..# #..# #.....#.# #..# ##.##.# ..# #..# #.# #... .i`D.# #..# #.# #. ..# #..#.# ..# #.# ..# #.#..#i2*@2.2 (2i_2iM ...... ..###)..  #...### ######.....## <...[.....### ).#.....@### ........######...### i<#####[[# ###...### ..# #..##.....#..##i@3.2 (3iiQq: ..... #..# #.... #..# #...###.# #..)...# #...###.######.....##.<...[.....###.).#....@.###.######...###.######[[# ###...###i.r.# #..# #.....#.# #..# ##.##..#.# #..# #.# #....# #..# #.# #. ...# #..#.# ...# #.#io|@4.2 (4iKi  .....  #..# #.... ##..# #...###.# #..).. #...# #...### #...######.....### #......<...[.....### #.).#...@..### #.######...### #...######[[# ###...### #...# #..# #..# #...# #..# ##.##...# #...# #..# #.# #... #...# #..# #.# #. #...# #..#.# #...# #.#i@5.2 (5ii+U .....  #..# #.... ###..# #...### .....# #..)..  #...# #...###  #...######.....###  #i'<...[...@.###  #..).#......###  #...........######...###  #...######[[# ###...###  #...# #..# #.....# i #...# #..##.##...#  #...# #..# #.# #...  #...# #..# #.# #.  #...# #..########i, #.#i@6.2 (6i?i'Q .....  #..# #.... ####..# #...###.....# #..).. #...# #...###  iQS #...######....@###  #<...[.....###  #..).#......###  #...........######...#iQ##  #...######[[# ###...###iQ #...# #..# #.....#  iR #...# #..##.##...# #...# #..# #.# #.iBR.. #...# #..# #.# #.i6c@7.2 (7iji#..##...#..... #..# #....  ####..# #...### .....# #..).. #...# #...### #...######...@.###i #......<...[.....### #.).#......### #..######...### #...######[[# ###..### #...# #..# #.....# #...# #..# ##.##...#  #...# #..#i  #.# #...  #...# #..# #.# #.i@8.2 (8iDi} #.. #..### #....# #..... #..# #.... ####..# #...###.#.....# #..)...# #...# #..@###  #...######.....### i! #......<...[.....###  #).#......### #...........######...### #...######[[# ###...### #...# #..# #.....# #...# #..##.##...#im  #...# #..# #.# #... iv@9.2 (9ili5#.. #.. #..### #....#  #..... #..# #....  ####..# #...###.....# #..)@..#i6#...# #...#### #...######.....### #......<...[.....####.).#......####...........######...####...######[[# ###...###iX6*#...# #..# #.....##...# #..# ##.##...#iEE30.2 (10.0)i-Oim#.. #.. #..### #....# #..... #..# #.... # ####..# #...###.#  .....# #..).@.# i#...# #...#### #...######.....### #......<...[.#.).#i7~#....#...######is#...# #.. i|i+1.2 (11ii1#.. #.. #..### #....# #..... #..# #.... ## ..# #...###.# .....# #..)..@#  #...# #...####  #...######.....###  i#......<...  #...  #..  #...#### iwA2.2 (12ii'#.. #.. #..### #....#  #.....  #..# #.... ### ##..# #...### ....# #..)...#..# #...# #...####.#.# i=(#...######.....###. # #......<...[.....### #.).#... #...........######...### #...######[[# ###...### #...# #..# #.....#i`3A3.2 (13i;i9#..#.. #..####....# #..... #..# #.... ### # #..# #...###.##.# ...# #..)...#@.## #...####.# ...######.....###. # ......<...[.....i|# ...).#......### ..######...### ...######[[# ###...### ...# #..# #.....# ...# #..# ##.##...#i_A4.2 (14ii5#.. #.. #..### #....# #..... ..# #.... ### ## ..# #...###.##.# # #..)...#.@# # #...####.#.# i ######.....###.h# <...[.....###.).#......#########...### h   howler monkey (asleep) iJ5.2 (15i0i` _A howler monkey comes into view.i0.>  You conjure some foxfire!i7vvh.hlly target)i$8r19--====6iT8 .0) ic?iBY _The howler monkey howls! You hear a shout! x2; You hear two shouts!iiE vcatching breath, ally …)You conjure some foxfire!  The howler monkey hoots and howls with incredible vigour!You hear a shout! x2; You hear two shouts! You hear a shout! x2iz8---=========7iiIY _You hear an angry buzzing noise. You hear a howl! You hear a shout!ic ih (Stats the Arsonist#..Gargoyle of Vehumet *.....#..Health: 63/63 ========================#..###Magic: 18/20 =====================---#....#AC: 20Str: 18idi #.....EV: 9Int: 20 ..# #.... ### ##SH: 3Dex: 10 ..# #...###.##v#XL: 10 Next: 78% Place: Dungeon:9 ..# #..)...#v@#ij Noise: =========  Time: 12637.2 (0.0) ..# #...####v#h#h) +1 war axe ..######.....###..#Cast: Foxfire .....<...[.....###. ........).#......### ..........######...###h   howler monkey (catching breath, ally …)..######[[# ###...### iyj q..# #..##.....# ..# #..###.##...#You conjure some foxfire! _The howler monkey howls! You hear a shout! x2; You hear two shouts!  You conjure some foxfire!  The howler monkey hoots and howls with incredible vigour!ij You hear a shout! x2; You hear two shouts! You hear a shout! x2 _You hear an angry buzzing noise. You hear a howl! You hear a shout!iMt 4i i c _There is not enough space to conjure foxfire!iC  You closely miss the howler monkey. The howler monkey closely misses you.iC\=--------8.7 (1.5 iOiMD _The howler monkey hits you but does no damage.i1  ally target)  You hit the howler monkey.  The howler monkey is moderately wounded.You block the howler monkey's attack.iٹf9=--------40.2iUi@D _The howler monkey hits you but does no damage.in  You hit the howler monkey but do no damage.The howler monkey is moderately wounded.i,ii,iiiO`  Your foxfire dissipates. x2iw.§1.7i/i[ _The howler monkey closely misses you.i  You barely miss the howler monkey.The howler monkey is moderately wounded.i ..  Your foxfire dissipates.The howler monkey hits you but does no damage.i ,3.3 (1.6 i¾ iV Z _The howler monkey barely misses you.i  You barely miss the howler monkey.The howler monkey is moderately wounded.i V1-4.9i (i+W _You block the howler monkey's attack. The howler monkey hits you.i  You barely miss the howler monkey.The howler monkey is moderately wounded.i2-20===6.5iiU] _The howler monkey barely misses you. x2ic>  You hit the howler monkey but do no damage.The howler monkey is moderately wounded.CC   cyclops (missile)8.1 _You block the howler monkey's attack. _A cyclops comes into view.i9  You hit the cyclops.iwZ3=9.6 (1.5 iiw5 _The cyclops is lightly wounded.ii #.. #.. #..### #....# #..... #..# #.... ### ## #..# #...###.##.#.# #..)...#@.#.# #...####.#C#.######.....###..#.<...[.....###..).#......###.######...### ...######[[# ###...### ...# #..# #.....# ...# #..# ##.##...#iiiU$LC.i$4-500 i-iW0i #.. #..  #..### #....# #.....  #..# #.... ### ## ##..# #...###@##.#.# #..)...#.C #...# #...####.#.# i9##...######.....###..# #<...[.....###. #).#......### #...........### #...######[[# ###...### #...# #..# #..i$...#i<itshh   howler monkeyi$(i~$.iN~51-----====1iOiO _The cyclops throws a large rock. The large rock hits you!i #.. #.. #..### #....# #.....#..# #.... ### ## ###..# #...###.##.# .....# #..)..@#.C  #...# #...####.#h#  #...######.....###..#  #......<...[.....###.  #.........).#......###  #...######...###  #...######[[# ###...###  #...# #..# #.....#  #...# #..# ##.##...#iiea2-------2ii it I--i} i  #.. #.. #..### #....# #..... #..# #.... ### ###..# #...###.##.#  .....# #..).@.#.C# #...# #...####.#h# #...######.....###..# #......<...[.....###. #...).#......###i  #.....######...### #...######[[# ###...###  #...# #..# #.....#  #...# #..# ##.##...#i i$ %3i* i[ b #.. #.. #..### #....# #..... #..# #.... ### ##  ####..# #...###.##.# .....# #..)@..#.C# #...# #...####.#h# #...######.....###..# #......<...[.....###. #.).#......### #...i .######...### #...######[[# ###...### #...# #..# #.....#  #...# #..# ##.##...#i4 iY CC   cyclops (missile)4.6 (2i@ iX  #.. #.. #..### #....# #.....  #..# #.... ### ##   #...###C##.#   #..)@..#.C#  #...# #...####.#h#  #...  <...[.i  ....).#  ......  ####[[#   #...# #..#   #...# #..#  iwT #.. #.. #..### #....# #.....  #..# #.... ### ##   #...###C##.#   #..)@..#.C#  #...# #...####.#h#  #...  iRx<...[.  ....).#  ......  ####[[#   #...# #..#  iQyh #...# #..# iyi[t _A cyclops is nearby!i #.. #.. #..### #....# #.....#..# #.... ### ######..# #...###C##.# .....# #..)...#.C #...# #..@####.#h# #...######.....###..#i D #......<...[.....###. #.........).#......### #...######...### #...######[[# ###...### #...# #..# #.....# #...# #..# ##.##...# #...# #..# #.# #...i& v3=5.6 (1 _i- iR/ iI  #.. #..### #....# #.....#..# #.... ### ######..# #...###C##.# .....# #..)...#.C #...# #...####.#h#ieJb #...######.@...###..# #......<...[.....###. #.........).#......### #...######...### #...######[[# ###...### #...# #..# #.....#iJ #...# #..# ##.##...#  #...# #..# #.# #..  #...# #..# #.# # i2YiYi(Z6ioci ei3iie] #..### #....## #.....#..# #.... ### ######..# #...###C##.# .....# #..)...#.C #...# #...####.#h# #...######.....###..#if #......<..@[.....###. #.........).#......### #...######...### #...######[[# ###...### #...# #..# #.....# #...# #..# ##.##... #...# #..# #.# #. #...# #..# #.# #...# #..#########.#i7kilvCC   cyclops (missile)iv%7ii   #....##  #.....  #..# #.... ### ##   #...###C##.#  i #..).  #...# #...####.#h#  #...######.....###..#  #......<..@[.....###. iӉ, #.........).#......###  i&#...........######  i,>#...######[[#   #...# #..# i[,  #...# #..#  iL#...# #..# #.#  #...# #..# #.#  i2#...#  iB%    #....##  #.....  #..# #.... ### ##   #...###C##.#   #..).  #...# #...####.#h#  im& #...######.....###..#  #......<..@[.....###.  #.........).#......###  #...........######  #...######[[#  #...# #..#  #...# #..#  #...# #..# #.#  i' #...# #..#  #...# i\( i2 i@ ^ _A cyclops is nearby!i ..##. #..# ### #####ie###C##. ...).C.#.C#  #.####.#h#.######.....###.....<...[.....###....@.#......###..######...#########[[# ###...###.# #..# #.....#.##...#..##...# #............#ii#4iB=8 _iiV  Things that are here: _a +0 hand axe; an orc skeletoni i C.vvC   cyclops (missile)i ^19--=9i# i( / _You conjure some foxfire!i Bi i4 i i iA vv§§§§, ally target)You conjure some foxfire! The foxfire hits the cyclops.it i )v§§v§v§The cyclops is lightly wounded.iNJ ((§v(§v(§(i il v§.§..§v[§v@.i. a8---60iV" h§§§i' | _The cyclops throws a large rock. The large rock completely misses you.i5 §§§§ You conjure some foxfire! The foxfire hits the cyclops.iBtBit,i+}/ )§v§v§§§The cyclops is moderately wounded.The foxfire hits the cyclops.i[  §§§§The cyclops is moderately wounded.The foxfire hits the cyclops.iii..C.§.§v.§viC_7--1i§§§ _The cyclops is heavily wounded.i,iX v§§v§You conjure some foxfire!  The foxfire hits the cyclops but does no damage.i"rBh..vv§v§h   howler monkey56--2§§ _The cyclops is heavily wounded.i! Bi i v§v§v§§§You conjure some foxfire! The foxfire hits the cyclops.i& ,i\2  §§§ i3 mThe cyclops is heavily wounded.The foxfire hits the cyclops.i iu .§§ The cyclops is severely wounded.The foxfire hits the cyclops!il ip T  The cyclops is almost dead.iq it i D ..h§C§§v§..vThe howler monkey hoots and howls with incredible vigour!iq x5--========3i T§§iB Q _You hear a shout! You hear two shouts! You hear a shout! x3i i §v§You conjure some foxfire! The foxfire hits the cyclops.iB,i v§@§The cyclops is almost dead.The foxfire hits the cyclops.iTij  The cyclops is almost dead.ikr ..vC[v@§§The howler monkey hoots and howls with incredible vigour!You hear a shout! x2; You hear two shouts! You hear a shout! x2i߲@-4i߾<§i& _You hear a howl!i3  You conjure some foxfire! The foxfire hits the cyclops.  You kill the cyclops!Vehumet accepts your kill.ixZ(§h   howler monkeyii,ii v.§§§ (ally target)  You feel your power returning. The foxfire hits the howler monkey.ibi ci o.h.§§@vv..it7/64=6=90=-------5i8M§§ie _The howler monkey is heavily wounded.iV Bi vv§@§§ You conjure some foxfire! The foxfire hits the howler monkey!i ,iЖ v§§The howler monkey is almost dead.The foxfire hits the howler monkey.iV i i# ..§hv.@§§.vi:$ l5--------6i, N§§i}0 a _The howler monkey is almost dead.i'  You conjure some foxfire! The foxfire hits the howler monkey.  You kill the howler monkey!i- s§(§§i ik .([v.vi im }=4---1i 7ii Z _Vehumet accepts your kill.iYv§§§§v§v§.§§§§§§vv3---8§§§§§§§ _You conjure some foxfire!iUD§§§§§§iDiL§§§§§§§§§ii,iقiiԄii ii-iiyiˈiGiiisiiiiiؗ,ijii§§)§..§.§§(§§..@.v..§.[v...v§§§8-9i§§§§§§ _Your foxfire dissipates.iYiiii,i,i,iBii....§<..([§..§§§...§§§§§....ipc4=-70.6 (2i<§§§§§§§i .....[.... _Your foxfire dissipates. x41.6 (3ii|+n9=2.6 (4i1i8@3.6 (5iAiN\=4.6 (6iWi+hy60=5.6 (7iriq5==6.6 (8i֋i͝@7.6 (9ibii.8.6 (10.0)iiI19.6 (11ii_==80.6 (12i` iA1.6 (13iU$i/2=6=2.6 (14i?iENA3.6 (15iWi_[ibhOO   two-headed ogre (wandering)4.6 (16i6uiб _A two-headed ogre comes into view. It is wielding two +0 giant clubs.i>  You conjure some foxfire!i{.OvvOally target)iԫ3=5-==5.0) ii%; _The two-headed ogre shouts in stereo!imBi,niLnimni}v vv§§.§§(§§You conjure some foxfire! The foxfire hits the two-headed ogre.is,ii  .O§The two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre.imir?.O)§§§.§§v§§@vij4----6i?p§§§§§i= _The two-headed ogre is lightly wounded.i/Bi0i6D v§§v§§§§§@§You conjure some foxfire! The foxfire hits the two-headed ogre.iW,i  §§§§ The two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre.ip>i@i2M0.O...§.v§[.@§viMI---7i XK§§i \j _The two-headed ogre is moderately wounded.ii) iFR ,i[ N v§i[ §§v§§You conjure some foxfire! The foxfire hits the two-headed ogre.i i9 i §§The two-headed ogre is moderately wounded.The foxfire hits the two-headed ogre.ih i:i it .O.§v§.§vi w V3-8i B§§i> j _The two-headed ogre is moderately wounded.iF i §v§v§You conjure some foxfire! The foxfire hits the two-headed ogre!iڎ i i v§The two-headed ogre is heavily wounded.The foxfire hits the two-headed ogre.iDivi (.vO[v@§.§i&)4=2--9i3;§i+6g _The two-headed ogre is heavily wounded.i~  You conjure some foxfire!  The foxfire hits the two-headed ogre but does no damage.ihir .§The two-headed ogre is heavily wounded.The foxfire hits the two-headed ogre but does no damage.i%i94 .Ov.@v.  The two-headed ogre is heavily wounded.The two-headed ogre hits you with a +0 giant club.i959--1--90iEiH= _You block the two-headed ogre's attack.iѱ  You conjure some foxfire! The foxfire hits the two-headed ogre!ii8 i9 9 .i: ~The two-headed ogre is severely wounded.The foxfire hits the two-headed ogre.i iD [.v.vi h10--1i i h _The two-headed ogre is severely wounded.i,i v§v§You conjure some foxfire! The foxfire hits the two-headed ogre.i,,i4 §The two-headed ogre is severely wounded.The foxfire hits the two-headed ogre but does no damage.i*i1 v.@v§§§The two-headed ogre is severely wounded.The two-headed ogre hits you with a +0 giant club!45--------9/20 ---=2§§§ _The two-headed ogre closely misses you.i §§§You conjure some foxfire! The foxfire hits the two-headed ogre.ij iHs .§ The two-headed ogre is severely wounded.The foxfire hits the two-headed ogre.i iB 6 vO[v@....  The two-headed ogre is almost dead.The two-headed ogre hits you but does no damage.i6 I---3i iA ` _The two-headed ogre completely misses you.i   You conjure some foxfire! The foxfire hits the two-headed ogre!  You kill the two-headed ogre!iC)iy,iiuiIiv§§v§.@§vi#iE#....##Stats the Arsonist#.....Gargoyle of Vehumet *.....#..# #.... ### ##Health: 45/64 ================--------####..# #...###C##.#Magic: 8/20=========---------------.....# #..)...#.C#AC: 20iƯStr: 18#...# #...####.#h#EV: 9Int: 20#...######.v...###..#SH: 3Dex: 10#......<.§§v§....###.XL: 10 Next: 109% Place: Dungeon:9#.........@§#......###iݰNoise: =--------  Time: 12694.6 (1.0)#..........v######...###h) +1 war axe#...######[[# ###...### Cast: Foxfire#...# #..##.....##...# #..###.##...#...# #..##.# #.#...# #..##.##...# #..#########.##...# #............#You conjure some foxfire! The foxfire hits the two-headed ogre!  You kill the two-headed ogre! i1_Vehumet accepts your kill.Your Fighting skill increases to level 8!Your Spellcasting skill increases to level 7!Your Conjurations skill increases to level 8!iN _Vehumet accepts your kill.  Your Fighting skill increases to level 8! i  Your Spellcasting skill increases to level 7!Conjurations skill increases to level 8!Fire Magic skill increases to level 11! have reached level 11!i¼/  --more--i}8/681-1 4% iҾx§§v§§i4 _i oV§§§ioi|§§v§§i~i|v§§§.)§..§§§§§vv-5 _§§§§§§§...v§v..[[.§§§49=-6.6 (2ig§§§i2] _Your foxfire dissipates.iii..§§.§...i*7.6 (3i-f§§§i  .[. _Your foxfire dissipates. x2iH *8.6 (4i.i~50=9=9.6 (5i(iu9B700.6 (6iGiT@1.6 (7i]i"zizQ1=2.6 (8i6iGY=3.6 (9iGiD4.6 (10.0)iiU2=i`10/21=5.6 (11iPiA6.6 (12iiA7.6 (13igiLi: TT   trolli ,8.6 (14ifi]X _A troll comes into view.i   #.....  #..# #.... ### ##   #...##   #..)  #...# #...####.#h#  #...######.....###..#  #......<..)[.....###.  #.........@.#  #...........#  #...######[[#   #...# #..#   #...# #..#  #...# #..# #.#  #...# #..# #.#  #...# #..#  #...#  i0   #.....  #..# #.... ### ##   #...##   #..)  #...# #...####.#h#  #...######.....###..#  #......<..)[.....###.  #.........@.#  i#...........#  #...######[[#   #...# #..#  #...# #..#  #...# #..# #.#  #...# #..#  #...# #..# #...# ii4ii\ _A troll is nearby!i,    #.....  #..# #.... ### ##   #...##   #..)  #...# #...####.#h#  #...######.....###..#  #......<..)[.....###.  #.........@.#  #...........#  #...######[[#   #...# #..#   #...# #..#  #...# #..# #.#  #...# #..# #.#  #...# #..#  #...#  iZ_ M   #.....  #..# #.... ### ##   #...##   #..)  #...# #...####.#h#  i` #...######.....###..#  #......<..)[.....###.  #.........@.#  #...........#  #...######[[#   #...# #..#  #...# #..#  #...# #..# #.#  #...# #..#  #...# #..# #...# iFk ik iv iz \ _A troll is nearby!i i .Tvv(ally target)i* 39/21 -=9.0) i i / _You conjure some foxfire!i,iQ,id vv[§§@§§You conjure some foxfire! The foxfire hits the troll.iiiD v.§ The troll is lightly wounded.  The foxfire hits the troll.iiΒiV.T.§v§§@§§vig8--10i§v§§@§§iA` _The troll is moderately wounded.i\i §@v§§You conjure some foxfire! The foxfire hits the troll.iy-,i4c v§@§ix4lThe troll is moderately wounded.The foxfire hits the troll.i$i1i}.T[.v@.v§i=-1ii` _The troll is moderately wounded.imZ  You conjure some foxfire! The foxfire hits the troll!i\,i=e v§ The troll is heavily wounded.The foxfire hits the troll!i4i vTv.§.  The troll is severely wounded.i4=7-2i<§i^ _You block the troll's attack. The troll claws you but does no damage. x2i=  You conjure some foxfire! The foxfire hits the troll.iH iQ  _You block the troll's attack. The troll claws you but does no damage. x2  You conjure some foxfire! The foxfire hits the troll.  The troll is almost dead.  The foxfire hits the troll.  You kill the troll!  Vehumet accepts your kill.iW N.)i i .)[.vvir v=8=83i. i 4 _You feel your power returning.iw i4 i i id iո i i! i} i §vv)§v@§i v§§§§§§i (vi #7i 9-4iV }§§§§§§§i 2§ik / _You conjure some foxfire!iu§§§§§iL§§ii l§§§§iu1§ini i{iisii)iPigiiPiiii`ii§vv§§.§i§§[§§§§§@.v.....[.iOS..§§i55-5i 1§§§i r§§§§§§§is] _Your foxfire dissipates.iAi`ii`iiziii#iB+i14.§.§.)§.§..).....i;2§§§§§..ih2D-6.6 (2i7§§§§§§§i,@ ........[ _Your foxfire dissipates. x3i@`8=7.6 (3iKIiSi7T268.6 (4i"^i&i@9.6 (5ipi{}i~$20.6 (6iii?=1.6 (7ii iQ7=2.6 (8iis9=3.6 (9ii6D4.6 (10.0)i2i0y8=5.6 (11i.iA6.6 (12iiiX==7.6 (13iii9 ,98.6 (14i iiq10/21=9.6 (15i"ic1B30.6 (16i;i>HiHZ60=1.6 (17iWibA2.6 (18i7jivipwE=3.6 (19iiiXQQ   tengu warrior (wandering)i,4.6 (20ihi  A tengu warrior comes into view. It is wielding a +0 long sword, wearing a +2 _robe of willpower and wearing a +1 buckler of fire resistance.i3 i: .QvvQally target)iO; #1il; @==5.6 (1i; .0) iC iG / _You conjure some foxfire!i.,is/Bi0i9 vv§[§§@§§§You conjure some foxfire!ii^8.i>iF@iLL..Q.v§[§§@§§§viLl9/21 -6iV§§@§§i6[O _The foxfire hits the tengu warrior but does no damage. x2iBi1 v§§v§@§§§§itYou conjure some foxfire! The foxfire hits the tengu warrior.  The tengu warrior resists.i+ViT^ .§§§§The tengu warrior is lightly wounded.  The foxfire hits the tengu warrior but does no damage.ii,iP vQ[§§The tengu warrior is lightly wounded.i^i iu ..§Q[.v@...§iv e8--7i]} <§i L _The foxfire hits the tengu warrior but does no damage.iH s §You conjure some foxfire!i i& .Qv.v..i' @27i' A--8i/ i2 L _The foxfire hits the tengu warrior but does no damage.i+Inventory: 36/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration  G - a ring of positive energy Wands (go to first with /)x - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i  u - a +1 pair of boots (worn)w0 ring mail (wor  D - a +0 buckler (worn)Ehati! F0gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=) i! | c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration  G - a ring of positive energy Wands (go to first with /)  x - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2) Scrolls (go to first with ?)a - 2 scrolls of revelation i! y e - 3 scrolls of fear  r - a scroll of vulnerabilityi" 820%i6 5i " y - an amulet of magic regeneration  x - a wand of flame (21)I - a scroll of enchant armour Potions (go to first with !)  b - 2 potions of magici /35i s  x - a wand of flame (21)  J - a wand of warping (2)d - 3 potions of brilliance  g - 2 potions of might4i[ J - a wand of warping (2)  e - 3 scrolls of feari - 5 potions of ambrosia  j - 4 potions of curing i\ k - 3 potions of moonshine60iN e - 3 scrolls of fear. A scroll that causes great fear in nearby foes, causing them to flee until attacked, cornered, or enough time has passed. Non-living, undead and plant monsters cannot be feared, and berserk or frenzied monsters are also immune. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “I will revenge my injuries: if I cannot inspire love, I will cause fear.”  -Mary Shelley, _Frankenstein, or the Modern Prometheus_, Vol. II, Chapter 9. 1818 (1st Ed.) (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.iVj i*m #....##Stats the Arsonist#.....Gargoyle of Vehumet *.....im #..# #.... ### ##Health: 62/68 =====================---####..# #...###C##.#Magic: 7/21========----------------.....# #..)...#.C#AC: 21im Str: 18#...# #...####.#h#EV: 9Int: 20#...######.....###..#SH: 3in Dex: 10#......<..Qv.....###.XL: 11 Next:  8% Place: Dungeon:9#.........@.#......###Noise: =--------  Time: 12738.6 (0.0)#........v..######...###io Qh) +1 war axe#...######[[# ###...### Cast: Foxfire#...# #..##.....##...# #..###.##...#...# #..##.# #. Q   tengu warrior (ally target)#...# #..##.##...# #..#########.##...# #............#The tengu warrior is lightly wounded. _The foxfire hits the tengu warrior but does no damage.  You conjure some foxfire! _The foxfire hits the tengu warrior but does no damage.  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.iw You conjure some foxfire!  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The tengu warrior resists with almost no effort.  i*x >The foxfire hits the tengu warrior. The tengu warrior resists.i ,i [v§The tengu warrior is lightly wounded.  The foxfire hits the tengu warrior. The tengu warrior resists.i i9 e.§The foxfire hits the tengu warrior. The tengu warrior resists.  The tengu warrior is lightly wounded.foxfire hits the tengu warrior. The tengu warrior resists.tengu warrior is lightly wounded.hits you with a +0 long sword!  iʕ GThe tengu warrior barely misses you.i5 W49----=i] 9.6 (1iG <§i{ E _The tengu warrior claws you but does no damage.ix  i]yCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i9 8*i  Q.  Flames lash the tengu warrior but do no damage.The tengu warrior barely misses you.The tengu warrior pecks you but does no damage.i0 }6--====40i7 i E _The tengu warrior claws you but does no damage.i=  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i *(combustible)Flames lash the tengu warrior. The tengu warrior resists.  The tengu warrior is lightly wounded.i QThe tengu warrior's fire resistance burns away.  The tengu warrior completely misses you.You block the tengu warrior's attack.ij50----4----iz1i iT E _The tengu warrior claws you but does no damage.i(   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii * Flames lash the tengu warrior.i )QThe tengu warrior is moderately wounded.The tengu warrior slips past you!  The tengu warrior hits you with a +0 long sword!i37----2----2iiG w _The tengu warrior pecks you. The tengu warrior barely misses you.iL #..# #....## #.....  #..# #.... ### ######..# #...###C##.#.....# #..)...#.C #...# #...####.#h# #...######.....###..# #irr<.@)[.....###. #.).#......###  #.........Q.######...###  #...######[[# ###...### #...# #..# #.....# #...# #..#i#.##. #...# #..# #.# # #...# #..# #.# #...# #..#########.#ii:Q.iv&----i3iiiz  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iRm *Flames lash the tengu warrior.ik3  QThe tengu warrior is heavily wounded.The tengu warrior hits you but does no damage.  The tengu warrior completely misses you.i48----0----====4i441Foxfirei >iAE _The tengu warrior claws you but does no damage.iƪ i Inventory: 36/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn) iw - u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration  G - a ring of positive energy i Wands (go to first with /)x - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2) i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iu%  w - a +0 ring mail (worn)D0 buckler (worn)  E - a +0 hat (worn)Fpair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)c6 ring of strength (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regenerationG - a ring of positive energy Wands /) iPv{ x - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2) Scrolls?a - 2 scrolls of revelation  e - 2 scrolls of fear  r - a scroll of vulnerabilityivtI - a scroll of enchant armour25%i# y - an amulet of magic regeneration  H - a wand of paralysis (7) ii$BPotions (go to first with !)  b - 2 potions of magicd - 3 potions of brilliance  g - 2 potions of might  i - 5 potions of ambrosia50iqV  H - a wand of paralysis (7)  J - a wand of warping (2)  j - 4 potions of curing  k - 3 potions of moonshine6i@  J - a wand of warping (2)  I - a scroll of enchant armourm - a potion of enlightenment  n - 5 potions of heal wounds  o - a potion of hastei /75iO9  I - a scroll of enchant armour  b - 2 potions of magic  s - 2 potions of mutation  t - 8 potions of lignification8iW B b - 2 potions of magic  d - 3 potions of brilliance  z - 2 smoky white potionsA - 2 potions of cancellation9i n - 5 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.ic#..###Stats the Arsonist#....##Gargoyle of Vehumet *.....#.....Health: 62/68 =====================---#..# #.... ### ##Magic: 0/21------------------------####..# #...###C##.#AC: 21Str: 18.....# #..)...#.C#EV: 9Int: 20#...# #...####.#h#SH: 3Dex: 10#...######.....###..#XL: 11 Next:  8% Place: Dungeon:9#......<.@)[.....###.Noise: ====-----  Time: 12744.6 (0.0)#........Q).#......###h) +1 war axe#...........#[4i0m#####...###Cast: Foxfire#...######[[# ###...####...# #..##.....##...# #..###.##.. Q   tengu warrior (combustible)#...# #..##.# ##...# #..##.##...# #..#########.#Confirm with . or Enter, or press ? or * to list all spells.Flames lash the tengu warrior.  The tengu warrior is heavily wounded.The tengu warrior hits you but does no damage.  The tengu warrior completely misses you. _The tengu warrior claws you but does no damage.The tengu warrior is heavily wounded.  The tengu warrior hits you but does no damage.  The tengu warrior completely misses you. _claws you but does no damage.  You feel much better. You block the tengu warrior's attack.  peck=---5.6 (1i0[ _The tengu warrior claws you but does no damage.i<@pecks you but does no damage. _The tengu warrior claws you but does no damage.  You barely miss the tengu warrior.  The tengu warrior is heavily wounded.hit  peckir1=---7.2 (1.6FoxfireiiE _The tengu warrior claws you but does no damage.i  The tengu warrior barely misses you. The tengu warrior closely misses you.  hits you with a +0 long sword!iv\56--8.7 (1.5 ii _You block the tengu warrior's attack. The tengu warrior barely misses you.i The tengu warrior hits you with a +0 long sword! _You block the tengu warrior's attack. The tengu warrior barely misses you.You slash the tengu warrior!  The tengu warrior is heavily wounded.but does no damage.  The tengu warrior pecks you but does no damage.i 5=50.3 (1.6 i9 i ^ _The tengu warrior completely misses you.iq  You hit the tengu warrior but do no damage.  The tengu warrior is heavily wounded.You block the tengu warrior's attack. The tengu warrior pecks you.claws you but does no damage.hits you with a +0 long sword.  The tengu warrior pecks you but does no damage.iqn3----1.8 (1.5 izi~E _The tengu warrior claws you but does no damage.iThe tengu warrior pecks you but does no damage. _The tengu warrior claws you but does no damage.  You closely miss the tengu warrior.peckiy2==-3.3iiZ _The tengu warrior barely misses you.i? I You hit the tengu warrior.  The tengu warrior hits you but does no damage.  The tengu warrior claws you but does no damage.  The tengu warrior pecks you.49--4.8iH i#L E _The tengu warrior claws you but does no damage.iThe tengu warrior is severely wounded.You block the tengu warrior's attack..  The tengu warrior hits you with a +0 long sword.  peckifo44---6.4 (1.6 iԫiE _The tengu warrior claws you but does no damage.i"OV  _The tengu warrior claws you but does no damage.  You slash the tengu warrior!  The tengu warrior is almost dead.is no longer more vulnerable to fire.hit  peck.iOg2---=iO 8.0i]ib i4b7_The tengu warrior claws you but does no damage.iU   The tengu warrior is almost dead. but does no damage.  The tengu warrior hits you with a +0 long sword!  You block the tengu warrior's attack.i*34---3==iL%9.5 (1.5 iZiE _The tengu warrior claws you but does no damage.i OYou block the tengu warrior's attack. _claw  You closely miss the tengu warrior.  The tengu warrior is severely wounded.  The tengu warrior hits you but does no damage.  peckiJ h5---61.0i) i Z _The tengu warrior barely misses you.i barwith a +0 long sword.  The tengu warrior claws you but does no damage.  The tengu warrior hits you but does no damage.i0^4-2.5ii _You block the tengu warrior's attack. The tengu warrior barely misses you.i  You miss the tengu warrior.The tengu warrior is severely wounded.You block the tengu warrior's attack. The tengu warrior pecks you.i/ q4==4.0i i̬ E _The tengu warrior claws you but does no damage.ingThe tengu warrior is severely wounded.  The tengu warrior hits you but does no damage.  The tengu warrior pecks you but does no damage.  The tengu warrior claws you but does no damage.  The tengu warrior barely misses you.  peckio,5.6 (1.6 ix{i[ _The tengu warrior closely misses you.ipecks you but does no damage. _The tengu warrior closely misses you.  You closely miss the tengu warrior.  The tengu warrior is severely wounded.hits you with a +0 long sword.  The tengu warrior pecks you but does no damage.i^3-7.2iw&i*Z _The tengu warrior barely misses you.i|bar  The tengu warrior blocks your attack.  The tengu warrior closely misses you. The tengu warrior barely misses you. x2  The tengu warrior closely misses you.  The tengu warrior pecks you but does no damage.ib,8.7 (1.5 iiE _The tengu warrior claws you but does no damage.i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  *(combustible)Flames lash the tengu warrior. The tengu warrior resists.  The tengu warrior is severely wounded.i4\ QThe tengu warrior's fire resistance burns away.  The tengu warrior hits you with a +0 long sword.  The tengu warrior pecks you but does no damage.i]o28---2--i2]C====90 idihE _The tengu warrior claws you but does no damage.i  You barely miss the tengu warrior.The tengu warrior is severely wounded.The tengu warrior hits you with a +0 long sword.i24---3=-=---71.3 (1.6 ii _The tengu warrior closely misses you. The tengu warrior barely misses you.i#    #....##  #.....  #..# #.... ### ##   #...###C##.#  i4 #..)...#.C# ij #...# #...####.#h#  #...######.....###..#  #......<.@)[.....###.  #........Q).#......###  #...........#####  #...######[[#  #...# #..#  i#...# #..#  #...# #..# #.# i[ #...# #..# #.#  #...#  iblocks your attack.  The tengu warrior is severely wounded.  The tengu warrior is no longer more vulnerable to fire. i.: The tengu warrior claws you but does no damage.im   #....##  #.....  #..# #.... ### ##   #...###C##.# i   #..)...#.C#  #...# #...####.#h#  #...######.....###..#  #......<.@)[.....###.  #........Q).#......### i?} #...........#####  ir#...######[[#  #...# #..#  i#...# #..#  ii#...# #..# #.#  #...# #..#  #...# i8  The tengu warrior hits you with a +0 long sword.  * * * LOW HITPOINT WARNING * * *The tengu warrior pecks you but does no damage.19------2.8 (1.5 iiE _The tengu warrior claws you but does no damage.isizInventory: 36/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn) i'{ D - a +0 buckler (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail iN{Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)it{y - an amulet of magic regeneration  G - a ring of positive energy Wands (go to first with /)i{yx - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  i{J - a wand of warping (2) i|[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i  D - a +0 buckler (worn)E0 hat (worn)  F - a +0 pair of gloves (worn)  l - a +0 scale mail i` p - a +0 kite shield  v - a +0 chain mail Jewellery (go to first with "=)c6 ring of strength (worn)  f4 ring of proteciNtion (worn)  y - an amulet of magic regenerationiG - a ring of positive energy Wands (go to first with /) i] x - a wand of flame (21)  C - a wand of mindburst (8) iH H - a wand of paralysis (7)  J - a wand of warping (2) i Scrolls (go to first with ?)  a - 2 scrolls of revelation i2 e - 2 scrolls of fear  r - a scroll of vulnerabilityI - a scroll of enchant armour iNcPotions (go to first with !)i830%ikj y - an amulet of magic regeneration  C - a wand of mindburst (8)  b - 2 potions of magicd - 3 potions of brilliance  g - 2 potions of might  i - 5 potions of ambrosia5i  C - a wand of mindburst (8)  e - 2 scrolls of fear  j - 4 potions of curing  k - 3 potions of moonshine6iJ e - 2 scrolls of fear  b - 2 potions of magicm - a potion of enlightenment  n - 4 potions of heal wounds  o - a potion of haste75i͏ b - 2 potions of magic  m - a potion of enlightenment  s - 2 potions of mutation  t - 8 potions of lignificationiF88ib m - a potion of enlightenment  n - 4 potions of heal wounds  z - 2 smoky white potionsijcsA - 2 potions of cancellation9i n - 4 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.il i# `#..###Stats the Arsonist#....##Gargoyle of Vehumet *.....#.....Health: 39/68 =============-----------#..# #.... ### ##Magic: 3/21===---------------------####..# #...###C##.#AC: 21Str: 18.....# #..)...#.C#EV: 9Int: 20#...# #...####.#h#SH: 3Dex: 10#...######.....###..#iO XL: 11 Next:  8% Place: Dungeon:9#......<.@)[.....###.Noise: =--------  Time: 12772.8 (0.0)#........Q).#......###h) +1 war axe#...........######...###Cast: Foxfire#...######[[# ###...####...# #..##.....##...# #..###.##.. Q   tengu warrior#...# #..##.# ##...# #..##.##...# #..#########.#The tengu warrior barely misses you.The tengu warrior claws you but does no damage.  The tengu warrior hits you with a +0 long sword.  * * * LOW HITPOINT WARNING * * *The tengu warrior pecks you but does no damage. _The tengu warrior claws you but does no damage.i- * * * LOW HITPOINT WARNING * * *peck _claws you but does no damage.  You feel much better.hits you with a +0 long sword.  pecki a6-3.8 (1i[ iw 2 _The tengu warrior claws you.i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i.9*it QFlames lash the tengu warrior but do no damage.The tengu warrior barely misses you.The tengu warrior pecks you but does no damage.iPu r1--====4i} i E _The tengu warrior claws you but does no damage.im1\ The tengu warrior pecks you but does no damage. _The tengu warrior claws you but does no damage.  You slash the tengu warrior!  The tengu warrior is almost dead.hits you with a +0 long sword.  pecki12--2=-==--6.3 (1.5 i:i?E _The tengu warrior claws you but does no damage.iW but does no damage.  The tengu warrior hits you but does no damage.  The tengu warrior pecks you but does no damage.iW =3-i X K---7.8ia itf E _The tengu warrior claws you but does no damage.i^n  You slash the tengu warrior!  You kill the tengu warrior!iiM1D)iH6u=17-9.3i?iBZ _Vehumet accepts your kill.iC ..##. #..# ### ########C##. ...)...#.C#  #.####.#h#..######.....###.....<..)[.....###...@).#......###...######...###Cast: Foxfire...##...# #............#iQisRj4=-800 i[i?d  Things that are here: _a +0 long sword; a +2 robe of willpower; a +1 buckler of fire resistanceiil^What do you want to examine? Items  a - ()) a +0 long sword  b - ([) a +1 buckler of fire resistance  c - ([) a +2 robe of willpowerim A +1 buckler of fire resistance. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 'Of fire resistance': it protects its wearer from fire. It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would remain unchanged. Your SH would increase by 1.0 (3.4 -> 4.4). You took it off a tengu warrior on level 9 of the Dungeon. Stash search prefixes: {ego} {branded} {rF+} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} {resist fire} {fire resistance} Menu/colouring prefixes: identified enchanted ego armour (g)et.i i i #....##Stats the Arsonist#.....Gargoyle of Vehumet *.....#..# #.... ### ##Health: 34/68 ============------------####..# #...###C##.#Magic: 2/21==----------------------.....# #..)...#.C#AC: 21Str: 18#...# #...####.#h#EV: 9Int: 20#...######.....###..#SH: 3Dex: 10#......<..)[.....###.XL: 11 Next: 17% Place: Dungeon:9#........@).#......###Noise: ---------  Time: 12780.3 (1.0)#...........######...###h) +1 war axe#...######ik [30m[[# ###...### Cast: Foxfire#...# #..##.....##...# #..###.##..#...# #..##.# ##...# #..##.##...# #..#########.##...# #............# _The tengu warrior claws you but does no damage.  You slash the tengu warrior!  You kill the tengu warrior! _Vehumet accepts your kill.Things that are here: _a +0 long sword; a +2 robe of willpower; a +1 buckler of fire resistance1i i Y _K - a +1 buckler of fire resistancei&i0Inventory: 37/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  K - a +1 buckler of fire resistance i1Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration  G - a ring of positive energy Wands (go to first with /)x - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iPicig;#....##Stats the Arsonist#.....Gargoyle of Vehumet *.....#..# #.... ### ##Health: 34/68 ============------------####..# #...###C##.#Magic: 2/21==----------------------.....# #..)...#.C#AC: 21Str: 18#...# #...####.#h#EV: 9Int: 20#...######.....###..#SH: 3Dex: 10#......<..)[.....###.XL: 11 Next: 17% Place: Dungeon:9#........@).#......###Noise: ---------  Time: 12781.3 (0.0)i h#...........######...###h) +1 war axe#...######[[# ###...### Cast: Foxfire#...# #..##.....##...# #..###.##..#...# #..##.# ##...# #..##.##...# #..#########.##...# #............#You slash the tengu warrior!  You kill the tengu warrior! _Vehumet accepts your kill.Things that are here: _a +0 long sword; a +2 robe of willpower; a +1 buckler of fire resistance _K - a +1 buckler of fire resistanceiw4iiiYIWhat do you want to examine? Items  a - ()) a +0 long sword iRJS b - ([) a +2 robe of willpoweridOA +2 robe of willpower. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 'Of willpower': it increases its wearer's willpower, protecting against certain magical effects. It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 1.0 (21.0 -> 20.0). Your EV would increase by 1.0 (9.5 -> 10.5). Your spell failure would improve by up to 1% (press '!' for details). You took it off a tengu warrior on level 9 of the Dungeon. Stash search prefixes: {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance}(g)et.io6 What do you want to examine? Items  a - ()) a +0 long sword  b - ([) a +2 robe of willpower i A +2 robe of willpower. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 'Of willpower': it increases its wearer's willpower, protecting against certain magical effects. It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 1.0 (21.0 -> 20.0). Your EV would increase by 1.0 (9.5 -> 10.5). Your spell failure would improve by up to 1% (press '!' for details). You took it off a tengu warrior on level 9 of the Dungeon. Stash search prefixes: {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance}(g)et.i i k#....##Stats the Arsonist#.....Gargoyle of Vehumet *.....#..# #.... ### ##i= Health: 34/68 ============------------####..# #...###C##.#Magic: 2/21==----------------------.....# #..)...#.C#iq AC: 21Str: 18#...# #...####.#h#EV: 9Int: 20#...######.....###..#i SH: 3Dex: 10#......<..)[.....###.XL: 11 Next: 17% Place: Dungeon:9#........@).#......###i 2Noise: ---------  Time: 12781.3 (0.0)#...........######...###h) +1 war axe#...######[[# ###...### Cast: Foxfire#...# #..#iA #.....##...# #..###.##..#...# #..##.# ##...# #..##.##...# #..#########.#ig >#...# #............#i You slash the tengu warrior!  You kill the tengu warrior! _Vehumet accepts your kill.i 1Things that are here: i _a +0 long sword; a +2 robe of willpower; a +1 buckler of fire resistance _K - a +1 buckler of fire resistancei i 33=i1 $2.3 (1i ij P _L - a +2 robe of willpoweriHMiyTInventory: 38/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) iTArmour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  E - a +0 hat (worn) iTq F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  iUMv - a +0 chain mail  K - a +1 buckler of fire resistance i] page down [PgUp|<] page up [Esc] exit[top]iv - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 3.0 (21.0 -> 24.0). Your EV would decrease by 3.0 (9.5 -> 6.5). Your spell failure would worsen by up to 21% (press '!' for details). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.iII Inventory: 38/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  K - a +1 buckler of fire resistance  L - a +2 robe of willpower Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration  G - a ring of positive energy Wands (go to first with /)  x - a wand of flame (21)  C - a wand of mindburst (8) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i-? l - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 1.0 (21.0 -> 22.0). ix? Your EV would decrease by 1.1 (9.5 -> 8.4). Your spell failure would worsen by up to 5% (press '!' for details). You found it on level 2 of the Dungeon. i? Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ i? “Nought can Deform the Human race  Like to the Armours iron brace” i? j(w)ear, (d)rop, (=)adjust, or (i)nscribe.iiInventory: 38/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn) i u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  K - a +1 buckler of fire resistance  L - a +2 robe of willpower i*Jewellery (go to first with "=)  c - a +6 ring of strength (worn) iP f - a +4 ring of protection (worn)  y - an amulet of magic regeneration  G - a ring of positive energy ivWands (go to first with /)  x - a wand of flame (21)  i!C - a wand of mindburst (8) i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iL - a +2 robe of willpower. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of willpower': it increases its wearer's willpower, protecting against certain magical effects. It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 1.0 (21.0 -> 20.0). Your EV would increase by 1.0 (9.5 -> 10.5). Your spell failure would improve by up to 1% (press '!' for details). You took it off a tengu warrior on level 9 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic (w)ear, (d)rop, (=)adjust, or (i)nscribe.iii#....##Stats the Arsonist#.....Gargoyle of Vehumet *.....#..# #.... ### ##Health: 34/68 ============------------####..# #...###C##.#Magic: 3/21===---------------------.....# #..)...#.C#AC: 21Str: 18#...# #...####.#h#EV: 9Int: 20#...######.....###..#SH: 3Dex: 10#......<..)[.....###.XL: 11 Next: 17% Place: Dungeon:9#........@).#......###Noise: ---------  Time: 12782.3 (0.0)#...........######...###h) +1 war axe#...######i[30m[[# ###...### Cast: Foxfire#...# #..##.....##...# #..###.##..#...# #..##.# ##...# #..##.##...# #..#########.##...# #............#You kill the tengu warrior! _Vehumet accepts your kill.Things that are here: _a +0 long sword; a +2 robe of willpower; a +1 buckler of fire resistance _K - a +1 buckler of fire resistance _L - a +2 robe of willpoweri%ii5i 1 _Vehumet accepts your kill.  Things that are here: _a +0 long sword; a +2 robe of willpower; a +1 buckler of fire resistance _K -  _L2 robe of willpower  You start removing your armour.53.3 (1i,i,Keep disrobing? Y - Yes  N - Noi| iW #....##Stats the Arsonist#....FGargoyle of Vehumet *.....i u#..# #.... ### ##Health: 35/68 ============------------####..# #...###C##.#i Magic: 3/21===---------------------i <.....# #..)...#.C#AC: 21Str: 18#...# #...####.#h#i EV: 9Int: 20#...######.....###..#i -SH: 3i% Dex: 10#......<..)[.....###.iK XL: 11 Next: 17% Place: Dungeon:9#........@).#......###ie Noise: ---------  Time: 12783.3 (1.0)#...........######...###i h) +1 war axe#...######[[# ###...### Cast: Foxfirei #...# #..##.....##...# #..###.##..#...# #..##.# # F   bullfrog (wandering)i p#...# #..##.#i) #...# #..#########.##...# #............#Things that are here: iD _a +0 long sword; a +2 robe of willpower; a +1 buckler of fire resistance i_ _K - a +1 buckler of fire resistance _L - a +2 robe of willpoweri You start removing your armour. _You continue removing your +0 ring mail. x2i 1.i> +4.3 (2i i / _a +0i/ long sword; a +2 robe of willpower; a +1 buckler of fire resistanceK1 buckler of fire resistance _L - a +2 robe of willpower i You start removing your armour. _You continue removing your +0 ring mail. x2 _You stop removing your armour.ip  #..# #....## #.....  #..# #.... ### ######..# #...###C##.#.....# #..)...#.C #...# #...####.#h# #...######.....###..# #<@.)[.....###. #)).#......###  #...........######...###  #...######[[# ###...# #...# #..# #... #...# #..##.##. #...# #..# #.# #...# #..# #.# #...#[39ip G;49m #..#########.#i{ iP| $5.3 (1i3 i@ i˝ #..### #....## #..... #..# #.... ### ## ####..# #...###C##.# .....# #..)...#.C# #...# #...####.#h# #...######.....###..#i6, #......@..)[.....###. #.)).#......### #.######...### #...######[[# ###... #...# #..# # #...# #..# ##.## #...# #.i5.# #.# #...# #..# #.#  #...# #..#.#iisB66i i}a _There is a stone staircase leading up here.iA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.i iR l#..###Stats the Arsonist#....##Gargoyle of Vehumet *.....#.....Health: 36/68 ============------------#..# #.... ### ##Magic: 3/21===---------------------####..# #...###C##.#AC: 21Str: 18.....# #..)...#.C#EV: 9Int: 20#...# #...####.#h#SH: 3Dex: 10#...######.....###..#XL: 11 Next: 17% Place: Dungeon:9i #......@..)[.....###.Noise: ---------  Time: 12786.3 (1.0)#........)).#......###h) +1 war axe#...........######...### Cast: Foxfire#...######[[# ###...##...# #..##....i #...# #..###.###...# #..##.##...# #..##.##...# #..#########.# _K - a +1 buckler of fire resistance _L - a +2 robe of willpowerYou start removing your armour. _You continue removing your +0 ring mail. x2 _You stop removing your armour. _There is a stone staircase leading up here.iz! i) i6 i 7 -7 _i> i6 E#.....................#### #####...#############.# ##.............#..# ###..####.#####.#..# ####..................# .........####..##..##.# ####.#...# ##....###.# ####....########..# #.# 8 .......[..## #.# ######..#############.# #..# #...........####### #..###.#...............# ######..#...#...............# ....##÷.#.#.#...............i7 9# ....##).#.###...............# ....##))#...'...............# ....##).#####...............#i8 iA i^ X4=8.8 (2.5 i i } _You climb upwards. _There is a stone staircase leading down here.iܾiJimii 7=ieiiis8==iR5=9=40=6=1==27==iii[iipii3===i~itiiitiS8=iniiD4=ioiiciei,iii~i4K5=iiPiiiiS9=ii~i#S6=iiiiiiHiZiFiG7==i3iiZ i e10/21=iV i ,i0 i.,iii98ii{i9=i`iM,iii$49=11=ii:in50=iii@2=ii,ii|i{1=2=iZ in!,iX"i",i#i$i$iQ%i^&i&#2i&D==i'ia(,i1)i*c3=i;+i6,if,%3i,i'.,i.i/,i:0i91is154=i12=i#2i3i53i3i4i4N4==iy5io6i6U5=iQ7i8,i9i':iV:i:i;i <X6==i<i=,i=>il?c5=iy@i@iAiAiBiBK7=imCiD,i7Ei;FimF9=iFiHi] page down [PgUp|<] page up [Esc] exit[top]iii#.....................####Stats the Arsonist #####...#############.#Gargoyle of Vehumet *.....##.............#..#Health: 68/68 ========================###..####.#####.#..#Magic: 21/21 ======================== i"####..................#AC: 21Str: 18 .........####..##..##.#EV: 9Int: 20 ####.#...# ##....###.#SH: 3Dex: 10 ####....########..# #.#iXL: 11 Next: 17% Place: Dungeon:8 .......[........@## #.#Noise: ---------  Time: 12889.8 (0.0) ######..#############.#h) +1 war axe#..# #...........#######Cast: Foxfirei,#..###.#...............# ######..#...#...............# ....##÷.#.#.#...............# ....##).#.###...............# ....##))#...'...............# id....##).#####...............# _You climb upwards. _There is a stone staircase leading down here. ir_You start resting. _Magic restored. _You start resting. iȪ#_HP restored.i4ii޽iYM###.#.###... #.....................#### #####...#############.# ##.............#..#  ###..####.#####.#.. ####................. .........####..##..##...# ##....## ####....########@.# .......[........>## ######..#############.# #..# #...........#######iiC,90.8 (1ioiIiiN^Inventory: 38/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [) i q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  D - a +0 buckler (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)l - a +0 scale mail  p - a +0 kite shield  im/v - a +0 chain mail  K - a +1 buckler of fire resistance  L - a +2 robe of willpower Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration  G - a ring of positive energy Wands (go to first with /)x - a wand of flame (21)  iC - a wand of mindburst (8) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]if"K - a +1 buckler of fire resistance. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 'Of fire resistance': it protects its wearer from fire. ifIt can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would remain unchanged. Your SH would increase by 1.0 (3.4 -> 4.4). You took it off a tengu warrior on level 9 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rF+} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} {resist fire} {fire resistance} (w)ear, (d)rop, (=)adjust, or (i)nscribe.iA i[K#.###.#.###..............#Stats the Arsonist #.....................####Gargoyle of Vehumet *..... #####...#############.#Health: 68/68 ========================##.............#..#Magic: 21/21 ========================###..####.#####.#..#AC: 21Str: 18 ####..................#EV: 9Int: 20 .........####..##..##.#SH: 3Dex: 10 is####.#...# ##....###.#XL: 11 Next: 17% Place: Dungeon:8 ####....########@.# #.#Noise: ---------  Time: 12890.8 (0.0) .......[........>## #.#h) +1 war axe ######..#############.#Cast: Foxfire#..# #...........########..###.#...............# ######..#...#...............# ....##÷.#.#.#...............# ....##).#.###...............# ....##))#...'...............# _You climb upwards. i_There is a stone staircase leading down here. _You start resting. _Magic restored. _You start resting. _HP restored.i4i7isA1.8 (1i2i i$2.8 (2iZi.A3.8 (3iiai+4.8 (4ij iiC+5.8 (5iri 0 _There is a stone staircase leading down here. _You start resting. _Magic restored. _iP!You start resting.HP restored. _You start removing your armour. You continue removing your +0 buckler. x5i$(i*i`3  You finish removing your +0 buckler.  You start putting on your armour.i3+6.8 (6iM9iR?A7.8 (7iKGiMi:N+8.8 (8iTi[i\+9.8 (9ihitD900.8 (10.0)iM{ 4 _You continue putting on your +1 buckler of fire resistance. x5  You finish putting on your +1 buckler of fire resistance.i}iiQ _You feel resistant to fire.i`h i2n oInventory: 38/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  w - a +0 ring mail (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)l - a +0 scale mail  i o Xp - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler  L - a +2 robe of willpower Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration  G - a ring of positive energy Wands (go to first with /)x - a wand of flame (21)  C - a wand of mindburst (8) iSo [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iW   q - a +0 cloak (worn)upair of boots (worn)  w - a +0 ring mail (worn)EhatF0glovi es (worn)  K1 buckler of fire resistance (worn)  l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  Dbuckler  L - a +2 robe of willpower i Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn) i*  y - an amulet of magic regeneration  G - a ring of positive energy iK Wands (go to first with /)x - a wand of flame (21)  ik JC - a wand of mindburst (8)  H - a wand of paralysis (7)  i Jwarping (2) i cScrolls (go to first with ?)i 813%i,  G - a ring of positive energy  C - a wand of mindburst (8)a - 2 scrolls of revelation  e - 2 scrolls of fear iД q r - a scroll of vulnerability27iG Y I - a scroll of enchant armouriG 931i3L - a +2 robe of willpower. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 'Of willpower': it increases its wearer's willpower, protecting against certain magical effects. It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 1.0 (21.0 -> 20.0). Your EV would increase by 1.0 (9.5 -> 10.5). Your spell failure would improve by up to 1% (press '!' for details). You took it off a tengu warrior on level 9 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic (w)ear, (d)rop, (=)adjust, or (i)nscribe.iIi{QiXI#.###.#.###..............#Stats the Arsonist #.....................####Gargoyle of Vehumet *..... #####...#############.#Health: 68/68 ========================##.............#..#Magic: 21/21 ========================###..####.#####.#..#AC: 21Str: 18 ####..................#EV: 9Int: 20 .........####..##..##.#SH: 4Dex: 10 ####.#...# ##....###.#XL: 11 Next: 17% Place: Dungeon:8 ####....########@.# #.#Noise: ---------  Time: 12900.8 (0.0) iY........[........>## #.#h) +1 war axe ######..#############.#Cast: Foxfire#..# #...........########..###.#...............# ######..#...#...............# ....##÷.#.#.#...............# ....##).#.###...............# ....##))#...'...............# _You start removing your armour. You continue removing your +0 buckler. x5  You finish removing your +0 buckler.  You start putting on your armour. _You continue putting on your +1 buckler of fire resistance. x5  You finish putting on your +1 buckler of fire resistance. iY<_You feel resistant to fire.i.aia _igind  You start removing your armour.iCs+1.8 (1iqtiziz+2.8 (2i!i6i}+3.8 (3iՋiA4.8 (4iciםi)+5.8 (5ii 1610 _You continue removing your +0 ring mail. x5i,iͫix  You finish removing your +0 ring mail.  You start putting on your armour.6.8 (6iqiտi+7.8 (7iBii+8.8 (8iOiiN+9.8 (9ii]C10.8 (10.0)ii 20 _You continue putting on your +2 robe of willpower. x5  You finish putting on your +2 robe of willpower.i0iBiM _You feel strong-willed.iD i Inventory: 38/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn) i' P K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  w - a +0 ring mail  D - a +0 buckler Jewellery (go to first with "=) id  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration  G - a ring of positive energy i Wands (go to first with /)x - a wand of flame (21)  C - a wand of mindburst (8) iR [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iixiʽN#.###.#.###..............#Stats the Arsonist #.....................####Gargoyle of Vehumet *..... #####...#############.#Health: 68/68 ========================##.............#..#Magic: 21/21 ========================###..####.#####.#..#AC: 20Str: 18 ####..................#EV: 10Int: 20 .........####..##..##.#SH: 4Dex: 10 ####.#...# ##....###.#XL: 11 Next: 17% Place: Dungeon:8 ik####....########@.# #.#Noise: ---------  Time: 12910.8 (0.0) .......[........>## #.#h) +1 war axe ######..#############.#Cast: Foxfire#..# #...........########..###.#...............# ######..#...#...............# ....##÷.#.#.#...............# ....##).#.###...............# ....##))#...'...............# iž_You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. i_You continue putting on your +2 robe of willpower. x5  You finish putting on your +2 robe of willpower. _You feel strong-willed.i+iiii .##..#...'.)# .###.#.###..# .....................#### ####...#############.# .............#..#  ###..####.#####.#..# ###............# ........####..##..##.# .#...# ##...@###.# ###....########..# #.# ......[........>## #.# #####..#############.##..# #...######iG #  #..### #####..#..##÷.#.#.##).#.###i iҜ 21.8 (1 _i, i i[iInventory: 38/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) i\Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)l - a +0 scale mail  p - a +0 kite shield  v - a +0 chain mail  w - a +0 ring mail  D - a +0 buckler Jewellery (go to first with "=)  c - a +6 ring of strength (worn) i$ f - a +4 ring of protection (worn)y - an amulet of magic regeneration  G - a ring of positive energy Wands (go to first with /)x - a wand of flame (21)  i!C - a wand of mindburst (8) i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iev - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 4.0 (20.0 -> 24.0). Your EV would decrease by 4.0 (10.5 -> 6.5). ieYour spell failure would worsen by up to 22% (press '!' for details). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ i_f,“Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.ibInventory: 38/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn) ib0 u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)  l - a +0 scale mail ibB p - a +0 kite shield  v - a +0 chain mail icI w - a +0 ring mail  D - a +0 buckler i;cJewellery (go to first with "=)  c - a +6 ring of strength (worn) iac f - a +4 ring of protection (worn)y - an amulet of magic regeneration  G - a ring of positive energy icaWands (go to first with /) icZ x - a wand of flame (21)  C - a wand of mindburst (8) ic[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i [l - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. i If you switch to wearing this armour: Your AC would increase by 2.0 (20.0 -> 22.0). Your EV would decrease by 2.1 (10.5 -> 8.4). Your spell failure would worsen by up to 6% (press '!' for details). You found it on level 2 of the Dungeon. i1 Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ iV T“Nought can Deform the Human race iv P Like to the Armours iron brace” i L(w)ear, (d)rop, (=)adjust, or (i)nscribe.i iP.##..#...'.............)#Stats the Arsonist .###.#.###..............#Gargoyle of Vehumet *..... .....................####Health: 68/68 ======================== ####...#############.#Magic: 21/21 ========================##.............#..#AC: 20Str: 18i###..####.#####.#..#EV: 10Int: 20 ###..................#SH: 4Dex: 10 ........####..##..##.#XL: 11 Next: 17% Place: Dungeon:8 ###.#...# ##...@###.#iNoise: ---------  Time: 12911.8 (0.0) i###....########..# #.#h) +1 war axe i'......[........>## #.#iA3Cast: Foxfire i[z#####..#############.##..# #...........#######iv@#..###.#...............# #####..#...#...............# i7...##÷.#.#.#...............# i6...##).#.###...............# i_You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  iYou start putting on your armour. _You continue putting on your +2 robe of willpower. x5  iNYou finish putting on your +2 robe of willpower. _You feel strong-willed.i i +2.8 (1iLiU  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +2 robe of willpower. x5  You finish putting on your +2 robe of willpower. _You feel strong-willed.drop a +0 scale mail.i i ^Inventory: 37/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [) i?  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  ia v - a +0 chain mail  w - a +0 ring mail  D - a +0 buckler Jewellery (go to first with "=) i˨ G c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)y - an amulet of magic regeneration  G - a ring of positive energy Wands (go to first with /)x - a wand of flame (21)  C - a wand of mindburst (8)  H - a wand of paralysis (7) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exiti 7[top]iii.##..#...'.............)#Stats the Arsonist .###.#.###..............#Gargoyle of Vehumet *..... .....................####Health: 68/68 ======================== ####...#############.#Magic: 21/21 ========================##.............#..#AC: 20Str: 18###..####.#####.#..#EV: 10Int: 20 ###..................#SH: 4Dex: 10 ........####..##..##.#XL: 11 Next: 17% Place: Dungeon:8 ###.#...# ##...@###.#i5Noise: ---------  Time: 12912.8 (0.0) ###....########..# #.#h) +1 war axe ......[........>## #.#Cast: Foxfire #####..#############.##..# #...........########..###.#...............# #####..#...#...............# ...##÷.#.#.#...............# ib...##).#.###...............#You finish removing your +0 ring mail.  You start putting on your armour. i_You continue putting on your +2 robe of willpower. x5  You finish putting on your +2 robe of willpower. _You feel strong-willed. _You drop a +0 scale mail.iS4i>i׻i+iz- Your spells (describe)TypeFailure Level a - Foxfirei .Conjuration/Fire1%1  b + ScorchFire1% 2 c - Flame WaveConjuration/Fire2%i3.4 Select a spell to describe[!]/[I] toggle spell headersiiiJ~.##..#...'.............)#Stats the Arsonist i{.###.#.###..............#Gargoyle of Vehumet *..... .....................####iHealth: 68/68 ======================== ####...#############.#iMagic: 21/21 ========================##.............#..#AC: 20iStr: 18###..####.#####.#..#EV: 10i Int: 20 ###..................#i,SH: 4Dex: 10 ........####..##..##.#iPXL: 11 Next: 17% Place: Dungeon:8 io###.#...# ##...@###.#Noise: ---------  Time: 12912.8 (0.0) i###....########..# #.#h) +1 war axe i......[........>## #.#Cast: Foxfire iz#####..#############.##..# #...........#######iw#..###.#...............# #####..#...#...............# ...##÷.#.#.#...............# iz...##).#.###...............#You finish removing your +0 ring mail.  i8You start putting on your armour. _You continue putting on your +2 robe of willpower. x5  iknYou finish putting on your +2 robe of willpower. _You feel strong-willed. _You drop a +0 scale mail.iuii(ii Spells (Memorise)TypeFailure Level  a - Magic DartConjuration1% 1b - Mercury ArrowConjuration/Alchemy3%2  c - Inner FlameHexes/Fire3% 3  d - Volatile BlastmotesFire/Translocation3% 3  e - SlowHexes12%1  f - Forge Blazeheart GolemFire/Forgecraft12% 4  g - Construct Spike LauncherForgecraft19%2  h - Confusing TouchHexes36% 3  i - Launch Clockwork BeeForgecraft36% 3  j - Awaken ArmourEarth/Forgecraft77% 4  k - Cigotuvi's PutrefactionNecromancy/Air77% 4  l - Eringya's Surprising Crocodile Summoning77% 4  m - Lee's Rapid DeconstructionEarth98% 5  n - Conjure Ball LightningConjuration/Air98% 6  o - MagnavoltEarth/Air100% 7  p - DiscordHexes100% 8  q - DisjunctionTranslocation100% 8 17 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [ij[37m?] help[Esc] exit i l Forge Blazeheart Golem Constructs a shell of slag iron around a volatile elemental spark. It is capableof raining down powerful blows on its creator's adversaries - so powerful that the golem itself is often damaged by their impact. Only tenuously independent of its creator's magic, the flames within it will rapidly go dormant if the two ever leave each other's side. If its shell is destroyed while the golem is still active, its exposed core will violently detonate a moment later. It gains greater explosive damage at higher power. Level: 4 Schools: Fire/Forgecraft Fail: 12% Power: 29% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you or i# ]deals up to 16 fire damage. You can sustain at most one creature summoned by this spell.i k { Spells (Memorise)TypeFailure Level  a - Magic DartConjuration1%1  b - Mercury ArrowConjuration/Alchemy 3% 2  c - Inner FlameHexes/Fireiyk P3% 3  d - Volatile Blastmotes Fire/Translocation3% 3  e - SlowHexes12%1  f - Forge Blazeheart Golem Fire/Forgecraft 12% 4  g - Construct Spike Launcher Forgecraft19% 2  h - Confusing TouchHexes36% 3  i - Launch Clockwork Beeivl JForgecraft36% 3  j - Awaken ArmourEarth/Forgecraft77% 4  k - Cigotuvi's Putrefaction Necromancy/Air77% 4  l - Eringya's Surprising Crocodile Summoning77% 4  m - Lee's Rapid Deconstruction Earth 98% 5  n - Conjure Ball LightningConjuration/Air98% 6  o - MagnavoltEarth/Air100% 7  p - DiscordHexes100% 8  q - Disjunction Translocationim 100% 8 17 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiAiir k.##..#...'.............)#Stats the Arsonist .###.#.###..............#Gargoyle of Vehumet *..... .....................####Health: 68/68 ======================== ####...#############.#Magic: 21/21 ========================##.............#..#AC: 20Str: 18###..####.#####.#..#EV: 10Int: 20 ###..................#SH: 4ie 3Dex: 10 ........####..##..##.#XL: 11 Next: 17% Place: Dungeon:8 ###.#...# ##...@###.#Noise: ---------  Time: 12912.8 (0.0) ###....########..# #.#h) +1 war axe ......[........>## #.#Cast: Foxfire #####..#############.##..# #...........########..###.#...............# i #####..#...#...............# ...##÷.#.#.#...............# ...##).#.###...............#You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +2 robe of willpower. x5  You finish putting on your +2 robe of willpower. _You feel strong-willed. _You drop a +0 scale mail.iiMemorise Forge Blazeheart Golem, consuming 4 spell levels and leaving 13? Y - Yes  N - Noi^i"uk.##..#...'.............)#Stats the Arsonist .###.#.###..............#Gargoyle of Vehumet *..... .....................####Health: 68/68 ======================== ####...#############.#Magic: 21/21 ========================##.............#..#AC: 20Str: 18###..####.#####.#..#EV: 10Int: 20 ###..................#SH: 4i\vDex: 10 ........####..##..##.#XL: 11 Next: 17% Place: Dungeon:8 ###.#...# ##...@###.#Noise: ---------  Time: 12912.8 (0.0) ###....########..# #.#h) +1 war axe ......[........>## #.#Cast: Foxfire #####..#############.##..# #...........########..###.#...............# #####..#...#...............# ...##÷.#.#.#...............# ...##).#.###...............#You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +2 robe of willpower. x5  You finish putting on your +2 robe of willpower. _You feel strong-willed. _You drop a +0 scale mail.iw+3.8 (1iio _This spell is dangerous to cast!i+4.8 (2iii+5.8 (3ii-iw+6.8 (4iiai+7.8 (5iKi _You start memorising the spell. You continue memorising. x4iiic _You finish memorising. Spell assigned to 'd'.iV  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i99   blazeheart golem (minion)iڽh17-----===8.8 (1iiI _You bind the heart of a blast furnace in slag iron.ixw######...#...') .###.#.###... .....................#### iJy####...#############. ##.............#.  ###..####.#####.#..# ###............9.....# ........####..##@.#iy#...# ##...[## ###....########.. ......[........>## #####..#############.# #..######  #..### i=zI#####..#..÷.#.#.iwF---9iɌi9i #..# #.# ##.######.# ##..#...'.)# ###.#.###..# ....................#### ###...#############.# .............#..#  ###..####.#####.#..# ##if ......9.@...# .......####..##..##.# .#...# ##...[###.# ##....########..# #.# .....[........>## #.# ####..#############.# #..# #...######i #  #..### ####..#..i i :.9i C---20i( i iW i i7 iB  il  im  is  iz ;1 ii  i  i H-----2.8 (2 i  i]  iԗ Q8=3.8 (3 iN  iK @4.8 (4 i>  i̳ @5.8 (5 i?  i @6.8 (6 i  i  iK F=7.8 (7 i  i @8.8 (8 i  i  iU X9=9.8 (9 i  i E30.8 (10.0) i  iI A1.8 (11 i  i A2.8 (12 i"  i+ ]=3.8 (13 ib2  i39 A4.8 (14 i>  iF p20=5.8 (15 iK  iR  i@W +6.8 (16 iEl  ip A7.8 (17 i~  i A8.8 (18 i  i  i G=9.8 (19 i  i B40.8 (20 iȩ  i p1==1.8 (21 i  iR < _Magic restored. i  i E _Done exploring.!iQ3!iD!i.##.######.# .##..#...')# .###.#.###..# .........#### ####...#############.#  ##.............#..##..####.#####.#..# ###.............9....# ..####..##@.##.# ###.#...# ##...[###.##....########..# #.# ......[........>#!ia# #.# #####..#############.#  #..# #...........####### #..###.#.......# #####..#...#.# ...##÷.#.#.#.#!i!i72.8 (1.0) _!i!i(t#.##..#...')# #.###.#.###..# #.........#### #####...#############.#  ##.............#..##..####.#####.#..# ####.............9....# ...####..##..##.# ####.#...# ##..@[###.##....########..# #.# .......[........>## #.# ######..#############.# #..# #...........####### #..###.#.......# ######..#...#.# ....##÷.#.#.#!it)N.#.##).#.###.#!iS*!i 8u.93.8 (2!i?!i#.#.###..........### #####...#############.# !i ##.............#..###..####.#####.#..# ####..................# .........####..##9.##. ####.#...# ##...[##...########@.# !i&.......[........># ######..############ #..# #...........#########.#...... ######..#.. ....##÷.#.#).#.##))#...'!iq!ir.94.8 (3!i!i!i!!i"i.........### #####...#############.# "iTS ##.............#..####..####.#####.#..# ####.................. .........####..##..## ####.#...# ##..9[##"i...########..# .......[........@## ######..############ #..# #...........#########.#...... ######..#.. ....##÷.#.#).#.##"id))#...').#####"iu"iF.9"iH==5.8 (1"iG"i9c _There is a stone staircase leading down here."i "i{ A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.#io#i~ #.....................####Stats the Arsonist #####...#############.#Gargoyle of Vehumet *.....##.............#..#Health: 68/68 ========================###..####.#####.#..#Magic: 21/21 ======================== ####..................#AC: 20Str: 18 .........####..##..##.#EV: 10Int: 20 ####.#...# ##...[###.#SH: 4Dex: 10 ####....########9.# #.##iCXL: 11 Next: 17% Place: Dungeon:8 .......[........@## #.#Noise: ---------  Time: 12945.8 (1.0) ######..#############.#h) +1 war axe#..# #...........#######Cast: Foxfire#..###.#...............# ######..#...#...............# ....##÷.#.#.#...............#9   blazeheart golem (minion) #iO....##).#.###...............# ....##))#...'...............# ....##).#####...............#Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You bind the heart of a blast furnace in slag iron. _Magic restored. _Done exploring. _There is a stone staircase leading down here.#i|#iц#i$iG$izA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. $iC(>)go down, or (])view destination.$i2 $i #.....................####Stats the Arsonist #####...#############.#Gargoyle of Vehumet *.....##.............#..#Health: 68/68 ========================###..####.#####.#..#$i Magic: 21/21 ======================== ####..................#AC: 20Str: 18 .........####..##..##.#EV: 10Int: 20 ####.#...# ##...[###.#SH: 4Dex: 10 $i O####....########9.# #.#XL: 11 Next: 17% Place: Dungeon:8 .......[........@## #.#Noise: ---------  Time: 12945.8 (0.0) ######..#############.#$i 7h) +1 war axe#..# #...........#######Cast: Foxfire#..###.#...............# ######..#...#...............# ....##÷.#.#.#...............#9   blazeheart golem (minion) ....##).#.###...............# ....##))#...'...............# ....##).#####...............#Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. $i _You bind the heart of a blast furnace in slag iron. _Magic restored. _Done exploring. _There is a stone staircase leading down here.$i $i3 $i $i1.$iY+6.8 (1$i$iR%  #..###  #....## #..... #..# #.... ### ## ####..# #...###C##.# .....# #..)...#.C# #...# #...####.#h# #...######.....###..#9 #..([.....###. #........)).#......### #...........######...### #...######[[# ###...# #...# #..# #.... #...# #..# ##.## #...# #..# #.# #...# #..#[4$i &0m #.# #...# #..#########.# _Your blazeheart golem fades away.$i8%iic,8.3 (2.5 %im%is} _You climb downwards. _There is a stone staircase leading up here.&i^qU  Casting: Forge Blazeheart Golem (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'it'i O9O   two-headed ogre (wandering)9   blazeheart golem (minion)You bind the heart of a blast furnace in slag iron.'ii17-----===9.3 (1.0 'i''i~ _A two-headed ogre comes into view. It is wielding two +0 giant clubs.(i:  #....## #.....#..# #.... ### ######..# #...###C##.# .....# #..)...#.C #...# #..O####.#h# #...######.....###..# #....9.<..([.....###. #.....@..)).#......### #....######...## #...######[[# ###... #...# #..# #... #...# #..# ##.# #...# #..# #. #...# #..# #.#(i ; #...# #..#########.# #...# #............#(id? (iL@ (iK .O.9Oally target)(igL 1---50(iZ (i] )i6)i7)iAO.v.v9)iAn6------=--)iA1)iJ)iN/ _You conjure some foxfire!)i ,)i ,)i n §§v§vYou conjure some foxfire!)i{,)i|)i{,)iM v§§OThe foxfire hits the two-headed ogre but does no damage.  The foxfire hits the two-headed ogre.)i| )i )i.§§§9O.v.v)i@5--)i$2)iBc§§§)i%#= _The two-headed ogre is lightly wounded.*irT  You conjure some foxfire!*id{ §§§v§v§, paralysed)Your blazeheart golem's core grows cold and it stops moving.  The foxfire hits the two-headed ogre!*i=*i,*ih §§§§§The two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre.*iՄ*iv.v§.§§§*ia4--3*iEe§§§§*i|= _The two-headed ogre is lightly wounded.*iK ,*i_ §v§§v§You conjure some foxfire!  The foxfire hits the two-headed ogre but does no damage.*i B*i% §§§§ The two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre.*i *i *i §§§9..Ov.v*io @-4*i7 ?§§§*iE j _The two-headed ogre is moderately wounded.*i*i: §§§v§You conjure some foxfire! The foxfire hits the two-headed ogre!+iN+iQ+i\.v<v@O.§v.+i]W3--5+if+i8jj _The two-headed ogre is moderately wounded.+i0 §You conjure some foxfire! The foxfire hits the two-headed ogre.+iC,+iQ v§§The two-headed ogre is heavily wounded.The foxfire hits the two-headed ogre!+iJ+i §. The two-headed ogre is heavily wounded.The foxfire hits the two-headed ogre.+ijj+i|  .v§..vThe two-headed ogre is severely wounded.The two-headed ogre hits you with a +0 giant club.+i}:55-----+i}c2---=6+i;§+iH _The two-headed ogre hits you with a +0 giant club!-iu  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i-i! §@* combustible, ally ta…)Flames lash the two-headed ogre.  The two-headed ogre is almost dead.-iv  The two-headed ogre's fire resistance burns away.  The foxfire hits the two-headed ogre.-iY-ia §.The two-headed ogre is almost dead.The foxfire hits the two-headed ogre but does no damage.-i-i <.@O.  The two-headed ogre is almost dead.The two-headed ogre hits you with a +0 giant club.-i3------10----iJ>====7-iE -i ] _The two-headed ogre closely misses you..i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i< *Flames lash the two-headed ogre. The two-headed ogre is burned terribly!.i:O.i<{8/21 ----8.i .i#c _The two-headed ogre is almost dead..iU  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i* M_The two-headed ogre is almost dead.  You kill the two-headed ogre!  Vehumet accepts your kill..i1 *9   blazeheart golem (minion, paralysed).iy 8).i 4/69-11/22===269.i .i! 4 _You feel your power returning.0i0i0i!0i10i5>----600i#u5=----1.3 (20iz0iވ@2.3 (30i0iХ0iHG===3.3 (40i0i0ib zz   wight (polearm)9   blazeheart golem (minion, paralysed)0i2+4.3 (50i0ixu _A wight comes into view. It is wielding a +4 halberd.1i1i16.zvv, ally target)6==5.3 (1 _You conjure some foxfire!1i,1i1iZ1i1i81i,1i1i/1i z.v§<9§v§§§§You conjure some foxfire!1i}1iz..§v9§v§§§§v1i#01iɎ9--61iO;§1idD _The foxfire hits the wight but does no damage.1i\B1ih; v§§9§§§v§§v You conjure some foxfire! The foxfire hits the wight.1i,1io1i1i1i v.v§§§§§The wight is moderately damaged.The foxfire hits the wight.1it1iGu,1iy1iv§.v§9.§)..v§§9   blazeheart golem (minion, paralysed)1iǍy9/22 ---71i7§§9.§1i` _The wight is moderately damaged.1iO 1iڥ 1if 1i 1i0 1i 1i ,1i 1i 1ie 1iݭ 1iį 1i\ >  You conjure some foxfire!1i 1i  zv§v§.§§9§§§§@§§)§§§§.§z   wight (polearm, ally target)1i+ 9   blazeheart golem (minion, paralysed)Your foxfire dissipates.The foxfire hits the wight.1iD 1iP z.§v§v§<9§(§§@§§)§v§...§)78--81in[ `§§v§<9§(§§@§§)§§...§1i_ ] _The wight is heavily damaged.1i B1i 1iA 1i 1i 1i 1i 1i)..§.v.<9.([v§v@).))v....9   blazeheart golem (minion, paralysed)1i g7--91i9§1i@/ _You conjure some foxfire!2i2i->  You conjure some foxfire!2i2i62i2in2i,2iJ2i2i2i 2iQ2i2i,2i2ii2i2iDvv§z.§v§v9§.v§@v§.§§z   wight (polearm, ally target)9   blazeheart golem (minion, paralysed)2iH6--2iS 702ij§§v§v9§§2i6§§2i\N _Your foxfire dissipates.2if §v§v9§§@v§§2i3 2iİ §§§@v§§§2i 3iҮk     #..# #.... ### ## 3iO ####..#   .....# #..).  #.v.# #v..#  #..§######z...3iw$  #...§v§v9§([..3iA  #...v§@v§)).# 3iЯ! #.....§§....# 3i>#...######[[#  #...# #..#  3i'A#...# #..#  #...# #..#  3iP2#...# #..#  #...# 3iy+ #...# 3izIL     #..# #.... ### ##  ####..#   .....# #..).  #.v.# #v..# 3i8J #..§######z...  #...§v§v9§([..  #...v§@v§)).#  #.....§§....# #...######[[#  #...# #..# 3irJL #...# #..#  #...# #..#  #...# #..# 3iJk #...#  #...# 3iU§§v§v9§§§3iXV3i_§§v§§§§3ic\ _A wight is nearby!4iB4i*,4il4i4ib4i2 §§v§v§§9v§§@vv§§ You conjure some foxfire! The foxfire hits the wight.4i4 = §v§§ The wight is severely damaged.The foxfire hits the wight.4i~ ,4iM 4i m  The wight is almost destroyed.4i$ U§.§.vv§9.§.@§.vv.4iO% 58=4i% 1-14i0 Y§§§4i4 N _Your foxfire dissipates.4iAw >  You conjure some foxfire!4iw B4i  §.§..v§9z§§@§v§§§Your foxfire dissipates. x2  The foxfire hits the wight.4ip4i.....vv9z.§@v.§§§4iR5-24i%§§§§4i)^ _The wight is almost destroyed.5iɂ,5iG5i  You conjure some foxfire! The foxfire hits the wight.  You destroy the wight!5ig§v9)§@vv§§§5i9   blazeheart golem (minion, paralysed)5iA5i5i5i5i,5i&5i5i:5i*§§9vv@§§§v..v5i.==45i.<--35i7P§§§5i;Z _Vehumet accepts your kill.5i 5i 5i 5io 5im 5i 5i< 5i 5iy 5i 5i 5i 5i0 5i 5i >  You conjure some foxfire!5i 5i v§§§§vv<9)§5i6 §§@).)§vv§5i $95i /3--5i 45i6 §§§§vv<9)§§5i N _Your foxfire dissipates.6i@§§§§vv<9)§§6i§§§§§6i6i6i>6i6ik6iӻ6io6iռ6iF6iͽ6ih6iG6i#6i6i 6i6ih6i6i%6i6iy6i6i,6i§.§.§..§§§9§v..@)§§§.§..§v§6i&-56i§§§§§§6i;` _Your foxfire dissipates. x26ii,6i6i6i6i 6i6i6iq 6i6i$C..§.§§.§..<9)§§..@).)§....§..§.4=-6.3 (26ie- §§§..<9)§§§§§6i`< ......<9)(.... _Your foxfire dissipates. x36i=3607.3 (36iF6iT@8.3 (46ic6it@9.3 (56i6i]=80.3 (66iu6i6iǭh.6iFX1=1.3 (76i6if _Your blazeheart golem fades away.6iAV5=2.3 (86id6i8@3.3 (96i6i3q2=4.3 (16i 0.0)6i# 6i<A5.3 (116i%6i86i9G=6.3 (126iC6iW6iW~36=7.3 (136i`6iBn6in+8.3 (146iw6iA9.3 (156i6i5946i7=90.3 (166ie6i]=1.3 (176i6ij6i+2.3 (186i6i6i#76i[>=3.3 (196i 6i y5=4.3 (206i6i.+6i+$5.3 (216ik56iC6iC+6.3 (226iO6i8a6iae6=7.3 (236ir6i6iea8=8.3 (246i6iA9.3 (256i'6i׼6i5\7=3000.3 (266i6iA1.3 (276i$6i26i6i@=2.3 (286i% 6iE6i\8=3.3 (296iB&6i=46i4a9=4.3 (306i>6i=Q6iQ+5.3 (316iw[6in6i`n+6.3 (326ix6i6i Y9=7.3 (336iU6ie1 _HP restored.6iş#=6i$8.3 (346i<6i6iJL10/22=6i$9.3 (356i6i#6i,10.3 (366i6i s=1.3 (376i 6il $2.3 (386iD6i0Z=3.3 (396iB?6iMA4.3 (406iUY6if6iZga1==5.3 (416i;r6i 6.3 (427.3 (436i6iVA8.3 (446iU6iQ6iG==9.3 (456i6i6i},20.3 (466i6ir12=1.3 (476i6i(6i)+2.3 (486i26iA6iA+3.3 (496iL6i`A4.3 (506ij6i)|6i|G=5.3 (516i6imq3=6.3 (526i6iA7.3 (536i6i A8.3 (546i6iM6i+9.3 (556i6i^=30.3 (566i6i A1.3 (576i 6i$ 6i% [4=2.3 (586i3 6i28 6iUC FF   bullfrog (wandering)6iC +3.3 (596iM 6iV @     #..# #.... ### ##  ####..#   .....# #..)  #...# #v..#  #...######....  #......<.)([..  #.....@).)).#  #...........# #...######[[#  #...# #..#  #...# #..#  #...# #..#  #...# #..#  #...#  #...# 6iu      #..# #.... ### ##  ####..#   .....# #..)  #...# #v..#  #...######....  #......<.)([..  #.....@).)).#  #...........# #...######[[#  #...# #..#  #...# #..#  #...# #..#  #...# #..#  #...#  #...# 6i 6i 6i _ _A bullfrog is nearby!7ia>  You conjure some foxfire!7iv.v.v7iQh3-==4.3 (1.0) 7i#7i* _The bullfrog croaks.7i 7i" §vv§§§§§vv7i i2---57i< |§§§§§§7i / _You conjure some foxfire!7i,vB7imw7ix7i`x7ix7i+z,7i{7i{7i}7ig}7i}7i)~7i7iV7i7ic>  You conjure some foxfire!7iȊ7iے §§§§F§§§§vv§.))§§§§§F   bullfrog (ally target) #...# #..#########.# 7i1#...# #............#Your foxfire dissipates.The foxfire hits the bullfrog.7i7i §.§F§..<.)v[§.))§vv§§§§7iQ11---7i67i'§§§§§7ib,6 _The bullfrog is lightly wounded.8iH §§§ You conjure some foxfire! The foxfire hits the bullfrog.8i ,8iD,8i8i8i+8i8i^ §§vv§§@§.))§§§§The bullfrog is moderately wounded.The foxfire hits the bullfrog.8i8i.8iIZ §.§F§§§§ The bullfrog is moderately wounded.The foxfire hits the bullfrog!8i-8iLJ....vv<§F(§@).)).§§....-78iQMV§§§8iRa _The bullfrog is severely wounded.8i8 ,8i 8i% 8i  §§<v§@v§ You conjure some foxfire! The foxfire hits the bullfrog.8ip 8i5q 8iF  The bullfrog is almost dead.The foxfire hits the bullfrog!  You kill the bullfrog!8i )§@§§§8i~ ,8i@  h§§v..@§..vh   howler monkey #...# #............#Vehumet accepts your kill.8ii" e0--788iC U§§§8iYJ ` _A howler monkey comes into view.8i B8i 8i 8i 8i2 8i X8i .vv§§.v§§§§).§v.§§8i y9/22 ---98i+ V§§§8ih §8i / _You conjure some foxfire!9i7 9i What do you want to examine? Items  a - ([) a +0 leather armour  b - ()) a +4 halberd 9i P c - (†) a bullfrog corpse:i}v:i:iΏ#....##Stats the Arsonist#.....Gargoyle of Vehumet *.....#..# #.... ### ##Health: 69/69 ========================####..# #...###C##.#Magic: 9/22=========---------------.....# #..§...#.C#AC: 20Str: 18#...# #vvv####.#h#EV: 10Int: 20#...######§§...###..#SH: 4Dex: 10#.....v§§§§[.....###.XL: 11 Next: 27% Place: Dungeon:9#.....@).§).#......### Noise: =--------  Time: 13039.3 (1.0)#....:i[31mv.§§...######...## h) +1 war axe#...######[[# ###... Cast: Foxfire#...# #..##...#...# #..###.##...# #..##.# #...# #..##.# #...# #..#########.# #...# #............# The bullfrog is almost dead.The foxfire hits the bullfrog!  You kill the bullfrog!Vehumet accepts your kill. _A howler monkey comes into view. _You conjure some foxfire!:i§§§§§§:iJ:iAz§§§§§:i:i :iK :i=:i:i:iN:i:i:ii:i:i:it:i:i\:i!>  You conjure some foxfire!:i+:ik8§§.§.v§<.)(§v.)§§v..v§:i9Z8-40:i K§§§§§:iOQ _Your foxfire dissipates. x2;iؒ;iN;i,;i;i;i;i*;i;i ;i;i;i;i;i;i;i;iܞ;i*;i;i;iw>  You conjure some foxfire!;iIv.§.§h§§.vv.)([v.v@§;i)§...§§§§.§h   howler monkey (ally target);iH7--;i1;i§§§§§...§§§§;iU2§;iN _Your foxfire dissipates.;i      #..# #.... ### ##  ####..#   ;i ..v..# #..§.  #.§.# #§..#  #..§######h§..  #...§.vv.)([.. ;i < #..v.v@§.)).#  ;i #.§...§§....# ;i <#§§.######[[#  #§..# #..# ;i/ % #...# #..#  ;iТ ~#...# #..#  #...# #..#  #...#  #...# ;i> a     #..# #.... ### ##  ####..#   ..v..# #..§.  #.§.# #§..# ;i?  ;iA #..§######h§..;iA ;i4B  ;iB #...§.vv.)([..;iB ;i5C  ;iC #..v.v@§.)).#;iD  ;ihD  ;iD #.§...§§....#;iE  ;iF y#§§.######[[# ;ieF  ;iF #§..# #..# ;i'G  ;iG {#...# #..# ;iG  ;iH f#...# #..# ;icH  ;iH \#...# #..# ;iQ k #...#  #...# ;i0Y §§§§§...§§§§;iY ;id §§§§...§§§§;ii d _A howler monkey is nearby!<iX<i<iT  You conjure some foxfire!<i4<it<i<i<i_ §§v§§§§vvv§§§@§§...§§§§§ <ibYour foxfire dissipates.The foxfire hits the howler monkey.<i!r<is,<i8s<irs<i_ §§§v§§§§§§ The howler monkey is moderately wounded.The foxfire hits the howler monkey!<i ,<i u  The howler monkey is severely wounded.<i <i=- §.....§§§§h§§.@)....vv...<i- g6--2<i8 §§§§§§<i= Q _Your foxfire dissipates. x2<iG ,<i[ ] §§§§§§§.@vv§§ You conjure some foxfire! The foxfire hits the howler monkey.<i <i <i   The howler monkey is almost dead.The foxfire hits the howler monkey.  You kill the howler monkey!§§v)§§.@§.<iu <i] ..v<...v@§.§§<i` H-83<i$ :§<i Z _Vehumet accepts your kill.<i,§v§§§§@vvv.5-4<il§§§<i / _You conjure some foxfire!=i @§v§§§§=iQ§v§§§=iFR=i|R=iS,=iET=i;U=iwU=iU=iYV=iX=iX=iZ=i[=if.<.)..@§§§§§v§v.v§§§§v=i}g&-5=i§§§§§v§§§§§§).))§§........§...[§§§-6.3 (2§§§§§§§=i_ ..[...... _Your foxfire dissipates. x47.3 (36=8.3 (49.3 (5=iuA50.3 (6=i V1.3 (7=i=iM=iF=2.3 (8=i'=i@3.3 (9=i+=i=i[oo   orc (missile, wandering)=i b7=4.3 (10.0)=ic=i"  An orc comes into view. It is wielding a +0 morningstar and wearing a +2 robe _of willpower.>iU@>i"M.vovoally target)>iLNm6-=5.0) >i8^>ib/ _You conjure some foxfire!>i?j>ij,>ij>i&k>iNk>ik>i4l>ipB>i"{+§§§§§([.§@).vvo§vv>i|]5--6>i§§§§§>i/ _You conjure some foxfire!>iN §§§§§§§You conjure some foxfire! The foxfire hits the orc.>i>i>i >i@  §§§§§§@)v§v§v§>i dThe orc is lightly wounded.  The foxfire hits the orc but does no damage.>iŏ,>i#>iU>iG,>i7  §§§§§§@)§v§§ The orc is lightly wounded.  The foxfire hits the orc.>i& >iR) >i3  The orc is almost dead.The foxfire hits the orc.  You kill the orc!>i= §§§§).>iq >ik v.<.).@v§§)..§§>iF ]4--7>i: C§§>i Z _Vehumet accepts your kill.>i# >i >i` >i` >i >i >ic >i{ >ia >i v§§§§v<.)(§§.)§vv..3--8>i §§v<.)(§>i §>i / _You conjure some foxfire!?i`?ir`?i`?ia?ib?iDb?ib?i&c?ic?iVd?id?ie?if?if?iUg?ii?ihq>  You conjure some foxfire!?iq?i}r?i §§§.§§§v§v..§v§v([§§§@).))§§v?i@-9?itw§§§§§§v§v([§§§@).))§?iN _Your foxfire dissipates.?ir B?i ?i F  You conjure some foxfire!?i"?i#?ib0......§§§.§§vvv§.§§[.§§v.v@)§)).§.§§2-60?i=)§§§vvv§.§§§§.§§?iAQ _Your foxfire dissipates. x2?i3 1§§vvv§.§§§§v.v@)§§?i4 ?i> §§§§§§v.v@)§?iAI ?iI ?iJ ?iJ ?iEK ?iK ?iUL ?iL ?i[M ?iM ?i3N ?iN ?i O ?iGP ?iP ?iLQ ?iQ ?iT ?i'U ?iI] ?i] ?if .v....§§v<§)(..§v§@§.§§....§?ij &-1?ijp X§§v<§§v§@§.§§....§?is ` _Your foxfire dissipates. x2?i_t ?it ?iq} ?i} ?i~ ?i ?i ?i ?i= y  _Your foxfire dissipates. x2x2  Your foxfire dissipates.  An orc warrior comes into view. It is wielding a +0 glaive and wearing a +2  plate armour of poison resistance.?iԌ ?i9 o§...v.§...@).).§....§§o   orc warrior (polearm, missile, wander…)?i ?i$ E-2.3 (2?i ^§§§?iR N _Your foxfire dissipates.@iR>  You conjure some foxfire!@i<  The orc warrior shouts!@ipq o§§§§v§.v§§oally tYour foxfire dissipates.@iz(((((((§§@iKI...§§)@)...@iI]1--==@iJ3.3 (1@i,U;§@i%Ys _The orc warrior throws a stone. The stone closely misses you.@iH.vv§<.§§§@§§v§v0---4Foxfire@i@i~§§§§@i!/ _You conjure some foxfire!@i2 b§§@§@i 8-@i x§§§§§@i K _You are out of magic!@i@ r§§§§@i@ @iF §<.§§§@ijJ K _You are out of magic!AiQ§§@§§AiAi6F§§§AiAiAi5AiAiAiAi8AiAi"AiAi5AiAi AiAi[AiAiӴAi۾Ai| §o§§v§§§§v§v§@§§§§§§§§Ai7o   orc warrior (polearm, missile, ally t…) #...# #............#Your foxfire dissipates.AiGAiHAiASY  The foxfire hits the orc warrior but does no damage.Ai]§o§v.§.§§)(§.@).)§.§§§Ai^31=Ai#_&-5Aii§§§)(§§§§AiIp      #..# #.... ### ##  ####..#   .....# #..§§Ai\q  #...# #§o§#  #...######v...  #....§.§§)(§..  #.....@).)§.#  #......§§§..# #...######[[#  #...# #..#  #...# #..#  #...# #..#  #...# #..#  #...#  #...# _Your foxfire dissipates.Ai     #..# #.... ### ##  Ai####..#   .....# #..§§  #...# #§o§#  #...######v... Ai #....§.§§)(§..  #.....@).)§.#  #......§§§..# #...######[[#  AiS#...# #..#  #...# #..#  #...# #..#  #...# #..#  #...#  #...# Aij !-Ai %FoxfireAi2§§)(§§§§§Ai]c _An orc warrior is nearby!Ci_  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ci§§.§§)(§§§§CiXCi§§§.§§)(§§§§Cie _You don't have enough magic to cast this spell.Dir #.....#..# #.... ### ######..# #...###C##.# .....# #..)§..#.C #...# #§o§####.#h# #...######v....###..# #....§.§§)(§.....###. #......).)§.#......### #....@.§§§..######...# #...######[[# ###.. #...# #..# # #...# #..# ##Di9 #...# #..# #. #...# #..# #. #...# #..#########. #...# #............ #...# #.#########..DiH§.§§)(§§DilVDiJWDi`d.....<.)([)...Did0DiTe&6DinDirJ _The foxfire hits the orc warrior but does no damage.Di  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Di;DiSDi~Di8e _You don't have enough magic to cast this spell.EiZ #..... #..# #.... ### ## ####..# #...###C##.# .....# #..)§..#.C# #...# #§..####.#h# #...######.....###..# #......<.)([.....###. #......).)).#...... #.######... #...######[[# ### #...# #..# # #...# #..# ## #...# #..# # #...# #..# # #EiuS...# #..# #...# # #...# #.#EiOoo   orc warrior (polearm, missile)EiA-7 _EiEi!FiRJ.ovv, ally t…)0-=8Foxfire Fi|_)_You conjure some foxfire!FiF 4Fi Fi? K _You are out of magic!Gii(4Gi[8Gi;K _You are out of magic!Gi  #....## #..# #.....  #..# #.... ### ####..# #...###C##......# #..)§..#.C #...# #§..####.#h #...######.....###. #......<.o([.....# #..@v..).)).#......# #..v........######. #...######[[# ### #...# #..#  #...# #..# #...# #..#  #...# #..# #...im Zm# #..######## #...# #.........Gi% Gi §vv)§§.)o§§Gi/< GiK 7.Gi Giv §§.§§.)o§§)Gi= .-9Gi ;§§Gi M _The foxfire hits the orc warrior but does no damage. x2Hiƞ### ##.  . ### #####.###C##.....)§..#.C# #§..####.#h######.....###....§§.)([.....##.§§.)o)).#......#§§.......######..#####[[# ###########Hi§§§§§Hiv(((((§§§§((§HiO..@...<...)..=70HiOr _The orc warrior throws a stone. The stone barely misses you.Hi 4Hi HiP K _You are out of magic!Ii)#..#..##.  ### #######C##. ...)§..#.C# #§..####.#h#####.....###..Iiʃ...<.)([.....###)o)).#...........######..######[[# ### #..#  #######........IiIir6o.Ii)Q1=-Iim"1Foxfire _IiIiIi' Ii >  You conjure some foxfire!Ii /ov.o)v, ally t…)o   orc (distracted)Ii 0-=2FoxfireIi IiO  _An orc comes into view. It is wielding a +1 mace of protection.Ji  #..### #..# #....###..# #.....  #..# #.... ### ##Ji ####..# #...###C##......# #..)§..#.C# #...# #§..####.#h##...######.....###..#...@..<.)o[.....###.#...v.o).)).#......###..v........######...#...######[[# ###.#...# #..# #.#...# #..# ###...# #..# #Ji #...# #..# #...# #..#########Ji( ,Jix Ji §v§§vThe foxfire hits the orc warrior.JiJi . unaware)The orc warrior is lightly wounded.  The foxfire hits the orc warrior.Ji$Ji@&Ji3h o(§.§§.)oThe orc warrior is moderately wounded.JiN4&3Ji)CM§§Ji_FX _The orc warrior barely misses you.LiG #..  #..# #..# #..# #....## #..# #.....  #..# #.... ### #.####..# #...###C##.......# #..)§..#.CLi~ #...# #§..####.#h #..@######.....###. #......<.o([.....# #...§.o).)).#......# #..§§.......######. #...######[[# ### #...# #..#  #...# #..# #...# #..# #...# #..#LiLiOLi o.<o)...Liq3..  The orc warrior attacks as it pursues you!LiU6--4Li Li&&J _The orc warrior hits you from afar with a +0 glaive.Mi Mi Mi Miļ Ni#..# #..####..# #....#..# #..... #..# #.... ### ###.####..# #...###C##. ......# #..)§..#.C# NiG #...# #§..####.#h#...######.....###..##...@o.<o)([.....####......).)).#......#.....######...#...######[[# ####...# #..# #.#...# #..# #NiN#...# #..# #...# #..# ##...# #..#########NiNi6o.NicC59----Ni5NiNi@ _The orc warrior hits you with a +0 glaive!Nie ?  You slash the orc warrior!Ni s  The orc warrior is severely wounded.Ni_ <o 1==6.8 (1.5FoxfireNiҴ Ni& _The orc warrior misses you. The orc warrior barely misses you.Oi<The orc warrior is severely wounded. _The orc warrior misses you. The orc warrior barely misses you.  You hit the orc warrior but do no damage.  The orc warrior is severely wounded.You slash the orc!  You kill the orc!OiH )  Vehumet accepts your kill.OiLj7----8.3OixXOi[@ _The orc warrior hits you with a +0 glaive.Oi   You closely miss the orc warrior.The orc warrior is severely wounded.-OiY!%9.9 (1.6 Oi/Oi3 _The orc warrior misses you. The orc warrior barely misses you.Oi.  You hit the orc warrior.  The orc warrior is almost dead.OiJ/ 8=2==81.5Oi @ OiB B _The orc warrior hits you but does no damage.Oi  You hit the orc warrior.  The orc warrior is almost dead.The orc warrior barely misses you.Oi (3.1Oi@Oi B _The orc warrior hits you but does no damage.PiMThe orc warrior barely misses you.You kill the orc warrior!  Vehumet accepts your kill.Pie$Pi9=4===94.6 (1.5 PiPi4 _You feel your power returning.Pi8 3#..# #..### #..# #....## #..# #..... #..# #.... ### ## #.####..# #...###C##.# ......# #..)§..#.C# #...# #§..####.#h# Pi -#...######.....###..# #....@.<.)([.....###. #....).).)).#......##.######...##...######[[# ###.#...# #..# #.#...# #..# ##.#...# #..# #.#...# #..# #.Pi\ S#...# #..#.Pi*1 Pi1 3-50 PiG= PicU N  You now have 482 gold pieces (gained 12).Pi V E-6.6 (2Pi_ Pi@c z _Items here: ( ) [ †.Qi3QiQigQi o0o   orc priest (wandering)Qi605===7.6 (1Qiq"Qi/y _An orc priest comes into view. It is wielding a +0 flail.RiQ ov@voally target)  You conjure some foxfire!Ri$Ri$RiZ4-=8RiRim _The orc priest looks encouraged for a moment.Ri7.BRiY/Rit0Ri0Ri: ov§§§§ You conjure some foxfire! The foxfire hits the orc priest.RiRiAo.§§§§vvRi]3--9RiQO§§Rime _The orc priest is moderately wounded.RiRiLRiRiRiLRiRiRi|RiRi §@§§vv§§vYou conjure some foxfire! The foxfire hits the orc priest.Rig,Riq §§§The orc priest is moderately wounded.The foxfire hits the orc priest.Ri,Rim§@v<v)v§§§RiJ1=2--90Ri C§§Rie _The orc priest is moderately wounded.Ri BRi v@§v§v§§You conjure some foxfire!  The foxfire hits the orc priest but does no damage.RiPw BRi §§§The orc priest is moderately wounded.The foxfire hits the orc priest but does no damage.RiD Ri*  v@§§§)§vv§The orc priest is moderately wounded.RiM o§§§§Ri §§vv)1Ri <--1Ri =§§§RiU i _The orc priest looks braver for a moment.Ri XRi} ,Ri) ,Ri Ri Ri §@§vvv§§§§§§You conjure some foxfire!  The foxfire hits the orc priest but does no damage.Ri ,Ri Ri  .§§vo§§§§vThe orc priest is moderately wounded.The foxfire hits the orc priest.RiRi §§§The orc priest is heavily wounded.The foxfire hits the orc priest but does no damage.Ri#u.§@v<.ov§§§§§-2Rin§§§§§Ri RiDT_The orc priest is heavily wounded.Si,Si,Sic0 §@§§v§§§§§§vYou conjure some foxfire!  The foxfire hits the orc priest but does no damage.Sip,SipSi r,SiJ|K §@§§ov§§§§§The orc priest is heavily wounded.The foxfire hits the orc priest but does no damage.SiSi.@§§o)§vv).§.Si2=0-3FoxfireSiS§§Sinb _The orc priest is heavily wounded.SijSiSi%§Si2§SiK _You are out of magic!TiWK#..# #..### #..# #....## #..# #..... #..# #.... ### ## #.####..# #...###C##.# ......# #..)§..#.C# #...# #§..####.#h# #...######.....###..# TiK#....)@§o)([.....###. #...§vv).)).#......### #....§......######...##...######[[# ###.#...# #..# #.#...# #..# ##.##...# #..# #.#Ti"L#...# #..# #.##...# #..#.#TiNTiNTitOTiX §@v§§v The foxfire hits the orc priest.TiL,Ti0  The orc priest is severely wounded.The foxfire hits the orc priest.  You kill the orc priest!Ti)§§§§TihTir§@<.§§.TiuQ-30-4TiW§§§TiZ _Vehumet accepts your kill.TiJL#..# #..### #..# #....## #..# #..... #..# #.... ### ## #.####..# #...###C##.# ......# #..)§..#.C# #...# #§..####.#h# #...######.....###..# #....§.@))([.....###. TiK#....§§).)).#......### #.######...##...######[[# ###...##...# #..# #.#...# #..# ##.###...# #..# #.##...# #..# #.##...# #..#.#TiY@)).TiyY@-5TicTiga _There is a stone staircase leading up here.Ui,3UiUi(Ui ),6 _UiO6UiEH37.6 (2UiPUi_UiL`O1=8.6 (3Ui2oUi.~@9.6 (4Ui}UiUi͞Z4=100.6 (5UiUifUi*1.6 (6UiUi\=2.6 (7UiUiUiz[5=3.6 (8UiqUiUi}V2=4.6 (9Ui"Uio2Ui03'5.6 (10.0)Ui CUiaRI66.6 (11Ui^Ui8lUil+7.6 (12Uim}Uis=8.6 (13Ui6Ui}7=3=9.6 (14Ui~Ui1B10.6 (15Ui8UiUi+1.6 (16UiUi&A2.6 (17UiL0Ui'?Ui?u8==3.6 (18UitJUi\Ui\+4.6 (19UieUiqm4=5.6 (20Ui{{Uio9=6.6 (21UixUi:A7.6 (22UiUiѿA8.6 (23UisUiW]=9.6 (24UiTUi=5=20.6 (25Ui#UiA1.6 (26UiZUi 1A2.6 (27Ui=UiMUiM+3.6 (28UiVUi"e]=4.6 (29UioUi5A5.6 (30Ui|6=6.6 (31Ui4A7.6 (32Ui$UiA8.6 (33UiUiA9.6 (34UiUi^=30.6 (35UiUi>7=1.6 (362.6 (37UioJUiZA3.6 (38UinUi%A4.6 (39UiUiWUiYG=5.6 (40UiUiA6.6 (41UiUiw8=7.6 (42UikUi'A8.6 (43Uio3UiBA9.6 (44UiUUilB40.6 (45UityUi8]=1.6 (46UiUi.w9=2.6 (47UiUiA3.6 (48UiUi)A4.6 (49UiUiA5.6 (50UiUi>']=6.6 (51Ui1Ui0?A7.6 (52UiJUi w10/22=8.6 (539.6 (54UiyUi}B50.6 (55UipUiuA1.6 (56Ui Ui:UiD=2.6 (57UiUiA3.6 (58UiUiw1==4.6 (59UiUi-A5.6 (60Ui%UiU'A6.6 (61UiQ2UibBA7.6 (62Ui@QUia]]==8.6 (63UiXgUiIsUis\12=9.6 (64Ui#UiB60.6 (65UiUiUi3+1.6 (66Ui:UiA2.6 (67Ui Ui ]=3.6 (68Ui`/ Uig6 A4.6 (69Ui> Ui.K UiK [3=5.6 (70Ui\ Uirm A6.6 (71Ui Uiʌ Uiw +7.6 (72Ui Uia A8.6 (73Ui Ui ]=9.6 (74Ui Ui r4=70.6 (75Ui" UiH1 A1.6 (76UiB UiW A2.6 (77Uid Uisq A3.6 (78Uip{ Ui ]=4.6 (79Ui Ui A5.6 (80Ui Uiv q5=6.6 (81Ui Uin A7.6 (82UiC Ui A8.6 (83UiN Ui! Ui<" +9.6 (84Ui9- UihC ^=80.6 (85UiZ Uipe q6=1.6 (86Uio Ui} A2.6 (87Uiӊ Uiɟ A3.6 (88Ui Ui A4.6 (89Ui Ui ]=5.6 (90Uis Ui A6.6 (91Ui Ui o7=7.6 (92Ui! Ui~" A8.6 (93UiV. Ui(= Ui= +9.6 (94UiOL UiX B90.6 (95Ui^ Uifh ]=1.6 (96Uigq Ui Ui' Y8=2.6 (97Ui0 Ui5 A3.6 (98Ui UiB Uiۻ +4.6 (99Ui Ui +FoxfireUiH Ui _Key pressed, stopping explore.Vi:vvVie7-=5.6 (1.0) VibVil/ _You conjure some foxfire!Vi Vi Vik Vi Vi& Vi Vi] Vi Vi[ Vi ViGNv§§)v@§§v§v§§..§§§Vi@6--Vi6Vi§§§v§v§§..§§ViT/ _You conjure some foxfire!WiWiWi}WiWiWiWiWiWiWiWiIWiWi^>  You conjure some foxfire!Wi§.§.§§@vWiI§§)§vv)vv§§.....[WiB5--Wiv7Wi§§.§§§§§WiN _Your foxfire dissipates.Wib W§§§§Wib Wi"l §§§§§Wisn Wi?o Wip Wip Wi6q Wiq Wi r Wir Wigs Wis Wiat Wit WiOu Wiu Wiv Wiv WiUw Wiw Wix Wi'{ Wi| Wi| Wi} Wi| .v..)v@§)v§..)v§.§§§.v.§§§§Wi! ]6=-8Wi §.§§§.v.§§§§Wi ,Wiӟ ,Wi Wi ,Wiq Wi Wiإ Wi Wi WiЫ WiL WiO §§§§§@))§[§§).)).#§§..§.....-9.6 (2Wi "§§§§@))§[§§§§§Wi ...).@))([..... _Your foxfire dissipates. x5Wiw ,200.6 (3Wi Wi @1.6 (4WiG Wiy \=2.6 (5Wi Wi @3.6 (6WiR Wi WiM X7=4.6 (7Wi) Wi99 @5.6 (8Wi? 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A troll, an orc wizard and 3 orcs come into view.Found a wand of flame (10).ai"aic#ai#ai<-) T..o.o 2 orcs (1 wandering, 1 asleep)Found two stone staircases leading down.aiT1+4.6 (1ai5aiB0 _The orc moves out of view.di>  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.di)X  You bind the heart of a blast furnace in slag iron.diK*di*di+di+,di8T.o9o....o....o.Toooo 3 orcs (1 missile, 1 distracted, 1 a…)9   blazeheart golem (minion)18-----====5diAei7 _The troll shouts! The orc shouts!fifi>  You conjure some foxfire!fififi8fifi  A wraith comes into view.Your blazeheart golem punches the orc!!  The orc dies!fi'v@v...T.$o....oW.9......o.W   wraitho   orc wizard (ally target)oo 2 orcs (1 missile)(…)fi7------=---6fifiZ _Vehumet accepts your kill.fif>  You conjure some foxfire!fiA% §v Your blazeheart golem's core grows cold and it stops moving.  The foxfire hits the orc wizard.fifi .The orc wizard is moderately wounded.The foxfire hits the orc wizard.fiw,fi-fi8.fi10q  The orc wizard is heavily wounded.fi0fie<"vv§@...T.$o...oW.o.fi=i6-----7fiE;§fi\IA _The orc wizard hits you but does no damage.fiL BfidL fiL fiV §§§§@.v§v fidW PYou conjure some foxfire! The foxfire hits the orc wizard.fi fi}  The orc wizard is severely wounded.The foxfire hits the orc wizard.  You kill the orc wizard!fi .)oo 2 orcs (1 missile)9   blazeheart golem (minion, paralysed)fih fiUj fikk fi l fil fibx §§§.@v.T.W§vo..o...9., 1 ally target)fiC} a5--8fi^ G§§fi Z _Vehumet accepts your kill.fi §§You conjure some foxfire! The foxfire hits the orc.ficfik §§§§$The orc is moderately wounded.The foxfire hits the orc.fiCfifij  The orc is heavily wounded.fifil  A killer bee comes into view.fifi yv..v@.T.W..$o.o.y   killer beeoo 2 orcs (1 missile, 1 ally target) (…)fia4--9fiyfi Q _The orc closely misses you.giLgi,gigi`  You conjure some foxfire! The foxfire hits the orc.  gifYou kill the orc!Vehumet accepts your kill.gi §§v$)v   orc (missile)giN gigigibgigigiJgigi .yvTv§$)o..(ally target)You feel your power returning. The foxfire hits the troll!giBgi" .yT.W. The troll is lightly wounded.  The foxfire hits the troll!gigi3..y§.§@T.W.§v)o..giAW5=40gi7@§§gif` _The troll is moderately wounded.giY( §§§You conjure some foxfire! The foxfire hits the troll!gid,gigi,gigi  .y§§@TW.giL§$ovThe troll is heavily wounded.The foxfire hits the orc.gi(+gim2gi;V..y.gih<.@TW.v$o.gi<V4-1gi_DgiG1 _The orc is lightly wounded.gi  §v (ally target)(ally target)  You conjure some foxfire! The foxfire hits the troll.gis gi gi  gi4  giu 2The troll is severely wounded.gi git giW(  gi( gi( .gi) yWgi?) vgil) $gi) uThe troll bites you. The troll misses you. The troll claws you!gi[ gi  gi~ gi .gi: )yWgi Rv@T.gi §giE gi EThe foxfire hits the wraith but does no damage.giٸ giG 58gi ----gi2 3gi --giɺ =gi 2gi" gi# 2§gi  gi 5_The killer bee stings you but does no damage.gi § You conjure some foxfire! The foxfire hits the killer bee!giM gi= v..v _The killer bee stings you but does no damage.  You conjure some foxfire! The foxfire hits the killer bee!  The killer bee is heavily wounded.killer bee stings you  The orc hits you butgi does no damage. The troll bites you but does no damage.  The troll barely misses you. You block the troll's attack.gi b2---3gi gi C _The killer bee stings you but does no damage.gi3 (ally target)You conjure some foxfire! The foxfire hits the killer bee.hi)rhi{ . The killer bee is heavily wounded.The foxfire hits the troll.hi`hi >.vv$The killer bee is heavily wounded.  The foxfire hits the troll.  The troll is severely wounded.block the killer bee's attack. The orc completely misses you.The troll bites you! The troll barely misses you. The troll closely misses you.You block the wraith's attack.hi 47--------11--=4hi0hiC _The killer bee stings you but does no damage.hi9  You conjure some foxfire! The foxfire hits the killer bee.hi,hib _The killer bee stings you but does no damage.conjure some foxfire! The foxfire hits the killer bee.  The killer bee is severely wounded.  The foxfire hits the killer bee.  You kill the killer bee!  Vehumet accepts your kill.hi@†v§o   orc (missile)9   blazeheart golem (minion, paralysed)hiEhiR v.§v, ally target)You feel your power returning. You block the orc's attack.  The troll barely misses you. The troll claws you. The troll barely misses you.hiV2------12=1-5hia<§hid4 _You block the wraith's attack.hit §(ally target)You conjure some foxfire! The foxfire hits the troll.hihiG vv.$The troll is severely wounded.You block the wraith's attack. The orc hits you but does no damage.  The troll bites you but does no damage. The troll claws you.hi36----11--6hiyS _The troll claws you but does no damage.his >  You conjure some foxfire!hi+ ,hi, hi4 A§vvhi ,hi §The foxfire hits the wraith but does no damage. x2  The foxfire hits the wraith.hi9 hiKF §†§vv)The foxfire hits the wraith but does no damage. x2foxfire hits the wraith.  The wraith is lightly damaged.  The orc hits you but does no damage. The troll bites you.  You block the troll's attack. The troll barely misses you. The wraith hits you.The wraith drains your vigour!hiF 3---0---7Slow hiN A§§hiQ \ _You feel yourself slow down.hi R§§hi :§hiG ^ _You are too injured to fight recklessly!ii4§iiiiS§§ii)^ _You are too injured to fight recklessly!kii  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ki= #).# Stats the Arsonist  #<)# #.........  Gargoyle of Vehumet *.....  #.)# #.........  Health: 33/69 ===========-------------  #..# #..../....  Magic: 6/22======------------------  #..# #......>..  AC: 20Str: 18  #..# #*****....  EV: 10Int: 20  #..# #*****....  SH: 4Dex: 10 ki= #..# #**W**....  XL: 11 Next: 31% Place: Dungeon:9  #[.# #*@T**....  Noise: =--------  Time: 13347.6 (0.0)  #..# #vvo**....  h) +1 war axe  #..# #**9**....  Cast: Foxfire ####..# #*****....  Slow ......# #......... ####### ##########  T   troll (ally target)  W   wraith (ally target)  o   orc (missile)ki=  9   blazeheart golem (minion, paralysed) ki>_You are too injured to fight recklessly! _You are too injured to fight recklessly!  kiD>Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kio>)Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateliyB@o  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  Look: an orc, wielding a +0 dagger, wearing a +0 leather armour and quivering  stones (lightly wounded)li To troll (severely wounded, ally target)miZb #).# Stats the Arsonist  #<)# #.........  Gargoyle of Vehumet *.....  #.)# #.........  Health: 33/69 ===========-------------  #..# #..../....  Magic: 6/22======------------------  #..# #......>..  AC: 20Str: 18  #..# #....>....  EV: 10mib6Int: 20  #..# #.........  SH: 4Dex: 10  #..# #§†W......  XL: 11 Next: 31% Place: Dungeon:9  #[.# #§@T......  Noise: =--------  Time: 13347.6 (0.0) mib #..# #vvo......  h) +1 war axe mi"c #..# #..9......  Cast: Foxfire ####..# #.........  Slow ......# #......... miEc####### ##########  T   troll (ally target) migc W   wraith (ally target)  o   orc (missile) mic 9   blazeheart golem (minion, paralysed)Press: ? - help, Dir - look around, f - activatemid?Look: a troll (severely wounded, ally target)  A wave of flame ripples out! The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the troll!!  You kill the troll!mipSYour foxfire completely resists.  The flame wave engulfs the wraith but does no damage.  The wraith is lightly damaged.  The flame wave engulfs the orc!  You kill the orc!  Vehumet accepts your kill.miww #).#  #<)# #.........  #.)# #.........  #..# #..../....  #..# #......>..  #..# ....  #..# .... miw #..# ####......  #[.# ##@#......  #..# ####......  #..# ....  .... mix #......... ########## W   wraith (ally target)mi^x 9   blazeheart golem (minion, paralysed) miNY  You feel your power returning.miJ  (Press . to intensify the flame waves.)  The foxfire hits the wraith but does no damage.miE[,micg  The wraith is lightly damaged.  The foxfire hits the wraith.mi mio .†W.@.§§)The wraith is lightly damaged.mid7=4======9.1 (1.5Wave miLmiWi _The wraith closely misses you. The wraith hits you.oi ( .$ You hit the wraith.  The wraith is moderately damaged.You stop channelling waves of flame. The wraith barely misses you.oi 8===-----51.4 (2.3oi oi = _The wraith hits you but does no damage.pi#  You slash the wraith!  The wraith is heavily damaged.pi#a4-----3.7pi:-pi,1\ _You block the wraith's attack. The wraith hits you but does no damage.piK<  You slash the wraith!  The wraith is almost destroyed.You feel yourself speed up.pi< u5==6.1 (2.4piD piH u _You block the wraith's attack. The wraith barely misses you. x2pitw  You hit the wraith.  You destroy the wraith!pi.9   blazeheart golem (minion, paralysed) pi=9==7-7.7 (1.6 pi6piZ _Vehumet accepts your kill.ri3ririW  You start resting.rie6ri?,riޗriq,riri,riK7=ri7riϦ{10/22=riTriˬ,ri%rii8=riri,ririO=riria9=rivrij1==rijri,rivri,riri$P40ririP==riXriyriN12=ririi1=riri,riri,ririri\2==ri[riJ,riric3=ririJO3riri,riric Bri O=ri ri q4=4ri_(=rirrie,riri,riria5=ri riy$O=ri_&ri*,rib,ri/ri/6=5=ri2ri6,riA=riB,riDri"Ha7=riIriMMO=riNriRc6=riTriWO8rilYri],rig^ria,ricrifO=riIhrikd49=rimrirqa7=ri.sriu,riwri{n50=ri}rig,ri(riri9=riևri riWQ18=riQri,riri,ri;rija2=ririO=riߨrig,riri~99riDz(=ririuk3=ri5ri@,riri,ririPriW4=riri,riri(b20=ri4ri$a5=rizri,riri,riiri}6==riria1=risri,rijriHQ7ri ,ri ri!O=riri,ririD! 8=--. _Your blazeheart golem fades away.ri*1428.7 (71.0)ri+c2==-9.7 (72ri2ri5% _Magic restored.ri 3rik ri" ri" ri& ri* ,ri, ri2 ri]2 #9ri2 2=ri45 ri3: riv: :==ri:= riA ,riC ri(G <60riaH riK ,riL riP ,rijR riU riU K1=riEW ri [ riH[ ri\ ri_ ri` riCa rie ,rif riXi rii ?2=rii ri5k rin ,ris riw ,ri0y ri| rib| %3ri} riB riz ri ri, ,ri ri܈ ri 54=ric ri ri ,riW ria ,ri ri ri U5=ri@ ri# ,rie ri% rir ri ri+ ,rio rij ri %6ri ri ,riD riñ ri ri ri riW K7=ri riO ri ri ri3 ,rim ri riF U8=ri] ri ,ri ri ri riW ri _ _You start resting.ri -63.7 (34ri Z9=4.7 (35ri% ri " _HP restored.titi Your spells (describe)TypeFailure Level a - Foxfireti'NConjuration/Fire1%1  b - ScorchFire1%2 tiL{ c + Flame WaveConjuration/Fire 1% 4 tiid - Forge Blazeheart GolemFire/Forgecraft11%ti4 Select a spell to describe[!]/[I] toggle spell headersui1  Forge Blazeheart Golem Constructs a shell of slag iron around a volatile elemental spark. It is capableof raining down powerful blows on its creator's adversaries - so powerful that the golem itself is often damaged by their impact. Only tenuously independent of its creator's magic, the flames within it will rapidly go dormant if the two ever leave each other's side. If its shell is destroyed while the golem is still active, its exposed core will violently detonate a moment later. It gains greater explosive damage at higher power. Level: 4Schools: Fire/ForgecraftFail: 11% Power: 30% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 15 fire damage. You can sustain at most one creature summoned by this spell.i t Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2  c + Flame WaveConjuration/Fire 1% 4 i  d - Forge Blazeheart Golem Fire/Forgecraft 11% 4 Select a spell to describe[!]/[I] toggle spell headersiliri% #).#Stats the Arsonist#<)##.........iGargoyle of Vehumet *.....#.)##.........Health: 69/69 ========================#..##..../....Magic: 22/22 ========================i#..##......>..AC: 20iStr: 18#..##....>....EV: 10iqInt: 20#..##.........i&mSH: 4Dex: 10#..#iH#.†.......XL: 11 Next: 37% Place: Dungeon:9i#[.##.@.......Noise: ---------  Time: 13464.7 (0.0)#..##.$)......h) +1 war axe#..##.........iCast: Foxfire ####..##......... ......#iF#......... #######igJ########## _Vehumet accepts your kill.You start resting. _Your blazeheart golem fades away. _Magic restored. _You start resting. _HP restored.iDiii!iQ3iZiX <)#..........)./..>>...†[..).. ### _Vehumet accepts your kill.  You start resting. _Your blazeheart golem fades away. _Magic restored.i@5.7 (1i#iL  You now have 518 gold pieces (gained 36).  Things that are here:6.7 (2ig iu,  #).#  #<)# #.#.)# i#.........$#..# #..../...#..# #......>#..# #....>#..# #...i"*#..# #.†.#[.# #..@.#..# i]#.))  #..# #. ###..# i#. .....# #.......... ######iʞk########### _a +0 flail; an orc corpsei@7.7 (3iig=a#..#  #).# #.!#<)# #..  #.)# #.........$#..# #..../...  #..# #......>#..# #....>#..# #...  #..# #.†.  #[.# #....  #..# #.))  #..# #. ##..# #. ....# #........... #################iK@8.7 (4i$Ti#).# #.... #..# #... #).# #.! #<)# #.. #.)# #.........$ #..# #..../... #..# #......> #..# #....> #..# #...| #..# #.†. #[.# #.... #..# #.))..# #. iq#..# #. ...# #............ #################ii@9.7 (5iidM.. )(..).!<).).....$/....>.....|.†.. #[.##............#############iqiґ,70.7 (6iiz _Found 3 stones. _There is a stone staircase leading down here.iW ipl  You hit the wraith.  The wraith is moderately damaged.You stop channelling waves of flame. The wraith barely misses you. _The wraith hits you but does no damage.  You slash the wraith!  The wraith is heavily damaged. _You block the wraith's attack. The wraith hits you but does no damage.  You slash the wraith!  The wraith is almost destroyed.You feel yourself speed up. _You block the wraith's attack. The wraith barely misses you. x2  You hit the wraith.  You destroy the wraith! _Vehumet accepts your kill.You start resting. _Your blazeheart golem fades away. _Magic restored. _You start resting. _HP restored.  You now have 518 gold pieces (gained 36).  Things that are here: _a +0 flail; an orc corpse _Found 3 stones.  There is a stone staircase leading down here.iQThe flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the wraith but does no damage.  is lightly damaged.  The flame wave engulfs the orc!  You kill the orc!  Vehumet accepts your kill.feel your power returning.  (Press . to intensify the flame waves.)  The foxfire hits the wraith but does no damage.  The wraith is lightly damaged.  The foxfire hits the wraith.  The wraith is lightly damaged. _The wraith closely misses you. The wraith hits you.  You hit the wraith.  The wraith is moderately damaged.  You stop channelling waves of flame. The wraith barely misses you.The wraith hits you but does no damage.  You slash the wraith!  The wraith is heavily damaged. _You block the wraith's attack. The wraith hits you but does no damage.  You slash the wraith!  The wraith is almost destroyed.You feel yourself speed up.i The flame wave engulfs the troll!!  You kill the troll!Vehumet accepts your kill.i~ A wave of flame ripples out! The flame wave engulfs your foxfire.  Your foxfire completely resists.iOa The wraith is heavily damaged. _You block the wraith's attack. The wraith hits you but does no damage.  You slash the wraith!i  The wraith is almost destroyed.You feel yourself speed up.i5 P You are too injured to fight recklessly!  A wave of flame ripples out! The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the troll!!  You kill the troll!Vehumet accepts your kill.ih V The orc hits you but does no damage. The troll bites you.  You block the troll's attack. The troll barely misses you. The wraith hits you.The wraith drains your vigour! _You feel yourself slow down.ih FYou are too injured to fight recklessly!i~Y  You conjure some foxfire!  The foxfire hits the wraith but does no damage. x2  The foxfire hits the wraith.  The wraith is lightly damaged.i _You block the wraith's attack.  You conjure some foxfire! The foxfire hits the troll.  The troll is severely wounded.iD You block the wraith's attack. The orc hits you but does no damage.  The troll bites you but does no damage. The troll claws you. _The troll claws you but does no damage.i  Your foxfire completely resists.  The flame wave engulfs the troll!!  You kill the troll!  Vehumet accepts your kill.flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the wraith but does no damage.  The wraith is lightly damaged.  The flame wave engulfs the orc!  You kill the orc!Vehumet accepts your kill.You feel your power returning.  (Press . to intensify the flame waves.)  The foxfire hits the wraith but does no damage.wraith is lightly damaged. _The wraith closely misses you. The wraith hithit the wraith.  The wraith is moderately damaged.  You stop channelling waves of flame. The wraith barely misses you. _The wraith hits you but does no damage. slash the wraith!  The wraith is heavily damaged.is_You block the wraith's attack. The wraith hits you but does no damage.  You slash the wraith!  The wraith is almost destroyed.You feel yourself speed up.iJ" i]( i5 w...##...Stats the Arsonist #).##........(...Gargoyle of Vehumet *..... #..##............ih6 LHealth: 69/69 ======================== #).##.!..........Magic: 22/22 ======================== #<)##............AC: 20Str: 18 #.)#i6 #.........$..EV: 10Int: 20 #..##..../.......SH: 4Dex: 10 #..#i6 #......>.....XL: 11 Next: 37% Place: Dungeon:9 i'7 #..##....@.......Noise: ---------  Time: 13470.7 (0.0) iW7 #..##...........|h) +1 war axe i7 #..##.†..........Cast: Foxfire #[.#i7 #............ #..##.))......... #..#i7 y#............ #..##............ i(8 l...##............ ################# iK8 Z_HP restored.  You now have 518 gold pieces (gained 36).  ij8 qThings that are here: _a +0 flail; an orc corpse _Found 3 stones. i8 N_There is a stone staircase leading down here.iAG iG iP iS ii Spells (Memorise)TypeFailure Level  a - Magic DartConjurationiq1% 1b - Mercury ArrowConjuration/Alchemy3%i2  c - Inner FlameHexes/Fire3% 3  d - Volatile BlastmotesFire/Translocationi3% 3  e - SlowHexes12%1  f - Construct Spike LauncheriFForgecraft19%2  g - Confusing TouchHexesi134% 3  h - Launch Clockwork BeeForgecraft34% 3  i - Awaken ArmourEarth/ForgecraftiU75% 4  j - Cigotuvi's PutrefactionNecromancy/Air75% 4  iypk - Eringya's Surprising Crocodile Summoning75% 4  il - Lee's Rapid DeconstructionEarth97% 5  m - Conjure Ball LightningConjuration/Air97% 6  n - MagnavoltEarth/AiriQ100% 7  o - DiscordHexesi ]100% 8  p - DisjunctionTranslocationi(^100% 8 13 spell levels left iG^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiiis...##...Stats the Arsonist #).##........(...Gargoyle of Vehumet *..... #..##............Health: 69/69 ======================== #).##.!..........Magic: 22/22 ======================== #<)#iw#............AC: 20Str: 18 #.)##.........$..EV: 10Int: 20 i#..##..../.......SH: 4Dex: 10 #..#i#......>.....XL: 11 Next: 37% Place: Dungeon:9 i8g#..##....@.......iYNoise: ---------  Time: 13470.7 (0.0) #..##...........|ix>h) +1 war axe i#..##.†..........i3Cast: Foxfire iz#[.##............ i#..##.))......... #..#i+F#............ #..#i#............ ...##............ ################# _HP restored.  i You now have 518 gold pieces (gained 36).  Things that are here: _a +0 flail; an orc corpse _Found 3 stones. iN_There is a stone staircase leading down here.i G  You now have 518 gold pieces (gained 36).  Things that are here: _a +0 flail; an orc corpseFound 3 stones. _There is a stone staircase leading down here.  Okay, then.i iiJ. _i7 i9  Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c + Flame WaveConjuration/Fire 1% 4 d - Forge Blazeheart GolemFire/Forgecraft11%4 Select a spell to describe[!]/[I] toggle spell headersiii...##...Stats the Arsonist #).##........(...Gargoyle of Vehumet *..... #..##............Health: 69/69 ======================== #).##.!..........Magic: 22/22 ======================== iz#<)##............AC: 20Str: 18 #.)##.........$..EV: 10Int: 20 #..##..../.......SH: 4Dex: 10 iW#..##......>.....XL: 11 Next: 37% Place: Dungeon:9 #..#i#....@.......Noise: ---------  Time: 13470.7 (0.0) #..#i#...........|h) +1 war axe #..#i#.†..........Cast: Foxfire #[.#i1 #............ #..##.))......... #..##............ i]Y#..##............ ...#i%#............ #################You now have 518 gold pieces (gained 36).  Things that are here: _a +0 flail; an orc corpse _Found 3 stones. _There is a stone staircase leading down here. _Okay, then.i(4i3ik7i3.....i ili-M## ...)(..).!<).).....$/..>>..| #..##.†..........#............ii?G1.7 (1 _i@i M # ## ...)(..).!<).).....$...>>. #..##...........|#............i@2.7 (2iai@3.7 (3iiZiY#iR+B _x - a wand of flame (31) (gained 10 charges)iRaifjInventory: 38/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  v - a +0 chain mail  w - a +0 ring mail  D - a +0 buckler Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)l - an amulet of guardian spirit  y - an amulet of magic regeneration  G - a ring of positive energy ijWands (go to first with /)x - a wand of flame (31)  C - a wand of mindburst (8) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i  q - a +0 cloak (worn)upair of boots (worn)  E - a +0 hat (worn)Fpair of gloves (worn)  Kbuckler of fire resistance (worn)  L2 robe of willpower (worn)  p - a +0 kite shield  v - a +0 chain mail  w - a +0 ring mail  Dbuckler Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)  l - an amulet of guardian spirit  y - an amulet of magic regeneration  G - a ring of positive energy Wands (go to first with /)x - a wand of flame (31)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  Jwarping (2) Scrolls (go to first with ?)13%i,o  f - a +4 ring of protection (worn)  l - an amulet of guardian spirita - 2 scrolls of revelation8i'+ l - an amulet of guardian spirit  G - a ring of positive energy  e - 2 scrolls of fear  r - a scroll of vulnerability27iŹ\ G - a ring of positive energy  C - a wand of mindburst (8)I - a scroll of enchant armour Potions (go to first with !)36im' C - a wand of mindburst (8)  H - a wand of paralysis (7)  b - 2 potions of magicd - 3 potions of brilliance45i`  H - a wand of paralysis (7)  J - a wand of warping (2)g - 2 potions of might  i - 5 potions of ambrosia54ih  J - a wand of warping (2)  I - a scroll of enchant armour  j - 4 potions of curing  k - 3 potions of moonshinei tm - a potion of enlightenment68i)A I - a scroll of enchant armour  b - 2 potions of magic  n - 3 potions of heal wounds  o - a potion of haste  s - 2 potions of mutation81i b - 2 potions of magic  j - 4 potions of curing  t - 8 potions of lignification  z - 2 smoky white potionsA - 2 potions of cancellation  B - 2 potions of attractionboti@  j - 4 potions of curing  m - a potion of enlightenmenti i i@Q f - a +4 ring of protection (worn)l - an amulet of guardian spirit  y - an amulet of magic regeneration  G - a ring of positive energy Wands (go to first with /)x - a wand of flame (31)  C - a wand of mindburst (8)  I - a scroll of enchant armour  m - a potion of enlightenment68%iY K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  v - a +0 chain mail  w - a +0 ring mail  D - a +0 buckler Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  x - a wand of flame (31)  I - a scroll of enchant armour31i G - a ring of positive energy. A ring that protects its wearer from the effects of negative energy. You took it off a centaur on level 8 of the Dungeon. Stash search prefixes: {inventory} {rN+} {jewellery} {resist negative energy} {negative energy resistance} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. iGK(p)ut on, (d)rop, (=)adjust, or (i)nscribe.i To do this, you must remove one of the following items: Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  f - a +4 ring of protection (worn)i4iiۖ #.##..#Stats the Arsonist ##.##............Gargoyle of Vehumet *..... ...##............Health: 69/69 ======================== #).##........(...Magic: 22/22 ======================== #..##............AC: 20Str: 12 #).##.!..........EV: 10iInt: 20 #<)##............SH: 4Dex: 10 #.)##.........$..XL: 11 Next: 37% Place: Dungeon:9 #..##....@.......Noise: ---------  Time: 13473.7 (0.0) #..##......>.....h) +1 war axe #..##....>.......Cast: Foxfire #..##...........| #..##.†.......... #[.##............ #..#ib#.))......... #..##............ #..##............ _Found 3 stones. i_There is a stone staircase leading down here. _Okay, then. _x - a wand of flame (31) (gained 10 charges)  You remove your +6 ring of strength.  You feel weaker.ii+4.7 (1i7i` _There is a stone staircase leading down here. _Okay, then. _x - a wand of flame (31) (gained 10 charges)  You remove your +6 ring of strength.  You feel weaker. _G - a ring of positive energy (worn)ii;$i7Inventory: 38/52 slots iQhHand Weapons (go to first with )) i3 h - a +1 war axe (weapon) i~hArmour (go to first with [) i/ q - a +0 cloak (worn) i# u - a +1 pair of boots (worn) i2 E - a +0 hat (worn) iC F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  v - a +0 chain mail  w - a +0 ring mail  D - a +0 buckler Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration Wands (go to first with /)x - a wand of flame (31)  C - a wand of mindburst (8) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ip - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 1.8 (10.4 -> 8.6). Your SH would increase by 2.2 (4.4 -> 6.6). Your spell failure would worsen by up to 24% (press '!' for details). iqRYou found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.i'}Inventory: 38/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)  p - a +0 kite shield  v - a +0 chain mail  w - a +0 ring mail  D - a +0 buckler iD(+Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (31)  C - a wand of mindburst (8) i([Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i\ i - 5 potions of ambrosia. A strange substance, produced by ghost moths. Consuming it causes regeneration of health and magic, along with total befuddlement. The two effects are fundamentally linked – the regeneration ends the moment the confusion does. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.i=Inventory: 38/52 slots  D - a +0 buckler Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (31)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2) Scrolls (go to first with ?)a - 2 scrolls of revelation  e - 2 scrolls of fear  r - a scroll of vulnerabilityI - a scroll of enchant armour Potions (go to first with !)  b - 2 potions of magicd - 3 potions of brilliance  g - 2 potions of might  i - 5 potions of ambrosia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[54%]i+p - a +0 kite shield  v - a +0 chain mail  w - a +0 ring mail  C - a wand of mindburst (8)40iN q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)  f - a +4 ring of protection (worn) is C - a wand of mindburst (8)13i<w - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 1.0 (20.0 -> 21.0). Your EV would decrease by 1.5 (10.4 -> 8.9). Your spell failure would worsen by up to 16% (press '!' for details). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ i“Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.i9if=iMO #.##..#Stats the Arsonist ##.##............Gargoyle of Vehumet *..... ...##............Health: 69/69 ======================== #).#iO#........(...Magic: 22/22 ======================== #..##............AC: 20Str: 12 #).##.!..........iOEV: 10Int: 20 #<)##............iOSH: 4Dex: 10 #.)#i P#.........$..XL: 11 Next: 37% Place: Dungeon:9 #..#i/P#....@.......Noise: ---------  Time: 13474.7 (0.0) #..#iSP#......>.....h) +1 war axe #..#iP#....>.......Cast: Foxfire #..#iP#...........| #..##.†.......... iPm#[.##............ #..#iPp#.))......... #..#iQY#............ #..##............ i!Qf_There is a stone staircase leading down here. _Okay, then. i?Q_x - a wand of flame (31) (gained 10 charges)  You remove your +6 ring of strength.  You feel weaker. iYQ;_G - a ring of positive energy (worn)iaib$5.7 (1inir. _Okay, then. _x - a wand of flame (31) (gained 10 charges)  You remove your +6 ring of strength.  You feel weaker. _G - a ring of positive energy (worn) _You drop a +0 ring mail.iiӳInventory: 37/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn) i u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  iEv - a +0 chain mail  D - a +0 buckler Jewellery (go to first with "=) ik= f - a +4 ring of protection (worn) iٴ G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration iWands (go to first with /)x - a wand of flame (31)  C - a wand of mindburst (8)  H - a wand of paralysis (7) iD[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iC iQ ip] ) #.##..#Stats the Arsonist ##.##............Gargoyle of Vehumet *..... ...##............Health: 69/69 ======================== #).##........(...i] Magic: 22/22 ======================== #..##............AC: 20Str: 12 #).##.!..........i] YEV: 10Int: 20 i^ #<)##............SH: 4Dex: 10 i8^ #.)##.........$..iZ^ XL: 11 Next: 37% Place: Dungeon:9 #..#iz^ #....@.......Noise: ---------  Time: 13475.7 (0.0) i^ #..##......>.....h) +1 war axe #..#i_ #....>.......Cast: Foxfire #..#i:_ b#...........| #..#i^_ |#.†.......... #[.#i_ F#............ #..#i` p#.))......... #..##............ #..##............ _Okay, then. _x - a wand of flame (31) (gained 10 charges)  You remove your +6 ring of strength.  i2` You feel weaker. _G - a ring of positive energy (worn) _You drop a +0 ring mail.ik itk iJu ix ic i~e $ Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c + Flame Waveie Conjuration/Fire 1% 4 d - Forge Blazeheart GolemFire/Forgecraft12%ie 4 Select a spell to describe[!]/[I] toggle spell headersip ibq i|  #.##..#Stats the Arsonist ##.##............Gargoyle of Vehumet *..... ...##............Health: 69/69 ======================== #).#i?} #........(...Magic: 22/22 ======================== #..##............AC: 20Str: 12 #).##.!..........im} EV: 10Int: 20 #<)##............i} SH: 4Dex: 10 #.)#i} #.........$..XL: 11 Next: 37% Place: Dungeon:9 #..#i} #....@.......Noise: ---------  Time: 13475.7 (0.0) i~ #..##......>.....h) +1 war axe #..##....>.......Cast: Foxfire #..##...........| i~ #..##.†.......... #[.#i~ #............ #..##.))......... i! l#..##............ #..##............ iG |_Okay, then. _x - a wand of flame (31) (gained 10 charges)  if You remove your +6 ring of strength.  You feel weaker. _G - a ring of positive energy (worn) i _You drop a +0 ring mail.i i i* i3 i=#.# #..# .# #..#########.# #.# #.# ..# #....# ).# #.i (...# ..# #...# ).# #.!# <)# #...# .)# #.i$..# ..# #....[.......# ..# i#......>.....# ..# #....>i*n# ..# #...iJ|# ..# #.†ikg# [.# #....i# ..# #.))# i!ii+6.7 (1iiXi 3i: iN.# #..# .# #..#.# .# #.# # #.# .# #.(...# # #.# .# #.!.# )# #.# )# #......@..$..# # #....[.# # #......>.....# i&i;7i iS4# #..# # #..#.# # #.# # #.# # #.(...# # #.# # #.!.# # #.# # #.......@.$..# # #....[.# # #......>.....# # # # # # # # # # # ii*8.7 (2ii= #..#  #..#.#  #.#  #.#  #.(...#  #.#  #.!.#  #.#  #........@$..#  #....[.#  #......>.....#  #. #. #. #. #. iV@9.7 (3i^i~B#..# #..#.# #.# #.# #.(...# #.# #.!.# #.# #.........@..# #....[.# #......>.....# #..iC#.. #.. iOA80.7 (4i!XiJc@1.7 (5imliu #..#########.##............# #.# #.(...# #....# #.!# #...# #............# #....[.....@.# #......>.....# #....>.......# #...........|i}H##.†##...#.))#... _You now have 530 gold pieces (gained 12).i@2.7 (6iq i#............# #.# #.(...# #....# #.!# #...# #............# #....[.......# i,#......>....@# #....>.......# #...........|# #.†##....ie#.)).#....#....i+ iȦ@3.7 (7ii1=7 (.!......[........>.....>...|†.........##############iIG@4.7 (8iPiY (.!......[........>.....>...†..###########iPgig+5.7 (9ioi{z _You see here a staff of conjuration.iU i Inventory: 37/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) i Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn) i. ~ F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)iO Kp - a +0 kite shield  v - a +0 chain mail  i D - a +0 buckler Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration Wands (go to first with /)i Wx - a wand of flame (31)  C - a wand of mindburst (8)  i !H - a wand of paralysis (7) i/ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iy i  #........(...#Stats the Arsonist#............#Gargoyle of Vehumet *.....#.!..........#Health: 69/69 ========================#............#Magic: 22/22 ========================#............#AC: 20Str: 12#....[.......#EV: 10Int: 20#......>.....#SH: 4i Dex: 10#....>.......#XL: 11 Next: 37% Place: Dungeon:9#...........@#Noise: ---------  Time: 13485.7 (0.0)#.†..........#h) +1 war axe#............#iӂ DCast: Foxfire#.)).........##............##............##............#i ##############You remove your +6 ring of strength.  You feel weaker. i: _G - a ring of positive energy (worn) _You drop a +0 ring mail. _You now have 530 gold pieces (gained 12). _You see here a staff of conjuration.i 4ix iՔ i}iA staff of conjuration. A staff that increases the power of conjurations cast by its wielder. If the wielder is skilled in Evocations and Conjurations, they can blast those they strike with pure energy. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.idYour skill: 0.0At 100% training you would reach 12.0 in about 0.8 XLs. Damage rating: 5 (Base 5 x 105% (Str) x 114% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. You found it on level 9 of the Dungeon. Stash search prefixes: {Staves} {one-handed} {weapon} {magical staff} Menu/colouring prefixes: identified melee magical staff _________________ “Bashō Osho said to his disciples, ‘If you have a staff, I will give you a  staff. If you have no staff, I will take it from you.’ (g)et.iiZ #........(...#Stats the Arsonist#............#Gargoyle of Vehumet *.....#.!..........#Health: 69/69 ========================iX#............#Magic: 22/22 ========================#............#AC: 20Str: 12i#....[.......#EV: 10iInt: 20#......>.....#SH: 4iDex: 10#....>.......#i~XL: 11 Next: 37% Place: Dungeon:9i9#...........@#Noise: ---------  Time: 13485.7 (0.0)iZ#.†..........#h) +1 war axe#............#iCast: Foxfire#.)).........##............#i~#............##............#i##############You remove your +6 ring of strength.  You feel weaker. i_G - a ring of positive energy (worn) _You drop a +0 ring mail. _You now have 530 gold pieces (gained 12). ie_You see here a staff of conjuration.i+6.7 (1iH"in%P _w - a staff of conjurationiT........i i"x #.....# #.!iI.# #..# #.# #....[.#i՛ #......>.....# #....>.......#i] #.....#i7 #.†i4T.# #.iSj.# #.))itV.# #...iV.# #...iȜ).#i #....# ############## iɯ;7itiI@ #.# #.!.# #.# #.#i>J #....[.# #......>.....#imJ #....>.#iJ) #iJj..# #.†iJ4..#iK* #i,Kj.# #.))iQKM.# #..iwKiKU.# #..iK).#iK, #..i LM.# ###i/L#iRLi[@8.7 (2iLgiIi) #i.#iB? #.!i(.#i) #i(.#i") #ij(.#iV #....[i(.#i> #......>.....#i^ #....>iC(.#iy) #i3..#i7 #.†i!4..#iY* #i).#iA #.))i).#i9# #.iui).#i# #.i.i).#i# #.i].# ###i0i'ir#9.7 (3iiwiEi&i+i9hiyi Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2 iej c + Flame WaveConjuration/Fire 1% 4 d - Forge Blazeheart GolemFire/Forgecraft12%4 Select a spell to describe[!]/[I] toggle spell headersiii#............#Stats the Arsonist#.!..........#Gargoyle of Vehumet *.....#............#Health: 69/69 ========================#............#Magic: 22/22 ========================#....[.......#AC: 20Str: 12#......>.....#EV: 10Int: 20#....>.......#SH: 4Dex: 10#............#XL: 11 Next: 37% Place: Dungeon:9#.†......@...#Noise: ---------  Time: 13489.7 (0.0)#............#h) +1 war axe#.)).........#Cast: Foxfire#............##............##............#########iѼ######You feel weaker. _G - a ring of positive energy (worn) _You drop a +0 ring mail. _You now have 530 gold pieces (gained 12). _You see here a staff of conjuration. _w - a staff of conjurationiii\i] Your spells (describe)TypeFailure Level a - FoxfireConjuration/Firei^71%1  b - ScorchFire1%2 i4^ c + Flame WaveConjuration/Fire 1% 4 d - Forge Blazeheart GolemiW^2Fire/Forgecraft12%i{^?4 Select a spell to describei^[!]/[I] toggle spell headersi. Foxfire Conjures two balls of burning swamp gas adjacent to the caster. The balls will rapidly seek the nearest monster and burn them. They will dissipate harmlessly iL. 7if unable to reach a target or if the caster swaps places with them. Level: 1Schools: Conjuration/FireFail: 1%  Power: 100% Damage: 2x1d9  Range: N/A  Noise: Almost silent Miscasting this spell causes magic contamination. Vehumet supports the use of this spell.if  Your spells (describe)TypeFailure Level  a - Foxfirei vConjuration/Fire 1% 1  b - ScorchFire1% 2  c + Flame WaveConjuration/Fire 1% 4  d - Forge Blazeheart Golem Fire/Forgecraft 12% 4 i Select a spell to describe[!]/[I] toggle spell headersiii4#............#Stats the Arsonist#.!..........#Gargoyle of Vehumet *.....#............#Health: 69/69 ========================#............#Magic: 22/22 ========================#....[.......#AC: 20Str: 12#......>.....#EV: 10Int: 20#....>.......#SH: 4Dex: 10#............#XL: 11 Next: 37% Place: Dungeon:9#.†......@...#Noise: ---------  Time: 13489.7 (0.0)i9#............#h) +1 war axe#.)).........#Cast: Foxfire#............##............##............###############You feel weaker. _G - a ring of positive energy (worn) _You drop a +0 ring mail. _You now have 530 gold pieces (gained 12). _You see here a staff of conjuration. _w - a staff of conjurationiWiiiiiǢInventory: 38/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration Wands (go to first with /)x - a wand of flame (31) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i@ w - a staff of conjuration. A staff that increases the power of conjurations cast by its wielder. If the wielder is skilled in Evocations and Conjurations, they can blast those they strike with pure energy. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Staves. i W At 100% training you would reach 12.0 in about 0.8 XLs. Damage rating: 5 (Base 5 x 105% (Str) x 114% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {magical iƳ nstaff} Menu/colouring prefixes: identified melee magical staff _________________ i }“Bashō Osho said to his disciples, ‘If you have a staff, I will give you a i ](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.io iw i N#............#Stats the Arsonist#.!..........#Gargoyle of Vehumet *.....#............#i Health: 69/69 ========================#............#Magic: 22/22 ========================#....[.......#AC: 20Str: 12i #......>.....#EV: 10Int: 20i #....>.......#SH: 4Dex: 10iG #............#XL: 11 Next: 37% Place: Dungeon:9#.†......@...#Noise: ---------  Time: 13489.7 (0.0)#............#w) staff of conjurationij \#.)).........#i iCast: Foxfire#............#i ~#............##............#i (############## i  `_G - a ring of positive energy (worn) _You drop a +0 ring mail. i* 0_You now have 530 gold pieces (gained 12). iM _You see here a staff of conjuration. _w - a staff of conjurationio 2You unwield your +1 war axe.iH( i( %90.7 (1i(2 i5 T _You drop a +0 ring mail.now have 530 gold pieces (gained 12). _You see here a staff of conjuration. _w - a staff of conjuration  You unwield your +1 war axe. _w - a staff of conjuration (weapon)i"  Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c + Flame WaveConjuration/Fire 1% 4 d - Forge Blazeheart GolemFire/Forgecraft12%4 Select a spell to describe[!]/[I] toggle spell headersi  Foxfire Conjures two balls of burning swamp gas adjacent to the caster. The balls will rapidly seek the nearest monster and burn them. They will dissipate harmlessly if unable to reach a target or if the caster swaps places with them. Level: 1Schools: Conjuration/FireFail: 1%  Power: 100% Damage: 2x1d9  Range: N/A  Noise: Almost silent Miscasting this spell causes magic contamination. Vehumet supports the use of this spell.i" Your spells (describe)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2  c + Flame WaveConjuration/Fire 1% 4  d - Forge Blazeheart Golem Fire/Forgecraft 12% 4 i2#YSelect a spell to describei#[!]/[I] toggle spell headersi ii iP' #............#Stats the Arsonist#.!..........#Gargoyle of Vehumet *.....#............#Health: 69/69 ========================#............#Magic: 22/22 ========================#....[.......#AC: 20Str: 12#......>.....#EV: 10Int: 20#....>.......#SH: 4Dex: 10#............#XL: 11 Next: 37% Place: Dungeon:9#.†......@...#Noise: ---------  Time: 13490.7 (0.0)#............#w) staff of conjuration#.)).........#Cast: Foxfire#............##............##............###i' n[40m############ _You drop a +0 ring mail. _You now have 530 gold pieces (gained 12). _You see here a staff of conjuration. _w - a staff of conjurationYou unwield your +1 war axe. _w - a staff of conjuration (weapon)i0 i5 i@ i#O iY iV Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c + Flame WaveConjuration/Fire 1% 4 d - Forge Blazeheart GolemFire/Forgecraft12%4 Select a spell to describe[!]/[I] toggle spell headersiii#............#Stats the Arsonist#.!..........#Gargoyle of Vehumet *.....#............#Health: 69/69 ========================#............#Magic: 22/22 ========================#....[.......#AC: 20Str: 12#......>.....#EV: 10Int: 20#....>.......#SH: 4Dex: 10#............#XL: 11 Next: 37% Place: Dungeon:9#.†......@...#Noise: ---------  Time: 13490.7 (0.0)#............#w) staff of conjuration#.)).........#Cast: Foxfire#............##............##............###iLn[40m############ _You drop a +0 ring mail. _You now have 530 gold pieces (gained 12). _You see here a staff of conjuration. _w - a staff of conjurationYou unwield your +1 war axe. _w - a staff of conjuration (weapon)ii%ii7 i? Inventory: 38/52 slots Hand Weapons (go to first with ))  h - a +1 war axe Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration (weapon) Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration Wands (go to first with /)x - a wand of flame (31) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i8Dw - a staff of conjuration (weapon). A staff that increases the power of conjurations cast by its wielder. If the wielder is skilled in Evocations and Conjurations, they can blast those they strike with pure energy. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. iD Your skill: 0.0; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 0.8 XLs. Damage rating: 5 (Base 5 x 105% (Str) x 114% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {magical staff} iDhMenu/colouring prefixes: identified melee equipped magical staff _________________ iE“Bashō Osho said to his disciples, ‘If you have a staff, I will give you a (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i9;Inventory: 38/52 slots Hand Weapons (go to first with ))  h - a +1 war axe Armour (go to first with [)  q - a +0 cloak (worn) i; u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)  p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler i;Magical Staves (go to first with |)  w - a staff of conjuration (weapon) Jewellery (go to first with "=) i< f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration Wands (go to first with /)  x - a wand of flame (31) i<[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iShihi zi#............#Stats the Arsonist#.!..........#Gargoyle of Vehumet *.....#............#Health: 69/69 ========================#............#Magic: 22/22 ========================#....[.......#AC: 20i+Str: 12#......>.....#EV: 10Int: 20#....>.......#SH: 4Dex: 10#............#XL: 11 Next: 37% Place: Dungeon:9#.†......@...#Noise: ---------  Time: 13490.7 (0.0)#............#w) staff of conjuration#.)).........#Cast: Foxfire#............#i #............##............############### _You drop a +0 ring mail. _You now have 530 gold pieces (gained 12). i҇_You see here a staff of conjuration. _w - a staff of conjurationYou unwield your +1 war axe. i$_w - a staff of conjuration (weapon)ipii8ii& i(  Your spells (describe)TypeFailure Level i( pa - FoxfireConjuration/Fire1%1  b - ScorchFire1%iU) 2  c + Flame WaveConjuration/Fire 1% 4 d - Forge Blazeheart GolemFire/Forgecraft12%4 i) Select a spell to describe[!]/[I] toggle spell headersiF  Flame Wave Blasts the caster's surroundings with a wave of fire. If the caster maintains focus and supplies the spell with magical power (by waiting in place and not taking any other actions), more and larger flame waves will radiate outward. Level: 4Schools: Conjuration/FireFail: 1%  Power: 64% Damage: 2d15 (max 2d21)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination and also deals up to 9 irresistible or fire damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.iS  Your spells (describe)TypeFailure Level a - FoxfireConjuration/Firei p1%1  b - ScorchFire1% 2  c + Flame WaveConjuration/Fire 1% 4  d - Forge Blazeheart Golem Fire/Forgecraft 12% 4 iRSelect a spell to describeiA[!]/[I] toggle spell headersi  im#............#Stats the Arsonist#.!..........#Gargoyle of Vehumet *.....#............#Health: 69/69 ========================#............#Magic: 22/22 ========================#....[.......#AC: 20Str: 12#......>.....#EV: 10Int: 20i#....>.......#SH: 4Dex: 10#............#XL: 11 Next: 37% Place: Dungeon:9#.†......@...#Noise: ---------  Time: 13490.7 (0.0)#............#w) staff of conjuration#.)).........#Cast: Foxfire#............#i/#............##............############### iX_You drop a +0 ring mail. _You now have 530 gold pieces (gained 12). _You see here a staff of conjuration. _w - a staff of conjurationYou unwield your +1 war axe. _w - a staff of conjuration (weapon)i'iQ(iK7i: i  i wInventory: 38/52 slots Hand Weapons (go to first with ))  h - a +1 war axe Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  v - a +0 chain mail  i D - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration (weapon) Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration Wands (go to first with /)x - a wand of flame (31)  i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] iԭh - a +1 war axe. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.0; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 3.0 XLs. Damage rating: 14 (Base 11 x 105% (Str) x 114% (Skill) + 1 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon.  iIt can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “‘God speed the kiss,’ said Max, and Katie sigh'd,  With pray'rful palms close seal'd, ‘God speed the axe!’” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. i( i/ i:#............#Stats the Arsonist#.!..........#Gargoyle of Vehumet *.....#............#Health: 69/69 ========================#............#Magic: 22/22 ========================#....[.......#AC: 20Str: 12#......>.....#EV: 10Int: 20#....>.......#SH: 4Dex: 10#............#XL: 11 Next: 37% Place: Dungeon:9#.†......@...#Noise: ---------  Time: 13490.7 (0.0)#............#h) +1 war axe#.)).........#Cast: Foxfire#............##............##............######### im;r###### _You now have 530 gold pieces (gained 12). _You see here a staff of conjuration. _w - a staff of conjurationYou unwield your +1 war axe. _w - a staff of conjuration (weapon)  You unwield your staff of conjuration. iHA1.7 (1 iEM iQ2 _You see here a staff of conjuration. _w - a staff of conjuration  You unwield your +1 war axe. _w - a staff of conjuration (weapon)  You unwield your staff of conjuration.  iQ$_h - a +1 war axe (weapon) i{q  ihr  Your spells (describe)TypeFailure Level  ir pa - FoxfireConjuration/Fire1%1  b - ScorchFire1% ir 2  c + Flame WaveConjuration/Fire 1% 4  i s id - Forge Blazeheart GolemFire/Forgecraft12% iMs 4 Select a spell to describe[!]/[I] toggle spell headers i6 Flame Wave  ivBlasts the caster's surroundings with a wave of fire. If the caster maintains focus and supplies the spell with magical power (by waiting in place and not taking any other actions), more and larger flame waves will radiate outward.  i=Level: 4Schools: Conjuration/FireFail: 1%  i.Power: 47% Damage: 2d12 (max 2d21)  i/,Range: 3  Noise: Loud Miscasting this spell causes magic contamination and also deals up to 9 irresistible or fire damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.il Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2  c + Flame WaveConjuration/Fire 1% 4  d - Forge Blazeheart Golem Fire/Forgecraft 12% 4 Select a spell to describe[!]/[I] toggle spell headersi?v Foxfire Conjures two balls of burning swamp gas adjacent to the caster. The balls will rapidly seek the nearest monster and burn them. They will dissipate harmlessly if unable to reach a target or if the caster swaps places with them. Level: 1Schools: Conjuration/FireFail: 1%  Power: 100% i?Damage: 2x1d9  Range: N/A  Noise: Almost silent Miscasting this spell causes magic contamination. Vehumet supports the use of this spell.i  Your spells (describe)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2  c + Flame WaveConjuration/Fire 1% 4  d - Forge Blazeheart Golem Fire/Forgecraft 12% 4 Select a spell to describe[!]/[I] toggle spell headersi- V Scorch Scorches a random foe. Those injured by this have their resistance to fire burned away for a short time. Level: 2School: FireFail: 1%  Power: 100% Damage: 2d9  Range: 3  Noise: Loud Miscasting this spell causes magic contamination. i Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.i.s Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2  c + Flame WaveConjuration/Fire1%i.....#EV: 10Int: 20#....>.......#SH: 4Dex: 10#............#XL: 11 Next: 37% Place: Dungeon:9#.†......@...#Noise: ---------  Time: 13491.7 (0.0)#............#h) +1 war axe#.)).........#Cast: Foxfire#............##............#ie#............############### _You see here a staff of conjuration. _w - a staff of conjurationYou unwield your +1 war axe. _w - a staff of conjuration (weapon)  You unwield your staff of conjuration. _h - a +1 war axe (weapon)ii2iii  Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c + Flame WaveConjuration/Fire 1% 4 d - Forge Blazeheart GolemFire/Forgecraft12%4 Select a spell to describe[!]/[I] toggle spell headersi=6 Flame Wave i2>DBlasts the caster's surroundings with a wave of fire. If the caster maintains focus and supplies the spell with magical power (by waiting in place and not taking any other actions), more and larger flame waves will radiate outward. Level: 4Schools: Conjuration/FireFail: 1%  Power: 47% ic>-Damage: 2d12 (max 2d21)  Range: 3  i>^Noise: Loud Miscasting this spell causes magic contamination and also deals up to 9 i>irresistible or fire damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.i  Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2  c + Flame WaveConjuration/Fire 1% 4  d - Forge Blazeheart Golem Fire/Forgecraft 12% 4 ir Select a spell to describe[!]/[I] toggle spell headersiY3 Foxfire iConjures two balls of burning swamp gas adjacent to the caster. The balls will rapidly seek the nearest monster and burn them. They will dissipate harmlessly if unable to reach a target or if the caster swaps places with them. Level: 1Schools: Conjuration/FireFail: 1%  Power: 100% Damage: 2x1d9  Range: N/A  Noise: Almost silent Miscasting this spell causes magic contamination. Vehumet supports the use of this spell.i0 Your spells (describe)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2  c + Flame WaveConjuration/Fire 1% 4  d - Forge Blazeheart Golem Fire/Forgecraft 12% 4 Select a spell to describe[!]/[I] toggle spell headersiii##............#Stats the Arsonist#.!..........#Gargoyle of Vehumet *.....#............#Health: 69/69 ========================#............#i5$pMagic: 22/22 ========================#....[.......#AC: 20Str: 12#......>.....#EV: 10Int: 20#....>.......#SH: 4iz$Dex: 10#............#XL: 11 Next: 37% Place: Dungeon:9i$#.†......@...#Noise: ---------  Time: 13491.7 (0.0)#............#h) +1 war axe#.)).........#Cast: Foxfirei,&%#............##............##............############### _You see here a staff of conjuration. _w - a staff of conjurationYou unwield your +1 war axe. _w - a staff of conjuration (weapon)  You unwield your staff of conjuration. _h - a +1 war axe (weapon)ie2i,3i>iOCiL Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c + Flame WaveConjuration/Fire 1% 4 d - Forge Blazeheart GolemFire/Forgecraft12%4 Select a spell to describe[!]/[I] toggle spell headersi#ii"+#............#Stats the Arsonist#.!..........#Gargoyle of Vehumet *.....#............#Health: 69/69 ========================#............#Magic: 22/22 ========================#....[.......#AC: 20Str: 12#......>.....#EV: 10Int: 20#....>.......#SH: 4Dex: 10#............#i+XL: 11 Next: 37% Place: Dungeon:9#.†......@...#Noise: ---------  Time: 13491.7 (0.0)#............#h) +1 war axe#.)).........#Cast: Foxfire#............##............#i,#............############### _You see here a staff of conjuration. _w - a staff of conjurationi',You unwield your +1 war axe. _w - a staff of conjuration (weapon)  You unwield your staff of conjuration. iK,_h - a +1 war axe (weapon)i?4iTi% i Inventory: 38/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration ib rWands (go to first with /)x - a wand of flame (31) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iq"  E - a +0 hat (worn)F0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L2 robe of willpower (worn)  p - a +0 kite shield  v - a +0 chain mail ior D - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength ir l - an amulet of guardian spirit  y - an amulet of magic regeneration Wands (go to first with /) ir x - a wand of flame (31)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  ir_J - a wand of warping (2) Scrolls?i sqa - 2 scrolls of revelation21%iR D - a +0 buckler  l - an amulet of guardian spirit  e - 2 scrolls of fear  r - a scroll of vulnerabilityI - a scroll of enchant armour Potions (go to first with !)  b - 2 potions of magic43iߪ  l - an amulet of guardian spirit  J - a wand of warping (2)d - 3 potions of brilliance7ib  J - a wand of warping (2)  a - 2 scrolls of revelationg - 2 potions of mightic952i} a - 2 scrolls of revelation  r - a scroll of vulnerabilityi - 5 potions of ambrosia  j - 4 potions of curing60 i-iD - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration  a - 2 scrolls of revelation  r - a scroll of vulnerability47 iȸ  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  v - a +0 chain mail  i y - an amulet of magic regeneration  a - 2 scrolls of revelation26 i`2 u - a +1 pair of boots (worn)  E - a +0 hat (worn)  c - a +6 ring of strength  y - an amulet of magic regeneration17!i w - a staff of conjuration. A staff that increases the power of conjurations cast by its wielder. If the wielder is skilled in Evocations and Conjurations, they can blast those they strike with pure energy. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 0.8 XLs. Damage rating: 5 (Base 5 x 105% (Str) x 114% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {magical staff} Menu/colouring prefixes: identified melee magical staff _________________ “Bashō Osho said to his disciples, ‘If you have a staff, I will give you a (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe."iDm "iKs "ic} <#............#Stats the Arsonist#.!..........#Gargoyle of Vehumet *.....#............#Health: 69/69 ========================#............