:j3 Player: Super21 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.17:27:54.ttyrec Time: (1782235674) Tue Jun 23 17:27:54 2026 :j݀v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c:j:j:j8Welcome, Super21. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarf  n - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Forgewright4:j 4:j Welcome, Super21 the Demigod. Please select your background. WarriorAdventurerMage a - Fightere - Artificerm - Hedge Wizard b - Gladiatorf - Shapeshiftern - Conjurer c - Hunterg - Wanderero - Summoner d - Brigandh - Delverp - NecromancerWarrior-mageq - Forgewrighti - Warperr - Fire Elementalistj - Hexslingers - Ice Elementalistk - Enchantert - Air Elementalistl - Reaveru - Earth Elementalist4:j v - Alchemist Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf Forgewright?:j??:j ?:jo `Super21 the GustyDemigodHealth: 14/14 ========================Magic: 5/5========================AC: 2Str: 9EV: 11Int: 17SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)?:j y-) Nothing wieldedCast: Shock?:j&=##...###....## ......#....#. .....#...... ...........#..............#.......##......@####...###............?:jD'2#..?:jN/?:j;Welcome, Super21 the Demigod Air Elementalist.Will you be the one to retrieve the magnificent Orb of Zot from the depths??:j_@?:jЭPress ? for a list of commands and other information.?:jJ?:jݴ[ _Found a staircase leading out of the dungeon.@:jU @:jFV @:j1W @:jY @:j&\ : _@:j!` @:j` @:jDf @:jf @:jg @:jzz i ..... .#.# ###...###....#. #>......#....#@:j V#.......#....)............##......#......# #....@..#2.0 (2 #......<# ###...### ....... ........ #...###.. ##.. ##...@:j @:j U _Found a mace. Found an escape hatch in the floor.A:jD  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -1   f + Spellcasting 1.7  20%  -2  A:j         b + Unarmed Combat   0.0    -1   g + Conjurations 0.8   2%  -1      h + Air Magic2.6  56%  -1           c + Armour   0.0    -1      d + Dodging1.7  13%  -1      e + StealthA:j+-1.7   9%   0                  A:jQ        A:jta    A:j        A:j        A:j        A:j'l    A:jDa    A:ja_    A:jya    A:j_    A:j    The percentage of incoming experience used to train each skill is in brown.  A:jThe species aptitude is in white.  [?] HelpA:j5*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsB:j" B:j- B:j0 Super21 the Gusty..... .#.#Demigod###...###....#Health: 14/14 ========================. #>......#....#Magic: 5/5========================..#.......#....AC: 2Str: 9)............#B:j1 EV: 11Int: 17......#......#SH: 0Dex: 14.............#XL:  1 Next:  0% Place: Dungeon:1#....@..#B:jE1 ENoise: ---------  Time: 2.0 (0.0)#......<#-) Nothing wielded###...###Cast: ShockB:jj1 ...............#...###..B:j1 [##.. ##...  B:j1 Welcome, Super21 the Demigod Air Elementalist.Will you be the one to retrieve the magnificent Orb of Zot from the depths?B:j1 Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. B:j1 2_Found a mace. Found an escape hatch in the floor.B:j8 B:jQ B:jsX B:jsZ C:j>C:jA0 Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 14% 2  b - SwiftnessAir21% 3  c - AirstrikeAir54% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitG:jl G:j G:j *Super21 the Gusty..... .#.#Demigod###...###....#Health: 14/14 ========================. #>......#....#Magic: 5/5========================..#.......#....AC: 2Str: 9)............#EV: 11Int: 17......#......#G:je SH: 0Dex: 14.............#XL:  1 Next:  0% Place: Dungeon:1#....@..#Noise: ---------  Time: 2.0 (0.0)#......<#-) Nothing wielded###...###Cast: Shock...............#...###..##.. ##...  G:j RWelcome, Super21 the Demigod Air Elementalist.Will you be the one to retrieve the magnificent Orb of Zot from the depths?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. G:j 2_Found a mace. Found an escape hatch in the floor.G:jɛ :Okay, then.G:j G:j G:j@ . _H:j: ..... .#.#. ###...###....#. #>......#....#.#.......#....#)............##......#......##.# #...@...# #......<# ###...### ....... ......... #...#... ##.. ####  ...H:j!H:jm23.0 (1 _H:jH:j>H:j H:j  ......  ## ..... .#.###.. ###...###....#..#>......#....#....#.......#.... #)............# ##......##....@........#5.0 (2#....#.......#..H:j #.. #......<#. ###...### ........ .......... #...###...# ##.. ####...H:jJ H:j" H:j> I:jx3I:jyI:j}I:jBI:jJ _Found a stone staircase leading down.I:j3I:j/I:jk8 .# ### ###...  #.. .......  ##.. ...... .#.#.###...###...###....#:......#>......#....##.......#.... #).@...#7 #......#......# #.............# #....#.......#..#....#......<#>.....###...######.#..........#.#...........# #...###...#I:j5I:jʳI:jH3 _Found a book of Contraptions.I:j} I:j I:j I:jZ I:jr I:jY ,I:j I:jc I:j I:j[ I:jn ### .# ###.. ###... #...........#. ##... ...... .#.# #.###...###...###....# #:......#>......#....# #....#.......#.... #@....#9 #......#......# #.....# #....#..#.. #....#..<# >.....###...### ###.#.......... #.#.........  # #...###...#I:j$ I:jd I:j M _You see here a +0 mace.J:jqJ:j7tCEquip or unequip which item?  - - Unarmed (current attack) Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Hand Weaponsa +0 mace[?] describe selected J:jt[!] equip|wield|wear[tab] equip|unequip K:jjK:jpK:jKy6Super21 the Gusty### .#Demigod###.. ###...Health: 14/14 ========================#...........Magic: 5/5========================#. ##... ...... .#.# AC: 2Str: 9#.###...###...###....# EV: 11Int: 17#:......#>......#....# SH: 0Dex: 14#....#.......#....XL:  1 Next:  0% Place: Dungeon:1#@............#Noise: ---------  Time: 9.0 (0.0)#......#......#-) Nothing wieldedK:j7z?#.............#Cast: Shock#....#.......#..#....#......<#>.....###...######.#..........#.#...........# #...###...# _Found a staircase leading out of the dungeon. _Found a mace. Found an escape hatch in the floor. _Okay, then. _Found a stone staircase leading down. _Found a book of Contraptions. _You see here a +0 mace.K:jۋK:jv5 (0.5b) +0 maceK:jK:j!, _b - a +0 mace (weapon)L:j( 3L:j L:js L:jn BL:j< L:jR ,L:j L:j L:j ,L:j L:j L:j L:j L:j L:j L:j L:j L:j L:j ### .####...###... #........... #. ##... ...... .#.##.###...###...###....# #:......#>......#....# #....#.......#.... #.............# #.....@#......# 14.5 (5.0)#.......# #....#.......#.. #....#......<#>.....###...######.#..........#.#...........#.###...###...###.. ####L:j% L:j L:j M:jz 3M:j{ M:j M:jI M:j XM:ji M:j܇ M:j M:jъ ,M:jj M:j 8 # ### .###  ###...###...#  #........... #. ##... ....... .#.##.###...###...###....##:......#@......#....#7.5 (3#....#.#.... #.............# #......#......# M:j; Y#.............# #....#...#.. #....#......<# >.....###...######.#..........M:jɧ M:jҭ M:j a _There is an escape hatch in the floor here.N:jQ N:jZ N:j^ N:j~_ O:jj _O:jBO:jZO:j O:j,O:jiO:jO:jO:jSO:jMO:jXO:jO:jO:jO:j]O:j,O:jO:jO:jO:jO:jO:j# # #### .###O:jn ##...## #........... O:j#. ##........... .# #.O:j##...###... #:.@....#>......#...24.5 (7O:j ####....#.......#... #.#.............#O:j8 #.#..#......# #.#.........#O:j_ #....#.......#.. O:j#....#......<# O:j>.....###...### O:j7###.#..........O:j(O:jf#O:j$P:j3P:j_P:jP:jf  You encounter a jackal.P:j# ###. #### .###.. ###...###...# #h# #.... #.. ##.. . #.###...###...### #:@.....#>......# ####....#.# #.#...ShockP:j #.#......#...... #.#.... #....#.......#.. h   jackal (asleep) #....#......<# >.....###...###  ###.#.P:j,&0P:j25.5 (1 _P:jsP:jT:j&p.. #. # ##. #### .### .. ###...###...# #h## #.... #..# ##...  #.###...###...### #@......#>......# ####....#.# #.# #.#......# #.#... #....#.#  #....#......<# T:jp >.....###...###  ###.#.T:jyT:j\~&6T:jT:j:Z _You see here a book of Contraptions.T:j:\  You pick up a book of Contraptions and begin reading...T:j<>&7T:jKDT:jI  You add the spells Alistair's Walking Alembic, Forge Monarch Bomb and Diamond _Sawblades to your library.Y:j, Y:jh * Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 14% 2  b - SwiftnessAir21% 3  c - AirstrikeAir54% 4  d - Alistair's Walking Alembic Alchemy/Forgecraft 99% 5  e - Forge Monarch BombY:j #Fire/Forgecraft 100% 6  f - Diamond SawbladesForgecraft100% 7 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit[:jDescrib  a - Static DischargeConjuration/Air 14% 2  e - Forge Monarch BombFire/Forgecraft 100% 6Memorise|Describe^:j 6 Forge Monarch Bomb Constructs a flying incendiary factory, packed to the brim with cluster bombletswhich it can deploy both in melee and launch at range. While the monarch's bomblets have no attack of their own, they will pursue the caster's enemies ^:jo until given the signal to explode. Recasting this spell while anything it has created is still active will detonatethe monarch bomb and all bomblets, dealing a combination of fire and physical damage to everything adjacent to them besides the caster themselves. Level: 6Schools: Fire/ForgecraftFail: 100%  Power: 0% Damage: 4d5 (max 4d30)  Range: N/A  Noise: A bit loud ^:j Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 71 fire damage. You aren't experienced enough to cast this spell.^:j g:jzz Spells (Describe)TypeFailure Level  a - Static DischargeConjuration/Air 14%2  b - SwiftnessAir21% 3  c - Airstrikeg:j!{Air54% 4  d - Alistair's Walking Alembic Alchemy/Forgecraft 99% 5  e - Forge Monarch BombFire/Forgecraft 100% 6  f - Diamond SawbladesForgecraft100% 7 g:jO{ g:jr{ g:j{-2 spell levels left g:j{][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith:jv Diamond Sawblades Forges up to four razor-sharp sawblades at fixed positions around the caster which shred any enemies adjacent to them over several turns. Level: 7 School: Forgecraft Fail: 100%  Power: 0% Damage: 4d4 (max 4d15)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also corrodes you. You aren't experienced enough to cast this spell.l:j) z Spells (Describe)TypeFailure Level  a - Static DischargeConjuration/Air 14%2  b - SwiftnessAir21% 3  c - Airstrikel:j* Air54% 4  d - Alistair's Walking Alembic Alchemy/Forgecraft 99% 5  e - Forge Monarch BombFire/Forgecraft 100% 6  f - Diamond SawbladesForgecraft100% 7 2 spell levels left l:j* ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitm:jo Alistair's Walking Alembic Constructs a mobile and combat-capable alchemical manufactory. It uses the friction of melee combat to brew a variety of useful potions, venting clouds of m:j their toxic byproducts at whatever it punches. When it has built up enough heat to complete its synthesis, it will automatically dispense the finished potions to nearby allies before falling apart. Level: 5Schools: Alchemy/ForgecraftFail: 99% Power: 1% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either poisons you or m:j( corrodes you. You can sustain at most one creature summoned by this spell. You aren't experienced enough to cast this spell. _________________ m:j\ gDespite its unwieldy appearance, it is widely considered Alistair's most popularwork; countless variations of this spell can be found in surface libraries, customised to prepare everything from floor polish to vegetable soup. In the depths of the dungeon, however, most mages favor the combat utility of the~:j>K Spells (Describe)TypeFailure Level  a - Static DischargeConjuration/Air 14%2  b - SwiftnessAir21% 3  c - AirstrikeAir54% 4  d - Alistair's Walking Alembic Alchemy/Forgecraft 99% 5  e - Forge Monarch BombFire/Forgecraft 100% 6  f - Diamond SawbladesForgecraft100% 7 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help [Esc] exit~:j~:jr~:jJSuper21 the Gusty..Demigod#.#Health: 14/14 ========================##.#### .### Magic: 5/5========================.. ###...###...# AC: 2Str: 9~:j$#h## #........... EV: 11Int: 17#..# ##........... SH: 0Dex: 14#.###...###...###. XL:  1 Next:  0% Place: Dungeon:1#@......#>......#. Noise: ---------  Time: 27.5 (0.0)####....#.......#. b) +0 mace#.#............ Cast: Shock#.#......#.....#.#............~:j#....#.......#. h   jackal (asleep)#....#......<#~:j)>.....###...######.#.......... _There is an escape hatch in the floor here. ~:j>2_You encounter a jackal. ~:jST_You see here a book of Contraptions.  ~:jlYou pick up a book of Contraptions and begin reading...  You add the spells Alistair's Walking Alembic, Forge Monarch Bomb and Diamond ~:j_Sawblades to your library.~:j ": .###...###...##XL:  1 Next:  0% Place: Dungeon:1@......#>Noise: ---------  Time: 27.5 (0.0)####....##. b) +0 mace~:j".......Cast: Shock....##......#. h   jackal (asleep) #....#......< >.....###...### ~:j"d###.#..........  Okay, then.~:j&~:j*~:j,. _:j5p##.   # ##. #### .##.. ###...###...##h## #...#..# ##........... ###...###...##.......#>####....#:j.6R##............##.....#. #....#......< >.....###...###:j>:j@28.5 (1 _:j>F:jrH:jXM. ##:j0.. . .S>  # .h##. #### .##... ###...###...#h## #.@# ##........... ##.###...###...##.......#>####....#.......#.#.....hh 2 jackals (asleep)S   ball python (constriction, asleep):jKb  You encounter a ball python and a jackal.:j .hFound a stone staircase leading down.:j5h.:j1.S:j:j!hh1 wandering)S):j 0===9:jF:j1X _The jackal barks! The ball python hisses angrily. You hear a bark!:j=  . ### .. ..# ..> #.### # S.##.#. #### . hh.. ###...###... #.## #. #@.# ##. ##.###...###...### #.......#>......# ####....#:j> .# #.#.. #.#......#   jackal ( #.# #....#.#  #....#......<#:jrA .h:jB :juD A.h:j J Ch:j L 1---30:jdP :j R :j~"  You hit the jackal.:j=  SThe jackal is heavily wounded.:j. S   ball python (constriction):ju2----=--1.9 (1.4:j;:j5m _The jackal completely misses you. The jackal bites you.:j  You hit the jackal..S  The jackal is almost dead.:jD1------:j;!3.3:jD :jj _The jackal closely misses you. The jackal bites you.:jw  You closely miss the jackal.  The jackal is almost dead.:jy(4.7:j~:j _The jackal closely misses you. The jackal barely misses you.:j% .  You hit the jackal..S hYou kill the jackal!The ball python barely misses you. The ball python grabs you.  The ball python constricts you.:j))mh  (wandering):j .0---  1  136.1Constr :j.:j3:jW7W _You encounter a jackal.:jE.h:jG .hYou barely miss the ball python.The ball python bites you but does no damage.:jq):jcA1=7.5 _The ball python constricts you.:j~ .hYou barely miss the ball python. The ball python bites you.:j .hThe ball python constricts you. The ball python barely misses you.:j= :jM s8/14 -----8.9:j :j _ _The ball python constricts you.:j> h.  You barely miss the ball python. The ball python bites you.:jB 1 :jwC Z. ### .. ..# :jC ..> #.### #  S.##.#. ####  ..h.  #S##  :j D #@.#  ##.# #.......#> :jD ####.. #.#.. #.#..h <:j+ . ### .. ..# ..> #.### #  S.##.#. ####  ..h.  #S##  #@.#  ##.# #.......#> ####.. #.#.. #.#.. <  . ### .. ..# ..> #.### #  S.##.#. ####  ..h.  #S##  #@.#  ##.# #.......#> ####.. #.#.. #.#.. <The ball python constricts you. The ball python bites you.  * * * LOW HITPOINT WARNING * * :j,*:j . ### .. ..# ..> #.### #  S.##.#. ####  ..h.  #S##  #@.#  ##.# #.......#> ####.. #.#.. #.#.. <:j\n  The ball python constricts you.:j`3-------------40.3:jZ:jV _* * * LOW HITPOINT WARNING * * *:j'  You hit the ball python.:j,  . ### .. ..# ..> #.### #  S.##.#. ####  ..h.  #S##  #@.#  ##.# #.......#>:jt= ####.. #.#.. #.#..   <The ball python is severely wounded.The ball python bites you but does no damage.:jl# . ### .. ..# ..> #.### #  S.##.#. ####  ..h.  #S##  #@.#  :j!##.# #.......#> ####.. #.#.. #.#.. <:jón  The ball python constricts you.:j H--------1.7:js:jV _* * * LOW HITPOINT WARNING * * *:j o †You hit the ball python.:j! D.h:j' (:jt- E11 203.1:j0 :jH3 O _You kill the ball python!:j :j (4.5:j :jH _You barely miss the jackal. The jackal misses you. x2:j`  You barely miss the jackal.:jT4=5.9:j:jA _The jackal bites you but does no damage. x2:jw:jA:j:jG:jI:jCO:jbQ:jB9"  You hit the jackal.:j0@  The jackal is moderately wounded.:jA(7.3:jF:jAHV _The jackal barely misses you. x2:ji"  You hit the jackal.:jZ  . ### .. ..# ..> #.### #  S.##.#. ####  ....  #h##  #@.#  ##.# #.......#> ####.. #.#.. #.#..:j  <The jackal is severely wounded.:j . ### .. ..# ..> #.### #  S.##.#. ####  ....  #h##  #@.#  ##.# #.......#> ####.. :jO#.#.. #.#.. <:j(  The jackal bites you.  * * * LOW HITPOINT WARNING * * *:j L2---8.7:jC:jS _The jackal barely misses you.:j1 j †You hit the jackal.:j7 R:j@ 3==-650.1Shock:jĘ :j J _You kill the jackal!:j>X M. .. ##.h. ..#  ...> #.#####.. # .....##.#.... #### .###......# ###...##### ..# ##...........##.###...###...###.......#>......#..#..:jX h   jackal (wandering).:j"Z 5h.:j [ .:jw` R:j9f 4-10:jj :jo , _The jackal leaves your sight.:jq x _You see here a ball python corpse.:j:j:jy:j2:j\n:jb:j3==:j(:j:jI4=:j:j _You start resting.A jackal comes into view.:jh-Shockh   jackal (wandering):j*5.1 (4:jH6.1 (5 _:j :j:j0:jx3:j}8:j:] _A jackal is nearby!:jS  . .. ### h.. ..# ...> #.#####.. #  .....##.#.... ####  #......#  #@##  #..#  ##.# #..> ####:j  . .. ### h.. ..# ...> #.#####.. #  .....##.#.... ####  #......#  #@##  #..#  ##.# #..> ####:j :j :j] :j ] _A jackal is nearby!:jC . .. ### h.. ..# ...> #.#####.. #  :jCo.....##.#.... ####  #......#  #@##  #..#  :jD'##.# #..> :j?DG####:j . .. ### h.. ..# ...> #.#####.. #  :jܙ{.....##.#.... ####  #......#  #@##  #..#  ##.# #..> ####:j:js:j7:jΪ] _A jackal is nearby!:j \... ###h.. ..# ...> #.#####..#.....##.#.... #### .### #......# ###...###... #†## #........... #.@# ##. ##.###...###...###.......#>......#.####....#.......#. #.#.....:j #.#......##.#..#....###....#......<#:j 0h:j }.h   jackal (wandering):j} 27.1 (1 _:j :j :j  .. ###.. ..h.> #.#####..#....##.#.... #### .### #......# ###...###... #†## #........... ..# ###@###...###...###. #.......#>......###....#. #.#.........#>.....###...###:j :j U8Shock:j :jt :j  . Super21 the Gusty .. ### Demigod ... ..# Health: 4/14======------------------ .h.> #.#####.. #  Magic: 4/5===================----- .....##.#.... #### .### AC: 2Str: 9 #......# ###...###...# EV: 11Int: 17 #†## #...........  SH: 0Dex: 14 #..# ##...........  XL:  1 Next: 26% Place: Dungeon:1 ##@###...###...###. Noise: ---------  Time: 58.1 (0.0) #.......#>......#. b) +0 mace ####....#.......#. :j *Cast: Shock #.#............ #.#......#..... #.#............  #....#.......#.  #....#......<#   >.....###...###   _A jackal is nearby! _A jackal is nearby!Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:js ;@*:j7@.:jW@*@:j*B#**:jL.Super21 the Gusty.. ###Demigod... ..#Health: 4/14======------------------:jL.h.> #.#####..#Magic: 4/5===================-----.....##.#.... #### .### AC: 2:j/MStr: 9#......# ###...###...# EV: 11:jWMInt: 17#†## #........... SH: 0Dex: 14:jM#**# ##........... XL:  1 Next: 26% Place: Dungeon:1:jM##@###...###...###. Noise: ---------  Time: 58.1 (0.0):jM#.......#>......#. b) +0 mace:jN####....#.......#. Cast: Shock#.#............:j6Ne#.#......#.....#.#............#....#.......#.:jXN<#....#......<#:jzNq>.....###...### _A jackal is nearby! :jN_A jackal is nearby!Aiming: Shock (safe; 10% risk of failure)  :jNzPress: ? - help, Q - select actionShift-Dir - straight line:jN:jD'..:jg5===9.1 (1 _:jQ:j:j ==6====7== _You start resting.Magic restored.:j' -:j 1 :j1 6:j1 0.0):jH7 :j7 5:j 8 =====:j48 -:j8 $70.1 (11 :j8 _:j> :jA :jPI:jR  You start resting.A jackal comes into view.:j&ahShockh   jackal (wandering):jw0.0).h:j|21.1 (1 _:jl}:j:jz . .. ### ... ..# .h.> # #  .....##.#.... ####  #......#  #†##   #..#   ##@# #.......#> ####....# #.#... #.#... <#  > :j)s . .. ### ... ..# .h.> # #  .....##.#.... ####  #......#  #†##   #..#   ##@# #.......#> ####....# #.#... #.#... < >:j`1s _A jackal is nearby!:ja . .. ### ... ..# .h.> # #  .....##.#.... ####  #......#  #†##   #..#   ##@# :j^b#.......#> ####....# #.#... #.#... <#  > :j . .. ### ... ..# .h.> # #  .....##.#.... ####  #......#  #†##   #..#   ##@# #.......#> ####....# #.#... #.#...:j@ < >:jR:j< :j:j] _A jackal is nearby!:j< . .. ### ... ..# .h.> # #  .....##.#.... ####  #......#  #†##   #..#   ##@# #.......#> ####....# #.#... #.#... <#  > :j j . .. ### ... ..# .h.> # #  .....##.#.... ####  #......#  #†##   #..#   ##@# #.......#> ####....# #.#...:jŋ  #.#... < >:jʐ :j8 :j :j ] _A jackal is nearby!:jy4  . .. ### ... ..# .h.> # #  .....##.#.... ####  #......#  #†##   #..#   ##@# #.......#> ####....# #.#... #.#... <#  > :j ? . .. ### ... ..# .h.> # #  .....##.#.... ####  #......#  #†##   #..#   ##@# #.......#> ####....# #.#... #.#... < >:j :jH :j :j ] _A jackal is nearby!:j . Super21 the Gusty .. ### Demigod ... ..# Health: 7/14:j============------------ .h.> #h#####.. #  Magic: 4/5===================----- .....##*#.... #### .### AC: 2Str: 9 #...*..# ###...###...# EV: 11Int: 17 :j E#*## #...........  SH: 0Dex: 14 #.*# ##...........  XL:  1 Next: 26% Place: Dungeon:1 ##@###...###...###. Noise: ---------  Time: 71.1 (0.0) #.......#>......#. b) +0 mace ####....#.......#. Cast: Shock #.#............ #.#......#..... #.#............ h   jackal (wandering) #....#.......#.:j #....#......<#  >.....###...### _A jackal is nearby! _A jackal is nearby!Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 60% to hit):j3 h#.*.*.:j #*.*.*:jOM h*Aim: a jackal (wandering, hasn't noticed you, 60% to hit):j.Super21 the Gusty.. ###Demigod... *.#Health: 7/14============------------.h.> #*#####..#Magic: 4/5===================-----.....##*#.... #### .### AC: 2Str: 9#...*..# ###...###...# EV: 11Int: 17#*## #........... SH: 0Dex: 14#.*# ##........... XL:  1 Next: 26% Place: Dungeon:1:jв=##@###...###...###. Noise: ---------  Time: 71.1 (0.0)#.......#>......#. b) +0 mace####....#.......#. Cast: Shock#.#............#.#......#.....#.#............ h   jackal#....#.......#.#....#......<#>.....###...###Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 60% to hit)  The zap hits the jackal.  The jackal is lightly wounded.:j; .hPress: ? - help, Q - select action  Shift-Dir - straight lineAim: a jackal (wandering, hasn't noticed you, 60% to hit)  The zap hits the jackal.  The jackal is lightly wounded.  The jackal barks!:jS..†.:j<===2.1 (1 _:j :jn :j8> . Super21 the Gusty .. ### Demigod ... ..# Health: 7/14============------------ .h.> #.#####.. #  Magic: 3/5==============---------- .....##h#.... #### .### AC: 2Str: 9 #...*..# ###...###...# EV: 11Int: 17 #*## #...........  SH: 0Dex: 14 :j9#.*# ##...........  XL:  1 Next: 26% Place: Dungeon:1 ##@###...###...###. Noise: ===------  Time: 72.1 (0.0) #.......#>......#. b) +0 mace ####....#.......#. Cast: Shock #.#............ #.#......#..... #.#............ h   jackal #....#.......#. #....#......<#  :j9j>.....###...### The jackal is lightly wounded. _The jackal barks!  :j9GAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (lightly wounded, 60% to hit):j?[ *h:jr.hAim: a jackal (lightly wounded, 60% to hit):jc d.Super21 the Gusty.. ###Demigod... ..#Health: 7/14============------------.h.> #*#####..#Magic: 3/5==============----------.....##*#.... #### .### AC: 2:jDŽ Str: 9#...*..# ###...###...# EV: 11Int: 17#*## #........... SH: 0Dex: 14#.*# ##........... XL:  1 Next: 26% Place: Dungeon:1:j) ##@###...###...###. Noise: ===------  Time: 72.1 (0.0)#.......#>......#. b) +0 mace####....#.......#. Cast: Shock#.#............#.#......#.....:j[ #.#............ h   jackal#....#.......#.#....#......<#:j} >.....###...###Aiming: Shock (safe; 10% risk of failure)  :j Press: ? - help, Q - select actionShift-Dir - straight line:jDž HAim: a jackal (lightly wounded, 60% to hit)  :j cThe zap hits the jackal.  The jackal is almost dead.:ja G.h:j6 M.†.:j q8=--3.1 (1 _:j& :j?' :jM# . Super21 the Gusty .. ### Demigod ... ..# Health: 8/14=============----------- .h.> #.#####.. #  Magic: 2/5=========--------------- :j $.....##.#.... #### .### AC: 2Str: 9 #...h..# ###...###...# EV: 11Int: 17 #*## #...........  SH: 0Dex: 14 #.*# ##...........  XL:  1 Next: 26% Place: Dungeon:1 ##@###...###...###. Noise: =--------  Time: 73.1 (0.0) #.......#>......#. b) +0 mace ####....#.......#. Cast: Shock :j<$ #.#............ #.#......#..... #.#............ h   jackal :jb$8#....#.......#. #....#......<#  :j$>.....###...### The zap hits the jackal. _The jackal is almost dead.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:j$nAim: a jackal (almost dead, 60% to hit):j . Super21 the Gusty .. ### Demigod ... ..# Health: 8/14=============----------- .h.> #.#####.. #  Magic: 2/5=========--------------- :j~7.....##.#.... #### .### AC: 2Str: 9 #...†..# ###...###...# EV: 11Int: 17 #†## #...........  SH: 0Dex: 14 #..# ##...........  XL:  1 Next: 26% Place: Dungeon:1:j ##@###...###...###. Noise: =--------  Time: 73.1 (0.0) #.......#>......#. b) +0 mace ####....#.......#. Cast: Shock #.#............ :j#.#......#..... #.#............ h   jackal:jBB #....#.......#. #....#......<# :jc >.....###...### :j|~Aiming: Shock (safe; 10% risk of failure)  :jPress: ? - help, Q - select actionShift-Dir - straight line:jAim: a jackal (almost dead, 60% to hit)  The zap hits the jackal.  :jܿ;You kill the jackal!:j . .. ### ... ..# .h.>  #   ####  :j!#...*..#  #*##   #.*#    >:jL* :jt :j9<:jJ >:jQH††.:jXm404.1 (1Shock _:j^:jM`:jz:j:j:j:jv:j3X:j:j:jC:jl:jT9==:jR:jX:j:j2:j:j:j|:j,:j:j:j910/14====3=====:j١:j:j4:j:jn,:j:j,:j.:j:j P=======:j:j[:jK1=:j:j:jE:jί:j:j6:jұ:j:jp:j :j?:j{:jb2===:j@:jo:j:j8:js:jںQ4=====:jp:j߼,:jҽ:jɾ:j7:==:jϿ:j):j#3:j)==:jQ:j:j'=====:j :j:j:j:j:j:j:j:j;  Shift-Dir - straight line  Aim: a jackal (almost dead, 60% to hit)  The zap hits the jackal. _You kill the jackal! _:j+HYou start resting.  HP restored.:j&&-:j099.1 (25.0):j4====-100.1 (26.0) _:j:j :j 3:j:j:j͆n:jd,:j:j@n _You start resting.Magic restored.:jߔ:j13.1 (3.0):jW==5=====4.1 (4 _:j٫:jH:j:j:j;:j<:jFX:j:j:jN:j:j=====:jy:j:jI:j',:j:j,:jS:j:j3:j :jZ,:j:ju:j:jT:j,:jj:j:j.:j:j6:jo:j:jg:j:j:j,:jS:j ,:j:ja,:j:jf,:j :j,:j,:j :jy:j@,:j:j,:j:j0,:j :jQ:j:j(:j,:j/:jQ,:j:j,:jW:j,:j:j!:je:j:jH,:j:j,:jp:j:j/:jp:j,:j:j :j :j+ :jO :j :j :j :j :j :j:j:j^:jc:j:j:jj:j:j:j,:j:j^:j:j:j,:j:j:jP:j:j:j:j:j,:jQ:j:j:jY :j!,:j(":j%#:jQ#:j#:j$:jd%,:j4:jT5:j'9X:j9:j9:j ;:jR;:j<:j<:j<:jj=:jl>:j>:j~?:jA:jyA:j`B:jC:jC:jQD:jE:jE:j{F:jG:jG:jPH:jsI:jI:jI:jJ:j,K:jK:j.M:jvM:jM:j?O:jO:jCP:jQ,:j_R:jS:j@T:jT:jV:j?V:j X:ja[B:jN\:j{\:j ]:jj^:j^:j_:jX`:j`:jja:jb:j>c:jc:jd:j*e:je:jDg:j~g:jg:j[i:ji:j7j:jk,:jJl:jsm:jm:jn:j^o,:jo:j.q,:jq:jr:jr:j|s:jt:jt:j]u:jv:jv:jw:jFx:jx:jy:j#z:jcz:jz:j1|:je|:j|:jZ~,:j~:jN:jȀ:jY:je:jW _You start waiting.:j;1203.1 (99.0):j04.1 (100.0):j0:j# _Done waiting.:jS :j :j :j :j :j- ,:j X:j :j" :jm" :j" :j$ :j$ :j$ :j% :j% :j& :ja' :j' :j( :j( :jW) :j) :j* :j'+ :j^+ :j, :j, :jH- :j\. :j. :j/ :j$0 :j_0 :j0 :j1 :j12 :j2 :j3 :j3 :jP4 :jS5 :j5 :jF6 :j7 :j7 :j/8 :jH9 :j9 :j: :j6; :jn; :j; :j< :j= :j= :j> :jY? :j? :j@ :j+A :jA :jB :jB :jD :jD :jD :jJE :jF ,:jFG :j_H :jH :jI :jJ :jRJ :jJ :jK :j+L :jL :jM ,:j{N :jO :jO :jJP :jSQ :jQ :jQ :j?S :jxS :jS :jU :jyU :jU :jV :jW :jiW :jyX :jX :jHY :jEZ :jZ :j [ :j@\ :j\ :j\ :j^ B:j_ ,:jr` :ja ,:jJb :jXc :jc :jd :j0e :jqe :je :jg :jkg :jg :jh :ji :ji :jj :jj :j1k :jNl :jtl :jm :jpn ,:j o :jHp :jp :jp :j r :jBr :jr :js :jt :jt :ju :ju :jfv :j|w :jw :jx :jy :jy :jy :j{ B:j| :j| :jI} :j}~ :j~ :j: :j :jӀ :j9 :j ,:j# :j` :j :j :j :j_ :j :j :j* :j :j :j܉ :jZ :jB :j{ :j :jb :j ,:j2 :je :jȒ :j :j; :jn :j :j :jX :j :j :j= :j :j :j :jn :j :j :jn :jd :j :j- :j- :jz :j\ :j :j' :j :j :j :j :j :jԤ :jK :j ,:j; :j9 :ju :jӨ :j: :j :j8 :j :j* :jج :j :j :j :j :j :jM :j\ :j :j :j³ ,:j2 :j :j, :j :j :j :j; :j X:j :j :j :jȼ :j :j :j :j :j6 :j_ :j :j :j4 :j :j ,:j :j :j> :j* :j :j :jZ :j :j :jf :j :j :jB :jB :jy :j :j :j8 :j :j - ÷:j ;÷ _You start waiting.:j 4303.1 (99.0):j 04.1 (100.0):jJ :j # _Done waiting.:j:3:j:j:j3:jX:jf:j~:jEi  You see here a ball python skeleton.:js:j  _:j :j8f .   .. ###... ..#...> #.#####.. #.....##.#.....##### .###...@..# ###...###..7.1 (3.0)#...##÷### #....#.. #..# ##...# ##.###...###...####.......#>......#####....##  #.#....  #.#......#....  #.#........... :j:jG":j%u _You see here a jackal skeleton.:j:j3:j:j,:j6:jJ _Found a stone staircase leading down.:jO:j:j:j......#........>.!.......... ###...... ..#..>. #.#####.. ..##.#.....##### . #.@.÷..# ###...###:jw9.1 (2 #...##÷### # #..## #..# ## #. ##.###...###...# #.......#>..... ####....#...... #.# #.#......#:jC #.#:j:jT:jGT _Found a grey potion.:j.#....>.!.....####:j(\....#.>.##.#####...##.#.....#####  #@..÷..# ###...### #...##÷### # #..####..# ## #.. ##.###...###... #. #:jx.#>#. ####....#+ #.# #.#......#:jA #.#:j:j,10.1 (1:j:j:j"6C.......#. ......... ..>.!.... ........#### ...........# ......>.##.#####.. ........##.#.....##### ###...÷..# ###...##:j6[#.@.##÷### #.......#..####..# ## #.. ##.###...### #.# #.......#> #. ####....# +. #.#.. # #.## #.#...... #....#:j?:jE&1:j&K:j3M:j ... ..>.!.... ........#### .....# >.##.#####.. ........##.#.....##### # ###...÷..# ###...#:j#.#...##÷### #......#.@####..# ## #..# ##.###...### #.## #.......#> #. ####....# +. #.#.. #. #.# #. #.#......## #....# #....#:jO:j&2:jV:j:j :jw :j :j :jͅ :j/ :j :jq  ...# ......>.##.#####.. ........##.#.....#### #.###...÷..# ###... #.#...##÷### #..... #..####..# ##..... #..# ##.###...##:j A #.## #.......#> #@# ####....#5.1 (3 +.# #.#.... #.# #.#... #.. #.#.. ##. #....# .. #....# .# >.....###:jd  .# ###.#.. #.#..:jܛ :jr :j :j3:j:j`:j*:j@:j>X:j$n #.###...÷..# ###... #.#...##÷### #..... #..####..# ##..... #..# ##.###...### #.## #.......#>.# ####....#+.# #.#.....# #.#.....# #.#...8##.#...# ......# .##.. >.....### .# #####.#...##... #.###... ##:jcP:jX3M........##.#.....#######...÷..# ####.#...##÷### ###..# ##......# ##.###...###.## #.......#>#.# ####....#+.# ##.#...##.# ... #....#....## .#:jn##+##.....⌠...⌠.......l.⌠...'9.1 (1l   frilled lizard (asleep) .lAs you open the door, it creaks loudly!  You encounter a frilled lizard.:jul======:j220.1 (2Shock:jt:jR8 _The frilled lizard hisses angrily.:jQ>.##.#####.. ........##.#.....#######...÷..# ### #.#...##÷### ##+## #..####..# ##.......... #..# ##.###...###⌠...⌠.#.## #.......#>.....#####....#.l⌠...'@# [.$...#.##⌠...⌠ #..##....... ##.# ##+.. #....#..#.. >.....#######..#.###..l------1.1 (1 _Found 13 gold pieces and a leather armour.[9;17:jH:jD  ......>.##.#####..  Super21 the Gusty ........##.#.....#### Demigod #.###...÷..# ###... Health: 14/14 ======================== #.#...##÷### #..... Magic: 4/5===================----- ##+## #..####..# ##..... AC: 2Str: 9 ..... #..# ##.###...### EV: 11Int: 17 ⌠...⌠.#.## #.......#>. SH: 0Dex: 14 ......#.# ####....#.. XL:  1 Next: 40% Place: Dungeon:1 ..l****@# #.#..... Noise: ---------  Time: 321.1 (0.0) :j` [40m[.$...#.## #.#..... b) +0 mace ⌠...⌠ #..# #.#..... Cast: Shock .... ##.# #....#.. ##+ ... #....#.. .##.. >.....### l   frilled lizard .# #####.#..... .# #.#..... .# #.###... _The frilled lizard hisses angrily. _Found 13 gold pieces and a leather armour.  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (48% to hit):j l..**:j A**:jl**$..  Aim: a frilled lizard (48% to hit):j......>.##.#####..Super21 the Gusty........##.#.....#### Demigod#.###...÷..# ###... Health: 14/14 ========================#.#...##÷### #..... Magic: 4/5===================-----##+## #..####..# ##..... AC: 2Str: 9..... #..# ##.###...### EV: 11Int: 17⌠...⌠.#.## #.......#>. SH: 0Dex: 14......#.# ####....#.. XL:  1 Next: 40% Place: Dungeon:1*******@##.#....:j. Noise: ---------  Time: 321.1 (0.0)[.$...#.###.#..... b) +0 mace⌠...⌠ #..##.#..... Cast: Shock.... ##.##....#..##+ ... #....#...##.. >.....### l   frilled lizard.# #####.#......##.#......##.###... _The frilled lizard hisses angrily. _Found 13 gold pieces and a leather armour.  Aiming: Shock (safe; 10% risk of failure)  :jPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (48% to hit):j) ⌠lThe zap misses the frilled lizard.:j-b..⌠l..':j2:=2.1 (1 _:j:j  ......>.##.#####..  Super21 the Gusty ........##.#.....#### Demigod #.###...÷..# ###... Health: 14/14 ======================== #.#...##÷### #..... Magic: 3/5==============----------:j  ##+## #..####..# ##..... AC: 2Str: 9 ..... #..# ##.###...### EV: 11Int: 17 ⌠...⌠.#.## #.......#>. SH: 0Dex: 14 ......#.# ####....#.. XL:  1 Next: 40% Place: Dungeon:1 :j 1..⌠l***@# #.#..... Noise: =--------  Time: 322.1 (0.0) [.$...#.## #.#..... b) +0 mace:j0  ⌠...⌠ #..# #.#..... Cast: Shock :jd .... ##.# #....#.. ##+ ... #....#.. :j .##.. >.....### l   frilled lizard .# #####.#.....:j L .# #.#..... :j _.# #.###...Aim: a frilled lizard (48% to hit) :j0 _The zap misses the frilled lizard.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select action:j] _Shift-Dir - straight lineAim: a frilled lizard (48% to hit):jn T *l:j ⌠l.**:jK l*..  Aim: a frilled lizard (48% to hit):jl.......>.##.#####..Super21 the Gusty........##.#.....#### Demigod:jN#.###...÷..# ###... Health: 14/14 ========================#.#...##÷### #..... Magic: 3/5==============----------:jQ##+## #..####..# ##..... AC: 2Str: 9:j..... #..# ##.###...### EV: 11Int: 17:jN ⌠...⌠.#.## #.......#>. SH: 0Dex: 14......#.# ####....#.. XL:  1 Next: 40% Place: Dungeon:1*******@##.#..... Noise: =--------  Time: 322.1 (0.0)[.$...#.###.#..... b) +0 mace:j⌠...⌠ #..##.#..... Cast: Shock:j].... ##.##....#..:jj##+ ... #....#..:j:~.##.. >.....### l   frilled lizard.# #####.#......#:j[!#.#......#:jW#.###...Aim: a frilled lizard (48% to hit) :jk_The zap misses the frilled lizard.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (48% to hit):jF.l _The zap misses the frilled lizard.  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a frilled lizard (48% to hit)  The zap misses the frilled lizard...⌠.l.'3.1 (1 _:j9:jk:j  ......>.##.#####..  Super21 the Gusty ........##.#.....#### Demigod #.###...÷..# ###... Health: 14/14 ======================== #.#...##÷### #..... Magic: 2/5:j =========--------------- ##+## #..####..# ##..... AC: 2Str: 9 ..... #..# ##.###...### EV: 11Int: 17 ⌠...⌠.#.## #.......#>. SH: 0:j7 ODex: 14 ......#.# ####....#.. XL:  1 Next: 40% Place: Dungeon:1 :j^ [..⌠.l**@# #.#..... Noise: =--------  Time: 323.1 (0.0) :j [.$...#.## #.#..... b) +0 mace ⌠...⌠ #..# #.#..... Cast: Shock:j  .... ##.# #....#.. ##+ ... #....#.. .##.. >.....### l   frilled lizard:j  .# #####.#..... .# #.#.....:j( d .# #.###...Aim: a frilled lizard (48% to hit) :j r_The zap misses the frilled lizard.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (48% to hit):j ......>.##.#####..Super21 the Gusty........##.#.....#### Demigod#.###...÷..# ###... Health: 14/14 ========================#.#...##÷### #..... Magic: 2/5=========---------------##+## #..####..# ##..... AC: 2Str: 9..... #..# ##.###...### EV: 11Int: 17⌠...⌠.#.## #.......#>. SH: 0Dex: 14......#.# ####....#.. XL:  1 Next: 40% Place: Dungeon:1*******@#[:jS 26G#.#..... Noise: =--------  Time: 323.1 (0.0)[.$...#.###.#..... b) +0 mace⌠...⌠ #..##.#..... Cast: Shock.... ##.##....#..##+ ... #....#...##.. >.....### l   frilled lizard.# #####.#......##.#......##.###...Aim: a frilled lizard (48% to hit) _The zap misses the frilled lizard.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (48% to hit):jCa Og _The zap misses the frilled lizard.  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a frilled lizard (48% to hit)  The zap misses the frilled lizard.:jb @.l:jl J..⌠..l'g   hobgoblinl   frilled lizard:jn +4.1 (1:j!z :j Z _You encounter a hobgoblin.:j+:jL- :j.`......>.##.#####..  Super21 the Gusty:j6 ........##.#.....#### Demigod #.###...÷..# ###... Health: 14/14 ======================== #.#...##÷### #..... Magic: 1/5====-------------------- ##+## #..####..# ##..... AC: 2Str: 9 ..... #..# ##.###...### EV: 11Int: 17 ⌠...⌠.#.## #.......#>. SH: 0Dex: 14 ......#.# ####....#.. XL:  1 Next: 40% Place: Dungeon:1 ..⌠..l*@# #.#..... Noise: =--------  Time: 324.1 (0.0) [.$...[32:jn7m#.## #.#..... b) +0 mace ⌠...⌠ #..# #.#..... Cast: Shock .... ##.# #....#.. ##+ ... #....#.. .##.. >.....### g   hobgoblin .# #####.#..... l   frilled lizard:j?P g# #.#..... .# #.###...The zap misses the frilled lizard. _You encounter a hobgoblin.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (48% to hit):j......>.##.#####..Super21 the Gusty........##.#.....#### Demigod#.###...÷..# ###... Health: 14/14 ========================#.#...##÷### #..... Magic: 1/5====--------------------##+## #..####..# ##..... AC: 2Str: 9..... #..# ##.###...### EV: 11Int: 17⌠...⌠.#.## #.......#>. SH: 0Dex: 14......#.# ####....#.. XL:  1 Next: 40% Place: Dungeon:1*******@#[:j40m#.#..... Noise: =--------  Time: 324.1 (0.0)[.$...#.###.#..... b) +0 mace⌠...⌠ #..##.#..... Cast: Shock.... ##.##....#..##+ ... #....#...##.. >.....### g   hobgoblin.# #####.#..... l   frilled lizardg##.#......##.###...Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.  The frilled lizard is heavily wounded.:j).lg...⌠..5.1 (1 _:jwD  You closely miss the frilled lizard. g.  The frilled lizard is heavily wounded.6.5 (1.4:j:jH\ _The frilled lizard closely misses you.:jk '  You sock the frilled lizard!g.67.9:jGxh _You kill the frilled lizard!:j ......>.##.#####.. ........##.#..... #.###...÷..# ### #.#...##÷### ##+####..####..# ##...#..# ##.###....⌠...⌠.#.## #.#>.#.# ####....#.⌠...@.# #.#.[.$...#.## #.#.⌠...⌠.#..# #.#...##.# #....##+### .g. #....# .##.. [0:j];10;1m>..... .# #####.# .# #.# .# #.###g.-80:jg _There is an open door here.:j +:j  :j _......>.##.#####..  Super21 the Gusty:jm  :j p........##.#.....### Demigod:j  :j #.###...÷..# ###.. Health: 14/14 ========================:j_  :j #.#...##÷### #.... Magic: 0/5:j 2------------------------:jW  :j ###+####..####..# ##.... AC: 2:j ,Str: 9:j8  :j .......#..# ##.###...## EV: 11:j -Int: 17:j[  :j .⌠...⌠.#.## #.......#> SH: 0:j* -Dex: 14:js  :j .......#.# ####....#. XL:  1 Next: 46% Place: Dungeon:1:j>  :j &...⌠...@.# #.#.... Noise: ---------  Time: 328.9 (0.0):j  :j .[.$...#*## #.#.... b) +0 mace:j  :j .⌠...⌠.#*.# #.#.... Cast: Shock:j  :j g.......##g# #....#.:jh  :j t###+### ... #....#.:j{  :j: .##.. >.....## g   hobgoblin:j  :j +.# #####.#....:jW  :j .# #.#....:j  :jE .# #.###.. :j C_You kill the frilled lizard! :j C_There is an open door here.  :j` ~Aiming: Shock (safe; 10% risk of failure)  :j aPress: ? - help, Q - select action:j Shift-Dir - straight line:jI ;Aim: a hobgoblin (68% to hit):j  :j 1*:j &g:jL9.*:j......>.##.#####..Super21 the Gusty........##.#.....### Demigod#.###...÷..# ###.. Health: 14/14 ========================#.#...##÷### #.... Magic: 0/5------------------------###+####..####..# ##.... AC: 2Str: 9.......#..# ##.###...## EV: 11Int: 17.⌠...⌠.#.## #.......#> SH: 0Dex: 14.......#.# ####....#. XL:  1 Next: 46% Place: Dungeon:1...⌠...@.##.#.... Noise: [3:j۲m4m---------  Time: 328.9 (0.0).[.$...#*###.#.... b) +0 mace.⌠...⌠.#.*##.#.... Cast: Shock.......##*##....#.###+### ... #....#..##.. >.....## g   hobgoblin.# #####.#.....##.#.....##.###.. _There is an open door here.  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the hobgoblin.  The hobgoblin is severely wounded.:j[g...=9.9 (1Shock _:j  You don't have enough magic to cast this spell. _:j ..##.#.....#### #.###...÷..# ###...#.#...##÷### #...###+####..####..# ##........#..# ##.###...###.⌠...⌠.#.## #.......#>........#.# ####....#.....⌠...'.# #.#.....[.$...#@###.#..⌠...⌠.#g.# #.#........##.# #....####+### ... #....#. .##.. >.....###.# #####.#......# #.#..# #.###.#  :jǗ 3--30 _The hobgoblin hits you.:j>M  You barely miss the hobgoblin.:j  The hobgoblin is severely wounded.The hobgoblin barely misses you.4==1====2.3 (1.4Shock _The hobgoblin hits you but does no damage.:j. o †You hit the hobgoblin.:j/ S:j 603.7Shock _You kill the hobgoblin!:j c  #.###...÷..# ###...#...##÷### #..###+####..####..# #.......#..# ##.###...###⌠...⌠.#.## #.......#>.......#.# ####....#...⌠...' #.#...[.$...#.##⌠...⌠.#@.#......##...####+### .....##.#... :jm) :j0 4-40:j8 :j< v _You see here a hobgoblin corpse.:jM@ _======:jY......>.##.#####.. ........##.#.....### #.###...÷..# ### #.#...##÷### #.... ###+####..####..# ##... .......#..# ##.###...## .⌠...⌠.#.## #.......#> .......#.# ####....# ...⌠...:jYX #.#-6.7 (2 .[.$...#.## #.#.. .⌠...⌠.#†.# #.#.........##.# #....#.###+### ... #....# .##.. >.....##:j{Z .# #####.#. .##.#...##.###:j?d:jj:j6mQ _There is an open door here.:j6? _:j1M ......>.##.#####.. ........##.#..... #.###...÷..# ### #.#...##÷### #:jM ####+####..####..# ## #.......#..# ##.###... #.⌠...⌠.#.## #....... #.......#.# ####... +...⌠.@.'.# #.#8 #.[.$...#.## #.# #.⌠...⌠.#†.# #.#:jM( #.......##.# #... ####+#### ... #...:jN% .##.. >..... .# #####.# .# #.#:j,Nm .# #.###:jzW:ja:j-e:j: I:j_= :j= :jnB B:jD :jD :jNG :jI ,:jL :jg  ........##.#.. #.###...÷..#  #.#...##÷### ####+####..####..# ## #.......#..# ##.###:j-h  #.⌠...⌠.#.## #.. #.......#.# #### +...⌠...'.# #.# #.[.@...#.## #.#41.7 (3 #.⌠...⌠.#†.# #.#:j`h  #.......##.#  ####+#### ... #:jh g .##.. >:j!j  .# #####.# .# #.#:jWj .# #.# .#:jt :jq} :j 2 _You now have 13 gold pieces.:jCN2=====:jW,:ja{  ..##.#   #.###...÷..   #.#...##÷##   ####+####..####..#   #.......#..# ##.##   #.⌠...⌠.#.## #   #.......#.# ####   +...⌠...'.#   #.@.....#.## 3.7 (2   #.⌠...⌠.#†.#   #.......##.# #   ####+#### ... #   .##.. >   .# ####   [3:j!}^4m.#   .#   .# _You see here a +0 leather armour.:j 4.7 (1 _c - a +0 leather armour:jG =====:jqb...# ......>.##.##........##.#.. #.###...÷..# #.#...##÷####+####..####..# ..# ##.#.⌠...⌠.#.## #..... ###6.7 (2+...⌠...'.# ..#  #.⌠...⌠.#†.##  #.......##.##:j3:j:jEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  b - a +0 mace (weapon) Armour (go to first with [)  a - a +0 robe (worn)c - a +0 leather armour:jF[?] describe selected [!] equip|wield|wear[tab] equip|unequip :js :j:jM ...........#Super21 the Gusty  ......>.##.### Demigod  ........##.#.. Health: 14/14 ========================  #.###...÷..# Magic: 2/5=========---------------  #.#...##÷### AC: 2Str: 9  ####+####..####..# EV: 11Int: 17  #.......#..# ##.## SH: 0Dex: 14  #.⌠...⌠.#.## #... XL:  1 Next: 60% Place: Dungeon:1  #.@.....#.# #### Noise: ---------  Time: 346.7 (0.0)  +...⌠:jP[40m...'.## b) +0 mace  #.......#.### Cast: Shock  #.⌠...⌠.#†.##  #.......##.##  ####+#### ... #   .##.. >.   .# #####   .##  _You kill the hobgoblin! _You see here a hobgoblin corpse. _There is an open door here. _You now have 13 gold pieces. _You see here a +0 leather armour. _c - a +0 leather armour:jgm7.7 (1:jl+8.7 (2:jq:jV{:j~+9.7 (3:jn50.7 (4:j:jK+1.7 (5:j:j 0 _You start removing your armour. You continue removing your +0 robe. x5:j:j:jy  You finish removing your +0 robe.  You start putting on your armour.:j++2.7 (6:j1:j>:jC+3.7 (7:j U,:jV_3=====4.7 (8:j$}:j:j+5.7 (9:j6.7 (10.0) 30 _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.:jB  >.##.##  ........##.#.  #.###...÷  #.#...##÷# ####+####..####..  #.......#..# ##.#  #.⌠...⌠.#.## #..  #.......#.# ###  +@..⌠...'.#   #.......#.##   #.⌠...⌠.#†.#   #.......##.#  ####+#### ...  .##.. >  .# #### :j .#  .#:j:j87.0) _:j(:j##.#.?#..'#..#.#=====8:j' _You open the door. :j }_Found a scroll labelled QIMULE LAZ.:jf _  There is an open door here. _  ......>.##.  ..#  #.###...÷ #### #.#...##÷ #..####+####..####.  #..#.......#..# #  #..#.⌠...⌠.#.## #  #.?#.......#.#   #.@'...⌠...'.#60.7 (2  #..#.......#.##  #..#.⌠...⌠.#†.#  #..#.......##.# #[:jn40m..####+## ... #... .##.. #### .#   .#   .#:j 5M:j .....>........##. ##...### #.#...##÷###+####..####.......#..# #.#.⌠...⌠.#.###.......##'...⌠...'.# .......#.# #..#.⌠...⌠.#†.#.##:jP :jr 1.7 (12.7 (2 _c - a scroll labelled QIMULE LAZ:jRR:j=T:j]:j_N _There are no items here.:jRT@ _  There is an open door here. _:j Z :jZ..:jl# :jn :jnK......>.##.##:j&o :jgp..:jp ##.:jNq :jq<#.###...÷..:jr :jlrf#### #.#...##÷##:j]t :jtY#..####+####..####..#:ju :jgux#..#.......#..# ##.:ju :jv#..#.⌠...⌠.#.## #..:jgv :jv#..#@......#.# ##:j w4:jGw :jw#..'...⌠...'.# :jw :j5x#..#.......#.## :jx :jx#..#.⌠...⌠.#:jCy9†.#:jy :jy`#..#.......#:jvz-#.#:jz :j0{`#..####+####:j{D ...:j{ :j%|5#... :j~|K.##.. >:j| :j}+#### :j]}6.# ## :j}":j\:j%:j:j:j:jr:j#:j"$:j(}4=====:jO*:j*:jR+:jD-:j>/:j/:j|0:jU #.###...÷ #####.#...##÷###  #..####+####..####..# #   #..#.......#..# ##.###   #..#.⌠...⌠.#.## #....   #..#.......#.# ####.   #..'...⌠...'.# #.   #..#.......#.## #   #..#.⌠@..⌠.#†.# #.7.7 (3 #..#.......##.# #.   #..####+#### ... #.   #... .##.. [0;1:jV0;1m>..   #### .# #####.    .# #.    .# #.    .#:jF&:j*':jj':j+:jm-:j-:jd<,:j)> #####.#...##÷### # #..####+####..####..# ## #..#.......#..# ##.###. :j>#..#.⌠...⌠.#.## #..... #..#.......#.# #### #..'...⌠...'.# #.# :j>v#..#.......#.###.# :jS?U#..#.⌠...⌠.#†.# #.# #..#...@...##.# #. #..####+#### ... #. :j?,#... .##.. >.. #### .# #####.# :j?.# #.# .# #.# .# :j?:jj8.7 (1'..#####:j-:j6b===========9.7 (2:j?:jM= _As you open the door, it creaks loudly!:j(I:jʹ  There is an open door here. _:jo..#.......#..# ##.###.:j..#.⌠...⌠.#.## #.....#...# ####.#..'...⌠...'.# #.##..##.## #.#.#.⌠...⌠.#†.##.......##..:jZ[#..####'#### ....#......@# .##.. >.------:j71######### .# #####.# .# #.#:j:j=------:j:j+:jQ :j7 :j :j :j :jݜ X:jܝ :j :j :jà :j :jǡ :jb   #..#.......#..# ##.#   #..#.⌠...⌠.#.## #   #..#.......#.# ###   #..'...⌠...'.#  :j  #..#.......#.##   #..#.⌠...⌠.#†.#   #..#.......##.#   #..####'#### ...   #...@...# .##.. >:j! R4.7 (3   :jP ### .# ###   .#  :js  .#   .# :j   :j̫ *  :jگ :j :j B5===== _Magic restored.  There is an open door here. _  There is a fountain of clear blue water here.:jF :j7GD #.###...÷.:jsG :jGg#### #.#...##÷###:jH :jTHz#..####+####..####..# :jH :jH#..#.......#..# ##.##:jH :j?I#..#.⌠...⌠.#.## #...:joI :jI#..#.......#.# ####:jI :j,J#..'...⌠...'.# #:jJ :jJz#..#.......#.## #:jK :jK#..#.@...⌠.#†.# #:jK#9.7 (5:j-L :joL#..#.......##.# :jL :jL#..####'#### ... #:jM :jiM#.......# .##.. >.:jM :jMC######### .#:j&N. #####:jYN :jN.#:jN#:jN :j/O.#:jsO#:jO :jO.#:jP :j%Y:j_:jc :jPd:jdE_You take a small sip from the fountain. Refreshing.:jd:j ===== _:j H:j  :jR ..>.!.... :j  :j < ........#### :j?  :j ; ...........# :j   :j\ R ......>.##.##  :j  :j " ........##.  :j'  :jm ] #.###...÷..# :j  :j ~#### #.#...##÷### :j  :jV Y#..####+####..####..#  :j  :j #..#..@....#..# ##.##:jC 84:j :j. #..#.⌠...⌠.#.## #....  :j  :j #..#.......#.# ####.  :j1  :j #..'...⌠...'.# #  :j  :j #..#.......#.## #.  :j  :j #..#.⌠...⌠.#†.# #.:j= .   :jv  :j #..#.......##.# #.:j6 .   :j  :j #..####'#### ... #.:jt .   :j;  :j #.......# .##.. >..:j / :j+ :j ' :jL/ :j3 :jQ:jH Q:j...........#.#':j+:j!L======5.7 (1:j],S _As you open the door, it creaks loudly!:j_I:j~;  There is an open door here. _:j:j+B:jJ #.........#.  #...........  #....>.!.... :jȵ #..........####  #.............#  #........>.##.##### ##..........##.#.... :j#..@# #.###...÷..# ------9.7 (4 :jh####..#.# #.#...##÷### # #..####'####..####..# ##:jA #..#.......#..# ##.## :j>#..#.⌠...⌠.#.## #.... #..#.......#.# ####. #..'...⌠...'.# #.# #..#.......#.## #.# :jz#..#.⌠...⌠.#†.# #.#:j=------:j :j4:j{M######### #...>.!.... ###.....#  >.##.#######.@........##.#.... #...###.###...÷..###..#.# #.#...##÷### #..####'####..####..# ##..............:j{I90.7 (1:jO :j B:j< ########### #.........#. #. #....>.!.... #..#### #...# 2.7 (2......>.##.#####. ##..........##.#..... #...###.###...÷####..#.# #.#...##÷### #..####'####..####..# ###..#.......#..# ##.#..#.⌠...⌠.#.## #......#..#.#.# ####...:jDu3:jHw:j{:ju~:j6B:j]B:jR  There is a stone staircase leading down here.:jK _:jz########### #.........#.# #...# #....>@!....# 5.7 (3#..........#### #..... #........>.##.#####.. ##..........##.#.....### #...###.###...÷..# ###.####..#.# #.#...##÷### #..#..####'####..####..# ###..#.......#..# ##.###...##:j:jr:jH:j. :j0 :j1 :j7 :j? B:jU 1:jV :j8X ` _d - a grey potion:j_ J:jjn ....### ..#..#.# #..# #....>..@...# 8#..........#### #.....# #..>.##.##..##.#.....###...###.###...÷..# ###...#####..#.# #.#...##÷### #..#..####'####..####..# ##..#..#.......#..# ##.###...###.:j{ :j :j :j4:j######.. ##...  ...# ###########... #..#.# #.........@.# 400.7 (2#....>......# #..#### #.....##..>.##.#####..##..........##.#.....#####  #...###.###...÷..# ###...#######..#.# #.#...##÷### #..#..####'####..####..# ##.......:jM :j :j :j: :jm:j&n:jjn:jWt,:jzB:jz,:j{:j}:j~:j6:j:jh:j:j:jӉ:je # ###.# ###....# ###...# #..@# 4.7 (4:j###########...# #.........#.### #..........##....>......##...#### :j-n#.............#  #........>.##.#####.. #  ##..........##.#.....##### .##:jÝ:j-:jG:j4 :j5 :j> n:jB :jC :jC :jCJ :j]Q :jX :jY :j[ :jK[ :j[ :jQ] :j^ :j^ :j]_ :j` :ja :jRb :jc :j^d :je :je :jmf :j:i :j,l B:jp X:jr :j_You kill the goblin! :jsA_You see here a +0 dagger.:j A3.7 (1:jh :j % _d - a +0 dagger:j9[:j[:j\:j^:j^:jc4=====:j d:jke:jf,:jg,:j;h:jhi:ji:jj:jUlS=====:jl:j(n:j o,:jJp,:j1q:j,r:jur:jr:j6t:jrt:ju:j.v:jpv:j\w:j^x:jx:j6y:jz:j {#5:jB{,=====:j{:jc}:j~,:j:j+:jU:j:j:j:jE,:j:j:j:j$'=====:jG:j:j:j:j:j:jDz,:jB:j:j{  You encounter a frilled lizard and a goblin.:j3##.## ##..##...# #...# ##.#.###.#.# #..#..#..#.# ..###...##.# ..# #...##.# #### .## ##.###.####### ..... ## ### #.......#......:jm #######@....... #...g......... l..###.+#######Shock #. :jb.. #.#.g   goblin (asleep) ### .### .#.l   frilled lizard (asleep) ..###...# . #.......:jS64.7 (31.0).l:j1Nl:j,5.7 (32:j:jI8 _The frilled lizard hisses angrily.:jC ##.## ##..# Super21 the Gusty  #...# #...# Demigod ##.#.###.#.# Health: 14/14 ======================== #..#..#..#.# Magic: 4/5===================----- ..###...##.# AC: 3Str: 9 ..# #...##.# ####  EV: 10Int: 17 .## ##.###.####### .....  SH: 0Dex: 14 ## ### #.......#......  XL:  1 Next: 66% Place: Dungeon:1 #######@.......  Noise: ---------  Time: 465.7 (0.0) #...g*........  b) +0 mace .l.###.+#######  :jmD Cast: Shock #. .. # .#. g   goblin (asleep) ### .### .#. l   frilled lizard ..###...# . #. ........You encounter a frilled lizard and a goblin. _The frilled lizard hisses angrily.  Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit):j"k g.*:jHN-*.:j g*Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit):jhQ ##.## ##..# Super21 the Gusty  #...# #...# Demigod ##.#.###.#.# Health: 14/14 ======================== #..#..#..#.# Magic: 4/5===================----- ..###...##.# AC: 3Str: 9 ..# #...##.# ####  EV: 10Int: 17 .## ##.###.####### .....  SH: 0Dex: 14 ## ### #.......#......  XL:  1 Next: 66% Place: Dungeon:1 #######@.......  Noise: ---------  Time: 465.7 (0.0) #...).........  b) +0 mace .l.###.+#######  Cast: :jZ[37mShock #. .. # .#. g   goblin (asleep) ### .### .#. l   frilled lizard ..###...# . #. ........Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  You kill the goblin! ##.## ##..#  #...# #...#.#.#..#.#..##.# .# ####   .....  ###     #.****    #. .. #[39:jz\;49m .#.l   frilled lizard .###  . :j)`l.S:jB..).S   ball python (constriction, wandering)l   frilled lizard:j<73=6.7 (1:j:j  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  You kill the goblin! _You encounter a ball python.:j ##.## ##..# Super21 the Gusty  #...# #...# Demigod ##.#.###.#.# Health: 14/14 ======================== #..#..#..#.# Magic: 3/5==============---------- ..###...##.# AC: 3Str: 9 ..# #...##.# ####  EV: 10Int: 17 .## ##.###.####### .....  SH: 0Dex: 14 ## ### #.......#......  XL:  1 Next: 73% Place: Dungeon:1 #######@.......  Noise: =--------  Time: 466.7 (0.0) #l****........  b) +0 mace S..###.+#######  Cast: :j[39;49mShock #. .. # .#. S   ball python (constriction, wandering) ### .### .#. l   frilled lizard ..###...# . #. ........The zap hits the goblin.  You kill the goblin! _You encounter a ball python.Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:j X#l..*:j_ W@)*#:juGr@*#*:j7*.:j7A**:jA**:jiA**:j@l*You kill the goblin! _You encounter a ball python.Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a frilled lizard (48% to hit):j  ##.## ##..# Super21 the Gusty  #...# #...# Demigod ##.#.###.#.# Health: 14/14 ======================== #..#..#..#.# Magic: 3/5==============---------- ..###...##.# AC: 3Str: 9 ..# #...##.# ####  EV: 10Int: 17 .## ##.###.####### .....  SH: 0Dex: 14 ## ### #.......#......  XL:  1 Next: 73% Place: Dungeon:1 #######@.......  Noise: =--------  Time: 466.7 (0.0) #...).........  b) +0 mace S..###.+#######  Cast: :j [37mShock #. .. # .#. S   ball python (constriction, wandering) ### .### .#. l   frilled lizard ..###...# . #. ........Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard! ##.## ##..#  #...# #...#.#.#..#.#..##.# .# ####   .....  ###     #*****  **  #.:j .. # .#. .###  . :jW  .  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!The zap misses the ball python.:jk_ ]...)..:j 807.7 (1Shock _:jS :j :j :ju :j6  :j~ g A ball python comes into view.:j ,# #...# #...# ###.#.###.#.# .#..#..#..#.# ...###...##.#.# #...##.##### #.## ##.###.####### ..... ### ### #.......#...... #######.. #...).S...###.+######## #.# Shock ..##.#.# #### .### .#.#S   ball python (constriction, wandering) ...###...# . #.#....... #.#. .#.#:j( :j/ 0.:j6 ):j b-8.7 (1Shock:j :j$  :j 2_The ball python leaves your sight.:j1j.# #...# #...# .###.#.###.#.# ..#..#..#..#.# #...###...##.# #...# #...##.# #### ##.## ##.###.####### .....  ### ### #.......#...... #######. #....S....###.+### #.# ..# . # .#.## .### .#.#S   ball python (constriction, wandering) #...###...# . #.#. #.# . .#.#:j1^:j^):jc@-9:jV!:j*) _The ball python leaves your sight.  Things that are here: _a +0 dagger; a goblin corpse:jl:j'70:j ; _e - a +0 dagger:j:j:j:j:j:jQ:j:jX:j:j :jpX:j';#.#.###.#.###.#.# #.#..#..#..#..#.##...###...##.# ####...# #...##.#####  ##.## ##.###.####### .....  ### ### #.......#...... #######........#######...†...:j...^...@###.+#######4.7 (4######### #.#  ..# ##..# .#.# ...##### .### .#.# :j ###...###...# . #.#  #........... #.# ##:j^... .#.# #...###...###:j=#....#:j:j:j$:j :j :j :jݜ :j( 4=====:j :jA :ji :j| ,:j :jS ,:j :j\ :j ======:jE :j ,:j :jj :j :j* :j5 :jz :j :jT :j :j :j ,:jM :j_ ,:j :j :jL O5=====:jҷ :jm :jM :j :j :jf :j :j2 :j :j :j m  A ball python comes into view.:j .# #...# #...# .###.#.###.#.# ..#..#..#.# ...###...##.#  #...# #...##.# #### ##.## ##.###.####### .....  ### ### #.......#......  #######.. #######...@......... ...^....###.+################ #.# Shock ..# # .#.# ##### .### .#.# S   ball python (constriction, wandering) :j C#...###...# . #.# .. #S# .......... .#.#:j 089.7 (15.0):j :j, 490.7 (16 _:j :j s _You see here a goblin corpse.:j .# #...# #...# Super21 the Gusty .###.#.###.#.# Demigod ..#..#..#..#.# Health: 14/14 ======================== #...###...##.# Magic: 4/5===================----- #...# #...##.# ####  AC: 3Str: 9 ##.## ##.###.####### .....  EV: 10Int: 17  ### ### #.......#......  SH: 0Dex: 14 #######........  XL:  1 Next: 80% Place: Dungeon:1:j  #######...@.........  Noise: ---------  Time: 490.7 (0.0) ...^....###*+#######  b) +0 mace ######### #*# Cast: Shock .*# . # .#*# ##### .### .#*# S   ball python (constriction, wandering) #...###...# . #*# .......... #S# .......... .#.# _A ball python comes into view. _You see here a goblin corpse.  :j˃ [Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 72% to hit):j ] *S:j6*SAim: a ball python (wandering, hasn't noticed you, 72% to hit):j.# #...# #...# Super21 the Gusty .###.#.###.#.# Demigod ..#..#..#..#.# Health: 14/14 ======================== #...###...##.# Magic: 4/5===================----- #...# #...##.# ####  AC: 3Str: 9 ##.## ##.###.####### .....  EV: 10Int: 17  ### ### #.......#......  SH: 0Dex: 14 #######........  XL:  1 Next: 80% Place: Dungeon:1 #######...@.........  Noise: ---------  Time: 490.7 (0.0) ...^....###.+#######  b) +0 mace ######### #.# Cast: :jShock ..# . # .#.# ##### .### .#.# S   ball python (constriction, wandering) #...###...# . #.# .......... #.# .......... .#.#Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 72% to hit)  The zap hits the ball python.  You kill the ball python!:j6 #...# #...#  ####   .....  ### ###       *   #*# .*# # .#* .### .#* . #*:jz #* .#.#:jG.......:jԖt6=1.7 (1Shock _:jӚ:jV:j; :j< 3:j@ :jB :jF :jG :jI :jI :jI :jK :j M :jM :jM :jRO :jP :jP :jQ :jR :j T :j_T :jT :jt @ #.#.###.#.###.#.# #.#..#..#..#.# #....##...###...##.# ..## #...##.##### ### ##.## ##.###.####### ..... # ### ### #.......#...... ########........###...†......... #....^@...###.+#######-7.7 (6 # #.######### #.# #..# #####..# .#.# #.....##### .### .#.# ..# ###...###...# . #.# ### #........... #.# .# ##........... .#.# .###...###...###....#-:jy :jt{ :j #.#.###.#.###.#.#  ####.#..#..#..#..#.# ##....##...###...##.#.#####...# #...##.# #### .### ##.## ##.###.# ..... .# ### ### #.#...... ## #######. #...†. #....@....###.+# ## #.# #.# .# ..