5i  Player: Steakencan Game: Tutorial trunk Server: crawl.dcss.io Filename: 2026-02-06.18:41:06.ttyrec Time: (1770403266) Fri Feb 6 18:41:06 2026 5i A [?1051l[?1052l[?1060l[?1061h5iV)0[?7h[?25l[?1c5i 5icWelcome, Steakencan. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilities5i5iSteakencan the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quivered########.....######..@.......#.....############In this lesson you're going to learn how to move around and explore a level.You can move with the [arrow keys].You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.5i3/  --more--5i3 5i75 5i9 5iAY ' 5iG^ 5i` [ _Found a staircase leading out of the dungeon.5i&# #.....##..<..#.....#####.# 1.0 (1 _5i5io# #.....##..<.@......##.....#####.## 5iv5iWw&25i{5i}5i####### #.....# #..<..@.....# #.....#####.# ####### 5i3<35i5i5i ####### #.....# #..<...@....# #.....#####.# ####### 5i 5iY &45i 5i 5i] !####### #.....# #..<....@...# #.....#####.# ####### 5if <55ii 5i=k 5iu3####### #.....# #..<.....@..# #.....#####.# ####### #5i-5i&65i5i5i  ####### #.....# #..<..# #.....#####.# ####### .# ..### 5i5ig&75i 5iUz _You're doing great! Now, explore a bit until you reach the next blue square.5i # #.....# #..<.......@# #.....#####.# #5i  #.# ...####5i% 5i% &85i) 5i* 5i%#######5i.....#######<...........#####5i,4######  5iY@...##### 5i5i&95i 5i5ie #######.....#######<...........###########  #......######..# .##10.0 (1.0)5ig 5ih 5iP  #######.....#######<...........#####5i (###### ##.##### #.@....##### .#5i 5iF &15i~ 5i 5i# #.....####### #..<........# #.....#####.# # ##.##### 5i#..@...# #####..# .# 5i+#5i5i &25iD5i[5i-# #.....####### #..<..# #.....#####.# # ##.##### #...@..# #####..# ..# ###5i 5i&35i8!5i.D4# #.....# #..<.# #.....#####.# # ##.##### #....@.# #####..# 5iD\...# #####5iT 45iX 5iY 5i )5i*5iI.5i/5i%  # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #..@...# #..##### #.. ###5i+5i,&75i05i15iM # #.....# #..<.# #.....#####.# # ##.##### #......# #####..# #.@....# #..##### #... #####5i@R5iR&85iY5i #######.....#######<...........########### ##.##### #......######......#####......#########. 5i 5i &95i 5i 5i .....#######<...........########### ##.##### #......######..#......########......#########.5i5i'205i"5irS#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.#5iZ5iK[15im`5ia5i:]#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.# 5id<25ih5ii5i=#.....# #..<.# #.....#####.# # ##.##### #......# #####..# #......# #..# #..# #.# 5i 5i6 &35iO5i5i$#.....#  #..<.#  #.....#####.#  # ##.##### 5ib#......# #####..# #......# #..# #..# #5iZ@.# 5il<45i5iX~#.....# #..<.# #.....#####.# # ##.##### #......# #####..# 5iT#......# #..# #..# #.# .#5i.#.#.##5i5i'5iv&55i5iq5i(@.....# ..<.# .....#####.#  ##.##### #......# #####..# #......# #..# #.# #.# #.# #.##.##.###  Move diagonally with the [number pad] (try Numlock on/off) [vi keys]   Numpad: 7 8 9 vi-keys:  y k u\|/\|/4-.