:jO>  Player: Super21 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.17:53:29.ttyrec Time: (1782237209) Tue Jun 23 17:53:29 2026 :j[ [?1051l[?1052l[?1060l[?1061h:jXV)0[?7h[?25l[?1c:j:jr:jWelcome, Super21. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Compelled to walk by an ancient curse, Mummies have innate faith and are adept at Necromancy, but learn other skills very slowly. They cannot drink potions. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mummy Necromancer4:j4:j4:j\Welcome, Super21 the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter4:jr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer 4:j+Me - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist 4:jg - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.+ - Recommended background * - Random background # - Recommended character4:j ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mummy Necromancer<:jd<:j} <:j Super21 the CallerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Summon Small Mammal<:j E######... ####.... ..###....##....#...........##.........?.#....@##...####..#.#<:j <:j Welcome, Super21 the Deep Elf Summoner.Will you be the one to retrieve the astounding Orb of Zot from the depths?<:j <:jO Press ? for a list of commands and other information.  Found a scroll labelled ZUS YDIREISYNN.<:j>V <:j] [ _Found a staircase leading out of the dungeon.=:j I=:j0 =:j =:jI : _=:j) =:j ,=:j =:j =:j( ,=:jb =:jD =:j' =:jk =:j =:j 5###### ###....### ##.... ...## ##....##....## #......@.....#4.0 (4=:jW ##.........?..##....<####....##...### ##..##..####..=:j} (#.#=:j =:j =:j >:j+3>:j$>:j@>:jt>:j>:j9,>:j>:ja>:jT>:j_>:jc>:j>:j>:j>:j1>:j#########....### ##........## ##....##....## #............# ##...# 8#....<####....# >:j\#...### ###..# #..# .##.. ..#. ...# ..## >:j+..#>:j0>:jd>:jk\ _c - a scroll labelled ZUS YDIREISYNN?:jT4?:j"d _There are no items here.@:j7@:j.8Quiver which action? ([-] to clear)  a - Cast: Summon Small Mammal @:jd8[&] all spells[!] focus mode: off|onA:jSuper21 the CallerDeep ElfHealth: 10/10 ========================######Magic: 6/6========================###....###AC: 2Str: 5A:j##........##EV: 11Int: 19##....##....##SH: 0Dex: 15#............#XL:  1 Next:  0% Place: Dungeon:1##.........@..#Noise: ---------  Time: 8.0 (0.0)#....<####....#-) Nothing wielded#...### ###..#A:jCast: Summon Small Mammal#..#.###....A:jG#....#A:j$`..##..#A:jTtWill you be the one to retrieve the astounding Orb of Zot from the depths?Press ? for a list of commands and other information.  Found a scroll labelled ZUS YDIREISYNN. _Found a staircase leading out of the dungeon. A:j/_c - a scroll labelled ZUS YDIREISYNN _There are no items here.A:jA:jA:jA:j3 A:j A:j A:jo A:j( A:j P _A:j A:j A:j A:j" A:j A:j A:j A:j k#########....#####........####....##....###............###............A:j( #....<####....# #...### ###..# #..# #@## 11.0 (A:jR o3.0)#.. #......#A:j #. ....##### ... .....# A:j #....## ....##A:j 0...##A:jh A:j~ A:j B:jZLIB:jMB:jtOB:jOB:jSnB:jTB:jVB:jRVB:jVB:jWB:j YB:j=YB:jYB:jZB:j[B:j&\B:j|\B:ja##............##....<####....##...### ###..# #.#..# #.####...#.. ###......#. .####.....#### .........## ....... B:jb9..##...6.0 (5 .......##  #....