#Magic: 22/22 ========================#....[.......#AC: 20Str: 12#......>.....#EV: 10Int: 20#....>.......#"i} 8SH: 4Dex: 10#............#XL: 11 Next: 37% Place: Dungeon:9#.†......@...#Noise: ---------  Time: 13491.7 (0.0)#............#"i.~ w) staff of conjuration#.)).........#Cast: Foxfire#............##............##............############### "iN~ _w - a staff of conjurationYou unwield your +1 war axe. _w - a staff of conjuration (weapon)  "iu~ iYou unwield your staff of conjuration. _h - a +1 war axe (weapon)  You unwield your +1 war axe."i H2.7 (1  You unwield your +1 war axe. _w - a staff of conjuration (weapon)  You unwield your staff of conjuration. _h - a +1 war axe (weapon)  You unwield your +1 war axe. _w - a staff of conjuration (weapon)#ig#iԖ Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2 #i c + Flame WaveConjuration/Fire 1% 4 d - Forge Blazeheart Golem#i&2Fire/Forgecraft12%#io4 Select a spell to describe[!]/[I] toggle spell headers$iC Foxfire Conjures two balls of burning swamp gas adjacent to the caster. The balls will rapidly seek the nearest monster and burn them. They will dissipate harmlessly $i if unable to reach a target or if the caster swaps places with them. Level: 1Schools: Conjuration/FireFail: 1%  Power: 100% Damage: 2x1d9  $i bRange: N/A  Noise: Almost silent Miscasting this spell causes magic contamination. $iř 'Vehumet supports the use of this spell.&i+  Your spells (describe)TypeFailure Level  a - FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2  c + Flame WaveConjuration/Fire 1% 4  d - Forge Blazeheart Golem Fire/Forgecraft 12% 4 Select a spell to describe[!]/[I] toggle spell headers'i1 Flame Wave Blasts the caster's surroundings with a wave of fire. If the caster maintains focus and supplies the spell with magical power (by waiting in place and not taking any other actions), more and larger flame waves will radiate outward. Level: 4Schools: Conjuration/FireFail: 1%  Power: 64% Damage: 2d15 (max 2d21)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination and also deals up to 9 irresistible or fire damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.)i5  Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2  c + Flame WaveConjuration/Fire 1% 4  d - Forge Blazeheart Golem Fire/Forgecraft 12% 4 Select a spell to describe[!]/[I] toggle spell headers+ifW+i"`+iOr#............#Stats the Arsonist#.!..........#Gargoyle of Vehumet *.....#............#Health: 69/69 ========================#............#Magic: 22/22 ========================#....[.......#AC: 20Str: 12#......>.....#EV: 10Int: 20#....>.......#SH: 4Dex: 10#............#XL: 11 Next: 37% Place: Dungeon:9#.†......@...#Noise: ---------  Time: 13492.7 (0.0)#............#w) staff of conjuration#.)).........#Cast: Foxfire#............##............##............###+ir [40m############You unwield your +1 war axe. _w - a staff of conjuration (weapon)  You unwield your staff of conjuration. _h - a +1 war axe (weapon)  You unwield your +1 war axe. _w - a staff of conjuration (weapon)+iw4+i!+i2,iY,ibInventory: 38/52 slots Hand Weapons (go to first with ))  h - a +1 war axe Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler ,icjMagical Staves (go to first with |)  w - a staff of conjuration (weapon) Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration Wands (go to first with /)x - a wand of flame (31) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-i>ch - a +1 war axe. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.0; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 3.0 XLs. Damage rating: 14 (Base 11 x 105% (Str) x 114% (Skill) + 1 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the -i`wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ -iŵ“‘God speed the kiss,’ said Max, and Katie sigh'd,  With pray'rful palms close seal'd, ‘God speed the axe!’” -i{(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe..i].ie.ipt#............#Stats the Arsonist#.!..........#Gargoyle of Vehumet *.....#............#Health: 69/69 ========================#............#Magic: 22/22 ========================#....[.......#AC: 20Str: 12#......>.....#EV: 10Int: 20#....>.......#SH: 4Dex: 10#............#XL: 11 Next: 37% Place: Dungeon:9#.†......@...#Noise: ---------  Time: 13492.7 (0.0)#............#.ipqh) +1 war axe#.)).........#Cast: Foxfire#............##............##............############### _w - a staff of conjuration (weapon)  You unwield your staff of conjuration. _h - a +1 war axe (weapon)  You unwield your +1 war axe. _w - a staff of conjuration (weapon)  You unwield your staff of 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#..../i.# /io #..#/iu #....@.......# /i #..#/i  #......>.....# /i< #..#/in^ #....>/i(.# /i #..#/i A #./i5.# /i] #..#/iK #.†/i5....# /i#[.#/iB #../i .# /iA #..#/ioW #.))/i(.# /i #..#/i* #/i6(.# /i` #..#/i* #/i .#/i/i!/i*7.7 (4/i+/i /iu /i #.#/iI #..# /iZ #.#/i^ #..#########.# /i ###.#/i) #/ih.# /i ....#/i' #/i[,.....# #/i#).#/i) #/i*(...# /iN* #..#/i@ #./i.# /i&> #).#/iwU #.!/i.# /iH #<)#/i:) #/ir.# /iJ #.)#/i) #/i.# /iE* #..#/iu #....[.......# /i* #..#/i #......>.....# /iS* #..#/i^ #....>/i.# /i.* #..#/ijA #./i.# /i* #..#/i'K #.†/ii./i.# /i> #[.#/iB #../il.# /i* #..#/ipW #.))/i.# /i=* #..#/ip* #/i .#/i2You see here a +0 ring mail./i=/i?/i@"8.7 (5 /i A_/ib/i.q #[# #..# #.# #..#  #.# #..#########.# ####.# #.# )....# #.....# ###).# #/i/(...# #..# #..# #).# #.!.# #<)# #.# #.)# #.....# #..# #....[.......# #..# #......>..# #..# #....>..# #..# #...# #..#/i0 #.†...# #[.# #....# #..# #.)).#/iL/i8M*9.7 (6/iV/i  #.# #..# #[# #..# #.#/iM #..#  #.# #..#########.# #####.# #.# [)....#/i #.....# 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#...# # #...# # #...# .# #...# # #.@.# # #......... ########## ########## <iu1A4.7 (66<i7<i71.>.....# #...# >.......# #...# .# #...# # #...# # #...# # #...# # #...# # #...#####..# #..@....... ######### ###########<iA5.7 (67<i<i>.....# #...# .# #...# # #...# # #...# # #...# # #...# # #...# # #...#####.# #... #<iW6.7 (68<if>.....# #...# # #...# # #...# # #...# # #...# # #...# # #...# ## #...#####...## #...# #<ij=A7.7 (69<i?<i<.....# #...# # #...# # #...# # #...# # #...# # #...# # #...# .# # #...#####...# # #...#  # 8.7 (70<i[Zm# #...# # #...# # #...# # #...# # #...# ## #...# .## #...# ..# # #...#####...# # #...#  #<iB[ <icA9.7 (71<iNh<ip# #...# # #...# !..## #...# ...## #...# ...## #...# .C.# # #...# ...# # #...# ...# # #...#####...# # #...#  # C   cyclops (missile, wandering)<ii  A cyclops comes into view.<ih?C.<i-80.7 (72<i<iz 3 _Found a potion of brilliance.=i CvvCally target)You conjure some foxfire!=ih1--===1.7 (1.0) =i(=i) _The cyclops shouts!=iX=iWB=iU vv§§§§§§§You conjure some foxfire! The foxfire hits the cyclops.=i\ =i =i, =iA vC.The cyclops is lightly wounded.  The foxfire hits the cyclops.=i =iQ .C.§§§§§§v@§=i@% 0-----2§§§§=i8( 5 _The cyclops is lightly wounded.=iF ....v.v=iŊ i19----3=i =i / _You conjure some foxfire!>i2>iD...# #...#Stats the Arsonist ...# #...# !..#Gargoyle of Vehumet *..... ...# #...# ...#Health: 69/69 ======================== ...# #...# ...#Magic: 19/22 ====================---- ...# #...# .C.#AC: 20Str: 12 ...# #...# ...#EV: 10Int: 20 ...# #...# ...#SH: 4Dex: 10 ...# #...#####v..#XL: 11 Next: 37% Place: Dungeon:9 ...# #......v@v..#Noise: =--------  Time:[39;4>i]9m 13683.7 (0.0) #### #############h) +1 war axeCast: FoxfireC   cyclops (missile, ally target) _The cyclops shouts!  You conjure some foxfire! The foxfire hits the cyclops.  The cyclops is lightly wounded.  The foxfire hits the cyclops. _The cyclops is lightly wounded. _You conjure some foxfire!>iR"4>i)>i.c _There is not enough space to conjure foxfire!>i..>iB...# #...#Stats the Arsonist ...# #...# !..#Gargoyle of Vehumet *..... ...# #...# ...#Health: 69/69 ======================== ...# #...# ...#Magic: 19/22 ====================---- ...# #...# .C.#AC: 20Str: 12 ...# #...# ...#EV: 10Int: 20 ...# #...# ...#SH: 4Dex: 10 ...# #...#####v..#XL: 11 Next: 37% Place: Dungeon:9 ...# #......v@v..#Noise: =--------  Time:[39;4>iC9m 13683.7 (0.0) #### #############h) +1 war axeCast: FoxfireC   cyclops (missile, ally target)You conjure some foxfire! The foxfire hits the cyclops.  The cyclops is lightly wounded.  The foxfire hits the cyclops. _The cyclops is lightly wounded. _You conjure some foxfire! _There is not enough space to conjure foxfire!>iFc _There is not enough space to conjure foxfire!>iw>i...# #...#Stats the Arsonist ...# #...# !..#Gargoyle of Vehumet *..... ...# #...# ...#Health: 69/69 ======================== ...# #...# ...#Magic: 19/22 ====================---- ...# #...# .C.#AC: 20Str: 12 ...# #...# ...#EV: 10Int: 20 ...# #...# ...#SH: 4Dex: 10 ...# #...#####v..#XL: 11 Next: 37% Place: Dungeon:9 ...# #......v@v..#Noise: =--------  Time:[39;4>i09m 13683.7 (0.0) #### #############h) +1 war axeCast: FoxfireC   cyclops (missile, ally target)The cyclops is lightly wounded.  The foxfire hits the cyclops. _The cyclops is lightly wounded. _You conjure some foxfire! _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire!>i$ >iU_There is not enough space to conjure foxfire!>i^0 >iV .# #...#.# #...# !..#.# #...# ...#.# #...# ...#.# #...# .C.#.# #...# ...#.# #...# ...#.# #...#####v..#.# #......@.v..## # >i] .§Cv§§§§C   cyclops (missile, ally target)>i] 3-4.7 (1>ig >ibh §>ih §>ih >il  >il >i-m *_Your foxfire dissipates!>izm ?i .# #...#.# #...# !..#.# #...# ...#.# #...# ...#.# #...# ...#.# #...# .§C#.# #...# .v§#.# #...#####§§.#.# #.§..## # ?iE"2....?i"]20=-5?i)?i.?i3?i?i.>.....# #...#.# #...# !..#.# #...# ...#.# #...# ...#.# #...# ...#.# #...# .§C#.# #...# .v.#.# #...#####...#.# #....@......## #?i7;6?i)?i".>.....# #...#.# #...# !..#.# #...# ...#.# #...# ...#?i#.# #...# ...#.# #...# .§C#.# #...# .v.#.# #...#####...#.# #...@.......## #?i5+?i+*7.7 (2?i5?i#:?i:?i@?iTC?i2 ..?i3 ?i8 ?id (.>.....# #...# >.# #...# !..#?i .# #...# ...#.# #...# ...#.# #...# ...#.# #...# .§C#?i y.# #...# .v.#?i .# #...#####...#.# #..@.?i* H.## #?iE ?i V8.7 (1?i] .>.....# #...# .>.# #...# !..#.# #...# ...#.# #...# ...#.# #...# ...#.# #...# .§C#.# #...# .v.#.# #...#####...#.# #.@...## #?io CC   cyclops (missile)=9.7 (2?i > #...# .> #...# !..#  #...# ...#  #...# ...#  #...# ...#  #...# .§C#  #...# .v.#  #...#####C..#  #.@.........#  ############# ?ig > #...#> #...# !..#  #...# ...#  #...# ...#  #...# ...#  #...# .§C#  #...# .v.# ?i { #...#####C..#  #.@.........#  #############   ?i ?i ?i ?ip! ^ _A cyclops is nearby!?i ?ix ?ip ?i @iY@iv.v....C, ally target)@i7T19-=@ig90.7 (1@i @iR$/ _You conjure some foxfire!@iB@i@i#@i §v@§§§§v You conjure some foxfire! The foxfire hits the cyclops!@ig§vvv@§§§§.-1@iKmV§§@iWpb _The cyclops is moderately wounded.@i# @i]# @i& @i' @i- ~ §§v§@§§v§Cv@i". fYou conjure some foxfire!  The foxfire hits the cyclops but does no damage.@ik B@i §v§§§@vv.vC.@i T8-2@i j§§§§@i L _The cyclops is moderately wounded.@i @i1& ,@ij, +§v§§vThe cyclops is moderately wounded.  The foxfire hits the cyclops but does no damage. _The cyclops is moderately wounded.@i, iYou conjure some foxfire!  The foxfire hits the cyclops but does no damage.@iЮ B@ic B@i §§§§@§vvv  The foxfire hits the cyclops but does no damage. _The cyclops is moderately wounded.You conjure some foxfire!  The foxfire hits the cyclops but does no damage.  The cyclops is moderately wounded..@i: B@iC c §§§@iQC The cyclops is moderately wounded.The foxfire hits the cyclops but does no damage.@i= @iE .§.vv@§§v.@i _7--3@ia E§§@i b _The cyclops is moderately wounded.@in@ic §§v§@§§vvYou conjure some foxfire! The foxfire hits the cyclops.AiAAiXBAiBAiBAiJ §The cyclops is heavily wounded.The foxfire hits the cyclops.AiyAi,Aij §C. The cyclops is heavily wounded.The foxfire hits the cyclops!AiWAi_v§§§@v..C.Ai`_6--4AigO§§Aisj` _The cyclops is severely wounded.Ai\Aic\Ai\Ai\Ai\AicQ §§§Ai;d§@§vv You conjure some foxfire! The foxfire hits the cyclops.Ai,Ai^ §§The cyclops is almost dead.The foxfire hits the cyclops but does no damage.AiqAi0x§.vv@§§.Aixa5--5Ai L§§Ai  AiU_The cyclops is almost dead.Ai3i,Aip §.§§vYou conjure some foxfire! The foxfire hits the cyclops.AiAi Ai%.v§v.C.AiP@-6AiHAi[ _The cyclops is almost dead.Ai > #...# .> #...# !..#  #...# ...#  #...# ...#  #...# ...#  #...# .§C#  #...# .v.#  #.v§#####...#  #v@v.C......#  ############# Ai#> #...#> #...# !..#  #...# ...#  #...# ...#  #...# ...#  #...# .§C#  #...# .v.#  #.v§#####...#  #v@v.C......#  #############   Ai6+4Ai52;§AiD5^ _A cyclops is nearby!BiBi[.. ...> >!..§C..# .v.@§#####. .........BiSv.v.C...... ########## #############Biؓ,Bi5 §§v§vYour foxfire dissipates!The foxfire hits the cyclops.BiBi ,Bi&  The cyclops is almost dead.The foxfire hits the cyclops.  You kill the cyclops!Bi+G§§v( Bi[Biki.§§§.Bi743-7BiR§§§BiZ _Vehumet accepts your kill.Bitd§-BiO§§Bia (...Bi;8BiXBi*9.7 (2Bi$Biv+B700.7 (3Bic3Bi:@1.7 (4CiiCiw p6=2.7 (5CiCi@3.7 (6Ci`Ci6&@4.7 (7Ci6,Ci4Ci 5*5.7 (8Ci4?CiAF\=6.7 (9CiLCiRr7=7.7 (10.0)CifUCimYCi/Z+8.7 (11Ci\Ci`A9.7 (12CicCijB10.7 (13CipCiFx]=1.7 (14CiCiA2.7 (15CiCiSo8=3.7 (16CiCiCi+4.7 (17CiVCiA5.7 (186.7 (19Ci9=Cij$7.7 (20CiCi6A8.7 (21CiCiRo9=9.7 (22Ci&CiB20.7 (23CiCiA1.7 (24CiCiS$A2.7 (25Ci+Ci29=Ci{2$3.7 (26Ci5ACiS20=4.7 (27Ci>ZA5.7 (28Ci`CigA6.7 (29CignCiovCiZw+7.7 (30Ciq}CiCiW@=8.7 (31CiCioA9.7 (32CieCi1p1=30.7 (33CiCiŰA1.7 (34CiCiA2.7 (35Ci1CiA3.7 (36CiCi]=4.7 (37CiCip2==5.7 (38CiCi  .>.....# #...# >.......# #...# !..# ..# #...# ...# # #...# ...# # #...# ...# # #...# .§C# # #...# .v.# # #...#####...# Ci # #..@.(......# ######### #############  _Magic restored.CiA6.7 (39Ci,Ci->.....# #...# .# #...# !..# # #...# ...# # #...# ...# # #...# ...# Ci# #...# .§C# # #...# .v.# # #...#####...# # #...@(......#  # Cih%A7.7 (40Ci$+Ciq1>.....# #...# # #...# !..# # #...# ...# # #...# ...# # #...# ...# # #...# .§C# # #...# .v.# # #...#####...# # #....@......#  # Ci=A8.7 (41CiԾCi-E; .....# #...# # #...# !..# # #...# ...# # #...# ...# # #...# ...# # #...# .§C# # #...# .v.# # #...#####...# # #....(#  #  You see here 4 large rocks.CiMCi$NO==9.7 (42 _CiVUCi# #...# # #...# !..# # #...# ...# # #...# ...# # #...# ...# # #...# .§.# # #...# ...# # #...#####...# # #....(.@....#  #Ci CiB40.7 (43CiCipC# #...# # #...# !..# # #...# ...# # #...# ...# # #...# ...# Ciqz# #...# ...# # #...# ...# # #...#####...# # #....(..@...#  # Ci yA1.7 (44Ci~Ci\# #...# # #...# #!..# # #...# #...# # #...# #...# # #...# #...# # #...# #...# CiZ # #...# #...# # #...#####...# # #....(...@..#  # CiZCi+2.7 (45CiCi~+.!Ci..# ..##### ......(...... ### #############CiA3.7 (46CiԨCi0H.!..# ..##### ......(...... ### #############Ci7A4.7 (47Ci<CiSM.!..# ..##### ..# #....(......##CiA5.7 (48CiCi_M.!..# ..# #...#####...#CijaCickcc   centaur warrior (wandering)Ci>l,6.7 (49CiGsCi} _A centaur warrior comes into view. It is wielding a +0 flail.Di>  You conjure some foxfire!DiFDiv.cvvcally target)1--==7.7 (1.0) DiDi%1 _The centaur warrior shouts!DiF,Di+G,DiGDiyHDiQ vv§§§You conjure some foxfire!  The foxfire hits the centaur warrior but does no damage.Di1 vc§The centaur warrior is moderately wounded.The foxfire hits the centaur warrior but does no damage.DiUd.c§§§v§vDi ih0----8Dinl§§§§DiGi%  Gi<"Q - a +6 ring of dexterityGiZ-10.2 (51GiGitK _Items here: )) [ †.HiS.HitM.!) ..# #...# #...#Hi%F1.2 (1.0)Hi[ HiM..) ..# #...# #...######Hi]==2.2 (2HiHi@@3.2 (3HiHiR^ M>. ..# #...# #)..#....# _d - 4 potions of brilliance (gained 1)Hi?X@4.2 (4Hi]Hi5IM#.>. ..# #...# #...##...#Hi@5.2 (5HigHiviM#..>. ..# #...# #...##...#Hiz@6.2 (6HiHiE pM. #..>. ..# #...# #...##...#Hi Him RR   efreet (wandering)7.2 (7Hi Hi( _An efreet comes into view. It is wielding a +3 scimitar of flaming.IiIi vWhat do you want to examine? Items  a - ()) a +0 flailb - ([) a +0 robe  c - ()) a +0 shortbow  d - (†) a centaur corpseJivJiJiǗ#.# #...#Stats the Arsonist #.# #...# #...R..Gargoyle of Vehumet *..... #.# #...# #.....JiHealth: 69/69 ======================== ..# #..># #....Magic: 22/22 ======================== ..# #...# #...#AC: 20Str: 12 ..# #...# #...#EV: 10Int: 20 ..# #...# #...#SH: 4Dex: 10 ..# #...# #...#JiӘXL: 11 Next: 49% Place: Dungeon:9 ..# #...# #@..#Noise: ---------  Time: 13817.2 (7.0) ..# #...# #...#Jih) +1 war axe ..# #...# #...#Cast: Foxfire Ji̙..# #...# #...# ..# #...# #...# ..# #...# #...#R   efreet (wandering) ..# #...# #)..# ..# #...# #...# ..# #...# #...#You kill the centaur warrior! _Vehumet accepts your kill.Ji Q - a +6 ring of dexterity _Items here: )) [ †. _d - 4 potions of brilliance (gained 1) _An efreet comes into view. It is wielding a +3 scimitar of flaming.JiJi/Ji.JiJi=Jị○RvvRally target)Jib1--=8.2 (1Ji\Ji/ _You conjure some foxfire!Ji JiM N ○Rvv§Ji W§§§§§§§You conjure some foxfire!Ji6 Jit7 Ji@ °○Rv§§§§v§§§§v§JiA `0---9Ji%I m§§§§JiL E _The foxfire hits the efreet but does no damage.Ji §§§§§§§§You conjure some foxfire!JiBKiE .v§§§The efreet completely resists.KiKi$ .§§v§§§vThe foxfire hits the efreet but does no damage.Ki~' Ki*§*§*§*The efreet gestures at you.The bolt of fire hits your foxfire.  Your foxfire completely resists.Kie$....§v.@.§-====2Kirm:§KiqR _The bolt of fire misses you.KiB,KiKia v§v§§You conjure some foxfire! The foxfire hits the efreet.Kio,Ki3 §§§§The efreet completely resists.Ki< ,KiB c○R..§§v§v§7-=---3KibK Z§§§KigR E _The foxfire hits the efreet but does no damage.OiOi#$An efreet. An imposing, muscular figure engulfed in a cloud of searing flame. Max HP: ~38Will: +AC: +++EV: +rF: ∞rC: x..rPois: +rNeg: ∞rElec: . Threat: High Class: Demonic Size: Large Int: Human You have about 79% to hit with your +1 war axe. It has about 63% to hit you. AttackMax Damage Hit: +3 scimitar (flame) 31 + 15 (flame) It is immune to torment; and resistant to miasma. It can fly. It can open doors. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Bolt of Fire(3d15) (6) b - Fireball(3d15) (5) [!]: Description|QuotePid Piq V#.# #...#Stats the Arsonist #.# #...# #......Gargoyle of Vehumet *..... #.# #...# #.....Health: 69/69 ======================== ..# #..># #....Magic: 17/22 ==================------ Pir ..# #...# #...#AC: 20Str: 12 ..# #...# #..○#EV: 10Int: 20 ..# #...# #.R.#SH: 4Dex: 10 ..# #...# #.§§#XL: 11 Next: 49% Place: Dungeon:9 Pir +..# #...# #@v§#Noise: =--------  Time: 13823.2 (1.0) Pir q..# #...# #v§.#h) +1 war axe ..# #...# #...#Pis Cast: Foxfire ..# #...# #...# ..# #...# #...# ..# #...# #...#R   efreet (ally target) ..# #...# #)..# ..# #...# #...# ..# #...# #...#The bolt of fire hits your foxfire.  Your foxfire completely resists. _The bolt of fire misses you.You conjure some foxfire! The foxfire hits the efreet.  Pit TThe efreet completely resists. _The foxfire hits the efreet but does no damage.PiFu Pi} ^§§§Pi QieQimM.# #...#  .# #...# #......  .# #...# #.....  .# #..># #....  .# #...# #...#  .# #...# #..○#  .# #...# #.R.#  .# #...# #.§§#  .Qi_nj# #...# #.@§#  .# #...# #v§.#  .# #...# #...#  .# #...# #...#  .# #...# #...# Qinv .# #...# #...#  .# #...# #)..#  .# #...# #...#  .# #...# #...# Qio( QiqQi>qQiz v§§@§§§Your foxfire dissipates!Qi,Qi○○R.§@.§.Qi.-4Qi<§Qi E _The foxfire hits the efreet but does no damage.Qio °°..  You barely miss the efreet.The efreet hits you with a +3 scimitar of flaming!Qiqp j4-------===5.7 (1.5 Qi^v QiFz + _The efreet burns you.Rii  You hit the efreet but do no damage.Riu ******The efreet gestures at you.Ri+ @.....  The bolt of fire hits you! You resist.Ri3 ******The efreet gestures at you.Riɾ..@.....31--------------====7.3 (1.6 RiaRi@< _The bolt of fire hits you! You resist.Ri+  You barely miss the efreet.The efreet hits you with a +3 scimitar of flaming.Ri_0-------8Ri*h==---8.9RieRiНS _The efreet barely misses you.Ri  You slash the efreet!  The efreet is moderately wounded.Ri W=--30.4 (1.5 Ri) RiF = _The efreet hits you but does no damage.Si;  You hit the efreet but do no damage.The efreet is moderately wounded.The efreet barely misses you. #########The efreet gestures at you.The fireball explodes! The fireball engulfs you. You resist.SiSiV}.R..@....Si]26-=======2.0 (1.6 SiSiU _The fireball engulfs the efreet. The efreet completely resists.Si   You hit the efreet.  The efreet is moderately wounded.Si* ******The efreet gestures at you.SiSis D@..Si ...Si 37-Si 9====-----3.6Si% Sie) R _The bolt of fire misses you.TiU:  #...# #...# #......  #...# #.....  #..># #....  #...# #...#  #...# #...#  #...# #...#  #...# #.R.#  #...# #.@.#  #...# #...#  #...# #...#  #...# #...#  #...# #...#  #...# #...#  #...# #)..#  #...# #...#  #...# #...# You barely miss the efreet.The efreet is moderately wounded.Tiy #...# #...# #......  #...# #.....  #..># #....  #...# #...#  #...# #...#  #...# #...#  #...# #.R.#  #...# #.@.# Ti #...# #...#  #...# #...#  #...# #...#  #...# #...#  #...# #...#  #...# #)..#  #...# #...#  #...# #...# Ti&R  #...# #...# #......  #...# #.....  #..># #....  #...# #...#  #...# #...#  #...# #...#  #...# #.R.#  #...# #.@.#  #...# #...# Ti& #...# #...#  #...# #...#  #...# #...#  #...# #...#  #...# #)..#  #...# #...#  #...# #...# The efreet hits you with a +3 scimitar of flaming!  Ti&@* * * LOW HITPOINT WARNING * * *Ti n #...# #...# #......  #...# #.....  #..># #....  #...# #...# TiL! #...# #...#  #...# #...#  #...# #.R.#  #...# #.@.#  #...# #...#  #...# #...#  #...# #...# Ti! #...# #...#  #...# #...#  #...# #)..#  #...# #...#  #...# #...# Ti~.  The efreet burns you.  * * * LOW HITPOINT WARNING * * *Ti8 ******The efreet gestures at you.Ti@.....15---------5.2Ti,TiR _The bolt of fire misses you.UiInventory: 43/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration  Q - a +6 ring of dexterity Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ui   u - a +1 pair of boots (worn)E0 hat (worn)  F - a +0 pair of gloves (worn)K1 buckler of fire resistance (worn)  L2 robe of willpower (worn)  p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn) Ui  G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration  Q - a +6 ring of dexterity Wands (go to first with /)x - a wand of flame (31)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2)14%Uij  w - a staff of conjuration  Q - a +6 ring of dexterity Scrolls (go to first with ?)a - 2 scrolls of revelation  e - 2 scrolls of fear  r - a scroll of vulnerabilityI - a scroll of enchant armour  M - 2 scrolls of noise  P - a scroll labelled NUORIU CUAQES Potions (go to first with !)42ViB Q - a +6 ring of dexterity  H - a wand of paralysis (7)  b - 2 potions of magicd - 4 potions of brilliance  g - 2 potions of might53Vi V H - a wand of paralysis (7) Viv a - 2 scrolls of revelationi - 5 potions of ambrosia  j - 4 potions of curing  k - 3 potions of moonshine64ViL U  a - 2 scrolls of revelation Vi8M  e - 2 scrolls of fearm - a potion of enlightenment7WiI e - 2 scrolls of fear. A scroll that causes great fear in nearby foes, causing them to flee until attacked, cornered, or enough time has passed. Non-living, undead and plant monsters cannot be feared, and berserk or frenzied monsters are also immune. Wi_It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ Wi“I will revenge my injuries: if I cannot inspire love, I will cause fear.”  -Mary Shelley, _Frankenstein, or the Modern Prometheus_, WiVol. II, Chapter 9. 1818 (1st Ed.) (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.XiXiXiI.# #...#  Stats the Arsonist .# #...# #......  Gargoyle of Vehumet *..... .# #...# #.....  Health: 15/69 =====------------------- .# #..># #....  Magic: 19/22 ====================---- .# #...# #...#  AC: 20Str: 12 .# #...# #...#  EV: 10XiIInt: 20 .# #...# #...#  SH: 4Dex: 10 .# #...# #.R.#  XL: 11 Next: 49% Place: Dungeon:9 .# #...# #.@.#  Noise: ==-------  Time: 13835.2 (0.0) .# #...# #...#  h) +1 war axe .# #...# #...#Xi:i  Cast: Foxfire .# #...# #...# .# #...# #...#XiZ .# #...# #...#Xi  R   efreet (fleeing) .# #...# #)..# .# #...# #...#Xi .# #...# #...# * * * LOW HITPOINT WARNING * * *The efreet burns you.  Xi* * * LOW HITPOINT WARNING * * *The efreet gestures at you. _The bolt of fire misses you.As you read the scroll of fear, it crumbles to dust.XiXiJR○Xi;N6--6.2 (1XiuXime  The efreet burns you.  * * * LOW HITPOINT WARNING * * *The efreet gestures at you. _The bolt of fire misses you.  As you read the scroll of fear, it crumbles to dust. _You assume a fearsome visage. The efreet looks frightened!Xi #.# #...# #...... #.# #...# #..... .# #..># #.... .# #...# #...# .# #...# #...# .# #...# #.R.# Xi# .# #...# #.○.# .# #...# #...# .# #...# #@..# .# #...# #...#XiI  .# #...# #...# Xil .# #...# #...#Xi J.# #...# #...#.# #...# #)..# Xi :.# #...# #...#.# #...# #...#XiR }.# #...# #...#Xib Xib PR○°Xi A--7Xi Xi b _The efreet prays for help.YihY_ .> .#R○.°.).###Yi[Yi^bVR○°.Yib&8YiiYikYi1/M.> .R#○°..).###.(...Yi~0Yi9R○°.Yi9 7Yi$:N20=9Yi@YikCYiӰ 3Yi YiE  .○#°..)....# ### #############YiO K.40YiU Yi'  ..).#####Yi @1.2 (2Yit Yip c ..Yix 78Yiy 5=2.2 (3Yi Yi  .)Items here: )) [ †.Yi Yi M=3.2 (4 _Yi Yi Yi$ Yi& Yi8 ,...Yi YiN YiVw ).###Yi^@4.2 (1YigeYi ).###.(...#Yi3Yi9=1=5.2 (2YiZiJ).###...(... ############# ZixR@6.2 (3ZiYZi)...####...(... #############Zi@7.2 (4ZieZiZi1#ZiQ5ZiO....ZiZi9v .# #...# #...#.# #...# #...#.# #...# #...#.# #...# #)..#.# #...# #...#.# #...# #...#Ziv .# #...# #...#.# #...#####...#.# #....(..@...## #Zi} Zi~ *8.2 (1Zib Zi _.# #...# #...#.# #...# #...#.# #...# #...#.# #...# #)..#.# #...# #...#.# #...# #...#.# #...# #...#.# #...#####...#.# #....(.@....## #Zi{ w20=9.2 (2Zi Zi .# #...# #...#.# #...# #...#Zid .# #...# #...#.# #...# #)..#.# #...# #...#Ziɧ N.# #...# #...#.# #...# #...#.# #...#####...#.# #....(@.....## #Ziذ ZiT S2==50.2 (3Zi Zi. ZiA ZiP [iV=...[i \[it>.....# #...# #...#.# #...# #...#.# #...# #...#.# #...# #)..#.# #...# #...#.# #...# #...#.# #...# #...#.# #...#####...#[i.# #....@......## #[i@1.2 (1[i[i .>.....# #...# #...#.# #...# #...#.# #...# #...#.# #...# #)..#.# #...# #...#.# #...# #...#.# #...# #...#.# #...#####...#.# #...@(......## #You see here 4 large rocks.[i[iU1=2.2 (2 [i_[i[iv [.......# #...# #...#>.....# #...# #...# >.# #...# #...#.# #...# #...#.# #...# #)..#.# #...# #...#.# #...# #...#.# #...# #...#.# #..@#####...# ........# #....(......# ######### #############[i) @3.2 (3[i/ [i0 [i6 [ih9 [i <E.(.[ixJ[ius..# #...# #...# .[.......# #...# #...# ...>.....# #...# #...# .>.# #...# #...#[i.# #...# #...#.# #...# #)..#.# #...# #...#.# #...# #...#.# #.@.# #...#.# #...#####...# [i .........# #....(......# ########## #############[i_[i[i@==4.2 (1[i\i1n.# #...# #...# ...# #...# #...#[.......# #...# #...# ....>.....# #...# #...#>.# #...# #...#.# #...# #...#\if2t.# #...# #)..#.# #...# #...# ).# #@..# #...#.# #...# #...#.# #...#####...# ..........# #....(......# ########### #############\ip<v2=5.2 (2\ivB\ipM.[....>>.) .)....# ..........# #...#####...#\i#\i@6.2 (3\i,\igM.[....>>.) .)\ij.. ..........# #...# #...#\ip\iq*7.2 (4\ix\iy\i5\i\ixri....\i  (...# #...# #...# # #...# #...# # #...# #...# # #...# #...# .# #...# #...# [.......# #...# #...# .>.....# #...# #...# ># #...# #...# # #.@.# #...# \i w# #...# #)..# .# #...# #...# # #...# #...## #...#####...# .........# #....(......# ########## #############\il3=8.2 (1\iZ \i3M.○(.[.. ...>>....) .........# #...# #...######\i:@9.2 (2\iƻ\iW M>...○(.[.. ...>>... .........# #...# #)..##....\i_ A60.2 (3\ie \i M########..>...○(.[.. ...>> .........# #...# #...##...#\i^ \i `4=1.2 (4\i \iԉ \if %M\i  \i \i . \i ########\i R..>\i }...○(.[.. .\i! *..> .>.......# #...# #...##...#\i @2.2 (5\i 4\i ]i]w=.....]iw]i݁]i #.# #...#  #.# #...# #. #######.# #...# #.# #..># #.... ...# #...# #..○# (...# #...# #...# # #...# #...# # #...# #...# # #..@# #...# .# #...# #...# [.......# #...# #...# .> ># #...# #...## []it 33m#...# #)..# ]ik@3.2 (1]i]iM  . #######..>]ilT...○(.. .. [.......# #...# #...##...#]i۳V4.2 (2]ie;$M  . #######..>...○(.. ]i;........# #...# #...##...#]iCZ55.2 (3]iI]i M##.######...#####.  . #######..>...○]i( ........# #...# #...##...#]iE@6.2 (4]i]i pM###......##........(##.######...#####.  . #######..>...○]ip( ........# #...# #...##...#]ix@7.2 (5]i]i]ie]i^iXM###...###.....###......##........(##.######...#####.  . #######......○(. ........# #...# #...#...#...#^i,^iW6=8.2 (1^i^iG ^inU_There is a stone staircase leading down here.^i ^iI ^iK ^i ,^i X^il i7=^i ^i ,^i ^i ^i ^i- ^i 78^i ^i ^i ,^i ^i ,^i ^i+ ,^ic ^i) ^i` T29=^i ^i ^i ^i ^i< ,^iw ^ix ^i L30=^i ^i ,^iO ^iz ^i ^i ^i ^i 91^iK ^i\" ,^i# ^iu% ,^i' ^i.. ^i. S2=^i0 ^iq2 ,^ih3 ^i5 ,^i6 ^i8 ^i9 K3=^ie: ^iE 4^iF ^iH ,^iI ^iK ,^iM ^iO ^iP S5=^iYP ^iR ,^iS ^iU ,^izV ^iX 96^i7Y (=^iWZ ^i[ ,^i_^ ^i_ ^i9_ ^i]` ^itb ^ib 27^ic ^ie ,^ig ^ih ,^i j ^il ,^iNo ^iq ^iq L8=^ir ^it ,^iu ^iPx ,^iEy ^i{ ^i{ 59=^i | ^i} ^i# ,^i[ ^i? ,^i: ^i ^i< :40^i͇ ^i ,^iT ^i` ,^i ^i ^i L1=^i" ^iM ,^iz ^i ,^i͘ ^i ^i3 #2^iV (=^i ^iW ,^i ^i ,^i ^iߥ ,^i! ^i$ ^ic 23^i ^i ,^io ^iP ^i ^in ^i ^iճ L4=^i ^i ,^i ^id ,^i ^iҽ ^i D5=^i* ^i ,^i- ^i( ,^i{ ^iO i6=^i ^iN ,^i ^ij ^i ^i5 ^in ,^i ^iG ^i K7=^i ^i ,^i ^i ,^i4 ^iz ^i 98^i ^i ^i6 ^i% ^iO ,^iV ^iH ^i &49^i (=^i ^i ,^i ^i ^i ^i ^iL n50=^i{ ^iU ,^if ^i,^i^i,^iO^i^i %1^i}^i ,^i ^i ,^i^i^iU^ixD2=^i]^i,^i^i.,^i^i k3=^iB!^iL#,^i3$^iJ&,^ix'^i);4^i!+^i,,^i.^i0,^i1^i3^i4K5=^i 5^ia7,^i\8^iI:,^i;^iz=,^i>^it@^i@U6=^iA^iD^iCD^iE^i%H^inH^iI^iK^iK%7^iL^i8O,^iP^iQ^iR^iR^iT^i2UK8=^iV^iY^iH[,^i\^igR   efreet (wandering)R^inn    #........(  #...#####.  #.# #...# #.# #...# #.# #...#^in1 #.# #...#   #...#   #..@# #.... 97204.0) #...# #..○# (...# #...# #...#  #...# #...#  #...# #...# ^i oz #...# #...#  #...# #...# [ #..R# #...# ^iEo$> #...# #...# ^ihoI_You start resting._iX   #........(  #...#####.  #.# #...# #.# #...# #.# #...# #.# #...#   #...# _ie  #..@# #....  #...# #..○# (...# #...# #...#  #...#  #...#  #...# #...#  #...#  [ #..R# > #...# _i_it _An efreet is nearby!ciPcilA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.ci ciJ q ###...###.............Stats the Arsonist###......##........(Gargoyle of Vehumet *.....##.######...#####.ciB Health: 58/69 ====================----#.# #...#Magic: 22/22 ========================#.# #...#AC: 20Str: 12#.# #...#EV: 10Int: 20#.# #...# #......SH: 4Dex: 10 #######.# #...# #.....XL: 11 Next: 49% Place: Dungeon:9 ........# #..@# #....Noise: ---------  Time: 13972.2 (104.0) ........# #...# #..○#h) +1 war axe ....(...# #...# #...#Cast: Foxfire ........# #...# #...# ........# #...i 33m# #...# ........# #...# #...#R   efreet (wandering) ........# #...# #...# [.......# #..R# #...# ..>.....# #...# #...# ci _The efreet prays for help. _Items here: )) [ †. _You see here 4 large rocks. _There is a stone staircase leading down here. _You start resting. _An efreet is nearby!ciI ci ciZ ^☼ci ciE 13.0) _ci ciu  You climb downwards.  You hear the roar of battle.ci/  --more--dip2/ .........#  .........#  #........# #........#+#+# #...?........ #..........# #  #J........#...≈ 10 .J<....@....#  .....o.....##  .........#...PP  .........# .PP> ....o....# PPP .......... .. JJ 2 slime creatures (asleep) ..o....... . o   orc wizard (asleep) ########..# oo 2 orcs (asleep) diV4ei JJooJJooooeiThere is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!  The slime creature quivers. x2eiwI====9 (1.7 eiein$  portal closes forever!  The slime creature quivers. x2 _The orc shouts! x2; You hear two shouts!  Found a scroll of teleportation. Found an escape hatch in the ceiling.  eiۼwFound a staircase to the Lair. _There is a stone staircase leading up here.fi:fi6;fiY<fi<fi<fiJ.J.....v.J...o..vo.o.(1 ally target)fiL91--=---40 fiVfi[/ _You conjure some foxfire!fi fi §vYou conjure some foxfire! The foxfire hits the orc.fiB ,fi You conjure some foxfire!  You conjure some foxfire! The foxfire hits the orc.  The orc is severely wounded.  The foxfire hits the orc! fit You kill the orc!  Vehumet accepts your kill.fi̛ )@§v   orcfi fi fih fi$ ,fif+ .J...v§<J..)@§v.fi+ o.o.(ally target)fi/ K-----5fi; ;§fiA 4 _You feel your power returning.fiFfi §v@§You conjure some foxfire! The foxfire hits the orc wizard.gi(gi*gie3 §@§v.The orc wizard is lightly wounded.  The foxfire hits the orc wizard but does no damage.gi5gigi;gigigi5giU .J..§v.J.§@v.o.ogiJ...J 3 slime creaturesThe orc wizard is lightly wounded.giT0-6gigiIa _A slime creature comes into view.gi!$,gi, v§§@§v You conjure some foxfire! The foxfire hits the orc wizard.gi",gi׮giù §§v.The orc wizard is heavily wounded.The foxfire hits the slime creature.gi\:giR;gi >K  The slime creature is lightly wounded.gi@p  A slime creature comes into view.giD  The orc wizard closely misses you.giiP.J§.§.Jv@§.voJJ....JJJ 5 slime creaturesgiPQI6019--gi|Q7gi:\9§gi`a _A slime creature comes into view.gi §.§§(1 ally target)You conjure some foxfire! The foxfire hits the slime creature.gi9B,giNR §)v§The slime creature is lightly wounded.  The foxfire hits the orc wizard.gi9Bgiq  The orc wizard is heavily wounded.giia vvoo.§J....J 6 slime creatures (1 ally target)A slime creature comes into view.gi/ §§The orc wizard points at you and mumbles some strange words.gij,git  .........# .........# #........# #........#+#+#  #...?........ giu #..........# #  #....Jv.§.#...≈  ..<...J@v...#  .....oo.§..##  .J.......#...PP  JJ.......# .PP> giu .J.......# PPP  .......... ..  J   largegifv .......... .  JJJJJ 5 slime creatures (1 ally target) ########..#  o   orc wizard (ally target) gi'w o   orcThe magic dart hits you but does no damage.gix  .........# .........# #........# #........#+#+#  #...?........  #..........# #  gig (#....Jv.§.#...≈  ..<...J@v...#  .....oo.§..##  .J.......#...PP  JJ.......# .PP> .J.......# PPP .......... ..  .......... . gi q ########..# gi gi giE E.v...J§.JJ.(ally target) 4 slime creaturesgi= gip gi 98--gi 8giE giU O _Two slime creatures merge to form a large slime creature.gi gi! v§§You conjure some foxfire!  The foxfire hits the large slime creature.giڣ gi7 .§The large slime creature is lightly wounded.  The foxfire hits the large slime creature.gi. ,giC   The large slime creature is lightly wounded.  The orc wizard barely misses you.giXP x..oJ@§J...ovv...J.J-9giX 9§gia c _The slime creature jiggles.gi git §§vYou conjure some foxfire!  The foxfire hits the large slime creature!gi= gigG §. The large slime creature is lightly wounded.  The foxfire hits the orc wizard.gi ,gi gi9 gi| r  The orc wizard is severely wounded.gi gi ovv.J@..J..o.§.J.J.....Jgi7 1=7-80gi :§gi 8 _You block the orc wizard's attack.iix  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iii   Stats the Arsonist .........# Gargoyle of Vehumet *..... .........# Health: 61/69 =====================--- #........# Magic: 13/22 ==============---------- #........#+#+#  AC: 20ii3 tStr: 12 #...*******..  EV: 10Int: 20 #...*******# #  SH: 4Dex: 10 #...**ovv*#...≈  XL: 11 Next: 49% Place: Dungeon:10 ..<.**J@***.#  Noise: =--------  Time: 13980.9 (0.0) ...J**o****##  h) +1 war axeii/  ..J.J****#*..PP  Cast: Foxfire ....*****# .PP>  ...J.....# PPP  .......... ..  J   large slime creature (ally target) .......... .  JJJJ 4 slime creatures ########..#  o   orc wizard  o   orcThe orc wizard is severely wounded. _You block the orc wizard's attack.  Casting: Foxfire (safe; 1% risk of failure)  ii vConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatejiI.@ji   Stats the Arsonist .........# Gargoyle of Vehumet *..... .........# Health: 61/69 =====================--- #........#ji~  Magic: 13/22 ==============---------- #........#+#+#  AC: 20Str: 12 #...?........  EV: 10Int: 20 #..........# #  SH: 4Dex: 10 jiɫ ]#.....ovv.#...≈  XL: 11 Next: 49% Place: Dungeon:10 ..<...J@....#  Noise: =--------  Time: 13980.9 (0.0) jiX N...J..o.§..##  h) +1 war axe ..J.J....#...PP  Cast: Foxfire .........# .PP>  ...J.....# PPP  ji .......... ..  J   large slime creature (ally target) .......... .  JJJJ 4 slime creatures ########..#  o   orc wizard ji L o   orcCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ji< Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the orc!  You kill the orc!ji ji A wave of flame ripples out! The flame wave engulfs the orc!  You kill the orc!  Vehumet accepts your kill.  The flame wave engulfs the orc wizard!!  You kill the orc wizard!  Vehumet accepts your kill.jiS  .........# .........# #........# #........#+#+#  ji #.....  #...# #  #.....###.#...≈  ..<...#@#...#  ji ...J..###..##  ..J...PP  jiM .... .PP> ...J.....# PPP .......... .. jik ) .......... .  ji ]########..#  ji _You feel your power returning.  The flame wave engulfs the large slime creature!  ji KThe large slime creature is lightly wounded.your foxfire.  ji KYour foxfire completely resists.  The flame wave engulfs your foxfire.ji3(  Your foxfire completely resists.  (Press . to intensify the flame waves.)ji>  jirB  You hear two shouts!  The foxfire hits the large slime creature!jiY ji ji  The large slime creature is moderately wounded.The foxfire hits the large slime creature!jiS,jiW~  The large slime creature is moderately wounded.jiXji2ZjiaeJ.§J@§.JJ)...J.J.JJJJJJ 6sjij4=50======1.9 (1Wave jiu8§jiy4 _A large slime creature splits.ki3H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ki   Stats the Arsonist .........# Gargoyle of Vehumet *..... .........# Health: 61/69 =====================--- #........# Magic: 10/22 ==========-------------- #........#+#+#  AC: 20Str: 12 #...*******..  EV: 10Int: 20ki@  #...*******# #  SH: 4Dex: 10 #...**J***#...≈  XL: 11 Next: 50% Place: Dungeon:10 ..<.**J@***.#  Noise: ======---  Time: 13981.9 (0.0) ....JJ*****##  h) +1 war axe ki ...J*****#*..PP  Cast: Foxfire ....J****# .PP>  Wave  .........# PPP  .......... ..  JJJJJJ 6 slime creatures .......... .  ########..# The large slime creature is moderately wounded. ki^ _A large slime creature splits.  Casting: Flame Wave (dangerous; 1% risk of failure)  ki MConfirm with . or Enter, or press ? or * to list all spells.ki BRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateki liyStats the Arsonist.........#Gargoyle of Vehumet *..............#Health: 61/69 =====================---#........#Magic: 10/22 ==========--------------#........#+#+#AC: 20Str: 12#...?........EV: 10Int: 20#..........# #SH: 4Dex: 10#.....###.#...≈XL: 11 Next: 50% Place: Dungeon:10..<...#@#...#Noise: ======---  Time: 13981.9 (0.0)....JJ###..##h) +1 war axe...J.....#...PPCast: Foxfire....J....# .Pli[P>Wave .........# PPP.......... ..JJJJJJ 6 slime creatures.......... .########..#Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the slime creature!  The slime creature is heavily wounded.The flame wave engulfs the slime creature!li}Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  The flame wave engulfs the slime creature!  The slime creature is heavily wounded.  The flame wave engulfs the slime creature!  The slime creature is heavily wounded.  (Press . to intensify the flame waves.)J..JJ@..J....J.liZ55--2.9 (1liŠlibY _You block the slime creature's attack. The slime creature hits you.liU H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li   Stats the Arsonist .........# Gargoyle of Vehumet *..... .........# Health: 55/69 ===================----- #........# Magic: 6/22======------------------ #........#+#+#  AC: 20Str: 12 #...*******..  EV: 10Int: 20 #...*******# #  SH: 4Dex: 10 #...**J***#...≈  XL: 11 Next: 50% Place: Dungeon:10 ..<.*JJ@***.#  Noise: ======---  Time: 13982.9 (0.0) ....J*J****##  h) +1 war axe ....*J***#*..PP li ( Cast: Foxfire ....*****# .PP>  Wave  .........# PPP  .......... ..  JJJJJJ 6 slime creatures .......... .  ########..# (Press . to intensify the flame waves.) _You block the slime creature's attack. The slime creature hits you.  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatemi!y  Stats the Arsonist .........# Gargoyle of Vehumet *..... .........#miP Health: 55/69 ===================----- #........# Magic: 6/22======------------------ #........#+#+#  AC: 20Str: 12 #...?........  EV: 10Int: 20 #..........# #  SH: 4Dex: 10 #.....J...#...≈  XL: 11 Next: 50% Place: Dungeon:10 ..<..JJ@....#  Noise: ======---  Time: 13982.9 (0.0) ....J.J....##  h) +1 war axe .....J...#...PP  Cast: Foxfire .........#i0;10m .PP>  Wave  .........# PPP  .......... ..  J   large slime creature .......... .  JJJJJ 5 slime creatures ########..# Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Flame Wave.  You are very lightly contaminated with residual magic.  Nothing appears to happen. You stop channelling waves of flame.miE .........# .........# #........# #........#+#+#  #...?........  #..........# #  #.....J...#...≈  ..<..JJ@....#  ....J.J....##  .....J...#...PP  .........# .PP>  .........# PPP .......... ..  .......... .  ########..# mi^mi mi .........# .........# #........# #........#+#+#  #...?........  #..........# #  #.....J...#...≈  ..<..JJ@....#  ......J....##  .....J...#...PP  mi.........# .PP>  .........# PPP  .......... ..  JJ 2 large slime creatures .......... .  3 ########..# miSrO .........# .........# #........# #........#+#+#  #...?........  #..........# #  #.....J...#...≈  ..<..JJ@....#  ......J....##  .....J...#...PP  .........# .PP>  .........# PPP .......... ..  .......... .  ########..# mismiTyJJ..J. 2Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Flame Wave.are very lightly contaminated with residual magic.  Nothing appears to happen. You stop channelling waves of flame.  Two slime creatures merge to form a large slime creature. x26=-----3.9 (1Contam mi5r _The slime creature closely misses you.miI H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ni.-  Stats the Arsonist .........# Gargoyle of Vehumet *..... .........# Health: 56/69 ===================----- #........# Magic: 2/22ni==---------------------- #........#+#+#  AC: 20Str: 12 #...*******..  EV: 10Int: 20 #...*******# #  SH: 4ni0Dex: 10 #...**J***#...≈  XL: 11 Next: 50% Place: Dungeon:10 ..<.*JJ@***.#  Noise: =--------  Time: 13983.9 (0.0) ....**J****##  h) +1 war axe ....*****#*..PP  Cast: Foxfire nib&....*****# .PP>  Contam  .........# PPP  .......... ..  JJ 2 large slime creaturesni ni.......... .  JJ 2 slime creatures ########..# niTwo slime creatures merge to form a large slime creature. x2 _The slime creature closely misses you.ni')Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.niW)Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateni+QStats the Arsonist.........#Gargoyle of Vehumet *..............#Health: 56/69 ===================-----#........#Magic: 2/22==----------------------#........#+#+#AC: 20niQStr: 12#...?........EV: 10Int: 20#..........# #SH: 4Dex: 10#.....###.#...≈XL: 11 Next: 50% Place: Dungeon:10..<..J#@#...#Noise: =--------  Time: 13983.9 (0.0)......###..##h) +1 war axe.........#...PPCast: Foxfire.........# .PP>Contam niR.........# PPP.......... ..JJ 2 large slime creatures.......... .JJ 2 slime creatures########..#A wave of flame ripples out!  The flame wave engulfs the large slime creature!  The large slime creature is moderately wounded.The flame wave engulfs the large slime creature!  The large slime creature is lightly wounded.  The flame wave engulfs the slime creature!!ni'nia .........# ni.........# #........# #........#+#+#  #...?........  #..........# #  #.....###.#...≈  ..<..J#@#...#  ......###..##  .........#...PP  .........# .PP>  .........# PPP  .......... .. J 3 large slime creatures .......... .  J   slime creature ########..# The large slime creature is moderately wounded.The large slime creature is lightly wounded.slime creature!!  The slime creature is almost dead.  (Press . to intensify the flame waves.)niv  .........# .........# #........# #........#+#+#  #...?........  #..........# #  #.....###.#...≈  ..<..J#@#...#  ......###..##  .........#...PP  .........# .PP>  ni .........# PPP .......... ..  .......... .  ########..# ni ni)  JJ..J@.JJ.   large slime creatureJJJ 4 slime creaturesTwo slime creatures merge to form a large slime creature.nif* 3=======4.9 (1Wave ni2 ni?6 7 _A large slime creature splits. x2oirJH  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oioitoi oie _You don't have enough magic to cast this spell.qiqiInventory: 43/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration  Q - a +6 ring of dexterity Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]qi  q - a +0 cloak (worn)upair of boots (worn)  E - a +0 hat (worn)Fpair qi _of gloves (worn)  Kbuckler of fire resistance (worn)  L2 robe of willpower (worn)  p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration qi\ -Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit qi F y - an amulet of magic regeneration  Qdexterity qi Wands (go to first with /)x - a wand of flame (31)  C - a wand of mindburst (8) qi3 _ H - a wand of paralysis (7)10%qi  J - a wand of warping (2)4qi4z w - a staff of conjuration  G - a ring of positive energy (worn) Scrolls (go to first with ?)a - 2 scrolls of revelation21ri|   G - a ring of positive energy (worn)  y - an amulet of magic regeneration  e - a scroll of fear5riY u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  G - a ring of positive energy (worn)  y - an amulet of magic regeneration14ri֌Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  w - a staff of conjuration  G - a ring of positive energy (worn)topri w - a staff of conjuration  Q - a +6 ring of dexterityx - a wand of flame (31)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2) Scrolls (go to first with ?)a - 2 scrolls of revelation  e - a scroll of fear  r - a scroll of vulnerabilityI - a scroll of enchant armour  M - 2 scrolls of noise35%sid Q - a +6 ring of dexterity  C - a wand of mindburst (8)  P - a scroll labelled NUORIU CUAQES Potions (go to first with !)42si C - a wand of mindburst (8)  b - 2 potions of magicsi d - 4 potions of brilliance  g - 2 potions of might  i - 5 potions of ambrosia  j - 4 potions of curing  k - 3 potions of moonshinem - a potion of enlightenment si n - 3 potions of heal wounds  o - 2 potions of haste  s - 2 potions of mutation si9_ t - 8 potions of lignification8si b - 2 potions of magic  j - 4 potions of curing  z - 2 smoky white potionsA - 2 potions of cancellation  B - 2 potions of attraction  N - a glowing inky potion  O - a viscous ruby potionbotuiX, b - 2 potions of magic. A valuable potion which grants an infusion of magical energy. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.ui<uiui%WStats the Arsonist.........#Gargoyle of Vehumet *..............#Health: 56/69 ===================-----#........#Magic: 22/22 ========================#........#+#+#AC: 20Str: 12#...?........EV: 10Int: 20#..........# #SH: 4Dex: 10ui%u#.....JJ..#...≈XL: 11 Next: 50% Place: Dungeon:10..<...J@....#Noise: ======---  Time: 13984.9 (0.0)......JJ...##h) +1 war axe.........#...PPCast: Foxfire.........# .PP>Contam Wave .........# PPP.......... ..J   large slime creature.......... .JJJJ 4 slime creatures########..#ui%(Press . to intensify the flame waves.)  Two slime creatures merge to form a large slime creature. _A large slime creature splits. x2  ui&xCasting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.ui-Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Magic courses through your body. You stop channelling waves of flame.  The slime creature closely misses you.  The slime creature hits you but does no damage.  The large slime creature hits you!! The slime creature barely misses you.ui: OO   two-headed ogreThe slime creature closely misses you.ui:37-------===---5.9 (1vi\vi  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 dire_flail.viPN viNB Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vi   Stats the Arsonist .....O...# Gargoyle of Vehumet *..... .........# Health: 37/69 ============------------ #........# Magic: 18/22 ===================----- #........#+#+#  AC: 20Str: 12 #...*******..  EV: 10Int: 20 #...*******# #  SH: 4Dex: 10 #...**JJ**#...≈  XL: 11 Next: 50% Place: Dungeon:10 ..<.**J@***.#  Noise: ===------  Time: 13985.9 (0.0) ....**JJ***##  h) +1 war axe ....*****#*..PP i) 40m Cast: Foxfire ....*****# .PP>  Contam  .........# PPP  .......... ..  J   large slime creature .......... .  JJJJ 4 slime creatures ########..#  O   two-headed ogreA two-headed ogre comes into view. It is wielding a +0 giant club and a +0 dire_flail.Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatewi Stats the Arsonist.....O...#Gargoyle of Vehumet *..............#Health: 37/69 ============------------#........#Magic: 18/22 ===================-----#........#+#+#AC: 20Str: 12#...?........EV: 10Int: 20#..........# #SH: 4Dex: 10#.....###.#...≈XL: 11 Next: 50% Place: Dungeon:10..<...#@#...#Noise: ===------  Time: 13985.9 (0.0)......###..##h) +1 war axe.........#...PPCast: Foxfire.........# .PP>wiu Contam .........# PPP.......... ..J   large slime creature.......... .JJJJ 4 slime creatures########..#O   two-headed ogreThe slime creature is moderately wounded.The flame wave engulfs the large slime creature!  The large slime creature is heavily wounded.The flame wave engulfs the slime creature!  The slime creature is heavily wounded.The flame wave engulfs the slime creature!!wiM(Press . to intensify the flame waves.)  You hear a shout!  The slime creature completely misses you.The slime creature closely misses you.  You block the large slime creature's attack.slime creature hits you but does no damage.wi&].OJJ.J@.JJ.wid^======6.9 (1Wave wigwi6j\ _The slime creature closely misses you.xiPH  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xi4  Stats the Arsonist .........# Gargoyle of Vehumet *..... .....O...# Health: 37/69 ============------------ #........#xi Magic: 14/22 ===============--------- #........#+#+#  AC: 20Str: 12 #...*******..  EV: 10Int: 20 #...*******# #  SH: 4Dex: 10 #...**JJ**#...≈  XL: 11 Next: 50% Place: Dungeon:10 xi ..<.**J@***.#  Noise: ======---  Time: 13986.9 (0.0) ....**JJ***##  h) +1 war axexi- ....*****#*..PP  Cast: Foxfire ....*****# .PP>  Contam Wave  .........# PPP  .......... ..  J   large slime creature .......... .  JJJJ 4 slime creatures ########..#  O   two-headed ogreThe slime creature hits you but does no damage. _The slime creature closely misses you.xi')Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xiiXRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatexiv Stats the Arsonist.........#Gargoyle of Vehumet *..........O...#Health: 37/69 ============------------#........#Magic: 14/22 ===============---------#........#+#+#AC: 20Str: 12#...?........EV: 10Int: 20#..........# #SH: 4Dex: 10#.....###.#...≈XL: 11 Next: 50% Place: Dungeon:10..<...#@#...#Noise: ======---  Time: 13986.9 (0.0)......###..##h) +1 war axe.........#...PPCast: Foxfire.........# .PP>i 0;10mContam Wave .........# PPP.......... ..J   large slime creature.......... .JJJJ 4 slime creatures########..#O   two-headed ogreThe slime creature is severely wounded.The flame wave engulfs the large slime creature!  The large slime creature is heavily wounded.The flame wave engulfs the slime creature!  The slime creature is almost dead.The flame wave engulfs the slime creature!xi` ?(Press . to intensify the flame waves.)  The slime creature hits you.slime creature hits you but does no damage.  The large slime creature hits you but does no damage.slime creature hits you but does no damage.xi[d .OJJ.J@.JJ.xi@e `4-7.9 (1xiq xis [ _The slime creature barely misses you.yiIH  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yi  Stats the Arsonist .........# Gargoyle of Vehumet *..... yi.........# Health: 34/69 ===========------------- #....O...#yi)? Magic: 10/22 ==========-------------- #........#+#+#  AC: 20Str: 12yiW #...*******..  EV: 10Int: 20yi #...*******# #  SH: 4Dex: 10 yi#...**JJ**#...≈  XL: 11 Next: 50% Place: Dungeon:10 yi+..<.**J@***.#  Noise: ======---  Time: 13987.9 (0.0) yi....**JJ***##  h) +1 war axe yi$&....*****#*..PP  Cast: Foxfire ....*****# .PP>  Contam Wave yiB; .........# PPP  yi`.......... ..  J   large slime creatureyi .......... .  JJJJ 4 slime creatures yi########..#  O   two-headed ogreyiThe slime creature hits you but does no damage. _The slime creature barely misses you.yi)Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yi5XRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateyi+yi2  Stats the Arsonist .........# Gargoyle of Vehumet *..... .........# Health: 34/69 ===========------------- #....O...# Magic: 10/22 ==========-------------- #........#+#+#  AC: 20Str: 12 #...?........  EV: 10Int: 20 #..........# #  SH: 4Dex: 10 #.....JJ..#...≈  XL: 11 Next: 50% Place: Dungeon:10 ..<...J@....#  Noise: ======---  Time: 13987.9 (0.0) ......JJ...##  h) +1 war axe .........#yi[40m...PP  Cast: Foxfire .........# .PP>  Contam Wave  .........# PPP  .......... ..  J   large slime creature .......... .  JJJJ 4 slime creatures ########..#  O   two-headed ogreRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the slime creature!  You kill the slime creature!Vehumet accepts your kill.yi$*12===Vehumet accepts your kill.  You feel your power returning.  The flame wave engulfs the slime creature!!  You kill the slime creature!  Vehumet accepts your kill.offers you knowledge of Hailstorm.yi?,/  --more--ziA! ziQ0 i  Vehumet offers you knowledge of Hailstorm.e large slime creature!!  The large slime creature is severely wounded.The flame wave engulfs the slime creature!  You kill the slime creature!zi<   .........# .........# #....O...# #........#+#+#  #.....  #...# #  #.....###.#...≈  ..<...#@#...#  ......###..##  ......PP  .... .PP>  .........# PPP .......... ..   .......... . J   slime creature ########..#  Vehumet accepts your kill.The flame wave engulfs the slime creature!zih  The slime creature is almost dead.(Press . to intensify the flame waves.)zi .O)J.J@.)J.JJJ 3 slime creaturesO   two-headed ogrezix b3===88.9 (1zi} zie Q _The slime creature hits you. A large slime creature splits.{iQ<H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{i*  Stats the Arsonist .........# Gargoyle of Vehumet **.... .........# Health: 33/69 ===========------------- #........# Magic: 8/22========---------------- {ic+#....O...#+#+#  AC: 20Str: 12 #...*******..  EV: 10Int: 20 #...*******# #  SH: 4Dex: 10 #...***J**#...≈  XL: 11 Next: 58% Place: Dungeon:10 ..<.**J@***.#  Noise: ======---  Time: 13988.9 (0.0) {i+n....***J***##  h) +1 war axe ....*****#*..PP  Cast: Foxfire{i+ ....*****# .PP>  Contam Wave  .........# PPP {i+ .......... ..  JJJ 3 slime creatures{i, .......... .  O   two-headed ogre{i3,5 ########..# {iP, {im,u(Press . to intensify the flame waves.) {i,C_The slime creature hits you. A large slime creature splits.  {i,)Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{i,XRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate{i   Stats the Arsonist .........# Gargoyle of Vehumet **.... .........# Health: 33/69 ===========------------- #........# Magic: 8/22========---------------- #....O...#+#+#  AC: 20Str: 12 #...?........  EV: 10Int: 20 #..........# #  SH: 4Dex: 10 #.....)J..#...≈  XL: 11 Next: 58% Place: Dungeon:10 ..<...J@....#  Noise: ======---  Time: 13988.9 (0.0) ......)J...##  h) +1 war axe ....{iq x.....#...PP  Cast: Foxfire .........# .PP>  Contam Wave  .........# PPP  .......... ..  JJJ 3 slime creatures .......... .  O   two-headed ogre ########..# The slime creature is almost dead.The flame wave engulfs the slime creature!  The slime creature is almost dead.The flame wave engulfs the slime creature!  You kill the slime creature!Vehumet accepts your kill.{i  .........# .........# #........# #....O...#+#+#  #.....  #...# #  #.....###.#...≈  ..<...#@#...#  ......###..##  ......PP  .... .PP>  .........# PPP .......... ..  2 .......... .  ########..# {iJ{iNYou kill the slime creature!  {i7NVehumet accepts your kill.  {i}%You feel your power returning.  {iY(Press . to intensify the flame waves.){i0#.{iT1O{i1<)J.{i1`J@.)..{i8"28{ia9 --{i9"13/22{i:======{ib:,609.9 (1{iE{iJ {irKK_The slime creature hits you. You block the slime creature's attack.|i_aH  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|i!  Stats the Arsonist .........# Gargoyle of Vehumet **.... .........# Health: 28/69 =========--------------- #........# Magic: 9/22=========--------------- #........#+#+#  AC: 20Str: 12 #...*O*****..  EV: 10Int: 20 #...*******# #  SH: 4Dex: 10 |iр#...***J**#...≈  XL: 11 Next: 60% Place: Dungeon:10 ..<.**J@***.#  Noise: ======---  Time: 13989.9 (0.0) ....*******##  h) +1 war axe ....*****#*..PP  Cast: Foxfire |i΁6....*****# .PP>  Contam Wave  .........# PPP  .......... ..  JJ 2 slime creatures .......... .  O   two-headed ogre ########..# (Press . to intensify the flame waves.) _The slime creature hits you. You block the slime creature's attack.  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|iXRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate|in   Stats the Arsonist .........# Gargoyle of Vehumet **.... .........# Health: 28/69 =========--------------- #........# Magic: 9/22=========--------------- #........#+#+#  AC: 20Str: 12 #...?O.......  EV: 10Int: 20 #..........# #  SH: 4Dex: 10 #.....)J..#...≈  XL: 11 Next: 60% Place: Dungeon:10 ..<...J@....#  Noise: ======---  Time: 13989.9 (0.0) ......)....##  h) +1 war axe .........#|i$ ...PP  Cast: Foxfire .........# .PP>  Contam Wave  .........# PPP  .......... ..  JJ 2 slime creatures .......... .  O   two-headed ogre ########..# Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the slime creature!!  You kill the slime creature!|il A wave of flame ripples out!  The flame wave engulfs the slime creature!!  You kill the slime creature!  Vehumet accepts your kill. |iY |i |i:  |i} 5.........#|i  |i 5.........#|i=  |i U#........#|i¬  |i #........#+#+# |i  |iȭ )#...|i .. |i;  |iz )#...|i S# # |i  |iN #.....###.#...≈ |i  |iί ..<...#@#...# |i  |iK _......###..## |i  |iŰ ....|i 4..PP |i;  |i{ ....|i I .PP> |i  |i< Y.........# PPP|iz  |iò .......... .. O   two-headed ogre|i  |iI .......... .|i  |idz T########..# |i |iZ  Vehumet accepts your kill.(Press . to intensify the flame waves.)|i0.O)..)@.)..|i3*j29=590.9 (1|i,|i/' _You hear a shout!iV5ik<^Inventory: 43/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [) i< q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration i=Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  iC=ql - an amulet of guardian spirit  y - an amulet of magic regeneration  Q - a +6 ring of dexterity iq=Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exiti=7[top]iU  q - a +0 cloak (worn)upair of boots (worn)  E - a +0 hat (worn)Fpair of gloves (worn)  i IKbuckler of fire resistance (worn)  L2 robe of willpower (worn)  p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration i Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn) iQ c c - a +6 ring of strength  l - an amulet of guardian spirit i F y - an amulet of magic regeneration  Qdexterity i Wands (go to first with /)x - a wand of flame (31)  i jC - a wand of mindburst (8)  H - a wand of paralysis (7)10%i i w - a staff of conjuration  y - an amulet of magic regenerationJ - a wand of warping (2) Scrolls (go to first with ?)a - 2 scrolls of revelation  e - a scroll of fear  r - a scroll of vulnerability28i7' y - an amulet of magic regeneration  Q - a +6 ring of dexterityI - a scroll of enchant armour  M - 2 scrolls of noise35ipd Q - a +6 ring of dexterity  C - a wand of mindburst (8)  P - a scroll labelled NUORIU CUAQES Potions (go to first with !)42i  C - a wand of mindburst (8)  a - 2 scrolls of revelation  b - a potion of magicd - 4 potions of brilliance  g - 2 potions of might  iZi - 5 potions of ambrosia57i a - 2 scrolls of revelation  r - a scroll of vulnerability  j - 4 potions of curing  k - 3 potions of moonshine64ir  r - a scroll of vulnerability  I - a scroll of enchant armourm - a potion of enlightenment7i X  I - a scroll of enchant armour i< ` M - 2 scrolls of noise  n - 3 potions of heal woundsi^ /71iR#  M - 2 scrolls of noise  P - a scroll labelled NUORIU CUAQES  o - 2 potions of haste5ia 1 P - a scroll labelled NUORIU CUAQES  d - 4 potions of brilliance  s - 2 potions of mutation  t - 8 potions of lignification82i9  d - 4 potions of brilliance  g - 2 potions of might  z - 2 smoky white potions5i# % g - 2 potions of might  j - 4 potions of curingA - 2 potions of cancellation  B - 2 potions of attraction92i j - 4 potions of curing  o - 2 potions of haste  N - a glowing inky potion  O - a viscous ruby potionboti݄i7~  o - 2 potions of haste. An enchanted beverage which speeds the actions of anyone who drinks it. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.i= i|I imP aStats the Arsonist.........#Gargoyle of Vehumet **.............#Health: 29/69 ==========--------------#........#Magic: 9/22=========---------------#........#+#+#AC: 20Str: 12#...?........EV: 10Int: 20#.....O....# #iR SH: 4Dex: 10#.....)...#...≈XL: 11 Next: 65% Place: Dungeon:10..<...)@....#Noise: ======---  Time: 13990.9 (0.0)......)....##h) +1 war axe.........#...PPCast: Foxfire.........# .PP>Fast Contam Wave .........# PPP.......... ..O   two-headed ogre.......... .########..#Vehumet accepts your kill.The flame wave engulfs the slime creature!  You kill the slime creature!Vehumet accepts your kill.(Press . to intensify the flame waves.) _You hear a shout!iV i$c U.Oid 10/22=------1.9 (1i]q iAu   The flame wave engulfs the slime creature!  You kill the slime creature!  Vehumet accepts your kill.  (Press . to intensify the flame waves.) _You hear a shout!feel yourself speed up. You stop channelling waves of flame.i/.........# .# #.# #.#+#+# #...?........ #...# ###.....)O..#...≈...<...)<....# .....#....#...PP.# .PP>i5.# PPP.. .... .#########..#. ...##iiDK------2.6 (0.7i*iNi  Things that are here: _a +0 dagger; a +0 robei7% W .# #.# #.#+#+# #...?........ #...#######.....)O..#...≈....<...)<....# .....)....###...PP.# .PP>.# PPP... .....# .##########..#..  ...## ....i+ .O3.3 _i@5 i8 i! #.# #.#+#+# #...?........ #...########.....)...#...≈i{-.....<...O<....# .....)....##....#...PP.# .PP>.# PPP...# ..i =..# .###########..#.. ...## .... ..i5iQ)OiO304.0iDiK _Your magical contamination has completely faded away.i 2 #.#+#+# #...?........ #...#########.....)...#...≈......<...)<....# ....O)....##.....#...PP.# .PP>.# PPP...# ....# .############..#..  ...## .... .. i iF A=7iii  #...?........ #...##########.....)...#...≈.......<...)<....# ....O)....##.....#...PP.# .PP>.# PPPi k...# ....# .#############..#..  ...## .... .. i\ iU }.O5.4i i i w #...###########.....)...#...≈........<...)<....# .....)....##O....#...PP......# .PP>.# PPPi ...# ....# .#############..#..  ...##i3 { .... ..i .O6.1i iֶ #.#####.....)...#...≈.<...)<....##.)....###.#...PP#.O.....# .PP>#.# PPP#.# ..#.# .#.#..#.. ...## ....  ..iӼiF17 (0.6iii;v #.#####.....)...#...≈.<...)<....# #.)....## #.#...PP #.O.....# .PP> #i;.# PPP #.# .. #.# . #.#..#.. ...## ....  ..i$<iIiTV.Oi6Vb1==7.4 (0.7i/_imiO3i>WiZ^ _You are too injured to fight recklessly!i{; i; iJD iG ^ _You are too injured to fight recklessly!ilu #.#### #.....)...#...≈ ..<...)<....# #.)....## #.#...PP #.# .PP> #ilm~.O......# PPP #.# .. #.# . #.iLn#..#.. ...## ....  ..i}ib.8.1 _ii\i~ #. #.....)...#... ..<...)<....# #.)....## #.#... #.# .PP #.O......#  #i 6.#  #.#  #.#..#.. ...## ....  ..i8iiV.Oi%8ioi  #. #.....)...# ..<...)<....# #.)....## #.#... #.# . #.#  #.O.#  #iӰ 2.# #.#..#.... ...##... ....... ....i .i i+ T.Oi ,9.4 (0.6i i i Ii ^ _You are too injured to fight recklessly!iH  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i_vv(ally target)ix2=0--=4000.1 (0.7ipiY/ _You conjure some foxfire!ic  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ia Bi.b ib ic ii §§v§§OvYou conjure some foxfire! The foxfire hits the two-headed ogre.i i .The two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre.iri{vv§§.§§O.i{v9/22 ---8iW§§§i= _The two-headed ogre is lightly wounded.i  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i-K,ivKiKi[NiRc §§§v§vYou conjure some foxfire! The foxfire hits the two-headed ogre.i2i|§§§vv@v§ij8--1.4 (0.6iA§§i= _The two-headed ogre is lightly wounded.i<*  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii §§§§vYou conjure some foxfire!  The foxfire hits the two-headed ogre but does no damage.ipAimH §§§ The two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre!i5ivv...7--2.1 (0.7i|:§ij _The two-headed ogre is moderately wounded.i   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iv Bi} vv§@.vYou conjure some foxfire! The foxfire hits the two-headed ogre.i ,i^ i i: iN §§OvThe two-headed ogre is moderately wounded.The foxfire hits the two-headed ogre.i3 i .The two-headed ogre is heavily wounded.The foxfire hits the two-headed ogre.i i v.§§@vO.i [=-8i 8§i{ g _The two-headed ogre is heavily wounded.i  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i §You conjure some foxfire!  The foxfire hits the two-headed ogre but does no damage.i,ii/ §§.v§@. The two-headed ogre is heavily wounded.The foxfire hits the two-headed ogre.iZi§§v§v@.id"3iB6-3.5i>§§ih _The two-headed ogre is severely wounded.iL  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i@ Xi~  §v§§§v§You conjure some foxfire!  The foxfire hits the two-headed ogre but does no damage.iOiMR,iY §§§.OvThe two-headed ogre is severely wounded.The foxfire hits the two-headed ogre.iKx§v§§v..@O.5--4.2§i iiMD_The two-headed ogre is severely wounded.ii  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i{(i/ §§§v You conjure some foxfire! The foxfire hits the two-headed ogre.iگi §.The two-headed ogre is almost dead.The foxfire hits the two-headed ogre but does no damage.i8i@.§v§.viA\4--9iE8§iGc _The two-headed ogre is almost dead.i7 i+>  #...?....... #..........# #########.....)...#..<...)<.... #)....# #i> a.#.. #....# . #...§#  #.@§i> Y #.v.O............ #.#############..#. ...i> r ...# .........i>  ........ ......i? ......iA i&I §§§vYour foxfire dissipates!inI ;The foxfire hits the two-headed ogre.iw i[ ..§.-5.5 (0.6i ;§i( c _The two-headed ogre is almost dead.i  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i`vv(ally target)i'f3--=6.1ii/ _You conjure some foxfire!iH  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ix ,i~ §v§vYou conjure some foxfire!  The foxfire hits the two-headed ogre but does no damage.i~ i  The two-headed ogre is almost dead.The foxfire hits the two-headed ogre!  You kill the two-headed ogre!i O.)i i v§.v§.iO 42--7i 7 _Vehumet accepts your kill.Your Conjurations skill increases to level 9!i& i l _Your Fire Magic skill increases to level 12!iR M§§i ii9f#........#+#+#...?. #..........###########.....)...#...<...)<#.)....###.#..#...# .P#v§# P#.....# iT#v§.)..............##.#############..#.. ... ...## .......... ..............iii/iiii˭§§§§.vvi3-7.4 (0.7 i_iJ§§iD i!E #.iE #+#+#iF G#...?.iF  iG .#.#.#.....)...#...<...)<....# #.)....## #.#...P#.iH ;# .P#§§.# P#.§§.# .#§.vv.# #.#..#.. .iI ................ iTM iO i|P iR i3S iU iV i(i i u +v..@§§§§§§§§v3=-8.1 (1.4§§§§§§iZ #.#+#+# #...?. . #.#.#.....)...#...≈.<...)<....# #.)....## #.#...Pi #.....v.# .PP>#§...@.# P#.§§§.# .#§§§§.# .#§#..#.. .v............... i i1 v§§§...§.§.§§§7 (2.0§§§§.§§i3 #.#+#+# #...?. i . #.#### .#.....)...#...≈ .i <...)<....# #.....v......)....## i% q#......§.#...PP #.....§§.# .PP> #....§iV # PPP #...§.i O# .. #.§.§.# . #§#i׮ O..#.. ..§i N... i i3 9_Your foxfire dissipates.i i: §§§§§i ,9.3 (2.6i 3§§i §§§§.§§§i i i] §§§§.§§§iU N _Your foxfire dissipates.iˆ§§..§..§§§iqi:§§§§§§.§i:§§i0#.# #........#+#+# #...?. . #..........#### .#########.....)...#...≈..........<...)<....# #.....§......)....## #......§.#...PP #.# .PP> i*g#....§.# PPP #...§.# .. #.§.§..............# .#§#############..#.. .§. ...##§.. .......... .. it/....).§5=10.0 (0.7i8^§§§i+..# #.# #........#+#+# #...?iI. . #..........#### .#########.....)...#...≈..........<...)<....# #.....§......)....## #......§io#...PP #.....§§# .PP> #......# PPP i#.....# .. #...)..............#i  .#.#############..#..i-D .§. ...##i§.. .......... ..iS....iF=7 (1.4iil .# ..# #.# #........#+#+# #...?. . #..........#### .#########.....)...#...≈...i.m )<...)<....# #.)....## #.#...PP #.# .PP> #......# PPP i]m #.....# ..#...)..............#im  .#.#############..#.. .§. im g...##§.. ....i&| i| ,1.3 (2.0i i <.# .# #.# #.#+#+# #...?. . #.#### .#.....)...#...≈ .<...)<....# #..@..)....## #...#...PP #........# .PP> #.......# PPP #.# ..#...)..# .#.#..#...§. ...## i i ,2.0 (2.7i' i. q.# .# i *#.# #.#+#+# #...?. i . #.#### .#iֶ .....)...#...≈ .i <...)<....# #...@.)....## i( 8#...iL #...PP #........i| # .PP> #.......# PPP #...i #...).# .#.#..#.iз 3. i i k6=7 (3.4i iB] .# .# #.# #.#+#+# #...?.i ^ E  . #.#### .#.....)...#...≈ .<...)<....# #....@)....## #.i5^ u..#...PP iX^ #........# .PP> i^ #.......# PPP i^ :#.... i^ P#.#..#..i_ e.§. ...## i)_ it i,u Q4=3.4 (4.1i i .# .# #.# #.#+#+# #...?. . #.####  .#.....)...#...≈ .<...)<....# #.....@....## #...#...PP #........# .PP> #.......# PPP #..# ..#...)..# .#.#..#.. i+ ie, ,4.1 (4.8i8 i~O $  Things that are here:ij  .# .# #.# #.#+#+# #...?. iO @ #.#### .#.....)...#...≈  .<...)<....# #.....)@...## #...i #...PP #........# .PP> i #.......# PPP #.i g#...)..i4 d#.#..#..  iT [.§. ...## i  a +0 dagger; a +0 robei i 18 (5.5 _i id i i9 id3ii,i iiK7=i\i,i.i%,iS(i0,i3i:,i=iPiw8=5=i i,i)ii ,i#i),i-i6a==i9i@O9iADi Ub.......i `h 22.9 (8.1 _You start resting.i`,3.6 (8.8ihiky _You hear the faint creaking of a very distant portcullis.i5ii)iBieipg 4.3 (0.7 _You start resting.iJw6=9 (1.3Fast ii$i[h _Your extra speed is starting to run out.iT 3iIW i[ i5\ :40ia i/i ,in ix iy ic iJ iυ 9=i9 i if i iۚ i: iC i i$ S1=i i ib  i i 9.3 (4.4 i| _You start resting.i i iM 7i =i6 '30.0 (5.1i~ iI i \ _You feel yourself slow down.iw@3iBiNBiUi:VK2=iYi[b,i^se=itui},iZiĉiBZ38=ici,i@i@,ipi*4=iiٿ9=i[ii9=iiiK5=i(ii;i|i,i/i6==iei,ii{10/22=ii,iKi$a7=i(ik/,i2i9O=i<iCO8iHHi=Qj1==iQVi0^,ibih<49ii(=iXli?s,iAviT}iڎ oo   orc priest (wandering) _You start resting.i056.0 (26.0)iH==7.0 (27iix _An orc priest comes into view. It is wielding a +0 whip.i   o........# #........# #........#+#+#  #...?........  iJ #..........#### #.....)...#...≈  ..<...)<....#  ......)@...##  .........#...PP  .........# .PP>  .........# PPP  i j...........# ..  #...)..............# .  ########..#.. i c .§. ...##  .... iZ   o........# #........# #........#+#+#  #...?........  #..........#### #.....)...#...≈  iw[ ..<...)<....#  ......)@...##  .........#...PP  .........# .PP>  i[ .........# PPP  ...........#   #...)..............# .  ########..#iO\   .§. ... if i#g iwp iXu b _An orc priest is nearby!i*>  You conjure some foxfire!ij.ovvoally target)i6s50===8.0 (1.0) iQi i8_The orc priest shouts! You hear a shout!i   You conjure some foxfire!o.ov§v§§vv§@§§§o 2 orc priests (1 ally target)0---9i Y§§§§i x _An orc priest comes into view. It is wielding a +0 club.i9/ v§v§v§v§§§§You conjure some foxfire! The foxfire hits the orc priest.iGiH v§v§.§§§§§§§§@§§§The orc priest is lightly wounded.  The foxfire hits the orc priest.i:i=i=i%Fw .o.o§§iFrThe orc priest is lightly wounded.  The foxfire hits the orc priest but does no damage.iNiz .§§The orc priest is lightly wounded.  The foxfire hits the orc priest.iTic.o...o?§.§.§iQd§.§§.)§§)@vv..i e9/22 ----60iZp§§§.§§§§iue _The orc priest is moderately wounded.iA,iJB,iCiCiDiiDiV vv§§§§§.§§§.)§§§)@§§vviV/You conjure some foxfire!i^§§§.§§§.)§§ii  .v§o§§§§.§§i§)@§§The orc priest looks satisfied for a moment.The foxfire hits the orc priest!ilik|The orc priest looks satisfied for a moment.The foxfire hits the orc priest!  i|The orc priest is severely wounded.  You kill the orc priest!  Vehumet accepts your kill.i҄O§.§§§§§.§§§§§)@§   orc priestii'.?..)§.§..).§.)<.§)@§1-1i.§§§§)@§§iy/4 _You feel your power returning.iK,iLXi#MiMiZ[Bie.ov.v...§..§§v.v@..§§(ally target)if\8-2i1p]§§§iu/ _You conjure some foxfire!ix ,ix i?y iy ,iH  vv§.§.vv)§§§§§§§i PYou conjure some foxfire! The foxfire hits the orc priest.i i .§§The orc priest is lightly wounded.  The foxfire hits the orc priest but does no damage.iy i i> i5 iZ i s  The orc priest is lightly wounded.iI  ov.vo?§§§§§§o   orc wizard (distracted)  An orc wizard comes into view. It is wielding a +0 dagger.The foxfire hits the orc priest but does no damage.i* i)1 .§§§§ unawarei1 T)  The orc priest is lightly wounded.  The foxfire hits the orc priest.i i" o....o?§§.§.§.)§§)v§§v..7--3i: §§.§.§§)v§§i i b _The orc priest is heavily wounded.i   You conjure some foxfire! v§§§v.§§)§§§§o  The orc wizard shouts! You hear a shout!  The foxfire hits the orc priest but does no damage.i1 7 oo?§v§§.§§§o   orc warrioro   orc priest (ally target)o   orc wizard  The orc priest is heavily wounded.An orc warrior comes into view. It is wielding a +0 hand axe.The foxfire hits the orc priest.iɕ iY oo...)§.§.§..v§.)@v§-=4iҭ _§§§§i; ^ _The orc priest is almost dead.iKBii"  You conjure some foxfire! The foxfire hits the orc priest!  You kill the orc priest!Vehumet accepts your kill.i/)v§§§§v§§§§§o   orc wizardii.oov).§.§)§§v§§.v(ally target)i\2=-5i§§§ _You feel your power returning.iFBiJ- v§§§v§§§v§ You conjure some foxfire! The foxfire hits the orc wizard.i%iiii,iiiiv .oov)§§i§§§§§§§§§@§The orc wizard is heavily wounded.The foxfire hits the orc warrior.iYib .§§§§§ The orc warrior is lightly wounded.  The foxfire hits the orc wizard.i i[p.o.o§i.)§.§.§.§v§.ip§@.§viin6--6i§§.§§i c _The orc wizard is severely wounded.i݇ §v§§§§v§@§§ You conjure some foxfire! The foxfire hits the orc wizard.ini _The orc wizard is severely wounded.You conjure some foxfire! The foxfire hits the orc wizard.  The orc wizard is almost dead.  You kill the orc wizard!  Vehumet accepts your kill.i.o§)v§§§§§§§ii?.o?..§).§<v@§v§iΤ 4/71=-67 _You feel your power returning.iN§§i i _Your Fighting skill increases to level 9!iT ,i!U iU iU ,if] " vv§§§§@§§§(ally target)You conjure some foxfire!  The foxfire hits the orc warrior but does no damage.i ,i i )vo§§§The orc warrior is lightly wounded.  The foxfire hits the orc warrior but does no damage.ih is .o§.§)§@.iKt \v§viTu R5-8i O§§i؃  i +_The orc warrior is lightly wounded.iBi,ii\i vv§§§§You conjure some foxfire!  The foxfire hits the orc warrior but does no damage.i{HihJiV )§oThe orc warrior is lightly wounded.  The foxfire hits the orc warrior.iiV.o.v)@v§.§iV5-9ig§.§i9 _The orc warrior is lightly wounded.ii v§§ You conjure some foxfire! The foxfire hits the orc warrior.iJ,i~JiR v§)<§§The orc warrior is moderately wounded.iS7The foxfire hits the orc warrior.iiNi4.)§ov§v@§...iS4-70i,S§§if _The orc warrior is moderately wounded.i64 §§§You conjure some foxfire!  The foxfire hits the orc warrior but does no damage.iiĿ §)@§The orc warrior is moderately wounded.The foxfire hits the orc warrior but does no damage.i@iAiS o.<.vvo   orc wizard (wandering)  The orc warrior is moderately wounded.An orc wizard comes into view. It is wielding a +0 dagger.iT]3--1ihbi t9 _You block the orc warrior's attack.i6 ni@ v§v)@§§§§o  You conjure some foxfire! The foxfire hits the orc warrior.i} i .The orc warrior is moderately wounded.The foxfire hits the orc warrior.i9K i*L i[  .o.v§.v@§§§§The orc warrior is heavily wounded.The orc warrior hits you but does no damage.  The orc warrior hits your foxfire with a +0 hand axe.ic\ e2--=2if ~§§§§§ik K _The orc warrior hits your foxfire with a +0 hand axe!i §§§You conjure some foxfire!  The foxfire hits the orc warrior but does no damage.iT$i=/ <§§The orc warrior is heavily wounded.The foxfire hits the orc warrior but does no damage.i`,iF i.o.)@vv..  The orc warrior is heavily wounded.iu661iD---3ii.Y _The orc warrior closely misses you.i6T  You conjure some foxfire!iEB  vv)@§§You hear the faint creaking of a very distant portcullis.The foxfire hits the orc warrior but does no damage.iiU .The orc warrior is heavily wounded.The foxfire hits the orc warrior.iCk,iwb .o<.v@§§.vThe orc warrior is heavily wounded.The orc warrior hits you with a +0 hand axe.iw3-0---4FoxfireiXW§§iK _The orc warrior hits your foxfire with a +0 hand axe!ij  § You hit the orc warrior but do no damage.The orc warrior is heavily wounded.The foxfire hits the orc warrior!i i ,i   The orc warrior is almost dead.The foxfire hits the orc warrior.  You kill the orc warrior!i )v)@§§o   orc wizardid io i )o<...§iƯ 4=1=75.5 (1.5Foxfireiӻ :§i Z _Vehumet accepts your kill.i U.#..# #.#  #........#+#+#i  #..)?......... #...o......####i !#########.....)...#...≈.<...@<....# #i2 )....##  #§#...PPi[  #.# .PP> #i # PPP #....i  #...)..............# .i5  #.#############..#..  .§. ...##i i* )o.-60 i6 i<  i< ^_Items here: )) [[ †.iA  You barely miss the orc wizard. The orc wizard closely misses you.=8.0 (1.5 i)i+A _The orc wizard hits you but does no damage.i~ (5=9.6 (1.6  _You closely miss the orc wizard. The orc wizard barely misses you.i :  You slash the orc wizard!  The orc wizard is severely wounded.  The orc wizard gestures at you while chanting.i) F  You resist with almost no effort.i+ ~2===81.1 (1.5 i\9 i< A _The orc wizard hits you but does no damage.i̩~  You slash the orc wizard!  You kill the orc wizard!iCC)iv6=8-2.7 (1.6 i{p _Vehumet accepts your kill.iK7=3=iE>8==i-],if94=i K60==5=i1=i,iniRO=ii;2ii96i 0=i iK,ivi'i7(K3=i-iA5,iGibie9=izii|k4=7=iiBi0,i:i,ii˿5=i}iBii8=iia6=i'iF,i iFii ix%i/}7==i{?iQ,iWi^i9=i{bil;8iliƃ--120.7 (38.0)-it^ _You start resting.iѦiiHi "= 3.0) _You start resting.9=10/22=4.7 (4i2LiOy _You hear the faint creaking of a very distant portcullis.i V3i*[iu,i{i|,iil70=i=i i@ iBY_You start resting.i IiI$9.7 (5iJ1=1==30.7 (6i8 _HP restored.iJ 3i i ,i i ,i iQ ,iI i i L===iA i d12=i i! ,i% iE i0H iR iU i.V i 6=3=i ni iЬ ,i i O=i i& c4=iz i ,i i/ ,i? i( in ,i i` 9=i i ,i i c5=i~ i* i/ ,i85 i1< i"= 9=i? iG iH M6=iK ipS ,iV i_ ,id ijk ,in ix iW 9=i i ,iϘ i a7=io i ,i i ,i i ,i ih O=i ih ,i i a8=in iq ,i i( ,i iy ,i i O=i i5 a9=iG iP i] j 74.7 (44.0) _You start resting.i ` ,5.7 (45in iy s _You hear the creaking of a very distant portcullis.i3iiBi:K=20=i?iO,i5Ui5\i]i_ig,iQ~=1=ii,iyij,iiiiRiO=ii,iqiF_ _You start resting.i390.7 (1iT2==1.7 (16i'i% _Magic restored.iGD Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Flame WaveConjuration/Fire1%4  d - Forge Blazeheart GolemFire/Forgecraft11%4 Select a spell to describe[!]/[I] toggle spell headersiKi>Si^Stats the Arsonist..........#Gargoyle of Vehumet **..............#Health: 71/71 ========================#........#Magic: 22/22 ========================#........#+#+#AC: 20Str: 12#..)?.........EV: 10Int: 20 .#...)......####SH: 4Dex: 10  .#########....))...#...≈XL: 11 Next: 78% Place: Dungeon:10..........<...@<....#Noise: ---------  Time: 14191.7 (0.0)#............)....##h) +1 war axe#...............#...PPCast: Foxfire#.....i_|..........# .PP>#...............# PPP#.................# ..#...)..............# .#.#############..#...§....## _You start resting. _HP restored. _You start resting. _You hear the creaking of a very distant portcullis. _You start resting. _Magic restored.i6k4iluivi?.#.#..# #.#  #........#+#+# #..)?......... #...)......#############....@)...#...≈.i<...)<....# #)....##  #.#...PP #.# .PP> #iER# PPP #..... #...)..............# . #.#############..#..iO/i/+2.7 (1i;iB  Things that are here: _a +0 dagger; a +0 robe; an orc corpseiA 3i C i /.#.#.#..# #.#  #........#+#+# #..)?......... #...@......#############....))...#...≈.<...)<....# #)....## #.#...PP #.# .PP> ## PPP #..... #...)..............# .i i ,3 _i i$ F M..... ......#+#+# #..)... . #...)......####.#########....))...#...≈..........<...)<....#.............Items here: )) [[ ††.i G4.7 (2 _i; i i $5.7 (3i0 i i s _R - a scroll of teleportationi7 Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Flame WaveConjuration/Fire1%4  d - Forge Blazeheart GolemFire/Forgecraft11%4 Select a spell to describe[!]/[I] toggle spell headersiStats the Arsonist............#Gargoyle of Vehumet **................#Health: 71/71 ========================............#Magic: 22/22 ========================............#AC: 20Str: 12..........#EV: 10Int: 20#........#SH: 4Dex: 10#........#+#+#XL: 11 Next: 78% Place: Dungeon:10#..)@.........Noise: ---------  Time: 14195.7 (0.0).#...)......####h) +1 war axe.#########....))...#...≈Cast: Foxfire..........<...)<....##............)....###...i............#...PP#...............# .PP>#...............# PPP#.................# .. _You start resting. _Magic restored.  Things that are here: _a +0 dagger; a +0 robe; an orc corpse _Items here: )) [[ ††. _R - a scroll of teleportationiq Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 6% 3b - Mercury ArrowConjuration/Alchemy3%2  c - Inner FlameHexes/Fire3% 3  d - Volatile BlastmotesFire/Translocation3% 3  e - SlowHexes13%1  f - Construct Spike LauncherForgecraft19%2  g - Confusing TouchHexes36% 3  h - Launch Clockwork BeeForgecraft36% 3  i - Awaken ArmourEarth/Forgecraft77% 4  j - Cigotuvi's PutrefactionNecromancy/Air77% 4  k - Eringya's Surprising Crocodile Summoning77% 4  l - Vhi's Electric ChargeTranslocation/Air77% 4  m - Conjure Ball LightningConjuration/Air96% 6  n - Hoarfrost CannonadeIce/Forgecraft98% 5  o - Lee's Rapid DeconstructionEarth98% 5  p - Gell's GavotteTranslocation100% 6  q - Sculpt SimulacrumIce/Alchemy100% 6  r - Summon Cactus GiantSummoning100% 6  s - MagnavoltEarth/Air100% 7  t - Splinterfrost ShellIce/Forgecraft[21;iet64H100% 7  u - DiscordHexes100% 8 14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiP  Hailstorm Conjures a cannonade of hail, battering nearby creatures that fail to dodge. Theeye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance. Level: 3 Schools: Conjuration/Ice Fail: 6% iQ  Power: 26%  Damage: 3d7 (max 3d16) Accuracy: ++++  Range: 2-3  Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 9 irresistible or cold damage. iT Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.i@  Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 6% 3  b - Mercury ArrowConjuration/Alchemy 3% 2  c - Inner FlameHexes/Fire3% 3  d - Volatile Blastmotes Fire/Translocation 3% 3  e - SlowHexes13%1  f - Construct Spike LauncherForgecraft19%2  g - Confusing TouchHexes 36% 3  h - Launch Clockwork BeeForgecraft36% 3  i - Awaken ArmourEarth/Forgecraft77% 4  j - Cigotuvi's PutrefactionNecromancy/Air77% 4  k - Eringya's Surprising Crocodile Summoning77% 4  l - Vhi's Electric ChargeTranslocation/Air77% 4  m - Conjure Ball LightningConjuration/Air96% 6  n - Hoarfrost Cannonade Ice/Forgecraft 98% 5  o - Lee's Rapid DeconstructionEarth98% 5  p - Gell's GavotteTranslocation100% 6  q - Sculpt SimulacrumIce/Alchemy100% 6  r - Summon Cactus Giant Summoning100% 6  s - MagnavoltEarth/Air100% [39;4i8 V9m7  t - Splinterfrost ShellIce/Forgecraft100% 7  u - DiscordHexes100% 8 14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti]'  l - Vhi's Electric Charge Translocation/Air 77% 4v - DisjunctionTranslocation100% 8i0   l - Vhi's Electric Charge Translocation/Air 77% 4  m - Conjure Ball Lightning Conjuration/Air 96% 6i(iNYi2 M a - HailstormConjuration/Ice 6% 3  k - Eringya's Surprising Crocodile Summoning77% 4  m - Conjure Ball Lightning Conjuration/Air 96% 6i3i0;iF,Stats the Arsonist............#Gargoyle of Vehumet **................#Health: 71/71 ========================............#Magic: 22/22 ========================............#iG[AC: 20Str: 12..........#EV: 10Int: 20#........#SH: 4Dex: 10#........#+#+#XL: 11 Next: 78% Place: Dungeon:10#..)@.........Noise: ---------  Time: 14195.7 (0.0).#...)......####h) +1 war axe.#########....))...#...≈Cast: Foxfire..........<...)<....#iH3#............)....###...............#...PP#...............# .PP>#...............# PPP#.................# .. _You start resting. _Magic restored.  Things that are here: _a +0 dagger; a +0 robe; an orc corpse _Items here: )) [[ ††. _R - a scroll of teleportationiRRiSMemorise Hailstorm, consuming 3 spell levels and leaving 11? Y - Yes  N - NoiURiqfStats the Arsonist............#Gargoyle of Vehumet **................#Health: 71/71 ========================............#Magic: 22/22 ========================............#AC: 20Str: 12..........#EV: 10Int: 20#........#SH: 4irDex: 10#........#+#+#XL: 11 Next: 78% Place: Dungeon:10#..)@.........Noise: ---------  Time: 14195.7 (0.0)ir.#...)......####h) +1 war axe.#########....))...#...≈Cast: Foxfire..........<...)<....##............)....##ir#...............#...PP#...............# .PP>iro#...............# PPPirn#.................# ..Things that are here: i s6_a +0 dagger; a +0 robe; an orc corpse i8s_Items here: )) [[ ††. _R - a scroll of teleportationThis spell is dangerous to cast!Okay, then.iYsi3tid~i]. _i@3iHPiU#>.....##.#.#.#...#...# #.#  #..#+#+# #..).......... #...)......####i#########....))...#...≈..........<...)<....# #.....)....## #.....#...PP #...i.# .PP> ## PPPii+6.7 (1i<i< _Found a staircase to the Orcish Mines.iFiZO.iZ #............. #>.....###.#.#.#...#ib`......# #.#  #........#+#+# #..).... #...)......#############....))...#...≈i..........<...)<....# #......i$)....## #......#...PP #.# .PP>ii<%7iiUs #....######## #............. #>.....####.#.#.#.#.......###'####.#  #........#+#+# #..).... #...)......#############....))...#...≈....<...)<....# #......)....## #.#...PPiY@8.7 (2i7i, #....# #. #......>.....##.#.#.#.#..##'####........# #........#+#+# #..)i,...... . #...)...#### .##....))..#...≈ ...<...)<im-....# #............)...##  #.#...PPiN8@9.7 (3i@iv #....# #. #......>.....##.#.#.#.#..##'####........# #........#+#+# #..). . #...)....#### .#....))i/...#...≈ ..<...)<....# #......)....##  #.#...PPiB200.7 (4ii!lI #....# #. #......>.....##.#.#.#ikl.#..#.####'####........#.. #........#+#+##.. #..).. . #. #...)......####i n .##....))...#...≈  .<...)<....# #.)....## #.#...PP iviWw*1.7 (5ii| #....# #. #......>.....##.#.#.#.#..#.####'####........# ... #........#+#+# #.... #..).. . #.... #...)......i8 { .#########....))...#... .<...)<....# #.)....## #.#...i@2.7 (6ii #....# #. #......>.....#.#.#.#.#.#..#.####'####........# .... #........#+#+ #...... #..) . #.......#...)...... .#########....))...# .<...)<....# #.)....## #.#...i'@3.7 (7i*iy=$ #....########.........>.....#.#######..............i=...####@####... #.......#...+#+#.......#..).........###...............# .P i?G@4.7 (8iLi14  #....######## #............. #>.....########.#.#.#.......#.......@.............#....####'####........# . #.......#........#+# #.......#..).. #.......#...)......##########....))...#..<...)<.... #)....# #.#..There is an open door here.iXi15.7 (9 _iiNs  #....## #... #......>.....#is Y.#.#.#.#.#is ..#.####'####........#is s.. #.......#........#+it . #.......#..) . #.......#...)......i&t  .#########....))...# .<...)<iht  #.).... #.#i~ i~ '6.7 (10.0)i i   # #....#  #. #..  .. #......>.....#  .#.#  .#  .#  .#  i ..#  .####'####........#  .. #.......#........#  i4 ... #.......#..)  ... . #.......#...) iV m .. .##....))... i - : i |.<...)<   #i n.)   #.#i A7.7 (11iI$ i W   #. #....#  #. #..  #.... #......>.....  im #....#.  #.  i .  .  i +..  i .####'####........  #......#i +.#........  i; ]#......#.#..) ia ^#......#.#...) i #......#....)) #:.....i P.<...)< iժ #..#### #.)  #i .i A8.7 (12iܻ iC  #.#....####### ###.. #...........  #.... #>  #....#######...... i,D v#.......... .  iND z.......... ####'####..inD i ##......#.......#...iD ^  #......#iD 0.#..) iD  #......#.#...) iD  #......#########....)) iE  #:...............<...)< i;E p #..######.....)iZE s  #.. #. iyE ? #i0T ixT $9.7 (13iMg im v ###.. #..........  #.... #>  #....#######......  ###.......... .  #..  #..........i 1  #####'####..  ##....@.#.......#...  #......#.#..)  #......#.#...)  #......#########....))  #:...............<...)i\   #..######.....) i ` #.. #. i  #.. #  #i B10.7 (14i2 i~   #.... #>  #....#######......  ###..........  #.  #..  #..........  #####'####..i7   ##......#.......#...  #...@..#.#..)  #......#iS 1.#...) ij  #......#########....) i w #:...............<... i f #..######.i ..... i } #.. #....i  i z #.. #... i  #%. #  #i; 9%i ,1.7 (15iڒ iz + _Found a maw talisman.i^ ...........####'####....%i   #....#######......  ###..........  #.  #.  #  #####'####  ##......#.......#  #......#.#..)  #..@...#.#...)  #......#########...  #:...............<..  #..######........  #.. #..  #.. #..  #%. #..  #.. #  #...)iˉ F2.0)i 8%i@ _  ###..........  #.  #  #  #.####'####  ##......#.......#  #......#.#..) i  #......#.#..  #.@....#########...  #:...............<  #..######.i ~  #..# #. i  #..# #.  #%.# # i w #..# # i  #..# #...)  #.#########iG 8%i *3.7 (2i$ i8   #.  #.  #.  #.####'####  ##......#.......#  #......#.# i  #......#.#..  #......#########  #@...............<  #..######. i֬ w #..# # i j #..# #  #%.# #  #..# #i3   #..# #...)iX   #..# #.######## i} $.§.i? b%4.7 (3i 8%i d  You pick up a book of Displacement and begin reading...i| +5.7 (4ir 9%in  You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library.i*i* Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Flame WaveConjuration/Fire1%4  d - Forge Blazeheart GolemFire/Forgecraft11%iB+4 Select a spell to describe[!]/[I] toggle spell headersi  #................... Stats the Arsonist  #................... Gargoyle of Vehumet **....  #................... Health: 71/71 ========================  #........####'####.. Magic: 22/22 ======================== ##......#.......#.. AC: 20Str: 12 #......#.......#.. EV: 10Int: 20 #......#.......#.. SH: 4Dex: 10 #......#########.. XL: 11 Next: 78% Place: Dungeon:10 #@...............< Noise: ---------  ih[33mTime: 14215.7 (0.0) #..######......... h) +1 war axe #..# #......... Cast: Foxfire #..# #......... #%.# #......... #..# #......... #..# #...)..... #..# #.######## .§. _Found a staircase to the Orcish Mines. _There is an open door here. _Found a maw talisman.  You pick up a book of Displacement and begin reading...  You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library.%i!|i Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 6% 3b - Mercury ArrowConjuration/Alchemy3%2  c - Inner FlameHexes/Fire3% 3  id - Volatile BlastmotesFire/Translocation3% 3  e - SlowHexes13%1  f - Construct Spike LauncherForgecraft19%2  iEg - Lesser BeckoningTranslocation19%2  h - Confusing TouchHexes36% 3  i - Launch Clockwork BeeForgecraft36% 3  j - Maxwell's Portable Piledriver Translocationij36% 3  k - Teleport OtherTranslocationi݁l36% 3  l - Awaken ArmourEarth/Forgecraftit77% 4  m - Cigotuvi's PutrefactionNecromancy/AiriG77% 4  n - Eringya's Surprising Crocodile Summoning77% 4  o - Vhi's Electric ChargeTranslocation/Airiw77% 4  p - Conjure Ball LightningConjuration/Air96% 6  ifq - Hoarfrost CannonadeIce/Forgecraft98% 5  iAr - Lee's Rapid DeconstructionEarth98% 5  s - Gell's GavotteTranslocation100% 6  t - Sculpt SimulacrumIce/Alchemy100% 6  u - Summon Cactus Gianti=oSummoning100% 6 14 spell levels left i~^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti m  d - Volatile Blastmotes Fire/Translocation 3% 3  e - Slow Hexes13%1  f - Construct Spike LauncherForgecraft19% 2  g - Lesser Beckoning Translocation 19% 2  h - Confusing Touch36% 3  i - Launch Clockwork Bee 36% 3  j - Maxwell's Portable Piledriver Translocation 36% 3k - Teleport Other Translocation  l - Awaken Armour Earth/Forgecraft77% 4  m - Cigotuvi's Putrefaction Necromancy/Air77% 4  n - Eringya's Surprising Crocodile Summoning 77% 4  o - Vhi's Electric ChargeTranslocation/Air  p - Conjure Ball Lightning Conjuration/Air96% 6  q - Hoarfrost Cannonade Ice/Forgecraft98% 5  r - Lee's Rapid DeconstructionEarth 98% 5  s - Gell's Gavotte Translocation 100%t - Sculpt Simulacrum Alchemy 100% 6  u - Summon Cactus Giant Summoning100% 6  v - Magnavolt Earth/Air 7  w - Splinterfrost ShellForgecraft7  x - Discord Hexes 8i  j - Maxwell's Portable Piledriver Translocation 36% 3  m - Cigotuvi's Putrefaction Necromancy/Air 77% 4y - DisjunctionTranslocation100% 8ibi (  m - Cigotuvi's Putrefaction Necromancy/Air 77% 4  n - Eringya's Surprising Crocodile Summoning77% 4i/iy a - HailstormConjuration/Ice 6% 3b - Mercury ArrowConjuration/Alchemy3%2  idy c - Inner FlameHexes/Fire3% 3  d - Volatile BlastmotesFire/Translocation3% 3  h - Confusing TouchHexesiy36% 3  n - Eringya's Surprising Crocodile Summoningiy<77% 4iD i^I  #................... Stats the Arsonist  #................... Gargoyle of Vehumet **....  #................... Health: 71/71 ========================  #........####'####.. Magic: 22/22 ======================== ##......#.......#.. AC: 20Str: 12 #......#.......#.. EV: 10Int: 20 #......#.......#.. SH: 4Dex: 10 #......#########.. XL: 11 Next: 78% Place: Dungeon:10 #@...............< Noise: ---------  TimiIJ*e: 14215.7 (0.0) #..######......... h) +1 war axe #..# #......... Cast: Foxfire #..# #......... #%.# #......... #..# #......... #..# #...)..... #..# #.######## .§. _Found a staircase to the Orcish Mines. _There is an open door here. _Found a maw talisman.  You pick up a book of Displacement and begin reading...  You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library.iNd %Okay, then.i/OiR9%iXT. _iv...%i8%i@BQM##..........#..###'####.......#########..........<##### #..# #.........% #..# iiJiJ16.7 (1 _iVi!M #....##########...........ia#..###'####.......#########..........< i^#..######.........i=%#..#i8%i?*7.7 (2i}iv M  #....############...........#..###'####.......#########.. #................<#..#i~ b%8.7 (3iI i M##  #....###########..........#..###'####....... #......#########..#%.#i@ b%9.7 (4i 8%iأ   # #....#  ###..# #  #....# #  #....#######  ###  #  #  #.........  #..####'####  ###......#.#  #......#.#  #......#.......# i\  #......#########.  #.......  #..######  #..# #  #..# #i A20.7 (5i iW@ d     #..# #....## ###..# #. #....# #. #....####### ### #.i@  #. #.......... #........####'####. ###......#.#. i2A &#......#.#. #......#.......#. #......######### #.........< #..######. iYA Q#..# #.iH iYH *1.7 (6i]Y i_ ;  ..#   #..# #....### ###..# #. #....# #......> #....####### ### #. #. #.......... #........####'####. ###......#.#. #......#.#..) #......#.......#. #......#########... #.........< #..######.i @2.7 (7i) i   #...  #..#  #..# #....#### ###..# #.. #....# #......> #....####### ### #. #. #.......... #........####'####. ###......#.#.... #......#.#..) #......#.......#...) #......#########... #.........<3.7 (8iÅ i ,MK.  ######. > #....##########....  #.....................K   kobold brigand (missile, asleep)#......#i iI +4.7 (9i" i/  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _poisoned darts.i[PiV.Kv@vKlly target)iWb1--=5.7 (1i^ia/ _You conjure some foxfire!ir >  You conjure some foxfire!is is iEt iot iu Bi+w i.  .Kv§§§§@v§ You hear the creaking of a very distant portcullis.The foxfire hits the kobold brigand.i i .K.§§§vv§@v§i `0---6i §§§@v§i i _The kobold brigand is moderately wounded.iBiiP,i^Bi vv§v§§§§§§§You conjure some foxfire!  The foxfire hits the kobold brigand but does no damage.ibi !3 .§§§@§§The kobold brigand is moderately wounded.The foxfire hits the kobold brigand.i*]i _ig2 ..K§§§@§§The kobold brigand is moderately wounded.The foxfire hits the kobold brigand but does no damage.iiuv..K.§.§§v§§.@..vi<`19--7i§§§§§i|i _The kobold brigand is moderately wounded.i8w,iw,iwi v§v§§§§§You conjure some foxfire! The foxfire hits the kobold brigand.i>,i!i .K§§The kobold brigand is heavily wounded.The foxfire hits the kobold brigand.iQi.K...§v.§v.§iґ_8--8iO§§if _The kobold brigand is heavily wounded.i#U vv§@§§.§ You conjure some foxfire! The foxfire hits the kobold brigand.i,i §§§The kobold brigand is severely wounded.The foxfire hits the kobold brigand but does no damage.i"i13 .§§@v§.vThe kobold brigand is severely wounded.i4 (§(§The kobold brigand throws a poisoned dart.i..§§-9iC§§iV1 _The poisoned dart hits you.i]~ Bi~ ,i  vv§@§§§§You conjure some foxfire!  The foxfire hits the kobold brigand but does no damage.i  ,i2 i i xYou conjure some foxfire!  The foxfire hits the kobold brigand but does no damage.  The kobold brigand is severely wounded.  The foxfire hits the kobold brigand!  You kill the kobold brigand!Vehumet accepts your kill.i v)§§i~ i .v.v@§.§§i ]9=930i V§§i 4 _You feel your power returning.i ,i iC i i ,i i i §§§§v§v@.§§vv.ig T8-1i) U§§§i! / _You conjure some foxfire!i§§§§§§.......§§§§§§§.)..§....§§§§§vv§§§§vis-2§§§§§§§§i _Your foxfire dissipates.iili i!i"i7ieAiM#.iO.iP .iP ..i`QM..§.§iQJ..§§iR-§...§iOR1.§iRi"Si^S-iS#3.7 (2i[i>\K§.§i\ §i ]A§...§im] §i]im' in ..........iMoC. _Your foxfire dissipates. x3iMq*4.7 (3iyii‰X9=5.7 (4iȑii*6.7 (5iةi0iX*7.7 (6iii_i#8.7 (7iiiZF=9.7 (8iii$20ih6=40.7 (9i ii#1.7 (1i 0.0)iIi(ir)+2.7 (11i1iCiD+3.7 (12iLi~Y]=4.7 (13i;_i"giVg+5.7 (14imi&uiuY1=6.7 (15i{iEi+7.7 (16iii+8.7 (17izi¤i+9.7 (18i«ix^=50.7 (19iiiK+1.7 (20i]iiZ2==2.7 (21ii_M..  ######.i_2.).# > #..@.##########...i`  #.....................i'`-#......#iH`*ijA3.7 (22ioixMK....  ####i+y\##.. > #....##########.......... i^y #.....................K   kobold (asleep)#......#iy iJ4.7 (23i}i _A kobold comes into view. It is wielding a +0 whip.Things that are here: _a +0 dagger; 5 poisoned darts; a kobold corpseii  You conjure some foxfire!  The kobold shouts!iAqKK.KvvKKK 3 kobolds (1 iq*ally target)i2zg1--==5.7 (1.0) i؄iv _A kobold comes into view. It is wielding a +0 whip. x2i i i i'  You conjure some foxfire! The foxfire hits the kobold.  You kill the kobold!i...KK.)v§§§v@§§ 2 koboldsi..KK..§§v§v@§§v0----6§iZ _Vehumet accepts your kill.i34i18  You conjure some foxfire! The foxfire hits the kobold!  You kill the kobold!Vehumet accepts your kill.i=v)§v§§§§§i<>§@§   kobold (ally target)ieii̾iR..K§v§.§.§.§@vv.iWH--7iC§§§i*§i4 _You feel your power returning.ip §§§§ You conjure some foxfire! The foxfire hits the kobold.i ik ,i ,i i ib i i; iE p  The kobold is moderately wounded.i i The kobold is moderately wounded.  A kobold comes into view. It is wielding a +0 short sword and quiveringpoisoned darts.  The foxfire hits the kobold!  You kill the kobold!  Vehumet accepts your kill.i B)§vKv§i$ §§§v@§§.§K  i <missile, distracted)i/ i  ).Kv§.§v§v@§§v§Kally target)You feel your power returning.i &8i x§§v§iP ( _The kobold shouts!i}  v§§vv§§@§§§v You conjure some foxfire! The foxfire hits the kobold.i i\ i id_  The kobold is heavily wounded.imThe foxfire hits the kobold.  You kill the kobold!i \.)v§§iK Kiʼniitii2i.v§..in§.§@vv§.viiߘ/==9i%T§§iZ _Vehumet accepts your kill.iǴ §i&§iܵi4[§§§iiWiiii|iiiiIii(ii6iiiaiii§.§§§.§.@§i§.§§v§§.§i`v..§i)---60i§§§§§§§iJx§.§§i] _Your foxfire dissipates.iiiiii;ibiZiiiui^i§.).....§.§..v..§...§§§.---1.7 (2iz§§§§§§i&` _Your foxfire dissipates. x2ia/-..i/M.§....iD0*2.7 (3i8i81§iIg . _Your foxfire dissipates.ipJ*3.7 (4iTRi[@4.7 (5iaiji0kX1=5.7 (6i%xiɀ@6.7 (7i.isi͐*7.7 (8i=i@8.7 (9iڰiOi)J=9.7 (10.0)iii[2==70.7 (11i\iFe&  #.....  #..... #....  #))..ie* #).)  #..#  #..# #....#####ie ###.@# #..ie #..).# #......>i/fa #....####### ###......... #....... #.if3..... #........... #........####'####. ###......#.#....ioi?p+1.7 (12ivi[M########..........))..).)  ########...#..).# > #....#######.......... #.#........#2.7 (13i&M #########................)).......ix).)......  #######... i#..).# #......>..##........iɛiA3.7 (14iǬiy5M #########..)).)@)......###### i5 ##### ###..# #.........#.......inCiCH==4.7 (15iKiJT    # #. iTU#. #. #)). #).@. #..#. iT#..# #....# ###..# #. iU#..).# #......>. #....#######.i;U ###...... #........iUD #.i^i_,5.7 (16i.gi;ou  Things that are here: _a +0 short sword; 4 poisoned dartsi* 1....i i| i )    # #. #. #. #)).iz ; #).) #..#. #..# #....# ###..# #. #..).# #......>. i Q#....#. ###.....iӖ x #....... #.iС i 76.0) _i i6 1    #. #. #. #. #)).iT7  #).). #..#. #..# #....# ###..# #. #..).# #......>. i{7 M#....#. ###.i7 \ #. #.i7 iD @7.7 (2i]M iP     . #. #. #. #. #)). #).). #..#. #..# #....#  ###..# #.   #..).# #......>.....#   #....#.#   ###.#   #.#   #.# _You hear the steady creaking of a very distant portcullis.i @8.7 (3i i{& .. .. #. #.# #.# ic|o#.# #)).# #).).# #..#....# #..# #....#  ###..# #.....i|>  #....#.i|]# ###.#i}: #.#i,}: #.#ipi#9.7 (4ii!Q..#.#.# #.# #.# #)).# #).).# #..#....# #..# #....## ###..# #......#..).# #......#....#......###.. iA"i3/A80.7 (5i6izL...#.... #.# #.# #.# #)).# #).).# #..#....# iF#..# #....## ###..# #.......#..).# #...#....#.......###........#........ i~@1.7 (6iiD)f....##. .############....#.# #.# #...# i)[#)).......@...# #).)..........# #..#######....#  #..# #....###########..# #........#..).# #......> #....#######.i*a....####..i?*9....# i3@2.7 (7i;iy##### ....###....... .############....#.# #.# #...# iEP#))...........# #).)..........# #..#######....# #..# #....###########..# #........#..).# #......>.....#i #....#######.....#  ###iG@3.7 (8ihig###### #....#####........ #......############....#.# #.# #...# #))...........# #).)..........##..#######....# #..# #....###########..# #........#..).# #......>  #....#######i@4.7 (9ii= M##### ####.. #........###########..............#))...........##.....i:GiG.5.7 (10.0)i0NiM##### ###############@.......#####..#.............##.....iA6.7 (11iir###### #....##.##.###.#...##...# ir5#.....#))...#).)..#..### i˄A7.7 (12iiN###### #....##### #.# #.###.#...##...# #....##)).....##).)..........##..#....##..# #....# iO#i7$i&$8.7 (13i.iS###### #....##### #.# #.###.#...##...#  #....#  #)).....#  #).)..........#  #..#######....#  #..# #.... iiK$9.7 (14ii>\G###### i\R#....##### ib]'#.i])# i/^'#.ik^# i^#i_#. ip_#.i_3..# i`#.i`4..# ia#.iFb ..ib,..# icI#))........iIc-...# icH#).)......ic.....# i.d#..#id  id iEe ipiqiq%90.7 (15i3ii@###### i R#....##### iP'#.i)# i'#.i#id#. i.i5..#ic. i.i5...# i.i^8....# i i i( io i i#i;%i%$1.7 (16i0iq###### #....##### #.# i #.##...#....# iA2.7 (17iiQoF###### #....##### #.# #.#...#...# 3.7 (18iU###### #....##### #.# #.#....#...# #   4.7 (19iiG~ ###### #....##### #..# #.#....#...# ## i„ A5.7 (20iT i ###### #....##### #........# #.#....#...# ## i Ni i* +6.7 (21i i ###### #....##### #........# .#.#....#...# .#...# .#....# .#....# .#....# .##....# .# i A7.7 (22i0 i2 |###### #....##### ##........# ..#.#....#...# #.######....# #.#....# #i3 .#....# #.#....# #.#  #....# #.# i: A8.7 (23i@ i  ######....########........i ...#######.. ####............... ......########## #.######.. ...  #......>.....#iM A9.7 (24i i` ######  #....##### #####........#  #........####### ###...............##########........# #.######..# #.# ia 8.....# #.# .....# #.# #....# #.# #....######## #.# #..........iIi C300.7 (25im i, ######  #....##### ####.# ......##.#......#.#..#..#..# #.######....# #.# i . ....# #.# ....# #.# ....# #.# ....# #.# i A1.7 (26i  i  ###### #....##### ## #.# #......# #.#......# .# ..#..# i ]..# #.######. ...# #.# .. ...# #.# . i6  i A2.7 (27i֓ i&M###############iR# ........####### #................in#########.........# ...##.######....i7.#.i(#i|%A3.7 (28i&i ##### ....##### ######## ........# #......# .#######......# ................@....# ..##########.........# ..# #.######......# #.# ..# #.# ?# #.# ### #.######### #.#...........i3A4.7 (29i;i #### ...##### ########...# #......# #######......# ....................# .##########.....@...# .# #.######...... .# #.# # #.# ?# #.# #### #.######### #.#...........>.....#ii+5.7 (30iAi ##### # # #......# #......# ....# ##......@..# # #.######. # #.# .. # iĻ1#.# ....?. # #.# .#+###. # #.# .# i# #.# .# .# i!ii$6.7 (31i;iF ##### # # #......# #......# ....# .......@.#  #.######. #.# #. #.# #....?..> #.# #.#+###. #.# #.# . #.# #.# <.# <7.7 (32 _Found an escape hatch in the floor. Found a stone staircase leading up.iM =vvi,R f1--=8.7 (1.0) i.U i,j / _You conjure some foxfire!i |. .....................i; i, i i` iH i ,i i i i] i §v§§§§§§§§vi &-9i S§§§§§§i( i i.§§.§§..§.....§§iD>-10.7 (2i z§§§§§i ....... _Your foxfire dissipates. x2i?*1.7 (3i?i%[--2.7 (4i*i3o2==3.7 (5i<iU ##### ########...# #......# #######......# ............# ########..######. #.######.@.......#.# #.#.# #....?..>#.# #.#+###...#.# #.# ###### #.# #.# .......... <.# >.....# ..ii*#4.7 (6ii3'### ######## ...# #......# i(#######......# ............# #######.........######.# #.######.........#.# #.#.# #....?..>#.# #.#+###...iT* #.# #.# ##### #.# #.# . ......... <.## .. .....##i2@5.7 (7iP8it ### ######## ..# #......# #######......# ............# # ######.........######.## #.######...........#.# #.#.# #...@?..>#.# #.#+###...#.# #.# . #### #.# #.# .. ........ <.## ..###i@6.7 (8ii\ ######## # #......# #......# # # .........######.##.######...##.# #....##.# #....@..>.#.# #.#+###.#.# #.# .. #.# #.# ... <.# ...# .. ..# iA]].##iBi]==7.7 (9i;li0uiu,8.7 (10.0)i_zi=}. _S - a scroll of identifyii Inventory: 45/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration  Q - a +6 ring of dexterity Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i  L - a +2 robe of willpower (worn)  p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)f4 ring of protectionG - a ring of positive eneiQRrgy (worn)c6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration  Q - a +6 ring of dexterity Wands (go to first with /)  x - a wand of flame (31) i}j C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2) iScrolls (go to first with ?)a - 2 scrolls of revelation iƎ e - a scroll of fear  r - a scroll of vulnerability26%ii'g C - a wand of mindburst (8)I - a scroll of enchant armour  M - 2 scrolls of noise  P - a scroll labelled NUORIU CUAQES  R - a scroll of teleportationS - a scroll of identify Potions (go to first with !)  b - a potion of magicd - 4 potions of brilliance53i] C - a wand of mindburst (8)  I - a scroll of enchant armourg - 2 potions of might  i - 5 potions of ambrosia60i  I - a scroll of enchant armour  M - 2 scrolls of noise  j - 4 potions of curing3iʤ S - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.iNIdentify which item? (\ to view known items) Scrolls (select first with ?)  P - a scroll labelled NUORIU CUAQES Potions (select first with !)  z - 2 smoky white potions  N - a glowing inky potion  O - a viscous ruby potion [?] describe selectedi< iStats the Arsonist ## ########Gargoyle of Vehumet **.... .# #......#Health: 71/71 ======================== .#######......#Magic: 22/22 ======================== ..............##AC: 20Str: 12 #####.........######.###EV: 10Int: 20#.######...........#SH: 4Dex: 10#.# #...........#XL: 11 Next: 79% Place: Dungeon:10#.# #....@..>....Noise: ---------  Time: 14318.7 (0.0)#.# #.#+###......h) +1 war axe#.# #.#[39;49iL2m .....Cast: Foxfire ### #.# #.#.... ....... <.#... ...#.... ...#. ...# ...# _a +0 short sword; 4 poisoned darts _You hear the steady creaking of a very distant portcullis. _Found an escape hatch in the floor. Found a stone staircase leading up. _You conjure some foxfire! _Your foxfire dissipates. x2 _S - a scroll of identifyii%i,Stats the Arsonist ## ########Gargoyle of Vehumet **.... .# #......#Health: 71/71 ======================== .#######......#i,EMagic: 22/22 ======================== ..............##AC: 20Str: 12 #####.........######.###EV: 10Int: 20#.######...........#SH: 4Dex: 10#.# #...........#i.XL: 11 Next: 79% Place: Dungeon:10#.# #....@..>....Noise: ---------  Time: 14318.7 (0.0)#.# #.#+###......h) +1 war axe#.# #.# .....Cast: Foxfire ### #.# #.#.... ....... <.#... ...#.... ...#. ...# ...# _You hear the steady creaking of a very distant portcullis. _Found an escape hatch in the floor. Found a stone staircase leading up. _You conjure some foxfire! _Your foxfire dissipates. x2 _S - a scroll of identify  As you read the scroll of identify, it crumbles to dust.i]FA9.7 (1iKi0Ox _Found an escape hatch in the floor. Found a stone staircase leading up. _You conjure some foxfire! _iwOYour foxfire dissipates. x2 _S - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _z - 2 potions of invisibilityi@`-....i`iei ######## # #......# #......# #.# .# .######.### #.######.# #.# #.##.# #.....@.>.#.# #.#+###.#.# #.# .. #.# #.# ... <.# ....# .. .....# ......# ..####.#i#R20iË #  #......# ......# ## .# .# .######.### #.######.# #.# #.##.# #......@>.#.# #.#+###.#.# #.# #. #.# #.# #. <.# #.# .. #.# #.# iZ...####.#i”@1.7 (2iԣi-( ########...... ######....## ............ ###.######.###  #.######........... ##...>......#.#+###@.#.# #...# ## .#i+@2.7 (3i3is########  #......# #####......# ## ....# .# ##.........######.###  #.######.#  i#.# #...........#####.# #.......#.# #.#+###.  #.# #.# #.  #.# #.# #.... <.# #. # i.. #. # #....... # i@...####... # ...# ##i i_#3.7 (4ii^ ########  #......# ####......# ### ...# #.# #.........######.### #.######.# #.# #........@..#### #.# #.......> #.# #.#+###. #.# #.# #. #.# #.# #. ... <.# #. .. #. #....... ...####...There is an escape hatch in the floor here.ifG4.7 (5 _iHjidF#########......# ###......# ### .........# #.# ######.### .######...........# .# #....###### .# #.......>.@....... .# #.#+###...$ i_.# #.# #.. .# #.# #. .. <.# #. .. #. #....####...# ##iji*5.7 (6ifiU#  #......# ......# ### # #.# ######.### ######.# # #....# # #.......>.. # #.#+###..$. # #.# #. # #.# #. <.# #... #.#....####. i@6.7 (7ii& # #......# ......# ### # #.# ######.### .#  #....#  #.......>..  #.#+###..$.  #.# #.  #.# #.  <.# #... #.#....####. if1@7.7 (8iz5i> ......# ......# ### # #.# ######.### ..# #....##.......>..#.#+###..$.#.# #.#.# #.i <.# #... #.#....####. iI@8.7 (9ii8W  # # ### iWe# #.# ######.### ...# #....##.......>..iW#.#+###..$.#.# #.iW#.# #.<.# #.iWx.. #.#.iXN...####. i.Xn_You hear the steady creaking of a very distant portcullis.i`D9.7 (10.0)i$fi  # # ### # #.# ######.### ....#  #....##.......>..#.#+###..$.  #.# #.#.# #.<.# #.#iP.. #.##.#...####. i]B30.7 (11iwiۂ#### ...# # #### #.# ######.### #...........# ....############ #.......>............... #.#+###.........@$ #.# #... #.# #. if<.# #.## .. #.. #.....####...# ######.....# i(A1.7 (12ii0B  # # ### # #.# ######.### ...# ....# .......>........ .#+###...@. .# #. .# #. .# #.#iB  #...#......####.# i4K A2.7 (13iQ i7Y A3.7 (14i~f i  .# # ### .# #.# ######.###........# ...##############...>................. #+###........... iV # #... # #. # #.####  #.#  #.......#####i ...# ######.....#  _You now have 541 gold pieces (gained 11).i$ i +4.7 (15i% i ~# ### # #.# ######.### .........# ...###############...>.................. +###...........  #...  #.  #.#####  #.iƀ # #........#####i ...# ######.....#  i8 W5.7 (16i J #.# ####.### ........# ...################...>................... ###...........  #...#.#.##### #.# #.# ...#####...# ######.....#  i#% A6.7 (17i) i ####.### .......# ...################ ...>................... ##..............  #.......  #......  #.#####  #.#  #.i #  ...#####...# ######.....#  #iW A7.7 (18i i+K  ..........################ ...>................... ##.............  #...................##### ..#  ...####.# ######.....##.....iR i+S $8.7 (19i|X i  ...################ ...>................... ##.................  #..............##### ..# #...####.# ###### +...###9.7 (20is p..>................... #..................... ............. #....... #.##### #.# #..# ...####..# ...# ######....@#  #.....# #.....# #+...####...i| B40.7 (21i i  #.................i ...##### ..# ## ...####. ######.....#....ii+1.7 (22ii2 .........##### ..# ## ...####. ######.....#......#.....iA2.7 (23iOi9 .....##### ..# ## ...####.... ######.....#........... ......###.......i>iA+3.7 (24iiX...##### ..# ## ...####.... ######.....###+####...@....... +...########..............i A4.7 (25ii...##### ..# ..## ####..........# # ######.....# #.....# #.....# #.....####+##.##....#.+...#. .........................i'A5.7 (26i?,ik#...# #.......######..........#.# ######.....# #.....# #.....# #.....####+##. ##............ #.... +...#######.. #... .............. ....... .......iA6.7 (27iiI #..#  #.......##  ...####..........#  ...# ######.....# #.....# #.....# #.....####+##. ##...... #..@.. +...#..iJ^ #...# .....# .......#.#.#.#i"RA7.7 (28iRWi#...####.......... ######.....###+##.##........... #.....+..@########...# ........iA8.7 (29ii4~ ...####...# ...# ######.....# #.....# #.....# #.....####+##. ##............ #............ +...#######.. #.@.# i~3.........#...#.#.#.#.#..iA9.7 (30iii ...# ######.....# #.....# #.....# #.....####+##.i? ##............ #............ +...#######..i@ ;##+####...# #......@..##.#.#.#.#?.#..##..i4X50.7 (31i<z ...# ######.....# #.....# #.....# #.....####+##. ##............ #......ix +...#######.. ##+####...# #...# #.#.#(i.#.#.?.#.###.ii,1.7 (32iis- _Found 2 poisoned darts.ii...........i߼iiN #.....# #.....# #.....####+##. ##............ #............ +...#######..##+####...#  #.........# #.#...#(.#..#?.#....####... #....#+#####itXF2.7 (1.0)i_i #.....# #.....####+##. ##............ #.. +...#######..##+####...#  #.........#####.#....#(.#..#?.#....#####.. #....#+##### #....#i@3.7 (2iiB #.....####+##. ##............ #. +...#######..##+####...#  #.........#.####.#.....#(.#..#?.#....######..iՅ? #....#+##### #....#  #....#i3@4.7 (3i|iP4< ##............ #. +...#######..##+####...# . #.........#..####.#.....#(.#..#?.#....#######...i4 #....#+##### #....#  #....#  #....#i?@5.7 (4iLGic # # +...####### ≈. ##+####...# .. #.........#..####.# P.....# >(.# P..# .?.# .....########.. #....#+##### #....# i#....# #....# .....i @6.7 (5i(il#. # ##.. +...# .≈.. ##+####...#.. #.........#.####.........# PP.......# P>.(..........# PP..i:mn.# ...@..#  ...#. #....#+##### #....# #....# #....# .....ix@7.7 (6iviI8.7 (7ifi. _S - a scroll of identifyi i Inventory: 45/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn) iR  L - a +2 robe of willpower (worn)p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn) i G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  i y - an amulet of magic regeneration  Q - a +6 ring of dexterity Wands (go to first with /) i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i%n  F - a +0 pair of gloves (worn)Kbuckler of fire resistance (worn)  L - a +2 robe of willpower (worn)  p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Magical Staves (go to first with |) iun* w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)cin6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration  Q - a +6 ring of dexterity Wands (go to first with /) in[ x - a wand of flame (31)  C - a wand of mindburst (8)  ioGH - a wand of paralysis (7)  J - a wand of warping (2) iM K - a +1 buckler of fire resistance (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength3i  G - a ring of positive energy (worn)  x - a wand of flame (31)  r - a scroll of vulnerabilityI - a scroll of enchant armour  M - 2 scrolls of noise  P - a scroll labelled NUORIU CUAQES  R - a scroll of teleportationiٝ /40iS  x - a wand of flame (31)  I - a scroll of enchant armourS - a scroll of identify Potions (go to first with !)  b - a potion of magicd - 4 potions of brilliance  g - 2 potions of might  i - 5 potions of ambrosia  j - 4 potions of curing iS  k - 3 potions of moonshinem - a potion of enlightenment7iQ S - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i1 Identify which item? (\ to view known items) Scrolls (select first with ?)  P - a scroll labelled NUORIU CUAQES Potions (select first with !)  N - a glowing inky potion  O - a viscous ruby potion [?] describe selectedi i .#.......... Stats the Arsonist ##..+...####### Gargoyle of Vehumet **.... .≈... ##+####...#Health: 71/71 ========================.... #.........#Magic: 22/22 ========================....####.........#AC: 20Str: 12 PP.................#EV: 10Int: 20 P>......(..........#SH: 4Dex: 10 PP.................#XL: 11 Next: 79% Place: Dungeon:10 .........@.........#Noise: ---------  Time: 14358.7 (0.0)  ....................h) +1 war axe[11;i< 10H.########...........Cast: Foxfire#....#+######....##....##....#..... _z - 2 potions of invisibility _There is an escape hatch in the floor here. _You hear the steady creaking of a very distant portcullis. _You now have 541 gold pieces (gained 11). _Found 2 poisoned darts. _S - a scroll of identifyiY i i .#.......... Stats the Arsonist ##..+...####### Gargoyle of Vehumet **.... .≈... ##+####...#Health: 71/71 ========================.... #.........#Magic: 22/22 ========================....####.........#AC: 20Str: 12 PP.................#EV: 10Int: 20 P>......(..........#SH: 4Dex: 10 PP.................#XL: 11 Next: 79% Place: Dungeon:10 .........@.........#Noise: ---------  Time: 14358.7 (0.0)  ....................h) +1 war axe[11;i 10H.########...........Cast: Foxfire#....#+######....##....##....#..... _There is an escape hatch in the floor here. _You hear the steady creaking of a very distant portcullis. _You now have 541 gold pieces (gained 11). _Found 2 poisoned darts. _S - a scroll of identify  As you read the scroll of identify, it crumbles to dust.i ip +9.7 (1i@ i  J _You hear the steady creaking of a very distant portcullis.You now have 541 gold pieces (gained 11). _Found 2 poisoned darts. _S - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _P - a scroll of brand weaponiX +..ilY 5....iD_ iy +## ..#[. #......... #### +...###### ..≈# ##+####...# #. #.# # ####.# i .PP#.......#>#(.# PPP#.#i :.#.# i j# .#........ .i@ ..########........... #. #....#+##### i` U #....# i  #....##....#.....i 060.7 (1 _Found a robe.i A.i i  #### #+# ...# ... #[. #........ #### #... +...##### ...≈# ##+####...# .#. #..# ## ......####i .# ..PP #.......# .PP> #(.#PPP #..#. ## .# . #........ ..i ..########........... ##.. #....#+##### .. #....# . #....##....#i1 ;1i iv#  #.....#  ...... ### +#+# .....# .... #[... #....... .#### . #.... +...#### #...≈#.... ##+####...# ..#. #.........# .## .......####.# ...PP #....@..#.PP> #(.#  PPP #..#. ### . #.......... ...########........... .##... #.#+##### ..... #.# .. #....#i , @2.7 (2i1 i # #.....# # ......# #..... #+#+# .....# ##. + #[...# # ..#### .. #....# +... .#...≈ #..#....# ##+####...#.#.# #.........# ..##.####.# #...PP #...@.iӸ .# # .PP> #......(.# # PPP #........# ..# .. #......#.# . #. .#.. ...#. ..## .... #...#+#####. .... #....#  .. #....#il @3.7 (3i i VcM.  ......## #+#+# ..#... + #[#...... ..#### .. iV +...### .#...≈ #..##+####. #... ..## .......@####... #...PP .#.#........PP>.( # PPP#.................#.....i`ia*4.7 (4ihi*-.#...# ######.....# .#.# #.....# .#.# #..... .# .# # .#+#+# .....##.... + #[...# #..... ...#### .. #....# +...###...≈ .#..#....# ##+####...#..#.# #.# ...## #........####...# .#...PP ..#.#...........# i.# .PP> # #(....# .# PPP #..#. ##  ....# . #........ .. ...########.......... ## .... #....#+#### ih@5.7 (5ibiP.# ...####.......... ..#.# ######..... ..#.# #..... ..#.# #..... ..# .# #+#+# .....#iQ#.... + #[...# #......#### .. #....# +...##...≈ .#..#.@..# ##+####...# <....#.# #.# ....## ##........####.# .i~U?.#...PP ...#.#........# ..# .PP> .. #.#(...## PPP P # #..#. ##...# . #........ #..#.. ...########.........i[i\*6.7 (6i[ci.# #......#.####.....#.# ######.#.# #.#.# #.# .# #+#+# .....##.... + #[...# #.....#### .. #@...# +... )...#...≈ .#..#....# ##+####... )<....# #.........# #. )....## ##........####..#...PP ...#.#........# .PP> .. #.#(..# PPP P #.#..i`. . # ......# . #........ix@7.7 (7iiOM......#####........###........#####......... .......#+#+# ........#... + # .....#### .. #....# +...#...≈ .#..#....# ##+#### )<....# #.........# #..........#. #.. #........i@8.7 (8i٧iDr M.... <.# #....#####......###.....##### .#+#+# .......#... ..#+#+#[# .....#### .. #....#+... Cast: Foxfire..#.#.......You see here a +0 robe.ixOiP19.7 (9 _ivXi. <.# #.# #.... #.....# #....#####....# #.####.# #.# ######.# #.# #.# #.# #.# #.# #.#+#+##....# ##....#+#+#[...# #.#### .. #....# + ))...#...≈ .#..#....# ##+#### .)<....# #.........# # .)....## ##........####.#...PP ...#.#.....[i&16;4H.# .PP> .. #.#......(.# PPP P #.#.......iE70.7 (10.0)i iƌU'.....#....#....P ##.....#...≈#.iiN+1.7 (11i#i= # #.... #.# #....#####.# #...........####.# #.# ######.# #.# #.# #.# #.# #.# #.#+#+##.....# ##.........#+#@#[...# # )#### #...#....# + .))...#...≈...#..#....# ##+#### ..)<....#...#.........# #..... ..)....##PP ##........#### .....#...PP ...#.#........# .PP> ..i>8[40m≈#.#......(.# PPPPP..#.#..........# .. . #...... _You open the door.2.7 (12izGiN7 .# #....#####.# #...........####.# #...........# ######.# #...........# #.# #...........# #.# #...........# #.#+#+##...........# ## i).............#+#'#[...# # .)#### #.@.#....# + ..))...#...≈...#..#....# ##+#### ...)<....#...#.........# #......)....##PP ##........####....#...PP ...#.#.......i*.# .PP> ..≈#.#......(.# PPPPP..#.#..........# ...##...#........# . #There is an open door here.i_i223.7 (13 _iim.# #....#####.# #...........####.# #...........# ######.# #...........# #i n.# #...........# #.# #...........# #.#+#+##...........# .).#+#'#[...# .)......#### #@..#....# i4n.))...#...≈...#..#....# ##+ <...)<....#...#.........# #ien.)....##PP ##........####in.#...PP ...#.#......# .PP> ..≈#.#......(.# .PPPPP..#.#........# ...##...#...# . #iyA4.7 (14i݂i `.# #...........####.# #.# #####.# #.# .# #.# i .# #.# .#+#+##.....# ).............#+#'#[...# ..)......#######...#....#i. P..))...#...≈..@#..#....# ##+## .<...)<....#...#.........# #.... .....)....##PP ##........####iI ....#...PP ...#.#.......i^ .#≈.PP> ..≈#.#......(i~ .#..PPPPP..#.#..........# ...##...#......i }..# . .. #... #######..#.. i 2...########iUi+5.7 (15iiͰx.# #.####.# #.# .# #...#.# #....# #.# #.....# #iU:.#+#+##...........# #..).#+#'#[...# #...)......#...#....# #....))...#...≈.@.#..#....# ##+ ..<...)<....#...#...# #.)....##PP.##if..####.#...PPP...#.#......#≈.PP>P..≈#.#......(.#..PPPPP..#.#........##...##...#...#... .. ##..#.. ...#iwi$6.7 (16iiQ;.# #.# ###.# #.# .# #.# ##.# #i,R.# .#.#+#+##.....# .#..).............#+#'#[...# .#...)......#######...#....# ##....))...#...≈...#..#....# ##+ ...<...)<....#..@#.........# #..i~RB.....)....##PP.##........####....#...PPP...#.#........#≈.PP>P..≈#.#......(.#..PPPPP..#.#.......iR...##...##...#........#...# ...# iHS#########..#...≈.. ....######## ...##. #i_A7.7 (17igiaU  ## ..#+#+#..).............#+#'#[.)......#######...#. ##....))...#...≈...#..#....# ##+ i...<...)<....#...#.........# #......)....##PP@##..###...#...PPP...#.#........i<#≈.PP>P..≈#.#......(#..#i&p.....###### ....iFZ#. . iiN+8.7 (18ici# #.# ## #.# .#+#+##...........# iؤ#..).......#+#'#[...# #...)i#######...#....# i#....))...#...≈...#..#....# ##+# i8..<...)<....#...#.........# #......)....##PP.##........####.iV..#...PPP@..#.#.........is#≈.PP>P..≈#.#......(ix#..PPPPP..#.#..i..##...##...#....#...# ...#. i########..#...≈.. #....######## iE7...###### ....# #..... ....##. ..  #.isA9.7 (19i7iF K # #.# .#+#+##...........# ..).......#+#'#[...# ...)#######...#....# iH c....))...#...≈...#..#....# ##+## .<...)<....#...#.........# #.......)....##PP.##........####...#...PPP...#.#.........#≈.PP>P.@≈#.#......(#..PPPPP..#.#...##...##...#....#...# ...#. #######..#...≈.. #....######## ...###### ....# #..... ....# #. .. ....# #. iCH #. _You hear the steady creaking of a distant portcullis.iEU B80.7 (20iZe i2 J#+#+##...........# # .).......#+#'#[...# )#######...#....# )...#...≈...#..#....# ##+### <...)<....#...#.........# #..... ....)....##PP.##........####...#...PPP...#.#.........i[ e#≈.PP>P..≈#.#......(#..PPPPP.@#.#...##...##...#...#...#....#. ######..#...≈...#....######## ...####### ....# #..... ....# #. .. ....# #. ....# #..i A1.7 (21iF iF  ).............#+#'#[ .)#######...#..))...#...≈...#..#....# ##+### i; u<...)<....#...#.........# #..... ....)....##PP.##..###...#...PPP...#.#........≈.PP>P..≈#.#......(..PPPPP..#.#.........##...##@..#..#...#..#Cast: Foxfire#ii J#####i' A2.7 (22i i0 )#######...#....# +)...#...≈...#..#....# ##+####)<....#...#.........# #...... ...)....##PP.##........####...#...PPP...#.#.........#≈.PP>P..≈#.#......(#..PPPPP..#.#...##...##...#.....#..@.#. #####..#...≈...#....######## ...#######.....# #....#.... ......# #....# .. .......# #....# ........#[iV0 39;49m #....########### . i: A3.7 (23iB ia : .))...#...≈...#..#....# ##+####.)<....#...#.........# #......)....##PP.##..###...#...PPP...#.#........≈.PP>P..≈...(i t..PPPPP..#.....##...##...#........#...#....#..... #####..#...≈...#@...######## ...#######.....# #....#i v. ..#.#iY A4.7 (24i im <...)<....#...#.........# #......)....##PP.##........####....#...PPP...#.#........#≈.PP>P..≈#.#......(iOn W.#..PPPPP..#.#..........##...##...#........#...#....#. ######..#...≈...#....######## ...#######@....# #i,o A .... #........# #.... .. #.# #.... #.# #.... ########## .... i{ A5.7 (25i iP H....))...#...≈...#..#....# ##+## .<...)<....#...#.........# #)....##PP.##........####.#...PPP...#.#.......#≈.PP>P..≈#.#......(#..PPPPP..#.#........##...##...#... ...........#...#....#........ i #######..#...≈..@#....######## ...#######.....# #.... #........# #.. #........# # #........##ib C##########...i& A6.7 (26i- it #....))...#...≈...#..#....# ##+ ..<...)<....#...#.........# #.)....##PP.##........####.#...PPP...#.#......#≈.PP>P..≈#.#......(.#..PPPPP..#.#........##...##...#.#...#....##..#...≈.@.#....# ...#.....# # .... #........# # .. #........# # #........# #[i J37m ########## iC A7.7 (27i iYQ.#...)......#######...#....# ##....))...#...≈...#..#....# ##+<...)<....#...#.........# #)....##PP.##........####ifY.#...PPP...#.#.......#≈.PP>P..≈#.#(#..PPPPP..#.#....##...##...# i ZD.............#..@#....#........ #########..#...≈...#....######## ...#######.....# #.... #.# #.. #.# # #........############.iPeie+8.7 (28isiv.#...)......#...#....##....))...#...≈...#..#....# ##.<...)<....#...#.........# #.)....##PP.##........####.#...PPP...#.#......#≈.PP>P..≈#.#......(.#..PPPPP..#.#........##...##...#iU.#.@.#....##..#...≈...#....#.#.....# #.... #........# #. .. #........# # #........# # ###i A9.7 (29ii\####....))...#...≈...#..#....# # .....<...)<....#...#.........# .....)....##PP.##........####....#...PPP...#.#..........#≈.PP>P..≈#.#......(...#..PPPPP..#.#............##...##...#...... )......#...#....# ###########..#..@≈...#....####### .....#######.....# ... #........# . .. #........# #........# ########## izgig,90.7 (30iPpi#....))...#...≈...#..#....# .<...)<....#...#.........# .)....##PP.##.....#...PPP...#.#.......#≈.PP>P..≈#.#......(.#..PPPPP..#.#........##...##...# .).#...#....##..#.@.≈...#.....#.....#.... #.#... .. #.#### #.#  #i8A1.7 (31iiL#....))...#...≈...#..#....#.<...)<....#...#.........#.)....##PP.##.....#...PPP...#.#.......#≈.PP>P..≈#.#.......#..PPPPP..#.#.......##...##...# ..)i~.#...#....##..#@..≈...#.....#.....#... #.#.... #.##### #.#  #i]A2.7 (32iiGJ........<...)<....#...#.........#.....)....##PP.##........#....#...PPP...#.#.......#≈.PP>P..≈#.#.....#..PPPPP..#.#........##...##...#)..............#...#....# .#############..#...≈...#....#### . .......@#######.....# .....#........# .....#.# .#########..#.# . ..##########..........3.7 (33i_K....)....##PP.##.....#...PPP...#.#.....≈.PP>P..≈..#..PPPPP..........##...##..)..............#...#...#############..#...≈...#....#### . ........#######.....# ...#....######### .##########..........iwA4.7 (34i\iyy..#...PPP...#.#......#≈.PP>P..≈#.#.....#..PPPPP..#.#........##...##...#.)..#...#....#. #############..#...≈...#....##### ........#######.....#  .....#........#  .#.#  #########..#.#  ..##########  .............<...###+#i9<i},5.7 (35iir9 _Found a stone staircase leading up.i.........#......≈...#....iZi"L)....##PP.##........#.#...PPP...#.#.#≈.PP>P..≈#.#......#..PPPPP..#.#...##...##...# ...)..............#...#....#..... .#############..#...≈...#....#### . #######.....# . .#.# . ...........#.# .#########..#........# . ..########## . ..... ....... <.......###+#.iNiRXz0.0)z   wight (wandering)iX+6.7 (1i_iTry _A wight comes into view. It is wielding a +2 short sword.i 7<...)<....#.... #)....##PP.##... #.#...PPP...#.# #.#≈.PP>P..≈#.# #.......#..PPPPP..#.# #..........##...##...# #...)..............#...#....#.... ih #.#############..#...≈...#....### §..#######.....# ..z....#.# ..............#.# ..##########..#........# .. ..##########i  . .. ....i O <......iT i G.zi  &7i i) iDi vz....vzally target)iD ]1--=8iiiz/ _You conjure some foxfire!ii,i(iii! §v§§v§§You conjure some foxfire!ii .The foxfire hits the wight but does no damage.  The foxfire hits the wight.iu.,iO5§.z§§.§§vvi6`0---9i>L§§§§iDA3 _The wight is lightly damaged.iz2 I §v§v§§§§You conjure some foxfire!  The foxfire hits the wight but does no damage.i߱ i §§ The wight is lightly damaged.  i1 The foxfire hits the wight.i#; i; iE v.z.@viE s..§§§iF A19--iF !400iP K§§iZ[ ` _The wight is moderately damaged.iEI ,iR vv§§§ You conjure some foxfire! The foxfire hits the wight!iD ,i1 §§§The wight is severely damaged.The foxfire hits the wight.igis,iL iv.vz§§ The wight is severely damaged.The foxfire hits the wight.ii.§.z@§v..i_8--1i&i2*^ _The wight is almost destroyed.iFB  You conjure some foxfire! The foxfire hits the wight.  You destroy the wight!Vehumet accepts your kill.iHZ)@§iv...v9=802ii4 _You feel your power returning.ililimixniQo,ioiVpiqi2K§v§§§§@vv§§§§v8-3id§§§§§§§i/ _You conjure some foxfire!iLe u§§§§ivp §§§§§iZs is i u iu iYv iv iw ix iAy iy iz iz ib{ i{ i| i| i} io ..#§§§v§§§...)@§§v....§.v§§§.....§iLj p§§§v§iD &-4iq §§§§§§v....§§§§§§i i iX i i i2 i i i i i ,iѵ dv§...§...§§v)@..§§....§§....i* G...§.iֶ =-5.7 (2i/ p§§§§i ` _Your foxfire dissipates. x2iw i; §.≈..§.....i *6.7 (3i M§§i .. _Your foxfire dissipates. x2-7.7 (4i i iU X9=8.7 (5i! V9.7 (6i$ i- A10.7 (7id 1.7 (8=2.7 (9im 20=3.7 (10.0)i 4.7 (115.7 (126.7 (13i i ]=7.7 (14i̶ i i8 +8.7 (15ii i iN #1i{ 6=9.7 (16i1 iC B20.7 (17i$ is i +1.7 (18i iH A2.7 (19i i8" i" #=i" $3.7 (20i+ i5 A4.7 (21i= i\G p2==5.7 (22iN iX .<...)<....#...# ##.....)....##PP.##  #........#...PPP...#.#  #........#≈.PP>P..≈#.#  #........#..PPPPP..#.#  #i3Y O........##...##...#  #...).......#...#....#  #.#..#...≈...#.... .§.z......@..#######.....# §...#iY 8.#.[.#.#..#..#.#. ..#iY # ....z   wight (dormant)iZZ ..... .......  <......i i  A wight comes into view. It is wielding a +4 morningstar.ii ,6.7 (23i#s i _Found a cloak.  Things that are here: _a +2 short sword; a +0 robeiSvvt, ally target)if1--=7.7 (1.0) iiE _You conjure some foxfire!iiciiZiiiiRi),i\v§v§..v@v§§§§i"`0---8i§§§§§i) / _You conjure some foxfire!i& ni-7  §§v§§.vv@§§§§vz    You conjure some foxfire! The foxfire hits the wight.i Bi ,i? i i۶ i i i9 .zv§v§§v§§§§ The wight is moderately damaged.The foxfire hits the wight!iC ,iXL m  The wight is almost destroyed.iW ...z§v§§§@§..v.v§i}X iY `19--9i`d §v§§§@§§ih N _Your foxfire dissipates.iT  You conjure some foxfire!i[i _Your foxfire dissipates.  You conjure some foxfire!  You hear the quick creaking of a very distant portcullis.The foxfire hits the wight.  You destroy the wight!  Vehumet accepts your kill.i)v§§§§@vv§.§§ii>iiiviiiQibv§v§v.§...@.§§§v§.i%A-30ir§§§§v§i+4 _You feel your power returning.iie,iLii;iʷiøiFi͹i=iiri߻iOi1iiT  You conjure some foxfire!iYi§v§§§v.§v§v.§§§@v...§.i&1ia§§§v.§§§iyN _Your foxfire dissipates.i.§§§§v.§§§il/i9§§§§§v.§§iq=i>i>i3?iH,iIiIiJiuKiKiWLiKMiMi:Ni%OiOiOPi3YiqbibiImv..#..v.#≈.§§#.§..§§§.§im).§...@§.i=r&-2iw§§§§...@§i{` _Your foxfire dissipates. x3ib|i|i}i}iY~i$ii*iit;§§§.§§..#§..§........@.i"D-3.7 (2il§§§§i9 ........#.. _Your foxfire dissipates. x2iƼ*4.7 (3ii@5.7 (4ii[V6.7 (5i i Y20=7.7 (6i iO @8.7 (7i( i6 @9.7 (8i6A iM A40.7 (9iV ia 9=ib '1.7 (10.0)io i{ o1=2.7 (11iS io i $3.7 (12iț i A4.7 (13ib i A5.7 (14i i i[ @=6.7 (15i( i A7.7 (16iY iF p2==8.7 (17iY i .<...)<....#...##.....)....##PP.## #.......#...PPP...#.# #......#≈.PP>P..≈#.# #.....#..PPPPP..#.# #......##...##...# #...)......#...#....# #.#..#...≈...#....  .§..)....@)..#######.....# .§...#.#. z[.#.#...#..#.#.. ..## ....z   wight (dormant) .....  .  <......[i5 37m.zz9.7 (18i i t _A wight comes into view. It is wielding a +0 dagger.i invv[z(ally target)iT1--=iG50.0) ii / _You conjure some foxfire!ii §§§vv§§You conjure some foxfire!i x ,iɀ Bz..i  i v§z..§§v..§§§i5 #0ib =---1i j§§§i G _The foxfire hits the wight but does no damage. x2i iU §§vz§§§§§§v§You conjure some foxfire!iNL ,iX §).zvvv§...§i[ `19--2ih [§§§iMv D _The foxfire hits the wight but does no damage.iE,im im icn in ilo i1p ivq i{ mv§v§§§§@v.v§...§v§..§i3| 56-in| 7iM §§§§§v§..§iĈ i / _You conjure some foxfire!iZ§§§§§v§..§ii§§§...§v§ijii>iiiUii ]  Your foxfire dissipates.i i ia i ,i|_  Your foxfire is destroyed!i'§#v§§§§..§...)§§..........§§§-8i..§§§§§§§i.i2] _Your foxfire dissipates.il3i3iL4i 5i~5i5i^6i i§.#§§.....§.§#§v)...[.-9.7 (2iM§§i_$ i9_Your foxfire dissipates.iwiizi4&≈....#.§§v7=60.7 (3i^§..§§1.7 (4icL§§it .. _Your foxfire dissipates.2.7 (5i{iti*3.7 (6iir=4.7 (7ii|Q8=5.7 (8ii@6.7 (9i)i1D7.7 (10.0)i+iA8.7 (11i i]=9.7 (12i`id&B70.7 (13i/iW<i<Y9=1.7 (14iIiUA2.7 (15i^inA3.7 (16iO|iA4.7 (17iAii_G=5.7 (18iiio+6.7 (19iPip20=7.7 (20iiA8.7 (21iiA9.7 (22i iB80.7 (23i#i0]=1.7 (24i3;iG _You hear the quick creaking of a very distant portcullis.iDHR1=2.7 (25i$Qi!kW3.7 (26izA4.7 (27i(iA5.7 (28i%i9=i $6.7 (29i_iA7.7 (30iiWi4S2==8.7 (31iih.<...)<....#...##.)....##PP.## #..#...PPP...#.# #..#≈.PP>P..≈#.# #..#..PPPPP..#.# #....##...##...# #...).§....#...#....#ihy #.#..#...≈...#.... .§..)...@.)..#######..... ..§...#.. ..[.#...#..#.. ..ii  ... ....  .....  .  <......iviP..≈#.# #.#..PPPPP..#.# #..##...##...# #...).§....#...#....# #.#..#...≈...# .§..)..@).)..#######  ..§...#. ...[.#..#..#. ... .... ..... .....  .  <......a +0 dagger; a +0 robeiY!i!i",90.7 (33 _i2i.<...)<....#...##.)....##PP.## # #.#...PPP...#. # #.#≈.PP>P..≈#. # #.#..PPPPP..#. # #.##...##... # #...).§....#...#.... # #.#..#...≈...# .§..).@.).)..####### ..§...#  ...... ....[.#  .......#..#  ...... ..... .... ...... ........ .  <......iA1.7 (34ii].<...)<....#...# .######.)....##PP.## .# #.#...PPP...# .# #.#≈.PP>P..≈# .# #.#..PPPPP..# .# #.##...## .# #...).§....#...# .# #.#..#...≈...# .§.i^.)@..).)..# ..§...# ...... .....[.# .......#..# ....... ...i_@. ......iA_O ....... . ie_W <......ig:==iWh$2.7 (35iri|~.<...)<....#...# ..######.)....##PP.## ..# #.#...PPP... ..# #.#≈.PP>P..≈ %.# #.#..PPPPP.. ..# #.##...## ..# #...).§....#...# ..# #.#..#...≈...#iV} .§.#......@...).)..# ..§..#.# ......#.....[.# ......#......#..# ......#...... ..#...... ...... .....i}.. .  <...... i!6 %i,3.7 (36iiӝx  Things that are here: _a +4 morningstar; a +0 robei `...).if'it#..######.....)....##PP.## #..# #....#...PPP. #..# #.#≈.PP>P #%.# #.#..PPPPP. #..# #...##...## #..# #...)§....#... #..# #.#############..#...≈. .§.#......)...).)..######..§..#.........#......#.....[.# ......#......##########..# ......#......# ..#### #......# ......# ......# ........ < .###+#ii74.7 (1.0) _ig6%iY   ...#...PPP..≈.PP>%..PPPPP #...##...##)§....#...#.#############..#...≈.. .§.#......)...).)..#######..§..............#........########## ..####.........id `%5.7 (2in 6%i~ i܇ 7%i N _You see here a +0 cloak.iiGA +0 cloak. A cloth cloak. i˯nBase armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: iJYour AC would remain unchanged. Your EV would remain unchanged. iYou found it on level 10 of the Dungeon. Stash search prefixes: {cloak armour} {cloak armor} {auxiliary armor} {auxiliaryi1=armour} Menu/colouring prefixes: identified armour iPN_________________ “O Bell my wife, why dost thou flyte? in' Now is now, and then was then: iO Seek now all the world throughout, (g)et.iDi'#..# #...............#...PPP.. Stats the Arsonist #..# #...............#≈.PP>P.. Gargoyle of Vehumet **.... #%.# #...............#..PPPPP. Health: 71/71 ======================== #..# #.................##...## Magic: 22/22 ======================== #..# #...).........§....#...#. AC: 20Str: 12 #..# #.#############..#...≈... EV: 10Int: 20.§.#......)...).)..####### SH: 4Dex: 10..§..#..................#... XL: 11 Next: 81% Place: Dungeon:10......#.....@............#... Noise: ---------  Time:i 14495.7 (2.0)......#......##########..#... h) +1 war axe......#......#..#### Cast: Foxfire#......#............#.............#...............<...............###+# _You hear the quick creaking of a very distant portcullis.Things that are here: _a +0 dagger; a +0 robe  Things that are here: _a +4 morningstar; a +0 robe _You see here a +0 cloak.%iv  Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Flame WaveConjuration/Fire1%4  d - Forge Blazeheart GolemFire/Forgecraft11%4 Select a spell to describe[!]/[I] toggle spell headersiIiz%i.#..# #...............#...PPP.. Stats the Arsonist #..# #...............#≈.PP>P.. Gargoyle of Vehumet **.... i*/#%.# #...............#..PPPPP. Health: 71/71 ======================== #..# #.................##...## Magic: 22/22 ======================== #..# #...).........§....#...#. AC: 20Str: 12 iV/#..# #.#############..#...≈... EV: 10Int: 20.§.#......)...).)..####### SH: 4iy/ADex: 10..§..#..................#... XL: 11 Next: 81% Place: Dungeon:10i/ ......#.....@............#... Noise: ---------  Time: 14495.7 (0.0)i/......#......##########..#... h) +1 war axe......#......#..#### Cast: Foxfire#......#iN0............#.............#...............<...............###+# _You hear the quick creaking of a very distant portcullis.iu0jThings that are here: _a +0 dagger; a +0 robe  Things that are here: i0{_a +4 morningstar; a +0 robe _You see here a +0 cloak.if8i8i?iAiDiTInventory: 44/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration  Q - a +6 ring of dexterity Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iG i@#..# #...............#...PPP.. Stats the Arsonist i+#..# #...............#≈.PP>P.. Gargoyle of Vehumet **.... #%.# #...............#..PPPPP. Health: 71/71 ======================== #..# #.................##...## Magic: 22/22 ======================== #..# #...).........§....#...#. AC: 20iStr: 12 #..# #.#############..#...≈... EV: 10Int: 20.§.#......)...).)..####### SH: 4iOLDex: 10..§..#..................#... XL: 11 Next: 81% Place: Dungeon:10......#.....@............#... Noise: ---------  Time: 14495.7 (0.0)i......#......##########..#... h) +1 war axe......#......#..#### Cast: Foxfire#......#i............#.............#...............i<...............###+# _You hear the quick creaking of a very distant portcullis.ijThings that are here: _a +0 dagger; a +0 robe  Things that are here: i@{_a +4 morningstar; a +0 robe _You see here a +0 cloak.iiAi(7%iiO <%.i P i`Y i  ≈.PP>%..PPPPP #...##...##)§....#...#.#############..#...≈.. .§.#......)...).)..#######..§.............#.......[########## ..#### .. .........i i` i *6.7 (1 _iT i  %..PPPPP #...##...##)§....#...#.#############..#...≈.. .§.#......)...).)..#######..§.............#.......[........########## ..#### .. .............i @7.7 (2io iE  ...##...##)§....#...#.#############..#...≈.. .§.#......)...).)..#######..§.............#.......[..iE .########## ..#### .. ................iO @8.7 (3i2X i )§....#...#.#############..#...≈.. .§.#......)...).)..#######..§.i w............#.......[.##########i6 P ..#### iX V#.. ...iz ;..<i X..###+#..i P.......)........i0 i +9.7 (4iN i ' _Found a scimitar.iB[.i: ..ii̲iE#############..#...≈.. .§.#......)...).)..#######..§.............#.......[.########## ..####i+F #.. ................. <...... .###+#iNF2.........ioF&....)iFV..###....iRB500.7 (1iZi6  .§.#......)...).)..#######..§.............#.......[.########## ..####i  #.. .........######........ <.###+# i-4#############i6@1.7 (2iDi<.§.#......)...).)..#...§..#........#.......#.....[..#.......#......##..#.......#......# ..#iv##......# .... ..# ..... ..#...<...###+#.iт...i.....).###.#i@2.7 (3ii'.§.#......)...).)..#...§..#.......#.......#.....[.#.......#......#..#.......#......# i(..###......# .... ..# ..... .iC(J.#. ic([..<...... i(8..###+#. i(..i(U......).i(]###.#i4@3.7 (4i-Vi.§.#......)...).)..#...§..#.#.......#.....[.#.......#......#..#.......#......# ..###......# .... ........# ..... ..#. ..<...... ..###+#. ..>......).###.#i i]+4.7 (5ii; _Found a stone staircase leading down.irri'}5Inventory: 44/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  i}l - an amulet of guardian spirit  y - an amulet of magic regeneration  Q - a +6 ring of dexterity Wands (go to first with /) i}[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]izv - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 4.0 (20.0 -> 24.0). Your EV would decrease by 5.7 (10.4 -> 4.7). Your spell failure would worsen by up to 86% (press '!' for details). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour iN_________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.i;Inventory: 44/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)  p - a +0 kite shield  v - a +0 chain mail  D - a +0 buckler Magical Staves (go to first with |) i<9 w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration  Q - a +6 ring of dexterity Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iv - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 4.0 (20.0 -> 24.0). Your EV would decrease by 5.7 (10.4 -> 4.7). Your spell failure would worsen by up to 86% (press '!' for details). You found it on level 4 of the Dungeon. iuStash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. i L(w)ear, (d)rop, (=)adjust, or (i)nscribe.iw iC i ( .§.#......)...).)..#######... Stats the Arsonist..§..#..................#...... Gargoyle of Vehumet **..........#.....[............#...... Health: 71/71 ========================......#......##########..#...... Magic: 22/22 ========================......#......#..####### AC: 20Str: 12##......#....EV: 10Int: 20iF ........#.....SH: 4Dex: 10........##########.......XL: 11 Next: 81% Place: Dungeon:10..........@.......<......Noise: ---------  Time: 14504.7 (0.0)...................###+#.h) +1 war axe..................Cast: Foxfire.................>.......................)............###...............################ _a +0 dagger; a +0 robe  Things that are here: _a +4 morningstar; a +0 robe _You see here a +0 cloak. _Found a scimitar. _Found a stone staircase leading down.iϓ iS +5.7 (1i i  Things that are here: _a +4 morningstar; a +0 robe _You see here a +0 cloak. _Found a scimitar.tone staircase leading down. _You drop a +0 chain mail.i$Inventory: 43/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  D - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration  Q - a +6 ring of dexterity Wands (go to first with /)x - a wand of flame (31) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ip p - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is i=q 2cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 ibq :It can be maximally enchanted to +5. iq ]If you switch to wearing this armour: Your EV would decrease by 1.8 (10.4 -> 8.6). iq |Your SH would increase by 2.2 (4.4 -> 6.6). Your spell failure would worsen by up to 21% (press '!' for details). iq You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary iq [armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour ir n_________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.iInventory: 43/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)  p - a +0 kite shield  D - a +0 buckler Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration  Q - a +6 ring of dexterity Wands (go to first with /)x - a wand of flame (31) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top[3i-7m]itT D - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would remain unchanged. Your SH would decrease by 1.0 (4.4 -> 3.4). You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.i=iA=ivHiQ .§.#......)...).)..#######... Stats the ArsonistiQ..§..#..................#...... Gargoyle of Vehumet **..........#.....[............#...... Health: 71/71 ========================......#......##########..#...... Magic: 22/22 ========================......#......#..####### AC: 20Str: 12##......#....i2REV: 10Int: 20........#.....SH: 4Dex: 10........##########.......XL: 11 Next: 81% Place: Dungeon:10iNRr..........@.......<......ilRNoise: ---------  Time: 14505.7 (0.0)...................###+#.h) +1 war axeiR..................Cast: Foxfire.................>iR.......................)............###...............iR\################Things that are here: iRy_a +4 morningstar; a +0 robe _You see here a +0 cloak. _Found a scimitar. iRF_Found a stone staircase leading down. _You drop a +0 chain mail.iD\i\i]$6.7 (1ici"gI _a +4 morningstar; a +0 robe _iCg2You see here a +0 cloak. _Found a scimitari]g.tone stixgGaircase leading down. _You drop a +0 chain mail.bucklerig .i[icInventory: 42/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) idoArmour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=) ie f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  iSey - an amulet of magic regeneration  Q - a +6 ring of dexterity Wands (go to first with /)x - a wand of flame (31)  C - a wand of mindburst (8) ie[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ir   q - a +0 cloak (worn)upair of boots (worn)  E - a +0 hat (worn)Fpair of gloves (worn)  Kbuckler of fire resistance (worn)  i L2 robe of willpower (worn)  p - a +0 kite shield Magical Staves (go to first with |) i  w - a staff of conjuration Jewellery (go to first with "=) i h f - a +4 ring of protection (worn)  G - a ring of positive energy (worn) iT  c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration  Qi| qdexterity Wands (go to first with /)i x - a wand of flame (31)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  Jwarping (2) i cScrolls (go to first with ?)i 811%iTZ c - a +6 ring of strength  Q - a +6 ring of dexteritya - 2 scrolls of revelation  e - a scroll of fear  r - a scroll of vulnerabilityI - a scroll of enchant armouri925 is Q - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 0.3 (10.4 -> 10.7). Your SH would increase by 0.8 (4.4 -> 5.2). You took it off a centaur warrior on level 9 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery}  itMenu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. i[ i  i< .§.#......)...).)..#######... Stats the Arsonist..§..#..................#...... Gargoyle of Vehumet **..........#.....[............#...... Health: 71/71 ========================......#......##########..#...... Magic: 22/22 ========================......#......#..####### AC: 20Str: 12##......#....EV: 10Int: 20........#.....SH: 4Dex: 10........##########.......XL: 11 Next: 81% Place: Dungeon:10..........@.......<......Noise: ---------  Time: 14506.7 (0.0)...................###+#.h) +1 war axe..................Cast: Foxfire.................>[0 i;10m.......................)............###...............################ _a +4 morningstar; a +0 robe _You see here a +0 cloak. _Found a scimitar. _Found a stone staircase leading down. _You drop a +0 chain mail. _You drop a +0 buckler. i! i!+7.7 (1 i) i+ _You see here a +0 cloak. _Found a scimitar.tone staircase leading down. _You drop a +0 chain mail.buckler.6 ring of dexterity. in iInventory: 41/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  i u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  i Magical Staves (go to first with |)  w - a staff of conjuration  i5Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  iXb G - a ring of positive energy (worn)c - a +6 ring of strength  i|Pl - an amulet of guardian spirit  y - an amulet of magic regeneration  iWands (go to first with /)x - a wand of flame (31)  C - a wand of mindburst (8)  i H - a wand of paralysis (7) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i6f  q - a +0 cloak (worn)upair of boots (worn)  E - a +0 hat (worn)Fpair of gloves (worn)  Kbuckler of fire resistance (worn)  L2 robe of willpower (worn)  p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  y - an amulet of magic regeneration Wands (go to first with /)x - a wand of flame (31)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  Jwarping (2) Scrolls (go to first with ?)a - 2 scrolls of revelation11% ih G - a ring of positive energy (worn)  y - an amulet of magic regeneration  e - a scroll of fear  r - a scroll of vulnerabilityI - a scroll of enchant armour  M - 2 scrolls of noise26i{n / y - an amulet of magic regeneration. An amulet that increases the wearer's rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves ofmagic. You found it in an ossuary. in Stash search prefixes: {inventory} {RegenMP} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not in touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Weddingi$o  Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.iт i i?  .§.#......)...).)..#######... Stats the Arsonisti ..§..#..................#...... Gargoyle of Vehumet **..........#.....[............#...... Health: 71/71 ========================......#......##########..#...... Magic: 22/22 ========================......#......#..####### AC: 20Str: 12##......#....ig EV: 10Int: 20........#.....SH: 4Dex: 10........##########.......XL: 11 Next: 81% Place: Dungeon:10..........@.......<......Noise: ---------  Time: 14507.7 (0.0)...................###+#.h) +1 war axe..................Cast: Foxfire.................>.......................)............###...............################ _You see here a +0 cloak. _Found a scimitar. _Found a stone staircase leading down. _You drop a +0 chain mail. _You drop a +0 buckler. _You drop a +6 ring of dexterity.i i iҪ i Found a scimitar.tone staircase leading down. _You drop a +0 chain mail.buckler.6 ring of dexterity.  You start putting on your amulet.8.7 (1i i> W9.7 (2i i$ %10.7 (3i i( i +1.7 (4i i iG +2.7 (5i  i  _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  y - an amulet of magic regeneration (worn)i# iy& j _The amulet throbs as it attunes itself to your body.i@i%Inventory: 41/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn) i K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit Wands (go to first with /)x - a wand of flame (31)  iCC - a wand of mindburst (8)  H - a wand of paralysis (7) i2[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i  q - a +0 cloak (worn)upair of boots (worn)  E - a +0 hat (worn)Fpair of gloves (worn)  Kbuckler of fiire resistance (worn)  L2 robe of willpower (worn)  p - a +0 kite shield Magical Staves (go to first with |) i0 w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn) iYf y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn) i c - a +6 ring of strength  l - an amulet of guardian spirit Wands (go to first with /)  iFx - a wand of flame (31)  C - a wand of mindburst (8) iͿ@ H - a wand of paralysis (7)  Jwarping (2) ibScrolls (go to first with ?)i qa - 2 scrolls of revelation11%il  f - a +4 ring of protection (worn)  c - a +6 ring of strength  e - a scroll of fear  r - a scroll of vulnerabilityI - a scroll of enchant armour  M - 2 scrolls of noise26i"n c - a +6 ring of strength  x - a wand of flame (31)P - a scroll of brand weapon  R - a scroll of teleportation34iC$ x - a wand of flame (31)  J - a wand of warping (2) Potions (go to first with !)  