-6 h-.-l/|\/|\5i^D5iD&65idI5iK _1 2 3 b j n5i<........# ..#####.# ##### ##.##### #......# #####..# #......# #..########........#########.# 5i<75i5iO5i ..#####.# #### ##.##### #......# #####..# #......# #..########........#########..5i <# 5i 5iV &85i 5iW 5il ### ##.##### #......# #####..# #......# #..########........#########..# 5i'r <95iu 5iv 5i #......# #####..# #......# #..########........#########..# 5il5i '305i5iG5i  #####..# #......# #..##########........5i;#.##########.#.# #.#5ip}#.#.##  5iA <15i}5iT  A quicker way to “run” through a corridor is to press [Shift] along with the _[number pad] (try Numlock on/off) or [vi keys].6iYS #......# #####..# #......#  #..####### # #........## #########.## ##.## ##.####.6iS b##.###6iZ 6i[ &26i^ 6i_  6i~r##.#####  #......#  #####..#  #......#   #..####### #  #........##  #########.## ##.## ##.####.#.##.### 6iA 6i$C3 6icC ##.# ##.##### #......# #####..# #......#  #..####### # #........## #########.## ##.## ##.####.#.##.### 6iU Y46i ##.#####  #......#  #####..#  #......#  #..#########  #........##.#  #########.## # ##.## ##.###@## ##. ##. # 6i<56iK6iNL6i=  #......# #####..# #......# #..######### #........##.# #########.## # ##.## ##.###.## ##. ##. # 6i 6id &66i 6i 6iC   #####..# #......# #..######### #........##.# #########.## # ##.## ##.###.## ##. # # 6iI 6i(J &76iM 6iO T  A quicker way to “run” through a corridor is to press [Shift] along with the _[number pad] (try Numlock on/off) or [vi keys].6i 6i\ 6i> 6i 6i\ 46i_ 6ia 6iw 6i 6i) 6i 6i=@ 46ihE 6iF 6i 46i@ 6i 6il=6i=6iC6iD6i& }#......# #####..# #......#  #..####### # #........## #########.## ##.## ##.# ##.####.##.###6i 6i &86i 6iӒ 6i##.#####  #......#  #####..#  #......#   #..####### #  #........##  #########.## ##.## ##.# ##.####.#.##.###6i(6i&96i6i)6i[##.# ##.##### #......# #####..# #......#  #..####### # #........## #########.## ##.## ##@# ##.####.#.##.###6i\'406i`6imb6i..# .# ##### ......# ###..# ......#  ..####### # ........## ########.## ##.## ##.####.#.##.###16ir## .# ## .# #..##### .>. .....# ..# ###..# #.#...# #.# ####### #.## .......## #######.## ##.## ##.####.#.##.###2 _Found a stone staircase leading down.6i6iR6i6i\46ib6imd6i6id6i6i96ij6ik6iUo6i2q6i46i\6i6i&Q6i6iN6i6i6i w 6ix 6i~ 6i Q6i ### .# ## #.# #. #.##### .>. ......# . ####..# ......# ##### #@## ....... ##.# ###### ##.## ##.#####.###.#.####.#####36i8 #### # ...# ##.#.# ##. ##.##### ..>.......# . #####..# #......# #..#####6i79:# #....... ##.# ####### ##.### ##.#####.###.#.###.#####6iDA<46iG6iG6i ##### ## ....# ##.##.# ##...  ##.##### #..>. 6i #......# #..  #####..#  #......#  #..######  #....... #.######## ##.### ##.#####.###.#.###.##6i6i&56i 6iս6iw# ###### # .....# ##.## ####.# ##...## ##.##### #..>..#6i$q #......# #..  #####..# ##.  #......# ## #..###### #....... #.######## ##.### ##.#####.###.#.##6i;+6i+&66i/6i-26i|   ####### # ......