##  ##### B:jcB:j%gB:jhB:j';B:j<B:j<B:j>B:j@B:jEnB:j?FB:jGB:jSIB:jIB:jHJB:jKB:jMB:j5NB:jNB:j T #...### ###..# #. #..# #.####... #...# ###......#B:jCT #.....####.....#### ##............## #............#B:joT #....##....##B:jTF #........## ###..@.###20.0 (4 ######B:jT+ B:jUB:jYB:j[C:jIC:jC:jC:jnC:jC:j9C:jnC:jC:jC:j&C:jOC:jC:jC:j ##............#  #....<####....#  #...### ####. #..# #.####... #...### ###......# #.....####.....#### ##............## #............# #.@..##....##4 ##........#####....#########C:j~C:jC:jD:j 3D:j; D:j D:j BD:j D:j D:j D:jH D:j D:j D:j D:jr D:jA D:j D:j D:jY D:j5 D:jU D:j D:jC D:j D:j] D:j D:j D:jJ D:j ,D:j| D:j D:j D:j D:j1 D:j D:j D:j D:j( D:jK D:j D:j D:j D:j D:j] ,D:jP D:j D:j ,D:j D:j D:jv ,D:j D:jZ D:j D:j D:js D:j D:jo D:j D:j D:j D:jm D:j D:j D:j D:j %  D:j pYou encounter a kobold. It is wielding a +0 club and quivering stones.D:j ###### ###....### ##........## ### #....##....## #..  ............# #.# D:j ............# #.# #  ...<####....# #.###.#  ..### ###..# #.#...#.#  .###.####.@.....#  ..### ###......#.#####  D:j ....####.....####.#  ............## ..  D:j ............# ... #....##....## K...D:j*   K   kobold (missile, asleep) ##........## ...## D:jM R###....###.... ######D:jp D:j 040.0 (16.0)D:jm 31.0 (17 _D:j# D:j E:j(\ ###### Super21 the Caller  ###....### Deep Elf ##........## ### Health: 10/10 ======================== #....##....## #.. Magic: 5/6====================---- ............# #.# AC: 2Str: 5 ............# #.# #  EV: 11Int: 19 ...<####....# #*###.#  SH: 0Dex: 15 ..### ###..# #*#**.#.#  XL:  1 Next:  0% Place: Dungeon:1 .## #.####*@**...#  Noise: ---------  Time: 41.0 (0.0) ..### ###....**#*#####  -) Nothing wielded ....####.....####*# Cast: Summon Small Mammal ............## .. ............# ... E:j#]A[14d#....##....## K...  K   kobold (missile, asleep) ##........## ...##  ###....### ....  ###### _c - a scroll labelled ZUS YDIREISYNN _There are no items here. _You encounter a kobold. It is wielding a +0 club and quivering stones.Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateE:j\ =@.E:j6 K.There are no items here. _You encounter a kobold. It is wielding a +0 club and quivering stones.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select action  Dir - look around, f - activate  Look: a kobold, wielding a +0 club and quivering stones (asleep)E:j% ] .KE:j.A..F:jI7A*.F:jj ######  Super21 the Caller###....###  Deep Elf ##........## ###  Health: 10/10 ======================== #....##....## #..  Magic: 5/6====================---- ............# #.#  AC: 2Str: 5 ............# #.# #  EV: 11Int: 19 ...<####....# #.###.#  SH: 0Dex: 15 ..### ###..# #.#...#.#  XL:  1 Next:  0% Place: Dungeon:1 .###.####.@.....#  Noise: ---------  :j 40mTime: 41.0 (0.0) ..### ###......#b#####  -) Nothing wielded ....####.....####.#  Cast: Summon Small Mammal ............## .. ............# ... #....##....## K...  K   kobold (missile, asleep, ally target) ##........## ...##  b   bat (summoned)###....###.... ###### _There are no items here. _You encounter a kobold. It is wielding a +0 club and quivering stones.Casting: Summon Small Mammal (safe; 2% risk of failure)  Press: ? - help, Q - select actionDir - look around, f - activateA bat appears in a puff of smoke.F:j:=2.0 (1 _F:j+F:j F:j1###....