# .#####.. # .#.# .#.....##### .### .#.# ÷..# ###...###...# . #.# ÷### #. #.# ..# ##. .#.# #.###...###...###....#8.7 (1 _There is a shaft here.:j   You fall into a shaft and drop 1 floor!  --more--:jU@&2:j4E3 #  .#  # :jE#:j9E500.2 (1.5:j7 _The shaft crumbles and collapses.:j :j 3:j+ :j٢ :j B:jl e5=====:j! :jܪ 4 _Magic restored.:js 3:j :j <##########.......# #.#####@# 3.2 (3.0 #.# #.# #.##.#..####:j :j :j, :jtI:jt:jv:jzB:jX:j:j======:j7:j##########.......##.#####.# #. # 6.### :j:j:j:j:j}3:j:j _Found a stone staircase leading down.:j:j1:j:jO2##########.......#.#####. # #...####.......8.2 (2...>.###.... ..#.:jƬ:jV:j;:ji :ji 3:jJk :jt X:ju ,:jv :j  ######### #.......# #.#####.# #.# #.## #.##...#####.#..#10..>.####....#...#..#.. ...#. .###. ##:j' 3:j_:j`:j a:jb:jh:j/mB:jqn:jn:jo:jq:js:j)t:jt:jƧ ######### #.......# #.#####.###. #.###.. #.# #... #.#..##...#####.# #...#3.2 (3...>.#####........# ###...#..# #....... #...###.. ...## ##......:j:jѯ:j:jT, :j, :jg- :jr0 :jR3 f  You encounter a quokka.:jJ  ######### #.......# #.#####.# ##.# #.# ##..# #.# #...# #.#.##...#####.# #.....#.>.#####.#.#Shock  ###...#..# #........ #...###...r   quokka (asleep) ...### ##.r  ... ..:jSb &0:jq 24.2 (1 _:jew :jy :jfDrop what? (Left/Right/Tab to switch category) 5/52 gear slots (_ for help) Hand Weapons (select all with ))  b - a +0 mace (weapon)d - a +0 dagger  e - a +0 dagger Armour (select all with [)  c - a +0 leather armour (worn)a - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jSuper21 the Gusty#########Demigod#.......#Health: 14/14 ========================#.#####.#Magic: 5/5========================##.# #.#AC: 3Str: 9##..# #.#EV: 10Int: 17#...# #.#SH: 0Dex: 14...##...#####.#XL:  1 Next: 86% Place: Dungeon:2#....@......#Noise: ---------  Time: 514.2 (0.0).........>.####b) +0 mace#.#........#Cast: Shock###...#..##........#...###...r   quokka (asl:jeep)...### ##.r.....  You fall into a shaft and drop 1 floor! _The shaft crumbles and collapses. _Magic restored. _Found a stone staircase leading down. _You encounter a quokka.Okay, then. _:j  Super21 the Gusty #########  Demigod #.......#  Health: 14/14 ======================== #.#####.#  Magic: 4/5===================----- ##.# #.#  AC: 3Str: 9 ##..# #.#  EV: 10Int: 17 #...# #.#  SH: 0Dex: 14 ...##...#####.#  XL:  1 Next: 86% Place: Dungeon:2 #....@......#  Noise: ---------  Time: 514.2 (0.0) ........*>.#### :j b) +0 mace #.#......*.#  Cast: Shock ###...#.*#  #......**  #...###..*  r   quokka (asleep) ...### ##.r  ... ..  _You encounter a quokka. _Okay, then.Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (asleep, 100% to hit):j, .*.*r:j6*.*.rAim: a quokka (asleep, 100% to hit):jT: Super21 the Gusty#########Demigod#.......#Health: 14/14 ========================#.#####.#Magic: 4/5===================-----##.# #.#AC: 3Str: 9##..# #.#EV: 10Int: 17#...# #.#SH: 0Dex: 14...##...#####.#XL:  1 Next: 86% Place: Dungeon:2#....@......#Noise: ---------  Time: 514.2 (0.0)........*>.####b) +0 mace#.#......*.#Cast: Shock###...#.*##......**#:j3; [40m...###..*r   quokka...### ##.*..... _You encounter a quokka. _Okay, then.Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (asleep, 100% to hit):j c r.  The zap hits the quokka but does no damage.r.......=5.2 (1 _:jf:  Super21 the Gusty #########  Demigod #.......#  Health: 14/14 ======================== #.#####.#  Magic: 3/5==============---------- ##.# #.#  AC: 3Str: 9 ##..# #.#  EV: 10Int: 17 #...# #.#  SH: 0Dex: 14 ...##...#####.#  XL:  1 Next: 86% Place: Dungeon:2 #....@......#  Noise: =--------  Time: 515.2 (0.0) ........*>.#### :j9;  b) +0 mace #.#......*.#  Cast: Shock ###...#.*#  #......*.  #...###.r.  r   quokka ...### ##..  ... .. Aim: a quokka (asleep, 100% to hit) _The zap hits the quokka but does no damage.  Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (56% to hit):j$Y r*:je||r.  Aim: a quokka (56% to hit):jSuper21 the Gusty#########Demigod#.......#Health: 14/14 ========================#.#####.#Magic: 3/5==============----------##.# #.#AC: 3Str: 9##..# #.#EV: 10Int: 17#...# #.#SH: 0Dex: 14...##...#####.#XL:  1 Next: 86% Place: Dungeon:2:j9#....@......#Noise: =--------  Time: 515.2 (0.0)........*>.####b) +0 mace#.#......*.#Cast: Shock###...#.*##......*.#...###.*.r   quokka...### ##*.....*Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (56% to hit)  The zap hits the quokka.  The quokka is almost dead.:j8FAr.:jp...##..6.2 (1 _:j  Super21 the Gusty #########  Demigod #.......#  Health: 14/14 ======================== #.#####.#  Magic: 2/5=========--------------- ##.# #.#  AC: 3Str: 9 ##..# #.#  EV: 10Int: 17 #...# #.#  SH: 0Dex: 14 ...##...#####.#  XL:  1 Next: 86% Place: Dungeon:2 #....@......#  Noise: =--------  Time: 516.2 (0.0) ........*>.[4:jS0m####  b) +0 mace #.#......*.#  Cast: Shock ###...#.*#  #......r.  #...###...  r   quokka ...### ##..  ... .. The zap hits the quokka. _The quokka is almost dead.Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (almost dead, 56% to hit):j *.*r*:j .*.r.  Aim: a quokka (almost dead, 56% to hit):j+:jF  Super21 the Gusty #########  Demigod #.......#  Health: 14/14 ======================== #.#####.#  Magic: 2/5=========--------------- ##.# #.#  AC: 3Str: 9 ##..# #.#  EV: 10Int: 17 #...# #.#  SH: 0Dex: 14 ...##...#####.#  XL:  1 Next: 86% Place: Dungeon:2 #....@......#  Noise: =--------  Time: 516.2 (0.0) .........>.####  b):jG$ +0 mace #.#........#  Cast: Shock ###...#..#  #........  #...###...  r   quokka ...### ##..  ... .. Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (almost dead, 56% to hit)  The zap hits the quokka.  You kill the quokka!:jL       ##.# #.#  ##..# #.#  #...# #.#      *  *.#  :jM`* * *  ##* ... .* :jK.......:jF:jSuper21 the Gusty#########Demigod#.......#Health: 14/14 ========================#.#####.#Magic: 2/5=========---------------##.# #.#AC: 3Str: 9##..# #.#EV: 10Int: 17#...# #.#SH: 0Dex: 14...##...#####.#XL:  1 Next: 100% Place: Dungeon:2#....@......#Noise: =--------  Time: 517.2 (1.0).........>.####b) +0 mace#.#........#Cast: Shock###...#..##........#...###......### ##..:j.....  Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (almost dead, 56% to hit)  The zap hits the quokka. _You kill the quokka!Shift-Dir - straight line  Aim: a quokka (almost dead, 56% to hit)  The zap hits the quokka. _You kill the quokka!  Your Spellcasting skill increases to level 2!  You have reached level 2!:j+/  --more--:j D 20/207---2 0%  _:j _:j:j`:j,:j:jR9---:j:j:jx:j,:jQ:j:j:j:jyV3====:j:j.====:j_:j\:jN:j:j:j:jE:j:jS:j`:j:jX:je:j:jv:jM:jO4===:jp:j,:j}:j:j:j:jZ:j:jL:jC Q===:j:j,:j:j:j7:jw:j*B:jӺ:j0:j׻:j:j:jG:j?:j(5====:j:j,:ji:j:jk:j:jQ:j<====:j:j:js:j:j:j?:j :j:j:j:j:j:j:j.:j:js:j:jeM6===:j>:j}:j:j:j:j,:j>:j:j:j:j;===:j:j :j} :j :jc :j :j} :j:j:j:j:j:j:j":jy:j%:j:jMN7====:j#:j:j,:j:j!:j $:js$:jP%:ju':jy):j*:jB-,:j.:j\/<====:j0:j1:j4,:j5:j7:j::j::j<:j>:j?@:j@:jA:jC:jE:j.F:j G:jH:jK:jK:jL:jNN:jQ:jQ:jR:jaT:jV:j#W:jW:j%i`.#...........# .........>.#### #.#........# ###...#..##### #..........# #...###....# :j9j"...### ###..## .... #...#..... #.#.@.......- #.##.### #.#..#  #...###..#.........##:j@p075.2 (58.0):jvF-6.2 (59:j |:j'[ _f - a metallic black potion:j .#...........# >.#### .#..#  ###...#..##### #..........# #...###....# ...### ###..##  .... #...######.  .... #.#..#.##.#.#.#..# :jw #...###..#......... :j :jN 17.2 (1.0):j :j0 :jz:j):j:jJ:j6:j B:j :j :j :jJ:j:jA:j:j :j2:j:j>:j :j:j:j:j]:ji:ji:jj:j ~:j:jT:j:j,:j,:j  You open the door.:j7  #...###....# ...###_###..## .... ... #...######... ....# ### #.#.......... #.#5#.#.##.#######. .###.#.#..# # ... #...## #.###'###..## #...P@P....# 936.0)#..........# #######...##.#........####.########.# #.# #.# #.#:jV5   crimson imp (petrified) #.# #.# #.# .##.. _You encounter a crimson imp.:j%\ _Found a faded altar of an unknown god.:jU+:j~ :ja#...###....#  Super21 the Gusty:j. :jR...###_###..##  Demigod:j5 :jש.... ... #...######...  Health: 20/20 ========================:jM :j̪....# ### #.#..........  Magic: 6/7:j;E====================----:j :jO#.#5#.#.##.#######.  AC: 3:j-Str: 9:jʬ :j'.###.#.#..#  EV: 10:jq.Int: 17:j :jq# ... #...##  SH: 0:j:.Dex: 14:j :j #.###'###..##  XL:  2 Next:  0% Place: Dungeon:2:j :j-S#...P@P....#  Noise: ---------  Time: 593.2 (0.0):jw :j#..........#  b) +0 mace:j; :j#######...##.#  Cast: Shock:j :jS........####.# :jC :jT#######.# #.# :j߲ :jj#.# #.#  5   crimson imp (petrified):j :jYN#.# #.# :j :jN#.# .# :jf :j#.. :j-M_You encounter a crimson imp. :jV_Found a faded altar of an unknown god.  :jdAiming: Shock (safe; 13% risk of failure)  :j˷aPress: ? - help, Q - select action:jK Shift-Dir - straight line:jո:jAf:jCqf#**@:je5#*:j ..'###**P***:ja s..**#:j..#**#:jr**..#:j{--*.:jX7*.:jx**P..:j\7*.:j߂J#*:je7*#:jS J**:jU4A crimson imp. A small, ugly minor demon. Its fanged maw seems locked in a permanent malign grin, and its horns protrude obscenely from its scaly pate. Max HP: ~13 Will: + AC: + EV: +++  rF: ∞ rC: x.. rPois: + rNeg: ∞ rElec: . Threat: High Class: Demonic Size: V. Small Int: Human Regen: 1/turn You have about 98% to hit with your +0 mace (while incapacitated). :j&>It has about 56% to hit you. Attack Max Damage Hit 4 It is immune to torment; and resistant to miasma. It can fly. It can open doors. It possesses the following magical abilities, which are affected by antimagic (but not silence): :j[!]: Description|Statuses|Quote:j+:jK #...###....#  Super21 the Gusty ...###_###..##  Demigod .... ... #...######...  Health: 20/20 ======================== ....# ### #.#..........  Magic: 6/7====================---- #*#5#.#.##.#######.  AC: 3Str: 9 *###.#.#..#  EV: 10Int: 17 # *.. #...##  SH: 0Dex: 14 #.###*###..##  XL:  2 Next:  0% Place: Dungeon:2 #...P@P....#  Noise: ---------  Time: 593.2 (0.0) #....:jh......#  b) +0 mace #######...##.#  Cast: Shock ........####.#  #######.# #.#  #.# #.#  5   crimson imp (petrified) #.# #.#  #.# .#  #.. _You encounter a crimson imp. _Found a faded altar of an unknown god.  Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:j .:jw ..'#***P:j7 5#**:j9 :jcr #.*:js :j Y#**:j8 ##..P@.....**:jUy {#*@..:j J**:jr r#**@*:j ##.**@.:jp ##*.*@*:j ##*.*@.:j :#*:j}.#'@**:jA*#*@..:j5 5.*:jq.'##P****:jIb##**..:j+?#*.:j[..**:jM?**:j:y.***.*:j{\ *.***.:j. The floor.:j+  #...###....#  Super21 the Gusty ...###_###..##  Demigod .... ... #...######...  Health: 20/20 ======================== ....# ### #.#..........  Magic: 6/7====================---- #.#5#.#.##.#######.  AC: 3Str: 9 .###.#.#..#  EV: 10Int: 17 # ... #...##  SH: 0Dex: 14 #.###'###..##  XL:  2 Next:  0% Place: Dungeon:2 #...P@P*...#  Noise: ---------  Time: 593.2 (0.0) #.......[0;:j, H10;1m***#  b) +0 mace #######...##.#  Cast: Shock ........####.#  #######.# #.#  #.# #.#  5   crimson imp (petrified) #.# #.#  #.# .#  #.. _You encounter a crimson imp. _Found a faded altar of an unknown god.  Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line:jH-*.:jm2#...###....#Super21 the Gusty...###_###..##Demigod.... ... #...######... Health: 20/20 ========================....# ### #.#.......... Magic: 6/7====================----#.#5#.#.##.#######. AC: 3Str: 9.###.#.#..#EV: 10:j3Int: 17# ... #...##SH: 0Dex: 14#.###'###..##XL:  2 Next:  0% Place: Dungeon:2#...P@**...#Noise: ---------  Time: 593.2 (0.0)#.......***#b) +0 mace#######...##.#Cast: Shock........####.########.# #.##.# #.#5   crimson imp (petrified)#.# #.##.# .##.. _Found a faded altar of an unknown god.  Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the demonic plant. The demonic plant begins to die.  The demonic plant is :ja4lightly damaged.:jCP....:jw:=4.2 (1 _:jMNP@P:j:j(4 .#######...##.#Cast: Shock........#########5   crimson imp (petrified)##.# .# #.. _You start resting. _A nearby demonic plant withers and dies.Magic restored._......P@....-.......:j3<-602.2 (8:jGk7====-3.2 (9 _:j$R"P:jS:jx]:jv/... #...###....#  ...###_###..##  ... #...######....# ### #.#.........#.#5#.#.##.#######. #.###.#.#..# #ß...ß#...###.###@###..##P #.........#######...##.#........####.######### .#:jj:jO+4.2 (1:jY_P:jQ _There is an open door here.:j^ ###...#..####... #...###....#  ...###_###..## ß...ß#...######....#.###.#.#..........#5#.#.##.#######. #.###.#.#.. #ß.@.ß#...###.###'###..###...P......# #..........########...##.#........##########:j :jx -5 _:j H_P:j :j ###...#..##### #.# #...###....# ...###_###..## ....#ß...ß#...######... ....#.###.#.#. #.#5#.#.##.#. #.###.#.#..#:j # #ß@..ß#...## #.###'###..## #...P......# #..........# #######...##.# ........####.# #######.# #.# #.# #.#  #.# #.#:j:j&6:j:j:jt +#.#........# ###...#..##### #..........# #...###.... ...###_###..##  ....#ß...ß#...######....#.###.#.#........ #.#5#.#.##.####### #@###.#.#..# # #ß...ß#...## #.###'###..## #...P......# #..........# #######...##.#:j޸  ........####.########.# #.#  #.# #.#:j [====7:j :j :je:j:j:j:j...>.#####.#........# ###...#..####... #...###....#  ...###_###..## ß...ß#...######....#.###.#.#.........#5#.#.##.####### #.###.#.#.. #ß...ß#...#####'#####P.... #.........#######...........#########8_:j/ .#........>.#####.#........# ###...#..####... #...###....#  ...###_###..## ß...ß#...######....#@###.#.#.........:j\;#5#.#.##.####### #.###.#.#.. #ß...ß#...#####'#####P... #.........#######...#........###:j:jge9_:jV...##...#####.# #....# .........>.#####.#........# ###...#..##### #..........# #...###....# ###_###..## ....#ß@..ß#...######....#.###.#.#..........#.#5#.#.##.#######. #.###.#.#..## #ß...ß#.#.###'###..##...P......# #..........########...##.#:jAY:jF_'10:jd:jKs:j%  #...# #.# ...##...#####.# #....# .........>.#####.#........# ###...#..##### #..........# :j 4#...###....# ###@###..## ....#ß...ß#...######... ....#.###.#.#.......... #.#5#.#.##.#######. #.###.#.#..## #ß...ß#.#.###'###..##...P #..........#:j :j &1:jw ;P:jk d _There is a faded altar of an unknown god here.:js _A being of your status worships no god.:j Q:jp v...##...#####.# #...........# .........>.#### #.#.#  ###...#..##### #..........# #...###....# ...###_###..#....#ß..@ß#...######...:jCq ....#.###.#.#..........  #.#5#.#.##.#######. #.###.#.#..## #ß...ß#...###.###'###..## #...P......##..........########...##.#:j]} :j~ -2 _:j ]_P:j :jaP#...........# .........>.#### #.#.#  ###...#..##### #..........# #...###....# ...###_###..#....#ß...ß#...######.......#.###@#.#..........  #.#5#.#.##.#######. #.###.#.#..# # #ß...ß#...###.###'###..###...P......# #.....#######...##.#........####.#3_:j":j...:j>.####.#..#  ###...#..##### #..........###:j#...###_###..##....#ß...ß#...######....###.#.#....... #.#5#@#.##.##########.#.#..# # #ß...ß#...#.###'###..##..P......:j#..#######...##........#########.# :j:j4:j:j_:jP:ji:jg:j> #.#..#  ###...#..##### #..........###...###_###..##....#ß...ß#...######...#.###.#.#.......:j?  #.#5#.#.##.########.###@#.#..# # #ß...ß#...#.###'###..## ..P......#....#######...##........#########.# :jJG :jyM &5:jS ;P:jU :ji ###...#..##### #..........# #...###....#...###_###..##.#ß...ß#...######...:jcj ....#.###.#.#.......... #.#5#.#.##.#######. #.###.#.#..# # #ß..@ß#...## #.###'### #...P...... #..........########...##.# ........####.# #######.# #.# :jk#.# #.#  #.# #.#:jEr:jy&6:j;V_P:j:j; #..........# #...###....#...###_###..##.#ß...ß#...######... ....#.###.#.#.......... #.#5#.#.##.#######. #.###.#.#..# # #ß...ß#...## #.###@### #...P......# #..........########...##.# ........####.# #######.# #.# #.:j# #.# #.# #.# #.# .#:j :j_(&7:j-U_P:ju1Q _There is an open door here.:jJ Q:jK,:j5:j ;:j<:j ###...###_###..##....#ß...ß#...######...#.###.#.#....... #.#5#.#.##.########.###.#.#..# # #ß...ß#...##.###'###..## #...P@.....# .#######...##........####.########.# #.#:j V .:j :j -8 _:j} 8P:j :jZnGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 mace (weapon)d - a +0 dagger  e - a +0 dagger Armour (go to first with [)  c - a +0 leather armour (worn)a - a +0 robe :jnM :jR :jY#...###....#Super21 the Gusty...###_###..##Demigod :jeZ....#ß...ß#...######... Health: 20/20 ========================....#.###.#.#.......... Magic: 7/7========================#.#5#.#.##.#######. AC: 3Str: 9#.###.#.#..#EV: 10Int: 17 :jZ# #ß...ß#...##SH: 0Dex: 14#.###'###..##XL:  2 Next:  0% Place: Dungeon:2#...P@.....# :jZrNoise: ---------  Time: 618.2 (0.0)#..........#b) +0 mace#######...##.#Cast: Shock :j[+........####.########.# #.##.# #.#5   crimson imp (petrified)#.# #.##.# .##.. _A nearby demonic plant withers and dies. _Magic restored. _There is an open door here. _There is a faded altar of an unknown god here.  :j[J_A being of your status worships no god. _There is an open door here. :j^` :j6n :j3 :j  :j  Your spells (describe)TypeFailure Level  :j I a + ShockConjuration/Air 13% 1 Select a spell to describe [?] help [!]/[I] toggle spell headers :jd :jD :jL#...###....#Super21 the Gusty...###_###..##Demigod....#ß...ß#...######... Health: 20/20 ========================....#.###.#.#.......... Magic: 7/7======================== :j[#.#5#.#.##.#######. AC: 3Str: 9#.###.#.#..#EV: 10Int: 17# #ß...ß#...##SH: 0Dex: 14#.###'###..##XL:  2 Next:  0% Place: Dungeon:2 :j##...P@.....#Noise: ---------  Time: 618.2 (0.0)#..........#b) +0 mace#######...##.# :jSCast: Shock........####.########.# #.##.# #.# :j{5   crimson imp (petrified)#.# #.##.# .##.. _A nearby demonic plant withers and dies. _Magic restored. _There is an open door here. _There is a faded altar of an unknown god here. _A being of your status worships no god. _There is an open door here. :j  :j: :j :j=:jY:j Spells (Memorise)TypeFailure Level :j a - Static DischargeConjuration/Air 19% 2  b - SwiftnessAir26% 3  c - AirstrikeAir65% 4 :j< d - Alistair's Walking Alembic Alchemy/Forgecraft 100% 5  e - Forge Monarch BombFire/Forgecraft 100% 6  f - Diamond Sawblades:j:Forgecraft100% 7 :jN4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help:j<[Esc] exit:jpDescribMemorise|Describe:jr2 Static Discharge Releases electrical charges against those next to the caster. These may arc to other adjacent creatures, or back to the caster, before eventually grounding out. It deals reduced damage when arcing to the caster, and the damage dealt bypasses half of defenders' armour. Level: 2Schools: Conjuration/AirFail: 19%  Power: 14% Damage: 3-4/arc (max 3-8/arc)  Range: 1  Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.:j0 Spells (Describe)TypeFailure Level  a - Static DischargeConjuration/Air 19% 2  b - SwiftnessAir26% 3  c - AirstrikeAir65% 4  d - Alistair's Walking Alembic Alchemy/Forgecraft 100% 5  e - Forge Monarch BombFire/Forgecraft 100% 6  f - Diamond SawbladesForgecraft100% 7 :j4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:jQf Static Discharge Releases electrical charges against those next to the caster. These may arc to other adjacent creatures, or back to the caster, before eventually grounding out. It deals reduced damage when arcing to the caster, and the damage dealt bypasses half of defenders' armour. Level: 2Schools: Conjuration/AirFail: 19%  Power: 14% Damage: 3-4/arc (max 3-8/arc)  Range: 1  Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.:juP Spells (Describe)TypeFailure Level  a - Static DischargeConjuration/Air 19% 2  b - SwiftnessAir26% 3  c - AirstrikeAir65% 4  d - Alistair's Walking Alembic Alchemy/Forgecraft 100% 5  e - Forge Monarch BombFire/Forgecraft 100% 6  f - Diamond SawbladesForgecraft100% 7 :j'4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit :j%`Hide)  a - Static DischargeConjuration/Air 19% 2  c - AirstrikeAir65% 4Describe|Hide :jShow Hide|Show :j()Memorise)a - Static DischargeConjuration/Air19%2  b - SwiftnessAir26% 3  c - AirstrikeAir65% 4  :jj d - Alistair's Walking Alembic Alchemy/Forgecraft 100% 5  e - Forge Monarch BombFire/Forgecraft 100% 6  f - Diamond SawbladesForgecraft100% 7MemoriseShow!:j!:j)"L#...###....#!:j#lSuper21 the Gusty...###_###..##Demigod....#ß...ß#...######... Health: 20/20 ========================....#.###.#.#.......... Magic: 7/7========================#.#5#.#.##.#######. AC: 3Str: 9#.###.#.#..#EV: 10Int: 17# #ß...ß#...##SH: 0Dex: 14#.###'###..##!:j'XL:  2 Next:  0% Place: Dungeon:2#...P@.....#Noise: ---------  Time: 618.2 (0.0)#..........#b) +0 mace#######...##.#Cast: Shock........####.########.# #.##.# #.#5   crimson imp (petrified)#.# #.##.# .##.. _A nearby demonic plant withers and dies. _Magic restored. _There is an open door here. _There is a faded altar of an unknown god here. _A being of your status worships no god. _There is an open door here.!:j.!:j>0Memorise Static Discharge, consuming 2 spell levels and leaving 2? !:j0IY - Yes  N - No":j":j#...###....#Super21 the Gusty...###_###..##Demigod....#ß...ß#...######... Health: 20/20 ========================":j....#.###.#.#.......... Magic: 7/7========================#.#5#.#.##.#######. AC: 3Str: 9#.###.#.#..#EV: 10Int: 17":j# #ß...ß#...##SH: 0Dex: 14#.###'###..##XL:  2 Next:  0% Place: Dungeon:2#...P@.....#":jNoise: ---------  Time: 618.2 (0.0)#..........#b) +0 mace":j-#######...##.#Cast: Shock":jpt........####.########.# #.##.# #.#5   crimson imp (petrified)":j#.# #.##.# .##.. _A nearby demonic plant withers and dies. ":j_Magic restored. _There is an open door here. _There is a faded altar of an unknown god here. _A being of your status worships no god. ":j-_There is an open door here.":j++9.2 (1":juX_P":j":j,20.2 (2":j8T_P":j ":j+1.2 (3":j8P":j _You start memorising the spell. You continue memorising. x2":j ":j":j c _You finish memorising. Spell assigned to 'b'.":j 4":j #:jbJ...###_###..##.#ß...ß#...######... ....#.###.#.#.......... #.#5#.#.##.#######. #.###.#.#..# # #ß...ß#...## #.###'###..# #...P......# #....########...##.# ........####.# #######.# #.# #.# #.# #.# #.# #.# .# #.. #.##:j=2.2 (1 _P$:jzbv #...###.... ...###_###..##  ....#ß...ß#...######....#.###.#.#........ #.#5#.#.##.####### #.###.#.#..# # #ß...ß#...## #.###'###..## #..@P......# #..........# #######...##.# ........####.########.# #.# #.# #.# #.##.# #.# .# #..$:jf$:jok&3$:jo:P$:jEq$:je$:j$:j=$:j>$:jX I$:jJ P  You encounter a goblin. It is wielding a +0 dagger. #...###....#.g....###_###..##)....#ß...ß#...###### ....#.###.#.#...#.#5#.#.##...#.###.#.#..# #.#ß...ß#...## #.###'###..## #.@.P......# #.# #######...##.#Shock ..####.# #.# #.# #.# #.#g   goblin (asleep)  #.# #.#  #.# .#  #..$:jN $:j 0$:jl $:j $4.2 (1$:j $:j P$:j  $:jy !_Found a hand axe.%:j3 #..........#....#...###.....g....###_###..## )....#ß...ß#...######.#.###.#.#........#.#5#.#.##.##### ..#.###.#.#..# #.#ß...ß#...## #@###'###..## #...P......# #..........# #######...##.# ........####.########.# #.#  #.# #.# #.##.# #.# .#%:j%:j&5%:jYY_P%:j%:j #..........#  Super21 the Gusty .....#...###....#  Demigod .g....###_###..##  Health: 20/20 ======================== )*...#ß...ß#...###### Magic: 6/7====================---- .*..#.###.#.#....... AC: 3Str: 9 *..#.#5#.#.##.##### EV: 10Int: 17%:jv *.#.###.#.#..#  SH: 0Dex: 14 #*#ß...ß#...##  XL:  2 Next:  0% Place: Dungeon:2 #@###'###..##  Noise: ---------  Time: 625.2 (0.0) #...P......#  b) +0 mace #..........#  Cast: Shock #######...##.#  %:jA........####.#  #######.# #.#  g   goblin (asleep) #.# #.#  #.# #.#  #.# .# You encounter a goblin. It is wielding a +0 dagger. _Found a hand axe.  Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%:jVAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)':j1#..........#Super21 the Gusty..*..#...###....#Demigod.*....###_###..##':j1Health: 20/20 ========================)*...#ß...ß#...###### Magic: 6/7====================----.*..#.###.#.#....... AC: 3Str: 9*..#.#5#.#.##.##### EV: 10Int: 17*.#.###.#.#..#SH: 0Dex: 14#*#ß...ß#...##':j2|XL:  2 Next:  0% Place: Dungeon:2#@###'###..##Noise: ---------  Time: 625.2 (0.0)#...P......#b) +0 mace#..........#Cast: Shock#######...##.#........####.########.# #.#g   goblin#.# #.##.# #.##.# .#Aiming: Shock (safe; 13% risk of failure)  ':j2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the goblin.  The goblin is heavily wounded.':j 3':j3':jݼ.':j0g  ':jPress: ? - help, Q - select action, ( or ) - cycle':jShift-Dir - straight lin':j#!e  ':j`Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  ':jl"The zap hits the goblin.  ':j9The goblin is heavily wounded.':j2The goblin shouts!':j':j..':j.':j:.':j.':j%.':j':j4==6.2 (1 _':jq;P':j':j  #..........#  Super21 the Gusty .....#...###....#  Demigod ......###_###..##  Health: 20/20 ======================== )g...#ß...ß#...###### Magic: 5/7=================------- .*..#.###.#.#....... AC: 3Str: 9 *..#.#5#.#.##.##### EV: 10Int: 17 *.#.###.#.#..#  SH: 0Dex: 14 #*#ß...ß#...##  XL:  2 Next:  0% Place: Dungeon:2 #@###'###..##  Noise: ==-------  Time: 626.2 (0.0) #...P......# [3(:j57m b) +0 mace #..........#  Cast: Shock #######...##.#  ........####.#  #######.# #.#  g   goblin #.# #.#  #.# #.#  #.# .# The goblin is heavily wounded. _The goblin shouts!  Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 60% to hit)(:j  #..........#  Super21 the Gusty .....#...###....#  Demigod ......###_###..##  Health: 20/20 ======================== ))...#ß...ß#...###### Magic: 5/7=================------- ....#.###.#.#....... AC: 3Str: 9 ...#.#5#.#.##.##### EV: 10Int: 17 ..#.###.#.#..#  SH: 0Dex: 14 #.#ß...ß#...##  XL:  2 Next:  0% Place: Dungeon:2 #@###'###..##  Noise: ==-------  Time: 626.2 (0.0) #...P......#  b) +0 mace #[(:j \37m..........#  Cast: Shock #######...##.#  ........####.#  #######.# #.#  g   goblin #.# #.#  #.# #.#  #.# .# Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 60% to hit)  The zap hits the goblin.  You kill the goblin!   ..*  .*_  )* .* * *  #*            #.#  #.#  #.# (:jƛd..)....(:j|t3-7.2 (1Shock _(:j A_P(:j$(:jY (:jZ (:j.\ (:j$` (:jb (:j9g ,(:j(h (:jk (:jk (:jl (:j1o (:jq (:jAr (:js (:jv (:jy (:j z (:j{ (:j ..# .........>.#### #.#........# ##+###...#..##### ##...##..........# ##.....#...###....# ##........###_###..###....))...#ß...ß#...####+......@..#.###.#.#.....--31.2 (4#.........#.#5#.#.##.###(:j W##........#.###.#.#..###.....#.#ß...ß#...####...##.###'###..####+# #...P......##..........########...##.#........####.#(:jŸ 8-(:jǥ (:j" ):jV C..##...#####.# .#...........# .........>.#### #.#........#  ##+###...#..##### ##...##..........# ##.....#...###.... ##........###_###..##  #....)@...#ß...ß#...### +...#.###.#.#.... ..#.#5#.#.##.##...#.###.#.#..#..#.#ß...ß#...##...##.###'###..####+###.P......# #..........# #######...##.#):j +2.2 (1):j 8_):j  O _You see here a +0 dagger.*:jD*:jSQ&3*:j{W&_*:j[Z% _f - a +0 dagger*:jj  ...##...#####.# .#.# .>.#### #.#........# ##+###...#..##### ##...##..# ##.....#...###....# ##.###_###..## #....@....#ß...ß#... +.#.###.#.#*:jj  #.#.#5#.#.##.  ##.#.###.#.#..#  ##.....#.#ß...ß#...##  ##...##.###'###..##  ##+###...P......# #....#  #...##.#*:jv *:j &4*:jk 8_*:j> Q _You see here a +0 hand axe.*:j0 *:j> V6===5*:jiC *:j F ' _g - a +0 hand axe+:jI +:jhJ +:j3K +:jM +:j*N +:jR +:jS +:jS ;===+:jST +:jU +:jU +:jGV +:jDW +:jW +:jW +:j4Z ,+:jZ +:j^ B+:j_ ,+:jX` +:jb d7====+:jkc +:jkf +:jh +:ji +:j@j +:jk +:j7m ,+:j n +:jo +:j}p ,+:jEq +:jq +:jr +:js <====+:jBs +:jt +:ju ,+:jv +:jx 7 _You open the door.+:jz +:jr{ +:jQ| +:j^ @  There is an open door here.+:j +:j6  _+:j +:j +:j' +:jl +:j) +:j +:j +:j +:jь +:j +:jG +:j +:je n+:j +:jY +:j +:jG +:jE +:j +:j +:j +:j +:j +:j +:j +:j +:jɮ +:j +:j +:j  ###..##? ##...##..  ....... ##.....#..  #.##.## ##........#  #....####.........#   #......'.........# +:j   ##..####...#   ##..## ##........#   #..## ##.....#.#   #.#@# ##...##.  #....).# ##+###  +:jS ####.### #..   #. ####   #.....  #####      +:j   .........#  #.##.##. +:jq # #....##..... #. #......'......... #.# ##..####......... +:j '..###..## ##. #.#..## ##.....#. +:j {#.##.#.# ##...##. #....@.# ##+###.  ####.###+:jK O #  #. ####  #. ....  #. ####+:j #. #. +:j R#. +:j 060.2 (25.0)+:jk ,1.2 (26+:j +:j | _You see here a +0 hand axe of flaming.-:j|i-:jj-:jk-:j6v,-:j|w$ _-:j{|X-:jzn-:j,-:jB-:j֐X-:j1B-:j-:jQ #..  ... ...##  # .. .#.  #. .. ...  #. .# #.# #.. .# # ##+### .###..##?#.# ##...##.. .<.........# ##.....#..  #.##@## ##........##7.2 (6.0) # #....####.........#ß #. ##......'.........#. #.# ##..####.........# ..###..## ##........#. #.#..## ##.....#.#ß  #.##.#.###...##.##  -:j7[34m#....).###+###...  ####.####... 8.2 (7-:jH-:j; _Found an escape hatch in the ceiling..:j* I.:j- .:j/ .:j^0 .:j4 ,.:j,6 .:j6 .:jF7 .:jG@ .:j@ .:jA .:jM  #.# ##.## ##..#  .. #...#  #....##...# # #.. .#. #. ... ......  #. #.# #.#...  #.. #.# # ##+###...# .###..##@#.# ##...##....71.2 (3 .<.........# ##.....#...# ###.##.######### # #....####.#ß #. ##......'..#.# #.# ##..####.........#.# ..###..## ##........#.  #.#..## [34.:jZO m##.....#.#ß #.##.#.# ##...##.###.:j`S .:jX .:jZ ` _e - a scroll labelled MIOSUBOICO/:j՟/:jB/:j1d _There are no items here./:jM/:j3/:j /:j/:jtP _/:j՗/:jJ/:jd/:jٚ/:jd/:j/:j/:j/:jc/:j/:jj/:j̤/:j/:j٧/:jݨ/:j #. ........... #. #.# #.#..... #.. #.# # ##+###... .###..##.#.# ##...##... .<.........# ##.....# ####.##.######.## # #....####.........#ß #. ##......'.........#.  #.# ##@.####.........#6.2 (5  ..###..## ...#.  #.#..## ##.....#.#ß  #.##.#.# ##...##.##/:j*  #....).# ##+###...  ####.### #...  #. #####  #. .....  #.  ###/:j/:j/:j0:j .<.........# ##.....# ####.##.######... # #....####......  #. ##......'......  #.# ##..##.  ..###..## ##..  #.#..## ##.  #.##.#.# ##...#  #....@.# ##+##80.2 (4  ####.###   #. ####  #. 0:jQL ....  #.  ####  #.  #.  #.   _You see here a +0 hand axe of flaming.0:jy0:ja+1.2 (10:j0:jiR _h - a +0 hand axe of flaming1:j,Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  b - a +0 mace (weapon)d - a +0 dagger  e - a +0 dagger  f - a +0 dagger  g - a +0 hand axe  h - a +0 hand axe of flaming Armour (go to first with [)  c - a +0 leather armour (worn)a - a +0 robe[?] describe selected [!] equip|wield|wear[tab] equip|unequip 3:j^V 3:j[ 3:ja  .<.........# ##.....#. Super21 the Gusty ####.##.######........ Demigod 3:jb *# #....####......... Health: 20/20 ======================== #. ##......'......... Magic: 7/7======================== #.# ##..####......... AC: 3Str: 9 ..###..## ##........ EV: 10Int: 17 3:jc #.#..## ##.....#. SH: 0Dex: 14 #.##.#.###...##. XL:  2 Next:  3% Place: Dungeon:2 #....@.#3:jd F##+###. Noise: ---------  Time: 681.2 (0.0) ####.####. b) +0 mace #.#### Cast: Shock #..... 3:j@d #.#### #. 3:jqd }#. #. 3:jd _You see here a +0 hand axe of flaming. _Found an escape hatch in the ceiling. _e - a scroll labelled MIOSUBOICO _There are no items here. 3:jd _You see here a +0 hand axe of flaming. _h - a +0 hand axe of flaming3:jl t  You unwield your +0 mace.  Your +0 hand axe of flaming bursts into flame!3:j ~ 2.2 (1h) +0 hand axe (flame) _h - a +0 hand axe of flaming (weapon)4:j4:j4:j4:jN5:j + 5:j". 5:j&1 5:jp4 5:j&8 5:j9 ,5:jP= 5:j> 5:j? 5:j@ 5:jC 5:jxG ,5:jH 5:jM 5:jQ ,5:jzR 5:jS 5:jU 5:jdV 5:jV 5:jlX 5:jY 5:j Z 5:jUZ 5:j[ 5:j] ,5:j] 5:j^ 5:j` 5:j` 5:jRa 5:jb 5:jd 5:jzd 5:je 5:jf 5:jh ,5:jgh 5:ji 5:jLk 5:jk 5:j;l 5:jm 5:jio 5:jo 5:jq 5:j 5:j 5:j4 B5:j X5:jc 5:j 5:j ,5:j 5:j֮ 5:jM 5:jޯ 5:ji 5:je ,5:jʳ 5:j 5:j` ,5:j 5:j ,5:j 5:ja L _You now have 22 gold pieces (gained 9).5:j _5:j ,5:j4 5:j 5:j ,5:jg 5:j 5:j7 ,5:j 5:j@ 5:j  You encounter a kobold. It is wielding a +0 dagger.5:j;  #########  #....K..#  #@# .# 5:j  #.# ###.###  #.###.....# Shock #.......# ###########.### #...........##. K   kobold (asleep)#.####.##...# ...##.##.##...# .#...#.......# ......713.2 (31.0)4.2 (32 _6:j? *  Super21 the Gusty  Demigod  Health: 20/20 ========================  Magic: 6/7====================----  AC: 3Str: 9  EV: 10Int: 17 6:j@ #########  SH: 0Dex: 14 #.***K..#  XL:  2 Next:  3% Place: Dungeon:2 #@# .#  Noise: ---------  Time: 714.2 (0.0) 6:jA #.# ###.###  h) +0 hand axe (flame) #.###.....#  Cast: Shock #.......# # ##########.### ## 6:jOA #...........# #. K   kobold (asleep) #.####.##...# ...##. ##.##...# .#... 6:jA #.......# ...... _You now have 22 gold pieces (gained 9). _You encounter a kobold. It is wielding a +0 dagger.6:jA Aiming: Shock (safe; 13% risk of failure)  6:jA CPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)7:j^f  Super21 the Gusty  Demigod  Health: 20/20 ========================  Magic: 6/77:jg====================----  AC: 3Str: 9 EV: 10Int: 17 #########SH: 0Dex: 14 #.*****.#XL:  2 Next:  3% Place: Dungeon:27:jNg #@# .#Noise: ---------  Time: 714.2 (0.0) 7:jg#.# ###.###h) +0 hand axe (flame) 7:jg#.###.....#Cast: Shock #.......#7:jg{#  ##########.##### 7:jUh #...........##. K   kobold  #.####.##...# ...##. ##.##...# .#... 7:jh#.......# ......Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7:j.#9:jc9:j*9:j::jj::j|k3::jZm::jm::j*r::jr::jdtQ===::j6u::jv::j:w,::j}x::jx,::jz::jH{,::j|::jj},::j`,::j::jN::jށN7====::j"::j\::jQ,::j҅::j::j@::j::j::j::j},::j::jh::j::j"<====::j ::j@::j۠,::j::j::j::j::jl::j::jB::j&::j,::jf::j::j*5 #.# ###.### #.......#  #.###.....# ### #.#####.#  #.......#.###.## ##.# #.# ########.###.##...###..# #.# ..........##.#.....#...# #.# ####.##...##.##...##...#####.###.##...#...##.#...........##.......#.............>.#####..##.#.#...##@#........# #..##.#.######+###...#..##### ###..##.#.# ##...##..........# <.........# ##.....#...###....# ###.##.........###_###..## ::j',...#....####.........#ß...ß#...## ..###......'.........#.###.#.#... .## ##..####.........#.#5#.#.##.# ..###..## ##........#.###.#.#.48.2 (24.0)'........................'.........###.........#::jS2::j<M======9.2 (25::jQB'_::jE= _As you open the door, it creaks loudly!?:jx?:jz?:jz?:j~?:j?:j2l  There is an open door here.?:j@?:jB5 _?:j?:jw?:j?:j?:j#########.###.##...###..# #.# ...........##.#.....#...# #.# .####.##...##.##...##...#####.#  ##.##...#...##.#...........#  #.#.............>.####  #..##.#.#...##.#........#  #..##.#.######'###...#..##### .###..##.#.# ##...##..........# .<.........# ##.@...#...###....#------52.2 (3.0) ####.##.######........###_###..## #...#....####.........#ß...ß#...# #..###......'.........#.###.#.#.. #.## ##..####..#.#5#.#.##. #..###..## ##.#.###.#.#.. #.#.#..## ##.....#.#ß...ß#...# #.##.#.# ##...##.###'###..## #......# ##+###...P......?:jw"#?:j=------?:j?:jح?:j I?:j ?:j/ X?:j ?:j ?:j ?:j ?:j) ?:j ?:jU ?:j* ?:j ?:jV ?:j ?:j" .......#.............>.#### #..##.#.#...##.#...... #..##.#.######'###...# #..##.#.# ##...##...# ........# ##.....#...###....# #.##.######........###_###..## .#....####.........#ß...ß#...#### ###......'.........#.###.#.#..... # ##..####......@..#.#5#.#.##.###?:j- L6.2 (4..## ##........#.###.#.#..# .#..## ##.....#.#ß...ß#...## #.# ##...##.###'###..## ....# ##+###...P......#### #..........# #######...##.#  ........####.## #####.# #.#?:j ?:j ?:j @:j 4@:j @:j@:jx@:j @:jl@:j@:jB@:jB@:j"@:j _You open the door.@:j<..# ##.....#...###....# ###.##.######........###_###..## ...#....####.........#ß...ß#...## ..###......'.........#.###.#.#... .## ##..####.........#.#5#.#.##.# ..###..## ##........#.###.#.#..##..## ##.....#.#ß...ß#... .##.#.# ##...##.###'###..## ......# ##@###...P......# 61.2 (5### #.# #........  #.# #.#######...##.   #.........####.#  # ..#######.# #.#  #...# #.# #.#  #.#..# #.# #.#  #.#...@:j# #.# .#  #.. #..@:j!@:j&@:j)Q _There is an open door here.A:jM03A:j1A:j4A:j 7A:j<P _A:j>,A:j Q  _Found a leather armour.A:jUBA:jQbF#.## ##..####.........#.#5#.#.##. #..###..## ##........#.###.#.#.. #.#.#..## ##.....#.#ß...ß#... #.##.#.# ##...##.###'###..## #......# ##'###...P......# ####.### #.# #..........#  #.# #.#######...##.#  #.# ########.........####.  #.# .......@.#######.# #.#6  #.# .#####...# #.# #.# #.###..# #.# #.# #.#...# #.# A:jc .# #..##..# #.. #.[# #.# #..# #.# .... A:jeiA:jnA:jpB:jIB:jJB:j$XB:jyB:jWB:j,B:jB:jxB:j[,B:jB:j)##.### #.# #..........#  #.# #.#######...##.#  #.# ########.........####.#  #.# .........#######.# #.#  #.# .#####...# #.# #.#  #.# #...##..# #.# #.# #.# #.......# #.# .# #.. ....##..# #..  ### #.@# #.# 71 #..# #.#  ..... ####.## #.##B:j##.. _You see here a +0 leather armour.B:ji 2.2 (1 _j - a +0 leather armourC:j 3C:j C:j C:jl C:j C:jA ,C:j C:j- C:jM C:j9 C:jq C:j C:j C:j C:j; C:j C:jR C:j C:j] C:j C:j C:j C:j C:j. C:j C:j C:j+ C:j ,C:j% { _e - 2 scrolls labelled MIOSUBOICO (gained 1)C:j& C:jF' ,C:j") C:j+ C:j+ C:j>, C:jp- C:j/ C:j/ ,C:j: C:j; ,C:jM? C:jA ,C:jB C:j(D C:j}E ,C:j&F C:jG C:j I C:jI C:jI C:j)K C:jhL ,C:jL C:jM C:jPS ,C:jS C:jU C:jV C:jpW C:jW C:jX C:jZ C:j [ C:jW[ C:j\ C:j^ C:j/_ C:jw_ C:jDa C:jb ,C:jgc C:jd C:j g ,C:jg C:j-i C:j5k ,C:jk C:jm C:j`z I #.# #.#...##..# #.# ####.#.......# #.# .........##..# #.. #####.######..# #.#  #.######..#######.#  #.................  #########.########  #  # 98.2 (26.0) #C:ja{ _  # #.#....#.... #.... .###.#< .C:jA C:j/ ,9.2 (27C:j C:j- 9 _Found a stone staircase leading up.F:jJF:jtOF:jSF:jaVN _There are no items here.H:j0H:jH:jhH:jH:j9H:jP _H:jH:jH:jH:jH:jH:j=H:jH:jL H:j[ H:j H:jR H:jH:j{H:j,H:jH:jJBH:jH:jH:jsH:jH:j/H:jH:jH:jH:jb H:j"H:j#H:j]#H:j,%H:j,H:jC  You encounter a kobold. It is wielding a +0 whip.H:j8L #.................  #########.########  #.###.##  #.##.#.##  #.#.###.###### #..## ##......# #.#.###.#####.##...#.#.###.....#@####...###.#<.Shock......###.#.####. K   kobold (asleep) .#K.H:jU.810.2 (11H:jW_31.2 (12 _H:jdH:jiI:j  #.................  Super21 the Gusty  #########.########  Demigod #.###.## Health: 20/20 ======================== #.##.#.##  Magic: 6/7====================---- #.#.###.#######  AC: 3Str: 9 #..## ##......#  EV: 10Int: 17 #.#.###.#####.#  SH: 0Dex: 14 #...#.#.##  XL:  2 Next:  6% Place: Dungeon:2 #.....#@## Noise: ---------  Time: 811.2 (0.0) ##...##*# h) +0 hand axe (flame):j 1;10H ##.#<*.. Cast: Shock ....*.## #.#*### #* K   kobold (asleep) *# K. _There are no items here. _You encounter a kobold. It is wielding a +0 whip.Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)J:jZ #.................  Super21 the Gusty  #########.########  Demigod #.###.## Health: 20/20 ======================== #.##.#.##  Magic: 6/7J:jx====================---- #.#.###.#######  AC: 3Str: 9 #..## ##......#  EV: 10Int: 17 #.#.###.#####.#  SH: 0Dex: 14 #...#.#.##  XL:  2 Next:  6% Place: Dungeon:2 #.....#@## Noise: ---------  Time: 811.2 (0.0) ##...##.# h) +0 hand axe (flame)J:jP ##.#<... Cast: Shock ......## #.#.### #. K   kobold (asleep) K# ..J:jS _You encounter a kobold. It is wielding a +0 whip.Aiming: Shock (safe; 13% risk of failure)  J:jAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  J:jȜ5You miscast Shock. Nothing appears to happen.J:j+     #.###.## #.##.#.##  J:j#.#.###.  #..##       J:jң  ##.#<...  J:j- #.K K# .. J:jcContam: 10% ==2.2 (1J:jJ:jh"  Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 whip (asleep, 100% to hit)  You miscast Shock. Nothing appears to happen. J:j_The kobold shouts!J:j_  #.................  Super21 the Gusty  #########.########  Demigod #.###.## Health: 20/20 ======================== #.##.#.##  Magic: 5/7=================------- #.#.###.#######  AC: 3Str: 9 J:jua #..## ##......#  EV: 10Int: 17 Contam: 10%  #.#.###.#####.#  SH: 0Dex: 14 #...#.#.##  XL:  2 Next:  6% Place: Dungeon:2 #.....#@## Noise: ==-------  Time: 812.2 (0.0) ##...##*# h) +0 hand axe (flame) ##.#<*.. Cast: Shock ....*.## #.#*### #* K   kobold K# ..You miscast Shock. Nothing appears to happen. _The kobold shouts!  Aiming: ShockJ:ja r (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (60% to hit)J:j;  #.................Super21 the Gusty#########.########Demigod#.###.##Health: 20/20 ========================#.##.#.##J:j= wMagic: 5/7=================-------#.#.###.#######AC: 3Str: 9#..## ##......#EV: 10Int: 17 Contam: 10% #.#.###.#####.#SH: 0Dex: 14#...#.#.##XL:  2 Next:  6% Place: Dungeon:2#.....#@##Noise: ==-------  Time: 812.2 (0.0)##...##*#h) +0 hand axe (flame)##.#<*..Cast: Shock....*.###.#*####*K   kobold*#.*J:jg= You miscast Shock. Nothing appears to happen. _The kobold shouts!  Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (60% to hit)J:j& MK. _The kobold shouts!  Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 whip (60% to hit)  The zap misses the kobold.J:j A.....J:jm :-3.2 (1 _J:j J:j K:j9 #.................  Super21 the Gusty  #########.########  Demigod #.###.## Health: 20/20 ======================== #.##.#.##  Magic: 4/7=============----------- #.#.###.#######  AC: 3Str: 9 #..## ##......#  EV: 10Int: 17 Contam: 10%  #.#.###.#####.#  SH: 0Dex: 14 #...#.#.##  XL:  2 Next:  6% Place: Dungeon:2 #.....#@## Noise: =--------  Time: 813.2 (0.0) ##...##*# h)K:ji;  +0 hand axe (flame) ##.#<*.. Cast: Shock ....*.## #.#*### #K K   kobold .# ..Aim: a kobold, wielding a +0 whip (60% to hit) _The zap misses the kobold.Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (60% to hit)K:j  #.................Super21 the Gusty#########.########Demigod#.###.##Health: 20/20 ========================#.##.#.##Magic: 4/7=============-----------#.#.###.#######AC: 3Str: 9#..## ##......#EV: 10Int: 17 Contam: 10% #.#.###.#####.#SH: 0Dex: 14#...#.#.##XL:  2 Next:  6% Place: Dungeon:2#.....#@##Noise: =--------  Time: 813.2 (0.0)##...##*#h) +0 hand axe (flame)##.#<*..Cast: Shock....*.K:jO 3###.#*####*K   kobold*#.*Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (60% to hit)  The zap hits the kobold.  The kobold is moderately wounded.K.......4.2 (1 _L:j #.................  Super21 the Gusty  #########.########  Demigod #.###.## Health: 20/20 ======================== #.##.#.##  Magic: 3/7==========-------------- #.#.###.#######  AC: 3Str: 9 #..## ##......#  EV: 10Int: 17 Contam: 10%  #.#.###.#####.#  SH: 0Dex: 14 #...#.#.##  XL:  2 Next:  6% Place: Dungeon:2 #.....#@## Noise: =--------  Time: 814.2 (0.0) ##...##*#L:juQ[40m h) +0 hand axe (flame) ##.#<*.. Cast: Shock ....*.## #.#K### #. K   kobold .# ..The zap hits the kobold. _The kobold is moderately wounded.Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 60% to hit)L:j cz #.................  Super21 the Gusty  #########.########  Demigod #.###.## Health: 20/20 ======================== #.##.#.##  Magic: 3/7==========-------------- #.#.###.#######  AC: 3Str: 9 #..## ##......#  EV: 10Int: 17 Contam: 10%  #.#.###.#####.#  SH: 0Dex: 14L:je #...#.#.##  XL:  2 Next:  6% Place: Dungeon:2 #.....#@## Noise: =--------  Time: 814.2 (0.0) ##...##.# h) +0 hand axe (flame) ##.#<... Cast: Shock ...K..## #.#.### #. K   kobold .# .. _The kobold is moderately wounded.Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 60% to hit)  You miscast Shock. Nothing appears to happen.L:jmS     #.###.## #.##.#.##  #.#.###.  #..##         ##.#<...   #. .# .. L:jtT2-5.2 (1 _L:jyL:j{M:j  #.................  Super21 the Gusty  #########.########  Demigod #.###.## Health: 20/20 ======================== #.##.#.##  Magic: 2/7======------------------ #.#.###.#######  AC: 3Str: 9 #..## ##......#  EV: 10Int: 17 Contam: 20%  #.#.###.#####.#  SH: 0Dex: 14 #...#.#.##  XL:  2 Next:  6% Place: Dungeon:2 #.....#@## Noise: ---------  Time: 815.2 (0.0) ##...##*# h) M:jQ "[0;10;1m+0 hand axe (flame) ##.#<*.. Cast: Shock ...K..## #.#.### #. K   kobold .# ..Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 60% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineM:j  #.................Super21 the Gusty#########.########Demigod#.###.##Health: 20/20 ========================#.##.#.##Magic: 2/7======------------------#.#.###.#######AC: 3Str: 9#..## ##......#EV: 10Int: 17 Contam: 20% #.#.###.#####.#SH: 0Dex: 14#...#.#.##XL:  2 Next:  6% Place: Dungeon:2#.....#@##Noise: ---------  Time: 815.2 (0.0)##...##*#h) +0 hand axe (flame)##.#<*..Cast: Shock...*..##:jS om#.#*####*K   kobold.#..  Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 60% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineM:j' MK.  Aim: a kobold, wielding a +0 whip (moderately wounded, 60% to hit) _You miscast Shock. Nothing appears to happen.ing: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap misses the kobold.M:j7 4...M:j; :=6.2 (1 _M:j@ M:j*B N:jغ  #.................  Super21 the Gusty  #########.########  Demigod #.###.## Health: 20/20 ======================== #.##.#.##  Magic: 1/7===--------------------- #.#.###.#######  AC: 3Str: 9 N:j #..## ##......#  EV: 10Int: 17 Contam: 20%  #.#.###.#####.#  SH: 0Dex: 14 #...#.#.##  XL:  2 Next:  6% Place: Dungeon:2 #.....#@## Noise: =--------  Time: 816.2 (0.0) ##...##*# h) +0 hand axe (flame) ##.#<K.. Cast: Shock ......## N:j #.#.### #. K   kobold .# ..Shift-Dir - straight line _The zap misses the kobold.N:j Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 60% to hit)N:j ' N:jO #.................Super21 the Gusty#########.########Demigod#.###.##Health: 20/20 ========================#.##.#.##Magic: 1/7===---------------------#.#.###.#######AC: 3Str: 9#..## ##......#EV: 10Int: 17 Contam: 20% #.#.###.#####.#SH: 0Dex: 14#...#.#.##XL:  2 Next:  6% Place: Dungeon:2#.....#@##Noise: =--------  Time: 816.2 (0.0)##...##*#h) +0 hand axe (flame)##.#<*..Cast: Shock....*.###.:jU 33m#*####*K   kobold*#.*Shift-Dir - straight line _The zap misses the kobold.Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, 60% to hit)N:jh K.  The zap misses the kobold......7.2 (1 _N:jkN:jmO:jC  You miss the kobold.O:j  The kobold is moderately wounded.8.5 (1.3 _The kobold barely misses you.O:jj  )You hit the kobold. You burn the kobold.O:j )O:j _99.8ShockO:j  O:j J _You kill the kobold!O:j * ########.######## #.###.## .##.#.###.#.###.########..## ##.......#.###.######...#.#.## #.....#.## #...##@# O:j#  ##.#<.....# ......##.###.# ##...O:j+ O:jE -200  Things that are here: _a +0 whip; a kobold corpseP:jk 2===18-1 _k - a +0 whipP:j.P:jxP:jP:jP:j4 y6P:jJ(c4P:j'7 #.##.#.## #.#.###.########..## ##......###.#.###.#####.##...#.#.## #.....#.## ##...##†#######.#<.....#.......@##.#3.8 (2###.#.### ## #. .#........P:jGQ:j& 2Q:j9' Q:jG. Q:j. N===0Q:j3 Q:j}B  Q:jC l_Found a scroll labelled QIMULE LAZ.Q:j M Q:jmM 98% Q:jO Q:jT v _Found 4 gold pieces and an inky potion.Q:j` c6Q:j  #..## ##......# ##.#.###.#####.###...#.#.##  #.....#.##  ##...##†####.####.#<.....#..........##.#?####.#.####.# # #@.....#7.8 (4 #...########....#.....#......+......#..!$..##.....R:jQ IR:jW R:jZ] R:j] 74R:ja R:j(c _Found a scroll labelled DONONE GATOU and a metallic black potion.R:jf R:jHg 72R:jfi R:jel R:j p M1R:j+r R:ju R:jy R:jy `3====R:jr R:je Z _Your magical contamination has completely faded away.R:j# 3R:jp R:jԕ R:j͘ ,R:j R:jx R:j R:j4 R:jW ..........##.# ?####.#.####.#  ##+#......# ##...####### ##.....##  ##......?## #.........# +.........+#..!34.8 (7#....... ##.!...## #......# #.#+##.# #. .# ##R:j! R:j R:j = _You now have 26 gold pieces (gained 4).R:ju R:j R:j{ R:j N _There are no items here.S:j7[  .##.# ?####.#.####.# ##+#......# ##...####### ##.....## ##......?## #.........# +.........+ #...# ##.## ##.!...##  #......#  #.#+##.# #.# .# #.# # ...S:jP_ S:jɎ ====5.8 (1 _6.8 (2S:j% S:j R _j - an inky potionT:jT:jT:jT:jN _There are no items here.T:j$?####.#.####.#  ##+#......# ##...####### ##.....## ##......?#...# +.+ #.# ### !...## T:jO......# #.#+##.##.# .##.# #.....7.8 (1 _T:j T:j=  ##...####### ##.....## ##......?## #.........+...+ #.# ##.......## ##.!...##  # 9.8 (2.#+##.# #.# .# #.# #..... T:jq T:j U:j3 ##+#......# ##...####### ##..... ##?## #.# +.+ #.........#......##### #......# #.#+##.# #.# .# #.# # ...l   frilled lizard (asleep)..#.lU:jU:j,40.8 (1Shock _You encounter a frilled lizard. _You see here a metallic black potion.V:jV:j X4===1V:jRV:jg _f - 2 metallic black potions (gained 1)V:jR##?####.#.####.# +#......# ######### #?## #.# +.+ #.. ##..##.....## #......# #.#+##.##.# .##.# #.....#.l2ShockV:j&V:j.W:j=bW:jbW:jcdW:jFiW:j lW:jqBW:jrW:jdsW:jtW:jvW:jxW:jy;===W:jszW:jD|W:j~W:jQW:j\W:j1W:jEW:j#.....#.## ##...##†#### .####.#<.....# ..........##.#?####.#.####.##+#......###...#########.....## ##......@## 7.8 (5#.........# +.........+ #.........###.......####.....###......##.#+##.##.# .#W:jW:jצW:j©b _h - a scroll labelled DONONE GATOUW:jK W:j! W:j#' W:j) N _There are no items here.X:jX:jX:jX:j X:jX:jåP _X:j,X:jX:jX:j߭,X:jOX:j7 _You open the door.X:jAX:jwP5====X:jеX:j@  There is an open door here.X:jX:j _X:jX:jX:jP,X:jgX:jX:jM,X:j3X:jX:joR====X:jX:j/X:jX:jX:jX:jX:jX:jRX:j#X:jX:jr,X:jX:j#X:jtX:jX:j #.# #.#.###.##### #.# #..## ##..... ###.# ##.#.###.##### ...###...#.#.## ..##.....#.## #.###...##†#### #.###.####.#<.....# #..............##.# #####@####.#.####.#59.8 (12.0) #.# ##'#......# #.###...####### X:j..##.....## ###.......## #.........# +.........+ #.........# ##.......##X:jX:j- X:j l _c - 2 scrolls labelled QIMULE LAZ (gained 1)Y:j<Y:jBY:j GY:jxIN _There are no items here.Z:jǛZ:j Z:jж _6======Z:jZ:jy,Z:jZ:jZ:jA#7Z:jh+====Z:jZ:jxZ:jZ:jVZ:jZ:jkZ:jSZ:jZ:jZ:jZ:j{Z:jZ:jbZ:jZ:jWZ:j<====Z:jlZ:jZ:j Z:jGZ:jZ:jCZ:jZ:jZ:jZ:jZ:j>Z:jvZ:jZ:jZ:j,Z:jZ:jZ:jNZ:jZ:jZ:j4Z:j,Z:jZ:j?Z:jZ:j3Z:jZ:jZ:j,Z:j!Z:jZ:j*Z:jaZ:jNZ:jZ:jZ:jZ:jDZ:jZ:jzZ:jZ:j{Z:j Z:jk Z:j Z:jx Z:jSZ:j,Z:jZ:j$Z:jZ:j5Z:jZ:jZ:jZ:j,Z:jZ:jZ:j6Z:jZ:j='Z:j .Z:j.BZ:j.Z:j3Z:jl6Z:j7,Z:j9Z:j,?XZ:j-AZ:j}AZ:jAZ:j7CZ:j EZ:jPEZ:jEZ:j5GZ:jIZ:jJZ:jJZ:jKZ:jmMZ:jMZ:jNZ:jQZ:jSn  You encounter a frilled lizard.Z:j\\##...####.........# #..## ##.......## ##.## ##.....## #..# #......# #.### # #.#+##.# Z:j?]#.##. .##.# # .# #.#.# #.#.#.##.# #.#.# #......... #.#.## ##@....... #....###.#.l....# #####...##.#l.... Z:j]Shock##### .# .### .# # .. ll 2 frilled lizards (asleep) ## Z:jl.902.8 (43Z:jn33.8 (44 _Z:jLsZ:ju[:jo[:j7#Drop what? (Left/Right/Tab to switch category) 11/52 gear slots (_ for help) Hand Weapons (select all with ))  h - a +0 hand axe of flaming (weapon)b - a +0 mace  d - a +0 dagger  e - a +0 dagger  f - a +0 dagger  g - a +0 hand axe  i - a +0 dagger  k - a +0 whip Armour (select all with [)  c - a +0 leather armour (worn)a - a +0 robe  [:j#j - a +0 leather armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]\:j/z##...####.........#Super21 the Gusty#..## ##.......##Demigod##.## ##.....##Health: 20/20 ========================#..##......#Magic: 7/7========================#.### # #.#+##.#AC: 3Str: 9#.##. .##.# # .#EV: 10Int: 17#.#.# #.#.#.##.#SH: 0Dex: 14#.#.# #.........XL:  2 Next:  9% Place: Dungeon:2#.#.## ##@.......Noise: ---------  Time: 903.8 (0.0)#....###.#[4\:j{0m.l....#h) +0 hand axe (flame)#####...##.#l....Cast: Shock##### .# .###.# #..ll 2 frilled lizards (asleep)## _You open the door. _There is an open door here. _c - 2 scrolls labelled QIMULE LAZ (gained 1) _There are no items here. _You encounter a frilled lizard.Okay, then.\:j£. _\:jVt ##...####.........#  Super21 the Gusty #..## ##.......##  Demigod ##.## ##.....##  Health: 20/20 ======================== #..# #......#  Magic: 6/7====================----\:jW #.### # #.#+##.#  AC: 3Str: 9 #.##. .##.# # .#  EV: 10Int: 17 #.#.# #.#.#.##.#  SH: 0Dex: 14\:jWV #.#.# #.........  XL:  2 Next:  9% Place: Dungeon:2 #.#.## ##@.......  Noise: ---------  Time: 903.8 (0.0) #....###.#*l....#  h) +0 hand axe (flame) #####...##.#l....  Cast: Shock ##### .# .### \:jW$ .# #  .. ll 2 frilled lizards (asleep) ##\:jXc _You encounter a frilled lizard. \:jBX_Okay, then.Aiming: Shock (safe; 13% risk of failure)  \:jxXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\:jXIAim: a frilled lizard (asleep, 100% to hit)\:je [ l*\:j 7*.\:j!" *lAim: a frilled lizard (asleep, 100% to hit)\:j ##...####.........#  Super21 the Gusty #..## ##.......##  Demigod \:j\##.## ##.....##  Health: 20/20 ======================== #..# #......#  Magic: 6/7====================---- \:j#.### # #.#+##.#  AC: 3Str: 9 #.##. .##.# # .#  EV: 10\:jXInt: 17 #.#.# #.#.#.##.#  SH: 0Dex: 14 #.#.# #.........  XL:  2 Next:  9% Place: Dungeon:2 \:j#.#.## ##@.......  Noise: ---------  Time: 903.8 (0.0) \:j#....###.#.†....#  h) +0 hand axe (flame) #####...##.#l....  Cast: Shock \:jl##### .# .###  .# #  ..\:j ll 2 frilled lizards (asleep) ##\:jAiming: Shock (safe; 13% risk of failure)  \:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\:jXAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!\:j-'†Shift-Dir - straight line  Aim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!\:j8 ##...  #..##   ##.##  \:j9 #..#   #.### #   #.##. .##.# # .#  #.#.#   #.#.#   #.#.## \:j9  \:j9#....###.#**.*..#  #####.\:jc:\***..  ##### .#  .# # .. ## ]:jp.†..†..]:j1u15=4.8 (1Shock _]:j^:jU _There are no items here._:j\_:jKd_:jj_:jl_:jg__:ji_:j0t$ __:ju_:jTw_:jX_:j_:jm,_:j9.#..# # ## #.### .# #.#+##.# #.##. .##.#.# .# #.#.# #.#.#.##.# #.#.# #......... #.#.## ##........# #....###.#.†....# _:j&#####...##.#†.....  ######@# .####-7.8 (3 #.# #  #..  ####        _:jE_:jJ1-_:j\_:j`:j% `:j `:j `:j: `:j B`:j` X`:j T##. .##.#.# .# #.#.#.#.# #.........# ##..........###.#.†....# ####...##.#†.....`:j  ######.# .#### #.####### #@.......9.8 (2######## `:j `:j `:j] a:jYa:joZ3a:j_a:jaa:jfXa:jfa:jfa:jo#.##. .##.#.# .# #.#.# #.#.#.##.# #.#.# #......... #.#.## ##........# a:j1p#....###.#.†....# #####...##.#†..... ######.# .#### #.#######.#..#11##a:jua:jya:j{a:j3a:ja:ja:ja:jBa:j 77====#.##. .##.#.# .# #.#.# #.#.#.##.# #.#.# #......... #.#.## ##........# #....###.#.†....# #####...##.#†..... ######.# .#### # #.#######.# #......@..# 5.8 (4#### a:ja:j a:j a:j a:j b:jb:j՘b:jb:j[b:jb:jpb:j9b:j[ b:j^_ b:jd b:je b:jT0b:j03b:j7b:jq8b:jv=====b:j%F## .# #.#+##.# #. .##.#.# .#  #.#.#.##.### #....### ##........#.# b:j|cM...###.#.†....##.## ###...##.#†....... ######.# .####.# #.#######@# 7.8 (2#.........# ########### b:jsb:jec:j~c:j3c:jc:jc:j5c:jnc:j c:jc:jBc:jǐc:j x..## ##.......## .## ##.....# .# # #......# ## .# #.#+##.# #. .##.#.##.# #.# #.#.#.##.### .# #....# #.## ##........ ...###.#.†....##@######.20.8 (3 c:j###...##.#†.............######.##.####.########.#######.##.........# ###########c:j̠c:jc:jd:jMd:jN3d:jTd:jVd:j[d:j\d:j^d:j_d:jC_d:jh ##.....##  # #......#  .# #.#+##.#  .##.#.##.#  #.#.#.##.###  #..........#  ##........#.# ##.#.†....##.######.#.#†........@....# 3##.##.####.########  #.#######.# #.........############d:jri8d:jnd:jrd:j?td:j4cd:jFfd:j\kd:j:ld:j9G d:jK d:jO d:jcQ e:j?e:ja@e:j@e:j$Fe:jHe:jHe:jMne:jdNe:j*Pe:jPe:jPe:jRe:jSe:jSe:jTe:jUe:jWe:j&Xe:jYXe:jc#.......## ##.....## .....  #......# ....  #.#+##.# .... ##.#.##.# ..# .#.#.##.### ..# ....# #.# ........#.# #.# #.†....##.######@# 8.8 (5.#†.............# #.##.####.######## #.#######.# #.........# ###########e:jqd"e:jhe:jne:jpf:j3f:j;f:jf:jf:jef:j!,f:j",f:j#f:j%f:j'f:j'f:j(f:j *f:j,f:j-f:j.f:jl0f:j2f:jI3f:j3f:j5f:jM  You encounter an endoplasm...##.....###.......## ##J.# #...# #...# .+.........+ .............# .!.##  ##.......## ##...##  ##.....## ##.....## # #......# #.......# .# #.#+##.# #.@...#  .##.#.##.# ##...##  #.#.#.##.### ##..#Shock  #..........# ##.##.# #.#.#.†....##.######.#J   endoplasm (asleep) .##.#†.............# ###.##.####.########  #.#######.#334.8 (6 _f:jTf:jUg:j/g:jߗg:jg:juN _There are no items here.h:j~ 9..##.....## Super21 the Gusty ###.......## ##J.# Demigod ##.........# #.*.# Health: 20/20 ======================== h:j| .+.........+ ..*.. Magic: 6/7====================---- ##.........# .*.##  AC: 3Str: 9  ##.......## ##*..##  EV: 10h:j Int: 17  ##.....## ##.*...##  SH: 0h:jE Dex: 14 # #......# #..*....#  XL:  2 Next: 15% Place: Dungeon:2 .# #.#+##.# #.@...#  Noise: ---------  Time: 934.8 (0.0)  .##.#.##.# ##...##  h) +0 hand axe (flame)  #.#.#.##.### ##..#  Cast: Shock h:j b #..........# ##.# ##........#.# #.# #.#.†....##.######.#  J   endoplasm (asleep) h:j .##.#†.............# ###.##.####.########  #.#######.# _You encounter an endoplasm. h:j6 _There are no items here.  Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)i:j..##.....##Super21 the Gusty ###.......## ##*.#Demigod ##.........# #.*.#Health: 20/20 ======================== .+.........+ ..*..Magic: 6/7====================---- ##.........# .*.##AC: 3Str: 9  ##.......## ##*..##EV: 10Int: 17##.....## ##.*...##SH: 0Dex: 14 # #......# #..*....#XL:  2 Next: 15% Place: Dungeon:2 .# #.#+##.# #.@...#Noise: ---------  Time: 934.8 (0.0)  .##.#.##.# ##..i:j[39;49m.##h) +0 hand axe (flame)#.#.#.##.### ##..#Cast: Shock  #..........# ##.# ##........#.# #.# #.#.†....##.######.#J   endoplasm .##.#†.............# ###.##.####.#########.#######.#Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is almost dead.i:j)71.J  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  i:j7Aim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is almost dead.The endoplasm quivers.i:j>b.!...i:joQW=5.8 (1 _i:je6 %..