# ## #####.# ##...## # ##.#####..#6i #......# ##...## #####..# ##. #......# ### #..###### #....... #.########6iʹ ##.### ##.#####.## 6i6i2&76i6i:  When standing on a staircase leading downwards, you can enter the next level _with [>].6i3[ _There is a stone staircase leading down here.6i0   ####### # .......# ## .#####.# ##@..## ## ##.##### #..>..# #......# ##...## #####..# ##.6i1  #......# ### #..###### #....... #.######## ##.### ##.##6iv7 6i8 -8 _6i= 6iK> 6i4 6i 6i 6i& 6iP 46iT 6iU 6i Q6idK 6iK 6iP 6idR 6i 6i 6iK 6i1 6i[\ 6i\ 6i%a 6ib 6i!( ##########.....# ##. #####.# ##.. # ##.##### #..@..#  #......# ##...## #####..# ##.#.###......# ####..####### ##........###########.# 6i(^##.####.## 6i:~9  When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here.6i `6iC D50 _6iQ 2  A new level! To begin with, head over to that door to the right.6i ####### #.....# #.@...+ #.....# ####### 6i*+6i\-1.5 (2.56ivb6ic _Also, remember: You can reread old messages with [Ctrl-P].6i)fY _There is a stone staircase leading up here.*6ibZ # #.....# #.<@..+ #.....# # *6iG^ *6i&_ 42.5 (1.0 _*6i\c *6izd +6i# #.....# #.<.@.+ #.....# # +6i+6iY&3+6ii+6ih+6ih#  # #.....# #.<..@+ #.....# # +6i% +6iR& &4+6i) +6i+ \ _You can open a closed door by walking into it.06i###.#'....+###.#06i]======506i806iD5 _As you open the door, it creaks loudly!56iד####### #.....####.# #.<...@....+ #.....####.# ####### 56i]------656i_ _There is an open door here.96iP####### #.....####.# #.<...'@...+ #.....####.# ####### 96iV96iVL------7 _96iZ96i*\:6inJ####### ##.....####.# #.<...'.@..+ #.....####.# ####### #:6iv<8:6iRz:6i{:6iEL####### ## #.....####.# #.<...'..@.+ #.....####.# ####### ## :6i0dY9;6i####### ### #.....####.# ;6i] P#.<...'...@+ #.....####.# ####### ### ;6i;%;6i%'60;6i);6i/<6iB#.###.≈'.....≈.###.≈#<6i~R1<6i _You open the door.=6i# ##### #.....####.#.###.≈#.<...'....@.....≈#.....####.#.###.≈# ##### =6if=6i&2=6i=6iI _There is an open door here.>6ic # ##### ≈#.....####.#.###.≈#.<...'....'@....≈#.....####.#.###.≈# ##### ≈ >6i%3 _To close an open door, press [C].A6iM:#.####..'....+.####.#A6iW;&4A6i@A6iC! _You close the door.E6i≈# ##### ≈≈#.....####.#.###.≈#.<...'....+.@...≈#.....####.#.###.≈# ##### ≈≈≈E6i&5E6iE6iE6i|X #≈#≈≈#≈≈≈## ##### .≈≈≈.#.....####.#.###.≈#.<...'....+..@..≈#.....####.#.###.≈#E6iY  ##### ≈≈≈≈≈≈≈.≈..E6it_ E6i ` &6E6id E6ie E6i: C≈#≈# ≈≈# ≈≈≈# #≈≈≈## ##### #.≈≈≈.##.....####.#.###.≈≈≈≈≈.  E6i R#.<...'....+...@.≈≈≈≈≈.  #.....####.#.###.≈≈≈≈≈.  # ##### .≈≈≈≈≈..≈≈≈≈≈...≈≈≈.#.≈≈≈.#.~~~.##≈≈≈##E6i E6i &7E6iI E6ih F6io≈≈# ≈≈# ≈≈≈# ≈≈≈# #≈≈≈## # ##### ##.≈≈≈.# #.....####.#.###.≈≈≈≈≈.# F6iu3#.<...'....+....@≈≈≈≈≈. #.....####.#.###.≈≈≈≈≈.# # ##### #.≈≈≈≈≈.##.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.# F6i <8F6i&F6i'F6i ≈≈#≈≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## #####  #.≈≈≈#9F6i ≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.