b - a potion of magicd - 4 potions of brilliance  g - 2 potions of might50iH J - a wand of warping (2)  a - 2 scrolls of revelationi - 5 potions of ambrosia iHb j - 4 potions of curing7ip a - 2 scrolls of revelation  M - 2 scrolls of noise  k - 3 potions of moonshinem - a potion of enlightenment  n - 3 potions of heal wounds  o - a potion of haste73i M - 2 scrolls of noise  R - a scroll of teleportation i s - 2 potions of mutation  t - 8 potions of lignification80i"t R - a scroll of teleportation  g - 2 potions of mightz - 2 potions of invisibility  A - 2 potions of cancellation  B - 2 potions of attraction  N - a glowing inky potion96iL#iQ7P  g - 2 potions of might i7 j - 4 potions of curing  O - a viscous ruby potionboti   j - 4 potions of curing  m - a potion of enlightenmentiM e - a scroll of fear  g - 2 potions of might  m - a potion of enlightenment96%iw@l - an amulet of guardian spirit Wands (go to first with /)x - a wand of flame (31)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2) Scrolls (go to first with ?)a - 2 scrolls of revelation  r - a scroll of vulnerability  g - 2 potions of might65iiig( i.§.#......)...).)..#######... Stats the Arsonist..§..#..................#...... Gargoyle of Vehumet **..........#.....[............#...... Health: 71/71 ========================......#......##########..#...... Magic: 22/22 ========================......#......#..####### AC: 20Str: 12##......#....EV: 10Int: 20........#.....SH: 4Dex: 10........##########.......XL: 11 Next: 81% Place: Dungeon:10..........@.......<......Noise: ---------  Time: 14512.7 (0.0)...................###+#.h) +1 war axe..................Cast: Foxfire.................>...ir....................)............###...............################ _You drop a +6 ring of dexterity.  You start putting on your amulet. _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  y - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body.im-QiT>.....i(iiy..§..#............#.... ......#.....[#. ......#......##########..#. ......#......# ..######## ##......# .... ........# ...##########.........=.......< .###+#. . .>..iz.....)###.... ################# i܄i13.7 (1 _i;i4 ..§..#.#.#.....[.#.#......#..#.ic4 #......# ..###......# .... ........# i4 <..... .i4 .#.i4  i4 .i5 u=.<...... i)5 "..iB5 ]###+#. .#i\5 Y.>.#ix5 %.#i5 j.....).####.i5 #iy V4.7 (2i2 §..#.#.##.....[.#.##......#..#.##......# ..###......# .... ........# ..... .#. .=.<...... ..###+#. .# .>.# . ###.#i$6 i6 *5.7 (3i= iG #§..#.#.# #.....[.#.# #......#..#.# #......# i M..# ##......# .... .# ..... .#. i .=.<...... .i [.###+#. .i9 <# .iW m>.# .is X.....).i S###....i (#i @6.7 (4i{ i= ..#.#.# #.....[.#.# #......#..#.# #......# ..###  ##......# ....  .# im .....  .#.  .=.<......  ..###+#.  .#  .i >.#  .  iЉ .....)..  ###..i 4##il @7.7 (5iA i' #.#.# #.....[.#.# #......#..#.# #......# ..## ##......# ... .# .. i( S.#. .=.<...... ..###+#. .# iK( .>.# . io( Y.....)... i( e###.#i)2 @8.7 (6i|9 i #.#.# #.....[...#.# #......#..#.# #......# ..# ......# ..# .#. =.<...... .###+#. i d# >.# #).....  ###i @9.7 (7i i:g ......)...).)..#######.....# ..........#.# .....[............#.# ......##########..#........# ......# #..########### #.# #.##########..=.......@...............###+#...# >.#..... ...)# #.................. ####################iXw iw +20.7 (8i, ig )...).)..#.....# ...#.# [....#.# ##..#.# # #..# # i.H#.# #.#.=.<..###+#.iX# >.#i~+#ic).# .i-..#iM##  There is a stone staircase leading up here.ii11.7 (9 _i%iB1)...).)..#.....# #....#.# #[....#.# ###..#.# ## #..#i" # #.# #.#.=.<.iگ..###+#..# ipD.>.#...#).....#.......#########iD2.7 (10.0)ii)...).)..#.....# #.....#.i# #.[....#.i# #.##..#.# #.iG# #..# .i}# #.# #.ig#.=.<.i..###+#...# ..in..>.# ...i%Q...# )..iV:....# i A3.7 (11iiE )...).)..#.....# #.....#.# #. .[....#.# #.##..#.# #.# #..# .# #.# #.#.=.<...###+#....# ....>.# ...# ... .# .. # iLA4.7 (12iie>'..+...##...######iFiG+5.7 (13i;Qii ............#... .[.....##########.. #..########## .......... i########..=.......<.............###@#..............#...+ .......>.#...# .........# _You open the door.i.io+6.7 (14iPiu )...).)..#######.....# #. .i*v_.....#.# #. iZv[............#.# #. .iv##########..#........# #. .# #..##########... .# #.# #.##########......i!w=.......<....@...............###'#........#...+.......>.#...#.......#...#.......i@w<#####....... i\w.............. .....## ############### .....#iuw1There is an open door here.ii27.7 (15 _iEi...........#........# #.#.# #. i ##########..#.# . #. # #..##########.. . # i#............. # #.iD]# ##########.#idm.=.......<.....#it........###'##.......#...+.in#>.#...#.iI#.#...#.i[######.#i. ......### ############## ......# .igA8.7 (16i`"iK ##########.... #..##########.. #............ #...##########.... ..=.......<..............###'#.........#...+i>.#...#.#......#iAA9.7 (17iiO ##########.. # #..########## ........... ..##########..... ..=.......<..............###'#.........#...+>.#...#..#############iUB30.7 (18ibYi  #..######### .......... .#ie0#########..... ..=.......<..............###'#.........#...+>.#...#iQ..####.. ......##i#ii+1.7 (19iiP  .......... .######### ..=.......<..............###'#.........#...+>.#...#..####............## iG############### iňA2.7 (20i$i  #..##########.. ..... #......  #......# #########.......# =.......<............# ........###'#.......# i+2.#...+.......# >.#...#.......# #...#.# .#####.......# ....................### ############# #......######### _You hear the loud creaking of a portcullis nearby.iy#A3.7 (21iH(is########..#........#.. #....# #..##########.....#.....  #.....# ########.......# =.......<............# ........###'#.......# .#...+.......# i԰>.#...#..@....# #...#.# 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........<...)<....#...#.........#P.#P.. .........i A6.7 (54i i2P #....##....##....##....#...#..'iX inZ +7.7 (55iXe i< I M.......... <.#  >#####.... ###.#####........#.....# ...............#....# ##'####........#..[.#.........#@#+##........).......#+#'#[ ......#...)......#######. #######....))...#...≈...#..#....##...... _You open the door.ii ,8.7 (56iik _Found a ring mail. _There is an open door here.i@ ........i iz i #>.....######.... # ####............#....#....##### ..........#....#........iP{ 0.......#....#........#....#........#....#. ix{ ###'####........#..[.#. i{ .......#........#'#+##...i{ .#..).....@.......#+#'#[....#...)i{ #######...#.... ########....))...#...≈...#..#.... i} .........<...)<....#...#......... #.....)....##PP.##. #....#...PPP...#.#.... #.#≈.PP>P..≈#.# #.#..PPPPP..#.# #...##...##...#ia i$ 79.7 (1.0) _i i{7  #................ <.# #  #>.....######.... # #####.#....#....#####.#....#.#....#.#....# .........#....# ####'####.#..[.#. #.#..i8; v#'#+##....... 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(7i*M#####...... .....+## #####....# ##########.# #.......... <.#  >#####.... ########## .................#....#.............).....6.7 (8i0iM#########.........##########...... .....+## #####....# #.###########.###+ #............. <.#  >i #####.... ########## .................#....#............)......i i*7.7 (9iieI######.............# ##########.........####### #.######.# #.# #.# #.# #.......> ........# #.# #.#+###. ####....# #.# #.# #.#....##########.###+##.# #.#......@.......<.# #.  #......>.....######.... #. ####.#....#....#####.#....#..#....#..#....#. ..........#....#. ###'####..#..[.#. .#........#'#+##.........8.7 (10.0)i%.# #.#..######.# #.######.# #.# #.# #.# #.>.# #.# #.#+###.....# #.# #.# #.#....#.###+##.# #.#..<.# #.#......>.....######.... #...#....#....#####...#....#.#...#....#.#....#....#.#.....#....#.#'####........#..[.#.##..#'#+##.#9.7 (11i'.# #.###...######.## #.######.# #.# #.# #.# #.>.# #.# #.#+###.....# #.# #.# #.#....#i.###+##.# #.#..<.# #.#......>.....######.... #....#....#....#####.....#....#.#.......#....#.#.....#....#.#'####..#..[.#.##..#'#+##.#iMB80.7 (12ii.# #.# ##...######.## #.######.# #.# #.# #.# #.>.# #.# #.#+###. #....# #.# #.# #. #....#.###+##.# #. #..<.# #. #......>.....######....# #. #....#....#....#####.....#....#.....# iA1.7 (13idi".# #.# #..######.## #.######.## #.# #.## #.# #.>.# #.# #.#+###. ....# #.# #.# #. ....#.###+##.# #. ..<.# #. i#l......>.....######....# #. ....#....#....#####..#....#.....#.#....#...........# #.#....#.......#....#...... i2A2.7 (14iM5iۿ.# #.# #.######.### # #.######.# # #.# #.## #.# #.>.# #.# #.#+###.# #.# #.# #.#.###+##.# #..<.# #.>.....######....# #..#....#....#####..#....#...####..#....#....# #.#....#.......i>....#.#....#...........#..#..[.#...........# i.A3.7 (15iiw .# #.# #.######.### # #.######.# # #.# #.## #.# #.>.# #.# #.#+###.# #.# #.# #.#.###+##.# #..<.# #.>.....######....# #..#....#....#####..#....#...........####..#....#.# #.#....#....#.#....#....#..#..[.#....# _You hear the loud creaking of a very distant portcullis.iA4.7 (16ii~ #######....##....#....#..$'ii+5.7 (17i,iܵ M########.......... #.# #########.........######.###### ....####......>#....#.#+## #.#...$#.###########.###@##.#..............<>.....##### ..........#....#....#####.........#........ _You open the door.iA6.7 (18ii # #......# ######## ### ..........# #.# ##########.........######.### # #.######.# # #.#....#....#### .# #.#....#.......># #.#....#.#+###. .# #.#...@#.# #. .##########.###'##.# #..............<.# #.>.....######....# #..#....#....#####........#....#...........####....#....#...........# ####iK.#....#...........# ...#...  There is an open door here.ipi27.7 (19 _ii/A8.7 (20iiiG .#######......# ###........# #.###########.######.### ..# #.######...........# ..# #.#....#.### .iZH.# #.#....#>...... ..# #.#....#.#+###. ..# #.#....#.# # .iH.##########.###@##.# # ..................<.# #iH>.....######....# #.......#....#....#####iH..#....#...........####..#....#...........# ###iH..#....#...........#..#....#.......i I4....# ##..#..i*I9[.#.# iI@_You now have 555 gold pieces (gained 14).i9RA9.7 (21i]i=*  ............# #.# ################.### .# #.######...........# # #.#....#.#### .# #.#....#.>....... .# #.#....#.#+###... .# #.#....#.# #. .##########.###'##.# #...............@<.# #.>.....######....# #......#....#....#####..#....#...........####.#....#.# ####.#....#..#.#....#...# #.#..[.#...#..#'#+#  There is an open door here.i?3 i3 390.7 (22 _i@ i ,# #.# #...######.### # #.######...# # #.#....#..# # #.#....#.......>. # #.#....#.#+###. # #.#....#.# #. #.###'##.# #...# #.>.....######....# #..#....#....#####..#....#...........####..#....#...........# #.#....#.....#.#....#....# i W1.7 (23iܒ  ######## ### ..................# #.# ########.........######.###  #.######.#  #.#....#...........###### #.#....#.......> iE k#.#....#.#+###. #.#....#.# #. #########.###'##@# #..............<.# #. .>.....######....# #.i .#....#....#####........#....#...........####.....i͔ .#....#...........# ###### .#....#...........# # .#....#...........# # .#..[.#.# # There is a stone staircase leading up here.i ^2.7 (24 _i7 M  ######## ......... #.# #########.........######.#######.... .........######......>.#.#+## #.#.... #########.###'##...............< .>.....######....# #...........##......i= A3.7 (25iG i M########## #... ######## ......... #.# #########.........######.#######...........# .........######......>.#@#+## #.#.... #########.###'##. ...............<.# #............. #.##.....4.7 (26i i 6#i# F##### ######## # #......# #######......# ### .................# #.# ########.........######.### #.######.# #.#....#....########.#....#.@.....>.#.#....#.#+###... #.#....#.# #. ########.###'##.# #. ..............<.# #. >.....######....# #..#....#....#####........#....#...........####.......#....#.# ######.5.7 (27i#| v'......#...#...#####======6.7 (28 _As you open the door, it creaks loudly!i#..#.'##.........<....ic ## # #......# #######......# ### .....# #.# .........######.### #.######.# #.#....#.id ##.#....#..@....>.#.#....#.#'###.iFd#.#....#.#...#.....###'##.#...#.<.#...#. ihd{.....######....#...#.#....#....#####.id#....#.....####.idV#....#.# ######.im`------7.7 (1.0)i*ui/ ######## # #......# #......# ### ......# #.# .........######.### #.######.# #.#....#.##.#....#...@...>.#.#....#.#'###.i#.#....#.#...#.....###'##.#...#.....<.#...#.i/######....#...#.#....#....#####.#....#.####.#....#.iy1# ######.iiX------8.7 (2iei] ######## # #......# #......# ### # #.# .........######.### #.######.# #.#....#.##.#....#....@..>.#.#....#.#'###.#.#....#.#...#....###'##.#...#.....<.#...#......######....#...#......#....#....#####......#....#.####.#....#.# ######.iV9.7 (3iD ######## # #......# #......# ### .# #.# .######.### #.######.# #.#....#.iD##.#....#.....@.>.#.#....#.#'###.#.#....#.#...#...###'##.#...#...<.#...#....#######....#...#.....##....#....#####......##....#...####.#....#.# ######.iDiMi7N,600.7 (4iTi ######## #......# #####......# ### ............# #.# #########.###  #.######...........# #.#....#.#############.#....#.......>...............#.#....#.#'###@..#.#....#.#...#. ###.###'##.#...#. .........<.#...#.## .######....#...#.#....#....#####.# .#....#...........#####....#....# ######.....# .#....#.# #.....#i@1.7 (5iiʍ #......# #####......# ### ...........# #.# ########.###  #.######...........#  #.#....#..##############.#....#.......>................#.#....#.#'###...  #.#....#.#...#. i ##.###'##.#...#. ........<.#...#.### ######....#...#.# iʎ B#....#....#####.i m# #....#...........#### i #....#....# ######.....# iB #....#.....# #.....# #....#.ij N# #.....#i @2.7 (6i/ iG4 A####......# ### ..........# #.# #######.###.######...........# #.#....#...############## #.#....#.......>................. #.#....#.#'###... #.#....#.#...#. #.###'##.#...#. .......<.#...#.#### #####....#...#.# ....#....#####.# ....#...........##### ....#.....# ######.....# ....#...........# #.....#i4  ....#...........# #.....# ..[.#.# #.....### i@ @3.7 (7iF i ^.........# #.# ######.### .######...........# .#....#...############### .#....#.......>.................. .#....#.#'###... .#....#.#...#. .###'##.#...#. ......<.#...#.##### ####....#...#.# ...#....#####.##...........######...........# #######...........# #.....# #...........# #.....# [.#...........# #.....#### #+##.# #...i iR #4.7 (8i i|| ######.### ######...........# #....#.################ #....#.......>................... #....#.#'###... #....#.#...#. ###'##.#...#.....<.#...#.##### ###....#...#.# ..#....#####.##...........#### #...........# ######....##...# ##....# #.....# [.#.....# #.....####+ +##...........# #.... .....#+#'#[...# .i` @5.7 (9iz imA .#####...........# ....#.################ ....#.......>................... ....#.#'###... ....#.#...#. #'##.#...#. ....<.#...#.##### ##....#...#.# .#....#####.# .#...........#### #....# ######.....# #.....# #.....##...#.....# #.....####+# ##.....# #..... ....#+#'#[...# . #####...#....# +...#######6.7 (10.0)i ...#.#################.......>................... #.#'###... #.#...#. #'##.#...#. ...<.#...#.##### #....#...#.# ....#####.# #...........#### #....# ######.....# #....# #.....# #.# #.....####+## #.# #...... ...#+#'#[...# . ####...#....# +...#######. ≈...#..#....# ##+####...#i; W7.7 (11iku #.# #.......>. #.#'###.. #.#...#... '##.#...#.... <.#...#.....##### ....#...#......# ....#####.......## .####.# .# ######.....# .# #.....# .# #.....####+##. .# ##.#+#'#[...# #....#....# +...#. i i+ A8.7 (12i#.# #.......>. #.#'###.. #.#...#... ##.#...#.... <.#...#.....##### #...#......# #####.......## ####.# # ######.....# # #.....# # #.....# i"i?(+9.7 (13iwNi #.# #.......>. #.#'###.. #.#...#... .#...#.... <.#...#.....##### #...#......# #####.......## ####.# # ######.....# iy# #.....# # #.....## #.....## ##..... #+#'#[...# #..... _You hear the loud creaking of a distant portcullis.is i ,10.7 (14iU$i.# .......>. .#'###.. i/s.#...#... .#...#........ .#...#.....##### #...#......i[# #####.......## iS####.# i# ######.....# # iԉv#.....# # iQ#.....#i}# #...# i<<##...... itC+#'#[...# iъ#...... ...#....# +...### ii+1.7 (15ii]3i......>................... #'###...... #...#..... #...#...... #...#.##### #...#.# #####.#......####..... # ######@....# # #.....# # #.....# # #.....####+##.# ##............ #'#[...# ...... ..#....# +...#######..#....# ##+####...# .......# #.........#i>A2.7 (16i?i`S'###... i*...#..... ...#...... ...#.##### ...#.# ###.......i # ......####..... # ######.....# # #.@...# # #.....# # i#.....####+##.# #....... '#[...# ...... .#....# +...#######..#....# ##+####...#....# #.........####i!i;A3.7 (17iif ...#.............##### ..... ####.........# ......####.......... ######. #..###+##.#...............# .#.................#i9oA4.7 (18iti ........##### ...... ####.........# ......####.......... ######. #..###+##.i#........... '#[ ....# .#......(..........#i3iA5.7 (19i$ ..##### ...... ####..........# ......####.......... ######. #..###+##.##@.......... '#[ .#.+...#######.....# .#.................#iA6.7 (20iriH .. ####..........# ......####.......... ######. #..####+##.##........... '#[ .#.+...#######Cast: Foxfire.......# .#.................#iVA7.7 (21i[ia ####......# ......####.......... ######. #..#####+##.i#S#........... '#[ .#.+@..#########+####...# .iG............iV.........# .#...................idic+8.7 (22iiҐ#..........................'##+###ic======9.7 (23i?iک= _As you open the door, it creaks loudly!i`............ii i#.##.####..........#.# .######.....#.# ..... #.....#.# >.... #.....#.# ......#.....####+##..#.##. #'#[...#.#. ..#....#.@...#######.. ..#....# .##+####...#.# #.........#.####.........# #.#.......# #.#......(..........# #.#.........#.#..........# ..#.0.0)------20.7 (1 _Found a stone staircase leading down. _There is an open door here.i.i`:------iiV...#.# ####...............## ####..........# # .######.....# # ..... #.....# # >.... #.....# # ......#.....####+##. ......# ......##. '#[...# .......#@........... #....# .......'...#######.. .#....# .##+####...# # #.........# ......####.........# .#........iWI...# .#......(..........##.......##.#iaioa,1 _ihiy#.##### ..#........# ###...............## ####..........# # .######.....# # ..... #.....# # >.... #.....# # ......#.....####+##. .....# ......##. #[...# .......#............ #....# .......'...#######.. #....# .##+####i-...## ....#### #. #......( i@2.7 (2ii#.##### #..# .......## ####..........# # .######.....# # ..... #.....# # >.... #.....# # ......#.....####+##. # ......##.. [...# .#.. ....# .......'...#.. ....# .##+# .. ......(.... i @3.7 (3ii+#.##### #..# ........## ####..........# # .######.....# # ..... #.....# # >.... #.....# # ......#.....####+##. # ......##.. ...# .#.. # .......'...#.. # .##+####...## #.........#####.........#.......#(....##i6@4.7 (4i<i+.##### .# .## ####....# # .######.....# # ..... #.....# # >.... #.....# # ......#.....####+##. # ......##.. # .#.. # .'...#.. # .##+## #.........i)#####.........#..#(...##ii@5.7 (5ii]z b##### .....# ....## ####..........# # .######.....# # ..... #.....# # >.... #.....# # ......#.....####+##.# ......##..# .#..# .iz '...#.# .##+####...# .# #.........#####.........#....#(........i{ M..##i+ @6.7 (6i i #####  #  ....##  ####..........#  # .######.....#  # ..... #.....#  # >.... #.....#  # ......#.....####+##. # ......##..i  Y # .#.. # .'...#. # .##+####...# .. # #.........# . ####.........#  iK  ....#   (.#   #   i @7.7 (7i& i #####  #  ##  .#   .######.....#   ..... #.....#   >.... #.....# .  ......#.....####+##.  ......##..  .#..  .'...#.  .##+####...# .  #.........# .. .# ## #  .(.#  #  i+ @8.7 (8i i n#####  #  ##  .#  .######.....#  ..... #.....# # >.... #.....# ..# ......#.....####+##....# ......##.. .#.. .'...#. .##+####...# .. #.# .. .# ..# # .# (.# ## #  i @9.7 (9i ij& ....####.....+#.....#.....#....#...'in+ E30.7 (10.0)i~1 iź  M......##### ....### ..#+ ##..........#######. .#.....# # >.... #.....#.....# ..#.....####@##....###.........#.......... .......'...#######...... . .## _You open the door.i A1.7 (11i i ix iy Q _There is an open door here. i>z.........' i iNs#####  #....### ##.....+  ##.....# # ####.....#.....# .# .... #.....#.....# ..#  #.....#.....# ...#  .....#.....####'##....##  ##.........@......#  .#  '...########  ##+####...# ......#  #.........# ......#  #.# ...####  ..# ...#  # ..##  .#   2.7 (1.0) _ iIp#####  #....###...## ##.....+....# .#.....#....#  .....#.....#....#   #.....#.....#....#   #.....#.....#....#  #.....####'##....##  ##..#  #.#  '...#......#  #+####...# #......#  .# #......#  .# #...####  # #...#  # #..##  #   i iv@3.7 (2 is #####  #....###...##  ##.....+....#  #.....#....#  .....#.....#....#   #.....#.....#....#   #.....#.....#....#  #.....####'##....##  ##..#  #.#  '...#......#  +####...# #......#  # #......#  # #...####  # #...#  # #..##  #   iy@4.7 (3 i iC m#####  #....###...##  ##.....+....#  #.....#....#   iN .....#.....#....#  . #.....#.....#....#  . i  #.....#.....#....#  #.....####'##....##  ##..#  #.#  '...#......#  ####...# #......#  # #......#  # #...####  # #...#  # #..##  #   i^ @5.7 (4 i  i  i  i" r _You hear the loud creaking of a portcullis nearby.!iX'...!iUM......#### ....# ....###...##+ ... ## ..... .....####'##.@..###.#.......... ...'...#######......#  #..##!i]@6.7 (1!ib!iM......#### ....# ....###...##+ ... ## ..... .....####'##....###........ ...#................#  ##...#7.7 (2!iCsM.......#### ....# ....###...##+ ... ## ..... !ig.....####'##....## ..##................#  ..## #...####!i%@8.7 (3!i'!i nM.........!i #### ....# ....###...##+ ... !i $## !i 1..... !i!..#.....####'##....##  #!i !ib u ....###...###.....+.....#.....# ####.....#. .. #..!i ...####'###..................'...####### !i u+####...# #..# !i, !........# !iM w  _The walls and floor vibrate strangely for a moment.!i B50.7 (15!i_ !i\ $ #.....+.....#.....# ####.. .. #...#.....####'###..................!ia] +'...####### +####...# .....#..# ..........  !ih A1.7 (16!il !iL = .# ####.....#... .. #........###'###.................#.............'...####### +####...# !i1 .....###...# ...........  !i A2.7 (17!i !i  #### .. ........###'###........................'...####### +####...# .....### ...# ....#+#####  !i A3.7 (18!ii !ir# .. ..###'###......................'...####### +####...# .....#### !i##..... ....#  !ib-A4.7 (19!i2!i, .###'###......................'...####### +####...# ......#!i#### # ....... ....#  !iA5.7 (20!i"i"il $ "i ."i$ ###'#"i #"i M#................"ia ."i ."i $'...#######"i" # "iV )+####...# "i .# "i ....."i ..#"i` ###"i  "iB##"i "iz..#....... ....#  "i"i"iC$6.7 (21"i0$"i.##................# ..#........# .'...#######......# #+####...# #......# .........# #......# .# #...#### .# #...# .# #..## .# #@.# .# #..# ... ...# #.. ....# #....#+##### ...... #....# .. #....# #.. #....# ..# #..... "i׻A7.7 (22"i6"ifJ ..'...######## #+####...# . .......#### ##..# ....... #......#+#####....... #..#..........# #  "i  You conjure some foxfire!#iz#i3 vvgg 3 goblins (polearms, 1 ally target)∩.ggg1---5.7 (1.0) #i#iIt _A goblin comes into view. It is wielding a +0 spear.#iV§§@§§vv§§§§v§vg2gg~.---6#i;]§@§§vv§§§§#i_/ _You conjure some foxfire!#iU  You conjure some foxfire! The foxfire hits the goblin.  You kill the goblin!Vehumet accepts your kill.#i \ #§#i\ §§vv§§§§§) 2 goblins (polearms, 1#i X#i ,#ip #id S §§@§§§§v§v§§.vYou feel your power returning. The foxfire hits the goblin.#ix X#iy #iz #i{ #i J §@§§§§§§v.ggThe goblin is heavily wounded.The foxfire hits the goblin.#i_ vv.@..§§....§.§.v.gg7#iB w§§§§#i' ^ _The goblin is heavily wounded.#iD  You conjure some foxfire! The foxfire hits the goblin!  You kill the goblin!#iLG §§§   goblin (polearm,)#ic ,#i B#i #i5 #il #i #iy #i #i v§§v@§..v§.§.v≈g~#iR &8#iI g§§§#i Z _Vehumet accepts your kill.$i$i  You conjure some foxfire! The foxfire hits the goblin.  You kill the goblin!Vehumet accepts your kill.$i§v§)$iN,$iW$i2X$iY$i\Y  You feel your power returning.$iq]$ikl§..§§@.§.vv§§.§§.v§vvg   goblin (polearm, ally target)g $iQmU2==9$iv§§§§§§§§$in $i>f_A goblin comes into view. It is wielding a +0 spear.$igg  You conjure some foxfire! _A goblin comes into view. It is wielding a +0 spear.  You conjure some foxfire!  Your foxfire dissipates.  The foxfire hits the goblin!  You kill the goblin!  Vehumet accepts your kill.$i§§§§§§v.§§§.v§§§§)vv $i/   You feel your power returning.$i<v.v.§§§...§..§§v..v)§§§$iAD==70$iI§§§§§§§§$iLN _Your foxfire dissipates.$i .........§§§§§§§§$i $i §§§§§§§$iQ M(.# #..## .# #..# .#######..# ...........# ###.....### ..#....#+#####........# .#....# . #..v.....# .#....# ..>.#..v.....# .#....# .......@§§...# .#.......§....# $i .# ~~≈≈..§§v....# ######~.........#  #v).# ∩§§§.....#####  ..#~.....#  ###~.....#  $i $i $i   Found a stone staircase leading down.$iǵ p§..§§§...§§§@..§§§...§v§§...§§≈v))~-1$i޽ §§§§§@..§§§§$id ..# #.. .#######..# ..........# ####...### ...#....#+#####........# .#....#.... #..§..§..# .#....#...>.#.§§...§.# .#....#......§.# .#..........§§@..§...# .# ≈~~v§§...§....# #### ####§.........#  #≈v.# ∩))~.....#####  ..#~[$ie40m.....#  ####~.....#  ~≈.....#  _Your foxfire dissipates. x2$iXj..................@...§≈.....~§§§§§-2.7 (2$i#pS§§§§$iv .#######..# ..........# #####..### ....#....#+#####........# .#....#.....#.# .#....#...>.#........# .#....#......# .#.....# .# ~≈~~§≈.# ##### #####~.#  #§§.# ∩§§§.....##### $iL ..#~.....#  ####~.....#  ~≈.....# ........#  _Your foxfire dissipates.$i>≈≈)))~3.7 (3$i%i\W..........# ######........### .....#....#+#####........# .#....#.....#.# .#....#...>.#........# .#....#......# .#.....# .# ~~≈~~≈≈.# ###### #####~.#  #≈).# #∩))~.....##### #...#~..... ######~.....# # ~≈.....# #........# #%i]r .# #%ii@4.7 (4%ips%i+@ ######## .....#....#+#####.......>.#............... ~~≈~~≈≈... ###### #####~.. #≈#.∩))~.....#####...# #.#####....#5.7 (5%i1%i8%iI%i5Ll _Items here: )) ††.%i \.....%i %iy ......#....#+#####........#.#....#.....#.#.#....#...>.#.#.#....#......#.#.........#.# ~~≈~~≈≈.# .###### #####~.# .# #...#≈).# .##.∩))##### .# #...#~.....# .# #####~.....# .# ≈.....# .#........# .# .######%iz U#....# .....%i  You enter the shallow water.6.7 (1Water %i %i  #......#....#+#####.# #......#....#.....#.# #......#....#...>.#.# #......#....#.....# #......#...#.# ~~≈~~≈≈.# ..###### #####~.# ..# #...#≈).# ..# #.∩)@~.....##### ..#%i b #...#~.....#.# #####~.....#.# ~≈.....#.# .%in 7.......#.# ........## #####....# # ..... %i Q#_Moving in this stuff is going to be slow.%i$ M8.3 (2.6%i, %i~ " .#......#....#+#####.# .#......#....#.....#........# .#......#....#...>.#........# .#......#....#..............# ##......#.....#.# ~~≈~~≈≈..#.###### #####~.#.# #...#≈).#.# #.∩@)~.....#####.# #...#~.....#.# #####~.....#.# ~≈.....#.# ........#.# ........# .### #####....# .# ..... .#You see here a +0 spear.%i %i 19.3 (3 _%i< %i" $  Things that are here:%im i .#......#....#+#####.# ..#......#....#.....#%i0n .# ..#......#....#...>.#........# ..#......#....#.......##......#........#%iTn .# ~~≈~~≈≈.........#.###### #####~.%iwn e.#.# #...#≈).#.#%in v #.@))~.....#####.#%in  #...#~.....#.# #####~.....#.#%in 4 ~≈....#%in .# ........#.# ........# ..### #####...%i{o .# ..# ..... ..#a +0 spear; a goblin corpse%iՄ |80.3 (4 _%i/ %i c _There is an empty arch of ancient stone here.&iG &i!An empty arch of ancient stone. A stone archway that seems to lead to nowhere in particular. You are here.'i'i(..#......#....#+#####........#Stats the Arsonist ..#......#....#.....#........#Gargoyle of Vehumet **.... ..#......#....#...>.#........#Health: 71/71 ======================== ..#......#....#..............#Magic: 22/22 ======================== ###......#...................#AC: 20'iStr: 12 .........# ~~≈~~≈≈.........#EV: 10Int: 20 ....###### #####~.........#SH: 4Dex: 10 ....#'ih#...#≈)........#XL: 11 Next: 81% Place: Dungeon:10 ....##.@))~.....#####'i?Noise: ---------  Time: 14680.3 (4.6) ....##...#~.....#h) +1 war axe ....#'i#####~.....#Cast: Foxfire ....#'i=~≈.....# ....#........# ....#........# ..########....# ..#'im..... ..#You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 spear.  'iThings that are here: _a +0 spear; a goblin corpse _There is an empty arch of ancient stone here.'i'iL'iG'i Z)~'i! 'iL #......#....#+#####.# #......#....#.....#.# #......#....#...>.#........# #......#....#.......# ......#........# # ~~≈~~≈≈.........# ###### #####~..# # #...#≈).# # 'i #.∩@)~.....##### # #...#~.....# # #####~.....# # ~≈.....## ........## ........'i2 #### #####....# #'i+ 'i ,1.3 (1.0 _'ig 'i $  Things that are here:'i)l  #......#....#+#####.# #......#....#.....#........# #......#....#...>.#........# #......#....#..............# ......#.....# # ~~≈~~≈≈..'il # ###### #####~.# # #...#≈).# # #.∩)@~.....##### # #...#~.....# # 'iKm #####~.....# # ~≈.....## ........## ........# ### #####....# # 'i{m r..... #a +0 spear; a goblin corpse'i?y 'iy 12.3 (2 _'iЄ 'iG  ......#....#.....#.# ......#....#...>.#.# ......#....#.......# ......#..........# ......# ~~≈~~≈≈# ###### #####~.# # #...#≈)# # #.∩))~.....##### # #...#@.....# # #####~.....# #  ~≈.....# # ...# ... ## .#####....# #. ...... #.  You see here a +0 spear.'i) A  You enter the shallow water.'i%* b3.3 (3Water 'i4 'i1 J >..... ~~≈~~≈≈ .###### #####~ #...#≈)#.∩))~.....#####...#~ 'i ###.~~≈~~~≈..........#..+'i 6...... _Moving in this stuff is going to be slow.'i~ B4.9 (4.6'i# 'iso #......#....#......# #......#..........#.# ~~≈~~≈≈.####### #####~.# ..# #...#≈).# ..# #.∩))~.....##### ..# #...#~.....# .#..~#####~.....#.#..~~≈~~@≈.....#.#'is#.............#.##.# ### +.#####....#  #. ...... # # ...... # 'iFt` ...... # 'i\B6.5 (6.2'i5'ia ......#......# ......# ~~≈~~≈≈# ###### #####~.# # #...#≈)# # #.∩))~.....##### # #...#~.....# # ..~#####~.....# # ..~~≈~~~≈.....# # #.......@.....# # ...## ## . +.#####....#  #. ...... # . ...... .... .'i;M8.1 (7.8'i-2(i~# ~~≈~~≈≈# ###### #####~...# # #...#≈)........# # #.∩))~.....##### # #...#~.....# # ..~#####~.....# (i~Q# ..~~≈~~~≈.....# # #.............# # ...## # . +.#####....# (ic #. .......# . ..........###(i @9.1 (8(iJ(ify# ~~≈~~≈≈.#   #####~...#   #...#≈)........#   #.∩))~.....#####  (iZ #...#~.....#   ..~#####~.....#   ..~~≈~~~≈.....#   #.......#   ...#......@...#   . +.#####....#  #. #. # #. #. #.  .. (i ....###.    (i (iG*A90.1 (9(i1(i@ ##### #####~ #...#≈)......∩))~.....####..#~ ..~####~≈~~~≈#...........#....... +.##### #. #........ (i^....# ..  (iD1.1 (10.8)(i%(ia< #...#≈)#  #.∩))~.....#####  #...#~.....#  ..~#####~.....#  ..~~≈~~~≈.....#  #.............#  ...#..........#  . +.#####....#####  #. #.@......# # #.#  #.# #.# ..# .....###..# .....# ..# ......# .#  (i[A2.1 (11(i (i  #...#≈).#  #.∩))~.....#####  #...#~.....#  ..~#####~.....#  ..~~≈~~~≈.....#  #.............#  ...#..........#  . +.#####....#####  #. #..#  # #.#  #.#  #.#  .#  .....###..#  ......# ..#  (ih.......# .#   (i1W3.1 (12(iνG#...#≈).#  #.∩))~.....#####  #...#~.....#  ..~#####~.....#  ..~~≈~~~≈.....#  #.......#  ...#..........#  . +.#####....#####  #. #..#  # #.#  #.#  (ii#.#  ..#  ......###..#  .......# ..#  .# (.#   (i[J4.1 (13(i(i % _Found 3 stones.(i (i 3∩))(i C~~~....(i ..(i (iZ (iG \ #.∩))~.....#####  #...#~.....#  ..~#####~.....#  ..~~≈~~~≈.....#  #.............# (i@H  ...#..........#  . +.#####....#####  #. #........#  # #(ikH [.#  #(iH F.# (iH W #.# (iH ..#(iH s ###..# (i8I ..# ..# .# (.#(icI  ######### #  (i_ F5.1 (1.0)(ie (i } #...#~.....#  ..~#####~.....#  ..~~≈~~~≈.....#  #.............#  ...#..........#  . +.#####....##### (i.  #. #........#  # #.#  #.#  #.# ..#(i^  .###..# ..(i .# ..# .# (.# (i Z######### # (i  (i @6.1 (2(i (iC i..~#####~.....#  ..~~≈~~~≈.....#  #.............#  ...#..........# (i k . +.#####....#####  #. #........#  # #(iЉ J.#  (i f#.#  #(i& e.# .......#(i|  ....###..# ...# ..# (i .# (.# ######### # (iފ    (iߓ @7.1 (3(i2 (i)$ > ~≈~~~≈#...........# +.#####....##### #. #........ .. #.....#####.........###(i$  ..  (i.- @8.1 (4(ip3 (i# # ..~~≈~~~≈.....# # #......# # ...#..........# # . +.#####....#####  #. #........# (i u # #........#  #........# .#####..# .(i f.# .###..#(i  .# ..# #(i .# (.##..(ie # ##.# (i @9.1 (5(i" (i] .# ..~~≈~~~≈.....# .# #.....# .# ...#..........# ## . +.#####....##### #. #........# # #........## #........#.#####..#.(i?^.#.###..#.# ..###.# (.#  #..# # #..(if^* ##(if(ig%700.1 (6(il(i.# ..~~≈~~~≈.....# ..# #.# ..# ...#.## . +.#####....##### # #. #........# # # #........# ### #........# #(i.#####..#..#.###..#.# ..####.# (.#  #..(iC# #  #.. 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#......#......#....#.# # #......#......######.# # ########.............##### ..................#########. #..############# #..# #### 4.1 (30)ibQ...#...#.#....###........#####.#....#....#.....###....+....'.##### #######......#......#....#.# # #......#......#....#.# # #......#......######.# # ########.............##### ...................)i#########. #..############# #..# #### )i_A5.1 (31)i*i@.#####.#....#....#.....###....+....'.##### ########......#......#....#.# # #......#......#....#.# # #......#......######.# # ########.............##### ..................#########.# #..############# #..# #### *iHA6.1 (32*iN*in.#####.#....#....#.###....+....'.#......#......#....#.#  #......#......#....#.#  #......#......######.#  #..............#*i .# #....# #..#$ ####*iA7.1 (33*i*is.#####.#....#....#.###....+....'.#......#......#....#.# #......#......#....#.# #......#......######.# #.............*it_.#.# #.....# #..#.$ ####.*i}A8.1 (34*i*it.#####.#....#....#.###....+....'.#......#......#....#.# #......#......#....#.# #......#......######.#$#..............#.# #......# #..#..$ ####.#*iA9.1 (35*i1$*i٬.#####.#....#....#.###....+....'.#......#......#....#.# #......#......#....#.#. #......#......######.#.$#..............#.# #.......# #..#.$. ####..##*iB30.1 (36*i\*i{F.#####.#....#....#.###....+....'.#......#......#....#.. #......#......#....#.. #......#......######..$#..............#.# #...# #...$. ..##*iT*i+1.1 (37*im*it.#####.#....#....#.###....+....'#####......#......#....#. #......#......#....#. #......#......######.$#............#.##.# ##......*iU# ##....$. #......##*i'A2.1 (38*iJ.*iO.#####.#....#.....###....+....#####......#......#...... #......#......#......#......#.......$#..........#.# #.#*i # #......# # #....$.#  #......# ##*iA3.1 (39*i*iWQ.#...#.#....########.......#....# ................###....+ ################......#......# #......#......#.....#......#......####$########.................*i)X..................###.####### #.............# #......######## #$.# #......#*ibX%########*iXbA4.1 (40*ih*i*iD>.#...#.#.......#...#.#....########.......#....# .................###....+ #################......#......#.#......#......#....#......#......###$########...................................####.####### #.............# #......######## #$.# #......#########*i*i+5.1 (41*i*i....#...+.#......>.#...#.#.......#...#.#....## )#####.......#....# ..................###....+ ##################......#......#.#......#......#...#......#......##########...................................#####.###### #.............# #......######## #$.# #......#*i8*i+6.1 (42*i*i*i+7.1 (43*il*iL<  >.#...#.#........#...#.#....########.#....#.. ..........###....+. ##################......#. ........#......#......#..#......#......###.*i7=.########.....................................#####.......####### #.*i=##......#########....$.##......######### _You now have 567 gold pieces (gained 12).*i FA8.1 (44*iN*iS.#...#.#....########.*i#....#............###....+. #################......#.*i%} ........#......#......#..*iJ#......#......####..########..........*i............................#####.......######## #.##......########*i #....$.##......######### *i*i+9.1 (45*iU*iu4 *iu###.............###....+ ################......#*i-vu .........###.########............................*iKw.........#####.............########  *iO*i*iC%40.1 (46*iy*iC O ..........###....+ ################......# ........###.########.....................................*ir #####....@........########  #######*i A1.1 (47*i *i  ################......# ........###.########.....................................*i #####.............########  #######$.# *i *i +2.1 (48*i *ih   ........###.########.....................................#####.............########  #######$.# .*ik A3.1 (49*ir *ip ###.########......................................#####.............######## .....# ####### .######   *i A4.1 (50*i *i A5.1 (51*i *id   .#......#......#.. ..#......#......### ########..... ... ............. .........................#####.............####### #.............# #...@..######## #......# #......######### _You now have 577 gold pieces (gained 10).*i A6.1 (52*i *iЂ ##################......#......# .#......#......#. ..#......#......## ########..... ... ............. ........................#####......###### #..@..........# #......######## #......# #......#########7.1 (53*i *i. ...................###....+ ###################......#......#.#......#........#......#......#########.............................................#####.@....##### #.............# #......######## #..# #......#########8.1 (54*iP )#####.......#.... ....................###.... ####################......#.......#......#........#......#......########........*i ..................@................#######......#### #.............#*i  #......######## #*i r..# #.....*i 9.#########*i A9.1 (55*i *ibR.).#####*icT.#... #.###...#......#......#......#......#......#.......#.........*icV.........#...... #.....*ic.# #......# *i5d#......# #......# ##*irB50.1 (56*i9z*i .).#####.# ##.###  #......#.#......#.#......#..#......*id#............#......*i #......# #......*i# #......#*i #......# ########*ilA1.1 (57*i}&+i+q.).#####.##.### #......#.#......#.#......#..#.....+iq........#...... #......# #......#+iqv #......# #......#+iqF ########+iz+i{+2.1 (58+iL+iB  .....).#####.#  ###.### #......#.#......#.#......#..#...........#......+iy #...... #......  #......#  #......#  #+iA3.1 (59+i+i+i .....).#####. ###. #......#.#......#.#......#..#.........#...... #..... #......  #......#  #......#  #4.1 (60+if{ .....).##### ###. #......#?.#......#.#......#..#.........#....... #...... #......  #......#  #......#  #+iĐW5.1 (61+ia& .....).##### ###. #.......?.#.......#........+i?.........#....... #......##+ic #.......+id #......#  #......# +ikL #+iE'A6.1 (62+i4+i .....).##### ### #.?.#.#...........#....... #.....≈..#### #........ #......#. #......#  #7.1 (63+i+in& .....).##### ### #.?.#.#....+iHo.......#......# #......≈..##### #.........+iso #......#.. #......#.+io. #+iyA8.1 (64+iG+iC  ......#...# .....)########...................#####################?.#..#...####................................#.########.............# #.......∩.≈..##### #......#...+i  #......#≈... #......#....########+iT+i,9.1 (65+iO+i"; _Found Vurilu's Elemental Accessories.+i .............................+i +ic [ >.#...# ......#...# .....)########...................#####################H....?.#.#..###..........#.########..........# #......∩.≈..##### #...... H   manticore (asleep)...... #......≈.... #..........#######+iz ,0.0)+i +i! %60.1 (1+i$) +i. \ _A manticore comes into view.,i_fvv, ally target)=1 _You conjure some foxfire!,i' @v§§§v.§§vv§§§§§1--2§§§§§§§ _You conjure some foxfire!,i@ % §§§§§§§§HYou conjure some foxfire! The foxfire hits the manticore.,i& ,ic ,i  v§..v§§§§v§§§.§§§§§§§The manticore is lightly wounded.  The foxfire hits the manticore.,iI ,iK ,iK ,iL ,iM ,iN ,iFO ,i[ .Hv§§§§§v.§§§§...§§...vv--3,ic §§§§v.§§§...§,i g 7 _The manticore is lightly wounded.-ij`,-i+g: §§§§v§.§§§§...§§v§-iga You conjure some foxfire! The foxfire hits the manticore.-i-i"-i .§§§§§§§§-iv§The manticore is moderately wounded.The foxfire hits the manticore.-inrX-ir,-iYs-it-i[t-it-iX}J.H..?.-i}v§....v....v§§v-i}@§§§-ik~50--i~4-i6§§-i<T§§§-ind _The manticore is moderately wounded.-iB-iX §v§§§§You conjure some foxfire! The foxfire hits the manticore.-in-i v§..v§v..§§§The manticore is moderately wounded.The foxfire hits the manticore.-i],-iW^,-if0 v.v.§§§§§§The manticore is moderately wounded.The foxfire hits the manticore but does no damage.-i7,-i  .H§§The manticore is moderately wounded.The foxfire hits the manticore.-ixr-if.H....§§§§..§§..§@v.v.-5-i\-i1§§-i*§§-iƊ-iV -i-ip@_The manticore is moderately wounded.-i-i-i-i-iϺ-i+ -i -ikv-i§§-i(K§§.§§-i<v@§-iYv-i/You conjure some foxfire!-i< -i!-im ``-iW§§.`§§-i3§-i/The manticore flicks its tail.-i7The volley of spikes skewers you.-iFo §§§.`§§Barbed spikes become lodged in your body.  The foxfire hits the manticore.-i-iL.......§..§-i69-==6Barbs -i M§§-iv a _The manticore is heavily wounded.-ip n-i -ia+ vvv§§@§§§You conjure some foxfire! The foxfire hits the manticore.-i B-i A v§§-i § The manticore is heavily wounded.The foxfire hits the manticore.-iJ- -iK: 9 .-i: § The manticore is severely wounded.The foxfire hits the manticore!-i. -iS -i .H..§§v§§@v§§-i ]19---7-i i§§§-i ] _The manticore is almost dead.-i-i,-i? v.v§§§.§§§@§§You conjure some foxfire! The foxfire hits the manticore.-iwB-il![ v§..§§§§v§§v§The manticore is almost dead.-i)Y §`.§§`§§@§The manticore flicks its tail.The volley of spikes skewers you!.iqp! §§§§@§§More barbed spikes become lodged in your body.  The foxfire hits the manticore..i.ia?..§..§v§..@§..ir5------==8.i b§v§§.i ] _The manticore is almost dead..i̓ v§§§v§§§§@§§You conjure some foxfire!  The foxfire hits the manticore but does no damage..i!.i.i ?v§§§§The manticore is almost dead.The foxfire hits the manticore..iw.iw.iЁ9.?..H§.§v§.§@.§v.i60=---8---9.iӍ§ _The manticore is almost dead..iB g > .....)  .##############.iB N .....?......... .....H§........ .iC L.....§v§....... ......§@....... .i4C 2......§v....... ................iUC  .#........##### .ixC 9..........#  .∩.≈..##### .iC = ......  .≈.... .iC 2 .... .i _ > .....)  .############## .....?......... .....H§........ .i} .....§v§....... ......§@........i  ......§v....... ............... .#........##### ..........#  .iQ .∩.≈..#####  ......  .≈....  .i 7.... .i^ R§§.i 8--.i §§§§.i= ` _A manticore is nearby!/ig\/i^The barbs in your skin will harm you if you move. Continue? Y - Yes /i@^' N - No0if 0i] .................>.#...#. Stats the Arsonist...................#...#. Gargoyle of Vehumet **.........).............#####. Health: 60/71 ====================----###...................... Magic: 18/22 ===================-----.#####################.. AC: 20Str: 12.....?...............#.. EV: 10Int: 20.....H§..............#.. SH: 4Dex: 10.....§v§.............### XL: 11 Next: 81% Place: Dungeon:10......§@................ Noise: =--------  Time: 14769.1 (0.0)......§v................ h) +1 war axe........................[39;490i m Cast: Foxfire.#........########...... Barbs ..........##.......∩.≈..######...... H   manticore (ally target)......#.......≈....#..........#######The foxfire hits the manticore but does no damage.  The manticore is almost dead.The foxfire hits the manticore. _The manticore is almost dead. _A manticore is nearby!Okay, then.§§§§0i . _1i1i  You conjure some foxfire! The foxfire hits the manticore!  You kill the manticore!Vehumet accepts your kill.1ii†v§§1i!1i(,1i,1i-1i-1i*7§..v.v..§v1i<a9=770.1 (11iE;§1iH4 _You feel your power returning.1i,1ia1iݴ1i1i1if1i1i1i1i1ii1iX§†§§v§...§v§§..vv§§v1iA=11i8:§§§1io1§1i 1i )_You conjure some foxfire!1i8 §§§...§§§§§1i8 1iA §†§§§...§§§1i!E 1i)M 1iyM 1iN 1iN 1iFO 1iO 1i!P 1iyP 1iFQ 1iQ 1iER 1i S 1ixS 1iS 1iT 1i"U 1iU 1it_ 1i_ 1i` 1ij L§§§.†...v§§...§..§§v...§§@.§§§§..§..§1io --21it §§§..§§@.§1iSt ?§§1i#x ` _Your foxfire dissipates. x21iy 1iy 1iz 1i;{ 1i| 1iC 1i 1i# 1i 1i@ 1i 1i 1iN .?§...†...§§§..§§..........§§.§....@......§.........11i D20=-3.1 (21i §§§§§1iȮ ............ _Your foxfire dissipates. x31i: *4.1 (31i{ 1i 1i n1==5.1 (41i 1im ;21i 6.1 (51i) 1i 2===7.1 (61i 1i K8.1 (71i 1i) _You carefully extract the barbed spikes from your body.1i X3=9.1 (81iO 1i A80.1 (91i% 1i/ a==1.1 (10.0)1iA7 1i? 1i>@ c4=2.1 (111iG 1iP 1i Q $3.1 (121ieW 1i_ A4.1 (131if 1iq A5.1 (141iw 1i 1i0 ,56.1 (151iY 1i A7.1 (161i 1iؤ A8.1 (171i 1i 1i Y6=9.1 (181i 1i B90.1 (191i 1i 1i $1.1 (201i- 1i- 1i c7=2.1 (211ij 1i A3.1 (221i 1i^A4.1 (231i;1i1i385.1 (241i1i&A6.1 (251i,1ie5A7.1 (261i;1iC1iVDR9=8.1 (271ijK1iS1iNT+9.1 (281inZ1i.#...# ......#...# .....)########...................#####################.?.#†2i .#.##..........#.########..........# #§.∩.≈..##### #...... #≈....2iP #..... _HP restored.2iiA6.1 (352i2ij .###' ...#... >.#... ......#... .....)########...................#..######################......?.##.###2i..........#.########............# #§.∩.≈..##### #...... #2id§7.1 (362i9§2i$F M=<....##'.>.... .....)########....................####################†...2i+G##........................§.∩.≈..#####You see here a manticore corpse.2iO2i9P28.1 (37 _2iV2ia2iabH=9.1 (382i1j2io. _v - a scroll of identify2i`†..2i}2i ...### .#.. >.# ...# .....).#######...... #..#################### #...................... #†. #......2i. #..#########..# #§.∩.≈..##### # .......  #2ij§10.1 (1.0)2i2iPG a .#. >.# ...# .....).######..... #..################### #..................... #† #....@. #..#########..# #§.∩.≈..##### #........#  # .≈.... #1.1 (22i  >.# ...# .....).#####.... #..################## #.................... #† #...... #...#2iO ########..# #§.∩.≈..##### #........#  ####...≈....# #  ##2iT @2.1 (32i 2io  .)####......##################...................†...####...........2ilp #########...#........#2ix @§2iy #3.1 (42i 2i  )####......##################...................†...####...........#2i ########.. ..#..#........#2iS @4.1 (52i 2i  ####......##################...................†...####...............#########. 2i) §.∩.≈..####.###########2iy @5.1 (62i* 2i5n  #..################# #................... #......† #.......####..............#.########........# #§.∩.≈..##### ##...........# 2in  #####...≈....# # #........# # #.# ########## 2ii @6.1 (72iԇ 2i3  ..................†....####...........#########.. §.@.≈..#####...........# ###...≈2i$ @7.1 (82i"_ 2iFj \Welcome to Vurilu's Elemental Accessories! What would you like to do?  a -  612 gold the Papyrus of the Inferno  b -  241 gold a +1 heavy halberdc -  425 gold a ring of protection from cold (unknown)  d -  425 gold a staff of air (unknown) You have 577 gold pieces. [Esc] exit[!] buy|examine items[a-d] mark item for purchase [/] sort (type)[A-D] put item on shopping list5i The Papyrus of the Inferno. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} 5i\ Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - ScorchFire2 yes 5i~ b - Volatile Blastmotes Fire/Translocation 3 yes  c - Inner FlameHexes/Fire5iӣ 3 yes  d - StarburstConjuration/Fire 6 no9iY-Starburst Releases penetrating bolts of fire from the caster in every direction. Level: 6 Schools: Conjuration/FireFail: 24%  Power: 25%  Damage: 6d8 (max 6d25) Accuracy: ++++  Range: 5  Noise: A bit loud 9iYMiscasting this spell causes magic contamination and also deals up to 30 irresistible or fire damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.AiDP The Papyrus of the Inferno. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  Spells AiPTypeLevelKnown  a - ScorchFire2 yes  b - Volatile Blastmotes Fire/Translocation 3 yes  c - Inner FlameHexes/FireAiPk3 yes  d - StarburstConjuration/Fire 6 noAiQAi[Welcome to Vurilu's Elemental Accessories! What would you like to do?  a -  612 gold the Papyrus of the Inferno  b -  241 gold a +1 heavy halberdAic -  425 gold a ring of protection from cold (unknown)  d -  425 gold a staff of air (unknown) AiSYou have 577 gold pieces. Ai[Esc] exit[!] buy|examine itemsAiR[a-d] mark item for purchase [/] sort (type)[A-D] put item on shopping listAi Aig#................... Stats the Arsonist#......†............ Gargoyle of Vehumet **....#................... Health: 71/71 ========================.####................... Magic: 22/22 ========================........................ AC: 20Str: 12AiE........................ EV: 10Int: 20.......#........######## SH: 4Dex: 10................#Ai-# XL: 11 Next: 87% Place: Dungeon:10.....§.@.≈..###### Noise: ---------  Time: 14817.1 (8.0)#...........## h) +1 war axe####...≈....## Cast: FoxfireAi#........###........########### Ai_Your foxfire dissipates. x3 _You carefully extract the barbed spikes from your body. _HP restored. AiFg_You see here a manticore corpse. _v - a scroll of identify  Aiw<There is an entrance to Vurilu's Elemental Accessories here.AiAi Ai#. _Bi^BiStats the Arsonist (Gargoyle Fire Elementalist) Turns: 14722, Time: 00:36:49 Health: 71/71AC: 20 Str: 12 XL: 11 Next: 87% Magic: 22/22BizEV: 10 Int: 20 God: Vehumet [**....] Gold: 577SH:  4 Dex: 10 Spells: 14/25 levels left rFire + . . BiYh - +1 war axe BirCold . . .K - +1 buckler {rF+} Bi&rNeg + + . Bi7TL - +2 robe {Will+} BiGrPois ∞BiWpE - +0 hat rElec + BijXq - +0 cloak Bi|'rCorr .BiF - +0 pair of gloves SInv .Biu - +1 pair of boots Will +....Biy - amulet of magic regeneration Stlth ++Bief - +4 ring of protection BiHPRegen 0.31/turn G - ring of positive energy Bi6gMPRegen 0.58/turn %: no passive effects @: studying Staves A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone bodyCi"#................... Stats the Arsonist#......†............ Gargoyle of Vehumet **....#................... Health: 71/71 ========================.####................... Magic: 22/22 ========================........................ AC: 20Str: 12........................ EV: 10Int: 20.......#........######## SH: 4Dex: 10................## XL: 11 Next: 87% Place: Dungeon:10.....§.@.≈..###### Noise: ---------  Time: 14817.1 (0.0)Ci[36m#...........## h) +1 war axe####...≈....## Cast: Foxfire#........###........########### _Your foxfire dissipates. x3 _You carefully extract the barbed spikes from your body. _HP restored. _You see here a manticore corpse. _v - a scroll of identify _There is an entrance to Vurilu's Elemental Accessories here.Ci9§CiDijcDiDgx Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 5% 3b - Mercury ArrowConjuration/Alchemy2%2  c - Inner FlameHexes/FireDig3% 3  d - Volatile BlastmotesFire/Translocation3% 3  e - SlowHexes13%Dig1  f - Construct Spike LauncherForgecraft19%2  g - Lesser BeckoningTranslocation19%2  h - Confusing TouchDihgHexes36% 3  i - Launch Clockwork BeeDiAhForgecraft36% 3  j - Maxwell's Portable Piledriver TranslocationDichj36% 3  k - Teleport OtherTranslocationDih36% 3  l - Awaken ArmourEarth/Forgecraft77% 4  Dih9m - Cigotuvi's PutrefactionNecromancy/AirDih77% 4  n - Eringya's Surprising Crocodile Summoning77% 4  Dihuo - Vhi's Electric ChargeTranslocation/Air77% 4  Di i9p - Conjure Ball LightningConjuration/AirDi-if96% 6  q - Hoarfrost CannonadeIce/ForgecraftDiTia98% 5  r - Lee's Rapid DeconstructionEarthDii98% 5  s - Gell's GavotteTranslocation100% 6  Diiat - Sculpt SimulacrumIce/Alchemy100% 6  Dii0u - Summon Cactus GiantSummoningDii^100% 6 14 spell levels left Dij^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitDi q  d - Volatile Blastmotes Fire/Translocation 3% 3  e - Slow Hexes13%1  f - Construct Spike LauncherForgecraft19% 2  g - Lesser Beckoning Translocation 19% 2  h - Confusing TouchDiG _36% 3  i - Launch Clockwork Bee 36% 3  j - Maxwell's Portable Piledriver36% 3  k - Teleport Other Translocation  l - Awaken Armour Earth/ForgecraftDit 77% 4  m - Cigotuvi's Putrefaction Necromancy/Air77% 4  Di sn - Eringya's Surprising Crocodile Summoning 77% 4 Di  o - Vhi's Electric Charge Translocation/Air 77% 4p - Conjure Ball Lightning Di Conjuration/Air96% 6  q - Hoarfrost Cannonade Ice/ForgecraftDi m98% 5  r - Lee's Rapid DeconstructionEarth Di j98% 5  s - Gell's Gavotte Translocation Di6 \100%t - Sculpt Simulacrum Alchemy Di 100% 6  u - Summon Cactus Giant Summoning100% 6  v - Magnavolt Earth/Air 7  Di .w - Splinterfrost ShellForgecraftDi 57  x - Discord Hexes Di 8Dik   o - Vhi's Electric Charge Translocation/Air 77% 4  r - Lee's Rapid Deconstruction Earth98% 5Di(l ty - DisjunctionTranslocation100% 8Di Ei*`iMd - Volatile BlastmotesFire/TranslocationEio`3% 3  o - Vhi's Electric Charge Translocation/Air 77% 4  r - Lee's Rapid Deconstruction EarthEi`298% 5Ei W  a - HailstormConjuration/Ice 5% 3b - Mercury ArrowConjuration/Alchemy2%2  c - Inner FlameEi\WUHexes/Fire3% 3  l - Awaken ArmourEarth/Forgecraft 77% 4  o - Vhi's Electric Charge Translocation/Air 77% 4Ein! Ei`' EiO0 #................... Stats the Arsonist#......†............ Gargoyle of Vehumet **....#................... Health: 71/71 ========================Ei0 k.####................... Magic: 22/22 ========================........................ AC: 20Str: 12........................ EV: 10Ei0 Int: 20.......#........######## SH: 4Dex: 10Ei0 @................#Ei0 2# XL: 11 Next: 87% Place: Dungeon:10.....§.@.≈..#####Ei1 # Noise: ---------  Time: 14817.1 (0.0)EiV1 #...........## h) +1 war axe####...≈....## Cast: Foxfire#........###........#Eir1 h########## _Your foxfire dissipates. x3 Ei1 R_You carefully extract the barbed spikes from your body. Ei1 p_HP restored. _You see here a manticore corpse. Ei1 |_v - a scroll of identify _There is an entrance to Vurilu's Elemental Accessories here.Ei9 d §Okay, then.Ei9 Eix@ 9§EiB . _Fi Vurilu's Elemental Accessories. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Vurilu's Elemental Accessories with the > key. You are here. (>)enter.GiGi|Gib2Welcome to Vurilu's Elemental Accessories! What would you like to do?  a -  612 gold the Papyrus of the Inferno  b -  241 gold a +1 heavy halberdc -  425 gold a ring of protection from cold (unknown)  d -  425 gold a staff of air (unknown) You have 577 gold pieces. Gi*[Esc] exit[!] buy|examine items[a-d] mark item for purchase [/] sort (type)[A-D] put item on shopping listIiL The Papyrus of the Inferno. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - ScorchFire2 yes  b - Volatile Blastmotes Fire/Translocation 3 yes  c - Inner FlameIiHexes/Fire3 yes  d - StarburstConjuration/Fire 6 noJi$CStarburst Releases penetrating bolts of fire from the caster in every direction. Level: 6 Schools: Conjuration/FireFail: 24%  Power: 25%  Damage: 6d8 (max 6d25) Accuracy: ++++  Range: 5  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 30 irresistible or fire damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.Ki The Papyrus of the Inferno. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - ScorchFire2 yes  b - Volatile Blastmotes Fire/Translocation 3 yes  c - Inner FlameHexes/Fire3 yes KiVn d - StarburstConjuration/Fire 6 noKi 5Welcome to Vurilu's Elemental Accessories! What would you like to do?  a -  612 gold the Papyrus of the Inferno  b -  241 gold a +1 heavy halberdc -  425 gold a ring of protection from cold (unknown)  d -  425 gold a staff of air (unknown) You have 577 gold pieces. [Esc] exit[!] buy|examine itemsKi R[a-d] mark item for purchase [/] sort (type)[A-D] put item on shopping listKiALiLi)#................... Stats the Arsonist#......†............ Gargoyle of Vehumet **....#................... Health: 71/71 ========================.####................... Magic: 22/22 ========================........................ AC: 20Str: 12........................ EV: 10Int: 20.......#........######## SH: 4Dex: 10................#Li# XL: 11 Next: 87% Place: Dungeon:10.....§.@.≈..###### Noise: ---------  Time: 14817.1 (0.0)#...........## h) +1 war axe####...≈....## Cast: Foxfire#........###........#Li########## _You carefully extract the barbed spikes from your body. _HP restored. _You see here a manticore corpse. _v - a scroll of identify _There is an entrance to Vurilu's Elemental Accessories here. _Okay, then.LiLiLi|9§LigLi ........§Lib Li Lip { # #......†# #.....#.####..#...#.#.#.#.# .§@∩.≈..##### #.#  ####...≈....#  #.#  #.#  #LiTy 8§Liy 18.1 (1 _Lim 8§LiS  ## #......†. #. #....... #.####...... #... #. #.#.#.#.@.∩.≈..######.# ####...≈....#  #.#  #.#  Li (#Li LiE *9.1 (2Li/ Li b  #   # #......†   #. #......   #.####.....   #...   #.   #.#.  #.#  #§.∩.≈..#####  #.#   ####...≈....#   #.#   #.#   #    Li c§20.1 (3Li1 Liw   #   #. #......†  #. #   #.####  #.  #Lix.   #.#.   ###.#   #Li8x.§.∩.≈..#####   ####LiNx.#  Liwx ####...≈....#  Lix' #Lix{.#   #.#   ###  Lix   LixLi@1.1 (4Li8§Li  #  #. #......†  #. #  #.####  #  #Li .  #.#.  ###Li0?.#  #Liq.§.∩.≈..##### Li` ####.#  ####...≈....#  #..#  #...#  #####   Li?§Li #2.1 (5LiMid1  #  #. #......†  #. #  #.####  #  #  #Mid.#.  ###.#  #Mie.§.∩.≈..#####  ####.# Mie ####...≈....#  #....# Mier #.....#  ########Mif   Mi!fMiLn@3.1 (6MipuMi   #  #.# #......†  #.# #  #.####  #  #  #.#. Miv ###.#  #.§.∩.≈..#####  ####.# Mi ####...≈....#  #.....#  #.......#  ##########Mi,   MiMiY*4.1 (7Mi!8§MiM##########............† #.####.. ####@...............MiX6.......§.∩.≈..#########....... ####...≈....#.#Mih9§Mi*5.1 (8Mi9§Mi9?3M###...........+ #..##########..........† #.####.. ####................#.......§.∩.≈..#####Mi? ####...........#..#MiiG@6.1 (9MiLMiAzM .....)# ####...........+ #..##########..........† #..####.. ###................ #.......§.∩.≈..#####Mi(###MiD7.1 (10.0)MiMif9M. .....)# ####...........+ #..##########.....† #...####.. # ###................#Mi[f ...MimMi$n+8.1 (11MirMic5MMi.. .....)# ####.........MiS..+ #..##########.†Mim #...####....Mi. Mi4y#.......#........#....Mi[d§9.1 (12Mi 9§MixM......# .....)# ####...........+ #..##########.† Mi####......... #....................#.....Mi'####...MiB30.1 (13MiMi'M#.#.........# .....)...# ####...........+ #..##########.† Mi<(#### #......................§Mie(/##......Mi-0A1.1 (14Mi65MiM=##..#.. .....)#.....# ####.........#.....+ #..##########.Mi*3†  #.####............. ..... MiA2.1 (15MiqMiSM####=. .....)# ####.........#....@+ #..##############.† MibS#.# #............#...Miw[A3.1 (16Mi`Mi................#'..#..#.##MiKA4.1 (17MiMi}C  .# #.....#.......=. #.....#...... #.....#..... #.....#.... #.....#...Mi~ #.....#........). #.....#..####. #.....@..#..# #####.#..#. #.#..#......†.MiI~ #.#..#. #.####. Mi~#... #... Mi~#.......#.## ###..Mi~3# _You open the door.MiA5.1 (18MiÏMi  .#   #.###### #.....#.= #.....#. #.....#.Mi #.....#. #.....#.......... #.....#........) #.....#@.####........... #.....'..#..############ #####.#..#.MiV. #.#..#......† Mi#.#..#. #.####  #..MiM  Mi_#..... Mi8   #.......#### There is an open door here.Mi(Mi(*6.1 (19 Mi )_Mix/MiM##  ######=.......)#.....#..####...........#.....'..#..############ Mi #####.#..#..............MiA7.1 (20MiMidP JM......#####  ######=.......).#..####...........  #.....'..#..############.#. 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PP..#.#.# #.. .##...########.. .#....#............. ...#....########.......... ###.....#......#....#'#####.#......#....#.....#.#......#....#...>.# ........#......#....# #########......#.........Vi@7.7 (2Vi&Wiq#.#.####'## #...........#.......##.. ...#+#'#[...#........#......... ####...#....#........'...####### ≈...#..#....#..##'####...# # ....#..#.# ###........####.# # PP...#.#.......# # >P..≈#.#Wir(.# # PPP..#.#.# # ..##...#########....#............ ≈...#....########.......... ####.....#......#....#'##### #.#......#....#.....# #.#......#....#...>.# #........#......#....#Wi@8.7 (3Wi@Wi,.#.#.>.....#.....#..... .#.#.......#.....####'# ##...........#.......## ....#+#'#[...#........#......... #####...#....#........'...####### .≈...#..#....#..##'####...# # ......#..#.# ###........####.# # PPP...#.#.......# # P>P..≈#.#(.# # PPPP..#.#.# #.##...######## ...#....#............ .≈...#....########.......... #####.....#......#....#'##### .#.#......#....#.....# .#.#......#....#...>.#Wi09Wi;*9.7 (4WieRWi.#.#.>.....#.....# [.#.#.......#.....####' +##.#.......##.#+#'#[...#........##...#....#........'... ..≈...#..#....#..##'####...# #...#.........#..#..# #PP.##.####.# .PPP...#.#..# P>P..≈#.#......(...# P..#.#...# #...##...#........ #...#....#...≈...#....#Wi&#.....#......#....#'##### ..#.#......#....#.....# ..#.#......#....#...>.#Wi]A60.7 (5WiGWi.#.#.>.....#.....# .[.#.#.#.....#### #+##.#.##.#+#'#[...#Wi:.##...#....#.'....≈...#..#....#..##'####...# .#...#...#..#...# ##PP.##.####Wi.# ..PPP...#.#..# .PP>P..≈#.#......(...# .PPPPP..#.#...# ##...##...#........ .#...#....#...≈...#....##.....#......#....#'#####.#........#......#....#.....#.#.#......#....#...>.#1.7 (6WiWiWi Xiߕ Xi  Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Flame WaveConjuration/Fire1%4  d - Forge Blazeheart GolemFire/Forgecraft10%Xik 4 Select a spell to describe[!]/[I] toggle spell headersZiAZiAIZiS?...#...........#.>.....#.....#... Stats the Arsonist .[.#...........#.......#.....#### Gargoyle of Vehumet **.... #+##...........#.......##........ Health: 71/71 ======================== ......#+#'#[...#........#........ Magic: 22/22 ======================== #######...#....#........'...##### AC: 20Str: 12 ...≈...#..#....#..##'####...#ZiT EV: 10Int: 20 .#...#.........#..#.........#SH: 4Dex: 10 ##PP.##........####.........#XL: 11 Next: 87% Place: Dungeon:10 ..PPP...#.#.....@...........#Noise: ---------  Time: 14961.7 (0.0) ZiT.PP>P..≈#.#......(..........#h) +1 war axe .PPPPP..#.#.................#Cast: Foxfire ZiUW##...##...#.................##### .#...#....#...................... ...≈...#....########.............  #######.....#......#....#'#####..  ...#........#......#....#.....#..  ...#........#......#....#...>.#..  _Done exploring. _Done exploring.  ZiUItems here: )) ÷÷.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here.Zi^ZiU_ZiMhZijZiC 8.#.#.>.....#.....# ..[.#...........#.#..... '#+##.....#.##.#+#'#[...#.# .#...#....#.'... #...≈...#..#....#..##'####...# ..#...#..#..#.........# .##PP.##.####.#.PPP...#.#....@...# Zi 7≈.PP>P..≈#.#......(..# ..PPPPP..#.#..# .##...##...#.. ..#...#....#. #...≈...#....# .#.....#......#....#'#####.#Zi9 ..#......#....#.....#.#.#......#....#...>.#Zi ZiY +2.7 (1Zij Zi [ic#....#.#.......#.....# #....#.#.>.....#.....#. #..[.#.#.## #'#+##...........## ........#+#'#[...#.#...... ..#######...#....#........'...### .#...≈...#..#....#..##'####...# ...#....#..#.........###PP.##.......@####.........# #...PPP...#.#......[idf.# #≈.PP>P..≈#.#(.# #..PPPPP..#.#.##...##...#### ...#...#....#...........≈...#....########..........#######.....#......#....#'#####.#.#......#....#.....#[io[ip&3[i$y[iy\i\i`\iø\iY.#....#.#.#.....# .#....#.....#.>.....#.....# .#..[.#...........#.#..... .#'#+##...........#.##.#+#'#[...#.#.#...#....#.'... ..#...≈...#..#....#..##'####...#.#...#\iZ.#..#.#.##PP.##.####.# .#...PPP...#.#.# .#≈.PP>P..≈#.#......(.# .#..PPPPP..#.#.#.##...##...#..#...#....#.#...≈...#....# )..#.....#......#....#'.#.#......#....#.....\ie;4\iQs\i .#....#.#.#..... ..#....#...........#.>.....#..... ..#..[.#...........#.#..... ..#'#+##...........#.##.#+#'#[...#.#.#######...#....#.'....#...≈...#..#....#..##'####...# <....#...#.#..#.#.##PP.##.####.# ..#...PPP...#.#\iU.# ..#≈.PP>P..≈#.#......(.# ..#..PPPPP..#.#.#.##...##...#..#...#....# #..#...≈...#....# .)..#.....#......#....#'.#.#......#....#\i@5.7 (2\i!\ik.#....#.#.#.#....#...........#.>.....#.#..[.#...........#.#.#'#+##...........#.##.#+#'#[...#.#.#######...#....#.'... )...#...≈...#..#....#..##'####... )<....#...#.#..#. )....##PP.##.####..#...PPP...#.#.\i*.#≈.PP>P..≈#.#......(..#..PPPPP..#.#..##...##...#..#...#....##..#...≈...#....# ).)..#.....#......#....#'.#.#......#....#\i@6.7 (3\i!\iք.#....#.#.#.#....#...........#.>.....#.#..[.#...........#.#.#'#+##...........#.##.#+#'#[...#.#.#######...#....#.' ))...#...≈...#..#....#..##'#### .)<....#...#.#..# .)....##PP.##.####.#...PPP...#.#.#≈.PP>P..≈#.#......(.#..PPPPP..#.#.##...##...#.#...#....##..#...≈...#....# .).)..#.....#......#....#'.#.#......#....#7.7 (4\i.#....#.#.#.#....#...........#.>.....#.#..[.#...........#.#.#'#+##...........#.##.#+#'#[...#.# )......#...#....#\i.' .))...#...≈...#..#....#..##'#### ..)<....#...#.#..# ..)....##PP.##.####.#...PPP...#.#.#≈.PP>P..≈#.#......(.#..PPPPP..#.#...##...##...#...\iVv.#...#....#....#..#...≈...#....######## ..).)..#.....#......#....#'.#.#......#....#\i@8.7 (5\ix*\ix,\iG6\iCi _Key pressed, stopping travel.\i D\iN\iQ]i27@.....]i?]iE&0]iM]iP[ _Sorry, I don't know how to get there.]i ]iʊ ]i= ]iB .#....#.#.#.#....#...........#.>.....#.#..[.#...........#.#.#'#+##...........#.## ).#+#'#[...#.# .)......#######...#....#]i]C /.' ..))...#...≈...#..#....#..##'####.)<....#...#.#..#.)....##PP.##.@......####.#...PPP...#.#]iC _.#≈.PP>P..≈#.#......(.#..PPPPP..#.#....]iC .##...##...#......#...#....#.....]iC #..#...≈...#....########]iC .).)..#######.....#......#....#.#.#......#....#]iR G9.7 (1 _]im^ ]iH .#....#.#.>.....#.#..[.#...........#.......#.#'#+##...........#.# .).............#+#'#[...#.. ..)#######...#....#. ...))...#...≈...#..#....#..##'### <...)<....#...#.........#..#.....]i7 .)....##PP.##........####....#...PPP..@#.#........#≈.PP>P..≈#.#......(.#..PPPPP..#.#.........##...##...#......#...#....# ######..#...≈...#....######## )...).)..#######.....#......#.........#........#......#.....#.#......#....]i A70.7 (2]iJ ]i V.#....#.#.>......#..[.#...........#..#'#+##...........#. ..).#+#'#[...#.)......#######...#....#.))...#...≈...#..#....#..##' .<...)<....#...#.]iU ].#..#.)....##PP.##........####.#...PPP.@.#.#.#≈.PP>P..≈#.#......(.#..PPPPP..#.#.##...##...#.#...#....##..#...≈...#....# .)...).)..#######.....#......#]iٟ .#........#......# [.#.#......#]i[ @1.7 (3]i ]i ]i ]i ]i_ ]iA #]i 4.#..[.#]iv .#. #.#'#+##...........# #..).............#+#'#[...# ]i o#...)......#######...#....# #....))...#...≈...#..#....#..##'#]i B<...)<....#...#.........#..#... ......)....##PP.##........####]iL E....#...PPP...#.#........#≈.PP>P@.≈#.#(]i .#..PPPPP..#.#.........##...##...#...#...#....# ########..#...≈...#....######## ..)...).)..#######.....#......# .]iО ".............#........#......# .[.#........#......# ..##########..#.#......#]iҵ ]i[ +2.7 (1]i ]iB ^ij!  You hit the plant. The plant begins to die.  The plant is lightly damaged.  You hit the plant. The plant begins to die. You hit the plant.^i\"4=4.3 (1.6 ^iM5^i\9Z _The plant begins to die. You hit the plant. The plant begins to die.^i^  You slash the plant!  The plant is lightly damaged.^iW4=5.8 (1.5 ^iV^i(+ _You hit the plant. x3^iK5 x  You hit the plant.  The plant is lightly damaged.  You hit the plant. x3^i@ ^iK ^iV ^ia 4....^ib 4-7.4 (1.6 ^im ^io Y _A nearby plant withers and dies. x4_i\#.#..[.#.# .#.#'#+##...........# .#..)......#+#'#[...# .#...)......#######...#....# #_i&#....))...#...≈...#..#....#..##'.<...)<....#...#...#..#.)....##PP.##........####.#...PP....#.#.#≈.PP>@..≈#.#......(.#..PPP....#.#.##...##...#....#...#....##..#...≈...#...._iao#.)...).)..#######.....#......#......#........#......# ..[.#........#......#.#..#.#......#_i$_i7%T--80 _i1_i3_iYa#.#..[.#.# ..#.#'#+##.# ..#..).#+#'#[...# ..#...)......#######...#....##....))...#...≈...#..#....#..##.<...)<....#...#...#..#.)....##PP.##.####.#...PP....#.#.#≈.PP@...≈#.#......(.#..PPP....#.#.##...##...#....#...#....#_i#..#...≈...#....#.)...).)..#######.....#......#.#..#......#.[.#.#......#.#..#.#......#_iκ_iu@-9_ij_i\ _There is a staircase to the Lair here._i< A staircase to the Lair. A staircase leading to the Lair of Beasts. Most adventurers find the Lair of Beasts to be an exciting change of climate. And indeed, there is something to be said about getting gored, mauled and eaten rather than sliced, burnt or stabbed. The Lair contains the entrances to one of the Swamp or the Shoals, one of the Snake Pit or the Spider Nest, and to the Pits of Slime. While standing here, you can traverse the staircase with the > key. You have notyet explored it and cannot tell where it leads. You are here. (>)go down.`iT`itc###........#..[.#...........#.... Stats the Arsonist ..#........#'#+##...........#.... Gargoyle of Vehumet **.... ..#..).............#+#'#[...#.... Health: 71/71 ======================== ..#...)......#######...#....#.... Magic: 22/22 ======================== ###....))...#...≈...#..#....#..## AC: 20Str: 12 ....<...)<....#...#.........#..#. EV: 10Int: 20 ........)....##PP.##........####. SH: 4Dex: 10 ...........#...PP....#.#......... XL: 11 Next: 87% Place: Dungeon:10 ...........#≈.PP@...`id≈#.#......(.. Noise: ---------  Time: 14979.4 (1.0) ...........#..PPP....#.#......... h) +1 war axe .............##...##...#......... Cast: Foxfire ..............#...#....#......... ##########..#...≈...#....######## ....)...).)..#######.....#......#  ................#........#......#  ...[............#........#......#  ....##########..#........#......#  _You hit the plant. x3  You hit the plant.  The plant is lightly damaged.  You hit the plant. x3 _A nearby plant withers and dies. x4 _There is a staircase to the Lair here.`is`iy`i3.80 _`i`i3`iX )Generating dungeon...o\\/o/ building the Dungeon \o\`i3 < /o/aiaY< \o\ai\< /o/aiC< \o\aitbuilding the Lair of Beasts /o/aiKai=Stats the Arsonist##Gargoyle of Vehumet **.....# .Health: 71/71 ========================.# ..Magic: 22/22 ========================.# ...AC: 20Str: 12.# ....EV: 10Int: 20..#.....SH: 4Dex: 10....####.......XL: 11 Next: 87% Place: Lair:1.......@.......ai\>Noise: ---------  Time: 14980.4 (1.0)....hh(........h) +1 war axe..............♣Cast: Foxfire.....)..............P######........#..hh 2 wolves (asleep)....#♣.... _You hit the plant. x3  You hit the plant.  The plant is lightly damaged.  You hit the plant. x3 _A nearby plant withers and dies. x4 _There is a staircase to the Lair here.ai?aiGai̶,1.2 (1.8 ai˿ai _You climb downwards. Welcome to the Lair of Beasts!  Found 7 stones and a flail. _There is a staircase back to the Dungeon here.bi vv, 1 ally target)=20 bi / _You conjure some foxfire!cif §h1 asleep, 1 ally target)You conjure some foxfire! The foxfire hits the wolf.  The wolf is lightly wounded.ci&,cici,ci4  The wolf howls!ci] §h@vh.(.vhThe wolf completely misses you.ci`t1--====3ci9§ciC6 _The wolf howls! You hear a howl!ciciմ §v§You conjure some foxfire!  The foxfire hits the wolf but does no damage.ci35,ci= §§The wolf is lightly wounded.  The foxfire hits the wolf.ci  The wolf is moderately wounded.  A wolf comes into view.ci,ci .####§hv..h.h 3 wolves (1 ally target)ci5The wolf closely misses you. The wolf bites you but does no damage.  The foxfire hits the wolf.ciTci].####vh.h@§..h.§ci^A--4civfU§§cii2 _The wolf is lightly wounded.cici0ciZciciciciv§§.hh@vv2cij0-=---ci5ci;§ciV _You conjure some foxfire! The wolf bites you but does no damage.cit ,ci b §v§§ciz RvYou conjure some foxfire! The foxfire hits the wolf.cim ciJn cin ci w §.§vv§.1The wolf is heavily wounded.You block the wolf's attack. The wolf bites you. The wolf barely misses you.ciф H69--ci )---6ci$ \§§§ciz < _The wolf bites you but does no damage.ci& §§§2You conjure some foxfire! The foxfire hits the wolf.ci!ci ,ci §v§vThe wolf is heavily wounded.The foxfire hits the wolf.ci3,ci`4l  The wolf is severely wounded.ciW@# §§§The wolf barely misses you. The wolf bites you. You block the wolf's attack.  The wolf bites you but does no damage. The foxfire hits the wolf.di~diQ..§§.v1di7--19-7di§ _The wolf is severely wounded.diqdi §§§v2You conjure some foxfire!  The foxfire hits the wolf but does no damage.di!di%  The wolf is severely wounded.di- §vh.1The wolf closely misses you. The foxfire hits the wolf!didiv.@.h§.die@-8didi<\ _The wolf is heavily wounded.di`di §v§You conjure some foxfire! The foxfire hits the wolf.diTdiW,di` vh@.The wolf is severely wounded.The foxfire hits the wolf.didi% §.h@.vThe wolf is lightly wounded.  You block the wolf's attack. The wolf barely misses you.diT8-9diZdiy2 _You block the wolf's attack.di1 §2You conjure some foxfire! The foxfire hits the wolf.diQdirf{ vv.The wolf is almost dead.The wolf bites you but does no damage. The wolf completely misses you.The wolf bites you but does no damage. The wolf closely misses you.dig1--8-90di8pdise _The wolf bites you! The wolf barely misses you.di<$ di1  You conjure some foxfire! The foxfire hits the wolf.  You kill the wolf!di!7 §. 2 wolvesdim di ,di i  Vehumet accepts your kill.di §v(1 ally target)The wolf bites you but does no damage. x2  The foxfire hits the wolf but does no damage.diF diBW §§.vThe wolf is severely wounded.diX diT_ --3--81 di_ l_The wolf bites you but does no damage. The wolf closely misses you.di+h ;§dik m _Your Spellcasting skill increases to level 8!diBbdik §v§You conjure some foxfire! The foxfire hits the wolf.dimdiy vv.§di\1 ally target)The wolf is severely wounded.di_7--2di4di]F _The wolf bites you. You block the wolf's attack.ein,eiei2{  You conjure some foxfire! The wolf closely misses you.eiei"d§vvei"@-3ei);§eiL,{ _The wolf barely misses you. The wolf bites you but does no damage. x2eiBY  You conjure some foxfire! The foxfire hits the wolf.eic,ei^<The wolf closely misses you. eih_The wolf barely misses you. The wolf bites you but does no damage. x2  You conjure some foxfire! The foxfire hits the wolf.  The wolf is severely wounded.  The foxfire hits the wolf.  You kill the wolf!eiD§(v§   wolfeirVei{Weib §§Vehumet accepts your kill.You block the wolf's attack.  eic-The foxfire hits the wolf but does no damage.ei6ei v§.§The wolf is lightly wounded.ei/904eiU§§eiR _The wolf closely misses you.ei|*ei*Bei0ei7d§vv..ei856--6-5ei>;§eiBC _You conjure some foxfire! The wolf bites you.ei9 § You conjure some foxfire! The foxfire hits the wolf.eih eiU v(vThe wolf is moderately wounded.ei: ]5---6ei { _The wolf barely misses you. The wolf bites you.eiHeipO § You conjure some foxfire! The foxfire hits the wolf!eiBei v§vThe wolf is severely wounded.The foxfire hits the wolf.fi 1  The wolf is severely wounded.fi? §The wolf bites you. You block the wolf's attack.  The foxfire hits the wolf but does no damage.fi|fiu}§§v.vfi49--5-7fifi] _The wolf is severely wounded.fi  You conjure some foxfire! The foxfire hits the wolf!  You kill the wolf!Vehumet accepts your kill.fiN§†fififi.v(v§§§v50--7==18§§§ _You feel your power returning.fif#fi'fiJGvvv..§.§v@v§§..§§...§§§§§6=-9§§§..§§§ _You conjure some foxfire!gi§§..§§§gigi/§§...§§§§gigigigi|gigigigigi,gigigigigiwgigigiF gi§§§v.§§§§####§§....v.§§§@.v.§v.........)gi`7=-5000gi`§§§§§§####§§§§§@.v.§gi%] _Your foxfire dissipates.giR&gi='gi'gi(gi(gi?1,gi12gi3gi_4gi_>gi%?giSH...§...§..####..§§...†@.§..§§§§§...§§§vgi/I8==-1.2 (2giP§§§..§§§§...§giY` _Your foxfire dissipates. x3gic..................§51=2.2 (3giFk;§gix . _Your foxfire dissipates.9==3.2 (4gi4.2 (52=20==5.2 (66.2 (7gif;1==7.2 (8gi<gii={32==8.2 (9gi=FgiUD9.2 (10.0)gi]gi j3===10.2 (11giCqgiJ} _Magic restored.4=1.2 (12gi2gi\A2.2 (13gigiMA3.2 (14gi<==4.2 (15giZ5=5.2 (16gigi+6.2 (17giagiwA7.2 (18giY giI68.2 (19gigiT(A9.2 (20gi.gi 9gi9,20.2 (21gi?giLgiLY7=1.2 (22giSgi\gi]+2.2 (23giIcginA3.2 (24gi%ugi>giʁc8=4.2 (25giNJgiA5.2 (26gigiA6.2 (27gigiB_97.2 (28giA8.2 (29giKgiA9.2 (30gigi0B30.2 (31gigi p60=1.2 (32gi giA2.2 (33gio!gif.A3.2 (34giy5gi?y1=4.2 (35giEgiOA5.2 (36giVgi`gi?a+6.2 (37gihgidrgir327.2 (38gixgiЂA8.2 (39gibW9.2 (40gigiKgiZ3=40.2 (41giIgi߿A1.2 (42gigiLA2.2 (43gi<giA3.2 (44gi~giy4=4.2 (45gi7 gi gi  +5.2 (46gi gin' giG( $6.2 (47gi. gi9 I57.2 (48gi@ gi|J A8.2 (49giVQ giU_ A9.2 (50gi3e gir gior Z6=50.2 (51giBy gi A1.2 (52gi gi A2.2 (53gi gi y7=3.2 (54gi gi A4.2 (55gi gi A5.2 (56gi gi I86.2 (57giR gi A7.2 (58giH gi A8.2 (59gi gi% A9.2 (60gi, gi9 p9=60.2 (61giA giKP A1.2 (62giW gih A2.2 (63gin gi<{ z70=3.2 (64giς gi A4.2 (65gi gi A5.2 (66gi gi5 o1=6.2 (67gi gi6N  .###### ...#.....# ...##....# .......# ....#...#... ..#.....#....####.#......†<......(..♣.....).♣.....P######...♣.....# ...#....# .♣..... ♣ _HP restored.gi^ A7.2 (68giid giN M.. .###### .... ...##.....#....# ....# ...#....#...........#...#####†<.(................♣♣...♣gi giI +8.2 (69gi) giЎ h.. .....$..######.....# ......#.....##....#$.....##....#.....#...#....#......#.#.....# ....####.# ......†<..#......(..♣♣.gi &..........# ..♣. gi` gi +9.2 (70gi gi1  .......... ......$ ..######.....# ......#.....## #....#$  #....#.....## .#....#..........#@....# ....####.# ......†<.# ......(..♣.......gi2 z♣♣.......).........♣ ......P######...♣....#....#..♣.giE ^=70.2 (71giO gi SM#### ... ......$...##### ......#.....#$..... # ...#.#.....#.....######.......# ......†<........#...........#...#gi; A1.2 (72gi< gi M###.... #### ... ......$...##### ......#.....#$..... ## ...#......#.....##....####.......#.......P######...♣2.2 (73giM ...#####.... ......#### gi... ......$.#..##### ......#.....#.# # ...#..........#.....##giA<.........♣..gi 'gi'+3.2 (74gi2giw?A4.2 (75hiwhi! #...#  #...##.######.... ..........##### ......... .......$.#..######.....# ......#.@...## #....#......#  #....#.....## #....#......#.........#.....#....####........†<..#......(..hi..♣.......♣♣.. _You now have 595 gold pieces (gained 18).hiA5.2 (76hi:hi4#...# #...#  #...##.######.... ...###### .......... ..........$.#..######..@..# ......#.....## #....#......# hi5, #....#.....###....#......#.........#.....#....####.......#......†<.#......(..♣hi@hiLA+6.2 (77hiGhi/#...# #...# #...#  #...##.######.... ..####### ........ ........@.$.#..######.....###......#.....## #....#......# #....#.....###....#......#.........#.....##....####.#......†<.#hiA7.2 (78hihiSm#...# #...# #...# #...## .######.... .#.... ..@$.# ..######.....### ......#.....## #....#.....## hiVwA8.2 (79hi|hi@#...# #...# #...# #...## .######.... .#.#... ...@.# ..######.....### ......#.....## #....#......##....#.....##...#....#......#  .#.....##  ....####.......# hiQA9.2 (80hihi$hi!%,80.2 (81hi)hi= #...# #...# #...#  #...##.######.... ..#######.# ...@......... ............##.###...######.....###......#.....###....#......# #....#.....#hiC%##....#......# .........#.....# ....####.. _You now have 616 gold pieces (gained 21).hihi+1.2 (82hihiM#...# #...# #...# #...## .######.... .#.#..... .....##.###.#..######.....### #......#.....hiNi###....#......##....#.....## ...#....#......##.....## hiVA[40m2.2 (83hiy\hiq#...# #...# #...# #...## .######.... .#.#... .. .....##.###.#. ..######.....### ##  ......#.#....#......##....#.....###....#. hi*hi+3.2 (84hihiyN#...# #...# #...# #...##  .######.... # ..#.#... .....##.###.#.#######.....###### ......#.....##  #....#......# hiGA4.2 (85hi-hi=  #...##.######.... ## ...........#######.#... ......... ......##@###.#.# .######.....###### .....#.....## ...†<........#hiA5.2 (86hi\hi#...# #...# #...#  #...## .######.... ## ..#######.#  ........@.......  ............##.###.#.#. ######.....###### .....#.....## #....#......# #....#.....## #....#......#hi`....#.....# ####..hiA6.2 (87hi׵hiC#...# .#...# ..#...# ...#...## ... ######.... ### ..#.#. .. .....##.###.#.#.h.....###### # higE....#.....## h   wolf (wandering) hiS|  A wolf comes into view.hi`r8h.h7.2 (88 _The wolf pauses to sniff the ground.iig_iifvv@...h.(ally target)iiFgf2--=8.2 (1.0) iiliikp/ _You conjure some foxfire!iihT  You conjure some foxfire!ii2iiiskiiLmii{vh...hhhh 3 wolves (1 ally target)ii=}A--9iiiiޅZ _A wolf comes into view. x2ii+ iid2  #...# . #...# .. #...# ... #...## .... .######.... ### ......iiC #v#......  .....@.vh...h.  .....##.###.#.#h.#.....###### #.#.....## #....#......# #....#.....## #....#......#.#.....###.......# §vYour foxfire dissipates!ii ,ii §vThe foxfire hits the wolf but does no damage.  The foxfire hits the wolf.ii}C iiQD iiD ii$E iiF ,iiG iiK A  The wolf is lightly wounded.iiT §#...hh...h..hh 4 wolves (1 wandering)iiU 63==iitU (-90ii[ ;§iiY_ W _A wolf comes into view.jiV #...# . #...# .. #...# ... #...## ....  .######.... ### .....  .#§#...h.. .h...h... . .##.###.#.#h. .######.....###### #.#.....##  #....#......#  #....#.....## 3 wolves .#....#......# ......#.....## .####.#jiji jiji(ji ,ji jiX/.#.hh.h..h...h 4 wolves (1 wandering)ji.=1jiji2 _You block the wolf's attack.ji6;M #...# . #...# .. #...# ... #...## .... .######.... ### ..... .#.#.hh... .h..h..... .. .##.###.#.#.. ..######.....###### #  ......#.....## #....#.ji;.....# #....#.....## ..#....#......# .#.....## ..####.#ji.>ji>ji.C,jiHhh.h..h.jiH&2jiNji2Qy _The wolf attacks as it pursues you! The wolf completely misses you.jia #...# . #...# .. #...# ... #...## .... .######.... ### ..... .#.#hh.... .h..h......  .. .##.###.#.#..  ..######.....###### # ......#.....## #....#......# #....#.....##.#....#......# .#.....## ...####.#jijiji"jijiqjijiji2..h.h.hhji&3jijiY _The wolf attacks as it pursues you! You block the wolf's attack. x2ji #...#. #...#. #...#. #...##..######.... ### ..... ..........#######.#...... .....h.h.hh....... ##.###.#.#..ji  ..######.....###### #  ......#.....##  #....#......# #....###...#....#......#......#######..........†ji? L<..#ji jin jiK jiP ,ji1 ji ,jir i  A wolf comes into view. x2ji h#hh..h..hhh 5 wolves (3 wandering)ji C==4ji ji < _The wolf bites you but does no damage.kiR #...# . #...#kiR .. #...# ... #...## .... .######.... ### ..... .kiS#h#h..... .h..h..h..... .. .##.###.#.#.. ..######.....###### # ......#.....## #....#......# #....#....kiS.## ...#....#......# 3 wolves (1  .#.....##  ....####.......#  ......†<.#ki'\kig..h..hh.hhh 4 wolves=5kiimkio9 _The wolf howls! You hear a howl! x2kixR,kiSkiSki1TkiT,kiUkibW[  You conjure some foxfire! You block the wolf's attack.kiWkiXki#_ hhvh.h..h 5 wolves (1 ally target)The wolf bites you but does no damage. The foxfire hits the wolf.kiKkihv.h.h.h..ki]2---6kiki2 _The wolf is lightly wounded.ki" ki* §v2You conjure some foxfire!  The foxfire hits the wolf but does no damage.ki kiB A  The wolf is lightly wounded.ki ki ki  The wolf bites you but does no damage.  The wolf stops to sniff the ground.ki ki .§.hhhhvvh 6 wolves (2 ally target)ki[ I---7ki$ ki x _The wolf bites you but does no damage. The wolf barely misses you.ki ,ki ki  §hvhhh. 5You conjure some foxfire! The wolf bites you. The foxfire hits the wolf.kijc,ki}h §h.v§The wolf is moderately wounded.The foxfire hits the wolf but does no damage.kikivh.hhh.v.§1kiQ865---kiM1-8kiki/_ _The wolf is moderately wounded.liyh v§2You conjure some foxfire! The foxfire hits the wolf!li?,li1YThe wolf is moderately wounded.foxfire hits the wolf!  The wolf is severely wounded.!  You kill the wolf!  Vehumet accepts your kill.li§v†§ 4 wolves (1liwli`~K  You feel your power returning.  li~VThe wolf pauses to sniff the ground.li~li& liDži.†hvYou block the wolf's attack.liBli_ §.†hhliU§v.h 5 wolves (1 ally target)The foxfire hits the wolf but does no damage.lix---2=29li;§lij"< _The wolf bites you but does no damage.li/0li<3s  You conjure some foxfire! The wolf misses you.li4K  The wolf bites you but does no damage.li? ...vF.vF   cane toadhhhhh 5 wolves (2 ally target)A cane toad comes into view.lic@V1-100liUHliJ? _The wolf bites you but does no damage. x2liY  You conjure some foxfire! The foxfire hits the wolf.liVBli` vv§The wolf is moderately wounded.The foxfire hits the wolf but does no damage.li!,liN"lii*p .§ 4li*The wolf is moderately wounded.The wolf bites you but does no damage. The foxfire hits the wolf.liliPlili/k  The wolf is heavily wounded.lili$vhh.hh.F.§§h 5 wolves (1 ally target)li@-1li;§liR _The wolf closely misses you.li §3You conjure some foxfire! The foxfire hits the wolf.li{s li,t  liOt ; The wolf is lightly wounded.liv t  The wolf barely misses you. The wolf bites you.liew li7 .hhh..F.vv 4 wolves (2li T0-2li li q _The wolf bites you but does no damage. The wolf misses you.li9 Y  You conjure some foxfire! The foxfire hits the wolf.liD~ ,liG v§The wolf is moderately wounded.The foxfire hits the wolf.liJlik  The wolf is heavily wounded.lih  You block the wolf's attack. The wolf bites you but does no damage.liY  You block the wolf's attack. The wolf barely misses you. The wolf bites you!livhhhhF..§h 5 wolves (1 ally target)li49-----0-=3li<§liP) _The wolf bites you.mi- §You conjure some foxfire!  The foxfire hits the wolf but does no damage.mi["miC-  The wolf is heavily wounded.You block the wolf's attack. The wolf bites you!  The wolf pauses to sniff the ground.mi8.hhhh.vvhhhhh 5 wolves (1 ally target)mi9q1--------4mixAmiD| _The wolf bites you but does no damage. x3; The wolf barely misses you.midmi v§You conjure some foxfire!  The foxfire hits the wolf but does no damage.miY,mi& §vThe wolf is heavily wounded.The foxfire hits the wolf!mimiDg  The wolf is almost dead.mickvhhhhF§.§F   cane toadhhhhh 5 wolves (1 ally target)mi&mip2=--19--mi 5mi+L§§miBu _The wolf bites you but does no damage. x2; The wolf misses you.mi# §You conjure some foxfire! The foxfire hits the wolf.mimiL  The wolf is almost dead.The wolf bites you but does no damage. You block the wolf's attack.mi 6 .hhhh..vvhhhhh 5 wolves (1 ally target)  The wolf bites you but does no damage. You block the wolf's attack.miE v0---6mimiP _The wolf bites you but does no damage. The wolf bites you.ni  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ni   Stats the Arsonist #...# .  Gargoyle of Vehumet **.... #...# ..  Health: 40/71 =============----------- #...# ...  Magic: 15/23 ===============--------- #...## ....  AC: 20Str: 12 .######.**. ### .....  EV: 10Int: 20 ........**#######.#......  SH: 4Dex: 10 .......***hhhh..........  XL: 11 Next: 92% Place: Lair:1  .. .......**v@h##.###.#.#..  Noise: =--------  Time: 15106.2 (0.0)  ..######..**v###### #  h) +1 war axe  ......#..***## Cast: Foxfire #....#..***nik .# #....#.....##  ...#....#......# hhhhh 5 wolves (1 ally target)  .........#.....##  ....####.......#  ......†<........#The wolf bites you but does no damage. You block the wolf's attack. _The wolf bites you but does no damage. The wolf bites you.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateoiQ**v@oix5**oi,@**oiK5**oi] *h _The wolf bites you but does no damage. The wolf bites you.oxfire (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.oi=Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a wolf (almost dead, ally target)oi\[ #hpi  Stats the Arsonist #...# .  Gargoyle of Vehumet **.... #...# ..  Health: 40/71 =============----------- #...# ...  Magic: 15/23 ===============--------- #...## ....  AC: 20Str: 12 .######.... ### .....  EV: 10Int: 20 pi-..........#######.#......  SH: 4Dex: 10 ..........hhhh..........  XL: 11 Next: 92% Place: Lair:1  .. .........v@h##.###.#.#..  Noise: =--------  Time: 15106.2 (0.0) pi\ ..######....v###### #  h) +1 war axe  ......#.....##pi Cast: Foxfire #....#......# pi7#....#.....##  ...#....#......#piF hhhhh 5 wolves (1 ally target)  .........#.....##  ....####.......#  ......†<........#A wave of flame ripples out! The flame wave engulfs your foxfire.  Your foxfire completely resists.  pi RThe flame wave engulfs your foxfire.  Your foxfire completely resists.  pi(YThe flame wave engulfs the wolf!  You kill the wolf!pi!Your foxfire completely resists.  The flame wave engulfs the wolf!  You kill the wolf!  Vehumet accepts your kill.piUj #...# .  #...# ..  #...# ...  #...## ....  .######.... ### .....  ........##.#  .........###hh....pi  .. .........#@#  ##....# #  #.....## #....#.. #....#.....  pi#......# 3 wolves  #.....pi_  ......  pi>@†<  pi^You kill the wolf!  Vehumet accepts your kill.  The flame wave engulfs the wolf!  You kill the wolf!  pinVehumet accepts your kill.  The flame wave engulfs the wolf!piNVehumet accepts your kill.The flame wave engulfs the wolf!  You kill the wolf!  Vehumet accepts your kill.piIOThe flame wave engulfs the wolf!  The wolf is almost dead.pisOpiW (1 ally target)(Press . to intensify the flame waves.)  The foxfire hits the wolf but does no damage.pi,pi  The wolf is almost dead.The foxfire hits the wolf.piDcpidpieQ  The wolf is almost dead.pifpiRhpihpip.h.h.F§@hpip§F   cane toadhhh 3 wolvespiu32---6=5======7.2 (1Wave pi=|T§§piP _The wolf bites you but does no damage. The wolf bites you!pin0H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qi  Stats the Arsonist #...# .  Gargoyle of Vehumet **.... #...# ..  Health: 32/71 ==========-------------- #...# ...  Magic: 12/23 ============------------ #...## ....  AC: 20Str: 12 .######.**. ### .....  EV: 10Int: 20 ........**#######.#......  SH: 4Dex: 10 .......***h*h*F.........  XL: 11 Next: 95% Place: Lair:1 qi  .. .......***@h##.###.#.#..  Noise: ======---  Time: 15107.2 (0.0)  ..######..***###### #  h) +1 war axe  ......#..***## Cast: Foxfire #....#..***.# Wave  qi%#....#.....##  ...#....#......# F   cane toad  .........#.....## hhh 3 wolves  ....####.......#  ......†<........#The wolf is almost dead. _The wolf bites you but does no damage. The wolf bites you!  qiq)Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.qiXRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateqit  Stats the Arsonist #...# .  Gargoyle of Vehumet **.... #...# ..  Health: 32/71 ==========-------------- #...# ...  Magic: 12/23 ============------------ #...## ....  AC: 20Str: 12 .######.... ### .....  EV: 10Int: 20 ..........#######.#......  SH: 4Dex: 10 ..........h.h.F.........  XL: 11 Next: 95% Place: Lair:1  .. .........§@h##.###.#.#..  Noise: ======---  Time: 15107.2 (0.0) qiZ ..######....§###### #  h) +1 war axe  ......#.....## Cast: Foxfire #....#......# Wave  #....#.....##  ...#....#......# F   cane toad  .........#.....## hhh 3 wolves qif ....####.......#  ......†<........#Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the wolf.  The wolf is lightly wounded.  The flame wave engulfs the wolf!  You kill the wolf!qil #...# .  #...# ..  #...# ...  #...## ....  qi.######.... ### .....  ........##.#  qi{.........###h.F...qix*  .. .........#@#  ##....# #  qiM#.....## qi#....#......# #....#.....qip  #......# qi*i #.....## 2qiM)  qizW......  †<qi!qi1 vPress: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the wolf.  The wolf is lightly wounded.flame wave engulfs the wolf!  You kill the wolf!  Vehumet accepts your kill.qi3 ~  (Press . to intensify the flame waves.)qi!5 qiz= .†hF...@h.qiD h3=68.2 (1qiH qiwK < _The wolf bites you but does no damage.ribH  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ri  Stats the Arsonist #...# .  Gargoyle of Vehumet **.... #...# ..  Health: 33/71 ===========------------- #...# ...  Magic: 8/23========---------------- #...## ....  AC: 20Str: 12 .######.**. ### .....  EV: 10ri$Int: 20 ........**#######.#......  SH: 4Dex: 10 ri\+.......****hF*..........  XL: 11 Next: 96% Place: Lair:1  .. .......***@h##.###.#.#..  Noise: ======---  Time: 15108.2 (0.0) ri ..######..***###### #  h) +1 war axe  ......#..***## Cast: Foxfire #....#..***.# Wave  #....#.....##  ...#....#......# F   cane toad ri .........#.....## hh 2 wolves  ....####.......# ri0 ......†<........#(Press . to intensify the flame waves.) _The wolf bites you but does no damage.  rid)Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.riXRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateri&Stats the Arsonist#...#.Gargoyle of Vehumet **....#...#..Health: 33/71 ===========-------------#...#...Magic: 8/23ri========----------------#...##....AC: 20Str: 12.######.... ### .....EV: 10Int: 20ri ..........#######.#......SH: 4Dex: 10ri:v.........###F...........XL: 11 Next: 96% Place: Lair:1.. .........#@###.###.#.#..ri\Noise: ======---  Time: 15108.2 (0.0)..######....####### #riNh) +1 war axe......#.....##Cast: Foxfire#....#......#Wave #....#.....##...#....#......#F   cane toad.........#.....##ri4}hh 2 wolves....####.......#ri......†<........#Confirm with . or Enter, or press ? or * to list all spells.riBRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateriA wave of flame ripples out! The flame wave engulfs the wolf!!  The wolf is severely wounded.ri6The flame wave engulfs the wolf!riE5 +.†h.@h.Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the wolf!!  ri5 The wolf is severely wounded.  The flame wave engulfs the wolf!  (Press . to intensify the flame waves.)ri6 `9=9.2 (1ri> riND \ _You block the wolf's attack. The wolf bites you but does no damage. x3si.H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.si:7"  Stats the Arsonist #...# .  Gargoyle of Vehumet **.... #...# ..  Health: 33/71 ===========------------- #...# ...  Magic: 5/23=====------------------- #...## ....  AC: 20Str: 12si7| .######.**. ### .....  EV: 10Int: 20 ........**#######.#......  SH: 4Dex: 10 .......****hF*..........  XL: 11 Next: 96% Place: Lair:1 si!8 .. .......***@h##.###.#.#..  Noise: ======---  Time: 15109.2 (0.0)  ..######..***###### #  h) +1 war axe  ......#..***## Cast: Foxfire #....#..***.# Wave si[8 #....#.....##  ...#....#......# F   cane toad si8 .........#.....## hh 2 wolves  ....####.......#  ......†<........#si8(Press . to intensify the flame waves.) _You block the wolf's attack. The wolf bites you but does no damage. x3  si8Casting: Flame Wave (dangerous; 1% risk of failure)  si8MConfirm with . or Enter, or press ? or * to list all spells.si,9XRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatesi~   Stats the Arsonist #...# .  Gargoyle of Vehumet **.... si u#...# ..  Health: 33/71 ===========------------- #...# ...  Magic: 5/23=====------------------- sig #...## ....  AC: 20Str: 12 si p.######.... ### .....  EV: 10Int: 20 ..........#######.#......  SH: 4Dex: 10 si ..........†hF...........  XL: 11 Next: 96% Place: Lair:1 si1 G .. ..........@h##.###.#.#..  Noise: ======---  Time: 15109.2 (0.0)  ..######.....###### #  h) +1 war axe  ......#.....## Cast: Foxfire #....#......# Wave  #....#.....##  ...#....#......# F   cane toad  .........#.....## hh 2 wolves  ....####.......# si_ , ......†<........#Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the wolf.  The wolf is almost dead.The flame wave engulfs the wolf!!  si gYou kill the wolf!Vehumet accepts your kill.si  #...# .  #...# .. sie  #...# ...  #...## ....  .######.... ### .....  ........##.# si  .........###F.....  .. .........#@#siŅ Q  ##....#si  #  #.....##si a #....#......# siP #....#.....  #......#  #.....##si h   wolf  ...... si F †<sia The wolf is almost dead.The flame wave engulfs the wolf!!  You kill the wolf!si Vehumet accepts your kill.  You feel your power returning.  (Press . to intensify the flame waves.)si .†F..@h.si( i6=710.2 (1si si o _You block the wolf's attack. The wolf closely misses you.ti#  ti8Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ti  Stats the Arsonist #...# .  Gargoyle of Vehumet **.... #...# ..  Health: 33/71 ===========------------- #...# ...  Magic: 2/23==---------------------- #...## ....  AC: 20ti*Str: 12 .######.**. ### .....  EV: 10Int: 20 ........**#######.#......  SH: 4Dex: 10 tiW.......****F**..........  XL: 11 Next: 97% Place: Lair:1 ti. .. .......***@h##.###.#.#..  Noise: ======---  Time: 15110.2 (0.0) tiH ..######..***###### #  h) +1 war axe  ......#..***## Cast: Foxfireti #....#..***.# Wave tiN #....#.....##  ...#....#......#ti$ F   cane toad  .........#.....## h   wolf tiMN ....####.......#  ......†<........#tis(Press . to intensify the flame waves.) _You block the wolf's attack. The wolf closely misses you.ti)Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tiXRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateti   Stats the Arsonist #...# .  Gargoyle of Vehumet **.... #...# ..  Health: 33/71 ===========------------- #...# ...  Magic: 2/23==---------------------- #...## ....  AC: 20ti2 Str: 12 .######.... ### .....  EV: 10Int: 20 ..........#######.#......  SH: 4Dex: 10 ..........†F............  XL: 11 Next: 97% Place: Lair:1 tiZ  .. ..........@h##.###.#.#..  Noise: ======---  Time: 15110.2 (0.0)  ..######.....###### #  h) +1 war axe ti~  ......#.....## Cast: Foxfire ti #....#......# Wave  ti #....#.....##  ...#....#......# F   cane toad ti  .........#.....## h   wolf ti  ....####.......#  ......†<........#Confirm with . or Enter, or press ? or * to list all spells.tiT BRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatetiz A wave of flame ripples out! The flame wave engulfs the wolf!  You kill the wolf!Vehumet accepts your kill.ti ti  #...# .  #...# ..  #...# ...  tiJ #...## ....  .######.... ### .....  ........##.#  .........###......  .. .........#@#  ##....# # ti #.....## #....#......# ti W#....#.....  ti #......#  #.....ti ;  ......ti D  †<ti=   tir [Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  ti A wave of flame ripples out! The flame wave engulfs the wolf!  You kill the wolf!  Vehumet accepts your kill.ti ZYou feel your power returning. The flame wave engulfs the cane toad!ti)| .†F.@..ti|The cane toad is moderately wounded.(Press . to intensify the flame waves.)  You hear a croak.tiG27--5===ti\+91.2 (1ti;ti/ _The cane toad stings you!ui(&H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui  Stats the Arsonist #...# .  Gargoyle of Vehumet **.... #...# ..  Health: 27/71 =========--------------- #...# ...  Magic: 1/23=-----------------------ui #...## ....  AC: 20Str: 12 .######.**. ### .....  EV: 10Int: 20 ........**#######.#......  SH: 4Dex: 10 ui.......****F**..........  XL: 11 Next: 99% Place: Lair:1  .. .......***@*##.###.#.#..  Noise: ======---  Time: 15111.2 (0.0)  ..######..***###### #  h) +1 war axe  ......#..***## Cast: Foxfire #....#..***.# Wave  ui<#....#.....##  ...#....#......# F   cane toad uic .........#.....##  ....####.......#  ......†<........#You hear a croak. ui_The cane toad stings you!  Casting: Flame Wave (dangerous; 1% risk of failure)  uiNConfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 1% risk of failure)  uiWPress: ? - help, Dir - look around, f - activateui JStats the Arsonist#...#.Gargoyle of Vehumet **....#...#..Health: 27/71 =========---------------#...#...Magic: 1/23=-----------------------#...##....AC: 20Str: 12.######.... ### .....ui hEV: 10Int: 20..........#######.#......SH: 4Dex: 10.........###............XL: 11 Next: 99% Place: Lair:1.. .........#@###.###.#.#..ui -Noise: ======---  Time: 15111.2 (0.0)..######....####### #h) +1 war axe......#.....##Cast: Foxfire#....#......#Wave ui #....#.....##...#....#......#F   cane toadui H.........#.....##ui ....####.......#......†<........# uiJ _The cane toad stings you!  Casting: Flame Wave (dangerous; 1% risk of failure)  uim MConfirm with . or Enter, or press ? or * to list all spells.ui BRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateui YA wave of flame ripples out! The flame wave engulfs the cane toad!!ui\-[.†F.@..  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the cane toad!!  The cane toad is almost dead.  (Press . to intensify the flame waves.)2.2 (1ui.:uiH=W _The cane toad closely misses you.viH  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vi viA vi viw e _You don't have enough magic to cast this spell.xiBH  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xih vv(ally target)You conjure some foxfire! You stop channelling waves of flame.xi# g=-----3xi- xi Z _The cane toad completely misses you.yi;  You hit the cane toad.yi[yi vv§The cane toad is almost dead.yiHThe foxfire hits the cane toad but does no damage.yiByiByiJ §The cane toad is almost dead.The foxfire hits the cane toad but does no damage.yiyi7*†§§  The cane toad is almost dead.  The foxfire hits the cane toad but does no damage.  You block the cane toad's attack.yi:82=yi}1-----4.7 (1.5 yi;§yi\B _The cane toad stings you but does no damage.yir ..You closely miss the cane toad.The cane toad is almost dead.The cane toad barely misses you.yiu3==6.3 (1.6 yiX _The cane toad stings you but does no damage.yiPN  #...# .  #...# ..  #...# ...  #...## ....  .######.... ### ..... yivP ..........#######.#  ..........†F......  .. ..........@.# yiPp ##.....###### #  #.....## yiPh#....#......# #....#.....##  yiPW#......#  #.....## yiQ@ ......#  †<yi=Q?You hit the cane toad.  yi]QGThe cane toad is almost dead.yi^% #...# .  #...# ..  #...# ...  #...## ....  .######.... ### .....  ..........#######.# yi& ..........†F......  .. ..........@.#  ##.....###### #  #.....## #....#..... #....#.....  #......#  #.....  ......  †<yit/w  #...# .  yi/l#...# ..  #...# ...  yi/#...## ....  .######.... ### .....  ..........#######.#yi0  yiB0..........†F......  .. ..........@.#yic0V  ##.....###### #  yi0Z#.....## #....#......#yi0; #....#.....##  yi00#......#  yi1[#.....##  ......#  yiA1N†<The cane toad stings you!  yib1@* * * LOW HITPOINT WARNING * * *zi #...# .  #...# ..  #...# ...  #...## ....  zij.######.... ### .....  ..........#######.#  ..........†F...... zi .. ..........@.#  zi##.....###### #  zi#.....## #....#..... #....#.....zi5p  #......# ziXP #.....  zi{7......  ziA†<zi^>  The cane toad stings you!zi9/71 ------4==zi-=7.8 (1.5 ziRziV _* * * LOW HITPOINT WARNING * * *ziK  #...# .  #...# ..  #...# ...  #...## ....  zi#.######.... ### .....  ..........#######.#  ..........†F......  .. ..........@.#  zih##.....###### #  #.....## zi5^#....#......# #....#.....## zi`: #......#  zig#.....##  ......#  †<zi1You barely miss the cane toad.ziGThe cane toad is almost dead.zi #...# .  #...# ..  #...# ...  #...## ....  .######.... ### .....  ..........#######.#  ..........†F......  .. ..........@.#  ##.....###### #  #.....## #....#..... #....#.....  #......#  #.....  ......  †< zi ziZThe cane toad barely misses you. The cane toad stings you!zikzi2zi---------zi5zi[/==zix-zi)9.4 (1.6 zi@ziV _* * * LOW HITPOINT WARNING * * *ziZ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{iv@v(ally target){ij4--200 {i'{i*p _You conjure some foxfire! The cane toad barely misses you.|in^  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}i  Stats the Arsonist #...# .  Gargoyle of Vehumet **.... #...# ..  Health: 2/71------------------------ #...# ...  Magic: 0/23------------------------ #...## ....  AC: 20Str: 12}iS .######.**. ### .....  EV: 10Int: 20 ........**#######.#......  SH: 4Dex: 10 }i.......****F**..........  XL: 11 Next: 99% Place: Lair:1 }i .. .......**v@v##.###.#.#..  Noise: =--------  Time: 15120.4 (0.0) }i ..######..***###### #  h) +1 war axe  ......#..***##}i] Cast: Foxfire }iJ#....#..***.# #....#.....## }i+ ...#....#......# F   cane toad (ally target) }iI/ .........#.....## }ig< ....####.......#  ......†<........#}iConfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The cane toad barely misses you.}iCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}i )Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate}i   Stats the Arsonist #...# .  Gargoyle of Vehumet **.... #...# ..  Health: 2/71------------------------ #...# ...  Magic: 0/23------------------------ #...## ....  AC: 20Str: 12 }i[ .######.... ### .....  EV: 10Int: 20 ..........#######.#......  SH: 4Dex: 10 ..........†F............  XL: 11 Next: 99% Place: Lair:1  .. .........v@v##.###.#.#..  Noise: =--------  Time: 15120.4 (0.0)  ..######.....###### #  h) +1 war axe  ......#.....##}i b Cast: Foxfire #....#......# #....#.....##  ...#....#......# F   cane toad (ally target) }i k .........#.....##  ....####.......#  ......†<........#}i ^A wave of flame ripples out! The flame wave engulfs your foxfire.  }i/ RYour foxfire completely resists.  The flame wave engulfs your foxfire.  }iW Your foxfire completely resists.  The flame wave engulfs the cane toad!  You kill the cane toad!}i  #...# .  #...# ..  #...# ...  #...## ....  .######.... ### .....  ........##.#}i =  .........###......  .. .........#@#  ##....#}i  #  #.....## #....#.. }i v#....#.....  #.....}i$   #.....  ......  †<}il cYour foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the cane toad!  You kill the cane toad!  Vehumet accepts your kill.}il ,}i/q ,}is ,}iM{ v§§§§§v§@§.}i'| }iM Stats the Arsonist#...#.Gargoyle of Vehumet **....#...#..Health: 3/71=-----------------------#...#...Magic: 1/23=-----------------------#...##....AC: 20Str: 12.######.... ### .....EV: 10Int: 20..........#######.#......SH: 4Dex: 10........v§§§§§v.........XL: 11 Next: 103% Place: Lair:1.. .........§@§##.###.#.#..Noise: ======---  Time: 15121.4 (1.0)}i= ..######.....###### #h) +1 war axe......#.....##Cast: Foxfire#....#......#Wave #....#.....##...#....#......#.........#.....##....####.......#......†<........#Your foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the cane toad!  You kill the cane toad!Vehumet accepts your kill.}iΆ _(Press . to intensify the flame waves.)  You have reached level 12!}iJ /  --more--ij r6-4=32 2% §§§§§@§ _You feel stronger.io §§§i@s ~0if~ Xi  You start resting. You stop channelling waves of flame.  A bullfrog comes into view.i i §§§§.††..§v.F§...@.§F   bullfrog (ally target)i V------2.4 (1iݏ §§§.††..§§i N _Your foxfire dissipates.i/4 #...# .  #...# ..  #...# ...  #...## ....  .######.... ### .....  ..........#######§#  ......§§§.††..§v.  .. ......§...@.#  ##..§..###### #  #.....## #....#......# #....#.....##  #......#  #.....##  ......#  i.†<iXp #...# .  #...# ..  #...# ...  #...## ....  .######.... ### .....  ..........#######§#  ......§§§.††..§v.  .. ......§...@.#  ##..§..###### #  #.....## #....#..... #....#.....  #......#  #.....  iQqw......  †<iuN§§i"v=------izf§§§§i!{1§§iO~_ _A bullfrog is nearby!i V#...#. #...#. #...#. #...##..######.... ### ..... ..........#######§#...... §§§.††..§v.F........ ......§.....##.###.#.#.. ..######..§.@###### #  ......#.....## i  #....#......# #....#.....##...#....#......#......#.....##  ....####.......# ......†<..#i W ......(..♣....††......4=2=3 _i i! i3iOin #...#. #...#. #...##..######.... ### ..... ..........#######§#...... ..††...v.F........ ...##.###.#.#.. ..######.....###### #  ......#...@.##  #....#......# #....#.....##...#....#......#......#.....## ....####.......# ......†<..# ......(..♣ ......♣♣..iiz73izM==4inip  #...#. #...##..######.... ### ..... ..........#######§#...... ....††...v.F........ ......##.###.#.#.. ..######.....###### #  ......#.....##  #....#..@...# #....##...#....#......#......#.....## ....####....... ......†<i# 8..# ......(..♣ ......♣♣.. .....)..♣..i\i&FF   bullfrog5.4 (2i i')/ #...#  #...##  .######.... ###  ..........##### ..........†† .. ............ #.....###### #  #.....##  #....#..@...#  #....#.....##  #......#  #.....##  ......#  †<........#  (..........♣  i *[........♣♣..  .....) i #...#  #...##  .######.... ###  ..........##### ..........†† .. ............i# #.....###### #  #.....##  #....#..@...#  #....#.....##  #......#  #.....##  ......#  †<........#  (..........  ........♣♣..  .....)iiiV_ _A bullfrog is nearby!irG #...##.######.... ### ..........#######§# ..........††F..v.F.. ............##.###.#.# ..######.....###### #  ......#.....##  #....#......# #....##...#....#......#......## ....####....... ......†<..#irq ......(..♣ ......♣♣... .....)..♣..♣ .....P######...♣iKui>.FiP5=4==6.4 (1 _iiiH .######.... ### ..........#######§# ..........††...v.F.. ...........F##.###.#.# ..######.....###### #  ......#.....##  #....#......# #....##...#....#@.....#......## ....####....... ......†<..# ......(..♣ ......♣♣... .....)..♣..♣ .....P######i ..♣ .....# ...#iL$ i& i/ e.F7i8 i: i.........#######§#. .††...v.F....##.###.#.#######....F###### #  ......#.....##  #.#.........######.. ..†<..#...(..♣....♣♣.....).♣..♣..P######...♣..# ...## ♣.ii>.Fio5==8iairi ..††...v.F.. ............##.###.# ..######.....###### #  ......#...F.##  #....#......# #....##...#....#......#i1.......## ....####.@.....# ......†<..# ......(..♣ ......♣♣... .....)..♣..♣ .....P######...♣  .....# ...#  ..♣. .... ♣i۪ii2.F69ii}iU.. ...##.###.# ..######.....###### # ......#.....##  #....#......# #....#.F...##...#....#......#........## ....####.......# ......†<..# ......(..♣ ......♣♣...i[ .....)..♣..♣ .....P######...♣ .....# ...#  ..♣. .... ♣ i= i=.FiSp6==30iNii .. .##.###. ..######.....######  ......#.....## #....#......# #....#.....## ...#....#.F....# .........#.....## ....####.# ......†.# ......(.♣ .♣♣... .....).♣..♣ .....P######...♣ .....# ...# ....#i ..♣. .... ♣ihii>.Fi@g7==1i]i8d _There is a staircase back to the Dungeon here.iX A staircase back to the Dungeon. A staircase leading back up to the familiarity of the dungeon. While standing here, you can traverse the staircase with the < key. You can viewthe location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.iB4i;.. ............##.###. Stats the Arsonist..######.....######Gargoyle of Vehumet **..........#.....##Health: 6/76=-----------------------#....#......#Magic: 7/24=======-----------------i;#....#.....##AC: 20Str: 13...#....#......#EV: 10Int: 20.........#F....##SH: 4Dex: 10....####.......#XL: 12 Next:  2% Place: Lair:1iY< ......†@........#Noise: ---------  Time: 15131.4 (1.0)......(..........♣h) +1 war axe..............♣♣...Cast: Foxfire.....).........♣..♣.....P######...♣.....#...#F   bullfrogi<1....#..♣.....♣You start resting. You stop channelling waves of flame.  A bullfrog comes into view. _Your foxfire dissipates. _A bullfrog is nearby! _A bullfrog is nearby! _There is a staircase back to the Dungeon here.i]>iEiFigO?.FilT-2 _iYiS###........#..[.#..#... ..#........#'#+##...........#.... ..#..).............#+#'#[...#.... ..#...)......#######...#....#.... ###....))...#...≈...#..#....#..## ....<...)<....#...#.........#..#. ........)....##PP.##........####. ...........#...PP....#.#.........Dungeon:10 ...........#≈.PP@...≈#.#......(.. ...........#..PPP....#.#......... .............##...##...#......... ..............#...#....#......... ij##########..#...≈...#....######## ....)...).)..#######.....#......#  ................#........#......#  ...[............#........#......#  ....##########..#........#......# i;iiV6 7=8=3.9 (2.5 iG i K _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.i3ii9==iۣi8=iiAi10/24==i(i,ii&iu91==iit2==ii޾,ii10/76=13==iUi,ii;4==i i5==iii1=iiR6==i>,ii27==ii8==ii,iii3=9==iiJ,iWibii20==i}ii#S4=i 1==ii92itE==iifM5iiih3==iiU#,i"%iy1 6= _You start resting.i:059.9 (26.0)iB;x4==60.9 (27i>CilE% _Magic restored.i3i_i6Biп,iii7=iiO=iip,ii7M8iiT,ii,ini9,iie_9=iki,iNi/,i"ij20=ii6,izi),i i M1ii,iiU,ii4 i 72i3"i%,i(i.,i0i5_3=i7i;,i<i?,iAiEi4=iGiK,i$NiQ,iWTi$XM5i{Zi],i_ic,ieii_6=ili?p,iqriu,iLwiz,iW}ii7=iTi*,iUic,ii_M8i:iėii i,iΟi_9=i&i˨iii,iij30=iiu,ii/,i ii71ii ,ii?,iij32=ii,ii,iviCa3=ioiBi,iiO4ii,ii,i;i,ijiFi5=ii@ ,i]i,i ia6=i?i,i!i%,iw'i*O7i9-i0,i2i6,i^8i;98i0<0=i>i)B,igCiG,i]IiMa9=iKPiT,iL4012=i6i5,iwiABiiәK3=ii,iǡiݤ,iii94iΫi,iưi,ii ixS5=iir,iAiv,ii7iD6=ii,iDi ,i"ii\27ii.,iVi,iginiL8=iix,i i ,i ia a9=i i\ ,i i% ,i i P50i ir! ,iI# i& ,i) iO, ,im. i2 i1=i24 i8 ,iU: i_> ,i@ iBD iD K2=iF iOJ ,iqL iGP ,iQ iU O3iW iL[ ,i] i0a ,ib if d54=iqi im ,i o iyr ,it i-y ;5iy 2=ii{ i~ ,iր i ,i iZ ;6iی i ,i ij ,i& i i` D7=i i ,iϧ i ,i{ is k8=i i+ ,i i7 ,i# i i i in ;9i i ,i= i ,i i <60ic i 1=i# ,iW' i* ,i. iR0 i0 #2i0 2=i7 Bi?9 i= ,i> iE Q3iH iH iJ iM ,iuT iZ a4=i \ i_ ,iob if ,ih i4l k5=ion i=r ,it i9y ,i| i ;6iل i ,i i ,ik i ,i iә a7=i* iu ,iI i ,i i 98i; 2=iw i= ,ig i׶ ,i͸ i> ;9i i ,i, i; ,i i[ i L70=i ig ,i{ iJ ,i| i k1=i i ,i i ,i i ;2i i ,i i ,i i ik K3=iE i ,i+ i ,iZ i( i N4=ia i ,i i! ,iq# i' ,i( i\- ;5i]/ i2 ,i4 i; BiY^ _ _You start resting.i 347.9 (187.0)6=88 i i " _HP restored.i> iG =i i? i i$ i i( i i ,iy iW ,ip i| i i iN i i@ i i i= i i i i iy iib,ii ,i iXBiu,i#iJ,ii$Bi%,i(i+,i7i);,ih<i?,iAiD,i{Fi}IiIiFKiN,iPiU,i[Xi5^,i_i}b,iLdi)h,iiil,iiniq,iWsiv,ixiv|,i/~i,ii7,ioi2,ii,ii,iKi,i[iiijic,i=i,ii2,ii,ii,ii,iƾi,i?iiii,ii6,ii,ii,iiv,i}ig,iim,idi,iCi,i!;i,i i,ii ,iiw,iTi,ii[!,i!i&,i(i2,iZ5iM9,i;iP?,i)AiNE,i=GiL,iNiCR,iSiW,iYi^,i^isa,i)ciGg,ihil,iiniq,isicx,iziՎ,ii,iўi,i5i,ii,iůiO,iiɸ,i޺iz 447.9 (99.0) _You start waiting.8.9 (100.0)ii# _Done waiting.i>iAXA staircase to the Lair. A staircase leading to the Lair of Beasts. Most adventurers find the Lair of Beasts to be an exciting change of climate. And indeed, there is something to be said about getting gored, mauled and eaten rather than sliced, burnt or stabbed. The Lair contains the entrances to one of the Swamp or the Shoals, one of the Snake Pit or the Spider Nest, and to the Pits of Slime. While standing here, you can traverse the staircase with the > key. You can viewthe location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.ihi~###........#..[.#...........#.... Stats the Arsonist ..#........#'#+##...........#.... Gargoyle of Vehumet **.... ..#..).............#+#'#[...#.... Health: 76/76 ======================== ..#...)......#######...#....#.... Magic: 24/24 ======================== i~###....))...#...≈...#..#....#..## AC: 20Str: 13 ....<...)<....#...#.........#..#. EV: 10Int: 20 ........)....##PP.##........####. SH: 4Dex: 10 ...........#...PP....#.#......... XL: 12 Next:  2% Place: Dungeon:10 i...........#≈.PP@...≈#.#......(.. Noise: ---------  Time: 15448.9 (100.0) ...........#..PPP....#.#......... h) +1 war axe .............##...##...#......... Cast: Foxfire ..............#...#....#......... i##########..#...≈...#....######## ....)...).)..#######.....#......#  ................#........#......#  ...[............#........#......#  ....##########..#........#......#  _You start resting. _Magic restored. _You start resting. _HP restored. iG_You start waiting. _Done waiting.iTiXi@i^/9.0) ii? .. ...##.### ..######.....######  ......#.....##  #....#......#  #....#.....##  ...#....#......#  .........#.....##  ....####.......# Lair:1 ......F@........#  ......(..........♣  ..............♣♣...  .....).........♣..♣ .....P######...♣ .....# ...# F   bullfrog ....# ..♣ .... ♣ ii  You climb downwards. Welcome back to the Lair of Beasts!  The bullfrog hits you but does no damage.  The bullfrog closely misses you.i*^5=51.4 (2.5 ifiuk _The bullfrog hits you but does no damage. _There is a staircase back to the Dungeon here.iMvv(ally target)i[0--2.4 (1.0 iiF _You conjure some foxfire! The bullfrog hits you.i<i v§ You conjure some foxfire! The foxfire hits the bullfrog.ir i. i U §v iw rThe bullfrog is moderately wounded.The foxfire hits the bullfrog!i i0 v§v.§The bullfrog is severely wounded.You block the bullfrog's attack.iz T3-3i M§§i¶ ? _The bullfrog hits you but does no damage.i^& §§ You conjure some foxfire! The foxfire hits the bullfrog.ig ,iŨ ,i i  The bullfrog is almost dead.The bullfrog swells and bulges.iC §§v(.viZ [1---4i iR ? _The bullfrog hits you but does no damage.i9 i 52-i OThe bullfrog swells and bulges.!  You kill the bullfrog!  Vehumet accepts your kill.  Vehumet offers you knowledge of Stone Arrow.i /  --more--iiiZW†v§iU3i4i6i|@v§v.§§viiEa -35 _iMM§§i"Pi/Q§§§ii=§§ieX.. .##.###.#..######.....###### #......#.....## #....#......# #....#.....## ...#....#......# .........#.....## ....####v......# ......†<@.# ......v.§§v......♣ .♣♣... .....).♣..♣if.....P######...♣.....# ...#....# ..♣..... ♣ihiii+jiji/l,ilimini]oioipisi2titi~§§§§vv§§..§§§viH[3=-6io§§§§§..§i5S.. .##.###.#...######.....###### # ......#.....## #....#......# #....#.....## ...#....#......# .........#.....## ....####§......#.....§§§.# ....vv§§..§......♣ ....§.♣♣... ..........# ..♣.#.... .♣..iiziii$iBi'J  Magic restored.i(i)i*i.5i=i4Fx.§.†<§.(....§§.§§..§§§§i%G}4==-7.4 (2iwQ§§§§..§§§i$Tiu\§§§§..§§ix_Q _Your foxfire dissipates. x3i§.†<.§§§§..§§§§ii%§§§..§§§§i1.......)...iu2228.4 (1i:iF@9.4 (2iQi4`A60.4 (3iejiOx3==1.4 (4iiK@2.4 (5iio@3.4 (6iix4=4.4 (7ii@5.4 (8ivi@6.4 (9i_iL57.4 (10.0)iiA8.4 (11i?#i-A9.4 (12i5iAp6=70.4 (13iiOv ..######.....###### # ....#.....## #....#......# #....#.....## ...#....#. .........#.....## ....####.......## ......†<..(......(..♣..♣♣....§...)♣..♣ .....P######...♣.....# ...#....# ..♣.... .♣... ♣♣ _HP restored.içi,1.4 (14iLi- _Found 6 poisoned darts.iq .ir 3iX{ i I....#.....## #....#......# #....#.....## ...#....#......# .........#.....## ....####.......## ......†<.(#......(....♣ .i .♣♣....§...)♣..♣ .....P######...♣ .....# ...#....# ..♣.... ..♣... .♣♣ .♣ ♣i i 02.0)i) i #....#. #....#.....## ...#....#......# .........#.....## ....####.......## ......†<.(#......(..........♣ ..♣♣....§...)♣..♣ .....P######...♣ .....# #...# ....# #..♣.... #..♣... ..♣♣ ..♣ ♣#.. .i @3.4 (2i* iBV  #...#.....#.......#####..#..†<.#(#(..........♣ ........♣♣...§...).........♣..♣....P######@..♣ # #...## ♣.#.....iXW E♣....if iBg F=4.4 (3io i *...#....#. .........#.....## ....####.......## ......†<..#(#......(..........♣ ........♣♣....§...).........♣..♣ .....P######...♣ .....# #.@.# ....# #..♣.... #..♣... ..♣♣ ...h..♣ ♣#.#.. .h   polar bear (asleep)..... #l   basilisk (asleep).l...i z  A polar bear and a basilisk come into view.iA$ i~, = .l   basiliskl.The polar bear growls angrily. You hear a bellow! x2i, 5===5.4 (4i4 i: 7 _The polar bear moves out of view.i6   ..#.....##  ##.......##  †<........#(#  (..........♣  ......♣♣...  .§...).........♣..♣  #...♣   #.@.#  ....# #..♣.#  .... #..♣...  ..♣♣ ....  ...♣ ♣...  #.#.. ...  l.... #  .....iG |   ..#.....##  ##.......##  †<........#(#  (..........♣  ......♣♣...  .§...).........♣..♣  #...♣   #.@.#  ....# #..♣.# iӁ  .... #..♣...  ..♣♣ .... ...♣ ♣... #.#.. ...  l.... # ..... ig 4ic i _ _A basilisk is nearby!iZ i[ >  You conjure some foxfire!ig {vvlY   yak (distracted).l   basilisk (ally target)Yieh b3---6.4 (1i"r iu V _A yak comes into view.itw §§§§vvYYou conjure some foxfire! The foxfire hits the basilisk.i),i[i l.Y .The basilisk is lightly wounded.  The foxfire hits the basilisk!i i+§v@§v§§§l.Y.i,I---7i5p§§§ia9c _The basilisk is moderately wounded.i}iA~ix~i~i@ §§i]v§v§You conjure some foxfire! The foxfire hits the basilisk.i  §§§§§The basilisk is heavily wounded.The foxfire hits the basilisk.iv.§@.§v§..l.Y.2-8iU§§in` _The basilisk is heavily wounded.i"V,ie §v§§vYou conjure some foxfire!  The foxfire hits the basilisk but does no damage.iiBiU §§ i(oThe basilisk is heavily wounded.The foxfire hits the basilisk.i& §.v§@v§§§The basilisk is severely wounded.iy& i§i §§i:The basilisk gazes at you.i7[ ..§.i3dYi^f.ifEY 2 yaksiiXYYou resist with almost no effort.i.j-ij9i\2=-2iFi-J\ _The basilisk is almost dead.i ( #....#......# #....#.....## ...#....#......# .........#.....## ....######  ......†<..#(# (....♣ .....♣♣... .§...).....@...♣..♣ .....P######..§♣ .....# #.. ....# #.l♣.#.... #Y.♣.. ..♣♣ . ...♣ ♣... #Y#.. ... .....#i i HY.i i  The basilisk gazes at you.i 9.i @-3i_ i 7 _You resist with almost no effort.i......## #....#......# #....#.....## ...#....#......# .........#.....## ....#####  ......†<#(# i(....♣ .....♣♣... .§...).........♣..♣ .....P######...♣ .....# #..i ....# #Yl♣.#.... #..♣... il   basilisk ..♣♣ .iN ...♣♣... #Y#.. ...iiEiyi9Yl..Y   yakl   basiliskiq3==4iii@yn######.....###### #......#.....## #....#......# #....## ...#....#......# .........#.....## ....##### iy ......†<#(# (....♣ .....iy♣♣... .§...).........♣..♣i{ .....P######...♣ .....# #Yl ....# #..♣.#.... #..♣...  ..♣♣ . ...♣♣...iU,iclY..5iiF ,iv vvlY..(ally target)i A==iq 6i is / _You conjure some foxfire!ibiɼ §vYou conjure some foxfire! The foxfire hits the basilisk.i[,i[if §§.vThe basilisk is almost dead.The foxfire hits the yak.iii,i§§v@§vlY..YY 2 yaks7§§ _The yak is lightly wounded.i i!i2)§§i6You conjure some foxfire!  i١1The foxfire hits the basilisk but does no damage.i; §§vThe basilisk is almost dead.The foxfire hits the basilisk but does no damage.iBiwik  The basilisk is almost dead.ivv§@Y.l.Y.iuT2-8i;§iPN _The basilisk misses you.i (1 ally target)You conjure some foxfire! The foxfire hits the yak.iIiIidV §vThe yak is moderately wounded.The foxfire hits the yak.ii  The yak is moderately wounded.The yak gores you.i§.vvY.i#5i4B--9i9§i@ _The basilisk bites you but does no damage.i §You conjure some foxfire! The foxfire hits the yak.i{ ,i _ §..§viS xThe yak is heavily wounded.The foxfire hits the yak but does no damage.i' i-  The yak is heavily wounded.The yak barely misses you.iL. i< vv.§.Y.hh   polar bearYY 2 yaks (1 ally target)l   basiliski= 51-i> 90iH 9§i;L @ _The basilisk bites you but does no damage.iEiCN v§§(ally target)You conjure some foxfire! The foxfire hits the yak.iV,i §.v§The yak is heavily wounded.The foxfire hits the yak.ii]  The yak is heavily wounded.The yak gores you.iii' .§Yvh.The basilisk bites you but does no damage.i,iiSn §§..vY.hYY 3 yaks (1 wandering)The foxfire hits the yak but does no damage.i|g2---1iU§§i5V _A yak comes into view.iLS .. ............##.###.#######.....###### #......#.....## #....#......# #....#.....## ...#....#......# .........#.....## ....####.§#  ......†<@.#(# (.v.Y......♣ .........Yl...♣♣... .....).........♣..♣iSTb .....P######...♣ .....# #.h ....# #.Y♣.#.... #..♣...  ..♣♣ .i^ §YThe foxfire hits the yak.i/ii §Y...YThe yak is lightly wounded.i2} §The basilisk gazes at you.iF  You resist with almost no effort.iiݏ.hY..iH3=2=-2iik _The yak snorts and paws the ground.i .. .##.###. ..######.....######  ......#.....## #....#......# #....#.....## ...#....#......# .........#.....## ....####.## ......†@.Y......#(# ......(.♣ .Yl...♣♣... .....).♣..♣ .....P######h..♣ .....# #Y..# ....# #..♣.# 2 yaks .... #..♣... ik ..♣♣ ....i ihZY.  The basilisk gazes at you.i- r  You resist with almost no effort.i KY..hY.YYY 4 yaks (1 wandering)-3 _A yak comes into view. _There is a staircase back to the Dungeon here.il  You conjure some foxfire!  The yak bellows!i i"i vvYl.h.Y.. 3 yaks (2 ally target)iKK===4iiW _The yak gores you but does no damage. You block the yak's attack.iur  You conjure some foxfire!  The foxfire hits the yak but does no damage.ii x .1The yak is heavily wounded.i /The foxfire hits the yak.i i  The yak is moderately wounded.i/ i iݔ l.v@Ylv.Y.h.Y...YY 4 yaks (1 ally target)i 66---1-5ie i c _The yak gores you! The yak barely misses you.iD  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iO .. ............##.###. Stats the Arsonist ..######.....######  Gargoyle of Vehumet **.... ......#.....##  Health: 66/76 ====================---- #....#......#  Magic: 17/24 =================------- #....#.....##  AC: 20Str: 13 ...#...*#......#  EV: 10Int: 20 ........*#*....##  SH: 4Dex: 10 ....####***....##  XL: 12 Next:  3% Place: Lair:1 ....**v@Yl*.....#(#  Noise: ==-------  Time: 15495.4 (0.0) ....**v*Y**......♣  h) +1 war axe ....*****h*Y..♣♣...  Cast: iZFoxfire ....*******....♣..♣  .....P######Y..♣  .....# #...#  h   polar bear ....# #..♣.#  YYYY 4 yaks (1 ally target) .... #..♣...  l   basilisk ..♣♣ .... The yak is moderately wounded. _The yak gores you! The yak barely misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateiT .. ............##.###. Stats the Arsonist..######.....######Gargoyle of Vehumet **..........#.....##Health: 66/76 ====================----#....#......#Magic: 17/24 =================-------#....#.....##AC: 20Str: 13...#....#......#EV: 10Int: 20.........#.....##SH: 4Dex: 10....#####......##XL: 12 Next:  3% Place: Lair:1......#@#l......#(#Noise: ==-------  Time: 15495.4 (0.0)......###........♣h) +1 war axe.........h.Y..♣♣...Cast: Foxfire.....)iLU .........♣..♣.....P######Y..♣.....# #...#h   polar bear....##..♣.#YYYY 4 yaks (1 ally target)....#..♣...l   basilisk..♣♣ ....Your foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the yak.  The yak is heavily wounded.The flame wave engulfs the yak!!iThe flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the yak.  The yak is heavily wounded.irthe yak!!  The yak is severely wounded.iθ  (Press . to intensify the flame waves.)  The foxfire hits the yak.ia@,i  The yak is almost dead.The foxfire hits the yak.  You kill the yak!i[ 3 yaksii  Vehumet accepts your kill.i.§@Y.§.lh.Y.Y.8=4======6.4 (1Wave it§ _The yak gores you but does no damage.iH  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iP  .. ............##.###. Stats the Arsonist ..######.....######  Gargoyle of Vehumet **.... ......#.....##  Health: 66/76 ====================---- #....#......#  Magic: 14/24 ==============---------- #....#.....##  AC: 20Str: 13 ...#...*#......#  EV: 10Int: 20 ........*#*....##  SH: 4Dex: 10 ....####***....##  XL: 12 Next:  4% Place: Lair:1 ....***@Y**.....#(#  Noise: ======---  Time: 15496.4 (0.0) ....****l**......♣  h) +1 war axe ....****h*Y...♣♣...  if [40mCast: Foxfire ....*******Y...♣..♣  Wave  .....P######...♣  .....# #...#  h   polar bear ....# #..♣.#  YYY 3 yaks .... #..♣...  l   basilisk ..♣♣ .... Vehumet accepts your kill. _The yak gores you but does no damage.  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei`s{ .. ............##.###. Stats the Arsonist ..######.....######  Gargoyle of Vehumet **.... ......#.....##  Health: 66/76 ====================---- #....#......#  Magic: 14/24 ==============---------- #....#.....##  AC: 20Str: 13 ...#....#......#  EV: 10Int: 20 .........#.....##  SH: 4Dex: 10 ....####.......##  XL: 12 Next:  4% Place: Lair:1 it......§@Y.......#(#  Noise: ======---  Time: 15496.4 (0.0) ......§.l........♣  h) +1 war axe ........h.Y...♣♣...  Cast: Foxfire .....).....Y...♣..♣  Wave  .....P######...♣  .....# #...#  h   polar bear ....# #..♣.#  YYY 3 yaks .... #..♣...  l   basilisk ..♣♣ .... Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak!  The yak is almost dead.The flame wave engulfs the basilisk!  You kill the basilisk!i| ..  ##  ......#.....##  #....#......#  #....#.....##  .....#  .....##  ....#####......##  i,}......#@#.......#(#  ......###........♣  .......♣♣...  .......♣..♣  .....P######... .....# #...#  ....# #..♣.#  ....  ..♣♣ i,A wave of flame ripples out! The flame wave engulfs the yak!  The yak is almost dead.  The flame wave engulfs the basilisk!  You kill the basilisk!  Vehumet accepts your kill.  (Press . to intensify the flame waves.)i,i.†@Y(h†Y...Y.i5---5=67.4 (1i~i( _The yak gores you!i i A staircase back to the Dungeon. A staircase leading back up to the familiarity of the dungeon. While standing here, you can traverse the staircase with the < key. You can viewthe location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.iC i X.. ............##.###. Stats the Arsonist..######.....######Gargoyle of Vehumet **..........#.....##Health: 56/76 =================-------#....#......#Magic: 15/24 ===============---------#....#.....##AC: 20Str: 13i ...#....#......#EV: 10Int: 20.........#.....##SH: 4Dex: 10....####.......##XL: 12 Next:  6% Place: Lair:1......†@Y.......#(#Noise: ======---  Time: 15497.4 (1.0)......(h†Y.......♣h) +1 war axe..............♣♣...Cast: Foxfire.....)....Y....♣..♣Wave .....P######...♣.....# #...#i( Bh   polar bear....##..♣.#YYY 3 yaks....iT #..♣.....♣♣ ....The yak is almost dead.i} The flame wave engulfs the basilisk!  You kill the basilisk!Vehumet accepts your kill.i (Press . to intensify the flame waves.) _The yak gores you!i i7  Y.Y.You stop channelling waves of flame. The yak gores you.  The polar bear bites you.51-=-----8i? ir  ###........#..[.#..#... ..#........#'#+##...........#.... ..#..).............#+#'#[...#.... ..#...)......#######...#....#.... ###....))...#...≈...#..#....#..## ....<...)<....#...#.........#..#. ........)....##PP.##........####. ...........#...PPh...#.#.........is CDungeon:10 ...........#≈.PP@...≈#.#......(.. ...........#..PPPY...#.#......... .............##...##...#......... ..............#...#....#......... ##########..#...≈...#....######## ....)...).)..#######.....#......# ................#........#......# Y   yak ...[............#........#......# ....##########..#........#......# _The polar bear claws you but does no damage. x2iu B------i i d6=-9.9 (2.5 iZ i{ _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.i  i!8Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i###........#..[.#...........#.... Stats the Arsonist ..#........#'#+##...........#.... Gargoyle of Vehumet **.... ..#..).............#+#'#[...#.... Health: 51/76 ================-------- ..#...)......#######...#....#.... Magic: 12/24 ============------------ ###....))...#...≈...#..#....#..## AC: 20Str: 13 ....<...)<....#***#.........#..#. EV: 10Int: 20 ........)....##PP*##........####. SH: 4Dex: 10 ...........#.**PPh**.#.#......... XL: 12 Next:  6% Place: Dungeon:10 ...........#≈*PP@***≈#.#......(.. Noise: ---------  Time: 15499.9 (0.0) ...........#.*PPPY**.#.#......... h) +1 war axe .............##***##...#.........[in37m Cast: Foxfire ..............#***#....#......... ##########..#...≈...#....######## ....)...).)..#######.....#......# h   polar bear ................#........#......# Y   yak ...[............#........#......# ....##########..#........#......# _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei ###........#..[.#...........#.... Stats the Arsonist ..#........#'#+##...........#.... Gargoyle of Vehumet **.... ..#..).............#+#'#[...#.... Health: 51/76 ================-------- ..#...)......#######...#....#.... Magic: 12/24 ============------------ ###....))...#...≈...#..#....#..## AC: 20Str: 13 ....<...)<....#...#.........#..#. EV: 10Int: 20 ........)....##PP.##........####. SH: 4Dex: 10 ...........#...PPh...#.#......... XL: 12 Next:  6% Place: Dungeon:10 ...........#≈.PP@...≈#.#......(.. Noise: ---------  Time: 15499.9 (0.0) ...........#..PPPY...#.#......... h) +1 war axe i N.............##...##...#......... Cast: Foxfire ..............#...#....#......... ##########..#...≈...#....######## ....)...).)..#######.....#......# h   polar bear ................#........#......# Y   yak ...[............#........#......# ....##########..#........#......#The plant is lightly damaged.  The flame wave engulfs the polar bear!  The polar bear is moderately wounded.The flame wave engulfs the yak!!  You kill the yak!Vehumet accepts your kill.i [)[)#######))...#...≈...#..#<...)<.....)........#...###...##≈.P#@#..≈#(iL #..P###...#.......#.....##..#...≈...#...)...).)..####### [iBPPhP@.PP†flame wave engulfs the yak!!  You kill the yak!  Vehumet accepts your kill.  You feel your power returning.  (Press . to intensify the flame waves.)  The polar bear bites you! The polar bear claws you.i$42---14==7======500.9 (1Wave iLivPB _The polar bear claws you but does no damage.iH  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i###........#..[.#...........#.... Stats the Arsonist ..#........#'#+##...........#.... Gargoyle of Vehumet **.... ..#..).............#+#'#[...#.... Health: 42/76 =============----------- iv*..#...)......#######...#....#.... Magic: 10/24 ==========-------------- ###....))...#...≈...#..#....#..## AC: 20Str: 13 ....<...)<....#***#.........#..#. EV: 10Int: 20 i........)....##PP*##........####. SH: 4Dex: 10 i...........#.**PPh**.#.#......... XL: 12 Next:  7% Place: Dungeon:10 i-...........#≈*PP@***≈#.#......(.. Noise: ======---  Time: 15500.9 (0.0) ...........#.*PPP***.#.#......... h) +1 war axe iR.............##***##...#......... Cast: Foxfire i..............#***#....#......... Wave ##########..#...≈...#....######## i....)...).)..#######.....#......# h   polar bear ................#........#......# ...[............#........#......# ....##########..#........#......#The polar bear bites you! The polar bear claws you. _The polar bear claws you but does no damage.  iICasting: Flame Wave (dangerous; 1% risk of failure)  imMConfirm with . or Enter, or press ? or * to list all spells.iBRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateii] ###........#..[.#...........#.... Stats the Arsonist ..#........#'#+##...........#.... Gargoyle of Vehumet **.... ..#..).............#+#'#[...#.... Health: 42/76 =============----------- ..#...)......#######...#....#.... Magic: 10/24 ==========-------------- ###....))...#...≈...#..#....#..## AC: 20Str: 13 ....<...)<....#...#.........#..#. EV: 10Int: 20 ........)....##PP.##........####. SH: 4Dex: 10 ...........#...###...#.#......... XL: 12 Next:  7% Place: Dungeon:10 ...........#≈.[4i6 V0mP#@#..≈#.#......(.. Noise: ======---  Time: 15500.9 (0.0) ...........#..P###...#.#......... h) +1 war axe .............##...##...#......... Cast: Foxfire ..............#...#....#......... Wave ##########..#...≈...#....######## ....)...).)..#######.....#......# h   polar bear ................#........#......# ...[............#........#......# ....##########..#........#......#The plant is lightly damaged.  The flame wave engulfs the plant!  The plant is lightly damaged.  The flame wave engulfs the plant!  The plant is lightly damaged.  The flame wave engulfs the polar bear!i+ PPhP@.PP†The flame wave engulfs the polar bear!  The polar bear is severely wounded.(Press . to intensify the flame waves.)olar bear bites you but does no damage.polar bear claws you but does no damage.i-F31.9 (1i=iJA8 _You block the polar bear's attack.iE H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i͔ ###........#..[.#...........#.... Stats the Arsonist ..#........#'#+##...........#.... Gargoyle of Vehumet **.... ..#..).............#+#'#[...#.... Health: 43/76 =============----------- ..#...)......#######...#....#.... Magic: 6/24======------------------ ###....))...#...≈...#..#....#..## AC: 20Str: 13 ....<...)<....#***#.........#..#. EV: 10Int: 20 ........)....##PP*##........####. SH: 4Dex: 10 ...........#.**PPh**.#.#......... XL: 12 Next:  7% Place: Dungeon:10 ...........#≈*PP@***≈#.#......(.. Noise: ======---  Time: 15501.9 (0.0) i̕ ...........#.*PPP***.#.#......... h) +1 war axe .............##***##...#......... Cast: Foxfire ..............#***#....#......... Wave ##########..#...≈...#....######## ....)...).)..#######.....#......# h   polar bear ................#........#......# ...[............#........#......# ....##########..#........#......#The polar bear claws you but does no damage. _You block the polar bear's attack.  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i! XRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateiU ###........#..[.#...........#.... Stats the Arsonist ..#........#'#+##...........#.... Gargoyle of Vehumet **.... ..#..).............#+#'#[...#.... Health: 43/76 =============----------- ..#...)......#######...#....#.... Magic: 6/24======------------------ iH###....))...#...≈...#..#....#..## AC: 20Str: 13 ....<...)<....#...#.........#..#. EV: 10Int: 20 ........)....##PP.##........####. SH: 4Dex: 10 ...........#...###...#.#......... XL: 12 Next:  7% Place: Dungeon:10 ...........#≈.P#@#..≈#.#......(.. Noise: ======---  Time: 15501.9 (0.0) ...........#..P###...#.#......... h) +1 war axe i~.............##...##...#......... Cast: Foxfire ..............#...#....#......... Wave i##########..#...≈...#....######## i9....)...).)..#######.....#......# h   polar bear ................#........#......# i}...[............#........#......# ....##########..#........#......#i%The plant is lightly damaged.  The flame wave engulfs the plant.  The plant is lightly damaged.  iWrThe flame wave engulfs the plant!  The plant is lightly damaged.  The flame wave engulfs the polar bear!iGs!olar bear!  The polar bear is almost dead.(Press . to intensify the flame waves.)iʀ% PPh.@.PP†h(berserk)A nearby plant withers and dies.in`7=2.9 (1iыiI\ _The polar bear goes berserk!i+H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i ###........#..[.#...........#.... Stats the Arsonist ..#........#'#+##...........#.... Gargoyle of Vehumet **.... ..#..).............#+#'#[...#.... Health: 43/76 =============----------- ..#...)......#######...#....#.... Magic: 3/24===--------------------- ###....))...#...≈...#..#....#..## AC: 20Str: 13 ....<...)<....#***#.........#..#. EV: 10ig ?Int: 20 ........)....##PP*##........####. SH: 4Dex: 10 ...........#.**PPh**.#.#......... XL: 12 Next:  7% Place: Dungeon:10 ...........#≈*P*@***≈#.#......(.. Noise: ======---  Time: 15502.9 (0.0) i g...........#.*PPP***.#.#......... h) +1 war axe .............##***##...#......... Cast: Foxfire i ..............#***#....#......... Wave ##########..#...≈...#....######## ....)...).)..#######.....#......# h   polar bear (berserk) ................#........#......# i u...[............#........#......# ....##########..#........#......#A nearby plant withers and dies. i! _The polar bear goes berserk!Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i XRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateiy G###........#..[.#...........#.... Stats the Arsonist ..#........#'#+##...........#.... Gargoyle of Vehumet **.... ..#..).............#+#'#[...#.... Health: 43/76 =============----------- ..#...)......#######...#....#.... Magic: 3/24===--------------------- ###....))...#...≈...#..#....#..## AC: 20Str: 13 ....<...)<....#...#.........#..#. EV: 10Int: 20 ........)....##PP.##........####. SH: 4Dex: 10 ...........#...PPh...#.#......... XL: 12 Next:  7% Place: Dungeon:10 ...........#≈.P.@...≈#.#......(.. Noise: ======---  Time: 15502.9 (0.0) itz ?...........#..PPP†...#.#......... h) +1 war axe .............##...##...#......... Cast: Foxfire ..............#...#....#......... Wave ##########..#...≈...#....######## ....)...).)..#######.....#......# h   polar bear (berserk) ................#........#......# iz ...[............#........#......# ....##########..#........#......#The plant is moderately damaged.iz bThe flame wave engulfs the plant.  The plant is lightly damaged.  i{ The flame wave engulfs the polar bear!  You kill the polar bear!Vehumet accepts your kill.i#{ i [)[)#######))...#...≈...#..#<...)<.....)........#...###...##≈.P#@#..≈#(#..P###...#.......#.....##..#...≈...#...)...).)..#######[ iѬbThe plant is lightly damaged.olar bear!  You kill the polar bear!  Vehumet accepts your kill.  You feel your power returning.  (Press . to intensify the flame waves.)i.ii....@..P†i`6===93.9 (1iCiY _A nearby plant withers and dies. x3iD3iFiSia 0  You start resting. You stop channelling waves of flame.i;n'.ir47====------4.9 (1ii<V _A nearby plant withers and dies.i 3i ,i t8==iT 5=9==10/24==6=1==i ,i i t2==i iJ i 97i1 i 13==i ii ,i* i i 8=4==i iL i c5==i% iM ,ib i 6==i i K9=i\ i 7==i4 8==509==i5 if: 1=20==i < i@ ~1==iXU \2=2==iiZ ~3==i\ is 3------ _You start resting.i~ 031.9 (27.0)i w4==2.9 (28in iD % _Magic restored.ib3i:dii,ipiEr,itixd54=izii$9=iiM,i im5=ii,isi+,ii;6iiM,iݥiة,i3i,iia7=igi>,i9i,iyik8=iYi_ii%ik,ii;9ii,ii!,i0i<60ii,i|iS,iia1=i[i ,i|i,i/ilk2=ii,ii",i#iv';3i])i|-,i.i1,i3iD7a4=i9i<,iD>ibC,iEiH,iJi&Nk5=i!PihS,i Ui9Z,iZi^;6ie_ic,i'eihi!iijinimoK7=iqikxBijz,i{iFk8=ii,i~i,iii%9ii,i.iۚiiiJb70=ii,iȧi֪,iniiN1=ii,iqi,iNi(;2ii,i\il,ii,iiw3=i,i[i,,ihiJ94i2=iKi,ii(BiK;5ii ,i i4,ii*_ _You start resting.i5:.603.9 (71i:56=i;%4.9 (72iQEiH" _HP restored.iK iM YA staircase to the Lair. A staircase leading to the Lair of Beasts. Most adventurers find the Lair of Beasts to be an exciting change of climate. And indeed, there is something to be said about getting gored, mauled and eaten rather than sliced, burnt or stabbed. The Lair contains the entrances to one of the Swamp or the Shoals, one of the Snake Pit or the Spider Nest, and to the Pits of Slime. While standing here, you can traverse the staircase with the > key. You can viewi]N the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.iic0###........#..[.#...........#.... Stats the Arsonist ..#........#'#+##...........#.... Gargoyle of Vehumet **.... ..#..).............#+#'#[...#.... Health: 76/76 ======================== ..#...)......#######...#....#.... Magic: 24/24 ======================== ###....))...#...≈...#..#....#..## AC: 20Str: 13 i;1....<...)<....#...#.........#..#. EV: 10Int: 20 ........)....##PP.##........####. SH: 4Dex: 10 ...........#.........#.#......... XL: 12 Next:  9% Place: Dungeon:10 ...........#≈.P.@...≈#.#......(.. Noise: ---------  Time: 15604.9 (72.0) ...........#..P..†...#.#......... h) +1 war axe .............##...##...#......... Cast: Foxfire ip1L..............#...#....#......... ##########..#...≈...#....######## i1....)...).)..#######.....#......#  ................#........#......#i1  ...[............#........#......#  ....##########..#........#......#i1 You start resting. You stop channelling waves of flame. i 2j_A nearby plant withers and dies. _You start resting. i)2O_Magic restored. _You start resting. iI2#_HP restored.i/3i<iGiH/5.9 (1.0) iRiJ .. ...##.### ..######.....######  ......#.....##  i->#....#......#  #....#.....##  ...#....#......#  .........#.....##  ....####.......## Lair:1 ie^......†@........#(#  ......(Y†........♣  ..............♣♣...  i.....)....Y....♣..♣ .....P######...♣ .....# #...# YY 2 yaks ....# #..♣ .... #..♣... i5W..♣♣ ....iiO  You climb downwards. Welcome back to the Lair of Beasts! The yak misses you.iLY.ib3-=7.4 (2.5 ili$~ _The yak gores you. _There is a staircase back to the Dungeon here.i߁ H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iqH  .. ............##.###. Stats the Arsonist ..######.....######  Gargoyle of Vehumet **.... ......#.....##  Health: 73/76 =======================- #....#......#  Magic: 20/24 ====================---- #....#.....##  AC: 20Str: 13 ...#...*#......#  EV: 10iH Int: 20 ........*#*....##  SH: 4Dex: 10 ....####***....##  XL: 12 Next:  9% Place: Lair:1 iI ....***@***.....#(#  Noise: =--------  Time: 15607.4 (0.0) ....***YY**......♣  h) +1 war axe ....*******...♣♣...  Cast: Foxfire ....*******....♣..♣  iI .....P######...♣  .....# #...#  YY 2 yaksiI _ ....# #..♣.#  .... #..♣... iJ  ..♣♣ .... i9J _The yak gores you. _There is a staircase back to the Dungeon here.  iJ )Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iJ Casting: Flame Wave (dangerous; 1% risk of failure)  iJ WPress: ? - help, Dir - look around, f - activatei]*.. ............##.###. Stats the Arsonist..######.....######Gargoyle of Vehumet **..........#.....##Health: 73/76 =======================-#....#......#Magic: 20/24 ====================----#....#.....##AC: 20iStr: 13...#....#......#EV: 10Int: 20.........#.....##SH: 4Dex: 10....#####......##XL: 12 Next:  9% Place: Lair:1......#@#.......#(#i<Noise: =--------  Time: 15607.4 (0.0)......###........♣h) +1 war axei..............♣♣...Cast: Foxfire.....).........♣..♣.....P######...♣.....# #...#YY 2 yaks....#iS#..♣.#....i O#..♣.....♣♣ ....iYConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (dangerous; 1% risk of failure)  iPress: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak!  ikThe yak is heavily wounded.The flame wave engulfs the yak!iN.†@.(YYPress: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak!  The yak is heavily wounded. moderately wounded.(Press . to intensify the flame waves.)4======8.4 (1Wave iio _The yak gores you but does no damage. The yak misses you.iL H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i %  .. ............##.###. Stats the Arsonist ..######.....######  Gargoyle of Vehumet **.... ......#.....##  Health: 74/76 =======================- #....#......#  Magic: 16/24 ================-------- #....#.....##  AC: 20Str: 13 ...#...*#......#  EV: 10Int: 20 ........*#*....##  SH: 4Dex: 10 ....####***....##  XL: 12 Next:  9% Place: Lair:1i&  ....***@***.....#(#  Noise: ======---  Time: 15608.4 (0.0) ....***YY**......♣  h) +1 war axe ....*******...♣♣...  Cast: Foxfire ....*******....♣..♣  Wave  .....P######...♣  .....# #...#  YY 2 yaks ....# #..♣.#  .... #..♣...  ..♣♣ .... (Press . to intensify the flame waves.) _The yak gores you but does no damage. The yak misses you.Casting: Flame Wave (dangerous; 1% risk of failure)  i& NConfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 1% risk of failure)  i' WPress: ? - help, Dir - look around, f - activatei.. ............##.###. Stats the Arsonist..######.....######Gargoyle of Vehumet **..........#.....##Health: 74/76 =======================-#....#......#Magic: 16/24 ================--------#....#.....##iAC: 20Str: 13...#....#......#EV: 10Int: 20.........#.....##SH: 4Dex: 10....#####......##XL: 12 Next:  9% Place: Lair:1......#@#.......#(#Noise: ======---  Time: 15608.4 (0.0)......###........♣h) +1 war axe..............♣♣...Cast: Foxfire.....).........♣..♣Wave .....P######...♣.....# #...#YY 2 yaksi ....##..♣.#....#..♣.....♣♣ ....Confirm with . or Enter, or press ? or * to list all spells.i[BRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateiA wave of flame ripples out! The flame wave engulfs the yak!  The yak is almost dead.The flame wave engulfs the yak.iX.†@.(YYPress: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak!  The yak is almost dead.  The flame wave engulfs the yak.  The yak is heavily wounded.(Press . to intensify the flame waves.)iD\69--7=9.4 (1iyz _The yak closely misses you. The yak gores you.iH  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.it  .. ............##.###. Stats the Arsonist ..######.....######  Gargoyle of Vehumet **.... ......#.....##  Health: 69/76 =====================--- #....#......#  Magic: 13/24 =============----------- #....#.....##  AC: 20Str: 13 ...#...*#......#  EV: 10Int: 20 ........*#*....##  SH: 4Dex: 10 ....####***....##  XL: 12 Next:  9% Place: Lair:1 ....***@***.....#(#  Noise: ======---  Time: 15609.4 (0.0) ....***YY**......♣  h) +1 war axe ....*******...♣♣...  Cast: [it "mFoxfire ....*******....♣..♣  Wave  .....P######...♣  .....# #...#  YY 2 yaks ....# #..♣.#  .... #..♣...  ..♣♣ .... (Press . to intensify the flame waves.) _The yak closely misses you. The yak gores you.  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateiQG .. ............##.###. Stats the Arsonist ..######.....######  Gargoyle of Vehumet **.... ......#.....##  Health: 69/76 =====================--- #....#......#  Magic: 13/24 =============----------- #....#.....##  AC: 20Str: 13 ...#....#......#  EV: 10Int: 20 .........#.....##  SH: 4Dex: 10 ....####.......##  XL: 12 Next:  9% Place: Lair:1 ......†@........#(#  Noise: ======---  Time: 15609.4 (0.0) ......(YY........♣  h) +1 war axe ..............♣♣...  Cast: Foxfire .....).....[4i I0m....♣..♣  Wave  .....P######...♣  .....# #...#  YY 2 yaks ....# #..♣.#  .... #..♣...  ..♣♣ .... Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak!  You kill the yak! ..  ##  ......#.....##  #....#......#  #....#.....##  .....#  .....##  ....#####......##  ......#@#.......#(# ivI[1K ......###........♣  .......♣♣...  ........♣..♣  .....P######... .....# #...# Y   yak ....# #..♣ ....  ..♣♣   Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak!  You kill the yak!  Vehumet accepts your kill.  The flame wave engulfs the yak!i4  .†@.(†YThe yak is severely wounded.(Press . to intensify the flame waves.)i"<81110.4 (1iih( _The yak gores you.i[ H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ie  .. ............##.###. Stats the Arsonist ..######.....######  Gargoyle of Vehumet **.... ......#.....##  Health: 68/76 =====================--- #....#......#  Magic: 9/24=========--------------- #....#.....##  AC: 20Str: 13 ...#...*#......#  EV: 10Int: 20 ........*#*....##  SH: 4Dex: 10 ie :....####***....##  XL: 12 Next: 11% Place: Lair:1 ....***@***.....#(#  Noise: ======---  Time: 15610.4 (0.0) ....****Y**......♣  h) +1 war axe ....*******...♣♣...  Cast: Foxfire ....*******....♣..♣  Wave  .....P######...♣  .....# #...#  Y   yak ....# #..♣.#  .... #..♣...  i>f ..♣♣ .... (Press . to intensify the flame waves.) _The yak gores you.  if Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei\.. ............##.###. Stats the Arsonist..######.....######Gargoyle of Vehumet **..........#.....##Health: 68/76 =====================---#....#......#Magic: 9/24=========---------------iE#....#.....##AC: 20Str: 13...#....#......#EV: 10Int: 20.........#.....##SH: 4Dex: 10....#####......##XL: 12 Next: 11% Place: Lair:1......#@#.......#(#Noise: ======---  Time: 15610.4 (0.0)......###........♣h) +1 war axe..............♣♣...Cast: Foxfire.....).........♣..♣Wave .....P######...♣i.....# #...#Y   yak....#iΕ#..♣.#....#..♣.....♣♣ .... _The yak gores you.  ikCasting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak.iB .†@.(†Y  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak.  The yak is almost dead.  (Press . to intensify the flame waves.)iT910/24=1.4 (1i i P _The yak barely misses you.iP H  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i_  .. ............##.###. Stats the Arsonist ..######.....######  Gargoyle of Vehumet **.... ......#.....##  Health: 69/76 =====================--- #....#......#  Magic: 6/24======------------------ #....#.....##  AC: 20Str: 13 ...#...*#......#  EV: 10Int: 20 ........*#*....##  SH: 4Dex: 10 ....####***....##  XL: 12 Next: 11% Place: Lair:1 i` ....***@***.....#(#  Noise: ======---  Time: 15611.4 (0.0) ....****Y**......♣  h) +1 war axe ....*******...♣♣...  Cast: Foxfire ....*******....♣..♣  Wave  .....P######...♣  .....# #...#  Y   yak ....# #..♣.#  .... #..♣...  ..♣♣ .... (Press . to intensify the flame waves.) _The yak barely misses you.Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iTa XRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateiF .. ............##.###. Stats the Arsonist ..######.....######  Gargoyle of Vehumet **.... ......#.....##  Health: 69/76 =====================--- #....#......#  Magic: 6/24======------------------ #....#.....##  AC: 20Str: 13 ...#....#......#  EV: 10Int: 20 .........#.....##  SH: 4Dex: 10i ....####.......##  XL: 12 Next: 11% Place: Lair:1 ......†@........#(#  Noise: ======---  Time: 15611.4 (0.0) ......(†Y........♣  h) +1 war axe ..............♣♣...  Cast: Foxfire .....).........♣..♣  Wave i1  .....P######...♣  .....# #...#  Y   yak ....# #..♣.# in .... #..♣...  ..♣♣ .... Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 1% risk of failure)  iPress: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak!  You kill the yak!i: ..  ##  ......#.....##  #....#......#  #....#.....##  .....#  .....##  ....#####......##  i......#@#.......#(#  ......###........♣  .......♣♣...  ........♣..♣  .....P######...i u .....# #...i8 ....# #..♣ib@ .... i> ..♣♣ i5x.†@.(††onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak!  You kill the yak!  Vehumet accepts your kill.iH22.4 (1io _(Press . to intensify the flame waves.)iZS 3iU i>a ibl &0iBm 7=------3.4 (1i y i?| m _You start resting. You stop channelling waves of flame.iٻ3i;i=i~70=8==i`9==1=10/24==i1==iW;2i2==iN i!3=13==i&i+iU,j4==i-ic8,iAi0HiH4=5==izJi^ .......###....####.........†<.#(#(††.♣  #..............♣♣....).........♣..♣P######...♣ ## #...### i^♣.##..... ..#....  iWl@6.4 (5i ui@B  #..."#....##  #....#....#......#  #.........#.....##  ##....#####   #.†<i'#(# ..(††........♣  #..............♣♣...  #.....).........♣..♣  #...@.P######...♣ i #.....## #..  #....## #..♣.#i  #.....# #..♣... iz#..... ..♣♣ . i# #..... ...♣ ♣ i> #..... #Y#.. ..  #...... ..... i[K#.... .....i9@7.4 (6i"ikM ."#....#.....##....#...... #.........##....###### †<.#(##.......(††........♣ ..♣♣...).........♣..♣..P######...♣.##.#  #....## #..♣.##......iw@8.4 (7iYi+M ..#.."##....#...... #.........##....###### †<.#(##.......(††........♣ ..♣♣...).........♣..♣..P######...♣  ii#.....## #...###..... i@9.4 (8i(iM..########.#.."##....#...... #.........##....###### †<.#(##....@..(††........♣ ##......♣♣...).........♣..♣  #.....P######...♣#.....iA50.4 (9iiZM ............##.#########.....#.#...."#..##....#...... #.........#.#....###### †<.#(#.......(††........♣ ##......♣♣...  #.....).........♣..♣##.....ikD1.4 (10.0)ivibDM ††..P.................##.#########.....#.....#.#....#......"#....#.....##....#...... #.........#.##...@####.......## †<.#(#ic.......(††........♣  ##..............♣♣........#iA2.4 (11i+iM.########††..P.................##.########....#.#..."