##.....## Super21 the Gusty ###.......## ##..# Demigod ##.........# #.J.# Health: 20/20 ======================== i:jI7 1.+.........+ ..*.. Magic: 5/7=================------- ##.........# .*.##  AC: 3Str: 9  ##.......## ##*..##  EV: 10Int: 17  ##.....## ##.*...##  SH: 0Dex: 14 # #......# #..*....#  XL:  2 Next: 15% Place: Dungeon:2 .# #.#+##.# #.@...#  Noise: =--------  Time: 935.8 (0.0) i:j7  .##.#.##.# ##...##  h) +0 hand axe (flame)  #.#.#.##.### ##..#  Cast: Shock  #..........# ##.# ##........#.# #.# i:j-@ #.#.†....##.######.#  J   endoplasm .##.#†.............# ###.##.####.########  #.#######.#The endoplasm is almost dead. _The endoplasm quivers.Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)i:j ..##.....## Super21 the Gusty ###.......## ##..# Demigod ##.........# #...# Health: 20/20 ======================== .+.........+ ..... Magic: 5/7i:j =================------- ##.........# .!.##  AC: 3Str: 9  ##.......## ##...##  EV: 10Int: 17  ##.....## ##.....##  SH: 0Dex: 14 # #......# #.......#  XL:  2 Next: 15% Place: Dungeon:2 .# #.#+##.# #.@...#  Noise: =--------  Time: 935.8 (0.0)  .##.#.##.# ##...##  h) +0 hand axe (flame)  #.#.#.##.### ##..#  Cast: Shock  #..........# ##.# ##........#.# #.# #.#.†....##.######.#  J   endoplasm .##.#†.............# ###.##.####.######i:jd k##  #.#######.#Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm!i:j w ##*.# #.*.# ..*.. .*.##   ##*..##   ##.*...##   #..*....#         ##..#    ††i:jy! ;  i:jr m...!...i:j m216.8 (1Shock _i:j i:jn j:jhbj:jbj:jKcj:jij:jk,j:jpXj:jqj:jBrj:j=tj:jktj:juj:jvj:jPzj:jzj:jzj:jֆf _Found a stone staircase leading up.j:jZj:j+.........##.# #.####.#.####.# .#.# ##'#......# #. #.###...####### ..##.....## ##.# ## ##.........####...#####. .+...+<.... ##.........### -41.8 (5  ##.......## ##...## ##.....## ##.....## # ## #.......# .# #.#+##.# ##.....##  .##.#.##.# ##...##  #.#.#.##.### ##..  #..........# ##.# ##........j:j&#.#j:jR8-j:jj:jf^ _k - a bubbling sapphire potionj:j9 j:jM j:j j:jM N _There are no items here.k:jzk:j{k:j{k:jk:jk:j| _k:jik:jk:jk:jM6===k:jk:j)###.####.#<.....# ..............##.# .# ####.####.#.####.# .#  #.# ##'#......# #.# ####.###...####### ..# .....##.....## ##.#####.......## ##..# ####...####...#####. ....+...+<@..........4.8 (3 .####.........####...##### k:j## ##.......## ##...## ##.....## ##.....##  # #......# #.......# # .# #.#+##.# ##.....## . .##.#.##.# ##...## # #.#.#.##.### ##..# # #..........# ##.#k:jƠk:jol:j#<l:j<l:j<l:j~?l:j?l:jIEXl:jEl:jEl:jFl:juI===7====l:jwl:jox<====l:jxl:jyl:j{l:j:|,l:j~l:jl:jLl:jl:jɁl:j.l:j,,l:jl:jl:j,l:jl:jl:jVl:jYl:jl:jܶl:j߹,l:jH,l:jl:jl:jql:jl:j6l:jgl:jl:jl:jBl:jnl:jWl:jl:jl:jl:jl:j,l:jGl:jl:jl:jpl:j l:j@l:jdl:jl:jl:jBl:j,l:jl:j\l:j\l:jl:jl:jGl:j,,l:jl:jl:j,l:jl:j   #.# #.##.#.  #.# #......  ##.# #.#...#  #..# #.#.#.# .## ###.#.#.### #..# #.........# ...#####.###.#...####......................'... #####.###....@#### #...## #.# ####..# .....###.. ....... ......##### ###..###l:jF# .....## #..#...## #..# ##..# #...  ##.# ##..  #.#  You pick up a parchment of Volatile Blastmotes and begin reading...l:j0806.0)l:j,1.8 (37l:j$l:j&L _You add the spell Volatile Blastmotes to your library.q:jrq:jhsq:j tq:j zq:j|q:jBq:jSk  You encounter a ball python.q:j#.# #.# .#.# #.# #.##.#. #.# #...... #.# #.#...# ..# #.#.#.# .## ###.#.#.### . .# #.........# ..>#####.###.#...####..q:jS.............@.'....S .#####.###.....####.....## #.# ####..# ...Shock###.. ....... .##### ###..#### ...## #..# S   ball python (constriction, asleep) ..## #..# ..# #... #.# q:j7,##..q:j12.8 (1.0)q:j+3.8 (2q:jWq:jۘ; _Found a stone staircase leading down.r:j$#.# #.# .#.# Super21 the Gusty #.# #.##.#. Demigod #.# #......r:jW6 Health: 20/20 ======================== #.# #.#...# Magic: 6/7====================---- r:j..# #.#.#.# AC: 3Str: 9 r:jĒ .## ###.#.#.### .  EV: 10Int: 17 .# #.........# ..>  SH: 0Dex: 14 r:j6.#####.###.#...####.....  XL:  2 Next: 21% Place: Dungeon:2 r:j ................@******S  Noise: ---------  Time: 983.8 (0.0) r:j+.#####.###.....####.....  h) +0 hand axe (flame) r:jL9..## #.# ####..# ...  Cast: Shock ...###.. ....... . r:jkO....##### ###..#### ...## #..#r:j S   ball python (constriction, asleep) ..## #..# r:jm..# #... #.# ##..You encounter a ball python. r:j*_Found a stone staircase leading down.  Aiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)r:j!u} ...S****r:ji***S....  Aim: a ball python (asleep, 100% to hit)r:jX}#.# #.# .#.# Super21 the Gusty #.# #.##.#. Demigod #.# #...... Health: 20/20 ======================== #.# #.#...# Magic: 6/7====================---- ..# #.#.#.# AC: 3Str: 9 r:j}.## ###.#.#.### .  EV: 10Int: 17 .# #.........# ..>  SH: 0Dex: 14 .#####.###.#...####.....  XL:  2 Next: 21% Place: Dungeon:2 ................@.'.....  Noise: ---------  Time: 983.8 (0.0) .#####.###.....####.....  h) +0 hand axe (flame) r:j%~..## #.# ####..# ...  Cast: Shock ...###.. ....... . ....##### ###..#### ...## #..#r:jk~ S   ball python (constriction, asleep) ..## #..# ..# #... #.# ##..r:j~kAiming: Shock (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight liner:j~Aim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  You kill the ball python!r:jʆd #.# .#.#      .   ..>  *******   #.#  ...   .     r:j%".'.....r:jt4=4.8 (1Shock _r:j!r:j_"s:js:js:js:jes:j s:jns:j|s:j&@  There is an open door here.s:jj  You encounter an endoplasm.s:j #.# .#.#  #.##.#.  #......  #.#...# #+##  #.#.#.# #...## s:j ###.#.#.### #.....#  #.........# ##...>... ###.###.#...####.......J..'@..- s:j###.###.....####... # #.# ####..# ##....s:jShock ###.. ....... ......###### ###..#### #...... ## #..# ..####J   endoplasm (asleep) # #..# ..# #... ..# s:j"9.J6.8 (2s:j  QJs:js E-7.8 (3s:j s:j ^ _The endoplasm quivers.t:jO (#.##.#. #...... #.#...# #+###.#.#.# #...  ###.#.#.### ##..  #.........# ##...> ##.###.#...####...... ..............'......J ##.###.....####..  #.# ####..# t:j% ###.. ....... .......#### ###..######. # #..# ..##### #..# ..#  #...## t:j ).J.t:jt:jH8.8 (1t:jam #.##.#. Super21 the Gusty  #...... Demigod  #.#...# #+##  Health: 20/20 ========================  #.#.#.# #...##  Magic: 5/7=================-------  ###.#.#.### ##.....##  AC: 3t:jStr: 9  #.........# ##...>...#  EV: 10Int: 17 ##.###.#...####.........  SH: 0Dex: 14 ..............'.........  XL:  2 Next: 24% Place: Dungeon:2 t:j##.###.....####.@***J...  Noise: ---------  Time: 988.8 (0.0)  #.# ####..# ##.......#  h) +0 hand axe (flame) t:j##.. ....... .......##  Cast: Shock ##### ###..######....... t:jl# #..# ..#####  #..# ..#  J   endoplasm #... ..#  ##.. ..# t:jW3You encounter an endoplasm. _The endoplasm quivers.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (97% to hit)u:jJ *Ju:jL t*JAim: an endoplasm (97% to hit)u:ju #.##.#.Super21 the Gusty#......Demigod#.#...##+##Health: 20/20 ========================#.#.#.##...##Magic: 5/7=================-------###.#.#.### ##.....##AC: 3Str: 9  u:jv#.........# ##...>...#EV: 10Int: 17 ##.###.#...####.........SH: 0Dex: 14 ..............'.........XL:  2 Next: 24% Place: Dungeon:2 ##.###.....####.@*******Noise: ---------  Time: 988.8 (0.0)  #.# ####..# ##.......#h) +0 hand axe (flame) u:j wL##.. ....... .......##Cast: Shock ##### ###..######....... ##..# ..######..# ..#J   endoplasm#... ..###.. ..#u:j5wYou encounter an endoplasm. _The endoplasm quivers.u:j^wAiming: Shock (safe; 12% risk of failure)  u:jw!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (97% to hit)u:j~ gThe zap misses the endoplasm.u:jJ.u:jL..J....g   hobgoblin (wandering)u:j3=9.8 (1u:j u:jg Z _You encounter a hobgoblin.u:j8f #.##.#. Super21 the Gusty  #...... Demigod  #.#...# #+##  Health: 20/20 ========================  #.#.#.# #...##  Magic: 4/7=============-----------  ###.#.#.### ##.....##  AC: 3Str: 9  #.........# ##...>...#  EV: 10Int: 17 ##.###.#...####.........  SH: 0Dex: 14 ..............'.........  XL:  2 Next: 24% Place: Dungeon:2 u:j$9*##.###.....####.@**J....  Noise: =--------  Time: 989.8 (0.0)  #.# ####..# ##.......#  h) +0 hand axe (flame) ##.. ....... .......##  Cast: Shock ##### ###..######....... # #..# ..#####  #..# ..#  J   endoplasm #... ..#  g   hobgoblin (wandering) ##.. .g# u:j_9The zap misses the endoplasm. _You encounter a hobgoblin.Aiming: Shock (safe; 12% risk of failure)  u:j9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineu:j:;Aim: an endoplasm (97% to hit)v:jL  #.##.#.Super21 the Gusty#......Demigod#.#...##+##Health: 20/20 ========================#.#.#.##...##Magic: 4/7=============-----------###.#.#.### ##.....##AC: 3Str: 9  #.........# ##...>...#EV: 10Int: 17 v:j O##.###.#...####.........SH: 0Dex: 14 ..............'.........XL:  2 Next: 24% Place: Dungeon:2 ##.###.....####.@*******Noise: =--------  Time: 989.8 (0.0)  #.# ####..# ##.......#h) +0 hand axe (flame) ##.. ....... .......##Cast: Shock ##### ###..######....... #v:j=#..# ..######..# ..#J   endoplasm#... ..#g   hobgoblin (wandering)##.. .g#v:ja~Aiming: Shock (safe; 12% risk of failure)  v:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the endoplasm.  The endoplasm is severely wounded.v:jv:jVg.J.v:je.J.....gv:j~390.8 (1 _v:jv:jv:jA  #.##.#. Super21 the Gusty  #...... Demigod  #.#...# #+##  Health: 20/20 ========================  #.#.#.# #...##  Magic: 3/7==========--------------  ###.#.#.### ##.....##  AC: 3Str: 9 v:j # #.........# ##...>...#  EV: 10Int: 17 ##.###.#...####.........  SH: 0Dex: 14 ..............'.........  XL:  2 Next: 24% Place: Dungeon:2 ##.###.....####.@*J.....  Noise: =--------  Time: 990.8 (0.0)  #.# ####..# ##.......#  h) +0 hand axe (flame) ##.. ....... .......##  Cast: Shock ##### ###..######....... # #..# ..##### v:j7  #..# ..#  J   endoplasm v:j\ #... g.#  g   hobgoblin ##.. ..# v:j The zap hits the endoplasm. _The endoplasm is severely wounded.v:j Aiming: Shock (safe; 12% risk of failure)  v:j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linev:j wAim: an endoplasm (severely wounded, 97% to hit)v:j J *Jv:j, *JAim: an endoplasm (severely wounded, 97% to hit)v:j&X #.##.#. Super21 the Gusty  #...... Demigod  #.#...# #+##  Health: 20/20 ========================  #.#.#.# #...##  Magic: 3/7==========--------------  ###.#.#.### ##.....##  AC: 3Str: 9  #.........# ##...>...#  EV: 10Int: 17 ##.###.#...####.........  SH: 0v:j'Dex: 14 ..............'.........  XL:  2 Next: 24% Place: Dungeon:2 ##.###.....####.@.......  Noise: =--------  Time: 990.8 (0.0)  #.# ####..# ##.......#  h) +0 hand axe (flame) ##.. ....... .......##  Cast: Shock ##### ###..######....... # #..# ..#####  #..# ..#  J   endoplasm #... g.#  g   hobgoblin ##.. ..# v:j7(Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  v:jy(`The zap hits the endoplasm.  You kill the endoplasm!v:j-      #+##            *******  #.#  v:j_.Z      #..#  #..# ..#g   hobgoblin v:j.~#...  ##..  v:j7g.v:j*.......v:j;301.8 (1 _v:j|v:jih _Your Stealth skill increases to level 2!w:j|@ #.##.#. Super21 the Gusty  #...... Demigod  #.#...# #+##  Health: 20/20 ========================  #.#.#.# #...##  Magic: 2/7======------------------ w:jA ###.#.#.### ##.....##  AC: 3Str: 9  #.........# ##...>...#  EV: 10Int: 17 ##.###.#...####.........  SH: 0Dex: 14 ..............'.........  XL:  2 Next: 30% Place: Dungeon:2 ##.###.....####.@.......  Noise: =--------  Time: 991.8 (0.0) w:jeA  #.# ####..# ##*......#  h) +0 hand axe (flame) ##.. ....... .*.....##  Cast: Shock ##### ###..######*...... w:jA8# #..# *.#####  #..# g.#  g   hobgoblin w:jA#... ..#  ##.. ..#  w:jA_You kill the endoplasm! _Your Stealth skill increases to level 2!w:j/BkAiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linew:jB;Aim: a hobgoblin (68% to hit)w:jN] *gw:jz*gAim: a hobgoblin (68% to hit)w:j,  #.##.#.Super21 the Gusty#......Demigod#.#...##+##w:j?- OHealth: 20/20 ========================#.#.#.##...##Magic: 2/7======------------------###.#.#.### ##.....##AC: 3Str: 9  #.........# ##...>...#EV: 10Int: 17 ##.###.#...####.........SH: 0w:j- Dex: 14 ..............'.........XL:  2 Next: 30% Place: Dungeon:2 ##.###.....####.@.......Noise: =--------  Time: 991.8 (0.0)  #.# ####..# ##*......#w:j- th) +0 hand axe (flame) ##.. ....... .*.....##Cast: Shock ##### ###..######*...... w:j. ##..# *.######..# *.#g   hobgoblin#... .*###.. .*#w:jN. Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (68% to hit)  w:jr. mThe zap hits the hobgoblin.  The hobgoblin is heavily wounded.w:j 8g.w:j= >.....w:j 22.8 (1 _w:jS w:j@ x:j #.##.#. Super21 the Gusty  #...... Demigod  #.#...# #+##  Health: 20/20 ========================  #.#.#.# #...##  Magic: 1/7===---------------------  ###.#.#.### ##.....##  AC: 3Str: 9  #.........# ##...>...#  EV: 10Int: 17 ##.###.#...####.........  SH: 0Dex: 14 ..............'.........  XL:  2 Next: 30% Place: Dungeon:2 ##.###.....####.@.......  Noise: =--------  Time: 992.8 (0.0)  #.# ####..# ##*......# x:j  h) +0 hand axe (flame) ##.. ....... .*.....##  Cast: Shock ##### ###..######*...... # #..# g.#####  #..# ..#  g   hobgoblin #... ..#  ##.. ..# The zap hits the hobgoblin. _The hobgoblin is heavily wounded.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 68% to hit)x:j #.##.#. Super21 the Gusty  #...... Demigod  #.#...# #+##  Health: 20/20 ========================  #.#.#.# #...##  Magic: 1/7===---------------------  ###.#.#.### ##.....##  AC: 3Str: 9  #.........# ##...>...#  EV: 10Int: 17 ##.###.#...####.........  SH: 0Dex: 14 ..............'.........  XL:  2 Next: 30% Place: Dungeon:2 ##.###.....####.@.......  Noise: =--------  Time: 992.8 (0.0)  #.# ####..# ##.......#  x:jo h) +0 hand axe (flame) ##.. ....... .......##  Cast: Shock ##### ###..######g...... # #..# ..#####  #..# ..#  g   hobgoblin #... ..#  ##.. ..#  _The hobgoblin is heavily wounded.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 68% to hit)  You miscast Shock. Nothing appears to happen.x:j      #+##              #.#        #..# x:jC #..# ..#  #...  ##..  x:j2===Contam: 10% -3.8 (1 _x:jx:j&y:ju#...... #.#...# #+###.#.#.# ##... ###.#.#.### ##.. #.........# ##...> #.###.#...####...... .............'.+ #.###.....####.#.# ####..# # #.. ...............## ## ###..######g....... y:j#..# #..##### #..# #..##... #..# ##.. ...# ##.#y:j5g.y:jñy:j@-4y:jy:jz:j MAiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You hit the hobgoblin but do no damage.z:jp  The hobgoblin is heavily wounded.z:j5=6.1 (1.3z:jz:j V _The hobgoblin barely misses you.z:j2 †You hit the hobgoblin. You burn the hobgoblin.z:j:)z:jQId67.3 (1.2Shockz:jNz:jQM _You kill the hobgoblin!z:j8 #...##+#####...## #### ##.....##.........# ##...>...#####.#...####......... .............'+ #.###.....##### ####..###### . .........## #z:j9### ###..######........ #..# #..#####..z:j@z:jLR===-80z:jQz:jTv _You see here a hobgoblin corpse.z:j+  ###...## #### ##.....##.........# ##...>...#####.#...####......... .............'+ #.###.....#####z:j  ####..###### . ..........†....###### ###..######@....... #..# #..##### ..z:j" z:jt G-9 _z:j z:j; {:j{:jq{:j {:j'{:j*{:j+98% {:j50B{:j2M6{:j=>#.........# ##...>...## #.###.#...####.........# .{:j|>...'.........+....#### #.# ####..###### {:j>. ..........†....### #{:j>### ###..######........ {:j>#..# #..#####. {:j?#..# #@.# 1001.3 (2.0).{:j!?R #.. .{:j|? .## #. ..# ...#.#{:j?A ##{:jiJ{:jO{:jYQ{:jI{:j  You encounter a hobgoblin.{:j.###.#...####.........# ............'...+ ###.....####.........# .# ####..#####.......# .. ..........†....### #{:j0## ###..######........  #..# #..#####. #..# #..# {:jV#... #.@# ##.....g...# {:jv ..:..##.# Shock##.#. ...{:j# # #...{:j ##.# g   hobgoblin (asleep){:jӕ*# {:j {:j&0{:jE42.3 (1{:jդ{:jLE _Found a parchment of Iskenderun's Mystic Blast.|:jȑ.###.#...####.........#  Super21 the Gusty ............'.........+  Demigod .###.....####.........#  Health: 20/20 ======================== .# ####..#####.......#  Magic: 1/7===--------------------- |:j.. ..........†....###  AC: 3Str: 9 ### ###..######........  EV: 10Int: 17 Contam: 4%  |:jA#..# #..#####.  SH: 0Dex: 14 |:j #..# #..# XL:  2 Next: 36% Place: Dungeon:2 #... #*@# Noise: ---------  Time: 1002.3 (0.0) |:jݒ##.....g*..# h) +0 hand axe (flame) |:j ..:..##.# Cast: Shock |:j.##.#. ... # # #...|:jR ##.# g   hobgoblin (asleep)|:ju1 ##|:jYou encounter a hobgoblin. _Found a parchment of Iskenderun's Mystic Blast.  |:j~Aiming: Shock (safe; 12% risk of failure)  |:j1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)|:jr .g**|:jOm*g*.  Aim: a hobgoblin (asleep, 100% to hit)|:j5.###.#...####.........#Super21 the Gusty ............'.........+Demigod .###.....####.........#Health: 20/20 ======================== .# ####..#####.......#Magic: 1/7===--------------------- .. ..........†....###AC: 3Str: 9 ### ###..######........EV: 10Int: 17 Contam: 4% #..# #..#####.SH: 0Dex: 14#..# #..#XL:  2 Next: 36% Place: Dungeon:2#... #*@#Noise: ---------  Time: 1002.3 (0.0)##.....**..#h) +0 hand axe (flame)..**.##.#Cast: [|:j6mShock##.#. ...# # #...##.#g   hobgoblin##Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.|:j .gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is moderately wounded.|:j3The hobgoblin shouts!|:jU.:..|:j2===2====3.3 (1 _|:j|:jS|:j!i.###.#...####.........#  Super21 the Gusty ............'.........+  Demigod .###.....####.........#  Health: 20/20 ======================== .# ####..#####.......#  Magic: 1/7===--------------------- .. ..........†....###  AC: 3Str: 9 ### ###..######........  EV: 10Int: 17 Contam: 2%  #..# #..#####.  SH: 0Dex: 14 #..# #..# XL:  2 Next: 36% Place: Dungeon:2 #... #.@# Noise: ====-----  Time: 1003.3 (0.0) ##......g*|:ji.# h) +0 hand axe (flame) ..:..##.# Cast: Shock ##.#. ... # # #... ##.# g   hobgoblin ##The hobgoblin is moderately wounded. _The hobgoblin shouts!  Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)}:js..###.#...####.........#Super21 the Gusty ............'.........+Demigod .###.....####.........#Health: 20/20 ======================== .# ####..#####.......#Magic: 1/7===--------------------- .. ..........†....###AC: 3Str: 9 ### ###..######........EV: 10Int: 17 Contam: 2% #..# #..#####.SH: 0Dex: 14#..# #..#XL:  2 Next: 36% Place: Dungeon:2#... #.@#Noise: ====-----  Time: 1003.3 (0.0)##......**.#h) +0 hand axe (flame)..:**##.[40}:j20m#Cast: Shock##*#. ...# # #...##.#g   hobgoblin##The hobgoblin is moderately wounded. _The hobgoblin shouts!  Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)}:j`S _The hobgoblin shouts!  Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a hobgoblin (moderately wounded, 68% to hit)  The zap misses the hobgoblin.}:j28g.}:j....S   ball python (constriction, wandering)}:jz1=---4.3 (1}:j}:j\ _You encounter a ball python.}:jT c .  You hit the hobgoblin. You burn the hobgoblin.}:jW A.S}:jb S   ball python (constriction, wandering)  You kill the hobgoblin!}:j&l  }:j t 42---5.6 (1.3 _Your magical contamination has completely faded away.}:jz }:jd} o _Your Maces & Flails skill increases to level 1!}:j b#.###.#...####.#.'...+ #.###.....####.........# #.# ####..#####.......# #.. ..†....#### ###..######........ #..# #..#####.}:j  #..# #..# #... #@.# ##...S.....#.:..##.#.##.#. ... # # #...}:j ##.#. ##.##}:j A.S}:j} 9.S}:j }:j ;-60 _}:j }:j& ~:j=:..............'.+ ##.###.....####...#  #.# ####..#####. ##.. ..........†....### ##### ###..######........ # #..# #..#####. #..# #..#  #.....###..# ##.....S@..# #...:..##.##.##.#. .... # #. #....# #. ##.#.##. ##.#.. ##.~:j,S.~:j|V-7~:j:j5ql.'.+#.###.....####.........# # #.# ####..#####.......##.. .†....### .##### ###..######........ ## #..# #..#####. # #..## #..# #.....###..# ##....S@...# #...:..##.# #.##.#.#.... #.#.##....## #.###.#.# #.# ##.# ... # #.#:j{s,S.:j8{:j{&8:jV:j:jxzh.'.+#.###.....####.# ## #.# ####..#####.# .###.. .†....### ..##### ###..######. .## #..# #..#####. ## #..### #..# # #.....###..# # ##...S@....# #:j@{ #...:..##.# # #.##.#.#.... ## #.#.##....# # #.#.###.#.##.#.# ##.##.... ####.#:j?}B.S:j>:j&9:j:j:j :You hit the ball python. You burn the ball python.:j):jm5=10.9 (1.3Shock:j :jO _You kill the ball python!:j(N#####.###.....####.# .## #.# ####..##### ..###.. ..........†....### ...##### ###..######........ #..# #..#####. #..#### #..# . #.....###..# .# ##.........# :jOM.# ###.# .# #.##.#.#.... .# # #.#.##....# ## #.#.###.#.# #.#.# ##.# #.... # ###.# :jW:j=^4-10:j4d:jxm  You pick up a parchment of Iskenderun's Mystic Blast and begin reading...  You add the spell Iskenderun's Mystic Blast to your library.:j,:j-:j$2.9 (2:jK:j :j:jJ_You see here a ball python corpse.:jʩ:jڰ:j:j:jWU  There are no objects that can be picked up here.:j!:j&:j(J _a ball python corpse:jQ:j,:jO2:j]7:j8:jY :j :j :j{ :j :j 2=== _:je :je :j .###.....####..# # #.# ####..#####.......# ###.. ....†....### ##### ###..######........ ## #..# #..#####. # #..#### #..#  :j| #.....###..#  ##..#  #...†.@##.# 4 #.##.#.#....  # #.#.##....#  #.#.#:j 3#.#.##....###.#..#:j2 :j :j| :j:j  Spells (Memorise)TypeFailure Level  a - SwiftnessAir24% 3  b - Volatile Blastmotes Fire/Translocation 63% 3  c - AirstrikeAir63% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 92% 4 :j e - Alistair's Walking Alembic Alchemy/Forgecraft 100% 5  f - Forge Monarch BombFire/Forgecraft 100% 6  g - Diamond Sawblades:jCForgecraft100% 7 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:j] ###.###.....####.........#Super21 the Gusty # #.# ####..#####.......#Demigod ###.. ..........†....###Health: 20/20 ======================== .##### ###..######........Magic: 2/7======------------------ ###..# #..#####.AC: 3Str: 9 ##..#### #..#EV: 10Int: 17#.....###..#SH: 0Dex: 14##.........#XL:  2 Next: 45% Place: Dungeon:2#...†.@##.#Noise: ---------  Time: 1014.9 (0.0)#.##.#.#....h) :j+ /[40m+0 hand axe (flame)# #.#.##....#Cast: Shock#.#.###.#.##.#.# ##.##.... ####.#..# _You kill the ball python!You pick up a parchment of Iskenderun's Mystic Blast and begin reading...  You add the spell Iskenderun's Mystic Blast to your library. _You see here a ball python corpse.  There are no objects that can be picked up here. _a ball python corpse  Okay, then.:j* . _:j/:j:j":j‹:j:jv$ _:j“X:jE:j:j2:jt:jΗ:j`:j,:j#:j #..# #..#####.  #..#  #.....###..#  ##.........#  #...†..##.#  #.##.#.#.... # #.#.##....# #.#.###.#.# #.#@# ##.#8.9 (4 #.........# ###.####### ..# ###        :j~@ 4:jH :j1 I:jP :jf n:j :j@ :j :j$ :jW :j :j :j8 V3====:jz ====:jk ,:j :j :j7 :j :j :jo O4===:j :j :jW :j :j :j4 :ju :jt :j :j= :j Q===:j+ :j` ,:j X:j ,:j :j_ :j :jK :j ,:j :j* :jn P5====:j :j1" :j" ,:j$ :j]$ :j1% :j& B:j( :j\( <====:jx* X:jE+ :j+ :j+, :j- ,:j- :j. :j1/ :jw/ :jg0 :j1 ,:jb2 :j2 M6===:j3 :j95 :ju5 :j!6 :j7 ,:j7 :j8 :j8 :j9 :j: Q===:j4; :j.< :j\< :j< :j= :jC> :j> :j? :j @ :j@ :jA :jA :j>B :j^C :jC :jD :jG z7====:j  :jy Z>...## :j  #:j ..:j " :j  :j= 0'.........+ :j  #:j ...:j 9# ######:j<  :jt Z##.......# ..#.. :j  :j L...†....#### #.:j6  :j A###........# #.#:j  :jh 101 :j c #..#####.# #...:j  :j` x# #..# #.####.##:j  :j c###..# #......#:j  .:jS L....# #.######:j  .:j .##.#####.#:j;  :j1 #.#........#:j  :j #.##....####:j  #:j '.###.#.# :j  :j :jJ :jz :j :j9 j  You encounter a quokka.M #+##  ##...##  ##.....## #...>...# ## '+ #..# #######.# ##.......# ..#..r.# ...†....### ###........# #.#  #..#####.# #...Shock # #..# #.####.## .r   quokka (asleep):jZ &0:jO 22.9 (1 _:j* :j :jt  #+## Super21 the Gusty  ##...## Demigod  ##.....## Health: 20/20 ======================== ##...>...## Magic: 6/7====================---- #.........# AC: 3Str: 9 '.........+ #  EV: 10Int: 17 :j I#.........# #######.#  SH: 0Dex: 14 ##.......# ..#.*r.#  XL:  2 Next: 45% Place: Dungeon:2 ...†....#### #.#@# Noise: ---------  Time: 1102.9 (0.0) ###........# #.#.#:j  h) +0 hand axe (flame)  #..#####.# #...# Cast: Shock # #..# #.####.## ###..# #......# .....# #.###### r   quokka (asleep) ..##.#####.# #.#........# #.##....#### _l - a pink potion :jL _You encounter a quokka.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j @Aim: a quokka (asleep, 100% to hit):jF[[ #r:jYt#rAim: a quokka (asleep, 100% to hit):jy  #+##  Super21 the Gusty##...##  Demigod##.....##  Health: 20/20 ======================== ##...>...##  Magic: 6/7====================---- #.........#  AC: 3Str: 9 '.........+:jf!y#  EV: 10Int: 17 #.........# #######*#  SH: 0Dex: 14 ##.......# ..#.**.#  XL:  2 Next: 45% Place: Dungeon:2 ...†....#### #.#@#  Noise: ---------  Time: 1102.9 (0.0) ###........# #.#.#  h) +0 hand axe (flame)#..#####.# #...#  Cast: Shock # #..# #.####.## ###..# #......#:j&"V .....# #.######  r   quokka ..##.#####.# #.#........# #.##....#### Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.  The quokka is heavily wounded.:jg:jy;r.:jKrg   goblin:j!3=3.9 (1:j:j   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.  The quokka is heavily wounded. _You encounter a goblin. It is wielding a +0 dagger.:j[| N  You completely miss the quokka.:j(~ ).g.:j m  The quokka is heavily wounded.:j -5.2 (1.3:j :ji T _The quokka closely misses you.:j y #+##  ##...##  ##.....## #...>...# ## '+ # #..# ####### ##.......# ..#@rg.# ...†....#### #.#.#### ###........# #.#  #..#####.# #... ####.## ###........# #.###### ..##.#####........:j :j$ ,60:j :j V _The quokka barely misses you. x2:j:j:j:jh:jK  You closely miss the quokka.:jٴm  The quokka is heavily wounded.:jϵ^18---7.5 (1.3:j:jؽ+ _The quokka bites you.:jr K  You closely miss the quokka.:j m  The quokka is heavily wounded.:jg b9=--8.8:j :j V _The quokka barely misses you. x2:j( ] .  You hit the quokka. You burn the quokka.:j* g.:jZ1 zg   goblin:j4 25110.1:j9 :j; J _You kill the quokka!:j/  Super21 the Gusty  #+## Demigod  ##...## Health: 19/20 ======================--  ##.....## Magic: 5/7=================------- ##...>...## AC: 3Str: 9 #.........# EV: 10Int: 17 '.........+ #  SH: 0Dex: 14 #.........# #######.#  XL:  2 Next: 51% Place: Dungeon:2 ##.......# ..#@g**#  Noise: =--------  Time: 1110.1 (0.0) ...†....#### #.#.####  h) +0 hand axe (flame) :j4n###........# #.#.# Cast: Shock  #..#####.# #...# # #..# #.####.## ###..# #......# g   goblin .....# #.###### ..##.#####.# #.#........# _The quokka barely misses you. x2  You hit the quokka. You burn the quokka. _You kill the quokka!Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jg..#  You hit the quokka. You burn the quokka. _You kill the quokka!  Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (moderately wounded, 60% to hit):j  Super21 the Gusty  #+##:jw= Demigod  ##...## Health: 19/20 ======================--  ##.....## Magic: 5/7=================------- ##...>...## AC: 3Str: 9 #.........#:j2 EV: 10Int: 17 '.........+ #  SH: 0Dex: 14 #.........# #######.#  XL:  2 Next: 51% Place: Dungeon:2 ##.......# ..#@)..#  Noise: =--------  Time: 1110.1 (0.0) :j...†....#### #.#.####  h) +0 hand axe (flame) ###........# #.#.#:j5 Cast: Shock  #..#####.# #...# :jW# #..# #.####.## ###..# #......# g   goblin :j_.....# #.###### ..##.#####.# #.#........#:j~Aiming: Shock (safe; 12% risk of failure)  :jxPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 60% to hit)  :j9ZThe zap hits the goblin.  You kill the goblin!:j&  #+##    >...## #   :j ..#@***# †   #.#.#   #...#  #..#   :j@q    :jo  :jU.)..:j\l41.1 (1Shock _:jb:j)d:jȬ #+##  ##...##  ##.....##  #:j ...>...##  .#  .+ #  .:jo# #######.#  #.# ..#.@..# :jۭ †....#### #.#.####  .# #.#.#  #..#####.# #...#  :j) #..# #.####.##  ..# #......#  # #.######  .:jMb##.#####.#  .#.# :jw( :je:j-#6:jq;===-2:j:jO _You see here a +0 dagger.:j]:jӄh20==-3:jY:j% _l - a +0 dagger:j˓:jƔ:j:j8:j :jT :jϐ :j :j٘ :jϜ X:j@ :j͝ :j :jП :jO ;===:j :j    +##  #...## #### .....## ...:jC  >...## #.. # #..###  :ju + #....#  .# #######@#  6.1 (3:j ....# ..#....#  :jӨ †....#### #.#.#### ........# #.#.#  :jZ ..#####.# #...#  ..# #.####.##  # #......#  ..# #.###### #.#####.#  :j :j\ :ja :j :jI:j1:j:j 3:j :jI :j5 :j f==:j :j :jn :j :j :j :j :jp w   #  .##  #+ ..#  #####.. ### .... :j P#...>...## # ..# #.@### 9...+ #....# .........# #######.# #:j' D ..#....# †....#### #.#.#### ##........# #.#.# :jS a #..#####.# #...# :j #..# #.####.## #..# #......# :j 3:j$:j/:jw:j::jM##. ##.# #. .###.  #+## ..#.  ##...## ####..:j#.....## #.. #...>...# #.###+ #....# .........# #######.# :j _20.1 (1:j۲3:j|:j:j`:jez7====:jK:j4:j:j:jd:j6:j:j:j:j:j:jS:j:j!:j:jq<====:jU:j :jD  #  .# :j ##>  ##.  ##  :j#.## #.#  #@.###.# 6.1 (6:j #+## ##..#.#  ##...## ####..#:j"u  ### #....##:jE  ##...>...## #.#.. :j##.........# # #..### .'.+ #....# :jc##.........# #######.# :je###.......# ..#....# :j:j+7.1 (7:jA:jf9 _Found an escape hatch in the floor.:j:j3:j:jp:jn:j':jg7       #  .# ##>#  :j##..#  #.@# # 9.1 (2 #.## #.#   #..###.#:j`  #+## ##..#.#  ##...## ####..#  ##.....## #....##  ##...>...## #.#..#  #.# # #..###  '..+ #....#  :jW:j:j:jl :j{ :j| :jӝ :j :jp :j :j:jX:j::j:j:j0:j:j:j~:jt%G      ####  ..#   #.#  ###@#  32.1 (3##..#.#  #..###.##   #.## #.#   #..###.##   #+## ##..#.#  ## ####..#  ## #....##  ...>...## #.#..#  :jK):ji-:jn/a _There is an escape hatch in the floor here.:jrz:jP~:jÂ:j:jh23.1 (1 _:j:j&rk 3  You slide downwards. The hatch slams shut behind you.:j[..##### ###>...... #......... #?........ .......". #...)..... #.......o.  #.@.......  ##########   o   orc (asleep) :j9:4.6 (2.5Shock:j.:j _You encounter an orc. It is wielding a +0 dagger.Found a falchion, a thick beryl amulet and 2 scrolls labelled SUFIHO TEREPO.:j[ _Found a stone staircase leading down.:j   Super21 the Gusty ..#####  Demigod ###>......  Health: 20/20 ======================== #.........  Magic: 6/7====================---- #?........  AC: 3Str: 9 #.......".  EV: 10Int: 17 #...).....  SH: 0Dex: 14 #.....**o.  XL:  2 Next: 54% Place: Dungeon:3 #.@***....  Noise: ---------  Time: 1134.6 (0.0) ##########:jV W  h) +0 hand axe (flame)  Cast: Shock  o   orc (asleep)Found a falchion, a thick beryl amulet and 2 scrolls labelled SUFIHO TEREPO. _Found a stone staircase leading down.  Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit):j"Super21 the Gusty..#####Demigod###>......Health: 20/20 ========================#.........Magic: 6/7====================----#?........AC: 3Str: 9#.......".EV: 10Int: 17#...).....SH: 0Dex: 14#.......o.XL:  2 Next: 54% Place: Dungeon:3#.@.......Noise: ---------  Time: 1134.6 (0.0)##########h) +0 hand axe (flame)Cast: Shocko   orc (asleep) _Found a stone staircase leading down.  Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, [:j_37m( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit)  You miscast Shock. Nothing appears to happen.Contam: 10% 5.6 (1 _:j:jz+:j!  Super21 the Gusty ..#####  Demigod ###>......  Health: 20/20 ======================== #.........  Magic: 5/7=================------- #?........  AC: 3Str: 9 #.......".  EV: 10Int: 17 Contam: 10%  #...).....  SH: 0Dex: 14 #.....**o.  XL:  2 Next: 54% Place: Dungeon:3 #.@***....  Noise: ---------  Time: 1135.6 (0.0) ########## [39:j;;49m h) +0 hand axe (flame)  Cast: Shock  o   orc (asleep)Aim: an orc, wielding a +0 dagger (asleep, 100% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit):j Super21 the Gusty..#####Demigod###>......Health: 20/20 ========================#.........Magic: 5/7=================-------#?........AC: 3Str: 9#.......".EV: 10Int: 17 Contam: 10% #...).....SH: 0Dex: 14#.......o.XL:  2 Next: 54% Place: Dungeon:3#.@.......Noise: ---------  Time: 1135.6 (0.0)##########h) +0 hand axe (flame)Cast: Shocko   orc (asleep) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q[36:j 1m - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit)  You miscast Shock. Nothing appears to happen.:j 2:j "6.6 (1 :j  _:jM :j :jjz +:j<{  :j{ K Super21 the Gusty:j,|  :jl| v..#####  Demigod:j|  :j} ###>......  Health: 20/20 ========================:jd}  :j} #.........  Magic: 4/7:j} O=============-----------:jh~  :j~ #?........  AC: 3:j -Str: 9:j@  :j #.......".  EV: 10:j RInt: 17 Contam: 20% :j  :jX #...).....  SH: 0:j& .Dex: 14:jp  :jʁ #.....**o.  XL:  2 Next: 54% Place: Dungeon:3:j  :je #.@***....  Noise: ---------  Time: 1136.6 (0.0):j  :j ##########  h) +0 hand axe (flame):j|  :j M Cast: Shock:jC :j :jӄ  :j%  o   orc (asleep):jq :j :j :jc ]Aim: an orc, wielding a +0 dagger (asleep, 100% to hit) :j 5_You miscast Shock. Nothing appears to happen.  :j ~Aiming: Shock (safe; 12% risk of failure)  :j` Press: ? - help, Q - select action, ( or ) - cycle:j Shift-Dir - straight line:j TAim: an orc, wielding a +0 dagger (asleep, 100% to hit):j$ Super21 the Gusty..#####Demigod###>......Health: 20/20 ========================#.........Magic: 4/7=============-----------#?........AC: 3Str: 9#.......".EV: 10Int: 17 Contam: 20% #...).....SH: 0Dex: 14#.....****XL:  2 Next: 54% Place: Dungeon:3#.@***....Noise: ---------  Time: 1136.6 (0.0)##########h) +0 hand axe (flame)Cast: Shocko   orcAiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or [:j 0;10;1m) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the orc.  The orc is lightly wounded.:jrb o.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the orc.orc is lightly wounded.:jk shouts!:jxv \.o.....:jw ==:jaw 7.6 (1 :jw _:j :jG :j+:j! :jK Super21 the Gusty:j] :jv..#####  Demigod:j/ :j###>......  Health: 20/20 ========================:j :jb#.........  Magic: 3/7:jO==========--------------:j :j|#?........  AC: 3:jR -Str: 9:j  :j1 #.......".  EV: 10:j RInt: 17 Contam: 20% :j  :jU #...).....  SH: 0:j .Dex: 14:j  :j{ #....**o..  XL:  2 Next: 54% Place: Dungeon:3:j  :jK !#.@**.....  Noise: ==-------  Time: 1137.6 (0.0):j  :j##########  h) +0 hand axe (flame):jZ :jM Cast: Shock:j:jh :j :j o   orc:j| :j :jB :jThe orc is lightly wounded. _The orc shouts!  Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j|Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (lightly wounded, 68% to hit):jxSuper21 the Gusty..#####Demigod###>......Health: 20/20 ========================#.........Magic: 3/7==========--------------#?........AC: 3Str: 9#.......".EV: 10Int: 17 Contam: 20% #...)...**SH: 0Dex: 14#....***..XL:  2 Next: 54% Place: Dungeon:3#.@**.....Noise: ==-------  Time: 1137.6 (0.0)##########h) +0 hand axe (flame)Cast: Shocko   orcAiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q[0;1:ji0m - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (lightly wounded, 68% to hit)  The zap hits the orc.  The orc is almost dead.:j ' mo......:j( -:j) 8.6 (1 :j2 _:j7 :j_+:j :j K Super21 the Gusty:j  :j v..#####  Demigod:jN  :j ###>......  Health: 20/20 ========================:j  :j #.........  Magic: 2/7:j O======------------------:j6  :j #?........  AC: 3:j-Str: 9:j :j#.......".  EV: 10:jrRInt: 17 Contam: 20% :jK :j#...).....  SH: 0:j.Dex: 14:j :j9#....*o...  XL:  2 Next: 54% Place: Dungeon:3:j :j!!#.@**.....  Noise: =--------  Time: 1138.6 (0.0):j :j##########  h) +0 hand axe (flame):j\ :j=n Cast: Shock :jiT o   orcThe zap hits the orc. _The orc is almost dead.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j"Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (almost dead, 68% to hit):j  Super21 the Gusty ..#####  Demigod ###>......  Health: 20/20 ======================== #.........  Magic: 2/7======------------------ #?........  AC: 3Str: 9:jI #.......".  EV: 10Int: 17 Contam: 20%  #...).....  SH: 0Dex: 14 #.....)...  XL:  2 Next: 54% Place: Dungeon:3 #.@.......  Noise: =--------  Time: 1138.6 (0.0) ##########  h) +0 hand axe (flame)  Cast: Shock  o   orc:jAAiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (almost dead, 68% to hit)  The zap hits the orc.  You kill the orc!:j4           ** :jV7 #....***..  #.@**.....    :j9RX...)...:j]m639.6 (1Shock _:jEd:jBg:j:j:jM:j:j:jB:j,:j:j...# #..###### ###># #.........# #?..# #.......".# #...).....# #....@)...# -42.6 (3#.........# ###########-:j%:j:j%G -...# #..###### ###>......# #.# #?.# #.".# #...).....# #.....@...# :jG #...# # :jN :jLX F183.6 (1:j\ :j^ $  Things that are here::j_ p _a +0 dagger; an orc corpse:j/:j6g3====64:j\:j_% _m - a +0 dagger:j3:j:jV:j:jc4:j:j!72:j8:jN0:j-:j2.. .... ....# ###### ###># #..# #?........# #..# 7.6 (3#...).....# #.....†...# #.........############:jm:j7 :j 6 _n - an amulet of guardian spirit:j :j :jj :jY N _There are no items here.:jV U====8% _642:jO1 .. ..... ....# :j2 #..###### ###>......#:j3  #.........# #?........#:j3  #.........# #...@.....#:j 5 51.6 (4 #.....†...#:j6  #.........# ######:j6 ,##### :j3A :jI :j"M  :jM C_You see here a +0 falchion.:j] 12.6 (1 _o - a +0 falchion:j9  _Your magical contamination has completely faded away.4===:jl! M .# ..###. .....  ....#  #..###### ###>......# #.........# #@........#6.6 (4 #.........# #.........# #.....†...##.........############ _m - 2 scrolls labelled SUFIHO TEREPO:jt  _There are no items here.:j Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  h - a +0 hand axe of flaming (weapon)b - a +0 mace  d - a +0 dagger  e - a +0 dagger  f - a +0 dagger  g - a +0 hand axe  i - a +0 dagger  k - a +0 whip  l - a +0 dagger  m - a +0 dagger  o - a +0 falchion Armour (go to first with [)  c - a +0 leather armour (worn)a - a +0 robe  j - a +0 leather armour Jewellery (go to first with "=)n - an amulet of guardian spirit[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jBR~  - - Unarmed  c - a +0 leather armour (worn):j#  c - a +0 leather armour (worn)  j - a +0 leather armour:j5:jy;:jB|Super21 the Gusty.#Demigod..###.Health: 20/20 ========================.....Magic: 4/7=============-----------....#AC: 3Str: 9#..######EV: 10Int: 17###>......#SH: 0Dex: 14#.........#XL:  2 Next: 63% Place: Dungeon:3#@........#Noise: ---------  Time: 1156.6 (0.0)#.........#h) +0 hand axe (flame)#.........#Cast: Shock#.....†...##.........############ _There are no items here. :jSD_You see here a +0 falchion. _o - a +0 falchion _Your magical contamination has completely faded away. _m - 2 scrolls labelled SUFIHO TEREPO _There are no items here.:jMI:jQ _:jV:j~f  You start putting on your amulet.:j@+7.6 (1:j:j+:j\+8.6 (2:j*m9.6 (3:j:j,60.6 (4:j.:jW:jC+1.6 (5:j:j _You continue putting on your amulet of guardian spirit. x5  You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit.:jg:j:j] _n - an amulet of guardian spirit (worn):j:jZEquip or unequip which item?  - - Unarmed :j Hand Weapons (go to first with ))  h - a +0 hand axe of flaming (weapon)b - a +0 mace  d - a +0 dagger  e - a +0 dagger  f - a +0 dagger  g - a +0 hand axe  i - a +0 dagger  k - a +0 whip  l - a +0 dagger  m - a +0 dagger  o - a +0 falchion Armour (go to first with [) :j  c - a +0 leather armour (worn)a - a +0 robe  j - a +0 leather armour Jewellery (go to first with "=)  n - an amulet of guardian spirit (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jf  - - Unarmed  g - a +0 hand axe:j k  g - a +0 hand axe  i - a +0 dagger:jQh  i - a +0 dagger  k - a +0 whip:jhh  k - a +0 whip  l - a +0 dagger:jK :j :j Super21 the Gusty.#Demigod..###.Health: 20/20 ========================.....Magic: 4/7=============-----------....#AC: 3Str: 9#..######EV: 10Int: 17###>......#SH: 0Dex: 14#.........#XL:  2 Next: 63% Place: Dungeon:3#@........#Noise: ---------  Time: 1161.6 (0.0)#.........#h) +0 hand axe (flame)#.........#Cast: Shock#.....†...##.........############ _There are no items here.  You start putting on your amulet. _You continue putting on your amulet of guardian s:ju epirit. x5  You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit. _n - an amulet of guardian spirit (worn)  Okay, then.:j . _:j:j=:j}:j:j:jP _:j:jA:j:j5"R  There is a stone staircase leading down here.:j$:jk%W5==== _:jl&:j (:j*,:jf+:j<...... ...... # ...... .# ......###. ........ #....# #..###### ###>.@....# 5.6 (4#.........# #.........# #.........#:j= #.........##.....†...#.........############:jJ:jN:jP:j0t3:jt:jdw:jy:jz:j~,:j~:j,:j:j2 ....    ......  ...... # .#......###.#..........#  #...@# 7.6 (2 ###..###### ###>......# #.........# #..# #.........# #.#:j. #.....†...##.........#:jW:j*:jU:j :j :j :jk :j :j h====:j% :j :j* :j :j B:jK  ######## #......# #......# #......# ###......# ...# # ## .##.....@.###.#70.6 (3.............########....### ###..######:jP  ###>.....# #......# #......# #.........#  #...#:j :j| :jS :jC :jWD :j'E :jH :jL B:j.M :jM :jO :j"P :jP :jMS :jS :jS F6===:jT :jIW ,:jW :jPZ :jZ :j[ :jP^ :j^ :j_ :jWb :jb ;===:jfc :je :jf :jag :jYj ,:jk :jYo ,:jo :j?r :jr :j+s :jv ,:jv :jy :jz #7:jz A====:jj~ 4 _Magic restored.:j :jH :j. :j :j1 :jm :j ,:j/ X:j :jO <====:j :jB :j ,:jے :j :j ,:j :j2 :j ,:jA :j :j ,:j :je :j ,:j- :j h:j X:j :j B:j :j& :jw :j :jV :j: :j :j :j :j& :jg :jj :j :jY :j :j :j :j@ :j :j :jm :j :ja :j :j :j :j! :j4 :j4  ...# ...# ...# ...+ ...##+#######+#####...# ...........# ....###.#.....@[..# # #.########### ###.##### :j  #.......# #######.......# ......#.......# ......#.......# ......###.##### ......# #.#:j +...# #...# #...# #...+ #...#  #+#+#####...#  ....#  ....###.#...#  # #.# ###.##### :jE 12099.0):j) -10.6 (40:j# :j- _You see here the +1 leather armour "Qockuel" {+Blink}.:j( :jG 11.6 (1.0):j :j- t _p - the +1 leather armour "Qockuel" {+Blink}:jC|#.... #.... +...# #...# #...#  #...+  #...# +#######+#####..@# 3.6 (2 .................# ...###.#.........############  ###.#####  #.......# ####.......##.......##.......#:j :j Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  h - a +0 hand axe of flaming (weapon)b - a +0 mace  d - a +0 dagger  e - a +0 dagger  f - a +0 dagger  g - a +0 hand axe  i - a +0 dagger  k - a +0 whip  l - a +0 dagger  m - a +0 dagger  o - a +0 falchion Armour (go to first with [)  c - a +0 leather armour (worn)a - a +0 robe  j - a +0 leather armour :j ` p - the +1 leather armour "Qockuel" {+Blink} Jewellery (go to first with "=)  n - an amulet of guardian spirit (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j=g  - - Unarmed  o - a +0 falchion:j t  o - a +0 falchion  j - a +0 leather armour:jN Super21 the Gusty#....Demigod#....Health: 20/20 ========================+...#Magic: 7/7========================#...#AC: 3Str: 9#...#EV: 10Int: 17#...+SH: 0Dex: 14#...#XL:  2 Next: 63% Place: Dungeon:3 +#######+#####..@#Noise: ---------  Time: 1213.6 (0.0) .................#h) +0 hand axe (flame) ...###.#.........#Cast: Shock#.##############.######.......# ####.......# ...#.......# ...#.......# _n - an amulet of guardian spirit (worn) _Okay, then. _There is a stone staircase leading down here. _Magic restored. _You see here the +1 leather armour "Qockuel" {+Blink}. _:jQ p - the +1 leather armour "Qockuel" {+Blink}  You start removing your armour.4.6 (1:j| 5.6 (26.6 (3:j_~ :j. :j :j $7.6 (4:j :j :j{ +8.6 (5:j% :jS 01 _You continue removing your +0 leather armour. x5:j :jb :j  You finish removing your +0 leather armour.  You start putting on your armour.:j +9.6 (6:jK :j :j ,20.6 (7:j :j :j+1.6 (8:j:j :j+2.6 (9:j:j:j:j@:j@M6===:jA:j]C:jC:jD:jG,:j H:jxJ,:jK:jM:jM;===:jN:jQ,:jR:j}T:jU:jU:j~W:jW:jX:j]B:jn^:j^:j_:ja:jaN7====:jb:jd:jf:jf:jg:jj@  There is an open door here.:jl:jm _:jYn:jbp:jr,:jt:jTu:jyh====:jz:jS~B:jl:j:j,:j:j  You open the door.  You encounter a ball python.:jTY#...#.# ###.....# ##.#.....# ##..#.....##...'...#.###.††.#...#.# ##.....#...#.# ##.....##...'.# #...@.###...###-#+#######'#####...#..................#:j-Shock....###S#.........## #.########### ###.##### S   ball python (constriction, wandering) #.......#  ########.......#  #......#.......#:jƕY77.6 (33.0)S.:jHOS):j5==8.6 (34:j8:j5 _The ball python hisses angrily.:j  #...#.#  Super21 the Gusty ###.....#  Demigod ##.#.....#  Health: 20/20 ======================== ##..#.....#  Magic: 6/7====================---- ##...'...#.#  AC: 4Str: 9 ##.††.#...#.#  EV: 10Int: 17:j4" ##.....#...#.#  SH: 0Dex: 14 ##.....##...'.#  XL:  2 Next: 75% Place: Dungeon:3 #...@.###...###  Noise: ==-------  Time: 1278.6 (0.0) #+#######*#####...#  h) +0 hand axe (flame) ........S.........#  Cast: Shock ....###.#.........#  # #.###########  ###.##### S   ball python (constriction):j#G #.......#  ########.......#  #......#.......#You encounter a ball python. _The ball python hisses angrily.  Aiming: Shock (safe; 12% risk of failure)  :jN#*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (72% to hit):j) ***@'#S:j l...@*#:j" E**:jK yS.  Aim: a ball python (72% to hit):j  #...#.#  Super21 the Gusty ###.....#  Demigod ##.#.....#  Health: 20/20 ======================== ##..#.....#  Magic: 6/7====================---- ##...'...#.#  AC: 4Str: 9 ##.††.#...#.#  EV: 10Int: 17 ##.....#...#.#  SH: 0Dex: 14:j4  ##.....##...'.#  XL:  2 Next: 75% Place: Dungeon:3 #...@.###...###  Noise: ==-------  Time: 1278.6 (0.0) #+#######S#####...#  h) +0 hand axe (flame) ..................#  Cast: Shock ....###.#.........#  # #.###########  ###.##### S   ball python (constriction) #.......#  ########.......#  #......#.......# _The ball python hisses angrily.  Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j qAim: a ball python (72% to hit)  You miscast Shock. Nothing appears to happen.:jo A                       :j  #       :jǼ jContam: 10% --9.6 (1 _:j :jf :jY   Aim: a ball python (72% to hit) _You miscast Shock. Nothing appears to happen.  You barely miss the ball python.  The ball python bites you but does no damage.  The ball python closely misses you.  The ball python bites you but does no damage.:j] W=-80.8 (1.2:j#c :j f Q _The ball python misses you.:j i '  You hit the ball python. You burn the ball python.:j ):jl d82.1 (1.3Shock:j :j O _You kill the ball python!:j[ u###.....#.#.....#.#.....#.'...#.#††.#...#.#....#...#.#..##...'.# #.....###...####+#######@#####...#  ..................# ....###.#.........# # #.########### ###.##### #.......#######:jU ##.# #......#.#  #......#.#:j :jD 4-30:jO :j g _There is an open door, spattered with blood here.:jg"3:jX#:j%:j5&$ _:j+X:jm,:j,98% :jQ-:j/M6:jx0:j2M4:j3:j5l7====2:j6:j^8:j801:j^9:jI<=:j<:j6@Z _Your magical contamination has completely faded away.:jXB:jxC3:jD:joF:jG<====:jkG:jH:jJ:jJ:jK:jBM:jN:jN:j1O:jP:jQ:jRR:jR:j9T:jTV,:jW:jX\:j^,:j<_:jb:jc,:jd:jjg7 _You open the door.:jil  You encounter 2 ball pythons.:j{ ##.#...##+## ##..#...#.S.. ##...'...##..S. ##.††.#...##.... ##.....#...##.... ##.....##... ..$. #.....###......####'#######'#####... .......@................- ....#.....###.#......... . ####### #.##########Shock ###.##### #.......#:jU|_ ########.......#SS 2 ball pythons (constriction, asleep) #.......# #.......# ####.#####:j].S996.0):j^SS1 asleep):j5300.1 (17 _:j:j:j  ##.#... Super21 the Gusty ##+## ##..#... Demigod #.S.. ##...'... Health: 20/20 ======================== ##.... ##.††.#... Magic: 6/7====================---- ##...S ##.....#... AC: 4Str: 9 ##...* ##.....##... EV: 10Int: 17 ..$* #.....###... SH: 0Dex: 14 ...####*#######'#####... XL:  2 Next: 78% Place: Dungeon:3 .......@................ Noise: ---------  Time: 1300.1 (0.0) ....#.....###.#[3:j. p4m......... h) +0 hand axe (flame) . ####### #.########## Cast: Shock ###.#####  #.......#  ########.......#  SS 2 ball pythons (constriction, 1 asleep) #......#.......#  #......#.......#  #......###.##### _You open the door. _You encounter 2 ball pythons.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (72% to hit):j ##.#... Super21 the Gusty##+## ##..#... Demigod#.S*. ##...'... Health: 20/20 ========================##..*. ##.††.#... Magic: 6/7====================----##...* ##.....#... AC: 4Str: 9##...* ##.....##... EV: 10Int: 17:j8 T..$* #.....###... SH: 0Dex: 14...####*#######'#####... XL:  2 Next: 78% Place: Dungeon:3.......@................ Noise: ---------  Time: 1300.1 (0.0)....#.....###.#......... h) +0 hand axe (flame). ####### #.########## Cast: Shock###.######.......#########.......#SS 2 ball pythons (constriction, 1 asleep)#......#.......##......#.......##......###.#####Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j Shift-Dir - straight lineAim: a ball python (72% to hit)  The zap hits the ball python.  The ball python is severely wounded.:j8 .S.S:j9 .:j3: .:j~: '..:j]E :j4F =:jF 1.1 (1 :jF _:jN :j S :j ##.#... Super21 the Gusty ##+## ##..#... Demigod #.S.. ##...'... Health: 20/20 ======================== ##.... ##.††.#... Magic: 5/7=================------- :j##.... ##.....#... AC: 4Str: 9 ##.... ##.....##... EV: 10Int: 17 ..$S #.....###... SH: 0Dex: 14 ...####*#######'#####... XL:  2 Next: 78% Place: Dungeon:3 .......@................ Noise: =--------  Time: 1301.1 (0.0) ....#.....###.#......... h) +0 hand axe (flame) . ####### #.########## Cast: Shock ###.#####  #.......#  ########.......#  SS 2 ball pythons (constriction, 1 asleep) :j]#......#.......#  #......#.......#  #......###.##### The zap hits the ball python. _The ball python is severely wounded.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit):jb **S:j*b*.*.:jRM@..*:jw .SAim: a ball python (severely wounded, 72% to hit):j ##.#... Super21 the Gusty##+## ##..#... Demigod#.*.. ##...'... Health: 20/20 ========================##.*.. ##.††.#... Magic: 5/7:j =================-------##..*. ##.....#... AC: 4Str: 9##..*. ##.....##... EV: 10Int: 17..$* #.....###... SH: 0Dex: 14...####*#######'#####... XL:  2 Next: 78% Place: Dungeon:3.......@................ Noise: =--------  Time: 1301.1 (0.0)....#.....###.#......... h) +0 hand axe (flame). ####### #.########## Cast: Shock###.######.......#########.......#SS 2 ball pythons (constriction)#......#.......##......#.......#:jȌ b#......###.#####Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j Shift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit)  The zap misses the ball python. The zap hits the ball python.  :j2 PThe ball python is moderately wounded.:j!  .SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (severely wounded, 72% to hit)  The zap misses the ball python. The zap hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily.:j K.S:j &..:j$ 22.1 (1 _:j+ :jw- :j0a ##.#... Super21 the Gusty ##+## ##..#... Demigod #.... ##...'... Health: 20/20 ======================== ##.S.. ##.††.#... Magic: 4/7=============----------- ##.... ##.....#... AC: 4Str: 9 ##.... ##.....##... EV: 10Int: 17 ..$. #.....###... SH: 0Dex: 14 ...####S#######'#####... XL:  2 Next: 78% Place: Dungeon:3 .......@................ Noise: =--------  Time: 1302.1 (0.0) ....#.....###.#.........[:ja37m h) +0 hand axe (flame) . ####### #.########## Cast: Shock ###.#####  #.......#  ########.......#  SS 2 ball pythons (constriction) #......#.......#  #......#.......#  #......###.##### The ball python is moderately wounded. _The ball python hisses angrily.  Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit):j ***S:j=c*.*.:j c.*$*:j S*Aim: a ball python (moderately wounded, 72% to hit):jA ##.#... Super21 the Gusty ##+## ##..#... Demigod #.... ##...'... Health: 20/20 ======================== ##.S.. ##.††.#... Magic: 4/7=============----------- ##.... ##.....#... AC: 4Str: 9 ##.... ##.....##... EV: 10Int: 17 ..$. #.....###... SH: 0Dex: 14 ...####†#######'#####... XL:  2 Next: 78% Place: Dungeon:3 .......@................ Noise: =--------  Time: 1302.1 (0.0) ....#.....###.#.........:j h) +0 hand axe (flame) . ####### #.########## Cast: Shock ###.#####  #.......#  ########.......#  SS 2 ball pythons (constriction) #......#.......#  #......#.......#  #......###.##### Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python.  You kill the ball python! .  Shift-Dir - straight line  Aim: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python.  You kill the ball python! ##+##  #.*..  ##.*.. ##.†† ##..*.  ##..:j*.  ..$*  *' .        :jd.....†:jcm843.1 (1Shock _:j:jW:j:2:j6  There is an open door here.  You see here a ball python corpse.:j<w _:j @:jwKY  ##:jK ##.# ##+### ##. #.....###...' ##.....###.††.:j4Lv##.....###..... ##.....###..... #..@..# #.....###-6.1 (3:jMg...####†#######'#####............................#.....###.#........... ####### #.##########:jR8-:jX:j[= _You now have 34 gold pieces (gained 8).:j7 :j :jB :j N _There are no items here.:j2!:j%":j#:jn':j(:j.P _:jR.:j.:jq/:j:#..##....< #...# ###.. ##.#..#+### ##..#..'...#††.#...###:j:;5...#8.1 (2 ##.....###.....##...' #.....###.....###...##:j_;...####†#######'#####...#........................#....#.....###.#.....:j;j....#.. ####### #.######:j;:##### ###.####:j;'# :j; :jhC:jH:jK:j :ja :jx :j+ :j ,5====:j {#... ... #..##.. #....<# ...#.#  ###.....#  ##.#.....# ###+### ##..#.....# ##...@.###...'...#.# 11.1 (3##.....###.††.#...#.# ##.....###.....#...#.#  ##.....###.....##...'.# #.....###.....###...###...####†#######'#####...#........................#....#.....###.#.........#.. ####### #.###########:j :jO :jh<###+#...#..:+.$.#..!b..'b   bat (asleep):j?/ .b  :j@You open the door.:j@ .b:j?C SYou encounter a bat.The bat closely misses you.:j!NbS   ball python (constriction, wandering):jP3=2.1 (1:jP Shock:jW:jYU _You encounter a ball python.:j\ _Found 2 glowing black potions, 8 gold pieces and a parchment of Silence.:jĖ   Super21 the Gusty ###+ #... ...  Demigod #... #..##..  Health: 20/20 ======================== #..: #....<#  Magic: 4/7=============----------- +.$. #...#.#  AC: 4Str: 9 :jz #..! ###.....#  EV: 10Int: 17 ... ##.#.....#  SH: 0Dex: 14 ###b### ##..#.....#  XL:  2 Next: 84% Place: Dungeon:3 ##...@.###...'...#.#  Noise: =--------  Time: 1312.1 (0.0) :j ##.....###.††.#...#.#  h) +0 hand axe (flame) ##.....###.....#...#.#  Cast: Shock:jė c ##.....###.....##...'.# :j N #.....###.....###...### :j  ...####†#######'#####...#  b   bat  .....S..................#  S   ball python (constriction, wandering) :j4 o ....#.....###.#.........#  .. ####### #.########### :jT nThe bat closely misses you. _You encounter a ball python. :ju _Found 2 glowing black potions, 8 gold pieces and a parchment of Silence.  :j kAiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jŘ :j #b _You encounter a ball python. _Found 2 glowing black potions, 8 gold pieces and a parchment of Silence. :jf  Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  :j AAim: a bat (52% to hit):jR Super21 the Gusty###+#... ... Demigod#...#..##..Health: 20/20 ========================#.*:#....<#Magic: 4/7=============-----------+*$.:j J#...#.#AC: 4Str: 9#*.!###.....#EV: 10Int: 17.*. ##.#.....#SH: 0Dex: 14###*### ##..#.....#:j XL:  2 Next: 84% Place: Dungeon:3##...@.###...'...#.#Noise: =--------  Time: 1312.1 (0.0):j< v##.....###.††.#...#.#h) +0 hand axe (flame)##.....###.....#...#.#:je !Cast: Shock##.....###.....##...'.##.....###.....###...###...####†#######'#####...#:j b   bat.....S..................#:j S   ball python (constriction, wandering)....#.....###.#.........#:j .. ####### #.########### _You encounter a ball python. :j _Found 2 glowing black potions, 8 gold pieces and a parchment of Silence.  Aiming: Shock (safe; 12% risk of failure)  :ja Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (52% to hit):j b'  The zap misses the bat..S:j b.:j. 0...b.:jZ +3.1 (1:j :j Q _The bat closely misses you.:j  Super21 the Gusty ###+ #... ...  Demigod #... #..##..  Health: 20/20 ======================== #..: #....<#  Magic: 3/7==========-------------- +.$. #...#.#  AC: 4Str: 9 #..! ###.....#  EV: 10Int: 17 .b. ##.#.....#  SH: 0Dex: 14 ###*### ##..#.....#  XL:  2 Next: 84% Place: Dungeon:3 ##...@.###...'...#.#  Noise: =--------  Time: 1313.1 (0.0) ##.....[:j_33m###.††.#...#.#  h) +0 hand axe (flame) ##.....###.....#...#.#  Cast: Shock ##.....###.....##...'.#  #.....###.....###...###  ...####†#######'#####...#  b   bat  ......S.................#  S   ball python (constriction, wandering)  ....#.....###.#.........#  .. ####### #.########### The zap misses the bat. _The bat closely misses you.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (52% to hit):j6b'*****Sll python (wandering, hasn't noticed you, 72% to hit):j.MSuper21 the Gusty###+#... ... Demigod#...#..##..Health: 20/20 ========================#..:#....<#Magic: 3/7==========--------------+.$.#...#.#AC: 4Str: 9:j#..!###.....#EV: 10Int: 17.b. ##.#.....#SH: 0Dex: 14###'### ##..#.....#XL:  2 Next: 84% Place: Dungeon:3:jw##...@.###...'...#.#:jNoise: =--------  Time: 1313.1 (0.0)##...*.###.††.#...#.#h) +0 hand axe (flame):j@##...*.###.....#...#.#Cast: Shock:jc##...*.###.....##...'.##...*.###.....###...###:j[...####*#######'#####...#:jb   bat......*.................