####F6i###### #####  #...≈≈≈.≈≈≈#F6igF6i'70F6i3F6iF6i  #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## ##### ..≈≈≈.#.≈≈≈.#≈≈≈# 1 _Note how you can move through shallow but not through deep water.G6iO  #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## #####  #..≈≈≈.#.≈≈≈.# .~~~.# ≈≈#G6iV G6i:W &2G6i[\ G6is] H6iiH6i;H6iï≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.# .<...'....+.....≈≈≈≈≈. .....####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #.@≈≈≈..# ##.≈≈≈.## #.~~~.# # ≈≈≈#H6i H6i&3H6iH6i'H6i##≈≈≈## ###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...'....+..........####.#.#### ###### #####  #...≈≈≈.##@≈≈≈.## #.~~~.# #≈≈≈# ≈≈≈H6i!+#H6i7<4H6iH6i H6i0 r###### ##### ##.≈≈≈.## .....####.#.###.≈≈≈≈≈.##<...'....+..........####.#.#### H6i N###### #####  #.#..≈≈≈.##.≈≈≈.## #@~~~.# #≈≈≈# ≈≈≈# H6i7 <5H6ig H6i H6i ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## <...'....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# H6id##.≈≈≈.## #.@~~.# ##≈≈≈## #≈≈≈# #H6i≈≈≈##≈≈≈##≈≈≈##H6i≈≈≈##≈≈≈#H6i[You enter the shallow water.7.1 (1.6Water H6i !H6i"7 _Moving in this stuff is going to be slow.I6i ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## ...'....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~@~.# ##≈≈≈## #≈≈≈# #≈≈≈# I6iI6i'8.7I6iI6iI6il  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~@.# ##≈≈≈## I6il #≈≈≈# #≈≈≈# I6iv >80.3I6iw I6i2y J6iL ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## J6i'....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈..# ##.≈≈≈.## #.~~~@# J6i##≈≈≈## #≈≈≈# #≈≈≈# #≈≈≈#J6iJ#≈≈≈##≈≈≈##≈≈≈#J6i8J6i610J6i*J6iM6i. ##≈≈≈## ## ##### ##.≈≈≈.## ####.#.##### .'....+...... .####.#.## ## ##### #..≈≈≈≈≈.##..≈≈≈..###.≈≈≈@##.~~~.##≈≈≈###≈≈≈#M6i5M6iE6&2M6iL;M6iV<M6i ≈≈≈#  ##≈≈≈## ## ##### ##.≈≈≈.## ####.#.#####'....+...... .####.#.## ## ##### #..≈≈≈≈≈#..≈≈≈@.###.≈≈≈.##.~~~.##≈≈≈##M6iM6i8&3M6iM6iiM6iM6iYM6i"M6i,$L _Why would you want to do that?M6i H≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###.≈≈≈≈≈.## '....+.....≈≈≈≈≈... ####.#.###.≈≈≈≈≈.#  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.# #..≈≈≈.@# ##.≈≈≈.## #.~~~.# ##≈≈≈## 4 _M6id sM #≈≈≈# M6id  ##≈≈≈##  ##### ##.≈≈≈.## M6id 4####.#.##### M6id %'....+....M6id .. ####.#.## M6ie f# ##### #.M6i'e >.≈≈≈≈≈M6i9e K..≈≈≈..M6iJe a##.≈≈≈.##M6i_e m#.~~~.##M6ik M6i l &5M6ip M6iq M6ivXM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.##### '....+...... ####.#.## # ##### #..≈≈≈≈≈..≈≈≈..##.≈≈≈.###M6iWM6i&6M6iRM6iN6ipM  #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### '....+......+###.#.## # ##### #..≈≈≈≈≈#..≈≈≈..##N6ixN6i y&7N6iL}N6i~N6iEuM #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ####.#.###### '....+......+###.#.#### # ##### #.N6i#.≈≈≈≈≈.##N6iN6i&8N6ibN6izN6i #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### ....+.....≈≈≈≈≈.@.