#.##. #...@.....###....###### .†<........#(#  #.......(††........♣.......###....##iW3.4 (12i'YM######....  ########††..P.................##.#########.....#.....#.#....#......"#....#.....##....#...... #.........#.##....####.......##  #.......†<........#(#....###.....##idie$4.4 (13imiM #...########....  ########††..#P.................##.########.#..##....#...... #.........#.  ##....####.......##.#.....P#iA5.4 (14iZ ii7,6.4 (15ih"i52 _D - an amulet of the acrobati.......†<...(.......iE/ib7iM ## #...########....  .#######††..#P.................##.#########.....#.....#..##.  #.........#.....#####.....iF7.0)ii_`2M  ## #...########....  ..#######......††..#P.................##.########.....#.....#....#.......#....#.....#  #....#....#......#.#...##.....iaij@8.4 (2iriQM  ## #...########....  ........#######...............††..#P.................##.#########.#..  #....#....#.....##...#...#......i@9.4 (3i iM P  ## #...########....  #######††..#P...@.............##.##....######.###.....#.....#  #....#....#......#..#.#ihj#........†<...i7A60.4 (4iiX2 M## P  ## #...########....  ########††..P.................##.##....######.i2###  #.........#.....##........#....####..i<i<*1.4 (5iGBiTM ## P  ## #...########....  ########††..P.................##.  ##....######.....######.....i@2.4 (6i.ib(M ## #P  ## #...########....  ########††..  #P.................##.#....#ij@3.4 (7ipiOVM # #P  ## #...########....  .......######  ##...............††...#....#4.4 (8iiM # #P  ## #...########....  #..............######..#...#.#....#iz@5.4 (9ii3M # #P  ## #...##  #.....######........###.....i78D6.4 (10.0)i\<i ,M. # #P#   #....## #...##. ##....### iA7.4 (11iip_M[. ## P#  #....# #...#P......ij%i)k%8.4 (12iqis# _Found a robe.iy........ii>}M.[. ##.... P  ##....# #...##.....i٪F9.0)iiUAM..[. ##....  #P....# #...##.....iJA70.4 (2iOiuvMP...####.......i[.  ##....##.....i @1.4 (3iix5Miy##..# ...P...####P..........[......  #....#i-y3##....#i @2.4 (4i)itM #.. .####..# ...#iP...####P.#..##..........#[..........iv..F...>  #....#iF   bullfrog (asleep)#....#i}"j  A bullfrog comes into view.iA#+3.4 (5i*i-9 _Found an escape hatch in the floor.ip>  You conjure some foxfire!irizF..vvFlly target)i{T3-====i{$4.4 (1i4R _The bullfrog gives a loud, deep croak!i;vv-=---5iiP _You conjure some foxfire! You block the bullfrog's attack.i+ i[1 A v§i1 ` You conjure some foxfire! The foxfire hits the bullfrog!i Bi vv§The bullfrog is moderately wounded.The foxfire hits the bullfrog.i(6 i= . The bullfrog is heavily wounded.The foxfire hits the bullfrog!i ,i  The bullfrog is almost dead.The foxfire hits the bullfrog.  You kill the bullfrog!i~ L.§iO i Z .§..§v§i2_ 2-3---6ie e§§§ih Z _Vehumet accepts your kill.i6 i6 i7 i7 ix? u§.§vviM@ @-7isG T§§ipJ / _You conjure some foxfire!i{§§....i8§igiiGiiUiii!iiii!v§§..§.§.§v§§§i"[3=-8iD§§§i3d§§§§iii,iji#iiiiA,iw&§§§§§....§§v....§.....iܴ>§...iH=-9.4 (2i.U§§§iq` _Your foxfire dissipates. x2i1iȿi ii!..§§....§§..[§..isiR4==i$80.4 (3iTd§§§§§idC MP .  #.. .###..# ...##P...####P.# ..§§...#..§§#[§.ime......>.###.P##  #....###....# _Your foxfire dissipates.i*ut.....1.4 (4i3yiM0  P.. ..  #.. .##  ##..# ...#  #P...####P.#  #.##  #.#. #[. #....>. i,#....###.P##. #....# # #....#i #....# #....#i ##....# #P....#i + i i|#2.4 (5iix  P.. ..  #.. #.##  ##..# ...#  #P...####P.#  #.##  #.#.# #[. i{#....>. #....###.P##. #....# ##  #....# #....# #....# ##....# #P.... i-@3.4 (6iӶiQB@ P.. ..  #.. #.##  ##..# ...#  #P...####P.#  #.## iB #.#.#. #[. #....>. i,C#....###.P##. #....# ###  #..iiC]..# #....# iCE#....#  iC iSi,TF=4.4 (7i.[iP.. . .. #.. .#.## ##..# ....# #P...####P.# #.## ##.#.#.#[.#....>.#....###.P##.#....# #### .#....# 5.4 (8iR P.. . ..#.. .#.####..# ....P...####P.#  #.........## # #.#.#..[.............>....###@P##....iރ....# #### .....# #....# #...#i8@6.4 (9ii-P.. ..#.. .. .#.## ##..# ....##P...####P.# #.## # ###..#.#..##[...........#........@.>.....#....###.P##.....#....# #### ...#....# . ##....##P#ib/D7.4 (10.0)ig6iP.. ...#.. #.. ..#.## ##..# ....# #P...####P.# #.#### ## #.#.#..##[.#....iN>.#....###.P##.#....# #### ..#....# ...#....# ...#....# ..##....# # iq iA8.4 (11iTi^ P.. ...#.. #.. ..#.## ##..# ....# #P...####P.# #.#### ## #.#.#..##.#[.#....i^ .#....###.P##.#....# #### ..#....# ...#....# ....#....# .....i_ ##....# ...#.##P....# #...### iFi A9.4 (12i"p i| P.. ...#.. i c#.. ...#.## ##..# .....# #P...####P.# #.####### i ]#.#.#..##.i M#[.#....>i P#....###.P##.i7 #....# #####.#....# #.iV #....# #.#....# ..it s##....# #...#.###i ]#P....# #...###i ##....# #...# . There is an escape hatch in the floor here.i^ I90.4 (13 _iE i  P.. ...#..#.. ...#.####..# .....P...####P.#  #.........####### ..#.#..##..[.................>.###.P##.# #### iK #...##....# #...#.. i A1.4 (14ih i: k #####..# .....P...####P.#  #.........####### .......#.#..##.[..........................>.###.P##.# ### #...##....## #...##... i#C iNC $2.4 (15ieJ i iU $ i d##..# .....P...####P.# i #.........####### ....#.#..##.[i ...................>.###.P##i V.# ### iK \.###i #...##.....######.... ### .... i i{ +3.4 (16i7 i(~  P...####P.#  #.........####### ...#.#..##.[..................>.###.P##.# ### #.###...#.####....i l#..............#######§#..... iɇ i3 $4.4 (17i i'   #.........####### ...#.#..##[.................>.###.P##.# ### ##.i P##...#.###P #...### ....####...............††...v.F.....i D i! 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[.................>#.###.P.#.####.... .....#.......... #...........###..@#.### P##  # #....# #...#..........ixi1y+4.4 (27iXiZ ?#.####### ..  #....#.#..##...  #[............#  #..........>..#  #....###.P##..##....# #####..#....# #..##....# ##..i F....# #....@....... ##....# ##...#.#####P #P....# #...### ##....# #...# ..  i #....# #...# ...  i #....## #...## ....  i T#.....######....# ### ......#######§# ##.††...v.F......iA5.4 (28i iM#.# .. #...#.#..##... #[...# # #..........>..# . #....###.P##..#. i`#....# #####.. #....# #..# #....# ##.. #....# #.........# ##...#.#####P# P....# #...### . ....# #... #....# #... #....## #... i{#.....######... #.... i˷A6.4 (29i%iWiX.# .. .#.#..##... [.# +#. ..........>..#.. i+Y;....###.P##..#. ....# #####..# ....# #..i_Y# ....# ##.. ....# #..... iY....# ##...#.#####P#. ....# #...### . ....# #.iY~ ....# # iYiZ i%nW7.4 (30iA# .. #.#..##... .. .# +#.#.>..#..###.P##..#.i# #####..# # #..###.# ##..# #.....♣i# ##...#.#####P#.i# #...### . i4iTiGA8.4 (31iif# .. #.#..##... .. ##+#.#.>..inl#..###.P##..#..... # #####..# # #..i###.# ##..# #.....i♣ # ##...#.#####P#.iڐ# #...### . ii)&ii$9.4 (32iVi,# .. #.#..##... .. ##+#.## .>..#...... .###.P##..#..... # #####...# .# #..###.# ##..i1-# #.....♣ # ##...#.#####P#.# #...### # # . i7B10.4 (33i=i# .. #.#..##... .. ##+#.## >..#...... ###.P##..#..... . # #####...# .. iK# #..###. # ##.. # #.....♣ # ##...#.#####P#. # #...### ## .#.. i/iDA1.4 (34iia# .. #.#..##... .. .##+#.## ♣>..#...... ...P##..#..... ..r  #####....# . #..###.  ##..  #.....♣ ib ##...#.#####P#. #...### ### ..#..  #...# .... #...# i.b... #...## .... i^br   hell rat (wandering) ######....# ### ..... ib igiq .  A hell rat comes into view.ir,2.4 (35ixi{5 _The hell rat moves out of view.iV .....>..P##....................iWi^i|_i'# .. #.#..##... .. ..##+#.## .♣.>.#......#..P##.#.....#. #####...#.....r#.###.....#i##.#..@.♣ ##...#.#####P#.i*#...### ###...#.#...# iJW.......#...# ihZ....  #...## i.....r   hell rat (wandering)i]....# ###......#i;§#....... i{,0.0)iyRr.i"iS$3.4 (1iii >  You conjure some foxfire!i D  The hell rat roars deafeningly!i! i, rr.rvvrrr 3 hell rats (2 distracted, 1 ally ta…)i - 53-i6- >====4i;5 i7 ^ _A hell rat comes into view. x2i!,iiioiiii>  You conjure some foxfire!i5i}i! rr§vrv§.§§§§§rrr 4 hell rats (1 ally target)  A hell rat comes into view.isi.MiMie^E.r.ii",iiie .r♣rr.r§.r.§.§v.§§§v@§rr 5 hell rats (1 wandering, 1 ally t…)The foxfire hits the hell rat but does no damage. x2iu-=---5it§§§§§§io[ _A hell rat comes into view.i >  You conjure some foxfire!ip ,i i i[!i!i"iF%D  The hell rat roars deafeningly!iS&i&ib'i'i0 .♣.rrkr.r.vvr§§§§§§@§i0k   rime drakerrrrr 5 hell rats (2 ally target)  A rime drake comes into view.i,ii-0.♣.rrr..r..vr§§...§@vviT2-====iI6i;§iG _The foxfire hits the hell rat but does no damage.iq,i@{ §.v§§v3  You conjure some foxfire!iXi v§.§§The foxfire hits the hell rat but does no damage.  The foxfire hits the hell rat.i,i̍,iBiKi˛..rr.r..vvvr.@§§§iu-=---7iħL§§i6 _The hell rat is lightly wounded.i §You conjure some foxfire!  The foxfire hits the hell rat but does no damage.i$ ,i% i[. v§v§§The hell rat is lightly wounded.i ,i .§v§§2  The foxfire hits the hell rat but does no damage. x2iX i|Y ,iZ i5[ i\ ,ih k...rr.§§rvv.1ii B---8iNr O§§i 6 _The hell rat is lightly wounded.i/ i §§v3  You conjure some foxfire! The foxfire hits the hell rat.i ni [  The hell rat is lightly wounded.i k.vr.§2  The hell rat twitches its whiskers.The foxfire hits the hell rat.i(!i@"i#,i$$i0%i~%iy/3..ki/..rr.rr.v@r§v1i0T1-9i9iq=c _The hell rat is moderately wounded.iK& >  You conjure some foxfire!iz1 .§2  Your foxfire is destroyed!The foxfire hits the hell rat.iޱ i` iڴ r  The hell rat is moderately wounded.iX j  A hell rat comes into view.i i i ^ r.k.vv...1  The hell rat closely misses you. The hell rat misses you.im A-20i i @ _The hell rat bites you but does no damage.i; 2  You conjure some foxfire!  The foxfire hits the hell rat but does no damage.ip,i §vThe hell rat is moderately wounded.The foxfire hits the hell rat but does no damage.i[iuii!r  The hell rat is moderately wounded.id"i#i#i0.rrk§rr.rvvr 6 hell rats (1 ally target)i2T0-1i<i\?U _The hell rat barely misses you.iD ]  You conjure some foxfire! The foxfire hits the hell rat.i+ ii §.The hell rat is heavily wounded.iN iQ V  The foxfire hits the hell rat but does no damage.iBR ijS i_ .r.rvrrr...i` @-2ij im z _The hell rat barely misses you. x2; You block the hell rat's attack.i  iCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i ...####### .. Stats the Arsonist ....#.#..##... .. .  Gargoyle of Vehumet **.... .............##+#.## .♣.  Health: 76/76 ======================== ....>........#......#...  Magic: 16/24 ================-------- #.P##........#.....#....  AC: 20Str: 13 #####........**..#r*r...  EV: 10Int: 20 iB  #........**###k*...#  SH: 4Dex: 10  ##........**vrrr*....  XL: 12 Next: 13% Place: Lair:1  #.........***@r♣ Noise: =--------  Time: 15722.4 (0.0) i U ##...#.#####P#***....  h) +1 war axe  #...### ###***#...  Cast: Foxfire  #...# ***....  #...# .......  #...## .......  k   rime drake #####....# ###.......  rrrrrr 6 hell rats (1 ally target) ........#######§#....... i y.........††...v.F...... The foxfire hits the hell rat but does no damage. i@ _The hell rat barely misses you. x2; You block the hell rat's attack.  Casting: Foxfire (safe; 1% risk of failure)  ip MConfirm with . or Enter, or press ? or * to list all spells.i )Casting: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei, ...####### .. Stats the Arsonist ....#.#..##... .. .  Gargoyle of Vehumet **.... .............##+#.## .♣.  Health: 76/76 ======================== ....>........#......#...  Magic: 16/24 ================-------- #.P##........#.....#....  AC: 20Str: 13 i #####............#r.r...  EV: 10Int: 20  #..........###k....#  SH: 4Dex: 10  ##..........vrrr.....  XL: 12 Next: 13% Place: Lair:1  #............@r♣ Noise: =--------  Time: 15722.4 (0.0)  ##...#.#####P#.......  h) +1 war axe  #...### ###...#...  Cast: Foxfire  #...# .......  #...# ....... i  #...## .......  k   rime drake #####....# ###.......  rrrrrr 6 hell rats (1 ally target) ........#######§#....... .........††...v.F...... The plant is lightly damaged.  The flame wave engulfs the hell rat.  The hell rat is lightly wounded.  The flame wave engulfs the hell rat!!  You kill the hell rat!Vehumet accepts your kill.i  ..##... .. . ... .♣. >........#... ....#.....#.... .......  #...........#  i& ]......###r.....  ......#@#♣  .########......   iQ #...  #...# ....... i| #...# .......   .......  ###....... i x 5 hell rats.......††i Mflame wave engulfs the hell rat.hell rat is lightly wounded.flame wave engulfs the hell rat!!  You kill the hell rat!  Vehumet accepts your kill.You feel your power returning. The flame wave engulfs the hell rat!i%  The hell rat is almost dead.(Press . to intensify the flame waves.)i~- (1 ally target)  You hear an angry hiss.  The foxfire hits the hell rat but does no damage.ii®iK` .r§.r.@rP#.  The hell rat is almost dead.iB64----8========3.4 (1Wave i:§iv0 _The hell rat bites you. x2iH  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i1[ ...####### .. Stats the Arsonist ....#.#..##... .. .  Gargoyle of Vehumet **.... .............##+#.## .♣.  Health: 64/76 ====================---- ....>........#......#...  Magic: 14/24 ==============---------- #.P##........#.....#....  AC: 20Str: 13 #####........**..#r*....  EV: 10Int: 20  #........**###kr...#  SH: 4Dex: 10  ##........****rr*....  XL: 12 Next: 13% Place: Lair:1  #.........***@r♣ Noise: ======---  Time: 15723.4 (0.0)  ##...#.#####P#***....  h) +1 war axe  #...### ###**i[ H*#...  Cast: Foxfire  #...# ***....  Wave  #...# .......  #...## .......  k   rime drake #####....# ###.......  rrrrr 5 hell rats ........#######§#....... .........††...v.F...... The hell rat is almost dead. _The hell rat bites you. x2  Casting: Flame Wave (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ic\ XRestarting spell: Flame Wave (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei`'...####### .. Stats the Arsonist ....#.#..##... .. .  Gargoyle of Vehumet **.... .............##+#.## .♣.  Health: 64/76 ====================---- ....>........#......#...  Magic: 14/24 ==============---------- #.P##........#.....#....  AC: 20Str: 13 #####............#r.....  EV: 10Int: 20 i': #..........###kr...#  SH: 4Dex: 10  ##..........§.rr.....  XL: 12 Next: 13% Place: Lair:1  #............@r♣ Noise: ======---  Time: 15723.4 (0.0) iH( ##...#.#####P#.......  h) +1 war axe  #...### ###...#...  Cast: Foxfire  #...# .......  Wave  #...# ....... i}( #...## .......  k   rime drake #####....# ###.......  rrrrr 5 hell rats ........#######§#....... .........††...v.F...... iH)MThe plant is lightly damaged.  The flame wave engulfs the hell rat!  The hell rat is severely wounded.The flame wave engulfs the hell rat!  You kill the hell rat!Vehumet accepts your kill.i0 ..##... .. . ... .♣. >........#... ....#.....#.... ........  #...........#  ......###r.....  ......#@#♣  .########......   i1$#...  #...# .......  #...# .......   .......  ###.......  4.......††i§...@rP#.(catching breath)The hell rat is severely wounded.You kill the hell rat!  Vehumet accepts your kill.  Vehumet is now aiding your destructive spells.(Press . to intensify the flame waves.) §.*The rime drake breathes ice at you.The icy flash freeze hits you!!i8..rr.i*46------4.4 (1Frozen Wave iiW _You are encased in ice.i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i ...####### .. Stats the Arsonist ....#.#..##... .. .  Gargoyle of Vehumet ***... .............##+#.## .♣.  Health: 46/76 ==============---------- ....>........#......#...  Magic: 10/24 ==========-------------- #.P##........#.....#....  AC: 20Str: 13 #####........**..#**....  EV: 10Int: 20  #........**###kr...#  SH: 4Dex: 10 i . ##........***rrr*....  XL: 12 Next: 13% Place: Lair:1  #.........***@*♣ Noise: ======---  Time: 15724.4 (0.0)  ##...#.#####P#***....  h) +1 war axe  #...### ###***#...  Cast: Foxfire  #...# ***....  Frozen Wave  #...# .......  #...## .......  k   rime drake i #####....# ###.......  rrrr 4 hell rats ........#######§#....... .........††...v.F...... i The icy flash freeze hits you!! _You are encased in ice.Casting: Flame Wave (safe; 1% risk of failure)  i+ Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  ic WPress: ? - help, Dir - look around, f - activatei1L...####### .. Stats the Arsonist ....#.#..##... .. .  Gargoyle of Vehumet ***... .............##+#.## .♣.  Health: 46/76 ==============---------- ....>........#......#...  Magic: 10/24 ==========-------------- #.P##........#.....#....  AC: 20Str: 13 #####............#......  EV: 10Int: 20  #..........###kr...#  SH: 4Dex: 10  ##...........rrr.....  XL: 12 Next: 13% Place: Lair:1  #............@.♣ Noise: ======---  Time: 15724.4 (0.0)  ##...#.#####P#.......  h) +1 war axe  #...### ###...#... i)M  Cast: Foxfire  #...# .......  Frozen Wave  #...# .......  #...## .......  k   rime drake #####....# ###.......  rrrr 4 hell rats ........#######§#....... .........††...v.F...... Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the plant.  The plant is lightly damaged.  The flame wave engulfs the hell rat!  You kill the hell rat!Vehumet accepts your kill.iW ..##... .. . ... .♣. >........#... ....#.....#.... ........  #...........#  ......###r.....  ......#@#♣  .########......   #...  #...# .......  #...# .......   .......  ###.......  3i X.......††  A wave of flame ripples out! The flame wave engulfs the plant.  The plant is lightly damaged.flame wave engulfs the hell rat!  You kill the hell rat!  Vehumet accepts your kill.You feel your power returning. The flame wave engulfs the hell rat.iײ  The hell rat is lightly wounded.  (Press . to intensify the flame waves.)i,i..rr..@rP#.ii2==45.4 (1iiw _The hell rat closely misses you. You block the hell rat's attack.iS  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iڏ...####### .. Stats the Arsonist ....#.#..##... .. .  Gargoyle of Vehumet ***... .............##+#.## .♣.  Health: 46/76 ==============---------- ....>........#......#...  Magic: 8/24========---------------- #.P##........#.....#....  AC: 20Str: 13 #####........**..#**....  EV: 10Int: 20  #........**###k*...#  SH: 4Dex: 10  ##........***rr**....  XL: 12 Next: 14% Place: Lair:1  #.........***@r♣ Noise: ======---  Time: 15725.4 (0.0)  ##...#.#####P#***....  h) +1 war axe  #...##i# ###***#...  Cast: Foxfire  #...# ***....  Frozen Wave  #...# .......  #...## .......  k   rime drake #####....# ###.......  rrr 3 hell rats ........#######§#....... .........††...v.F...... (Press . to intensify the flame waves.) _The hell rat closely misses you. You block the hell rat's attack.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei...####### .. Stats the Arsonist ....#.#..##... .. .  Gargoyle of Vehumet ***... .............##+#.## .♣.  Health: 46/76 ==============---------- ....>........#......#...  Magic: 8/24========---------------- #.P##........#.....#....  AC: 20Str: 13 #####............#......  EV: 10Int: 20  #..........###k....#  SH: 4Dex: 10  ##...........rr......  XL: 12 Next: 14% Place: Lair:1  #............@r♣ Noise: ======---  Time: 15725.4 (0.0)  ##...#.#####P#.......  h) +1 war axe  #...### ###...[4i&0m#...  Cast: Foxfire  #...# .......  Frozen Wave  #...# .......  #...## .......  k   rime drake #####....# ###.......  rrr 3 hell rats ........#######§#....... .........††...v.F...... The plant is moderately damaged.The flame wave engulfs the hell rat.  The hell rat is moderately wounded.The flame wave engulfs the hell rat!  You kill the hell rat!Vehumet accepts your kill.i_` ..##... .. . ... .♣. >........#... ....#.....#.... ........  #...........#  ......###......  ......#@#♣  i.########......   #...  #...# .......  #...# .......   .......  ###.......  2.......††  i{The flame wave engulfs the hell rat.  The hell rat is moderately wounded.  The flame wave engulfs the hell rat!  You kill the hell rat!  Vehumet accepts your kill.You feel your power returning. The flame wave engulfs the hell rat.i`  The hell rat is moderately wounded.i: r..k.@rP#.(Press . to intensify the flame waves.)ie38--9=6.4 (1i i- _The hell rat bites you!i-  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i \...####### .. Stats the Arsonist ....#.#..##... .. .  Gargoyle of Vehumet ***... .............##+#.## .♣.  Health: 38/76 ============------------ ....>........#......#...  Magic: 5/24=====------------------- #.P##........#.....#....  AC: 20Str: 13 #####........**..#**....  EV: 10Int: 20  #........**###r*...#  SH: 4Dex: 10  ##........****k**....  XL: 12 Next: 14% Place: Lair:1  #.........***@r♣i Noise: ======---  Time: 15726.4 (0.0)  ##...#.#####P#***....  h) +1 war axe  #...### ###***#...  Cast: Foxfire  #...# ***....  Frozen Wave  #...# .......  #...## .......  k   rime drake i(N#####....# ###.......  rr 2 hell rats ........#######§#....... .........††...v.F...... (Press . to intensify the flame waves.) _The hell rat bites you!  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i\Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateiD...####### ..Stats the Arsonist ....#.#..##... .. .Gargoyle of Vehumet ***... .............##+#.## .♣.Health: 38/76 ============------------ ....>........#......#...Magic: 5/24=====------------------- #.P##........#.....#....AC: 20Str: 13 #####............#......EV: 10Int: 20#..........###r....#SH: 4Dex: 10##..........###......XL: 12 Next: 14% Place: Lair:1#...........#@#♣Noise: ======---  Time: 15726.4 (0.0)##...#.########......h) +1 war axe#...### ###...#...Cast: [37imFoxfire#...#.......Frozen Wave #...#.......#...##.......k   rime drake #####....# ###.......rr 2 hell rats ........#######§#....... .........††...v.F......Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the plant!  The plant is moderately damaged.The flame wave engulfs the hell rat!  The hell rat is severely wounded.The flame wave engulfs the rime drake!iLZ bThe plant is moderately damaged.The flame wave engulfs the hell rat!  The hell rat is severely wounded.The flame wave engulfs the rime drake!  The rime drake is moderately wounded.  (Press . to intensify the flame waves.)  A nearby plant withers and dies.ic  l...kr.@r.#.l   basiliskk   rime drakerr 2 hell rats  The hell rat bites you.id z6-6=7.4 (1iv q _A basilisk comes into view.i,  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i϶...####### .. Stats the Arsonist ....#.#..##... .. l  Gargoyle of Vehumet ***... .............##+#.## .♣.  Health: 36/76 ===========------------- ....>........#......#...  Magic: 2/24==---------------------- #.P##........#.....#....  AC: 20Str: 13 #####........**..#**....  EV: 10Int: 20  #........**###**...#  SH: 4iVBDex: 10  ##........****kr*....  XL: 12 Next: 14% Place: Lair:1  #.........***@r♣ Noise: ======---  Time: 15727.4 (0.0)  ##...#.#####*#***....  h) +1 war axe i #...### ###***#...  Cast: Foxfire  #...# ***....  Frozen Wave  #...# .......  #...## .......  l   basilisk #####....# ###.......  k   rime drake ........#######§#.......  rr 2 hell rats .........††...v.F...... The hell rat bites you. i_A basilisk comes into view.Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iERestarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei \...####### .. Stats the Arsonist ....#.#..##... .. l  Gargoyle of Vehumet ***... .............##+#.## .♣.  Health: 36/76 ===========------------- ....>........#......#...  Magic: 2/24==---------------------- #.P##........#.....#....  AC: 20Str: 13 #####............#......  EV: 10Int: 20  #..........###.....#  SH: 4Dex: 10  ##............kr.....  XL: 12 Next: 14% Place: Lair:1  #............@r♣i  Noise: ======---  Time: 15727.4 (0.0)  ##...#.#####.#.......  h) +1 war axe  #...### ###...#...  Cast: Foxfire  #...# .......  Frozen Wave  #...# .......  #...## .......  l   basilisk #####....# ###.......  k   rime drake ........#######§#.......  rr 2 hell rats .........††...v.F...... i MCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the hell rat.  You kill the hell rat!i  ..##... .. l ... .♣. >........#... ....#.....#.... ........  #...........#  ......###r.....  ......#@#♣  .########......   #...  #...# .......  #...# .......   .......  ###.......  ip ....... r   hell rat††  Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the hell rat.  You kill the hell rat!  Vehumet accepts your kill.  The flame wave engulfs the rime drake!igz  The rime drake is severely wounded.(Press . to intensify the flame waves.)i[{ i .l..k..@r.#.i_ V3=8.4 (1iE i@ X _The rime drake closely misses you.i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii'iRi/e _You don't have enough magic to cast this spell.i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i?  You conjure some foxfire! You stop channelling waves of flame.  The ice encasing you melts away.The rime drake bites you but does no damage.i* .lvv(ally target)(ally target)  The hell rat bites you but does no damage.i+72-=-----9i3i7B _The rime drake bites you but does no damage.i; .# ...#.#..##... .. ...##+#.## .♣..>.#......#l.. ##.P##.#.....#....  #####...#...... #.###.....# ##.vk...... #.@.r♣ ##...#.#####.#v...... #...### ###...#... #...#i  ....... #...# ....... # #...## .......#....# ###........#§#....... .††...v.F......i V  The foxfire hits the hell rat but does no damage.i+ i 4 .The hell rat is moderately wounded.The foxfire hits the hell rat but does no damage.iH iֵ i ,i .lk.r†.foxfire hits the hell rat but does no damage.  The hell rat is moderately wounded.  The foxfire hits the hell rat but does no damage.  The hell rat is moderately wounded.  The rime drake attacks as it pursues you!rime drake bites youi _3=-----30i i! @ _The hell rat bites you but does no damage.i<The rime drake bites you but does no damage. _The hell rat bites you  You closely miss the rime drake.  The rime drake is severely wounded.  You barely miss the hell rat.  The rime drake bites you but does no damage.i|I .liޞ8The hell rat misses you.iu4==2.0 (1.6 ioiB _The rime drake bites you but does no damage.i  You hit the rime drake.  The rime drake is almost dead.i{  You closely miss the hell rat. The hell rat bites you!i\.l i}28---5===3.6ii _The rime drake barely misses you. The hell rat closely misses you.iI  (catching breath)You barely miss the rime drake.The rime drake is almost dead.You barely miss the hell rat.i  ...##... .. . .....##+#.## .♣. >........#.... .....#.....#....  .........#......  #..........###l....#  ##...........k.......  #...........@r†♣  ##...#.#####.#.......   ###...#...  #...# .......  #...# ....... #  .......  ..  †† The rime drake breathes ice at you.i  ...##... .. . .....##+#.## .♣. >........#.... .....#.....#....  .........#......  #..........###l....#  ##...........k....... i=  #...........@r†♣  ##...#.#####.#.......   ###...#...  #...# ..... iv #...# ......  .......  ..  i 9††i:  The icy flash freeze hits you!  * * * LOW HITPOINT WARNING * * *iG f  You are encased in ice.i0$  ...##... .. . .....##+#.## .♣. >........#.... .....#.....#....  .........#...... i$ = #..........###.....#  ##...........kl......  #...........@r†♣  ##...#.#####.#.......  i$ ###...#...  #...# .......  #...# ....... #i\%  .......  ..  †† i  ...##... .. . .....##+#.## .♣. >........#.... .....#.....#....  .........#......  #..........###.....#  ##...........kl...... i# J #...........@r†♣  ##...#.#####.#.......   ###...#...  #...# ..... #...# ......i   .......  ..  i 6††i .lThe hell rat completely misses you. The rime drake bites you.  * * * LOW HITPOINT WARNING * * *i 16------6======5.2Frozen i i U _The hell rat barely misses you.ik} i7 wInventory: 43/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield i Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  D - an amulet of the acrobat Wands (go to first with /)x - a wand of flame (31)  iO C - a wand of mindburst (8) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iO  K - a +1 buckler of fire resistance (worn)  L2 robe of willpower (worn)  p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)f4 ring of protection (worn)  y - an amulet of magic regeneration  G - a ring of positive energy (worn)c6 ring of strength  l - an amulet of guardian spirit  D - an amulet of the acrobat Wands /)  x - a wand of flame (31)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2) Scrolls (go to first with ?)a - 2 scrolls of revelation  e - a scroll of fear  r - a scroll of vulnerabilityv - a scroll of identify25%iT x - a wand of flame (31)  a - 2 scrolls of revelationI - a scroll of enchant armour  M - 2 scrolls of noiseP - a scroll of brand weapon  R - a scroll of teleportation Potions (go to first with !)  b - a potion of magic46i֯ a - 2 scrolls of revelation  v - a scroll of identifyd - 4 potions of brilliance  g - 2 potions of might53ip   v - a scroll of identify  I - a scroll of enchant armouri - 5 potions of ambrosia7iA K e - a scroll of fear. A scroll that causes great fear in nearby foes, causing them to flee until attacked, cornered, or enough time has passed. Non-living, undead and plant monsters cannot be feared, and berserk or frenzied monsters are also immune. iA It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ iB ?“I will revenge my injuries: if I cannot inspire love, I will cause fear.”  -Mary Shelley, _Frankenstein, or the Modern Prometheus_, Vol. II, Chapter 9. 1818 (1st Ed.) (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.i@ i i\ ,....####### ..Stats the Arsonist .....#.#..##... .. .i Gargoyle of Vehumet ***... ..............##+#.## .♣.Health: 16/76 =====------------------- .....>........#......#...Magic: 6/24======------------------ ##.P##........#.....#....AC: 20Str: 13  #####............#......EV: 10Int: 20#..........###.....#i> 7SH: 4Dex: 10##...........kl......XL: 12 Next: 14% Place: Lair:1i )#...........@r†♣Noise: ====-----  Time: 15735.2 (0.0)##...#.#####.#.......h) +1 war axe#...### ###...#...i \Cast: Foxfire#...#.......Frozen #...#....... # #...##.......l   basilisk (fleeing) ######....# ###.......k   rime drake (fleeing, catching breath) .........#######§#.......r   hell rat (fleeing) ..........††...v.F......You are encased in ice.The hell rat completely misses you. The rime drake bites you.  * * * LOW HITPOINT WARNING * * * _The hell rat barely misses you.As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The hell rat looks frightened!i l.r..k)i c7----6.2 (1i, i, 9  The hell rat completely misses you. The rime drake bites you.  * * * LOW HITPOINT WARNING * * * _The hell rat barely misses you.  As you read the scroll of fear, it crumbles to dust.  i You assume a fearsome visage. The hell rat looks frightened! _The rime drake looks frightened! The basilisk looks frightened!iE +.# ...#.#..##... .. ...##+#.## .♣..>.#......#...#.P##.#.....#.... # #####...#...... # #.###l....# # ##..r...... # #.†♣ # ##...#.#####.#.k..... # #...### ###...#... # #...# ....... # #...# ....... ## #...## ....... .######....# ###........#§#. .††...v.F......iO l.r..kiP m7=----7.7 (1.5i] i,.# ...#.#..##... .. ..##+#.## .♣..>.#......#... .###.P##.#.....#.... .# #####..#..l... .# #.###.r...# .# ##... .# #.†♣ .# ##...#.#####.#. .# #...### ###..k#... .# #...# . .# #...# . .## #...## . ..######....# ###.r   hell rat (fleeing)i,A.#§#. i=-d.††...v.F......i 1ij1i2i:Q..i;<88ic;P==9.2iDBiE` _The ice encasing you melts away.iu3i%iQlA.# ...#.#..##... .. ..##+#.## .♣..>.#......#... ..###.P##.#.....#.... ..# #####..#...... ..# #.###.....# ..# ##... ..# #....†♣.# ##...#.#####.#. ..# #...### ###..k#... ..# #...# . ..# #...# . ..## #...## . ...######....# ###. .#§#. .††...v.F......itiuiOv9iv"==iw40iw0iҀi .# ...#.#..##... .. ..##+#.## .♣..>.#......#....###.P##.#.....#.....# #####.#.......# #.###.....#.# ##i ....# #....†♣.# ##...#.#####.#..# #...### ###..k#... i$ `...# #...# . iM `...# #...# . ij a...## #...## . i J....######....# ###. i .#§#i S. .††...v.F......i i@1.2 (2i2 iӨ.# ...#.#..##... .. . [.##+#.## .♣..>.#......#....###.P##.#.....#.....# #####.#.......# #ib.###.....#.# ##....# #....†♣.# ##...#.#####.#..# #...### ###..k#... ....# #...# ia. ....# #...# ib. ....## #...## iT. .....######....# ###. i:.#§#iqi. .††...v.F......ip9=10/24==2.2 (3iliIt#.# .. #.#.#..##... .. . #[.##+#.## .♣. #..>.#......#... #....###.P##.#.....#.... #....# #####.#...... #....# #.###.....# #....# ##... #....# #iHJ....†♣ #....# ##...#.#####.#. P....# #...### ###..k#... #....# #...#itJN . #....# iJK#...# . iJR#....## #...## iJ. iJM#.....######....# ###. #i K.i'K#§#. i@Kc#.††...v.F......i[iB\*3.2 (4i4eiu #.# ..  #...#.#..##... .. .  #[...##+#.## .♣.  #..>.#......#...  #....###.P##.#.....#....  #....# #####.#......  #....# #i.###.....#  #....# ##..  #....# #....†♣ ##....# ##...#.#####.#. #P....# #...### ###..k#... ##....# #...# .  #....# #..i.# .  #....## #...##i .  #.....######....# ###i0D.  #....iV$#§#. ##ixZ.††...v.F......i 1==4.2 (5iimi i8iR.....imiQQ #..#.#..##... .. . #[............##+#.## .♣. #..>.#......#...iQY #....###.P##.#. #....# #####.....#...... #....# ####.....#iQ #....# ##.......... #....# #.....iQL†♣ iR#....# ##..@#.#####.#....... i+R@ #P....# #...### ###..k#...  ##....# #...# ....... iR #....# #...# . #....## #...## . #.....######....# ###i S. #..............#######§#.#..††...v.F  #P...##.###.#.iV #..i]w20=5.2 (1ieib [.........##+#.## .♣...>i......#..###.P###.....#. ###.....#.. ....##i7##..............i'.............†♣  #i\U##...#.#####.#.......Pi #..@### ###..k##i3 ....i7 .......iL##....######.....###### #iii#2i7G==6.2 (2i}i& .>......#..###.P##..#.....#. ###.......#.. .....#####.........................†♣  ###...#.#####.#.......P #...### ###..k#iYu# .... ##iu\###.....#.........#.....##iެ13==7.2 (3iiĵi3iri؃_...iJi  ###.P###. ###.......#.. #..........#####...................#.†♣  ###...#.#####.#.......P #...### ###..k##.# .... i !##.######....# ###.....##...##.....##....#....#......#if i =18.2 (1i# i   ###....#.. #..........####.........#.†♣  ##...#.#####.#.......P #...### ###..k##.# .... ##.######....# ###.........#######§..##......#....#....#.....##i i p4==9.2 (2iٽ iG 5  ####.........#.†♣  ##...#.#####.#.......P #...### ###..k##.# .... #isG r#.######..@.# ###.........#######§Cast: Foxfire.##.....##....#....#......#imO iO $50.2 (3iV iCX i^ i_ i(...ii:iig #.........#.†♣  ##...#.#####.#.......P #...### ###..k## .... ##.######....# ###........@#######§#.÷÷.....F P..##.###.#.###......#.........#.....##i 5==1.2 (1i .†♣  ##...#.#####.#.......P #...### ###..k## .... ##.######....# ###.........#######§#.÷÷.....F P..##.###.#.#Cast: Foxfire##.....###....####.......##i*26==2.2 (2i;i<N ##...#.#####.#.......P #...### ###..k## .... ##.######....# ###.........#######§#.÷÷.....Fiޠ P..##.###.#.##....######.....###### #  #.........# ......##.......†<........#(#ih@3.2 (3i"i;i[q...iC\ #P....# #...### ###..k# ##....# #...# ... #....# #...#  #....## #...##  #.....######....# ### #..............#######§##..÷÷.....F #P....##.###.#.#..i] ##....######..@..###### #  #.........#.....##  #....#....#......# #....#....#.....## #....#....#......# #.........#.....###....####.......## #.......†<..#(# #.(††..♣iehihp7==4.2 (1itpij ##....# #...# ...i #....# #...#  #....## #...##i  #.....######....# ###i #..............#######§##........÷÷.....Fiv #P.................##.###.#.#i-5 ##....######.....###### #  #.........#.@...## iKB #....#....#......#ij #....#....## #....#....#.....ik.# #.........#.....##i#....####.......## #.......†<.......iC.#(#iH #.(††iv..♣ ##........♣♣...il3=5.2 (2iik #....# #...#  #....## #...##  #.....######....# ### #..............#######§##...............÷÷.....F #P.................##.###.#.# ##....######.....###### #  #.........#.....##  #....#....#@.....# #....#....## #....#....#......# #.........####....####.......## #.......†<........#(# #.(††..♣ ##........♣♣... #.....)..♣..♣iaiw8==6.2 (3isi? ##.######....# ###.........#######§#.......÷÷.....FP....##.###.#.##....######.....###### # i @Y #.........#.....## #....#......##..#........♣..#.....P######...♣i4@iP9==7.2 (4i_iC .######....# ###.........#######§#.÷÷.....FP....##.###.#.##....######.....###### #  #.........#.....## #....#......#.#.###....####..#.....i.P######...♣#.....## #...#ii`4=8.2 (5i i .........#######§#.÷÷.....FP....##.###.#.##....######.....###### #  #.........#.....## #....#......#..####....####..#.......÷<..#(#...........#...##....## #..♣.#i[20==9.2 (6ii6#..÷÷.....F #P.................##.###.# ##....######.....###### #  #.........#.....##  #....#....#......# #....#....#.....## #....#....#......# #.........#.....###....####.@.....## #.......÷<..#(# #.......(††..♣ ##........♣♣... #.....)i*7 ..♣..♣ #.....P######...♣ #.....## #...# # #..♣.#. #..♣...iCA60.2 (7iKiPOij]is[:.....i[#..i+\iei31 #P...##.###.# ##....######.....###### # #.........#.....##  #....#....#......# #....#....#.....## #....#....#......# #.........###....####.......## #.......÷<..#(# #i.(††..♣ ##........♣♣... #.....)..♣..♣ #.....P######...♣ #.....## #...# # #..♣.#. #..♣... ##..... ♣ ....imi0S   water moccasin (wandering)Si51==1.2 (1i ia _A water moccasin comes into view.ir #P.##.###. ##....######.....######  #.........#.....## #....#....#......# #....#....#.....## #....#....#......# #.........#.....## ##....####.......## #.÷.#(# #.(††is.♣ ##.♣♣... #.....).♣..♣ #.....P######...♣ #.....## #...# #.S..## #..♣.# #.....# #..♣...  ##..... ..♣♣ ....iwiwi{SS.it&2i i*d _There is a staircase back to the Dungeon here.iiA staircase back to the Dungeon. A staircase leading back up to the familiarity of the dungeon. While standing here, you can traverse the staircase with the < key. You can viewthe location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.i i"#P.................##.###. Stats the Arsonist##....######.....######Gargoyle of Vehumet ***...#.........#.....##Health: 25/76 =======-----------------#....#....#......#Magic: 21/24 =====================---#....#....#.....##AC: 20Str: 13#....#....#......#EV: 10Int: 20#.........#.....##SH: 4Dex: 10##....####.......##XL: 12 Next: 14% Place: Lair:1#.......÷@........#(#Noise: ---------  Time: 15762.2 (1.0)#.......(††........♣h) +1 war axe##..............♣♣...Cast: Foxfire#.....).........♣..♣#..i$.S.P######...♣#.....## #...#S   water moccasin#....## #..♣.##.....##..♣...##.......♣♣ ....As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The hell rat looks frightened! _The rime drake looks frightened! The basilisk looks frightened! _The ice encasing you melts away. _A water moccasin comes into view. _There is a staircase back to the Dungeon here.ip%i/i4iDKS.iH[2=3 _i-Oi###........#..[.#..#... ..#........#'#+##...........#.... ..#..).....#+#'#[...#.... ..#...)......#######...#....#.... ###....))...#...≈...#..#....#..## ....<...)<....#...#.........#..#. ........)....##PP.##........####. ...........#.........#.#.........Dungeon:10 ...........#≈.P.@...≈#.#......(.. ...........#..P..÷...#.#......... .............##...##...#......... ..............#...#....#......... ##########..#...≈...#....######## ....)...).)..#######.....#......# ................#........#......#  ...[............#........#.....i.#  ....##########..#........#......# =iPl6=3=4.7 (2.5 i{xi6| _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.i^; 3i= i^P i` 0.04==5.7 (1ik ip X _You start resting. Magic restored.iC3ii{,i iU 77i 2=iV ii,ixi^O=i7iM8i!iA%,i'i-,i.iy2_9=i4i7,i:i?BiBj30=iMDiG,iIIioL,iNiQM1iSiXBi[,i\im`j32=i^bi{e,i-gii,ii\a3=isi/,ii,iۖijii*ijO4iib,iۣi,ii95iͪ0=iBiiQ,iٸi^a6=i[i,i,i,iiO7iiR,i>i,ii8=i,iQi,iAiiK9=iXi,iEi,iiP40i1i,ii ,iiO1i$io ,i iU,ii,i(i:i}S2=ii,iSiN",i#i&a3=i(ia.45=iOn,isita6=i#wiz,i|i+,i߁iJO7i4ig,ii<,ii;i8=iWi,iji.,i9=50i.i.Bi,i]ii1=iiN,iimii"ia2=icid,ii,i isO3ii54=i)m5=iie,ii ,i3"i%;6i&i*,i+i?/,i0i4K7=i4i6i9,im;i_>,iIiMJ,i8OiOiO#8iO2=i8RiU,i#WisZ,i6\iS_;9iaid,ifi>i,iujim<60ioir,i_ti(w,ixis{i{K1=iY}i,ii,iIiCk2=iiq,iiiTiLi;3iaiP,ii,ibia4=iil,i6iE,iiH95i2=i=i,iʽiBi,iHi;6ii?,ii,i>i a7=i i<,ii.,iik8=ii,ii9i70=iti,iir",i%,i!(U1=i)i+,i-iY1,i2i6;2i7i:,i`<i??,i@iCa3=i8FiH,i0Ji9M,iNifQ,iRiUk4=iWiZ,i\i_,i`ic;5iDfih,igjim,ini}_ _You start resting.i91954.0)6=205 iѓi" _HP restored.i` i ui Bi Bi i_ 9=i i ,i@ iD i i i ,ix ip ,i} ir BiU ,i i/ ,i ia i i iu i i{ i ,i iG ,iJ i Bi2 ,i i ,i i ,i i ,i i! ,i" i% ,is' i* i-* i+ i0 Bi;3 ,ih5 i68 ,i9 i> BiA ,iB i>F ,iG itJ ,iL iBO ,i(V iX ,i!Z i\ ,ix^ ia ,ib iLe ,if iHi iki ik iUm ,in iq ,iCs iu ,iz Bi{ iD~ ,i i ,i iy ,i iڋ ,i iM ,i. i i i) i5 ,i i ,iH Xi+ ,i i ,i i i iN i ,i ic i i i i im iν ,i? i i" iQ i$ Bi ,i i- ,i i ,ia im ,i i i i ik i i^ ie ,i i ,iz Bi iT ,i iF ,i i ,i i i i iD ih i i ,i i ,i i Bi ,i ii i i i ,i" i& ,i, Xi0 ,iv1 iP4 ,i5 i8 ,i: i< i?= i> i1C ,iD i-F ,iG iI ,i\K iDN ,iO iQ ,iS iU iU iAW iY ,i[ i] i] i@_ ia ,ic ihe ,ij itj ,i]p is iKs i~t i.w ,iwx iz ,i| i/ ,i i o 6019.7 (99.0) _You start waiting.i /20.7 (100.0)id i # _Done waiting.iu it A staircase to the Lair. A staircase leading to the Lair of Beasts. Most adventurers find the Lair of Beasts to be an exciting change of climate. And indeed, there is something to be said about getting gored, mauled and eaten rather than sliced, burnt or stabbed. The Lair contains the entrances to one of the Swamp or the Shoals, one of the Snake Pit or the Spider Nest, and to the Pits of Slime. i While standing here, you can traverse the staircase with the > key. You can viewthe location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.i i٭###........#..[.#...........#.... Stats the Arsonist ..#........#'#+##...........#.... Gargoyle of Vehumet ***... ..#..).............#+#'#[...#.... Health: 76/76 ======================== ..#...)......#######...#....#.... Magic: 24/24 ======================== ir}###....))...#...≈...#..#....#..## AC: 20Str: 13 ....<...)<....#...#.........#..#. EV: 10Int: 20 ........)....##PP.##........####. SH: 4Dex: 10 ...........#.........#.#......... XL: 12 Next: 14% Place: Dungeon:10 iP...........#≈.P.@...≈#.#......(.. Noise: ---------  Time: 16020.7 (100.0) ...........#..P..÷...#.#......... h) +1 war axe i.............##...##...#......... Cast: Foxfire i#L..............#...#....#......... ##########..#...≈...#....######## it....)...).)..#######.....#......#  ................#........#......#  ...[............#........#......#  ....##########..#........#......#iL  _There is a staircase to the Lair here. _You start resting. Magic restored. _You start resting. _HP restored. _You start waiting. _Done waiting.iGiGiniE1.0) i #P........##.### ##....######.....######  #.#.....##  #....#....#......#  #....#....#.....##  iKs#....#....#......#  #.........#.....##  ##....####.......## Lair:1 i#.......÷@........#(#  i#.......S÷÷........♣  ##..............♣♣... i{ #.....).........♣..♣i #.....P######...♣ #.....## #...# S   water moccasin iB#....## #..♣ily #.....# #..♣...i ##..... ..♣♣ ....iki!  You climb downwards. Welcome back to the Lair of Beasts!  You block the water moccasin's attack.iK4=3.2 (2.5 ii _The water moccasin bites you but does no damage. _There is a staircase back to the Dungeon here.i5##....######.....###### #.........#.....## #....#....#......# #....#....#.....## #....#....#......# #.........#.....## ##....####.......## i6#.......÷<.(##.S÷♣ #.......♣♣........)♣..♣ #.....P######...♣#.....## #...##....## #..♣i75#.....# #..♣...##..... ..♣♣ ......... ...♣ ♣iB7iD;ihM| (SThe water moccasin attacks as it pursues you!i1N,4.2 (1.0 iXi^) _The water moccasin closely misses you. The water moccasin barely misses you.Things that are here: _a yak skeleton; a basilisk skeletoni^-% #.........#.....##  #....#....#......# #....#....#.....## #....#....#......# #.........###....####.......## #.......÷<..#(# #i-t.(S÷..♣ ##.......♣♣... #.....)..♣..♣ #.....P######...♣  #.....## #...# # #..♣.#.i:.$ #..♣... ##..... ♣ .... #......♣ i. ♣... #..... #Y#.. ...i=i{>U0--5iGiJ3 _The water moccasin bites you.iL   .#......#  #..#.....##  #..iM.#......#  #.........#.....##  ##....####.......##  #.......÷<........#(#  #.......(S÷........♣  ##.......@......♣♣... iMU #.....).........♣..♣  #.....P######...♣  i>N6#.....## #...#  #....## inN  iN$#.....#   iN*##..... ..♣♣ ....  iO^#..... ...♣ ♣...   #Y#.. ... i}   .#......#  #..#.....##  #...#......#  #.........#.....##  ##....####.......##  #.......÷<........#(#  #.......(S÷........♣  ##.......@......♣♣...  #.....).........♣..♣  #.....P######...♣  #.....## #... #....##  #.....#   ##..... ..♣♣  #..... ...♣   #Y#.. iiZiie _A water moccasin is nearby!i vv(ally target)You conjure some foxfire!iT3-6i(i+F _The water moccasin bites you but does no damage.i<i>i`F v§§You conjure some foxfire! The foxfire hits the water moccasin.ii ÷v@v§§The water moccasin is lightly wounded.i[1---7ii^ _The water moccasin barely misses you. x2i §You conjure some foxfire!  The foxfire hits the water moccasin but does no damage.iJy i .§ The water moccasin is lightly wounded.  The foxfire hits the water moccasin.i' ,i$ v@.§§The water moccasin is moderately wounded.The foxfire hits the water moccasin.i; i v.@..v§.The water moccasin is heavily wounded.i T2-8i <§i6 F _The water moccasin bites you but does no damage.i  You conjure some foxfire! The foxfire hits the water moccasin!i8,iXB ÷v§ The water moccasin is severely wounded.The foxfire hits the water moccasin.ii .§vvThe water moccasin is almost dead.i@-9ig<§iI _The water moccasin bites you but does no damage. x2i`:,iE  You conjure some foxfire! The foxfire hits the water moccasin.  You kill the water moccasin!irOa÷vv§i2iiii}v.@v§.§§i)vic21-530ie§.§iZ _Vehumet accepts your kill.ic§.§§iNd§.§i"Xi,ili,i2iai<iii.vv§§§§§§.@§...v)...§§§§2=-1iS§§§§§§§§§iKiUi: iP i i i i4 i= ig i i7- [§§§.§<....§§(÷÷.v§§§..@....§i- 3....i- i. v3==-2.2 (2i> §§§§§§§iH ` _Your foxfire dissipates. x2iT 2.......i%U P§....iU X3=3.2 (3i(] 8§iv . _Your foxfire dissipates.iw u4==4.2 (4iI  _Magic restored.5.2 (54=6.2 (6i i i7 *7.2 (7i i i4 F=8.2 (8i if i ll   basilisk (wandering)i 259.2 (9iY i z   .#......#  #..#.....##  i #...#l.....#  #.........#.....##  ##....####.......##  #.......÷<........#(#  #.......(÷÷........♣  ##.......@......♣♣...  i #.....).........♣..♣  #.....P######...♣  #.....## #...#  #....##   i #.....#   ##..... ..♣♣ ....  #..... ...♣ ♣...   #Y#.. ... i    .#......#  #.i .#.....##  #...#l.....#  #.........#.....##  ##....####.......## iQ  #.......÷<........#(#  i~ #.......(÷÷........♣  ##.......@......♣♣... i  #.....).........♣..♣  i #.....P######...♣  #.....## #... #....##  #.....# i M  ##..... ..♣♣  #..... ...♣   #Y#.. i$ i i _ _A basilisk is nearby!i_>  You conjure some foxfire!ij.lvvlally target)ib3-=40.2 (1iH _The basilisk hisses angrily.icI,iIieJiJig vv§§§ You conjure some foxfire! The foxfire hits the basilisk!iBi .l§The basilisk is moderately wounded.The foxfire hits the basilisk but does no damage.i|i.l.§v§§v§-1i<§ijc _The basilisk is moderately wounded.i0H v§§v.@§§§You conjure some foxfire! The foxfire hits the basilisk.iÀ ,i is i U v§.§§§§v@§§vThe basilisk is moderately wounded.i §§§§§The basilisk gazes at you.i i §§§iwC § You resist with almost no effort. The foxfire hits the basilisk!i i .§..§§÷.6=2i q§§§§§i a _The basilisk is severely wounded.i؟ ,iX ,i  §v§÷v§@§§§You conjure some foxfire! The foxfire hits the basilisk.i** i* i\4 z §.v§§i6 §The basilisk is severely wounded.The foxfire hits the basilisk but does no damage.i i¹ i ].<l.v÷÷§.§@§.§vib 52-i 3i} c§@§§i a _The basilisk is severely wounded.imKiK,iR+ v§÷÷v§@§§§ You conjure some foxfire! The foxfire hits the basilisk.ii <§The basilisk is almost dead.The foxfire hits the basilisk.iii'.§lv..@.v§i(@-4iM7§ _The basilisk is almost dead.iEf §§You conjure some foxfire! The foxfire hits the basilisk.ialmost dead.  You kill the basilisk!  Vehumet accepts your kill.§†÷v§§iuimv.v§.iXy=4==75ii4 _You feel your power returning.i Bi iE i i߆ i i iY §§v.§vv...@§§§§§§vi C==6i §v.§§§§§§iҜ / _You conjure some foxfire!i§§§§§i§§v.§§§§§§i'3 #....#....#......# #....#....#.....## #....#....#......#i(Y #.........#i)#i)J#....####.......##i:*Y #.......÷<i*K..#(#i*' #i'+.§§v.§v.....♣i+ ##...v....§§....♣♣...i(, #...§§§@v.......♣..♣iu, #.....P######...♣ i,a #.....## #...#i,* #i2-$ #..iy- ♣.#i-.i.1 #..♣...iA.g ##..... i.9♣ ....i.A #.....i..♣ i6/ ♣...iu/} #..... #Y#.. i/ ...i/~ #...... ..... #i"0i=3i4i5i6i&8ia9iM:i;i"<i(=i >i>i@iQAiBizCiDiEiFiwOi[iw\vi\§i]vif]/§§i]§i]s§v§.÷<.§i?^§..§(†§§.§i^h§..§...§i^Y..)@§§§i^i_-i]`7iiiXj§ij§ij§ik§iLk§ik§..§(†§§.§ik:§..§il+§§§iEli   #....#....#......#   #....#....#.....##   #..v.#....#......#   #..§......#.v...##   ##..§§####..§....##   #...§v§.÷<.§......#(#  i #...§..§(†§§.§.....♣   ##...§..§...§...♣♣...   #.....@.§§§.....♣..♣   #.....P######...♣   #.....## #...#   #....## #..♣.#   #.....# #..♣...   ##..... ..♣♣ .... i.8  #..... ...♣ ♣...   #..... #Y#.. ... ig  #...... ..... # _Your foxfire dissipates.ipi id i i ,i iiiifiS,M§§.§§..####.§..§..÷<§..§..(†÷...........§.@....§-8.2 (2i1g§§§§§i_1i7LJ _Your foxfire dissipates. x3i.   #....#....##   #..§.#....#.§....#  ie #.........#§§...##  #....####.§.....##   #....§..÷<..#(#   #....§..(†÷..♣   ##........♣♣...  i  #...§.)..♣..♣  i #..§.@P######...♣  iE #.....## #...#   # #..♣.#  ieJ . #..♣...  i i ##..... ♣ ....  iG  #.....i=.♣ ♣...  i} #..... #Y#.. i ...  i/ #...... ..... #   #.... iK"  You see here a +0 flail.i9.....ij...÷<....i19.2 (3 _iim  #....#....#......#  #.........## #....####.......##  #.......÷<..#(# im #.(†÷..♣  ##........♣♣...  #.....).........♣..♣  #.....P######...♣  im #...@.## #...#  # #..♣.# inG. #..♣... in ##..... ♣ ....  #......♣ ♣..  #...... #Y#..   #...... ..inx...  #......#ioK izA50.2 (4ii .###....####.........÷<.#(##(†÷.♣ ##........♣♣... ).........♣..♣i4 .P######...♣ ..## #...### ♣.##.....# ..#.......♣♣ .... . ...♣ ♣.. #Y#.. #. .....ik #....... .#i@1.2 (5iC!i3 ##....####.........÷<........#(##(†÷........♣ #........♣♣... ).........♣..♣.P######...♣ ..## #...###....## iܯ♣.##....@# ..#.............♣♣ .... ........♣ ♣+##............. .  iii#2.2 (6i[ik[ .......÷<.#(##(†÷..♣ #........♣♣... )...♣..♣.P######...♣ ..## #...###....## ♣.#i3\.....########..♣...##...@.........♣♣ ....  ♣+##.#.. ......##.........  if@3.2 (7i>ni@ #.÷<.#(#  #.......(†÷.♣  i5Q##..............♣♣...  #.....)..♣..♣  #.....P######...♣  ia|#.....## #...#  i:##....## #..♣.#  #.....#..♣...  ##....♣♣ ....  #.♣ ♣. ib#.+##.#.. . i#......#....... # ii#......#...... iy#. .#. i .. . . i0:##....iN i'@4.2 (8ii^ #.(†÷♣  i[##..............♣♣...   #.....).....♣  #.....P######...♣  i|#.....## #...#  i&E##....## #..♣   #.....########..♣...   ##.............♣♣ ....   #.....♣ ♣   #.+##.#.. ...  #......#....... #  #......#.... #. .#... #..iS...  ##... .iG . iyiĮ*5.2 (9iõi(Ax #.......♣♣... iRAr#.....).....♣  ioA#.....P######...♣  #.....## #...#  iA##....## #..♣ #.....########..♣... ##.............♣♣ .... #.....♣ ♣ #.+##.#.. ...  i B#......#....... #  #......#.......  i)Br #.........#.... iCBW#...........  i]B?#... ivBU#.......... iB#.##### #.### iJiJ.6.2 (10.0)i"QiW.....).....♣ #.....P######...♣ #.....## #...# ##....## #..♣#.....########..♣...##.............♣♣ .................♣ ♣#.+##.#... ... #......#@......# # #......#.i #.........##........... ##................#.#######.###. # ## ##i:A7.2 (11iir o.P######...♣ .....## #...###....## ♣.#.....########..♣...ir I#.............♣♣ .... #.............♣. ♣..........+##.#... ......#.......# #. i s X.........##.............i,s _#.............. #....iJs R..#######.###..#ijs q ## ## i~ A8.2 (12i i #.....## #...# ##....## #..♣i #.....########..♣...##.............♣♣♣.................♣.. ♣#.......+##.#...♣ ... #......#.......#. # #......#... #........@#..... #...#...#.#######.###..## ### ### i#" A9.2 (13i' i°  ##....## ♣.#.....########..♣...#.............♣♣♣.... #.......♣.. ♣.........+##.#...♣ ....#.......#. #..#......... ...##........iO Y# #i B60.2 (14i iI #.....########..♣...##.............♣♣♣.................♣..♣♣#.+##.#...♣♣ ... #......#.......#.# # #......#.......... #...#..#.....#iJ #.#.#######.###..### ### ### iR iR +1.2 (15iiW i ##.............♣♣♣.................♣..♣♣#.+##.#...♣♣ ... #......#.......#.## # #......#........... #...#.♣#.....###..#.#######.###..#### ### ### i@ A2.2 (16i` iqw ##......♣♣♣.... #.............♣..♣♣... #.......+##.#...♣♣ ... #......#.......#.### # #......#..#..#.♣.#...##........##..F#.#.###..#### ### iw \F   bullfrog (asleep)iʂ iD ,3.2 (17i` i  i M_A bullfrog comes into view.i%+>  You conjure some foxfire!i-i4v@....F..vFlly target)==4.0) i;iF=* _The bullfrog croaks.iL ,i=M iM i N i.O izihzizi{,iU|i|id}iiiiT>  You conjure some foxfire!iHX.§§§§vv.§§§vv@.§§v§F.§§i&9ii§§§§§§§§iN _Your foxfire dissipates.i,ii1 ,i i i'U v§§§§§v§§§v§@.§§vv§§You conjure some foxfire!iLBiΪ,i§§§§v§§§§§§ix4Bi9>p  The foxfire hits the cane toad but does no damage. x2i?iDG §v§§§§vF§.Your foxfire dissipates.The foxfire hits the cane toad.i,ir.....§§v.v.§@v..F....i51-i% 70iW§§§i$7 _The cane toad is lightly wounded.iS4i: §§v You conjure some foxfire! The foxfire hits the cane toad!i,i,ia §§§§v§vThe cane toad is moderately wounded.The foxfire hits the cane toad.i|C iJ §§@§§.The cane toad is heavily wounded.The foxfire hits the cane toad.i ip i .v§§.v@§§F.iM @-1ia V§§§i a _The cane toad is heavily wounded.i Bi i §§§§@vvYou conjure some foxfire! The foxfire hits the cane toad.i`d ,iZp §§§The cane toad is heavily wounded.The foxfire hits the cane toad but does no damage.i6 i i v§v.§@.F.i T0-2ic i a _The cane toad is heavily wounded.i §§ You conjure some foxfire! The foxfire hits the cane toad.i,ini<= §§viu§The cane toad is severely wounded.The foxfire hits the cane toad.iVi,i2 iW1.irFFvThe cane toad is severely wounded.iHThe foxfire hits the cane toad but does no damage.iie§...@F.vi@-3iNx _The cane toad is severely wounded.iU §You conjure some foxfire! The foxfire hits the cane toad.ini vv.The cane toad is severely wounded.i'U19-4i %i'7 _You block the cane toad's attack.iy,i §§.vYou conjure some foxfire!  The foxfire hits the cane toad but does no damage.iqgir §§v.viLsBThe cane toad is severely wounded.i-5§ _You block the cane toad's attack.i  i i §iu  i OYou conjure some foxfire! The foxfire hits the cane toad.i!v i §§.The cane toad is almost dead.The foxfire hits the cane toad.ih i i dThe cane toad is almost dead.  The foxfire hits the cane toad.  The cane toad is almost dead.  You kill the cane toad!  Vehumet accepts your kill.ib& §v§@† iͪ iG .v.v§.iS `22===206is i> 4 _You feel your power returning.i7 ,i8 i9 i: i: i; ig< i = iH v§§§§§§v§v.vi\J r1==-7itT §§§§§v§iX / _You conjure some foxfire!i{.........§.#§§..§v§.i|iX§§§§i{iЃiJii„iitiiCiiilii'iiiωiii4i§v..§§§§..§§i ...§§...§v.§v.§.§.§i0I§§§i}[2=-8i۠§§§§..§§§.§.§§§i8] _Your foxfire dissipates.iƭiiiDiïi.iiQiiyik§+##.§#§............§.♣§.§..§........iLD-9.2 (2iL§§§.♣§§..§i* ....♣..... _Your foxfire dissipates. x3iv3==80.2 (3i]iiu4==1.2 (4iGikz##.♣♣♣.... #.............♣..♣♣... #.+##.#...♣♣ ... #.....§#.#.##### #......#..#.#.♣.#.##.##..@.#.#i{.###..#### #### i)i*2.2 (5ii'  ##.♣♣♣.... #.....♣..♣♣... #.......+##.#...♣♣ ... #.....§#.......#.##### #......#...#.#.♣..♣#..  ##.##..†#.#.###..#### ####  You see here a cane toad corpse.3.2 (6 _i0##.♣♣♣....  #.....♣..♣♣...  #.+##.#...♣♣ ...  #.....§#.#.#####......#....♣#.#.♣..♣ #... ##.##..†.#.#.###..#iZ### #### i@4.2 (7ii@Ks.♣♣♣.... #.....♣..♣♣... #.+##.#...♣♣ ... #.....§#.#.###### #......#....♣ #.#.♣..♣ .... .######. #..†. #.#.###..#P### #### iL9=iM#5.2 (8izRi.♣♣♣.... .....♣..♣♣... .+##.#...♣♣ ... .....§#.#.###### ......#......♣ .#.......♣..♣ .... .######.# ..†. .#i,.###..#P#### #### iu@6.2 (9ii~G♣♣♣.... ...♣..♣♣... +##.#...♣♣ ... §#.......#.###### #..............♣ #.......♣..♣ ..... ######.#..†. #.###..#P#### #### 7.2 (10.0)ihiu ]♣♣♣.... ♣..♣♣... +##.#...♣♣ ... §#.......#.###### #.......♣ #.......♣..♣ ...... ######.#.#.†..###..#i mP#### #### ii+8.2 (11izi♣♣♣.... ♣..♣♣... +##.#...♣♣ ... §#.#.###### #.♣ #.......♣..♣ ....... ######.#.#..†..###..#P###.### #### iiݩ+9.2 (12isiB ♣♣♣.... ♣..♣♣... +##.#...♣♣ ... §#.#.###### #.#.♣ ...#.♣..♣ .... ..######.#.#.#.†..###..#P###.#### #### #90.2 (13iE i+ ♣♣♣.... ♣..♣♣... ♣....+##.#...♣♣ ... .... . §#.#.######♣...#.##.♣..)...##.♣..♣ .....  ... ######.#.#.#..†..###..#i P###.#### #### ## i i ,1.2 (14iz i # _Found a club.i.†........iiK,♣♣♣.... ♣..♣♣... ♣.... +##.#...♣♣ ... .... . #.#.######♣...#.# #..♣..)...# #.♣..♣.......# ......######.#.#.#.†...###..#P###.#### #### ### i;QirQiQ)2.0)iWi######..♣... ♣♣.... .....iaT......♣..♣♣... ♣.... . .+##.#...♣♣ ... .... ..#.######♣...# i#..............♣..).#.......♣..♣.......#.................######@#.#.#.. id......†................. i##.###..########P###.###### #######iji*3.2 (2ii; #..♣.# #####..♣... #. #...#♣♣♣.... . ..... #.....♣..♣♣... .♣# +##.#...♣♣ ... ..... .. .#.######♣...#.# ...........♣..)...# i>#♣..♣#.#.......@......#...######.#.#.#..# .....†................. #.###..########P###.### iv### ####### ##i@4.2 (3ili$M.#  #..♣.# #♣ ...... #####..♣... #. #...#..♣♣.... #. ..... i^%......♣..♣♣... .♣......# +##.#...♣♣ ... ........#.######♣...#.....♣..)...# #.♣..♣#.#............i%%....######.#.#.#..# .....†..................#i%*###i/i/*5.2 (4i6i'DM#####...♣.#   #..♣.# #♣ ..... #####..♣... #. #...#..♣♣.... #. ...... ......♣..♣♣...#.♣# i+##.#...♣♣ ... ........#.######♣...#.....♣.@)...# #.♣..♣#.#............ i.........######.#.#.#..#....#i3####i@6.2 (5i(i]9M........♣..♣ #####...♣..# .#  #..♣.# #♣ .... #####..♣... #. #...#..♣♣.... #. i^......♣..♣♣...#.♣......# +##.#...♣♣ ...+........##.######♣@..#.#.....♣..)...# #♣..♣#.# .......................##.##P###.####iiij#7.2 (6ipiw♣♣... .......♣..♣ ♣. . ####...♣ ♣. .......#...# ♣. .....#  #..♣.# #♣. ..... ####..♣... #..#...#...♣♣♣.... #.♣......# .....♣..♣♣...#.♣i# ##.#...♣♣ ...+..@.....##.######♣...#.#.#....♣..)...# #iZ♣..♣.......#.#.............#...######.#.#.#..# i8....†................... .###..########P###.##### idz## ####### ##i8 @8.2 (7iiM÷........♣ ♣♣... ♣# .......♣..♣ ♣ ####...♣..# ♣i#.  #..♣.# #♣. ...... ####..♣... #..#...#...♣♣.... #.♣ .....♣..♣♣...#.♣ ##.#...♣♣ ...+.......#.######♣...#.#.# i͜.............♣..)...#♣#..#iU8#.##P###.#####i@9.2 (8i2i> .#(#..♣ ..#.#..#..♣♣... ♣.......# ......♣..♣ ♣...# ###...♣ ♣......... #...# ♣.......#.  #..♣.# #♣......... iW? ###..♣... #..#...#....♣♣♣.... #.♣.@....# ....♣..♣♣...#.♣......# #.#...♣♣ ...+........# #.######♣...#.#.#.i? 6...♣..)...# .# #♣..♣.......#.##.............i? #...######.#.#.#..#i? |..†...................iI B100.2 (9iP ib: M## #(# .#####..... ...♣ ..#.#..#..♣♣... ♣#.. ......♣..♣ ♣# ###...♣♣..# ♣.#.  #..♣.# #♣...... ###..♣... #..#@..#....♣♣.... #.♣.. ....♣..♣♣...#.♣ #.#...♣♣ ...+........##.#.###.#.#.#.1.2 (10.0)iԕ (# .#####.....♣ ..#.#..#....♣♣... ♣.......#..#..♣ ♣..# ##...♣ ♣..  #...# ♣.#..#  #..♣#♣... ##..♣... #..#...# ...♣♣♣.... #.♣..@...# ♣..♣♣...#.♣......# #...♣♣ ...+........# ....#.######♣...#.#.#......♣..)...#.♣..♣.......#.## .............#######.#.#.#..#iL [40m†...................2.2 (11i #(# .#####..... ♣ ..#.#..#.... ♣♣... ♣.#..#♣..♣ ♣.#.....♣ ♣..... #...# ♣.iY #..#. #..♣.# #♣...........#..♣... #..#...#.♣♣♣.... #.♣...@..# ♣..♣♣...#.♣......# #...♣♣ ...+........# ♣..)...#..#♣..♣.......#.##i .......#######.#.#.#..# i* A3.2 (12i3 ih #(# .#####..... ♣ ..#.#..#.... ♣♣... ♣.......#..##.♣..♣ ♣.........#..# ...♣ ♣.......... ...# ♣.......#..#. ..♣.# #♣...........#. ..♣... #..#...#.i ♣♣♣.... #.♣....@.# ♣..♣♣...#.♣......# ...♣♣ ...+........# ♣..)...#..#♣..♣.......#.##......#######.#.#.#..# i i $4.2 (13iT io] ###(# .#####...... ..♣ ..#.#..#.... ♣♣... ♣.......#..##..♣..♣ ♣.........#..# ♣ ♣.............# ♣.......#..#..♣.# #♣...........#... #..#...#@....... ♣♣♣.... #.♣......#.##### ♣..♣♣...#.♣......# #♣♣ ...+........##.######♣...#.#.#...♣..)...#..#♣..♣.......#.##.............#[37iq^ _m ...######.#.#.#..#ih i[i +5.2 (14ip i ## #(# .#####.....♣ ..#.#..#.... .. ♣♣... ♣.#..##.. ♣..♣ ♣.i [..#..# .♣ ♣........# ♣.#..#. ♣.# #♣.#. ♣... #..#...#..... #.♣......#.#####. ..♣♣...#.♣......### i ♣♣ ...+........# #.######♣...#.#.#i ♣..)...#..#♣..♣.......#.#i #.......# i A6.2 (15i i ;## ## #. .... #(# .#####....... ..♣ ..#.#..#.... . ia ♣... ♣.......#..##.. ♣..♣ ♣.........#..# . ♣ ♣............. # ♣.#..#.. .# #♣........@..#... ... #..#...#......... ♣.... #.♣......#.#####..iښ ...#.♣......### ♣♣ ...+........#######♣...#.#.#...♣..)...#..#i ♣..♣.......#.#.............#i A7.2 (16i iJ;  . ..#. . # #. ..... #(# .#####....... .... .♣ ..#.#..#.... . ... ♣.......#..##.. . ..♣ ♣...#..#. ♣..... ♣.......#.@#.. # #♣...........#... .. #..#...#.......... ... #.♣......#.#####.....#.♣......### ♣ ...+........# ######♣...#.#.#...♣..)...#..#[39;4i=c9m♣..♣.......#.#iIi0J+8.2 (17iPi1 ..#... .# . ..#.. . #. ..... . (# .#####....... .... ♣ ..#.#..#.... ...#  ♣.#..##.. ..# .♣ ♣.#..#....#iu♣..........@......# ♣.#..#......#  #♣...........#...#.. #..#...#............ ... #.♣......#.#####.......#.♣......### #...  ...+........# ..# i#####♣...#.#.# .....♣..)...#..#ii#iZS   water moccasin (wandering)Si,9.2 (18iia _A water moccasin comes into view.i2K >  You conjure some foxfire!iM i N v@vSSally target).iN f3-=10.0) iW iMZ 8 _The water moccasin hisses angrily.iBi>igi,i$i i4it §§@§§§v§SvYou conjure some foxfire! The foxfire hits the water moccasin.i}i.ir§v§@§v#§§§vS.-1i[§§§i< _The water moccasin is lightly wounded.iֲ §§§§You conjure some foxfire!  The foxfire hits the water moccasin but does no damage.i3,ig4Bi4,iJ6,i6iHAU §§@§v#§§§§Sv. The water moccasin is lightly wounded.  The foxfire hits the water moccasin.i6,iOv§v@.§#v..§S..i52-iD2iTh§§§ii _The water moccasin is moderately wounded.it i§v§@.v§vYou conjure some foxfire!  The foxfire hits the water moccasin but does no damage.i}1i2,ib2i:  §vS§. The water moccasin is moderately wounded.The foxfire hits the water moccasin!i),i  The water moccasin is severely wounded.i§.§@v§v#S§....ip@-3iW§§iN _Your foxfire dissipates.if §§@v§§You conjure some foxfire! The foxfire hits the water moccasin.ii i vv@...The water moccasin is severely wounded.iy &4i iJ < _You block the water moccasin's attack.i[ 9vvi. T1-5i iU u _You conjure some foxfire! The water moccasin barely misses you.i7iAStats the Arsonist..#... .#..Gargoyle of Vehumet ***.... ..#.. ....Health: 76/76 ========================#. ..... .....Magic: 21/24 =====================--- iB(# .#####....... ....AC: 20Str: 13 ♣ ..#.#..#.... ...# .EV: 10Int: 20 .. ♣.......#..##.. ..#SH: 4Dex: 10 .♣ ♣.........#vv#....#XL: 12 Next: 20% Place: Lair:1♣.........v@v.....#Noise: =--------  Time: 16115.2 (0.0)♣.......#.v#S.....#h) +1 war axe#♣...........#...#..Cast: Foxfire . #..#...#............ ... #.♣.....[iC932m.#.#####.... ♣...#.♣......### #...S   water moccasin (ally target)...+........#..# #####♣...#.#.#.. ....♣..)...#..#The water moccasin is severely wounded. _Your foxfire dissipates.You conjure some foxfire! The foxfire hits the water moccasin.  The water moccasin is severely wounded. _You block the water moccasin's attack. _You conjure some foxfire! The water moccasin barely misses you.iLiLiSiWc _There is not enough space to conjure foxfire!i2i=Stats the Arsonist..#... .#..Gargoyle of Vehumet ***.... ..#.. ....Health: 76/76 ========================#. ..... .....Magic: 21/24 =====================--- (# .#####....... ....AC: 20Str: 13 ♣ ..#.#..#.... ...# .EV: 10Int: 20 .. ♣.......#..##.. ..#SH: 4Dex: 10 .♣ ♣.........#vv#....#i=XL: 12 Next: 20% Place: Lair:1♣.........v@v.....#Noise: =--------  Time: 16115.2 (0.0)♣.......#.v#S.....#h) +1 war axe#♣...........#...#..Cast: Foxfire . #..#...#............ ... #.♣......#.#####.... ♣...#.♣......### #...i >MS   water moccasin (ally target)...+........#..# #####♣...#.#.#.. i6>'....♣..)...#..# _Your foxfire dissipates.You conjure some foxfire! The foxfire hits the water moccasin.  The water moccasin is severely wounded. iY>_You block the water moccasin's attack. _You conjure some foxfire! The water moccasin barely misses you. i|>D_There is not enough space to conjure foxfire!iFi6GiNiQc _There is not enough space to conjure foxfire!i  _The water moccasin barely misses you. _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire!  You miss the water moccasin.  The water moccasin is severely wounded.  The foxfire hits the water moccasin.ia niO vvv@v§The water moccasin is almost dead.The foxfire hits the water moccasin.i] i i i i*   The foxfire hits the water moccasin.  The water moccasin is almost dead.The foxfire hits the water moccasin.  The water moccasin is almost dead.  The foxfire hits the water moccasin.  You kill the water moccasin!i;0 §§v#.i i §§§@§§§#.§§...#.§v§§vi S2=1iQ 6.8 (1.6 i w§§§§§i Z _Vehumet accepts your kill.izK ..#... .#... ..#.. ...... #. ..... ...... # .#####....... ..... iK B ..#.#..#.... ...#..# . ♣.......#..##.....# ♣ ♣..#§§#....#  ♣.§.§.....# ♣.......#§§#@§....# i0L $#♣.§...#.§.#...#..#...#v.......§..iL 5. #.♣......#.#####.§v#.♣......### #... ...+........# ..## ####♣...#.#.# . ...♣..)...#.♣.......#.##i_V iV i^ if ..........#.....§.§if ~3==-70 i,m <§i;p Q _Your foxfire dissipates. x2i` j§-i ;§ik d..8i! i i u4==9.8 (2i$ i2 a.#... ..#. ..#.. ......  #....... ..#####....... ........  ..#.#..#.... ...#  ♣.......#..##.....# ♣.#..#....# ♣............@....# ♣.#..#......# #♣...........#...#  #..#...#......... #.♣......#.#####.....#.♣......### #..... ..+........# ..## ###♣...#.#.# ....)...#..# ..i; A20.8 (3iA iv  .. ....#... ....#. ..#..##...... .Y #...........#####...................#.#..#....#...#♣.......#..##.....# ♣.........#..#@...# ♣..........# ♣.#..#......#  #♣...........#...#....  #..#...#..............  #.♣......#.#####..Y   yak (asleep)#.♣### #..... .+........# ..##.# ##♣...#.#.# ....i% i kk   rime drake (wandering)i +1.8 (4i? i V _A yak comes into view.iVi.kvvkally target)ija3-=2.8 (1ii|/ _You conjure some foxfire!idii:ii,iii '.v§§§§§v§§vv, ally target)i @-3i\ {§§§§§i / _You conjure some foxfire!i  You conjure some foxfire!iR i i iN i i  §§ v§§#.v§..v§§v§§§§§§YThe yak bellows! You hear a trumpeting! You hear a bellow!iԑ ,ip ,i i i i} Q  The foxfire hits the yak but does no damage.i ,i  YY.§.k.Y§..v§§#v§§v§§§YY 3 yaks (1 ally target)i k   rime drakeA yak comes into view. x2  The foxfire hits the rime drake.i" ,i# iP. Y§§ Y...k.Y..v...#§vvv.§§§§§..§§§i/ .=4ic7 §§§§§§§§i8 8 _The rime drake is lightly wounded.i,i §vv.#§§§v.§§§§§§§ (ally target)You conjure some foxfire! The foxfire hits the rime drake.iV,i §.v§.§§§§The rime drake is moderately wounded.The foxfire hits the rime drake but does no damage.i-,iBi'i|i/iGiizi .Y§v§ .§..YY.§§§..§§#v§§§§§  The rime drake is moderately wounded.The foxfire hits the yak.i2,i=.Y... .§..YY.§§§v.§§#..§§v..v.....i>\2--5iHl§§§§imL1 _The yak is lightly wounded.i,iO §§vv§2You conjure some foxfire! The foxfire hits the yak.i >niEH §§§v§§#v§§§§The yak is lightly wounded.  The foxfire hits the yak.i,iii`iv §..vYk§§#§§§k   rime drakeThe yak is lightly wounded.  The foxfire hits the yak.iR,iRiWm  The yak is moderately wounded.iaY.Y...Y...§Y..#§.v§§§vY 4 yaks (2 ally target)iMbH--6i^jT§§i/nV _A yak comes into view.i3i; v§§§§v§§§You conjure some foxfire! The foxfire hits the yak.iTiiiiSiw@  The yak is lightly wounded.i7iv .Y.. YY....vk§Y   elephant (trample, distracted)YYY 3 yaks (1 ally target)i%k   rime drakeAn elephant comes into view.The foxfire hits the rime drake.iY##♣...#.#.#....The yak is almost dead.i5>The flame wave engulfs the elephant!  The elephant is heavily wounded.The flame wave engulfs the yak!  ia>lThe yak is severely wounded.The flame wave engulfs the yak!iThe flame wave engulfs the elephant!  The elephant is heavily wounded.  The flame wave engulfs the yak!  The yak is severely wounded.  The flame wave engulfs the yak!  The yak is almost dead.iz  (Press . to intensify the flame waves.)  The yak gores you but does no damage. The elephant tramples you!ib[  You hold your ground! You block the elephant's attack.i٩Y.Y..YYYYY...iߪ26----10/24=6.8 (1iiڸ> _The yak gores you but does no damage. x2i  Casting: Flame Wave (safe; 1% risk of failure)  ii \Confirm with . or Enter, or press ? or * to list all spells.iP]  Stats the Arsonist .. .....#...  Gargoyle of Vehumet ***...i] ..#... ....#... .  Health: 26/76 ========---------------- . ..#..##...... ..  Magic: 6/24======------------------ #...............Y.  AC: 20Str: 13  .#####.......*****§Y...  EV: 10i ^Int: 20  ..#.#..#....#***#*.#  SH: 4Dex: 10 i5^  ♣.......#..##YYYY*#  XL: 12 Next: 26% Place: Lair:1  ♣.........#.§#@Y**#  Noise: ======---  Time: 16136.8 (0.0) ie^c ♣..........*******#  h) +1 war axe  ♣.......#..#******#  Cast: Foxfire i^ #♣..........*#***#*...  Wave  #..#...#...............  #.♣......#.#####.......  YYY 3 elephants (trample) i^.#.♣......### #......  YYYY 4 yaks .+........# ..##.# ##♣...#.#.# .... i^You hold your ground! You block the elephant's attack. _The yak gores you but does no damage. x2  i_xCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  i6_WPress: ? - help, Dir - look around, f - activatei  Stats the Arsonist .. .....#...  Gargoyle of Vehumet ***... ..#... ....#... .  Health: 26/76 ========---------------- . ..#..##...... ..  Magic: 6/24======------------------ #...............Y.  AC: 20Str: 13  .#####............§Y...  EV: 10Int: 20  ..#.#..#....#...#..#  SH: 4Dex: 10  ♣.......#..##YYYY.#  XL: 12 Next: 26% Place: Lair:1  ♣.........#.§#@Y..#  Noise: ======---  Time: 16136.8 (0.0)  ♣.................#  h) +1 war axe  ♣.......#..#......# iS Cast: Foxfire  #♣...........#...#....  Wave  #..#...#...............  #.♣......#.#####.......  YYY 3 elephants (trample) .#.♣......### #......  YYYY 4 yaks .+........# ..##.# ##♣...#.#.# .... Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak!  You kill the yak!iVehumet accepts your kill.  The flame wave engulfs the elephant but does no damage.  The elephant is heavily wounded.  The flame wave engulfs the yak!  You kill the yak!  Vehumet accepts your kill.i  You feel your power returning. The flame wave engulfs the yak!  You kill the yak!i .. .....#...  ..#... ....#... .  . ..#..##...... ..  .........Y.  ...  .#  i###Y.#  @#..#  ......###..#  .#..#  .......  .............  #.#####....... ### #...... Y   yak ..##.# iKi  Vehumet accepts your kill.i#N  (Press . to intensify the flame waves.)  The elephant tramples you but does no damage.iNi*XY..Y††Y.Y...i^7/778==307.8 (1igikV _The elephant closely misses you.iIs  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.il  Stats the Arsonist .. .....#...  Gargoyle of Vehumet ***... ..#... ....#... .  Health: 27/77 ========---------------- . ..#..##...... ..  Magic: 4/24====-------------------- i)m#..............Y..  AC: 20Str: 13  .#####.......*****§....  EV: 10Int: 20  ..#.#..#....#***#Y.#  SH: 4inmGDex: 10  ♣.......#..##**Y**#  XL: 12 Next: 30% Place: Lair:1 im ♣.........#.§#@Y**#  Noise: ======---  Time: 16137.8 (0.0)  ♣..........*******#  h) +1 war axe  ♣.......#..#******#  Cast: Foxfire  #♣..........*#***#*...  Wave  #..#...#...............  #.♣......#.#####.......  YYY 3 elephants (trample) iBn.#.♣......### #......  Y   yak .+........# ..##.# ##♣...#.#.# .... itn{The elephant tramples you but does no damage. _The elephant closely misses you.inCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.inRestarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei5 Stats the Arsonist.. .....#...Gargoyle of Vehumet ***.....#... ....#... .Health: 27/77 ========----------------. ..#..##...... ..Magic: 4/24i+6 ====--------------------#..............Y..AC: 20Str: 13  .#####............§....EV: 10Int: 20..#.#..#....#...#Y.#SH: 4iW6 Dex: 10♣.......#..#####..#XL: 12 Next: 30% Place: Lair:1i6 s♣.........#.§#@#..#Noise: ======---  Time: 16137.8 (0.0)♣............###..#h) +1 war axei7 ♣.......#..#......#Cast: Foxfire  #♣...........#...#....Wave #..#...#...............#.♣......#.#####.......iM7 YYYY 3 elephants (trample) .#.♣......### #......Y   yak .+........#iu7 [..##.# ##♣...#.#.#....i7 Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  i7 Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant!  i7 lThe elephant is almost dead.The flame wave engulfs the yak!i Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the elephant!  The elephant is almost dead.  The flame wave engulfs the yak!  The yak is heavily wounded.ih ~  (Press . to intensify the flame waves.)i% .Y.††YYY...i ]65=8.8 (1i iM _You block the elephant's attack. x2; The yak gores you.iB&  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iC  Stats the Arsonist .. .....#...  Gargoyle of Vehumet ***... i..#... ....#... .  Health: 26/77 ========---------------- . ..#..##...... ..  Magic: 1/24=----------------------- #.................  AC: 20Str: 13  .#####.......*****§Y...  EV: 10i_BInt: 20  ..#.#..#....#***#*.#  SH: 4Dex: 10  ♣.......#..##**YY*#  XL: 12 Next: 30% Place: Lair:1  ♣.........#.§#@Y**#  Noise: ======---  Time: 16138.8 (0.0)  ♣..........*******#  h) +1 war axe  ♣.......#..#******#  Cast: Foxfire  #♣..........*#***#*...  Wave  #..#...#...............  #.♣......#.#####.......  YYY 3 elephants (trample) i.#.♣......### #......  Y   yak .+........# ..##.# ##♣...#.#.# .... (Press . to intensify the flame waves.) _You block the elephant's attack. x2; The yak gores you.  iCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iRestarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateiRD  Stats the Arsonist .. .....#...  Gargoyle of Vehumet ***... ..#... ....#... .  Health: 26/77 ========---------------- . ..#..##...... ..  Magic: 1/24=----------------------- #.................  AC: 20iDdStr: 13  .#####............§Y...  EV: 10Int: 20  ..#.#..#....#...#..#  SH: 4Dex: 10  ♣.......#..##††YY.#  XL: 12 Next: 30% Place: Lair:1  ♣.........#.§#@Y..#  Noise: ======---  Time: 16138.8 (0.0)  ♣.................#  h) +1 war axe  ♣.......#..#......#  Cast: Foxfire iFM #♣...........#...#....  Wave  #..#...#...............  #.♣......#.#####.......  YYY 3 elephants (trample) .#.♣......### #......  Y   yak .+........# ..##.# ##♣...#.#.# .... Restarting spell: Flame Wave (safe; 1% risk of failure)  iFEPress: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant!  You kill the elephant!Vehumet accepts your kill.Vehumet offers you knowledge of Sticky Flame.iIM/  --more--i) i2   .. .....#...  ..#... ....#... .  . ..#..##...... ..  i-3 ...........  ...  .#  ###Y.#  @#..#  ......###..#  ie3 .#..#  ....i3 {...  .............  i3 Z#.#####....... iT4  2### #......   ..##.#   Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the elephant!  i4 You kill the elephant!  Vehumet accepts your kill.offers you knowledge of Sticky Flame.The flame wave engulfs the yak!i |  The yak is almost dead.i  .Y††Y.Y...(Press . to intensify the flame waves.)ig 239.8 (1ig iw Q _The yak closely misses you.i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i># i# i, iE0 e _You don't have enough magic to cast this spell.io.. .....#.....#... ... ..#..##...... ..i8 #..................#####............§.... ..#.#..#....#...#Y.#  ♣.......#..##††Y. ♣.........#..#.Y..# ♣............@....# ♣ipT#..#......##♣.....#...#.... #..#...#............... iQ_. #.♣......#.#####....... ..#.♣......### #...... ..+..# ..##.# ###♣...#.#.# .... ..♣..)...#..# ..ii,iai.†YY†Yi\72=------40i+i: _You stop channelling waves of flame.i0  .. .....#... ..#... ....#... . ....#..##...... .. #.....i 3.... # .#####......§.... ..#.#..#....#...#..# . ♣.......#..##†††Y.# ♣ ♣i0 .#..#Y†..# ♣.Y...#i  ♣.#..#......# #♣...........#...#.... #..#...#.............. .i . #.♣......#.#####........#.♣......### #.......+........# ..##.##♣...#.#.# ie .... ...♣..)...#..# ..i# iq iY i NY..YYi% |3==------1i iE iz .. .....#... ..#... ....#... . ....#..##...... .. #................. (# .#####................. ♣ ..#.#..#....#...#..# .i. ♣.#..##††Y..# .♣ ♣.#..#.†..# ♣.YY...# ♣.#..#......# #♣...........#...#.... . #..#...#...............i. #.♣......#.#####... ♣...#.♣......### #......   elephant  ...+........# ..##.##♣...#iK.#.# .... ....♣..)...#..# ..i0i,i%S†YYY.i%_Y 2 elephants (trample)i#&&2il1i5i # .. .....#... ##..#... ....#... . # ....#..##...... .. # #......... #(# .#####.......... iU .♣ ..#.#..#....#...#..#. ♣.#..##†††..# ..♣ ♣.#..#Y†..# ♣.YY....# ♣.#..#......# # #♣...........#...#.... .i . #..#...#............ #.♣......#.#####i ....♣...#.♣......### #...... iQ p♣ ...+..# ..##.##♣...#.#.# .... .....♣..)...#..# ..i i i  The elephant attacks as it pursues you!  The elephant tramples you but does no damage.i T.Y.YYiU n4===i 3i i/ U _The elephant barely misses you.i|3.# # #.. .........#.. .# #..#...#....#... . ## ....#..##...... .. ## #................. .#(# .#####.................♣ ..#.#..#....#...#..# i 4♣... ♣#..##†††..# ♣..♣ ♣#..#.†..# ♣ ♣....Y.Y....# ♣.......#..#Y.....# # #♣.....#...#iy4 #..#...#................ #.♣......#.####. .♣♣...#.♣......### #...... i4♣♣ ...+........# ..##.# .######♣...#.#....i'8i8,iAY.Y..   elephantiBH8-4iIiuLig, ##.. .........#... ..##..#...#.# ....#..##...... .. .## #................. ..#(# .#####..... ...♣ ..#.#..#....#...#..# ♣♣... ♣.......#..##††† i- .♣..♣ ♣...#.Y#.†..# .♣ ♣.Y.Y.....# .# ♣#..#......# ♣.# #♣.....#...#.... ♣... #..#...#............... ♣♣.... #.♣......#.#####....... ..♣♣...#.♣......### #......Y 2 elephants (trample) ...+........# ..##.# #.######♣...#.#.# ..........♣..)...#..# ..i5. i1 i2 ij5 i@ UY.Y.Y.iA X5==-iA 5iL i O ij..##..#...#.# ....#..##...... .. ..## #........... .i/[..#(# .#####.....♣ ..#.#..#....#...#..# ♣♣... ♣.......#..##††† ..♣..♣ ♣...#Y.#.†..# ..♣ ♣Y.Y......# ..# ♣i#..#......# .♣.# #♣.....#...#.... .♣... #..#...#...............♣♣.... #.♣......#.#####i...♣♣...#.♣......### #......i ...+........# ..##.# .#.######♣...#.#.#i  .... ........♣..)...#..# ..♣..♣.......#.##iiSiiM.Y.Y.iw6===6ii5a _The elephant attacks as it pursues you! You block the elephant's attack. x2i^# ....#..##...... ...## #.............#(# .#####........♣ ...#.#..#....#...#..# ♣♣... ♣.......#..##†††..♣..♣ ♣iL_...#..#.†..#.♣ ♣Y.Y.......#.# ♣.#.Y#......#♣.# #♣.....#...#.... ..♣... #..#...#...............♣♣.... #.♣......#.#####. .♣..♣♣...#.♣......### #...... i`)...♣♣ ...+........# ..##.##.######♣...#.#.# ....    elephant........♣..)...#..# ..Y   yak♣..♣.......#.##.......iYbijil  The elephant attacks as it pursues you!  The elephant tramples you but does no damage.iw...Y#Y.YY 2 elephants (trample)iyR9=7iĂiF _The elephant trunk-slaps you but does no damage.iZ.## #.............#(# .#####...♣ ...#.#..#....#...#..# ♣♣... ♣.......#..##†††..♣..♣ ♣...#..#.†..# #...♣ ♣.........# #...# ♣Y#Y.#......# #..♣.# #♣........Y..#...#.... #..♣... #..#..@#...............i♣♣.... #.♣......#.#####. ..♣..♣♣...#.♣......### #...... #...♣♣ ...+........# ..##.##.######♣...#.#.# ....i_........♣..)...#..# ..♣..♣.......#.## .......#######.#.#.#..#iiiix.#.Y.YYif7==-i 8iii d..#(# .#####..♣ ...#.#..#....#...#..# ♣♣... ♣.......#..##†††..♣..♣ ♣...#..#.†..# ##...♣ ♣.........#  #...# ♣#..#......# ip d #..♣.# #♣.....Y.YY..#...#.... ##..♣... #..#...#.............. ...♣♣♣.... #.♣..@...#.#####.♣..♣♣...#.♣......### # .#...♣♣ ...+..# ..## ....#.######♣...#.#.# ....i ........♣..)...#..# ..i ♣..♣.......#.## ........#i) ######.#.#.#..#†...................ic i i #..Y   elephantY   yaki @-9i i i3&..♣ ...#.#..#....#...#..#♣♣... ♣.......#..##†††..♣..♣ ♣...#..#.†..# ###...♣ ♣.........#  #...# ♣.#..#......# #..♣.# #♣.....Y.Y...#...#... ###..♣... #..#...#Y........ ....♣♣♣.... #.♣......#.#####.♣..♣♣...#.♣.@....### # #.#...♣♣ ...+..# ..## .....#.######♣...#.#.# ...i6'........♣..)...#..# .. #♣..♣.......#.##..............#Y 2 elephants (trample)######.#.#.#..#†................... ###..########P###.#####icDBiKt.Y.Y#.YiLu30=8==iQM 50iVXi![i* ♣♣... ♣.......#..##†††..♣..♣ ♣.........#..#.†..# i+####...♣ ♣...........#  #...# ♣.......#..#......# #..♣.# #♣......Y....#...#.. ####..♣... #..#..Y#......... .....♣♣♣.... #.♣....Y.#.#####.♣..♣♣...#.♣......### # ##.#...♣♣ ...+..# ..# ......#.######♣...#.#.# ...........♣..)...#..# i`,@#♣..♣.......#.## .........######.#.#.#..#†...................###..########P###.##### #### ### ##iI#Y..YY.9==1i ..♣..♣ ♣...#..#.†.. #####...♣ ♣...........  #...# ♣.......#..#...... #..♣.# #♣.....Y.....#...#. #####..♣... #..#...#......... ......♣♣♣.... #.♣..YY..#.#####i .♣..♣♣...#.♣......### # +##.#...♣♣ ...+..# .......#.######♣@..#.#.# ..........♣..)...#..# #♣..♣.......#.## ........#######.#.#.#..#ii †................... #.###..########P###.##### ### #### ### ## 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i, i ig.Y.YY i\F1== i5 i iz iC..## #.. ♣# .## #..♣.# #♣.....# .########..♣... #..#...#........♣♣♣.... #.♣......#.####.......♣..♣♣...#.♣.Y....### ....+##.#...♣♣ ...+........#§#.#.######♣Y..#.##.......♣Y.)...#..##.......♣.@♣.......#.##...............#.....######.#.#.#..# .........†................... #####.###..########P###.######## ####### ##  i( ia*m322==6 i1 i3 iVA.P######...♣ ♣.... ...## #.. ♣# ..## #..♣.# #♣.....#########..♣... #..#...#........♣♣♣.... #.♣......#.### iB.......♣..♣♣...#.♣.Y....###...+##.#...♣♣ ...+........#§##.######♣Y..#.##...........@..♣Y.)...#..##♣..♣Y#.##...............#.....######.#.#.#..# ..........†................... ######.###..########P###.#####Y   elephant (trample)### ####### ## iF iF iYY.YY   yak7 ii] i .P######...♣ ♣.## #...# ♣.#..#.## #..♣.# #♣..##..♣... #..#...#...♣♣♣.... #.♣......#...♣..♣♣...#.♣.Y....###.+##.#...♣♣ ...+.#.§#.#.######♣Y..#.#.#.# i .Y♣Y.)...#..#.#.♣..♣.Y.....#.##...............#..######.#.#.#..#.†.......#.###..########P###.##### ### #### ### ## 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it x.....######.#.#.#..# Y   elephant  #............†..................  #.#######.###..########P###.####### ####### ## i~  i 9Y. i &1 iR  ie  iO< i = iD iF i  ##.♣♣... ♣. #.....).........♣..♣ .#♣ #.....P######...♣ ...♣ #.....## #...# #.♣ ♣.  ##....## #..♣.#♣..♣#♣  #.....##..♣......#..#...#  ##..♣♣♣.... #.♣...... #.♣..♣♣...#.♣.Y.... #.+##.#.@.♣♣ ...+. #.....§#.#.######♣Y..#.#. #......#...Y..Y.♣..)...# #.#.......♣..♣Y......#.  #.......  ##...######.#.#.#.. #.†.... #.# i .###..########P###.  ### #### ### ## ir , i Y.YY   yak i 4=5==2 i%  i7 i3  (†÷........♣ ...#.##..............♣♣... ♣ #.....).........♣..♣ .#♣ #.....P######...♣ ...♣ #.....## #...# #.♣ ♣ ##....## #..♣.#♣..♣#♣..... ########..♣......#..#...##.♣♣♣.... #.♣. #............@♣..♣♣...#.♣.Y #.......+##.#...♣♣ ...+...... #.....§#.......#Y######♣Y..#.# #......#....Y.Y.♣..)...# #.#♣..♣Y# ..............#..........######.#.#.# #............†[0i7 y;10m................#.#######.###..########P###.##Y.Y.6==3i i\M÷<.#(# .####.(†÷........♣ ...#.##.♣♣... ).........♣..♣ .#P######...♣ ...i  #.....##.# #.♣ #....## #..♣.#♣..♣#♣...........########..♣......#..#...##♣♣♣.... #.♣........♣..♣♣...#.♣.Y..+##.#..Y♣♣ ...+.......#.....§#.......#.######♣Y..#.##.........Y..♣.. .......i...#.....†.... iY.Y   elephant (trample)4iGii#:#....###### ÷<........#(# .####.(†÷........♣ ...#.##.♣♣... ).........♣..♣ .#P######...♣ ... #.....##.# #.♣ #....## #..♣.#♣..♣#♣...........########@.♣......#..#...#i:H#♣♣♣.... #.♣........♣..♣♣...#.♣.Y..+##.#.Y.♣♣ ...+.......§#.......#.######♣Y..#.#.........Y..Y.♣..) #.........#.......♣..♣Y#...........i:I............#....######.#.#.#i=iG:Y.iHn57==iI5iOiQi o #.........#.#....####.......## ÷<........#(# .####.(†÷........♣ ...#.##.♣♣... ).........♣..♣ .#P######...♣ ... #.....##.# #.♣ # #@.♣.#♣..♣#♣...........########..♣......#..#...##........♣♣♣.... #.♣.........Y♣..♣♣...#.♣.Y..+##.#...♣♣ ...+.......§#.......#.######♣Y..##.........Y..Y.♣..) #...#.......♣..♣Y#.............Y.YY   yak6i i i4iiiNkO#.## #.........#.#....####.......## ÷<........#(# .####.(†÷........♣ ...#.##.........♣♣... i7l).........♣..♣ .#P######...♣ ... #.....##.# #.♣ # #..♣.#♣..♣#♣...........########..♣......#..#...##..Y♣♣♣.... #.♣........♣..♣♣...#.♣.Y..+##.#.Y.♣♣ ...+.......§#.......#.######♣Y..##.........Y..Y.♣..) ##♣..♣Y#iliniroimy\Y.Y.i%zT8==i}z7i‰i|i D# #...## #.........#.#....###### .÷<..#(# .####.......(†÷........♣ ...#.##i֓ L.........♣♣... ).........♣..♣ .#P######@..♣ ... #.....##.# #.♣ # #..♣.#♣..♣#♣...........########Y.♣......#..#...##.♣♣♣.... #.♣.......Y♣..♣♣...#.♣.Y..+##.#...♣♣ ...+.......§#.......#.######♣Y..##...Y..Y.♣..)iڗ iX i \Y.Y.i q9==8i i iW #....#....#......#  #....#....#.....## # #....#....#......### #.........#.....##  ##....###### # #.÷<..#(# .##### (†÷........♣ ...#.##.....♣♣... ♣ #.....).....@...♣..♣ .#♣ #.....P######...♣ ...♣ #.....## #...# #.♣ ♣ ##....## #Y.♣.#♣..♣#♣..... ########..♣......#..##..Y♣♣♣.... #.♣. #iX$.......♣..♣♣...#.♣.Y #.......+##.#...♣♣ ...+...... #.....§##.######♣Y..#.ik\i\iGg`Y.Y.igZ6=9iiriuii #.........## #....#....#......#  #....#....#.....## # #....#....#......### #.........#.....##  ##....####il;# # #.÷<#(# .##### (†÷........♣ ...#.##.....♣♣... ♣ #.....).........♣..♣ .#♣ #.....P######...♣ ...♣i #.....## #Y..# #.♣ ♣ ##....## #..♣.#♣..♣#♣. ########Y.♣......#..##..♣♣♣.... #.♣... #i7.......♣..♣♣...#.♣.Y #.......+##.#...♣♣ ...+....iݿi?Y.ils20==70iivi5 #....######.....###### # #.........#.....## #....#....#......#  #....#....## i  #....#....#......## #.........#.....##  ##....#####  #.÷<#(# .### (†÷@.......♣ ...##.....♣♣... ♣ #.....).........♣..♣ .#♣ #.....P######Y..♣ ...♣ #.....## #...# #.♣ ♣ ##....## #..♣.#♣..♣#♣. #.....########Y.♣......#..##.♣♣♣.... #.♣. #.......♣..♣♣...#.♣.YiS ,i Y.YY   yak1ip( i+ i #P.................##.###.##....######.....###### # #.........#.....## #....#....#......# #....#....#.....##  #....#....#......# #.........#.....## ##....#####  #.÷<#(# .### (†÷........♣ ...#i#..............♣♣... ♣ #.....).....Y...♣..♣ .#♣ #.....P######...♣ ...♣ #.....## #Y..# #.♣ ♣ ##....## #..♣.#♣..♣#♣. #.....########Y.♣......#..##.♣♣♣.... #.♣.i",i)/_Y.Y.i/7=1==2i9i;iv #P.##.###. ##....######.....######  #.........#.....## #....#....#......# #....#....#.....## #....#....#......# #.........#.....## ##....####.##i*w #.÷.#(# . #.(†÷.♣ ... ##.Y...♣♣... ♣ #.....).♣..♣ .#♣ #.....P######Y..♣ ...♣ #.....## #...# #.♣ ♣ ##....## #..♣.#♣..♣#♣ #.....iw#Y.♣......#.. ##.♣♣♣.... #.♣iz,i ^Y.Y.iR2==i3i:i d _There is a staircase back to the Dungeon here.iiKA staircase back to the Dungeon. A staircase leading back up to the familiarity of the dungeon. While standing here, you can traverse the staircase with the < key. You can viewithe location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.iY iv #P.................##.###. Stats the Arsonist##....######.....######Gargoyle of Vehumet ***...#.........#.....##Health: 37/77 ===========-------------#....#....#......#Magic: 22/24 ======================--#....#....#.....##AC: 20Str: 13#....#....#......#EV: 10Int: 20#.........#.....##SH: 4Dex: 10##....####.......##XL: 12 Next: 33% Place: Lair:1iZw #.......÷@........#(# .## Noise: ---------  Time: 16173.8 (1.0)#.......(†÷Y.......♣ ... h) +1 war axe##..............♣♣... ♣. Cast: Foxfire#.....).....Y...♣..♣ .#♣.#.....P######...♣ ...♣.#.....## #...# #.♣ ♣. Y   elephant (trample)iw >##....## #..♣.#♣..♣#♣. Y   yak#.....########Y.♣......#..##.............♣♣♣.... #.♣ _The elephant barely misses you. _The elephant attacks as it pursues you! You block the elephant's attack. x2  The elephant attacks as it pursues you!  The elephant tramples you but does no damage. _The elephant trunk-slaps you but does no damage. _There is a staircase back to the Dungeon here.iXy i iC i iN ^Y.Y.i -4 _i i ###........#..[.#..#... ..#........#'#+##...........#.... ..#..).....#+#'#[...#.... ..#...)......#######...#....#.... ###....))...#...≈...#..#....#..## ....<...)<....#...#.........#..#. ........)....##PP.##........####. ...........#.........#.#.........i Dungeon:10 ...........#≈.P.@...≈#.#......(.. ...........#..P..÷...#.#...... .............##...##...#........ ..............#...#....#........ ##########..#...≈...#....######## ....)...).)..#######.....#......# ................#........#......# ...[............#........#......#  ....##########..#........#......# iV i i t83=6.3 (2.5 i iU E _You climb upwards. Welcome back to the Dungeon! iΜ N_There is a staircase to the Lair here.i‘3iXiic/0.0io4==7.3 (1iinX _You start resting. Magic restored.i 3i in i9=i, i= ,i i ,i i^ O=iD i b40=iS i' ,i i ,i, i O1i i: ,i is ,i# i i S2=i i[ ,i i ,i i7 a3=i i ,iw i+ ,i i i 94i+ iE ,i i@ ,i i i S5=i! i~$ ,i& i) ik) i* i . iy. K6=i2 Bir4 i6 i27 i8 i; 97iB< i= i@ i@ iFB ilE ,iG iI iUJ iK ihN iN 98iHP iR iS iT iZW ,i9Y ix d9=50=1i| Bi) ,iY i: i S2=iׅ i ,iw i[ i2 iu i 93i] (=i۟ i i i7 i| ,i& i iH 94i i i% i iԷ ,iҹ i% z55=i i i} i ,ib i Bi i W6=i< i ,ie i ,i i iW %7iu i ,iz i1 ,iw i a8=iN i` ,i i ,iy i k9=i2 i ,i5 iM ,i i iU &60i i i i* i ,i i a1=i" iL& ,iT( iv, ,i4 i8 i9 U2=i; iS@ ,iA iF ,iH iqL iFM %3ifO iS ,iX i] ,iN_ id ,ie ig ;4iCi i}n ,in ir ir it i.y iZz D5=i{ iI ,i: iŇ ,i5 iŌ i@ U6=i i ,iݕ i۟ 7i ,i i~ ,i if a8=i i ,i8 i ,i i# 9=i ,i i ,i i iN &70iv i Bi i i i i K1=if i ,i iv ,i i ,iY i k2=i i ,i@ iH ,iV i ;3iv i ,i!! it& ,i1' i* a4=iK, i/ ,i1 i4 ,i5 i{9 i9 N5=i:; id> ,i@ iB i!C iD iKG ;6iH iK ,iM iP ,irR i` _ _You start resting.i 29619.0)7=7.3 (120  _HP restored.iiȤ Spells (Memorise)TypeFailure Level  a - Sticky FlameFire/Alchemy2% 4b - Mercury ArrowConjuration/Alchemy1%2  c - Inner FlameHexes/Fire1%3  d - Volatile BlastmotesFire/Translocation1%3  e - SlowHexes12%1  f - Construct Spike LauncherForgecraft17%2  g - Lesser BeckoningTranslocation17%2  h - Confusing TouchHexes34% 3  i - Launch Clockwork BeeForgecraft34% 3  j - Maxwell's Portable Piledriver Translocation34% 3  k - Teleport OtheriOTranslocation34% 3  l - Conjure Ball LightningConjuration/Air50% 6  m - Lee's Rapid DeconstructionEarth58% 5  n - Awaken ArmourEarth/Forgecraft75% 4  o - Cigotuvi's PutrefactionNecromancy/Air75% 4  p - Eringya's Surprising Crocodile Summoning75% 4  q - Vhi's Electric ChargeTranslocation/Air75% 4  r - Hoarfrost CannonadeIce/Forgecraft97% 5  s - Gell's GavotteTranslocation100% 6  t - Sculpt SimulacrumIce/Alchemy100% 6  u - Summon Cactus GiantSummoning100% 6 17 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiU6 ix? iH Y###........#..[.#...........#.... Stats the Arsonist ..#........#'#+##...........#.... Gargoyle of Vehumet ***... ..#..).............#+#'#[...#.... Health: 77/77 ======================== ..#...)......#######...#....#.... Magic: 24/24 ======================== ###....))...#...≈...#..#....#..## AC: 20Str: 13 ....<...)<....#...#.........#..#. EV: 10Int: 20 iI 5........)....##PP.##........####. SH: 4Dex: 10 ...........#.........#.#......... XL: 12 Next: 33% Place: Dungeon:10 ...........#≈.P.@...≈#.#......(.. Noise: ---------  Time: 16297.3 (0.0) ...........#..P..÷...#.#......... h) +1 war axe .............##...##...#......... Cast: Foxfire ..............#...#....#......... ##########..#...≈...#....######## ....)...).)..#######.....#......#  i&J /................#........#......#  ...[............#........#......#  ....##########..#........#......#  _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _You start resting. Magic restored. iJ F_You start resting. _HP restored.i T i key. You can viewthe location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.Hinr Hi܎ ###........#..[.#...........#.... Stats the Arsonist ..#........#'#+##...........#.... Gargoyle of Vehumet ***... ..#..).............#+#'#[...#.... Health: 77/77 ======================== ..#...)......#######...#....#.... Magic: 24/24 ======================== ###....))...#...≈...#..#....#..## AC: 20Str: 13 ....<...)<....#...#.........#..#. EV: 10Int: 20 ........)....##PP.##........####. SH: 4Dex: 10 ...........#.........#.#......... XL: 12 Next: 33% Place: Dungeon:10 ...........#≈.P.@...HiЏ ≈#.#......(.. Noise: ---------  Time: 16297.3 (0.0) ...........#..P..÷...#.#......... h) +1 war axe .............##...##...#......... Cast: Foxfire ..............#...#....#......... ##########..#...≈...#....######## ....)...).)..#######.....#......#  ................#........#......#  ...[............#........#......#  ....##########..#........#......#  _Okay, then.This spell is dangerous to cast! _Okay, then. _Okay, then. _Okay, then. _Okay, then.Hi Hi Hi 28.3 (1 _Hi Hi  #P........##.### ##....######.....######  #.#.....##  #....#....#......#  #....#....#.....##  #....#....#......#  Hi #.........#.....##  ##....####.......## Lair:1 #.......÷@..Y.....#(# .## #.......(Y÷........♣  ##..............♣♣... ♣ #.....).........♣..♣ .#♣ #.....P######...♣ ...♣. Hik #.....## #...# #.♣ ♣. Y   elephant (trample) ##....## #..♣.#♣..♣#♣. Y   yak #.....########Y.♣......#..Hi,q ##.............♣♣♣.... #.♣Hi^Hi9Hiw _Okay, then. _ You climb downwards. Welcome back to the Lair of Beasts!  The elephant tramples you but does no damage.Hi?DY..Ii4=9.8 (2.5 Ii _You block the elephant's attack. _There is a staircase back to the Dungeon here.Iii+  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ji  *  yak (combustible)Flames lash the yak.  The yak is moderately wounded.Ji" YThe yak's fire resistance burns away.  The elephant tramples you but does no damage.Ji4-2--====300.8 (1.0 JiJiMn _The elephant trunk-slaps you. The yak barely misses you.Ki(  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Liq #P.................##.###. Stats the Arsonist ##....######.....######  Gargoyle of Vehumet ***... #.........#.....##  Health: 74/77 =======================- #....#....#......#  Magic: 18/24 ==================------ #....#....#.....##  AC: 20Str: 13 #....#...*#......#  EV: 10Int: 20 #........*#*....##  SH: 4Dex: 10 ##....####***....##  XL: 12 Next: 33% Place: Lair:1 #.....***@Y**.....#(# .## Noise: ====-----  Time: 16300.8 (0.0) #.....***Y***......♣ ... h) +1 war axe ##....*******...♣♣... ♣.i9;49m Cast: Foxfire #....*******....♣..♣ .#♣. #.....P######...♣ ...♣. #.....## #...# #.♣ ♣. Y   elephant (trample) ##....## #..♣.#♣..♣#♣. Y   yak (combustible) #.....########Y.♣......#.. ##.............♣♣♣.... #.♣The elephant tramples you but does no damage. _The elephant trunk-slaps you. The yak barely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateLi  #P.................##.###. Stats the Arsonist ##....######.....######  Gargoyle of Vehumet ***... #.........#.....##  Health: 74/77 =======================- #....#....#......#  Magic: 18/24 ==================------ #....#....#.....##  AC: 20Str: 13 #....#....#......#  EV: 10Int: 20 #.........#.....##  SH: 4Dex: 10 ##....####.......##  XL: 12 Next: 33% Place: Lair:1 #.......÷@Y.......#(# .## Noise: ====-----  Time: 16300.8 (0.0) #.......(Y÷........♣ ... h) +1 war axe ##..............♣♣... ♣. Cast: Foxfire #...Li ..).........♣..♣ .#♣. #.....P######...♣ ...♣. #.....## #...# #.♣ ♣. Y   elephant (trample) ##....## #..♣.#♣..♣#♣. Y   yak (combustible) #.....########Y.♣......#.. ##.............♣♣♣.... #.♣Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the yak!!  The yak is burned terribly!  You kill the yak! ##  .#.....##  .#......#  .#.....##  .....#  #.....##  ##....#####......##  #.......#@#.......#(#  #.......###........♣  ##....Li %[21G...♣♣...  #........♣..♣  #.....P######...♣  #.....## #...# #.♣  ##....## #..♣ #.....   Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the yak!!  The yak is burned terribly!  You kill the yak!  Vehumet accepts your kill.  The flame wave engulfs the elephant!LiSe q .÷@.(Y÷The elephant is lightly wounded.  (Press . to intensify the flame waves.)  The elephant tramples you but does no damage. 9=5==1.8 (1Wave _The elephant completely misses you.LiL Li l _Your Fire Magic skill increases to level 13!MiK  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Mi m #P.................##.###. Stats the Arsonist ##....######.....######  Gargoyle of Vehumet ***... #.........#.....##  Health: 74/77 =======================- #....#....#......#  Magic: 15/24 ===============--------- #....#....#.....##  AC: 20Str: 13 #....#...*#......#  EV: 10Int: 20Mim #........*#*....##  SH: 4Dex: 10 ##....####***....##  XL: 12 Next: 35% Place: Lair:1 #.....***@***.....#(# .## Noise: ======---  Time: 16301.8 (0.0) #.....***Y***......♣ ... h) +1 war axe ##....*******...♣♣... ♣. Cast: Foxfire MiPn#....*******....♣..♣ .#♣. Wave  #.....P######...♣ ...♣. #.....## #...# #.♣ ♣. Y   elephant (trample) ##....## #..♣.#♣..♣#♣. #.....########Y.♣......#.. Min##.............♣♣♣.... #.♣ _The elephant completely misses you. _Your Fire Magic skill increases to level 13!Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MiZoRestarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateMi.#P.................##.###. Stats the Arsonist##....######.....######Gargoyle of Vehumet ***...#.........#.....##Health: 74/77 =======================-#....#....#......#Magic: 15/24 ===============---------#....#....#.....##AC: 20Str: 13#....#....#......#EV: 10MiInt: 20#.........#.....##SH: 4Dex: 10##....#####......##XL: 12 Next: 35% Place: Lair:1#.......#@#.......#(# .## Noise: ======---  Time: 16301.8 (0.0)#.......###........♣ ... h) +1 war axe##..............♣♣... ♣. Cast: Foxfire#.....).........♣..♣ .#♣. Wave #.....P######...♣ ...♣.#.....## #...# #.♣ ♣. Y   elephant (trample)##....## #..♣.#♣..♣#♣.#.....########Y.♣......#..##Mip.............♣♣♣.... #.♣Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the elephant but does no damage.MiudS.÷@.(Y÷Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  The flame wave engulfs the elephant but does no damage.  The elephant is lightly wounded.  (Press . to intensify the flame waves.)Mie*2.8 (1MiFnMip9 _You block the elephant's attack. x2NiŞ v@v, ally target)You conjure some foxfire! You stop channelling waves of flame.Ni2-=-----3NiNit _The elephant closely misses you. The elephant trunk-slaps you.Ni{ ]  You conjure some foxfire! The foxfire hits the elephant.Nio NiQ ÷The elephant is lightly wounded.  The foxfire hits the elephant.Ni| Ni .vYvThe elephant is lightly wounded.  The elephant tramples you but does no damage.Ni `1------4Ni. Ni 3 _The elephant trunk-slaps you.Ni:Rw  You conjure some foxfire!  The foxfire hits the elephant but does no damage.NiNi ÷The elephant is lightly wounded.  The foxfire hits the elephant.OiOi v@v(The elephant is lightly wounded.  The elephant barely misses you.Oi. V4-5Oi)Oi?F _The elephant trunk-slaps you but does no damage.Oiw  You conjure some foxfire!  The foxfire hits the elephant but does no damage.OiOi ÷The elephant is lightly wounded.  The foxfire hits the elephant but does no damage.OiKOi v.vThe elephant is lightly wounded.  The elephant tramples you. You hold your ground!Oi@-6OiOi"F _The elephant trunk-slaps you but does no damage.Oic  You conjure some foxfire! The foxfire hits the elephant.Oi> 0 §§(YvThe elephant is moderately wounded.The foxfire hits the elephant but does no damage.OiOi& §v@v§÷The elephant is moderately wounded.The elephant tramples you but does no damage.OiV3-7OiK§§OiF _The elephant trunk-slaps you but does no damage.Oi §You conjure some foxfire! The foxfire hits the elephant.Oi Oi §.§The elephant is moderately wounded.The foxfire hits the elephant.OiY OiH & Oil v÷@..vThe elephant is moderately wounded.-8Oi Oi6 v _You block the elephant's attack. The elephant barely misses you.Oixw  You conjure some foxfire!  The foxfire hits the elephant but does no damage.Oii,Oi §v(The elephant is moderately wounded.The foxfire hits the elephant but does no damage.PiDPiQ §v@.vThe elephant is moderately wounded.PiR.29Pi`[Pi_9 _You block the elephant's attack. x2Pi §You conjure some foxfire!  The foxfire hits the elephant but does no damage.Pi0 ÷The elephant is moderately wounded.The foxfire hits the elephant.PiϹPic% .vvY÷The elephant is moderately wounded.12-10PiPi _The elephant barely misses you. The elephant closely misses you.PiOr]  You conjure some foxfire! The foxfire hits the elephant!PiPi .The elephant is heavily wounded.The foxfire hits the elephant but does no damage.Pi1PiE v.(YvThe elephant is heavily wounded.The elephant tramples you but does no damage.Pi/@-1PiWPiV _The elephant closely misses you.PiFPiQ §vYou conjure some foxfire!  The foxfire hits the elephant but does no damage.PiPi ÷The elephant is heavily wounded.The foxfire hits the elephant.Pif`Pim §v@.vThe elephant is heavily wounded.The elephant tramples you but does no damage.PiTnw31-2PivPi؅F _The elephant trunk-slaps you but does no damage.Pi1 §You conjure some foxfire!  The foxfire hits the elephant but does no damage.Pi Pi _ §÷Pi߻ The elephant is heavily wounded.The foxfire hits the elephant but does no damage.Pie> PiM I vvPiN d(The elephant is heavily wounded.PiO ?-3Pi[ Pi]_ 9 _You block the elephant's attack. x2Pi ]  You conjure some foxfire! The foxfire hits the elephant.Pi|  §vThe elephant is heavily wounded.The foxfire hits the elephant but does no damage.PiPi  §.vYvThe elephant is heavily wounded.The elephant tramples you! You hold your ground!Pi 62---0-=4Pi;§Pi V _The elephant closely misses you.Qi.{  You conjure some foxfire! The foxfire hits the elephant!QiQia) §(The elephant is severely wounded.The foxfire hits the elephant.QiQi vv÷The elephant is severely wounded.QiTf3-----5Qi9Qi _The elephant closely misses you. The elephant barely misses you.QiFw  You conjure some foxfire!  The foxfire hits the elephant but does no damage.Qi{BQi? §÷@.§vThe elephant is severely wounded.The foxfire hits the elephant.QiZQio §v§vY÷The elephant is severely wounded.Qip@-6Qi{S§§Qi~Y _The elephant closely misses you. x2Qi §You conjure some foxfire!  The foxfire hits the elephant but does no damage.Qiy §(The elephant is severely wounded.The foxfire hits the elephant.QiQiX  v..vThe elephant is severely wounded.You block the elephant's attack.Qi k9/24 -7QiQiF _The elephant trunk-slaps you but does no damage.Qi*w  You conjure some foxfire!  The foxfire hits the elephant but does no damage.Qi9 BQiA §§vThe elephant is severely wounded.The foxfire hits the elephant but does no damage.Qi Qi $ §v@v§÷The elephant is severely wounded.The elephant tramples you but does no damage.QiY =-8Qi< ;§QiP N _The elephant misses you.Qih w  You conjure some foxfire!  The foxfire hits the elephant but does no damage.Qi+ Qi`5 .§The elephant is severely wounded.The foxfire hits the elephant.QiI Qi  .÷@..vYvThe elephant is severely wounded.The elephant barely misses you.Qi y48-9Qi: Qin F _The elephant trunk-slaps you but does no damage.Qit  You conjure some foxfire! The foxfire hits the elephant.Qi:Qi (The elephant is almost dead.The foxfire hits the elephant but does no damage.RiCRieP v@v÷The elephant is almost dead.The elephant misses you.-20RifF _The elephant trunk-slaps you but does no damage.RiLF]  You conjure some foxfire! The foxfire hits the elephant.RiiRi ÷The elephant is almost dead.The foxfire hits the elephant but does no damage.RirRRiV  The elephant is almost dead.The elephant tramples you but does no damage.Ri8bv.vYY 2 elephants (trample, 1 ally target)RiKc&1RilRinU _The elephant barely misses you.RiRi §vYou conjure some foxfire!  The foxfire hits the elephant but does no damage.Ri},Riʇ §vThe elephant is almost dead.The foxfire hits the elephant but does no damage.Ri Ri   The elephant is almost dead.The elephant closely misses you.Ri§v@v§÷Y.Ri3#5=7-2§§ _The elephant trunk-slaps you but does no damage.Riu]  You conjure some foxfire! The foxfire hits the elephant.Ri=RRi\ §÷@v§The elephant is almost dead.The foxfire hits the elephant but does no damage.RiRik  The elephant is almost dead.Ri \v..vY.-3 _You block the elephant's attack. The elephant barely misses you.Ri  You conjure some foxfire! The foxfire hits the elephant.  You kill the elephant!Ri^ ÷   elephant (trample)RiW ,RiX Rib §§÷.v, ally target)Vehumet accepts your kill.Ri Ri Ri §v@v§Y..Ri v=6-84Ri> ;§Ri G _The foxfire hits the elephant but does no damage.Ri §§You conjure some foxfire! The foxfire hits the elephant.RiD,RiXERiT §@.§§vThe elephant is lightly wounded.  The foxfire hits the elephant but does no damage.RiRi Ri v§@Y.v§÷.6-5RiT§§Ri 6 _The elephant is lightly wounded.SiSi v§§You conjure some foxfire!  The foxfire hits the elephant but does no damage.Si5O Si [ .v§vvThe elephant is lightly wounded.  The elephant misses you.Si\ &6Sig § _The elephant trunk-slaps you but does no damage.SiW §You conjure some foxfire!  The foxfire hits the elephant but does no damage.Si  ÷The elephant is lightly wounded.  The foxfire hits the elephant.Si  §§vThe elephant is lightly wounded.  The foxfire hits the elephant!Si Si v§v÷The elephant is lightly wounded.Si R5-7Si(% Si' v _You block the elephant's attack. The elephant barely misses you.Si1Si9 v§ You conjure some foxfire! The foxfire hits the elephant.SiTi .v§vvThe elephant is moderately wounded.The elephant tramples you! You hold your ground!53-----=8§ _The elephant trunk-slaps you but does no damage.Ti.J §You conjure some foxfire! The foxfire hits the elephant.TiTi ÷The elephant is moderately wounded.The foxfire hits the elephant.TiW,Ti §§v÷The elephant is moderately wounded.The foxfire hits the elephant.TiTi6 Iv§v÷  The elephant is moderately wounded. heavielephant tramples you but does no damage.TiZ4--9TiYTiF _The elephant trunk-slaps you but does no damage.TiTi: v§You conjure some foxfire!  The foxfire hits the elephant but does no damage.TiTi .v§vvThe elephant is heavily wounded.The elephant tramples you! You hold your ground!45-------=30§TiU _The elephant barely misses you.Ti/ §You conjure some foxfire!  The foxfire hits the elephant but does no damage.TiB#,Ti+ §§vThe elephant is heavily wounded.The foxfire hits the elephant but does no damage.TiTi ÷The elephant is heavily wounded.The foxfire hits the elephant.Ti*6 TiD v§v÷The elephant is heavily wounded.The elephant tramples you but does no damage.Ti*E 6--3--1TiN ;§TiQ F _The elephant trunk-slaps you but does no damage.TiQ §You conjure some foxfire!  The foxfire hits the elephant but does no damage.Tiu&  .v§vvThe elephant is heavily wounded.--2§ _The elephant closely misses you. You block the elephant's attack.TiB §You conjure some foxfire!  The foxfire hits the elephant but does no damage.Ti} Ti ÷The elephant is heavily wounded.The foxfire hits the elephant!TiM,Ti[ §v÷The elephant is heavily wounded.The foxfire hits the elephant.TiTiv v§v÷The elephant is heavily wounded.3Ti§ _The elephant barely misses you. The elephant completely misses you.UiX §v You conjure some foxfire! The foxfire hits the elephant.UiqvUixUiv .§v§The elephant is severely wounded.The foxfire hits the elephant!Ui$>0 .v§v÷§The elephant is severely wounded.You block the elephant's attack.72-4§§ _The elephant trunk-slaps you but does no damage.UiU_ §You conjure some foxfire!  The foxfire hits the elephant but does no damage.Ui,Ui §§v§The elephant is severely wounded.The foxfire hits the elephant but does no damage.UiYiUiuu §v÷v.The elephant is severely wounded.The elephant tramples you but does no damage.Uiv@-5UiI;§UiӁF _The elephant trunk-slaps you but does no damage.UiCUiK §§vYou conjure some foxfire!  The foxfire hits the elephant but does no damage.Ui} §÷ The elephant is severely wounded.The foxfire hits the elephant.Ui#TUiai vv§÷The elephant is almost dead.The elephant tramples you! You hold your ground!UiZkw0--1-6Uis:§UinvU _The elephant barely misses you.Ui §You conjure some foxfire! The foxfire hits the elephant.Ui Ui .(vvThe elephant is almost dead.Ui e1---7Ui Ui@ _The elephant barely misses you. The elephant closely misses you.Ui ]  You conjure some foxfire! The foxfire hits the elephant.Ui Ui  The elephant closely misses you.  The foxfire hits the elephant!  You kill the elephant!Ui GVehumet accepts your kill.UiM w.÷Ui. Ui Uiz Uiq Ui# vv§§§@.v÷Ui( ^5====428Ui0 Q§§§Uic3 4 _You feel your power returning.Vi]Vir^Vi_Vi_ViV`ViaVibVicVil>  You conjure some foxfire!Viv§§§..v@§§§....§v§§.v§§§.§vVixq4===-9Vig§§§§....§v§Vi§.v§§§.§ViP _Your foxfire is destroyed!Vi $§§§..v@§§§....§v§§Viօ Vi c§§§..v@§§....§v§§.v§§§.§ViL Viz Vi Viޒ ViϚ ViK Vi Vim Viޜ Vi Vi ViS Vi Viɠ Vi Vis Vi+ Vi .....§@......§(§÷.v§.....§.v§v§§§§Vi 2=5=-40Vi r§§§§§Vim ] _Your foxfire dissipates.Vi ViA ,Vi. Vi| Vi[ ViS Vi Vi ,Vi9 §..÷@..§§§§...(÷÷..§.........§......-1.8 (2Via §§§§§Vis ....... _Your foxfire dissipates. x3Vi s6==2.8 (3Vi Vi ViN k7==3.8 (4Vi$ Vi2 n3=4.8 (5Vi-< ViuF 8==5.8 (6ViO Vi[ @6.8 (7Vivd Vis 49==7.8 (8Vi| ViQ 10/24==8.8 (9Vi Vi D9.8 (10.0)Vi Viw Vi 5=1==50.8 (11Vit Vi A1.8 (12Vi Vi+ 2==2.8 (13Vi Vi o6=3.8 (14Vi Vi\ Vi y13==4.8 (15Vi Vi_ Vi x4==5.8 (16Viu Vi Vi G76.8 (17Vi' ViA0 5==7.8 (18Vi9 ViJJ A8.8 (19ViS Vi] ViB^ 86==9.8 (20Vig Viq 7==60.8 (21Viz Vi A1.8 (22ViP Vi 9=8==2.8 (23Viw Vie A3.8 (24Vi ViL Vi v9==4.8 (25Vi Vi 50=20==5.8 (26Vi Vip A6.8 (27Vi Vi 1==7.8 (28Vi1 Vi A8.8 (29Vi& Vi: 12==9.8 (30Vi*D ViO 3==70.8 (31Viy ViP ViO +1.8 (32Vi* Vi̛ o2=4Vi3 S==2.8 (33Viץ Vi _ _Magic restored.3.8 (34Viw Vi Vib +4.8 (35Vi Vi Vi Y3=5.8 (36ViVi]=6.8 (37Vi !ViL0A7.8 (38Vi<ViG]48.8 (39ViPVi^A9.8 (40ViViB80.8 (41ViVifVi\55=1.8 (42ViYViA2.8 (43ViOViVi+3.8 (44ViVi{6=4.8 (45ViViXA5.8 (46Vi ViGA6.8 (47ViVi\(Vi(377.8 (48Vi7Vi[@A8.8 (49WiWiA9.8 (50WiWi 'p8=90.8 (51Wi7Wi7CA1.8 (52WiMWiVA2.8 (53Wi^WihA3.8 (54WiqWi{y9=4.8 (55WiWi[A5.8 (56WiWi A6.8 (57Wi^WiJ607.8 (58Wiu(WiW2A8.8 (59WiCWiQJA9.8 (60Wi:UWi`q1=400.8 (61WikWic|A1.8 (62WiWiOA2.8 (63Wi,Wiפy2=3.8 (64WiW4.8 (65WiWiA5.8 (66WiWipWi336.8 (67Wi5WiA7.8 (68WiWiA8.8 (69WiWi!WiyCI49.8 (70WibGB10.8 (71WiiPWiZA1.8 (72WicWivo5=2.8 (73Wi>WiDA3.8 (74WinWioA4.8 (75WiWi=y6=5.8 (76WiǾWiA6.8 (77WiWi A7.8 (78WiMWiA8.8 (79WiWi_79.8 (80Wi B20.8 (81Wi)Wi-2A1.8 (82Wi9Wi_Do8=2.8 (83Wi?OWi3.8 (844.8 (85Wiy9=5.8 (86WivWiWiH+6.8 (87WiWiA7.8 (88WiWiWi4708.8 (89Wi=WiA9.8 (90WiWiB30.8 (91WiWi|o1=1.8 (92WiAWiA2.8 (93WiWi #A3.8 (94Wi0Wi3<y2=4.8 (95WijEWijPA5.8 (96WihYWicA6.8 (97WikWivI37.8 (98WiWi"A8.8 (99WiޒWiUWi/9.8 (100.0)WiҥWip4=401WiǺWi1223WiRA34Wi"Wi%-Wi-?5=Wi-$45Wi?Wi[KA56WiUXWi^A67WigWi)rWir3678WiH}WiA89WiSWi Wid,9.8 (110WiͥWiZp7=501WiԹWiML ##....######.....###### #.........#.....## #....#....#......# #....#....#.....## #....#....#......# #.........#.....## ##....####.......## #.......÷<.(# .####.WiL^(♣ ...#.......♣♣... ♣.....)♣..♣ .#♣.#.....P######...♣ ...♣.#.....## #...# #.♣ ♣.WiL##....## #..♣.#♣..♣#♣.#.....########Y.♣......#..#WiMf##.............♣♣♣.... #.♣.Wi+M=♣..♣♣...#.♣. _HP restored.WiYA12WibWiu$  Things that are here:Wie .........#.....## #....#....#......# #....#....#.....## #....#....#. ##.........#.....## ##....####.......## #.......÷<.(# .#####.(÷÷♣ ...#.#..@....♣♣... ♣........)♣..♣ .#♣.#.....P######...♣ ...♣.#.....## #...# #.♣ ♣.##....## #..♣.#♣..♣#♣.#.....########Y.♣......#..###.............♣♣♣.... #.♣......♣..♣♣...#.♣.Y#.+##.#...♣♣ ...+...a yak skeleton; a basilisk skeletonWiWiX223 _Wit Wi #....#....#. #....#....#.....## ##....#....#......# ###.........#.....## .##....####.......## ##.......÷<.(# .######.(÷÷♣ ...#.#WiC.......♣♣... ♣........)♣..♣ .#♣.#.....P######...♣ ...♣.#.....## #...# #.♣ ♣.##....## #..♣.#♣..♣#♣.#.....########Y.♣......#..#Wii#........♣♣♣.... #.♣...♣..♣♣...#.♣.YWil#.+##.#...♣♣ ...+.....#.....§#.......#.######♣Y..#WiWiɦA34WiWiA#....#....#......# #....#....#.....## #.#....#....#......# ##.#...#.....## .WiEB##....####.## #.#.÷<.WijB#(# .#####.#.(÷÷.Wi~BG♣ ...#.#.##.WiB.....♣♣... ♣.#.....).....@...♣..♣ .#♣.#.....P######...♣ ...♣.WiB#.....## #...# #.♣ ♣.WiC##....## #..♣.#♣..♣#♣.#.....#Wi+CJ..♣......#..#.##.WiWC.♣♣♣.... #.♣.#..♣..♣♣...#.♣.Y.#.WiC+##.#...♣♣ ...+.#.....§#.#.######♣Y..#.Wi1N9=WiN$45Wi!TWi#....#....#.....## #..#....#....#......# ##.#.........#.....## ..##....####.......## ##.......÷<.#(# .#####.#.(÷÷..♣ ...#.#.#.......♣♣... ♣..........).........♣..♣ .#♣.#.....P######@..♣ ...♣.WiHc#.....## #...# #.♣ ♣.##....## #..♣.#♣..♣#♣.#.....########..♣......#..#...##........♣♣♣.... #.♣.....♣..♣♣...#.♣.Y#.Wi+##.#...♣♣ ...+.....#.....§#.......#.######♣Y..#.##......#..Y..Y.♣..)...#WiA56WiRWi <#....#....#. ##..##.........#.....## ..##....####.......## ##.......÷<..#(# .#####.#.(÷÷..♣ ...#.#..##........♣♣... ♣..........).........♣..♣ .#♣.Wi) a#.....P######...♣ ...♣.#.....## #.@.# #.♣ ♣.##....## #..♣.#♣..♣#♣.#.....########..♣......#..#...##........♣♣♣.... #.♣..........♣..♣♣...#.♣.Y#.+##.#...♣♣ ...+.....Wiq #.....§#.......#.######♣Y..#.##......#.........Y..Y.♣..)...#.#...#♣..♣Y......#.WiC Wi +67WiJ Wi #....#....#......# ##..#.#...#.....## ....# Wi ##....####.......## #. #.÷<........#(# .#####. #.Wi- (÷÷........♣ ...#.#..#. ##........♣♣... ♣.WiW ##.....).........♣..♣ .#♣.Wi a#.....P######...♣ ...♣.Wi #.....## #..@# #.♣ ♣.# Wi ##....## #..♣.#♣..♣#♣. #.....#Wi  #..♣......#..#...#. ##....♣♣♣.... #.♣......##.Wi? 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\iE \iG \iYH $3.8 (15\iƈ \i \i' ##.### .....# .## .## .## .#[..## .## .# ......#.# #....@.## .. #.\in #.#.######.#.#### .#.## ..\i {# ..# .\i 5# \i)* A4.8 (16\i1 \i %##.###  #.....# #.#  # #.#  # ..#  # #.#  [..## #.#  # #.#  ......#.#  .....@##  ..# .#.#.######.....# .#.#### P....# #.## ....P # ....#  # ...#  # ...#   #..#[.....   \i \i +5.8 (17\i \i\ uM ...  ##.## ##....# [..#.# ##########@# .................## .......................# ........#.#.######.....#\i] } #...#..P .##\i3] !...#\ig A6.8 (18\im \i 4 ##.####.# #..... ..#[..##....##########...........@## \i` C.......................#....#Cast: Foxfire#...#..P .##\i }...# #..#[.....  \i \i A7.8 (19\i \i .....# #.#  .....# #.#  # ..#  # #.#  [..##.#  ...# #.#  ##########.# \i^  ..........###.#.# ................@.....# .......#.#.######.....#  #### P....#  .......## #....P . ....## # \i g....#  # \i ...#  #[..... \i c....  .# \i٧ ( \i A8.8 (20\i \i H# #.#  # #.#  # ..#  # #.#  .[..## #.#  \iH# #.#  #.# # .....###.#.#  ......@....#  \iIj#.#.######.....#  .\i0I#### #P....#  \iOIv## ##....P# \i{Ih # ....## \iIg # ....# \iIg # ....# \iIL .#[..... \iI\.....  # \iJ( \iQA9.8 (21\i^\i# #.#  # #.#  # ..# \iE # #.#  [..## #.#  # #.#  \is##.# ##  \iv.....###.#.#  \il.......@...#  \i\#.#.######.....#  \iP#### #P....#  \izv## ##....P# \ip # #....## \i/ # \iR#....#  \i]# #....# \i #[..... ......    \iX30.8 (22]iIk# #.#  # #.#  # ..#  # #.# ]ifI ..## #.#  # #.# ]iI #]iI##.# ### # .....###.#.# ]iIk ........@..# ]iIn #.#.######.....#  ]iI#### #P....#  ]iJv## ##....P# ]i=J # #....##  ]i[J]# #....# ]iwJo # #....# ]iJG [..... ]iJ[......   ]iS]i=T+1.8 (23]iL[]iR# #.#  .# #.# .# .# ..# .# .# #.# .# .## #.# .. # #.# .# .###.# ###.#  .....###.#.#  .........@.#  #.#.######.....#  #### #P....#  ## ##....P#  # #....##  # #....#  # ]i#....#  ..... ......   ]irA2.8 (24]i]ia# #.#  # #.# #.#  # #.# ..#  # ..# ##.#  # #.# ..#  ## #.# ...   #.# #.#  ##########.# ###.#  ...........###.#@#  .................#  #.#.######.....#  ## #P....#  ## ##....P#  # #....## # #....#  # #....#  ....]i......]i9 ]i]i3W3.8 (25]i&UM##.# ...# ## #..## #... .# #.# ##########.# ## ...........###.#. ................ ..#.#.######.....# #P# #....#]i\A4.8 (26]ib]i!M P##.# ...# ##.#  #..## ##...# .# #.# ##########.# ## ...........###.#. .................# .. #.##....#]iA5.8 (27]i]iBM..P P##.# ...# ##.#  # ##.@.# .# #.# ##.## ##########.# ## ...........###.#.# .....#]iA6.8 (28]i]iF) ..P  P.#   #.# #.#   #.# ##.#   #.# ..#   ..# ##.#   #.# #..##  # #.# #..@#  # #.# ##.##  .# ###.#  .....###.#.#  ...........#  .#.#.######.....#  #### #P....#  .## ##....P#  # #....##  ]i1A7.8 (29]i6]i  ..#  ..P  P.# # #.# #.# # #.# ##.# # #.# ..# # ..# ##.  #.# #.@## # #.# #...# .# #.# ##.## ]iop##########.# ###.# ...........###.#.# .................# .#.######.....# ..#### #P....# ##....P# ]iA8.8 (30]iJ]i]>M....#..P P ###.# #...# ##@#  ## #...# .##.# ##.## ..#]i4pW9.8 (31]i~  Y. ....  ..# . ..P . P.# # #.# #.# .# #.# ##.# .# #.# #@.# .# ..# ##.# . #.# #..##]iti # #.# #...# ..# #.# ##.## ##########.# ###.# Y   elephant (trample, asleep) ............###.#.#  ..................# .#.######.....# ]i%K40.8 (32]il ]ip \ _An elephant comes into view.^i3 nY. ....  ..#  ..P   P.#  ##.# #.#  # #.# ##.#  # #.# #..#  # ..# ##@#  # #.# #..## ##.# #...#   #.# ##.##  ##########.# ###.#  ...........###.#.#  ..........#    ..#.#.######.....#   ### #P....#   ^i!; ^i; /1.8 (1.0) ^i@ ^i?B `iM...Y.......#..P P ##.# #...# ##.#  #..# ###.# #...# #Y   elephant (trample, asleep)..#`iW`i&2`i`iai4>  You conjure some foxfire!ai;6;  The elephant trumpets!ai-9aiG:aiBY.YYYvvYYYY 4 elephants (trample, 1 distracted,…)aiC]3-==3aiSJaiM_ _An elephant comes into view. x3aiN BaiO aiGP ,aiBX vY§§§§Yally target)You conjure some foxfire!ai ,ai ai ai{ ...Y.Y..YY§§§§vai ai H--4ai ;§ai G _The foxfire hits the elephant but does no damage.aiai..... Y.Y..Y# Y§PP§# ##.# #§##§v...# ##ai)#.# #..## ###... .#.## ##########.# ###.# ...........###......#.#.######.#### #PaiXai ,ai ai §v§§§Your foxfire dissipates!biyRbiR,biSbix[...Y..Y..§ 3 elephants (trample)bi[0--bi.\5biac;§bigG _The foxfire hits the elephant but does no damage.bi .YY# ..PPY# ##.# #.##§..# ###.# #.@## ##.# .biq#.## ##########.# ###.# ...........###......#.#.######.#### #P## ##....P#bi&bibi`  The elephant tramples the fungus! The fungus begins to die.bi@ ,.YY.bi pY.Y 4 elephants (trample)bib54=bi'-6bibi: _The elephant trunk-slaps the fungus.biRM tY# YYPP.# ##.# #Y##.#...# ###.# #..###.# .#.# ##########.# ###.# biM ~...........###......#.#.###### 3.#### #P## ##....P#. #....#bi>P ,biP biZ 6 .biZ 8Y.YY biZ 4 elephants (trample)The elephant tramples the fungus! The fungus begins to die.bi[ &7bib bi$i : _The elephant trunk-slaps the fungus.ci+The elephant tramples the fungus! The fungus begins to die.elephant trunk-slaps the fungus.  You conjure some foxfire! The elephant tramples the fungus!  The elephant completely misses the fungus.ci0.Y.Yvv, 1 ally target)ciJ==8cil'ci"+\ _The elephant tramples the fungus! The elephant trunk-slaps the fungus.ciD,ci vv§You conjure some foxfire! The foxfire hits the elephant.cih ,ci|w §The elephant is lightly wounded.  The foxfire hits the elephant.cib ci) ci* E  The elephant is lightly wounded.ci ci .Y.Y.Y§v@§v3-9§ _The elephant tramples the fungus! The elephant trunk-slaps the fungus.cijP >  You conjure some foxfire!ciP ,ciX .v§v§A nearby fungus withers and dies.The foxfire hits the elephant but does no damage.ci? ,ciy §@§The elephant is lightly wounded.  The foxfire hits the elephant.cid cile cie ci1f cif cif cin .YY.Yv.YThe elephant is lightly wounded.  The foxfire hits the elephant but does no damage.ci ci ..YY.Y..Y§@v§ci A-50ci @§§ci 6 _The elephant is lightly wounded.ciq §§You conjure some foxfire!  The foxfire hits the elephant but does no damage.cizci%|Bci.Y.Yvv@..cizT2-1ci/ci6 _The elephant is lightly wounded.diSfoxfire hits the elephant but does no damage. _The elephant is lightly wounded.  You conjure some foxfire!  The foxfire hits the elephant but does no damage. _The elephant is lightly wounded.  You conjure some foxfire!di"_B.You conjure some foxfire!  The foxfire hits the elephant but does no damage. _The elephant is lightly wounded.  You conjure some foxfire!  A nearby fungus withers and dies.The foxfire hits the elephant.didi .The elephant is lightly wounded.  The foxfire hits the elephant but does no damage.di l,dildildildiAvx..Y..@vvdiv@-2diN}dis6 _The elephant is lightly wounded.diLA 2You conjure some foxfire!  The foxfire hits the elephant but does no damage.di,di v§The elephant is lightly wounded.  The foxfire hits the elephant!diJdidKdiL,diT .YvY.The elephant is lightly wounded.  The foxfire hits the elephant.didi.Y.Yv@.§1diC&3didi6 _The elephant is lightly wounded.dilw  You conjure some foxfire!  The foxfire hits the elephant but does no damage.dididi&dim .Y.@vvdi5}The elephant is lightly wounded.  The elephant closely misses you.di T1-4didiF _The elephant trunk-slaps you but does no damage.di{l 2You conjure some foxfire!  The foxfire hits the elephant but does no damage.di ,di v§The elephant is lightly wounded.  The foxfire hits the elephant.di7y di|  The elephant is lightly wounded.  The elephant tramples you! You hold your ground!di vY@.1The elephant closely misses you.The foxfire hits the elephant but does no damage.di di .Y@.§)di r65-----=5di di 6 _The elephant is lightly wounded.di? ,diF vY§, 2 ally target)You conjure some foxfire!diZ ,di .YYv1The foxfire hits the elephant but does no damage.di 6----0--6di di w _You block the elephant's attack. The elephant closely misses you.ei 2You conjure some foxfire! The foxfire hits the elephant.ei~weiv.1 _You block the elephant's attack. The elephant closely misses you.  You conjure some foxfire! The foxfire hits the elephant.  The elephant is lightly wounded.elephant tramples you    The elephant tramples you but does no damage.ei^5--7eiqeif3 _The elephant trunk-slaps you.eiw 2You conjure some foxfire! The foxfire hits the elephant.eireiM...#  ...  ..#   #.# #.#   #.# ##.#   #.# #..#   ..# ##Y#   #.# #YY##  # #.# #Y.@#  # #.# ##v## eiف .# ###.#  ###.#.#  ..#  .#.#.######.....#  1#### #P....#  .## ##....P#  # #....##  You conjure some foxfire! The foxfire hits the elephant.! You hold your ground!The elephant tramples you!  You hold your ground!  The elephant trunk-slaps you but does no damage.ei9.Yeicl39--------=8eieitG _The elephant tramples you. You stumble backwards!eiCei...#  Stats the Arsonist...  Gargoyle of Vehumet ***.....#  Health: 39/77 ============------------#.# #.#  Magic: 20/24 ====================----#.# ##.#  AC: 20Str: 13#.# #..#  EV: 10Int: 20..# ##Y#  SH: 4Dex: 10#.# #YY##  XL: 12 Next: 42% Place: Lair:1 #ei7#.# #.Y@#  Noise: ==-------  Time: 16558.8 (0.0) ##.# ##v##  h) +1 war axe #########.# ###.#  Cast: Foxfire ..........###.#.# ................# .#.#.######.....#  YYYY 4 elephants (trample, 1 ally target) ..#### #P....# .####....P# ..##....## The elephant is lightly wounded.  The elephant tramples you! You hold your ground!  You block the elephant's attack. The elephant tramples you!  You hold your ground!  The elephant trunk-slaps you but does no damage. _The elephant tramples you. You stumble backwards!ei(eieiMeic _There is not enough space to conjure foxfire!fi  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fi^ 1 ...# Stats the Arsonist ... Gargoyle of Vehumet ***... ..#fi%  Health: 39/77 ============------------ #.# #.# Magic: 16/24 ================-------- #.# ##.# AC: 20Str: 13 #.# #**# EV: 10Int: 20 ..# ##Y# SH: 4fi >Dex: 10 #.# #YY## XL: 12 Next: 42% Place: Lair:1 # #.# #*Y@# Noise: ==-------  Time: 16558.8 (0.0) # #.# ##v## h) +1 war axe #########.# ###*# Cast: Foxfire ..........###.#*# ................# .#.#.######.....# YYYY 4 elephants (trample, 1 ally target) ..#### #P....# .## ##....P# ..# #....## _The elephant tramples you. You stumble backwards! _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fi Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activategim{...#  Stats the Arsonist...  Gargoyle of Vehumet ***.....#  Health: 39/77 ============------------#.# #.#  Magic: 16/24 ================--------#.# ##.#  AC: 20Str: 13gi{#.# #..#  EV: 10Int: 20..# ##Y#  SH: 4Dex: 10#.# #Y###gi |  XL: 12 Next: 42% Place: Lair:1 ##.# #.#@#gi}|  Noise: ==-------  Time: 16558.8 (0.0) ##.# #####  h) +1 war axe #########.# ###.#  Cast: Foxfire ..........###.#.# gi!}................# .#.#.######.....#  YYYY 4 elephants (trample, 1 ally target) ..#### #P....# .####....P# ..##....## Press: ? - help, Dir - look around, f - activategiP}A wave of flame ripples out! The flame wave engulfs the elephant!  The elephant is moderately wounded.gim}The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the elephant!giymThe flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the elephant!  The elephant is moderately wounded.  (Press . to intensify the flame waves.)oxfire hitgi\ giR` (Press . to intensify the flame waves.)  The foxfire hits the elephant!  The elephant is heavily wounded.  The elephant tramples you but does no damage.  The elephant trunk-slaps you but does no damage.elephant tramples you but does no damage.giB The flame wave engulfs the elephant!  The elephant is moderately wounded.  The flame wave engulfs the elephant!  The elephant is almost dead.  (Press . to intensify the flame waves.)elephant tramples you. You hold your ground!iiGN .YYYY(Press . to intensify the flame waves.)  The elephant tramples you. You hold your ground!elephant trunk-slaps you but does no damage.  The elephant completely misses you.The elephant trunk-slaps you but does no damage. but does no damage.iiO G391.8 (1iiUV iiGY F _The elephant trunk-slaps you but does no damage.ji  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ji ...# Stats the Arsonist ... Gargoyle of Vehumet ***... ..# Health: 39/77 ============------------ #.# #.# Magic: 5/24=====------------------- #.# ##.# AC: 20Str: 13 #.# #**# EV: 10Int: 20 ..# ##*# SH: 4Dex: 10 #.# #*Y## XL: 12 Next: 42% Place: Lair:1 # #.# #YY@# Noise: ======---  Time: 16561.8 (0.0) # #.# ##Y## h) +1 war axe #########.# ###*# Cast: Foxfire ..........###.#*#ji~t Wave ................# .#.#.######.....# YYYY 4 elephants (trample) ..#### #P....# .## ##....P# ..# #....##The elephant tramples you but does no damage. _The elephant trunk-slaps you but does no damage.  Casting: Flame Wave (safe; 1% risk of failure)  jiLConfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatejim  ...# Stats the Arsonist ... Gargoyle of Vehumet ***... ..# Health: 39/77 ============------------ #.# #.# Magic: 5/24=====------------------- #.# ##.# AC: 20Str: 13 #.# #..# EV: 10Int: 20 ..# ##.# SH: 4Dex: 10 #.# #.Y##jiϽ ' XL: 12 Next: 42% Place: Lair:1 # #.# #YY@# Noise: ======---  Time: 16561.8 (0.0) # #.# ##Y## h) +1 war axe #########.# ###.# Cast: Foxfire ..........###.#.# Wave ................# .#.#.######.....# YYYY 4 elephants (trample) ..#### #P....# .## ##....P# ..# #....##A wave of flame ripples out! The flame wave engulfs the elephant!  The elephant is severely wounded.The flame wave engulfs the elephant!  The elephant is moderately wounded.The flame wave engulfs the elephant!  You kill the elephant!ji  ...#  ...  ..#  #.# #.#  #.# ##.#  #.# #..#  ..# ##.#  #.# #.###  #.# #Y#@#  #.# #####  ###.#  ..# ..#  3 #P....#  ##....P#   jiT  The elephant is moderately wounded.You kill the elephant!  Vehumet accepts your kill.  (Press . to intensify the flame waves.)ji& Y.YYThe elephant tramples you. You hold your ground! The elephant trunk-slaps you.  The elephant tramples you but does no damage.jiS. 3--6=52.8 (1 _The elephant barely misses you.ji5jiU8n _Your Conjurations skill increases to level 10!kio  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ki5 ...# Stats the Arsonist ... Gargoyle of Vehumet ***... ..# Health: 33/77 ==========-------------- #.# #.# Magic: 2/24==---------------------- #.# ##.# AC: 20Str: 13 #.# #**# EV: 10Int: 20 ..# ##*# SH: 4Dex: 10 #.# #*Y## XL: 12 Next: 45% Place: Lair:1 # #.# #*Y@# Noise: ======---  Time: 16562.8 (0.0) # #.# ##Y## h) +1 war axe #########.# ###*# Cast: Foxfire ..........###.#*ki[40m# Wave ................# .#.#.######.....# YYY 3 elephants (trample) ..#### #P....# .## ##....P# ..# #....## _The elephant barely misses you. _Your Conjurations skill increases to level 10!Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateki? ...#  Stats the Arsonist...  Gargoyle of Vehumet ***.....#  Health: 33/77 ==========--------------#.# #.#  Magic: 2/24==----------------------#.# ##.#  AC: 20Str: 13ki #.# #..#  EV: 10Int: 20..# ##.#  SH: 4Dex: 10#.# #.###  XL: 12 Next: 45% Place: Lair:1 ##.# #.#@#  Noise: ======---  Time: 16562.8 (0.0) #kiE U#.# #####  h) +1 war axe #########.# ###.#  Cast: Foxfire ..........###.#.#  Wave ................# .#.#.######.....#  YYY 3 elephants (trample) ..#### #P....# .##kik :##....P# ..#ki \#....## Press: ? - help, Dir - look around, f - activateki A wave of flame ripples out! The flame wave engulfs the elephant!  The elephant is severely wounded.ki |The flame wave engulfs the elephant.  The elephant is heavily wounded.ki :The flame wave engulfs the elephant!liYYYThe flame wave engulfs the elephant!  The elephant is lightly wounded.  (Press . to intensify the flame waves.)elephant tramples you but does no damage.  The elephant closely misses you. The elephant tramples you.  You hold your ground! The elephant closely misses you. x2li0K28--3.8 (1liliU _The elephant barely misses you.li_  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.li" 3li( li+ e _You don't have enough magic to cast this spell.miz mi` Inventory: 43/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn) mi S u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  D - an amulet of the acrobat Wands (go to first with /)mi .e - a wand of light (1)  x - a wand of flame (31) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ni  u - a +1 pair of boots (worn)E0 hat (worn)  F - a +0 pair of gloves (worn)K1 buckler of fire resistance (worn)  L2 robe of willpower (worn)  p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn) ni{ G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  D - an amulet of the acrobat Wands (go to first with /)  e - a wand of light (1)  x - a wand of flame (31)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  Jwarping (2) Scrolls (go to first with ?)14%niAN G - a ring of positive energy (worn)  D - an amulet of the acrobata - 2 scrolls of revelation  r - a scroll of vulnerabilityv - a scroll of identify25ni V D - an amulet of the acrobat  x - a wand of flame (31)I - a scroll of enchant armour  M - 2 scrolls of noiseP - a scroll of brand weapon3oio  x - a wand of flame (31)  M - 2 scrolls of noise  R - a scroll of teleportation Potions (go to first with !)  b - a potion of magicd - 5 potions of brilliance  g - 2 potions of might  i - 5 potions of ambrosia  j - 4 potions of curing  k - 3 potions of moonshineoi. tm - a potion of enlightenment67oiVJ M - 2 scrolls of noise  R - a scroll of teleportation  n - 3 potions of heal wounds  o - a potion of haste  s - 2 potions of mutation78pi E R - a scroll of teleportation  d - 5 potions of brilliance  t - 8 potions of lignificationz - 2 potions of invisibility85ri d - 5 potions of brilliance  g - 2 potions of mightA - 2 potions of cancellation ri B - 2 potions of attraction  N - 2 glowing inky potions96ris   g - 2 potions of might  j - 4 potions of curing  O - a viscous ruby potionbotri  j - 4 potions of curing  m - a potion of enlightenmenttihR - a scroll of teleportation. A scroll that translocates the reader to a random position after a short delay. Reading this scroll while waiting for a teleportation will instead cancel it. It is a common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Eiris sazun idisi  sazun hera duoder  suma hapt heptidun  suma heri lezidun  suma clubodun  umbi cuoniouuidi  insprinc haptbandun  inuar uigandun  [Once sat women,  they sat here then there. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.uiVuiZui...#  Stats the Arsonist...  Gargoyle of Vehumet ***.....#  Health: 28/77 ========----------------#.# #.#  Magic: 2/24==----------------------#.# ##.#  AC: 20Str: 13#.# #..#  EV: 10Int: 20..# ##.#  SH: 4Dex: 10#.# #.Y##  XL: 12 Next: 45% Place: Lair:1 ##.# #.Y@#  Noise: ======---  Time: 16563.8 (0.0) ##.# ##Y##  h) +1 war axe ########ui#.# ###.#  Cast: Foxfire ..........###.#.#  Tele Wave ................# .#.#.######.....#  YYY 3 elephants (trample) ..#### #P....# .####....P# ..##....## You hold your ground! The elephant closely misses you. x2 _The elephant barely misses you.Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  As you read the scroll of teleportation, it crumbles to dust.As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. You stop channelling waves of flame.  The elephant tramples you but does no damage.  The elephant trunk-slaps you. The elephant barely misses you.  The elephant trunk-slaps you but does no damage.  The elephant tramples you but does no damage.63==-----4.8 (1 _The elephant closely misses you.vioviC{Inventory: 42/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration vi | Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  D - an amulet of the acrobat Wands (go to first with /)e - a wand of light (1)  x - a wand of flame (31) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]vidE  F - a +0 pair of gloves (worn)Kbuckler of fire resistance (worn)  L - a +2 robe of willpower (worn)  p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)f4 ring of protectiony - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  D - an amulet of the acrobat Wands (go to first with /)  e - a wand of light (1)  x - a wand of flame (31)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2) Scrolls?a - 2 scrolls of revelation  r - a scroll of vulnerability22%vicQ D - an amulet of the acrobat  x - a wand of flame (31)v - a scroll of identify  viQI - a scroll of enchant armour  M - 2 scrolls of noiseP - a scroll of brand weapon37vi%E  x - a wand of flame (31)  a - 2 scrolls of revelation Potions (go to first with !)  b - a potion of magicd - 5 potions of brilliance  g - 2 potions of might  i - 5 potions of ambrosia55vi a - 2 scrolls of revelation  d - 5 potions of brilliance  j - 4 potions of curing  k - 3 potions of moonshinem - a potion of enlightenment  n - 3 potions of heal wounds70wi d - 5 potions of brilliance  n - 3 potions of heal wounds  o - a potion of haste  s - 2 potions of mutation  t - 8 potions of lignificationz - 2 potions of invisibility85wiW n - 3 potions of heal woundsA - 2 potions of cancellation  B - 2 potions of attraction  N - 2 glowing inky potions  O - a viscous ruby potionbotxi5c j - 4 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.xi j...#  Stats the Arsonist...  Gargoyle of Vehumet ***.....#  Health: 36/77 ===========-------------#.# #.#  Magic: 3/24===---------------------#.# ##.#  AC: 20Str: 13#.# #..#  EV: 10Int: 20..# ##.#  SH: 4Dex: 10#.# #.Y##  XL: 12 Next: 45% Place: Lair:1 ##.# #.Y@#  Noise: =--------  Time: 16564.8 (0.0) ##.# ##Y##  h) +1 war axe i~k34m#########.# ###.#  Cast: Foxfire ..........###.#.#  Tele ................# .#.#.######.....#  YYY 3 elephants (trample) ..#### #P....# .####....P# ..##....## You feel strangely unstable. You stop channelling waves of flame.  The elephant tramples you but does no damage.  The elephant trunk-slaps you. The elephant barely misses you.The elephant trunk-slaps you but does no damage.  The elephant tramples you but does no damage. _The elephant closely misses you.The elephant tramples you but does no damage. _The elephant closely misses you.  You feel better. The elephant closely misses you. x2  You block the elephant's attack.unk-slaps you but does no damage.  You block the elephant's attack.74=5.8 (1xinq xi]v@_The elephant trunk-slaps you but does no damage.{i   Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ic|  ...# Stats the Arsonist ... Gargoyle of Vehumet ***... ..# Health: 37/77 ===========------------- #.# #.# Magic: 0/24------------------------ #.# ##.# AC: 20Str: 13 #.# #**# EV: 10Int: 20 ..# ##*# SH: 4Dex: 10 #.# #*Y## XL: 12 Next: 45% Place: Lair:1 # #.# #*Y@# Noise: =--------  Time: 16565.8 (0.0) # #.# ##Y## h) +1 war axe #########.# ###*# Cast: Foxfire ..........###.#*#[37{i| m Tele ................# .#.#.######.....# YYY 3 elephants (trample) ..#### #P....# .## ##....P# ..# #....##You block the elephant's attack. _The elephant trunk-slaps you but does no damage.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{i| Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate|iQl...#  Stats the Arsonist...  Gargoyle of Vehumet ***.....#  Health: 37/77 ===========-------------#.# #.#  Magic: 0/24------------------------#.# ##.#  AC: 20Str: 13|izQ#.# #..#  EV: 10Int: 20..# ##.#  SH: 4Dex: 10#.# #.###  XL: 12 Next: 45% Place: Lair:1 #|iQ#.# #.#@#  Noise: =--------  Time: 16565.8 (0.0) ##.# #####  h) +1 war axe #########.# ###.#  Cast: Foxfire ..........###.#.#|iR  Tele ................# .#.#.######.....#|i6Ry  YYY 3 elephants (trample) |iVRu..#### #P....# .##|isR:##....P# ..#|iR#....## |iRPress: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant.  |iR<The elephant is severely wounded.|iSThe flame wave engulfs the elephant!!  The elephant is severely wounded.The flame wave engulfs the elephant but does no damage.}iYYYThe elephant is lightly wounded.  (Press . to intensify the flame waves.)  The elephant barely misses you.elephant trunk-slaps you but does no damage.  The elephant tramples you but does no damage.elephant trunk-slaps you3-======6.8 (1FoxfireWave  _The elephant tramples you. You hold your ground! The elephant trunk-slaps you.}i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}i=I 3}iO }iߩ e _You don't have enough magic to cast this spell.iykThe elephant closely misses you. You block the elephant's attack.  The elephant closely misses you.  unk-slaps you but does no damage.  The elephant tramples you but does no damage.  The elephant trunk-slaps you but does no damage.  The elephant barely misses you.i0n31--1==-----8.4 (1.6FoxfireiuizxF _The elephant trunk-slaps you but does no damage.ic  You hit the elephant.  The elephant is almost dead.iJ  ..# # ..# ...###.### ..  ............ . # .. k...♣.. . #>. ##... .. .......#.... ....##+#.###.♣...♣.... ....#......#.......### ....#.....#....♣@....# i8 ........#.............# ......###.....###.#..... ...... ## .... ÷♣r##.. ... ..####.#.......# #. ... k   wyvern (wandering) ## ###...#...# i ~##.### r   hell rat (wandering) #.......#########.....# #.....................#  You hit the elephant. You hit the elephant but do no damage.i!C +  Your surroundings suddenly seem different.  A wyvern comes into view..k.32-2==------70.0ik i ; _Found a stone staircase leading down.i< r ..# # ..#  ...###.### ..  ............ . # .. ....♣.. . #>.  .. .......#.... #k♣...♣.... #.......### ♣@....# .............# .....###.#..... ...... ## .... ÷♣.##.. ... .. . #. ...        iY/  ..# # ..#  ...###.### ..  ............ .  .. ....♣.. . #>.  .. .......#.... #k♣...♣.... #.......### ♣@....# .............# .....###.#..... ...... ## ....÷♣.##.. ... . #. ...     -i0 ] _A wyvern is nearby!isr ..# # ..#  ...###.### ..  ............ . # .. ....♣.. . #>.  .. .......#.... #k♣...♣.... #.......### ♣@....# .............# .....###.#..... ...... ## .... ÷♣.##.. ... .. . #. ...        i~ ..# # ..#  ...###.### ..  ............ .  .. ....♣.. . #>.  .. .......#.... #k♣...♣.... #.......### i*♣@....# .............# .....###.#..... ...... ## ....÷♣.##.. ... . #. ...  i_$  i i ia _A wyvern is nearby!itr ..# # ..#  ...###.### ..  ............ . # .. ....♣.. . #>.  .. .......#.... #k♣...♣.... #.......### ♣@....# .............# .....###.#..... ...... ## .... ÷♣.##.. ... .. . #. ...        i ..# # ..#  ...###.### ..  ............ .  .. ....♣.. . #>.  .. .......#.... #k♣...♣.... #.......### ♣@....# i[.............# .....###.#..... ...... ## ....÷♣.##.. ... i. #. ... iP    i? i ii] _A wyvern is nearby!iV8i9@The floor. You are here.iStats the Arsonist..# # ..#Gargoyle of Vehumet ***......###.### ..Health: 32/77 =========---------------............ .Magic: 2/24==---------------------- # ......♣.. . #>.AC: 20Str: 13 ##... .. .......#....EV: 10Int: 20 ....##+#.###k♣...♣....SH: 4Dex: 10 ....#......#.......###XL: 12 Next: 45% Place: Lair:1 ....#.....#....♣@....#Noise: ---------  Time: 16570.0 (0.0) ........#.............#h) +1 war axe ......###.....###.#.....Cast: Foxfire ...i0............ ## .... ........÷♣.##..... .. .#####.#.......##. ...k   wyvern (wandering) ## ###...#...###.####.......#########.....##.....................#Your surroundings suddenly seem different.  A wyvern comes into view. _Found a stone staircase leading down. _A wyvern is nearby! _A wyvern is nearby! _A wyvern is nearby!ii #.♣. ..# ## ...#...###.### ............ .  .. #....♣.... #> #... .. #.......#.....##+#.###k♣...♣.......ig#......#.....@.### #.....#....♣.....# .#.............# ###.....###.#........ ####...........÷♣.##.. #.... .. ###.#.......# ##.# ... # ###...#...# ###.####.#########iioiS.ki^3=1.0 (1 _iii ...# #.♣. ..# ## ...# ...###.###... .# ............ ..# .. #....♣.... #>..# .. #.......###+#.###.♣...♣@.......#........########.....#k...♣.....# .#.............####.....###.#............ ####..... ......÷♣.##.. #.... ..###.#.......# ##.# ...###...#...# ###.###k.k[40iR zm3=2i i- 0 _The wyvern hisses angrily.ie...# #.♣. ..# ## ...# #...###.###... .# ............ ..#  #....♣....##>..#. .. #.i#.##+#.###.♣...♣.#......#k......#.#.....#....♣.....# #.............####.....###.#........ ####..... ÷♣.##.. #...iV. ...#.# ##.# ... i{ii$N..ki$P4==i:%3i|+i.i>I T. . ...# .#.♣. ..# ## #...# # ...###.####  ............ ..#  #....♣....##>..# .. #.......# ##+#.###.♣...♣......... #..k....#######.. #.....#....♣..#.#.............####.....###.#............ ####..... ....÷♣.##.. #.... .. ##.#.......# ##.# ...iP iQ &4iPW iY i =. .#. ...#.#.#.♣...#..# ## #...#..# ...###.###......# ... ...# #....♣....##>..#..#  .. #.#.$+#.###.♣...♣. ......#.......#. .....#....♣.....# .#.............####.....###. # iBi~kk   wyvern5==5i+ _Found 13 gold pieces.i~ ..# .. ... .# .....#.#  .#.♣...# ..# ## #...#..# ...###.###......# ............#...#  #....♣....##@..#..#  .. #.......#$ +#.###.♣...♣..........k.#######....#....♣.....# ....#.............# .. ###.....###.#...... ....... ####..... ..÷♣.##.. #.... ..k.4=6==6 _There is a stone staircase leadingi  down here.i%ih&lA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.iiStats the Arsonist..# ..Gargoyle of Vehumet ***...... .#Health: 34/77 ==========--------------.....#.#Magic: 6/24iG======------------------.#.♣...#AC: 20Str: 13..# ## #...#..#EV: 10Int: 20...###.###......#SH: 4Dex: 10............#...#XL: 12 Next: 45% Place: Lair:1#....♣....##@..#..#Noise: ---------  Time: 16576.0 (1.0).. #.......#........$.h) +1 war axe +#.###.♣...♣.k..........Cast: Foxfire .....#.......#######.... ....#....♣.....# ... ..#.............# ..k   wyvern ###.....###.#...... . ......... ####..... ..÷♣.##.. #.... .. _[i_40mA wyvern is nearby! _A wyvern is nearby! _A wyvern is nearby! _The wyvern hisses angrily. _Found 13 gold pieces. _There is a stone staircase leading down here.ii=ik.7 _iwiC~ ##..# .#..## .....# ..... .... ..## +#...#2 #@#  ###  iiBi`7=7 (1.7 ii} _You climb downwards. _There is a stone staircase leading up here.i<N58==i6=9==10/24==iBi i 7=1==iiit2==iIii813==ii)#i#i#iU&i&j4==i'i*,i7+il0i09=5==i!1i;6==i*F40=7==iH8==ivIi b19==20==2=1==iHcic3=2==idihihh3==i*iil,i3mi[t 4 _You start resting.i605.7 (28.0)4==6.7 (29ii% _Magic restored.iRi[SiSiWi_Xi]XiH`i5=i aiciBd9=idig,ihi!ma6=imipBis,i'tix,iyi{O7i|i!itii,iɄiit{8i9=50=inBi1i,iFz2=3=iU+4iZiiioi ,i i N55=ib iF i ,i ir ,i i` W6=i i ,iG iz ,i i ;7i i Bih ,i i i! a8=i$ ,i% i+' ,i( i) k9=i* i8- ,i- i0 ,i0 ib3 <60i3 i<7 i8 ,i9 i(: i: i< i/= K1=iY= i@ ,i[A iC ,iD iF k2=iG iJ Bio )345=i8s 6=i\x Xix iy i{ ;7ih| i~ ,i? iJ Bif ij a8=i ,i iƋ i iZ i 9=iO i i i 70iˡ i̢ i ,i 1=i ,iq iN i U2=i i ,i iճ i# i i ip %3iѷ i ,ie i߾ i5 ,i i K4=i i ,i iQ _i N5=i[ i ,i i ,i6 i' i %6i i6 i i i iI i i _ _You start resting.iv 2708.7 (102.0)ib Y7=93 i i " _HP restored.i@A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.iV` ij +Stats the Arsonist##..#Gargoyle of Vehumet ***....#..##Health: 77/77 ========================.....#Magic: 24/24 ========================.....AC: 20i;k Str: 13....EV: 10Int: 20..##SH: 4Dex: 10+#...#XL: 12 Next: 45% Place: Lair:2#@#Noise: ---------  Time: 16709.7 (103.0)###h) +1 war axeik Cast: Foxfire _You climb downwards. _There is a stone staircase leading up here. _You start resting. _Magic restored. _You start resting. ik #_HP restored.il io iu iTz 010.0) iz i|e e..# .. ... .# .....#.# .#.♣...# ..# ## #...#..# ...###.###......# ............#...# 1#....♣....##@..#..#.. #.......#........$. +#.###.♣...♣.k.......... .....#.......#######.... if ....#....♣.....# ... ..#.............# ..k   wyvern ###.....###.#...... . ......... ####..... ..÷♣.##.. #.... ..ig ih ij ir Vk.iX,2.2 (2.5 ii} _You climb upwards. _There is a stone staircase leading down here.i7 vv(ally target)You conjure some foxfire! The wyvern barely misses you.iS3-=i#3.2 (1.0 iHiJ4 _You block the wyvern's attack.i}  You conjure some foxfire! The foxfire hits the wyvern!i i iE i!i§iYvi<The wyvern is moderately wounded.iTEThe foxfire hits the wyvern but does no damage.iiH i i%vi§i.'.vi+The wyvern is moderately wounded.iili-iL4iNi iiy0_The wyvern closely misses you.ii,i  v§§vYou conjure some foxfire!  The foxfire hits the wyvern but does no damage.iji v§vv§.The wyvern is moderately wounded.5i1-5i֠<§iCi _The wyvern barely misses you. The wyvern bites you.in  §You conjure some foxfire! The foxfire hits the wyvern.iÉ,iiA §§vv§ The wyvern is heavily wounded.The foxfire hits the wyvern.i ,i@ §§§The wyvern is severely wounded.The foxfire hits the wyvern but does no damage.iY i §v§.vThe wyvern is severely wounded.iȩ 6-2-6i 9§ip 4 _You block the wyvern's attack.iH Bi §§vv You conjure some foxfire! The foxfire hits the wyvern.i>X ,ic  The wyvern is almost dead.The wyvern bites you. The foxfire hits the wyvern.  You kill the wyvern!iei g†.§i i v§.v§.i m0---77i  M§§iw Z _Vehumet accepts your kill.iV i ij i i/ i i> i i+v§§§§§v§§v§viT1-8i h§§§§§i2/ _You conjure some foxfire!i^§§§§§§i|§§§§ii[it§.....§§†.§§§§v§.§§v§v1=-2=-9§§§§§§§§ _Your foxfire dissipates.i,ihidiiSiiii*&h..v.§....§§.§....§.§§§§i3~3==-20.2 (2ij6§§§.§§.§§iYG` _Your foxfire dissipates. x2iTr§...........iU*1.2 (3i`irf§ . _Your foxfire dissipates.2=4==2.2 (4i i2^ _Magic restored.3.2 (5i&ix@4.2 (6iȺi5i+35.2 (7iii=6.2 (87.2 (9iFiD8.2 (10.0)iG$ix-o4=9.2 (11i4ic>30.2 (121.2 (135=2.2 (14ijA3.2 (15ivii8+4.2 (16iniΎI65.2 (17i,ii+6.2 (18iجii׶+7.2 (19iii?Y7=8.2 (20i%ia [ ..# ... # .# .....#.# .#.♣...# ..# ## #...#..# ...###.###......# ............#...# ##....♣....##>..#..##......#.†.@....$.. #.###.♣...♣.....iyb . ....#.......########....♣.....# #.......... ##.....###.#...... ........ ### ÷♣.##.. . .. #.......##.# ... _HP restored.ir W9.2 (21ip ..# .. ....##.# ......#.# ..#.♣...#  ..# ## #...#..#  ...###.###......#  .....#...# ## #....♣....##>..#..##. .. #.#.†..@...$. .###.♣...♣.#.#.#....♣.....# .. #.# .......###.#...... ##. ####..... .. ÷♣.##.. #.... .. ## i B40.2 (22is i H..# .. ....##.# ......#.# ..#.♣...# ..# ## #...#..# ...###.###......# .#...####  #....♣....##>..#..##..# #.#.†...@..$. ###.♣...♣.#.#.#....♣.....# . .# .. .....###.#...... ###. ####..... . ♣.##.. #.... .. # i A1.2 (23iQ ix6 ..# .. ....##.# ......#.# ..#.♣...# # ## #...#..# ###.###......# #...#### #....♣....##>..#..##..#  #.#.†....@.$..♣...♣. .#.#. #....♣.....# #.# #..###.#.......###. ####...... . .##.. #..... ..## i)@ ]=2.2 (24iE i z..# .. ....##.# ......#.# ..#.♣...# # ## #...#..# ###.###......# #...#### # ....♣....##>..#..##..# #.i #.†.....@$..♣...♣. #.#. ....♣.....# #.# #..###.#.......###.. ####...... .. ##.. #..... ..# iM A3.2 (25if im ..# .. ....##.# ......#.# ..#.♣...#  ## #...#..# ###.###......# ##...#### .# ♣....##>..#..##..# .#.†......@. .♣...♣. .#.♣.....# #.# #..###.#.......###...  ####...... ...  #.. #..... ..#. # ##.# ... . i/x A4.2 (26i{ i A5.2 (27i< i >  ..# .. ....##.# ..........#.# ......#.♣...# )..## #...#..# ..#.###......# ?.# #...#### ..# ♣....##>..#..##..##.†.. ♣...♣.#.♣.....# #.# #.. .###.#.......###.. ####...... ... .. #..... ..#i .# ##.# ... . _You now have 652 gold pieces (gained 13).iv$ A6.2 (28i+ i N..# .. ....##.# ..... ......#.# #.... ..#.♣...# #).. ## #...#..# ...# .###......# ##?.# #...####...# ♣....##>..#..##..##.†.. ...♣.#.♣.....# #.# #.. ###.#.......###.. . ####...... ....# . #..... ..#. .# ##.# ... ..#i A7.2 (29iB ivM..# ... ....#.........#....  ..#.♣.#)..# #...#..# .. #.###......# ##?......#...####...# ♣....##>..#..##@.######..#.†.........♣........ .....#######................. ..#########iA8.2 (30ii0M ....# .... ....#..........#.... i1i ..#.♣...# ##)..# #...#..# .. #.###......# ##?......#...####.@.# ♣....##>..#..##..######..#.†................ ...♣....................###.#.. ..........9.2 (31iuiNM......$... ....# ..... ....#.............#.# #......  ..#.♣...# ##)...# #...#.. #.###......# ##......#...####...# ♣....##>..#..##..###### .....#.†................................#...###.........50.2 (321.2 (33iAiLl> MiPm###.#P##^##......$ ...# .. ....#.......#.# #........  ..#.♣.#).......# #...#..# #. #.###......# ##......#...####...# .♣....##>..#..##..######.................. _r - 2 scrolls of vulnerability (gained 1)ixiOy+2.2 (34iEi'0M ##### ## #####.#P##^##..$ ....# .. . ....#.....#.# #.  ..#.♣...# ##@.......# #...#...####.# #.###......# ## .......#...####...##...............iܦiiʧ%3.2 (35iit _You see here a +2 heavy flail.iA4...>.........i<i ##### ## .#####.#P##^###....$ .......# ......##.# #........#.# #.  ..#.♣...# ##)........ #...#..# #...####.#####......# ##..#.....#...####...# ♣....##>..#..##..######.#.†♣................i8X.......######ii674.2 (1.0) _iQi+ ##### ## .#####.#P##^####.$ .....# ......##.# #........#.# ##..  ..#.♣...# ##).........  #...#..# #...####.### ###......# ##..# # i],`.....#...####...##>..#..##..######.#.†.........♣........i.8@5.2 (2i?iH ##### ## .#####.#P##^#####.$ i6G. ..# ......##.####.. ......#.# ##.. ..#.♣...# ##)..........  #...#..# #...####.###P ##......# ##..# ##...####...##>..#..##..######.#.†iw@6.2 (3ii/vC ##### ## .#####.#P##^######.$iv . .# ......##.####.....#.# ##.. .#.♣...# ##)..............#..# #...####.###P. iw5#......# ##..# ## ....####...##>..#..##..######iKiP*7.2 (4iwi$ M ##### ## #####.#P##^###### ..# .......... ....##.####.............i}%P##...i4iw4*8.2 (5iy>iKiQL#9.2 (6iqWi1 ########.#####.#P##^#######..................... # ......##.####.......# ##.... iLY#.♣...# ##)....#..# #...####.###P ......# ##..# ## #. ..#...####...# .##>..#..##..###### _You now have 665 gold pieces (gained 13).ii2+60.2 (7i iP########.#####.#P##^#######........................... ..##.####.......# ##....♣...# ##).. ..#..# #...####.###Piל..# ##..# ### #.#...####...# . ##>..#..##..###### .†................iɨ@1.2 (8iXi"<`#########.#####.#P##^#######.#.......................... .##.####.......# ##.... ♣...# ##)..i< #..# #...####.###P..# ##..# ### #. #...####...# . #>..#..##..###### †................ iF@2.2 (9i Mi##########.#####.#P##^#######.#............................ ##.####.......# ##.....# ##).. #..# #...####.###Pi&..# ##..# ### #.####...# . >..#..##..###### ................ . . ####iD3.2 (10.0)iViuA ########iv##iv iwl.#####.#P##^#######.###i?w ihw;......................iw iw.iw.ix#i/x iUx.i|x...ix#ix ix'#.####......iy#i@y #ihyE.# ##....iy#iy .iyN.# ##)..iz#i+z iz# #...####.###P.....#i){ iT{..# ##..# ### #.i}{ i{H####...# .....#i{ i|#..##..######iQ|#i}| i|J............... ....#i1}   ...#   ip}### ...#    #.i%   iRi$4.2 (11i9i ######## ##  .#####.#P##^#.### id< ...#  ....#  ......#  i.####..........#  .# ##..........ix#  .# ##).iI.#  .i# #...####.###P.....# i! .# ##..# ### ##......#i .####...# .....# .#..##..###### .....#   .....#   .....# i . .....#  #.iG  i$iT$+5.2 (12i*iƴ ########## #####.#P##^#######.### .....................#  .#  ...#  ####......#  i# ##....#  # ##)........#  # #...####.###P@....#  # ##..# ### ##. ####...# #.....## iҵ #..##..###### ......#  .i............ ......#   .......#  iX# .......# i<T #.........# i\T #. ..... i}iA6.2 (13i iR^#####.#P##^#######.### .......................... ####......... ##.........iR5).............####.###P.....