### #........## ### # ....###.. . ...........# #.# .# # #.# .# <####....# #.###.#  .### ###..# #.#...#.#F:jv ## #.####.b.....#  # ###......#@#####  .####.....####.#  .......## #..  .........# #. ....##....## .K .......## #...## #....### .....   ###### #.###F:jU   F:j9=.bF:jĥF:j .-3F:jDF:j4 _You swap places with your bat.G:j........## ### # ....##....## #.. ........# #.# .##<####.###### ###..# #.#...#.# ## #.####..b....# .### ###......#.##### .G:jY..####.....####@# ........## #..# #...###....## .K...# #........## #...####....### ..... G:j ###### #.###. #.# .#G:jD.bG:j*#G:j#@-4G:j>(G:jL*G:j\....##....## #.. ........# #.# .##<#####.###.# .### ###..# #.#...#.# ## #.####...... .### ###......#b#### ...####.....####.## ........## #@.# #...###....## .K...# #........## ##...###....### .....  ###### #.###. #.# .# .b.b.bG:jG:jO&5G:jU G:j\.......# #.# .#.#<#######. .### ###...#.# ## #.####...... .### ###......#.#### ...####.....####.## ........## #b.## #@..###....##+J..K...# #........## ####...###....### ......  ###### #.###.# #.# .#J   endoplasm (asleep) K   kobold (missile, asleep, ally target). b   bat (summoned)G:j\ G:j"]' You swap places with your bat.G:j|^1.bG:j^G:jd b.  You encounter an endoplasm.Your bat hits the kobold.G:jm J..KJK  The kobold shouts!G:jn86====G:jo>====6G:jtG:jw= _The kobold hits you but does no damage.H:j  You closely miss the kobold..bH:jy .J  The kobold is moderately wounded.H:j=H.bH:jQ  Your bat hits the kobold but does no damage.H:j7/10 --------=---H:j7H:jlH:j9 _The kobold hits you with a +0 club.H:jB?J  You barely miss the kobold.H:jB b.  The kobold is moderately wounded.H:jC .H:j,C%bH:jC!.JH:jKQ  Your bat hits the kobold but does no damage.H:jLq8===--------8H:joSH:j V= _The kobold hits you but does no damage.H:j="  You hit the kobold.H:j 2b.H:j  The kobold is severely wounded.Your bat misses the kobold. The endoplasm barely misses you.H:jQ4----------9H:jH:j| _Your bat barely misses the kobold. The kobold hits you with a +0 club.I:j0S  You hit the kobold but do no damage.I:j2 b.  The kobold is severely wounded.I:j:  #.# .#  #.# .# < #.###.#   #.#...#.#  I:j;`......#  #.##### #.##  #..##  #@.b# +..JK...# I:jP; ####...##  ......   #.###.#  I:j;#.# .#  #.# #  I:j;#..  Your bat closely misses the kobold.The endoplasm freezes you.I:j  #.# .#  #.# .# <I:jX E #.###.#   #.#...#.#  ......#  #.##### #.##  #..##  #@.b# +..JK...#  ####...## I:j  ......   #.###.#  #.# .#  #.# #  I:j A#.. I:ji b.  You are frozen.I:j-W  * * * LOW HITPOINT WARNING * * *I:jJThe kobold hits you with a +0 club.  You die...I:j}-1/10 -------------------I:j/  --more--I:jtzI:j{Gear: 1/52 gear slots (Left/Right/Tab to switch category) I:jj{Armour (go to first with [)  a - a +0 robe (worn)J:jX7J:j`J:jcGoodbye, Super21.0 Super21 the Caller (level 1, -1/10 HPs)Began as a Deep Elf Summoner on June 23, 2026.Slain by a kobold... wielding a +0 club(3 damage)... on level 1 of the Dungeon.The game lasted 00:00:12 (49 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the OrbJ:jbd8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the OrbK:j>K:j/K:j.0? [?25h[?0c [?1051l[?1052l[?1060l[?1061l