+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.## N6i Y9O6i?#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##### ##.≈≈≈.## .#.###.≈≈≈≈≈.### +.....≈≈≈≈≈..@+ .#.###.≈≈≈≈≈.###  ##### #.≈≈≈≈≈.# #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.###.~~~.###≈≈≈## O6ieEO6iE'90O6i5JO6i{KO6if###...#'.<.#...####O6iSO6i&1O6iO6i _You open the door.O6iQ _Found a stone staircase leading up.P6i{ '#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈## ##### ##.≈≈≈.## #### .#.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...@.<.# .#.###.≈≈≈≈≈.###...# ##### #.≈≈≈≈≈.# #### #..##.#.~~~.# 2 _ _There is an open door here.P6i#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### .#.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...'@<.# .#.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### P6iP6i-3 _P6iJP6iQ6iS Q6ie#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### #.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...'.@.# #.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### Q6i3R4Q6i,  When standing on a staircase leading upwards, you can enter the previous level _with [<]. _There is a stone staircase leading up here.T6iT6iKT6iBT6iT6iC5 _T6io/ 1T6i&tI T6i|t  ♣♣♣ ♣♣.♣♣ ...♣♣♣...♣♣T6it ♣....@..♣T6it{ ♣♣♣♣...♣♣ T6itt♣♣.♣♣ T6i u1♣♣♣T6i-6.8 (2.5T6i  What's this? To find out where you are, have a look at the minimap to the rightof the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading down here.Z6i0Z6iSLevel 1 of the Dungeon<>>(Press ? for help) #######  #.....##########  Z6i)#..<........###.##  #.....#####.###...##  ####### ##.##### #..>..#  #......# ##...##  Z6i8#####..# ##.#.##  #......# ####.##  Z6i]}#..####### ##.##  #........## ##.# Z6i} #########.## ##.##  ##.## ##.## Z6i. ##.###.##  ##.#.## Z6iǒ ##.##  Z6i###  Z6iQ♣♣♣    ♣♣.♣♣ Z6i.  ...♣♣♣...♣♣  Z6i<N ♣....@..♣  ♣♣♣♣...♣♣ Z6i]% ♣♣.♣♣  Z6ix&♣♣♣[6iw \6i^6i_6iJ_6i\_6i(zSteakencan the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2_6i>Str: 16♣♣♣EV: 10Int: 8♣♣.♣♣SH: 0Dex: 12...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1_6i♣....@..♣Noise: ---------  Time: 96.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded_6i5♣♣.♣♣Nothing quivered♣♣♣_6izeWhat's this? To find out where you are, have a look at the minimap to the rightof the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor is_6iapointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading down here._6i_6i_6iy6iaoy6i p27.8 (1 _y6ity6i~uz6iu4z6iyz6i|F _Unknown command.{6iPd{6imLevel 1 of the Dungeon<>>(Press ? for help) #######  #.....##########  #..<........###.##  #.....#####.###...##  ####### ##.##### #..>..#  #......# ##...##  #####..# ##.#.##  #......# ####.##  #..####### ##.##  #........## ##.#  {6i}#########.## ##.##  ##.## ##.##  ##.###.##  ##.#.##  ##.##  ###  ♣♣♣    ♣♣.♣♣   ...♣♣♣...♣♣   ♣....@..♣  ♣♣♣♣...♣♣  ♣♣.