#:jS   ball python (constriction, wandering)....#*....###.#.........#:j}.. ####### #.###########The zap misses the bat. :j_The bat closely misses you.Aiming: Shock (safe; 12% risk of failure)  :j8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j\TAim: a ball python (wandering, hasn't noticed you, 72% to hit):jHM.b _The bat closely misses you.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 72% to hit)  The zap misses the ball python.:jKM.S:jGL#b':jWf....†:jZ+4.1 (1:jb:j3e: _The bat hits you but does no damage.:j  Super21 the Gusty ###+ #... ...  Demigod #... #..##..  Health: 20/20 ======================== #..: #....<#  Magic: 2/7======------------------ +.$. #...#.#  AC: 4Str: 9 #..! ###.....#  EV: 10Int: 17 .b. ##.#.....#  SH: 0Dex: 14 ###'### ##..#.....#  XL:  2 Next: 84% Place: Dungeon:3 ##...@.###...'...#.#  Noise: =--------  Time: 1314.1 (0.0) ##...*.##[4:jS0m#.††.#...#.#  h) +0 hand axe (flame) ##...*.###.....#...#.#  Cast: Shock ##...*.###.....##...'.#  #...*.###.....###...###  ...####*#######'#####...#  b   bat  ......*.................#  S   ball python (constriction, wandering)  ....#S....###.#.........#  .. ####### #.########### The zap misses the ball python. _The bat hits you but does no damage.  Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 72% to hit):jb*....†.St (5:jdB Super21 the Gusty###+:jB #... ... Demigod#...#..##..Health: 20/20 ========================#.*:#....<#Magic: 2/7:jB ======------------------+*$.#...#.#AC: 4Str: 9:jC #*.!###.....#EV: 10Int: 17:jbC .*. ##.#.....#SH: 0Dex: 14###*### ##..#.....#XL:  2 Next: 84% Place: Dungeon:3##...@.###...'...#.#:jC JNoise: =--------  Time: 1314.1 (0.0)##.....###.††.#...#.#:jC Ph) +0 hand axe (flame)##.....###.....#...#.#Cast: Shock##.....###.....##...'.#:j.D #.....###.....###...###...####†#######'#####...#b   bat........................#S   ball python (constriction, wandering)....#S....###.#.........#.. ####### #.###########Aiming: Shock (safe; 12% risk of failure)  :jWD Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j}D Aim: a bat (52% to hit)  The zap hits the bat.  The bat is heavily wounded.:j o.b.S:jo "'b':j9 .:j `...S:j| +5.1 (1:j5 :jg   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (52% to hit)  The zap hits the bat.  The bat is heavily wounded. _The bat barely misses you.:jZ  Super21 the Gusty ###+ #... ...  Demigod #... #..##..  Health: 20/20 ======================== #..: #....<#  Magic: 1/7===--------------------- +.$. #...#.#  AC: 4Str: 9 #..! ###.....#  EV: 10Int: 17 ... ##.#.....#  SH: 0Dex: 14 ###'### ##..#.....#  XL:  2 Next: 84% Place: Dungeon:3 ##.b*@.###...'...#.#  Noise: =--------  Time: 1315.1 (0.0) ##.....##:j[-#.††.#...#.#  h) +0 hand axe (flame) ##.....###.....#...#.#  Cast: Shock ##.....###.....##...'.#  #.....###.....###...###  ...####†#######'#####...#  b   bat  ........................#  ....#..S..###.#.........#  .. ####### #.########### The bat is heavily wounded. _The bat barely misses you.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j[oAim: a bat (heavily wounded, 52% to hit):jɿ  Super21 the Gusty ###+ #... ...  Demigod #... #..##..  Health: 20/20 ======================== #..: #....<#  Magic: 1/7:jj===--------------------- +.$. #...#.#  AC: 4Str: 9 #..! ###.....#  EV: 10Int: 17 ... ##.#.....#  SH: 0Dex: 14 ###'### ##..#.....#  XL:  2 Next: 84% Place: Dungeon:3 :j)##...@.###...'...#.#  Noise: =--------  Time: 1315.1 (0.0) :j##..b..###.††.#...#.#  h) +0 hand axe (flame) :j##.....###.....#...#.#  Cast: Shock :j##.....###.....##...'.#  #.....###.....###...### :j?- ...####†#######'#####...#  b   bat  ........................#  ....#..S..###.#.........# :jpi .. ####### #.########### _The bat barely misses you.:jKAiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jShift-Dir - straight lineAim: a bat (heavily wounded, 52% to hit)  :j4You miscast Shock. Nothing appears to happen.:j61b.:j> ###+ #... ...  #...   :jB#..: #....<#  +.$.   #..!  :jN ...       :j+A ††:jY     :j+    :j   :jA ..  :jZContam: 10% 6.1 (1:j:jJ7  Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (heavily wounded, 52% to hit)  You miscast Shock. Nothing appears to happen. :jE_The bat barely misses you.:jl;G  You barely miss the bat.:jK> b.The bat is heavily wounded.:j>D'b:jgRC7.4 (1.3:jFS:jWv _The bat closely misses you. The bat hits you but does no damage.:jH  You closely miss the bat.:j6 b.The bat is heavily wounded.:j 3'b:j):j+]19--8.6 (1.2:j3:jp6' _The bat hits you.:j` ###+### #... ... #....J# #..##.. #..:..# #....<# +.$.$.+ #...#.# #..!.. ###.....# .... ##.#.....# ###b### ##..#.....# ##..@..###...'...#.# ##.....###.††.#...#.# ##.....###.....#...#.# ##.....###.....##...'.# #.....###.....###...### ...####†#######'#####...#J   endoplasm (asleep) .........#b   bat  ....#:j..S..###.#.#  .. # #.#:j}T  You encounter an endoplasm.:j:jLj"'b':jӉ).b.:jz:jd2===90:j| _Found 8 gold pieces. The bat closely misses you.:jp  Super21 the Gusty ###+### #... ... Demigod #....J# #..##..  Health: 19/20 ======================-- :jq#..:..# #....<#  Magic: 1/7===--------------------- +.$.$.+ #...#.#  AC: 4Str: 9 #..!.. ###.....#  EV: 10Int: 17 Contam: 10%  .... ##.#.....#  SH: 0Dex: 14 ###'### ##..#.....#  XL:  2 Next: 84% Place: Dungeon:3:jr+ ##..@..###...'...#.#  Noise: =--------  Time: 1319.6 (0.0) ##.b*..###.††.#...#.#  h) +0 hand axe (flame) :j6r##.....###.....#...#.#  Cast: Shock ##.....###.....##...'.#  :jcr"#.....###.....###...###  ...####†#######'#####...#  J   endoplasm (asleep):jr ........................#  b   bat :jr....#..S..###.#.........#  .. ####### #.########### You encounter an endoplasm. :jrX_Found 8 gold pieces. The bat closely misses you.:j&sAiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (heavily wounded, 52% to hit):j  Super21 the Gusty ###+### #... ... Demigod #....J# #..##..  Health: 19/20 ======================-- #..:..# #....<#  Magic: 1/7===--------------------- +.$.$.+ #...#.#  AC: 4Str: 9 #..!.. ###.....#  EV: 10Int: 17 Contam: 10%  .... ##.#.....#  SH: 0Dex: 14 ###'### ##..#.....#  XL:  2 Next: 84% Place: Dungeon:3 ##..@..###...'...#.#  Noise: =--------  Time: 1319.6 (0.0):j ##.....###.††.#...#.#  h) +0 hand axe (flame) ##.....###.....#...#.#  Cast: Shock ##.....###.....##...'.#  #.....###.....###...###  ...####†#######'#####...#  J   endoplasm (asleep) ........................#  b   bat ....#..S..###.#.........#  .. ####### #.########### Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (heavily wounded, 52% to hit)  The zap hits the bat.  You kill the bat!:j j  #...      #....<#        ....        ##.**††  ##**  ##*      ..  :j4.....:j;720.6 (1 _:j3:j:jž   Super21 the Gusty ###+### #... ... Demigod #....J# #..##..  Health: 19/20 ======================-- #..:*.# #....<#  Magic: 0/7------------------------ +.$.*.+ #...#.#  AC: 4Str: 9 #..!*. ###.....#  EV: 10Int: 17 Contam: 10%  ..*. ##.#.....#  SH: 0Dex: 14 ###*### ##..#.....#  XL:  2 Next: 87% Place: Dungeon:3 ##..@..###...'...#.#  Noise: =--------  [4:jݿ 0mTime: 1320.6 (0.0) ##.....###.††.#...#.#  h) +0 hand axe (flame) ##.....###.....#...#.#  Cast: Shock ##.....###.....##...'.#  #.....###.....###...###  ...####†#######'#####...#  J   endoplasm (asleep) ........................#  ....#..S..###.#.........#  .. ####### #.########### The zap hits the bat. _You kill the bat!Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit):j J.$..'S _You kill the bat!  Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.  [the floor.]:j; ******S:j r.***†#:jλ .:jm *.*...#:j{: s.*.*:j 9*..:jp6 9.*:jP 7*.:j :@.:jE@*@:jJ**:j0J**:jt!*.*:jq>.*:jD .'#@****:j m*#@....:je >'@:jP< <@*:j% E**:j~ -*.:j8 ].**:j E**:j^ R***#:jJi *...*#*:jAeSuper21 the Gusty###+### #... ... Demigod#....J# #..##.. Health: 19/20 ======================--#..:..# #....<# Magic: 0/7------------------------+.$.$.+ #...#.# AC: 4Str: 9#..!.. ###.....# EV: 10Int: 17 Contam: 10% .... ##.#.....# SH: 0Dex: 14###'### ##..#.....# XL:  2 Next: 87% Place: Dungeon:3##..@..###...'...#.# Noise: =--------  Time: 1320.6 (0.0)[40:jiam##.....###.††.#...#.# h) +0 hand axe (flame)##.....###.....#...#.# Cast: Shock##.....###.....##...'.##.....###.....###...###...####†#######'#####...#J   endoplasm (asleep)........................#....#..S..###.#.........#.. ####### #.########### _You kill the bat!Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou miscast Shock. Nothing appears to happen.20==2-1.6 (1Shock _:j r:jx:j ##+##. .....J##..#..:..#.<+.$.$.+ #...##..!..# ##.....# ## ###@### ##..#.... ##.....###...' ##.....###.†† ##.....###.....#...###.....###.....##...'. #.....###.....######†#######'#####.............#..S..###.#.........:j^ ).J.:j QJ:j @-2:jI :jݰ O _The endoplasm quivers.:j1 Q _There is an open door here.:jg##+##. .....##..#..:J.#.<+.$.$.+ #...#!..# ###..@..# ## ###'### ##..#.... ##.....###...' ##.....###.†† ##.....###.....#...###.....###.....##...'. #.....###.....#######†#######'#####...........:jj).J.:j4|`3 _:ji##+##. ....##..#..:..#.<+.$J$.+ #...# ##.....# ## ###'### ##..#.... ##.....###...' ##.....###.†† ##.....###.....#...##.....###.....##...'. #.....###.....#######†#######'#####:jav:jv.=4:j~:j̀9 _The endoplasm hits you but does no damage.:jk _You see here 2 glowing black potions.:jx .  You slash the endoplasm! You burn the endoplasm.:jCS==935.9 (1.3:j:j}M _You kill the endoplasm!:jQPM##+##. ....##..#..:..#.<+.$@$.+ #...#!..# ##.....# #####'### ##..#.....#...##..#:jTX:jX4-60:j_:ja:j0M##+##. ....##..#..@..#.<+.$.$.+ #...#!..# ###.....# ##.#.....#..##:j::jp;I18-7:j@:j0J\  You pick up a parchment of Silence and begin reading...:jJE68.9 (2:jP:jS@ _You add the spell Silence to your library.:j'-:j-:j5:j7N _There are no items here.:j ###+### #... .. #.....# #..##:jE #.....# #....<# +.@.$.+ #...#.# #..!..# ###.....# #.....# ##.#.....# ###'###..#.....###.....###...'...#.#....###.††.#...#.# ...###.....#...#.# ..###...'.#  #...### :jE~1===49.9 (1 _:j ,:jC230.9 (2:j:j$= _You now have 42 gold pieces (gained 8).:jN :j :jo :j N _There are no items here.:jy>###+### #... ...#.....# #..##.. #.....# #....<# +...$.+ #...#.# #..@..# ###.....# #.....# ##.#.....# ###'### ##..#.....# ##.....###...'...#.###.....###.††.###.....###.....#...#.###.....###.....##...'.##.....###.....###...###...####†#######'#####...#:jIL01.9 (1 _:j:j>:j`E8% 2.9 (2:j{q _n - 2 glowing black potions:j{:j4:j. N _There are no items here.:j> ###+### #... .#.....# #..##.. #.....# #....<# +...@.+ #...#.# #.....# ###.....# #.....# ##.#.....# ###'### ##..#.....#....###...'....###.††...##...#.###......'.# #.....###.....###...###:jB j===63.9 (1 _:jG :jO :jU C44.9 (2:jZ :js] = _You now have 50 gold pieces (gained 8).:j :j :j :j~ N _There are no items here.:j 2 _:j y1:j} =:jϏ :j Z _Your magical contamination has completely faded away.:j :j| :j 2======3====:jX ====:j 4===:jF :j ===:j :jE :j :j :ji ,:j :j :j :j :j |5====:j :j[ :j :j n:jC :j h====:j ,:j :jt :j :j :j :j :jc :j :j :j c6===:jL :j :j :j" ===7====:j :j" B:j$ 7 _You open the door.:j`( I:j0  There is an open door here.==== _:j0 :j2 :j(7 :jU8 ,:j; :j< ,:jE= :j? :jA :jpB ,:jG :jMI ,:jsJ :jM :j_] # ###  ##.#  ##.@# ##...+ ###+####....#... ... #.....#.....#..##..#.....#....##....<#+.....'...###.....#..####.....##.....#.###..####'######..#.....#:j]p 97.9 (63.0)'..............##.......#....#...:ju ^  As you open the door, it creaks loudly! You hear a shout!:j M======8.9 (64:j :j - _You hear an angry hiss.:j':j':j`):j,:j8a ### ###.# ##...##..#....>.##..@'......0.0)###+####....#......#.....#..##.. ....'........####.....###...'...#.#:j@:jGL------9.9 (1:j.QQ _Found a stone staircase leading down.:j?):j):j*:jB2:j8  You encounter a frilled lizard and a kobold.The kobold is quivering stones.:jLKt##.#.#l#####K. ####.#.##.##..#....>.##...@.------###+####....#. #.....#.....#..##.Shock#.....#....##....<#.+.....'...###...#.##.....#..####.....# K   kobold (missile, wandering)#.....#.###.#.....# l   frilled lizard (wandering):jKr###'######..#.....# :jXR.l0:j?aE.K:j>jD):jo4400.9 (1 _:j{:jQ _There is an open door here.:j_ a  Super21 the Gusty ## Demigod .# Health: 20/20 ======================== .# Magic: 6/7:j* ====================---- .##  AC: 4Str: 9 ###.l ###  EV: 10Int: 17 ##.#K##....  SH: 0Dex: 14 ##..#*...>..  XL:  2 Next: 93% Place: Dungeon:3 ##...@.......  Noise: ---------  Time: 1400.9 (0.0)  ###+####....#.......  h) +0 hand axe (flame) :jS  #.....#.....#..##...  Cast: Shock  #.....#....##....<#. :j  +.....'...###...#.#  #.....#..####.....#  K   kobold (missile) :j Y #.....#.###.#.....#  l   frilled lizard  ###'######..#.....# :j w ##.....###...'...#.# _The kobold is quivering stones. :j _There is an open door here.  Aiming: Shock (safe; 12% risk of failure)  :j  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j; bAim: a kobold, wielding a +0 dagger and quivering stones (60% to hit):jnh  Super21 the Gusty :jh## Demigod .# Health: 20/20 ======================== .# Magic: 6/7====================---- .##  AC: 4Str: 9:ji ###.l ###  EV: 10Int: 17 :j=i##.#)##....  SH: 0Dex: 14 :jMj##..#....>..  XL:  2 Next: 93% Place: Dungeon:3 ##...@.......  Noise: ---------  Time: 1400.9 (0.0)  ###+####....#.......  h) +0 hand axe (flame)  #.....#.....#..##...  Cast: Shock  #.....#....##....<#.  +.....'...###...#.#  #.....#..####.....#  K   kobold (missile)  #.....#.###.#.....#  l   frilled lizard  ###'######..#.....#  ##.....###...'...#.# Aiming: Shock[0;1:jj0m (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (60% to hit)  The zap hits the kobold.  You kill the kobold!:jv|†Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering stones (60% to hit)  The zap hits the kobold.  You kill the kobold!frilled lizard.frilled lizard!:j~ ## .# .# .##  :j~###.* ###  ##.#*  ##..#*       :j~\ <    :jH      :j:J†).:j;:jEISuper21 the Gusty##Demigod.#Health: 20/20 ========================.#Magic: 6/7====================----.##AC: 4Str: 9###.† ###EV: 10Int: 17##.#)##....:jESH: 0Dex: 14##..#....>..:jOFXL:  2 Next: 100% Place: Dungeon:3##...@.......Noise: =--------  Time: 1401.9 (1.0)###+####....#.......h) +0 hand axe (flame)#.....#.....#..##...Cast: Shock#.....#....##....<#.+.....'...###...#.##.....#..####.....##.....#.###.#.....####'######..#.....###.....###...'...#.#Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering stones (60% to hit)  The zap hits the kobold.  :jFYou kill the kobold!The zap hits the frilled lizard. _You kill the frilled lizard!:jGe  You have reached level 3!:jnV/  --more--:j  Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :j r6/268--213 0% :j :jY S _You feel clever. x4:j%n:jn:jp:j(u:jy:jz:j~ _Found a parchment of Iskenderun's Mystic Blast.:jX:j:j+:j$  Things that are here::j# .### ..#  ..#  #.####  ###.†..#### ##.#@##.....-3.9 (2 ##..#....> ##...'.......::j###+####....#.......#.....#.....#..##....#.....#....##....<#..+.....'...###...#.# .:j$#.....#..####.....#.....#.###.#....:jR#.#:jf8-:jk:jK _a +0 dagger; 5 stones:j+:j+TPick up what? 16/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - 5 stones [Up|Down] select[Esc] exit :j@,Letters toggle [.|Space] toggle selected[top]:jH  b + 5 stones[Enter] accept (1 chosen):j q  a + a +0 dagger  b + 5 stones2:j:j3 Super21 the GustyDemigod#Health: 26/26 ========================.###Magic: 6/8==================------..#AC: 4Str: 9..#EV: 10Int: 21#.####SH: 0Dex: 14###.†..####XL:  3 Next:  0% Place: Dungeon:3##.#@##.....Noise: ---------  Time: 1403.9 (0.0)##..#....>...h) +0 hand axe (flame)##...'.......:Cast: Shock###+####....#........#.....#.....#..##....#.....#....##....<#..+.....'...###...#.# .#.....#[:j m..####.....##.....#.###.#.....#Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x4 _Found a parchment of Iskenderun's Mystic Blast.  Things that are here: _a +0 dagger; 5 stones:j$:j++4.9 (1:j.2:jT43 _q - a +0 dagger; r - 5 stones:j:j:j :j :jn:ju:j:jA:jf:j:j:j:jF7===:j:j ,:j!:j$,:j%:j':jt3===:jG8===:jH:jJ,:jzK:jM:j=== _You open the door.  There is an open door here. _:j,:jB:j ### #.################........###.......@..........####+#######'####..# #.....###.#### #.....####.†..### #.....###.#.##.... #.....###..#....>..  #.....###...'.......  ###+####....#.......  #.....#.....#..##... :j¾034.9 (30.0):j0,5.9 (31:j6:j_9a _o - a scroll labelled ZUEMO FISEJ:j:j?:j:j:j8:j=####.######## ########........### ..................# ###+#######'####@.# 44.9 (9.0)#.....###.#### #.....####.†..#### #.....###.#.##.....#.....###..#....>...:jS>#.....###...'.......:###+####....#.......#.....#.....#..##.....#....##....<#..:jD:jJ:jU:j  You see here a frilled lizard corpse. _:jA  There is a stone staircase leading down here. _:jv.######## ........### ..........# ###'####..# #.....###.##### .....####.†..########.# ....###.#.##..........####..#....>.......# ..###...'.......@#...52.9 (8 ####....#........# ..#.....#..##....... ..#....##....<#..#.#.# ..'...###...#.#..#.# ..#..####.....#..# # ..#.###.#.....#..# ######..#.....#..# ..###...'...#.# _You see here a parchment of Iskenderun's Mystic Blast.:jbn  You pick up a parchment of Iskenderun's Mystic Blast and begin reading...:jy+3.9 (1:j\:jG _Unfortunately, you learned nothing new or useful.:j :ja n:j :j :jH ,:j :j ####..# ####.#### .# .####.†..########.#.#.##..........# #:j e#..#....>.......# #...'........#... ........#.### .#..##........# .##....<#..#.#@# ..###...#.#..#.#####.....#..#.#.# ###.#.....#..#.# ##..#.....#..#.:jh #.# #...'...#.#..#.##††.#...#.#....# ....#...#.# #?..#:j\% 9.9 (6  A malevolent force fills the Dungeon...:j3 /  --more--:jS  You fall into a shaft and drop 1 floor!:jU4  --more--:j̣ ## .# .# #..#####.# .......@.# #..##.##.# # ... ..... .....# .#.### .#.# .#.# :j97 _The shaft crumbles and collapses.:js~:j~:jQ:j:j:jn:jS:j:je:j:jc:j:jZB:jF:j;,:j:j:j:jQ:jߔ:j;:jK:j:j[37m:j8##########.........# #..#####.# #..#####.# .........# #..##.##@# 67.9 (8 # #...>.# #.....#......##.#.####.#.#..#.####+#:je:jk+8.9 (9:jQ _Found a stone staircase leading down. :jY :j :jS :j :ji  You encounter a white imp. :j ##########.........#..#####.# ###.# .#.........# 5. :j#..##.##.#.#.# # #@..>.# .Cast: Shock#5   white imp (asleep) :j<)+ :j&0 :j]29.9 (1 _ :j :jv :jl  :jp VA white imp. A small and mischievous minor demon covered in frost. Max HP: ~11Will: +AC: +EV: ++rF: x..rC: ++.rPois: +rNeg: ∞rElec: . Threat: Low Class: Demonic Size: V. Small Int: Human You have about 98% to hit with your +0 hand axe of flaming (while incapacitated). It has about 54% to hit you. Attack Max Damage After Damaging Hits Hit 4Cold damage (max 6) It has a 18% chance to notice you each turn.  :jyr 0It is immune to torment; and resistant to miasma. It can fly. It can open doors. It possesses the following magical abilities, which are affected by antimagic [!]: Description|Statuses:j1?  Super21 the GustyDemigod##########Health: 26/26 ========================.........#Magic: 8/8========================#..#####.# #AC: 4Str: 9#..#####.# .#EV: 10Int: 21.........# 5.SH: 0Dex: 14#..##.##.#.#.#XL:  3 Next:  0% Place: Dungeon:4# #@..>.#Noise: ---------  Time: 1469.9 (1.0)#.....#h) +0 hand axe (flame)......#Cast: Shock##.#.####.#.#..#.#5  :j,D white imp (asleep)###+# _Unfortunately, you learned nothing new or useful.  A malevolent force fills the Dungeon...You fall into a shaft and drop 1 floor! _The shaft crumbles and collapses. _Found a stone staircase leading down. _You encounter a white imp.:jH:jJ:jo  Super21 the Gusty  Demigod ########## Health: 26/26 ======================== .........# Magic: 7/8=====================--- #..#####.# #  AC: 4Str: 9 #..#####.# .#  EV: 10Int: 21 .........# 5.  SH: 0Dex: 14 #..##.##.#*#.#  XL:  3 Next:  0% Place: Dungeon:4 # #@*.>.#  Noise: ---------  Time: 1469.9 (0.0) #.....[4:jvp30m#  h) +0 hand axe (flame) ......#  Cast: Shock ##.#.###  #.#.#  ..#.#  5   white imp (asleep) ###+#  _Found a stone staircase leading down. _You encounter a white imp.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jpCAim: a white imp (asleep, 100% to hit):jX 5.***:jϭq*#.*.:j"5*#>Aim: a white imp (asleep, 100% to hit):j   Super21 the GustyDemigod##########Health: 26/26 ========================.........#Magic: 7/8=====================---#..#####.# #AC: 4Str: 9#..#####.# .#:jd |EV: 10Int: 21.........# **SH: 0Dex: 14#..##.##.#*#*#XL:  3 Next:  0% Place: Dungeon:4# #@*.>.#Noise: ---------  Time: 1469.9 (0.0)#.....#:j 6h) +0 hand axe (flame)......#Cast: Shock##.#.####.#.#:j ..#.#5   white imp:j *###+#:j }Aiming: Shock (safe; 9% risk of failure)  :j 0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (asleep, 100% to hit)  :jI |The zap hits the white imp but does no damage.  The white imp shouts, "Succumb, thou fawning toenail-biting whip-jack!":j4 u5..#..:j{ { **Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (asleep, 100% to hit)  The zap hits the white imp but does no damage.  The white imp shouts, "Succumb, thou fawning toenail-biting whip-jack!"  The white imp gestures at you.:j--..:j0418--------5------====70.9 (1:j|9:j<1 _The puff of frost hits you!:j  Super21 the Gusty  Demigod ########## Health: 18/26 ================-------- .........# Magic: 4/8============------------ :j#..#####.# #  AC: 4Str: 9 #..#####.# .#  EV: 10Int: 21 .........# 5.  SH: 0Dex: 14 #..##.##.#*#.#  XL:  3 Next:  0% Place: Dungeon:4 # #@*.>.#  Noise: ====-----  Time: 1470.9 (0.0) #.....#  h) +0 hand axe (flame) :j......#  Cast: Shock ##.#.### :jx #.#.#  :j<..#.#  5   white imp :jaI###+# :jCThe white imp gestures at you. :j9_The puff of frost hits you!  :j}Aiming: Shock (safe; 9% risk of failure)  :jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j:Aim: a white imp (68% to hit):j 5*#*:j5*#>Aim: a white imp (68% to hit):j.L  Super21 the GustyDemigod##########:jLFHealth: 18/26 ================--------.........#Magic: 4/8============------------#..#####.# #AC: 4Str: 9#..#####.# .#:jM"EV: 10Int: 21.........# **SH: 0Dex: 14#..##.##.#*#*#XL:  3 Next:  0% Place: Dungeon:4:j4M=# #@*.>.#Noise: ====-----  Time: 1470.9 (0.0):jWM#.....#h) +0 hand axe (flame)......#:jxMCast: Shock##.#.####.#.#:jM..#.#5   white imp:jMb###+#The white imp gestures at you. :jM_The puff of frost hits you!  Aiming: Shock (safe; 9% risk of failure)  :jN Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (68% to hit):jE.5 _The puff of frost hits you!  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (68% to hit)  The zap hits the white imp but does no damage.... .=---1.9 (1 _:jg u  Super21 the Gusty  Demigod ########## Health: 18/26 ================-------- .........# Magic: 3/8=========--------------- #..#####.# #  AC: 4Str: 9 #..#####.# .#  EV: 10Int: 21 .........# ..  SH: 0Dex: 14 :jWi #..##.##.#5#.#  XL:  3 Next:  0% Place: Dungeon:4 # #@*.*.#  Noise: =--------  Time: 1471.9 (0.0) #.....#  h) +0 hand axe (flame) ......#  Cast: Shock ##.#.###  #.#.#  ..#.#  5   white imp ###+# Shift-Dir - straight lineAim: a white imp (68% to hit) _The zap hits the white imp but does no damage.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[3:ji 7m:jS M5#>Aim: a white imp (68% to hit) _The zap hits the white imp but does no damage.ing: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (68% to hit):j   Super21 the GustyDemigod##########Health: 18/26 ================--------.........#Magic: 3/8=========---------------#..#####.# #AC: 4Str: 9#..#####.# .#EV: 10Int: 21.........# ..SH: 0Dex: 14#..##.##.#*#.#XL:  3 Next:  0% Place: Dungeon:4# #@*.*.#Noise: =--------  Time: 1471.9 (0.0)#.....#h) +0 hand axe (flame)......#Cast: Shock##.#.####.#.#..#.#[39;4:j 9m5   white imp###+#Shift-Dir - straight lineAim: a white imp (68% to hit)  The zap hits the white imp.  The white imp is moderately wounded.The zap hits the white imp but does no damage.  The white imp is moderately wounded.:jz }5..>:j *Aim: a white imp (68% to hit)  The zap hits the white imp.  The white imp is moderately wounded.The zap hits the white imp but does no damage.  The white imp is moderately wounded.  The white imp gestures at you.:j  .3----2---=2.9 (1:j 1 _The puff of frost hits you.:j  Super21 the Gusty  Demigod ########## Health: 13/26 ============------------ .........# Magic: 1/8===--------------------- #..#####.# #  AC: 4Str: 9 #..#####.# .#  EV: 10Int: 21 .........# ..  SH: 0Dex: 14 #..##.##.#5#.#  XL:  3 Next:  0% Place: Dungeon:4 :jx# #@*.*.#  Noise: ==-------  Time: 1472.9 (0.0) #.....#  h) +0 hand axe (flame) ......#  Cast: Shock ##.#.###  #.#.#  ..#.#  5   white imp ###+# The white imp is moderately wounded.The white imp gestures at you. _The puff of frost hits you.  Aiming: Shock (safe; 9% risk of failure)  :jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j 5#>The white imp gestures at you. _The puff of frost hits you.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (moderately wounded, 68% to hit):jD5   Super21 the GustyDemigod##########Health: 13/26 ============------------.........#Magic: 1/8===---------------------#..#####.# #AC: 4Str: 9#..#####.# .#EV: 10Int: 21.........# ..SH: 0Dex: 14#..##.##.#5#.#XL:  3 Next:  0% Place: Dungeon:4# #@..>.#Noise: ==-------  Time: 1472.9 (0.0)#.....#h) +0 hand axe (flame)......#Cast: Shock##.#.####.#.#..#.#5:j6 [m   white imp###+# _The puff of frost hits you.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a white imp (moderately wounded, 68% to hit)  You miscast Shock. Nothing appears to happen.:jz;  *Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a white imp (moderately wounded, 68% to hit)  You miscast Shock. Nothing appears to happen.  The white imp gestures at you.:j &.:j+ u10---Contam: 10% 3.9 (1:jb :j 1 _The puff of frost hits you.:jT#### ...# #..#####.# ## #..#####.# #.# .........##.. #..##.##.#5#.# # #.@.>.# #.....# .......# # #.#.#..#.# ###+#:j ### ..# :j`*#.# ##  #..#####.# #.#  ...##..  #.#5#.#  # #.@.>.#  #.....#  .......#  ###.#.### :j #.#.# ..#.# :jd###+#:jV ### ..# #.# ##  #..#####.# #.#  ...##..  #.#5#.#  # #.@.>.#  #.....#  .......#  ###.#.### #.#.# ..#.# ###+# :jW  The white imp hits you. The white imp freezes you.:jc6/26 --------4 _* * * LOW HITPOINT WARNING * * *:j F  You hit the white imp. You burn the white imp terribly.:jhp  The white imp is heavily wounded.:jG-6.2 (1.3:jU :jU@ _The white imp hits you but does no damage.:j0> .  You hit the white imp. You burn the white imp terribly. 147.5Shock _You kill the white imp!:j7:j{8j _Your Air Magic skill increases to level 3!:j########## .........# #..#####.# ## #..#####.# #.#####.........##.......#..##.##.#@#.# # #...>.# #.....# .......####.#.####.#.#..#.#####+#:j:j- t7=----80 _:j:j:j1N########## .........# #..#####.# ## #..#####.###.######.........##@.......#..##.##.#.#.####### #...>.# #.....#.......####.#.####.#.#..#.#####+#2===-9:jO:j 3:j:j8% 6:j%x8==4:j:j:jJU===2:j:j:j 71:j:j)W _You start resting.:j:j,85.5 (6:j)(:j$:juK _Your magical contamination has completely faded away.:j} 39==:jm 3===:jك 10/26==:j ,:j :j :j ;===:j> :j :j :j :j :j؋ _11==:j :jp :j :j :jj :j :j~ :jF k4===:j :j :jY 9=:j` :j :j[ =2=:j :jf :jW :j :j :j :j ;===:j :j ,:j :j :jm ^3==:j :jA :jy :j( :jS 5===:j :jx :j K4=:jɼ :j[ ,:j :j :j ,:j Q===:jk :j- 5=6==6===7=====:j =:j6 :j S8=:j1 F7===:j :j ,:jJ :j ,:j :je ,:j :j :j &19:j c=====:j :jQ ,:j :jC :j :j :jb ,:j :j^ :j k20==:j :j n _You start resting.Magic restored.:j:j`1532.5 (47.0):j778===:j,3.5 (48 _:jJ#:jG :j :j :j :j] X:j :j :j h1==:j :j :j| ;===:jC :j :jR :j :jn :j :j( :j0 :jt #2:j E==:j! :j" :j4# :j# :jn& B:je+ 3==:j+, :j- :j. :j. :j0 ,:j0 :j5 =:j6 :j7 54=:jm7 :j7 :j8 :j9 :j>: :j; :j; :jV< :j= :j= :je> :j8@ :j@ #5:j@ E==:jA :jB :jzC :jC :jE ,:jtF :j_H :jH :jDI :jK k _You start resting.HP restored.:jV :ja -56.5 (23:j i ~6==7.5 (24 _:jGm :jIo :jd:jjj:jo:j q:j(:j:j1:j:j:v  ##########  .........##..#####.# ####..#####.###.#######.........##.........#..##.##.#.#.###### # #...>.#  #....@# 60.5 (3.0) ........# ###.#.### #.#.#:j֨..#.#####+# :j:j:jȶ:jې3:j{:j:jG:jX=:jƙ:j:j`:j:jE:jݨ#..#####.# ### #..#####.###.####### ..##......... #..##.##.#.#.###### # #...>.#  ##.##.....#  ..........#  ####.#.###:jz #.#3 ..# ####+ :j:j:jl:j" :j' :j+ :j- :jEI:jG:j}I:jI:jIN,:jCQ  You open the door.  You encounter a bullfrog.:j,\##.#######.........##.........#..##.##.#.#.######  # #...>.# ##.##.....#.......... ####.#.##:j]% #.#.# .####' ...Shock..........[.........:F   bullfrog (asleep)+.........+#........F#:jh+4.5 (1:jm25.5 (2 _:j4u:j3yg _Found a robe and a parchment of Ozocubu's Armour.:j #..#####.###.#######  Super21 the Gusty .........##.........  Demigod #..##.##.#.#.######  Health: 26/26 ======================== # #...>.#  Magic: 7/8=====================--- ##.##.....#  AC: 4Str: 9 ..........#  EV: 10Int: 21 ####.#.###  SH: 0Dex: 14:jE #.#.# XL:  3 Next: 14% Place: Dungeon:4 ..#@# Noise: ---------  Time: 1565.5 (0.0) ####*# h) +0 hand axe (flame) ..* Cast: Shock ....* .....*.  :j.......*:  F   bullfrog (asleep) +........*+  #........F# :jb _You encounter a bullfrog. _Found a robe and a parchment of Ozocubu's Armour.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit):j9 (:j #..#####.###.#######Super21 the Gusty.........##.........Demigod#..##.##.#.#.######Health: 26/26 ========================# #...>.#Magic: 7/8=====================---##.##.....#AC: 4Str: 9..........#EV: 10Int: 21####.#.###SH: 0Dex: 14#.#.#XL:  3 Next: 14% Place: Dungeon:4..#@#Noise: ---------  Time: 1565.5 (0.0)####*#h) +0 hand axe (flame)..*Cast: Shock....*.....*........*:F   bullfrog[:jÏ K+........*+#........*#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (asleep, 100% to hit)  The zap hits the bullfrog.  The bullfrog is moderately wounded.:j [F.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (asleep, 100% to hit)  The zap hits the bullfrog.  The bullfrog is moderately wounded.The bullfrog croaks.F.:j \'..[.:j! ;==6.5 (1 _:j|& :j, :jW #..#####.###.#######  Super21 the Gusty .........##.........  Demigod #..##.##.#.#.######  Health: 26/26 ======================== # #...>.#  Magic: 6/8==================------ ##.##.....#  AC: 4Str: 9 ..........#  EV: 10Int: 21 ####.#.###  SH: 0Dex: 14 #.#.# XL:  3 Next: 14% Place: Dungeon:4 ..#@# Noise: ==-------  Time: 1566.5 (0.0) ####*#[4:jY0m h) +0 hand axe (flame) ..* Cast: Shock ....* .....*.  .......F:  F   bullfrog +.........+  #.........# The bullfrog is moderately wounded. _The bullfrog croaks.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (moderately wounded, 60% to hit):jc$ #..#####.###.#######  Super21 the Gusty .........##.........  Demigod #..##.##.#.#.######  Health: 26/26 ======================== # #...>.#  Magic: 6/8:jJd==================------ ##.##.....#  AC: 4Str: 9 ..........#  EV: 10Int: 21 ####.#.###  SH: 0Dex: 14 #.#.#:jpd XL:  3 Next: 14% Place: Dungeon:4 ..#@#:jd Noise: ==-------  Time: 1566.5 (0.0) :jd####'# h) +0 hand axe (flame) ...:jd Cast: Shock ..... .....F. :je ........:  F   bullfrog:j{ec +.........+  #.........#  _The bullfrog croaks.  Aiming: Shock (safe; 9% risk of failure)  :jePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jeAim: a bullfrog (moderately wounded, 60% to hit)  You miscast Shock. Nothing appears to happen.:jm       #   :jm      #.#.# ..#@# :jn ... .....      :jqjContam: 10% --7.5 (1 _:jx:j;z:jʼ` #..#####.###.#######  Super21 the Gusty .........##.........  Demigod :j9#..##.##.#.#.######  Health: 26/26 ======================== # #...>.#  Magic: 5/8===============--------- ##.##.....#  AC: 4Str: 9 ..........#  EV: 10Int: 21 Contam: 10% :j^ ####.#.###  SH: 0Dex: 14 :j#.#.# XL:  3 Next: 14% Place: Dungeon:4 :j..#@# Noise: ---------  Time: 1567.5 (0.0) :j ####*# h) +0 hand axe (flame) ..*:j: Cast: Shock ...*. .....F.  ........:  F   bullfrog:ja +.........+  #.........# :jAim: a bullfrog (moderately wounded, 60% to hit) _You miscast Shock. Nothing appears to happen.  :j}Aiming: Shock (safe; 9% risk of failure)  :jƾPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jxAim: a bullfrog (moderately wounded, 60% to hit):j#..#####.###.#######Super21 the Gusty.........##.........Demigod#..##.##.#.#.######Health: 26/26 ========================# #...>.#Magic: 5/8===============---------:j##.##.....#AC: 4Str: 9..........#EV: 10Int: 21 Contam: 10% ####.#.###SH: 0Dex: 14#.#.#XL:  3 Next: 14% Place: Dungeon:4..#@#Noise: ---------  Time: 1567.5 (0.0)####*#h) +0 hand axe (flame):j..*Cast: Shock...*......*.:j......*.:F   bullfrog+.......*.+:j5f#.......*.#:jU}Aiming: Shock (safe; 9% risk of failure)  :jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (moderately wounded, 60% to hit)  The zap hits the bullfrog.  The bullfrog is heavily wounded.:jsAF[:jqt7F.:jB{/'..:j{..:j@}:=8.5 (1 _:j:j:jof  #..#####.###.#######  Super21 the Gusty .........##.........  Demigod #..##.##.#.#.######  Health: 26/26 ======================== # #...>.#  Magic: 4/8============------------ ##.##.....#  AC: 4Str: 9 ..........#  EV: 10Int: 21 Contam: 10%  ####.#.###  SH: 0Dex: 14:j g  #.#.# XL:  3 Next: 14% Place: Dungeon:4 ..#@# Noise: =--------  Time: 1568.5 (0.0) ####*# h) +0 hand axe (flame) .F. Cast: Shock ..... :jcg .....[.  ........:  F   bullfrog +.........+ :jg ` #.........# :jg rThe zap hits the bullfrog. _The bullfrog is heavily wounded.:jg RAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jh Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 60% to hit):j#..#####.###.#######Super21 the Gusty.........##.........Demigod#..##.##.#.#.######Health: 26/26 ========================# #...>.#Magic: 4/8:jH============------------##.##.....#AC: 4Str: 9:j..........#EV: 10Int: 21 Contam: 10% :j[####.#.###SH: 0Dex: 14#.#.#XL:  3 Next: 14% Place: Dungeon:4..#@#Noise: =--------  Time: 1568.5 (0.0)####*#:j'h) +0 hand axe (flame).*.Cast: Shock:jK..*.....*.[.....*...::jmsF   bullfrog:j+....*....+#....*....#:jJAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jShift-Dir - straight lineAim: a bullfrog (heavily wounded, 60% to hit)  :j!kThe zap hits the bullfrog.  The bullfrog is heavily wounded.:j8F.:j>.....:jĥ29.5 (1 _:jV:j: :j>  You barely miss the bullfrog.  The bullfrog is heavily wounded. :j?m5-3--- :j@'70.7 (1.2 :jF :j~Il _The bullfrog hits you. The bullfrog barely misses you. :j{ L  You barely miss the bullfrog. :j o  The bullfrog is heavily wounded. :j. d1-----1.9 :j  :j p _The bullfrog hits you. The bullfrog completely misses you. :jw M  You closely miss the bullfrog. :j o  The bullfrog is heavily wounded. :j (3.1 :jo  :jY _The bullfrog misses you. The bullfrog completely misses you. :j A;  You hit the bullfrog. You burn the bullfrog.!:j  The bullfrog is severely wounded.!:j= z2=---4===!:j 07% 4.4 (1.3!:j!:j _The bullfrog barely misses you. The bullfrog closely misses you.!:j †You slash the bullfrog! You burn the bullfrog.!:j%)!:j)!:jB1#..#####.###.#######Super21 the Gusty.........##.........Demigod#..##.##.#.#.######Health: 22/26 ====================----!:j1\# #...>.#Magic: 4/9==========--------------##.##.....#AC: 4Str: 9..........#EV: 10Int: 21 Contam: 5% !:j1####.#.###SH: 0Dex: 14#.#.#!:j 2wXL:  3 Next: 147% Place: Dungeon:4..#@#Noise: =--------  Time: 1575.7 (1.3)####†#!:j62h) +0 hand axe (flame)...Cast: Shock!:j2..........[.........:+.........+#.........# _The bullfrog misses you. The bullfrog completely misses you.You hit the bullfrog. You burn the bullfrog.  !:j2 The bullfrog is severely wounded. _The bullfrog barely misses you. The bullfrog closely misses you.You slash the bullfrog! You burn the bullfrog. !:j 37_You kill the bullfrog!!:jp4  The bullfrog is severely wounded. _The bullfrog barely misses you. The bullfrog closely misses you.  You slash the bullfrog! You burn the bullfrog. _You kill the bullfrog!Your Dodging skill increases to level 2!You have reached level 4!!:j+=/  --more--#:j8/3310---427% Shock#:jH#:j4 _#:j  .........##.........#..##.##.#.#.######  # #...>.# ##.##.......... ####.#.## #.#.# ..#.#:j% ### #...##.....#######.......###:j #:j U3-60 _#:j^ #:j  #:j  There is an open door here. _You see here a bullfrog corpse.$:j$:jU$:j$:jg$:j-$:j9=1 _$:j $:jI'$:j # #...>.#  ##.##.....# ..........# ##.#.###  #.#.#  ..#.# ####†###...###...@.#-8.7 (2#.....[.##........:#+.........+#.######.....## ##...##$:j$:jZK _Your magical contamination has completely faded away.%:ja##.##.....# ..........# ####.#.###  #.#.# ..#.# ####†###...##....#..#........:%:jj+.+ #.####...##+#%:j2%:j{C-9.7 (1%:j)"%:j%M _You see here a +0 robe.%:j|/S80%:j2# _s - a +0 robe%:j32 %:j<6 I%:j`8 %:j; l30=%:jn< %:j)> %:j> %:j? %:jC e  You pick up a parchment of Ozocubu's Armour and begin reading...%:j=D U5===%:jIE %:jR ..........# ####.#.###  #.#.# ..#.# ####†## ##...## ##.....## #.......## #........@# 3.7 (3+..+ #..# %:j_S p##.####.....####...####+# %:j"[ %:j}_ %:jb I _You add the spell Ozocubu's Armour to your library.%:j:&:jh&:j&:j N _There are no items here.&:jף  _1=&:j0 I # #...>.# ##.##.....#..........#####.#.### #.#.# ..#.# ####†##&:j s ##...## ##...@.##6 #.......## #...# +.........+ #.........# ##.......## ##&:j t.....####...####+#&:j &:jm &:j׾ &:j ':j':jI':jj':j':j':j===':j':j*  There is an open door here.':jYd  You see here a bullfrog corpse.':jp':jo2== _':j':j':jA ':jr ':j ':j ':jg':jN6==':jk':j#':j,':j':jn':j':j=h3==':j':j)':j4':jb':j':j&R#..#####.# ###..#####.###.#######...##.........#..##.##.#.#.###### #...>.#..##.##.....##...........#.#####.#.### #@#.94.7 (8#...<...#.# #########†## ##...##':j8' ##.....## #.......## #.........# +.........+.........#':jd-':j1':j[4; _Found an escape hatch in the ceiling.):jt Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 8% 1 b - Static DischargeConjuration/Air12%2 Select a spell to describe [?] help [!]/[I] toggle spell headers*:jÔ#..#####.# ###Super21 the Gusty#..#####.###.#######Demigod.........##.........Health: 33/33 ========================#..##.##.#.#.######Magic: 6/10==============----------# #...>.#AC: 4Str: 9..##.##.....#EV: 10Int: 21#...........#SH: 0Dex: 14.#####.#.###XL:  4 Next: 27% Place: Dungeon:4#@#.#Noise: ---------  Time: 1594.7 (0.0)#...<...#.#h) +0 hand axe (flame)#########†##Cast: Shock##.*:j ..####.....###.......###.........#+.........+#.........#You pick up a parchment of Ozocubu's Armour and begin reading... _You add the spell Ozocubu's Armour to your library. _There are no items here.  There is an open door here. _You see here a bullfrog corpse. _Found an escape hatch in the ceiling.*:j *:j*:jI+:j0+:j_3q Spells (Memorise)TypeFailure Level  a - SwiftnessAir16% 3b - AirstrikeAir45% 4  c - Ozocubu's Armour+:j3Ice50% 3  d - Volatile BlastmotesFire/Translocation50% 3  e - Iskenderun's Mystic Blast+:j3Conjuration/Translocation 82% 4  f - SilenceHexes/Air95% 5 +:j3 g - Alistair's Walking Alembic Alchemy/Forgecraft 99% 5  h - Forge Monarch Bomb+:j$4Fire/Forgecraft 100% 6  i - Diamond SawbladesForgecraft100% 7 4 spell levels left +:jn4][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit1:ja 1:j޿ 1:jw #..#####.# ###Super21 the Gusty#..#####.###.#######Demigod.........##.........Health: 33/33 ========================#..##.##.#.#.######Magic: 6/10==============----------# #...>.#AC: 4Str: 9..##.##.....#EV: 10Int: 21#...........#SH: 0Dex: 14.#####.#.###XL:  4 Next: 27% Place: Dungeon:4#@#.#Noise: ---------  Time: 1594.7 (0.0)#...<...#.#h) +0 hand axe (flame)#########†##Cast: Shock##..1:j [34m.####.....###.......###.........#+.........+#.........#You pick up a parchment of Ozocubu's Armour and begin reading... _You add the spell Ozocubu's Armour to your library. _There are no items here.  There is an open door here. _You see here a bullfrog corpse. _Found an escape hatch in the ceiling.1:j- P  Okay, then.1:j 1:j 1:j . _3:jW 3:jZ & Spells (Memorise)TypeFailure Level  a - SwiftnessAir16% 3b - AirstrikeAir3:j&[ 45% 4  c - Ozocubu's ArmourIce50% 3  d - Volatile BlastmotesFire/Translocation50% 3  3:j[ e - Iskenderun's Mystic BlastConjuration/Translocation 82% 4  f - SilenceHexes/Air95% 5  g - Alistair's Walking Alembic Alchemy/Forgecraft 99% 5  h - Forge Monarch BombFire/Forgecraft 100% 6  i - Diamond SawbladesForgecraft3:j,\ 100% 7 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit4:j< nDescrib  a - SwiftnessAir4:j 16% 3  e - Iskenderun's Mystic Blast Conjuration/Translocation 82% 4Memorise|Describe5:j ? Ozocubu's Armour 5:jpEnvelops the caster's body in a protective layer of thick ice, granting a substantial bonus to armour as long as they remain in their current location. The ice will crack and fall away if the caster moves to a new position. The spell decreases in effectiveness in heavier armour, granting a lower bonus the higher the encumbrance rating of the caster's armour. Level: 3 School: Ice Fail: 50% Power: 2% 5:j|Range: N/A Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 18 cold damage.@:j0  Spells (Describe)TypeFailure Levela - SwiftnessAir16% 3  b - AirstrikeAir@:j045% 4  c - Ozocubu's ArmourIce50% 3 @:j0 d - Volatile Blastmotes Fire/Translocation 50% 3  e - Iskenderun's Mystic Blast Conjuration/Translocation 82% 4  f - Silence@:j1Hexes/Air95% 5  g - Alistair's Walking Alembic Alchemy/Forgecraft 99% 5  h - Forge Monarch Bomb@:j=1xFire/Forgecraft 100% 6  i - Diamond SawbladesForgecraft@:j\1B100% 7 @:j{1@:j1@:j1-4 spell levels left @:j1][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitA:j%|A:jA:j=#..#####.# ###Super21 the Gusty#..#####.###.#######Demigod.........##.........Health: 33/33 ========================#..##.##.#.#.######Magic: 6/10==============----------# #...>.#AC: 4A:jFStr: 9..##.##.....#EV: 10Int: 21#...........#SH: 0Dex: 14.#####.#.###XL:  4 Next: 27% Place: Dungeon:4#@#.#Noise: ---------  Time: 1594.7 (0.0)#...<...#.#h) +0 hand axe (flame)#########†##Cast: Shock##...##A:j.n##.....###.......###.........#+.........+#.........# A:jd_You add the spell Ozocubu's Armour to your library. _There are no items here.  There is an open door here. A:j_You see here a bullfrog corpse. _Found an escape hatch in the ceiling. _Okay, then.A:jP  Okay, then.A:jٗA:jA:jk. _C:jc 3C:j C:j C:j $ _C:jx XC:j ,C:j C:j ,C:jg C:j C:j? N7==C:j C:j^ ,C:j C:j C:j C:jv C:j ,C:jV C:j C:j :==C:j C:j C:ji C:j C:j ,C:j* C:j ,C:j: C:j~ C:j C:jJ C:j" 8===C:j ,C:j} C:jc C:j ;===C:j6 C:j7 ,C:j C:j ,C:j XC:j 9==C:j BC:j C:j C:jd C:j P==C:j C:jr ,C:j C:j ,C:j C:j ,C:j` C:jQ C:j Q10/10===C:j C:j" 4 _Magic restored.C:j# C:j$$ C:j$ C:j)' C:jH( C:j( C:j( C:j* C:j+ C:j+ C:jP, C:j- C:j0 C:jg0 ;===C:j91 C:j.3 C:j4 C:j4 C:jZ5 C:j7 C:j8 ,C:j9 C:j: C:j{< ,C:j= C:jz> C:j6@ C:jx@ C:j[ C:jk C:jvl C:jl C:jm C:j?m !C:jm '############C:jm 5 ..........#C:jn y #..#####.# ###C:jn )####..#####.###.#######C:jn j.......@.....##.........C:jq J.###..##.##.#.#.######C:jq  ###.. #.##...>.#C:jq &ShockC:jIr H.....##.##C:jr .....#C:jr I####.......C:j6s ....#C:js S#.#####.#.###C:js kJ   endoplasm (asleep)C:j2t S #.#####.C:jt #.#C:jt | #...<...#.#C:ju * #########C:jwu !†##C:jfv C:j 1635.7 (41.0)C:jP ,6.7 (42C:j C:jE # _Found a club.D:j!   Super21 the Gusty  Demigod  Health: 33/33 ========================  Magic: 9/10D:j! =====================--- ############  AC: 4Str: 9 ..........#  EV: 10Int: 21 D:j! #..#####.# ###  SH: 0Dex: 14 D:j+" J)####..#####.###.####### XL:  4 Next: 27% Place: Dungeon:4 ..*****@.....##......... Noise: ---------  Time: 1636.7 (0.0)D:jU"  D:j" J*###..##.##.#.#.######  h) +0 hand axe (flame) D:j" ###.. #.##...>.#  Cast: Shock .....##.##.....#  D:j" M####...........#  D:j" #.#####.#.###  J   endoplasm (asleep) #.#####.#.#  D:jS# C#...<...#.#  #########†## You encounter an endoplasm. _Found a club.  Aiming: Shock (safe; 8% risk of failure)  D:j|# 2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)E:jv  Super21 the Gusty  Demigod  Health: 33/33 ========================Magic: 9/10=====================---############AC: 4Str: 9..........#EV: 10Int: 21#..#####.# ###SH: 0Dex: 14)####..#####.###.####### XL:  4 Next: 27% Place: Dungeon:4..*****@.....##......... Noise: ---------  Time: 1636.7 (0.0)**###..##.##.#.#.###### h) +0 hand axe (flame)###.. #.##...>.#Cast: Shock.....##.##.....#####...E:j........##.#####.#.###J   endoplasm#.#####.#.##...<...#.##########†##Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.  The endoplasm is heavily wounded.E:j!.JE:j).....E:j4:=7.7 (1 _E:jE:j   Super21 the Gusty  Demigod  Health: 33/33 ========================  Magic: 8/10===================----- ############  AC: 4Str: 9 ..........#  EV: 10Int: 21 #..#####.# ###  SH: 0Dex: 14 )####..#####.###.####### XL:  4 Next: 27% Place: Dungeon:4 ..*****@.....##......... Noise: =--------  Time: 1637.7 (0.0)E:j  .J###..##.##.#.#.######  h) +0 hand axe (flame) ###.. #.##...>.#  Cast: Shock .....##.##.....#  ####...........#  #.#####.#.###  J   endoplasm #.#####.#.#  #...<...#.# E:j+  #########†## The zap hits the endoplasm. _The endoplasm is heavily wounded.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleE:j] Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)E:j   Super21 the Gusty  Demigod  Health: 33/33 ========================Magic: 8/10===================-----############AC: 4Str: 9..........#EV: 10E:j 0Int: 21#..#####.# ###SH: 0Dex: 14)####..#####.###.####### XL:  4 Next: 27% Place: Dungeon:4..*****@.....##......... Noise: =--------  Time: 1637.7 (0.0)**###..##.##.#.#.###### h) +0 hand axe (flame)###.. #.##...>.#Cast: Shock.....##.##.....#####...........##.#####.#.###J   endoplasmE:j= #.#####.#.##...<...#.##########†##E:j IAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm.  The endoplasm is almost dead.E:j6e &J.E:jfl \......8.7 (1 _E:jq E:jas F:j1  Super21 the Gusty  Demigod  Health: 33/33 ======================== F:j2? Magic: 7/10================-------- ############  AC: 4Str: 9 ..........#  EV: 10Int: 21 #..#####.# ###  SH: 0Dex: 14 )####..#####.###.####### XL:  4 Next: 27% Place: Dungeon:4 ..J****@.....##......... Noise: =--------  Time: 1638.7 (0.0) F:j2u..###..##.##.#.#.######  h) +0 hand axe (flame) ###.. #.##...>.#  Cast: Shock .....##.##.....#  ####...........#  #.#####.#.###  J   endoplasm #.#####.#.#  #...<...#.# F:j-3 #########†## The zap hits the endoplasm. _The endoplasm is almost dead.Aiming: Shock (safe; 8% risk of failure)  F:j`3_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)F:jt  Super21 the Gusty  Demigod  Health: 33/33 ========================  Magic: 7/10================-------- ############  AC: 4Str: 9 ..........#  EV: 10Int: 21 #..#####.# ###  SH: 0Dex: 14 )####..#####.###.####### XL:  4 Next: 27% Place: Dungeon:4 F:j.......@.....##......... Noise: =--------  Time: 1638.7 (0.0) ..###..##.##.#.#.######  h) +0 hand axe (flame) ###.. #.##...>.#  Cast: Shock .....##.##.....#  ####...........#  #.#####.#.###  J   endoplasm #.#####.#.#  #...<...#.#  #########†## F:j}Aiming: Shock (safe; 8% risk of failure)  F:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineF:jKAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm!F:j@      ### F:j *******   ###.. #.##...>.#  . ... F:j@. F:jG6. F:je#...<... F:j2†F:jk$.......F:jul89.7 (1Shock _F:jzF:jg|G:jH G:juM ,G:jN G:jN G:jO G:jQ G:j?S ,G:jS G:jU G:jW G:jdX G:j6Y G:jp X ############ ..........# #..#####.# ### #)####..#####.###. #...@.........##-43.7 (4G:jq  #..###..##.##.#.#.### #. ###..##.##...>.# # .....##.##.....# ####...........# #.#####.#.### #.#####.#.# #...<...#.# G:jVq d #########†##G:j 8-G:j G:j H:jyk3H:j,mH:jus8===H:jAv,H:jwH:jx,H:jyH:j{H:j |H:j|H:j~H:j~;===H:jH:jw,H:jH:j&H:jkH:j.H:jH:j߅H:jĆH:jهH:j1H:jUE9==H:j H:j:H:j{H:jbH:j{H:ǰH:jUH:jH:j,H:jH:j::==H:jɒH:j,H:jMH:j^,H:j H:j,H:jfH:jћH:j=Q10/10===H:j%H:jH:jRH:jH:jYH:jH:jk,H:j7H:jH:jةBH:jFH:jH:j;===H:j@H:jr<  You see here a +0 club.H:j7H:j _H:jqH:jrBH:jeH:j6H:j,H:jH:jH:je,H:jH:j  You see here a +0 club. _H:jH:j8H:jH:jH:jH:jH:jH:j1H:j,H:jH:jEH:j H:jVH:jH:jH:jf  You encounter an adder.H:jR #.............#  #.####..#####.# ### #)####..#####.###.##.............##...#..###..##.##.#.#.##..###..##.##...>.##.......##.##.....# ##.####........... #@# #.#####.#.### #.# #.#####.#.#  #.. #...<...#Shock ###S #########†## .# ##...##H:jYn # ##.....# S   adder (asleep) #....... #........ +........H:j 74.7 (31.0)S%Found a scarab talisman.H:j9S.H:j0FSH:j5==5.7 (32H:jR9%H:j$/ _The adder hisses angrily.I:jF @ #.............#  Super21 the Gusty #.####..#####.# ### Demigod #)####..#####.###.# Health: 33/33 ======================== #.............##... Magic: 9/10=====================--- #..###..##.##.#.#.# AC: 4Str: 9 #..###..##.##...>.# EV: 10I:jGG Int: 21 #.......##.##.....# SH: 0Dex: 14 ##.####...........# XL:  4 Next: 28% Place: Dungeon:4 #@# #.#####.#.### Noise: ==-------  Time: 1675.7 (0.0) #S# #.#####.#.#  h) +0 hand axe (flame) I:j~G #.. #...<...#.#  Cast: Shock ###% #########†##  .# ##...## I:jG # ##.....# S   adder #.......I:jG + #........ +........I:jH Found a scarab talisman. _The adder hisses angrily.  Aiming: Shock (safe; 8% risk of failure)  I:jDH %Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (48% to hit)J:j{YJ:j&[That beam is likely to hit you. Continue anyway? Y - Yes  N - NoJ:j[K:jcK:jK:jF#.............#Super21 the Gusty#.####..#####.# ### Demigod#)####..#####.###.# Health: 33/33 ========================#.............##... Magic: 10/10 ========================#..###..##.##.#.#.# AC: 4Str: 9#..###..##.##...>.# EV: 10Int: 21#.......##.##.....# SH: 0Dex: 14K:j##.####...........# XL:  4 Next: 28% Place: Dungeon:4#@# #.#####.#.### Noise: ==-------  Time: 1675.7 (0.0)#S# #.#####.#.#h) +0 hand axe (flame)#.. #...<...#.#Cast: Shock###% #########†##.###...### ##.....# S   adder#.......#........+........ _The adder hisses angrily.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (48% to hit)  Okay, then.K:j?!K:jy"K:jy7D _L:j!lL:j?m5-7.0 (1.3L:j|sL:jrw _You miss the adder. The adder completely misses you.L:j̑5  You hit the adder. You burn the adder.L:jŝ  The adder is heavily wounded.The adder bites you.  You are poisoned.L:j_2=====--8.3Pois L:j:%L:jT _The adder poisons you! The adder bites you but does no damage.L:jmI  You barely miss the adder.L:j?l  The adder is heavily wounded.L:j 28===----9.5 (1.2L:j(L:j+9 _You feel sick. The adder bites you.L:jB  You miss the adder.L:j3l  The adder is heavily wounded.L:j7----===80.8 (1.3L:j:%L:jO _You feel sick. The adder bites you but does no damage. x2L:jS I  You barely miss the adder.L:j] l  The adder is heavily wounded.L:j_ l23=----2.1L:je L:jg a _You feel sick. The adder bites you but does no damage. The adder bites you.L:j5  You hit the adder. You burn the adder.L:j  The adder is severely wounded.2---3.4%L:jP _You feel sick. The adder barely misses you. The adder closely misses you.M:j(J  You closely miss the adder.M:j-_  The adder is severely wounded.M:j.pYou feel sick.  You are no longer poisoned.M:j1h1-4.7M:j!68%M:j8R _The adder barely misses you.M:jJ  You closely miss the adder.M:jm  The adder is severely wounded.M:jH^2=6.0M:j% _The adder closely misses you. The adder barely misses you.M:j{i I  You barely miss the adder.M:j7u  The adder is severely wounded.The adder closely misses you. The adder bites you.  You are poisoned.M:jf{ 0====--7.2 (1.2Pois M:j' f% _The adder poisons you!N:jL I  You barely miss the adder.N:j m  The adder is severely wounded.N:j o18---8.5 (1.3N:j֒ 8%N:j a _You feel sick. The adder barely misses you.N:j †You hit the adder. You burn the adder.N:j p You kill the adder!N:j N:j -399.7 (1.2ShockN:j|:%N:j$ _You feel sick.Q:jirA scarab talisman. A small golden cameo of a beetle. Transforms the wearer into a sun scarab, a fiery insect that carries around a mote of searing heat and light outside itself, like a tiny sun. This solar ember burns adjacent enemies whenever the scarab attacks, and can be healed by swapping with it. In addition, the scarab's own mandibles can reduce enemies' fire resistance and Fire spells are easier for the wearer to cast. ____________________________________________________________Skill HP AC Flare Dmg ---------------------------------------- Min 8+0% +5.02d14 Max 14 +0% +9.02d24 Cur 0.0 -80% +0.0 2d2 Size: SmallrF: ++.rPois: x Melds: All Weapons and Armour Mutations Suppressed: Anatomy, Blood, Bones (g)o to location.S:jn S:j #.............#Super21 the Gusty#.####..#####.# ### Demigod#)####..#####.###.# Health: 18/33 =============-----------#.............##... Magic: 10/10 ========================S:j {#..###..##.##.#.#.# AC: 4Str: 9#..###..##.##...>.# EV: 10Int: 21#.......##.##.....# SH: 0Dex: 14##.####...........# XL:  4 Next: 39% Place: Dungeon:4#@# #.#####.#.### Noise: =--------  Time: 1689.7 (1.2)S:j #†# #.#####.#.#h) +0 hand axe (flame)S:j #.. #...<...#.#Cast: ShockS:j` ###% #########†## Pois .###...### ##.....# #....... #........ +........ You barely miss the adder.S:j The adder is severely wounded. _You feel sick. The adder barely misses you.S:j fYou hit the adder. You burn the adder.  You kill the adder! S:j %_You feel sick.S:j S:jO S:j S:j T:j]T:jT:jT:j'T:jiV T:jW T:jX T:j[ T:j)^ T:jc 7- _You feel sick.  You see here an adder corpse.T:jih 6--T:jVo _You feel sick.5=--T:j7q 3 _You feel sick.T:js 3  You feel sick.T:j1t W=-T:jt T:jv $ T:jw F_You are no longer poisoned.T:jy 3T:jiz T:j #...##.....#..###..##.##.#.#.#..###..##.##...>.# #.......##.##.....# ##.####...........# #.# #.#####.#.### #†####.#####.#.# #...##...<...#.# ###@##########†## -94.7 (5.0.# ##...## ##.....##.. #.......##T:j #.. #............. +.........+.... #...###.## ##.####.....##T:j 8-T:jϕ T:j U _You see here a scarab talisman.V:jV:jv+5.7 (1V:jV:j+ _t - a scarab talismanW:j3W:j86=W:j9,W:jD:W:jH<W:ju<W:j=W:jT>W:j>^7==W:j?W:jE@W:jy@W:jAW:jB,W:jCW:j{W:j{W:jD}W:j}9=W:j;~W:j,W:j|W:j>,W:jׂW:jW:j'W:jW:j7,W:jӆW:jއ,W:jkW:jW:jW:jW:jmW:jW:jQW:j;BW:jrW:jW:jW:jkW:jW:j!W:jW:jДW:j-W:jBW:jW:jݘW:jW:jW:jW:jqW:jW:j̜W:j6W:jBW:jСW:jW:juW:j0,W:jxW:jnW:jW:jW:j,W:j W:j,W:jW:j;,W:jW:j$W:j[W:jW:jW:jVW:jW:j;,W:jñW:jW:jKW:jW:j8,W:j͵W:j+W:jBW:j߾BW:jzW:jW:j-W:jjW:jW:jW:jZnW:jW:jA,W:jThW:j,W:jW:j,W:jfW:j,W:j$W:jW:jW:j'W:j,W:jW:j,W:j,W:jsW:jW:j,W:j)W:jW:j;W:jW:j,W:jW:jpW:jW:jW:jZW:j,W:jHW:j,W:j'W:j,W:j5W:j<W:jhW:j(W:jW:jW:j W:jvW:jW:j W:j,W:jiW:jW:j W:jeW:jB,W:jW:j ,W:jW:j ,W:j W:j W:j5 W:j W:jW:j W:jnW:j$W:j W:jm,W:jW:j ,W:jW:jW:jW:j{W:jW:jW:j/W:jZW:jW:jW:j?W:jW:jW:j"!,W:j!W:j"W:j#W:j#W:j5%,W:j%W:j&W:j'W:jS'W:j(W:j')W:ji)W:j*W:j +W:jS+W:j,,W:j!-W:j.,W:j.W:j/W:j!0W:jQ0W:j1W:j1W:j72W:jh3W:j3W:j3W:jD5W:j6,W:j7,W:jS7W:j8W:j:BW:j:W:j;W:jAW _You start waiting.W:jJ.864.7 (99W:jN-5.7 (100.0)W:jSW:jLV# _Done waiting.W:ja3W:jW:jW:jW:jh _Found 5 poisoned darts.W:jW:jW:jW:jhW:j,W:jW:j ##.##.....# #.####...........#  #.# #.#####.#.## #†####.#####.#.#  #...##...<...#.# ###.##########†##  #.# ##...## #.## ##.....## #@.# #.......##8.7 (3.0)..# #.........#....(..+.........+.....####..W:j #.##.## ####. ## ##.....###. ##...### ##+# W:jW:jW:jX:j3X:j|3X:ju4X:j7X:j{9X:j=BX:j>X:j?X:j @X:jSAX:jCX:jNCX:jDX:jQE#.# #.#####.#.### #†####.#####.#.# #...##...<...#.# ###.##########†## #.# ##...## #.## ##.....## #..## #.......## #####...####.........# .........@..+.........+ 71####.....####...# #.##.## ##.......## X:j%RQ#. ### ##.....###. ##...### ##+# X:j1WX:j_\X:j_T _You see here 5 poisoned darts.Y:jY:j+2.7 (1Y:j̖Y:j* _u - 5 poisoned dartsY:j Y:j ;Y:jzY:jY:jY:jw Y:j Y:jDnY:jY:jY:j8,Y:jY:jg7 _You open the door.Y:j3Y:jY:j(,#.# #.#####.#.### #†####.#####.#.# #...##...<...#.# ###.####÷## #.# ##...## #.## ##.....## #..## #.......## #####...####.........# ......@.........+ 6.7 (4####.....####.........# #.##.## ##.......## #. ### ##.....###. Y:j)##...### ##+##Y:jX3Y:j)8Y:jM:Q _There is an open door here.[:j" [:j!# [:j$ [:j-& [:j ( [:j- P _[:j. [:jI/ [:j/ [:j1 [:j3 ,[:j|4 [:j5 [:j7 ,[:j8 [:j: [:j; [:jL< [:j< [:j? [:jt@ ,[:j2A [:jC 7 _You open the door.[:j`E [:jE [:jF [:jJ @  There is an open door here.[:jZ #..## ##.......## #####...####.........# [:j[ ...........'.........+ ###.....####.........# #.##.## ##.......## #. ### ##.....## #. ##...## # ##'##  #@# 83.7 (7 #.#  ...  ..... ....... ......................).........#[:jzb [:jk +4.7 (8[:jq [:jjt $ _Found a sling.]:ju% 3]:j& ]:j* ]:j$/ ]:j3  _Found a scroll labelled SUFIHO TEREPO.]:j6 ]:j6 ]:jX8 ]:j; ]:jV> ]:j> ]:j? ]:j#C 9 _Found 7 gold pieces.]:jE 3]:jG ]:jI ]:jxL ]:jL ]:jN ]:jP ]:jS ]:j%T ]:jU ]:jX : _Found 11 gold pieces.]:j[ ]:j[ ]:j"] ]:jEx  # ##'## #. $ ####.###### .. ####.........# ...##............# ..$.............# .##............# #...............