###..# ### ##@.....####...# #..##..###### . ............. ... #..iRQ....... .### i[A7.2 (14iciB ........................... ####......... ##.........).............####.###P.....###..# ### ##......i###...# ## #..##..###### #. .................... ... .###..................#   . .#iA8.2 (15iiLJ ...... ####.......... # ##.........).i$C......####.###P.....###..# ### ##......###...# ### #iM..##..###### #. ...................iq\#............## iJ. ..#########... iӈD iA9.2 (16ii! ....# ####...........# .# ##..........# .# ##).........# i! A.# #...####.###P.....## .# ##..# ### ##......# .####...# ##.....## .#..##..########......# i)" X................# iT" g.# ##.#ix" 1  #i" L.#  #i" P..# ..###i# 9.# i=# Y. # i]# X. ..##########..i $  # ...  ..# i- i. ,70.2 (17i4 i5 ####......#  # ##..........#  # ##)........#  # #...####.###P.....# # ##..# ### ##......# i | ####...# ##.....##  #..##..########......#  .....................#  i h#  ## i  #.i) B#  #.iE : .#### i f . ..## i n . ..########## i  i  ... #.####..## #.###i W#.# #.#  iW ig A1.2 (18i~ inb < ##....#   ##)........#   #...####.###P.....#  ##..# ### ##......#  ###...# ##.....##  ..##..########......# ib H ....................#  #  #  .#  . ###ic #   ..##  iFc  ..##########  ... #.####..##iqc  .####.# #.#  ic ...# #.# ##.#  inm A2.2 (19i$u i ##)........#  #...####.###P.....# ##..# ### ##......#  ##...# ##.....##  i: .##..########......#  .................#  #  ii q#  #  i t ###   ..i t##  ..########## i  .. #.####..## i ####.# #.#  .iG .# #.# ##.# ip ~ # #.# #..# i ( i A3.2 (20iC i ?#...####.###P.....# ##..# ### ##......#  #...# ##.....##  ########......#  ..................# i+  #  #  #  ## i] T ..##  i L.##########  .i { #.####..## ##iơ #.# ##.#  i .# #.# ##.# i / .# i7 #.# #..#  .# iW w..# ##.#  i A4.2 (21i i9 f# ### ##......#  ...# ##.....##  ########......#  .................#  #  # i%:  #   #  .##  ##########iN: J   iq: [#.####..## #i: #.# ##.#  #i:  i: #.# ##.#  # i: #.# #..#  # i; ~..# ##.#  i@; v# #.# #.Y# iB A5.2 (22iI iZ  ...# # #..########. .....................##......## ##########.Cast: Foxfire# ##.# #..## i U  ##.i A6.2 (23i ih ##..########...... ............# .......# ......# .....## .....# ih m#....# ..## ##########..# . #.####..##i3i  ## #.# ##. .#ii " #.# ##.# .# #.# #..# .#ii  ..# ##.# .#ii n #.# #..##ii / .##ij  #.# #...# ..#i1j n #.# ##Y## irs A7.2 (24i[x in[.##..#......# .......# ......# .....# ....## ....# #...#  iY..## .##....@...# . #.####..## #i #.# ##.# .# #.# ##.# .# #.# #..# .# ..# ##.# .# #.# #..## .## #.# #...# .# #.# ##Y## i A8.2 (25ii)[.##..#......# .......# ......# .....# ....## ....# #...#  ..##  ..##...@....# . #.####..## .### #.# ##.# .# #.# ##.# .# #.# #..# .# ..# ##.# .# #.# #..## [..## #.# #...# .# #.# ##Y## ii+9.2 (26i3iM1H#..##..#......# .......# ......# #.....#i1 #....## #....# .###i1w...# . i1x..## . ..i2##..@.....#  ...iY2 #.####..## #.### #.# ##.#i2~ .# #.# ##.#i2/ .#i(3~ #.# #..# .#i\3~ ..# ##.# .#i3m #.# #..## i3.[..## #.# #...# i3.# #.# ##Y## i<i<,80.2 (27iIi .#..##..#......# .......# ......# #.....#  #....##  #....#i .###...# . ..## . ..##.@......# # ...i #.####..## #.### #.# ##.#i .# #.# ##.#i  .# #.# #..# i/j.# ..# ##.#iQ/ .#iw #.# #..## iь.[..## #.# #...# i.#i?n #.# ##Y## i<A1.2 (28iiY&................# ........# ###........#  #........##  #.........#i& ...###............# . ............## . ..##########........# i '# ... #@####..## ##.### #.# ##.#ir' .....# #.# ##.# .#i' #.# #..# .# ..# ##.#i,( .# #.# #..## [..## #.# #...# .....# #.# ##Y##iU(~ #########.# ###. i1A2.2 (29i7i" .. ###.............#  ............##...... ...###........... ..........#..##########........ .i # ... #.####..# ###.### ##.# ..... ..#.# .................###.#.#  i_A3.2 (30ii-X ###..  ..........##.......... ...###......... ......#..##########........ .iXi# ... #.####..# ###.### ##.# ..... ....# ###iXv..# .......................#  iXi>aA4.2 (31i)giV  ....##.......... ...###..... ......#..##########........ .iO># ... #.####..# ###.### ##.# ..... ..#..# ##imr##.# #..##i=... ........#.#.######.....#i/  ii A5.2 (32i.i .... ...###..... .#..##########........ .# ... #.####..# ###.### ##.# ..... .#.#.@# ###.# #..##it%[..## .### .#.......#### #P....#  iYA6.2 (33ii5 ...###.. .#..##########........ .# ... #.####..# ###.### ##.# ..... .#...# ####@# #..##[..## .....#Y# #.......####....P#  i6iO7+7.2 (34i<i  .#..##########........ .# ... #.####..# ###.### ##.# ..... .#.i#..# ####.# #..##[..## .....#Y###########.# ###.# i8# .........#i*;#....##  iRiW8.2 (35iX ..##########........ .# ... #.####..# ###.### ##.# ..... .#.#..# ###.# #..##i9Y3[..## .....#Y###########.# ###.# ...........###..iY#  .........##....#  i`A9.2 (36iei! # ... #.####..# ###.### ##.# ..... .#...# ###.# #..##[..## .i(....#Y###########@# ###.# ...........###..............#.#.######.#.#### #..iN.....ivx... .........##....#  iJB90.2 (37iMiӅ ###.### ##.# ..... .#...# ###.# #..##[..## .....#Y#iO##########.# ###.# ..........@###.......##.#.######.....##...#..P io%.##i]...# #..#[........... iD iA1.2 (38ii4 d.....# #.# ##.#  .....# ##.# #..#  # #..# ##.#  # ##.# #..# i [..##.# #...#  ...# i u#.# ##Y##  i ~##########.# ###.#  iL!..........###.#.#  .....#  #.#.######.....#  #### #.....#  .iy!......## ##....P . i!e....##  # i!S#....#  i!]# #....# i!I #[..... i"o......  .# i9"3  i+A2.2 (39i/ij# ##.# #..#  # #..# ##.#  # ##.# #..# .[..#.# #...#  ...# #.# ##Y##  ##########.# ###.# i  ..........###.#.#  .....#  #.#.######@....#  ### #.....#  i2......## ##....P  i_....##  # #....# io # #....# i .#[..... ...... iźW # ....##iC #  ii]A3.2 (40iiU`# #..# ##.#  # ##.# #..# [..#.# #...#  ....# #.# ##Y##  iV*##########.# ###.#  ..........###.#.#  ...........#  #.#.######.....#  ### #.@...#  ## ##....P  ....## iVp # #....# iV/ # iWQ#....#  iW7#[..... i6WZ......   iSW .....##imW.  iWA###..# iW?   iWicA4.2 (41iji #.# #..## [..## . ....#.# ##Y###########.# ###.# ...........###.........#.#.######..#### #.....##ix## ##@...P#. #....# #[...........#..#  i7A5.2 (42i i9  [..## . ....#.# ##.###########.# ###.# ...........###.......#.#.######..#### #.....##i ## ##....P. #@...## .#..# ..  i A6.2 (43i3 i"* ....#.###########.# ###.# ...........###.......#.#.######..#### #.....#### ##....P. #....## #[...........# i* .......#..###..# ..# ... ..##..i3 A7.2 (44i; iS i##########.# ###.# ...........###.......#.#.######..#### #.....#### ##....P. #....## i }#[..... ............# ...........#......###..# .....# ?.... ..i E###. .i 6.  ..i i A8.2 (45i iz  ...........###.......#.#.######..#### #.....#### ##....P.i{ c #....### #####.# #[..... .......@....# ####..# . ...# ...  i W9.2 (46i~ ........# #.#.######.....# ..#### #.....##  ##....P# ..# #....##i  .####....# .# ######.#....## #[..... .............#i :  #i  ####.. # ..#i  #?.... ..# ...i O####. ..# .. #. .. . # .#i3  .  ##.# i( i() -800.2 (47ig0 i <.......# .#.#.######.....# #.#### #.....## .## ##....P# .# #....##i(  .# ###....# .##.#....## .#[...........# .#.....##i X .#.###..# .#.## ..# .#.?.... ..#i  .#.. ..# i޼ . #.. .. i . #.. .# i* \.... .##.#iM  i. A1.2 (48ih i_[ 9#.#.######.....# #.......#### #.....##  ##....P# ..# #....## .####....#i[ = .########.#....## #..#[...................#  .i[ @# .#i\ ].###.. .#iU\ \ ..# .#i] l?....# ..# i'] #.... .#####... ..# iR] .. #..# .. .i|]  #..# .# .i] X ...#  i] J##.# #...i] R ...  iTi A2.2 (49ip i #.......#### #.....## ig > ##....P# ...# #....## .####.... i .########.#....## #..#[...................# †..# ......## †..#.###.. i o.# ..# .#iF m?....# ..# ii #.... ..#####...# ..# i ....... #..## ...i  #..# .# i d#...... ...# i d ..##.# #... i f ....  #... i$ / ..iBi YY   elephant (trample, wandering)in +3.2 (50ii #.....##  ##....P#  #....##  ###....# .########.#....## [...................# †..# ............Y..##  ..........###..#  .......@.## ..#  ....?....# ..#  ..#####...# ..#  #..## ..  #..# .# ix ...#   #...  .... #...  ..ip #.....##  ##....P#  #....##  ###....# .########.#....## [...................# †..# ............Y..##  ..........###..# iQq5 .......@.## ..#  ....?....# ..#  ..#####...# ..#  #..##  #..# iq ...#   #...  .... #...  ..isiP|i%` _An elephant is nearby!ia #.....##  ##....P#  #....##  ###....# .########.#....## [...................# †..# ............Y..##  ..........###..#  .......@.## ..#  ....?....# ..#  ..#####...# ..#  #..## ..  #..# .#  ...#   #...  .... #...  ..ie } #.....##  ##....P#  #....##  ###....# .########.#....## [...................# i †..# ............Y..##  ..........###..#  .......@.## ..#  ....?....# ..# i ' ..#####...# ..#  #..##  #..# iK ...#   #...  .... #... in / ..i" iB# i+ i. ` _An elephant is nearby!i>  You conjure some foxfire!i Y.vvYally target)i g3-===4.2 (1.0) i,i8, _The elephant trumpets!i+ i i i= iq i i §vv§§You conjure some foxfire! The foxfire hits the elephant.iS ,i ,i`0 §YvThe elephant is lightly wounded.  The foxfire hits the elephant.i iC §§Y.§§vviī I---5i l§§§i̶ 6 _The elephant is lightly wounded.iyi{i vv§§You conjure some foxfire! The foxfire hits the elephant.ii,iX §§§The elephant is lightly wounded.  The foxfire hits the elephant.iKiU....§§vviVg2---6i^i a6 _The elephant is lightly wounded.i,ii8i v§@v§§You conjure some foxfire!  The foxfire hits the elephant but does no damage.i,i §The elephant is lightly wounded.  The foxfire hits the elephant but does no damage.iiRi*.v.Y.@§§§vi,@-7idN>§§iP6 _The elephant is lightly wounded.iiB! §v§§  The foxfire hits the elephant but does no damage.  The elephant is lightly wounded. _You conjure some foxfire!  The foxfire hits the elephant but does no damage.iiiۦiӰ .vY§The elephant is lightly wounded.  The foxfire hits the elephant but does no damage.i2i< .§§The elephant is lightly wounded.  The foxfire hits the elephant but does no damage.iZi§..Yv..i&8ii  The foxfire hits the elephant but does no damage.elephant is lightly wounded.foxfire hits the elephant but does no damage.elephant is lightly wounded.foxfire hits the elephant but does no damage. _The elephant is lightly wounded.isiz §vYou conjure some foxfire! The foxfire hits the elephant.ii7v.v§.iT1-9iEi6 _The elephant is lightly wounded.iD i`M v§You conjure some foxfire! The foxfire hits the elephant.i ,i §v§ _You conjure some foxfire! The foxfire hits the elephant.  i [ il 6 §§v.v.The elephant is moderately wounded.-10i~m M§§ip 9 _You block the elephant's attack. x2i]  You conjure some foxfire! The foxfire hits the elephant!i ,i .§vThe elephant is moderately wounded.The foxfire hits the elephant.iiG .#.#### #.....## ..#.## ##....P#.#i= #....##..# ###....#.#.#....## ..#..#[ib......# ††..#i.§.......## .†..#.§.v.###..#.#i x.@.Y## ..#.#i6?.?.v..# ..# ..#.... ...#####...# ..#. Y ibp#..## .. #. i#..# .#  #...... ...#Y 2 elephants (trample, 1 wandering, 1 …) ..##.# #... .... #.... i|z ..The elephant is moderately wounded.i9..Y.64-----0-=i 1i&iG _The elephant tramples you! You stumble backwards!i Yally target)You conjure some foxfire!  The elephant trumpets! You hear a trumpeting!  The foxfire hits the elephant but does no damage.ikiXp .The elephant is moderately wounded.The foxfire hits the elephant.i,ih v.v..   elephant (trample,The elephant is heavily wounded.The elephant tramples you but does no damage.i@-2ih i F _The elephant trunk-slaps you but does no damage.i+i4 §vYou conjure some foxfire! The foxfire hits the elephant.iNi .The elephant is heavily wounded.The foxfire hits the elephant.iiNia,V v.§v.YY 2 elephants (trample, 1 ally target)The elephant is heavily wounded.You block the elephant's attack.i9.j5=-----3i79§i;F _The elephant trunk-slaps you but does no damage.ir iz §§vYou conjure some foxfire! The foxfire hits the elephant.i i .§The elephant is heavily wounded.The foxfire hits the elephant but does no damage.iK ,i8  iҪ v.v.Y...?§..The elephant is heavily wounded.You block the elephant's attack.19--4i| io F _The elephant trunk-slaps you but does no damage.i? i §v§You conjure some foxfire! The foxfire hits the elephant!iHg,ir .§vThe elephant is severely wounded.The foxfire hits the elephant.i'iivJ §v.Y...§....?..vThe elephant is severely wounded.The elephant completely misses you.i @-5i 9§iF _The elephant trunk-slaps you but does no damage.i §§You conjure some foxfire! The foxfire hits the elephant.ii͏ §.The elephant is severely wounded.The foxfire hits the elephant.iii  ...Y...vv.The elephant is severely wounded.i p=8-6iX*i-l _The elephant misses you. The elephant trunk-slaps you.i)V]  You conjure some foxfire! The foxfire hits the elephant.i2,iM §vThe elephant is almost dead.The foxfire hits the elephant.im,iz vv.Y§.The elephant is almost dead.The elephant closely misses you.i{@-7i؄:§iIF _The elephant trunk-slaps you but does no damage.i~ §You conjure some foxfire! The foxfire hits the elephant.i_i .The elephant is almost dead.The foxfire hits the elephant.i i i  .#.#### #.....##.#.## ##....P#...# #....##..# ###....#.#.#....##.#..#[......# †††..#.......## #.†..#v....###..#.#..Y@.Y.## ..#.#i .?§.v.# ..#.#.... ....#####...# ..#.... #..## .. ##.. #..# .# #...... ...# ..##.# #... .... #....  ..The elephant is almost dead.iƠ VY..i V58--8i\ i G _The elephant tramples you! You stumble backwards!i/ ]  You conjure some foxfire! The foxfire hits the elephant.i i .The elephant is lightly wounded.  The foxfire hits the elephant.i i v.v... 1 ally target)elephant is lightly wounded.  The foxfire hits the elephant.  The elephant is almost dead.  The elephant tramples you. You hold your ground!trunk-slaps you but does no damage.elephant tramples you but does no damage.i' 6---7-9i iU 6 _You block the elephant's attack.it You conjure some foxfire! The foxfire hits the elephant.iJQiT' i,U.The elephant is lightly wounded.  The foxfire hits the elephant but does no damage.iRib.v?vis lightly wounded.foxfire hits the elephant but does no damage.  The elephant is lightly woundedblock the elephant's attack.trunk-slaps you but does no damage.  The elephant barely misses you.ixA-20iiCF _The elephant trunk-slaps you but does no damage.ih]  You conjure some foxfire! The foxfire hits the elephant.i/ .The elephant is lightly wounded.  The foxfire hits the elephant but does no damage.ilil{? .v.v 1 ally target)The elephant is lightly wounded.  The elephant tramples you but does no damage.  The elephant trunk-slaps you but does no damage.i{V6-1iiX _The elephant barely misses you. x2i You conjure some foxfire!  The foxfire hits the elephant but does no damage.i>^ ij .The elephant is almost dead.The foxfire hits the elephant but does no damage.i i .vv.The elephant is almost dead.  The foxfire hits the elephant but does no damage.  The elephant is almost dead.The elephant barely misses you.  The elephant trunk-slaps you but does no damage.elephant tramples you! You hold your ground!i z44------=2i i F _The elephant trunk-slaps you but does no damage.i ]  You conjure some foxfire! The foxfire hits the elephant!i i .The elephant is moderately wounded.The foxfire hits the elephant but does no damage.i i v?.v 1 ally target)The elephant is moderately wounded.foxfire hits the elephant but does no damage.  The elephant is moderately wounded.  The elephant tramples you! You hold your ground!  The elephant trunk-slaps you but does no damage.elephant tramples youi 35-------5-3i( i 6 _You block the elephant's attack.i 4i}i^ _You are too injured to fight recklessly!i   You hit the elephant but do no damage.The elephant is almost dead.You hit the elephant but do no damage. The foxfire hits the elephant.i i- The elephant is almost dead.  You hit the elephant but do no damage. The foxfire hits the elephant.  The elephant is almost dead.  The foxfire hits the elephant.  You kill the elephant!  Vehumet accepts your kill.i4 ..   elephant (trample)i  ...You feel your power returning. You block the elephant's attack.i ---7==50-4.7 (1.5 i. i V _The elephant closely misses you.i:  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.isU....#.......#### #.....##  Stats the Arsonist ...#.......## ##....P#  Gargoyle of Vehumet ***... ............# #....##  Health: 35/77 ==========-------------- ............# ###....#  Magic: 13/24 =============----------- ............########.#....##  AC: 20Str: 13 ...#..#[.....*******.......#  EV: 10Int: 20 †††..# ....*******......##  SH: 4Dex: 10 #.†..# ....*******.###..#  XL: 12 Next: 50% Place: Lair:1 .....# ....**Y@***## ..#  Noise: =--------  Time: 16824.7 (0.0) iVn.....# ....*******# ..#  h) +1 war axe ...#.... ....#####**.# ..#  Cast: Foxfire ............ #**## .. ##........ #..# .#  #...... ...#  Y   elephant (trample)  ..##.# #...  .... #....  ..You feel your power returning. You block the elephant's attack. _The elephant closely misses you.iVCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei ....#.......#### #.....##Stats the Arsonist ...#.......####....P#Gargoyle of Vehumet ***... ............##....##Health: 35/77 ==========-------------- ............####....#Magic: 13/24 =============----------- ............########.#....##AC: 20Str: 13 ...#..#[...................#EV: 10Int: 20 †††..# .................##SH: 4Dex: 10 #.†..# ......###...###..#XL: 12 Next: 50% Place: Lair:1 .....# ......#@#..## ..#Noise: =--------  Time: 16824.7 (0.0) .....# ......###..[i5 \40m# ..#h) +1 war axe ...#.... ....#####...# ..#Cast: Foxfire ............ #..## .. ##........#..# .##.........#Y   elephant (trample)..##.##.......#...... _The elephant closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant!i(K h...Y@.?..  Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant!  The elephant is heavily wounded.  (Press . to intensify the flame waves.)  You hear a trumpeting!i9L 6=4=======5.7 (1Wave iU i&W w _The elephant closely misses you. You block the elephant's attack.i!  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ib....#.......#### #.....##  Stats the Arsonist ...#.......## ##....P#  Gargoyle of Vehumet ***... ............# #....##  Health: 36/77 ===========------------- ............# ###....#  Magic: 10/24 ==========-------------- ............########.#....##  AC: 20Str: 13 ...#..#[.....*******.......#  EV: 10Int: 20 †††..# ....*******......##  SH: 4Dex: 10 #.†..# ....*******.###..#  XL: 12 Next: 50% Place: Lair:1 iF.....# ....**Y@***## ..#  Noise: ======---  Time: 16825.7 (0.0) .....# ....*******# ..#  h) +1 war axe ...#.... ....#####**.# ..#  Cast: Foxfire ............ #**## ..  Wave ##........ #..# .#  #...... ...#  Y   elephant (trample)  ..##.# #...  .... #....  ..You hear a trumpeting! iw9_The elephant closely misses you. You block the elephant's attack.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iRestarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei: ....#.......#### #.....##Stats the Arsonist ...#.......####....P#Gargoyle of Vehumet ***... ............##....##Health: 36/77 ===========------------- ............####....#Magic: 10/24 ==========-------------- ............########.#....##AC: 20Str: 13 ...#..#[...................#EV: 10Int: 20 †††..# .................##SH: 4Dex: 10 #.†..# ......###...###..#XL: 12 Next: 50% Place: Lair:1 .....# ......#@#..## ..#Noise: ======---  Time: 16825.7 (0.0) .....# ......i [40m###..# ..#h) +1 war axe ...#.... ....#####...# ..#Cast: Foxfire ............ #..## ..Wave ##........#..# .##.........#Y   elephant (trample)..##.##.......#...... _The elephant closely misses you. You block the elephant's attack.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant!!isE ...Y@.?..  Confirm with . or Enter, or press ? or * to list all spells.  Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the elephant!!  The elephant is severely wounded.  (Press . to intensify the flame waves.)iF 5-1=6.7 (1iO iRR t _The elephant closely misses you. The elephant trunk-slaps you.i#c  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i8....#.......#### #.....##  Stats the Arsonist ...#.......## ##....P#  Gargoyle of Vehumet ***... ............# #....##  Health: 35/77 ==========-------------- ............# ###....#  Magic: 7/24=======----------------- ............########.#....##  AC: 20Str: 13 ...#..#[.....*******.......#  EV: 10Int: 20 †††..# ....*******......##  SH: 4Dex: 10 #.†..# ....*******.###..#  XL: 12 Next: 50% Place: Lair:1 .....# ....**Y@***## ..#  Noise: ======---  Time: 16826.7 (0.0) .....# ....*******# ..#  h) +1 war axe ...#.... ....#####**.# ..# ix9[37m Cast: Foxfire ............ #**## ..  Wave ##........ #..# .#  #...... ...#  Y   elephant (trample)  ..##.# #...  .... #....  ..(Press . to intensify the flame waves.) _The elephant closely misses you. The elephant trunk-slaps you.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei7 ....#.......#### #.....##Stats the Arsonist ...#.......####....P#Gargoyle of Vehumet ***... ............##....##Health: 35/77 ==========-------------- ............####....#Magic: 7/24=======----------------- ............########.#....##AC: 20Str: 13 ...#..#[...................#EV: 10Int: 20 †††..# .................##SH: 4Dex: 10 #.†..# ......###...###..#XL: 12 Next: 50% Place: Lair:1 .....# ......#@#..## ..#Noise: ======---  Time: 16826.7 (0.0) .....# ......[i# 40m###..# ..#h) +1 war axe ...#.... ....#####...# ..#Cast: Foxfire ............ #..## ..Wave ##........#..# .##.........#Y   elephant (trample)..##.##.......#...... _The elephant closely misses you. The elephant trunk-slaps you.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant!i ...Y@.?..  Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant!  The elephant is almost dead.  (Press . to intensify the flame waves.)  You block the elephant's attack.i *7.7 (1i% i<' F _The elephant trunk-slaps you but does no damage.i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i....#.......#### #.....##  Stats the Arsonist ...#.......## ##....P#  Gargoyle of Vehumet ***... ............# #....##  Health: 35/77 ==========-------------- ............# ###....#  Magic: 3/24===--------------------- ............########.#....##  AC: 20Str: 13 ...#..#[.....*******.......#  EV: 10Int: 20 †††..# ....*******......##  SH: 4i^Dex: 10 #.†..# ....*******.###..#  XL: 12 Next: 50% Place: Lair:1 .....# ....**Y@***## ..#  Noise: ======---  Time: 16827.7 (0.0) .....# ....*******# ..#  h) +1 war axe ik...#.... ....#####**.# ..#  Cast: Foxfire ............ #**## ..  Wave ##........ #..# .#  #...... ...#  Y   elephant (trample)  ..##.# #...  .... #....  i ..You block the elephant's attack. _The elephant trunk-slaps you but does no damage.  Casting: Flame Wave (safe; 1% risk of failure)  ihLConfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateiw ....#.......#### #.....##Stats the Arsonist ...#.......####....P#Gargoyle of Vehumet ***... ............##....##Health: 35/77 ==========-------------- ............####....#Magic: 3/24===--------------------- ............########.#....##AC: 20Str: 13 ...#..#[...................#EV: 10Int: 20 †††..# .................##SH: 4Dex: 10 #.†..# ......###...###..#XL: 12 Next: 50% Place: Lair:1 .....# ......#@#..## ..#ix Noise: ======---  Time: 16827.7 (0.0) .....# ......###..# ..#h) +1 war axe ...#.... ....#####...# ..#Cast: Foxfire ............ #..## ..Wave ##........#..# .##.........#Y   elephant (trample)..##.##.......#...... _The elephant trunk-slaps you but does no damage.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i[y @Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant!i̾...Y@.?..Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant!  The elephant is almost dead.  (Press . to intensify the flame waves.)  The elephant tramples you but does no damage.i6=4=8.7 (1ii6 _You block the elephant's attack.in  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i6O ....#.......#### #.....##  Stats the Arsonist ...#.......## ##....P#  Gargoyle of Vehumet ***... ............# #....##  Health: 36/77 ===========------------- ............# ###....#  Magic: 0/24------------------------ ............########.#....##  AC: 20Str: 13 ...#..#[.....*******.......#  EV: 10Int: 20 †††..# ....*******......##  SH: 4Dex: 10 #.†..# ....*******.###..#  XL: 12 Next: 50% Place: Lair:1 .....# ....**Y@***## ..#  Noise: ======---  Time: 16828.7 (0.0) .....# ....*******# ..#  h) +1 war axe ...#.... ....#####**.# ..#  Cast: [39;iP 549mFoxfire ............ #**## ..  Wave ##........ #..# .#  #...... ...#  Y   elephant (trample)  ..##.# #...  .... #....  ..The elephant tramples you but does no damage. _You block the elephant's attack.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei\....#.......#### #.....##  Stats the Arsonist i]...#.......## ##....P#  Gargoyle of Vehumet ***... ............# #....##  Health: 36/77 ===========------------- ............# ###....#  Magic: 0/24------------------------ ............########.#....##  AC: 20Str: 13 ...#..#[...................#  EV: 10Int: 20 †††..# .................##  SH: 4Dex: 10 #.†..# ............###..#  XL: 12 Next: 50% Place: Lair:1 .....# ......Y@...## ..#  Noise: ======---  Time: 16828.7 (0.0) .....# ......?....# ..#  h) +1 war axe ...#.... ....#####...# ..#  Cast: Foxfire ............ #..## ..  Wave i ^##........ #..# .#  #...... ...#  Y   elephant (trample)  ..##.# #...  .... #....  ..Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant!  You kill the elephant!iA^DVehumet accepts your kill.id5 #.....##  ##....P# ...# #....## iXei...# ###....# ...########.#....## [............# †††..# ..........##  ......###...###..#  ......#@#..## ..#  ......###..# ..#  .....# ..# ... #..## .. . #..#    ...#   #...  .... #.... ..iX...†@.?..Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the elephant!  You kill the elephant!  Vehumet accepts your kill.You feel your power returning.if 2==49.7 (1 _(Press . to intensify the flame waves.)iij _Your Fighting skill increases to level 10!i+0 B..........0YY   elephant (trample)3===------30.7 (1iA; m _You start resting. You stop channelling waves of flame.i e    ...#  ...# ###....# ...########.#....## [...................# †††..# .................##  ............###..#  ......†@...## ..#  ......?....# ..#  ....#####...# ..# ... #..## ..  #..# .#   ...#   #...  .... #....  ..iri    ...#  ...# ###....# ...########.#....## [...................# †††..# .................##  ............###..#  ......†@...## ..# i ......?....# ..#  ....#####...# ..# ... #..##  #..#    ...#   #...  .... #.... ..ii-=------i9"i9%` _An elephant is nearby!iw4i~i}^ _You are too injured to fight recklessly!i]i|dInventory: 42/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn) iBe F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  D - an amulet of the acrobat ieYWands (go to first with /)e - a wand of light (1)  x - a wand of flame (31) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitie7[top]iA  F - a +0 pair of gloves (worn)Kbuckler of fire resistance (worn)  L - a +2 robe of willpower (worn) i; & p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)f4 ring of protectiony - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit in  D - an amulet of the acrobat Wands (go to first with /) i Z e - a wand of light (1)  x - a wand of flame (31)  i GC - a wand of mindburst (8)  H - a wand of paralysis (7)  i ;J - a wand of warping (2) Scrollsi [?a - 2 scrolls of revelation i@ S r - 2 scrolls of vulnerability22%i i  D - an amulet of the acrobat  H - a wand of paralysis (7)v - a scroll of identify  iK I - a scroll of enchant armour  M - 2 scrolls of noiseP - a scroll of brand weapon37iZ^ H - a wand of paralysis (7)  I - a scroll of enchant armour Potions (go to first with !)  b - a potion of magicd - 5 potions of brilliance  g - 2 potions of might51i_ I - a scroll of enchant armour  i - 5 potions of ambrosia  j - 3 potions of curing  k - 3 potions of moonshinem - a potion of enlightenment  n - 3 potions of heal wounds  o - a potion of haste  s - 2 potions of mutation  t - 8 potions of lignification8ii iO....#.......#### #.....##Stats the Arsonist ...#.......####....P#Gargoyle of Vehumet ***... ............##....##iJHealth: 36/77 ===========------------- ............####....#Magic: 3/24===--------------------- ............########.#....##AC: 20Str: 13 ...#..#[...................#EV: 10iInt: 20 †††..# .................##iYSH: 4Dex: 10 i=#.†..# ............###..#XL: 12 Next: 54% Place: Lair:1 .....# ......†@...## ..#Noise: ---------  Time: 16830.7 (0.0) .....# ......?....# ..#h) +1 war axe io...#.... ....#####...# ..#Cast: Foxfire i............ #..## .. ##.......Yi #..# .##.........#Y   elephant (trample)..##.#i`#.......#......You feel your power returning. i_(Press . to intensify the flame waves.) _Your Fighting skill increases to level 10! i_You start resting. You stop channelling waves of flame. _An elephant is nearby! _You are too injured to fight recklessly!iiii`i^##.#..#.######.......#.......#### #.....#####....P# #.# #....##.# ###..............########.#....## #...#..#[..# #†††..#......## .#.†..#.@.....###..#.#.†....## ..#...# .......?. ..# i._#...#..#####...# ..# ....... #..## .. i_2##.Y.. #..# .##........ ...# ..##.### #...i/bD....#....ip@Y.ip<74iq4=1.7 (1 i;q _iCyi({il  #.................# ###.#..#.######.......#.......#### #.....#####....P# im ##.# #....##.# ###.... ..............########.#....## .#...#..#[..# ##†††..#......###.†..#.......###..#.#.†....## ..#...# ........?. ..# .#...#.........#####...# ..# ...Y.. #..## .. ###... #..# .#im #.......... ...# ..##.### #io iy *Y.iMy iz iEz 2iʂ iD iZz# #.####.#.# # #.i................# ####.#..#.######..... .......#.......#### #.....## .#....###....P# .iv##.# #....##.# ###.... .i{..............########.#....## ..#...#..#[..# .i5{##†††..#......## #..#.†..##i\[.......###..# ..##.†....#i}s# ..#...##........?.i7 ..##...#ijY.#####...# ..# ....i. #..## .. ####. #..# .# iu# #.......... ...#iiD%<Y..im&P5==i&3i#.il/i<ih=i|FiHHi& # #.#.###.#.# ## #...........# .####.#........#.#.######.....#.#.......#### #.....## ..#....#.......## ##....P# ..##...# #....##..# ###....#.#.#....##.#...#..#[.# ..##†††..#.## .#..#.†..##.###..#.##.†....## ..# ..#......##.....Y..?....# ..#.#...#.#####...# ..#.# #..## .. .#####.# #..# .# ## #. ...#i |Y.84i i i%; 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# .#....#......#i(1 ##..#...#i)?.#.....## #....#..## iw,R.####.# ##i2id74Y.iO8l72==i82i@iDi,.# #.÷♣.##.. .# ##...#.#####.#.# ..# #...### ###...#...# ..# #...# #. ..# #...# # ..## #...## #.######....# ###....#.#.÷÷.@....Y.##.###.#.#...#. ..######.....###### #####...### .#.....## #...###.#....#......# #..... ..#....#.....## # ..#....#......# ##..#...#.#.....## #....#..## ..####.# ##i$-i34Y.i4&3iu:i`<i/.# #.÷♣.##...# ##...#.#####.#.#.# #...### ###...#...#.# #...# #..# #...# #.## #...## #.######....# ###.#.#.÷÷@....Y.##.###.#.#...#..######.....###### #####...###.#.....## #...###.#....#......# #......#....#.....## #i.#....#......# ##..#...#.#.....## #....#...####.# ##iYi4Y.iR3==i.4iii.# ##...#.#####.#.......#.# #...### ###...#...#.# #...# #.......###.# #...# #.....## #...## #..######....# ###..........#######.#...÷÷....Y..@##.###.#.#...#.#######.....###### #####...#......#.....## #...####....#......#i #.....#.#....## #.......#....#......##..#......## #....#..####.......######## ##.........÷<..#(#.#.#####iiY.4==5iiixY#....# ##...#.#####.#.# P....# #...### ###...#...# #....# #...# #. #....# #...# # #....## #...## # #.....######....# ### #iZ}.#.# #.÷÷...Y P.##.###.#.#...#. #....######.....###### #####... #.#.....## #... #....#....#......# #..... #....#....#.....## # #....#....#......# ##..# #.#.....## #....# #....####.......# ##iQ[.÷<.#(#.#.#####i]icd.idB86iGiikiibii:!P....# #...### ###...#...# ##....# #...# #.......#  #....# #...# #..  #....## #...## # i #.....######....# ###  #..............#######.# ##..÷÷..... #P...##.###.#.#...# ##....######....@###### #####...#  #.........#.....## #...  #....#....#......# #....  #....#....#.....## #  #....#....#......##..# i; #.........#.....## #....# #ij#....####.......######## ##......÷<..#(#.#.##### #iY.(÷÷..♣♣.....#.#..#ii$YY   elephant (trample)i'%iR%%7i0i';   #...#   #...#   #...##  ####....#  .......#######........÷÷.Y...........##....@######  i;#.....##  #......#  #.....##  #......#  #.....## ......# ÷<........#((÷÷iu   #...#   #...#   #...##  ####....#  .......#######........÷÷.Y...........##....@######  #.....##  i#8#......#  #.....##  #......#  #.....## ......# ÷<........#((÷÷ivii` _An elephant is nearby!i ##....# #...# #.......  #....# #...# #. #....## #...## #iY #.....######....# ### #..............#######.##..÷÷.Y...  #P...##.###.#.#  ##....######.....###### #####...  #.........#...@.## #... #....#....#......# #... #....#....#.....## #i #....#....#......##..# #.........#.....##i #...#....####.......######## ##... i #.......÷<..#(#.#.##### iE #.(÷÷i"..♣♣.....#.#..#  ##........♣♣....♣.♣......ii18Y.iU-8 _i_iR iq  #....# #...# # #....## #...## # #.....######....# ### #..............#######.##.........÷÷Y.... #P...........##.###.#.# ##....######.....###### ##### #.........#.....## # #....#....#..@...# # #....#....## # #....#....#......## #.........#.....## #...#....####.......######## ## #.......÷<..#(#.#.##### #.(÷÷..♣♣.....#.# ##........♣♣....♣.♣...... #.....)..♣..♣..#♣[i 37mi i 8Y.i =9=ii ;=9i i i  #....## #...## # #.....######....# ### #..............#######.##...............÷Y..... #P...........##.###.#.# ##....######.....###### ##### #.........#.....## # #....#....#......# # #....#....## # #....#....#......## #.........## #....####.......######## ## #.......÷<..#(#.#.##### #.(÷÷..♣♣.....#.# ##........♣♣....♣.♣... #.....)..♣..♣..#♣ #.....P######...♣#♣♣...♣ie)M÷YiX*'70ip3i4i #.....######....# ### #..............#######.##........÷÷..... #P........Y.##.###.#.# ##....######.....###### ##### #.........#.....## # #....#....#......#iS  # #....#....## # #....#....#@.....## #.........## #....####.......######## ## #.......÷<..#(#.#.##### #.(÷÷..♣♣.....#.#i ##........♣♣....♣.♣... #.....)..♣..♣..#♣i #.....P######...♣#♣♣...♣ #.....## #...####.♣#♣iTi>.Yig &1i\)ic+iiiii .........#######.#.÷÷......P..##.###.#.##....######....Y###### #### #.........#.....## #.#.#.##.##....####..####### ##.......÷<..#(#.#.###...(÷÷.♣♣.....#.#..............♣♣....♣.♣.... #.....).♣..♣..#..P######...♣#♣♣...ia ..## #...####.♣###....## ♣.#♣.iN =.Yi 650=i 2i; i i#..÷÷..... #P.................##.###.# ##....######.....###### ### #.........#....Y##  #....#....#......#  #....#....##  #....#....#......#i] #.........## #....####.@.....######## # #.......÷<..#(#.#.## #.......(÷÷..♣♣.....#. ##........♣♣....♣.♣... #.....)i$G..♣..♣..#♣ #.....P######...♣#♣♣...♣ #.....## #...####.♣#♣# #..♣.#♣..♣#♣ #.....########..♣......#..#ii>.Yif&3iii #P...##.###.# ##....######.....###### ###i #.........#.....##  #....#....#...Y..# #....#....#.....## #....#....#......# #.........## #....####.......######## i? #.......÷<..#(#.#.## #.(÷÷..♣♣..... ##........♣♣....♣.♣. #.....)..♣..♣..#♣i֧r #.....P######...♣#♣♣...♣ #.....## #...####.♣#♣# #..♣.#♣..♣#♣ #.....########..♣......#..# ##.............♣♣♣.....#.♣ii>.YiH&4ihii0= #P.##.###. ##....######.....######  #.........#.....## #....#....#......# #....#....#..Y..## #....#....#......#i #.........#.....## ##....####.# #.÷.#(#.#. #.(÷÷.♣♣..... ##.♣♣....♣.♣ #.....).♣..♣..#♣ #.....P######...♣#♣♣...♣ #.....## #...####.♣#♣ ##....## #..♣.#♣..♣#♣ #.....#..♣......#.. ##.♣♣♣.....#.♣iid.i B15i$i'd _There is a staircase back to the Dungeon here.ii<A staircase back to the Dungeon. A staircase leading back up to the familiarity of the dungeon. While standing here, you can traverse the staircase with the < key. You can viewthe location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.ii,w#P.................##.###. Stats the Arsonist##....######.....###### ## Gargoyle of Vehumet ***...#.........#.....##Health: 51/77 ===============---------#....#....#......#i*Magic: 24/24 ========================#....#....#.....##AC: 20Str: 13#....#....#......#EV: 10Int: 20#.........#.....##SH: 4Dex: 10##....####.......######## XL: 12 Next: 54% Place: Lair:1#.......÷@........#(#.#.## Noise: ---------  Time: 16875.7 (1.0)#.......(÷÷........♣♣..... h) +1 war axe##..............♣♣....♣.♣. Cast: Foxfire#.....).........♣..♣..#♣.#.....P######...♣#♣♣...♣.#.....## #...####.♣#♣. ##....## #..♣.#♣..♣#♣. #.....#####in0###..♣......#.. ##.............♣♣♣.....#.♣  _You start resting. You stop channelling waves of flame. _An elephant is nearby! _You are too injured to fight recklessly! _An elephant is nearby! _An elephant is nearby! _There is a staircase back to the Dungeon here.6 _i3b###........#..[.#..#... ..#........#'#+##...........#.... ..#..).....#+#'#[...#.... ..#...)......#######...#....#.... ###....))...#...≈...#..#....#..## ....<...)<....#...#.........#..#. ........)....##PP.##........####. ...........#.........#.#.........Dungeon:10 ...........#≈.P.@...≈#.#......(.. iIcy...........#..P..÷...#.#.... .............##...##...#........ ..............#...#....#........ ##########..#...≈...#....######## ....)...).)..#######.....#......# ................#........#......# ...[............#........#......# ....##########..#........#......#idiiyX,8.2 (2.5 itcih _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.iQ3ii#i2=i7(i(,i*i-,i/i(2a3=i4i6,i7i:,i<i?O4iP@i/C,iDiG,iHixKiKN55=iMiBP,iQi}T,iUi\}m6=ii$78=i,iiiU9=i,i(,ii,i ir,ii<60ii,iiE,ie i` a1=i4i,ioi,iii1U2=ii,i&ia!,i%i9;3i:i?BiMC,iDiGiOG%4iHiK,ioMiP,i=Ri,Ua5=iWiY,is]i`,ibi#ek6=igi^k,ikio,iyqiwQ7iy,i}iU,ii0,iia8=ii,ii`,iГi k9=i i,iIi,iciA<70ii,iiC,iiiRK1=ii@Bi,iibk2=i:i,iEi,ii&;3iki,iij,i3i)a4=ii#,ii Bi2 k5=i i8 ,i iN Bi ,i i ;6i i ,i9! i$ ,i% i4 _ _You start resting.iA 956.2 (78.0)7=7.2 (79i` 8 _HP restored.i, A staircase to the Lair. A staircase leading to the Lair of Beasts. Most adventurers find the Lair of Beasts to be an exciting change of climate. And indeed, there is something to be said about getting gored, mauled and eaten rather than sliced, burnt or stabbed. The Lair contains the entrances to one of the Swamp or the Shoals, one of the i Snake Pit or the Spider Nest, and to the Pits of Slime. While standing here, you can traverse the staircase with the > key. You can viewthe location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.iil###........#..[.#...........#.... Stats the Arsonist ..#........#'#+##...........#.... Gargoyle of Vehumet ***... ..#..).............#+#'#[...#.... Health: 77/77 ======================== ..#...)......#######...#....#.... Magic: 24/24 ======================== ###....))...#...≈...#..#....#..## AC: 20Str: 13 ....<...)<....#...#.........#..#. EV: 10Int: 20 ........)....##PP.##........####. SH: 4Dex: 10 ...........#.........#.#......... XL: 12 Next: 54% Place: Dungeon:10 i...........#≈.P.@...≈#.#......(.. Noise: ---------  Time: 16957.2 (79.0) ...........#..P..÷...#.#......... h) +1 war axe .............##...##...#......... Cast: Foxfire ..............#...#....#......... ##########..#...≈...#....######## ....)...).)..#######.....#......#  ................#........#......#  ...[............#........#......#  ....##########..#........#......#  _An elephant is nearby! _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here. _You start resting. _HP restored.i iEi7 i$/8.2 (1.0) i-iqM #P........##.### ##....######.....###### ## #.#.....##  #....#....#......#  #....#....#.....##  #....#....#......#  #.........#.....##  ##....####.......######## Lair:1 #.......÷@........#(#.#.## i9s#.......(÷÷........♣♣ ##..............♣♣....♣.♣ #.....).........♣..♣..#♣ #.....P######...♣#♣♣...♣. #.....## #...####.♣#♣. ##....## #..♣.#♣..♣#♣. #.....########..♣......#.. ##.............♣♣♣.....#.♣i)tiwiYY   elephant (trample)i ,9.7 (2.5 i  i _You climb downwards. Welcome back to the Lair of Beasts! _There is a staircase back to the Dungeon here.ii.Yv@v, ally target)ic3-=60.7 (1.0 ii:/ _You conjure some foxfire!i i §vYou conjure some foxfire! The foxfire hits the elephant.i9K,iXW v§The elephant is lightly wounded.  The foxfire hits the elephant but does no damage.ii~i.§@Yv§viY@-1i;§i6 _The elephant is lightly wounded.i  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iG §@*§combustible, ally …)Flames lash the elephant.  The elephant is lightly wounded.i! §§The elephant's fire resistance burns away.  The foxfire hits the elephant but does no damage.igiji §§v÷The elephant is lightly wounded.  The foxfire hits the elephant. The elephant is burned terribly!i,i7 ÷@Y§÷)The elephant is lightly wounded.i9t1--====2i?i-Bv _You block the elephant's attack. The elephant barely misses you.i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.in[  #P.................##.###. Stats the Arsonist ##....######.....###### ## Gargoyle of Vehumet ***... #.........#.....##  Health: 77/77 ======================== #....#....#......#  Magic: 17/24 =================-------it\ N #....#....#.....##  AC: 20Str: 13 #....#...*#......#  EV: 10Int: 20 #........*#*....##  SH: 4Dex: 10 ##....####***....########  XL: 12 Next: 54% Place: Lair:1 #.....***@Y**.....#(#.#.## Noise: ====-----  Time: 16962.7 (0.0) i*] #.....*******......♣♣..... h) +1 war axe ##....*******...♣♣....♣.♣. Cast: Foxfire #....*******....♣..♣..#♣. i] #.....P######...♣#♣♣...♣. #.....## #...####.♣#♣. Y   elephant (trample, combustible) ##....## #..♣.#♣..♣#♣. #.....########..♣......#.. ##.............♣♣♣.....#.♣The elephant is lightly wounded. _You block the elephant's attack. The elephant barely misses you.i^ Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei#P.................##.###. Stats the Arsonist##....######.....###### ## Gargoyle of Vehumet ***...#.........#.....##Health: 77/77 ========================#....#....#......#Magic: 17/24 =================-------#....#....#.....##AC: 20Str: 13#....#....#......#EV: 10i Int: 20#.........#.....##SH: 4Dex: 10##....#####......######## XL: 12 Next: 54% Place: Lair:1#.......#@#.......#(#.#.## Noise: ====-----  Time: 16962.7 (0.0)#.......###........♣♣..... h) +1 war axe##..............♣♣....♣.♣. Cast: Foxfire#.....).........♣..♣..#♣.#.....P######...♣#♣♣...♣.i2 #.....## #...####.♣#♣. Y   elephant (trample, combustible)##....## #..♣.#♣..♣#♣.#.....########..♣......#..##.............♣♣♣.....#.♣inCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iCasting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant!!  i$ The elephant is burned terribly!i*U.÷@Y(÷÷A wave of flame ripples out! The flame wave engulfs the elephant!!  The elephant is burned terribly!  The elephant is heavily wounded.  (Press . to intensify the flame waves.)  You hear a deafening roar!tramples you! You hold your ground!65----8===3.7 (1Wave i^i~a6 _You block the elephant's attack.i=[  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ij  #P.................##.###. Stats the Arsonist ##....######.....###### ## Gargoyle of Vehumet ***... #.........#.....##  Health: 65/77 ====================---- #....#....#......#  Magic: 14/24 ==============---------- #....#....#.....##  AC: 20i Str: 13 #....#...*#......#  EV: 10Int: 20 #........*#*....##  SH: 4Dex: 10 ##....####***....########  XL: 12 Next: 54% Place: Lair:1 #.....***@Y**.....#(#.#.## Noise: ======---  Time: 16963.7 (0.0) #.....*******......♣♣..... h) +1 war axe ##....*******...♣♣....♣.♣. Cast: Foxfire #....*******....♣..♣..#♣. Wave  #.....P######...♣#♣♣...♣.i  #.....## #...####.♣#♣. Y   elephant (trample, combustible) ##....## #..♣.#♣..♣#♣. #.....########..♣......#.. ##.............♣♣♣.....#.♣The elephant tramples you! You hold your ground! _You block the elephant's attack.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei#P.................##.###. Stats the Arsonist##....######.....###### ## Gargoyle of Vehumet ***...#.........#.....##Health: 65/77 ====================----#....#....#......#Magic: 14/24 ==============----------#....#....#.....##AC: 20Str: 13#....#....#......#EV: 10Int: 20#.........#.....##SH: 4Dex: 10##....#####......######## XL: 12 Next: 54% Place: Lair:1#.......#@#.......#(#.#.## Noise: ======---  Time: 16963.7 (0.0)#.......###........♣♣..... h) +1 war axe##..............♣♣....i$♣.♣. Cast: Foxfire#.....).........♣..♣..#♣. Wave #.....P######...♣#♣♣...♣.#.....## #...####.♣#♣. Y   elephant (trample, combustible)##....## #..♣.#♣..♣#♣.#.....########..♣......#..##.............♣♣♣.....#.♣Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant.  The elephant is burned terribly!i+m #P.##.### ##....######.....######  #..#.....## #....#....#......# #....#....#.....## #....#....#......#im #.........#.....## ##....####.# #.@<Y.#(#.#. #.(÷÷.♣♣ ##i"n.♣♣....♣.♣ #.....).♣..♣..#♣ #.....P######...♣#♣♣...♣ #.....## #...####.♣#♣i,o ##....## #..♣.#♣..♣#♣ #.....#..♣......# ##ip.♣♣♣.....#.Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant.  The elephant is burned terribly!  The elephant is heavily wounded.  (Press . to intensify the flame waves.)tramples you! You stumble backwards!i}9Y.i~53----5=4.7 (1iwi<: _You stop channelling waves of flame.i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i  #P.................##.### Stats the Arsonist ##....######.....###### # Gargoyle of Vehumet ***... #.........#.....##  Health: 53/77 ================-------- #....#....#......#  Magic: 11/24 ===========------------- #....#....#.....##  AC: 20Str: 13 #....#....#......#  EV: 10Int: 20 #.........#.....##  SH: 4Dex: 10 ##...*####**.....######## XL: 12 Next: 54% Place: Lair:1 #....***@Y**......#(#.#.# Noise: ======---  Time: 16964.7 (0.0)i  #....*******.......♣♣.... h) +1 war axe ##...*******....♣♣....♣.♣ Cast: Foxfire #...*******.....♣..♣..#♣ #.....P######...♣#♣♣...♣ #.....## #...####.♣#♣ Y   elephant (trample, combustible) ##....## #..♣.#♣..♣#♣ #.....########..♣......#. ##.............♣♣♣.....#.i" The elephant tramples you! You stumble backwards! _You stop channelling waves of flame.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateimU#P.................##.### Stats the Arsonist##....######.....###### # Gargoyle of Vehumet ***...#.........#.....##Health: 53/77 ================--------#....#....#......#Magic: 11/24 ===========-------------#....#....#.....##AC: 20Str: 13#....#....#......#iEV: 10Int: 20#.........#.....##SH: 4Dex: 10##....####.......######## XL: 12 Next: 54% Place: Lair:1#......#@#........#(#.#.# Noise: ======---  Time: 16964.7 (0.0)#......###÷........♣♣.... h) +1 war axe##..............♣♣....♣.♣ Cast: Foxfire#.....).........♣..♣..#♣#.....P######...♣#♣♣...♣#.....## #...####.♣#♣ Y   elephant (trample, combustible)##....## #..♣.#♣..♣#♣#.....########..♣......#.##.............♣♣♣.....#.Casting: Flame Wave (safe; 1% risk of failure)  iConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatei(~A wave of flame ripples out! The flame wave engulfs the elephant!  The elephant is burned terribly!i>.@Y.(÷Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant!  The elephant is burned terribly!  The elephant is heavily wounded.  if@(Press . to intensify the flame waves.)  The elephant tramples you but does no damage.5.7 (1Wave iHi6LF _The elephant trunk-slaps you but does no damage.i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iG #P.................##.### Stats the Arsonist ##....######.....###### # Gargoyle of Vehumet ***... #.........#.....##  Health: 53/77 ================-------- #....#....#......#  Magic: 7/24=======----------------- #....#....#.....##  AC: 20Str: 13ie #....#....#......#  EV: 10Int: 20 #.........#.....##  SH: 4Dex: 10 ##...*####**.....######## XL: 12 Next: 54% Place: Lair:1 #....***@Y**......#(#.#.# Noise: ======---  Time: 16965.7 (0.0)i #....*******.......♣♣.... h) +1 war axe ##...*******....♣♣....♣.♣ Cast: Foxfire #...*******.....♣..♣..#♣ Wave i2 #.....P######...♣#♣♣...♣ #.....## #...####.♣#♣ Y   elephant (trample, combustible)iaf ##....## #..♣.#♣..♣#♣ #.....########..♣......#.it ##.............♣♣♣.....#.The elephant tramples you but does no damage. i_The elephant trunk-slaps you but does no damage.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iRestarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateim#P.................##.### Stats the Arsonist##....######.....###### # Gargoyle of Vehumet ***...#.........#.....##Health: 53/77 ================--------#....#....#......#ioMagic: 7/24=======-----------------#....#....#.....##AC: 20Str: 13#....#....#......#EV: 10Int: 20#.........#.....##SH: 4Dex: 10##....####.......######## XL: 12 Next: 54% Place: Lair:1#......#@#........#(#.#.# Noise: ======---  Time: 16965.7 (0.0)#......###÷........♣♣.... h) +1 war axe##..............♣♣....♣.♣ Cast: Foxfire#.....).........♣..♣..#♣ Wave #.....P######...♣#♣♣...♣io#.....## #...####.♣#♣ Y   elephant (trample, combustible)##....## #..♣.#♣..♣#♣#.....########..♣......#.##.............♣♣♣.....#. _The elephant trunk-slaps you but does no damage.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  ipPress: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant.i^  #P.##.   ##....######.....######   #.#.....##   #....#....#......#   #....#....#.....##  ig #....#....#......#   #.........#.....##   ##....####.   #......@÷Y.#(#.#.   #.......(÷÷i.♣♣   ##.♣♣....♣.   #.....).♣..♣..#  iSM #.....P######...♣#♣♣...   #.....## #...####.♣#le)   ##....## #..♣.#♣..♣#   #.....#..♣......#   ##it.♣♣♣.....#  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the elephant.  The elephant is heavily wounded.  (Press . to intensify the flame waves.)  The elephant is no longer more vulnerable to fire.  The elephant tramples you. You stumble backwards!iMY<iY0-8i H=6.7 (1iiu: _You stop channelling waves of flame.i^  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i{c #P.................##.## Stats the Arsonist ##....######.....######  Gargoyle of Vehumet ***... #.........#.....##  Health: 50/77 ===============--------- #....#....#......#  Magic: 4/24====--------------------i-5iI §§@v§§§.§iR a _The hell rat is severely wounded.iu4Bi=5,i> §§§§§§iv<§.§v§v You conjure some foxfire! The foxfire hits the hell rat.iiThe hell rat is severely wounded.almost dead.t!  You kill the hell rat!  Vehumet accepts your kill.iX§§@§§§§§.†iRi^+.v@§.§v.§.§...§.icZ1=6itT§§iv4 _You feel your power returning.i0 §§v.§§i9 G§§§i_; i; i< i< i< i= i> i> i5? iH §@†.§...v§.§§§viBI c2=-7iPQ §§.§§i@U BiU iV iV iHW iW iYX i8a i2j T.@†.§§§..§.v§....§..§i k s2==-8.9 (2izs §§§§§i} ] _Your foxfire dissipates.i ..÷..§...i *9.9 (3i 9§i . . _Your foxfire dissipates.3=13==90.9 (4i6 i i w4==1.9 (5i iP i *2.9 (6i i} i 45==3.9 (7i i @4.9 (8i} i j6==i+ #5.9 (9i} i$ 7==6.9 (1i % 0.0)i;, iI5 95i5 >=7.9 (11i|= iG j8==ijH $8.9 (12iP icX A9.9 (13i` il il 6=9==7000.9 (14iZu i A1.9 (15i iv 20==2.9 (16i ie 71==i $3.9 (17i9 iS A4.9 (18i i h2==i $5.9 (19iA i ]86.9 (20i) iio3==7.9 (21i iio4==8.9 (22i` i*4 _Magic restored.iZ+a9=9.9 (23i,5inAB10.9 (24iKiTA1.9 (25i@\if^50==ih$2.9 (26iviik+3.9 (27i/iA4.9 (28ii]15.9 (29i7icA6.9 (30iciA7.9 (31i|iw2=8.9 (32i(iA9.9 (33iKiB20.9 (34i2iA1.9 (35i*i6i77Y3=2.9 (36i?iA3.9 (37i!iqi$4.9 (38i!"i+i+@45.9 (39i3i=A6.9 (40iEiNA7.9 (41iUia<55irb6=8.9 (42iFkisA9.9 (43i{i%B30.9 (44i is{6=1.9 (45i˧iA2.9 (46iiA3.9 (47iiyI74.9 (48iiA5.9 (49iiA6.9 (50iwiiR8=7.9 (51ii'+i++8.9 (52i4it?A9.9 (53iENiYz9=40.9 (54ibikA1.9 (55iti/~A2.9 (56i܆i-J603.9 (57ii>A4.9 (58iiA5.9 (59iYiA6.9 (60iio1=7.9 (61iibA8.9 (62iibA9.9 (63ii i ]2=50.9 (64iihA1.9 (65ii(A2.9 (66i-i46I33.9 (67i;iDA4.9 (68if5.9 (6946.9 (70ikiPuA7.9 (71iw{iJA8.9 (72iio5=9.9 (73i iB60.9 (74iYiڵA1.9 (75iYiy6=2.9 (76ii3.9 (774.9 (78iGi+ I75.9 (79ii)A6.9 (80i3i<A7.9 (81iEi48=8.9 (829.9 (8370.9 (84iԙW1.9 (85iUy9=2.9 (86iOiA3.9 (87iWi7i+4.9 (88iii4705.9 (89iii9$6.9 (90im<m7.9 (91i=o1=8.9 (92i9FiFOA9.9 (93iXieaB80.9 (94iiixy2=1.9 (95iiiW$2.9 (96iiA3.9 (97ii34.9 (985.9 (996.9 (100.0)io4=71ii#A82ii[A93i ii]5=904ii"i#$15i*in592i<66iCiMI637iaUiU_94i`8iQhi]qiq+59i0zi}i,6.9 (110iōi{izR7=71i.i^5   ##....######.....#  #.........#.....  #....#....#......#  #....#....##  #....#....#......# ia6 #.........## #....####.......##  #...†...÷<..  #.@.....(÷÷..  ##........♣♣.  #....†)..♣  #.....P######...♣#  #.....## #...## i6k## #..♣.  #.....########..♣..  ##.............♣♣♣  #.♣..♣ _HP restored.iEA82iHyi  #.........#......#........###....####.....†...÷<.......(÷÷.##........♣♣ #....†)..P######...♣##...... #.......+##.#...♣♣ iS A93ii #....#......###....####..iI...†...÷<.#.......(÷÷.##........♣♣ #@...†)..P######...♣### #...#ipD#.......i* #.....§#.......#.#iD i6C1004i,i=L7 #....###....####..#...†...÷<.#.......(÷÷.#........♣♣ #....†)..P######...♣### #...###....## ♣...+ #......#.......#.# ...Yi!TigTG=15i[i ...###....####..#...†...÷<.......(÷÷.#........♣♣ #....†)i[..P######...♣### #...###....## ♣......########..♣..#.io#......# #.........#....... iiA26i'i 9 .###....####.....†...÷<.......(÷÷.#........♣♣ #....†)..P######...♣### #...###@...## ♣.#.....########..♣..##.............♣♣♣#....... #.................. iʓ i +37i& i(  ##....####.....†...÷<.......(÷÷.#........♣♣ #....†).i( .P######...♣### #...###....## ♣.#.######..♣..#.............♣♣♣ i( K..♣.i( :......... ##................#i( D i1 A48i(H i  ...†...÷<.......(÷÷.#........♣♣ #....†)..P######...♣### #...###....## ♣......########..♣..##@............♣♣♣ ..♣+##.#...♣#........ i& ~#............†.... i i $59i i 8 ......(÷÷.#........♣♣ #....†).i .P######...♣### #...###....## ♣.#.....########..♣..##.............♣♣♣ ..♣i +##.#...♣#.......#.#i/ M#........ #.#######.###..###iN D iL B6.9 (120i i  #........♣♣ #....†)....P######...♣### #...###....## ♣.#.....########..♣..#.............♣♣♣ ..♣i@ +##.#...♣#.......#.#...Y#.#######ie \ ### ####i. 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[.##+#.###.♣...♣ ..........>.#.. ....###.P##.#.....#....♣ ....# #####.....#......... ....# #.###.....###. ....# #........### ie....# #.............÷♣.##..# ....# ##...#.#####.#.......# ....# #...### ###...#...#im@3.9 (3isi+....#.######.#................ .#......## #######.####.#####. .#....#..# #...####### # .#....#..# .>....### #.. .#....#.## ##........## ###. .#.......# #...##.....###.#######P.## #....###........########......###....♣ .#.#..##@.......##........##+#.###.♣...♣.....>.#..###.P##.#.....#....♣# #####......#.........# #.###.....###.# #.........#i{#### #.............÷♣.##..## ##...#.#####.#.......#iR @4.9 (4ii##+###.......... +....#.######.#.................# #......## #######.####.#####. #....#..# #...####### # #....#..# .>....### #.. #....#.## ##........## ###.#. #.......# #...##.....###.### .####P.## #....###........########.@....###....♣#.#..##........##.......#........##+#.###.♣...♣.....>..#....####.P##.#.....#....♣# #####......#........... # #..###.....###.#.i_ # #..........##### # #.............÷♣.##..# # iѥ@5.9 (5iiT5_...... #+###................. ....#.######.#.................# ......## #######.####.#####. ....#..# #...####### ##.... ....#..# .>....### #.. ....#.## ##........## ###.#. .......# #...##.....###.### ####P.## #..@.###........i6########......###....♣#.#..##........##.......#........##+#.###.♣...♣........>........#......#.......## .###.P##.#.....#....♣ .# #####............#........... .# #...###.....###.#.. .# #......#####.i<ie=*6.9 (6iBi/QM##.###.########.#.###########.## ...... #+###................#.######.#.................#..## #######.####.###i..####### ##.... #.>....### #...##.##........## ###. .......##.....###.### ####P.## #....###............########......###....♣....# .......#.#..##........##.......#...iw. ............i@7.9 (7iXiPaAM##### ### ##### ### ##.###.########.#.###########.## ......... #+###...........#.######.#.................#..## #######.####.###..####### ##.... #.>....### #...##.###.@......## ###. .......##.....###.### ####P.## #....###............ ......########......###....♣....#..## .........i{f@8.9 (8iliiTM ##### ### ##### ### ##.###.########.#.###########.## ........... #+###..................#.######.#.................#..## #######.####.###..####### ##.... ### #...##.###........## ###. .......##.....###.### ####P.## #....###..............###. #........#.....#i/i*9.9 (9i6i6iiic _There is a stone staircase leading down here.i pA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.i#iLStats the Arsonist ##### ########### Gargoyle of Vehumet ***... .##.###.########.#.###########.## Health: 77/77 ======================== ................................. Magic: 24/24 ======================== #+###............................ AC: 20iStr: 13 ....#.######.#.................#. EV: 10Int: 20 ......## #######.####.#####.... SH: 4Dex: 10 ....#..##...####### ##.... XL: 12 Next: 58% Place: Lair:1 ....#..#i#.@....### #...#. Noise: ---------  Time: 17479.9 (9.0) i....#.## ##........## ###.#.. h) +1 war axe i,i.......# #...##.....###.###.. Cast: Foxfire ####P.## #....###............ ilR......########......###....♣....# .......#.#..##........##.......#.  ................##+#.###.♣...♣...i  .......>........#......#.......##  i.###.P##........#.....#....♣.....  _There is a stone staircase leading down here. iّx_Found a stone staircase leading down. _Done exploring. _Done exploring. i_There is an escape hatch in the floor here. _There is a stone staircase leading down here.iɓii1in380.9 (1 _ii .. P...# .. ....# .. .... +# ... #<# i ` .. ###  .# ####.#2 #..@# #...# #.... #....#. ......... iå .......# .. ##......# $#. i ##....#. .♣. i iR i$" ,1.6 (1.7 i) i. _You climb downwards.  Found 15 gold pieces. _There is a stone staircase leading up here.i&3ii8P...#....#. +# #<#  ## ####.#..<# i߃...♣#....#.♣.♣..........#.# ..♣##$#.. ##....#. .♣.♣ ..... # #.#.iiu220 _iiC .. +#. #<#  ## ####.#..<# .♣.##...♣...♣#....#.♣.♣#........... i#.#.♣l   komodo dragon (wandering)#.##....lii$& .A komodo dragon comes into view.i'i2'$3.6 (2i,i/: _The komodo dragon moves out of view.i U<.iX i ....# ..#.... +#.... #<# .. ### .# ♣####.# ..#..<# #.♣ #...##...♣ #...@..♣ #....#.♣.♣ i #..... #.##..♣##......# $#..##....#. #.♣.♣#..... # #.#.#....i g. # ..i iB *4.6 (1ic i@ .... +#.... ## #<# .. # ... ### .# #...♣ ####.##.#.. #..<# .#.♣ #...##...♣ #......♣ i #....#@♣.♣#...........♣ #.##..♣## $#..#. #.♣.♣iΨ #..... # #.#..i. #..... # ..... ##i ia *5.6 (2i is>... ## #<# .. # ... ### .# #...♣ ####.##.#.. #..<# .#.♣ #...##...♣ ##......♣♣ i>u#....#.♣#.........@.♣ #.##..♣ ##......##$#..i>H...#.##.♣.♣i!?#..... # #.#..#..... # .iC?`.... ### iI@6.6 (3iNiO  # ... ### #...♣ ####.##.#.. ..<# .#.♣ ..##..##......♣♣ ....#.♣.♣#...........♣.....##@.♣i`o#......##$#..♣ ##....#.##.♣.♣.##..###i@7.6 (4iiu'% # #...♣ ####.##.#.. ..<# .#.♣ #...##..##......♣♣ #....#.♣.♣#...........♣.....##..♣##..♣i%( ##....#.##.♣.♣..... # #.#.....###ij1i1*8.6 (5i86iC=i=*9.6 (6iAi0 ####.##.#.. #..<# .#.♣ #...##...♣ ♣##......♣♣ .♣#....#.♣.♣ ..♣#...........♣ ...♣#.##..♣♣..♣###.#..♣#.##@♣.♣ #..... # ##.#..#..... #...... #### iH_You now have 680 gold pieces (gained 15).iil+90.6 (7i i/`#..<# .#.♣ #...##...♣ .♣♣♣##......♣♣ ...♣ #....#.♣.♣ .>..♣ #...........♣ ....♣ #.##..♣♣..♣ ###.#..♣ #.##.♣.♣ #..... # ##@#..i`#..... ##.....#.... ##### iji.k+1.6 (8iois; _Found a stone staircase leading down.izS......i¼.iEiiN .#...##...♣ .♣♣♣##......♣♣ ...♣ #....#.♣.♣ .>..♣ #...........♣ ....♣ .#.##..♣♣..♣ ♣..ifN ###.#..♣♣♣....#.##.♣.♣.D....#..... # ##.#...♣..#iN #..... ##@....#.... iN 8#####  iN D   five-headed hydra (asleep)i] &0ii^ +2.6 (1if ij  ik V_A five-headed hydra comes into view.i6RA five-headed hydra. A great and nightmarish lacertilian beast. It has many heads, and the potential to grow many more! Hitting it with any bladed weapon bigger than a short blade risks lopping a headoff and causing two more to grow in its place. Very large claws, such as trolls', are long enough to do the same. Only a weapon branded with flame will cauterize the wound and prevent more heads from growing. Max HP: ~71Will: ++AC: noneEV: +  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Giant Int: Animal Regen: 1/turn Speed: 100% (swim: 166%) You have about 98% to hit with your +1 war axe (while incapacitated). It has about 67% to hit you. Attack Max Damage 5x Bite 18 each It is resistant to drowning. [!]: Description|Quoteii#...##...♣ .♣♣♣Stats the Arsonist##......♣♣ ...♣Gargoyle of Vehumet ***...#....#.♣.♣ .>..♣Health: 77/77 ========================#...........♣ ....♣ .Magic: 24/24 ========================#.......##..♣♣..♣ ♣..AC: 20Str: 13##......##.#..♣♣♣....EV: 10Int: 20##....#.##.♣.♣.D....SH: 4Dex: 10#..... # ##.#...♣..#XL: 12 Next: 58% Place: Lair:2#..... ##@....#Noise: ---------  Time: 17492.6 (1.0)....#######h) +1 war axeCast: Foxfire[14;3i8HD   five-headed hydra (asleep) _There is a stone staircase leading up here.  A komodo dragon comes into view. _The komodo dragon moves out of view. _You now have 680 gold pieces (gained 15). _Found a stone staircase leading down. _A five-headed hydra comes into view.iiiC  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iN! #...##...♣ .♣♣♣  Stats the Arsonist ##......♣♣ ...♣  Gargoyle of Vehumet ***... #....#.♣.♣ .>..♣  Health: 77/77 ========================  #...........♣ ....♣ .  Magic: 20/24 ====================----  #.......##..♣♣..♣ ♣..  AC: 20Str: 13  ##......##*#..♣♣♣....  EV: 10Int: 20 i ##....#.##*♣.♣*D....  SH: 4Dex: 10 iG #..... # ##*#***♣..#  XL: 12 Next: 58% Place: Lair:2  #..... ##@***.#  Noise: ---------  Time: 17492.6 (0.0) .... #######  h) +1 war axe  Cast: Foxfire  D   five-headed hydra (asleep)i8 _Found a stone staircase leading down. _A five-headed hydra comes into view.Casting: Foxfire (safe; 1% risk of failure)  iConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  iWPress: ? - help, Dir - look around, f - activateiAir#...##...♣ .♣♣♣Stats the Arsonist##......♣♣ ...♣Gargoyle of Vehumet ***...#....#.♣.♣ .>..♣Health: 77/77 ========================#...........♣ ....♣ .Magic: 24/24 ========================#.......##..♣♣..♣ ♣..AC: 20Str: 13##......##.#..♣♣♣....EV: 10Int: 20##....#.##.♣.♣.D....SH: 4Dex: 10#..... # ##.#...♣..#XL: 12 Next: 58% Place: Lair:2#..... ##@....#Noise: ---------  Time: 17492.6 (0.0)....#######h) +1 war axeCast: Foxfire[14;3iF2 8HD   five-headed hydra (asleep) _A five-headed hydra comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then. _iU  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iL5 *D  combustible)Flames lash the five-headed hydra.  The five-headed hydra is moderately wounded.iiV S.Di T2==--i C====3.6 (1i_%i'I _The five-headed hydra's fire resistance burns away.i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i. *Flames lash the five-headed hydra.  The five-headed hydra is burned terribly!iimS.Di`1---4iii _The five-headed hydra is heavily wounded.i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iQ * Flames lash the five-headed hydra.  The five-headed hydra is burned terribly!iy,DFlames lash the five-headed hydra.  The five-headed hydra is burned terribly!  The five-headed hydra is severely wounded.The five-headed hydra closely misses you.  The five-headed hydra bites you. The five-headed hydra bites you!bites you but does no damage.i-60------19---5i2i[66 _The five-headed hydra bites you.i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iy * Flames lash the five-headed hydra.  The five-headed hydra is burned terribly!i hDFlames lash the five-headed hydra.  is burned terribly!  The five-headed hydra is almost dead.  The five-headed hydra bites you but does no damage. x2  The five-headed hydra bites you.bites you but does no damage.i b56-------8i =---6į iT ^ _The five-headed hydra barely misses you.iC  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i *Flames lash the five-headed hydra.  The five-headed hydra is burned terribly!i_{DFlames lash the five-headed hydra.  The five-headed hydra is burned terribly!  The five-headed hydra is almost dead.  The five-headed hydra bites you.  The five-headed hydra bites you but does no damage.  You block the five-headed hydra's attack.i`y-7--7i:fi:jL _The five-headed hydra bites you but does no damage. x2i+z  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the five-headed hydra.  is burned terribly!  You kill the five-headed hydra!  Vehumet accepts your kill.i A* in <†it `20===648iz i} 4 _You feel your power returning. i2  i2  i*3  i : 1==== i= ;7 iw>  i@  i.A a2== iA  i2E  iaE a3== iE  i1I  ilI D8= i&J  i;Q .---- _You start resting. iW -503.6 (5 i/X 4==----4.6 (6 i!]  i.` % _Magic restored. iu i i iU9= i i, iy i i9= i. i i&60 iX i, il i. ii i iZ iK1= i" iQ, i i iA i} i, i3 i  i U2= i  i , is i, i8 iR i%3 i ik, i i, i ie#;4 i# i ', i' i,, i, i/a5= i0 i5, i5 i8 iC9 i9 i> i?U6= id? i, i i, ib i;7 i@  i , i  iz, iR iia8= i" i, i+ i , ig i,!k9= i! i%, i& i( i( i) iY., i. i2<70 iP3 i38, ig>X i<@ i@#1 i@(= iA i]D, i E iI, i%J i1N92 igOH= iS, i"T iXB i[ iT\%3 i\ i_, i` i fB ih ihD4= ii in, i5o i[r, ir ivk5= idw ivz, iz i, ij i>;6 iʂ i(, i i͈ i i i! _You start resting.61.6 (57.0)7=2.6 (58 _HP restored. i iT Spells (Memorise)TypeFailure Level  a - Sticky FlameFire/Alchemy1% 4b - Mercury ArrowConjuration/Alchemy1%2  c - Inner FlameHexes/Fire1%3  d - Volatile BlastmotesFire/Translocation1%3  e - SlowHexes11%1  f - Construct Spike LauncherForgecraft17%2  g - Lesser Beckoning i*Translocation17%2  h - Confusing TouchHexes32% 3  i - Launch Clockwork BeeForgecraft32% 3  j - Maxwell's Portable Piledriver Translocation i0j32% 3  k - Teleport OtherTranslocation iOt32% 3  l - Conjure Ball LightningConjuration/Air ik45% 6  m - Lee's Rapid DeconstructionEarth i58% 5  n - Awaken ArmourEarth/Forgecraft73% 4  o - Cigotuvi's PutrefactionNecromancy/Air i73% 4  p - Eringya's Surprising Crocodile Summoning73% 4  q - Vhi's Electric ChargeTranslocation/Air73% 4  r - Hoarfrost CannonadeIce/Forgecraft97% 5   i8`s - Gell's GavotteTranslocation100% 6   imt - Sculpt SimulacrumIce/Alchemy100% 6  u - Summon Cactus GiantSummoning i^100% 6 17 spell levels left  iƆ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit iG   e - SlowHexes11% 1  f - Construct Spike LauncherForgecraft 7%  g - Lesser BeckoningTranslocation7%2  h - Confusing Touch Hexes 32% i - Launch Clockwork BeeForgecraft32% 3  j - Maxwell's Portable Piledriver Translocation32% 3  k - Teleport Other 32% 3  ljure Ball LightningConjuration/Air iߪ 45% 6  m - Lee's Rapid Deconstruction Earth58% 5n - Awaken ArmourEarth/Forgecraft73% 4  o - Cigotuvi's PutrefactionNecromancy/Air73% 4  p - Eringya's Surprising Crocodile Summoning 734  q - Vhi's Electric Charge Translocation/Air734  r - Hoarfrost Cannonade i+ Ice/Forgecraft 97% 5  s - Gell's Gavotte Translocation 100% 6  t - Sculpt SimulacrumIce/Alchemy iv 100% 6  u - Summon Cactus Giant Summoning 100% 6  v - Magnavolt Earth/Air  i 100% 7  w - Splinterfrost ShellIce/Forgecraft7  x - Discord  i. RHexes 8  y - Disjunction Translocation8 ie   m - Lee's Rapid Deconstruction Earth58% 5  p - Eringya's Surprising Crocodile Summoning73% 4 iIP  ib#...##...♣ .♣♣♣Stats the Arsonist##......♣♣ ...♣Gargoyle of Vehumet ***...#....#.♣.♣ .>..♣Health: 77/77 ========================#...........♣ ....♣ .Magic: 24/24 ========================#.......##..♣♣..♣ ♣..AC: 20Str: 13##......##.#..♣♣♣....EV: 10Int: 20##....#.##.♣.♣......SH: 4Dex: 10#..... # ##.#...♣..#XL: 12 Next: 64% Place: Lair:2#..... ##@†...#Noise: ---------  Time: 17562.6 (0.0)....#######h) +1 war axeCast: Foxfire  [0;10; iNck1mVehumet accepts your kill. _You feel your power returning. _You start resting. _Magic restored. _You start resting. _HP restored.  Okay, then. if iVj. _ i6 iv9 iy@ ir#..<# .#.♣ ...##...♣ .♣♣♣ ##......♣♣ ...♣  #....#.♣.♣ .>..♣ #....♣ ....♣ #.......##..♣♣..♣ ♣..###......##.#..♣♣♣....###....#.##.♣.♣....#..... # ##.#@..♣..##. i{##.†...# ....####### it i13.6 (1 _ i iEx@####.##.#..#..<# .#.♣ ...##...♣ .♣♣♣ ##......♣♣ ...♣  #....#.♣.♣ .>..♣ .##....♣ ....♣  #.......##..♣♣..♣ ♣..#  ##......##.#..♣♣♣....# ##....#.##.♣.♣@.....##..... # ##.#...♣..###.##.†...# #....#######4.6 (2 i\####.##.#.. #..<# .#.♣ #...##...♣ .♣♣♣ ##......♣♣ ...♣ ##....#.♣.♣ .>..♣ .# #.♣ ....♣ ..# #.##..♣♣..♣♣♣..# ##......##.#..♣♣♣....#  ##....#.##.♣.♣.@....#  #..... # ##.#...♣..##  #..... ##.†...###  i@5.6 (3 i i .# #...♣####.##.#..#..<# .#.♣ ...##...♣ .♣♣♣ ##......♣♣ ...♣ #  i #....#.♣.♣ .>..♣ .# ....♣ ....♣ .......##..♣♣..♣♣♣..# #......##.#..♣♣♣@...# ##....#.##.♣.♣......# #..... # ##.#...♣.. #. i##.†...###....####### i i*6.6 (4 i i..# #...♣ ####.##.#.. .##..<# .#.♣ ..###...##...♣ .♣♣♣.#.###......♣♣ ...♣...#  #....#.♣.♣ .>..♣...# ♣ ....♣[..# ##..♣♣..♣♣♣..# ......##.#..♣♣♣.@..#  ik/&....#.##.♣.♣......# ..... # ##.#...♣..## ..... ##.†...### .... ###### i?; i;+7.6 (5 igA i`E, _Found a pair of boots. idi..... ie i.. # ... ### .# #...♣ ..#  ####.##.#.. #.#  #..<# .#.♣ ...## ...##...♣ .♣♣♣.#.#  is##......♣♣ ...♣...# #....#.♣.♣ .>..♣...# ...♣ ....♣[##..♣♣..♣♣♣@.# .....##.#..♣♣♣....# #.##.♣.♣......#  # ##.#...♣..##.†...### ... i8####### i i*8.6 (1 i i i%M ie. ## #<. # ... ##### .# #...♣ . i###.##.#.. #.# <# .#.♣ ...#  #...##...♣ .♣♣♣.##......♣♣ . #....#.♣.♣ .>..♣. ip....♣ ....♣@..#.♣♣..♣♣♣..##.##.#..♣♣♣..  i{....#.##.♣.♣......##..#.##### iv i| i*9.6 (2 ix iZ _You see here a +0 pair of boots. iV iDA +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (20.8 -> 19.8).  i~Your EV would remain unchanged. You found it on level 2 of the Lair of Beasts. Stash search prefixes: {boots armour} {boots armor} {auxiliary armor} {auxiliaryarmour} Menu/colouring prefixes: identified armour (g)et. iT  i ... ## #<#Stats the Arsonist.. # ... #####Gargoyle of Vehumet ***....# #...♣ ..#Health: 77/77 ========================####.##.#.. #.#Magic: 24/24 ========================#..<# .#.♣ ...##AC: 20Str: 13  ik #...##...♣ .♣♣♣.#.#EV: 10Int: 20 ##......♣♣ ...♣...#SH: 4Dex: 10 #....#.♣.♣ .>..♣...#XL: 12 Next: 64% Place: Lair:2 .........♣ ....♣@..#Noise: ---------  Time: 17569.6 (2.0) .....##..♣♣..♣♣♣..##h) +1 war axe .....##.#..♣♣♣....#Cast: Foxfire ....#.##.♣.♣......# .... # ##.#...♣..## .... ##.†...### ...####### _Magic restored. _You start resting. _HP restored. _Okay, then. _Found a pair of boots. _You see here a +0 pair of boots. i  iz  iW.. i ia. +#...#... ### #<# .. # ... ##### .# #...♣....# ####.##.#.. .#.# #..<# .#.♣ ...## ...##...♣ .♣♣♣.#.# ..♣♣ ...♣...# #.♣.♣ .>..♣.@.# ...♣ ....♣[..# ##..♣♣..♣♣♣..##.#..♣♣♣....##.##.♣.♣......# # ##.#...♣..##.†...### ..####### i i~270.6 (1 _ i  i$ Y....# ..## . +#...#... ### #<# .. # ...######  .# #...♣....# ##.##.#.. ♣.#.# ..<# .#.♣ ....## ...##...♣ .♣♣♣.#.# ..♣♣ ...♣..@# #.♣.♣ .>..♣...# ...♣ ....♣[..# ##..♣♣..♣♣♣..##.#..♣♣♣....##.##.♣.♣......# # ##.#...♣..##.†...### .####### is' i'*1.6 (2 i- iMP..# ..#. +#...#. ### #<. # ...######  .# #...♣....# ###.##.#.. ♣.#.# <# .#.♣ ♣....###...♣ .♣♣♣.#...♣♣ ...♣...#.♣.♣ .>..♣.. .......♣ ....♣[..#...## iW i*2.6 (3 i iV ..... 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PP...# ... .....#  #....# +#... ##@..####### #<# #...###....###### ##.###...♣.... ####.##.#...♣.# #..<##.#.♣♣.♣...## #...##...♣..♣♣♣.#.# ##......♣♣.....♣...# #....#.♣.♣..>..♣...# #.....♣♣....♣[..# i/A2.6 (23 i@ iVLM.   ..## #....##### #.......####...P..####.PP........ ..# #@...# +#...##...####### #<#...###....########.###...♣....#.. i8UA3.6 (24 i;[ i i&M i# i9).  iy  i7 ..##  i# iY!....#### i# i< #....... ij ####...P..# i5.####.PP i. i....... ..#####P##....# +#...#...####### #<#...###....#######. i9)A4.6 (25 ie0 i] ...# ... ..## ## ....#### .# #.  ####...P..# #.####.PP...# ....# ..#P##....# +## ##...####### #<# #...###....###### ##.###...♣....# ####.##.#...♣.#.##  #..<##.#.♣♣.♣....## #...##...♣..♣♣♣.#.#  ##......♣♣.....♣...#5.6 (26 iR...# ... ..## ##.....#### .#.#. .####...P..# .#.####.PP...# ...@...# ..######P##....# +#. i>S# ##...####### #<# #.###### #...  i] i^$6.6 (27 ic iI...## #...##...  #..## ##.....##### .# #........ . ####...P..#.#.####.PP@..# ................#  ..## i#####P##....# +#...## ##...####### #<##...###....###### iL* ##.###...♣....#####.##.#...♣.#.###..<##.#.♣♣.♣....#...##...♣..♣♣♣.#.# iA7.6 (28 iG i{ M. ...###.  ##..## # i#....###### #........ ####@..P..##.####.PP...####.......... ..######P##....#+#...# i'## i i i$8.6 (29 i i5 i>5M#..#. ...# ie5`# #...   i5##..## ##....##### i5Z# #@....... i5 ####...P..###.####.PP...####..............# i6)..#####P### iV6)#. i@ in@+9.6 (30 iE iy7M##..#. ...## #... #..## ##.@..###### ##........ ####...P..###.####.PP...####.....##.## i i-600.6 (31 i i 0M~~ ~##.#..##. ...# #... iT  ##@.## #....###### ##........####...P..## ....# i| 6...## i"  i +1.6 (32 i  i@ `M♣.~ #~~~ ~P~##.# ~.#..## iA ..... ...# #@..# ##..## ##....########........ ....# iA 7#...## iJ  i1L $2.6 (33 iQ  i mM#♣P F♣.~ ##~~~ ##.~P~##.# >...~.#..##...................# #... #..## ##....##### .#..##...... i F   blink frog (asleep)#....# i l  A blink frog comes into view. i ,3.6 (34 ip  i 9 _Found an escape hatch in the floor. iL  You conjure some foxfire!  The blink frog gives a loud, deep croak! i FFvvFF 2 blink frogs (1 ally target)You hear a loud, deep croak!3-==4.6 (1.0)  _A blink frog comes into view. i0_  i_ , i`  ia , ic  id  i}e  ie  ig  ig  ico .v§v§§§v§v§§ i%q H--5 iw T§§§ iz F _You conjure some foxfire! The blink frog blinks! i  i\  v§Fv§v§§§§§§§§F   blink frog (ally target) #####P##....# +#...#  You conjure some foxfire! The foxfire hits the blink frog. is i\t it iu iv, ik vvF§§§§ The blink frog is lightly wounded.  The foxfire hits the blink frog! i iq iq  The blink frog is heavily wounded. is §§.F..§.§§v§ iav. if2--6 i6_§§§ i0$N _Your foxfire dissipates. i iVB i> §§ ivv§§(ally target)You conjure some foxfire! The foxfire hits the blink frog. i3K, iL icX5F§§.§§§§F 2 blink frogs (1 ally target)The blink frog is heavily wounded. _Your foxfire dissipates.  You conjure some foxfire! The foxfire hits the blink frog.  A blink frog comes into view.The foxfire hits the blink frog! i i1 iN ...... iOv§v§   blink frog (The blink frog is severely wounded. i@-7 i  i7 _The blink frog moves out of view. iq2, i2 i53 i9 vv§§§§§§ iU:j You conjure some foxfire! The foxfire hits the blink frog. iL i .§The blink frog is almost dead.The foxfire hits the blink frog. iGC iC iD, i/E iNTFF...F§§v§.vFF 3 blink frogs (1 ally target) iBO&8 i VR§v§ i Y  inYP_The blink frog is almost dead. iI  You conjure some foxfire! The foxfire hits the blink frog.  You kill the blink frog! iLO§§§ 2 blink frogs i i, i.F.F†....vv(1 ally target) iZ\1-69 i iZ _Vehumet accepts your kill. i& , i(  i,  You conjure some foxfire!  A water moccasin comes into view. i3 , i8 .F§vvv§   blink frog ( iS: A-10 iB  iG V _The blink frog blinks! x2; The water moccasin moves out of view. iH, i` id? vvv i*eOvv§§§§§§  ixPYou conjure some foxfire! The foxfire hits the blink frog! iJ, i\ i i i ' FvF§§F 2 blink frogs (1 ally target)The blink frog is moderately wounded.The foxfire hits the blink frog! i6 i8 i:@% .S§S   water moccasinThe blink frog is heavily wounded.The foxfire hits the blink frog! iE i i iV<F.S##Fvv§§v§§§§v. iT0-1 il§§§§ ic _The blink frog is severely wounded. iJ §§§§You conjure some foxfire! The foxfire hits the blink frog! i i §§§§§§The blink frog is almost dead.The foxfire hits the blink frog. imUB iV, ie  The blink frog is almost dead.The foxfire hits the blink frog!  You kill the blink frog! il§.v§§§§v§§§   blink frog i5, i5, i?7 i7, i@n.F~##vS#..†.§v...§v(ally target) iFH-82 iM9§ i*QZ _Vehumet accepts your kill. i, iZ v§v§(ally target)You conjure some foxfire! The foxfire hits the blink frog. i̩  †§§The blink frog is lightly wounded.  The foxfire hits the water moccasin. i) i*, iT+ i+ i4 vS§ The water moccasin is lightly wounded.  The foxfire hits the water moccasin. iݵ i` i.F.Sv§§v§ i&3 i ii _The water moccasin is moderately wounded. iB §You conjure some foxfire! The foxfire hits the water moccasin! i5 i i i †F..Svv.The water moccasin is heavily wounded. i`U19-4 i' i\ _The water moccasin closely misses you. iY c  You conjure some foxfire! The foxfire hits the water moccasin. i>  i3 . The water moccasin is heavily wounded.The foxfire hits the water moccasin. i  v§ The water moccasin is severely wounded.The foxfire hits the water moccasin. in  i/o  iq q  The water moccasin is almost dead. i"z .vSF.§v iz @-5 i3  i F _The water moccasin bites you but does no damage. i i v§§(ally target)You conjure some foxfire! The foxfire hits the water moccasin. i i .§ The water moccasin is almost dead.The foxfire hits the blink frog! in iD .v.v§The blink frog is moderately wounded.The water moccasin bites you but does no damage. iT8-6 i<§ i8 _You block the blink frog's attack. iƩ §You conjure some foxfire! The foxfire hits the blink frog. iO+, iK4 v§§The blink frog is moderately wounded.The foxfire hits the blink frog. i ivq  The blink frog is heavily wounded. i&z  The water moccasin misses you. The blink frog blinks! inFvS§.§v i!- i7 i iT _The water moccasin misses you. ia  You conjure some foxfire! The foxfire hits the water moccasin!  You kill the water moccasin!Vehumet accepts your kill. i0iC. i6, iC.F..vv§v(ally target) i7\9=98 i<§ i4 _You feel your power returning. iN B iN  iO  iLO  iO  iBW v§v§§§§§vYou conjure some foxfire! The foxfire hits the blink frog. i , i  i  i , i vF§§v§The blink frog is heavily wounded.The foxfire hits the blink frog. i&c  id  iLm .F§v§§v.v im >§§§ in 58- io 9 iv 9§§§ i"w Z§§§ i} b _The blink frog is heavily wounded. iō , i v§§v§ You conjure some foxfire! The foxfire hits the blink frog! i i-$ †v§vv....The blink frog is severely wounded. i%t64------=20 i, i0. _The blink frog hits you! id § You conjure some foxfire! The foxfire hits the blink frog. i1 _The blink frog hits you!  You conjure some foxfire! The foxfire hits the blink frog.  The blink frog is almost dead.  The foxfire hits the blink frog!  You kill the blink frog!Vehumet accepts your kill. iq2†v§vv§ i, iõ i; iC  You feel your power returning. i4 i i"§§v§§§§v i-----20==71-1 i.|§§§§§ iN _Your foxfire dissipates. i5U, iU i0V iV ibW iX iX iY i(Z ipb8§vv.§..v§.v§§§ ick5===- ic2 ijQ§§ i9n/ _You conjure some foxfire! i §§.§§ i" |.§..... i  i T§§§ i![ ib.#♣P .#♣.~ ..# ##~~~ #.# ##.~P~##†# >...~.#..##......§†..# .....vv.§##   ic #...# #.@.# ##§.## ##..##v§§.##### .#..###.§...... ...####...P..## .#.####.PP...#### .... iMc............# ..#######P##....# +#...# izc # ##...####### #< if, ig ijh iqrs  Your foxfire dissipates! itB i=u ixw iV i9§§v..§§.§§..... iЇ--3 ivC§§§ iY ♣.~ .##~~~ ###.~P~##†>...~.#..##...§§v.†.....§§.## #§§...##.@####..##....##### . i #.............##.#...###...###....###### _Your foxfire dissipates. x2 i9 i iH  i! ic+ i2.§†.§.. i3=1=- i3#4.6 (2 i>8§ i4 ##~~~ ###.~P~##†>...~.#..##...§§.§†.....†.§## #......###..###..##..@.##### .#......... .....####...P..##. i#...####.###...♣....# _Your foxfire dissipates. i...6=2==5.6 (3 iE iK i i  iNq>... iq iw i ##.~P~##†>...~.#..##...§§..†.....†..## #...####..####..#....#####. .##.@....... .....####...P..##PCast: Foxfire..#P###.#####.##.#...♣.#.## i  iH*6.6 (1 i i! >...~.#..##...§§..†.....†..# #...###..####..#....#####. .##............ iǠ####.@.P..##.#.####.PP...####  ............# ####.#..<##.#.♣♣.♣....## i3==7.6 (2 i= i= ...§§..†.....†..# #...##..####..##....#####. .##............####...P..##.#.####.PP.@.####  ............# #######P##+#...###...##...♣..♣♣♣.#.# iI iLJ278.6 (3 i$Q iF ...†..# #...##..####..##....#####. .#......... .....####...P..##.#.####.PP...####  i ..........@.# #######P##+#...Cast: Foxfire if#..##......♣♣.....♣...# i4==9.6 (4 i i if i% _Magic restored. i|f D.... ig  im  iw A30.6 (1 iK  i}  i X8=1.6 (2 i  iŸ  i+ *2.6 (3 iN  i?  i F=3.6 (4 i  i` 9=4.6 (5 iC V5.6 (6 i` @6.6 (7 i  i I707.6 (8 i  i  i *8.6 (9 iq  i! D9.6 (10.0) i%  i.  iQ/ ,40.6 (11 i5  iU> o1=1.6 (12 i5C  idL A2.6 (13 ibR  i`  iaa +3.6 (14 igh  iq y2=4.6 (15 ix  i A5.6 (16 i  iT  i SS   water moccasin (wandering)6.6 (17 iw  i{ a _A water moccasin comes into view. i(>  You conjure some foxfire! i( i0..SvvSally target) i1?3=7.0)  i.8 i;;8 _The water moccasin hisses angrily. iX , iGY  iY  iY  i8Z  ikb vv§§§§ You conjure some foxfire! The foxfire hits the water moccasin! i , i , i vS§The water moccasin is moderately wounded.The foxfire hits the water moccasin. in  i.y v.S§§§§§v i  You conjure some foxfire! i .§§§§v§§ Your foxfire is destroyed!The foxfire hits the water moccasin. i , i+".§v§§.S§v..4=2-50§§ iP%g _The water moccasin is severely wounded. i  You conjure some foxfire! The foxfire hits the water moccasin!  You kill the water moccasin! i?§§§.§ iS% i% iB& i& i*( i8) iy0d.§PP§.. i0§v.@v..v i6b=-21 iA§ _Vehumet accepts your kill. iP§§ i  i$@§§ i #...# #...###..####.. #....#####. .#.. ##......... ....####...P..##. #.####§PP§..####  .......§v..v#  ..## #####P##.@.v#+#...# iɮ # ##...####### #<#  i$ ....###### i[ ##♣....# i2####.##.#...♣.#.## #..<##.#.♣♣.♣. iV[...## #...##...♣..♣♣♣.# iup.##......♣♣.....♣...# #....#.♣.♣.. iU>..♣...# iв, i in i:§§v§§v§.PP.§§...§§§ if[3=-2 iRc§§§§ io# ##..####...§..#####. .#§v§......####§v§P..###.####.PP.§§#### ..........§§# #######P##...§+#... # ##.@.####### #<#  #...###....######.###...♣....# ....#...........♣♣....♣[..# _Your foxfire dissipates. ip .§.§....§..§§§....5-3.6 (2§§§§ iʧ§ _Your foxfire dissipates. x2 i{ i!Inventory: 42/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  iv K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  i] y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn) ic - a +6 ring of strength  l - an amulet of guardian spirit  D - an amulet of the acrobat  iݭWands (go to first with /)e - a wand of light (1)   ix - a wand of flame (31)  i1[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] il  q - a +0 cloak (worn)upair of boots (worn)  E - a +0 hat (worn)Fpair of gloves (worn)  Kbuckler of fire resistance (worn)  L2 robe of willpower (worn)  p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  D - an amulet of the acrobat Wands (go to first with /)e - a wand of light (1)  x - a wand of flame (31)  C - a wand of mindburst (8)  Hparalysis (7)  Jwarping (2)11% i\P  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn) Scrolls (go to first with ?)4 iBH f - a +4 ring of protection (worn)  G - a ring of positive energy (worn)a - 2 scrolls of revelation  r - 2 scrolls of vulnerability22 i  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)v - a scroll of identify5 ixA % E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)18 i " h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  i  p - a +0 kite shield  f - a +4 ring of protection (worn) 3 i MHand Weapons (go to first with )) i8 8top i8A l - an amulet of guardian spiritC - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2) Scrolls (go to first with ?)a - 2 scrolls of revelation  r - 2 scrolls of vulnerabilityv - a scroll of identify  I - a scroll of enchant armour  M - 3 scrolls of noiseP - a scroll of brand weapon37% if  C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2) Scrolls (go to first with ?)  a - 2 scrolls of revelation  r - 2 scrolls of vulnerability  v - a scroll of identify  I - a scroll of enchant armour  M - 3 scrolls of noise  P - a scroll of brand weapon Potions (go to first with !)  b - a potion of magic  d - 5 potions of brilliance  g - 2 potions of might  i - 5 potions of ambrosia  j - 3 potions of curing  k - 3 potions of moonshine  m - 2 potions of enlightenment  n - 3 potions of heal wounds  o - a potion of hastes - 2 potions of mutation  t - 8 potions of lignification81 i@ v - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  iܩ constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. i4Identify which item? (\ to view known items) Potions (select first with !)  N - 2 glowing inky potions  O - a viscous ruby potion [?] describe selected i iD#...#Stats the Arsonist##..####.. Gargoyle of Vehumet ***...#..§.#####. .#.. Health: 75/77 =======================-##.§....... .... Magic: 23/24 =======================-####...P..##. .... AC: 20Str: 13#.####.PP§..####.... EV: 10Int: 20......§§§...#..## SH: 4Dex: 10#####P##....#+#...# XL: 12 Next: 72% Place: Lair:2# ##.@.####### #<#Noise: ---------  Time: 17653.6 (0.0) i:#...###....######h) +1 war axe##.###...♣....#Cast: Foxfire####.##.#...♣.#.###..<##.#.♣♣.♣....###...##...♣..♣♣♣.#.###......♣♣.....♣...##....#.♣.♣..>..♣...##...........♣♣....♣[..# _The water moccasin is severely wounded.You conjure some foxfire! The foxfire hits the water moccasin!  You kill the water moccasin! _Vehumet accepts your kill. _Your foxfire dissipates. _Your foxfire dissipates. x2 i#...#Stats the Arsonist##..####.. Gargoyle of Vehumet ***...#..§.#####. .#.. Health: 75/77 =======================-##.§....... .... Magic: 23/24 =======================-####...P..##. .... AC: 20Str: 13#.####.PP§..####.... EV: 10Int: 20......§§§...#..## SH: 4Dex: 10#####P##....#+#...# XL: 12 Next: 72% Place: Lair:2# ##.@.####### #<#Noise: ---------  Time:[39 i:;49m 17653.6 (0.0)#...###....######h) +1 war axe##.###...♣....#Cast: Foxfire####.##.#...♣.#.###..<##.#.♣♣.♣....###...##...♣..♣♣♣.#.###......♣♣.....♣...##....#.♣.♣..>..♣...##...........♣♣....♣[..#You conjure some foxfire! The foxfire hits the water moccasin!  You kill the water moccasin! _Vehumet accepts your kill. _Your foxfire dissipates. _Your foxfire dissipates. x2  As you read the scroll of identify, it crumbles to dust.......4=4.6 (1  You kill the water moccasin! _Vehumet accepts your kill. _Your foxfire dissipates. x2  As you read the scroll of identify, it crumbles to dust. _N - 2 potions of berserk rage idInventory: 41/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +1 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  D - an amulet of the acrobat Wands (go to first with /)e - a wand of light (1)  x - a wand of flame (31) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i}>  p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)f4 ring of protection (worn)  y - an amulet of magic regeneration (worn)G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  D - an amulet of the acrobat Wands /  e - a wand of light (1)  x - a wand of flame (31)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2) Scrolls (go to first with ?)a - 2 scrolls of revelation  r - 2 scrolls of vulnerability  i~ I - a scroll of enchant armour  M - 3 scrolls of noise  P - a scroll of brand weapon34% iS y - an amulet of magic regeneration (worn)  D - an amulet of the acrobat Potions (go to first with !)  b - a potion of magicd - 5 potions of brilliance  g - 2 potions of might50 iIS D - an amulet of the acrobat  H - a wand of paralysis (7)i - 5 potions of ambrosia  j - 3 potions of curing7 i+  k - 3 potions of moonshine61! i:r I - a scroll of enchant armour. A scroll that places an enchantment on a piece of armour chosen by the reader. Body armour and bardings can be enchanted up to the same value as their base armour rating. Bucklers, kite shields and tower shields can be enchanted up to +3, +5 or +8 respectively, and other armour can be enchanted up to +2. Magical ! irartefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll ! ir Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.! i eEnchant which item? Armour ! i H q - a +0 cloak (worn) ! iۊ  u - a +1 pair of boots (worn)  E - a +0 hat (worn) ! i Q F - a +0 pair of gloves (worn) ! i. E K - a +1 buckler of fire resistance (worn)! iS 7p - a +0 kite shield ! iv ! i ! iԋ ! i ! i3 ! ia R[?] describe selected% iB % iR [#...#Stats the Arsonist##..####.. Gargoyle of Vehumet ***...#....#####. .#.. Health: 75/77 =======================-##......... .... Magic: 24/24 ========================####...P..##. .... AC: 20Str: 13#.####.PP...####.... EV: 10Int: 20............#..## SH: 4Dex: 10#####P##....#+#...# XL: 12 Next: 72% Place: Lair:2% i # ##.@.####### #<#Noise: ---------  Time: 17654.6 (0.0)#...###....######h) +1 war axe##.###...♣....#Cast: Foxfire####.##.#...♣.#.###..<##.#.♣♣.♣....##% i #...##...♣..♣♣♣.#.###......♣♣.....♣...##....#.♣.♣..>..♣...##...........♣♣....♣[..#You kill the water moccasin! _Vehumet accepts your kill. _Your foxfire dissipates. _Your foxfire dissipates. x2  % i6 \As you read the scroll of identify, it crumbles to dust. _N - 2 potions of berserk rage% id % ip % ix [#...#Stats the Arsonist##..####.. Gargoyle of Vehumet ***...#....#####. .#.. Health: 75/77 =======================-##......... .... Magic: 24/24 ========================####...P..##. .... AC: 21Str: 13#.####.PP...####.... EV: 10Int: 20............#..## SH: 4Dex: 10#####P##....#+#...# XL: 12 Next: 72% Place: Lair:2% i # ##.@.####### #<#Noise: ---------  Time: 17654.6 (0.0)#...###....######h) +1 war axe##.###...♣....#Cast: Foxfire####.##.#...♣.#.###..<##.#.♣♣.♣....##% i m#...##...♣..♣♣♣.#.###......♣♣.....♣...#% i #....#.♣.♣..>..♣...##...........♣♣....♣[..# _Vehumet accepts your kill. _Your foxfire dissipates. % iV _Your foxfire dissipates. x2  As you read the scroll of identify, it crumbles to dust. _N - 2 potions of berserk rage  As you read the scroll of enchant armour, it crumbles to dust.% iw % i +5.6 (1% i % ik" _Your foxfire dissipates. x2  As you read the scroll of identify, it crumbles to dust. _N - 2 potions of berserk rage% i"  % i" ~ As you read the scroll of enchant armour, it crumbles to dust. _Your +1 pair of boots glows green for a while.' i$=Y..' iC' iL' iQ-66' iR' i^\@7.6 (2' i(c' ifk@8.6 (3' ir' i=' iQ7=9.6 (4' i' i <#..####. #....#####. .# ##......... .####...P..##. #.####.PP...####  ............#  ..# #####P##....#+#... # 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( i<( i,80.6 (25( i( i ##......##.#..♣♣♣....# ##....#.##.♣.♣......# #......####.#...♣..## #......#.###.†...### #( i\`#........#.#########.#.............. #....#.#..##.( i~D##....#.( ik#.@....# .( iP#.#..##...........  ..........#......####.#######.#( il..... ### # ( i6!( i-( i+1.6 (26( i( inA`.#.##.♣.♣......#  #......####.#...♣..##  #......#.###.†...###  #........#.#########...#....................P  #.....#.#..##..##.......................#......#  ...( iA#.#@.##... .............. ................ #####.#######.## ..... ### # ( iKA2.6 (27( i&Q( ii#......##.#..♣♣♣....# ##....#.##.♣.♣......# #......####.#...♣..## #......#.###.†...### # #........#.#########... #..............P.. #......#.#..##..## ##.( i...............##...@..# ...#.#..##............ .................F#......####.#######.##..( i####F   blink frog (wandering)...( i>( i(( i~ .  A blink frog comes into view.( i3,3.6 (28( ix( i7 _The blink frog moves out of view.( i ..............( ix ( ii ......##..♣♣..♣♣♣..# ......##.#..♣♣♣....# #.##.♣.♣......# ......####.#...♣..## ......#.###.†...### # .#.#########.... ............P... ..#.#..##..## #.........F #( i ..#......#.#..##.............. .................F #......####.#######.##.#FF 2 blink frogs (1 wandering, 1 asleep)..#### #...( i1 ( i ,0.0)( ix .   blink frog (( i3 +4.6 (1( iƘ ( iF ] _A blink frog comes into view.) igvv, ally target)3-=5 _You conjure some foxfire!) i ) i §§§§v§@§§§v§v#....FF 2 blink frogs (1 asleep, 1 ally target)) i @-6) i r§@§§§) i / _You conjure some foxfire!) ix ,) i ,) i ,) i §§§§v§§v§§F) i yYou conjure some foxfire! The foxfire hits the blink frog.  The blink frog is lightly wounded.) i:f,) if) i9g) i,h) ih) ii) ij) ij) ir §§§§§Fv.F.The blink frog croaks.  The foxfire hits the blink frog!) i>) i) i*.v.§.@v..§F..v.§#...F.=7) iT§§) i e _The blink frog is moderately wounded.* id,* i,* i* iH* i|* i* i* i} §§§v§v§§§You conjure some foxfire! The foxfire hits the blink frog.* iCQB* iuU* i#Y* i/_ v§§vF§§#..F.* i_sThe blink frog is heavily wounded.The foxfire hits the blink frog.* i* iT* i1q  The blink frog is heavily wounded.* i* i §v.v@§§§F.§§.#.F..kk   wyvern (wandering)Your foxfire dissipates.* iE* iV\2--8* i@Q§§§* iWY _A wyvern comes into view.* i,* i3,* io* i* i,* ii * i ,* iH §§@§vFv§§§#.F.k.kYou conjure some foxfire! The foxfire hits the blink frog.* i* i,* iq  The blink frog is heavily wounded.* iU §F...FF.FF 4 blink frogs (1 ally target)A blink frog comes into view. x2  The foxfire hits the blink frog.* if&* i5.§vF§@..F...Fv.§#F..k.-* i&7-* i79* iEW§§* iHb _The blink frog is heavily wounded.* i*,* i,* i §§§@vv§§§You conjure some foxfire! The foxfire hits the blink frog.* iV* iV* iV* iW,* ij` §§@§F§#v.k.The blink frog is severely wounded.The foxfire hits the blink frog.* i* i* iL* i* i* iF* i..§* i.* iv@§FFk.F.* iV§§v#....* iO* i * iO 1* i -* i 90* i8 * i §* i, §* in * i  * iV * i *_The blink frog is lightly wounded.* is §§2You conjure some foxfire! The foxfire hits the blink frog.* i * i% ,* iM §@§§vThe blink frog is moderately wounded.The foxfire hits the blink frog!* i" * i * i * i * i݇ q  The blink frog is heavily wounded.* i) * iW T F.§* iԑ *FvFkF..FF 5 blink frogs (1 distracted, 1 all…)A blink frog comes into view.The foxfire hits the blink frog.* i * i * io q  The blink frog is heavily wounded.* i  * i~ * i * i' §.v.##F§@F..F.....#k. 3 blink frogs (1 ally target)* i( @-1* i2 ;§* i7 R _The blink frog blinks! x2; The blink frog moves out of view.* ijt §§vYou conjure some foxfire! The foxfire hits the blink frog.* i* i-* i* ir  The blink frog is severely wounded.* i!* i* i* iF §vF..k#..FFF 4 blink frogs (1 ally target)The blink frog blinks! The blink frog barely misses you.+ i _The wyvern bites you but does no damage.+ i 2You conjure some foxfire! The foxfire hits the blink frog.+ ix* + i{-  The blink frog is severely wounded.The blink frog hits you but does no damage.+ i0 + i:2 + iC . Fv.@F§....l.vk#..F.F.l   komodo dragon (distracted)FFFFF 5 blink frogs (2 ally target)k   wyvernThe blink frog hits you! The blink frog blinks! The wyvern bites you!  + i1D +The blink frog hits you but does no damage.+ iE 46----------19-+ iE 5+ iO + ie  + i j Q_The blink frog barely misses you., it  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., i](......##..♣♣..♣♣♣..##  Stats the Arsonist ......##.#..♣♣♣....#  Gargoyle of Vehumet ***... #....#.##.♣.♣......#  Health: 46/77 ==============---------- ......####.#...♣..##  Magic: 15/24 ===============--------- ......#.###.†...### #  AC: 21Str: 13 ........#.#########.....  EV: 10Int: 20 .............*****§.P..F  SH: 4Dex: 10 , i)W............#*#vF##*.##.  XL: 12 Next: 72% Place: Lair:2 #............***@F**...l  Noise: ==-------  Time: 17695.6 (0.0) #..........#.***vk#*.F..  h) +1 war axe ...........#.#**##F*....  Cast: Foxfire .............***..**.... , il)Q........................ #......####.#######.##.#  l   komodo dragon (distracted)  ..... ### # #  FFFFF 5 blink frogs (2 ally target)  ... k   wyvern, i)The blink frog hits you but does no damage. _The blink frog barely misses you.Casting: Foxfire (safe; 1% risk of failure)  , i*Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate. i8......##..♣♣..♣♣♣..##Stats the Arsonist ......##.#..♣♣♣....#Gargoyle of Vehumet ***... #....#.##.♣.♣......#Health: 46/77 ==============---------- ......####.#...♣..##Magic: 15/24 ===============--------- ......#.###.†...### #. i9AC: 21Str: 13 ........#.#########.....EV: 10Int: 20 ..................§.P..FSH: 4Dex: 10 ............#.#####..##.XL: 12 Next: 72% Place: Lair:2 #..............#@#§....lNoise: ==-------  Time: 17695.6 (0.0) . i3:#..........#...####..F..h) +1 war axe ...........#.#..##F.....Cast: Foxfire ........................ . i:........................ #......####.#######.##.#l   komodo dragon (distracted)..... ###. i:`# #FFFFF 5 blink frogs (2 ally target)...k   wyvernThe blink frog is almost dead.. i8;The flame wave engulfs the blink frog!  The blink frog is almost dead.The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the wyvern!. i$lThe flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the wyvern!  The wyvern is moderately wounded.  (Press . to intensify the flame waves.)oxfire hits the wyvern but does no damage.. i{#. iz, 1The wyvern is moderately wounded.The foxfire hits the blink frog.. i+  The blink frog is almost dead.. i. iy  You block the wyvern's attack.  The blink frog hits you but does no damage. x2. i. iY}  The blink frog blinks!  A torpor snail comes into view.. iOBeing near the torpor snail leaves you feeling lethargic.. ia.§..F.@F§.F.lw..k#.... iX§Fw   torpor snaill   komodo dragonFFFF 4 blink frogsk   wyvern. i6=======6.6 (1Slow Wave . i. ik _The blink frog blinks! The wyvern closely misses you.. iD  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ i=U......##..♣♣..♣♣♣..##  Stats the Arsonist ......##.#..♣♣♣....#  Gargoyle of Vehumet ***... #....#.##.♣.♣......#  Health: 46/77 ==============---------- ......####.#...♣..##  Magic: 12/24 ============------------ ......#.###.†...### #  AC: 21Str: 13 ........#.#########.....  EV: 10Int: 20 .............*****§.P.§.  SH: 4Dex: 10 / iU............#*#*F##*.##.  XL: 12 Next: 72% Place: Lair:2 #............***@F**F.lw  Noise: ======---  Time: 17696.6 (0.0) #..........#.****k#*....  h) +1 war axe ...........#.#**##**....  Cast: Foxfire .............***..**....  Slow Wave / i:V....................F... #......####.#######.##.#  w   torpor snail  ..... ### # #  l   komodo dragon  ... FFFF 4 blink frogs  k   wyvernBeing near the torpor snail leaves you feeling lethargic. _The blink frog blinks! The wyvern closely misses you./ i}VCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate/ i......##..♣♣..♣♣♣..##  Stats the Arsonist ......##.#..♣♣♣....#  Gargoyle of Vehumet ***... #....#.##.♣.♣......#  Health: 46/77 ==============---------- ......####.#...♣..##  Magic: 12/24 ============------------ / itk......#.###.†...### #  AC: 21Str: 13 ........#.#########.....  EV: 10Int: 20 ..................§.P.§.  SH: 4Dex: 10 ............#.#.F##..##.  XL: 12 Next: 72% Place: Lair:2 #...............@F§.F.lw  Noise: ======---  Time: 17696.6 (0.0) #..........#.....k#.....  h) +1 war axe / i...........#.#..##§.....  Cast: Foxfire ........................  Slow Wave ....................F... #......####.#######.##.#  w   torpor snail  ..... ### # #  l   komodo dragon  ... FFFF 4 blink frogs / i8d k   wyvernCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ icJRestarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the blink frog!!  / i8You kill the blink frog!/ iMPress: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the blink frog!!  You kill the blink frog!  Vehumet accepts your kill. / i  Vehumet accepts your kill.The flame wave engulfs the wyvern!!  You kill the wyvern!/ icl    / i† # # .§. / iN...#.#####..##. ......#@#§.F.lw / ip..#...####..... #.... ....... ...........F...#.#######.##.# / i ..... ### # #  ... 2/ i+ / i^ i  Vehumet accepts your kill./ i{_ / i_ / icb / ib / ib / id / ix .....@†F.l.w...†F./ i ~ 713=88.1 (1.5/ i / i o _(Press . to intensify the flame waves.)0 i {.##..♣♣..♣♣♣..## #......##.#..♣♣♣....# ##....#.##.♣.♣......# #......####.#...♣..## # #......#.###.†...### #.. #.#.#########..... #............P.§. #.#.#..##..##. ##.†F.l.w.  #.#.....†#......#.#..##F...................................  #......####.#######.##.# ..... ### # # ...0 i'~`  You stop channelling waves of flame. The blink frog blinks!0 i?F†l..w.F.0 i04===-----9.60 i0 i X _The blink frog closely misses you.1 id#.##..♣♣..♣♣♣..## ##......##.#..♣♣♣....#  ##....#.##.♣.♣......#  #......####.#...♣..## #  #......#.###.†...### #..  #.#.#########.....  #............P.§.  #1 ie{.#.#..##..##.  ##.F†l..w.. #.#.F...†#.....  ....#.#..##.....................1 i#j................ #......####.#######.##.# ..... ### # # ...1 iMk1 iVn1 in1 i)o1 io1 is1 i|FFF..@..l..w.§F 3 blink frogs1 i}r8------701.11 i„1 ić/ _The blink frog blinks! x21 is  #.##..♣♣..♣♣♣..##  ##......##.#..♣♣♣....# ##....#.##.♣.♣......# #......####.#...♣..## # #......#.###.†...### #F. #.#.#########..... #...........P.§. #.#.#..##.F##. ##.F.@...l..w... #.#.§...†#..... 1 it ....#.#..##......  ..................  ................ #......####.#######.##.# ..... ### # # ... 21 ilw 1 iw 1 iLx 1 ix 1 iz| 1 i| 1 i f  The blink frog hits you but does no damage.1 i ...F@.l.†Fw..1 i |5===2.61 i? 1 i , _The blink frog blinks!3 iL6 K....♣[....♣♣..♣♣♣..####......##.#..♣♣♣#....#.##.♣.♣......# ####.#...♣..## ##.###.†...### #.. #.#########............P.§............#@#..##..###.F..l.†Fw #..#.....†# ....#.#..##.....................................#......####.#######.##...... #### #...3 i9 ,3 i> 3 i]> 3 iJ? 3 iA 3 iTD 3 i@M §.l..†w.F   blink frog3 iVN 9=6==-4.13 iW 3 ii[ / _The blink frog blinks! x34 i ####....#.♣.♣..>..♣...# #.....♣♣....♣[..# .##..♣♣..♣♣♣..##..##.#..♣♣♣....# ##....#.##.♣.♣......#  #......####.#...♣..## # #......#.###.†...### # ##.#########..... #............@.......P.§. .#.#.F##..##.#..§.l..†w..... #..#.....†#..... ...#.#.F##.... .....................................#......####.#######.##.#F 2 blink frogs.. #### #4 iko  The blink frog blinks!  The komodo dragon attacks as it pursues you!4 i,4 i l#..F...w..   blink frog4 i|7===5.64 i4 i> _You block the komodo dragon's attack. x26 i( ####....#.♣.♣..>..♣...# #.♣♣....♣[..# #.##..♣♣..♣♣♣..##6 iۚ ##......##.#..♣♣♣....# ##....#.##.♣.♣......# #......####.#...♣..## # #......#.###.†...### #.. #.#.#..... #.P.§. #.#l#..##..##. ##..F...w...... #.#.....†#..... .#.#..##..... ..............l   komodo dragon .......6 ii) #......####.#######.##.#  ..... ### # #6 i6 i6 iԤ  You feel yourself speed up.The komodo dragon attacks as it pursues you!6 ilF#..F   blink frog6 i50=8==7.16 iи6 iÿE _The komodo dragon bites you but does no damage.6 i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7 i3% ####....#.♣.♣..>..♣...#  Stats the Arsonist  #...........♣♣....♣[..#  Gargoyle of Vehumet ***... 7 i #.......##..♣♣..♣♣♣..##  Health: 50/77 ===============---------  ##......##.#..♣♣♣....#  Magic: 14/24 ==============----------  ##....#.##.♣.♣......#  AC: 21Str: 13  #......####.#...♣..## #  EV: 10Int: 20  #......#.###.†...### #..  SH: 4Dex: 10  #........#*#########.....  XL: 12 Next: 78% Place: Lair:2  #........***@l**.....P.§.  Noise: =--------  Time: 17707.1 (0.0)  #........***F#*#..##..##.  h) +1 war axe  ##.......*****.*..w......  Cast: Foxfire #.......***#**...†#.....  ............#.#..##...... 7 i ..........................  l   komodo dragon  ..........................  F   blink frog #......####.#######.##.#  ..... ### # # The komodo dragon attacks as it pursues you! _The komodo dragon bites you but does no damage.  Casting: Flame Wave (safe; 1% risk of failure)  7 i(Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate7 inA  ####....#.♣.♣..>..♣...#  Stats the Arsonist  #...........♣♣....♣[..#  Gargoyle of Vehumet ***...  #.......##..♣♣..♣♣♣..##  Health: 50/77 ===============---------  ##......##.#..♣♣♣....#  Magic: 14/24 ==============---------- 7 iA  ##....#.##.♣.♣......#  AC: 21Str: 13  #......####.#...♣..## #  EV: 10Int: 20  #......#.###.†...### #..  SH: 4Dex: 10  #........#.#########.....  XL: 12 Next: 78% Place: Lair:2  #...........@l.......P.§.  Noise: =--------  Time: 17707.1 (0.0)  #...........F#.#..##..##.  h) +1 war axe 7 iC 0 ##................w......  Cast: Foxfire #..........#.....†#.....  ............#.#..##......  ..........................  l   komodo dragon  ..........................  F   blink frog #......####.#######.##.#  ..... ### # # A wave of flame ripples out!  The flame wave engulfs the komodo dragon!  The komodo dragon is lightly wounded.  The flame wave engulfs the blink frog!  You kill the blink frog!Vehumet accepts your kill.7 iI 9 >           #  #.....†7 iEJ  #..  #........####.....  #..........#@#.......P.§.  #..........###.#..##..##.  ##........  #.........†  ............#.#..##.7 iJ   ............  ............. #......####.###### ..... ### # 8 iWemThe komodo dragon is lightly wounded.blink frog!  You kill the blink frog!  Vehumet accepts your kill.  You feel your power returning.  (Press . to intensify the flame waves.)8 ip .@l.†#.#ww   torpor snaill   komodo dragonThe komodo dragon closely misses you.8 iu8====80======8.1 (1Slow Wave 8 i~8 iCO _Being near the torpor snail leaves you feeling lethargic.8 iBl  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8 ii 1 ####....#.♣.♣..>..♣...#  Stats the Arsonist  #...........♣♣....♣[..#  Gargoyle of Vehumet ***...  #.......##..♣♣..♣♣♣..##  Health: 50/77 ===============---------  ##......##.#..♣♣♣....#  Magic: 14/24 ==============----------  ##....#.##.♣.♣......#  AC: 218 i qStr: 13  #......####.#...♣..## #  EV: 10Int: 20  #......#.###.†...### #..  SH: 4Dex: 10  #........#*#########.....  XL: 12 Next: 80% Place: Lair:2 8 i  #........***@l**.....P.§.  Noise: ======---  Time: 17708.1 (0.0)  #........****#*#w.##..##.  h) +1 war axe 8 i+  ##.......*****.*..w......  Cast: Foxfire 8 iL #.......***#**...†#.....  Slow Wave  ............#.#..##...... 8 io ..........................  w   torpor snail 8 i  ..........................  l   komodo dragon 8 i C#......####.#######.##.#  ..... ### # # The komodo dragon closely misses you. _Being near the torpor snail leaves you feeling lethargic.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  8 iM WPress: ? - help, Dir - look around, f - activate8 iP  ####....#.♣.♣..>..♣...#Stats the Arsonist#...........♣♣....♣[..#Gargoyle of Vehumet ***...#.......##..♣♣..♣♣♣..##Health: 50/77 ===============---------##......##.#..♣♣♣....#Magic: 14/24 ==============----------##....#.##.♣.♣......#AC: 21Str: 13#......####.#...♣..## #EV: 10Int: 20#......#.###.†...### #..SH: 4Dex: 10#........#.#########.....8 ie XL: 12 Next: 80% Place: Lair:2#..........#@#.......P.§.Noise: ======---  Time: 17708.1 (0.0)#..........###.#w.##..##.h) +1 war axe##................w......Cast: Foxfire#..........#.....†#.....Slow Wave ............#.#..##................................w   torpor snail8 i ..........................l   komodo dragon#......####.#######.##.#..... #### #Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8 i# KRestarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the komodo dragon.8 i< onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  The flame wave engulfs the komodo dragon.  The komodo dragon is moderately wounded.8 i?~  (Press . to intensify the flame waves.)8 i1A8 iA8 i2B9 iw .@l.wF.†#.#.F..†FF 2 blink frogsThe komodo dragon bites you!9 ii44--5=9.6 (1.59 i9 iV E _The komodo dragon bites you but does no damage.9 i6  Casting: Flame Wave (safe; 1% risk of failure)  9 iU7\Confirm with . or Enter, or press ? or * to list all spells.9 i *(1 combustible)Flames lash the blink frog.  The blink frog is moderately wounded.9 i\ Q  The blink frog's fire resistance burns away.9 i I  You stop channelling waves of flame.9 i 9 i^ [F.w.9 i 3----11.19 io 9 i E _The komodo dragon bites you but does no damage.; ii ####....#.♣.♣..>..♣...# #.♣♣....♣[..# #.##..♣♣..♣♣♣..## ##......##.#..♣♣♣....# ##....#.##.♣.♣......# #......####.#...♣..## #; iTj #......#.###.†...### #.. #.#.#..... #.lF.F....P.§. #.†#w#..##..##. ##.....†...... #.#.....†#..... .#.#..##...... ; ij.............. .............. #......####.#######.##.#  ..... ### # #; iRp; i; i\ lFw.§.FThe blink frog blinks!5=-4=-=-----2.6 _The komodo dragon bites you but does no damage.; i+ ####....#.♣.♣..>..♣...# #.♣♣....♣[..# #.##..♣♣..♣♣♣..## ##......##.#..♣♣♣....# ##....#.##.♣.♣......# #......####.#...♣..## # #......#.###.†...### #.. #.#.#..... #.lFw.§....P.§. #.†#.#..##..##. ##....†...... #.#.F...†#..... ....#.#..##...... .... ...... #......####.#######.##.#  ..... ### # #; i.; iP,; iR=  The komodo dragon attacks as it pursues you!§.w...lF.F5==---4.1 _The komodo dragon barely misses you. The blink frog blinks!; ix  ####....#.♣.♣..>..♣...# #.♣♣....♣[..# #.......##..♣♣..♣♣♣..## ##......##.#..♣♣♣....# ##....#.##.♣.♣......#; i  #......####.#...♣..## # #......#.###.†...### #.. #.#.#..... #.§.w.P.§.; i  #.lF#.#..##..##. ##; i> w...†...... #; i .#.....†#..... .#.#..##...... ..... ...F.. #......####.#######.##.#; i`    blink frog  ..... ### # #; i ; i ; i ; i ; iv zl.w..§F; i |6==-5.6; im ; i@ , _The blink frog blinks!< i}t| ####....#.♣.♣..>..♣...# #...........♣♣....♣[..# #.......##..♣♣..♣♣♣..## ##......##.#..♣♣♣....# ##....#.##.♣.♣......# #......####.#...♣..## # #......#.###.†...### #.. #.#.< iVu#..... #.l.w.P.§. #.§#.#..##..##. ##.†...... #.#.....†#..... .#.#.##...... .F....... ..F. #......####.#######.##.# < iu ..... ### # #< iy< iz< iG{< iH}< i}< í< il.w.†F.< i37---7====7.1< iu< ilI _The komodo dragon bites you! The blink frog blinks!< i z ##......♣♣.....♣...# ####....#.♣.♣..>..♣...# #...........♣♣....♣[..# ..##..♣♣..♣♣♣..##..##.#..♣♣♣....# ##....#.##.♣.♣......#  #......####.#...♣..## # ##.###.†...### # #.#.#########... #l.w.........P.§ †#.#..##..##< i #................† #F...#.....†# #.#..## ...........F........#......####.#######.##.< i < ih < i < i* < i& l.w.F.< i( }8==--8.6< ii1 < i4 < i Z #...##...♣..♣♣♣.#.# ##......♣♣.....♣...# ####....#.♣.♣..>..♣...# #...........♣♣....♣[..# ..##..♣♣..♣♣♣..####......##.#..♣♣♣....# ##....#.##.♣.♣......#  #......####.#...♣..##  ##.###.†...### # #l#.#########... #.........w..........P. F....†#.#..##..##.......† #.#.....†# .#.#..## ............F......< i$< ik%< i?(< ig)< i)< i87 l.w.§FFF 2 blink frogsThe blink frog blinks!< ic88---9===-< i8!20.1< iA< ifFE _The komodo dragon bites you but does no damage.= iz2[ #..<##.#.♣♣.♣....## #...##...♣..♣♣♣.#.# ##......♣♣.....♣...# ####....#.♣.♣..>..♣...# #...........♣♣....♣[..# ..##..♣♣..♣♣♣..####......##.#..♣♣♣....# ##....#.##.♣.♣......# #....@.####.#...♣..##  #......#.###.†...### #= i*3 #l.#.#########. #........w...........P §....†#.#..###........† #.F.#F....†# .#.#..##   blink frog .= i96= i6,= i8Q  The komodo dragon attacks as it pursues you!= iJ9= i;= iDl.w.F....§..= i Es20==1.6= iSL= irPr _The komodo dragon closely misses you. The blink frog blinks!= i8 = ib: C###.##.#...♣.#.## = i: b<##.#.♣♣.♣....#= i; s #...##...♣..♣♣♣.#= iy; O ##......♣♣...= i; ###....#.♣.♣..>..♣.= i/< ..= iy< ..♣[..= i< #.= i= 4##..♣♣..♣♣♣..##= i{= F##......##.#..♣♣♣= iI> R##...@#.##.♣.♣......= i> N.####.#...♣..## = i"? l#.###.†...### #= i? w#.#########..= i@ /..................P= ik@ &..F= i@ I..†#.#..##= iA wl   komodo dragon= iQA #= iA .§.F   blink frog= iB  ##.....†#.. #.#..##= i~G ,= i I = iJ j  You feel yourself speed up.= ikX | l.F.w..w   torpor snaill   komodo dragon= iY F   blink frogBeing near the torpor snail leaves you feeling lethargic.= i?Z ]9=3.1= i?c = i i> iʞ ##.###...♣....# ###.##.#...♣.#.## <##.#.♣♣.♣....# #...##...♣..♣♣♣.# ##......♣♣...###....#.♣.♣..>..♣.....♣[..#..♣♣..♣♣♣..####....@.##.#..♣♣♣#....#.##.♣.♣......l.####.#...♣..## ..#.###.†...### #F.w.#.#########..............P....†#.#..###..§. #....†#> iǟ> ie> i> i> ial.Fw...> i#1> iW==-4.6> i> ix _The torpor snail briefly extends its eye-stalks.> iH...###....###### ##.###...♣....# ###.##.#...♣.#.## <##.#.♣♣.♣....# #...##...♣..♣♣♣.# ##......♣♣...###....#.♣.♣..>..♣.....♣♣....♣[..#..♣♣..♣♣♣..####......##.#..♣♣♣#...l#.##.♣.♣......> iEF####.#...♣..## w#.###.†...### #.#.#########...............P....†#.#..###§.> i> i > i  The komodo dragon attacks as it pursues you!  The komodo dragon bites you but does no damage.> i7> iR> i;  The blink frog blinks!> i> i Flw..FF 2 blink frogs> i40=2===6.1> i> iE _The komodo dragon bites you but does no damage.> iB# ##...####### #<...###....###### ##.###...♣....# ###.##.#...♣.#.## <##.#.♣♣.♣....# #...##...♣..♣♣♣.# ##......♣♣...> i###....#.♣.♣..>..♣...@.....♣♣....♣[.....F...##..♣♣..♣♣♣..####....l.##.#..♣♣♣#...w#.##.♣.♣......####.#...♣..##> i#.###.†...### #..#.#########..> i................P F   blink frog....F†#.#..##> i(> i> i> iX > iq > i> iF..lFw.§F 2 blink frogs> iF0.> ir3==7.6> i<%> i)n _The blink frog barely misses you. The blink frog blinks!? i R#####P##....# +#..# ##...####### #<# #....###### ##.###...♣....# ####.##.#...♣.#.## #..<##.#.♣♣.♣....## ...##...♣..♣♣♣.#.#  ..♣♣.....♣...# ? iM ####...@#.♣.♣..>..♣...# #....F......♣♣....♣[..# #.....lF##..♣♣..♣♣♣..###....w.##.#..♣♣♣....# ##....#.##.♣.♣......##......####.#...♣..## #......#.###.†...### #? i x#....§...#.#########...#.........P? i ? iߥ ? it ? i{ N  The blink frog attacks as it pursues you!? iʬ %  ? i /The blink frog hits you! The blink frog blinks!? i    # ##.. #<#  #..  ##.  ? i ####.##.#..  #..<##.#.♣  #...##...♣  ##......♣? i$ L  ####..F@#? iH S>  #.....Fl§...♣? iĵ ,  #.......##..♣  ##....w.##.#..♣  ##....#.##.♣.♣  #......#? i @  #.....†? i =  #....§? id ? i 9   # ##.. #<#  #..  ##.  ####.##.#..  #..<##.#.♣ ? i@  #...##...♣  ##......♣  ####..F@#>  #.....Fl§...♣  #.......##..♣? i ;  ##....w.##.#..♣  ##....#.##.♣.♣ ? iю #......#  #.....† ? i T #....§? in  The blink frog barely misses you. The komodo dragon bites you!? in F.Fl§..w..? i {18-------4==? i )==9.1? i ? iť V _* * * LOW HITPOINT WARNING * * *@ i........ #####P##....# +#..# ##...####### #<...###....###### ##.###...♣....# @ i###.##.#...♣.#.## <##.#.♣♣.♣....# #...##...♣..♣♣♣.# ##..@...♣♣...####..F.#.♣.♣..>..♣.Fl§...♣♣....♣[..@ i......w##..♣♣..♣♣♣..####......##.#..♣♣♣#....#.##.♣.♣......#####.#...♣..## #.###.†...### #@ iJ*#.#########..@ iI@ if  The blink frog barely misses you.@ i;% Fwl..@ i%AThe blink frog hits you but does no damage.@ i[&1--30.6@ i6-@ iE0X _The blink frog closely misses you.@ i#.####.PP...####............ #####P##....# +#..@ iD# ##...####### #<...###....###### ##.###...♣....# ###.##.#...♣.#.## <##.#.♣♣.♣....#@ iv #..@##...♣..♣♣♣.# ##......♣♣...@ iQ####..FF#.♣.♣..>..♣.#.....wl....♣♣....♣[...@ iE..♣♣..♣♣♣..##@ i##......##.#..♣♣♣##....#.##.♣.♣......#@ i####.#...♣..## #.###.†...### #@ i @ i, N  The blink frog attacks as it pursues you!@ i @ iH@ i  The blink frog barely misses you. The blink frog misses you.@ illFFw...@ ib9---------2.1@ i!@ i&8 _You block the blink frog's attack.@ ir  ####...P..##.#.####.PP...####............# #####P##....# +#..# ##...####### #<...###....###### ##.###...♣....# ###.##.#...♣.#.## @ i f#.♣♣.♣....# #...##...♣..♣♣♣.# ##.lFF..♣♣...###..w.#.♣.♣..>..♣.#.....♣♣....♣[..#..♣♣..♣♣♣..####......##.#..♣♣♣@ i ##....#.##.♣.♣......###.#...♣..##@ in @ i @ i ,@ iT F@ i Kw.F@ i} '3.6@ ihV @ iW _The blink frog hits you but does no damage. _There is a stone staircase leading up here.A iA i.A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.A i99A iAA####...P..##. .. Stats the Arsonist#.####.PP...####.. Gargoyle of Vehumet ***...............#.. Health: 19/77 =====-------------------#####P##....#+#.. Magic: 24/24 ========================# ##...####### #<# AC: 21Str: 13#...###....###### EV: 10Int: 20##.###...♣....#SH: 4A iIBVDex: 10####.##.#...♣.#.##XL: 12 Next: 80% Place: Lair:2#..@##.#.♣♣.♣....## Noise: =--------  Time: 17733.6 (1.5)#..F##...♣..♣♣♣.#.# h) +1 war axe##.lw...♣♣.....♣...# Cast: Foxfire####..F.#.♣.♣..>..♣...# Slow #...........♣♣....♣[..##.......##..♣♣..♣♣♣..## w   torpor snail##......##.#..♣♣♣....#l   komodo dragonA iB##....#.##.♣.♣......#FF 2 blink frogs#......####.#...♣..## _The blink frog closely misses you.The blink frog attacks as it pursues you!  A iBThe blink frog barely misses you. The blink frog misses you. _You block the blink frog's attack. _The blink frog hits you but does no damage. A iBL_There is a stone staircase leading up here.A iCA iLA iT   P...####  ....# A imT ....#  # ##... #<#  #...  ##.#A iTr  ####.#  #..@#A iU,  #..F#  ##.lw.  ####..F.#.♣.♣..>  A i@Ux#..........  #.......##.. A icUL ##......##.#. A iUS ##....#.##.♣.  A iU' A i3   P...####  ....#  ....#  # ##... #<#  #...  ##.#  ####.#  #..@#  #..F#  ##.lw.  ####..F.#.♣.♣..>  #.......... #.......##..  ##......##.#.  ##....#.##.♣.    The blink frog hits you.  * * * LOW HITPOINT WARNING * * *A i4,A i><   P...####  ....#  A i<.F..#  # ##... #<#  #.§.  ##.#A i<H  ####.#  A i<m#..@#  #.Fl#A i=V  ##..w. A i9=: ####....#.♣.♣..> A if=9 #..........  A i=I#.......##..  A i=##......##.#.  ##....#.##.♣.A i=!  A i= B i`   P...####  ....#  .F..#  # ##... #<#  #.§.  ##.#  B i####.#  #..@#  #.Fl#  ##..w.  ####....#.♣.♣..>  #.......... #.......##..  ##......##.#.  ##....#.##.♣.  B iB i3 F§Fl..The blink frog blinks! x2; The komodo dragon bites you!B i.v4/77 ----=5.1B iB i-  ##### ### ##### ### .##.###.########.#.###########.## ............................... #+###............................ ....#.######.#.................#. ......## #######.####.#####.... ....#..# #...####### ##....1 B i3....#..# #.@....### #...#. ....#.## ##........## ###.#.. .......# #...##.....###.###.. ####P.## #....###............ ......########......###....♣....# .......#.#..##........##.......#. ................##+#.###.♣...♣... 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G i @8.4 (2G i G i #...# ##......#.# ##.#.>....### #...#.♣...# ##). ##.## ###.#...#..# #...# #...##.....###.###......# ##..# #....###.....#...####...# ......###....♣....##>..#..##..# #.##.......#.÷.##+#.###.♣...♣.#......#.....@.#######.#.....#....♣.....## #.#.......####.###.....###.#.###.G i #####.÷♣.##..# ##.....>..# #####.#.......# ###.#....# ###...#...# ####.### G i @9.4 (3G iV G i6 ####.####.#####.....##.####.. #...####### ##......#.# ##.. #.>....### #...#.♣...# ##).........## ###.#...#..# #...### ...##.....###.###......# ##..# G i &....###............#...####...# ......###....♣....##>..#..##..###.....##.......#.÷##+#.###.♣...♣@........#......#######.#.....#....♣.....## #..#.............####....###.....###.#.......###......#####............... ......÷♣.##..# ##.....>..###### ####.#.......# ###.#....####...#...# ####.###G i|" A90.4 (4G i( G i .####.#####.....##.####. ...# ##......#.# ##. .>....### #...#.♣...# ##). .## ###.#...#..# #...###.....###.###......# ##..# ####............#...####...# ###....♣....##>..#..##..###.#.÷.G i e##+#.###.♣...♣.#......#.......#.#.....#....♣.....## #.#.............####.###.....###.#.......###...#####....÷♣.##..# ##.....>..#.#.G iV Y# ###.#....# G i @1.4 (5G i G iSN ...............#..#....... ##.####.#####.....##.####.. ..####### ##......#.# ##.. >....### #...#.♣...# ##)...........## ###.#...#..# #...####. .##.....###.###......# ##..# #####............#...####...# ###....♣....##>..#..##..##### .G i O .....##.......#@÷ ##+#.###.♣...♣......... #.......#######.. #.....#....♣.....## #..#.............####....###.....###.#.......###......#####................. ....÷♣.##..# ##.....>..######## ##.#.......# ###.#....#G iW @2.4 (6G i] G i 2#..#. #.####.#####.....##.####. .# ##......#.# ##. ....### #...#.♣...# ##).## ###.#...#..# #...####.# ##.....###.###......# ##..# # .###...#...####...# ###....♣....##>..#..##..###.#.@.+#.###.♣...♣... ......#.......#. G iH .....#....♣.....## #...#.............####. .###.....###.#.###.#####.÷♣.##..# ##.....>..# G i @3.4 (7G i G i  .... .............#..#........#####.....##.####.. ####### ##......#.# ##..### #...#.♣...# ##)........ .....## ###.#...#..# #...####. #.....###.###......# ##..# ### ###............#...####...# ###....♣....##@..#..##..####### ....##.......#.÷ +#.###.♣...♣..............#######...G i .#....♣.....## #.....#.............####....  ###.....###.#.......###. ......#####...................  ..÷♣.##..# ##.....>..########## You see here a wyvern skeleton.G i G i( 14.4 (8 _G i G i G i G i  G i ]_There is a stone staircase leading down here.H iEH iGA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. H iAHC(>)go down, or (])view destination.H iJH i................................. Stats the Arsonist H ic.............#..#................ Gargoyle of Vehumet ***... .####.#####.....##.####.......... Health: 77/77 ======================== ####### ##......#.# ##......... Magic: 24/24 ======================== ...### #...#.♣...# ##)........ AC: 21Str: 13 .....## ###.#...#..# #...####.## EV: 10Int: 20 #.....###.###......# ##..# ### SH: 4Dex: 10 ###............#...####...#XL: 12 Next: 80% Place: Lair:1 H iI..###....♣....##@..#..##..####### Noise: ---------  Time: 17994.4 (8.0) ....##.......#.÷................. h) +1 war axe +#.###.♣...♣..................... Cast: Foxfire .....#.......#######............. ....#....♣.....## #............. ..#.............####.............  ###.....###.#.......###..........  .........#####...................  H i..÷♣.##..# ##.....>..##########  _You feel yourself speed up. _There is a stone staircase leading down here. _You start resting. H i_HP restored. _You see here a wyvern skeleton. _There is a stone staircase leading down here.H iH i?H icH i25.4 (1 _H iI i0 #...#  ##..## ##..#  #....#####. .#..##  ##......... .....# ####...P..##. ..... #.PP...#### .... .......# ..## P##.F..# +#...# 2  ##...####### #@#  #.§.###....######  ##.###...♣....# ###.##.#...♣.#.##<##.#.♣♣.♣....##I i1Fl##...♣..♣♣♣.#.# ..w...♣♣.....♣...##.♣.♣..>..♣...#.....♣♣....♣[..#I iI i0I iA,6.9 (2.5 I iI iL} _You climb downwards. _There is a stone staircase leading up here.J iy0J i0J i%6J iܿ#...# ...# #. ..#  ##..## #.. ###..#  #....#####..###.#..##  ##..................###...P..##..$.......#PP...#####......... ......# #P...>...## ##.F..# +#@..# ##...####### #<#.## #.§.######.#.###...♣....# .# ##.##.#...♣.#.## .#<##.#.♣♣.♣....##..F   cane toad (asleep) J iFl##...♣..♣♣♣.#.#..w...♣♣.....♣...#F.#.♣.♣..>..♣...#J iv 0.0  A cane toad comes into view.J i+7.9 (1J iZJ iQ _Found 14 gold pieces. Found a stone staircase leading down.K ir v.v, ally target)=8K iLz K iT} / _You conjure some foxfire!K i$o BK iXz a§§vvvK i){ T3-9K i^ 9§K i / _You conjure some foxfire!L iA9L i:L i;L i=L i=L iR>L i;?L ie@L iAL iAL irBL inCL iDL iFL iXGL iHL iBPL iP.v..L i3Q§§L itQvL iQ§L iQvL i&R§L iaRvL iRvL iRL i%TL iT-L iT"8000L i[L i\§L i]L ib L ivbL ib!_You conjure some foxfire!L iET  You conjure some foxfire!L i §§v§vFThe cane toad gives a loud, deep croak!  The foxfire hits the cane toad.L iL iSL i L i L i!!L ix§L iӡ§L i vL iw L iآvL i2>The cane toad is lightly wounded.  L iThe foxfire hits the cane toad.L i?%L i%,L i&L i.s  The cane toad is moderately wounded.L i.L i/L iz1L i8j §§§L i$9Fk   wyvern.kYour foxfire dissipates.A wyvern comes into view.The foxfire hits the cane toad.L iL iL ivv.....F§.kL i\2-=1L i<§L igd _The cane toad is moderately wounded.L iL iRL iL ivvFk..L i,H--2L iL i, / _You conjure some foxfire!L iL i  #...#Stats the Arsonist#...# #...#Gargoyle of Vehumet ***...##..## #.. ###..#Health: 77/77 ========================#....#####..###.#..##Magic: 22/24 ======================--L i; ##..................#AC: 21Str: 13 ###...P..##..$.......#EV: 10Int: 20 .PP...#####.........SH: 4Dex: 10 L i` ......# #P...>vvv##XL: 12 Next: 80% Place: Lair:2 L i g##.F..#+#@v.#L i INoise: =--------  Time: 18002.9 (0.0) ##...####### #v#v##h) +1 war axe L i #.§.###....######.#Cast: Foxfire L i ##.###...♣....# .# ##.##.#...♣.#.## F# .<##.#.♣♣.♣....##k.L i F   cane toad (ally target) Fl##...♣..♣♣♣.#.#..L i< k   wyvern .w...♣♣.....♣...#.. L i] ..#.♣.♣..>..♣...#The cane toad is moderately wounded.L i~ eYour foxfire dissipates.A wyvern comes into view.L i zThe foxfire hits the cane toad. _The cane toad is moderately wounded. L io 0_You conjure some foxfire!L i L i L iw L i c _There is not enough space to conjure foxfire!L ia L ik Y #...#Stats the Arsonist#...# #...#Gargoyle of Vehumet ***...##..## #.. ###..#Health: 77/77 ========================#....#####..###.#..##L il Magic: 22/24 ======================--##..................#AC: 21Str: 13 ###...P..##..$.......#EV: 10Int: 20 .PP...#####.........SH: 4Dex: 10 ......# #P...>vvv##XL: 12 Next: 80% Place: Lair:2 ##.F..#+#@v.#L im Noise: =--------  Time: 18002.9 (0.0) ##...####### #v#v##h) +1 war axe #.§.###....######.#L iLm xCast: Foxfire ##.###...♣....# .# L izm H##.##.#...♣.#.## F# .<##.#.♣♣.♣....##k.F   cane toad (ally target) L im Fl##...♣..♣♣♣.#.#..k   wyvern L im .w...♣♣.....♣...#.. ..#.♣.♣..>..♣...#Your foxfire dissipates.L in A wyvern comes into view.The foxfire hits the cane toad. _The cane toad is moderately wounded. L i3n _You conjure some foxfire! _There is not enough space to conjure foxfire!L iv L ivvv##XL: 12 Next: 80% Place: Lair:2 ##.F..#+#@v.#Noise: =--------  Time: 18002.9 (0.0) ##...####### #v#v##h) +1 war axe #.§.###....######.#Cast: Foxfire ##.###...♣....# io47m .# ##.##.#...♣.#.## F# .<##.#.♣♣.♣....##k.F   cane toad (ally target) Fl##...♣..♣♣♣.#.#..k   wyvern .w...♣♣.....♣...#.. ..#.♣.♣..>..♣...#A wyvern comes into view.The foxfire hits the cane toad. _The cane toad is moderately wounded. _You conjure some foxfire! _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire!M iM iM iҡM i$c _There is not enough space to conjure foxfire!M iO M iX @..†..#.  #... #..## #.. ###..# M iAY !....#####..###.#..#  ##........... ###...P..##..$.#..PP...#####............. ......# #P...>v@v##M iY F..# ##...+#.v.#...####### #v#v##.§.###....#######...♣....# . M iY a##.##.#...♣.#.## F# M iY .<##.#.♣♣.♣....##k Fl##...♣..♣♣♣.# .M iY 1w...♣♣.....M i\ M i] M i] M i`^ M i_ M iW_ ,M i_ M i` M i5j §@§vv§§#vvv _You conjure some foxfire! M ij _There is not enough space to conjure foxfire! _There is not enough space to conjure foxfire!  Your foxfire dissipates!  The foxfire hits the cane toad.M i0 ,M i ,M iL §The cane toad is moderately wounded.The foxfire hits the cane toad.M igy M i/ M i\ F.The cane toad is heavily wounded.The foxfire hits the cane toad.M i M i §@§§v§§#v§F.M i S3=-M iB 3.9 (1M if& |§§v§§M i- a _The cane toad is heavily wounded.N iL,N i §§§§§#vv You conjure some foxfire! The foxfire hits the cane toad.N iTN iMUN i^O §@§§§§§#§The cane toad is severely wounded.The foxfire hits the cane toad.N iN iN iDN iN i=hv@v...N iz<#.Fk.N i|\2-=4N iN izb _The cane toad is severely wounded.N i,N i,N if §@§§vvYou conjure some foxfire! The foxfire hits the cane toad.N i,N i § The cane toad is severely wounded.The foxfire hits the cane toad.N iN ixN iQN iv.v§@§§§Fk.N i@-5N i$b§§§N i(] _The cane toad is almost dead.N i,N iIN iN iE  §§§§@vv§You conjure some foxfire! The foxfire hits the cane toad.N i},N i,N iԕ §@§FvThe cane toad is almost dead.The foxfire hits the cane toad but does no damage.N iN iN i$§§§v@.Fvk.N i{&T1-6N i-O§§N i05] _The cane toad is almost dead.N i ;  You conjure some foxfire! The foxfire hits the cane toad.  You kill the cane toad!N i;@ §§§.k   wyvernN i N i\ §§§.(ally target)Vehumet accepts your kill.N iVE N iF N iP ..v.@vk..N i#V w 8/785--37 N iV 8_The foxfire hits the wyvern but does no damage.N i\ N i^ m _Your Spellcasting skill increases to level 9!N iJ [  You conjure some foxfire! The foxfire hits the wyvern.N ik ,N i §v The wyvern is lightly wounded.  The foxfire hits the wyvern.N iff v§.vThe wyvern is moderately wounded.2--0--8N ij;§N i`nj _The wyvern bites you. The wyvern closely misses you.O iDZ §You conjure some foxfire!  The foxfire hits the wyvern but does no damage.O i,O iB §vO if.The wyvern is moderately wounded.The foxfire hits the wyvern but does no damage.O iXO iZO i g §v.@v.O ihgil   komodo dragon (distracted)k   wyvern (ally target)lThe wyvern is moderately wounded.A komodo dragon comes into view.O igO i|h>3---O ih9O in;§O ir4 _You block the wyvern's attack.P i2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q i §*combustible, ally target)Flames lash the wyvern.  The wyvern is heavily wounded.Q i~M  The wyvern's fire resistance burns away.Q iۋ v§l You hear a loud, deep croak!  The foxfire hits the wyvern.Q iu,Q i §v@. The wyvern is severely wounded.The foxfire hits the wyvern. The wyvern is burned terribly!Q iQ iwi  The wyvern is almost dead.Q i֔c  The wyvern closely misses you.Q i  .§.....F.@.klF   cane toad.k   wyvern (combustible)The wyvern bites you but does no damage.Q iu19-====10Q iWQ i!\ _A cane toad comes into view.Q i"  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q i  Flames lash the wyvern. The wyvern is burned terribly!  You kill the wyvern!§*Q i= .....F..l.7---41 _Vehumet accepts your kill.R i/  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R i" R i* R i-, R iE1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)S i S iM S i v....F.vl.(ally target)S i 4--=---2S it S i< / _You conjure some foxfire!T i'BT i,T i §§§vvYou conjure some foxfire! The foxfire hits the komodo dragon.T i)7T i8T i8T i99T iD §lvThe komodo dragon is lightly wounded.  T iFE6The foxfire hits the komodo dragon but does no damage.T ivT icT iv§...F.§v§§T i%Bl.T iK6----T i3T i1F§§§T i; _The komodo dragon is lightly wounded.T i{L% §v§§§vYou conjure some foxfire!  The foxfire hits the komodo dragon but does no damage.T i,T i T inT iT i,T iaR §..F.T iu§§lvThe komodo dragon is lightly wounded.  T i6The foxfire hits the komodo dragon but does no damage.T iQZT if§...F.v@.§vl.T ish@-4T i rT i}v; _The komodo dragon is lightly wounded.T i 4 § (ally target)You conjure some foxfire! The foxfire hits the komodo dragon.T i,T i6 §§v.The komodo dragon is moderately wounded.The foxfire hits the komodo dragon.T i;?T i?T iBT iK.vv..§@F..T i)LT5=5T iTT icXh _The komodo dragon is moderately wounded.T i0 §You conjure some foxfire! The foxfire hits the cane toad.T i³ T i` .The cane toad is lightly wounded.  The foxfire hits the cane toad.T i< T i$= ,T iE .§lvThe cane toad is lightly wounded.  The foxfire hits the komodo dragon but does no damage.T iZ T i ..vl.The komodo dragon is moderately wounded.T i V5-6T i T i\ B _The cane toad stings you but does no damage.V i=  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V i;..†..## Stats the Arsonist  #...# . ..#  Gargoyle of Vehumet ***...  #...# #. ..#  Health: 75/78 =======================-  ##..## #.. ###..#  Magic: 11/25 ==========--------------  #....#####..###.#..##  AC: 21Str: 13  ##..........*******.#  EV: 10Int: 20 ###...P..##..*******.#..  SH: 4Dex: 10 .PP...#####..*******....  XL: 12 Next: 84% Place: Lair:2 ......# #P..**v@F##  Noise: =--------  Time: 18016.9 (0.0) ##.F..# ##..*+#l**#  h) +1 war axe ##...####### #*#*## V i< Cast: Foxfire #.§.###....######*# ##.###...♣....# .# ##.##.#...♣.#.## .# l   komodo dragon .<##.#.♣♣.♣....##.. F   cane toad (ally target) Fl##...♣..♣♣♣.#.#.. .w...♣♣.....♣...#..The komodo dragon is moderately wounded. _The cane toad stings you but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateV ix;..†..##Stats the Arsonist#...# ...#Gargoyle of Vehumet ***...#...# #...#Health: 75/78 =======================-V i&<##..## #.. ###..#Magic: 11/25 ==========--------------#....#####..###.#..##AC: 21Str: 13  ##..................#EV: 10Int: 20 ###...P..##..$.......#..SH: 4V i<Dex: 10 .PP...#####....###......XL: 12 Next: 84% Place: Lair:2 ......# #P...>#@###Noise: =--------  Time: 18016.9 (0.0) ##.F..# ##...+###.#h) +1 war axe ##...####### #<#.##V i<uCast: Foxfire #.§.###....######.# V i=##.###...♣....# .# ##.##.#...♣.#.## .#l   komodo dragon V i2=.<##.#.♣♣.♣....##..F   cane toad (ally target) V iU=Fl##...♣..♣♣♣.#.#.. .w...♣♣.....♣...#..Press: ? - help, Dir - look around, f - activateV iv=A wave of flame ripples out! The flame wave engulfs your foxfire.  Your foxfire completely resists.  V i>The flame wave engulfs the cane toad!!  The cane toad is severely wounded.The flame wave engulfs the komodo dragon!V id The cane toad is severely wounded.  The flame wave engulfs the komodo dragon!  The komodo dragon is heavily wounded.(Press . to intensify the flame waves.)  You hear a shout!oxfire hits the komodo dragon but does no damage.V i% V i- ....@Fl.The komodo dragon is heavily wounded.V i. 51--------2=======V i/ b7.9 (1Wave V i4 V i7 M _The cane toad stings you. The komodo dragon bites you!!V iu  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V ivW iW..†..## Stats the Arsonist  #...# . ..#  Gargoyle of Vehumet ***...  #...# #. ..#  Health: 51/78 ===============---------  ##..## #.. ###..#  Magic: 8/25=======-----------------  #....#####..###.#..##  AC: 21Str: 13  ##..........*******.#  EV: 10Int: 20 ###...P..##..*******.#..  SH: 4Dex: 10 .PP...#####..*******....  XL: 12 Next: 84% Place: Lair:2 ......# #P..***@F##  Noise: ======---  Time: 18017.9 (0.0) ##.F..# ##..*+#l**#  h) +1 war axe ##...####### #*# i~40m*##  Cast: Foxfire #.§.###....######*# Wave ##.###...♣....# .# ##.##.#...♣.#.## .# l   komodo dragon .<##.#.♣♣.♣....##.. F   cane toad Fl##...♣..♣♣♣.#.#.. .w...♣♣.....♣...#..The komodo dragon is heavily wounded. _The cane toad stings you. The komodo dragon bites you!!  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateW i!..†..## Stats the Arsonist  #...# . ..#  Gargoyle of Vehumet ***...  #...# #. ..#  Health: 51/78 ===============---------  ##..## #.. ###..#  Magic: 8/25=======-----------------  #....#####..###.#..##  AC: 21Str: 13  ##..................#  EV: 10Int: 20 ###...P..##..$.......#..  SH: 4Dex: 10 .PP...#####.............  XL: 12 Next: 84% Place: Lair:2 W iX......# #P...>.@F##  Noise: ======---  Time: 18017.9 (0.0) ##.F..# ##...+#l..#  h) +1 war axe ##...####### #<#.##  Cast: Foxfire #.§.###....######.# Wave ##.###...♣....# .# ##.##.#...♣.#.## .# l   komodo dragon .<##.#.♣♣.♣....##.. F   cane toad Fl##...♣..♣♣♣.#.#.. .w...♣♣.....♣...#..Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the cane toad!  You kill the cane toad!Vehumet accepts your kill.W iƹ<†..##  #...# . ..#  #...# #. ..#   #.. ###..#  ##..###.#..##  .....# #...#.. ##....###......  #P...>#@### W iC ##...+###.# ##   .# .# <....  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the cane toad!  You kill the cane toad!  Vehumet accepts your kill.  You feel your power returning.  The flame wave engulfs the komodo dragon!W i 3 ....@.l.The komodo dragon is almost dead.(Press . to intensify the flame waves.)W iE%2=10/25==78.9 (1W ip,W i/[ _The komodo dragon closely misses you.W i|e  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X i^h..†..## Stats the Arsonist  #...# . ..#  Gargoyle of Vehumet ***...  #...# #. ..#  Health: 52/78 ================--------  ##..## #.. ###..#  Magic: 6/25=====-------------------  #....#####..###.#..##  AC: 21Str: 13  ##..........*******.#  EV: 10Int: 20 ###...P..##..*******.#..  SH: 4Dex: 10 .PP...#####..*******....  XL: 12 Next: 87% Place: Lair:2 X i%i\......# #P..***@*##  Noise: ======---  Time: 18018.9 (0.0) ##.F..# ##..*+#l**#  h) +1 war axe ##...####### #*#*##  Cast: Foxfire #.§.###....######*# Wave ##.###...♣....# .# ##.##.#...♣.#.## .# l   komodo dragon .<##.#.♣♣.♣....##.. Fl##...♣..♣♣♣.#.#.. .w...♣♣.....♣...#..(Press . to intensify the flame waves.) _The komodo dragon closely misses you.Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X iTiRestarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateX i..†..## Stats the Arsonist  #...# . ..#  Gargoyle of Vehumet ***...  #...# #. ..#  Health: 52/78 ================--------  ##..## #.. ###..#  Magic: 6/25=====-------------------  #....#####..###.#..##  AC: 21Str: 13  ##..................#  EV: 10Int: 20 ###...P..##..$.......#..  SH: 4Dex: 10 X i|.PP...#####.............  XL: 12 Next: 87% Place: Lair:2 ......# #P...>.@.##  Noise: ======---  Time: 18018.9 (0.0) ##.F..# ##...+#l..#  h) +1 war axe ##...####### #<#.##  Cast: Foxfire #.§.###....######.# Wave ##.###...♣....# .# ##.##.#...♣.#.## .# l   komodo dragon .<##.#.♣♣.♣....##.. Fl##...♣..♣♣♣.#.#.. .w...♣♣.....♣...#..Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the komodo dragon!  You kill the komodo dragon!X i†..##  #...# . ..#  #...# #. ..#   #.. ###..#  ##..###.#..##  .....# #...#.. ##....###......  #P...>#@###  ##...+###.# X i%##   .# .#<....X i[1....@...Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  The flame wave engulfs the komodo dragon!  You kill the komodo dragon!  Vehumet accepts your kill.X iB`i7=909.9 (1X iRfX i.jo _(Press . to intensify the flame waves.)X i7X iX iX iQX i&0X iH8==------20.9 (1X iX im _You start resting. You stop channelling waves of flame.Y i1%Y i%Y iz&Y i+Y i3/O3Y i1Y i2^9==Y iq3Y i`7,Y iH8Y i<Y iR=410/25==Y i?>Y i.BY iB^1==Y iCY iI,Y iSJY i|OY i@Pd52==Y i2QY iT,Y iCUY i*ZY iZk13==Y i[Y iad56=Y iaY i0e;4Y ieE==Y idfY ik5==Y itmY iqY i#rW7=Y irY i+wY iwj6==Y iJ}BY i~Y inY iڅp87==Y ixY ih8==Y i(Y i,Y i0Y iY i{9=9==Y iY iȝ,Y iTY iY ii20==Y iڡY iY id60=1==Y iOY iRBY i~2==Y i߰Y i;1Y i6Y iY idh3==Y i@Y iY iY iY iY i\52=Y ia4==Y iY iB ------ _You start resting.Y i048.9 (28.0)Y i RR   eleionomaMagic restored.Y iw5==9.9 (29Y iY i] _An eleionoma comes into view.[ i8[ i@An eleionoma. Spirits of marshes and bogs. From the cypresses and willows of the fens stems the power of these fierce protective spirits. With the boughs and branches they flow, emerging from trees near their foes to strike. Max HP: ~80Will: +++AC: +EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 61% to hit with your +1 war axe. It has about 71% to hit you. Attack Max Damage Hit 25 It can open doors. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Splinterspray(3d24) (3) b - Woodweal To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)_ i> Splinterspray Fires a burst of wooden splinters. Its damage is strongly reduced by armour. Range : 3a i>"AAn eleionoma. Spirits of marshes and bogs. From the cypresses and willows of the fens stems the power of these fierce protective spirits. With the boughs and branches they flow, emerging from trees near their foes to strike. Max HP: ~80Will: +++AC: +EV: ++ a i"*Threat: Lethal Class: Natural Size: Medium Int: Human You have about 61% to hit with your +1 war axe. It has about 71% to hit you. Attack Max Damage Hit 25 It can open doors. It possesses the following magical abilities, which are affected by antimagic a i"s(but not silence):  a - Splinterspray(3d24) (3) b - Woodweal a i"To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)c i Woodweal Draws on the vitality of leaf and bark to heal a large amount of damage. Cannot be cast without a tree adjacent. Range : 1c iZ$An eleionoma. Spirits of marshes and bogs. From the cypresses and willows of the fens stems the power of these fierce protective spirits. With the boughs and branches they flow, emerging from trees near their foes to strike. Max HP: ~80c iWill: +++AC: +EV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 61% to hit with your +1 war axe. It has about 71% to hit you. Attack Max Damage Hit 25 It can open doors. c iIt possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Splintersprayc i(3d24) (3) b - Woodweal To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)d id i..†..##Stats the Arsonist#...# ..R#d iWGargoyle of Vehumet ***...#...# #...#Health: 62/78 ===================-----##..## #.. ###..#Magic: 25/25 ========================#....#####..###.#..##AC: 21Str: 13  ##..................#d iEV: 10Int: 20 ###...P..##..$.......#..SH: 4Dex: 10 .PP...#####.............XL: 12 Next: 90% Place: Lair:2 ......# #P...>.@.##Noise: ---------  Time: 18049.9 (29.0) ##.F..# ##...+#...#h) +1 war axe d iRN##...####### #<#.##Cast: Foxfire #.§.###....######.# ##.###...♣....# .# ##.##.#...♣.#.## .#R   eleionoma .<##.#.♣♣.♣....##.. d i Fl##...♣..♣♣♣.#.#.. .w...♣♣.....♣...#..Vehumet accepts your kill. _(Press . to intensify the flame waves.) d i_You start resting. You stop channelling waves of flame. _You start resting.d isMagic restored. _An eleionoma comes into view.d id id ie iO .Rvv(ally target)e iwP f4-=50.9 (1.0) e iW e i\ V _You conjure some foxfire! The eleionoma flows through the trees.e i0 e i1 ,e i1 e i2 e i2 e i;3 e i!4 e i4 e i6 e i7 e iW 9.Rvv§§§.§§v§§§@v§3-1§§§§v§§§ _You conjure some foxfire!f if i v§§§§§§You conjure some foxfire! The foxfire hits the eleionoma.f ip\Bf iUf .§§.v§v§§The eleionoma is lightly wounded.  The foxfire hits the eleionoma.f i~,f iBf if i,f if if iTH v.R§§f iv.§§§§§§The eleionoma is lightly wounded.  The foxfire hits the eleionoma.f isf ivf i-..Rv..$...§.vv@§.f i܀#3f i1-2f iȈ;§f ir7 _The eleionoma is lightly wounded.f iR § You conjure some foxfire! The foxfire hits the eleionoma.f i)f if if iBf i%f if i?B vv§§.§§§§.§§@§The eleionoma is moderately wounded.The foxfire hits the eleionoma but does no damage.f i~ .§§The eleionoma is moderately wounded.The foxfire hits the eleionoma but does no damage.f if i..§§.§§§vv§§@.f i@-3f i §§.§§§f i d _The eleionoma is moderately wounded.f iQ Xf i}  v§§v§§§§§You conjure some foxfire! The foxfire hits the eleionoma.f i. ,f i%  §§§§§§The eleionoma is moderately wounded.The foxfire hits the eleionoma.f i f ij f iȷ .R.$§...§§.v@vf i f i .44f i O§§f i d _The eleionoma is moderately wounded.f iAInf iuJ: vvf iJx§@§§You conjure some foxfire! The foxfire hits the eleionoma!f i9Bf i .R§§The eleionoma is moderately wounded.The foxfire hits the eleionoma.g ig i ".$R§.v§@§§vg i#T2-5g iZ*_§§§g i.d _The eleionoma is moderately wounded.g iM=g i=g iE v§§@§g iuEkv§You conjure some foxfire! The foxfire hits the eleionoma.g ig i  .§.§v@vv§The eleionoma is heavily wounded.g ij `§The eleionoma hurls a spray of splinters at you.g ihM..§g iJiT46------g ii(==6g i_q<§g iIu> _The spray of wooden splinters hits you!!g iH g i9v.§vv@§§You conjure some foxfire! The foxfire hits the eleionoma.g idh g ih ,g iNi g iv v§§§§§The eleionoma is heavily wounded.The foxfire hits the eleionoma.g i g i4 ..§§The eleionoma is heavily wounded.The foxfire hits the eleionoma.g i v.R§  The eleionoma is heavily wounded. g i! !g iJ g i b..§.Rv§g iO y§@§§.g i0 A7-----g i` V1---7g il l§§@§g iv# b _The eleionoma is severely wounded.g i §§§§You conjure some foxfire! The foxfire hits the eleionoma.g i+ g ij ...v@v.g iJ I---8g i' g i*  g i+ T_The eleionoma is severely wounded.h i^  You conjure some foxfire! The foxfire hits the eleionoma.h i~x?v@§§ _The eleionoma is severely wounded.You conjure some foxfire! The foxfire hits the eleionoma.  h ih i vv.@§§The eleionoma is severely wounded.h i&9h i <§h i:W _The eleionoma closely misses you.i i  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i i ..†..## Stats the Arsonist  #...# . ..#  Gargoyle of Vehumet ***...  #...# #. ..#  Health: 47/78 ==============----------  ##..## #.. ###..#  Magic: 17/25 ================--------  #....#####..###.#..##  AC: 21Str: 13  ##..........*******.#  EV: 10Int: 20 ###...P..##..*******.#..  SH: 4Dex: 10 i ig .PP...#####..**Rvv**....  XL: 12 Next: 90% Place: Lair:2 ......# #P..***@*##  Noise: =--------  Time: 18059.9 (0.0) ##.F..# ##..*+#***#  h) +1 war axe ##...####### #*#*##  Cast: Foxfire #.§.###....######*# ##.###...♣....# .# ##.##.#...♣.#.## .# R   eleionoma (ally target) .<##.#.♣♣.♣....##.. Fl##...♣..♣♣♣.#.#.. .w...♣♣.....♣...#..The eleionoma is severely wounded. _The eleionoma closely misses you.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i i Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatej il=..†..##Stats the Arsonist#...# ...#Gargoyle of Vehumet ***...#...# #...#Health: 47/78 ==============----------##..## #.. ###..#Magic: 17/25 ================--------#....#####..###.#..##AC: 21Str: 13  ##..................#EV: 10Int: 20 ###...P..##..$.......#..SH: 4Dex: 10 .PP...#####....###......j iinXL: 12 Next: 90% Place: Lair:2 ......# #P...>#@###Noise: =--------  Time: 18059.9 (0.0) ##.F..# ##...+###.#h) +1 war axe ##...####### #<#.##Cast: Foxfire #.§.###....######.# ##.###...♣....# .# ##.##.#...♣.#.## .#R   eleionoma (ally target) .<##.#.♣♣.♣....##.. Fl##...♣..♣♣♣.#.#.. .w...♣♣.....♣...#..Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the eleionoma.  The eleionoma is almost dead.The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.j iZA wave of flame ripples out! The flame wave engulfs the eleionoma.  The eleionoma is almost dead.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.j ivThe flame wave engulfs your foxfire.  Your foxfire completely resists.  (Press . to intensify the flame waves.)  The foxfire hits the eleionoma.j iRj idY  The eleionoma is almost dead.The foxfire hits the eleionoma.j ij iY .R.§.@...The eleionoma is almost dead.j i======60.9 (1Wave j i-:§j i@ _The eleionoma hits you but does no damage.j i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k i ..†..## Stats the Arsonist  #...# . ..#  Gargoyle of Vehumet ***... k i\ #...# #. ..#  Health: 47/78 ==============----------  ##..## #.. ###..#  Magic: 13/25 ============------------  #....#####..###.#..##  AC: 21Str: 13  ##..........*******.#  EV: 10Int: 20 ###...P..##..*******.#..  SH: 4k i49Dex: 10 .PP...#####..**R****....  XL: 12 Next: 90% Place: Lair:2 k ix@......# #P..***@*##  Noise: ======---  Time: 18060.9 (0.0) k i##.F..# ##..*+#***#  h) +1 war axe ##...####### #*#*##  Cast: Foxfire k i#.§.###....######*# Wave ##.###...♣....# .# ##.##.#...♣.#.## .#k i R   eleionoma .<##.#.♣♣.♣....##.. k iKFl##...♣..♣♣♣.#.#.. .w...♣♣.....♣...#..k i9The eleionoma is almost dead. _The eleionoma hits you but does no damage.  k i_Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k iRestarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatek i]..†..## Stats the Arsonist  #...# . ..#  Gargoyle of Vehumet ***...  #...# #. ..#  Health: 47/78 ==============----------  ##..## #.. ###..#  Magic: 13/25 ============------------  #....#####..###.#..##  AC: 21Str: 13  ##..................#  EV: 10Int: 20 ###...P..##..$.......#..  SH: 4Dex: 10 .PP...#####....R.§......  XL: 12 Next: 90% Place: Lair:2 k i......# #P...>.@.##  Noise: ======---  Time: 18060.9 (0.0) ##.F..# ##...+#...#  h) +1 war axe ##...####### #<#.##  Cast: Foxfire #.§.###....######.# Wave ##.###...♣....# .# ##.##.#...♣.#.## .# R   eleionoma .<##.#.♣♣.♣....##.. Fl##...♣..♣♣♣.#.#.. k i&.w...♣♣.....♣...#..Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the eleionoma!  You kill the eleionoma!Vehumet accepts your kill.k iJ†..##  #...# . ..#  #...# #. ..#   #.. ###..#  ##..###.#..##  k i.....# #...#.. ##....###......  #P...>#@###  ##...+###.# ##   .#k i .#<....k i'B....@...Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the eleionoma!  You kill the eleionoma!  Vehumet accepts your kill.You feel your power returning.k ir}85==71.9 (1k i!k i o _(Press . to intensify the flame waves.)l i3l il irl ik&0l iV------2.9 (1l i l irm _You start resting. You stop channelling waves of flame.l il il iVl il i6===l ie9=7==l il i(l i!l i}l i j8==l iil il i L50=l i l il iIj9==l il il il ial igl i}120==l il i!~1==l i"l i&,l i!'l i,l i,2=2==l i -l iE.l i2,l i=5l i8l i8h3==l i9l i?l i?3=4==l i@l iE,l iFl iO ------ _You start resting.l i\775.0)5==8.9 (16l iJal ie% _Magic restored.l ia@l i@l iAl inGl iKO4l iN,l iPl iFTl iTl iVl i`Zl iZK5=l i[l ia,l ivbl if,l iiil i6nl inN56=l iol i7sl ixsl itl ibx,l iyl i}l i}P7=l il i,l il i,l i'l ig;8l i֒l il il i l iܝ,l iul il ioK9=l iϤl i,l il iP,l iel il iCO60=l il iι,l il iÿ,l il il i%1l ill i),l il iQ,l il itl iK2=l il io,l i-l i&,l il ik3=l i!l i,l il ic,l il il ib%4l il i,l iTl i,l iWl iPl iD5=l i l iB,l iGl iw,l il iql iN6=l il i,l i l i%,l i&l i*l i"+%7l im,l i\1,l i2l i7,l i|8l i=l iQ>%8l is?m i.,m i:m iV,m im i m iA K9=m imm im iMm im iF,m i=m iB:70m i2=m im iW#,m i$m i]),m i*m i.m ig/%1m i0m i3m i54m i5m i8,m ia;m i=m i>K2=m ie?m i/D,m i2Em iI,m iJm igRm iRN3=m iiTm iY,m iX[m i_,m i`m i%g;4m ihm i\m,m inm ir,m i3tm ixm ixK5=m iym i^~,m ilm i*,m im ikm i؊N6=m im i,m im i,m im i;7m iMm idBm i,m im ie_ _You start resting.m i.150.9 (72m i4Z8=1.9 (73m iMm i/" _HP restored.n iLhn i4l Spells (Memorise)TypeFailure Level  a - Sticky FlameFire/Alchemy1% 4b - Mercury ArrowConjuration/Alchemy1%2  c - Inner FlameHexes/Fire1%n i2m3  d - Volatile BlastmotesFire/Translocation1%3  e - SlowHexes11%1  f - Construct Spike LauncherForgecraft16%2  g - Lesser BeckoningTranslocation16%n imc2  h - Confusing TouchHexes32% 3  i - Launch Clockwork BeeForgecraft32% 3  j - Maxwell's Portable Piledriver Translocation32% 3  k - Teleport Othern imTranslocation32% 3  l - Conjure Ball LightningConjuration/Air41% 6  n imm - Lee's Rapid DeconstructionEarth56% 5  n - Awaken ArmourEarth/Forgecraftn i%n71% 4  o - Cigotuvi's PutrefactionNecromancy/Air71% 4  n iKnp - Eringya's Surprising Crocodile Summoning71% 4  q - Vhi's Electric Chargen iwnsTranslocation/Air71% 4  r - Hoarfrost Cannonaden inaIce/Forgecraft96% 5  s - Gell's Gavotten inFTranslocation100% 6  n int - Sculpt SimulacrumIce/Alchemy100% 6  u - Summon Cactus Giantn ioASummoning100% 6 n io18 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exito i˵..†..##Stats the Arsonist#...# ...#Gargoyle of Vehumet ***...#...# #...#Health: 78/78 ========================##..## #.. ###..#Magic: 25/25 ========================#....#####..###.#..##AC: 21Str: 13  ##..................#EV: 10Int: 20 ###...P..##..$.......#..SH: 4Dex: 10 .PP...#####.............XL: 12 Next: 97% Place: Lair:2 ......# #P...>.@.##Noise: ---------  Time: 18151.9 (0.0) ##.F..# ##...+#...#h) +1 war axe ##...####### #<#.o iE0##Cast: Foxfire #.§.###....######.# ##.###...♣....# .# ##.##.#...♣.#.## .# .<##.#.♣♣.♣....##.. Fl##...♣..♣♣♣.#.#.. .w...♣♣.....♣...#.. _(Press . to intensify the flame waves.) _You start resting. You stop channelling waves of flame. _You start resting. _Magic restored. _You start resting. _HP restored.o i  Okay, then.o i(. _o i o i) { Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c + Flame WaveConjuration/Fire 1% 4 d - Forge Blazeheart GolemFire/Forgecraft6%4 Select a spell to describe[!]/[I] toggle spell headersq iz Flame Wave Blasts the caster's surroundings with a wave of fire. If the caster maintains focus and supplies the spell with magical power (by waiting in place and not taking any other actions), more and larger flame waves will radiate outward. Level: 4Schools: Conjuration/FireFail: 1%  Power: 55% Damage: 2d13 (max 2d21)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.v i%f Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2  c + Flame WaveConjuration/Fire 1% 4  d - Forge Blazeheart Golem Fire/Forgecraft 6% 4 Select a spell to describe[!]/[I] toggle spell headersw i Scorch Scorches a random foe. Those injured by this have their resistance to fire burned away for a short time. Level: 2School: FireFail: 1%  Power: 100% Damage: 2d9  Range: 3  Noise: Loud Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.w i!w  Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2  c + Flame WaveConjuration/Fire1%4  d - Forge Blazeheart GolemFire/Forgecraft6%4 Select a spell to describe[!]/[I] toggle spell headersx i{  Forge Blazeheart Golem Constructs a shell of slag iron around a volatile elemental spark. It is capableof raining down powerful blows on its creator's adversaries - so powerful that the golem itself is often damaged by their impact. Only tenuously independent of its creator's magic, the flames within it will rapidly go dormant if the two ever leave each other's side. If its shell is destroyed while the golem is still active, its exposed core will violently detonate a moment later. It gains greater explosive damage at higher power. Level: 4Schools: Fire/ForgecraftFail: 6% Power: 36% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 13 fire damage. You can sustain at most one creature summoned by this spell.y ii Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2  c + Flame WaveConjuration/Fire 1% 4  d - Forge Blazeheart Golem Fire/Forgecraft 6% 4 Select a spell to describe[!]/[I] toggle spell headersy i y i ..†..