♣♣  ♣♣♣6i16i6iu]6i 6iKg6i=+6i0Steakencan the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8♣♣.♣♣SH: 0Dex: 12...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣....@..♣Noise: ---------  Time: 97.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣of the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading d6i1eown here. _Unknown command.6i56il76iQBLevel 1 of the Dungeon<>>(Press ? for help) #######  #.....##########  #..<........###.##  #.....#####.###...##  ####### ##.##### #..>..#  6i#......# ##...##  #####..# ##.#.##  #......# ####.##  #..####### ##.##  #........## ##.#  #########.## ##.##  6ih##.## ##.##  ##.###.##  ##.#.##  6i"5##.##  ###  ♣♣♣ 6iWp   ♣♣.♣♣   ...♣♣♣...♣♣  6is ♣....@..♣  ♣♣♣♣...♣♣  ♣♣.♣♣  6i˧&♣♣♣6iK 6i%6id 6i$ 6i]e 6i-6iV6i 6ik Steakencan the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16♣♣♣EV: 10Int: 8♣♣.♣♣SH: 0Dex: 12...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣....@..♣Noise: ---------  Time: 97.8 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣of the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading d6i own here. _Unknown command.6i:9 ♣♣♣. ♣♣.♣♣♣...♣♣♣...♣♣ ♣...@>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣8.8 (1 _6i$ ♣♣♣.♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣..@.>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣  ♣♣♣6i6iP96i6i|  . ♣♣♣♣..♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣.@..>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣ 6iS" \100.8 (1.0)  Exploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o].6iʞ6iW6ic _There's nothing to open nearby.6ifI6im| _6in6io6iPp6iq6i{s6is6i8t6i^u6iv6iv6iRw6iWx6iy,6iy6iz6i{6i5|6i|6i}6i6ir6i6i6i6iE6iz6i6iԄ6i.6i]6i6i,6ik6i6iNJ6i7,6i36i,6i6i 6i k## .#♣♣. ♣♣ ##♣♣.. .♣♣ .##♣..§ §..♣ #.##6i(♣..~§§..♣ ##.## ♣..~§~..♣##.# ♣.....♣ ##.## ♣...♣ #.##♣♣♣@♣ .##♣♣..♣♣ ##6iSO♣♣.♣♣♣ #♣.♣♣♣.♣♣♣♣.♣♣♣ ♣♣♣♣♣..♣♣♣♣ ♣♣.♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣6it122.0)  Some dangerous ground is marked with exclusions. Autotravel will not lead youinto exclusions. Instead you will automatically stop.6iB3.8 (136i6i  However, autoexplore will move you safely around exclusions: so, you can safely_continue by pressing [o].6id6i.6i,6iu 6i;#B6i#6i$6iq$6i%6i&6i&6im'6iS)6i*6i*6i~+6i-6iZ/6i/6i306i06i16i16iH26i26i36i36iU46i>7B6i76i|86i96i96iz:6i;6iy=,6i>6i>6iD@6i@,6iKA6i B,6iYB6iKC6iC,6iC6iD6iE6i#F6iF6iG6iH,6i>I6iJ6iK6iK6iIL6ivM6iN6iO6i=O6iVP6i'Q6iaQ6iQ6iR6i2T,6iT6iU6ifV6iV6iV6i X6iX6i%Y6iY6iZ6i[6i,\6i\6i]6i^6i^6iA_6iQb 6if ..  ....♣♣♣  <......♣♣♣♣♣ ♣@...♣♣♣♣ 6itg♣♣♣♣♣...♣♣♣ ♣♣♣♣..♣♣ ♣♣♣.♣♣ ♣♣.♣ ♣♣.♣### ♣♣.♣♣ ##.## ♣♣♣. #...## ♣♣♣♣..♣6ig$♣6im,36.8 (26irAutoexplore will stop when you first see items or dungeon features, like thesestairs. To travel directly to the stairs, you can press [X] to enter the mapoverview, then [<] to move the cursor to the nearest up-stairs, and [Enter] togo there.6is,7.8 (246i|v6i,x. _Found an exit from the tutorial.6i*6i2Level 1 of the Dungeon<<>>6iR3(Press ? for help)  ..   ....♣♣♣   <......♣♣♣♣♣   ♣@...♣♣♣♣  ♣♣♣♣♣...♣♣♣  ♣♣♣♣..♣♣  6i3♣♣♣.♣♣  ♣♣.♣  #######♣♣.♣  6i3P#.....##########♣♣.♣♣  6i3#..<........###.##♣♣♣.♣♣  #.....#####.###...##6i#4♣♣♣♣..♣♣  ####### ##.##### #..>..#♣♣...♣♣♣  #......# ##...##6i4♣♣.....♣♣  #####..# ##.#.##♣..~~~..♣  #......# ####.##♣..§§§..♣  #..####### ##.##♣..§§~..♣  #........## ##.#6i4♣♣.....♣♣  #########.## ##.##♣♣...♣♣  ##.## ##.##♣♣♣.♣♣  ##.###.##6i-5♣♣..♣♣  ##.#.##♣♣.♣♣♣  ##.##♣.♣♣6iI<@6il6i}Steakencan the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16..EV: 10Int: 8....♣♣♣SH: 0Dex: 12<......♣♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣@...♣♣♣♣Noise: ---------  Time: 137.8 (0.0)♣♣♣♣♣...♣♣♣-) Nothing wielded♣♣♣♣..♣♣Nothing quivered♣♣♣.♣♣♣♣.♣♣♣.♣###♣♣.♣♣ ##.##♣♣♣.♣♣ #...##♣♣♣♣..♣♣Autoexplore will stop when you first see items or dungeon features, like thesestairs. To travel directly to the stairs, you can press [X] to enter the map6ioverview, then [<] to move the cursor to the nearest up-stairs, and [Enter] togo there. _Found an exit from the tutorial.6i6i6i6i~6iT,6i9,6i6i6i\ ,6i 6i 6i 6i 6i 6i 6i,6i6i6iG6iu6i6i 6i♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.......♣♣♣♣♣...@......♣♣♣♣♣♣.......♣♣♣....♣♣♣♣♣♣.....♣♣ ♣♣♣♣♣...♣♣♣6i♣♣...♣♣ ♣♣♣..♣♣♣♣♣♣ ♣♣♣. ♣♣  ♣♣  ### ♣♣.  ##.## ♣♣♣.♣ 6i~43.8 (6  Congratulations! You've completed the first lesson!6i!6i;"+4.8 (76i&6iF'  To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y].6id)V _There is an exit from the tutorial here. 7i 7i>Are you sure you want to leave the Dungeon? Y - Yes  N - No 7i|  7i Steakencan the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================♣♣♣♣♣AC: 2Str: 16♣♣...♣♣EV: 10Int: 8♣♣.....♣♣SH: 0Dex: 12♣.......♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣...@......♣♣♣♣♣Noise: ---------  Time: 144.8 (0.0)♣.......♣♣♣....♣♣♣♣-) Nothing wielded♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ Nothing quivered♣♣...♣♣♣♣♣♣..♣♣♣♣♣♣♣♣♣.♣♣ ♣♣ ###♣♣. ##.##♣♣♣.♣ Congratulations! You've co 7ii mpleted the first lesson!To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here.5.8 (1 _ 7iw  7i   notify_dgn_event: Lua error:...wl-master/crawl-git-a667b5b5df/data/dat/dlua/lm_trig.lua:240: Triggerabletype TriggerableFunction at (43, 22) has no triggerers for dgn_event 0 7i; Tutorial 1 summary: Movement Movement commandsNumpad:7 8 9vi-keys: y k u\|/\|/4-.-6 7i ph-.-l 7i͹ /|\ 7i /|\ 7i (1 2 3 7i b j n 7ik [Shift + direction] moves you several squares in this direction. Staircases 7i4 [<] go back to the previous level[>] enter the next level[X>]/[X<] travel to the nearest up/downstairs Doors can be opened by walking into them[C] close an open door Travel[X] enter the level map, travel with [Enter][o] autoexplore Hit any key to exit...7ie7ih67i7? [?25h[?0c [?1051l[?1052l[?1060l[?1061l