#^..@.........##91.7 (7#.......?.....###............#####.........# ........## ####.##.# .# #]:j ]:j ]:jw N _You see here a +0 sling.^:j^:j+2.7 (1^:jj/^:j1$ _v - a +0 sling_:j13_:j_:j _:j_:jj ,_:j!_:j5$_:j$_:j%_:jC(_:j"+,_:j,_:jh/_:j1,_:j3_:j7_:j7_:j8_:jL- #.# $####.######.. ####.........# ...##............# ..$.............# .##............#. #......... #^............## #.......# 7.7 (5##.....# ####.# .........####.####.##.#_:jzM'#. #.# .## #.##..._:j\_:j2b_:jwfo _m - 3 scrolls labelled SUFIHO TEREPO (gained 1)_:j|_:j_:j_:jN _There are no items here.`:j`:j`:jؖ`:j(`:j`:jP _`:j*,`:j`:j`:j`:j`:j`:j`:j$`:jt`:jm`:jX`:j&`:j',`:jb`:j[`:j,`:j`:j`:jk  You encounter a ball python.`:jU#.##.## ##.......## #. ### ##.....## `:j#. ##...## ##.# ##'## #...# #.# S...$# ####.######`:j # ####.........#`:j .......##............# .......@.............# .`:j##............#.......##...............`:j)Shock.....# #^............##`:jcr#...# #.............##### ##............#S   ball python (constriction, asleep)`:j ####.........# .........###`:j)#.####.##.#`:j-904.7 (7`:j25.7 (8 _`:jE`:jrQ _You see here 7 gold pieces.`:j`:j$+6.7 (1`:j `:j= _You now have 60 gold pieces (gained 7).a:jg #.##.## ##.......##  Super21 the Gusty #. ### ##.....##  Demigod #. ##...##  Health: 33/33 ======================== ##.# ##'##  Magic: 9/10=====================--- #...# #.#  AC: 4Str: 9 S*..$# ####.######  EV: 10Int: 21 ..**..# ####.........#  SH: 0Dex: 14 ....**.##............#  XL:  4 Next: 39% Place: Dungeon:4 ......*@.............#  Noise: ---------  Timea:j: 1906.7 (0.0) .......##............#.  h) +0 hand axe (flame) ......##...............  Cast: Shock .....# #^............##  #...# #.............#  #### ##............#  S   ball python (constriction, asleep) ####.........#  .........###  #.####.##.# _You see here 7 gold pieces. _You now have 60 gold pieces (gained 7).  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linea:j4EAim: a ball python (asleep, 100% to hit)a:j{ S**.**.**.a:jS*.**.**.*Aim: a ball python (asleep, 100% to hit)a:jJ #.##.## ##.......##Super21 the Gusty#. ### ##.....##Demigod#.##...##a:j xHealth: 33/33 ========================##.###'##Magic: 9/10=====================---#...##.#a:j ZAC: 4Str: 9a:j **..$# ####.######EV: 10Int: 21a:j ..**..# ####.........#SH: 0Dex: 14a:j ....**.##............#XL:  4 Next: 39% Place: Dungeon:4a:j a......*@.............#a:jU Noise: ---------  Time: 1906.7 (0.0).......##............#. h) +0 hand axe (flame)......##............... Cast: Shock.....# #^............##a:jy #...# #.............##### ##............#a:j S   ball python (constriction)####.........#.........####.####.##.#a:j }Aiming: Shock (safe; 8% risk of failure)  a:j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linea:j Aim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is moderately wounded.a:jz 0 .SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is moderately wounded.The ball python hisses angrily.a:j 1.....a:jQ :=7.7 (1 _a:j a:jW b:jan& #.##.## ##.......##  Super21 the Gusty #. ### ##.....##  Demigod #. ##...##  Health: 33/33 ======================== ##.# ##'##  Magic: 8/10===================----- #...# #.#  AC: 4Str: 9 .S*.$# ####.######  EV: 10Int: 21 ...**.# ####.........#  SH: 0Dex: 14 .....**##............#  XL:  4 Next: 39% Place: Dungeon:4 b:jn.......@.............#  Noise: =--------  Time: 1907.7 (0.0) .......##............#.  h) +0 hand axe (flame) ......##...............  Cast: Shock .....# #^............##  #...# #.............# b:j.o #### ##............#  S   ball python (constriction) ####.........# b:jo .........### b:jp #.####.##.# b:j)pThe ball python is moderately wounded. _The ball python hisses angrily.  Aiming: Shock (safe; 8% risk of failure)  b:jpgPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit)b:j R& b:jR*S.**.**.*b:jB.S*.**.**.  Aim: a ball python (moderately wounded, 72% to hit)b:jA #.##.## ##.......##  Super21 the Gusty #. ### ##.....##  Demigod #. ##...##  Health: 33/33 ======================== ##.# ##'##  Magic: 8/10===================----- b:j׵#...# #.#  AC: 4Str: 9 ....$# ####.######  EV: 10Int: 21 ......# ####.........#  SH: 0Dex: 14 .......##............#  XL:  4 Next: 39% Place: Dungeon:4 .......@.............#  Noise: =--------  Time: 1907.7 (0.0) b:j.......##............#.  h) +0 hand axe (flame) b:j6......##...............  Cast: Shock .....# #^............##  #...# #.............# b:jQ #### ##............#  S   ball python (constriction) ####.........#  .........###  #.####.##.# b:jVHAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python.  You kill the ball python!b:jf    #. ###   #.   ##.# ##'##  #...# #.#  .**.$#   ...**.#   b:j!.....**        b:j\ #^ #...# .b:j_ #### b:jŽ  b:jE:  b:jO,......b:j]m408.7 (1Shock _b:jBcb:jdc:j c:jG c:jC c:j c:j c:j c:j ,c:jG Xc:j ,c:j c:j c:j Bc:j c:j(! c:j! c:j 6  #####...####.........#............'.........+####.....####.........# #.##.## ##.......## #. ### ##.....## #. ##... ##.# ##'##  ##...## #.# c:j,7 Z ##....@## ####.#####-13.7 (5 #.......######.......##...........................##...................##... ##.....###^... ##...## #..... #### ##............ c:j: 8-c:j? c:j"B > _You now have 71 gold pieces (gained 11).c:j5c:j(c:jc:jɜN _There are no items here.d:jE _9==d:j  #.#### ##... #.# ##.. # ##.## ##'#. ##...## #..##.....## ####.#.......######.... #..........##.......#.###..........................@.......##.......8d:j /#.#####.......## ##.....###^ ##...## # ##### ## #### #.####d:j i #. #d:j d:j0 d:j e:jђe:jpe:je:je:j{e:j2f==e:j,e:jޡe:je:je:j;e:j e:je:jKe:je:je:jge:je:jFJ10/10===e:j®e:j׺ #.#### .# #.#  #.# ##.##  ## #.###...##  #. #.##.....##  #. #.#.......##### #. #..........## #.###.### #...........##23 #####.#####.......##... ##.....###^#### ##...## # ##### ##e:jd ###e:je:je:j-% _Magic restored.f:jR:f:j:f:j0;f:j<f:j>f:jH?f:jeCnf:jEf:j Gf:jMGf:jGf:jHf:jIf:jI;===f:jJf:jJf:j[K,f:jKf:jlLf:jMf:j Nf:j`Nf:j`Of:jPf:jPf:j^Qf:j(Sf:jTf:jTf:jUf:jUf:jwVf:jVf:jVf:jWf:jpX,f:jXf:jYf:j6[f:j|[f:j[f:j]f:jV^f:j^f:j^f:j`f:jdf:j#ef:jfXf:jIhf:ji,f:jjf:jvkf:j/mf:jtmf:jmf:j_pf:jqf:jrf:jrf:jMtf:juf:j3vf:jvf:j3xf:jyf:jyf:jhzf:j|f:j}f:j~f:j~f:j;f:j,f:jof:jyf:j݄,f:jZf:jf:jb,f:jf:jf:jIf:jf:jf:jf:jf:jf:jf:j}f:jf:jf:j;f:jf:jf:jEf:jf:jO,f:jՙf:j4f:jf:jf:jf:jf:jf:j;f:jf:j\f:jPf:j  You encounter an orc. It is wielding a +0 dagger.f:jHn #..###.## #........ ##.####. #.# #o. #†#### ##### #...#...## ###.## .#..# #.#  #.@...###.# #.##f:j1 ###.#..#..# #..#####...#...#######.Shock+.................####...##.######...###.###.### #.##.# o   orc (asleep)#.........# #.#####.#####.#.# #.#f:jS#.# #.#.# ##.##f:j1054.7 (31.0)f:j35.7 (32 _f:jff:jg:j #..###. Super21 the Gusty ## #...... Demigod .. ##.#### Health: 33/33 ======================== #. #.# # Magic: 9/10=====================--- o. #†#### AC: 4Str: 9 #* ##### #...## EV: 10Int: 21 #* ##...## ###.## SH: 0Dex: 14 #*###..#..# #.#  XL:  4 Next: 40% Place: Dungeon:4 #.@...###.# #.## Noise: ---------  Time: 1955.7 (0.0) ###.#..#..# #..# :j33mh) +0 hand axe (flame) ####...#...#######... Cast: Shock +.................... ####...##.######..... ###.###.### #.##.# o   orc (asleep) #.........# #.#### #.#####.#.# #.#  #.# #.#.# ##.## _There are no items here. _Magic restored. _You encounter an orc. It is wielding a +0 dagger.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineg:j!h#o*#g:j0o.#You encounter an orc. It is wielding a +0 dagger.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (asleep, 100%to hit)g:jL  #..###. Super21 the Gusty ## #...... Demigod .. ##.#### Health: 33/33 ======================== #. #.# # Magic: 9/10=====================--- ). #†#### AC: 4Str: 9 #. ##### #...## EV: 10Int: 21 #. ##...## ###.## SH: 0Dex: 14 #.###..#..# #.#  XL:  4 Next: 40% Place: Dungeon:4 #.@...###.# #.## Noise: ---------  Time: 1955.7 (0.0) ###.#..#..# #..# h) :jb ^40m+0 hand axe (flame) ####...#...#######... Cast: Shock +.................... ####...##.######..... ###.###.### #.##.# o   orc (asleep) #.........# #.#### #.#####.#.# #.#  #.# #.#.# ##.## Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (asleep, 100%to hit)  The zap hits the orc.  The orc is moderately wounded.The orc shouts!  The zap hits the orc. ##  ..  #. #.#  g:j2 *. #† #* #####  #*   #*..# #.#  .#  ..#  .  g:j   #..  #.  #.# #.#.# g:j #)...  to hit)  The zap hits the orc.  The orc is moderately wounded.The orc shouts!zap hits the orc.  You kill the orc!g:j˲ l1===6.7 (1Shockg:j g:j ' _You hear a shout!h:j=u #..###. Super21 the Gusty ## #...... Demigod .. ##.#### Health: 33/33 ======================== #. #.# # Magic: 8/10===================----- ). #†#### AC: 4Str: 9h:jm> #. ##### #...## EV: 10Int: 21 #. ##...## ###.## SH: 0Dex: 14 #.###..#..# #.#  XL:  4 Next: 41% Place: Dungeon:4 #.@...###.# #.## Noise: ===------  Time: 1956.7 (0.0)h:j> ###.#..#..# #..# h) +0 hand axe (flame) h:j>;####...#...#######... Cast: Shock +....................h:j? ####...##.######..... ###.###.### #.##.#h:j?  #.........# #.####  #.#####.#.# #.#   #.# #.#.# ##.##  You kill the orc! _You hear a shout!  Aiming: Shock (safe; 8% risk of failure)  h:j?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh:jq****@h:j8 >.*h:jc^#..###. Super21 the Gusty###...... Demigod..##.#### Health: 33/33 ========================#.#.# # Magic: 8/10===================-----*.#†#### AC: 4Str: 9#* ##### #...## EV: 10Int: 21h:j.#* ##...## ###.## SH: 0Dex: 14#*###..#..# #.# XL:  4 Next: 41% Place: Dungeon:4#.@...###.# #.## Noise: ===------  Time: 1956.7 (0.0)###.#..#..# #..# h) +0 hand axe (flame)####...#...#######... Cast: Shock+....................####...##.######.....h:j{[###.###.### #.##.##.........# #.#####.#####.#.# #.##.# #.#.# ##.##You kill the orc! _You hear a shout!  Aiming: Shock (safe; 8% risk of failure)  h:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linei:jH2oi:jPM...o   orci:juUA--7.7 (1Shocki:j~[i:jdg _You encounter an orc. It is wielding a +0 mace.i:j\ #..###. Super21 the Gusty ## #...... Demigod .. ##.#### Health: 33/33 ======================== #. #.# # Magic: 7/10================-------- o. #†#### AC: 4Str: 9 #* ##### #...## EV: 10Int: 21 #* ##...## ###.## SH: 0Dex: 14 #*###..#..# #.#  XL:  4 Next: 41% Place: Dungeon:4 #.@...###.# #.## Noise: =--------  Time: 1957.7 (0.0) i:jP]###.#..#..# #..# h) +0 hand axe (flame) ####...#...#######... Cast: Shock +.................... ####...##.######..... ###.###.### #.##.# o   orc #.........# #.#### #.#####.#.# #.# i:j] #.# #.#.# ##.## Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _You encounter an orc. It is wielding a +0 mace.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej:j#oShift-Dir - straight line _You encounter an orc. It is wielding a +0 mace.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (68% to hit)j:j!#..###. Super21 the Gusty###...... Demigod..##.#### Health: 33/33 ========================#.#.# # Magic: 7/10================--------*.#†#### AC: 4Str: 9#* ##### #...## EV: 10Int: 21#* ##...## ###.## SH: 0Dex: 14#*###..#..# #.# XL:  4 Next: 41% Place: Dungeon:4#.@...###.# #.## Noise: =--------  Time: 1957.7 (0.0)###:jlm.#..#..# #..# h) +0 hand axe (flame)####...#...#######... Cast: Shock+....................####...##.######.....###.###.### #.##.# o   orc#.........# #.#####.#####.#.# #.##.# #.#.# ##.##Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (68% to hit)  The zap hits the orc.  The orc is lightly wounded.  The zap hits the orc.  The orc is almost dead.j:jkM)oj:j0s&..j:jx28.7 (1 _j:jZj:jj:jr #..###. Super21 the Gusty ## #...... Demigod .. ##.#### Health: 33/33 ======================== #. #.# # Magic: 6/10==============---------- ). #†#### AC: 4Str: 9 #o ##### #...## EV: 10Int: 21 #* ##...## ###.## SH: 0Dex: 14 #*###..#..# #.#  XL:  4 Next: 41% Place: Dungeon:4 #.@...###.# #.## Noise: =--------  Time: 1958.7 (0.0)j:jd ###.#..#..# #..# h) +0 hand axe (flame) ####...#...#######... Cast: Shock +.................... ####...##.######..... ###.###.### #.##.# o   orc #.........# #.#### #.#####.#.# #.#  j:j#.# #.#.# ##.## _The orc is almost dead.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej:jAim: an orc, wielding a +0 mace and wearing a +0 leather armour (almost dead,  68% to hit)j:j  #..###. Super21 the Gusty ## #...... Demigod .. ##.#### Health: 33/33 ======================== #. #.# # Magic: 6/10==============---------- ). #†#### AC: 4Str: 9 #) ##### #...## EV: 10Int: 21 #. ##...## ###.## SH: 0Dex: 14 #.###..#..# #.#  XL:  4 Next: 41% Place: Dungeon:4 #.@...###.# #.## Noise: =--------  Time: 1958.7 (0.0) ###.#..#..# #..# h) :jK J1m+0 hand axe (flame) ####...#...#######... Cast: Shock +.................... ####...##.######..... ###.###.### #.##.# o   orc #.........# #.#### #.#####.#.# #.#  #.# #.#.# ##.## Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (almost dead,  68% to hit)  The zap hits the orc.  You kill the orc!j:j  ##  ..  #. #.#  *. #† #* #####  #*   #*..# #.#  .#  ..#  .   j:j  #..  #.  #.# #.#.# j:j# M))..j:j: 49.7 (1Shock _ _Your Armour skill increases to level 1!m:jom:j m:jz!m:j(m:j2f _m:j7Xm:j:,m:j;m:j@=m:jAm:jAN7==m:j`Bm:jE$  Things that are here:m:jP #)#### ##  #..#. .###.# ### #..........#.# ##.##.#.#.# #.# #.)...# #†### #@# ##### #...-63.7 (4 #.# ##...## ### #.###..#..# #.# #.....###.# #.#m:j4Q ###.#..#..# #####...#...#######.. +................... ####...##.######....  ###.###.### #.##. m:j V8-m:j[m:jl _a +0 mace; a +0 leather armour; an orc corpsem:jm:jPick up what? 22/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 mace Armour (select all with [)b - a +0 leather armour Carrion an orc corpse [Up|Down] select[Esc] exit m:jLetters toggle [.|Space] toggle selected[top]n:j  b + a +0 leather armour[Enter] accept (1 chosen)o:j}Qz  a + a +0 mace  b + a +0 leather armour2o:jo:jo:j^C#)#### Super21 the Gusty#..... Demigod##..### Health: 33/33 ========================#.#..### Magic: 7/10================--------#.# ### ##..... AC: 4o:jژStr: 9.....#.###.### EV: 10Int: 21#.#.#.##.#SH: 0Dex: 14#.)...##†### XL:  4 Next: 44% Place: Dungeon:4o:j  #@# ##### #...# Noise: ---------  Time: 1963.7 (0.0)o:j:#.# ##...## ###.# h) +0 hand axe (flame)#.###..#..# #.# Cast: Shock#.....###.# #.#o:j###.#..#..# #..####...#...#######.. +................... ####...##.######.... ###.###.### #.##. 68% to hit)  The zap hits the orc. o:jM_You kill the orc! _Your Armour skill increases to level 1!Things that are here: _a +0 mace; a +0 leather armour; an orc corpseo:jo:j+4.7 (1o:j0o:j< _w - a +0 mace; x - a +0 leather armourp:j & #. #)### #.... # ## #..p:j  #.#s  #..###.#.### # #.........#.##.## #.#.#.# #.# #.@...# #†#p:j ###†######## #... #.# ##...## ###. #.###..#..# #. #.....###.# #p:j N ###.#..#..# #. s   scorpion (wandering) ####...#...#######.p:ji | +..................####...##.######...p:jɳ O.sp:jk Esp:j 35Shockp:j p:j o _You encounter a scorpion.Things that are here:p:j _a +0 dagger; a +0 leather armour; an orc corpsep:j p:j$ Pick up what? 24/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)b - a +0 leather armour Carrion p:j an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]r:j[  b + a +0 leather armour[Enter] accept (1 chosen)r:ja |  a + a +0 dagger  b + a +0 leather armour2s:js:j(#s:jv+#.### Super21 the Gusty#)### Demigod#.... Health: 33/33 ========================# ###..## Magic: 7/10================--------#.#.#..## AC: 4Str: 9#.#s### ##.... EV: 10Int: 21.....#.###.## SH: 0s:j,Dex: 14#.#.#.##.# XL:  4 Next: 44% Place: Dungeon:4#.@...##†## Noise: ---------  Time: 1965.7 (0.0)###†######## #... h) +0 hand axe (flame)#.# ##...## ###. Cast: Shocks:jl,#.###..#..# #.#.....###.# #.###.#..#..# #. s   scorpion####...#...#######.s:j,f+..................####...##.######...Things that are here: s:j-w_a +0 mace; a +0 leather armour; an orc corpse _w - a +0 mace; x - a +0 leather armour _You encounter a scorpion.Things that are here: _a +0 dagger; a +0 leather armour; an orc corpses:j?U.ss:j)AP.ss:jGs:jJ+6.7 (1s:j$Ps:jR> _y - a +0 dagger; z - a +0 leather armourt:jӠ oYou closely miss the scorpion. The scorpion barely misses you.t:j oYou encounter an orc. It is wielding a +0 dagger.t:jN roo 2 orcs (wandering)t:j 5=7.9 (1.2t:j t:j v _You encounter an orc. It is wielding a +0 short sword.t:j/t .o.o  You closely miss the scorpion. The scorpion misses you.9.2 (1.3 _The scorpion barely misses you.t:jx .  You barely miss the scorpion. The scorpion stings you.  You are poisoned.t:jG.ot:jo   orct:j~1========--70.5Pois t:jft:j/ _The scorpion poisons you!u:jn;  You hit the scorpion. You burn the scorpion.u:jr .  The scorpion is lightly wounded.  You feel very sick.u:jy{;ou:j}26=====------8===1.7 (1.2Pois u:ju:jn _The scorpion barely misses you. The scorpion stings you.u:jb G #.### Super21 the Gusty #)### Demigod #.... Health: 26/33 ==================------ # ## #..## Magic: 7/10================-------- #.#. #..## AC: 4Str: 9 #.#.### # #.... EV: 10Int: 21 ...o*#.# ##.## SH: 0Dex: 14 #s#.#.# #.#  XL:  4 Next: 44% Place: Dungeon:4u:jd  #.@...# #†## Noise: =--------  Time: 1971.7 (0.0) ###†######## #... h) +0 hand axe (flame) #.# ##...## ###. Cast: Shock #.###..#..# #. Pois  #.....###.# #. ###.#..#..# #. s   scorpion ####...#...#######. +.................. ####...##.######...The scorpion is lightly wounded.  You feel very sick. _The scorpion barely misses you. The scorpion stings you.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineu:jw .#sYou feel very sick. _The scorpion barely misses you. The scorpion stings you.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (lightly wounded, 68% to hit)u:j &#.### Super21 the Gusty#)### Demigod#.... Health: 26/33 ==================------# ###..## Magic: 7/10================--------#*#.#..## AC: 4Str: 9#*#.### ##.... EV: 10u:j Int: 21.*.o.#.###.## SH: 0Dex: 14#*#.#.##.# XL:  4 Next: 44% Place: Dungeon:4#.@...##†## Noise: =--------  Time: 1971.7 (0.0)###†######## #... h) +0 hand axe (flame)#.# ##...## ###. Cast: Shock#.###..#..# #. Pois #.....###.# #.###.#..#..# #. s   scorpion####...#...#######.+..................####...##.######...You feel very sick. _The scorpion barely misses you. The scorpion stings you.  :jo 36mAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (lightly wounded, 68% to hit)u:jEm oThe zap misses the scorpion.u:j`v ...o.so   orcu:j]z 20====----6--2.7 (1u:j u:j = _You feel sick. The scorpion stings you.x:jx:j Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stonesb - Throw: 5 darts (poison) Spells ([,] to cycle)  c - Cast: Shock  d - Cast: Static Discharge Abilities ([,] to cycle)  e - Abil: Evoke Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|ony:jy:j8#.### Super21 the Gusty#)### Demigod#.... Health: 20/33 ==============----------# ###..## Magic: 6/10==============----------#.#.y:j#..## AC: 4Str: 9#.#.### ##.... EV: 10Int: 21..o..#.###.## SH: 0Dex: 14#s#.#.##.# XL:  4 Next: 44% Place: Dungeon:4y:j>#.@...##†## Noise: =--------  Time: 1972.7 (0.0)y:j ###†######## #... h) +0 hand axe (flame)y:j&{#.# ##...## ###. Cast: Static Discharge#.###..#..# #. Pois y:jBk#.....###.# #.y:j[y###.#..#..# #. s   scorpion####...#...#######. o   orcy:j+..................####...##.######...Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (lightly wounded, 68% to hit)  y:j˙jThe zap misses the scorpion. _You feel sick. The scorpion stings you.y:jy:j5y:jby:j #.### Super21 the Gusty #)### Demigod #.... Health: 20/33 ==============---------- # ## #..## Magic: 4/10=========--------------- #.#. #..## AC: 4Str: 9 #.#.### # #.... EV: 10Int: 21 ..o..#.# ##.## SH: 0Dex: 14 #s#*#.# #.#  XL:  4 Next: 44% Place: Dungeon:4 #*@*..# #†## Noise: =--------  Time: 1972.7 (0.0) ###*######## #... h) +0 hand axe (flame) #.# ##...## ###. Cast: Static Discharge #.###..#..# #. Pois  #.....###.# #. ###.#..#..# #.y:j[m s   scorpion ####...#...#######. o   orc +.................. ####...##.######...Aim: a scorpion (lightly wounded, 68% to hit)  The zap misses the scorpion. _You feel sick. The scorpion stings you.  Casting: Static Discharge (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatey:j'@#@y:j :#@y:j u 7*@y:j s*The zap misses the scorpion. _You feel sick. The scorpion stings you.  Casting: Static Discharge (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a scorpion (lightly wounded)z:j+#.### Super21 the Gusty#)### Demigod#.... Health: 20/33 ==============----------# ###..## Magic: 4/10=========---------------#.#.#..## AC: 4Str: 9#.#.### ##.... EV: 10Int: 21..o..#.###.## SH: 0Dex: 14#*#.#.##.# XL:  4 Next: 44% Place: Dungeon:4#.*...#z:j,#†## Noise: =--------  Time: 1972.7 (0.0)###†######## #... h) +0 hand axe (flame)#.# ##...## ###. Cast: Static Discharge#.###..#..# #. Pois #.....###.# #.###.#..#..# #. s   scorpion####...#...#######. o   orcz:j1+..................####...##.######...The scorpion is struck by an arc of lightning.  The scorpion is moderately wounded.You are struck by an arc of lightning.  The scorpion is struck by an arc of lightning.  The scorpion is heavily wounded.The lightning grounds out.z:j.z:jSmos@z:jlm18====-=3.7 (1z:j z:j{f  The scorpion is moderately wounded.  You are struck by an arc of lightning.  The scorpion is struck by an arc of lightning.  The scorpion is heavily wounded.  The lightning grounds out. _You feel sick. The scorpion stings you.{:j #.### Super21 the Gusty #)### Demigod #.... Health: 18/33 =============----------- # ## #..## Magic: 2/10====-------------------- #.#. #..## AC: 4Str: 9 #.#.### # #.... EV: 10Int: 21 ...o.#.# ##.## SH: 0Dex: 14 #s#*#.# #.#  XL:  4 Next: 44% Place: Dungeon:4 #*@*..# #†## Noise: ==-------  Time: 1973.7 (0.0) ###*######## #... h) +0 hand axe (flame) #.# ##...## ###. Cast: Static Discharge #.###..#..# #. Pois  #.....###.# #. {:jD###.#..#..# #. s   scorpion ####...#...#######. +.................. ####...##.######...The scorpion is heavily wounded.The lightning grounds out. _You feel sick. The scorpion stings you.  Casting: Static Discharge (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate{:j=|s@The lightning grounds out. _You feel sick. The scorpion stings you.  Casting: Static Discharge (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a scorpion (heavily wounded){:jj f#.### Super21 the Gusty#)### Demigod#.... Health: 18/33 =============-----------# ###..## Magic: 2/10====--------------------#.#.#..## AC: 4Str: 9#.#.### ##.... EV: 10Int: 21{:ju ...o.#.###.## SH: 0Dex: 14#*#.#.##.# XL:  4 Next: 44% Place: Dungeon:4#.@...##†## Noise: ==-------  Time: 1973.7 (0.0)###†######## #... h) +0 hand axe (flame)#.# ##...## ###. Cast: Static Discharge#.###..#..# #. Pois #.....###.# #.###.#..#..# #. s   scorpion####...#...#######.+..................####...##.######...The scorpion is struck by an arc of lightning.  The scorpion is severely wounded.{:jۡ Something is struck by an arc of lightning.  The scorpion is struck by an arc of lightning.  The scorpion is severely wounded.The lightning grounds out.{:j9 2o{:jA .so   orc{:j B #7{:j\B =-4.7 (1{:jGI {:jK  The scorpion is severely wounded.  Something is struck by an arc of lightning.  The scorpion is struck by an arc of lightning.  {:jL The scorpion is severely wounded.  The lightning grounds out. _You feel sick. The scorpion barely misses you.|:j|:jQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stonesb - Throw: 5 darts (poison) Spells ([,] to cycle)  |:j\ c - Cast: Shock  d - Cast: Static Discharge Abilities ([,] to cycle)  e - Abil: Evoke Blink |:j G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on:jfw:j:#.### Super21 the Gusty#)### Demigod#.... Health: 17/33 ============------------# ###..## Magic: 2/10====--------------------#.#.#..## AC: 4Str: 9#.#.### ##.... EV: 10Int: 21..o..#.###.## SH: 0Dex: 14#s#.#.##.# XL:  4 Next: 44% Place: Dungeon:4#.@...##†## Noise: ==-------  Time: 1974.7 (0.0)###†########[:j*w37m #... h) +0 hand axe (flame)#.# ##...## ###. Cast: Shock#.###..#..# #. Pois #.....###.# #.###.#..#..# #. s   scorpion####...#...#######. o   orc+..................####...##.######...The scorpion is severely wounded.Something is struck by an arc of lightning.  The scorpion is struck by an arc of lightning.  The scorpion is severely wounded.The lightning grounds out. _You feel sick. The scorpion barely misses you.:j:j:j:j  #.### Super21 the Gusty #)### Demigod #.... Health: 17/33 ============------------ # ## #..## Magic: 1/10==---------------------- #.#. #..## AC: 4Str: 9 #.#.### # #.... EV: 10Int: 21 ..o.*#.# ##.## SH: 0Dex: 14 #s#.#.# #.#  XL:  4 Next: 44% Place: Dungeon:4 #.@...# #†## Noise: ==-------  Time: 1974.7 (0.0) ###†########:jf  #... h) +0 hand axe (flame) #.# ##...## ###. Cast: Shock #.###..#..# #. Pois  #.....###.# #. ###.#..#..# #. s   scorpion ####...#...#######. o   orc +.................. ####...##.######...The scorpion is severely wounded.The lightning grounds out. _You feel sick. The scorpion barely misses you.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j,2 .#s@#:jnC A@#:jyM 7*@:jW s.  The lightning grounds out. _You feel sick. The scorpion barely misses you.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (severely wounded, 68% to hit):j}+#.### Super21 the Gusty#)### Demigod#.... Health: 17/33 ============------------# ##:j+`#..## Magic: 1/10==----------------------#*#.#..## AC: 4Str: 9#*#.### ##.... EV: 10Int: 21.*o..#.###.## SH: 0Dex: 14:j6,#*#.#.##.# XL:  4 Next: 44% Place: Dungeon:4#.@...#:j,#†## Noise: ==-------  Time: 1974.7 (0.0)###†######## #... h) +0 hand axe (flame)#.# ##...## ###. Cast: Shock#.###..#..# #. Pois #.....###.# #.:j -+###.#..#..# #. s   scorpion####...#...#######. o   orc+..................####...##.######...Aiming: Shock (safe; 8% risk of failure)  :j]-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j-Aim: a scorpion (severely wounded, 68% to hit)  The zap hits the scorpion.  The scorpion is severely wounded.:j.:jx....os:j10==-----0---5.7 (1Shock:jg:j`r  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (severely wounded, 68% to hit)  The zap hits the scorpion.  The scorpion is severely wounded. _You feel sick. The scorpion closely misses you. The scorpion stings you!:jm L  You barely miss the scorpion.:j/s oThe scorpion is severely wounded..:jz :j| 8/33 =--------6.9 (1.2:j :jn _You feel sick. The scorpion completely misses you. The orc leaves your sight.:jjL  You barely miss the scorpion.:jUo oThe scorpion is severely wounded.:jRv.o   orc:jFwB--8.1:jz:j{e _You feel sick. The scorpion closely misses you.:jC  You hit the scorpion. You burn the scorpion.  The scorpion is almost dead. oYou barely miss the orc. You feel sick.  You are no longer poisoned. o 2 orcs (1 wandering):jch7=9.3:j _The scorpion misses you. The orc barely misses you. The scorpion misses you.:j g - 2 scrolls of fog:j #) # ##  #.#.  #.#.### #  o....#.#  #s#o#.# #.#  #.@...# #† ###†########  #.#   #.#  :j2#..  ### :jT& :jR.oThe scorpion stings you.:j # ###.#.#.#.###.o§.§.#§@§§.#§###§:j.#..##o 2 orcs (1 wandering)* * * LOW HITPOINT WARNING * * *:j#v6-1==80.3 (1Shock:j:j@P _The orc barely misses you.:j> #)##.....# ###..####.#. #..##.#.### ##......o§.§#.# ##.####s#o#.# .# #§§§§.# #†######@######## #... #§# ##...## ###.##.###..#..# #.##.....###.# #.####.#..#..# #.####...#...#######.+..................   orc####...##.###### ###.###.### #.##:j /§s:j& :j B§o:j W#.#§#:j E§#:j .-1:j.  _You see here an orc corpse.:j :j&Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stonesb - Throw: 5 darts (poison) Spells ([,] to cycle)  c - Cast: Shock  d - Cast: Static Discharge :jAbilities ([,] to cycle)  e - Abil: Evoke Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on:jO#)#### Super21 the Gusty#..... Demigod# ###..### Health: 6/33====--------------------#.#.#..### Magic: 1/10==----------------------#.#.### ##..... AC: 4Str: 9.o§.§#.###.### EV: 10Int: 21#§#§#§##.#SH: 0Dex: 14#§so§§##†### XL:  4 Next: 44% Place: Dungeon:4###@######## #...# Noise: ---------  Time: 1981.3 (0.0)#§# ##...## ###.# h) +0 hand axe (flame)#.#[4:j(0m##..#..# #.# Abil: Evoke Blink#.....###.# #.####.#..#..# #..####...#...#######.. s   scorpion+................... o   orc####...##.######....###.###.### #.##.It was a scroll of fog.  m -> g - 2 scrolls of fog  The scorpion stings you.  * * * LOW HITPOINT WARNING * * * _The orc barely misses you. _You see here an orc corpse.:j:jl:j@#)#### Super21 the Gusty#..... Demigod# ###..### Health: 6/33====--------------------#.#.#..### Magic: 1/10==----------------------#.#.### ##..... AC: 4Str: 9.o§.§#.###.### EV: 10Int: 21#*#*#*##.#SH: 0Dex: 14#*so**#:j#A#†### XL:  4 Next: 44% Place: Dungeon:4###@######## #...# Noise: ---------  Time: 1981.3 (0.0)#*# ##...## ###.# h) +0 hand axe (flame)#*###..#..# #.# Abil: Evoke Blink#**...###.# #.####.#..#..# #..####...#...#######.. s   scorpion+................... o   orc####...##.######....###.###.### #.##. _The orc barely misses you. _You see here an orc corpse.  Activating: Evoke Blink (28% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jAAThere is a cloud of blue smoke here.:j Q@#A rock wall.:j M## _You see here an orc corpse.  Activating: Evoke Blink (28% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.  [a rock wall.]:j 5##:j;##:j5##:jW#.the floor.]:jx;..:jP.#a rock wall.]:jW#.the floor.]:j P.#a rock wall.]:ji W#.the floor.]:j <..:jV.#a rock wall.]:j0Q#.the floor.]:j/P.#a rock wall.]:jp;##:j=5##:j7}5##:jd B##:j E##:jjV Z.#the floor.]:jAj Y#.a rock wall.]:j;} B##:j/ Z.#the floor.]:j X#.a rock wall.]:j_d \  #:jF 6  :j>  :jZ #[a rock wall.]:jV:##:j7##:j~Y # :j[ #[a rock wall.]:jճ5##:j΀W#.the floor.]:j5..:j;..:jp 5..:j[;..:j :..:jZ 7..:jF Y#.a rock wall.]:j} R.#the floor.]:j 7..:j A..:jE q #.A rock wall.:j] *#:jT#)#### Super21 the Gusty#..... Demigod# ###..### Health: 6/33====--------------------#.#.#..### Magic: 1/10==----------------------#.#.### ##..... AC: 4Str: 9.o§.§#.###.### EV: 10Int: 21#§#§#§##.#SH: 0Dex: 14#§so§§##†### XL:  4 Next: 44% Place: Dungeon:4###@######## #...# Noise: ---------  Time: 1981.3 (0.0)#§# ##...## ###.# h) +0 hand axe (flame):jV#.###..#..# #.# Abil: Evoke Blink#.....###.# #.####.#..#..# #..####...#...#######.. s   scorpion+................... o   orc####...##.######....###.###.### #.##. _You see here an orc corpse.  Activating: Evoke Blink (28% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou fail to use your ability.:joX_7==2.3 (1:jqe:jir _The scorpion barely misses you. The orc hits you but does no damage.:jW:jZQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stonesb - Throw: 5 darts (poison) Spells ([,] to cycle)  c - Cast: Shock  d - Cast: Static Discharge Abilities ([,] to cycle)  e - Abil: Evoke Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on:jH :jA` #)#### Super21 the Gusty#..... Demigod# ###..### Health: 7/33=====-------------------#.#.#..### Magic: 1/10==----------------------#.#.### ##..... AC: 4Str: 9.o§.§#.###.### EV: 10Int: 21#§#§#§##.#SH: 0Dex: 14#§so§§##†### XL:  4 Next: 44% Place: Dungeon:4###@######## #...# Noise: =--------  Time: 1982.3 (0.0)#§# ##...## ###.# h) +0 hand axe (flame)#.:j5c ###..#..# #.# Abil: Evoke Blink#.....###.# #.####.#..#..# #..####...#...#######.. s   scorpion+................... o   orc####...##.######....###.###.### #.##. _You see here an orc corpse.  Activating: Evoke Blink (28% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou fail to use your ability. _The scorpion barely misses you. The orc hits you but does no damage.:j#)#### Super21 the Gusty#..... Demigod# ###..### Health: 7/33=====-------------------#.#.#..### Magic: 1/10==----------------------#.#.### ##..... AC: 4Str: 9.o§.§#.###.### EV: 10Int: 21#*#*#*##.#SH: 0Dex: 14#*so**#:j#†### XL:  4 Next: 44% Place: Dungeon:4###@######## #...# Noise: =--------  Time: 1982.3 (0.0)#*# ##...## ###.# h) +0 hand axe (flame)#*###..#..# #.# Abil: Evoke Blink#**...###.# #.####.#..#..# #..####...#...#######.. s   scorpion+................... o   orc####...##.######....###.###.### #.##.You fail to use your ability. _The scorpion barely misses you. The orc hits you but does no damage.  Activating: Evoke Blink (28% risk of failure)  :j4Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThere is a cloud of blue smoke here.:j\W@#A rock wall.:j 7##:j] *#:j5**:j #....... Super21 the Gusty#.####.. Demigod#)####.. Health: 7/33=====-------------------#....... Magic: 1/10==----------------------# ## ####..###.. AC: 4Str: 9#.#. ..##..###.. EV: 10Int: 21:jo #.#.###.##....... SH: 0Dex: 14.o§.§#.###.####. XL:  4 Next: 44% Place: Dungeon:4#§#§#@##.# #. Noise: =--------  Time: 1982.3 (0.0)#§so§§##†####. h) +0 hand axe (flame):j ###§######## #...##. Abil: Evoke Blink#§# ##...## ###.####.###..#..# #.##.....###.# #.## o   orc###.#..#..# #..######...#...#######...#+.....................:j9 )You fail to use your ability. _The scorpion barely misses you. The orc hits you but does no damage.  Activating: Evoke Blink (28% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j/ LsYou blink.:j <§o:j >s§:j §s   scorpiono   orc:j -3.3 (1Evoke Blink-Blink _:j :j :jQ8Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stonesb - Throw: 5 darts (poison) Spells ([,] to cycle)  c - Cast: Shock  d - Cast: Static Discharge Abilities ([,] to cycle)  e - Abil: Evoke Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on:jg:jSw#....... Super21 the Gusty#.####.. Demigod#)####.. Health: 7/33=====-------------------#....... Magic: 1/10==----------------------# ## ####..###.. AC: 4Str: 9#.#. ..##..###.. EV: 10Int: 21#.#.###.##....... SH: 0Dex: 14.o§.§#.#:jx##.####. XL:  4 Next: 44% Place: Dungeon:4#§#§#@##.# #. Noise: ---------  Time: 1983.3 (0.0)#§§so§##†####. h) +0 hand axe (flame)###§######## #...##. Cast: Shock#§# ##...## ###.### -Blink #.###..#..# #.##.....###.# #.## s   scorpion###.#..#..# #..## o   orc####...#...#######...#+.....................You fail to use your ability. _The scorpion barely misses you. The orc hits you but does no damage.  Activating: Evoke Blink (28% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycl:j yNeDir - look around, f - activate _You blink.:jz:jր:jm:j/5 :j7 "Drink which item? Potions  g - a potion of magic  d - a grey potion  f - 2 metallic black potions  j - an inky potion  k - a bubbling sapphire potion :jZ8  l - a pink potion  n - 2 glowing black potions [!] read|quaff[?] describe selected:j:j:j#....... Super21 the Gusty#.####.. Demigod#)####.. Health: 7/33=====-------------------#....... Magic: 1/10==----------------------# ## ####..###.. AC: 4Str: 9#.#. ..##..###.. EV: 10Int: 21#.#.###.##....... SH: 0Dex: 14.o§.§#.#:j0##.####. XL:  4 Next: 44% Place: Dungeon:4#§#§#@##.# #. Noise: ---------  Time: 1983.3 (0.0)#§§so§##†####. h) +0 hand axe (flame)###§######## #...##. Cast: Shock#§# ##...## ###.### -Blink #.###..#..# #.##.....###.# #.## s   scorpion###.#..#..# #..## o   orc####...#...#######...#:jW+.....................You fail to use your ability. _The scorpion barely misses you. The orc hits you but does no damage.  Activating: Evoke Blink (28% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You blink.:j4§:jso   orc:jpy10/10=======================4.3 (1:j:jr _Magic courses through your body. The orc closely misses you.:jȮ:jDrink which item? Potions  d - a grey potion :j f - 2 metallic black potions  j - an inky potion  k - a bubbling sapphire potion  l - a pink potion  n - 2 glowing black potions [!] read|quaff[?] describe selected:j?:jF:jN#....... Super21 the Gusty#.####.. Demigod#)####.. Health: 7/33=====-------------------#....... Magic: 10/10 ========================# ## ####..###.. AC: 4Str: 9#.#. ..##..###.. EV: 10Int: 21#.#.###.##....... SH: 0Dex: 14.o§.§#.###.####. XL:  4 Next: 44% Place: Dungeon:4#§#s#@##.# #. Noise: =--------  Time: 1984.3 (0.0)#§§§o§##†####. h) +0 hand axe (flame)###§########[3:jO7m #...##. Cast: Shock#§# ##...## ###.### -Blink #.###..#..# #.##.....###.# #.## o   orc###.#..#..# #..######...#...#######...#+..................... _The scorpion barely misses you. The orc hits you but does no damage.  Activating: Evoke Blink (28% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You blink. :j/P]_Magic courses through your body. The orc closely misses you.:j[z sIt was a potion of might.:jc\8§o:jb§s   scorpiono   orc:jedj-5.3 (1Might :ji:jle _You feel very mighty all of a sudden.:j" #....... Super21 the Gusty #.####.. Demigod #)####.. Health: 7/33=====------------------- #....... Magic: 9/10=====================--- # ## ### #..###.. AC: 4Str: 9 #.#. ..# #..###.. EV: 10Int: 21 #.#.###.# #....... SH: 0Dex: 14 :jp.o§.§#.# ##.####. XL:  4 Next: 44% Place: Dungeon:4 #§#§#@# #.# #. Noise: ---------  Time: 1985.3 (0.0) #§§s*o# #†####. h) +0 hand axe (flame) ###§######## #...##. Cast: Shock #§# ##...## ###.### -Blink Might  #.###..#..# #.#  #.....###.# #.##  s   scorpion ###.#..#..# #..## o   orc ####...#...#######...#:j +..................... _Magic courses through your body. The orc closely misses you.It was a potion of might. _You feel very mighty all of a sudden.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j5Mo##:jGo##:j?6***@§##:jJ ...@*o#:j §o _You feel very mighty all of a sudden.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (blue smoke,  lightly wounded, 72% to hit):j):jThat beam is likely to hit you. Continue anyway? Y - Yes  N - No:jC:j:ji#....... Super21 the Gusty#.####.. Demigod#)####.. Health: 7/33=====-------------------:j#....... Magic: 10/10 ========================# ## ####..###.. AC: 4Str: 9#.#. ..##..###.. EV: 10Int: 21#.#.###.##....... SH: 0Dex: 14.o§.§#.###.####. XL:  4 Next: 44% Place: Dungeon:4#§#§#@##.# #. Noise: ---------  Time: 1985.3 (0.0)#§§s§o##†####. h) +0 hand axe (flame)###§######## #...##. Cast: Shock:j#§# ##...## ###.### -Blink Might #.###..#..# #.##.....###.# #.## s   scorpion###.#..#..# #..## o   orc####...#...#######...#+.....................Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (blue smoke,  lightly wounded, 72% to hit)  Okay, then.:j:jZ :j :j:j. _:j:jQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stonesb - Throw: 5 darts (poison) Spells ([,] to cycle)  c - Cast: Shock  d - Cast: Static Discharge Abilities ([,] to cycle)  e - Abil: Evoke Blink :j&][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on:jz:j:#....... Super21 the Gusty#.####.. Demigod#)####.. Health: 7/33=====-------------------#....... Magic: 10/10 ========================# ## ####..###.. AC: 4Str: 9#.#. ..##..###.. EV: 10Int: 21#.#.###.##....... SH: 0Dex: 14.o§.§#.###.####. XL:  4 Next: 44% Place: Dungeon:4#§#§#@##.# #. Noise: ---------  Time: 1985.3 (0.0)#§§s§o#:j}J#†####. h) +0 hand axe (flame)###§######## #...##. Cast: Static Discharge#§# ##...## ###.### -Blink Might #.###..#..# #.##.....###.# #.## s   scorpion###.#..#..# #..## o   orc####...#...#######...#+.....................Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (blue smoke,  lightly wounded, 72% to hit) _Okay, then.:j&:j:jG:j{E #....... Super21 the Gusty #.####.. Demigod #)####.. Health: 7/33=====------------------- #....... Magic: 8/10===================----- # ## ### #..###.. AC: 4Str: 9 #.#. ..# #..###.. EV: 10:jVInt: 21 #.#.###.# #....... SH: 0Dex: 14 .o§.§#*# ##.####. XL:  4 Next: 44% Place: Dungeon:4 #§#§#@# #.# #. Noise: ---------  Time: 1985.3 (0.0) #§§s*o# #†####. h) +0 hand axe (flame) ###§######## #...##. Cast: Static Discharge #§# ##...## ###.### -Blink Might  #.###..#..# #.#  #.....###.# #.##  s   scorpion :j3###.#..#..# #..## o   orc ####...#...#######...# +.....................Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (blue smoke,  lightly wounded, 72% to hit) _Okay, then.:jpMCasting: Static Discharge (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:j<Dir - look around, f - activate:jN5@#:jD~;##:jS o# _Okay, then.  Casting: Static Discharge (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an orc, wielding a +0 dagger and wearing a +0 scale mail (blue smoke,  lightly wounded):j #....... Super21 the Gusty #.####.. Demigod #)####.. Health: 7/33=====------------------- #....... Magic: 8/10===================----- # ## ### #..###.. AC: 4Str: 9 #.#. ..# #..###.. EV: 10Int: 21 #.#.###.# #....... SH: 0Dex: 14 .o§.§#.# ##.####. XL:  4 Next: 44% Place: Dungeon:4 #§#§#@# #.# #. Noise: ---------  Time: 1985.3 (0.0) #§§§so# #†####. h) +0 hand axe (flame) ###§######## #...##. Cast: Static Discharge #§# ##...## ###.### -Blink Might  #.###..#..# #.#  #.....###.# #.## [39:jN;49m s   scorpion ###.#..#..# #..## o   orc ####...#...#######...# +.....................Casting: Static Discharge (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an orc, wielding a +0 dagger and wearing a +0 scale mail (blue smoke,  lightly wounded)  You miscast Static Discharge. Nothing appears to happen.:j6 #) # ## ###  #.#. ..#  #.#     #.#   #† ###§########  #§#  :j    #.##   :j s8Contam: 10% =6.3 (1:j :jM   Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an orc, wielding a +0 dagger and wearing a +0 scale mail (blue smoke,  lightly wounded)  :j You miscast Static Discharge. Nothing appears to happen. _The orc barely misses you.:j #....... Super21 the Gusty #.####.. Demigod #)####.. Health: 8/33=====------------------- #....... Magic: 6/10==============---------- # ## ### #..###.. AC: 4Str: 9 #.#. ..# #..###.. EV: 10Int: 21 Contam: 10%  #.#.###.# #....... SH: 0Dex: 14 .o§.§#*# ##.####. XL:  4 Next: 44% Place: Dungeon:4 #§#§#@# #.# #. Noise: =--------  Time: 1986.3 (0.0) #§§§so# #†####. h) +0 hand axe (flame) ###§######## #...##. Cast: Static Discharge #§# ##...## ###.### -Blink Might  #.###..#..# #.#  #.....###.# #.## :j s   scorpion ###.#..#..# #..## o   orc ####...#...#######...# +.....................lightly wounded)  You miscast Static Discharge. Nothing appears to happen. _The orc barely misses you.Casting: Static Discharge (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j^@o _The orc barely misses you.Casting: Static Discharge (safe; 12% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: an orc, wielding a +0 dagger and wearing a +0 scale mail (lightly  wounded):j #....... Super21 the Gusty #.####.. Demigod #)####.. Health: 8/33=====------------------- #....... Magic: 6/10==============---------- # ## ### #..###.. AC: 4Str: 9 #.#. ..# #..###.. EV: 10Int: 21 Contam: 10%  #.#.###.# #....... SH: 0Dex: 14 .o§.§#.# ##.####. XL:  4 Next: 44% Place: Dungeon:4 #§#§#@# #.# #. Noise: =--------  Time: 1986.3 (0.0) #§§§§o# #†####. h) +0 hand axe (flame) ###§######## #...##. Cast: Static Discharge #§# ##...## ###.### -Blink Might  #.###..#..# #.# [:j5w14;13H #.....###.# #.##  s   scorpion ###.#..#..# #..## o   orc ####...#...#######...# +.....................Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an orc, wielding a +0 dagger and wearing a +0 scale mail (lightly  wounded)  The scorpion is struck by an arc of lightning.  You kill the scorpion!:j&A)You are struck by an arc of lightning.  The orc is struck by an arc of lightning.  The orc is moderately wounded.  The lightning grounds out.orcorc!:jF:j###..##.##.##*#§**#§###:jE #) # ## ###  #.#. ..#  :j&#.#  .o§.§#.#  #§#§#*# #.#  #§§§**# #† ###§########  #§#      #.##   :j  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *:jb h@§):jc :jl #....... Super21 the Gusty#.####.. Demigod#)####.. Health: 7/33=====-------------------#....... Magic: 5/10============------------# ## ####..###.. AC: 4Str: 9#.#. ..##..###.. EV: 10Int: 21 Contam: 10% #.#.###.##....... SH: 0Dex: 14:j2m >.o§.§#.###.####. XL:  4 Next: 117% Place: Dungeon:4#§#§#@##.# #. Noise: ==-------  Time: 1987.3 (1.0)#§§§§)##†####. h) +0 hand axe (flame)###§######## #...##. Cast: Static Discharge#§# ##...## ###.### -Blink Might #.###..#..# #.##.....###.# #.## ###.#..#..# #..## ####...#...#######...# +..................... The orc is moderately wounded.The lightning grounds out.  The orc is struck by an arc of lightning.  You kill the orc!You are struck by an arc of lightning. _* * * LOW HITPOINT WARNING * * *:jo e  You have reached level 5!:j)z /  --more--:j|{ 8/381----5 9% :j :j 4 _:j :j Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stonesb - Throw: 5 darts (poison) Spells ([,] to cycle) :jY M c - Cast: Shock  d - Cast: Static Discharge Abilities ([,] to cycle)  e - Abil: Evoke Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on:jY #....... Super21 the Gusty#.####.. Demigod#)####.. Health: 8/38=====-------------------#....... Magic: 5/11==========--------------# ## ####..###.. AC: 4Str: 9#.#. ..##..###.. EV: 10Int: 21 Contam: 10% #.#.###.##....... SH: 0Dex: 14.o§.§#.###.####. XL:  5 Next:  9% Place: Dungeon:4#§#§#@##.# #. Noise: ==-------  Time: 1987.3 (0.0)#§§§§)##†####. h) +0 hand axe (flame)###§:j '######## #...##. Cast: Shock#§# ##...## ###.### -Blink Might #.###..#..# #.##.....###.# #.## ###.#..#..# #..## ####...#...#######...# +..................... The lightning grounds out.  The orc is struck by an arc of lightning.  You kill the orc!You are struck by an arc of lightning. _* * * LOW HITPOINT WARNING * * * _You have reached level 5!:j6 :j :jO?:j AQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stonesb - Throw: 5 darts (poison) Spells ([,] to cycle)  c - Cast: Shock  d - Cast: Static Discharge Abilities ([,] to cycle) :jA e - Abil: Evoke Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on:j :j} #....... Super21 the Gusty#.####.. Demigod#)####.. Health: 8/38=====-------------------#....... Magic: 5/11==========--------------# ## ####..###.. AC: 4Str: 9#.#. ..##..###.. EV: 10Int: 21 Contam: 10% #.#.###.##....... SH: 0Dex: 14.o§.§#.###.####. XL:  5 Next:  9% Place: Dungeon:4#§#§#@##.# #. Noise: ==-------  Time: 1987.3 (0.0):jU #§§§§)##†####. h) +0 hand axe (flame)###§######## #...##. Cast: Shock#§# ##...## ###.### -Blink Might #.###..#..# #.##.....###.# #.## ###.#..#..# #..## ####...#...#######...# +..................... The lightning grounds out.  The orc is struck by an arc of lightning.  You kill the orc!You are struck by an arc of lightning. _* * * LOW HITPOINT WARNING * * * _You have reached level 5!:jh :j} :j? :j3:j:j:jR!,:j!":j"79:j#:j,(,:j(:jH+W _You start resting.:j36===--§§.##§:j9=90.3 (3§§§##§:j?Q--1.3 (4:j ]t _You feel ready to blink again.:jYE :jF :jG :jO B:j%Q :jQ w10/38=8% :j$g===:j%:j&:j>':jH(:j+:j+:j<S2=:jW?3=:jA:j2B:jB:jkD,:j[E:j?G,:jG:jM4==:jN:j O:jO:jR,:jS:jU:jwUK5=:jU:jRW,:jW:jY:j0Z:jZ:j0],:j]:j+`:j`S6=:jQa:jbW _You start resting.:j:j:jSo-55.3 (23:ju66.3 (24:jw:juyb _You feel a little less mighty now.:j\I:jU:j,:j)27==:jď:j:jd:jޒ:jB:j,:j:jX8=9=:j(:j#:j7X:jA:j30=:jf,:j:j,:j:j:j:j:j:jK1=:j:j:j:j:j,:j:jv:j:j:jW:j#2:jE==:j:j,:j:jd:j:jc:j:jo:j:j:jJU3=:jk:j:j=:j:j:jc:j9:j:j:jKD4=:jQ:j8:jN,:j:jN:j :jB:jY:jh5==:j:j ,:j:jk,:j:j2,:j:j:jH N6=:j :j+#:j#:j$:j&:j':j'(:j*,:j+:j-:j:.K7=:j/:j>2:j2:jX3:jA5,:j6:jo9:j9:j\::j<k _You start resting.HP restored.:jY:j-100.3 (4:j<~8==1.3 (45 _:j:j:j:j[{=:ji:j?,:j>:jv:j:j:j<:j:jt:j:j=:jl:j}:j:j:j:jm:j:j:j?:j:j:jJ:j:j@:j:j:j:ji:j\:j:j:j :j :j :j :j:j:j:j:jj:jG:jI:j:jQ:jx,:jW:j,:j:j'",:jm#:j%:j&:j&:j(,:j):j+,:jz,:j.:j2/:j60:j1:j3,:j5,:j6:j8:j$9:j9:j <,:jm=:jT?:j?:j@:jG:jJ,:j`K:jNM:jM:jN:jP,:jQ:jT,:jU:jwW:jW:jX:jp[,:jP\:j&^:j^:j7_:j/a,:ja:jzd:jd:je:jg,:jh:jj,:jk:jJm:jm:jEn:jLp:jp:jq:js,:jt:jv:jIw:jw:jy:jy:jz:j|,:j}:jJ,:jg:j:j:j:j͆:jI:jч:j,:j:j,:j:jڐ:j_:j:j,:j:j,:ja:jX,:j:j:j:j(:j,:j@:jӦ:jR:j:jª,:j:jȭ:j?:j:j:j8:j:jմ:jK:jɵ:jK:jȸ:j:j:j:j:jƿ,:j:j>:j:j:j:j:j:jZ,:j:j:j:j.:j,:j:j:j:j@:j,:j:j:j(:j:j,:j:j,:j:j;:j:j:j`:j:jP:j,:jy:j:j:j[:j:j:j:j6:j:j]:j`:j:jY:j:j}:j%:j.:j:jM:j,:j:j:j):j:j :j :j :j1:j:j:jc:j:jR:j:jW:j :j,:jX:jY:j:j:j!:j#":j":jv$:j4%:j%:j,W _You start waiting.:j6.200.3 (99:j8-1.3 (100.0):j4>:jU@# _Done waiting.:jv :jg :j :j :jE :j :j ,:jr :j :j :j"*  #########........####..)####....# #######..:j)+ 4#.#.....####.#.###.... .o§.§##.####3.3 (2.0) #§#§ #.# # #§5..) #†÷#.####.#..#..# #..## ####...#...#######...# :ju. :jl6 :j7 :j~ .......####).....# ##########.#.....###.... .o§.§#.#.#### #§# #.# #.÷..)†######÷######## #...+..................... :j5:j`+4.3 (1:jv:j:j@:j>$:jQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stonesb - Throw: 5 darts (poison) Spells ([,] to cycle)  c - Cast: Shock  d - Cast: Static Discharge :j-Abilities ([,] to cycle)  e - Abil: Evoke Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on:j٬ :j #....... Super21 the Gusty#.####.. Demigod#)####.. Health: 38/38 ========================#....... Magic: 11/11 ========================# ########..###.. AC: 4Str: 9#.#.....##..###.. EV: 10Int: 21#.#.###.##....... SH: 0Dex: 14.o§.§#.###.####. XL:  5 Next:  9% Place: Dungeon:4#§#§#@##.# #. Noise: ---------  Time: 2204.3 (0.0)#.÷..)##†####. h) +0 hand axe (flame)###÷######## #...##. Cast: [4:jܻ 0mShock#.# ##...## ###.####.###..#..# #.##.....###.# #.## ###.#..#..# #..## ####...#...#######...# +.....................  _You start resting. _You feel a little less mighty now. _You start resting. _HP restored. _You start waiting. _Done waiting.:j :j :jҴ  ####).....# ##########.#.....#.###... .o..§#.#### #.#. #.# #.÷..†#####÷######## #... #.# ##...## ###.########...##.######.....# :je :j+ :j +5.3 (1:j :j $  Things that are here::j _a +0 dagger; a +0 scale mail; an orc skeleton:j :j _Pick up what? 26/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)b - a +0 scale mail Carrion an orc skeleton [Up|Down] select:jT [Esc] exit Letters toggle [.|Space] toggle selected[top]:js  b + a +0 scale mail[Enter] accept (1 chosen):j] x  a + a +0 dagger  b + a +0 scale mail2:j`:jQg:jlv#.####.. Super21 the Gusty#)####.. Demigod#....... Health: 38/38 ========================# ########..###.. Magic: 11/11 ========================#.#.....##..###.. AC: 4Str: 9#.#.###.##....... EV: 10Int: 21.o..§#.###.####. SH: 0:jwDex: 14#.#.#.##.# #. XL:  5 Next:  9% Place: Dungeon:4#.÷..@##†####. Noise: ---------  Time: 2205.3 (0.0)###÷######## #...##. h) +0 hand axe (flame)#.# ##...## ###.### Cast: Shock#.###..#..# #.##.....###.# #.#####.#..#..# #..## ####...#...#######...# +..................... ####...##.######.....#  :jw9_You start resting. _HP restored. _You start waiting. _Done waiting.  Things that are here: _a +0 dagger; a +0 scale mail; an orc skeleton:j:jd+6.3 (1:j:j-: _A - a +0 dagger; B - a +0 scale mail:jC:j&NEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  h - a +0 hand axe of flaming (weapon)b - a +0 mace  d - a +0 dagger  e - a +0 dagger  f - a +0 dagger  g - a +0 hand axe  i - a +0 dagger  k - a +0 whip  l - a +0 dagger  m - a +0 dagger  o - a +0 falchion  q - a +0 dagger  v - a +0 sling  w - a +0 mace  y - a +0 dagger  A - a +0 dagger Armour (go to first with [)  p - the +1 leather armour "Qockuel" (worn) {+Blink}a - a +0 robe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jw  b - a +0 mace  d - a +0 dagger  e - a +0 dagger  fdagger  ghand axe  i  k - a +0 whip  ldagger  mofalchion  qvsling  wmace  yAdagger Armour (go to first with [)  p - the +1 leather armour "Qockuel" (worn) {+Blink}arobe  c - a +0 leather armour  j - a +0 leather armour  s:j#_ k - a +0 whip  q - a +0 daggerx - a +0 leather armour  z - a +0 leather armour  B - a +0 scale mail Jewellery (go to first with "=)  n - an amulet of guardian spirit (worn):j}\ q - a +0 dagger  w - a +0 mace Talismans (go to first with %)t - a scarab talisman:j f  w - a +0 mace  A - a +0 dagger:jq  A - a +0 dagger  c - a +0 leather armour:jW:jNv  c - a +0 leather armour  B - a +0 scale mail:j+?:jr:jy:jr#.####.. Super21 the Gusty#)####.. Demigod#....... Health: 38/38 ========================# ########..###.. Magic: 11/11 ========================:jo#.#.....##..###.. AC: 4Str: 9#.#.###.##....... EV: 10Int: 21.o..§#.###.####. SH: 0Dex: 14#.#.#.##.# #. XL:  5 Next:  9% Place: Dungeon:4:j#.÷..@##†####. Noise: ---------  Time: 2206.3 (0.0)###÷######## #...##. h) +0 hand axe (flame):j׀#.# ##...## ###.### Cast: Shock#.###..#..# #.##.....###.# #.#####.#..#..# #..## ####...#...#######...#:j +..................... ####...##.######.....#:j6  _HP restored. _You start waiting. _Done waiting.  Things that are here: :j[_a +0 dagger; a +0 scale mail; an orc skeleton _A - a +0 dagger; B - a +0 scale mail:jP  Okay, then.:jL:ji:j. _:jI:j:j-:jP _:j:j:j:j #.#### #)#### # # ####### #..### #.#.....# #..### #.#.###.# # .....#.# ##.### #.#.#.# #.# :jR #.÷@.÷# #†###8.3 (2 ###÷######## #...# #.# ##...## ###. #.###..#..# #.#:jо #.....###.# .# ###.#..#..# #..:j ####...#...#######.. + ####...##.######....:j :jL:jN:j@:j:j&:jyX:jb  You see here an orc skeleton.:j#:j _:j:j #. #) # # ####### #.. #.#.....# #.. #.#.###.# # .....#.# ##.:jQ #.#.#.# #.# #@÷..÷# #†10 ###÷######## #..:j #.# ##...## ## #.###..#..#  #.....###.#  ###.#..#..# # ####...#...####### + ####...##.######:j:j`:j{:j 3:j8 :j0 :jO :ja B:j :j; :j :j :j  ### #.... #.# #.  #) #.  #..# #.####### #... #.#.....# #.......#.#.###.#.#......@...#.##.3.3 (3.......#.#.#.# #.#..####.÷..÷# #†#. ###÷######## #. #.# ##...## # #.###..#..#  #.....###.#  ###.#..#..#  ####...#...######:jX 3:j,:j,:j-:j2:j4:j9B:j::j::jZ;:j=:j?:jk?:j@:j;V^##  ..# ##### #.# # .... #.# #.###.. #.####### ......##.#.....# #.......#.#.###.#  #.#..........#.#  #.#.#.#.# 6 #..#..####.÷..÷#  #.. ###÷########  .... #.# ##...###.... #.###..#..##.... #.....###.#..... ###.#..#..#...... ####...#...### +.............:jb:ji:jk:jJs :js :jBt :jy :j} f  An orc comes into view.:j G ## ..# #######.# # ....##.# #.###..##.####### #......##.#.....# #.#.#.###.# #.#..........#.# #..#.#.#.# #..#..####.÷..÷#..' #..# ###÷#Shock♣ ....# #.# ##...## #....# #.###..#..#:j~  #....o #.....###.# o   orc (wandering) ...... ###.#..#..# ....... ####...#...## +:j &0:j :j 27.3 (1 _:j :jD :j ##  Super21 the Gusty ..#  Demigod #######.#  Health: 38/38 ======================== # ....##.#  Magic: 10/11 =====================--- #.###..##.#######  AC: 4Str: 9 #......##.#.....#  EV: 10Int: 21 #.......#.#.###.#  SH: 0Dex: 14 #.#..........#.#  XL:  5 Next:  9% Place: Dungeon:4 #....@...#.#.#.#  Noise: ---------  Time: 2217.3 (0.0) #..#:j%.*####.÷..÷#  h) +0 hand axe (flame) ..' #.*# ###÷########  Cast: Shock ♣ ...*# #.# ##...## #...*# #.###..#..# #....o #.....###.# o   orc (wandering) ...... ###.#..#..# ....... ####...#...## +............ _An orc comes into view.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 68% to  hit):jZv  ##  Super21 the Gusty ..#  Demigod #######.#  Health: 38/38 ======================== # ....##.#  Magic: 10/11 =====================--- #.###..##.#######  AC: 4Str: 9 #......##.#.....#  EV: 10Int: 21 #.......#.#.###.#  SH: 0Dex: 14 #.#..........#.#  XL:  5 Next:  9% Place: Dungeon:4 #....@...#.#.#.#  Noise: ---------  Time: 2217.3 (0.0) #..#..[4:jaw 0m####.÷..÷#  h) +0 hand axe (flame) ..' #..# ###÷########  Cast: Shock ♣ ....# #.# ##...## #....# #.###..#..# #..... #.....###.# o   orc (wandering) ...... ###.#..#..# ....... ####...#...## +............Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 68% to  hit)  You miscast Shock. Nothing appears to happen.:j~  ##  ..#    #             ÷..÷#  ..' #..# ###÷  ♣ ....# #.#           :j R  :j Contam: 10% 8.3 (1Shock _:j :j :j=  An orc comes into view.:j}? ..## ########. .....###..##.########......##.#......#.#.### #.#.................#.#.#..#.@####.÷..÷..' #..# ###÷########♣ ....# #.# ##...##Shock #.##..#..#....o....###o   orc (wandering)###......:j75####...##.###:jS&0:j:j29.3 (1 _:j1:j:j $ ..#  Super21 the Gusty # #######.#  Demigod #. ....##.#  Health: 38/38 ======================== #.###..##.#######  Magic: 9/11===================----- #......##.#.....#  AC: 4:j :Str: 9 #.......#.#.###.#  EV: 10Int: 21 Contam: 10%  #.#..........#.#  SH: 0Dex: 14:j/ :j^#........#.#.#.#  XL:  5 Next:  9% Place: Dungeon:4 :j#..#.@####.÷..÷#  Noise: ---------  Time: 2219.3 (0.0) :j..' #.*# ###÷########  h) +0 hand axe (flame) ♣ ...*# #.# ##...## Cast: Shock #...*# #.###..#..# :j #....o #.....###.# ...... ###.#..#..# o   orc (wandering):j+H ....... ####...#...## :jHN###...... +............ :ji\####...##.### _An orc comes into view.:jrAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jvAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 68% to  hit):ju..#Super21 the Gusty# #######.#Demigod#. ....##.#Health: 38/38 ========================#.