##Stats the Arsonist#...# ...#Gargoyle of Vehumet ***...#...# #...#Health: 78/78 ========================##..## #.. ###..#Magic: 25/25 ========================#....#####..###.#..##AC: 21Str: 13  ##..................#EV: 10Int: 20 ###...P..##..$.......#..SH: 4Dex: 10 .PP...#####.............XL: 12 Next: 97% Place: Lair:2 ......# #P...>.@.##Noise: ---------  Time: 18151.9 (0.0) ##.F..# ##...+#...#h) +1 war axe ##...####### #<#.##y ii U[11;38HCast: Foxfire #.§.###....######.# ##.###...♣....# .# ##.##.#...♣.#.## .# .<##.#.♣♣.♣....##.. Fl##...♣..♣♣♣.#.#.. .w...♣♣.....♣...#.. _You start resting. You stop channelling waves of flame. _You start resting. _Magic restored. _You start resting. _HP restored. _Okay, then.{ iG I{ iO §§..†..# ...†..## ..  #...#  ..#{ iö  #...# #. ..# ##..## #.. ###.. #....#####..###.#..##  ##...........# ####...P..##..$#.. #.PP...#####....@........ .......# #P...>...##.## P##.F..# ##...+#...#  ##...##########<#.##  #.§.###....######.#  ##.##...# .# ###.##.#...♣.#.## .# ..<##.#.♣♣.♣....##.. .Fl##...♣..♣♣♣.#.#..{ ih { i 12.9 (1 _{ i { i a J..~.#..## .§§..†..# #.♣ ....†..## ..  #...# .. ..# #...# #. ..# ##..## #.. ###.. #....#####..###.#..##  ##...........#  ####...P..##..$#.. ##.PP...#####............. ........# #P...>...##.## #P##.F..# ##...+#...# # ##...##########<#.## #.§.###....######.#  ##.##...# .# ####.##.#...♣.#.## .# #..<##.#.♣♣.♣....##..{ ik @3.9 (2{ iat { i r.~.#..## ..§§..†..# #.♣.†..## ..♣ #...# ..♣ ..# #...# #.. ..# ##..## #.. ###..# #....#####..###.#..## ##.# ####...P..##..@.......#..#.PP...#####.......# #P...>...##.## ##P##.F..# ##...+#...#  # ##...##########<#.##  #.§.###....######.#  ##.###...♣....# .#  ####.##.#...♣.#.## .#  #..<##.#.♣♣.♣....##..{ ikE l4.9 (3{ iO *5.9 (4{ i*V { iX  ##.~P~##† >...~.#..## ..§§..†..# #.♣ ♣ ......†..##♣.  #...# ..♣~ ..# #...# #... ..# ##..## #..# ###.. #....#####..###.#..## ##.........@..#  ####...P..##...#.. ####.PP...#####............. ..........# #P...>...##.## ###P##.F..# ##...+#...## ##...##########<#.## #.§.###....######.# ##.##...# .# ####.##.#...♣.#.## .# { i 4_You now have 694 gold pieces (gained 14).{ i V6.9 (5{ i M ##~~~ #. ##.~P~##†# ###♣# >...~.#..## .. ~~§§..†..# #.♣ ♣. ......†..## ..♣ ♣.♣ ..♣~. #.... #..## #..# ###..# ....#####.@###.#..# ##............  ####...P..##..........# ####.PP...#####.............#{ i b§7.9 (6{ i 8§{ i8 M ♣.~ .  ##~~~ #.#  ##.~P~##†# ### ♣# >...~.#..## .. ~~§§..†..# #.♣ ♣. ......†..## #.§♣ ♣.♣ ...♣~.# #....~# #..## #.@# ###..# ....#####..###.#..# ##..................# ####...P..##..........#........###.##.#{ iB9 { iB 8§{ iK *8.9 (7{ i^V { i M#♣P  ♣.~ .  ##~~~ #.#  . ##.~P~##†# ### ♣#.. { ih }>...~.#..###.. ~~.§§..†..# #.♣ ♣.~ ......†..## #.§♣ ♣.♣ #...♣~. #....~# #..## #..#####..# ....#####..###.#..###..................#..##....##.....#####<#.#{ i §§.♣ ♣§{ i *9.9 (8{ i I§§{ i#♣P .#  ♣.~ ..# .♣ . ##~~~ #.# # .. . . .~P~##†# ###.♣§ .♣#.. { i...~.#..###..~♣§ §~. §§..†..# #.♣.§ ♣§~ { i,+†..## #..♣.♣§♣ #...# #...♣~.# ..# #...# #..@~# ..# ##..## #..#####..# #....#####..###.#..## ##...........####...P..##....PP...#####....# #P...P##.F..# ##...+#...# { i=§.§.§{ i+60.9 (9{ iI§§| i  #♣P .# #. .. ♣.~ ..# #.♣ .. ~~~ #.# # .§♣ .. . ~P~##†# ###.♣.§ .♣#..~.#..###..~♣§§ §~. .§§ #.♣..§♣§~ ....†..## #..♣.♣§♣ #...# #...♣~@# ..# ...# #...~# ..# ##..## #..#####..# #....#####..###.#..## ##..................#  ####...P..##..........#.. ##.PP...#[33| i!&m####............. ........# #P...>...##.## #P##.F..# ##...+#...#| iW§~.♣..1.9 (10.0)§ _Found a staircase to the Swamp.} itA staircase to the Swamp. A staircase leading to the Swamp. A swampy wasteland, the Swamp is filled with ooze, muck, flies and large slavering carnivorous monsters. A dungeon features only one of the Swamp and Shoals branches. While standing here, you can traverse the staircase with the > key. You have notyet explored it and cannot tell where it leads. A cloud of thin mist. A cloud of thin mist. Atmospheric, but harmless. Clouds of this kind an adventurer makes will vanish almost instantly once outside their sight.~ iStats the Arsonist #♣P .# #. ...Gargoyle of Vehumet ***... ♣.~ ..# #.♣ ..Health: 78/78 ======================== #~~~ #.# # .§♣ .. .Magic: 25/25 ======================== .~P~##†# ###.♣.§ .♣#..AC: 21Str: 13 ..~.#..###..~♣§§ ~~.EV: 10Int: 20 .§§..†..# #.♣...♣.~SH: 4Dex: 10 ....†..## #..♣.♣.♣XL: 12 Next: 97% Place: Lair:2#...# #...♣~@[~ ix33m# ..#Noise: ---------  Time: 18161.9 (10.0)#...# #...~# ..#h) +1 war axe##..## #..#####..#Cast: Foxfire#....#####..###.#..####..................#####...P..##..........#.. ##.PP...#####............. ........# #P...>...##.## #P##.F..# ##...+#...# _Magic restored. _You start resting. _HP restored. _Okay, then. _You now have 694 gold pieces (gained 14). _Found a staircase to the Swamp.§~ i\§.........~ iޤ8§~ iOM ## #♣P  ... . ♣.~ ..# #.♣ .. .. #~~~ #.# # .§♣ .. ...~P~##†# ###.♣.§ .♣#...#.~.#..###..~♣§§ ~~....#§§..†..# #.♣...♣.~...# ....†..## #..♣.♣@♣ #...♣~. #...# #...~# ##..## #..#####..#.....####.~ i_\§§§§~ i|uh2.0)§~ i > .. ## .... #P .# #. .. ~ iD.~ ..# #.♣ ♣.. ~~~ #.# ##.§♣§.. .... ~ ih3~P~##†# ###.♣§§♣.♣#...# ~.#..###..~♣§§.~~. §§~ i" #.♣.§§♣@~...# ...†..## #..♣.♣§♣##..# #...# #...♣~.# ..# ~ i...# #...~# ..###..## #..#####..#~ i#....#####..###.#..##  ##..........~ i###...P..##..#.. #.PP...#####.............~ iL ~ i:"*3.9 (2~ iK+~ ii #.###.. ........ ## ........# #♣P .# #. ......... ♣.~ ..# #.♣ ♣........ #~~~ #.# ##.§♣§... ....P~##†# ###.♣§§♣.♣#...# ..~.#..###..~♣§§@~~....#§§..†..# #.♣.§§♣.~...## ....†..## #..♣§♣§♣##..# #...# #...♣~.# ..# #...# P#...~# ..# ##..## # #..#####.. #....#####..###.#..## ~ iD0 ##.........#  ####...P..###..§§§♣§§4.9 (3~ i9@§§~ io .# ## ## .##.# #.#.###..#.....#  ##. ..# P .# #.§§......... .~ ..# #.♣~♣........ ~~~ #.# ##.§♣§........ ~P~##†# ###.♣§§♣@♣#...# ~.#..###..~♣§§.~~....# §§ #.♣.§§♣§~...# ...†..## #..♣§♣§♣##..##...# #...♣~.# ..#...# P#...~# ..###..##[39;~ io 49m # #..#####..##....#####..###.#..##  ##.........#~ ix ..§§§~§.§~ i *5.9 (4~ i t§§§~§§§~ i  . .# ##### .## ..###.#.###..# .....#  ### P .# #..... ..# #.♣~♣.~ #.# ##.§♣§.@....... 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A sluggish black buffalo, its hide encrusted with dull scales. It carries its hog-like head just above the ground, protected by a stiff mane of bristles. Its fearsome breath turns flesh into stone. Max HP: ~77Will: +++AC: ++EV: + Threat: Lethal Class: Natural Size: Large Int: Animal You have about 98% to hit with your +1 war axe (while incapacitated). It has about 70% to hit you. Attack Max Damage Gore 36 It possesses the following natural abilities:  a - Petrifying Cloud(2d6) (7) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) [!]: Description|Quote iГ i Stats the ArsonistGargoyle of Vehumet ***...Health: 78/78 ========================###Magic: 25/25 ======================== #### ###.###### # iYAC: 21Str: 13 .#.#####.#...#.P#####.##EV: 10Int: 20 ........................SH: 4Dex: 10 ........................XL: 12 Next: 97% Place: Lair:2 ...###.#.#..P#..@......YNoise: ---------  Time: 18288.9 (0.0) ...# #########..........h) +1 war axe ...##..........Cast: Foxfire ...##.......... ....##.......... ...## i%#.######...Y   catoblepas (asleep)#..# ##..# ##### #.##..###.#.###..# _Found a staircase to the Swamp.  You pick up a book of the Spheres and begin reading...  You add the spells Brom's Barrelling Boulder, Iskenderun's Battlesphere, _Fireball and Orb of Destruction to your library. _A catoblepas comes into view. _A catoblepas is nearby! ix iE i? ivvY.Ylly target) ia4-=9.9 (1 iL io/ _You conjure some foxfire! iI  iWN §§§@.§§vY.§§§vYou conjure some foxfire! The foxfire hits the catoblepas. i! , i §§§@v§§vY.v§§§§ i A-90 i s§§§§§§ ik  il 8 _The catoblepas is lightly wounded. i §§§§§§You conjure some foxfire! The foxfire hits the catoblepas. ikw i2 §§@§§vv§§§§§The catoblepas is lightly wounded.  The foxfire hits the catoblepas. i-5Y §§§@§§vY.§§§The catoblepas is lightly wounded.  The foxfire hits the catoblepas but does no damage. i iRv.v.@§..Y.§....1§ _The catoblepas is lightly wounded. iB i, iB §§§§vvYou conjure some foxfire!  The foxfire hits the catoblepas but does no damage. ipX ir §§YvThe catoblepas is lightly wounded.  The foxfire hits the catoblepas. ir! iZ&§§§.§Y..vv3-2 i<§§ _The catoblepas is lightly wounded. i? , iG §§vv§§You conjure some foxfire! The foxfire hits the catoblepas. iR  §§The catoblepas is lightly wounded.  The foxfire hits the catoblepas but does no damage. iL{ v.v§.§§ i- @-3 i8 9§ i 8 _The catoblepas is lightly wounded. iʦ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i??W §.*§ combustible, ally target)Flames lash the catoblepas.  The catoblepas is moderately wounded. i, iK ii §§§vv§§The catoblepas's fire resistance burns away.  The foxfire hits the catoblepas. The catoblepas is burned terribly! iZ, i'  i§ i@The catoblepas is moderately wounded. ifIThe foxfire hits the catoblepas but does no damage. iQ, iU_§§§.Y...)1--====4 ie?§§§ ike _The catoblepas is moderately wounded. i$  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iU§* i< i&U...Y. i*'`0---5 i. i2b _Flames lash the catoblepas but do no damage. i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i[ *Flames lash the catoblepas. The catoblepas is burned terribly! i0 YThe catoblepas is heavily wounded. i6 ***The catoblepas breathes a plume of calcifying dust at you. i #§☼@3--19--6 i0  i f _The blast of calcifying dust hits you. ir  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i.  Stats the Arsonist  Gargoyle of Vehumet ***...  Health: 73/78 ======================-- ### Magic: 15/25 ==============---------- #### ###.###### #  AC: 21 i.Str: 13 .#.#####.#...#*P#####.##  EV: 10Int: 20 .............*******....  SH: 4Dex: 10 .............*******....  XL: 12 Next: 97% Place: Lair:2  il/...###.#.#..P#**@Y**....  Noise: ====-----  Time: 18296.9 (0.0) ...# #########******....  h) +1 war axe ...# #******....  Cast: Foxfire ...# #******.... ....# #.......... ...## #.######...  Y   catoblepas (combustible) #..# ##.  i/ .# ##### #.##  ..###.#.###..#The catoblepas breathes a plume of calcifying dust at you.  i/_The blast of calcifying dust hits you.Casting: Scorch (safe; 1% risk of failure)  i/Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate iٜ:@. ie7.. ih7.. im;.. i 7.. iȹ 7*. i: 7** it7** iyStats the ArsonistGargoyle of Vehumet ***...Health: 73/78 ======================--###Magic: 15/25 ==============---------- #### ###.###### #AC: 21Str: 13  i6.#.#####.#...#.P#####.##EV: 10Int: 20 ........................SH: 4Dex: 10 ...............###......XL: 12 Next: 97% Place: Lair:2 ...###.#.#..P#§#@#......Noise: ====-----  Time: 18296.9 (0.0)  id...# #########.###......h) +1 war axe ...##..........Cast: Foxfire ...##.......... ....##.......... ...###.######...Y   catoblepas (combustible) i#..# ##..# ##### #.##..###.#.###..# i Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the catoblepas!  i6"The catoblepas is burned terribly! i2h K...☼☼@Y...Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the catoblepas!  The catoblepas is burned terribly!  The catoblepas is heavily wounded.  (Press . to intensify the flame waves.) isi 4==7.9 (1Wave  ip  is  i{ Stats the ArsonistGargoyle of Vehumet ***...Health: 74/78 ======================--###Magic: 15/25 ==============---------- #### ###.###### #AC: 21Str: 13 .#.#####.#...#.P#####.## i{ EV: 10Int: 20 ........................SH: 4Dex: 10 ........................XL: 12 Next: 97% Place: Lair:2 ...###.#.#..P#☼☼@Y...... i{| Noise: ======---  Time: 18297.9 (1.0) ...# #########..........h) +1 war axe ...##..........Cast: Foxfire ...##..........Wave ....##.......... ...###.######... i| Y   catoblepas (combustible)#..# ##. i| .# ##### #.##..###.#.###..#Press: ? - help, Dir - look around, f - activate i} A wave of flame ripples out! The flame wave engulfs the catoblepas!  The catoblepas is burned terribly!  The catoblepas is heavily wounded. i2} (Press . to intensify the flame waves.) _The catoblepas closely misses you. i}  i& MStats the ArsonistGargoyle of Vehumet ***...Health: 74/78 ======================--###Magic: 15/25 ==============---------- #### ###.###### #AC: 21 is jStr: 13 .#.#####.#...#.P#####.##EV: 10Int: 20 ........................SH: 4 i iDex: 10 ........................ i XL: 12 Next: 97% Place: Lair:2 ...###.#.#..P#☼☼@Y......Noise: ======---  Time: 18297.9 (1.0) ...# #########.......... i& {h) +1 war axe ...##.......... iI Cast: Foxfire ...##..........Wave  ik ....##.......... ...###.######... i Y   catoblepas (combustible)#..# ##. i R.# ##### #.##..###.#.###..#Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the catoblepas!  The catoblepas is burned terribly!  i The catoblepas is heavily wounded.(Press . to intensify the flame waves.) _The catoblepas closely misses you. i*  i9### #### ###.###### # .#.#####.#...#.P#####.##...........................###.#.#..P#☼☼☼Y #########..@. .######## #..# ##.# ##### #.##.###.#.###.. ..........○○6==-----8  A wave of flame ripples out! The flame wave engulfs the catoblepas!  The catoblepas is burned terribly!  The catoblepas is heavily wounded.  (Press . to intensify the flame waves.) _The catoblepas closely misses you. _You stop channelling waves of flame. The catoblepas completely misses you. iX  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ir   Stats the Arsonist  Gargoyle of Vehumet ***... ### Health: 74/78 ======================-- #### ###.###### #  Magic: 12/25 ===========------------- .#.#####.#...#.P#####.##  AC: 21Str: 13 .............*******....  EV: 10Int: 20 .............*******....  SH: 4Dex: 10 ...###.#.#..P#***Y**....  XL: 12 Next: 97% Place: Lair:2 ...# #########**@***....  Noise: =--------  Time: 18298.9 (0.0) ...# #******....  h) +1 war axe  i f...# #******....  Cast: Foxfire ....# #******.... ...## #.######...  #..# ##.  Y   catoblepas (combustible)  .# ##### #.##  ..###.#.###..#  ............# _The catoblepas closely misses you. _You stop channelling waves of flame. The catoblepas completely misses you.Casting: Flame Wave (safe; 1% risk of failure)  iK Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i  iA;@* i?** i&Stats the ArsonistGargoyle of Vehumet ***...###Health: 74/78 ======================-- #### ###.###### #Magic: 12/25 ===========------------- .#.#####.#...#.P#####.##AC: 21 iCAStr: 13 ........................EV: 10Int: 20 ........................SH: 4Dex: 10 ...###.#.#..P#☼###......XL: 12 Next: 97% Place: Lair:2 ...# #########.#@#......Noise: =--------  Time: 18298.9 (0.0) ...##.###......h) +1 war axe ...##..........Cast: Foxfire ....##.......... ...###.######...#..# ##. iFHY   catoblepas (combustible).# ##### #.##..###.#.###..#............#Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the catoblepas!  The catoblepas is burned terribly! i+ ○○○Y.@....Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the catoblepas!  The catoblepas is burned terribly!  The catoblepas is severely wounded.  (Press . to intensify the flame waves.)56-----======9.9 (1Wave  i0  i9 0 _The catoblepas gores you!! i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. id3   Stats the Arsonist  Gargoyle of Vehumet ***... ### Health: 56/78 =================------- #### ###.###### #  Magic: 8/25=======----------------- .#.#####.#...#.P#####.##  AC: 21Str: 13 .............*******....  EV: 10Int: 20 .............*******....  SH: 4Dex: 10 ...###.#.#..P#***Y**....  XL: 12 Next: 97% Place: Lair:2 ...# #########**@***....  Noise: ======---  Time: 18299.9 (0.0)  i4 ...# #******....  h) +1 war axe ...# #******....  Cast: Foxfire ....# #******....  Wave ...## #.######...  #..# ##.  Y   catoblepas (combustible)  .# ##### #.##  ..###.#.###..#  ............#(Press . to intensify the flame waves.) _The catoblepas gores you!!  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i@ Stats the ArsonistGargoyle of Vehumet ***...###Health: 56/78 =================------- #### ###.###### #Magic: 8/25=======----------------- .#.#####.#...#.P#####.##AC: 21Str: 13 ........................EV: 10Int: 20 ........................SH: 4 iA `Dex: 10 ...###.#.#..P#○###......XL: 12 Next: 97% Place: Lair:2 ...# #########.#@#......Noise: ======---  Time: 18299.9 (0.0) ...##.###......h) +1 war axe ...##..........Cast: Foxfire ....##..........Wave ...###.######...#..# ##. iB gY   catoblepas (combustible).# ##### #.##..###.#.###..#............#Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the catoblepas but does no damage. ic°°Y.@....Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  The flame wave engulfs the catoblepas but does no damage.  iAdThe catoblepas is severely wounded.(Press . to intensify the flame waves.) iQe|79=300.9 (1 i#k inW _The catoblepas barely misses you. i@  iCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iǬ  Stats the Arsonist  Gargoyle of Vehumet ***... ### Health: 57/78 =================------- #### ###.###### #  Magic: 5/25====-------------------- .#.#####.#...#.P#####.##  AC: 21Str: 13 .............*******....  EV: 10Int: 20 .............*******....  SH: 4Dex: 10 ...###.#.#..P#***Y**....  XL: 12 Next: 97% Place: Lair:2 ...# #########**@***....  Noise: ======---  Time: 18300.9 (0.0) ...# #******....  h) +1 war axe ...# #******....  Cast: [39;4 i-9mFoxfire ....# #******....  Wave ...## #.######...  #..# ##.  Y   catoblepas (combustible)  .# ##### #.##  ..###.#.###..#  ............#(Press . to intensify the flame waves.) _The catoblepas barely misses you.Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  igWPress: ? - help, Dir - look around, f - activate ia Stats the ArsonistGargoyle of Vehumet ***...###Health: 57/78 =================------- #### ###.###### #Magic: 5/25====-------------------- .#.#####.#...#.P#####.##AC: 21Str: 13 ........................EV: 10Int: 20 ........................SH: 4Dex: 10 ...###.#.#..P#○###......XL: 12 Next: 97% Place: Lair:2 ...# #########.#@#......Noise: ======---  Time: 18300.9 (0.0) ...##.###......h) +1 war axe ...##..........Cast: Foxfire ....##..........Wave ...###.######...#..# i'c ##.Y   catoblepas (combustible).# ##### #.##..###.#.###..#............#Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the catoblepas!!  The catoblepas is burned terribly! i..°..Y.@....Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the catoblepas!!  The catoblepas is burned terribly!  The catoblepas is almost dead.  (Press . to intensify the flame waves.) i*1.9 (1 i! iqW _The catoblepas barely misses you. i5  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i#  Stats the Arsonist  Gargoyle of Vehumet ***... ### Health: 57/78 =================------- #### ###.###### #  Magic: 1/25------------------------ .#.#####.#...#.P#####.##  AC: 21Str: 13 .............*******....  EV: 10Int: 20 .............*******....  SH: 4Dex: 10 ...###.#.#..P#***Y**....  XL: 12 Next: 97% Place: Lair:2 ...# #########**@***....  Noise: ======---  Time: 18301.9 (0.0) ...# #******....  h) +1 war axe ...# #******....  Cast: Foxfire [3 i$L4m....# #******....  Wave ...## #.######...  #..# ##.  Y   catoblepas (combustible)  .# ##### #.##  ..###.#.###..#  ............#(Press . to intensify the flame waves.) _The catoblepas barely misses you.Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i :Stats the ArsonistGargoyle of Vehumet ***...###Health: 57/78 =================------- #### ###.###### #Magic: 1/25------------------------ .#.#####.#...#.P#####.##AC: 21Str: 13 ........................EV: 10Int: 20 ........................SH: 4Dex: 10 ...###.#.#..P#°###......XL: 12 Next: 97% Place: Lair:2 ...# #########.#@#......Noise: ======---  Time: 18301.9 (0.0) ...##.###...... i hh) +1 war axe ...##..........Cast: Foxfire ....##..........Wave ...###.######...#..# ##.Y   catoblepas (combustible).# ##### #.##..###.#.###..#............# _The catoblepas barely misses you.Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the catoblepas. iM1...Y.@....  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the catoblepas.  The catoblepas is almost dead.  (Press . to intensify the flame waves.) iS2V2=2.9 (1 i8 i{<B _The catoblepas gores you but does no damage. i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i2  _You don't have enough magic to cast this spell. i   Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iIr vv, ally target)You conjure some foxfire! You stop channelling waves of flame. ***The catoblepas breathes a plume of calcifying dust at you. i\@☼☼#50--===----3 _The blast of calcifying dust hits you! i| E ### #### ###.###### # #.#####.#...#.P#####.##.................##.#.#..P#.v@Y i} |#########..§v.☼# #☼....... ...###.######.. #..# ##.# ##### #.#..###.#.### i(  i §vThe foxfire hits the catoblepas. The catoblepas is burned terribly! i  i .The catoblepas is almost dead.The foxfire hits the catoblepas but does no damage. iՒ  i §§.)The catoblepas is almost dead. i ***The catoblepas breathes a plume of calcifying dust at you. i1 #☼○@☼○ i2 C----4 i9  i[< y _The blast of calcifying dust hits you but does no damage. i You barely miss the catoblepas.The catoblepas is almost dead.The catoblepas is no longer more vulnerable to fire. i ***The catoblepas breathes a plume of calcifying dust at you. i^m ☼§@The blast of calcifying dust hits you but does no damage. iz ***The catoblepas breathes a plume of calcifying dust at you. i○☼@○○° i45----3=6.4 (1.5 iK  if _The blast of calcifying dust hits you. i  °.#You hit the catoblepas but do no damage.The catoblepas is almost dead.4==-7.9 _The catoblepas closely misses you. i  °○°.You barely miss the catoblepas.The catoblepas is almost dead.The catoblepas closely misses you.5==-9.4 _The catoblepas gores you but does no damage. iu  You slash the catoblepas!  You kill the catoblepas!Vehumet accepts your kill.#.°@†.Stats the ArsonistGargoyle of Vehumet ***...Health: 46/78 ==============----------###Magic: 8/25 iu=======----------------- #### ###.###### #AC: 21Str: 13 .#.#####.#...#.P#####.##EV: 10Int: 20 ........................SH: 4Dex: 10 ........................XL: 12 Next: 104% Place: Lair:2 ...###.#.#..P#.°@†......Noise: =--------  Time: 18310.9 (1.5) ...# #########..........h) +1 war axe ...##..........Cast: Foxfire ...##.......... ....##.......... ...###.######...#..# ##..# ##### #.##..###.#.###..#The catoblepas is almost dead.The catoblepas closely misses you. _The catoblepas gores you but does no damage.  You slash the catoblepas!  You kill i{ the catoblepas!Vehumet accepts your kill. _You feel your power returning.  You have reached level 13!  --more-- in9/83=6===3 2%  i i4 _ i %3 i+ iS### ##### ###.###### #.#.#####.#...#.P#####.## ..............................###.#.#..P#.°°†.......# #########.@...# #..# # iC...# #.# #.######... #..# ##..# ##### #.## ..###.#.###..# ............# iB.. i3-10 _ i& iFZ  ### ##### ###.###### #.#.#####.#...#.P#####.## ............................###.#.#..P#...† #########.... .#..##..........#.#. ip  iWq +509 iwq E=-2.9 (2 iw  iy  i~  i iM iD i i$l10/26== i, iE, i i id)11 i;== i i , i it2== i i i2=3== i i, i i+ i`&14 i2= i i i53= i$ iX i i75= i i  i iT6== i= iR i i94 i i i j7== i iw", i# i' i(58== i) i.9== i/ i 5, i5 iB< i<6=20== i5= i i% i i ia1== i  i(  ic 7=2== i iA, iZ iJ ih3== i i" i"98 iw$ iK* i*h4== i+ i1 i1h5== i3 i7 i7N59= i<9 i;C .. _You start resting. iM0397.0) i9Ox6==40.9 (28 iT iX% _Magic restored. i i i.B60= iZ i9 i, i i; i9= iy iX i%1 i i , i  i, i i iQ i i i %2 iA iO, iv  i#, i% i'* ia*K3= i+ i. i. i/ i5, i6 i; ia;U4= iY< ifA, iB iG, iH iRN iN%5 iO i .♣#...####.#P###.#   i\~§....# #### P.#   i|a.~...## ##.#  iu ♣##..# #.#  iV # #..#  i#..  # ..#  i]P.P  ..#  i{.P#  #.#..##   i} i͗+2.9 (13 i i$  .# ### ### #.## #..###..#< .......# ## ##..#.##....##...........# §# ....# ♣#...####.#P###  iF% e~§....# #### #P .~...## ##P.P ......#   i/ A3.9 (14 i4  i Z ### #.## #. #.###..#< .......# ## ##..#.##....##........... §........# .........# ♣#...####.#P###  i3 B~§....# #### #P .~...## ## ♣##..#  #P^.P ......#.. i` D  i A4.9 (15 i  i]  .###..#< .......# ## ##..#.##....##........... §....# ....# ♣#...####.#P### ~§....# #### #P .~...## ## ♣##..#  # .#.PP÷.P ......... i1^ K   i$q J5.9 (16 iw  i7z M _Found a human skeleton. ik<.......... i i iu i1<.......# ## ##..#.##....##........... §...# . ♣#...####.#P###  i2e~§....# #### #P .~...## ##. ♣##..#  # .#  i=2rP.P###P.P# iX2.#..## it2_P.P.P ...... i25#PP^.P i2.. .PP÷.... ...PPP. i2-##.##  i> i?)6.0) iE i .#.##....##........... §# . ♣#...####.#P### ~§....# #### #P .~...## ##. ♣##..#  #.## # .# #P.P##.P.P# i9#####...## #...#   i@7.9 (2 ip ix#.#.##....##  ...#  ...##  ..#  ♣#...####.#P###.#   iy§....# #### #P.#  ~...## ##.#  ##..# #.##   #..#  i=y#.@#   ..#  ifyg#P.P#   iy..# #.P.P##   iy.#..## #P.P.P   iy# #PP^.P   i(z#.. #.PP÷.P   ....PPP.  ##.## ####...##   iEzK...#   iV8.9 (3 i@F............# §...## ...# ♣#...####.#P###.# ~§....# #### #P.# .~...## ##.# i ♣##.. #.##  #..##..#  i# ..#P@P#  iq###..##.P.P##  i .#..## #P.P.P  i@|.....# #PP^.P  i].#.. #.PP÷.P  iy.... ....PPP.#  iz##.## #####...##  iK#...# ###.. i\ <#.##  i'@9.9 (4 i)/ ix♣§# ....# ♣.♣#...####.#P###.# §~§....# #### #P.#  iֹG♣.~...## ##.# ♣##.. #.## .# #..##..# iR ~# ..# i|###P.P# ###..# i` #.P@P## .#..## #P.P.PP#  i.......# #PP^.PP# .#.. #.PP÷.P## .... ....PPP.#  i;>...##.## #####...##  i[+#...# ###.. <#.## .P  iy4###.  i#A40.9 (5 i| ihQ z.. §♣.♣#...####.#P###.# §§~§....# #### #P.# .♣.~...## ##.# ♣##.. #.## ~.# #..##..#  iQ U~# ..####P.P# #####..# #.P.P## .#..## #P@P.PP# ........# #PP^.PP#  iQ .#.. #.PP÷.P## .... ....PPP. i R  >...##.## #####...## i-R t .+#...# ###.. iLR G ##<#.## ikR  .P# ###. iR P .##  iR V.# .#  i1_ @1.9 (6 ime  i ♣#...####.#P###.#  ~§....# #### #P.#  ♣.~...## ##.#  ##..# .# .# #..#  ic ##..#  ~# ..# ###P.P#  ####..# #.P.P## .#..##P.P.PP#  i :.......# #PP@.PP#  #.. #.PP÷.P##   i .......PPP.#  >...##.########...##   i +#...# ###..  #<#.##  i .P# #.# .##  iU  # .# .#  ## .#  iz (  i  ix #2.9 (7 iV  i  ~§....# #### #P.#  .~...## ##.#  ##..# #.## # #..#  i ##..#  # ..# ###P.P#  ###..# #.P.P### #.#..##P.P.PP#  ......# ##PP^.PP#   iȍ #.. #.PP÷@P##  .......PPP.#   i ##.########...##  #...# ###..  i  <#.##  ..P# # iw k#.# #.##   .# #.#  .# ..#   i 3..   i ,There is a shaft here. i-  i 13.9 (8 _ iG  i* ...## ##.#  ##..# #.##  iH+  #..# ##..#   ..# ###P.P#  ##..# #.P.P### io+  .#..# i+ #P.P.PP#   i+ .....# ##PP^.PP#  #.. .#.PP÷.P##  .......PPP@#   i, \##.########...##   i',  ###..  ##  ..P# iF, i #.# ##.##  ie,   .# #.#  i, f .# ..#  i, 3 #..  i, n..  #..   i,  i57  iy7 *4.9 (9 i_>  iC ♣##.. #.##  #..##..# # ..# i ###P.P# ###..# #.P.P### .#..## #P.P.PP#  i .....# ##PP^.PP#  i .#..#.#.PP÷.P##  i\ .........PPP.# ##.########..@## #...# ###...# <#.## ..P## #.##.## i q  .# #.# i S # .# i f ..# ##.. i P ..#  i \.#.. ..P  i# 4.#..  iR  i #5.9 (1 i 0.0) i  ih  # ##.. ###P.P##.P.P###.#..##P.P.PP ......# ##PP^.PP# ii ..#.#.PP÷.P#........PPP.# ##.########...### #...# ###@..# <#.# #..P# ##.# ##.##  i+i s...P .#   iYu  iu +6.9 (11 iL}  i\   ###P.P ####.P.P###.#..##P.P.PP# ......# ##PP^.PP#..#.#.PP÷.P#........PPP.# ##.########...### #...# ###... <#.# i J #.@P## ##.# #.##   #.# .....#  i _.#   i  i $7.9 (12 i  i c##.P.P### #.#..## #P.P.PP# ......# ##PP^.PP..#.#.PP÷.P#........PPP.# ##.########...### #...# ###... <#.# #..P## ##.# ##@##   iD #.# #.#... .....P.....P in X ......##.......  i (# i A8.9 (13 i  iK  .#..##P.P.PP ......# ##PP^.PP..#.#.PP÷.P#........PPP.# ##.########...### #...# ###...#  i1LO<#.# #..P## ##.# ##.##   #@# # iQL2#.#.. inLyF. .......P........P iL.## iLF   bullfrog (asleep)#......P iLX #  iUj  A bullfrog comes into view. i)_N.FF i_K====9.9 (14 i_g i{k* _The bullfrog croaks. i#.......# ##PP^.PP# .#..#.#.PP÷.P## .........PPP. >...##.########...### +#...# ###...# <#.## #..P## ###. ##.#  .# ##.# ## .#.# i$I .##.. ......F..# .#.. .........P# .#.. ...P# .# #......## .# #.......  i$d# #P  i$s. #.......#  i$2.#  i6z  The bullfrog releases a deep croak. iV8e=---50.0) ihB iF  iG_The bullfrog closely misses you. The bullfrog barely misses you. i~'  ii~vv(ally target)  You conjure some foxfire!  The bullfrog snags a nearby mouse with its tongue. i\ ia5----1 i i  iӋH_The bullfrog misses you. i ]  You conjure some foxfire! The foxfire hits the bullfrog. i  i v.vThe bullfrog is lightly wounded. iz @-2 i  iW B _The bullfrog hits you but does no damage. x2 iѫ  iI  i  iû §vvv You conjure some foxfire! The foxfire hits the bullfrog! ia , ia  il § The bullfrog is heavily wounded.The foxfire hits the bullfrog. i   The bullfrog is severely wounded.    You kill the bullfrog!  Vehumet accepts your kill.†.§ i{ $§§v§.6=3§§ i 4 _You feel your power returning. iYv.§v§.§§v5-4§§ _You conjure some foxfire! iX i i iN i i>  You conjure some foxfire! i ivv§v§§.§..§§§§§ iA@-5 i#§§§§§§ i N _Your foxfire dissipates. ib§§§.§§§§§§§§.§§§§§§ icB i&d id ie ie if i g ig i7h ii ipj ij iv i}.§§.v§.v§.§ i}§...§v§..... i&-6 i§§§.v§§§ ic il] _Your foxfire dissipates. i i~ i iҋ iG i iM iڍ i i1 i i ih4  Magic restored. i i5.§†...§§v...§§§.§....§§6=-7.9 (2 i)§§§§§.§§§ i? ..#.#.PP÷.P#........PPP.# >...##.########...### +#...# ###...# #<#.# #..P# ###.# #.##  ##.#  i?##P#####. .##.. .....§† #.§§v..P# .§§§.§P§##......##  i?## #   _Your foxfire dissipates. x2 iH iS...§....... iaS*8.9 (3 iZ9§ is .#..#.#.PP÷.P## .PPP.# .>...##.#...### .+#...# ###...# #<#.## #..P## #.# ##.## .# .# ##.# .## .# ##P#####..# .##...@..#  idB.#.#...§..P# .#...P# .# P..#......## i [..#. #. .## P #......P# .# #.# .# i! #......## .## #  iJ9_Your foxfire dissipates. i  y.9.9 (4 i  .......PPP.#  >...##.########...## +#...# ###...#  #<#.## ..P##  #.# ##.##  # .# ##.#   i3 y## .# ##P#####..#  .. .......†..# #.#.. ..P ..#.. .P#  # P..###  iZ  # .. #.  i{ ~ .## P #......P# i t .# #.#  iʐ u .# #......##  i ~ ## ##......#  i U # #..  i< g You see here a bullfrog corpse. ip  i˝ 260.9 (5 _ ip  i1 \##.########...## #...# ###...#  <#.## ..P##  ##.# ##.##   .# ##.#   i(2 .# ##P#####..#  .. .......†..# .. ...P#  .#.. .P#  .# P..###  .# .. #.   i2 S## P #......P# # #.#  # #......##  i2  # ##......#   i2  #.. #...<...  i2 : ...  iU@ 9< i@ G=1.9 (6 iG  iL 9 _Found a stone staircase leading up. iB.†.. i i  iEu #...# ###... <#.# #..P# ##.# #.##  ##.# ###P#####.#.. .......†..## ....P i9FE.P P..###.. . #P P##......P .P.§. icFD  i@S@2.9 (1 i\ iv## ..P##  #.# ##.##   .# ##.#  .# ##P#####..#  #.. .......†..## #.. ...P#  #.. ..P#  # P..#......##  # .. #.  # P #......P#   #.#   #......##   ##......#  #.. #...<...   i3..#......P  P.§. .......  .##.   i @3.9 (2 i# iS#. ##.  .# ##.# # .# ##P#####..# ##.. .......†..## .#.. ....P# .#.. .P# .# P..#......## iQ .# .. #.......# # P #P#  #.......# # ##  iy# # #......  #.. #...<... ih ..... #......P i F   cane toad (asleep) iًqP.§. ..#  iY   dream sheep (wandering) ..##. .#Y...F.. ie\ ....  i|  A cane toad and a dream sheep come into view. i, iB FF.....The cane toad croaks. i4==4.9 (3 i i8 _The dream sheep moves out of view. i i>  You conjure some foxfire! iA,vvF.(ally target)Y   dream sheep (wandering)Y i3-5.9 (1 i iJ^ _A dream sheep comes into view. iNT  You conjure some foxfire! iO, iIP ipQ, i8Wu  Your foxfire is destroyed! i_U §.§§§FvYYY 2 dream sheepYA dream sheep comes into view.The foxfire hits the cane toad! iY i§.§v§v§F.YY iXf5--6 i7§ i7 _The cane toad is lightly wounded. iP, i §§§§§vv You conjure some foxfire! The foxfire hits the cane toad. i'j iIs §§§The cane toad is moderately wounded.The foxfire hits the cane toad. i i i i# iQvv.§.§.F.Y. i@-7 i§ _The cane toad is moderately wounded. i, i i i? i i §§§v§.§vYou conjure some foxfire!  The foxfire hits the cane toad but does no damage. i6\, i^, i_, ih §§F§vYY.The cane toad is moderately wounded.The foxfire hits the cane toad! i i §F§.The cane toad is heavily wounded.The foxfire hits the cane toad but does no damage. iz  iw §§§§vF...YY. i T4-8 ig h§§§ ik a _The cane toad is heavily wounded. i] §§§ You conjure some foxfire! The foxfire hits the cane toad. il B i v..v..Y. i @-9 io  i b _The cane toad is severely wounded. i^ ^  You conjure some foxfire! The foxfire hits the cane toad. iR  §v The cane toad is severely wounded.The foxfire hits the cane toad. ij io  i_p| The cane toad is almost dead. i~§.v.vY. i'70 i;§ i(y _You block the cane toad's attack. The cane toad closely misses you. i* §You conjure some foxfire!  The foxfire hits the cane toad but does no damage. iN il  The cane toad is almost dead. iB iW vv. i.FY.Y 3 dream sheep (1 wandering)Y is:Your foxfire is destroyed! iET3-1 i iW _The cane toad closely misses you. i$>  You conjure some foxfire! i is iZ i0b  Your foxfire is destroyed! x2 iNo §.vvY.YYally target).The dream sheep headbutts you but does no damage.-2 i i7 _You block the cane toad's attack. i\ 2You conjure some foxfire!  The foxfire hits the cane toad but does no damage. iY  The cane toad is almost dead. izK vv..Y.1Your foxfire is destroyed!The dream sheep headbutts you. The dream sheep misses you. i|c0-2- i3 i iV _The cane toad barely misses you. i3E  i~P >  You conjure some foxfire! iX §.vYour foxfire is destroyed!The foxfire hits the dream sheep. i  i H  The dream sheep is lightly wounded. i  §.v.vY.The cane toad misses you. The dream sheep headbutts you. i J76---- i 4 i ;§ i G _The dream sheep headbutts you but does no damage. iUp  You conjure some foxfire! The foxfire hits the cane toad!  You kill the cane toad! iw §.YYY 3 dream sheep (1 ally target) ik  ii  Vehumet accepts your kill. i ih vv...Y.Your foxfire is destroyed!You block the dream sheep's attack. iK --45 _The dream sheep headbutts you but does no damage. i4" i&l _Your Fire Magic skill increases to level 14! ie T  You conjure some foxfire! iz §.v2Your foxfire is destroyed!The foxfire hits the dream sheep! i} , i5  §..vvY.The dream sheep is moderately wounded.7=1-6 _The dream sheep headbutts you but does no damage. x2 i+C `  You conjure some foxfire! The foxfire hits the dream sheep! i`  .The dream sheep is heavily wounded.The foxfire hits the dream sheep. iw v.v.Y.1The dream sheep is severely wounded.-7 _The dream sheep headbutts you but does no damage. x2 i  You conjure some foxfire! v.vYour foxfire is destroyed!The dream sheep barely misses you. x20-8 i8] _The dream sheep headbutts you but does no damage. i   You conjure some foxfire! .2 ally target)Your foxfire is destroyed!The foxfire hits the dream sheep. i iG i! §vThe dream sheep is almost dead.The foxfire hits the dream sheep. i i §.v.1The dream sheep is almost dead.The dream sheep closely misses you. The dream sheep barely misses you.8=-9 i;§ iZY _The dream sheep closely misses you. ib  You conjure some foxfire! .v.v2Your foxfire is destroyed!3-80 _The dream sheep barely misses you. x2; The dream sheep headbutts you. i  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i ##.# ##.## Stats the Arsonist  .# ##.# Gargoyle of Vehumet ***... # .# ##P#####..# Health: 73/83 =====================--- ##.. .......†..## Magic: 16/26 ==============---------- .#.. ..........P# AC: 22Str: 13 .#.. ......****P# EV: 10Int: 20 .# P..#..****## SH: 4Dex: 10 .# .. #..***v*# XL: 13 Next:  4% Place: Lair:2 ## P #..**v@P# Noise: =--------  Time: 18480.9 (0.0) # #..**YYY# h) +1 war axe # #..****## Cast:  i0 Foxfire # # #..****#  #.. #...<... ..... #......P YYY 3 dream sheep (2 ally target) .P.§. ........# ..##. .#....... .....Your foxfire is destroyed! _The dream sheep barely misses you. x2; The dream sheep headbutts you.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i^##.# ##.## Stats the Arsonist  .# ##.# Gargoyle of Vehumet ***... # .# ##P#####..# Health: 73/83 =====================--- ##.. .......†..## if_ Magic: 16/26 ==============---------- .#.. ..........P# AC: 22Str: 13 .#.. ..........P# EV: 10Int: 20 .# P..#......## SH: 4Dex: 10 .# .. #.....v.# i_ XL: 13 Next:  4% Place: Lair:2 ## P #....v@P# Noise: =--------  Time: 18480.9 (0.0) # #....YYY# h) +1 war axe # #......## Cast: Foxfire  iQ`G# # #......#  #.. #...<... ..... #......P YYY 3 dream sheep (2 ally target) .P.§. ........# ..##. .#.......  i`.....Casting: Flame Wave (safe; 1% risk of failure)  i`Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the dream sheep!!  i`nYou kill the dream sheep!Vehumet accepts your kill. iqYour foxfire completely resists.  The flame wave engulfs the dream sheep!  The dream sheep is severely wounded. iIy8 ##.##  .# ##.#  .# ##P#####..#  .......†..##  ..........P#  ...... iy  P..#..  .. #....####  P #....#@##  #....####  #..  # #......#  iRz #.. #...<...  #......P    dream sheep ( ........#  .#.......  i The flame wave engulfs the dream sheep!!  You kill the dream sheep!  Vehumet accepts your kill.  You feel your power returning.  (Press . to intensify the flame waves.)  The foxfire hits the dream sheep! i), ik5(Press . to intensify the flame waves.)  The foxfire hits the dream sheep!  The dream sheep is almost dead.The foxfire hits the dream sheep!  You kill the dream sheep!  Vehumet accepts your kill. i;S i& i.§..@P.††24========8======1.9 (1Wave § _You feel your power returning. i+g..§. i i8§ iQ r .You stop channelling waves of flame. i45=========------2 _ i i$_------3.9 (2 i+ iY9 iF.6==4.9 (3 i S i]e _A nearby plant withers and dies.[39;49m i^255.9 (4 in i4V6.9 (5 iV7.9 (6 iw   torpor snailw iԵ  i6=8.9 (7Slow  iȾ i!  ##.##  .# ##.# # .# ##P#####..#  .......†..##  ..........P#  ..........P#  P..#......##  .. #.......#  P #.....@.# # #.....††# # #......## # # #......#  #.. #...<...  #......P  ........#  w#.......  _Being near the torpor snail leaves you feeling lethargic. ia 8 ##.##  .# ##.#  .# ##P#####..#  .......†..##  ..........P#  ..........P#  P..#......##  .. #.......#  P #.....@.#  #.....††#  #......##  # #......#  #.. #...<...  #......P  ........#  w#.......  iPc  icz y _A torpor snail is nearby! i ivv(ally target)w. i:5=90.4 (1.5 i i/ _You conjure some foxfire! iaB ia, ia ib iJc i[d, i n §§§§v§wvYou conjure some foxfire! i}, i@v§§§v§§vw.7=1.9 i"D§§ i"K _The foxfire hits the torpor snail but does no damage. i §§§§You conjure some foxfire! iVv§§§@v§.†§§.vv.3.4§ i<K _The foxfire hits the torpor snail but does no damage. i X i# B i  i 3 §§§§@§§.§§§v§§§vvvYou conjure some foxfire! i B iL §§§v§.v it I§§§§§.v§vThe foxfire hits the torpor snail but does no damage.  x2  The foxfire hits the torpor snail. i  i% §§§.The torpor snail is lightly wounded.  The foxfire hits the torpor snail. i|  i\ §...@§.v§v.§§§§§.w§..8=4.9§§§§§§§ _The torpor snail is lightly wounded. iqSB i^ ipk §§§§§§§§v§v§You conjure some foxfire! The foxfire hits the torpor snail. i& i i i i# §§w§§.v§The torpor snail is lightly wounded.  The foxfire hits the torpor snail but does no damage. i..♣...# P..#......## ....♣[..# ...#.# ♣..♣♣♣..#P .#.......# .♣♣♣....# #.#.....††# ♣......## ##..#......## ..♣..###.####.#.#......## .†...###.#........#...<...# ########.....^....#P# ........P......@........## †#.#..##..##..#...## §.....†....... #.....†#......# #.#..##.#..# ...F.....................# .#######.##.#########..#.# ###.##### i7 ### i GF8.4 (1.0) i2O i]..♣...#.. ..........P# .>..♣...# P..#......## ....♣[..# ...#.# .♣♣♣..#P#.#.......# ♣♣♣....# #.#.....††# ♣......## ##..#......## ..♣..###.####.#.#......## †...###.#........#...<...# #######.....^...@#......P# ........P...............## #.#..##..##..#...#.......# .....†......# .....†#..........# .#..###..#.F.....................######.##.#########..#.# iV@9.4 (2 i' iǑvM♣♣♣.# .... ....P .>..♣.P#..♣[.... ..♣♣♣..## P..♣♣....# ##†† ♣......## ##. ...♣..###.####.#.#......# †...###.#....<... #######.....^....#......P ........P...............# #.#..##..##..#...#.......#.................................. i iH+70.4 (3 iĢ i39M♣.♣....#†..#♣♣♣.#.... ....P .>..♣.P#..♣[.... ..♣♣♣..## P..♣♣....# ##†† ♣......## ##. ...♣..###.####.#@#......# †...###.#....<... #######.....^....#P ........P...............##............................. i? ij@*1.4 (4 iJ iQ-M..♣.#.## .# ##P#####..# ♣.♣....##.. .†..#♣♣♣.#.... ....P .>..♣.P#..♣[.... ..♣♣♣..## P..♣♣....# ##†† ♣......## ##. ...♣..###.####.#.#......# †...###.#......<... #######.....^....#......P#.... i-.......... i@2.4 (5 i i1M♣....#  ## ..♣.#.## .##.###P#####..# ♣.♣....##.....†..#♣♣♣.#.#.. ..... .....P .>..♣.P#..♣[.... ..♣♣♣..## P..♣♣....# ##†† ♣......## ##. ...♣..###.####.#.#......# †...###.#........#...<...#..^.....#......... i @3.4 (6 i i|\ M..####### .♣....# .### ### ## ..♣.#.## .##.###P#####..# ♣.♣....##......†..#♣♣♣.#.#..............P .>..♣...##...PP# i] ..♣[..#....... ..♣♣♣..## P..♣♣....# ##†† ♣......## ##. ...♣..###.####.#.#......##........#........ i$t @4.4 (7 iS  i$& ########<#.## #..P## ....######.# ##.##...# #.### ### ##.# ...♣.#.###.##.###P#####.. ♣♣.♣....##....†..## ♣..♣♣♣.#.#.......P# .....♣...#...............P#>..♣...##...PP..## ♣....♣[..#......@.#.#..♣♣♣..##...##P#.#.......# .♣♣♣....## ###.#.....††# .♣......## ##..#......## #...♣..###.####.#.#......## .†...###.#........#...<...# ########.....^....#......P# .........P.........## †#.#..##..##..#.#.#5.4 (8 i "#<#.## #..P## #....######.# ##.##.♣....# #.### ### ##.# #...♣.#.###.##.###P#####..# .♣♣.♣....##.†..##  i' .♣..♣♣♣.#.#....P# ♣.....♣...#......P# ♣..>..♣...##...PP..#......## iX V♣....♣[..#..#.# i R♣..♣♣♣..##...##P#.# i .# ..♣♣♣....##. ###.#.....††# ♣.♣......## ##..#......## .#...♣..###.####.#.#......## #.†...###.#..#...<...##.....^.... i> G#......P#.P.........##  ib t.†#.#..##..##..#...#.# i  i *6.4 (9 ii  i #<#.## #..P## ##....######.# ##.## #...♣....# #.### ### ##.# .#...♣.#.###.##.###P#####..# #.♣♣.♣....##.†..## ..♣..♣♣♣.#.#.P#♣.....♣...#.....P#  iI _.♣..>..♣...##...PP..#......## .♣♣....♣[..#..#.# .♣♣..♣♣♣..##...##P#.#.# #..♣♣♣....##.# ###.#.....††# .♣.♣......## ##..#......##  i #.#...♣..###.####.#.#......## ##.†...###.#..#...<...# . i u#.....^....#......P# .P........##  iЅ u..†#.#..##..##..#...#.# i D7.4 (10.0) i;  i: .#<#.## #..P###....######.# ##.## # i ; #...♣....# #.#### ### ##.# #.#...♣.#.###.##.###P#####..# .#.♣♣.♣....##.†..##.♣..♣♣♣.#.#.P#  i8; 6.♣♣.....♣...#.P#  ib; ♣.♣..>..♣...##...PP..#......## ..♣♣....♣[..# i; 9..#.# . i; h.♣♣..♣♣♣..##...##P#.#.#  i; .#..♣♣♣....##.## ###.#.....††#  i; #.♣.♣......## ##..#......## ##.#...♣..###.####.#.#......##  iW< ###.†...###.#..#...<...# #.#.....^....#......P# .P....... i< s.## ...†#.#..##..##..#...#.# i<  iJ A8.4 (11 ikS  ia .#<#.## #..P## .###....######.# ##.###...♣....# #.#### ### ##.# ##.#...♣.#.###.##.###P#####..# #.#.♣♣.♣....##.†..## #...♣..♣♣♣.#.#.P# ..♣♣.....♣...#.P# .♣.♣..>..♣...##...PP..#......##.♣♣....♣[..#..#.# #..♣♣..♣♣♣..##...##P#.#.# #.#..♣♣♣....##.######.#.....††# ##.♣.♣......##. ##..#......###.#...♣..###.####.#.#......## .###.†...###.#..#...<...# .#.#.....^....#......P# .P........## ....†#.#..##..##..#...#.# i A9.4 (12 i  i /§.###....######. ##.♣....# #.#### ### ##. .##.#...♣.#.###.##.###P#####..#♣♣.♣....##............†..## ##...♣..♣♣♣.#.#....P# ...♣♣.....♣...#.P# #.♣.♣..>..♣...##...PP..#......## ....♣♣....♣[..#........#.......# ##..♣♣..♣♣♣..##.@.##P#.#.# ##.#..♣♣♣....##.######.#.....††# .##.♣.♣......##. ##..#......####.#...♣..###.####.#.#......## #.###.†...###.#........#...<...# ..#.#########.....^....#......P# ..............P.........##†#.#..##..##..#...#.......#.§.....†............# i? X80.4 (13 iI.§.###....######.# ##.## #.###...♣....# #.#### ### ##.# #.##.#...♣.#.###.##.###P#####..# <##.#.♣♣.♣....##..†..## l##...♣..♣♣♣.#.#..P# w...♣♣.....♣...#..P# .#.♣.♣..>..♣...##...PP..#......##.♣♣....♣[..#........#.# .##..♣♣..♣♣♣..##@..##P#.#.# .##.#..♣♣♣....##.######.#.....††# #.##.♣.♣......##.. ##..#......## .####.#...♣..###.####.#.#......## .#.###.†...###.#........#...<...#.#.#.....^....#......P# .P........## .†#.#..##..##..#...#.# .§.....†.#  i^A1.4 (14 igi i #.###...♣....# #.#### ### .#...♣.#.###.##.###P#####. <##.#.♣♣.♣....##............†..## l##...♣..♣♣♣.#....P w...♣♣.....♣.. .#.♣.♣..>##...PP..## .....♣♣....♣[..#......... .##♣♣♣..##...##P#.#..♣♣♣....##@#####†† #.##.♣.♣...# ##. i.#Cast: Foxfire....... ......#.....†#.................##  i[A2.4 (15 i ijt .#...♣.#.###.##.###P#####. <##.#.♣♣.♣....##............†..## l##...♣..♣♣♣.#..........P w...♣♣.....♣..... .#.♣.♣..>##...PP..## .....♣♣....♣[..#......... .##♣♣♣..##...##P#.#..♣♣♣....##.##### i%k\†† #.##.♣.♣...# ##..# .####.#...♣..###.####.#Cast: Foxfire....##..#.#........ ......#.#..##..................# i{A3.4 (16 i i <##.#.♣♣.♣....##............†..## l##...♣..♣♣♣.#.#...............P w...♣♣.....♣...#...... .#.♣.♣..>##...PP..## .....♣♣....♣[..#........ .##♣♣♣..##...##P#.#..♣♣♣....##.#####†† #.##.♣.♣...# ##..# .####.#...♣..###@####.#.###.†...###.#........#...<... ...#.#########.....^....#......P.P........#......÷ i.##.......... ...............................# i3W4.4 (17 i l##...♣..♣♣♣.#....P w...♣♣.....♣...#.... .#.♣.♣..>##...PP..## .....♣♣....♣[..#........ .##♣♣♣..##...##P#.#..♣♣♣....##.#####†† #.##.♣.♣...# ##..# .####.#...♣..###.####.#..###.†...###.#@.......#...<... ...#.#########.....^...P.l.Cast: Foxfire#..#....l   komodo dragon (wandering).................. .........F.....................# i*.l5.4 (18 i> i  iS>  You conjure some foxfire! i~wlv.v.lally target)5-==6.0)  _The komodo dragon hisses angrily. i iU' §vYou conjure some foxfire! The foxfire hits the komodo dragon. i, iv v§The komodo dragon is lightly wounded.  The foxfire hits the komodo dragon. i8 i: iHv.lv§§ iYIH--7 ii:§ io; _The komodo dragon is lightly wounded. i §You conjure some foxfire!  The foxfire hits the komodo dragon but does no damage. i)j, iu §v§§The komodo dragon is lightly wounded.  The foxfire hits the komodo dragon but does no damage. i& i; v§.v.The komodo dragon is lightly wounded. i f2--8 i  i 2 _The komodo dragon bites you. iy  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. idM l##...♣..♣♣♣.#.#...............P# Stats the Arsonist w...♣♣.....♣...#...............P# Gargoyle of Vehumet ***... .#.♣.♣..>..♣...##...PP..#......## Health: 82/83 =======================- .....♣♣....♣[..#........#.......# Magic: 21/26 ===================----- .##..♣♣..♣♣♣..##...##P#.#.......# AC: 22Str: 13 .##.#..♣♣♣....##*######.#.....††# EV: 10Int: 20 #.##.♣.♣......##**# ##..#......## SH: 4Dex: 10  iM .####.#...♣..###v####.#.#......## XL: 13 Next: 10% Place: Lair:2 .#.###.†...###.#@***....#...<...# Noise: =--------  Time: 18588.4 (0.0) ...#.#########*l*v**....#......P# h) +1 war axe .............**P****...........## Cast: Foxfire ......†#.#..##**##**#...#.......# ......§.....†...................#  iN ......#.....÷#.................## l   komodo dragon (ally target) ......#.#..##..................# ...............................# .........F.....................# The komodo dragon is lightly wounded.  iVN _The komodo dragon bites you.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iN Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i)l##...♣..♣♣♣.#.#...............P# Stats the Arsonist w...♣♣.....♣...#...............P# Gargoyle of Vehumet ***... .#.♣.♣..>..♣...##...PP..#......## Health: 82/83 =======================- .....♣♣....♣[..#........#.......# Magic: 21/26 ===================----- .##..♣♣..♣♣♣..##...##P#.#.......# AC: 22Str: 13 .##.#..♣♣♣....##.######.#.....††# EV: 10Int: 20 #.##.♣.♣......##..# ##..#......## SH: 4Dex: 10 .####.#...♣..########.#.#......## XL: 13 Next: 10% Place: Lair:2 .#.###.†...###.#@#......#...<...# Noise: =-------- i*  Time: 18588.4 (0.0) ...#.#########.###.^....#......P# h) +1 war axe ...............P...............## Cast: Foxfire ......†#.#..##..##..#...#.......# ......§.....†...................# ......#.....÷#.................## l   komodo dragon (ally target) ......#.#..##..................# ...............................# .........F.....................#A wave of flame ripples out!  The flame wave engulfs the komodo dragon.  The komodo dragon is lightly wounded.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire. iE0The flame wave engulfs the komodo dragon.komodo dragon is lightly wounded.flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists. i!Pyour foxfire.  Your foxfire completely resists.  (Press . to intensify the flame waves.)  The foxfire hits the komodo dragon. i, i  The komodo dragon is lightly wounded.  The foxfire hits the komodo dragon but does no damage. i` il §.l.§The komodo dragon is lightly wounded. iWm======9.4 (1Wave  i6wS§§ ik{Z _The komodo dragon barely misses you. itI  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i/.!l##...♣..♣♣♣.#.#...............P# Stats the Arsonist w...♣♣.....♣...#...............P# Gargoyle of Vehumet ***... .#.♣.♣..>..♣...##...PP..#......## Health: 82/83 =======================- .....♣♣....♣[..#........#.......# Magic: 17/26 ===============--------- .##..♣♣..♣♣♣..##...##P#.#.......# AC: 22 i.Str: 13 .##.#..♣♣♣....##*######.#.....††# EV: 10Int: 20 #.##.♣.♣......##**# ##..#......## SH: 4Dex: 10  i..####.#...♣..###*####.#.#......## XL: 13 Next: 10% Place: Lair:2 .#.###.†...###.#@***....#...<...# Noise: ======---  Time: 18589.4 (0.0) ...#.#########*l****....#......P# h) +1 war axe  i-/8.............**P****...........## Cast: Foxfire ......†#.#..##**##**#...#.......# Wave ......§.....†...................# ......#.....÷#.................## l   komodo dragon  iV/......#.#..##..................# ...............................# .........F.....................#  iw/wThe komodo dragon is lightly wounded. _The komodo dragon barely misses you. i/Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i l##...♣..♣♣♣.#.#...............P# Stats the Arsonist w...♣♣.....♣...#...............P# Gargoyle of Vehumet ***... .#.♣.♣..>..♣...##...PP..#......## Health: 82/83 =======================- .....♣♣....♣[..#........#.......# Magic: 17/26 ===============--------- .##..♣♣..♣♣♣..##...##P#.#.......# AC: 22Str: 13 .##.#..♣♣♣....##.######.#.....††# EV: 10Int: 20 #.##.♣.♣......##..# ##..#......## SH: 4Dex: 10 .####.#...♣..########.#.#......## XL: 13 Next: 10% Place: Lair:2 .#.###.†...###.#@#......#...<...# Noise: ======-- io q-  Time: 18589.4 (0.0) ...#.#########.###.^....#......P# h) +1 war axe ...............P...............## Cast: Foxfire ......†#.#..##..##..#...#.......# Wave ......§.....†...................# ......#.....÷#.................## l   komodo dragon ......#.#..##..................# ...............................# .........F.....................#Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the komodo dragon. i q..l..Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  The flame wave engulfs the komodo dragon.  The komodo dragon is moderately wounded.(Press . to intensify the flame waves.) i& [8=90.4 (1 iX  i E _The komodo dragon bites you but does no damage. i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iCl##...♣..♣♣♣.#.#...............P# Stats the Arsonist w...♣♣.....♣...#...............P# Gargoyle of Vehumet ***... .#.♣.♣..>..♣...##...PP..#......## Health: 82/83 =======================- .....♣♣....♣[..#........#.......# Magic: 14/26 ============------------ .##..♣♣..♣♣♣..##...##P#.#.......# AC: 22Str: 13 .##.#..♣♣♣....##*######.#.....††# EV: 10Int: 20 #.##.♣.♣......##**# ##..#......## SH: 4Dex: 10 .####.#...♣..###*####.#.#......## XL: 13 Next: 10% Place: Lair:2  i**.#.###.†...###.#@***....#...<...# Noise: ======---  Time: 18590.4 (0.0) ...#.#########*l****....#......P# h) +1 war axe .............**P****...........## Cast: Foxfire ......†#.#..##**##**#...#.......# Wave ......§.....†...................# ......#.....÷#.................## l   komodo dragon ......#.#..##..................# ...............................# .........F.....................# (Press . to intensify the flame waves.) _The komodo dragon bites you but does no damage.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate iՋl##...♣..♣♣♣.#.#...............P# Stats the Arsonist w...♣♣.....♣...#...............P# Gargoyle of Vehumet ***... .#.♣.♣..>..♣...##...PP..#......## Health: 82/83 =======================- .....♣♣....♣[..#........#.......# Magic: 14/26 ============------------ .##..♣♣..♣♣♣..##...##P#.#.......# AC: 22Str: 13 .##.#..♣♣♣....##.######.#.....††# EV: 10Int: 20 #.##.♣.♣......##..# ##..#......## SH: 4 iv(Dex: 10 .####.#...♣..########.#.#......## XL: 13 Next: 10% Place: Lair:2 .#.###.†...###.#@#......#...<...# Noise: ======---  Time: 18590.4 (0.0) ...#.#########.###.^....#......P# h) +1 war axe ...............P...............## Cast: Foxfire  i......†#.#..##..##..#...#.......# Wave  iڌ......§.....†...................# ......#.....÷#.................## l   komodo dragon  i......#.#..##..................# ...............................#  i1.........F.....................#Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i\Restarting spell: Flame Wave (safe; 1% risk of failure)  iPress: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the komodo dragon. i ..l..Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the komodo dragon.  The komodo dragon is moderately wounded.  (Press . to intensify the flame waves.) i% X3=1.4 (1 i7  i Z _The komodo dragon barely misses you. i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. il##...♣..♣♣♣.#.#...............P# Stats the Arsonist w...♣♣.....♣...#...............P# Gargoyle of Vehumet ***... .#.♣.♣..>..♣...##...PP..#......## Health: 83/83 ========================  i@T.....♣♣....♣[..#........#.......# Magic: 10/26 =========--------------- .##..♣♣..♣♣♣..##...##P#.#.......# AC: 22Str: 13 .##.#..♣♣♣....##*######.#.....††# EV: 10Int: 20  i#.##.♣.♣......##**# ##..#......## SH: 4Dex: 10 .####.#...♣..###*####.#.#......## XL: 13 Next: 10% Place: Lair:2 .#.###.†...###.#@***....#...<...# Noise: ======---  Time: 18591.4 (0.0)  i...#.#########*l****....#......P# h) +1 war axe .............**P****...........## Cast: Foxfire ......†#.#..##**##**#...#.......# Wave  i0......§.....†...................# ......#.....÷#.................## l   komodo dragon  ia......#.#..##..................# ...............................# .........F.....................# (Press . to intensify the flame waves.)  i_The komodo dragon barely misses you.Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iRestarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i/l##...♣..♣♣♣.#.#...............P# Stats the Arsonist w...♣♣.....♣...#...............P# Gargoyle of Vehumet ***... .#.♣.♣..>..♣...##...PP..#......## Health: 83/83 ======================== .....♣♣....♣[..#........#.......# Magic: 10/26 =========--------------- .##..♣♣..♣♣♣..##...##P#.#.......# AC: 22Str: 13 .##.#..♣♣♣....##.######.#.....††# EV: 10Int: 20 #.##.♣.♣......##..# ##..#......## SH: 4Dex: 10 .####.#...♣..########.#.#......## XL: 13 Next: 10% Place: Lair:2 .#.###.†...###.#@#......#...<...# Noise: ====== i0---  Time: 18591.4 (0.0) ...#.#########.###.^....#......P# h) +1 war axe ...............P...............## Cast: Foxfire ......†#.#..##..##..#...#.......# Wave ......§.....†...................# ......#.....÷#.................## l   komodo dragon ......#.#..##..................# ...............................# .........F.....................#Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the komodo dragon! i o..l..Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  The flame wave engulfs the komodo dragon!  The komodo dragon is severely wounded.(Press . to intensify the flame waves.) iD 71----1=2.4 (1 i  i 2 _The komodo dragon bites you! i   Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iRl##...♣..♣♣♣.#.#...............P# Stats the Arsonist w...♣♣.....♣...#...............P# Gargoyle of Vehumet ***... .#.♣.♣..>..♣...##...PP..#......## Health: 71/83 ====================---- .....♣♣....♣[..#........#.......# Magic: 7/26======------------------ .##..♣♣..♣♣♣..##...##P#.#.......# AC: 22Str: 13 .##.#..♣♣♣....##*######.#.....††# EV: 10Int: 20 #.##.♣.♣......##**# ##..#......## SH: 4 ixXDex: 10 .####.#...♣..###*####.#.#......## XL: 13 Next: 10% Place: Lair:2 .#.###.†...###.#@***....#...<...# Noise: ======---  Time: 18592.4 (0.0) ...#.#########*l****....#......P# h) +1 war axe .............**P****...........## Cast: Foxfire ......†#.#..##**##**#...#.......# Wave ......§.....†...................# ......#.....÷#.................## l   komodo dragon  i......#.#..##..................# ...............................# .........F.....................# (Press . to intensify the flame waves.) _The komodo dragon bites you!  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iRestarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i-l##...♣..♣♣♣.#.#...............P# Stats the Arsonist w...♣♣.....♣...#...............P# Gargoyle of Vehumet ***... .#.♣.♣..>..♣...##...PP..#......## Health: 71/83 ====================---- .....♣♣....♣[..#........#.......# Magic: 7/26======------------------ .##..♣♣..♣♣♣..##...##P#.#.......# AC: 22Str: 13 .##.#..♣♣♣....##.######.#.....††# EV: 10Int: 20 #.##.♣.♣......##..# ##..#......## SH: 4Dex: 10  i.####.#...♣..########.#.#......## XL: 13 Next: 10% Place: Lair:2 .#.###.†...###.#@#......#...<...# Noise: ======---  Time: 18592.4 (0.0) ...#.#########.###.^....#......P# h) +1 war axe ...............P...............## Cast: Foxfire ......†#.#..##..##..#...#.......# Wave ......§.....†...................# ......#.....÷#.................## l   komodo dragon ......#.#..##..................# ...............................# .........F.....................#Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . o iR~r Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the komodo dragon. i H o..l..Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  The flame wave engulfs the komodo dragon.  The komodo dragon is severely wounded.(Press . to intensify the flame waves.) iH =8= i/I #3.4 (1 iS  iW E _The komodo dragon bites you but does no damage. iA  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i%l##...♣..♣♣♣.#.#...............P# Stats the Arsonist w...♣♣.....♣...#...............P# Gargoyle of Vehumet ***... .#.♣.♣..>..♣...##...PP..#......## Health: 71/83 ====================---- .....♣♣....♣[..#........#.......# Magic: 4/26===--------------------- .##..♣♣..♣♣♣..##...##P#.#.......# AC: 22Str: 13 .##.#..♣♣♣....##*######.#.....††# EV: 10Int: 20 #.##.♣.♣......##**# ##..#......## SH: 4Dex: 10 .####.#...♣..###*####.#.#......## XL: 13 Next: 10% Place: Lair:2 .#.###.†...###.#@***....#...<...# Noise: ======---  Time: 18593.4 (0.0) ...#.#########*l****....#......P# h) +1 war axe .............[ i40m**P****...........## Cast: Foxfire ......†#.#..##**##**#...#.......# Wave ......§.....†...................# ......#.....÷#.................## l   komodo dragon ......#.#..##..................# ...............................# .........F.....................# (Press . to intensify the flame waves.) _The komodo dragon bites you but does no damage.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate il##...♣..♣♣♣.#.#...............P# Stats the Arsonist w...♣♣.....♣...#...............P# Gargoyle of Vehumet ***... .#.♣.♣..>..♣...##...PP..#......## Health: 71/83 ====================---- .....♣♣....♣[..#........#.......# Magic: 4/26===--------------------- .##..♣♣..♣♣♣..##...##P#.#.......# AC: 22Str: 13 .##.#..♣♣♣....##.######.#.....††# EV: 10Int: 20 #.##.♣.♣......##..# ##..#......## SH: 4Dex: 10 .####.#...♣..###.####.#.#......## XL: 13 Next: 10% Place: Lair:2 .#.###.†...###.#@.......#...<...# Noise: ======---  Time: 18593.4 (0.0) ...#.#########.l...^....#......P# h) +1 war axe ...............P....[34 i^Sm...........## Cast: Foxfire ......†#.#..##..##..#...#.......# Wave ......§.....†...................# ......#.....÷#.................## l   komodo dragon ......#.#..##..................# ...............................# .........F.....................# Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateA wave of flame ripples out!  The flame wave engulfs the komodo dragon!!  You kill the komodo dragon! iC..>##.#.......#...##P#..†† ##..#####.#.†@#......#...<###.^..........†#.#..##......†...........÷#..........##.......................  i K..†..Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out!  The flame wave engulfs the komodo dragon!!  You kill the komodo dragon!  Vehumet accepts your kill. i& :214.4 (1 i;  i%@ o _(Press . to intensify the flame waves.) ipL........##P#...........05=------5.4 (1 _You start resting. You stop channelling waves of flame. ia I i P3=6==7==8== iF  i U4= i 89==10/26== i 51==62== i=  i$ t3== i  i , i  iF5 i97=14= iJ? iX[]5=8=6== ipX ins7== i^u i;9 i׊ if8== i iҘ9== iR iw i E80= i iP iϩd20== id iͲB in i#1=1== i2 i92 i(E== i i, i i iVX23== i ik i i\ i i i]h4== i ie ------ _You start resting. i1627.4 (32.0) i3=5== i%8.4 (33 i i" _HP restored. i[5  i6  Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% iV7 2  c + Flame WaveConjuration/Fire 1% 4 d - Forge Blazeheart GolemFire/Forgecraft6%4 Select a spell to describe i7 [!]/[I] toggle spell headers io Flame Wave Blasts the caster's surroundings with a wave of fire. If the caster maintains focus and supplies the spell with magical power (by waiting in place and not taking any other actions), more and larger flame waves will radiate outward. Level: 4Schools: Conjuration/FireFail: 1%  Power: 56% Damage: 2d13 (max 2d21)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected. i Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1% 2  c + Flame WaveConjuration/Fire 1% 4  d - Forge Blazeheart Golem Fire/Forgecraft 6% 4 Select a spell to describe[!]/[I] toggle spell headers i  i il##...♣..♣♣♣.#.#...............P# Stats the Arsonist w...♣♣.....♣...#...............P# Gargoyle of Vehumet ***... .#.♣.♣..>..♣...##...PP..#......## Health: 83/83 ======================== .....♣♣....♣[..#........#.......# Magic: 25/26 =======================- .##..♣♣..♣♣♣..##...##P#.#.......# AC: 22Str: 13 .##.#..♣♣♣....##.######.#.....††# EV: 10Int: 20  i#.##.♣.♣......##..# ##..#......## SH: 4Dex: 10 .####.#...♣..###.####.#.#......## XL: 13 Next: 11% Place: Lair:2 .#.###.†...###.#@.......#...<...# Noise: ---------  Time: 18628.4 (0.0) ...#.#########.†...^....#......P# h) +1 war axe ...............P...............## Cast: Foxfire ......†#.#..##..##..#...#.......# ......§.....†...................# ......#.....÷#.................## ......#.#..##..................# ...............................#  i.........F.....................#You kill the komodo dragon!Vehumet accepts your kill. _(Press . to intensify the flame waves.)  i__You start resting. You stop channelling waves of flame. _You start resting. _HP restored. i iC iz i  i&G iG ilP iGY i_]*9.4 (1 ib ioo6=30.4 (2 i}x i  .w...♣♣.....♣...#.P ..#.♣.♣..>..♣...##...PP..#...... ......♣♣....♣[..#........#.......##..♣♣..♣♣♣..##...##P#.#. ..##.#..♣♣♣....##.######.#.....††.##.♣.♣......##..# ##..#...... ..####.#...♣..###.####.#.#...... ..#.###.†...###.#........#...<... ....#.#########.@...^....#......P i j.............P.........†#.#..##..##..#...#........§.....†.............#.....÷#.......#.#..##.........# ..................# F..............# ####.#######.##.#########..#.#  _Magic restored. iK@1.4 (3 i! ivG ..#.♣.♣..>..♣...##...PP..#...........♣♣....♣[..#........#......##..♣♣..♣♣♣..##...##P#.#.##.#..♣♣♣....##.######.#.....†.##.♣.♣......##..# ##..#...... ...####.#...♣..###.####.#.#.......#.###.†...###.#........#...<.....#.#########.†...^....#...............@P........ i).†#.#..##..##..#...#.......§.....†............#.....÷#.........#.#..##.......................F............ ii>####.#######.##.#########..#.. ### #.## ####You see here a komodo dragon corpse. i i12.4 (4 _ i1 i ] ....♣♣....♣[..#......##♣♣♣..##...##P##..♣♣♣....##.#####†#.##.♣.♣....# ##...####.#...♣..###.####.#.###.†...###.#........#...<..#.#########.†...^.............P......... i0^G†#.#..##@.##..#...#§.....÷............#.....÷#.........#.......F...####.## ...## i`^ i{k ik*3.4 (5 i!w i ##..♣♣..♣♣♣..##...##P#.#.##.#..♣♣♣....##.######.#.....††#.##.♣.♣......##..# ##..#......####.#...♣..###.####.#.#......##.###.†...###.#........#...<.#.#########.†...^....#......P...........P...............#†#.#..##..##..#...# i k§.....÷..@..........#.....÷###.#..##..#.......#.F....#####.#######.##.#########..#.# ### ###.## ###### iC X##  id i?=4.4 (6 i# iy##.#..♣♣♣....##.######.#.....††# #.##.♣.♣......##..# ##..#......#####.#...♣..###.####.#.#......# .#.###.†...###.#........#...<.#.#########.†...^....#......P#...........P...............##†#.#..##..##..#...# iY§.....÷.............##.....÷####.#..##..# .......# ..####.#######.##.#########..#.# i ### ###.## ###### i8##  iDz  i@5.4 (7 i iW I♣.♣......##..# ##..#......## ###.#...♣..###.####.#.#......## #.###.†...###.#........#...<...# .#.#########.†...^....#......P# ...........P...............##  i:X ,†#.#..##..##..#...# §.....÷.............# #.....÷### #.#..##..# ....... i^X # # ####.#######.##.#########..#.# iX ### ###.## ###### ##  iX  i;c @6.4 (8 ijl  i ' ####.#...♣..###.####.# #.###.†...###.#........#...<... ..#.#########.†...^....#......P............P.........#†#.#..##..##..#...#.§.....÷............# i #...##..##..... .......Cast: Foxfire# i  iG *7.4 (9 i  i6 R .###.†...###.#........#...<... ..#.#########.†...^...P............P.........#†#.#..##..##..#...#.§.....÷............#.....÷#...##..##..... .......####.#######.##.#########..##Cast: Foxfire# i  i .8.4 (10.0) i  in ..#.#########.†...^...P............P.........#†#.#..##..##..#...#. iRo <§.....÷............#.....÷#...##..##..... ....... izo ####.#######.##@#########..# . ### ###.## ##### io ?##   iVz  iz $9.4 (11 i0  i I.............P.........##†#.#..##..##..#...#.......#.§.....÷............# i2 .#.....÷#...#.#.#..##..........................# i h................#####.#######.##.#########..#.# .. ### ###@## ###### # i .  i  i T   i(  i( %40.4 (12 i.  iʾ #.#########.†...^....#P# ........P...............## †#.#..##..##..#...## §.....÷..... #.....÷#.....# i. #.#..##............# ...............# ............................# ####.#######.##@#########..#.#  iZ ### ###.#########  iz & i  i A1.4 (13 i_  ia #.###.†...###.#........#...<...##.#########.†...^....#......P#..........P........#.†#.#..##..##..#...#.#.§.....÷..#.#.....÷# i b .###.#..##......#...# ................@..............# . i6b .####.#######.##.#########..#.# .. ### ###.########  iXb ).### i.n A2.4 (14 i>w  i .#.###.†...###.#..#...<....#.#########.†...^....#......P......P........†#.#..##..##..#...#..§.....÷.....#.....÷#.....#.#..##......#...#..#.####.#.##.#..#.#. ### ###.## ###### .. ### iA3.4 (15 id iz.#.###.†...###.#..#...<.#.#########.†...^....#..............P.......†#.#..##..##..#...#.§.....÷....#.....÷#.....#.#..##............####.#.##.#..#.. ### ###.## is ... ### if iи$4.4 (16 ix i..#.###.†...###.#..#...<.#.#########.†...^....#.......P...÷#.#..##..##..#...#.......÷....#.....÷#....#.#..##.........####.#.##.#..#. ### ###.##  ... ###5.4 (17 iL3.#.###.†...###.#..#...<.#.#########.†...^....#..........P....÷#.#..##..##..#...#....÷....#.....÷#....#.#..##....... i..####.#.##.#..  ..... ### ###.##  ... ### iGA6.4 (18 ih iH.#.###.†...###.#..#....#.#########.†...^....#..........P....÷#.#..##..##..#...# #........÷... # iQg.#.....÷#....#.#..##........ #......####.#.##.# ..... ### ###.##  ... ### iA7.4 (19 iC i7J#......#.###.†...###.#..# #.#.#########.†...^....# #............P #...÷#.#..##..##..#...# ## iJ.......÷...  #...#.....÷#....#.#..##........  #......####.#.##.# ..... ### ###.##  ... ### iT icU+8.4 (20 i i #......#.###.†...###.#..#  #.#.#########.†...^....#  #.........P  #.÷#.#..##..##..#...#  ##..........÷... #...#.....÷#...  .#.#..##........ #......####.#.##. i/ ..... ### ###.##  ... ### iW9.4 (21 i #......#.###.†...###.#..# #.#.#########.†...^....# #..............P  #.....÷#.#..##..##..#...# ##..........÷... #..#.....÷#... .#.#..##.....  ..  . i #......####.#.##. ..... ### ###.##  ... ### iLB50.4 (22 i5 i6 #......#.###.†...###.#.. #........#.#########.†...^.... #..............P # i7N....÷#.#..##..##..#... ##.........÷... # i!7z..#.....÷#...  i>7.#.#..##.....  i:8.. . #......####. i]8#.##. ..... ### ###.##  iz8q ... ### icW1.4 (23 in #......#.###.†...###.#. #.#.#########.†...^ #............P #..÷#.#..##..##..# ## iZ........÷... #.#.....÷#... .#.#..##..... .. . #......####.#.##. ..... ### ###.##  ... ### iW2.4 (24 i #......#.###.†...###.#. #.#.#########.†...^ #..........P #.÷#.#..##..##..# ##.......÷... #.#.....÷#... .#.#..##..... .. . #......####.#.##. i# ..... ### ###.##  ... ### i i2+3.4 (25 iN iA% #......#.###.†...###.#. #.#.#########.†...^ #.........P #.÷#.#..##..##..# ##......÷... #.#.....÷#... .#.#..##..... .. . #......####.#.##. ..... ### ###.##.... ### i0 id]A4.4 (26 i i #......#.###.†...###.#. #.#.#########.†...^ #........P #.÷#.#..##..##.. ##......÷... #.#.....÷#... .#.#..##..... .. . #......####.#.##.... ### ###.###.... ###♣.P~~~ i8A5.4 (27 iL i #......#.###.†...###.#. #.#.#########.†... #........P #.÷#.#..##..## ##......÷... #.#.....÷#... .#.#..##..... .. . #......####.#.##.#...... ### ###.###..... ### ♣.P...#~~~~~~#~♣P~~♣##~~~P iʧA6.4 (28 iŰ iN~ #......#.###.†...###.#. #.#.#########.† #........P #.÷#.#..##..## ##.....÷....#.#.....÷#... .#.#..##..... .. .#......####.#.##. #......# ### ###. ##...... ### ♣.P...~ #~~~~~~♣# #~♣P~~♣~ ##~~~P # iZUA7.4 (29 il[ i ..#.#########.†.............P÷#.#..##..####......÷......#.....÷#.....#..##............................. ######.#######.##  ### ###.##...... #####♣~♣ i9 i+8.4 (30 ic  iB ) ............P#÷#.#..##..####......÷......#.....÷#.....#.#..##............................... ######.#######.##  ### ###.##......# ## ♣.P...~# ###   i A9.4 (31 iQ  iI8  ÷#.#..##..###.......÷........##......#.#..##................................ ######.#######.## # ### ###.###....@.# ## ♣.P...~ #~~~~~~♣#   iD B60.4 (32 iL  i:  #......÷........##.......#.#..##................................ ######.#######.## # ### ###.###......# ## ♣.P..@~ #~~~~~~♣♣P~~♣~ ###   iq A1.4 (33 iy  iw p .##.......#.#..##............................. ######.#######.## # ### ###.###......# ###♣.P...~ ix l #~~~~~@♣#♣P~~♣~##~~~P ##   iM  You enter the shallow water.2.4 (34Water  i  i@  ...#.#..##........................................##......####.#######.##.##......## ### ###.####......# ### #♣.P...~#  #~~~~~~♣# #~♣P~~♣@# ##~~~P♣## #♣~♣  ##  _Moving in this stuff is going to be slow.4.0 (35.6 i:  .#.#.....÷# .....#.#..##..... ...........................................##......####.#######.##. #......## ### ###.# ##......#### #♣.P...~# #~~~~~@♣# #~♣P~~♣~##~~~P♣####♣~♣ ## i C5.6 (37.2 i  iS]  ##.......÷#.#....#.....÷# #....#.#..##.... ........................................##......####.#######.# #......## ### ###. ##......### #♣.P.@.~# #~~~~~~♣# #~♣P~~♣~#~~~P♣####♣~♣# ## ij N7.2 (38.8 ir  i ÷#.#..## ###........÷ #.#...#.....÷##...#.#..##l.......................................##......####.#######.# #......## ### # ##..@...## #♣.P...~# #~~~~~~♣# #~♣P~~♣~#~~~P♣####♣~♣#l   basilisk (asleep) ### iJ8.2 (39 i i?%[ _A basilisk comes into view. ieB >  You conjure some foxfire! iJ .lvvllly target) iL e5-=9.2 (1.0) iW H _The basilisk hisses angrily. i=I , iI  iI  i:J  i]J  iK  iBK  iM  iM  iLV V ..vlv§ izV c§§§§§You conjure some foxfire! The foxfire hits the basilisk! i ..vl.§§§§§§vv-70§§§§§ _The basilisk is lightly wounded. ia §§§§You conjure some foxfire!  The foxfire hits the basilisk but does no damage. i2  i, .v§§v§.§§@§§ The basilisk is lightly wounded.  The foxfire hits the basilisk. i], i, iF..lv...§..v§@§v§1 i:t§§@§ ic _The basilisk is moderately wounded. i|Z  You conjure some foxfire!  i[~v§§.§Your foxfire is destroyed!The foxfire hits the basilisk. ig7X iA2 v§§§.§§§ The basilisk is heavily wounded.The foxfire hits the basilisk! iO i iR$..§l.§.v§§v@... i1T4-2 iP§§§ i7a _The basilisk is severely wounded. ia@ iA iI §v§v§§ You conjure some foxfire! The foxfire hits the basilisk. i  iJ  The basilisk is almost dead.The foxfire hits the basilisk!  You kill the basilisk! iZ.v§.§§ iNb im.....§v.§@v i5sH-23 iz;§ i~Z _Vehumet accepts your kill. i~ , i~  i'  i  i  i , iB  i  i v§§v§§§v§.@§v i T3-4 i §§§§ i / _You conjure some foxfire! i.................§§§.......~~ it§§§§§ i| iύ i, iV i i? i i i i) iJ i i in i i i iƩ if§v...§§ i|§§..§§..§ i T...§§. i,.§ iO$§§ ip:§v i[4=-5 ia§§§§..§§ iE§§ i6` _Your foxfire dissipates. x2 i  i i i4 i i iq i i§§.§§..............v~§~§ iC~§ i}5==-6.2 (2 ih§§§§ i] _Your foxfire dissipates. i iC.....§~~~ i*7.2 (3 i;§ i ~ _Your foxfire dissipates. iu6==8.2 (4 iH iN #........ #÷#.#..## ###.......÷# #.#.#.....÷##.#..#.#..##..... i O................##......####.#######. # ### # ##......# #♣.P...~# #~~~~~~♣# #~♣P~~♣~#~~~P♣## i3O{##♣~♣# iWO9### igY iY*9.2 (5 i6a iW ##.######### #........ #÷#.#..## ###.......÷ # #.#.#.....÷##.##.#..##...................##.@....####.##### # ### # i| ##......# #♣.P...~# #~~~~~~♣# #~♣P~~♣~#~~~P♣####♣~♣# ### i+A80.2 (6 ie i ##.###.†... ##.######## #........ #÷#.#..# ###.......÷ # #.#.#.....÷#.##.#..##..................#######......####.##### # ### ##......# #♣.P...~# #~~~~~~♣# #~♣P~~♣~#~~~P♣####♣~♣# i iE*1.2 (7 i i2I #......#.###.†... #..#. #. #..÷#.#.. ###.# # #.#.#.....#..#.#.#.#.. i2.#......####. #......## ### ##......# #♣.P...~# #~~~~~~♣# i2 #~♣P~~♣~# ##~~~P♣##  i>3H ##♣~♣# i> i[?F=2.2 (8 iG i #......#.###.†... #........#. #.. #..÷#.# ### #. ###.#.#.#..#.#.#.#...#......####. #......## ### i ##....# #♣.P...~# #~~~~~~♣# #~♣P~~♣~# ##~~~P♣##  ##♣~♣# i i@3.2 (9 i i~rK #......####.# #......#.###.†.. #........#.##### #........ #... irD÷#.# ###.. #. ###.#.#.#..#.# i8sf#.#...........................#########......####.### ## ### ##..... irsR.# #♣.P...~# isv #~~~~~♣# #~♣P~~♣ is0~#~~~P♣## iD4.2 (10.0) iȆ i7 #......####.# #......#.###.† #........#. #..... #.....÷#.# ###. #. ###.#.##..#..#.#.#.#.....#.#......####. #... is..## ### ##......# #♣.P...~# #~~~~~~♣#  #~♣P~~♣~#  ##~~~P♣## i2A5.2 (11 iJ$ if #......####.###.. #......#.###.†.#.. #.#.... ##.. #.....÷# #.. ###.. #..###.#.##..#..#.# iʮ.#......#.#......####. #......## ### ##......#  #♣.P...~#  i= #~~~~~~♣#  #~♣P~~♣~#  ##~~~P♣## i;W6.2 (12 iN ##....#.##.♣ #..# #......####.# ##..# ##.###.#..# ##.## ...## #.. #..P# #...÷ #... ###... #..###.#...# ##..#.@#.#....#.............................###.#########......####.# ## ## ##......# iSO #♣.P...~# #~~~~~~♣# #~♣P~~♣~# i/] i]+7.2 (13 i&d iM##......##.#.#.# ##....#.##.♣. ###.####.###..#..# #.##...#.P# #.÷.###. #.@###.# ##..#..#.#....#.......................................###..# i i+8.2 (14 i i.#.......##..♣♣.. ##......##.#..♣##.# ##....#.##.♣.♣ #..# #......####.###..# #......#.###.†##.#..# #.#.###.....## #..#..P# #..÷##..@####.. #..###.##.##..#..#.#.#.......................................###.#########......####.###......## #####...##♣.P...~# i i +9.2 (15 i_ i> #.....♣♣ ### .##..♣ ... ij>..##.#.. ##.# ##....#.##.♣ #..# #......####.# ###..# ##.###. i>#.##.#..# ##.###.......## #.. i> #.@P# ÷ #...####. #..###.# i?w.# ##..#..#.## i-? ............. ........................ iK?k###.#########......####.##  ig?s## ## ##..... i?.# iJ iOK,90.2 (16 i R i/ ####....#.♣. #..... ### .##..♣ .....##.# ##.# ##....#.##.♣ #..# #......# ###..# ##.# #.##.#..# ##.##.....@.## #.######..P#  #...####. #..###.#. i) ##..#..#.# .............  ....................... ###.#########......####  iT## # #  i{ izA1.2 (17 i  i ####....#.♣. #. #####.##.. ... ##......##.# ##.# ##....#.##. #..# #......#### ###..# #......#. #.##.#..# #.#. #....@..## # ######..P# # #...#### #..###.# ##..#..#.# ........... .............. ###.#########......### ## #......## iRW2.2 (18 iP  ####....#.♣ # #####.## ... ##......##. ##.# ##....#.## #..# #...... ###..# #......#. #.##.#..# #.# #...@...## # ######..P# # #...#### #..###.# ##..#..#.# ...........  ..............  ###.#########......##  ## #......## 3.2 (19 iN  ####....#. # #####.## ... ##......## ##.# ##....#. #..# #......# ###..# #......#. #.##.#..# #. #..@....## # ######..P# # #...#### #..###.# ##..#..#.#  i 0.... .... ###.#...... ## #...... ij A4.2 (20 in  i-u  ####....# # #####. ... ##...... ##.# ##....#. #..# #...... #+ ###..# #......# #.##.#..# # #.@.....## # ######..P# # #...#### #..###.# ##..#..#.# .... .... ###.#...... ## #...... iu  i} A5.2 (21 i  i9D  ####.... # #####. ... ##...... ##.# ##....# #..# #...... #+####..# #...... #.##.#..# # #@......## # ######..P# # #...#### #..###.# ##..#..#.# .... .... ###.#.. ## #... ix W6.2 (22 iB M ##..w### #####. ... ##......#.# ##....# i R+####..###.#..# .......#######..P# #.#...####..... i+  i +7.2 (23 if  i U#.. ... .#..D ... ....#... ....#=##.........'D   six-headed hydra (asleep) i  You open the door.  A six-headed hydra comes into view. i p.DD i8 5==8.2 (24 i  i _The six-headed hydra roars! You hear an angry hiss. _Found a +6 ring of dexterity. i. i2>  You conjure some foxfire! i`4 i4 i7  A water moccasin comes into view. A black mamba comes into view. i(A0FS.#.SDvv(ally target)S   black mamba iAF   blink frog (distracted)S   water moccasin iQBe5--9.2 (1.0) iL iM] _A blink frog comes into view. i i#FS ... .# ####....#... ... .. #....#.S. ..#####.#D.#=##. ... #..... ##.# #. #..# #..#v####..# #......##.##.#..# #.#.@.....## #.######..P# #. #...####..###.#.##..#..#.#...................S   water moccasin###.#########...... i\ ## #...... i i i v§§Your foxfire dissipates!The foxfire hits the six-headed hydra. ip, iq i[r ir i}s i}..FS#....#SD§§S   black mambaF   blink frog (wandering)S   water moccasin i~x6=--700 ivS§§ i!> _The six-headed hydra is lightly wounded. iQ#.. ... .# ####....#..F. ... .. #..S#... ..#####.#..#S##. ... ##......#D.... ##.# ##....#.#§.. #..# #......##§####..# #......#.#.##.#..# #.#.## #.######..P# #.#...####.#..###.#.##..#..#.#.. ik.###.#......### #......#  iV-1 it ig iġ 3 i  i/9 #.. ... .# ####....#.♣.F. ... .. #..S#... ..#####.##...#S##. ... ##......##.D.... ##.# ##....#.#§.. #..# #......##§####..# #......#.##.##.#..# #.##...@...## #.######..P# #.#...####.#..###.#.##..#..#.#...###.#......### #......# i i   D.... ##.# ##....#.##.♣ §.. #..# #......####.##§###.###..##...#.##D.....##....#####..P÷ if 8 #...####.###.###..#.@#.#.................................###..# i *#~♣P~~♣~# i  i  i8  i DD   six-headed hydra iO &7 i  i  i\§.. #..# #......####.##§####..# #......#.###.†#.##.#..# #..#.####.D..D..## #.....######..P# #.÷# #...####....#..###.#...###..#..#.#.....#.........@.........###.#############.# ## #......## ### ###♣.P...~# #~~~~~~♣##~♣P~~♣~###~~~P♣## ic itlP.D in&8 i'u ifx i R§.. #..# #......####.#.#§####..# #......#.###.†.#.##.#..# #.#.##.D.....## #.######D.P# #.....÷#.#...####...#..###.#.#. ic ##..#..#.#.#.#..###.#......####.### #.... i ;##... i c...##♣.P...~#  i  iH  i &9 i  i  i(§.. #..# #......####.#.#§####..# #......#.###.†.#.##.#..# #........#.##.D.....## #......######D.P# #.....÷#.##...####..#..###.#.#.##..#..#.#.#.#...###.#......####.### #.....##......##♣.P...~##~~~~~~♣# 10 iY ie i:jD.... ##.# ##....#.##.♣.♣§.. #..# #......####.#...♣#§####..# #......#.###.†...#.##.#..# #.#.#######.D.....## #.....######D.P# #..÷#.##...####.. i&;d #..###.##...##..#..#.##.#.......................###.#########......####.#######......## ### iP;j##...##♣.P... is;##~~~~~~##~♣P~~♣~ i;!# ieH iI&1 iP iR iV @D.... ##.# ##....#.##.♣.♣.§.. #..# #......####.#...♣.#§####..# #......#.###.†...##.##.#..# #........#.##.D.....## #.....######D.P# #....÷#.#.#...####..#..###.#.#.##..#..#.#.#.#..#..###.#......####.### #......## #####.##♣.P...~##~~~~~~♣#  i Y  i0c DD   six-headed hydra ic &2 ik  in  i..#S##. ... ##......##.#..♣♣♣D.... ##.# ##....#.##.♣.♣....§.. #..# #......####.#...♣..#§####..# #......#.###.†...#.##.#..# #..#.#########.D.....## #......######D.P# #..÷#.#..##...####......÷ #..###.##.....÷##..#..#.##.#..##........D........................###.#########......#### iF.#########......## #####......##♣.P...~##~~~~# i_ i&-M.D i.&3 i8 i= i S#... ..#####.......##..♣♣..♣♣♣ ..#S##. ... ##......##.#..♣♣♣D.... ##.# ##....#.##.♣.♣....§.. #..# #......####.#...♣..#§####..# #......#.###.†...#.##.#..# #.#.##########.D.....## #........######D.P# #..÷#.#..###...####......÷. #..###.##.....÷##..#..#.# i #.#..##...D.........................###.#########......####.##########......## ### ###......##♣.P...~# i$  iQ M.D iҡ &4 i  iA  i . ... .. ....♣[ S#... ..#####.#..♣♣..♣♣♣ ..#S##. ... ##......##.#..♣♣♣D.... ##.# ##....#.##.♣.♣......§.. ###.#...♣..§####.###.†...##.#..# #.#########.D.....#........######D.P# #.÷#.#..##.###.. #..###.#....÷# ##..#..#.#.#.#..##...D.........................###.###########.########......## ### ##...... i:  iB.DD   six-headed hydra i&5 iD" i$ i1  .# ####....#.♣.♣..>..♣. . ... .. #.....♣[ S#... ..#####.#..♣♣..♣♣♣ ..#S##. ... ##......##.#..♣♣♣D.... ##.# ##....#.##.♣.♣......§.. ###.#...♣..§####.###.†...##.#..# #.#########.D.....#........######D.P# #.÷#.#..##.###.. #..###.#....÷# ##..#..#.#.#.#..##.D.........................###.###########.########......## ### # i iRD... i&6 i' i ig 6 ##..w...♣♣...   .# ####....#.♣.♣..>..♣. . ... .. #.....♣[ S#... ..#####.#..♣♣..♣♣♣ ..#S##. ... ##......##.#..♣♣♣D.... ##.# ##....#.##.♣.♣......§.. ###.#...♣..§####.###.†...##.#..# #.#########.D.....#........######D.P# #.÷#.#..##.###.. #..###.#....÷# ##..#..#.#.D#.#..##..........................###.##########.###### iu  i PD.. i &7 i0  i  ii .Fl##...♣..♣♣♣.# ..♣♣.....♣.  ... .# ####....#.♣.♣..>..♣..  ... .. #....♣♣....♣[  i+j x#... ..#####.......##..♣♣..♣♣♣..# .#S##. ... ##......##.#..♣♣♣....# D.... ##.# ##....#.##.♣.♣....§.. #..# #......####.#...♣..#§####..# #...@..#.###.†...###.#.##.#..# #.#.##########.D.....## #. ij r........######D.P# #..÷#.#..###...####.......÷.. #..###.#D#.....÷ ij [##..#..#.#..#.#..##.. ij F.......................... i_  iȑ vD..8 i  iĚ  iÛ%.<##.#.♣♣.♣....# #...##...♣..♣♣♣.# ##......♣♣... .# ####....#.♣.♣..>..♣.  ... ..  i"....♣[.. #... ..#####.##..♣♣..♣♣♣ .#S##. ... ##......##.#..♣♣♣ D.... ##.# ##....#.##.♣.♣......§.. ###.#...♣..##§### iFs#.###.†...##.#..#  i@#.#########.D.....#........######D.P# #..÷#.#..##.####D.. #..###.# i....÷# ##..#..#.#.#.#..## i iKPD.. i&9 iʵ iL ijy ###.##.#...♣.#.#<##.#.♣♣.♣....# #...##...♣..♣♣♣.# iy ##......♣♣... .# ####....#.♣.♣..>..♣.  ... .. ....♣[..  iy i#... ..#####..♣♣..♣♣♣  iy .#S##. ... ##......##.#..♣♣♣  iz D.... ##.# ##..@.#.##.♣.♣......§.. ###.#...♣..##§### i8z s#.###.†...##.#..#  iUz s#.#########.D.....## #............ isz ######D.P# #.D÷#.#..## iz ..###.. iz v #..###.#....÷# iz W ##..#..#.##.#..## i  i- wD..20 i*  i(  i ##.###...♣....# ###.##.#...♣.#.#<##.#.♣♣.♣....# #...##...♣..♣♣♣.# ##......♣♣... .# ####....#.♣.♣..>..♣.  ... .. ....♣♣....♣[.. #... ..#####..♣♣..♣♣♣ .#S##. ... ##...@..##.#..♣♣♣ D.... ##.# ##....#.##.♣.♣......§.. ###.#...♣..##§####.###.†...##.#..# #........#.#########.D.....## #..D................######D.P# #...÷#.#..##.###... #..###.#....÷# iS iQtD.1 i iF.§.###....##### ##.###...♣....# ###.##.#...♣.#.#<##.#.♣♣.♣....# #...##...♣..♣♣♣.# ##......♣♣... .# ####....#.♣.♣..>..♣.  ... .. ....♣♣....♣[.. #... ..#####..♣♣..♣♣♣ .#S##. ... ##......##.#..♣♣♣ D.... ##.# ##....#.##.♣.♣......§.. ####.#...♣..##§###....#.###.†...##.#..# #..D.....#.#########.D.....#...........######D.P# #...÷#.#..##.### iF$.. iI iHUND. i  # ##...##########<#.F.###....###### ##.###...♣....# ####.##.#...♣.#.###..<##.#.♣♣.♣....##...##...♣..♣♣♣.#.# ..♣♣.....♣...# ... .# ####....#.♣.♣..>..♣...# ... .. #....♣♣....♣[ ... ..#####.......##..♣♣..♣♣♣..# #S##. ... ##......##.#..♣♣♣....#  i .... ##.# ##....#.##.♣.♣.... §.. #..# #......####.#...♣..### #§####..# #...D..#.###.†...###.# #.##.#..# #........#.#########.† F   bullfrog (wandering) #.D.....## #..............P ######D.P# #..÷#.#..## iR i6 i#.FD.3 i( i,[ _A bullfrog comes into view. iU >  You conjure some foxfire! i  ii  i .FvvD.Fally target) i /==4 i  i" * _The bullfrog croaks. it , i , iA vv§§§§(ally target) You conjure some foxfire! The foxfire hits the bullfrog! imr i{ .The bullfrog is moderately wounded.The foxfire hits the bullfrog. i i, i% i x<F.§§§§v i VvD. i \5--5 iV§§§ ic _The bullfrog is moderately wounded. iQ i^ §§§§v(ally target)  You conjure some foxfire! The foxfire hits the six-headed hydra! i iX §§§.The six-headed hydra is lightly wounded.  The foxfire hits the six-headed hydra. i?p, is iw, i8 .v§FD. i} The six-headed hydra is lightly wounded.  The foxfire hits the bullfrog! i...Fv§D.. iH--6 iT";§ i%a _The bullfrog is severely wounded. ie)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i 9§ i  i, ;§ i P _You don't know that spell. i  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i2N *  i03(combustible)Flames lash the six-headed hydra.  The six-headed hydra is moderately wounded. iY3 i<  The six-headed hydra's fire resistance burns away.  The foxfire hits the bullfrog!  You kill the bullfrog! i a†§ iz in..DThe foxfire hits the bullfrog!  You kill the bullfrog!  iDVehumet accepts your kill.  The six-headed hydra barely misses you. x2six-headed hydra bites you but does no damage.  The six-headed hydra bites you. i0-3--3 iT>====7 i iK _The six-headed hydra bites you but does no damage. x2 iX  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iJ * Flames lash the six-headed hydra.  The six-headed hydra is burned terribly! ip? D The six-headed hydra is severely wounded.The six-headed hydra bites you. The six-headed hydra misses you.The six-headed hydra bites you. iC71---- i:2--- i.8 iM i"K _The six-headed hydra bites you but does no damage. x3 iW  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i)w * Flames lash the six-headed hydra.  The six-headed hydra is burned terribly! i\kDThe six-headed hydra is severely wounded.The six-headed hydra misses you.The six-headed hydra bites you but does no damage.    The six-headed hydra misses you. i]0---1--9 ih ioH _The six-headed hydra bites you but does no damage. i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i> * Flames lash the six-headed hydra.  The six-headed hydra is burned terribly! iH! i!DThe six-headed hydra is burned terribly!  The six-headed hydra is almost dead.  The six-headed hydra bites you but does no damage. x2  You block the six-headed hydra's attack.  The six-headed hydra closely misses you.bites you. i%" iU"67-19---30 iu+ i..♣...# i R .. #...........♣♣....♣[..#. .. ..#####.......##..♣♣..♣♣♣..##. S##. ... ##......##.#..♣♣♣....##. ... ##.# ##....#.##.♣.♣......##. .. #..# #......####.#...♣..###. §####..# #......#.###.†...###.#. .##.#..# #........#.#########.†.  i Z.D.....## #.........P i  i +7.2 (46 iZ  i M..........P...>.#####P##....# ##...+#.# ##...##########<...###....##### ##.###...♣....# ###.##.#...♣.#.#<##.#.♣♣.♣....# #...##...♣..♣♣♣.# im ##..@...♣♣.... .# ####..†.#.♣.♣..>..♣...## .. ......♣♣....♣[.. .. ..#####.......##..♣♣..♣♣♣..##.#..♣ i I#.#..... ij  i $8.2 (47 i  i_ M#.####.PP...#####................# #P...>.#####P##....# ##...+#.# ##...##########<...###....##### ##.###...♣....# ###.##.#...♣.#.#<##.#.♣♣.♣....# #..@##...♣..♣♣♣.# ##......♣♣.... .# ####..†.#.♣.♣..>..♣...## .. .. #...........♣♣....♣[..#.#..# .♣#.##..... ih A9.2 (48 ip  i M ####...P..#.####.PP...#####................# #P...>.#####P##....# ##...+#.# ##...##########<...###....##### ##.###...♣....# ###.##.#...♣.#.##.♣♣.♣....# #...##...♣..♣♣♣.# ##......♣♣.... .. .# ####..†.#.♣.♣..>..♣...##.#♣ .♣......####.#. i ^=80.2 (49 i  i   ##......... ####...P..##.#.####.PP...#####.................# #P...>...######P##....# ##...+#..# ##...##########<#.##...###....######.# ##.###...♣....# #.#####..♣.#.###.##..<##.#.♣♣.♣....##.#...##...♣..♣♣♣.#.#. ##......♣♣.....♣...#.. . .# ####..†.#.♣.♣..>..♣...# . i  .. #...........♣♣....♣[..#. . ..#####.......##..♣♣..♣♣♣..##. ##. ... ##......##.#..♣♣♣....##.###.# ##....#.##.♣.♣......##.There is a stone staircase leading up here. i޲ H1.2 (50 _ i[  i O 5M....#####..###.# ##........ ####...P..#.####.PP...#####....................# #P...>...######P##....# ##...+#...# ##...##########<#...###....##### ##@###...♣....# ####.##.#...♣.#.###.##..<##.#.♣♣.♣....##...##...♣..♣♣♣.#.#..## iO b ..#...... i$_ A2.2 (51 ii  i M#..## # #....#####..###.# ##........ ####...P..#.####.PP...#####................P...>...######P##....# ##...+#...# ##...##########<#.@.###....##### ##.###...♣....# ###.##.#...♣.#.###.##..<##.#.♣♣.♣....##.... .......... i A3.2 (52 i  i M #...# P#...~# #..## # #....#####..###.# ##........ ####...P..#.####.PP...#####................P...>...######P##....# ##...+#...# ##@..##########<...###....##### ##.###...♣....# ####.##.#...♣.#.###.#....4.2 (53 iK  iCM#...♣~.# # #...# P#...~# #..## # #....#####..###.# ##........ ####...P..#.####.PP...#####................P...>...######P##@...# ##...+#...# ##...##########<#...###....#######.###...♣....# #.#. iOA5.2 (54 iV it......†..## #..♣.♣.♣## #...# #...♣~.# # #...# P#...~#  ##..## # #..##### #....#####..###.# ##....... ####...P..## #.####.PP...#####....... .......@....# #P...>#####P##....# ##...+#..# ##...##########<#. #...###....######. iQ ##.##...# #. ####.##.#...♣.#.### #..<##.#.♣♣.♣....## #...##...♣..♣♣♣.#.# ##......♣♣.....♣... iA6.2 (55 i i"B# ......†..## #..♣.♣.♣ #...# #...♣~.#  #...# P#...~# ##..## # #.. #....#####..###. ##. ####...P..##.#.####.PP...#####.....# #P...>.#####P##....# ##...+# iB ####...###<# #...###....###### ##.###...♣....# # ####.##.#...♣.#.### #..<##.#.♣♣.♣....## #...##...♣..♣♣♣.#.# ##......♣♣.....♣...# iM i1N+7.2 (56 iS i ......†..## #..♣.♣.♣ #...# #...♣~.# #...# P#...~# ##..## # #.. #....#####..### ##. ####...P..##.#.####.PP...#####.....# #P...>.#####P##....# ##...+# ####...###< #...###.... ##.###...♣....# ####.##.#...♣.#. #..<##.#.♣♣.♣.... #...##...♣..♣♣♣.#. ik ##......♣♣.....♣... i i+8.2 (57 iT i ......†..## #..♣.♣. #...# #...♣~. #...# P#...~ ##..## # #.. #....#####.. ##.. ####...P..##.#.####.PP...##### iÀf.....# #P...>#..#####P##....# ##...+ ####...# #...###....  ##.###...♣....# ####.##.#...♣.#. #..<##.#.♣♣.♣.... #...##...♣..♣♣♣.# ##......♣♣.....♣ iA9.2 (58 i iwA ......†..## #..♣.♣ #...# #...♣~ #...# P#... ##..## # #.. #....#####.. ##... # ####...P..##.#.####.PP...######.....# #P...#..#####P##....# ##... ####... #...###.... ##.###...♣.... ####.##.#...♣.#. #..<##.#.♣♣.♣ #...##...♣..♣♣♣. ##......♣♣.....♣ i\+B90.2 (59 i1 i ......†..## #..♣. #...# #...♣ #...# P# ##..## # #.. #....#####..$ ###.. ## ####...P..###....#.####.PP...##### #.....# #P ##..#####P##....# ### ####... i #...###.... ##.###...♣ ####.##.#...♣.# #..<##.#.♣♣.♣ #...##...♣..♣♣♣ ##......♣♣.....♣ iA1.2 (60 i i>]  ......†..## #..♣ #...# #...# #...# P##. ##..## # #... #....######$.. ## #... ### ####...P..## #....#.####.PP...##### #.....# #P i/^ ##..#####P##....# ## #. ####...# #...###.... ##.###...♣ ####.##.#...♣. #..<##.#.♣♣.♣ #...##...♣.. ##......♣♣..... ih i-i+2.2 (61 io iM§§..†..# #.♣§......†..## #..♣ #..#  #...# P#. #..## # ... ....######$.. ##........#... ### ####...P..#....#@####.PP...#####............P##..#####P##....# ##.#.. ####...#######..# .... i A3.2 (62 i_ i  ....# #..... #...# #..#.. #...# P#.#...#..## # #..... #....##### #$... ##....... #...#### ####...P..## #....#.####.PP...##### #...@...........# #P ##..#####P##....# ## #.. ####...###### #.# #...###.... .# ##. iV♣..####.##.#...♣ #..<##.#.♣♣.♣#. #...##...♣..♣#......♣♣.... iA4.2 (63 ip i0G ...§§..†..# #... ......†..## # ..... #...# #. #.... iH #...# P#.... ##..## # ....... #....####$... ##....... #...#### ####...P..#.####.PP...#####..#...............# #..#####P##....#  #..# ####...##### #.## #...###.. .# ##.## .. ####.##.#... ... #..<##.#.♣♣. i=Hg.#. #...##...♣ i{TA5.2 (64 i` iB ...§§..†..# # ....... ......†..## #. .....# #...# #(. #....# #...# .#....# ##..## # ........ #.... #$...# i9 ## #...#### ####...P.. #..@.#.####.PP... #..#........# # ##..#####P##....#  i( #..# ####... #.## #...### .## ##.###... .. ####.##.# ... #..<##.#.♣♣ .#. in^ #...##...♣ iSEFF   blink frog (wandering)6.2 (65 _Found a stone. i>  You conjure some foxfire! i9 i).FvvFally target) i*8==7.2 (1.0) i iS, _The blink frog croaks. i/X i0 i3 i4 i^5 i?.§§v§F§vv§@§v§ iA\5--8 iI§§§§§ iNNF _You conjure some foxfire! The blink frog blinks! i i §§§v@§§§ You conjure some foxfire! The foxfire hits the blink frog! i iG §.§The blink frog is moderately wounded.The foxfire hits the blink frog. i ii i: i' §.§Fvv.§§§The blink frog is moderately wounded.The foxfire hits the blink frog. i9 i`^§§§F.§  The blink frog is moderately wounded.  The foxfire hits the blink frog.heavi i/ i0 i.<...$...F§.@v§v id=H--9 iEC§§ i_Ib _The blink frog is heavily wounded. iH , i  You conjure some foxfire! iU  i;V  iV  i2a vv§§§Fally target)The blink frog gives a loud, deep croak!  The foxfire hits the blink frog! ij , i  The blink frog is almost dead.The foxfire hits the blink frog!  You kill the blink frog! i $§.@§§   blink frog iM B iވ  Vehumet accepts your kill.A basilisk comes into view. i %l..v§v@.§§.l   basilisk (distracted)---8=1§§ _The blink frog blinks! if, i i_ i .vv§§§.§§§§§.§ i v.v i\1=-2 iz§§§§ ik/ _You conjure some foxfire! i*  You conjure some foxfire! iF1 §§F§§.v.§...§....vv§v§§F   blink frog (ally target) i1f3--3 i9§§§§§§v§ i@Q _Your foxfire dissipates. x2 iB iX iQ i i iN §v§§v.v§§§§§ i§§§§§§§vYou conjure some foxfire! The foxfire hits the blink frog. iz, iբ i iS i iD i i. iة i §§.§Fl#vv§§.§§ i>.S#§§§v§§l   basiliskF   blink frog (ally target)S   water moccasin  igIThe blink frog is lightly wounded.  The foxfire hits the blink frog! i.6 , ih@ x §§§.§§§§§§§ The blink frog is heavily wounded.The foxfire hits the blink frog. i  i L.....Fl#§..§.§$§§§§.§@v.S#.§v§.§§-4 i §.§§§§§§§§§ i+ c _The blink frog is severely wounded. ij  io  §.#vl§§§§v§§S§@§ iYou conjure some foxfire! The foxfire hits the water moccasin! i i  §.The water moccasin is moderately wounded.The foxfire hits the water moccasin but does no damage. iga iNc, ilV §.@F§v The water moccasin is moderately wounded.The foxfire hits the blink frog! i i6 §. The blink frog is severely wounded.The foxfire hits the blink frog. i iM i ia?.l...v..S@F.§..-6 i› i!^ _The blink frog is almost dead. i  §(ally target)You conjure some foxfire! The foxfire hits the water moccasin. iF i(Ju  The water moccasin is heavily wounded. iX .l.v.vYou block the water moccasin's attack. The blink frog hits you. iY679- iHZ7 if il[ _The water moccasin barely misses you. i   iY You conjure some foxfire! The foxfire hits the blink frog. in iy .The blink frog is almost dead.The foxfire hits the water moccasin. i i  The water moccasin is heavily wounded.The blink frog hits you but does no damage. iC? .lv.v.The water moccasin bites you.-1-8 i i A _The blink frog hits you but does no damage. i}  You conjure some foxfire!  The foxfire hits the water moccasin but does no damage. iIY  it[ . The water moccasin is heavily wounded.The foxfire hits the water moccasin! i  i' / .v.vThe water moccasin is almost dead.The water moccasin barely misses you.The blink frog hits you but does no damage. i i  The basilisk gazes at you. i] F  You resist with almost no effort. i @-9 i  i. _ _The water moccasin completely misses you. i4  You conjure some foxfire! The foxfire hits the water moccasin!  You kill the water moccasin!Vehumet accepts your kill. i8  i]> l.(ally target) i  i  You feel your power returning. The foxfire hits the blink frog.  You kill the blink frog!Vehumet accepts your kill. i V.. iX  iRg v.@..v.You feel your power returning. iTo :* i Ii  The basilisk gazes at you. i8@ i|^3==910 i i) _You are unaffected. i`  i v§You conjure some foxfire! The foxfire hits the basilisk. id, ih'  iQi"v§ iinThe basilisk is lightly wounded.  The foxfire hits the basilisk but does no damage. i i iE .v@§v§S   black mamba (wandering)l   basilisk (ally target)SThe basilisk is lightly wounded.  The basilisk hisses menacingly. i-b80==1 i'<§ i<@ _The basilisk bites you but does no damage. iyC  You conjure some foxfire! v§§S The black mamba hisses angrily.  The foxfire hits the basilisk. iO~ i .@§§The basilisk is moderately wounded.The foxfire hits the basilisk but does no damage. io  The basilisk is moderately wounded. iv..@v§.S. i&2 iO#<§ i(6 _You block the basilisk's attack. id]  You conjure some foxfire! The foxfire hits the basilisk! iE, i v§§The basilisk is heavily wounded.The foxfire hits the basilisk. i} i~ io  The basilisk is heavily wounded. im  A black mamba comes into view. i> iS.§v.vS.S 2 black mambas i772-3 _The basilisk bites you. i B i] vv§§ You conjure some foxfire! The foxfire hits the basilisk. i0 , i: §§The basilisk is severely wounded.The foxfire hits the basilisk. iӾ , i~  i7 . .S.v@v§§§S.The basilisk is severely wounded. i V8-4 i R§§§ iW 6 _You block the basilisk's attack. i++  iJ4  §§v§(1 ally target) You conjure some foxfire! The foxfire hits the basilisk! iv  i .§v§The basilisk is almost dead. iC, imD iXE iQb .Sv.@§.Sv.The foxfire hits the black mamba but does no damage.  The black mamba bites you but does no damage. iRT1-5 i_\ i;`U _The basilisk barely misses you. i\  You conjure some foxfire! The foxfire hits the basilisk!  You kill the basilisk! idC. it i .§Vehumet accepts your kill.The foxfire hits the black mamba! i}  The black mamba is moderately wounded. if$..S@v i3=vS. i_-206 i\ _The black mamba closely misses you. x2 i; You conjure some foxfire! The foxfire hits the black mamba. iUv i .The black mamba is moderately wounded.The foxfire hits the black mamba. i1 i3HA vv iN..1 ally target)The black mamba is lightly wounded.  You block the black mamba's attack.  The black mamba bites you but does no damage.97 iNS i{X[ _The black mamba barely misses you. x2 id You conjure some foxfire! The foxfire hits the black mamba. i{8 iB .The black mamba is moderately wounded.The foxfire hits the black mamba! i i  i3..vv1 ally target)The black mamba is moderately wounded.The black mamba bites you but does no damage.  The black mamba closely misses you. The black mamba bites you!1--0-=8 i+ o _The black mamba closely misses you. i You conjure some foxfire! The foxfire hits the black mamba. i]  i .The black mamba is heavily wounded.The foxfire hits the black mamba but does no damage. i  i) 9 vv..1 ally target)The black mamba is heavily wounded.60------9 i%5  iF s _The black mamba bites you! The black mamba barely misses you. iG You conjure some foxfire! The foxfire hits the black mamba. iO i .The black mamba is heavily wounded.The foxfire hits the black mamba. iY ii1 ..vSvThe black mamba is heavily wounded.The black mamba closely misses you.The black mamba bites you but does no damage. ii55-----19--20 ias ivT _You block the black mamba's attack. The black mamba bites you. i  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  ...§§..†..# # Stats the Arsonist ....... ......†..## # Gargoyle of Vehumet ****.. . .....# #...# # Health: 55/84 ===============--------- (. #....# #...#  Magic: 15/26 =============----------- ...#****# ##..## # AC: 22Str: 13 ..****** #....### EV: 10Int: 20 i#****# ##...... SH: 4Dex: 10 #***#### ####...P.. XL: 13 Next: 20% Place: Lair:2 #*S@*#.####.PP...### Noise: =--------  Time: 18820.2 (0.0) #**#vSv***.........#  h) +1 war axe # ##**#####P##....#  Cast: Foxfire #**# ####...#### #*## #...###.. i.## ##.###... SS 2 black mambas (ally target) .. ####.##.#.. ... #..<##.#.♣♣ .#. #...##...♣. i<\The black mamba bites you but does no damage. _You block the black mamba's attack. The black mamba bites you.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iqCasting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate ii  ...§§..†..# # Stats the Arsonist ....... ......†..## # Gargoyle of Vehumet ****.. . .....# #...# # Health: 55/84 ===============--------- (. #....# #...#  Magic: 15/26 =============----------- i[j . ...#....# ##..## # AC: 22Str: 13 ........ #....### EV: 10Int: 20 #$...# ##...... SH: 4Dex: 10 #...#### ####...P.. XL: 13 Next: 20% Place: Lair:2 ik #.S@.#.####.PP...### Noise: =--------  Time: 18820.2 (0.0) #..#vSv............#  h) +1 war axe # ##..#####P##....#  Cast: Foxfire #..# ####...#### #.## #...###.. .## ##.###... SS 2 black mambas (ally target) .. ####.##.#.. ... #..<##.#.♣♣ iik  .#. #...##...♣.Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the black mamba!!  ik nYou kill the black mamba!Vehumet accepts your kill. i  †..#  ....... †..##  . .....# #...#  (. #....# #...#  ...   ..    #.######  #.#@##. #..####............#  # ##P##....#  #..# ####. #.## #.. .## ##.   black mamba .. ####. ... #..< .#. #...The flame wave engulfs the black mamba!!  You kill the black mamba! [20 i d Vehumet accepts your kill.  You feel your power returning. The flame wave engulfs the black mamba!  The black mamba is severely wounded.The flame wave engulfs your foxfire. i7 YThe black mamba is severely wounded.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  (Press . to intensify the flame waves.)  You hear a loud, deep croak!oxfire hits the black mamba. ir  it  The black mamba is severely wounded.The foxfire hits the black mamba! i  i ..†@..S.The black mamba is almost dead. ix 44---8===2======1.2 (1Wave  i  iA& t _The black mamba closely misses you. The black mamba bites you! i3  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i ...§§..†..# # Stats the Arsonist ....... ......†..## # Gargoyle of Vehumet ****.. . .....# #...# # Health: 44/84 ============------------ (. #....# #...#  Magic: 14/26 ============------------ ...#****# ##..## # AC: 22Str: 13 ..****** #....### EV: 10 iInt: 20 #****# ##...... SH: 4Dex: 10 #***#### ####...P.. XL: 13 Next: 22% Place: Lair:2 #**@*#.####.PP...### Noise: ======---  Time: 18821.2 (0.0) #**#*S****.........#  h) +1 war axe # ##**#####P##....#  Cast: Foxfire i˵#**# ####...#### Wave  #*## #...###.. i.## ##.###... S   black mamba .. ####.##.#.. iC... #..<##.#.♣♣ .#. #...##...♣. iCThe black mamba is almost dead. _The black mamba closely misses you. The black mamba bites you!  itxCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  iWPress: ? - help, Dir - look around, f - activate ih] ...§§..†..# # Stats the Arsonist ....... ......†..## # Gargoyle of Vehumet ****.. . .....# #...# # Health: 44/84 ============------------ (. #....# #...#  Magic: 14/26 ============------------ ...#....# ##..## # AC: 22Str: 13 i........ #....### EV: 10Int: 20 #$...# ##...... SH: 4Dex: 10 #...#### ####...P.. XL: 13 Next: 22% Place: Lair:2 #.†@.#.####.PP...### Noise: ======---  Time: 18821.2 (0.0) #..#.S.............#  h) +1 war axe # ##..#####P##....#  Cast: Foxfire #..# ####...#### Wave  #.## #...###.. .## ##.###... S   black mamba .. ####.##.#.. ... #..<##.#.♣♣ .#. #...##...♣. i6xCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  i}Press: ? - help, Dir - look around, f - activateA wave of flame ripples out! The flame wave engulfs the black mamba!  You kill the black mamba! i †..#  ....... †..##  . .....# #...#  iW(. #....# #...#  ...   ..    #.######  iu #.#@##. i#..####............#  # ##P##....#  #..# ####. #.## #.. i.## ##. .. ####. iBJ  ih... #..<  iv.#. #...  i iD ..†@....onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  A wave of flame ripples out! The flame wave engulfs the black mamba!  You kill the black mamba!  Vehumet accepts your kill. i! 5=42.2 (1 _(Press . to intensify the flame waves.) i@  i n _Your Conjurations skill increases to level 11! iڈ.#..............<. it i%  You stop channelling waves of flame.5------3 _ i i26==------4.2 (2 i i i1*5.2 (3 i i3 6=7==6.2 (4 i i$8==7.2 (5 i& irV8.2 (6 if i iSS   water moccasin (wandering) i7=9==9.2 (7 iB' ip/a _A water moccasin comes into view. i>  You conjure some foxfire! i .S@vvSally target) i9 e8-==30.2 (1 i] i8 _The water moccasin hisses angrily. iI9 i9 iC v.§§ You conjure some foxfire! The foxfire hits the water moccasin! i i  v.v§§The water moccasin is moderately wounded. i`H--1 iB§§ i6I _The water moccasin bites you but does no damage. x2 i  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i=G ...§§..†..# # Stats the Arsonist ....... ......†..## # Gargoyle of Vehumet ****.. . .....# #...# # Health: 47/84 =============----------- (. #....# #...#  Magic: 14/26 ============------------ ...#****# ##..## # AC: 22Str: 13 ..****** #....### EV: 10Int: 20 #****# ##...... SH: 4Dex: 10 #**v#### ####...P.. XL: 13 Next: 24% Place: Lair:2 #*S@v#.####.PP...### Noise: =--------  Time: 18831.2 (0.0) #**#*v****.........#  h) +1 war axe # ## iHL[40m**#####P##....#  Cast: Foxfire #**# ####...#### #*## #...###.. .## ##.###... S   water moccasin (ally target) .. ####.##.#.. ... #..<##.#.♣♣ .#. #...##...♣.The water moccasin is moderately wounded. _The water moccasin bites you but does no damage. x2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate iDl...§§..†..# # Stats the Arsonist....... ......†..## # Gargoyle of Vehumet ****... .....##...# # Health: 47/84 =============-----------(. #....##...#Magic: 14/26 ============------------...#....###..## # AC: 22Str: 13........#....### EV: 10Int: 20#$...###...... SH: 4Dex: 10#.###### ####...P.. XL: 13 Next: 24% Place: Lair:2#.#@##.####.PP...### Noise: =--------  Time: 18831.2 ( imy0.0)#..####............#h) +1 war axe# ##§.#####P##....#Cast: Foxfire#..# ####...#####.## #...###...####.###... S   water moccasin (ally target)..####.##.#.....#..<##.#.♣♣.#.#...##...♣.The water moccasin is heavily wounded.The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire. i § The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  (Press . to intensify the flame waves.)oxfire hits the water moccasin. i  i (Press . to intensify the flame waves.)  The foxfire hits the water moccasin.  The water moccasin is severely wounded.The foxfire hits the water moccasin!  You kill the water moccasin!  Vehumet accepts your kill. iO S i53 ..†@§ i4 ...§§v. i: 87===5======2.2 (1Wave  iC i§§§ iF 4 _You feel your power returning. i  if Inventory: 40/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +2 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn) i 3c - a +6 ring of strength  l - an amulet of guardian spirit  D - an amulet of the acrobat Wands (go to first with /)e - a wand of light (1)  x - a wand of flame (31)  i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] iU0  i*3 ...§§..†..# # Stats the Arsonist....... ......†..## # Gargoyle of Vehumet ****... .....##...# # Health: 48/84 =============----------- i3 :(. #....##...#Magic: 17/26 ===============---------...#....###..## # AC: 22Str: 13........#....### EV: 10 i3 Int: 20#$...###...... SH: 4Dex: 10 i4 #...#### ####...P.. XL: 13 Next: 25% Place: Lair:2 i04 #.†@§#.####.PP...### Noise: ======---  Time: 18832.2 (0.0)#..#...§§v.........# iU4 h) +1 war axe# ##..#####P##....#Cast: Foxfire iz4 #..# ####...#### Wave #.## #...###.. i4 .####.###... ..####.##.#..  i4 v...#..<##.#.♣♣ .#. i5 ;#...##...♣.  i*5 The foxfire hits the water moccasin.  The water moccasin is severely wounded.The foxfire hits the water moccasin!  i5 You kill the water moccasin!Vehumet accepts your kill. _You feel your power returning. i? L§§ i)@  iM :§ iQ  iO ;§§§ i*Q  iR  iz §§§  You stop channelling waves of flame. i5~ a...§§ i~ V------3.2 (1 i  i( .. _Your foxfire is destroyed!9=8 i B=------4.2 (2 i  i  i *5.2 (3 i  i 9==6.2 (4 i  iK 50=20==7.2 (5 i  i @8.2 (6 ik  i  i'  if n1==9.2 (7 i  i ]140.2 (8 i  i$  iT' u2==1.2 (9 i2  iQ< 3==2.2 (10.0) iH  iX ]23.2 (11 i]  i`m 4==4.2 (12 iu  iM A5.2 (13 i"  iZ  io 3=5==6.2 (14 iѠ  i 6==7.2 (15 iQ A8.2 (16 i  i  i Y4=9.2 (17 i.  i  i ,50.2 (18 i  i  ic G=1.2 (19 i%  i0  i^1 G52.2 (20 i<9  i7D  iD +3.2 (21 iL  iY A4.2 (22 ia  il  il a6=5.2 (23 i v  if A6.2 (24 i(  i A7.2 (25 i\  i9 o7=8.2 (26 i  iW A9.2 (27 iV  i B60.2 (28 i  i ]81.2 (29 iJ W2.2 (30 i  i)  i* +3.2 (31 i2  i @  i@ G94.2 (32 iR  iK` A5.2 (33 ii  iu A6.2 (34 i|  i  i) \60=7.2 (35 i  ii A8.2 (36 i , i  i, 9.2 (371=70.2 (38 i A1.2 (39 i W2.2 (40 iS  i.  i 323.2 (41 i #  iQ. A4.2 (42 i7  inD A5.2 (43 iN  iP[  i\ Y3=6.2 (44 i m7.2 (45 iT A8.2 (46 i  i y4=9.2 (47 i  i  ig ,80.2 (48 i  i1 A1.2 (49 i{  i I52.2 (50 i  i4 A3.2 (51 ia  i2;6 iG34.2 (52 i-L iPA5.2 (53 iZ imA6.2 (54 iz iLo7=7.2 (55 i iW8.2 (56 iW9.2 (57 iHz8=90.2 (58 i iPA1.2 (59 i iG i+2.2 (60 it, i1 i=93.2 (614.2 (625.2 (63 iE iU iVZ70=6.2 (64 iW7.2 (65 i  i i+8.2 (66 i i i#1 i@=9.2 (67 i% iC900.2 (68 i iA1.2 (69 i*_22.2 (70 i2 i<A3.2 (71 iEC iY iZ+4.2 (72 ib ihy_35.2 (73 i i+6.2 (74 iW7.2 (75 i] i4=8.2 (769.2 (77 i5B10.2 (78 i5=1.2 (79 i ib W2.2 (80 i%A3.2 (81 i0 iFI64.2 (82 iN izY ijA5.2 (83 i>l il+6.2 (84 i2 iɇo7=7.2 (85 i5 iA8.2 (86 iS9.2 (878=20.2 (88 i i A1.2 (89 iA i W2.2 (90 i  iN 393.2 (91 i5W4.2 (92 iMW5.2 (93 iU ih ii4806.2 (94 i z iL7.2 (958.2 (96 iƲo1=9.2 (97 i} i%n30.2 (98 i+1.2 (99 iH i}2=2.2 (100.0) i  i%W31 i.I342 i7 iAA53 i?K iWA64 it4=75 ie iz# >...~.#..###..... ...§§..†..# .. ......†..## P. .....# #...#(. #....# #...# ....#....## ##..## ........# #....##$...# ##... iZ$u #.@.#### ####...P. #.†..#.####.PP...## #..#...............##..##..#####P##....#... #..# ####...###.... #.## #...###⌠.⌠. .## ##.##.... .. ####.##.#. ... #..<##.#.♣ i$1A86 i9 iO ##.~P~##†#  ..........>...~.#..##..#...... ...§§..†..#... ......†..##P. .....# #...#(. #.... #...#.....#....## ##...........# #....#$@..# ##...#...#### ####...P #.†..#.####.PP...# #..#...............# #..##..#####P##.... .... #..# ####...## ..... #.## #...### ⌠.⌠... .## ##.##.... .. ####.##.# iO i+97 i; iw ##.~P~##†#...$...>...~.#.......#...... ...§§..†..♣..P........ ......†...P.. .....# #....(..#....# #....#....## ##...# #.... #@...# ## ##...#### ####... #.†..#.####.PP... #..#....... #..##..#####P##.... .... #..# ####... ..... #.## #... ⌠.⌠... .## ##.### .... .. ####.##. i3B408 i iu  You now have 756 gold pieces (gained 23).=19 i5\ M....... ##~~~ #. #......#####.~P~##†..$....>...~.#..#......#..........§§..†..♣..P......... ......†..#P.. .(..  #...#....##..#.......@....#.#.#..##†...## #.. ##...#### ####.#.†..#.####.PP..... _You see here a blink frog corpse. i7kB2.2 (110 i i4aM ♣.~ . ....... ....  ##~~~ #. ..######.~P~##†...$...>...~.#..#......#....§§..†..♣..P......... ......†..#..P.. ....(..  #.........#@...###..#.............#..##†...## #... ##...#### ####....... #.## iFA31 i) iOM #♣P ... .. ♣.~ . ....... .....  ##~~~ #.(...######.~P~##†F..$... i3>...~.#..#......#....§§..†..♣..P................†..#..P....(  #.........#....###..#.............#.#..##†...####...#......#F   blink frog (wandering)...##..#  A blink frog comes into view. i%3  Found a stone. im i\F.FFFF 3 blink frogs (wandering) i+42 iv ib` _A blink frog comes into view. x2 ieq  You conjure some foxfire!  The blink frog gives a loud, deep croak! x2 i# i, i*..F..FvvFF 2 blink frogs (1 ally target) i+f5-==5.0) i8 i<, _The blink frog croaks. i, i, i, i, i4B i i i5) F.v.FFv§§§§§F 3 blink frogs (2 ally target)You conjure some foxfire! The foxfire hits the blink frog! i1\  i_ t  The blink frog is moderately wounded. ij F§$The blink frog blinks! The foxfire hits the blink frog! i  i F§..FF.§§v§v§§ iz H--6 i §§§§§ i c _The blink frog is severely wounded. i~ , i~  iň vv§§§§You conjure some foxfire! The foxfire hits the blink frog. i. , i v§§§1The blink frog is severely wounded.The foxfire hits the blink frog. i| .F...FF.§§.§vv4--7 i Z§.§ i c _The blink frog is severely wounded. iW i\a .Fvv i];F§.§ i^§§ iB_PYou conjure some foxfire! The foxfire hits the blink frog. i  i il m  The blink frog is almost dead. i , i_-almost dead.blink frog blinks! The foxfire hits the blink frog!  You kill the blink frog!  Vehumet accepts your kill.  Vehumet offers you knowledge of Ignite Poison. i"/  --more-- i  iʼn xFF§v.§ id  i  iE ..F(1 ally target)You feel your power returning. The foxfire hits the blink frog. i , iG .F.F..#......Fv.§§ i۬ ]6==68 i ;§ iT 8 _The blink frog is lightly wounded. i §You conjure some foxfire! The foxfire hits the blink frog! i%y  iz  i{ t  The blink frog is moderately wounded. i]|  im o...FF.v i M.v i2 r79--==9 iȖ  iC . _The blink frog hits you. iM  v§You conjure some foxfire! The foxfire hits the blink frog. i   The blink frog is moderately wounded. i .F.F.F§.§ iD 0vv i 66------5-=50 i'  i E _The blink frog hits you! The blink frog blinks! iV i v.vv§§§§§§2You conjure some foxfire! The foxfire hits the blink frog! ip .F#..FThe blink frog is moderately wounded.The foxfire hits the blink frog. iF B i , i  i..vF.#§F.§vFv§§§§§--1 i2§§§§ i]Fe _The blink frog is moderately wounded. i §§§§§§You conjure some foxfire! The foxfire hits the blink frog. iqR i] §§§Fv§§ iy^§§The blink frog is moderately wounded.The foxfire hits the blink frog! i i i §v.§§The blink frog is severely wounded.The foxfire hits the blink frog. ir is, iv* §..#.F...FF..v.v.1The blink frog is lightly wounded.7=---4--2 i i]X _The blink frog closely misses you. i͢ 2You conjure some foxfire! The foxfire hits the blink frog. i# i/% iV0 §v§The blink frog is almost dead.The foxfire hits the blink frog. iZ i0 i@  The blink frog is almost dead.The blink frog barely misses you. i%  i+The blink frog hits you but does no damage. iN...F§Fv.§v 2 blink frogs (1 i" i@-3 i!:§ iq&, _The blink frog blinks! i~  i  You conjure some foxfire! The foxfire hits the blink frog.  You kill the blink frog! i8 .v§   blink frog i: , i=G v§(ally target)Vehumet accepts your kill.The foxfire hits the blink frog! i| , i ..F.v§v§ i J=74 i- <§ i@ b _The blink frog is heavily wounded. i '  i b You conjure some foxfire! The foxfire hits the blink frog! i  iR  ij$  The blink frog is severely wounded.The foxfire hits the blink frog!  You kill the blink frog! i - .v§§§ i , iU Cv.v..§.FF   blink frog (ally target) iz b83-95 i :§ i. Z _Vehumet accepts your kill. i}X i v§§.§§v  iWPYou conjure some foxfire! The foxfire hits the blink frog! i  it  The blink frog is moderately wounded. i iw i i §§#vF§§v§§.v. iE@-6 i(§§§§v§§ i-, _The blink frog blinks! i{:#♣P  ... .......# ♣.~  ..... .....# ##~~~  (...#......####† ...$..§.......> .....§#vF......† ♣..P..§.............† ..P...§v§..#  il| ...(..#@§..#  #.v..##  ......#  #.#..##†...##  #... ##...####  ... #.†.. .. #..#.... i|D# #..##..## .... #..#  i$#♣P  ... .......# ♣.~  ..... .....# ##~~~  (...#......####† ...$..§.......> .....§#vF......† ♣..P..§.............† ..P...§v§..#  ...(..#@§..#  #.v..##  ......#  #.#..##†...##  #... ##...####  ... #.†.. .. #..#.... # #..##..## ....[39;4 i%;9m #..#  i'>§§§§ i' i( i<§§ _A blink frog is nearby! i , i' §§.v§§v i Y§You conjure some foxfire! The foxfire hits the blink frog. iBU iU ib .§§§v§The blink frog is heavily wounded.The foxfire hits the blink frog. i!" §§§ The blink frog is heavily wounded.The foxfire hits the blink frog! ij2 i!5r  The blink frog is severely wounded. iEBF..#.§...v§..v§ iJCT2-7 i(Q iW, _The blink frog blinks! i iv i ij i× ie i§v.§v.#..§§.v§§v iV9-8 iT§§§ ixF _You conjure some foxfire! The blink frog blinks! it iH i i^ i iW i iŪ i i iG i iu iJ isT  You conjure some foxfire! i§§§§$§....§vvvv§§ i&9 i§§§$§§§ iN _Your foxfire dissipates. i, , ia, i i, i i i8 iA i i i ik i iTT  You conjure some foxfire! ic,.....$.v§vv§v§.§§v.§.§. i-U1-60 i@j§§§§ i#DN _Your foxfire dissipates. i , i;  iv  iӹ  i  i  i2  i  iw  i&  iվ  i  iX  i  iy  iq B i %  i You conjure some foxfire! i  i  i  i  i v.....§§v#§§...§ i m§§.§.§§v§§...§.v§§§....v i e70=-1 i 4§§§§...§§§§v§§§§§ i   ! _Your foxfire dissipates.  You conjure some foxfire! _Your foxfire dissipates.  You conjure some foxfire! _Your foxfire dissipates. x2 ir§§§§§.§.§§v§§§§§.†... i i*§§§.§.§§v§§§§§ i- ih. i6 ih7 i+8 i8 i=9 i9 i: i: iB; i; i$= iT> i> iY? i @ iv i^, iv§§..§.......§§#......§.......§..§.§.v.§..§ i(!&-2 iI'§§..§§§§ i' i*` _Your foxfire dissipates. x3 i+ i?, i, i- i- i. i/ ix0 i2:G  You block the blink frog's attack. i: iE§.$......F. iF2.v§§..§.§F   blink frog (ally target) ioGS2== iG3.2 (2 iR_§§§§ i^WN _Your foxfire dissipates. i= >  You conjure some foxfire! iK .vv§....Your foxfire dissipates. izT s1==4.2 (1 i` :§ ii [ _The blink frog completely misses you. is, i  vv§You conjure some foxfire! The foxfire hits the blink frog. i, iə §§ The blink frog is severely wounded.The foxfire hits the blink frog! ie$ i05&  i5.v§§v.The blink frog is almost dead. i6$58 i7i----1-= iW7 5 iA § i § i . _The blink frog hits you! i$ i  You conjure some foxfire! The foxfire hits the blink frog!  You kill the blink frog!Vehumet accepts your kill. i†v§v§ iQ iR, iRT iq`v§§v.§v if----2=30-6 imsC§§ iw4 _You feel your power returning. i X i , i, i iW i, i0 i/§§vv§.#§§.§†v§v§§ i1v§§91 i}C--7 i1§§.#§§.§§§§ iw7/ _You conjure some foxfire! i §§.#§§§§ i  i §§.#§§§§§ i  iJ  i  iY  i  i  il  i'  i X i  i2  i  ix  iA  i  i , i`  i  iP ..§§§§§..#....§v...§..§§§.§§§v§. iE .§§§.§..§v2=-8 i \§§§§§§§.§§§§§§§§§ i 3 < _Your foxfire dissipates. x2 i? ...§§§...§..........§...§§†...§†§3==-9.2 (2 iUI §§§§§§ iW  ......... _Your foxfire dissipates. x360=70.2 (3 iyc  icn  io u4==1.2 (4 i|  i5 @2.2 (5 iߖ  i 1=5==3.2 (6 i  i~ 6==4.2 (7 i  iV @5.2 (8 i?  i  i_ 226.2 (9 i  iu  i .7.2 (10.0) in  i  il #= i $8.2 (11 i<#  i -  i- Y3=9.2 (12 i8  iqD B80.2 (13 iN  i[ A1.2 (14 ik  iwy y4=2.2 (15 i  i A3.2 (16 i  iߩ I54.2 (17 i  iƽ  iP +5.2 (18 i  i  i +6.2 (19 io  i I67.2 (20 i  iT A8.2 (21 i&  i  i +9.2 (22 i#  i1 p7=90.2 (23 i9?  iEK A1.2 (24 idU  ia A2.2 (25 is  i y8=3.2 (26 iD  i A4.2 (27 i%  i A5.2 (28 i1  i  ig 396.2 (29 i  i A7.2 (30 i  i 8.2 (3170=9.2 (32 i! D9000.2 (33 i'  i: A1.2 (34 inE  i@Q y1=2.2 (35 ib  ig A3.2 (36 iq  i0} A4.2 (37 iD  ix  i] 325.2 (38 ir  i A6.2 (39 il  i  i +7.2 (40 i)  if I38.2 (41 i^  iWA9.2 (42 iz  i|B10.2 (43 i& is8o4=1.2 (44 it< iAi i k+2.2 (45 iTt iA3.2 (46 i iy5=4.2 (47 i iA5.2 (48 iɷ iA6.2 (49 i1 iI67.2 (50 i} iA8.2 (51 i i% A9.2 (52 i i$÷7=20.2 (53 i- i8A1.2 (54 i  iA2.2 (55 i i$ il%c8=3.2 (56 ihFW4.2 (57 iP i\A5.2 (58 ig iuI96.2 (59 iO iGA7.2 (60 i itA8.2 (61 i iJ809.2 (62 i' i i,30.2 (63 iN iA1.2 (64 iR  i#o1=2.2 (65 i# iHW3.2 (66 i]2=4.2 (67 im5.2 (68 ii+6.2 (69 i iƗI37.2 (70 i iA8.2 (71 ir iA9.2 (72 i_ i÷4=40.2 (73 i9 iu0## .... $.... #♣P .. .... .......# ♣.~ .. ........ ............# ##~~~ #.(...#......#####.~P~##†$...>...~.#.......#§§..†.♣..P................†÷..P...@....# #....(..#....# #.........#....## ##.............# ##.#..##÷...## ## iv# #.... ##...#### #### ..... #.÷..#.####.PP ..##.#..#..........# #..##..#####P##... iA1.2 (74 iӏ iU$ ..### .##..........# .....$.... #♣P .......# ♣.~ ......................# ##~~~ #(...#......#####.~P~##$....>...~.#.......#§§..† .♣..P..........†÷..P...†....## #(....(..#....# #.#....## ##..............# .##.#..##÷...## ## #.... ##...#### #### ..... #.÷..#.####.PP ..##.#..#..........You see here a blink frog corpse[ i &39;49m. i2 i3,2.2 (75 iE iI$ _Found a stone. iDq†. iO id##.......### #... ..#.... ###..##..........# #...$.... #♣P #.......# ♣.~ #......................# ##~~~ (...#......#####.~P~#$..>...~.#(......@.#..........§§./..♣..P................†..÷..P...†....## #P(....(..#....# ## iE#....## ##..............# ..##.#..##÷...## ##.. #.....##...#### #### ..... #.÷..#.####.PP i,0.0) ii+3.2 (1 i iV$ _Found a stone. i 9vv i x=5-=4 i  i / _You conjure some foxfire! iˆ3 i7 i_ i0 i i i)B iϘ ii i i§§§§§§§#§§.#.v§v6=-5 i`§§§§§§§ i.## ## ##.#....#.  #.......### #......#....  ###..##..........#  #....$.... #♣P  #........# ♣.#......................# ##~~~(...######.~P~.§.........>...~.(.......§#§§./..♣..P.§§................÷..P..§§....##.P(....(.§#§...# #......§.#.v..## #......§.......# .##.#.v##÷... i/Y## .. #.....##...#### ### i? i i0.... i}H§..†§(..#.§..#.§§.....§§ i\=-6.2 (2 iO§§ i .....#.......... _Your foxfire dissipates. x2 iF*7.2 (3 iv i  .## ......# ##.#....#..# #.### #......#.... #......##..##..........# #. ije...$.... #♣P #........# ♣.~ #........# ##~~~ ....(...#......#####.~P~#..>...~.#.(........#.§§../..♣..P.......†...÷..P...†....# i #.P(....(..#....# ##.#....## #......# #....##.#..##÷...## #.. #.....##...#### #  i!@_You now have 767 gold pieces (gained 11). iܟ if*8.2 (4 i i>X .+.... ...... ......#.#.... ..# ......# ##.#....#..## .# #......# ......##..##..........## ...$ i?#♣P .......# ♣.~ . ......................# ##~~~ ....(...######.~P~#............>...~.#.(........#...§§./..♣.............†....÷..P...†....# i@#..P(....(..#....# .##....## #................# #.....##.#..##÷...## ##. iO iPF=9.2 (5 i[ is#.# #...........+.#....... # .....+.... ......#.#.... ..# # ##.### # #......#....# ##..## i:...## $#♣P # ♣.~ .. ................@....# ##~~~ #.....(...######.~P~##†............>...~.#...(........#§§./..♣..P................†....÷..P...†....####. ix.P(....(..#....# .# i#....## #................# #.. iA50.2 (6 iE i%# #.#....#...#....#.# #...........+.#........ # .....+.... ......#.#.... ..# # ##.#....#..## # #......#....# ##..##...## $#♣P .# i.# ♣.~ ..# ....................# ##~~~ #.#....(...######.~P~##†#..................>...~.#..#.(........#.§§./..♣.............†..#...÷..P...†....#### #..P(....(..#....# .##....## ##..# i%@1.2 (7 i{ iWM##P..##........# #.#....#...#...#.# #...........+.#.........# # .....+.... ......# #.#.... ..# # ##.#....#..#.### #....##..##....## .# #♣P  iYV.....## ♣.~ . ....................# ##~~~ #.....(...#......#####.~P~##†#.... .....(..#....# id@2.2 (8 io i4|@3.2 (9 i i .# #.#....#...#.....#.# #...........+.#..# # .....+.... ...... # #.#.... ..# .#.#....#..##..### #......#....#..##..........##...........# #♣P .....## ♣.~ ...# ##~~~ #. iP....(...#......#####.~P~##† ............>...~.#.. .(........#..........§§..†. ./..♣..P........ ...÷†....#### #.. .P(....(..#....# # #........#....### _You now have 782 gold pieces (gained 15). i!/D4.2 (10.0) i?= i0.#.# #...........+.#..# #+.... ...... # #.#.... ..# .#.#....#..##..### #....#..##..........##...........# #♣P....## ♣.~.# ##~~~ # ioI....(...#......#####.~P~## ............>...~.#. .(........#....§§..† ./..♣..P.... ...÷..P...†....#### # .P(....(..#....# # #........#....###........#  iJA5.2 (11 i i;$#......#.# #.+.#.# #......+.... .......## #.#....#..# #......# ##.#....#..## #.### #......#....# #......##..##.## #......# #♣P # i=......## ♣.~ #.....# ##~~~  ....(...#......#####.~P~ ....>...~.# .(........#.§§.. ./..♣..P..† ...÷..P...†....#### # .P(....(..#....# # # i..#....## ## 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 ♣~~~....P...#..#....#  #♣♣~....#..........#... iZ  ♣♣~.###..#...## ixe  #####..........#.#  i#..#.....#  ###....... iA66 i iёJ  #...  #...  ##...(  iP #....  #P.##.###.(....  ##.#### #....♣.. iCU  ### #.## #...÷..P  ##♣~~####..#####.P(.... ic  #~~~~.@.#....P#### #♣P~~.........) ia #PP~P~.##.# i #♣~~~....P...#..#....#  #♣♣~....#..........# i  ♣♣~.##.#..#... i  #####...#.#  ##..#.....#  #......## i3A77 iu iH5  #...  #...  ##...(  #....  #P.##.###.(....  ##.#### #....♣.  ### #.## #...÷..  ##♣~~####..#####.P(  #~~~~@..#....P#### #♣P~~.........) #PP~P~.##. i5 #♣~~~....P...#..#....#  #♣♣~....#.#  ♣♣~.##.#..#...  #####..#.#  i5 ##..#.....#  #......## i@ iA iB$88 i K ib  #...  #...  ##...(  #....  #P.##.###.(...  ##.#### #....♣  #### #.## #...÷  ##♣~~####..#####.P(  #.#....P#### #♣P~~.........) #PP~P~.## #♣~~~....P...#..#....#  #♣♣~....#.#  ♣♣~.##.......#..#  #####....#.#  ##..#.....#  #......## iGA  You enter the shallow water. ic99Water  iI i U _Moving in this stuff is going to be slow. i% i(E _Done exploring. i< Inventory: 42/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +2 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat Wands (go to first with /)e - a wand of light (1) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] iL   u - a +2 pair of boots (worn)E0 hat (worn)  F - a +0 pair of gloves (worn)K1 buckl iLer of fire resistance (worn)  Lrobe of willpower (worn)  p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration  i'MJewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  i~M G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat  iMWands (go to first with /)e - a wand of light (1)   iNx - a wand of flame (39)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  Jwarping (2)14% i@N i4 y - an amulet of magic regeneration (worn)  l - an amulet of guardian spirit Scrolls (go to first with ?)a - 2 scrolls of revelation  r - 2 scrolls of vulnerability25 iW2 l - an amulet of guardian spirit  D - an amulet of the acrobat  I - a scroll labelled TITHRU XOFUEMY  M - 3 scrolls of noise33 i{ P - a scroll of brand weapon7 i B D - an amulet of the acrobat  x - a wand of flame (39) Potions (go to first with !)  b - a potion of magic44 iͲ   x - a wand of flame (39)  C - a wand of mindburst (8)d - 5 potions of brilliance8 i C - a wand of mindburst (8)  H - a wand of paralysis (7)g - 2 potions of might  i - 5 potions of ambrosia55 i'  H - a wand of paralysis (7)  J - a wand of warping (2)  j - 3 potions of curing9 i H . J - a wand of warping (2)  r - 2 scrolls of vulnerability  k - 3 potions of moonshinem - 2 potions of enlightenment66 i   r - 2 scrolls of vulnerability  I - a scroll labelled TITHRU XOFUEMY  n - 3 potions of heal wounds70 iQ  I - a scroll labelled TITHRU XOFUEMY  b - a potion of magic  o - a potion of haste4 i; b - a potion of magic  i - 5 potions of ambrosia  s - 2 potions of mutation  t - 8 potions of lignificationz - 2 potions of invisibility  A - 2 potions of cancellation88 i0\ i - 5 potions of ambrosia  k - 3 potions of moonshine  B - 2 potions of attractionN - 2 potions of berserk rage  O - a viscous ruby potionbot iص  k - 3 potions of moonshine  m - 2 potions of enlightenment iZJ - a wand of warping (2) Scrolls (go to first with ?)  j - 3 potions of curing  m - 2 potions of enlightenment92% iMH - a wand of paralysis (7)  g - 2 potions of might  j - 3 potions of curing88 iX  I - a scroll labelled TITHRU XOFUEMY. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  i=  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe. i #............ Stats the Arsonist  iM#............ Gargoyle of Vehumet ****.. ##...........( Health: 84/84 ======================== #............. Magic: 26/26 ======================== #P.##.###.(... AC: 22Str: 13  i6,##.#### #....♣ EV: 10Int: 20 #### #.## #...÷. SH: 4Dex: 10  ij##♣~~####..#####.P(.. XL: 13 Next: 30% Place: Lair:2 #~~~@...#....P####... Noise: ---------  Time: 19389.0 (0.0)  in#♣P~~.........)....... h) +1 war axe #PP~P~..............## Cast: Foxfire #♣~~~....P...#..#....# Water  #♣♣~....#..........#.  i,♣♣~.##.......#..#..  #####..........#.#  ##..#.....#...  #......##....   iy/_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.  Blink to where?Press: ? - help, Dir - move target i> <@* i 5~* i*5.* if5.* iO5.* i2@.#* ik5.* i>5.* i>7*. i 5.* ie A*. iũ #............. #P.##.###.(........# ##.#### #....♣..P.... #### #.## #...÷..P...÷ ##♣~~####..#####.P(....(..# #~~~§...#....P####........#.#♣P~~.........)..............#PP~P~..............##.#..##÷ ie`#♣~~~....P..@#..#....#.....## #♣♣~....#..........#.# ♣♣~.##.......#..#...##.#.. #####..........#.#....#.. ##..#.....#.. #......##......... ##..........##.⌠.⌠... i #........#..........# #.........< iݭ i iA #.................... Stats the Arsonist  #P.##.###.(........#. Gargoyle of Vehumet ****..  ##.#### #....♣..P.... Health: 84/84 ========================   #### #.## #...÷..P...÷. Magic: 26/26 ========================   ##♣~~####..#####.P(....(..#. AC: 22 iStr: 13   #~~~§...#....P####........#. EV: 10Int: 20  #♣P~~.........).............. SH: 4Dex: 10  #PP~P~..............##.#..##÷ XL: 13 Next: 30% Place: Lair:2  #♣~~~....P..@#..#....#.....## Noise: ---------  Time: 19389.0 (0.0)   #♣♣~....#..........#.......# h) +1 war axe   ♣♣~.##.......#..#...##.#.. Cast: Foxfire   #####..........#.#....#..  ##..#.....#..........  #......##...........   ##..........##.⌠.⌠...   [1 i6;13H#........#..........#   #...............<.... You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled TITHRU XOFUEMY, it crumbles to dust. i 8~ i,90.0 (1 i[ i@ _Moving in this stuff is going to be slow. _Done exploring.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled TITHRU XOFUEMY, it crumbles to dust. _It was a scroll of blinking. i iPInventory: 41/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +2 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat Wands (go to first with /)e - a wand of light (1) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i ;  u - a +2 pair of boots (worn)E0 hat (worn)  F - a +0 pair of gloves (worn)K1 buckler of fire resistance (worn)  Lrobe of willpower (worn)  p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat Wands (go to first with /)e - a wand of light (1)  x - a wand of flame (39)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  Jwarping (2)15% iK y - an amulet of magic regeneration (worn)  l - an amulet of guardian spirit Scrolls (go to first with ?)a - 2 scrolls of revelation  ij r - 2 scrolls of vulnerability26 i l - an amulet of guardian spirit  D - an amulet of the acrobat  M - 3 scrolls of noise ifsP - a scroll of brand weapon34 iTp D - an amulet of the acrobat  x - a wand of flame (39) Potions (go to first with !)  b - a potion of magic ip/42 iC x - a wand of flame (39)  C - a wand of mindburst (8)d - 5 potions of brilliance  g - 2 potions of might50 i  C - a wand of mindburst (8)  J - a wand of warping (2)i - 5 potions of ambrosia  j - 3 potions of curing7 io  k - 3 potions of moonshine61 i% J - a wand of warping (2)  r - 2 scrolls of vulnerabilitym - 2 potions of enlightenment  n - 3 potions of heal wounds9 i>_R r - 2 scrolls of vulnerability  P - a scroll of brand weapon  o - a potion of haste  s - 2 potions of mutation  t - 8 potions of lignification80 iG   P - a scroll of brand weapon  b - a potion of magicz - 2 potions of invisibility4 i 5 b - a potion of magic  g - 2 potions of mightA - 2 potions of cancellation  B - 2 potions of attraction92 iy% g - 2 potions of might  k - 3 potions of moonshineN - 2 potions of berserk rage  O - a viscous ruby potionbot i^  k - 3 potions of moonshine  m - 2 potions of enlightenment i Wands (go to first with /)e - a wand of light (1)  x - a wand of flame (39)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2)  b - a potion of magic  m - 2 potions of enlightenment76% iE4 iYF f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat  C - a wand of mindburst (8)  b - a potion of magic i&l/50 i&( L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  v - a +6 ring of dexterity  C - a wand of mindburst (8)3 i  u - a +2 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  i2 K - a +1 buckler of fire resistance (worn)  y - an amulet of magic regeneration (worn)  v - a +6 ring of dexterity15! ikpcArmour (go to first with [)  q - a +0 cloak (worn)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn) 7! i*Hand Weapons (go to first with )) ! i_* h - a +1 war axe (weapon)  w - a staff of conjuration  f - a +4 ring of protection (worn)! i|*.top% i% i% ih #.................... Stats the Arsonist  #P.##.###.(........#. Gargoyle of Vehumet ****..  ##.#### #....♣..P.... Health: 84/84 ========================   #### #.## #...÷..P...÷. Magic: 26/26 ========================   ##♣~~####..#####.P(....(..#. AC: 22Str: 13   #~~~~...#....P####........#. EV: 10Int: 20  #♣P~~.........).............. SH: 4Dex: 10 % if* #PP~P~..............##.#..##÷ XL: 13 Next: 30% Place: Lair:2  #♣~~~....P..@#..#....#.....## Noise: ---------  Time: 19390.0 (0.0)   #♣♣~....#..........#.......# h) +1 war axe   ♣♣~.##.......#..#...##.#.. Cast: Foxfire   #####..........#.#....#..  ##..#.....#..........  #......##...........   ##..........##.⌠.⌠...   #........#..........#   #...............<....  _Moving in this stuff is going to be slow. _Done exploring.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled TITHRU XOFUEMY, it crumbles to dust. _It was a scroll of blinking.[3% i*7m% i10% i2% i ;..........~...#.....% i % i % iU % i1 % i I _Done exploring.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled TITHRU XOFUEMY, it crumbles to dust. _It was a scroll of blinking. _Done exploring.' iQ' i' iX ' i #P.##.###.(# ##.#### #....♣..P.... #### #.## #...÷..P...÷ ##♣~~####..#####.P(....(..#. #~~~~...#....P####........#.#♣P~~.........)......#PP~P.......##.#..##÷#♣~~~....P...#..#....#.....##. #♣♣~....#...@......#... ♣♣~.##.......#..#...##.# #####...#.#....#..# ##..#.....#......... ......##.. ##..........##.⌠.⌠ #........#..........# #...............<.....' i?K[37m ##..#...+#..#.......#' i ' iǼ11.0 (1 _' i' in ##.#### #....♣..P.... #### #.## #...÷..P...÷ ##♣~~####..#####.P(....(..#. #~~~~...#....P####........#.#♣P~~.........)......#PP~P......##.#..##÷#♣~~~....P...#..#....#.....##. #♣♣~....#..........#...÷ ♣♣~.##.....@.#..#...##.# #####...#.#....#..# ##..#.....#......... ......##...# ##....##.⌠.⌠ #..#..........# #...............<..... ##[4' iq0m..#...+#..#.......# ..#....#...#.⌠.⌠..#.2.0 (2' iy' iq7 #### #.## #...÷..P...÷ ##♣~~####..#####.P(....(..#.   #~~~~...#....P####........#.  #♣P~~.........)..............  #PP~P.......##.#..##÷#♣~~~....P...#..#....#.....##.   #♣♣~....#..........#...÷ ♣♣~.##.......#..#...##.#..#..   #####.' i7..#.#....#..#   ##..#.....#...........#.   #......##....#.   ##..........##.⌠.⌠   ' i@8#........#..........#   #........<.....   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a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +2 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)( i% p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration ( i% Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)( i% ]c - a +6 ring of strength  l - an amulet of guardian spirit  ( i<& v - a +6 ring of dexterity  D - an amulet of the acrobat Wands (go to first with /)e - a wand of light (1) ( ik& [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]* iB* i* iF..........##.#..##÷...####. Stats the Arsonist ...#..#....#.....##...#### ####. Gargoyle of Vehumet ****.. * i..........#.......#.÷..#.####.PP. Health: 84/84 ======================== ......#..#...##.#..#............. Magic: 26/26 ======================== .........#.#....#..##..#####P##.. AC: 22Str: 13 ..#.....#...........#..########.. EV: 10Int: 20 ......##............#.##..## #... SH: 4Dex: 10 ..........##.⌠.⌠.....##.⌠..# ##.# XL: 13 Next: 30% Place: Lair:2 .......#........@.#........####.# Noise: ---------  Time: 19404.0 (0.0) ..............<.........>.⌠#..[* i32m<## h) +1 war axe ..#...+#..#.......#........#...## Cast: Foxfire ..#....#...#.⌠.⌠..#..#..⌠.##..... ......###........#..#######..†.#. ..####..#...........# #.........  .........#..#...#..#####.......##  .....#.......#.##.....###......##  ..###....#........##.## ##....#.#  _Done exploring.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled TITHRU XOFUEMY, it crumbles to dust. _It was a scroll of blinking. _Done exploring.* i* i,* iK+ iO.q Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Flame WaveConjuration/Fire1%4  d - Forge Blazeheart GolemFire/Forgecraft5%4 Select a spell to describe[!]/[I] toggle spell headers+ i * Flame Wave Blasts the caster's surroundings with a wave of fire. If the caster maintains focus and supplies the spell with magical power (by waiting in place and not taking any other actions), more and larger flame waves will radiate outward. + i @Level: 4Schools: Conjuration/FireFail: 1%  Power: 57% Damage: 2d14 (max 2d21)  Range: 4  Noise: Loud Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile + i targets that would be affected.. i7^ Your spells (describe)TypeFailure Level a + FoxfireConjuration/Fire1%1  b - ScorchFire1% 2 . i^ c - Flame WaveConjuration/Fire 1% 4  d - Forge Blazeheart Golem Fire/Forgecraft 5% 4 . i_Select a spell to describe[!]/[I] toggle spell headers. i  . i..........##.#..##÷...####. Stats the Arsonist ...#..#....#.....##...#### ####. Gargoyle of Vehumet ****.. . i'..........#.......#.÷..#.####.PP. Health: 84/84 ======================== ......#..#...##.#..#............. Magic: 26/26 ======================== .........#.#....#..##..#####P##.. AC: 22Str: 13 ..#.....#...........#..########.. EV: 10Int: 20 ......##............#.##..## #... SH: 4Dex: 10 . ia..........##.⌠.⌠.....##.⌠..# ##.# XL: 13 Next: 30% Place: Lair:2 .......#........@.#........####.# Noise: ---------  Time: 19404.0 (0.0) . i..............<.........>.⌠#..<## h) +1 war axe ..#...+#..#.......#........#...## Cast: Foxfire . iW^..#....#...#.⌠.⌠..#..#..⌠.##..... ......###........#..#######..†.#. . i ..####..#...........# #.........  .........#..#...#..#####.......##  . i.....#.......#.##.....###......##  ..###....#........##.## ##....#.#. iz  _Done exploring.  Blink to where?. i)Press: ? - help, Dir - move targetAs you read the scroll labelled TITHRU XOFUEMY, it crumbles to dust. _It was a scroll of blinking. _Done exploring.. i#. i,%. i<. ih>/ i / i  Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 / i b - ScorchFire1%2  c - Flame WaveConjuration/Fire1%4  d - Forge Blazeheart GolemFire/Forgecraft/ i0 5%/ iX ?4 Select a spell to describe/ i{ [!]/[I] toggle spell headers0 i 0 ir..........##.#..##÷...####. Stats the Arsonist ...#..#....#.....##...#### ####. Gargoyle of Vehumet ****.. ..........#.......#.÷..#.####.PP. Health: 84/84 ======================== ......#..#...##.#..#............. Magic: 26/26 ======================== .........#.#....#..##..#####P##.. AC: 22Str: 13 ..#.....#...........#..########.. EV: 10Int: 20 ......##............#.##..## #... SH: 4Dex: 10 ..........##.⌠.⌠.....##.⌠..# ##.# XL: 13 Next: [390 ig;49m30% Place: Lair:2 .......#........@.#........####.# Noise: ---------  Time: 19404.0 (0.0) ..............<.........>.⌠#..<## h) +1 war axe ..#...+#..#.......#........#...## Cast: Foxfire ..#....#...#.⌠.⌠..#..#..⌠.##..... ......###........#..#######..†.#. ..####..#...........# #.........  .........#..#...#..#####.......##  .....#.......#.##.....###......##  ..###....#........##.## ##....#.#  _Done exploring.  Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled TITHRU XOFUEMY, it crumbles to dust. _It was a scroll of blinking. _Done exploring.0 i0 i0 i0 i+0 i 0 i Inventory: 41/52 slots Hand Weapons (go to first with ))  h - a +1 war axe (weapon) Armour (go to first with [)  q - a +0 cloak (worn)  u - a +2 pair of boots (worn)  E - a +0 hat (worn) 0 i 6 F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)0 i c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat 0 i Wands (go to first with /)e - a wand of light (1) 0 iH [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]1 ixO w - a staff of conjuration. A staff that increases the power of conjurations cast by its wielder. If the 1 iO @wielder is skilled in Evocations and Conjurations, they can blast those they strike with pure energy. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 0.6 XLs. Damage rating: 6 (Base 5 x 107% (Str) x 118% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. 1 i{P You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {magical staff} Menu/colouring prefixes: identified melee magical staff _________________ “Bashō Osho said to his disciples, ‘If you have a staff, I will give you a (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.2 iF ..........##.#..##÷...####. Stats the Arsonist ...#..#....#.....##...#### ####. Gargoyle of Vehumet ****.. ..........#.......#.÷..#.####.PP. Health: 84/84 ======================== ......#..#...##.#..#............. Magic: 26/26 ======================== .........#.#....#..##..#####P##.. AC: 22Str: 13 ..#.....#...........#..########.. EV: 10Int: 20 ......##............#.##..## #... SH: 4Dex: 10 ..........##.⌠.⌠.....##.⌠..# ##.# XL: 13 Ne2 iG xt: 30% Place: Lair:2 .......#........@.#........####.# Noise: ---------  Time: 19404.0 (0.0) ..............<.........>.⌠#..<## w) staff of conjuration ..#...+#..#.......#........#...## Cast: Foxfire ..#....#...#.⌠.⌠..#..#..⌠.##..... ......###........#..#######..†.#. ..####..#...........# #.........  .........#..#...#..#####.......##  .....#.......#.##.....###......##  ..###....#........##.## ##....#.# Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled TITHRU XOFUEMY, it crumbles to dust. _It was a scroll of blinking. _Done exploring.  You unwield your +1 war axe.2 iPO +5.0 (12 iV 2 i\\   2 i\ 3Press: ? - help, Dir - move target2 i)] `As you read the scroll labelled TITHRU XOFUEMY, it crumbles to dust. 2 id] _It was a scroll of blinking2 i] . _2 i] Done explor2 i:^ ing. 2 i|^  You unwield yo2 i^ ur +1 war axe. 2 i_ +_w - a staff of conjuration (weapon)3 iO w Your spells (describe)Type3 i ;Failure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Flame WaveConjuration/Fire1%4  d - Forge Blazeheart GolemFire/Forgecraft5%3 i- ?4 Select a spell to describe3 iP [!]/[I] toggle spell headers4 ic9 Flame Wave Blasts the caster's surroundings with a wave of fire. If the caster maintains focus and supplies the spell with magical power (by waiting in place and not taking any other actions), more and larger flame waves will radiate outward. Level: 44 iSchools: Conjuration/FireFail: 1%  Power: 74% Damage: 2d16 (max 2d21)  Range: 4  Noise: Loud Miscasting this spell causes magic contamination. 4 iWVehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.6 iaW Your spells (describe)TypeFailure Level a + FoxfireConjuration/Fire1%1  b - ScorchFire1% 2  c - Flame WaveConjuration/Fire 1% 4 6 i?z d - Forge Blazeheart Golem Fire/Forgecraft 5% 4 Select a spell to describe[!]/[I] toggle spell headers6 i*6 i26 i;..........##.#..##÷...####. Stats the Arsonist ...#..#....#.....##...#### ####. Gargoyle of Vehumet ****.. ..........#.......#.÷..#.####.PP. Health: 84/84 ======================== ......#..#...##.#..#............. Magic: 26/26 ======================== 6 ig<5.........#.#....#..##..#####P##.. AC: 22Str: 13 ..#.....#...........#..########.. EV: 10Int: 20 ......##............#.##..## #... SH: 4Dex: 10 ..........##.⌠.⌠.....##.⌠..# ##.# XL: 13 Next: 30% Place: Lair:2 6 i<.......#........@.#........####.# Noise: ---------  Time: 19405.0 (0.0) ..............<.........>.⌠#..<## w) staff of conjuration 6 i<..#...+#..#.......#........#...## Cast: Foxfire 6 i.=~..#....#...#.⌠.⌠..#..#..⌠.##..... ......###........#..#######..†.#. ..####..#...........# #.........  .........#..#...#..#####.......##  6 i=.....#.......#.##.....###......##  ..###....#........##.## ##....#.# Press: ? - help, Dir - move targetAs you read the scroll labelled TITHRU XOFUEMY, it crumbles to dust. _It was a scroll of blinking. _Done exploring.  You unwield your +1 war axe. _w - a staff of conjuration (weapon)6 iF6 iF6 i%N6 i#P7 i q Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 b - ScorchFire1%2  c - Flame WaveConjuration/Fire1%4  d - Forge Blazeheart GolemFire/Forgecraft5%4 Select a spell to describe[!]/[I] toggle spell headers8 iD Flame Wave Blasts the caster's surroundings with a wave of fire. If the caster maintains focus and supplies the spell with magical power (by waiting in place and not taking any other actions), more and larger flame waves will radiate outward. Level: 4Schools: Conjuration/FireFail: 1%  Power: 74% Damage: 2d16 (max 2d21)  Range: 4  Noise: Loud Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.; iW Your spells (describe)TypeFailure Level a + FoxfireConjuration/Fire1%1  b - ScorchFire1% 2  c - Flame WaveConjuration/Fire 1% 4 ; i0z d - Forge Blazeheart Golem Fire/Forgecraft 5% 4 Select a spell to describe[!]/[I] toggle spell headers; i v Foxfire Conjures two balls of burning swamp gas adjacent to the caster. The balls will rapidly seek the nearest monster and burn them. They will dissipate harmlessly if unable to reach a target or if the caster swaps places with them. Level: 1Schools: Conjuration/FireFail: 1%  Power: 100% ; i4 Damage: 2x1d9  Range: N/A  Noise: Almost silent Miscasting this spell causes magic contamination. Vehumet supports the use of this spell.= i Your spells (describe)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2  c - Flame WaveConjuration/Fire 1% 4  d - Forge Blazeheart Golem Fire/Forgecraft 5% 4 Select a spell to describe[!]/[I] toggle spell headers= i Scorch Scorches a random foe. Those injured by this have their resistance to fire burned away for a short time. Level: 2School: Fire= i`$Fail: 1%  Power: 100% Damage: 2d9  Range: 4  Noise: Loud Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.? i A Your spells (describe)TypeFailure Level a + FoxfireConjuration/Fire1%1  b - ScorchFire1% 2  c - Flame Wave? i Conjuration/Fire1%4  d - Forge Blazeheart GolemFire/Forgecraft5%4 ? iC ? im 2Select a spell to describe? i [!]/[I] toggle spell headers@ iLM@ ifV@ iP_..........##.#..##÷...####. Stats the Arsonist ...#..#....#.....##...#### ####. Gargoyle of Vehumet ****.. ..........#.......#.÷..#.####.PP. Health: 84/84 ======================== @ i_......#..#...##.#..#............. Magic: 26/26 ======================== .........#.#....#..##..#####P##.. AC: 22Str: 13 ..#.....#...........#..########.. EV: 10Int: 20 ......##............#.##..## #... SH: 4Dex: 10 @ i_a..........##.⌠.⌠.....##.⌠..# ##.# XL: 13 Next: 30% Place: Lair:2 .......#........@.#........####.# Noise: ---------  Time: 19405.0 (0.0) @ iO`..............<.........>.⌠#..<## w) staff of conjuration ..#...+#..#.......#........#...## Cast: Foxfire ..#....#...#.⌠.⌠..#..#..⌠.##..... ......###........#..#######..†.#. ..####..#...........# #.........  @ i`.........#..#...#..#####.......##  .....#.......#.##.....###......##@ i`  ..###....#........##.## ##....#.# Press: ? - help, Dir - move targetAs you read the scroll labelled TITHRU XOFUEMY, it crumbles to dust. _It was a scroll of blinking. _Done exploring.  You unwield your +1 war axe. _w - a staff of conjuration (weapon)@ ij@ ij@ ir@ iu@ i@ iInventory: 41/52 slots Hand Weapons (go to first with ))  h - a +1 war axe Armour (go to first with [)  q - a +0 cloak (worn)  u - a +2 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn) @ i L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration (weapon) Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn) @ ia G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat Wands (go to first with /)e - a wand of light (1) @ i8[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]C i,vh - a +1 war axe. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.0; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 2.6 XLs. Damage rating: 14 (Base 11 x 107% (Str) x 118% (Skill) + 1 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ “‘God speed the kiss,’ said Max, and Katie sigh'd,  With pray'rful palms close seal'd, ‘God speed the axe!’” C ih-](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.E iZInventory: 41/52 slots Hand Weapons (go to first with ))  h - a +1 war axe Armour (go to first with [)  q - a +0 cloak (worn)  u - a +2 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)  p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration (weapon) Jewellery (go to first with "=) E i} f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat Wands (go to first with /)  e - a wand of light (1) E i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]F i,F irF ir..........##.#..##÷...####. Stats the Arsonist ...#..#....#.....##...#### ####. Gargoyle of Vehumet ****.. ..........#.......#.÷..#.####.PP. Health: 84/84 ======================== ......#..#...##.#..#............. Magic: 26/26 ======================== F i25.........#.#....#..##..#####P##.. AC: 22Str: 13 ..#.....#...........#..########.. EV: 10Int: 20 ......##............#.##..## #... SH: 4Dex: 10 ..........##.⌠.⌠.....##.⌠..# ##.# XL: 13 Next: 30% Place: Lair:2 .......#........@.#........####.# Noise: ---------  Time: 19405.0 (0.0) F iV..............<.........>.⌠#..<## w) staff of conjuration ..#...+#..#.......#........#...## Cast: Foxfire ..#....#...#.⌠.⌠..#..#..⌠.##..... ......###........#..#######..†.#. ..####..#...........# #.........F iة2  .........#..#...#..#####.......##  .....#.......#.##.....###......##F i  ..###....#........##.## ##....#.# Press: ? - help, Dir - move targetF i&As you read the scroll labelled TITHRU XOFUEMY, it crumbles to dust. _It was a scroll of blinking. F iF]_Done exploring.  You unwield your +1 war axe. _w - a staff of conjuration (weapon)F ifF iF i^F iG i b..............G i G i G i G i G i   As you read the scroll labelled TITHRU XOFUEMY, it crumbles to dust. _It was a scroll of blinking. _Done exploring.  You unwield your +1 war axe. _w - a staff of conjuration (weapon) _Done exploring.I i$I i%I i0I i1{#..#....#.....##...#### ####.......#.......#.÷..#.####.PP.#..#...##.#..#...............#.#....#..##..#####P## .#.....#...........#..########....##..#.##..## #...#I i...##.⌠.⌠.....##.⌠..# ##.###..........#........####.#......<..@......>.⌠#..<##. .#...+#..#.......#..#...##. .#....#...#.⌠.⌠..#..#..⌠.##.........###........#..#######..†.#.♣ .I i,I####..#....# #...............#..#...#..#####.###.......#.##.....##. .I iby###....#........##.## # .##.#.....I iL#..# #......##I iI ig16.0 (1 _I iI it#..#....#.....##...#### ####.#.......#.÷..#.####.PP.#..#...##.#..#....#.#....#..##..#####P##. #.....#...#..##...###...#.##..## #...###.⌠.⌠.....##.⌠..# ##.##...#.####.##.<...>.⌠#..<##.# #...+#..#.#.#...##. #....#...#.⌠.⌠..#..#..⌠.##......♣###.#..#######..†.#.♣. ####..#....# #.#..#...#..#####.##.#.......#.##.....###......##.# ###....#........##.## ##....#.##. ##.#.#..# #......#I ivI i4w*7.0 (2I iO~I i b#..#....#.....##...#### ####...P#.......#.÷..#.####.PP...##..#...##.#..#.....##.#....#..##..#####P##....# .....#...........#..########...#I i W##.....#.##..## #...###.⌠.⌠.....##.⌠..# ##.###.#...#.####.##.#<...>.⌠#..<##.#. I i- ...+#..#.#.#...##. ....#...#.⌠.⌠..#..#..⌠.##......♣I iT ###..#..#######..†.#.♣.♣..#...........# #.I iy i♣#..#...#..#####.##..♣I i 9#.#.##.....###......##.#.I i ....#........##.## ##....#.##.♣ #.#.#..# #......####.I i&I i*8.0 (3I i]I i>O..#....#.....##...#### ####...P.#.......#.÷..#.####.PP...##..#...##.#..#.....# #.#....#..##..#####P##....# #.....#..########...#I i֩##............#.##..## #...###.##.⌠.⌠.....##.⌠..# ##.###.#...#.####.##.#.<...>.⌠#..<##.#.♣+#..#.#.I i#...##...♣#...#.⌠.⌠..#..#..⌠.##......♣♣.I iA###........#..#######..†.#.♣.♣...#...........# #.♣I itR#..#...#..#####.##..♣ .#.I i#.##.....###......##.#. #....#........##.## ##....#.##.♣. .#.I iͪP#..# #......####.#I iĵI i:#9.0 (4I iI i#d%#....#.....##...#### ####...P.#.......#.÷..#.####.PP...# .#..#...##.#..#....# #.#....#..##..#####P##....# #.#..########...# .##......#.##..## #...###.##.⌠.⌠.....##.⌠..# ##.###.#...#.####.##.#.<...>.⌠#..<##.#.♣ .+#..#.#.I id#...##...♣.#...#.⌠.⌠..#..#..⌠.##......♣♣. .###........#..#######..†.#.♣.♣. #..#.....# #.♣♣.#..#...#..#####.##..♣♣. #.I i1e#.##.....###......##.#..♣ ....#........##.## ##....#.##.♣.♣ #.#..# #......####.#.I i8oI iBu+10.0 (5I i)vI iG#....#.....##...#### ####...P..##.......#.÷..#.####.PP...# #..#...##.#..#.# ##.#....#..##..#####P##....# ##.#..########...# ##.#.##..## #...###.##.⌠.⌠.....##.⌠..