###..##.#######Magic: 9/11===================-----#......##.#.....#AC: 4Str: 9#.......#.#.###.#EV: 10Int: 21 Contam: 10% #.#..........#.#:jYvSH: 0Dex: 14#........#.#.#.#XL:  5 Next:  9% Place: Dungeon:4#..#.@####.÷..÷#Noise: ---------  Time: 2219.3 (0.0)..' #.*# ###÷######## h) +0 hand axe (flame)♣ ...*# #.# ##...## Cast: Shock#...*# #.###..#..#:j#w#....* #.....###.#.....* ###.#..#..# o   orc......* ####...#...#####....*. +............####...##.###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 68% to  hit)  The zap hits the orc.  The orc is heavily wounded.:j! oThe orc shouts!  You hear a shout! x2o...o 2 orcs (1 polearm, 1 wandering)..===20.3 (1:jp:j{:r _You encounter an orc. It is wielding a +0 trident.:jt  ..#  Super21 the Gusty # #######.#  Demigod #. ....##.#  Health: 38/38 ======================== #.###..##.#######  Magic: 8/11=================------- #......##.#.....#  AC: 4Str: 9 #.......#.#.###.#  EV: 10Int: 21 Contam: 10%  #.#..........#.#  SH: 0Dex: 14 #........#.#.#.#  XL:  5 Next:  9% Place: Dungeon:4 #..#.@####.÷..÷#  [:j: 40mNoise: ===------  Time: 2220.3 (0.0) ..' #.*# ###÷########  h) +0 hand axe (flame) ♣ ...*# #.# ##...## Cast: Shock #...o# #.###..#..# #..... #.....###.# .....o ###.#..#..# oo 2 orcs (1 polearm, 1 wandering) ....... ####...#...## ###...... +............ ####...##.###You hear a shout! x2 _You encounter an orc. It is wielding a +0 trident.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (heavily wounded, 68% to hit):jE= Z o*:ji o.  Aim: an orc, wielding a +0 short sword (heavily wounded, 68% to hit):j|!v..#Super21 the Gusty# #######.#Demigod#. ....##.#Health: 38/38 ========================#.###..##.#######Magic: 8/11:j!=================-------#......##.#.....#AC: 4Str: 9#.......#.#.###.#EV: 10Int: 21 Contam: 10% #.#..........#.#:j!SH: 0Dex: 14#........#.#.#.#:j"*XL:  5 Next:  9% Place: Dungeon:4#..#.@####.÷..÷#:j="Noise: ===------  Time: 2220.3 (0.0):j]"..' #.*# ###÷######## h) +0 hand axe (flame):j|"x♣ ...*# #.# ##...## Cast: Shock#...*# #.###..#..#:j";#...*. #.....###.#....*o ###.#..#..# oo 2 orcs (1 polearm, 1 wandering).....*. ####...#...#####...*.. +............:j"D####...##.###You hear a shout! x2 :j#_You encounter an orc. It is wielding a +0 trident.Aiming: Shock (safe; 7% risk of failure)  :j6#qPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (heavily wounded, 68% to hit):j o.  The zap misses the orc.:j9o.:jj7....:je2--1.3 (1 :j _:j:jA:jgm ..#  Super21 the Gusty # #######.#  Demigod #. ....##.#  Health: 38/38 ======================== #.###..##.#######  Magic: 7/11===============--------- #......##.#.....#  AC: 4Str: 9 #.......#.#.###.#  EV: 10Int: 21 Contam: 10%  #.#..........#.#  SH: 0Dex: 14 :j#........#.#.#.#  XL:  5 Next:  9% Place: Dungeon:4 #..#.@####.÷..÷#  Noise: =--------  Time: 2221.3 (0.0) ..' #*.# ###÷########  h) +0 hand axe (flame) ♣ ...o# #.# ##...## Cast: Shock :j#..*.# #.###..#..# #...o. #.....###.#:j+Q ...... ###.#..#..# oo 2 orcs (1 polearm, 1 wandering) ....... ####...#...## ###...... +............:jb ####...##.###Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (heavily wounded, 68% to hit) _The zap misses the orc.:jAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j(#.*o.*:j TMo.  Aim: an orc, wielding a +0 short sword (heavily wounded, 68% to hit) _The zap misses the orc.ing: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 short sword (heavily wounded, 68% to hit):j ..#  Super21 the Gusty # #######.#  Demigod #. ....##.#  Health: 38/38 ======================== #.###..##.#######  Magic: 7/11===============--------- #......##.#.....#  AC: 4Str: 9 #.......#.#.###.#  EV: 10Int: 21 Contam: 10%  #.#..........#.#  SH: 0Dex: 14 #........#.#.#.#  XL:  5 Next:  9% Place: Dungeon:4 #..#.@####.÷..÷#  Noise: :j{ v=--------  Time: 2221.3 (0.0) ..' #..# ###÷########  h) +0 hand axe (flame) ♣ ...)# #.# ##...## Cast: Shock #....# #.###..#..# #...o. #.....###.# ...... ###.#..#..# oo 2 orcs (1 polearm, 1 wandering) ....... ####...#...## ###...... +............ ####...##.###Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (heavily wounded, 68% to hit)  The zap hits the orc.  You kill the orc!:jQ ..#  #   #.             ÷..÷#  ..' #.*# ###÷  ♣ ...*# #.#  #...*#  #...*.  ....*.    orc (polearm) .....*.  *..   Shift-Dir - straight line  :jO7Aim: an orc, wielding a +0 short sword (heavily wounded, 68% to hit)  The zap hits the orc.  You kill the orc!  The orc is moderately wounded.:j̟w o.  The orc shouts!:ju^.)...:jD10==2.3 (1 _:j޵:je _Your Axes skill increases to level 1!:jx' ..#  Super21 the Gusty # #######.#  Demigod #. ....##.#  Health: 38/38 ========================:j7 #.###..##.#######  Magic: 6/11=============----------- #......##.#.....#  AC: 4Str: 9 #.......#.#.###.#  EV: 10Int: 21 Contam: 10%  #.#..........#.#  SH: 0Dex: 14:jO+ #........#.#.#.#  XL:  5 Next: 10% Place: Dungeon:4 :jx#..#.@####.÷..÷#  Noise: ===------  Time: 2222.3 (0.0) ..' #.*# ###÷########  h) +0 hand axe (flame):j ♣ ...*# #.# ##...## Cast: Shock :jp#...o# #.###..#..# #..... #.....###.# ...... ###.#..#..# o   orc (polearm) :j'....... ####...#...## ###...... +............ :jI####...##.### _The orc shouts! _Your Axes skill increases to level 1!:j|}Aiming: Shock (safe; 7% risk of failure)  :jxPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident (moderately wounded, 68% to hit):jm P..#Super21 the Gusty# #######.#Demigod#. ....##.#Health: 38/38 ========================#.###..##.#######Magic: 6/11=============-----------#......##.#.....#AC: 4Str: 9#.......#.#.###.#EV: 10:jn <Int: 21 Contam: 10% #.#..........#.#SH: 0Dex: 14#........#.#.#.#XL:  5 Next: 10% Place: Dungeon:4#..#.@####.÷..÷#Noise: ===------  Time: 2222.3 (0.0)..' #.*# ###÷######## h) +0 hand axe (flame)♣ ...*# #.# ##...## Cast: Shock#...*# #.###..#..##...*. #.....###.#:jo -....*. ###.#..#..# o   orc (polearm).....*. ####...#...#####...*.. +............####...##.###Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 trident (moderately wounded, 68% to hit)  The zap hits the orc.  The orc is heavily wounded.:j :o.:j 05:j M...5   Grinder.o   orc (polearm).:j ;--3.3 (1 _:j :j  :j  ..#  Super21 the Gusty # #######.#  Demigod #. ....##.#  Health: 38/38 ======================== #.###..##.#######  Magic: 5/11==========-------------- #......##.#.....#  AC: 4Str: 9 #.......#.#.###.#  EV: 10Int: 21 Contam: 10%  :jQ #.#..........#.#  SH: 0Dex: 14 #........#.#.#.#  XL:  5 Next: 10% Place: Dungeon:4 #..#.@####.÷..÷#  Noise: =--------  Time: 2223.3 (0.0) ..' #*.# ###÷########  h) +0 hand axe (flame) :j m♣ 5..o# #.# ##...## Cast: Shock #..*.# #.###..#..# #..... #.....###.# ...... ###.#..#..# 5   Grinder ....... ####...#...## o   orc (polearm) ###...... +............ ####...##.###:j oAim: an orc, wielding a +0 trident (moderately wounded, 68% to hit)  The zap hits the orc. _The orc is heavily wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j #**.o.:j۶5*The zap hits the orc. _The orc is heavily wounded. :jG Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (64% to hit):jd..#Super21 the Gusty# #######.#Demigod#. ....##.#Health: 38/38 ========================#.###..##.#######Magic: 5/11==========--------------#......##.#.....#AC: 4Str: 9#.......#.#.###.#EV: 10:j{Int: 21 Contam: 10% #.#..........#.#SH: 0Dex: 14#........#.#.#.#XL:  5 Next: 10% Place: Dungeon:4#..#.@####.÷..÷#Noise: =--------  Time: 2223.3 (0.0)..' #*.# ###÷######## h) +0 hand axe (flame)♣ **.o# #.# ##...## Cast: Shock#....# #.###..#..##..... #.....###.#...... ###.#..#..# 5   Grinder....... ####...#...## o   orc (polearm)###...... +............####...##.###Shift-Di:j r - straight lineAim: Grinder (64% to hit)  The zap hits Grinder.  Grinder is lightly wounded.  The zap hits Grinder.  Grinder is lightly wounded.:jIA.5:jQ$.:jR+4.3 (1:jY:j[   Aim: Grinder (64% to hit)  The zap hits Grinder.  Grinder is lightly wounded.  The zap hits Grinder.  Grinder is lightly wounded. _The orc closely misses you.:j(= ..#  Super21 the Gusty # #######.#  Demigod :j#. ....##.#  Health: 38/38 ======================== #.###..##.#######  Magic: 4/11========---------------- #......##.#.....#  AC: 4Str: 9 #.......#.#.###.#  EV: 10Int: 21 Contam: 10%  #.#..........#.#  SH: 0:j(Dex: 14 #........#.#.#.#  XL:  5 Next: 10% Place: Dungeon:4 #..#.@####.÷..÷#  Noise: =--------  Time: 2224.3 (0.0) ..' #*.# ###÷########  h) +0 hand axe (flame):jFD ♣ .5.o# #.# ##...## Cast: Shock #....# #.###..#..#:j}! #..... #.....###.# ...... ###.#..#..# 5   Grinder :j'....... ####...#...## o   orc (polearm) ###...... +............ ####...##.###:jGrinder is lightly wounded. _The orc closely misses you.Aiming: Shock (safe; 7% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j9HAim: Grinder (lightly wounded, 64% to hit):jT 5*:j .*.oAim: an orc, wielding a +0 trident (heavily wounded, 68% to hit):jPa ..#  Super21 the Gusty # #######.#  Demigod #. ....##.#  Health: 38/38 ======================== #.###..##.#######  Magic: 4/11========----------------:jQ #......##.#.....#  AC: 4Str: 9 #.......#.#.###.#  EV: 10Int: 21 Contam: 10%  #.#..........#.#  SH: 0Dex: 14 #........#.#.#.#  XL:  5 Next: 10% Place: Dungeon:4 #..#.@####.÷..÷#  Noise: =--------  Time: 2224.3 (0.0) ..' #..# ###÷########  h) +0 hand axe (flame):jQ2 ♣ .5.)# #.# ##...## Cast: Shock #....# #.###..#..#:jRQ #..... #.....###.# :jDR...... ###.#..#..# 5   Grinder ....... ####...#...## o   orc (polearm):jpRg ###...... +............ ####...##.###:jR}Aiming: Shock (safe; 7% risk of failure)  :jRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jRAim: an orc, wielding a +0 trident (heavily wounded, 68% to hit)  The zap hits the orc.  You kill the orc!:j S:jX  ..#  #   #.      :j%Z       ÷..÷#  ..' #.*# ###÷  ♣ .5.*# #.#  #...*#  #...*.  ....*.  .....*.  *.. :j65.:j.).....8% 15.3 (1 _:j&  ..#  Super21 the Gusty :j # #######.#  Demigod #. ....##.#  Health: 38/38 ======================== #.###..##.#######  Magic: 3/11======------------------ #......##.#.....#  AC: 4Str: 9 #.......#.#.###.#  EV: 10Int: 21 Contam: 8%  #.#..........#.#  SH: 0Dex: 14:jL  #........#.#.#.#  XL:  5 Next: 11% Place: Dungeon:4 #..#.@####.÷..÷#  Noise: =--------  Time: 2225.3 (0.0) ..' #5.# ###÷########  h) +0 hand axe (flame) :j v♣ ...*# #.# ##...## Cast: Shock #..*.# #.###..#..# #..... #.....###.# :j7 D...... ###.#..#..# 5   Grinder ....... ####...#...## ###...... +............ ####...##.###Aim: an orc, wielding a +0 trident (heavily wounded, 68% to hit)  The zap hits the orc. _You kill the orc!:jr Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jq@ x#5).  The zap hits the orc. _You kill the orc!  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (lightly wounded, 64% to hit):jc Q..#Super21 the Gusty# #######.#Demigod#. ....##.#Health: 38/38 ========================#.###..##.#######Magic: 3/11======------------------#......##.#.....#:jLd jAC: 4Str: 9#.......#.#.###.#EV: 10Int: 21 Contam: 8% #.#..........#.#SH: 0Dex: 14#........#.#.#.#XL:  5 Next: 11% Place: Dungeon:4#..#.@####.÷..÷#Noise: =--------  Time: 2225.3 (0.0)..' #*.# ###÷######## h) +0 hand axe (flame)♣ .*.)# #.# ##...## Cast: Shock:jd #*...# #.###..#..##*.... #.....###.#..*... ###.#..#..# 5   Grinder....... ####...#...#####...... +............####...##.###Aiming: Shock (safe; 7% risk of failure)  :je ~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (lightly wounded, 64% to hit)  The zap hits Grinder but does no damage.  Grinder is lightly wounded.:j_ 1g:j@ 75...g   goblin (missile)Shift-Dir - straight line  Aim: Grinder (lightly wounded, 64% to hit)  The zap hits Grinder but does no damage.  Grinder is lightly wounded.  You encounter a goblin. It is wielding a +0 dagger and quivering datura-tippeddarts.:j j4==66.3 (1:j:j T _Grinder completely misses you.:jg '  You barely miss Grinder.:ji A.g:jq z g.  Grinder is lightly wounded.:j< 29------3--37.6 (1.3:j :j < _Grinder hits you. You writhe in agony!:j T  You hit Grinder. You burn Grinder.  Grinder is lightly wounded.:j B5§:j :j& G18.8 (1.2:j< :j= _You closely miss the goblin. Grinder blinks! The goblin barely misses you.:j # #######.# #. ....##.# #.###5.##.####### #......##.#.....# #.......#.#.###.#:j  #.#..........#.# #........#.#.#.# #..#..####.÷..÷#..' #@g# ###÷######## ♣ #....)# #.# ##...# ##....# #.###..#.. #..... #.....###. ....... ###.#..#.....####...#.###.......'........... #.......####...##.## ###.###.:j D.5:jJ  The goblin hits you with a +0 dagger.:j}26--------90:ju:jK _Your magical contamination has completely faded away.:j&aD.5:jap  You closely miss the goblin. The goblin closely misses you.:jvg  Grinder gestures at you.:j:j.31.1 (1.3:j:j 9 _You resist with significant effort.:j7[:j\\m27=---2.4:jh:jl _You barely miss the goblin. The goblin barely misses you. Grinder blinks!:jd} )You hit the goblin. You burn the goblin.:jQF.5:j44==23.7:j :j J _You kill the goblin!:j[_# #.# #. ....##.# :j_#.###..##.####### #......##.#.....# #.......#.#.###.# :j_#.#.5........#.# #........#.#.#.# #..#..####.÷..÷# :j8`-..' #.@# ###÷# ♣ #....)# #.# ##...###....# #.###..#..##..... #.....###.#:jf`........ ###.#..#..#...####...#...#####.......'.:j`j#.####...##.####.###.#:j0cE.5:jk:jm4-40:jt:j~w$  Things that are here::j0zs _a +0 dagger; 6 datura-tipped darts; a goblin corpse:jjz:j # #######.#  Super21 the Gusty #. ....##.#  Demigod #.###..##.#######  Health: 27/38 =================------- #......##.#.....#  Magic: 3/11======------------------ #.......#.#.###.#  AC: 4Str: 9 #.#..........#.#  EV: 10Int: 21 #....5...#.#.#.#  SH: 0Dex: 14 #..#.*####.÷..÷#  XL:  5 Next: 12% Place: Dungeon:4 ..' #.@# ###÷########  Noise::jB ---------  Time: 2234.7 (0.0) ♣ #....)# #.# ##...## h) +0 hand axe (flame) ##....# #.###..#..# Cast: Shock #..... #.....###.# ........ ###.#..#..# ..........####...#...## 5   Grinder ####.......'............ #.......####...##.### ###.###.###Things that are here: _a +0 dagger; 6 datura-tipped darts; a goblin corpseAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (lightly wounded, 64% to hit):jo # #######.#Super21 the Gusty#. ...*##.#Demigod#.###.*##.#######Health: 27/38 =================-------#.....*##.#.....#Magic: 3/11======------------------#.....*.#.#.###.#AC: 4Str: 9#.#..*.......#.#EV: 10Int: 21#....*...#.#.#.#SH: 0Dex: 14#..#.*####.÷..÷#XL:  5 Next: 12% Place: Dungeon:4..' #.@# ###[40:j m÷######## Noise: ---------  Time: 2234.7 (0.0)♣ #....)# #.# ##...## h) +0 hand axe (flame)##....# #.###..#..# Cast: Shock#..... #.....###.#........ ###.#..#..#..........####...#...## 5   Grinder####.......'............#.......####...##.######.###.###Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (lightly wounded, 64% to hit)  The zap hits Grinder.  Grinder is moderately wounded.:j&= j.....5.:juB 8*:j! Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (lightly wounded, 64% to hit)  The zap hits Grinder.  Grinder is moderately wounded.Grinder gestures at you.:j 8@:jʷ 20-----=5.7 (1 _Pain shoots through your body!:jb  # #######.#  Super21 the Gusty #. ....##.#  Demigod #.###..##.#######  Health: 20/38 ============------------ #......##.#.....#  Magic: 2/11====-------------------- #.......#.#.###.#  AC: 4Str: 9 #.#..........#.#  EV: 10Int: 21 #....5...#.#.#.#  SH: 0Dex: 14 #..#.*####.÷..÷#  XL:  5 Next: 12% Place: Dungeon:4 ..' #.@# ###÷########  :j g[40mNoise: =--------  Time: 2235.7 (0.0) ♣ #....)# #.# ##...## h) +0 hand axe (flame) ##....# #.###..#..# Cast: Shock #..... #.....###.# ........ ###.#..#..# ..........####...#...## 5   Grinder ####.......'............ #.......####...##.### ###.###.###Grinder gestures at you. _Pain shoots through your body!  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded, 64% to hit):jb1 ^# #######.#Super21 the Gusty#. ...*##.#Demigod#.###.*##.#######Health: 20/38 ============------------#.....*##.#.....#Magic: 2/11====--------------------#.....*.#.#.###.#AC: 4:j1 rStr: 9#.#..*.......#.#EV: 10Int: 21#....*...#.#.#.#SH: 0Dex: 14#..#.*####.÷..÷#XL:  5 Next: 12% Place: Dungeon:4..' #.@# ###÷######## Noise: =--------  Time: 2235.7 (0.0):j3 ♣ #....)# #.# ##...## h) +0 hand axe (flame)##....# #.###..#..# Cast: Shock#..... #.....###.#........ ###.#..#..#..........####...#...## 5   Grinder####.......'............#.......####...##.######.###.###Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded, 64% to hit)  The zap hits Grinder.  Grinder is heavily wounded.:jk G.5:j[ j.....6.7 (1 _:j :j :j   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (moderately wounded, 64% to hit)  The zap hits Grinder. _Grinder is heavily wounded.  You closely miss Grinder.:jM   Grinder is heavily wounded.14----7.9 (1.2 _Grinder hits you. You writhe in agony.:ja (  You closely miss Grinder.:j˓ 5§Grinder is heavily wounded.:j E----9.1:ju b _Grinder hits you. You writhe in agony. Grinder blinks!:j . ######. ....##.# .###..##.#######..5...##.#....#.......#.#.###.#..........#........#.#.#. #..#.@####.÷..÷# ..' #.)# ###÷######## ♣ #....) ##...###....####..#. #..... #.....### .. ###.#..#.. ..........####...#...#####.'............#.......####...:j7G.5:j:jĺ5-400:j`:j:j~##  .# #####. ....##.# #.###..##.######...##.#....#...5...#.#.###....#....@...#.#.#. #..#..####.÷..÷# ..' #.)# ###÷######## ♣ #....) ##...###....####..#. #..... #.....### . ###.#..#.. ..........####...#...#####'............:j):jg  Grinder gestures at you.:jRV-1:j]:jUf9 _You resist with significant effort.:jDrink which item? Potions  d - a grey potion  f - 2 metallic black potions  j - an inky potion  k - a bubbling sapphire potion  n - 2 glowing black potions [!] read|quaff[?] describe selected:j :j ##Super21 the Gusty..#Demigod# #######.#Health: 14/38 ========----------------#. ....##.#Magic: 2/11====--------------------#.###..##.#######AC: 4Str: 9#......##.#.....#EV: 10Int: 21#...5...#.#.###.#SH: 0Dex: 14#.#..........#.#XL:  5 Next: 12% Place: Dungeon:4#....@...#.#.#.#Noise: ---------  Time: 2241.1 (0.0)#..#..####.÷..÷#h) +0 hand axe (flame)..' #.:j [30m)# ###÷######## Cast: Shock♣ #....)# #.# ##...####....# #.###..#..##..... #.....###.# 5   Grinder........ ###.#..#..#..........####...#...######.......'............ _Grinder hits you. You writhe in agony.  You closely miss Grinder.  Grinder is heavily wounded. _Grinder hits you. You writhe in agony. Grinder blinks!  Grinder gestures at you. _You resist with significant effort. .5It was a potion of mutation. You feel extremely strange.  You feel less in control of your magic. A pair of horns grows on your head!3/12==2.1 (1 _You feel more energetic.:j~  ##  Super21 the Gusty ..#  Demigod # #######.#  Health: 14/38 ========---------------- #. ....##.#  Magic: 2/12====-------------------- #.###..##.#######  AC: 4Str: 9 #......##.#.....#  EV: 10Int: 21 #.......#.#.###.#  SH: 0Dex: 14 #.#.5........#.#  XL:  5 Next: 12% Place: Dungeon:4 #....@...#.#.#.#  Noise: ---------  Time: 2242.1 (0.0) #:j ..#..####.÷..÷#  h) +0 hand axe (flame) ..' #.)# ###÷########  Cast: Shock ♣ #....)# #.# ##...## ##....# #.###..#..# #..... #.....###.# 5   Grinder ........ ###.#..#..# ..........####...#...## ####.......'............You feel less in control of your magic. A pair of horns grows on your head! _You feel more energetic.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded, 68% to hit):jW ##Super21 the Gusty..#Demigod# #######.#Health: 14/38 ========----------------#. ....##.#Magic: 2/12====--------------------#.###..##.#######AC: 4Str: 9#.**...##.#.....#EV: 10Int: 21#*..*...#.#.###.#SH: 0Dex: 14#.#.*........#.#XL:  5 Next: 12% Place: Dungeon:4#....@...#.#.#.#Noise: ---------  Time: 2242.1 (0.0)#..#..####.÷..÷#h) :j +0 hand axe (flame)..' #.)# ###÷######## Cast: Shock♣ #....)# #.# ##...####....# #.###..#..##..... #.....###.# 5   Grinder........ ###.#..#..#..........####...#...######.......'............Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded, 68% to hit)  The zap hits Grinder.  Grinder is heavily wounded.:jT W......5:j ` 8*:j@  ##  ..#  # #######.#  #. ....##.#  #.###..#  #......##.#  #.......#.#.###.#  #.#.5........#.#  #....*...#  #..#..####.÷..÷#  ..' #.)# ###÷  ♣ #....)# #.#  ##....#  #.....  ........  ........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  :jX Aim: Grinder (moderately wounded, 68% to hit)  The zap hits Grinder.  Grinder is heavily wounded.Grinder gestures at you.:jm? ##  ..#  # #######.#  #. ....##.#  #.###..#  #......##.#  #.......#.#.###.#  #.#.5........#.#  #....*...#  #..#..####.÷..÷#  ..' #.)# ###÷  ♣ #....)# #.#  ##....#  #.....  ........  ........  Pain shoots through your body!:j@0--=3.1 (1 _* * * LOW HITPOINT WARNING * * *:j^'  You barely miss Grinder.:j*j  Grinder is heavily wounded.:jg  Grinder gestures at you.:jvC4.4 (1.3:jw:j|- _You struggle to resist.:j>  You barely miss Grinder. You headbutt Grinder.  Grinder is heavily wounded.  Grinder gestures at you.:jR:joZ(5.7:jaO _You resist with significant effort.:jP  You hit Grinder but do no damage.:j2  Grinder is heavily wounded.1--6.9 (1.2:jռf _Grinder barely misses you.:j.O  You hit Grinder. You burn Grinder. Your headbutt misses Grinder.:jB>  Grinder is severely wounded.:jB8*:jM  ##  ..#  # #######.#  #. ....##.#  #.###..#  #......##.#  #.......#.#.###.#  #.#.5........#.#  #....*...#  #..#..####.÷..÷#  ..' #.)# ###÷  ♣ #....)# #.#  ##....#  #.....  ........  ........Grinder gestures at you.:jp6 ##  ..#  # #######.#  #. ....##.#  #.###..#  #......##.#  #.......#.#.###.#  #.#.5........#.#  #....*...#  #..#..####.÷..÷#  ..' #.)# ###÷  ♣ #....)# #.#  ##....#  #.....  ........  ........:jGC  Pain shoots through your body!:j& :j%i5§* * * LOW HITPOINT WARNING * * *:jY :j .:j @:j :j:j23/38 :j*-----:j1:j--:jv!8.1:jL(:j, :jl-:j-_Grinder blinks!:j Drink which item? Potions  d - a grey potion  f - 2 metallic black potions  j - an inky potion  n - 2 glowing black potions [!] read|quaff[?] describe selected:jw##Super21 the Gusty..#Demigod# #######.#Health: 3/38=-----------------------#. ....##.#Magic: 1/12==----------------------#.###..##.#######AC: 4Str: 9#...5..##.#.....#EV: 10Int: 21#.......#.#.###.#SH: 0Dex: 14#.#..........#.#XL:  5 Next: 12% Place: Dungeon:4#....@...#.#.#.#Noise: =--------  Time: 2248.1 (0.0)#..#..####.÷..÷#h) +0 hand axe (flame)..' [:j"33m#.)# ###÷######## Cast: Shock♣ #....)# #.# ##...####....# #.###..#..##..... #.....###.# 5   Grinder........ ###.#..#..#..........####...#...######.......'............You hit Grinder. You burn Grinder. Your headbutt misses Grinder.  Grinder is severely wounded.Grinder gestures at you.Pain shoots through your body!  * * * LOW HITPOINT WARNING * * * _Grinder blinks!:j}♣* * * LOW HITPOINT WARNING * * * _Grinder blinks!  It was a potion of lignification. You turn into a tree.Your +1 leather armour "Qockuel" {+Blink} melds into your body.  Your roots penetrate the ground.  f -> L - a potion of lignification:jg  Grinder gestures at you.:jɋ:j:j15/57:j 1=22:j  2  -9.1 (1Tree :j:j:je :j3_You resist with significant effort.:je :j n-:j F _You cannot move.:j ##  Super21 the Gusty ..#  Demigod # #######.#  Health: 5/57==---------------------- #. ....##.#  Magic: 0/12------------------------ #.###..##.#######  AC: 22Str: 9 #...5..##.#.....#  EV:  2 Int: 21 #..*.*..#.#.###.#  SH: 0Dex: 14 #.#.*........#.#  XL:  5 Next: 12% Place: Dungeon:4 #....♣...#.#.#.#  Noise: ---------[:j33m  Time: 2249.1 (0.0) #..#..####.÷..÷#  h) +0 hand axe (flame) ..' #.)# ###÷########  Cast: Shock ♣ #....)# #.# ##...## Tree  ##....# #.###..#..# #..... #.....###.# 5   Grinder ........ ###.#..#..# ..........####...#...## ####.......'............Grinder gestures at you. _You resist with significant effort. _You cannot move.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j1Z#5. _You resist with significant effort. _You cannot move.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (severely wounded, 68% to hit):je  ##  Super21 the Gusty ..#  Demigod # #######.#  Health: 5/57==---------------------- #. ....##.#  Magic: 0/12------------------------ #.###..##.#######  AC: 22Str: 9 #......##.#.....#  EV:  2 Int: 21 #.......#.#.###.#  SH: 0Dex: 14 #.#..........#.#  XL:  5 Next: 12% Place: Dungeon:4 #....♣...#.#.#.#  Noise: ---------  Time: 2249.1 (0.0) #..#..[3:jIi 3m####.÷..÷#  h) +0 hand axe (flame) ..' #.)# ###÷########  Cast: Shock ♣ #....)# #.# ##...## Tree  ##....# #.###..#..# #..... #.....###.# 5   Grinder ........ ###.#..#..# ..........####...#...## ####.......'............Shift-Dir - straight lineAim: Grinder (severely wounded, 68% to hit)  The zap hits Grinder.  Grinder is almost dead.The zap hits Grinder!  You kill Grinder! ##  ..#  #   #.     #...*  #..*.*  #.#.*  [9;2:ji r8H  ÷..÷#  ..' #.)# ###÷  ♣  #.#            :j 0.....:j -##Super21 the Gusty..#Demigod# #######.#Health: 5/57==----------------------#. ....##.#Magic: 1/13=-----------------------#.###..##.#######AC: 22Str: 9#......##.#.....#EV:  2 Int: 21#.......#.#.###.#SH: 0Dex: 14#.#..........#.#:jW \XL:  5 Next: 140% Place: Dungeon:4#....♣...#.#.#.#Noise: =--------  Time: 2250.1 (1.0)#..#..####.÷..÷#h) +0 hand axe (flame)..' #.)# ###÷######## Cast: Shock♣ #....)# #.# ##...## Tree ##....# #.###..#..##..... #.....###.# ........ ###.#..#..# ..........####...#...## ####.......'............ :j .The zap hits Grinder.  Grinder is almost dead.The zap hits Grinder! _You kill Grinder!Your Armour skill increases to level 2!Your Stealth skill increases to level 3!:j M! _You kill Grinder!  Your Armour skill increases to level 2!  Your Stealth skill increases to level 3!Conjurations skill increases to level 2! have reached level 6!:j'/ /  --more--:j_Y  Your experience leads to a dramatic increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :j$6/64=5620% :jd:jrS _You feel clever. x4:jq i  :j :jJ :jo \:j 782==9===10/67=:j :j 3==12===:jw :j  _You start resting.Tree :j :j 3=4=:jI B:j ,:j :j :j" :j  :j :jB b4==:j, :j? :j A :j^A:== :j B :jnC, :jwD :jIF_7= :jG :jnH96 :jH1== :jaI :jJ, :jT :jW, :jRZ :j] :j]S8= :j^ :jkP== :j n :jp, :jsr :ju :j3vT19= :jw :j} :j}T7== :jw :j020= :jP== :j :j, :jst1=8=2==3=9== :jB :j :j :j :j1 :jA :j :jo :j:4=== :j :j :j :j|, :j :jh10/14== :jg :j{i5= :j :j, :jR :j :j& :j :j :j^6=== :j :j, :j0 :jQ, :j :j :jK1= :j) :j :jeL7= :j :j8, :j :j. :jl :j :jA :j9= :j@ :jA a8= :jD  :jN B :j! :j :j :jb2== :jh :jii9= :j& :j!30==== :j" :j<%, :j& :jx( :j( :j8* :jO,b3== :jb. :jg/ :j/K1= :j1 :j2 :jd3 :j5 :jP6 :j6 :j7 :j9 :j>::== :j; :j= :j6>N32= :j? :j{J :jJ :jL :jPn _You start resting.Magic restored. :jf :jw.342.1 (64 :jHb4==3.1 (65 _ :jB :j% :j`& :jz) :jF* :j./m3= :je1, :j3 :j*8, :j8 :jA; :j;:== :js= :j/@ :j@K4= :jC :jL :jaP, :j"R :jr,5=6= :j ..## ########. .....###..##.########......##.#......#.#.### #.#...........#.#.#..#.@####.÷..÷..' #.)# ###÷########♣ #....)# #.# ##...######......#.......####...##.### :jD  :j|" :je.290.0) :j4 :j6 :j  # #######. ....#.###..##.#######......##.#.....#.......#.#.### #.#..........#........#.#.#..#..####.÷..÷..' #.@# ###÷########♣ #....)# #.# ##...## ##....##..#.....##....... ###.###.###  :j &1 :jb  :j $  Things that are here: :j _a +0 dagger; 6 datura-tipped darts; a goblin skeleton :j1p  :j}q Pick up what? 28/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - 6 datura-tipped darts Carrion :jq a goblin skeleton [Up|Down] select[Esc] exit  :jUr Letters toggle [.|Space] toggle selected[top] :j  b + 6 datura-tipped darts[Enter] accept (1 chosen):jv~  a + a +0 dagger  b + 6 datura-tipped darts2:j:jE:jů# #######.#Super21 the Gusty#. ....##.#Demigod#.###..##.#######Health: 45/45 ========================#......##.#.....#Magic: 14/14 ========================#.......#.#.###.#AC: 4Str: 9#.#..........#.#EV: 11Int: 25#........#.#.#.#SH: 0Dex: 14#..#..####.÷..÷#XL:  6 Next: 20% Place: Dungeon:4..' #.@# ###÷######## Noise: ---------  Time: 2491.1 (0.0)♣ #....)#[:j$39;49m #.# ##...## h) +0 hand axe (flame)##....# #.###..#..# Cast: Shock#..... #.....###.#........ ###.#..#..#..........####...#...## ####.......'............ #.......####...##.### ###.###.###  _You start resting. _HP restored. _You start waiting. _Done waiting.  Things that are here: _a +0 dagger; 6 datura-tipped darts; a goblin skeleton:j:j2.1 (1 _C - a +0 dagger; D - 6 datura-tipped darts:jS- . ....#.#########......##.#.....#.......#.#.### #.#..........#........#.#♣~#..#..####.÷..÷..'..#.÷# ###÷########♣ #....@# #.# ##...## ##....##..#..:j. #.........###........ ###.#..#.....####...#...#.'###......###.........# :j5:j?&3:jF:jI$  Things that are here::jK _a +0 trident; a +0 short sword; an orc skeleton:j :j! Pick up what? 30/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword  b - a +0 trident Carrion an orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j2  a + a +0 short sword[Enter] accept (1 chosen):jg z  a + a +0 short sword  b + a +0 trident2:j0#. ....##.#Super21 the Gusty#.###..##.#######Demigod#......##.#.....#Health: 45/45 ========================#.......#.#.###.#Magic: 14/14 ========================#.#..........#.#AC: 4Str: 9#........#.#.#.#EV: 11Int: 25♣~#..#..####.÷..÷#SH: 0Dex: 14..'..#.÷# ###÷######## XL:  6 Next: 20% Place: Dungeon:4♣ #....@# #.# ##...## Noise: ---------  Time: 2493.1 (0.0)##....# #.###..#..# h) :j[0;10;1m+0 hand axe (flame)#..... #.....###.# Cast: Shock........ ###.#..#..#...........####...#...######.......'............ #.......####...##.### #......## ###.###.### #.........#  _Done waiting.  Things that are here: _a +0 dagger; 6 datura-tipped darts; a goblin skeleton _C - a +0 dagger; D - 6 datura-tipped darts  Things that are here: _a +0 trident; a +0 short sword; an orc skeleton:j:jV$4.1 (1:j:j :jN:j._E - a +0 short sword; F - a +0 trident:j>:j>:j@:j`a _Found a stormy altar of Qazlal.:jci] # #######.#:ji #. ....##.# :j=j( #.###..##.####### #......##.#.....# #.......#.#.###.### #.#..........#.# ~~ #........#.#.#.##~♣.♣~#..#..####.÷..÷# '.._..'@.#.÷# ###÷###8.1 (4:j|jh#~♣.♣~#....÷# #.# ##.~~ ##....# #.###..:jjc## #.....# #... ........# ###.#.. ...........####...#:jk ####.......'........ #.......####...#......## ###.##:jw:jV~:j:j~   There is an open door here. _ :j ..# # #######.# #. ....##.#  #.###..##.##### #......##.#.... #.......#.#.### #######.#..........# #~~~~~#........#.#.# ###~♣@♣~#..#..####.÷..502 #.'.._..'..#.÷# ###÷##...#~♣.♣~#....÷# #.### #~~~~~##....# #########.....#  ........# ### ...........#### ####.......'.... #.......####.:jV$ :j= :j> :j= # #######. ....#######........#.#.##########.#..........~~~~~#..#.#:j?###~♣.♣~#..#..####.÷..#.'..@..'..#.÷# ###÷##...#~♣.♣~#....÷# #.# #~~~~~##....#######:jT{#......## ### :j7:j+3.1 (1:j :jh] _There is a stormy altar of Qazlal here.:jr:jɒ:jc:j _:j  # #######.#  :jG^ #. ....##.#   #.###..##.   #......##.#   #.......#.#.   #######.#.   #~~~~~#........#.   ###~♣.♣~#..#..####   #.@.._..'..#.÷# #6.1 (3   #...#~♣.♣~#....÷#   #####~~~~~##....#   ########.....#   ........#   ...##   ####.......'.   #.......##   #......##:j:j:jQ _There is an open door here.:j=  #. ....##.#  #.###..##.#  #......##.  #.......#.# #######.#......  #~~~~~#.# # ###~♣.♣~#..#..#### #.#.'.._..'..#.÷# # #..@#~♣.♣~#....÷#   #####~~~~~##....#  ########.....#  ........# ...#  ####.'  #.#  # :jAE27.1 (1 _:jEB_:jeH:j:j:jz:j:j:j7:j"  # ###### ### #. ....# #.. #.###..# #.# #......# #.# #.# #.# #######.#.....  #.# #~~~~~#....... :j6$ #.###~♣.♣~#..#..#  #@#.'.._..'..#.÷#9.1 (2  #...#~♣.♣~#....÷# #####~~~~~##....# ########.....#  .  ...  ####......   #......  #...... :jr(:j,:j2.:j:jR:j:jD:j:j:j:jƞ:j:je:jl     .  ###### ....#. #.###..## #......## #....... #######.#.....12.1 (3.# #~~~~....###~♣.♣~#..#..## #.#.'.._..'..#.÷# #...#~♣.♣~#....÷# :jѨ{#####~~~~~##....# :j_:j.:j:j:jQ:j:j:j/:j:jX:jѧ,:jK:j      .  ##############. ....#......##.###..##5####.##......## #....... #.# #######.#..... #.# #~~~~~#....... #.###~♣.♣~#..#..##.#.'.._###:j:j:j:j. :j :j :j^ :j@ :j :j e   ##  ..# # #######. ###. ....##. #..@....##.###..##.7.1 (2 #.#####.##......##. :j7 l#.# #.......# #.# #######.#.. #.# #~~~~~#..# #.###~♣.♣~#..#..## :j #.#.'.._..'..#.÷# # #.. :j :j :j :jB :j.:j:j:j: :j :j:j":jS:j:j^   ##  ..#  # #######.#  ####. ....##.#  #.....@.##.###..##.###20.1 (3 #.#####.##......##.#...   #.# .##.......#.#.#   #.# #######.#...  :jj #.# #~~~~~#........#.#.   #.###~♣.♣~#..#..####.÷.    #.#.'.._..'..#.÷# ###÷    :j8#...#~♣.♣~#....÷# #.    #####~~~~~##....# #. :j:j;$:js%:jX:j!Y:jY:j`_:j`:je:jf:jg:jg:jMh:jq' ## ..# # #######. ##########. ....##.#  #.......##.###..##.##### #.#####.##......##.#.... :jEr#.# #@##.......#.#.3 #.# #######.#..........# #.# #~~~~~.#.#. #.###~♣.♣~#..#..####.÷ #.#.'.._..'..#.÷# ###÷# #...#~♣.♣~#....÷# #.# #####~~~~~##....# #.# ########.....# #. ........# ###:jt:jz:j|:j :j :jx :j :j5:j^:j:j:j:j`:j :je:jI:j:j:j0:j:j B:j6!:jk!:j!:j,       #  ..#   # #######.#   ##########. ....##.#   #.....@.##.###..##.#:jD-5.1 (2   #.#####.##......##.#...   #.# #.##.#.#   #.# #######.#........   #.# #~~~~~#........#.#.   #.###~♣.♣~#..#..####.÷.   #.#.'.._..'..#.÷# ###÷  #...#~♣.♣~#....÷# #  :jl-U#####~~~~~##....# #.:j1:j6:j8:jL  There is an open door here. _:j:j:j:jW:jL  There is a stormy altar of Qazlal here.:j:j _:j:j:j,:j+:j3:j:j:jU:jThere is an open door here. stormy altar of Qazlal here.n open door stormy altar of Qazlal here.  n open door:ja:j _:j:j:j8,:jO:jY:j,:jO:j/3p:j5X:jh7:j#8:j=:j>:j6?:j@,:j>A:jB:jB,:jC:jDW~:j\:jb]:j^:j_:j a,:joa:j7c:jJfX:jm:j|o stormy altar of Qazlal here.n open door stormy altar of Qazlal here.n open door  You encounter a kobold. It is wielding a +0 short sword.:j/ ##.# #......## ###.### #.# #.....## #...... #.# #....## #.##### #.#.#'## #.# # :j#.#######. ## #.# ### #......... ..# #.# #.. ##.########...## #.# #.# #.######....... #.# #.# :jaN#.##...@....... #.###. #.##.###....... #... #.##.# ##...## #####.Shock #....# ...K:j# ###### ############ :jK   kobold (asleep) :j3R78.1 (53.0)K.:jNK:jf5==9.1 (54:jK:j( _The kobold shouts!:jB ##.# #......## ###.### Super21 the Gusty #.# #.....## #...... Demigod #.# #....## #.##### Health: 45/45 ======================== #.# .#'## #.# # Magic: 13/14 ======================-- #.#######. ## #.# ### AC: 4Str: 9 #......... ..# #.# #.. EV: 11Int: 25 ##.########...## #.# #.# SH: 0Dex: 14 #.######....... #.# #.# XL:  6 Next: 20% Place: Dungeon:4 #.##...@....... #.###.# Noise: ==-------  Time: 2579.1 (0.0) #.##.###**..... #...... h) +0 hand axe (flame) #.##.# ##**.## #####.#:jC Cast: Shock #....# .*K.........# ###### ############  K   koboldYou encounter a kobold. It is wielding a +0 short sword. _The kobold shouts!  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (67% to hit):j U *K :jC*KAim: a kobold, wielding a +0 short sword (67% to hit) :jHU *K :jQ *KAim: a kobold, wielding a +0 short sword (67% to hit) :jhr t ##.# #......## ###.### Super21 the Gusty #.# #.....## #...... Demigod #.# #....## #.##### Health: 45/45 ======================== #.# .#'## #.# # Magic: 13/14 ======================-- :j;s  #.#######. ## #.# ### AC: 4Str: 9 #......... ..# #.# #.. EV: 11Int: 25 ##.########...## #.# #.# SH: 0Dex: 14 #.######....... #.# #.# XL:  6 Next: 20% Place: Dungeon:4 #.##...@....... #.###.# Noise: ==-------  Time: 2579.1 (0.0) #.##.###....... #...... h) +0 hand axe (flame) :jzs B#.##.# ##...## #####.# Cast: Shock #....# ..).........# ###### ############ :js  K   kobold :js }Aiming: Shock (safe; 7% risk of failure)  :j t Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (67% to hit)  The zap hits the kobold.  You kill the kobold! :jy  ##.#   #.#   #.#   #.# .#'## #.#  #. :jy  ## #.#  #.. ..# #.#  ##. #.#  #. #.#  #. :j!z ?  #. :jZz **.....  #.##.# ##**.##  :jz #....# .**   :j N.....) :j u1-80.1 (1Shock _ :j  :j !:j I!:j$ !:j !:j B!:j !:j6 !:j !:j !:jS !:j !:js !:j !:jI !:j !:j !:jV !:j< !:j{ !:j !:j1 !:j !:j L4==!:j !:j  _Magic restored.!:j #.# .#'## #.# #.#.# #.#######.#.### #.# ###.#.####.........#...# #.# #.. #.##.##.########...### #.# #.# #.#..#.######.......# #.# #.# #....#.##...........# #.###.###..#.##.###.......# #............#.##.# ###...#########.#####..#....# #....# ##.--6.1 (6!:j z###### #.############# ## #.# #.# #.##.##.!:j 8-!:j@ !:j T _You see here a +0 short sword.":j":j+7.1 (1":j%":j* _G - a +0 short sword#:jY 3#:j= #:j #:jv #:j #:j B#:j #:j #:j #:j #:j+ :==#:j #:jg #:j #:j #:j #:j #:j ,#:j\ #:j! #:j# ,#:j/$ #:jY% #:jK@ R#:jC X#:jD #:jE ,#:jF #:j)I #:jXJ ,#:jJ #:jL #:jN ,#:jN #:jNQ #:j^V B#:jW #:j# ##.#.##.###.##.## ## ...#........#.## #######.#####.###........#.## .##.#...##.##.## .##..#.#.#.###.###.##.##.##..# ##...#,:j ,:jZ,6.1 (40,:jN,:j; _Found a stone staircase leading down..:j##### ##.####..#### #.####.##.#  .:jh#.. .#. #.# .# #.# ####..# #.# # .#........#.# #... ... .#.######.#.###.## ....# #.##.@.# .#.##.# #...###..># .#.##.###.##.## .## #........#.## .#.:jq.#####.# ##........#.#.#...##.##.#..#.#.#.###.###.##.##.##..# ##...#.:j..:j&17.1 (1.0).:j.:j.:j"##### ##.#####.#.#### #.####.##.#  #.. .#. #.# .# #.# ####..# #.# # .#.#.# #... ... .#.######.#.###.## .:jN## #.##..@# .#.##.# #...###..># .#.##.###.##.## #.## #.#.## #.#.#####.# ..:j##  #.#.## .# .:j9Y8.:jl|k #####  ...### ### ###.####.##.# ##.. ..#.# #.# .# ########.# ####..#.# #.# # #........#.# #....... ... #.######.#.###.##..# ....# #.##...#..# #.##.# #...###@.># #.##.###.##.## ##.## #........#.## #.# ####.#####.# .#.:j|l........#.#.# #.#...##.#.# #..#.#.#.###.###.# #.##.##..# ##...# #..#.#.#.# ##.#.#.:jp.:j&9.:jl.:jy/:jF####.# .### ### ####.####.##.#  #.. ...#.# #.# .# .# ####..#.# #.# # ./:j q#.# #....... ... .######.#.###.##..# # #.##...#..# .##.# #...###.@># .##.###.##.## ##.## .#.## ##.# /:j9Y.#.## .# /:jbl.#...##.##.## .## /:j/:jk/:j'60/:j/:j0:j####.# .### ### ####.####.##.# #.. ...#.# #.# .# .# ####..#.# #.# # #.# #....... ... ######.#.###.##..# # #.##...#..# 0:j%##.# #...###..@# ##.###.##.## ##.## #.## ##.# .#####.# .##.## .# #...##.##.## .## 0:jO 0:j0:j &10:j0:jc _There is a stone staircase leading down here.0:jHE0:jfI0:jM0:jR0:jEX-2 _0:jw]1:jo &51:j ~...#...#....#  #..#........#  #...........#  1:jO#.......#...#  ...........#  1:jxo...........# ..........### 1:j.......@....# ....#........#1:jk . #.......... ............1:jZ #...##.......1:j  #...# .$.....1:j*; ##.. .......1:jI ##. ..(..#. 1:jt 1:j-3.6 (2.51:j1:j+U _You climb downwards.  Found 12 gold pieces and 6 poisoned darts.1:jsa _There is a stone staircase leading up here.2:j2:j?2:j _Found a long runed staff.2:je  You encounter a hound.2:j#..#........##...........# #.......#...# ...# ....# ..### .......<....#....#........#.##2:j. #.........|:##...####Shock#...# #.$.....###.. #..###. ...(..#..#2:jh   hound (asleep) ..#..##..# .h. #.# .#2:jN2:j;-4.6 (1.02:j+5.6 (22:j2:jr3 _Found a parchment of Foxfire.3:j}v #..#........#  Super21 the Gusty #...........#  Demigod #.......#...#  Health: 45/45 ======================== ...........# Magic: 13/14 ======================-- ...........# AC: 4Str: 9 ..........###  EV: 11Int: 253:j^$ .......<....##  SH: 0Dex: 14 ....#........#.##  XL:  6 Next: 21% Place: Dungeon:5 . #....@.......  Noise: ---------  Time: 2665.6 (0.0) ........*.....|:  h) +0 hand axe (flame)3:j$ ##...##.*.....##  Cast: Shock #...# #*$.....#  ##.. #*.......#  ##. .*.(..#..#  h   hound (asleep) *.#..##..# 3:jL .h. #.# .# You encounter a hound. _Found a parchment of Foxfire.  Aiming: Shock (safe; 7% risk of failure)  3:j -Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, 100% to hit)3:jg *h3:jm *hAim: a hound (asleep, 100% to hit)3:j #..#........#Super21 the Gusty#...........#Demigod#.......#...#Health: 45/45 ========================...........#Magic: 13/14 ======================--...........#AC: 4Str: 9..........###EV: 11Int: 25.......<....##SH: 0Dex: 14....#........#.##XL:  6 Next: 21% Place: Dungeon:5. #....@.......Noise: ---------  Time: 2665.6 (0.0)........*.....|:h) +0 hand axe (flame)##...##.*.....##Cast: Shock#...# 3:j :#*$.....###.. #*.......###. .*.(..#..#h   hound*.#..##..#.*. #.# .#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The zap hits the hound.  The hound is moderately wounded.3:j  h.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, 100% to hit)  The zap hits the hound.  The hound is moderately wounded.The hound barks!3:j B.....3:j ;==6.6 (1 _3:jq 3:jZ 4:j #..#........#  Super21 the Gusty #...........#  Demigod #.......#...#  Health: 45/45 ======================== ...........# Magic: 12/14 ====================---- ...........# AC: 4Str: 9 ..........###  EV: 11Int: 25 .......<....##  SH: 0Dex: 14 ....#........#.##  XL:  6 Next: 21% Place: Dungeon:5 4:jp. #....@.......  Noise: ==-------  Time: 2666.6 (0.0) ........*.....|:  h) +0 hand axe (flame) ##...##.*.....##  Cast: Shock #...# #*$.....#  4:j##.. #*.......#  ##. .*.(..#..#  h   hound h.#..##..#  ... #.# .# The hound is moderately wounded. _The hound barks!  4:jP}Aiming: Shock (safe; 7% risk of failure)  4:jbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 64% to hit)4:j32 #..#........#  Super21 the Gusty #...........#  Demigod #.......#...#  Health: 45/45 ======================== ...........# Magic: 12/14 ====================---- ...........#4:j40 AC: 4Str: 9 ..........###  EV: 11Int: 25 .......<....##  SH: 0Dex: 14 4:j4?....#........#.##  XL:  6 Next: 21% Place: Dungeon:5 4:j25. #....@.......  Noise: ==-------  Time: 2666.6 (0.0) ..............|:  h) +0 hand axe (flame) 4:j+6[##...##.......##  Cast: Shock #...# #.$.....#  ##.. #........#  ##. .h.(..#..#  h   hound ..#..##..#  ... #.# .# 4:j; _The hound barks!  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 64% to hit)  You miscast Shock. Nothing appears to happen.h.4:jhB               .       #...#  ##..  ##.    ... #.#  4:jSjContam: 10% --7.6 (1 _4:j2\4:j^5:j. #..#........#  Super21 the Gusty #...........#  Demigod #.......#...#  Health: 45/45 ======================== ...........# Magic: 11/14 ==================------ ...........# AC: 4Str: 9 ..........###  EV: 11Int: 25 Contam: 10%  .......<....##  SH: 0Dex: 14 5:j0....#........#.##  XL:  6 Next: 21% Place: Dungeon:5 . #....@.......  Noise: ---------  Time: 2667.6 (0.0) ........*.....|:  h) +0 hand axe (flame) ##...##.*.....##  Cast: Shock #...# #*$.....#  ##.. #h.......#  ##. ...(..#..#  h   hound ..#..##..#  5:j}0... #.# .# Aim: a hound (moderately wounded, 64% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 7% risk of failure)  5:j1bPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 64% to hit)5:j]#..#........#Super21 the Gusty#...........#Demigod#.......#...#Health: 45/45 ========================...........#Magic: 11/14 ==================------...........#AC: 4Str: 9..........###EV: 11Int: 25 Contam: 10% .......<....##SH: 0Dex: 14....#........#.##XL:  6 Next: 21% Place: Dungeon:5. #....@.......Noise: ---------  Time: 2667.6 (0.0)........*.....|:h) +0 hand axe (flame)##...##.*.....##Cast: Shock#...[45:j0m# #*$.....###.. #*.......###. .*.(..#..#h   hound*.#..##..#.*. #.# .#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, 64% to hit)  The zap hits the hound!  The hound is severely wounded.5:j _You now have 83 gold pieces (gained 12).8:jF8:j8:j8:jN _There are no items here.9:j] 9:j 9:j 9:jd ==2 _1  u - 11 poisoned darts (gained 6)9:j ?.##.......<....####....#..#.###. ..#............#....†.....|:###...#### #...# #.......## ##....#. #......@..#..#8 ......#..##..# .......##.# .# ....... ........# ...###### ...# #..# ..#9:jp 9:j 9:j K _Your magical contamination has completely faded away.9:j! 9:j/ 9:jn6 9:j9 N _There are no items here.::j::j'::j::j::j ::j-~1= _::j::j::jM::j::j,::j::j6M#.#...# ...........# ...........# ..........### .......<....#### ....#........#.### . ..#....... ........†.....|:# ::j##...### 81#...# #.......## ##....#........# ##.........#..#......#..##..#.......##.# ::jv....... ... ..::j+......# .... ...###### ##...# #..::j::j::j::j =3::j>;:j~;:j;:jB;:j=;:jA#....#  #.......#...#  ...........#  .....#  ...###  .......<....####  ....#........#.###  . ..#.....# ........†.....@:# 4##...##.......### #...# #.......## ##....#........###...#..#......#..##..#.......##.##..#....... .........# .... .. _You see here a staff of alchemy.;:j^ ;:jf +5.8 (1;:j4l ;:jn L _I - a staff of alchemy<:jfn <:ju <:jz| <:j~ =:jA#.#  #.#...#  .#  ...#  .###  .<....####  ....#.#.###  . ..#.#  .†......@#  ##...##.......###  #...# #.......##  ##....#........#  ##..#..#  ......#..##..#   .##.##..#   . .......   ......# .... ...   =:jJ=:j=OU2==6=:jT=:j~e\  You pick up a parchment of Foxfire and begin reading...=:jj+7.8 (2=:jn=:j@ _You add the spell Foxfire to your library.=:j=:j)4=:j1N _There are no items here.@:jx@:j@y@:jy@:j|@:j4@:jP _@:jX@:j==@:j,@:j  ...#  ...........#  ..........###  .......<....####  ....#........#.###  . ..#............#  †.......#  @:j ##...##.......###  #...# #....@..## 91.8 (4  ##....#........#  #...#..#@:j#  @:j;......#..##..# @:jb##.##..# ....... .......@:j ......#......... #########...###.. @:j0##..#@:js3A:j  Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 13% 1b - SwiftnessAir14% 3  c - AirstrikeAir41% 4  d - Ozocubu's ArmourIce47% 3  e - Volatile BlastmotesFire/Translocation47% 3  f - Iskenderun's Mystic BlastConjuration/Translocation 73% 4  g - SilenceHexes/Air92% 5  h - Alistair's Walking AlembicAlchemy/Forgecraft99% 5  i - Forge Monarch BombFire/Forgecraft100% 6  j - Diamond SawbladesForgecraft100% 7 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitJ:jt) ...........#Super21 the Gusty...........#Demigod..........###Health: 45/45 ========================.......<....####Magic: 12/14 ====================----....#........#.###AC: 4Str: 9. ..#............#EV: 11Int: 25........†.......#SH: 0Dex: 14##...##.......###XL:  6 Next: 31% Place: Dungeon:5#...# #....@..##Noise: ---------  Time: 2691.8 (0.0)##....#........#h) +0 hand axe (flame)##.........#..#Cast: Shock......#..##..#J:j<*`[13;7H.......##.##..#....... .............#.........#########...###..##..# _There are no items here. _You see here a staff of alchemy. _I - a staff of alchemyYou pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library. _There are no items here.J:j:/P  Okay, then.J:j;J:j @J:jA. _K:j} K:j $Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  h - a +0 hand axe of flaming (weapon)K:j0 hb - a +0 mace  d - a +0 dagger  e - a +0 dagger  f - a +0 dagger  K:jO Bg - a +0 hand axe  i - a +0 dagger  k - a +0 whip  K:jp ,l - a +0 dagger  m - a +0 dagger  K:j Co - a +0 falchion  q - a +0 dagger  v - a +0 sling  K:j *w - a +0 mace  y - a +0 dagger  K:jǀ ,A - a +0 dagger  C - a +0 dagger  K:j 3E - a +0 short sword  F - a +0 tridentK:j [?] describe selected [!] equip|wield|wear|put onK:j( y[tab] equip|unequip L:j̮  g - a +0 hand axe  i - a +0 dagger  k - a +0 whip  ldagger  m  o - a +0 falchionqvsling  wmace  ydagger  ACEshort sword  Ftrident  Ghort sword Armour (go to first with [)  p - the +1 leather armour "Qockuel" (worn) {+Blink}arobe  cleather armour  jleather armour  srobeL:j $ F - a +0 tridentx - a +0 leather armour  z - a +0 leather armour  B - a +0 scale mail  H - a +1 cloak Magical Staves (go to first with |)  I - a staff of alchemy Jewellery (go to first with "=)  n - an amulet of guardian spirit (worn)L:j\s F - a +0 trident  c - a +0 leather armour L:j\Talismans (go to first with %)t - a scarab talismanM:jv  c - a +0 leather armour  B - a +0 scale mailM:j^M:jM:j ...........#Super21 the Gusty...........#Demigod..........###Health: 45/45 ========================.......<....####M:jMagic: 12/14 ====================----....#........#.###AC: 4Str: 9. ..#............#EV: 11Int: 25........†.......#SH: 0Dex: 14M:j##...##.......###XL:  6 Next: 31% Place: Dungeon:5#...# #....@..##Noise: ---------  Time: 2691.8 (0.0)M:j##....#........#h) +0 hand axe (flame)M:j!##.........#..#Cast: ShockM:jDu......#..##..#M:jxw.......##.##..#....... .............#.........M:j#########...###..##..# M:j_You see here a staff of alchemy. _I - a staff of alchemyYou pick up a parchment of Foxfire and begin reading... M:jp_You add the spell Foxfire to your library. _There are no items here. _Okay, then.M:jM:j2M:j] _M:j2M:jM:j)+2.8 (1M:jwM:j M:jZ3==3.8 (2M:j,M:j)M:j32+4.8 (3N:j0N:jL N:j`5A5.8 (4N:j~;N:jF+6.8 (5N:jMN:jSN 6 _You start putting on your armour. You continue putting on your +1 cloak. x5N:j{XN:j]N:jaZ _You finish putting on your +1 cloak.P:jO Spells (Memorise)TypeFailure Level  a - FoxfireConjuration/Fire 13% 1b - SwiftnessAir14% 3  c - AirstrikeAir41% 4  d - Ozocubu's ArmourIce47% 3  e - Volatile BlastmotesFire/Translocation47% 3  f - Iskenderun's Mystic BlastConjuration/Translocation 73% 4  g - SilenceHexes/Air92% 5  h - Alistair's Walking AlembicAlchemy/Forgecraft99% 5  i - Forge Monarch BombFire/Forgecraft100% 6 P:j7Q j - Diamond SawbladesForgecraft100% 7 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitV:jV:j"V:j ...........#Super21 the Gusty...........#Demigod..........###Health: 45/45 ========================V:j.......<....####Magic: 13/14 ======================--....#........#.###AC: 6Str: 9. ..#............#EV: 11V:jInt: 25........†.......#SH: 0Dex: 14V:j5##...##.......###XL:  6 Next: 31% Place: Dungeon:5#...# #....@..##Noise: ---------  Time: 2696.8 (0.0)V:jZ##....#........#h) +0 hand axe (flame)V:j##.........#..#Cast: Shock......#..##..#V:jw.......##.##..#....... .............#.........V:j#########...###..##..#You pick up a parchment of Foxfire and begin reading... _You add the spell Foxfire to your library. _There are no items here. _Okay, then. _You start putting on your armour. You continue putting on your +1 cloak. x5 V:j?E_You finish putting on your +1 cloak.V:j0P  Okay, then.V:jbV:jV:j . _W:jb W:j n Spells (Memorise)TypeW:j Failure Level  a - FoxfireConjuration/Fire 13% 1b - SwiftnessAirW:j 14% 3  c - AirstrikeAir41% 4  W:j }d - Ozocubu's ArmourIce47% 3  e - Volatile BlastmotesW:juFire/Translocation47% 3  f - Iskenderun's Mystic BlastW:j>lConjuration/Translocation 73% 4  g - SilenceHexes/AirW:j]S92% 5  h - Alistair's Walking AlembicW:j}hAlchemy/Forgecraft99% 5  i - Forge Monarch BombW:jtFire/Forgecraft100% 6  j - Diamond SawbladesW:jForgecraftW:jQ100% 7 7 spell levels left W:j][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitX:j X:jY X:j  ...........#Super21 the Gusty...........#Demigod..........###Health: 45/45 ========================.......<....####X:j Magic: 13/14 ======================--....#........#.###AC: 6Str: 9. ..#............#EV: 11Int: 25X:jơ (........†.......#SH: 0Dex: 14##...##.......###X:j5 XL:  6 Next: 31% Place: Dungeon:5#...# #....@..##Noise: ---------  Time: 2696.8 (0.0)##....#........#h) +0 hand axe (flame)X:j] ##.........#..#Cast: Shock......#..##..#X:j .......##.##..#....... .......X:j ......#.........#########...###..X:jբ {##..# _You add the spell Foxfire to your library. _There are no items here. X:jM /_Okay, then. _You start putting on your armour. You continue putting on your +1 cloak. x5 _You finish putting on your +1 cloak. _Okay, then.X:j X:jb P  Okay, then.X:jA X:jK X:jR . _Y:jUY:j[Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  h - a +0 hand axe of flaming (weapon)b - a +0 mace  d - a +0 dagger  e - a +0 dagger  f - a +0 dagger  g - a +0 hand axe  i - a +0 dagger  Y:j[k - a +0 whip  l - a +0 dagger  m - a +0 dagger  o - a +0 falchion  q - a +0 dagger  v - a +0 sling  w - a +0 mace  y - a +0 dagger  A - a +0 dagger  Y:j,\C - a +0 dagger  E - a +0 short sword  F - a +0 trident[?] describe selected Y:jX\[!] equip|wield|wear|put on[tab] equip|unequip Z:jh^  f - a +0 dagger  g - a +0 hand axe  i - a +0 dagger  k - a +0 whiplmofalchion  qdagger  vsling  wmace  yACdagger  Eshort sword  Ftrident  GZ:jhshort sword Armour (go to first with [)  p - the +1 leather armour "Qockuel" (worn) {+Blink}  H - a +1 cloak (worn)arobe  cZ:jileather armourZ:jB  o - a +0 falchionj - a +0 leather armour  s - a +0 robe  x - a +0 leather armour  z - a +0 leather armourZ:j='   o - a +0 falchion  v - a +0 slingB - a +0 scale mailZ:j " G - a +0 short sword Magical Staves (go to first with |)  I - a staff of alchemy Jewellery (go to first with "=)  n - an amulet of guardian spirit (worn) Talismans (go to first with %)t - a scarab talisman[:j|[:j [:jg[:j  ...........#Super21 the Gusty...........#[:jDemigod..........###Health: 45/45 ========================[:j.......<....####Magic: 13/14 ======================--....#........#.###AC: 6Str: 9. ..#............#EV: 11[:jbUInt: 25........†.......#SH: 0Dex: 14##...##.......###[:jXL:  6 Next: 31% Place: Dungeon:5#...# #....@..##[:jNoise: ---------  Time: 2696.8 (0.0)##....#........#[:jh) +0 hand axe (flame)##.........#..#Cast: Shock[:jG......#..##..#.......##.##..#[:j~Z....... .............#.........#########...###..[:j##..# _There are no items here. _Okay, then. _You start putting on your armour. You continue putting on your +1 cloak. x5 [:j_You finish putting on your +1 cloak. _Okay, then. _Okay, then.[:j[:j* _[:j/[:j4[:j@+7.8 (1\:j9\:j \:j=+8.8 (2\:je\:j#\:j},+9.8 (3\:j1\:jw7\:j@-700.8 (4\:jE\:jLOkay, then. _You start putting on your armour. You continue putting on your +1 cloak. x5 _You finish putting on your +1 cloak.Okay, then. _You start removing your armour. You continue removing your +1 cloak. x5\:jG^Z4==1.8 (5\:j_\:jbE 4 _Magic restored.\:j| _You finish removing your +1 cloak._:jy"_:j +Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  h - a +0 hand axe of flaming (weapon)b - a +0 mace  d - a +0 dagger  e - a +0 dagger  f - a +0 dagger  g - a +0 hand axe  i - a +0 dagger  k - a +0 whip  l - a +0 dagger  m - a +0 dagger  o - a +0 falchion  q - a +0 dagger  v - a +0 sling  w - a +0 mace  y - a +0 dagger  A - a +0 dagger  C - a +0 dagger  E - a +0 short sword  F - a +0 trident[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip _:j  f - a +0 dagger  g - a +0 hand axe  i - a +0 dagger  kwhip  lm  o - a +0 falchionqdagger  vsling  wmace  _:j syACdagger  Eshort sword  Ftrident  Gshort sword _:j Armour (go to first with [)  p - the +1 leather armour "Qockuel" (worn) {+Blink}a_:j? Krobe  cleather armour  jleather armour`:jU< G - a +0 short swords - a +0 robe  x - a +0 leather armour  z - a +0 leather armour  B - a +0 scale mail  H - a +1 cloak Magical Staves (go to first with |)  I - a staff of alchemy Jewellery (go to first with "=)  n - an amulet of guardian spirit (worn)a:ja:j  ...........#Super21 the Gusty...........#Demigod..........###Health: 45/45 ========================.......<....####Magic: 14/14 ========================....#........#.###AC: 4Str: 9. ..#............#EV: 11Int: 25........†.......#SH: 0Dex: 14##...##.......###XL:  6 Next: 31% Place: Dungeon:5#...# #....@..##Noise: ---------  Time: 2701.8 (0.0)##....#........#h) +0 hand axe (flame)##.........#..#Cast: Shock......#..##..#:j)34m.......##.##..#....... .............#.........#########...###..##..# _You finish putting on your +1 cloak. _Okay, then. _Okay, then. _You start removing your armour. You continue removing your +1 cloak. x5 _Magic restored. _You finish removing your +1 cloak. _a:jd  You start removing your armour.a:j2.8 (13.8 (2a:ja:jM$4.8 (3a:j%a:jX6a:jB+5.8 (4a:jEa:jJa:jvn}6.8 (5 0 _You continue removing the +1 leather armour "Qockuel" {+Blink}. x5 _You finish removing the +1 leather armour "Qockuel" {+Blink}.e:jge:jEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  h - a +0 hand axe of flaming (weapon)b - a +0 mace  d - a +0 dagger  e - a +0 dagger  f - a +0 dagger  g - a +0 hand axe  i - a +0 dagger  k - a +0 whip  l - a +0 dagger  m - a +0 dagger  e:jMo - a +0 falchion  q - a +0 dagger  v - a +0 sling  w - a +0 mace  y - a +0 dagger  A - a +0 dagger  C - a +0 dagger  E - a +0 short sword  F - a +0 trident[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip e:jB 0  f - a +0 dagger e:j'B ; g - a +0 hand axe  i - a +0 dagger  ke:j;B whip  lme:jOB ofalchion  qe:jcB Hdagger  v - a +0 sling  e:jwB we:jB "mace  yACe:jB dagger  Ee:jB short sword  Fe:jB trident  e:jB Gshort sword e:jC bArmour (go to first with [)e:jC ae:j(C robe  cleathe:jJC er armour  je:jsC leather armour e:jC g p - the +1 leather armour "Qockuel" {+Blink}e:j( 4e:j( v - a +0 sling  F - a +0 tridents - a +0 robe  x - a +0 leather armour  z - a +0 leather armour  e:j) B - a +0 scale mail  H - a +1 cloak Magical Staves (go to first with |)f:j F - a +0 trident  a - a +0 robe  I - a staff of alchemy f:jBzJewellery (go to first with "=)f:j]1 a - a +0 robe  p - the +1 leather armour "Qockuel" {+Blink}  n - an amulet of guardian spirit (worn) Talismans (go to first with %)f:jϱ3t - a scarab talismanf:j  p - the +1 leather armour "Qockuel" {+Blink}  x - a +0 leather armourf:j͔ q  x - a +0 leather armour  H - a +1 cloakh:jm  z - a +0 leather armour  H - a +1 cloakh:jl  j - a +0 leather armour  z - a +0 leather armourh:ji:jV/i:j5i:jj=o ...........#Super21 the Gusty...........#Demigod..........###Health: 45/45 ========================.......<....####Magic: 14/14 ========================....#........#.###AC: 0Str: 9. ..#............#EV: 11Int: 25........†.......#SH: 0Dex: 14##...##.......###XL:  6 Next: 31% Place: Dungeon:5i:jC>#...# #....@..##Noise: ---------  Time: 2706.8 (0.0)##....#........#h) +0 hand axe (flame)##.........#..#Cast: Shock......#..##..#.......##.##..#....... .............#.........#########...###..##..# _You start removing your armour. You continue removing your +1 cloak. x5 _Magic restored. _You finish removing your +1 cloak.  You start removing your armour. i:jq>_You continue removing the +1 leather armour "Qockuel" {+Blink}. x5 _You finish removing the +1 leather armour "Qockuel" {+Blink}.i:jEi:jOS _i:j\Yi:jbf  You start putting on your armour.i:j l+7.8 (1i:jqi:j6yi:jA+8.8 (2i:j i:ji:j\+9.8 (3i:j5i:ji:jp,10.8 (4i:j)i:ji:j+1.8 (5i:ji:j'- 4 i:jOm_You continue putting on the +1 leather armour "Qockuel" {+Blink}. x5i:ji:jpi:ju _You finish putting on the +1 leather armour "Qockuel" {+Blink}.k:jk:j%$Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  h - a +0 hand axe of flaming (weapon)k:j%b - a +0 mace  d - a +0 dagger  e - a +0 dagger  f - a +0 dagger  g - a +0 hand axe  k:j%@i - a +0 dagger  k - a +0 whip  l - a +0 dagger  k:j0&Ym - a +0 dagger  o - a +0 falchion  q - a +0 dagger  v - a +0 sling  k:j&w - a +0 mace  y - a +0 dagger  A - a +0 dagger  C - a +0 dagger  E - a +0 short sword  F - a +0 trident[?] describe selected k:j&[!] equip|wield|wear|put on[tab] equip|unequip l:j.  b - a +0 mace l:jK[ d - a +0 dagger  e - a +0 dagger  fdagger  ghand axe  l:juUi  k - a +0 whip  ldagger  l:jmofalchion  l:j(qvsling  wl:j$emace  yAdagger  Cdagger  Eshort sword  Fl:jtrident  Gshort sword Armour (go to first with [)  p - the +1 leather armour "Qockuel" (worn) {+Blink}l:j\  k - a +0 whip  m - a +0 daggera - a +0 robel:j}c m - a +0 dagger  q - a +0 daggerc - a +0 leather armour  j - a +0 leather armourl:j q - a +0 dagger  y - a +0 daggers - a +0 robe  x - a +0 leather armour  z - a +0 leather armourl:j  y - a +0 dagger  A - a +0 daggerB - a +0 scale maill:j]  A - a +0 dagger  F - a +0 trident  H - a +1 cloak Magical Staves (go to first with |)  I - a staff of alchemyl:j l:j?x  F - a +0 trident  a - a +0 robe Jewellery (go to first with "=)  n - an amulet of guardian spirit (worn) Talismans (go to first with %)t - a scarab talismanl:jyNo  a - a +0 robe  c - a +0 leather armourm:j>p  c - a +0 leather armour  s - a +0 robem:j?l  s - a +0 robe  B - a +0 scale mailm:jkwm  B - a +0 scale mail  H - a +1 cloakp:jp:jp:j]  ...........#Super21 the Gusty...........#Demigod..........###Health: 45/45 ========================.......<....####Magic: 14/14 ========================....#........#.###AC: 4Str: 9. ..#............#EV: 11Int: 25........†.......#SH: 0Dex: 14##...##.......###p:js XL:  6 Next: 31% Place: Dungeon:5#...# #....@..##Noise: ---------  Time: 2711.8 (0.0)##....#........#h) +0 hand axe (flame)##.........#..#Cast: Shock......#..##..#.......##.##..#....... .............#.........#########...###..##..#You start removing your armour. _You continue removing the +1 leather armour "Qockuel" {+Blink}. x5 _You finish removing the +1 leather armour "Qockuel" {+Blink}.  You start putting on your armour. _You continue putting on the +1 leather armour "Qockuel" {+Blink}. x5 p:j `_You finish putting on the +1 leather armour "Qockuel" {+Blink}.p:jp:j _p:jg$p:j+p:j6+2.8 (1p:j%<p:jBp:j3P+3.8 (2p:j0Up:j^p:jh+4.8 (3p:jmp:jvp:jW5.8 (4p:j+6.8 (5p:jמp:jT 6 _You start putting on your armour. You continue putting on your +1 cloak. x5p:jتp:jp:jZ _You finish putting on your +1 cloak.q:j#q:jbEquip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))  h - a +0 hand axe of flaming (weapon)b - a +0 mace  d - a +0 dagger  q:j[e - a +0 dagger  f - a +0 dagger  g - a +0 hand axe  i - a +0 dagger  k - a +0 whip  l - a +0 dagger  q:j|Ym - a +0 dagger  o - a +0 falchion  q - a +0 dagger  v - a +0 sling  q:j@w - a +0 mace  y - a +0 dagger  A - a +0 dagger  q:jIC - a +0 dagger  E - a +0 short sword  F - a +0 tridentq:j[?] describe selected [!] equip|wield|wear|put onq:jy[tab] equip|unequip r:j*  g - a +0 hand axe  i - a +0 dagger  k - a +0 whip  ldagger  mofalchion  q  v - a +0 sling  wmace  ydagger  ACEshort sword  Ftrident  Ghort sword Armour (go to first with [)  p - the +1 leather armour "Qockuel" (worn) {+Blink}  H - a +1 cloak (worn)arobe  cleather armour  jleather armourr:jc v - a +0 sling  F - a +0 tridents - a +0 robe  x - a +0 leather armour  z - a +0 leather armour  B - a +0 scale mail Magical Staves (go to first with |)r:j  F - a +0 trident  G - a +0 short sword  I - a staff of alchemy r:jP zJewellery (go to first with "=)r:jt   G - a +0 short sword  p - the +1 leather armour "Qockuel" (worn) {+Blink}  n - an amulet of guardian spirit (worn)t:jQ  p - the +1 leather armour "Qockuel" (worn) {+Blink}  a - a +0 robe Talismans (go to first with %)t:jsQ3t - a scarab talismant:j p  a - a +0 robe  x - a +0 leather armourt:jYv:j v  x - a +0 leather armour  B - a +0 scale mailv:j u  B - a +0 scale mail  I - a staff of alchemy~:jS ~:j ...........#Super21 the Gusty...........#Demigod..........###Health: 45/45 ========================.......<....####Magic: 14/14 ========================....#........#.###AC: 6Str: 9. ..#............#EV: 11Int: 25~:j'........†.......#SH: 0Dex: 14##...##.......###XL:  6 Next: 31% Place: Dungeon:5#...# #....@..##Noise: ---------  Time: 2716.8 (0.0)##....#........#h) +0 hand axe (flame)##.........#..#~:jCast: Shock......#..##..#.......##.##..#....... .............#.........#########...###..##..# ~:j _You finish removing the +1 leather armour "Qockuel" {+Blink}.  You start putting on your armour. _You continue putting on the +1 leather armour "Qockuel" {+Blink}. x5 ~:j_You finish putting on the +1 leather armour "Qockuel" {+Blink}. _You start putting on your armour. You continue putting on your +1 cloak. x5 ~:j E_You finish putting on your +1 cloak.~:j&  ~:j=YYou unwield your +0 hand axe of flaming.  Your +0 hand axe of flaming stops flaming.~:j<}7.8 (1I) staff of alchemy ~:j~:j5 _I - a staff of alchemy (weapon):j ##...#.# ...### ...<....#### .#.##. ..#....................†.......##...#..###...# ####....#......##......... ......#..##...##.##..#... .............#.........#########...###..:jk :j# C8:jP :j #Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))b - a +0 mace  d - a +0 dagger  :j e - a +0 dagger  f - a +0 dagger  g - a +0 hand axe  h - a +0 hand axe of flamingi - a +0 dagger  k - a +0 whip  l - a +0 dagger  m - a +0 dagger  o - a +0 falchion  :jS Uq - a +0 dagger  v - a +0 sling  w - a +0 mace  y - a +0 dagger  :j 3A - a +0 dagger  C - a +0 dagger  E - a +0 short sword  F - a +0 trident[?] describe selected [!] equip|wield|wear|put on:j) y[tab] equip|unequip :jS; :jB :jJ W #.......#...#Super21 the Gusty...........#Demigod...........#Health: 45/45 ========================..........###Magic: 14/14 ========================.......<....####AC: 6Str: 9....#........#.###EV: 11Int: 25. ..#............#SH: 0Dex: 14:jJ ........†.......#XL:  6 Next: 31% Place: Dungeon:5##...##....@..###Noise: ---------  Time: 2718.8 (0.0)#...# #.......##I) staff of alchemy:jJ ##....#........#Cast: Shock##.........#..#......#..##..#.......##.##..#....... .............#.........:jK #########...###.. _You finish putting on the +1 leather armour "Qockuel" {+Blink}. _You start putting on your armour. You continue putting on your +1 cloak. x5 :jK _You finish putting on your +1 cloak.  You unwield your +0 hand axe of flaming.  Your +0 hand axe of flaming stops flaming. _I - a staff of alchemy (weapon):jlS P  Okay, then.:jPa :je :jhh . _:jh! :jb( Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))b - a +0 mace  d - a +0 dagger  e - a +0 dagger  f - a +0 dagger  g - a +0 hand axe  h - a +0 hand axe of flamingi - a +0 dagger  k - a +0 whip  l - a +0 dagger  m - a +0 dagger  o - a +0 falchion  q - a +0 dagger  v - a +0 sling  w - a +0 mace  y - a +0 dagger  A - a +0 dagger  C - a +0 dagger  E - a +0 short sword  F - a +0 trident[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j\  e - a +0 dagger  f - a +0 dagger  ghand axe  h - a +0 hand axe of flamingikwhip  l - a +0 dagger  m - a +0 dagger  ofalchion  qdagger  vsling  w:jmace  ydagger  ACdagger  Eshort sword  Ftrident  Gshort sword :jCArmour (go to first with [)  p - the +1 leather armour "Qockuel" (worn) {+Blink} :ja4 H - a +1 cloak (worn):jt C - a +0 daggera - a +0 robe  c - a +0 leather armour  j - a +0 leather armour  s - a +0 robe  x - a +0 leather armour  z - a +0 leather armour  B - a +0 scale mail Magical Staves (go to first with |):jl C - a +0 dagger  G - a +0 short sword  I - a staff of alchemy (weapon) Jewellery (go to first with "=)  n - an amulet of guardian spirit (worn):j G - a +0 short sword  H - a +1 cloak (worn) Talismans (go to first with %)t - a scarab talisman:jC s  H - a +1 cloak (worn)  s - a +0 robe:j|"l  s - a +0 robe  B - a +0 scale mail:jI:j$:j4, #.......#...#Super21 the Gusty...........#Demigod...........#Health: 45/45 ========================:jx,l..........###Magic: 14/14 ========================.......<....####AC: 6Str: 9:j,....#........#.###EV: 11Int: 25:j,. ..#............#SH: 0:j,Dex: 14........†.......#:je-pXL:  6 Next: 31% Place: Dungeon:5##...##....@..###Noise: ---------  Time: 2718.8 (0.0)#...# #.......##I) staff of alchemy##....#........#:j-vCast: Shock##.........#..#......#..##..#.......##.##..#:j........ .............#.........#########...###.. _You start putting on your armour. You continue putting on your +1 cloak. x5 _You finish putting on your +1 cloak.  You unwield your +0 hand axe of flaming.  Your +0 hand axe of flaming stops flaming. _I - a staff of alchemy (weapon) _Okay, then.:j5P  Okay, then.:jA:j9G:j,J. _:j%I:j:j:jP _:jb:jޚ:j›:j . .### <....#### ....#........#.### . ..#............# ........†.......# ##...##.......### #...# #.......# ##....#..#20.8 (2 ##...#..# ......#..##..# .......##.##..#.. .......:jM ......#......... #########...###.. ##..# ..#:jb:j:j:j :jz :j :j :j_ :j` B:j ,:j :j2 [ .### .......<....#### ....#........#.### . ..#............# ........†.......# ##...##### #...# #.......## ##....#........# ##.....@...#..#:j 2 #..##..# .......##.##..# ....... ....... ......#......... #########...###.. ##..# ..# :j :j :j :j ....#........#.### ....#............# ........†.......# ##...#### #...#### ##....#........# .###.........#..# .........#..##..#...##.##..#4...........#.........#########...###..# ##..# ..# .# :j:j4:j:j<7 I:j/: :j9< :j? B:jfA :jA :j|B :j2P  ..†.......# ##...#### #...####.# ##....#........#...###.........#..#...........#..##..#...##.##..##.......... #.#.........6#...#########...###...# ##..#  ..# .# :j]X :j>j :jXm :jI:j1:j:jB:j,:j:j :jQ ,:j( :j :j,:j:ja e ....#.....#..# ........†.......#.... ##...##.......###...# #...###.......##..####....#........####.........#..# #......#..##..# #......##.##..# #..@...............30.8 (4 #.#........#......... #...#########...###.....### ##..##.... ..##...#:j .##..##.#:j>3:jb\:jt_B:jt.....# #...### .....####....#. .......###..... #............#..##.. ##............##.##.. #..#........ #.#.#........#....... #..#...#########...###...@### ##..#3.8 (3...# ..# #...#. .#  #..# .. #.# ... ## ##.. ### :ju:j_z:j|:j/:jS0:j0:j3:j5:j5:jC:,:j::j$;:j;:j;=:j>:jW?:j?:jLK #............#..# ##............##.## #..#....... #.#.#........#... #..#...#########. #....### ## #....#  #...#..# .:jK #.@#....# 6 #.#......#  ## ..##...#  ### #### :j/S:jW:j#Y:j 3:j :j8 :j- :j X:j0 :j[ :j8 :j ,:j :j% :j :j6 :j :j :j ,:j :j :jk ,:j :j :j :j) :j :j% :j ,:jv :j :j :j :j :j :jC ,:j :j :j% :j' :j( :j) :j) :j>+ :j,  You encounter an orc wizard. It is wielding a +2 dagger of venom.:jA #............#..##..# ##............##.##..# #..#.................. #.#.#........#......... #..#...#########...###.. #....############.. #....##.........#..# #...#..#......#.#  #..#....#....#@.# #.#......#..#...# ##...##...#....## Shock###########.....#..#..#.#.#o   orc wizard (asleep)o.. #..###.. .###:ja 049.8 (13.0):jm 450.8 (14 _:j :j :jE #............#..##..#  Super21 the Gusty  ##............##.##..#  Demigod  #..#..................  Health: 45/45 ========================  #.#.#........#.........  Magic: 13/14 ======================--  #..#...#########...###..  AC: 6Str: 9  #....############..#  EV: 11Int: 25  #....##.........#..#  SH: 0Dex: 14 :jE# #...#..#......#.# .#  XL:  6 Next: 31% Place: Dungeon:5  #..#....#....#@.# Noise: ---------  Time: 2750.8 (0.0)  #.#......#..#*..# I) staff of alchemy  ##...##...#.*..## Cast: Shock  ###########*..# *.#..# *.#.#.# o   orc wizard (asleep) o.. #..# ##.. .## # _You encounter an orc wizard. It is wielding a +2 dagger of venom.:j1FAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (asleep, 100% to hit):j} #............#..##..#Super21 the Gusty##............##.##..#Demigod#..#..................Health: 45/45 ========================#.#.#........#.........Magic: 13/14 ======================--#..#...#########...###..AC: 6Str: 9#....############..#EV: 11Int: 25#....##.........#..#SH: 0Dex: 14:j#...#..#......#.# .#XL:  6 Next: 31% Place: Dungeon:5#..#....#....#@.#Noise: ---------  Time: 2750.8 (0.0)#.#......#..#*..#I) staff of alchemy##...##...#.*..##Cast: Shock###########*..#*.#..#*.#.#.#o   orc wizard*.. #..###.. .###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (asleep, 100% to hit)  The zap hits the orc wizard!  The orc wizard is heavily wounded.:j؆oAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (asleep, 100% to hit)  The zap hits the orc wizard!  :j4The orc wizard is heavily wounded.orc wizard shouts!  You hear a shout!:jb oYou encounter an orc. It is wielding a +0 flail.:jĒ..... oo   orc:j@4==1.8 (1:j:jڻx _You encounter an orc wizard. It is wielding a +0 dagger.:j@ #............#..##..#  Super21 the Gusty  ##............##.##..#  Demigod  #..#..................  Health: 45/45 ========================  #.#.#........#.........  Magic: 12/14 ====================----  #..#...#########...###..  AC: 6Str: 9  #....############..#  EV: 11Int: 25  #....##.........#..#  SH: 0Dex: 14 :j #...#..#......#.# .#  XL:  6 Next: 31% Place: Dungeon:5  #..#....#....#@.# Noise: ==-------  Time: 2751.8 (0.0)  #.#......#..#*..# I) staff of alchemy  ##...##...#.*..##:j9S Cast: Shock  ###########*..# *.#..# *.#.#.# o   orc wizard :j`oo. #..# o   orc ##.. .##:j\ #You encounter an orc. It is wielding a +0 flail. :j_You encounter an orc wizard. It is wielding a +0 dagger.Aiming: Shock (safe; 7% risk of failure)  :j.VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit):j.*.*oo, wielding a +0 flail (74:j #............#..##..#Super21 the Gusty##............##.##..#Demigod#..#..................Health: 45/45 ========================#.#.#........#.........Magic: 12/14 ====================----#..#...#########...###..AC: 6Str: 9#....############..#EV: 11Int: 25#....##.........#..#SH: 0Dex: 14#...#..#......#.# .#XL:  6 Next: 31% Place: Dungeon:5#..#....#....#@.#Noise: ==-------  Time: 2751.8 (0.0)#.#......#..#*..#I) staff of alchemy##...##...#..*.##Cast: Shock###########*..#[4:j 0m*.#..#.*#.#.#o   orc wizardo*. #..#o   orc##.. .###Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (74% to hit)  The zap hits the orc.  The orc is heavily wounded.:j2Go:j45o.:j:E.....:jr;mo 2 orc wizards:j%F:-2.8 (1 _:jL:jTO:ji  #............#..##..#  Super21 the Gusty  ##............##.##..#  Demigod  #..#..................  Health: 45/45 ========================  #.#.#........#.........  Magic: 11/14 ==================------  #..#...#########...###..  AC: 6Str: 9  #....############..#  EV: 11Int: 25  #....##.........#..#  SH: 0:jj Dex: 14  #...#..#......#.# .#  XL:  6 Next: 31% Place: Dungeon:5  #..#....#....#@.# Noise: =--------  Time: 2752.8 (0.0)  #.#......#..#*..# I) staff of alchemy  ##...##...#.*..## Cast: Shock  ###########*..# *.#..# o.#.#.# oo 2 orc wizards .o. #..# ##.. .##:jHk z #The zap hits the orc. _The orc is heavily wounded.:jyk RAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jk Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit):j  #............#..##..#  Super21 the Gusty  ##............##.##..#  Demigod  #..#..................  Health: 45/45 ========================  #.#.#........#.........  Magic: 11/14 ==================------  #..#...#########...###..  AC: 6Str: 9  #....############..#  EV: 11Int: 25  #....##.........#..#  SH: 0:j Dex: 14  #...#..#......#.# .#  XL:  6 Next: 31% Place: Dungeon:5  #..#....#....#@.# Noise: =--------  Time: 2752.8 (0.0)  #.#......#..#...# I) staff of alchemy  ##...##...#....## Cast: Shock  ###########...# ..#..# o.#.#.# oo 2 orc wizards .). #..# :j ##.. .## #Aiming: Shock (safe; 7% risk of failure)  :j8 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:j Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)  The zap misses the orc wizard. The zap hits the orc wizard!  You kill the orc wizard!:j              :j    .#  #....#@.#  #.#......#..#*..#  ...#.*..##  * * *:j7Uo   orc wizard .*.  ##..  #:ji-o:j63o:j’Foo:j:jh...)oo 2 orcs (1 wandering):j93.8 (1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)  The zap misses the orc wizard. The zap hits the orc wizard!  You kill the orc wizard! _You encounter an orc. It is wielding a +0 mace.:jV:jOm _Your Spellcasting skill increases to level 3!:jv #............#..##..#  Super21 the Gusty  ##............##.##..#  Demigod  #..#..................  Health: 45/45 ========================  #.#.#........#.........  Magic: 10/14 =================-------  #..#...#########...###..  AC: 6Str: 9  #....############..#  EV: 11Int: 25  #....##.........#..#  SH: 0Dex: 14 :jlw #...#..#......#.# .#  XL:  6 Next: 39% Place: Dungeon:5  #..#....#....#@.# Noise: =--------  Time: 2753.8 (0.0)  #.#......#..#*..# I) staff of alchemy  ##...##...#..*.## Cast: Shock :jw  ###########*..# o.#..# o.#.#.# o   orc wizard o). #..# oo 2 orcs (1 wandering) :jx##.. .## # _You encounter an orc. It is wielding a +0 mace. :jBx_Your Spellcasting skill increases to level 3!Aiming: Shock (safe; 7% risk of failure)  :jdxPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jxiAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit):j  #............#..##..#Super21 the Gusty##............##.##..#Demigod#..#..................Health: 45/45 ========================#.#.#........#.........Magic: 10/14 =================-------#..#...#########...###..AC: 6Str: 9#....############..#EV: 11:j` *Int: 25#....##.........#..#SH: 0Dex: 14#...#..#......#.# .#XL:  6 Next: 39% Place: Dungeon:5#..#....#....#@.#Noise: =--------  Time: 2753.8 (0.0):j -#.#......#..#*..#I) staff of alchemy##...##...#..*.##Cast: Shock###########*..#*.#..#o*#.#.#o   orc wizardo*. #..#oo 2 orcs (1 wandering)##.. .##:jk @#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)  The zap hits the orc wizard.  The orc wizard is moderately wounded.:j :jW7 S.o:j,8 .:jA: 9o.:jC ...)o   orc (:jF 24.8 (1 _:jO :jQ :jʅ\ #............#..##..#  Super21 the Gusty  ##............##.##..#  Demigod  #..#..................  Health: 45/45 ========================  #.#.#........#.........  Magic: 9/14===============---------  #..#...#########...###..  AC: 6Str: 9  #....############..#  EV: 11Int: 25  #....##.........#..#  SH: 0Dex: 14  #...#..#......#.# .#  XL:  6 Next: 39% Place: Dungeon:5  #..#....#....#@.#:jDy Noise: =--------  Time: 2754.8 (0.0)  #.#......#..#*..# I) staff of alchemy  ##...##...#..*.## Cast: Shock  ###########o..# ..#..# ..#.#.# o   orc wizard .). #..# o   orc (wandering) ##o. .## # _The orc wizard is moderately wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 67% to hit):ju z .*o*:jTC *.o.  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 67% to hit):j٨ #............#..##..#Super21 the Gusty##............##.##..#Demigod#..#..................Health: 45/45 ========================#.#.#........#.........Magic: 9/14===============---------#..#...#########...###..AC: 6Str: 9#....############..#:jvWEV: 11Int: 25#....##.........#..#SH: 0Dex: 14#...#..#......#.# .#XL:  6 Next: 39% Place: Dungeon:5#..#....#....#@.#Noise: =--------  Time: 2754.8 (0.0):j#.#......#..#*..#I) staff of alchemy##...##...#..*.##Cast: Shock###########*..#.*#..#.*#.#.#o   orc wizard.)* #..#:jê8o   orc##*. .###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately:jwounded, 67% to hit)  The zap misses the orc wizard.The zap hits the orc but does no damage.:jD0 o.  Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 67% to hit)  The zap misses the orc wizard.The zap hits the orc but does no damage.  The orc shouts!:j_<c..o..:jpD8*:j! o   orc  The orc wizard casts a spell.The orc wizard flickers and vanishes!:jo oDeactivating autopickup; reactivate with Ctrl-A.:jb{oo 3 orcso==5.8 (1:j :js _You encounter an orc. It is wielding a +0 hand axe.:j\Y #............#..##..#  Super21 the Gusty  ##............##.##..#  Demigod :jZ #..#..................  Health: 45/45 ========================  #.#.#........#.........  Magic: 8/14=============-----------  #..#...#########...###..  AC: 6Str: 9  #....############..#  EV: 11Int: 25  #....##.........#..#  SH: 0Dex: 14  #...#..#......#.# .#  XL:  6 Next: 39% Place: Dungeon:5  #..#....#....#@.# Noise: ===------  Time: 2755.8 (0.0)  #.#......#..#*..# I) staff of alchemy  ##...##...#..*.## Cast: Shock  ###########*..#[4:j[C0m o.#..# ..#.#.# ooo 3 orcs .oo #..# ##.. .## #:j:[Deactivating autopickup; reactivate with Ctrl-A. _You encounter an orc. It is wielding a +0 hand axe.:j[Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (heavily wounded, 74% to hit):j #............#..##..#  Super21 the Gusty  ##............##.##..#  Demigod  #..#..................  Health: 45/45 ========================  #.#.#........#.........  Magic: 8/14=============-----------  #..#...#########...###..  AC: 6Str: 9  #....############..#  EV: 11Int: 25  #....##.........#..#  SH: 0Dex: 14  #...#..#......#.# .#  XL:  6 Next: 39% Place: Dungeon:5  #..#....#....#@.# Noise: ===------  Time: 2755.8 (0.0)  #.#......#..#...# I) staff of alchemy  ##...##...#....##[:j40m Cast: Shock  ###########{..# ).#..# ..#.#.# ooo 3 orcs .oo #..# ##.. .## #Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (heavily wounded, 74% to hit)  The zap hits the orc!  You kill the orc!                .#  #....#@.#  #.#......#..#*..#  ...#..*.##  :jk* * .*#.#.# 2 orcs .*o  ##..  #  Shift-Dir - straight line  Aim: an orc, wielding a +0 flail (heavily wounded, 74% to hit)  The zap hits the orc!  You kill the orc!.  The orc is heavily wounded.:j׎ao...:jǐLo):jyN.):jޡD40--6.8 (1 _:j2:j ' #............#..##..#  Super21 the Gusty  ##............##.##..#  Demigod  #..#..................  Health: 45/45 ========================  #.#.#........#.........  Magic: 7/14============------------  #..#...#########...###..  AC: 6Str: 9 :j( #....############..#  EV: 11Int: 25  #....##.........#..#  SH: 0Dex: 14  #...#..#......#.# .#  XL:  6 Next: 40% Place: Dungeon:5  #..#....#....#@.# Noise: =--------  Time: 2756.8 (0.0)  #.#......#..#*..# I) staff of alchemy  ##...##...#.*..## Cast: Shock :jq ###########*..# *.#..# :joo#.#.# oo 2 orcs:j .). #..# :jY##.. .## :jp#The zap hits the orc. _The orc is heavily wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (heavily wounded, 74% to hit):j#.*)*oomace and wearing a +0 leather armour (74% to hit):j8 #............#..##..#Super21 the Gusty##............##.##..#Demigod#..#..................Health: 45/45 ========================#.#.#........#.........Magic: 7/14============------------#..#...#########...###..AC: 6Str: 9#....############..#EV: 11Int: 25:jSO#....##.........#..#SH: 0Dex: 14#...#..#......#.# .#XL:  6 Next: 40% Place: Dungeon:5#..#....#....#@.#Noise: =--------  Time: 2756.8 (0.0)#.#......#..#*..#I) staff of alchemy##...##...#..*.##Cast: Shock###########*..#)*#..#o*#.#.#oo 2 orcs.)* #..###*. .###The zap hits the orc. _The orc is heavily wounded.:jrAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jکbAim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit):jG6o. _The orc is heavily wounded.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit)  The zap misses the orc.o..:j^....8=7.8 (1 _:j|z:j ;p #............#..##..#  Super21 the Gusty  ##............##.##..#  Demigod  #..#..................  Health: 45/45 ========================  #.#.#........#.........  Magic: 7/14============------------  #..#...#########...###..  AC: 6Str: 9  #....############..#  EV: 11Int: 25  #....##.........#..#  SH: 0Dex: 14  #...#..#......#.# .#  XL:  6 Next: 40% Place: Dungeon:5  #..#....#....#@.#:j<! Noise: =--------  Time: 2757.8 (0.0)  #.#......#..#.*.# I) staff of alchemy  ##...##...#..*.## Cast: Shock  ###########.*.# oo#..# ..#.#.# oo 2 orcs .). #..# ##.. .## #:j<<Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit) _The zap misses the orc.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jM*.*.oo#Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit) _The zap misses the orc.ing: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (heavily wounded, 74% to hit):j'oomace and wearing a +0 leather armour (74% to hit):j5 #............#..##..#Super21 the Gusty##............##.##..#Demigod#..#..................Health: 45/45 ========================#.#.#........#.........Magic: 7/14============------------#..#...#########...###..AC: 6Str: 9#....############..#EV: 11Int: 25#....##.........#..#SH: 0Dex: 14#...#..#......#.# .#XL:  6 Next: 40% Place: Dungeon:5#..#....#....#@.#Noise: =--------  Time: 2757.8 (0.0):j]#.#......#..#*..#I) staff of alchemy##...##...#..*.##Cast: Shock###########*..#o*#..#.*#.#.#oo 2 orcs.)* #..###*. .###Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit) _The zap misses the orc.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit):j` o.  The zap misses the orc.:j>cA)o:jU|.....4-8.8 (1:j:jS _Something hits you.:j6 #............#..##..#  Super21 the Gusty  ##............##.##..#  Demigod  #..#..................  Health: 44/45 =======================-  #.#.#........#.........  Magic: 6/14==========--------------  #..#...#########...###..  AC: 6Str: 9  #....############..#  EV: 11Int: 25  #....##.........#..#  SH: 0Dex: 14  #...#..#......#.# .#  XL:  6 Next: 40% Place: Dungeon:5  #..#....#....#@.# Noise: =--------  Time: 2758.8 (0.0)  #.#......#..#*..# I) staff of alchemy  ##...#:j7#...#..*.## Cast: Shock  ###########o..# )o#..# ..#.#.# oo 2 orcs .). #..# ##.. .## #The zap misses the orc. _Something hits you.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit):jn #............#..##..#  Super21 the Gusty  ##............##.##..#  Demigod  #..#..................  Health: 44/45 =======================-  #.#.#........#.........  Magic: 6/14==========--------------  #..#...#########...###..  AC: 6Str: 9  #....############..#  EV: 11Int: 25  #....##.........#..#  SH: 0Dex: 14  #...#..#......#.# .#  XL:  6 Next: 40% Place: Dungeon:5  #..#....#....#@.# Noise: =--------  Time: 2758.8 (0.0)  #.#......#..#...# I) staff of alchemy  ##...##...#...:jbk.## Cast: Shock  ###########o..# ))#..# ..#.#.# oo 2 orcs .). #..# ##.. .## #Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit)  The zap misses the orc. The zap hits the orc.  You kill the orc!:j}                .#  #....#@.# :j #.#......#..#*..#  ...#..*.##  * )* .*#.#.#o   orc .)*  ##*.  #:j0bBo..)...9.8 (1 _Something hits you but does no damage.:j9 #............#..##..#  Super21 the Gusty  ##............##.##..#  Demigod  #..#..................  Health: 44/45 =======================-  #.#.#........#.........  Magic: 5/14========----------------  #..#...#########...###..  AC: 6Str: 9  #....############..#  EV: 11Int: 25  #....##.........#..#  SH: 0Dex: 14  #...#..#......#.# .#  XL:  6 Next: 40% Place: Dungeon:5  #..#....#....#@.# Noise: =--------  Time: 2759.8 (0.0)  #.#......#..#*..# I) staff of alchemy  ##...#:j #...#..o.## Cast: Shock  ###########...# ))#..# ..#.#.# o   orc .). #..# ##.. .## #You kill the orc! _Something hits you but does no damage.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit):j'M #............#..##..#:j'Super21 the Gusty##............##.##..#Demigod#..#..................Health: 44/45 =======================-#.#.#........#.........Magic: 5/14========----------------#..#...#########...###..AC: 6:j&(Str: 9#....############..#EV: 11Int: 25:j(#....##.........#..#SH: 0Dex: 14#...#..#......#.# .#XL:  6 Next: 40% Place: Dungeon:5#..#....#....#@.#Noise: =--------  Time: 2759.8 (0.0)#.#......#..#*..#:j(CI) staff of alchemy##...##...#..*.##Cast: Shock###########*..#:j)O)*#..#.*#.#.#o   orc:jH).)* #..###*. .###:j) Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit)  The zap hits the orc.  The orc is lightly wounded.:j:o.:j S.).:jֿ.:jE .:j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin:j!e  :jsAim: an orc, wielding a +0 mace and wearing a +0 leather armour (74% to hit)  :jThe zap hits the orc.:jorc is lightly w:j$ounded.  :jdYou hear some strange, mum:j bled words.:je:jg4=60.8 (1:jp:jur :jr`_Something tries to affect you, but you resist.:j]  You hit the orc. Your headbutt misses the orc.:j~  The orc is heavily wounded.:j5-2.0 (1.2:jq(9{:j* _The orc hits you but does no damage. Something hits you but does no damage.:jU  You hit the orc.:jd  The orc is severely wounded.:jgi1---3.2:jq:jƁ _Something hits you but does no damage. The orc hits you with a +0 mace.:jq )You closely miss the orc. You headbutt the orc.   You kill the orc!  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!:j:j39---6==1=4.4Shock:j&:j)1 _The puff of flame hits you.:j #.##.##..# #..#......... #.#.##.. #..#...#########...###.. #....############..#  #....##.........#..# #...#..#......#.# .# #..#....#....#..#  #.#......#..#@{.# ##...##...#....## ###########... ))#..#..#.#.#:j߭ ). #..###.. .## #.. # :j@ :j 4-50:j :j | _Something hits you but does no damage.Things that are here::j T _a +0 mace; a +0 leather armour:jn ,Pick up what? 35/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 mace Armour (select all with [)b - a +0 leather armour [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jT[  b + a +0 leather armour[Enter] accept (1 chosen):j z  a + a +0 mace  b + a +0 leather armour2:j :j :jؤ  ##............##.##..#Super21 the Gusty#..#..................Demigod#.#.#........#.........Health: 39/45 ====================----#..#...#########...###..Magic: 6/14:jL y==========--------------#....############..#AC: 6Str: 9#....##.........#..#EV: 11Int: 25#...#..#......#.# .#SH: 0:j Dex: 14#..#....#....#..#XL:  6 Next: 41% Place: Dungeon:5#.#......#..#@{.#Noise: =--------  Time: 2765.4 (0.0)##...##...#....##I) staff of alchemy:j ###########...#Cast: Shock))#..#:j ..#.#.#.). #..#:j' i##.. .###.. #:jF You hear some strange, mumbled words.  A puff of flame appears from out of thin air! _The puff of flame hits you. :je s_Something hits you but does no damage.Things that are here: :j ?_a +0 mace; a +0 leather armour:jo K  J - a +0 mace; K - a +0 leather armour:ji |  You hear some strange, mumbled words.  A magic dart appears from out of thin air!:jJ :jR Y7-6.4 (1:jZ :j] . _The magic dart hits you.:j ##............##.##..#  Super21 the Gusty  #..#..................  Demigod  #.#.#........#.........  Health: 37/45 ===================-----  #..#...#########...###..  Magic: 5/14========----------------  #....############..#  AC: 6Str: 9  #....##.........#..#  EV: 11Int: 25  #...#..#......#.# .#  SH: 0Dex: 14  #..#....#....#..#  XL:  6 Next: 41% Place: Dungeon:5  #.#......#..#@{.#  Noise: =--------  Time: 2766.4 (0.0)  ##...##...#....##  :jr I) staff of alchemy  ###########...# Cast: Shock ))#..#  ..#.#.#  .). #..#   ##.. .##   #.. #   A magic dart appears from out of thin air! _The magic dart hits you.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jeC*@:j:.*:jW :jY That beam is likely to hit you. Continue anyway? Y - Yes  N - No:j:jF0 ##............##.##..#Super21 the Gusty#..#..................Demigod#.#.#........#.........Health: 37/45 ===================-----#..#...#########...###..Magic: 5/14========----------------#....############..#AC: 6Str: 9#....##.........#..#EV: 11Int: 25#...#..#......#.# .#SH: 0Dex: 14#..#....#....#..#XL:  6 Next: 41% Place: Dungeon:5#.#......#..#@).#Noise: =--------  Time: 2766.4 (0.0)##...##...#....##I) staff of alchemy###########...#:j1Cast: Shock))#..#..#.#.#.). #..###.. .###.. # _The magic dart hits you.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits something! x2  Reactivating autopickup.:j0***:j-UF@).  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits something! x2  Reactivating autopickup.  You feel a bit more experienced. The zap hits you.:ja2--4/15--97.4 (1 _:jrh:ji:j*_##.##.##..# #..#. #.#.#.#. #..#...#...###.. #....############..# #....##.........#..# #...#..#......#.# .# #..#....#....#..# #.#......#..#.@.# ##...##...#....## ###...# ....#.#.#/..). #..#.##.. .###.. #:jCi:jp.-8:jP:ji _Found a glass wand.  Things that are here::jԊ{ _a +0 dagger; a +0 robe; an orc corpse:j8 :jV: Pick up what? 37/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)b - a +0 robe Carrion:j:  an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:jF  b + a +0 robe[Enter] accept (1 chosen):j""r  a + a +0 dagger  b + a +0 robe2:j:j:j ##............##.##..#Super21 the Gusty#..#..................Demigod#.#.#........#.........Health: 32/45 =================-------#..#...#########...###..Magic: 4/15======------------------#....############..#AC: 6Str: 9#....##.........#..#EV: 11Int: 25:j6#...#..#......#.# .#SH: 0Dex: 14#..#....#....#..#XL:  6 Next: 49% Place: Dungeon:5#.#......#..#.@.#Noise: ---------  Time: 2768.4 (0.0)##...##...#....##I) staff of alchemy###########...#Cast: Shock.))#..#...#.#.#/..). #..#:jL.##.. .###.. #The zap hits something! x2  Reactivating autopickup. _You feel a bit more experienced. The zap hits you. _Found a glass wand.  :jThings that are here: _a +0 dagger; a +0 robe; an orc corpse:j:j+9.4 (1:j:j4 _L - a +0 dagger; M - a +0 robe:jCk:j)l:jgo:jv}}3:j5==:j X:jE #..#...#########...###.. #....############..# #....##.........#..#  #...#..#......#.# .#  #..#....#....#..#  #.#......#..#.†.#  ##...##...#....##  ###########...# #.)@#..#72.4 (3:j2 #.....#.#.# ../..). #..#...##.. .##.. #.. ## ### :j:j:jQ _You see here a +0 hand axe.:jِ :j +3.4 (1:jt :j5 ' _N - a +0 hand axe:jw #..#...#...###.. #....############..# #....##.........#..# #...#..#......#.# .# #..#....#....#..# #.#......#..#.†.#:jW ##...##...#....## ####...# #.@.#..# #.....#.#.#./..)..#..#.##.....##. #.....## #######:j:jYT4=4:j:j1  Things that are here: _a +0 flail; an orc corpse:jޮ:j|C==5:jY:jZ$ _O - a +0 flail:jM 3:jrO :jOT :jW :j\ v _Found a stone staircase leading down.:j_ k5=:jR` :j~c $  Things that are here::jp  #....##.........#..#  #...#..#......#.# .# #..#....#....#..#  #.#......#..#.†.#  ##...##...#....## ###########...# ####.†.#..# ##.#.....#.#.#..../..@..#..#7.4 (2>....##.....##. #.....### ##### :jZx :j~ :j& _a +2 dagger of venom; a +0 robe; an orc corpse:jb6Pick up what? 41/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 dagger of venom Armour (select all with [)b - a +0 robe Carrion an orc corpse :j7[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j  b + a +0 robe[Enter] accept (1 chosen):jz  a + a +2 dagger of venom  b + a +0 robe2:j{ :j #....##.........#..#Super21 the Gusty#...#..#......#.# .#Demigod#..#....#....#..#Health: 35/45 ==================------#.#......#..#.†.#Magic: 5/15========----------------##...##...#....##AC: 6Str: 9###########...#EV: 11Int: 25####.†.#..#SH: 0Dex: 14##.#.....#.#.#XL:  6 Next: 49% Place: Dungeon:5..../..@..#..#Noise: ---------  Time: 2777.4 (0.0)>....##.....##I) staff of alchemy.... #[39;49:j m.....#Cast: Shock.## #######Things that are here: _a +0 flail; an orc corpse _O - a +0 flail _Found a stone staircase leading down.  Things that are here: _a +2 dagger of venom; a +0 robe; an orc corpse:j :j +8.4 (1:j :j ] _P - a +2 dagger of venom; Q - a +0 robe:jY3:j::j:j:jdS6=:j ,:j&X:j(:j9)#6:j)(=:j)+:j6 #....############..# #....##.........#..# #...#..#......#.# .# #..#....#....#..# #.#......#..#.†.# ##...##...#....#############...# ####.†.#..# ##.#@....#.#.#81.4 (3......./..†..#..#>....##.....##......###.....#....### #######.........:j :ju :j| W .........#..#:j P#.# #....#....#..# #......#..#.†#...##...#....# ###########...#  # ####.†.#..#.#.##.#.....#.#.......@..†..#.>....##.....#....###.....# ##...:j :j +2.4 (1:j~ :j_ :j D=3.4 (2:jf :j / _d - a wand of digging (4):j:j:j&d _There are no items here.:j :j @Equip or unequip which item?  - - Unarmed Hand Weapons (go to first with ))b - a +0 mace  d - a +0 dagger  e - a +0 dagger  f - a +0 dagger  g - a +0 hand axe  h - a +0 hand axe of flamingi - a +0 dagger  k - a +0 whip  l - a +0 dagger  m - a +0 dagger  o - a +0 falchion  q - a +0 dagger  v - a +0 sling  :j w - a +0 mace  y - a +0 dagger  A - a +0 dagger  C - a +0 dagger  E - a +0 short sword  F - a +0 trident[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j*  g - a +0 hand axe  h - a +0 hand axe of flaming  idagger  kwhip  lmofalchion  q - a +0 dagger  vsling  wmace  yACdagger  Eshort sword  Ftrident  Gshort sword  Jmace  LNhand axe  Oflail  P - a +2 dagger of venom:jr  q - a +0 dagger  E - a +0 short sword Armour (go to first with [)  p - the +1 leather armour "Qockuel" (worn) {+Blink}  H - a +1 cloak (worn)a - a +0 robe  c - a +0 leather armour  j - a +0 leather armour:jHV  E - a +0 short sword  L - a +0 daggers - a +0 robe  x - a +0 leather armour  z - a +0 leather armour  B - a +0 scale mail:j5" L - a +0 dagger  a - a +0 robeK - a +0 leather armour  M - a +0 robe  Q - a +0 robe Magical Staves (go to first with |)  I - a staff of alchemy (weapon) Jewellery (go to first with "=)  n - an amulet of guardian spirit (worn):j a - a +0 robe  x - a +0 leather armour Talismans (go to first with %)t - a scarab talisman:jp  x - a +0 leather armour  M - a +0 robe:j֯^  B - a +0 scale mail  M - a +0 robe:jRC - a +0 dagger  E - a +0 short sword  F - a +0 trident  G - a +0 short sword  J - a +0 mace  L - a +0 dagger  N - a +0 hand axe  p - the +1 leather armour "Qockuel" (worn) {+Blink}  B - a +0 scale mail:jS~o - a +0 falchion  q - a +0 dagger  v - a +0 sling  w - a +0 mace  y - a +0 dagger  :j~A - a +0 dagger  J - a +0 mace  p - the +1 leather armour "Qockuel" (worn) {+Blink}:j^F Ue - a +0 dagger  f - a +0 dagger  g - a +0 hand axe  h - a +0 hand axe of flamingi - a +0 dagger  k - a +0 whip  l - a +0 dagger  m - a +0 dagger  q - a +0 dagger  J - a +0 mace:jP b - a +0 mace  d - a +0 dagger  l - a +0 dagger  q - a +0 dagger:j- - Unarmed Hand Weapons (go to first with ))  i - a +0 dagger  l - a +0 dagger:j i - a +0 dagger  m - a +0 daggerG - a +0 short sword  J - a +0 mace  L - a +0 dagger  N - a +0 hand axe  O - a +0 flail:j]! C - a +0 dagger  P - a +2 dagger of venom Armour (go to first with [) :j! p - the +1 leather armour "Qockuel" (worn) {+Blink}  H - a +1 cloak (worn)a - a +0 robe  c - a +0 leather armour  j - a +0 leather armour:j8 C - a +0 dagger  F - a +0 tridents - a +0 robe  x - a +0 leather armour:j   F - a +0 trident  G - a +0 short swordz - a +0 leather armour:j:j':j̭a#....##.........#..#Super21 the Gusty#...#..#......#.# .#Demigod#..#....#....#..#Health: 36/45 ===================-----#.#......#..#.†.#Magic: 6/15=========---------------##...##...#....##AC: 6Str: 9###########...#EV: 11Int: 25# ####.†.#..#SH: 0Dex: 14.#.##.#.....#.#.#XL:  6 Next: 49% Place: Dungeon:5.......@..†..#..#Noise: ---------  Time: 2783.4 (0.0)...>....##.....##I) staff of alchemy:j.......###.....#Cast: Shock....### #######......... _Found a stone staircase leading down.  Things that are here: _a +2 dagger of venom; a +0 robe; an orc corpse _P - a +2 dagger of venom; Q - a +0 robe _d - a wand of digging (4) _There are no items here.:jw  You unwield your staff of alchemy.  Your +2 dagger of venom begins to drip with poison!:j~{4.4 (1P) +2 dagger (venom):jR:j 7 _P - a +2 dagger of venom (weapon):jt :j6 Xd - a wand of digging (4). A magical device which drills tunnels through unworked rock. Noise: A bit loud You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “Great holes secretly are digged where earth’s pores ought to suffice, and  things have learnt to walk that ought to crawl.”  -H.P. Lovecraft, “The Festival”. 1925 e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:j:jH #....##.........#..#Super21 the Gusty#...#..#......#.# .#Demigod#..#....#....#..#Health: 36/45 ===================-----#.#......#..#.†.#Magic: 6/15=========---------------##...##...#....##AC: 6Str: 9###########...#EV: 11Int: 25:j # ####.†.#..#SH: 0Dex: 14.#.##.#.....#.#.#XL:  6 Next: 49% Place: Dungeon:5.......@..†..#..#Noise: ---------  Time: 2784.4 (1.0)...>....##.....##P) +2 dagger (venom).......###.....#Cast: Shock....### #######:j=!C......... _P - a +2 dagger of venom; Q - a +0 robe _d - a wand of digging (4) _There are no items here.  :j!You unwield your staff of alchemy.  Your +2 dagger of venom begins to drip with poison! _P - a +2 dagger of venom (weapon):j(:j0:jp6:j8:j 8>77== #...#..## .# #..#....#....#..#  #.#......#..#.†.# ##...##...#....## ###########...#. # ######.†.#..#...#.##.#.....#.#.#...........†..#..#>.@..##.....##6.4 (2......###.....##### #######......#......:j1C:jF:j :jK :j :j_ :jG :j ,:j F _Found a trident and 4 boomerangs.:j :jɳ :jε :j r _Found a scroll labelled JUROLIPLIE.:j e  You encounter a hound.:j ?.. #.#......#..#.†#...##...##..##.##..############...#....).#########.†.#..#......#.##.#.....#.#.#>..............†..#..#.....>....##.....##....###.....# #.....@.#### ####### ##:jj  h........# Shock.###..(....h   hound (asleep)#..#:j X?..###:j 8  Found a scroll labelled FUMIB BET WUITEU.:j Y8=9.4 (3:j :j ; _Found a stone staircase leading down.:j } ?.. #.#......#..#.†.#  Super21 the Gusty #...##...##...#....##  Demigod .##..############...#  Health: 38/45 ====================---- ....).#########.†.#..#  Magic: 6/15=========--------------- ......#.##.#.....#.#.#  AC: 6Str: 9 >..............†..#..#  EV: 11Int: 25 ........>....##.....##  SH: 0Dex: 14 :j ............###.....#  XL:  6 Next: 49% Place: Dungeon:5 #....*@.#### #######  Noise: ---------  Time: 2789.4 (0.0) ##***...# P) +2 dagger (venom) :jM 2h**......# Cast: Shock .......### .......:j  ..(.... h   hound (asleep) :j ...#..# ?..###:j Found a scroll labelled FUMIB BET WUITEU. _Found a stone staircase leading down.  Aiming: Shock (safe; 7% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jw @Aim: a hound (asleep, 100% to hit):jP> ****##...h..:jI .....##.******:j****.h**.  Aim: a hound (asleep, 100% to hit):jl?.. #.#......#..#.†.#Super21 the Gusty#...##...##...#....##Demigod.##..############...#Health: 38/45 ====================----....).#########.†.#..#Magic: 6/15=========---------------:j0......#.##.#.....#.#.#AC: 6Str: 9>..............†..#..#EV: 11Int: 25........>....##.....##SH: 0Dex: 14............###.....#:jXL:  6 Next: 49% Place: Dungeon:5#....*@.#### #######Noise: ---------  Time: 2789.4 (0.0)##***...#P) +2 dagger (venom)***......#Cast: Shock.......###.........(....h   hound...#..#?..###Aiming: Shock (safe; 7% risk of failure)  :j@,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, 100% to hit)  :jm;The zap hits the hound.  The hound is lightly wounded.:j.h.h....=90.4 (1 _:j@:j ?.. #.#......#..#.†.#  Super21 the Gusty #...##...##...#....##  Demigod .##..############...#  Health: 38/45 ====================---- ....).#########.†.#..#  Magic: 5/15========---------------- ......#.##.#.....#.#.#  AC: 6Str: 9 >..............†..#..#  EV: 11Int: 25 ........>....##.....##  SH: 0Dex: 14 ............###.....#  XL:  6 Next: 49% Place: Dungeon:5 :jI]#....*@.#### #######  Noise: =--------  Time: 2790.4 (0.0) ##.**...# P) +2 dagger (venom) ..h*.....# Cast: Shock .......### ....... ..(.... h   hound ...#..# ?..###The zap hits the hound. :j_The hound is lightly wounded.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, 64% to hit):j|a?.. #.#......#..#.†.#Super21 the Gusty#...##...##...#....##Demigod.##..############...#Health: 38/45 ====================----....).#########.†.#..#Magic: 5/15========----------------......#.##.#.....#.#.#AC: 6Str: 9:j!}>..............†..#..#EV: 11Int: 25........>....##.....##SH: 0Dex: 14............###.....#:jH}2XL:  6 Next: 49% Place: Dungeon:5#....*@.#### #######:jk}Noise: =--------  Time: 2790.4 (0.0)##.**...#:j}TP) +2 dagger (venom)..**.....#Cast: Shock**.....###.........(....:j}5h   hound...#..#?..###The zap hits the hound. :j)~_The hound is lightly wounded.  Aiming: Shock (safe; 7% risk of failure)  :j~-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, 64% to hit):jeh. _The hound is lightly wounded. :j~ Aiming: Shock (safe; 7% risk of failure)  :j2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (lightly wounded, 64% to hit)  The zap misses the hound.:j?.......:jKO1.4 (1 _:jo  ?.. #.#......#..#.†.#  Super21 the Gusty #...##...##...#....##  Demigod .##..############...#  Health: 38/45 ====================---- ....).#########.†.#..#  Magic: 4/15======------------------ ......#.##.#.....#.#.#  AC: 6Str: 9 >..............†..#..#  EV: 11Int: 25 ........>....##.....##  SH: 0Dex: 14 ............###.....#  XL:  6 Next: 49% Place: Dungeon:5 :j1p #...**@.#### #######  Noise: =--------  Time: 2791.4 (0.0) ##h*....# P) +2 dagger (venom) ....*....# Cast: Shock :jq .......### ....... ..(.... h   hound ...#..# ?..###Shift-Dir - straight lineAim: a hound (lightly wounded, 64% to hit) _The zap misses the hound.:jq Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jc M#h.  Aim: a hound (lightly wounded, 64% to hit) _The zap misses the hound.ing: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (lightly wounded, 64% to hit):jd ?.. #.#......#..#.†.#Super21 the Gusty#...##...##...#....##Demigod.##..############...#Health: 38/45 ====================----....).#########.†.#..#Magic: 4/15======------------------......#.##.#.....#.#.#:j AC: 6Str: 9>..............†..#..#EV: 11Int: 25........>....##.....##SH: 0Dex: 14............###.....#XL:  6 Next: 49% Place: Dungeon:5:j #...**@.#### #######Noise: =--------  Time: 2791.4 (0.0)##**....#P) +2 dagger (venom):jS ....*....#Cast: Shock.......###.......:j v..(....h   hound...#..#?..###Shift-Dir - straight lineAim: a hound (lightly wounded, 64% to hit)  The zap hits the hound.  The hound is moderately wounded.The zap hits the hound.  The hound is heavily wounded.:jp :h.:jq F.h:jb} ....:j` :92.4 (1 _:j :j :joM ?.. #.#......#..#.†.#  Super21 the Gusty #...##...##...#....##  Demigod .##..############...#  Health: 39/45 ====================---- ....).#########.†.#..#  Magic: 3/15====-------------------- ......#.##.#.....#.#.#  AC: 6Str: 9 >..............†..#..#  EV: 11Int: 25:jmo: ........>....##.....##  SH: 0Dex: 14 ............###.....#  XL:  6 Next: 49% Place: Dungeon:5 :jo #...h*@.#### #######  Noise: =--------  Time: 2792.4 (0.0) ##......# P) +2 dagger (venom) :jo.........# Cast: Shock .......### :j!p....... ..(.... h   hound:jp ...#..# ?..###The zap hits the hound. _The hound is heavily wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle:jpShift-Dir - straight lineAim: a hound (heavily wounded, 64% to hit):jTT *h:j.hAim: a hound (heavily wounded, 64% to hit):je 0 ?.. #.#......#..#.†.#  Super21 the Gusty #...##...##...#....##  Demigod .##..############...#  Health: 39/45 ====================----:j " ....).#########.†.#..#  Magic: 3/15====-------------------- ......#.##.#.....#.#.#  AC: 6Str: 9 >..............†..#..#  EV: 11Int: 25 :j ........>....##.....##  SH: 0Dex: 14 :jH ............###.....#  XL:  6 Next: 49% Place: Dungeon:5 :j #.....@.#### #######  Noise: =--------  Time: 2792.4 (0.0) ##......# P) +2 dagger (venom) .........# Cast: Shock .......### ....... ..(.... h   hound ...#..# ?..###:jH >Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 64% to hit)  The zap hits the hound!  You kill the hound!:jF  ?.. †.#      †.#..#    †      #*****:j*           :j- .....:jC 4==603.4 (1Shock _:jJ :j|L :j :j :j :j :j ,:j} :j :j :j :j_ L40=:j3 :j> :j :==:jg! :jX$ ,:j& :j) ,:j* :j- :jn. 1=5==:jK0 :j33 :j3 :j5 :j>= B:j? :j@ K2=:jA :jdD :jD :==:jF :jHI ,:jJ :jL ,:jM :jP 3=6=:jS :jMU :jU :jW :jY :j7Z :j[ :j7^ :j^ :jP` :jҋ 4==:j ,:j :j :j :jʔ :jݘ k _You start resting.HP restored.:j 7...-:jѻ 1813.4 (20.0):j 5==7==-4.4 (21 _:j :j :j; I:j& :j :j :j :jR :j~ :j :j_ :j :j :jX L===:j :j :j :j :j :j2 :j :j :j/ M8=:j :j :jX :j! :j ,:jw :j ,:j :j :jj 9=:j8 :j :j :j :jw :j :j :j :j :j4" :jZ$ d9==:jB& :j() :jq) :j+ :jf- :j- :j/ :jA2 :j2 :jG4 :ja7 :j7 :==:j9 :j)< ,:j= :j@ :j@ :jpB :jE :jE R10/15==:jrG :jI :j/J :j L :jWN :jN :jMP :jiS :jS :j[U :jZ f==:j\ :j5] :j^ :ja :ja :jc :jf :jf M1=:jh :jUk ,:jm :jeo :jo :jkq :jt ,:ju :jx :jRy 9=:jz :j| :j?} :j~ :j :j= :j :jf :jͅ L2==:j :j# ,:j :j2 ,:j :j ,:jC :j :j3 :==:j :jv :j :jY :jŸ ,:j :j :jZ K3=:j :j ,:jմ :j :j :jJ :jL :j :j :j :j 9=:j" :jh :j :ji :j ,:j :j :j` L4==:j :jv ,:j+ :j :j :jd :j ,:j :j :j :==:jo :j ,:j :j ,:j :j n _You start resting.Magic restored.:j :j. -70.4 (56:j6 b5==1.4 (57 _:j' :jA) :j5I:j<:j @q  You encounter an ogre and a gnoll.:jJ #...##...##...#....##j.##..############.......).#########.†.#..#...#.##.#.....#.#.#>..............†..#..#.>....##.....##.....###..... #.......#### ####### ##...@..# :jK:....####Shock.#(....#..#..##O   ogre (asleep)?..##j   gnoll (asleep)O..:j{W,0.0):j]22.4 (1 _:jc:jn:j  #...##...##...#....##  Super21 the Gusty j.##..############...#  Demigod .....).#########.†.#..#  Health: 45/45 ======================== .......#.##.#.....#.#.#  Magic: 14/15 ======================-- .>..............†..#..#  AC: 6Str: 9 .........>....##.....##  EV: 11Int: 25 .............###.....#  SH: 0Dex: 14 #.......#### #######  XL:  6 Next: 60% Place: Dungeon:5 ##...@..# :j   Noise: ---------  Time: 2872.4 (0.0) ......*...#  P) +2 dagger (venom) .....*..###  Cast: Shock ....*...# ...*....# ..*.#..## O   ogre (asleep) .*..### j   gnoll (asleep) O.. _Magic restored. _You encounter an ogre and a gnoll.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit):j@#...##...##...#....## Super21 the Gustyj.##..############...#Demigod.....).#########.†.#..# Health: 45/45 ========================.......#.##.#.....#.#.# Magic: 14/15 ======================--.>..............†..#..# AC: 6Str: 9.........>....##.....## EV: 11Int: 25.............###.....#SH: 0Dex: 14#.......#### #######XL:  6 Next: 60% Place: Dungeon:5##...@..#Noise: ---------  Time: 2872.4 (0.0)......*:j]B...#P) +2 dagger (venom).....*..###Cast: Shock....*...#...*....#..*.#..##O   ogre.*..###j   gnoll (asleep)*..  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)  The zap hits the ogre.  The ogre is lightly wounded.:j#hO.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (asleep, 100% to hit)  The zap hits the ogre.ogre is lightly wounded.shouts!...(.:j7!;==3.4 (1 _:j6%:jI #...##...##...#....##  Super21 the Gusty j.##..############...#  Demigod .....).#########.†.#..#  Health: 45/45 ======================== .......#.##.#.....#.#.#  Magic: 13/15 ====================---- .>..............†..#..#  AC: 6Str: 9 .........>....##.....##  EV: 11Int: 25 .............###.....#  SH: 0Dex: 14 #.......#### #######  XL:  6 Next: 60% Place: Dungeon:5 ##...@..# :j  Noise: ==-------  Time: 2873.4 (0.0) ......*...#  P) +2 dagger (venom) .....*..###  Cast: Shock ....*...# ...*....# ..*.#..## O   ogre .O..### j   gnoll (asleep) ...The ogre is lightly wounded. _The ogre shouts!  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, 88% to hit):j #...##...##...#....## Super21 the Gustyj.##..############...#Demigod.....).#########.†.#..# Health: 45/45 ========================.......#.##.#.....#.#.# Magic: 13/15 ====================----.>..............†..#..# AC: 6Str: 9.........>....##.....## EV: 11Int: 25.............###.....#SH: 0Dex: 14:j #.......#### #######XL:  6 Next: 60% Place: Dungeon:5##...@..#Noise: ==-------  Time: 2873.4 (0.0)......*...#P) +2 dagger (venom).....*..###Cast: Shock....*...#...*....#..*.#..##O   ogre.*..###j   gnoll (asleep)*..  Aiming: Shock (safe; 7% risk of failure)  :j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (lightly wounded, 88% to hit)  The zap hits the ogre!  The ogre is moderately wounded.:j MO?:jȡ f...(.:j :-4.4 (1 _:j :jb :j< #...##...##...#....##  Super21 the Gusty j.##..############...#  Demigod .....).#########.†.#..#  Health: 45/45 ======================== .......#.##.#.....#.#.#  Magic: 12/15 ===================----- .>..............†..#..#  AC: 6Str: 9 .........>....##.....##  EV: 11Int: 25 .............###.....#  SH: 0Dex: 14 #.......#### #######  XL:  6 Next: 60% Place: Dungeon:5 ##...@..# :j=  Noise: =--------  Time: 2874.4 (0.0) ......*...#  P) +2 dagger (venom) .....*..###  Cast: Shock ....*...# ...*....# ..O.#..## O   ogre .?..### j   gnoll (asleep) ...The zap hits the ogre! _The ogre is moderately wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, 88% to hit):jN #...##...##...#....##  Super21 the Gusty j.##..############...#  Demigod .....).#########.†.#..#  Health: 45/45 ======================== .......#.##.#.....#.#.#  Magic: 12/15 ===================----- :jO.>..............†..#..#  AC: 6Str: 9 .........>....##.....##  EV: 11Int: 25 .............###.....#  SH: 0Dex: 14 #.......#### #######  XL:  6 Next: 60% Place: Dungeon:5 ##...@..#  Noise: =--------  Time: 2874.4 (0.0) ..........#  P) +2 dagger (venom) :j:U........###  Cast: Shock ........# ...O....# ....#..## O   ogre .?..### j   gnoll (asleep) ... _The ogre is moderately wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, 88% to hit)  You miscast Shock. Nothing appears to happen.:jZ     †.#..#   :jZ †          :jZB    :jZ$  :j+[(  :jT[ :j[... :j^`Contam: 10% -5.4 (1 :jA_ _:jf:ji:jQ  #...##...##...#....##  Super21 the Gusty j.##..############...#  Demigod .....).#########.†.#..#  Health: 45/45 ======================== .......#.##.#.....#.#.#  Magic: 11/15 =================------- .>..............†..#..#  AC: 6Str: 9 .........>....##.....##  EV: 11Int: 25 Contam: 10%  .............###.....#  SH: 0Dex: 14 #.......#### #######  XL:  6 Next: 60% Place: Dungeon:5 ##...@..:jc [40m#  Noise: ---------  Time: 2875.4 (0.0) ......*...#  P) +2 dagger (venom) .....*..###  Cast: Shock ....*...# ...O....# ....#..## O   ogre .?..### j   gnoll (asleep) ...Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 88% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately w:jX 1ounded, 88% to hit):j[#...##...##...#....## Super21 the Gustyj.##..############...#Demigod.....).#########.†.#..# Health: 45/45 ========================.......#.##.#.....#.#.# Magic: 11/15 =================-------.>..............†..#..# AC: 6Str: 9.........>....##.....## EV: 11Int: 25 Contam: 10% :j(.............###.....#SH: 0Dex: 14#.......#### #######XL:  6 Next: 60% Place: Dungeon:5##...@..#Noise: ---------  Time: 2875.4 (0.0)......*...#P) +2 dagger (venom).....*..###Cast: Shock....*...#...*....#:j{F..*.#..##O   ogre.*..###j   gnoll (asleep)*..  Aiming: Shock (safe; 7% risk of failure)  :jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (moderately wounded, 88% to hit)  The zap hits the ogre!  The ogre is severely wounded.:j&CO(:j (Q.j:jR3...?j.:j"64==6.4 (1:j>:jgA  Press: ? - help, Q[0;10m - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 88% to hit)  The zap hits the ogre!  