# ##.###...♣ .#...#.####.##.#.<...>.⌠#..<##.#.♣♣. +#..#.#.#...##...♣. .#...#.⌠.⌠..#..#..⌠.##......♣♣. ###.#..#######..†.#.♣.♣..> ..#.....# #.♣♣.I iI#..#...#..#####.##..♣♣. .#.##.....###......##.#..♣#........##.## ##....#.##.♣.♣. .#..# #......####.#.I i@1.0 (6I iI iE....#.....##...#### ####...P..##.......#.÷..#.####.PP...# ..#...##.#..#.# #P#.#....#..##..#####P##....# # .#..#..########...# #.#.##..## #...###.##.⌠.⌠.....##.⌠..# ##.###...♣. #...#.####.##.#...♣<...I iעH>.⌠#..<##.#.♣♣.♣ #..#.#.#...##...♣..♣ #...#.⌠.⌠..#..#..⌠.##......♣♣..#..#..†.#.♣.♣..>. .#.....# #.♣♣.I iK#..#...#..#####.##..♣♣..♣#.##.....###......##.#..♣#..##.## ##....#.##.♣.♣.#..# #......####.#.I iI i@2.0 (7I iI iE#.....##...#### ####...P..##.#.#.÷..#.####.PP...#####. .#...##.#..#.# #P. .#.#....#..##..#####P##....# ##. #...#..########...# .#.##..## #...###....###.⌠.⌠.....##.⌠..# ##.###...♣. ...#.####.##.#...♣.<....⌠#..<##.#.♣♣.♣. ..#.#.#...##...♣..♣ I i8F ...#.⌠.⌠..#..#..⌠.##......♣♣. #.#..#######..†.#.♣.♣..>. #...# #.♣♣. .#..#...#..#####.##..♣♣..♣#.##.....###......##.#..♣♣♣. .#.##.## ##....#.##.♣.♣.I i_FV#..# #......####.#...♣I i}P@3.0 (8I iWI iLZI isaI idc _There is a stone staircase leading down here.J i.J ilA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.K iK i...#.....##...#### ####...P..##. Stats the Arsonist ..#.......#.÷..#.####.PP...#####. Gargoyle of Vehumet ****.. .#...##.#..#...............# #P. Health: 84/84 ======================== .#.#....#..##..#####P##....# ##. Magic: 26/26 ======================== #...........#..########...####### AC: 22Str: 13 ............#.##..## #...###....# EV: 10Int: 20 ..##.⌠.⌠.....##.⌠..# ##.###...♣.. SH: 4Dex: 10 K iO|..........#........####.##.#...♣. XL: 13 Next: 30% Place: Lair:2 ......<.........@.⌠#..<##.#.♣♣.♣. Noise: ---------  Time: 19413.0 (8.0) ..#.......#........#...##...♣..♣♣ w) staff of conjuration ...#.⌠.⌠..#..#..⌠.##......♣♣..... Cast: Foxfire #........#..#######..†.#.♣.♣..>.. #...........# #...........♣♣.... .#..#...#..#####.......##..♣♣..♣♣  .....#.##.....###......##.#..♣♣♣.  .#........##.## ##....#.##.♣.♣...  ..........#..# #......####.#...♣  _It was a scroll of blinking. _Done exploring.  You unwield your +1 war axe. _w - a staff of conjuration (weapon) _Done exploring. _There is a stone staircase leading down here.K i9K iK iK i"24.0 (1 _K i(!K i  You climb downwards.  You feel a wave of frost pass over you.K i /  --more--L iq ~ .#....##.#.....  ...............  ...............  ...............  .....(...[.....  ...............  ....... 3 L i .......@.......  .......  ...............  ............... ............... ............... ............... ............... L i L i/ L iM *8 (1.8 L iQ L i*Y g climb downwards.  You feel a wave of frost pass over you.  There is an entrance to an ice cave on this level. Hurry and find it before theportal melts!  Found a ring mail and 5 stones. _There is a stone staircase leading up here.N i3N iN itwN###P.S# #.#####....##.#..................(...[.......<.....S   water moccasin (asleep).................N i { 0.0  A water moccasin comes into view.N i\.SSN i+5.8 (1N iUN iP _The water moccasin hisses angrily. You hear an angry hiss.N iNN iJY.Svv(ally target)N iY\5-=6N iBcN ifJ _You feel a surge of power! You conjure some foxfire!O i{U,O iUO i!VO iVO iWO iWO i5YO iZO i[O i[O i[c .vvS.§§.§§.§§@§§O icuYou feel a surge of power! You conjure some foxfire!  The foxfire hits the water moccasin.O i/O i .The water moccasin is lightly wounded.  The foxfire hits the water moccasin.O ijO it...S.§§.§§v§§@§v§O iu@-7O iw~t§.§§§O i5< _The water moccasin is lightly wounded.O ibO i)c,O igk v.§v§§§§@§§§ You feel a surge of power! You conjure some foxfire!  The foxfire hits the water moccasin.O iO iO i+ §v§.§§§§The water moccasin is moderately wounded.The foxfire hits the water moccasin.O ivO i;}O i....S..§.§..@.§vvO iU&8O i c§.§§O if _The water moccasin is heavily wounded.O i*XO iA §vv§@§§§ You feel a surge of power! You conjure some foxfire!  The foxfire hits the water moccasin.O i. O i5 .§ The water moccasin is severely wounded.The foxfire hits the water moccasin!O i O i- O i (..Sv§@§v§§O i/ T4-9O i m§@§§O i b _The water moccasin is almost dead.O i  O i D The foxfire hits the water moccasin! O i M_The water moccasin is almost dead.  You feel a surge of power! You conjure some foxfire!  The foxfire hits the water moccasin.  You kill the water moccasin!  Vehumet accepts your kill.O i .O il n§@§§§O i !O iV O iץ O iC O i O i O i ..§§§.@vv..§v<O i O i- ]5=120O i e§§§O i 4 _You feel your power returning.P i%y§§<P i.P§§§P i1P in1P i2P i2P i/3P i>4P i4P iu5P ik6P i6P i7P i"9P i:P i:P iWEv§§§§....@§§...§§...§P iE§.v.§§..§§vP iI&-1P iN§§§§...§§§§..§§P iOP i"RP iRP i^\4  Magic restored.P idXP ih  Your foxfire dissipates.Something bites the plant! The plant begins to die. The plant is poisoned.P iiI  Something poisons the plant!P iqp  A water moccasin comes into view.P irP i}1 MSS§§.§.§........§...§......§v..................SS 2 water moccasins (wandering)  Your foxfire dissipates.P ij~6==-2.8 (2P ih§§§§§P ia _A water moccasin comes into view.P iR  You feel a surge of power! You conjure some foxfire!  The water moccasin hisses angrily. x2P i P iQ P i` ...#.SS....vv<..§SSP i U1 ally target).P i} O==3.8 (1P i P i N _Your foxfire dissipates.Q ipBQ i,Q i9Q iQ iQ i+Q i vS§v§§§§You feel a surge of power! You conjure some foxfire!  Q i$The foxfire hits the water moccasin.Q iBQ i....SSv§§v§v§.Q iT5-4Q i W§§Q i< _The water moccasin is lightly wounded.Q iӺ §You feel a surge of power! You conjure some foxfire!  The foxfire hits the water moccasin.Q iy[XQ i\,Q i7]Q i]Q i1lA .vSv§§§§§§§§§§§The water moccasin is lightly wounded.  The foxfire hits the water moccasin!Q iD,Q i"Q i .S.S§§§The water moccasin is moderately wounded.The foxfire hits the water moccasin!Q izQ iC..S...§S§.§§.§§v§vQ i@-5Q iG§§§.§§§ Q i6X_The water moccasin is heavily wounded.Q i{ §§.v§v§§§§  You feel a surge of power! You conjure some foxfire!  The foxfire hits the water moccasin.Q i Q is,Q ij6 .Q iS§v§§§§The water moccasin is moderately wounded.The foxfire hits the water moccasin.Q i| Q i} Q i} Q i '.....SS.§..v.§@v.§1 ally target)Q i T4-6Q i6 S§§Q iK f _The water moccasin is heavily wounded.Q i o  You feel a surge of power! You conjure some foxfire!Q i[ Q i H .v§.v§§@§  A nearby plant withers and dies.The foxfire hits the water moccasin but does no damage.Q ii Q ir .§The water moccasin is heavily wounded.The foxfire hits the water moccasin!Q i Q i Q i= ,Q i v(.SS§The water moccasin is severely wounded.The foxfire hits the water moccasin.Q i Q i7 G ...(..SS§.@§v1 ally target)  The water moccasin is heavily wounded.Q iY @-7Q iġ T§§Q i3 [ _The water moccasin barely misses you.Q iQ il §v§  You feel a surge of power! You conjure some foxfire!  The foxfire hits the water moccasin.R i?*R i9 ..@vv§The water moccasin is almost dead.The water moccasin barely misses you.R io:&8R iD<§R i[ _The water moccasin barely misses you.R i<` §You feel a surge of power! You conjure some foxfire!  The foxfire hits the water moccasin but does no damage.R imR ieYou feel a surge of power! You conjure some foxfire!  The foxfire hits the water moccasin but does no damage.  The water moccasin is almost dead.You kill the water moccasin!  Vehumet accepts your kill.R i†.   water moccasinR itR i" ..@vvYou feel your power returning. The water moccasin barely misses you.R ivU4=30R iqR iVF _The water moccasin bites you but does no damage.R i^ ,R if vv@§§ You feel a surge of power! You conjure some foxfire!  The foxfire hits the water moccasin.R i R iL You feel a surge of power! You conjure some foxfire!  The foxfire hits the water moccasin.  The water moccasin is almost dead.  The foxfire hits the water moccasin.  You kill the water moccasin!  Vehumet accepts your kill.R i I..R i~ R ilj .†.@§§vvR i( R iʝ r5==21R iǨ 9§R i 4 _You feel your power returning.R i6 R i v§@.v§§§.§§..§v...§§vR iB B=2R i §§§.§§..§§§R i J _You feel a surge of power! You conjure some foxfire!S i@§§§§.§§S iS i_T§§§§S iS iS iS i<S iS iKS iS i}S iS iS iS i2S iAS iS i ,S i *S i*S i3S i;4S iL=§§v§.§.<§...S i=§....§§.§..§.§..§..v§§§...§.§§S iB[6=-3S iF}§§v§§§S i%G§§§§.§..§§...§.§S iN  #..# ## ####...## #.#####..#....##.#....................(...[.....§@v§.....S i..§.<..§...§......§§.§....§.§..§......v§§§...§.§..S i^§.... _Your foxfire dissipates. x2S iS i(S iS i/S iS iS iS i5S iS iS iT.@†.§..<§§..§.....§......§.........S i?*§S iD-4.8 (2S iik§§§S i #.  #..# ## ###...## #.#### #..#....##.#........[.†..§..<§§S i.....§. _Your foxfire dissipates. x2S iP.....S i*5.8 (3S i/S iC M .#.  #..# ## S iD###...## #.#### #..#....##.#.(...[.†................................You see here 5 stones.S i+OS iP16.8 (4 _S ibS ilrM. .#.  #..# ## ###...## #.#### #..#....##.#.....(...[S iq........†.......................S iMS i?=7.8 (5S iS iEM.## ... .#.  #..# ## ####...## #.#### #..#....##.#.....S iƀ.......(...[....................S i@8.8 (6S iS i  M#) .## ... ..#.  #..# ## ####...## #.#### #..#...@##.#...................................S i S ih- S i. +9.8 (7S i_ S iha $ _Found a spear.T irf%..T ifc.(..T iInT i#).##... ##. #..# ######...## #.#####..#....##.#.............@........ . . .(...[..†............T i8<.... T iT iQ+40.8 (1T iT i  .## ... .##...# ######...## #.####..#....##.#.................(...[................................T iK@1.8 (2T i٦T i ,  ... ..##...# ######...## #.####..#....##.#.................(...[.†...................................T i6@2.8 (3T i:>T i@T iJT iUNT il >...T i#m T is T i   ##..# ######...## #.####..#....##.#..................(@..[.†.......................§............T iJ @3.8 (1T iq T i? X##..# ######...## #.####..#....##.#..................(...[.@....<. ..§.§T i? @4.8 (2T i T i4 | ..# ######...## #.####..#....##.#..................(...[.†...<.  ...You see here a water moccasin corpse.T iU@ T i@ 15.8 (3 _T iH T i !####...## #.####..#....##.#..................(...[T i .†....<. T iD T i *6.8 (4T i T ip..#....##.#..................(...[.†....<. T iqF   cane toad (asleep)FT ivT i4eFF.T i~+7.8 (5T iT i0\ _A cane toad comes into view.U i G............(...[.†.....<.. F.#U ik U i U i: TF.U i  +8.8 (1U i' U i W iW iv@vF.(ally target)W iS5-=W i 9W i$W i2J _You feel a surge of power! You conjure some foxfire!W i,W i §@§v.vYou feel a surge of power! You conjure some foxfire!  The foxfire hits the cane toad!W i,W iw ..§v The cane toad is lightly wounded.  The foxfire hits the cane toad.W iOW iW iv.v§@§.F§..W iA-50W i&W i+d _The cane toad is moderately wounded.W iW i §.§v§@vYou feel a surge of power! You conjure some foxfire!  The foxfire hits the cane toad.W i5 ,W iB? .§@§vThe cane toad is moderately wounded.The foxfire hits the cane toad.W i W i §v§.v@..The cane toad is moderately wounded.W i T4-1W i Z§v§W iC B _The cane toad stings you but does no damage.W i7 W i §§§vYou feel a surge of power! You conjure some foxfire!  The foxfire hits the cane toad but does no damage.W i/ ,W i W i # §§§.@§§vThe cane toad is moderately wounded.The foxfire hits the cane toad!W iB W i & W i, v§..@§v§W i e.The cane toad is heavily wounded.W ia @-2W iõ U§§W i  W i׺ 4_The cane toad stings you but does no damage.X i §§You feel a surge of power! You conjure some foxfire!  The foxfire hits the cane toad.X i ,X i[  §v.@§.The cane toad is heavily wounded.The foxfire hits the cane toad but does no damage.X iX i" §v.v@...The cane toad is heavily wounded.The cane toad misses you.X iB&3X iX i B _The cane toad stings you but does no damage.X i3X i v§You feel a surge of power! You conjure some foxfire!  The foxfire hits the cane toad but does no damage.X i5,X iy# §v The cane toad is heavily wounded.The foxfire hits the cane toad.X iX iɲ .§.vvThe cane toad is severely wounded.X i0M3-4X iX iO _The cane toad misses you.X iq §You feel a surge of power! You conjure some foxfire!  The foxfire hits the cane toad but does no damage.X i#6,X i= v§The cane toad is severely wounded.The foxfire hits the cane toad.X iX i v.v.§X iLBThe cane toad is severely wounded.X i@-5X iX iNB _The cane toad stings you but does no damage.X ia BX ik 8 §X il 0v@§§vX i8l  X i^l pYou feel a surge of power! You conjure some foxfire!  The foxfire hits the cane toad.X i X i .The cane toad is almost dead.The foxfire hits the cane toad.X ix X i §v.@§v..The cane toad is almost dead.X i 76---2-=6X iP X i> / _The cane toad stings you!X iS X iC *The cane toad is almost dead. _The cane toad stings you!  You kill the cane toad!  Vehumet accepts your kill.X iY h§v†X idJX iJX iKX iLX iiNX iW§§§v§v§@v.X i#_ 7=--3=4-7 X if_'_You feel your power returning.X ihs§§v§X i.mj _Your Fighting skill increases to level 11!Y iY iY iY iyY i:Y itY irY iY isY i͘Y iY i7Y ivv..§§..§...§<§§.§.v§.@§vv=-8Y iA§..§§§.v§§Y iJ _You feel a surge of power! You conjure some foxfire!Y i§..§§<§§§Y i~Y i§§§.v§§Y iY iLY iY iY iBY iY iCY iY i(Y iY iY ipY iY iY iCY iY i'Y isY iY iY iY i§§§.......v<..Y i§§....§vv@.§§§Y i3§§§§.§vY iSY i&-9Y ita§§§§Y i§§§§§§§Y i] _Your foxfire dissipates.Y iFY iY i0Y iY iY i9Y iY i Y i...§..§§§.v..†....Y i3...§Y i?8=Y iZ4=-60.8 (2Y id§§§§§Y i1#` _Your foxfire dissipates. x3Y i#Y i,Y i%:§...§......Y it:*1.8 (3Y iVA:§Y iJ .. _Your foxfire dissipates.Y iCKu5==2.8 (4Y iPPY i[Y i/\{96==3.8 (5Y icY iDn@4.8 (6Y ivY iŁ _You hear the faint crackling of a distant melting archway.Y i*5.8 (7Y iHY i[Y i3806.8 (8Y iUY iϥY i*F=7.8 (9Y i Y iZ8.8 (10.0)Y iY iLR1=9.8 (11Y iIY iY i,70.8 (12Y iY iA1.8 (13Y iY i Y i" \2=2.8 (14Y iY iA3.8 (15Y i+Y i 6Y im6$4.8 (16Y i=Y iHY iH335.8 (17Y i}NY i XY i[X$6.8 (18Y i_Y iiY iTj+7.8 (19Y ihqY izY i {Y i.{R4=8.8 (20Y i΁Y i  . . .(...[..... .†........ .. .<Y ip  .. .. .† ..Y i  .  ...#. _HP restored.Y i A9.8 (21Y i$ Y i . .(...[.†.......<.Y i ....†..?.Y i6 ...Y iW G#.>Y ix Y i Y i -80.8 (22Y i Y i ; _Found a stone staircase leading down.Z i^8..Z iZ i Z i2. .(...[..Z iH†...<.Z i...Z i"2.†...?......#...>.Z iZ i01.8 (1.0)Z iZ iA3. .(...[..†...<....†...?......#...>.Z iI\=2.8 (2Z iQZ iM. .Z i(...[..†...<.Z i;<.Z i ..Z i>B†..Z ikI.?..Z i....Z i6#...Z iM>.Z ik8<Z i+3.8 (3Z i9Z ic9 _Found a stone staircase leading up.[ iK...[ iR[ iGXd. .(...[..†...<.<....†...@..?......#....>..[ iVb[ ib*4.8 (1[ i|n[ iP.  .(...[..†...<.<....†..[ i<C..@.?......#.F   blink frog (asleep)..[ i`|.>...F[ ixl  A blink frog comes into view.[ iz [  The blink frog croaks. You hear a loud, deep croak! x2[ i [ i [ i{[ iFFFF 3 blink frogs (1 wandering)FF[ i4==5.8 (2[ iv'[ i+` _A blink frog comes into view. x2\ i+o  You feel a surge of power! You conjure some foxfire!\ iM  The blink frog gives a loud, deep croak!\ iiUvvF.\ ib 2 blink frogs (1 ally target)F\ i=§.\ i\ iWR5-6.8 (1\ is!\ iu', _The blink frog blinks!\ ic,\ i-\ i.\ i[/\ i/\ i%0\ i1\ i2\ i;k §§§§vv\ i;F.You feel a surge of power! You conjure some foxfire!  The foxfire hits the blink frog!\ iw\ i޾\ iɿ\ it  The blink frog is moderately wounded.\ i1\ iY\ i\ iO\ iA F..F.S   black mambaFFFF 4 blink frogs (1 ally target)FS\ iA blink frog comes into view. x2; A black mamba comes into view.The foxfire hits the blink frog.\ imW\ iW\ iX\ ic{§.v§@v§§F.F.F...F.§\ id?--\ id 7\ inT§§\ i[qe _The blink frog is moderately wounded.\ i9\ ikH,\ iM §.§§@§§vvYou feel a surge of power! You conjure some foxfire!  The foxfire hits the blink frog.\ i\ i_ §§v.\ iEsThe blink frog is heavily wounded.The foxfire hits the blink frog!\ iX\ iY\ iuZ,\ i [\ i[\ i{lh.v§.@§§v...F.F.FS..\ iPm54-\ im1-8\ ivT§§\ i{c _The blink frog is severely wounded.\ iT,\ i\ i-\ i §§§§..v§vYou feel a surge of power! You conjure some foxfire!  The foxfire hits the blink frog.\ i(Y \ i2g  The blink frog is almost dead.The foxfire hits the blink frog.  You kill the blink frog!\ im §§.† 3 blink frogs\ ib ,\ i \ iy \ i \ i \ i[ §..?§vv.§.F.FSF...(1 ally target)\ iY H-59\ i^ l§§§\ i  Z _Vehumet accepts your kill.\ i §You feel a surge of power! You conjure some foxfire!  The foxfire hits the blink frog!\ iO ,\ i Z §§.\ i §vThe blink frog is moderately wounded.The foxfire hits the blink frog.\ i* \ i- q  The blink frog is heavily wounded.\ i. \ i3 X\ i4 \ i4 \ i5 \ iC wv.v.§.F..S.....FF 4 blink frogs (1 ally target)F\ i.E '90\ izO \ iS , _The blink frog blinks!\ i0,\ i; §v§v§3You feel a surge of power! You conjure some foxfire!  The foxfire hits the blink frog.] iz,] ip §v?§The blink frog is lightly wounded.  The foxfire hits the blink frog!] i*] i +] i+] i+] iS,] i0,] i<§§§v@FvSF.†...F.F2.] i>T3-1] iLO§§] iPe _The blink frog is moderately wounded.] i §You feel a surge of power! You conjure some foxfire!] il] i §§§. 1The foxfire hits the black mamba but does no damage.  The foxfire hits the black mamba!] i  The black mamba is moderately wounded.] i!The black mamba is moderately wounded.  The black mamba closely misses you. The blink frog blinks!  The blink frog hits you but does no damage.  You block the blink frog's attack. The black mamba barely misses you.The blink frog completely misses you.The blink frog hits you but does no damage.] i1.vv... . 2] i|3@-2] i*@] iE, _The blink frog blinks!] i (ally target)You feel a surge of power! You conjure some foxfire!  The foxfire hits the blink frog.] iP] iF .The blink frog is heavily wounded.The foxfire hits the blink frog.] i-] i1  The blink frog is severely wounded.The black mamba bites you but does no damage.] iH5`  You block the blink frog's attack. The blink frog hits you!] ilI ..vvS.FF 3 blink frogsFThe blink frog blinks!] i^J76---2-=3] iT] i*XC _The black mamba bites you but does no damage.] i  (1 ally target)You feel a surge of power! You conjure some foxfire!  The foxfire hits the black mamba.] i(e ] in .The black mamba is moderately wounded.The foxfire hits the black mamba!] i@ ] i r  The black mamba is heavily wounded.] ic ] i y v..SvF.F.The black mamba bites you but does no damage.  The blink frog hits you but does no damage.] iT H--4] i ] i" Y _The black mamba closely misses you.] i  You feel a surge of power! You conjure some foxfire!  The foxfire hits the black mamba!] iI ] iQ .The black mamba is severely wounded.The foxfire hits the blink frog.] i ] i r  The blink frog is severely wounded.] ix ] iH ] iLQ   The blink frog blinks! x2; The blink frog hits you! v.v.§§.F..FThe black mamba barely misses you. The blink frog blinks!68-----=5 _The blink frog hits you but does no damage.] i) (ally target)You feel a surge of power! You conjure some foxfire!  The foxfire hits the blink frog.^ ig^ ih^ is §v.The blink frog is almost dead.The foxfire hits the blink frog.^ iA^ iThe foxfire hits the blink frog.  The blink frog is almost dead.  The foxfire hits the blink frog.  The blink frog is almost dead.  The black mamba barely misses you.blink frog hits you but does no damage.^ i^ i  §..vSvF 2§...^ i 9--1--6^ i^ io _The blink frog blinks! The black mamba barely misses you.^ i96  You feel a surge of power! You conjure some foxfire!  The foxfire hits the black mamba.^ i$ ^ i^ §.The black mamba is severely wounded.The foxfire hits the black mamba but does no damage.^ iF ^ i8J  The black mamba is severely wounded.The black mamba bites you but does no damage.^ idM P  The blink frog hits you but does no damage.^ iGi ..vv.S...F.^ il k5---7^ ix ^ ih~ r _The black mamba bites you. The blink frog barely misses you.^ i~  You feel a surge of power! You conjure some foxfire!  The foxfire hits the black mamba but does no damage.^ i8^ i .The black mamba is severely wounded.The foxfire hits the blink frog.^ ix^ iT  The blink frog is almost dead.The black mamba bites you but does no damage.^ i v..v.   blink frog (.The blink frog blinks! The blink frog misses you.^ i֜T0-8^ i^ i C _The black mamba bites you but does no damage._ iHThe blink frog blinks! The blink frog misses you. _The black mamba bites you but does no damage.  You feel a surge of power! You conjure some foxfire!  You kill the blink frog!  Vehumet accepts your kill._ iOG†_ i_ i. . You feel your power returning. The foxfire hits the black mamba!_ iX`_ icn  The black mamba is almost dead._ iqc_ iq7 .vFvS......FFF 2 blink frogsThe black mamba bites you but does no damage._ iQ}6-3===69_ i_ iY _The black mamba closely misses you._ iĒ  You feel a surge of power! You conjure some foxfire!  The foxfire hits the black mamba but does no damage._ ip_ ia surge of power! You conjure some foxfire!  The foxfire hits the black mamba but does no damage.  The black mamba is almost dead.  The foxfire hits the black mamba.  You kill the black mamba!  Vehumet accepts your kill._ i/&.†FF 2 blink frogs_ i0,_ i_ it_ iت_ i_ i_ i}F.@v?..F...†v.....§FF 3 blink frogs (2 ally target)_ i6======8500_ i_ iN _You feel your power returning. The blink frog blinks! x2_ i Z_ ic §vYou feel a surge of power! You conjure some foxfire!  The foxfire hits the blink frog!_ it_ iv †The blink frog is severely wounded.The foxfire hits the blink frog!_ i2p_ i7st  The blink frog is moderately wounded._ is_ i>u_ iZ^Fv.§v@†?.F.§F.1_ imr5==-1_ i]<§_ i!, _The blink frog blinks!_ i ,_ i ,_ i` _ iÊ _ i6 _ i _ i׋ _ i0 _ i _ i _ i _ id H ..vF§v§§§§§@†?F.F†2You feel a surge of power! You conjure some foxfire!  _ i RThe blink frog hits you but does no damage.  The foxfire hits the blink frog._ i ,_ i|$ b...F§v§§§§§@vF..vF......_ i% f7=-2_ iL. {§§§§_ i2 c _The blink frog is severely wounded._ i §§§§§You feel a surge of power! You conjure some foxfire!  The foxfire hits the blink frog._ i8_ iB/ §§§§§§@†The blink frog is heavily wounded.The foxfire hits the blink frog._ i_ i: §_ i§†The blink frog is heavily wounded.The foxfire hits the blink frog.` i&` iyThe foxfire hits the blink frog.  The blink frog is heavily wounded.The foxfire hits the blink frog.  The blink frog is heavily wounded.The foxfire hits the blink frog.  The blink frog is almost dead...F...vv.@†?F2 ally target)4-3 _The blink frog blinks! You block the blink frog's attack.` i,` iL §vvYou feel a surge of power! You conjure some foxfire!  The foxfire hits the blink frog.` io §1The blink frog is heavily wounded.The foxfire hits the blink frog!` i` i5  The blink frog is severely wounded.` i*Z.Fv§§†vF§8=-4` i=§§` io _The blink frog blinks! The blink frog closely misses you.` i8` i §§§v2You feel a surge of power! You conjure some foxfire!  The foxfire hits the blink frog!` i5:` i:` i3JLYou feel a surge of power! You conjure some foxfire!almost dead.  The foxfire hits the blink frog.  You kill the blink frog!  Vehumet accepts your kill.` iR§§v. 2 blink frogs (1` iX` i v§F†F.You feel your power returning. The foxfire hits the blink frog.` ig^` i&_` i}l.§vF§F†...` iq]6==95` iX};§` if^ _The blink frog is almost dead.` i  You feel a surge of power! You conjure some foxfire!  The foxfire hits the blink frog.  You kill the blink frog!` i4§v†   blink frog (` i1}` ii  Vehumet accepts your kill.` ip..v.v.F` iz5=-416` i` i͡, _The blink frog blinks!` i  §§.§§§§§vF vYou feel a surge of power! You conjure some foxfire!  The foxfire hits the blink frog!` i ` i .The blink frog is moderately wounded.The foxfire hits the blink frog.` i" ` i0 v§§v§§§§§§F.` i2 l9-7` izK e§§§§` i\ e _The blink frog is moderately wounded.` i,` i]: §§§§§§vvYou feel a surge of power! You conjure some foxfire!  The foxfire hits the blink frog.` iʹ,` i §§§F. The blink frog is heavily wounded.The foxfire hits the blink frog.a ia i§v..§v.....F.a i{- 4-8§§ _The blink frog is severely wounded.a iCa §§§§vvYou feel a surge of power! You conjure some foxfire!  The foxfire hits the blink frog.a i~,a i §§F. The blink frog is severely wounded.The foxfire hits the blink frog.a iMa i%Na iY.§v@§.§v§F..a iqZ@-9a ico§§§a iNf^ _The blink frog is almost dead.a i > §§@§v§You feel a surge of power! You conjure some foxfire!  The foxfire hits the blink frog.a i+ }  The blink frog is almost dead.The foxfire hits the blink frog!  You kill the blink frog!§§.§.a i v†§@†.v...70=210 _Vehumet accepts your kill.a ia ia ia ia ija iJa ia ika ia i{hv§§§§.@v§v§§§§v3-1a iP§§§§§§§§a i a iM<_You feel a surge of power! You conjure some foxfire!b is§..§§b i|b i §§§§§§§§b ieb iҜH.b i4 .(...[. .†. ..b i`T<....v.....<. .b i}§. .§. .b i_†.§§. .b iҝ.@?. .§v.b iK~.§§§§.................v..............................#.... >...b iҥb iXb i$b i,b i]  Your foxfire dissipates!b i[§.§v.††§v§§§..†.§§§b i§§4=-b i2b iD§§§§§§§§§b il G _Your foxfire dissipates.b iP Z  (...[.†.<....§.....<.§.v.†.†..†@.†§. .v§§§..†. .§. .§. .#§..§..>....§.You see here a blink frog corpse.b ik b iP b i b i b i b i b i؜ b i1 >..§.§§§§§..†.§..........b iƩ |1=-3.8 (2b iԳ Q§§§b i7 '§§b i A .....b i h... _Your foxfire dissipates. x2b i v5==4.8 (3b i b i b i b i . _I - a scroll of identifyc iu.†c iNc iyr`6==5.8 (1 _You hear the faint crackling of a melting archway very nearby.26.8 (2c i@7.8 (3c ic iV8.8 (4c iz3=9.8 (5c ic iA20.8 (6c ic i}@1.8 (7c i"c idn4=2.8 (8c ic i@3.8 (9c ilc i_(D4.8 (10.0)c im1c i=y5=5.8 (11c ioGc iKeA6.8 (12c ihoc iA7.8 (13c i_68.8 (14c ic ibc iB+9.8 (15c ic i B30.8 (16c ic iXc i7Y7=1.8 (17c ir&c iTA2.8 (18c iXc idA3.8 (19c ilc i{uc iuc8=4.8 (20c i~c iAA5.8 (21c ic ic i+6.8 (22c ifc i;_97.8 (23c ioA8.8 (24c iQc iA9.8 (25c ic iK8040.8 (26c i c i/8 A1.8 (27c iF c iR A2.8 (28c iD\ c ih o1=3.8 (29c iFx c i A4.8 (30c i& 5.8 (312=6.8 (32c ij A7.8 (33c i c i A8.8 (34c i c i 39.8 (3550.8 (36c i c i A1.8 (37c i* c iY4 c i 5 Y4=2.8 (38c i= c i AM.....(...[†..<<..†.†.†.. ................†.........>............c im A3.8 (39c i c i؀ M.....(...[†..<<..†.†. ..............†........................c i c i A4.8 (40c i c i+ M#....##.#.....(...[†..<<..† ...............†............#..........c i> A5.8 (41c iK c i GM###...## #.#### #....##.#.....(...[†..<<.. ......†........†.......................c i s=6.8 (42c i= 0M #..# ## ###...## #.######....##.#.....(...[†..<< .......................................c i A7.8 (43c ic iCcM#.  #..# ### $ ###...## #.######....##.#c i߀Q.....(...[†..<< ...............................†.......c ic iv+8.8 (44c ic ie6M .#. ..  #..# ### $ ###...## #.######....##.#.....(...[c i7†.. ........<..........<.........†.........d i5A9.8 (45d i d i... .. ###. ...  #..# ### #......$ ##...## #.######....##.#.....(...[.......†..d i......<...<.....††..†.d iי!d i*B60.8 (46d id i>## ... .... ## ##. .....# ### #......$ #...## #.##### #....##.#d i'?/.....(...[.......†........<...<...d iA..††..d iJd i K+1.8 (47d iSd i# # .. .. .. .. ## #... ..# ### #......$.... ...## #.#####.##.#........(...[.......†........<...<.....d iA2.8 (48d iJ!d i .. ... ... . # #.......# ### #......$....## #.#####.Z##.#..Z.......(...[.......†..ZZ 2 elephant simulacra (trample, dormant)......<...<..d i˵d i5j.ZZ1 dorm…d i,3.8 (49d id id _2 elephant simulacra come into view.e ie iŦv@v...Z.5-=4.8 (1.0) e ie iJ _You feel a surge of power! You conjure some foxfire!e iڼ  §@§§vv§Zally  You feel a surge of power! You conjure some foxfire!  The foxfire hits the elephant simulacrum.  The elephant simulacrum melts!e i2 ,e i> v§@§§§v§v.....Ze i@ @-5e ipJ h§@§§§e iO A _The elephant simulacrum is lightly damaged.e i M§@§§§§ _The elephant simulacrum is lightly damaged.  You feel a surge of power! You conjure some foxfire!  You hear the crackling of a melting archway very nearby.The foxfire hits the elephant simulacrum.e i&Be i&Be i'e i1§§§v§@§§§v§§You feel a surge of power! You conjure some foxfire!  You hear the crackling of a melting archway very nearby.  The foxfire hits the elephant simulacrum.  The elephant simulacrum is lightly damaged.  The foxfire hits the elephant simulacrum!elephant simulacrum melts!e ie i .§The elephant simulacrum is severely damaged.The foxfire hits the elephant simulacrum but does no damage.e i=,e iC?f i)vv§§§..@...Z..§....Z.f iT4-6f iR:§f i-#l _The elephant simulacrum is severely damaged.f iIf iO$ §§§§§v§v§You feel a surge of power! You conjure some foxfire!  The foxfire hits the elephant simulacrum.f if i,f iT Z.Z.The elephant simulacrum is severely damaged.The foxfire hits the elephant simulacrum but does no damage.f io_f iJi§§§§v..v.Z.Z.f ii@-7f ivU§§f i}zl _The elephant simulacrum is severely damaged.f i"#,f i+c§§§§v§vThe elephant simulacrum is severely damaged.The foxfire hits the elephant simulacrum but does no damage.  The elephant simulacrum melts!f i §§§§.The elephant simulacrum is severely damaged.The foxfire hits the elephant simulacrum.f i9f i9f i5:f iF..v.§.§Z.Z.vf iJ&8f i+i§§ _The elephant simulacrum is almost destroyed.f i/f if i §v§vYou feel a surge of power! You conjure some foxfire!  f is<The foxfire hits the elephant simulacrum but does no damage.f i,f i^ §v§.The elephant simulacrum is almost destroyed.The foxfire hits the elephant simulacrum.  The elephant simulacrum melts!f iCqf iqBf i{ §ZvZ.The elephant simulacrum is almost destroyed.The foxfire hits the elephant simulacrum but does no damage.f ixf i §§.Z.Z.v§.f i T3-9f i f i l _The elephant simulacrum is almost destroyed.f ie ,f i? D _You feel a surge of power! You conjure some foxfire!foxfire hits the elephant simulacrum!  The elephant simulacrum melts!  The elephant simulacrum vaporises!  Vehumet accepts your kill.f i # §§☼§§v§   elephant simulacrum (trample)  You feel your power returning.f inW f iWe ..v@.§v.§, ally ta…)f il U4=70f iy f i(~ 0 _You hear a sizzling sound!f iO Xf i §@.v§§vYou feel a surge of power! You conjure some foxfire!  The foxfire hits the elephant simulacrum.f iI5 ,f i5 ,f i?  Zv§§ The elephant simulacrum is lightly damaged.  The foxfire hits the elephant simulacrum.  The elephant simulacrum melts!f i f i= v§@vZ..§§.f i T3-1f i` V§§§f iG n _The elephant simulacrum is moderately damaged.g i:?§The foxfire hits the elephant simulacrum.  The elephant simulacrum melts! _The elephant simulacrum is moderately damaged.You feel a surge of power! You conjure some foxfire!foxfire hits the elephant simulacrum.  The elephant simulacrum melts!g ix{ §§@v§§The elephant simulacrum is heavily damaged.The foxfire hits the elephant simulacrum.  The elephant simulacrum melts!g iXg i?d§.@.vv.g i)e@-2g iQn9§g iqk _The elephant simulacrum is heavily damaged.g i NBg iX v§§§v You feel a surge of power! You conjure some foxfire!  The foxfire hits the elephant simulacrum.  The elephant simulacrum melts!g ig ig i §v.The elephant simulacrum is severely damaged.The foxfire hits the elephant simulacrum.g igg inh,g ir .ZvThe elephant simulacrum is severely damaged.The foxfire hits the elephant simulacrum but does no damage.g ig i5v..§@Z.§§.g i&3g i §§ _The elephant simulacrum is severely damaged.g i.7g i'@ §v§§You feel a surge of power! You conjure some foxfire!  The foxfire hits the elephant simulacrum but does no damage.g ig iO§..v.vg iT2-4g i[ _The elephant simulacrum is severely damaged.g i3J g i.Q +§v g iQ g_You feel a surge of power! You conjure some foxfire!  The foxfire hits the elephant simulacrum but does no damage. _The elephant simulacrum is severely damaged.  You feel a surge of power! You conjure some foxfire!  The foxfire hits the elephant simulacrum.g i l  You feel a surge of power! You conjure some foxfire!  The foxfire hits the elephant simulacrum.  The elephant simulacrum is severely damaged.  The foxfire hits the elephant simulacrum.  The elephant simulacrum melts!  The elephant simulacrum vaporises! §○.  Vehumet accepts your kill.g ix\ g ikf .vv@.§..g i~k H-35g is :§g iv 0 _You hear a sizzling sound!g i0 ,g iK g i g i g iI g i g i g i g i! hv§§§§§v§§.§@v§...vg i" T1-6g i9 §§§§§§ _You feel a surge of power! You conjure some foxfire!h i§§§§§..........h ih i§§§§§§h i D##...... ....v.. ....§.. ##...§.. #.....§........ # ### #....§.$.... .## #.#####..§v§@.....##.#§.§.v......∩§.v..Z..... .(...[Z   death yak simulacrum (dormant)†.h i 9.<<h ik# 0  A death yak simulacrum comes into view.h i$,h i&h i&h iv)Xh i*h i_*h i+,h i-,h i.h i1,h i;R  Found a frozen archway.h ieF§§§§§.....§....§§.....§§§§§§v§v§§§§h iFG, ally t…)vh iGa2=-7.8 (1h i3Q§§§§§§§§§v§§§§§h iUN _Your foxfire dissipates.h iT ,h i- Y  You feel a surge of power! You conjure some foxfire!h i'  §§§§§§§§§§v§v§§§Zally target)§Your foxfire dissipates.The foxfire hits the death yak simulacrum.  The death yak simulacrum melts!h iը ,h io h i  §§§§§§§§§§§§§§§§§ h i The death yak simulacrum is lightly damaged.  The foxfire hits the death yak simulacrum!  The death yak simulacrum melts!h i6 ,h ifB L........@v.v......§.§Z.....§h ikC J==8h iL F§§h ijP o _The death yak simulacrum is moderately damaged.h iph iԋ §§§§...§§§§.vvZ.You feel a surge of power! You conjure some foxfire!  The foxfire hits the death yak simulacrum but does no damage.h i( h i" .§§The death yak simulacrum is moderately damaged.The foxfire hits the death yak simulacrum.i i`i i7jv§§§§v..§§§§..Z.i i6kT1-9i it§§§v..§§§i iEyo _The death yak simulacrum is moderately damaged.i ihri i$vY §§§§i iwv§§§§§§§vvYou feel a surge of power! You conjure some foxfire!  The foxfire hits the death yak simulacrum but does no damage.i ii ir §§.i iThe death yak simulacrum is moderately damaged.The foxfire hits the death yak simulacrum but does no damage.i iހi i§§v..v.§§§.i ih).....i iʔA-80i im§§§§i io _The death yak simulacrum is moderately damaged.i i|,i iz},i i}i i}i ie~i i0§§§§.§§§§§§vvThe death yak simulacrum is moderately damaged.i iThe foxfire hits the death yak simulacrum but does no damage..  The death yak simulacrum melts!i i( ,i i §§§Z..The death yak simulacrum is moderately damaged.i iSThe foxfire hits the death yak simulacrum but does no damage.i iXi if$v$v@§§....§§§§Z..i iH50-i ix1i ic§§§§i i5o _The death yak simulacrum is moderately damaged.i ie§§§§j iso _The death yak simulacrum is moderately damaged.j iPj ivQ,j ii§.§§§§§.vv  The foxfire hits the death yak simulacrum but does no damage.  The death yak simulacrum is moderately damaged. _You feel a surge of power! You conjure some foxfire!  The foxfire hits the death yak simulacrum but does no damage.j i §§.The death yak simulacrum is moderately damaged.The foxfire hits the death yak simulacrum but does no damage.j ifj igj iq..§v@.§v.§Z....j iGrU19-4j ih{n§§§j io _The death yak simulacrum is moderately damaged.j iu,j i,j iZg§§vv  The foxfire hits the death yak simulacrum but does no damage.  The death yak simulacrum is moderately damaged. _You feel a surge of power! You conjure some foxfire!  The foxfire hits the death yak simulacrum.j iו6 §§§The death yak simulacrum is heavily damaged.The foxfire hits the death yak simulacrum but does no damage.j i2 v§@v.§§.-5j i@"<§j i& j i&^_The death yak simulacrum is heavily damaged.j i §§The foxfire hits the death yak simulacrum but does no damage. _The death yak simulacrum is heavily damaged.You feel a surge of power! You conjure some foxfire!  The foxfire hits the death yak simulacrum.  The death yak simulacrum melts!j i ,j i j i §j i =§@.vj id §j i RYou feel a surge of power! You conjure some foxfire!j iן . j i * The death yak simulacrum melts!  j iI aThe death yak simulacrum is heavily damaged.j i$ j i& j i%2 j i3 §j i3 N.@Z.j i3 Xv.v.j iB4 j i5 j iL6 8j i6 -j i6 6j iA j iA §j iB j i1F  j iF j i*G H_The death yak simulacrum is heavily damaged.j iG j ii  j i  You feel a surge of power! You conjure some foxfire!  The foxfire hits the death yak simulacrum.  The death yak simulacrum melts!j ij i",j i"- §§.v§The death yak simulacrum is severely damaged.The foxfire hits the death yak simulacrum.  The death yak simulacrum melts!j iyj i̴$v§v.§The foxfire hits the death yak simulacrum.death yak simulacrum melts!  The death yak simulacrum is severely damaged.The foxfire hits the death yak simulacrum.death yak simulacrum melts!  The death yak simulacrum is severely damaged.48------------7j ig:§j ideath yak simulacrum melts!  The death yak simulacrum is severely damaged.The foxfire hits the death yak simulacrum.death yak simulacrum melts!  The death yak simulacrum is severely damaged. _The death yak simulacrum gores you! The death yak simulacrum freezes you!!k ivk ig v§§You feel a surge of power! You conjure some foxfire!  The foxfire hits the death yak simulacrum.k ik i §.§The death yak simulacrum is severely damaged.The foxfire hits the death yak simulacrum but does no damage.k ik i   v.§..v.The death yak simulacrum is severely damaged.k iX&8k i;§k iqL _The death yak simulacrum gores you but does no damage.k i%E §You feel a surge of power! You conjure some foxfire!  The foxfire hits the death yak simulacrum but does no damage.k i,k iQ §v. The death yak simulacrum is severely damaged.The foxfire hits the death yak simulacrum!  The death yak simulacrum melts!k idk iwr §.vv.The death yak simulacrum is almost destroyed.k iTsV7-9k i|;§k iB _You block the death yak simulacrum's attack.k i%Y k ia 8 §k i!b §vYou feel a surge of power! You conjure some foxfire!  The foxfire hits the death yak simulacrum.k i k iI §.$The death yak simulacrum is almost destroyed.The foxfire hits the death yak simulacrum.k ink i^y.v§.vk izy9=-----------90k i;§k im _The death yak simulacrum is almost destroyed.l i  You feel a surge of power! You conjure some foxfire!  The foxfire hits the death yak simulacrum but does no damage.l iTl iUX MYou feel a surge of power! You conjure some foxfire! but does no damage.  The death yak simulacrum vaporises!  Vehumet accepts your kill.l iu_~ .☼  You feel your power returning.l il iv..@.v.l i=23======41l il i"0 _You hear a sizzling sound!l i 2.l ih l i9" l ik ##....##.#.  ### #....v.$.... ## #.#####......@.... .##.#.v......∩... (...[. .†. l i l i l i ,l i l i_ l ip l i l iK l i l i v§§§§v§§§.§§l i 4=======-2l i §§§§§§l ix##....##.#.v.### #....§§§§... # #.#####..v§§..@... ##.#.§.§......∩.Z§....... ...[.Z   wolf simulacrum (dormant) †. l i{Bl i|,l i~l il i  A wolf simulacrum comes into view.l i|§§....§§§...$...§§§§..§....l i505==-3.8 (2l ij§§....§§§§§§l iQ _Your foxfire dissipates. x2m i# m i m i 5.............Zvv...∩..Zally target)m i 54-m i ,=4.8 (1m i m ix J _You feel a surge of power! You conjure some foxfire!m i m i §§v§§§.v You feel a surge of power! You conjure some foxfire!  The foxfire hits the wolf simulacrum! The wolf simulacrum melts!m i=  Z.The wolf simulacrum is heavily damaged.The foxfire hits the wolf simulacrum but does no damage.m iƾ m i m i2 v@v§§Z§§§..-5m i §§§§§ _The wolf simulacrum is heavily damaged.m i)Bm iZ*,m i-NM The foxfire hits the wolf simulacrum but does no damage. _The wolf simulacrum is heavily damaged.The wolf simulacrum vaporises!  Vehumet accepts your kill.m i5 §§@§vv☼§§§  You feel your power returning.n i7un iun i&wn i§§@§..vv.v.15=6§n i0 _You hear a sizzling sound!n iPl.§@§n iPn iYL§§n ien i##....................###..###$§.......#.#####......§.§..v.....#...........v.@...∩... ........................[. .<<.n i ,n i n i% n i n i* n i n i8 n i n i ]  Your foxfire dissipates!n i& §..§.§.§§§.@..§n i x6==-7n iS V§§§§n i.   .....###..§ ###$..§..... #.#####.§.§§v.... .#...........§....§∩... .....@.................[.< .n i­ k. _Your foxfire dissipates.n i n iS n i n i" n i n i §§...§..§...........-8.8 (2§§§§n iZ   . ..§.##.§.#.§. #......$....§.... .#####.n i[ ......... #.....∩....@........... [.<. _Your foxfire dissipates.n ip ....29.8 (3n i) n i' . .♣.##.#. # #......$......... #####............♣ .....∩.....♣..@.......... .♣<.♣♣ n i 2 B600.8 (4n iB9 4n iQB o ig o img o ih o il o iTp O=o ir o i@s S3=o iu o i? 4=o i ,o i+ o iv ,o i o i O5o iS o i o i o i o ig ,o ig o iZ 6=o ip ,o iy Xo iï a7=o iF o iٴ o i+ o ih o i\ o i o i o ig O8o i o ir M....o i j 16.8 (16.0) _You start resting.o i ,7.8 (17o i o i l _You hear the crackling of a melting archway.p i p i  p i p i ,p ic p i O9p i! p i/% p iv% p ig' p i* ,p i', p iI/ d60=p i0 p i3 ,p ih5 p i#9 ,p i: p i > p il> W1=p i? p iC ,p i~E p iH ,p iJ p iN ;2p iO p iJR ,p iS p i>W ,p iX p i"\ p i\ D3=p i] p iGa ,p iyb p i+f ,p ig p ik p ixk U4=p im p io ,p iXq p ikt p it p iv p i z p ihz %5p i{ p i~ ,p i p iF ,p i p i p i %6p i p i0 ,p iɑ p i ,p i% p i p i D7=p i? p i p iS p i p i ,p iŦ p i p iQ U8=p i p iݮ ,p i p i p i] p i p i p i. %9p iŹ p i p i p i" p i ,p i p i p i( L70=p i p i ,p ia p i k1=p i p i, ,p i p i ,p i p i ;2p i p ij ,p i- p i ,p i@ p i ;3p i: p ik ,p i p i7 ,p i p i p iU D4=p i p i\ ,p i p i ,p i p i p i U5=p is p i ,p i' p i p i g 67.8 (50 _You start resting.p iC ,8.8 (51p i p i1 s _You hear the steady crackling of a melting archway.r iE6##  .♣  ..♣♣...♣#  #...........  #......$......... ####........♣ ..@.....♣ .........♣.......♣≈<........♣r irr i769.8 (1.0) r ir ilU _There is a frozen archway here.r iEr iG`A frozen archway. A portal leading to an ice cave. The archway is gradually melting away. The ice cave is a desolate cavern shaped from solid ice and filled with the echoes of bestial howls. The intricate carvings and statues which once lined itswalls have been warped and obscured by centuries of slow melting and refreezing.While standing here, you can enter the frozen archway with the > key; it will vanish after you do so. You are here. (>)enter.s iAs idP ##...............Stats the Arsonist.....................♣Gargoyle of Vehumet ****.......................♣♣Health: 76/84 =====================---.....................♣Magic: 26/26 ========================##....................AC: 22Str: 13#.....................EV: 10Int: 20#......$............♣SH: 4Dex: 10 ####..................♣XL: 13 Next: 44% Place: Lair:3 s iP................@.....♣Noise: ---------  Time: 19669.8 (1.0) .......................♣w) staff of conjuration ........................Cast: Foxfire ........................ ........................ ........................ ......................♣≈ .......<..............♣ s i]Q......................♣ _Your foxfire dissipates. _You start resting. _You hear the crackling of a melting archway. _You start resting. _You hear the steady crackling of a melting archway. _There is a frozen archway here.s iSs iYs iUbs i_f.70 _s ijs iqs i$~n  #  ####Y###. #.##...Y....an Ice Cave #..@...h.# s i~#.∩....#Y##  #..#####  ###   YYY 3 yaks (asleep)  h   wolf (asleep)s i~s i\The world spins around you as you enter the gateway.s is i YYhYYYY1 wandering)h  You enter an ice cave!s iC*K====1.5 (1.7 s i 4s i: _The yak bellows! x2; The wolf howls!  Found an ice covered gate leading back out of this place. _There is an ice choked empty arch of ancient stone here.u i=Y  You feel a surge of power! You conjure some foxfire!u iqQ.v.Y.YhYv..#.Y2 ally target)7====-20 u iRu i>_& _The yak bellows!u iH ,u i §v§vYou feel a surge of power! You conjure some foxfire! The foxfire hits the yak.u i  .The yak is lightly wounded.  The foxfire hits the yak!u i,u i1,u i  hY..vThe yak is moderately wounded.u iu i,u i u i§Y.hYY.v§..1u i{~5----3u i C§§u iߟC _The foxfire hits the wolf but does no damage.v i  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w i/ §*§1 combustible, 1 ally target)Flames lash the yak.  The yak is moderately wounded.w i ,w i v§§§The yak's fire resistance burns away. The foxfire hits the yak.w if w ii  The yak is moderately wounded.w is .§@hY.§.Y)2--4--====4w iz 9§w i~ O _The wolf bites you but does no damage. The yak gores you.x i,  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x i n  Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 72/84 ====================----  Magic: 20/26 ==================------  AC: 22Str: 13 #  EV: 10Int: 20 ####*###.  SH: 4Dex: 10 x i J#*##*Y***...  XL: 13 Next: 44% Place: an Ice Cave #**@hY**.#  Noise: ====-----  Time: 19674.5 (0.0) #****Y*#*##  w) staff of conjuration #**#####  Cast: Foxfire ###  YYY 3 yaks (1 combustible)  h   wolfThe yak is moderately wounded. _The wolf bites you but does no damage. The yak gores you.  x i Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatey iStats the ArsonistGargoyle of Vehumet ****..Health: 72/84 ====================----Magic: 20/26 ==================------AC: 22Str: 13#EV: 10Int: 20####.###.SH: 4Dex: 10#.####......XL: 13 Next: 44% Place: an Ice Cave#.#@#Y...#Noise: ====-----  Time: 19674.5 (0.0)#.∩###.#.##w) staff of conjuration#..#####Cast: Foxfire###  YYY 3 yaks (1 combustible)  h   wolf i3HYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the wolf!!  The wolf is almost dead.The flame wave engulfs the yak!!  The yak is severely wounded.The flame wave engulfs the yak! The yak is burned terribly!y i+.Y.@h..YThe flame wave engulfs the yak!!  The yak is severely wounded.  The flame wave engulfs the yak! The yak is burned terribly!  The yak is heavily wounded.  y iR,(Press . to intensify the flame waves.)  The wolf closely misses you. You block the yak's attack.y i,%3y i)-==5.5 (1Wave y i1y iG5P _The yak barely misses you.y il  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y i+   Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 73/84 ====================----  Magic: 16/26 ==============----------  AC: 22Str: 13 #  EV: 10Int: 20 ####*###.  SH: 4Dex: 10 #*##*Y***...  XL: 13 Next: 44% Place: an Ice Cave #**@hY**.#  Noise: ======---  Time: 19675.5 (0.0) #****Y*#*##  w) staff of conjuration iC ;12H #**#####  Cast: Foxfire ### Wave   YYY 3 yaks (1 combustible)  h   wolfThe wolf closely misses you. You block the yak's attack. _The yak barely misses you.Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatez i4v  Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 73/84 ====================----  Magic: 16/26 ==============----------  AC: 22z ie5'Str: 13 #  EV: 10Int: 20 ####.###.  SH: 4Dex: 10 #.##.Y......  XL: 13 Next: 44% Place: an Ice Cave z i5#..@hY...#  Noise: ======---  Time: 19675.5 (0.0) #.∩..Y.#.##  w) staff of conjuration #..#####  Cast: Foxfire ### Wave z i)6  z iQ6 YYY 3 yaks (1 combustible) z i|6h h   wolfz i6Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activatez i7You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the wolf!!  You kill the wolf!z iP7DVehumet accepts your kill.z ixCHThe flame wave engulfs the wolf!!  You kill the wolf!  Vehumet accepts your kill.  You feel your power returning. The flame wave engulfs the yak!!yak!z iOYou feel your power returning. The flame wave engulfs the yak!!yak!  The yak is burned terribly!  You kill the yak!z isT #  z iT##.  #.####  #.#@#Y...#  z iOUW#.∩###.#.##    ### z iUf   yakz ii  Vehumet accepts your kill.z ikm...@Y....z i~g21=====66.5 (1z iz i5o _(Press . to intensify the flame waves.)z ij  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z ir ?  Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 73/84 ====================----  Magic: 17/26 ===============---------  AC: 22Str: 13 #  EV: 10z i /Int: 20 ####*###.  SH: 4Dex: 10 z ie v#*##*****...  XL: 13 Next: 46% Place: an Ice Cave #**@Y***.#  Noise: ======---  Time: 19676.5 (0.0)z i  #******#*##  w) staff of conjuration #**#####  Cast: Foxfirez i  ### Wave z i!  z iL  Y   yakz i $z i ?Vehumet accepts your kill. z i w_(Press . to intensify the flame waves.)  z i$ Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate{ i*1VStats the ArsonistGargoyle of Vehumet ****..Health: 73/84 ====================----Magic: 17/26 ===============---------AC: 22Str: 13#EV: 10Int: 20{ i1####.###.SH: 4Dex: 10#.####......XL: 13 Next: 46% Place: an Ice Cave#.#@#....#Noise: ======---  Time: 19676.5 (0.0){ i1#.∩###.#.##{ i2w) staff of conjuration#..#####Cast: Foxfire###{ i52$Wave  { i[2 Y   yak{ i2Casting: Flame Wave (safe; 1% risk of failure)  { i2Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  { i2Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  { i2The flame wave engulfs the yak!{ i...@Y...Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the yak!  The yak is moderately wounded.  (Press . to intensify the flame waves.)8=7.5 (1{ i{ i&; _The yak gores you but does no damage.{ iM  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ iF 9  Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 73/84 ====================----  Magic: 14/26 ============------------ { iG n AC: 22Str: 13 #  EV: 10Int: 20 ####*###.  SH: 4Dex: 10 #*##*****...  XL: 13 Next: 46% Place: an Ice Cave { iG `#**@Y***.#  Noise: ======---  Time: 19677.5 (0.0) #******#*##  w) staff of conjuration { iG #**#####  Cast: Foxfire ###{ i$H c Wave  { iLH  Y   yak{ iuH (Press . to intensify the flame waves.) { iH _The yak gores you but does no damage.  Casting: Flame Wave (safe; 1% risk of failure)  { iH 6Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate{ iI { i"(Stats the ArsonistGargoyle of Vehumet ****..Health: 73/84 ====================----Magic: 14/26 ============------------AC: 22Str: 13#EV: 10{ iWInt: 20####.###.SH: 4Dex: 10#.####......XL: 13 Next: 46% Place: an Ice Cave#.#@#....#Noise: ======---  Time: 19677.5 (0.0)#.∩###.#.##w) staff of conjuration#..#####Cast: Foxfire###Wave   Y   yak{ i<,Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the yak!| i4g...@Y...Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the yak!  The yak is severely wounded.  (Press . to intensify the flame waves.)| i.X4=8.5 (1| i%| i۩P _The yak barely misses you.~ iFL vv(ally target)You feel a surge of power! You conjure some foxfire!~ iHMg=-----9~ iWR~ iWv _You stop channelling waves of flame. The yak closely misses you.~ iӹ  You feel a surge of power! You conjure some foxfire!  The foxfire hits the yak but does no damage.~ i4  .The yak is severely wounded.The foxfire hits the yak but does no damage.~ i ~ i .vvThe yak is severely wounded.~ i- o0-13-----~ i 80~ i* ~ i ( _The yak gores you.~ is  You feel a surge of power! You conjure some foxfire! The foxfire hits the yak. i i% .The yak is severely wounded.The foxfire hits the yak. il iԮ v.vThe yak is severely wounded.65---1 ia i*( _The yak gores you. is  You feel a surge of power! You conjure some foxfire! The foxfire hits the yak. i& i' i- v§The yak is severely wounded.The foxfire hits the yak. i i$ .§vvThe yak is severely wounded. i̶&2 i iͿ; _The yak gores you but does no damage. ii §You closely miss the yak.The yak is severely wounded.The foxfire hits the yak but does no damage. iZ  i_ . The yak is severely wounded.The foxfire hits the yak. i  i ..The yak is almost dead. i p59----3.7 (1.2  i  i ( _The yak gores you. i?G  You hit the yak.  The yak is almost dead.60=-145.0 (1.3 i*J iKP _The yak barely misses you. iR)n  You hit the yak.  You kill the yak! i00g† i5=5=76.2 (1.2 i+; iU?Z _Vehumet accepts your kill. i3 i i iw;1-70 i i6==-8.2 (2 i iF7==9.2 (3 i iI290.2 (4 i i;8 i8R==1.2 (5 i i io*2.2 (6 iQ i3=9==3.2 (7 i i<20 i8R==4.2 (8 i i@5.2 (9 i i i4=1==6.2 (10.0) i iA7.2 (11 i ip  i v2==8.2 (12 i  i?53 i4S==9.2 (13 i iWC700.2 (14 i i%94 i%S==1.2 (15 i( i:-I62.2 (16 i0 i5 i6v5==3.2 (17 i9 iw=96 i=S==4.2 (18 i@ i*G4 _Magic restored. iGY7=5.2 (19 iMJ ivNA6.2 (20 iQ iVA7.2 (21 iY iu] i7^u8==8.2 (22 i` i/fA9.2 (23 i i ilB10.2 (24 i2p i7uI91.2 (25 i5x i|A2.2 (26 i iA3.2 (27 i iop70=4.2 (28 i i@A5.2 (29 iF iA6.2 (30 i i2y1=7.2 (31 iv iԬA8.2 (32 i+ iA9.2 (33 i9 iܽJ220.2 (34 i ibA1.2 (35 i iA2.2 (36 i2 i]I33.2 (37 i3 iA4.2 (38 i i i" i$5.2 (39 i+ i i iK4 i= i $6.2 (40 ij i i iL$7.2 (41 i iz# i$ i0%$8.2 (42 i* ii3 i[4 i45 i5= i$6$9.2 (43 ic; i@ iBA iA%30.2 (44 iCE iL iL i@M$1.2 (45 iS i+Z i[ i\6 i{\2.2 (46 i8f iLn iMo io$3.2 (47 iVt iz i{ iJ|7 i|= i|$4.2 (48 i i% iL iNj$5.2 (49 i iO i+ i$6.2 (50 iq i i iP8 i= i͠$7.2 (51 i iA8.2 (52 i i i+9.2 (53 i iҽ iD4940.2 (54 i^ i i+1.2 (55 i i iJ+2.2 (56 i i$J803.2 (57 i i i+4.2 (58 i iA5.2 (59 i' i i+R1=6.2 (60 i# iA7.2 (61 iC i| i+8.2 (62 i i  i$ \2=9.2 (63 i i i,50.2 (64 i i4A1.2 (65 i! i&I32.2 (66 i|* i5W3.2 (67 i2R4.2 (684=5.2 (69 i _ ###≈ ####.###.#.##........ ##..∩†....#∩@...#.## #..#####  ###  _HP restored. ixA6.2 (70 i i`###≈#≈ #≈ # #≈ ####.###. #.##. ##..∩†....# #.@....#.## #..##### i`T #### i]f if+7.2 (71 iak i~/ #  # #≈ ####.###.##........##@.∩†....∩....#.##..#########  There is an ice covered gate leading back out of this place here. i iT28.2 (72 _ id  i N. #. ##.# #≈≈## iχ  #≈≈≈#  #≈≈≈# #  #≈≈####.###. #@##........ ##..∩†....# #.∩....#.## #..######### i  i G=9.2 (73 i  i .#. ##.# #≈≈###≈≈≈# #≈≈≈# ##≈≈####.###.#.##........ ##@.∩†....# #.∩....#.## #..##### ####  i  i% ,60.2 (74 iW"  iۧ 7. #. ##.# #≈≈## #≈≈≈# #≈≈≈# # #≈≈####.###. #.##. ##.@∩†....#  i #.∩....#.## #..##### #### i  iw +1.2 (75 i  i76 &.  #. ##.# #≈≈## #≈≈≈# #≈≈≈# # #≈≈####.###. #.##@.......##..∩†...#.∩....#.###..##### ##### i= A2.2 (76 iB  i . #. ##.# #≈≈## #≈≈≈#  i #≈≈≈# # #≈≈####.###.#.##.###..∩†....##.∩....#.##  i A3.2 (77 iy  iur  is . #. ##.# #≈≈## #≈≈≈# #≈≈≈# ## #≈≈####.###..##.##.# ##..∩†....### #.∩....#.## #..###### iz A4.2 (78 i`  i . #. ##.# #≈≈## #≈≈≈# #≈≈≈# ### #≈≈####.###..# #.##.# ##..∩†....### #.∩....#.## #..#######  i A5.2 (79 i  i '. #. ##.# #≈≈## #≈≈≈# .#≈≈≈# ### ...#≈≈####.###..#  i; {#.##.# ##..∩†....### #.∩....#.## #..########### i@ A6.2 (80 i  i(. #. ##.# ##≈≈## .###≈≈≈# ...##≈≈≈# ### .... #≈≈####.###..#  i*i#.##.# ##..∩†....### #.∩....#.## #..########### i/A7.2 (81 iU3 i. #. ##.# ## #≈≈## #.## #≈≈≈# #...# #≈≈≈# ### #.... #≈≈####.###..# #.##.#  i8?##..∩†....### #.∩....#.##  iO i+8.2 (82 i( iT. #. ##.# ## #≈≈## #.## #≈≈≈# #...# #≈≈≈# ### ##.... #≈≈####.###..# #.##.# ##..∩†....### #.∩....#.## #..#######  i§§§☼§ if+9.2 (83 it\§§ iM  #. #.#  ## # #§# #§..##≈# ### ##§☼§..#≈≈####.###@.#.##........###..∩†....### i)#.∩....#.###### i§§§○70.2 (84 iMa§§§○§ ih2. #. ##.# ##  i@3/#≈≈##  i3l#§##  i(4#≈≈≈# ##§..##  i5#≈≈≈# ### ##§○§..# #≈≈####.###.@# #.##.## ##..∩†....### #.∩....#.# i6!# i7o#..###### i7!# i8,####  i?§§○§ i?+1.2 (85 itCv§§○§ iI iN[§§ iP_ _Partly explored, can't reach some places. i §§..##..........∩∩. ir  i K§§ i *0.0) i o§§§ i˓ _ _Partly explored, can't reach some places. iI` §§☼v☼v ia a5-=2.2 (1 ikg D☼ ik J _You feel a surge of power! You conjure some foxfire! iA  You feel a surge of power! You conjure some foxfire! i(aX§vv☼§§v§.§v#§-3§§§§ _Your foxfire is engulfed in freezing vapours. x5 i  i Y  You feel a surge of power! You conjure some foxfire! i  i  i  i  i  i  i  iJ  iF k  Your foxfire is engulfed in freezing vapours. x5 i ]  Your foxfire dissipates. i& ?v☼v○§○v§§§....§#. i' T4-4 i, \§§§§ i1 C _Your foxfire is engulfed in freezing vapours. i  id You feel a surge of power! You conjure some foxfire!  Your foxfire is engulfed in freezing vapours. x3§v.vv○§§...§.vv§.-5§§§§ _Your foxfire dissipates. iл iY  You feel a surge of power! You conjure some foxfire! iv i i i i is i i i i\ iI i ilU  Your foxfire is engulfed in freezing vapours. x5 i]  Your foxfire dissipates. iR  Your foxfire is engulfed in freezing vapours. i i i`  Your foxfire dissipates. x2 iF○§§°v°vv§§§.v§...§ i&6 i#§§§§§§ i6C _Your foxfire is engulfed in freezing vapours. i  i(  i̧  i  iz  i!  i  iש  i-  i  i" Y  You feel a surge of power! You conjure some foxfire! i  i9  i  iq  iϯ , i j☼○..vv.§§§v.v.§§.. i T3-7 i §§§§§ i{ F _Your foxfire is engulfed in freezing vapours. x3 i( , i֘  ii  i Y  You feel a surge of power! You conjure some foxfire! i  i  i R  Your foxfire is engulfed in freezing vapours. i{  i  i  i  i  i H☼°§...v§§v§..v§§§ ix @-8 ib k§§§§§ i* Q _Your foxfire dissipates. x2 iK§§§ i i§§§v§§§§ ic ii.#.##.### #≈≈##☼## #≈≈≈# ij##°..## #≈≈≈# ### ##v§...# #≈≈####.###v.#  #.##.§§v§..@## ##..∩†.§§§# #.∩....#.##  #..##### #### ik il idv]  Your foxfire dissipates! iv isw ix ix ix ity iy iB ○.v..§§.....§v... i^--9 iL§§ i   . #. ##.# ## #≈≈## #○## #≈≈≈# ##.v.## #≈≈≈# ### ##.....# #≈≈####.###§§# i  #.##......@.## ##..∩†v...### #.∩....#.## #..#######  #### _Your foxfire dissipates. i, i ih, i id i i]R  Your foxfire is engulfed in freezing vapours. i$○§§§v.§§§§ i%b4=-80.2 (2 i*p§§§§§ i3/N _Your foxfire dissipates. i *§§ i i..§§§ i  i[ K§§§§ i  i% r°..v§. iV& <†.. iB+ u5==1.2 (1 i+ 8§ i5  i7  i= z.§§. iD> *2.2 (2 iB :§ i_I 8 ..  iI O_Your foxfire dissipates. iJ u6==3.2 (3 iGO  i( .  #.  ##.# # #≈≈##  i  #.## #≈≈≈# ## #≈≈≈# ### ##.....##≈≈####.###@.# #.##........##..∩†....####.∩....#.#..########### i  in #4.2 (4 i  ilO.  il7 #.  ##.# # #≈≈##  #.##  ilp#≈≈≈# ##  i m#≈≈≈# ### ##@....##≈≈####.###..#.#...# i\m_#.##........## .# .##..∩†....### # im#.∩....#.#..########### iu iu*5.2 (5 iy i.#$.. ##.#. ..##.# #. ## #≈≈## .#.## #≈≈≈# ##...## #≈≈≈# ### ##.@...#  i#≈≈####.###..#.#...# #.##........###.# ..##..∩†....### ## .#.∩....#.###..####### ####  i  i *6.2 (6 i i`]M .# $ ## #... #.# #. ## #.#.##  ##@..##≈# ### ##.....# ≈≈####.###..#.#...# #.##........###.#......#####  i^F=7.2 (7 ie i#. . ## .####. $.#.. .##... #. ...  ##. #.### #≈≈## #@#.# #≈≈≈# ##...## #≈≈≈# ### ##.....#  #≈≈####.###..#.#...# #.##........###.#.... ##..∩†....### ## ... #.∩....#.#### #..########### i"[m8.2 (8 i iʐvM##. #. ##.####.## $.#.... ##.... #.#...# #.# ## #.#.##  ##...###≈≈≈# ### ##.....#.## ij@9.2 (9 ie iR)M# #. ## #.####.## i)$.#....# #......# #.#.@.# #.# ##.### #.#.## #≈≈≈###...## iv*&### i1 i~2(90.2 (10.0) iy7 iM#  ## #.####.# #$.#  iV##@.....# #....###..##.# ##.### #≈≈###.#.### i§§§§§☼1.2 (11 i9y§§§§ iRH## #.. ##.. #..#  #.. ## #.####.## #@.#....# . ##.... iS #. #.§§###..# ##.##§## #≈≈## #§# #≈≈≈# ##§## #≈≈≈# ### ##.☼...# #≈≈####.###..#.#...# #.##........###.#.... iY☼§§§☼○ iZ+2.2 (12 iT^☼§§☼ iPcd§3.2 (13 ie9§ is M ### #..#..# .# ## ####.# #..#....# ##......# #.#.☼§###..#§§# _You now have 825 gold pieces (gained 29). ig○§○° i?+4.2 (14 iT§§§ iz@####.. #..# #.@# ## #.####.##  #..#....# . ##......# #. #.○§###..###.# ##§####≈≈## #§#.###≈≈≈# ##○..###≈≈≈# ### ##.°...# iA5.2 (15 iu iN M# .# ###..#. ##...I..##.....# ..# ## ####.##..#....#I   ice statue (unaware) i  An ice statue comes into view.The ice statue gestures.Marking area around an ice statue as unsafe for travelling. i"/  --more-- i.Y.#....I.........I ie`Y   ice beast (summoned) i7 6.2 (16 _ i i% i3#.####Y.#.##...I..#..#  #..#  #@.# ## #.####.## #..#....# i. ##......##. #.°§###..###.# ##§###  #≈≈## #§#.## #≈≈≈# ##°..## #≈≈≈# ### ##.°...# i iY}.Y.§§ i8☼. i/7.0) iX§☼ i+ iX {§§☼ i&Y  iz` `§☼ iYc  iq #.####..#.##..YI..###.....# ..# .# ## ihg####.##.#.....#..§##§###.#≈≈####.###..#.#...# i}☼§§§ i%&8 ih☼§§§§ i iХ i2Yvv☼☼☼Y   ice beast (summoned)§§ i iM55- it'=9 iL☼§ iuJ _You feel a surge of power! You conjure some foxfire! iJ i6 v§ , ally target)  You feel a surge of power! You conjure some foxfire!  The foxfire hits the ice beast. The ice beast melts! iv  iw  i~ `.Yv§ i~ ?v○☼☼ i O☼§ i B-800 i M☼§ i} d _The ice beast is moderately wounded. i §You feel a surge of power! You conjure some foxfire!  The foxfire hits the ice beast! The ice beast melts! i"  i  i .Yv○○○☼§ iƪ &1 iu D§ i a _The ice beast is heavily wounded. iQ i Stats the Arsonist#Gargoyle of Vehumet ****...#Health: 84/84 ========================###..#.Magic: 25/26 =======================-##..YI..#AC: 22Str: 13##.....#EV: 10Int: 20#..#SH: 4Dex: 10#Yv# ##XL: 13 Next: 47% Place: an Ice Cave#@####.##Noise: =--------  Time: 19801.2 (0.0)#vv#....#w) staff of conjuration.##......# i Cast: Foxfire#.#..○###..###.###○####≈≈###○#.##Y   ice beast (summoned, ally target)#≈≈≈###☼..###≈≈≈# ### ##.§...##≈≈####.###..#.#...#The foxfire hits the ice beast. The ice beast melts! _The ice beast is moderately wounded.You feel a surge of power! You conjure some foxfire!  i The foxfire hits the ice beast! The ice beast melts! _The ice beast is heavily wounded.You feel a surge of power! iZ§ ij i _The ice beast is moderately wounded.  You feel a surge of power! You conjure some foxfire  The foxfire hits the ice beast! The ice beast melts! _The ice beast is heavily wounded.You feel a surge of power! _There is not enough space to conjure foxfire! i i@Stats the Arsonist#Gargoyle of Vehumet ****...#Health: 84/84 ========================###..#.Magic: 25/26 =======================- i~##..YI..#AC: 22Str: 13##.....#EV: 10Int: 20#..# iSH: 4Dex: 10#Yv# ##XL: 13 Next: 47% Place: an Ice Cave#@####.##Noise: =--------  Time: 19801.2 (0.0)#vv#....# iYw) staff of conjuration. i.##......#Cast: Foxfire#.#..○###..# iWP##.###○### i#≈≈###○#.##Y   ice beast (summoned, ally target) ib#≈≈≈###☼..## i#≈≈≈# ### ##.§...##≈≈####.###..#.#...# i You feel a surge of power! You conjure some foxfire!  The foxfire hits the ice beast! The ice beast melts!  i0s_The ice beast is heavily wounded.You feel a surge of power!  iPo_There is not enough space to conjure foxfire!  You feel a surge of power! iX§ i  i   The foxfire hits the ice beast! The ice beast melts! _The ice beast is heavily wounded.  You feel a surge of power! _There is not enough space to conjure foxfire!  You feel a surge of power! _There is not enough space to conjure foxfire! iStats the Arsonist#Gargoyle of Vehumet ****...#Health: 84/84 ========================###..#.Magic: 25/26 =======================-##..YI..#AC: 22Str: 13##.....#EV: 10Int: 20#..#SH: 4Dex: 10#Yv# ##XL: 13 Next: 47% Place: an Ice Cave#@####.##Noise: =--------  Time: 19801.2 (0.0)#vv#....#w) staff of conjuration.##......#Cast: Foxfire#.#..○###..###.###○####≈≈###○[ i|37m#.##Y   ice beast (summoned, ally target)#≈≈≈###☼..###≈≈≈# ### ##.§...##≈≈####.###..#.#...# _The ice beast is heavily wounded.You feel a surge of power! _There is not enough space to conjure foxfire!  You feel a surge of power! _There is not enough space to conjure foxfire!  You feel a surge of power! i:§ i  iy<§ io  You feel a surge of power! _There is not enough space to conjure foxfire!  You feel a surge of power! _There is not enough space to conjure foxfire!  You feel a surge of power! _There is not enough space to conjure foxfire! i _There is not enough space to conjure foxfire!  You feel a surge of power! _There is not enough space to conjure foxfire!  You hit the ice beast but do no damage.  The ice beast is heavily wounded.  The foxfire hits the ice beast but does no damage. i i 6 . i9°°° i`m○§The ice beast is heavily wounded. i iI,2.4 (1.2 i$ ix&V _The ice beast barely misses you. iC iIC#.# ###..#.##..YI..# ##.....#  iiJ=#..# #Y.# ###.####.#v@#....# .##......#  iJ#. #..°###..###.# ##°####≈≈##°#.# iJl#≈≈≈# ##○. iJ#≈≈≈# ### ##.§...# iKr#≈≈####.###..#.#...##.##........##. i#K iS]  Your foxfire dissipates! i0U i\ .Y...°) i;]☼Your foxfire dissipates.The ice beast attacks as it pursues you! i)^#6 iX^6=30 id;☼ igW _The ice beast closely misses you. i ? vv.., ally target)☼You feel a surge of power! You conjure some foxfire!=4 i  i @ _The ice beast hits you but does no damage. i~:  You feel a surge of power! You conjure some foxfire!  The foxfire hits the ice beast. The ice beast melts! i i^ i v§The ice beast is almost dead.The foxfire hits the ice beast. i/ iD .§v.○The ice beast is almost dead. iL T5-5 i ijW _The ice beast closely misses you. iM vvYou feel a surge of power! You conjure some foxfire! i @-6 i% iS(@ _The ice beast hits you but does no damage. i iy#Stats the Arsonist.#Gargoyle of Vehumet ****..###..#.Health: 84/84 ========================##..YI..#Magic: 25/26 =======================-##.....#AC: 22Str: 13#..# iۄxEV: 10Int: 20#..# ##SH: 4Dex: 10#Y####.##XL: 13 Next: 47% Place: an Ice Cave#v@#....# i Noise: =--------  Time: 19806.4 (0.0).##vv....#w) staff of conjuration#.#...###..#Cast: Foxfire##.###.####≈≈###.#.###≈≈≈###...##Y   ice beast (summoned, ally target)#≈≈≈# ### ##.○...##≈≈####.###..#.#...##.##........###.#....The foxfire hits the ice beast.  The ice beast is almost dead. _The ice beast closely misses you.You feel a surge of power! You conjure some foxfire! _The ice beast hits you but does no damage.  You feel a surge of power! ig iF ir i  The ice beast is almost dead. _The ice beast closely misses you.  You feel a surge of power! You conjure some foxfire! _The ice beast hits you but does no damage.  You feel a surge of power! _There is not enough space to conjure foxfire! i iD#Stats the Arsonist.#Gargoyle of Vehumet ****..###..#. iHealth: 84/84 ========================##..YI..#Magic: 25/26 =======================-##.....#AC: 22Str: 13#..#EV: 10Int: 20#..# ##SH: 4Dex: 10#Y####.##XL: 13 Next: 47% Place: an Ice Cave#v@#....#Noise: =--------  Time: 19806.4 (0.0).##vv....#w) staff of conjuration#.#...###..#Cast: Foxfire##.###.####≈≈###.#.###≈≈≈###...##Y   i"[m ice beast (summoned, ally target)#≈≈≈# ### ##.○...##≈≈####.###..#.#...##.##........###.#.... _The ice beast closely misses you.You feel a surge of power! You conjure some foxfire! _The ice beast hits you but does no damage.  You feel a surge of power! _There is not enough space to conjure foxfire!  You feel a surge of power! i i# i id  You feel a surge of power! You conjure some foxfire! _The ice beast hits you but does no damage.  You feel a surge of power! _There is not enough space to conjure foxfire!  You feel a surge of power! _There is not enough space to conjure foxfire! i i( # .# ###..#. ##..YI..# ##.....# #..# #..# ## #Y####.## #@.#....# i9 . ##vv....# #. #...###..# ##.# ##.### #≈≈## #.#.## #≈≈≈# ##...##  #≈≈≈# ### ##.○...#  #≈≈####.###..#.#...#  #.##.###.#.... iA i]  Your foxfire dissipates! i  Your foxfire is engulfed in freezing vapours.  The foxfire hits the ice beast! The ice beast melts!  You kill the ice beast! i̾R§vv§ iGA iB iC iBE iLv.§§§§§§§§° iGM iN+7.4 (1 iT§§§§§§ iXb _The ice beast disappears in a puff of smoke! i]  iT^  i^  i_  i`  ig n§§v§v ih Ev§☼ i+i &8 in §§§§☼§ ir J _You feel a surge of power! You conjure some foxfire! i^Y  You feel a surge of power! You conjure some foxfire! i0_ iw_ i,a]  Your foxfire dissipates. ib ipb ic id ik....v§v§☼☼§. ipm&9 iK{§☼ _Your foxfire is engulfed in freezing vapours. x3 iY  You feel a surge of power! You conjure some foxfire! i i i§v#§.§vv○§4-10§§§§ _Your foxfire is engulfed in freezing vapours. x8 i,  i M  .#  ###..#. iZ  ##..YI..##.....#.# .§# ## ####.# i  #.v#§...# i©  ##.§....# #. i f#.vv###..#§ i 0# i ]  Your foxfire dissipates! i R  Your foxfire is engulfed in freezing vapours. ii  iR .☼§§○○§ i; \5=-1 i j§§§ i Q _Your foxfire dissipates. x2 i B iʠvv.v☼.☼○°☼☼ i i\4-=2 i☼☼ _You feel a surge of power! You conjure some foxfire! i  You feel a surge of power! You conjure some foxfire! i i§v§§v§v○☼°. i5☼ i@-3 iV§§ iƺF _Your foxfire is engulfed in freezing vapours. x2 iz U  You feel a surge of power! You conjure some foxfire!  Your foxfire is engulfed in freezing vapours. x2  Your foxfire dissipates. i Q.§.v.v§§v○.§○○4 i< E§§ i% C _Your foxfire is engulfed in freezing vapours. i6Y  You feel a surge of power! You conjure some foxfire! iR  Your foxfire is engulfed in freezing vapours. i i iG il]  Your foxfire dissipates. i> i i i| i i ..v.§v.°○v i ;○○ i T3-5 iu iF _Your foxfire is engulfed in freezing vapours. x2 iG#.# ###..#.##..YI..# ##..§..# #.v# #.v# ###.####.#§@#§...# .##.°....# #. #v○.###..###.# ##v####≈≈##○#.##≈≈≈# ##○.#≈≈≈# ### ##.....##≈≈####.###..##...##.##........##.  Your foxfire dissipates! iŞ i+ i9 iaU  Your foxfire is engulfed in freezing vapours. x4 i]  Your foxfire dissipates. iT iR  Your foxfire is engulfed in freezing vapours. i-.§.§§§§°§§§ iv ° iU54= i'-6 ix§.§§§§ iN _Your foxfire dissipates. iJ[ # .# ###..#. ##..YI..# i ##..§..# #..#  #..#  #@####.## i\#..#§...# . ##§.§§§.# #. #§°§ i{O###..# ##.##§## #≈≈## #§# #≈≈≈# ##°..## #≈≈≈# ### ##.....# #≈≈####.###..# i!~..-7 i$§.§§ i( iT #  .#  ###..#. YI..###..§..##..#  i` %#.@# ## #.####.##  i #..#§...# . ##§.§§§.# #. #§.§###..# iµ ##.# ##§####≈≈## #§# i .###≈≈≈# ###≈≈≈# ### ...# i`  i q5==8 i  iA  iReally walk into a travel-excluded area? Y - Yes  N - No i*  i@ Stats the ArsonistGargoyle of Vehumet ****..Health: 84/84 ========================#Magic: 25/26 =======================-.#AC: 22Str: 13###..#.EV: 10Int: 20 i5A }##...I..#SH: 4Dex: 10##.....#XL: 13 Next: 47% Place: an Ice Cave#.@#Noise: ---------  Time: 19818.4 (1.0)#..# ##w) staff of conjuration iB #.####.##Cast: Foxfire#..#§...#.##§.§§§.##.#§.§###..#I   ice statue##.###§####≈≈###§#.###≈≈≈###...## _Your foxfire is engulfed in freezing vapours. x2  Your foxfire dissipates!Your foxfire is engulfed in freezing vapours. x4  Your foxfire dissipates.Your foxfire is engulfed in freezing vapours. _Your foxfire dissipates. iK  iLL 56= iL 9 iAR  iU  ig#  .# ##..#..I..###.@...##..##.## #..# ## #.####.## #..#§...#. ##§.§§§.#  #. #§.#..###.# ##§####≈≈## #§#.## ixYY   ice beast (summoned) i'20 ik iX _The ice statue gestures. i v@v, ally target)  You feel a surge of power! You conjure some foxfire! iИ \5-=1 iy  i W _The ice beast closely misses you. ik  You feel a surge of power! You conjure some foxfire!  The foxfire hits the ice beast. The ice beast melts! ir  i{ v.vThe ice beast is lightly wounded. i%~ @-2 i  i Z _The ice beast completely misses you. iH  You feel a surge of power! You conjure some foxfire!  The foxfire hits the ice beast! The ice beast melts! i, iM i vv§ The ice beast is heavily wounded.The foxfire hits the ice beast. The ice beast melts! i4R iR iC\ § The ice beast is severely wounded.The foxfire hits the ice beast. The ice beast melts! i i .§@v§The ice beast is almost dead. iT4-3 i;§ iW _The ice beast closely misses you. i  You feel a surge of power! You conjure some foxfire!  The foxfire hits the ice beast. The ice beast melts!  You kill the ice beast! is§§§ iGg iqqa v@. i] page down [PgUp|<] page up [Esc] exit[top] i:  u - a +2 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)K1 buckler of fire resistance (worn)  Lrobe of willpower (worn)  p - a +0 kite shield Magical Staves (go to first with |)w - a staff of conjuration (weapon) Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  i΃k v - a +6 ring of dexterity  D - an amulet of the acrobat Wands (go to first with /)e - a wand of light (1)  x - a wand of flame (39)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  Jwarping (2) i 814% iU, y - an amulet of magic regeneration (worn)  v - a +6 ring of dexterity Scrolls (go to first with ?)a - 2 scrolls of revelation  r - 2 scrolls of vulnerability25 i V v - a +6 ring of dexterity  i D - an amulet of the acrobatI - a scroll of identify  M - 3 scrolls of noise33 iʃ  D - an amulet of the acrobat  e - a wand of light (1)P - a scroll of brand weapon7 i ? e - a wand of light (1)  J - a wand of warping (2) Potions (go to first with !)  b - a potion of magic44 i \ J - a wand of warping (2)  r - 2 scrolls of vulnerabilityd - 5 potions of brilliance  g - 2 potions of might  i - 5 potions of ambrosia  j - 3 potions of curing59 iB6 r - 2 scrolls of vulnerability  M - 3 scrolls of noise  k - 3 potions of moonshinem - 2 potions of enlightenment66 i  M - 3 scrolls of noise  P - a scroll of brand weapon  n - 3 potions of heal wounds70 i!B P - a scroll of brand weapon  j - 3 potions of curing  o - a potion of haste  s - 2 potions of mutation  t - 8 potions of lignification81 i? , j - 3 potions of curing  n - 3 potions of heal woundsz - 2 potions of invisibility  A - 2 potions of cancellation8 i n - 3 potions of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly. iIt is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. iu i\ iStats the ArsonistGargoyle of Vehumet ****..Health: 41/84 ===========-------------Magic: 20/26 ==================------AC: 22Str: 13##EV: 10Int: 20#.#SH: 4 i,{Dex: 10####§☼#..#XL: 13 Next: 47% Place: an Ice Cave##☼☼@I§☼#Noise: ======---  Time: 19830.4 (0.0) iR##.☼.§☼##)# ivw) staff of conjuration#..##.##Cast: Foxfire i#..#####Wave  i5#.####.###..#§...# iI   ice statue. i##§.§§§.##. i.#§.§###..# iJ##.###§###The flame wave engulfs the ice beast!! The ice beast melts!  You kill the ice beast!The ice beast disappears in a puff of smoke!(Press . to intensify the flame waves.)  iDThe ice statue gestures at you. _The freezing blast misses you. io☼§(Press . to intensify the flame waves.)  The ice statue gestures at you. _The freezing blast misses you.  You feel much better. You stop channelling waves of flame.  You are engulfed in freezing vapours.  The ice statue glitters chillingly in the dim dungeon light. iP  i  ##  #.#  ####§☼#..#  ##☼☼@I§☼#  ##.☼.§☼##)#  #..##.## #..##### #    .   #.   ##.# The ice statue gestures at you. i b ##  #.#  ####§☼#..#  ##☼☼@I§☼#  ##.☼.§☼##)#  #..##.## #..##### #   .   #.   ##.#  ***The bolt of cold hits you!! i }.☼☼○@I§○○.☼○ ie~6/84 ------------1.4 (1 i§ _* * * LOW HITPOINT WARNING * * * iD##.# #####.☼#..#☼○☼I§○# .○@☼○##)# #..##.##  #..##### #.####.## #..#§...#. ##§.§§§.##. #§.§###..###.# ###  #≈≈## #§#.## i○○○○I☼○○@☼○ ir1=------2 iK☼ i iInventory: 42/52 slots Hand Weapons (go to first with ))  h - a +1 war axe Armour (go to first with [)  q - a +0 cloak (worn)  u - a +2 pair of boots (worn)  i( E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  i w - a staff of conjuration (weapon) Jewellery (go to first with "=)  i7 f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn) if]c - a +6 ring of strength  l - an amulet of guardian spirit  iv - a +6 ring of dexterity  D - an amulet of the acrobat Wands (go to first with /) i3e - a wand of light (1)  i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i>   E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L2 robe of willpower (worn)  p - a +0 kite shield Magical Staves (go to first with |)w - a staff of conjuration (weapon) Jewellery (go to first with "=)f4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat Wands (go to first with /)  e - a wand of light (1)  x - a wand of flame (39)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2) Scrolls (go to first with ?) i 818% ir  G - a ring of positive energy (worn)  C - a wand of mindburst (8)a - 2 scrolls of revelation  r - 2 scrolls of vulnerabilityI - a scroll of identify  M - 3 scrolls of noiseP - a scroll of brand weapon Potions (go to first with !)  b - a potion of magicd - 5 potions of brilliance4 i@v C - a wand of mindburst (8)  a - 2 scrolls of revelationg - 2 potions of might  ivZi - 5 potions of ambrosia55 i*.~ a - 2 scrolls of revelation  M - 3 scrolls of noise  j - 3 potions of curing  k - 3 potions of moonshinem - 2 potions of enlightenment  n - 2 potions of heal wounds70 i] page down [PgUp|<] page up [Esc] exit[top] iE  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L2 robe of willpower (worn)  p - a +0 kite shield Magical Staves (go to first with |)w - a staff of conjuration (weapon) Jewellery (go to first with "=)f4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat Wands (go to first with /)  e - a wand of light (1)  x - a wand of flame (39)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2) Scrolls (go to first with ?)18% i-m y - an amulet of magic regeneration (worn)  x - a wand of flame (39)a - 2 scrolls of revelation  r - 2 scrolls of vulnerabilityI - a scroll of identify  M - 3 scrolls of noiseP - a scroll of brand weapon Potions (go to first with !)  ima b - a potion of magic44 is  x - a wand of flame (39)  H - a wand of paralysis (7)d - 5 potions of brilliance8 il < H - a wand of paralysis (7)  r - 2 scrolls of vulnerabilityg - 2 potions of might  i - 5 potions of ambrosia  j - 3 potions of curing59 iD}h r - 2 scrolls of vulnerability  P - a scroll of brand weapon  k - 3 potions of moonshinem - 2 potions of enlightenment  n - a potion of heal wounds70 iB9  P - a scroll of brand weapon  d - 5 potions of brilliance  o - a potion of haste  s - 2 potions of mutation7 i  d - 5 potions of brilliance  n - a potion of heal wounds  t - 8 potions of lignificationz - 2 potions of invisibility  A - 2 potions of cancellation  B - 2 potions of attractionN - 2 potions of berserk rage  O - a viscous ruby potionbot iG ib n - a potion of heal wounds. A magical healing elixir which causes wounds to close and heal almost instantly.It is a common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. i i  iStats the ArsonistGargoyle of Vehumet ****..Health: 33/84 =========---------------Magic: 21/26 ===================-----##AC: 22Str: 13#.# #EV: 10Int: 20####.○#..#SH: 4Dex: 10##○°○I☼°#XL: 13 Next: 47% Place: an Ice Cave##.°@○°##)#Noise: ====-----  Time: 19833.4 (0.0)#..##.##w) staff of conjuration#..#####Cast: Foxfire#[0; ik10m.####.###..#§...#.##§.§§§.#I   ice statue#.#§.§###..###.###§####≈≈###§#.##The bolt of cold hits you!! _* * * LOW HITPOINT WARNING * * *You feel much better.  The ice statue gestures at you.The bolt of cold hits you! _* * * LOW HITPOINT WARNING * * * i]°°Y°I○..@○.Y   ice beast (summoned) _* * * LOW HITPOINT WARNING * * *  You feel much better.  The ice statue gestures at you.The bolt of cold hits you!  i`_* * * LOW HITPOINT WARNING * * *  You feel much better. i&4 i_q2=----4.4 (1 i." i%X _The ice statue gestures. in ## #.# # ####.°#..# ##°Y°I○.# ##.@.○.##)# #..##.## #..##### #.####.## #..#§...# . ##§.§§§.# #. #§.§###..#  ##.# ##§###  #≈≈## #§#.##..Y.I○°3===---5 _The ice beast h i"its you but does no damage. iB ##.# #####..#..#.Y.I○.# ..°.##)# #.@##.##  #..##### #.####.## i?C ~ #..#§...#. ##§.§§§.##. #§.§###..###.# ##§###  #≈≈## #§ iC #.## #≈≈≈# ##...## iF  inM ..I°Y.. i[N .-6 i?T  i,V  iJF ###.# #####..#..##...I°.# ##.Y...##)#..##.##  i2#.####.##.#§....#§.§§§##§.§###..##≈≈≈# ### ##.....# i iP.Y im35=4==-7 i i i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i{[  Stats the Arsonist  Gargoyle of Vehumet ****.. ##  Health: 35/84 ==========-------------- #.# #  Magic: 20/26 ==================------ ####..#..#  AC: 22Str: 13 i{##**.I°.#  EV: 10Int: 20 ##**...##)#  SH: 4Dex: 10 i0|U#*Y##.##  XL: 13 Next: 47% Place: an Ice Cave #*@#####  Noise: ---------  Time: 19837.4 (0.0) i| #*####.##  w) staff of conjuration #*.#§...#  Cast: Foxfire . ##§.§§§.#  i|##. #§.§###..#  i| ##.# ##§###  Y   ice beast (summoned)  #≈≈## #§#.##  i|Z #≈≈≈# ##...##  #≈≈≈# ### ##.....#  i}_The ice statue gestures. _The ice beast hits you but does no damage.  i:}Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i^}Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i .Stats the ArsonistGargoyle of Vehumet ****..##Health: 35/84 ==========--------------#.# #Magic: 20/26 ==================------####..#..#AC: 22Str: 13##...I°.#EV: 10Int: 20##.....##)#SH: 4Dex: 10#####.##XL: 13 Next: 47% Place: an Ice Cave##@#####Noise: ---------  Time: 19837.4 (0.0)######.##w) staff of conjuration#..#§...#Cast: Foxfire. i !##§.§§§.##.#§.§###..###.###§###Y   ice beast (summoned)#≈≈###§#.###≈≈≈###...## i w#≈≈≈# ### ##.....#Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the ice beast! The ice beast melts! ir .Y..Press: ? - help, Dir - look around, f - activate  You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the ice beast! The ice beast melts!  The ice beast is moderately wounded.  (Press . to intensify the flame waves.) i:s 28--======8.4 (1Wave  iy  i} H _The ice beast hits you. The ice beast freezes you. i-  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  Stats the Arsonist  Gargoyle of Vehumet ****.. ##  Health: 28/84 ========---------------- #.# #  Magic: 16/26 ==============---------- ####..#..#  AC: 22Str: 13 ##**.I°.#  EV: 10Int: 20 ##**...##)#  SH: 4Dex: 10 #*Y##.##  XL: 13 Next: 47% Place: an Ice Cave #*@#####  Noise: ======---  Time: 19838.4 (0.0) #*####.##  i w) staff of conjuration #*.#§...#  Cast: Foxfire . ##§.§§§.#  Wave  #. #§.§###..#  ##.# ##§###  Y   ice beast (summoned)  #≈≈## #§#.##  #≈≈≈# ##...##  #≈≈≈# ### ##.....# (Press . to intensify the flame waves.) _The ice beast hits you. The ice beast freezes you.  i/Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate il  Stats the Arsonist  Gargoyle of Vehumet ****.. ##  Health: 28/84 ========---------------- #.# #  Magic: 16/26 ==============---------- ####..#..#  AC: 22Str: 13 ##...I°.#  EV: 10Int: 20 ##.....##)#  SH: 4Dex: 10 #.Y##.##  XL: 13 Next: 47% Place: an Ice Cave #.@#####  Noise: ======---  Time: 19838.4 (0.0) #.####.##  i w) staff of conjuration #..#§...#  Cast: Foxfire . ##§.§§§.#  Wave  #. #§.§###..#  ##.# ##§###  Y   ice beast (summoned)  #≈≈## #§#.##  #≈≈≈# ##...##  #≈≈≈# ### ##.....# Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the ice beast!! The ice beast melts!  You kill the ice beast! i^ ##  #.# #      )#  #####.##  i\##@#####  ##    .   iq #.   ##.#  iA  #≈≈##  i8  #≈≈≈#   #≈≈≈# ###  it{ .§..Press: ? - help, Dir - look around, f - activate  You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the ice beast!! The ice beast melts!  You kill the ice beast!  The ice beast disappears in a puff of smoke!  (Press . to intensify the flame waves.) i| Z7=9.4 (1 i  i 9 _You hear a howl! You hear a bellow! i l ~##.# #####..#..#...I°.# ..##)# #.§##.##  #..##### #@####.## #..#§...#. ##...§§.##. #§..###..###.# ##.### #≈≈## #§#.## #≈≈≈# ##...## #≈≈≈# ###..# #≈≈####.###..#.#...# i_v 8§ iw 98==------40 i~ C§ i` : _You stop channelling waves of flame. i iڌ i] i i, i ij9== ic i iڞd 30.------h§h   polar bear (wandering) _You start resting. im|2.4 (2§ i+3.4 (3 i i] _A polar bear comes into view. iNl  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iN *(combustible)Flames lash the polar bear.  The polar bear is lightly wounded. iQ  The polar bear's fire resistance burns away. ilh.§ i8-====4.4 (1§ i( _You hear a bellow! i~8  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iNl * Flames lash the polar bear. The polar bear is burned terribly! i>r  The polar bear is severely wounded. iEEqh.☼ iEa7--5 iKE☼ iO( _You hear a bellow! i#  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i *Flames lash the polar bear. The polar bear is burned terribly! iZh☼Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  howl!  The polar bear bites you but does no damage. i[15--- i6 iw iE _The polar bear claws you but does no damage. x2 ij  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  Stats the Arsonist ##  Gargoyle of Vehumet ****.. #.# #  Health: 31/84 ========---------------- ####..#..#  Magic: 11/26 ==========-------------- ##**.I°.#  AC: 22Str: 13 iB##**...##)#  EV: 10Int: 20 #**##.##  SH: 4Dex: 10 #**#####  XL: 13 Next: 47% Place: an Ice Cave iq#@####.##  Noise: ====-----  Time: 19846.4 (0.0) #*h#§...#  w) staff of conjuration iF. ##***§§.#  Cast: Foxfire #. #§**###..#  ##.# ##*###  #≈≈## #☼#.##  h   polar bear (combustible) i2\#≈≈≈# ##...##  #≈≈≈# ### ##.....#  i]#≈≈####.###..#.#...# The polar bear bites you but does no damage. _The polar bear claws you but does no damage. x2  iCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iCasting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate ig`  Stats the Arsonist ##  Gargoyle of Vehumet ****.. #.# #  Health: 31/84 ========---------------- ####..#..#  Magic: 11/26 ==========-------------- ##...I°.#  AC: 22Str: 13 ##.....##)#  EV: 10Int: 20 if#..##.##  SH: 4Dex: 10 #..#####  XL: 13 Next: 47% Place: an Ice Cave #@####.##  Noise: ====-----  Time: 19846.4 (0.0) iD#.h#§...#  w) staff of conjuration . ##...§§.#  Cast: Foxfire i#. #§..###..#  ##.# ##.###  #≈≈## #☼#.##  h   polar bear (combustible) #≈≈≈# ##...##  #≈≈≈# ### ##.....#  i#≈≈####.###..#.#...# Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate iYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the polar bear!! The polar bear is burned terribly!  iSmYou kill the polar bear!Vehumet accepts your kill. iD& ##  #.# #  ####    )#    ########  #@  ###  .  i  #.  ##.#  #≈≈## #☼# #≈≈≈# ## #≈≈≈# ###   ih i!%.. i{.† i ○ iTYou feel a surge of power! A wave of flame ripples out!  iXQThe flame wave engulfs the polar bear!! The polar bear is burned terribly!  iBYou kill the polar bear!  i#NVehumet accepts your kill.  i_%You feel your power returning.  iY(Press . to intensify the flame waves.) i  iK 14 i == i 8 i == iJ $7.4 (1 i (Wave  i  i i9 _You hear a howl! You hear a bellow! i7x I i}  i &0 i\ §§§§§§ i V------8.4 (1 i q§§§ i@ m _You start resting. You stop channelling waves of flame. i2=5===6== i3=7== i i: i ij8== i iK i8 i{49== i i, ib i20==35= i~1== i i~2== i& i96 ic(= i io i!a3== iP i, i2 i74== iE i:~5== i^ iO, i i 8------☼§§§ _You start resting. i668.0)☼§§§§ ilR6== i%7.4 (19 i1§§§§ iB% _Magic restored. iW3 ilW i-^B i`, ia id i1eS9= i8f ivi i mO= im im i'o i tb40= i u iw, i 1 iC, i iG i˜{ 2=Y...Y   yak (wandering)☼. _You start resting. ir70§○ iT,8.4 (11 iD§ iجV _A yak comes into view. in ##  #.# #  ####  ##  ##)#  #..##.##  #..#####  #@#  #.†#§...#  . ##  #. #§..###..#  ##.# ##.###  #≈≈## #§#.##  #≈≈≈# ##○..##  #≈≈≈# ###     iM ##  #.# #  ####  ##  ##)#  #..##.##  #..#####  #@#  #.†#§...#  . ##  #. #§..## ##.# ##.## #≈≈## #§#.##  i #≈≈≈# ##○ #≈≈≈# ###   i4 i iZ _A yak is nearby! i64 i:<§ i=^ _You are too injured to fight recklessly! i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i~$ *Y  combustible)Flames lash the yak.  The yak bellows!  The yak is moderately wounded. i iY.☼ ○ i}4--====9.4 (1.0) i¥ i; _The yak's fire resistance burns away. i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i * Flames lash the yak. The yak is burned terribly! iDW  iX^ Y.☼° i#_ a3---80 ijf  i~j [ _The yak is heavily wounded. i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ib9* i Y○.Flames lash the yak but do no damage.You hear a howl! i53= iX2--1 i i; _The yak gores you but does no damage. if  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i(  Stats the Arsonist ##  Gargoyle of Vehumet ****.. i)W#.# #  Health: 43/84 ============------------ ####..#..#  Magic: 18/26 ================-------- ##**.I°.#  AC: 22Str: 13 ##**...##)#  EV: 10Int: 20 i7) #**##.##  SH: 4Dex: 10 ig)#**#####  XL: 13 Next: 48% Place: an Ice Cave i)4#@####.##  Noise: ====-----  Time: 19881.4 (0.0) i)#*Y#§...#  w) staff of conjuration i). ##***§§.#  Cast: Foxfire i*#. #§**###..#  ##.# ##*###  iW*#≈≈## #○#.##  Y   yak (combustible) #≈≈≈# ##...##  i*#≈≈≈# ### ##.....#  #≈≈####.###..#.#...# You hear a howl!  i*_The yak gores you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i* iw y  Stats the Arsonist ##  Gargoyle of Vehumet ****.. #.# #  Health: 43/84 ============------------ ####..#..#  Magic: 18/26 ================-------- ##...I°.#  AC: 22Str: 13 ix $ ##.....##)#  EV: 10Int: 20 #..##.##  SH: 4Dex: 10 #..#####  XL: 13 Next: 48% Place: an Ice Cave #@####.##  Noise: ====-----  Time: 19881.4 (0.0) #.Y#§...#  w) staff of conjuration . ##...§§.#  Cast: Foxfire #. #§..###..#  iy J ##.# ##.###  #≈≈## #○#.##  Y   yak (combustible) #≈≈≈# ##...##  i5y Z #≈≈≈# ### ##.....#  #≈≈####.###..#.#...#  iay Casting: Flame Wave (safe; 1% risk of failure)  iy Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  iy The flame wave engulfs the yak!! The yak is burned terribly!  You kill the yak!Vehumet accepts your kill. iy  i~ ' ##  #.# #  ####  i~   )#    ########  #@  ### i o  .   i ?#.  i >##.#  i #≈≈## #○# i3  #≈≈≈# ## iT g #≈≈≈# ###  it   ie...†○Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the yak!! The yak is burned terribly!  You kill the yak!  Vehumet accepts your kill.You feel your power returning. i820==9==2.4 (1Wave  i io _(Press . to intensify the flame waves.) i$m im im iy i{&0 i~|  You start resting. You stop channelling waves of flame. ih°h   wolf iY1===------3.4 (1 i iW _A wolf comes into view. i  ##  #.# #  ####  ##  ##)#  #..##.##  #..#####  #@#  #.h#§...#  . ##  #. #§..###..#  ##.# ##.###  #≈≈## #°#.##  #≈≈≈# ##...##  #≈≈≈# ###     i>  ##  #.# #  ####  ##  ##)#  i? #..##.##  #..#####  #@#  #.h#§...#  . ##  #. #§..## ##.# ##.## i? #≈≈## #°#.##  #≈≈≈# ## i2@  #≈≈≈# ###   iW@  iF  iF =------ iL  iO [ _A wolf is nearby! iڝ  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ix  Stats the Arsonist ##  Gargoyle of Vehumet ****.. #.# #  Health: 43/84 ============------------ i ####..#..#  Magic: 17/26 ===============--------- ##**.I°.#  AC: 22Str: 13 ##**...##)#  EV: 10Int: 20 i2#**##.##  SH: 4Dex: 10 ib#**#####  XL: 13 Next: 49% Place: an Ice Cave #@####.##  Noise: ---------  Time: 19883.4 (0.0) i #*h#§...#  w) staff of conjuration . ##***§§.#  Cast: Foxfire #. #§**###..#  ie ##.# ##*###  i y#≈≈## #°#.##  h   wolf i0W#≈≈≈# ##...##  #≈≈≈# ### ##.....#  iQ+ #≈≈####.###..#.#...#  it_A wolf comes into view. _A wolf is nearby! iCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iCasting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate ih   Stats the Arsonist ##  Gargoyle of Vehumet ****.. #.# #  Health: 43/84 ============------------ i t ####..#..#  Magic: 17/26 ===============--------- ##...I°.#  AC: 22Str: 13 ##.....##)#  EV: 10Int: 20 i  #..##.##  SH: 4Dex: 10 i"  iD ,#..#####  XL: 13 Next: 49% Place: an Ice Cave iv #@####.##  Noise: ---------  Time: 19883.4 (0.0) i #.h#§...#  w) staff of conjuration i Q. ##...§§.#  Cast: Foxfire #. #§..###..#  ##.# ##.###  i #≈≈## #°#.##  h   wolf #≈≈≈# ##...##  iK Z #≈≈≈# ### ##.....#  #≈≈####.###..#.#...#  i Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the wolf!!  You kill the wolf!Vehumet accepts your kill. i  i I ##  #.# #  ####     i. )#    ########  #@  ###  iO y .   #.  ic > ##.#  iy m #≈≈## #°# i  #≈≈≈# ## i } #≈≈≈# ###  i "  iu You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the wolf!!  You kill the wolf!  Vehumet accepts your kill.  You feel your power returning.  (Press . to intensify the flame waves.) i~  ...†Y.Y   yakYou hear a bellow! i 49==50======4.4 (1Wave  i  i[ V _A yak comes into view. i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i6 *(combustible)Flames lash the yak.  The yak is lightly wounded. i  i IY. i 8=---5 i  i ` _The yak's fire resistance burns away. You stop channelling waves of flame. i  iCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iж  Stats the Arsonist ##  Gargoyle of Vehumet ****.. #.# #  Health: 44/84 ============------------ ####..#..#  Magic: 14/26 ============------------ iD##**.I°.#  AC: 22Str: 13 ##**...##)#  EV: 10Int: 20 #**##.##  SH: 4Dex: 10 ik i#**#####  XL: 13 Next: 50% Place: an Ice Cave i4#@####.##  Noise: ====-----  Time: 19885.4 (0.0) iط#*Y#§...#  w) staff of conjuration i. ##***§§.#  Cast: Foxfire i_#. #§**###..#  i<`##.# ##*###  i^#≈≈## #.#.##  Y   yak (combustible) i.#≈≈≈# ##...##  iU#≈≈≈# ### ##.....#  #≈≈####.###..#.#...#  i The yak is lightly wounded. _The yak's fire resistance burns away. You stop channelling waves of flame.  Casting: Scorch (safe; 1% risk of failure)  i.MConfirm with . or Enter, or press ? or * to list all spells. iPCasting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i92 _Stats the Arsonist##Gargoyle of Vehumet ****..#.# #Health: 44/84 ============------------####..#..#Magic: 14/26 ============------------ i2 ##...I°.#AC: 22Str: 13##.....##)#EV: 10Int: 20#..##.##SH: 4Dex: 10######## i2 XL: 13 Next: 50% Place: an Ice Cave#@####.##Noise: ====-----  Time: 19885.4 (0.0) i3 ####§...#w) staff of conjuration i43 .##...§§.#Cast: Foxfire#. iV3 I#§..###..###.# iw3 ##.####≈≈###.#.## i3 Y   yak (combustible)#≈≈≈###...## i3 ~#≈≈≈# ### ##.....##≈≈####.###..#.#...# i3 Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i)4 Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate iQ4 TYou feel a surge of power! A wave of flame ripples out!  i}4 ;The flame wave engulfs the yak! The yak is burned terribly! iԔ 5...YFlame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the yak! The yak is burned terribly!  The yak is heavily wounded.  (Press . to intensify the flame waves.) i x5===6.4 (1 i >Wave  i  iƠ 1 _You block the yak's attack. i|  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iK  Stats the Arsonist iKR ##  Gargoyle of Vehumet ****.. #.# #  Health: 44/84 ============------------ i(L####..#..#  Magic: 11/26 ==========-------------- ##**.I°.#  AC: 22 i[LStr: 13 ##**...##)#  EV: 10 iL4Int: 20 #**##.##  SH: 4Dex: 10 iL #**#####  XL: 13 Next: 50% Place: an Ice Cave iL4#@####.##  Noise: ======---  Time: 19886.4 (0.0) iM#*Y#§...#  w) staff of conjuration i@M. ##***§§.#  Cast: Foxfire ifM#. #§**###..#  Wave  iM`##.# ##*###  iM#≈≈## #.#.##  Y   yak (combustible) #≈≈≈# ##...##  i#N#≈≈≈# ### ##.....#  #≈≈####.###..#.#...# (Press . to intensify the flame waves.) _You block the yak's attack.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate iHN i-  Stats the Arsonist ##  Gargoyle of Vehumet ****.. #.# #  Health: 44/84 ============------------ ####..#..#  Magic: 11/26 ==========-------------- ##...I°.#  AC: 22Str: 13 ##.....##)#  EV: 10 iWoInt: 20 #..##.##  SH: 4Dex: 10 #..#####  XL: 13 Next: 50% Place: an Ice Cave i4#@####.##  Noise: ======---  Time: 19886.4 (0.0) i#.Y#§...#  w) staff of conjuration i. ##...§§.#  Cast: Foxfire i#. #§..###..#  Wave  iDV##.# ##.###  i#≈≈## #.#.##  Y   yak (combustible) i.#≈≈≈# ##...##  i.#≈≈≈# ### ##.....#  i'#≈≈####.###..#.#...#  iRestarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate iYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the yak!! The yak is burned terribly!  You kill the yak!Vehumet accepts your kill. i ##  #.# #  i####    )#    i> ########  id\#@  i; ### iZ  .  iE  #.  i  i >##.#  iC}#≈≈## #.# igc #≈≈≈# ## i% ig#≈≈≈# ###  i ie4 ...†Press: ? - help, Dir - look around, f - activate  You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the yak!! The yak is burned terribly!  You kill the yak!  Vehumet accepts your kill.You feel your power returning. ip: 514==17.4 (1 i=@  iC o _(Press . to intensify the flame waves.) iD g iI &0 iL 5===------8.4 (1 i>N  iQ m _You start resting. You stop channelling waves of flame. iI i¯, i36=6== id7== i i9 ir i iOi7=8 i;[== i> ix i i i%9 i E== i i iZ i}820== i i0 i] i i i#1 iE== i i iS9= i ia i#2 iE== iP i ih3== i* i ixL50= i  i4== i, ic ic71 ia5== iB iy ------§§§§  i5Q_You start resting. i9057.0)§§§ i#6 iT==6.4 (18 iw§§§§ i% _Magic restored. i  i` 3 i  iL!  i% {2 im) , i"*  i-  iH. 2= i.  i1  i02 L3= i2  it5 , i6  i9 , iP:  i=  iR= K4= i>  iB , iC  iE  iF  iF  iJ  iS ] 5h iS ...h   wolf (wandering). _You start resting. iZ ,10 i;[ ,7.4 (11 iZc  ioe W _A wolf comes into view. iX  iLZ o Ability - do what?Cost iZ pFailure  Invocations -  X - Renounce ReligionNone iZ 0% [?] toggle between ability selection and description. i  i  ia Stats the Arsonist##Gargoyle of Vehumet ****..#.# #Health: 55/84 ===============---------####..#..#Magic: 26/26 ========================##h..I°.#AC: 22Str: 13##.....##)#EV: 10Int: 20 i$ #..##.##SH: 4Dex: 10#..#####XL: 13 Next: 51% Place: an Ice Cave#@####.##Noise: ---------  Time: 19917.4 (0.0)#.†#§...#w) staff of conjuration.##...§§.#Cast: Foxfire#.#§..###..###.###.### ik #≈≈###.#.##h   wolf (wandering)#≈≈≈# i ##...###≈≈≈# ### ##.....# i #≈≈####.###..#.#...# _(Press . to intensify the flame waves.)  i _You start resting. You stop channelling waves of flame. _You start resting.  i _Magic restored. _You start resting. _A wolf comes into view. i%  iN P  Okay, then. i  i/  i . _ iY  You feel a surge of power! You conjure some foxfire! i.hvvhally target) igc5-===8.4 (1 i^ i% _The wolf howls! i i! ii i .vhYou feel a surge of power! You conjure some foxfire! The foxfire hits the wolf. i;x  it h.hv  i I---9 i7  i 2 _The wolf is lightly wounded. i  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i4k  Stats the Arsonist ##  Gargoyle of Vehumet ****.. #.# #  Health: 55/84 ===============--------- ####..#..#  Magic: 21/26 ===================----- ##**.I°.#  AC: 22Str: 13 ik##**...##)#  EV: 10Int: 20 #**##.##  SH: 4Dex: 10 #hv#####  XL: 13 Next: 51% Place: an Ice Cave #@####.##  Noise: =--------  Time: 19919.4 (0.0) #vv#§...#  w) staff of conjuration iVl. ##***§§.#  Cast: Foxfire #. #§**###..#  ##.# ##*###  #≈≈## #.#.##  h   wolf (ally target) #≈≈≈# ##...##  im #≈≈≈# ### ##.....#  #≈≈####.###..#.#...# You feel a surge of power! You conjure some foxfire! The foxfire hits the wolf._The wolf is lightly wounded.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i{:  Stats the Arsonist ##  Gargoyle of Vehumet ****.. #.# #  Health: 55/84 ===============--------- ####..#..#  Magic: 21/26 ===================----- ##...I°.#  AC: 22Str: 13 ##.....##)#  EV: 10Int: 20 #..##.##  SH: 4Dex: 10 #hv#####  XL: 13 Next: 51% Place: an Ice Cave #@####.##  Noise: =--------  Time: 19919.4 (0.0) #vv#[ i;34m§...#  w) staff of conjuration . ##...§§.#  Cast: Foxfire #. #§..###..#  ##.# ##.###  #≈≈## #.#.##  h   wolf (ally target) #≈≈≈# ##...##  #≈≈≈# ### ##.....#  #≈≈####.###..#.#...# Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the wolf!!  You kill the wolf! iE ##  #.# #  ####    )#    ########  #@  ###  .   #.  ##.#  #≈≈## #.# #≈≈≈# ## iF #≈≈≈# ###    Vehumet accepts your kill.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire. i+The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists. i i\ iѣ i iQ iW iE i i iiv§§§§§ iįpv§§v i6=======20.4 (1Wave  ih§§§§§ i;  Your foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists. _(Press . to intensify the flame waves.) i{ )§§ i c§§§ i u§§§§§ i@  iL§§§§§ idM iST§§§ izi9§§ iX ###.# #####..#..# ##...I°.# ##.v...##)#.§##.## #§§##### #.####.#§@#§...# .##v.....# #. #§§.###..###.# ##§### #≈≈# i#v#.##≈≈≈# ##..#≈≈≈# ### ##.....##≈≈####.###..##...##.##........##.You stop channelling waves of flame. i1 i iZa†vv....§2=------1 _§ i- #.# #####..#..##...I°.# ##.v...##)#.§##.## †§#####v####.##†#....#.##@.....##...###..###.###.### §##..∩†....### ## ...You see here a polar bear corpse. i  ii i.§§§☼§§§ ia3==------2.4 (2 i$§§☼§§§ i i§§§§ irN _Your foxfire dissipates. iJ33 iN  You start resting.7= iO~4== i]TO8 iuU ieY i Z~5== ic ..†°○☼§ _Your foxfire dissipates. iہ6.4 (4§.○☼☼ iRv6==7.4 (5 ib i% _Magic restored. i1#.# # ####..#..# ##...I°.# ##.v...##)# #.§##.## #†§##### #.####.## #.†#....# . ##.@....# #. #§§.###..# ##.# ##○### #≈≈## #☼#.###≈≈≈# ##☼..## #≈≈####.###..#  i.;u§°○ i;G98.4 (1 iLP§§ i iI iB i@860==1=23=4= i/}5 i6 i:B it= i? i<@6 i:B iD iE i%F iJ iDK iK iN iSOK7= iO iV, iY\ i;], iya if i0gU8= i0i ij, i2m iBo, io ir;9 is i| ix70= iׄ, i~ i/, iƉ i k1= i i, iˑ iՓ, im i;2 i iB il, i iWQ3 i i iK4= iX i,5= i i.B iQ6 i, i i, i i97 i(= iY iB i, i i8= i, ix9 i B inR80 i( i.K1= i0 iK2=§§☼ iL:§§ i[+ 97.4 (69.0)§○§ _You start resting.70---8.4 (70 i=`z§§§ i; _You are engulfed in freezing vapours. i% n#.# # ####..#..# ##...I°.# ##.v...##)# #.§##.## #†§#####  i #.####.## #.†#....# . ##.☼@...# #. #§§○###..#  i D##.# ##§### .#  #≈≈≈# ## i 8☼..##  i  ih☼§§○§ i_1---9.4 (1.0) iOR§§ i it~ 3 in  i8  i  i  iC  i  i؋  iӎ  i %2 ib  i , i  i , i  iߟ Q3 i , i9  i] , ib  i  i K4= iѮ  i , i\  i , ij  iչ  i) N5= i  iK , i  i , i  i ;6 iM  i , i'  iV , i7  i\  i K7= ij  i , iA  ii , i  iy  i U8= iu  i , i  i , i  i, ;9 i  i , iQ  i <80 i  i , i  i , iP  i iD1= i i, i i , i'  i(2= i@*;3 i* i/, i0 i83 im3 iI4 i> §.§§§☼ _You start resting. iF§20036.4 (37.0)§☼§ id4=7.4 (38§§ ih" _HP restored. i&#.# # ####..#..# ##...I°.# ##.v...##)# #.§##.## #†§##### #.####.##  i#.†#....# . ##§..@..# #. #§§☼###..#  ##.# ##☼### ..#  #≈≈## #§#.## ..##≈≈≈# ##☼..## .##≈≈≈# ### ##.....# .# iЊ#≈≈####.###..#.#...# #  i\E☼○ i/8.4 (1.0) i^§§ iJ if;§ iHg iHn9§ iL#.# # ####..#..# ##...I°.# ##.v...##)# #.§##.## #†§##### #.####.## #.†#....# . ##§...@.#  iP#. #§§☼###..# ##.# ##○### #..# #≈≈## #§#.## ...# #≈≈≈# ##☼..## ..# #≈≈≈# ### ##.....# #. i.# #≈≈####.###..#.#...#..# #.##.###.#.....#  iKx☼§○9 iB \§§ iJ#.# # ####..#..# ##...I°.# ##.v...##)# #.§##.## #†§##### #.####.## #.†#....# . ##§....@#  i>@#. #☼§○###..# .# ##○#####..# ≈≈≈# ##☼..###..# ≈≈≈# ### ##.....# #..#  im§☼§○ i|+40.4 (2 i i7 ####..#..##...I°.# ##.v...##)#.§##.## †§####.####.###.†#.....##§.....## i9 #☼§○###@.# #.###○#####..# ≈≈## #§#.## ...#### .∩....#.#### iA i2BF=1.4 (3 itG8§ iH iM iO i ##...I°.# ##.v...##)#.§##.## #†§##### #.####.#.†#....#  .##§.....# #. #☼§○###.. .# ##○## ≈#§#.###. ##☼..###..# # ### ##.....# ####.###..#.#...#..# ##........##..#.∩†....### ## ...## ∩....#.## ######### i  i +2.4 (1 i  i  iҋ3 iЏ i0##.v...##)#.§##.## #†§##### #.####.#.†#....# .##§.....#  ic1^. #☼§○### ##○#####. #§#.###. ##☼..###..# # ### ##... ####.###..#.#...#..# #........##..# .∩†....### ## ...# i2#..#.## ### ####### # iw;;3 i@A i .§##.## †§####.####.##†#.... .#§.....##☼§○###..## ##○#####..### #§#.###...  ie ≈#☼..###### ##.....###..# ####.###..#.#...# i@4.4 (2 i i i i? i8.. i  i i@B#†§##### #.####.#.†#....# ##§.....# #☼§○### ##○#####§#.###...#  ##☼..###..# # ### ##...  iB-###.###..#.#...#..# ........##..# ∩†....### ## ...##..#.## ##### ######  iBy    i.K@5.4 (1 i|Q i .####.##†#....#§.....##☼§○###..###○#####..## # #§#.###...#☼..###..##### ##.....###.. ###.###..#.#... ........###.#...  ih&∩†....### ###...#   i\@6.4 (2 i iv i i i U.. i  i7  #.†#....# . ##§.....## . #☼§○###..## # ##○#####..## ## #§#.###...# ≈# ##...###..## ≈# ### ##.....###..####.###..#.#...#..# i ........###.#..@..#∩†....### ###...## ....#.## ### ####### ị + i B§ iD *7.4 (1 i6 :§ i7  #.†#....#  . ##§.....## #. #☼§○###..## .# ##○#####..## ≈## #§#.###...#≈# ##...###..## ih7 ≈# ### ##.....###..# ≈####.###..#.#...#..##.###.#.@...# i7 K.∩†....### ###...## ∩....#.## ##### .# ## i7  i? C☼ i? *8.4 (2 iF  iG  iL <☼ iqO  i ..☼ i?\ #.†#....# . ##§.....## . #☼§○###..## # ##○#####..## ## #☼#.###...# # ##...###..## # ### ##.....###..# ####.###..#.#...#..# . i\ ###.#..@..# ∩†....### ###...## ....#.## #####   ip e☼9.4 (1 i`x  iw #.####.##  #.†#....#  ##§.....##  #☼§○###..##  ##○#####..## # #☼#.###...# # ###..##  ### ##.....###..# ##.###..#.#...#@.# .......###.#.....# ∩†....### ###... ...#.########## i  i $50.4 (2 id  i M†§##### ####.#.†#....# #§.....## ☼§○###..##  ##○#####..#☼#.###...#  is  ##...###..# ### ##.....## ###.###..#.#...#. ........###.#..... ∩†....### ###...## i  i( @1.4 (3 i  i- #.§##.## #†§### #.####.## #.†#.... . ##§... . #☼§○####○#####..### #☼#. ≈# ###  iQ.{≈# ### ##.....###..# ####.###..#.#...#..# #........###.#.....#∩†....### ###...## ....#.####### #######  i.4# iq9@2.4 (4 i3@ i ##.v...##)# #.§##.## #†§### #.####.## #.†#....  . ##§... #. #☼§○### .#○#####..## iv# #☼#.#≈# ### ≈≈# ### ##.....###..# ≈####.###..#.#...#..# ##........###.#.....#∩†....### ###. ij..## ∩....#.####### .####### ## i i{ i*3.4 (5 iJ i+ i im i! iL$An ice statue. An imposing idol of some nameless arctic god, carved in glistening deep blue ice. Freezing vapours swirl about it, and a chill pervades the air. Max HP: ~72Will: ∞AC: +++EV: +rF: x..rC: ∞rPois: ∞rNeg: ∞rElec: + Threat: High Class: Nonliv. Size: Large Int: Human You have about 95% to hit with your staff of conjuration. It is immune to torment; and resistant to miasma and drowning. It cannot move. It possesses the following magical abilities, which are affected by antimagic (but not silence):  a - Bolt of Cold(3d16) (5) b - Throw Icicle(3d16) (5)  c - Freezing Cloud(5) d - Summon Ice Beast To read a description, press the key listed above. (AdB) indicates damage (the  i$sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range. i` i ##.v...##)#Stats the Arsonist#.§##.##Gargoyle of Vehumet ****..#†§#####Health: 84/84 ========================#.####.##Magic: 26/26 ========================#.†#....#AC: 22Str: 13  i[.##§.....##EV: 10Int: 20 #.#☼§○###..##SH: 4Dex: 10 .###○#####..##XL: 13 Next: 51% Place: an Ice Cave ≈###☼#.###@..#Noise: ---------  Time: 20053.4 (5.0) ≈≈# i##...###..##w) staff of conjuration ≈≈# ### ##.....###..# i#Cast: Foxfire ≈####.###..#.#...#..#  i7##........###.#.....# ..∩†....### ###...## ∩....#.####### .####### ##  i_Your foxfire dissipates. _Magic restored. _You start resting.  i_You are engulfed in freezing vapours. _You start resting. _HP restored. i3 i5 i7 iN..... im i ixfM ##...I°.# #.v...##)#.§##.#†§##### ####.# #.†#....#  #§.....## #.☼§○###..## .# ##○#####@.###☼#.###...#  ##...###..## ≈≈# ### ##.....###..# i8@4.4 (1 iĸ i67 i7 ####..#..# ##...I°. ##.v...##)# #.§##.## #†§### #.####.## #.†#....  i7 . ##....  #. #☼§○ #.#○#####..### #☼#.###...#≈# ## i7]#≈≈# ### ##.....## i8T#..#  i:8s≈≈####.###..#..###........###.#.... iX8$.#  iv8#..∩†....### ###...##∩. i9....#.####### iB iC*5.4 (2 iH i4$ #.# # ####..#..# ##...I°. ##.v...##)# #.§##.## #†§### #.####.## #.†#.... . ##....  #. #...# ##.##○#####..## #≈≈## #☼#.###...# #≈≈≈# ##...###..## #≈≈≈# ### ##.....###..# #≈≈####.###..#..# i##........###.#.....# ##..∩†....### ###...## i@6.4 (3 i i iH i i ( E... i(  iU<  i8  #.# # ####..#..# ##...I°.# ##.v...##)# #.§##.## #†§##### #.####.## #.†#....# . ##...@..## #. #...###..##  ##.# ##.#####..##  #≈≈## #☼#.###...#  #≈≈≈# ##...###..##  #≈≈≈# ### ##.....###..#  #≈≈####.###.. iz K#.#...#..#  #.##.###.#.....#  ##..∩†....### ###...##7.4 (1 iv  iJS  #.# # ####..#..# ##...I°.# ##.v...##)# iS # #.§##.## #†§##### #.####.## #.†#....# iS  . ##..@...## #. #...###..## iS d ##.# ##.#####..## #≈≈## #.#.###...# i}T  #≈≈≈# ##...###..## #≈≈≈# ### ##.....###..# #≈≈####.###..#.#...#..#  #.##.###.#.....#  ##..∩†....### ###...## iW  ir]  i] *8.4 (2 id  ij  i@u  ilM.. i7 i" #.# # ####..#..# ##...I°.# ##.v...##)# #.§##.## #†§##### #.####.## #.†#....# . ##.@....## #. #...###..## ##.# ##.#####..##  #≈≈## #.#.###...# #≈≈≈# ##...###..##  #≈≈≈# ### ##.....###..#  i # #≈≈####.###..#.#...#..#  #.##.###.#.....#  ##..∩†....### ###...## i_(☼§☼§§☼ i(*9.4 (1 i.M☼§ i  #.# # ####..#..# ##...I°.# ##.v...##)# #.§##.## #†§##### #.####.## #.†#....# . ##@.☼...## #. #§☼§###..## iն ##.# ##§#####..## #≈≈## #☼#.###...#  #≈≈≈# ##...###..##  #≈≈≈# ### ##.....###..# #≈≈####.###..#.#...#..#  #.##.###.#.....#  ##..∩†....### ###...## i÷§○§○ i+60.4 (2 iw§○§§ i iZ§§ iU i@ ##  #.# # ####..#..# ##...I°. ##.....##)# #..##.## #†.##### #.####.## #@÷#.... . ##..☼. i`A #. #§○§### ##.##§#####..## #≈≈## #○#. #≈≈≈# #### #≈≈≈# ### ##.....###..# iA #≈≈####.###..##..# #.##........###.#.... iA.# iQm○○☼§○ iR+1.4 (1 i{K§ iξ M ##  #.#  ####..#..# ##...I°.# #.....##)#..##.†.##### ####.# #.÷#....#  iP  ##..○...## #.#§○☼###..##§# iZ ○°☼☼° i &2 i  i  i  i Inventory: 41/52 slots Hand Weapons (go to first with ))  h - a +1 war axe Armour (go to first with [)  q - a +0 cloak (worn)  u - a +2 pair of boots (worn)  E - a +0 hat (worn)  ip  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration (weapon) Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  i v - a +6 ring of dexterity  D - an amulet of the acrobat Wands (go to first with /) i 3e - a wand of light (1)  i9 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] ie  u - a +2 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)K1 buckler of fire resistance (worn)  Lrobe of willpower (worn)  p - a +0 kite shield Magical Staves (go to first with |)w - a staff of conjuration (weapon) Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  i۸G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat Wands (go to first with /)e - a wand of light (1)  x - a wand of flame (39)  iC - a wand of mindburst (8)  H - a wand of paralysis (7)  Jwarping (2)15% if f - a +4 ring of protection (worn)  v - a +6 ring of dexterity  i3g&Scrolls (go to first with ?)a - 2 scrolls of revelation  r - 2 scrolls of vulnerabilityI - a scroll of identify  M - 3 scrolls of noise iWg934 i0 P - a scroll of brand weapon8 is  v - a +6 ring of dexterity  C - a wand of mindburst (8) Potions (go to first with !)  b - a potion of magicd - 5 potions of brilliance  g - 2 potions of might53 i G C - a wand of mindburst (8)  M - 3 scrolls of noisei - 5 potions of ambrosia  j - 3 potions of curing  k - 3 potions of moonshinem - 2 potions of enlightenment  o - a potion of haste  s - 2 potions of mutation  t - 8 potions of lignificationz - 2 potions of invisibility84 i<  iH  M - 3 scrolls of noise  b - a potion of magicA - 2 potions of cancellation  B - 2 potions of attraction92 iê4 b - a potion of magic  i - 5 potions of ambrosiaN - 2 potions of berserk rage  O - a viscous ruby potionbot i,] ix  i - 5 potions of ambrosia  k - 3 potions of moonshine iV i - O - a viscous ruby potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. iy  i5~  i+ eStats the Arsonist##Gargoyle of Vehumet ****..#.# #Health: 84/84 ======================== i` p####..#..#Magic: 26/26 ========================##...I°.#AC: 22 i Str: 13##.....##)#EV: 10 i Int: 20#..##.##SH: 4 iń Dex: 10#†.##### i XL: 13 Next: 51% Place: an Ice Cave#@####.## i< Noise: ---------  Time: 20062.4 (0.0)#.÷#....#w) staff of conjuration.##..○...## il Cast: Foxfire#.#§°☼###..## iƅ Resist ##.###☼#####..###≈≈###°#.###...# i Q#≈≈≈###...###..## i #≈≈≈# ### ##.....###..##≈≈####.###..#.#...#..# _Magic restored.  i) _You start resting. _You are engulfed in freezing vapours. _You start resting. _HP restored.  iH It was a potion of resistance. i }°.○☼. i *3.4 (1 i  i * _You start resting.You are engulfed in freezing vapours. _You start resting. _HP restored.  It was a potion of resistance. _You feel protected. ip #  #.# # ##..#..#I°.# ##.....##)##..##.## #†@#####  i #.####.##  #.÷#....# . ##..°...##  #. #§.○ i ##.# ##☼#####..###≈≈## #.#.###... i& f##≈≈≈# ###..# i^ ##≈≈≈# ### ##.....###..# i~  i %4 i  ig"  iReally walk into a travel-excluded area? Y - Yes  i' N - No i i.iStats the ArsonistGargoyle of Vehumet ****..Health: 84/84 ========================##Magic: 26/26 ========================#.# #AC: 22Str: 13####..#..#EV: 10Int: 20##...I..#SH: 4Dex: 10##.....##)#XL: 13 Next: 51% Place: an Ice Cave#.@##.##Noise: ---------  Time: 20064.4 (1.0)#†.#####w) staff of conjuration#.####.##Cast: Foxfire#.÷#....#Resist [0 ii;10m.##..°...###.#§.○###..##I   ice statue (unaware)##.###☼#####..###≈≈###.#.###...##≈≈≈###...###..## _You start resting. _You are engulfed in freezing vapours. _You start resting. _HP restored.  It was a potion of resistance. _You feel protected.5 ia 3 ih  ij  i,#  #.# # ##..#..#I..# ##.@...##)##..##.## #†.##### #.####.##  #.÷#....#. ##..°...##  #. #§.○##.# ##☼#####..###≈≈## #.#.###...# i|II6 i i i ## #.# # ####..#..# ##...I..# ##..@..##)#  i# *#..##.## #†.##### #.####.## #. ##..°...##  i  i[ `The ice statue gestures at you. i ?. i Z72----===7 i  iǍ F _The shard of ice hits you! You partially resist. i@#  #.# # ##..#..#I..# ##.....##)##..##.##  i]#†.##### #.####.## #.÷#....# . ##..°...## #. #§.○  ##.# ##☼#####..## i i% ***The ice statue gestures at you. i{D..@ iq|D====8 i& iׅC _The bolt of cold hits you but does no damage. iy  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ioJ  Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 72/84 ====================---- iJ Magic: 22/26 ====================----  AC: 22Str: 13 ##  EV: 10 iJInt: 20 #*# #  SH: 4 iK=Dex: 10 iKB####**#*.#  XL: 13 Next: 51% Place: an Ice Cave imKq##**@I**#  Noise: ====-----  Time: 20068.4 (0.0) iK##*****##*#  w) staff of conjuration iK #**##*## Cast: Foxfire #*.##### Resist  iL: #.####.##  i2L#.÷#....#  I   ice statue  . ##..°...##  iNL* #. #§.○###..##  ihLc ##.# ##☼#####..## The ice statue gestures at you.  iLK_The bolt of cold hits you but does no damage.  iLCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iLCasting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate iL iX Stats the ArsonistGargoyle of Vehumet ****..Health: 72/84 ====================----Magic: 22/26 ====================----AC: 22Str: 13##EV: 10Int: 20#.# # ilX sSH: 4Dex: 10#####.#..#XL: 13 Next: 51% Place: an Ice Cave##.#@#..#Noise: ====-----  Time: 20068.4 (0.0)##..#####)#w) staff of conjuration iX #..##.##Cast: Foxfire iY #†.#####Resist  iIY g#.####.###.÷#....# irY I   ice statue.##..°...###.#§.○###..## iY ##.###☼#####..## iY Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iZ 4Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the ice statue. i7  ..@I...Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the ice statue.  The ice statue is lightly damaged.==9.4 (1Wave  i  i o _(Press . to intensify the flame waves.) iY  iYCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i|u4  Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 72/84 ====================----  Magic: 18/26 ================-------- iuJ  AC: 22Str: 13 ##  EV: 10Int: 20 iu#*# #  SH: 4Dex: 10 i vB####**#*.#  XL: 13 Next: 51% Place: an Ice Cave iavq##**@I**#  Noise: ======---  Time: 20069.4 (0.0) iv##*****##*#  w) staff of conjuration iv#**##*## Cast: Foxfire iv#*.##### Resist Wave  i7wW#.####.##  #.÷#....#  I   ice statue  . ##..°...##  #. #§.○###..##  ##.# ##☼#####..##  icwThe ice statue is lightly damaged. _(Press . to intensify the flame waves.)  iwxCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  iwWPress: ? - help, Dir - look around, f - activate i>WStats the ArsonistGargoyle of Vehumet ****..Health: 72/84 ====================----Magic: 18/26 ================--------AC: 22Str: 13##EV: 10Int: 20 i #.# #SH: 4Dex: 10#####.#..#XL: 13 Next: 51% Place: an Ice Cave##.#@#..#Noise: ======---  Time: 20069.4 (0.0) i##..#####)#w) staff of conjuration#..##.##Cast: Foxfire#†.##### i`Resist Wave #.####.###.÷#....#I   ice statue. iL##..°...###.#§.○###..####.###☼#####..## iCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iRestarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate iYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the ice statue!! The ice statue melts! i T Y..@I...Y   ice beast (summoned)  Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate isT MYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the ice statue!! The ice statue melts!  The ice statue is moderately damaged.  (Press . to intensify the flame waves.) iFU =39= iuU $70.4 (1 i3\  i` X _The ice statue gestures. iz+  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i+ i[4~  Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 73/84 ====================----  Magic: 15/26 =============-----------  AC: 22Str: 13 ##  EV: 10Int: 20 i42#Y# #  SH: 4Dex: 10 ####**#*.#  XL: 13 Next: 51% Place: an Ice Cave i4q##**@I**#  Noise: ======---  Time: 20070.4 (0.0) i5t##*****##*#  w) staff of conjuration #**##*## iK5  Cast: Foxfire #*.##### Resist Wave  i5i #.####.##  #.÷#....#  I   ice statue  . ##..°...##  Y   ice beast (summoned)  #. #§.○###..##  ##.# ##☼#####..## (Press . to intensify the flame waves.)  ij6 _The ice statue gestures.Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate ioStats the ArsonistGargoyle of Vehumet ****..Health: 73/84 ====================----Magic: 15/26 =============-----------AC: 22Str: 13##EV: 10Int: 20#Y# #SH: 4 iFDex: 10#####.#..#XL: 13 Next: 51% Place: an Ice Cave##.#@#..#Noise: ======---  Time: 20070.4 (0.0)##..#####)#w) staff of conjuration i#..##.##Cast: Foxfire i  #†.#####Resist Wave #.####.###.÷#....# iEI   ice statue.##..°...## imY   ice beast (summoned)#.#§.○###..## i##.###☼#####..##Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iRestarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate iYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the ice statue!! The ice statue melts! i8|8Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the ice statue!! The ice statue melts!  The ice statue is severely damaged.  (Press . to intensify the flame waves.)  The ice statue glitters chillingly in the dim dungeon light. i|.Y.@I.Y...Y 2 ice beasts (summoned) iͅ*1.4 (1 i iX _The ice statue gestures. iz  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 73/84 ====================----  Magic: 11/26 ==========--------------  AC: 22Str: 13 ##  EV: 10Int: 20 #*# #  SH: 4Dex: 10 ####Y*#*.#  XL: 13 Next: 51% Place: an Ice Cave ik##**@I*Y#  Noise: ======---  Time: 20071.4 (0.0) ##*****##*#  w) staff of conjuration #**##*## Cast: Foxfire #*.##### Resist Wave  ib#.####.##  #.÷#....#  I   ice statue  . ##..°...##  YY 2 ice beasts (summoned)  i #. #§.○###..##  ##.# ##☼#####..## The ice statue glitters chillingly in the dim dungeon light. _The ice statue gestures.Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i,D  Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 73/84 ====================----  Magic: 11/26 ==========--------------  AC: 22Str: 13 ##  EV: 10Int: 20 #.# #  SH: 4Dex: 10 ####Y.#..#  XL: 13 Next: 51% Place: an Ice Cave ##..@I.Y#  Noise: ======---  Time: 20071.4 (0.0) ##.....##)#  w) staff of conjuration iF #..##.## Cast: Foxfire #†.##### Resist Wave  #.####.##  #.÷#....#  I   ice statue  . ##..°...##  YY 2 ice beasts (summoned)  #. #§.○###..##  ##.# ##☼#####..## Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the ice statue! The ice statue melts!  The ice statue is almost destroyed.The flame wave engulfs the ice beast!!! The ice beast melts!  You kill the ice beast! ##  #.# #  #####.#..#  ##.#@#.Y#  ##..### iG[37m##)#  # # # #.÷   . Y   ice beast  #.   ##.#  iThe flame wave engulfs the ice statue! The ice statue melts!  The ice statue is almost destroyed.beast!!! The ice beast  You kill the ice beast!  The ice beast disappears in a puff of smoke!  (Press . to intensify the flame waves.) iݷ§YY@I.....Y 2 ice beasts (summoned) iF^2=2.4 (1 i iX _The ice statue gestures. i0   i[1 Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i "  Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 73/84 ====================----  Magic: 8/26=======-----------------  AC: 22Str: 13 ##  EV: 10Int: 20 #*# #  SH: 4Dex: 10 ####*Y#*.#  XL: 13 Next: 51% Place: an Ice Cave ##*Y@I**#  Noise: ======---  Time: 20072.4 (0.0) i ##*****##*#  w) staff of conjuration #**##*## Cast: Foxfire #*.##### Resist Wave  #.####.##  #.÷#....#  I   ice statue  . ##..°...##  YY 2 ice beasts (summoned)  #. #§.○###..##  ##.# ##☼#####..## (Press . to intensify the flame waves.) _The ice statue gestures.Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate iu33  Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 73/84 ====================----  Magic: 8/26=======-----------------  AC: 22Str: 13 ##  EV: 10Int: 20 #.# #  SH: 4Dex: 10 ####§Y#..#  XL: 13 Next: 51% Place: an Ice Cave ##.Y@I..#  Noise: ======---  Time: 20072.4 (0.0) i4##.....##)#  w) staff of conjuration #..##.## Cast: Foxfire #†.##### Resist Wave  #.####.##  #.÷#....#  I   ice statue  . ##..°...##  YY 2 ice beasts (summoned)  #. #§.○###..##  ##.# ##☼#####..## The flame wave engulfs the ice beast! The ice beast melts!  The ice beast is moderately wounded.The flame wave engulfs the ice statue!! The ice statue melts!  You destroy the ice statue!Vehumet accepts your kill.You feel your power returning. i,<, i@ ##  #.# #  #####§#..#  iA"##.#@#..#  ##..#####)#  # # # #.÷  .   #.   ##.#  iZ§.§#...§@§.........##.The ice beast is moderately wounded.  The flame wave engulfs the ice statue!! The ice statue melts!  You destroy the ice statue!  Vehumet accepts your kill.  You feel your power returning.  The ice beast disappears in a puff of smoke! x2 i`4=11/26===33.4 (1 ixe i io _(Press . to intensify the flame waves.) i 3 i  i  iH @.0 i V------4.4 (1 i  i* m _You start resting. You stop channelling waves of flame. ia 3 ib  i g  ig 5=2==== iRk  ik  iXl  i=m  iq t3== i3s  iWu  iu _614= iv  i{ , i|  i~ c5= i  i  iW K7= i  i͇ 6== i߈  i ;7 i E== i  i  i N8= i  i 8== i  iQ , i5  i  it p99== i  i  i k20== i  i  it  iܪ  i  iͱ  i@ 80 i 1 i /== ib  i  in  i-  i  i  i  i 2 i /== i  in  i  i^  i 1 i = i 3 i- /== i  i  iC  ie , i  iV h4== i  i  iZ U2= iR  i  i h5== i  i b ..@.------  io Q_You start resting. i 097.4 (23.0) i v6==8.4 (24 i  i % _Magic restored. iby 3 i   i  i 839.4 (1.0) i  i} B100.4 (2 iV  i @1.4 (3 il  in  i r4==2.4 (4 iT  i*FO ## ##.# # ####..#..# ##...@..# ##.....##)# #..##.## #†.##### #  iF(_HP restored. ieN iN*3.4 (5 idS i### ###.# .# ####..#..# ##....@.# ##.....##)# #..##.## # it#†.#####  iAV4.4 (6 iT0U#### .# ##.##.# ####..#..# ##.....@# ##.....##)# #..##.## ## #†.#####  i= i>*5.4 (7 iqD iT##### .# ##.##.# ####..#..# ##......#.# ##.....###..##.##.## #†.###### #.####.#.÷#....# .##..°...# . #§.○### # ##☼## #.#.###...# iUF=6.4 (8 i[ ie _You see here a +2 short sword of electrocution. iLT.... iQ ib,.#..  .## ####.#  ##.##.# ###..#..#  i*h.##.....##)#..##.##.###†.###### #.####.## #.÷#....# ##..°...## #§.○ ##☼#####..## i i317.4 (1 _ i iCo.# . . .######.###.##.#####..#..##......#.###@## #..##.##. #†.######  #.####.## #.÷#....# . ##..°...## . #§.○###..## # ##☼#####..##  ioP## #.#.###...# iw@8.4 (2 i| i  . . .######.###.##.#####..#..###......#.##.....##)## #..## #†.##### #.####.## #.÷#....#. ##..°...## #. #§.○###..## .# ##☼#####..## ≈## #.#.###...# ≈≈# ##...###..##You see here a +2 short sword of electrocution. ix i#19.4 (3 _ i i@.# . .  i .## ####.#  ##.##.# ####..#..#  i#......#.#  i&U##....#..##.##. iGX#†.###### ih>#.####.##   i3#.÷#.... iX# . ##..°. iӣ$..## i7 #§.○  i># ##☼#####..# i2 #  i]## #.#.###...# i i+10.4 (4 iɽ ij .# . .  .## ####.#  ##.##.# ###..#..# .#@# ##.....##)#..##.##.#†.#######.####.## #.÷#....# ##..°...## #§.○ ##☼#####..##  You see here a +2 short sword of electrocution.1.4 (5 _ in i|^M..  ie.#..  iH\ .# ### i ##.## ####..#. i[ ##......#.#.....##)## i..##.##.## iLw#†.####### iP  i *2.4 (6 i iM###.. ..#.#.  .# ### ##.## ####..#. ##......#.#.....##)###..##.##.####### i it*3.4 (7 ii i3 yM#. .###... ..#.#.  #.# ## ##.## ####..#. ##......#.##.....##)#### ip; @4.4 (8 iA  i  ##. ###.## ..# #. #@## ####.# ##.##.# ####..#..# ##......#.# ##.....##)## #..##.##.## #†.####### #.####.## i @5.4 (9 i  iZ M #. #.####... #..##.  #.## ####.# ##.######..#..# ib D6.4 (10.0) if  i M#  #.####... #..##.##.#  #.# ####.###.##.# i A7.4 (11 i~  i'  # #. # #.###. #...# #..## #@.# ##.# #.## ####.# i+  ##.##.#  ####..#..#  ##......#.# ##.....##)##  #..##.##.## i6 A8.4 (12 i]  i% M#  ###.###.#...# #.@####.##.#  #.#####.# i, A9.4 (13 i0  il  # #. ## #.###.# #...# #@.## ##..# ##.# #.## ####.#  ##.##.#  ####..#..# ##......#.#  i ^ ##.....##)## i B20.4 (14 i  iO M#  ##.###.##.@.# ##..####.##.# #.### iV A1.4 (15 i[  i  ## #. ## #.###.# #@..# i $ ##..## ##..# ##.#  #.## ####.#  ##.##.# ####..#..#  ##......#.# i p2.4 (16Resist  i  i/ ##.# #.# ##Y.## #....#####.#.##.##.# #.## i,Y   yak (asleep) ####.# ##.##.# ####..#..# _You start to feel less resistant. ije  A yak comes into view. i<n.YY iJ====3.4 (17 i@ i+< _The yak bellows! You hear a bellow! x2 iT^ k  You hit the yak. You blast the yak.  The yak is lightly wounded. i_ e=---4.6 (1.2) iAc  i8f _The yak closely misses you. The yak barely misses you. iR   You hit the yak. You blast the yak!  The yak is moderately wounded.---5.9 (1.3 irU; _The yak gores you but does no damage. i  You barely miss the yak.The yak is moderately wounded. ih,7.1 (1.2 i" i$; _The yak gores you but does no damage. i7You barely miss the yak.  Your resistance to elements expires.8.3 i'< i?; _The yak gores you but does no damage. i.  You hit the yak but do no damage.The yak is moderately wounded. i ,9.6 (1.3  i!  i$ > _The yak gores you but does no damage. x2 is  You barely miss the yak.The yak is moderately wounded. i -30.8 (1.2  i  iC ; _The yak gores you but does no damage. i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 84/84 ======================== ##  Magic: 22/26 ====================---- *#  AC: 22Str: 13 #*#  EV: 10Int: 20 ##**##  SH: 4Dex: 10  iK#Y***##  XL: 13 Next: 53% Place: an Ice Cave #@###.#  Noise: =--------  Time: 20130.8 (0.0) ##***#  w) staff of conjuration ##**##  Cast: Foxfire ##**#  ##*#  #.##  Y   yak ####.#  ##.##.#  ####..#..# The yak is moderately wounded. _The yak gores you but does no damage.   iDCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate iY ~Stats the ArsonistGargoyle of Vehumet ****..Health: 84/84 ========================##Magic: 22/26 ====================----.#AC: 22Str: 13#.#EV: 10Int: 20##..##SH: 4Dex: 10###..##XL: 13 Next: 53% Place: an Ice Cave#@###.#Noise: =--------  Time: 20130.8 (0.0) iM ###..#w) staff of conjuration##..##Cast: Foxfire##..###.##.##Y   yak####.###.##.#####..#..#Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)   i Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the yak! i Y..Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the yak!  The yak is severely wounded.  (Press . to intensify the flame waves.)  You hear a bellow! x3 i ======1.8 (1Wave  iP  i ; _The yak gores you but does no damage. iw  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iK  Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 84/84 ======================== ##  Magic: 18/26 ================-------- *#  AC: 22Str: 13 #*#  EV: 10Int: 20 iǢI ##**##  SH: 4Dex: 10 #Y***##  XL: 13 Next: 53% Place: an Ice Cave  i #@###.#  Noise: ======---  Time: 20131.8 (0.0) ##***#  w) staff of conjuration  i~f##**##  Cast: Foxfire ##**#  Wave  ##*#  #.##  Y   yak  iV####.#  ##.##.#  ####..#..#  i^You hear a bellow! x3 _The yak gores you but does no damage.   i Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i5Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate iw  Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 84/84 ======================== ##  Magic: 18/26 ================-------- .#  AC: 22Str: 13 ix #.#  EV: 10Int: 20 ##..##  SH: 4Dex: 10 #Y...##  XL: 13 Next: 53% Place: an Ice Cave #@###.#  Noise: ======---  Time: 20131.8 (0.0) ##...#  w) staff of conjuration ##..##  Cast: Foxfire  iGy'##..#  Wave  ##.#  #.##  Y   yak ####.#  ##.##.#  ####..#..# Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate iyYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the yak!!  You kill the yak! i5~ ##  .#  #.#    ###..##  #@###.#   i~###..#    ##..#  ##.# #.## ####. ##.##.# . i†..Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the yak!!  You kill the yak!  Vehumet accepts your kill.9=42.8 (1 i o _(Press . to intensify the flame waves.) i rk........... ir ikv iO  You stop channelling waves of flame.------3 _ iނ i i20==------4.8 (2 i& i% ihh   polar bear (wandering)1==5.8 (3 _A polar bear comes into view. i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iML *h  combustible)Flames lash the polar bear.  The polar bear growls angrily.  The polar bear is moderately wounded. i i#S.h i$z19--====6.8 (1 i5) i,B _The polar bear's fire resistance burns away. i*  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iǕ *Flames lash the polar bear. The polar bear is burned terribly! igq  The polar bear is heavily wounded. imS.h inC8--- in7 is i+w9 _You hear a howl! You hear a bellow! iB  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i   Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 84/84 ======================== ##  Magic: 14/26 ============------------ *#  AC: 22Str: 13 #*#  EV: 10Int: 20 i  ##**##  SH: 4Dex: 10 #h***##  XL: 13 Next: 54% Place: an Ice Cave #@###.#  Noise: ====-----  Time: 20137.8 (0.0) ##***#  w) staff of conjuration ##**##  Cast: Foxfire ##**#  i ##*#  #.##  h   polar bear (combustible) i 6####.#  ##.##.#  i>   ####..#..#  i` }The polar bear is heavily wounded. _You hear a howl! You hear a bellow!  i Casting: Scorch (safe; 1% risk of failure)  i MConfirm with . or Enter, or press ? or * to list all spells. i Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate iJ>  Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 84/84 ======================== ##  Magic: 14/26 ============------------ iK.#  AC: 22Str: 13 #.#  EV: 10Int: 20 ##..##  SH: 4Dex: 10 #h...##  XL: 13 Next: 54% Place: an Ice Cave iL+#@###.#  Noise: ====-----  Time: 20137.8 (0.0) ##...#  w) staff of conjuration ##..##  Cast: Foxfire ##..#  iYLJ##.#  iLg#.##  h   polar bear (combustible) ####.#  ##.##.#  ####..#..# Confirm with . or Enter, or press ? or * to list all spells. i MCasting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i0MYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the polar bear!! The polar bear is burned terribly!  iRM8You kill the polar bear! iR= i:S##  .#  i^S#.#   iS  ###..##  i T7 #@###.#  ###..#    iU ##..# ##.# #.##  #  iPress: ? - help, Dir - look around, f - activate  You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the polar bear!! The polar bear is burned terribly!  You kill the polar bear!  Vehumet accepts your kill.  (Press . to intensify the flame waves.) i$ Y†..Y   yakYou hear a bellow! i6==8.8 (1Wave  i iV _A yak comes into view. i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i{  *  yak (combustible)Flames lash the yak.  The yak is moderately wounded. iXE  The yak's fire resistance burns away. You stop channelling waves of flame. iM hYh   wolf  You hear a bellow! iN 13===---9 iT  iX W _A wolf comes into view. iN  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i2 * (combustible)  Flames lash the wolf.  The wolf is moderately wounded. i, i..Y2----40 i i7< _The wolf's fire resistance burns away. i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ia * Flames lash the yak. The yak is burned terribly! iz2 i3 i3 id:.hYh   wolf (combustible) i(;0---====1 i@ iE\ _The yak is severely wounded. i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  Flames lash the yak. The yak is burned terribly!  You kill the yak! i *h   wolf (combustible) ii  Vehumet accepts your kill. i47  You hear a bellow! iI Y.†hY   yakh   wolf (combustible)  You block the wolf's attack. i9/26 ---72 iQ iV _A yak comes into view. i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iU *(combustible)Flames lash the yak.  The yak is lightly wounded. i' i)  The yak's fire resistance burns away. The wolf barely misses you. i;2 Y.YY 2 yaks (1 combustible) i26A yak comes into view. i3h7---3 iU9 i=J _The wolf misses you. i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iŮ *Flames lash the yak.  The yak is lightly wounded. ix  The yak's fire resistance burns away.  The wolf is no longer more vulnerable to fire. iP K  The wolf bites you but does no damage. i YY.YY 3 yaks (2 combustible) i 6---===-4 i  ia V _A yak comes into view. iW%  Casting: Scorch (safe; 1% risk of failure)   i%\Confirm with . or Enter, or press ? or * to list all spells. i/ *Flames lash the yak.  The yak is lightly wounded. i, ic .YThe yak's fire resistance burns away. The wolf bites you but does no damage. x2 iMe5---5 i i; _The yak gores you but does no damage. i  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 84/84 ======================== ##  Magic: 1/26------------------------ *#  AC: 22Str: 13 #Y#  EV: 10Int: 20 ##Y*##  SH: 4Dex: 10 #Yh**##  XL: 13 Next: 57% Place: an Ice Cave #@###.#  Noise: ===------  Time: 20145.8 (0.0) ##***#  w) staff o i+f conjuration ##**##  Cast: Foxfire ##**#  ##*#  #.##  YYY 3 yaks (combustible) ####.#  h   wolf ##.##.#  ####..#..# The yak's fire resistance burns away. The wolf bites you but does no damage. x2_The yak gores you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i1i  Stats the Arsonist  Gargoyle of Vehumet ****..  Health: 84/84 ======================== ##  Magic: 1/26------------------------ .#  AC: 22Str: 13 #Y#  EV: 10Int: 20 ##Y.##  SH: 4Dex: 10 ijv #Yh..##  XL: 13 Next: 57% Place: an Ice Cave #@###.#  Noise: ===------  Time: 20145.8 (0.0) ##...#  w) staff of conjuration ##..##  Cast: Foxfire ##..#   i5j##.#  #.##  YYY 3 yaks (combustible) iZj ####.#  h   wolf ##.##.#  i}j  ijh####..#..# Confirm with . or Enter, or press ? or * to list all spells. ijCasting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate ijYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the yak!!! The yak is burned terribly!  You kill the yak! iu) ##  .#  #Y#    ###..##  #@###.#  ###..#  i^v   ##..# ##.# #.##  2    iv #   Press: ? - help, Dir - look around, f - activate   ivYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the yak!!! The yak is burned terribly!  You kill the yak!   i&wnVehumet accepts your kill.  The flame wave engulfs the wolf! im  The wolf is severely wounded.(Press . to intensify the flame waves.) iHr.Yh. i8======6.8 (1Wave  id i? _The wolf bites you but does no damage. x2 i=/  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  i iL ie _You don't have enough magic to cast this spell. ii i i ibF _Unknown command. iL ##.# #.# ##Y.###Yh..###.###.# ##@..# ## # .######.#    yak##.##.#####..#..###......#.# i  i  iت  i q..hh   wolf i }2=------7 i  i : _You stop channelling waves of flame. i u##.# #.# ##..##Y...###h###.# ##...# ## # .######.# iu##.##.# ####..#..# ##......#.###.....##)# i#x iy iy iYhY 2 yaks (1 combustible) iۃS=-----8 i i)< _The wolf bites you but does no damage. iׯ ##.# #.# ##..##Y...##Y###.# ##h..# ..## # .######.###.##.#####..#..# ##......#.# ##.....##)##..##.##.## i  iݳ R  The yak is no longer more vulnerable to fire. iִ  iþ (†.Yh   yak3==9 i  i7 2 _You block the wolf's attack. iT,.# #.# ##..##†.#.###.# ##Y..# h.#..# # .######.# ##.##.#####..#..###......#.# ##.....##)## #..##.##.###†.####### iR- Y.YhY 2 yaksThe wolf attacks as it pursues you! The wolf barely misses you.76---4===50 _The wolf bites you! i !###..##†...###Y###.##...#  ##Y.## ##h. ## #@######.###.##.#####..#.##......###.....##)#..##.##.## †.#######.####.## iy .Y.Yh--1 i  i  i##..##†.#.###.# ##Y..# ..#Y.# #h# #.#####@# ##.##.# ####..#..# ##......#.###.....##)###..##.##.##  id#†.####### #.####.###.÷#....# i i, i?g.Y.Yh i7=--5===-2 i{ iJ J _The wolf misses you. i †...###.###.#...#  ##Y.## ##.. i  ##Y #h######.##.####..#.##......###.....##)# iG A..##.##.##†.####### .####.## ÷#.... i '#..°...## i  i  i  i h.Y.Yh i &3 i  i < _The wolf bites you but does no damage. i  #.###.# ##.. ##..## ##Y.# ##.# #Y######h#.##.# i ?####..#@.##......#.###)## #..##.##.## #†.###### #.####.h   wolf #.÷#....# . ##..°...## . #§.○# i ###..## ig(.YhY   yakh   wolf8=6==-4 iS+ i- i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i+] #.###.# Stats the Arsonist ##...# Gargoyle of Vehumet ****.. ##..## Health: 78/84 ======================-- ##Y.# Magic: 2/26=----------------------- ##.# AC: 22Str: 13 #.## EV: 10Int: 20 ####Y# SH: 4Dex: 10 ##.##h# XL: 13 Next: 58% Place: an Ice Cave ####..#@*# Noise: ---------  Time: 20154.8 (0.0) ##..****#*# w) staff of conjuration ##...** i^w##)## Cast: Foxfire #..##*##.## #†.####### #.####.## Y   yak #.÷#....# h   wolf . ##..°...## . #§.○###..## _The wolf misses you. _The wolf bites you but does no damage.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i  #.###.# Stats the Arsonist  i} ##...# Gargoyle of Vehumet ****.. ##..## Health: 78/84 ======================-- ##Y.# Magic: 2/26=----------------------- ##.# i  AC: 22Str: 13 #.## EV: 10 i "Int: 20 ####Y# SH: 4Dex: 10 ##.##h# XL: 13 Next: 58% Place: an Ice Cave iT  ####..#@.# Noise: ---------  Time: 20154.8 (0.0) i  ##......#.# w) staff of conjuration i  ##.....##)## Cast: Foxfire i + #..##.##.##  i+ 3#†.####### #.####.## iT  Y   yak #.÷#....# h   wolf  i| H. ##..°...## . #§.○###..## i Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the wolf!  You kill the wolf! i DVehumet accepts your kill. in 3  i    ##Y.# ##.#  i #.##  ##.#### @## ##.....#### )## #..## i  #†.## il   #.÷   iW ?Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the wolf!  You kill the wolf!  Vehumet accepts your kill. i6X 4You feel your power returning. i_ .Y..#. if 4========5.8 (1Wave  ir  _(Press . to intensify the flame waves.) i) ; ##.. ##..## ##Y.# ##.# #.######.###.##Y#####..#..##.....@#.###)## #..##.##. i  #†.##### #.####. #.÷#....#. ##..°...## #. #§.○###..## .# ##☼#####..## i8  i  ig Y†YY 2 yaks i  Q------6 i'  i+ : _You stop channelling waves of flame. i< ^  You closely miss the yak. iB y .YThe yak is lightly wounded. iC 95====-----8.1 (1.3  iL  i$O 1 _You block the yak's attack. i; 5  You hit the yak. i_q †YThe yak is lightly wounded. i2--6==9.4 i! i&( _The yak gores you! iO5  You hit the yak. i&R@  The yak is lightly wounded. iR] i]R3--7 i^G==60.7 ie ii> _The yak gores you but does no damage. x2 i\5  You hit the yak. i .   yakThe yak is moderately wounded.2.0 ip i; _The yak gores you but does no damage. i,c 5  You hit the yak. i}k s YY 2 yaks i l 4The yak is moderately wounded. il #8 il F==3.3 iv  i} 1  You hit the yak.  The yak is moderately wounded. _The yak gores you but does no damage.  You hit the yak.  The yak is moderately wounded. _The yak gores you but does no damage. in7RThe yak is moderately wounded. _The yak gores you but does no damage.  You hit the yak.  The yak is moderately wounded. _The yak gores you but does no damage.  You barely miss the yak. ib< .   yakThe yak is moderately wounded. i[=Q4=9 i=J==4.5 (1.2 i i&P _The yak barely misses you. iy  You hit the yak but do no damage. You blast the yak. ij  The yak is heavily wounded. i i3=10/26 iiT==5.8 (1.3 i iu4 _You block the yak's attack. x2 ikf  You hit the yak but do no damage. i̘ YY 2 yaksThe yak is moderately wounded. i?5= i%7.0 (1.2 ik iH; _The yak gores you but does no damage. i 5  You hit the yak. i` .   yakThe yak is heavily wounded. i j1==8.3 (1.3 i  i ; _The yak gores you but does no damage.! i]5  You hit the yak.! i_: _The yak gores you but does no damage.  You hit the yak.  The yak is heavily wounded. _The yak gores you but does no damage.  You hit the yak.  The yak is heavily wounded.! ii! i0j62==9.6! i8r! i@w!  You hit the yak.  The yak is heavily wounded. _The yak gores you but does no damage.  You hit the yak.  The yak is heavily wounded. _You block the yak's attack.! ij  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! i?) ##...# Stats the Arsonist ##..## Gargoyle of Vehumet ****.. ##Y.# Health: 76/84 =====================--- ##.# Magic: 8/26=======----------------- #.##  AC: 22Str: 13 ####*#  EV: 10Int: 20 ##*##*#  SH: 4Dex: 10 ####**#Y*#  XL: 13 Next: 58% Place: an Ice Cave ##.****@#.#  Noise: =--------  Time: 20169.6 (! i)0.0) ##..***##*##  w) staff of conjuration #..##*##.## Cast: Foxfire #†.####### #.####.## #.÷#....# Y   yak  . ##..°...## #. #§.○###..## .# ##☼#####..## The yak is heavily wounded. _You block the yak's attack.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! i`6Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate" iU ##...# Stats the Arsonist ##..## Gargoyle of Vehumet ****.. ##Y.# Health: 76/84 =====================--- ##.# Magic: 8/26=======----------------- #.##  AC: 22Str: 13 ####.#  EV: 10Int: 20 ##.##†#  SH: 4Dex: 10 ####..#Y.#  XL: 13 Next: 58% Place: an Ice Cave ##.....@#.#  Noise: =--------  Time: 20169.6 (0.0) " i##.....##)##  w) staff of conjuration #..##.##.## Cast: Foxfire #†.####### #.####.## #.÷#....# Y   yak  . ##..°...## #. #§.○###..## .# ##☼#####..## Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the yak!!  You kill the yak!" i   ##Y.# " i##.# #.##      " iQ####.###.#  " i~N##....#@#.#  ##### " i #..# #† " ib #.÷  .   " iRasting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the yak!!  You kill the yak!  Vehumet accepts your kill..#Y.)Y   yak9======70.6 (1Wave  _(Press . to intensify the flame waves.)# iSX  You hit the yak.  The yak is lightly wounded.# iQ9==-----1.9 (1.3# i # i%# i*V _You stop channelling waves of flame. You block the yak's attack.# iU k  You hit the yak. You blast the yak.  The yak is lightly wounded.# i>V 7=10/26==-----3.2# id\ # i_ Q _The yak closely misses you.# i g  You hit the yak.  # iL HThe yak is moderately wounded.# i 4-1==4.4 (1.2 # i0 # i ( _The yak gores you.$ i5K  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ ip ##...# Stats the Arsonist ##..## Gargoyle of Vehumet ****.. ##Y.# Health: 74/84 =====================--- ##.# Magic: 7/26======------------------ #.##  AC: 22Str: 13 ####*#  EV: 10Int: 20 ##*##*#  SH: 4Dex: 10 ####**#Y*#  XL: 13 Next: 59% Place: an Ice Cave ##.****@#.#  Noise: =--------  Time: 20174.4 ($ i8qQ0.0) ##..***##*##  w) staff of conjuration #..##*##.## Cast: Foxfire #†.####### #.####.## #.÷#....# Y   yak  . ##..°...## #. #§.○###..## .# ##☼#####..## The yak is moderately wounded. _The yak gores you.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate$ is##...#Stats the Arsonist##..##Gargoyle of Vehumet ****..##Y.#Health: 74/84 =====================---##.#Magic: 7/26$ iS======------------------#.##AC: 22Str: 13####.#EV: 10Int: 20##.##†#SH: 4Dex: 10####.###.#XL: 13 Next: 59% Place: an Ice Cave##....#@#.#Noise: =--------  Time: 20174.4 (0.0)$ i##.....#####w) staff of conjuration#..##.##.##Cast: Foxfire#†.########.####.###.÷#....#Y   yak.##..°...## #.#§.○###..## .###☼#####..##$ iCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  $ iԋ The flame wave engulfs the yak!!$ iM .#Y.)Press: ? - help, Dir - look around, f - activate  You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the yak!!  The yak is severely wounded.  (Press . to intensify the flame waves.)$ i| ======5.4 (1Wave $ i $ $ i -_The yak gores you but does no damage.% ix  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% i ##...# Stats the Arsonist ##..## Gargoyle of Vehumet ****.. ##Y.# Health: 74/84 =====================--- ##.# Magic: 3/26==---------------------- #.##  AC: 22Str: 13 ####*#  EV: 10Int: 20 ##*##*#  SH: 4Dex: 10 ####**#Y*#  XL: 13 Next: 59% Place: an Ice Cave ##.****@#.#  Noise: ======---  Time: 20175.4 (0.0)% i  ##..***##*##  w) staff of conjuration #..##*##.## Cast: Foxfire #†.####### Wave  #.####.## #.÷#....# Y   yak  . ##..°...## #. #§.○###..## .# ##☼#####..## (Press . to intensify the flame waves.) _The yak gores you but does no damage.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate% i ##...# Stats the Arsonist ##..## Gargoyle of Vehumet ****.. ##Y.# Health: 74/84 =====================--- ##.# Magic: 3/26==---------------------- #.##  AC: 22Str: 13 ####.#  EV: 10Int: 20 ##.##†#  SH: 4Dex: 10 ####..#Y.#  XL: 13 Next: 59% Place: an Ice Cave ##.....@#.#  Noise: ======---  Time: 20175.4 (0.0) ##.....##)[0;% i10;1m##  w) staff of conjuration #..##.##.## Cast: Foxfire #†.####### Wave  #.####.## #.÷#....# Y   yak  . ##..°...## #. #§.○###..## .# ##☼#####..## Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the yak!!  You kill the yak!   ##Y.# ##.# #.##      ####.###.#  ##....#@#.#  #[0;10;% i1m####  #..# #†  #.÷  .   % ib[.#..)Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the yak!!  You kill the yak!  Vehumet accepts your kill.54=606.4 (1 _(Press . to intensify the flame waves.)' iu3' i   You stop channelling waves of flame.5==------7 _' io' i_6------8.4 (2' i0' i6==9.4 (3' iL' iW80.4 (4' i7=7==1.4 (5' i8==2.4 (6' i3' i' i*3.4 (7' i8=9==4.4 (85.4 (9' iM' i10/26==6.4 (10.0)' i099' i&1b1==7.4 (11' i"?' iDA8.4 (12' iJ' iqS' iTj2==9.4 (13' iX' i_K8090.4 (14' id' iy3==1.4 (1514=2.4 (16' i' i1=3.4 (175=4.4 (18' i' iA5.4 (19' i*' i*2=6==6.4 (20' i9' i 7==7.4 (21' i ' i$ ' i +8.4 (22' i! ' is$ ' i,% ~38==9.4 (23' i- ' i76 C200.4 (24' ii= ' igG 9==1.4 (25' i%M ' iU 4=20==2.4 (26' iI[ ' id A3.4 (27' ij ' iq ' i r v1==4.4 (28' iw ' il A5.4 (29' i ' iޒ 9=' i o2==6.4 (30' i ' i! 3==7.4 (31' i ' i ' it +8.4 (32' i; ' i ' i2 v4==9.4 (33' i ' i ' i} ,10.4 (34' i ' i> 5==1.4 (35' i ' i 96' i S==2.4 (36' i( ' ix #.#####...# ##..## ##Y.# ' iUy ##.#  #.## ####.#  ##.##†# ###..#@.# .#.# ##.....##)#..##.##.#†.######.####.## #.÷#....' iy # . ##..°...## #§.○' iK ' i $3.4 (37' i ' i 0#†...## #.#####...# ##..## ##..# ##.#  #.## ##.#  ##.##@# ###..#..# .#.# ##.....##)###..##.##.##†.######.####.## #.÷#....# ##..°...##4.4 (38' i*  M#..## #†...#.###.###...# ##..###.##.#  #.# ## ##.##† ####..#.##......#.###You see here a wolf corpse.' i ' i- 25.4 (39 _' ij ' iX  #. ## #†...##' iuY  #.###.#.###..###. #@## ####.# ##.##†# ####..#' iZ ..# ##......#.# ##.....##)## #..##.##.## #†.####### #.####.##' ib ' ib G=6.4 (40' ih ' ii M  #.# #..## ' i, 6#†...##.###.###...# ##..###.##@#  #.## ####.###.##†#' i ' i +7.4 (41' iR ' iI G ## .# #. ## #†...## #.###.#.#.#' i #.# #.## ####.# ##.##†# ####..#..# ##......#.# ##.....##)## #..##.##.##' i ' i +8.4 (42' iL ' i M#  #.# ##..## †...###.###.###...# ##.@####..##.# ' i!c#.##' i-' i'.+9.4 (43' i2' iLM#  #.# ##..## #†...###.###.###..@# ##..####..###.###' iB20.4 (44' i( i(&#.. #.## ..# ##.# ##..## #†...## ( i)#.#####...## ##..## ##..###.# #.####.# ##.##†###..#.#( i/( i/+1.4 (45( i3( iv, ..#.# .. #.##( i޻ ..# ##. ## #†..@## #.###.###...####..####..##. #.## ####.# ##.##†#( i_( i+2.4 (46( i( iP#.# ..#.# .. #.## ..#( iR ##. ## #†...## #.###.###...##..##.##. #.## ####.#( iXA3.4 (47( i2\( i@M.. #.#( iJ .. #.#.. #.#. ##@# ##..## †...###.###.#( iA4.4 (48( i( irx;# ..#.# ..#.## .. #.## #@.# ##.# ##..# #†..## #.###.#..##..##.##.( irA5.4 (49( ir( i"]M.#. ..#.. #.#.. #.##..# ##.. ##.# ##..###( iO)A6.4 (50( ii-( i).M.###.#. ..#.. #.##.. ##.@# ( i ##.##..###.##( iA7.4 (51( i( i9E .### .#. ..# .. #.## #..#( ihF2 #.## #@.# ##.## #..# ##.#  ##..##  #†...## #.###.# ##...##  ##..##( imL( iM+8.4 (52( iP( i.yM#. .###.#. ..#.. #.##..# ##..# ##.###..###( iX( i+9.4 (53( i( igOM ##. ..####.#. #..#... ##.@# ##.##..# ##.####( imB30.4 (54( iq( icV # ##. ..### #.#. #..## ...# #.## #@.# ##.## #..# ##.##  #..#  ##.#  ##..##  #†...##  #.###.#1.4 (55( i%M # ##. ..####.#. #..##...# ##..# ##.###..#( iIA2.4 (56( i( iM # ##. ..###( i#.#. ##..@# ###.##..# ##.###( i&( i'+3.4 (57( i,( i # ##. ..#### #.#.# #..## #.@.# ###.## #..#.##..#( i##.#  ##..##( i(A4.4 (58( i-( iE  ###. ..#####. #@.## #...####.###( iG#.#.## #..##.#( ilNA5.4 (59( izS( i  #####. #...#####.#..##( iS #...#####.###..#( iA6.4 (60( i( iq   ### ###.# #..@#####..#.#.#.#.##..### ## #.####.##.##( iv A7.4 (61( i { ( i ######.#( i ` #...#### #.@#.#.##.##..## # ####...####.#( i v#..###.###..#( i ( i $8.4 (62( iX ( i  ### ###.# #...#### #@.#.#.# #.#.##..## #.####...#.# ###.###. #..##. ##.### #..#  ##.##  #..#( im A9.4 (63( i ( i+ ######.# #...#####..#.#.##.##..## #.####...# .## ###.##( i, #. #..# #. ##.## ## #..# ##.## #.( i*, T.# ##.#( iK, ( i3 B40.4 (64( i7 ( ir  ######.#...######..#.#..#.##..#####...#.## ###.###. #..##..##( i A1.4 (65( i" ( iU ######.# #...#####..#.#.# #.#.##..###.####...# ###.## #.# #..# #.. ##.##( iBV  ##$. #..# .⌠. ##.##?.!# #..#./.. ##.##...# ##..## #( ioV M†...##( ica 8!( ia +2.4 (66( idi ( iH [ ######.#...######..#.#..#.##..####.####....## ###.## #.../.# ##.###$.?# #..##..##.###.# _You have identified the last potion.( i A3.4 (67( i9 ( i;  ######....####( iz ##..#.#..#.##..####.####...( i .#######.##..# #..( i ./.# ##.##( i ##$.?# #.. .⌠.# ##.##( i8 ...#####...##( iC A4.4 (68( i/ ( i}!### ###.# #...#### ##..#.#.# #.#.##..## ##.####...# #.#######.## #.#..# #..# #.@/.# ##.## ( i}}*##$.?# #..# #.⌠.# ##.## ### ( i}( iA5.4 (69( i( ii ###....######..#.#..#.##..####.####....#######.###..# #.../.# ##.####@.?# #.. #.⌠.# ##.##?.!# #..##( iI##..##( i$A6.4 (70( ic;W7.4 (71) i) iW  ### ###.# ...#### ##..#.#.# #.#.##..## ##.####...# #.#######.## #.#..# #..# #..@.# ##.## ##..?# #..# #.⌠.# ##.## #?.!# #..##./... ##.###...#. ##..####..#) i[[37m .#†...#### #.######...## _You now have 862 gold pieces (gained 37).8.4 (72) i) ii) i+9.4 (73) i) i ###.# #...######..#.#.# #.#.##..###.####...# #.#######.##.#..# #..# #....# ##.###..@# #..# .⌠.# ##.##?.!# #..# #./... ####...#. ##..## .#†.## #.#### ##...#..## _e - a wand of light (8) (gained 7 charges)) i[39;49m50.4 (741.4 (75 _n - a scroll of fear) i m...#..#.##..####...........) i5 *.......) is ...) i %..) i ) i_ ) i ...######..#.#..#.##..####.####...#.#######.##..# #...#.####...# #.. #.⌠#.##?.!# #.../... #####..#) i2F2.4 (1.0)) i) i"  ##..#.#..#.##..####.####....#######.##..# #...#.####...# #.. #.⌠#.##?.@# #.../....# ###...#.###..######.#) i-@3.4 (2) i^6) i^AI4.4 (3* i* i P _O - a potion of experience* i  U..* i * iA  #.#.##..####.####...# #.#######.## #.#..# #..# #....# ##.## ##...# #..# #.⌠.# ##.## #?..#### #..# #.@....# ##.# ##...#.###..## ##..# .#†...## #### #.###.# ##...## ##..## ##..# ##.# #.##* i @5.4 (1* i * i- @6.4 (2* i * iL   ##..#.#. #.#.##..## ##.####... #.#######.## #.#..# #.. #....# ##.####...# #.. #.⌠.# ##.## #@..#### #..# #......# ##..#.###..# .#†...###### #.###.#* iM i...###..##. _x - a wand of flame (43) (gained 4 charges)* iT @7.4 (3* iX * i` I8.4 (4* ie * ih S _Q - a scroll of fog+ i 4+ i + ih , in.., i oEM #...####..#.#.#  #.#.##..##.####...# #.#######.##.#..# .##.###....# ⌠.# ##.#...#### #.......# ##.# ##...#.###..####, it, it*9.4 (1, i`z, i{aM##.#  #...####..#.#.#  #.#.##..##.####...# #######.##.#..# #.##.###@., iq..# ⌠.# ##.#...#### #.#......# ##.##, i A60.4 (2, i, i, i, i, iO , i Inventory: 43/52 slots Hand Weapons (go to first with ))  h - a +1 war axe Armour (go to first with [)  q - a +0 cloak (worn)  u - a +2 pair of boots (worn)  E - a +0 hat (worn) , i  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration (weapon) Jewellery (go to first with "=)  f - a +4 ring of protection (worn) , i] y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  , i D - an amulet of the acrobat Wands (go to first with /)e - a wand of light (8) , i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]- i (   q - a +0 cloak (worn)  u - a +2 pair of boots (worn)  E - a +0 hat (worn)Fpair of gloves (worn)  K1 buckler of fire resistance (worn)  L2 robe of willpower (worn)  p - a +0 kite shield Magical Staves (go to first with |)w - a staff of conjuration (weapon) Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat Wands (go to first with /)e - a wand of light (8)  x - a wand of flame (43)  C - a wand of mindburst (8)  Hparalysis (7)10%- i  p - a +0 kite shield  f - a +4 ring of protection (worn)J - a wand of warping (2) Scrolls (go to first with ?)a - 2 scrolls of revelation21- i\   f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  n - a scroll of fear5. iU I y - an amulet of magic regeneration (worn)  c - a +6 ring of strength  r - 2 scrolls of vulnerabilityI - a scroll of identify32. i  c - a +6 ring of strength  D - an amulet of the acrobat  M - 3 scrolls of noiseP - a scroll of brand weapon  Q - a scroll of fog Potions (go to first with !)  b - a potion of magic50. ik V D - an amulet of the acrobat . i l  C - a wand of mindburst (8)d - 5 potions of brilliance  g - 2 potions of might. iYn 87/ i< C - a wand of mindburst (8)  J - a wand of warping (2)i - 5 potions of ambrosia / i<c j - 3 potions of curing64/ i J - a wand of warping (2)  n - a scroll of fear  k - 3 potions of moonshinem - 2 potions of enlightenment / iwa o - a potion of haste75/ iq  n - a scroll of fear  r - 2 scrolls of vulnerability  s - 2 potions of mutation/ iΑ881 i*- r - 2 scrolls of vulnerability  M - 3 scrolls of noise  t - 8 potions of lignificationz - 2 potions of invisibility851 i' M - 3 scrolls of noise  d - 5 potions of brillianceA - 2 potions of cancellation  B - 2 potions of attractionN - 2 potions of berserk rage 1 ie O - a potion of experiencebot1 i^q}  d - 5 potions of brilliance  g - 2 potions of might3 i& O - a potion of experience. A truly wonderful and very rare drink, which grants experience when consumed. It is a very rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.5 ir zInventory: 43/52 slots  n - a scroll of fear  r - 2 scrolls of vulnerability  I - a scroll of identify  M - 3 scrolls of noise  P - a scroll of brand weapon  Q - a scroll of fog Potions (go to first with !)  b - a potion of magic  d - 5 potions of brilliance  5 i[s g - 2 potions of might  i - 5 potions of ambrosia  j - 3 potions of curing  k - 3 potions of moonshinem - 2 potions of enlightenment  o - a potion of haste  s - 2 potions of mutation  t - 8 potions of lignificationz - 2 potions of invisibility  A - 2 potions of cancellation  B - 2 potions of attractionN - 2 potions of berserk rage 5 is + O - a potion of experience 5 is [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]6 i r6 i?}6 iLs###.#Stats the Arsonist#...####Gargoyle of Vehumet ****..##..#.#.#Health: 84/84 ========================#.#.##..##6 iMagic: 26/26 ========================##.####...#AC: 22Str: 13#.#######.##EV: 106 iInt: 20#.#..# #..#SH: 46 iӃ.Dex: 106 i #....# ##.##XL: 13 Next: 60% Place: an Ice Cave6 i!##@..# #..#Noise: ---------  Time: 20260.4 (0.0)6 i@#.⌠.# ##.##w) staff of conjuration6 iq#...#### #..#Cast: Foxfire6 i#......# ##.###...#.###..##6 i)##..# .#†...###### #.###.###...####..## _You now have 862 gold pieces (gained 37). 6 iS_e - a wand of light (8) (gained 7 charges) _n - a scroll of fear _O - a potion of experience _x - a wand of flame (43) (gained 4 charges) 6 it>_Q - a scroll of fog6 i;46 i6 iܖ7 i 7 i Inventory: 43/52 slots Hand Weapons (go to first with ))  h - a +1 war axe Armour (go to first with [)  q - a +0 cloak (worn)  u - a +2 pair of boots (worn)  E - a +0 hat (worn) 7 i\ F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield 7 i FMagical Staves (go to first with |)  w - a staff of conjuration (weapon) Jewellery (go to first with "=)  f - a +4 ring of protection (worn) 7 i˹ y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  7 i Hl - an amulet of guardian spirit  v - a +6 ring of dexterity  7 i2 "D - an amulet of the acrobat 7 iP Wands (go to first with /)e - a wand of light (8) 7 i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8 i Magical Staves|  w - a staff of conjuration (weapon) Jewellery"=)f4 ring of protection (worn)  8 iy - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength 8 iO l - an amulet of guardian spirit  v - a +6 ring of dexterity  8 i>eD - an amulet of the acrobat Wands / 8 i\y e - a wand of light (8)  x - a wand of flame (43) 8 iJ C - a wand of mindburst (8)  H - a wand of paralysis (7) 8 i J - a wand of warping (2) Scrolls (go to first with ?)a - 2 scrolls of revelation 8 iw n - a scroll of fear  r - 2 scrolls of vulnerability 8 i I - a scroll of identify  M - 3 scrolls of noise35%8 iՒ  x - a wand of flame (43)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2) 8 i-Scrolls (go to first with ?)  a - 2 scrolls of revelation  n - a scroll of fear  r - 2 scrolls of vulnerability  8 i0!I - a scroll of identify 8 iF@ M - 3 scrolls of noise 8 iZF P - a scroll of brand weapon 8 inG Q - a scroll of fog 8 iaPotions (go to first with !) 8 iJ b - a potion of magic  8 i"d - 5 potions of brilliance  8 iBg - 2 potions of might  i - 5 potions of ambrosia 8 i j - 3 potions of curing  k - 3 potions of moonshine 8 i; m - 2 potions of enlightenment 8 iJ o - a potion of haste8 i.+s - 2 potions of mutation8 iA#788 iR8 i5T  P - a scroll of brand weapon  k - 3 potions of moonshine  t - 8 potions of lignificationz - 2 potions of invisibility  A - 2 potions of cancellation  B - 2 potions of attraction928 i ? k - 3 potions of moonshine  z - 2 potions of invisibilityN - 2 potions of berserk rage  O - a potion of experiencebot9 ie  O - a potion of experience. A truly wonderful and very rare drink, which grants experience when consumed. It is a very rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.: i0yYou have gained great experience. Select the skills to train. Skill  Level > New  Apt Skill  Level > New  Apt  a + Fighting 11.2  > 11.7 +1   i + Spellcasting 9.8  > 10.2 -1      : ic1      b - Axes   0.0    -1   j + Conjurations 11.3  > 11.8 +1   c - Staves   0.0     0 +4 k - Forgecraft   0.0    -1  : ib2  d - Unarmed Combat   0.0     0   l * Fire Magic  14.8  > 15.3  0                 m - Evocations   0.0    -1    e - Armour   0.0    +1       f - Dodging   1.5    -2       g - Shields   0.0    +1       h - Stealth   2.1    [0;10;: i21m+2                  : i53                : i5                    Select the skills you want to be trained. The chosen skills will be raised to  the level shown in cyan.  [*] useful|all skills > iB a + Fighting > i r  a + Fighting   b - Axes > in  b - Axes  c - Staves ? iֿt  b - Axes  c - Staves ? ipG j a + Fighting  b - Axes ? i[ s  a + Fighting  m - Evocations @ irS v l * Fire Magic  m - Evocations @ i1 u k - Forgecraft  l * Fire Magic A i5r k - Forgecraft  l * Fire Magic A i 2.042.1 l - Fire Magic  14.8    m - Evocations C iȱv l - Fire Magic  m - Evocations C iƷ 1.831.9 l + Fire Magic 14.8  > 15.1 m - Evocations D il l + Fire Magic  m - Evocations D i 728 l * Fire Magic  14.83 m - Evocations F i%v l * Fire Magic  m - Evocations F i u k - Forgecraft  l * Fire Magic G ir k - Forgecraft  l * Fire Magic H i,617 f + Dodging 1.5  > 2.7I ie2 f * Dodging   1.5  > 3.3K i}r l * Fire Magic  m - Evocations K i#| n a + Fighting  m - Evocations K ir  a + Fighting   b - Axes L in  b - Axes  c - Staves L in  c - Staves  d - Unarmed Combat L i;o  d - Unarmed Combat  e - Armour L i3 o  e - Armour  f * Dodging M i(7283 f - Dodging   1.5   M i=& u  e - Armour  f - Dodging N iJu d - Unarmed Combat  e - Armour N int  c - Staves  d - Unarmed Combat O io  c - Staves  k - Forgecraft P iJr k - Forgecraft  l * Fire Magic P iȶ 617 f + Dodging 1.5  > 2.7R iEv  d - Unarmed Combat  l * Fire Magic R is o  d - Unarmed Combat  l * Fire Magic R ikR2 f * Dodging   1.5  > 3.3S i?v  d - Unarmed Combat  l * Fire Magic S iro  d - Unarmed Combat  e - Armour T i7o  e - Armour  f * Dodging T iN7283 f - Dodging   1.5   U ig{u  e - Armour  f - Dodging U i$Wu d - Unarmed Combat  e - Armour U i= t  c - Staves  d - Unarmed Combat U iz t  b - Axes  c - Staves V itj a + Fighting  b - Axes V ik i  a + Fighting  i + Spellcasting W iܷl i + Spellcasting  j + Conjurations W iMb i + Spellcasting  j + Conjurations W i b  a + Fighting  i + Spellcasting X i617 f + Dodging 1.5  > 2.7Y iW r  a + Fighting   b - Axes Y in  b - Axes  c - Staves Z iHn  c - Staves  d - Unarmed Combat Z izo  d - Unarmed Combat  e - Armour Z ime  e - Armour  f + Dodging Z i 2 f * Dodging   1.5  > 3.3[ i7283 f - Dodging   1.5   \ iWy m - Evocations  f - Dodging c i"v l * Fire Magic  m - Evocations c i<d iN d i/ u k - Forgecraft  l * Fire Magic d ir k - Forgecraft  l * Fire Magic e iO2.042.1 l - Fire Magic  14.8    m - Evocations f iv l - Fire Magic  m - Evocations f iF1.831.9 l + Fire Magic 14.8  > 15.1 m - Evocations g il l + Fire Magic  m - Evocations g i6 728 l * Fire Magic  14.83 m - Evocations h i_v l * Fire Magic  m - Evocations h i82.042.1 l - Fire Magic  14.8    m - Evocations h i" v l - Fire Magic  m - Evocations h iB1.831.9 l + Fire Magic 14.8  > 15.1 m - Evocations i i6l l + Fire Magic  m - Evocations i i 728 l * Fire Magic  14.8i is X3 m - Evocations l iFv l * Fire Magic  m - Evocations l iou k - Forgecraft  l * Fire Magic l iL k j + Conjurations  k - Forgecraft m i b i + Spellcasting  j + Conjurations m iOv i + Spellcasting   h - Stealth m i o i + Spellcasting  h - Stealth n iv i + Spellcasting   h - Stealth n i u  g - Shields  h - Stealth n i u  f - Dodging  g - Shields o iu  e - Armour  f - Dodging o iu d - Unarmed Combat  e - Armour o itt  c - Staves  d - Unarmed Combat o i t  b - Axes  c - Staves p iV j a + Fighting  b - Axes p iU  a * Fighting  11.2  > 12.01p iV] b - Axes 7q it a * Fighting  b - Axes q i  a - Fighting  11.2   3 b - Axes 95x iC283 f + Dodging 1.5  > 2.9x i 17 f * Dodging   1.5  > 3.6y ig395 f - Dodging   1.5   z i92 b + Axes 0.0  > 2.58 c - Staves 3{ i  { i , b + Axes { i6 ! c - Staves { i% { i 1 b * Axes   0.0  > 3.47 c - Staves | i Vt  b * Axes  c - Staves | i3 b - Axes   0.0   9 c - Staves 5~ iGn  c - Staves  d - Unarmed Combat ~ i֔o  d - Unarmed Combat  e - Armour ~ i\o  e - Armour  f - Dodging ~ i 1  f - Dodging ~ i > g - Shields ~ iؓ o  g - Shields  h - Stealth  i`o i + Spellcasting  h - Stealth  i  i$l i + Spellcasting  j + Conjurations  i v j + Conjurations  k - Forgecraft  i)v  c - Staves  k - Forgecraft  iP 28 c + Staves   0.0  > 4.1 d - Unarmed Combat 3 i t  c + Staves  d - Unarmed Combat  i53l  b - Axes  c + Staves  i2U i&`###.#Stats the Arsonist#...####Gargoyle of Vehumet ****..##..#.#.#Health: 84/84 ========================#.#.##..##Magic: 26/26 ========================##.####...#AC: 22Str: 13#.#######.##EV: 10Int: 20#.#..# #..#SH: 4Dex: 10#....# ##.##XL: 13 Next: 187% Place: an Ice Cave##@..# #..#Noise: ---------  Time: 20260.4 (0.0)#.⌠.# ##.##w) staff of conjuration#...#### #..#Cast: Foxfire in`e[40m#......# ##.###...#.###..####..# .#†...###### #.###.###...####..## _e - a wand of light (8) (gained 7 charges) _n - a scroll of fear _O - a potion of experience _x - a wand of flame (43) (gained 4 charges) _Q - a scroll of fogYou feel more experienced! iWf ilP###.#Stats the Scorcher#...####Gargoyle of Vehumet ****..##..#.#.#Health: 84/84 ======================== i-m#.#.##..##Magic: 26/27 =======================-##.####...#AC: 22Str: 13#.#######.## i]m3EV: 10Int: 20#.#..# #..#SH: 4 imDex: 10#....# ##.## imXL: 13 Next: 187% Place: an Ice Cave##@..# #..#Noise: ---------  Time: 20260.4 (0.0) im^#.⌠.# ##.##w) staff of conjuration#...#### #..# in Cast: Foxfire#......# ##.###...#.###..## iCn>##..# .#†...###### #.###.###...## inn##..## _O - a potion of experience _x - a wand of flame (43) (gained 4 charges)  inf_Q - a scroll of fogYou feel more experienced!  inwYour Staves skill gained 4 levels and is now at level 4!Your Spellcasting skill increases to level 10! in it ic{ i*###.#Stats the Scorcher#...####[33mGargoyle of Vehumet ****..##..#.#.#Health: 90/90 ========================#.#.##..##Magic: 26/28 ======================--##.####...# i*GAC: 23Str: 13#.#######.##EV: 10Int: 20#.#..# #..#SH: 4Dex: 10#....# ##.##XL: 14 Next: 60% Place: an Ice Cave##@..# #..#Noise: ---------  Time: 20260.4 (0.0) iZ^#.⌠.# ##.##w) staff of conjuration#...#### #..# iڛ`Cast: Foxfire#......# ##.#Fly ##...#.###..####..# .#†...###### #.###.###...####..##  i_Q - a scroll of fogYou feel more experienced!  Your Staves skill gained 4 levels and is now at level 4! i\Your Spellcasting skill increases to level 10!Your Fire Magic skill increases to level 15!You have reached level 14! i4@1.4 (1 iȩ iRJ  You feel more experienced!  Your Staves skill gained 4 levels and is now at level 4!pellcasting skill increases to level 10!Fire Magic skill increases to level 15! have reached level 14!  iV_Your wings grow larger and stronger. is iv Spells (Memorise)TypeFailure Level  a - Ignite PoisonFire/Alchemy1% 4b - Mercury ArrowConjuration/Alchemy1%2  c - Inner FlameHexes/Fire1%3  i=wd - Volatile BlastmotesFire/Translocation1%3  e - FireballConjuration/Fire1% 5  f - Brom's Barrelling BoulderConjuration/Earth2% 4  g - Iskenderun's BattlesphereConjuration/Forgecraft 2% 4  h - SlowHexes10% i x1  i - Construct Spike LauncherForgecraft14%2  j - Lesser BeckoningTranslocation14%2  k - Orb of DestructionConjuration17% 7  l - Confusing TouchHexes28% 3  m - Launch Clockwork BeeForgecraft28% 3  n - Maxwell's Portable Piledriver Translocation i?x28% 3  o - Teleport OtherTranslocation28% 3  p - Conjure Ball LightningConjuration/Air ifxk32% 6  q - Lee's Rapid DeconstructionEarth ixl54% 5  r - Awaken ArmourEarth/Forgecraft ixt67% 4  s - Cigotuvi's PutrefactionNecromancy/Air ixp67% 4  t - Eringya's Surprising Crocodile Summoning ixu67% 4  u - Vhi's Electric ChargeTranslocation/Air i y:67% 4  i)y.22 spell levels left  iEy^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i  i ###.#Stats the Scorcher#...####Gargoyle of Vehumet ****..##..#.#.#Health: 90/90 ========================#.#.##..##Magic: 26/28 ======================--##.####...#AC: 23Str: 13#.#######.##EV: 10Int: 20#.#..# #..#SH: 4Dex: 10#....# ##.##XL: 14 Next: 60% Place: an Ice Cave##@..# #..# i? Noise: ---------  Time: 20261.4 (0.0)#.⌠.# ##.##w) staff of conjuration#...#### #..#Cast: Foxfire#......# ##.#Fly ##...#.###..####..# .#†...## i #### #.###.###...####..##You feel more experienced!  Your Staves skill gained 4 levels and is now at level 4!Your Spellcasting skill increases to level 10!Your Fire Magic skill increases to level 15!You have reached level 14! _Your wings grow larger and stronger. i P  Okay, then. i  i  i . _ i+  io- T Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c + Flame WaveConjuration/Fire 1% 4  i- 'd - Forge Blazeheart GolemFire/Forgecraft4%4 Select a spell to describe[!]/[I] toggle spell headers i io iO###.#Stats the Scorcher#...####Gargoyle of Vehumet ****..##..#.#.#Health: 90/90 ========================#.#.##..##Magic: 26/28 ======================--##.####...#AC: 23Str: 13#.#######.##EV: 10Int: 20 i#.#..# #..#SH: 4Dex: 10#....# ##.##XL: 14 Next: 60% Place: an Ice Cave##@..# #..#Noise: ---------  Time: 20261.4 (0.0)#.⌠.# ##.##w) staff of conjuration#...#### #..# i@Cast: Foxfire#......# ##.#Fly ##...#.###..####..# .#†...###### #.###.###...####..##Your Staves skill gained 4 levels and is now at level 4!Your Spellcasting skill increases to level 10!Your Fire Magic skill increases to level 15!You have reached level 14! _Your wings grow larger and stronger.  iw>_Okay, then. i`3 iN  i  i  i Inventory: 42/52 slots Hand Weapons (go to first with ))  h - a +1 war axe Armour (go to first with [)  q - a +0 cloak (worn)  u - a +2 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  i  w - a staff of conjuration (weapon) Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat  i qWands (go to first with /)e - a wand of light (8) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i  ic###.#Stats the Scorcher#...####Gargoyle of Vehumet ****..##..#.#.#Health: 90/90 ========================#.#.##..##Magic: 26/28 ======================--##.####...#AC: 23Str: 13#.#######.##EV: 10Int: 20#.#..# #..#SH: 4Dex: 10#....# ##.##XL: 14 Next: 60% Place: an Ice Cave##@..# #..#Noise: ---------  Time: 20261.4 (0.0)#.⌠.# ##.##w) staff of conjuration#...#### #..#Cast: Foxfire[12 i ;16H#......# ##.#Fly ##...#.###..####..# .#†...###### #.###.###...####..##Your Staves skill gained 4 levels and is now at level 4!Your Spellcasting skill increases to level 10!Your Fire Magic skill increases to level 15!You have reached level 14! _Your wings grow larger and stronger. _Okay, then. i3 iu i i$ ixz Spells (Memorise)TypeFailure Level  a - Ignite PoisonFire/Alchemy1% 4b - Mercury ArrowConjuration/Alchemy1%2  c - Inner FlameHexes/Fire i; 1%3  d - Volatile BlastmotesFire/Translocation1%3  e - FireballConjuration/Fire1% 5  f - Brom's Barrelling BoulderConjuration/Earth2% 4  g - Iskenderun's BattlesphereConjuration/Forgecraft 2% 4  h - SlowHexes10%1  i - Construct Spike LauncherForgecraft igA14%2  j - Lesser BeckoningTranslocation iA14%2  k - Orb of DestructionConjuration i17% 7  l - Confusing TouchHexes28% 3  m - Launch Clockwork BeeForgecraft iQR28% 3  n - Maxwell's Portable Piledriver Translocation28% 3  o - Teleport OtherTranslocation28% 3  p - Conjure Ball LightningConjuration/Air i32% 6  q - Lee's Rapid DeconstructionEarth54% 5  r - Awaken ArmourEarth/Forgecraft i67% 4  s - Cigotuvi's PutrefactionNecromancy/Air67% 4  i,t - Eringya's Surprising Crocodile Summoning67% 4  u - Vhi's Electric ChargeTranslocation/Air67% 4  i_22 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i ia i###.#Stats the Scorcher#...####Gargoyle of Vehumet ****..##..#.#.#Health: 90/90 ========================#.#.##..##Magic: 26/28 ======================--##.####...#AC: 23Str: 13#.#######.##EV: 10Int: 20#.#..# #..#SH: 4Dex: 10#....# ##.##XL: 14 Next: 60% Place: an Ice Cave##@..# #..#Noise: ---------  Time: 20261.4 (0.0)#.⌠.# ##.## iw) staff of conjuration#...#### #..#Cast: Foxfire#......# ##.#Fly ##...#.###..####..# .#†...###### #.###.###...####..##Your Staves skill gained 4 levels and is now at level 4!Your Spellcasting skill increases to level 10!Your Fire Magic skill increases to level 15!You have reached level 14! _Your wings grow larger and stronger. _Okay, then. iP  Okay, then. ig i i. _ iE  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting11.2  20%  +1   k + Spellcasting 10.2  20%  -1           b - Maces & Flails   2.4     0   l + Conjurations 11.8  20%  +1   c - Axes   0.0    -1   m - Forgecraft   0.0    -1   i d - Polearms   2.2    -1   n * Fire Magic  15.3  40%   0   e - Staves   4.1     0 +4     f - Unarmed Combat   0.0     0   o - Evocations   0.0    -1                   g - Armour   0.0    +1       h - Dodging   1.5    -2   i     i - Shields   0.0    +1       j - Stealth   2.1    +2                                      Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all[39; iEl49m skills [_] enhanced|base level  [!] training|cost|targets i,VB a + Fighting  is  a + Fighting  o - Evocations  iJn a + Fighting  o - Evocations  i h  a + Fighting   b - Maces & Flails  i8n  b - Maces & Flails  c - Axes  id  c - Axes  d - Polearms  iZn  d - Polearms  e - Staves  i> 17161634 e + Staves   4.1  17% f - Unarmed Combat  i5o  f - Unarmed Combat  o - Evocations  iv n * Fire Magic  o - Evocations  i u m - Forgecraft  n * Fire Magic  i{Jk l + Conjurations  m - Forgecraft  iE b k + Spellcasting  l + Conjurations  i v k + Spellcasting   j - Stealth  iNvu  i - Shields  j - Stealth  i3$u  h - Dodging  i - Shields  iu  g - Armour  h - Dodging  iu f - Unarmed Combat  g - Armour  it  e + Staves  f - Unarmed Combat  i%t  d - Polearms  e + Staves  it  c - Axes  d - Polearms  iS(j  b - Maces & Flails  c - Axes  iB|j a + Fighting  b - Maces & Flails  i4   a * Fighting  11.2  285 b - Maces & Flails 4285 is t a * Fighting  b - Maces & Flails  iL  a - Fighting  11.2   20 b - Maces & Flails 204020 i  iO###.#Stats the Scorcher#...####Gargoyle of Vehumet ****..##..#.#.#Health: 90/90 ========================#.#.##..##Magic: 26/28 ======================--##.####...#AC: 23Str: 13#.#######.##EV: 10Int: 20 i|"#.#..# #..#SH: 4Dex: 10#....# ##.##XL: 14 Next: 60% Place: an Ice Cave##@..# #..#Noise: ---------  Time: 20261.4 (0.0) i^#.⌠.# ##.##w) staff of conjuration#...#### #..# iCast: Foxfire#......# ##.#Fly  ih##...#.###..####..# .#†...###### #.###.###...## iX##..##Your Spellcasting skill increases to level 10!Your Fire Magic skill increases to level 15!You have reached level 14! _Your wings grow larger and stronger. _Okay, then. _Okay, then. ib  i  i i( i( i+z Spells (Memorise)TypeFailure Level  a - Ignite PoisonFire/Alchemy1% 4b - Mercury ArrowConjuration/Alchemy1%2  c - Inner FlameHexes/Fire i!,}1%3  d - Volatile BlastmotesFire/Translocation1%3  e - FireballConjuration/Fire iE,1% 5  f - Brom's Barrelling BoulderConjuration/Earth2% 4  g - Iskenderun's Battlesphere i,Conjuration/Forgecraft 2% 4  h - SlowHexes10%1  i - Construct Spike LauncherForgecraft14%2  j - Lesser BeckoningTranslocation14% i -2  k - Orb of DestructionConjuration17% 7  l - Confusing TouchHexes28% 3  m - Launch Clockwork Bee i0-Forgecraft28% 3  n - Maxwell's Portable Piledriver Translocation28% 3  o - Teleport Other i`-rTranslocation28% 3  p - Conjure Ball Lightning i~-Conjuration/Air32% 6  q - Lee's Rapid DeconstructionEarth i-54% 5  r - Awaken ArmourEarth/Forgecraft67% 4  s - Cigotuvi's Putrefaction i-Necromancy/Air67% 4  t - Eringya's Surprising Crocodile Summoning i-u67% 4  u - Vhi's Electric ChargeTranslocation/Air i-h67% 4 22 spell levels left  i.^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i ip i^###.#Stats the Scorcher#...####Gargoyle of Vehumet ****..##..#.#.#Health: 90/90 ========================#.#.##..##Magic: 26/28 ======================--##.####...#AC: 23Str: 13#.#######.##EV: 10Int: 20#.#..# #..#SH: 4Dex: 10#....# ##.##XL: 14 Next: 60% Place: an Ice Cave ie##@..# #..#Noise: ---------  Time: 20261.4 (0.0)#.⌠.# ##.##w) staff of conjuration#...#### #..#Cast: Foxfire#......# ##.#Fly ##...#.###..####..# .#†...###### #.###.###...####..## iYour Spellcasting skill increases to level 10!Your Fire Magic skill increases to level 15!You have reached level 14!  i_Your wings grow larger and stronger. _Okay, then. _Okay, then. i ijMemorise Fireball, consuming 5 spell levels and leaving 17? Y - Yes  N - No iR iL ^###.#Stats the Scorcher#...####Gargoyle of Vehumet ****..##..#.#.#Health: 90/90 ========================#.#.##..##Magic: 26/28 ======================--##.####...#AC: 23Str: 13#.#######.##EV: 10Int: 20#.#..# #..#SH: 4Dex: 10#....# ##.##XL: 14 Next: 60% Place: an Ice Cave i ##@..# #..#Noise: ---------  Time: 20261.4 (0.0)#.⌠.# ##.##w) staff of conjuration#...#### #..#Cast: Foxfire#......# ##.#Fly ##...#.###..####..# .#†...###### #.###.###...####..##You have reached level 14! _Your wings grow larger and stronger. _Okay, then. _Okay, then.This spell is mildly dangerous to cast.Okay, then. i  i  i[ . _ i}U3 iV iX iYK7= i^X id@ ..  id _Your wings grow larger and stronger. _Okay, then.  This spell is mildly dangerous to cast. _Okay, then.  idQ_You start resting. iOl+3.4 (2 il#8 i mR==4.4 (3 ir iu% _Magic restored. ir  i~v L Spells (Memorise)TypeFailure Level  a - Ignite PoisonFire/Alchemy1% 4b - Mercury ArrowConjuration/Alchemy1% iw '2  c - Inner FlameHexes/Fire1%3  d - Volatile BlastmotesFire/Translocation1%3  e - FireballConjuration/Fire1% 5  f - Brom's Barrelling BoulderConjuration/Earth i@w \2% 4  g - Iskenderun's Battlesphere iw Conjuration/Forgecraft 2% 4  h - SlowHexes10%1  i - Construct Spike LauncherForgecraft14%2  ix rj - Lesser BeckoningTranslocation14%2  k - Orb of DestructionConjuration i4x 17% 7  l - Confusing TouchHexes28% 3  igx m - Launch Clockwork BeeForgecraft28% 3  n - Maxwell's Portable Piledriver Translocation ix j28% 3  o - Teleport OtherTranslocation ix t28% 3  p - Conjure Ball LightningConjuration/Air ix 32% 6  q - Lee's Rapid DeconstructionEarth54% 5  r - Awaken Armour i*y Earth/Forgecraft67% 4  s - Cigotuvi's PutrefactionNecromancy/Air iYy 67% 4  t - Eringya's Surprising Crocodile Summoning67% 4  u - Vhi's Electric ChargeTranslocation/Air iy h67% 4 22 spell levels left  iy ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i e Ignite Poison Converts all nearby poison into liquid flame, burning poisoned creatures from within. It also turns clouds of poison and mephitic gases into flame. The casteris not affected directly. Level: 4 Schools: Fire/Alchemy Fail: 1% Power: 40%  ib ORange: N/A Noise: A bit loud Miscasting this spell causes magic contaminand also either poisons you or deals up to 8 fire damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected. i  Spells (Memorise)TypeFailure Level  a - Ignite PoisonFire/Alchemy1% 4  b - Mercury ArrowConjuration/Alchemy 1% 2  c - Inner FlameHexes/Fire1% 3  d - Volatile Blastmotes Fire/Translocation1% i2 3  e - FireballConjuration/Fire1% 5  f - Brom's Barrelling Boulder Conjuration/Earth2% 4  g - Iskenderun's BattlesphereConjuration/Forgecraft 2% 4  h - Slow Hexes10%1  i - Construct Spike LauncherForgecraft14%2  j - Lesser Beckoning i Translocation14%2  k - Orb of DestructionConjur17% 7  l - Confusing Touch Hexes i q28% 3  m - Launch Clockwork Bee Forgecraft i `28% 3  n - Maxwell's Portable Piledriver Translocation28% 3  o - Teleport OtherTranslocation 28% 3  p - Conjure Ball Lightning Conjuration/Air i ^32% 6  q - Lee's Rapid Deconstruction i? yEarth54% 5  r - Awaken ArmourEarth/Forgecraft id 67% 4  s - Cigotuvi's PutrefactionNecromancy/Air67% 4  t - Eringya's Surprising Crocodile Summoning i u67% 4  u - Vhi's Electric ChargeTranslocation/Air i h67% 4 22 spell levels left  i ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i( Volatile Blastmotes Brings forth a cloud of volatile blastmotes around the caster. These explode on contact with open flame or with creatures - including any caster foolish enough to linger in them! The explosion is concussive, knocking adjacent creatures away. Damage done rises with the spell's power. Level: 3 Schools: Fire/Translocation Fail: 1%  Power: 80% Damage: 2d16 (max 2d18)  Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. ir  Spells (Memorise)TypeFailure Level  a - Ignite PoisonFire/Alchemy1% 4  b - Mercury ArrowConjuration/Alchemy 1% 2  c - Inner FlameHexes/Fire1% 3  d - Volatile Blastmotes Fire/Translocation 1% 3  e - FireballConjuration/Fire1% 5  f - Brom's Barrelling BoulderConjuration/Earth2% 4  g - Iskenderun's Battlesphere Conjuration/Forgecraft 2% 4  h - SlowHexes10%1  i - Construct Spike LauncherForgecraft14%2  j - Lesser Beckoning Translocation14%2  k - Orb of DestructionConjuration17% 7  l - Confusing TouchHexes28% 3  i  m - Launch Clockwork Bee Forgecraft 28% 3  n - Maxwell's Portable Piledriver Translocation28% 3  o - Teleport OtherTranslocation28% 3  p - Conjure Ball LightningConjuration/Air32% 6  q - Lee's Rapid DeconstructionEarth54% 5  r - Awaken ArmourEarth/Forgecraft67% 4  s - Cigotuvi's PutrefactionNecromancy/Air67% 4  t - Eringya's Surprising Crocodile Summoning67% 4  u - Vhi's Electric ChargeTranslocation/Air67% 4 22 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i n - Maxwell's Portable Piledriver Translocation 28% 3v - Hoarfrost CannonadeIce/Forgecraft95% 5  w - Gell's GavotteTranslocation100% 6  x - Sculpt SimulacrumIce/Alchemy100% 6  y - Summon Cactus GiantSummoning100% 6  z - MagnavoltEarth/Air100% 7  A - Splinterfrost ShellIce/Forgecraft100% 7 i}  n - Maxwell's Portable Piledriver Translocation 28% 3  r - Awaken ArmourEarth/Forgecraft 67% 4B - DiscordHexes100% 8  C - DisjunctionTranslocation100% 8 iLMf - Brom's Barrelling BoulderConjuration/Earth2% 4  g - Iskenderun's BattlesphereConjuration/Forgecraft 2% 4  h - SlowHexes10%1  m - Launch Clockwork Bee Forgecraft28% 3  r - Awaken ArmourEarth/Forgecraft 67% 4 iI a - Ignite PoisonFire/Alchemy1% 4b - Mercury ArrowConjuration/Alchemy1%2  c - Inner FlameHexes/Fire1%3  d - Volatile BlastmotesFire/Translocation1%3  e - FireballConjuration/Fire1% 5  h - SlowHexes10% 1  m - Launch Clockwork Bee Forgecraft28% 3 iS. Fireball Hurls an explosive ball of fire. Level: 5 Schools: Conjuration/Fire Fail: 1%  Power: 38% Damage: 3d16 (max 3d36)  Range: 6  Noise: Very loud Miscasting this spell causes magic contamination and also deals up to 8 irresistible or fire damage. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected. iL/ Spells (Memorise)TypeFailure Level  a - Ignite PoisonFire/Alchemy1% 4  b - Mercury ArrowConjuration/Alchemy1%2  c - Inner FlameHexes/Fire1%3  d - Volatile Blastmotes Fire/Translocation 1%3  e - FireballConjuration/Fire 1% 5f - Brom's Barrelling BoulderConjuration/Earth2% 4  g - Iskenderun's BattlesphereConjuration/Forgecraft 2% 4  h - SlowHexes10%1  i - Construct Spike LauncherForgecraft14%2  j - Lesser BeckoningTranslocation 14% 2  k - Orb of Destruction Conjuration17% 7  l - Confusing TouchHexes28% 3  m - Launch Clockwork BeeForgecraft28% 3  n - Maxwell's Portable Piledriver Translocation 28% 3  o - Teleport Other Translocation28% 3  p - Conjure Ball LightningConjuration/Air32% 6  q - Lee's Rapid DeconstructionEarth54% 5  r - Awaken ArmourEarth/Forgecraft iL67% 4  s - Cigotuvi's PutrefactionNecromancy/Air67% 4  t - Eringya's Surprising Crocodile Summoning67% 4  u - Vhi's Electric ChargeTranslocation/Air67% 4 22 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit i ia i###.#Stats the Scorcher#...####Gargoyle of Vehumet ****..##..#.#.#Health: 90/90 ========================#.#.##..##Magic: 28/28 ========================##.####...#AC: 23Str: 13#.#######.##EV: 10Int: 20#.#..# #..#SH: 4Dex: 10#....# ##.##XL: 14 Next: 60% Place: an Ice Cave##@..# #..#Noise: ---------  Time: 20264.4 (0.0)#.⌠.# ##.##w) staff of conjuration i#...#### #..#Cast: Foxfire#......# ##.#Fly ##...#.###..####..# .#†...###### #.###.###...####..## _Okay, then. _Okay, then.This spell is mildly dangerous to cast. _Okay, then. _You start resting. _Magic restored. i iMemorise Fireball, consuming 5 spell levels and leaving 17? Y - Yes  N - No i iA###.# i@Stats the Scorcher#...####Gargoyle of Vehumet ****..##..#.#.#Health: 90/90 ========================#.#.##..##Magic: 28/28 ========================##.####...#AC: 23Str: 13#.#######.##EV: 10 i2Int: 20#.#..# #..#SH: 4Dex: 10#....# ##.##XL: 14 Next: 60% Place: an Ice Cave##@..# #..#Noise: ---------  Time: 20264.4 (0.0)#.⌠.# ##.##w) staff of conjuration#...#### #..#Cast: Foxfire#......# ##.# iH8Fly ##...#.###..####..# .#†...## ix#### #.###.###...####..##  i_Okay, then. _Okay, then.This spell is mildly dangerous to cast.  i˳_Okay, then. _You start resting. _Magic restored. i*5.4 (1 iк iI  This spell is mildly dangerous to cast. _Okay, then. _You start resting.Magic restored. _This spell is mildly dangerous to cast. i*6.4 (2 iJ i @7.4 (3 i i@8.4 (4 i" i+ i:@9.4 (5 i5AA70.4 (6 iI _You start memorising the spell. You continue memorising. x5 iM i Qc _You finish memorising. Spell assigned to 'e'. i>B I iد t#...######..#.#.# #.#.##..###.####...# #.#######.##.#..# #..# #....# ##.###...# #..# #.@.# ##.##...#### #..# #......# ##.# ##...#.###..## .#†.## #.###.# ix f##...##..##  i ?1.4 (1  iؼ _ i  ieT  ##..#.#.# #.#.##..###.####...# #.#######.##.#..# #..# #....# ##.###...# #..# #.⌠.# ##.##..@#### #..# #......# ##.# ##...#.###..# iU # .#†.## #.###.# ##...##..## #  There is a fountain of clear blue water here. i] G2.4 (2 _ i'c  iL #.#.##..###.####...# #.#######.##.#..# #..# #....# ##.###...# #..# #.⌠.# ##.##...#### #..# #...@..# ##.# ##...#.###..## .#†.## #.###.#  ##...##..## #.# i @3.4 (3 i  i{ 2#.#.##..## ##.####...# #.#######.## #.#..# #..# #....# ##.## ##...# #..# #.⌠.# ##.## #...#### #..# #....@.# ##.# ##...#.###..## ##..#..#†...## #####.#.###.# .# i .##  i? V4.4 (4 i2 P##.####...# #.#######.##.#..# #..# #....# ##.###...# #..# #.⌠.# ##.##...#### #..# #......# ##.# ##...#@###..###..#..#†.#####.#.###.#  .##...## .###..#### # ##.# i2 :.#####.# i: @5.4 (5 i?  i~ #.#######.##.#..# #..# #....# ##.###...# #..# #.⌠.# ##.##...#### #..# #......# ##.# ##...#.###..##.@#†.###.#.###.#  #.##...## #.###..## .## #. .##.#####.###.##†#6.4 (6 ix  ..# #...#.###...# #.. #.⌠#.###...#### #......# ###...#.###..## ##..#..#†...## #####@#.###. #.##...##Fly ..######..#..#7.4 (7 i> O.#.###...# #.. #.⌠#.##..#### #......# ###...#.###..## ##..#..#†...## #####.#.###. #@##...##.## ##.... ##..# ##.#. ####.Y   yak (asleep)hY## ##.##†h   wolf (asleep).# ####..#..##......# i o  A wolf and a yak come into view. i Y  The yak bellows! The wolf howls! You hear a howl! x2 i i YYY 2 yaks (1 wandering)..YA yak comes into view. i3==8.4 (8 i  iE#1 _The wolf moves out of view. i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  #....# ##.##  Stats the Scorcher ##...# #..#  Gargoyle of Vehumet ****.. #.⌠.# ##.##  Health: 90/90 ======================== #...#### #..#  Magic: 23/28 ===================----- #......# ##.#  AC: 23Str: 13 ##...#.###..##  EV: 10Int: 20 ##..#..#†...##  SH: 4Dex: 10 #####.#.###.#  XL: 14 Next: 60% Place: an Ice Cave #@##...##  Noise: ==-------  Time: 20278.4 (0.0) #*###..## [37 i m w) staff of conjuration *## ##..#  Cast: Foxfire *. ##.#  Fly  *.# #.##  Y#. ####.#  YY 2 yaks (1 wandering) **## ##.##†#  Y# ####..#..#  ##......#.# _The wolf moves out of view.  iCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i\IAiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak iE_ ***@....Y.. i..*@* i?l.@** iE*# i@#*** i|E*# i|Ms**#* iKv io.**Y i*.Y#.**Aim: a yak ij [ Y* i?** irY*Aim: a yak i!Z Y* i$NA** i vY*Aim: a yak iS#....# ##.##Stats the Scorcher##...# #..#Gargoyle of Vehumet ****..#.⌠.# ##.##Health: 90/90 ========================#...#### #..#Magic: 23/28 ===================-----#......# ##.#AC: 23 i Str: 13##...#.###..##EV: 10Int: 20##..#..#†...##SH: 4Dex: 10 i6q#####.#.###.#XL: 14 Next: 60% Place: an Ice Cave#@##...## imFNoise: ==-------  Time: 20278.4 (0.0)#*###..##w) staff of conjuration i*## ##..#Cast: Foxfire*. ##.# iFly #.# #.####. ####.# iYY 2 yaks (1 wandering)#### ##.##†# iY# ####..#..###......#.#Press: ? - help, Shift-Dir - straight lineAim: a yak  You feel a surge of power! The fireball explodes!  The fireball engulfs the yak!!  The yak is severely wounded.Vehumet accepts your kill. i iJbaAim: a yak  You feel a surge of power! The fireball explodes!  The fireball engulfs the yak!!  The yak is severely wounded.  Vehumet accepts your kill.  You feel a bit more experienced. ib id_  The yak bellows! You hear an angry growl. You hear a howl! if i]r.....YYYYh   wolf (wandering)h ixy4=======9.4 (1 i i# _A yak comes into view. A wolf comes into view. i ]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iNd #....# ##.##  Stats the Scorcher ##...# #..#  Gargoyle of Vehumet ****.. #.⌠.# ##.##  Health: 90/90 ======================== #...#### #..#  Magic: 19/28 ================-------- #......# ##.#  AC: 23Str: 13 i ##...#.###..##  EV: 10Int: 20 ##..#..#†...##  SH: 4 i=Dex: 10 iK#####.#.###.#  XL: 14 Next: 60% Place: an Ice Cave #@##...##  Noise: ======---  Time: 20279.4 (0.0) iW #*###..##  w) staff of conjuration *## ##..#  Cast: Foxfire *. ##.#  Fly  ivu*.# #.##  i*#. ####.#  YY 2 yaks (1 wandering) YY## ##.##†#  h   wolf (wandering) iġB h# ####..#..#  i ##......#.#  i_A yak comes into view. A wolf comes into view. i/FCasting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. igiAiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (wandering, hasn't noticed you) iQYYh idvYYh(wandering, hasn't noticed you) il#....# ##.##Stats the Scorcher##...# #..#Gargoyle of Vehumet ****..#.⌠.# ##.##Health: 90/90 ======================== i#...#### #..#Magic: 19/28 ================--------#......# ##.#AC: 23Str: 13 i{##...#.###..## iEV: 10Int: 20##..#..#†...## i`SH: 4Dex: 10#####.#.###.#XL: 14 Next: 60% Place: an Ice Cave il#@##...## iNoise: ======---  Time: 20279.4 (0.0) i#*###..##w) staff of conjuration i *## ##..#Cast: Foxfire i&n*. ##.#Fly  i]*.# #.####. ####.# ix2YY 2 yaks i~#### ##.##†# i\h   wolf (wandering) i]h# ####..#..# ic##......#.#Aim: a yak (wandering, hasn't noticed you)  i 8You feel a surge of power! The fireball explodes!  i(%The fireball engulfs the yak!!  iBdThe yak is severely wounded.The yak bellows!  i[The fireball engulfs the yak! iF  i OYou feel a surge of power! The fireball explodes!  The fireball engulfs the yak!!  The yak is severely wounded.  The yak bellows!fireball engulfs the yak!  The yak is moderately wounded. i  i  i/  iL ....Y   yak i dh.h. i G-80.4 (1 i  i M _The wolf howls! You hear a howl! x2; You hear a bellow! is]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i #....# ##.##  Stats the Scorcher ##...# #..#  Gargoyle of Vehumet ****.. #.⌠.# ##.##  Health: 90/90 ======================== iu#...#### #..#  Magic: 14/28 ============------------ #......# ##.#  AC: 23Str: 13 ##...#.###..##  EV: 10Int: 20 ##..#..#†...##  SH: 4Dex: 10 iZ#####.#.###.#  XL: 14 Next: 60% Place: an Ice Cave #@##...##  Noise: =====----  Time: 20280.4 (0.0) iH~#*###..##  w) staff of conjuration *## ##..#  Cast: Foxfire *. ##.#  Fly  *.# #.##  iY#. ####.#  Y   yak h*## ##.##†#  h   wolf .# ####..#..#  ##......#.#  i_The wolf howls! You hear a howl! x2; You hear a bellow!  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i2Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded) izQYhwolf ifx g#....# ##.##Stats the Scorcher##...# #..#Gargoyle of Vehumet ****..#.⌠.# ##.##Health: 90/90 ========================#...#### #..#Magic: 14/28 ============------------#......# ##.#AC: 23 iXy YStr: 13##...#.###..##EV: 10Int: 20##..#..#†...##SH: 4Dex: 10#####.#.###.#XL: 14 Next: 60% Place: an Ice Cave#@##...##Noise: =====----  Time: 20280.4 (0.0)#*###..##w) staff of conjuration*## ##..#Cast: Foxfire*. ##.# iy Fly #.# #.####. ####.#Y   yak#### ##.##†# iy h   wolf.# ####..#..# iy D##......#.#The yak is almost dead. i$z The fireball engulfs the wolf!!  The wolf is almost dead.Vehumet accepts your kill. iJz You feel your power returning. You feel a bit more experienced.  Vehumet accepts your kill. i\  i The fireball engulfs the wolf!!  The wolf is almost dead.  Vehumet accepts your kill.You feel your power returning. You feel a bit more experienced.  Vehumet accepts your kill.  You feel your power returning. You feel a bit more experienced. i  i4  iI =  You hear an angry growl. i3 ....hhh 2 wolves.h i 17==2=1.4 (1 iy  iI W _A wolf comes into view. i>]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iN} #....# ##.##  Stats the Scorcher ##...# #..#  Gargoyle of Vehumet ****.. #.⌠.# ##.##  Health: 90/90 ======================== i}u#...#### #..#  Magic: 12/28 ==========-------------- #......# ##.#  AC: 23Str: 13 ##...#.###..##  EV: 10Int: 20 ##..#..#†...##  SH: 4Dex: 10 i~Z#####.#.###.#  XL: 14 Next: 62% Place: an Ice Cave #@##...##  Noise: ======---  Time: 20281.4 (0.0) i^~w#*###..##  w) staff of conjuration *## ##..#  Cast: Foxfire i~*. ##.#  Fly  *.# #.##  i~@h#. ####.#  hh 2 wolves *h## ##.##†#  .# ####..#..#  ##......#.#  i._A wolf comes into view.Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iAiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead) i4 Mhh i  #....# ##.##  Stats the Scorcher ##...# #..#  Gargoyle of Vehumet ****.. #.⌠.# ##.##  Health: 90/90 ======================== #...#### #..#  Magic: 12/28 ==========-------------- #......# ##.#  AC: 23Str: 13 ##...#.###..##  EV: 10Int: 20 ##..#..#†...##  SH: 4Dex: 10 #####.#.###.#  XL: 14 Next: 62% Place: an Ice Cave #@##...##  Noise: ======---  Time: 20281.4 (0.0) i&  #.###..##  w) staff of conjuration .## ##..#  Cast: Foxfire .. ##.#  Fly  ..# #.##  h#. ####.#  hh 2 wolves .h## ##.##†#  .# ####..#..#  ##......#.# Press: ? - help, Shift-Dir - straight lineAim: a wolf  You feel a surge of power! The fireball explodes!  The fireball engulfs the wolf!!  You kill the wolf!Vehumet accepts your kill. i iVehumet accepts your kill.  You feel your power returning.  Vehumet accepts your kill.  You feel your power returning. You feel a bit more experienced.  The fireball engulfs the wolf!!  You kill the wolf! i l  ##.##  ##...# #..#  #.⌠.# ##.##  #...#### #..#  #......# ##.#    †...##      #*  i *## ##..#  *. ##.#  #.#  ##.  #### ##.##† .#   i` it\b....... ici4==32.4 (1 ih ikZ _Vehumet accepts your kill. i`  ie   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting  11.2    +1   k + Spellcasting 10.2  20%  -1           b - Maces & Flails   2.5     0   l + Conjurations 11.8  20%  +1   c - Axes   0.0    -1   m - Forgecraft   0.0    -1   i f D d - Polearms   2.3    -1   n * Fire Magic  15.4  40%   0   e + Staves   4.3  20%   0 +4     if R f - Unarmed Combat   0.0     0   o - Evocations   0.0    -1                   g - Armour   0.0    +1       h - Dodging   1.5    -2       i g $ i - Shields   0.0    +1       iOg  j - Stealth   2.1    +2           ig                  ig              i+h ASkills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  iph g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets ih  i@1 iG9 i@#....# ##.##Stats the Scorcher##...# #..#Gargoyle of Vehumet ****..#.⌠.# ##.##Health: 90/90 ========================#...#### #..#Magic: 14/28 ============------------#......# ##.#AC: 23Str: 13##...#.###..##EV: 10Int: 20##..#..#†...##SH: 4Dex: 10#####.#.###.#XL: 14 Next: 63% Place: an Ice Cave#@##...##Noise: ======---  Time: 20282.4 (0.0)#.###..##w) staff of conjuration i@.## ##..#Cast: Foxfire.. ##.#Fly ..# #.##.#. ####.#..## ##.##†#.# ####..#..###......#.#You feel your power returning.  Vehumet accepts your kill.You feel your power returning. You feel a bit more experienced.  The fireball engulfs the wolf!!  You kill the wolf! _Vehumet accepts your kill. iqF iG iuK iM i iZ Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire i<1%2  c - Flame WaveConjuration/Fire1%4  d - Forge Blazeheart GolemFire/Forgecraft4%4  e + FireballConjuration/Fire 1% 5 Select a spell to describe[!]/[I] toggle spell headers i#....# ##.##Stats the Scorcher##...# #..#Gargoyle of Vehumet ****..#.⌠.# ##.##Health: 90/90 ======================== i#...#### #..#Magic: 14/28 ============------------#......# ##.#AC: 23Str: 13##...#.###..##EV: 10Int: 20##..#..#†...## iSH: 4Dex: 10#####.#.###.# i(XL: 14 Next: 63% Place: an Ice Cave#@##...## iU Noise: ======---  Time: 20282.4 (0.0)#.###..## iw) staff of conjuration.## ##..# iCast: Foxfire.. ##.#Fly ..# #.##.#. ####.#..## ##.##†# i$e.# ####..#..###......#.# iXYou feel your power returning.  Vehumet accepts your kill.You feel your power returning. You feel a bit more experienced.  iHThe fireball engulfs the wolf!!  You kill the wolf!  i[_Vehumet accepts your kill. i  i{  i iX iv> i@3 Your spells (describe)TypeFailure Level a - FoxfireConjuration/Fire1%1  b - ScorchFire1%2  c - Flame WaveConjuration/Fire1% i~A4  d - Forge Blazeheart GolemFire/Forgecraft4%4  e + FireballConjuration/Fire 1% 5 Select a spell to describe[!]/[I] toggle spell headers iץ i i#....# ##.##Stats the Scorcher##...# #..#Gargoyle of Vehumet ****..#.⌠.# ##.##Health: 90/90 ========================#...#### #..#Magic: 14/28 ============------------#......# ##.#AC: 23Str: 13##...#.###..##EV: 10Int: 20##..#..#†...##SH: 4Dex: 10#####.#.###.#XL: 14 Next: 63% Place: an Ice Cave#@##...##Noise: ======---  Time: 20282.4 (0.0)#.###..##w) staff of conjuration.[0;10; iC;1m## ##..#Cast: Foxfire.. ##.#Fly ..# #.##.#. ####.#..## ##.##†#.# ####..#..###......#.#You feel your power returning.  Vehumet accepts your kill.You feel your power returning. You feel a bit more experienced.  The fireball engulfs the wolf!!  You kill the wolf! _Vehumet accepts your kill. i  i Innate Abilities, Weirdness & MutationsYou are immune to sickness and miasma.You are immune to poison.a - Your large and strong wings let you fly.b - You resist negative energy. (rN+)c - You are resistant to electric shocks. (rElec) ib d - You are resistant to unholy torment.e - Your stone body is resiliant and immune to petrification. (AC +10) i  i #....# ##.##Stats the Scorcher##...# #..#Gargoyle of Vehumet ****..#.⌠.# ##.##Health: 90/90 ========================#...#### #..#Magic: 14/28 ============------------#......# ##.#AC: 23Str: 13##...#.###..## i5 EV: 10Int: 20##..#..#†...##SH: 4Dex: 10#####.#.###.#XL: 14 Next: 63% Place: an Ice Cave#@##...##Noise: ======---  Time: 20282.4 (0.0)#.###..##w) staff of conjuration.## ##..#Cast: Foxfire.. ##.# i Fly ..# #.##.#. ####.#..## ##.##†#.# ####..#..# i ##......#.#You feel your power returning.  Vehumet accepts your kill. i You feel your power returning. You feel a bit more experienced.  The fireball engulfs the wolf!!  You kill the wolf! _Vehumet accepts your kill. i  i  i  iv  iJ  iuj Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description. i i i#....# ##.##Stats the Scorcher##...# #..#Gargoyle of Vehumet ****..#.⌠.# ##.##Health: 90/90 ======================== i|@#...#### #..#Magic: 14/28 ============------------#......# ##.#AC: 23Str: 13##...#.###..##EV: 10Int: 20##..#..#†...##SH: 4Dex: 10 i#####.#.###.#XL: 14 Next: 63% Place: an Ice Cave#@##...##Noise: ======---  Time: 20282.4 (0.0) i#.###..##w) staff of conjuration.## ##..#Cast: Foxfire.. ##.#Fly  i09..# #.##.#. ####.#..## ##.##†# i].# ####..#..###......#.#You feel your power returning.  iVehumet accepts your kill.You feel your power returning. You feel a bit more experienced.  The fireball engulfs the wolf!!  iƞ}You kill the wolf! _Vehumet accepts your kill. iwm  Okay, then. iz i. _ i.⌠...... iV# #.. #.⌠#.##..#### #.....# ###...#.###..## ##..#..#†...## #####.#.###. #.##...###.## ##..... ###†..# #.###..#. ####.#...## ##.##†..# ####..#..#. ##......###.....##)# hh   wolf  Found a yak corpse.15------3.4 (1 i/ idW _A wolf comes into view.) ic@]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) i 1 ##...# #..#  Stats the Scorcher #.⌠.# ##.##  Gargoyle of Vehumet ****.. ) i #...#### #..#  Health: 90/90 ======================== #......# ##.#  Magic: 10/28 ========---------------- ##...#.###..##  AC: 23Str: 13 ##..#..#†...##  EV: 10) i Int: 20 #####.#.###.#  SH: 4) iҴ =Dex: 10 ) i "#.##...##  XL: 14 Next: 63% Place: an Ice Cave ) iy \#@###..##  Noise: ---------  Time: 20283.4 (0.0) #*## ##..#  w) staff of conjuration .*. ##.#  Cast: Foxfire #†*.# #.##  Fly ) iߵ  #**#. ####.#  #.*h## ##.##†#  h   wolf ..# ####..#..#  #. ##......#.# ) i h ##.....##)## _A wolf comes into view.) iD FCasting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) in Aiming: Fireball (mildly dangerous; 1% risk of failure)  ) i dPress: ? - help, Shift-Dir - straight lineAim: a wolf) iZ **h** i.*h.Aim: a wolf* iMCk ##...# #..#  Stats the Scorcher #.⌠.# ##.##  Gargoyle of Vehumet ****.. #...#### #..#  Health: 90/90 ======================== #......# ##.#  Magic: 10/28 ========---------------- ##...#.###..##  AC: 23Str: 13 ##..#..#†...##  EV: 10Int: 20 #####.#.###.#  SH: 4Dex: 10 #.##...##  XL: 14 Next: 63% Place: an Ice Cave* iF #@###..##  Noise: ---------  Time: 20283.4 (0.0) #.## ##..#  w) staff of conjuration ... ##.#  Cast: Foxfire #†..# #.##  Fly  #..#. ####.#  #..h## ##.##†#  h   wolf ..# ####..#..#  #. ##......#.#  ##.....##)## Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf  You feel a surge of power! The fireball explodes!  The fireball engulfs the wolf!!  You kill the wolf!* i}   #..#  #.⌠.# ##.##   #..#   ##.#    †...##        #*## ##..#  .*. ##.#  #†*.# #.##  ####.  #.#### ##.##† ..#  #.  )* i * iH......†  Press: ? - help, Shift-Dir - straight line  Aim: a wolf  You feel a surge of power! The fireball explodes!  The fireball engulfs the wolf!!  You kill the wolf!  Vehumet accepts your kill.1=======4.4 (1* i* in& _You hear a howl!+ i7 N.+ i> + i#J + i[N F------5+ iU + i\ 92+ i] U==------6.4 (2+ ic + il + im b3==7.4 (3+ iGr + iZy @8.4 (4+ i~ + i + i8 c4==9.4 (5+ i + i + ia +90.4 (6+ iD + i z15=1.4 (7+ i + iз p6=2.4 (8+ i + i @3.4 (9+ i + i 7==4.4 (10.0)+ iE + i A5.4 (11+ i + i + iO x8==6.4 (12+ i + i + i< q9==7.4 (13+ iy + i A8.4 (14+ i + i + i* y20==9.4 (15+ i + i? C300.4 (16+ i + it 1==1.4 (17+ i + i y2=2.4 (18+ iA# + iD( A3.4 (19+ ii+ + i1 o3=4.4 (20+ i7 + iA A5.4 (21+ iH + idS 4==6.4 (22+ iMY + ic + iUd v5==7.4 (23+ ij + ii~ W8.4 (24+ i 96+ i S==9.4 (25+ i + i 7==10.4 (26+ i+ + it A1.4 (27+ i + i' + i v8==2.4 (28+ iN + i?  #.⌠.# ##.## #...#### #..# #......# ##.# ##...#.###..## ##..#..#†...## #####.#.###.# #.##...###.###..## ##..##...# ##.##†..## #.##..#. ####.#+ i@ †## ##.##†#≈..# ####..#..###. ##......#.# ##)## #..##.##.+ iJ A3.4 (29+ iP + iV  ..#### #.....# ###...#.###..## ##..#..#†...## #####.#.###. #.##...###.######.## ##..#..@# ###†..## #.###..#. ####.Fly ##†.#######+ i A4.4 (30+ i + iw  #...#### #..# #......# ##.# ##...#.###..## ##..#..#†...## #####.#.###.# #.##...## ##.###..## ###.## ##..# #.@.# ##.# #†..## #.## #..#.# ####.# #..†### ##.##†# ≈..# ####..#..####. ##......#.#  . ##.....##)### #..##.##.##  #†+ iw $.#+ i A5.4 (31+ iX + i  #......# ##.# ##...#.###..## ##..#..#†...## #####.#.###.# #.##...###.###..#####.## ##..#...# ##.#†@.## #.##..#.# ####.#†### ##.##†#≈..#. ####..#..####.## ##......#.# ##)### #..##.##. #†.##### #.####.+ i ]=6.4 (32+ i% + iF  #......# ##.# ##...#.###..## ##..#..#†...## #####.#.###.# #.##...## ##.###..## ###.## ##..# ##...# ##.# #@..## #.## #..#.# ####.# #..†### ##.##†# ≈..#.# ####..#..# ###.##.##......#.# .. ##.....##)## ## #..##.##.##  + i #†.#  #.####.##+ i + i# +7.4 (33+ i + i$ $  Things that are here:+ iQk #...#.###..## ##..#..#†...## #####.#.###. #.##...#+ izRG##.######.## ##..##...# ####†..## #.###.@#.# ####.#..†### ##.##†≈≈..#.# ####..#....Fly + iR#.÷#....#a yak corpse; a yak corpse+ i`+ i`28.4 (34 _+ il+ i) ##...#.###..## ##..#..#†...## #####.#.###.# #.##...##+ i6 ##.###..## ###.## ##..# ##...# ##.# ##†..## #.## #@.#.# ####.#+ i #..†### ##.##†# ≈≈..#.# ####..#..# ..###.##.##......#.# .. ##.....##)## ##+ iA. #..##.##.###. #†.#.+ i# #.####.##  #.÷#....#+ iyA9.4 (35+ i, ie  ##..#..#†...## #####.#.###. #.##...###.######.## ##..##...# ####†..## #.####..#.# ####.#.@†### ##.##†#≈≈..#.# ####..#..##Cast: Foxfire#Fly ..##..°...##, i qB20.4 (36, i:w, i ##..#..#†...## #####.#.###.# #.##...## ##.###..## ###.## ##..# ##...# ##.# ##†..## #.## ##..#.# ####.# #@.†### ##.##†# #≈≈..#.# ####..#..# #..###.##.##......#.# # ..# ##.....##)## ##, i~.# #..##.##.## #.# #†.# .#. #.####.## . # #.÷#....#  . ##..°...##, iA1.4 (37, i5, i   #####.#.###. #.##...###.#######.## ##.., iqA#.##...# ##..# ##†..## #.###.≈ ##..#.# ####., i#≈≈#..†### ##.##†#≈≈.@#.# ####..#.., i6#..###.##.##......## ..# ##.....##)##Fly ##.#§.○###..##, iA2.4 (38, i, iH #####.#.###.# #.##...## ##.###..## # ## ###.## ##..# #. ##≈ ##...# ##.# ..#≈≈ ##†..## #.## #.≈≈##..#.# ####.#, iH] #≈≈#..†### ##.##†# #≈≈@.#.# ####..#..# #..###.##.##......#.# # ..# ##.....##)## ##.# #..##.##.## #.# #†., iIB#  .#. #.####.##  . # #.÷#....#, iAI . # ##..°...##  #. #§.○###..##, irWA3.4 (39, i_, i` #.##...## ##.###..## # ## ###.## ##..# #. ##≈ ##...# ##.# ..#≈≈ ##†..## #.##.≈≈##..#.# ####.# ≈≈#..†### ##.##†# #≈≈..#.# ####..#..# #..###@##.##......#.# , iW# #..# ##.....##)##  ##.# #..##.##.## #.# #†.####### .#. #.####.##. # #.÷#....#. # ##..°...##. #§.○#####.# ##☼##, ij, i, i, i6 YY   yak (wandering)  A wolf comes into view. A yak comes into view.4.4 (40, i , i,1 _The wolf moves out of view.- i Y  You feel a surge of power! You conjure some foxfire!- i| H  The yak bellows! You hear a bellow!- io - i - i YYhYvvhh   polar bearYY 2 yaks (1 ally target)h   wolf- i h7-===5.4 (1.0)- i - i2 _A polar bear comes into view. A yak comes into view. A wolf comes into view.. i#,. ii#,. i:- vv§§(ally target)You feel a surge of power! You conjure some foxfire!. ie§. ih9,. i9. ij:. i\;. i<. iHAh.h≈§§§vvh.hh 2 wolves (1 wandering. iIH---6. i SD§§. i`YE _The foxfire hits the yak but does no damage. x2/ i o  You feel a surge of power! You conjure some foxfire!/ i §§§vhally target)  The wolf howls! You hear a howl!  The foxfire hits the polar bear./ i/ i/ i=/ i/ i#/ iNYh≈vv§§vh.Y   yakhh 2 wolves (1 ally target)/ i,N=-7/ iñ=§§/ iٵ8 _The polar bear is lightly wounded./ i,/ i! vv§§You feel a surge of power! You conjure some foxfire!  The foxfire hits the polar bear but does no damage./ iB/ i v§§§§The polar bear is lightly wounded./ i: §§§The foxfire hits the wolf but does no damage.  The foxfire hits the wolf./ i/ in/ iݾ/ iſ/ i+/ i/ i hY.≈§§§vvh.  The wolf is lightly wounded./ i[6--8/ i<R§§/ iW _A wolf comes into view./ i+ §§You feel a surge of power! You conjure some foxfire!  The foxfire hits the polar bear but does no damage./ i / i §§. The polar bear is lightly wounded.  The foxfire hits the polar bear./ i= / iK / i / iԍ / i# / i, ..Yh≈vvh.   wolf/ i G--9/ i / i e _The polar bear is moderately wounded.1 i?  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 i$ #.##...##  Stats the Scorcher ##.###..##  Gargoyle of Vehumet ****.. # ## ###.## ##..#  Health: 90/90 ======================== #. ##≈ ##...# ##.#  Magic: 21/28 ==================------ .Y#≈≈ ##†..## #.##  AC: 23Str: 13 #h≈≈##..#.# ####.#  EV: 10Int: 20 #≈≈#..†### ##.##†#  SH: 4Dex: 10 #≈≈vv#.# ####..#..#  XL: 14 Next: 63% Place: an Ice Cave #..###@##.##......#1 i% .#  Noise: =--------  Time: 20329.4 (0.0) # #*h# ##.....##)##  w) staff of conjuration ##*# #..##.##.##  Cast: Foxfire #.# #†.#######  Fly  .#. #.####.##  . # #.÷#....#  h   polar bear (ally target) . # ##..°...##  Y   yak #. #§.○###..##  h   wolf ##.# ##☼#####..## _The polar bear is moderately wounded.1 i$&qCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, ally target)1 i1 ≈*#**vv.h.1 i D≈≈1 ir9#≈1 iN6 qY#Aim: a yak2 i|JYhwolf2 iYZK h≈2 iY>≈≈2 i7≈*2 i?*#2 iw|#vAim: a foxfire (friendly)2 i ≈#**≈vv2 i, ..v#*h2 i **v#.hAim: a foxfire (friendly)2 iS *#*.*vv2 i6 T *v2 id J**2 i| C≈*2 i 9#≈2 incyh#Aim: a wolf3 iHJ #h3 i<i#hAim: a wolf3 i;x& 3 i`yh3 iy #3 iy3 iI#≈3 i>≈≈3 i7≈*3 ixT≈#.≈#*h3 iovv#**3 il*hAim: a polar bear (moderately wounded, ally target)4 iso 4 i$z #.##...##Stats the Scorcher##.###..##Gargoyle of Vehumet ****..# ## ###.## ##..#Health: 90/90 ========================#. ##≈ ##...# ##.#Magic: 26/28 ======================--4 iiz A.Y#≈≈ ##†..## #.##AC: 23Str: 13#h≈≈##..#.# ####.#EV: 10Int: 204 iz 7#≈≈#..†### ##.##†#SH: 4Dex: 104 iz #≈≈vv#.# ####..#..#4 iz XL: 14 Next: 63% Place: an Ice Cave#..###@##.##......#.#Noise: =--------  Time: 20329.4 (0.0)4 iz # #.h# ##.....##)##4 iZ{ w) staff of conjuration##.# #..##.##.##Cast: Foxfire#.# #†.#######Fly .#. #.####.##. # #.÷#....#4 i{ ch   polar bear (ally target). # ##..°...##Y   yak#.4 i{ Y#§.○###..##h   wolf4 i{ ##.###☼#####..##Casting: Foxfire (safe; 1% risk of failure)  4 i| MConfirm with . or Enter, or press ? or * to list all spells.4 i%| !Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line4 iI| Aim: a polar bear (moderately wounded, ally target)  Okay, then.4 i 4 iW 4 i 4 i . _5 i ]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 i7* #.##...##  Stats the Scorcher ##.###..##  Gargoyle of Vehumet ****.. # ## ###.## ##..#  Health: 90/90 ======================== #. ##≈ ##...# ##.#  Magic: 21/28 ==================------ 6 iۮ4.Y#≈≈ ##†..## #.##  AC: 23Str: 13 #h≈≈##..#.# ####.#  EV: 10Int: 20 #≈≈#..†### ##.##†#  SH: 4Dex: 10 6 i#≈≈vv#.# ####..#..#  XL: 14 Next: 63% Place: an Ice Cave #..###@##.##......#.#  Noise: =--------  Time: 20329.4 (0.0) # #*h# ##.....##)##  w) staff of conjuration ##*# #..##.##.##  Cast: Foxfire #.# #†.#######  Fly  .#. #.####.##  . # #.÷#....#  h   polar bear (ally target) . # ##..°...##  Y   yak #. #§.○###..##  h   wolf ##.# ##☼#####..## _Okay, then.6 i_Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (moderately wounded, ally target)6 i6 iThat beam is likely to hit you. Continue anyway? Y - Yes 6 il' N - No7 i7 i7 i|#.##...##Stats the Scorcher##.###..##Gargoyle of Vehumet ****..# ## ###.## ##..#Health: 90/90 ========================#. ##≈ ##...# ##.#Magic: 26/28 ======================--.Y#≈≈ ##†..## #.##AC: 23Str: 137 i-#h≈≈##..#.# ####.#EV: 10Int: 20#≈≈#..†### ##.##†#SH: 4Dex: 10#≈≈vv#.# ####..#..#XL: 14 Next: 63% Place: an Ice Cave#..###@##.##......#.#7 ipNoise: =--------  Time: 20329.4 (0.0)# #.h# ##.....##)##w) staff of conjuration##.# #..##.##.##7 itCast: Foxfire#.# #†.#######Fly .#. #.####.##7 i . # #.÷#....#h   polar bear (ally target)7 i. # ##..°...##Y   yak#.#§.○###..##7 iYh   wolf##.#7 iFb##☼#####..##Confirm with . or Enter, or press ? or * to list all spells.7 il!Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line7 iAim: a polar bear (moderately wounded, ally target)  You feel a surge of power!  Okay, then.7 i7 i7 i7 i. _8 iw#@ Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (moderately wounded, ally target)  You feel a surge of power! _Okay, then.8 i#CCasting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8 i #.##...##  Stats the Scorcher ##.###..##  Gargoyle of Vehumet ****.. # ## ###.## ##..#  Health: 90/90 ======================== #. ##≈ ##...# ##.#  Magic: 22/28 ==================------ .Y#*≈ ##**.## #.##  AC: 23Str: 13 #h**##**#.# ####.#  EV: 10Int: 20 #**#**†### ##.##†#  SH: 4Dex: 10 #**vv#.# ####..#..#  XL: 14 Next: 63% Place: an Ice Cave #..###@##.##......#.#  Noise: =--------  Time: 20329.4 (0.0) # 8 i"[40m#*h# ##.....##)##  w) staff of conjuration ##*# #..##.##.##  Cast: Foxfire #*# #†.#######  Fly  *#* #.####.##  . # #.÷#....#  h   polar bear (ally target) . # ##..°...##  Y   yak 8 i:#. #§.○###..##  h   wolf ##.# ##☼#####..## You feel a surge of power! _Okay, then.Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate9 iy#.##...##Stats the Scorcher##.###..##Gargoyle of Vehumet ****..# ## ###.## ##..#Health: 90/90 ========================#. ##≈ ##...# ##.#Magic: 22/28 ==================------.Y#≈≈ ##†..## #.##AC: 23Str: 13#h≈≈##..#.# ####.#EV: 10Int: 209 ijy{#≈≈#..†### ##.##†#SH: 4Dex: 10#≈≈###.# ####..#..#XL: 14 Next: 63% Place: an Ice Cave#..###@##.##......#.#Noise: =--------  Time: 20329.4 (0.0)9 iyk# #### ##.....##)##w) staff of conjuration##.# #..##.##.##Cast: Foxfire#.# #†.#######Fly .#. #.####.##. # #.÷#....#9 izRh   polar bear (ally target). # ##..°...##Y   yak9 iBz}#.#§.○###..##h   wolf##.#9 ibzi##☼#####..##You feel a surge of power! A wave of flame ripples out!  9 i~zRThe flame wave engulfs your foxfire.  Your foxfire completely resists.  9 izRThe flame wave engulfs your foxfire.  Your foxfire completely resists.  9 iz&The flame wave engulfs the polar bear!9 ivv.hr foxfire completely resists.the polar bear!  The polar bear is heavily wounded.(Press . to intensify the flame waves.)  The polar bear bites you but does no damage.polar bear claws you but does no damage. x29 i======30.4 (1Wave 9 i9 i\k _The yak snorts and paws the ground.9 i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.: ic #.##...##  Stats the Scorcher ##.###..##  Gargoyle of Vehumet ****.. # ## ###.## ##..#  Health: 90/90 ======================== #. ##≈ ##...# ##.#  Magic: 18/28 ===============--------- .Y#*≈ ##**.## #.##  AC: 23Str: 13 : i4dQ#h**##**#.# ####.#  EV: 10Int: 20 #**#**†### ##.##†#  SH: 4Dex: 10 #**vv#.# ####..#..#  XL: 14 Next: 63% Place: an Ice Cave #..###@##.##......#.#  Noise: ======---  Time: 20330.4 (0.0) : ibd# #*h# ##.....##)##  w) staff of conjuration ##*# #..##.##.##  Cast: Foxfire: id #*# #†.#######  Fly Wave  : id*#* #.####.##  . # #.÷#....#  h   polar bear (ally target): id . # ##..°...##  Y   yak : ie#. #§.○###..##  h   wolf ##.# ##☼#####..## The polar bear claws you but does no damage. x2 : i9e_The yak snorts and paws the ground.Casting: Flame Wave (safe; 1% risk of failure)  : iZeMConfirm with . or Enter, or press ? or * to list all spells.: ieRestarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate: i|~#.##...##Stats the Scorcher##.###..##Gargoyle of Vehumet ****..# ## ###.## ##..#Health: 90/90 ========================#. ##≈ ##...# ##.#Magic: 18/28 ===============---------.Y#≈≈ ##†..## #.##AC: 23: iStr: 13#h≈≈##..#.# ####.#EV: 10Int: 20#≈≈#..†### ##.##†#SH: 4Dex: 10#≈≈###.# ####..#..#XL: 14 Next: 63% Place: an Ice Cave#..###@##.##......#.#Noise: ======---  Time: 20330.4 (0.0): is# #### ##.....##)##w) staff of conjuration##.# #..##.##.##Cast: Foxfire#.# #†.#######Fly Wave : i,.#. #.####.##. # #.÷#....#h   polar bear (ally target): i. # ##..°...##Y   yak#.: iŀ#§.○###..##h   wolf##.###☼#####..##You feel a surge of power! A wave of flame ripples out!  : iThe flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the polar bear!: iPvv.hhberserk, ally target)r foxfire completely resists.the polar bear!  The polar bear is severely wounded.(Press . to intensify the flame waves.): iZ9=1.4 (1: i: i|\ _The polar bear goes berserk!; iy  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.; i #.##...##  Stats the Scorcher ##.###..##  Gargoyle of Vehumet ****.. # ## ###.## ##..#  Health: 90/90 ======================== #. ##≈ ##...# ##.#  Magic: 15/28 ============------------ .Y#*≈ ##**.## #.##  AC: 23Str: 13 #h**##**#.# ####.#  EV: 10Int: 20 #**#**†### ##.##†#  SH: 4Dex: 10 ; i#**vv#.# ####..#..#  XL: 14 Next: 63% Place: an Ice Cave #..###@##.##......#.#  Noise: ======---  Time: 20331.4 (0.0) # #*h# ##.....##)##  w) staff of conjuration ##*# #..##.##.##  Cast: Foxfire #*# #†.#######  Fly Wave  *#* #.####.##  . # #.÷#....#  h   polar bear (berserk, ally target) . # ##..°...##  Y   yak #. #§.○###..##  h   wolf ##.# ##☼#####..## (Press . to intensify the flame waves.) _The polar bear goes berserk!Casti; i-ng: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate; i ,#.##...##Stats the Scorcher##.###..##Gargoyle of Vehumet ****..# ## ###.## ##..#Health: 90/90 ========================; i8 #. ##≈ ##...# ##.#Magic: 15/28 ============------------.Y#≈≈ ##†..## #.##AC: 23Str: 13; ij #h≈≈##..#.# ####.#EV: 10; i Int: 20#≈≈#..†### ##.##†#; i SH: 4Dex: 10#≈≈###.# ####..#..#XL: 14 Next: 63% Place: an Ice Cave; i: #..###@##.##......#.#Noise: ======---  Time: 20331.4 (0.0); ib # #### ##.....##)##w) staff of conjuration; i ##.# #..##.##.##Cast: Foxfire; i #.# #†.#######Fly Wave ; i u.#. #.####.##; i . # #.÷#....#h   polar bear (berserk, ally target); i- . # ##..°...##Y   yak#.; iX Y#§.○###..##h   wolf; i (##.###☼#####..##; i You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs your foxfire.  ; i yYour foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  ; i &The flame wave engulfs the polar bear.; iR ;Mvv.hYour foxfire completely resists.  The flame wave engulfs the polar bear.  The polar bear is severely wounded.  ; i (Press . to intensify the flame waves.)  The polar bear barely misses you. x2; The polar bear claws you.polar bear bites you!!; i 61--------6=2.4 (1; i ; i E _The polar bear claws you but does no damage. x2< i0  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.< i #.##...##  Stats the Scorcher ##.###..##  Gargoyle of Vehumet ****.. # ## ###.## ##..#  Health: 61/90 ================-------- #. ##≈ ##...# ##.#  Magic: 12/28 ==========-------------- .Y#*≈ ##**.## #.##  AC: 23Str: 13 #h**##**#.# ####.#  EV: 10Int: 20 #**#**†### ##.##†#  SH: 4Dex: 10 #**vv#.# ####..#..#  XL: 14 Next: 63% Place: an Ice Cave #..###@##.##......#.#  Noise: ======---  Time: 20332.4 (0.0)[10;< iЏ"10H # #*h# ##.....##)##  w) staff of conjuration ##*# #..##.##.##  Cast: Foxfire #*# #†.#######  Fly Wave  *#* #.####.##  . # #.÷#....#  h   polar bear (berserk, ally target) . # ##..°...##  Y   yak #. #§.○###..##  h   wolf ##.# ##☼#####..## The polar bear bites you!! _The polar bear claws you but does no damage. x2  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate< i  #.##...##  Stats the Scorcher ##.###..##  Gargoyle of Vehumet ****.. # ## ###.## ##..#  Health: 61/90 ================-------- #. ##≈ ##...# ##.#  Magic: 12/28 ==========-------------- .Y#≈≈ ##†..## #.##  AC: 23Str: 13 #h≈≈##..#.# ####.#  EV: 10Int: 20 #≈≈#..†### ##.##†#  SH: 4Dex: 10 #≈≈vv#.# ####..#..#  XL: 14 Next: 63% Place: an Ice Cave #..###@##.##......#.#  Noise: ======---  Time: < i 20332.4 (0.0) # #.h# ##.....##)##  w) staff of conjuration ##.# #..##.##.##  Cast: Foxfire #.# #†.#######  Fly Wave  .#. #.####.##  . # #.÷#....#  h   polar bear (berserk, ally target) . # ##..°...##  Y   yak #. #§.○###..##  h   wolf ##.# ##☼#####..## The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the polar bear!!  You kill the polar bear!< ic   ##.  # ## ###.## ##..#  #. ##≈ ##...# ##.#  < i.Y#≈≈  #.##  #   †### ##.##†#  #≈≈###.#   < i@  # #### < i))##  ##.#  < iQ #.# #†  < iye.#. < i . # #.÷ Y   yak . #  h   wolf < i?#.  < i(=##.# < i& PYour foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the polar bear!!  You kill the polar bear!  Vehumet accepts your kill.< is' B< i' < i2 $ vv#§ (ally target)  (Press . to intensify the flame waves.)  The foxfire hits the wolf!< i < i' < i ,< i < i?  hh§h   polar bearY   yak< i h   wolf (ally target)  The wolf is moderately wounded.A polar bear comes into view.The foxfire hits the wolf!< ixV < ia hh≈§#§§§.†< ig 243.4 (1< i-q 8§< iXu _ _The wolf is moderately wounded.> i#####.#.###.# #.##...## ##.###..## # ## ###.## ##..#> i#h ##≈ ##...# ##..Y#≈≈ ##†..## #.##h≈≈##..#.# ####.#> i #≈§#§.†### ##.##†# #≈≈@§#.# ####..#..#> iEs #..###.##.##......#.## #.†# ##.....##)##> io##.# #..##.##.## #.# #†.#######> i .#. #.####.## . # #.÷#.... . # ##..°. #. #§.○> i> i> iO> i}> i> i(!> i-.Y≈#..h> is-oYY 2 yaksh   wolf> if.3=------4> iD>> iD: _You stop channelling waves of flame.? iH  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C i^ #####.#.###.#  Stats the Scorcher #.##...##  Gargoyle of Vehumet ****.. ##.###..##  Health: 61/90 ================-------- C i_# ## ###.## ##..#  Magic: 8/28======------------------ #. ##≈ ##...# ##.#  AC: 23Str: 13 .Y#*≈ ##†..## #.##  EV: 10Int: 20 #Y*≈##..#.# ####.#  SH: 4Dex: 10 C i`#**#..†### ##.##†#  XL: 14 Next: 64% Place: an Ice Cave #≈≈@.#.# ####..#..#  Noise: ---------  Time: 20334.4 (0.0) C iG`!#h.###.##.##......#.#  w) staff of conjuration C i`u# #.†# ##.....##)##  Cast: Foxfire ##.# #..##.##.##  Fly  C i`#.# #†.#######  .#. #.####.##  YY 2 yaks C i^o3. # #.÷#....#  h   wolf . # ##..°...##  #. #§.○###..## _You stop channelling waves of flame.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yakC i AYYC i #####.#.###.#Stats the Scorcher#.##...##Gargoyle of Vehumet ****..##.###..##Health: 61/90 ================--------# ## ###.## ##..#Magic: 8/28======------------------C i #. ##≈ ##...# ##.#AC: 23Str: 13.###≈ ##†..## #.## EV: 10Int: 20###≈##..#.# ####.# SH: 4Dex: 10C i ##*#..†### ##.##†# XL: 14 Next: 64% Place: an Ice CaveC i M#≈≈@.#.# ####..#..# Noise: ---------  Time: 20334.4 (0.0)#h.###.##.##......#.# w) staff of conjurationC i: v# #.†# ##.....##)## Cast: Foxfire##.# #..##.##.##Fly C i s#.# #†.#######.#. #.####.##YY 2 yaks. # #.÷#....#h   wolf. # ##..°...###.#§.○###..##C i Aim: a yak  You feel a surge of power! The fireball explodes! The fireball engulfs the yak!The yak is moderately wounded.C i The fireball engulfs the yak!!  The yak is severely wounded.Vehumet accepts your kill.C i})D iHmD ioD ipD iq,D i|##. #Y#§#Y§#§§#§§#.D i|2#D iȂ29=5=======5.4 (1D i݉D i,  You feel a surge of power! The fireball explodes! The fireball engulfs the yak!The yak is moderately wounded.  The fireball engulfs the yak!!  The yak is severely wounded.  Vehumet accepts your kill. _You feel your power returning. You feel a bit more experienced.D i ]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E iE iOE iE i6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)F iIF i;F i<##..#..#†...## #####.#.###.# .##...##  ##.###..## # ## ###.## ##..# #. ##≈ ##...# ##.# .Y#§≈ ##†..## #.## #Y§≈##..#.# ####.# #§§#@.†### ##.##†#  #§§..#.# ####..#..# #..###.##.#.#.# # #.†# # ii=0m#.....##)##.# #..##.##.#.# #†.#####.#. #.####.## . # #.÷#....#. # ##..°...##F iiH§§§F i6n#10/28==-------6 _F iuF i##..#..#†...## #####.#.###.# #.##...## ##.###..## # ## ###.## ##..# #. ##≈ ##...# ##.# .Y#§≈ ##†..## #.## #Y§≈##..#.# ####.# #§§#.@†### ##.##†# #§§§.#.# ####..#..# #..###.##.##......#.# # #.†# F iv##.....##)## ##.##.# . # F iS§§.#1==-------7.4 (2F i(F iF iT##..#..#†...## F ikc#####.#.###.# F i_#.##...## F i$_##.###..## F i# ## ###.## ##..# F i#. ##≈ ##...# ##.# F i0.Y#§≈ ##†..## #.## #Y§≈##..#.# ####.# #§§#..@### ##.##†# #§§..#.# ####..#..# #..###.##.##......#.# # #.†# ##.....##)## ###.# F inF iX#≈≈hh   wolf38.4 (3 _You see here a wolf corpse.G i~##...#.###..## ##..#..#†...######.#.###. #.##. ##.###..# ## ###.## ##.#. ##≈ ##...# ##.# .Y#§≈ ##†..## #.##Y§≈##.@#.# ####.#§§#..†### ##.##†G ie~ #≈≈..#.# ####..#..h###.##.##......#.# #.†# ##.....##)####.# #..##.##.###.# #†.########. #.####.# . # #.÷#....#G iD2==9.4 (1 _G iG iH i#......# ##.# ##...#.###..## ##..#..#†...## #####.#.###.# .##...##  ##.###..## # ## ###.## ##..# #. ##≈ ##...# ##.# .Y#§≈ ##†@.## #.## #Y§≈##..#.# ####.# #§§#..†### ##.##†#  #≈≈..#.# ####..#..# #.h###.##.#.#.## im #.†# ##.....##)##.# #..##.##.#.# #†.#####.#. #.####.##H ieH i%f3==40H iH iH H iXH i:Y3H iaH ib64=4==H icH igH igW5=H igH ijn15=H iMkH iQoH ioM6=H ipH issH isH is46H iRz;7H izE==H i{H ie}H i}H i~H iH ii78==H iH i9==H iH iH i,H i}H ihh   polar bearH iN   ##.#    †...##  #  #.#  ##.#  # ## ###.## ##..# H if* #. ##≈ ##...# ##.#  .Y#§≈ ##†@.## #.## 51.4 (11.0) #Y§≈##..#.#   #§§#..†### ##.##†#  #≈h..#.#   #.h###.##  # #.†# )##  ##.#   #.# #†  .#.  _You start resting.H i7   ##.#    †...##  #  #.#  ##.#  # ## ###.## ##..#  H i18 )#. ##≈ ##...# ##.#  .Y#§≈ ##†@.## #.##  #Y§≈##..#.#   #§§#..†### ##.##†#  #≈h..#.#  H i_8  #.h###.## H i8 # #.†# )##  H i8 ##.#  #.# #† H i8 7.#. H i: H i7B H i/E a _A polar bear is nearby!H i  ##.#    †...##  #  #.#  ##.#  # ## ###.## ##..#  #. ##≈ ##...# ##.#  .Y#§≈ ##†@.## #.##  #Y§≈##..#.#   #§§#..†### ##.##†#  #≈h..#.#   #.h###.##  # #.†# )##  ##.#   #.# #†  .#.  I i_i  ##.#  I i{`  †...##  #  #.#  ##.#  # ## ###.## ##..#  I i`#. ##≈ ##...# ##.#  .Y#§≈ ##†@.## #.##  #Y§≈##..#.#   I i/a#§§#..†### ##.##†#  #≈h..#.#   I ia#.h###.## # #.†# )##  ##.# I ia #.# #† .#. I iiI ijI i{rI iAua _A polar bear is nearby!I i I iqv_You see here a wolf corpse. _You start resting. _A polar bear is nearby! _A polar bear is nearby!  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J i #......# ##.#  Stats the Scorcher ##...#.###..##  Gargoyle of Vehumet ****.. ##..#..#†...##  Health: 67/90 =================------- #####.#.###.#  Magic: 14/28 ============------------ #.##...##  AC: 23Str: 13 ##.###..##  EV: 10Int: 20 # ## ###.## ##..#  SH: 4Dex: 10 #. ##≈ ##...# ##.#  XL: 14 Next: 65% Place: an Ice Cave .Y#§≈ ##†@.## #.##  Noise: ---------  Time: 20351.4 (0.0) #Y§≈#J i&Z#**#.# ####.#  w) staff of conjuration #§§#*.†### ##.##†#  Cast: Foxfire #≈h*.#.# ####..#..#  Fly  #.h###.##.##......#.#  # #.†# ##.....##)##  h   polar bear ##.# #..##.##.##  #.# #†.#######  .#. #.####.## _A polar bear is nearby!Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (water)J i#......# ##.#Stats the Scorcher##...#.###..##Gargoyle of Vehumet ****..J i##..#..#†...##Health: 67/90 =================-------#####.#.###.#Magic: 14/28 ============------------#.##...##AC: 23Str: 13##.###..##EV: 10Int: 20# ## ###.## ##..#SH: 4Dex: 10J i n#. ##≈ ##...# ##.#XL: 14 Next: 65% Place: an Ice Cave.Y#§≈ ##†@.## #.##Noise: ---------  Time: 20351.4 (0.0)#Y§≈##**#.# ####.#J iF^w) staff of conjuration#§§#*.†### ##.##†#Cast: FoxfireJ i #≈##.#.# ####..#..#Fly #.h###.##.##......#.## #.†# ##.....##)##h   polar bear##.# #..##.##.###.# #†.#######.#. #.####.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineJ i=Aim: a polar bear (water)  You feel a surge of power! The fireball explodes!  The fireball engulfs the polar bear!!J i4z J i OAiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a polar bear (water)  You feel a surge of power! The fireball explodes!  The fireball engulfs the polar bear!!  The polar bear is heavily wounded.J iq ...§h J i 58=J iK c15======2.4 (1J i J i2 N _The polar bear is engulfed in a cloud of scalding steam.K iLA]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K im>< #......# ##.#  Stats the Scorcher ##...#.###..##  Gargoyle of Vehumet ****.. ##..#..#†...##  Health: 68/90 ==================------ #####.#.###.#  Magic: 10/28 ========---------------- #.##...##  AC: 23Str: 13 ##.###..##  EV: 10Int: 20 # ## ###.## ##..#  SH: 4K i-DDex: 10 #. ##≈ ##...# ##.#  XL: 14 Next: 65% Place: an Ice Cave .Y#§≈ ##†@.## #.##  Noise: ======---  Time: 20352.4 (0.0) #Y§≈##**#.# ####.#  w) staff of conjuration #§§#*.†### ##.##†#  Cast: Foxfire #≈*h*#.# ####..#..#  Fly  #.h###*##.##......#.#  # #.†# ##.....##)##  h   polar bear ##.# #..##.##.##  #.# #†.#######  .#. #.####.## _The polar bear is engulfed in a cloud of scalding steam.  Casting: Fireball  iEx49m(mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded)K iaV #......# ##.#  Stats the Scorcher ##...#.###..##  Gargoyle of Vehumet ****.. ##..#..#†...##  Health: 68/90 ==================------ #####.#.###.#  Magic: 10/28 ========---------------- #.##...##  AC: 23Str: 13 ##.###..##  EV: 10Int: 20 # ## ###.## ##..#  SH: 4Dex: 10 #. ##≈ ##...# ##.#  XL: 14 Next: 65% Place: an Ice Cave .Y#§≈ ##†@.## #.##  Noise: ======---  Time: 20352.4 (0.0) K iW#Y§≈##..#.# ####.#  w) staff of conjuration #§§#..†### ##.##†#  Cast: Foxfire #≈§h.#.# ####..#..#  Fly  #.h###.##.##......#.#  # #.†# ##.....##)##  h   polar bear ##.# #..##.##.##  #.# #†.#######  .#. #.####.## Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded)  You feel a surge of power! The fireball explodes!  The fireball engulfs the polar bear!!!  You kill the polar bear!K i`K  ##.#    †...##        # ##  ##..#  #. ##≈  ##.#  .Y#§≈ K ia #.##  **#.#   #§§##.†### ##.##†#  #≈####.#   # # #.†# ) ##.#  #.# #†K ib9 .#. K i K iZ v...§...K ib *3.4 (1K i j K i n Press: ? - help, Shift-Dir - straight lineAim: a polar bear (severely wounded)  You feel a surge of power! The fireball explodes!  The fireball engulfs the polar bear!!!  You kill the polar bear! _Vehumet accepts your kill.L iZ L i 3L i L i i1=L i. L i z92==L iU! L i% L i% ,L i+ L i, ^3==L iD, L i~0 L i0 &70L iA1 L i 7 L ix7 ^4==L i7 L i: L i6; X15=L i; L ix? L i? %1L i @ L iB L iB M6=L i;C L iF L iMG 2=7==L i^J L iJ L i$K L iK L iO L iQ j8==L i@R L iT L i[U L iU N3=L icV L iY L iZ j9==L i~Z L i] L i ^ k20==L i^ L ib L i1c %4L icc L it L iu j1==L iSv L iyz L iz ,L i~ L i 5=2=L i L i L i* K3=L i L i ,L iY L i L i 6=4==L i L iy L i L i5 L i L ih h5==L i L i٘ L i4 n76==L i L i" ,L i L is 7==L i 8------≈ _You start resting.L i 080.4 (27.0)L i 8==------1.4 (28L i{ L i % _Magic restored.L i L i5 3L i; L i L i L i L iJ K9=L iT L i L i L iC L iN L i 9=L i+ L i L iO V80=L i L i L i ,L iV L i ,L i L i! %1L i! L i# L i2$ L i`$ L iC' L i' ,L i) L i* %2L i* L i- L i?. L ir. L i0 L i1 ,L i3 L i\4 K3=L i4 L i6 L i6 L i;7 L i9 ,L i: L i< k4=L i= L iA@ ,L i@ L iC ,L iC L iF ;5L i_G L iI ,L iI L iL ;6L ilM L iO ,L iR L i~S ,L iS L iV a7=L iV L iY ,L iCZ L i\ ,L iR] L ik` k8=L i a L ic ,L ic L if ,L iVg L iCi ;9L ii L irm ,L im L iup L ip L i&q L i=z _ _You start resting.L i .414.4 (33L i< Z90=5.4 (34L iW L i " _HP restored.M i3M i M i ##...#.###..## ##..#..#†...## #####.#.###.# #.##...###.###..### ## ###.## ##..# #. ##≈ ##...# ##.# .Y#§≈ ##†..## #.## #Y§≈##.@#.# ####.# #§§#..†### ##.##†# #≈≈..#.# ####..#..##..###.##.##......#.# # #.†# ###) i O34m## ##.# #..##.##. #.# #†.##### .#. #.####. . # #.÷#....#6.4 (1.0)M i?M i4 ##..#..#†...## #####.#.###.# #.##...###.###..### ## ###.## ##..# #. ##≈ ##...# ##.# .Y#§≈ ##†..## #.## #Y§≈##..#.# ####.# #§§#.@†### ##.##†#M i5{ #≈≈..#.# ####..#..##..###.##.##......#.# # #.†# ##.....##)## ##.# #..##.##. #.# #†.#####h   wolf (wandering) .#. #.####. h # #.÷#....#. # ##..°...##M im8M i9M iaAM iA*7.4 (2M iIM iPKM ik  #####.#.###.# #.##...###.###..### ## ###.## ##..# #. ##≈ ##...# ##.# ..#§≈ ##†..## #.## #.≈≈##..#.# ####.# #≈≈#..†### ##.##†# #≈≈.@#.# ####..#..##..###.##.##......#.# # #.†# ###)##M i\ U ##.# #..##.##. #.# #†.##### .#h #.####.h 2 wolves (wandering) h # #.÷#....#. # ##..°...###. #§.○###..##M i M i| M i ..A wolf comes into view.M i *8.4 (1M i= M i_ 1 _The wolf moves out of view.N i  #####.#.###.# #.##...## ##.###..## # ## ###.## ##..# #. ##≈ ##...# ##.# ..#≈≈ ##†..## #.## #.≈≈##..#.# ####.# #≈≈#..†### ##.##†# #≈≈@.#.# ####..#..#N iW  #..###.##.##......#.# # #.†# ##.....##)## ##.# #..##.##.## #.# #†.#  .#. #.####.##  . # #.÷#....# . # ##..°...##  #. #§.○###..##N iN iA=9N iN iO i O iO iZO i..#..#†...#######.#.###.# #.##...## ##.###..## # ########.## ##..##. ##≈≈≈##...# ##.#..#≈≈≈##†..## #.##.≈≈##..#.# ####.# #≈@#..†### ##.##†# #≈≈..#.# ####..#..# #..###.##.##......#.###. #.†# ##.....##)##. ##.# #..##.##.##O i6.# #.# #†.######### .#. #.####.## . # #.÷#.... . # ##..°.O ixj20Water O iCO iYCM##...#.###..## ##..#..#†...#O iC#####.#.###. #.##. ##.###..## ########.## ##. ##≈≈≈##...# ##.# #..#≈≈≈##†..## #.##.≈@##..#.# ####.#.#≈≈#..†### ##.##† #≈≈..#.# ####..#.#..###.##.##......#.##. #.†# ##.....##)###O iKO iL*1.4 (2O iRO i ##..#..#†...## #####.#.###.# #.##...#####.###..###. ########.## ##..#O i #.Y##≈≈≈##...# ##.# #..†..## #.# #.≈≈##..#.# ####.#.#@≈#..†### ##.##† #≈≈..#.# ####..#..#..###.##.##......#. ##. #.†# ##) .# ##.# #..##.##. #.# #†.#####Y   yak (wandering)## .#. #.####. . # #.÷#....#. # ##..°...##O i+O i;H.YO i*2.4 (3O iO iP i" ]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q iZ ##..#..#†...## Stats the Scorcher #####.#.###.# Gargoyle of Vehumet ****.. #.##...## Health: 90/90 ======================== ## ##.###..## Magic: 23/28 ===================----- #. ########.## ##..# AC: 23Q i2hStr: 13 #**##≈≈≈##...# ##.# EV: 10Int: 20 #*Y#≈≈≈##†..## #.# SH: 4Dex: 10Q ie #*≈≈##..#.# ####. XL: 14 Next: 65% Place: an Ice Cave #.#@≈#..†### ##.##† Noise: ---------  Time: 20422.4 (0.0)Q iѬ Q i#≈≈..#.# ####..#.. w) staff of conjuration Q i#..###.##.##......#. Cast: Foxfire Q i##. #.†# ##.....##)# Fly Water  .# ##.# #..##.##.## .# #.# #†.#######  Y   yak (wandering)Q iI ## .#. #.####.##  . # #.÷#....#  . # ##..°...## _The wolf moves out of view.  Q iCasting: Fireball (mildly dangerous; 1% risk of failure)  Q i3Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Q iEPress: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, wandering, hasn't noticed you)Q i9 ##..#..#†...## Stats the Scorcher#####.#.###.# Gargoyle of Vehumet ****..#.##...## Health: 90/90 ========================####.###..## Magic: 23/28 ===================-----#. ########.## ##..# AC: 23Str: 13#####≈≈≈##...# ##.# EV: 10Int: 20####≈≈≈##†..## #.# SH: 4Dex: 10##≈≈##..#.# ####. XL: 14 Next: 65% Place: an Ice Cave#.#@≈#..†### i; 49m ##.##† Noise: ---------  Time: 20422.4 (0.0)#≈≈..#.# ####..#.. w) staff of conjuration#..###.##.##......#. Cast: Foxfire##. #.†# ##.....##)# Fly Water .# ##.# #..##.##.##.# #.# #†.####### Y   yak## .#. #.####.##. # #.÷#....#. # ##..°...##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yaQ ir; k (lightly wounded, wandering, hasn't noticed you)  You feel a surge of power! The fireball explodes!  The fireball engulfs the yak!!Q i Q i,dAiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded, wandering, hasn't noticed you)  You feel a surge of power! The fireball explodes!  The fireball engulfs the yak!!  The yak is severely wounded.Q i&P....YQ i'J=======3.4 (1Q i5Q i58< _You hear a bellow! You hear a howl! x2R iEB]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R i  ##..#..#†...## Stats the Scorcher #####.#.###.# Gargoyle of Vehumet ****.. #.##...## Health: 90/90 ======================== ## ##.###..## Magic: 18/28 ===============--------- #. ########.## ##..# AC: 23Str: 13 #..##*≈≈##...# ##.# EV: 10Int: 20 #..#**≈##†..## #.# SH: 4Dex: 10 #Y**##..#.# ####. XL: 14 Next: 65% Place: an Ice Cave #.#@≈#..†### ##.##† Noise: =======--   im `33mTime: 20423.4 (0.0) #≈≈..#.# ####..#.. w) staff of conjuration #..###.##.##......#. Cast: Foxfire ##. #.†# ##.....##)# Fly Water  .# ##.# #..##.##.## .# #.# #†.#######  Y   yak ## .#. #.####.##  . # #.÷#....#  . # ##..°...## The yak is severely wounded. _You hear a bellow! You hear a howl! x2  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineR iǶ ≈*#*≈#Y*≈@R i R*#S i S i ##..#..#†...## Stats the Scorcher#####.#.###.# Gargoyle of Vehumet ****..#.##...## Health: 90/90 ========================##S i ##.###..## Magic: 23/28 ===================-----#. ########.## ##..# AC: 23Str: 13#..##≈≈≈##...# ##.# EV: 10Int: 20#..#≈≈≈##†..## #.# SH: 4S i zDex: 10#Y≈≈##..#.# ####. XL: 14 Next: 65% Place: an Ice CaveS i q#.#@≈#..†### ##.##† Noise: =======--  Time: 20423.4 (0.0)#≈≈..#.# ####..#.. w) staff of conjurationS i: #..###.##.##......#. Cast: Foxfire##. #.†# ##.....##)# Fly Water S ii r.# ##.# #..##.##.##.# #.# #†.####### Y   yakS i ## .#. #.####.##. # #.÷#....#S i . # ##..°...## _You hear a bellow! You hear a howl! x2  Casting: Fireball (mildly dangerous; 1% risk of failure)  S if Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.S i 3S i S i . _S i5 Q##..#..#†...## Stats the Scorcher#####.#.###.# Gargoyle of Vehumet ****..#.##...## Health: 90/90 ========================####.###..## Magic: 23/28 ===================-----#. ########.## ##..# AC: 23Str: 13#..##≈≈≈##...# ##.# EV: 10Int: 20#..#≈≈≈##†..## #.# SH: 4Dex: 10#Y≈≈##..#.# ####. XL: 14 Next: 65% Place: an Ice CaveS ia6 W#.#@≈#..†### ##.##† Noise: =======--  Time: 20423.4 (0.0)#≈≈..#.# ####..#.. w) staff of conjuration#..###.##.##......#. Cast: Foxfire##. #.†# ##.....##)# Fly Water .# ##.# #..##.##.##.# #.# #†.####### Y   yak## .#. #.####.##S i6 P. # #.÷#....#. # ##..°...## _You hear a bellow! You hear a howl! x2  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S i6 @Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.S i,7 T i+  You hit the yak but do no damage. You blast the yak!  The yak is almost dead.T ih h   wolf4==------4.4 (1T iT i Q _The yak closely misses you.T i\ 5  You hit the yak.T i[ T i f  The yak is almost dead.T i T ib XYh.Y 2 yaks86--------5.5 (1.1 _The yak gores you but does no damage. The yak gores you.U iD  You hit the yak but do no damage. You blast the yak.  You kill the yak!Vehumet accepts your kill.U iFU iHP.h.   yakU iiU7=-8=====66.4 (0.9U i^U ia U ig&_You feel your power returning.U i*###.#.###.#  #.##...## ####.###..## #. ########.## ##..# #Y.##≈≈≈##...# ##.# #..#≈≈≈##†..## #.# #.≈≈##..#.# ####.#≈≈#..†### ##.##†# #≈@..#.# ####..#..##..###.##.##......#.###h #.†# ##.....##)##U i.# ##.# #..##.##.## .# #.# #†.######### .#. #.####.##  . # #.÷#....#. # ##..°...##. #§.○###U iU iU iB .Yh.h   wolfU i 4-7.4 (1.0U i U ia V i]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V i #####.#.###.#  Stats the Scorcher #.##...##  Gargoyle of Vehumet ****.. ## ##.###..##  Health: 87/90 =======================- #. ########.## ##..#  Magic: 23/28 ===================----- #..##≈≈≈##...# ##.#  AC: 23Str: 13 #.Y#≈≈≈##†..## #.## EV: 10Int: 20 V i#.≈≈##..#.# ####.# SH: 4Dex: 10 #.#≈≈#..†### ##.##†# XL: 14 Next: 66% Place: an Ice Cave #*@..#.# ####..#..# Noise: ---------  Time: 20427.4 (0.0) #*h###.##.##......#.# w) staff of conjuration V ih##. #.†# ##.....##)## Cast: Foxfire .# ##.# #..##.##.##  Fly Water  .# #.# #†.#######  V i## .#. #.####.##  Y   yak . # #.÷#....#  h   wolfV i70 . # ##..°...##  V i[Y#. #§.○###..## _You feel your power returning.  V i~Casting: Fireball (mildly dangerous; 1% risk of failure)  V iMConfirm with . or Enter, or press ? or * to list all spells.V iJAiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolfV iG^U *hV iO b*hAim: a wolfV iL , #####.#.###.#  Stats the Scorcher #.##...##  Gargoyle of Vehumet ****.. ## ##.###..##  Health: 87/90 =======================- #. ########.## ##..#  Magic: 23/28 ===================----- #..##≈≈≈##...# ##.#  AC: 23Str: 13 #.Y#≈≈≈##†..## #.## EV: 10Int: 20 #.≈≈##..#.# ####.# SH: 4Dex: 10V i  #.#≈≈#..†### ##.##†# XL: 14 Next: 66% Place: an Ice Cave #≈@..#.# ####..#..# Noise: ---------  Time: 20427.4 (0.0) #.h###.##.##......#.# w) staff of conjuration ##. #.†# ##.....##)## Cast: Foxfire V ia .# ##.# #..##.##.##  Fly Water  .# #.# #†.#######  ## .#. #.####.##  Y   yak . # #.÷#....#  h   wolf V i /. # ##..°...##  #. #§.○###..## Aiming: Fireball (mildly dangerous; 1% risk of failure)  V i cPress: ? - help, Shift-Dir - straight lineAim: a wolf  V i zYou feel a surge of power! The fireball explodes!  The fireball engulfs the wolf!!  You kill the wolf!V i< V i= /     ##   #.  ##..#  V i 7 ##.#       ##.##† ##  ###V i  ##. #.†# ) V i/ ^.# ##.#   V iV .# #.# #† ## .#.  V i~ } . # #.÷V i  . #  #. V i W i+W iyPress: ? - help, Shift-Dir - straight line  Aim: a wolf  You feel a surge of power! The fireball explodes!  The fireball engulfs the wolf!!  You kill the wolf!  Vehumet accepts your kill.W iݽw.Y§..W ip4========8.4 (1W ie? _You hear a howl! x2W ih]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W i 5 #####.#.###.#  Stats the Scorcher #.##...##  Gargoyle of Vehumet ****.. ## ##.###..##  Health: 87/90 =======================- #. ########.## ##..#  Magic: 19/28 ================-------- W iM #..##≈≈≈##...# ##.#  AC: 23Str: 13 #.*#*≈≈##†..## #.## EV: 10Int: 20 #Y*≈##..#.# ####.# SH: 4W i Dex: 10 #.#*≈#..†### ##.##†# XL: 14 Next: 66% Place: an Ice Cave #§@..#.# ####..#..# Noise: =======--  Time: 20428.4 (0.0) #..###.##.##......#.# w) staff of conjuration W i ##. #.†# ##.....##)## Cast: Foxfire W i2 .# ##.# #..##.##.##  Fly Water  .# #.# #†.#######  W i[ ## .#. #.####.##  Y   yak . # #.÷#....#  W i >. # ##..°...##  #. #§.○###..## W i "_You hear a howl! x2  Casting: Fireball (mildly dangerous; 1% risk of failure)  W i MConfirm with . or Enter, or press ? or * to list all spells.W i Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded)W iq- #####.#.###.#  Stats the Scorcher #.##...##  Gargoyle of Vehumet *****. ## ##.###..##  Health: 87/90 =======================- W i.#. ########.## ##..#  Magic: 19/28 ================-------- #..##≈≈≈##...# ##.#  AC: 23Str: 13 #..#≈≈≈##†..## #.## EV: 10Int: 20 W i.#Y≈≈##..#.# ####.# SH: 4Dex: 10 #.#≈≈#..†### ##.##†# XL: 14 Next: 66% Place: an Ice Cave #§@..#.# ####..#..# Noise: =======--  Time: 20428.4 (0.0) W i.#..###.##.##......#.# w) staff of conjuration ##. #.†# ##.....##)## Cast: Foxfire W iU/C.# ##.# #..##.##.##  Fly Water  .# #.# #†.#######  ## .#. #.####.##  Y   yak . # #.÷#....#  W i/. # ##..°...##  #. #§.○###..## Aim: a yak (heavily wounded)  You feel a surge of power! The fireball explodes!  W i/The fireball engulfs the yak!!  You kill the yak!Vehumet accepts your kill.Vehumet offers you knowledge of Plasma Beam.W i6/  --more--Z i!Z i6     ##   #.  ##..#  Z imb ##.#  #.###  ###  #.## ##.##†   ##. #.†# )Z i-w .# ##.#   .# #.# #† ## .#.  . # #.÷ . #  #. Z i Z i( S  You feel a surge of power! The fireball explodes!  The fireball engulfs the yak!!  You kill the yak!  Vehumet accepts your kill.offers you knowledge of Plasma Beam.You feel your power returning.Z i h#.#§.§§≈h   wolfZ i ]820=7Z i 9.4 (1Z iW Z i & _You hear a howl!Z i]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ iv #####.#.###.#  Stats the Scorcher #.##...##  Gargoyle of Vehumet *****. ## ##.###..##  Health: 88/90 =======================- [ iw #* ########.## ##..#  Magic: 15/28 ============------------ #*h##≈≈≈##...# ##.#  AC: 23Str: 13 #**#§≈≈##†..## #.## EV: 10Int: 20 #*§≈##..#.# ####.# SH: 4Dex: 10 #.#*≈#..†### ##.##†# XL: 14 Next: 67% Place: an Ice Cave [ ix~#≈@..#.# ####..#..# Noise: =======--  Time: 20429.4 (0.0) #..###.##.##......#.# w) staff of conjuration ##. #.†# ##.....##)## Cast: Foxfire .# ##.# #..##.##.##  Fly Water  .# #.# #†.#######  ## .#. #.####.##  h   wolf . # #.÷#....#  . # ##..°...##  #. #§.○###..## [ i0_You hear a howl!  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf[ i ..h.*#***[ iJ#*[ iX*h**#§§[ i *h*Aim: a wolf[ i #####.#.###.# Stats the Scorcher#.##...## Gargoyle of Vehumet *****.####.###..## Health: 88/90 =======================-## ########.## ##..# Magic: 15/28 ============------------#####≈≈≈##...# ##.# AC: 23Str: 13####§≈≈##†..## #.## EV: 10Int: 20#*§≈##..#.# ####.# SH: 4Dex: 10#.#*≈#..†### ##.##†# XL: 14 [3[ i- 3mNext: 67% Place: an Ice Cave#≈@..#.# ####..#..# Noise: =======--  Time: 20429.4 (0.0)#..###.##.##......#.# w) staff of conjuration##. #.†# ##.....##)## Cast: Foxfire.# ##.# #..##.##.## Fly Water .# #.# #†.######### .#. #.####.##h   wolf. # #.÷#....#. # ##..°...###.#§.○###..##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wo[ i _lf  You feel a surge of power! The fireball explodes!  The fireball engulfs the wolf![ iv[ iC[ i9[ iׅ[ i)..h...§hh 2 wolves[ ik6=======-[ ir$30.4 (1[ i[ ic. ing: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf  You feel a surge of power! The fireball explodes!  The fireball engulfs the wolf! _The wolf is heavily wounded.\ i ]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ i  #####.#.###.#  Stats the Scorcher #.##...##  Gargoyle of Vehumet *****. ## ##.###..##  Health: 88/90 =======================- #* ########.## ##..#  Magic: 11/28 =========--------------- #*h##≈≈≈##...# ##.#  AC: 23Str: 13 #**#§≈≈##†..## #.## EV: 10Int: 20 #*§≈##..#.# ####.# SH: 4Dex: 10 #.#*≈#..†### ##.##†# XL: 14 Next: 67% Place: an Ice Cave[\ i 9;14H #≈@..#.# ####..#..# Noise: ======---  Time: 20430.4 (0.0) #..###h##.##......#.# w) staff of conjuration ##. #.†# ##.....##)## Cast: Foxfire .# ##.# #..##.##.##  Fly Water  .# #.# #†.#######  ## .#. #.####.##  hh 2 wolves . # #.÷#....#  . # ##..°...##  #. #§.○###..## _The wolf is heavily wounded.Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded)\ i: #####.#.###.#  Stats the Scorcher #.##...##  Gargoyle of Vehumet *****. ## ##.###..##  Health: 88/90 =======================- #. ########.## ##..#  Magic: 11/28 =========---------------\ i  #.h##≈≈≈##...# ##.#  AC: 23Str: 13 #..#§≈≈##†..## #.## EV: 10Int: 20 #.§≈##..#.# ####.# SH: 4Dex: 10 #.#§≈#..†### ##.##†# XL: 14 Next: 67% Place: an Ice Cave #≈@..#.# ####..#..# Noise: ======---  Time: 20430.4 (0.0) \ i~#..###h##.##......#.# w) staff of conjuration ##. #.†# ##.....##)## Cast: Foxfire .# ##.# #..##.##.##  Fly Water  .# #.# #†.#######  \ i## .#. #.####.##  hh 2 wolves . # #.÷#....#  . # ##..°...##  #. #§.○###..## Press: ? - help, Shift-Dir - straight line\ iS(Aim: a wolf (heavily wounded)  You feel a surge of power! The fireball explodes!  The fireball engulfs the wolf!  You kill the wolf!Vehumet accepts your kill.\ iT     ##   ##  ##..#  ### ##.#  ###  #*  #.#* ##.##†   ##. #.†# ) .# ##.#   .# #.# #† ## .#.  h   wolf . # #.÷ . #  #. ] i] i@] iI...##§..#≈.§h.] iN]2=1.4 (1] i3U] ipX  Aim: a wolf (heavily wounded)  You feel a surge of power! The fireball explodes!  The fireball engulfs the wolf!  You kill the wolf!  Vehumet accepts your kill. _You feel your power returning. The wolf barely misses you.^ i,..#..#†...#######.#.###.# #.##...## ## ##.###..## #. ########.## ##..# #..##§≈≈##...# ##.#..#≈≈≈##†..##  #.§≈##..#.# ####.#.#@≈#..†### ##.##† #≈≈h.#.# ####..#.. #..###.##.##......#.##. #.†# ##.....##)# .# ##.# #..##.##.## .#[^ i-40m #.# #†.######### .#. #.####.## . # #.÷#.... . # ##..°.^ i38≈^ it593==------2^ iM^ i E.#.###..#..#†..#####.#.###. ## #.##... ##. ##.#^ iq#  #.. ########.## ##.. #..##≈≈≈##...# ##.#..#≈≈≈##†..##  #@§≈##..#.# #####.#≈≈#..†### ##.###.##≈≈h.#.# ######..###.##.##......##. #.†# ##.....##) .# ##.# #..##.##.# .# #.# #†.######### .#. #.####.## . #^ i$  #.÷#....≈4==------3^ i* ^ i. ^ i ]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._ iG? ##...#.###..## Stats the Scorcher ##..#..#†...# Gargoyle of Vehumet *****. #####.#.###. Health: 89/90 =======================- ## #.##...# Magic: 9/28=======----------------- ##. ##.###..# AC: 23_ iCHYStr: 13 #.. ########.## ##.. EV: 10Int: 20 #..##≈≈≈##...# ##. SH: 4Dex: 10 _ i-I?#..#≈≈≈##†..## #. XL: 14 Next: 67% Place: an Ice Cave #@≈≈##..#.# #### Noise: ---------  Time: 20433.4 (0.0) #.#**#..†### ##.## w) staff of conjuration #.##≈*h*#.# ####..#. Cast: Foxfire ##..###*##.##......# Fly  ##. #.†# ##.....##) .# ##.# #..##.##.# h   wolf_ iI .# #.# #†.####### ## .#. #.####.##  . # #.÷#....# _You feel your power returning. The wolf barely misses you._ i JCasting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf_ i##...#.###..## Stats the Scorcher##..#..#†...# Gargoyle of Vehumet *****.#####.#.###. Health: 89/90 =======================-###.##...# Magic: 9/28=======-----------------##.##.###..# AC: 23Str: 13#.. ########.## ##.. EV: 10Int: 20_ ii#..##≈≈≈##...# ##. SH: 4Dex: 10#..#≈≈≈##†..## #. XL: 14 Next: 67% Place: an Ice Cave#@≈≈##..#.# #### Noise: ---------  Time: 20433.4 (0.0)#.#*##..†### ##.## w) staff of conjuration#.##≈####.# ####..#. Cast: Foxfire##..######.##......# Fly ##. #.†# ##.....##).# ##.# _ i#..##.##.# h   wolf.# #.# #†.######### .#. #.####.##. # #.÷#....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wolf  You feel a surge of power! The fireball explodes!  The fireball engulfs the wolf!!_ iv_ i_ i_ i1 y≈§§..._ i J=======4.4 (1_ i _ i 0  Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wolf  You feel a surge of power! The fireball explodes!  The fireball engulfs the wolf!! _The wolf is almost dead.` ih 3` iH ` i 90=10/28=-------5` iB ` i ≈-------6.4 (2` i k1==7.4 (3` iR ` i :≈` ib h2==8.4 (4` i ` i ` i] hh   wolf=9.4 (5  † ##  ##.  #.. #####  #..##≈≈≈##...#  #..#≈≈≈##†..##  #@≈≈#  #.#≈≈#..†###  #.##≈≈h.#.#  ##..###.# ##. #.†# ) .# ##.#  .# #.# #† ## .#.   . # #.÷ ` i  † ##  ##.  #.. #####  ` i^.#..##≈≈≈##...#  #..#≈≈≈##†..##  #@≈≈#  #.#≈≈#..†###  #.##≈≈h.#.#  ##..###.# ##. #.†# ) ` i.# ##.#  .# #.# #† ## .#.  . # #.÷` il` in` i[ _A wolf is nearby!b i]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b iM5 ##...#.###..## Stats the Scorcher ##..#..#†...# Gargoyle of Vehumet *****. #####.#.###. Health: 90/90 ======================== ## #.##...# Magic: 7/28======------------------ ##. ##.###..# AC: 23b iStr: 13 #.. ########.## ##.. EV: 10Int: 20 #..##≈≈≈##...# ##. SH: 4Dex: 10 #..#≈≈≈##†..## #. XL: 14 Next: 67% Place: an Ice Caveb i05 #@≈≈##..#.# #### Noise: ---------  Time: 20439.4 (0.0) b i.#.#**#..†### ##.## w) staff of conjuration #.##≈*h*#.# ####..#. Cast: Foxfire b i##..###*##.##......# Fly  ##. #.†# ##.....##) .# ##.# #..##.##.# h   wolf .# #.# #†.####### b i{c## .#. #.####.##  . # #.÷#....# _A wolf is nearby!b i,Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  b i۷Press: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead)b i[ ##...#.###..## Stats the Scorcher ##..#..#†...# Gargoyle of Vehumet *****. #####.#.###. Health: 90/90 ======================== b i\## #.##...# Magic: 7/28======------------------ ##. ##.###..# AC: 23Str: 13 #.. ########.## ##.. EV: 10Int: 20 #..##≈≈≈##...# ##. SH: 4Dex: 10 b i\Z#..#≈≈≈##†..## #. XL: 14 Next: 67% Place: an Ice Cave b i\&#@≈≈##..#.# #### Noise: ---------  Time: 20439.4 (0.0) b iw]x#.#≈≈#..†### ##.## w) staff of conjuration #.##≈≈h.#.# ####..#. Cast: Foxfire ##..###.##.##......# Fly  ##. #.†# ##.....##)b i] .# ##.# #..##.##.# h   wolf .# #.# #†.#######b i]< ## .#. #.####.##  . # #.÷#....# b i^Press: ? - help, Shift-Dir - straight lineAim: a wolf (almost dead)  You feel a surge of power! The fireball explodes!  b i'^wThe fireball engulfs the wolf!!  You kill the wolf!Vehumet accepts your kill.b iM^b id   † ##  ##. b i'e #..     †..##    b iSe#.#*##..†###  b i{e#.##≈####.#  #b ie ##. #.†# ) b ie7.# ##.#  .# #.# #† ## .#. b if} . # #.÷b i b i9J p≈§§†..b i P 9=8=======40.4 (1b iW b i[   Aim: a wolf (almost dead)  You feel a surge of power! The fireball explodes!  The fireball engulfs the wolf!!  You kill the wolf!  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The yak bellows! x2i iWr]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i imb  Stats the Scorcher #k ≈##≈#.  Gargoyle of Vehumet *****. h ≈≈#≈≈##  Health: 90/90 ======================== i ifY# ≈≈≈≈≈≈#  Magic: 23/28 ===================----- h ≈≈≈≈≈≈#  AC: 23Str: 13 *#*≈≈≈≈≈≈  EV: 10i iInt: 20 #Y*≈≈≈≈≈≈  SH: 4i iHDex: 10 ##**≈≈≈≈≈≈  XL: 14 Next: 68% Place: an Ice Cave i i8<#~@# Noise: ====-----  Time: 20526.4 (0.0) i i`##~## ###  w) staff of conjuration i i#~## ###.#  Cast: Foxfire i i#.## #...####  Fly Water  ##.# ##..#.#.#  #.### #.#.##..##  hh 2 polar bears (1 wandering)i i4 #...###.####...#  YY 2 yaks #..###.#######.##  k   rime drake (wandering) #..# #.#..# #..# _The polar bear growls angrily. The yak bellows! x2  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yaki i( .#≈#Y*@i i~*#*#~@i i h*Aim: a polar bear (wandering, hasn't noticed you)j ie #hj i#hAim: a polar bear (wandering, hasn't noticed you)j i5 Stats the Scorcher#k ≈##≈#.Gargoyle of Vehumet *****.h ≈≈#≈≈##Health: 90/90 ========================Y# ≈≈≈≈≈≈#Magic: 23/28 ===================-----h ≈≈≈≈≈≈#AC: 23Str: 13###≈≈≈≈≈≈EV: 10Int: 20###≈≈≈≈≈≈SH: 4Dex: 10####≈≈≈≈≈≈j i6 XL: 14 Next: 68% Place: an Ice Cave#~@#Noise: ====-----  Time: 20526.4 (0.0)##~## ###w) staff of conjuration#~## ###.#Cast: Foxfire#.## #...####Fly Water ##.# ##..#.#.##.### #.#.##..##Y   yak#...###.####...#j io7 #..###.#######.###..# #.#..# #..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (wandering, hasn't noticed you)  You feel a surge of power! The fireball explodes!  The fireball engulfs the yak!!j i j iq,Aim: a polar bear (wandering, hasn't noticed you)  You feel a surge of power! The fireball explodes!  The fireball engulfs the yak!!  The yak is almost dead.hear a bellow! You hear an angry growl. You hear a howl!  You hear an angry growl. x3; You hear a bellow! You hear an angry growl.j i:-z#k ≈##h ≈≈#j is-8Y#h.#≈§§j ip1uY§=======7.4 (1j i-3j i6G _The yak is engulfed in a cloud of scalding steam.k i ]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k i !  Stats the Scorcher #k ≈##≈#.  Gargoyle of Vehumet *****. h ≈≈#≈≈##  Health: 90/90 ======================== Y# ≈≈≈≈≈≈#  Magic: 18/28 ===============--------- h ≈≈≈≈≈≈#  AC: 23Str: 13 .#≈*≈≈≈≈≈  EV: 10Int: 20 #***≈≈≈≈≈  SH: 4Dex: 10 k i ##Y**≈≈≈≈≈  XL: 14 Next: 68% Place: an Ice Cave #~@# Noise: =======--  Time: 20527.4 (0.0) ##~## ###  w) staff of conjuration #~## ###.#  Cast: Foxfire #.## #...####  Fly Water  ##.# ##..#.#.#  #.### #.#.##..##  Y   yak #...###.####...#  #..###.#######.##  #..# #.#..# #..# You hear an angry growl. x3; You hear a bellow! You hear an angry growl. _The yak is engulfed in a cloud of scalding steam.  k i uCasting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linel i.#≈≈§§≈Y§≈Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  You can't see that place.  [the floor.]m i  .**Y**@n iVq*****~@n iLN"*n iN**§***Y*≈n i****§***n i****≈≈n iLn i6Stats the Scorcher#k ≈##≈#.Gargoyle of Vehumet *****.h ≈≈#≈≈##Health: 90/90 ========================Y# ≈≈≈≈≈≈#Magic: 23/28 ===================-----h ≈≈≈≈≈≈#AC: 23Str: 13.#≈≈≈≈≈≈≈EV: 10n iInt: 20#§§≈≈≈≈≈≈SH: 4Dex: 10##Y§≈≈≈≈≈≈XL: 14 Next: 68% Place: an Ice Cave#~@#Noise: =======--  Time: 20527.4 (0.0)n i##~## ###w) staff of conjuration#~## ###.#Cast: Foxfiren i8#.## #...####Fly Water n ie ##.# ##..#.#.##.### #.#.##..##Y   yakn i #...###.####...##..###.#######.###..# #.#..# #..#Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n i,Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.n iGn ijn in i+ n i. _n iwn iStats the Scorcher#k ≈##≈#.Gargoyle of Vehumet *****.h ≈≈#≈≈##Health: 90/90 ========================Y# ≈≈≈≈≈≈#Magic: 23/28 ===================-----h ≈≈≈≈≈≈#AC: 23Str: 13.#≈≈≈≈≈≈≈EV: 10Int: 20#§§≈≈≈≈≈≈SH: 4Dex: 10##Y§≈≈≈≈≈≈XL: 14 Next: 68% Place: an Ice Cave#~@#Noise: =======--  Time: 20527.4 (0.0)##~## ###w) staff of conjuration#~## ###.#Cast:n i: Foxfire#.## #...####Fly Water ##.# ##..#.#.##.### #.#.##..##Y   yak#...###.####...##..###.#######.###..# #.#..# #..#Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then.n iY _Okay, then.  You hit the yak but do no damage.  The yak is almost dead.  The yak is engulfed in a cloud of scalding steam.  You kill the yak!Vehumet accepts your kill.n iav###~§n if5===------8.5 (1.1n i,ln in4 _You feel your power returning.o iK & ### ...##k #≈##≈#. h #≈≈#≈≈## Y##≈≈≈≈≈≈# h#≈≈≈≈≈≈##o i §#≈≈≈≈≈≈≈#§~≈≈≈≈≈≈###§@≈≈≈≈≈≈##~~#≈≈≈≈≈## o i ##~###≈≈≈### #~## ####.# o i 5#.## #...######.# ##..#.#.##.### #.#.##..#o it ##......##..###.#######.##o i o i~ .h~h   polar bear (wandering)o i 6===-------90o i o i p i### ...# #k #≈##≈#. h #≈≈#≈≈## Y##≈≈≈≈≈≈# .#≈≈≈≈≈≈## h#≈# #§~≈≈≈≈≈≈# ##~# #~~#≈≈≈≈≈## p i;##~###≈≈≈### #~## ####.# ##.# ##..#.#.# p i`p i4p ie##.p izn-30Water p ip ikN _The polar bear is engulfed in a cloud of scalding steam.p i} ### ...# #k #≈##≈#. h #≈≈#≈≈## Y##≈≈≈≈≈≈# p i~ #.#≈≈≈≈≈≈## #.#≈# #§~≈≈≈≈≈≈# ##~~≈@≈≈≈≈# #~~#≈≈≈≈≈## ##~###≈≈≈### #~## #####.# # p i p i p7==1p i p i q i* #.#.#  ###....##k #≈##≈#. h #≈≈#≈≈## Y##≈≈≈≈≈≈# q i*#.#≈≈≈≈≈≈## #.#≈≈≈≈≈≈≈# #§~≈≈@≈≈≈# ##~~≈ #~~#≈≈≈≈≈## ##~###≈≈≈### #~## #######.## #...######.# ##..#.#.#q i#+#.### #.#.##..###....#q iO8~8==2q iS;q i=r i53r iµr i< #.#.# ###....# #k #≈##≈#. h #≈≈#≈≈## Y##≈≈≈≈≈≈# #.#≈≈≈≈≈≈##r it= #.#≈# #~~≈@≈≈≈≈# ##~~≈≈≈≈≈≈# #~~#≈≈≈≈≈## ##~###≈≈≈### #~## #####.# #.## #...####  ##.# ##..#.#.#  #.### #.#.##..##  #...###.####...#r i@r iC&0r iJhhhh 2 polar bears (wandering)r ifK*3.5 (1r i Qr iU r iSVW_A polar bear comes into view.r i[: .# #.#.# ###....###k #≈##≈#h. h #≈≈#≈≈## Y##≈≈≈≈≈≈ #.###h#≈@≈≈≈≈≈# #~~≈≈≈≈≈≈# ##~~≈≈≈≈≈≈#r i] #~~#≈≈≈≈≈## ##~###≈≈≈### #~## #####.#    polar bear #.## #...#### ##.# ##..#.#. #.### #.#.##..##r iar ibr ij.h.hh 2 polar bears (wandering)r i l%4r iqr iss i##.# #.#.# ###....## #k #≈##≈#.. h #≈≈#≈h## Y##≈≈≈≈≈≈# #.#≈≈≈≈≈≈## #.#≈# #h~≈≈≈≈≈≈# ##~~≈≈≈≈≈≈# s i#~~#≈≈≈≈≈## #~## #####.# s i ,s i≈hh~hhs iD====5s i s i+` _The polar bear growls angrily. You hear an angry hiss. You hear a howl! x2s i` $##.#s iaa #.#.# ###....###k #≈##≈#.. h #≈≈#≈≈## Y##≈≈≈h≈≈# #.#≈≈≈≈≈≈##.#h #~~≈≈@≈≈≈# ##~~≈≈≈≈≈≈# #~~#≈≈≈≈≈## ##~###≈≈≈### #~## #####.##.## #...######.# ##..#.#.##.### #.#.##..##...###.####...# ia 37ms iie s if s il ≈h≈hs iRn V=----6s it s iv t i  t irMCasting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t i  ##.#  Stats the Scorcher #.#.#  Gargoyle of Vehumet *****. ###....##  Health: 90/90 ======================== #k #≈##≈#..  Magic: 23/28 ===================----- h #≈≈#≈≈##  AC: 23Str: 13 Y##≈≈≈≈≈≈#  EV: 10Int: 20 #.#≈≈≈h≈≈##  SH: 4Dex: 10 #.#***≈≈≈≈#  XL: 14 Next: 68% Place: an Ice Cave i K #~*h*@≈≈≈#  Noise: ---------  Time: 20536.5 (0.0) ##~***≈≈≈≈#  w) staff of conjuration #~~#≈≈≈≈≈##  Cast: Foxfire ##~###≈≈≈###  Fly Water  #~## #####.#  #.## #...####  hh 2 polar bears ##.# ##..#.#.#  #.### #.#.##..##  #...###.####...# _The polar bear growls angrily. You hear an angry hiss. You hear a howl! x2  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball ( iH 10;1mmildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (water, lightly wounded)t iB T ≈≈***t i:C ~h*@*~≈***t iHU ***≈h*@≈***≈t i **h**≈≈≈t iX *****h≈@t i ***≈***h***≈t i≈***≈**h≈***u iظ ***≈***h***≈u i ≈≈≈***h*v i##.#Stats the Scorcher#.#.#Gargoyle of Vehumet *****.###....##Health: 90/90 ========================#k #≈##≈#..Magic: 23/28 ===================-----h #≈≈#≈≈##AC: 23Str: 13Y##≈≈≈≈≈≈#EV: 10Int: 20#.####h≈≈##SH: 4Dex: 10#.####≈≈≈≈#XL: 14 Next: 68% Place: an Ice Cave#~###@≈≈≈#Noise: ---------  Time: 20536.5 (0.0) im##~~≈≈≈≈≈≈#w) staff of conjuration#~~#≈≈≈≈≈##Cast: Foxfire##~###≈≈≈###Fly Water #~## #####.##.## #...####hh 2 polar bears##.# ##..#.#.##.### #.#.##..###...###.####...#Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The fireball explodes!  The fireball engulfs the polar bear!v i v i ###≈§§#.#≈§§#~~h§#~~§§#~~#~onfirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  You feel a surge of power! The fireball explodes!  The fireball engulfs the polar bear!  The polar bear is moderately wounded.=======7.5 (1v ik v iu C _You hear an angry growl. x2; You hear a howl!w i{]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x i  ##.#  Stats the Scorcher #.#.#  Gargoyle of Vehumet *****. ###....##  Health: 90/90 ======================== #k #≈##≈#..  Magic: 18/28 ===============--------- h #≈≈#≈≈##  AC: 23Str: 13 Y##≈≈≈≈≈≈#  EV: 10Int: 20 #.#≈§§h≈≈##  SH: 4Dex: 10 #.#≈**≈≈≈≈#  XL: 14 Next: 68% Place: an Ice Cave #~~h*@≈≈≈#  Noise:  iF 1m=======--  Time: 20537.5 (0.0) ##~~**≈≈≈≈#  w) staff of conjuration #~~#≈≈≈≈≈##  Cast: Foxfire ##~###≈≈≈###  Fly Water  #~## #####.#  #.## #...####  hh 2 polar bears ##.# ##..#.#.#  #.### #.#.##..##  #...###.####...# _You hear an angry growl. x2; You hear a howl!  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a polar bear (steam, water, moderately wounded)x i *****h*h§§§y ii##.#Stats the Scorcher#.#.#Gargoyle of Vehumet *****.###....##Health: 90/90 ========================#k #≈##≈#..Magic: 18/28 ===============---------h #≈≈#≈≈##AC: 23Str: 13Y##≈###≈≈#EV: 10Int: 20#.#≈###≈≈##SH: 4Dex: 10#.#≈###≈≈≈#XL: 14 Next: 68% Place: an Ice Cave#~~h§@≈≈≈#Noise: =======--  Time: 20537.5 (0.0)##~~§§≈≈≈≈#w) staff of conjurationy iUj#~~#≈≈≈≈≈##Cast: Foxfire##~###≈≈≈###Fly Water #~## #####.##.## #...####hh 2 polar bears##.# ##..#.#.##.### #.#.##..###...###.####...#Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou feel a surge of power! The fireball explodes!  The fireball engulfs the polar bear!!y iy i3P|Aim  Press: ? - help, Shift-Dir - straight line  You feel a surge of power! The fireball explodes!  The fireball engulfs the polar bear!!  The polar bear is heavily wounded.  You hear a bellow! You hear an angry growl.y iEQy i^#.####≈###≈≈≈§§§§#.#§§§h#~~§h#~§y i;_Z9=8.5 (1y i|ey ihN _The polar bear is engulfed in a cloud of scalding steam.z iC   Casting: Fireball (mildly dangerous; 1% risk of failure)  z i+D \Confirm with . or Enter, or press ? or * to list all spells.z i} e ##.#  Stats the Scorcher #.#.#  Gargoyle of Vehumet *****. ###....##  Health: 90/90 ======================== #k #≈##≈#..  Magic: 15/28 ============------------ h #≈≈#≈*##  AC: 23Str: 13 z i !Y##≈≈≈≈**#  EV: 10Int: 20 #.#******##  SH: 4Dex: 10 #.#***h***#  XL: 14 Next: 68% Place: an Ice Cave z iE <#***h@***#  Noise: =======--  Time: 20538.5 (0.0) z iw ##********#  w) staff of conjuration #~~#*****##  Cast: Foxfirez i  ##~###***###  Fly Water z i W #~## #####.#  z i #.## #...####  hh 2 polar bears z i& $##.# ##..#.#.#  z iN C#.### #.#.##..##  #...###.####...# z i You hear a bellow! You hear an angry growl. _The polar bear is engulfed in a cloud of scalding steam.  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate{ ix ##.#Stats the Scorcher#.#.#Gargoyle of Vehumet *****.###....##Health: 90/90 ========================#k #≈##≈#..Magic: 15/28 ============------------h #≈≈#≈≈##AC: 23Str: 13Y##≈≈≈≈≈≈#EV: 10Int: 20#.#§§§§≈≈##SH: 4Dex: 10#.#§§###≈≈#XL: 14 Next: 68% Place: an Ice Cave#~~§#@#≈≈#Noise: =======--  Time: 20538.5 (0.0)##~§§###≈≈#w) staff of conjuration#~~#≈{ i ≈≈≈≈##Cast: Foxfire##~###≈≈≈###Fly Water #~## #####.##.## #...####hh 2 polar bears##.# ##..#.#.##.### #.#.##..###...###.####...#Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the polar bear!  { il yThe polar bear is heavily wounded.The flame wave engulfs the polar bear!{ i-§§≈#.#§§§h§#~~§h@§#~§§§§§  (Press . to intensify the flame waves.)  You hear an angry growl.  The polar bear bites you. The polar bear closely misses you.The polar bear barely misses you. The polar bear bites you!  The polar bear claws you but does no damage.  You block the polar bear's attack.{ iC81---======-9.5 (1 Wave Water { i2!{ i$ { i$(_You hear an angry growl.| i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.| i  ##.#  Stats the Scorcher #.#.#  Gargoyle of Vehumet *****. ###....##  Health: 81/90 =====================--- #k #≈##≈#..  Magic: 11/28 =========--------------- h #≈≈#≈*##  AC: 23Str: 13 Y##**≈≈**#  EV: 10Int: 20 #.#******##  SH: 4Dex: 10 #.#§**h***#  XL: 14 Next: 68% Place: an Ice Cave #~~*h@***#  Noise: ======---  Time: 20539.5 (0.0) ##~§****[0;| i3 10m**#  w) staff of conjuration #~~#*****##  Cast: Foxfire ##~###***###  Fly Wave Water  #~## #####.#  #.## #...####  hh 2 polar bears ##.# ##..#.#.#  #.### #.#.##..##  #...###.####...# You block the polar bear's attack. _You hear an angry growl.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate} iC##.#Stats the Scorcher#.#.#Gargoyle of Vehumet *****.###....##Health: 81/90 =====================---#k #≈##≈#..Magic: 11/28 =========---------------h #≈≈#≈≈##AC: 23Str: 13Y##§§≈≈≈≈#EV: 10Int: 20#.#§≈§§≈≈##SH: 4Dex: 10#.#§§###≈≈#XL: 14 Next: 68% Place: an Ice Cave#~~§#@#≈≈#Noise: ======---  Time: 20539.5 (0.0)##~§§###≈≈#w) staff of conjuration#~~#≈≈≈≈≈##[1} iDk1;38HCast: Foxfire##~###≈≈≈###Fly Wave Water #~## #####.##.## #...####hh 2 polar bears##.# ##..#.#.##.### #.#.##..###...###.####...#Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the polar bear!  The polar bear is heavily wounded.The flame wave engulfs the polar bear.} i\The flame wave engulfs the polar bear.  The polar bear is almost dead.  (Press . to intensify the flame waves.)  You hear an angry growl. You hear an angry hiss.  The polar bear is engulfed in a cloud of scalding steam.  You kill the polar bear!  Vehumet accepts your kill.The polar bear is engulfed in a cloud of scalding steam.} i h§§§§§§§h@§} iH#~~≈§§§#~~#~h(1 berserk)The polar bear goes berserk!} i%i2=940.5 (1} i} i] _A polar bear comes into view.} iCO  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ iC>K ##.#  Stats the Scorcher #.#.#  Gargoyle of Vehumet *****. ###....##  Health: 81/90 =====================--- #k #≈##≈#h.  Magic: 8/28======------------------ h #≈≈#≈*##  AC: 23Str: 13 Y##§§≈≈**#  EV: 10Int: 20 #.#§*****##  SH: 4Dex: 10 ~ i;?#.#§******#  XL: 14 Next: 69% Place: an Ice Cave #~~*h@***#  Noise: ======---  Time: 20540.5 (0.0) ##********#  w) staff of conjuration #~*#*****##  Cast: Foxfire ##~###***###  Fly Wave Water  #~## #####.#  #.## #...####  hh 2 polar bears (1 berserk)~ i?~ ##.# ##..#.#.#  #.### #.#.##..##  #...###.####...# ~ i&@FThe polar bear goes berserk! _A polar bear comes into view.Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate~ ia@~ i>##.#Stats the Scorcher#.#.#Gargoyle of Vehumet *****.###....##~ iHealth: 81/90 =====================---#k #≈##≈#h.Magic: 8/28======------------------h #≈≈#≈≈##AC: 23Str: 13Y##§§≈≈≈≈#EV: 10~ iLInt: 20#.#§§§§≈≈##SH: 4Dex: 10#.#§§###≈≈#XL: 14 Next: 69% Place: an Ice Cave#~~§#@#≈≈#Noise: ======---  Time: 20540.5 (0.0)##~~≈###≈≈#~ iyw) staff of conjuration#~~#≈≈≈≈≈##~ i=Cast: Foxfire~ iJ##~###≈≈≈###Fly Wave Water #~## #####.##.## #...####hh 2 polar bears (1 berserk)##.# ##..#.#.##.### #.#.##..###...###.####...#~ iCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ iRestarting spell: Flame Wave (safe; 1% risk of failure)  ~ iTPress: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the polar bear!~ iR|The polar bear is engulfed in a cloud of scalding steam.  The polar bear closely misses you.  The polar bear claws you but does no damage. x2  The polar bear is engulfed in a cloud of scalding steam.  You kill the polar bear!  Vehumet accepts your kill.~ iZ~ i{ #≈##≈#.#≈≈#≈h#≈§#≈≈#≈≈§§§§@§§§§h   polar bearYou feel your power returning.~ i+w 211/28===~ iJ701.5 (1 _You hear an angry hiss.~ id~ in _Your Conjurations skill increases to level 12! iS.#.####....###k #≈##≈#.. h #≈≈#≈h## Y##≈§≈≈≈≈# #.#≈≈§§≈≈## iT #k#≈≈§§§≈≈# #~Y§§§§≈≈##~~≈@§§≈≈# #~~#≈≈≈≈≈####~###≈≈≈### #~## #####.# #.## #...#### i ##.# ##..#.#.#Y   yak #.### #.#.##..##k   rime drake (wandering) #...###.####...# ####.## i i? iI#≈. i5§k~§§§≈§Y iLh=-----2 id i: _You stop channelling waves of flame. i@3###....###k #≈##≈#..  h #≈≈#≈h##Y##≈≈≈≈≈≈#.#≈≈§§≈≈##§§≈# #k~§§§≈§≈###~Y≈§§§≈≈#~~#≈@≈≈≈# iB##~###≈≈≈#~## #####..## #...#####.# ##..#.#..### #.#.##..##..###.####...###.#######.## #.#..# #.. iZ#§~k≈§≈≈3=2====------3 ij i]###....## #k #≈##≈#.. h #≈≈#≈h## Y##≈≈≈≈≈≈# #.#≈≈§§§≈## #.#≈≈§§§§≈# #~k≈§≈≈§≈# ##~Y≈§§≈≈≈# #~~#≈≈@≈≈## ##~###≈≈≈### #~## #####.# #.## #...####  i}^#.### #.#.##..## #...###.####...#  isc i(d ie io#≈##≈# ip#≈≈###≈≈≈§h#≈≈§h≈≈~≈≈≈§≈k§≈ i5p6hh 2 polar bearsY   yakk   rime drake iq?-4 ix iT{ io  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i_ ###....##  Stats the Scorcher #k #≈##≈#..  Gargoyle of Vehumet *****. h #≈≈#≈≈##  Health: 83/90 ======================-- Y##≈≈≈≈≈≈#  Magic: 7/28 i=`======------------------ #.#≈≈≈≈≈§##  AC: 23Str: 13 #h#≈≈§h≈≈≈#  EV: 10Int: 20 ii`4#~***≈§≈≈#  SH: 4Dex: 10 i` i`i##~Yk*≈≈≈≈#  XL: 14 Next: 70% Place: an Ice Cave i`4#~~#**@≈≈##  Noise: ---------  Time: 20544.5 (0.0) i=a##~###≈≈≈###  w) staff of conjuration #~## #####.#  Cast: Foxfire ia #.## #...####  Fly Water  ##.# ##..#.#.#  #.### #.#.##..##  hh 2 polar bears #...###.####...#  Y   yak ib#..###.#######.##  k   rime drake #..# #.#..# #..# _You stop channelling waves of flame.  iDbCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ieWAiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rime drake (water) iIYkyak i[ *Y i} *******≈Yk≈≈ it ****~*** iˀ~≈≈≈**Yk i≈≈§**** iBA~* i 5~* ir`A~* i 5~* i f*****≈≈ it ≈**h~***Yk** i[ ***h***≈Yk*≈ i ≈≈§**** iaA~* i$5~* i%e*YAim: a yak iM  ###....##  Stats the Scorcher #k #≈##≈#..  Gargoyle of Vehumet *****. h #≈≈#≈≈##  Health: 83/90 ======================-- Y##≈≈≈≈≈≈#  Magic: 7/28======------------------ #.#≈≈≈≈≈§##  AC: 23Str: 13 #h#≈≈§h≈≈≈#  EV: 10Int: 20 #~~≈≈≈§≈≈#  SH: 4Dex: 10 ##~Yk§≈≈≈≈#  [40 i *mXL: 14 Next: 70% Place: an Ice Cave #~~#≈≈@≈≈##  Noise: ---------  Time: 20544.5 (0.0) ##~###≈≈≈###  w) staff of conjuration #~## #####.#  Cast: Foxfire #.## #...####  Fly Water  ##.# ##..#.#.#  #.### #.#.##..##  hh 2 polar bears #...###.####...#  Y   yak #..###.#######.##  k   rime drake #..# #.#..# #..# Press: ? - help, Shift-Dir - straight lineAim: a yak  You feel a surge of power! The fireball explodes!  The fireball engulfs the rime drake!!  You kill the rime drake!Vehumet accepts your kill. i    #k #≈##≈#..  h         #~###≈§≈≈#  ##~###≈≈≈≈#  #~~###@≈≈##    i [#~##   #.##   ##.#  #.###  h   polar bear   #..#    Aim: a yak  You feel a surge of power! The fireball explodes!  The fireball engulfs the rime drake!!  You kill the rime drake!  Vehumet accepts your kill.You feel your power returning. The fireball engulfs the yak! ic= ij  The yak is heavily wounded. i#≈######.#≈≈≈≈≈≈#h#≈≈§≈#~~§§h≈§#~Y§§§#§§# il11/28===1=======5.5 (1 iH iS _You hear a bellow! You hear a howl! x2; You hear a bellow! x2 iS ]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ijq ###....##  Stats the Scorcher #k #≈##≈#..  Gargoyle of Vehumet *****. h #≈≈#≈≈##  Health: 83/90 ======================-- Y##≈≈≈≈≈≈#  Magic: 7/28======------------------ #.#≈≈****##  AC: 23Str: 13 #h#≈≈*****#  EV: 10Int: 20 #~~**h***#  SH: 4Dex: 10 ##~Y******#  XL: 14 Next: 71% Place: an Ice Cave ik#~~#**@**##  Noise: =======--  Time: 20545.5 (0.0) ##~###***###  w) staff of conjuration #~## #####.#  Cast: Foxfire #.## #...####  Fly Water  ##.# ##..#.#.#  #.### #.#.##..##  h   polar bear #...###.####...#  #..###.#######.##  #..# #.#..# #..# The yak is heavily wounded. _You hear a bellow! You hear a howl! x2; You hear a bellow! x2  iolCasting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i"C*@ i&:** icA** i@** inW5** i-B *h _You hear a bellow! You hear a howl! x2; You hear a bellow! x2ireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  ixPress: ? - help, Dir - look around, f - activateLook: a polar bear (water) iS h* i> i4GP###....##Stats the Scorcher#k #≈##≈#..Gargoyle of Vehumet *****. iGh #≈≈#≈≈##Health: 83/90 ======================--Y##≈≈≈≈≈≈#Magic: 11/28 =========---------------#.#≈≈≈≈≈≈##AC: 23Str: 13#h#≈≈§≈≈≈≈#EV: 10Int: 20#~~§§h≈§≈#SH: 4Dex: 10##~Y§§§≈≈≈#XL: 14 Next: 71% Place: an Ice Cave#~~#§§@≈≈##Noise: =======--  Time: 20545.5 (0.0)##~###≈≈≈###w) staff of conjuration#~## #####.#Cast: Foxfire#.## #...####Fly [0 iH;10mWater ##.# ##..#.#.##.### #.#.##..##h   polar bear#...###.####...##..###.#######.###..# #.#..# #..# _You hear a bellow! You hear a howl! x2; You hear a bellow! x2  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then. iN iMO iT i W. _ iUj###....## #k #≈##≈#.. h #≈≈#≈≈## Y##≈≈≈≈≈≈# #.#≈≈≈≈≈≈## #h#≈≈§≈≈≈≈# #~~§§h≈§≈# ##~Y§§§≈≈≈# #~~#§§≈@≈##  i0k##~###≈≈≈### #~## #####.# #.## #...#### #.### #.#.##..##  ip i2w##≈≈≈≈§≈≈≈≈h≈§ ix42====-------6.5 (1 _ iQ~ i? i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i ###....##  Stats the Scorcher #k #≈##≈#.. Gargoyle of Vehumet *****. h #≈≈#≈≈## Health: 84/90 ======================-- Y##≈≈≈≈≈≈# i Magic: 8/28======------------------ #.#******##  AC: 23Str: 13 #h#*******#  EV: 10Int: 20 #~~******#  SH: 4Dex: 10 ##~Y***h**#  XL: 14 Next: 71% Place: an Ice Cave #~~#***@*##  Noise: ---------  Time: 20546.5 (0.0) iB##~###***###  w) staff of conjuration #~## #####.#  Cast: Foxfire #.## #...####  Fly Water  ##.# ##..#.#.#  #.### #.#.##..##  h   polar bear #...###.####...#  i#..###.#######.##  #..# #.#..# #..# Press: ? - help, Dir - look around, f - activate _Okay, then. iCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate iA*@ iRA** i~  i ###....##Stats the Scorcher#k #≈##≈#..Gargoyle of Vehumet *****.h #≈≈#≈≈##Health: 84/90 ======================--Y##≈≈≈≈≈≈#Magic: 12/28 ==========--------------#.#≈≈≈≈≈≈##AC: 23Str: 13#h#≈≈≈≈≈≈§#EV: 10Int: 20#~~§§≈≈≈≈#SH: 4Dex: 10##~Y§§≈h≈§#XL: 14 Next: 71% Place: an Ice Cave#~~#§§≈@≈##Noise: ---------  Time:[3 i S9;49m 20546.5 (0.0)##~###≈≈≈###w) staff of conjuration#~## #####.#Cast: Foxfire#.## #...####Fly Water ##.# ##..#.#.##.### #.#.##..##h   polar bear#...###.####...##..###.#######.###..# #.#..# #..# _Okay, then.Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then. i׎  i_  iޔ  iw . _ i/   Confirm with . or Enter, or press ? or * to list all spells.Press: ? - help, Dir - look around, f - activate _Okay, then.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iZ| ###....##  Stats the Scorcher #k #≈##≈#.. Gargoyle of Vehumet *****. h #≈≈#≈≈## Health: 84/90 ======================-- Y##≈≈≈≈≈≈# Magic: 8/28======------------------ #.#******##  AC: 23Str: 13 iv}4#h#*******#  EV: 10Int: 20 #~~******#  SH: 4Dex: 10 ##~Y***h**#  XL: 14 Next: 71% Place: an Ice Cave #~~#***@*##  Noise: ---------  Time: 20546.5 (0.0) ##~###***###  w) staff of conjuration #~## #####.#  Cast: Foxfire #.## #...####  Fly Water  ##.# ##..#.#.#  #.### #.#.##..##  h   polar bear #...###.####...#  i}r#..###.#######.##  #..# #.#..# #..# Press: ? - help, Dir - look around, f - activate _Okay, then.Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i~Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate iq.###....##Stats the Scorcher#k #≈##≈#..Gargoyle of Vehumet *****.h #≈≈#≈≈##Health: 84/90 ======================--Y##≈≈≈≈≈≈#Magic: 8/28======------------------#.#≈≈≈≈≈≈##AC: 23Str: 13#h#≈≈≈≈≈≈§#EV: 10Int: 20#~~§§≈≈≈≈#SH: 4Dex: 10##~Y§§###§#XL: 14 Next: 71% Place: an Ice Cave#~~#§§#@###Noise: ---------  Time: 20546.5 (0.0)# iW/\#~###≈#####w) staff of conjuration#~## #####.#Cast: Foxfire#.## #...####Fly Water ##.# ##..#.#.##.### #.#.##..##h   polar bear#...###.####...##..###.#######.###..# #.#..# #..#Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the polar bear!! iϑ##≈§§≈§§h§≈≈§@§§§ The polar bear is heavily wounded.  (Press . to intensify the flame waves.)  Vehumet accepts your kill.  You feel a bit more experienced.  The polar bear is engulfed in a cloud of scalding steam.  The polar bear barely misses you. i 2======7.5 (1 Wave Water _The polar bear claws you but does no damage. x2 iB ig _Your Staves skill increases to level 5! i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i ###....##  Stats the Scorcher #k #≈##≈#.. Gargoyle of Vehumet *****. h #≈≈#≈≈## Health: 84/90 ======================-- Y##≈≈≈≈≈≈# Magic: 4/28===--------------------- #.#≈*****##  AC: 23Str: 13 #h#≈≈*****#  EV: 10Int: 20 #~~§*****#  SH: 4Dex: 10 ##~****h**#  XL: 14 Next: 72% Place: an Ice Cave #~~#***@*##  Noise: ======---  Time: 20547.5 (0.0) ##~###*[0;10;1 iVm**###  w) staff of conjuration #~## #####.#  Cast: Foxfire #.## #...####  Fly Wave Water  ##.# ##..#.#.#  #.### #.#.##..##  h   polar bear #...###.####...#  #..###.#######.##  #..# #.#..# #..# _The polar bear claws you but does no damage. x2 _Your Staves skill increases to level 5!Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i###....##Stats the Scorcher#k #≈##≈#..Gargoyle of Vehumet *****.h #≈≈#≈≈##Health: 84/90 ======================--Y##≈≈≈≈≈≈#Magic: 4/28===---------------------#.#≈≈≈≈≈≈##AC: 23 imStr: 13#h#≈≈≈≈≈≈≈#EV: 10Int: 20#~~§§≈≈≈≈#SH: 4Dex: 10##~§≈§###≈#XL: 14 Next: 72% Place: an Ice Cave#~~#§≈#@###Noise: ======---  Time: 20547.5 (0.0) iӘ ##~###≈#####w) staff of conjuration#~## #####.#Cast: Foxfire#.## #...####Fly Wave Water ##.# ##..#.#.# i;G#.### #.#.##..##h   polar bear#...###.####...##..###.#######.###..# #.#..# #..# i3Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the polar bear! i%a##h≈≈§h§§@§§§hh 2 polar bears (1 berserk)Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the polar bear!  The polar bear is almost dead.  (Press . to intensify the flame waves.)polar bear is engulfed in a cloud of scalding steam.5=8.5 (1 i\ _The polar bear goes berserk! i;~  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i# ###....##  Stats the Scorcher #k #≈##≈#.. Gargoyle of Vehumet *****. h #≈≈#≈≈## Health: 84/90 ======================-- Y##≈≈≈≈≈≈# Magic: 1/28------------------------ #.#≈*****##  AC: 23Str: 13 #h#*≈*****#  EV: 10Int: 20 #~h******#  SH: 4Dex: 10 ##~****h**#  XL: 14 Next: 72% Place: an Ice Cave #~~#***@*##  Noise: ======---  Time: 20548.5 (0.0) ##~###* i$~**###  w) staff of conjuration #~## #####.#  Cast: Foxfire #.## #...####  Fly Wave Water  ##.# ##..#.#.#  #.### #.#.##..##  hh 2 polar bears (1 berserk) #...###.####...#  #..###.#######.##  #..# #.#..# #..# The polar bear is engulfed in a cloud of scalding steam. _The polar bear goes berserk!Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i ###....##  Stats the Scorcher #k #≈##≈#.. Gargoyle of Vehumet *****. h #≈≈#≈≈## Health: 84/90 ======================-- Y##≈≈≈≈≈≈# Magic: 1/28------------------------ #.#≈≈≈≈≈≈##  AC: 23Str: 13 #h#≈≈≈≈≈≈≈#  EV: 10Int: 20 #~h≈§≈≈≈≈#  SH: 4Dex: 10 ##~§≈≈§h§≈#  XL: 14 Next: 72% Place: an Ice Cave #~~#§≈§@§##  Noise: ======---  Time: 20548.5 (0.0 im!W) ##~###≈§§###  w) staff of conjuration #~## #####.#  Cast: Foxfire #.## #...####  Fly Wave Water  ##.# ##..#.#.#  #.### #.#.##..##  hh 2 polar bears (1 berserk) #...###.####...#  #..###.#######.##  #..# #.#..# #..# Restarting spell: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the polar bear!  You kill the polar bear!Vehumet accepts your kill. iL)   #k #≈##≈#.. h #≈≈#≈≈## # #.#  #h#     i*V###≈#  #@###  #####  #~##   #.##   ##.#  #.###  h   polar bear   #..#   iYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the polar bear!  You kill the polar bear!  Vehumet accepts your kill.  You feel your power returning.  (Press . to intensify the flame waves.) i§h≈§§§§@§§§ i@u54===39.5 (1 i& i( _You hear a bellow! iE  #.#.#  ###....###k #≈##≈#..h #≈≈#≈≈#Y# .##h#≈≈≈ #~§≈§≈≈≈#~§h≈§@§≈# #~~#§≈§§§###~###≈§§##~## #####.# .## #...####.# ##..#.#.# ### #.#.##..#.###.####...###.#######.# i2  i  i #.#~Y≈≈§#~†≈h#~~#≈≈§≈≈######Y   yak5====------50 i P _You stop channelling waves of flame. i # #.#.#  ###....###k #≈##≈#..h #≈≈#≈≈#Y# ###.#≈≈≈≈ #~Y≈≈§@≈##~†≈h§§§≈ #~~#≈≈§≈≈###~###≈§§##~## #####.#.## #...####.# ##..#.#.# ### #.#.##..#.###.####...# i;h≈h§≈§≈§§#h   wolf6==------1 i##.# #.#.#  ###....###k #≈##≈#..h #≈≈#≈≈#Y# #.##h#≈≈≈≈ #~Y≈≈§§≈≈##~†≈≈h§≈§ #~~#≈≈≈§≈###~###≈§§##~## #####.# .## #...####.# ##..#.#.# iT### #.#.##..# i8 i i .hY≈≈≈h§≈§≈≈§§##h   wolf  The polar bear is engulfed in a cloud of scalding steam.  ijlThe polar bear attacks as it pursues you!  The polar bear bites you! You block the polar bear's attack. i]7--==2 i iB _The polar bear claws you but does no damage. i`  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  Stats the Scorcher ###.# Gargoyle of Vehumet *****. #.#.# Health: 75/90 ====================---- ###....##  Magic: 2/28=----------------------- #k #*##*#*. AC: 23Str: 13 h #**#**## EV: 10Int: 20 Y##******# SH: 4Dex: 10 #.#******##  XL: 14 Next: 73% Place: an Ice Cave #.#****@**#  Noise: ==-------  Time: 20552.5 (0.0) #hY*** ih**#  w) staff of conjuration ##~*******#  Cast: Foxfire #~~#*****##  Fly Water  ##~###***###  #~## #####.#  h   polar bear #.## #...####  Y   yak ##.# ##..#.#.#  h   wolf #.### #.#.##..## The polar bear bites you! You block the polar bear's attack. _The polar bear claws you but does no damage.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i Stats the Scorcher###.#Gargoyle of Vehumet *****.#.#.#Health: 75/90 ====================----###....## i Magic: 2/28=-----------------------#k #≈##≈#..AC: 23Str: 13h #≈≈#≈≈##EV: 10Int: 20Y##≈≈≈≈≈≈#SH: 4Dex: 10#.#≈≈≈#####XL: 14 Next: 73% Place: an Ice Cave#.#≈≈≈#@#≈#Noise: ==-------  Time: 20552.5 (0.0)#hY≈≈###≈#w) staff of conjuration##~†≈≈§≈§≈#Cast: Foxfire#~~#≈≈≈≈≈ i$ M[0;10;1m##Fly Water ##~###≈§§####~## #####.#h   polar bear#.## #...####Y   yak##.# ##..#.#.#h   wolf#.### #.#.##..##Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the polar bear! it Press: ? - help, Dir - look around, f - activate  You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the polar bear!  The polar bear is heavily wounded.  (Press . to intensify the flame waves.) iȁ t§§§§@§~Y≈≈§h§h≈≈§≈≈≈###3 iB =======3.5 (1 Wave Water  i  id ' _You hear a shout! i?  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iE _You don't have enough magic to cast this spell. i { ###.# ##.#.#  ###....###k #≈##≈#..h #≈≈#≈≈#Y##≈≈≈≈≈≈# ###.#≈≈≈§≈ #~Y≈≈§h§ i ##~h≈≈§≈≈≈ #~~#≈≈≈≈≈###~###≈≈§##~## #####.# .## #...####.# ##..#.#.# i I  You stop channelling waves of flame. i h≈§≈≈≈≈##### iG 4==------4 i  is N _The polar bear is engulfed in a cloud of scalding steam. i # ## ##.#.#  ###....###k #≈##≈#..h #≈≈#≈≈#Y##≈≈≈≈@≈# §§###.#≈≈≈§h≈§# #~Y≈≈≈≈§≈###~h≈≈≈≈≈≈ #~~#≈≈≈≈≈## i:#~###≈≈≈##~## #####.# .## #...### iO≈≈h≈≈###≈≈≈#### i+Z6------5 iL i i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i3 i iVP _You don't know that spell. iu A # ## ##.#.# .# ###....##Y.##k #≈##≈#.h..#h #≈≈#≈@##Y##≈≈≈≈≈≈# §§≈###.#≈≈≈≈h≈≈# #~Y≈≈≈≈§##~h≈≈≈≈≈≈Y   death yak (wandering) #~~#≈≈≈≈≈##hh 2 polar bears (1 wandering) i e#~###≈≈≈##Y   yak~## #####.# h   wolf iĦ   A death yak and a polar bear come into view.The polar bear growls angrily. The death yak bellows! You hear a bellow!.h.Yh≈h†Y5======6 i  i 9 _You hear a horrible gurgling sound! iF] ## ###.# ##.#.# .# ###....##..# #k #≈##≈#h.Y.# h #≈≈#@≈## Y##≈≈≈≈≈≈# #.#≈≈≈§h≈## #.#≈#  #hY≈≈≈≈§≈# ##~†≈≈≈≈≈≈# #~~#≈≈≈≈≈## iUS. ##~###≈≈≈### #~## #####.# iY, i\ i] itkeC.Y.hh≈≈≈C   frost giantY   death yakhh 2 polar bearsY   yak (…) ilD----7 iܡ _A frost giant comes into view. It is wielding a +2 battleaxe of freezing. i?  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i J  Stats the Scorcher  Gargoyle of Vehumet *****.  Health: 76/90 ====================---- ##  Magic: 1/28------------------------ ###*#  AC: 23Str: 13 ##*#*# C#  EV: 10Int: 20 i ###***.##..#  SH: 4Dex: 10 #k #≈##*#*Y*.#  XL: 14 Next: 73% Place: an Ice Cave h #≈≈#@h##  Noise: ---------  Time: 20557.5 (0.0) Y##***h**#  w) staff of conjuration #.#******##  Cast: Foxfire #.#*******#  Fly Water  #hY******#  ##~†≈≈≈≈≈≈#  C   frost giant #~~#≈≈≈≈≈##  Y   death yak ik v ##~###≈≈≈###  hh 2 polar bears #~## #####.#  Y   yak(…)_You hear a horrible gurgling sound! _A frost giant comes into view. It is wielding a +2 battleaxe of freezing.Casting: Flame Wave (safe; 1% risk of failure)  i Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate i  iBN  Stats the Scorcher  Gargoyle of Vehumet *****.  Health: 76/90 ====================---- ##  Magic: 1/28------------------------ ###.#  AC: 23Str: 13 ##.#.# C#  EV: 10Int: 20 ###....##..#  SH: 4Dex: 10 #k #≈##≈#.Y..#  XL: 14 Next: 73% Place: an Ice Cave ih #≈≈#@h##  Noise: ---------  Time: 20557.5 (0.0) Y##≈≈≈h≈≈#  w) staff of conjuration #.#≈≈≈≈≈≈##  Cast: Foxfire #.#≈≈≈≈≈≈≈#  Fly Water  #hY≈≈≈≈≈≈#  ##~†≈≈≈≈≈≈#  C   frost giant #~~#≈≈≈≈≈##  Y   death yak ##~###≈≈≈###  hh 2 polar bears #~## #####.#  Y   yak(…)You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the polar bear!!  The polar bear is se i;verely wounded.The flame wave engulfs the polar bear!!  You kill the polar bear!Vehumet accepts your kill. i ##  ###.#   C#  #  iO #k #≈####.Y..#  h #≈≈#@###  Y##≈≈###≈#      # ##~† i}#  #~~#≈≈≈≈≈##  ##~###≈≈≈###h   polar bear #~##   ialThe polar bear is severely wounded.  You kill the polar bear!  Vehumet accepts your kill.  You feel your power returning.  (Press . to intensify the flame waves.) ifeY  You hear a horrible gurgling sound! You hear a howl! i r).§#Y.h§§§Y   death yakh   polar bearY   yakh   wolf i֍ 67---3==4======8.5 (1 Wave Water  iv im _The polar bear bites you! The polar bear misses you. x2 i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i* i+ i47 i<e _You don't have enough magic to cast this spell. i0#####.###.#.# .####....##.#k #≈##§#Y...# h #≈≈#≈h##  Y##≈≈@§§≈# #.#≈≈≈≈≈≈## #.#≈≈≈≈≈≈≈# #hY≈≈≈≈≈≈###~†≈≈≈≈≈≈# #~~###~###≈≈≈### #~## #####.# #.## #...####[9 iQ;17H  You stop channelling waves of flame. iِu ilXY.##C iՒK≈#. i# ≈ inh idC   frost giant ilY   death yak iRiu   white ugly thing ilh   polar bear i(…) i iɗ4 i===------9 iFN _The polar bear is engulfed in a cloud of scalding steam. i #####u# ##.#.# .####..Y.##C.#  i> #k #≈##≈#....# h #≈≈#≈≈## Y##≈≈§h§≈# #.#≈≈≈@≈≈##.#≈ #hY# ##~†≈≈≈≈≈≈# #~~#≈≈≈≈≈####~###≈≈≈### Y   death yak#~## #####.# h   polar bear#.## #...####Y i    yak##.# ##..#.#.# h   wolf i  ic , i  i .u.Yhhu   white ugly thingh   polar bearY   yak (…) i1 E------60 i  i' k _The wolf pauses to sniff the water. i(]n#####.###.#u# .####....##C.# #k #≈##≈#Y...#  h #≈≈#≈≈## Y##≈≈§h§≈#.#≈≈≈≈≈≈## i^≈# #hY##~h#~~#≈≈≈≈≈###~###≈≈≈####~## #####..## #...######.# ##..#.#..### #.#.##..## ih iw.uhhh(berserk) ix#8 iy}=--5==1 iN i3\ _The polar bear goes berserk! i|###.##..####..u.##C.# #k #≈##≈#Y...#  h #≈≈#≈≈## Y##≈≈§h§≈#.#≈≈≈≈≈≈###≈ #hY##~h#~~#≈≈≈≈≈# i}##~###≈≈≈###~## #####.#.## #...######.# ##..#.#..### #.#.##..##..###.####... i i  i i< iӘSu.C≈hC   frost giantY   death yak i3$u   white ugly thingh   polar bear (berserk)2 i$ iK i  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i ###.#  Stats the Scorcher ##.#.# .#  Gargoyle of Vehumet *****. ###.u.C##C.#  Health: 68/90 ==================------ #k #≈##≈#Y...#  Magic: 1/28------------------------ i+ h #**#**##  AC: 23Str: 13 Y##******#  EV: 10Int: 20 #.#******##  SH: 4Dex: 10 ihs#.#***h***#  XL: 14 Next: 74% Place: an Ice Cave i3#hY**@***#  Noise: ---------  Time: 20562.5 (0.0) ##*h******#  w) staff of conjuration iź #~*#*****##  Cast: Foxfire iF&##~###***###  Fly Water  #~## #####.#  #.## #...####  C   frost giant ##.# ##..#.#.#  Y   death yak #.### #.#.##..##  u   white ugly thing ix #...###.####...#  h   polar bear (berserk) i(…)_The wolf pauses to sniff the water. _The polar bear goes berserk! iQCasting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (safe; 1% risk of failure)  iWPress: ? - help, Dir - look around, f - activate i+ ###.#  Stats the Scorcher ##.#.# .#  Gargoyle of Vehumet *****. ###.u.C##C.#  Health: 68/90 ==================------ i#k #≈##≈#Y...#  Magic: 1/28------------------------ h #≈≈#≈≈##  AC: 23Str: 13 Y##≈≈§≈§≈#  EV: 10Int: 20 #.#≈≈≈≈≈≈##  SH: 4Dex: 10 #.#≈≈≈h≈≈≈#  XL: 14 Next: 74% Place: an Ice Cave #hY≈≈@≈≈≈#  Noise: ---------  Time: 20562.5 (0.0) ##~h≈≈≈≈≈≈#  w) staff of conjuration #~~#≈≈≈≈≈##[ i>34m  Cast: Foxfire ##~###≈≈≈###  Fly Water  #~## #####.#  #.## #...####  C   frost giant ##.# ##..#.#.#  Y   death yak #.### #.#.##..##  u   white ugly thing #...###.####...#  h   polar bear (berserk)(…)Casting: Flame Wave (safe; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate iIYou feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the polar bear!!  You kill the polar bear!Vehumet accepts your kill. il$ ###.#  ##.#.# .#  ##  #k #≈##≈#Y...#  h       #.#≈≈###≈≈#  i%C#hY≈#@#≈≈#  ##~h≈###≈≈#  #~  ##~  #~##  #.##  u   white ugly thing ##.#  Y   yak #.###  hh 2 wolves  i.You feel a surge of power! A wave of flame ripples out!  The flame wave engulfs the polar bear!!  You kill the polar bear!  Vehumet accepts your kill.  You feel your power returning.  (Press . to intensify the flame waves.) inC≈≈≈§§§§@§§≈#§§§§≈§##C   frost giantY   death yaku   white ugly thingY   yak(…) iݛ94===5======3.5 (1 Wave Water  iB iA _You hear a bellow! You hear an angry growl. i7 ##..####.uC.##C.# #k #≈##≈#Y...#  h #≈≈#≈≈## Y##≈≈≈≈≈≈#.##.#≈≈§§§≈≈# #hY≈§≈§§##~h≈§@§≈≈##~~#≈≈§≈§###~###≈≈≈###~## #####..## #... i #####.# ##..#.#..### #.#.##..##..###.####...###.#######.## i  i  i ###.u.##C#Y#≈≈###.##~Y§§§§§≈##hh§§@§§≈##~~#§≈§≈§## i 5====------4 i  iƢ : _You stop channelling waves of flame. is###.u..##C.# #k #≈##C#Y...# h #≈≈#≈≈## Y##≈≈≈≈≈≈# #.#≈≈≈≈≈≈##.#≈≈§§§≈≈# ~Y§§§§§≈# ##hh§§§§§≈# #~~#§≈§@§## ##~###≈≈≈### #~## #####.# #.## #...######.# ##..#.#. i###.### #.#.##..##...###.####...##..###.#######.##..# #.#..# #..# il####§§§§≈§≈≈ iVD------5 i i! i  i  ih  i  i ##.#.#  ###.u..##C#k #≈##C#Y...#h #≈≈#≈≈## Y##≈≈≈≈≈≈# #.#≈≈≈≈≈≈## #.#≈≈§§§≈≈# ~Y§§§§§≈# ##hh§≈§≈@≈# ~~#§≈§≈§## ##~###≈≈≈###  iȁ#~## #####.# #.## #...######.# ##..#.#.# C   frost giant#.### #.#.##..## u   white ugly thing#....##..###.#######.## i9 i i###..#≈##≈#≈≈#C###≈≈≈≈≈§§≈#§≈≈≈≈#706==6 iC  i1 Inventory: 42/52 slots Hand Weapons (go to first with ))  h - a +1 war axe Armour (go to first with [)  q - a +0 cloak (worn)  u - a +2 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  i% > K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration (weapon) Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat Wands (go to first with /)e - a wand of light (8) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i`   E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L2 robe of willpower (worn)  p - a +0 kite shield  ia vMagical Staves (go to first with |)w - a staff of conjuration (weapon) Jewellery (go to first with "=)f4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat  ia Wands (go to first with /)  e - a wand of light (8)  x - a wand of flame (43)  C - a wand of mindburst (8)  iDb H - a wand of paralysis (7)  J - a wand of warping (2) Scrolls (go to first with ?)18% iS T c - a +6 ring of strength  i3 ] e - a wand of light (8)a - 2 scrolls of revelation  n - a scroll of fear  r - 2 scrolls of vulnerabilityI - a scroll of identify  M - 3 scrolls of noise37 i j i[##.#.# .#Stats the Scorcher###....##C.#Gargoyle of Vehumet *****.#k #≈##≈#Y...#Health: 70/90 ==================------h #≈≈#C≈##Magic: 6/28=====-------------------Y##≈≈≈≈≈≈#AC: 23Str: 13#.#≈≈≈≈≈≈##EV: 10Int: 20#.#≈≈≈≈§≈≈#SH: 4Dex: 10#~Y§≈§§≈≈#XL: 14 Next: 75% Place: an Ice Cave##hh§≈§≈@≈#Noise: ---------  iX Time: 20566.5 (0.0)#~~#§≈≈≈≈##w) staff of conjuration##~###≈≈≈###Cast: Foxfire#~## #####.#Fly Water #.## #...######.# ##..#.#.#C   frost giant#.### #.#.##..###...###.####...##..###.#######.##You kill the polar bear!Vehumet accepts your kill.You feel your power returning.  (Press . to intensify the flame waves.) _You hear a bellow! You hear an angry growl. _You stop channelling waves of flame. iR i+ iA frost giant. A giant with blue skin and hair like ice and snow. Its eyes are as bleak as winter skies. It marches grimly into battle with a great, frosty axe and howlingblasts of cold. Max HP: ~104 Will: ++AC: ++EV: +  rF: ...  rC: ++.rPois: . rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Giant Int: Human You have about 89% to hit with your staff of conjuration. It has about 76% to hit you. AttackMax Damage Hit: +2 battleaxe (freeze) 51 + 25 (freeze) It can see invisible. It can travel through water. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Bolt of Cold(3d25) (5) i  i 7##.#.# .#Stats the Scorcher###....##C.#Gargoyle of Vehumet *****.#k #≈##≈#Y...#Health: 70/90 ==================------h #≈≈#C≈##Magic: 6/28 i? =====-------------------Y##≈≈≈≈≈≈#AC: 23Str: 13#.#≈≈≈≈≈≈##EV: 10Int: 20#.#≈≈≈≈§≈≈#SH: 4Dex: 10#~Y§≈§§≈≈#XL: 14 Next: 75% Place: an Ice Cave##hh§≈§≈@≈#Noise: ---------  Time: 20566.5 (0.0)#~~#§≈≈≈≈##w) staff of conjuration i ##~###≈≈≈###Cast: Foxfire#~## #####.#Fly Water #.## #...######.# ##..#.#.#C   frost giant#.### #.#.##..###...###.####...# i g#..###.#######.##You kill the polar bear!Vehumet accepts your kill.You feel your power returning.  (Press . to intensify the flame waves.) _You hear a bellow! You hear an angry growl. _You stop channelling waves of flame. i0  is  i  i  You feel your power returning.  (Press . to intensify the flame waves.) _You hear a bellow! You hear an angry growl. _You stop channelling waves of flame.  Casting: Flame Wave (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i>≈#~Y≈≈≈v#hh≈~~#≈≈≈≈v(ally target)Y   yakhh 2 wolves5-=7.5 (1 i'` _You feel a surge of power! You conjure some foxfire! i  Casting: Foxfire (safe; 1% risk of failure)  i\Confirm with . or Enter, or press ? or * to list all spells. im ##.#.# .#  Stats the Scorcher ###....##C.#  Gargoyle of Vehumet *****. #k #≈##*#Y...#  Health: 70/90 ==================------ h #≈≈#C*## Magic: 0/28------------------------ Y##≈≈***≈# AC: 23Str: 13 #.#≈≈≈≈*≈## EV: 10Int: 20 #.#≈≈≈≈*≈≈# SH: 4Dex: 10 #~Y≈≈≈v*≈# XL: 14 Next: [40 i:m75% Place: an Ice Cave ##hh≈≈§≈@≈# Noise: =--------  Time: 20567.5 (0.0) #~~#≈≈≈≈v## w) staff of conjuration ##~###≈≈≈### Cast: Foxfire #~## #####.# Fly Water  #.## #...####  ##.# ##..#.#.#  C   frost giant (ally target) #.### #.#.##..##  Y   yak #...###.####...#  hh 2 wolves #..###.#######.## _You feel a surge of power! You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1 i% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frost giant, wielding a +2 battleaxe of freezing (water, ally target) iG ≈C≈******≈* i|dC≈≈≈≈≈≈≈***v**@ ij*C*****≈*≈≈v§≈@Aim: a frost giant, wielding a +2 battleaxe of freezing (water, ally target) i ##.#.# .#Stats the Scorcher###....##C.#Gargoyle of Vehumet *****.#k #≈####Y...#Health: 70/90 ==================------h #≈≈#####Magic: 0/28------------------------Y##≈≈###≈#AC: 23Str: 13#.#≈≈≈≈*≈##EV: 10Int: 20#.#≈≈≈≈*≈≈#SH: 4Dex: 10#~Y≈≈≈v*≈#XL: 14 Next: 75% Place: an Ice Cave##hh≈≈§≈@≈#Noise: [ i 39;49m=--------  Time: 20567.5 (0.0)#~~#≈≈≈≈v##w) staff of conjuration##~###≈≈≈###Cast: Foxfire#~## #####.#Fly Water #.## #...######.# ##..#.#.#C   frost giant (ally target)#.### #.#.##..##Y   yak#...###.####...#hh 2 wolves#..###.#######.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  i Press: ? - help, Shift-Dir - straight lineAim: a frost giant, wielding a +2 battleaxe of freezing (water, ally target)  You feel a surge of power! The fireball explodes!  The fireball engulfs the frost giant!! i  i ing: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frost giant, wielding a +2 battleaxe of freezing (water, ally target)  You feel a surge of power! The fireball explodes!  The fireball engulfs the frost giant!!  The frost giant is moderately wounded. iė iW i i iz ik §v§§§You hear an angry growl.  The foxfire hits the frost giant! i4 ir5 ix8u  The frost giant is moderately wounded. ioB v§The frost giant is engulfed in a cloud of scalding steam.  The foxfire hits the frost giant but does no damage. i6 i###≈§#§§§C§§§≈§§§≈≈§§ id1======8.5 (1 iR§§ ic _The frost giant is heavily wounded. i]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iR §§§§§ ia t§§§§ i' e _You don't have enough magic to cast this spell. i@ ###....##C#k #≈##≈#Y.. h #≈§#§§##  Y##≈≈§C§≈# #.#≈≈§§≈≈## #.#≈≈≈§§≈≈# #~Y≈≈≈§≈≈###hh≈≈≈§≈≈# #~~#≈≈≈@§###~###≈≈≈### #~## #####.# #.## #...#### ##.# ##..#.#.# #.### #.#.##..## i  #...###.####...# ####.## #..# #.#..# #..# i  i  iG §#h≈§C≈≈≈~h≈≈≈≈≈h   polar bear (wandering)Y   yakh   wolf iL 12=------9 _ iG  i g _A polar bear comes into view. ij#k #≈##§#h...#  h #≈§#§≈## Y##≈≈§§§≈#.#≈≈§C≈≈##≈≈≈≈≈ #~Y##~h~~#≈≈≈≈≈####~###≈≈@## i3~## #####..## #...#####.# ##..#.#..### #.#.##..##..###.####...###.#######.##Y   yak #.#..# #..h   wolf#.###..#.## i&≈#§§≈≈ iE------70 i i7 _The polar bear moves out of view. i; ]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  i  i  i e _You don't have enough magic to cast this spell. iG  #k #≈##§#h...# h #≈≈#§§## Y##≈≈≈§§≈# #.#≈≈≈C≈≈## #.#≈# #~Y≈≈≈≈≈≈# ##~h≈≈≈≈≈≈# #~~#≈≈≈≈≈## ##~###≈@≈### #~## #####.# #.## #...#### ##.# ##..#.#.#  #.### #.#.##..## #...###.####...# #..###.#.## it  #..# #.#..# #..#  ##.###....# ##.## it  i *****The frost giant gestures at you while chanting. i k≈○○○○@ i7 58---3======1 i  i 0 _The bolt of cold hits you! i6{9 ###....##C i{#k #≈##≈#Y...#h #≈≈#§≈## Y##≈≈≈§§≈# #.#≈≈≈C≈≈## #.#≈≈≈○≈≈≈# #~Y≈≈○≈≈≈# ##~h≈≈○≈≈≈#  i|~~#≈≈○@≈## ##~###≈○≈### #~## #####.# #.## #...#### ##.# ##..#.#.##.### #.#.##..## #....# Y   death yak (wandering)#..###.#######.## Y   yak#..# #.#..# #..# h   wolf i iY iD≈≈°C iq°hh≈≈°°°h 2 wolves iq|9-------2 i  i٤ i=]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iP---- i! i'e _You don't have enough magic to cast this spell. if#k #≈##≈#Y...#  h #≈≈#§≈## Y##≈≈≈§≈≈#.#≈≈≈≈≈≈##°C≈≈ #~Y≈≈°≈##hh~~#≈≈°≈≈####~###≈°@##~## #####..## #...#####.# ##..#.#. i7hV.### #.#.##..##..###.####...###.#######.##Y   yak #.#..# #..hh 2 wolves#.###..#.## io ip i{≈≈≈≈≈C~h≈≈≈≈≈   wolf i|u4==3 _ i i, iq]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iU iV iD^ ib  Casting: Fireball (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  iSc Casting: Fireball (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. ifx iy Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone ikz0% [?] toggle between ability selection and description. i U  i2^  ih #k #≈##≈#Y...#Stats the Scorcherh #≈≈#≈≈##Gargoyle of Vehumet *****.Y##≈≈≈≈≈≈#Health: 59/90 ===============---------#.#≈≈≈≈≈≈##Magic: 4/28===---------------------#.#≈≈≈≈≈≈≈#AC: 23Str: 13#~Y≈≈≈C≈≈#EV: 10Int: 20##~h≈≈≈≈≈≈#SH: 4Dex: 10#~~#≈≈≈≈≈##XL: 14 Next: 75% Place: an Ice Cave##~###≈≈@[0;10 ij ;1m###Noise: ---------  Time: 20573.5 (0.0)#~## #####.#w) staff of conjuration#.## #...####Cast: Foxfire##.# ##..#.#.#Fly Water #.### #.#.##..###...###.####...#C   frost giant#..###.#######.##Y   yak#..# #.#..# #..#h   wolf##.###....# ##.##Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. is nonfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Fireball (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Okay, then. it  i|  ì . _ i^ #k #≈##≈#Y...# h #≈≈#≈≈## Y##≈≈≈≈≈≈# #.#≈≈≈≈≈≈## #.#≈# #~Y≈≈≈C≈≈# ##~h≈≈≈≈≈≈# i# #~~#≈≈≈≈≈## ##~###≈@≈### #~## #####.# #.## #...#### ##.# ##..#.#.#  #.### #.#.##..## #...###.####...# #..###.#.## #..# #.#..# #..#  ##.###....# ##.## iN i>]5=4.5 (1 _ i if i(C]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i f #k #≈##≈#Y...#  Stats the Scorcher h #≈≈#≈≈##  Gargoyle of Vehumet *****. Y##≈≈≈≈≈≈#  Health: 59/90 ===============--------- i #.#≈≈≈≈≈≈##  Magic: 0/28------------------------ #.#≈≈≈***≈#  AC: 23Str: 13 #~Y≈≈*C*≈#  EV: 10Int: 20 ##~h≈≈***≈#  SH: 4Dex: 10 #~~#≈≈*≈≈##  XL: 14 Next: 75% Place: an Ice Cave ##~###≈@≈###  Noise: ---------  Time: 20574.5 (0.0) #~## #####.#  i_ <[39;49m w) staff of conjuration #.## #...####  Cast: Foxfire ##.# ##..#.#.#  Fly Water  #.### #.#.##..##  #...###.####...#  C   frost giant i #..###.#######.##  Y   yak #..# #.#..# #..#  h   wolf ##.###....# ##.## Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frost giant, wielding a +2 battleaxe of freezing (water, heavilywounded) i#k #≈##≈#Y...#Stats the Scorcherh #≈≈#≈≈##Gargoyle of Vehumet *****.Y##≈≈≈≈≈≈#Health: 59/90 ===============---------#.#≈≈≈≈≈≈##Magic: 0/28------------------------#.#≈≈≈###≈#AC: 23Str: 13#~Y≈≈###≈#EV: 10Int: 20 i ##~h≈≈###≈#SH: 4Dex: 10#~~#≈≈*≈≈##XL: 14 Next: 75% Place: an Ice Cave##~###≈@≈###Noise: ---------  Time: 20574.5 (0.0)#~## #####.#w) staff of conjuration#.## #...####Cast: Foxfire##.# ##..#.#.#Fly Water #.### #.#.##..###...###.####...#C   frost giant#..###.#######.##Y   yak#..# #.#..# #..#h   wolf##.###....# ##.## i!&Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frost giant, wielding a +2 battleaxe of freezing (water, heavilywounded)  You feel a surge of power! The fireball explodes!  The fireball engulfs the frost giant!! i i  i####≈≈≈§C§hh≈≈§§§≈h 2 wolves  Press: ? - help, Shift-Dir - straight line  Aim: a frost giant, wielding a +2 battleaxe of freezing (water, heavilywounded)  iYou feel a surge of power! The fireball explodes!  The fireball engulfs the frost giant!!  The frost giant is heavily wounded. iO% ***The frost giant casts a spell at you. i#§§○○@ i60========5.5 (1Foxfire i iR _The bolt of cold misses you. i ia$\Inventory: 42/52 slots Hand Weapons (go to first with ))  h - a +1 war axe Armour (go to first with [)  q - a +0 cloak (worn)  u - a +2 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield  i%Magical Staves (go to first with |)  w - a staff of conjuration (weapon) Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat Wands (go to first with /)e - a wand of light (8) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] iV Magical Staves|  w - a staff of conjuration (weapon) Jewellery"=)f4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)  c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat Wands /  e - a wand of light (8)  x - a wand of flame (43)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2) Scrolls (go to first with ?)a - 2 scrolls of revelation  n - a scroll of fear  r - 2 scrolls of vulnerability  I - a scroll of identify  M - 3 scrolls of noise37% i2 D - an amulet of the acrobat  x - a wand of flame (43)P - a scroll of brand weapon  Q - a scroll of fog Potions (go to first with !)48 i x - a wand of flame (43)  r - 2 scrolls of vulnerability  b - a potion of magic iͧd - 5 potions of brilliance  g - 2 potions of might  i - 5 potions of ambrosia  j - 3 potions of curing  k - 3 potions of moonshine70 ib r - 2 scrolls of vulnerability  Q - a scroll of fogm - 2 potions of enlightenment  o - a potion of haste  s - 2 potions of mutation  t - 8 potions of lignificationz - 2 potions of invisibility88 i?2 Q - a scroll of fog  g - 2 potions of mightA - 2 potions of cancellation  B - 2 potions of attraction96 i]  g - 2 potions of might  i - 5 potions of ambrosiaN - 2 potions of berserk rage i8bot i  i - 5 potions of ambrosia  o - a potion of haste i(G ix - a wand of flame (43)  C - a wand of mindburst (8)  H - a wand of paralysis (7)  J - a wand of warping (2)  iqScrolls (go to first with ?)  b - a potion of magic  o - a potion of haste81% iQg  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat Wands (go to first with /)e - a wand of light (8)  n - a scroll of fear  b - a potion of magic ig /55 iy) n - a scroll of fear  r - 2 scrolls of vulnerabilityg - 2 potions of might  i - 5 potions of ambrosia62 iL[ r - 2 scrolls of vulnerability  Q - a scroll of fog  j - 3 potions of curing  k - 3 potions of moonshinem - 2 potions of enlightenment74 i   o - a potion of haste7 i[  M - 3 scrolls of noise  Q - a scroll of fog  s - 2 potions of mutation  t - 8 potions of lignification i@\ 985 iz L M - 3 scrolls of noise  d - 5 potions of brilliancez - 2 potions of invisibility  A - 2 potions of cancellation  B - 2 potions of attraction96 i< b - a potion of magic. A valuable potion which grants an infusion of magical energy. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe. i i i|#k #≈##≈#Y...#Stats the Scorcherh #≈≈#≈≈##Gargoyle of Vehumet *****.Y##≈≈≈≈≈≈#Health: 60/90 ================--------#.#≈≈≈≈≈≈##Magic: 28/28 ========================#.#≈≈≈≈§§≈#AC: 23Str: 13#~Y≈≈§C§≈#EV: 10Int: 20##hh≈≈§○§≈#SH: 4Dex: 10#~~#≈≈○≈≈##XL: 14 Next: 75% Place: an Ice Cave##~###≈ i/[30m@≈###Noise: =======--  Time: 20575.5 (0.0)#~## #####.#w) staff of conjuration#.## #...####Cast: Foxfire##.# ##..#.#.#Fly Water #.### #.#.##..###...###.####...#C   frost giant#..###.#######.##Y   yak#..# #.#..# #..#hh 2 wolves##.###....# ##.##wounded)  You feel a surge of power! The fireball explodes!  iuThe fireball engulfs the frost giant!!  The frost giant is heavily wounded.The frost giant casts a spell at you. _The bolt of cold misses you. iYou feel a surge of power! The fireball explodes!  The fireball engulfs the frost giant!!  The frost giant is heavily wounded.  The frost giant casts a spell at you. _The bolt of cold misses you.  Magic courses through your body. You are engulfed in freezing vapours. i9###§§§≈≈~h≈≈C°≈°    wolf ipp53---------6.5 (1 i i O _The frost giant is engulfed in a cloud of scalding steam. i[ ]  Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. im  #k #≈##≈#Y...#  Stats the Scorcher h #≈≈#≈≈##  Gargoyle of Vehumet *****. Y##≈≈≈≈≈≈#  Health: 53/90 ==============---------- #.#≈≈≈§§≈##  Magic: 23/28 ===================----- i#n #.#≈≈≈§§§≈#  AC: 23Str: 13 #~Y≈***§≈#  EV: 10Int: 20 iTn  in ##~h≈*C*≈≈#  SH: 4Dex: 10 #~~#≈***≈##  XL: 14 Next: 75% Place: an Ice Cave in 5##~###≈@≈###  Noise: ---------  Time: 20576.5 (0.0) io #~## #####.#  w) staff of conjuration #.## #...####  Cast: Foxfire ##.# ##..#.#.#  Fly Water  #.### #.#.##..##  #...###.####...#  C   frost giant #..###.#######.##  Y   yak #..# #.#..# #..#  h   wolf ##.###....# ##.##  i p >Casting: Fireball (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iRp Aiming: Fireball (mildly dangerous; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frost giant, wielding a +2 battleaxe of freezing (water, severelywounded) ir#k #≈##≈#Y...#Stats the Scorcherh #≈≈#≈≈##Gargoyle of Vehumet *****.Y##≈≈≈≈≈≈#Health: 53/90 ==============----------#.#≈≈≈§§≈##Magic: 23/28 ===================-----#.#≈≈≈§§§≈#AC: 23Str: 13#~Y≈###§≈#EV: 10Int: 20##~h≈###≈≈#SH: 4Dex: 10#~~#≈###≈##XL: 14 Next: 75% Place: an Ice Cave i/sd[40m##~###≈@≈###Noise: ---------  Time: 20576.5 (0.0)#~## #####.#w) staff of conjuration#.## #...####Cast: Foxfire##.# ##..#.#.#Fly Water #.### #.#.##..###...###.####...#C   frost giant#..###.#######.##Y   yak#..# #.#..# #..#h   wolf##.###....# ##.##Press: ? - help, Shift-Dir - straight lineAim: a frost giant, wielding a +2 battleaxe of freezing (water, severelywounded)  You feel a surge of power! The fireball explodes!  The fireball engulfs the frost giant!!  The frost giant is almost dead. iO iO] #k   h #≈≈#≈≈##  Y##≈≈≈≈≈≈#  #.#≈≈≈§§≈##  #.#≈≈≈§§§≈#  #~Y≈###§≈#  ##~h≈###≈≈#  #~~#≈###≈##  ##~###≈@≈###  #~## #####.#  #.##   ##.#   #.###    iP    #..#  #..#   ##.## Aim: a frost giant, wielding a +2 battleaxe of freezing (water, severelywounded)  You feel a surge of power! The fireball explodes!  The fireball engulfs the frost giant!!  The frost giant is almost dead.  You hear a sizzling sound! x2 i\&: #k   h #≈≈#≈≈##  i&Y##≈≈≈≈≈≈#  #.#≈≈≈§§≈##  #.#≈≈≈§§§≈#  #~Y≈###§≈#  ##~h≈###≈≈#  #~~#≈###≈##  ##~###≈@≈###  #~## #####.#  #.##   ##.#   #.###      i' #..#  #..#    i-J  You are engulfed in freezing vapours. i='  i>#≈≈###§§§§§§hh≈§C≈§≈§h 2 wolves  * * * LOW HITPOINT WARNING * * *The frost giant is engulfed in a cloud of scalding steam. iU'  iU○The frost giant points at you and mumbles some strange words.The bolt of cold hits you!!  You die... i 7-5-------------- i; D4= i$ /  --more-- iG iInventory: 41/52 slots Hand Weapons (go to first with ))  h - a +1 war axe Armour (go to first with [)  q - a +0 cloak (worn)  u - a +2 pair of boots (worn)  E - a +0 hat (worn)  i2 F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration (weapon) Jewellery (go to first with "=)  iX f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn) i|]c - a +6 ring of strength  l - an amulet of guardian spirit  iCv - a +6 ring of dexterity  D - an amulet of the acrobat  ibWands (go to first with /) i3e - a wand of light (8)  i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i& F - a +0 pair of gloves (worn). A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1  i It can be maximally enchanted to +2. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified equipped armour iInventory: 41/52 slots Hand Weapons (go to first with ))  h - a +1 war axe Armour (go to first with [)  q - a +0 cloak (worn)  u - a +2 pair of boots (worn)  E - a +0 hat (worn)  F - a +0 pair of gloves (worn)  K - a +1 buckler of fire resistance (worn)  L - a +2 robe of willpower (worn)  p - a +0 kite shield Magical Staves (go to first with |)  w - a staff of conjuration (weapon) Jewellery (go to first with "=)  f - a +4 ring of protection (worn)  y - an amulet of magic regeneration (worn)  G - a ring of positive energy (worn)c - a +6 ring of strength  l - an amulet of guardian spirit  v - a +6 ring of dexterity  D - an amulet of the acrobat Wands (go to first with /)e - a wand of light (8) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] i  i, i * iZ.:Goodbye, Stats.54964 Stats the Scorcher (level 14, -5/90 HPs)Began as a Gargoyle Fire Elementalist on Nov 7, 2025.Was a High Priest of Vehumet.Killed from afar by a frost giant (32 damage)... with a bolt of cold... in an ice cave. i.The game lasted 00:59:10 (20434 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswn i.nMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswn i.7AtWr-27 escaped with the Orb7.48116731 tswn i/7MiWn-27 escaped with the Orb8.45897621 tswn iM/qReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 Hah ij/GrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb i  i-  i ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l