The ogre is severely wounded. :jAA_The gnoll shouts! You hear a shout!:j} #...##...##...#....##  Super21 the Gusty ..##..############...#  Demigod .j...).#########.†.#..#  Health: 45/45 ======================== .......#.##.#.....#.#.#  Magic: 10/15 ================-------- .>..............†..#..#  AC: 6Str: 9 .........>....##.....##  EV: 11Int: 25 Contam: 10%  .............###.....#  SH: 0Dex: 14 :j#.......#### #######  XL:  6 Next: 60% Place: Dungeon:5 ##...@..#  Noise: ==-------  Time: 2876.4 (0.0) ......*...#  P) +2 dagger (venom) .....*..###  Cast: Shock ....O...# ...(....# ....#..## O   ogre .?..### j   gnoll ...The ogre is severely wounded. _The gnoll shouts! You hear a shout!  Aiming: Shock (safe; 7% risk of failure)  :jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 88% to hit):j e #...##...##...#....## Super21 the Gusty..##..############...#Demigod:jne .j...).#########.†.#..# Health: 45/45 ========================.......#.##.#.....#.#.# Magic: 10/15 ================--------.>..............†..#..# AC: 6Str: 9.........>....##.....## EV: 11Int: 25 Contam: 10% .............###.....#:je SH: 0Dex: 14#.......#### #######:je XL:  6 Next: 60% Place: Dungeon:5##...@..#:je eNoise: ==-------  Time: 2876.4 (0.0)......*...#P) +2 dagger (venom).....*..###:jf DCast: Shock....*...#...*....#..*.#..##:jIf O   ogre.*..###j   gnoll:jmf *..  Aiming: Shock (safe; 7% risk of failure)  :jf Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:jf Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 88% to hit)  The zap hits the ogre.  :jf GThe ogre is severely wounded.:j 9O.:j Q.j:j0 .(.?.-7.4 (1 _:j #...##...##...#....##  Super21 the Gusty ..##..############...#  Demigod .....).#########.†.#..#  Health: 45/45 ======================== ..j....#.##.#.....#.#.#  Magic: 9/15==============---------- .>..............†..#..#  AC: 6Str: 9 .........>....##.....##  EV: 11Int: 25 Contam: 10%  .............###.....#  SH: 0Dex: 14 #.......#### #######  XL:  6 Next: 60% Place: Dungeon:5 :j1##...@..#  Noise: =--------  Time: 2877.4 (0.0) ......*...#  P) +2 dagger (venom) .....O..###  Cast: Shock ........# ...(....# ....#..## O   ogre .?..###:j| j   gnoll ...The zap hits the ogre. _The ogre is severely wounded.Aiming: Shock (safe; 7% risk of failure)  :j%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 88% to hit):jx O**:jO..  Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 88% to hit):j{#...##...##...#....## Super21 the Gusty..##..############...#Demigod.....).#########.†.#..# Health: 45/45 ========================..j....#.##.#.....#.#.# Magic: 9/15==============----------:j@|8.>..............†..#..# AC: 6Str: 9.........>....##.....## EV: 11Int: 25 Contam: 10% .............###.....#:j|:SH: 0Dex: 14#.......#### #######XL:  6 Next: 60% Place: Dungeon:5##...@..#Noise: =--------  Time: 2877.4 (0.0)......*...#P) +2 dagger (venom).....*..###:j}Cast: Shock....*...#...*....#..*.#..##O   ogre.*..###:jG} j   gnoll*..  Aiming: Shock (safe; 7% risk of failure)  :j}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 88% to hit)  The zap hits the ogre.  The ogre is almost dead.:jO..j:j 2j:j.(.?j 2 gnolls.:jX+8.4 (1:j!:j,u  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (severely wounded, 88% to hit)  The zap hits the ogre.  The ogre is almost dead. _You encounter a gnoll. It is wielding a +0 whip.:j #...##...##...#....##  Super21 the Gusty j.##..############...#  Demigod .....).#########.†.#..#  Health: 45/45 ======================== .......#.##.#.....#.#.#  Magic: 8/15============------------ .>.j............†..#..#  AC: 6Str: 9 .........>....##.....##  EV: 11Int: 25 Contam: 10%  .............###.....#  SH: 0Dex: 14 #.......#### #######  XL:  6 Next: 60% Place: Dungeon:5 ##...:jn@..#  Noise: =--------  Time: 2878.4 (0.0) ......O...#  P) +2 dagger (venom) ........###  Cast: Shock ........# ...(....# ....#..## O   ogre .?..### jj 2 gnolls ...The ogre is almost dead. _You encounter a gnoll. It is wielding a +0 whip.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 88% to hit):j׍ #...##...##...#....##  Super21 the Gusty j.##..############...#  Demigod .....).#########.†.#..#  Health: 45/45 ======================== .......#.##.#.....#.#.#  Magic: 8/15============------------ .>.j............†..#..#  AC: 6Str: 9 .........>....##.....##  EV: 11Int: 25 Contam: 10%  .............###.....#  SH: 0Dex: 14 :j#.......#### #######  XL:  6 Next: 60% Place: Dungeon:5 ##...@..#  Noise: =--------  Time: 2878.4 (0.0) ......)...#  P) +2 dagger (venom) ........###  Cast: Shock ........# ...(....# ....#..## O   ogre .?..### jj 2 gnolls ...Aiming: Shock (safe; 7% risk of failure)  :jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (almost dead, 88% to hit)  The zap hits the ogre!  You kill the ogre!:jw     †.#..#    †           *...#  .....*..###  ....* ...* ..*:jjj 2 gnolls .* *.. :j%:j&.:j&j:j&:j3Q.j:j=)..(.?.:jE;879.4 (1 _:j]:j e:jŨ~..##..############...j...).#########.†.#..#.......#.##.#.....#.#.#>..............†..#..#....j....>....##.....## .............###..... ##### #######..###......# .....#...###.# (....#..#..##?..##...#...:jQ.j:j2j:jQ.j:jZj   gnoll bouda (wandering)jj 2 gnolls:jR`9==-80:j:jlo _You encounter a gnoll bouda. It is wielding a +0 club.:jz _You see here a +0 giant spiked club.:ja3 .jR - a +0 giant spiked club:j 4R.j:ji6~ jThe gnoll bouda shouts! You hear a shout!:jZ80j:jP.jjjj 4 gnolls (2 polearms, 1 wandering):j=Y/==1:ja:jKnv _You encounter a gnoll. It is wielding a +0 halberd. x2:jBo  ..##..############...#  Super21 the Gusty j.....).#########.†.#..# Demigod ........#.##.#.....#.#.# Health: 45/45 ======================== jj>.j............†..#..# Magic: 8/15============------------ ..........>....##.....## AC: 6Str: 9 .............###.....#  EV: 11Int: 25 Contam: 10%  #..j....#### #######  SH: 0Dex: 14 ..###.*....#  XL:  6 Next: 87% Place: Dungeon:5 .......@:jo [40m...#  Noise: ==-------  Time: 2881.4 (0.0) .........###  P) +2 dagger (venom) .........# Cast: Shock ....(....# .....#..## ..?..#### j   gnoll bouda .... jjjj 4 gnolls (2 polearms, 1 wandering) #...The gnoll bouda shouts! You hear a shout! _You encounter a gnoll. It is wielding a +0 halberd. x2  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (77% to hit):j ~ **j:jy*.*.*j:j+@K**:jj"j>*.*.*Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (77% to hit):j)/ ..##..############...# Super21 the Gustyj.....).#########.†.#..# Demigod........#.##.#.....#.#.# Health: 45/45 ========================**>.j............†..#..# Magic: 8/15============------------..*.......>....##.....## AC: 6Str: 9..*..........###.....# EV: 11Int: 25 Contam: 10% #**j....#### ####### SH: 0Dex: 14..###.*....#XL:  6 Next: 87% Place: Dungeon:5.......@...#Noise:j/ : ==-------  Time: 2881.4 (0.0).........###P) +2 dagger (venom).........#Cast: Shock....(....#.....#..##..?..####j   gnoll bouda....jjjj 4 gnolls (2 polearms, 1 wandering)#...  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (77% to hit)  The zap misses the gnoll bouda. The zap hits the gnoll.  The gnoll is moderately wounded.:j Q.j:jU R.j:j .:j .j:jw H.j:j O.j:j J.....1:j O8% -2.4 (1:jo :j   Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (77% to hit)  The zap misses the gnoll bouda. The zap hits the gnoll.  The gnoll is moderately wounded. _You encounter a gnoll. It is wielding a +0 whip.:j ..##..############...#  Super21 the Gusty ......).#########.†.#..# Demigod j.......#.##.#.....#.#.# Health: 45/45 ======================== .jj..............†..#..# Magic: 7/15===========------------- ...*j.....>....##.....## AC: 6Str: 9 ...*.........###.....#  EV: 11:jeInt: 25 Contam: 8%  #.*.....#### #######  SH: 0Dex: 14 ..###.*j...#  XL:  6 Next: 87% Place: Dungeon:5 .......@...#  Noise: =--------  Time: 2882.4 (0.0) .........###  P) +2 dagger (venom) .........# Cast: Shock ....(....# :jh.....#..## ..?..#### j   gnoll bouda:j .... jjjj 4 gnolls (1 polearm, 1 wandering) :ju#...The gnoll is moderately wounded. _You encounter a gnoll. It is wielding a +0 whip.:jAiming: Shock (safe; 6% risk of failure)  :jSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (77% to hit):j@> j.*.*.*:jqu.*.*.:j"n.*.*:jm @.*.:j9 9.*:jת>.*:j}.jAim: a gnoll, wielding a +0 club (77% to hit):jT..##..############...# Super21 the Gusty......)*#########.†.#..# Demigodj......*#.##.#.....#.#.# Health: 45/45 ========================:j.jj....*.........†..#..# Magic: 7/15===========-------------....j..*..>....##.....## AC: 6Str: 9......*......###.....# EV: 11Int: 25 Contam: 8% #...*...#### ####### SH: 0Dex: 14..###..*...#:j.XL:  6 Next: 87% Place: Dungeon:5.......@...#Noise: =--------  Time: 2882.4 (0.0).........###P) +2 dagger (venom).........#:joCast: Shock....(....#.....#..##..?..####j   gnoll bouda....:jjjjj 4 gnolls (1 polearm, 1 wandering)#...  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (77% to hit)  The zap hits the gnoll!  The gnoll is severely wounded.:j<:j 0j:jJ.j:j!/ .  :jvPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (77% to hit)  The zap hits the gnoll!  The gnoll is severely wounded.:jCThe gnolls pick up the pace!:jیQ.j:j<0j:j1J.j:jiF.j:j".:jg/j:jƞ .j.....jj 5 gnolls (2 polearms, 1 wandering,…)The gnoll barely misses you.:jNM6=3.4 (1:ja:jt' _The gnoll shouts!:j{g )You hit the gnoll.:jLjjj:jJ.j:j3j.:jB>j:j:j.:jvj:jG:jrjj 4 gnolls (2 polearms, 1 wandering, :jI4914:j):j,I _You kill the gnoll!:j ( #...##...##...#....####..############...# .....).#########.†.#..j......#.##.#.....#.#j.>j.......†..#.....j>....#.......###..... #.......#### #######..###.j:jm G..##.(.......#..##?..####.....#...:j R.j:jR 0j:j 8.j:j :j] !.:j /j:ji H.j:j & :j< y.jYou encounter a gnoll. It is wielding a +0 flail.:j jThe gnoll closely misses you.:j N.j:j .:j F>j:j jjj 5 gnolls (2 polearms, swift)  You encounter a gnoll. It is wielding a +0 club.:j H2-5:j :j4 _The gnoll leaves your sight.  Things that are here: _a +0 club; a gnoll corpse:j?&:jc'Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stonesb - Throw: 11 darts (poison)  c - Throw: 6 darts (datura) :j'2Spells ([,] to cycle)  d - Cast: Shock  e - Cast: Static Discharge Abilities ([,] to cycle)  f - Abil: Evoke Blink [*/%] inventory [&] all spells [^] all abilities:j(z[!] focus mode: off|on:jY:jq#...##...##...#....## Super21 the Gusty...##..############...# Demigodj.....).#########.†.#..# Health: 45/45 ========================........#.##.#.....#.#.# Magic: 7/15===========-------------..>j.............†..#..# AC: 6Str: 9....jj....>....##.....## EV: 11Int: 25 Contam: 2% ..j...........###.....# SH: 0Dex: 14#.......#### ####### XL:  6 Next: 91% Place: Dungeon:5..###.j[:jAr30m@...#Noise: =--------  Time: 2885.4 (0.0)...........#P) +2 dagger (venom).........###Cast: Static Discharge.........#....(....#.....#..##j   gnoll bouda..?..####jjjjj 5 gnolls (2 polearms, swift).....#...You encounter a gnoll. It is wielding a +0 flail.The gnoll closely misses you.You encounter a gnoll. It is wielding a +0 club. _The gnoll leaves your sight.  Things that are here: _a +0 club; a gnoll corpse:j5s:jV~:jЀ:j 7  #...##...##...#....## Super21 the Gusty ...##..############...#  Demigod j.....).#########.†.#..# Health: 45/45 ======================== ........#.##.#.....#.#.# Magic: 5/15========---------------- ..>j.............†..#..# AC: 6Str: 9 ....jj....>....##.....## EV: 11Int: 25 Contam: 2%  ..j...........###.....#  SH: 0Dex: 14 #..***..#### #######  XL:  6 Next: 91% Place: Dungeon:5 :j7 l..###.j@*..#  Noise: =--------  Time: 2885.4 (0.0) ......***..#  P) +2 dagger (venom) .........###  Cast: Static Discharge .........# ....(....# .....#..## j   gnoll bouda ..?..#### jjjjj 5 gnolls (2 polearms, swift) ..... #... _The gnoll leaves your sight.  Things that are here: _a +0 club; a gnoll corpse:jQ8 Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j j@  Things that are here: _a +0 club; a gnoll corpse  Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a gnoll, wielding a +0 whip (covering ground quickly):j[ *j:j7.*:j p.jLook: a gnoll, wielding a +0 whip (covering ground quickly):j#...##...##...#....## Super21 the Gusty...##..############...# Demigodj.....).#########.†.#..# Health: 45/45 ========================........#.##.#.....#.#.# Magic: 5/15========----------------..>j.............†..#..# AC: 6Str: 9....jj....>....##.....## EV: 11Int: 25 Contam: 2% ..j...........###.....# SH: 0Dex: 14#.......#### ####### XL:  6 Next: 91% Place: Dungeon:5..###.**[39;:j˲49m...#Noise: =--------  Time: 2885.4 (0.0)...........#P) +2 dagger (venom).........###Cast: Static Discharge.........#....(....#.....#..##j   gnoll bouda..?..####jjjjj 5 gnolls (2 polearms, swift).....#...Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a gnoll, wielding a +0 whip (covering ground quickly)  The gnoll is struck by an arc of lightning.  The gnoll is heavily wounded.:jA  .jPress: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a gnoll, wielding a +0 whip (covering ground quickly)  The gnoll is struck by an arc of lightning.  The gnoll is heavily wounded.You are struck by an arc of lightning. The lightning grounds out.j.j.j.j.j:jO j@j 6 gnolls (2 polearms, 1 wandering…)The gnoll hits you with a +0 whip.:jP l2--=6.4 (1:j3[ :j] K _Your magical contamination has completely faded away.:jb #...##...##...#....## Super21 the Gusty ...##..############...#  Demigod ......).#########.†.#..# Health: 42/45 ======================-- jj......#.##.#.....#.#.# Magic: 3/15====-------------------- ..>..............†..#..# AC: 6Str: 9 ....j.....>....##.....## EV: 11Int: 25 ...j.jj.......###.....#  SH: 0Dex: 14 #..***..#### #######  XL:  6 Next: 91% Place: Dungeon:5 ..###.j@*..#  Noise: ==-------  Time: 2886.4 (0.0) ......***..#  P) +2 dagger (venom) .........###  Cast: Static Discharge:j=c7 .........# ....(....# :j}e.....#..## j   gnoll bouda ..?..#### jjjjjj 6 gnolls (2 polearms, 1 wandering…) ..... #...You are struck by an arc of lightning. The lightning grounds out.  The gnoll hits you with a +0 whip. _Your magical contamination has completely faded away.  Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jOj@The gnoll hits you with a +0 whip. _Your magical contamination has completely faded away.  Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a gnoll, wielding a +0 whip (moderately wounded, covering ground quickly):jk  #...##...##...#....## Super21 the Gusty ...##..############...#  Demigod ......).#########.†.#..# Health: 42/45 ======================-- jj......#.##.#.....#.#.# Magic: 3/15====-------------------- ..>..............†..#..# AC: 6Str: 9 ....j.....>....##.....## EV: 11Int: 25 :j:....j.jj.......###.....#  SH: 0Dex: 14 #.......#### #######  XL:  6 Next: 91% Place: Dungeon:5 ..###.)@...#  Noise: ==-------  Time: 2886.4 (0.0) ...........#  P) +2 dagger (venom) .........###  Cast: Static Discharge .........# ....(....# .....#..## j   gnoll bouda ..?..####:jLe jjjjjj 6 gnolls (2 polearms, 1 wandering…) ..... #...Dir - look around, f - activateLook: a gnoll, wielding a +0 whip (moderately wounded, covering ground quickly)The gnoll is struck by an arc of lightning.  The gnoll is severely wounded.You are struck by an arc of lightning.  The gnoll is struck by an arc of lightning.:j ...##..##  ......).#########.† jj......#.##.#. ..>..............† ....j.....>....:jij ...j.jj.......#  #.......####   ..###.**...#  ...........#  .........###  .........#:jj ....(....# .....#..## ..?..####j 5 gnolls (2 polearms, 1 wandering, :jt..... #...  The gnoll is struck by an arc of lightning.  :jThe gnoll is severely wounded.  You are  The gnoll is struck by an arc of lightning.  You kill the gnoll!lightning grounds out:jT.:j]Y.j:j^.j.j:j`Q.j:jrqG.j:jKF)@:jYj4==47.4 (1:j:jK _The gnoll misses you.:jn #...##...##...#....## Super21 the Gusty ...##..############...#  Demigod ......).#########.†.#..# Health: 42/45 ======================-- ........#.##.#.....#.#.# Magic: 2/15===--------------------- .jj..............†..#..# AC: 6Str: 9 ..........>....##.....## EV: 11Int: 25 .....jj.......###.....#  SH: 0Dex: 14 #j.j**..#### #######  XL:  6 Next: 94% Place: Dungeon:5 ..###.*@*..#  Noise: ==-------  Time: 2887.4 (0.0) ......***..#  P) +2 dagger (venom) .........###  Cast: Static Discharge .........# ....(....#[1:jL4;9H .....#..## j   gnoll bouda ..?..#### jjjjj 5 gnolls (2 polearms, 1 wandering,…) ..... #...You kill the gnoll!The lightning grounds out. _The gnoll misses you.Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j j@The lightning grounds out. _The gnoll misses you.  Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  Look: a gnoll bouda, wielding a +0 club and wearing a +0 robe:j  #...##...##...#....## Super21 the Gusty ...##..############...#  Demigod ......).#########.†.#..# Health: 42/45 ======================-- ........#.##.#.....#.#.# Magic: 2/15===--------------------- .jj..............†..#..# AC: 6Str: 9 ..........>....##.....## EV: 11Int: 25 ......j.......###.....#  SH: 0Dex: 14 #jjj....#### #######  XL:  6 Next: 94% Place: Dungeon:5 :j ^..###.)@...#  Noise: ==-------  Time: 2887.4 (0.0) ...........#  P) +2 dagger (venom) .........###  Cast: Static Discharge .........# ....(....# .....#..## j   gnoll bouda ..?..#### jjjjj 5 gnolls (2 polearms, 1 wandering,…) ..... #... _The gnoll misses you.Casting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a gnoll bouda, wielding a +0 club and wearing a +0 robe  You miscast Static Discharge. Nothing appears to happen.:j G.j:j ?>j:jn Q.j:j< I .jCasting: Static Discharge (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  Look: a gnoll bouda, wielding a +0 club and wearing a +0 robe  :jI You miscast Static Discharge. Nothing appears to happen.  The gnoll bouda hits you but does no damage..j:jA .jThe gnoll hits you from afar with a +0 halberd!:j0 L ...##..##  ......).#########.† ........#.##.#. ..>..............† ...jj.....>.... ......j.......#  #..j....####   ..###jj@...#  ...........#  .........###  .........# ....(....# :j0 .....#..## ..?..#### ..... #...:j1 31------1--Contam: 10% 8.4 (1Static Discharge:jB :jE R _The gnoll barely misses you.:j@:j$:j~$Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stonesb - Throw: 11 darts (poison)  c - Throw: 6 darts (datura) Spells ([,] to cycle)  d - Cast: Shock  e - Cast: Static Discharge :jAbilities ([,] to cycle)  f - Abil: Evoke Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on:j:jd#...##...##...#....## Super21 the Gusty...##..############...# Demigod......).#########.†.#..# Health: 31/45 ================--------........#.##.#.....#.#.# Magic: 1/15=-----------------------..>..............†..#..# AC: 6Str: 9...jj.....>....##.....## EV: 11Int: 25 Contam: 10% ......j.......###.....# SH: 0Dex: 14#..j....#### ####### XL:  6 Next: 94% Place: Dungeon:5..##[33:j/9m#jj@...#Noise: ==-------  Time: 2888.4 (0.0)...........#P) +2 dagger (venom).........###Abil: Evoke Blink.........#....(....#.....#..##j   gnoll bouda..?..####jjjjj 5 gnolls (2 polearms, 1 wandering,…).....#...Dir - look around, f - activateLook: a gnoll bouda, wielding a +0 club and wearing a +0 robe  You miscast Static Discharge. Nothing appears to happen.  The gnoll bouda hits you but does no damage.  The gnoll hits you from afar with a +0 halberd! _The gnoll barely misses you.:j:j:j]:jD#...##...##...#....## Super21 the Gusty***##**############...# Demigod********#########.†.#..# Health: 31/45 ================--------********#*##*#*....#.#.# Magic: 1/15=-----------------------:j***************..†..#..# AC: 6Str: 9***jj**********##.....## EV: 11Int: 25 Contam: 10% ******j*******###.....# SH: 0Dex: 14#**j****#### ####### XL:  6 Next: 94% Place: Dungeon:5..###jj@***#Noise: ==-------  Time: 2888.4 (0.0)***********#P) +2 dagger (venom)*********###Abil: Evoke Blink*********#*********#*****#**##j   gnoll bouda*****####:jGIjjjjj 5 gnolls (2 polearms, 1 wandering,…)*****#...The gnoll bouda hits you but does no damage.  The gnoll hits you from afar with a +0 halberd! _The gnoll barely misses you.:jActivating: Evoke Blink (28% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:jHI*@:j5**:j 5**:jG:@**:j}5**:j0@**:j9..>..............†..#..# Super21 the Gusty...jj.....>....##.....## Demigod......j.......###.....#Health: 31/45 ================--------#..j....#### #######Magic: 1/15=-----------------------..###jj§...#AC: 6Str: 9...........#EV: 11Int: 25 Contam: 10% .........###SH: 0Dex: 14.........#XL:  6 Next: 94% Place: Dungeon:5....(...@#Noise: ==-------  Time: 2888.4 (0.0).....#..[33:j>mm##P) +2 dagger (venom)..?..####Abil: Evoke Blink.....#...j   gnoll boudajjjjj 5 gnolls (2 polearms, 1 wandering,…)The gnoll bouda hits you but does no damage.  The gnoll hits you from afar with a +0 halberd! _The gnoll barely misses you.Activating: Evoke Blink (28% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatejjhits you from afar with a +0 halberd! _The gnoll barely misses you.  Activating: Evoke Blink (28% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You blink.:jI.j.j.j.j.j:jP32=--9.4 (1Evoke Blink-Blink _:jUV:j]:j:jq Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stonesb - Throw: 11 darts (poison)  c - Throw: 6 darts (datura) Spells ([,] to cycle)  :jMd - Cast: Shock  e - Cast: Static Discharge Abilities ([,] to cycle)  f - Abil: Evoke Blink [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on:j:jϩ..>..............†..#..# Super21 the Gusty..........>....##.....## Demigod....jj........###.....#Health: 32/45 =================-------:j#...j...#### #######Magic: 1/15=-----------------------..###.jj...#AC: 6Str: 9......j....#EV: 11Int: 25 Contam: 10% .........###SH: 0Dex: 14.........#XL:  6 Next: 94% Place: Dungeon:5....(...@#Noise: ---------  Time: 2889.4 (0.0).....#..##P) +2 dagger (venom):j%..?..####Cast: Shock.....-Blink #...j   gnoll boudajjjjj 5 gnolls (2 polearms, 1 wandering,…)The gnoll hits you from afar with a +0 halberd! _The gnoll barely misses you.Activating: Evoke Blink (28% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _You blink.:j~:jݷ:j:j  ..>..............†..#..#  Super21 the Gusty ..........>....##.....##  Demigod ....jj........###.....#  Health: 32/45 =================------- #...j...#### #######  Magic: 0/15------------------------ ..###.jj...#  AC: 6Str: 9 ......j....#  EV: 11Int: 25 Contam: 10%  .......*.###  SH: 0Dex: 14 .......*.# XL:  6 Next: 94% Place: Dungeon:5 ....(...@# :j Noise: ---------  Time: 2889.4 (0.0) .....#..## P) +2 dagger (venom) ..?..#### Cast: Shock ..... -Blink  #...  j   gnoll bouda  jjjjj 5 gnolls (2 polearms, 1 wandering,…)Dir - look around, f - activate _You blink.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (covering ground quickly, 77% to hit):j3 i j*:j6-*.:jC 9.*:j}**.*:j{j.*.  Aim: a gnoll, wielding a +0 halberd (covering ground quickly, 77% to hit):jG~..>..............†..#..# Super21 the Gusty....*.....>....##.....## Demigod....j*........###.....#Health: 32/45 =================-------#.*.j...#### #######Magic: 0/15------------------------..###.*j...#AC: 6Str: 9......*....#EV: 11Int: 25 Contam: 10% .......*.###SH: 0Dex: 14.......*.#XL:  6 Next: 94% Place: Dungeon:5....(...@#Noise: ---------  Time:[3:jx7m 2889.4 (0.0).....#..##P) +2 dagger (venom)..?..####Cast: Shock.....-Blink #...j   gnoll boudajjjjj 5 gnolls (2 polearms, 1 wandering,…)The zap hits the gnoll!  The gnoll is heavily wounded.The zap hits the gnoll bouda.  The gnoll bouda is lightly wounded.  The zap hits the gnoll.  The gnoll is lightly wounded.:j.j.j:jM)j:jVT)j:j@.j:jQ.j:j_ P.j:j Q.j:j| H.j:jC Q.j:j$+...:jl=90.4 (1Shock _:j $:j+%:j :j Drink which item? Potions  L - a potion of lignification :j B d - a grey potion  j - an inky potion  n - 2 glowing black potions [!] read|quaff|evoke[?] describe selected:j :j :j ..>..............†..#..# Super21 the Gusty..........>....##.....## Demigod..............###.....#Health: 32/45 =================-------#j......#### #######Magic: 0/15------------------------..###j))...#AC: 6Str: 9.......j.j.#EV: 11Int: 25 Contam: 10% .......jj###SH: 0Dex: 14.........#XL:  6 Next: 94% Place: Dungeon:5....(...@#Noise: =--------  Time: 2890.4 (0.0).....#..##P) +2 dagger (venom)[:jm 11;9H..?..####Cast: Shock.....-Blink #...j   gnoll boudajjjjj 5 gnolls (2 polearms, 1 wandering,…)The zap hits the gnoll!  The gnoll is heavily wounded.The zap hits the gnoll bouda.  The gnoll bouda is lightly wounded.  The zap hits the gnoll. _The gnoll is lightly wounded.:j m  Okay, then.:j :j . _:jQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stonesb - Throw: 11 darts (poison)  c - Throw: 6 darts (datura) Spells ([,] to cycle)  d - Cast: Shock  e - Cast: Static Discharge Abilities ([,] to cycle)  f - Abil: Evoke Blink :j\][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on:ji:j..>..............†..#..# Super21 the Gusty..........>....##.....## Demigod..............###.....#Health: 32/45 =================-------#j......#### #######Magic: 0/15------------------------..###j))...#AC: 6Str: 9.......j.j.#EV: 11Int: 25 Contam: 10% .......jj###SH: 0Dex: 14.........#XL:  6 Next: 94% Place: Dungeon:5....(...@#Noise: =--------  Time: 2890.4 (0.0).....#..##P) +2 dagger (venom)[:j_11;9H..?..####Cast: Shock.....-Blink #...j   gnoll boudajjjjj 5 gnolls (2 polearms, 1 wandering,…)The gnoll is heavily wounded.The zap hits the gnoll bouda.  The gnoll bouda is lightly wounded.  The zap hits the gnoll. _The gnoll is lightly wounded. _Okay, then.:jy:j8:jyj:jglRead which item? Scrolls  g - 2 scrolls of fog  c - 2 scrolls labelled QIMULE LAZ :jmT e - 2 scrolls labelled MIOSUBOICO  h - a scroll labelled DONONE GATOU  o - a scroll labelled ZUEMO FISEJ [!] read|quaff|evoke[?] describe selected:j= :j :jc ..>..............†..#..# Super21 the Gusty..........>....##.....## Demigod..............###.....#Health: 32/45 =================-------#j......#### #######Magic: 0/15------------------------..###j))...#AC: 6Str: 9.......j.j.#EV: 11Int: 25 Contam: 10% .......jj###SH: 0Dex: 14.........#XL:  6 Next: 94% Place: Dungeon:5....(...@#Noise: =--------  Time: 2890.4 (0.0).....#..##P) +2 dagger (venom)[:j 11;9H..?..####Cast: Shock.....-Blink #...j   gnoll boudajjjjj 5 gnolls (2 polearms, 1 wandering,…)The gnoll is heavily wounded.The zap hits the gnoll bouda.  The gnoll bouda is lightly wounded.  The zap hits the gnoll. _The gnoll is lightly wounded. _Okay, then.jj j.  As you read the scroll of fog, it dissolves into smoke..j.j.j:j) :........#j:j: Tj.§§...(.§§....#§§.?..# 3 gnolls (2 polearms, swift)1.4 (1:j\ R _The gnoll hits you but does no damage.:j  ..>.†..#..# ..........>....##.....## ..............###.....#. #.......#### # ..###j))...# .....j..j..# ......jjj### .§§# ....(.§@§# .....#§§## ..?..#### .....  #...jj 5 gnolls (2 polearms, swift). .jThe gnoll bouda gazes fiercely through you! .jYou feel your attacks grow feeble.§j.j:j j§j.j:jG ......... #.....###.........§3=2Weak  _The gnoll barely misses you. The gnoll hits you but does no damage.:j.>....##.....#......# . #.......#### ######..###.))...# ...............§jjj##..jjj§# (.§§.....#§@##..?..#### ..... #...  2 gnolls (:j.:j:jPR 2j:jV §jThe gnoll bouda calls upon its god to heal something.The gnoll attacks as it pursues you!:jX §jThe gnoll hits you from afar with a +0 halberd.:jd n§j 3 gnolls (1 polearm, swift):jci f28---=3:j~ i _The gnoll closely misses you.:j. Drink which item? Potions  L - a potion of lignification  d - a grey potion  j - an inky potion  n - 2 glowing black potions [!] read|quaff|evoke[?] describe selected:j:j:j*..........>....##.....## Super21 the Gusty..............###.....# Demigod. #.......#### ####### Health: 28/45 ==============----------..###.))...#Magic: 0/15------------------------...........#AC: 6Str: 9.....§j§j###EV: 11Int: 25 Contam: 10% .....§§jj#SH: 0Dex: 14....(.jj§#XL:  6 Next: 94% Place: Dungeon:5.....#§@##Noise: ===------  Time: 2893.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...-Blink Weak j  [39:j&,;49m gnoll boudajjj 3 gnolls (1 polearm, swift)You feel your attacks grow feeble. _The gnoll barely misses you. The gnoll hits you but does no damage.  The gnoll bouda calls upon its god to heal something.The gnoll attacks as it pursues you!  The gnoll hits you from afar with a +0 halberd. _The gnoll closely misses you.  Okay, then.:jk-:j5:j.8. _:j:j8!$:j!Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stonesb - Throw: 11 darts (poison)  c - Throw: 6 darts (datura) Spells ([,] to cycle)  d - Cast: Shock  e - Cast: Static Discharge Abilities ([,] to cycle)  f - Abil: Evoke Blink :j!][*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on:j:j..........>....##.....## Super21 the Gusty..............###.....# Demigod. #.......#### ####### Health: 28/45 ==============----------..###.))...#Magic: 0/15------------------------...........#AC: 6Str: 9.....§j§j###EV: 11Int: 25 Contam: 10% .....§§jj#SH: 0Dex: 14....(.jj§#XL:  6 Next: 94% Place: Dungeon:5.....#§@##Noise: ===------  Time: 2893.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...-Blink Weak j  [39:jOI;49m gnoll boudajjj 3 gnolls (1 polearm, swift) _The gnoll barely misses you. The gnoll hits you but does no damage.  The gnoll bouda calls upon its god to heal something.The gnoll attacks as it pursues you!  The gnoll hits you from afar with a +0 halberd. _The gnoll closely misses you. _Okay, then.:jz:j:j;-:j.%Read which item? Scrolls  g - a scroll of fog  c - 2 scrolls labelled QIMULE LAZ  e - 2 scrolls labelled MIOSUBOICO  h - a scroll labelled DONONE GATOU  o - a scroll labelled ZUEMO FISEJ [!] read|quaff|evoke[?] describe selected:j:j:j..........>....##.....## Super21 the Gusty..............###.....# Demigod. #.......#### ####### Health: 28/45 ==============----------..###.))...#Magic: 0/15------------------------...........#AC: 6Str: 9.....§j§j###EV: 11Int: 25 Contam: 10% .....§§jj#SH: 0Dex: 14....(.jj§#XL:  6 Next: 94% Place: Dungeon:5.....#§@##:jNoise: ===------  Time: 2893.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...-Blink Weak j   gnoll boudajjj 3 gnolls (1 polearm, swift) _The gnoll barely misses you. The gnoll hits you but does no damage.  The gnoll bouda calls upon its god to heal something.The gnoll attacks as it pursues you!  The gnoll hits you from afar with a +0 halberd. _The gnoll closely misses you. _Okay, then.:jW  As you read the scroll labelled MIOSUBOICO, it crumbles to dust.  It is a scroll of identify.:j/  --more--:jO :j0R Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled QIMULE LAZ  h - a scroll labelled DONONE GATOU  o - a scroll labelled ZUEMO FISEJ Potions (select first with !) :jR  d - a grey potion  j - an inky potion  n - 2 glowing black potions[?] describe selected:j :j :j ..........>....##.....## Super21 the Gusty..............###.....# Demigod. #.......#### ####### Health: 28/45 ==============----------..###.))...#Magic: 0/15------------------------...........#AC: 6Str: 9.....§j§j###EV: 11Int: 25 Contam: 10% .....§§jj#SH: 0Dex: 14....(.jj§#XL:  6 Next: 94% Place: Dungeon:5.....#§@##Noise: ===------  Time: 2893.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...-Blink Weak j  [39:j? ;49m gnoll boudajjj 3 gnolls (1 polearm, swift)The gnoll attacks as it pursues you!  The gnoll hits you from afar with a +0 halberd. _The gnoll closely misses you. _Okay, then.As you read the scroll labelled MIOSUBOICO, it crumbles to dust.  It is a scroll of identify.:j)  jjh -> N - a scroll of noise; e -> i - a scroll of identify  The gnoll bouda gazes fiercely through you!j §jYou feel as though you will be weak longer.:j4  :jl5 >...................(§j 4 gnolls (2 polearms, swift)  The gnoll misses you. The gnoll barely misses you.:j6 [19----1=:j%7 ;-4.4 (1Shock:j? :jGC E _The gnoll hits you from afar with a +0 halberd!:j :j1 9Read which item? Scrolls  g - a scroll of fogi - a scroll of identify  N - a scroll of noise  c - 2 scrolls labelled QIMULE LAZ  o - a scroll labelled ZUEMO FISEJ [!] read|quaff|evoke[?] describe selected:ji :j :j ..........>....##.....## Super21 the Gusty..............###.....# Demigod. #.......#### ####### Health: 19/45 ==========--------------..###.))...#Magic: 1/15=-----------------------...........#AC: 6Str: 9.....§j§j###EV: 11Int: 25 Contam: 10% .....§j§j#SH: 0Dex: 14....(§jjj#XL:  6 Next: 94% Place: Dungeon:5.....#§@##Noise: ==-------  Time: 2894.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...-Blink Weak j  :j [37m gnoll boudajjjj 4 gnolls (2 polearms, swift)It is a scroll of identify.  h -> N - a scroll of noise; e -> i - a scroll of identify  The gnoll bouda gazes fiercely through you!You feel as though you will be weak longer.The gnoll misses you. The gnoll barely misses you. _The gnoll hits you from afar with a +0 halberd!  As you read the scroll labelled QIMULE LAZ, it crumbles to dust.  It is a scroll of enchant armour.:j /  --more--:j<:jw@Enchant which item? Armour  H - a +1 cloak (worn)a - a +0 robe  c - a +0 leather armour  j - a +0 leather armour  s - a +0 robe  x - a +0 leather armour  z - a +0 leather armour  B - a +0 scale mail  K - a +0 leather armour  :j$ApM - a +0 robe  Q - a +0 robe[?] describe selected:j :j :j ,..........>....##.....## Super21 the Gusty..............###.....# Demigod:j . #.......#### ####### Health: 19/45 ==========--------------..###.))...#Magic: 1/15=-----------------------...........#AC: 6Str: 9.....§j§j###EV: 11Int: 25 Contam: 10% .....§j§j#SH: 0Dex: 14....(§jjj#XL:  6 Next: 94% Place: Dungeon:5.....#§@##Noise: ==-------  Time: 2894.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...-Blink Weak j   gnoll boudajjjj 4 gnolls (2 polearms, swift)The gnoll bouda gazes fiercely through you!You feel as though you will be weak longer.The gnoll misse:jv s you. The gnoll barely misses you. _The gnoll hits you from afar with a +0 halberd!  As you read the scroll labelled QIMULE LAZ, it crumbles to dust.  It is a scroll of enchant armour.:j jIt is a scroll of enchant armour.  Your +1 cloak glows green for a while.  c -> a - a scroll of enchant armour  You feel ready to blink again.  The gnoll bouda gazes fiercely through you!  You feel as though you will be weak longer.:j0 §jThe gnoll bouda hits you with a +0 club.:j` j 5 gnolls (2 polearms, swift)16--78% =5.4 (1Weak :j :j | _The gnoll hits you but does no damage. The gnoll barely misses you. x2:j&:j(Drink which item? Potions  L - a potion of lignification  d - a grey potion  j - an inky potion  n - 2 glowing black potions [!] read|quaff|evoke[?] describe selected:j&9:jA:jL..........>....##.....## Super21 the Gusty..............###.....# Demigod. #.......#### ####### Health: 16/45 ========----------------..###.))...#Magic: 1/15=-----------------------...........#AC: 7Str: 9.....§j§j###EV: 11Int: 25 Contam: 8% :jM.....§jjj#SH: 0Dex: 14....(§§jj#XL:  6 Next: 94% Place: Dungeon:5.....#j@##Noise: ===------  Time: 2895.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...Weak j   gnoll boudajjjjj 5 gnolls (2 polearms, swift)c -> a - a scroll of enchant armour  You feel ready to blink again.:jM#The gnoll bouda gazes fiercely through you!You feel as though you will be weak longer.The gnoll bouda hits you with a +0 club. _The gnoll hits you but does no damage. The gnoll barely misses you. x2:jhZ:j\Really quaff the potion of lignification? Y - Yes  N - No:j=+:j]F[..........>....##.....## Super21 the Gusty..............###.....# Demigod. #.......#### ####### Health: 16/45 ========----------------..###.))...#Magic: 1/15=-----------------------...........#AC: 7Str: 9:jG*.....§j§j###EV: 11Int: 25 Contam: 8% .....§j§j#SH: 0Dex: 14....(§jjj#XL:  6 Next: 94% Place: Dungeon:5.....#j@##Noise: ===------  Time: 2895.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...Weak :jGXj   gnoll boudajjjjj 5 gnolls (2 polearms, swift)The gnoll bouda gazes fiercely through you!You feel as though you will be weak longer.:jGJThe gnoll bouda hits you with a +0 club. _The gnoll hits you but does no damage. The gnoll barely misses you. x2  You turn into a tree.Your +2 cloak and +1 leather armour "Qockuel" {+Blink} meld into your body.:jU >   .    ))...#      :jV.....§j§j# ....(§jjj# .....#j♣## ..?..#### ..... #... _The gnoll hits you but does no damage. The gnoll barely misses you. x2turn into a tree.  :jV=Your +2 cloak and +1 leather armour "Qockuel" {+Blink} meld into your body.  Your roots penetrate the ground. The gnoll hits you but does no damage.  The gnoll bouda hits you but does no damage.  The gnoll hits you but does no damage. x2; The gnoll barely misses you.:j0& >   .    ))...#    :j1  .....§j§j# ....(§jjj# .....#j♣## ..?..#### ..... #...  :j?T  The gnoll hits you from afar with a +0 halberd!:j@8/67--0-23 :jnA 2 6-6.4 (1ShockTree Weak :jFK:jMV _* * * LOW HITPOINT WARNING * * * :j >   .    ))...#      .....§j§j# ....(§jjj# .....#j♣## ..?..#### ..... :jM#... :j >   .    ))...#      .....§j§j# ....(§jjj# .....#j♣## ..?..#### ..... #...   :je- :jr :jdd _There are monsters nearby! :j O  You barely miss the gnoll bouda. :j/ You barely miss the gnoll bouda.bouda is lightly wounded.but does no damage.  The gnoll bouda gazes fiercely through you!  You feel as though you will be weak longer.The gnoll bouda hits you but does no damage.4=7 :js  :j   :j 9_The gnoll hits you but does no damage. x4 :j?|  You hit the gnoll bouda but do no damage.The gnoll bouda is poisoned. :j| >   .    ))...#  :jN     .....§j§j# :jv ....(§jjj# :j.....#j♣## ..?..#### :j5..... #... :j*Y(very poisoned) :j`You hit the gnoll bouda but do no damage.  The gnoll bouda is poisoned.is lightly wounded.   :j]  The gnoll bouda hits you but does no damage.hits you but does no damage. x2 :jr >   .    :jLS))...#   :j0    :j .....§j§j# ....(§jjj# :jei .....#j♣## ..?..#### ..... #...  :j  :j  >   .    ))...#  :j    .....§j§j# ....(§jjj# .....#j♣## ..?..#### ..... #... :j]The gnoll hits you from afar with a +0 halberd.  * * * LOW HITPOINT WARNING * * * :jao >   .    ))...#      .....§j§j# ....(§jjj# .....#j♣## ..?..#### ..... #...   :j{T  The gnoll hits you from afar with a +0 halberd. :j_|e3----2--8 :j  :jӈV _* * * LOW HITPOINT WARNING * * * :jMX  You hit the gnoll bouda but do no damage. :jJd ...###.....................(. 4 swift)  The gnoll bouda is lightly wounded.  The gnoll is no longer moving quickly. The gnoll hits you but does no damage.  The gnoll bouda hits you but does no damage.1--9 :jr :j0t? _The gnoll hits you but does no damage. x4 :j  You hit the gnoll bouda but do no damage.The gnoll bouda looks even sicker. :j5M :je...###................§....(§ 3  The gnoll bouda looks even sicker.  The gnoll bouda gazes fiercely through you!  You feel as though you will be weak longer.The gnoll bouda barely misses you. The gnoll hits you but does no damage. x4-==900 :j :jf K _Your magical contamination has completely faded away. :jz1 X  You hit the gnoll bouda but do no damage. :jMA   >   .    ))...#      .....§j§j# ....(§jjj# .....#j♣## ..?..#### ..... #... 2The gnoll bouda is moderately wounded. :jV4  >   .    ))...#      .....§j§j# ....(§jjj# .....#j♣## ..?..#### ..... #...    The gnoll is no longer moving quickly. The gnoll hits you with a +0 club.  * * * LOW HITPOINT WARNING * * ** :j  The gnoll bouda calls upon its god to heal the gnoll. :j  >   .    ))...#      .....§j§j# ....(§jjj# .....#*♣## ..?..#### ..... #... :jIt >   .    ))...#      .....§j§j# ....(§jjj# .....#*♣## ..?..#### ..... #...   :jՁq  >   .    ))...#      .....§j§j# ....(§jjj# .....#*♣## ..?..#### ..... #...The gnoll's wounds heal themselves! The gnoll hits you with a +0 whip.  * * * LOW HITPOINT WARNING * * *The gnoll hits you but does no damage. x2:j:j :j2:j#>:j :j1:j :j :j*. :jt :j :j :jm:jB))...# :j  :j[:j :j :jo:j' :j :j"{.....§j§j#:j| :j....(§jjj#:j,  :j |.....#*♣##:j  :j0!e..?..####:j! :j!1.....:j?" :j'X#...  :j:1 :j32 :j3§§:j4§.:j4j:j4EThe gnoll hits you from afar with a +0 halberd!:js6:j624/67 :jT7 -----:j7====:j71:j&Q:jUV _* * * LOW HITPOINT WARNING * * *:j:jRead which item? Scrolls  g - a scroll of foga - a scroll of enchant armour  i - a scroll of identify  N - a scroll of noise  o - a scroll labelled ZUEMO FISEJ [!] read|quaff|evoke:jG[?] describe selected:jC:j:jn..........>....##.....## Super21 the Gusty..............###.....# Demigod. #.......#### ####### Health: 4/67=-----------------------..###.))...#Magic: 0/15------------------------...........#AC: 23Str: 9....§§j§j###EV:  2 Int: 25....§.j§j#SH: 0Dex: 14:j....(§jjj#XL:  6 Next: 94% Place: Dungeon:5.....#j♣##Noise: ====-----  Time: 2901.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...Tree Weak j   gnoll bouda (very poisoned)jjjjj 5 gnolls (2 polearms, 2 swift)The gnoll bouda calls upon its god to heal the gnoll.The gnoll's wounds heal themselves! The gnoll hits you with a +0 whip.  * * * LOW HITPOINT WARNING * * *The gnoll hits you but does no damage. x2  The gnoll hits you from afar with a +0 halberd! _* * * LOW HITPOINT WARNING * * *:j8  >   .    ))...#    ....§§  ....§.j§j# ....(§jjj# .....#j♣##:j/ ..?..#### ..... #... 1As you read the scroll labelled ZUEMO FISEJ, it crumbles to dust.  A profound silence engulfs you. It was a scroll of silence.  The gnoll is no longer moving quickly. The gnoll hits you but does no damage.:j :j]  >   .    ))...#    ....§§  ....§.j§j# ....(§jjj# .....#j♣## ..?..#### ..... #...  :j"  :j :jk  :j :j7 >:j  :j :j  :jv  :j8 . :j  :j  :j ' ))...#  :j >  ....§§  ....§.j§j# ....(§jjj#:j  .....#j♣## ..?..#### ..... #...:j The gnoll bouda hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *:j ! >   .    ))...#    ....§§  ....§.j§j# ....(§jjj# .....#j♣## ..?..#### ..... #...  :j .The gnoll hits you but does no damage. The gnoll hits you with a +0 flail.  * * * LOW HITPOINT WARNING * * *:j q1-Silenced 2.4 (1:j` :j ? _The gnoll hits you but does no damage. x2:j l  You cannot read scrolls while silenced!:j :j:j. _:jDhQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stonesb - Throw: 11 darts (poison)  c - Throw: 6 darts (datura) Spells ([,] to cycle)  d - Cast: Shock  e - Cast: Static Discharge [*/%] inventory [&] all spells[!] focus mode: off|on:jR:j..........>....##.....## Super21 the Gusty..............###.....# Demigod. #.......#### ####### Health: 1/67------------------------..###.))...#Magic: 0/15------------------------...........#AC: 23Str: 9....§§j§j###EV:  2 Int: 25:jȺ&....§.j§j#SH: 0Dex: 14....(§jjj#XL:  6 Next: 94% Place: Dungeon:5.....#j♣##Noise: Silenced  Time: 2902.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...Tree Weak j   gnoll bouda (very poisoned)jjjjj 5 gnolls (2 polearms, 1 swift)The gnoll bouda hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *The gnoll hits you but does no damage. The gnoll hits you with a +0 flail.  * * * LOW HITPOINT WARNING * * * _The gnoll hits you but does no damage. x2 _You cannot read scrolls while silenced!:j3:j:jM:j (:j` Unequip which item? Hand Weapons (go to first with ))  P - a +2 dagger of venom (weapon) Jewellery (go to first with "=)  n - an amulet of guardian spirit (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip:j:j:j&..........>....##.....## Super21 the Gusty..............###.....# Demigod. #.......#### ####### Health: 1/67------------------------..###.))...#Magic: 0/15------------------------...........#AC: 23Str: 9....§§j§j###EV:  2 Int: 25....§.j§j#SH: 0Dex: 14....(§jjj#XL:  6 Next: 94% Place: Dungeon:5.....#j♣##Noise: Silenced  Time: 2902.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...Tree Weak j   gnoll bouda (very poisone:j( d)jjjjj 5 gnolls (2 polearms, 1 swift)The gnoll bouda hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *The gnoll hits you but does no damage. The gnoll hits you with a +0 flail.  * * * LOW HITPOINT WARNING * * * _The gnoll hits you but does no damage. x2 _You cannot read scrolls while silenced!:j,m  Okay, then.:j7:j9. _:j! ..........>....##.....## Super21 the Gusty..............###.....# Demigod. #.......#### ####### Health: 1/67------------------------..###.))...#Magic: 0/15------------------------...........#AC: 23Str: 9....§§j§j###EV:  2 Int: 25....§.j§j#SH: 0Dex: 14....(§jjj#XL:  6 Next: 94% Place: Dungeon:5.....#j♣##Noise: Silenced  Time: 2902.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...Tree Weak j   gnoll bouda (very poisone:j od)jjjjj 5 gnolls (2 polearms, 1 swift) _You cannot read scrolls while silenced! _Okay, then.Press: ? - help, v - describe, . - travelThe floor.  This square is shrouded in silence.  There is a cloud of blue smoke here.:jf~ The floor. You are here. A cloud of blue smoke. A cloud of coloured smoke. Harmless, except to the asthmatic. This cloud is opaque; one tile will not block vision, but multiple will. Clouds of this kind an adventurer makes will vanish quickly once outside their sight. :j..........>....##.....## Super21 the Gusty..............###.....# Demigod. #.......#### ####### Health: 1/67------------------------..###.))...#Magic: 0/15------------------------...........#AC: 23Str: 9....§§j§j###EV:  2 Int: 25....§.j§j#SH: 0Dex: 14....(§jjj#XL:  6 Next: 94% Place: Dungeon:5.....#j♣##Noise: Silenced  Time: 2902.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...Tree Weak j   gnoll bouda (very poisone :jod)jjjjj 5 gnolls (2 polearms, 1 swift) _You cannot read scrolls while silenced! _Okay, then.Press: ? - help, v - describe, . - travelThe floor.  This square is shrouded in silence.  There is a cloud of blue smoke here. :jxv ♣#A rock wall.!:j #   You can't see that place.":j>  ":jI. #:jj= #:jx7  #:j# , v - describe, . - travelA rock wall.  This square is shrouded in silence.#:j♣#The floor.  There is a cloud of blue smoke here.%:j j♣Here: a gnoll bouda, wielding a +0 club and wearing a +0 robe (blue smoke,  silenced, heavily wounded, very poisoned) floor.%:jX jjHere: a gnoll, wielding a +0 whip (blue smoke, silenced)%:jWWVj#  %:jLX8You can't see that place.  [a rock wall.]%:jS # %:j/ 9  %:j ?  %:j85?  ':jbV..........>....##.....## Super21 the Gusty..............###.....# Demigod. #.......#### ####### Health: 1/67------------------------..###.))...#Magic: 0/15------------------------...........#AC: 23Str: 9....§§j§j###EV:  2 Int: 25....§.j§j#SH: 0Dex: 14....(§jjj#XL:  6 Next: 94% Place: Dungeon:5.....#j♣##Noise: Silenced  Time: 2902.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...Tree Weak j   gnoll bouda (very poisone':jW1d)jjjjj 5 gnolls (2 polearms, 1 swift) _You cannot read scrolls while silenced! _Okay, then.Press: ? - help, . - travelYou can't see that place.':jD _(:jj 3(:j| | _Sorry, you're not good enough to have a special ability.,:j/* ,:j, aQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 stonesb - Throw: 11 darts (poison)  ,:j`- c - Throw: 6 darts (datura) Spells ([,] to cycle)  d - Cast: Shock  e - Cast: Static Discharge [*/%] inventory [&] all spells,:j- z[!] focus mode: off|on-:j9..........>....##.....## Super21 the Gusty-:jG..............###.....# Demigod. #.......#### ####### Health: 1/67------------------------..###.))...#Magic: 0/15------------------------...........#AC: 23Str: 9....§§j§j###EV:  2 Int: 25....§.j§j#SH: 0Dex: 14....(§jjj#XL:  6 Next: 94% Place: Dungeon:5.....#j♣##Noise: Silenced  Time: 2902.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...Tree Weak j   gnoll bouda (very poisoned)jjjjj 5 gnolls (2 polearms, 1 swift) _You cannot read scrolls while silenced! _Okay, then.Pre-:jss: ? - help, . - travel _You can't see that place. _Sorry, you're not good enough to have a special ability.-:jA -:j!D Drink which item? Potions  d - a grey potion  j - an inky potion -:jF n - 2 glowing black potions [!] read|quaff|evoke[?] describe selected/:j8a/:jݖ..........>....##.....## Super21 the Gusty..............###.....# Demigod. #.......#### ####### Health: 1/67------------------------..###.))...#Magic: 0/15------------------------...........#AC: 23Str: 9....§§j§j###EV:  2 Int: 25....§.j§j#SH: 0Dex: 14....(§jjj#XL:  6 Next: 94% Place: Dungeon:5.....#j♣##Noise: Silenced  Time: 2902.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...Tree Weak j   gnoll bouda (very poi/:jg soned)jjjjj 5 gnolls (2 polearms, 1 swift) _You cannot read scrolls while silenced! _Okay, then.Press: ? - help, . - travel _You can't see that place. _Sorry, you're not good enough to have a special ability.  >   .    ))...#    ....§§  ....§.j§j# ....(§jjj# .....#j♣## ..?..#### ..... #... )   It was a potion of heal wounds. You feel much better.  The gnoll is no longer moving quickly. The gnoll hits you but does no damage./:j >   .    ))...#  /:j3  ....§§  ....§.j§j# ....(§jjj# .....#j♣## ..?..#### /:jݩ..... #...  /:jmU ...##....§..§§.The gnoll bouda hits you with a +0 club.  * * * LOW HITPOINT WARNING * * */:jZr8/67 ======3.4 (1/:jU _The gnoll hits you but does no damage. x40:j:Drink which item? Potions  d - a grey potion  n - 2 glowing black potions [!] read|quaff|evoke[?] describe selected1:j( 1:jS..........>....##.....## Super21 the Gusty..............###.....# Demigod. #.......#### ####### Health: 18/67 ======------------------..###.))...#Magic: 0/15------------------------...........#AC: 23Str: 9..§..§§§j###EV:  2 Int: 25......j§j#SH: 0Dex: 14....(§jjj#XL:  6 Next: 94% Place: Dungeon:5.....#j♣##Noise: Silenced  Time: 2903.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...Tree Weak [41:j UI0mj   gnoll bouda (very poisoned)jjjjj 5 gnolls (2 polearms) _Sorry, you're not good enough to have a special ability.  It was a potion of heal wounds. You feel much better.  The gnoll is no longer moving quickly. The gnoll hits you but does no damage.  The gnoll bouda hits you with a +0 club.  * * * LOW HITPOINT WARNING * * * _The gnoll hits you but does no damage. x41:j 8H >   .    ..###.))...#  .....  ..§..§§§j###  ......j§j# ....(§jjj# .....#j♣## ..?..#### ..... #...  * * * LOW HITPOINT WARNING * * * _The gnoll hits you but does no damage. x4  It was a potion of brilliance.  You feel clever all of a sudden.  The gnoll hits you but does no damage.  bouda hits you but does no damage.1:jj >   .    ..###.))...#  .....  ..§..§§§j###  ......j§j# ....(§jjj# .....#j♣## ..?..#### ..... #...  1:jrz8 .......#.......................(.The gnoll hits you with a +0 whip.  * * * LOW HITPOINT WARNING * * *74.4 (1Brill Tree Weak 1:jً _The gnoll completely misses you. The gnoll hits you but does no damage. x22:j92:j;tDrink which item? Potions 2:j;  n - 2 glowing black potions [!] read|quaff|evoke[?] describe selected2:j*4 2:jO ..........>....##.....## Super21 the Gusty..............###.....# Demigod. #.......#### ####### Health: 17/67 ======------------------..###.))...#Magic: 0/15------------------------...........#AC: 23Str: 9.......§j###EV:  2 Int: 25......j§j#SH: 0Dex: 14....(.jjj#XL:  6 Next: 94% Place: Dungeon:5.....#j♣##Noise: Silenced  Time: 2904.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...Brill Tree Weak j2:jQ J   gnoll bouda (very poisoned)jjjjj 5 gnolls (2 polearms)You feel clever all of a sudden.The gnoll hits you but does no damage.  The gnoll bouda hits you but does no damage.  The gnoll hits you with a +0 whip.  * * * LOW HITPOINT WARNING * * * _The gnoll completely misses you. The gnoll hits you but does no damage. x22:j   > .......  . #...   ..###.))...#  ...........#  .......§j###  ......j§j# ....(.jjj# .....#j♣## ..?..#### ..... #...  It was a potion of moonshine. You feel tipsy. The gnoll barely misses you.The gnoll bouda hits you but does no damage.2:j  > .......  . #...   ..###.))...#  ...........#  .......§j###  ......j§j# ....(.jjj# 2:j& y.....#j♣## ..?..#### ..... #...  2:j  ...........The gnoll barely misses you. The gnoll hits you with a +0 flail!  * * * LOW HITPOINT WARNING * * *8/67 ----5.4 (1Vertigo 2:j  _The gnoll barely misses you. The gnoll hits you but does no damage.3:jUDrink which item? Potions  n - a potion of moonshine [!] read|quaff|evoke[?] describe selected3:j 3:j 3:jг ..........>....##.....## Super21 the Gusty..............###.....# Demigod. #.......#### ####### Health: 8/67==----------------------..###.))...#Magic: 0/15------------------------...........#AC: 23Str: 9.......§j###EV:  2 Int: 25......j§j#SH: 0Dex: 14....(.jjj#XL:  6 Next: 94% Place: Dungeon:5.....#j♣##Noise: Silenced  Time: 2905.4 (0.0)..?..####P) +2 dagger (venom)3:j .....Cast: Shock#...Brill Tree Weak Vertigo j   gnoll bouda (very poisoned)jjjjj 5 gnolls (2 polearms) _The gnoll completely misses you. The gnoll hits you but does no damage. x2  It was a potion of moonshine. You feel tipsy. The gnoll barely misses you.The gnoll bouda hits you but does no damage.  The gnoll barely misses you. The gnoll hits you with a +0 flail!  * * * LOW HITPOINT WARNING * * * _The gnoll barely misses you. The gnoll hits you but does no damage.3:j  _Why would you want to do that?4:j Drink which item? Potions  n - a potion of moonshine [!] read|quaff|evoke[?] describe selected5:jJa 5:j_n 5:j@ ..........>....##.....## Super21 the Gusty..............###.....# Demigod. #.......#### ####### Health: 8/67==----------------------..###.))...#Magic: 0/15------------------------...........#AC: 23Str: 9.......§j###EV:  2 Int: 25......j§j#SH: 0Dex: 14....(.jjj#XL:  6 Next: 94% Place: Dungeon:5.....#j♣##Noise: Silenced  Time: 2905.4 (0.0)..?..####P) +2 dagger (venom).....Cast: Shock#...Brill Tree Weak Vertigo j  [39;45:j 9m gnoll bouda (very poisoned)jjjjj 5 gnolls (2 polearms)It was a potion of moonshine. You feel tipsy. The gnoll barely misses you.The gnoll bouda hits you but does no damage.  The gnoll barely misses you. The gnoll hits you with a +0 flail!  * * * LOW HITPOINT WARNING * * * _The gnoll barely misses you. The gnoll hits you but does no damage. _Why would you want to do that?  Okay, then.5:j  5:jn (_8:j%  8:jQCYou cannot cast spells while silenced!8:j8:j,. _::j}  You hit the gnoll bouda but do no damage.The gnoll bouda looks as sick as possible!::j  >   .    ..###.))...#  .....  ......  ......j§j# ....(.jjj# .....#j♣## ..?..#### ..... #... extremely poisoned)The gnoll bouda is severely wounded.The gnoll hits you but does no damage.  The gnoll bouda hits you but does no damage.::j  >   .    ..###.))...#  .....  ......  ......j§j# ....(.jjj# .....#j♣## ..?..#### ::jȆ ..... #...  ::jU  >   .   ::j  ..###.))...#  .....  ......  ......j§j# ....(.jjj# .....#j♣## ..?..#### ..... #...The gnoll hits you with a +0 whip.  * * * LOW HITPOINT WARNING * * *::jHm  >   .    ..###.))...#  .....  ......  ......j§j# ....(.jjj# .....#j♣## ..?..#### ..... #...  ::j   >   .    ..###.))...#  .....  ......  ......j§j# ....(.jjj# .....#j♣## ..?..#### ..... #...::j% The gnoll hits you with a +0 flail.  * * * LOW HITPOINT WARNING * * *::j_  >   .    ..###.))...#  .....  ......  ......j§j# ....(.jjj# .....#j♣## ..?..#### ..... #...  ::j|o > ###....§The gnoll hits you from afar with a +0 halberd.  * * * LOW HITPOINT WARNING * * *1--6.4 (1::j R _The gnoll hits you but does no damage.;:jY  You hit the gnoll bouda.  The gnoll bouda looks as sick as possible!;:j;:jk The gnoll bouda is severely wounded.The gnoll hits you but does no damage.  The gnoll bouda hits you but does no damage.  The gnoll completely misses you. The gnoll hits you but does no damage.  You die...;:jE -3/67 --  --more--<:j ?Gear: 44/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  P - a +2 dagger of venom (weapon)b - a +0 mace  d - a +0 dagger  e - a +0 dagger  f - a +0 dagger  g - a +0 hand axe  h - a +0 hand axe of flamingi - a +0 dagger  k - a +0 whip  l - a +0 dagger  m - a +0 dagger  o - a +0 falchion  q - a +0 dagger  v - a +0 sling  w - a +0 mace  y - a +0 dagger  A - a +0 dagger  C - a +0 dagger  E - a +0 short sword  F - a +0 trident  G - a +0 short sword [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=:j 8=:jY Goodbye, Super21.594 Super21 the Gusty (level 6, -3/67 HPs)Began as a Demigod Air Elementalist on June 23, 2026.Slain by a gnoll... wielding a +0 halberd... led by a gnoll bouda(4 damage)... on level 5 of the Dungeon.The game lasted 00:16:51 (2892 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb>:j>:jXC [?25h[?0c [?1051l[?1052l[?1060l[?1061l